From 940f7e69ba0a0d1c34a910b58ef96f4e551fda07 Mon Sep 17 00:00:00 2001 From: Yorik van Havre Date: Sat, 24 May 2014 17:35:20 -0300 Subject: [PATCH] Updated translations --- src/Gui/Language/FreeCAD_af.qm | Bin 136003 -> 143353 bytes src/Gui/Language/FreeCAD_af.ts | 6720 +++++++------- src/Gui/Language/FreeCAD_cs.qm | Bin 134815 -> 142603 bytes src/Gui/Language/FreeCAD_cs.ts | 6709 +++++++------- src/Gui/Language/FreeCAD_es-ES.qm | Bin 142477 -> 150157 bytes src/Gui/Language/FreeCAD_es-ES.ts | 6708 +++++++------- src/Gui/Language/FreeCAD_fi.qm | Bin 134747 -> 145943 bytes src/Gui/Language/FreeCAD_fi.ts | 6730 +++++++------- src/Gui/Language/FreeCAD_fr.qm | Bin 143717 -> 151805 bytes src/Gui/Language/FreeCAD_fr.ts | 6707 +++++++------- src/Gui/Language/FreeCAD_hr.qm | Bin 136873 -> 144422 bytes src/Gui/Language/FreeCAD_hr.ts | 6698 +++++++------- src/Gui/Language/FreeCAD_hu.qm | Bin 139067 -> 146494 bytes src/Gui/Language/FreeCAD_hu.ts | 6708 +++++++------- src/Gui/Language/FreeCAD_it.qm 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.../Gui/Resources/translations/Test_uk.ts | 106 +- .../Gui/Resources/translations/Test_zh-CN.ts | 106 +- .../Gui/Resources/translations/Test_zh-TW.ts | 106 +- 960 files changed, 322743 insertions(+), 303342 deletions(-) diff --git a/src/Gui/Language/FreeCAD_af.qm b/src/Gui/Language/FreeCAD_af.qm index 5b0dc50f7115f4862ed5645fe58543206b988e0f..7d2d906ed0c3d1e22848fb29380a980336aa2bab 100644 GIT binary patch delta 21270 zcmb_^2Ut|c*Z!I9ja|E<#;gho7F5LE1w;`M1$(6|P1r?t5iyBt?=jI;vG>?wOHeV! z*o`I87<=z6#@;p2{NK3)3zlE`zW?{|JidG9-h1ZEnbYScyO(KRUD7z4ZjLK+@WI^a zhbore-ha_g7g`fliy$IKRMaG}Tr+{?Edr~)7UNP41pGzKx&l{R z7PxXi9%5oX(P}J=;~Iy+r^iVF$y4c)q&WE{_MdI#Kd^UDP9O{1Op3d;v1gD3#}N=E zkoh$eSnIsNPRj%)M+zLE5;*P;f#VYePBO#vMruZZ6WaXAyS4tC3^S? zDZ2&}jsJ&~@i5^>VG=ThFDaerIG8ng%bTVl$5_g%S(SHA*=LU;LvpfXC4)};ah>*e-OC4sKB4q0#+tXssEPN2#aba-wzRUX=bXm~%W2CZk6 zYg097IeWa1s_{L4{G6&COCXwjl&bNq4D2i+ds3OIPh3ZA)d43}pSc%GvX-i^#|s;; zQuRH!vAY9R=Zrn|ry7Q@h`#!TYLx1O>jhLJ=mvCSAJvQqBv!LB`87R2)a51BmdvjO 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zvq}YXLf9%HyK`mcT-MHNY|@+77u&=bVqZ4M+FVLu*Hh(`jJG8q z{lhc;y;pJQk0lCPLWz`=NUj1t`1P|$B88}C|>xsy#)WS>94#Dc5??2)`6?>M_&qhRH0#yMph?YQRI^~!So Q*^%YA$puU7xzMuz4+&&-_W%F@ diff --git a/src/Gui/Language/FreeCAD_af.ts b/src/Gui/Language/FreeCAD_af.ts index 3e8665a60..e078b6fbe 100644 --- a/src/Gui/Language/FreeCAD_af.ts +++ b/src/Gui/Language/FreeCAD_af.ts @@ -1,6484 +1,6268 @@ - - + + Angle - Form - Vorm + Form + Vorm - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Hoekspronge + Angle Snap + Hoekspronge - 1 ° - + 1 ° + - 2 ° - + 2 ° + - 5 ° - + 5 ° + - 10 ° - 10° + 10 ° + 10° - 20 ° - 20° + 20 ° + 20° - 45 ° - 45° + 45 ° + 45° - 90 ° - 90° + 90 ° + 90° - 180 ° - 180° + 180 ° + 180° - - + + CmdViewMeasureClearAll - Measure - + Measure + Measure - Clear measurement - + Clear measurement + Clear measurement - - + + CmdViewMeasureToggleAll - Measure - + Measure + Measure - Toggle measurement - + Toggle measurement + Toggle measurement - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Spaceball Motion - Global Sensitivity: - Global Sensitivity: + Global Sensitivity: + Global Sensitivity: - Dominant Mode - Dominant Mode + Dominant Mode + Dominant Mode - Flip Y/Z - Flip Y/Z + Flip Y/Z + Flip Y/Z - Enable Translations - Enable Translations + Enable Translations + Enable Translations - Enable Rotations - Enable Rotations + Enable Rotations + Enable Rotations - Calibrate - Calibrate + Calibrate + Calibrate - Default - Versuiminstelling + Default + Versuiminstelling - Enable - Enable + Enable + Enable - Reverse - Keer om + Reverse + Keer om - - + + DlgUnitCalculator - Units calculator - + Units calculator + Units calculator - as: - + as: + as: - => - + => + => - Help - Hulp + Help + Hulp - Copy - Kopieer + Copy + Kopieer - Close - Maak toe + Close + Maak toe - - + + DownloadItem - Form - Vorm + Form + Vorm - Ico - + Ico + Ico - Filename - + Filename + Filename - - + + Gui::AccelLineEdit - none - geen + none + geen - - + + Gui::ActionSelector - Available: - Beskikbaar: + Available: + Beskikbaar: - Selected: - Gekies: + Selected: + Gekies: - Add - Voeg by + Add + Voeg by - Remove - Verwyder + Remove + Verwyder - Move up - Skuif op + Move up + Skuif op - Move down - Skuif neer + Move down + Skuif neer - - + + Gui::AlignmentView - Movable object - Skuifbare voorwerp + Movable object + Skuifbare voorwerp - Fixed object - Vaste voorwerp + Fixed object + Vaste voorwerp - - + + Gui::BlenderNavigationStyle - Press left mouse button - Druk linker muisknoppie + Press left mouse button + Druk linker muisknoppie - Press SHIFT and middle mouse button - Druk SHIFT en die middelste muisknoppie + Press SHIFT and middle mouse button + Druk SHIFT en die middelste muisknoppie - Press middle mouse button - Druk middelste muisknoppie + Press middle mouse button + Druk middelste muisknoppie - Scroll middle mouse button - Blaai neer met middelste muisknoppie + Scroll middle mouse button + Blaai neer met middelste muisknoppie - - + + Gui::CADNavigationStyle - Press left mouse button - Druk linker muisknoppie + Press left mouse button + Druk linker muisknoppie - Press middle mouse button - Druk middelste muisknoppie + Press middle mouse button + Druk middelste muisknoppie - Press left and middle mouse button - Druk linker- en middelste muisknoppie + Press middle and left or right mouse button + Press middle and left or right mouse button - Scroll middle mouse button - Blaai neer met middelste muisknoppie - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + Scroll middle mouse button or keep middle button pressed +while doing a left or right click and move the mouse up or down - - + + Gui::Command - Standard - Standaard + Standard + Standaard - - + + Gui::ContainerDialog - &OK - &Goedgekeur + &OK + &Goedgekeur - &Cancel - &Kanselleer + &Cancel + &Kanselleer - - + + Gui::ControlSingleton - Task panel - Taakpaneel + Task panel + Taakpaneel - - + + Gui::Dialog::AboutApplication - About - Aangaande + About + Aangaande - Revision number - Hersieningsnommer + Revision number + Hersieningsnommer - Version - Weergawe + Version + Weergawe - OK - Goed + OK + Goed - - + + - Release date - Uitgawedatum + Release date + Uitgawedatum - Platform - Platform + License... + Lisensie... - License... - Lisensie... + Copy to clipboard + Kopieer na knipbord - Copy to clipboard - Kopieer na knipbord + Operating system + Operating system - Operating system - Operating system + Word size + Word size - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - Knoppie %1 + Button %1 + Knoppie %1 - Out Of Range - Buite interval + Out Of Range + Buite interval - - + + Gui::Dialog::Clipping - Clipping - + Clipping + Clipping - Clipping X - + Clipping X + Clipping X - Flip - + Flip + Flip - Offset - + Offset + Verplasing - Clipping Y - + Clipping Y + Clipping Y - Clipping Z - + Clipping Z + Clipping Z - Clipping custom direction - + Clipping custom direction + Clipping custom direction - View - Voorkoms + View + Voorkoms - Adjust to view direction - + Adjust to view direction + Adjust to view direction - Direction - + Direction + Rigting - - + + Gui::Dialog::CommandModel - Commands - Bevele + Commands + Bevele - - + + Gui::Dialog::DemoMode - View Turntable - Kyk na Draaitafel + View Turntable + Kyk na Draaitafel - Speed - Spoed + Speed + Spoed - Maximum - Maksimum + Maximum + Maksimum - Minimum - Minimum + Minimum + Minimum - Fullscreen - Volskerm + Fullscreen + Volskerm - Enable timer - Aktiveer tydhouer + Enable timer + Aktiveer tydhouer - s - s + s + s - Angle - Hoek + Angle + Hoek - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Speel + Play + Speel - Stop - Stop + Stop + Stop - Close - Maak toe + Close + Maak toe - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Kies Venster + Choose Window + Kies Venster - &Activate - &Aktiveer + &Activate + &Aktiveer - Alt+A - Alt+A + + - - &Cancel - &Kanselleer - - - - - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Vensters + Windows + Vensters - - + + Gui::Dialog::DlgAuthorization - Authorization - Magtiging + Authorization + Magtiging - &OK - &Goedgekeur + Password: + Wagwoord: - &Cancel - &Kanselleer + + - Password: - Wagwoord: + Username: + Username: - User name: - Gebruikersnaam: + Site: + Site: - - + %1 at %2 + %1 at %2 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Kies ikoon + Choose Icon + Kies ikoon - OK - Goed + Add icons... + Voeg ikone by... - - Cancel - Kanselleer - - - Add icons... - Voeg ikone by... - - - + + Gui::Dialog::DlgCustomActions - Macros - Makros + Macros + Makros - Setup Custom Macros - Maak Pasgemaakte Makros + Setup Custom Macros + Maak Pasgemaakte Makros - Macro: - Makro: + Macro: + Makro: - ... - ... + ... + ... - Pixmap - Beeldelementkaart + Pixmap + Beeldelementkaart - Accelerator: - Versneller: + Accelerator: + Versneller: - What's this: - Wat is dit: + What's this: + Wat is dit: - Status text: - Status teks: + Status text: + Status teks: - Tool tip: - Werktuigwenk: + Tool tip: + Werktuigwenk: - Menu text: - Kieslys teks: + Menu text: + Kieslys teks: - Add - Voeg by + Add + Voeg by - Remove - Verwyder + Remove + Verwyder - Replace - Vervang + Replace + Vervang - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Ikone + Icons + Ikone - Macros - Makros + Macros + Makros - No macro - Geen makro + No macro + Geen makro - No macros found. - Geen makros gevind nie. + No macros found. + Geen makros gevind nie. - Macro not found - Makro nie gevind nie + Macro not found + Makro nie gevind nie - Sorry, couldn't find macro file '%1'. - Jammer, kon nie die makro-lêer '%1' vind nie. + Sorry, couldn't find macro file '%1'. + Jammer, kon nie die makro-lêer '%1' vind nie. - Empty macro - Leë makro + Empty macro + Leë makro - Please specify the macro first. - Kies asseblief eers 'n makro. + Please specify the macro first. + Kies asseblief eers 'n makro. - Empty text - Leë teks + Empty text + Leë teks - Please specify the menu text first. - Spesifiseer asseblief eers die kieslysteks. + Please specify the menu text first. + Spesifiseer asseblief eers die kieslysteks. - No item selected - Geen item gekies + No item selected + Geen item gekies - Please select a macro item first. - Kies eers 'n makro-item. + Please select a macro item first. + Kies eers 'n makro-item. - - + + Gui::Dialog::DlgCustomCommands - Commands - Bevele + Commands + Bevele - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Kategorie + Category + Kategorie - Icon - Ikoon + Icon + Ikoon - Command - Bevel + Command + Bevel - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Sleutelbord + Keyboard + Sleutelbord - Description: - Beskrywing: + Description: + Beskrywing: - &Category: - &Kategorie: + &Category: + &Kategorie: - C&ommands: - &Bevele: + C&ommands: + &Bevele: - Current shortcut: - Huidige kortpad: + Current shortcut: + Huidige kortpad: - Press &new shortcut: - Druk & nuwe kortpad: + Press &new shortcut: + Druk & nuwe kortpad: - Currently assigned to: - Tans toegeken aan: + Currently assigned to: + Tans toegeken aan: - &Assign - &KenToe + &Assign + &KenToe - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - Herstel + &Reset + Herstel - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - &Herstel Alles + Re&set All + &Herstel Alles - Alt+S - Alt+S + Alt+S + Alt+S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Ikoon + Icon + Ikoon - Command - Bevel + Command + Bevel - none - geen + none + geen - Multiple defined shortcut - Veelvuldig gedefinieerde kortpad + Multiple defined shortcut + Veelvuldig gedefinieerde kortpad - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Die kortpad '%1' is meer as een keer gedefinieer. Dit kan lei tot onverwagte gedrag. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Die kortpad '%1' is meer as een keer gedefinieer. Dit kan lei tot onverwagte gedrag. - Already defined shortcut - Reeds gedefinieerde kortpad + Already defined shortcut + Reeds gedefinieerde kortpad - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Die kortpad '%1' is reeds toegeken aan '%2'. -Definieer asseblief 'n ander kortpad. + Die kortpad '%1' is reeds toegeken aan '%2'. +Definieer asseblief 'n ander kortpad. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Gereedskapskisbalke + Toolbox bars + Gereedskapskisbalke - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Nutsbalke + Toolbars + Nutsbalke - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> Die veranderinge word aktief die volgende keer wat jy die gepaste werkbank gebruik</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> Die veranderinge word aktief die volgende keer wat jy die gepaste werkbank gebruik</p></body></html> - Move right - Skuif na regs + Move right + Skuif na regs - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Beweeg die gekose item een vlak neer.</b><p>Dit sal ook die vlak van die oueritem verander.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Beweeg die gekose item een vlak neer.</b><p>Dit sal ook die vlak van die oueritem verander.</p> - Move left - Skuif na links + Move left + Skuif na links - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Beweeg die gekose item een vlak op.</b><p>Dit sal ook die vlak van die oueritem verander.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Beweeg die gekose item een vlak op.</b><p>Dit sal ook die vlak van die oueritem verander.</p> - Move down - Skuif neer + Move down + Skuif neer - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Beweeg die gekose item neer.</b><p>Die item sal geskuif word binne die hiërargie vlak.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Beweeg die gekose item neer.</b><p>Die item sal geskuif word binne die hiërargie vlak.</p> - Move up - Skuif op + Move up + Skuif op - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Beweeg die gekose item op.</b><p>Die item sal geskuif word binne die hiërargie vlak.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Beweeg die gekose item op.</b><p>Die item sal geskuif word binne die hiërargie vlak.</p> - New... - Nuwe... + New... + Nuwe... - Rename... - Hernoem... + Rename... + Hernoem... - Delete - Vee uit + Delete + Vee uit - Icon - Ikoon + Icon + Ikoon - Command - Bevel + Command + Bevel - <Separator> - <Verdeler> + <Separator> + <Verdeler> - New toolbar - Nuwe nutsbalk + New toolbar + Nuwe nutsbalk - Toolbar name: - Nutsbalknaam: + Toolbar name: + Nutsbalknaam: - Duplicated name - Gedupliseerde naam + Duplicated name + Gedupliseerde naam - The toolbar name '%1' is already used - Die nutsbalknaam '%1' is reeds in gebruik + The toolbar name '%1' is already used + Die nutsbalknaam '%1' is reeds in gebruik - Rename toolbar - Hernoem nutsbalk + Rename toolbar + Hernoem nutsbalk - - + + - - + + Gui::Dialog::DlgCustomizeImp - Customize - Pas aan + Customize + Pas aan - &Help - &Help + &Help + &Help - &Close - &MaakToe + &Close + &MaakToe - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Spaceball Motion - No Spaceball Present - Geen ruimtebal aanwesig + No Spaceball Present + Geen ruimtebal aanwesig - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Geen ruimtebal aanwesig + No Spaceball Present + Geen ruimtebal aanwesig - Buttons - Knoppies + Buttons + Knoppies - Clear - Maak skoon + Clear + Maak skoon - Print Reference - Druk Verwysing + Print Reference + Druk Verwysing - Spaceball Buttons - Spaceball Buttons + Spaceball Buttons + Spaceball Buttons - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Vertoon eienskappe + Display properties + Vertoon eienskappe - Display - Vertoon + Display + Vertoon - Transparency: - Deursigtigheid: + Transparency: + Deursigtigheid: - Line width: - Lynwydte: + Line width: + Lynwydte: - Point size: - Puntgrootte: + Point size: + Puntgrootte: - Material - Materiaal + Material + Materiaal - ... - ... + ... + ... - Close - Maak toe + Viewing mode + Besigtingsmodus - Viewing mode - Besigtingsmodus + Plot mode: + Plotmodus: - Plot mode: - Plotmodus: + + - - + Line transparency: + Lyndeursigtigheid: - Line transparency: - Lyndeursigtigheid: + Line color: + Lynkleur: - Line color: - Lynkleur: + Shape color: + Vormkleur: - Shape color: - Vormkleur: + Color plot: + Kleurplot: - Color plot: - Kleurplot: + Document window: + Dokumentvenster: - - Document window: - Dokumentvenster: - - - + + Gui::Dialog::DlgEditorSettings - Editor - Redakteur + Editor + Redakteur - Options - Opsies + Options + Opsies - Enable line numbers - Aktiveer lynnommers + Enable line numbers + Aktiveer lynnommers - Enable folding - Aktiveer vouing + Enable folding + Aktiveer vouing - Indentation - Verskuiwing + Indentation + Verskuiwing - Insert spaces - Voeg spasies in + Insert spaces + Voeg spasies in - Tab size: - Spronggrootte: + Tab size: + Spronggrootte: - Indent size: - Verskuiwinggrootte: + Indent size: + Verskuiwinggrootte: - Keep tabs - Behou spronge + Keep tabs + Behou spronge - Display Items - Wys items + Display Items + Wys items - Family: - Familie: + Family: + Familie: - Size: - Grootte: + Size: + Grootte: - Preview: - Voorskou: + Preview: + Voorskou: - - + + - - + + Gui::Dialog::DlgGeneral - General - Algemeen + General + Algemeen - Start up - Begin + Start up + Begin - Enable splash screen at start up - Aktiveer introduksiebeeld gedurende programaanvang + Enable splash screen at start up + Aktiveer introduksiebeeld gedurende programaanvang - Switch to tab of report window: - Slaan oor na die blad van die rapporteringsvenster: + Switch to tab of report window: + Slaan oor na die blad van die rapporteringsvenster: - Auto load module after start up: - Autolaai module na programaanvang: + Auto load module after start up: + Autolaai module na programaanvang: - Language - Taal + Language + Taal - Change language: - Verander taal: + Change language: + Verander taal: - Main window - Hoofvenster + Main window + Hoofvenster - Size of recent file list - Grootte van onlangse lêerlys + Size of recent file list + Grootte van onlangse lêerlys - Window style: - Vensterstyl: + Window style: + Vensterstyl: - Size of toolbar icons: - Grote van die nutsbalkikone: + Size of toolbar icons: + Grote van die nutsbalkikone: - Enable tiled background - + Enable tiled background + Enable tiled background - Style sheet: - + Style sheet: + Style sheet: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Verstek (%1 x %1) + Default (%1 x %1) + Verstek (%1 x %1) - Small (%1 x %1) - Klein (%1 x %1) + Small (%1 x %1) + Klein (%1 x %1) - Large (%1 x %1) - Groot (%1 x %1) + Large (%1 x %1) + Groot (%1 x %1) - Extra large (%1 x %1) - Baie groot (%1 x %1) + Extra large (%1 x %1) + Baie groot (%1 x %1) - No style sheet - + No style sheet + No style sheet - - + + Gui::Dialog::DlgInputDialog - Input - Invoer + Input + Invoer - OK - Goed + + - - Cancel - Kanselleer - - - - - - - + + Gui::Dialog::DlgInspector - Scene Inspector - Toneelinspekteur + Scene Inspector + Toneelinspekteur - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Voer makro uit + Execute macro + Voer makro uit - Macro name: - Makronaam: + Macro name: + Makronaam: - Macro destination: - Makrobestemming: + Macro destination: + Makrobestemming: - Execute - Voer uit + Execute + Voer uit - Close - Maak toe + Close + Maak toe - Create - Skep + Create + Skep - Delete - Vee uit + Delete + Vee uit - Edit - Wysig + Edit + Wysig - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Makros + Macros + Makros - Macro file - Makro-lêer + Macro file + Makro-lêer - Enter a file name, please: - Gee 'n lêernaam, asseblief: + Enter a file name, please: + Gee 'n lêernaam, asseblief: - Existing file - Bestaande lêer + Existing file + Bestaande lêer - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. Hierdie lêer bestaan reeds. - Delete macro - Verwyder makro + Delete macro + Verwyder makro - Do you really want to delete the macro '%1'? - Wil jy regtig die makro '%1' verwyder? + Do you really want to delete the macro '%1'? + Wil jy regtig die makro '%1' verwyder? - Cannot create file - Kan nie lêer skep nie + Cannot create file + Kan nie lêer skep nie - Creation of file '%1' failed. - Wat is hierdie? + Creation of file '%1' failed. + Wat is hierdie? - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Makro-opname + Macro recording + Makro-opname - Macro name: - Makronaam: + Macro name: + Makronaam: - Stop - Stop + Stop + Stop - Cancel - Kanselleer + Cancel + Kanselleer - Macro path: - Makropad: + Macro path: + Makropad: - ... - ... + ... + ... - Record - Neem op + Record + Neem op - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Makro-opnemer + Macro recorder + Makro-opnemer - Specify first a place to save. - Spesifiseer eers waar om te spaar. + Specify first a place to save. + Spesifiseer eers waar om te spaar. - Existing macro - Bestaande makro + Existing macro + Bestaande makro - The macro '%1' already exists. Do you want to overwrite? - Die makro '%1' bestaan reeds. Wil jy hom vervang? + The macro '%1' already exists. Do you want to overwrite? + Die makro '%1' bestaan reeds. Wil jy hom vervang? - The macro directory doesn't exist. Please, choose another one. - Die makrogids bestaan nie. Kies asseblief 'n ander een. + The macro directory doesn't exist. Please, choose another one. + Die makrogids bestaan nie. Kies asseblief 'n ander een. - Choose macro directory - Kies makrogids + Choose macro directory + Kies makrogids - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Materiaaleienskappe + Material properties + Materiaaleienskappe - &Close - &MaakToe + Material + Materiaal - Alt+C - Alt+C + Diffuse color: + Diffuse kleur: - Material - Materiaal + Specular color: + Reflekterende kleur: - Diffuse color: - Diffuse kleur: + Shininess: + Blinkheid: - Specular color: - Reflekterende kleur: + % + % - Shininess: - Blinkheid: + Ambient color: + Skadukleur: - % - % + + - Ambient color: - Skadukleur: + Emissive color: + Uitstralende kleur: - - - - - - Emissive color: - Uitstralende kleur: - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Internethulp + On-line help + Internethulp - Help viewer - Hulpbeskouer + Help viewer + Hulpbeskouer - Location of start page - Ligging van tuisblad + Location of start page + Ligging van tuisblad - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML-lêers (*.html *.htm) + HTML files (*.html *.htm) + HTML-lêers (*.html *.htm) - Access denied - Toegang geweier + Access denied + Toegang geweier - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Toegang geweier vir '%1' -Spesifiseer asseblief 'n ander gids. + Toegang geweier vir '%1' +Spesifiseer asseblief 'n ander gids. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Parameter Wysiger + Parameter Editor + Parameter Wysiger - Save to disk - Stoor op skyf + Save to disk + Stoor op skyf - Alt+C - Alt+C + Alt+C + Alt+C - &Close - &MaakToe + &Close + &MaakToe - - + + Gui::Dialog::DlgParameterImp - Group - Groep + Group + Groep - Name - Naam + Name + Naam - Type - Soort + Type + Soort - Value - Waarde + Value + Waarde - User parameter - Gebruikersparameter + User parameter + Gebruikersparameter - Invalid input - Ongeldige inset + Invalid input + Ongeldige inset - Invalid key name '%1' - Ongeldige sleutelnaam '%1' + Invalid key name '%1' + Ongeldige sleutelnaam '%1' - System parameter - Stelselparameter + System parameter + Stelselparameter - - + + Gui::Dialog::DlgPreferences - Preferences - Voorkeure + Preferences + Voorkeure - &Help - &Help + + - - Alt+H - Alt+H - - - &OK - &Goedgekeur - - - &Apply - &Pas toe - - - Alt+A - Alt+A - - - &Cancel - &Kanselleer - - - - - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Verkeerde parameter + Wrong parameter + Verkeerde parameter - - + + Gui::Dialog::DlgProjectInformation - Project information - Projekinformasie + Project information + Projekinformasie - Information - Inligting + Information + Inligting - &Name: - &Naam: + &Name: + &Naam: - Commen&t: - &Kommentaar: + Commen&t: + &Kommentaar: - Path: - Pad: + Path: + Pad: - &Last modified by: - &Laas verander deur: + &Last modified by: + &Laas verander deur: - Created &by: - &Geskep deur: + Created &by: + &Geskep deur: - Com&pany: - &Maatskappy: + Com&pany: + &Maatskappy: - Last &modification date: - &Laaste veranderingsdatum: + Last &modification date: + &Laaste veranderingsdatum: - Creation &date: - &Skeppingsdatum: + Creation &date: + &Skeppingsdatum: - &OK - &Goedgekeur + + - &Cancel - &Kanselleer + UUID: + UUID: - - + License information: + License information: - UUID: - + License URL + License URL - License information: - + Open in browser + Open in browser - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - Projekwerktuig + Project utility + Projekwerktuig - Extract project - Ekstraheer projek + Extract project + Ekstraheer projek - Source - Bron + Source + Bron - Project file (*.fcstd) - Projeklêer (*.fcstd) + Project file (*.fcstd) + Projeklêer (*.fcstd) - Destination - Bestemming + Destination + Bestemming - Extract - Ekstraheer + Extract + Ekstraheer - Create project - Skep projek + Create project + Skep projek - Document.xml - Dokument.xml + Document.xml + Dokument.xml - Create - Skep + Create + Skep - Load project file after creation - Laai projeklêer na skepping + Load project file after creation + Laai projeklêer na skepping - Empty source - Leë bron + Empty source + Leë bron - No source is defined. - Geen bron is gedefinieer nie. + No source is defined. + Geen bron is gedefinieer nie. - Empty destination - Leë bestemming + Empty destination + Leë bestemming - No destination is defined. - Geen bestemming is gedefinieer nie. + No destination is defined. + Geen bestemming is gedefinieer nie. - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Link - Show all object types - + Show all object types + Show all object types - No selection - Geen keuse + No selection + Geen keuse - Please select an object of the list - + Please select an object of the list + Please select an object of the list - - + + Gui::Dialog::DlgReportView - Output window - Resultaatvenster + Output window + Resultaatvenster - Output - Resultaat + Output + Resultaat - Record log messages - Stoor opgawesboodskappe + Record log messages + Stoor opgawesboodskappe - Record warnings - Stoor waarskuwings + Record warnings + Stoor waarskuwings - Record error messages - Stoor foutboodskappe + Record error messages + Stoor foutboodskappe - Colors - Kleure + Colors + Kleure - Normal messages: - Algemene boodskappe: + Normal messages: + Algemene boodskappe: - Log messages: - Opgawesboodskappe: + Log messages: + Opgawesboodskappe: - Warnings: - Waarskuwings: + Warnings: + Waarskuwings: - Errors: - Foute: + Errors: + Foute: - - + + - Redirect internal Python errors to report view - Herlei interne Python foute na die rapportvenster + Redirect internal Python errors to report view + Herlei interne Python foute na die rapportvenster - Redirect internal Python output to report view - Kanaliseer die interne Python uitset na rapportaansig + Redirect internal Python output to report view + Kanaliseer die interne Python uitset na rapportaansig - - + + Gui::Dialog::DlgRunExternal - Running external program - Loop eksterne program + Running external program + Loop eksterne program - TextLabel - TeksEtiket + TextLabel + TeksEtiket - Advanced >> - Gevorderd >> + Advanced >> + Gevorderd >> - ... - ... + ... + ... - Accept changes - Aanvaar veranderinge + Accept changes + Aanvaar veranderinge - Discard changes - Laat vaar veranderinge + Discard changes + Laat vaar veranderinge - Abort program - Stop program + Abort program + Stop program - Help - Hulp + Help + Hulp - Select a file - Kies 'n lêer + Select a file + Kies 'n lêer - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D-aansig + 3D View + 3D-aansig - 3D View settings - 3D-aansig instellings + 3D View settings + 3D-aansig instellings - Show coordinate system in the corner - Wys koördinaatstelsel in die hoek + Show coordinate system in the corner + Wys koördinaatstelsel in die hoek - Show counter of frames per second - Wys rame per sekonde teller + Show counter of frames per second + Wys rame per sekonde teller - Enable animation - Aktiveer animasie + Enable animation + Aktiveer animasie - Enable anti-aliasing (slower) - Aktiveer kantversagting (stadiger) + Eye to eye distance for stereo modes: + Oog-na-oog afstand vir stereomodusse: - Eye to eye distance for stereo modes: - Oog-na-oog afstand vir stereomodusse: + Camera type + Kamerasoort - Camera type - Kamerasoort + Orthographic rendering + Ortografiese weergawe - Orthographic rendering - Ortografiese weergawe + Perspective rendering + Perspektief weergawe - Perspective rendering - Perspektief weergawe + + - - + 3D Navigation + 3D Navigasie - 3D Navigation - 3D Navigasie + Mouse... + Muis... - Mouse... - Muis... + Intensity of backlight + Intensiteit van die agterlig - Intensity of backlight - Intensiteit van die agterlig + Enable backlight color + Aktiveer agterligkleur - Enable backlight color - Aktiveer agterligkleur + Orbit style + Wentelbaanstyl - Orbit style - Wentelbaanstyl + Turntable + Draaitafel - Turntable - Draaitafel + Trackball + Spoorbal - Trackball - Spoorbal + Invert zoom + Omgekeerde vergroting - Invert zoom - Omgekeerde vergroting + Zoom at cursor + Zoem by merker - Zoom at cursor - Zoem by merker + Zoom step + Zoemstap - Zoom step - Zoemstap + Anti-Aliasing + Anti-Aliasing - Anti-Aliasing - + None + Geen - None - + Line Smoothing + Line Smoothing - Line Smoothing - + MSAA 2x + MSAA 2x - MSAA 2x - + MSAA 4x + MSAA 4x - MSAA 4x - + MSAA 8x + MSAA 8x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 navigasie + %1 navigation + %1 navigasie - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Kleurmodel + Color model + Kleurmodel - &Gradient: - &Gradiënt: + &Gradient: + &Gradiënt: - red-yellow-green-cyan-blue - rooi-geel-groen-siaan-blou + red-yellow-green-cyan-blue + rooi-geel-groen-siaan-blou - blue-cyan-green-yellow-red - blou-siaan-groen-geel-rooi + blue-cyan-green-yellow-red + blou-siaan-groen-geel-rooi - white-black - wit-swart + white-black + wit-swart - black-white - swart-wit + black-white + swart-wit - Visibility - Sigbaarheid + Visibility + Sigbaarheid - Out g&rayed - &Uitvergrys + Out g&rayed + &Uitvergrys - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - &Uitonsigbaar + Out &invisible + &Uitonsigbaar - Alt+I - Alt+I + Alt+I + Alt+I - Style - Styl + Style + Styl - &Zero - &Nul + &Zero + &Nul - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Vloei + &Flow + &Vloei - Alt+F - Alt+F + Alt+F + Alt+F - &OK - &Goedgekeur + Parameter range + Parameteromvang - &Cancel - &Kanselleer + Mi&nimum: + &Minimum: - Parameter range - Parameteromvang + Ma&ximum: + &Maximum: - Mi&nimum: - &Minimum: + &Labels: + &Etikette: - Ma&ximum: - &Maximum: + &Decimals: + &Desimale: - &Labels: - &Etikette: + + - &Decimals: - &Desimale: + Color-gradient settings + Kleurgradiënt instellings - - - - - - Color-gradient settings - Kleurgradiënt instellings - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Verkeerde parameter + Wrong parameter + Verkeerde parameter - The maximum value must be higher than the minimum value. - Die maksimum waarde moet hoër wees as die minimum waarde. + The maximum value must be higher than the minimum value. + Die maksimum waarde moet hoër wees as die minimum waarde. - - + + Gui::Dialog::DlgSettingsDocument - Document - Dokument + Document + Dokument - General - Algemeen + General + Algemeen - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Kompressievlak vir dokumentstoring + Kompressievlak vir dokumentstoring (0 = geen, 9 = hoogste, 3 = versuimwaarde) - Create new document at start up - Skep nuwe dokument tydens programaanvang + Create new document at start up + Skep nuwe dokument tydens programaanvang - Storage - Stoorplek + Storage + Stoorplek - Saving transactions (Auto-save) - Stoor transaksies (Autospaar) + Saving transactions (Auto-save) + Stoor transaksies (Autospaar) - Discard saved transaction after saving document - Vee gestoorde transaksie uit na dokument gestoor is + Discard saved transaction after saving document + Vee gestoorde transaksie uit na dokument gestoor is - Save thumbnail into project file when saving document - Stoor miniatuurvoorskou in projeklêer wanneer dokument gestoor word + Save thumbnail into project file when saving document + Stoor miniatuurvoorskou in projeklêer wanneer dokument gestoor word - Create up to backup files when resaving document - Skep rugsteunlêers wanneer dokument weer gestoor word + Create up to backup files when resaving document + Skep rugsteunlêers wanneer dokument weer gestoor word - Document objects - Dokumentvoorwerpe + Document objects + Dokumentvoorwerpe - Allow duplicate object labels in one document - Laat duplikaat voorwerpetikette toe in een dokument + Allow duplicate object labels in one document + Laat duplikaat voorwerpetikette toe in een dokument - Maximum Undo/Redo steps - Maksimum ontdoen/herdoen stappe + Maximum Undo/Redo steps + Maksimum ontdoen/herdoen stappe - Using Undo/Redo on documents - Gebruik van ontdoen/herdoen in dokumente + Using Undo/Redo on documents + Gebruik van ontdoen/herdoen in dokumente - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Teks + Text + Teks - Bookmark - Boekmerk + Bookmark + Boekmerk - Breakpoint - Breekpunt + Breakpoint + Breekpunt - Keyword - Sleutelwoord + Keyword + Sleutelwoord - Comment - Opmerking + Comment + Opmerking - Block comment - Blok kommentaar + Block comment + Blok kommentaar - Number - Syfer + Number + Syfer - String - String + String + String - Character - Karakter + Character + Karakter - Class name - Klasnaam + Class name + Klasnaam - Define name - Definieer naam + Define name + Definieer naam - Operator - Operateur + Operator + Operateur - Python output - Python resultaat + Python output + Python resultaat - Python error - Python fout + Python error + Python fout - Items - Items + Items + Items - Current line highlight - Beklemtoon gekose lyn + Current line highlight + Beklemtoon gekose lyn - - + + Gui::Dialog::DlgSettingsImage - Image settings - Beeldinstellings + Image settings + Beeldinstellings - Image properties - Beeldeienskappe + Image properties + Beeldeienskappe - Back&ground: - &Agtergrond: + Back&ground: + &Agtergrond: - Current - Huidige + Current + Huidige - White - Wit + White + Wit - Black - Swart + Black + Swart - Transparent - Deursigtig + Transparent + Deursigtig - Image dimensions - Beelddimensies + Image dimensions + Beelddimensies - Pixel - Beeldelement + Pixel + Beeldelement - &Width: - &Wydte: + &Width: + &Wydte: - Current screen - Huidige skerm + Current screen + Huidige skerm - Icon 32 x 32 - Ikoon 32 x 32 + Icon 32 x 32 + Ikoon 32 x 32 - Icon 64 x 64 - Ikoon 64 x 64 + Icon 64 x 64 + Ikoon 64 x 64 - Icon 128 x 128 - Ikoon 128 x 128 + Icon 128 x 128 + Ikoon 128 x 128 - CGA 320 x 200 - CGA 320 x 200 + CGA 320 x 200 + CGA 320 x 200 - QVGA 320 x 240 - QVGA 320 x 240 + QVGA 320 x 240 + QVGA 320 x 240 - VGA 640 x 480 - VGA 640 x 480 + VGA 640 x 480 + VGA 640 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - PAL 768 x 578 - PAL 768 x 578 + PAL 768 x 578 + PAL 768 x 578 - SVGA 800 x 600 - SVGA 800 x 600 + SVGA 800 x 600 + SVGA 800 x 600 - XGA 1024 x 768 - XGA 1024 x 768 + XGA 1024 x 768 + XGA 1024 x 768 - HD720 1280 x 720 - HD720 1280 x 720 + HD720 1280 x 720 + HD720 1280 x 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA + 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA + 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Standaardgroottes: + Standard sizes: + Standaardgroottes: - &Height: - &Hoogte: + &Height: + &Hoogte: - Aspect ratio: - Vormverhouding: + Aspect ratio: + Vormverhouding: - &Screen - &Skerm + &Screen + &Skerm - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Beeldkommentaar + Image comment + Beeldkommentaar - Insert MIBA - Voeg MIBA in + Insert MIBA + Voeg MIBA in - Insert comment - Voeg opmerking in + Insert comment + Voeg opmerking in - - + + Gui::Dialog::DlgSettingsMacro - Macro - Makro + Macro + Makro - Macro recording settings - Makro-opname instellings + Macro recording settings + Makro-opname instellings - Logging Commands - Noteer bevele + Logging Commands + Noteer bevele - Show script commands in python console - Wys bevele in pythonvenster + Show script commands in python console + Wys bevele in pythonvenster - Log all commands issued by menus to file: - Noteer alle bevele vanuit kieslyse na lêer: + Log all commands issued by menus to file: + Noteer alle bevele vanuit kieslyse na lêer: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Grafiese Gebruikerskoppelvlak (GGKV) instruksies + Gui commands + Grafiese Gebruikerskoppelvlak (GGKV) instruksies - Recording GUI commands - Neem Grafiese Gebruikerskoppelvlak (GGKV) instruksies op + Recording GUI commands + Neem Grafiese Gebruikerskoppelvlak (GGKV) instruksies op - Record as comment - Neem op as opmerking + Record as comment + Neem op as opmerking - Macro path - Makropad + Macro path + Makropad - General macro settings - Algemene makroïnstellings + General macro settings + Algemene makroïnstellings - Run macros in local environment - Loop makros in die plaaslike omgewing + Run macros in local environment + Loop makros in die plaaslike omgewing - - + + Gui::Dialog::DlgSettingsUnits - Units - Eenhede + Units + Eenhede - Units settings - Eenheidsinstellings + Units settings + Eenheidsinstellings - Standard (mm/kg/s/degree) - Standaard (mm/kg/s/graad) + Standard (mm/kg/s/degree) + Standaard (mm/kg/s/graad) - MKS (m/kg/s/degree) - MKS (m/kg/s/graad) + MKS (m/kg/s/degree) + MKS (m/kg/s/graad) - Magnitude - Grootte + Magnitude + Grootte - Unit - Eenheid + Unit + Eenheid - User system: - Gebruikerstelsel: + User system: + Gebruikerstelsel: - Imperial (in/lb) - Engelse eenhede (duim/pond) + US customary (in/lb) + US customary (in/lb) - US customary (in/lb) - + Number of decimals: + Number of decimals: - Number of decimals: - + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Kleure + Colors + Kleure - Selection - Seleksie + Selection + Seleksie - Enable selection highlighting - Aktiveer seleksieverligting + Enable selection highlighting + Aktiveer seleksieverligting - Enable preselection highlighting - Aktiveer seleksieverligting + Enable preselection highlighting + Aktiveer seleksieverligting - Background color - Agtergrond kleur + Background color + Agtergrond kleur - Middle color - Middelste kleur + Middle color + Middelste kleur - Color gradient - Kleurgradient + Color gradient + Kleurgradient - Simple color - Eenvoudige kleur + Simple color + Eenvoudige kleur - - Default colors - Verstekkleure - - - Edited edge color - Gewysigde kantkleur - - - Edited vertex color - Gewysigde hoekpuntkleur - - - Construction geometry - Konstruksiegeometrie - - - Fully constrained geometry - Ten volle beperkte geometrie - - - The color of vertices being edited - Die kleur van hoekpunte wat gewysig word - - - The color of edges being edited - Die kleur van kante wat gewysig word - - - The color of construction geometry in edit mode - Die kleur van die konstruksiegeometrie in wysigingsmodus - - - The color of fully constrained geometry in edit mode - Die kleur van die ten volle beperkte geometrie in wysigingsmodus - - - Cursor text color - Merkertekskleur - - - Default shape color - Versuim vormkleur - - - The default color for new shapes - Die versuimkleur vir nuwe vorms - - - Default line width and color - Versuimlynwydte en -kleur - - - The default line color for new shapes - Die versuim lynkleur vir nuwe vorms - - - The default line thickness for new shapes - Die versuim lynwydte vir nuwe vorms - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Wenk van die dag + Tip of the day + Wenk van die dag - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Het jy geweet...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Het jy geweet...</font></font></b> - &Show tips at start up - &Wys wenke tydens programaanvang + &Show tips at start up + &Wys wenke tydens programaanvang - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Volgende Wenk + &Next Tip + &Volgende Wenk - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &MaakToe + &Close + &MaakToe - Alt+C - Alt+C + Alt+C + Alt+C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Aflaai het misluk: '%1' + Aflaai het misluk: '%1' - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - As jy meer wil weet oor FreeCAD moet jy gaan na '%1' of druk die Help item in die Hulpkieslys. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + As jy meer wil weet oor FreeCAD moet jy gaan na '%1' of druk die Help item in die Hulpkieslys. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - Plasing + Placement + Plasing - - + + Gui::Dialog::DownloadDialog - Download - Laai af + Download + Laai af - Cancel - Kanselleer + Cancel + Kanselleer - Close - Maak toe + Close + Maak toe - There already exists a file called %1 in the current directory. Overwrite? - Daar bestaan reeds 'n lêer genaamd %1 in die huidige gids. Skryf oor? + There already exists a file called %1 in the current directory. Overwrite? + Daar bestaan reeds 'n lêer genaamd %1 in die huidige gids. Skryf oor? - Unable to save the file %1: %2. - Nie in staat om die lêer %1 te spaar nie: %2. + Unable to save the file %1: %2. + Nie in staat om die lêer %1 te spaar nie: %2. - Downloading %1. - Laai af %1. + Downloading %1. + Laai af %1. - Download canceled. - Aflaai gekanselleer. + Download canceled. + Aflaai gekanselleer. - Download failed: %1. - Aflaai het misluk: '%1'. + Download failed: %1. + Aflaai het misluk: '%1'. - Downloaded %1 to current directory. - %1 afgelaai na die huidige gids. + Downloaded %1 to current directory. + %1 afgelaai na die huidige gids. - %1 at %2 - + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + Save File - Download canceled: %1 - + Download canceled: %1 + Download canceled: %1 - Open containing folder - + Open containing folder + Open containing folder - Error opening save file: %1 - + Error opening save file: %1 + Error opening save file: %1 - Error saving: %1 - + Error saving: %1 + Error saving: %1 - Network Error: %1 - + Network Error: %1 + Network Error: %1 - seconds - + seconds + seconds - minutes - + minutes + minutes - - %4 %5 remaining - + - %4 %5 remaining + - %4 %5 remaining - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %1 of %2 - Stopped - bytes - + bytes + bytes - kB - + kB + kB - MB - + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + Downloads - Clean up - + Clean up + Clean up - 0 Items - + 0 Items + 0 Items - Download Manager - + Download Manager + Download Manager - 1 Download - + 1 Download + 1 Download - %1 Downloads - + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - Voeg ikoon by + Add icon + Voeg ikoon by - - + + Gui::Dialog::InputVector - Input vector - Invoervektor + Input vector + Invoervektor - Vector - Vektor + Vector + Vektor - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - OK - Goed - - - + + Gui::Dialog::LicenseDialog - Copyright - Kopiereg + Copyright + Kopiereg - - + + Gui::Dialog::MouseButtons - Mouse buttons - Muisknoppies + Mouse buttons + Muisknoppies - Configuration - Opstelling + Configuration + Opstelling - Selection: - Seleksie: + Selection: + Seleksie: - Panning - Panorama + Panning + Panorama - Rotation: - Rotasie: + Rotation: + Rotasie: - Zooming: - Nabyheid: + Zooming: + Nabyheid: - - + + Gui::Dialog::ParameterGroup - Expand - Brei uit + Expand + Brei uit - Add sub-group - Voeg subgroep by + Add sub-group + Voeg subgroep by - Remove group - Verwyder groep + Remove group + Verwyder groep - Rename group - Hernoem groep + Rename group + Hernoem groep - Export parameter - Voer parameter uit + Export parameter + Voer parameter uit - Import parameter - Voer parameter in + Import parameter + Voer parameter in - Collapse - Stort ineen + Collapse + Stort ineen - Do really want to remove this parameter group? - Wil jy regtig hierdie parametergroep verwyder? + Do really want to remove this parameter group? + Wil jy regtig hierdie parametergroep verwyder? - Existing sub-group - Bestaande subgroep + Existing sub-group + Bestaande subgroep - The sub-group '%1' already exists. - Die subgroep '%1' bestaan reeds. + The sub-group '%1' already exists. + Die subgroep '%1' bestaan reeds. - Export parameter to file - Voer parameter uit na 'n lêer + Export parameter to file + Voer parameter uit na 'n lêer - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Voer parameter in van lêer + Import parameter from file + Voer parameter in van lêer - Import Error - Invoer Fout + Import Error + Invoer Fout - Reading from '%1' failed. - Lees van '%1' het misluk. + Reading from '%1' failed. + Lees van '%1' het misluk. - - + + Gui::Dialog::ParameterValue - Change value - Verander waarde + Change value + Verander waarde - Remove key - Verwyder sleutel + Remove key + Verwyder sleutel - Rename key - Hernoem sleutel + Rename key + Hernoem sleutel - New - Nuwe + New + Nuwe - New string item - Nuwe stringitem + New string item + Nuwe stringitem - New float item - Nuwe dryfitem + New float item + Nuwe dryfitem - New integer item - Nuwe heelgetalitem + New integer item + Nuwe heelgetalitem - New unsigned item - Nuwe onondertekende item + New unsigned item + Nuwe onondertekende item - New Boolean item - Nuwe Boole-item + New Boolean item + Nuwe Boole-item - Existing item - Bestaande item + Existing item + Bestaande item - The item '%1' already exists. - Die item '%1' bestaan reeds. + The item '%1' already exists. + Die item '%1' bestaan reeds. - - + + Gui::Dialog::Placement - Placement - Plasing + Placement + Plasing - OK - Goed + OK + Goed - Translation: - Omsetting: + Translation: + Omsetting: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotasie: + Rotation: + Rotasie: - Angle: - Hoek: + Angle: + Hoek: - Axis: - As: + Axis: + As: - Center: - Sentreer: + Center: + Sentreer: - Pitch: - Styghoek: + Pitch: + Styghoek: - Roll: - Kantelhoek: + Roll: + Kantelhoek: - Yaw: - Rigtinghoek: + Yaw: + Rigtinghoek: - Rotation axis with angle - Roteer as met hoek + Rotation axis with angle + Roteer as met hoek - Euler angles - Eulerhoeke + Euler angles + Eulerhoeke - Apply placement changes immediately - Pas plasingveranderings onmiddellik toe + Apply placement changes immediately + Pas plasingveranderings onmiddellik toe - Apply incremental changes to object placement - Pas inkrementele veranderinge toe met die plasing van die voorwerp + Apply incremental changes to object placement + Pas inkrementele veranderinge toe met die plasing van die voorwerp - Apply - Pas toe + Apply + Pas toe - Reset - Herstel + Reset + Herstel - Close - Maak toe + Close + Maak toe - - + + Gui::Dialog::PrintModel - Button - Knoppie + Button + Knoppie - Command - Bevel + Command + Bevel - - + + Gui::Dialog::SceneInspector - Dialog - Dialoog + Dialog + Dialoog - Close - Maak toe + Close + Maak toe - Refresh - Verfris + Refresh + Verfris - - + + Gui::Dialog::SceneModel - Inventor Tree - Uitvinderboom + Inventor Tree + Uitvinderboom - Nodes - Knooppunte + Nodes + Knooppunte - Name - Naam + Name + Naam - - + + Gui::Dialog::TextureMapping - Texture - Tekstuur + Texture + Tekstuur - Texture mapping - Tekstuurkartering + Texture mapping + Tekstuurkartering - Global - Globaal + Global + Globaal - Environment - Omgewing + Environment + Omgewing - Image files (%1) - Beeldlêers (%1) + Image files (%1) + Beeldlêers (%1) - No image - Geen beeld + No image + Geen beeld - The specified file is not a valid image file. - Die gespesifiseerde lêer is nie 'n geldige beeldlêer nie. + The specified file is not a valid image file. + Die gespesifiseerde lêer is nie 'n geldige beeldlêer nie. - No 3d view - Geen 3D aansig + No 3d view + Geen 3D aansig - No active 3d view found. - Geen aktiewe 3D aansig gevind nie. + No active 3d view found. + Geen aktiewe 3D aansig gevind nie. - - + + Gui::Dialog::Transform - Cancel - Kanselleer + Cancel + Kanselleer - Transform - Omskep + Transform + Omskep - - + + Gui::DlgTreeWidget - Dialog - Dialoog + Dialog + Dialoog - Items - Items + Items + Items - OK - Goed + + - - Cancel - Kanselleer - - - - - - - + + Gui::DockWnd::CombiView - CombiView - SaamgesteldeVoorkoms + CombiView + SaamgesteldeVoorkoms - Project - Projek + Project + Projek - Tasks - Take + Tasks + Take - Model - + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Vorige + Previous + Vorige - Next - Volgende + Next + Volgende - Home - Tuis + Home + Tuis - Open - Maak oop + Open + Maak oop - Open file - Maak lêer oop + Open file + Maak lêer oop - All HTML files (*.html *.htm) - Alle HTML-lêers (*.html *.htm) + All HTML files (*.html *.htm) + Alle HTML-lêers (*.html *.htm) - External browser - Eksterne leser + External browser + Eksterne leser - No external browser found. Specify in preferences, please - Geen eksterne leser gevind nie. Spesifiseer asseblief in die voorkeure + No external browser found. Specify in preferences, please + Geen eksterne leser gevind nie. Spesifiseer asseblief in die voorkeure - Starting of %1 failed - Begin van '%1' het misluk + Starting of %1 failed + Begin van '%1' het misluk - - + + Gui::DockWnd::PropertyDockView - Property View - Eiendomsaansig + Property View + Eiendomsaansig - - + + Gui::DockWnd::ReportOutput - Logging - Opgawe + Logging + Opgawe - Warning - Waarskuwing + Warning + Waarskuwing - Error - Fout + Error + Fout - Options - Opsies + Options + Opsies - Clear - Maak skoon + Clear + Maak skoon - Save As... - Stoor as... + Save As... + Stoor as... - Save Report Output - Stoor Rapportresultaat + Save Report Output + Stoor Rapportresultaat - Plain Text Files (*.txt *.log) - Eenvoudige Tekslêers (*.txt *.log) + Plain Text Files (*.txt *.log) + Eenvoudige Tekslêers (*.txt *.log) - Go to end - Gaan na die einde + Go to end + Gaan na die einde - Redirect Python output - Kanaliseer Python uitset + Redirect Python output + Kanaliseer Python uitset - Redirect Python errors - Herlei Python foute + Redirect Python errors + Herlei Python foute - - + + Gui::DockWnd::ReportView - Output - Resultaat + Output + Resultaat - Python console - Pythonkonsole + Python console + Pythonkonsole - - + + Gui::DockWnd::SelectionView - Property View - Eiendomsaansig + Property View + Eiendomsaansig - - + + Gui::DockWnd::TaskPanelView - Task View - Taakaansig + Task View + Taakaansig - - + + Gui::DockWnd::TextBrowser - Could not open file. - Kon nie lêer oopmaak nie. + Could not open file. + Kon nie lêer oopmaak nie. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Jy het probeer om die adres '%1' wat tans onbeskikbaar is, oop te maak. Maak asseblief seker dat die URL bestaan, en probeer die blad herlaai. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Jy het probeer om die adres '%1' wat tans onbeskikbaar is, oop te maak. Maak asseblief seker dat die URL bestaan, en probeer die blad herlaai. - Connecting to %1 - Verbind met '%1' + Connecting to %1 + Verbind met '%1' - Sending to %1 - Stuur na '%1' + Sending to %1 + Stuur na '%1' - Reading from %1 - Lees van '%1' + Reading from %1 + Lees van '%1' - Download failed: %1. - Aflaai het misluk: '%1'. + Download failed: %1. + Aflaai het misluk: '%1'. - Previous - Vorige + Previous + Vorige - Forward - Vorentoe + Forward + Vorentoe - Home - Tuis + Home + Tuis - Refresh - Verfris + Refresh + Verfris - Copy - Kopieer + Copy + Kopieer - Select all - Kies alles + Select all + Kies alles - No description for - Geen beskrywing vir + No description for + Geen beskrywing vir - - + + Gui::DocumentModel - Application - Toepassing + Application + Toepassing - Labels & Attributes - Etikette & Eienskappe + Labels & Attributes + Etikette & Eienskappe - - + + Gui::EditorView - Modified file - Gewysigde lêer + Modified file + Gewysigde lêer - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - '%1'. + '%1'. Dit is verander buite die bronwysiger. Wil jy dit herlaai? - Unsaved document - Ongestoorde dokument + Unsaved document + Ongestoorde dokument - The document has been modified. + The document has been modified. Do you want to save your changes? - Die dokument is verander. + Die dokument is verander. Wil jy jou veranderinge stoor? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD makro (*.FCMacro); Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD makro (*.FCMacro); Python (*.py) - Export PDF - Stoor na PDF + Export PDF + Stoor na PDF - PDF file (*.pdf) - PDF-lêer (*.pdf) + PDF file (*.pdf) + PDF-lêer (*.pdf) - untitled[*] - ongetiteld[*] + untitled[*] + ongetiteld[*] - - Editor - -Wysiger + - Editor + -Wysiger - %1 chars removed - %1 karakters verwyder + %1 chars removed + %1 karakters verwyder - %1 chars added - %1 karakters bygevoeg + %1 chars added + %1 karakters bygevoeg - Formatted - Geformateer + Formatted + Geformateer - - + + Gui::FileChooser - Select a file - Kies 'n lêer + Select a file + Kies 'n lêer - Select a directory - Kies 'n gids + Select a directory + Kies 'n gids - - + + Gui::FileDialog - Save as - Stoor as + Save as + Stoor as - Open - Maak oop + Open + Maak oop - - + + Gui::FileOptionsDialog - Extended - Uitgebrei + Extended + Uitgebrei - All files (*.*) - Alle lêers (*.*) + All files (*.*) + Alle lêers (*.*) - - + + Gui::Flag - Top left - Bo links + Top left + Bo links - Bottom left - Onder links + Bottom left + Onder links - Top right - Bo regs + Top right + Bo regs - Bottom right - Onder regs + Bottom right + Onder regs - Remove - Verwyder + Remove + Verwyder - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - + Export graph + Export graph - - + + Gui::InputField - Edit - Wysig + Edit + Wysig - Save value - + Save value + Save value - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Druk CTRL en linker muisknoppie + Press CTRL and left mouse button + Druk CTRL en linker muisknoppie - Press middle mouse button - Druk middelste muisknoppie + Press middle mouse button + Druk middelste muisknoppie - Press left mouse button - Druk linker muisknoppie + Press left mouse button + Druk linker muisknoppie - Scroll middle mouse button - Blaai neer met middelste muisknoppie + Scroll middle mouse button + Blaai neer met middelste muisknoppie - - + + Gui::LocationDialog - Wrong direction - Verkeerde rigting + Wrong direction + Verkeerde rigting - Direction must not be the null vector - Rigting moet nie die nul vektor wees nie + Direction must not be the null vector + Rigting moet nie die nul vektor wees nie - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Gebruikergedefinieerd... + User defined... + Gebruikergedefinieerd... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Rigting: + Direction: + Rigting: - - + + Gui::MacroCommand - Macros - Makros + Macros + Makros - - + + Gui::MainWindow - Dimension - Dimensioneer + Dimension + Dimensioneer - Ready - Gereed + Ready + Gereed - Toggles this toolbar - Aktiveer/Inaktiveer die nutsbalk + Toggles this toolbar + Aktiveer/Inaktiveer die nutsbalk - Toggles this dockable window - Aktiveer/inaktiveer hierdie ingebedde venster + Toggles this dockable window + Aktiveer/inaktiveer hierdie ingebedde venster - Close All - Maak alles toe + Close All + Maak alles toe - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + The selected objects have a dependency to unselected objects. +Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - Handmatige belyning + Manual alignment + Handmatige belyning - The alignment is already in progress. - Die belyning is reeds aan die gang. + The alignment is already in progress. + Die belyning is reeds aan die gang. - Alignment[*] - Belyning[*] + Alignment[*] + Belyning[*] - Please, select at least one point in the left and the right view - Kies asseblief ten minste een punt in die linker- en regteraansig + Please, select at least one point in the left and the right view + Kies asseblief ten minste een punt in die linker- en regteraansig - Please, select at least %1 points in the left and the right view - Kies asseblief ten minste %1 punte in die linker- en regteraansig + Please, select at least %1 points in the left and the right view + Kies asseblief ten minste %1 punte in die linker- en regteraansig - Please pick points in the left and right view - Kies punte in die linker- en regteraansig + Please pick points in the left and right view + Kies punte in die linker- en regteraansig - The alignment has finished - Die belyning is voltooi + The alignment has finished + Die belyning is voltooi - The alignment has been canceled - Die belyning is gekanselleer + The alignment has been canceled + Die belyning is gekanselleer - Too few points picked in the left view. At least %1 points are needed. - Te min punte gekies in die linkeraansig. Ten minste %1 word benodig. + Too few points picked in the left view. At least %1 points are needed. + Te min punte gekies in die linkeraansig. Ten minste %1 word benodig. - Too few points picked in the right view. At least %1 points are needed. - Te min punte gekies in die regteraansig Ten minste %1 word benodig. + Too few points picked in the right view. At least %1 points are needed. + Te min punte gekies in die regteraansig Ten minste %1 word benodig. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Verskillende aantal punte gekies in die linker- en regteraansig. + Verskillende aantal punte gekies in die linker- en regteraansig. In die linkeraansig is %1 punte gekies, in die regteraansig is %2 punte gekies. - Try to align group of views - Probeer om die groep aansigte op te lyn + Try to align group of views + Probeer om die groep aansigte op te lyn - The alignment failed. + The alignment failed. How do you want to proceed? - Die belyning het misluk. + Die belyning het misluk. Hoe wil jy voortgaan? - Retry - Probeer weer + Retry + Probeer weer - Ignore - Ignoreer + Ignore + Ignoreer - Abort - Laat dit vaar + Abort + Laat dit vaar - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Verskillende aantal punte gekies in die linker- en regteraansig + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Verskillende aantal punte gekies in die linker- en regteraansig In die linkeraansig is %1 punte gekies, in die regteraansig is %2 punte gekies. - Point picked at (%1,%2,%3) - Punt gekies by (%1,%2,%3) + Point picked at (%1,%2,%3) + Punt gekies by (%1,%2,%3) - No point was picked - Geen punt is gekies nie + No point was picked + Geen punt is gekies nie - No point was found on model - + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - Aflaai het begin... + Aflaai het begin... - - + + Gui::ProgressBar - Remaining: %1 - Oorblywende: %1 + Remaining: %1 + Oorblywende: %1 - Aborting - Staak + Aborting + Staak - Do you really want to abort the operation? - Wil jy regtig die aksie staak? + Do you really want to abort the operation? + Wil jy regtig die aksie staak? - - + + Gui::ProgressDialog - Remaining: %1 - Oorblywende: %1 + Remaining: %1 + Oorblywende: %1 - Aborting - Staak + Aborting + Staak - Do you really want to abort the operation? - Wil jy regtig die aksie staak? + Do you really want to abort the operation? + Wil jy regtig die aksie staak? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + Edit... - - + + Gui::PropertyEditor::PropertyModel - Property - Eienskap + Property + Eienskap - Value - Waarde + Value + Waarde - - + + Gui::PropertyView - View - Voorkoms + View + Voorkoms - Data - Data + Data + Data - - + + Gui::PythonConsole - System exit - Verlaat stelsel + System exit + Verlaat stelsel - The application is still running. + The application is still running. Do you want to exit without saving your data? - Die program loop nog. + Die program loop nog. Wil jy afsluit sonder om jou data te stoor? - Python console - Pythonkonsole + Python console + Pythonkonsole - Unhandled PyCXX exception. - Ongehanteerde PyCXX uitsondering. + Unhandled PyCXX exception. + Ongehanteerde PyCXX uitsondering. - Unhandled FreeCAD exception. - Ongehanteerde FreeCAD uitsondering. + Unhandled FreeCAD exception. + Ongehanteerde FreeCAD uitsondering. - Unhandled unknown C++ exception. - Ongehanteerde onbekende C++ uitsondering. + Unhandled unknown C++ exception. + Ongehanteerde onbekende C++ uitsondering. - &Copy command - &Kopieer bevel + &Copy command + &Kopieer bevel - &Copy history - &Kopieer geskiedenis + &Copy history + &Kopieer geskiedenis - Save history as... - Stoor geskiedenis as... + Save history as... + Stoor geskiedenis as... - Insert file name... - Gee lêernaam... + Insert file name... + Gee lêernaam... - Save History - Stoor geskiedenis + Save History + Stoor geskiedenis - Macro Files (*.FCMacro *.py) - Makro-lêers (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Makro-lêers (*.FCMacro *.py) - Insert file name - Gee lêernaam + Insert file name + Gee lêernaam - All Files (*.*) - Alle lêers (*.*) + All Files (*.*) + Alle lêers (*.*) - Python Input Dialog - Python Invoer Dialoog + Unhandled std C++ exception. + Ongehanteerde std C++ uitsondering. - Unhandled std C++ exception. - Ongehanteerde std C++ uitsondering. + Word wrap + Woordomvouding - Word wrap - Woordomvouding + &Copy + &Kopieer - &Copy - &Kopieer + &Paste + &Plak - &Paste - &Plak + Select All + Kies alles - Select All - Kies alles + Clear console + Maak die konsole skoon - - Clear console - Maak die konsole skoon - - - + + Gui::PythonEditor - Comment - Opmerking + Comment + Opmerking - Uncomment - Verwyder opmerking + Uncomment + Verwyder opmerking - - - Gui::PythonInputField - - OK - Goed - - - Clear - Maak skoon - - - + + Gui::RecentFilesAction - Open file %1 - Maak lêer '%1' oop + Open file %1 + Maak lêer '%1' oop - File not found - Lêer nie gevind nie + File not found + Lêer nie gevind nie - The file '%1' cannot be opened. - Die lêer '%1' kan nie oopgemaak word nie. + The file '%1' cannot be opened. + Die lêer '%1' kan nie oopgemaak word nie. - - + + Gui::SelectModule - Select module - Kies module + Select module + Kies module - Open %1 as - Maak '%1' oop as + Open %1 as + Maak '%1' oop as - Select - Kies + Select + Kies - - + + Gui::StdCmdDescription - Help - Hulp + Help + Hulp - Des&cription - &Beskrywing + Des&cription + &Beskrywing - Long description of commands - Lang beskrywing van bevele + Long description of commands + Lang beskrywing van bevele - - + + Gui::StdCmdDownloadOnlineHelp - Help - Hulp + Help + Hulp - Download online help - Laai internethulp af + Download online help + Laai internethulp af - Download %1's online help - Laai %1 se internethulp af + Download %1's online help + Laai %1 se internethulp af - Non-existing directory - Gids bestaan nie + Non-existing directory + Gids bestaan nie - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Die gids '%1' bestaan nie. -Wil jy 'n bestaande gids spesifiseer? + Die gids '%1' bestaan nie. +Wil jy 'n bestaande gids spesifiseer? - Missing permission - Toestemming ontbreek + Missing permission + Toestemming ontbreek - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Jy het nie toestemming om te skryf na '%1' nie -Wil jy 'n ander gids aangee? + Jy het nie toestemming om te skryf na '%1' nie +Wil jy 'n ander gids aangee? - Stop downloading - Stop aflaai + Stop downloading + Stop aflaai - - + + Gui::StdCmdPythonHelp - Tools - Gereedskap + Tools + Gereedskap - Python Modules - Pythonmodules + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules - Maak 'n leser oop om die Pythonmodules te wys + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - Hoek + Angle + Hoek - - + + Gui::TaskBoxPosition - Position - Posisie + Position + Posisie - - + + Gui::TaskView::TaskAppearance - Plot mode: - Plotmodus: + Plot mode: + Plotmodus: - Point size: - Puntgrootte: + Point size: + Puntgrootte: - Line width: - Lynwydte: + Line width: + Lynwydte: - Transparency: - Deursigtigheid: + Transparency: + Deursigtigheid: - Appearance - Voorkoms + Appearance + Voorkoms - Document window: - Dokumentvenster: + Document window: + Dokumentvenster: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - 'n Dialoog is reeds oop in die taakpaneel + A dialog is already open in the task panel + 'n Dialoog is reeds oop in die taakpaneel - - + + Gui::TaskView::TaskEditControl - Edit - Wysig + Edit + Wysig - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Voorkoms + Appearance + Voorkoms - ... - ... + ... + ... - edit selection - Wysig seleksie + edit selection + Wysig seleksie - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Druk linker muisknoppie + Press left mouse button + Druk linker muisknoppie - Press SHIFT button - Druk die SHIFT-sleutel + Press SHIFT button + Druk die SHIFT-sleutel - Press ALT button - Druk die ALT-sleutel + Press ALT button + Druk die ALT-sleutel - Press PgUp/PgDown button - Druk die PgUP/PgDown-sleutels + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - Boomvoorkoms + Tree view + Boomvoorkoms - - + + Gui::TreeWidget - Create group... - Skep groep ... + Create group... + Skep groep ... - Create a group - Skep 'n groep + Create a group + Skep 'n groep - Group - Groep + Group + Groep - Rename - Hernoem + Rename + Hernoem - Rename object - Hernoem voorwerp + Rename object + Hernoem voorwerp - Labels & Attributes - Etikette & Eienskappe + Labels & Attributes + Etikette & Eienskappe - Application - Toepassing + Application + Toepassing - Finish editing - Klaar gewysig + Finish editing + Klaar gewysig - Finish editing object - Voltooi voorwerpwysiging + Finish editing object + Voltooi voorwerpwysiging - Activate document - Aktiveer dokument + Activate document + Aktiveer dokument - Activate document %1 - Aktiveer dokument %1 + Activate document %1 + Aktiveer dokument %1 - - + + Gui::View3DInventor - Export PDF - Stoor na PDF + Export PDF + Stoor na PDF - PDF file (*.pdf) - PDF-lêer (*.pdf) + PDF file (*.pdf) + PDF-lêer (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Kies die '%1' werkbank + Select the '%1' workbench + Kies die '%1' werkbank - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - Vorm + Form + Vorm - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Gidslynvashegting + Grid Snap in + Gidslynvashegting - - + + QDockWidget - Tree view - Boomvoorkoms + Tree view + Boomvoorkoms - Property view - Eiendomsaansig + Property view + Eiendomsaansig - Selection view - Seleksieaansig + Selection view + Seleksieaansig - Report view - Rapportaansig + Report view + Rapportaansig - Task View - Taakaansig + Task View + Taakaansig - Combo View - Saamgestelde aansig + Combo View + Saamgestelde aansig - Toolbox - Gereedskapskis + Toolbox + Gereedskapskis - Python console - Pythonkonsole + Python console + Pythonkonsole - Display properties - Vertoon eienskappe + Display properties + Vertoon eienskappe - - + + QObject - General - Algemeen + General + Algemeen - Display - Vertoon + Display + Vertoon - Unknown filetype - Onbekende lêersoort + Unknown filetype + Onbekende lêersoort - Cannot open unknown filetype: %1 - Kan nie onbekende lêersoort oop maak nie: '%1' + Cannot open unknown filetype: %1 + Kan nie onbekende lêersoort oop maak nie: '%1' - Cannot save to unknown filetype: %1 - Kan nie stoor na 'n onbekende lêersoort nie: '%1' + Cannot save to unknown filetype: %1 + Kan nie stoor na 'n onbekende lêersoort nie: '%1' - Workbench failure - Werkbankmislukking + Workbench failure + Werkbankmislukking - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Kan nie Qt-assistent (%1) lanseer nie + Unable to launch Qt Assistant (%1) + Kan nie Qt-assistent (%1) lanseer nie - Exception - Uitsondering + Exception + Uitsondering - Open document - Maak dokument oop + Open document + Maak dokument oop - Import file - Voer lêer in + Import file + Voer lêer in - Export file - Voer lêer uit + Export file + Voer lêer uit - Printing... - Druk tans... + Printing... + Druk tans... - Cannot load workbench - Kan nie werkbank laai nie + Cannot load workbench + Kan nie werkbank laai nie - A general error occurred while loading the workbench - 'n Algemene fout het voorgekom tydens die laai van die werkbank + A general error occurred while loading the workbench + 'n Algemene fout het voorgekom tydens die laai van die werkbank - Save views... - Stoor aansigte... + Save views... + Stoor aansigte... - Load views... - Laai aansigte... + Load views... + Laai aansigte... - Freeze view - Vries aansig + Freeze view + Vries aansig - Clear views - Maak aansigte skoon + Clear views + Maak aansigte skoon - Restore view &%1 - Herstel aansig &%1 + Restore view &%1 + Herstel aansig &%1 - Save frozen views - Stoor gevriesde aansigte + Save frozen views + Stoor gevriesde aansigte - Frozen views (*.cam) - Bevrore aansigte (*.cam) + Frozen views (*.cam) + Bevrore aansigte (*.cam) - Restore views - Herstel aansigte + Restore views + Herstel aansigte - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Die invoer van die herstelde aansigte verwyder die reeds gestoorde aansigte. Wil jy voortgaan? + Die invoer van die herstelde aansigte verwyder die reeds gestoorde aansigte. Wil jy voortgaan? - Restore frozen views - Herstel bevrore aansigte + Restore frozen views + Herstel bevrore aansigte - Cannot open file '%1'. - Kan nie lêer '%1' oop maak nie. + Cannot open file '%1'. + Kan nie lêer '%1' oop maak nie. - Docked - Vasgekoppel + Docked + Vasgekoppel - Undocked - Losgekoppel + Undocked + Losgekoppel - Fullscreen - Volskerm + Fullscreen + Volskerm - files - lêers + files + lêers - Save picture - Stoor beeld + Save picture + Stoor beeld - New sub-group - Nuwe subgroep + New sub-group + Nuwe subgroep - Enter the name: - Gee die naam: + Enter the name: + Gee die naam: - New text item - Nuwe teksitem + New text item + Nuwe teksitem - Enter your text: - Gee jou teks: + Enter your text: + Gee jou teks: - New integer item - Nuwe heelgetalitem + New integer item + Nuwe heelgetalitem - Enter your number: - Gee jou nommer: + Enter your number: + Gee jou nommer: - New unsigned item - Nuwe onondertekende item + New unsigned item + Nuwe onondertekende item - New float item - Nuwe dryfitem + New float item + Nuwe dryfitem - New Boolean item - Nuwe Boole-item + New Boolean item + Nuwe Boole-item - Choose an item: - Kies 'n item: + Choose an item: + Kies 'n item: - Rename group - Hernoem groep + Rename group + Hernoem groep - The group '%1' cannot be renamed. - Die groep '%1' kan nie hernoem word nie. + The group '%1' cannot be renamed. + Die groep '%1' kan nie hernoem word nie. - Existing group - Bestaande groep + Existing group + Bestaande groep - The group '%1' already exists. - Die groep '%1' bestaan reeds. + The group '%1' already exists. + Die groep '%1' bestaan reeds. - Change value - Verander waarde + Change value + Verander waarde - Save document under new filename... - Stoor dokument onder 'n nuwe lêernaam ... + Save document under new filename... + Stoor dokument onder 'n nuwe lêernaam ... - Saving aborted - Storing gestaak + Saving aborted + Storing gestaak - Unsaved document - Ongestoorde dokument + Unsaved document + Ongestoorde dokument - Save document before close? - Stoor dokument voor jy dit toe maak? + Save document before close? + Stoor dokument voor jy dit toe maak? - Save Macro - Stoor Makro + Save Macro + Stoor Makro - Finish - Voltooi + Finish + Voltooi - Clear - Maak skoon + Clear + Maak skoon - Cancel - Kanselleer + Cancel + Kanselleer - Inner - Binneste + Inner + Binneste - Outer - Buitenste + Outer + Buitenste - No Browser - Geen Leser + No Browser + Geen Leser - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Kan nie jou webleser oop maak nie. -Maak asb. 'n leservenster oop en tik in http://localhost:%1 + Kan nie jou webleser oop maak nie. +Maak asb. 'n leservenster oop en tik in http://localhost:%1 - No Server - Geen Bediener + No Server + Geen Bediener - Unable to start the server to port %1: %2. - Nie in staat om die bediener te begin na poort %1:%2 nie. + Unable to start the server to port %1: %2. + Nie in staat om die bediener te begin na poort %1:%2 nie. - Unable to open your system browser. - Nie in staat om stelselleser oop te maak nie. + Unable to open your system browser. + Nie in staat om stelselleser oop te maak nie. - Options... - Opsies... + Options... + Opsies... - Out of memory - Onvoldoende geheue + Out of memory + Onvoldoende geheue - Not enough memory available to display the data. - Nie genoeg geheue is beskikbaar om die data te vertoon nie. + Not enough memory available to display the data. + Nie genoeg geheue is beskikbaar om die data te vertoon nie. - Cannot find file %1 - Kan nie lêer '%1' vind nie + Cannot find file %1 + Kan nie lêer '%1' vind nie - Cannot find file %1 neither in %2 nor in %3 - Kan nie lêer '%1' vind nie, nie in '%2' of '%3' nie + Cannot find file %1 neither in %2 nor in %3 + Kan nie lêer '%1' vind nie, nie in '%2' of '%3' nie - Save %1 Document - Stoor '%1' Dokument + Save %1 Document + Stoor '%1' Dokument - %1 document (*.FCStd) - %1-dokument (*.FCStd) + %1 document (*.FCStd) + %1-dokument (*.FCStd) - Save As - Stoor as + Document not closable + Dokument nie toemaakbaar nie - %1 already exists. -Do you want to replace it? - %1 bestaan reeds. Wil jy dit vervang? + The document is not closable for the moment. + Die dokument is huidiglik nie toemaakbaar nie. - Document not closable - Dokument nie toemaakbaar nie + No OpenGL + Geen OpenGL - The document is not closable for the moment. - Die dokument is huidiglik nie toemaakbaar nie. + This system does not support OpenGL + Hierdie stelsel ondersteun nie OpenGL nie - No OpenGL - Geen OpenGL + Help + Hulp - This system does not support OpenGL - Hierdie stelsel ondersteun nie OpenGL nie - - - Help - Hulp - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Kan nie dokumentasie laai nie. + Kan nie dokumentasie laai nie. Om dit te laai word Qt 4.4 of hoër benodig. - %1 Help - %1 Hulp + %1 Help + %1 Hulp - Exporting PDF... - Voer PDF uit... + Exporting PDF... + Voer PDF uit... - Wrong selection - Verkeerde keuse + Wrong selection + Verkeerde keuse - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Slegs een voorwerp gekies. Kies asseblief twee. + Slegs een voorwerp gekies. Kies asseblief twee. Wees bewus dat die plek waar jy kliek belangrik is. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Kies asseblief twee voorwerpe. + Kies asseblief twee voorwerpe. Wees bewus dat die punt waar jy kliek belangrik is. - New boolean item - Nuwe Boole-item + New boolean item + Nuwe Boole-item - Navigation styles - Navigasiestyle + Navigation styles + Navigasiestyle - %1 navigation - %1 navigasie + %1 navigation + %1 navigasie - Move annotation - Skuif annotasie + Move annotation + Skuif annotasie - Transform - Omskep + Transform + Omskep - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Die dokument is in wysigingsmodus en kan dus nie op die oomblik gesluit word nie. Jy moet wysiging afsluit of kanselleer in die taakpaneel. + Die dokument is in wysigingsmodus en kan dus nie op die oomblik gesluit word nie. Jy moet wysiging afsluit of kanselleer in die taakpaneel. - Do you want to close this dialog? - Wil jy hierdie dialoog toe maak? + Do you want to close this dialog? + Wil jy hierdie dialoog toe maak? - - + + StdBoxSelection - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Box selection - Boksseleksie + Box selection + Boksseleksie - - + + StdCmdAbout - Help - Hulp + Help + Hulp - &About %1 - &Aangaande %1 + &About %1 + &Aangaande %1 - About %1 - Aangaande %1 + About %1 + Aangaande %1 - - + + StdCmdAboutQt - Help - Hulp + Help + Hulp - About &Qt - &Aangaande Qt + About &Qt + &Aangaande Qt - About Qt - Aangaande Qt + About Qt + Aangaande Qt - - + + StdCmdActivateNextWindow - Window - Venster + Window + Venster - Ne&xt - &Volgende + Ne&xt + &Volgende - Activate next window - Aktiveer volgende venster + Activate next window + Aktiveer volgende venster - - + + StdCmdActivatePrevWindow - Window - Venster + Window + Venster - Pre&vious - &Vorige + Pre&vious + &Vorige - Activate previous window - Aktiveer vorige venster + Activate previous window + Aktiveer vorige venster - - + + StdCmdAlignment - Edit - Wysig + Edit + Wysig - Alignment... - Belyning... + Alignment... + Belyning... - Align the selected objects - Lyn die gekose voorwerpe op + Align the selected objects + Lyn die gekose voorwerpe op - - + + StdCmdArrangeIcons - Window - Venster + Window + Venster - Arrange &Icons - &Organiseer Ikone + Arrange &Icons + &Organiseer Ikone - Arrange Icons - Organiseer Ikone + Arrange Icons + Organiseer Ikone - - + + StdCmdAxisCross - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Toggle axis cross - Wissel askruising + Toggle axis cross + Wissel askruising - - + + StdCmdCascadeWindows - Window - Venster + Window + Venster - &Cascade - &Kaskade + &Cascade + &Kaskade - Tile pragmatic - Teël pragmaties + Tile pragmatic + Teël pragmaties - - + + StdCmdCloseActiveWindow - Window - Venster + Window + Venster - Cl&ose - &Maak toe + Cl&ose + &Maak toe - Close active window - Maak aktiewe venster toe + Close active window + Maak aktiewe venster toe - - + + StdCmdCloseAllWindows - Window - Venster + Window + Venster - Close Al&l - &Maak alles toe + Close Al&l + &Maak alles toe - Close all windows - Maak alle vensters toe + Close all windows + Maak alle vensters toe - - + + StdCmdCommandLine - Tools - Gereedskap + Tools + Gereedskap - Start command &line... - &Begin bevelmodus... + Start command &line... + &Begin bevelmodus... - Opens the command line in the console - Maak bevelmodus oop in die konsool + Opens the command line in the console + Maak bevelmodus oop in die konsool - - + + StdCmdCopy - Edit - Wysig + Edit + Wysig - C&opy - &Kopieer + C&opy + &Kopieer - Copy operation - Kopieer verwerking + Copy operation + Kopieer verwerking - - + + StdCmdCut - Edit - Wysig + Edit + Wysig - &Cut - &Knip + &Cut + &Knip - Cut out - Knip uit + Cut out + Knip uit - - + + StdCmdDelete - Edit - Wysig + Edit + Wysig - &Delete - &Verwyder + &Delete + &Verwyder - Deletes the selected objects - Verwyder die geselekteerde voorwerpe + Deletes the selected objects + Verwyder die geselekteerde voorwerpe - - + + StdCmdDemoMode - Standard-View - Standaardaansig + Standard-View + Standaardaansig - View turntable... - Wys draaitafel... + View turntable... + Wys draaitafel... - View turntable - Wys draaitafel + View turntable + Wys draaitafel - - + + StdCmdDlgCustomize - Tools - Gereedskap + Tools + Gereedskap - Cu&stomize... - &Aanpassing... + Cu&stomize... + &Aanpassing... - Customize toolbars and command bars - Verander nutsbalke and bevelbalke + Customize toolbars and command bars + Verander nutsbalke and bevelbalke - - + + StdCmdDlgMacroExecute - Macros ... - Makros... + Macros ... + Makros... - Opens a dialog to let you execute a recorded macro - Maak 'n dialoog oop om 'n opgeneemde makro uit te voer + Opens a dialog to let you execute a recorded macro + Maak 'n dialoog oop om 'n opgeneemde makro uit te voer - Macro - Makro + Macro + Makro - - + + StdCmdDlgMacroExecuteDirect - Macro - Makro + Macro + Makro - Execute macro - Voer makro uit + Execute macro + Voer makro uit - Execute the macro in the editor - Voer die makro in die wysiger uit + Execute the macro in the editor + Voer die makro in die wysiger uit - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Makro-opname... + &Macro recording ... + &Makro-opname... - Opens a dialog to record a macro - Maak 'n dialoog oop om 'n makro op te neem + Opens a dialog to record a macro + Maak 'n dialoog oop om 'n makro op te neem - Macro - Makro + Macro + Makro - - + + StdCmdDlgParameter - Tools - Gereedskap + Tools + Gereedskap - E&dit parameters ... - &Wysig parameters... + E&dit parameters ... + &Wysig parameters... - Opens a Dialog to edit the parameters - Maak 'n dialoog oop om die parameters te wysig + Opens a Dialog to edit the parameters + Maak 'n dialoog oop om die parameters te wysig - - + + StdCmdDlgPreferences - Tools - Gereedskap + Tools + Gereedskap - &Preferences ... - &Voorkeure... + &Preferences ... + &Voorkeure... - Opens a Dialog to edit the preferences - Maak 'n dialoog oop om die voorkeure te wysig + Opens a Dialog to edit the preferences + Maak 'n dialoog oop om die voorkeure te wysig - - + + StdCmdDockViewMenu - View - Voorkoms + View + Voorkoms - Vie&ws - &Aansigte + Vie&ws + &Aansigte - Toggles this window - Aktiveer/inaktiveer hierdie venster + Toggles this window + Aktiveer/inaktiveer hierdie venster - - + + StdCmdDrawStyle - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Draw style - Tekenstyl + Draw style + Tekenstyl - - + + StdCmdDuplicateSelection - Edit - Wysig + Edit + Wysig - Duplicate selection - Duplikaatseleksie + Duplicate selection + Duplikaatseleksie - Put duplicates of the selected objects to the active document - Plaas duplikate van die geselekteerde voorwerpe in die aktiewe dokument + Put duplicates of the selected objects to the active document + Plaas duplikate van die geselekteerde voorwerpe in die aktiewe dokument - - + + StdCmdEdit - Edit - Wysig + Edit + Wysig - Toggle &Edit mode - Aktiveer &Edit-modus + Toggle &Edit mode + Aktiveer &Edit-modus - Toggles the selected object's edit mode - Aktiveer die gekose voorwerp se wysigingsmodus + Toggles the selected object's edit mode + Aktiveer die gekose voorwerp se wysigingsmodus - Enters or leaves the selected object's edit mode - Enters or leaves the selected object's edit mode + Enters or leaves the selected object's edit mode + Enters or leaves the selected object's edit mode - - + + StdCmdExport - File - Lêer + File + Lêer - &Export... - &Voer uit... + &Export... + &Voer uit... - Export an object in the active document - Voer 'n voorwerp in die aktiewe dokument uit + Export an object in the active document + Voer 'n voorwerp in die aktiewe dokument uit - No selection - Geen keuse + No selection + Geen keuse - Please select first the objects you want to export. - Please select first the objects you want to export. + Please select first the objects you want to export. + Please select first the objects you want to export. - - + + StdCmdExportGraphviz - Tools - Gereedskap + Tools + Gereedskap - Dependency graph... - Dependency graph... + Dependency graph... + Dependency graph... - Show the dependency graph of the objects in the active document - Show the dependency graph of the objects in the active document + Show the dependency graph of the objects in the active document + Show the dependency graph of the objects in the active document - - + + StdCmdFeatRecompute - File - Lêer + File + Lêer - &Recompute - &Herbereken + &Recompute + &Herbereken - Recompute feature or document - Herbereken eienskap of dokument + Recompute feature or document + Herbereken eienskap of dokument - - + + StdCmdFreeCADFAQ - Help - Hulp + Help + Hulp - FreeCAD FAQ - + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - Hulp + Help + Hulp - FreeCAD Forum - + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users - The FreeCAD Forum - + The FreeCAD Forum + The FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Hulp + Help + Hulp - Python scripting documentation - + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - Hulp + Help + Hulp - Users documentation - + Users documentation + Users documentation - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - Hulp + Help + Hulp - FreeCAD Website - FreeCAD Webwerf + FreeCAD Website + FreeCAD Webwerf - The FreeCAD website - Die FreeCAD webwerf + The FreeCAD website + Die FreeCAD webwerf - - + + StdCmdFreezeViews - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Freeze display - Vries vertoning + Freeze display + Vries vertoning - Freezes the current view position - Vries die huidige aansigposisie + Freezes the current view position + Vries die huidige aansigposisie - - + + StdCmdHideObjects - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Hide all objects - Verskuil al die voorwerpe + Hide all objects + Verskuil al die voorwerpe - Hide all objects in the document - Verskuil al die voorwerpe in die dokument + Hide all objects in the document + Verskuil al die voorwerpe in die dokument - - + + StdCmdHideSelection - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Hide selection - Verskuil seleksie + Hide selection + Verskuil seleksie - Hide all selected objects - Verskuil al die gekose voorwerpe + Hide all selected objects + Verskuil al die gekose voorwerpe - - + + StdCmdImport - File - Lêer + File + Lêer - &Import... - &Voer in... + &Import... + &Voer in... - Import a file in the active document - Voer 'n lêer in in die aktiewe dokument + Import a file in the active document + Voer 'n lêer in in die aktiewe dokument - Supported formats - Ondersteunde formate + Supported formats + Ondersteunde formate - All files (*.*) - Alle lêers (*.*) + All files (*.*) + Alle lêers (*.*) - - + + StdCmdMacroStartDebug - Macro - Makro + Macro + Makro - Debug macro - Stel foute in die makro reg + Debug macro + Stel foute in die makro reg - Start debugging of macro - Begin om makrofoute te soek + Start debugging of macro + Begin om makrofoute te soek - - + + StdCmdMacroStepInto - Macro - Makro + Macro + Makro - Step into - + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Makro + Macro + Makro - Step over - Spring oor + Step over + Spring oor - - + + StdCmdMacroStopDebug - Macro - Makro + Macro + Makro - Stop debugging - Stop foutsoeking + Stop debugging + Stop foutsoeking - Stop debugging of macro - Stop makrofoutsoeking + Stop debugging of macro + Stop makrofoutsoeking - - + + StdCmdMacroStopRecord - Macro - Makro + Macro + Makro - S&top macro recording - &Stop makro opname + S&top macro recording + &Stop makro opname - Stop the macro recording session - Stop die makro opnamesessie + Stop the macro recording session + Stop die makro opnamesessie - - + + StdCmdMeasureDistance - View - Voorkoms + View + Voorkoms - Measure distance - Meet afstand + Measure distance + Meet afstand - - + + StdCmdMeasurementSimple - Tools - Gereedskap + Tools + Gereedskap - Measures distance between two selected objects - Meet afstand tussen twee geselekteerde voorwerpe + Measures distance between two selected objects + Meet afstand tussen twee geselekteerde voorwerpe - Measure distance - Meet afstand + Measure distance + Meet afstand - - + + StdCmdMergeProjects - File - Lêer + File + Lêer - Merge project... - Verenig projek ... + Merge project... + Verenig projek ... - Merge project - Verenig projek + Merge project + Verenig projek - %1 document (*.fcstd) - %1 dokument (*.fcstd) + %1 document (*.fcstd) + %1 dokument (*.fcstd) - Cannot merge project with itself. - Kan nie die projek met homself verenig nie. + Cannot merge project with itself. + Kan nie die projek met homself verenig nie. - - + + StdCmdNew - File - Lêer + File + Lêer - &New - &Nuwe + &New + &Nuwe - Create a new empty document - Skep 'n nuwe leë dokument + Create a new empty document + Skep 'n nuwe leë dokument - Unnamed - + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - Hulp + Help + Hulp - Show help to the application - Wys hulp vir die toepassing + Show help to the application + Wys hulp vir die toepassing - - + + StdCmdOnlineHelpWebsite - Help - Hulp + Help + Hulp - Help Website - Hulpwebwerf + Help Website + Hulpwebwerf - The website where the help is maintained - Die webwerf waar die hulp in stand gehou word + The website where the help is maintained + Die webwerf waar die hulp in stand gehou word - - + + StdCmdOpen - File - Lêer + File + Lêer - &Open... - &Maak oop... + &Open... + &Maak oop... - Open a document or import files - Maak 'n dokument oop of voer lêers in + Open a document or import files + Maak 'n dokument oop of voer lêers in - Supported formats - Ondersteunde formate + Supported formats + Ondersteunde formate - All files (*.*) - Alle lêers (*.*) + All files (*.*) + Alle lêers (*.*) - - + + StdCmdPaste - Edit - Wysig + Edit + Wysig - &Paste - &Plak + &Paste + &Plak - Paste operation - Plak operasie + Paste operation + Plak operasie - - + + StdCmdPlacement - Edit - Wysig + Edit + Wysig - Placement... - Plasing... + Placement... + Plasing... - Place the selected objects - Plaseer die geselekteerde objekte + Place the selected objects + Plaseer die geselekteerde objekte - - + + StdCmdPrint - File - Lêer + File + Lêer - &Print... - &Druk... + &Print... + &Druk... - Print the document - Druk die dokument + Print the document + Druk die dokument - - + + StdCmdPrintPdf - File - Lêer + File + Lêer - &Export PDF... - &Stoor na PDF... + &Export PDF... + &Stoor na PDF... - Export the document as PDF - Voer die dokument uit na PDF + Export the document as PDF + Voer die dokument uit na PDF - - + + StdCmdPrintPreview - File - Lêer + File + Lêer - &Print preview... - &Druk voorskou... + &Print preview... + &Druk voorskou... - Print the document - Druk die dokument + Print the document + Druk die dokument - Print preview - Druk voorskou + Print preview + Druk voorskou - - + + StdCmdProjectInfo - File - Lêer + File + Lêer - Project i&nformation... - &Projekinligting... + Project i&nformation... + &Projekinligting... - Show details of the currently active project - Wys besonderhede van die aktiewe projek + Show details of the currently active project + Wys besonderhede van die aktiewe projek - - + + StdCmdProjectUtil - Tools - Gereedskap + Tools + Gereedskap - Project utility... - Projekwerktuig... + Project utility... + Projekwerktuig... - Utility to extract or create project files - Werktuig om projeklêers te ekstraheer of skep + Utility to extract or create project files + Werktuig om projeklêers te ekstraheer of skep - - + + StdCmdPythonWebsite - Help - Hulp + Help + Hulp - Python Website - Python Webwerf + Python Website + Python Webwerf - The official Python website - Die amptelike Python webwerf + The official Python website + Die amptelike Python webwerf - - + + StdCmdQuit - File - Lêer + File + Lêer - E&xit - &Verlaat + E&xit + &Verlaat - Quits the application - Verlaat die toepassing + Quits the application + Verlaat die toepassing - - + + StdCmdRandomColor - File - Lêer + File + Lêer - Random color - Willekeurige kleur + Random color + Willekeurige kleur - - + + StdCmdRecentFiles - File - Lêer + File + Lêer - Recent files - Onlangse lêers + Recent files + Onlangse lêers - Recent file list - Onlangse lêerlys + Recent file list + Onlangse lêerlys - - + + StdCmdRedo - Edit - Wysig + Edit + Wysig - &Redo - &Herdoen + &Redo + &Herdoen - Redoes a previously undone action - Herdoen 'n voorheen ongedane aksie + Redoes a previously undone action + Herdoen 'n voorheen ongedane aksie - - + + StdCmdRefresh - Edit - Wysig + Edit + Wysig - &Refresh - &Verfris + &Refresh + &Verfris - Recomputes the current active document - Herbereken die huidige aktiewe dokument + Recomputes the current active document + Herbereken die huidige aktiewe dokument - - + + StdCmdSave - File - Lêer + File + Lêer - &Save - &Stoor + &Save + &Stoor - Save the active document - Stoor die aktiewe dokument + Save the active document + Stoor die aktiewe dokument - - + + StdCmdSaveAs - File - Lêer + File + Lêer - Save &As... - &Stoor as... + Save &As... + &Stoor as... - Save the active document under a new file name - Stoor die aktiewe dokument onder 'n nuwe lêernaam + Save the active document under a new file name + Stoor die aktiewe dokument onder 'n nuwe lêernaam - - + + StdCmdSceneInspector - Tools - Gereedskap + Tools + Gereedskap - Scene inspector... - Toneelinspekteur... + Scene inspector... + Toneelinspekteur... - Scene inspector - Toneelinspekteur + Scene inspector + Toneelinspekteur - - + + StdCmdSelectAll - Edit - Wysig + Edit + Wysig - Select &All - &Kies alles + Select &All + &Kies alles - Select all - Kies alles + Select all + Kies alles - - + + StdCmdSetAppearance - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Appearance... - Voorkoms ... + Appearance... + Voorkoms ... - Sets the display properties of the selected object - Stel die vertooneienskappe van die gekose objek + Sets the display properties of the selected object + Stel die vertooneienskappe van die gekose objek - - + + StdCmdShowObjects - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Show all objects - Wys alle voorwerpe + Show all objects + Wys alle voorwerpe - Show all objects in the document - Wys alle voorwerpe in die dokument + Show all objects in the document + Wys alle voorwerpe in die dokument - - + + StdCmdShowSelection - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Show selection - Wys seleksie + Show selection + Wys seleksie - Show all selected objects - Wys alle gekose voorwerpe + Show all selected objects + Wys alle gekose voorwerpe - - + + StdCmdStatusBar - View - Voorkoms + View + Voorkoms - Status bar - Statusbalk + Status bar + Statusbalk - Toggles the status bar - Aktiveer/inaktiveer die statusbalk + Toggles the status bar + Aktiveer/inaktiveer die statusbalk - - + + StdCmdTextureMapping - Tools - Gereedskap + Tools + Gereedskap - Texture mapping... - Tekstuurkartering... + Texture mapping... + Tekstuurkartering... - Texture mapping - Tekstuurkartering + Texture mapping + Tekstuurkartering - - + + StdCmdTileWindows - Window - Venster + Window + Venster - &Tile - &Teël + &Tile + &Teël - Tile the windows - Teël die vensters + Tile the windows + Teël die vensters - - + + StdCmdToggleBreakpoint - Macro - Makro + Macro + Makro - Toggle breakpoint - Aktiveer/Inaktiveer Breekpunt + Toggle breakpoint + Aktiveer/Inaktiveer Breekpunt - - + + StdCmdToggleClipPlane - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Clipping plane - Knipvlak + Clipping plane + Knipvlak - Toggles clipping plane for active view - Aktiveer/inaktiveer knipvlak vir aktiewe aansig + Toggles clipping plane for active view + Aktiveer/inaktiveer knipvlak vir aktiewe aansig - - + + StdCmdToggleNavigation - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Toggle navigation/Edit mode - Kies navigasie- of wysigingsmodus + Toggle navigation/Edit mode + Kies navigasie- of wysigingsmodus - Toggle between navigation and edit mode - Skakel tussen die navigasie- en wysigingsmodus + Toggle between navigation and edit mode + Skakel tussen die navigasie- en wysigingsmodus - - + + StdCmdToggleObjects - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Toggle all objects - Aktiveer/inaktiveer alle voorwerpe + Toggle all objects + Aktiveer/inaktiveer alle voorwerpe - Toggles visibility of all objects in the active document - Verander sigbaarheid van al die voorwerpe in die aktiewe dokument + Toggles visibility of all objects in the active document + Verander sigbaarheid van al die voorwerpe in die aktiewe dokument - - + + StdCmdToggleSelectability - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Toggle selectability - Aktiveer/Inaktiveer kiesbaarheid + Toggle selectability + Aktiveer/Inaktiveer kiesbaarheid - Toggles the property of the objects to get selected in the 3D-View - Aktiveer/inaktiveer die eienskap van die voorwerpe om gekies te word in die 3D-aansig + Toggles the property of the objects to get selected in the 3D-View + Aktiveer/inaktiveer die eienskap van die voorwerpe om gekies te word in die 3D-aansig - - + + StdCmdToggleVisibility - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Toggle visibility - Verander sigbaarheid + Toggle visibility + Verander sigbaarheid - Toggles visibility - Verander sigbaarheid + Toggles visibility + Verander sigbaarheid - - + + StdCmdToolBarMenu - View - Voorkoms + View + Voorkoms - Tool&bars - &Nutsbalke + Tool&bars + &Nutsbalke - Toggles this window - Aktiveer/inaktiveer hierdie venster + Toggles this window + Aktiveer/inaktiveer hierdie venster - - + + StdCmdTransform - Edit - Wysig + Edit + Wysig - Transform... - Omskep... + Transform... + Omskep... - Transform the geometry of selected objects - Omskep die geometrie van gekose voorwerpe + Transform the geometry of selected objects + Omskep die geometrie van gekose voorwerpe - - + + StdCmdTransformManip - Edit - Wysig + Edit + Wysig - Transform - Omskep + Transform + Omskep - Transform the selected object in the 3d view - Transform the selected object in the 3d view + Transform the selected object in the 3d view + Transform the selected object in the 3d view - - + + StdCmdTreeSelection - View - Voorkoms + View + Voorkoms - Go to selection - Gaan na seleksie + Go to selection + Gaan na seleksie - Scroll to first selected item - Blaai na die eerste geselekteerde item + Scroll to first selected item + Blaai na die eerste geselekteerde item - - + + StdCmdUndo - Edit - Wysig + Edit + Wysig - &Undo - &Herstel + &Undo + &Herstel - Undo exactly one action - Herstel presies een aksie + Undo exactly one action + Herstel presies een aksie - - + + StdCmdUnitsCalculator - Tools - Gereedskap + Tools + Gereedskap - &Units calculator... - + &Units calculator... + &Units calculator... - Start the units calculator - + Start the units calculator + Start the units calculator - - + + StdCmdUserInterface - View - Voorkoms + View + Voorkoms - Dock views - Koppel aansigte vas + Dock views + Koppel aansigte vas - Dock all top-level views - Parkeer alle topvlakaansigte + Dock all top-level views + Parkeer alle topvlakaansigte - - + + StdCmdViewAxo - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Axometric - Aksonometries + Axometric + Aksonometries - Set to axometric view - Aksonometriese aansig + Set to axometric view + Aksonometriese aansig - - + + StdCmdViewBottom - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Bottom - Bodem + Bottom + Bodem - Set to bottom view - Onderaansig + Set to bottom view + Onderaansig - - + + StdCmdViewCreate - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Create new view - Skep nuwe aansig + Create new view + Skep nuwe aansig - Creates a new view window for the active document - Skep 'n nuwe aansigvenster vir die aktiewe dokument + Creates a new view window for the active document + Skep 'n nuwe aansigvenster vir die aktiewe dokument - - + + StdCmdViewExample1 - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Inventor example #1 - Uitvinder voorbeeld #1 + Inventor example #1 + Uitvinder voorbeeld #1 - Shows a 3D texture with manipulator - Toon 'n 3D tekstuur met manipuleerder + Shows a 3D texture with manipulator + Toon 'n 3D tekstuur met manipuleerder - - + + StdCmdViewExample2 - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Inventor example #2 - Uitvinder voorbeeld #2 + Inventor example #2 + Uitvinder voorbeeld #2 - Shows spheres and drag-lights - Wys sfere en sleepligte + Shows spheres and drag-lights + Wys sfere en sleepligte - - + + StdCmdViewExample3 - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Inventor example #3 - Uitvinder voorbeeld #3 + Inventor example #3 + Uitvinder voorbeeld #3 - Shows a animated texture - Wys 'n geanimeerde tekstuur + Shows a animated texture + Wys 'n geanimeerde tekstuur - - + + StdCmdViewFitAll - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Fit all - Pas alles + Fit all + Pas alles - Fits the whole content on the screen - Pas die hele inhoud op die skerm + Fits the whole content on the screen + Pas die hele inhoud op die skerm - - + + StdCmdViewFitSelection - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Fit selection - Pas seleksie + Fit selection + Pas seleksie - Fits the selected content on the screen - Pas die geselekteerde inhoud op die skerm + Fits the selected content on the screen + Pas die geselekteerde inhoud op die skerm - - + + StdCmdViewFront - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Front - Vooraansig + Front + Vooraansig - Set to front view - Vooraansig + Set to front view + Vooraansig - - + + StdCmdViewIvIssueCamPos - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Issue camera position - Stel kameraposisie + Issue camera position + Stel kameraposisie - Issue the camera position to the console and to a macro, to easily recall this position - Stuur die kameraposisie na die konsool en na 'n makro, om hierdie posisie maklik te onthou + Issue the camera position to the console and to a macro, to easily recall this position + Stuur die kameraposisie na die konsool en na 'n makro, om hierdie posisie maklik te onthou - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Stereo Interleaved Columns - Stereo oorvleuelende kolomme + Stereo Interleaved Columns + Stereo oorvleuelende kolomme - Switch stereo viewing to Interleaved Columns - Verander stereo vertoning na Oorvleuelende Kolomme + Switch stereo viewing to Interleaved Columns + Verander stereo vertoning na Oorvleuelende Kolomme - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Stereo Interleaved Rows - Stereo Oorvleuelende Rye + Stereo Interleaved Rows + Stereo Oorvleuelende Rye - Switch stereo viewing to Interleaved Rows - Verander stereo vertoning na Oorvleuelende Rye + Switch stereo viewing to Interleaved Rows + Verander stereo vertoning na Oorvleuelende Rye - - + + StdCmdViewIvStereoOff - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Stereo Off - Stereo Af + Stereo Off + Stereo Af - Switch stereo viewing off - Skakel stereo vertoning af + Switch stereo viewing off + Skakel stereo vertoning af - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Stereo quad buffer - Stereo viervuldige buffer + Stereo quad buffer + Stereo viervuldige buffer - Switch stereo viewing to quad buffer - Verander stereo beskouing na viervuldige buffer + Switch stereo viewing to quad buffer + Verander stereo beskouing na viervuldige buffer - - + + StdCmdViewIvStereoRedGreen - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Stereo red/green - Stereo rooi/groen + Stereo red/green + Stereo rooi/groen - Switch stereo viewing to red/green - Verander stereo vertoning na rooi/groen + Switch stereo viewing to red/green + Verander stereo vertoning na rooi/groen - - + + StdCmdViewLeft - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Left - Links + Left + Links - Set to left view - Linkeraansig + Set to left view + Linkeraansig - - + + StdCmdViewRear - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Rear - Agterste + Rear + Agterste - Set to rear view - Agteraansig + Set to rear view + Agteraansig - - + + StdCmdViewRight - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Right - Regs + Right + Regs - Set to right view - Regteraansig + Set to right view + Regteraansig - - + + StdCmdViewRotateLeft - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Rotate Left - Rotate Left + Rotate Left + Rotate Left - Rotate the view by 90° counter-clockwise - Rotate the view by 90° counter-clockwise + Rotate the view by 90° counter-clockwise + Rotate the view by 90° counter-clockwise - - + + StdCmdViewRotateRight - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Rotate Right - Rotate Right + Rotate Right + Rotate Right - Rotate the view by 90° clockwise - Rotate the view by 90° clockwise + Rotate the view by 90° clockwise + Rotate the view by 90° clockwise - - + + StdCmdViewTop - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Top - Bo-aansig + Top + Bo-aansig - Set to top view - Bo-aansig + Set to top view + Bo-aansig - - + + StdCmdWhatsThis - Help - Hulp + Help + Hulp - &What's This? - &Wat is hierdie? + &What's This? + &Wat is hierdie? - What's This - Wat is hierdie? + What's This + Wat is hierdie? - - + + StdCmdWindows - Window - Venster + Window + Venster - &Windows... - &Vensters... + &Windows... + &Vensters... - Windows list - Vensterlys + Windows list + Vensterlys - - + + StdCmdWindowsMenu - Window - Venster + Window + Venster - Activates this window - Aktiveer hierdie venster + Activates this window + Aktiveer hierdie venster - - + + StdCmdWorkbench - View - Voorkoms + View + Voorkoms - Workbench - Werkbank + Workbench + Werkbank - Switch between workbenches - Skakel tussen werkbanke + Switch between workbenches + Skakel tussen werkbanke - - + + StdOrthographicCamera - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Orthographic view - Ortografiese aansig + Orthographic view + Ortografiese aansig - Switches to orthographic view mode - Skakel na ortografiese aansigmodus + Switches to orthographic view mode + Skakel na ortografiese aansigmodus - - + + StdPerspectiveCamera - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Perspective view - Perspektief aansig + Perspective view + Perspektief aansig - Switches to perspective view mode - Skakel na perspektief aansigmodus + Switches to perspective view mode + Skakel na perspektief aansigmodus - - + + StdViewBoxZoom - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Box zoom - Bokszoem + Box zoom + Bokszoem - - + + StdViewDockUndockFullscreen - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Document window - Document window + Document window + Document window - Display the active view either in fullscreen, in undocked or docked mode - Vertoon die aktiewe aansig in volskerm, losgekoppelde, of vasgekoppelde modus + Display the active view either in fullscreen, in undocked or docked mode + Vertoon die aktiewe aansig in volskerm, losgekoppelde, of vasgekoppelde modus - - + + StdViewScreenShot - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Save picture... - Stoor beeld... + Save picture... + Stoor beeld... - Creates a screenshot of the active view - Vang 'n beeld van die huidige aansig + Creates a screenshot of the active view + Vang 'n beeld van die huidige aansig - - + + StdViewZoomIn - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Zoom In - Zoem in + Zoom In + Zoem in - - + + StdViewZoomOut - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Zoom Out - Zoem Uit + Zoom Out + Zoem Uit - - + + Std_Delete - Object dependencies - + Object dependencies + Object dependencies - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + This object is referenced by other objects and thus these objects might get broken. +Are you sure to continue? - - + + Std_DrawStyle - As is - Soos dit is + As is + Soos dit is - Normal mode - Normale modus + Normal mode + Normale modus - Wireframe - Draadwerk + Wireframe + Draadwerk - Wireframe mode - Draadwerkmodus + Wireframe mode + Draadwerkmodus - Flat lines - + Flat lines + Flat lines - Flat lines mode - + Flat lines mode + Flat lines mode - Shaded - + Shaded + Shaded - Shaded mode - + Shaded mode + Shaded mode - Points - + Points + Punte - Points mode - + Points mode + Points mode - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + The selected objects have a dependency to unselected objects. +Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz not found + Graphviz not found + Graphviz not found - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? - Graphviz installation path - Graphviz installation path + Graphviz installation path + Graphviz installation path - Dependency graph - Dependency graph + Dependency graph + Dependency graph - Graphviz failed - Graphviz failed + Graphviz failed + Graphviz failed - Graphviz failed to create an image file - Graphviz failed to create an image file + Graphviz failed to create an image file + Graphviz failed to create an image file - - + + Workbench - &File - &Lêer + &File + &Lêer - &Edit - &Wysig + &Edit + &Wysig - Standard views - Standaard voorkomste + Standard views + Standaard voorkomste - &Stereo - &Stereo + &Stereo + &Stereo - &Zoom - &Nabyheid + &Zoom + &Nabyheid - Visibility - Sigbaarheid + Visibility + Sigbaarheid - &View - &Voorkoms + &View + &Voorkoms - &Tools - &Gereedskap + &Tools + &Gereedskap - &Macro - &Makro + &Macro + &Makro - &Windows - &Vensters + &Windows + &Vensters - &On-line help - &Internethulp + &On-line help + &Internethulp - &Help - &Help + &Help + &Help - File - Lêer + File + Lêer - Macro - Makro + Macro + Makro - View - Voorkoms + View + Voorkoms - Special Ops - Spesiale verwerkings + Special Ops + Spesiale verwerkings - - + + testClass - test - Toets + test + Toets - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaakPaneel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Geskep vir Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaakPaneel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Geskep vir Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Kies die styl van die taakpaneel + Choose the style of the Task Panel + Kies die styl van die taakpaneel - Default - Versuiminstelling + Default + Versuiminstelling - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git 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zi&PUZAS7#9>31!B_xFEipz6O238@=W^x+1xZ<|Lkm=1QYU~02fVK(f>J$@M_$?R?a zkfeE$|5&_biLHMu(c_o#qW(wG{?~PeH~D1-Kk1&C-Rgf|ZH-?>H(N(+#Q(ftL-YT% z`EL$r_9U}V&BK~QtJ${^G~j8m_&xY1pVFI$jQsAT7TqG@>k|ya^kzpfqzDiG3p(1c!RBP+knK>BRm|RQ$Hti-FkcN=vl~sUJqkG6f+LMsXK8k#Cu>nq+MIby z3zoEDlavLC9hnR7Zw?D15Tnh3*6cPzErCA`a}rad5437di-{EdV~#dKBT{1!{yQWj zrKRe9kZBU5v&VE|RSM>JVF^-`Q<75!TZ?4H2QAOFk2SGsGQ?}dq(?hnVk|N)8Y&%1$fv+%37LbYLa+bHwc2io1=Vvj2BHl7-bkG z{18$_v04s_4o<2c6z!8ZEFpVY1glrjFM?f_7W_VlIm)ccQB6yQ|D$}&E=*!ISb%BD z8;5~P@`hHBd@XrYbn!u0TmtkVhPg<~a=m^GS+8b8eOO$wAuMu)-Y`5iB{juO>654* zk(j0*hT=t^ny61UB*leA81%8JUIisdY@zUrcqgW_&&up2Zmbs9Hl-jXlTBCud_UWI z7R&m%p - - + + Angle - Form - Návrh + Form + Návrh - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Přichytit úhel + Angle Snap + Přichytit úhel - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - + Measure + Měření - Clear measurement - + Clear measurement + Čisti měření - - + + CmdViewMeasureToggleAll - Measure - + Measure + Měření - Toggle measurement - + Toggle measurement + Přepni měření - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Pohyby 3D myši + Spaceball Motion + Pohyby 3D myši - Global Sensitivity: - Globální citlivost: + Global Sensitivity: + Globální citlivost: - Dominant Mode - Dominantní režim + Dominant Mode + Dominantní režim - Flip Y/Z - Prohodit Y/Z + Flip Y/Z + Prohodit Y/Z - Enable Translations - Povolit přesunutí + Enable Translations + Povolit přesunutí - Enable Rotations - Povolit rotace + Enable Rotations + Povolit rotace - Calibrate - Kalibrovat + Calibrate + Kalibrovat - Default - Výchozí + Default + Výchozí - Enable - Povolit + Enable + Povolit - Reverse - Obrátit + Reverse + Obrátit - - + + DlgUnitCalculator - Units calculator - + Units calculator + Převodník Jednotek - as: - + as: + jako: - => - + => + => - Help - Pomoc + Help + Nápověda - Copy - Kopírovat + Copy + Kopírovat - Close - Zavřít + Close + Zavřít - - + + DownloadItem - Form - Návrh + Form + Návrh - Ico - + Ico + Ico - Filename - + Filename + Název souboru - - + + Gui::AccelLineEdit - none - žádný + none + žádný - - + + Gui::ActionSelector - Available: - K dispozici: + Available: + K dispozici: - Selected: - Vybráno: + Selected: + Vybráno: - Add - Přidat + Add + Přidat - Remove - Odstranit + Remove + Odstranit - Move up - Posunout nahorů + Move up + Posunout nahorů - Move down - Posunout dolů + Move down + Posunout dolů - - + + Gui::AlignmentView - Movable object - Pohyblivý objekt + Movable object + Pohyblivý objekt - Fixed object - Fixní objekt + Fixed object + Fixní objekt - - + + Gui::BlenderNavigationStyle - Press left mouse button - Stiskněte levé tlačítko myši + Press left mouse button + Stiskněte levé tlačítko myši - Press SHIFT and middle mouse button - Stisknutím klávesy SHIFT a klepnutím na prostřední tlačítko myši + Press SHIFT and middle mouse button + Stisknutím klávesy SHIFT a klepnutím na prostřední tlačítko myši - Press middle mouse button - Stiskněte prostřední tlačítko myši + Press middle mouse button + Stiskněte prostřední tlačítko myši - Scroll middle mouse button - Rolujte prostředním tlačítkem myši + Scroll middle mouse button + Rolujte prostředním tlačítkem myši - - + + Gui::CADNavigationStyle - Press left mouse button - Stiskněte levé tlačítko myši + Press left mouse button + Stiskněte levé tlačítko myši - Press middle mouse button - Stiskněte prostřední tlačítko myši + Press middle mouse button + Stiskněte prostřední tlačítko myši - Press left and middle mouse button - Stiskněte levé a střední tlačítko myši + Press middle and left or right mouse button + Press middle and left or right mouse button - Scroll middle mouse button - Rolujte prostředním tlačítkem myši - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + Scroll middle mouse button or keep middle button pressed +while doing a left or right click and move the mouse up or down - - + + Gui::Command - Standard - Standard + Standard + Standard - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - Zrušit + &Cancel + Zrušit - - + + Gui::ControlSingleton - Task panel - Panel úkolů + Task panel + Panel úkolů - - + + Gui::Dialog::AboutApplication - About - O aplikaci + About + O aplikaci - Revision number - Číslo revize + Revision number + Číslo revize - Version - Verze + Version + Verze - OK - OK + OK + OK - - + + - Release date - Datum vydání + Release date + Datum vydání - Platform - Platforma + License... + Licence... - License... - Licence... + Copy to clipboard + Kopírovat do schránky - Copy to clipboard - Kopírovat do schránky + Operating system + Operační systém - Operating system - Operační systém + Word size + Word size - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - Tlačítko %1 + Button %1 + Tlačítko %1 - Out Of Range - Mimo rozsah + Out Of Range + Mimo rozsah - - + + Gui::Dialog::Clipping - Clipping - + Clipping + Oříznutí - Clipping X - + Clipping X + Oříznutí X - Flip - + Flip + Překlopit - Offset - + Offset + Odstup - Clipping Y - + Clipping Y + Oříznutí Y - Clipping Z - + Clipping Z + Oříznutí Z - Clipping custom direction - + Clipping custom direction + Clipping custom direction - View - Pohled + View + Pohled - Adjust to view direction - + Adjust to view direction + Adjust to view direction - Direction - + Direction + Směr - - + + Gui::Dialog::CommandModel - Commands - Příkazy + Commands + Příkazy - - + + Gui::Dialog::DemoMode - View Turntable - Zobrazit otáčení + View Turntable + Zobrazit otáčení - Speed - Rychlost + Speed + Rychlost - Maximum - Maximum + Maximum + Maximum - Minimum - Minimální + Minimum + Minimální - Fullscreen - Celá obrazovka + Fullscreen + Celá obrazovka - Enable timer - Povolit časovač + Enable timer + Povolit časovač - s - s + s + s - Angle - Úhel + Angle + Úhel - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Spustit + Play + Spustit - Stop - Stop + Stop + Stop - Close - Zavřít + Close + Zavřít - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Zvolte okno + Choose Window + Zvolte okno - &Activate - Aktivovat + &Activate + Aktivovat - Alt+A - Alt + A + + - - &Cancel - Zrušit - - - - - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Okna + Windows + Okna - - + + Gui::Dialog::DlgAuthorization - Authorization - Autorizace + Authorization + Autorizace - &OK - &OK + Password: + Heslo: - &Cancel - Zrušit + + - Password: - Heslo: + Username: + Jméno uživatele: - User name: - Uživatelské jméno: + Site: + Site: - - + %1 at %2 + %1 at %2 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Zvolte ikonu + Choose Icon + Zvolte ikonu - OK - OK + Add icons... + Přidat ikony... - - Cancel - Zrušit - - - Add icons... - Přidat ikony... - - - + + Gui::Dialog::DlgCustomActions - Macros - Makra + Macros + Makra - Setup Custom Macros - Nastavení vlastních maker + Setup Custom Macros + Nastavení vlastních maker - Macro: - Makro: + Macro: + Makro: - ... - ... + ... + ... - Pixmap - Pixmapa + Pixmap + Pixmapa - Accelerator: - Akcelerátor: + Accelerator: + Akcelerátor: - What's this: - Co je to: + What's this: + Co je to: - Status text: - Stavový text: + Status text: + Stavový text: - Tool tip: - Nástrojový tip: + Tool tip: + Nástrojový tip: - Menu text: - Text nabídky: + Menu text: + Text nabídky: - Add - Přidat + Add + Přidat - Remove - Odstranit + Remove + Odstranit - Replace - Nahradit + Replace + Nahradit - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Ikony + Icons + Ikony - Macros - Makra + Macros + Makra - No macro - Žádné makro + No macro + Žádné makro - No macros found. - Nalezena žádná makra. + No macros found. + Nalezena žádná makra. - Macro not found - Makro nebylo nalezeno + Macro not found + Makro nebylo nalezeno - Sorry, couldn't find macro file '%1'. - Je nám líto, ale nemůžeme najít soubor maker '%1'. + Sorry, couldn't find macro file '%1'. + Je nám líto, ale nemůžeme najít soubor maker '%1'. - Empty macro - Prázdné makro + Empty macro + Prázdné makro - Please specify the macro first. - Nejprve zadejte makro. + Please specify the macro first. + Nejprve zadejte makro. - Empty text - Prázdný text + Empty text + Prázdný text - Please specify the menu text first. - Nejprve zadejte text nabídky. + Please specify the menu text first. + Nejprve zadejte text nabídky. - No item selected - Není vybrána žádná položka + No item selected + Není vybrána žádná položka - Please select a macro item first. - Prosím, nejprve vyberte položku makro. + Please select a macro item first. + Prosím, nejprve vyberte položku makro. - - + + Gui::Dialog::DlgCustomCommands - Commands - Příkazy + Commands + Příkazy - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Kategorie + Category + Kategorie - Icon - Ikona + Icon + Ikona - Command - Příkaz + Command + Příkaz - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Klávesnice + Keyboard + Klávesnice - Description: - Popis: + Description: + Popis: - &Category: - Kategorie: + &Category: + Kategorie: - C&ommands: - Příkazy: + C&ommands: + Příkazy: - Current shortcut: - Současná klávesová zkratka: + Current shortcut: + Současná klávesová zkratka: - Press &new shortcut: - Stiskni novou klávesovou zkratku: + Press &new shortcut: + Stiskni novou klávesovou zkratku: - Currently assigned to: - Nyní přiřazeno: + Currently assigned to: + Nyní přiřazeno: - &Assign - &Přiřadit + &Assign + &Přiřadit - Alt+A - Alt + A + Alt+A + Alt + A - &Reset - &Obnovit + &Reset + &Obnovit - Alt+R - ALT + R + Alt+R + ALT + R - Re&set All - Resetovat vše + Re&set All + Resetovat vše - Alt+S - ALT + S + Alt+S + ALT + S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Ikona + Icon + Ikona - Command - Příkaz + Command + Příkaz - none - žádný + none + žádný - Multiple defined shortcut - Vícenásobně definovaná klávesová zkratka + Multiple defined shortcut + Vícenásobně definovaná klávesová zkratka - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Zástupce '%1' je definován více než jednou. To by mohlo vyústit do neočekávané chování. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Zástupce '%1' je definován více než jednou. To by mohlo vyústit do neočekávané chování. - Already defined shortcut - Již definovaná klávesová zkratka + Already defined shortcut + Již definovaná klávesová zkratka - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Klávesová zkratka '%1' je již přiřazena k '%2'. Definujte jinou. + Klávesová zkratka '%1' je již přiřazena k '%2'. Definujte jinou. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Panely nástrojů + Toolbox bars + Panely nástrojů - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Panely nástrojů + Toolbars + Panely nástrojů - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Pozn.:</span> Změny budou aktivní po restartu příslušného pracovního prostředí</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Pozn.:</span> Změny budou aktivní po restartu příslušného pracovního prostředí</p></body></html> - Move right - Přesunout doprava + Move right + Přesunout doprava - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Posun vybrané položky o jednu úroveň dolů.</b><p>Také změní úroveň nadřazené položky.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Posun vybrané položky o jednu úroveň dolů.</b><p>Také změní úroveň nadřazené položky.</p> - Move left - Posunout doleva + Move left + Posunout doleva - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Posun vybrané položky o jednu úroveň nahoru.</b><p>Také změní úroveň nadřazené položky.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Posun vybrané položky o jednu úroveň nahoru.</b><p>Také změní úroveň nadřazené položky.</p> - Move down - Posunout dolů + Move down + Posunout dolů - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Posunout vybranou položku dolů.</b><p>Položka se posune i v hierarchii.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Posunout vybranou položku dolů.</b><p>Položka se posune i v hierarchii.</p> - Move up - Posunout nahorů + Move up + Posunout nahorů - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Posunout vybranou položku nahoru.</b><p>Položka se posune i v hierarchii.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Posunout vybranou položku nahoru.</b><p>Položka se posune i v hierarchii.</p> - New... - Nový... + New... + Nový... - Rename... - Přejmenovat... + Rename... + Přejmenovat... - Delete - Odstranit + Delete + Odstranit - Icon - Ikona + Icon + Ikona - Command - Příkaz + Command + Příkaz - <Separator> - <Oddělovač> + <Separator> + <Oddělovač> - New toolbar - Nový nástrojový panel + New toolbar + Nový nástrojový panel - Toolbar name: - Název nástrojového panelu: + Toolbar name: + Název nástrojového panelu: - Duplicated name - Duplicitní název + Duplicated name + Duplicitní název - The toolbar name '%1' is already used - Název panelu nástrojů '%1' je již používán + The toolbar name '%1' is already used + Název panelu nástrojů '%1' je již používán - Rename toolbar - Přejmenovat nástrojový panel + Rename toolbar + Přejmenovat nástrojový panel - - + + - - + + Gui::Dialog::DlgCustomizeImp - Customize - Upravit + Customize + Upravit - &Help - Pomoc + &Help + Nápověda - &Close - &Zavřít + &Close + &Zavřít - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Pohyby 3D myši + Spaceball Motion + Pohyby 3D myši - No Spaceball Present - 3D ovladač nepřipojen + No Spaceball Present + 3D ovladač nepřipojen - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - 3D ovladač nepřipojen + No Spaceball Present + 3D ovladač nepřipojen - Buttons - Tlačítka + Buttons + Tlačítka - Clear - Vyčistit + Clear + Vyčistit - Print Reference - Tisk referencí + Print Reference + Tisk referencí - Spaceball Buttons - Tlačítka 3D myši + Spaceball Buttons + Tlačítka 3D myši - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Zobrazit vlastnosti + Display properties + Zobrazit vlastnosti - Display - Zobrazení + Display + Zobrazení - Transparency: - Průhlednost: + Transparency: + Průhlednost: - Line width: - Tloušťka čáry: + Line width: + Tloušťka čáry: - Point size: - Velikost bodu: + Point size: + Velikost bodu: - Material - Materiál + Material + Materiál - ... - ... + ... + ... - Close - Zavřít + Viewing mode + Režim zobrazení - Viewing mode - Režim zobrazení + Plot mode: + Rýsovací režim: - Plot mode: - Rýsovací režim: + + - - + Line transparency: + Průhlednost čáry: - Line transparency: - Průhlednost čáry: + Line color: + Barva čáry: - Line color: - Barva čáry: + Shape color: + Barva tvaru: - Shape color: - Barva tvaru: + Color plot: + Barva kreslení: - Color plot: - Barva kreslení: + Document window: + Okno dokumentu: - - Document window: - Okno dokumentu: - - - + + Gui::Dialog::DlgEditorSettings - Editor - Editor + Editor + Editor - Options - Možnosti + Options + Možnosti - Enable line numbers - Zapnout čísla řádků + Enable line numbers + Zapnout čísla řádků - Enable folding - Povolit skládání + Enable folding + Povolit skládání - Indentation - Odsazení + Indentation + Odsazení - Insert spaces - Vložit mezery + Insert spaces + Vložit mezery - Tab size: - Velikost tabulátoru: + Tab size: + Velikost tabulátoru: - Indent size: - Velikost odsazení: + Indent size: + Velikost odsazení: - Keep tabs - Zachovat záložky + Keep tabs + Zachovat záložky - Display Items - Zobrazení položek + Display Items + Zobrazení položek - Family: - Rodina: + Family: + Rodina: - Size: - Velikost: + Size: + Velikost: - Preview: - Náhled: + Preview: + Náhled: - - + + - - + + Gui::Dialog::DlgGeneral - General - Obecné + General + Obecné - Start up - Spuštění + Start up + Spuštění - Enable splash screen at start up - Povolit úvodní obrazovku při startu + Enable splash screen at start up + Povolit úvodní obrazovku při startu - Switch to tab of report window: - Přepnout na záložku okna zprávy: + Switch to tab of report window: + Přepnout na záložku okna zprávy: - Auto load module after start up: - Automatické načtení modulu po startu: + Auto load module after start up: + Automatické načtení modulu po startu: - Language - Jazyk + Language + Jazyk - Change language: - Změnit jazyk: + Change language: + Změnit jazyk: - Main window - Hlavní okno + Main window + Hlavní okno - Size of recent file list - Velikost seznamu posledních souborů + Size of recent file list + Velikost seznamu posledních souborů - Window style: - Styl okna: + Window style: + Styl okna: - Size of toolbar icons: - Velikost ikon panelu nástrojů: + Size of toolbar icons: + Velikost ikon panelu nástrojů: - Enable tiled background - + Enable tiled background + Enable tiled background - Style sheet: - + Style sheet: + Style sheet: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Výchozí (%1 x %1) + Default (%1 x %1) + Výchozí (%1 x %1) - Small (%1 x %1) - Malý (%1 x %1) + Small (%1 x %1) + Malý (%1 x %1) - Large (%1 x %1) - Velký (%1 x %1) + Large (%1 x %1) + Velký (%1 x %1) - Extra large (%1 x %1) - Extra velký (%1 x %1) + Extra large (%1 x %1) + Extra velký (%1 x %1) - No style sheet - + No style sheet + No style sheet - - + + Gui::Dialog::DlgInputDialog - Input - Vstup + Input + Vstup - OK - OK + + - - Cancel - Zrušit - - - - - - - + + Gui::Dialog::DlgInspector - Scene Inspector - Inspektor scény + Scene Inspector + Inspektor scény - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Spustit makro + Execute macro + Spustit makro - Macro name: - Název makra: + Macro name: + Název makra: - Macro destination: - Umístění makra: + Macro destination: + Umístění makra: - Execute - Spustit + Execute + Spustit - Close - Zavřít + Close + Zavřít - Create - Vytvořit + Create + Vytvořit - Delete - Odstranit + Delete + Odstranit - Edit - Upravit + Edit + Upravit - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Makra + Macros + Makra - Macro file - Makro soubor + Macro file + Makro soubor - Enter a file name, please: - Zadejte název souboru, prosím: + Enter a file name, please: + Zadejte název souboru, prosím: - Existing file - Existující soubor + Existing file + Existující soubor - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. Tento soubor již existuje. - Delete macro - Odstranit makro + Delete macro + Odstranit makro - Do you really want to delete the macro '%1'? - Opravdu chcete odstranit makro '%1'? + Do you really want to delete the macro '%1'? + Opravdu chcete odstranit makro '%1'? - Cannot create file - Nelze vytvořit soubor + Cannot create file + Nelze vytvořit soubor - Creation of file '%1' failed. - Vytvoření souboru '%1' se nezdařilo. + Creation of file '%1' failed. + Vytvoření souboru '%1' se nezdařilo. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Záznam makra + Macro recording + Záznam makra - Macro name: - Název makra: + Macro name: + Název makra: - Stop - Stop + Stop + Stop - Cancel - Zrušit + Cancel + Zrušit - Macro path: - Cesta k makru: + Macro path: + Cesta k makru: - ... - ... + ... + ... - Record - Záznam + Record + Záznam - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Záznam makra + Macro recorder + Záznam makra - Specify first a place to save. - Nejprve určete místo pro uložení. + Specify first a place to save. + Nejprve určete místo pro uložení. - Existing macro - Existující makro + Existing macro + Existující makro - The macro '%1' already exists. Do you want to overwrite? - Makro '%1' již existuje. Opravdu chcete přepsat? + The macro '%1' already exists. Do you want to overwrite? + Makro '%1' již existuje. Opravdu chcete přepsat? - The macro directory doesn't exist. Please, choose another one. - Makro adresář neexistuje. Prosím vyberte jiný. + The macro directory doesn't exist. Please, choose another one. + Makro adresář neexistuje. Prosím vyberte jiný. - Choose macro directory - Vyberte makro adresář + Choose macro directory + Vyberte makro adresář - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Materiálové vlastnosti + Material properties + Materiálové vlastnosti - &Close - &Zavřít + Material + Materiál - Alt+C - Alt+C + Diffuse color: + Rozptyl barvy: - Material - Materiál + Specular color: + Zrcadlení barvy: - Diffuse color: - Rozptyl barvy: + Shininess: + Odlesky: - Specular color: - Zrcadlení barvy: + % + % - Shininess: - Odlesky: + Ambient color: + Okolní barva: - % - % + + - Ambient color: - Okolní barva: + Emissive color: + Emisní barva: - - - - - - Emissive color: - Emisní barva: - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - On-line pomoc + On-line help + On-line nápověda - Help viewer - Prohlížeč pomoci + Help viewer + Prohlížeč nápovědy - Location of start page - Umístění úvodní stránky + Location of start page + Umístění úvodní stránky - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - Soubory HTML (*.html *.htm) + HTML files (*.html *.htm) + Soubory HTML (*.html *.htm) - Access denied - Přístup byl odepřen + Access denied + Přístup byl odepřen - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Přístup byl odepřen '%1' zadejte jiný adresář, prosím. + Přístup byl odepřen '%1' zadejte jiný adresář, prosím. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Editor parametrů + Parameter Editor + Editor parametrů - Save to disk - Uložit na disk + Save to disk + Uložit na disk - Alt+C - Alt+C + Alt+C + Alt+C - &Close - &Zavřít + &Close + &Zavřít - - + + Gui::Dialog::DlgParameterImp - Group - Skupina + Group + Skupina - Name - Jméno + Name + Jméno - Type - Typ + Type + Typ - Value - Hodnota + Value + Hodnota - User parameter - Uživatelské parametry + User parameter + Uživatelské parametry - Invalid input - Neplatný vstup + Invalid input + Neplatný vstup - Invalid key name '%1' - Neplatný název klíče '%1' + Invalid key name '%1' + Neplatný název klíče '%1' - System parameter - Systémové parametry + System parameter + Systémové parametry - - + + Gui::Dialog::DlgPreferences - Preferences - Nastavení + Preferences + Nastavení - &Help - Pomoc + + - - Alt+H - ALT + H - - - &OK - &OK - - - &Apply - Použít - - - Alt+A - Alt + A - - - &Cancel - Zrušit - - - - - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Chybný parametr + Wrong parameter + Chybný parametr - - + + Gui::Dialog::DlgProjectInformation - Project information - Informace o projektu + Project information + Informace o projektu - Information - Informace + Information + Informace - &Name: - Název: + &Name: + Název: - Commen&t: - Komentář: + Commen&t: + Komentář: - Path: - Cesta: + Path: + Cesta: - &Last modified by: - Naposledy upraveno: + &Last modified by: + Naposledy upraveno: - Created &by: - Vytvořil: + Created &by: + Vytvořil: - Com&pany: - Společnost: + Com&pany: + Společnost: - Last &modification date: - Poslední úprava: + Last &modification date: + Poslední úprava: - Creation &date: - Vytvořeno: + Creation &date: + Vytvořeno: - &OK - &OK + + - &Cancel - Zrušit + UUID: + UUID: - - + License information: + License information: - UUID: - + License URL + License URL - License information: - + Open in browser + Open in browser - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - Nástroje projektu + Project utility + Nástroje projektu - Extract project - Extrahovat projekt + Extract project + Extrahovat projekt - Source - Zdroj + Source + Zdroj - Project file (*.fcstd) - Soubor projektu (*.fcstd) + Project file (*.fcstd) + Soubor projektu (*.fcstd) - Destination - Cíl + Destination + Cíl - Extract - Extrahovat + Extract + Extrahovat - Create project - Vytvořit projekt + Create project + Vytvořit projekt - Document.xml - Dokument.xml + Document.xml + Dokument.xml - Create - Vytvořit + Create + Vytvořit - Load project file after creation - Po vytvoření načíst projekt + Load project file after creation + Po vytvoření načíst projekt - Empty source - Prázdný zdroj + Empty source + Prázdný zdroj - No source is defined. - Není definován zdroj. + No source is defined. + Není definován zdroj. - Empty destination - Prázdný cíl + Empty destination + Prázdný cíl - No destination is defined. - Není definován cíl. + No destination is defined. + Není definován cíl. - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Link - Show all object types - + Show all object types + Show all object types - No selection - Žádný výběr + No selection + Žádný výběr - Please select an object of the list - + Please select an object of the list + Please select an object of the list - - + + Gui::Dialog::DlgReportView - Output window - Výstupní okno + Output window + Výstupní okno - Output - Výstup + Output + Výstup - Record log messages - Záznam log-ovacích zpráv + Record log messages + Záznam log-ovacích zpráv - Record warnings - Záznam varování + Record warnings + Záznam varování - Record error messages - Záznam chyb + Record error messages + Záznam chyb - Colors - Barvy + Colors + Barvy - Normal messages: - Zprávy: + Normal messages: + Zprávy: - Log messages: - Log zprávy: + Log messages: + Log zprávy: - Warnings: - Varování: + Warnings: + Varování: - Errors: - Chyby: + Errors: + Chyby: - - + + - Redirect internal Python errors to report view - Přesměrovat vnitřní chyby Pythonu k zobrazení reportu + Redirect internal Python errors to report view + Přesměrovat vnitřní chyby Pythonu k zobrazení reportu - Redirect internal Python output to report view - Přesměrovat vnitřní výstup Pythonu do zobrazení reportu + Redirect internal Python output to report view + Přesměrovat vnitřní výstup Pythonu do zobrazení reportu - - + + Gui::Dialog::DlgRunExternal - Running external program - Spuštění externího programu + Running external program + Spuštění externího programu - TextLabel - Textový popisek + TextLabel + Textový popisek - Advanced >> - Pokročilé >> + Advanced >> + Pokročilé >> - ... - ... + ... + ... - Accept changes - Přijmout změny + Accept changes + Přijmout změny - Discard changes - Zahodit změny + Discard changes + Zahodit změny - Abort program - Přerušit program + Abort program + Přerušit program - Help - Pomoc + Help + Nápověda - Select a file - Vyberte soubor + Select a file + Vyberte soubor - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D pohled + 3D View + 3D pohled - 3D View settings - Nastavení 3D pohledu + 3D View settings + Nastavení 3D pohledu - Show coordinate system in the corner - Zobrazit souřadný systém v rohu + Show coordinate system in the corner + Zobrazit souřadný systém v rohu - Show counter of frames per second - Zobrazit FPS + Show counter of frames per second + Zobrazit FPS - Enable animation - Zapnout animaci + Enable animation + Zapnout animaci - Enable anti-aliasing (slower) - Zapnout vyhlazování (pomalejší) + Eye to eye distance for stereo modes: + Vzdálenost očí pro stereo režimy: - Eye to eye distance for stereo modes: - Vzdálenost očí pro stereo režimy: + Camera type + Typ kamery - Camera type - Typ kamery + Orthographic rendering + Ortografické vykreslování - Orthographic rendering - Ortografické vykreslování + Perspective rendering + Perspektivní vykreslování - Perspective rendering - Perspektivní vykreslování + + - - + 3D Navigation + 3D navigace - 3D Navigation - 3D navigace + Mouse... + Myš... - Mouse... - Myš... + Intensity of backlight + Intenzita podsvícení - Intensity of backlight - Intenzita podsvícení + Enable backlight color + Povolit barvu podsvícení - Enable backlight color - Povolit barvu podsvícení + Orbit style + Styl orbitu - Orbit style - Styl orbitu + Turntable + Otočný stůl - Turntable - Otočný stůl + Trackball + Trackball - Trackball - Trackball + Invert zoom + Invertovat přiblížení - Invert zoom - Invertovat přiblížení + Zoom at cursor + Přibližovat nad kurzorem - Zoom at cursor - Přibližovat nad kurzorem + Zoom step + Krok přiblížení - Zoom step - Krok přiblížení + Anti-Aliasing + Anti-Aliasing - Anti-Aliasing - + None + Žádný - None - + Line Smoothing + Line Smoothing - Line Smoothing - + MSAA 2x + MSAA 2x - MSAA 2x - + MSAA 4x + MSAA 4x - MSAA 4x - + MSAA 8x + MSAA 8x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 navigace + %1 navigation + %1 navigace - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Barevný model + Color model + Barevný model - &Gradient: - Přechod: + &Gradient: + Přechod: - red-yellow-green-cyan-blue - červená-žlutá-zelená-tyrkysová-modrá + red-yellow-green-cyan-blue + červená-žlutá-zelená-tyrkysová-modrá - blue-cyan-green-yellow-red - modrá-azurová-zelená-žlutá-červená + blue-cyan-green-yellow-red + modrá-azurová-zelená-žlutá-červená - white-black - bílá-černá + white-black + bílá-černá - black-white - černá-bílá + black-white + černá-bílá - Visibility - Vditelnost + Visibility + Vditelnost - Out g&rayed - Do šedé + Out g&rayed + Do šedé - Alt+R - ALT + R + Alt+R + ALT + R - Out &invisible - Do neviditelné + Out &invisible + Do neviditelné - Alt+I - Alt+I + Alt+I + Alt+I - Style - Styl + Style + Styl - &Zero - Nula + &Zero + Nula - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - Splývání + &Flow + Splývání - Alt+F - Alt+F + Alt+F + Alt+F - &OK - &OK + Parameter range + Rozsah parametru - &Cancel - Zrušit + Mi&nimum: + Mi&nimum: - Parameter range - Rozsah parametru + Ma&ximum: + Ma&ximum: - Mi&nimum: - Mi&nimum: + &Labels: + Popisky: - Ma&ximum: - Ma&ximum: + &Decimals: + Desetinná místa: - &Labels: - Popisky: + + - &Decimals: - Desetinná místa: + Color-gradient settings + Nastavení přechodu barvy - - - - - - Color-gradient settings - Nastavení přechodu barvy - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Chybný parametr + Wrong parameter + Chybný parametr - The maximum value must be higher than the minimum value. - Maximální hodnota musí být vyšší než minimální hodnota. + The maximum value must be higher than the minimum value. + Maximální hodnota musí být vyšší než minimální hodnota. - - + + Gui::Dialog::DlgSettingsDocument - Document - Dokument + Document + Dokument - General - Obecné + General + Obecné - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Úroveň komprese při ukládání dokumentu (0 = žádná, 9 = nejvyšší, 3 = výchozí) + Úroveň komprese při ukládání dokumentu (0 = žádná, 9 = nejvyšší, 3 = výchozí) - Create new document at start up - Vytvoření nového dokumentu po startu + Create new document at start up + Vytvoření nového dokumentu po startu - Storage - Úložiště + Storage + Úložiště - Saving transactions (Auto-save) - Ukládání transakcí (Auto ukládání) + Saving transactions (Auto-save) + Ukládání transakcí (Auto ukládání) - Discard saved transaction after saving document - Zrušit uložené transakce po uložení dokumentu + Discard saved transaction after saving document + Zrušit uložené transakce po uložení dokumentu - Save thumbnail into project file when saving document - Uložit náhled do souboru projektu při ukládání dokumentu + Save thumbnail into project file when saving document + Uložit náhled do souboru projektu při ukládání dokumentu - Create up to backup files when resaving document - Vytvořit zálohu souboru, když se přeuloží dokument + Create up to backup files when resaving document + Vytvořit zálohu souboru, když se přeuloží dokument - Document objects - Objekty dokumentu + Document objects + Objekty dokumentu - Allow duplicate object labels in one document - Povolit duplicitní názvy objektů v jednom dokumentu + Allow duplicate object labels in one document + Povolit duplicitní názvy objektů v jednom dokumentu - Maximum Undo/Redo steps - Maximální počet kroků Zpět/Znovu + Maximum Undo/Redo steps + Maximální počet kroků Zpět/Znovu - Using Undo/Redo on documents - Pužití funkce zpět/znovu na dokumentech + Using Undo/Redo on documents + Pužití funkce zpět/znovu na dokumentech - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Text + Text + Text - Bookmark - Záložka + Bookmark + Záložka - Breakpoint - Bod přerušení + Breakpoint + Bod přerušení - Keyword - Klíčové slovo + Keyword + Klíčové slovo - Comment - Komentář + Comment + Komentář - Block comment - Blok komentáře + Block comment + Blok komentáře - Number - Číslo + Number + Číslo - String - Řetězec + String + Řetězec - Character - Znak + Character + Znak - Class name - Název třídy + Class name + Název třídy - Define name - Definovat název + Define name + Definovat název - Operator - Operátor + Operator + Operátor - Python output - Python výstup + Python output + Python výstup - Python error - Python chyba + Python error + Python chyba - Items - Položky + Items + Položky - Current line highlight - Aktuální řádek zvýraznění + Current line highlight + Aktuální řádek zvýraznění - - + + Gui::Dialog::DlgSettingsImage - Image settings - Nastavení obrázku + Image settings + Nastavení obrázku - Image properties - Vlastnosti obrázku + Image properties + Vlastnosti obrázku - Back&ground: - Pozadí: + Back&ground: + Pozadí: - Current - Aktuální + Current + Aktuální - White - Bílá + White + Bílá - Black - Černá + Black + Černá - Transparent - Průhledný + Transparent + Průhledný - Image dimensions - Rozměry obrázku + Image dimensions + Rozměry obrázku - Pixel - Pixel + Pixel + Pixel - &Width: - &Šířka: + &Width: + &Šířka: - Current screen - Aktuální obrazovka + Current screen + Aktuální obrazovka - Icon 32 x 32 - Ikona 32 x 32 + Icon 32 x 32 + Ikona 32 x 32 - Icon 64 x 64 - Ikona 64 x 64 + Icon 64 x 64 + Ikona 64 x 64 - Icon 128 x 128 - Ikona 128 x 128 + Icon 128 x 128 + Ikona 128 x 128 - CGA 320 x 200 - CGA 320 x 200 + CGA 320 x 200 + CGA 320 x 200 - QVGA 320 x 240 - QVGA 320 x 240 + QVGA 320 x 240 + QVGA 320 x 240 - VGA 640 x 480 - VGA 640 x 480 + VGA 640 x 480 + VGA 640 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - PAL 768 x 578 - PAL 768 x 578 + PAL 768 x 578 + PAL 768 x 578 - SVGA 800 x 600 - SVGA 800 x 600 + SVGA 800 x 600 + SVGA 800 x 600 - XGA 1024 x 768 - XGA 1024 x 768 + XGA 1024 x 768 + XGA 1024 x 768 - HD720 1280 x 720 - HD720 1280 x 720 + HD720 1280 x 720 + HD720 1280 x 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA + 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA + 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - WUXGA 1920 x 1200 - WUXGA. 1920 × 1200 + WUXGA 1920 x 1200 + WUXGA. 1920 × 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 X 2400 + QUXGA 3200 × 2400 + QUXGA 3200 X 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Standardní velikosti: + Standard sizes: + Standardní velikosti: - &Height: - &Výška: + &Height: + &Výška: - Aspect ratio: - Poměr stran: + Aspect ratio: + Poměr stran: - &Screen - &Obrazovka + &Screen + &Obrazovka - Alt+S - ALT + S + Alt+S + ALT + S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - ALT + 4 + Alt+4 + ALT + 4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - ALT + 6 + Alt+6 + ALT + 6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - ALT + 1 + Alt+1 + ALT + 1 - Image comment - Komentář obrázku + Image comment + Komentář obrázku - Insert MIBA - Vložit MIBA + Insert MIBA + Vložit MIBA - Insert comment - Vložit komentář + Insert comment + Vložit komentář - - + + Gui::Dialog::DlgSettingsMacro - Macro - Makro + Macro + Makro - Macro recording settings - Nastavení nahrávání maker + Macro recording settings + Nastavení nahrávání maker - Logging Commands - Protokolování příkazů + Logging Commands + Protokolování příkazů - Show script commands in python console - Zobrazit příkazy skriptu v konzole Pythonu + Show script commands in python console + Zobrazit příkazy skriptu v konzole Pythonu - Log all commands issued by menus to file: - Protokolovat všecny příkazy z nabídky do souboru: + Log all commands issued by menus to file: + Protokolovat všecny příkazy z nabídky do souboru: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - GUI příkazy + Gui commands + GUI příkazy - Recording GUI commands - Nahrávání GUI příkazů + Recording GUI commands + Nahrávání GUI příkazů - Record as comment - Zaznamenat jako komentář + Record as comment + Zaznamenat jako komentář - Macro path - Cesta maker + Macro path + Cesta maker - General macro settings - Obecné nastavení maker + General macro settings + Obecné nastavení maker - Run macros in local environment - Spustit makro v místním prostředí + Run macros in local environment + Spustit makro v místním prostředí - - + + Gui::Dialog::DlgSettingsUnits - Units - Jednotky + Units + Jednotky - Units settings - Nastavení jednotek + Units settings + Nastavení jednotek - Standard (mm/kg/s/degree) - Standardní (mm/kg/s/stupeň) + Standard (mm/kg/s/degree) + Standardní (mm/kg/s/stupeň) - MKS (m/kg/s/degree) - MKS (m/kg/s/stupeň) + MKS (m/kg/s/degree) + MKS (m/kg/s/stupeň) - Magnitude - Velikost + Magnitude + Velikost - Unit - Jednotka + Unit + Jednotka - User system: - Uživatelský systém: + User system: + Uživatelský systém: - Imperial (in/lb) - Imperiální (in/lb) + US customary (in/lb) + US customary (in/lb) - US customary (in/lb) - + Number of decimals: + Number of decimals: - Number of decimals: - + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Barvy + Colors + Barvy - Selection - Výběr + Selection + Výběr - Enable selection highlighting - Zapnout zvýrazňování výběru + Enable selection highlighting + Zapnout zvýrazňování výběru - Enable preselection highlighting - Povolit předvýběrové zvýraznění + Enable preselection highlighting + Povolit předvýběrové zvýraznění - Background color - Barva pozadí + Background color + Barva pozadí - Middle color - Prostřední barva + Middle color + Prostřední barva - Color gradient - Barevný přechod + Color gradient + Barevný přechod - Simple color - Jednoduchá barva + Simple color + Jednoduchá barva - - Default colors - Výchozí barvy - - - Edited edge color - Upravená barva okraje - - - Edited vertex color - Upravená barva vrcholu - - - Construction geometry - Geometrická konstrukce - - - Fully constrained geometry - Plně určená geometrie - - - The color of vertices being edited - Barva vrcholů je upravována - - - The color of edges being edited - Barva hran je upravována - - - The color of construction geometry in edit mode - Barva geometrické konstrukce v režimu úprav - - - The color of fully constrained geometry in edit mode - Barva plně určené geometrie v režimu úprav - - - Cursor text color - Barva textového kurzoru - - - Default shape color - Výchozí barva tvaru - - - The default color for new shapes - Výchozí barva pro nové křivky - - - Default line width and color - Výchozí šířka a barva čáry - - - The default line color for new shapes - Výchozí barva čáry pro nové křivky - - - The default line thickness for new shapes - Výchozí tloušťka čáry pro nové křivky - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Tip dne + Tip of the day + Tip dne - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <font size="+3"><font face="Times New Roman"><b>Víte, že ...</b></font></font> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <font size="+3"><font face="Times New Roman"><b>Víte, že ...</b></font></font> - &Show tips at start up - Zobrazit tipy při startu + &Show tips at start up + Zobrazit tipy při startu - Alt+S - ALT + S + Alt+S + ALT + S - &Next Tip - Další tip + &Next Tip + Další tip - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &Zavřít + &Close + &Zavřít - Alt+C - Alt+C + Alt+C + Alt+C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Stažení neúspěšné: %1 + Stažení neúspěšné: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Pokud se chcete dozvědět více o FreeCAD, musíte přejít na %1 nebo stiskněte položku Nápověda v nabídce Nápověda. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Pokud se chcete dozvědět více o FreeCAD, musíte přejít na %1 nebo stiskněte položku Nápověda v nabídce Nápověda. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - Umístění + Placement + Umístění - - + + Gui::Dialog::DownloadDialog - Download - Stáhnout + Download + Stáhnout - Cancel - Zrušit + Cancel + Zrušit - Close - Zavřít + Close + Zavřít - There already exists a file called %1 in the current directory. Overwrite? - Soubor s názvem %1 již existuje. Přepsat? + There already exists a file called %1 in the current directory. Overwrite? + Soubor s názvem %1 již existuje. Přepsat? - Unable to save the file %1: %2. - Nelze uložit soubor %1: %2. + Unable to save the file %1: %2. + Nelze uložit soubor %1: %2. - Downloading %1. - Stahování %1. + Downloading %1. + Stahování %1. - Download canceled. - Stahování zrušeno. + Download canceled. + Stahování zrušeno. - Download failed: %1. - Stažení se nezdařilo: %1. + Download failed: %1. + Stažení se nezdařilo: %1. - Downloaded %1 to current directory. - %1 Staženo do aktuálního adresáře. + Downloaded %1 to current directory. + %1 Staženo do aktuálního adresáře. - %1 at %2 - + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + Save File - Download canceled: %1 - + Download canceled: %1 + Download canceled: %1 - Open containing folder - + Open containing folder + Open containing folder - Error opening save file: %1 - + Error opening save file: %1 + Error opening save file: %1 - Error saving: %1 - + Error saving: %1 + Error saving: %1 - Network Error: %1 - + Network Error: %1 + Network Error: %1 - seconds - + seconds + seconds - minutes - + minutes + minutes - - %4 %5 remaining - + - %4 %5 remaining + - %4 %5 remaining - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %1 of %2 - Stopped - bytes - + bytes + bytes - kB - + kB + kB - MB - + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + Downloads - Clean up - + Clean up + Clean up - 0 Items - + 0 Items + 0 Items - Download Manager - + Download Manager + Download Manager - 1 Download - + 1 Download + 1 Download - %1 Downloads - + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - Přidat ikonu + Add icon + Přidat ikonu - - + + Gui::Dialog::InputVector - Input vector - Vstupní vektor + Input vector + Vstupní vektor - Vector - Vektor + Vector + Vektor - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - OK - OK - - - + + Gui::Dialog::LicenseDialog - Copyright - Autorská práva + Copyright + Autorská práva - - + + Gui::Dialog::MouseButtons - Mouse buttons - Tlačítka myši + Mouse buttons + Tlačítka myši - Configuration - Konfigurace + Configuration + Konfigurace - Selection: - Výběr: + Selection: + Výběr: - Panning - Posouvání + Panning + Posouvání - Rotation: - Rotace: + Rotation: + Rotace: - Zooming: - Zvětšení: + Zooming: + Zvětšení: - - + + Gui::Dialog::ParameterGroup - Expand - Rozbalit + Expand + Rozbalit - Add sub-group - Přidat podskupinu + Add sub-group + Přidat podskupinu - Remove group - Odstranit skupinu + Remove group + Odstranit skupinu - Rename group - Přejmenovat skupinu + Rename group + Přejmenovat skupinu - Export parameter - Export parametru + Export parameter + Export parametru - Import parameter - Import parametru + Import parameter + Import parametru - Collapse - Sbalit + Collapse + Sbalit - Do really want to remove this parameter group? - To opravdu chcete odstranit tuto skupinu parametrů? + Do really want to remove this parameter group? + To opravdu chcete odstranit tuto skupinu parametrů? - Existing sub-group - Stávající podskupiny + Existing sub-group + Stávající podskupiny - The sub-group '%1' already exists. - Podskupinu '%1' již existuje. + The sub-group '%1' already exists. + Podskupinu '%1' již existuje. - Export parameter to file - Exportovat do souboru parametrů + Export parameter to file + Exportovat do souboru parametrů - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Import parametrů ze souboru + Import parameter from file + Import parametrů ze souboru - Import Error - Chyba při importu + Import Error + Chyba při importu - Reading from '%1' failed. - Čtení z '%1' se nezdařilo. + Reading from '%1' failed. + Čtení z '%1' se nezdařilo. - - + + Gui::Dialog::ParameterValue - Change value - Změnit hodnotu + Change value + Změnit hodnotu - Remove key - Odstranit klíč + Remove key + Odstranit klíč - Rename key - Přejmenovat klíč + Rename key + Přejmenovat klíč - New - Nový + New + Nový - New string item - Nová položka string + New string item + Nová položka string - New float item - Nové položka float + New float item + Nové položka float - New integer item - Nová položka Integer + New integer item + Nová položka Integer - New unsigned item - Nové položka nepodepsana + New unsigned item + Nové položka nepodepsana - New Boolean item - Nová položka Boolean + New Boolean item + Nová položka Boolean - Existing item - Existující položka + Existing item + Existující položka - The item '%1' already exists. - Položka '%1' již existuje. + The item '%1' already exists. + Položka '%1' již existuje. - - + + Gui::Dialog::Placement - Placement - Umístění + Placement + Umístění - OK - OK + OK + OK - Translation: - Překlad: + Translation: + Překlad: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotace: + Rotation: + Rotace: - Angle: - Úhel: + Angle: + Úhel: - Axis: - Osa: + Axis: + Osa: - Center: - Střed: + Center: + Střed: - Pitch: - Rozteč: + Pitch: + Rozteč: - Roll: - Zatočení: + Roll: + Zatočení: - Yaw: - Vybočení: + Yaw: + Vybočení: - Rotation axis with angle - Osa otáčení s úhlem + Rotation axis with angle + Osa otáčení s úhlem - Euler angles - Eulerovy úhly + Euler angles + Eulerovy úhly - Apply placement changes immediately - Ihned aplikovat změny umístění + Apply placement changes immediately + Ihned aplikovat změny umístění - Apply incremental changes to object placement - Aplikovat nárustkovou změnu na umístění objektu + Apply incremental changes to object placement + Aplikovat nárustkovou změnu na umístění objektu - Apply - Použít + Apply + Použít - Reset - Reset + Reset + Reset - Close - Zavřít + Close + Zavřít - - + + Gui::Dialog::PrintModel - Button - Tlačítko + Button + Tlačítko - Command - Příkaz + Command + Příkaz - - + + Gui::Dialog::SceneInspector - Dialog - Dialogové okno + Dialog + Dialogové okno - Close - Zavřít + Close + Zavřít - Refresh - Aktualizovat + Refresh + Aktualizovat - - + + Gui::Dialog::SceneModel - Inventor Tree - Konstrukční strom + Inventor Tree + Konstrukční strom - Nodes - Uzly + Nodes + Uzly - Name - Jméno + Name + Jméno - - + + Gui::Dialog::TextureMapping - Texture - Textura + Texture + Textura - Texture mapping - Mapování textury + Texture mapping + Mapování textury - Global - Globální + Global + Globální - Environment - Prostředí + Environment + Prostředí - Image files (%1) - Soubory obrázků (%1) + Image files (%1) + Soubory obrázků (%1) - No image - Žádný obrázek + No image + Žádný obrázek - The specified file is not a valid image file. - Zadaný soubor není platným obrázkem. + The specified file is not a valid image file. + Zadaný soubor není platným obrázkem. - No 3d view - Žádné 3D zobrazení + No 3d view + Žádné 3D zobrazení - No active 3d view found. - Nebylo nalezeno aktivní 3D zobrazení. + No active 3d view found. + Nebylo nalezeno aktivní 3D zobrazení. - - + + Gui::Dialog::Transform - Cancel - Zrušit + Cancel + Zrušit - Transform - Transform + Transform + Transform - - + + Gui::DlgTreeWidget - Dialog - Dialogové okno + Dialog + Dialogové okno - Items - Položky + Items + Položky - OK - OK + + - - Cancel - Zrušit - - - - - - - + + Gui::DockWnd::CombiView - CombiView - CombiView + CombiView + CombiView - Project - Projekt + Project + Projekt - Tasks - Úkoly + Tasks + Úkoly - Model - + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Předchozí + Previous + Předchozí - Next - Další + Next + Další - Home - Domů + Home + Domů - Open - Otevřít + Open + Otevřít - Open file - Otevřít soubor + Open file + Otevřít soubor - All HTML files (*.html *.htm) - Všechny soubory HTML (*.html *.htm) + All HTML files (*.html *.htm) + Všechny soubory HTML (*.html *.htm) - External browser - Externí prohlížeč + External browser + Externí prohlížeč - No external browser found. Specify in preferences, please - Žádný externí prohlížeč nebyl nalezen. Zadejte v předvolbách, prosím + No external browser found. Specify in preferences, please + Žádný externí prohlížeč nebyl nalezen. Zadejte v předvolbách, prosím - Starting of %1 failed - Spuštění %1 se nezdařilo. + Starting of %1 failed + Spuštění %1 se nezdařilo. - - + + Gui::DockWnd::PropertyDockView - Property View - Vlastnosti zobrazení + Property View + Vlastnosti zobrazení - - + + Gui::DockWnd::ReportOutput - Logging - Protokolování + Logging + Protokolování - Warning - Varování + Warning + Varování - Error - Chyba + Error + Chyba - Options - Možnosti + Options + Možnosti - Clear - Vyčistit + Clear + Vyčistit - Save As... - Uložit jako... + Save As... + Uložit jako... - Save Report Output - Uložit výstupní zprávu + Save Report Output + Uložit výstupní zprávu - Plain Text Files (*.txt *.log) - Textové soubory (*.txt * .log) + Plain Text Files (*.txt *.log) + Textové soubory (*.txt * .log) - Go to end - Přejít na konec + Go to end + Přejít na konec - Redirect Python output - Přesměrování výstupu Pythonu + Redirect Python output + Přesměrování výstupu Pythonu - Redirect Python errors - Přesměrování chyb Pythonu + Redirect Python errors + Přesměrování chyb Pythonu - - + + Gui::DockWnd::ReportView - Output - Výstup + Output + Výstup - Python console - Python konzole + Python console + Python konzole - - + + Gui::DockWnd::SelectionView - Property View - Vlastnosti zobrazení + Property View + Vlastnosti zobrazení - - + + Gui::DockWnd::TaskPanelView - Task View - Zobrazení úkolů + Task View + Zobrazení úkolů - - + + Gui::DockWnd::TextBrowser - Could not open file. - Nelze otevřít soubor. + Could not open file. + Nelze otevřít soubor. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Pokusili jste se otevřít adresu %1, která není v současné době k dispozici. Zkontrolujte, zda adresa existuje a zkuste znovunačtení stránky. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Pokusili jste se otevřít adresu %1, která není v současné době k dispozici. Zkontrolujte, zda adresa existuje a zkuste znovunačtení stránky. - Connecting to %1 - Připojování k %1 + Connecting to %1 + Připojování k %1 - Sending to %1 - Odeslání %1 + Sending to %1 + Odeslání %1 - Reading from %1 - Čtení z %1 + Reading from %1 + Čtení z %1 - Download failed: %1. - Stažení se nezdařilo: %1. + Download failed: %1. + Stažení se nezdařilo: %1. - Previous - Předchozí + Previous + Předchozí - Forward - Vpřed + Forward + Vpřed - Home - Domů + Home + Domů - Refresh - Aktualizovat + Refresh + Aktualizovat - Copy - Kopírovat + Copy + Kopírovat - Select all - Vybrat vše + Select all + Vybrat vše - No description for - Žádný popis + No description for + Žádný popis - - + + Gui::DocumentModel - Application - Aplikace + Application + Aplikace - Labels & Attributes - Štítky & atributy + Labels & Attributes + Štítky & atributy - - + + Gui::EditorView - Modified file - Změněný soubor + Modified file + Změněný soubor - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. byl změněn mimo Editor zdrojového kódu. Chcete se znovu načíst? + %1. byl změněn mimo Editor zdrojového kódu. Chcete se znovu načíst? - Unsaved document - Neuložený dokument + Unsaved document + Neuložený dokument - The document has been modified. + The document has been modified. Do you want to save your changes? - Dokument byl změněn. + Dokument byl změněn. Chcete uložit provedené změny? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD makro (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD makro (*.FCMacro);;Python (*.py) - Export PDF - Export PDF + Export PDF + Export PDF - PDF file (*.pdf) - Soubor PDF (*.pdf) + PDF file (*.pdf) + Soubor PDF (*.pdf) - untitled[*] - bez názvu[*] + untitled[*] + bez názvu[*] - - Editor - - Editor + - Editor + - Editor - %1 chars removed - %1 znaky odstraněny + %1 chars removed + %1 znaky odstraněny - %1 chars added - %1 znaků z přidané + %1 chars added + %1 znaků z přidané - Formatted - Formátováno + Formatted + Formátováno - - + + Gui::FileChooser - Select a file - Vyberte soubor + Select a file + Vyberte soubor - Select a directory - Vyberte adresář + Select a directory + Vyberte adresář - - + + Gui::FileDialog - Save as - Uložit jako + Save as + Uložit jako - Open - Otevřít + Open + Otevřít - - + + Gui::FileOptionsDialog - Extended - Rozšířené + Extended + Rozšířené - All files (*.*) - Všechny soubory (*.*) + All files (*.*) + Všechny soubory (*.*) - - + + Gui::Flag - Top left - Vlevo nahoře + Top left + Vlevo nahoře - Bottom left - Vlevo dole + Bottom left + Vlevo dole - Top right - Vpravo nahoře + Top right + Vpravo nahoře - Bottom right - Vpravo dole + Bottom right + Vpravo dole - Remove - Odstranit + Remove + Odstranit - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - + Export graph + Export graph - - + + Gui::InputField - Edit - Upravit + Edit + Upravit - Save value - + Save value + Save value - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Stiskněte CTRL a levé tlačítko myši + Press CTRL and left mouse button + Stiskněte CTRL a levé tlačítko myši - Press middle mouse button - Stiskněte prostřední tlačítko myši + Press middle mouse button + Stiskněte prostřední tlačítko myši - Press left mouse button - Stiskněte levé tlačítko myši + Press left mouse button + Stiskněte levé tlačítko myši - Scroll middle mouse button - Rolujte prostředním tlačítkem myši + Scroll middle mouse button + Rolujte prostředním tlačítkem myši - - + + Gui::LocationDialog - Wrong direction - Špatný směr + Wrong direction + Špatný směr - Direction must not be the null vector - Směr nesmí být nulový vektor + Direction must not be the null vector + Směr nesmí být nulový vektor - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Uživatelem definované... + User defined... + Uživatelem definované... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Směr: + Direction: + Směr: - - + + Gui::MacroCommand - Macros - Makra + Macros + Makra - - + + Gui::MainWindow - Dimension - Rozměr + Dimension + Rozměr - Ready - Připraven + Ready + Připraven - Toggles this toolbar - Přepíná panel nástrojů + Toggles this toolbar + Přepíná panel nástrojů - Toggles this dockable window - Přepíná dokovatelný okna + Toggles this dockable window + Přepíná dokovatelný okna - Close All - Zavřít vše + Close All + Zavřít vše - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + The selected objects have a dependency to unselected objects. +Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - Ruční zarovnání + Manual alignment + Ruční zarovnání - The alignment is already in progress. - Zarovnání je již v běhu. + The alignment is already in progress. + Zarovnání je již v běhu. - Alignment[*] - Zarovnání[*] + Alignment[*] + Zarovnání[*] - Please, select at least one point in the left and the right view - Prosím vyberte alespoň jeden bod v levém a pravém zobrazení + Please, select at least one point in the left and the right view + Prosím vyberte alespoň jeden bod v levém a pravém zobrazení - Please, select at least %1 points in the left and the right view - Prosím vyberte alespoň %1 bod v levém a pravém zobrazení + Please, select at least %1 points in the left and the right view + Prosím vyberte alespoň %1 bod v levém a pravém zobrazení - Please pick points in the left and right view - Prosím vyberte body v levém a pravém zobrazení + Please pick points in the left and right view + Prosím vyberte body v levém a pravém zobrazení - The alignment has finished - Zarovnání bylo dokončeno + The alignment has finished + Zarovnání bylo dokončeno - The alignment has been canceled - Zarovnání bylo zrušeno + The alignment has been canceled + Zarovnání bylo zrušeno - Too few points picked in the left view. At least %1 points are needed. - Příliš málo bodů v levém pohledu. Alespoň %1 body jsou zapotřebí. + Too few points picked in the left view. At least %1 points are needed. + Příliš málo bodů v levém pohledu. Alespoň %1 body jsou zapotřebí. - Too few points picked in the right view. At least %1 points are needed. - Příliš málo bodů v pravém pohledu. Alespoň %1 body jsou zapotřebí. + Too few points picked in the right view. At least %1 points are needed. + Příliš málo bodů v pravém pohledu. Alespoň %1 body jsou zapotřebí. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Různý počet bodů v levé a pravé zobrazení. + Různý počet bodů v levé a pravé zobrazení. Na levém pohledu jsou %1 body zachyceny, na pravém pohledu jsou %2 body zachyceny. - Try to align group of views - Zkusit zarovnat skupinu pohledů + Try to align group of views + Zkusit zarovnat skupinu pohledů - The alignment failed. + The alignment failed. How do you want to proceed? - Zarovnání se nezdařilo. + Zarovnání se nezdařilo. Jak chcete pokračovat? - Retry - Opakovat + Retry + Opakovat - Ignore - Ignorováno + Ignore + Ignorováno - Abort - Přerušit + Abort + Přerušit - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Různý počet bodů v levém a pravém pohledu. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Různý počet bodů v levém a pravém pohledu. V levém pohledu jsou %1 body vybrány, V pravém pohledu jsou %2 body vybrány. - Point picked at (%1,%2,%3) - Bod umístěn v (%1, %2, %3) + Point picked at (%1,%2,%3) + Bod umístěn v (%1, %2, %3) - No point was picked - Nebyl vybrán bod + No point was picked + Nebyl vybrán bod - No point was found on model - + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - Stahování začíná... + Stahování začíná... - - + + Gui::ProgressBar - Remaining: %1 - Zbývá: %1 + Remaining: %1 + Zbývá: %1 - Aborting - Přerušení + Aborting + Přerušení - Do you really want to abort the operation? - Opravdu chcete zrušit operaci? + Do you really want to abort the operation? + Opravdu chcete zrušit operaci? - - + + Gui::ProgressDialog - Remaining: %1 - Zbývá: %1 + Remaining: %1 + Zbývá: %1 - Aborting - Přerušení + Aborting + Přerušení - Do you really want to abort the operation? - Opravdu chcete zrušit operaci? + Do you really want to abort the operation? + Opravdu chcete zrušit operaci? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + Edit... - - + + Gui::PropertyEditor::PropertyModel - Property - Vlastnost + Property + Vlastnost - Value - Hodnota + Value + Hodnota - - + + Gui::PropertyView - View - Pohled + View + Pohled - Data - Údaje + Data + Údaje - - + + Gui::PythonConsole - System exit - Ukončení činnosti systému + System exit + Ukončení činnosti systému - The application is still running. + The application is still running. Do you want to exit without saving your data? - Aplikace je stále spuštěn. + Aplikace je stále spuštěn. Chcete průvodce ukončit bez uložení dat? - Python console - Python konzole + Python console + Python konzole - Unhandled PyCXX exception. - Neošetřená výjimka PyCXX. + Unhandled PyCXX exception. + Neošetřená výjimka PyCXX. - Unhandled FreeCAD exception. - Neošetřená výjimka FreeCAD. + Unhandled FreeCAD exception. + Neošetřená výjimka FreeCAD. - Unhandled unknown C++ exception. - Neošetřená neznámá výjimka C++. + Unhandled unknown C++ exception. + Neošetřená neznámá výjimka C++. - &Copy command - &Příkaz kopírovat + &Copy command + &Příkaz kopírovat - &Copy history - Kopírovat historii + &Copy history + Kopírovat historii - Save history as... - Uložit historii jako... + Save history as... + Uložit historii jako... - Insert file name... - Vložit název souboru... + Insert file name... + Vložit název souboru... - Save History - Uložit historii + Save History + Uložit historii - Macro Files (*.FCMacro *.py) - Makro soubory (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Makro soubory (*.FCMacro *.py) - Insert file name - Vložit název souboru + Insert file name + Vložit název souboru - All Files (*.*) - Všechny soubory (*.*) + All Files (*.*) + Všechny soubory (*.*) - Python Input Dialog - Python vstupní Dialog + Unhandled std C++ exception. + Neošetřená výjimka std C++. - Unhandled std C++ exception. - Neošetřená výjimka std C++. + Word wrap + Zalamování řádků - Word wrap - Zalamování řádků + &Copy + &Kopírovat - &Copy - &Kopírovat + &Paste + &Vložit - &Paste - &Vložit + Select All + Vybrat vše - Select All - Vybrat vše + Clear console + Vyčistit terminál - - Clear console - Vyčistit terminál - - - + + Gui::PythonEditor - Comment - Komentář + Comment + Komentář - Uncomment - Nekomentované + Uncomment + Nekomentované - - - Gui::PythonInputField - - OK - OK - - - Clear - Vyčistit - - - + + Gui::RecentFilesAction - Open file %1 - Otevřít soubor %1 + Open file %1 + Otevřít soubor %1 - File not found - Soubor nebyl nalezen + File not found + Soubor nebyl nalezen - The file '%1' cannot be opened. - Soubor '%1' nelze otevřít. + The file '%1' cannot be opened. + Soubor '%1' nelze otevřít. - - + + Gui::SelectModule - Select module - Vybrat modul + Select module + Vybrat modul - Open %1 as - Otevřené %1 jako + Open %1 as + Otevřené %1 jako - Select - Vybrat + Select + Vybrat - - + + Gui::StdCmdDescription - Help - Pomoc + Help + Nápověda - Des&cription - Popis + Des&cription + Popis - Long description of commands - Dlouhý popis příkazů + Long description of commands + Dlouhý popis příkazů - - + + Gui::StdCmdDownloadOnlineHelp - Help - Pomoc + Help + Nápověda - Download online help - Stáhnout nápovědu online + Download online help + Stáhnout nápovědu online - Download %1's online help - Stahování %1 online nápovědy + Download %1's online help + Stahování %1 online nápovědy - Non-existing directory - Neexistující adresář + Non-existing directory + Neexistující adresář - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Adresář '%1' neexistuje. Chcete určit existující adresář? + Adresář '%1' neexistuje. Chcete určit existující adresář? - Missing permission - Chybí oprávnění + Missing permission + Chybí oprávnění - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Nemáte oprávnění k zápisu do adresáře '%1', chcete zadat jiný adresář? + Nemáte oprávnění k zápisu do adresáře '%1', chcete zadat jiný adresář? - Stop downloading - Zastavit stahování + Stop downloading + Zastavit stahování - - + + Gui::StdCmdPythonHelp - Tools - Nástroje + Tools + Nástroje - Python Modules - Python moduly + Automatic python modules documentation + Automatická dokumentace modulu Python - Opens a browser to show the Python modules - Otevřít prohlížeč a zobrazit Python moduly + Opens a browser to show the Python modules documentation + Otevře prohlížeč dokumentace modulů Python - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - Úhel + Angle + Úhel - - + + Gui::TaskBoxPosition - Position - Position + Position + Position - - + + Gui::TaskView::TaskAppearance - Plot mode: - Rýsovací režim: + Plot mode: + Rýsovací režim: - Point size: - Velikost bodu: + Point size: + Velikost bodu: - Line width: - Tloušťka čáry: + Line width: + Tloušťka čáry: - Transparency: - Průhlednost: + Transparency: + Průhlednost: - Appearance - Vzhled + Appearance + Vzhled - Document window: - Okno dokumentu: + Document window: + Okno dokumentu: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Dialog je opravdu otevřen v panelu úloh + A dialog is already open in the task panel + Dialog je opravdu otevřen v panelu úloh - - + + Gui::TaskView::TaskEditControl - Edit - Upravit + Edit + Upravit - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Vzhled + Appearance + Vzhled - ... - ... + ... + ... - edit selection - editovat výběr + edit selection + editovat výběr - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Stiskněte levé tlačítko myši + Press left mouse button + Stiskněte levé tlačítko myši - Press SHIFT button - Stiskněte klávesu SHIFT + Press SHIFT button + Stiskněte klávesu SHIFT - Press ALT button - Stiskněte klávesu ALT + Press ALT button + Stiskněte klávesu ALT - Press PgUp/PgDown button - Stiskněte tlačítko PgUp/PgDown + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - Stromové zobrazení + Tree view + Stromové zobrazení - - + + Gui::TreeWidget - Create group... - Vytvořit skupinu... + Create group... + Vytvořit skupinu... - Create a group - Vytvořit skupinu + Create a group + Vytvořit skupinu - Group - Skupina + Group + Skupina - Rename - Přejmenovat + Rename + Přejmenovat - Rename object - Přejmenovat objekt + Rename object + Přejmenovat objekt - Labels & Attributes - Štítky & atributy + Labels & Attributes + Štítky & atributy - Application - Aplikace + Application + Aplikace - Finish editing - Dokončení úprav + Finish editing + Dokončení úprav - Finish editing object - Dokončení úprav objektu + Finish editing object + Dokončení úprav objektu - Activate document - Aktivovat dokument + Activate document + Aktivovat dokument - Activate document %1 - Aktivovat dokumentu %1 + Activate document %1 + Aktivovat dokumentu %1 - - + + Gui::View3DInventor - Export PDF - Export PDF + Export PDF + Export PDF - PDF file (*.pdf) - Soubor PDF (*.pdf) + PDF file (*.pdf) + Soubor PDF (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Vyberte workbench '%1' + Select the '%1' workbench + Vyberte workbench '%1' - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - Návrh + Form + Návrh - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Přichytávat na mřížku + Grid Snap in + Přichytávat na mřížku - - + + QDockWidget - Tree view - Stromové zobrazení + Tree view + Stromové zobrazení - Property view - Vlastnosti zobrazení + Property view + Vlastnosti zobrazení - Selection view - Výběr zobrazení + Selection view + Výběr zobrazení - Report view - Zobrazení reportu + Report view + Zobrazení reportu - Task View - Zobrazení úkolů + Task View + Zobrazení úkolů - Combo View - Kombinované zobrazení + Combo View + Kombinované zobrazení - Toolbox - Panel nástrojů + Toolbox + Panel nástrojů - Python console - Python konzole + Python console + Python konzole - Display properties - Zobrazit vlastnosti + Display properties + Zobrazit vlastnosti - - + + QObject - General - Obecné + General + Obecné - Display - Zobrazení + Display + Zobrazení - Unknown filetype - Neznámý typ souboru + Unknown filetype + Neznámý typ souboru - Cannot open unknown filetype: %1 - Nelze otevřít neznámý typ souboru: %1 + Cannot open unknown filetype: %1 + Nelze otevřít neznámý typ souboru: %1 - Cannot save to unknown filetype: %1 - Nelze uložit neznámý typ souboru: %1 + Cannot save to unknown filetype: %1 + Nelze uložit neznámý typ souboru: %1 - Workbench failure - Selhání Workbench + Workbench failure + Selhání Workbench - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Nelze spustit Qt asistent (%1) + Unable to launch Qt Assistant (%1) + Nelze spustit Qt asistent (%1) - Exception - Výjimka + Exception + Výjimka - Open document - Otevřít dokument + Open document + Otevřít dokument - Import file - Importovat soubor + Import file + Importovat soubor - Export file - Exportovat soubor + Export file + Exportovat soubor - Printing... - Tisk... + Printing... + Tisk... - Cannot load workbench - Nelze načíst workbench + Cannot load workbench + Nelze načíst workbench - A general error occurred while loading the workbench - Došlo k obecné chybě při načítání workbench + A general error occurred while loading the workbench + Došlo k obecné chybě při načítání workbench - Save views... - Uložit pohledy... + Save views... + Uložit pohledy... - Load views... - Načíst pohledy... + Load views... + Načíst pohledy... - Freeze view - Zmrazit pohled + Freeze view + Zmrazit pohled - Clear views - Smazat pohledy + Clear views + Smazat pohledy - Restore view &%1 - Obnovení zobrazení &%1 + Restore view &%1 + Obnovení zobrazení &%1 - Save frozen views - Uložit zmrazené pohledy + Save frozen views + Uložit zmrazené pohledy - Frozen views (*.cam) - Zmrazené pohledy (*.cam) + Frozen views (*.cam) + Zmrazené pohledy (*.cam) - Restore views - Obnovit pohledy + Restore views + Obnovit pohledy - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Import obnovených pohledů by zrušil již uložené zobrazení. Chcete pokračovat? + Import obnovených pohledů by zrušil již uložené zobrazení. Chcete pokračovat? - Restore frozen views - Obnovit zmrazené pohledy + Restore frozen views + Obnovit zmrazené pohledy - Cannot open file '%1'. - Nelze otevřít soubor '%1'. + Cannot open file '%1'. + Nelze otevřít soubor '%1'. - Docked - Zakotvený + Docked + Zakotvený - Undocked - Uvolněný + Undocked + Uvolněný - Fullscreen - Celá obrazovka + Fullscreen + Celá obrazovka - files - soubory + files + soubory - Save picture - Uložit obrázek + Save picture + Uložit obrázek - New sub-group - Nová podskupina + New sub-group + Nová podskupina - Enter the name: - Zadat název: + Enter the name: + Zadat název: - New text item - Nová textová položka + New text item + Nová textová položka - Enter your text: - Zadejte text: + Enter your text: + Zadejte text: - New integer item - Nová položka Integer + New integer item + Nová položka Integer - Enter your number: - Zadejte číslo: + Enter your number: + Zadejte číslo: - New unsigned item - Nové položka nepodepsana + New unsigned item + Nové položka nepodepsana - New float item - Nové položka float + New float item + Nové položka float - New Boolean item - Nová položka Boolean + New Boolean item + Nová položka Boolean - Choose an item: - Zvolte položku: + Choose an item: + Zvolte položku: - Rename group - Přejmenovat skupinu + Rename group + Přejmenovat skupinu - The group '%1' cannot be renamed. - Skupina '%1' nemůže být přejmenována. + The group '%1' cannot be renamed. + Skupina '%1' nemůže být přejmenována. - Existing group - Existující skupina + Existing group + Existující skupina - The group '%1' already exists. - Skupina '%1' již existuje. + The group '%1' already exists. + Skupina '%1' již existuje. - Change value - Změnit hodnotu + Change value + Změnit hodnotu - Save document under new filename... - Uložte dokument pod novým názvem... + Save document under new filename... + Uložte dokument pod novým názvem... - Saving aborted - Ukládání bylo přerušeno + Saving aborted + Ukládání bylo přerušeno - Unsaved document - Neuložený dokument + Unsaved document + Neuložený dokument - Save document before close? - Uložit dokument před zavřením? + Save document before close? + Uložit dokument před zavřením? - Save Macro - Uložit makro + Save Macro + Uložit makro - Finish - Dokončit + Finish + Dokončit - Clear - Vyčistit + Clear + Vyčistit - Cancel - Zrušit + Cancel + Zrušit - Inner - Vnitřní + Inner + Vnitřní - Outer - Vnější + Outer + Vnější - No Browser - Žádný prohlížeč + No Browser + Žádný prohlížeč - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Nelze otevřít prohlížeč. + Nelze otevřít prohlížeč. Prosím, otevřete okno prohlížeče a zadejte: http://localhost:%1. - No Server - Žádný Server + No Server + Žádný Server - Unable to start the server to port %1: %2. - Nelze spustit server na portu %1: %2. + Unable to start the server to port %1: %2. + Nelze spustit server na portu %1: %2. - Unable to open your system browser. - Nelze otevřít systémový prohlížeč. + Unable to open your system browser. + Nelze otevřít systémový prohlížeč. - Options... - Možnosti... + Options... + Možnosti... - Out of memory - Nedostatek paměti + Out of memory + Nedostatek paměti - Not enough memory available to display the data. - Není dostatek paměti pro zobrazení dat. + Not enough memory available to display the data. + Není dostatek paměti pro zobrazení dat. - Cannot find file %1 - Nelze najít soubor %1 + Cannot find file %1 + Nelze najít soubor %1 - Cannot find file %1 neither in %2 nor in %3 - Nelze najít soubor %1 %2 ani v %3 + Cannot find file %1 neither in %2 nor in %3 + Nelze najít soubor %1 %2 ani v %3 - Save %1 Document - Uložit dokument %1 + Save %1 Document + Uložit dokument %1 - %1 document (*.FCStd) - dokument %1 (*.FCStd) + %1 document (*.FCStd) + dokument %1 (*.FCStd) - Save As - Uložit jako + Document not closable + Dokument nelze uzavřít - %1 already exists. -Do you want to replace it? - %1 již existuje. -Chcete jej nahradit? + The document is not closable for the moment. + V tuto chvili nelze dokument uzavřít. - Document not closable - Dokument nelze uzavřít + No OpenGL + Bez OpenGL - The document is not closable for the moment. - V tuto chvili nelze dokument uzavřít. + This system does not support OpenGL + Tento systém nepodporuje OpenGL - No OpenGL - Bez OpenGL + Help + Nápověda - This system does not support OpenGL - Tento systém nepodporuje OpenGL - - - Help - Pomoc - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Nelze načíst dokumentaci. + Nelze načíst dokumentaci. Pro její načtení je třeba Qt 4.4 nebo vyšší. - %1 Help - %1 Pomoc + %1 Help + %1 Nápověda - Exporting PDF... - Exportovat PDF... + Exporting PDF... + Exportovat PDF... - Wrong selection - Neplatný výběr + Wrong selection + Neplatný výběr - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Je vybrán pouze jeden objekt. Vyberte prosím dva. + Je vybrán pouze jeden objekt. Vyberte prosím dva. Dejte si pozor na místo, kam klikáte. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Prosím vyberte dva objekty. + Prosím vyberte dva objekty. Dejte si pozor na místo, kam klikáte. - New boolean item - Nová boolean položka + New boolean item + Nová boolean položka - Navigation styles - Styly navigace + Navigation styles + Styly navigace - %1 navigation - %1 navigace + %1 navigation + %1 navigace - Move annotation - Přesunout poznámku + Move annotation + Přesunout poznámku - Transform - Transform + Transform + Transform - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Dokument je v režimu úprav a proto nemůže být nyní uzavřen. Buď dokončete nebo zrušte úpravy v panelu úkolů. + Dokument je v režimu úprav a proto nemůže být nyní uzavřen. Buď dokončete nebo zrušte úpravy v panelu úkolů. - Do you want to close this dialog? - Chcete zavřít tento dialog? + Do you want to close this dialog? + Chcete zavřít tento dialog? - - + + StdBoxSelection - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Box selection - Okno výběru + Box selection + Okno výběru - - + + StdCmdAbout - Help - Pomoc + Help + Nápověda - &About %1 - &O %1 + &About %1 + &O %1 - About %1 - O %1 + About %1 + O %1 - - + + StdCmdAboutQt - Help - Pomoc + Help + Nápověda - About &Qt - O &Qt + About &Qt + O &Qt - About Qt - O Qt + About Qt + O Qt - - + + StdCmdActivateNextWindow - Window - Okno + Window + Okno - Ne&xt - Další + Ne&xt + Další - Activate next window - Aktivovat další okno + Activate next window + Aktivovat další okno - - + + StdCmdActivatePrevWindow - Window - Okno + Window + Okno - Pre&vious - Předchozí + Pre&vious + Předchozí - Activate previous window - Aktivovat Předchozí okno + Activate previous window + Aktivovat Předchozí okno - - + + StdCmdAlignment - Edit - Upravit + Edit + Upravit - Alignment... - Zarovnání... + Alignment... + Zarovnání... - Align the selected objects - Zarovnat vybrané objekty + Align the selected objects + Zarovnat vybrané objekty - - + + StdCmdArrangeIcons - Window - Okno + Window + Okno - Arrange &Icons - Uspořádat &ikony + Arrange &Icons + Uspořádat &ikony - Arrange Icons - Uspořádat ikony + Arrange Icons + Uspořádat ikony - - + + StdCmdAxisCross - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Toggle axis cross - Přepnout osový kříž + Toggle axis cross + Přepnout osový kříž - - + + StdCmdCascadeWindows - Window - Okno + Window + Okno - &Cascade - &Kaskáda + &Cascade + &Kaskáda - Tile pragmatic - Dlaždice + Tile pragmatic + Dlaždice - - + + StdCmdCloseActiveWindow - Window - Okno + Window + Okno - Cl&ose - Zavřít + Cl&ose + Zavřít - Close active window - Zavřít aktivní okno + Close active window + Zavřít aktivní okno - - + + StdCmdCloseAllWindows - Window - Okno + Window + Okno - Close Al&l - Zavřít vše + Close Al&l + Zavřít vše - Close all windows - Zavřete všechna okna + Close all windows + Zavřete všechna okna - - + + StdCmdCommandLine - Tools - Nástroje + Tools + Nástroje - Start command &line... - Začátek příkazu &čára... + Start command &line... + Začátek příkazu &čára... - Opens the command line in the console - Otevře se příkazový řádek v konzole + Opens the command line in the console + Otevře se příkazový řádek v konzole - - + + StdCmdCopy - Edit - Upravit + Edit + Upravit - C&opy - Kopírovat + C&opy + Kopírovat - Copy operation - Operace kopírování + Copy operation + Operace kopírování - - + + StdCmdCut - Edit - Upravit + Edit + Upravit - &Cut - Vyjmout + &Cut + Vyjmout - Cut out - Vystřihnout + Cut out + Vystřihnout - - + + StdCmdDelete - Edit - Upravit + Edit + Upravit - &Delete - &Odstranit + &Delete + &Odstranit - Deletes the selected objects - Odstraní vybrané objekty + Deletes the selected objects + Odstraní vybrané objekty - - + + StdCmdDemoMode - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - View turntable... - Zobrazit otáčení... + View turntable... + Zobrazit otáčení... - View turntable - Zobrazit otáčení + View turntable + Zobrazit otáčení - - + + StdCmdDlgCustomize - Tools - Nástroje + Tools + Nástroje - Cu&stomize... - Přizpůsobit... + Cu&stomize... + Přizpůsobit... - Customize toolbars and command bars - Přizpůsobit panely nástrojů a příkazů + Customize toolbars and command bars + Přizpůsobit panely nástrojů a příkazů - - + + StdCmdDlgMacroExecute - Macros ... - Makra... + Macros ... + Makra... - Opens a dialog to let you execute a recorded macro - Otevře dialog pro spuštění zaznamenaných maker + Opens a dialog to let you execute a recorded macro + Otevře dialog pro spuštění zaznamenaných maker - Macro - Makro + Macro + Makro - - + + StdCmdDlgMacroExecuteDirect - Macro - Makro + Macro + Makro - Execute macro - Spustit makro + Execute macro + Spustit makro - Execute the macro in the editor - Spustit makro v editoru + Execute the macro in the editor + Spustit makro v editoru - - + + StdCmdDlgMacroRecord - &Macro recording ... - Záznam makra... + &Macro recording ... + Záznam makra... - Opens a dialog to record a macro - Otevře se dialogové okno nahrávání maker + Opens a dialog to record a macro + Otevře se dialogové okno nahrávání maker - Macro - Makro + Macro + Makro - - + + StdCmdDlgParameter - Tools - Nástroje + Tools + Nástroje - E&dit parameters ... - Upravit parametry... + E&dit parameters ... + Upravit parametry... - Opens a Dialog to edit the parameters - Otevře dialogové okno pro úpravu parametrů + Opens a Dialog to edit the parameters + Otevře dialogové okno pro úpravu parametrů - - + + StdCmdDlgPreferences - Tools - Nástroje + Tools + Nástroje - &Preferences ... - Nastavení ... + &Preferences ... + Nastavení ... - Opens a Dialog to edit the preferences - Otevře dialogové okno pro upravení předvoleb + Opens a Dialog to edit the preferences + Otevře dialogové okno pro upravení předvoleb - - + + StdCmdDockViewMenu - View - Pohled + View + Pohled - Vie&ws - Pohledy + Vie&ws + Pohledy - Toggles this window - Přepíná toto okno + Toggles this window + Přepíná toto okno - - + + StdCmdDrawStyle - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Draw style - Styl kreslení + Draw style + Styl kreslení - - + + StdCmdDuplicateSelection - Edit - Upravit + Edit + Upravit - Duplicate selection - Duplikovat výběr + Duplicate selection + Duplikovat výběr - Put duplicates of the selected objects to the active document - Vložit vybrané duplikáty objektů do aktivního dokumentu + Put duplicates of the selected objects to the active document + Vložit vybrané duplikáty objektů do aktivního dokumentu - - + + StdCmdEdit - Edit - Upravit + Edit + Upravit - Toggle &Edit mode - Přepnout režim úprav + Toggle &Edit mode + Přepnout režim úprav - Toggles the selected object's edit mode - Přepíná režim úprav vybraného objektu + Toggles the selected object's edit mode + Přepíná režim úprav vybraného objektu - Enters or leaves the selected object's edit mode - Přepíná z a do režimu úprav vybraného objektu + Enters or leaves the selected object's edit mode + Přepíná z a do režimu úprav vybraného objektu - - + + StdCmdExport - File - Soubor + File + Soubor - &Export... - Export... + &Export... + Export... - Export an object in the active document - Export objektu v aktivním dokumentu + Export an object in the active document + Export objektu v aktivním dokumentu - No selection - Žádný výběr + No selection + Žádný výběr - Please select first the objects you want to export. - Nejprve vyberte objekty, které chcete exportovat. + Please select first the objects you want to export. + Nejprve vyberte objekty, které chcete exportovat. - - + + StdCmdExportGraphviz - Tools - Nástroje + Tools + Nástroje - Dependency graph... - Graf závislosti... + Dependency graph... + Graf závislosti... - Show the dependency graph of the objects in the active document - Zobrazit graf závislosti objektů v aktivním dokumentu + Show the dependency graph of the objects in the active document + Zobrazit graf závislosti objektů v aktivním dokumentu - - + + StdCmdFeatRecompute - File - Soubor + File + Soubor - &Recompute - Přepočítat + &Recompute + Přepočítat - Recompute feature or document - Přepočítat funkce nebo dokument + Recompute feature or document + Přepočítat funkce nebo dokument - - + + StdCmdFreeCADFAQ - Help - Pomoc + Help + Nápověda - FreeCAD FAQ - + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - Pomoc + Help + Nápověda - FreeCAD Forum - + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + FreeCAD forum, kde můžete najít nápovědu od ostatních uživatelů - The FreeCAD Forum - + The FreeCAD Forum + The FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Pomoc + Help + Nápověda - Python scripting documentation - + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - Pomoc + Help + Nápověda - Users documentation - + Users documentation + Users documentation - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - Pomoc + Help + Nápověda - FreeCAD Website - FreeCAD stránky + FreeCAD Website + FreeCAD stránky - The FreeCAD website - Webové stránky FreeCAD + The FreeCAD website + Webové stránky FreeCAD - - + + StdCmdFreezeViews - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Freeze display - Zmrazit zobrazení + Freeze display + Zmrazit zobrazení - Freezes the current view position - Zmrazí aktuální pozici zobrazení + Freezes the current view position + Zmrazí aktuální pozici zobrazení - - + + StdCmdHideObjects - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Hide all objects - Skrýt všechny objekty + Hide all objects + Skrýt všechny objekty - Hide all objects in the document - Skrýt všechny objekty v dokumentu + Hide all objects in the document + Skrýt všechny objekty v dokumentu - - + + StdCmdHideSelection - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Hide selection - Skrýt vybrané + Hide selection + Skrýt vybrané - Hide all selected objects - Skrýt všechny vybrané objekty + Hide all selected objects + Skrýt všechny vybrané objekty - - + + StdCmdImport - File - Soubor + File + Soubor - &Import... - Importovat... + &Import... + Importovat... - Import a file in the active document - Import soubor v aktivním dokumentu + Import a file in the active document + Import soubor v aktivním dokumentu - Supported formats - Podporované formáty + Supported formats + Podporované formáty - All files (*.*) - Všechny soubory (*.*) + All files (*.*) + Všechny soubory (*.*) - - + + StdCmdMacroStartDebug - Macro - Makro + Macro + Makro - Debug macro - Ladit makro + Debug macro + Ladit makro - Start debugging of macro - Spustit ladění makra + Start debugging of macro + Spustit ladění makra - - + + StdCmdMacroStepInto - Macro - Makro + Macro + Makro - Step into - + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Makro + Macro + Makro - Step over - Přeskočit + Step over + Přeskočit - - + + StdCmdMacroStopDebug - Macro - Makro + Macro + Makro - Stop debugging - Zastavit ladění + Stop debugging + Zastavit ladění - Stop debugging of macro - Zastavit ladění makra + Stop debugging of macro + Zastavit ladění makra - - + + StdCmdMacroStopRecord - Macro - Makro + Macro + Makro - S&top macro recording - Zastavit nahrávání makra + S&top macro recording + Zastavit nahrávání makra - Stop the macro recording session - Zastavit nahrávání makra + Stop the macro recording session + Zastavit nahrávání makra - - + + StdCmdMeasureDistance - View - Pohled + View + Pohled - Measure distance - Změřit vzdálenost + Measure distance + Změřit vzdálenost - - + + StdCmdMeasurementSimple - Tools - Nástroje + Tools + Nástroje - Measures distance between two selected objects - Vzdálenost me dvěma vybranými objekty + Measures distance between two selected objects + Vzdálenost me dvěma vybranými objekty - Measure distance - Změřit vzdálenost + Measure distance + Změřit vzdálenost - - + + StdCmdMergeProjects - File - Soubor + File + Soubor - Merge project... - Sloučit projekt... + Merge project... + Sloučit projekt... - Merge project - Sloučit projekt + Merge project + Sloučit projekt - %1 document (*.fcstd) - dokument %1 (*.fcstd) + %1 document (*.fcstd) + dokument %1 (*.fcstd) - Cannot merge project with itself. - Nelze sloučit projekt se sebou samým. + Cannot merge project with itself. + Nelze sloučit projekt se sebou samým. - - + + StdCmdNew - File - Soubor + File + Soubor - &New - Nový + &New + Nový - Create a new empty document - Vytvořit nový prázdný dokument + Create a new empty document + Vytvořit nový prázdný dokument - Unnamed - + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - Pomoc + Help + Nápověda - Show help to the application - Zobrazí nápovědu k aplikaci + Show help to the application + Zobrazí nápovědu k aplikaci - - + + StdCmdOnlineHelpWebsite - Help - Pomoc + Help + Nápověda - Help Website - Web pomoc + Help Website + Nápověda na stránkách Web - The website where the help is maintained - Webové stránky, kde je nápověda udržována + The website where the help is maintained + Webové stránky, kde je nápověda udržována - - + + StdCmdOpen - File - Soubor + File + Soubor - &Open... - Otevřít... + &Open... + Otevřít... - Open a document or import files - Otevřít dokument nebo importovat soubory + Open a document or import files + Otevřít dokument nebo importovat soubory - Supported formats - Podporované formáty + Supported formats + Podporované formáty - All files (*.*) - Všechny soubory (*.*) + All files (*.*) + Všechny soubory (*.*) - - + + StdCmdPaste - Edit - Upravit + Edit + Upravit - &Paste - &Vložit + &Paste + &Vložit - Paste operation - Operace vložení + Paste operation + Operace vložení - - + + StdCmdPlacement - Edit - Upravit + Edit + Upravit - Placement... - Umístění... + Placement... + Umístění... - Place the selected objects - Umístit vybrané objekty + Place the selected objects + Umístit vybrané objekty - - + + StdCmdPrint - File - Soubor + File + Soubor - &Print... - Tisk... + &Print... + Tisk... - Print the document - Tisk dokumentu + Print the document + Tisk dokumentu - - + + StdCmdPrintPdf - File - Soubor + File + Soubor - &Export PDF... - Export do PDF... + &Export PDF... + Export do PDF... - Export the document as PDF - Exportovat dokument jako PDF + Export the document as PDF + Exportovat dokument jako PDF - - + + StdCmdPrintPreview - File - Soubor + File + Soubor - &Print preview... - &Náhled tisku... + &Print preview... + &Náhled tisku... - Print the document - Tisk dokumentu + Print the document + Tisk dokumentu - Print preview - Náhled tisku + Print preview + Náhled tisku - - + + StdCmdProjectInfo - File - Soubor + File + Soubor - Project i&nformation... - Informace o projektu... + Project i&nformation... + Informace o projektu... - Show details of the currently active project - Zobrazit podrobnosti o aktivním projektu + Show details of the currently active project + Zobrazit podrobnosti o aktivním projektu - - + + StdCmdProjectUtil - Tools - Nástroje + Tools + Nástroje - Project utility... - Nástroje projektu... + Project utility... + Nástroje projektu... - Utility to extract or create project files - Nástroje na rozbalení a nebo vytvoření souborů projetu + Utility to extract or create project files + Nástroje na rozbalení a nebo vytvoření souborů projetu - - + + StdCmdPythonWebsite - Help - Pomoc + Help + Nápověda - Python Website - Python Web + Python Website + Python Web - The official Python website - Oficiální stránky Pythonu + The official Python website + Oficiální stránky Pythonu - - + + StdCmdQuit - File - Soubor + File + Soubor - E&xit - Konec + E&xit + Konec - Quits the application - Ukončí aplikaci + Quits the application + Ukončí aplikaci - - + + StdCmdRandomColor - File - Soubor + File + Soubor - Random color - Náhodná barva + Random color + Náhodná barva - - + + StdCmdRecentFiles - File - Soubor + File + Soubor - Recent files - Nedávné soubory + Recent files + Nedávné soubory - Recent file list - Seznam naposledy otevřených souborů + Recent file list + Seznam naposledy otevřených souborů - - + + StdCmdRedo - Edit - Upravit + Edit + Upravit - &Redo - Znovu + &Redo + Znovu - Redoes a previously undone action - Znovu provést předchozí vrácenou akci + Redoes a previously undone action + Znovu provést předchozí vrácenou akci - - + + StdCmdRefresh - Edit - Upravit + Edit + Upravit - &Refresh - Aktualizovat + &Refresh + Aktualizovat - Recomputes the current active document - Přepočítat aktivní dokument + Recomputes the current active document + Přepočítat aktivní dokument - - + + StdCmdSave - File - Soubor + File + Soubor - &Save - Uložit + &Save + Uložit - Save the active document - Uloží aktivní dokument + Save the active document + Uloží aktivní dokument - - + + StdCmdSaveAs - File - Soubor + File + Soubor - Save &As... - Uložit jako... + Save &As... + Uložit jako... - Save the active document under a new file name - Uložit aktivní dokument pod novým názvem + Save the active document under a new file name + Uložit aktivní dokument pod novým názvem - - + + StdCmdSceneInspector - Tools - Nástroje + Tools + Nástroje - Scene inspector... - Prohlížeč scén... + Scene inspector... + Prohlížeč scén... - Scene inspector - Prohlížeč scén + Scene inspector + Prohlížeč scén - - + + StdCmdSelectAll - Edit - Upravit + Edit + Upravit - Select &All - Vybrat vše + Select &All + Vybrat vše - Select all - Vybrat vše + Select all + Vybrat vše - - + + StdCmdSetAppearance - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Appearance... - Vzhled... + Appearance... + Vzhled... - Sets the display properties of the selected object - Nastaví vlastnosti zobrazení vybraného objektu + Sets the display properties of the selected object + Nastaví vlastnosti zobrazení vybraného objektu - - + + StdCmdShowObjects - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Show all objects - Zobrazit všechny objekty + Show all objects + Zobrazit všechny objekty - Show all objects in the document - Zobrazit všechny objekty v dokumentu + Show all objects in the document + Zobrazit všechny objekty v dokumentu - - + + StdCmdShowSelection - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Show selection - Zobrazit výběr + Show selection + Zobrazit výběr - Show all selected objects - Zobrazit všechny vybrané objekty + Show all selected objects + Zobrazit všechny vybrané objekty - - + + StdCmdStatusBar - View - Pohled + View + Pohled - Status bar - Stavový řádek + Status bar + Stavový řádek - Toggles the status bar - Přepíná stavový řádek + Toggles the status bar + Přepíná stavový řádek - - + + StdCmdTextureMapping - Tools - Nástroje + Tools + Nástroje - Texture mapping... - Mapování textury... + Texture mapping... + Mapování textury... - Texture mapping - Mapování textury + Texture mapping + Mapování textury - - + + StdCmdTileWindows - Window - Okno + Window + Okno - &Tile - &Dlaždice + &Tile + &Dlaždice - Tile the windows - Uspořádání oken + Tile the windows + Uspořádání oken - - + + StdCmdToggleBreakpoint - Macro - Makro + Macro + Makro - Toggle breakpoint - Přepnout bod přerušení + Toggle breakpoint + Přepnout bod přerušení - - + + StdCmdToggleClipPlane - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Clipping plane - Střižná rovina + Clipping plane + Střižná rovina - Toggles clipping plane for active view - Přepíná střižnou rovinu pro aktivní pohled + Toggles clipping plane for active view + Přepíná střižnou rovinu pro aktivní pohled - - + + StdCmdToggleNavigation - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Toggle navigation/Edit mode - Přepnout režim navigace/úprava + Toggle navigation/Edit mode + Přepnout režim navigace/úprava - Toggle between navigation and edit mode - Přepnutí mezi režimem úprav a navigací + Toggle between navigation and edit mode + Přepnutí mezi režimem úprav a navigací - - + + StdCmdToggleObjects - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Toggle all objects - Přepíná všechny objekty + Toggle all objects + Přepíná všechny objekty - Toggles visibility of all objects in the active document - Přepíná viditelnost všech objektů v aktivním dokumentu + Toggles visibility of all objects in the active document + Přepíná viditelnost všech objektů v aktivním dokumentu - - + + StdCmdToggleSelectability - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Toggle selectability - Přepnout možnost výběru + Toggle selectability + Přepnout možnost výběru - Toggles the property of the objects to get selected in the 3D-View - Přepíná vlastnost objektů, k výběru ve 3D-zobrazení + Toggles the property of the objects to get selected in the 3D-View + Přepíná vlastnost objektů, k výběru ve 3D-zobrazení - - + + StdCmdToggleVisibility - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Toggle visibility - Přepnout viditelnost + Toggle visibility + Přepnout viditelnost - Toggles visibility - Přepíná viditelnost + Toggles visibility + Přepíná viditelnost - - + + StdCmdToolBarMenu - View - Pohled + View + Pohled - Tool&bars - Panel nástrojů + Tool&bars + Panel nástrojů - Toggles this window - Přepíná toto okno + Toggles this window + Přepíná toto okno - - + + StdCmdTransform - Edit - Upravit + Edit + Upravit - Transform... - Transformace... + Transform... + Transformace... - Transform the geometry of selected objects - Transformace geometrie vybraných objektů + Transform the geometry of selected objects + Transformace geometrie vybraných objektů - - + + StdCmdTransformManip - Edit - Upravit + Edit + Upravit - Transform - Transform + Transform + Transform - Transform the selected object in the 3d view - Transformovat na vybraný objekt v 3d zobrazení + Transform the selected object in the 3d view + Transformovat na vybraný objekt v 3d zobrazení - - + + StdCmdTreeSelection - View - Pohled + View + Pohled - Go to selection - Přejít na výběr + Go to selection + Přejít na výběr - Scroll to first selected item - Posun na první vybranou položku + Scroll to first selected item + Posun na první vybranou položku - - + + StdCmdUndo - Edit - Upravit + Edit + Upravit - &Undo - &Zpět + &Undo + &Zpět - Undo exactly one action - Vrátit zpět jednu akci + Undo exactly one action + Vrátit zpět jednu akci - - + + StdCmdUnitsCalculator - Tools - Nástroje + Tools + Nástroje - &Units calculator... - + &Units calculator... + &Units calculator... - Start the units calculator - + Start the units calculator + Start the units calculator - - + + StdCmdUserInterface - View - Pohled + View + Pohled - Dock views - Ukotvit pohledy + Dock views + Ukotvit pohledy - Dock all top-level views - Ukotvit všechny pohledy nejvyšší úrovně + Dock all top-level views + Ukotvit všechny pohledy nejvyšší úrovně - - + + StdCmdViewAxo - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Axometric - Axonometrický + Axometric + Axonometrický - Set to axometric view - Nastavit na axonometrický pohled + Set to axometric view + Nastavit na axonometrický pohled - - + + StdCmdViewBottom - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Bottom - Dole + Bottom + Dole - Set to bottom view - Nastavit na spodní pohled + Set to bottom view + Nastavit na spodní pohled - - + + StdCmdViewCreate - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Create new view - Vytvořit nový pohled + Create new view + Vytvořit nový pohled - Creates a new view window for the active document - Vytvoří nové okno zobrazení pro aktivní dokument. + Creates a new view window for the active document + Vytvoří nové okno zobrazení pro aktivní dokument. - - + + StdCmdViewExample1 - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Inventor example #1 - Příklad konstrukce #1 + Inventor example #1 + Příklad konstrukce #1 - Shows a 3D texture with manipulator - Zobrazí 3D textury a manipulátor + Shows a 3D texture with manipulator + Zobrazí 3D textury a manipulátor - - + + StdCmdViewExample2 - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Inventor example #2 - Příklad návrhu #2 + Inventor example #2 + Příklad návrhu #2 - Shows spheres and drag-lights - Ukazuje koule a světla + Shows spheres and drag-lights + Ukazuje koule a světla - - + + StdCmdViewExample3 - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Inventor example #3 - Příklad návrhu #3 + Inventor example #3 + Příklad návrhu #3 - Shows a animated texture - Zobrazí animované textury + Shows a animated texture + Zobrazí animované textury - - + + StdCmdViewFitAll - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Fit all - Zaměřit zobrazení na vše + Fit all + Zaměřit zobrazení na vše - Fits the whole content on the screen - Zaměří zobrazení na obsah obrazovky + Fits the whole content on the screen + Zaměří zobrazení na obsah obrazovky - - + + StdCmdViewFitSelection - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Fit selection - Zaměřit zobrazení na výběr + Fit selection + Zaměřit zobrazení na výběr - Fits the selected content on the screen - Zaměřit zobrazení na vybraný dokument + Fits the selected content on the screen + Zaměřit zobrazení na vybraný dokument - - + + StdCmdViewFront - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Front - Přední + Front + Přední - Set to front view - Nastavit na čelní pohled + Set to front view + Nastavit na čelní pohled - - + + StdCmdViewIvIssueCamPos - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Issue camera position - Výchozí postavení kamery + Issue camera position + Výchozí postavení kamery - Issue the camera position to the console and to a macro, to easily recall this position - Výchozí nastavení pozice kamery v konzole a v makru pro jednoduší vyvolání této pozice + Issue the camera position to the console and to a macro, to easily recall this position + Výchozí nastavení pozice kamery v konzole a v makru pro jednoduší vyvolání této pozice - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Stereo Interleaved Columns - Stereo prokládané sloupci + Stereo Interleaved Columns + Stereo prokládané sloupci - Switch stereo viewing to Interleaved Columns - Přepnout stereo pohled na prokládané sloupce + Switch stereo viewing to Interleaved Columns + Přepnout stereo pohled na prokládané sloupce - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Stereo Interleaved Rows - Stereo prokládané řádky + Stereo Interleaved Rows + Stereo prokládané řádky - Switch stereo viewing to Interleaved Rows - Přepnout stereo pohled na prokládané řádky + Switch stereo viewing to Interleaved Rows + Přepnout stereo pohled na prokládané řádky - - + + StdCmdViewIvStereoOff - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Stereo Off - Stereo vypnuto + Stereo Off + Stereo vypnuto - Switch stereo viewing off - Vypnout stereo pohled + Switch stereo viewing off + Vypnout stereo pohled - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Stereo quad buffer - Quad stereo vyrovnávání + Stereo quad buffer + Quad stereo vyrovnávání - Switch stereo viewing to quad buffer - Přepnout stereo pohled na quad vyrovnávání + Switch stereo viewing to quad buffer + Přepnout stereo pohled na quad vyrovnávání - - + + StdCmdViewIvStereoRedGreen - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Stereo red/green - Stereo červená/zelená + Stereo red/green + Stereo červená/zelená - Switch stereo viewing to red/green - Přepnout stereo zobrazení červená/zelená + Switch stereo viewing to red/green + Přepnout stereo zobrazení červená/zelená - - + + StdCmdViewLeft - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Left - Vlevo + Left + Vlevo - Set to left view - Nastavit na levý pohled + Set to left view + Nastavit na levý pohled - - + + StdCmdViewRear - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Rear - Zadní + Rear + Zadní - Set to rear view - Nastavte na zadní pohled + Set to rear view + Nastavte na zadní pohled - - + + StdCmdViewRight - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Right - Vpravo + Right + Vpravo - Set to right view - Nastavit na pravý pohled + Set to right view + Nastavit na pravý pohled - - + + StdCmdViewRotateLeft - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Rotate Left - Otočit doleva + Rotate Left + Otočit doleva - Rotate the view by 90° counter-clockwise - Otočí zobrazení o 90 ° proti směru hodinových ručiček + Rotate the view by 90° counter-clockwise + Otočí zobrazení o 90 ° proti směru hodinových ručiček - - + + StdCmdViewRotateRight - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Rotate Right - Otočit doprava + Rotate Right + Otočit doprava - Rotate the view by 90° clockwise - Otočí zobrazení o 90 ° ve směru hodinových ručiček + Rotate the view by 90° clockwise + Otočí zobrazení o 90 ° ve směru hodinových ručiček - - + + StdCmdViewTop - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Top - Horní + Top + Horní - Set to top view - Nastavit na horní pohled + Set to top view + Nastavit na horní pohled - - + + StdCmdWhatsThis - Help - Pomoc + Help + Nápověda - &What's This? - Co to je? + &What's This? + Co to je? - What's This - Co to je + What's This + Co to je - - + + StdCmdWindows - Window - Okno + Window + Okno - &Windows... - Okna... + &Windows... + Okna... - Windows list - Seznam oken + Windows list + Seznam oken - - + + StdCmdWindowsMenu - Window - Okno + Window + Okno - Activates this window - Aktivuje toto okno + Activates this window + Aktivuje toto okno - - + + StdCmdWorkbench - View - Pohled + View + Pohled - Workbench - Workbench + Workbench + Workbench - Switch between workbenches - Přepnout mezi workbench + Switch between workbenches + Přepnout mezi workbench - - + + StdOrthographicCamera - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Orthographic view - Pravoúhlé zobrazení + Orthographic view + Pravoúhlé zobrazení - Switches to orthographic view mode - Přepne do režimu pravoúhlého zobrazení + Switches to orthographic view mode + Přepne do režimu pravoúhlého zobrazení - - + + StdPerspectiveCamera - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Perspective view - Perspektivní zobrazení + Perspective view + Perspektivní zobrazení - Switches to perspective view mode - Přepne do režimu perspektiva + Switches to perspective view mode + Přepne do režimu perspektiva - - + + StdViewBoxZoom - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Box zoom - Zoom oknem + Box zoom + Zoom oknem - - + + StdViewDockUndockFullscreen - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Document window - Okno dokumentu + Document window + Okno dokumentu - Display the active view either in fullscreen, in undocked or docked mode - Zobrazuje aktivní pohled v plné obrazovce v neukotveném nebo ukotveném módu + Display the active view either in fullscreen, in undocked or docked mode + Zobrazuje aktivní pohled v plné obrazovce v neukotveném nebo ukotveném módu - - + + StdViewScreenShot - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Save picture... - Uložit obrázek... + Save picture... + Uložit obrázek... - Creates a screenshot of the active view - Vytvoří snímek aktivního zobrazení + Creates a screenshot of the active view + Vytvoří snímek aktivního zobrazení - - + + StdViewZoomIn - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Zoom In - Přiblížit + Zoom In + Přiblížit - - + + StdViewZoomOut - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Zoom Out - Oddálit + Zoom Out + Oddálit - - + + Std_Delete - Object dependencies - + Object dependencies + Object dependencies - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + This object is referenced by other objects and thus these objects might get broken. +Are you sure to continue? - - + + Std_DrawStyle - As is - Jako je + As is + Jako je - Normal mode - Normální režim + Normal mode + Normální režim - Wireframe - Drátěný + Wireframe + Drátěný - Wireframe mode - Drátěný režim + Wireframe mode + Drátěný režim - Flat lines - + Flat lines + Flat lines - Flat lines mode - + Flat lines mode + Flat lines mode - Shaded - + Shaded + Shaded - Shaded mode - + Shaded mode + Shaded mode - Points - + Points + Body - Points mode - + Points mode + Points mode - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + The selected objects have a dependency to unselected objects. +Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz nebyl nalezen + Graphviz not found + Graphviz nebyl nalezen - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz nebyl nalezen v systému. Chcete zadat jeho cestu instalace, pokud je již nainstalován? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz nebyl nalezen v systému. Chcete zadat jeho cestu instalace, pokud je již nainstalován? - Graphviz installation path - Instalační cesta Graphvizu + Graphviz installation path + Instalační cesta Graphvizu - Dependency graph - Graf závislostí + Dependency graph + Graf závislostí - Graphviz failed - Graphviz selhal + Graphviz failed + Graphviz selhal - Graphviz failed to create an image file - Graphvizu se nepodařilo vytvořit soubor s obrázkem + Graphviz failed to create an image file + Graphvizu se nepodařilo vytvořit soubor s obrázkem - - + + Workbench - &File - Soubor + &File + Soubor - &Edit - Upravit + &Edit + Upravit - Standard views - Standardní zobrazení + Standard views + Standardní zobrazení - &Stereo - Stereo + &Stereo + Stereo - &Zoom - Přiblížení + &Zoom + Přiblížení - Visibility - Vditelnost + Visibility + Vditelnost - &View - & Pohled + &View + & Pohled - &Tools - & Nástroje + &Tools + & Nástroje - &Macro - &Makro + &Macro + &Makro - &Windows - & Okna + &Windows + & Okna - &On-line help - & On-line Nápověda + &On-line help + & On-line Nápověda - &Help - Pomoc + &Help + Nápověda - File - Soubor + File + Soubor - Macro - Makro + Macro + Makro - View - Pohled + View + Pohled - Special Ops - Speciální operace + Special Ops + Speciální operace - - + + testClass - test - test + test + test - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" 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zKi^;7xt1|3CczXIG1O=p5}lZo=&5cIXB--rY)nNpV@!%OCYa)5!op3)=p^4~PMQ1U7Q5=2`&lWdt6DeL c5b9W;)D*PVku`;S)(y3UCAkjXLUPIf2k1${8UO$Q diff --git a/src/Gui/Language/FreeCAD_es-ES.ts b/src/Gui/Language/FreeCAD_es-ES.ts index 861a0541d..4e7da424b 100644 --- a/src/Gui/Language/FreeCAD_es-ES.ts +++ b/src/Gui/Language/FreeCAD_es-ES.ts @@ -1,6486 +1,6268 @@ - - + + Angle - Form - Formulario + Form + Formulario - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Ajuste angular + Angle Snap + Ajuste angular - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - + Measure + Medir - Clear measurement - + Clear measurement + Borrar medición - - + + CmdViewMeasureToggleAll - Measure - + Measure + Medir - Toggle measurement - + Toggle measurement + Activar medición - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Movimiento del SpaceBall + Spaceball Motion + Movimiento del SpaceBall - Global Sensitivity: - Sensibilidad global: + Global Sensitivity: + Sensibilidad global: - Dominant Mode - Modo dominante + Dominant Mode + Modo dominante - Flip Y/Z - Voltear Y/Z + Flip Y/Z + Voltear Y/Z - Enable Translations - Permitir traslaciones + Enable Translations + Permitir traslaciones - Enable Rotations - Permitir rotaciones + Enable Rotations + Permitir rotaciones - Calibrate - Calibrar + Calibrate + Calibrar - Default - Por defecto + Default + Por defecto - Enable - Habilitar + Enable + Habilitar - Reverse - Invertir + Reverse + Invertir - - + + DlgUnitCalculator - Units calculator - + Units calculator + Calculadora de unidades - as: - + as: + as: - => - + => + => - Help - Ayuda + Help + Ayuda - Copy - Copiar + Copy + Copiar - Close - Cerrar + Close + Cerrar - - + + DownloadItem - Form - Formulario + Form + Formulario - Ico - + Ico + Ico - Filename - + Filename + Nombre del archivo - - + + Gui::AccelLineEdit - none - ninguno + none + ninguno - - + + Gui::ActionSelector - Available: - Disponible: + Available: + Disponible: - Selected: - Seleccionado: + Selected: + Seleccionado: - Add - Añadir + Add + Añadir - Remove - Quitar + Remove + Quitar - Move up - Mover hacia arriba + Move up + Mover hacia arriba - Move down - Mover hacia abajo + Move down + Mover hacia abajo - - + + Gui::AlignmentView - Movable object - Objeto móvil + Movable object + Objeto móvil - Fixed object - Objeto fijo + Fixed object + Objeto fijo - - + + Gui::BlenderNavigationStyle - Press left mouse button - Cliquee el botón izquierdo del mouse + Press left mouse button + Cliquee el botón izquierdo del mouse - Press SHIFT and middle mouse button - Pulse SHIFT y el botón central del mouse + Press SHIFT and middle mouse button + Pulse SHIFT y el botón central del mouse - Press middle mouse button - Cliquee el botón central del mouse + Press middle mouse button + Cliquee el botón central del mouse - Scroll middle mouse button - Despláce botón central del mouse + Scroll middle mouse button + Despláce botón central del mouse - - + + Gui::CADNavigationStyle - Press left mouse button - Cliquee el botón izquierdo del mouse + Press left mouse button + Cliquee el botón izquierdo del mouse - Press middle mouse button - Cliquee el botón central del mouse + Press middle mouse button + Cliquee el botón central del mouse - Press left and middle mouse button - Cliquee el botón central e izquierdo del mouse + Press middle and left or right mouse button + Pulse el botón central y derecho o izquierdo del ratón - Scroll middle mouse button - Despláce botón central del mouse - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + Desliza la rueda del ratón o mantenla pulsada mientras haces click derecho o izquierdo, moviendo el ratón hacia arriba o abajo - - + + Gui::Command - Standard - Estándar + Standard + Estándar - - + + Gui::ContainerDialog - &OK - &Aceptar + &OK + &Aceptar - &Cancel - &Cancelar + &Cancel + &Cancelar - - + + Gui::ControlSingleton - Task panel - Panel de tareas + Task panel + Panel de tareas - - + + Gui::Dialog::AboutApplication - About - Acerca de + About + Acerca de - Revision number - Número de revisión + Revision number + Número de revisión - Version - Versión + Version + Versión - OK - Aceptar + OK + Aceptar - - (Vacio) + + (Vacio) - Release date - Fecha de la versión + Release date + Fecha de la versión - Platform - Plataforma + License... + Licencia... - License... - Licencia... + Copy to clipboard + Copiar al portapapeles - Copy to clipboard - Copiar al portapapeles + Operating system + Sistema operativo - Operating system - Sistema operativo + Word size + Word size - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - Botón %1 + Button %1 + Botón %1 - Out Of Range - Fuera de rango + Out Of Range + Fuera de rango - - + + Gui::Dialog::Clipping - Clipping - + Clipping + Clipping - Clipping X - + Clipping X + Clipping X - Flip - + Flip + Voltear - Offset - + Offset + Equidistancia - Clipping Y - + Clipping Y + Clipping Y - Clipping Z - + Clipping Z + Clipping Z - Clipping custom direction - + Clipping custom direction + Clipping custom direction - View - Vista + View + Vista - Adjust to view direction - + Adjust to view direction + Adjust to view direction - Direction - + Direction + Dirección - - + + Gui::Dialog::CommandModel - Commands - Comandos + Commands + Comandos - - + + Gui::Dialog::DemoMode - View Turntable - Ver Torno + View Turntable + Ver Torno - Speed - Velocidad + Speed + Velocidad - Maximum - Valor máximo + Maximum + Valor máximo - Minimum - Valor mínimo + Minimum + Valor mínimo - Fullscreen - Pantalla completa + Fullscreen + Pantalla completa - Enable timer - Activar el temporizador + Enable timer + Activar el temporizador - s - s + s + s - Angle - Ángulo + Angle + Ángulo - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Reproducir + Play + Reproducir - Stop - Parar + Stop + Parar - Close - Cerrar + Close + Cerrar - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Seleccionar ventana + Choose Window + Seleccionar ventana - &Activate - &Activar + &Activate + &Activar - Alt+A - Alt+A + + (Vacio) - - &Cancel - &Cancelar - - - - (Vacio) - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Ventanas + Windows + Ventanas - - + + Gui::Dialog::DlgAuthorization - Authorization - Autorización + Authorization + Autorización - &OK - &Aceptar + Password: + Contraseña: - &Cancel - &Cancelar + + (Vacio) - Password: - Contraseña: + Username: + Nombre de usuario: - User name: - Nombre de usuario: + Site: + Site: - - (Vacio) + %1 at %2 + %1 at %2 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Seleccionar icono + Choose Icon + Seleccionar icono - OK - Aceptar + Add icons... + Añadir iconos... - - Cancel - Cancelar - - - Add icons... - Añadir iconos... - - - + + Gui::Dialog::DlgCustomActions - Macros - Macros + Macros + Macros - Setup Custom Macros - Macros de sistema personalizadas + Setup Custom Macros + Macros de sistema personalizadas - Macro: - Macro: + Macro: + Macro: - ... - ... + ... + ... - Pixmap - Pixmap + Pixmap + Pixmap - Accelerator: - Acelerador: + Accelerator: + Acelerador: - What's this: - Qué es esto: + What's this: + Qué es esto: - Status text: - Texto de estado: + Status text: + Texto de estado: - Tool tip: - sugerencia: + Tool tip: + Sugerencia de herramienta: - Menu text: - Texto de menú: + Menu text: + Texto de menú: - Add - Añadir + Add + Añadir - Remove - Quitar + Remove + Quitar - Replace - Reemplazar + Replace + Reemplazar - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Iconos + Icons + Iconos - Macros - Macros + Macros + Macros - No macro - Ninguna macro + No macro + Ninguna macro - No macros found. - Ninguna macro encontrada. + No macros found. + Ninguna macro encontrada. - Macro not found - Macro no encontrada + Macro not found + Macro no encontrada - Sorry, couldn't find macro file '%1'. - Lo siento, no se ha podido encontrar el archivo de macro '%1'. + Sorry, couldn't find macro file '%1'. + Lo siento, no se ha podido encontrar el archivo de macro '%1'. - Empty macro - Macro vacía + Empty macro + Macro vacía - Please specify the macro first. - Por favor especifique la macro primero. + Please specify the macro first. + Por favor especifique la macro primero. - Empty text - Texto vacío + Empty text + Texto vacío - Please specify the menu text first. - Por favor, especifique el texto del menú primero. + Please specify the menu text first. + Por favor, especifique el texto del menú primero. - No item selected - Ningún elemento seleccionado + No item selected + Ningún elemento seleccionado - Please select a macro item first. - Por favor seleccione un elemento de macro primero. + Please select a macro item first. + Por favor seleccione un elemento de macro primero. - - + + Gui::Dialog::DlgCustomCommands - Commands - Comandos + Commands + Comandos - - (Vacio) + + (Vacio) - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Categoría + Category + Categoría - Icon - Icono + Icon + Icono - Command - Comando + Command + Comando - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Teclado + Keyboard + Teclado - Description: - Descripción: + Description: + Descripción: - &Category: - &Categoría: + &Category: + &Categoría: - C&ommands: - C&omandos: + C&ommands: + C&omandos: - Current shortcut: - Atajo de teclado actual: + Current shortcut: + Atajo de teclado actual: - Press &new shortcut: - Presionar &nuevo atajo de teclado: + Press &new shortcut: + Presionar &nuevo atajo de teclado: - Currently assigned to: - Actualmente asignado a: + Currently assigned to: + Actualmente asignado a: - &Assign - &Asignar + &Assign + &Asignar - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - &Restaurar + &Reset + &Restaurar - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Re&staurar todo + Re&set All + Re&staurar todo - Alt+S - Alt+S + Alt+S + Alt+S - - (Vacio) + + (Vacio) - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Icono + Icon + Icono - Command - Comando + Command + Comando - none - ninguno + none + ninguno - Multiple defined shortcut - Múltiples atajos de teclado definidos + Multiple defined shortcut + Múltiples atajos de teclado definidos - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - El atajo de teclado '%1' está definido más de una vez. Esto puede ocasionar un comportamiento inesperado. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + El atajo de teclado '%1' está definido más de una vez. Esto puede ocasionar un comportamiento inesperado. - Already defined shortcut - Atajo de teclado ya definido + Already defined shortcut + Atajo de teclado ya definido - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - El atajo de teclado '%1' ya está asignado a '%2'. + El atajo de teclado '%1' ya está asignado a '%2'. Por favor defina otro atajo de teclado. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Barras de herramientas + Toolbox bars + Barras de herramientas - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Barras de herramientas + Toolbars + Barras de herramientas - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> Los cambios se activarán la próxima vez que cargue el entorno apropiado</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> Los cambios se activarán la próxima vez que cargue el entorno apropiado</p></body></html> - Move right - Mover a la derecha + Move right + Mover a la derecha - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Mueva el elemento seleccionado un nivel hacia abajo.</b><p>Esto también cambiará el nivel del elemento padre.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Mueva el elemento seleccionado un nivel hacia abajo.</b><p>Esto también cambiará el nivel del elemento padre.</p> - Move left - Mover a la izquierda + Move left + Mover a la izquierda - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Mueva el elemento seleccionado un nivel hacia arriba.</b><p>Esto también cambiará el nivel del elemento padre.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Mueva el elemento seleccionado un nivel hacia arriba.</b><p>Esto también cambiará el nivel del elemento padre.</p> - Move down - Mover hacia abajo + Move down + Mover hacia abajo - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mueva el elemento seleccionado hacia abajo.</b><p>El elemento se moverá dentro del nivel de jerarquía.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mueva el elemento seleccionado hacia abajo.</b><p>El elemento se moverá dentro del nivel de jerarquía.</p> - Move up - Mover hacia arriba + Move up + Mover hacia arriba - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mueva el elemento seleccionado hacia arriba.</b><p>El elemento se moverá dentro del nivel de jerarquía.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mueva el elemento seleccionado hacia arriba.</b><p>El elemento se moverá dentro del nivel de jerarquía.</p> - New... - Nuevo... + New... + Nuevo... - Rename... - Renombrar... + Rename... + Renombrar... - Delete - Borrar + Delete + Borrar - Icon - Icono + Icon + Icono - Command - Comando + Command + Comando - <Separator> - <Separator> + <Separator> + <Separator> - New toolbar - Nueva barra de herramientas + New toolbar + Nueva barra de herramientas - Toolbar name: - Nombre de la barra de herramientas: + Toolbar name: + Nombre de la barra de herramientas: - Duplicated name - Nombre duplicado + Duplicated name + Nombre duplicado - The toolbar name '%1' is already used - El nombre de la barra de herramientas '%1' ya se está utilizando + The toolbar name '%1' is already used + El nombre de la barra de herramientas '%1' ya se está utilizando - Rename toolbar - Renombrar barra de herramientas + Rename toolbar + Renombrar barra de herramientas - - (Vacio) + + (Vacio) - - + + Gui::Dialog::DlgCustomizeImp - Customize - Personalizar + Customize + Personalizar - &Help - Ay&uda + &Help + Ay&uda - &Close - &Cerrar + &Close + &Cerrar - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Movimiento del SpaceBall + Spaceball Motion + Movimiento del SpaceBall - No Spaceball Present - Spaceball no presente + No Spaceball Present + Spaceball no presente - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Spaceball no presente + No Spaceball Present + Spaceball no presente - Buttons - Botones + Buttons + Botones - Clear - Limpiar + Clear + Limpiar - Print Reference - Referencia de impresión + Print Reference + Referencia de impresión - Spaceball Buttons - Botones del SpaceBall + Spaceball Buttons + Botones del SpaceBall - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Propiedades de visualización + Display properties + Propiedades de visualización - Display - Visualización + Display + Visualización - Transparency: - Transparencia: + Transparency: + Transparencia: - Line width: - Ancho de línea: + Line width: + Ancho de línea: - Point size: - Tamaño de punto: + Point size: + Tamaño de punto: - Material - Material + Material + Material - ... - ... + ... + ... - Close - Cerrar + Viewing mode + Modo de visualización - Viewing mode - Modo de visualización + Plot mode: + Modo de impresión: - Plot mode: - Modo de impresión: + + (Vacio) - - (Vacio) + Line transparency: + Transparencia de la línea: - Line transparency: - Transparencia de la línea: + Line color: + Color de la línea: - Line color: - Color de la línea: + Shape color: + Color del cuerpo: - Shape color: - Color del cuerpo: + Color plot: + Color del plot: - Color plot: - Color del plot: + Document window: + Ventana de documento: - - Document window: - Ventana de documento: - - - + + Gui::Dialog::DlgEditorSettings - Editor - Editor + Editor + Editor - Options - Opciones + Options + Opciones - Enable line numbers - Permite números de línea + Enable line numbers + Permite números de línea - Enable folding - Permite el plegado + Enable folding + Permite el plegado - Indentation - Sangrado + Indentation + Sangrado - Insert spaces - Insertar espacios + Insert spaces + Insertar espacios - Tab size: - Tamaño de la tabulación: + Tab size: + Tamaño de la tabulación: - Indent size: - Tamaño de sangrado: + Indent size: + Tamaño de sangrado: - Keep tabs - Mantener la tabulación + Keep tabs + Mantener la tabulación - Display Items - Visualizar elementos + Display Items + Visualizar elementos - Family: - Familia: + Family: + Familia: - Size: - Tamaño: + Size: + Tamaño: - Preview: - Vista previa: + Preview: + Vista previa: - - (Vacio) + + (Vacio) - - + + Gui::Dialog::DlgGeneral - General - General + General + General - Start up - Iniciar + Start up + Iniciar - Enable splash screen at start up - Activar página de bienvenida en el inicio + Enable splash screen at start up + Activar página de bienvenida en el inicio - Switch to tab of report window: - Cambiar a la pestaña de ventana de informe: + Switch to tab of report window: + Cambiar a la pestaña de ventana de informe: - Auto load module after start up: - Carga automática del módulo después de iniciar: + Auto load module after start up: + Carga automática del módulo después de iniciar: - Language - Idioma + Language + Idioma - Change language: - Cambiar idioma: + Change language: + Cambiar idioma: - Main window - Ventana principal + Main window + Ventana principal - Size of recent file list - Tamaño de la lista de archivos recientes + Size of recent file list + Tamaño de la lista de archivos recientes - Window style: - Estilo de ventana: + Window style: + Estilo de ventana: - Size of toolbar icons: - Tamaño de los iconos de la barra de herramientas: + Size of toolbar icons: + Tamaño de los iconos de la barra de herramientas: - Enable tiled background - + Enable tiled background + Enable tiled background - Style sheet: - + Style sheet: + Style sheet: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Predeterminado (%1 x %1) + Default (%1 x %1) + Predeterminado (%1 x %1) - Small (%1 x %1) - Pequeño (%1 x %1) + Small (%1 x %1) + Pequeño (%1 x %1) - Large (%1 x %1) - Grande (%1 x %1) + Large (%1 x %1) + Grande (%1 x %1) - Extra large (%1 x %1) - Extra lgrande (%1 x %1) + Extra large (%1 x %1) + Extra lgrande (%1 x %1) - No style sheet - + No style sheet + No style sheet - - + + Gui::Dialog::DlgInputDialog - Input - introducir + Input + introducir - OK - Aceptar + + (Vacio) - - Cancel - Cancelar - - - - (Vacio) - - - + + Gui::Dialog::DlgInspector - Scene Inspector - Inspector de escena + Scene Inspector + Inspector de escena - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Ejecutar macro + Execute macro + Ejecutar macro - Macro name: - Nombre de la macro: + Macro name: + Nombre de la macro: - Macro destination: - Destino de la macro: + Macro destination: + Destino de la macro: - Execute - Ejecutar + Execute + Ejecutar - Close - Cerrar + Close + Cerrar - Create - Crear + Create + Crear - Delete - Borrar + Delete + Borrar - Edit - Editar + Edit + Editar - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Macros + Macros + Macros - Macro file - Archivo de macro + Macro file + Archivo de macro - Enter a file name, please: - Introduzca un nombre de archivo, por favor: + Enter a file name, please: + Introduzca un nombre de archivo, por favor: - Existing file - Archivo existente + Existing file + Archivo existente - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. Este archivo ya existe. - Delete macro - Borrar macro + Delete macro + Borrar macro - Do you really want to delete the macro '%1'? - ¿Realmente quiere borrar la macro '%1'? + Do you really want to delete the macro '%1'? + ¿Realmente quiere borrar la macro '%1'? - Cannot create file - No se puede crear el archivo + Cannot create file + No se puede crear el archivo - Creation of file '%1' failed. - Falló la creación del archivo '%1'. + Creation of file '%1' failed. + Falló la creación del archivo '%1'. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Grabando macro + Macro recording + Grabando macro - Macro name: - Nombre de la macro: + Macro name: + Nombre de la macro: - Stop - Parar + Stop + Parar - Cancel - Cancelar + Cancel + Cancelar - Macro path: - Ruta de la macro: + Macro path: + Ruta de la macro: - ... - ... + ... + ... - Record - Grabar + Record + Grabar - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Grabador de macros + Macro recorder + Grabador de macros - Specify first a place to save. - Especificar primero donde guardar. + Specify first a place to save. + Especificar primero donde guardar. - Existing macro - Macro existente + Existing macro + Macro existente - The macro '%1' already exists. Do you want to overwrite? - La macro '%1' ya existe. ¿Desea sobreescribirla? + The macro '%1' already exists. Do you want to overwrite? + La macro '%1' ya existe. ¿Desea sobreescribirla? - The macro directory doesn't exist. Please, choose another one. - No existe el directorio de macro. Por favor, seleccione otro. + The macro directory doesn't exist. Please, choose another one. + No existe el directorio de macro. Por favor, seleccione otro. - Choose macro directory - Elija el directorio de macro + Choose macro directory + Elija el directorio de macro - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Propiedades de material + Material properties + Propiedades de material - &Close - &Cerrar + Material + Material - Alt+C - Alt+C + Diffuse color: + Color difuso: - Material - Material + Specular color: + Color especular: - Diffuse color: - Color difuso: + Shininess: + Luminosidad: - Specular color: - Color especular: + % + % - Shininess: - Luminosidad: + Ambient color: + Color ambiente: - % - % + + (Vacio) - Ambient color: - Color ambiente: + Emissive color: + Color emisivo: - - - (Vacio) - - - Emissive color: - Color emisivo: - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Ayuda online + On-line help + Ayuda online - Help viewer - Visor de ayuda + Help viewer + Visor de ayuda - Location of start page - Ubicación de la página de inicio + Location of start page + Ubicación de la página de inicio - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - Archivos HTML (*.html *.htm) + HTML files (*.html *.htm) + Archivos HTML (*.html *.htm) - Access denied - Acceso denegado + Access denied + Acceso denegado - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Acceso denegado a '%1' + Acceso denegado a '%1' Especifique otro directorio, por favor. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Editor de parámetros + Parameter Editor + Editor de parámetros - Save to disk - Guardar en disco + Save to disk + Guardar en disco - Alt+C - Alt+C + Alt+C + Alt+C - &Close - &Cerrar + &Close + &Cerrar - - + + Gui::Dialog::DlgParameterImp - Group - Grupo + Group + Grupo - Name - Nombre + Name + Nombre - Type - Tipo + Type + Tipo - Value - Valor + Value + Valor - User parameter - Parámetro del usuario + User parameter + Parámetro del usuario - Invalid input - Entrada incorrecta + Invalid input + Entrada incorrecta - Invalid key name '%1' - Nombre clave inválido '%1' + Invalid key name '%1' + Nombre clave inválido '%1' - System parameter - Parámetro del sistema + System parameter + Parámetro del sistema - - + + Gui::Dialog::DlgPreferences - Preferences - Preferencias + Preferences + Preferencias - &Help - Ay&uda + + (Vacio) - - Alt+H - Alt+H - - - &OK - &Aceptar - - - &Apply - &Aplicar - - - Alt+A - Alt+A - - - &Cancel - &Cancelar - - - - (Vacio) - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Parámetro incorrecto + Wrong parameter + Parámetro incorrecto - - + + Gui::Dialog::DlgProjectInformation - Project information - Información del proyecto + Project information + Información del proyecto - Information - Información + Information + Información - &Name: - &Nombre: + &Name: + &Nombre: - Commen&t: - Comen&tario: + Commen&t: + Comen&tario: - Path: - Ruta: + Path: + Ruta: - &Last modified by: - &Última modificación por: + &Last modified by: + &Última modificación por: - Created &by: - Creado &por: + Created &by: + Creado &por: - Com&pany: - Em&presa: + Com&pany: + Em&presa: - Last &modification date: - Fecha de la última &modificación: + Last &modification date: + Fecha de la última &modificación: - Creation &date: - Fecha &de creación: + Creation &date: + Fecha &de creación: - &OK - &Aceptar + + (Vacio) - &Cancel - &Cancelar + UUID: + UUID: - - (Vacio) + License information: + Información de la licencia: - UUID: - + License URL + URL de la licencia - License information: - + Open in browser + Abrir en navegador - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - Utilidad del proyecto + Project utility + Utilidad del proyecto - Extract project - Extraer proyecto + Extract project + Extraer proyecto - Source - Fuente + Source + Fuente - Project file (*.fcstd) - Archivo de proyecto (*. fcstd) + Project file (*.fcstd) + Archivo de proyecto (*. fcstd) - Destination - Destino + Destination + Destino - Extract - Extraer + Extract + Extraer - Create project - Crear proyecto + Create project + Crear proyecto - Document.xml - Documento.xml + Document.xml + Documento.xml - Create - Crear + Create + Crear - Load project file after creation - Cargar el archivo del proyecto después de la creación + Load project file after creation + Cargar el archivo del proyecto después de la creación - Empty source - Fuente vacía + Empty source + Fuente vacía - No source is defined. - No hay fuentes definidas. + No source is defined. + No hay fuentes definidas. - Empty destination - Destino vacío + Empty destination + Destino vacío - No destination is defined. - Ningún destino definido. + No destination is defined. + Ningún destino definido. - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Enlace - Show all object types - + Show all object types + Mostrar todos los tipos de objeto - No selection - Ninguna selección + No selection + Ninguna selección - Please select an object of the list - + Please select an object of the list + Por favor, selecciona un objeto de la lista - - + + Gui::Dialog::DlgReportView - Output window - Ventana de salida + Output window + Ventana de salida - Output - Salida + Output + Salida - Record log messages - Grabar lista de mensajes + Record log messages + Grabar lista de mensajes - Record warnings - Guardar advertencias + Record warnings + Guardar advertencias - Record error messages - Guardar mensajes de error + Record error messages + Guardar mensajes de error - Colors - Colores + Colors + Colores - Normal messages: - Mensajes normales: + Normal messages: + Mensajes normales: - Log messages: - Lista de mensajes: + Log messages: + Lista de mensajes: - Warnings: - Advertencias: + Warnings: + Advertencias: - Errors: - Errores: + Errors: + Errores: - - (Vacio) + + (Vacio) - Redirect internal Python errors to report view - Redirigir los errores internos de Python a un informe visual + Redirect internal Python errors to report view + Redirigir los errores internos de Python a un informe visual - Redirect internal Python output to report view - Redirigir la salida de Python interna a la vista de informe + Redirect internal Python output to report view + Redirigir la salida de Python interna a la vista de informe - - + + Gui::Dialog::DlgRunExternal - Running external program - Ejecutando programa externo + Running external program + Ejecutando programa externo - TextLabel - EtiquetaTexto + TextLabel + EtiquetaTexto - Advanced >> - Avanzado>> + Advanced >> + Avanzado>> - ... - ... + ... + ... - Accept changes - Aceptar cambios + Accept changes + Aceptar cambios - Discard changes - Descartar cambios + Discard changes + Descartar cambios - Abort program - Abortar programa + Abort program + Abortar programa - Help - Ayuda + Help + Ayuda - Select a file - Seleccionar un archivo + Select a file + Seleccionar un archivo - - + + Gui::Dialog::DlgSettings3DView - 3D View - Vista 3D + 3D View + Vista 3D - 3D View settings - Configuración de vista 3D + 3D View settings + Configuración de vista 3D - Show coordinate system in the corner - Mostrar sistema de coordenadas en la esquina + Show coordinate system in the corner + Mostrar sistema de coordenadas en la esquina - Show counter of frames per second - Mostrar contador de cuadros por segundo + Show counter of frames per second + Mostrar contador de cuadros por segundo - Enable animation - Activar animación + Enable animation + Activar animación - Enable anti-aliasing (slower) - Activar anti-aliasing (más lento) + Eye to eye distance for stereo modes: + Distancia del punto de mira para los modos estéreo: - Eye to eye distance for stereo modes: - Distancia del punto de mira para los modos estéreo: + Camera type + Tipo de cámara - Camera type - Tipo de cámara + Orthographic rendering + Renderizado ortográfico - Orthographic rendering - Renderizado ortográfico + Perspective rendering + Renderizado en perspectiva - Perspective rendering - Renderizado en perspectiva + + (Vacio) - - (Vacio) + 3D Navigation + Navegación 3D - 3D Navigation - Navegación 3D + Mouse... + Mouse... - Mouse... - Mouse... + Intensity of backlight + Intensidad de luz de fondo - Intensity of backlight - Intensidad de luz de fondo + Enable backlight color + Habilitar color de luz de fondo - Enable backlight color - Habilitar color de luz de fondo + Orbit style + Estilo órbita - Orbit style - Estilo órbita + Turntable + Mesa giratoria - Turntable - Mesa giratoria + Trackball + Trackball - Trackball - Trackball + Invert zoom + Invertir zoom - Invert zoom - Invertir zoom + Zoom at cursor + Zoom en cursor - Zoom at cursor - Zoom en cursor + Zoom step + Paso de zoom - Zoom step - Paso de zoom + Anti-Aliasing + Anti-aliasing - Anti-Aliasing - + None + Ninguno - None - + Line Smoothing + Suavizado de líneas - Line Smoothing - + MSAA 2x + MSAA 2 x - MSAA 2x - + MSAA 4x + MSAA 4 x - MSAA 4x - + MSAA 8x + MSAA 8 x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 navegación + %1 navigation + %1 navegación - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Color del modelo + Color model + Color del modelo - &Gradient: - &Gradiente: + &Gradient: + &Gradiente: - red-yellow-green-cyan-blue - rojo-amarillo-verde-cian-azul + red-yellow-green-cyan-blue + rojo-amarillo-verde-cian-azul - blue-cyan-green-yellow-red - azul-cian-verde-amarillo-rojo + blue-cyan-green-yellow-red + azul-cian-verde-amarillo-rojo - white-black - blanco-negro + white-black + blanco-negro - black-white - negro-blanco + black-white + negro-blanco - Visibility - Visibilidad + Visibility + Visibilidad - Out g&rayed - No &seleccionable + Out g&rayed + No &seleccionable - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Sin &visibilidad + Out &invisible + Sin &visibilidad - Alt+I - Alt+I + Alt+I + Alt+I - Style - Estilo + Style + Estilo - &Zero - &Cero + &Zero + &Cero - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Flujo + &Flow + &Flujo - Alt+F - Alt+F + Alt+F + Alt+F - &OK - &Aceptar + Parameter range + Rango de parámetros - &Cancel - &Cancelar + Mi&nimum: + Mín&imo: - Parameter range - Rango de parámetros + Ma&ximum: + Má&ximo: - Mi&nimum: - Mín&imo: + &Labels: + &Etiquetas: - Ma&ximum: - Má&ximo: + &Decimals: + &Decimales: - &Labels: - &Etiquetas: + + (Vacio) - &Decimals: - &Decimales: + Color-gradient settings + Ajustes de degradado de color - - - (Vacio) - - - Color-gradient settings - Ajustes de degradado de color - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Parámetro incorrecto + Wrong parameter + Parámetro incorrecto - The maximum value must be higher than the minimum value. - El valor máximo debe ser mayor que el valor mínimo. + The maximum value must be higher than the minimum value. + El valor máximo debe ser mayor que el valor mínimo. - - + + Gui::Dialog::DlgSettingsDocument - Document - Documento + Document + Documento - General - General + General + General - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Nivel de compresión de guardado del documento + Nivel de compresión de guardado del documento (0 = ninguno, 9 = el más alto, 3 = por defecto) - Create new document at start up - Crear un documento nuevo al iniciar + Create new document at start up + Crear un documento nuevo al iniciar - Storage - Almacenamiento + Storage + Almacenamiento - Saving transactions (Auto-save) - Guardando operaciones (Guardado automático) + Saving transactions (Auto-save) + Guardando operaciones (Guardado automático) - Discard saved transaction after saving document - Descartar operaciones guardadas depués de guardar el documento + Discard saved transaction after saving document + Descartar operaciones guardadas depués de guardar el documento - Save thumbnail into project file when saving document - Guardar la imagen en miniatura dentro del archivo de proyecto cuando se guarda un documento + Save thumbnail into project file when saving document + Guardar la imagen en miniatura dentro del archivo de proyecto cuando se guarda un documento - Create up to backup files when resaving document - Crear archivos de copia de seguridad cuando se vuelva a guardar el documento + Create up to backup files when resaving document + Crear archivos de copia de seguridad cuando se vuelva a guardar el documento - Document objects - Objetos del documento + Document objects + Objetos del documento - Allow duplicate object labels in one document - Permitir etiquetas de objetos duplicadas en un documento + Allow duplicate object labels in one document + Permitir etiquetas de objetos duplicadas en un documento - Maximum Undo/Redo steps - Máximos pasos de deshacer/rehacer + Maximum Undo/Redo steps + Máximos pasos de deshacer/rehacer - Using Undo/Redo on documents - Usando Deshacer/Rehacer en los documentos + Using Undo/Redo on documents + Usando Deshacer/Rehacer en los documentos - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Texto + Text + Texto - Bookmark - Marcador + Bookmark + Marcador - Breakpoint - Punto de parada + Breakpoint + Punto de parada - Keyword - Palabra clave + Keyword + Palabra clave - Comment - Comentar + Comment + Comentar - Block comment - Comentar bloque + Block comment + Comentar bloque - Number - Número + Number + Número - String - Cadena de texto + String + Cadena de texto - Character - Caracter + Character + Caracter - Class name - Nombre de clase + Class name + Nombre de clase - Define name - Definir nombre + Define name + Definir nombre - Operator - Operador + Operator + Operador - Python output - Salida de Python + Python output + Salida de Python - Python error - Error de Python + Python error + Error de Python - Items - Elementos + Items + Elementos - Current line highlight - Resaltado de línea actual + Current line highlight + Resaltado de línea actual - - + + Gui::Dialog::DlgSettingsImage - Image settings - Configuración de imagen + Image settings + Configuración de imagen - Image properties - Propiedades de imagen + Image properties + Propiedades de imagen - Back&ground: - C&olor de fondo: + Back&ground: + C&olor de fondo: - Current - Actual + Current + Actual - White - Blanco + White + Blanco - Black - Negro + Black + Negro - Transparent - Transparente + Transparent + Transparente - Image dimensions - Dimensiones de imagen + Image dimensions + Dimensiones de imagen - Pixel - Pixel + Pixel + Pixel - &Width: - &Ancho: + &Width: + &Ancho: - Current screen - Pantalla actual + Current screen + Pantalla actual - Icon 32 x 32 - Icono 32 x 32 + Icon 32 x 32 + Icono 32 x 32 - Icon 64 x 64 - Icono 64 x 64 + Icon 64 x 64 + Icono 64 x 64 - Icon 128 x 128 - Icono 128 x 128 + Icon 128 x 128 + Icono 128 x 128 - CGA 320 x 200 - CGA 320 x 200 + CGA 320 x 200 + CGA 320 x 200 - QVGA 320 x 240 - QVGA 320 x 240 + QVGA 320 x 240 + QVGA 320 x 240 - VGA 640 x 480 - VGA 640 x 480 + VGA 640 x 480 + VGA 640 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - PAL 768 x 578 - PAL 768 x 578 + PAL 768 x 578 + PAL 768 x 578 - SVGA 800 x 600 - SVGA 800 x 600 + SVGA 800 x 600 + SVGA 800 x 600 - XGA 1024 x 768 - XGA 1024 x 768 + XGA 1024 x 768 + XGA 1024 x 768 - HD720 1280 x 720 - HD720 1280 x 720 + HD720 1280 x 720 + HD720 1280 x 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Tamaños estándar: + Standard sizes: + Tamaños estándar: - &Height: - &Altura: + &Height: + &Altura: - Aspect ratio: - Relación de aspecto: + Aspect ratio: + Relación de aspecto: - &Screen - &Pantalla + &Screen + &Pantalla - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Comentario de imagen + Image comment + Comentario de imagen - Insert MIBA - Introducir MIBA + Insert MIBA + Introducir MIBA - Insert comment - Introducir comentario + Insert comment + Introducir comentario - - + + Gui::Dialog::DlgSettingsMacro - Macro - Macro + Macro + Macro - Macro recording settings - Configuración de la grabación de macros + Macro recording settings + Configuración de la grabación de macros - Logging Commands - Comandos de inicio de sesión + Logging Commands + Comandos de inicio de sesión - Show script commands in python console - Mostrar comandos de archivos de guión en la consola de Python + Show script commands in python console + Mostrar comandos de archivos de guión en la consola de Python - Log all commands issued by menus to file: - Registrar todos los comandos publicados por menús en el archivo: + Log all commands issued by menus to file: + Registrar todos los comandos publicados por menús en el archivo: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Comandos de interfaz de usuario + Gui commands + Comandos de interfaz de usuario - Recording GUI commands - Grabando comandos de interfaz de usuario + Recording GUI commands + Grabando comandos de interfaz de usuario - Record as comment - Grabar como comentario + Record as comment + Grabar como comentario - Macro path - Ruta de la macro + Macro path + Ruta de la macro - General macro settings - Configuración general de macros + General macro settings + Configuración general de macros - Run macros in local environment - Ejecutar macro en entorno local + Run macros in local environment + Ejecutar macro en entorno local - - + + Gui::Dialog::DlgSettingsUnits - Units - Unidades + Units + Unidades - Units settings - Configuración de unidades + Units settings + Configuración de unidades - Standard (mm/kg/s/degree) - Estándar (mm/kg/s/grados) + Standard (mm/kg/s/degree) + Estándar (mm/kg/s/grados) - MKS (m/kg/s/degree) - MKS (m/kg/s/grado) + MKS (m/kg/s/degree) + MKS (m/kg/s/grado) - Magnitude - Magnitud + Magnitude + Magnitud - Unit - Unidad + Unit + Unidad - User system: - Sistema del usuario: + User system: + Sistema del usuario: - Imperial (in/lb) - Imperial (pulg/lb) + US customary (in/lb) + US propias (in/lb) - US customary (in/lb) - + Number of decimals: + Número de decimales: - Number of decimals: - + Imperial decimal (in/lb) + Decimales Imperiales (in / lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Colores + Colors + Colores - Selection - Selección + Selection + Selección - Enable selection highlighting - Activar resaltado de selección + Enable selection highlighting + Activar resaltado de selección - Enable preselection highlighting - Activar resaltado de preselección + Enable preselection highlighting + Activar resaltado de preselección - Background color - Color de fondo + Background color + Color de fondo - Middle color - Color medio + Middle color + Color medio - Color gradient - Gradiente de color + Color gradient + Gradiente de color - Simple color - Color simple + Simple color + Color simple - - Default colors - Colores predeterminados - - - Edited edge color - Color de borde editado - - - Edited vertex color - Color de vértice editado - - - Construction geometry - Geometría de construcción - - - Fully constrained geometry - Geometría completamente restringida - - - The color of vertices being edited - El color de los vérticos está siendo editado - - - The color of edges being edited - El color de los bordes que se están editando - - - The color of construction geometry in edit mode - El color de la geometría de construcción en modo de edición - - - The color of fully constrained geometry in edit mode - El color de la geometría completamente restringida en modo de edición - - - Cursor text color - Color de cursor para texto - - - Default shape color - Color de forma predeterminada - - - The default color for new shapes - Color predeterminado para nuevas formas - - - Default line width and color - Color y ancho de línea por defecto - - - The default line color for new shapes - El color de línea por defecto para nuevas formas - - - The default line thickness for new shapes - Espesor de línea predeterminado para formas nuevas - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Consejo del día + Tip of the day + Consejo del día - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Sabías que...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Sabías que...</font></font></b> - &Show tips at start up - &Mostrar consejos al inicio + &Show tips at start up + &Mostrar consejos al inicio - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Siguiente consejo + &Next Tip + &Siguiente consejo - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &Cerrar + &Close + &Cerrar - Alt+C - Alt+C + Alt+C + Alt+C - - (Vacio) + + (Vacio) - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Descarga fallida: %1 + Descarga fallida: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Si quieres aprender más sobre FreeCAD deberías ir a %1 o presionar el elemento de ayuda en el menú de ayuda. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Si quieres aprender más sobre FreeCAD deberías ir a %1 o presionar el elemento de ayuda en el menú de ayuda. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - Ubicación + Placement + Ubicación - - + + Gui::Dialog::DownloadDialog - Download - Descargar + Download + Descargar - Cancel - Cancelar + Cancel + Cancelar - Close - Cerrar + Close + Cerrar - There already exists a file called %1 in the current directory. Overwrite? - Ya existe un archivo llamado %1 en el directorio actual. ¿Sobrescribir? + There already exists a file called %1 in the current directory. Overwrite? + Ya existe un archivo llamado %1 en el directorio actual. ¿Sobrescribir? - Unable to save the file %1: %2. - No se puede guardar el archivo % 1: % 2. + Unable to save the file %1: %2. + No se puede guardar el archivo % 1: % 2. - Downloading %1. - Descargando %1. + Downloading %1. + Descargando %1. - Download canceled. - Descarga cancelada. + Download canceled. + Descarga cancelada. - Download failed: %1. - La descarga ha fallado: %1. + Download failed: %1. + La descarga ha fallado: %1. - Downloaded %1 to current directory. - %1 Descargado al directorio actual. + Downloaded %1 to current directory. + %1 Descargado al directorio actual. - %1 at %2 - + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + Guardar archivo - Download canceled: %1 - + Download canceled: %1 + Descarga cancelada: %1 - Open containing folder - + Open containing folder + Abrir carpeta contenedora - Error opening save file: %1 - + Error opening save file: %1 + Error opening save file: %1 - Error saving: %1 - + Error saving: %1 + Error al guardar: %1 - Network Error: %1 - + Network Error: %1 + Error de red: %1 - seconds - + seconds + segundos - minutes - + minutes + minutos - - %4 %5 remaining - + - %4 %5 remaining + - %4 %5 restante - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %1 de %2 (%3/sec) %4 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %1 de %2 - Parado - bytes - + bytes + bytes - kB - + kB + kB - MB - + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + Descargas - Clean up - + Clean up + Limpiar - 0 Items - + 0 Items + 0 Items - Download Manager - + Download Manager + Gestor de descargas - 1 Download - + 1 Download + 1 descarga - %1 Downloads - + %1 Downloads + %1 Descargas - - + + Gui::Dialog::IconDialog - Add icon - Agregar icono + Add icon + Agregar icono - - + + Gui::Dialog::InputVector - Input vector - Introducir vector + Input vector + Introducir vector - Vector - Vector + Vector + Vector - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - OK - Aceptar - - - + + Gui::Dialog::LicenseDialog - Copyright - Derechos de autor + Copyright + Derechos de autor - - + + Gui::Dialog::MouseButtons - Mouse buttons - Botones del mouse + Mouse buttons + Botones del mouse - Configuration - Configuración + Configuration + Configuración - Selection: - Selección: + Selection: + Selección: - Panning - Encuadrar + Panning + Encuadrar - Rotation: - Rotación: + Rotation: + Rotación: - Zooming: - Zoom: + Zooming: + Zoom: - - + + Gui::Dialog::ParameterGroup - Expand - Expandir + Expand + Expandir - Add sub-group - Añadir subgrupo + Add sub-group + Añadir subgrupo - Remove group - Eliminar subgrupo + Remove group + Eliminar subgrupo - Rename group - Renombrar grupo + Rename group + Renombrar grupo - Export parameter - Exportar parámetro + Export parameter + Exportar parámetro - Import parameter - Importar parámetro + Import parameter + Importar parámetro - Collapse - Colapsar + Collapse + Colapsar - Do really want to remove this parameter group? - ¿Realmente desea eliminar este grupo de parámetros? + Do really want to remove this parameter group? + ¿Realmente desea eliminar este grupo de parámetros? - Existing sub-group - Subgrupo existente + Existing sub-group + Subgrupo existente - The sub-group '%1' already exists. - El subgrupo '%1' ya existe. + The sub-group '%1' already exists. + El subgrupo '%1' ya existe. - Export parameter to file - Exportar parámetro a archivo + Export parameter to file + Exportar parámetro a archivo - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Importar parámetro de archivo + Import parameter from file + Importar parámetro de archivo - Import Error - Error de importación + Import Error + Error de importación - Reading from '%1' failed. - La lectura de '%1' ha fallado. + Reading from '%1' failed. + La lectura de '%1' ha fallado. - - + + Gui::Dialog::ParameterValue - Change value - Cambiar valor + Change value + Cambiar valor - Remove key - Eliminar clave + Remove key + Eliminar clave - Rename key - Renombrar clave + Rename key + Renombrar clave - New - Nuevo + New + Nuevo - New string item - Nuevo elemento de cadena de texto + New string item + Nuevo elemento de cadena de texto - New float item - Nuevo elemento de coma flotante + New float item + Nuevo elemento de coma flotante - New integer item - Nuevo elemento entero + New integer item + Nuevo elemento entero - New unsigned item - Nuevo elemento sin signo + New unsigned item + Nuevo elemento sin signo - New Boolean item - nuevo elemento booleano + New Boolean item + nuevo elemento booleano - Existing item - Elemento existente + Existing item + Elemento existente - The item '%1' already exists. - El elemento '%1' ya existe. + The item '%1' already exists. + El elemento '%1' ya existe. - - + + Gui::Dialog::Placement - Placement - Ubicación + Placement + Ubicación - OK - Aceptar + OK + Aceptar - Translation: - Traslación: + Translation: + Traslación: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotación: + Rotation: + Rotación: - Angle: - Ángulo: + Angle: + Ángulo: - Axis: - Ejes: + Axis: + Ejes: - Center: - Centro: + Center: + Centro: - Pitch: - Tono: + Pitch: + Tono: - Roll: - Lanzar: + Roll: + Lanzar: - Yaw: - Del desvío: + Yaw: + Del desvío: - Rotation axis with angle - Eje de rotación con ángulo + Rotation axis with angle + Eje de rotación con ángulo - Euler angles - Ángulos de Euler + Euler angles + Ángulos de Euler - Apply placement changes immediately - Aplicar los cambios de posición de inmediato + Apply placement changes immediately + Aplicar los cambios de posición de inmediato - Apply incremental changes to object placement - Aplicar cambios incrementales a la posición de los objetos + Apply incremental changes to object placement + Aplicar cambios incrementales a la posición de los objetos - Apply - Aplicar + Apply + Aplicar - Reset - Reiniciar + Reset + Reiniciar - Close - Cerrar + Close + Cerrar - - + + Gui::Dialog::PrintModel - Button - Botón + Button + Botón - Command - Comando + Command + Comando - - + + Gui::Dialog::SceneInspector - Dialog - Diálogo + Dialog + Diálogo - Close - Cerrar + Close + Cerrar - Refresh - Actualizar pantalla + Refresh + Actualizar pantalla - - + + Gui::Dialog::SceneModel - Inventor Tree - Árbol de Inventor + Inventor Tree + Árbol de Inventor - Nodes - Nodos + Nodes + Nodos - Name - Nombre + Name + Nombre - - + + Gui::Dialog::TextureMapping - Texture - Textura + Texture + Textura - Texture mapping - Mapeo de textura + Texture mapping + Mapeo de textura - Global - Global + Global + Global - Environment - Entorno + Environment + Entorno - Image files (%1) - Archivos de imagen (%1) + Image files (%1) + Archivos de imagen (%1) - No image - No existe la imagen + No image + No existe la imagen - The specified file is not a valid image file. - El archivo especificado no es un archivo de imagen válido. + The specified file is not a valid image file. + El archivo especificado no es un archivo de imagen válido. - No 3d view - No exista vista 3d + No 3d view + No exista vista 3d - No active 3d view found. - No se encontró una vista activa en 3d. + No active 3d view found. + No se encontró una vista activa en 3d. - - + + Gui::Dialog::Transform - Cancel - Cancelar + Cancel + Cancelar - Transform - Transformar + Transform + Transformar - - + + Gui::DlgTreeWidget - Dialog - Diálogo + Dialog + Diálogo - Items - Elementos + Items + Elementos - OK - Aceptar + + (Vacio) - - Cancel - Cancelar - - - - (Vacio) - - - + + Gui::DockWnd::CombiView - CombiView - Vista combinada + CombiView + Vista combinada - Project - Proyecto + Project + Proyecto - Tasks - Tareas + Tasks + Tareas - Model - + Model + Modelo - - + + Gui::DockWnd::HelpView - Previous - Previo + Previous + Previo - Next - Siguiente + Next + Siguiente - Home - Inicio + Home + Inicio - Open - Abrir + Open + Abrir - Open file - Abrir archivo + Open file + Abrir archivo - All HTML files (*.html *.htm) - Todos los archivos HTML (*.html *.htm) + All HTML files (*.html *.htm) + Todos los archivos HTML (*.html *.htm) - External browser - Visor de ayuda + External browser + Visor de ayuda - No external browser found. Specify in preferences, please - No se ha encontrado ningún navegador externo. Especifíquelo en preferencias, por favor + No external browser found. Specify in preferences, please + No se ha encontrado ningún navegador externo. Especifíquelo en preferencias, por favor - Starting of %1 failed - Iniciando %1 ha fallado + Starting of %1 failed + Iniciando %1 ha fallado - - + + Gui::DockWnd::PropertyDockView - Property View - Vista de propiedades + Property View + Vista de propiedades - - + + Gui::DockWnd::ReportOutput - Logging - Inicio de sesión + Logging + Inicio de sesión - Warning - Advertencia + Warning + Advertencia - Error - Error + Error + Error - Options - Opciones + Options + Opciones - Clear - Limpiar + Clear + Limpiar - Save As... - Guardar como... + Save As... + Guardar como... - Save Report Output - Guardar salida de informe + Save Report Output + Guardar salida de informe - Plain Text Files (*.txt *.log) - Archivos de texto (*.txt *.log) + Plain Text Files (*.txt *.log) + Archivos de texto (*.txt *.log) - Go to end - Ir al final + Go to end + Ir al final - Redirect Python output - Redirigir la salida de Python + Redirect Python output + Redirigir la salida de Python - Redirect Python errors - Redirigir errores de Python + Redirect Python errors + Redirigir errores de Python - - + + Gui::DockWnd::ReportView - Output - Salida + Output + Salida - Python console - Consola de Python + Python console + Consola de Python - - + + Gui::DockWnd::SelectionView - Property View - Vista de propiedades + Property View + Vista de propiedades - - + + Gui::DockWnd::TaskPanelView - Task View - Vista de Tareas + Task View + Vista de Tareas - - + + Gui::DockWnd::TextBrowser - Could not open file. - No es posible abrir el archivo. + Could not open file. + No es posible abrir el archivo. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Has intentado acceder a la dirección %1 que no está disponible actualmente. Por favor asegurate de que la URL existe y prueba recargando la página. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Has intentado acceder a la dirección %1 que no está disponible actualmente. Por favor asegurate de que la URL existe y prueba recargando la página. - Connecting to %1 - Conectando con %1 + Connecting to %1 + Conectando con %1 - Sending to %1 - Enviando a %1 + Sending to %1 + Enviando a %1 - Reading from %1 - Leyendo de %1 + Reading from %1 + Leyendo de %1 - Download failed: %1. - La descarga ha fallado: %1. + Download failed: %1. + La descarga ha fallado: %1. - Previous - Previo + Previous + Previo - Forward - Adelante + Forward + Adelante - Home - Inicio + Home + Inicio - Refresh - Actualizar pantalla + Refresh + Actualizar pantalla - Copy - Copiar + Copy + Copiar - Select all - Seleccionar todo + Select all + Seleccionar todo - No description for - Sin descripción para + No description for + Sin descripción para - - + + Gui::DocumentModel - Application - Aplicación + Application + Aplicación - Labels & Attributes - Etiquetas & Atributos + Labels & Attributes + Etiquetas & Atributos - - + + Gui::EditorView - Modified file - Archivo modificado + Modified file + Archivo modificado - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. Ha sido modificado fuera del editor de código fuente. Desea recargarlo? - Unsaved document - Documento sin guardar + Unsaved document + Documento sin guardar - The document has been modified. + The document has been modified. Do you want to save your changes? - El documento ha sido modificado. + El documento ha sido modificado. Desea guardar los cambios? - FreeCAD macro (*.FCMacro);;Python (*.py) - Macro de FreeCAD (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + Macro de FreeCAD (*.FCMacro);;Python (*.py) - Export PDF - Exportar PDF + Export PDF + Exportar PDF - PDF file (*.pdf) - Archivo PDF (*.pdf) + PDF file (*.pdf) + Archivo PDF (*.pdf) - untitled[*] - Sin título[*] + untitled[*] + Sin título[*] - - Editor - - Editor + - Editor + - Editor - %1 chars removed - %1 carácteres eliminados + %1 chars removed + %1 carácteres eliminados - %1 chars added - %1 carácteres añadidos + %1 chars added + %1 carácteres añadidos - Formatted - Formateado + Formatted + Formateado - - + + Gui::FileChooser - Select a file - Seleccionar un archivo + Select a file + Seleccionar un archivo - Select a directory - Seleccionar un directorio + Select a directory + Seleccionar un directorio - - + + Gui::FileDialog - Save as - Guardar como + Save as + Guardar como - Open - Abrir + Open + Abrir - - + + Gui::FileOptionsDialog - Extended - Extendida + Extended + Extendida - All files (*.*) - Todos los archivos (*.*) + All files (*.*) + Todos los archivos (*.*) - - + + Gui::Flag - Top left - Planta izquierda + Top left + Planta izquierda - Bottom left - Inferior izquierda + Bottom left + Inferior izquierda - Top right - OPlanta derecha + Top right + OPlanta derecha - Bottom right - Inferior derecha + Bottom right + Inferior derecha - Remove - Quitar + Remove + Quitar - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + Formato PNG (*.png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Formato de mapa de bits (*.bmp) - GIF format (*.gif) - + GIF format (*.gif) + Formato GIF (*.gif) - JPG format (*.jpg) - + JPG format (*.jpg) + Formato JPG (*.jpg) - SVG format (*.svg) - + SVG format (*.svg) + Formato SVG (*.svg) - PDF format (*.pdf) - + PDF format (*.pdf) + Formato PDF (*.pdf) - Export graph - + Export graph + Exportar gráfico - - + + Gui::InputField - Edit - Editar + Edit + Editar - Save value - + Save value + Guardar valor - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Presione la tecla CTRL y el botón izquierdo del mouse + Press CTRL and left mouse button + Presione la tecla CTRL y el botón izquierdo del mouse - Press middle mouse button - Cliquee el botón central del mouse + Press middle mouse button + Cliquee el botón central del mouse - Press left mouse button - Cliquee el botón izquierdo del mouse + Press left mouse button + Cliquee el botón izquierdo del mouse - Scroll middle mouse button - Despláce botón central del mouse + Scroll middle mouse button + Despláce botón central del mouse - - + + Gui::LocationDialog - Wrong direction - Dirección incorrecta + Wrong direction + Dirección incorrecta - Direction must not be the null vector - La dirección no puede ser el vector nulo + Direction must not be the null vector + La dirección no puede ser el vector nulo - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Definido por el usuario... + User defined... + Definido por el usuario... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Dirección: + Direction: + Dirección: - - + + Gui::MacroCommand - Macros - Macros + Macros + Macros - - + + Gui::MainWindow - Dimension - Cota + Dimension + Cota - Ready - Preparado + Ready + Preparado - Toggles this toolbar - Muestra u oculta la barra de herramientas + Toggles this toolbar + Muestra u oculta la barra de herramientas - Toggles this dockable window - Alterna esta ventana acoplable + Toggles this dockable window + Alterna esta ventana acoplable - Close All - Cerrar todo + Close All + Cerrar todo - Object dependencies - + Object dependencies + Dependencias del objeto - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + En los objetos seleccionados hay dependencia a objetos no seleccionados. +¿Quieres duplicarlos también? - - + + Gui::ManualAlignment - Manual alignment - Alineación manual + Manual alignment + Alineación manual - The alignment is already in progress. - La alineación ya está en curso. + The alignment is already in progress. + La alineación ya está en curso. - Alignment[*] - Alineación [*] + Alignment[*] + Alineación [*] - Please, select at least one point in the left and the right view - Por favor, seleccione al menos 1 punto en la vista izquierda y derecha + Please, select at least one point in the left and the right view + Por favor, seleccione al menos 1 punto en la vista izquierda y derecha - Please, select at least %1 points in the left and the right view - Por favor, seleccione al menos %1 de puntos en la vista izquierda y derecha + Please, select at least %1 points in the left and the right view + Por favor, seleccione al menos %1 de puntos en la vista izquierda y derecha - Please pick points in the left and right view - Por favor seleccione puntos en la vista izquierda y derecha + Please pick points in the left and right view + Por favor seleccione puntos en la vista izquierda y derecha - The alignment has finished - La alineación ha terminado + The alignment has finished + La alineación ha terminado - The alignment has been canceled - La alineación se ha cancelado + The alignment has been canceled + La alineación se ha cancelado - Too few points picked in the left view. At least %1 points are needed. - Muy pocos puntos recogidos en la vista izquierda. Por lo menos se necesitan %1 de puntos. + Too few points picked in the left view. At least %1 points are needed. + Muy pocos puntos recogidos en la vista izquierda. Por lo menos se necesitan %1 de puntos. - Too few points picked in the right view. At least %1 points are needed. - Muy pocos puntos recogidos en la vista derecha. Por lo menos se necesitan %1 de puntos. + Too few points picked in the right view. At least %1 points are needed. + Muy pocos puntos recogidos en la vista derecha. Por lo menos se necesitan %1 de puntos. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Número diferente de puntos en la vista izquierda y derecha. En la vista izquierda %1 puntos se han seleccionado, en la vista derecha %2 puntos se han seleccionado. + Número diferente de puntos en la vista izquierda y derecha. En la vista izquierda %1 puntos se han seleccionado, en la vista derecha %2 puntos se han seleccionado. - Try to align group of views - Trate de alinear el grupo de vistas + Try to align group of views + Trate de alinear el grupo de vistas - The alignment failed. + The alignment failed. How do you want to proceed? - Error en la alineación. ¿Desea continuar? + Error en la alineación. ¿Desea continuar? - Retry - Reintentar + Retry + Reintentar - Ignore - Ignorar + Ignore + Ignorar - Abort - Cancelar + Abort + Cancelar - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Número diferente de puntos en la vista izquierda y derecha. En la vista izquierda %1 puntos se han seleccionado, en la vista derecha %2 puntos se han seleccionado. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Número diferente de puntos en la vista izquierda y derecha. En la vista izquierda %1 puntos se han seleccionado, en la vista derecha %2 puntos se han seleccionado. - Point picked at (%1,%2,%3) - Punto seleccionado en (1%, 2%, 3%) + Point picked at (%1,%2,%3) + Punto seleccionado en (1%, 2%, 3%) - No point was picked - No fue elegido ningún punto + No point was picked + No fue elegido ningún punto - No point was found on model - + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - Descarga comenzada... + Descarga comenzada... - - + + Gui::ProgressBar - Remaining: %1 - Restante: %1 + Remaining: %1 + Restante: %1 - Aborting - Abortando + Aborting + Abortando - Do you really want to abort the operation? - Realmente quieres abortar la operación? + Do you really want to abort the operation? + Realmente quieres abortar la operación? - - + + Gui::ProgressDialog - Remaining: %1 - Restante: %1 + Remaining: %1 + Restante: %1 - Aborting - Abortando + Aborting + Abortando - Do you really want to abort the operation? - Realmente quieres abortar la operación? + Do you really want to abort the operation? + Realmente quieres abortar la operación? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + Editar... - - + + Gui::PropertyEditor::PropertyModel - Property - Propiedad + Property + Propiedad - Value - Valor + Value + Valor - - + + Gui::PropertyView - View - Vista + View + Vista - Data - Datos + Data + Datos - - + + Gui::PythonConsole - System exit - Salida del sistema + System exit + Salida del sistema - The application is still running. + The application is still running. Do you want to exit without saving your data? - La aplicación aún se está ejecutando. + La aplicación aún se está ejecutando. Desea salir sin guardar sus datos? - Python console - Consola de Python + Python console + Consola de Python - Unhandled PyCXX exception. - Excepción de PyCXX no gestionada. + Unhandled PyCXX exception. + Excepción de PyCXX no gestionada. - Unhandled FreeCAD exception. - Excepción de FreeCAD no gestionada. + Unhandled FreeCAD exception. + Excepción de FreeCAD no gestionada. - Unhandled unknown C++ exception. - Excepción desconocida de C++ no gestionada. + Unhandled unknown C++ exception. + Excepción desconocida de C++ no gestionada. - &Copy command - &Comando copiar + &Copy command + &Comando copiar - &Copy history - &Copiar historia + &Copy history + &Copiar historia - Save history as... - Guardar historioa como... + Save history as... + Guardar historioa como... - Insert file name... - Insertar nombre de archivo... + Insert file name... + Insertar nombre de archivo... - Save History - Guardar historia + Save History + Guardar historia - Macro Files (*.FCMacro *.py) - Archivos de macro (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Archivos de macro (*.FCMacro *.py) - Insert file name - Introducir nombre de archivo + Insert file name + Introducir nombre de archivo - All Files (*.*) - Todos los archivos (*.*) + All Files (*.*) + Todos los archivos (*.*) - Python Input Dialog - Diálogo de entrada de Python + Unhandled std C++ exception. + Excepción de std C++ no gestionada. - Unhandled std C++ exception. - Excepción de std C++ no gestionada. + Word wrap + Ajuste de texto - Word wrap - Ajuste de texto + &Copy + &Copiar - &Copy - &Copiar + &Paste + &Pegar - &Paste - &Pegar + Select All + Seleccionar todo - Select All - Seleccionar todo + Clear console + Limpiar la consola - - Clear console - Limpiar la consola - - - + + Gui::PythonEditor - Comment - Comentar + Comment + Comentar - Uncomment - Quitar comentario + Uncomment + Quitar comentario - - - Gui::PythonInputField - - OK - Aceptar - - - Clear - Limpiar - - - + + Gui::RecentFilesAction - Open file %1 - Abrir archivo %1 + Open file %1 + Abrir archivo %1 - File not found - Archivo no encontrado + File not found + Archivo no encontrado - The file '%1' cannot be opened. - El archivo '%1' no se puede abrir. + The file '%1' cannot be opened. + El archivo '%1' no se puede abrir. - - + + Gui::SelectModule - Select module - Seleccionar módulo + Select module + Seleccionar módulo - Open %1 as - Abrir %1 como + Open %1 as + Abrir %1 como - Select - Seleccionar + Select + Seleccionar - - + + Gui::StdCmdDescription - Help - Ayuda + Help + Ayuda - Des&cription - Des&cripción + Des&cription + Des&cripción - Long description of commands - Descripción larga de comandos + Long description of commands + Descripción larga de comandos - - + + Gui::StdCmdDownloadOnlineHelp - Help - Ayuda + Help + Ayuda - Download online help - Descargar ayuda online + Download online help + Descargar ayuda online - Download %1's online help - Descargar %1's ayuda online + Download %1's online help + Descargar %1's ayuda online - Non-existing directory - Directorio no existente + Non-existing directory + Directorio no existente - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - El directorio '%1' no existe. + El directorio '%1' no existe. Desea especificar un directorio existente? - Missing permission - Permiso perdido + Missing permission + Permiso perdido - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - No tiene permisos de escritura para '%1' + No tiene permisos de escritura para '%1' Desea especificar otro directorio? - Stop downloading - Detener la descarga + Stop downloading + Detener la descarga - - + + Gui::StdCmdPythonHelp - Tools - Herramientas + Tools + Herramientas - Python Modules - Módulos de Python + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules - Abre un explorador para mostrar los módulos de Python + Opens a browser to show the Python modules documentation + Abre un navegador y muestra documentación sobre los módulos de Python - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - Ángulo + Angle + Ángulo - - + + Gui::TaskBoxPosition - Position - Posición + Position + Posición - - + + Gui::TaskView::TaskAppearance - Plot mode: - Modo de impresión: + Plot mode: + Modo de impresión: - Point size: - Tamaño de punto: + Point size: + Tamaño de punto: - Line width: - Ancho de línea: + Line width: + Ancho de línea: - Transparency: - Transparencia: + Transparency: + Transparencia: - Appearance - Apariencia + Appearance + Apariencia - Document window: - Ventana de documento: + Document window: + Ventana de documento: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Un diálogo ya está abierto en el panel de tareas + A dialog is already open in the task panel + Un diálogo ya está abierto en el panel de tareas - - + + Gui::TaskView::TaskEditControl - Edit - Editar + Edit + Editar - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Apariencia + Appearance + Apariencia - ... - ... + ... + ... - edit selection - Editar selección + edit selection + Editar selección - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Cliquee el botón izquierdo del mouse + Press left mouse button + Cliquee el botón izquierdo del mouse - Press SHIFT button - Presione la tecla SHIFT + Press SHIFT button + Presione la tecla SHIFT - Press ALT button - Pulse el botón ALT + Press ALT button + Pulse el botón ALT - Press PgUp/PgDown button - Pulse el botón PgUp/PgDown + Press CTRL and SHIFT buttons + Presione CTRL y Mayús - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - Vista en árbol + Tree view + Vista en árbol - - + + Gui::TreeWidget - Create group... - Crear grupo... + Create group... + Crear grupo... - Create a group - Crear un grupo + Create a group + Crear un grupo - Group - Grupo + Group + Grupo - Rename - Renombrar + Rename + Renombrar - Rename object - Renombrar objeto + Rename object + Renombrar objeto - Labels & Attributes - Etiquetas & Atributos + Labels & Attributes + Etiquetas & Atributos - Application - Aplicación + Application + Aplicación - Finish editing - Finalizar la edición + Finish editing + Finalizar la edición - Finish editing object - Finalizar edición de objeto + Finish editing object + Finalizar edición de objeto - Activate document - Activar documento + Activate document + Activar documento - Activate document %1 - Activar documento %1 + Activate document %1 + Activar documento %1 - - + + Gui::View3DInventor - Export PDF - Exportar PDF + Export PDF + Exportar PDF - PDF file (*.pdf) - Archivo PDF (*.pdf) + PDF file (*.pdf) + Archivo PDF (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Seleccionar el escenario '%1' + Select the '%1' workbench + Seleccionar el escenario '%1' - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>Introduce usuario y contraseña para "%1" en %2</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>Conectar al proxy "%1" usando:</qt> - - + + Position - Form - Formulario + Form + Formulario - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Ajuste de rejilla en + Grid Snap in + Ajuste de rejilla en - - + + QDockWidget - Tree view - Vista en árbol + Tree view + Vista en árbol - Property view - Vista de Propiedades + Property view + Vista de Propiedades - Selection view - Vista de selección + Selection view + Vista de selección - Report view - Vista de informe + Report view + Vista de informe - Task View - Vista de Tareas + Task View + Vista de Tareas - Combo View - Vista combinada + Combo View + Vista combinada - Toolbox - Caja de herramientas + Toolbox + Caja de herramientas - Python console - Consola de Python + Python console + Consola de Python - Display properties - Propiedades de visualización + Display properties + Propiedades de visualización - - + + QObject - General - General + General + General - Display - Visualización + Display + Visualización - Unknown filetype - Tipo de archivo desconocido + Unknown filetype + Tipo de archivo desconocido - Cannot open unknown filetype: %1 - No es posible abrir el tipo de archivo desconocido: %1 + Cannot open unknown filetype: %1 + No es posible abrir el tipo de archivo desconocido: %1 - Cannot save to unknown filetype: %1 - No es posible guardar el tipo de archivo desconocido: %1 + Cannot save to unknown filetype: %1 + No es posible guardar el tipo de archivo desconocido: %1 - Workbench failure - Fracaso de escenario + Workbench failure + Fracaso de escenario - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Incapaz de iniciar Qt Assistant (%1) + Unable to launch Qt Assistant (%1) + Incapaz de iniciar Qt Assistant (%1) - Exception - Excepción + Exception + Excepción - Open document - Abrir documento + Open document + Abrir documento - Import file - Importar archivo + Import file + Importar archivo - Export file - Exportar archivo + Export file + Exportar archivo - Printing... - Imprimiendo... + Printing... + Imprimiendo... - Cannot load workbench - No es posible cargar el escenario + Cannot load workbench + No es posible cargar el escenario - A general error occurred while loading the workbench - Un error general ocurrio mientras se cargaba el escenario + A general error occurred while loading the workbench + Un error general ocurrio mientras se cargaba el escenario - Save views... - Guardar vistas... + Save views... + Guardar vistas... - Load views... - Cargar vistas... + Load views... + Cargar vistas... - Freeze view - Congelar vista + Freeze view + Congelar vista - Clear views - Limpiar vistas + Clear views + Limpiar vistas - Restore view &%1 - Restaurar vista &%1 + Restore view &%1 + Restaurar vista &%1 - Save frozen views - Guardar vistas congeladas + Save frozen views + Guardar vistas congeladas - Frozen views (*.cam) - Vistas congeladas (*.cam) + Frozen views (*.cam) + Vistas congeladas (*.cam) - Restore views - Restaurar vistas + Restore views + Restaurar vistas - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - La importación de las vistas restauradas podría limpiar las vistas ya almacenadas. + La importación de las vistas restauradas podría limpiar las vistas ya almacenadas. Desea continuar? - Restore frozen views - Restaurar vistas congeladas + Restore frozen views + Restaurar vistas congeladas - Cannot open file '%1'. - No es posible abrir el archivo '%1'. + Cannot open file '%1'. + No es posible abrir el archivo '%1'. - Docked - Acoplado + Docked + Acoplado - Undocked - Sin acoplar + Undocked + Sin acoplar - Fullscreen - Pantalla completa + Fullscreen + Pantalla completa - files - archivos + files + archivos - Save picture - Guardar imagen + Save picture + Guardar imagen - New sub-group - Nuevo subgrupo + New sub-group + Nuevo subgrupo - Enter the name: - Introducir el nombre: + Enter the name: + Introducir el nombre: - New text item - Nuevo elemento de texto + New text item + Nuevo elemento de texto - Enter your text: - Introduzca su texto: + Enter your text: + Introduzca su texto: - New integer item - Nuevo elemento entero + New integer item + Nuevo elemento entero - Enter your number: - Introduzca su número: + Enter your number: + Introduzca su número: - New unsigned item - Nuevo elemento sin signo + New unsigned item + Nuevo elemento sin signo - New float item - Nuevo elemento de coma flotante + New float item + Nuevo elemento de coma flotante - New Boolean item - nuevo elemento booleano + New Boolean item + nuevo elemento booleano - Choose an item: - Seleccionar un elemento: + Choose an item: + Seleccionar un elemento: - Rename group - Renombrar grupo + Rename group + Renombrar grupo - The group '%1' cannot be renamed. - El grupo '%1' no puede renombrarse. + The group '%1' cannot be renamed. + El grupo '%1' no puede renombrarse. - Existing group - Grupo existente + Existing group + Grupo existente - The group '%1' already exists. - El grupo '%1' ya existe. + The group '%1' already exists. + El grupo '%1' ya existe. - Change value - Cambiar valor + Change value + Cambiar valor - Save document under new filename... - Guardar documento con un nombre de archivo nuevo... + Save document under new filename... + Guardar documento con un nombre de archivo nuevo... - Saving aborted - Guardar abortado + Saving aborted + Guardar abortado - Unsaved document - Documento sin guardar + Unsaved document + Documento sin guardar - Save document before close? - Guardar documento antes de cerrar? + Save document before close? + Guardar documento antes de cerrar? - Save Macro - Guardar macro + Save Macro + Guardar macro - Finish - Terminado + Finish + Terminado - Clear - Limpiar + Clear + Limpiar - Cancel - Cancelar + Cancel + Cancelar - Inner - Interior + Inner + Interior - Outer - Exterior + Outer + Exterior - No Browser - Ningún navegador + No Browser + Ningún navegador - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Incapaz de abrir su navegador. + Incapaz de abrir su navegador. Por favor abra una ventana del navegador y escriba en ella: http://localhost:%1. - No Server - Ningún servidor + No Server + Ningún servidor - Unable to start the server to port %1: %2. - Incapaz de iniciar el servidor al puerto %1: %2. + Unable to start the server to port %1: %2. + Incapaz de iniciar el servidor al puerto %1: %2. - Unable to open your system browser. - Incapaz de abrir su navegador del sistema. + Unable to open your system browser. + Incapaz de abrir su navegador del sistema. - Options... - Opciones... + Options... + Opciones... - Out of memory - Memoria insuficiente + Out of memory + Memoria insuficiente - Not enough memory available to display the data. - Insuficiente memoria disponible para mostrar los datos. + Not enough memory available to display the data. + Insuficiente memoria disponible para mostrar los datos. - Cannot find file %1 - No se puede encontrar el archivo %1 + Cannot find file %1 + No se puede encontrar el archivo %1 - Cannot find file %1 neither in %2 nor in %3 - No se pueden encontrar los archivos %1 ni %2 ni %3 + Cannot find file %1 neither in %2 nor in %3 + No se pueden encontrar los archivos %1 ni %2 ni %3 - Save %1 Document - Guardar el documento %1 + Save %1 Document + Guardar el documento %1 - %1 document (*.FCStd) - %1 documento (*.FCStd) + %1 document (*.FCStd) + %1 documento (*.FCStd) - Save As - Guardar como + Document not closable + El documento no se puede cerrar - %1 already exists. -Do you want to replace it? - %1 ya existe. -Desea reemplazarlo? + The document is not closable for the moment. + El documento no se puede cerrar por el momento. - Document not closable - El documento no se puede cerrar + No OpenGL + Sin OpenGL - The document is not closable for the moment. - El documento no se puede cerrar por el momento. + This system does not support OpenGL + Este sistema no es compatible con OpenGL - No OpenGL - Sin OpenGL + Help + Ayuda - This system does not support OpenGL - Este sistema no es compatible con OpenGL - - - Help - Ayuda - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - No se puede cargar la documentación. + No se puede cargar la documentación. Para cargarlo es necesario Qt 4.4 o superior. - %1 Help - %1 Ayuda + %1 Help + %1 Ayuda - Exporting PDF... - Exportando a PDF... + Exporting PDF... + Exportando a PDF... - Wrong selection - Selección incorrecta + Wrong selection + Selección incorrecta - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Sólo un objeto seleccionado. Seleccione dos objetos. Tenga en cuenta el punto en que hace clic. + Sólo un objeto seleccionado. Seleccione dos objetos. Tenga en cuenta el punto en que hace clic. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Seleccione dos objetos. Tenga en cuenta el punto en que hace clic. + Seleccione dos objetos. Tenga en cuenta el punto en que hace clic. - New boolean item - Nuevo elemento booleano + New boolean item + Nuevo elemento booleano - Navigation styles - Estilos de navegación + Navigation styles + Estilos de navegación - %1 navigation - %1 navegación + %1 navigation + %1 navegación - Move annotation - Mover anotación + Move annotation + Mover anotación - Transform - Transformar + Transform + Transformar - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - El documento está en modo de edición y no puede ser cerrado en este momento. + El documento está en modo de edición y no puede ser cerrado en este momento. Tienes que finzalizar o cancelar la edición en el panel de tareas. - Do you want to close this dialog? - ¿Desea cerrar este diálogo? + Do you want to close this dialog? + ¿Desea cerrar este diálogo? - - + + StdBoxSelection - Standard-View - Vista estándar + Standard-View + Vista estándar - Box selection - Cuadro de selección + Box selection + Cuadro de selección - - + + StdCmdAbout - Help - Ayuda + Help + Ayuda - &About %1 - &Acerca de %1 + &About %1 + &Acerca de %1 - About %1 - Acerca de %1 + About %1 + Acerca de %1 - - + + StdCmdAboutQt - Help - Ayuda + Help + Ayuda - About &Qt - Acerca de &Qt + About &Qt + Acerca de &Qt - About Qt - Acerca de Qt + About Qt + Acerca de Qt - - + + StdCmdActivateNextWindow - Window - Ventana + Window + Ventana - Ne&xt - &Siguiente + Ne&xt + &Siguiente - Activate next window - Activar ventana siguiente + Activate next window + Activar ventana siguiente - - + + StdCmdActivatePrevWindow - Window - Ventana + Window + Ventana - Pre&vious - Pre&via + Pre&vious + Pre&via - Activate previous window - Activar ventana previa + Activate previous window + Activar ventana previa - - + + StdCmdAlignment - Edit - Editar + Edit + Editar - Alignment... - Alineación... + Alignment... + Alineación... - Align the selected objects - Alinie los objetos seleccionados + Align the selected objects + Alinie los objetos seleccionados - - + + StdCmdArrangeIcons - Window - Ventana + Window + Ventana - Arrange &Icons - Organizar &Iconos + Arrange &Icons + Organizar &Iconos - Arrange Icons - Organizar iconos + Arrange Icons + Organizar iconos - - + + StdCmdAxisCross - Standard-View - Vista estándar + Standard-View + Vista estándar - Toggle axis cross - Activar o desactivar cruz de los ejes + Toggle axis cross + Activar o desactivar cruz de los ejes - - + + StdCmdCascadeWindows - Window - Ventana + Window + Ventana - &Cascade - &Cascada + &Cascade + &Cascada - Tile pragmatic - Mosaico pragmático + Tile pragmatic + Mosaico pragmático - - + + StdCmdCloseActiveWindow - Window - Ventana + Window + Ventana - Cl&ose - &Cerrar + Cl&ose + &Cerrar - Close active window - Cerrar la ventana activa + Close active window + Cerrar la ventana activa - - + + StdCmdCloseAllWindows - Window - Ventana + Window + Ventana - Close Al&l - Cerrar &Todo + Close Al&l + Cerrar &Todo - Close all windows - Cerrar todas las ventanas + Close all windows + Cerrar todas las ventanas - - + + StdCmdCommandLine - Tools - Herramientas + Tools + Herramientas - Start command &line... - &Iniciar línea de comandos... + Start command &line... + &Iniciar línea de comandos... - Opens the command line in the console - Abre la línea de comandos en la consola + Opens the command line in the console + Abre la línea de comandos en la consola - - + + StdCmdCopy - Edit - Editar + Edit + Editar - C&opy - C&opiar + C&opy + C&opiar - Copy operation - Operación de copia + Copy operation + Operación de copia - - + + StdCmdCut - Edit - Editar + Edit + Editar - &Cut - &Cortar + &Cut + &Cortar - Cut out - Recortar + Cut out + Recortar - - + + StdCmdDelete - Edit - Editar + Edit + Editar - &Delete - &Borrar + &Delete + &Borrar - Deletes the selected objects - Borra los elementos seleccionados + Deletes the selected objects + Borra los elementos seleccionados - - + + StdCmdDemoMode - Standard-View - Vista estándar + Standard-View + Vista estándar - View turntable... - Ver torno... + View turntable... + Ver torno... - View turntable - Ver torno + View turntable + Ver torno - - + + StdCmdDlgCustomize - Tools - Herramientas + Tools + Herramientas - Cu&stomize... - &Personalizar... + Cu&stomize... + &Personalizar... - Customize toolbars and command bars - Personalizar barras de herramientas y comandos + Customize toolbars and command bars + Personalizar barras de herramientas y comandos - - + + StdCmdDlgMacroExecute - Macros ... - Macros... + Macros ... + Macros... - Opens a dialog to let you execute a recorded macro - Abre un cuadro de diálogo que te permite ejecutar una macro grabada + Opens a dialog to let you execute a recorded macro + Abre un cuadro de diálogo que te permite ejecutar una macro grabada - Macro - Macro + Macro + Macro - - + + StdCmdDlgMacroExecuteDirect - Macro - Macro + Macro + Macro - Execute macro - Ejecutar macro + Execute macro + Ejecutar macro - Execute the macro in the editor - Ejecutar macro en el editor + Execute the macro in the editor + Ejecutar macro en el editor - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Grabación de macro... + &Macro recording ... + &Grabación de macro... - Opens a dialog to record a macro - Abre un cuadro de diálogo para grabar una macro + Opens a dialog to record a macro + Abre un cuadro de diálogo para grabar una macro - Macro - Macro + Macro + Macro - - + + StdCmdDlgParameter - Tools - Herramientas + Tools + Herramientas - E&dit parameters ... - &Editar parámetros... + E&dit parameters ... + &Editar parámetros... - Opens a Dialog to edit the parameters - Abre un cuadro de diálogo para editar los parametros + Opens a Dialog to edit the parameters + Abre un cuadro de diálogo para editar los parametros - - + + StdCmdDlgPreferences - Tools - Herramientas + Tools + Herramientas - &Preferences ... - &Preferencias... + &Preferences ... + &Preferencias... - Opens a Dialog to edit the preferences - Abre un cuadro de diálogo para editar las preferencias + Opens a Dialog to edit the preferences + Abre un cuadro de diálogo para editar las preferencias - - + + StdCmdDockViewMenu - View - Vista + View + Vista - Vie&ws - &Vistas + Vie&ws + &Vistas - Toggles this window - Conmutar esta ventana + Toggles this window + Conmutar esta ventana - - + + StdCmdDrawStyle - Standard-View - Vista estándar + Standard-View + Vista estándar - Draw style - Estilo de dibujo + Draw style + Estilo de dibujo - - + + StdCmdDuplicateSelection - Edit - Editar + Edit + Editar - Duplicate selection - Duplicar la selección + Duplicate selection + Duplicar la selección - Put duplicates of the selected objects to the active document - Ponga los duplicados de los objetos seleccionados en el documento activo + Put duplicates of the selected objects to the active document + Ponga los duplicados de los objetos seleccionados en el documento activo - - + + StdCmdEdit - Edit - Editar + Edit + Editar - Toggle &Edit mode - Activar &Modo de edición + Toggle &Edit mode + Activar &Modo de edición - Toggles the selected object's edit mode - Activa o desactiva el modo de edición del objeto seleccionado + Toggles the selected object's edit mode + Activa o desactiva el modo de edición del objeto seleccionado - Enters or leaves the selected object's edit mode - Entra o sale del modo de edición del objeto seleccionado + Enters or leaves the selected object's edit mode + Entra o sale del modo de edición del objeto seleccionado - - + + StdCmdExport - File - Archivo + File + Archivo - &Export... - &Exportar... + &Export... + &Exportar... - Export an object in the active document - Exportar un objeto en el documento activo + Export an object in the active document + Exportar un objeto en el documento activo - No selection - Ninguna selección + No selection + Ninguna selección - Please select first the objects you want to export. - Por favor, seleccione el primero de los objetos que desea exportar. + Please select first the objects you want to export. + Por favor, seleccione el primero de los objetos que desea exportar. - - + + StdCmdExportGraphviz - Tools - Herramientas + Tools + Herramientas - Dependency graph... - Gráfico de dependencias... + Dependency graph... + Gráfico de dependencias... - Show the dependency graph of the objects in the active document - Mostrar el gráfico de dependencia de los objetos en el documento activo + Show the dependency graph of the objects in the active document + Mostrar el gráfico de dependencia de los objetos en el documento activo - - + + StdCmdFeatRecompute - File - Archivo + File + Archivo - &Recompute - &Recalcular + &Recompute + &Recalcular - Recompute feature or document - Recalcular caracteristicas o documento + Recompute feature or document + Recalcular caracteristicas o documento - - + + StdCmdFreeCADFAQ - Help - Ayuda + Help + Ayuda - FreeCAD FAQ - + FreeCAD FAQ + Preguntas frecuentes sobre FreeCAD - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + Preguntas frecuentes en la página de FreeCAD - Frequently Asked Questions - + Frequently Asked Questions + Preguntas Frecuentes - - + + StdCmdFreeCADForum - Help - Ayuda + Help + Ayuda - FreeCAD Forum - + FreeCAD Forum + Foro de FreeCAD - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + Foro de FreeCAD, donde puedes recibir ayuda de otros usuarios - The FreeCAD Forum - + The FreeCAD Forum + El foro de FreeCAD - - + + StdCmdFreeCADPowerUserHub - Help - Ayuda + Help + Ayuda - Python scripting documentation - + Python scripting documentation + Documentación sobre FreeCAD + Python - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + Documentación de FreeCAD + Python en el sitio web de FreeCAD - PowerUsers documentation - + PowerUsers documentation + Documentación para usuarios avanzados - - + + StdCmdFreeCADUserHub - Help - Ayuda + Help + Ayuda - Users documentation - + Users documentation + Documentacion para el usuario - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + Documentacion para el usuario en el sitio web de FreeCAD - - + + StdCmdFreeCADWebsite - Help - Ayuda + Help + Ayuda - FreeCAD Website - Sitio web de FreeCAD + FreeCAD Website + Sitio web de FreeCAD - The FreeCAD website - El sitio web de FreeCAD + The FreeCAD website + El sitio web de FreeCAD - - + + StdCmdFreezeViews - Standard-View - Vista estándar + Standard-View + Vista estándar - Freeze display - Congelar visualización + Freeze display + Congelar visualización - Freezes the current view position - Congelar la posición de la vista actual + Freezes the current view position + Congelar la posición de la vista actual - - + + StdCmdHideObjects - Standard-View - Vista estándar + Standard-View + Vista estándar - Hide all objects - Ocultar todos los objetos + Hide all objects + Ocultar todos los objetos - Hide all objects in the document - Ocultar todos los objetos en el documento + Hide all objects in the document + Ocultar todos los objetos en el documento - - + + StdCmdHideSelection - Standard-View - Vista estándar + Standard-View + Vista estándar - Hide selection - Ocultar selección + Hide selection + Ocultar selección - Hide all selected objects - Ocultar todos los objetos seleccionados + Hide all selected objects + Ocultar todos los objetos seleccionados - - + + StdCmdImport - File - Archivo + File + Archivo - &Import... - &Importar... + &Import... + &Importar... - Import a file in the active document - Importar un archivo en el documento activo + Import a file in the active document + Importar un archivo en el documento activo - Supported formats - Formatos soportados + Supported formats + Formatos soportados - All files (*.*) - Todos los archivos (*.*) + All files (*.*) + Todos los archivos (*.*) - - + + StdCmdMacroStartDebug - Macro - Macro + Macro + Macro - Debug macro - Depurar macro + Debug macro + Depurar macro - Start debugging of macro - Iniciar depuración de macro + Start debugging of macro + Iniciar depuración de macro - - + + StdCmdMacroStepInto - Macro - Macro + Macro + Macro - Step into - + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Macro + Macro + Macro - Step over - Pasar al siguiente + Step over + Pasar al siguiente - - + + StdCmdMacroStopDebug - Macro - Macro + Macro + Macro - Stop debugging - Parar depuración + Stop debugging + Parar depuración - Stop debugging of macro - Parar depuración de macro + Stop debugging of macro + Parar depuración de macro - - + + StdCmdMacroStopRecord - Macro - Macro + Macro + Macro - S&top macro recording - &Detener la grabaciṕon de la macro + S&top macro recording + &Detener la grabaciṕon de la macro - Stop the macro recording session - Detener la sesión de grabación de la macro + Stop the macro recording session + Detener la sesión de grabación de la macro - - + + StdCmdMeasureDistance - View - Vista + View + Vista - Measure distance - Medir distancia + Measure distance + Medir distancia - - + + StdCmdMeasurementSimple - Tools - Herramientas + Tools + Herramientas - Measures distance between two selected objects - Medir distancias entre dos objetos seleccionados + Measures distance between two selected objects + Medir distancias entre dos objetos seleccionados - Measure distance - Medir distancia + Measure distance + Medir distancia - - + + StdCmdMergeProjects - File - Archivo + File + Archivo - Merge project... - Fusionar proyecto... + Merge project... + Fusionar proyecto... - Merge project - Fusionar proyecto + Merge project + Fusionar proyecto - %1 document (*.fcstd) - Documento %1(*.fcstd) + %1 document (*.fcstd) + Documento %1(*.fcstd) - Cannot merge project with itself. - No se puede fusionar el proyecto consigo mismo. + Cannot merge project with itself. + No se puede fusionar el proyecto consigo mismo. - - + + StdCmdNew - File - Archivo + File + Archivo - &New - &Nuevo + &New + &Nuevo - Create a new empty document - Crear un documento vacío nuevo + Create a new empty document + Crear un documento vacío nuevo - Unnamed - + Unnamed + Sin nombre - - + + StdCmdOnlineHelp - Help - Ayuda + Help + Ayuda - Show help to the application - Mostrar ayuda de la aplicación + Show help to the application + Mostrar ayuda de la aplicación - - + + StdCmdOnlineHelpWebsite - Help - Ayuda + Help + Ayuda - Help Website - Sitio web de ayuda + Help Website + Sitio web de ayuda - The website where the help is maintained - El sitio web donde se mantiene la ayuda + The website where the help is maintained + El sitio web donde se mantiene la ayuda - - + + StdCmdOpen - File - Archivo + File + Archivo - &Open... - &Abrir... + &Open... + &Abrir... - Open a document or import files - Abrir un documento o importar archivos + Open a document or import files + Abrir un documento o importar archivos - Supported formats - Formatos soportados + Supported formats + Formatos soportados - All files (*.*) - Todos los archivos (*.*) + All files (*.*) + Todos los archivos (*.*) - - + + StdCmdPaste - Edit - Editar + Edit + Editar - &Paste - &Pegar + &Paste + &Pegar - Paste operation - Operación de pegar + Paste operation + Operación de pegar - - + + StdCmdPlacement - Edit - Editar + Edit + Editar - Placement... - Ubicación... + Placement... + Ubicación... - Place the selected objects - Sitúe los objetos seleccionados + Place the selected objects + Sitúe los objetos seleccionados - - + + StdCmdPrint - File - Archivo + File + Archivo - &Print... - &Imprimir... + &Print... + &Imprimir... - Print the document - Imprimir el documento + Print the document + Imprimir el documento - - + + StdCmdPrintPdf - File - Archivo + File + Archivo - &Export PDF... - &Exportar PDF... + &Export PDF... + &Exportar PDF... - Export the document as PDF - Exportar el documento como PDF + Export the document as PDF + Exportar el documento como PDF - - + + StdCmdPrintPreview - File - Archivo + File + Archivo - &Print preview... - Vista previa de impresión... + &Print preview... + Vista previa de impresión... - Print the document - Imprimir el documento + Print the document + Imprimir el documento - Print preview - Vista previa de impresión + Print preview + Vista previa de impresión - - + + StdCmdProjectInfo - File - Archivo + File + Archivo - Project i&nformation... - &Información del proyecto... + Project i&nformation... + &Información del proyecto... - Show details of the currently active project - Mostrar detalles del proyecto activo actual + Show details of the currently active project + Mostrar detalles del proyecto activo actual - - + + StdCmdProjectUtil - Tools - Herramientas + Tools + Herramientas - Project utility... - Utilidad del proyecto... + Project utility... + Utilidad del proyecto... - Utility to extract or create project files - Herramienta para extraer o crear archivos de proyectos + Utility to extract or create project files + Herramienta para extraer o crear archivos de proyectos - - + + StdCmdPythonWebsite - Help - Ayuda + Help + Ayuda - Python Website - Sitio web de Python + Python Website + Sitio web de Python - The official Python website - El sitio web oficial de Python + The official Python website + El sitio web oficial de Python - - + + StdCmdQuit - File - Archivo + File + Archivo - E&xit - &Salir + E&xit + &Salir - Quits the application - Salir de la aplicación + Quits the application + Salir de la aplicación - - + + StdCmdRandomColor - File - Archivo + File + Archivo - Random color - Color aleatorio + Random color + Color aleatorio - - + + StdCmdRecentFiles - File - Archivo + File + Archivo - Recent files - Archivos recientes + Recent files + Archivos recientes - Recent file list - Lista de archivos recientes + Recent file list + Lista de archivos recientes - - + + StdCmdRedo - Edit - Editar + Edit + Editar - &Redo - &Rehacer + &Redo + &Rehacer - Redoes a previously undone action - Rehace una acción previa de deshacer + Redoes a previously undone action + Rehace una acción previa de deshacer - - + + StdCmdRefresh - Edit - Editar + Edit + Editar - &Refresh - &Actualizar pantalla + &Refresh + &Actualizar pantalla - Recomputes the current active document - Recalcula el documento activo actual + Recomputes the current active document + Recalcula el documento activo actual - - + + StdCmdSave - File - Archivo + File + Archivo - &Save - &Guardar + &Save + &Guardar - Save the active document - Guarda el documento activo + Save the active document + Guarda el documento activo - - + + StdCmdSaveAs - File - Archivo + File + Archivo - Save &As... - Guardar &como... + Save &As... + Guardar &como... - Save the active document under a new file name - Guarda el documento activo con un nombre de archivo nuevo + Save the active document under a new file name + Guarda el documento activo con un nombre de archivo nuevo - - + + StdCmdSceneInspector - Tools - Herramientas + Tools + Herramientas - Scene inspector... - Inspector de escena... + Scene inspector... + Inspector de escena... - Scene inspector - Inspector de escena + Scene inspector + Inspector de escena - - + + StdCmdSelectAll - Edit - Editar + Edit + Editar - Select &All - Seleccionar &todo + Select &All + Seleccionar &todo - Select all - Seleccionar todo + Select all + Seleccionar todo - - + + StdCmdSetAppearance - Standard-View - Vista estándar + Standard-View + Vista estándar - Appearance... - Apariencia... + Appearance... + Apariencia... - Sets the display properties of the selected object - Establece las propiedades de visualización de los objetos seleccionados + Sets the display properties of the selected object + Establece las propiedades de visualización de los objetos seleccionados - - + + StdCmdShowObjects - Standard-View - Vista estándar + Standard-View + Vista estándar - Show all objects - Mostrar todos los objetos + Show all objects + Mostrar todos los objetos - Show all objects in the document - Mostrar todos los objetos en el documento + Show all objects in the document + Mostrar todos los objetos en el documento - - + + StdCmdShowSelection - Standard-View - Vista estándar + Standard-View + Vista estándar - Show selection - Mostrar selección + Show selection + Mostrar selección - Show all selected objects - Mostrar todos los objetos seleccionados + Show all selected objects + Mostrar todos los objetos seleccionados - - + + StdCmdStatusBar - View - Vista + View + Vista - Status bar - Barra de estado + Status bar + Barra de estado - Toggles the status bar - Conmutar la barra de estado + Toggles the status bar + Conmutar la barra de estado - - + + StdCmdTextureMapping - Tools - Herramientas + Tools + Herramientas - Texture mapping... - Mapeo de textura... + Texture mapping... + Mapeo de textura... - Texture mapping - Mapeo de textura + Texture mapping + Mapeo de textura - - + + StdCmdTileWindows - Window - Ventana + Window + Ventana - &Tile - &Mosaico + &Tile + &Mosaico - Tile the windows - Poner las ventanas en mosaico + Tile the windows + Poner las ventanas en mosaico - - + + StdCmdToggleBreakpoint - Macro - Macro + Macro + Macro - Toggle breakpoint - Conmutar punto de parada + Toggle breakpoint + Conmutar punto de parada - - + + StdCmdToggleClipPlane - Standard-View - Vista estándar + Standard-View + Vista estándar - Clipping plane - Plano de recorte + Clipping plane + Plano de recorte - Toggles clipping plane for active view - Conmuta el plano de recorte para la vista activa + Toggles clipping plane for active view + Conmuta el plano de recorte para la vista activa - - + + StdCmdToggleNavigation - Standard-View - Vista estándar + Standard-View + Vista estándar - Toggle navigation/Edit mode - Alternar en modo Navegación/Edición + Toggle navigation/Edit mode + Alternar en modo Navegación/Edición - Toggle between navigation and edit mode - Alternar entre el modo de navegación y edición + Toggle between navigation and edit mode + Alternar entre el modo de navegación y edición - - + + StdCmdToggleObjects - Standard-View - Vista estándar + Standard-View + Vista estándar - Toggle all objects - Conmutar todos los objetos + Toggle all objects + Conmutar todos los objetos - Toggles visibility of all objects in the active document - Conmuta la visibilidad de todos los objetos en el documento activo + Toggles visibility of all objects in the active document + Conmuta la visibilidad de todos los objetos en el documento activo - - + + StdCmdToggleSelectability - Standard-View - Vista estándar + Standard-View + Vista estándar - Toggle selectability - Conmutar selectividad + Toggle selectability + Conmutar selectividad - Toggles the property of the objects to get selected in the 3D-View - Conmutar la propiedad de los objetos de ser seleccionados en la Vista 3D + Toggles the property of the objects to get selected in the 3D-View + Conmutar la propiedad de los objetos de ser seleccionados en la Vista 3D - - + + StdCmdToggleVisibility - Standard-View - Vista estándar + Standard-View + Vista estándar - Toggle visibility - Conmutar visibilidad + Toggle visibility + Conmutar visibilidad - Toggles visibility - Conmuta la visibilidad + Toggles visibility + Conmuta la visibilidad - - + + StdCmdToolBarMenu - View - Vista + View + Vista - Tool&bars - &Barras de herramientas + Tool&bars + &Barras de herramientas - Toggles this window - Conmutar esta ventana + Toggles this window + Conmutar esta ventana - - + + StdCmdTransform - Edit - Editar + Edit + Editar - Transform... - Transformar... + Transform... + Transformar... - Transform the geometry of selected objects - Transformar la geometría de los objetos seleccionados + Transform the geometry of selected objects + Transformar la geometría de los objetos seleccionados - - + + StdCmdTransformManip - Edit - Editar + Edit + Editar - Transform - Transformar + Transform + Transformar - Transform the selected object in the 3d view - Transformar el objeto seleccionado en la vista 3D + Transform the selected object in the 3d view + Transformar el objeto seleccionado en la vista 3D - - + + StdCmdTreeSelection - View - Vista + View + Vista - Go to selection - Ir a la selección + Go to selection + Ir a la selección - Scroll to first selected item - Desplazarse al primer elemento seleccionado + Scroll to first selected item + Desplazarse al primer elemento seleccionado - - + + StdCmdUndo - Edit - Editar + Edit + Editar - &Undo - &Deshacer + &Undo + &Deshacer - Undo exactly one action - Deshacer exactamente una acción + Undo exactly one action + Deshacer exactamente una acción - - + + StdCmdUnitsCalculator - Tools - Herramientas + Tools + Herramientas - &Units calculator... - + &Units calculator... + Calculadora de unidades... - Start the units calculator - + Start the units calculator + Iniciar calculadora de unidades - - + + StdCmdUserInterface - View - Vista + View + Vista - Dock views - Acoplar vistas + Dock views + Acoplar vistas - Dock all top-level views - Acoplar todas las vistas de nivel superior + Dock all top-level views + Acoplar todas las vistas de nivel superior - - + + StdCmdViewAxo - Standard-View - Vista estándar + Standard-View + Vista estándar - Axometric - Axonométrica + Axometric + Axonométrica - Set to axometric view - Establecer la vista axonométrica + Set to axometric view + Establecer la vista axonométrica - - + + StdCmdViewBottom - Standard-View - Vista estándar + Standard-View + Vista estándar - Bottom - Inferior + Bottom + Inferior - Set to bottom view - Establece la vista inferior + Set to bottom view + Establece la vista inferior - - + + StdCmdViewCreate - Standard-View - Vista estándar + Standard-View + Vista estándar - Create new view - Crear una vista nueva + Create new view + Crear una vista nueva - Creates a new view window for the active document - Crea una ventana de vista nueva para el documento activo + Creates a new view window for the active document + Crea una ventana de vista nueva para el documento activo - - + + StdCmdViewExample1 - Standard-View - Vista estándar + Standard-View + Vista estándar - Inventor example #1 - Inventor ejemplo #1 + Inventor example #1 + Inventor ejemplo #1 - Shows a 3D texture with manipulator - Muestra una textura 3D con manipulador + Shows a 3D texture with manipulator + Muestra una textura 3D con manipulador - - + + StdCmdViewExample2 - Standard-View - Vista estándar + Standard-View + Vista estándar - Inventor example #2 - Inventor ejemplo #2 + Inventor example #2 + Inventor ejemplo #2 - Shows spheres and drag-lights - Muestra esferas y luces arrastradas + Shows spheres and drag-lights + Muestra esferas y luces arrastradas - - + + StdCmdViewExample3 - Standard-View - Vista estándar + Standard-View + Vista estándar - Inventor example #3 - Inventor ejemplo #3 + Inventor example #3 + Inventor ejemplo #3 - Shows a animated texture - Muestra una textura animada + Shows a animated texture + Muestra una textura animada - - + + StdCmdViewFitAll - Standard-View - Vista estándar + Standard-View + Vista estándar - Fit all - Ajustar todo + Fit all + Ajustar todo - Fits the whole content on the screen - Ajustar el contenido completo a la pantalla + Fits the whole content on the screen + Ajustar el contenido completo a la pantalla - - + + StdCmdViewFitSelection - Standard-View - Vista estándar + Standard-View + Vista estándar - Fit selection - Ajustar a la selección + Fit selection + Ajustar a la selección - Fits the selected content on the screen - Ajustar el contenido seleccionado a la pantalla + Fits the selected content on the screen + Ajustar el contenido seleccionado a la pantalla - - + + StdCmdViewFront - Standard-View - Vista estándar + Standard-View + Vista estándar - Front - Alzado + Front + Alzado - Set to front view - Establecer vista alzado + Set to front view + Establecer vista alzado - - + + StdCmdViewIvIssueCamPos - Standard-View - Vista estándar + Standard-View + Vista estándar - Issue camera position - Publicar la posición de la cámara + Issue camera position + Publicar la posición de la cámara - Issue the camera position to the console and to a macro, to easily recall this position - Publicar la posición de la cámara a la consola y a una macro, para rellamar fácilmente a esta posición + Issue the camera position to the console and to a macro, to easily recall this position + Publicar la posición de la cámara a la consola y a una macro, para rellamar fácilmente a esta posición - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Vista estándar + Standard-View + Vista estándar - Stereo Interleaved Columns - Estéreo columnas intercaladas + Stereo Interleaved Columns + Estéreo columnas intercaladas - Switch stereo viewing to Interleaved Columns - Cambiar la visualización estéreo a columnas intercaladas + Switch stereo viewing to Interleaved Columns + Cambiar la visualización estéreo a columnas intercaladas - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Vista estándar + Standard-View + Vista estándar - Stereo Interleaved Rows - Estéreo filas intercaladas + Stereo Interleaved Rows + Estéreo filas intercaladas - Switch stereo viewing to Interleaved Rows - Cambiar la visualización estéreo a filas intercaladas + Switch stereo viewing to Interleaved Rows + Cambiar la visualización estéreo a filas intercaladas - - + + StdCmdViewIvStereoOff - Standard-View - Vista estándar + Standard-View + Vista estándar - Stereo Off - Estéreo apagado + Stereo Off + Estéreo apagado - Switch stereo viewing off - Cambiar la visualización estéreo a apagado + Switch stereo viewing off + Cambiar la visualización estéreo a apagado - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Vista estándar + Standard-View + Vista estándar - Stereo quad buffer - Estéreo cuádruple buffer + Stereo quad buffer + Estéreo cuádruple buffer - Switch stereo viewing to quad buffer - Cambiar la visualización estéreo a cuádruple buffer + Switch stereo viewing to quad buffer + Cambiar la visualización estéreo a cuádruple buffer - - + + StdCmdViewIvStereoRedGreen - Standard-View - Vista estándar + Standard-View + Vista estándar - Stereo red/green - Estéreo rojo/verde + Stereo red/green + Estéreo rojo/verde - Switch stereo viewing to red/green - Cambiar la visualización estéreo a rojo/verde + Switch stereo viewing to red/green + Cambiar la visualización estéreo a rojo/verde - - + + StdCmdViewLeft - Standard-View - Vista estándar + Standard-View + Vista estándar - Left - Izquierda + Left + Izquierda - Set to left view - Establecer vista izquierda + Set to left view + Establecer vista izquierda - - + + StdCmdViewRear - Standard-View - Vista estándar + Standard-View + Vista estándar - Rear - Posterior + Rear + Posterior - Set to rear view - Establecer vista posterior + Set to rear view + Establecer vista posterior - - + + StdCmdViewRight - Standard-View - Vista estándar + Standard-View + Vista estándar - Right - Derecha + Right + Derecha - Set to right view - Establecer vista derecha + Set to right view + Establecer vista derecha - - + + StdCmdViewRotateLeft - Standard-View - Vista estándar + Standard-View + Vista estándar - Rotate Left - Rotar a la izquierda + Rotate Left + Rotar a la izquierda - Rotate the view by 90° counter-clockwise - Girar la vista hacia la izquierda 90 ° + Rotate the view by 90° counter-clockwise + Girar la vista hacia la izquierda 90 ° - - + + StdCmdViewRotateRight - Standard-View - Vista estándar + Standard-View + Vista estándar - Rotate Right - Rotar a la derecha + Rotate Right + Rotar a la derecha - Rotate the view by 90° clockwise - Rotar la vista en 90 ° en sentido horario + Rotate the view by 90° clockwise + Rotar la vista en 90 ° en sentido horario - - + + StdCmdViewTop - Standard-View - Vista estándar + Standard-View + Vista estándar - Top - Planta + Top + Planta - Set to top view - Establecer vista en planta + Set to top view + Establecer vista en planta - - + + StdCmdWhatsThis - Help - Ayuda + Help + Ayuda - &What's This? - &Qué es esto? + &What's This? + &Qué es esto? - What's This - Qué es esto + What's This + Qué es esto - - + + StdCmdWindows - Window - Ventana + Window + Ventana - &Windows... - &Ventanas... + &Windows... + &Ventanas... - Windows list - Lista de ventanas + Windows list + Lista de ventanas - - + + StdCmdWindowsMenu - Window - Ventana + Window + Ventana - Activates this window - Activa esta ventana + Activates this window + Activa esta ventana - - + + StdCmdWorkbench - View - Vista + View + Vista - Workbench - Escenario + Workbench + Escenario - Switch between workbenches - Cambiar entre escenarios + Switch between workbenches + Cambiar entre escenarios - - + + StdOrthographicCamera - Standard-View - Vista estándar + Standard-View + Vista estándar - Orthographic view - Vista ortográfica + Orthographic view + Vista ortográfica - Switches to orthographic view mode - Cambiar a modo de vista ortográfica + Switches to orthographic view mode + Cambiar a modo de vista ortográfica - - + + StdPerspectiveCamera - Standard-View - Vista estándar + Standard-View + Vista estándar - Perspective view - Vista perspectiva + Perspective view + Vista perspectiva - Switches to perspective view mode - Cambiar a modo de vista perspectiva + Switches to perspective view mode + Cambiar a modo de vista perspectiva - - + + StdViewBoxZoom - Standard-View - Vista estándar + Standard-View + Vista estándar - Box zoom - Zona de zoom + Box zoom + Zona de zoom - - + + StdViewDockUndockFullscreen - Standard-View - Vista estándar + Standard-View + Vista estándar - Document window - Ventana del documento + Document window + Ventana del documento - Display the active view either in fullscreen, in undocked or docked mode - Muestra la vista activa a pantalla completa, en modo desacoplado o acoplado + Display the active view either in fullscreen, in undocked or docked mode + Muestra la vista activa a pantalla completa, en modo desacoplado o acoplado - - + + StdViewScreenShot - Standard-View - Vista estándar + Standard-View + Vista estándar - Save picture... - Guardar imagen... + Save picture... + Guardar imagen... - Creates a screenshot of the active view - Crea una captura de pantalla de la vista activa + Creates a screenshot of the active view + Crea una captura de pantalla de la vista activa - - + + StdViewZoomIn - Standard-View - Vista estándar + Standard-View + Vista estándar - Zoom In - Aumentar con el zoom + Zoom In + Aumentar con el zoom - - + + StdViewZoomOut - Standard-View - Vista estándar + Standard-View + Vista estándar - Zoom Out - Reducir con el zoom + Zoom Out + Reducir con el zoom - - + + Std_Delete - Object dependencies - + Object dependencies + Dependencias del objeto - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + Otros objetos hacen referencia a este y es posible que se rompan. +¿Seguro que quieres continuar? - - + + Std_DrawStyle - As is - Como es + As is + Como es - Normal mode - Modo normal + Normal mode + Modo normal - Wireframe - Modelo de alambres + Wireframe + Modelo de alambres - Wireframe mode - Modo de alambre + Wireframe mode + Modo de alambre - Flat lines - + Flat lines + Alámbrico - Flat lines mode - + Flat lines mode + Modo alámbrico - Shaded - + Shaded + Sombreado - Shaded mode - + Shaded mode + Modo sombreado - Points - + Points + Puntos - Points mode - + Points mode + Modo puntos - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + Dependencias del objeto - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + En los objetos seleccionados hay dependencia a objetos no seleccionados. +¿Quieres duplicarlos también? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz no encontrado + Graphviz not found + Graphviz no encontrado - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - No se encontró el Graphviz en su sistema. ¿Desea especificar su ruta de instalación si ya está instalado? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + No se encontró el Graphviz en su sistema. ¿Desea especificar su ruta de instalación si ya está instalado? - Graphviz installation path - Ruta de instalación de Graphviz + Graphviz installation path + Ruta de instalación de Graphviz - Dependency graph - Gráfico de dependencias + Dependency graph + Gráfico de dependencias - Graphviz failed - Error de Graphviz + Graphviz failed + Error de Graphviz - Graphviz failed to create an image file - No se pudo crear un archivo de imagen de Graphviz + Graphviz failed to create an image file + No se pudo crear un archivo de imagen de Graphviz - - + + Workbench - &File - &Archivo + &File + &Archivo - &Edit - &Editar + &Edit + &Editar - Standard views - Vistas estándar + Standard views + Vistas estándar - &Stereo - &Estéreo + &Stereo + &Estéreo - &Zoom - &Zoom + &Zoom + &Zoom - Visibility - Visibilidad + Visibility + Visibilidad - &View - &Ver + &View + &Ver - &Tools - &Herramientas + &Tools + &Herramientas - &Macro - &Macro + &Macro + &Macro - &Windows - &Ventanas + &Windows + &Ventanas - &On-line help - &Ayuda online + &On-line help + &Ayuda online - &Help - Ay&uda + &Help + Ay&uda - File - Archivo + File + Archivo - Macro - Macro + Macro + Macro - View - Vista + View + Vista - Special Ops - Operaciones especiales + Special Ops + Operaciones especiales - - + + testClass - test - prueba + test + prueba - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Creado por Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Creado por Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Seleccionar el estilo del Panel de Tareas + Choose the style of the Task Panel + Seleccionar el estilo del Panel de Tareas - Default - Por defecto + Default + Por defecto - Windows XP - Windows 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zMak3+A)c}9a?&!7Jn}}-oL$LVr)ICfpkDqABionbDLXm&miJ78T+h8I z8F2B;OW!`Ip@iKb#g!ENfeGGJc37T(kt?0a!V&X*1zAvt?ij(kHouHg3BMELTQ&G= zI_y2=V8i^C^17g9VL48hCI;1(l~tH7aHB2<`U@%4B4& zFRm`vwH0koMWr69lKJa};qa-(!lEn{>={R)PqADx>fKEB(mgz^DcCxb4 z-J5mC4LPBKfmM`>dSdSW{i>E&Md|IyxGz>wobZHQvUimCL;k6#G_62Y<$~y(g}(?> z%ixp;Gm#JpGm)4TTt{gqw9U1Zz^u;#6)*i`Qb2B0%u&OWQ0E-C)Wwm@DDHjQ>;C|S Cu_)dE diff --git a/src/Gui/Language/FreeCAD_fi.ts b/src/Gui/Language/FreeCAD_fi.ts index 174ee03e9..0711da9e4 100644 --- a/src/Gui/Language/FreeCAD_fi.ts +++ b/src/Gui/Language/FreeCAD_fi.ts @@ -1,6481 +1,6263 @@ - - + + Angle - Form - Lomake + Form + Lomake - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Angle Snap + Angle Snap + Automaattinen kulmaan kohdistus - 1 ° - 1 ° + 1 ° + - 2 ° - 2 ° + 2 ° + - 5 ° - 5 ° + 5 ° + - 10 ° - 10 ° + 10 ° + 10° - 20 ° - 20 ° + 20 ° + 20° - 45 ° - 45 ° + 45 ° + 45° - 90 ° - 90 ° + 90 ° + 90° - 180 ° - 180 ° + 180 ° + 180° - - + + CmdViewMeasureClearAll - Measure - + Measure + Measure - Clear measurement - + Clear measurement + Clear measurement - - + + CmdViewMeasureToggleAll - Measure - + Measure + Measure - Toggle measurement - + Toggle measurement + Toggle measurement - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + "Spaceball" tyyppinen liike - Global Sensitivity: - Global Sensitivity: + Global Sensitivity: + Yleinen herkkyys: - Dominant Mode - Dominant Mode + Dominant Mode + Yleensä voimassa oleva tila - Flip Y/Z - Flip Y/Z + Flip Y/Z + Vaihda Y/Z - Enable Translations - Enable Translations + Enable Translations + Mahdollista muunnokset - Enable Rotations - Enable Rotations + Enable Rotations + Mahdollista pyörähdykset - Calibrate - Calibrate + Calibrate + Kalibroi - Default - Oletus + Default + Oletus - Enable - Enable + Enable + Päälle - Reverse - Käänteinen + Reverse + Käänteinen - - + + DlgUnitCalculator - Units calculator - + Units calculator + Units calculator - as: - + as: + as: - => - + => + => - Help - Ohje + Help + Ohje - Copy - Kopio + Copy + Kopio - Close - Sulje + Close + Sulje - - + + DownloadItem - Form - Lomake + Form + Lomake - Ico - + Ico + Ico - Filename - + Filename + Filename - - + + Gui::AccelLineEdit - none - ei mitään + none + ei mitään - - + + Gui::ActionSelector - Available: - Available: + Available: + Saatavilla: - Selected: - Selected: + Selected: + Valittu: - Add - Lisää + Add + Lisää - Remove - Poista + Remove + Poista - Move up - Siirrä ylös + Move up + Siirrä ylös - Move down - Siirrä alas + Move down + Siirrä alas - - + + Gui::AlignmentView - Movable object - Movable object + Movable object + Siirretävä objekti - Fixed object - Fixed object + Fixed object + Kiinnitetty objekti - - + + Gui::BlenderNavigationStyle - Press left mouse button - Paina hiiren vasenta painiketta + Press left mouse button + Paina hiiren vasenta painiketta - Press SHIFT and middle mouse button - Press SHIFT and middle mouse button + Press SHIFT and middle mouse button + Paina SHIFT ja hiiren keskipainiketta - Press middle mouse button - Paina hiiren keskipainiketta + Press middle mouse button + Paina hiiren keskipainiketta - Scroll middle mouse button - Selaa hiiren keskimmäisellä painikkeella + Scroll middle mouse button + Selaa hiiren keskimmäisellä painikkeella - - + + Gui::CADNavigationStyle - Press left mouse button - Paina hiiren vasenta painiketta + Press left mouse button + Paina hiiren vasenta painiketta - Press middle mouse button - Paina hiiren keskipainiketta + Press middle mouse button + Paina hiiren keskipainiketta - Press left and middle mouse button - Paina hiiren keskimmäistä ja vasenta painiketta + Press middle and left or right mouse button + Press middle and left or right mouse button - Scroll middle mouse button - Selaa hiiren keskimmäisellä painikkeella - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + Scroll middle mouse button or keep middle button pressed +while doing a left or right click and move the mouse up or down - - + + Gui::Command - Standard - Standardi + Standard + Standardi - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - &Peruuta + &Cancel + &Peruuta - - + + Gui::ControlSingleton - Task panel - Tehtävä paneeli + Task panel + Tehtävä paneeli - - + + Gui::Dialog::AboutApplication - About - Tietoja + About + Tietoja - Revision number - Versionumero + Revision number + Versionumero - Version - Versio + Version + Versio - OK - OK + OK + OK - - + + - Release date - Julkaisupäivä + Release date + Julkaisupäivä - Platform - Platform + License... + Lisenssi... - License... - License... + Copy to clipboard + Kopioi leikepöydälle - Copy to clipboard - Copy to clipboard + Operating system + Käyttöjärjestelmä - Operating system - Operating system + Word size + Word size - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - Button %1 + Button %1 + Painike %1 - Out Of Range - Out Of Range + Out Of Range + Alueen ulkopuolella - - + + Gui::Dialog::Clipping - Clipping - + Clipping + Clipping - Clipping X - + Clipping X + Clipping X - Flip - + Flip + Flip - Offset - + Offset + Siirtymä - Clipping Y - + Clipping Y + Clipping Y - Clipping Z - + Clipping Z + Clipping Z - Clipping custom direction - + Clipping custom direction + Clipping custom direction - View - Näytä + View + Näytä - Adjust to view direction - + Adjust to view direction + Adjust to view direction - Direction - + Direction + Suunta - - + + Gui::Dialog::CommandModel - Commands - Komennot + Commands + Komennot - - + + Gui::Dialog::DemoMode - View Turntable - Näkymän kääntöpöytä + View Turntable + Näkymän kääntöpöytä - Speed - Nopeus + Speed + Nopeus - Maximum - Maksimi + Maximum + Maksimi - Minimum - Minimi + Minimum + Minimi - Fullscreen - Kokoruututila + Fullscreen + Kokoruututila - Enable timer - Ota ajastin käyttöön + Enable timer + Ota ajastin käyttöön - s - s + s + s - Angle - Angle + Angle + Kulma - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Play + Play + Toista - Stop - Pysäytä + Stop + Pysäytä - Close - Sulje + Close + Sulje - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Valitse Ikkuna + Choose Window + Valitse Ikkuna - &Activate - &Aktivoi + &Activate + &Aktivoi - Alt+A - ALT+A + + - - &Cancel - &Peruuta - - - - - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Ikkunat + Windows + Ikkunat - - + + Gui::Dialog::DlgAuthorization - Authorization - Tunnistautuminen + Authorization + Tunnistautuminen - &OK - &OK + Password: + Salasana: - &Cancel - &Peruuta + + - Password: - Salasana: + Username: + Username: - User name: - Käyttäjätunnus: + Site: + Site: - - + %1 at %2 + %1 at %2 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Valitse kuvake + Choose Icon + Valitse kuvake - OK - OK + Add icons... + Lisää kuvakkeet... - - Cancel - Peruuta - - - Add icons... - Add icons... - - - + + Gui::Dialog::DlgCustomActions - Macros - Makrot + Macros + Makrot - Setup Custom Macros - Asennuksen mukautetut makrot + Setup Custom Macros + Asennuksen mukautetut makrot - Macro: - Makro: + Macro: + Makro: - ... - ... + ... + ... - Pixmap - Pikselikartta + Pixmap + Pikselikartta - Accelerator: - Pikanäppäin: + Accelerator: + Pikanäppäin: - What's this: - Mikä tämä on: + What's this: + Mikä tämä on: - Status text: - Tila teksti: + Status text: + Tila teksti: - Tool tip: - Työkaluvihje: + Tool tip: + Työkaluvihje: - Menu text: - Valikko teksti: + Menu text: + Valikko teksti: - Add - Lisää + Add + Lisää - Remove - Poista + Remove + Poista - Replace - Korvaa + Replace + Korvaa - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Kuvakkeet + Icons + Kuvakkeet - Macros - Makrot + Macros + Makrot - No macro - Ei makro + No macro + Ei makro - No macros found. - Makroja ei löydy. + No macros found. + Makroja ei löydy. - Macro not found - makroa ei löytynyt + Macro not found + makroa ei löytynyt - Sorry, couldn't find macro file '%1'. - Valitettavasti makro tiedostoa '%1' ei löydy. + Sorry, couldn't find macro file '%1'. + Valitettavasti makro tiedostoa '%1' ei löydy. - Empty macro - Tyhjä makro + Empty macro + Tyhjä makro - Please specify the macro first. - Ole hyvä ja määritä ensin makro. + Please specify the macro first. + Ole hyvä ja määritä ensin makro. - Empty text - Tyhjä teksti + Empty text + Tyhjä teksti - Please specify the menu text first. - Ole hyvä ja määritä valikon teksti. + Please specify the menu text first. + Ole hyvä ja määritä valikon teksti. - No item selected - Ei valittuja kohteita + No item selected + Ei valittuja kohteita - Please select a macro item first. - Ole hyvä ja valitse makro kohde. + Please select a macro item first. + Ole hyvä ja valitse makro kohde. - - + + Gui::Dialog::DlgCustomCommands - Commands - Komennot + Commands + Komennot - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Kategoria + Category + Kategoria - Icon - kuvake + Icon + kuvake - Command - Komento + Command + Komento - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Näppäimistö + Keyboard + Näppäimistö - Description: - Kuvaus: + Description: + Kuvaus: - &Category: - &Kategoria: + &Category: + &Kategoria: - C&ommands: - &Komennot: + C&ommands: + &Komennot: - Current shortcut: - Nykyinen pikakuvake: + Current shortcut: + Nykyinen pikakuvake: - Press &new shortcut: - Paina &uusi pikakuvaketta: + Press &new shortcut: + Paina &uusi pikakuvaketta: - Currently assigned to: - Tällä hetkellä määritetty: + Currently assigned to: + Tällä hetkellä määritetty: - &Assign - &Määrittää + &Assign + &Määrittää - Alt+A - ALT+A + Alt+A + ALT+A - &Reset - &Palauta + &Reset + &Palauta - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Nollaa Kaikki + Re&set All + Nollaa Kaikki - Alt+S - Alt+S + Alt+S + Alt+S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - kuvake + Icon + kuvake - Command - Komento + Command + Komento - none - ei mitään + none + ei mitään - Multiple defined shortcut - Useasti määritetty pikakuvake + Multiple defined shortcut + Useasti määritetty pikakuvake - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Pikakuvake "%1" on määritelty enemmän kuin kerran. Tämä saattaa johtaa odottamattomaan lopputulokseen. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Pikakuvake "%1" on määritelty enemmän kuin kerran. Tämä saattaa johtaa odottamattomaan lopputulokseen. - Already defined shortcut - Jo aikaisemmin määritelty pikakuvake + Already defined shortcut + Jo aikaisemmin määritelty pikakuvake - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Jo aikaisemmin määritelty pikakuvake + Jo aikaisemmin määritelty pikakuvake - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Työkaluryhmän palkit + Toolbox bars + Työkaluryhmän palkit - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Työkalurivit + Toolbars + Työkalurivit - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Huomio:</span> Muutokset tulevat voimaan seuraavan kerran, kun lataat kyseisen työpöydän</p></body></html> - Move right - Siirrä oikealle + Move right + Siirrä oikealle - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Siirtää valitun kohteen yhden tason alaspäin.</b><p>Tämä myös muuttaa pääkohdan tason.</p> - Move left - Siirrä vasemmalle + Move left + Siirrä vasemmalle - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Siirtää valitun kohteen yhden tason ylöspäin.</b><p>Tämä myös muuttaa pääkohdan tason.</p> - Move down - Siirrä alas + Move down + Siirrä alas - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Siirtää valittua kohdetta alaspäin.</b><p>Kohde siirtyy hierarkiatason sisällä.</p> - Move up - Siirrä ylös + Move up + Siirrä ylös - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Siirrä valittu kohde ylöspäin</b><p>Kohde siirtyy hierarkiatason sisällä.</p> - New... - Uusi ... + New... + Uusi ... - Rename... - Nimeä uudelleen ... + Rename... + Nimeä uudelleen ... - Delete - Poista + Delete + Poista - Icon - kuvake + Icon + kuvake - Command - Komento + Command + Komento - <Separator> - <Separator> + <Separator> + <Separator> - New toolbar - Uusi työkalurivi + New toolbar + Uusi työkalurivi - Toolbar name: - Työkalurivin nimi: + Toolbar name: + Työkalurivin nimi: - Duplicated name - Duplicated name + Duplicated name + Monistettu nimi - The toolbar name '%1' is already used - Työkalurivin nimi '%1' on jo käytössä + The toolbar name '%1' is already used + Työkalurivin nimi '%1' on jo käytössä - Rename toolbar - Uudelleennimeä työkalurivi + Rename toolbar + Uudelleennimeä työkalurivi - - + + - - + + Gui::Dialog::DlgCustomizeImp - Customize - Mukauttaminen + Customize + Mukauttaminen - &Help - &Ohje + &Help + &Ohje - &Close - &Sulje + &Close + &Sulje - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + "Spaceball" tyyppinen liike - No Spaceball Present - No Spaceball Present + No Spaceball Present + "Spaceball:ia" ei ole paikallistettu - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - No Spaceball Present + No Spaceball Present + "Spaceball:ia" ei ole paikallistettu - Buttons - Buttons + Buttons + Painikkeet - Clear - Tyhjennä + Clear + Tyhjennä - Print Reference - Print Reference + Print Reference + Tulosta viite - Spaceball Buttons - Spaceball Buttons + Spaceball Buttons + "Spaceball" painikkeet - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Näytön ominaisuudet + Display properties + Näytön ominaisuudet - Display - Näyttö + Display + Näyttö - Transparency: - Läpinäkyvyys: + Transparency: + Läpinäkyvyys: - Line width: - Viivan leveys: + Line width: + Viivan leveys: - Point size: - Pistekoko: + Point size: + Pistekoko: - Material - Materiaali + Material + Materiaali - ... - ... + ... + ... - Close - Sulje + Viewing mode + Katselutila - Viewing mode - Viewing mode + Plot mode: + Merkintätila: - Plot mode: - Plot mode: + + - - + Line transparency: + Viivan läpinäkyvyys: - Line transparency: - Line transparency: + Line color: + Viivan väri: - Line color: - Line color: + Shape color: + Muodon väri: - Shape color: - Shape color: + Color plot: + Merkinnän väri: - Color plot: - Color plot: + Document window: + Asiakirjaikkuna: - - Document window: - Document window: - - - + + Gui::Dialog::DlgEditorSettings - Editor - Muokkain + Editor + Muokkain - Options - Asetukset + Options + Asetukset - Enable line numbers - Ota rivinumerot käyttöön + Enable line numbers + Ota rivinumerot käyttöön - Enable folding - Ota taivutus käyttöön + Enable folding + Ota taivutus käyttöön - Indentation - Indentation + Indentation + Sisennys - Insert spaces - Insert spaces + Insert spaces + Lisää välilyöntejä - Tab size: - Sarkaimen koko: + Tab size: + Sarkaimen koko: - Indent size: - Sisennä koko: + Indent size: + Sisennä koko: - Keep tabs - Keep tabs + Keep tabs + Pidä TAB:it - Display Items - Display Items + Display Items + Näytä kohteet - Family: - Family: + Family: + Perhe: - Size: - Koko: + Size: + Koko: - Preview: - Esikatselu: + Preview: + Esikatselu: - - + + - - + + Gui::Dialog::DlgGeneral - General - Yleiset + General + Yleiset - Start up - käynnistys + Start up + käynnistys - Enable splash screen at start up - Enable splash screen at start up + Enable splash screen at start up + Salli aloitusruutu käynnistyksen yhteydessä - Switch to tab of report window: - Switch to tab of report window: + Switch to tab of report window: + Siirry raportointi-ikkunan välilehteen: - Auto load module after start up: - Lataa lisäosa käynnistyksessä: + Auto load module after start up: + Lataa lisäosa käynnistyksessä: - Language - Kieli + Language + Kieli - Change language: - Vaihda kieli: + Change language: + Vaihda kieli: - Main window - Pääikkuna + Main window + Pääikkuna - Size of recent file list - Size of recent file list + Size of recent file list + Viimeksi käytettyjen tiedostojen listauksen pituus - Window style: - Ikkuna tyyli: + Window style: + Ikkuna tyyli: - Size of toolbar icons: - Size of toolbar icons: + Size of toolbar icons: + Työkalurivin kuvakkeiden koko: - Enable tiled background - + Enable tiled background + Enable tiled background - Style sheet: - + Style sheet: + Style sheet: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Default (%1 x %1) + Default (%1 x %1) + Oletus(%1x%1) - Small (%1 x %1) - Small (%1 x %1) + Small (%1 x %1) + Pieni(%1x%1) - Large (%1 x %1) - Large (%1 x %1) + Large (%1 x %1) + Suuri(%1x%1) - Extra large (%1 x %1) - Extra large (%1 x %1) + Extra large (%1 x %1) + Erittäin suuri(%1x%1) - No style sheet - + No style sheet + No style sheet - - + + Gui::Dialog::DlgInputDialog - Input - Syöttö + Input + Syöttö - OK - OK + + - - Cancel - Peruuta - - - - - - - + + Gui::Dialog::DlgInspector - Scene Inspector - Scene Inspector + Scene Inspector + Näkymän tarkastaja - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Suorita makro + Execute macro + Suorita makro - Macro name: - Makron nimi: + Macro name: + Makron nimi: - Macro destination: - Makro kohde: + Macro destination: + Makro kohde: - Execute - Suorita + Execute + Suorita - Close - Sulje + Close + Sulje - Create - Luo + Create + Luo - Delete - Poista + Delete + Poista - Edit - Muokkaa + Edit + Muokkaa - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Makrot + Macros + Makrot - Macro file - Makro-tiedosto + Macro file + Makro-tiedosto - Enter a file name, please: - Anna tiedoston nimi, kiitos: + Enter a file name, please: + Anna tiedoston nimi, kiitos: - Existing file - Olemassa oleva tiedosto + Existing file + Olemassa oleva tiedosto - '%1'. + '%1'. This file already exists. - "%1". Tämä tiedosto on jo olemassa. + "%1". Tämä tiedosto on jo olemassa. - Delete macro - Poista makro + Delete macro + Poista makro - Do you really want to delete the macro '%1'? - Haluatko varmasti poistaa makron "%1"? + Do you really want to delete the macro '%1'? + Haluatko varmasti poistaa makron "%1"? - Cannot create file - Cannot create file + Cannot create file + Tiedostoa ei voi luoda - Creation of file '%1' failed. - Creation of file '%1' failed. + Creation of file '%1' failed. + Tiedoston '%1' luonti epäonnistui. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Makron tallennus + Macro recording + Makron tallennus - Macro name: - Makron nimi: + Macro name: + Makron nimi: - Stop - Pysäytä + Stop + Pysäytä - Cancel - Peruuta + Cancel + Peruuta - Macro path: - Macro path: + Macro path: + Makron polku: - ... - ... + ... + ... - Record - Record + Record + Tietue - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Makro-tallennin + Macro recorder + Makro-tallennin - Specify first a place to save. - Määritä ensin tallennuspaikka. + Specify first a place to save. + Määritä ensin tallennuspaikka. - Existing macro - Aiemmin luotu makro + Existing macro + Aiemmin luotu makro - The macro '%1' already exists. Do you want to overwrite? - Makro '%1' on jo olemassa. Haluatko korvata? + The macro '%1' already exists. Do you want to overwrite? + Makro '%1' on jo olemassa. Haluatko korvata? - The macro directory doesn't exist. Please, choose another one. - The macro directory doesn't exist. Please, choose another one. + The macro directory doesn't exist. Please, choose another one. + Makron hakemistoa ei ole olemassa. Valitse toinen hakemisto. - Choose macro directory - Choose macro directory + Choose macro directory + Valitse makron hakemisto - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Materiaaliominaisuudet + Material properties + Materiaaliominaisuudet - &Close - &Sulje + Material + Materiaali - Alt+C - Alt+C + Diffuse color: + Diffuusi väri: - Material - Materiaali + Specular color: + Heijastuneen valon väri: - Diffuse color: - Diffuse color: + Shininess: + Kiiltävyys: - Specular color: - Heijastuneen valon väri: + % + % - Shininess: - Kiiltävyys: + Ambient color: + Ympäristön väri: - % - % + + - Ambient color: - Ympäristön väri: + Emissive color: + Hohtava väri: - - - - - - Emissive color: - Emissive color: - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Käytönaikainen ohje + On-line help + Käytönaikainen ohje - Help viewer - Ohjeen katseluohjelma + Help viewer + Ohjeen katseluohjelma - Location of start page - Aloitussivun sijainti + Location of start page + Aloitussivun sijainti - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML-tiedostot (*.html *.htm) + HTML files (*.html *.htm) + HTML-tiedostot (*.html *.htm) - Access denied - Pääsy evätty + Access denied + Pääsy evätty - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Pääsy evätty "%1" Määritä toinen hakemisto, ole hyvä. + Pääsy evätty "%1" Määritä toinen hakemisto, ole hyvä. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Parametrimuokkain + Parameter Editor + Parametrimuokkain - Save to disk - Tallenna levylle + Save to disk + Tallenna levylle - Alt+C - Alt+C + Alt+C + Alt+C - &Close - &Sulje + &Close + &Sulje - - + + Gui::Dialog::DlgParameterImp - Group - Ryhmä + Group + Ryhmä - Name - Nimi + Name + Nimi - Type - Tyyppi + Type + Tyyppi - Value - Arvo + Value + Arvo - User parameter - Käyttäjäparametri + User parameter + Käyttäjäparametri - Invalid input - Virheellinen syöte + Invalid input + Virheellinen syöte - Invalid key name '%1' - Virheellinen avaimen nimi "%1" + Invalid key name '%1' + Virheellinen avaimen nimi "%1" - System parameter - Järjestelmäparametri + System parameter + Järjestelmäparametri - - + + Gui::Dialog::DlgPreferences - Preferences - Asetukset + Preferences + Asetukset - &Help - &Ohje + + - - Alt+H - Alt+H - - - &OK - &OK - - - &Apply - &Käytä - - - Alt+A - ALT+A - - - &Cancel - &Peruuta - - - - - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Väärä parametri + Wrong parameter + Väärä parametri - - + + Gui::Dialog::DlgProjectInformation - Project information - Projektin tiedot + Project information + Projektin tiedot - Information - Tiedot + Information + Tiedot - &Name: - &Nimi: + &Name: + &Nimi: - Commen&t: - Kommen&tti: + Commen&t: + Kommen&tti: - Path: - Polku: + Path: + Polku: - &Last modified by: - &Viimeksi muutettu: + &Last modified by: + &Viimeksi muutettu: - Created &by: - Luotu&: + Created &by: + Luotu&: - Com&pany: - Yh&tiö: + Com&pany: + Yh&tiö: - Last &modification date: - Viime&muutosten päivämäärä: + Last &modification date: + Viime&muutosten päivämäärä: - Creation &date: - Luonti&päivämäärä: + Creation &date: + Luonti&päivämäärä: - &OK - &OK + + - &Cancel - &Peruuta + UUID: + UUID: - - + License information: + License information: - UUID: - + License URL + License URL - License information: - + Open in browser + Open in browser - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - Project utility + Project utility + Projektin apuvälineet - Extract project - Extract project + Extract project + Lisäprojekti - Source - Source + Source + Lähde - Project file (*.fcstd) - Project file (*.fcstd) + Project file (*.fcstd) + Projektitiedosto (*.fcstd) - Destination - Destination + Destination + Kohde - Extract - Extract + Extract + Ote - Create project - Create project + Create project + Luo projekti - Document.xml - Document.xml + Document.xml + dokumentti.xml - Create - Luo + Create + Luo - Load project file after creation - Load project file after creation + Load project file after creation + Lataa projektitiedosto luomisen jälkeen - Empty source - Empty source + Empty source + Tyhjä lähde - No source is defined. - No source is defined. + No source is defined. + Lähdettä ei ole määritelty. - Empty destination - Empty destination + Empty destination + Tyhjä kohde - No destination is defined. - No destination is defined. + No destination is defined. + Kohdetta ei ole määritelty. - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Link - Show all object types - + Show all object types + Show all object types - No selection - Ei valintaa + No selection + Ei valintaa - Please select an object of the list - + Please select an object of the list + Please select an object of the list - - + + Gui::Dialog::DlgReportView - Output window - Output window + Output window + Tulosteikkuna - Output - Tuloste + Output + Tuloste - Record log messages - Tallenna lokiviestit + Record log messages + Tallenna lokiviestit - Record warnings - Tallenna varoitukset + Record warnings + Tallenna varoitukset - Record error messages - Tallenna virheilmoitukset + Record error messages + Tallenna virheilmoitukset - Colors - Värit + Colors + Värit - Normal messages: - Normaaleja sanomia: + Normal messages: + Normaaleja sanomia: - Log messages: - Lokin viestejä: + Log messages: + Lokin viestejä: - Warnings: - Varoitukset: + Warnings: + Varoitukset: - Errors: - Virheet: + Errors: + Virheet: - - + + - Redirect internal Python errors to report view - Redirect internal Python errors to report view + Redirect internal Python errors to report view + Uudelleenohjaa sisäiset Pythonin virheet raportointinäkymään - Redirect internal Python output to report view - Redirect internal Python output to report view + Redirect internal Python output to report view + Uudelleenohjaa Pythonin sisäiset tulosteet raportointinäkymään - - + + Gui::Dialog::DlgRunExternal - Running external program - Ulkoisen ohjelman käynnistäminen + Running external program + Ulkoisen ohjelman käynnistäminen - TextLabel - TextLabel + TextLabel + TextLabel - Advanced >> - Advanced >> + Advanced >> + Edistykselliset ominaisuudet>> - ... - ... + ... + ... - Accept changes - Hyväksy muutokset + Accept changes + Hyväksy muutokset - Discard changes - Hylkää muutokset + Discard changes + Hylkää muutokset - Abort program - Keskeytä ohjelma + Abort program + Keskeytä ohjelma - Help - Ohje + Help + Ohje - Select a file - Valitse tiedosto + Select a file + Valitse tiedosto - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D-näkymä + 3D View + 3D-näkymä - 3D View settings - 3D-näkymän asetukset + 3D View settings + 3D-näkymän asetukset - Show coordinate system in the corner - Näytä koordinaatisto nurkassa + Show coordinate system in the corner + Näytä koordinaatisto nurkassa - Show counter of frames per second - Näytä näytön päivitysnopeus + Show counter of frames per second + Näytä näytön päivitysnopeus - Enable animation - Ota animaatiot käyttöön + Enable animation + Ota animaatiot käyttöön - Enable anti-aliasing (slower) - Enable anti-aliasing (slower) + Eye to eye distance for stereo modes: + Silmien välinen etäisyys stereotiloja varten: - Eye to eye distance for stereo modes: - Eye to eye distance for stereo modes: + Camera type + Kameratyyppi - Camera type - Kameratyyppi + Orthographic rendering + Ortografinen renderointi - Orthographic rendering - Orthographic rendering + Perspective rendering + Perspektiivin renderöinti - Perspective rendering - Perspektiivin renderöinti + + - - + 3D Navigation + 3D navigointi - 3D Navigation - 3D navigointi + Mouse... + Hiiri... - Mouse... - Hiiri... + Intensity of backlight + Taustavalon intensiteetti - Intensity of backlight - Taustavalon intensiteetti + Enable backlight color + Ota taustavalon väri käyttöön - Enable backlight color - Ota taustavalon väri käyttöön + Orbit style + Kiertoradan tyyli - Orbit style - Orbit style + Turntable + Pyörähdyspöytä - Turntable - Turntable + Trackball + Trackball - Trackball - Trackball + Invert zoom + Käännä zoom päinvastaiseksi - Invert zoom - Invert zoom + Zoom at cursor + Suurenna osoittimen kohdalta - Zoom at cursor - Zoom at cursor + Zoom step + Suurennuksen askelkoko - Zoom step - Zoom step + Anti-Aliasing + Anti-Aliasing - Anti-Aliasing - + None + Ei mitään - None - + Line Smoothing + Line Smoothing - Line Smoothing - + MSAA 2x + MSAA 2x - MSAA 2x - + MSAA 4x + MSAA 4x - MSAA 4x - + MSAA 8x + MSAA 8x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 navigointi + %1 navigation + %1 navigointi - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Värimalli + Color model + Värimalli - &Gradient: - &Liukuväri: + &Gradient: + &Liukuväri: - red-yellow-green-cyan-blue - Punainen-keltainen-vihreä-syaani-sininen + red-yellow-green-cyan-blue + Punainen-keltainen-vihreä-syaani-sininen - blue-cyan-green-yellow-red - sininen-syaani-vihreä-keltainen-punainen + blue-cyan-green-yellow-red + sininen-syaani-vihreä-keltainen-punainen - white-black - valko-musta + white-black + valko-musta - black-white - musta-valko + black-white + musta-valko - Visibility - Näkyvyys + Visibility + Näkyvyys - Out g&rayed - Out g&rayed + Out g&rayed + &Toimimattomaksi merkitty - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Ulos&näkymätön + Out &invisible + Ulos&näkymätön - Alt+I - Alt+I + Alt+I + Alt+I - Style - Tyyli + Style + Tyyli - &Zero - &Nolla + &Zero + &Nolla - Alt+Z - ALT+Z + Alt+Z + ALT+Z - &Flow - &Virtaukset + &Flow + &Virtaukset - Alt+F - Alt+F + Alt+F + Alt+F - &OK - &OK + Parameter range + Arvoalue - &Cancel - &Peruuta + Mi&nimum: + Mi&nimi: - Parameter range - Arvoalue + Ma&ximum: + Ma&ximi: - Mi&nimum: - Mi&nimi: + &Labels: + &Otsikot: - Ma&ximum: - Ma&ximi: + &Decimals: + &Desimaalit: - &Labels: - &Otsikot: + + - &Decimals: - &Desimaalit: + Color-gradient settings + Liukuvärin värin asetukset - - - - - - Color-gradient settings - Liukuvärin värin asetukset - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Väärä parametri + Wrong parameter + Väärä parametri - The maximum value must be higher than the minimum value. - Maksimiarvon pitää olla suurempi kuin minimiarvo. + The maximum value must be higher than the minimum value. + Maksimiarvon pitää olla suurempi kuin minimiarvo. - - + + Gui::Dialog::DlgSettingsDocument - Document - Asiakirja + Document + Asiakirja - General - Yleiset + General + Yleiset - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Asiakirja tallennetaan pakkaustasolla (0 = ei yhtään, 9 = suurin, 3 = oletus) + Asiakirja tallennetaan pakkaustasolla (0 = ei yhtään, 9 = suurin, 3 = oletus) - Create new document at start up - Luo uusi asiakirja käynnistettäessä + Create new document at start up + Luo uusi asiakirja käynnistettäessä - Storage - Talletuspaikka + Storage + Talletuspaikka - Saving transactions (Auto-save) - Tallentaa tapahtumat (automaattinen tallennus) + Saving transactions (Auto-save) + Tallentaa tapahtumat (automaattinen tallennus) - Discard saved transaction after saving document - Discard saved transaction after saving document + Discard saved transaction after saving document + Hylkää tallennetun tapahtuman asiakirjan tallennuksen jälkeen - Save thumbnail into project file when saving document - Tallenna pikkukuva projektitiedostoon asiakirjaa tallennettaessa + Save thumbnail into project file when saving document + Tallenna pikkukuva projektitiedostoon asiakirjaa tallennettaessa - Create up to backup files when resaving document - Luo varmuuskopion tiedostoista, kun asiakirja tallennetaan uudestaan + Create up to backup files when resaving document + Luo varmuuskopion tiedostoista, kun asiakirja tallennetaan uudestaan - Document objects - Asiakirjan objektit + Document objects + Asiakirjan objektit - Allow duplicate object labels in one document - Allow duplicate object labels in one document + Allow duplicate object labels in one document + Salli samoja objektien nimiä asiakirjassa - Maximum Undo/Redo steps - Maximum Undo/Redo steps + Maximum Undo/Redo steps + Suurin sallittu "Pura"/"Tee uudelleen" askelten määrä - Using Undo/Redo on documents - Using Undo/Redo on documents + Using Undo/Redo on documents + "Pura"/"Tee uudelleen" komentojen käyttö asiakirjoissa - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Teksti + Text + Teksti - Bookmark - Kirjanmerkki + Bookmark + Kirjanmerkki - Breakpoint - Keskeytyskohta + Breakpoint + Keskeytyskohta - Keyword - Avainsana + Keyword + Avainsana - Comment - Kommentti + Comment + Kommentti - Block comment - Estä kommentti + Block comment + Estä kommentti - Number - Numero + Number + Numero - String - Merkkijono + String + Merkkijono - Character - Merkki + Character + Merkki - Class name - Luokan nimi + Class name + Luokan nimi - Define name - Määritä nimi + Define name + Määritä nimi - Operator - Operaattori + Operator + Operaattori - Python output - Python ulostulo + Python output + Python ulostulo - Python error - Python virhe + Python error + Python virhe - Items - Osat + Items + Osat - Current line highlight - Current line highlight + Current line highlight + Nykyisen rivin kohokohta - - + + Gui::Dialog::DlgSettingsImage - Image settings - Kuvan asetukset + Image settings + Kuvan asetukset - Image properties - Kuvan ominaisuudet + Image properties + Kuvan ominaisuudet - Back&ground: - Tausta&kuva: + Back&ground: + Tausta&kuva: - Current - Nykyinen + Current + Nykyinen - White - Valkoinen + White + Valkoinen - Black - Musta + Black + Musta - Transparent - Läpinäkyvä + Transparent + Läpinäkyvä - Image dimensions - Kuvan mitat + Image dimensions + Kuvan mitat - Pixel - Pikseli + Pixel + Pikseli - &Width: - &Leveys: + &Width: + &Leveys: - Current screen - Nykyinen näyttö + Current screen + Nykyinen näyttö - Icon 32 x 32 - Kuvake 32 x 32 + Icon 32 x 32 + Kuvake 32 x 32 - Icon 64 x 64 - Kuvake 64 x 64 + Icon 64 x 64 + Kuvake 64 x 64 - Icon 128 x 128 - Kuvake 128 x 128 + Icon 128 x 128 + Kuvake 128 x 128 - CGA 320 x 200 - CGA 320 x 200 + CGA 320 x 200 + CGA 320 x 200 - QVGA 320 x 240 - QVGA 320 x 240 + QVGA 320 x 240 + QVGA 320 x 240 - VGA 640 x 480 - VGA 640 x 480 + VGA 640 x 480 + VGA 640 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - PAL 768 x 578 - PAL 768 x 578 + PAL 768 x 578 + PAL 768 x 578 - SVGA 800 x 600 - SVGA 800 x 600 + SVGA 800 x 600 + SVGA 800 x 600 - XGA 1024 x 768 - XGA 1 024 x 768 + XGA 1024 x 768 + XGA 1 024 x 768 - HD720 1280 x 720 - HD720 1280 x 720 + HD720 1280 x 720 + HD720 1280 x 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA + 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA + 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Vakiokoot: + Standard sizes: + Vakiokoot: - &Height: - &Korkeus: + &Height: + &Korkeus: - Aspect ratio: - Kuvasuhde: + Aspect ratio: + Kuvasuhde: - &Screen - &Screen + &Screen + &Näyttö - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Image comment + Image comment + Kuvan kommentti - Insert MIBA - Insert MIBA + Insert MIBA + Lisää MIBA - Insert comment - Lisää kommentti + Insert comment + Lisää kommentti - - + + Gui::Dialog::DlgSettingsMacro - Macro - Macro + Macro + Makro - Macro recording settings - Macro recording settings + Macro recording settings + Makron nauhoituksen asetukset - Logging Commands - Logging Commands + Logging Commands + Lokin teon käskyt - Show script commands in python console - Show script commands in python console + Show script commands in python console + Näytä script komennot python konsolissa - Log all commands issued by menus to file: - Log all commands issued by menus to file: + Log all commands issued by menus to file: + Tallenna kaikki valikoissa valitut käskyt tiedostoon: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Gui commands + Gui commands + Graafisen käyttöliittymän komennot - Recording GUI commands - GUI komentojen nauhoitus + Recording GUI commands + GUI komentojen nauhoitus - Record as comment - Tallenna kommenttina + Record as comment + Tallenna kommenttina - Macro path - Makron polku + Macro path + Makron polku - General macro settings - General macro settings + General macro settings + Yleisten makrojen asetukset - Run macros in local environment - Run macros in local environment + Run macros in local environment + Aja makrot paikallisessa ympäristössä - - + + Gui::Dialog::DlgSettingsUnits - Units - Yksiköt + Units + Yksiköt - Units settings - Yksiköiden asetukset + Units settings + Yksiköiden asetukset - Standard (mm/kg/s/degree) - Standardi (mm/kg/s/astetta) + Standard (mm/kg/s/degree) + Standardi (mm/kg/s/astetta) - MKS (m/kg/s/degree) - MKS (m/kg/s/astetta) + MKS (m/kg/s/degree) + MKS (m/kg/s/astetta) - Magnitude - Suuruusluokka + Magnitude + Suuruusluokka - Unit - Yksikkö + Unit + Yksikkö - User system: - User system: + User system: + Käyttäjän mittayksiköt: - Imperial (in/lb) - Imperial (in/lb) + US customary (in/lb) + US customary (in/lb) - US customary (in/lb) - + Number of decimals: + Number of decimals: - Number of decimals: - + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Värit + Colors + Värit - Selection - Valinta + Selection + Valinta - Enable selection highlighting - Ota käyttöön, korostus + Enable selection highlighting + Ota käyttöön, korostus - Enable preselection highlighting - Ota esivalinnan korostaminen käyttöön + Enable preselection highlighting + Ota esivalinnan korostaminen käyttöön - Background color - Taustaväri + Background color + Taustaväri - Middle color - Keskiväri + Middle color + Keskiväri - Color gradient - Liukuvärjäys + Color gradient + Liukuvärjäys - Simple color - Yksinkertainen väri + Simple color + Yksinkertainen väri - - Default colors - Default colors - - - Edited edge color - Edited edge color - - - Edited vertex color - Edited vertex color - - - Construction geometry - Construction geometry - - - Fully constrained geometry - Fully constrained geometry - - - The color of vertices being edited - The color of vertices being edited - - - The color of edges being edited - The color of edges being edited - - - The color of construction geometry in edit mode - The color of construction geometry in edit mode - - - The color of fully constrained geometry in edit mode - The color of fully constrained geometry in edit mode - - - Cursor text color - Cursor text color - - - Default shape color - Default shape color - - - The default color for new shapes - The default color for new shapes - - - Default line width and color - Default line width and color - - - The default line color for new shapes - The default line color for new shapes - - - The default line thickness for new shapes - The default line thickness for new shapes - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Päivän vihje + Tip of the day + Päivän vihje - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"> <font size="+3"> Tiesitkö, että...</font></font></b> - &Show tips at start up - &Näytä vihjeet käynnistyksen yhteydessä + &Show tips at start up + &Näytä vihjeet käynnistyksen yhteydessä - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Seuraava vihje + &Next Tip + &Seuraava vihje - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &Sulje + &Close + &Sulje - Alt+C - Alt+C + Alt+C + Alt+C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Lataus epäonnistui: %1 + Lataus epäonnistui: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Jos haluat lisätietoja FreeCAD:sta Siirry %1 tai painaa Ohje-vaihtoehtoa Ohje-valikosta. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - Sijainti + Placement + Sijainti - - + + Gui::Dialog::DownloadDialog - Download - Download + Download + Lataa - Cancel - Peruuta + Cancel + Peruuta - Close - Sulje + Close + Sulje - There already exists a file called %1 in the current directory. Overwrite? - There already exists a file called %1 in the current directory. Overwrite? + There already exists a file called %1 in the current directory. Overwrite? + Tiedosto nimeltä %1 on jo olemassa nykyisessä kansiossa. Haluatko ylikirjoittaa tiedoston? - Unable to save the file %1: %2. - Unable to save the file %1: %2. + Unable to save the file %1: %2. + Tiedostoa %1:%2 ei voi tallentaa. - Downloading %1. - Downloading %1. + Downloading %1. + Ladataan %1. - Download canceled. - Download canceled. + Download canceled. + Lataus peruutettu. - Download failed: %1. - Lataus epäonnistui: %1. + Download failed: %1. + Lataus epäonnistui: %1. - Downloaded %1 to current directory. - Downloaded %1 to current directory. + Downloaded %1 to current directory. + Tiedosto %1 on ladattu tämänhetkiseen hakemistoon. - %1 at %2 - + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + Save File - Download canceled: %1 - + Download canceled: %1 + Download canceled: %1 - Open containing folder - + Open containing folder + Open containing folder - Error opening save file: %1 - + Error opening save file: %1 + Error opening save file: %1 - Error saving: %1 - + Error saving: %1 + Error saving: %1 - Network Error: %1 - + Network Error: %1 + Network Error: %1 - seconds - + seconds + seconds - minutes - + minutes + minutes - - %4 %5 remaining - + - %4 %5 remaining + - %4 %5 remaining - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %1 of %2 - Stopped - bytes - + bytes + bytes - kB - + kB + kB - MB - + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + Downloads - Clean up - + Clean up + Clean up - 0 Items - + 0 Items + 0 Items - Download Manager - + Download Manager + Download Manager - 1 Download - + 1 Download + 1 Download - %1 Downloads - + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - Add icon + Add icon + Lisää kuvake - - + + Gui::Dialog::InputVector - Input vector - Sisääntulo vektori + Input vector + Sisääntulo vektori - Vector - Vektori + Vector + Vektori - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - OK - OK - - - + + Gui::Dialog::LicenseDialog - Copyright - Copyright + Copyright + Tekijänoikeus - - + + Gui::Dialog::MouseButtons - Mouse buttons - Hiiren painikkeet + Mouse buttons + Hiiren painikkeet - Configuration - Asetustiedostot + Configuration + Asetustiedostot - Selection: - Valinta: + Selection: + Valinta: - Panning - Panorointi + Panning + Panorointi - Rotation: - Kierto: + Rotation: + Kierto: - Zooming: - Zoomaus: + Zooming: + Zoomaus: - - + + Gui::Dialog::ParameterGroup - Expand - Expand + Expand + Laajenna - Add sub-group - Lisää alaryhmä + Add sub-group + Lisää alaryhmä - Remove group - Poista ryhmä + Remove group + Poista ryhmä - Rename group - Nimeä ryhmä uudelleen + Rename group + Nimeä ryhmä uudelleen - Export parameter - Vie parametri + Export parameter + Vie parametri - Import parameter - Tuo parametri + Import parameter + Tuo parametri - Collapse - Kutista + Collapse + Kutista - Do really want to remove this parameter group? - Haluatko todella poistaa tämän parametriryhmän? + Do really want to remove this parameter group? + Haluatko todella poistaa tämän parametriryhmän? - Existing sub-group - Nykyinen alaryhmä + Existing sub-group + Nykyinen alaryhmä - The sub-group '%1' already exists. - Alaryhmä "%1" on jo olemassa. + The sub-group '%1' already exists. + Alaryhmä "%1" on jo olemassa. - Export parameter to file - Vie parametri tiedostoon + Export parameter to file + Vie parametri tiedostoon - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Tuo parametri tiedostosta + Import parameter from file + Tuo parametri tiedostosta - Import Error - Virhe tuotaessa + Import Error + Virhe tuotaessa - Reading from '%1' failed. - '%1' lukeminen epäonnistui. + Reading from '%1' failed. + '%1' lukeminen epäonnistui. - - + + Gui::Dialog::ParameterValue - Change value - Muuta arvoa + Change value + Muuta arvoa - Remove key - Poista avain + Remove key + Poista avain - Rename key - Nimeä avain + Rename key + Nimeä avain - New - Uusi + New + Uusi - New string item - Uuden merkkijonon kohde + New string item + Uuden merkkijonon kohde - New float item - Uuden sijainnin kohde + New float item + Uuden sijainnin kohde - New integer item - Uuden kokonaisluvun kohde + New integer item + Uuden kokonaisluvun kohde - New unsigned item - Uusi allekirjoittamaton kohde + New unsigned item + Uusi allekirjoittamaton kohde - New Boolean item - New Boolean item + New Boolean item + Uusi looginen kohde - Existing item - Nykyinen kohde + Existing item + Nykyinen kohde - The item '%1' already exists. - Kohde "%1" on jo olemassa. + The item '%1' already exists. + Kohde "%1" on jo olemassa. - - + + Gui::Dialog::Placement - Placement - Sijainti + Placement + Sijainti - OK - OK + OK + OK - Translation: - Käännös: + Translation: + Käännös: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Kierto: + Rotation: + Kierto: - Angle: - Kulma: + Angle: + Kulma: - Axis: - Axis: + Axis: + Akseli: - Center: - Keskitetty: + Center: + Keskitetty: - Pitch: - Kaltevuus: + Pitch: + Kaltevuus: - Roll: - Roll: + Roll: + Pyörähdä: - Yaw: - Yaw: + Yaw: + Kallistus: - Rotation axis with angle - Rotation axis with angle + Rotation axis with angle + Pyörimisakseli kulmalla - Euler angles - Euler kulmat + Euler angles + Euler kulmat - Apply placement changes immediately - Apply placement changes immediately + Apply placement changes immediately + Ota paikanmuutokset heti käyttöön - Apply incremental changes to object placement - Apply incremental changes to object placement + Apply incremental changes to object placement + Sovella inkrementaalisia muutoksia objektin sijaintiin - Apply - Käytä + Apply + Käytä - Reset - Palauta + Reset + Palauta - Close - Sulje + Close + Sulje - - + + Gui::Dialog::PrintModel - Button - Button + Button + Painike - Command - Komento + Command + Komento - - + + Gui::Dialog::SceneInspector - Dialog - Dialog + Dialog + Dialogi - Close - Sulje + Close + Sulje - Refresh - Päivitä + Refresh + Päivitä - - + + Gui::Dialog::SceneModel - Inventor Tree - Inventor Tree + Inventor Tree + Keksijä puu - Nodes - Nodes + Nodes + Solmut - Name - Nimi + Name + Nimi - - + + Gui::Dialog::TextureMapping - Texture - Materiaalikuvio + Texture + Materiaalikuvio - Texture mapping - Texture mapping + Texture mapping + Teksturointi - Global - Järjestelmän laajuinen + Global + Järjestelmän laajuinen - Environment - Ympäristö + Environment + Ympäristö - Image files (%1) - Kuvatiedostot (%1) + Image files (%1) + Kuvatiedostot (%1) - No image - Ei kuvaa + No image + Ei kuvaa - The specified file is not a valid image file. - The specified file is not a valid image file. + The specified file is not a valid image file. + Määritetty tiedosto ei ole kelvollinen kuvatiedosto. - No 3d view - Ei 3D näkymää + No 3d view + Ei 3D näkymää - No active 3d view found. - Ei löytynyt aktiivista 3D näkymää. + No active 3d view found. + Ei löytynyt aktiivista 3D näkymää. - - + + Gui::Dialog::Transform - Cancel - Peruuta + Cancel + Peruuta - Transform - muunna + Transform + muunna - - + + Gui::DlgTreeWidget - Dialog - Dialog + Dialog + Dialogi - Items - Osat + Items + Osat - OK - OK + + - - Cancel - Peruuta - - - - - - - + + Gui::DockWnd::CombiView - CombiView - CombiView + CombiView + CombiView - Project - Projekti + Project + Projekti - Tasks - Tehtävät + Tasks + Tehtävät - Model - + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Edellinen + Previous + Edellinen - Next - Seuraava + Next + Seuraava - Home - Home + Home + Etusivu/Koti - Open - Avaa + Open + Avaa - Open file - Avaa tiedosto + Open file + Avaa tiedosto - All HTML files (*.html *.htm) - Kaikki HTML-tiedostot (*.html *.htm) + All HTML files (*.html *.htm) + Kaikki HTML-tiedostot (*.html *.htm) - External browser - Ulkoinen selain + External browser + Ulkoinen selain - No external browser found. Specify in preferences, please - No external browser found. Specify in preferences, please + No external browser found. Specify in preferences, please + Ulkoista selainta ei löydy. Määrittele se ohjelman valinnoissa - Starting of %1 failed - %1 käynnistäminen epäonnistui + Starting of %1 failed + %1 käynnistäminen epäonnistui - - + + Gui::DockWnd::PropertyDockView - Property View - Näytä ominaisuudet + Property View + Näytä ominaisuudet - - + + Gui::DockWnd::ReportOutput - Logging - Logging + Logging + Lokikirja - Warning - Varoitus + Warning + Varoitus - Error - Virhe + Error + Virhe - Options - Asetukset + Options + Asetukset - Clear - Tyhjennä + Clear + Tyhjennä - Save As... - Tallenna nimellä... + Save As... + Tallenna nimellä... - Save Report Output - Save Report Output + Save Report Output + Tallenna raportin sisältö - Plain Text Files (*.txt *.log) - Teksti-tiedostot (*.txt *.log) + Plain Text Files (*.txt *.log) + Teksti-tiedostot (*.txt *.log) - Go to end - Siirry loppuun + Go to end + Siirry loppuun - Redirect Python output - Redirect Python output + Redirect Python output + Uudelleen ohjaa Pythonin tuloste - Redirect Python errors - Redirect Python errors + Redirect Python errors + Uudelleen ohjaa Pythonin virhetulosteet - - + + Gui::DockWnd::ReportView - Output - Tuloste + Output + Tuloste - Python console - Python-konsoli + Python console + Python-konsoli - - + + Gui::DockWnd::SelectionView - Property View - Näytä ominaisuudet + Property View + Näytä ominaisuudet - - + + Gui::DockWnd::TaskPanelView - Task View - Tehtävänäkymä + Task View + Tehtävänäkymä - - + + Gui::DockWnd::TextBrowser - Could not open file. - Tiedostoa ei voitu avata. + Could not open file. + Tiedostoa ei voitu avata. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Yritit käyttää URL osoitetta %1, joka ei ole käytettävissä. Varmista, että URL-osoite on olemassa ja kokeile sivun uudelleenlataamista. - Connecting to %1 - Yhdistetään %1 + Connecting to %1 + Yhdistetään %1 - Sending to %1 - Lähetetään %1 + Sending to %1 + Lähetetään %1 - Reading from %1 - Luetaan %1 + Reading from %1 + Luetaan %1 - Download failed: %1. - Lataus epäonnistui: %1. + Download failed: %1. + Lataus epäonnistui: %1. - Previous - Edellinen + Previous + Edellinen - Forward - Eteenpäin + Forward + Eteenpäin - Home - Home + Home + Etusivu/Koti - Refresh - Päivitä + Refresh + Päivitä - Copy - Kopio + Copy + Kopio - Select all - Valitse kaikki + Select all + Valitse kaikki - No description for - Ei kuvausta + No description for + Ei kuvausta - - + + Gui::DocumentModel - Application - Sovellus + Application + Sovellus - Labels & Attributes - Otsikot & Määritteet + Labels & Attributes + Otsikot & Määritteet - - + + Gui::EditorView - Modified file - Muokattu tiedosto + Modified file + Muokattu tiedosto - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. -This has been modified outside of the source editor. Do you want to reload it? +Tätä tiedostoa on muokattu ohjelman editorin ulkopuolella. Haluatko uudelleenladata tiedoston? - Unsaved document - Tallentamaton asiakirja + Unsaved document + Tallentamaton asiakirja - The document has been modified. + The document has been modified. Do you want to save your changes? - Asiakirjaa on muokattu. Haluatko tallentaa muutokset? + Asiakirjaa on muokattu. Haluatko tallentaa muutokset? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD makro (*.FCMacro);;Python (*.py) - Export PDF - Export PDF + Export PDF + Vienti PDF - PDF file (*.pdf) - PDF-tiedosto (*.pdf) + PDF file (*.pdf) + PDF-tiedosto (*.pdf) - untitled[*] - Nimetön[*] + untitled[*] + Nimetön[*] - - Editor - -Muokkain + - Editor + -Muokkain - %1 chars removed - %1 merkit poistettu + %1 chars removed + %1 merkit poistettu - %1 chars added - %1 merkkiä lisätty + %1 chars added + %1 merkkiä lisätty - Formatted - Alustettu + Formatted + Alustettu - - + + Gui::FileChooser - Select a file - Valitse tiedosto + Select a file + Valitse tiedosto - Select a directory - Valitse hakemisto + Select a directory + Valitse hakemisto - - + + Gui::FileDialog - Save as - Tallenna nimellä + Save as + Tallenna nimellä - Open - Avaa + Open + Avaa - - + + Gui::FileOptionsDialog - Extended - Laajennettu + Extended + Laajennettu - All files (*.*) - Kaikki tiedostot (*.*) + All files (*.*) + Kaikki tiedostot (*.*) - - + + Gui::Flag - Top left - Vasen ylhäällä + Top left + Vasen ylhäällä - Bottom left - Alas vasemmalle + Bottom left + Alas vasemmalle - Top right - Oikeasta yläkulmasta + Top right + Oikeasta yläkulmasta - Bottom right - Alas oikealle + Bottom right + Alas oikealle - Remove - Poista + Remove + Poista - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - + Export graph + Export graph - - + + Gui::InputField - Edit - Muokkaa + Edit + Muokkaa - Save value - + Save value + Save value - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Paina CTRL ja hiiren vasenta painiketta + Press CTRL and left mouse button + Paina CTRL ja hiiren vasenta painiketta - Press middle mouse button - Paina hiiren keskipainiketta + Press middle mouse button + Paina hiiren keskipainiketta - Press left mouse button - Paina hiiren vasenta painiketta + Press left mouse button + Paina hiiren vasenta painiketta - Scroll middle mouse button - Selaa hiiren keskimmäisellä painikkeella + Scroll middle mouse button + Selaa hiiren keskimmäisellä painikkeella - - + + Gui::LocationDialog - Wrong direction - Väärä suunta + Wrong direction + Väärä suunta - Direction must not be the null vector - Suunta ei saa olla null-arvoinen vektori + Direction must not be the null vector + Suunta ei saa olla null-arvoinen vektori - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - User defined... + User defined... + Käyttäjän määrittelemä... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Suunta: + Direction: + Suunta: - - + + Gui::MacroCommand - Macros - Makrot + Macros + Makrot - - + + Gui::MainWindow - Dimension - Mitta + Dimension + Mitta - Ready - Valmis + Ready + Valmis - Toggles this toolbar - Näyttä tai piilota tämä työkalurivi + Toggles this toolbar + Näyttä tai piilota tämä työkalurivi - Toggles this dockable window - Näytä tai piilota telakointiasema ikkunasta + Toggles this dockable window + Näytä tai piilota telakointiasema ikkunasta - Close All - Sulje kaikki + Close All + Sulje kaikki - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + The selected objects have a dependency to unselected objects. +Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - Manual alignment + Manual alignment + Manuaalinen kohdistus - The alignment is already in progress. - The alignment is already in progress. + The alignment is already in progress. + Yhdenmukaistaminen on jo käynnissä. - Alignment[*] - Alignment[*] + Alignment[*] + Yhdenmukaistaminen [*] - Please, select at least one point in the left and the right view - Please, select at least one point in the left and the right view + Please, select at least one point in the left and the right view + Ole hyvä ja valitse ainakin yksi kohta vasemmasta ja oikeanpuoleisesta näkymästä - Please, select at least %1 points in the left and the right view - Please, select at least %1 points in the left and the right view + Please, select at least %1 points in the left and the right view + Ole hyvä ja valitse ainakin %1 kohtaa vasemmasta ja oikeanpuoleisesta näkymästä - Please pick points in the left and right view - Please pick points in the left and right view + Please pick points in the left and right view + Valitse kohtia vasemmasta- ja oikeanpuoleisesta näkymästä - The alignment has finished - The alignment has finished + The alignment has finished + Yhdenmukaistaminen on päättynyt - The alignment has been canceled - The alignment has been canceled + The alignment has been canceled + Yhdenmukaistaminen on peruutettu - Too few points picked in the left view. At least %1 points are needed. - Too few points picked in the left view. At least %1 points are needed. + Too few points picked in the left view. At least %1 points are needed. + Liian vähän kohteita valittu vasemmasta näkymästä. Ainakin %1 kohdetta pitää valita. - Too few points picked in the right view. At least %1 points are needed. - Too few points picked in the right view. At least %1 points are needed. + Too few points picked in the right view. At least %1 points are needed. + Liian vähän kohteita valittu oikeanpuoleisesta näkymästä. Ainakin %1 kohdetta pitää valita. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Different number of points picked in left and right view. -On the left view %1 points are picked, -on the right view %2 points are picked. + Eri määrä kohteita valittu vasemmammasta- ja oikeanpuoleisesta näkymästä. +Vasemmanpuoleisesta näkymästä on valittu %1 kohdetta +Oikeanpuoleisesta näkymästä on valittu %2 kohdetta. - Try to align group of views - Try to align group of views + Try to align group of views + Yritä yhdenmukaistaa ryhmien näkymät - The alignment failed. + The alignment failed. How do you want to proceed? - The alignment failed. -How do you want to proceed? + Tasauksen epäonnistui. Miten haluat jatkaa? - Retry - Retry + Retry + Yritä uudelleen - Ignore - Ohita + Ignore + Ohita - Abort - Abort + Abort + Keskeytä - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Eri määrä kohteita valittu vasemmammasta- ja oikeanpuoleisesta näkymästä.Vasemmanpuoleisesta näkymästä on valittu %1 kohdetta. Oikeanpuoleisesta näkymästä on valittu %2 kohdetta. - Point picked at (%1,%2,%3) - Point picked at (%1,%2,%3) + Point picked at (%1,%2,%3) + Kohteita valittu koordinaateissa (%1, %2, %3) - No point was picked - No point was picked + No point was picked + Yhtään kohdetta ei valittu - No point was found on model - + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - Download started... + Lataus on alkanut... - - + + Gui::ProgressBar - Remaining: %1 - Jäljellä: %1 + Remaining: %1 + Jäljellä: %1 - Aborting - Keskeytetään + Aborting + Keskeytetään - Do you really want to abort the operation? - Haluatko todella keskeyttää toiminnon? + Do you really want to abort the operation? + Haluatko todella keskeyttää toiminnon? - - + + Gui::ProgressDialog - Remaining: %1 - Jäljellä: %1 + Remaining: %1 + Jäljellä: %1 - Aborting - Keskeytetään + Aborting + Keskeytetään - Do you really want to abort the operation? - Haluatko todella keskeyttää toiminnon? + Do you really want to abort the operation? + Haluatko todella keskeyttää toiminnon? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + Edit... - - + + Gui::PropertyEditor::PropertyModel - Property - Ominaisuus + Property + Ominaisuus - Value - Arvo + Value + Arvo - - + + Gui::PropertyView - View - Näytä + View + Näytä - Data - Tiedot + Data + Tiedot - - + + Gui::PythonConsole - System exit - Poistu järjestelmästä + System exit + Poistu järjestelmästä - The application is still running. + The application is still running. Do you want to exit without saving your data? - Sovellus on edelleen käynnissä. Haluatko lopettaa tallentamatta tietoja? + Sovellus on edelleen käynnissä. Haluatko lopettaa tallentamatta tietoja? - Python console - Python-konsoli + Python console + Python-konsoli - Unhandled PyCXX exception. - Käsittelemätön PyCXX poikkeus. + Unhandled PyCXX exception. + Käsittelemätön PyCXX poikkeus. - Unhandled FreeCAD exception. - Käsittelemätön FreeCAD poikkeus. + Unhandled FreeCAD exception. + Käsittelemätön FreeCAD poikkeus. - Unhandled unknown C++ exception. - Käsittelemätön tuntematon C++-poikkeus. + Unhandled unknown C++ exception. + Käsittelemätön tuntematon C++-poikkeus. - &Copy command - &Kopiointi-komento + &Copy command + &Kopiointi-komento - &Copy history - &Kopiointi historia + &Copy history + &Kopiointi historia - Save history as... - Tallenna historia nimellä... + Save history as... + Tallenna historia nimellä... - Insert file name... - Lisää tiedostonimi... + Insert file name... + Lisää tiedostonimi... - Save History - Tallenna historia + Save History + Tallenna historia - Macro Files (*.FCMacro *.py) - Makro-tiedostot (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Makro-tiedostot (*.FCMacro *.py) - Insert file name - Lisää tiedostonimi + Insert file name + Lisää tiedostonimi - All Files (*.*) - Kaikki tiedostot (*.*) + All Files (*.*) + Kaikki tiedostot (*.*) - Python Input Dialog - Python Input-valintaikkuna + Unhandled std C++ exception. + Käsittelemätön std C++-poikkeus. - Unhandled std C++ exception. - Unhandled std C++ exception. + Word wrap + Rivitys - Word wrap - Word wrap + &Copy + &Kopioi - &Copy - &Kopioi + &Paste + &Liitä - &Paste - &Liitä + Select All + Valitse kaikki - Select All - Valitse kaikki + Clear console + Tyhjennä konsoli - - Clear console - Clear console - - - + + Gui::PythonEditor - Comment - Kommentti + Comment + Kommentti - Uncomment - Poista kommentti + Uncomment + Poista kommentti - - - Gui::PythonInputField - - OK - OK - - - Clear - Tyhjennä - - - + + Gui::RecentFilesAction - Open file %1 - Avaa tiedosto %1 + Open file %1 + Avaa tiedosto %1 - File not found - Tiedostoa ei löydy + File not found + Tiedostoa ei löydy - The file '%1' cannot be opened. - Tiedostoa '%1' ei voi avata. + The file '%1' cannot be opened. + Tiedostoa '%1' ei voi avata. - - + + Gui::SelectModule - Select module - Valitse moduuli + Select module + Valitse moduuli - Open %1 as - Avaa kuin %1 + Open %1 as + Avaa kuin %1 - Select - Valitse + Select + Valitse - - + + Gui::StdCmdDescription - Help - Ohje + Help + Ohje - Des&cription - Des&cription + Des&cription + Ku&vaus - Long description of commands - Long description of commands + Long description of commands + Komentojen pitkä kuvaus - - + + Gui::StdCmdDownloadOnlineHelp - Help - Ohje + Help + Ohje - Download online help - Lataa online-ohje + Download online help + Lataa online-ohje - Download %1's online help - Download %1's online help + Download %1's online help + Lataa %1:n verkossa oleva ohje - Non-existing directory - Olemassa olematon hakemisto + Non-existing directory + Olemassa olematon hakemisto - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - The directory '%1' does not exist. + Hakemistoa '%1' ei ole olemassa. -Do you want to specify an existing directory? +Haluatko valita olemassaolevan hakemiston? - Missing permission - Vajavaiset käyttöoikeudet + Missing permission + Vajavaiset käyttöoikeudet - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - You don't have write permission to '%1' + Sinulla ei ole kirjoitusoikeuksia hakemistoon '%1' -Do you want to specify another directory? +Haluatko valita toisen hakemiston? - Stop downloading - Pysäytä lataaminen + Stop downloading + Pysäytä lataaminen - - + + Gui::StdCmdPythonHelp - Tools - Työkalut + Tools + Työkalut - Python Modules - Python-moduulit + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules - Avaa selain nähdäksesi python-moduulit + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - Angle + Angle + Kulma - - + + Gui::TaskBoxPosition - Position - Sijainti + Position + Sijainti - - + + Gui::TaskView::TaskAppearance - Plot mode: - Plot mode: + Plot mode: + Merkintätila: - Point size: - Pistekoko: + Point size: + Pistekoko: - Line width: - Viivan leveys: + Line width: + Viivan leveys: - Transparency: - Läpinäkyvyys: + Transparency: + Läpinäkyvyys: - Appearance - Ulkoasu + Appearance + Ulkoasu - Document window: - Document window: + Document window: + Asiakirjaikkuna: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Valintaikkuna on jo avoinna tehtäväpaneelissa + A dialog is already open in the task panel + Valintaikkuna on jo avoinna tehtäväpaneelissa - - + + Gui::TaskView::TaskEditControl - Edit - Muokkaa + Edit + Muokkaa - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Ulkoasu + Appearance + Ulkoasu - ... - ... + ... + ... - edit selection - edit selection + edit selection + muokkaa valintaa - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Paina hiiren vasenta painiketta + Press left mouse button + Paina hiiren vasenta painiketta - Press SHIFT button - Press SHIFT button + Press SHIFT button + Paina SHIFT-painiketta - Press ALT button - Press ALT button + Press ALT button + Paina ALT-näppäintä - Press PgUp/PgDown button - Press PgUp/PgDown button + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - Puunäkymä + Tree view + Puunäkymä - - + + Gui::TreeWidget - Create group... - Luo ryhmä... + Create group... + Luo ryhmä... - Create a group - Ryhmän luominen + Create a group + Ryhmän luominen - Group - Ryhmä + Group + Ryhmä - Rename - Nimeä uudelleen + Rename + Nimeä uudelleen - Rename object - Nimeä objekti uudelleen + Rename object + Nimeä objekti uudelleen - Labels & Attributes - Otsikot & Määritteet + Labels & Attributes + Otsikot & Määritteet - Application - Sovellus + Application + Sovellus - Finish editing - Lopeta muokkaaminen + Finish editing + Lopeta muokkaaminen - Finish editing object - Lopeta objektin muokkaaminen + Finish editing object + Lopeta objektin muokkaaminen - Activate document - Aktivoi asiakirja + Activate document + Aktivoi asiakirja - Activate document %1 - Aktivoi asiakirja %1 + Activate document %1 + Aktivoi asiakirja %1 - - + + Gui::View3DInventor - Export PDF - Export PDF + Export PDF + Vienti PDF - PDF file (*.pdf) - PDF-tiedosto (*.pdf) + PDF file (*.pdf) + PDF-tiedosto (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Valitse '%1' Työpöytä + Select the '%1' workbench + Valitse '%1' Työpöytä - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - Lomake + Form + Lomake - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Grid Snap in + Grid Snap in + Ruudukon kohdistus - - + + QDockWidget - Tree view - Puunäkymä + Tree view + Puunäkymä - Property view - Ominaisuudet näkymä + Property view + Ominaisuudet näkymä - Selection view - Valinta Näytä + Selection view + Valinta Näytä - Report view - Raporttinäkymä + Report view + Raporttinäkymä - Task View - Tehtävänäkymä + Task View + Tehtävänäkymä - Combo View - Combo View + Combo View + Yhdistelmänäkymä - Toolbox - Työkalut + Toolbox + Työkalut - Python console - Python-konsoli + Python console + Python-konsoli - Display properties - Näytön ominaisuudet + Display properties + Näytön ominaisuudet - - + + QObject - General - Yleiset + General + Yleiset - Display - Näyttö + Display + Näyttö - Unknown filetype - Tuntematon tiedostotyyppi + Unknown filetype + Tuntematon tiedostotyyppi - Cannot open unknown filetype: %1 - Ei voida avata tuntematonta tiedostotyyppiä:%1 + Cannot open unknown filetype: %1 + Ei voida avata tuntematonta tiedostotyyppiä:%1 - Cannot save to unknown filetype: %1 - Ei voi tallentaa tuntematonta tiedostotyyppiä:%1 + Cannot save to unknown filetype: %1 + Ei voi tallentaa tuntematonta tiedostotyyppiä:%1 - Workbench failure - Työpöytä häiriö + Workbench failure + Työpöytä häiriö - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Ei voi käynnistää Qt avustajaa (%1) + Unable to launch Qt Assistant (%1) + Ei voi käynnistää Qt avustajaa (%1) - Exception - Poikkeus + Exception + Poikkeus - Open document - Avaa asiakirja + Open document + Avaa asiakirja - Import file - Tuo tiedosto + Import file + Tuo tiedosto - Export file - Vie tiedosto + Export file + Vie tiedosto - Printing... - Tulostaminen... + Printing... + Tulostaminen... - Cannot load workbench - Ei voi ladata Työpöytää + Cannot load workbench + Ei voi ladata Työpöytää - A general error occurred while loading the workbench - Yleinen virhe ladattaessa työpöytää + A general error occurred while loading the workbench + Yleinen virhe ladattaessa työpöytää - Save views... - Tallenna näkymät ... + Save views... + Tallenna näkymät ... - Load views... - Lataa näkymät... + Load views... + Lataa näkymät... - Freeze view - Jäädytä näkymä + Freeze view + Jäädytä näkymä - Clear views - Puhdista näkymät + Clear views + Puhdista näkymät - Restore view &%1 - Palauta näkymä &%1 + Restore view &%1 + Palauta näkymä &%1 - Save frozen views - Jäädytettyjen näkymien tallentaminen + Save frozen views + Jäädytettyjen näkymien tallentaminen - Frozen views (*.cam) - Jäädytetyt näkymät (*.cam) + Frozen views (*.cam) + Jäädytetyt näkymät (*.cam) - Restore views - Palauta näkymät + Restore views + Palauta näkymät - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Importing the restored views would clear the already stored views. -Do you want to continue? + Palautettujen näkymien tuonti puhdistaisi aikaisemmin tallennetut näkymät. +Haluatko jatkaa? - Restore frozen views - Palauta jäädytetyt näkymät + Restore frozen views + Palauta jäädytetyt näkymät - Cannot open file '%1'. - Tiedostoa '%1' ei voi avata. + Cannot open file '%1'. + Tiedostoa '%1' ei voi avata. - Docked - Telakoitu + Docked + Telakoitu - Undocked - Irrallinen + Undocked + Irrallinen - Fullscreen - Kokoruututila + Fullscreen + Kokoruututila - files - tiedostot + files + tiedostot - Save picture - Tallenna kuva + Save picture + Tallenna kuva - New sub-group - Uusi alaryhmä + New sub-group + Uusi alaryhmä - Enter the name: - Kirjoita nimi: + Enter the name: + Kirjoita nimi: - New text item - Uusi kohdeteksti + New text item + Uusi kohdeteksti - Enter your text: - Kirjoita teksti: + Enter your text: + Kirjoita teksti: - New integer item - Uuden kokonaisluvun kohde + New integer item + Uuden kokonaisluvun kohde - Enter your number: - Syötä numero: + Enter your number: + Syötä numero: - New unsigned item - Uusi allekirjoittamaton kohde + New unsigned item + Uusi allekirjoittamaton kohde - New float item - Uuden sijainnin kohde + New float item + Uuden sijainnin kohde - New Boolean item - New Boolean item + New Boolean item + Uusi looginen kohde - Choose an item: - Valitse kohde: + Choose an item: + Valitse kohde: - Rename group - Nimeä ryhmä uudelleen + Rename group + Nimeä ryhmä uudelleen - The group '%1' cannot be renamed. - Ryhmää '%1' ei voi nimetä uudelleen. + The group '%1' cannot be renamed. + Ryhmää '%1' ei voi nimetä uudelleen. - Existing group - Aiemmin luotu ryhmä + Existing group + Aiemmin luotu ryhmä - The group '%1' already exists. - Ryhmä '%1' on jo olemassa. + The group '%1' already exists. + Ryhmä '%1' on jo olemassa. - Change value - Muuta arvoa + Change value + Muuta arvoa - Save document under new filename... - Tallenna asiakirja uudella tiedostonimellä... + Save document under new filename... + Tallenna asiakirja uudella tiedostonimellä... - Saving aborted - Tallentaminen keskeytettiin + Saving aborted + Tallentaminen keskeytettiin - Unsaved document - Tallentamaton asiakirja + Unsaved document + Tallentamaton asiakirja - Save document before close? - Tallennetaanko asiakirja ennen sulkemista? + Save document before close? + Tallennetaanko asiakirja ennen sulkemista? - Save Macro - Tallenna makro + Save Macro + Tallenna makro - Finish - Valmis + Finish + Valmis - Clear - Tyhjennä + Clear + Tyhjennä - Cancel - Peruuta + Cancel + Peruuta - Inner - Sisempi + Inner + Sisempi - Outer - Ulompi + Outer + Ulompi - No Browser - Ei selain + No Browser + Ei selain - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Selaimen avaaminen ei onnistu. Avaa selainikkuna ja kirjoita: http://localhost:%1. + Selaimen avaaminen ei onnistu. Avaa selainikkuna ja kirjoita: http://localhost:%1. - No Server - Ei Serveriä + No Server + Ei Serveriä - Unable to start the server to port %1: %2. - Ei voitu käynnistää palvelimen porttia %1:%2. + Unable to start the server to port %1: %2. + Ei voitu käynnistää palvelimen porttia %1:%2. - Unable to open your system browser. - Järjestelmä-selaimen avaaminen ei onnistu. + Unable to open your system browser. + Järjestelmä-selaimen avaaminen ei onnistu. - Options... - Asetukset... + Options... + Asetukset... - Out of memory - Muisti loppui + Out of memory + Muisti loppui - Not enough memory available to display the data. - Muisti ei riitä tietojen näyttämiseen. + Not enough memory available to display the data. + Muisti ei riitä tietojen näyttämiseen. - Cannot find file %1 - Tiedostoa %1 ei löydy + Cannot find file %1 + Tiedostoa %1 ei löydy - Cannot find file %1 neither in %2 nor in %3 - Ei voida löytää tiedostoja %1, %2 ja %3 + Cannot find file %1 neither in %2 nor in %3 + Ei voida löytää tiedostoja %1, %2 ja %3 - Save %1 Document - Tallenna asiakirja %1 + Save %1 Document + Tallenna asiakirja %1 - %1 document (*.FCStd) - asiakirja %1 (*.FCStd) + %1 document (*.FCStd) + asiakirja %1 (*.FCStd) - Save As - Tallenna nimellä + Document not closable + Asiakirja ei ole suljettavissa - %1 already exists. -Do you want to replace it? - %1 on jo olemassa. Haluatko korvata sen? + The document is not closable for the moment. + Asiakirja ei ole tällä hetkellä suljettavissa. - Document not closable - Asiakirja ei ole suljettavissa + No OpenGL + Ei OpenGL - The document is not closable for the moment. - Asiakirja ei ole tällä hetkellä suljettavissa. + This system does not support OpenGL + Tämä järjestelmä ei tue OpenGL:ää - No OpenGL - Ei OpenGL + Help + Ohje - This system does not support OpenGL - Tämä järjestelmä ei tue OpenGL:ää - - - Help - Ohje - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Unable to load documentation. -In order to load it Qt 4.4 or higher is required. + Asiakirjan lataaminen epäonnistui. +Sinulla täytyy olla Qt versio 4.4 tai uudempi asennettuna. - %1 Help - %1 Ohjeet + %1 Help + %1 Ohjeet - Exporting PDF... - PDF vienti... + Exporting PDF... + PDF vienti... - Wrong selection - Väärä valinta + Wrong selection + Väärä valinta - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Only one object selected. Please select two objects. -Be aware the point where you click matters. + Vain yksi kohde valittu. Valitse kaksi kohdetta. +Huomaa, että piste jonne klikkaat vaikuttaa. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Please select two objects. -Be aware the point where you click matters. + Valitse kaksi kohdetta. +Huomaa, että piste johon klikkaat vaikuttaa. - New boolean item - New boolean item + New boolean item + Uusi looginen kohde - Navigation styles - Navigointi tyylit + Navigation styles + Navigointi tyylit - %1 navigation - %1 navigointi + %1 navigation + %1 navigointi - Move annotation - Move annotation + Move annotation + Siirrä lisähuomautusta - Transform - muunna + Transform + muunna - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - The document is in editing mode and thus cannot be closed for the moment. -You either have to finish or cancel the editing in the task panel. + Asiakirja on muokkaustilassa eikä sitä voida täten tällä hetkellä sulkea. +Sinun täytyy joko saattaa loppuun muokkaus tai peruuttaa tässä tehtäväruudussa. - Do you want to close this dialog? - Haluatko sulkea tämän valintaikkunan? + Do you want to close this dialog? + Haluatko sulkea tämän valintaikkunan? - - + + StdBoxSelection - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Box selection - Box selection + Box selection + Laatikon valinta - - + + StdCmdAbout - Help - Ohje + Help + Ohje - &About %1 - &Tietoja %1 + &About %1 + &Tietoja %1 - About %1 - Tietoja %1 + About %1 + Tietoja %1 - - + + StdCmdAboutQt - Help - Ohje + Help + Ohje - About &Qt - Tietoja &Qt + About &Qt + Tietoja &Qt - About Qt - Tietoja Qt + About Qt + Tietoja Qt - - + + StdCmdActivateNextWindow - Window - Ikkuna + Window + Ikkuna - Ne&xt - Seur&aava + Ne&xt + Seur&aava - Activate next window - Aktivoi seuraava ikkuna + Activate next window + Aktivoi seuraava ikkuna - - + + StdCmdActivatePrevWindow - Window - Ikkuna + Window + Ikkuna - Pre&vious - Edell&inen + Pre&vious + Edell&inen - Activate previous window - Aktivoi edellinen ikkuna + Activate previous window + Aktivoi edellinen ikkuna - - + + StdCmdAlignment - Edit - Muokkaa + Edit + Muokkaa - Alignment... - Alignment... + Alignment... + Tasaus... - Align the selected objects - Align the selected objects + Align the selected objects + Tasaa valitut objektit - - + + StdCmdArrangeIcons - Window - Ikkuna + Window + Ikkuna - Arrange &Icons - Järjestä &kuvakkeet + Arrange &Icons + Järjestä &kuvakkeet - Arrange Icons - Järjestä kuvakkeet + Arrange Icons + Järjestä kuvakkeet - - + + StdCmdAxisCross - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Toggle axis cross - Toggle axis cross + Toggle axis cross + Valitse akselien riestysmerkintä - - + + StdCmdCascadeWindows - Window - Ikkuna + Window + Ikkuna - &Cascade - &Limittäin + &Cascade + &Limittäin - Tile pragmatic - Tile pragmatic + Tile pragmatic + Järjestä ikkunat käytännöllisesti - - + + StdCmdCloseActiveWindow - Window - Ikkuna + Window + Ikkuna - Cl&ose - Sulje + Cl&ose + Sulje - Close active window - Sulje aktiivinen ikkuna + Close active window + Sulje aktiivinen ikkuna - - + + StdCmdCloseAllWindows - Window - Ikkuna + Window + Ikkuna - Close Al&l - Sulje kaikki + Close Al&l + Sulje kaikki - Close all windows - Sulje kaikki ikkunat + Close all windows + Sulje kaikki ikkunat - - + + StdCmdCommandLine - Tools - Työkalut + Tools + Työkalut - Start command &line... - Start command &line... + Start command &line... + Avaa &komentohoputeikkuna... - Opens the command line in the console - Avaa komentorivin konsolissa + Opens the command line in the console + Avaa komentorivin konsolissa - - + + StdCmdCopy - Edit - Muokkaa + Edit + Muokkaa - C&opy - C&opy + C&opy + K&opioi - Copy operation - Kopiointi toiminto + Copy operation + Kopiointi toiminto - - + + StdCmdCut - Edit - Muokkaa + Edit + Muokkaa - &Cut - &Leikkaa + &Cut + &Leikkaa - Cut out - Leikata pois + Cut out + Leikata pois - - + + StdCmdDelete - Edit - Muokkaa + Edit + Muokkaa - &Delete - &Poista + &Delete + &Poista - Deletes the selected objects - Poistaa valitut objektit + Deletes the selected objects + Poistaa valitut objektit - - + + StdCmdDemoMode - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - View turntable... - View turntable... + View turntable... + Näytä pyörähdyspöytä... - View turntable - View turntable + View turntable + Näytä pyörähdyspöytä - - + + StdCmdDlgCustomize - Tools - Työkalut + Tools + Työkalut - Cu&stomize... - Mukauta... + Cu&stomize... + Mukauta... - Customize toolbars and command bars - Mukauta työkalurivejä ja komentorivejä + Customize toolbars and command bars + Mukauta työkalurivejä ja komentorivejä - - + + StdCmdDlgMacroExecute - Macros ... - Makrot ... + Macros ... + Makrot ... - Opens a dialog to let you execute a recorded macro - Näyttöön tulee valintaikkuna, jotta voit suorittaa nauhoitetun makron + Opens a dialog to let you execute a recorded macro + Näyttöön tulee valintaikkuna, jotta voit suorittaa nauhoitetun makron - Macro - Macro + Macro + Makro - - + + StdCmdDlgMacroExecuteDirect - Macro - Macro + Macro + Makro - Execute macro - Suorita makro + Execute macro + Suorita makro - Execute the macro in the editor - Suorittaa makron editorissa + Execute the macro in the editor + Suorittaa makron editorissa - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Makron tallennus ... + &Macro recording ... + &Makron tallennus ... - Opens a dialog to record a macro - Avaa valintaikkunan tallennettavalle makrolle + Opens a dialog to record a macro + Avaa valintaikkunan tallennettavalle makrolle - Macro - Macro + Macro + Makro - - + + StdCmdDlgParameter - Tools - Työkalut + Tools + Työkalut - E&dit parameters ... - M&uokkaa parametrejä... + E&dit parameters ... + M&uokkaa parametrejä... - Opens a Dialog to edit the parameters - Opens a Dialog to edit the parameters + Opens a Dialog to edit the parameters + Avaa valintaikkunan, jossa voit muokata parametreja - - + + StdCmdDlgPreferences - Tools - Työkalut + Tools + Työkalut - &Preferences ... - &Asetukset ... + &Preferences ... + &Asetukset ... - Opens a Dialog to edit the preferences - Opens a Dialog to edit the preferences + Opens a Dialog to edit the preferences + Avaa valintaikkunan, jossa voit muokata asetuksia - - + + StdCmdDockViewMenu - View - Näytä + View + Näytä - Vie&ws - Näky&mät + Vie&ws + Näky&mät - Toggles this window - Näytä tai piilota tämä ikkuna + Toggles this window + Näytä tai piilota tämä ikkuna - - + + StdCmdDrawStyle - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Draw style - Draw style + Draw style + Piirrostyyli - - + + StdCmdDuplicateSelection - Edit - Muokkaa + Edit + Muokkaa - Duplicate selection - Moninkertainen valinta + Duplicate selection + Moninkertainen valinta - Put duplicates of the selected objects to the active document - Put duplicates of the selected objects to the active document + Put duplicates of the selected objects to the active document + Laita valittujen objektien kaksoiskappaleet aktiiviseen asiakirjaan - - + + StdCmdEdit - Edit - Muokkaa + Edit + Muokkaa - Toggle &Edit mode - Toggle &Edit mode + Toggle &Edit mode + Vaihda &muokkaustila - Toggles the selected object's edit mode - Toggles the selected object's edit mode + Toggles the selected object's edit mode + Vaihtaa valitun objektin muokkaustilan - Enters or leaves the selected object's edit mode - Enters or leaves the selected object's edit mode + Enters or leaves the selected object's edit mode + Valitun objektin muokkaustilaan siirtyminen tai siitä poistuminen - - + + StdCmdExport - File - Tiedosto + File + Tiedosto - &Export... - &Vie... + &Export... + &Vie... - Export an object in the active document - Export an object in the active document + Export an object in the active document + Vie aktiivisen asiakirjassa oleva objekti - No selection - Ei valintaa + No selection + Ei valintaa - Please select first the objects you want to export. - Please select first the objects you want to export. + Please select first the objects you want to export. + Valitse ensin objektit jotka haluat viedä. - - + + StdCmdExportGraphviz - Tools - Työkalut + Tools + Työkalut - Dependency graph... - Dependency graph... + Dependency graph... + Riippuvuus kaavio... - Show the dependency graph of the objects in the active document - Show the dependency graph of the objects in the active document + Show the dependency graph of the objects in the active document + Näytä aktiivisen asiakirjan objektien riippuvuuskaavio - - + + StdCmdFeatRecompute - File - Tiedosto + File + Tiedosto - &Recompute - &Recompute + &Recompute + &Laske uudelleen - Recompute feature or document - Recompute feature or document + Recompute feature or document + Laske uudelleen ominaisuus tai koko dokumentti - - + + StdCmdFreeCADFAQ - Help - Ohje + Help + Ohje - FreeCAD FAQ - + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - Ohje + Help + Ohje - FreeCAD Forum - + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users - The FreeCAD Forum - + The FreeCAD Forum + The FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Ohje + Help + Ohje - Python scripting documentation - + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - Ohje + Help + Ohje - Users documentation - + Users documentation + Users documentation - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - Ohje + Help + Ohje - FreeCAD Website - FreeCAD Web-sivusto + FreeCAD Website + FreeCAD Web-sivusto - The FreeCAD website - FreeCAD-sivusto + The FreeCAD website + FreeCAD-sivusto - - + + StdCmdFreezeViews - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Freeze display - Näytön lukitseminen + Freeze display + Näytön lukitseminen - Freezes the current view position - Nykyisen näkymän sijainti jumittuu + Freezes the current view position + Nykyisen näkymän sijainti jumittuu - - + + StdCmdHideObjects - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Hide all objects - Piilota kaikki kohteet + Hide all objects + Piilota kaikki kohteet - Hide all objects in the document - Piilota kaikki objektit asiakirjassa + Hide all objects in the document + Piilota kaikki objektit asiakirjassa - - + + StdCmdHideSelection - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Hide selection - Piilota valinta + Hide selection + Piilota valinta - Hide all selected objects - Piilota kaikki valitut objektit + Hide all selected objects + Piilota kaikki valitut objektit - - + + StdCmdImport - File - Tiedosto + File + Tiedosto - &Import... - &Tuo... + &Import... + &Tuo... - Import a file in the active document - Tuo tiedosto aktiiviseen asiakirjaan + Import a file in the active document + Tuo tiedosto aktiiviseen asiakirjaan - Supported formats - Supported formats + Supported formats + Tuetut tiedostomuodot - All files (*.*) - Kaikki tiedostot (*.*) + All files (*.*) + Kaikki tiedostot (*.*) - - + + StdCmdMacroStartDebug - Macro - Macro + Macro + Makro - Debug macro - Makron debuggaus + Debug macro + Makron debuggaus - Start debugging of macro - Aloita makron debuggaus + Start debugging of macro + Aloita makron debuggaus - - + + StdCmdMacroStepInto - Macro - Macro + Macro + Makro - Step into - + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Macro + Macro + Makro - Step over - Step over + Step over + Askella yli - - + + StdCmdMacroStopDebug - Macro - Macro + Macro + Makro - Stop debugging - Lopeta debuggaus + Stop debugging + Lopeta debuggaus - Stop debugging of macro - Lopeta makron debuggaus + Stop debugging of macro + Lopeta makron debuggaus - - + + StdCmdMacroStopRecord - Macro - Macro + Macro + Makro - S&top macro recording - P&ysäytä makron tallentaminen + S&top macro recording + P&ysäytä makron tallentaminen - Stop the macro recording session - Lopeta makro istunnon tallentaminen + Stop the macro recording session + Lopeta makro istunnon tallentaminen - - + + StdCmdMeasureDistance - View - Näytä + View + Näytä - Measure distance - Mittaa etäisyys + Measure distance + Mittaa etäisyys - - + + StdCmdMeasurementSimple - Tools - Työkalut + Tools + Työkalut - Measures distance between two selected objects - Mittaa etäisyys kahden valitun objektin välillä + Measures distance between two selected objects + Mittaa etäisyys kahden valitun objektin välillä - Measure distance - Mittaa etäisyys + Measure distance + Mittaa etäisyys - - + + StdCmdMergeProjects - File - Tiedosto + File + Tiedosto - Merge project... - Merge project... + Merge project... + Yhdistä projekti... - Merge project - Merge project + Merge project + Yhdistä projekti - %1 document (*.fcstd) - %1 document (*.fcstd) + %1 document (*.fcstd) + %1-asiakirjan (*.fcstd) - Cannot merge project with itself. - Cannot merge project with itself. + Cannot merge project with itself. + Projektia ei voi yhdistää itseensä. - - + + StdCmdNew - File - Tiedosto + File + Tiedosto - &New - &Uusi + &New + &Uusi - Create a new empty document - Luo uusi tyhjä dokumentti + Create a new empty document + Luo uusi tyhjä dokumentti - Unnamed - + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - Ohje + Help + Ohje - Show help to the application - Näytä ohje sovellukselle + Show help to the application + Näytä ohje sovellukselle - - + + StdCmdOnlineHelpWebsite - Help - Ohje + Help + Ohje - Help Website - Ohje Web-sivusto + Help Website + Ohje Web-sivusto - The website where the help is maintained - Verkkosivusto, josta saat pääasiallisen avun + The website where the help is maintained + Verkkosivusto, josta saat pääasiallisen avun - - + + StdCmdOpen - File - Tiedosto + File + Tiedosto - &Open... - &Avaa... + &Open... + &Avaa... - Open a document or import files - Avaa asiakirja tai tuo tiedostoja + Open a document or import files + Avaa asiakirja tai tuo tiedostoja - Supported formats - Supported formats + Supported formats + Tuetut tiedostomuodot - All files (*.*) - Kaikki tiedostot (*.*) + All files (*.*) + Kaikki tiedostot (*.*) - - + + StdCmdPaste - Edit - Muokkaa + Edit + Muokkaa - &Paste - &Liitä + &Paste + &Liitä - Paste operation - Liittämistoiminto + Paste operation + Liittämistoiminto - - + + StdCmdPlacement - Edit - Muokkaa + Edit + Muokkaa - Placement... - Sijainti... + Placement... + Sijainti... - Place the selected objects - Place the selected objects + Place the selected objects + Siirrä valitut objektit - - + + StdCmdPrint - File - Tiedosto + File + Tiedosto - &Print... - &Tulostaa... + &Print... + &Tulostaa... - Print the document - Tulosta asiakirja + Print the document + Tulosta asiakirja - - + + StdCmdPrintPdf - File - Tiedosto + File + Tiedosto - &Export PDF... - &Vie PDF-asiakirjaan... + &Export PDF... + &Vie PDF-asiakirjaan... - Export the document as PDF - Vie asiakirja PDF-tiedostona + Export the document as PDF + Vie asiakirja PDF-tiedostona - - + + StdCmdPrintPreview - File - Tiedosto + File + Tiedosto - &Print preview... - &Print preview... + &Print preview... + &Esikatselu... - Print the document - Tulosta asiakirja + Print the document + Tulosta asiakirja - Print preview - Print preview + Print preview + Tulostuksen esikatselu - - + + StdCmdProjectInfo - File - Tiedosto + File + Tiedosto - Project i&nformation... - Projektin t&iedot... + Project i&nformation... + Projektin t&iedot... - Show details of the currently active project - Näytä aktiivisen projektin tiedot + Show details of the currently active project + Näytä aktiivisen projektin tiedot - - + + StdCmdProjectUtil - Tools - Työkalut + Tools + Työkalut - Project utility... - Project utility... + Project utility... + Projektin apuvälineet... - Utility to extract or create project files - Utility to extract or create project files + Utility to extract or create project files + Apuohjelma jolla purkaa tai luoda projektitiedostoja - - + + StdCmdPythonWebsite - Help - Ohje + Help + Ohje - Python Website - Python Web-sivusto + Python Website + Python Web-sivusto - The official Python website - The official Python website + The official Python website + Python projektin viralliset kotisivut - - + + StdCmdQuit - File - Tiedosto + File + Tiedosto - E&xit - L&opeta + E&xit + L&opeta - Quits the application - Lopeta sovellus + Quits the application + Lopeta sovellus - - + + StdCmdRandomColor - File - Tiedosto + File + Tiedosto - Random color - Satunnainen väri + Random color + Satunnainen väri - - + + StdCmdRecentFiles - File - Tiedosto + File + Tiedosto - Recent files - Viimeisimmät tiedostot + Recent files + Viimeisimmät tiedostot - Recent file list - Viimeksi käytettyjen tiedostojen luettelo + Recent file list + Viimeksi käytettyjen tiedostojen luettelo - - + + StdCmdRedo - Edit - Muokkaa + Edit + Muokkaa - &Redo - &Tee uudelleen + &Redo + &Tee uudelleen - Redoes a previously undone action - Tekee uudelleen viimeksi kumotun toiminnon + Redoes a previously undone action + Tekee uudelleen viimeksi kumotun toiminnon - - + + StdCmdRefresh - Edit - Muokkaa + Edit + Muokkaa - &Refresh - &Päivitä + &Refresh + &Päivitä - Recomputes the current active document - Recomputes the current active document + Recomputes the current active document + Uudelleen laskee aktiivisen dokumentin tiedot - - + + StdCmdSave - File - Tiedosto + File + Tiedosto - &Save - &Tallenna + &Save + &Tallenna - Save the active document - Tallenna aktiivinen asiakirja + Save the active document + Tallenna aktiivinen asiakirja - - + + StdCmdSaveAs - File - Tiedosto + File + Tiedosto - Save &As... - Tallenna &nimellä... + Save &As... + Tallenna &nimellä... - Save the active document under a new file name - Tallentaa aktiivisen asiakirjan uudella tiedostonimellä + Save the active document under a new file name + Tallentaa aktiivisen asiakirjan uudella tiedostonimellä - - + + StdCmdSceneInspector - Tools - Työkalut + Tools + Työkalut - Scene inspector... - Scene inspector... + Scene inspector... + Näkymän tarkastaja... - Scene inspector - Scene inspector + Scene inspector + Näkymän tarkastaja - - + + StdCmdSelectAll - Edit - Muokkaa + Edit + Muokkaa - Select &All - Valitse &kaikki + Select &All + Valitse &kaikki - Select all - Valitse kaikki + Select all + Valitse kaikki - - + + StdCmdSetAppearance - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Appearance... - Ulkoasu... + Appearance... + Ulkoasu... - Sets the display properties of the selected object - Sets the display properties of the selected object + Sets the display properties of the selected object + Asettaa vaöotun objektin näkyvyysominaisuudet - - + + StdCmdShowObjects - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Show all objects - Show all objects + Show all objects + Näytä kaikki objektit - Show all objects in the document - Show all objects in the document + Show all objects in the document + Näytä kaikki objektit asiakirjassa - - + + StdCmdShowSelection - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Show selection - Show selection + Show selection + Näytä valinta - Show all selected objects - Show all selected objects + Show all selected objects + Näytä kaikki valitut objektit - - + + StdCmdStatusBar - View - Näytä + View + Näytä - Status bar - Status bar + Status bar + Tilarivi - Toggles the status bar - Toggles the status bar + Toggles the status bar + Näyttää tai piilottaa tilarivin - - + + StdCmdTextureMapping - Tools - Työkalut + Tools + Työkalut - Texture mapping... - Texture mapping... + Texture mapping... + Teksturointi... - Texture mapping - Texture mapping + Texture mapping + Teksturointi - - + + StdCmdTileWindows - Window - Ikkuna + Window + Ikkuna - &Tile - &Tile + &Tile + &Laatta - Tile the windows - Tile the windows + Tile the windows + Järjestää ikkunat vierekkäin - - + + StdCmdToggleBreakpoint - Macro - Macro + Macro + Makro - Toggle breakpoint - Toggle breakpoint + Toggle breakpoint + Lisää tai poista keskeytyskohta - - + + StdCmdToggleClipPlane - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Clipping plane - Clipping plane + Clipping plane + Leikkaustaso - Toggles clipping plane for active view - Toggles clipping plane for active view + Toggles clipping plane for active view + Asettaa leikkaustason aktiiviselle näkymällä pois/päälle - - + + StdCmdToggleNavigation - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Toggle navigation/Edit mode - Toggle navigation/Edit mode + Toggle navigation/Edit mode + Vaihda navigointi/muokkaustilojen välillä - Toggle between navigation and edit mode - Toggle between navigation and edit mode + Toggle between navigation and edit mode + Vaihda navigointi ja edit tilojen välillä - - + + StdCmdToggleObjects - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Toggle all objects - Toggle all objects + Toggle all objects + Aseta kaikki objektit päälle/pois - Toggles visibility of all objects in the active document - Toggles visibility of all objects in the active document + Toggles visibility of all objects in the active document + Kytkee pois/päälle kaikkien objektien näkyvyyden aktiivisessa dokumentissa - - + + StdCmdToggleSelectability - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Toggle selectability - Toggle selectability + Toggle selectability + Kytke valintakyvykkyys pois/päälle - Toggles the property of the objects to get selected in the 3D-View - Toggles the property of the objects to get selected in the 3D-View + Toggles the property of the objects to get selected in the 3D-View + Valitsee pois/päälle ominaisuuden jolla objektit valitaan 3D-näkymässä - - + + StdCmdToggleVisibility - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Toggle visibility - Toggle visibility + Toggle visibility + Valitse pois/päälle näkyvyys - Toggles visibility - Toggles visibility + Toggles visibility + Valitse pois/päälle näkyvyys - - + + StdCmdToolBarMenu - View - Näytä + View + Näytä - Tool&bars - Tool&bars + Tool&bars + Valin&tapalkit - Toggles this window - Näytä tai piilota tämä ikkuna + Toggles this window + Näytä tai piilota tämä ikkuna - - + + StdCmdTransform - Edit - Muokkaa + Edit + Muokkaa - Transform... - Transform... + Transform... + Muunna... - Transform the geometry of selected objects - Transform the geometry of selected objects + Transform the geometry of selected objects + Muuta valittujen objektien geometriaa - - + + StdCmdTransformManip - Edit - Muokkaa + Edit + Muokkaa - Transform - muunna + Transform + muunna - Transform the selected object in the 3d view - Transform the selected object in the 3d view + Transform the selected object in the 3d view + Muunna valittuja objekteja 3D-näkymässä - - + + StdCmdTreeSelection - View - Näytä + View + Näytä - Go to selection - Go to selection + Go to selection + Siirry valintaan - Scroll to first selected item - Scroll to first selected item + Scroll to first selected item + Vieritä ensimmäiseen valittuun kohteeseen - - + + StdCmdUndo - Edit - Muokkaa + Edit + Muokkaa - &Undo - &Kumoa + &Undo + &Kumoa - Undo exactly one action - Undo exactly one action + Undo exactly one action + Kumoa täsmälleen yksi teko - - + + StdCmdUnitsCalculator - Tools - Työkalut + Tools + Työkalut - &Units calculator... - + &Units calculator... + &Units calculator... - Start the units calculator - + Start the units calculator + Start the units calculator - - + + StdCmdUserInterface - View - Näytä + View + Näytä - Dock views - Dock views + Dock views + Telakoi näkymät - Dock all top-level views - Dock all top-level views + Dock all top-level views + Telakoi kaikki päätason näkymät - - + + StdCmdViewAxo - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Axometric - Axometric + Axometric + Axonometrinen - Set to axometric view - Set to axometric view + Set to axometric view + Vaihda axonometriseen näkymään - - + + StdCmdViewBottom - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Bottom - Bottom + Bottom + Pohja - Set to bottom view - Aseta pohjan tarkastelu näkymä + Set to bottom view + Aseta pohjan tarkastelu näkymä - - + + StdCmdViewCreate - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Create new view - Luo uusi näkymä + Create new view + Luo uusi näkymä - Creates a new view window for the active document - Creates a new view window for the active document + Creates a new view window for the active document + Luo uuden näkymäikkunan aktiiviselle dokumentille - - + + StdCmdViewExample1 - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Inventor example #1 - Inventor example #1 + Inventor example #1 + Keksijä esimerkki #1 - Shows a 3D texture with manipulator - Shows a 3D texture with manipulator + Shows a 3D texture with manipulator + Näyttää 3D tekstuurin manipuloijalla - - + + StdCmdViewExample2 - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Inventor example #2 - Inventor example #2 + Inventor example #2 + Keksijä esimerkki #2 - Shows spheres and drag-lights - Shows spheres and drag-lights + Shows spheres and drag-lights + Näyttää ympyrät ja vedettävät valot - - + + StdCmdViewExample3 - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Inventor example #3 - Inventor example #3 + Inventor example #3 + Keksijä esimerkki #3 - Shows a animated texture - Shows a animated texture + Shows a animated texture + Näyttää animoidun pintarakenteen - - + + StdCmdViewFitAll - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Fit all - Fit all + Fit all + Sovita kaikki - Fits the whole content on the screen - Fits the whole content on the screen + Fits the whole content on the screen + Sovittaa koko ruudun sisällön - - + + StdCmdViewFitSelection - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Fit selection - Sovita valinta + Fit selection + Sovita valinta - Fits the selected content on the screen - Fits the selected content on the screen + Fits the selected content on the screen + Sovittaa valitun sisällön ruudulle - - + + StdCmdViewFront - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Front - Etupuoli + Front + Etupuoli - Set to front view - Aseta näkymä edestäpäin + Set to front view + Aseta näkymä edestäpäin - - + + StdCmdViewIvIssueCamPos - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Issue camera position - Issue camera position + Issue camera position + Määritä kameran paikka - Issue the camera position to the console and to a macro, to easily recall this position - Issue the camera position to the console and to a macro, to easily recall this position + Issue the camera position to the console and to a macro, to easily recall this position + Määritä kameran sijainti konsolilla ja makroon jotta voit helposti palata tähän kamerasijaintiin - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Stereo Interleaved Columns - Stereo Interleaved Columns + Stereo Interleaved Columns + Stereolomitetut sarakkeet - Switch stereo viewing to Interleaved Columns - Switch stereo viewing to Interleaved Columns + Switch stereo viewing to Interleaved Columns + Vaihda stereonäkymä lomitettuihin sarakkeisiin - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Stereo Interleaved Rows - Stereo Interleaved Rows + Stereo Interleaved Rows + Stereolomitetut rivit - Switch stereo viewing to Interleaved Rows - Switch stereo viewing to Interleaved Rows + Switch stereo viewing to Interleaved Rows + Vaihda stereonäkymä lomitettujen rivien näkymään - - + + StdCmdViewIvStereoOff - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Stereo Off - Stereo Off + Stereo Off + Stereo pois päältä - Switch stereo viewing off - Switch stereo viewing off + Switch stereo viewing off + Kytkin stereo katselu pois - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Stereo quad buffer - Stereo quad buffer + Stereo quad buffer + Stereo nelipuskurointi - Switch stereo viewing to quad buffer - Switch stereo viewing to quad buffer + Switch stereo viewing to quad buffer + Vaihda stereokatselu nelipuskurointiin - - + + StdCmdViewIvStereoRedGreen - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Stereo red/green - Stereo red/green + Stereo red/green + Kolmiulotteinen puna/vihreä - Switch stereo viewing to red/green - Switch stereo viewing to red/green + Switch stereo viewing to red/green + Vaihda stereokatselusta puna-/viherkatseluun - - + + StdCmdViewLeft - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Left - Vasen + Left + Vasen - Set to left view - Aseta vasemmanpuoleinen näkymä + Set to left view + Aseta vasemmanpuoleinen näkymä - - + + StdCmdViewRear - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Rear - Takana + Rear + Takana - Set to rear view - Aseta Taustakamera + Set to rear view + Aseta Taustakamera - - + + StdCmdViewRight - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Right - Oikea + Right + Oikea - Set to right view - Aseta oikea näkymä + Set to right view + Aseta oikea näkymä - - + + StdCmdViewRotateLeft - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Rotate Left - Rotate Left + Rotate Left + Kierrä vasemmalle - Rotate the view by 90° counter-clockwise - Rotate the view by 90° counter-clockwise + Rotate the view by 90° counter-clockwise + Kääntää näkymää vastapäivään 90° - - + + StdCmdViewRotateRight - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Rotate Right - Rotate Right + Rotate Right + Kierrä oikealle - Rotate the view by 90° clockwise - Rotate the view by 90° clockwise + Rotate the view by 90° clockwise + Kierrä näkymää 90° myötäpäivään - - + + StdCmdViewTop - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Top - Yläpuoli + Top + Yläpuoli - Set to top view - Aseta yläpuolen näkymä + Set to top view + Aseta yläpuolen näkymä - - + + StdCmdWhatsThis - Help - Ohje + Help + Ohje - &What's This? - &Mikä tämä on? + &What's This? + &Mikä tämä on? - What's This - Mikä tämä on + What's This + Mikä tämä on - - + + StdCmdWindows - Window - Ikkuna + Window + Ikkuna - &Windows... - &Ikkunat... + &Windows... + &Ikkunat... - Windows list - Lista ikkunoista + Windows list + Lista ikkunoista - - + + StdCmdWindowsMenu - Window - Ikkuna + Window + Ikkuna - Activates this window - Aktivoi tämä ikkuna + Activates this window + Aktivoi tämä ikkuna - - + + StdCmdWorkbench - View - Näytä + View + Näytä - Workbench - Workbench + Workbench + Työpöytä - Switch between workbenches - Switch between workbenches + Switch between workbenches + Vaihda työpöytien välillä - - + + StdOrthographicCamera - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Orthographic view - Orthographic view + Orthographic view + Ortografinen näkymä - Switches to orthographic view mode - Switches to orthographic view mode + Switches to orthographic view mode + Siirtyy Ortografiseen katselutilaan - - + + StdPerspectiveCamera - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Perspective view - Perspektiivinäkymä + Perspective view + Perspektiivinäkymä - Switches to perspective view mode - Vaihtaa perspektiivinäkymään + Switches to perspective view mode + Vaihtaa perspektiivinäkymään - - + + StdViewBoxZoom - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Box zoom - Valitun alueen zoomaus + Box zoom + Valitun alueen zoomaus - - + + StdViewDockUndockFullscreen - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Document window - Document window + Document window + Asiakirjaikkuna - Display the active view either in fullscreen, in undocked or docked mode - Display the active view either in fullscreen, in undocked or docked mode + Display the active view either in fullscreen, in undocked or docked mode + Näyttää aktiivisen näkymän joko kokoruututilassa, leijuvaikkunaisena tai kiinnitettynä - - + + StdViewScreenShot - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Save picture... - Tallenna kuva... + Save picture... + Tallenna kuva... - Creates a screenshot of the active view - Luo kuvakaappaus aktiivisesta näkymästä + Creates a screenshot of the active view + Luo kuvakaappaus aktiivisesta näkymästä - - + + StdViewZoomIn - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Zoom In - Suurenna + Zoom In + Suurenna - - + + StdViewZoomOut - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Zoom Out - Loitonna + Zoom Out + Loitonna - - + + Std_Delete - Object dependencies - + Object dependencies + Object dependencies - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + This object is referenced by other objects and thus these objects might get broken. +Are you sure to continue? - - + + Std_DrawStyle - As is - As is + As is + Sellaisenaan - Normal mode - Normal mode + Normal mode + Normaalitila - Wireframe - Wireframe + Wireframe + Rautalankamalli - Wireframe mode - Wireframe mode + Wireframe mode + Rautalankamallitila - Flat lines - + Flat lines + Flat lines - Flat lines mode - + Flat lines mode + Flat lines mode - Shaded - + Shaded + Shaded - Shaded mode - + Shaded mode + Shaded mode - Points - + Points + Pisteet - Points mode - + Points mode + Points mode - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + The selected objects have a dependency to unselected objects. +Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz not found + Graphviz not found + Graphviz:iä ei löydy - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz ei löytynyt järjestelmästä. Haluatko määrittää sen asennuspolun, jos se on jo asennettu? - Graphviz installation path - Graphviz installation path + Graphviz installation path + Graphviz:in asennuspolun - Dependency graph - Dependency graph + Dependency graph + Riippuvuuskaavio - Graphviz failed - Graphviz failed + Graphviz failed + Graphviz:in käyttö epäonnistui - Graphviz failed to create an image file - Graphviz failed to create an image file + Graphviz failed to create an image file + Graphviz ei pystynyt luomaan kuvatiedostoa - - + + Workbench - &File - &Tiedosto + &File + &Tiedosto - &Edit - &Muokkaa + &Edit + &Muokkaa - Standard views - Standardi näkymät + Standard views + Standardi näkymät - &Stereo - &Stereo + &Stereo + &Stereo - &Zoom - &Zoom + &Zoom + &Suurennus - Visibility - Näkyvyys + Visibility + Näkyvyys - &View - &Näytä + &View + &Näytä - &Tools - &Tools + &Tools + Työkalut - &Macro - &Macro + &Macro + &Makro - &Windows - &Windows + &Windows + &Ikkunat - &On-line help - &On-line help + &On-line help + &Internetistä saatava apu - &Help - &Ohje + &Help + &Ohje - File - Tiedosto + File + Tiedosto - Macro - Macro + Macro + Makro - View - Näytä + View + Näytä - Special Ops - Special Ops + Special Ops + Erityisoperaatiot - - + + testClass - test - testi + test + testi - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; 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margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTyöNäkymä</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Luotu Qt 4.3.x:lle</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; 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db69d19a3..04b6113d5 100644 --- a/src/Gui/Language/FreeCAD_fr.ts +++ b/src/Gui/Language/FreeCAD_fr.ts @@ -1,6482 +1,6261 @@ - - + + Angle - Form - Forme + Form + Forme - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Angle d'accrochage + Angle Snap + Angle d'accrochage - 1 ° - + 1 ° + - 2 ° - + 2 ° + - 5 ° - + 5 ° + - 10 ° - 10° + 10 ° + 10° - 20 ° - 20° + 20 ° + 20° - 45 ° - 45° + 45 ° + 45° - 90 ° - 90° + 90 ° + 90° - 180 ° - 180° + 180 ° + 180° - - + + CmdViewMeasureClearAll - Measure - + Measure + Mesure - Clear measurement - + Clear measurement + Supprimer les mesures - - + + CmdViewMeasureToggleAll - Measure - + Measure + Mesure - Toggle measurement - + Toggle measurement + Activer/désactiver les mesures - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Mouvement de la SpaceBall + Spaceball Motion + Mouvement de la SpaceBall - Global Sensitivity: - Sensitivité globale: + Global Sensitivity: + Sensitivité globale: - Dominant Mode - Mode dominant + Dominant Mode + Mode dominant - Flip Y/Z - Intervertir Y/Z + Flip Y/Z + Intervertir Y/Z - Enable Translations - Activer les translations + Enable Translations + Activer les translations - Enable Rotations - Activer les rotations + Enable Rotations + Activer les rotations - Calibrate - Calibrer + Calibrate + Calibrer - Default - Défaut + Default + Défaut - Enable - Activer + Enable + Activer - Reverse - Inverser + Reverse + Inverser - - + + DlgUnitCalculator - Units calculator - + Units calculator + Calculateur d'unités - as: - + as: + comme : - => - + => + => - Help - Aide + Help + Aide - Copy - Copie + Copy + Copie - Close - Fermer + Close + Fermer - - + + DownloadItem - Form - Forme + Form + Forme - Ico - + Ico + Ico - Filename - + Filename + Nom de fichier - - + + Gui::AccelLineEdit - none - aucun + none + aucun - - + + Gui::ActionSelector - Available: - Disponible: + Available: + Disponible: - Selected: - Sélectionné: + Selected: + Sélectionné: - Add - Ajouter + Add + Ajouter - Remove - Enlever + Remove + Enlever - Move up - Déplacer vers le haut + Move up + Déplacer vers le haut - Move down - Déplacer vers le bas + Move down + Déplacer vers le bas - - + + Gui::AlignmentView - Movable object - Objet déplaçable + Movable object + Objet déplaçable - Fixed object - Objet fixe + Fixed object + Objet fixe - - + + Gui::BlenderNavigationStyle - Press left mouse button - Appuyez sur le bouton gauche de la souris + Press left mouse button + Appuyez sur le bouton gauche de la souris - Press SHIFT and middle mouse button - Appuyez sur Maj et le bouton du milieu de la souris + Press SHIFT and middle mouse button + Appuyez sur Maj et le bouton du milieu de la souris - Press middle mouse button - Appuyez sur le bouton central de la souris + Press middle mouse button + Appuyez sur le bouton central de la souris - Scroll middle mouse button - Faites défiler le bouton milieu de la souris + Scroll middle mouse button + Faites défiler le bouton milieu de la souris - - + + Gui::CADNavigationStyle - Press left mouse button - Appuyez sur le bouton gauche de la souris + Press left mouse button + Appuyez sur le bouton gauche de la souris - Press middle mouse button - Appuyez sur le bouton central de la souris + Press middle mouse button + Appuyez sur le bouton central de la souris - Press left and middle mouse button - Appuyez sur le bouton gauche et le bouton central + Press middle and left or right mouse button + Appuyez sur le bouton du milieu et gauche ou droit de la souris - Scroll middle mouse button - Faites défiler le bouton milieu de la souris - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + Utiliser la roulette ou cliquer sur le bouton central en même temps que clic droit ou clic gauche, et déplacer la souris vers le haut ou le bas - - + + Gui::Command - Standard - Standard + Standard + Standard - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - &Annuler + &Cancel + &Annuler - - + + Gui::ControlSingleton - Task panel - Panneau de Tâches + Task panel + Panneau de Tâches - - + + Gui::Dialog::AboutApplication - About - À propos + About + À propos - Revision number - Numéro de révision + Revision number + Numéro de révision - Version - Version + Version + Version - OK - OK + OK + OK - - Texte source + + Texte source - Release date - Date de publication + Release date + Date de publication - Platform - Plate-forme + License... + Licence... - License... - Licence... + Copy to clipboard + Copier dans le Presse-papiers - Copy to clipboard - Copier dans le Presse-papiers + Operating system + Système d'exploitation - Operating system - Système d'exploitation + Word size + Taille des mots - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - Bouton %1 + Button %1 + Bouton %1 - Out Of Range - Hors de portée + Out Of Range + Hors de portée - - + + Gui::Dialog::Clipping - Clipping - + Clipping + Découpage - Clipping X - + Clipping X + Découpage X - Flip - + Flip + Retourner - Offset - + Offset + Décalage - Clipping Y - + Clipping Y + Découpage Y - Clipping Z - + Clipping Z + Découpage Z - Clipping custom direction - + Clipping custom direction + Découpage suivant une direction personnalisée - View - Vue + View + Vue - Adjust to view direction - + Adjust to view direction + Aligné sur la vue - Direction - + Direction + Direction - - + + Gui::Dialog::CommandModel - Commands - Commandes + Commands + Commandes - - + + Gui::Dialog::DemoMode - View Turntable - Vue en rotation + View Turntable + Vue en rotation - Speed - Vitesse + Speed + Vitesse - Maximum - Maximum + Maximum + Maximum - Minimum - Minimum + Minimum + Minimum - Fullscreen - Plein écran + Fullscreen + Plein écran - Enable timer - Activer la minuterie + Enable timer + Activer la minuterie - s - s + s + s - Angle - Angle + Angle + Angle - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Exécuter + Play + Exécuter - Stop - Arrêter + Stop + Arrêter - Close - Fermer + Close + Fermer - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Choisir la fenêtre + Choose Window + Choisir la fenêtre - &Activate - &Activer + &Activate + &Activer - Alt+A - Alt+A + + Texte source - - &Cancel - &Annuler - - - - Texte source - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Fenêtres + Windows + Fenêtres - - + + Gui::Dialog::DlgAuthorization - Authorization - Autorisation + Authorization + Autorisation - &OK - &OK + Password: + Mot de passe : - &Cancel - &Annuler + + Texte source - Password: - Mot de passe : + Username: + Nom d'utilisateur : - User name: - Nom d'utilisateur : + Site: + Site : - - Texte source + %1 at %2 + %1 à %2 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Choisir l'icône + Choose Icon + Choisir l'icône - OK - OK + Add icons... + Ajouter des icônes... - - Cancel - Annuler - - - Add icons... - Ajouter des icônes... - - - + + Gui::Dialog::DlgCustomActions - Macros - Macros + Macros + Macros - Setup Custom Macros - Installer des macros personnalisées + Setup Custom Macros + Installer des macros personnalisées - Macro: - Macro : + Macro: + Macro : - ... - ... + ... + ... - Pixmap - Pixmap + Pixmap + Pixmap - Accelerator: - Accélérateur: + Accelerator: + Accélérateur: - What's this: - Qu'est ce que c'est : + What's this: + Qu'est ce que c'est : - Status text: - Texte d'état: + Status text: + Texte d'état: - Tool tip: - infobulle + Tool tip: + infobulle - Menu text: - Texte menu : + Menu text: + Texte menu : - Add - Ajouter + Add + Ajouter - Remove - Enlever + Remove + Enlever - Replace - Remplacer + Replace + Remplacer - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Icônes + Icons + Icônes - Macros - Macros + Macros + Macros - No macro - Aucune macro + No macro + Aucune macro - No macros found. - Aucune macro trouvée. + No macros found. + Aucune macro trouvée. - Macro not found - Macro non trouvée + Macro not found + Macro non trouvée - Sorry, couldn't find macro file '%1'. - Désolé, impossible de trouver le fichier macro '%1'. + Sorry, couldn't find macro file '%1'. + Désolé, impossible de trouver le fichier macro '%1'. - Empty macro - Macro vide + Empty macro + Macro vide - Please specify the macro first. - Veuillez d'abord spécifier la macro. + Please specify the macro first. + Veuillez d'abord spécifier la macro. - Empty text - Texte vide + Empty text + Texte vide - Please specify the menu text first. - Veuillez d'abord spécifier le texte du menu. + Please specify the menu text first. + Veuillez d'abord spécifier le texte du menu. - No item selected - Aucun élément sélectionné + No item selected + Aucun élément sélectionné - Please select a macro item first. - Veuillez d'abord sélectionner un élément de macro. + Please select a macro item first. + Veuillez d'abord sélectionner un élément de macro. - - + + Gui::Dialog::DlgCustomCommands - Commands - Commandes + Commands + Commandes - - Texte source + + Texte source - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Catégorie + Category + Catégorie - Icon - Icône + Icon + Icône - Command - Commande + Command + Commande - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Clavier + Keyboard + Clavier - Description: - Description : + Description: + Description : - &Category: - &Catégorie : + &Category: + &Catégorie : - C&ommands: - C&ommandes : + C&ommands: + C&ommandes : - Current shortcut: - Raccourci actuel : + Current shortcut: + Raccourci actuel : - Press &new shortcut: - Appuyez &sur le nouveau raccourci : + Press &new shortcut: + Appuyez &sur le nouveau raccourci : - Currently assigned to: - Actuellement attribué à : + Currently assigned to: + Actuellement attribué à : - &Assign - &Attribuer + &Assign + &Attribuer - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - &Réinitialiser + &Reset + &Réinitialiser - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Tout réinitiali&ser + Re&set All + Tout réinitiali&ser - Alt+S - Alt+M + Alt+S + Alt+M - - Texte source + + Texte source - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Icône + Icon + Icône - Command - Commande + Command + Commande - none - aucun + none + aucun - Multiple defined shortcut - Raccourci défini plusieurs fois + Multiple defined shortcut + Raccourci défini plusieurs fois - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Le raccourci '%1' est défini plus d'une fois. Il pourrait en résulter un comportement inattendu. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Le raccourci '%1' est défini plus d'une fois. Il pourrait en résulter un comportement inattendu. - Already defined shortcut - Raccourci déjà défini + Already defined shortcut + Raccourci déjà défini - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Le raccourci '%1' est déjà attribué à '%2'. + Le raccourci '%1' est déjà attribué à '%2'. Veuillez définir un autre raccourci. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Barres des boîtes à outils + Toolbox bars + Barres des boîtes à outils - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Barre d'outils + Toolbars + Barre d'outils - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> Les changements seront pris en charge lors du prochain chargement de l'atelier approprié</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> Les changements seront pris en charge lors du prochain chargement de l'atelier approprié</p></body></html> - Move right - Déplacer vers la droite + Move right + Déplacer vers la droite - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Descendre l'élément sélectionné d'un niveau.</b><p>Cela changera aussi le niveau de l'élément parent.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Descendre l'élément sélectionné d'un niveau.</b><p>Cela changera aussi le niveau de l'élément parent.</p> - Move left - Déplacer vers la gauche + Move left + Déplacer vers la gauche - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Monter l'élément sélectionné d'un niveau.</b><p>Cela changera aussi le niveau de l'élément parent.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Monter l'élément sélectionné d'un niveau.</b><p>Cela changera aussi le niveau de l'élément parent.</p> - Move down - Déplacer vers le bas + Move down + Déplacer vers le bas - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Descendre l'élément sélectionné d'un niveau.</b><p>L'élément sera déplacé au sein du niveau de hiérarchie.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Descendre l'élément sélectionné d'un niveau.</b><p>L'élément sera déplacé au sein du niveau de hiérarchie.</p> - Move up - Déplacer vers le haut + Move up + Déplacer vers le haut - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Monter l'élément sélectionné d'un niveau.</b><p>L'élément sera déplacé au sein du niveau de hiérarchie.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Monter l'élément sélectionné d'un niveau.</b><p>L'élément sera déplacé au sein du niveau de hiérarchie.</p> - New... - Nouveau... + New... + Nouveau... - Rename... - Renommer... + Rename... + Renommer... - Delete - Supprimer + Delete + Supprimer - Icon - Icône + Icon + Icône - Command - Commande + Command + Commande - <Separator> - <Séparateur> + <Separator> + <Séparateur> - New toolbar - Nouvelle barre d'outils + New toolbar + Nouvelle barre d'outils - Toolbar name: - Nom de la barre d'outils : + Toolbar name: + Nom de la barre d'outils : - Duplicated name - Nom dupliqué + Duplicated name + Nom dupliqué - The toolbar name '%1' is already used - Le nom de barre d'outils '%1' est déjà utilisé + The toolbar name '%1' is already used + Le nom de barre d'outils '%1' est déjà utilisé - Rename toolbar - Renommer la barre d'outils + Rename toolbar + Renommer la barre d'outils - - Texte source + + Texte source - - + + Gui::Dialog::DlgCustomizeImp - Customize - Personnaliser + Customize + Personnaliser - &Help - &Aide + &Help + &Aide - &Close - &Fermer + &Close + &Fermer - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Mouvement de la SpaceBall + Spaceball Motion + Mouvement de la SpaceBall - No Spaceball Present - Aucun Spaceball trouvé + No Spaceball Present + Aucun Spaceball trouvé - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Aucun Spaceball trouvé + No Spaceball Present + Aucun Spaceball trouvé - Buttons - Boutons + Buttons + Boutons - Clear - Effacer + Clear + Effacer - Print Reference - Imprimer les références + Print Reference + Imprimer les références - Spaceball Buttons - Boutons de la SpaceBall + Spaceball Buttons + Boutons de la SpaceBall - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Propriétés d'affichage + Display properties + Propriétés d'affichage - Display - Affichage + Display + Affichage - Transparency: - Transparence : + Transparency: + Transparence : - Line width: - Épaisseur de ligne : + Line width: + Épaisseur de ligne : - Point size: - Taille de point : + Point size: + Taille de point : - Material - Matériau + Material + Matériau - ... - ... + ... + ... - Close - Fermer + Viewing mode + Mode d'affichage - Viewing mode - Mode d'affichage + Plot mode: + Mode de tracé : - Plot mode: - Mode de tracé : + + Texte source - - Texte source + Line transparency: + Transparence de trait : - Line transparency: - Transparence de trait : + Line color: + Couleur de trait : - Line color: - Couleur de trait : + Shape color: + Couleur de la forme : - Shape color: - Couleur de la forme : + Color plot: + Diagramme de couleur : - Color plot: - Diagramme de couleur : + Document window: + Fenêtre de document: - - Document window: - Fenêtre de document: - - - + + Gui::Dialog::DlgEditorSettings - Editor - Éditeur + Editor + Éditeur - Options - Options + Options + Options - Enable line numbers - Activer la numérotation des lignes + Enable line numbers + Activer la numérotation des lignes - Enable folding - Activer le pliage + Enable folding + Activer le pliage - Indentation - Retrait + Indentation + Retrait - Insert spaces - Insérer des espaces + Insert spaces + Insérer des espaces - Tab size: - Taille des tabulations : + Tab size: + Taille des tabulations : - Indent size: - Taille de retrait : + Indent size: + Taille de retrait : - Keep tabs - Garder les tabulations + Keep tabs + Garder les tabulations - Display Items - Éléments d'affichage + Display Items + Éléments d'affichage - Family: - Police : + Family: + Police : - Size: - Taille : + Size: + Taille : - Preview: - Aperçu : + Preview: + Aperçu : - - Texte source + + Texte source - - + + Gui::Dialog::DlgGeneral - General - Général + General + Général - Start up - Démarrage + Start up + Démarrage - Enable splash screen at start up - Activer la page de garde au démarrage + Enable splash screen at start up + Activer la page de garde au démarrage - Switch to tab of report window: - Basculer vers l'onglet de la fenêtre de rapport : + Switch to tab of report window: + Basculer vers l'onglet de la fenêtre de rapport : - Auto load module after start up: - Charger automatiquement le module après le démarrage : + Auto load module after start up: + Charger automatiquement le module après le démarrage : - Language - Langue + Language + Langue - Change language: - Changer la langue : + Change language: + Changer la langue : - Main window - Fenêtre principale + Main window + Fenêtre principale - Size of recent file list - Taille de la liste des fichiers récents + Size of recent file list + Taille de la liste des fichiers récents - Window style: - Style de fenêtre : + Window style: + Style de fenêtre : - Size of toolbar icons: - Taille des icônes de la barre d'outils : + Size of toolbar icons: + Taille des icônes de la barre d'outils : - Enable tiled background - + Enable tiled background + Activez l'arrière-plan en mosaïque - Style sheet: - + Style sheet: + Feuille de style : - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Défaut (%1 x %1) + Default (%1 x %1) + Défaut (%1 x %1) - Small (%1 x %1) - Petit (%1 x %1) + Small (%1 x %1) + Petit (%1 x %1) - Large (%1 x %1) - Grand (%1 x %1) + Large (%1 x %1) + Grand (%1 x %1) - Extra large (%1 x %1) - Très grand (%1 x %1) + Extra large (%1 x %1) + Très grand (%1 x %1) - No style sheet - + No style sheet + Aucune feuille de style - - + + Gui::Dialog::DlgInputDialog - Input - Saisie + Input + Saisie - OK - OK + + Texte source - - Cancel - Annuler - - - - Texte source - - - + + Gui::Dialog::DlgInspector - Scene Inspector - Inspecteur de scène + Scene Inspector + Inspecteur de scène - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Lancer la macro + Execute macro + Lancer la macro - Macro name: - Nom de la macro : + Macro name: + Nom de la macro : - Macro destination: - Destination de la macro : + Macro destination: + Destination de la macro : - Execute - Lancer + Execute + Lancer - Close - Fermer + Close + Fermer - Create - Créer + Create + Créer - Delete - Supprimer + Delete + Supprimer - Edit - Éditer + Edit + Éditer - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Macros + Macros + Macros - Macro file - Fichier de macro + Macro file + Fichier de macro - Enter a file name, please: - Veuillez saisir un nom de fichier : + Enter a file name, please: + Veuillez saisir un nom de fichier : - Existing file - Fichier existant + Existing file + Fichier existant - '%1'. + '%1'. This file already exists. - '%1'. Ce fichier existe déjà. + '%1'. Ce fichier existe déjà. - Delete macro - Supprimer la macro + Delete macro + Supprimer la macro - Do you really want to delete the macro '%1'? - Voulez-vous vraiment supprimer la macro '% 1' ? + Do you really want to delete the macro '%1'? + Voulez-vous vraiment supprimer la macro '% 1' ? - Cannot create file - Impossible de créer le fichier + Cannot create file + Impossible de créer le fichier - Creation of file '%1' failed. - Échec de la création du fichier « %1 ». + Creation of file '%1' failed. + Échec de la création du fichier « %1 ». - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Enregistrement d'une macro + Macro recording + Enregistrement d'une macro - Macro name: - Nom de la macro : + Macro name: + Nom de la macro : - Stop - Arrêter + Stop + Arrêter - Cancel - Annuler + Cancel + Annuler - Macro path: - Chemin de la macro : + Macro path: + Chemin de la macro : - ... - ... + ... + ... - Record - Enregistrer + Record + Enregistrer - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Enregistreur de macro + Macro recorder + Enregistreur de macro - Specify first a place to save. - Spécifiez d'abord une destination de sauvegarde. + Specify first a place to save. + Spécifiez d'abord une destination de sauvegarde. - Existing macro - Macro existante + Existing macro + Macro existante - The macro '%1' already exists. Do you want to overwrite? - La macro '%1' existe déjà. Voulez-vous l'écraser? + The macro '%1' already exists. Do you want to overwrite? + La macro '%1' existe déjà. Voulez-vous l'écraser? - The macro directory doesn't exist. Please, choose another one. - Le répertoire de macro n'existe pas. Veuillez en choisir un autre. + The macro directory doesn't exist. Please, choose another one. + Le répertoire de macro n'existe pas. Veuillez en choisir un autre. - Choose macro directory - Choisir le répertoire de macro + Choose macro directory + Choisir le répertoire de macro - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + Vous n'avez pas d'autorisation en écriture pour ce répertoire. Veuillez en choisir un autre. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Propriétés du matériau + Material properties + Propriétés du matériau - &Close - &Fermer + Material + Matériau - Alt+C - Alt+F + Diffuse color: + Couleur diffuse : - Material - Matériau + Specular color: + Couleur spéculaire : - Diffuse color: - Couleur diffuse : + Shininess: + Brillance : - Specular color: - Couleur spéculaire : + % + % - Shininess: - Brillance : + Ambient color: + Couleur ambiante : - % - % + + Texte source - Ambient color: - Couleur ambiante : + Emissive color: + Couleur émissive : - - - Texte source - - - Emissive color: - Couleur émissive : - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Aide en ligne + On-line help + Aide en ligne - Help viewer - Visionneuse d'aide + Help viewer + Visionneuse d'aide - Location of start page - Emplacement de la page de démarrage + Location of start page + Emplacement de la page de démarrage - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - Fichiers HTML (*.html *.htm) + HTML files (*.html *.htm) + Fichiers HTML (*.html *.htm) - Access denied - Accès refusé + Access denied + Accès refusé - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Accès refusé à '%1' + Accès refusé à '%1' Veuillez spécifier un autre répertoire. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Éditeur de paramètres + Parameter Editor + Éditeur de paramètres - Save to disk - Sauvegarder sur le disque + Save to disk + Sauvegarder sur le disque - Alt+C - Alt+F + Alt+C + Alt+F - &Close - &Fermer + &Close + &Fermer - - + + Gui::Dialog::DlgParameterImp - Group - Groupe + Group + Groupe - Name - Nom + Name + Nom - Type - Type + Type + Type - Value - Valeur + Value + Valeur - User parameter - Paramètre utilisateur + User parameter + Paramètre utilisateur - Invalid input - Saisie invalide + Invalid input + Saisie invalide - Invalid key name '%1' - Nom de clé '%1' invalide + Invalid key name '%1' + Nom de clé '%1' invalide - System parameter - Paramètres système + System parameter + Paramètres système - - + + Gui::Dialog::DlgPreferences - Preferences - Préférences + Preferences + Préférences - &Help - &Aide + + Texte source - - Alt+H - Alt+A - - - &OK - &OK - - - &Apply - &Appliquer - - - Alt+A - Alt+A - - - &Cancel - &Annuler - - - - Texte source - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Paramètre erroné + Wrong parameter + Paramètre erroné - - + + Gui::Dialog::DlgProjectInformation - Project information - Informations sur le projet + Project information + Informations sur le projet - Information - Informations + Information + Informations - &Name: - &Nom : + &Name: + &Nom : - Commen&t: - Commen&taire : + Commen&t: + Commen&taire : - Path: - Chemin d'accès : + Path: + Chemin d'accès : - &Last modified by: - &Dernière modification par : + &Last modified by: + &Dernière modification par : - Created &by: - Créé &par : + Created &by: + Créé &par : - Com&pany: - So&ciété : + Com&pany: + So&ciété : - Last &modification date: - Date &de dernière modification : + Last &modification date: + Date &de dernière modification : - Creation &date: - &Date de création : + Creation &date: + &Date de création : - &OK - &OK + + Texte source - &Cancel - &Annuler + UUID: + UUID : - - Texte source + License information: + Informations sur la licence : - UUID: - + License URL + URL de licence - License information: - + Open in browser + Ouvrir dans le navigateur - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - Utilitaire de projet + Project utility + Utilitaire de projet - Extract project - Extraire le projet + Extract project + Extraire le projet - Source - Source + Source + Source - Project file (*.fcstd) - Fichier de projet (*.fcstd) + Project file (*.fcstd) + Fichier de projet (*.fcstd) - Destination - Destination + Destination + Destination - Extract - Extraire + Extract + Extraire - Create project - Créer un projet + Create project + Créer un projet - Document.xml - Document.xml + Document.xml + Document.xml - Create - Créer + Create + Créer - Load project file after creation - Charger le fichier de projet après la création + Load project file after creation + Charger le fichier de projet après la création - Empty source - Source vide + Empty source + Source vide - No source is defined. - Aucune source n'est définie. + No source is defined. + Aucune source n'est définie. - Empty destination - Destination vide + Empty destination + Destination vide - No destination is defined. - Aucune destination n'est définie. + No destination is defined. + Aucune destination n'est définie. - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Lien - Show all object types - + Show all object types + Montrer tous les types d'objets - No selection - Pas de sélection + No selection + Pas de sélection - Please select an object of the list - + Please select an object of the list + Veuillez sélectionner un objet de la liste - - + + Gui::Dialog::DlgReportView - Output window - Fenêtre de sortie + Output window + Fenêtre de sortie - Output - Sortie + Output + Sortie - Record log messages - Enregistrer les messages du journal + Record log messages + Enregistrer les messages du journal - Record warnings - Enregistrer les avertissements + Record warnings + Enregistrer les avertissements - Record error messages - Enregistrer les messages d'erreur + Record error messages + Enregistrer les messages d'erreur - Colors - Couleurs + Colors + Couleurs - Normal messages: - Messages normaux : + Normal messages: + Messages normaux : - Log messages: - Journal des messages : + Log messages: + Journal des messages : - Warnings: - Avertissements: + Warnings: + Avertissements: - Errors: - Erreurs : + Errors: + Erreurs : - - Texte source + + Texte source - Redirect internal Python errors to report view - Rediriger les erreurs internes de Python vers la vue rapport + Redirect internal Python errors to report view + Rediriger les erreurs internes de Python vers la vue rapport - Redirect internal Python output to report view - Rediriger les messages interne Python vers la Vue rapport + Redirect internal Python output to report view + Rediriger les messages interne Python vers la Vue rapport - - + + Gui::Dialog::DlgRunExternal - Running external program - Exécution de programme externe + Running external program + Exécution de programme externe - TextLabel - TextLabel + TextLabel + TextLabel - Advanced >> - Avancé >> + Advanced >> + Avancé >> - ... - ... + ... + ... - Accept changes - Accepter les modifications + Accept changes + Accepter les modifications - Discard changes - Abandonner les modifications + Discard changes + Abandonner les modifications - Abort program - Abandonner le programme + Abort program + Abandonner le programme - Help - Aide + Help + Aide - Select a file - Sélectionner un fichier + Select a file + Sélectionner un fichier - - + + Gui::Dialog::DlgSettings3DView - 3D View - Vue 3D + 3D View + Vue 3D - 3D View settings - Paramètres de la vue 3D + 3D View settings + Paramètres de la vue 3D - Show coordinate system in the corner - Afficher le système de coordonnées dans le coin + Show coordinate system in the corner + Afficher le système de coordonnées dans le coin - Show counter of frames per second - Afficher le compteur d'images par seconde + Show counter of frames per second + Afficher le compteur d'images par seconde - Enable animation - Permettre l'animation + Enable animation + Permettre l'animation - Enable anti-aliasing (slower) - Activer l'anticrénelage (plus lent) + Eye to eye distance for stereo modes: + Distance entre les yeux pour les modes stéréo : - Eye to eye distance for stereo modes: - Distance entre les yeux pour les modes stéréo : + Camera type + Type de caméra - Camera type - Type de caméra + Orthographic rendering + Rendu orthographique - Orthographic rendering - Rendu orthographique + Perspective rendering + Rendu en perspective - Perspective rendering - Rendu en perspective + + Texte source - - Texte source + 3D Navigation + Navigation 3D - 3D Navigation - Navigation 3D + Mouse... + Souris... - Mouse... - Souris... + Intensity of backlight + Intensité du rétro-éclairage - Intensity of backlight - Intensité du rétro-éclairage + Enable backlight color + Activer la couleur de rétroéclairage - Enable backlight color - Activer la couleur de rétroéclairage + Orbit style + Style d'orbite - Orbit style - Style d'orbite + Turntable + Table tournante - Turntable - Table tournante + Trackball + Trackball - Trackball - Trackball + Invert zoom + Inverser le zoom - Invert zoom - Inverser le zoom + Zoom at cursor + Zoomer sur le curseur - Zoom at cursor - Zoomer sur le curseur + Zoom step + Étape de zoom - Zoom step - Étape de zoom + Anti-Aliasing + Anticrénelage - Anti-Aliasing - + None + Aucun - None - + Line Smoothing + Lissage de ligne - Line Smoothing - + MSAA 2x + MSAA 2 x - MSAA 2x - + MSAA 4x + MSAA 4 x - MSAA 4x - + MSAA 8x + MSAA 8 x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 de navigation + %1 navigation + %1 de navigation - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Modèle de couleurs + Color model + Modèle de couleurs - &Gradient: - Dé&gradé : + &Gradient: + Dé&gradé : - red-yellow-green-cyan-blue - rouge-jaune-vert-cyan-bleu + red-yellow-green-cyan-blue + rouge-jaune-vert-cyan-bleu - blue-cyan-green-yellow-red - bleu-cyan-vert-jaune-rouge + blue-cyan-green-yellow-red + bleu-cyan-vert-jaune-rouge - white-black - blanc-noir + white-black + blanc-noir - black-white - noir-blanc + black-white + noir-blanc - Visibility - Visibilité + Visibility + Visibilité - Out g&rayed - Sortie g&risée + Out g&rayed + Sortie g&risée - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Sortie &invisible + Out &invisible + Sortie &invisible - Alt+I - Alt+I + Alt+I + Alt+I - Style - Style + Style + Style - &Zero - &Zéro + &Zero + &Zéro - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Flux + &Flow + &Flux - Alt+F - Alt+F + Alt+F + Alt+F - &OK - &OK + Parameter range + Gamme de paramètres - &Cancel - &Annuler + Mi&nimum: + Mi&nimum : - Parameter range - Gamme de paramètres + Ma&ximum: + Ma&ximum : - Mi&nimum: - Mi&nimum : + &Labels: + É&tiquettes : - Ma&ximum: - Ma&ximum : + &Decimals: + &Décimales : - &Labels: - É&tiquettes : + + Texte source - &Decimals: - &Décimales : + Color-gradient settings + Paramètres du dégradé de couleurs - - - Texte source - - - Color-gradient settings - Paramètres du dégradé de couleurs - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Paramètre erroné + Wrong parameter + Paramètre erroné - The maximum value must be higher than the minimum value. - La valeur maximale doit être plus grande que la valeur minimale. + The maximum value must be higher than the minimum value. + La valeur maximale doit être plus grande que la valeur minimale. - - + + Gui::Dialog::DlgSettingsDocument - Document - Document + Document + Document - General - Général + General + Général - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Niveau de compression pour la sauvegarde de document + Niveau de compression pour la sauvegarde de document (0 = aucune, 9 = forte, 3 = par défaut) - Create new document at start up - Créer un nouveau document au démarrage + Create new document at start up + Créer un nouveau document au démarrage - Storage - Stockage + Storage + Stockage - Saving transactions (Auto-save) - Sauvegardes des transactions (Auto-sauvegarde) + Saving transactions (Auto-save) + Sauvegardes des transactions (Auto-sauvegarde) - Discard saved transaction after saving document - Annuler les transactions enregistrées après la sauvegarde du document + Discard saved transaction after saving document + Annuler les transactions enregistrées après la sauvegarde du document - Save thumbnail into project file when saving document - Enregistrer la vignette dans le fichier projet lors de la sauvegarde du document + Save thumbnail into project file when saving document + Enregistrer la vignette dans le fichier projet lors de la sauvegarde du document - Create up to backup files when resaving document - Nombre maximal de sauvegardes crées lors du ré-enregistrement du document + Create up to backup files when resaving document + Nombre maximal de sauvegardes crées lors du ré-enregistrement du document - Document objects - objets Documents + Document objects + objets Documents - Allow duplicate object labels in one document - Autoriser la duplication des étiquettes dans un document + Allow duplicate object labels in one document + Autoriser la duplication des étiquettes dans un document - Maximum Undo/Redo steps - Nombre maximal d'actions Annuler/Rétablir + Maximum Undo/Redo steps + Nombre maximal d'actions Annuler/Rétablir - Using Undo/Redo on documents - Utiliser Annuler / Rétablir sur les documents + Using Undo/Redo on documents + Utiliser Annuler / Rétablir sur les documents - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Texte + Text + Texte - Bookmark - Marque-pages + Bookmark + Marque-pages - Breakpoint - Point d'arrêt + Breakpoint + Point d'arrêt - Keyword - Mot-clé + Keyword + Mot-clé - Comment - Commentaire + Comment + Commentaire - Block comment - Bloc commentaire + Block comment + Bloc commentaire - Number - Nombre + Number + Nombre - String - Chaîne + String + Chaîne - Character - Caractère + Character + Caractère - Class name - Nom de classe + Class name + Nom de classe - Define name - Définir le nom + Define name + Définir le nom - Operator - Opérateur + Operator + Opérateur - Python output - Sortie Python + Python output + Sortie Python - Python error - Erreur Python + Python error + Erreur Python - Items - Items + Items + Items - Current line highlight - Surbrillance de ligne actuelle + Current line highlight + Surbrillance de ligne actuelle - - + + Gui::Dialog::DlgSettingsImage - Image settings - Paramètres de l'image + Image settings + Paramètres de l'image - Image properties - Propriétés de l'image + Image properties + Propriétés de l'image - Back&ground: - Arr&ière-plan : + Back&ground: + Arr&ière-plan : - Current - Courant + Current + Courant - White - Blanc + White + Blanc - Black - Noir + Black + Noir - Transparent - Transparent + Transparent + Transparent - Image dimensions - Dimensions de l'image + Image dimensions + Dimensions de l'image - Pixel - Pixel + Pixel + Pixel - &Width: - &Largeur : + &Width: + &Largeur : - Current screen - Écran actuel + Current screen + Écran actuel - Icon 32 x 32 - Icône 32 x 32 + Icon 32 x 32 + Icône 32 x 32 - Icon 64 x 64 - Icône 64 x 64 + Icon 64 x 64 + Icône 64 x 64 - Icon 128 x 128 - Icône 128 x 128 + Icon 128 x 128 + Icône 128 x 128 - CGA 320 x 200 - CGA 320 x 200 + CGA 320 x 200 + CGA 320 x 200 - QVGA 320 x 240 - QVGA 320 x 240 + QVGA 320 x 240 + QVGA 320 x 240 - VGA 640 x 480 - VGA 640 x 480 + VGA 640 x 480 + VGA 640 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - PAL 768 x 578 - PAL 768 x 578 + PAL 768 x 578 + PAL 768 x 578 - SVGA 800 x 600 - SVGA 800 x 600 + SVGA 800 x 600 + SVGA 800 x 600 - XGA 1024 x 768 - XGA 1024 x 768 + XGA 1024 x 768 + XGA 1024 x 768 - HD720 1280 x 720 - HD720 1280 x 720 + HD720 1280 x 720 + HD720 1280 x 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Tailles standards : + Standard sizes: + Tailles standards : - &Height: - &Hauteur : + &Height: + &Hauteur : - Aspect ratio: - Ratio d'aspect : + Aspect ratio: + Ratio d'aspect : - &Screen - É&cran + &Screen + É&cran - Alt+S - Alt+M + Alt+S + Alt+M - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Commentaire de l'image + Image comment + Commentaire de l'image - Insert MIBA - Insérer MIBA + Insert MIBA + Insérer MIBA - Insert comment - Insérer un commentaire + Insert comment + Insérer un commentaire - - + + Gui::Dialog::DlgSettingsMacro - Macro - Macro + Macro + Macro - Macro recording settings - Réglages d'enregistrement d'une macro + Macro recording settings + Réglages d'enregistrement d'une macro - Logging Commands - Enregistrement des commandes + Logging Commands + Enregistrement des commandes - Show script commands in python console - Montrer les commandes du script dans la console Python + Show script commands in python console + Montrer les commandes du script dans la console Python - Log all commands issued by menus to file: - Enregistrer toutes les commandes venant des menus vers le fichier : + Log all commands issued by menus to file: + Enregistrer toutes les commandes venant des menus vers le fichier : - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Commandes d'interface graphique Gui + Gui commands + Commandes d'interface graphique Gui - Recording GUI commands - Enregistrement des commandes de l'interface graphique + Recording GUI commands + Enregistrement des commandes de l'interface graphique - Record as comment - Enregistrer comme un commentaire + Record as comment + Enregistrer comme un commentaire - Macro path - Chemin de la macro + Macro path + Chemin de la macro - General macro settings - Paramètres généraux de macro + General macro settings + Paramètres généraux de macro - Run macros in local environment - Exécuter les macros dans l'environnement local + Run macros in local environment + Exécuter les macros dans l'environnement local - - + + Gui::Dialog::DlgSettingsUnits - Units - Unités + Units + Unités - Units settings - Réglage des unités + Units settings + Réglage des unités - Standard (mm/kg/s/degree) - Standard (mm/kg/s/degrés) + Standard (mm/kg/s/degree) + Standard (mm/kg/s/degrés) - MKS (m/kg/s/degree) - MKS (m/kg/s/degrés) + MKS (m/kg/s/degree) + MKS (m/kg/s/degrés) - Magnitude - Amplitude + Magnitude + Amplitude - Unit - Unité + Unit + Unité - User system: - Système de l'utilisateur : + User system: + Système de l'utilisateur : - Imperial (in/lb) - Impérial (po/lb) + US customary (in/lb) + Système US (pc / lb) - US customary (in/lb) - + Number of decimals: + Nombre de décimales : - Number of decimals: - + Imperial decimal (in/lb) + Décimales impériales (pc / lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Couleurs + Colors + Couleurs - Selection - Sélection + Selection + Sélection - Enable selection highlighting - Activer la surbrillance de la sélection + Enable selection highlighting + Activer la surbrillance de la sélection - Enable preselection highlighting - Activer la surbrillance de présélection + Enable preselection highlighting + Activer la surbrillance de présélection - Background color - Couleur d'arrière-plan + Background color + Couleur d'arrière-plan - Middle color - Couleur intermédiaire + Middle color + Couleur intermédiaire - Color gradient - Dégradé de couleurs + Color gradient + Dégradé de couleurs - Simple color - Couleur simple + Simple color + Couleur simple - - Default colors - Couleurs par défaut - - - Edited edge color - Couleur d'arête éditée - - - Edited vertex color - Couleur de sommet édité - - - Construction geometry - Géométrie de construction - - - Fully constrained geometry - Géométrie entièrement contrainte - - - The color of vertices being edited - La couleur des sommets en cours d'édition - - - The color of edges being edited - La couleur des arêtes en cours d'édition - - - The color of construction geometry in edit mode - La couleur des géométries de construction en mode d'édition - - - The color of fully constrained geometry in edit mode - Couleur de la géométrie entièrement contrainte en mode d'édition - - - Cursor text color - Couleur du curseur de texte - - - Default shape color - Couleur de forme par défaut - - - The default color for new shapes - La couleur par défaut pour les nouvelles formes - - - Default line width and color - Couleur et épaisseur de ligne par défaut - - - The default line color for new shapes - La couleur de ligne par défaut pour les nouvelles formes - - - The default line thickness for new shapes - L'épaisseur de ligne par défaut pour les nouvelles formes - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Astuce du jour + Tip of the day + Astuce du jour - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Saviez-vous...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Saviez-vous...</font></font></b> - &Show tips at start up - &Afficher les astuces au démarrage + &Show tips at start up + &Afficher les astuces au démarrage - Alt+S - Alt+M + Alt+S + Alt+M - &Next Tip - &Astuce suivante + &Next Tip + &Astuce suivante - Alt+N - Alt+A + Alt+N + Alt+A - &Close - &Fermer + &Close + &Fermer - Alt+C - Alt+F + Alt+C + Alt+F - - Texte source + + Texte source - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Téléchargement échoué: %1 + Téléchargement échoué: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Si vous voulez en apprendre plus à propos de FreeCAD, aller sur %1 ou choisissez 'Aide' dans le menu Aide. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Si vous voulez en apprendre plus à propos de FreeCAD, aller sur %1 ou choisissez 'Aide' dans le menu Aide. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + Unités Incompatibles - - + + Gui::Dialog::DockablePlacement - Placement - Placement + Placement + Placement - - + + Gui::Dialog::DownloadDialog - Download - Télécharger + Download + Télécharger - Cancel - Annuler + Cancel + Annuler - Close - Fermer + Close + Fermer - There already exists a file called %1 in the current directory. Overwrite? - Il existe déjà un fichier nommé %1 dans le répertoire courant. Voulez-vous le remplacer par celui-ci? + There already exists a file called %1 in the current directory. Overwrite? + Il existe déjà un fichier nommé %1 dans le répertoire courant. Voulez-vous le remplacer par celui-ci? - Unable to save the file %1: %2. - Impossible d'enregistrer le fichier %1: %2. + Unable to save the file %1: %2. + Impossible d'enregistrer le fichier %1: %2. - Downloading %1. - Téléchargement de %1. + Downloading %1. + Téléchargement de %1. - Download canceled. - Téléchargement annulé. + Download canceled. + Téléchargement annulé. - Download failed: %1. - Téléchargement échoué : %1. + Download failed: %1. + Téléchargement échoué : %1. - Downloaded %1 to current directory. - %1 téléchargé dans le répertoire actuel. + Downloaded %1 to current directory. + %1 téléchargé dans le répertoire actuel. - %1 at %2 - + %1 at %2 + %1 à %2 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + Enregistrer le fichier - Download canceled: %1 - + Download canceled: %1 + Téléchargement annulé : %1 - Open containing folder - + Open containing folder + Ouvrir le dossier contenant - Error opening save file: %1 - + Error opening save file: %1 + Erreur d'ouverture du fichier de sauvegarde : %1 - Error saving: %1 - + Error saving: %1 + Erreur d'enregistrement: %1 - Network Error: %1 - + Network Error: %1 + Erreur réseau : %1 - seconds - + seconds + secondes - minutes - + minutes + minutes - - %4 %5 remaining - + - %4 %5 remaining + - %4 %5 restant - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %1 de %2 (%3/sec) %4 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %1de %2 - Arrêté - bytes - + bytes + octets - kB - + kB + Ko - MB - + MB + Mo - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + Téléchargements - Clean up - + Clean up + Nettoyer - 0 Items - + 0 Items + 0 Article - Download Manager - + Download Manager + Gestionnaire de téléchargement - 1 Download - + 1 Download + 1 Téléchargement - %1 Downloads - + %1 Downloads + %1 Téléchargement(s) - - + + Gui::Dialog::IconDialog - Add icon - Ajouter une icône + Add icon + Ajouter une icône - - + + Gui::Dialog::InputVector - Input vector - Vecteur d'entrée + Input vector + Vecteur d'entrée - Vector - Vecteur + Vector + Vecteur - Z: - Z : + Z: + Z : - Y: - Y : + Y: + Y : - X: - X : + X: + X : - - OK - OK - - - + + Gui::Dialog::LicenseDialog - Copyright - Droit d'auteur + Copyright + Droit d'auteur - - + + Gui::Dialog::MouseButtons - Mouse buttons - Boutons de la souris + Mouse buttons + Boutons de la souris - Configuration - Configuration + Configuration + Configuration - Selection: - Sélection : + Selection: + Sélection : - Panning - Panoramique + Panning + Panoramique - Rotation: - Rotation : + Rotation: + Rotation : - Zooming: - Zoom : + Zooming: + Zoom : - - + + Gui::Dialog::ParameterGroup - Expand - Développer + Expand + Développer - Add sub-group - Ajouter un sous-groupe + Add sub-group + Ajouter un sous-groupe - Remove group - Enlever le groupe + Remove group + Enlever le groupe - Rename group - Renommer le groupe + Rename group + Renommer le groupe - Export parameter - Exporter le paramètre + Export parameter + Exporter le paramètre - Import parameter - Importer un paramètre + Import parameter + Importer un paramètre - Collapse - Réduire + Collapse + Réduire - Do really want to remove this parameter group? - Voulez-vous vraiment enlever ce groupe de paramètres? + Do really want to remove this parameter group? + Voulez-vous vraiment enlever ce groupe de paramètres? - Existing sub-group - Sous-groupe existant + Existing sub-group + Sous-groupe existant - The sub-group '%1' already exists. - Le sous-groupe '%1' existe déjà. + The sub-group '%1' already exists. + Le sous-groupe '%1' existe déjà. - Export parameter to file - Exporter le paramètre vers un fichier + Export parameter to file + Exporter le paramètre vers un fichier - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Importer un paramètre depuis un fichier + Import parameter from file + Importer un paramètre depuis un fichier - Import Error - Erreur d'importation + Import Error + Erreur d'importation - Reading from '%1' failed. - La lecture à partir de '% 1' a échoué. + Reading from '%1' failed. + La lecture à partir de '% 1' a échoué. - - + + Gui::Dialog::ParameterValue - Change value - Changer la valeur + Change value + Changer la valeur - Remove key - Enlever la clé + Remove key + Enlever la clé - Rename key - Renommer la clé + Rename key + Renommer la clé - New - Nouveau + New + Nouveau - New string item - Nouvel article chaîne + New string item + Nouvel article chaîne - New float item - Nouvel article flottant + New float item + Nouvel article flottant - New integer item - Nouvel article entier + New integer item + Nouvel article entier - New unsigned item - Nouvel article non signé + New unsigned item + Nouvel article non signé - New Boolean item - Nouvel article booléen + New Boolean item + Nouvel article booléen - Existing item - Article existant + Existing item + Article existant - The item '%1' already exists. - L'article '%1' existe déjà. + The item '%1' already exists. + L'article '%1' existe déjà. - - + + Gui::Dialog::Placement - Placement - Placement + Placement + Placement - OK - OK + OK + OK - Translation: - Translation : + Translation: + Translation : - Z: - Z : + Z: + Z : - Y: - Y : + Y: + Y : - X: - X : + X: + X : - Rotation: - Rotation : + Rotation: + Rotation : - Angle: - Angle : + Angle: + Angle : - Axis: - Axe : + Axis: + Axe : - Center: - Centre : + Center: + Centre : - Pitch: - Axe de tangage : + Pitch: + Axe de tangage : - Roll: - Axe de roulis : + Roll: + Axe de roulis : - Yaw: - Axe de lacet : + Yaw: + Axe de lacet : - Rotation axis with angle - Axe de rotation et angle + Rotation axis with angle + Axe de rotation et angle - Euler angles - Angles d'Euler + Euler angles + Angles d'Euler - Apply placement changes immediately - Appliquer immédiatement les changements de position + Apply placement changes immediately + Appliquer immédiatement les changements de position - Apply incremental changes to object placement - Appliquer les modifications incrémentielles au placement de l'objet + Apply incremental changes to object placement + Appliquer les modifications incrémentielles au placement de l'objet - Apply - Appliquer + Apply + Appliquer - Reset - Réinitialiser + Reset + Réinitialiser - Close - Fermer + Close + Fermer - - + + Gui::Dialog::PrintModel - Button - Bouton + Button + Bouton - Command - Commande + Command + Commande - - + + Gui::Dialog::SceneInspector - Dialog - Fenêtre de dialogue + Dialog + Fenêtre de dialogue - Close - Fermer + Close + Fermer - Refresh - Actualiser + Refresh + Actualiser - - + + Gui::Dialog::SceneModel - Inventor Tree - Arbre Inventor + Inventor Tree + Arbre Inventor - Nodes - Nœuds + Nodes + Nœuds - Name - Nom + Name + Nom - - + + Gui::Dialog::TextureMapping - Texture - Texture + Texture + Texture - Texture mapping - Mappage de texture + Texture mapping + Mappage de texture - Global - Global + Global + Global - Environment - Environnement + Environment + Environnement - Image files (%1) - Fichiers image (%1) + Image files (%1) + Fichiers image (%1) - No image - Aucune image + No image + Aucune image - The specified file is not a valid image file. - Le fichier spécifié n'est pas un fichier image valide. + The specified file is not a valid image file. + Le fichier spécifié n'est pas un fichier image valide. - No 3d view - Aucune vue 3D + No 3d view + Aucune vue 3D - No active 3d view found. - Aucune vue 3D active trouvée. + No active 3d view found. + Aucune vue 3D active trouvée. - - + + Gui::Dialog::Transform - Cancel - Annuler + Cancel + Annuler - Transform - Transformer + Transform + Transformer - - + + Gui::DlgTreeWidget - Dialog - Fenêtre de dialogue + Dialog + Fenêtre de dialogue - Items - Items + Items + Items - OK - OK + + Texte source - - Cancel - Annuler - - - - Texte source - - - + + Gui::DockWnd::CombiView - CombiView - Vue combinée + CombiView + Vue combinée - Project - Projet + Project + Projet - Tasks - Tâches + Tasks + Tâches - Model - + Model + Modèle - - + + Gui::DockWnd::HelpView - Previous - Précédent + Previous + Précédent - Next - Suivant + Next + Suivant - Home - Accueil + Home + Accueil - Open - Ouvrir + Open + Ouvrir - Open file - Ouvrir un fichier + Open file + Ouvrir un fichier - All HTML files (*.html *.htm) - Tous les fichiers HTML (*.html *.htm) + All HTML files (*.html *.htm) + Tous les fichiers HTML (*.html *.htm) - External browser - Navigateur externe + External browser + Navigateur externe - No external browser found. Specify in preferences, please - Aucun navigateur externe trouvé. Veuillez le spécifier dans les préférences + No external browser found. Specify in preferences, please + Aucun navigateur externe trouvé. Veuillez le spécifier dans les préférences - Starting of %1 failed - Le démarrage de %1 a échoué + Starting of %1 failed + Le démarrage de %1 a échoué - - + + Gui::DockWnd::PropertyDockView - Property View - Affichage des propriétés + Property View + Affichage des propriétés - - + + Gui::DockWnd::ReportOutput - Logging - Enregistrement + Logging + Enregistrement - Warning - Alerte + Warning + Alerte - Error - Erreur + Error + Erreur - Options - Options + Options + Options - Clear - Effacer + Clear + Effacer - Save As... - Enregistrer sous… + Save As... + Enregistrer sous… - Save Report Output - Enregistrer la sortie du rapport + Save Report Output + Enregistrer la sortie du rapport - Plain Text Files (*.txt *.log) - Fichiers texte de base(*.txt *.log) + Plain Text Files (*.txt *.log) + Fichiers texte de base(*.txt *.log) - Go to end - Aller à la fin + Go to end + Aller à la fin - Redirect Python output - Rediriger la sortie de Python + Redirect Python output + Rediriger la sortie de Python - Redirect Python errors - Rediriger les erreurs de Python + Redirect Python errors + Rediriger les erreurs de Python - - + + Gui::DockWnd::ReportView - Output - Sortie + Output + Sortie - Python console - Console Python + Python console + Console Python - - + + Gui::DockWnd::SelectionView - Property View - Affichage des propriétés + Property View + Affichage des propriétés - - + + Gui::DockWnd::TaskPanelView - Task View - Afficher les tâches + Task View + Afficher les tâches - - + + Gui::DockWnd::TextBrowser - Could not open file. - Impossible d'ouvrir le fichier. + Could not open file. + Impossible d'ouvrir le fichier. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Vous essayez d'accéder à l'adresse %1, actuellement indisponible. Assurez-vous que l'URL existe et rechargez la page. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Vous essayez d'accéder à l'adresse %1, actuellement indisponible. Assurez-vous que l'URL existe et rechargez la page. - Connecting to %1 - Connexion à %1 + Connecting to %1 + Connexion à %1 - Sending to %1 - Envoi vers %1 + Sending to %1 + Envoi vers %1 - Reading from %1 - Lecture depuis %1 + Reading from %1 + Lecture depuis %1 - Download failed: %1. - Téléchargement échoué : %1. + Download failed: %1. + Téléchargement échoué : %1. - Previous - Précédent + Previous + Précédent - Forward - Suivant + Forward + Suivant - Home - Accueil + Home + Accueil - Refresh - Actualiser + Refresh + Actualiser - Copy - Copie + Copy + Copie - Select all - Tout sélectionner + Select all + Tout sélectionner - No description for - Pas de description pour + No description for + Pas de description pour - - + + Gui::DocumentModel - Application - Application + Application + Application - Labels & Attributes - Étiquettes & attributs + Labels & Attributes + Étiquettes & attributs - - + + Gui::EditorView - Modified file - Fichier modifié + Modified file + Fichier modifié - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. -Ce fichier a été modifié à l'extérieur de l'éditeur source. Voulez-vous le recharger? +Ce fichier a été modifié à l'extérieur de l'éditeur source. Voulez-vous le recharger? - Unsaved document - Document non sauvegardé + Unsaved document + Document non sauvegardé - The document has been modified. + The document has been modified. Do you want to save your changes? - Le document a été modifié. + Le document a été modifié. Voulez enregistrer les modifications ? - FreeCAD macro (*.FCMacro);;Python (*.py) - Macro FreeCAD (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + Macro FreeCAD (*.FCMacro);;Python (*.py) - Export PDF - Exporter vers PDF + Export PDF + Exporter vers PDF - PDF file (*.pdf) - Fichier PDF (*.pdf) + PDF file (*.pdf) + Fichier PDF (*.pdf) - untitled[*] - sansnom[*] + untitled[*] + sansnom[*] - - Editor - - Éditeur + - Editor + - Éditeur - %1 chars removed - %1 caractères supprimés + %1 chars removed + %1 caractères supprimés - %1 chars added - %1 caractères ajoutés + %1 chars added + %1 caractères ajoutés - Formatted - Formaté + Formatted + Formaté - - + + Gui::FileChooser - Select a file - Sélectionner un fichier + Select a file + Sélectionner un fichier - Select a directory - Sélectionner un répertoire + Select a directory + Sélectionner un répertoire - - + + Gui::FileDialog - Save as - Enregistrer sous + Save as + Enregistrer sous - Open - Ouvrir + Open + Ouvrir - - + + Gui::FileOptionsDialog - Extended - Étendu + Extended + Étendu - All files (*.*) - Tous les fichiers (*.*) + All files (*.*) + Tous les fichiers (*.*) - - + + Gui::Flag - Top left - En haut à gauche + Top left + En haut à gauche - Bottom left - En bas à gauche + Bottom left + En bas à gauche - Top right - En haut à droite + Top right + En haut à droite - Bottom right - En bas à droite + Bottom right + En bas à droite - Remove - Enlever + Remove + Enlever - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + Format PNG (*.png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Format bitmap (*.bmp) - GIF format (*.gif) - + GIF format (*.gif) + Format GIF (*.gif) - JPG format (*.jpg) - + JPG format (*.jpg) + Format JPG (*.jpg) - SVG format (*.svg) - + SVG format (*.svg) + Format SVG (*.svg) - PDF format (*.pdf) - + PDF format (*.pdf) + Format PDF (*.pdf) - Export graph - + Export graph + Export graphique - - + + Gui::InputField - Edit - Éditer + Edit + Éditer - Save value - + Save value + Enregistrer la valeur - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Appuyez sur CTRL et le bouton gauche de la souris + Press CTRL and left mouse button + Appuyez sur CTRL et le bouton gauche de la souris - Press middle mouse button - Appuyez sur le bouton central de la souris + Press middle mouse button + Appuyez sur le bouton central de la souris - Press left mouse button - Appuyez sur le bouton gauche de la souris + Press left mouse button + Appuyez sur le bouton gauche de la souris - Scroll middle mouse button - Faites défiler le bouton milieu de la souris + Scroll middle mouse button + Faites défiler le bouton milieu de la souris - - + + Gui::LocationDialog - Wrong direction - Mauvaise direction + Wrong direction + Mauvaise direction - Direction must not be the null vector - La direction ne peut pas être un vecteur nul + Direction must not be the null vector + La direction ne peut pas être un vecteur nul - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Défini par l'utilisateur... + User defined... + Défini par l'utilisateur... - - + + Gui::LocationWidget - X: - X : + X: + X : - Y: - Y : + Y: + Y : - Z: - Z : + Z: + Z : - Direction: - Direction: + Direction: + Direction: - - + + Gui::MacroCommand - Macros - Macros + Macros + Macros - - + + Gui::MainWindow - Dimension - Dimension + Dimension + Dimension - Ready - Prêt + Ready + Prêt - Toggles this toolbar - Bascule cette barre d'outils + Toggles this toolbar + Bascule cette barre d'outils - Toggles this dockable window - Bascule cette fenêtre dockable + Toggles this dockable window + Bascule cette fenêtre dockable - Close All - Fermer tout + Close All + Fermer tout - Object dependencies - + Object dependencies + Dépendances des objets - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + Les objets sélectionnés ont une dépendance à des objets non sélectionnés. Voulez-vous les copier aussi? - - + + Gui::ManualAlignment - Manual alignment - Alignement manuel + Manual alignment + Alignement manuel - The alignment is already in progress. - L'alignement est déjà en cours. + The alignment is already in progress. + L'alignement est déjà en cours. - Alignment[*] - Alignement[*] + Alignment[*] + Alignement[*] - Please, select at least one point in the left and the right view - Veuillez sélectionner au moins un point dans les vues de droite et de gauche + Please, select at least one point in the left and the right view + Veuillez sélectionner au moins un point dans les vues de droite et de gauche - Please, select at least %1 points in the left and the right view - Veuillez sélectionner au moins %1 points dans les vues de droite et de gauche + Please, select at least %1 points in the left and the right view + Veuillez sélectionner au moins %1 points dans les vues de droite et de gauche - Please pick points in the left and right view - Veuillez sélectionner des points dans les vues de gauche et de droite + Please pick points in the left and right view + Veuillez sélectionner des points dans les vues de gauche et de droite - The alignment has finished - L'alignement est terminé + The alignment has finished + L'alignement est terminé - The alignment has been canceled - L'alignement a été annulé + The alignment has been canceled + L'alignement a été annulé - Too few points picked in the left view. At least %1 points are needed. - Trop peu de points sélectionnés dans la vue gauche. Au moins %1 point sont nécessaires. + Too few points picked in the left view. At least %1 points are needed. + Trop peu de points sélectionnés dans la vue gauche. Au moins %1 point sont nécessaires. - Too few points picked in the right view. At least %1 points are needed. - Trop peu de points sélectionnés dans la vue droite. Au moins %1 point sont nécessaires. + Too few points picked in the right view. At least %1 points are needed. + Trop peu de points sélectionnés dans la vue droite. Au moins %1 point sont nécessaires. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Un nombre différent de points a été sélectionné dans les vues de gauche et de droite Sur la vue gauche %1 points ont été sélectionnés, sur la vue droite %2 points ont été sélectionnés. + Un nombre différent de points a été sélectionné dans les vues de gauche et de droite Sur la vue gauche %1 points ont été sélectionnés, sur la vue droite %2 points ont été sélectionnés. - Try to align group of views - Essayez d'aligner les groupe de vues + Try to align group of views + Essayez d'aligner les groupe de vues - The alignment failed. + The alignment failed. How do you want to proceed? - Impossible d'aligner. Comment voulez-vous procéder? + Impossible d'aligner. Comment voulez-vous procéder? - Retry - Réessayer + Retry + Réessayer - Ignore - Ignorer + Ignore + Ignorer - Abort - Abandonner + Abort + Abandonner - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Un nombre différent de points a été sélectionné dans les vues de gauche et de droite. Sur la vue gauche %1 points ont été sélectionnés, sur la vue droite %2 points ont été sélectionnés. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Un nombre différent de points a été sélectionné dans les vues de gauche et de droite. Sur la vue gauche %1 points ont été sélectionnés, sur la vue droite %2 points ont été sélectionnés. - Point picked at (%1,%2,%3) - Point sélectionné en (%1, %2, %3) + Point picked at (%1,%2,%3) + Point sélectionné en (%1, %2, %3) - No point was picked - Aucun point n'a été sélectionné + No point was picked + Aucun point n'a été sélectionné - No point was found on model - + No point was found on model + Aucun point n'a été trouvé sur le modèle - - + + Gui::NetworkRetriever - Download started... + Download started... - Téléchargement commencé... + Téléchargement commencé... - - + + Gui::ProgressBar - Remaining: %1 - Restant : %1 + Remaining: %1 + Restant : %1 - Aborting - Abandon + Aborting + Abandon - Do you really want to abort the operation? - Voulez-vous vraiment abandonner l'opération? + Do you really want to abort the operation? + Voulez-vous vraiment abandonner l'opération? - - + + Gui::ProgressDialog - Remaining: %1 - Restant : %1 + Remaining: %1 + Restant : %1 - Aborting - Abandon + Aborting + Abandon - Do you really want to abort the operation? - Voulez-vous vraiment abandonner l'opération? + Do you really want to abort the operation? + Voulez-vous vraiment abandonner l'opération? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + Editer... - - + + Gui::PropertyEditor::PropertyModel - Property - Propriété + Property + Propriété - Value - Valeur + Value + Valeur - - + + Gui::PropertyView - View - Vue + View + Vue - Data - Données + Data + Données - - + + Gui::PythonConsole - System exit - Sortie système + System exit + Sortie système - The application is still running. + The application is still running. Do you want to exit without saving your data? - L'application est en cours d'exécution. + L'application est en cours d'exécution. Voulez vous quitter sans sauvegarder vos données? - Python console - Console Python + Python console + Console Python - Unhandled PyCXX exception. - Exception PyCXX non gérée. + Unhandled PyCXX exception. + Exception PyCXX non gérée. - Unhandled FreeCAD exception. - Exception FreeCad non gérée. + Unhandled FreeCAD exception. + Exception FreeCad non gérée. - Unhandled unknown C++ exception. - Exception C++ non gérée et/ou inconnue. + Unhandled unknown C++ exception. + Exception C++ non gérée et/ou inconnue. - &Copy command - &Copier la commande + &Copy command + &Copier la commande - &Copy history - &Copier l'historique + &Copy history + &Copier l'historique - Save history as... - Sauvegarder l'historique sous... + Save history as... + Sauvegarder l'historique sous... - Insert file name... - Insérez un nom de fichier... + Insert file name... + Insérez un nom de fichier... - Save History - Sauvegarder l'historique + Save History + Sauvegarder l'historique - Macro Files (*.FCMacro *.py) - Fichiers Macro(*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Fichiers Macro(*.FCMacro *.py) - Insert file name - Insérez un nom de fichier + Insert file name + Insérez un nom de fichier - All Files (*.*) - Tous les fichiers (*.*) + All Files (*.*) + Tous les fichiers (*.*) - Python Input Dialog - Dialogue d'entrée Python + Unhandled std C++ exception. + Exception non gérée de std C++. - Unhandled std C++ exception. - Exception non gérée de std C++. + Word wrap + Retour à la ligne - Word wrap - Retour à la ligne + &Copy + &Copier - &Copy - &Copier + &Paste + &Coller - &Paste - &Coller + Select All + Tout sélectionner - Select All - Tout sélectionner + Clear console + Vider la console - - Clear console - Vider la console - - - + + Gui::PythonEditor - Comment - Commentaire + Comment + Commentaire - Uncomment - Décommenter + Uncomment + Décommenter - - - Gui::PythonInputField - - OK - OK - - - Clear - Effacer - - - + + Gui::RecentFilesAction - Open file %1 - Ouvrir le fichier %1 + Open file %1 + Ouvrir le fichier %1 - File not found - Fichier introuvable + File not found + Fichier introuvable - The file '%1' cannot be opened. - Impossible d'ouvrir le fichier '%1'. + The file '%1' cannot be opened. + Impossible d'ouvrir le fichier '%1'. - - + + Gui::SelectModule - Select module - Sélectionner le module + Select module + Sélectionner le module - Open %1 as - Ouvrir '%1' comme + Open %1 as + Ouvrir '%1' comme - Select - Sélectionner + Select + Sélectionner - - + + Gui::StdCmdDescription - Help - Aide + Help + Aide - Des&cription - Des&cription + Des&cription + Des&cription - Long description of commands - Description longue des commandes + Long description of commands + Description longue des commandes - - + + Gui::StdCmdDownloadOnlineHelp - Help - Aide + Help + Aide - Download online help - Télécharger l'aide en ligne + Download online help + Télécharger l'aide en ligne - Download %1's online help - Télécharger l'aide en ligne de %1 + Download %1's online help + Télécharger l'aide en ligne de %1 - Non-existing directory - Dossier inexistant + Non-existing directory + Dossier inexistant - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Le dossier '%1' n'existe pas. + Le dossier '%1' n'existe pas. Voulez-vous spécifier un dossier existant? - Missing permission - Erreur de droit d'accès + Missing permission + Erreur de droit d'accès - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Vous n'avez pas l'accès en écriture à '%1'. Voulez-vous indiquer un autre dossier? + Vous n'avez pas l'accès en écriture à '%1'. Voulez-vous indiquer un autre dossier? - Stop downloading - Arrêter le téléchargement + Stop downloading + Arrêter le téléchargement - - + + Gui::StdCmdPythonHelp - Tools - Outils + Tools + Outils - Python Modules - Modules Python + Automatic python modules documentation + Documentation automatique des modules python - Opens a browser to show the Python modules - Ouvre un navigateur pour afficher les modules Python + Opens a browser to show the Python modules documentation + Ouvre un navigateur pour afficher la documentation des modules Python - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - Angle + Angle + Angle - - + + Gui::TaskBoxPosition - Position - Position + Position + Position - - + + Gui::TaskView::TaskAppearance - Plot mode: - Mode de tracé : + Plot mode: + Mode de tracé : - Point size: - Taille de point : + Point size: + Taille de point : - Line width: - Épaisseur de ligne : + Line width: + Épaisseur de ligne : - Transparency: - Transparence : + Transparency: + Transparence : - Appearance - Apparence + Appearance + Apparence - Document window: - Fenêtre de document: + Document window: + Fenêtre de document: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Une boîte de dialogue est déjà ouverte dans le panneau des tâches + A dialog is already open in the task panel + Une boîte de dialogue est déjà ouverte dans le panneau des tâches - - + + Gui::TaskView::TaskEditControl - Edit - Éditer + Edit + Éditer - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Apparence + Appearance + Apparence - ... - ... + ... + ... - edit selection - modifier la sélection + edit selection + modifier la sélection - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Appuyez sur le bouton gauche de la souris + Press left mouse button + Appuyez sur le bouton gauche de la souris - Press SHIFT button - Appuyez sur la touche SHIFT + Press SHIFT button + Appuyez sur la touche SHIFT - Press ALT button - Appuyez sur la touche ALT + Press ALT button + Appuyez sur la touche ALT - Press PgUp/PgDown button - Appuyez sur la touche PgUp/PgDown + Press CTRL and SHIFT buttons + Appuyer sur les touches CTRL et SHIFT - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - Vue arborescente + Tree view + Vue arborescente - - + + Gui::TreeWidget - Create group... - Créer un groupe... + Create group... + Créer un groupe... - Create a group - Créer un groupe + Create a group + Créer un groupe - Group - Groupe + Group + Groupe - Rename - Renommer + Rename + Renommer - Rename object - Renommer un objet + Rename object + Renommer un objet - Labels & Attributes - Étiquettes & attributs + Labels & Attributes + Étiquettes & attributs - Application - Application + Application + Application - Finish editing - Terminer l'édition + Finish editing + Terminer l'édition - Finish editing object - Terminer l'édition de l'objet + Finish editing object + Terminer l'édition de l'objet - Activate document - Activer le document + Activate document + Activer le document - Activate document %1 - Activer document %1 + Activate document %1 + Activer document %1 - - + + Gui::View3DInventor - Export PDF - Exporter vers PDF + Export PDF + Exporter vers PDF - PDF file (*.pdf) - Fichier PDF (*.pdf) + PDF file (*.pdf) + Fichier PDF (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Sélectionner l'atelier '%1' + Select the '%1' workbench + Sélectionner l'atelier '%1' - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>Entrer nom d'utilisateur et mot de passe pour "%1" à %2</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>Se connecter au proxy à l'aide de « %1 »:</qt> - - + + Position - Form - Forme + Form + Forme - X: - X : + X: + X : - Y: - Y : + Y: + Y : - Z: - Z : + Z: + Z : - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Accrochage de grille + Grid Snap in + Accrochage de grille - - + + QDockWidget - Tree view - Vue arborescente + Tree view + Vue arborescente - Property view - Affichage des propriétés + Property view + Affichage des propriétés - Selection view - Afficher la sélection + Selection view + Afficher la sélection - Report view - Vue rapport + Report view + Vue rapport - Task View - Afficher les tâches + Task View + Afficher les tâches - Combo View - Vue combinée + Combo View + Vue combinée - Toolbox - Boîte à outils + Toolbox + Boîte à outils - Python console - Console Python + Python console + Console Python - Display properties - Propriétés d'affichage + Display properties + Propriétés d'affichage - - + + QObject - General - Général + General + Général - Display - Affichage + Display + Affichage - Unknown filetype - Type de fichier inconnu + Unknown filetype + Type de fichier inconnu - Cannot open unknown filetype: %1 - Impossible d'ouvrir un type de fichier inconnu : %1 + Cannot open unknown filetype: %1 + Impossible d'ouvrir un type de fichier inconnu : %1 - Cannot save to unknown filetype: %1 - Impossible de sauvegarder ce type de fichier inconnu : %1 + Cannot save to unknown filetype: %1 + Impossible de sauvegarder ce type de fichier inconnu : %1 - Workbench failure - Atelier défaillant + Workbench failure + Atelier défaillant - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Impossible de charger l'assistant Qt (%1) + Unable to launch Qt Assistant (%1) + Impossible de charger l'assistant Qt (%1) - Exception - Exception + Exception + Exception - Open document - Ouvrir un document + Open document + Ouvrir un document - Import file - Importer un fichier + Import file + Importer un fichier - Export file - Exporter un fichier + Export file + Exporter un fichier - Printing... - Impression... + Printing... + Impression... - Cannot load workbench - Impossible de charger l'atelier + Cannot load workbench + Impossible de charger l'atelier - A general error occurred while loading the workbench - Une erreur générale s'est produite lors du chargement de l'atelier + A general error occurred while loading the workbench + Une erreur générale s'est produite lors du chargement de l'atelier - Save views... - Enregistrer les vues... + Save views... + Enregistrer les vues... - Load views... - Charger les vues... + Load views... + Charger les vues... - Freeze view - Figer la vue + Freeze view + Figer la vue - Clear views - Effacer les vues + Clear views + Effacer les vues - Restore view &%1 - Restaurer la vue &%1 + Restore view &%1 + Restaurer la vue &%1 - Save frozen views - Enregistrer les vues figées + Save frozen views + Enregistrer les vues figées - Frozen views (*.cam) - Vues figées (*.cam) + Frozen views (*.cam) + Vues figées (*.cam) - Restore views - Restaurer les vues + Restore views + Restaurer les vues - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Importer des vues enregistrées effacera les vues déjà stockées. Voulez-vous continuer? + Importer des vues enregistrées effacera les vues déjà stockées. Voulez-vous continuer? - Restore frozen views - Restaurer les vues figées + Restore frozen views + Restaurer les vues figées - Cannot open file '%1'. - Impossible d'ouvrir le fichier '%1'. + Cannot open file '%1'. + Impossible d'ouvrir le fichier '%1'. - Docked - Dockée + Docked + Dockée - Undocked - Non dockée + Undocked + Non dockée - Fullscreen - Plein écran + Fullscreen + Plein écran - files - fichiers + files + fichiers - Save picture - Enregistrer l'image + Save picture + Enregistrer l'image - New sub-group - Nouveau sous-groupe + New sub-group + Nouveau sous-groupe - Enter the name: - Entrer le nom : + Enter the name: + Entrer le nom : - New text item - Nouvel article texte + New text item + Nouvel article texte - Enter your text: - Saisir votre texte : + Enter your text: + Saisir votre texte : - New integer item - Nouvel article entier + New integer item + Nouvel article entier - Enter your number: - Saisir votre nombre : + Enter your number: + Saisir votre nombre : - New unsigned item - Nouvel article non signé + New unsigned item + Nouvel article non signé - New float item - Nouvel article flottant + New float item + Nouvel article flottant - New Boolean item - Nouvel article booléen + New Boolean item + Nouvel article booléen - Choose an item: - Choisir un article : + Choose an item: + Choisir un article : - Rename group - Renommer le groupe + Rename group + Renommer le groupe - The group '%1' cannot be renamed. - Le groupe '%1' ne peut pas être renommé. + The group '%1' cannot be renamed. + Le groupe '%1' ne peut pas être renommé. - Existing group - Groupe existant + Existing group + Groupe existant - The group '%1' already exists. - Le groupe '%1' existe déjà. + The group '%1' already exists. + Le groupe '%1' existe déjà. - Change value - Changer la valeur + Change value + Changer la valeur - Save document under new filename... - Enregistrer le document sous un nouveau nom… + Save document under new filename... + Enregistrer le document sous un nouveau nom… - Saving aborted - Sauvegarde abandonnée + Saving aborted + Sauvegarde abandonnée - Unsaved document - Document non sauvegardé + Unsaved document + Document non sauvegardé - Save document before close? - Enregistrer le document avant de fermer ? + Save document before close? + Enregistrer le document avant de fermer ? - Save Macro - Enregistrer la macro + Save Macro + Enregistrer la macro - Finish - Terminer + Finish + Terminer - Clear - Effacer + Clear + Effacer - Cancel - Annuler + Cancel + Annuler - Inner - Intérieur + Inner + Intérieur - Outer - Extérieur + Outer + Extérieur - No Browser - Pas de navigateur + No Browser + Pas de navigateur - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Impossible d'ouvrir votre navigateur. + Impossible d'ouvrir votre navigateur. Veuillez ouvrir une fenêtre de navigateur et saisir : http://localhost:%1. - No Server - Aucun serveur + No Server + Aucun serveur - Unable to start the server to port %1: %2. - Impossible de démarrer le serveur sur le port %1: %2. + Unable to start the server to port %1: %2. + Impossible de démarrer le serveur sur le port %1: %2. - Unable to open your system browser. - Impossible d'ouvrir le navigateur système. + Unable to open your system browser. + Impossible d'ouvrir le navigateur système. - Options... - Options... + Options... + Options... - Out of memory - Mémoire insuffisante + Out of memory + Mémoire insuffisante - Not enough memory available to display the data. - Mémoire insuffisante pour afficher les données. + Not enough memory available to display the data. + Mémoire insuffisante pour afficher les données. - Cannot find file %1 - Fichier %1 introuvable + Cannot find file %1 + Fichier %1 introuvable - Cannot find file %1 neither in %2 nor in %3 - Impossible de trouver le fichier %1 ni dans %2 ni dans %3 + Cannot find file %1 neither in %2 nor in %3 + Impossible de trouver le fichier %1 ni dans %2 ni dans %3 - Save %1 Document - Enregistrer le document %1 + Save %1 Document + Enregistrer le document %1 - %1 document (*.FCStd) - Document %1 (*.FCStd) + %1 document (*.FCStd) + Document %1 (*.FCStd) - Save As - Enregistrer sous + Document not closable + Impossible de fermer le document - %1 already exists. -Do you want to replace it? - %1 existe déjà. -Voulez-vous le remplacer ? + The document is not closable for the moment. + Impossible de fermer le document pour le moment. - Document not closable - Impossible de fermer le document + No OpenGL + Pas d'OpenGL - The document is not closable for the moment. - Impossible de fermer le document pour le moment. + This system does not support OpenGL + Ce système ne prend pas en charge OpenGL - No OpenGL - Pas d'OpenGL + Help + Aide - This system does not support OpenGL - Ce système ne prend pas en charge OpenGL - - - Help - Aide - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Impossible de charger la documentation. Qt 4.4 ou supérieur est requis. + Impossible de charger la documentation. Qt 4.4 ou supérieur est requis. - %1 Help - % 1 Aide + %1 Help + % 1 Aide - Exporting PDF... - Exportation PDF ... + Exporting PDF... + Exportation PDF ... - Wrong selection - Sélection invalide + Wrong selection + Sélection invalide - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Un seul objet sélectionné. Veuillez sélectionner deux objets. Soyez attentif à l'endroit où vous cliquez. + Un seul objet sélectionné. Veuillez sélectionner deux objets. Soyez attentif à l'endroit où vous cliquez. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Veuillez sélectionner deux objets. Soyez attentif à l'endroit où vous cliquez. + Veuillez sélectionner deux objets. Soyez attentif à l'endroit où vous cliquez. - New boolean item - Nouvel élément booléen + New boolean item + Nouvel élément booléen - Navigation styles - Styles de navigation + Navigation styles + Styles de navigation - %1 navigation - %1 de navigation + %1 navigation + %1 de navigation - Move annotation - Déplacer l'annotation + Move annotation + Déplacer l'annotation - Transform - Transformer + Transform + Transformer - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Le document est en mode édition et ne peut donc être fermé pour le moment. Vous devez soit terminer ou annuler l'édition dans le panneau des Tâches. + Le document est en mode édition et ne peut donc être fermé pour le moment. Vous devez soit terminer ou annuler l'édition dans le panneau des Tâches. - Do you want to close this dialog? - Voulez-vous fermer cette boîte de dialogue? + Do you want to close this dialog? + Voulez-vous fermer cette boîte de dialogue? - - + + StdBoxSelection - Standard-View - Vue standard + Standard-View + Vue standard - Box selection - Sélection par boîte + Box selection + Sélection par boîte - - + + StdCmdAbout - Help - Aide + Help + Aide - &About %1 - &À propos de %1 + &About %1 + &À propos de %1 - About %1 - À propos de %1 + About %1 + À propos de %1 - - + + StdCmdAboutQt - Help - Aide + Help + Aide - About &Qt - À propos de &Qt + About &Qt + À propos de &Qt - About Qt - À propos de Qt + About Qt + À propos de Qt - - + + StdCmdActivateNextWindow - Window - Fenêtre + Window + Fenêtre - Ne&xt - Su&ivante + Ne&xt + Su&ivante - Activate next window - Activer la fenêtre suivante + Activate next window + Activer la fenêtre suivante - - + + StdCmdActivatePrevWindow - Window - Fenêtre + Window + Fenêtre - Pre&vious - Pré&cédente + Pre&vious + Pré&cédente - Activate previous window - Activer la fenêtre précédente + Activate previous window + Activer la fenêtre précédente - - + + StdCmdAlignment - Edit - Éditer + Edit + Éditer - Alignment... - Alignement... + Alignment... + Alignement... - Align the selected objects - Aligner les objets sélectionnés + Align the selected objects + Aligner les objets sélectionnés - - + + StdCmdArrangeIcons - Window - Fenêtre + Window + Fenêtre - Arrange &Icons - Organiser les &Icônes + Arrange &Icons + Organiser les &Icônes - Arrange Icons - Organiser les icônes + Arrange Icons + Organiser les icônes - - + + StdCmdAxisCross - Standard-View - Vue standard + Standard-View + Vue standard - Toggle axis cross - Afficher les axes de coordonnées + Toggle axis cross + Afficher les axes de coordonnées - - + + StdCmdCascadeWindows - Window - Fenêtre + Window + Fenêtre - &Cascade - &Fenêtres en cascade + &Cascade + &Fenêtres en cascade - Tile pragmatic - Organisation pragmatique + Tile pragmatic + Organisation pragmatique - - + + StdCmdCloseActiveWindow - Window - Fenêtre + Window + Fenêtre - Cl&ose - Fe&rmer + Cl&ose + Fe&rmer - Close active window - Fermer la fenêtre active + Close active window + Fermer la fenêtre active - - + + StdCmdCloseAllWindows - Window - Fenêtre + Window + Fenêtre - Close Al&l - Fermer &tout + Close Al&l + Fermer &tout - Close all windows - Fermer toutes les fenêtres + Close all windows + Fermer toutes les fenêtres - - + + StdCmdCommandLine - Tools - Outils + Tools + Outils - Start command &line... - Démarrer la &ligne de commande... + Start command &line... + Démarrer la &ligne de commande... - Opens the command line in the console - Ouvre la ligne de commande dans la console + Opens the command line in the console + Ouvre la ligne de commande dans la console - - + + StdCmdCopy - Edit - Éditer + Edit + Éditer - C&opy - C&opier + C&opy + C&opier - Copy operation - Opération de copie + Copy operation + Opération de copie - - + + StdCmdCut - Edit - Éditer + Edit + Éditer - &Cut - &Couper + &Cut + &Couper - Cut out - Découpe + Cut out + Découpe - - + + StdCmdDelete - Edit - Éditer + Edit + Éditer - &Delete - &Effacer + &Delete + &Effacer - Deletes the selected objects - Efface les objets sélectionnés + Deletes the selected objects + Efface les objets sélectionnés - - + + StdCmdDemoMode - Standard-View - Vue standard + Standard-View + Vue standard - View turntable... - Vue en rotation... + View turntable... + Vue en rotation... - View turntable - Vue en rotation + View turntable + Vue en rotation - - + + StdCmdDlgCustomize - Tools - Outils + Tools + Outils - Cu&stomize... - Per&sonnaliser... + Cu&stomize... + Per&sonnaliser... - Customize toolbars and command bars - Personnaliser les barres d'outils et de commandes + Customize toolbars and command bars + Personnaliser les barres d'outils et de commandes - - + + StdCmdDlgMacroExecute - Macros ... - Macros ... + Macros ... + Macros ... - Opens a dialog to let you execute a recorded macro - Ouvre une boite de dialogue pour exécuter une macro enregistrée + Opens a dialog to let you execute a recorded macro + Ouvre une boite de dialogue pour exécuter une macro enregistrée - Macro - Macro + Macro + Macro - - + + StdCmdDlgMacroExecuteDirect - Macro - Macro + Macro + Macro - Execute macro - Lancer la macro + Execute macro + Lancer la macro - Execute the macro in the editor - Exécutez la macro dans l'éditeur + Execute the macro in the editor + Exécutez la macro dans l'éditeur - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Enregistrement de macro ... + &Macro recording ... + &Enregistrement de macro ... - Opens a dialog to record a macro - Ouvre une boite de dialogue pour enregistrer une macro + Opens a dialog to record a macro + Ouvre une boite de dialogue pour enregistrer une macro - Macro - Macro + Macro + Macro - - + + StdCmdDlgParameter - Tools - Outils + Tools + Outils - E&dit parameters ... - É&diter paramètres ... + E&dit parameters ... + É&diter paramètres ... - Opens a Dialog to edit the parameters - Ouvre une boite de dialogue pour éditer les paramètres + Opens a Dialog to edit the parameters + Ouvre une boite de dialogue pour éditer les paramètres - - + + StdCmdDlgPreferences - Tools - Outils + Tools + Outils - &Preferences ... - &Préférences ... + &Preferences ... + &Préférences ... - Opens a Dialog to edit the preferences - Ouvre une boite de dialogue pour éditer les préférences + Opens a Dialog to edit the preferences + Ouvre une boite de dialogue pour éditer les préférences - - + + StdCmdDockViewMenu - View - Vue + View + Vue - Vie&ws - Vu&es + Vie&ws + Vu&es - Toggles this window - Bascule cette fenêtre + Toggles this window + Bascule cette fenêtre - - + + StdCmdDrawStyle - Standard-View - Vue standard + Standard-View + Vue standard - Draw style - Style de représentation + Draw style + Style de représentation - - + + StdCmdDuplicateSelection - Edit - Éditer + Edit + Éditer - Duplicate selection - Dupliquer la sélection + Duplicate selection + Dupliquer la sélection - Put duplicates of the selected objects to the active document - Mettre la duplication des objets sélectionnés dans le document actif + Put duplicates of the selected objects to the active document + Mettre la duplication des objets sélectionnés dans le document actif - - + + StdCmdEdit - Edit - Éditer + Edit + Éditer - Toggle &Edit mode - Basculer le mode d'é&dition + Toggle &Edit mode + Basculer le mode d'é&dition - Toggles the selected object's edit mode - Active ou désactive le mode d'édition de l'objet sélectionné + Toggles the selected object's edit mode + Active ou désactive le mode d'édition de l'objet sélectionné - Enters or leaves the selected object's edit mode - Entre ou quitte le mode d'édition de l'objet sélectionné + Enters or leaves the selected object's edit mode + Entre ou quitte le mode d'édition de l'objet sélectionné - - + + StdCmdExport - File - Fichier + File + Fichier - &Export... - &Exporter... + &Export... + &Exporter... - Export an object in the active document - Exporter un fichier dans le document actif + Export an object in the active document + Exporter un fichier dans le document actif - No selection - Pas de sélection + No selection + Pas de sélection - Please select first the objects you want to export. - Veuillez d'abord sélectionner les objets que vous souhaitez exporter. + Please select first the objects you want to export. + Veuillez d'abord sélectionner les objets que vous souhaitez exporter. - - + + StdCmdExportGraphviz - Tools - Outils + Tools + Outils - Dependency graph... - Graphique de dépendance... + Dependency graph... + Graphique de dépendance... - Show the dependency graph of the objects in the active document - Afficher le graphique de dépendance des objets du document actif + Show the dependency graph of the objects in the active document + Afficher le graphique de dépendance des objets du document actif - - + + StdCmdFeatRecompute - File - Fichier + File + Fichier - &Recompute - &Recalculer + &Recompute + &Recalculer - Recompute feature or document - Recalculer la fonction ou le document + Recompute feature or document + Recalculer la fonction ou le document - - + + StdCmdFreeCADFAQ - Help - Aide + Help + Aide - FreeCAD FAQ - + FreeCAD FAQ + FAQ FreeCAD - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + Foire aux Questions sur le site Web de FreeCAD - Frequently Asked Questions - + Frequently Asked Questions + Foire aux Questions - - + + StdCmdFreeCADForum - Help - Aide + Help + Aide - FreeCAD Forum - + FreeCAD Forum + Forum FreeCAD - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + Le forum FreeCAD, où vous pouvez trouver l'aide d'autres utilisateurs - The FreeCAD Forum - + The FreeCAD Forum + Le Forum FreeCAD - - + + StdCmdFreeCADPowerUserHub - Help - Aide + Help + Aide - Python scripting documentation - + Python scripting documentation + Documentation pour scripter en Python - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + Documentation sur le site FreeCAD pour scripter en Python - PowerUsers documentation - + PowerUsers documentation + Documentation « PowerUsers » - - + + StdCmdFreeCADUserHub - Help - Aide + Help + Aide - Users documentation - + Users documentation + Documentation utilisateurs - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + Documentation pour les utilisateurs sur le site Web de FreeCAD - - + + StdCmdFreeCADWebsite - Help - Aide + Help + Aide - FreeCAD Website - Site Web de FreeCAD + FreeCAD Website + Site Web de FreeCAD - The FreeCAD website - Le site web de FreeCAD + The FreeCAD website + Le site web de FreeCAD - - + + StdCmdFreezeViews - Standard-View - Vue standard + Standard-View + Vue standard - Freeze display - Figer l'affichage + Freeze display + Figer l'affichage - Freezes the current view position - Figer la position actuelle de la vue + Freezes the current view position + Figer la position actuelle de la vue - - + + StdCmdHideObjects - Standard-View - Vue standard + Standard-View + Vue standard - Hide all objects - Masquer tous les objets + Hide all objects + Masquer tous les objets - Hide all objects in the document - Masquer tous les objets dans le document + Hide all objects in the document + Masquer tous les objets dans le document - - + + StdCmdHideSelection - Standard-View - Vue standard + Standard-View + Vue standard - Hide selection - Masquer la sélection + Hide selection + Masquer la sélection - Hide all selected objects - Masquer tous les objets sélectionnés + Hide all selected objects + Masquer tous les objets sélectionnés - - + + StdCmdImport - File - Fichier + File + Fichier - &Import... - &Importer... + &Import... + &Importer... - Import a file in the active document - Importer un fichier dans le document actif + Import a file in the active document + Importer un fichier dans le document actif - Supported formats - Formats supportés + Supported formats + Formats supportés - All files (*.*) - Tous les fichiers (*.*) + All files (*.*) + Tous les fichiers (*.*) - - + + StdCmdMacroStartDebug - Macro - Macro + Macro + Macro - Debug macro - Déboguer la macro + Debug macro + Déboguer la macro - Start debugging of macro - Démarrer le débogage de macro + Start debugging of macro + Démarrer le débogage de macro - - + + StdCmdMacroStepInto - Macro - Macro + Macro + Macro - Step into - + Step into + Pénétrer dans - - + + StdCmdMacroStepOver - Macro - Macro + Macro + Macro - Step over - Passer outre + Step over + Passer outre - - + + StdCmdMacroStopDebug - Macro - Macro + Macro + Macro - Stop debugging - Arrêter le débogage + Stop debugging + Arrêter le débogage - Stop debugging of macro - Arrêter le débogage de macro + Stop debugging of macro + Arrêter le débogage de macro - - + + StdCmdMacroStopRecord - Macro - Macro + Macro + Macro - S&top macro recording - Arrê&ter l'enregistrement de la macro + S&top macro recording + Arrê&ter l'enregistrement de la macro - Stop the macro recording session - Arrêter le fonctionnement de la session d'enregistrement de macro + Stop the macro recording session + Arrêter le fonctionnement de la session d'enregistrement de macro - - + + StdCmdMeasureDistance - View - Vue + View + Vue - Measure distance - Mesurer une distance + Measure distance + Mesurer une distance - - + + StdCmdMeasurementSimple - Tools - Outils + Tools + Outils - Measures distance between two selected objects - Mesure la distance entre deux objets sélectionnés + Measures distance between two selected objects + Mesure la distance entre deux objets sélectionnés - Measure distance - Mesurer une distance + Measure distance + Mesurer une distance - - + + StdCmdMergeProjects - File - Fichier + File + Fichier - Merge project... - Fusionner un projet... + Merge project... + Fusionner un projet... - Merge project - Fusionner un projet + Merge project + Fusionner un projet - %1 document (*.fcstd) - document %1 (*.fcstd) + %1 document (*.fcstd) + document %1 (*.fcstd) - Cannot merge project with itself. - Impossible de fusionner le projet avec lui-même. + Cannot merge project with itself. + Impossible de fusionner le projet avec lui-même. - - + + StdCmdNew - File - Fichier + File + Fichier - &New - &Nouveau + &New + &Nouveau - Create a new empty document - Créer un nouveau document vide + Create a new empty document + Créer un nouveau document vide - Unnamed - + Unnamed + Sans nom - - + + StdCmdOnlineHelp - Help - Aide + Help + Aide - Show help to the application - Montrer l'aide dans l'application + Show help to the application + Montrer l'aide dans l'application - - + + StdCmdOnlineHelpWebsite - Help - Aide + Help + Aide - Help Website - Site Web d'aide + Help Website + Site Web d'aide - The website where the help is maintained - Le site web où l'aide est maintenue + The website where the help is maintained + Le site web où l'aide est maintenue - - + + StdCmdOpen - File - Fichier + File + Fichier - &Open... - &Ouvrir... + &Open... + &Ouvrir... - Open a document or import files - Ouvrir un document ou importer des fichiers + Open a document or import files + Ouvrir un document ou importer des fichiers - Supported formats - Formats supportés + Supported formats + Formats supportés - All files (*.*) - Tous les fichiers (*.*) + All files (*.*) + Tous les fichiers (*.*) - - + + StdCmdPaste - Edit - Éditer + Edit + Éditer - &Paste - &Coller + &Paste + &Coller - Paste operation - Opération de collage + Paste operation + Opération de collage - - + + StdCmdPlacement - Edit - Éditer + Edit + Éditer - Placement... - Positionnement... + Placement... + Positionnement... - Place the selected objects - Positionner les objets sélectionnés + Place the selected objects + Positionner les objets sélectionnés - - + + StdCmdPrint - File - Fichier + File + Fichier - &Print... - &Imprimer... + &Print... + &Imprimer... - Print the document - Imprimer le document + Print the document + Imprimer le document - - + + StdCmdPrintPdf - File - Fichier + File + Fichier - &Export PDF... - &Exporter au format PDF... + &Export PDF... + &Exporter au format PDF... - Export the document as PDF - Exporter le document au format PDF + Export the document as PDF + Exporter le document au format PDF - - + + StdCmdPrintPreview - File - Fichier + File + Fichier - &Print preview... - &Aperçu avant impression... + &Print preview... + &Aperçu avant impression... - Print the document - Imprimer le document + Print the document + Imprimer le document - Print preview - Aperçu avant impression + Print preview + Aperçu avant impression - - + + StdCmdProjectInfo - File - Fichier + File + Fichier - Project i&nformation... - I&nformations sur le projet ... + Project i&nformation... + I&nformations sur le projet ... - Show details of the currently active project - Afficher les détails du projet actif + Show details of the currently active project + Afficher les détails du projet actif - - + + StdCmdProjectUtil - Tools - Outils + Tools + Outils - Project utility... - Utilitaire de projet... + Project utility... + Utilitaire de projet... - Utility to extract or create project files - Utilitaire pour extraire ou créer des fichiers de projet + Utility to extract or create project files + Utilitaire pour extraire ou créer des fichiers de projet - - + + StdCmdPythonWebsite - Help - Aide + Help + Aide - Python Website - Site Web Python + Python Website + Site Web Python - The official Python website - Le site officiel de Python + The official Python website + Le site officiel de Python - - + + StdCmdQuit - File - Fichier + File + Fichier - E&xit - &Quitter + E&xit + &Quitter - Quits the application - Quitte l'application + Quits the application + Quitte l'application - - + + StdCmdRandomColor - File - Fichier + File + Fichier - Random color - Couleur aléatoire + Random color + Couleur aléatoire - - + + StdCmdRecentFiles - File - Fichier + File + Fichier - Recent files - Fichiers récents + Recent files + Fichiers récents - Recent file list - Liste des fichiers récents + Recent file list + Liste des fichiers récents - - + + StdCmdRedo - Edit - Éditer + Edit + Éditer - &Redo - &Rétablir + &Redo + &Rétablir - Redoes a previously undone action - Rétablit une action précédemment annulée + Redoes a previously undone action + Rétablit une action précédemment annulée - - + + StdCmdRefresh - Edit - Éditer + Edit + Éditer - &Refresh - &Rafraîchir + &Refresh + &Rafraîchir - Recomputes the current active document - Recalculer le document actif + Recomputes the current active document + Recalculer le document actif - - + + StdCmdSave - File - Fichier + File + Fichier - &Save - &Enregistrer + &Save + &Enregistrer - Save the active document - Enregistrer le document actif + Save the active document + Enregistrer le document actif - - + + StdCmdSaveAs - File - Fichier + File + Fichier - Save &As... - Enregistrer &sous… + Save &As... + Enregistrer &sous… - Save the active document under a new file name - Enregistrer le document actif sous un nouveau nom + Save the active document under a new file name + Enregistrer le document actif sous un nouveau nom - - + + StdCmdSceneInspector - Tools - Outils + Tools + Outils - Scene inspector... - Inspecteur de scène... + Scene inspector... + Inspecteur de scène... - Scene inspector - Inspecteur de scène + Scene inspector + Inspecteur de scène - - + + StdCmdSelectAll - Edit - Éditer + Edit + Éditer - Select &All - &Tout sélectionner + Select &All + &Tout sélectionner - Select all - Tout sélectionner + Select all + Tout sélectionner - - + + StdCmdSetAppearance - Standard-View - Vue standard + Standard-View + Vue standard - Appearance... - Apparence... + Appearance... + Apparence... - Sets the display properties of the selected object - Définit les propriétés d'affichage de l'objet sélectionné + Sets the display properties of the selected object + Définit les propriétés d'affichage de l'objet sélectionné - - + + StdCmdShowObjects - Standard-View - Vue standard + Standard-View + Vue standard - Show all objects - Afficher tous les objets + Show all objects + Afficher tous les objets - Show all objects in the document - Afficher tous les objets dans le document + Show all objects in the document + Afficher tous les objets dans le document - - + + StdCmdShowSelection - Standard-View - Vue standard + Standard-View + Vue standard - Show selection - Afficher la sélection + Show selection + Afficher la sélection - Show all selected objects - Afficher tous les objets sélectionnés + Show all selected objects + Afficher tous les objets sélectionnés - - + + StdCmdStatusBar - View - Vue + View + Vue - Status bar - Barre d'état + Status bar + Barre d'état - Toggles the status bar - Bascule l'affichage de la barre d'état + Toggles the status bar + Bascule l'affichage de la barre d'état - - + + StdCmdTextureMapping - Tools - Outils + Tools + Outils - Texture mapping... - Mappage de texture... + Texture mapping... + Mappage de texture... - Texture mapping - Mappage de texture + Texture mapping + Mappage de texture - - + + StdCmdTileWindows - Window - Fenêtre + Window + Fenêtre - &Tile - &Mosaïque + &Tile + &Mosaïque - Tile the windows - Disposer les fenêtres en mosaïque + Tile the windows + Disposer les fenêtres en mosaïque - - + + StdCmdToggleBreakpoint - Macro - Macro + Macro + Macro - Toggle breakpoint - Basculer le point d'arrêt + Toggle breakpoint + Basculer le point d'arrêt - - + + StdCmdToggleClipPlane - Standard-View - Vue standard + Standard-View + Vue standard - Clipping plane - Plan de coupe + Clipping plane + Plan de coupe - Toggles clipping plane for active view - Bascule le plan de coupe pour la vue active + Toggles clipping plane for active view + Bascule le plan de coupe pour la vue active - - + + StdCmdToggleNavigation - Standard-View - Vue standard + Standard-View + Vue standard - Toggle navigation/Edit mode - Basculer en mode navigation/édition + Toggle navigation/Edit mode + Basculer en mode navigation/édition - Toggle between navigation and edit mode - Basculer entre le mode navigation et le mode d'édition + Toggle between navigation and edit mode + Basculer entre le mode navigation et le mode d'édition - - + + StdCmdToggleObjects - Standard-View - Vue standard + Standard-View + Vue standard - Toggle all objects - Basculer tous les objets + Toggle all objects + Basculer tous les objets - Toggles visibility of all objects in the active document - Bascule la visibilité de tous les objets dans le document actif + Toggles visibility of all objects in the active document + Bascule la visibilité de tous les objets dans le document actif - - + + StdCmdToggleSelectability - Standard-View - Vue standard + Standard-View + Vue standard - Toggle selectability - Basculer la sélectivité + Toggle selectability + Basculer la sélectivité - Toggles the property of the objects to get selected in the 3D-View - Basculer la propriété des objets à sélectionner dans la vue 3D + Toggles the property of the objects to get selected in the 3D-View + Basculer la propriété des objets à sélectionner dans la vue 3D - - + + StdCmdToggleVisibility - Standard-View - Vue standard + Standard-View + Vue standard - Toggle visibility - Basculer la visibilité + Toggle visibility + Basculer la visibilité - Toggles visibility - Bascule la visibilité + Toggles visibility + Bascule la visibilité - - + + StdCmdToolBarMenu - View - Vue + View + Vue - Tool&bars - Barres d'&outils + Tool&bars + Barres d'&outils - Toggles this window - Bascule cette fenêtre + Toggles this window + Bascule cette fenêtre - - + + StdCmdTransform - Edit - Éditer + Edit + Éditer - Transform... - Transformer... + Transform... + Transformer... - Transform the geometry of selected objects - Transformer la géométrie des objets sélectionnés + Transform the geometry of selected objects + Transformer la géométrie des objets sélectionnés - - + + StdCmdTransformManip - Edit - Éditer + Edit + Éditer - Transform - Transformer + Transform + Transformer - Transform the selected object in the 3d view - Transformer l'objet sélectionné dans la vue 3D + Transform the selected object in the 3d view + Transformer l'objet sélectionné dans la vue 3D - - + + StdCmdTreeSelection - View - Vue + View + Vue - Go to selection - Aller à la sélection + Go to selection + Aller à la sélection - Scroll to first selected item - Défiler jusqu'au premier élément sélectionné + Scroll to first selected item + Défiler jusqu'au premier élément sélectionné - - + + StdCmdUndo - Edit - Éditer + Edit + Éditer - &Undo - &Annuler + &Undo + &Annuler - Undo exactly one action - Annuler exactement une action + Undo exactly one action + Annuler exactement une action - - + + StdCmdUnitsCalculator - Tools - Outils + Tools + Outils - &Units calculator... - + &Units calculator... + Calculateur d'unités... - Start the units calculator - + Start the units calculator + Démarrer la calculatrice d'unités - - + + StdCmdUserInterface - View - Vue + View + Vue - Dock views - Ancrer les vues + Dock views + Ancrer les vues - Dock all top-level views - Ancrer toutes les vues de premier niveau + Dock all top-level views + Ancrer toutes les vues de premier niveau - - + + StdCmdViewAxo - Standard-View - Vue standard + Standard-View + Vue standard - Axometric - Axonométrique + Axometric + Axonométrique - Set to axometric view - Passer en vue axonométrique + Set to axometric view + Passer en vue axonométrique - - + + StdCmdViewBottom - Standard-View - Vue standard + Standard-View + Vue standard - Bottom - Dessous + Bottom + Dessous - Set to bottom view - Afficher la vue de dessous + Set to bottom view + Afficher la vue de dessous - - + + StdCmdViewCreate - Standard-View - Vue standard + Standard-View + Vue standard - Create new view - Créer une nouvelle vue + Create new view + Créer une nouvelle vue - Creates a new view window for the active document - Créez une nouvelle fenêtre de vue pour le document actif + Creates a new view window for the active document + Créez une nouvelle fenêtre de vue pour le document actif - - + + StdCmdViewExample1 - Standard-View - Vue standard + Standard-View + Vue standard - Inventor example #1 - Exemple Inventor #1 + Inventor example #1 + Exemple Inventor #1 - Shows a 3D texture with manipulator - Affiche une texture 3D avec manipulation + Shows a 3D texture with manipulator + Affiche une texture 3D avec manipulation - - + + StdCmdViewExample2 - Standard-View - Vue standard + Standard-View + Vue standard - Inventor example #2 - Exemple Inventor #2 + Inventor example #2 + Exemple Inventor #2 - Shows spheres and drag-lights - Affiche des sphères et des lumières déplaçables + Shows spheres and drag-lights + Affiche des sphères et des lumières déplaçables - - + + StdCmdViewExample3 - Standard-View - Vue standard + Standard-View + Vue standard - Inventor example #3 - Exemple Inventor #3 + Inventor example #3 + Exemple Inventor #3 - Shows a animated texture - Affiche une texture animée + Shows a animated texture + Affiche une texture animée - - + + StdCmdViewFitAll - Standard-View - Vue standard + Standard-View + Vue standard - Fit all - Tout afficher + Fit all + Tout afficher - Fits the whole content on the screen - Affiche l'ensemble du contenu à l'écran + Fits the whole content on the screen + Affiche l'ensemble du contenu à l'écran - - + + StdCmdViewFitSelection - Standard-View - Vue standard + Standard-View + Vue standard - Fit selection - Affiche la sélection + Fit selection + Affiche la sélection - Fits the selected content on the screen - Affiche le contenu sélectionné à l'écran + Fits the selected content on the screen + Affiche le contenu sélectionné à l'écran - - + + StdCmdViewFront - Standard-View - Vue standard + Standard-View + Vue standard - Front - Face + Front + Face - Set to front view - Afficher la vue de face + Set to front view + Afficher la vue de face - - + + StdCmdViewIvIssueCamPos - Standard-View - Vue standard + Standard-View + Vue standard - Issue camera position - Récupérer la position de la caméra + Issue camera position + Récupérer la position de la caméra - Issue the camera position to the console and to a macro, to easily recall this position - Récupérer la position de la caméra dans la console et dans une macro, pour réutiliser facilement cette position + Issue the camera position to the console and to a macro, to easily recall this position + Récupérer la position de la caméra dans la console et dans une macro, pour réutiliser facilement cette position - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Vue standard + Standard-View + Vue standard - Stereo Interleaved Columns - Colonnes stéréo entrelacées + Stereo Interleaved Columns + Colonnes stéréo entrelacées - Switch stereo viewing to Interleaved Columns - Basculer la vision stéréo vers la technique des colonnes entrelacées + Switch stereo viewing to Interleaved Columns + Basculer la vision stéréo vers la technique des colonnes entrelacées - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Vue standard + Standard-View + Vue standard - Stereo Interleaved Rows - Lignes stéréo entrelacées + Stereo Interleaved Rows + Lignes stéréo entrelacées - Switch stereo viewing to Interleaved Rows - Basculer la vision stéréo vers la technique des ligne entrelacées + Switch stereo viewing to Interleaved Rows + Basculer la vision stéréo vers la technique des ligne entrelacées - - + + StdCmdViewIvStereoOff - Standard-View - Vue standard + Standard-View + Vue standard - Stereo Off - Désactiver la stéréo + Stereo Off + Désactiver la stéréo - Switch stereo viewing off - Désactiver la vision stéréo + Switch stereo viewing off + Désactiver la vision stéréo - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Vue standard + Standard-View + Vue standard - Stereo quad buffer - Tampon stéréo quadruple + Stereo quad buffer + Tampon stéréo quadruple - Switch stereo viewing to quad buffer - Basculer la vision stéreo vers la technique de tampon quadruple + Switch stereo viewing to quad buffer + Basculer la vision stéreo vers la technique de tampon quadruple - - + + StdCmdViewIvStereoRedGreen - Standard-View - Vue standard + Standard-View + Vue standard - Stereo red/green - Stéréo rouge/vert + Stereo red/green + Stéréo rouge/vert - Switch stereo viewing to red/green - Basculer la vue stéréo vers la technique anaglyphique rouge/vert + Switch stereo viewing to red/green + Basculer la vue stéréo vers la technique anaglyphique rouge/vert - - + + StdCmdViewLeft - Standard-View - Vue standard + Standard-View + Vue standard - Left - Gauche + Left + Gauche - Set to left view - Afficher la vue de gauche + Set to left view + Afficher la vue de gauche - - + + StdCmdViewRear - Standard-View - Vue standard + Standard-View + Vue standard - Rear - Arrière + Rear + Arrière - Set to rear view - Afficher la vue arrière + Set to rear view + Afficher la vue arrière - - + + StdCmdViewRight - Standard-View - Vue standard + Standard-View + Vue standard - Right - Droit + Right + Droit - Set to right view - Afficher la vue de droite + Set to right view + Afficher la vue de droite - - + + StdCmdViewRotateLeft - Standard-View - Vue standard + Standard-View + Vue standard - Rotate Left - Rotation à gauche + Rotate Left + Rotation à gauche - Rotate the view by 90° counter-clockwise - Faire pivoter l'affichage de 90° dans le sens anti-horaire + Rotate the view by 90° counter-clockwise + Faire pivoter l'affichage de 90° dans le sens anti-horaire - - + + StdCmdViewRotateRight - Standard-View - Vue standard + Standard-View + Vue standard - Rotate Right - Rotation à droite + Rotate Right + Rotation à droite - Rotate the view by 90° clockwise - Faire pivoter l'affichage de 90° dans le sens horaire + Rotate the view by 90° clockwise + Faire pivoter l'affichage de 90° dans le sens horaire - - + + StdCmdViewTop - Standard-View - Vue standard + Standard-View + Vue standard - Top - Dessus + Top + Dessus - Set to top view - Afficher la vue de dessus + Set to top view + Afficher la vue de dessus - - + + StdCmdWhatsThis - Help - Aide + Help + Aide - &What's This? - &Qu'est-ce que c'est ? + &What's This? + &Qu'est-ce que c'est ? - What's This - Qu'est-ce que c'est + What's This + Qu'est-ce que c'est - - + + StdCmdWindows - Window - Fenêtre + Window + Fenêtre - &Windows... - &Fenêtres... + &Windows... + &Fenêtres... - Windows list - Liste des fenêtres + Windows list + Liste des fenêtres - - + + StdCmdWindowsMenu - Window - Fenêtre + Window + Fenêtre - Activates this window - Active cette fenêtre + Activates this window + Active cette fenêtre - - + + StdCmdWorkbench - View - Vue + View + Vue - Workbench - Atelier + Workbench + Atelier - Switch between workbenches - Basculer entre les ateliers + Switch between workbenches + Basculer entre les ateliers - - + + StdOrthographicCamera - Standard-View - Vue standard + Standard-View + Vue standard - Orthographic view - Vue orthographique + Orthographic view + Vue orthographique - Switches to orthographic view mode - Bascule vers le mode de vue orthographique + Switches to orthographic view mode + Bascule vers le mode de vue orthographique - - + + StdPerspectiveCamera - Standard-View - Vue standard + Standard-View + Vue standard - Perspective view - Vue en perspective + Perspective view + Vue en perspective - Switches to perspective view mode - Bascule en mode de vue perspective + Switches to perspective view mode + Bascule en mode de vue perspective - - + + StdViewBoxZoom - Standard-View - Vue standard + Standard-View + Vue standard - Box zoom - Zoom de sélection + Box zoom + Zoom de sélection - - + + StdViewDockUndockFullscreen - Standard-View - Vue standard + Standard-View + Vue standard - Document window - Fenêtre de document + Document window + Fenêtre de document - Display the active view either in fullscreen, in undocked or docked mode - Afficher la vue active soit en mode plein écran, non ancrée ou ancrée + Display the active view either in fullscreen, in undocked or docked mode + Afficher la vue active soit en mode plein écran, non ancrée ou ancrée - - + + StdViewScreenShot - Standard-View - Vue standard + Standard-View + Vue standard - Save picture... - Enregistrer l'image… + Save picture... + Enregistrer l'image… - Creates a screenshot of the active view - Crée une capture d'écran de la vue active + Creates a screenshot of the active view + Crée une capture d'écran de la vue active - - + + StdViewZoomIn - Standard-View - Vue standard + Standard-View + Vue standard - Zoom In - Zoom avant + Zoom In + Zoom avant - - + + StdViewZoomOut - Standard-View - Vue standard + Standard-View + Vue standard - Zoom Out - Zoom arrière + Zoom Out + Zoom arrière - - + + Std_Delete - Object dependencies - + Object dependencies + Dépendances des objets - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + Cet objet est référencé par d'autres objets qui pourraient ainsi être cassés. Êtes-vous sûr de continuer ? - - + + Std_DrawStyle - As is - Comme actuellement + As is + Comme actuellement - Normal mode - Mode normal + Normal mode + Mode normal - Wireframe - Filaire + Wireframe + Filaire - Wireframe mode - Mode filaire + Wireframe mode + Mode filaire - Flat lines - + Flat lines + Filaire ombré - Flat lines mode - + Flat lines mode + Mode filaire ombré - Shaded - + Shaded + Ombré - Shaded mode - + Shaded mode + Mode ombré - Points - + Points + Points - Points mode - + Points mode + Mode points - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + Dépendances des objets - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + Les objets sélectionnés ont une dépendance à des objets non sélectionnés. Voulez-vous les dupliquer aussi ? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz non trouvé + Graphviz not found + Graphviz non trouvé - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz n'a pas pu être trouvé sur votre système. Si il est déjà installé, voulez-vous indiquer son chemin d'installation? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz n'a pas pu être trouvé sur votre système. Si il est déjà installé, voulez-vous indiquer son chemin d'installation? - Graphviz installation path - Chemin d'installation de graphviz + Graphviz installation path + Chemin d'installation de graphviz - Dependency graph - Graphique de dépendance + Dependency graph + Graphique de dépendance - Graphviz failed - Échec de graphviz + Graphviz failed + Échec de graphviz - Graphviz failed to create an image file - Graphviz n'a pas pu créer un fichier d'image + Graphviz failed to create an image file + Graphviz n'a pas pu créer un fichier d'image - - + + Workbench - &File - &Fichier + &File + &Fichier - &Edit - &Édition + &Edit + &Édition - Standard views - Vues standards + Standard views + Vues standards - &Stereo - &Stéréo + &Stereo + &Stéréo - &Zoom - &Zoom + &Zoom + &Zoom - Visibility - Visibilité + Visibility + Visibilité - &View - &Affichage + &View + &Affichage - &Tools - &Outils + &Tools + &Outils - &Macro - &Macro + &Macro + &Macro - &Windows - &Fenêtre + &Windows + &Fenêtre - &On-line help - Aide en &ligne + &On-line help + Aide en &ligne - &Help - &Aide + &Help + &Aide - File - Fichier + File + Fichier - Macro - Macro + Macro + Macro - View - Vue + View + Vue - Special Ops - Opérations spéciales + Special Ops + Opérations spéciales - - + + testClass - test - test + test + test - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p 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style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">Panneau de tâches iis</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Créé pour Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">Panneau de tâches iis</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Créé pour Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Choisir le style du panneau de tâches + Choose the style of the Task Panel + Choisir le style du panneau de tâches - Default - Défaut + Default + Défaut - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_hr.qm b/src/Gui/Language/FreeCAD_hr.qm index 54e02f2fdd8a21977592f7dfdb74df462ca21185..8fb5e7f78137819991be6ea6642e4f6db6a5bdc4 100644 GIT binary patch delta 21765 zcmch82UwKH*YBC_ja|iFqH93~6&10@hNy_5qF{}UvcM|rBD;u~#Em`H7+1yKdylBt zdyluk&90>EWda#uCKs7)dW7=4)h_4$2ZiF=-4}8Ct{{mz|O!6z%In{D2ZeaqQW(R z1BrzWBT^WNRKtNSu$BN|7a)J$3%HO-=}mMZ9rG){Ci2D#Io<+?%1uOP`wP6iOhT5& zCa_r?@DSdw5P18dge(svg6FK+2q2g``-i~4q9tT`Fb2;kv*XM+DAlC2($Df%CBfK5${#Y}_bt z(KLa}#tK|sBpb7zuUabZS2q^;x*#bac`Ag3ogIVyXZ!dC_6{$AtSKhCR~37Pi8v0y zih!(YM}gH|35=8pOzf78PXvyfCvcP)&qj|D_dj7mPG?*LfwR^CU3f6NgLtsCt-$Lo 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z>zIUz%QKeh^)E#Z1Y)7UZ|&Cfs%wf(PB+IU3^SRBS~4;-YH3=hnueujnTDWFFlDBi z(#>hfvGHb;B{R?-JBqpFx5;GQuJ*HanI{*Nksmve1^U|W6)@-g-UV!`%AR|WiTNo9 znN^iAPIvTpXJ&zOtCM49$O&6rmODd|ZjAsL6{(e)v3lcQcY(~$fR&sZRr-{B>j b<7Hpz&Na2CdT=53CFQsU`A;iw-evwD+^(>B diff --git a/src/Gui/Language/FreeCAD_hr.ts b/src/Gui/Language/FreeCAD_hr.ts index 4eea3d1f7..3bc390597 100644 --- a/src/Gui/Language/FreeCAD_hr.ts +++ b/src/Gui/Language/FreeCAD_hr.ts @@ -1,6473 +1,6257 @@ - - + + Angle - Form - Obrazac + Form + Obrazac - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Kut Snap + Angle Snap + Kut Snap - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - + Measure + Measure - Clear measurement - + Clear measurement + Clear measurement - - + + CmdViewMeasureToggleAll - Measure - + Measure + Measure - Toggle measurement - + Toggle measurement + Toggle measurement - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Spaceball pokreti - Global Sensitivity: - Global Sensitivity: + Global Sensitivity: + Globalna osjetljivost: - Dominant Mode - Dominant Mode + Dominant Mode + Dominantni mod - Flip Y/Z - Flip Y/Z + Flip Y/Z + Zamjeni Y/X - Enable Translations - Enable Translations + Enable Translations + Omogući translaciju - Enable Rotations - Enable Rotations + Enable Rotations + Omogući rotaciju - Calibrate - Calibrate + Calibrate + Kalibriraj - Default - Inicijalno + Default + Inicijalno - Enable - Enable + Enable + Omogući - Reverse - Obrnuto + Reverse + Obrnuto - - + + DlgUnitCalculator - Units calculator - + Units calculator + Units calculator - as: - + as: + as: - => - + => + => - Help - Pomoć + Help + Pomoć - Copy - Kopiraj + Copy + Kopiraj - Close - Zatvori + Close + Zatvori - - + + DownloadItem - Form - Obrazac + Form + Obrazac - Ico - + Ico + Ico - Filename - + Filename + Filename - - + + Gui::AccelLineEdit - none - nijedan + none + nijedan - - + + Gui::ActionSelector - Available: - Dostupne: + Available: + Dostupne: - Selected: - Odabrane: + Selected: + Odabrane: - Add - Dodaj + Add + Dodaj - Remove - Ukloniti + Remove + Ukloniti - Move up - Pomakni gore + Move up + Pomakni gore - Move down - Pomakni dolje + Move down + Pomakni dolje - - + + Gui::AlignmentView - Movable object - Objekt koji se pomiće + Movable object + Objekt koji se pomiće - Fixed object - ksirani objekt + Fixed object + ksirani objekt - - + + Gui::BlenderNavigationStyle - Press left mouse button - Pritisnite lijevu tipku miša + Press left mouse button + Pritisnite lijevu tipku miša - Press SHIFT and middle mouse button - Pritisnite tipku SHIFT i srednju tipku miša + Press SHIFT and middle mouse button + Pritisnite tipku SHIFT i srednju tipku miša - Press middle mouse button - Pritisnite srednju tipku miša + Press middle mouse button + Pritisnite srednju tipku miša - Scroll middle mouse button - Kotrljajte kotačić na mišu + Scroll middle mouse button + Kotrljajte kotačić na mišu - - + + Gui::CADNavigationStyle - Press left mouse button - Pritisnite lijevu tipku miša + Press left mouse button + Pritisnite lijevu tipku miša - Press middle mouse button - Pritisnite srednju tipku miša + Press middle mouse button + Pritisnite srednju tipku miša - Press left and middle mouse button - Pritisnite lijevu i srednju tipku miša + Press middle and left or right mouse button + Press middle and left or right mouse button - Scroll middle mouse button - Kotrljajte kotačić na mišu - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + Scroll middle mouse button or keep middle button pressed +while doing a left or right click and move the mouse up or down - - + + Gui::Command - Standard - Standard + Standard + Standard - - + + Gui::ContainerDialog - &OK - &U redu + &OK + &U redu - &Cancel - &Otkaži + &Cancel + &Otkaži - - + + Gui::ControlSingleton - Task panel - Ploča zadataka + Task panel + Ploča zadataka - - + + Gui::Dialog::AboutApplication - About - O + About + O - Revision number - Ispravljanje broja + Revision number + Ispravljanje broja - Version - Verzija + Version + Verzija - OK - U redu + OK + U redu - - + + - Release date - Datum isporuke + Release date + Datum isporuke - Platform - Platforma + License... + Licenca ... - License... - Licenca ... + Copy to clipboard + Kopiraj u međuspremnik - Copy to clipboard - Kopiraj u međuspremnik + Operating system + Operativni sustav - Operating system - Operating system + Word size + Word size - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - Tipka %1 + Button %1 + Tipka %1 - Out Of Range - Izvan dometa + Out Of Range + Izvan dometa - - + + Gui::Dialog::Clipping - Clipping - + Clipping + Clipping - Clipping X - + Clipping X + Clipping X - Flip - + Flip + Flip - Offset - + Offset + Pomak - Clipping Y - + Clipping Y + Clipping Y - Clipping Z - + Clipping Z + Clipping Z - Clipping custom direction - + Clipping custom direction + Clipping custom direction - View - Pregled + View + Pregled - Adjust to view direction - + Adjust to view direction + Adjust to view direction - Direction - + Direction + Smjer - - + + Gui::Dialog::CommandModel - Commands - Naredbe + Commands + Naredbe - - + + Gui::Dialog::DemoMode - View Turntable - Prikaži Turntable + View Turntable + Prikaži Turntable - Speed - Brzina + Speed + Brzina - Maximum - Maksimum + Maximum + Maksimum - Minimum - Minimum + Minimum + Minimum - Fullscreen - Preko cijelog ekrana + Fullscreen + Preko cijelog ekrana - Enable timer - Omogući timer + Enable timer + Omogući timer - s - s + s + s - Angle - Kut + Angle + Kut - 90° - 90 ° + 90° + 90 ° - -90° - -90 ° + -90° + -90 ° - Play - Pokreni + Play + Pokreni - Stop - Stop + Stop + Stop - Close - Zatvori + Close + Zatvori - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Odaberite Prozor + Choose Window + Odaberite Prozor - &Activate - &amp; Aktiviraj + &Activate + &amp; Aktiviraj - Alt+A - Alt+A + + - - &Cancel - &Otkaži - - - - - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Windows + Windows + Windows - - + + Gui::Dialog::DlgAuthorization - Authorization - Punomoć + Authorization + Punomoć - &OK - &U redu + Password: + Lozinka: - &Cancel - &Otkaži + + - Password: - Lozinka: + Username: + Username: - User name: - Korisničko ime: + Site: + Site: - - + %1 at %2 + %1 at %2 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Odaberite Iconu + Choose Icon + Odaberite Iconu - OK - U redu + Add icons... + Dodaj ikone ... - - Cancel - Otkazati - - - Add icons... - Dodaj ikone ... - - - + + Gui::Dialog::DlgCustomActions - Macros - Makronaredbe + Macros + Makronaredbe - Setup Custom Macros - Postavljanje uobičajene makronaredbe + Setup Custom Macros + Postavljanje uobičajene makronaredbe - Macro: - Makro: + Macro: + Makro: - ... - ... + ... + ... - Pixmap - Pixmap + Pixmap + Pixmap - Accelerator: - Ubrzanje. + Accelerator: + Ubrzanje. - What's this: - Što je ovo: + What's this: + Što je ovo: - Status text: - Status teksta: + Status text: + Status teksta: - Tool tip: - Alat za savjet: + Tool tip: + Alat za savjet: - Menu text: - Izbornik teksta: + Menu text: + Izbornik teksta: - Add - Dodaj + Add + Dodaj - Remove - Ukloniti + Remove + Ukloniti - Replace - Zamijeniti + Replace + Zamijeniti - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Ikone + Icons + Ikone - Macros - Makronaredbe + Macros + Makronaredbe - No macro - Nema makro + No macro + Nema makro - No macros found. - Nije pronađena makronaredba. + No macros found. + Nije pronađena makronaredba. - Macro not found - Makro nije pronađen + Macro not found + Makro nije pronađen - Sorry, couldn't find macro file '%1'. - Nažalost, ne mogu naći makro datoteku '%1;. + Sorry, couldn't find macro file '%1'. + Nažalost, ne mogu naći makro datoteku '%1;. - Empty macro - Prazan makro + Empty macro + Prazan makro - Please specify the macro first. - Navedite prvo macro. + Please specify the macro first. + Navedite prvo macro. - Empty text - Prazan tekst + Empty text + Prazan tekst - Please specify the menu text first. - Navedite tekst izbornika na prvom mjestu. + Please specify the menu text first. + Navedite tekst izbornika na prvom mjestu. - No item selected - Nije odabrana stavka + No item selected + Nije odabrana stavka - Please select a macro item first. - Molimo odaberite prvo predmet makronaredbe. + Please select a macro item first. + Molimo odaberite prvo predmet makronaredbe. - - + + Gui::Dialog::DlgCustomCommands - Commands - Naredbe + Commands + Naredbe - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Kategorija + Category + Kategorija - Icon - Ikona + Icon + Ikona - Command - Naredba + Command + Naredba - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Tipkovnica + Keyboard + Tipkovnica - Description: - Opis: + Description: + Opis: - &Category: - &Kategorija: + &Category: + &Kategorija: - C&ommands: - N&aredbe: + C&ommands: + N&aredbe: - Current shortcut: - Trenutni prečac: + Current shortcut: + Trenutni prečac: - Press &new shortcut: - Pritisnite &novi prečac: + Press &new shortcut: + Pritisnite &novi prečac: - Currently assigned to: - Trenutno dodijeljen: + Currently assigned to: + Trenutno dodijeljen: - &Assign - &Dodijeli + &Assign + &Dodijeli - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - &Poništi + &Reset + &Poništi - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Po&ništi sve + Re&set All + Po&ništi sve - Alt+S - Alt+S + Alt+S + Alt+S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Ikona + Icon + Ikona - Command - Naredba + Command + Naredba - none - nijedan + none + nijedan - Multiple defined shortcut - Višestruki prečaci definirani + Multiple defined shortcut + Višestruki prečaci definirani - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Prečac '%1' je definiran više od jednom. To bi moglo rezultirati neočekivanim ponašanjem. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Prečac '%1' je definiran više od jednom. To bi moglo rezultirati neočekivanim ponašanjem. - Already defined shortcut - Već definiran prečac + Already defined shortcut + Već definiran prečac - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Prečac '%1' je već dodijeljen u '%2'. Molimo definirati drugi prečac. + Prečac '%1' je već dodijeljen u '%2'. Molimo definirati drugi prečac. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Toolbox barovi + Toolbox bars + Toolbox barovi - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Alatne trake + Toolbars + Alatne trake - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Napomena:</span> promjene postanu aktivni sljedeći put kada se učitati prikladni radni stol </p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Napomena:</span> promjene postanu aktivni sljedeći put kada se učitati prikladni radni stol </p></body></html> - Move right - Pomakni desno + Move right + Pomakni desno - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Premještanje odabrane stavke jednu razinu prema dolje.</b> <p> To će također promijeniti razinu roditelja stavke. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Premještanje odabrane stavke jednu razinu prema dolje.</b> <p> To će također promijeniti razinu roditelja stavke. </p> - Move left - Pomakni lijevo + Move left + Pomakni lijevo - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Premještanje odabrane stavke jednu razinu gore.</b> <p> To će također promijeniti razinu roditelja stavke. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Premještanje odabrane stavke jednu razinu gore.</b> <p> To će također promijeniti razinu roditelja stavke. </p> - Move down - Pomakni dolje + Move down + Pomakni dolje - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Premještanje odabrane stavke prema dolje.</b> <p> Jedinica će biti premještena unutar razine hijerarhije. </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Premještanje odabrane stavke prema dolje.</b> <p> Jedinica će biti premještena unutar razine hijerarhije. </p> - Move up - Pomakni gore + Move up + Pomakni gore - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Premještanje odabrane stavke gore.</b> <p> Jedinica će biti premještena unutar razine hijerarhije. </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Premještanje odabrane stavke gore.</b> <p> Jedinica će biti premještena unutar razine hijerarhije. </p> - New... - Novi ... + New... + Novi ... - Rename... - Preimenuj ... + Rename... + Preimenuj ... - Delete - Izbriši + Delete + Izbriši - Icon - Ikona + Icon + Ikona - Command - Naredba + Command + Naredba - <Separator> - <Separator> + <Separator> + <Separator> - New toolbar - Nova alatna traka + New toolbar + Nova alatna traka - Toolbar name: - Ime alatne trake: + Toolbar name: + Ime alatne trake: - Duplicated name - Dvostruki naziv + Duplicated name + Dvostruki naziv - The toolbar name '%1' is already used - Ime alatne trake '%1' se već koristi + The toolbar name '%1' is already used + Ime alatne trake '%1' se već koristi - Rename toolbar - Preimenuj alatnu traku + Rename toolbar + Preimenuj alatnu traku - - + + - - + + Gui::Dialog::DlgCustomizeImp - Customize - Prilagodi + Customize + Prilagodi - &Help - &Pomoć + &Help + &Pomoć - &Close - &Zatvori + &Close + &Zatvori - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Spaceball pokreti - No Spaceball Present - Spaceball nije pronađen + No Spaceball Present + Spaceball nije pronađen - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Spaceball nije pronađen + No Spaceball Present + Spaceball nije pronađen - Buttons - Tipke + Buttons + Tipke - Clear - Brisanje + Clear + Brisanje - Print Reference - Ispis Reference + Print Reference + Ispis Reference - Spaceball Buttons - Spaceball Buttons + Spaceball Buttons + Spaceball Tipke - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Prikaz svojstava + Display properties + Prikaz svojstava - Display - Prikaz + Display + Prikaz - Transparency: - Prozirnost: + Transparency: + Prozirnost: - Line width: - Širina linije: + Line width: + Širina linije: - Point size: - Veličina točke: + Point size: + Veličina točke: - Material - Materijal + Material + Materijal - ... - ... + ... + ... - Close - Zatvori + Viewing mode + Pregled - Viewing mode - Pregled + Plot mode: + nacrt: - Plot mode: - nacrt: + + - - + Line transparency: + Transparentnost linije: - Line transparency: - Transparentnost linije: + Line color: + Boja linije: - Line color: - Boja linije: + Shape color: + Boja oblika: - Shape color: - Boja oblika: + Color plot: + Boja grafa: - Color plot: - Boja grafa: + Document window: + Prozor dokumenta: - - Document window: - Prozor dokumenta: - - - + + Gui::Dialog::DlgEditorSettings - Editor - Urednik + Editor + Urednik - Options - Mogućnosti + Options + Mogućnosti - Enable line numbers - Uključi brojeve redaka + Enable line numbers + Uključi brojeve redaka - Enable folding - Omogući preklapanje + Enable folding + Omogući preklapanje - Indentation - Uvlačenje + Indentation + Uvlačenje - Insert spaces - Umetanje razmaka + Insert spaces + Umetanje razmaka - Tab size: - Veličina kartice: + Tab size: + Veličina kartice: - Indent size: - Uvučena veličina: + Indent size: + Uvučena veličina: - Keep tabs - Drži kartice + Keep tabs + Drži kartice - Display Items - Prikaz stavke + Display Items + Prikaz stavke - Family: - Obitelj: + Family: + Obitelj: - Size: - Veličina: + Size: + Veličina: - Preview: - Pregled: + Preview: + Pregled: - - + + - - + + Gui::Dialog::DlgGeneral - General - Općenito + General + Općenito - Start up - Pokrenuti + Start up + Pokrenuti - Enable splash screen at start up - Omogući štrcanje zaslon na start up + Enable splash screen at start up + Omogući štrcanje zaslon na start up - Switch to tab of report window: - Prebacite se na karticu prozora izvješća: + Switch to tab of report window: + Prebacite se na karticu prozora izvješća: - Auto load module after start up: - Automatski učitati modul nakon pokretanja: + Auto load module after start up: + Automatski učitati modul nakon pokretanja: - Language - Jezik + Language + Jezik - Change language: - Promijeni jezik: + Change language: + Promijeni jezik: - Main window - Glavni prozor + Main window + Glavni prozor - Size of recent file list - Veličina nedavnog popisa datoteka + Size of recent file list + Veličina nedavnog popisa datoteka - Window style: - Stil prozora: + Window style: + Stil prozora: - Size of toolbar icons: - Veličina ikona alatne trake: + Size of toolbar icons: + Veličina ikona alatne trake: - Enable tiled background - + Enable tiled background + Enable tiled background - Style sheet: - + Style sheet: + Style sheet: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Zadane (%1 x %1) + Default (%1 x %1) + Zadane (%1 x %1) - Small (%1 x %1) - Male (%1 x %1) + Small (%1 x %1) + Male (%1 x %1) - Large (%1 x %1) - Velike (%1 x %1) + Large (%1 x %1) + Velike (%1 x %1) - Extra large (%1 x %1) - Jako velike (%1 x %1) + Extra large (%1 x %1) + Jako velike (%1 x %1) - No style sheet - + No style sheet + No style sheet - - + + Gui::Dialog::DlgInputDialog - Input - Ulazni + Input + Ulazni - OK - U redu + + - - Cancel - Otkazati - - - - - - - + + Gui::Dialog::DlgInspector - Scene Inspector - Pregled scene + Scene Inspector + Pregled scene - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Izvrši makro + Execute macro + Izvrši makro - Macro name: - Makro ime: + Macro name: + Makro ime: - Macro destination: - Makro odredište: + Macro destination: + Makro odredište: - Execute - Izvršiti + Execute + Izvršiti - Close - Zatvori + Close + Zatvori - Create - Stvoriti + Create + Stvoriti - Delete - Izbriši + Delete + Izbriši - Edit - Uredi + Edit + Uredi - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Makronaredbe + Macros + Makronaredbe - Macro file - Makro datoteke + Macro file + Makro datoteke - Enter a file name, please: - Unesite naziv datoteke, molimo Vas da: + Enter a file name, please: + Unesite naziv datoteke, molimo Vas da: - Existing file - Postojeće datoteke + Existing file + Postojeće datoteke - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. Ova datoteka već postoji. - Delete macro - Brisanje makro + Delete macro + Brisanje makro - Do you really want to delete the macro '%1'? - Želite li zaista obrisati makro '%1'? + Do you really want to delete the macro '%1'? + Želite li zaista obrisati makro '%1'? - Cannot create file - Ne mogu stvoriti datoteku + Cannot create file + Ne mogu stvoriti datoteku - Creation of file '%1' failed. - Kreiranje datoteke '%1' nije uspjelo. + Creation of file '%1' failed. + Kreiranje datoteke '%1' nije uspjelo. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Makro snimanje + Macro recording + Makro snimanje - Macro name: - Makro ime: + Macro name: + Makro ime: - Stop - Stop + Stop + Stop - Cancel - Otkazati + Cancel + Otkazati - Macro path: - Makro put: + Macro path: + Makro put: - ... - ... + ... + ... - Record - Snimak + Record + Snimak - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Makro snimanje + Macro recorder + Makro snimanje - Specify first a place to save. - Odredite prvo mjesto za spremanje. + Specify first a place to save. + Odredite prvo mjesto za spremanje. - Existing macro - Postojeći makro + Existing macro + Postojeći makro - The macro '%1' already exists. Do you want to overwrite? - Makro '%1' već postoji. Želite li prebrisati? + The macro '%1' already exists. Do you want to overwrite? + Makro '%1' već postoji. Želite li prebrisati? - The macro directory doesn't exist. Please, choose another one. - Makro direktorij ne postoji. Molimo, odaberite drugi. + The macro directory doesn't exist. Please, choose another one. + Makro direktorij ne postoji. Molimo, odaberite drugi. - Choose macro directory - Odaberite makro direktorij + Choose macro directory + Odaberite makro direktorij - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Svojstva materijala + Material properties + Svojstva materijala - &Close - &Zatvori + Material + Materijal - Alt+C - Alt + C + Diffuse color: + Difuzna boja: - Material - Materijal + Specular color: + Specular boja: - Diffuse color: - Difuzna boja: + Shininess: + Sjaj: - Specular color: - Specular boja: + % + % - Shininess: - Sjaj: + Ambient color: + Boja ambienta: - % - % + + - Ambient color: - Boja ambienta: + Emissive color: + Emitivna boja: - - - - - - Emissive color: - Emitivna boja: - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - On-line pomoć + On-line help + On-line pomoć - Help viewer - Pomoć preglednik + Help viewer + Pomoć preglednik - Location of start page - Lokacija početne stranice + Location of start page + Lokacija početne stranice - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML datoteke (*. html *. htm) + HTML files (*.html *.htm) + HTML datoteke (*. html *. htm) - Access denied - Pristup odbijen + Access denied + Pristup odbijen - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Pristup je odbijen u '%1' Odredite drugi direktorij, molim. + Pristup je odbijen u '%1' Odredite drugi direktorij, molim. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Parametar Editor + Parameter Editor + Parametar Editor - Save to disk - Spremi na disk + Save to disk + Spremi na disk - Alt+C - Alt + C + Alt+C + Alt + C - &Close - &Zatvori + &Close + &Zatvori - - + + Gui::Dialog::DlgParameterImp - Group - Grupa + Group + Grupa - Name - Ime + Name + Ime - Type - Tip + Type + Tip - Value - Vrijednost + Value + Vrijednost - User parameter - Korisnički parametar + User parameter + Korisnički parametar - Invalid input - Neispravan unos + Invalid input + Neispravan unos - Invalid key name '%1' - Nevažeće ime '%1' + Invalid key name '%1' + Nevažeće ime '%1' - System parameter - Parametar sustava + System parameter + Parametar sustava - - + + Gui::Dialog::DlgPreferences - Preferences - Postavke + Preferences + Postavke - &Help - &Pomoć + + - - Alt+H - Alt+H - - - &OK - &U redu - - - &Apply - &Primijeni - - - Alt+A - Alt+A - - - &Cancel - &Otkaži - - - - - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Pogrešan parametar + Wrong parameter + Pogrešan parametar - - + + Gui::Dialog::DlgProjectInformation - Project information - Informacije o projektu + Project information + Informacije o projektu - Information - Informacije + Information + Informacije - &Name: - &Ime: + &Name: + &Ime: - Commen&t: - Komen&tar: + Commen&t: + Komen&tar: - Path: - Put: + Path: + Put: - &Last modified by: - &Zadnja izmjena od: + &Last modified by: + &Zadnja izmjena od: - Created &by: - Kreirano &od: + Created &by: + Kreirano &od: - Com&pany: - Kom&panija: + Com&pany: + Kom&panija: - Last &modification date: - Posljednja iz&mjena i datum: + Last &modification date: + Posljednja iz&mjena i datum: - Creation &date: - &Datum izrade: + Creation &date: + &Datum izrade: - &OK - &U redu + + - &Cancel - &Otkaži + UUID: + UUID: - - + License information: + License information: - UUID: - + License URL + License URL - License information: - + Open in browser + Open in browser - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - Korisne opcije projekta + Project utility + Korisne opcije projekta - Extract project - Dohvati projekt + Extract project + Dohvati projekt - Source - Izvor + Source + Izvor - Project file (*.fcstd) - Datoteka projekta (*. fcstd) + Project file (*.fcstd) + Datoteka projekta (*. fcstd) - Destination - Odredište + Destination + Odredište - Extract - Dohvati + Extract + Dohvati - Create project - Kreiraj projekt + Create project + Kreiraj projekt - Document.xml - Dokument.xml + Document.xml + Dokument.xml - Create - Stvoriti + Create + Stvoriti - Load project file after creation - Učitaj datoteku projekta nakon stvaranja + Load project file after creation + Učitaj datoteku projekta nakon stvaranja - Empty source - Prazan izvor + Empty source + Prazan izvor - No source is defined. - Izvor nije definiran. + No source is defined. + Izvor nije definiran. - Empty destination - Prazno odredište + Empty destination + Prazno odredište - No destination is defined. - Odredište nije definirano. + No destination is defined. + Odredište nije definirano. - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Link - Show all object types - + Show all object types + Show all object types - No selection - Nema odabira + No selection + Nema odabira - Please select an object of the list - + Please select an object of the list + Please select an object of the list - - + + Gui::Dialog::DlgReportView - Output window - Izlazni prozor + Output window + Izlazni prozor - Output - Izlaz + Output + Izlaz - Record log messages - Snimanje log poruke + Record log messages + Snimanje log poruke - Record warnings - Snimanje upozorenja + Record warnings + Snimanje upozorenja - Record error messages - Snimanje poruka o pogrešci + Record error messages + Snimanje poruka o pogrešci - Colors - Boje + Colors + Boje - Normal messages: - Normalne poruke: + Normal messages: + Normalne poruke: - Log messages: - Log poruke: + Log messages: + Log poruke: - Warnings: - Upozorenja: + Warnings: + Upozorenja: - Errors: - Pogreške: + Errors: + Pogreške: - - + + - Redirect internal Python errors to report view - Preusmjeravanje unutarnjih Python grešaka u prikaz pogrešaka + Redirect internal Python errors to report view + Preusmjeravanje unutarnjih Python grešaka u prikaz pogrešaka - Redirect internal Python output to report view - Preusmjeri interni Python izlaz na prikaz izvješća + Redirect internal Python output to report view + Preusmjeri interni Python izlaz na prikaz izvješća - - + + Gui::Dialog::DlgRunExternal - Running external program - Izvođenje vanjskog programa + Running external program + Izvođenje vanjskog programa - TextLabel - Tekst oznaka + TextLabel + Tekst oznaka - Advanced >> - Napredno >> + Advanced >> + Napredno >> - ... - ... + ... + ... - Accept changes - Prihvati promjene + Accept changes + Prihvati promjene - Discard changes - Odbaci promjene + Discard changes + Odbaci promjene - Abort program - Prekini program + Abort program + Prekini program - Help - Pomoć + Help + Pomoć - Select a file - Odaberite datoteku + Select a file + Odaberite datoteku - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D Prikaz + 3D View + 3D Prikaz - 3D View settings - Postavke 3D prikaza + 3D View settings + Postavke 3D prikaza - Show coordinate system in the corner - Prikaži koordinatni sustav u kutu + Show coordinate system in the corner + Prikaži koordinatni sustav u kutu - Show counter of frames per second - Pokaži brojač sličica u sekundi + Show counter of frames per second + Pokaži brojač sličica u sekundi - Enable animation - Omogući animacije + Enable animation + Omogući animacije - Enable anti-aliasing (slower) - Omogući anti-aliasing (sporije) + Eye to eye distance for stereo modes: + Oči u oči udaljenost, za stereo način: - Eye to eye distance for stereo modes: - Oči u oči udaljenost, za stereo način: + Camera type + Tip kamere - Camera type - Tip kamere + Orthographic rendering + Renderiranje pravopisa - Orthographic rendering - Renderiranje pravopisa + Perspective rendering + Perspektivna projekcija - Perspective rendering - Perspektivna projekcija + + - - + 3D Navigation + 3D navigacija - 3D Navigation - 3D navigacija + Mouse... + Miš... - Mouse... - Miš... + Intensity of backlight + Intenzitet osvjetljenja - Intensity of backlight - Intenzitet osvjetljenja + Enable backlight color + Omogući pozadinskog osvjetljenje - Enable backlight color - Omogući pozadinskog osvjetljenje + Orbit style + Način okretanja - Orbit style - Način okretanja + Turntable + Okretano - Turntable - Okretano + Trackball + Prećeno - Trackball - Prećeno + Invert zoom + Invertiraj zumiranje - Invert zoom - Invertiraj zumiranje + Zoom at cursor + Približavaj na kursor - Zoom at cursor - Približavaj na kursor + Zoom step + Korak prilikom približavanja - Zoom step - Korak prilikom približavanja + Anti-Aliasing + Anti-Aliasing - Anti-Aliasing - + None + Prazno - None - + Line Smoothing + Line Smoothing - Line Smoothing - + MSAA 2x + MSAA 2x - MSAA 2x - + MSAA 4x + MSAA 4x - MSAA 4x - + MSAA 8x + MSAA 8x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 navigacija + %1 navigation + %1 navigacija - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Model boja + Color model + Model boja - &Gradient: - &Gradient: + &Gradient: + &Gradient: - red-yellow-green-cyan-blue - crveno-žuto-zeleno-cijan-plavo + red-yellow-green-cyan-blue + crveno-žuto-zeleno-cijan-plavo - blue-cyan-green-yellow-red - plavo-cijan-zeleno-žuto-crveno + blue-cyan-green-yellow-red + plavo-cijan-zeleno-žuto-crveno - white-black - bijelo-crna + white-black + bijelo-crna - black-white - crno-bijela + black-white + crno-bijela - Visibility - Vidljivost + Visibility + Vidljivost - Out g&rayed - Od G & rayed + Out g&rayed + Od G & rayed - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - van & nevidljiv + Out &invisible + van & nevidljiv - Alt+I - Alt+I + Alt+I + Alt+I - Style - Stil + Style + Stil - &Zero - &Nula + &Zero + &Nula - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Tok + &Flow + &Tok - Alt+F - Alt+F + Alt+F + Alt+F - &OK - &U redu + Parameter range + Raspon parametra - &Cancel - &Otkaži + Mi&nimum: + Mi&nimum: - Parameter range - Raspon parametra + Ma&ximum: + Ma&ksimum: - Mi&nimum: - Mi&nimum: + &Labels: + &Oznake: - Ma&ximum: - Ma&ksimum: + &Decimals: + &Decimale: - &Labels: - &Oznake: + + - &Decimals: - &Decimale: + Color-gradient settings + Boja-gradijent postavke - - - - - - Color-gradient settings - Boja-gradijent postavke - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Pogrešan parametar + Wrong parameter + Pogrešan parametar - The maximum value must be higher than the minimum value. - Maksimalna vrijednost mora biti veći od minimalne vrijednosti. + The maximum value must be higher than the minimum value. + Maksimalna vrijednost mora biti veći od minimalne vrijednosti. - - + + Gui::Dialog::DlgSettingsDocument - Document - Dokument + Document + Dokument - General - Općenito + General + Općenito - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Razina kompresije spremanja dokumenta (0 = ništa, 9 = najviši, 3 = zadana vrijednost) + Razina kompresije spremanja dokumenta (0 = ništa, 9 = najviši, 3 = zadana vrijednost) - Create new document at start up - Stvaranje novog dokumenta prilikom pokretanja + Create new document at start up + Stvaranje novog dokumenta prilikom pokretanja - Storage - Skladištenje + Storage + Skladištenje - Saving transactions (Auto-save) - Spremanje transakcije (Auto-save) + Saving transactions (Auto-save) + Spremanje transakcije (Auto-save) - Discard saved transaction after saving document - Odbaci spremljene transakcije nakon spremanja dokumenta + Discard saved transaction after saving document + Odbaci spremljene transakcije nakon spremanja dokumenta - Save thumbnail into project file when saving document - Spremi thumbnail u projekt datoteku prilikom spremanja dokumenta + Save thumbnail into project file when saving document + Spremi thumbnail u projekt datoteku prilikom spremanja dokumenta - Create up to backup files when resaving document - Napravite sigurnosnih kopija datoteka prilikom spremanja + Create up to backup files when resaving document + Napravite sigurnosnih kopija datoteka prilikom spremanja - Document objects - Objekti dokumenta + Document objects + Objekti dokumenta - Allow duplicate object labels in one document - Dopusti dvostruke nazive objekata u jednom dokumentu + Allow duplicate object labels in one document + Dopusti dvostruke nazive objekata u jednom dokumentu - Maximum Undo/Redo steps - Maksimalan broj Undo/Redo koraka + Maximum Undo/Redo steps + Maksimalan broj Undo/Redo koraka - Using Undo/Redo on documents - Koristi Undo/Redo na dokumentima + Using Undo/Redo on documents + Koristi Undo/Redo na dokumentima - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Tekst + Text + Tekst - Bookmark - Bookmark + Bookmark + Bookmark - Breakpoint - Prijelomna točka + Breakpoint + Prijelomna točka - Keyword - Kljušna riječ + Keyword + Kljušna riječ - Comment - Komentar + Comment + Komentar - Block comment - Blok komentar + Block comment + Blok komentar - Number - Broj + Number + Broj - String - Tekst (string) + String + Tekst (string) - Character - Simbol + Character + Simbol - Class name - Ime klase + Class name + Ime klase - Define name - Odredite naziv + Define name + Odredite naziv - Operator - Operator + Operator + Operator - Python output - Python izlaz + Python output + Python izlaz - Python error - Python pogreška + Python error + Python pogreška - Items - Jedinice + Items + Jedinice - Current line highlight - Osvjetljenje trenutne linije + Current line highlight + Osvjetljenje trenutne linije - - + + Gui::Dialog::DlgSettingsImage - Image settings - Postavke slike + Image settings + Postavke slike - Image properties - Opcije slike + Image properties + Opcije slike - Back&ground: - Poza&dina: + Back&ground: + Poza&dina: - Current - Trenutna + Current + Trenutna - White - Bijela + White + Bijela - Black - Crna + Black + Crna - Transparent - Transparentan + Transparent + Transparentan - Image dimensions - Dimenzije slike + Image dimensions + Dimenzije slike - Pixel - Piksel + Pixel + Piksel - &Width: - &Širina: + &Width: + &Širina: - Current screen - Trenutni ekran + Current screen + Trenutni ekran - Icon 32 x 32 - Ikona 32 x 32 + Icon 32 x 32 + Ikona 32 x 32 - Icon 64 x 64 - Ikona 64 x 64 + Icon 64 x 64 + Ikona 64 x 64 - Icon 128 x 128 - Icon 128 x 128 + Icon 128 x 128 + Icon 128 x 128 - CGA 320 x 200 - CGA 320 x 200 + CGA 320 x 200 + CGA 320 x 200 - QVGA 320 x 240 - QVGA 320 x 240 + QVGA 320 x 240 + QVGA 320 x 240 - VGA 640 x 480 - VGA 640 x 480 + VGA 640 x 480 + VGA 640 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - PAL 768 x 578 - PAL 768 x 578 + PAL 768 x 578 + PAL 768 x 578 - SVGA 800 x 600 - SVGA 800 x 600 + SVGA 800 x 600 + SVGA 800 x 600 - XGA 1024 x 768 - XGA 1024 x 768 + XGA 1024 x 768 + XGA 1024 x 768 - HD720 1280 x 720 - HD720 1280 x 720 + HD720 1280 x 720 + HD720 1280 x 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA + 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA + 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Standardne veličine: + Standard sizes: + Standardne veličine: - &Height: - &Visina: + &Height: + &Visina: - Aspect ratio: - Omjer: + Aspect ratio: + Omjer: - &Screen - &Ekran + &Screen + &Ekran - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Komentar slike + Image comment + Komentar slike - Insert MIBA - Umetni MIBA + Insert MIBA + Umetni MIBA - Insert comment - Umetni komentar + Insert comment + Umetni komentar - - + + Gui::Dialog::DlgSettingsMacro - Macro - Makro + Macro + Makro - Macro recording settings - Postavke snimanja za makro + Macro recording settings + Postavke snimanja za makro - Logging Commands - Prijava Naredbi + Logging Commands + Prijava Naredbi - Show script commands in python console - Prikaži naredbe skripta u python konzoli + Show script commands in python console + Prikaži naredbe skripta u python konzoli - Log all commands issued by menus to file: - Prijavite se sve naredbe izdane od strane izbornika u datoteku: + Log all commands issued by menus to file: + Prijavite se sve naredbe izdane od strane izbornika u datoteku: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - GUI naredbe + Gui commands + GUI naredbe - Recording GUI commands - Snimanje GUI naredbi + Recording GUI commands + Snimanje GUI naredbi - Record as comment - Snimiti kao komentar + Record as comment + Snimiti kao komentar - Macro path - Makro put + Macro path + Makro put - General macro settings - Generalne Macro opcije + General macro settings + Generalne Macro opcije - Run macros in local environment - Izvrti Macro u lokalnom okruženju + Run macros in local environment + Izvrti Macro u lokalnom okruženju - - + + Gui::Dialog::DlgSettingsUnits - Units - Mjerne jedinice + Units + Mjerne jedinice - Units settings - Postavke mjernih jedinica + Units settings + Postavke mjernih jedinica - Standard (mm/kg/s/degree) - Standardno (mm/kg/s/°) + Standard (mm/kg/s/degree) + Standardno (mm/kg/s/°) - MKS (m/kg/s/degree) - MKS (m/kg/s/°) + MKS (m/kg/s/degree) + MKS (m/kg/s/°) - Magnitude - Povečanje + Magnitude + Povečanje - Unit - Jedinica + Unit + Jedinica - User system: - Sustav korisnika: + User system: + Sustav korisnika: - Imperial (in/lb) - Imperial (u / lb) + US customary (in/lb) + US customary (in/lb) - US customary (in/lb) - + Number of decimals: + Number of decimals: - Number of decimals: - + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Boje + Colors + Boje - Selection - Izbor + Selection + Izbor - Enable selection highlighting - Omogući odabir isticanja + Enable selection highlighting + Omogući odabir isticanja - Enable preselection highlighting - Omogući isticanje prelaskom miša + Enable preselection highlighting + Omogući isticanje prelaskom miša - Background color - Boja pozadine + Background color + Boja pozadine - Middle color - Srednja boja + Middle color + Srednja boja - Color gradient - Gradijent boje + Color gradient + Gradijent boje - Simple color - Jednostavna boja + Simple color + Jednostavna boja - - Default colors - Zadane boje - - - Edited edge color - Boja izmjenjenog ruba - - - Edited vertex color - Boja izmjenjenog vrha - - - Construction geometry - Geometrija za konstrukciju - - - Fully constrained geometry - Potpuno ograničena geometrija - - - The color of vertices being edited - Boja vrhova prilikom uređivanja - - - The color of edges being edited - Boja rubova prilikom uređivanja - - - The color of construction geometry in edit mode - Boja geometrije za konstrukciju prilikom rada - - - The color of fully constrained geometry in edit mode - Boja potpuno ograničene geometrije u načinu rada - - - Cursor text color - Boja teksta na kursoru - - - Default shape color - Zadana boja oblika - - - The default color for new shapes - Zadana boja za nove oblike - - - Default line width and color - Zadana debljina i bija linije - - - The default line color for new shapes - Zadana boja linije za nove objekte - - - The default line thickness for new shapes - Zadana debljina linije za nove objekte - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Savjet dana + Tip of the day + Savjet dana - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <font size="+3"><font face="Times New Roman"><b>Jeste li znali ...</b></font></font> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <font size="+3"><font face="Times New Roman"><b>Jeste li znali ...</b></font></font> - &Show tips at start up - &Pokaži savjete prilikom pokretanja + &Show tips at start up + &Pokaži savjete prilikom pokretanja - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Sljedeći savjet + &Next Tip + &Sljedeći savjet - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &Zatvori + &Close + &Zatvori - Alt+C - Alt + C + Alt+C + Alt + C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Preuzimanje nije uspjelo: %1 + Preuzimanje nije uspjelo: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Ako želite saznati više o FreeCADu možete ići na %1 ili pritisnite Pomoć stavku u izborniku Pomoć. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Ako želite saznati više o FreeCADu možete ići na %1 ili pritisnite Pomoć stavku u izborniku Pomoć. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - Položaj + Placement + Položaj - - + + Gui::Dialog::DownloadDialog - Download - Preuzmi + Download + Preuzmi - Cancel - Otkazati + Cancel + Otkazati - Close - Zatvori + Close + Zatvori - There already exists a file called %1 in the current directory. Overwrite? - Več postoji datoteka pod imenom %1 u trenutnom direktoriju. Prepiši? + There already exists a file called %1 in the current directory. Overwrite? + Več postoji datoteka pod imenom %1 u trenutnom direktoriju. Prepiši? - Unable to save the file %1: %2. - Nemoguće spremiti dokument %1: %2. + Unable to save the file %1: %2. + Nemoguće spremiti dokument %1: %2. - Downloading %1. - Preuzimam %1. + Downloading %1. + Preuzimam %1. - Download canceled. - Preuzimanje otkazano. + Download canceled. + Preuzimanje otkazano. - Download failed: %1. - Preuzimanje nije uspjelo: %1. + Download failed: %1. + Preuzimanje nije uspjelo: %1. - Downloaded %1 to current directory. - Preuzet %1 u trenutni direktorij. + Downloaded %1 to current directory. + Preuzet %1 u trenutni direktorij. - %1 at %2 - + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + Save File - Download canceled: %1 - + Download canceled: %1 + Download canceled: %1 - Open containing folder - + Open containing folder + Open containing folder - Error opening save file: %1 - + Error opening save file: %1 + Error opening save file: %1 - Error saving: %1 - + Error saving: %1 + Error saving: %1 - Network Error: %1 - + Network Error: %1 + Network Error: %1 - seconds - + seconds + seconds - minutes - + minutes + minutes - - %4 %5 remaining - + - %4 %5 remaining + - %4 %5 remaining - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %1 of %2 - Stopped - bytes - + bytes + bytes - kB - + kB + kB - MB - + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + Downloads - Clean up - + Clean up + Clean up - 0 Items - + 0 Items + 0 Items - Download Manager - + Download Manager + Download Manager - 1 Download - + 1 Download + 1 Download - %1 Downloads - + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - Dodaj ikonu + Add icon + Dodaj ikonu - - + + Gui::Dialog::InputVector - Input vector - Ulazni vektor + Input vector + Ulazni vektor - Vector - Vektor + Vector + Vektor - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - OK - U redu - - - + + Gui::Dialog::LicenseDialog - Copyright - Autorsko pravo + Copyright + Autorsko pravo - - + + Gui::Dialog::MouseButtons - Mouse buttons - Tipke miša + Mouse buttons + Tipke miša - Configuration - Konfiguracija + Configuration + Konfiguracija - Selection: - Odabrano: + Selection: + Odabrano: - Panning - Pomicanje pogleda + Panning + Pomicanje pogleda - Rotation: - Rotacija: + Rotation: + Rotacija: - Zooming: - Zumiranje: + Zooming: + Zumiranje: - - + + Gui::Dialog::ParameterGroup - Expand - Proširi + Expand + Proširi - Add sub-group - Dodaj podgrupu + Add sub-group + Dodaj podgrupu - Remove group - Ukloni grupu + Remove group + Ukloni grupu - Rename group - Preimenuj grupu + Rename group + Preimenuj grupu - Export parameter - Izvoz parametra + Export parameter + Izvoz parametra - Import parameter - Uvoz parametra + Import parameter + Uvoz parametra - Collapse - Kolaps + Collapse + Kolaps - Do really want to remove this parameter group? - Da li stvarno želite ukloniti ovu grupu parametara? + Do really want to remove this parameter group? + Da li stvarno želite ukloniti ovu grupu parametara? - Existing sub-group - Postojeća podgrupa + Existing sub-group + Postojeća podgrupa - The sub-group '%1' already exists. - Pod-grupa '%1' već postoji. + The sub-group '%1' already exists. + Pod-grupa '%1' već postoji. - Export parameter to file - Izvoz parametra u datoteku + Export parameter to file + Izvoz parametra u datoteku - XML (*.FCParam) - XML (*. FCParam) + XML (*.FCParam) + XML (*. FCParam) - Import parameter from file - Uvoz parametara iz datoteke + Import parameter from file + Uvoz parametara iz datoteke - Import Error - Greška uvoza + Import Error + Greška uvoza - Reading from '%1' failed. - Čitanje iz '%1' nije uspjelo. + Reading from '%1' failed. + Čitanje iz '%1' nije uspjelo. - - + + Gui::Dialog::ParameterValue - Change value - Promjena vrijednosti + Change value + Promjena vrijednosti - Remove key - Odbaci tipka + Remove key + Odbaci tipka - Rename key - Preimenuj tipka + Rename key + Preimenuj tipka - New - Novi + New + Novi - New string item - Nova niz (string) jedinica + New string item + Nova niz (string) jedinica - New float item - Nova float jedinica + New float item + Nova float jedinica - New integer item - Nova integer jedinica + New integer item + Nova integer jedinica - New unsigned item - Nova unsigned jedinica + New unsigned item + Nova unsigned jedinica - New Boolean item - Nova Boolean jedinica + New Boolean item + Nova Boolean jedinica - Existing item - Postojeća jedinica + Existing item + Postojeća jedinica - The item '%1' already exists. - Jedinica '%1' već postoji. + The item '%1' already exists. + Jedinica '%1' već postoji. - - + + Gui::Dialog::Placement - Placement - Položaj + Placement + Položaj - OK - U redu + OK + U redu - Translation: - Translacija: + Translation: + Translacija: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotacija: + Rotation: + Rotacija: - Angle: - Kut: + Angle: + Kut: - Axis: - Os: + Axis: + Os: - Center: - Centar: + Center: + Centar: - Pitch: - Vrh: + Pitch: + Vrh: - Roll: - Svitak: + Roll: + Svitak: - Yaw: - Skretati sa pravca: + Yaw: + Skretati sa pravca: - Rotation axis with angle - Os rotacije sa kutom + Rotation axis with angle + Os rotacije sa kutom - Euler angles - Eulerovi kutevi + Euler angles + Eulerovi kutevi - Apply placement changes immediately - Primijeni promjene položaja odmah + Apply placement changes immediately + Primijeni promjene položaja odmah - Apply incremental changes to object placement - Primijeni inkrementalne promjene položaju objekta + Apply incremental changes to object placement + Primijeni inkrementalne promjene položaju objekta - Apply - Primijeni + Apply + Primijeni - Reset - Odbaci + Reset + Odbaci - Close - Zatvori + Close + Zatvori - - + + Gui::Dialog::PrintModel - Button - Gumb + Button + Gumb - Command - Naredba + Command + Naredba - - + + Gui::Dialog::SceneInspector - Dialog - Dijalog + Dialog + Dijalog - Close - Zatvori + Close + Zatvori - Refresh - Osvježi + Refresh + Osvježi - - + + Gui::Dialog::SceneModel - Inventor Tree - Inventor stablo + Inventor Tree + Inventor stablo - Nodes - Čvorovi + Nodes + Čvorovi - Name - Ime + Name + Ime - - + + Gui::Dialog::TextureMapping - Texture - Tekstura + Texture + Tekstura - Texture mapping - Mapiranje tekstura + Texture mapping + Mapiranje tekstura - Global - Globalna + Global + Globalna - Environment - Okolina + Environment + Okolina - Image files (%1) - Slikovne datoteke (%1) + Image files (%1) + Slikovne datoteke (%1) - No image - Nema slike + No image + Nema slike - The specified file is not a valid image file. - Navedena datoteka nije valjana datoteka slike. + The specified file is not a valid image file. + Navedena datoteka nije valjana datoteka slike. - No 3d view - Nema 3D prikaza + No 3d view + Nema 3D prikaza - No active 3d view found. - Nije pronađen aktivni 3D prikaz. + No active 3d view found. + Nije pronađen aktivni 3D prikaz. - - + + Gui::Dialog::Transform - Cancel - Otkazati + Cancel + Otkazati - Transform - Transformiraj + Transform + Transformiraj - - + + Gui::DlgTreeWidget - Dialog - Dijalog + Dialog + Dijalog - Items - Jedinice + Items + Jedinice - OK - U redu + + - - Cancel - Otkazati - - - - - - - + + Gui::DockWnd::CombiView - CombiView - Mješani pogled + CombiView + Mješani pogled - Project - Projekt + Project + Projekt - Tasks - Zadaci + Tasks + Zadaci - Model - + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Prethodna + Previous + Prethodna - Next - Slijedeća + Next + Slijedeća - Home - Početna stranica + Home + Početna stranica - Open - Otvori + Open + Otvori - Open file - Otvori datoteku + Open file + Otvori datoteku - All HTML files (*.html *.htm) - Sve HTML datoteke (*. html *. htm) + All HTML files (*.html *.htm) + Sve HTML datoteke (*. html *. htm) - External browser - Vanjski preglednik + External browser + Vanjski preglednik - No external browser found. Specify in preferences, please - Nije pronađen vanjski preglednik. Navedite u postavkama, molim + No external browser found. Specify in preferences, please + Nije pronađen vanjski preglednik. Navedite u postavkama, molim - Starting of %1 failed - Pokretanje %1 nije uspjelo + Starting of %1 failed + Pokretanje %1 nije uspjelo - - + + Gui::DockWnd::PropertyDockView - Property View - Pregled vlasništva + Property View + Pregled vlasništva - - + + Gui::DockWnd::ReportOutput - Logging - Prijava + Logging + Prijava - Warning - Upozorenje + Warning + Upozorenje - Error - Pogreška + Error + Pogreška - Options - Mogućnosti + Options + Mogućnosti - Clear - Brisanje + Clear + Brisanje - Save As... - Spremi kao ... + Save As... + Spremi kao ... - Save Report Output - Spremi izvješće izlaza + Save Report Output + Spremi izvješće izlaza - Plain Text Files (*.txt *.log) - Obične tekstualne datoteke (*. txt *. log) + Plain Text Files (*.txt *.log) + Obične tekstualne datoteke (*. txt *. log) - Go to end - Idi na kraj + Go to end + Idi na kraj - Redirect Python output - Preusmjeravanje Python izlaza + Redirect Python output + Preusmjeravanje Python izlaza - Redirect Python errors - Preusmjeravanje Python pogreški + Redirect Python errors + Preusmjeravanje Python pogreški - - + + Gui::DockWnd::ReportView - Output - Izlaz + Output + Izlaz - Python console - Python konzola + Python console + Python konzola - - + + Gui::DockWnd::SelectionView - Property View - Pregled vlasništva + Property View + Pregled vlasništva - - + + Gui::DockWnd::TaskPanelView - Task View - Pregled zadataka + Task View + Pregled zadataka - - + + Gui::DockWnd::TextBrowser - Could not open file. - Ne mogu otvoriti datoteku. + Could not open file. + Ne mogu otvoriti datoteku. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Pokušali ste pristupiti adresi %1, koja je trenutno nedostupna. Molimo provjerite je li URL postoji i pokušajte ponovno učitati stranicu. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Pokušali ste pristupiti adresi %1, koja je trenutno nedostupna. Molimo provjerite je li URL postoji i pokušajte ponovno učitati stranicu. - Connecting to %1 - Spajanje na %1 + Connecting to %1 + Spajanje na %1 - Sending to %1 - Slanje na %1 + Sending to %1 + Slanje na %1 - Reading from %1 - Čitanje iz %1 + Reading from %1 + Čitanje iz %1 - Download failed: %1. - Preuzimanje nije uspjelo: %1. + Download failed: %1. + Preuzimanje nije uspjelo: %1. - Previous - Prethodna + Previous + Prethodna - Forward - Naprijed + Forward + Naprijed - Home - Početna stranica + Home + Početna stranica - Refresh - Osvježi + Refresh + Osvježi - Copy - Kopiraj + Copy + Kopiraj - Select all - Označi sve + Select all + Označi sve - No description for - Nema opisa za + No description for + Nema opisa za - - + + Gui::DocumentModel - Application - Aplikacija + Application + Aplikacija - Labels & Attributes - Etikete i atributi + Labels & Attributes + Etikete i atributi - - + + Gui::EditorView - Modified file - Promjena datoteke + Modified file + Promjena datoteke - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. Ovo je modificirano izvan izvornog editora. Želite li ga ponovno učitati? - Unsaved document - Nespremljeni dokument + Unsaved document + Nespremljeni dokument - The document has been modified. + The document has been modified. Do you want to save your changes? - Dokument je promijenjen. Želite li spremiti promjene? + Dokument je promijenjen. Želite li spremiti promjene? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD makro (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD makro (*.FCMacro);;Python (*.py) - Export PDF - Izvoz PDF + Export PDF + Izvoz PDF - PDF file (*.pdf) - PDF datoteka (*.pdf) + PDF file (*.pdf) + PDF datoteka (*.pdf) - untitled[*] - Bez imena[*] + untitled[*] + Bez imena[*] - - Editor - - Urednik + - Editor + - Urednik - %1 chars removed - %1 znakova uklonjeno + %1 chars removed + %1 znakova uklonjeno - %1 chars added - %1 znakova dodano + %1 chars added + %1 znakova dodano - Formatted - Oblikovano + Formatted + Oblikovano - - + + Gui::FileChooser - Select a file - Odaberite datoteku + Select a file + Odaberite datoteku - Select a directory - Odaberite direktorij + Select a directory + Odaberite direktorij - - + + Gui::FileDialog - Save as - Spremi kao + Save as + Spremi kao - Open - Otvori + Open + Otvori - - + + Gui::FileOptionsDialog - Extended - Produženo + Extended + Produženo - All files (*.*) - Sve datoteke (*.*) + All files (*.*) + Sve datoteke (*.*) - - + + Gui::Flag - Top left - Gore lijevo + Top left + Gore lijevo - Bottom left - Dolje lijevo + Bottom left + Dolje lijevo - Top right - Gore desno + Top right + Gore desno - Bottom right - Dolje desno + Bottom right + Dolje desno - Remove - Ukloniti + Remove + Ukloniti - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - + Export graph + Export graph - - + + Gui::InputField - Edit - Uredi + Edit + Uredi - Save value - + Save value + Save value - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Pritisnite CTRL i lijevu tipku miša + Press CTRL and left mouse button + Pritisnite CTRL i lijevu tipku miša - Press middle mouse button - Pritisnite srednju tipku miša + Press middle mouse button + Pritisnite srednju tipku miša - Press left mouse button - Pritisnite lijevu tipku miša + Press left mouse button + Pritisnite lijevu tipku miša - Scroll middle mouse button - Kotrljajte kotačić na mišu + Scroll middle mouse button + Kotrljajte kotačić na mišu - - + + Gui::LocationDialog - Wrong direction - Pogrešan smjer + Wrong direction + Pogrešan smjer - Direction must not be the null vector - Smjer ne smije biti nula + Direction must not be the null vector + Smjer ne smije biti nula - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Korisnički definirano... + User defined... + Korisnički definirano... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Smjer: + Direction: + Smjer: - - + + Gui::MacroCommand - Macros - Makronaredbe + Macros + Makronaredbe - - + + Gui::MainWindow - Dimension - Dimenzija + Dimension + Dimenzija - Ready - Spreman + Ready + Spreman - Toggles this toolbar - Uključuje ove alatne trake + Toggles this toolbar + Uključuje ove alatne trake - Toggles this dockable window - Uključuje ovaj usidrivi prozor + Toggles this dockable window + Uključuje ovaj usidrivi prozor - Close All - Zatvori sve + Close All + Zatvori sve - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + The selected objects have a dependency to unselected objects. +Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - učno poravnavanje + Manual alignment + učno poravnavanje - The alignment is already in progress. - Poravnavanje se trenutno izvršava. + The alignment is already in progress. + Poravnavanje se trenutno izvršava. - Alignment[*] - Poravnavanje[*] + Alignment[*] + Poravnavanje[*] - Please, select at least one point in the left and the right view - Molimo odaberite barem jedan vrh sa lijeve i desne strane + Please, select at least one point in the left and the right view + Molimo odaberite barem jedan vrh sa lijeve i desne strane - Please, select at least %1 points in the left and the right view - Molimo odaberite barem jedan %1 vrh sa lijeve i desne strane + Please, select at least %1 points in the left and the right view + Molimo odaberite barem jedan %1 vrh sa lijeve i desne strane - Please pick points in the left and right view - Molimo odaberite točke sa lijeve i desne strane + Please pick points in the left and right view + Molimo odaberite točke sa lijeve i desne strane - The alignment has finished - Poravnavanje dovršeno + The alignment has finished + Poravnavanje dovršeno - The alignment has been canceled - Poravnavanje otkazano + The alignment has been canceled + Poravnavanje otkazano - Too few points picked in the left view. At least %1 points are needed. - Premalo točaka je odabrano sa lijeve strane. Barem %1 je potrebno. + Too few points picked in the left view. At least %1 points are needed. + Premalo točaka je odabrano sa lijeve strane. Barem %1 je potrebno. - Too few points picked in the right view. At least %1 points are needed. - Premalo točaka je odabrano sa desne strane. Barem %1 je potrebno. + Too few points picked in the right view. At least %1 points are needed. + Premalo točaka je odabrano sa desne strane. Barem %1 je potrebno. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Različit broj vrhova je odabran sa lijeve strane. + Različit broj vrhova je odabran sa lijeve strane. Lijevo je odabrano %1 vrhova, Desno je odabrano %2 vrhova. - Try to align group of views - Pokušaj poravnati grupe pogleda + Try to align group of views + Pokušaj poravnati grupe pogleda - The alignment failed. + The alignment failed. How do you want to proceed? - Poravnavanje nije uspjelo. + Poravnavanje nije uspjelo. Kako želite nastaviti? - Retry - Ponovi + Retry + Ponovi - Ignore - Zanemari + Ignore + Zanemari - Abort - Prekini + Abort + Prekini - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Različit broj vrhova je odabran sa lijeve strane. Lijevo je odabrano %1 vrhova, a desno je odabrano %2 vrhova. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Različit broj vrhova je odabran sa lijeve strane. Lijevo je odabrano %1 vrhova, a desno je odabrano %2 vrhova. - Point picked at (%1,%2,%3) - Odabran vrh (%1, %2, %3) + Point picked at (%1,%2,%3) + Odabran vrh (%1, %2, %3) - No point was picked - Ni jedan vrh nije odabran + No point was picked + Ni jedan vrh nije odabran - No point was found on model - + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - Preuzimanje je započelo... + Preuzimanje je započelo... - - + + Gui::ProgressBar - Remaining: %1 - Preostalo: %1 + Remaining: %1 + Preostalo: %1 - Aborting - Odustani + Aborting + Odustani - Do you really want to abort the operation? - Želite li zaista prekinuti operaciju? + Do you really want to abort the operation? + Želite li zaista prekinuti operaciju? - - + + Gui::ProgressDialog - Remaining: %1 - Preostalo: %1 + Remaining: %1 + Preostalo: %1 - Aborting - Odustani + Aborting + Odustani - Do you really want to abort the operation? - Želite li zaista prekinuti operaciju? + Do you really want to abort the operation? + Želite li zaista prekinuti operaciju? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + Edit... - - + + Gui::PropertyEditor::PropertyModel - Property - Opcije + Property + Opcije - Value - Vrijednost + Value + Vrijednost - - + + Gui::PropertyView - View - Pregled + View + Pregled - Data - Podaci + Data + Podaci - - + + Gui::PythonConsole - System exit - Izlaz iz sustava + System exit + Izlaz iz sustava - The application is still running. + The application is still running. Do you want to exit without saving your data? - Primjena se još uvijek izvršava. Želite li izaći bez snimanja podataka? + Primjena se još uvijek izvršava. Želite li izaći bez snimanja podataka? - Python console - Python konzola + Python console + Python konzola - Unhandled PyCXX exception. - Neobrađena PyCXX iznimka. + Unhandled PyCXX exception. + Neobrađena PyCXX iznimka. - Unhandled FreeCAD exception. - Neobrađena FreeCAD iznimka. + Unhandled FreeCAD exception. + Neobrađena FreeCAD iznimka. - Unhandled unknown C++ exception. - Neobrađena nepoznata C++ iznimka. + Unhandled unknown C++ exception. + Neobrađena nepoznata C++ iznimka. - &Copy command - &Kopiraj naredba + &Copy command + &Kopiraj naredba - &Copy history - &Kopiraj povijest + &Copy history + &Kopiraj povijest - Save history as... - Spremi povijest kao ... + Save history as... + Spremi povijest kao ... - Insert file name... - Umetni ime datoteke ... + Insert file name... + Umetni ime datoteke ... - Save History - Spremi povijest + Save History + Spremi povijest - Macro Files (*.FCMacro *.py) - Makro datoteke (*. FCMacro *. py) + Macro Files (*.FCMacro *.py) + Makro datoteke (*. FCMacro *. py) - Insert file name - Umetni ime datoteke + Insert file name + Umetni ime datoteke - All Files (*.*) - Sve datoteke (*.*) + All Files (*.*) + Sve datoteke (*.*) - Python Input Dialog - Ulazbi Python dijalog + Unhandled std C++ exception. + Neobrađena STD C++ iznimka. - Unhandled std C++ exception. - Neobrađena STD C++ iznimka. + Word wrap + Automatsko dovršavanje - Word wrap - Automatsko dovršavanje + &Copy + &Kopiraj - &Copy - &Kopiraj + &Paste + &Zalijepi - &Paste - &Zalijepi + Select All + Označi sve - Select All - Označi sve + Clear console + Makni konsolu - - Clear console - Makni konsolu - - - + + Gui::PythonEditor - Comment - Komentar + Comment + Komentar - Uncomment - Bez komentara + Uncomment + Bez komentara - - - Gui::PythonInputField - - OK - U redu - - - Clear - Brisanje - - - + + Gui::RecentFilesAction - Open file %1 - Otvoriti datoteku %1 + Open file %1 + Otvoriti datoteku %1 - File not found - Datoteka nije pronađena + File not found + Datoteka nije pronađena - The file '%1' cannot be opened. - Datoteka '%1' ne može biti otvorena. + The file '%1' cannot be opened. + Datoteka '%1' ne može biti otvorena. - - + + Gui::SelectModule - Select module - Odaberite modul + Select module + Odaberite modul - Open %1 as - Otvori %1 kao + Open %1 as + Otvori %1 kao - Select - Odaberite + Select + Odaberite - - + + Gui::StdCmdDescription - Help - Pomoć + Help + Pomoć - Des&cription - Opi&s + Des&cription + Opi&s - Long description of commands - Dugi opis naredbi + Long description of commands + Dugi opis naredbi - - + + Gui::StdCmdDownloadOnlineHelp - Help - Pomoć + Help + Pomoć - Download online help - Preuzimanje on-line pomoći + Download online help + Preuzimanje on-line pomoći - Download %1's online help - Preuzimanje %1 on-line pomoći + Download %1's online help + Preuzimanje %1 on-line pomoći - Non-existing directory - Nepostojeći direktorij + Non-existing directory + Nepostojeći direktorij - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Direktorij '%1' ne postoji. + Direktorij '%1' ne postoji. Želite li navesti postojeći direktorij? - Missing permission - Nedostaju ovlasti + Missing permission + Nedostaju ovlasti - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Nemate dopuštenje pisati u '%1' + Nemate dopuštenje pisati u '%1' Želite li odrediti drugi direktorij? - Stop downloading - Zaustavi preuzimanje + Stop downloading + Zaustavi preuzimanje - - + + Gui::StdCmdPythonHelp - Tools - Alati + Tools + Alati - Python Modules - Python moduli + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules - Otvara preglednik za prikaz Python modula + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - Kut + Angle + Kut - - + + Gui::TaskBoxPosition - Position - Položaj + Position + Položaj - - + + Gui::TaskView::TaskAppearance - Plot mode: - nacrt: + Plot mode: + nacrt: - Point size: - Veličina točke: + Point size: + Veličina točke: - Line width: - Širina linije: + Line width: + Širina linije: - Transparency: - Prozirnost: + Transparency: + Prozirnost: - Appearance - Izgled + Appearance + Izgled - Document window: - Prozor dokumenta: + Document window: + Prozor dokumenta: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Dijalog je već otvoren u ploči zadataka + A dialog is already open in the task panel + Dijalog je već otvoren u ploči zadataka - - + + Gui::TaskView::TaskEditControl - Edit - Uredi + Edit + Uredi - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Izgled + Appearance + Izgled - ... - ... + ... + ... - edit selection - uredi odabir + edit selection + uredi odabir - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Pritisnite lijevu tipku miša + Press left mouse button + Pritisnite lijevu tipku miša - Press SHIFT button - Pritisni SHIFT + Press SHIFT button + Pritisni SHIFT - Press ALT button - Pritisni ALT + Press ALT button + Pritisni ALT - Press PgUp/PgDown button - Pritisni PgUp/PgDown + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - Pogled hijerarhije + Tree view + Pogled hijerarhije - - + + Gui::TreeWidget - Create group... - Napravi grupu ... + Create group... + Napravi grupu ... - Create a group - Napravite grupu + Create a group + Napravite grupu - Group - Grupa + Group + Grupa - Rename - Preimenuj + Rename + Preimenuj - Rename object - Preimenovanje objekta + Rename object + Preimenovanje objekta - Labels & Attributes - Etikete i atributi + Labels & Attributes + Etikete i atributi - Application - Aplikacija + Application + Aplikacija - Finish editing - Završi uređivanje + Finish editing + Završi uređivanje - Finish editing object - Završi uređivanje objekta + Finish editing object + Završi uređivanje objekta - Activate document - Aktiviraj dokument + Activate document + Aktiviraj dokument - Activate document %1 - Aktiviraj dokument %1 + Activate document %1 + Aktiviraj dokument %1 - - + + Gui::View3DInventor - Export PDF - Izvoz PDF + Export PDF + Izvoz PDF - PDF file (*.pdf) - PDF datoteka (*.pdf) + PDF file (*.pdf) + PDF datoteka (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Odaberite '%1' radni stol + Select the '%1' workbench + Odaberite '%1' radni stol - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - Obrazac + Form + Obrazac - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Uhvati Rešetku u + Grid Snap in + Uhvati Rešetku u - - + + QDockWidget - Tree view - Pogled hijerarhije + Tree view + Pogled hijerarhije - Property view - Pregled vlasništva + Property view + Pregled vlasništva - Selection view - Pregled selekcije + Selection view + Pregled selekcije - Report view - Pregled izvještaja + Report view + Pregled izvještaja - Task View - Pregled zadataka + Task View + Pregled zadataka - Combo View - Kombinirani pregled + Combo View + Kombinirani pregled - Toolbox - Traka s alatima + Toolbox + Traka s alatima - Python console - Python konzola + Python console + Python konzola - Display properties - Prikaz svojstava + Display properties + Prikaz svojstava - - + + QObject - General - Općenito + General + Općenito - Display - Prikaz + Display + Prikaz - Unknown filetype - Nepoznata vrsta datoteke + Unknown filetype + Nepoznata vrsta datoteke - Cannot open unknown filetype: %1 - Ne mogu otvoriti nepoznatu vrstu datoteke: %1 + Cannot open unknown filetype: %1 + Ne mogu otvoriti nepoznatu vrstu datoteke: %1 - Cannot save to unknown filetype: %1 - Ne mogu spremiti nepoznatu vrstu datoteke: %1 + Cannot save to unknown filetype: %1 + Ne mogu spremiti nepoznatu vrstu datoteke: %1 - Workbench failure - Workbench neuspjeh + Workbench failure + Workbench neuspjeh - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Nije moguće pokrenuti Qt Assistant (%1) + Unable to launch Qt Assistant (%1) + Nije moguće pokrenuti Qt Assistant (%1) - Exception - Iznimka + Exception + Iznimka - Open document - Otvori dokument + Open document + Otvori dokument - Import file - Uvoz datoteke + Import file + Uvoz datoteke - Export file - Izvoz datoteke + Export file + Izvoz datoteke - Printing... - Ispis ... + Printing... + Ispis ... - Cannot load workbench - Ne mogu učitati radni stol + Cannot load workbench + Ne mogu učitati radni stol - A general error occurred while loading the workbench - Došlo je do pogreške tijekom učitavanja radnog stola + A general error occurred while loading the workbench + Došlo je do pogreške tijekom učitavanja radnog stola - Save views... - Spremi poglede ... + Save views... + Spremi poglede ... - Load views... - Učitavanje pregleda ... + Load views... + Učitavanje pregleda ... - Freeze view - Zamrzni pogled + Freeze view + Zamrzni pogled - Clear views - Obriši poglede + Clear views + Obriši poglede - Restore view &%1 - Vrati pogled &%1 + Restore view &%1 + Vrati pogled &%1 - Save frozen views - Spremi smrznute poglede + Save frozen views + Spremi smrznute poglede - Frozen views (*.cam) - Smrznuti prikazi (*.cam) + Frozen views (*.cam) + Smrznuti prikazi (*.cam) - Restore views - Vraćanje pogleda + Restore views + Vraćanje pogleda - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Uvoz obnovljena pogleda bi obrisao već pohranjene poglede. Želite li nastaviti? + Uvoz obnovljena pogleda bi obrisao već pohranjene poglede. Želite li nastaviti? - Restore frozen views - Vraćanje smrznutih pogleda + Restore frozen views + Vraćanje smrznutih pogleda - Cannot open file '%1'. - Ne mogu otvoriti datoteku '%1'. + Cannot open file '%1'. + Ne mogu otvoriti datoteku '%1'. - Docked - Usidren + Docked + Usidren - Undocked - Odsidren + Undocked + Odsidren - Fullscreen - Preko cijelog ekrana + Fullscreen + Preko cijelog ekrana - files - datoteke + files + datoteke - Save picture - Spremi sliku + Save picture + Spremi sliku - New sub-group - Nova podgrupa + New sub-group + Nova podgrupa - Enter the name: - Unesite naziv: + Enter the name: + Unesite naziv: - New text item - Nova tekst jedinica + New text item + Nova tekst jedinica - Enter your text: - Unesite tekst: + Enter your text: + Unesite tekst: - New integer item - Nova integer jedinica + New integer item + Nova integer jedinica - Enter your number: - Unesite broj: + Enter your number: + Unesite broj: - New unsigned item - Nova unsigned jedinica + New unsigned item + Nova unsigned jedinica - New float item - Nova float jedinica + New float item + Nova float jedinica - New Boolean item - Nova Boolean jedinica + New Boolean item + Nova Boolean jedinica - Choose an item: - Izaberite jedinicu: + Choose an item: + Izaberite jedinicu: - Rename group - Preimenuj grupu + Rename group + Preimenuj grupu - The group '%1' cannot be renamed. - Grupa '%1' ne može biti preimenovana. + The group '%1' cannot be renamed. + Grupa '%1' ne može biti preimenovana. - Existing group - Postojeća grupa + Existing group + Postojeća grupa - The group '%1' already exists. - Grupa '%1' već postoji. + The group '%1' already exists. + Grupa '%1' već postoji. - Change value - Promjena vrijednosti + Change value + Promjena vrijednosti - Save document under new filename... - Spremi dokument pod novim imenom ... + Save document under new filename... + Spremi dokument pod novim imenom ... - Saving aborted - Spremanje prekinuto + Saving aborted + Spremanje prekinuto - Unsaved document - Nespremljeni dokument + Unsaved document + Nespremljeni dokument - Save document before close? - Spremi dokument prije zatvaranja? + Save document before close? + Spremi dokument prije zatvaranja? - Save Macro - Spremi Makro + Save Macro + Spremi Makro - Finish - Završiti + Finish + Završiti - Clear - Brisanje + Clear + Brisanje - Cancel - Otkazati + Cancel + Otkazati - Inner - Unutrašnji + Inner + Unutrašnji - Outer - Vanjski + Outer + Vanjski - No Browser - Nema preglednika + No Browser + Nema preglednika - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Nije moguće otvoriti pregledniku. Molimo vas da otvorite prozor preglednika i unesete: http://localhost:%1. + Nije moguće otvoriti pregledniku. Molimo vas da otvorite prozor preglednika i unesete: http://localhost:%1. - No Server - Nema Servera + No Server + Nema Servera - Unable to start the server to port %1: %2. - Nije moguće pokrenuti poslužitelja na portu %1: %2. + Unable to start the server to port %1: %2. + Nije moguće pokrenuti poslužitelja na portu %1: %2. - Unable to open your system browser. - Ne mogu otvoriti vaš preglednik sustava. + Unable to open your system browser. + Ne mogu otvoriti vaš preglednik sustava. - Options... - Opcije ... + Options... + Opcije ... - Out of memory - Bez memorije + Out of memory + Bez memorije - Not enough memory available to display the data. - Nema dovoljno dostupne memorije za prikaz podataka. + Not enough memory available to display the data. + Nema dovoljno dostupne memorije za prikaz podataka. - Cannot find file %1 - Ne mogu pronaći datoteku %1 + Cannot find file %1 + Ne mogu pronaći datoteku %1 - Cannot find file %1 neither in %2 nor in %3 - Ne mogu pronaći datoteku %1 niti u %2 niti u %3 + Cannot find file %1 neither in %2 nor in %3 + Ne mogu pronaći datoteku %1 niti u %2 niti u %3 - Save %1 Document - Spremi %1 dokument + Save %1 Document + Spremi %1 dokument - %1 document (*.FCStd) - %1 dokument (*.FCStd) + %1 document (*.FCStd) + %1 dokument (*.FCStd) - Save As - Spremi kao + Document not closable + Dokument nije moguće zatvoriti - %1 already exists. -Do you want to replace it? - %1 već postoji. Želite li ga zamijeniti? + The document is not closable for the moment. + Dokument trenutno nije moguće zatvoriti. - Document not closable - Dokument nije moguće zatvoriti + No OpenGL + Nema OpenGL - The document is not closable for the moment. - Dokument trenutno nije moguće zatvoriti. + This system does not support OpenGL + Ovaj sustav ne podržava OpenGL - No OpenGL - Nema OpenGL + Help + Pomoć - This system does not support OpenGL - Ovaj sustav ne podržava OpenGL - - - Help - Pomoć - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Nije moguće učitati dokument. + Nije moguće učitati dokument. Da bi se to omogućilo potreban je Qt verzije 4,4 ili više. - %1 Help - %1 Pomoć + %1 Help + %1 Pomoć - Exporting PDF... - Izvoz PDF ... + Exporting PDF... + Izvoz PDF ... - Wrong selection - Pogrešan odabir + Wrong selection + Pogrešan odabir - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Samo jedan objekt odabran. Odaberite dva objekta. + Samo jedan objekt odabran. Odaberite dva objekta. Pazite jer točke odabira utječu. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Odaberite dva objekta. + Odaberite dva objekta. Pazite jer točke odabira utječu. - New boolean item - Nova boolean jedinica + New boolean item + Nova boolean jedinica - Navigation styles - Načini navigacije + Navigation styles + Načini navigacije - %1 navigation - %1 navigacija + %1 navigation + %1 navigacija - Move annotation - Premjesti primjedbu + Move annotation + Premjesti primjedbu - Transform - Transformiraj + Transform + Transformiraj - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Dokument je u načinu uređivanja pa se trenutno ne može zatvoriti. Trebate ili završiti uređivanje ili ga otkazati u ploči zadataka. + Dokument je u načinu uređivanja pa se trenutno ne može zatvoriti. Trebate ili završiti uređivanje ili ga otkazati u ploči zadataka. - Do you want to close this dialog? - Želite li zatvoriti ovaj dijalog? + Do you want to close this dialog? + Želite li zatvoriti ovaj dijalog? - - + + StdBoxSelection - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Box selection - Pravokutno odabiranje + Box selection + Pravokutno odabiranje - - + + StdCmdAbout - Help - Pomoć + Help + Pomoć - &About %1 - &O %1 + &About %1 + &O %1 - About %1 - O %1 + About %1 + O %1 - - + + StdCmdAboutQt - Help - Pomoć + Help + Pomoć - About &Qt - O &Qt + About &Qt + O &Qt - About Qt - O Qt + About Qt + O Qt - - + + StdCmdActivateNextWindow - Window - Prozor + Window + Prozor - Ne&xt - Slijede&ći + Ne&xt + Slijede&ći - Activate next window - Aktiviraj slijedeći prozor + Activate next window + Aktiviraj slijedeći prozor - - + + StdCmdActivatePrevWindow - Window - Prozor + Window + Prozor - Pre&vious - Pre&thodni + Pre&vious + Pre&thodni - Activate previous window - Aktiviraj prethodni prozor + Activate previous window + Aktiviraj prethodni prozor - - + + StdCmdAlignment - Edit - Uredi + Edit + Uredi - Alignment... - Poravnavanje... + Alignment... + Poravnavanje... - Align the selected objects - Poravnaj odabrane objekte + Align the selected objects + Poravnaj odabrane objekte - - + + StdCmdArrangeIcons - Window - Prozor + Window + Prozor - Arrange &Icons - Rasporedi &ikone + Arrange &Icons + Rasporedi &ikone - Arrange Icons - Rasporedi ikone + Arrange Icons + Rasporedi ikone - - + + StdCmdAxisCross - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Toggle axis cross - Pokaži ishodište + Toggle axis cross + Pokaži ishodište - - + + StdCmdCascadeWindows - Window - Prozor + Window + Prozor - &Cascade - Na&slaži + &Cascade + Na&slaži - Tile pragmatic - Crijep pragmatičan + Tile pragmatic + Crijep pragmatičan - - + + StdCmdCloseActiveWindow - Window - Prozor + Window + Prozor - Cl&ose - Zatv&ori + Cl&ose + Zatv&ori - Close active window - Zatvori aktivni prozor + Close active window + Zatvori aktivni prozor - - + + StdCmdCloseAllWindows - Window - Prozor + Window + Prozor - Close Al&l - Zatvori Sv&e + Close Al&l + Zatvori Sv&e - Close all windows - Zatvori sve prozore + Close all windows + Zatvori sve prozore - - + + StdCmdCommandLine - Tools - Alati + Tools + Alati - Start command &line... - Pokreni komandnu &liniju ... + Start command &line... + Pokreni komandnu &liniju ... - Opens the command line in the console - Otvara komandnu liniju u konzoli + Opens the command line in the console + Otvara komandnu liniju u konzoli - - + + StdCmdCopy - Edit - Uredi + Edit + Uredi - C&opy - K&opiraj + C&opy + K&opiraj - Copy operation - Kopirati + Copy operation + Kopirati - - + + StdCmdCut - Edit - Uredi + Edit + Uredi - &Cut - &Izreži + &Cut + &Izreži - Cut out - Izrezati + Cut out + Izrezati - - + + StdCmdDelete - Edit - Uredi + Edit + Uredi - &Delete - &Izbriši + &Delete + &Izbriši - Deletes the selected objects - Briše odabrane objekte + Deletes the selected objects + Briše odabrane objekte - - + + StdCmdDemoMode - Standard-View - Standardni pogled + Standard-View + Standardni pogled - View turntable... - Prikaži okretnicu... + View turntable... + Prikaži okretnicu... - View turntable - Prikaži okretnicu + View turntable + Prikaži okretnicu - - + + StdCmdDlgCustomize - Tools - Alati + Tools + Alati - Cu&stomize... - Prilago&dba... + Cu&stomize... + Prilago&dba... - Customize toolbars and command bars - Prilagodba alatnih traka i traki s naredbama + Customize toolbars and command bars + Prilagodba alatnih traka i traki s naredbama - - + + StdCmdDlgMacroExecute - Macros ... - Makronaredbe ... + Macros ... + Makronaredbe ... - Opens a dialog to let you execute a recorded macro - Otvara dijalog kako bi Vam omogućio izvršavanje snimljenih makro naredbi + Opens a dialog to let you execute a recorded macro + Otvara dijalog kako bi Vam omogućio izvršavanje snimljenih makro naredbi - Macro - Makro + Macro + Makro - - + + StdCmdDlgMacroExecuteDirect - Macro - Makro + Macro + Makro - Execute macro - Izvrši makro + Execute macro + Izvrši makro - Execute the macro in the editor - Izvrši makro u editoru + Execute the macro in the editor + Izvrši makro u editoru - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Makro snimanje ... + &Macro recording ... + &Makro snimanje ... - Opens a dialog to record a macro - Otvara dijalog za snimanje makro naredbe + Opens a dialog to record a macro + Otvara dijalog za snimanje makro naredbe - Macro - Makro + Macro + Makro - - + + StdCmdDlgParameter - Tools - Alati + Tools + Alati - E&dit parameters ... - Ure&đivanje parametara ... + E&dit parameters ... + Ure&đivanje parametara ... - Opens a Dialog to edit the parameters - Otvara Dialog za uređivanje parametara + Opens a Dialog to edit the parameters + Otvara Dialog za uređivanje parametara - - + + StdCmdDlgPreferences - Tools - Alati + Tools + Alati - &Preferences ... - &Postavke ... + &Preferences ... + &Postavke ... - Opens a Dialog to edit the preferences - Otvara Dialog kako biste uredili postavke + Opens a Dialog to edit the preferences + Otvara Dialog kako biste uredili postavke - - + + StdCmdDockViewMenu - View - Pregled + View + Pregled - Vie&ws - Pogl&edi + Vie&ws + Pogl&edi - Toggles this window - Uključuje ovaj prozor + Toggles this window + Uključuje ovaj prozor - - + + StdCmdDrawStyle - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Draw style - Stil crtanja + Draw style + Stil crtanja - - + + StdCmdDuplicateSelection - Edit - Uredi + Edit + Uredi - Duplicate selection - Udvostruči odabir + Duplicate selection + Udvostruči odabir - Put duplicates of the selected objects to the active document - Stavilja kopije odabranih objekata na aktivni dokument + Put duplicates of the selected objects to the active document + Stavilja kopije odabranih objekata na aktivni dokument - - + + StdCmdEdit - Edit - Uredi + Edit + Uredi - Toggle &Edit mode - Uključi/isključi mod rada + Toggle &Edit mode + Uključi/isključi mod rada - Toggles the selected object's edit mode - Uključuje ili isključuje mod rada na odabranom objektu + Toggles the selected object's edit mode + Uključuje ili isključuje mod rada na odabranom objektu - Enters or leaves the selected object's edit mode - Započinje ili završava mod rada na odabranom objektu + Enters or leaves the selected object's edit mode + Započinje ili završava mod rada na odabranom objektu - - + + StdCmdExport - File - Datoteka + File + Datoteka - &Export... - Iz&voz... + &Export... + Iz&voz... - Export an object in the active document - Izvoz objekta u aktivni dokument + Export an object in the active document + Izvoz objekta u aktivni dokument - No selection - Nema odabira + No selection + Nema odabira - Please select first the objects you want to export. - Molimo prvo odaberite objekte koje želite izvesti. + Please select first the objects you want to export. + Molimo prvo odaberite objekte koje želite izvesti. - - + + StdCmdExportGraphviz - Tools - Alati + Tools + Alati - Dependency graph... - Graf ovisnosti... + Dependency graph... + Graf ovisnosti... - Show the dependency graph of the objects in the active document - Prikazuje graf ovisnosti objekata u aktivnom dokumentu + Show the dependency graph of the objects in the active document + Prikazuje graf ovisnosti objekata u aktivnom dokumentu - - + + StdCmdFeatRecompute - File - Datoteka + File + Datoteka - &Recompute - &Ponovno proračunavanje + &Recompute + &Ponovno proračunavanje - Recompute feature or document - Ponovno proračunaj značajku ili dokument + Recompute feature or document + Ponovno proračunaj značajku ili dokument - - + + StdCmdFreeCADFAQ - Help - Pomoć + Help + Pomoć - FreeCAD FAQ - + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - Pomoć + Help + Pomoć - FreeCAD Forum - + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users - The FreeCAD Forum - + The FreeCAD Forum + The FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Pomoć + Help + Pomoć - Python scripting documentation - + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - Pomoć + Help + Pomoć - Users documentation - + Users documentation + Users documentation - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - Pomoć + Help + Pomoć - FreeCAD Website - FreeCAD Web stranica + FreeCAD Website + FreeCAD Web stranica - The FreeCAD website - FreeCAD web stranica + The FreeCAD website + FreeCAD web stranica - - + + StdCmdFreezeViews - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Freeze display - Zamrzni prikaz + Freeze display + Zamrzni prikaz - Freezes the current view position - Zamrznii trenutni prikaz položaja + Freezes the current view position + Zamrznii trenutni prikaz položaja - - + + StdCmdHideObjects - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Hide all objects - Sakrij sve objekte + Hide all objects + Sakrij sve objekte - Hide all objects in the document - Sakrij sve objekte u dokument + Hide all objects in the document + Sakrij sve objekte u dokument - - + + StdCmdHideSelection - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Hide selection - Sakrij odabir + Hide selection + Sakrij odabir - Hide all selected objects - Sakrij sve odabrane objekte + Hide all selected objects + Sakrij sve odabrane objekte - - + + StdCmdImport - File - Datoteka + File + Datoteka - &Import... - &Uvoz... + &Import... + &Uvoz... - Import a file in the active document - Uvoz datoteke u aktivnom dokumentu + Import a file in the active document + Uvoz datoteke u aktivnom dokumentu - Supported formats - Podržani formati + Supported formats + Podržani formati - All files (*.*) - Sve datoteke (*.*) + All files (*.*) + Sve datoteke (*.*) - - + + StdCmdMacroStartDebug - Macro - Makro + Macro + Makro - Debug macro - Ispravljanje pogrešaka na makro naredbi + Debug macro + Ispravljanje pogrešaka na makro naredbi - Start debugging of macro - Pokreni ispravljanje pogrešaka na makro naredbi + Start debugging of macro + Pokreni ispravljanje pogrešaka na makro naredbi - - + + StdCmdMacroStepInto - Macro - Makro + Macro + Makro - Step into - + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Makro + Macro + Makro - Step over - Korak preko + Step over + Korak preko - - + + StdCmdMacroStopDebug - Macro - Makro + Macro + Makro - Stop debugging - Zaustavi provjeru pogrešaka + Stop debugging + Zaustavi provjeru pogrešaka - Stop debugging of macro - Zaustavi provjeru pogrešaka na makro naredbi + Stop debugging of macro + Zaustavi provjeru pogrešaka na makro naredbi - - + + StdCmdMacroStopRecord - Macro - Makro + Macro + Makro - S&top macro recording - Zaus&tavljanje snimanja makro naredbe + S&top macro recording + Zaus&tavljanje snimanja makro naredbe - Stop the macro recording session - Zaustavljanje snimanja makro naredbe + Stop the macro recording session + Zaustavljanje snimanja makro naredbe - - + + StdCmdMeasureDistance - View - Pregled + View + Pregled - Measure distance - Mjerenje udaljenosti + Measure distance + Mjerenje udaljenosti - - + + StdCmdMeasurementSimple - Tools - Alati + Tools + Alati - Measures distance between two selected objects - Mjeri udaljenost između dvaju odabranih objekata + Measures distance between two selected objects + Mjeri udaljenost između dvaju odabranih objekata - Measure distance - Mjerenje udaljenosti + Measure distance + Mjerenje udaljenosti - - + + StdCmdMergeProjects - File - Datoteka + File + Datoteka - Merge project... - Spoji projekt ... + Merge project... + Spoji projekt ... - Merge project - Spoji projekt + Merge project + Spoji projekt - %1 document (*.fcstd) - %1 dokument (*.fcstd) + %1 document (*.fcstd) + %1 dokument (*.fcstd) - Cannot merge project with itself. - Ne mogu spojiti projekt sa samim sobom. + Cannot merge project with itself. + Ne mogu spojiti projekt sa samim sobom. - - + + StdCmdNew - File - Datoteka + File + Datoteka - &New - &Novi + &New + &Novi - Create a new empty document - Kreira novi prazni dokument + Create a new empty document + Kreira novi prazni dokument - Unnamed - + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - Pomoć + Help + Pomoć - Show help to the application - Pokaži pomoć za primjenu + Show help to the application + Pokaži pomoć za primjenu - - + + StdCmdOnlineHelpWebsite - Help - Pomoć + Help + Pomoć - Help Website - Pomoć Web stranica + Help Website + Pomoć Web stranica - The website where the help is maintained - Web stranica gdje se održava pomoć + The website where the help is maintained + Web stranica gdje se održava pomoć - - + + StdCmdOpen - File - Datoteka + File + Datoteka - &Open... - &Otvori... + &Open... + &Otvori... - Open a document or import files - Otvorite dokument ili uvoz datoteke + Open a document or import files + Otvorite dokument ili uvoz datoteke - Supported formats - Podržani formati + Supported formats + Podržani formati - All files (*.*) - Sve datoteke (*.*) + All files (*.*) + Sve datoteke (*.*) - - + + StdCmdPaste - Edit - Uredi + Edit + Uredi - &Paste - &Zalijepi + &Paste + &Zalijepi - Paste operation - Zalijepi + Paste operation + Zalijepi - - + + StdCmdPlacement - Edit - Uredi + Edit + Uredi - Placement... - Postavljanje... + Placement... + Postavljanje... - Place the selected objects - Postavlja odabrane objekte + Place the selected objects + Postavlja odabrane objekte - - + + StdCmdPrint - File - Datoteka + File + Datoteka - &Print... - Is&pis ... + &Print... + Is&pis ... - Print the document - Ispis dokumenta + Print the document + Ispis dokumenta - - + + StdCmdPrintPdf - File - Datoteka + File + Datoteka - &Export PDF... - PDF I&zvoz... + &Export PDF... + PDF I&zvoz... - Export the document as PDF - Izvoz kao PDF dokument + Export the document as PDF + Izvoz kao PDF dokument - - + + StdCmdPrintPreview - File - Datoteka + File + Datoteka - &Print preview... - &Pregled ispisa ... + &Print preview... + &Pregled ispisa ... - Print the document - Ispis dokumenta + Print the document + Ispis dokumenta - Print preview - Pregled ispisa + Print preview + Pregled ispisa - - + + StdCmdProjectInfo - File - Datoteka + File + Datoteka - Project i&nformation... - I&nformacije o projektu ... + Project i&nformation... + I&nformacije o projektu ... - Show details of the currently active project - Pokaži detalje o trenutno aktivnom projektu + Show details of the currently active project + Pokaži detalje o trenutno aktivnom projektu - - + + StdCmdProjectUtil - Tools - Alati + Tools + Alati - Project utility... - Korisne opcije projekta... + Project utility... + Korisne opcije projekta... - Utility to extract or create project files - Pomoć prilikom dohvata ili stvaranja projektnih datoteka + Utility to extract or create project files + Pomoć prilikom dohvata ili stvaranja projektnih datoteka - - + + StdCmdPythonWebsite - Help - Pomoć + Help + Pomoć - Python Website - Python Web stranica + Python Website + Python Web stranica - The official Python website - Službena web stranica Python + The official Python website + Službena web stranica Python - - + + StdCmdQuit - File - Datoteka + File + Datoteka - E&xit - Iz&laz + E&xit + Iz&laz - Quits the application - Zatvara aplikaciju + Quits the application + Zatvara aplikaciju - - + + StdCmdRandomColor - File - Datoteka + File + Datoteka - Random color - Random boja + Random color + Random boja - - + + StdCmdRecentFiles - File - Datoteka + File + Datoteka - Recent files - Nedavne datoteke + Recent files + Nedavne datoteke - Recent file list - Popis nedavnih datoteka + Recent file list + Popis nedavnih datoteka - - + + StdCmdRedo - Edit - Uredi + Edit + Uredi - &Redo - &Ponovi + &Redo + &Ponovi - Redoes a previously undone action - Vraća prethodno poništenog akciju + Redoes a previously undone action + Vraća prethodno poništenog akciju - - + + StdCmdRefresh - Edit - Uredi + Edit + Uredi - &Refresh - &Osvježi + &Refresh + &Osvježi - Recomputes the current active document - Ponovno proračunava trenutni aktivni dokument + Recomputes the current active document + Ponovno proračunava trenutni aktivni dokument - - + + StdCmdSave - File - Datoteka + File + Datoteka - &Save - &Spremi + &Save + &Spremi - Save the active document - Spremi aktivni dokument + Save the active document + Spremi aktivni dokument - - + + StdCmdSaveAs - File - Datoteka + File + Datoteka - Save &As... - Spremi k&ao... + Save &As... + Spremi k&ao... - Save the active document under a new file name - Spremi aktivni dokument pod novim imenom + Save the active document under a new file name + Spremi aktivni dokument pod novim imenom - - + + StdCmdSceneInspector - Tools - Alati + Tools + Alati - Scene inspector... - Pregled scene... + Scene inspector... + Pregled scene... - Scene inspector - Pregled scene + Scene inspector + Pregled scene - - + + StdCmdSelectAll - Edit - Uredi + Edit + Uredi - Select &All - Ozn&ači sve + Select &All + Ozn&ači sve - Select all - Označi sve + Select all + Označi sve - - + + StdCmdSetAppearance - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Appearance... - Izgled... + Appearance... + Izgled... - Sets the display properties of the selected object - Postavlja prikaz svojstava odabranog objekta + Sets the display properties of the selected object + Postavlja prikaz svojstava odabranog objekta - - + + StdCmdShowObjects - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Show all objects - Prikaži sve objekte + Show all objects + Prikaži sve objekte - Show all objects in the document - Prikazuje sve objekte u dokument + Show all objects in the document + Prikazuje sve objekte u dokument - - + + StdCmdShowSelection - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Show selection - Prikaži izbor + Show selection + Prikaži izbor - Show all selected objects - Prikazuje sve odabrane objekte + Show all selected objects + Prikazuje sve odabrane objekte - - + + StdCmdStatusBar - View - Pregled + View + Pregled - Status bar - Statusna traka + Status bar + Statusna traka - Toggles the status bar - Uključuje/isključuje statusnu traku + Toggles the status bar + Uključuje/isključuje statusnu traku - - + + StdCmdTextureMapping - Tools - Alati + Tools + Alati - Texture mapping... - Mapiranje tekstura ... + Texture mapping... + Mapiranje tekstura ... - Texture mapping - Mapiranje tekstura + Texture mapping + Mapiranje tekstura - - + + StdCmdTileWindows - Window - Prozor + Window + Prozor - &Tile - &Naslov + &Tile + &Naslov - Tile the windows - Tile Windows + Tile the windows + Tile Windows - - + + StdCmdToggleBreakpoint - Macro - Makro + Macro + Makro - Toggle breakpoint - Uključi/isključi prijelomnu točku + Toggle breakpoint + Uključi/isključi prijelomnu točku - - + + StdCmdToggleClipPlane - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Clipping plane - ravni isječak + Clipping plane + ravni isječak - Toggles clipping plane for active view - Uključuje ravni isječak za aktivan prikaz + Toggles clipping plane for active view + Uključuje ravni isječak za aktivan prikaz - - + + StdCmdToggleNavigation - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Toggle navigation/Edit mode - Toggle navigacija / Edit modu + Toggle navigation/Edit mode + Toggle navigacija / Edit modu - Toggle between navigation and edit mode - Šetanje između navigacije i način za uređivanje + Toggle between navigation and edit mode + Šetanje između navigacije i način za uređivanje - - + + StdCmdToggleObjects - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Toggle all objects - Uključi / isključi sve objekte + Toggle all objects + Uključi / isključi sve objekte - Toggles visibility of all objects in the active document - Uključuje/isključuje vidljivost svih objekata u aktivnom dokumentu + Toggles visibility of all objects in the active document + Uključuje/isključuje vidljivost svih objekata u aktivnom dokumentu - - + + StdCmdToggleSelectability - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Toggle selectability - Uključi/isključi mogućnost odabira + Toggle selectability + Uključi/isključi mogućnost odabira - Toggles the property of the objects to get selected in the 3D-View - Uključiuje/isključuje mogućnost odabira objekta u 3D prikazu + Toggles the property of the objects to get selected in the 3D-View + Uključiuje/isključuje mogućnost odabira objekta u 3D prikazu - - + + StdCmdToggleVisibility - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Toggle visibility - Promjeni vidljivost + Toggle visibility + Promjeni vidljivost - Toggles visibility - Uključuje/isključuje vidljivost + Toggles visibility + Uključuje/isključuje vidljivost - - + + StdCmdToolBarMenu - View - Pregled + View + Pregled - Tool&bars - Alatne tra&ke + Tool&bars + Alatne tra&ke - Toggles this window - Uključuje ovaj prozor + Toggles this window + Uključuje ovaj prozor - - + + StdCmdTransform - Edit - Uredi + Edit + Uredi - Transform... - Transformacija ... + Transform... + Transformacija ... - Transform the geometry of selected objects - Preobraziti geometriju odabranih objekata + Transform the geometry of selected objects + Preobraziti geometriju odabranih objekata - - + + StdCmdTransformManip - Edit - Uredi + Edit + Uredi - Transform - Transformiraj + Transform + Transformiraj - Transform the selected object in the 3d view - Transform the selected object in the 3d view + Transform the selected object in the 3d view + Transformiraj selektirani objekt u 3D pogledu - - + + StdCmdTreeSelection - View - Pregled + View + Pregled - Go to selection - Idi na odabrane objekte + Go to selection + Idi na odabrane objekte - Scroll to first selected item - Dođite na prvu odabranu stavku + Scroll to first selected item + Dođite na prvu odabranu stavku - - + + StdCmdUndo - Edit - Uredi + Edit + Uredi - &Undo - &Poništi + &Undo + &Poništi - Undo exactly one action - Poništi točno jednu radnju + Undo exactly one action + Poništi točno jednu radnju - - + + StdCmdUnitsCalculator - Tools - Alati + Tools + Alati - &Units calculator... - + &Units calculator... + &Units calculator... - Start the units calculator - + Start the units calculator + Start the units calculator - - + + StdCmdUserInterface - View - Pregled + View + Pregled - Dock views - Usidri poglede + Dock views + Usidri poglede - Dock all top-level views - Usidri sve poglede najviše razine + Dock all top-level views + Usidri sve poglede najviše razine - - + + StdCmdViewAxo - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Axometric - Axometric + Axometric + Axometric - Set to axometric view - Postavite axometric prikaz + Set to axometric view + Postavite axometric prikaz - - + + StdCmdViewBottom - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Bottom - Ispod + Bottom + Ispod - Set to bottom view - Postavite pogled od dolje + Set to bottom view + Postavite pogled od dolje - - + + StdCmdViewCreate - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Create new view - Napravi novi pogled + Create new view + Napravi novi pogled - Creates a new view window for the active document - Stvara novi prikaz prozora za aktivni dokument + Creates a new view window for the active document + Stvara novi prikaz prozora za aktivni dokument - - + + StdCmdViewExample1 - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Inventor example #1 - Inventor primjer #1 + Inventor example #1 + Inventor primjer #1 - Shows a 3D texture with manipulator - Pokazuje 3D teksturu sa manipulatorom + Shows a 3D texture with manipulator + Pokazuje 3D teksturu sa manipulatorom - - + + StdCmdViewExample2 - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Inventor example #2 - Inventor primjer #2 + Inventor example #2 + Inventor primjer #2 - Shows spheres and drag-lights - Pokazuje sferu i pomicanje svjetla + Shows spheres and drag-lights + Pokazuje sferu i pomicanje svjetla - - + + StdCmdViewExample3 - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Inventor example #3 - Inventor primjer #3 + Inventor example #3 + Inventor primjer #3 - Shows a animated texture - Pokazuje animirane teksture + Shows a animated texture + Pokazuje animirane teksture - - + + StdCmdViewFitAll - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Fit all - Prikaži sve + Fit all + Prikaži sve - Fits the whole content on the screen - Prikazuje sav sadržaj na zaslonu + Fits the whole content on the screen + Prikazuje sav sadržaj na zaslonu - - + + StdCmdViewFitSelection - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Fit selection - Prikaži odabir + Fit selection + Prikaži odabir - Fits the selected content on the screen - Prikazuje odabrani sadržaj na zaslonu + Fits the selected content on the screen + Prikazuje odabrani sadržaj na zaslonu - - + + StdCmdViewFront - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Front - Ispred + Front + Ispred - Set to front view - Postavlja pogled od gore + Set to front view + Postavlja pogled od gore - - + + StdCmdViewIvIssueCamPos - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Issue camera position - Upit za položaj kamere + Issue camera position + Upit za položaj kamere - Issue the camera position to the console and to a macro, to easily recall this position - Sprema poziciju kamere na konzolu i makro, radi lakšeg vraćanja na ovaj pogled + Issue the camera position to the console and to a macro, to easily recall this position + Sprema poziciju kamere na konzolu i makro, radi lakšeg vraćanja na ovaj pogled - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Stereo Interleaved Columns - Stereo Interleaved Kolumne + Stereo Interleaved Columns + Stereo Interleaved Kolumne - Switch stereo viewing to Interleaved Columns - Prebaci stereo gledanje na Interleaved stupce + Switch stereo viewing to Interleaved Columns + Prebaci stereo gledanje na Interleaved stupce - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Stereo Interleaved Rows - Stereo Interleaved redak + Stereo Interleaved Rows + Stereo Interleaved redak - Switch stereo viewing to Interleaved Rows - Prebaci stereo gledanje na retke Interleaved + Switch stereo viewing to Interleaved Rows + Prebaci stereo gledanje na retke Interleaved - - + + StdCmdViewIvStereoOff - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Stereo Off - Stereo Off + Stereo Off + Stereo Off - Switch stereo viewing off - Prebacite stereo gledanje off + Switch stereo viewing off + Prebacite stereo gledanje off - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Stereo quad buffer - Stereo quad tampon + Stereo quad buffer + Stereo quad tampon - Switch stereo viewing to quad buffer - Prebaci stereo gledanje na quad tampon + Switch stereo viewing to quad buffer + Prebaci stereo gledanje na quad tampon - - + + StdCmdViewIvStereoRedGreen - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Stereo red/green - Stereo crveno / zeleno + Stereo red/green + Stereo crveno / zeleno - Switch stereo viewing to red/green - Prebaci stereo gledanje u crveno / zeleno + Switch stereo viewing to red/green + Prebaci stereo gledanje u crveno / zeleno - - + + StdCmdViewLeft - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Left - Lijevo + Left + Lijevo - Set to left view - Postavlja pogled s lijeve strane + Set to left view + Postavlja pogled s lijeve strane - - + + StdCmdViewRear - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Rear - Iza + Rear + Iza - Set to rear view - Postavlja pogled sa stražnje strane + Set to rear view + Postavlja pogled sa stražnje strane - - + + StdCmdViewRight - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Right - Desno + Right + Desno - Set to right view - Postavlja pogled sa desne strane + Set to right view + Postavlja pogled sa desne strane - - + + StdCmdViewRotateLeft - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Rotate Left - Zaokreni lijevo + Rotate Left + Zaokreni lijevo - Rotate the view by 90° counter-clockwise - Zaokreni pogled za 90° u smjeru obrnutom od kazaljke na satu + Rotate the view by 90° counter-clockwise + Zaokreni pogled za 90° u smjeru obrnutom od kazaljke na satu - - + + StdCmdViewRotateRight - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Rotate Right - Zaokreni desno + Rotate Right + Zaokreni desno - Rotate the view by 90° clockwise - Zaokreni pogled za 90° u smjeru kazaljke na satu + Rotate the view by 90° clockwise + Zaokreni pogled za 90° u smjeru kazaljke na satu - - + + StdCmdViewTop - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Top - Gore + Top + Gore - Set to top view - Postavlja pogled sa gornje strane + Set to top view + Postavlja pogled sa gornje strane - - + + StdCmdWhatsThis - Help - Pomoć + Help + Pomoć - &What's This? - &Što je ovo? + &What's This? + &Što je ovo? - What's This - Što je ovo + What's This + Što je ovo - - + + StdCmdWindows - Window - Prozor + Window + Prozor - &Windows... - &Prozori ... + &Windows... + &Prozori ... - Windows list - Popis prozora + Windows list + Popis prozora - - + + StdCmdWindowsMenu - Window - Prozor + Window + Prozor - Activates this window - Aktivira ovaj prozor + Activates this window + Aktivira ovaj prozor - - + + StdCmdWorkbench - View - Pregled + View + Pregled - Workbench - Workbench + Workbench + Workbench - Switch between workbenches - Prebacivanje između workbenches + Switch between workbenches + Prebacivanje između workbenches - - + + StdOrthographicCamera - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Orthographic view - Ortografski pogled + Orthographic view + Ortografski pogled - Switches to orthographic view mode - Postavlja ortografski način pregleda + Switches to orthographic view mode + Postavlja ortografski način pregleda - - + + StdPerspectiveCamera - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Perspective view - Perspektivni pogled + Perspective view + Perspektivni pogled - Switches to perspective view mode - Prebacuje u perspektivan način pregleda + Switches to perspective view mode + Prebacuje u perspektivan način pregleda - - + + StdViewBoxZoom - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Box zoom - Zumiranje u okvir + Box zoom + Zumiranje u okvir - - + + StdViewDockUndockFullscreen - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Document window - Prozor dokumenta + Document window + Prozor dokumenta - Display the active view either in fullscreen, in undocked or docked mode - Prikaz aktivnog pogleda preko cijelog zaslona, u plutajućem ili usidrenom načinu + Display the active view either in fullscreen, in undocked or docked mode + Prikaz aktivnog pogleda preko cijelog zaslona, u plutajućem ili usidrenom načinu - - + + StdViewScreenShot - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Save picture... - Spremi sliku... + Save picture... + Spremi sliku... - Creates a screenshot of the active view - Stvara sliku aktivnog pogleda + Creates a screenshot of the active view + Stvara sliku aktivnog pogleda - - + + StdViewZoomIn - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Zoom In - Zumirati unutra + Zoom In + Zumirati unutra - - + + StdViewZoomOut - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Zoom Out - Zumirati van + Zoom Out + Zumirati van - - + + Std_Delete - Object dependencies - + Object dependencies + Object dependencies - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + This object is referenced by other objects and thus these objects might get broken. +Are you sure to continue? - - + + Std_DrawStyle - As is - Kao što je + As is + Kao što je - Normal mode - Normalni mod + Normal mode + Normalni mod - Wireframe - Linijski okvir + Wireframe + Linijski okvir - Wireframe mode - Linijski okvir mod + Wireframe mode + Linijski okvir mod - Flat lines - + Flat lines + Flat lines - Flat lines mode - + Flat lines mode + Flat lines mode - Shaded - + Shaded + Shaded - Shaded mode - + Shaded mode + Shaded mode - Points - + Points + Točke - Points mode - + Points mode + Points mode - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + The selected objects have a dependency to unselected objects. +Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz nije pronađen + Graphviz not found + Graphviz nije pronađen - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz nije pronađen na vašem sustavu. + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz nije pronađen na vašem sustavu. Da li želite unijeti putanju instalacije ako ona postoji? - Graphviz installation path - Grpahviz instalacijska putanja + Graphviz installation path + Grpahviz instalacijska putanja - Dependency graph - Graf ovisnosti + Dependency graph + Graf ovisnosti - Graphviz failed - Graphviz nije uspio + Graphviz failed + Graphviz nije uspio - Graphviz failed to create an image file - Graphviz nije uspio pronaći datoteku slike + Graphviz failed to create an image file + Graphviz nije uspio pronaći datoteku slike - - + + Workbench - &File - &Datoteka + &File + &Datoteka - &Edit - &Uredi + &Edit + &Uredi - Standard views - Standardni pogledi + Standard views + Standardni pogledi - &Stereo - &Stereo + &Stereo + &Stereo - &Zoom - &Zumiraj + &Zoom + &Zumiraj - Visibility - Vidljivost + Visibility + Vidljivost - &View - &Pogled + &View + &Pogled - &Tools - &Alati + &Tools + &Alati - &Macro - &Makro + &Macro + &Makro - &Windows - &Prozori + &Windows + &Prozori - &On-line help - &On-line pomoć + &On-line help + &On-line pomoć - &Help - &Pomoć + &Help + &Pomoć - File - Datoteka + File + Datoteka - Macro - Makro + Macro + Makro - View - Pregled + View + Pregled - Special Ops - Specijalne radnje + Special Ops + Specijalne radnje - - + + testClass - test - test + test + test - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; 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Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"> <span style=" font-size:12pt;">Kreirano za Qt 4.3.x</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"> www.ii-system.com </p></body></html> - Choose the style of the Task Panel - Odaberite stil Radne ploče + Choose the style of the Task Panel + Odaberite stil Radne ploče - Default - Inicijalno + Default + Inicijalno - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_hu.qm b/src/Gui/Language/FreeCAD_hu.qm index 5b77eb5091ff45aa4d657fc794b7a88ec4701e32..dd9bd050c38f7cbc22329e236a26e22ba567fea5 100644 GIT binary patch delta 21568 zcmcJ02Yk)f`~P$9Ub!I>1l5Ze34(|{BP2o)B37-8n?aHrxi^WRuDyz?i&(X(O&g^4 zu1)M3Ekf;8)GYq*^EpXGXuse8|M&a9@~Zb|o##B~InO?~TX$%7ywunm{~T5F@T0lY zkCiL4v+u&~zqKIp3Lzp!RCJcWGJ1hubP!l2N1#_%fwd0^Z0!)(?v%jp_XNgP5|~^^ zptYtz`!gatpJ-fP@nGs}fd{`9_-p{MB2jD#uo=-AA7D3PuH%8-fg6B5fLDlQR-%%t zfWwJ(SWcuc5~=nA+h8pir|1Ek0PF``Nu+ckI=cq*D;p8HT*3q3-M@fah%Vwkjt?Rw zWNxhm2J?Z3@&19p2h${EZm9x;j{z?dT`~!L=pi9ANQcw8QXDV4$)VA ziQT;b>0!m{+a!yANR&Q;WYbO(t!hoOjMG5-7?Q2rN9^l5B-?O+*s>6k*K2|adXcuCl)ww 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zEN(`4IpL1@>A|3}_K6kC(}^zY#fSY}3YjP3 zSY>BX0ZEo#i9P=D{@+Am)ipFKDJ;|&78>!7_nB*^)dp6n-CtiA1x+O2TVa&?AHG!S z`RbTlp;pU|Ml5_3?(XaWFD*R0b4f0c1z&o7S;a{ zb~FD-i-=%zapB*4@IMUM7!?aiMkSdmq}KS$v}$(v(VG|yJNoZ!iY?Z3mNbl!|7fc2 zKbjJClV}VM6Jv(>^{~*t9Hw`Y#au+S{C^78;;;X07?KRU|Dz0C|IxAV|EP<96GS}^ zOJ_r%{ZAzRkNc-E$kKSt7XMou_5abTXkbwx|3M-FjlWC#6AbPD-jR%A3!#6H4o0MS zV{BN8(c)Tvj}^B5|7b$$ZZr%|tQN#L@!elDSG1K?>4qzRj~YKj{X^Fc|K7AEI#^=D z|DpXM{}1i^|Bv?nC2IZXiT(fTNm67~NOY`NHvLCwSaFDxsXx9Ui%GYESAq4+?h4c|FsL-!RNp8V%;>XO6J3ORwaL-Kl?1t zTzi;RFo^j>Ohd>U&`nfkwXv*D?H_%uEdi8SOL8=stH^oR8y9=SO-?cygyH14w-r3`1dB9)ooGhe|(_F zj}O3)evC=~eM~*#LX%^{67%tD0B_rldZKYLB@h4JydRqD2hBCZS0l&+S5qi9^G!6X zTd|r{DEme9i*M!^;SrY-n`s!qn&cP6FdId_XA-NgFoePc?O^iu=zT+Ko@uoJpMdEsPMIbS=6&3DZAIL4MK^M5+S o9F+NcF0z((`I^scl}%=JJz48am-@1fnZp{$O!;#g%C=PbFZOV_IsgCw diff --git a/src/Gui/Language/FreeCAD_hu.ts b/src/Gui/Language/FreeCAD_hu.ts index 6af8b51dd..1c43cdbd4 100644 --- a/src/Gui/Language/FreeCAD_hu.ts +++ b/src/Gui/Language/FreeCAD_hu.ts @@ -1,6486 +1,6270 @@ - - + + Angle - Form - Űrlap + Form + Űrlap - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Szögtartás + Angle Snap + Szögtartás - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - + Measure + Measure - Clear measurement - + Clear measurement + Clear measurement - - + + CmdViewMeasureToggleAll - Measure - + Measure + Measure - Toggle measurement - + Toggle measurement + Toggle measurement - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball mozgás + Spaceball Motion + Spaceball mozgás - Global Sensitivity: - Egészre kiterjedő ézékenység: + Global Sensitivity: + Egészre kiterjedő ézékenység: - Dominant Mode - Meghatározó mód + Dominant Mode + Meghatározó mód - Flip Y/Z - Y/Z váltás + Flip Y/Z + Y/Z váltás - Enable Translations - Fordítások engedélyezése + Enable Translations + Fordítások engedélyezése - Enable Rotations - Forgatások engedélyezése + Enable Rotations + Forgatások engedélyezése - Calibrate - Kalibrálás + Calibrate + Kalibrálás - Default - Alapértelmezett + Default + Alapértelmezett - Enable - Bekapcsolás + Enable + Bekapcsolás - Reverse - Fordított + Reverse + Fordított - - + + DlgUnitCalculator - Units calculator - + Units calculator + Units calculator - as: - + as: + as: - => - + => + => - Help - Súgó + Help + Súgó - Copy - Másolás + Copy + Másolás - Close - Bezárás + Close + Bezárás - - + + DownloadItem - Form - Űrlap + Form + Űrlap - Ico - + Ico + Ico - Filename - + Filename + Filename - - + + Gui::AccelLineEdit - none - egyik sem + none + egyik sem - - + + Gui::ActionSelector - Available: - Elérhető: + Available: + Elérhető: - Selected: - Kiválasztott: + Selected: + Kiválasztott: - Add - Hozzáad + Add + Hozzáad - Remove - Törlés + Remove + Törlés - Move up - Mozgatás felfelé + Move up + Mozgatás felfelé - Move down - Mozgatás lefelé + Move down + Mozgatás lefelé - - + + Gui::AlignmentView - Movable object - Mozgatható tárgy + Movable object + Mozgatható tárgy - Fixed object - Fix tárgy + Fixed object + Fix tárgy - - + + Gui::BlenderNavigationStyle - Press left mouse button - Nyomja meg a bal egérgombot + Press left mouse button + Nyomja meg a bal egérgombot - Press SHIFT and middle mouse button - Nyomja le a SHIFT BILLENTYŰT, és a középső egérgomb + Press SHIFT and middle mouse button + Nyomja le a SHIFT BILLENTYŰT, és a középső egérgomb - Press middle mouse button - Nyomja meg a középső egérgombot + Press middle mouse button + Nyomja meg a középső egérgombot - Scroll middle mouse button - Görgesse a középső egérgombot + Scroll middle mouse button + Görgesse a középső egérgombot - - + + Gui::CADNavigationStyle - Press left mouse button - Nyomja meg a bal egérgombot + Press left mouse button + Nyomja meg a bal egérgombot - Press middle mouse button - Nyomja meg a középső egérgombot + Press middle mouse button + Nyomja meg a középső egérgombot - Press left and middle mouse button - Nyomja meg a bal és a középső egérgombot + Press middle and left or right mouse button + Press middle and left or right mouse button - Scroll middle mouse button - Görgesse a középső egérgombot - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + Scroll middle mouse button or keep middle button pressed +while doing a left or right click and move the mouse up or down - - + + Gui::Command - Standard - Általános + Standard + Általános - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - Mégse &C + &Cancel + Mégse &C - - + + Gui::ControlSingleton - Task panel - Feladat panel + Task panel + Feladat panel - - + + Gui::Dialog::AboutApplication - About - Névjegy + About + Névjegy - Revision number - Felülvizsgálati szám + Revision number + Felülvizsgálati szám - Version - Verzió + Version + Verzió - OK - OK + OK + OK - - Program infó + + Program infó - Release date - Megjelenés éve + Release date + Megjelenés éve - Platform - Platform + License... + Licenc... - License... - Licenc... + Copy to clipboard + Vágólapra másolás - Copy to clipboard - Vágólapra másolás + Operating system + Operációs rendszer - Operating system - Operációs rendszer + Word size + Word size - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - Billentyű %1 + Button %1 + Billentyű %1 - Out Of Range - Tartományon kívüli + Out Of Range + Tartományon kívüli - - + + Gui::Dialog::Clipping - Clipping - + Clipping + Clipping - Clipping X - + Clipping X + Clipping X - Flip - + Flip + Flip - Offset - + Offset + Eltolás - Clipping Y - + Clipping Y + Clipping Y - Clipping Z - + Clipping Z + Clipping Z - Clipping custom direction - + Clipping custom direction + Clipping custom direction - View - Nézet + View + Nézet - Adjust to view direction - + Adjust to view direction + Adjust to view direction - Direction - + Direction + Irány - - + + Gui::Dialog::CommandModel - Commands - Parancsok + Commands + Parancsok - - + + Gui::Dialog::DemoMode - View Turntable - Forgó asztal nézet + View Turntable + Forgó asztal nézet - Speed - Sebesség + Speed + Sebesség - Maximum - Maximális + Maximum + Maximális - Minimum - Minimális + Minimum + Minimális - Fullscreen - Teljes képernyős + Fullscreen + Teljes képernyős - Enable timer - Időzítő engedélezése + Enable timer + Időzítő engedélezése - s - s + s + s - Angle - Szög + Angle + Szög - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Lejátszás + Play + Lejátszás - Stop - Megállít + Stop + Megállít - Close - Bezárás + Close + Bezárás - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Válasszon ablakot + Choose Window + Válasszon ablakot - &Activate - &Aktiválás + &Activate + &Aktiválás - Alt+A - Alt+A + + Program infó - - &Cancel - Mégse &C - - - - Program infó - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Ablak + Windows + Ablak - - + + Gui::Dialog::DlgAuthorization - Authorization - Azonosítás + Authorization + Azonosítás - &OK - &OK + Password: + Jelszó: - &Cancel - Mégse &C + + Program infó - Password: - Jelszó: + Username: + Username: - User name: - Felhasználói név: + Site: + Site: - - Program infó + %1 at %2 + %1 at %2 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Válassz ikont + Choose Icon + Válassz ikont - OK - OK + Add icons... + Ikon hozzáadása... - - Cancel - Mégse - - - Add icons... - Ikon hozzáadása... - - - + + Gui::Dialog::DlgCustomActions - Macros - Makrók + Macros + Makrók - Setup Custom Macros - Egyedi makrók beállítása + Setup Custom Macros + Egyedi makrók beállítása - Macro: - Makró: + Macro: + Makró: - ... - ... + ... + ... - Pixmap - Pixkép + Pixmap + Pixkép - Accelerator: - Gyorsító: + Accelerator: + Gyorsító: - What's this: - Mi ez: + What's this: + Mi ez: - Status text: - Állapot szöveg: + Status text: + Állapot szöveg: - Tool tip: - Eszközleírás: + Tool tip: + Eszközleírás: - Menu text: - Menü szöveg: + Menu text: + Menü szöveg: - Add - Hozzáad + Add + Hozzáad - Remove - Törlés + Remove + Törlés - Replace - Módosít + Replace + Módosít - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Ikonok + Icons + Ikonok - Macros - Makrók + Macros + Makrók - No macro - Nincs makró + No macro + Nincs makró - No macros found. - Nem találhatók makrók. + No macros found. + Nem találhatók makrók. - Macro not found - Makró nem található + Macro not found + Makró nem található - Sorry, couldn't find macro file '%1'. - Sajnáljuk, nem található makró fájl'%1'. + Sorry, couldn't find macro file '%1'. + Sajnáljuk, nem található makró fájl'%1'. - Empty macro - Üres makró + Empty macro + Üres makró - Please specify the macro first. - Először adjon meg makrót. + Please specify the macro first. + Először adjon meg makrót. - Empty text - Üres szöveg + Empty text + Üres szöveg - Please specify the menu text first. - Először adjon meg menü szöveget. + Please specify the menu text first. + Először adjon meg menü szöveget. - No item selected - Nincs elem kiválasztva + No item selected + Nincs elem kiválasztva - Please select a macro item first. - Kérem előbb adjon meg makró elemet. + Please select a macro item first. + Kérem előbb adjon meg makró elemet. - - + + Gui::Dialog::DlgCustomCommands - Commands - Parancsok + Commands + Parancsok - - Program infó + + Program infó - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Kategória + Category + Kategória - Icon - Ikon + Icon + Ikon - Command - Parancs + Command + Parancs - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Billentyűzet + Keyboard + Billentyűzet - Description: - Leírás: + Description: + Leírás: - &Category: - &Csoportosítás: + &Category: + &Csoportosítás: - C&ommands: - Parancs&ok: + C&ommands: + Parancs&ok: - Current shortcut: - Meglévő útvonal: + Current shortcut: + Meglévő útvonal: - Press &new shortcut: - &Nyomja le új elérési úthoz: + Press &new shortcut: + &Nyomja le új elérési úthoz: - Currently assigned to: - Aktuális hozzárendelés: + Currently assigned to: + Aktuális hozzárendelés: - &Assign - Hozzárendelés &A + &Assign + Hozzárendelés &A - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - Visszaállít &R + &Reset + Visszaállít &R - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Mind vis&sszaállít + Re&set All + Mind vis&sszaállít - Alt+S - Alt+S + Alt+S + Alt+S - - Program infó + + Program infó - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Ikon + Icon + Ikon - Command - Parancs + Command + Parancs - none - egyik sem + none + egyik sem - Multiple defined shortcut - Többszörösen definiált elérési út + Multiple defined shortcut + Többszörösen definiált elérési út - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Az '%1' elérési út többszőr lett definiálva. Ez nem megfelelő működéshez vezethet. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Az '%1' elérési út többszőr lett definiálva. Ez nem megfelelő működéshez vezethet. - Already defined shortcut - Már definiált elérési út + Already defined shortcut + Már definiált elérési út - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - A '%1' elérési út már a '%2' hoz rendelve. + A '%1' elérési út már a '%2' hoz rendelve. Kérem másik elérési utat definiálni. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Eszköztár ablakok + Toolbox bars + Eszköztár ablakok - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Eszköztárak + Toolbars + Eszköztárak - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> A változások következő alkalommal válnak aktívvá, amikor betölti a megfelelő munkafelületet </p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> A változások következő alkalommal válnak aktívvá, amikor betölti a megfelelő munkafelületet </p></body></html> - Move right - Mozgatás jobbra + Move right + Mozgatás jobbra - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Mozgasd a kiválasztott elemet egy szinttel lejjebb.</b><p>Ez a meglévő elemet szintjét is megváltoztatja.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Mozgasd a kiválasztott elemet egy szinttel lejjebb.</b><p>Ez a meglévő elemet szintjét is megváltoztatja.</p> - Move left - Mozgatás balra + Move left + Mozgatás balra - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Mozgasd a kiválasztott elemet egy szinttel lejjebb.</b><p>Ez a meglévő elemet szintjét is megváltoztatja.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Mozgasd a kiválasztott elemet egy szinttel lejjebb.</b><p>Ez a meglévő elemet szintjét is megváltoztatja.</p> - Move down - Mozgatás lefelé + Move down + Mozgatás lefelé - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mozgasd a kiválasztott elemet lejjebb.</b><p>Az elem a hierarchia szinten lesz mozgatva.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mozgasd a kiválasztott elemet lejjebb.</b><p>Az elem a hierarchia szinten lesz mozgatva.</p> - Move up - Mozgatás felfelé + Move up + Mozgatás felfelé - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mozgasd a kiválasztott elemet lejjebb.</b><p>Az elem a hierarchia szinten lesz mozgatva.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mozgasd a kiválasztott elemet lejjebb.</b><p>Az elem a hierarchia szinten lesz mozgatva.</p> - New... - Új... + New... + Új... - Rename... - Átnevezés... + Rename... + Átnevezés... - Delete - Törlés + Delete + Törlés - Icon - Ikon + Icon + Ikon - Command - Parancs + Command + Parancs - <Separator> - <Szóköz> + <Separator> + <Szóköz> - New toolbar - Új eszköztár + New toolbar + Új eszköztár - Toolbar name: - Eszköztár neve: + Toolbar name: + Eszköztár neve: - Duplicated name - Ismételt név + Duplicated name + Ismételt név - The toolbar name '%1' is already used - Az '%1' eszköztár név már használatban + The toolbar name '%1' is already used + Az '%1' eszköztár név már használatban - Rename toolbar - Eszköztár átnevezése + Rename toolbar + Eszköztár átnevezése - - Program infó + + Program infó - - + + Gui::Dialog::DlgCustomizeImp - Customize - Testreszabás + Customize + Testreszabás - &Help - Súgó &H + &Help + Súgó &H - &Close - $Bezárás + &Close + $Bezárás - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball mozgás + Spaceball Motion + Spaceball mozgás - No Spaceball Present - Spaceball nincs jelen + No Spaceball Present + Spaceball nincs jelen - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Spaceball nincs jelen + No Spaceball Present + Spaceball nincs jelen - Buttons - Gombok + Buttons + Gombok - Clear - Törlés + Clear + Törlés - Print Reference - Nyomtatási hivatkozás + Print Reference + Nyomtatási hivatkozás - Spaceball Buttons - Spaceball gombok + Spaceball Buttons + Spaceball gombok - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Tulajdonságok megjelenítése + Display properties + Tulajdonságok megjelenítése - Display - Megjelenítés + Display + Megjelenítés - Transparency: - Átlátszóság: + Transparency: + Átlátszóság: - Line width: - Vonalstílus: + Line width: + Vonalstílus: - Point size: - Méret: + Point size: + Méret: - Material - Anyag + Material + Anyag - ... - ... + ... + ... - Close - Bezárás + Viewing mode + Nézet - Viewing mode - Nézet + Plot mode: + Nyomtatási mód: - Plot mode: - Nyomtatási mód: + + Program infó - - Program infó + Line transparency: + Vonal átláthatóság: - Line transparency: - Vonal átláthatóság: + Line color: + Vonal színe: - Line color: - Vonal színe: + Shape color: + Alakzat színe: - Shape color: - Alakzat színe: + Color plot: + Színes nyomtatás: - Color plot: - Színes nyomtatás: + Document window: + Dokument ablak: - - Document window: - Dokument ablak: - - - + + Gui::Dialog::DlgEditorSettings - Editor - Szerkesztő + Editor + Szerkesztő - Options - Beállítások + Options + Beállítások - Enable line numbers - Sorszámozás bekapcsolása + Enable line numbers + Sorszámozás bekapcsolása - Enable folding - Hajlítás bekapcsolása + Enable folding + Hajlítás bekapcsolása - Indentation - Azonosítás + Indentation + Azonosítás - Insert spaces - Szóközök beszúrása + Insert spaces + Szóközök beszúrása - Tab size: - Tabulátorméret: + Tab size: + Tabulátorméret: - Indent size: - Azonosítási méret: + Indent size: + Azonosítási méret: - Keep tabs - Tabulátorok megtartása + Keep tabs + Tabulátorok megtartása - Display Items - Részletek megtekintése + Display Items + Részletek megtekintése - Family: - Szülő: + Family: + Szülő: - Size: - Méret: + Size: + Méret: - Preview: - Előnézet: + Preview: + Előnézet: - - Program infó + + Program infó - - + + Gui::Dialog::DlgGeneral - General - Általános + General + Általános - Start up - Kezdő oldal + Start up + Kezdő oldal - Enable splash screen at start up - Felugró ablak bekapcsolása a kezdő oldalon + Enable splash screen at start up + Felugró ablak bekapcsolása a kezdő oldalon - Switch to tab of report window: - Váltás a jelentés ablakra: + Switch to tab of report window: + Váltás a jelentés ablakra: - Auto load module after start up: - Modul automatikus betöltése indulás után: + Auto load module after start up: + Modul automatikus betöltése indulás után: - Language - Nyelv + Language + Nyelv - Change language: - Nyelvválasztás: + Change language: + Nyelvválasztás: - Main window - Főablak + Main window + Főablak - Size of recent file list - Utoljára megnyitott fájlok listájának mérete + Size of recent file list + Utoljára megnyitott fájlok listájának mérete - Window style: - Ablakstílus: + Window style: + Ablakstílus: - Size of toolbar icons: - Eszköztárikonok mérete: + Size of toolbar icons: + Eszköztárikonok mérete: - Enable tiled background - + Enable tiled background + Enable tiled background - Style sheet: - + Style sheet: + Style sheet: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Alapértelmezett (%1 x %1) + Default (%1 x %1) + Alapértelmezett (%1 x %1) - Small (%1 x %1) - Kicsi (%1 x %1) + Small (%1 x %1) + Kicsi (%1 x %1) - Large (%1 x %1) - Nagy (%1 x %1) + Large (%1 x %1) + Nagy (%1 x %1) - Extra large (%1 x %1) - Extra nagy (%1 x%1) + Extra large (%1 x %1) + Extra nagy (%1 x%1) - No style sheet - + No style sheet + No style sheet - - + + Gui::Dialog::DlgInputDialog - Input - Bevitel + Input + Bevitel - OK - OK + + Program infó - - Cancel - Mégse - - - - Program infó - - - + + Gui::Dialog::DlgInspector - Scene Inspector - Jelenet felügyelő + Scene Inspector + Jelenet felügyelő - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Makró végrehajtása + Execute macro + Makró végrehajtása - Macro name: - Makrónév: + Macro name: + Makrónév: - Macro destination: - Makró helye: + Macro destination: + Makró helye: - Execute - Végrehajtás + Execute + Végrehajtás - Close - Bezárás + Close + Bezárás - Create - Létrehozás + Create + Létrehozás - Delete - Törlés + Delete + Törlés - Edit - Szerkesztés + Edit + Szerkesztés - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Makrók + Macros + Makrók - Macro file - Makró fájl + Macro file + Makró fájl - Enter a file name, please: - Kérem, adja meg a fájl nevét: + Enter a file name, please: + Kérem, adja meg a fájl nevét: - Existing file - Létező fájl + Existing file + Létező fájl - '%1'. + '%1'. This file already exists. - '%1'. Ez a fájl már létezik. + '%1'. Ez a fájl már létezik. - Delete macro - Makró törlése + Delete macro + Makró törlése - Do you really want to delete the macro '%1'? - Valóban törölni szeretné a "'%1'" nevű makrót? + Do you really want to delete the macro '%1'? + Valóban törölni szeretné a "'%1'" nevű makrót? - Cannot create file - Nem lehet létrehozni a fájlt + Cannot create file + Nem lehet létrehozni a fájlt - Creation of file '%1' failed. - Nem sikerült létrehozni a '%1' fájlt. + Creation of file '%1' failed. + Nem sikerült létrehozni a '%1' fájlt. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Makró rögzítése + Macro recording + Makró rögzítése - Macro name: - Makrónév: + Macro name: + Makrónév: - Stop - Megállít + Stop + Megállít - Cancel - Mégse + Cancel + Mégse - Macro path: - Makró elérési útja: + Macro path: + Makró elérési útja: - ... - ... + ... + ... - Record - Rögzítés + Record + Rögzítés - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Makrórögzítő + Macro recorder + Makrórögzítő - Specify first a place to save. - Először adjon meg egy helyet a mentésnek. + Specify first a place to save. + Először adjon meg egy helyet a mentésnek. - Existing macro - Létező makró + Existing macro + Létező makró - The macro '%1' already exists. Do you want to overwrite? - A '%1' makró már létezik. Szeretné felülírni? + The macro '%1' already exists. Do you want to overwrite? + A '%1' makró már létezik. Szeretné felülírni? - The macro directory doesn't exist. Please, choose another one. - A makró könyvtár nem létezik. Kérjük, válasszon egy másikat. + The macro directory doesn't exist. Please, choose another one. + A makró könyvtár nem létezik. Kérjük, válasszon egy másikat. - Choose macro directory - Válassza ki a makró könyvtárat + Choose macro directory + Válassza ki a makró könyvtárat - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Alapanyag tulajdonságai + Material properties + Alapanyag tulajdonságai - &Close - $Bezárás + Material + Anyag - Alt+C - Alt + C + Diffuse color: + Szórt szín: - Material - Anyag + Specular color: + Tükröződési szín: - Diffuse color: - Szórt szín: + Shininess: + Fényesség: - Specular color: - Tükröződési szín: + % + % - Shininess: - Fényesség: + Ambient color: + Környezeti szín: - % - % + + Program infó - Ambient color: - Környezeti szín: + Emissive color: + Sugárzó szín: - - - Program infó - - - Emissive color: - Sugárzó szín: - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - On-line segítség + On-line help + On-line segítség - Help viewer - Segítség nézegető + Help viewer + Segítség nézegető - Location of start page - A start oldal helye + Location of start page + A start oldal helye - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML fájlok (*.html *.htm) + HTML files (*.html *.htm) + HTML fájlok (*.html *.htm) - Access denied - Hozzáférés megtagadva + Access denied + Hozzáférés megtagadva - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Az '%1' -hez hozzáférés megtagadva + Az '%1' -hez hozzáférés megtagadva Kérem válasszon másik könyvtárat. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Paraméterszerkesztő + Parameter Editor + Paraméterszerkesztő - Save to disk - Mentés lemezre + Save to disk + Mentés lemezre - Alt+C - Alt + C + Alt+C + Alt + C - &Close - $Bezárás + &Close + $Bezárás - - + + Gui::Dialog::DlgParameterImp - Group - Csoport + Group + Csoport - Name - Név + Name + Név - Type - Típus + Type + Típus - Value - Érték + Value + Érték - User parameter - Felhasználói paraméterek + User parameter + Felhasználói paraméterek - Invalid input - Érvénytelen adat + Invalid input + Érvénytelen adat - Invalid key name '%1' - Érvénytelen kulcs név '%1' + Invalid key name '%1' + Érvénytelen kulcs név '%1' - System parameter - Rendszer paraméter + System parameter + Rendszer paraméter - - + + Gui::Dialog::DlgPreferences - Preferences - Testreszabás + Preferences + Testreszabás - &Help - Súgó &H + + Program infó - - Alt+H - Alt+H - - - &OK - &OK - - - &Apply - &Alkalmaz - - - Alt+A - Alt+A - - - &Cancel - Mégse &C - - - - Program infó - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Hibás paraméter + Wrong parameter + Hibás paraméter - - + + Gui::Dialog::DlgProjectInformation - Project information - Információ a feladatról + Project information + Információ a feladatról - Information - Információ + Information + Információ - &Name: - &Név: + &Name: + &Név: - Commen&t: - Megjegyzés&t: + Commen&t: + Megjegyzés&t: - Path: - Útvonalak: + Path: + Útvonalak: - &Last modified by: - Uto&ljára módosította: + &Last modified by: + Uto&ljára módosította: - Created &by: - Létrehozta &b: + Created &by: + Létrehozta &b: - Com&pany: - Szervezet &p: + Com&pany: + Szervezet &p: - Last &modification date: - Utolsó &módosítás dátuma: + Last &modification date: + Utolsó &módosítás dátuma: - Creation &date: - Létrehozás &dátuma: + Creation &date: + Létrehozás &dátuma: - &OK - &OK + + Program infó - &Cancel - Mégse &C + UUID: + UUID: - - Program infó + License information: + License information: - UUID: - + License URL + License URL - License information: - + Open in browser + Open in browser - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - Project segédprogram + Project utility + Project segédprogram - Extract project - Terv kivonat + Extract project + Terv kivonat - Source - Forrás + Source + Forrás - Project file (*.fcstd) - Project file (*. fcstd) + Project file (*.fcstd) + Project file (*. fcstd) - Destination - Célállomás + Destination + Célállomás - Extract - Kivonat + Extract + Kivonat - Create project - Projekt létrehozása + Create project + Projekt létrehozása - Document.xml - Document.xml + Document.xml + Document.xml - Create - Létrehozás + Create + Létrehozás - Load project file after creation - Betöltése után a projekt fájl létrehozása + Load project file after creation + Betöltése után a projekt fájl létrehozása - Empty source - Üres forrás. + Empty source + Üres forrás. - No source is defined. - Nincs forrás definiálva. + No source is defined. + Nincs forrás definiálva. - Empty destination - Üres célállomás + Empty destination + Üres célállomás - No destination is defined. - Nincs célállomás meghatározva. + No destination is defined. + Nincs célállomás meghatározva. - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Link - Show all object types - + Show all object types + Show all object types - No selection - Nincs kijelölés + No selection + Nincs kijelölés - Please select an object of the list - + Please select an object of the list + Please select an object of the list - - + + Gui::Dialog::DlgReportView - Output window - Kimeneti ablak + Output window + Kimeneti ablak - Output - Kimenet + Output + Kimenet - Record log messages - Változások naplózása + Record log messages + Változások naplózása - Record warnings - Riasztások feljegyzése + Record warnings + Riasztások feljegyzése - Record error messages - Hibák feljegyzése + Record error messages + Hibák feljegyzése - Colors - Színek + Colors + Színek - Normal messages: - Normal üzenetek: + Normal messages: + Normal üzenetek: - Log messages: - Naplóüzenetek: + Log messages: + Naplóüzenetek: - Warnings: - Riasztások: + Warnings: + Riasztások: - Errors: - Hibaüzenetek: + Errors: + Hibaüzenetek: - - Program infó + + Program infó - Redirect internal Python errors to report view - Belső Python hibák átirányítása a jelentés nézetbe + Redirect internal Python errors to report view + Belső Python hibák átirányítása a jelentés nézetbe - Redirect internal Python output to report view - Belső Python kimenet átirányítása jelentés megtekintéséhez + Redirect internal Python output to report view + Belső Python kimenet átirányítása jelentés megtekintéséhez - - + + Gui::Dialog::DlgRunExternal - Running external program - Külső program futtatása + Running external program + Külső program futtatása - TextLabel - TextLabel + TextLabel + TextLabel - Advanced >> - Haladó >> + Advanced >> + Haladó >> - ... - ... + ... + ... - Accept changes - Módosítások elfogadása + Accept changes + Módosítások elfogadása - Discard changes - Módosítások elvetése + Discard changes + Módosítások elvetése - Abort program - Megszakítja a programot + Abort program + Megszakítja a programot - Help - Súgó + Help + Súgó - Select a file - Válasszon ki egy fájlt + Select a file + Válasszon ki egy fájlt - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D-s nézet + 3D View + 3D-s nézet - 3D View settings - 3D-s nézet beállítások + 3D View settings + 3D-s nézet beállítások - Show coordinate system in the corner - Koordináta rendszer mutatása a sarokban + Show coordinate system in the corner + Koordináta rendszer mutatása a sarokban - Show counter of frames per second - A keret / másodperc mutatása + Show counter of frames per second + A keret / másodperc mutatása - Enable animation - Animáció engedélyezése + Enable animation + Animáció engedélyezése - Enable anti-aliasing (slower) - Élsimítás engedélyezése (lassab megjelenítés) + Eye to eye distance for stereo modes: + Szem távolságának a sztereó módhoz: - Eye to eye distance for stereo modes: - Szem távolságának a sztereó módhoz: + Camera type + Kamera típus - Camera type - Kamera típus + Orthographic rendering + Függőleges vetület leképezés - Orthographic rendering - Függőleges vetület leképezés + Perspective rendering + Perspektivikus leképezés - Perspective rendering - Perspektivikus leképezés + + Program infó - - Program infó + 3D Navigation + 3D-s navigáció - 3D Navigation - 3D-s navigáció + Mouse... + Egér ... - Mouse... - Egér ... + Intensity of backlight + Háttérvilágítás intenzitása - Intensity of backlight - Háttérvilágítás intenzitása + Enable backlight color + Háttérvilágítás színének engedélyezése - Enable backlight color - Háttérvilágítás színének engedélyezése + Orbit style + Orbit stílus - Orbit style - Orbit stílus + Turntable + Fordítótábla - Turntable - Fordítótábla + Trackball + Trackball - Trackball - Trackball + Invert zoom + Kicsinyítés - Invert zoom - Kicsinyítés + Zoom at cursor + Kurzorra nyagyítás - Zoom at cursor - Kurzorra nyagyítás + Zoom step + Lépésenkénti nagyítás - Zoom step - Lépésenkénti nagyítás + Anti-Aliasing + Anti-Aliasing - Anti-Aliasing - + None + Egyik sem - None - + Line Smoothing + Line Smoothing - Line Smoothing - + MSAA 2x + MSAA 2x - MSAA 2x - + MSAA 4x + MSAA 4x - MSAA 4x - + MSAA 8x + MSAA 8x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 navigáció + %1 navigation + %1 navigáció - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Színmodell + Color model + Színmodell - &Gradient: - &Színátmenet: + &Gradient: + &Színátmenet: - red-yellow-green-cyan-blue - piros-sárga-zöld-cián-kék + red-yellow-green-cyan-blue + piros-sárga-zöld-cián-kék - blue-cyan-green-yellow-red - kék-cián-zöld-sárga-piros + blue-cyan-green-yellow-red + kék-cián-zöld-sárga-piros - white-black - fehér-fekete + white-black + fehér-fekete - black-white - fekete-fehér + black-white + fekete-fehér - Visibility - Láthatóság + Visibility + Láthatóság - Out g&rayed - Kiszű&rkít + Out g&rayed + Kiszű&rkít - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Kívül es&ik láthatatlan + Out &invisible + Kívül es&ik láthatatlan - Alt+I - Alt+I + Alt+I + Alt+I - Style - Stílus + Style + Stílus - &Zero - &Zéró + &Zero + &Zéró - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Folyás + &Flow + &Folyás - Alt+F - Alt+F + Alt+F + Alt+F - &OK - &OK + Parameter range + Paraméter-tartomány - &Cancel - Mégse &C + Mi&nimum: + Mi&nimum: - Parameter range - Paraméter-tartomány + Ma&ximum: + Ma&ximum: - Mi&nimum: - Mi&nimum: + &Labels: + Cimke &L: - Ma&ximum: - Ma&ximum: + &Decimals: + &Tizedesjegyek: - &Labels: - Cimke &L: + + Program infó - &Decimals: - &Tizedesjegyek: + Color-gradient settings + Színátmenet beállítások - - - Program infó - - - Color-gradient settings - Színátmenet beállítások - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Hibás paraméter + Wrong parameter + Hibás paraméter - The maximum value must be higher than the minimum value. - A maximális értéknek magasabbnak kell lennie, mint a minimális érték. + The maximum value must be higher than the minimum value. + A maximális értéknek magasabbnak kell lennie, mint a minimális érték. - - + + Gui::Dialog::DlgSettingsDocument - Document - Dokumentum + Document + Dokumentum - General - Általános + General + Általános - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Dokumentum mentésének tömörítési szintje + Dokumentum mentésének tömörítési szintje (0=nincs, 9=legnagyobb, 3=alapértelmezett) - Create new document at start up - Indításkor egy új munkalap létrehozása + Create new document at start up + Indításkor egy új munkalap létrehozása - Storage - Tárolás + Storage + Tárolás - Saving transactions (Auto-save) - Mentési tranzakciók (Automatikus mentés) + Saving transactions (Auto-save) + Mentési tranzakciók (Automatikus mentés) - Discard saved transaction after saving document - Dobja el a mentett tranzakciókat a munkalap mentését követően + Discard saved transaction after saving document + Dobja el a mentett tranzakciókat a munkalap mentését követően - Save thumbnail into project file when saving document - Bélyegkép mentése a projektfájlba, munkalap mentésekor + Save thumbnail into project file when saving document + Bélyegkép mentése a projektfájlba, munkalap mentésekor - Create up to backup files when resaving document - Készítsen biztonsági másolatot a fájlról, ha a munkát újra szeretné menteni + Create up to backup files when resaving document + Készítsen biztonsági másolatot a fájlról, ha a munkát újra szeretné menteni - Document objects - Dokumentum objektumok + Document objects + Dokumentum objektumok - Allow duplicate object labels in one document - Engedélyezi, hogy egy dokumentumban duplikált objektumazonosítók legyenek + Allow duplicate object labels in one document + Engedélyezi, hogy egy dokumentumban duplikált objektumazonosítók legyenek - Maximum Undo/Redo steps - Maximális Visszalépés / Újra létrehozás lépések + Maximum Undo/Redo steps + Maximális Visszalépés / Újra létrehozás lépések - Using Undo/Redo on documents - Visszalépés / Újra létrehozás használata a dokumentumokhoz + Using Undo/Redo on documents + Visszalépés / Újra létrehozás használata a dokumentumokhoz - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Szöveg + Text + Szöveg - Bookmark - Könyvjelző + Bookmark + Könyvjelző - Breakpoint - Töréspont + Breakpoint + Töréspont - Keyword - Kulcsszó + Keyword + Kulcsszó - Comment - Megjegyzés + Comment + Megjegyzés - Block comment - Megjegyzés tömb + Block comment + Megjegyzés tömb - Number - Szám + Number + Szám - String - Karakterlánc + String + Karakterlánc - Character - Karakter + Character + Karakter - Class name - Osztálynév + Class name + Osztálynév - Define name - Definiált név + Define name + Definiált név - Operator - Irányító + Operator + Irányító - Python output - Python kimenet + Python output + Python kimenet - Python error - Python hiba + Python error + Python hiba - Items - Elemek + Items + Elemek - Current line highlight - Kiválasztott vonal kiemelése + Current line highlight + Kiválasztott vonal kiemelése - - + + Gui::Dialog::DlgSettingsImage - Image settings - Kép beállításai + Image settings + Kép beállításai - Image properties - Kép tulajdonságai + Image properties + Kép tulajdonságai - Back&ground: - Háttér &g: + Back&ground: + Háttér &g: - Current - Aktiális + Current + Aktiális - White - Fehér + White + Fehér - Black - Fekete + Black + Fekete - Transparent - Átlátszó + Transparent + Átlátszó - Image dimensions - Kép méretei + Image dimensions + Kép méretei - Pixel - Képpont + Pixel + Képpont - &Width: - Szélesség &W: + &Width: + Szélesség &W: - Current screen - Aktuális képernyő + Current screen + Aktuális képernyő - Icon 32 x 32 - Ikon 32 x 32 + Icon 32 x 32 + Ikon 32 x 32 - Icon 64 x 64 - Ikon 64 x 64 + Icon 64 x 64 + Ikon 64 x 64 - Icon 128 x 128 - Ikon 128 x 128 + Icon 128 x 128 + Ikon 128 x 128 - CGA 320 x 200 - CGA 320 x 200 + CGA 320 x 200 + CGA 320 x 200 - QVGA 320 x 240 - QVGA 320 x 240 + QVGA 320 x 240 + QVGA 320 x 240 - VGA 640 x 480 - VGA 640 x 480 + VGA 640 x 480 + VGA 640 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - PAL 768 x 578 - PAL 768 x 578 + PAL 768 x 578 + PAL 768 x 578 - SVGA 800 x 600 - SVGA 800 x 600 + SVGA 800 x 600 + SVGA 800 x 600 - XGA 1024 x 768 - XGA 1024 x 768 + XGA 1024 x 768 + XGA 1024 x 768 - HD720 1280 x 720 - HD720 1280 x 720 + HD720 1280 x 720 + HD720 1280 x 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Alap méretek: + Standard sizes: + Alap méretek: - &Height: - Magasság &H: + &Height: + Magasság &H: - Aspect ratio: - Méretarány: + Aspect ratio: + Méretarány: - &Screen - Képernyő &S + &Screen + Képernyő &S - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Kép Megjegyzés + Image comment + Kép Megjegyzés - Insert MIBA - MIBA beszúrása + Insert MIBA + MIBA beszúrása - Insert comment - Megjegyzés beszúrása + Insert comment + Megjegyzés beszúrása - - + + Gui::Dialog::DlgSettingsMacro - Macro - Makró + Macro + Makró - Macro recording settings - Makró felvétel beállításai + Macro recording settings + Makró felvétel beállításai - Logging Commands - Naplózási parancsok + Logging Commands + Naplózási parancsok - Show script commands in python console - A parancsutasítások megjelenítése a python konzolon + Show script commands in python console + A parancsutasítások megjelenítése a python konzolon - Log all commands issued by menus to file: - Naplózza fájlba a menük által kiadott összes parancsot: + Log all commands issued by menus to file: + Naplózza fájlba a menük által kiadott összes parancsot: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - GUI parancsok + Gui commands + GUI parancsok - Recording GUI commands - GUI parancsok rögzítése + Recording GUI commands + GUI parancsok rögzítése - Record as comment - Rögzítés megjegyzésként + Record as comment + Rögzítés megjegyzésként - Macro path - Makró elérési út + Macro path + Makró elérési út - General macro settings - Általános makró beállítások + General macro settings + Általános makró beállítások - Run macros in local environment - Makró futtatása a helyi környezetben + Run macros in local environment + Makró futtatása a helyi környezetben - - + + Gui::Dialog::DlgSettingsUnits - Units - Egységek + Units + Egységek - Units settings - Egységek beállítása + Units settings + Egységek beállítása - Standard (mm/kg/s/degree) - Standard (mm/kg/s/fok) + Standard (mm/kg/s/degree) + Standard (mm/kg/s/fok) - MKS (m/kg/s/degree) - MKS (m/kg/s/fok) + MKS (m/kg/s/degree) + MKS (m/kg/s/fok) - Magnitude - Méret + Magnitude + Méret - Unit - Egység + Unit + Egység - User system: - Felhasználó rendszer: + User system: + Felhasználó rendszer: - Imperial (in/lb) - Angolszász(in/lb) + US customary (in/lb) + US customary (in/lb) - US customary (in/lb) - + Number of decimals: + Number of decimals: - Number of decimals: - + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Színek + Colors + Színek - Selection - Kijelölés + Selection + Kijelölés - Enable selection highlighting - Kijelölésnél kiemelés alkalmazása + Enable selection highlighting + Kijelölésnél kiemelés alkalmazása - Enable preselection highlighting - Előválasztás kiemelést tesz lehetővé + Enable preselection highlighting + Előválasztás kiemelést tesz lehetővé - Background color - Háttér szín + Background color + Háttér szín - Middle color - Középső szín + Middle color + Középső szín - Color gradient - Színátmenet + Color gradient + Színátmenet - Simple color - Egyszínű + Simple color + Egyszínű - - Default colors - Alapértelmezett színek - - - Edited edge color - Szerkesztett él színek - - - Edited vertex color - Szerkesztett vertex színek - - - Construction geometry - Építőipari geometria - - - Fully constrained geometry - Teljesen korlátozott geometria - - - The color of vertices being edited - A csúcsok színei szerkesztés alatt - - - The color of edges being edited - Az élek színe szerkesztés alatt - - - The color of construction geometry in edit mode - Az építési geometria színei szerkesztő módban - - - The color of fully constrained geometry in edit mode - A teljesen korlátozott geometriai színei szerkesztő módban - - - Cursor text color - Kurzor betű színe - - - Default shape color - A forma alap színe - - - The default color for new shapes - Az új forma alap színe - - - Default line width and color - Alap állapotban a vonal vastagsága és színe - - - The default line color for new shapes - Az új alakzat alap értelmezett vonal színe - - - The default line thickness for new shapes - Az új alakzat alap értelmezett vonal vastagsága - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Napi jótanács + Tip of the day + Napi jótanács - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <font size="+3"><font face="Times New Roman"><b>Tudta, hogy ...</b></font></font> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <font size="+3"><font face="Times New Roman"><b>Tudta, hogy ...</b></font></font> - &Show tips at start up - Tanácsok megjeleníté&se induláskor + &Show tips at start up + Tanácsok megjeleníté&se induláskor - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - Következő ta&nács + &Next Tip + Következő ta&nács - Alt+N - Alt+N + Alt+N + Alt+N - &Close - $Bezárás + &Close + $Bezárás - Alt+C - Alt + C + Alt+C + Alt + C - - Program infó + + Program infó - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Letöltés nem sikerült: %1 + Letöltés nem sikerült: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Ha szeretne többet megtudni FreeCAD-ről, menjen a %1, vagy nyomja meg a Súgó gombot a Súgó menüben. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Ha szeretne többet megtudni FreeCAD-ről, menjen a %1, vagy nyomja meg a Súgó gombot a Súgó menüben. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - Elhelyezés + Placement + Elhelyezés - - + + Gui::Dialog::DownloadDialog - Download - Letöltés + Download + Letöltés - Cancel - Mégse + Cancel + Mégse - Close - Bezárás + Close + Bezárás - There already exists a file called %1 in the current directory. Overwrite? - Az %1 nevű fájl már létezik a könyvtárban. Felülírja? + There already exists a file called %1 in the current directory. Overwrite? + Az %1 nevű fájl már létezik a könyvtárban. Felülírja? - Unable to save the file %1: %2. - Nem tudja menteni a fájlt %1: %2. + Unable to save the file %1: %2. + Nem tudja menteni a fájlt %1: %2. - Downloading %1. - Letölti %1. + Downloading %1. + Letölti %1. - Download canceled. - Letöltés megszakítva. + Download canceled. + Letöltés megszakítva. - Download failed: %1. - Letöltés meghiusult: %1. + Download failed: %1. + Letöltés meghiusult: %1. - Downloaded %1 to current directory. - Letöltve %1 a megnyitott könyvtárba. + Downloaded %1 to current directory. + Letöltve %1 a megnyitott könyvtárba. - %1 at %2 - + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + Save File - Download canceled: %1 - + Download canceled: %1 + Download canceled: %1 - Open containing folder - + Open containing folder + Open containing folder - Error opening save file: %1 - + Error opening save file: %1 + Error opening save file: %1 - Error saving: %1 - + Error saving: %1 + Error saving: %1 - Network Error: %1 - + Network Error: %1 + Network Error: %1 - seconds - + seconds + seconds - minutes - + minutes + minutes - - %4 %5 remaining - + - %4 %5 remaining + - %4 %5 remaining - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %1 of %2 - Stopped - bytes - + bytes + bytes - kB - + kB + kB - MB - + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + Downloads - Clean up - + Clean up + Clean up - 0 Items - + 0 Items + 0 Items - Download Manager - + Download Manager + Download Manager - 1 Download - + 1 Download + 1 Download - %1 Downloads - + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - Ikon hozzáadása + Add icon + Ikon hozzáadása - - + + Gui::Dialog::InputVector - Input vector - Bemeneti vektor + Input vector + Bemeneti vektor - Vector - Vektor + Vector + Vektor - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - OK - OK - - - + + Gui::Dialog::LicenseDialog - Copyright - Szerzői joggal védve + Copyright + Szerzői joggal védve - - + + Gui::Dialog::MouseButtons - Mouse buttons - Egérgombok + Mouse buttons + Egérgombok - Configuration - Konfiguráció + Configuration + Konfiguráció - Selection: - Kiválasztás: + Selection: + Kiválasztás: - Panning - Mozgatás + Panning + Mozgatás - Rotation: - Elforgatás: + Rotation: + Elforgatás: - Zooming: - Nagyítás: + Zooming: + Nagyítás: - - + + Gui::Dialog::ParameterGroup - Expand - Kibontás + Expand + Kibontás - Add sub-group - Alcsoport hozzáadás + Add sub-group + Alcsoport hozzáadás - Remove group - Csoport eltávolítása + Remove group + Csoport eltávolítása - Rename group - Csoport átnevezése + Rename group + Csoport átnevezése - Export parameter - Paraméter export + Export parameter + Paraméter export - Import parameter - Paraméter import + Import parameter + Paraméter import - Collapse - Összevonás + Collapse + Összevonás - Do really want to remove this parameter group? - Valóban el szeretné távolítani ezt a paramétert csoportot? + Do really want to remove this parameter group? + Valóban el szeretné távolítani ezt a paramétert csoportot? - Existing sub-group - Létező alcsoport + Existing sub-group + Létező alcsoport - The sub-group '%1' already exists. - Az alcsoport '%1' már létezik. + The sub-group '%1' already exists. + Az alcsoport '%1' már létezik. - Export parameter to file - Paraméter exportálása fájlba + Export parameter to file + Paraméter exportálása fájlba - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Paraméter importálása fájlból + Import parameter from file + Paraméter importálása fájlból - Import Error - Importálási hiba + Import Error + Importálási hiba - Reading from '%1' failed. - Olvasási hiba: '%1' . + Reading from '%1' failed. + Olvasási hiba: '%1' . - - + + Gui::Dialog::ParameterValue - Change value - Érték módosítása + Change value + Érték módosítása - Remove key - Kulcs eltávolítása + Remove key + Kulcs eltávolítása - Rename key - Kulcs átnevezése + Rename key + Kulcs átnevezése - New - Új + New + Új - New string item - Új karakterlánc-elem + New string item + Új karakterlánc-elem - New float item - Új float-elem + New float item + Új float-elem - New integer item - Új egész elem + New integer item + Új egész elem - New unsigned item - Új meghatározatlan elem + New unsigned item + Új meghatározatlan elem - New Boolean item - Új logikai elem + New Boolean item + Új logikai elem - Existing item - Meglévő elem + Existing item + Meglévő elem - The item '%1' already exists. - Az '%1' tétel már létezik. + The item '%1' already exists. + Az '%1' tétel már létezik. - - + + Gui::Dialog::Placement - Placement - Elhelyezés + Placement + Elhelyezés - OK - OK + OK + OK - Translation: - Fordítás: + Translation: + Fordítás: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Elforgatás: + Rotation: + Elforgatás: - Angle: - Dőlésszög: + Angle: + Dőlésszög: - Axis: - Tengely: + Axis: + Tengely: - Center: - Középpont: + Center: + Középpont: - Pitch: - Döntés: + Pitch: + Döntés: - Roll: - Gördítés: + Roll: + Gördítés: - Yaw: - Tengely körüli fordulás: + Yaw: + Tengely körüli fordulás: - Rotation axis with angle - Tengely körüli elforgatás szöggel + Rotation axis with angle + Tengely körüli elforgatás szöggel - Euler angles - Euler-szögek + Euler angles + Euler-szögek - Apply placement changes immediately - Elhelyezés változtatásának alkalmazása azonnal + Apply placement changes immediately + Elhelyezés változtatásának alkalmazása azonnal - Apply incremental changes to object placement - A növekvő változások tárgy helyzetre való alkalmazása + Apply incremental changes to object placement + A növekvő változások tárgy helyzetre való alkalmazása - Apply - Alkalmaz + Apply + Alkalmaz - Reset - Alaphelyzetbe állítása + Reset + Alaphelyzetbe állítása - Close - Bezárás + Close + Bezárás - - + + Gui::Dialog::PrintModel - Button - Gomb + Button + Gomb - Command - Parancs + Command + Parancs - - + + Gui::Dialog::SceneInspector - Dialog - Párbeszédablak + Dialog + Párbeszédablak - Close - Bezárás + Close + Bezárás - Refresh - Frissítés + Refresh + Frissítés - - + + Gui::Dialog::SceneModel - Inventor Tree - Inventor struktúra + Inventor Tree + Inventor struktúra - Nodes - Csomópontok + Nodes + Csomópontok - Name - Név + Name + Név - - + + Gui::Dialog::TextureMapping - Texture - Anyagminta + Texture + Anyagminta - Texture mapping - Textúra leképezés + Texture mapping + Textúra leképezés - Global - Globális + Global + Globális - Environment - Környezet + Environment + Környezet - Image files (%1) - A kép fájl (%1) + Image files (%1) + A kép fájl (%1) - No image - Nincs kép + No image + Nincs kép - The specified file is not a valid image file. - A megadott fájl nem érvényes képfájl. + The specified file is not a valid image file. + A megadott fájl nem érvényes képfájl. - No 3d view - Nem 3D nézet + No 3d view + Nem 3D nézet - No active 3d view found. - Nem található aktív 3D-s nézet. + No active 3d view found. + Nem található aktív 3D-s nézet. - - + + Gui::Dialog::Transform - Cancel - Mégse + Cancel + Mégse - Transform - Átalakítás + Transform + Átalakítás - - + + Gui::DlgTreeWidget - Dialog - Párbeszédablak + Dialog + Párbeszédablak - Items - Elemek + Items + Elemek - OK - OK + + Program infó - - Cancel - Mégse - - - - Program infó - - - + + Gui::DockWnd::CombiView - CombiView - Össz nézet + CombiView + Össz nézet - Project - Terv + Project + Terv - Tasks - Feladatok + Tasks + Feladatok - Model - + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Vissza + Previous + Vissza - Next - Tovább + Next + Tovább - Home - Kezdőlap + Home + Kezdőlap - Open - Megnyit + Open + Megnyit - Open file - Fájl megnyitás + Open file + Fájl megnyitás - All HTML files (*.html *.htm) - Minden HTML fájl(*.html *.htm) + All HTML files (*.html *.htm) + Minden HTML fájl(*.html *.htm) - External browser - Külső böngésző + External browser + Külső böngésző - No external browser found. Specify in preferences, please - Nem található külső böngésző. Kérem, adjon meg egyet a beállításoknál + No external browser found. Specify in preferences, please + Nem található külső böngésző. Kérem, adjon meg egyet a beállításoknál - Starting of %1 failed - Az %1 elindítása sikertelen + Starting of %1 failed + Az %1 elindítása sikertelen - - + + Gui::DockWnd::PropertyDockView - Property View - Tulajdonságok nézet + Property View + Tulajdonságok nézet - - + + Gui::DockWnd::ReportOutput - Logging - Naplózás + Logging + Naplózás - Warning - Riasztás + Warning + Riasztás - Error - Hiba + Error + Hiba - Options - Beállítások + Options + Beállítások - Clear - Törlés + Clear + Törlés - Save As... - Mentés másként... + Save As... + Mentés másként... - Save Report Output - Jelentés kimenet mentése + Save Report Output + Jelentés kimenet mentése - Plain Text Files (*.txt *.log) - Egyszerű Text File (*.txt *.log) + Plain Text Files (*.txt *.log) + Egyszerű Text File (*.txt *.log) - Go to end - Ugrás a végére + Go to end + Ugrás a végére - Redirect Python output - Python kimenet átirányítása + Redirect Python output + Python kimenet átirányítása - Redirect Python errors - Átirányított Python-hibák + Redirect Python errors + Átirányított Python-hibák - - + + Gui::DockWnd::ReportView - Output - Kimenet + Output + Kimenet - Python console - Python konzol + Python console + Python konzol - - + + Gui::DockWnd::SelectionView - Property View - Tulajdonságok nézet + Property View + Tulajdonságok nézet - - + + Gui::DockWnd::TaskPanelView - Task View - Feladat nézet + Task View + Feladat nézet - - + + Gui::DockWnd::TextBrowser - Could not open file. - A fájl megnyitása sikertelen. + Could not open file. + A fájl megnyitása sikertelen. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Megpróbálta a %1 címet elérni, ami jelenleg nem elérhető. Győződjön meg róla, hogy az URL létezik és frissítse az oldalt. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Megpróbálta a %1 címet elérni, ami jelenleg nem elérhető. Győződjön meg róla, hogy az URL létezik és frissítse az oldalt. - Connecting to %1 - Csatlakozás az %1-hez + Connecting to %1 + Csatlakozás az %1-hez - Sending to %1 - Küldés: %1 részére + Sending to %1 + Küldés: %1 részére - Reading from %1 - Olvasás az %1 -től + Reading from %1 + Olvasás az %1 -től - Download failed: %1. - Letöltés meghiusult: %1. + Download failed: %1. + Letöltés meghiusult: %1. - Previous - Vissza + Previous + Vissza - Forward - Ismétlés + Forward + Ismétlés - Home - Kezdőlap + Home + Kezdőlap - Refresh - Frissítés + Refresh + Frissítés - Copy - Másolás + Copy + Másolás - Select all - Összes kijelölése + Select all + Összes kijelölése - No description for - Új leírás a + No description for + Új leírás a - - + + Gui::DocumentModel - Application - Alkalmazás + Application + Alkalmazás - Labels & Attributes - Cimkék & Tulajdonságok + Labels & Attributes + Cimkék & Tulajdonságok - - + + Gui::EditorView - Modified file - Módosított file + Modified file + Módosított file - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. Az eredeti szerkesztőn kívül lett módosítva. Újra akarja tölteni? - Unsaved document - Nem mentett dokumentum + Unsaved document + Nem mentett dokumentum - The document has been modified. + The document has been modified. Do you want to save your changes? - A dokumentum módosítva lett. + A dokumentum módosítva lett. El akarja menteni a változásokat? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD makro (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD makro (*.FCMacro);;Python (*.py) - Export PDF - Exportálás PDF-be + Export PDF + Exportálás PDF-be - PDF file (*.pdf) - PDF file (*.pdf) + PDF file (*.pdf) + PDF file (*.pdf) - untitled[*] - névtelen[*] + untitled[*] + névtelen[*] - - Editor - - Szerkesztő + - Editor + - Szerkesztő - %1 chars removed - %1 karakter eltávolítása + %1 chars removed + %1 karakter eltávolítása - %1 chars added - %1 karakter hozzáadása + %1 chars added + %1 karakter hozzáadása - Formatted - Formázott + Formatted + Formázott - - + + Gui::FileChooser - Select a file - Válasszon ki egy fájlt + Select a file + Válasszon ki egy fájlt - Select a directory - Válasszon ki egy könyvtárat + Select a directory + Válasszon ki egy könyvtárat - - + + Gui::FileDialog - Save as - Mentés másként + Save as + Mentés másként - Open - Megnyit + Open + Megnyit - - + + Gui::FileOptionsDialog - Extended - Kiterjesztett + Extended + Kiterjesztett - All files (*.*) - Minden fájl (*.*) + All files (*.*) + Minden fájl (*.*) - - + + Gui::Flag - Top left - Bal felső + Top left + Bal felső - Bottom left - Bal alsó + Bottom left + Bal alsó - Top right - Jobb felső + Top right + Jobb felső - Bottom right - Jobb alsó + Bottom right + Jobb alsó - Remove - Törlés + Remove + Törlés - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - + Export graph + Export graph - - + + Gui::InputField - Edit - Szerkesztés + Edit + Szerkesztés - Save value - + Save value + Save value - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Nyomja meg a CTRL és a bal egérgombot + Press CTRL and left mouse button + Nyomja meg a CTRL és a bal egérgombot - Press middle mouse button - Nyomja meg a középső egérgombot + Press middle mouse button + Nyomja meg a középső egérgombot - Press left mouse button - Nyomja meg a bal egérgombot + Press left mouse button + Nyomja meg a bal egérgombot - Scroll middle mouse button - Görgesse a középső egérgombot + Scroll middle mouse button + Görgesse a középső egérgombot - - + + Gui::LocationDialog - Wrong direction - Rossz irány + Wrong direction + Rossz irány - Direction must not be the null vector - Irány nem lehet nullvektor + Direction must not be the null vector + Irány nem lehet nullvektor - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Felhasználó által megadott... + User defined... + Felhasználó által megadott... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Irány: + Direction: + Irány: - - + + Gui::MacroCommand - Macros - Makrók + Macros + Makrók - - + + Gui::MainWindow - Dimension - Dimenzió + Dimension + Dimenzió - Ready - Kész + Ready + Kész - Toggles this toolbar - Eszköztár megjelenítése + Toggles this toolbar + Eszköztár megjelenítése - Toggles this dockable window - Dokkolható ablak megjelenítése + Toggles this dockable window + Dokkolható ablak megjelenítése - Close All - Minden bezárása + Close All + Minden bezárása - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + The selected objects have a dependency to unselected objects. +Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - Kézi igazítás + Manual alignment + Kézi igazítás - The alignment is already in progress. - Az igazítás már folyamatban. + The alignment is already in progress. + Az igazítás már folyamatban. - Alignment[*] - Igazítás[*] + Alignment[*] + Igazítás[*] - Please, select at least one point in the left and the right view - Kérem válasszon minimum egy pontot a bal- ill. jobboldali nézetben + Please, select at least one point in the left and the right view + Kérem válasszon minimum egy pontot a bal- ill. jobboldali nézetben - Please, select at least %1 points in the left and the right view - Kérem válasszon minimum %1 pontot a bal- ill. jobboldali nézetben + Please, select at least %1 points in the left and the right view + Kérem válasszon minimum %1 pontot a bal- ill. jobboldali nézetben - Please pick points in the left and right view - Kérem válasszon ki pontokat a bal és a jobboldali nézetben + Please pick points in the left and right view + Kérem válasszon ki pontokat a bal és a jobboldali nézetben - The alignment has finished - Az igazítás végrehajtva + The alignment has finished + Az igazítás végrehajtva - The alignment has been canceled - Az igazítás megszakítva + The alignment has been canceled + Az igazítás megszakítva - Too few points picked in the left view. At least %1 points are needed. - Túl kevés pont lett kiválasztva a baloldali nézetben. Legkevesebb %1 pont kell. + Too few points picked in the left view. At least %1 points are needed. + Túl kevés pont lett kiválasztva a baloldali nézetben. Legkevesebb %1 pont kell. - Too few points picked in the right view. At least %1 points are needed. - Túl kevés pont lett kiválasztva a jobboldali nézetben. Legkevesebb %1 pont kell. + Too few points picked in the right view. At least %1 points are needed. + Túl kevés pont lett kiválasztva a jobboldali nézetben. Legkevesebb %1 pont kell. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Különböző számú pont lett kijelölve a bal és jobboldali nézetben + Különböző számú pont lett kijelölve a bal és jobboldali nézetben A baloldali nézetben %1 pont lett jelölve, a jobboldali nézetben %2 pont lett jelölve. - Try to align group of views - Próbálja a nézet csoportokat igazítani + Try to align group of views + Próbálja a nézet csoportokat igazítani - The alignment failed. + The alignment failed. How do you want to proceed? - Az igazítás sikertelen. + Az igazítás sikertelen. Mit szeretne tenni? - Retry - Újrapróbál + Retry + Újrapróbál - Ignore - Kihagy + Ignore + Kihagy - Abort - Elvet + Abort + Elvet - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Különböző számú pont lett kijelölve a bal és jobboldali nézetben + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Különböző számú pont lett kijelölve a bal és jobboldali nézetben A baloldali nézetben %1 pont lett jelölve, a jobboldali nézetben %2 pont lett jelölve. - Point picked at (%1,%2,%3) - Pont kiválasztva itt (%1,%2,%3) + Point picked at (%1,%2,%3) + Pont kiválasztva itt (%1,%2,%3) - No point was picked - Nem lett pont kiválasztva + No point was picked + Nem lett pont kiválasztva - No point was found on model - + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - Letöltés indítása... + Letöltés indítása... - - + + Gui::ProgressBar - Remaining: %1 - Maradt: %1 + Remaining: %1 + Maradt: %1 - Aborting - Megszakítása + Aborting + Megszakítása - Do you really want to abort the operation? - Biztosan megszakítja a műveletet? + Do you really want to abort the operation? + Biztosan megszakítja a műveletet? - - + + Gui::ProgressDialog - Remaining: %1 - Maradt: %1 + Remaining: %1 + Maradt: %1 - Aborting - Megszakítása + Aborting + Megszakítása - Do you really want to abort the operation? - Biztosan megszakítja a műveletet? + Do you really want to abort the operation? + Biztosan megszakítja a műveletet? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + Edit... - - + + Gui::PropertyEditor::PropertyModel - Property - Tulajdonság + Property + Tulajdonság - Value - Érték + Value + Érték - - + + Gui::PropertyView - View - Nézet + View + Nézet - Data - Adat + Data + Adat - - + + Gui::PythonConsole - System exit - Kilépés a rendszerből + System exit + Kilépés a rendszerből - The application is still running. + The application is still running. Do you want to exit without saving your data? - Az alkalmazás még mindig fut. + Az alkalmazás még mindig fut. Ki szeretne lépni az adatok mentése nélkül? - Python console - Python konzol + Python console + Python konzol - Unhandled PyCXX exception. - Nem kezelt PyCXX kivétel. + Unhandled PyCXX exception. + Nem kezelt PyCXX kivétel. - Unhandled FreeCAD exception. - Nem kezelt FreeCAD kivétel. + Unhandled FreeCAD exception. + Nem kezelt FreeCAD kivétel. - Unhandled unknown C++ exception. - Nem kezelt ismeretlen C++ kivétel. + Unhandled unknown C++ exception. + Nem kezelt ismeretlen C++ kivétel. - &Copy command - Parancs &másolás + &Copy command + Parancs &másolás - &Copy history - Előzmények &másolás + &Copy history + Előzmények &másolás - Save history as... - Előzmények mentése mint ... + Save history as... + Előzmények mentése mint ... - Insert file name... - Fájlnév beszúrása... + Insert file name... + Fájlnév beszúrása... - Save History - Előzmények mentése + Save History + Előzmények mentése - Macro Files (*.FCMacro *.py) - Makrófájlok (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Makrófájlok (*.FCMacro *.py) - Insert file name - Fájlnév beszúrása + Insert file name + Fájlnév beszúrása - All Files (*.*) - Minden fájl (*.*) + All Files (*.*) + Minden fájl (*.*) - Python Input Dialog - Python bemeneti párbeszédpanel + Unhandled std C++ exception. + Kezeletlen C++ kivétel. - Unhandled std C++ exception. - Kezeletlen C++ kivétel. + Word wrap + Sortörés - Word wrap - Sortörés + &Copy + &Másolás - &Copy - &Másolás + &Paste + Beillesztés &P - &Paste - Beillesztés &P + Select All + Mindent kijelöl - Select All - Mindent kijelöl + Clear console + Konzol törlése - - Clear console - Konzol törlése - - - + + Gui::PythonEditor - Comment - Megjegyzés + Comment + Megjegyzés - Uncomment - Kijelölés törlés + Uncomment + Kijelölés törlés - - - Gui::PythonInputField - - OK - OK - - - Clear - Törlés - - - + + Gui::RecentFilesAction - Open file %1 - Fájl megnyitása %1 + Open file %1 + Fájl megnyitása %1 - File not found - A fájl nem található + File not found + A fájl nem található - The file '%1' cannot be opened. - A fájl nem nyitható meg ('%1'). + The file '%1' cannot be opened. + A fájl nem nyitható meg ('%1'). - - + + Gui::SelectModule - Select module - Modul választás + Select module + Modul választás - Open %1 as - Megnyitás mint %1 + Open %1 as + Megnyitás mint %1 - Select - Kiválaszt + Select + Kiválaszt - - + + Gui::StdCmdDescription - Help - Súgó + Help + Súgó - Des&cription - Leírás &c + Des&cription + Leírás &c - Long description of commands - Parancsok hosszú leírása + Long description of commands + Parancsok hosszú leírása - - + + Gui::StdCmdDownloadOnlineHelp - Help - Súgó + Help + Súgó - Download online help - Online súgó letöltése + Download online help + Online súgó letöltése - Download %1's online help - Online súgó letöltése %1 + Download %1's online help + Online súgó letöltése %1 - Non-existing directory - Nem létező könyvtár + Non-existing directory + Nem létező könyvtár - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - A könyvtár '%1' nem létezik. + A könyvtár '%1' nem létezik. Szeretne megadni egy létező könyvtár? - Missing permission - Hiányzó engedély + Missing permission + Hiányzó engedély - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Nincs írási engedélye '%1' + Nincs írási engedélye '%1' Meg szeretne adni egy másik könyvtárat? - Stop downloading - Letöltés leállítása + Stop downloading + Letöltés leállítása - - + + Gui::StdCmdPythonHelp - Tools - Eszközök + Tools + Eszközök - Python Modules - Python Modulok + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules - Python modul böngésző megnyitása + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - Szög + Angle + Szög - - + + Gui::TaskBoxPosition - Position - Pozíció + Position + Pozíció - - + + Gui::TaskView::TaskAppearance - Plot mode: - Nyomtatási mód: + Plot mode: + Nyomtatási mód: - Point size: - Méret: + Point size: + Méret: - Line width: - Vonalstílus: + Line width: + Vonalstílus: - Transparency: - Átlátszóság: + Transparency: + Átlátszóság: - Appearance - Megjelenés + Appearance + Megjelenés - Document window: - Dokument ablak: + Document window: + Dokument ablak: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Egy párbeszédablak már nyitva van a feladat panelen + A dialog is already open in the task panel + Egy párbeszédablak már nyitva van a feladat panelen - - + + Gui::TaskView::TaskEditControl - Edit - Szerkesztés + Edit + Szerkesztés - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Megjelenés + Appearance + Megjelenés - ... - ... + ... + ... - edit selection - kijelölés szerkesztése + edit selection + kijelölés szerkesztése - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Nyomja meg a bal egérgombot + Press left mouse button + Nyomja meg a bal egérgombot - Press SHIFT button - Nyomjon SHIFT billentyűt + Press SHIFT button + Nyomjon SHIFT billentyűt - Press ALT button - Nyomjon ALT billentyűt + Press ALT button + Nyomjon ALT billentyűt - Press PgUp/PgDown button - Nyomjon PgUp/PgDown billentyűt + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - Fanézet + Tree view + Fanézet - - + + Gui::TreeWidget - Create group... - Csoport létrehozása... + Create group... + Csoport létrehozása... - Create a group - Új csoport létrehozása + Create a group + Új csoport létrehozása - Group - Csoport + Group + Csoport - Rename - Átnevezés + Rename + Átnevezés - Rename object - Objektum átnevezése + Rename object + Objektum átnevezése - Labels & Attributes - Cimkék & Tulajdonságok + Labels & Attributes + Cimkék & Tulajdonságok - Application - Alkalmazás + Application + Alkalmazás - Finish editing - Szerkesztés befejezése + Finish editing + Szerkesztés befejezése - Finish editing object - Objektumszerkesztés befejezése + Finish editing object + Objektumszerkesztés befejezése - Activate document - Dokumentum aktiválása + Activate document + Dokumentum aktiválása - Activate document %1 - A %1 dokumentum aktiválása + Activate document %1 + A %1 dokumentum aktiválása - - + + Gui::View3DInventor - Export PDF - Exportálás PDF-be + Export PDF + Exportálás PDF-be - PDF file (*.pdf) - PDF file (*.pdf) + PDF file (*.pdf) + PDF file (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - '%1' munkafelület kiválasztása + Select the '%1' workbench + '%1' munkafelület kiválasztása - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - Űrlap + Form + Űrlap - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Rácshoz illeszt + Grid Snap in + Rácshoz illeszt - - + + QDockWidget - Tree view - Fanézet + Tree view + Fanézet - Property view - Tulajdonságok nézet + Property view + Tulajdonságok nézet - Selection view - Részlet nézet + Selection view + Részlet nézet - Report view - Jelentés nézet + Report view + Jelentés nézet - Task View - Feladat nézet + Task View + Feladat nézet - Combo View - Összetett nézet + Combo View + Összetett nézet - Toolbox - Eszközkészlet + Toolbox + Eszközkészlet - Python console - Python konzol + Python console + Python konzol - Display properties - Tulajdonságok megjelenítése + Display properties + Tulajdonságok megjelenítése - - + + QObject - General - Általános + General + Általános - Display - Megjelenítés + Display + Megjelenítés - Unknown filetype - Ismeretlen filetípus + Unknown filetype + Ismeretlen filetípus - Cannot open unknown filetype: %1 - Nem megnyitható fájltípus: %1 + Cannot open unknown filetype: %1 + Nem megnyitható fájltípus: %1 - Cannot save to unknown filetype: %1 - Nem menthető fájltípus: %1 + Cannot save to unknown filetype: %1 + Nem menthető fájltípus: %1 - Workbench failure - Munkafelület hiba + Workbench failure + Munkafelület hiba - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Nem lehet elindítani a Qt támogatást(%1) + Unable to launch Qt Assistant (%1) + Nem lehet elindítani a Qt támogatást(%1) - Exception - Kivétel + Exception + Kivétel - Open document - Dokumentum megnyitása + Open document + Dokumentum megnyitása - Import file - Fájl importálása + Import file + Fájl importálása - Export file - Fájl exportálása + Export file + Fájl exportálása - Printing... - Nyomtatás... + Printing... + Nyomtatás... - Cannot load workbench - Munkamenet nem betölthető + Cannot load workbench + Munkamenet nem betölthető - A general error occurred while loading the workbench - A munkamenet betöltése közben hiba lépett fel + A general error occurred while loading the workbench + A munkamenet betöltése közben hiba lépett fel - Save views... - Nézet mentése... + Save views... + Nézet mentése... - Load views... - Nézet betöltése... + Load views... + Nézet betöltése... - Freeze view - Nézet megállítása + Freeze view + Nézet megállítása - Clear views - Tiszta nézet + Clear views + Tiszta nézet - Restore view &%1 - Nézet visszaállítás &%1 + Restore view &%1 + Nézet visszaállítás &%1 - Save frozen views - Fagyasztott nézetek mentése + Save frozen views + Fagyasztott nézetek mentése - Frozen views (*.cam) - Fagyasztott nézetek (*.cam) + Frozen views (*.cam) + Fagyasztott nézetek (*.cam) - Restore views - Nézetek visszaállítása + Restore views + Nézetek visszaállítása - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - A visszaállított nézetek importálása felülírja a már tárolt nézetet. + A visszaállított nézetek importálása felülírja a már tárolt nézetet. Folytatni kívánja? - Restore frozen views - Fagyasztott nézet visszaállítása + Restore frozen views + Fagyasztott nézet visszaállítása - Cannot open file '%1'. - Nem lehet megnyitni a fájlt (%1). + Cannot open file '%1'. + Nem lehet megnyitni a fájlt (%1). - Docked - Rögzített + Docked + Rögzített - Undocked - Nem rögzített + Undocked + Nem rögzített - Fullscreen - Teljes képernyős + Fullscreen + Teljes képernyős - files - fájlok + files + fájlok - Save picture - Kép mentése + Save picture + Kép mentése - New sub-group - Új alcsoport + New sub-group + Új alcsoport - Enter the name: - Adja meg a nevét: + Enter the name: + Adja meg a nevét: - New text item - Új szöveges elem + New text item + Új szöveges elem - Enter your text: - Írja be a szöveget: + Enter your text: + Írja be a szöveget: - New integer item - Új egész elem + New integer item + Új egész elem - Enter your number: - Írja be a számot: + Enter your number: + Írja be a számot: - New unsigned item - Új meghatározatlan elem + New unsigned item + Új meghatározatlan elem - New float item - Új float-elem + New float item + Új float-elem - New Boolean item - Új logikai elem + New Boolean item + Új logikai elem - Choose an item: - Válasszon egy elemet: + Choose an item: + Válasszon egy elemet: - Rename group - Csoport átnevezése + Rename group + Csoport átnevezése - The group '%1' cannot be renamed. - A csoport (%1) nem nevezhető át. + The group '%1' cannot be renamed. + A csoport (%1) nem nevezhető át. - Existing group - Létező csoport + Existing group + Létező csoport - The group '%1' already exists. - A csoport (%1) már létezik. + The group '%1' already exists. + A csoport (%1) már létezik. - Change value - Érték módosítása + Change value + Érték módosítása - Save document under new filename... - Dokumentum mentése új fájlnéven... + Save document under new filename... + Dokumentum mentése új fájlnéven... - Saving aborted - Mentése megszakítva + Saving aborted + Mentése megszakítva - Unsaved document - Nem mentett dokumentum + Unsaved document + Nem mentett dokumentum - Save document before close? - Mentse a dokumentumot a bezárás előtt? + Save document before close? + Mentse a dokumentumot a bezárás előtt? - Save Macro - Mentse a makrót + Save Macro + Mentse a makrót - Finish - Befejezés + Finish + Befejezés - Clear - Törlés + Clear + Törlés - Cancel - Mégse + Cancel + Mégse - Inner - Belső + Inner + Belső - Outer - Külső + Outer + Külső - No Browser - Nincs böngésző + No Browser + Nincs böngésző - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Nem lehet megnyitni a böngészőt. + Nem lehet megnyitni a böngészőt. Nyisson meg egy böngészőt, és írja be: http://localhost:%1. - No Server - Nincs szerver + No Server + Nincs szerver - Unable to start the server to port %1: %2. - Nem sikerült elindítani a szervert a %1: %2 porton. + Unable to start the server to port %1: %2. + Nem sikerült elindítani a szervert a %1: %2 porton. - Unable to open your system browser. - Nem lehet megnyitni a rendszer böngészőt. + Unable to open your system browser. + Nem lehet megnyitni a rendszer böngészőt. - Options... - Beállítások... + Options... + Beállítások... - Out of memory - Elfogyott a memória + Out of memory + Elfogyott a memória - Not enough memory available to display the data. - Nincs elég memória az adatok megjelenítéséhez. + Not enough memory available to display the data. + Nincs elég memória az adatok megjelenítéséhez. - Cannot find file %1 - A fájl nem található: %1 + Cannot find file %1 + A fájl nem található: %1 - Cannot find file %1 neither in %2 nor in %3 - Nem talál fájlt %1 -ben %2 -ben, sem %3 -ban + Cannot find file %1 neither in %2 nor in %3 + Nem talál fájlt %1 -ben %2 -ben, sem %3 -ban - Save %1 Document - A %1 dokumentum mentése + Save %1 Document + A %1 dokumentum mentése - %1 document (*.FCStd) - %1 dokumentum (*.FCStd) + %1 document (*.FCStd) + %1 dokumentum (*.FCStd) - Save As - Mentés másként + Document not closable + A dokumentum nem zárható be - %1 already exists. -Do you want to replace it? - A(z) %1 már létezik. Valóban le szeretné cserélni? + The document is not closable for the moment. + A dokumentum nem zárható be pillanatnyilag. - Document not closable - A dokumentum nem zárható be + No OpenGL + Nincs OpenGL - The document is not closable for the moment. - A dokumentum nem zárható be pillanatnyilag. + This system does not support OpenGL + Ez a rendszer nem támogatja az OpenGL-t - No OpenGL - Nincs OpenGL + Help + Súgó - This system does not support OpenGL - Ez a rendszer nem támogatja az OpenGL-t - - - Help - Súgó - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Nem sikerült betölteni a dokumentációt. + Nem sikerült betölteni a dokumentációt. A betöltéshez Qt 4.4 vagy magasabb verzió szükséges. - %1 Help - %1 Súgó + %1 Help + %1 Súgó - Exporting PDF... - PDF exportálása... + Exporting PDF... + PDF exportálása... - Wrong selection - Rossz kijelölés + Wrong selection + Rossz kijelölés - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Csak egy objektum van kiválasztva.Kérjük válasszon ki két objektumot. + Csak egy objektum van kiválasztva.Kérjük válasszon ki két objektumot. Legyen körültekintő, számít melyik pontra kattint. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Kérjük, válasszon ki két objektumot. + Kérjük, válasszon ki két objektumot. Legyen körültekintő, fontos melyik pontra kattint. - New boolean item - Új logikai elem + New boolean item + Új logikai elem - Navigation styles - Navigációs stílusok + Navigation styles + Navigációs stílusok - %1 navigation - %1 navigáció + %1 navigation + %1 navigáció - Move annotation - Lépés jegyzék + Move annotation + Lépés jegyzék - Transform - Átalakítás + Transform + Átalakítás - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - A dokumentum szerkesztési módban, így nem zárható be ebben a pillanatban. Vagy be kell fejezni, vagy törölheti a szerkesztést a feladat panelen. + A dokumentum szerkesztési módban, így nem zárható be ebben a pillanatban. Vagy be kell fejezni, vagy törölheti a szerkesztést a feladat panelen. - Do you want to close this dialog? - Biztos be szeretné zárni a párbeszédpanelt? + Do you want to close this dialog? + Biztos be szeretné zárni a párbeszédpanelt? - - + + StdBoxSelection - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Box selection - Box kiválasztás + Box selection + Box kiválasztás - - + + StdCmdAbout - Help - Súgó + Help + Súgó - &About %1 - &Alkotók %1 + &About %1 + &Alkotók %1 - About %1 - Névjegy %1 + About %1 + Névjegy %1 - - + + StdCmdAboutQt - Help - Súgó + Help + Súgó - About &Qt - &Qt névjegye + About &Qt + &Qt névjegye - About Qt - Qt névjegye + About Qt + Qt névjegye - - + + StdCmdActivateNextWindow - Window - Ablak + Window + Ablak - Ne&xt - Következő &x + Ne&xt + Következő &x - Activate next window - Következő ablak aktiválása + Activate next window + Következő ablak aktiválása - - + + StdCmdActivatePrevWindow - Window - Ablak + Window + Ablak - Pre&vious - &Vissza + Pre&vious + &Vissza - Activate previous window - Előző ablak aktiválása + Activate previous window + Előző ablak aktiválása - - + + StdCmdAlignment - Edit - Szerkesztés + Edit + Szerkesztés - Alignment... - Igazítás... + Alignment... + Igazítás... - Align the selected objects - Kiválasztott tárgyak igazítása + Align the selected objects + Kiválasztott tárgyak igazítása - - + + StdCmdArrangeIcons - Window - Ablak + Window + Ablak - Arrange &Icons - &Ikonok rendezése + Arrange &Icons + &Ikonok rendezése - Arrange Icons - Ikonok rendezése + Arrange Icons + Ikonok rendezése - - + + StdCmdAxisCross - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Toggle axis cross - Tengely kereszteződés váltása + Toggle axis cross + Tengely kereszteződés váltása - - + + StdCmdCascadeWindows - Window - Ablak + Window + Ablak - &Cascade - Lép&csőzetes + &Cascade + Lép&csőzetes - Tile pragmatic - Részek gakorlása + Tile pragmatic + Részek gakorlása - - + + StdCmdCloseActiveWindow - Window - Ablak + Window + Ablak - Cl&ose - Bezárás &o + Cl&ose + Bezárás &o - Close active window - Aktív ablak bezárása + Close active window + Aktív ablak bezárása - - + + StdCmdCloseAllWindows - Window - Ablak + Window + Ablak - Close Al&l - Összes bezárása &l + Close Al&l + Összes bezárása &l - Close all windows - Összes ablak bezárása + Close all windows + Összes ablak bezárása - - + + StdCmdCommandLine - Tools - Eszközök + Tools + Eszközök - Start command &line... - Parancs sor indítása &l... + Start command &line... + Parancs sor indítása &l... - Opens the command line in the console - Parancs sor konzolban való futtatása + Opens the command line in the console + Parancs sor konzolban való futtatása - - + + StdCmdCopy - Edit - Szerkesztés + Edit + Szerkesztés - C&opy - Más&olás + C&opy + Más&olás - Copy operation - Másolási művelet + Copy operation + Másolási művelet - - + + StdCmdCut - Edit - Szerkesztés + Edit + Szerkesztés - &Cut - Kivágás &C + &Cut + Kivágás &C - Cut out - Kimetszés + Cut out + Kimetszés - - + + StdCmdDelete - Edit - Szerkesztés + Edit + Szerkesztés - &Delete - Törlés &D + &Delete + Törlés &D - Deletes the selected objects - Kiválasztott elem törlése + Deletes the selected objects + Kiválasztott elem törlése - - + + StdCmdDemoMode - Standard-View - Standard-nézet + Standard-View + Standard-nézet - View turntable... - Forgóasztal nézet... + View turntable... + Forgóasztal nézet... - View turntable - Forgóasztal nézet + View turntable + Forgóasztal nézet - - + + StdCmdDlgCustomize - Tools - Eszközök + Tools + Eszközök - Cu&stomize... - Testreszabá&s... + Cu&stomize... + Testreszabá&s... - Customize toolbars and command bars - Eszköztás és parancs oszlopok testreszabása + Customize toolbars and command bars + Eszköztás és parancs oszlopok testreszabása - - + + StdCmdDlgMacroExecute - Macros ... - Makrók ... + Macros ... + Makrók ... - Opens a dialog to let you execute a recorded macro - Párbeszédpanel megnyitása a rögzített makró végrehajtásához + Opens a dialog to let you execute a recorded macro + Párbeszédpanel megnyitása a rögzített makró végrehajtásához - Macro - Makró + Macro + Makró - - + + StdCmdDlgMacroExecuteDirect - Macro - Makró + Macro + Makró - Execute macro - Makró végrehajtása + Execute macro + Makró végrehajtása - Execute the macro in the editor - Szerkesztőben futtatja a makrót + Execute the macro in the editor + Szerkesztőben futtatja a makrót - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Makró felvétel ... + &Macro recording ... + &Makró felvétel ... - Opens a dialog to record a macro - Párbeszédpanel megnyitása a makró rögzítéséhez + Opens a dialog to record a macro + Párbeszédpanel megnyitása a makró rögzítéséhez - Macro - Makró + Macro + Makró - - + + StdCmdDlgParameter - Tools - Eszközök + Tools + Eszközök - E&dit parameters ... - Paraméterek szerkesztése &d... + E&dit parameters ... + Paraméterek szerkesztése &d... - Opens a Dialog to edit the parameters - Párbeszédablak megnyitása a paraméterek szerkesztéséhez + Opens a Dialog to edit the parameters + Párbeszédablak megnyitása a paraméterek szerkesztéséhez - - + + StdCmdDlgPreferences - Tools - Eszközök + Tools + Eszközök - &Preferences ... - Beállítások &P... + &Preferences ... + Beállítások &P... - Opens a Dialog to edit the preferences - Párbeszédablak megnyitása a beállítások szerkesztéséhez + Opens a Dialog to edit the preferences + Párbeszédablak megnyitása a beállítások szerkesztéséhez - - + + StdCmdDockViewMenu - View - Nézet + View + Nézet - Vie&ws - Nézetek &w + Vie&ws + Nézetek &w - Toggles this window - Ablak váltás + Toggles this window + Ablak váltás - - + + StdCmdDrawStyle - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Draw style - Rajzolási stílus + Draw style + Rajzolási stílus - - + + StdCmdDuplicateSelection - Edit - Szerkesztés + Edit + Szerkesztés - Duplicate selection - Másolat létrehozása a kijelölésről + Duplicate selection + Másolat létrehozása a kijelölésről - Put duplicates of the selected objects to the active document - A kijelölt objektumokat másolja az aktuális dokumentumba + Put duplicates of the selected objects to the active document + A kijelölt objektumokat másolja az aktuális dokumentumba - - + + StdCmdEdit - Edit - Szerkesztés + Edit + Szerkesztés - Toggle &Edit mode - Sz&erkesztési módra váltás + Toggle &Edit mode + Sz&erkesztési módra váltás - Toggles the selected object's edit mode - A kiválasztott tárgy szerkesztés módjának kapcsolása + Toggles the selected object's edit mode + A kiválasztott tárgy szerkesztés módjának kapcsolása - Enters or leaves the selected object's edit mode - A kiválasztott tárgy szerkesztés módjába belépés vagy kilépés + Enters or leaves the selected object's edit mode + A kiválasztott tárgy szerkesztés módjába belépés vagy kilépés - - + + StdCmdExport - File - Fájl + File + Fájl - &Export... - &Exportálás... + &Export... + &Exportálás... - Export an object in the active document - Egy objektum exportálása az aktív munkalapból + Export an object in the active document + Egy objektum exportálása az aktív munkalapból - No selection - Nincs kijelölés + No selection + Nincs kijelölés - Please select first the objects you want to export. - Az exportáláshoz előszőr vállasszon ki tárgyat. + Please select first the objects you want to export. + Az exportáláshoz előszőr vállasszon ki tárgyat. - - + + StdCmdExportGraphviz - Tools - Eszközök + Tools + Eszközök - Dependency graph... - Függőségi grafikon... + Dependency graph... + Függőségi grafikon... - Show the dependency graph of the objects in the active document - Mutassa a tárgy függőségi grafikonját az aktív dokumentumban + Show the dependency graph of the objects in the active document + Mutassa a tárgy függőségi grafikonját az aktív dokumentumban - - + + StdCmdFeatRecompute - File - Fájl + File + Fájl - &Recompute - Új&raszámítás + &Recompute + Új&raszámítás - Recompute feature or document - Jellemzők vagy dokumentum újraszámítása + Recompute feature or document + Jellemzők vagy dokumentum újraszámítása - - + + StdCmdFreeCADFAQ - Help - Súgó + Help + Súgó - FreeCAD FAQ - + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - Súgó + Help + Súgó - FreeCAD Forum - + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users - The FreeCAD Forum - + The FreeCAD Forum + The FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Súgó + Help + Súgó - Python scripting documentation - + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - Súgó + Help + Súgó - Users documentation - + Users documentation + Users documentation - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - Súgó + Help + Súgó - FreeCAD Website - FreeCAD honlapja + FreeCAD Website + FreeCAD honlapja - The FreeCAD website - A FreeCAD honlapja + The FreeCAD website + A FreeCAD honlapja - - + + StdCmdFreezeViews - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Freeze display - Képernyő fagyasztása + Freeze display + Képernyő fagyasztása - Freezes the current view position - Az aktuális nézet pozíció fagyasztása + Freezes the current view position + Az aktuális nézet pozíció fagyasztása - - + + StdCmdHideObjects - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Hide all objects - Az összes objektum elrejtése + Hide all objects + Az összes objektum elrejtése - Hide all objects in the document - A dokumentumban lévő összes objektum elrejtéséhez + Hide all objects in the document + A dokumentumban lévő összes objektum elrejtéséhez - - + + StdCmdHideSelection - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Hide selection - Kijelölt elrejtése + Hide selection + Kijelölt elrejtése - Hide all selected objects - Minden kijelölt objektum elrejtése + Hide all selected objects + Minden kijelölt objektum elrejtése - - + + StdCmdImport - File - Fájl + File + Fájl - &Import... - &Import... + &Import... + &Import... - Import a file in the active document - Fájl importálása az aktív dokumentumba + Import a file in the active document + Fájl importálása az aktív dokumentumba - Supported formats - Támogatott formátumok + Supported formats + Támogatott formátumok - All files (*.*) - Minden fájl (*.*) + All files (*.*) + Minden fájl (*.*) - - + + StdCmdMacroStartDebug - Macro - Makró + Macro + Makró - Debug macro - Makró hibakeresés + Debug macro + Makró hibakeresés - Start debugging of macro - Makró hibakeresés indítása + Start debugging of macro + Makró hibakeresés indítása - - + + StdCmdMacroStepInto - Macro - Makró + Macro + Makró - Step into - + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Makró + Macro + Makró - Step over - Átlép + Step over + Átlép - - + + StdCmdMacroStopDebug - Macro - Makró + Macro + Makró - Stop debugging - Hibakeresés leállítása + Stop debugging + Hibakeresés leállítása - Stop debugging of macro - Makró hibakereső leállítása + Stop debugging of macro + Makró hibakereső leállítása - - + + StdCmdMacroStopRecord - Macro - Makró + Macro + Makró - S&top macro recording - Makró rögzítés leállí&tása + S&top macro recording + Makró rögzítés leállí&tása - Stop the macro recording session - Leállítja a makrófelvételi folyamatot + Stop the macro recording session + Leállítja a makrófelvételi folyamatot - - + + StdCmdMeasureDistance - View - Nézet + View + Nézet - Measure distance - Távolság mérés + Measure distance + Távolság mérés - - + + StdCmdMeasurementSimple - Tools - Eszközök + Tools + Eszközök - Measures distance between two selected objects - Távolságmérés két kijelölt objektum között + Measures distance between two selected objects + Távolságmérés két kijelölt objektum között - Measure distance - Távolság mérés + Measure distance + Távolság mérés - - + + StdCmdMergeProjects - File - Fájl + File + Fájl - Merge project... - Projekt egyesítése... + Merge project... + Projekt egyesítése... - Merge project - Projekt egyesítése + Merge project + Projekt egyesítése - %1 document (*.fcstd) - %1 dokumentum (*.fcstd) + %1 document (*.fcstd) + %1 dokumentum (*.fcstd) - Cannot merge project with itself. - Nem tudja egyesíteni önmagával a projektet. + Cannot merge project with itself. + Nem tudja egyesíteni önmagával a projektet. - - + + StdCmdNew - File - Fájl + File + Fájl - &New - Új &N + &New + Új &N - Create a new empty document - Új üres munkalap létrehozása + Create a new empty document + Új üres munkalap létrehozása - Unnamed - + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - Súgó + Help + Súgó - Show help to the application - Program Súgó megjelenítése + Show help to the application + Program Súgó megjelenítése - - + + StdCmdOnlineHelpWebsite - Help - Súgó + Help + Súgó - Help Website - Súgó Honlap + Help Website + Súgó Honlap - The website where the help is maintained - A honlap, ahol a súgót tartják + The website where the help is maintained + A honlap, ahol a súgót tartják - - + + StdCmdOpen - File - Fájl + File + Fájl - &Open... - Megnyitás &O... + &Open... + Megnyitás &O... - Open a document or import files - Dokumentum megnyitása vagy fájl importálása + Open a document or import files + Dokumentum megnyitása vagy fájl importálása - Supported formats - Támogatott formátumok + Supported formats + Támogatott formátumok - All files (*.*) - Minden fájl (*.*) + All files (*.*) + Minden fájl (*.*) - - + + StdCmdPaste - Edit - Szerkesztés + Edit + Szerkesztés - &Paste - Beillesztés &P + &Paste + Beillesztés &P - Paste operation - Beillesztési művelet + Paste operation + Beillesztési művelet - - + + StdCmdPlacement - Edit - Szerkesztés + Edit + Szerkesztés - Placement... - Elhelyezés ... + Placement... + Elhelyezés ... - Place the selected objects - A kijelölt objektumok helye + Place the selected objects + A kijelölt objektumok helye - - + + StdCmdPrint - File - Fájl + File + Fájl - &Print... - Nyomtatás &P... + &Print... + Nyomtatás &P... - Print the document - A dokumentum nyomtatása + Print the document + A dokumentum nyomtatása - - + + StdCmdPrintPdf - File - Fájl + File + Fájl - &Export PDF... - PDF &exportálása... + &Export PDF... + PDF &exportálása... - Export the document as PDF - Dokumentum exportálása PDF fájlba + Export the document as PDF + Dokumentum exportálása PDF fájlba - - + + StdCmdPrintPreview - File - Fájl + File + Fájl - &Print preview... - Nyomtatási ké&P... + &Print preview... + Nyomtatási ké&P... - Print the document - A dokumentum nyomtatása + Print the document + A dokumentum nyomtatása - Print preview - Nyomtatási kép + Print preview + Nyomtatási kép - - + + StdCmdProjectInfo - File - Fájl + File + Fájl - Project i&nformation... - Projekt i&nformáció... + Project i&nformation... + Projekt i&nformáció... - Show details of the currently active project - Részletek megjelenítése az aktuális projektről + Show details of the currently active project + Részletek megjelenítése az aktuális projektről - - + + StdCmdProjectUtil - Tools - Eszközök + Tools + Eszközök - Project utility... - Project segédprogram... + Project utility... + Project segédprogram... - Utility to extract or create project files - Felhasználót kivon, vagy hozzon létre a projekt fájlokat + Utility to extract or create project files + Felhasználót kivon, vagy hozzon létre a projekt fájlokat - - + + StdCmdPythonWebsite - Help - Súgó + Help + Súgó - Python Website - Python honlapja + Python Website + Python honlapja - The official Python website - Python hivatalos honlapja + The official Python website + Python hivatalos honlapja - - + + StdCmdQuit - File - Fájl + File + Fájl - E&xit - Kilépés E&xit + E&xit + Kilépés E&xit - Quits the application - Kilépés az alkalmazásból + Quits the application + Kilépés az alkalmazásból - - + + StdCmdRandomColor - File - Fájl + File + Fájl - Random color - Véletlen szín + Random color + Véletlen szín - - + + StdCmdRecentFiles - File - Fájl + File + Fájl - Recent files - Legutóbbi fájlok + Recent files + Legutóbbi fájlok - Recent file list - Legutóbbi fájlok listája + Recent file list + Legutóbbi fájlok listája - - + + StdCmdRedo - Edit - Szerkesztés + Edit + Szerkesztés - &Redo - Új&ra,ismét + &Redo + Új&ra,ismét - Redoes a previously undone action - Egy előzőleg visszavont művelet megismétlése + Redoes a previously undone action + Egy előzőleg visszavont művelet megismétlése - - + + StdCmdRefresh - Edit - Szerkesztés + Edit + Szerkesztés - &Refresh - F&rissítés + &Refresh + F&rissítés - Recomputes the current active document - Újraszámítja a jelenlegi aktív dokumentumot + Recomputes the current active document + Újraszámítja a jelenlegi aktív dokumentumot - - + + StdCmdSave - File - Fájl + File + Fájl - &Save - Menté&s + &Save + Menté&s - Save the active document - Az aktív dokumentum mentése + Save the active document + Az aktív dokumentum mentése - - + + StdCmdSaveAs - File - Fájl + File + Fájl - Save &As... - Mentés másként &A... + Save &As... + Mentés másként &A... - Save the active document under a new file name - Az aktuális dokumentum mentése új néven + Save the active document under a new file name + Az aktuális dokumentum mentése új néven - - + + StdCmdSceneInspector - Tools - Eszközök + Tools + Eszközök - Scene inspector... - Jelenet ellenőr ... + Scene inspector... + Jelenet ellenőr ... - Scene inspector - Jelenet ellenőr + Scene inspector + Jelenet ellenőr - - + + StdCmdSelectAll - Edit - Szerkesztés + Edit + Szerkesztés - Select &All - Összes kijelölése &A + Select &All + Összes kijelölése &A - Select all - Összes kijelölése + Select all + Összes kijelölése - - + + StdCmdSetAppearance - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Appearance... - Megjelenés... + Appearance... + Megjelenés... - Sets the display properties of the selected object - A képernyő tulajdonságok beállítása az objektumhoz + Sets the display properties of the selected object + A képernyő tulajdonságok beállítása az objektumhoz - - + + StdCmdShowObjects - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Show all objects - Összes objektum megjelenítése + Show all objects + Összes objektum megjelenítése - Show all objects in the document - Összes objektum megjelenítése a dokumentumban + Show all objects in the document + Összes objektum megjelenítése a dokumentumban - - + + StdCmdShowSelection - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Show selection - Kijelölés megjelenítése + Show selection + Kijelölés megjelenítése - Show all selected objects - Összes kijelölt objektum megjelenítése + Show all selected objects + Összes kijelölt objektum megjelenítése - - + + StdCmdStatusBar - View - Nézet + View + Nézet - Status bar - Állapotsor + Status bar + Állapotsor - Toggles the status bar - Állapotsort kapcsoló. + Toggles the status bar + Állapotsort kapcsoló. - - + + StdCmdTextureMapping - Tools - Eszközök + Tools + Eszközök - Texture mapping... - Textúra leképezés ... + Texture mapping... + Textúra leképezés ... - Texture mapping - Textúra leképezés + Texture mapping + Textúra leképezés - - + + StdCmdTileWindows - Window - Ablak + Window + Ablak - &Tile - Cím &T + &Tile + Cím &T - Tile the windows - Név szerinti elrendezés + Tile the windows + Név szerinti elrendezés - - + + StdCmdToggleBreakpoint - Macro - Makró + Macro + Makró - Toggle breakpoint - Töréspont váltás + Toggle breakpoint + Töréspont váltás - - + + StdCmdToggleClipPlane - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Clipping plane - Vágás sík + Clipping plane + Vágás sík - Toggles clipping plane for active view - Aktív nézet váltása a vágási síkra + Toggles clipping plane for active view + Aktív nézet váltása a vágási síkra - - + + StdCmdToggleNavigation - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Toggle navigation/Edit mode - Váltás a navigációs/szerkesztési mód között + Toggle navigation/Edit mode + Váltás a navigációs/szerkesztési mód között - Toggle between navigation and edit mode - Váltás a navigációs és szerkesztési mód között + Toggle between navigation and edit mode + Váltás a navigációs és szerkesztési mód között - - + + StdCmdToggleObjects - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Toggle all objects - Az összes objektum ki-/ bekapcsolása + Toggle all objects + Az összes objektum ki-/ bekapcsolása - Toggles visibility of all objects in the active document - Megjeleníti, illetve eltünteti az aktív dokumentumban található összes objektumot + Toggles visibility of all objects in the active document + Megjeleníti, illetve eltünteti az aktív dokumentumban található összes objektumot - - + + StdCmdToggleSelectability - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Toggle selectability - Kiválaszthatóság ki-/bekapcsolása + Toggle selectability + Kiválaszthatóság ki-/bekapcsolása - Toggles the property of the objects to get selected in the 3D-View - A tárgy tulajdonságainak változtatása a 3D-nézet kiválasztásához + Toggles the property of the objects to get selected in the 3D-View + A tárgy tulajdonságainak változtatása a 3D-nézet kiválasztásához - - + + StdCmdToggleVisibility - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Toggle visibility - Láthatóság váltása + Toggle visibility + Láthatóság váltása - Toggles visibility - Be-és kikapcsolja a láthatóságot + Toggles visibility + Be-és kikapcsolja a láthatóságot - - + + StdCmdToolBarMenu - View - Nézet + View + Nézet - Tool&bars - Eszköztárak &b + Tool&bars + Eszköztárak &b - Toggles this window - Ablak váltás + Toggles this window + Ablak váltás - - + + StdCmdTransform - Edit - Szerkesztés + Edit + Szerkesztés - Transform... - Átalakítás... + Transform... + Átalakítás... - Transform the geometry of selected objects - A kijelölt objektum geometriájának átalakítása + Transform the geometry of selected objects + A kijelölt objektum geometriájának átalakítása - - + + StdCmdTransformManip - Edit - Szerkesztés + Edit + Szerkesztés - Transform - Átalakítás + Transform + Átalakítás - Transform the selected object in the 3d view - Átalakítja a 3d-s nézetben lévő kijelölt objektumot + Transform the selected object in the 3d view + Átalakítja a 3d-s nézetben lévő kijelölt objektumot - - + + StdCmdTreeSelection - View - Nézet + View + Nézet - Go to selection - Kijelöltre ugrás + Go to selection + Kijelöltre ugrás - Scroll to first selected item - Lapozzon az első kijelölt elemre + Scroll to first selected item + Lapozzon az első kijelölt elemre - - + + StdCmdUndo - Edit - Szerkesztés + Edit + Szerkesztés - &Undo - Visszavonás &U + &Undo + Visszavonás &U - Undo exactly one action - Egyetlen művelet visszavonása + Undo exactly one action + Egyetlen művelet visszavonása - - + + StdCmdUnitsCalculator - Tools - Eszközök + Tools + Eszközök - &Units calculator... - + &Units calculator... + &Units calculator... - Start the units calculator - + Start the units calculator + Start the units calculator - - + + StdCmdUserInterface - View - Nézet + View + Nézet - Dock views - Dokkoló nézet + Dock views + Dokkoló nézet - Dock all top-level views - Összes felülnézet kapcslása + Dock all top-level views + Összes felülnézet kapcslása - - + + StdCmdViewAxo - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Axometric - Axonometria + Axometric + Axonometria - Set to axometric view - Axonometrikus nézet beállítása + Set to axometric view + Axonometrikus nézet beállítása - - + + StdCmdViewBottom - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Bottom - Alsó + Bottom + Alsó - Set to bottom view - Alsó nézet beállítása + Set to bottom view + Alsó nézet beállítása - - + + StdCmdViewCreate - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Create new view - Új nézet + Create new view + Új nézet - Creates a new view window for the active document - Új nézet ablakot hoz létre az aktív dokumentumban + Creates a new view window for the active document + Új nézet ablakot hoz létre az aktív dokumentumban - - + + StdCmdViewExample1 - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Inventor example #1 - Inventor példa #1 + Inventor example #1 + Inventor példa #1 - Shows a 3D texture with manipulator - A kezelővel jeleníti meg a 3D textúrát + Shows a 3D texture with manipulator + A kezelővel jeleníti meg a 3D textúrát - - + + StdCmdViewExample2 - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Inventor example #2 - Feltaláló példa #2 + Inventor example #2 + Feltaláló példa #2 - Shows spheres and drag-lights - Gömb felület és mozgó fényforrás mutatása + Shows spheres and drag-lights + Gömb felület és mozgó fényforrás mutatása - - + + StdCmdViewExample3 - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Inventor example #3 - Feltaláló példa #3 + Inventor example #3 + Feltaláló példa #3 - Shows a animated texture - Animált textúra megjelenítése + Shows a animated texture + Animált textúra megjelenítése - - + + StdCmdViewFitAll - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Fit all - Összes megjelenítése + Fit all + Összes megjelenítése - Fits the whole content on the screen - A teljes tartalom töltse ki a képernyőt + Fits the whole content on the screen + A teljes tartalom töltse ki a képernyőt - - + + StdCmdViewFitSelection - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Fit selection - Kijelöltek képernyőre + Fit selection + Kijelöltek képernyőre - Fits the selected content on the screen - A kiválasztott tartalom kitöltse a képernyőt + Fits the selected content on the screen + A kiválasztott tartalom kitöltse a képernyőt - - + + StdCmdViewFront - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Front - Elölnézet + Front + Elölnézet - Set to front view - Elölnézetre állítás + Set to front view + Elölnézetre állítás - - + + StdCmdViewIvIssueCamPos - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Issue camera position - Kamera pozicionálása + Issue camera position + Kamera pozicionálása - Issue the camera position to the console and to a macro, to easily recall this position - Írd be a kamera helyzetét, hogy a konzol és a makró könnyen felvegye ezt a pozíciót + Issue the camera position to the console and to a macro, to easily recall this position + Írd be a kamera helyzetét, hogy a konzol és a makró könnyen felvegye ezt a pozíciót - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Stereo Interleaved Columns - Váltott oszlopú sztereó + Stereo Interleaved Columns + Váltott oszlopú sztereó - Switch stereo viewing to Interleaved Columns - Sztereó nézet váltása: Váltott oszloposra + Switch stereo viewing to Interleaved Columns + Sztereó nézet váltása: Váltott oszloposra - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Stereo Interleaved Rows - Váltott soros sztereó + Stereo Interleaved Rows + Váltott soros sztereó - Switch stereo viewing to Interleaved Rows - Sztereó nézet váltása: Váltott sorosra + Switch stereo viewing to Interleaved Rows + Sztereó nézet váltása: Váltott sorosra - - + + StdCmdViewIvStereoOff - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Stereo Off - Sztereó kikapcsolása + Stereo Off + Sztereó kikapcsolása - Switch stereo viewing off - Sztereó nézet kikapcsolása + Switch stereo viewing off + Sztereó nézet kikapcsolása - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Stereo quad buffer - Stereo quad buffer + Stereo quad buffer + Stereo quad buffer - Switch stereo viewing to quad buffer - Sztereó nézet váltása: quad buffer + Switch stereo viewing to quad buffer + Sztereó nézet váltása: quad buffer - - + + StdCmdViewIvStereoRedGreen - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Stereo red/green - Sztereó piros/zöld + Stereo red/green + Sztereó piros/zöld - Switch stereo viewing to red/green - Sztereó nézet váltása: piros/zöld + Switch stereo viewing to red/green + Sztereó nézet váltása: piros/zöld - - + + StdCmdViewLeft - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Left - Bal nézet + Left + Bal nézet - Set to left view - Bal oldali nézet beállítása + Set to left view + Bal oldali nézet beállítása - - + + StdCmdViewRear - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Rear - Hátsó nézet + Rear + Hátsó nézet - Set to rear view - Hátulnézet beállítása + Set to rear view + Hátulnézet beállítása - - + + StdCmdViewRight - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Right - Jobb + Right + Jobb - Set to right view - Jobb oldali nézet beállítása + Set to right view + Jobb oldali nézet beállítása - - + + StdCmdViewRotateLeft - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Rotate Left - Fordítsa balra + Rotate Left + Fordítsa balra - Rotate the view by 90° counter-clockwise - A nézetet forgassa 90° óramutató járásával ellenkezőleg + Rotate the view by 90° counter-clockwise + A nézetet forgassa 90° óramutató járásával ellenkezőleg - - + + StdCmdViewRotateRight - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Rotate Right - Fordítsa jobbra + Rotate Right + Fordítsa jobbra - Rotate the view by 90° clockwise - A nézetet forgassa 90° óramutató járásával egyezően + Rotate the view by 90° clockwise + A nézetet forgassa 90° óramutató járásával egyezően - - + + StdCmdViewTop - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Top - Felülnézet + Top + Felülnézet - Set to top view - Felülnézet beállítása + Set to top view + Felülnézet beállítása - - + + StdCmdWhatsThis - Help - Súgó + Help + Súgó - &What's This? - Mi ez &W? + &What's This? + Mi ez &W? - What's This - Mi ez + What's This + Mi ez - - + + StdCmdWindows - Window - Ablak + Window + Ablak - &Windows... - Ablakok &W... + &Windows... + Ablakok &W... - Windows list - Ablaklista + Windows list + Ablaklista - - + + StdCmdWindowsMenu - Window - Ablak + Window + Ablak - Activates this window - Ablak aktiválása + Activates this window + Ablak aktiválása - - + + StdCmdWorkbench - View - Nézet + View + Nézet - Workbench - Munkafelület + Workbench + Munkafelület - Switch between workbenches - Váltás munkafelületek között + Switch between workbenches + Váltás munkafelületek között - - + + StdOrthographicCamera - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Orthographic view - Függőleges vetületi nézet + Orthographic view + Függőleges vetületi nézet - Switches to orthographic view mode - Váltás függőleges vetületi nézetre + Switches to orthographic view mode + Váltás függőleges vetületi nézetre - - + + StdPerspectiveCamera - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Perspective view - Perspektivikus nézet + Perspective view + Perspektivikus nézet - Switches to perspective view mode - Váltás perspektivikus nézetre + Switches to perspective view mode + Váltás perspektivikus nézetre - - + + StdViewBoxZoom - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Box zoom - Mező nagyítása + Box zoom + Mező nagyítása - - + + StdViewDockUndockFullscreen - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Document window - Dokumentum ablak + Document window + Dokumentum ablak - Display the active view either in fullscreen, in undocked or docked mode - Az aktív nézet megjelenítése teljes képernyőben, rögzített és nem rögzített módban is + Display the active view either in fullscreen, in undocked or docked mode + Az aktív nézet megjelenítése teljes képernyőben, rögzített és nem rögzített módban is - - + + StdViewScreenShot - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Save picture... - Kép mentése ... + Save picture... + Kép mentése ... - Creates a screenshot of the active view - Képernyőkép készítése az aktuális nézetről + Creates a screenshot of the active view + Képernyőkép készítése az aktuális nézetről - - + + StdViewZoomIn - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Zoom In - Nagyítás + Zoom In + Nagyítás - - + + StdViewZoomOut - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Zoom Out - Kicsinyítés + Zoom Out + Kicsinyítés - - + + Std_Delete - Object dependencies - + Object dependencies + Object dependencies - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + This object is referenced by other objects and thus these objects might get broken. +Are you sure to continue? - - + + Std_DrawStyle - As is - Úgy mint + As is + Úgy mint - Normal mode - Normál mód + Normal mode + Normál mód - Wireframe - Drótváz + Wireframe + Drótváz - Wireframe mode - Drótváz mód + Wireframe mode + Drótváz mód - Flat lines - + Flat lines + Flat lines - Flat lines mode - + Flat lines mode + Flat lines mode - Shaded - + Shaded + Shaded - Shaded mode - + Shaded mode + Shaded mode - Points - + Points + Pontok - Points mode - + Points mode + Points mode - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + The selected objects have a dependency to unselected objects. +Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - Nem található grafikonszerk + Graphviz not found + Nem található grafikonszerk - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Grafikonszerk nem található a rendszeren. Megadja a telepítési elérési utat, ha már telepítve van? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Grafikonszerk nem található a rendszeren. Megadja a telepítési elérési utat, ha már telepítve van? - Graphviz installation path - Grafikusszerk telepítési hely elérési útja + Graphviz installation path + Grafikusszerk telepítési hely elérési útja - Dependency graph - Függőségi grafikon + Dependency graph + Függőségi grafikon - Graphviz failed - Nem sikerült Graphviz + Graphviz failed + Nem sikerült Graphviz - Graphviz failed to create an image file - Nem sikerült létrehozni egy kép fájl Grafikonszerkesztőhöz + Graphviz failed to create an image file + Nem sikerült létrehozni egy kép fájl Grafikonszerkesztőhöz - - + + Workbench - &File - &Fájl + &File + &Fájl - &Edit - Sz&erkesztés + &Edit + Sz&erkesztés - Standard views - Alap nézetek + Standard views + Alap nézetek - &Stereo - &Sztereo + &Stereo + &Sztereo - &Zoom - Nagyítás &Z + &Zoom + Nagyítás &Z - Visibility - Láthatóság + Visibility + Láthatóság - &View - Nézet &V + &View + Nézet &V - &Tools - Eszköz&tárak + &Tools + Eszköz&tárak - &Macro - &Makró + &Macro + &Makró - &Windows - Ablakok &W + &Windows + Ablakok &W - &On-line help - &On-line támogatás + &On-line help + &On-line támogatás - &Help - Súgó &H + &Help + Súgó &H - File - Fájl + File + Fájl - Macro - Makró + Macro + Makró - View - Nézet + View + Nézet - Special Ops - Speciális lehetőségek + Special Ops + Speciális lehetőségek - - + + testClass - test - teszt + test + teszt - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Válassza ki a feladat panel stílusát + Choose the style of the Task Panel + Válassza ki a feladat panel stílusát - Default - Alapértelmezett + Default + Alapértelmezett - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_it.qm b/src/Gui/Language/FreeCAD_it.qm index 04fe31318318be077752ea412ae994596008ddcd..19783da9ad851f393ca74502319893744522b2b7 100644 GIT binary patch delta 20706 zcmd6PcU)9g*Y4V9dKVB8Y@>o=Lq+TrQ4wq?SYx9MFbV@QgNR1Q-Zko|V~ZtfqOk`R zWACxYSYz+e7;Dr-P1O7Ba{w{==Ka2V|G7VY@|?EU-h1`6Hp!}!>XlP9&PH1jiXVBr zVAk=nC3p2*vg1l~qRLT3#E3krOIY%(gr(j|Sm~mKRq9F@vP8njArf|YDPhl}6876K zp(9tq%y|-y1UmUdld4J&X63y&<}Ka7@*B|85I*o~NPD6l&)1=s`VCKBvK zz7v2Wh;_kpxsgcuB`^|u2?q86P6PG>t|wA>5?xr1`4tU`yawO_@Nq}rR-&sLC49O@ 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- + + Angle - Form - Modulo + Form + Modulo - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Snap angolare + Angle Snap + Snap angolare - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - + Measure + Misura - Clear measurement - + Clear measurement + Cancella misura - - + + CmdViewMeasureToggleAll - Measure - + Measure + Misura - Toggle measurement - + Toggle measurement + Attiva/disattiva misura - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Movimenti Spaceball + Spaceball Motion + Movimenti Spaceball - Global Sensitivity: - Sensibilità globale: + Global Sensitivity: + Sensibilità globale: - Dominant Mode - Modalità dominante + Dominant Mode + Modalità dominante - Flip Y/Z - Capovolgi Y/Z + Flip Y/Z + Capovolgi Y/Z - Enable Translations - Abilita le traduzioni + Enable Translations + Abilita le traduzioni - Enable Rotations - Abilita le rotazioni + Enable Rotations + Abilita le rotazioni - Calibrate - Calibra + Calibrate + Calibra - Default - Normale + Default + Normale - Enable - Abilita + Enable + Abilita - Reverse - Inverti + Reverse + Inverti - - + + DlgUnitCalculator - Units calculator - + Units calculator + Calcolatore di unità - as: - + as: + come: - => - + => + => - Help - Aiuto + Help + Aiuto - Copy - Copia + Copy + Copia - Close - Chiudi + Close + Chiudi - - + + DownloadItem - Form - Modulo + Form + Modulo - Ico - + Ico + Ico - Filename - + Filename + Nome file - - + + Gui::AccelLineEdit - none - nessuno + none + nessuno - - + + Gui::ActionSelector - Available: - Disponibile: + Available: + Disponibile: - Selected: - Selezionato: + Selected: + Selezionato: - Add - Aggiungi + Add + Aggiungi - Remove - Rimuovi + Remove + Rimuovi - Move up - Spostare verso l'alto + Move up + Spostare verso l'alto - Move down - Sposta verso il basso + Move down + Sposta verso il basso - - + + Gui::AlignmentView - Movable object - Oggetto mobile + Movable object + Oggetto mobile - Fixed object - Oggetto fisso + Fixed object + Oggetto fisso - - + + Gui::BlenderNavigationStyle - Press left mouse button - Premi il tasto sinistro del mouse + Press left mouse button + Premi il tasto sinistro del mouse - Press SHIFT and middle mouse button - Premi MAIUSC e il pulsante centrale del mouse + Press SHIFT and middle mouse button + Premi MAIUSC e il pulsante centrale del mouse - Press middle mouse button - Premi il tasto centrale del mouse + Press middle mouse button + Premi il tasto centrale del mouse - Scroll middle mouse button - Scorri il tasto centrale del mouse + Scroll middle mouse button + Scorri il tasto centrale del mouse - - + + Gui::CADNavigationStyle - Press left mouse button - Premi il tasto sinistro del mouse + Press left mouse button + Premi il tasto sinistro del mouse - Press middle mouse button - Premi il tasto centrale del mouse + Press middle mouse button + Premi il tasto centrale del mouse - Press left and middle mouse button - Premi il tasto sinistro e il tasto centrale del mouse + Press middle and left or right mouse button + Premere il tasto centrale e sinistro o destro del mouse - Scroll middle mouse button - Scorri il tasto centrale del mouse - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + Scorrere con il tasto centrale del mouse o tenere premuto il tasto centrale mentre si fa un click con il tasto sinistro o destro e spostare il mouse su o giù - - + + Gui::Command - Standard - Standard + Standard + Standard - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - &Annulla + &Cancel + &Annulla - - + + Gui::ControlSingleton - Task panel - Riquadro delle attività + Task panel + Riquadro delle attività - - + + Gui::Dialog::AboutApplication - About - Informazioni su + About + Informazioni su - Revision number - Numero revisione + Revision number + Numero revisione - Version - Versione + Version + Versione - OK - OK + OK + OK - - + + - Release date - Data di rilascio + Release date + Data di rilascio - Platform - Piattaforma + License... + Licenza... - License... - Licenza... + Copy to clipboard + Copia negli appunti - Copy to clipboard - Copia negli appunti + Operating system + Sistema operativo - Operating system - Sistema operativo + Word size + Dimensione parola - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - Pulsante %1 + Button %1 + Pulsante %1 - Out Of Range - Fuori dalla portata + Out Of Range + Fuori dalla portata - - + + Gui::Dialog::Clipping - Clipping - + Clipping + Ritaglio - Clipping X - + Clipping X + Ritaglio X - Flip - + Flip + Specchia - Offset - + Offset + Offset - Clipping Y - + Clipping Y + Ritaglio Y - Clipping Z - + Clipping Z + Ritaglio Z - Clipping custom direction - + Clipping custom direction + Ritaglio in direzione personalizzata - View - Vista + View + Vista - Adjust to view direction - + Adjust to view direction + Regola verso la direzione della vista - Direction - + Direction + Direzione - - + + Gui::Dialog::CommandModel - Commands - Comandi + Commands + Comandi - - + + Gui::Dialog::DemoMode - View Turntable - Visualizza rotazione oggetti + View Turntable + Visualizza rotazione oggetti - Speed - Velocità + Speed + Velocità - Maximum - Massima + Maximum + Massima - Minimum - Minima + Minimum + Minima - Fullscreen - Schermo intero + Fullscreen + Schermo intero - Enable timer - Abilita timer + Enable timer + Abilita timer - s - s + s + s - Angle - Angolo + Angle + Angolo - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Avvia + Play + Avvia - Stop - Ferma + Stop + Ferma - Close - Chiudi + Close + Chiudi - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Scegli Finestra + Choose Window + Scegli Finestra - &Activate - &Attiva + &Activate + &Attiva - Alt+A - Alt+A + + - - &Cancel - &Annulla - - - - - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Finestre + Windows + Finestre - - + + Gui::Dialog::DlgAuthorization - Authorization - Autorizzazione + Authorization + Autorizzazione - &OK - &OK + Password: + Password: - &Cancel - &Annulla + + - Password: - Password: + Username: + Nome utente: - User name: - Nome utente: + Site: + Sito: - - + %1 at %2 + %1 a %2 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Scegli Icona + Choose Icon + Scegli Icona - OK - OK + Add icons... + Aggiungi icone... - - Cancel - Annulla - - - Add icons... - Aggiungi icone... - - - + + Gui::Dialog::DlgCustomActions - Macros - Macro + Macros + Macro - Setup Custom Macros - Configurare Macro Personali + Setup Custom Macros + Configurare Macro Personali - Macro: - Macro: + Macro: + Macro: - ... - ... + ... + ... - Pixmap - Pixmap + Pixmap + Pixmap - Accelerator: - Acceleratore: + Accelerator: + Acceleratore: - What's this: - Che cos'è questo: + What's this: + Che cos'è questo: - Status text: - Testo di stato: + Status text: + Testo di stato: - Tool tip: - Suggerimento: + Tool tip: + Suggerimento: - Menu text: - Testo di menu: + Menu text: + Testo di menu: - Add - Aggiungi + Add + Aggiungi - Remove - Rimuovi + Remove + Rimuovi - Replace - Sostituisci + Replace + Sostituisci - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Icone + Icons + Icone - Macros - Macro + Macros + Macro - No macro - Nessuna macro + No macro + Nessuna macro - No macros found. - Nessuna macro trovata. + No macros found. + Nessuna macro trovata. - Macro not found - Macro non trovata + Macro not found + Macro non trovata - Sorry, couldn't find macro file '%1'. - Non è stato possibile trovare il file macro '%1'. + Sorry, couldn't find macro file '%1'. + Non è stato possibile trovare il file macro '%1'. - Empty macro - Macro vuota + Empty macro + Macro vuota - Please specify the macro first. - Specificare prima la macro. + Please specify the macro first. + Specificare prima la macro. - Empty text - Testo vuoto + Empty text + Testo vuoto - Please specify the menu text first. - Specificare prima il menu testo. + Please specify the menu text first. + Specificare prima il menu testo. - No item selected - Nessun elemento selezionato + No item selected + Nessun elemento selezionato - Please select a macro item first. - Selezionare prima un elemento macro. + Please select a macro item first. + Selezionare prima un elemento macro. - - + + Gui::Dialog::DlgCustomCommands - Commands - Comandi + Commands + Comandi - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Categoria + Category + Categoria - Icon - Icona + Icon + Icona - Command - Comando + Command + Comando - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Tastiera + Keyboard + Tastiera - Description: - Descrizione: + Description: + Descrizione: - &Category: - &Categoria: + &Category: + &Categoria: - C&ommands: - C&omandi: + C&ommands: + C&omandi: - Current shortcut: - Scorciatoia corrente: + Current shortcut: + Scorciatoia corrente: - Press &new shortcut: - Digita la &nuova scorciatoia: + Press &new shortcut: + Digita la &nuova scorciatoia: - Currently assigned to: - Attualmente assegnata a: + Currently assigned to: + Attualmente assegnata a: - &Assign - &Assegna + &Assign + &Assegna - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - &Ripristina + &Reset + &Ripristina - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Ri&pristina tutto + Re&set All + Ri&pristina tutto - Alt+S - Alt+S + Alt+S + Alt+S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Icona + Icon + Icona - Command - Comando + Command + Comando - none - nessuno + none + nessuno - Multiple defined shortcut - Scorciatoia definita più volte + Multiple defined shortcut + Scorciatoia definita più volte - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - La scorciatoia '%1' è definita più volte. Ciò potrebbe portare ad un comportamento inaspettato. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + La scorciatoia '%1' è definita più volte. Ciò potrebbe portare ad un comportamento inaspettato. - Already defined shortcut - Scorciatoia già definita + Already defined shortcut + Scorciatoia già definita - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - La scorciatoia '%1' è già stata assegnata a '%2'. + La scorciatoia '%1' è già stata assegnata a '%2'. -Definire un'altra scorciatoia. +Definire un'altra scorciatoia. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Barre degli strumenti + Toolbox bars + Barre degli strumenti - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Barre degli strumenti + Toolbars + Barre degli strumenti - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Nota:</span> Le modifiche diverranno attive al prossimo avvio dell'ambiente appropriato</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Nota:</span> Le modifiche diverranno attive al prossimo avvio dell'ambiente appropriato</p></body></html> - Move right - Sposta verso destra + Move right + Sposta verso destra - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Sposta l'elemento selezionato un livello in basso.</b><p>Questo cambierà anche il livello degli elementi padre.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Sposta l'elemento selezionato un livello in basso.</b><p>Questo cambierà anche il livello degli elementi padre.</p> - Move left - Sposta verso sinistra + Move left + Sposta verso sinistra - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Sposta l'elemento selezionato un livello in alto.</b><p>Questo cambierà anche il livello degli elementi padre.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Sposta l'elemento selezionato un livello in alto.</b><p>Questo cambierà anche il livello degli elementi padre.</p> - Move down - Sposta verso il basso + Move down + Sposta verso il basso - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Sposta l'elemento selezionato in basso</b><p>L'elemento verrà spostato all'interno del livello di gerarchia.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Sposta l'elemento selezionato in basso</b><p>L'elemento verrà spostato all'interno del livello di gerarchia.</p> - Move up - Spostare verso l'alto + Move up + Spostare verso l'alto - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Sposta l'elemento selezionato in alto.</b><p>L'elemento verrà spostato all'interno del livello di gerarchia.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Sposta l'elemento selezionato in alto.</b><p>L'elemento verrà spostato all'interno del livello di gerarchia.</p> - New... - Nuovo... + New... + Nuovo... - Rename... - Rinomina... + Rename... + Rinomina... - Delete - Elimina + Delete + Elimina - Icon - Icona + Icon + Icona - Command - Comando + Command + Comando - <Separator> - <Separatore> + <Separator> + <Separatore> - New toolbar - Nuova barra degli strumenti + New toolbar + Nuova barra degli strumenti - Toolbar name: - Nome della barra degli strumenti: + Toolbar name: + Nome della barra degli strumenti: - Duplicated name - Nome duplicato + Duplicated name + Nome duplicato - The toolbar name '%1' is already used - Il nome della barra degli strumenti '%1' è già usato + The toolbar name '%1' is already used + Il nome della barra degli strumenti '%1' è già usato - Rename toolbar - Rinomina la barra degli strumenti + Rename toolbar + Rinomina la barra degli strumenti - - + + - - + + Gui::Dialog::DlgCustomizeImp - Customize - Personalizza + Customize + Personalizza - &Help - &Aiuto + &Help + &Aiuto - &Close - &Chiudi + &Close + &Chiudi - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Movimenti Spaceball + Spaceball Motion + Movimenti Spaceball - No Spaceball Present - Nessun Spaceball Presente + No Spaceball Present + Nessun Spaceball Presente - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Nessun Spaceball Presente + No Spaceball Present + Nessun Spaceball Presente - Buttons - Pulsanti + Buttons + Pulsanti - Clear - Pulisci + Clear + Pulisci - Print Reference - Stampa riferimento + Print Reference + Stampa riferimento - Spaceball Buttons - Pulsanti Spaceball + Spaceball Buttons + Pulsanti Spaceball - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Visualizza le proprietà + Display properties + Visualizza le proprietà - Display - Visualizzazione + Display + Visualizzazione - Transparency: - Trasparenza: + Transparency: + Trasparenza: - Line width: - Spessore linea: + Line width: + Spessore linea: - Point size: - Dimensione punto: + Point size: + Dimensione punto: - Material - Materiale + Material + Materiale - ... - ... + ... + ... - Close - Chiudi + Viewing mode + Modalità di visualizzazione - Viewing mode - Modalità di visualizzazione + Plot mode: + Modo di stampa: - Plot mode: - Modo di stampa: + + - - + Line transparency: + Trasparenza linea: - Line transparency: - Trasparenza linea: + Line color: + Colore linea: - Line color: - Colore linea: + Shape color: + Colore forma: - Shape color: - Colore forma: + Color plot: + Colore trama: - Color plot: - Colore trama: + Document window: + Finestra del documento: - - Document window: - Finestra del documento: - - - + + Gui::Dialog::DlgEditorSettings - Editor - Editor + Editor + Editor - Options - Opzioni + Options + Opzioni - Enable line numbers - Abilita la numerazione delle linee + Enable line numbers + Abilita la numerazione delle linee - Enable folding - Abilita il folding + Enable folding + Abilita il folding - Indentation - Indentazione + Indentation + Indentazione - Insert spaces - Inserisci spazi + Insert spaces + Inserisci spazi - Tab size: - Dimensione della tabulazione: + Tab size: + Dimensione della tabulazione: - Indent size: - Dimensione dell'indentazione: + Indent size: + Dimensione dell'indentazione: - Keep tabs - Mantieni le tabulazioni + Keep tabs + Mantieni le tabulazioni - Display Items - Visualizzazione elementi + Display Items + Visualizzazione elementi - Family: - Tipo di carattere: + Family: + Tipo di carattere: - Size: - Dimensione: + Size: + Dimensione: - Preview: - Anteprima: + Preview: + Anteprima: - - + + - - + + Gui::Dialog::DlgGeneral - General - Generale + General + Generale - Start up - Avvio + Start up + Avvio - Enable splash screen at start up - Abilita la schermata iniziale all'avvio + Enable splash screen at start up + Abilita la schermata iniziale all'avvio - Switch to tab of report window: - Passa alla finestra di report: + Switch to tab of report window: + Passa alla finestra di report: - Auto load module after start up: - Caricamento automatico del modulo dopo l'avvio: + Auto load module after start up: + Caricamento automatico del modulo dopo l'avvio: - Language - Lingua + Language + Lingua - Change language: - Cambia lingua: + Change language: + Cambia lingua: - Main window - Finestra principale + Main window + Finestra principale - Size of recent file list - Dimensione della lista dei file recenti + Size of recent file list + Dimensione della lista dei file recenti - Window style: - Stile della finestra: + Window style: + Stile della finestra: - Size of toolbar icons: - Dimensione delle icone della barra degli strumenti: + Size of toolbar icons: + Dimensione delle icone della barra degli strumenti: - Enable tiled background - + Enable tiled background + Abilita sfondo a mosaico - Style sheet: - + Style sheet: + Foglio di stile: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Predefinita (%1 x %1) + Default (%1 x %1) + Predefinita (%1 x %1) - Small (%1 x %1) - Piccola (%1 x %1) + Small (%1 x %1) + Piccola (%1 x %1) - Large (%1 x %1) - Grande (%1 x %1) + Large (%1 x %1) + Grande (%1 x %1) - Extra large (%1 x %1) - Molto grande (%1 x %1) + Extra large (%1 x %1) + Molto grande (%1 x %1) - No style sheet - + No style sheet + Nessun foglio di stile - - + + Gui::Dialog::DlgInputDialog - Input - Input + Input + Input - OK - OK + + - - Cancel - Annulla - - - - - - - + + Gui::Dialog::DlgInspector - Scene Inspector - Ispettore di scena + Scene Inspector + Ispettore di scena - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Esegui la macro + Execute macro + Esegui la macro - Macro name: - Nome macro: + Macro name: + Nome macro: - Macro destination: - Percorso Macro: + Macro destination: + Percorso Macro: - Execute - Esegui + Execute + Esegui - Close - Chiudi + Close + Chiudi - Create - Crea + Create + Crea - Delete - Elimina + Delete + Elimina - Edit - Modifica + Edit + Modifica - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Macro + Macros + Macro - Macro file - File macro + Macro file + File macro - Enter a file name, please: - Inserisci un nome file: + Enter a file name, please: + Inserisci un nome file: - Existing file - File esistente + Existing file + File esistente - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. Il file esiste già. - Delete macro - Cancella macro + Delete macro + Cancella macro - Do you really want to delete the macro '%1'? - Vuoi veramente cancellare la macro '%1'? + Do you really want to delete the macro '%1'? + Vuoi veramente cancellare la macro '%1'? - Cannot create file - Impossibile creare il file + Cannot create file + Impossibile creare il file - Creation of file '%1' failed. - Creazione del file '%1' non riuscita. + Creation of file '%1' failed. + Creazione del file '%1' non riuscita. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Registrazione macro + Macro recording + Registrazione macro - Macro name: - Nome macro: + Macro name: + Nome macro: - Stop - Ferma + Stop + Ferma - Cancel - Annulla + Cancel + Annulla - Macro path: - Percorso macro: + Macro path: + Percorso macro: - ... - ... + ... + ... - Record - Registra + Record + Registra - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Registratore macro + Macro recorder + Registratore macro - Specify first a place to save. - Specificare prima dove salvare. + Specify first a place to save. + Specificare prima dove salvare. - Existing macro - Macro esistente + Existing macro + Macro esistente - The macro '%1' already exists. Do you want to overwrite? - La macro '%1' esiste già. Vuoi sovrasciverla? + The macro '%1' already exists. Do you want to overwrite? + La macro '%1' esiste già. Vuoi sovrasciverla? - The macro directory doesn't exist. Please, choose another one. - La cartella delle macro non esiste. Sceglierne un'altra. + The macro directory doesn't exist. Please, choose another one. + La cartella delle macro non esiste. Sceglierne un'altra. - Choose macro directory - Scegli la cartella delle macro + Choose macro directory + Scegli la cartella delle macro - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + Non si dispone dell'autorizzazione di scrittura nella cartella. Sceglierne un'altra. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Proprietà del materiale + Material properties + Proprietà del materiale - &Close - &Chiudi + Material + Materiale - Alt+C - Alt+C + Diffuse color: + Colore diffuso: - Material - Materiale + Specular color: + Colore speculare: - Diffuse color: - Colore diffuso: + Shininess: + Brillantezza: - Specular color: - Colore speculare: + % + % - Shininess: - Brillantezza: + Ambient color: + Colore ambiente: - % - % + + - Ambient color: - Colore ambiente: + Emissive color: + Colore di emissione: - - - - - - Emissive color: - Colore di emissione: - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Aiuto in linea + On-line help + Aiuto in linea - Help viewer - Visualizzatore Aiuto + Help viewer + Visualizzatore Aiuto - Location of start page - Posizione della pagina iniziale + Location of start page + Posizione della pagina iniziale - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - File HTML (*.html *.htm) + HTML files (*.html *.htm) + File HTML (*.html *.htm) - Access denied - Accesso negato + Access denied + Accesso negato - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Accesso negato a '%1' + Accesso negato a '%1' -Specificare un'altra cartella. +Specificare un'altra cartella. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Editor parametri + Parameter Editor + Editor parametri - Save to disk - Salva su disco + Save to disk + Salva su disco - Alt+C - Alt+C + Alt+C + Alt+C - &Close - &Chiudi + &Close + &Chiudi - - + + Gui::Dialog::DlgParameterImp - Group - Gruppo + Group + Gruppo - Name - Nome + Name + Nome - Type - Tipo + Type + Tipo - Value - Valore + Value + Valore - User parameter - Parametri utente + User parameter + Parametri utente - Invalid input - Input non valido + Invalid input + Input non valido - Invalid key name '%1' - Nome chiave '%1' non valido + Invalid key name '%1' + Nome chiave '%1' non valido - System parameter - Parametro di sistema + System parameter + Parametro di sistema - - + + Gui::Dialog::DlgPreferences - Preferences - Preferenze + Preferences + Preferenze - &Help - &Aiuto + + - - Alt+H - Alt+H - - - &OK - &OK - - - &Apply - &Applica - - - Alt+A - Alt+A - - - &Cancel - &Annulla - - - - - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Parametro errato + Wrong parameter + Parametro errato - - + + Gui::Dialog::DlgProjectInformation - Project information - Informazioni sul progetto + Project information + Informazioni sul progetto - Information - Informazioni + Information + Informazioni - &Name: - &Nome: + &Name: + &Nome: - Commen&t: - Commen&to: + Commen&t: + Commen&to: - Path: - Percorso: + Path: + Percorso: - &Last modified by: - &Ultima modifica effettuata da: + &Last modified by: + &Ultima modifica effettuata da: - Created &by: - Creato &da: + Created &by: + Creato &da: - Com&pany: - So&cietà: + Com&pany: + So&cietà: - Last &modification date: - Data &ultima modifica: + Last &modification date: + Data &ultima modifica: - Creation &date: - Data &di creazione: + Creation &date: + Data &di creazione: - &OK - &OK + + - &Cancel - &Annulla + UUID: + UUID: - - + License information: + Informazioni sulla licenza: - UUID: - + License URL + Indirizzo licenza - License information: - + Open in browser + Apri nel browser - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - Utilità di progetto + Project utility + Utilità di progetto - Extract project - Estrai progetto + Extract project + Estrai progetto - Source - Fonte + Source + Fonte - Project file (*.fcstd) - File di progetto (*. fcstd) + Project file (*.fcstd) + File di progetto (*. fcstd) - Destination - Destinazione + Destination + Destinazione - Extract - Estrai + Extract + Estrai - Create project - Crea progetto + Create project + Crea progetto - Document.xml - Document.xml + Document.xml + Document.xml - Create - Crea + Create + Crea - Load project file after creation - Carica il file di progetto dopo la creazione + Load project file after creation + Carica il file di progetto dopo la creazione - Empty source - Fonte vuota + Empty source + Fonte vuota - No source is defined. - Nessuna fonte è definita. + No source is defined. + Nessuna fonte è definita. - Empty destination - Destinazione vuota + Empty destination + Destinazione vuota - No destination is defined. - Non è definita alcuna destinazione. + No destination is defined. + Non è definita alcuna destinazione. - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Collegamento - Show all object types - + Show all object types + Visualizza tutti i tipi di oggetto - No selection - Nessuna selezione + No selection + Nessuna selezione - Please select an object of the list - + Please select an object of the list + Selezionare un oggetto dell'elenco - - + + Gui::Dialog::DlgReportView - Output window - Finestra di Output + Output window + Finestra di Output - Output - Output + Output + Output - Record log messages - Registra messaggi di log + Record log messages + Registra messaggi di log - Record warnings - Registra avvisi + Record warnings + Registra avvisi - Record error messages - Registra messaggi di errore + Record error messages + Registra messaggi di errore - Colors - Colori + Colors + Colori - Normal messages: - Messaggi normali: + Normal messages: + Messaggi normali: - Log messages: - Messaggi di log: + Log messages: + Messaggi di log: - Warnings: - Avvisi: + Warnings: + Avvisi: - Errors: - Errori: + Errors: + Errori: - - + + - Redirect internal Python errors to report view - Reindirizzare gli errori interni di Python alla finestra di report + Redirect internal Python errors to report view + Reindirizzare gli errori interni di Python alla finestra di report - Redirect internal Python output to report view - Reindirizzare l'output interno di Python nella vista report + Redirect internal Python output to report view + Reindirizzare l'output interno di Python nella vista report - - + + Gui::Dialog::DlgRunExternal - Running external program - Esecuzione programma esterno + Running external program + Esecuzione programma esterno - TextLabel - Etichetta Testo + TextLabel + Etichetta Testo - Advanced >> - Avanzate >> + Advanced >> + Avanzate >> - ... - ... + ... + ... - Accept changes - Accetta le modifiche + Accept changes + Accetta le modifiche - Discard changes - Ignorare le modifiche + Discard changes + Ignorare le modifiche - Abort program - Interrompere il programma + Abort program + Interrompere il programma - Help - Aiuto + Help + Aiuto - Select a file - Seleziona un file + Select a file + Seleziona un file - - + + Gui::Dialog::DlgSettings3DView - 3D View - Vista 3D + 3D View + Vista 3D - 3D View settings - Impostazioni Vista 3D + 3D View settings + Impostazioni Vista 3D - Show coordinate system in the corner - Mostra le coordinate di sistema nell'angolo + Show coordinate system in the corner + Mostra le coordinate di sistema nell'angolo - Show counter of frames per second - Mostra contatore frame per secondo + Show counter of frames per second + Mostra contatore frame per secondo - Enable animation - Abilita animazione + Enable animation + Abilita animazione - Enable anti-aliasing (slower) - Attiva anti-aliasing + Eye to eye distance for stereo modes: + Distanza tra gli occhi per le modalità stereo: - Eye to eye distance for stereo modes: - Distanza tra gli occhi per le modalità stereo: + Camera type + Tipo di camera - Camera type - Tipo di camera + Orthographic rendering + Render ortografico - Orthographic rendering - Render ortografico + Perspective rendering + Render prospettico - Perspective rendering - Render prospettico + + - - + 3D Navigation + Navigazione 3D - 3D Navigation - Navigazione 3D + Mouse... + Mouse... - Mouse... - Mouse... + Intensity of backlight + Intensità della retroilluminazione - Intensity of backlight - Intensità della retroilluminazione + Enable backlight color + Attiva il colore di retroilluminazione - Enable backlight color - Attiva il colore di retroilluminazione + Orbit style + Stile Orbita - Orbit style - Stile Orbita + Turntable + Piatto - Turntable - Piatto + Trackball + Trackball - Trackball - Trackball + Invert zoom + Inverti zoom - Invert zoom - Inverti zoom + Zoom at cursor + Zoom al cursore - Zoom at cursor - Zoom al cursore + Zoom step + Passo di zoom - Zoom step - Passo di zoom + Anti-Aliasing + Anti-Aliasing - Anti-Aliasing - + None + Nessuno - None - + Line Smoothing + Leviga linea - Line Smoothing - + MSAA 2x + MSAA 2x - MSAA 2x - + MSAA 4x + MSAA 4x - MSAA 4x - + MSAA 8x + MSAA 8x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - Navigazione %1 + %1 navigation + Navigazione %1 - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Modello di colore + Color model + Modello di colore - &Gradient: - &Gradiente: + &Gradient: + &Gradiente: - red-yellow-green-cyan-blue - rosso-giallo-verde-ciano-blu + red-yellow-green-cyan-blue + rosso-giallo-verde-ciano-blu - blue-cyan-green-yellow-red - blu-ciano-verde-giallo-rosso + blue-cyan-green-yellow-red + blu-ciano-verde-giallo-rosso - white-black - bianco-nero + white-black + bianco-nero - black-white - nero-bianco + black-white + nero-bianco - Visibility - Visibilità + Visibility + Visibilità - Out g&rayed - Uscita in scala di g&rigi + Out g&rayed + Uscita in scala di g&rigi - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Uscita &invisibile + Out &invisible + Uscita &invisibile - Alt+I - Alt+I + Alt+I + Alt+I - Style - Stile + Style + Stile - &Zero - &Zero + &Zero + &Zero - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Flusso + &Flow + &Flusso - Alt+F - Alt+F + Alt+F + Alt+F - &OK - &OK + Parameter range + Intervallo parametro - &Cancel - &Annulla + Mi&nimum: + Mi&nimo: - Parameter range - Intervallo parametro + Ma&ximum: + Ma&ssimo: - Mi&nimum: - Mi&nimo: + &Labels: + &Etichette: - Ma&ximum: - Ma&ssimo: + &Decimals: + &Decimali: - &Labels: - &Etichette: + + - &Decimals: - &Decimali: + Color-gradient settings + Impostazioni del gradiente di colore - - - - - - Color-gradient settings - Impostazioni del gradiente di colore - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Parametro errato + Wrong parameter + Parametro errato - The maximum value must be higher than the minimum value. - Il valore massimo deve essere maggiore del valore minimo. + The maximum value must be higher than the minimum value. + Il valore massimo deve essere maggiore del valore minimo. - - + + Gui::Dialog::DlgSettingsDocument - Document - Documento + Document + Documento - General - Generale + General + Generale - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Livello di compressione di salvataggio del documento + Livello di compressione di salvataggio del documento (0 = nessuno, 9 = massimo, 3 = normale) - Create new document at start up - Crea un nuovo documento all'avvio + Create new document at start up + Crea un nuovo documento all'avvio - Storage - Archiviazione + Storage + Archiviazione - Saving transactions (Auto-save) - Salvataggio delle transazioni (Salvataggio automatico) + Saving transactions (Auto-save) + Salvataggio delle transazioni (Salvataggio automatico) - Discard saved transaction after saving document - Elimina le transazioni dopo il salvataggio del documento + Discard saved transaction after saving document + Elimina le transazioni dopo il salvataggio del documento - Save thumbnail into project file when saving document - Salva la miniatura nel file del progetto al salvataggio del documento + Save thumbnail into project file when saving document + Salva la miniatura nel file del progetto al salvataggio del documento - Create up to backup files when resaving document - Numero di file di backup quando si salva di nuovo il documento + Create up to backup files when resaving document + Numero di file di backup quando si salva di nuovo il documento - Document objects - Oggetti del documento + Document objects + Oggetti del documento - Allow duplicate object labels in one document - Consente la duplicazione delle etichette degli oggetti in uno stesso documento + Allow duplicate object labels in one document + Consente la duplicazione delle etichette degli oggetti in uno stesso documento - Maximum Undo/Redo steps - Massimo numero di passaggi di Annulla/Modifica + Maximum Undo/Redo steps + Massimo numero di passaggi di Annulla/Modifica - Using Undo/Redo on documents - Utilizzo di Annulla/Ripeti sui documenti + Using Undo/Redo on documents + Utilizzo di Annulla/Ripeti sui documenti - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Testo + Text + Testo - Bookmark - Segnalibro + Bookmark + Segnalibro - Breakpoint - Interruzione + Breakpoint + Interruzione - Keyword - Parola chiave + Keyword + Parola chiave - Comment - Commento + Comment + Commento - Block comment - Blocco di commento + Block comment + Blocco di commento - Number - Numero + Number + Numero - String - Stringa + String + Stringa - Character - Carattere + Character + Carattere - Class name - Nome della classe + Class name + Nome della classe - Define name - Nome definito + Define name + Nome definito - Operator - Operatore + Operator + Operatore - Python output - Output Python + Python output + Output Python - Python error - Errore Python + Python error + Errore Python - Items - Elementi + Items + Elementi - Current line highlight - Evidenziazione di linea corrente + Current line highlight + Evidenziazione di linea corrente - - + + Gui::Dialog::DlgSettingsImage - Image settings - Impostazioni immagine + Image settings + Impostazioni immagine - Image properties - Proprietà immagine + Image properties + Proprietà immagine - Back&ground: - Sfo&ndo + Back&ground: + Sfo&ndo - Current - Corrente + Current + Corrente - White - Bianco + White + Bianco - Black - Nero + Black + Nero - Transparent - Trasparente + Transparent + Trasparente - Image dimensions - Dimensioni immagine + Image dimensions + Dimensioni immagine - Pixel - pixel + Pixel + pixel - &Width: - &Larghezza: + &Width: + &Larghezza: - Current screen - Schermo corrente + Current screen + Schermo corrente - Icon 32 x 32 - Icona 32 x 32 + Icon 32 x 32 + Icona 32 x 32 - Icon 64 x 64 - Icona 64 x 64 + Icon 64 x 64 + Icona 64 x 64 - Icon 128 x 128 - Icona 128 x 128 + Icon 128 x 128 + Icona 128 x 128 - CGA 320 x 200 - CGA 320 x 200 + CGA 320 x 200 + CGA 320 x 200 - QVGA 320 x 240 - QVGA 320 x 240 + QVGA 320 x 240 + QVGA 320 x 240 - VGA 640 x 480 - VGA 640 x 480 + VGA 640 x 480 + VGA 640 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - PAL 768 x 578 - PAL 768 x 578 + PAL 768 x 578 + PAL 768 x 578 - SVGA 800 x 600 - SVGA 800 x 600 + SVGA 800 x 600 + SVGA 800 x 600 - XGA 1024 x 768 - XGA 1024 x 768 + XGA 1024 x 768 + XGA 1024 x 768 - HD720 1280 x 720 - HD720 1280 x 720 + HD720 1280 x 720 + HD720 1280 x 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Dimensioni standard: + Standard sizes: + Dimensioni standard: - &Height: - &Altezza: + &Height: + &Altezza: - Aspect ratio: - Proporzioni: + Aspect ratio: + Proporzioni: - &Screen - &Schermo + &Screen + &Schermo - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Commento immagine + Image comment + Commento immagine - Insert MIBA - Inserisci MIBA + Insert MIBA + Inserisci MIBA - Insert comment - Inserisci commento + Insert comment + Inserisci commento - - + + Gui::Dialog::DlgSettingsMacro - Macro - Macro + Macro + Macro - Macro recording settings - Impostazioni di registrazione macro + Macro recording settings + Impostazioni di registrazione macro - Logging Commands - Comandi di log + Logging Commands + Comandi di log - Show script commands in python console - Mostra i comandi di script nella console Python + Show script commands in python console + Mostra i comandi di script nella console Python - Log all commands issued by menus to file: - Registra tutti i comandi emessi dai menu al file: + Log all commands issued by menus to file: + Registra tutti i comandi emessi dai menu al file: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Comandi d'interfaccia utente + Gui commands + Comandi d'interfaccia utente - Recording GUI commands - Registrazione dei comandi d'interfaccia utente + Recording GUI commands + Registrazione dei comandi d'interfaccia utente - Record as comment - Registra come commento + Record as comment + Registra come commento - Macro path - Percorso macro + Macro path + Percorso macro - General macro settings - Impostazioni generali macro + General macro settings + Impostazioni generali macro - Run macros in local environment - Esegui macro in ambiente locale + Run macros in local environment + Esegui macro in ambiente locale - - + + Gui::Dialog::DlgSettingsUnits - Units - Unità + Units + Unità - Units settings - Impostazioni unità + Units settings + Impostazioni unità - Standard (mm/kg/s/degree) - Standard (mm/kg/s/gradi) + Standard (mm/kg/s/degree) + Standard (mm/kg/s/gradi) - MKS (m/kg/s/degree) - MKS (m/kg/s/gradi) + MKS (m/kg/s/degree) + MKS (m/kg/s/gradi) - Magnitude - Grandezza + Magnitude + Grandezza - Unit - Unità + Unit + Unità - User system: - Sistema utente: + User system: + Sistema utente: - Imperial (in/lb) - Imperiale (in/lb) + US customary (in/lb) + Consuetudinario statunitense (in/lb) - US customary (in/lb) - + Number of decimals: + Numero di cifre decimali: - Number of decimals: - + Imperial decimal (in/lb) + Imperiale decimale (in / lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Colori + Colors + Colori - Selection - Selezione + Selection + Selezione - Enable selection highlighting - Attiva l'evidenziamento di selezione + Enable selection highlighting + Attiva l'evidenziamento di selezione - Enable preselection highlighting - Attiva l'evidenziamento di preselezione + Enable preselection highlighting + Attiva l'evidenziamento di preselezione - Background color - Colore dello sfondo + Background color + Colore dello sfondo - Middle color - Colore centrale + Middle color + Colore centrale - Color gradient - Gradiente di colore + Color gradient + Gradiente di colore - Simple color - Colore semplice + Simple color + Colore semplice - - Default colors - Colori predefiniti - - - Edited edge color - Colore degli spigoli modificati - - - Edited vertex color - Colore dei vertici modificati - - - Construction geometry - Geometria di costruzione - - - Fully constrained geometry - Geometria interamente vincolata - - - The color of vertices being edited - Il colore dei vertici in fase di modifica - - - The color of edges being edited - Il colore degli spigoli in fase di modifica - - - The color of construction geometry in edit mode - Il colore della geometria di costruzione in modalità modifica - - - The color of fully constrained geometry in edit mode - Il colore della geometria completamente vincolata in modalità modifica - - - Cursor text color - Colore del cursore testo - - - Default shape color - Colore predefinito della forma - - - The default color for new shapes - Il colore predefinito per le nuove forme - - - Default line width and color - Lo spessore e il colore predefiniti della linea - - - The default line color for new shapes - Il colore predefinito della linea per le nuove forme - - - The default line thickness for new shapes - Lo spessore predefinito della linea per le nuove forme - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Consiglio del giorno + Tip of the day + Consiglio del giorno - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Lo sapevi che...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Lo sapevi che...</font></font></b> - &Show tips at start up - &Mostra i consigli all'avvio + &Show tips at start up + &Mostra i consigli all'avvio - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Prossimo consiglio + &Next Tip + &Prossimo consiglio - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &Chiudi + &Close + &Chiudi - Alt+C - Alt+C + Alt+C + Alt+C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Download non riuscito: %1 + Download non riuscito: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Se vuoi saperne di più su FreeCAD vai a %1 o premi Aiuto nel menu Aiuto. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Se vuoi saperne di più su FreeCAD vai a %1 o premi Aiuto nel menu Aiuto. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + Mancata corrispondenza unità - - + + Gui::Dialog::DockablePlacement - Placement - Posizionamento + Placement + Posizionamento - - + + Gui::Dialog::DownloadDialog - Download - Download + Download + Download - Cancel - Annulla + Cancel + Annulla - Close - Chiudi + Close + Chiudi - There already exists a file called %1 in the current directory. Overwrite? - Esiste già un file chiamato %1 nella directory corrente. Si desidera sovrascrivere? + There already exists a file called %1 in the current directory. Overwrite? + Esiste già un file chiamato %1 nella directory corrente. Si desidera sovrascrivere? - Unable to save the file %1: %2. - Impossibile salvare il file %1: %2. + Unable to save the file %1: %2. + Impossibile salvare il file %1: %2. - Downloading %1. - Download %1. + Downloading %1. + Download %1. - Download canceled. - Download annullato. + Download canceled. + Download annullato. - Download failed: %1. - Download non riuscito: %1. + Download failed: %1. + Download non riuscito: %1. - Downloaded %1 to current directory. - Scaricato %1 nella directory corrente. + Downloaded %1 to current directory. + Scaricato %1 nella directory corrente. - %1 at %2 - + %1 at %2 + %1 a %2 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + Salva File - Download canceled: %1 - + Download canceled: %1 + Download annullato: %1 - Open containing folder - + Open containing folder + Apri percorso file - Error opening save file: %1 - + Error opening save file: %1 + Errore di apertura del file salvato: %1 - Error saving: %1 - + Error saving: %1 + Errore durante il salvataggio: %1 - Network Error: %1 - + Network Error: %1 + Errore di rete: %1 - seconds - + seconds + secondi - minutes - + minutes + minuti - - %4 %5 remaining - + - %4 %5 remaining + -%4 %5 restante - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %1 di %2 - Arrestato - bytes - + bytes + bytes - kB - + kB + kB - MB - + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + Downloads - Clean up - + Clean up + Ripulisci - 0 Items - + 0 Items + 0 elementi - Download Manager - + Download Manager + Download Manager - 1 Download - + 1 Download + 1 Download - %1 Downloads - + %1 Downloads + %1 Scaricati - - + + Gui::Dialog::IconDialog - Add icon - Aggiungi icona + Add icon + Aggiungi icona - - + + Gui::Dialog::InputVector - Input vector - Immetti vettore + Input vector + Immetti vettore - Vector - Vettore + Vector + Vettore - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - OK - OK - - - + + Gui::Dialog::LicenseDialog - Copyright - Copyright + Copyright + Copyright - - + + Gui::Dialog::MouseButtons - Mouse buttons - Tasti del mouse + Mouse buttons + Tasti del mouse - Configuration - Configurazione + Configuration + Configurazione - Selection: - Selezione: + Selection: + Selezione: - Panning - Panoramica + Panning + Panoramica - Rotation: - Rotazione: + Rotation: + Rotazione: - Zooming: - Zoom: + Zooming: + Zoom: - - + + Gui::Dialog::ParameterGroup - Expand - Espandi + Expand + Espandi - Add sub-group - Aggiungi sottogruppo + Add sub-group + Aggiungi sottogruppo - Remove group - Rimuovi gruppo + Remove group + Rimuovi gruppo - Rename group - Rinomina gruppo + Rename group + Rinomina gruppo - Export parameter - Esporta parametro + Export parameter + Esporta parametro - Import parameter - Importa parametro + Import parameter + Importa parametro - Collapse - Riduci + Collapse + Riduci - Do really want to remove this parameter group? - Vuoi veramente rimuonere questo gruppo di parametri? + Do really want to remove this parameter group? + Vuoi veramente rimuonere questo gruppo di parametri? - Existing sub-group - Sottogruppo esistente + Existing sub-group + Sottogruppo esistente - The sub-group '%1' already exists. - Il sottogruppo '%1' esiste già. + The sub-group '%1' already exists. + Il sottogruppo '%1' esiste già. - Export parameter to file - Esporta il parametro in un file + Export parameter to file + Esporta il parametro in un file - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Importa il parametro da un file + Import parameter from file + Importa il parametro da un file - Import Error - Errore durante l'importazione + Import Error + Errore durante l'importazione - Reading from '%1' failed. - Lettura da '%1' non riuscita. + Reading from '%1' failed. + Lettura da '%1' non riuscita. - - + + Gui::Dialog::ParameterValue - Change value - Cambia valore + Change value + Cambia valore - Remove key - Rimuovi la chiave + Remove key + Rimuovi la chiave - Rename key - Rinomina la chiave + Rename key + Rinomina la chiave - New - Nuovo + New + Nuovo - New string item - Nuovo elemento string + New string item + Nuovo elemento string - New float item - Nuovo elemento float + New float item + Nuovo elemento float - New integer item - Nuovo elemento integer + New integer item + Nuovo elemento integer - New unsigned item - Nuovo elemento unsigned + New unsigned item + Nuovo elemento unsigned - New Boolean item - Nuovo elemento boolean + New Boolean item + Nuovo elemento boolean - Existing item - Elemento esistente + Existing item + Elemento esistente - The item '%1' already exists. - L'elemento '%1' esiste già. + The item '%1' already exists. + L'elemento '%1' esiste già. - - + + Gui::Dialog::Placement - Placement - Posizionamento + Placement + Posizionamento - OK - OK + OK + OK - Translation: - Traslazione: + Translation: + Traslazione: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotazione: + Rotation: + Rotazione: - Angle: - Angolo: + Angle: + Angolo: - Axis: - Asse: + Axis: + Asse: - Center: - Centro: + Center: + Centro: - Pitch: - Beccheggio: + Pitch: + Beccheggio: - Roll: - Rollio: + Roll: + Rollio: - Yaw: - Imbardata: + Yaw: + Imbardata: - Rotation axis with angle - Asse di rotazione con angolo + Rotation axis with angle + Asse di rotazione con angolo - Euler angles - Angoli di Eulero + Euler angles + Angoli di Eulero - Apply placement changes immediately - Applica immediatamente le modifiche di posizionamento + Apply placement changes immediately + Applica immediatamente le modifiche di posizionamento - Apply incremental changes to object placement - Applica le modifiche incrementali al posizionamento dell'oggetto + Apply incremental changes to object placement + Applica le modifiche incrementali al posizionamento dell'oggetto - Apply - Applica + Apply + Applica - Reset - Ripristina + Reset + Ripristina - Close - Chiudi + Close + Chiudi - - + + Gui::Dialog::PrintModel - Button - Pulsante + Button + Pulsante - Command - Comando + Command + Comando - - + + Gui::Dialog::SceneInspector - Dialog - Finestra di dialogo + Dialog + Finestra di dialogo - Close - Chiudi + Close + Chiudi - Refresh - Aggiorna + Refresh + Aggiorna - - + + Gui::Dialog::SceneModel - Inventor Tree - Albero Inventor + Inventor Tree + Albero Inventor - Nodes - Nodi + Nodes + Nodi - Name - Nome + Name + Nome - - + + Gui::Dialog::TextureMapping - Texture - Texture + Texture + Texture - Texture mapping - Mappatura texture + Texture mapping + Mappatura texture - Global - Globale + Global + Globale - Environment - Ambiente + Environment + Ambiente - Image files (%1) - File immagine (%1) + Image files (%1) + File immagine (%1) - No image - Nessuna immagine + No image + Nessuna immagine - The specified file is not a valid image file. - Il file specificato non è un file immagine valido. + The specified file is not a valid image file. + Il file specificato non è un file immagine valido. - No 3d view - Nessuna vista 3D + No 3d view + Nessuna vista 3D - No active 3d view found. - Nessuna vista 3D attiva trovata. + No active 3d view found. + Nessuna vista 3D attiva trovata. - - + + Gui::Dialog::Transform - Cancel - Annulla + Cancel + Annulla - Transform - Trasforma + Transform + Trasforma - - + + Gui::DlgTreeWidget - Dialog - Finestra di dialogo + Dialog + Finestra di dialogo - Items - Elementi + Items + Elementi - OK - OK + + - - Cancel - Annulla - - - - - - - + + Gui::DockWnd::CombiView - CombiView - Vista combinata + CombiView + Vista combinata - Project - Progetto + Project + Progetto - Tasks - Azioni + Tasks + Azioni - Model - + Model + Modello - - + + Gui::DockWnd::HelpView - Previous - Precedente + Previous + Precedente - Next - Successivo + Next + Successivo - Home - Home + Home + Home - Open - Apri + Open + Apri - Open file - Apri file + Open file + Apri file - All HTML files (*.html *.htm) - Tutti i file HTML (*.html *.htm) + All HTML files (*.html *.htm) + Tutti i file HTML (*.html *.htm) - External browser - Browser esterno + External browser + Browser esterno - No external browser found. Specify in preferences, please - Nessun browser esterno trovato. Specificarlo nelle preferenze + No external browser found. Specify in preferences, please + Nessun browser esterno trovato. Specificarlo nelle preferenze - Starting of %1 failed - Avvio di %1 non riuscita + Starting of %1 failed + Avvio di %1 non riuscita - - + + Gui::DockWnd::PropertyDockView - Property View - Proprietà + Property View + Proprietà - - + + Gui::DockWnd::ReportOutput - Logging - Registro + Logging + Registro - Warning - Avviso + Warning + Avviso - Error - Errore + Error + Errore - Options - Opzioni + Options + Opzioni - Clear - Pulisci + Clear + Pulisci - Save As... - Salva con nome... + Save As... + Salva con nome... - Save Report Output - Salva report di output + Save Report Output + Salva report di output - Plain Text Files (*.txt *.log) - File di testo (*.txt *.log) + Plain Text Files (*.txt *.log) + File di testo (*.txt *.log) - Go to end - Vai alla fine + Go to end + Vai alla fine - Redirect Python output - Reindirizza l'output Python + Redirect Python output + Reindirizza l'output Python - Redirect Python errors - Reindirizza gli errori di Python + Redirect Python errors + Reindirizza gli errori di Python - - + + Gui::DockWnd::ReportView - Output - Output + Output + Output - Python console - Console Python + Python console + Console Python - - + + Gui::DockWnd::SelectionView - Property View - Proprietà + Property View + Proprietà - - + + Gui::DockWnd::TaskPanelView - Task View - Attività + Task View + Attività - - + + Gui::DockWnd::TextBrowser - Could not open file. - Impossibile aprire il file. + Could not open file. + Impossibile aprire il file. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Si è provato ad accedere all'indirizzo %1 che non è disponibile. Assicurarsi che quell'URL esista e provare a ricaricare la pagina. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Si è provato ad accedere all'indirizzo %1 che non è disponibile. Assicurarsi che quell'URL esista e provare a ricaricare la pagina. - Connecting to %1 - Connessione a %1 + Connecting to %1 + Connessione a %1 - Sending to %1 - Invio a %1 + Sending to %1 + Invio a %1 - Reading from %1 - Lettura da %1 + Reading from %1 + Lettura da %1 - Download failed: %1. - Download non riuscito: %1. + Download failed: %1. + Download non riuscito: %1. - Previous - Precedente + Previous + Precedente - Forward - Avanti + Forward + Avanti - Home - Home + Home + Home - Refresh - Aggiorna + Refresh + Aggiorna - Copy - Copia + Copy + Copia - Select all - Seleziona tutto + Select all + Seleziona tutto - No description for - Nessuna descrizione per + No description for + Nessuna descrizione per - - + + Gui::DocumentModel - Application - Applicazione + Application + Applicazione - Labels & Attributes - Etichette & Attributi + Labels & Attributes + Etichette & Attributi - - + + Gui::EditorView - Modified file - File modificato + Modified file + File modificato - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. -Questo è stato modificato al di fuori dell'editor sorgente. Vuoi ricaricarlo? +Questo è stato modificato al di fuori dell'editor sorgente. Vuoi ricaricarlo? - Unsaved document - Documento non salvato + Unsaved document + Documento non salvato - The document has been modified. + The document has been modified. Do you want to save your changes? - Il documento è stato modificato. + Il documento è stato modificato. Si desidera salvare le modifiche? - FreeCAD macro (*.FCMacro);;Python (*.py) - Macro FreeCAD (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + Macro FreeCAD (*.FCMacro);;Python (*.py) - Export PDF - Esporta in formato PDF + Export PDF + Esporta in formato PDF - PDF file (*.pdf) - File PDF (*.pdf) + PDF file (*.pdf) + File PDF (*.pdf) - untitled[*] - Senza titolo[*] + untitled[*] + Senza titolo[*] - - Editor - - Editor + - Editor + - Editor - %1 chars removed - %1 caratteri rimossi + %1 chars removed + %1 caratteri rimossi - %1 chars added - %1 caratteri aggiunti + %1 chars added + %1 caratteri aggiunti - Formatted - Formattato + Formatted + Formattato - - + + Gui::FileChooser - Select a file - Seleziona un file + Select a file + Seleziona un file - Select a directory - Seleziona una cartella + Select a directory + Seleziona una cartella - - + + Gui::FileDialog - Save as - Salva con nome + Save as + Salva con nome - Open - Apri + Open + Apri - - + + Gui::FileOptionsDialog - Extended - Esteso + Extended + Esteso - All files (*.*) - Tutti i file (*.*) + All files (*.*) + Tutti i file (*.*) - - + + Gui::Flag - Top left - In alto a sinistra + Top left + In alto a sinistra - Bottom left - In basso a sinistra + Bottom left + In basso a sinistra - Top right - In alto a destra + Top right + In alto a destra - Bottom right - In basso a destra + Bottom right + In basso a destra - Remove - Rimuovi + Remove + Rimuovi - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + Formato PNG (*. png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Formato bitmap (*. bmp) - GIF format (*.gif) - + GIF format (*.gif) + Formato GIF (*. gif) - JPG format (*.jpg) - + JPG format (*.jpg) + Formato JPG (*. jpg) - SVG format (*.svg) - + SVG format (*.svg) + Formato SVG (*.svg) - PDF format (*.pdf) - + PDF format (*.pdf) + Formato PDF (*. pdf) - Export graph - + Export graph + Esporta grafico - - + + Gui::InputField - Edit - Modifica + Edit + Modifica - Save value - + Save value + Salva valore - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Premere CTRL e il tasto sinistro del mouse + Press CTRL and left mouse button + Premere CTRL e il tasto sinistro del mouse - Press middle mouse button - Premi il tasto centrale del mouse + Press middle mouse button + Premi il tasto centrale del mouse - Press left mouse button - Premi il tasto sinistro del mouse + Press left mouse button + Premi il tasto sinistro del mouse - Scroll middle mouse button - Scorri il tasto centrale del mouse + Scroll middle mouse button + Scorri il tasto centrale del mouse - - + + Gui::LocationDialog - Wrong direction - Direzione sbagliata + Wrong direction + Direzione sbagliata - Direction must not be the null vector - La direzione non può essere un vettore nullo + Direction must not be the null vector + La direzione non può essere un vettore nullo - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Definito dall'utente... + User defined... + Definito dall'utente... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Direzione: + Direction: + Direzione: - - + + Gui::MacroCommand - Macros - Macro + Macros + Macro - - + + Gui::MainWindow - Dimension - Dimensione + Dimension + Dimensione - Ready - Pronto + Ready + Pronto - Toggles this toolbar - Nascondi questa barra degli strumenti + Toggles this toolbar + Nascondi questa barra degli strumenti - Toggles this dockable window - Nascondi questa finestra + Toggles this dockable window + Nascondi questa finestra - Close All - Chiudi tutto + Close All + Chiudi tutto - Object dependencies - + Object dependencies + Dipendenze dell'oggetto - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + Gli oggetti selezionati hanno una dipendenza rispetto agli oggetti non selezionati. Copiare anche questi? - - + + Gui::ManualAlignment - Manual alignment - Allineamento manuale + Manual alignment + Allineamento manuale - The alignment is already in progress. - L'allineamento è già in corso. + The alignment is already in progress. + L'allineamento è già in corso. - Alignment[*] - Allineamento[*] + Alignment[*] + Allineamento[*] - Please, select at least one point in the left and the right view - Seleziona almeno un punt0 nelle viste di sinistra e destra + Please, select at least one point in the left and the right view + Seleziona almeno un punt0 nelle viste di sinistra e destra - Please, select at least %1 points in the left and the right view - Seleziona almeno %1 punti nelle viste di sinistra e destra + Please, select at least %1 points in the left and the right view + Seleziona almeno %1 punti nelle viste di sinistra e destra - Please pick points in the left and right view - Specificare i punti nelle viste di destra e sinistra + Please pick points in the left and right view + Specificare i punti nelle viste di destra e sinistra - The alignment has finished - L'allineamento è terminato + The alignment has finished + L'allineamento è terminato - The alignment has been canceled - L'allineamento è stato annullato + The alignment has been canceled + L'allineamento è stato annullato - Too few points picked in the left view. At least %1 points are needed. - I punti raccolti nella vista sinistra sono troppo pochi. Sono necessari almeno %1 punti. + Too few points picked in the left view. At least %1 points are needed. + I punti raccolti nella vista sinistra sono troppo pochi. Sono necessari almeno %1 punti. - Too few points picked in the right view. At least %1 points are needed. - I punti raccolti nella vista destra sono troppo pochi. Sono necessari almeno %1 punti. + Too few points picked in the right view. At least %1 points are needed. + I punti raccolti nella vista destra sono troppo pochi. Sono necessari almeno %1 punti. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Diverso numero di punti specificati nella vista di destra e sinistra. + Diverso numero di punti specificati nella vista di destra e sinistra. Nella vista sinistra sono stati specificati %1 punti, nella vista destra sono stati specificati %2 punti. - Try to align group of views - Prova ad allineare un gruppo di viste + Try to align group of views + Prova ad allineare un gruppo di viste - The alignment failed. + The alignment failed. How do you want to proceed? - L'allineamento non è riuscito. Come si desidera procedere? + L'allineamento non è riuscito. Come si desidera procedere? - Retry - Riprova + Retry + Riprova - Ignore - Ignora + Ignore + Ignora - Abort - Annulla + Abort + Annulla - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Diverso numero di punti specificati nella vista di destra e sinistra. Nella vista sinistra sono stati specificati %1 punti, nella vista destra sono stati specificati %2 punti. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Diverso numero di punti specificati nella vista di destra e sinistra. Nella vista sinistra sono stati specificati %1 punti, nella vista destra sono stati specificati %2 punti. - Point picked at (%1,%2,%3) - Punto selezianato a (%1,%2,%3) + Point picked at (%1,%2,%3) + Punto selezionato a (%1,%2,%3) - No point was picked - Nessun punto è stato selezionato + No point was picked + Nessun punto è stato selezionato - No point was found on model - + No point was found on model + Nessun punto è stato trovato sul modello - - + + Gui::NetworkRetriever - Download started... + Download started... - Download iniziato... + Download iniziato... - - + + Gui::ProgressBar - Remaining: %1 - Rimanente: %1 + Remaining: %1 + Rimanente: %1 - Aborting - Interrompere + Aborting + Interrompere - Do you really want to abort the operation? - Vuoi veramente interrompere l'operazione? + Do you really want to abort the operation? + Vuoi veramente interrompere l'operazione? - - + + Gui::ProgressDialog - Remaining: %1 - Rimanente: %1 + Remaining: %1 + Rimanente: %1 - Aborting - Interrompere + Aborting + Interrompere - Do you really want to abort the operation? - Vuoi veramente interrompere l'operazione? + Do you really want to abort the operation? + Vuoi veramente interrompere l'operazione? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + Modifica... - - + + Gui::PropertyEditor::PropertyModel - Property - Proprietà + Property + Proprietà - Value - Valore + Value + Valore - - + + Gui::PropertyView - View - Vista + View + Vista - Data - Dati + Data + Dati - - + + Gui::PythonConsole - System exit - Uscita dal sistema + System exit + Uscita dal sistema - The application is still running. + The application is still running. Do you want to exit without saving your data? - L'applicazione è ancora in esecuzione. + L'applicazione è ancora in esecuzione. Vuoi uscire senza salvare i tuoi dati? - Python console - Console Python + Python console + Console Python - Unhandled PyCXX exception. - Eccezione PyCXX non gestibile. + Unhandled PyCXX exception. + Eccezione PyCXX non gestibile. - Unhandled FreeCAD exception. - Eccezione FreeCad non gestibile. + Unhandled FreeCAD exception. + Eccezione FreeCad non gestibile. - Unhandled unknown C++ exception. - Eccezione sconosciuta C++ non gestibile. + Unhandled unknown C++ exception. + Eccezione sconosciuta C++ non gestibile. - &Copy command - &Copia il comando + &Copy command + &Copia il comando - &Copy history - &Copia la storia + &Copy history + &Copia la storia - Save history as... - Salva cronologia come... + Save history as... + Salva cronologia come... - Insert file name... - Inserisci il nome del file... + Insert file name... + Inserisci il nome del file... - Save History - Salva cronologia + Save History + Salva cronologia - Macro Files (*.FCMacro *.py) - File Macro (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + File Macro (*.FCMacro *.py) - Insert file name - Inserisci il nome del file + Insert file name + Inserisci il nome del file - All Files (*.*) - Tutti i file (*.*) + All Files (*.*) + Tutti i file (*.*) - Python Input Dialog - Finestra di input Python + Unhandled std C++ exception. + Eccezione std C++ non gestibile. - Unhandled std C++ exception. - Eccezione std C++ non gestibile. + Word wrap + A capo automatico - Word wrap - A capo automatico + &Copy + &Copia - &Copy - &Copia + &Paste + &Incolla - &Paste - &Incolla + Select All + Seleziona tutto - Select All - Seleziona tutto + Clear console + Pulisci la console - - Clear console - Pulisci la console - - - + + Gui::PythonEditor - Comment - Commento + Comment + Commento - Uncomment - Rimuovi commento + Uncomment + Rimuovi commento - - - Gui::PythonInputField - - OK - OK - - - Clear - Pulisci - - - + + Gui::RecentFilesAction - Open file %1 - Apri file %1 + Open file %1 + Apri file %1 - File not found - File non trovato + File not found + File non trovato - The file '%1' cannot be opened. - Il file '%1' non può essere aperto. + The file '%1' cannot be opened. + Il file '%1' non può essere aperto. - - + + Gui::SelectModule - Select module - Seleziona il modulo + Select module + Seleziona il modulo - Open %1 as - Apri %1 come + Open %1 as + Apri %1 come - Select - Seleziona + Select + Seleziona - - + + Gui::StdCmdDescription - Help - Aiuto + Help + Aiuto - Des&cription - Des&crizione + Des&cription + Des&crizione - Long description of commands - Descrizione lunga dei comandi + Long description of commands + Descrizione lunga dei comandi - - + + Gui::StdCmdDownloadOnlineHelp - Help - Aiuto + Help + Aiuto - Download online help - Scarica l'aiuto in linea + Download online help + Scarica l'aiuto in linea - Download %1's online help - Scarica l'aiuto in linea di %1 + Download %1's online help + Scarica l'aiuto in linea di %1 - Non-existing directory - Cartella inesistente + Non-existing directory + Cartella inesistente - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - La cartella '%1' non esiste. + La cartella '%1' non esiste. Vuoi specificare una cartella esistente? - Missing permission - Permesso mancante + Missing permission + Permesso mancante - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Non hai il permesso di scrittura in '%1' + Non hai il permesso di scrittura in '%1' -Vuoi specificare un'altra cartella? +Vuoi specificare un'altra cartella? - Stop downloading - Interrompi il download + Stop downloading + Interrompi il download - - + + Gui::StdCmdPythonHelp - Tools - Strumenti + Tools + Strumenti - Python Modules - Moduli Python + Automatic python modules documentation + Documentazione automatica per i moduli python - Opens a browser to show the Python modules - Apre un browser per visualizzare i moduli Python + Opens a browser to show the Python modules documentation + Apre un browser per visualizzare la documentazione dei moduli Python - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - Angolo + Angle + Angolo - - + + Gui::TaskBoxPosition - Position - Posizione + Position + Posizione - - + + Gui::TaskView::TaskAppearance - Plot mode: - Modo di stampa: + Plot mode: + Modo di stampa: - Point size: - Dimensione punto: + Point size: + Dimensione punto: - Line width: - Spessore linea: + Line width: + Spessore linea: - Transparency: - Trasparenza: + Transparency: + Trasparenza: - Appearance - Aspetto + Appearance + Aspetto - Document window: - Finestra del documento: + Document window: + Finestra del documento: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Una finestra di dialogo è già aperta nel pannello attività + A dialog is already open in the task panel + Una finestra di dialogo è già aperta nel pannello attività - - + + Gui::TaskView::TaskEditControl - Edit - Modifica + Edit + Modifica - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Aspetto + Appearance + Aspetto - ... - ... + ... + ... - edit selection - Modifica selezione + edit selection + Modifica selezione - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Premi il tasto sinistro del mouse + Press left mouse button + Premi il tasto sinistro del mouse - Press SHIFT button - Premere il tasto MAIUSC + Press SHIFT button + Premere il tasto MAIUSC - Press ALT button - Premere il tasto ALT + Press ALT button + Premere il tasto ALT - Press PgUp/PgDown button - Premere il tasto PGSU/PGGIÙ + Press CTRL and SHIFT buttons + Premere CTRL e MAIUSC - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - Visualizzazione Struttura + Tree view + Visualizzazione Struttura - - + + Gui::TreeWidget - Create group... - Crea gruppo... + Create group... + Crea gruppo... - Create a group - Crea un gruppo + Create a group + Crea un gruppo - Group - Gruppo + Group + Gruppo - Rename - Rinomina + Rename + Rinomina - Rename object - Rinomina oggetto + Rename object + Rinomina oggetto - Labels & Attributes - Etichette & Attributi + Labels & Attributes + Etichette & Attributi - Application - Applicazione + Application + Applicazione - Finish editing - Completa la modifica + Finish editing + Completa la modifica - Finish editing object - Completa la modifica dell'oggetto + Finish editing object + Completa la modifica dell'oggetto - Activate document - Attiva documento + Activate document + Attiva documento - Activate document %1 - Attiva il documento %1 + Activate document %1 + Attiva il documento %1 - - + + Gui::View3DInventor - Export PDF - Esporta in formato PDF + Export PDF + Esporta in formato PDF - PDF file (*.pdf) - File PDF (*.pdf) + PDF file (*.pdf) + File PDF (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Seleziona l'ambiente '%1' + Select the '%1' workbench + Seleziona l'ambiente '%1' - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>Inserire nome utente e password per "%1" a %2</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>Connessione al proxy "%1" usando:</qt> - - + + Position - Form - Modulo + Form + Modulo - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Snap griglia + Grid Snap in + Snap griglia - - + + QDockWidget - Tree view - Visualizzazione Struttura + Tree view + Visualizzazione Struttura - Property view - Proprietà + Property view + Proprietà - Selection view - Selezione + Selection view + Selezione - Report view - Report + Report view + Report - Task View - Attività + Task View + Attività - Combo View - Vista combinata + Combo View + Vista combinata - Toolbox - Casella degli strumenti + Toolbox + Casella degli strumenti - Python console - Console Python + Python console + Console Python - Display properties - Visualizza le proprietà + Display properties + Visualizza le proprietà - - + + QObject - General - Generale + General + Generale - Display - Visualizzazione + Display + Visualizzazione - Unknown filetype - Tipo di file sconosciuto + Unknown filetype + Tipo di file sconosciuto - Cannot open unknown filetype: %1 - Non è possibile aprire il tipo di file sconosciuto: %1 + Cannot open unknown filetype: %1 + Non è possibile aprire il tipo di file sconosciuto: %1 - Cannot save to unknown filetype: %1 - Non è possibile salvare il tipo di file sconosciuto: %1 + Cannot save to unknown filetype: %1 + Non è possibile salvare il tipo di file sconosciuto: %1 - Workbench failure - Avaria ambiente + Workbench failure + Avaria ambiente - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Impossibile avviare l'assistente Qt (%1) + Unable to launch Qt Assistant (%1) + Impossibile avviare l'assistente Qt (%1) - Exception - Eccezione + Exception + Eccezione - Open document - Apri documento + Open document + Apri documento - Import file - Importa file + Import file + Importa file - Export file - Esporta file + Export file + Esporta file - Printing... - Stampa... + Printing... + Stampa... - Cannot load workbench - Impossibile caricare l'ambiente + Cannot load workbench + Impossibile caricare l'ambiente - A general error occurred while loading the workbench - Un errore generico è accaduto durante il caricamento dell'ambiente + A general error occurred while loading the workbench + Un errore generico è accaduto durante il caricamento dell'ambiente - Save views... - Salva le viste... + Save views... + Salva le viste... - Load views... - Carica le viste... + Load views... + Carica le viste... - Freeze view - Congela la vista + Freeze view + Congela la vista - Clear views - Pulisci le viste + Clear views + Pulisci le viste - Restore view &%1 - Ripristina la vista &%1 + Restore view &%1 + Ripristina la vista &%1 - Save frozen views - Salva le viste congelate + Save frozen views + Salva le viste congelate - Frozen views (*.cam) - Viste congelate (*.cam) + Frozen views (*.cam) + Viste congelate (*.cam) - Restore views - Ripristina le viste + Restore views + Ripristina le viste - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - L'importazione delle viste ripristinate cancellerà le viste salvate. + L'importazione delle viste ripristinate cancellerà le viste salvate. Vuoi continuare? - Restore frozen views - Ripristina le viste congelate + Restore frozen views + Ripristina le viste congelate - Cannot open file '%1'. - Non è possibile aprire il file '%1'. + Cannot open file '%1'. + Non è possibile aprire il file '%1'. - Docked - Agganciata + Docked + Agganciata - Undocked - Non agganciata + Undocked + Non agganciata - Fullscreen - Schermo intero + Fullscreen + Schermo intero - files - file + files + file - Save picture - Salva immagine + Save picture + Salva immagine - New sub-group - Nuovo sottogruppo + New sub-group + Nuovo sottogruppo - Enter the name: - Inserisci il nome: + Enter the name: + Inserisci il nome: - New text item - Nuovo elemento testo + New text item + Nuovo elemento testo - Enter your text: - Inserisci il testo: + Enter your text: + Inserisci il testo: - New integer item - Nuovo elemento integer + New integer item + Nuovo elemento integer - Enter your number: - Inserisci il numero: + Enter your number: + Inserisci il numero: - New unsigned item - Nuovo elemento unsigned + New unsigned item + Nuovo elemento unsigned - New float item - Nuovo elemento float + New float item + Nuovo elemento float - New Boolean item - Nuovo elemento boolean + New Boolean item + Nuovo elemento boolean - Choose an item: - scegli un elemento: + Choose an item: + scegli un elemento: - Rename group - Rinomina gruppo + Rename group + Rinomina gruppo - The group '%1' cannot be renamed. - Il gruppo '%1' non può essere rinominato + The group '%1' cannot be renamed. + Il gruppo '%1' non può essere rinominato - Existing group - Gruppo esistente + Existing group + Gruppo esistente - The group '%1' already exists. - Il gruppo '%1' esiste già. + The group '%1' already exists. + Il gruppo '%1' esiste già. - Change value - Cambia valore + Change value + Cambia valore - Save document under new filename... - Salva il documento con nome... + Save document under new filename... + Salva il documento con nome... - Saving aborted - Salvataggio annullato + Saving aborted + Salvataggio annullato - Unsaved document - Documento non salvato + Unsaved document + Documento non salvato - Save document before close? - Salvare il documento prima di chiudere? + Save document before close? + Salvare il documento prima di chiudere? - Save Macro - Salva macro + Save Macro + Salva macro - Finish - Termina + Finish + Termina - Clear - Pulisci + Clear + Pulisci - Cancel - Annulla + Cancel + Annulla - Inner - Interno + Inner + Interno - Outer - Esterno + Outer + Esterno - No Browser - Nessun Browser + No Browser + Nessun Browser - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Impossibile aprire il browser. + Impossibile aprire il browser. Aprire una finestra browser e scrivere http://localhost:%1. - No Server - Nessun server + No Server + Nessun server - Unable to start the server to port %1: %2. - Impossibile avviare il server alla porta %1: %2. + Unable to start the server to port %1: %2. + Impossibile avviare il server alla porta %1: %2. - Unable to open your system browser. - Impossibile aprire il browser di sistema. + Unable to open your system browser. + Impossibile aprire il browser di sistema. - Options... - Opzioni... + Options... + Opzioni... - Out of memory - Memoria insufficiente + Out of memory + Memoria insufficiente - Not enough memory available to display the data. - Memoria disponibile insufficiente per visualizzare i dati. + Not enough memory available to display the data. + Memoria disponibile insufficiente per visualizzare i dati. - Cannot find file %1 - Impossibile trovare il file %1 + Cannot find file %1 + Impossibile trovare il file %1 - Cannot find file %1 neither in %2 nor in %3 - Impossibile trovare il file %1 nè in %2 nè in %3 + Cannot find file %1 neither in %2 nor in %3 + Impossibile trovare il file %1 nè in %2 nè in %3 - Save %1 Document - Salva il documento %1 + Save %1 Document + Salva il documento %1 - %1 document (*.FCStd) - Documento %1 (*.FCStd) + %1 document (*.FCStd) + Documento %1 (*.FCStd) - Save As - Salva con nome + Document not closable + Impossibile chiudere il documento - %1 already exists. -Do you want to replace it? - % esiste già. -Vuoi sostituirlo? + The document is not closable for the moment. + Impossibile chiudere il documento al momento. - Document not closable - Impossibile chiudere il documento + No OpenGL + No OpenGL - The document is not closable for the moment. - Impossibile chiudere il documento al momento. + This system does not support OpenGL + Questo sistema non supporta OpenGL - No OpenGL - No OpenGL + Help + Aiuto - This system does not support OpenGL - Questo sistema non supporta OpenGL - - - Help - Aiuto - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Impossibile caricare la documentazione. + Impossibile caricare la documentazione. Per poterla caricare Qt 4.4 o superiore è necessario. - %1 Help - %1 Aiuto + %1 Help + %1 Aiuto - Exporting PDF... - Esportazione PDF... + Exporting PDF... + Esportazione PDF... - Wrong selection - Selezione errata + Wrong selection + Selezione errata - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - un solo oggetto selezionato. Si prega di selezionare due oggetti. + un solo oggetto selezionato. Si prega di selezionare due oggetti. Prestare attenzione al punto dove si fa clic. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Si prega di selezionare due oggetti. + Si prega di selezionare due oggetti. Prestare attenzione al punto dove si fa clic. - New boolean item - Nuovo elemento booleano + New boolean item + Nuovo elemento booleano - Navigation styles - Stili di navigazione + Navigation styles + Stili di navigazione - %1 navigation - Navigazione %1 + %1 navigation + Navigazione %1 - Move annotation - Sposta annotazione + Move annotation + Sposta annotazione - Transform - Trasforma + Transform + Trasforma - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Il documento è in modalità modifica e quindi non può essere chiuso per il momento. E' necessario terminare o annullare la modifica nel pannello attività. + Il documento è in modalità modifica e quindi non può essere chiuso per il momento. E' necessario terminare o annullare la modifica nel pannello attività. - Do you want to close this dialog? - Vuoi chiudere questa finestra di dialogo? + Do you want to close this dialog? + Vuoi chiudere questa finestra di dialogo? - - + + StdBoxSelection - Standard-View - Vista standard + Standard-View + Vista standard - Box selection - Box di selezione + Box selection + Box di selezione - - + + StdCmdAbout - Help - Aiuto + Help + Aiuto - &About %1 - &Informazioni su %1 + &About %1 + &Informazioni su %1 - About %1 - Informazioni su %1 + About %1 + Informazioni su %1 - - + + StdCmdAboutQt - Help - Aiuto + Help + Aiuto - About &Qt - Informazioni su &Qt + About &Qt + Informazioni su &Qt - About Qt - Informazioni su Qt + About Qt + Informazioni su Qt - - + + StdCmdActivateNextWindow - Window - Finestra + Window + Finestra - Ne&xt - Pr&ossima + Ne&xt + Pr&ossima - Activate next window - Attiva la prossima finestra + Activate next window + Attiva la prossima finestra - - + + StdCmdActivatePrevWindow - Window - Finestra + Window + Finestra - Pre&vious - Pre&cedente + Pre&vious + Pre&cedente - Activate previous window - Attiva la precedente finestra + Activate previous window + Attiva la precedente finestra - - + + StdCmdAlignment - Edit - Modifica + Edit + Modifica - Alignment... - Allineamento... + Alignment... + Allineamento... - Align the selected objects - Allinea gli oggetti selezionati + Align the selected objects + Allinea gli oggetti selezionati - - + + StdCmdArrangeIcons - Window - Finestra + Window + Finestra - Arrange &Icons - Disponi &icone + Arrange &Icons + Disponi &icone - Arrange Icons - Disponi icone + Arrange Icons + Disponi icone - - + + StdCmdAxisCross - Standard-View - Vista standard + Standard-View + Vista standard - Toggle axis cross - Attiva/disattiva origine degli assi + Toggle axis cross + Attiva/disattiva origine degli assi - - + + StdCmdCascadeWindows - Window - Finestra + Window + Finestra - &Cascade - A &Cascata + &Cascade + A &Cascata - Tile pragmatic - Dividi pragmatico + Tile pragmatic + Dividi pragmatico - - + + StdCmdCloseActiveWindow - Window - Finestra + Window + Finestra - Cl&ose - Ch&iudi + Cl&ose + Ch&iudi - Close active window - Chiude la finestra attiva + Close active window + Chiude la finestra attiva - - + + StdCmdCloseAllWindows - Window - Finestra + Window + Finestra - Close Al&l - Chiudi &tutto + Close Al&l + Chiudi &tutto - Close all windows - Chiude tutte le finestre + Close all windows + Chiude tutte le finestre - - + + StdCmdCommandLine - Tools - Strumenti + Tools + Strumenti - Start command &line... - Inizia &linea di comando... + Start command &line... + Inizia &linea di comando... - Opens the command line in the console - Apre la linea di comando nella console + Opens the command line in the console + Apre la linea di comando nella console - - + + StdCmdCopy - Edit - Modifica + Edit + Modifica - C&opy - C&opia + C&opy + C&opia - Copy operation - Copia + Copy operation + Copia - - + + StdCmdCut - Edit - Modifica + Edit + Modifica - &Cut - &Taglia + &Cut + &Taglia - Cut out - Taglia + Cut out + Taglia - - + + StdCmdDelete - Edit - Modifica + Edit + Modifica - &Delete - &Elimina + &Delete + &Elimina - Deletes the selected objects - Elimina gli oggetti selezionati + Deletes the selected objects + Elimina gli oggetti selezionati - - + + StdCmdDemoMode - Standard-View - Vista standard + Standard-View + Vista standard - View turntable... - Visualizza rotazione oggetti... + View turntable... + Visualizza rotazione oggetti... - View turntable - Visualizza rotazione oggetti + View turntable + Visualizza rotazione oggetti - - + + StdCmdDlgCustomize - Tools - Strumenti + Tools + Strumenti - Cu&stomize... - Per&sonalizza... + Cu&stomize... + Per&sonalizza... - Customize toolbars and command bars - Personalizza le barre degli strumenti e di comando + Customize toolbars and command bars + Personalizza le barre degli strumenti e di comando - - + + StdCmdDlgMacroExecute - Macros ... - Macro... + Macros ... + Macro... - Opens a dialog to let you execute a recorded macro - Apre una finestra di dialogo per eseguire una macro registrata + Opens a dialog to let you execute a recorded macro + Apre una finestra di dialogo per eseguire una macro registrata - Macro - Macro + Macro + Macro - - + + StdCmdDlgMacroExecuteDirect - Macro - Macro + Macro + Macro - Execute macro - Esegui la macro + Execute macro + Esegui la macro - Execute the macro in the editor - Esegue la macro nell'editor + Execute the macro in the editor + Esegue la macro nell'editor - - + + StdCmdDlgMacroRecord - &Macro recording ... - Registra &Macro... + &Macro recording ... + Registra &Macro... - Opens a dialog to record a macro - Apre una finestra di dialogo per registrare una macro + Opens a dialog to record a macro + Apre una finestra di dialogo per registrare una macro - Macro - Macro + Macro + Macro - - + + StdCmdDlgParameter - Tools - Strumenti + Tools + Strumenti - E&dit parameters ... - Mo&difica parametri... + E&dit parameters ... + Mo&difica parametri... - Opens a Dialog to edit the parameters - Apre una finestra di dialogo per modificare i parametri + Opens a Dialog to edit the parameters + Apre una finestra di dialogo per modificare i parametri - - + + StdCmdDlgPreferences - Tools - Strumenti + Tools + Strumenti - &Preferences ... - &Preferenze... + &Preferences ... + &Preferenze... - Opens a Dialog to edit the preferences - Apre una finestra per modificare le preferenze + Opens a Dialog to edit the preferences + Apre una finestra per modificare le preferenze - - + + StdCmdDockViewMenu - View - Vista + View + Vista - Vie&ws - Vis&te + Vie&ws + Vis&te - Toggles this window - Attiva/disattiva questa finestra + Toggles this window + Attiva/disattiva questa finestra - - + + StdCmdDrawStyle - Standard-View - Vista standard + Standard-View + Vista standard - Draw style - Stile di disegno + Draw style + Stile di disegno - - + + StdCmdDuplicateSelection - Edit - Modifica + Edit + Modifica - Duplicate selection - Duplica la selezione + Duplicate selection + Duplica la selezione - Put duplicates of the selected objects to the active document - Inserisce i duplicati degli oggetti selezionati nel documento attivo + Put duplicates of the selected objects to the active document + Inserisce i duplicati degli oggetti selezionati nel documento attivo - - + + StdCmdEdit - Edit - Modifica + Edit + Modifica - Toggle &Edit mode - Attiva/disattiva modalità &modifica + Toggle &Edit mode + Attiva/disattiva modalità &modifica - Toggles the selected object's edit mode - Attiva/disattiva la modalità modifica per l'oggetto selezionato + Toggles the selected object's edit mode + Attiva/disattiva la modalità modifica per l'oggetto selezionato - Enters or leaves the selected object's edit mode - Entra o esce dalla modalità di modifica dell'oggetto selezionato + Enters or leaves the selected object's edit mode + Entra o esce dalla modalità di modifica dell'oggetto selezionato - - + + StdCmdExport - File - File + File + File - &Export... - &Esporta... + &Export... + &Esporta... - Export an object in the active document - Esporta un oggetto nel documento attivo + Export an object in the active document + Esporta un oggetto nel documento attivo - No selection - Nessuna selezione + No selection + Nessuna selezione - Please select first the objects you want to export. - Si prega di selezionare prima gli oggetti che si desidera esportare. + Please select first the objects you want to export. + Si prega di selezionare prima gli oggetti che si desidera esportare. - - + + StdCmdExportGraphviz - Tools - Strumenti + Tools + Strumenti - Dependency graph... - Grafico delle dipendenze... + Dependency graph... + Grafico delle dipendenze... - Show the dependency graph of the objects in the active document - Visualizza il grafico delle dipendenze degli oggetti nel documento attivo + Show the dependency graph of the objects in the active document + Visualizza il grafico delle dipendenze degli oggetti nel documento attivo - - + + StdCmdFeatRecompute - File - File + File + File - &Recompute - &Ricalcola + &Recompute + &Ricalcola - Recompute feature or document - Ricalcola la feature o il documento + Recompute feature or document + Ricalcola la feature o il documento - - + + StdCmdFreeCADFAQ - Help - Aiuto + Help + Aiuto - FreeCAD FAQ - + FreeCAD FAQ + FAQ FreeCAD - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + Domande frequenti sul sito FreeCAD - Frequently Asked Questions - + Frequently Asked Questions + Domande Frequenti - - + + StdCmdFreeCADForum - Help - Aiuto + Help + Aiuto - FreeCAD Forum - + FreeCAD Forum + Forum FreeCAD - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + Il forum FreeCAD, dove si può ricevere aiuto da altri utenti - The FreeCAD Forum - + The FreeCAD Forum + Il Forum FreeCAD - - + + StdCmdFreeCADPowerUserHub - Help - Aiuto + Help + Aiuto - Python scripting documentation - + Python scripting documentation + Documentazione di scripting Python - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + La documentazione di scripting Python sul sito FreeCAD - PowerUsers documentation - + PowerUsers documentation + Documentazione per PowerUsers - - + + StdCmdFreeCADUserHub - Help - Aiuto + Help + Aiuto - Users documentation - + Users documentation + Documentazione per utenti - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + La documentazione per gli utenti sul sito FreeCAD - - + + StdCmdFreeCADWebsite - Help - Aiuto + Help + Aiuto - FreeCAD Website - Sito FreeCAD + FreeCAD Website + Sito FreeCAD - The FreeCAD website - Il sito FreeCAD + The FreeCAD website + Il sito FreeCAD - - + + StdCmdFreezeViews - Standard-View - Vista standard + Standard-View + Vista standard - Freeze display - Congela la visualizzazione + Freeze display + Congela la visualizzazione - Freezes the current view position - Congela la posizione corrente della vista + Freezes the current view position + Congela la posizione corrente della vista - - + + StdCmdHideObjects - Standard-View - Vista standard + Standard-View + Vista standard - Hide all objects - Nascondi tutti gli oggetti + Hide all objects + Nascondi tutti gli oggetti - Hide all objects in the document - Nascondi tutti gli oggetti nel documento + Hide all objects in the document + Nascondi tutti gli oggetti nel documento - - + + StdCmdHideSelection - Standard-View - Vista standard + Standard-View + Vista standard - Hide selection - Nascondi la selezione + Hide selection + Nascondi la selezione - Hide all selected objects - Nascondi tutti gli oggetti selezionati + Hide all selected objects + Nascondi tutti gli oggetti selezionati - - + + StdCmdImport - File - File + File + File - &Import... - &Importa... + &Import... + &Importa... - Import a file in the active document - Importa un file nel documento attivo + Import a file in the active document + Importa un file nel documento attivo - Supported formats - Formati supportati + Supported formats + Formati supportati - All files (*.*) - Tutti i file (*.*) + All files (*.*) + Tutti i file (*.*) - - + + StdCmdMacroStartDebug - Macro - Macro + Macro + Macro - Debug macro - Debug macro + Debug macro + Debug macro - Start debugging of macro - Avvia il debug della macro + Start debugging of macro + Avvia il debug della macro - - + + StdCmdMacroStepInto - Macro - Macro + Macro + Macro - Step into - + Step into + Un passo - - + + StdCmdMacroStepOver - Macro - Macro + Macro + Macro - Step over - Passo successivo + Step over + Passo successivo - - + + StdCmdMacroStopDebug - Macro - Macro + Macro + Macro - Stop debugging - Interrompi il debug + Stop debugging + Interrompi il debug - Stop debugging of macro - Interrompe il debug della macro + Stop debugging of macro + Interrompe il debug della macro - - + + StdCmdMacroStopRecord - Macro - Macro + Macro + Macro - S&top macro recording - In&terrompi la registrazione della macro + S&top macro recording + In&terrompi la registrazione della macro - Stop the macro recording session - Interrompe la sessione di registrazione macro in corso + Stop the macro recording session + Interrompe la sessione di registrazione macro in corso - - + + StdCmdMeasureDistance - View - Vista + View + Vista - Measure distance - Misura la distanza + Measure distance + Misura la distanza - - + + StdCmdMeasurementSimple - Tools - Strumenti + Tools + Strumenti - Measures distance between two selected objects - Misura la distanza tra due oggetti selezionati + Measures distance between two selected objects + Misura la distanza tra due oggetti selezionati - Measure distance - Misura la distanza + Measure distance + Misura la distanza - - + + StdCmdMergeProjects - File - File + File + File - Merge project... - Unisci progetto... + Merge project... + Unisci progetto... - Merge project - Unisce un progetto esistente + Merge project + Unisce un progetto esistente - %1 document (*.fcstd) - %1 documento (*.fcstd) + %1 document (*.fcstd) + %1 documento (*.fcstd) - Cannot merge project with itself. - Non è possibile unire il progetto con se stesso. + Cannot merge project with itself. + Non è possibile unire il progetto con se stesso. - - + + StdCmdNew - File - File + File + File - &New - &Nuovo + &New + &Nuovo - Create a new empty document - Crea un documento vuoto + Create a new empty document + Crea un documento vuoto - Unnamed - + Unnamed + Senza nome - - + + StdCmdOnlineHelp - Help - Aiuto + Help + Aiuto - Show help to the application - Mostra l'aiuto dell'applicazione + Show help to the application + Mostra l'aiuto dell'applicazione - - + + StdCmdOnlineHelpWebsite - Help - Aiuto + Help + Aiuto - Help Website - Sito d'Aiuto + Help Website + Sito d'Aiuto - The website where the help is maintained - Il sito web in cui viene mantenuto l'aiuto + The website where the help is maintained + Il sito web in cui viene mantenuto l'aiuto - - + + StdCmdOpen - File - File + File + File - &Open... - &Apri... + &Open... + &Apri... - Open a document or import files - Apre un documento o importa un file + Open a document or import files + Apre un documento o importa un file - Supported formats - Formati supportati + Supported formats + Formati supportati - All files (*.*) - Tutti i file (*.*) + All files (*.*) + Tutti i file (*.*) - - + + StdCmdPaste - Edit - Modifica + Edit + Modifica - &Paste - &Incolla + &Paste + &Incolla - Paste operation - Incolla + Paste operation + Incolla - - + + StdCmdPlacement - Edit - Modifica + Edit + Modifica - Placement... - Posizionamento... + Placement... + Posizionamento... - Place the selected objects - Posiziona gli oggetti selezionati + Place the selected objects + Posiziona gli oggetti selezionati - - + + StdCmdPrint - File - File + File + File - &Print... - &Stampa... + &Print... + &Stampa... - Print the document - Stampa il documento + Print the document + Stampa il documento - - + + StdCmdPrintPdf - File - File + File + File - &Export PDF... - &Esporta PDF... + &Export PDF... + &Esporta PDF... - Export the document as PDF - Esporta il documento come PDF + Export the document as PDF + Esporta il documento come PDF - - + + StdCmdPrintPreview - File - File + File + File - &Print preview... - Anteprima &di stampa... + &Print preview... + Anteprima &di stampa... - Print the document - Stampa il documento + Print the document + Stampa il documento - Print preview - Anteprima di stampa + Print preview + Anteprima di stampa - - + + StdCmdProjectInfo - File - File + File + File - Project i&nformation... - I&nformazioni del progetto... + Project i&nformation... + I&nformazioni del progetto... - Show details of the currently active project - Mostra i dettagli del progetto attualmente attivo + Show details of the currently active project + Mostra i dettagli del progetto attualmente attivo - - + + StdCmdProjectUtil - Tools - Strumenti + Tools + Strumenti - Project utility... - Utilità di progetto... + Project utility... + Utilità di progetto... - Utility to extract or create project files - Utilità per estrarre o creare file di progetto + Utility to extract or create project files + Utilità per estrarre o creare file di progetto - - + + StdCmdPythonWebsite - Help - Aiuto + Help + Aiuto - Python Website - Sito Python + Python Website + Sito Python - The official Python website - Il sito ufficiale Python + The official Python website + Il sito ufficiale Python - - + + StdCmdQuit - File - File + File + File - E&xit - E&sci + E&xit + E&sci - Quits the application - Esce dal'applicazione + Quits the application + Esce dal'applicazione - - + + StdCmdRandomColor - File - File + File + File - Random color - Colore casuale + Random color + Colore casuale - - + + StdCmdRecentFiles - File - File + File + File - Recent files - File recenti + Recent files + File recenti - Recent file list - Lista dei file recenti + Recent file list + Lista dei file recenti - - + + StdCmdRedo - Edit - Modifica + Edit + Modifica - &Redo - &Ripeti + &Redo + &Ripeti - Redoes a previously undone action - Ripete un'operazione precedentemente annullata + Redoes a previously undone action + Ripete un'operazione precedentemente annullata - - + + StdCmdRefresh - Edit - Modifica + Edit + Modifica - &Refresh - &Aggiorna + &Refresh + &Aggiorna - Recomputes the current active document - Ricalcola il documento attivo + Recomputes the current active document + Ricalcola il documento attivo - - + + StdCmdSave - File - File + File + File - &Save - &Salva + &Save + &Salva - Save the active document - Salva il documento attivo + Save the active document + Salva il documento attivo - - + + StdCmdSaveAs - File - File + File + File - Save &As... - S&alva con nome... + Save &As... + S&alva con nome... - Save the active document under a new file name - Salva il documento attivo in un nuovo file + Save the active document under a new file name + Salva il documento attivo in un nuovo file - - + + StdCmdSceneInspector - Tools - Strumenti + Tools + Strumenti - Scene inspector... - Ispettore di scena... + Scene inspector... + Ispettore di scena... - Scene inspector - Ispettore di scena + Scene inspector + Ispettore di scena - - + + StdCmdSelectAll - Edit - Modifica + Edit + Modifica - Select &All - Seleziona &tutto + Select &All + Seleziona &tutto - Select all - Seleziona tutto + Select all + Seleziona tutto - - + + StdCmdSetAppearance - Standard-View - Vista standard + Standard-View + Vista standard - Appearance... - Aspetto... + Appearance... + Aspetto... - Sets the display properties of the selected object - Imposta le proprietà di visualizzazione dell'oggetto selezionato + Sets the display properties of the selected object + Imposta le proprietà di visualizzazione dell'oggetto selezionato - - + + StdCmdShowObjects - Standard-View - Vista standard + Standard-View + Vista standard - Show all objects - Mostra tutti gli oggetti + Show all objects + Mostra tutti gli oggetti - Show all objects in the document - Mostra tutti gli oggetti nel documento + Show all objects in the document + Mostra tutti gli oggetti nel documento - - + + StdCmdShowSelection - Standard-View - Vista standard + Standard-View + Vista standard - Show selection - Mostra la selezione + Show selection + Mostra la selezione - Show all selected objects - Mostra tutti gli oggetti selezionati + Show all selected objects + Mostra tutti gli oggetti selezionati - - + + StdCmdStatusBar - View - Vista + View + Vista - Status bar - Barra di stato + Status bar + Barra di stato - Toggles the status bar - Attiva/disattiva la barra di stato + Toggles the status bar + Attiva/disattiva la barra di stato - - + + StdCmdTextureMapping - Tools - Strumenti + Tools + Strumenti - Texture mapping... - Mappatura texture... + Texture mapping... + Mappatura texture... - Texture mapping - Mappatura texture + Texture mapping + Mappatura texture - - + + StdCmdTileWindows - Window - Finestra + Window + Finestra - &Tile - &Affianca + &Tile + &Affianca - Tile the windows - Affianca le finestre + Tile the windows + Affianca le finestre - - + + StdCmdToggleBreakpoint - Macro - Macro + Macro + Macro - Toggle breakpoint - Attiva/disattiva punto di interruzione + Toggle breakpoint + Attiva/disattiva punto di interruzione - - + + StdCmdToggleClipPlane - Standard-View - Vista standard + Standard-View + Vista standard - Clipping plane - Piano di taglio + Clipping plane + Piano di taglio - Toggles clipping plane for active view - Attiva/disattiva il piano di taglio per la vista attiva + Toggles clipping plane for active view + Attiva/disattiva il piano di taglio per la vista attiva - - + + StdCmdToggleNavigation - Standard-View - Vista standard + Standard-View + Vista standard - Toggle navigation/Edit mode - Attiva/Disattiva modalità di spostamento o modifica + Toggle navigation/Edit mode + Attiva/Disattiva modalità di spostamento o modifica - Toggle between navigation and edit mode - Alterna tra la modalità di modifica e navigazione + Toggle between navigation and edit mode + Alterna tra la modalità di modifica e navigazione - - + + StdCmdToggleObjects - Standard-View - Vista standard + Standard-View + Vista standard - Toggle all objects - Attiva/disattiva tutti gli oggetti + Toggle all objects + Attiva/disattiva tutti gli oggetti - Toggles visibility of all objects in the active document - Nascondi tutti gli oggetti nel documento attivo + Toggles visibility of all objects in the active document + Nascondi tutti gli oggetti nel documento attivo - - + + StdCmdToggleSelectability - Standard-View - Vista standard + Standard-View + Vista standard - Toggle selectability - Attiva/disattiva selezionabilità + Toggle selectability + Attiva/disattiva selezionabilità - Toggles the property of the objects to get selected in the 3D-View - Attiva o disattiva la proprietà degli oggetti di essere selezionati nella vista 3D + Toggles the property of the objects to get selected in the 3D-View + Attiva o disattiva la proprietà degli oggetti di essere selezionati nella vista 3D - - + + StdCmdToggleVisibility - Standard-View - Vista standard + Standard-View + Vista standard - Toggle visibility - Nascondi + Toggle visibility + Nascondi - Toggles visibility - Attiva/disattiva la visibilità + Toggles visibility + Attiva/disattiva la visibilità - - + + StdCmdToolBarMenu - View - Vista + View + Vista - Tool&bars - &Barre degli strumenti + Tool&bars + &Barre degli strumenti - Toggles this window - Attiva/disattiva questa finestra + Toggles this window + Attiva/disattiva questa finestra - - + + StdCmdTransform - Edit - Modifica + Edit + Modifica - Transform... - Trasforma... + Transform... + Trasforma... - Transform the geometry of selected objects - Trasforma la geometria degli oggetti selezionati + Transform the geometry of selected objects + Trasforma la geometria degli oggetti selezionati - - + + StdCmdTransformManip - Edit - Modifica + Edit + Modifica - Transform - Trasforma + Transform + Trasforma - Transform the selected object in the 3d view - Trasformare l'oggetto selezionato nella vista 3D + Transform the selected object in the 3d view + Trasformare l'oggetto selezionato nella vista 3D - - + + StdCmdTreeSelection - View - Vista + View + Vista - Go to selection - Vai alla selezione + Go to selection + Vai alla selezione - Scroll to first selected item - Scorri fino al primo elemento selezionato + Scroll to first selected item + Scorri fino al primo elemento selezionato - - + + StdCmdUndo - Edit - Modifica + Edit + Modifica - &Undo - &Annulla + &Undo + &Annulla - Undo exactly one action - Annulla l'ultima azione eseguita + Undo exactly one action + Annulla l'ultima azione eseguita - - + + StdCmdUnitsCalculator - Tools - Strumenti + Tools + Strumenti - &Units calculator... - + &Units calculator... + Calcolatrice di &unità... - Start the units calculator - + Start the units calculator + Avvia la calcolatrice di unità - - + + StdCmdUserInterface - View - Vista + View + Vista - Dock views - Aggancia le viste + Dock views + Aggancia le viste - Dock all top-level views - Aggancia tulle le viste di primo livello + Dock all top-level views + Aggancia tulle le viste di primo livello - - + + StdCmdViewAxo - Standard-View - Vista standard + Standard-View + Vista standard - Axometric - Assonometrica + Axometric + Assonometrica - Set to axometric view - Imposta la vista assonometrica + Set to axometric view + Imposta la vista assonometrica - - + + StdCmdViewBottom - Standard-View - Vista standard + Standard-View + Vista standard - Bottom - Dal basso + Bottom + Dal basso - Set to bottom view - Imposta la vista dal basso + Set to bottom view + Imposta la vista dal basso - - + + StdCmdViewCreate - Standard-View - Vista standard + Standard-View + Vista standard - Create new view - Crea una nuova vista + Create new view + Crea una nuova vista - Creates a new view window for the active document - Crea una vista in una nuova finestra per il documento attivo + Creates a new view window for the active document + Crea una vista in una nuova finestra per il documento attivo - - + + StdCmdViewExample1 - Standard-View - Vista standard + Standard-View + Vista standard - Inventor example #1 - Esempio Inventor #1 + Inventor example #1 + Esempio Inventor #1 - Shows a 3D texture with manipulator - Mostra una texture 3D con il manipolatore + Shows a 3D texture with manipulator + Mostra una texture 3D con il manipolatore - - + + StdCmdViewExample2 - Standard-View - Vista standard + Standard-View + Vista standard - Inventor example #2 - Esempio Inventor #2 + Inventor example #2 + Esempio Inventor #2 - Shows spheres and drag-lights - Mostra le sfere con scia di luce + Shows spheres and drag-lights + Mostra le sfere con scia di luce - - + + StdCmdViewExample3 - Standard-View - Vista standard + Standard-View + Vista standard - Inventor example #3 - Esempio Inventor #3 + Inventor example #3 + Esempio Inventor #3 - Shows a animated texture - Mostra una texture animata + Shows a animated texture + Mostra una texture animata - - + + StdCmdViewFitAll - Standard-View - Vista standard + Standard-View + Vista standard - Fit all - Visualizza tutto + Fit all + Visualizza tutto - Fits the whole content on the screen - Visualizza tutto il contenuto nello schermo + Fits the whole content on the screen + Visualizza tutto il contenuto nello schermo - - + + StdCmdViewFitSelection - Standard-View - Vista standard + Standard-View + Vista standard - Fit selection - Visualizza la selezione + Fit selection + Visualizza la selezione - Fits the selected content on the screen - Visualizza il contenuto selezionato sullo schermo + Fits the selected content on the screen + Visualizza il contenuto selezionato sullo schermo - - + + StdCmdViewFront - Standard-View - Vista standard + Standard-View + Vista standard - Front - Di fronte + Front + Di fronte - Set to front view - Imposta la vista di fronte + Set to front view + Imposta la vista di fronte - - + + StdCmdViewIvIssueCamPos - Standard-View - Vista standard + Standard-View + Vista standard - Issue camera position - Pubblica la posizione della camera + Issue camera position + Pubblica la posizione della camera - Issue the camera position to the console and to a macro, to easily recall this position - Pubblica la posizione della camera nella console e nella macro, per facilitare il richiamo di questa posizione + Issue the camera position to the console and to a macro, to easily recall this position + Pubblica la posizione della camera nella console e nella macro, per facilitare il richiamo di questa posizione - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Vista standard + Standard-View + Vista standard - Stereo Interleaved Columns - Stereo a colonne interlacciate + Stereo Interleaved Columns + Stereo a colonne interlacciate - Switch stereo viewing to Interleaved Columns - Passa alla visualizzazione stereo a colonne interlacciate + Switch stereo viewing to Interleaved Columns + Passa alla visualizzazione stereo a colonne interlacciate - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Vista standard + Standard-View + Vista standard - Stereo Interleaved Rows - Stereo a righe interlacciate + Stereo Interleaved Rows + Stereo a righe interlacciate - Switch stereo viewing to Interleaved Rows - Passa alla visualizzazione stereo a righe interlacciate + Switch stereo viewing to Interleaved Rows + Passa alla visualizzazione stereo a righe interlacciate - - + + StdCmdViewIvStereoOff - Standard-View - Vista standard + Standard-View + Vista standard - Stereo Off - Stereo Off + Stereo Off + Stereo Off - Switch stereo viewing off - Disattiva la visualizzazione stereo + Switch stereo viewing off + Disattiva la visualizzazione stereo - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Vista standard + Standard-View + Vista standard - Stereo quad buffer - Stereo quad buffer + Stereo quad buffer + Stereo quad buffer - Switch stereo viewing to quad buffer - Passa alla visualizzazione stereo a quad buffer + Switch stereo viewing to quad buffer + Passa alla visualizzazione stereo a quad buffer - - + + StdCmdViewIvStereoRedGreen - Standard-View - Vista standard + Standard-View + Vista standard - Stereo red/green - Stereo rosso/verde + Stereo red/green + Stereo rosso/verde - Switch stereo viewing to red/green - Passa alla visualizzazione stereo rosso/verde + Switch stereo viewing to red/green + Passa alla visualizzazione stereo rosso/verde - - + + StdCmdViewLeft - Standard-View - Vista standard + Standard-View + Vista standard - Left - Da sinistra + Left + Da sinistra - Set to left view - Imposta la vista da sinistra + Set to left view + Imposta la vista da sinistra - - + + StdCmdViewRear - Standard-View - Vista standard + Standard-View + Vista standard - Rear - Da dietro + Rear + Da dietro - Set to rear view - Imposta la vista da dietro + Set to rear view + Imposta la vista da dietro - - + + StdCmdViewRight - Standard-View - Vista standard + Standard-View + Vista standard - Right - Destra + Right + Destra - Set to right view - Imposta la vista da destra + Set to right view + Imposta la vista da destra - - + + StdCmdViewRotateLeft - Standard-View - Vista standard + Standard-View + Vista standard - Rotate Left - Ruota verso sinistra + Rotate Left + Ruota verso sinistra - Rotate the view by 90° counter-clockwise - Ruota la vista di 90° in senso antiorario + Rotate the view by 90° counter-clockwise + Ruota la vista di 90° in senso antiorario - - + + StdCmdViewRotateRight - Standard-View - Vista standard + Standard-View + Vista standard - Rotate Right - Ruota verso destra + Rotate Right + Ruota verso destra - Rotate the view by 90° clockwise - Ruota la vista di 90° in senso orario + Rotate the view by 90° clockwise + Ruota la vista di 90° in senso orario - - + + StdCmdViewTop - Standard-View - Vista standard + Standard-View + Vista standard - Top - Dall'alto + Top + Dall'alto - Set to top view - Imposta la vista dall'alto + Set to top view + Imposta la vista dall'alto - - + + StdCmdWhatsThis - Help - Aiuto + Help + Aiuto - &What's This? - &Cos'è questo? + &What's This? + &Cos'è questo? - What's This - Cos'è questo + What's This + Cos'è questo - - + + StdCmdWindows - Window - Finestra + Window + Finestra - &Windows... - &Finestre... + &Windows... + &Finestre... - Windows list - Lista delle finestre + Windows list + Lista delle finestre - - + + StdCmdWindowsMenu - Window - Finestra + Window + Finestra - Activates this window - Attiva questa finestra + Activates this window + Attiva questa finestra - - + + StdCmdWorkbench - View - Vista + View + Vista - Workbench - Ambiente + Workbench + Ambiente - Switch between workbenches - Passa da un ambiente all'altro + Switch between workbenches + Passa da un ambiente all'altro - - + + StdOrthographicCamera - Standard-View - Vista standard + Standard-View + Vista standard - Orthographic view - Vista ortografica + Orthographic view + Vista ortografica - Switches to orthographic view mode - Passa al modo di vista ortografico + Switches to orthographic view mode + Passa al modo di vista ortografico - - + + StdPerspectiveCamera - Standard-View - Vista standard + Standard-View + Vista standard - Perspective view - Vista in prospettiva + Perspective view + Vista in prospettiva - Switches to perspective view mode - Passa al modo di vista in prospettiva + Switches to perspective view mode + Passa al modo di vista in prospettiva - - + + StdViewBoxZoom - Standard-View - Vista standard + Standard-View + Vista standard - Box zoom - Zoom finestra + Box zoom + Zoom finestra - - + + StdViewDockUndockFullscreen - Standard-View - Vista standard + Standard-View + Vista standard - Document window - Finestra del documento + Document window + Finestra del documento - Display the active view either in fullscreen, in undocked or docked mode - Visualizza la vista attiva a tutto schermo, in modalità agganciata o non agganciata + Display the active view either in fullscreen, in undocked or docked mode + Visualizza la vista attiva a tutto schermo, in modalità agganciata o non agganciata - - + + StdViewScreenShot - Standard-View - Vista standard + Standard-View + Vista standard - Save picture... - Salva immagine... + Save picture... + Salva immagine... - Creates a screenshot of the active view - Crea una istantanea della vista attiva + Creates a screenshot of the active view + Crea una istantanea della vista attiva - - + + StdViewZoomIn - Standard-View - Vista standard + Standard-View + Vista standard - Zoom In - Zoom in + Zoom In + Zoom in - - + + StdViewZoomOut - Standard-View - Vista standard + Standard-View + Vista standard - Zoom Out - Zoom out + Zoom Out + Zoom out - - + + Std_Delete - Object dependencies - + Object dependencies + Dipendenze dell'oggetto - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + Questo oggetto è riferimento di altri oggetti e in questo modo questi oggetti si potrebbero rovinare. Continuare? - - + + Std_DrawStyle - As is - Come è + As is + Come è - Normal mode - Modalità normale + Normal mode + Modalità normale - Wireframe - Wireframe + Wireframe + Wireframe - Wireframe mode - Modalità wireframe + Wireframe mode + Modalità wireframe - Flat lines - + Flat lines + Linee piatte - Flat lines mode - + Flat lines mode + Modalità linee piatte - Shaded - + Shaded + Ombreggiato - Shaded mode - + Shaded mode + Modalità ombreggiata - Points - + Points + Punti - Points mode - + Points mode + Modalità punti - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + Dipendenze dell'oggetto - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + Gli oggetti selezionati hanno una dipendenza rispetto agli oggetti non selezionati. Copiare anche questi? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz non trovato + Graphviz not found + Graphviz non trovato - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz non può essere trovato sul vostro sistema. + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz non può essere trovato sul vostro sistema. Si vuole specificare il percorso di installazione se è già installato? - Graphviz installation path - Percorso di installazione di Graphviz + Graphviz installation path + Percorso di installazione di Graphviz - Dependency graph - Grafico delle dipendenze + Dependency graph + Grafico delle dipendenze - Graphviz failed - Graphviz ha fallito + Graphviz failed + Graphviz ha fallito - Graphviz failed to create an image file - Graphviz non è riuscito a creare un file immagine + Graphviz failed to create an image file + Graphviz non è riuscito a creare un file immagine - - + + Workbench - &File - &File + &File + &File - &Edit - &Modifica + &Edit + &Modifica - Standard views - Viste standard + Standard views + Viste standard - &Stereo - &Stereo + &Stereo + &Stereo - &Zoom - &Zoom + &Zoom + &Zoom - Visibility - Visibilità + Visibility + Visibilità - &View - &Visualizza + &View + &Visualizza - &Tools - &Strumenti + &Tools + &Strumenti - &Macro - &Macro + &Macro + &Macro - &Windows - &Finestre + &Windows + &Finestre - &On-line help - &Aiuto in linea + &On-line help + &Aiuto in linea - &Help - &Aiuto + &Help + &Aiuto - File - File + File + File - Macro - Macro + Macro + Macro - View - Vista + View + Vista - Special Ops - Operazioni speciali + Special Ops + Operazioni speciali - - + + testClass - test - test + test + test - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Creato per Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Creato per Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Seleziona lo stile del riquadro attività + Choose the style of the Task Panel + Seleziona lo stile del riquadro attività - Default - Normale + Default + Normale - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_ja.qm b/src/Gui/Language/FreeCAD_ja.qm index e2cb562aa8419da1a8b5d4be91fdc93ab57de434..001fe7ddc1710d2e10416514e15c49fd7fa8ddaa 100644 GIT binary patch delta 30676 zcmdVDcUV+M8#g?&l`ZU2MG$pWP;7Wa?1~~{rDJbMSvm_+R4lB$w{X;Bi#-}!G(p7{ zdvDPgH8FOLG1erSXsq9F&Vd!w-*!oay|aeo-=dLoO|v*b9feRR3F~2wzk@q zQ1STVMRQJ7^V~CV*|%5P5mG0D5JCwtgi7d^BVonW5>|gBp;vzi>kW}Gz+S?3vm^|e zDq*iK5)M2fVeFR@rf((0$_C2WCfyjZQo=QVNcbHa(3_B6p99+vvN;#ni;&+Q1A7y4 z&jZ*87)*!^lXO`K98IW4CqfhkLX;=Yqk+*1kTdrFx0tAy!`B+OhQ;fQbvM`9wF0JXXk#TjoxyUY~PN<%OKcB5ye 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CmdViewMeasureClearAll - Measure - + Measure + 計測 - Clear measurement - + Clear measurement + 計測のクリア - - + + CmdViewMeasureToggleAll - Measure - + Measure + 計測 - Toggle measurement - + Toggle measurement + 計測値の表示切替 - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + SpaceNavigatorの動作 - Global Sensitivity: - Global Sensitivity: + Global Sensitivity: + 全体の感度: - Dominant Mode - Dominant Mode + Dominant Mode + ドミナントモード(一軸優先) - Flip Y/Z - Y, Z を反転 + Flip Y/Z + Y, Z を反転 - Enable Translations - 翻訳を有効にする + Enable Translations + 変換を有効にする - Enable Rotations - Enable Rotations + Enable Rotations + 回転を有効にする - Calibrate - Calibrate + Calibrate + 調整 - Default - デフォルト + Default + デフォルト - Enable - 有効 + Enable + 有効 - Reverse - Reverse + Reverse + 反転 - - + + DlgUnitCalculator - Units calculator - + Units calculator + 単位計算 - as: - + as: + - => - + => + へ換算=> - Help - ヘルプ + Help + ヘルプ - Copy - コピー + Copy + コピー - Close - 閉じる + Close + 閉じる - - + + DownloadItem - Form - Form + Form + フォーム - Ico - + Ico + Ico - Filename - + Filename + ファイル名 - - + + Gui::AccelLineEdit - none - なし + none + なし - - + + Gui::ActionSelector - Available: - 利用可能: + Available: + 利用可能: - Selected: - 選択: + Selected: + 選択: - Add - 追加 + Add + 追加 - Remove - 削除 + Remove + 削除 - Move up - 上へ移動 + Move up + 上へ移動 - Move down - 下へ移動 + Move down + 下へ移動 - - + + Gui::AlignmentView - Movable object - Movable object + Movable object + 可動オブジェクト - Fixed object - Fixed object + Fixed object + 固定オブジェクト - - + + Gui::BlenderNavigationStyle - Press left mouse button - マウスの左ボタンを押す + Press left mouse button + マウスの左ボタンを押す - Press SHIFT and middle mouse button - SHIFTとマウスの中央ボタンを押してください + Press SHIFT and middle mouse button + Shiftキーとマウスの中央ボタンを押す - Press middle mouse button - マウスの中央のボタンを押す + Press middle mouse button + マウスの中央のボタンを押す - Scroll middle mouse button - マウスの中央ボタンをスクロールする + Scroll middle mouse button + マウスの中央ボタンをスクロールする - - + + Gui::CADNavigationStyle - Press left mouse button - マウスの左ボタンを押す + Press left mouse button + マウスの左ボタンを押す - Press middle mouse button - マウスの中央のボタンを押す + Press middle mouse button + マウスの中央のボタンを押す - Press left and middle mouse button - マウスの左と中央のボタンを押す + Press middle and left or right mouse button + 中央と左または右のマウス ボタンを押す - Scroll middle mouse button - マウスの中央ボタンをスクロールする - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + マウスホイールをスクロールまたはマウス中央ボタンを押したまま左右どちらかをクリックして、マウスを上下に移動 - - + + Gui::Command - Standard - 標準 + Standard + 標準 - - + + Gui::ContainerDialog - &OK - &OK + &OK + OK(&O) - &Cancel - キャンセル(&C) + &Cancel + キャンセル(&C) - - + + Gui::ControlSingleton - Task panel - タスクパネル + Task panel + タスクパネル - - + + Gui::Dialog::AboutApplication - About - このプログラムについて + About + このプログラムについて - Revision number - リビジョン番号 + Revision number + リビジョン - Version - バージョン + Version + バージョン - OK - OK + OK + OK - - + + [empty string] - Release date - リリース日 + Release date + リリース - Platform - プラットフォーム + License... + ライセンス... - License... - ライセンス... + Copy to clipboard + クリップボードにコピー - Copy to clipboard - クリップボードにコピー + Operating system + オペレーティングシステム - Operating system - オペレーティング システム + Word size + ワードサイズ - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - Button %1 + Button %1 + ボタン %1 - Out Of Range - 範囲外 + Out Of Range + 範囲外 - - + + Gui::Dialog::Clipping - Clipping - + Clipping + クリッピング - Clipping X - + Clipping X + クリッピング 前後 - Flip - + Flip + Flip - Offset - + Offset + オフセット - Clipping Y - + Clipping Y + クリッピング 左右 - Clipping Z - + Clipping Z + クリッピング 上下 - Clipping custom direction - + Clipping custom direction + 任意の方向でクリッピング - View - ビュー + View + ビュー - Adjust to view direction - + Adjust to view direction + 表示する方向を調整します。 - Direction - + Direction + 方向 - - + + Gui::Dialog::CommandModel - Commands - コマンド + Commands + コマンド - - + + Gui::Dialog::DemoMode - View Turntable - View Turntable + View Turntable + 回転表示 - Speed - スピード + Speed + スピード - Maximum - 最大値 + Maximum + 最大値 - Minimum - 最小値 + Minimum + 最小値 - Fullscreen - 全画面表示 + Fullscreen + 全画面表示 - Enable timer - タイマーを有効にします。 + Enable timer + タイマーを有効にします。 - s - s + s + s - Angle - 角度 + Angle + 角度 - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Play + Play + 再生 - Stop - 停止 + Stop + 停止 - Close - 閉じる + Close + 閉じる - - + + Gui::Dialog::DlgActivateWindow - Choose Window - ウィンドウを選択します。 + Choose Window + ウィンドウを選択 - &Activate - 有効にする(&A) + &Activate + 有効にする(&A) - Alt+A - Alt+A + + [empty string] - - &Cancel - キャンセル(&C) - - - - - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Windows + Windows + ウィンドウ - - + + Gui::Dialog::DlgAuthorization - Authorization - 許可 + Authorization + 許可 - &OK - &OK + Password: + パスワード: - &Cancel - キャンセル(&C) + + [empty string] - Password: - パスワード: + Username: + ユーザー名: - User name: - ユーザー名: + Site: + サイト: - - + %1 at %2 + %1 at %2 + - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - アイコンを選択してください + Choose Icon + アイコンを選択 - OK - OK + Add icons... + アイコンを追加... - - Cancel - キャンセル - - - Add icons... - アイコンを追加... - - - + + Gui::Dialog::DlgCustomActions - Macros - マクロ + Macros + マクロ - Setup Custom Macros - カスタムマクロのセットアップ + Setup Custom Macros + カスタムマクロのセットアップ - Macro: - マクロ: + Macro: + マクロ: - ... - ... + ... + ... - Pixmap - ピックスマップ + Pixmap + ピクセルマップ - Accelerator: - アクセラレータ: + Accelerator: + アクセラレータ: - What's this: - これは、何ですか: + What's this: + コンテキストヘルプ: - Status text: - ステータステキスト: + Status text: + ステータステキスト: - Tool tip: - ツールのヒント: + Tool tip: + ツールチップ: - Menu text: - メニューテキスト: + Menu text: + メニューテキスト: - Add - 追加 + Add + 追加 - Remove - 削除 + Remove + 削除 - Replace - 置換 + Replace + 置換 - - + + Gui::Dialog::DlgCustomActionsImp - Icons - アイコン + Icons + アイコン - Macros - マクロ + Macros + マクロ - No macro - マクロ不可 + No macro + マクロなし - No macros found. - マクロが見つかりません。 + No macros found. + マクロが見つかりません。 - Macro not found - マクロが見つかりません + Macro not found + マクロが見つかりません - Sorry, couldn't find macro file '%1'. - 申し訳ありませんが、マクロ ファイル '%1' を見つけることができませんでした。 + Sorry, couldn't find macro file '%1'. + マクロファイル '%1' を見つけることができませんでした。 - Empty macro - 空のマクロ + Empty macro + 空のマクロ - Please specify the macro first. - 最初に、マクロを指定してください。 + Please specify the macro first. + 最初にマクロを指定してください。 - Empty text - 空のテキスト + Empty text + 空のテキスト - Please specify the menu text first. - 最初にメニューテキストを指定してください。 + Please specify the menu text first. + 最初にメニューテキストを指定してください。 - No item selected - アイテムが選択されていません + No item selected + 項目が選択されていません - Please select a macro item first. - 最初に、マクロの項目を選択してください。 + Please select a macro item first. + 最初にマクロの項目を選択してください。 - - + + Gui::Dialog::DlgCustomCommands - Commands - コマンド + Commands + コマンド - - + + [empty string] - - + + Gui::Dialog::DlgCustomCommandsImp - Category - 分類 + Category + カテゴリ - Icon - アイコン + Icon + アイコン - Command - コマンド + Command + コマンド - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - キーボード + Keyboard + キーボード - Description: - 説明: + Description: + 説明: - &Category: - カテゴリ(&C): + &Category: + カテゴリ(&C): - C&ommands: - コマンド(&O): + C&ommands: + コマンド(&o): - Current shortcut: - 現在のショートカット: + Current shortcut: + 現在のショートカット: - Press &new shortcut: - 新しいショートカットをプレス(&N): + Press &new shortcut: + 新しいショートカットを押す(&n): - Currently assigned to: - 現在の割り当て: + Currently assigned to: + 現在の割り当て: - &Assign - 割り当て(&A) + &Assign + 割り当て(&A) - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - リセット(&R) + &Reset + リセット(&R) - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - すべてリセット(&S) + Re&set All + すべてリセット(&s) - Alt+S - Alt+S + Alt+S + Alt+S - - + + [empty string] - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - アイコン + Icon + アイコン - Command - コマンド + Command + コマンド - none - なし + none + なし - Multiple defined shortcut - ショートカットの複数回定義 + Multiple defined shortcut + ショートカットの複数回定義 - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - このショートカット'%1'はすでに使われています。これは予期しない結果を引き起こす原因になる場合があります。 + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + このショートカット'%1'はすでに使われています。これは予期しない結果を引き起こす原因になる場合があります。 - Already defined shortcut - 既に定義されたショートカット + Already defined shortcut + 既に定義されたショートカット - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - このショートカット'%1'は、'%2'に割り当てられています。 + このショートカット'%1'は、'%2'に割り当てられています。 別のショートカットを割り当ててください。 - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - ツールボックスバー + Toolbox bars + ツールボックスバー - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - ツールバー + Toolbars + ツールバー - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> 変更は次回、対応するワークベンチをロードした際に有効になります</p></body></html> - Move right - 右へ移動 + Move right + 右へ移動 - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>選択した項目1つ下のレベルに移動します。</b> <p>これは、親項目のレベルも変更します。 </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>選択した項目を1つ下のレベルに移動します。</b> <p>これは、親項目のレベルも変更します。 </p> - Move left - 左へ移動 + Move left + 左へ移動 - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>選択した項目を1つ上のレベルに移動します。</b> <p>これは、親項目のレベルも変更します。 </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>選択した項目を1つ上のレベルに移動します。</b> <p>これは、親項目のレベルも変更します。 </p> - Move down - 下へ移動 + Move down + 下へ移動 - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>選択された項目を下へ移動します。</b> <p>項目は階層レベル内で移動されます。 </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>選択された項目を下へ移動します。</b> <p>項目は階層レベル内で移動されます。 </p> - Move up - 上へ移動 + Move up + 上へ移動 - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>選択された項目を上へ移動します。</b> <p>項目は階層レベル内で移動されます。 </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>選択された項目を上へ移動します。</b> <p>項目は階層レベル内で移動されます。 </p> - New... - 新規... + New... + 新規... - Rename... - 名前の変更... + Rename... + 名前の変更... - Delete - 削除 + Delete + 削除 - Icon - アイコン + Icon + アイコン - Command - コマンド + Command + コマンド - <Separator> - <Separator> + <Separator> + <Separator> - New toolbar - 新しいツールバー + New toolbar + 新しいツールバー - Toolbar name: - ツールバー名: + Toolbar name: + ツールバー名: - Duplicated name - 重複名 + Duplicated name + 重複名 - The toolbar name '%1' is already used - ツールバーの名前'%1'は既に使われています。 + The toolbar name '%1' is already used + ツールバーの名前'%1'は既に使われています。 - Rename toolbar - ツールバーの名前を変更 + Rename toolbar + ツールバーの名前を変更 - - + + [empty string] - - + + Gui::Dialog::DlgCustomizeImp - Customize - カスタマイズ + Customize + カスタマイズ - &Help - ヘルプ (&H) + &Help + ヘルプ (&H) - &Close - 閉じる (&C) + &Close + 閉じる(&C) - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + SpaceNavigatorの動作 - No Spaceball Present - No Spaceball Present + No Spaceball Present + スペースボールが存在しません - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - No Spaceball Present + No Spaceball Present + スペースボールが存在しません - Buttons - ボタン + Buttons + ボタン - Clear - クリア + Clear + クリア - Print Reference - Print Reference + Print Reference + リファレンスを印刷 - Spaceball Buttons - Spaceball Buttons + Spaceball Buttons + スペースボールボタン - - + + Gui::Dialog::DlgDisplayProperties - Display properties - プロパティの表示 + Display properties + プロパティの表示 - Display - 表示 + Display + 表示 - Transparency: - 透明度: + Transparency: + 透明度: - Line width: - 線幅: + Line width: + 線幅: - Point size: - 点の大きさ: + Point size: + 点の大きさ: - Material - 素材 + Material + 素材 - ... - ... + ... + ... - Close - 閉じる + Viewing mode + 表示モード - Viewing mode - 表示モード + Plot mode: + プロットモード: - Plot mode: - プロットモード: + + [empty string] - - + Line transparency: + 線の透過度: - Line transparency: - Line transparency: + Line color: + 線の色: - Line color: - 線の色: + Shape color: + 図形の色: - Shape color: - 図形の色: + Color plot: + カラー プロット: - Color plot: - Color plot: + Document window: + ドキュメント ウィンドウ: - - Document window: - Document window: - - - + + Gui::Dialog::DlgEditorSettings - Editor - エディタ + Editor + エディタ - Options - オプション + Options + オプション - Enable line numbers - 行番号を有効にします。 + Enable line numbers + 行番号を有効 - Enable folding - 折りたたみを有効にします。 + Enable folding + 折りたたみを有効 - Indentation - 字下げ + Indentation + 字下げ - Insert spaces - 空白の挿入 + Insert spaces + 空白の挿入 - Tab size: - タブサイズ: + Tab size: + タブサイズ: - Indent size: - インデントのサイズ: + Indent size: + インデントのサイズ: - Keep tabs - タブを維持 + Keep tabs + タブを維持 - Display Items - 表示項目 + Display Items + 表示項目 - Family: - ファミリー: + Family: + ファミリー: - Size: - サイズ: + Size: + サイズ: - Preview: - プレビュー: + Preview: + プレビュー: - - + + [empty string] - - + + Gui::Dialog::DlgGeneral - General - 標準 + General + 標準 - Start up - 起動 + Start up + 起動 - Enable splash screen at start up - 起動時にスプラッシュ画面を表示 + Enable splash screen at start up + 起動時にスプラッシュ画面を表示 - Switch to tab of report window: - レポートウィンドウのタブに切り替え: + Switch to tab of report window: + レポートウィンドウのタブに切り替え: - Auto load module after start up: - スタートアップの後の自動ロード・モジュール: + Auto load module after start up: + スタートアップの後の自動ロード・モジュール: - Language - 言語 + Language + 言語 - Change language: - 言語を変更: + Change language: + 言語を変更: - Main window - メインウィンドウ + Main window + メインウィンドウ - Size of recent file list - 最近使ったファイルリストのサイズ + Size of recent file list + 最近使用したファイル一覧のサイズ - Window style: - ウィンドウスタイル: + Window style: + ウィンドウスタイル: - Size of toolbar icons: - Size of toolbar icons: + Size of toolbar icons: + ツールバーのアイコンのサイズ: - Enable tiled background - + Enable tiled background + 画像を並べた背景を有効にします。 - Style sheet: - + Style sheet: + スタイル シート: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Default (%1 x %1) + Default (%1 x %1) + デフォルト (%1 x %1) - Small (%1 x %1) - Small (%1 x %1) + Small (%1 x %1) + 小さめ (%1 x %1) - Large (%1 x %1) - Large (%1 x %1) + Large (%1 x %1) + 大きめ (%1 x %1) - Extra large (%1 x %1) - Extra large (%1 x %1) + Extra large (%1 x %1) + 特大 (%1 x %1) - No style sheet - + No style sheet + スタイル シートなし - - + + Gui::Dialog::DlgInputDialog - Input - ウィンドウスタイル: + Input + ウィンドウスタイル: - OK - OK + + [empty string] - - Cancel - キャンセル - - - - - - - + + Gui::Dialog::DlgInspector - Scene Inspector - シーンインスペクタ + Scene Inspector + シーンインスペクタ - - + + Gui::Dialog::DlgMacroExecute - Execute macro - マクロの実行 + Execute macro + マクロの実行 - Macro name: - マクロ名: + Macro name: + マクロ名: - Macro destination: - マクロのコピー先: + Macro destination: + マクロのコピー先: - Execute - 実行 + Execute + 実行 - Close - 閉じる + Close + 閉じる - Create - 作成 + Create + 作成 - Delete - 削除 + Delete + 削除 - Edit - 編集 + Edit + 編集 - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - マクロ + Macros + マクロ - Macro file - マクロファイル + Macro file + マクロファイル - Enter a file name, please: - ファイル名を入力してください: + Enter a file name, please: + ファイル名を入力してください: - Existing file - 既存ファイル + Existing file + 既存ファイル - '%1'. + '%1'. This file already exists. - '%1'.このファイルは既に存在します。 + '%1'.このファイルは既に存在します。 - Delete macro - マクロの削除 + Delete macro + マクロの削除 - Do you really want to delete the macro '%1'? - マクロ '%1' を削除しますか? + Do you really want to delete the macro '%1'? + マクロ '%1' を削除しますか? - Cannot create file - ファイルを作成できません。 + Cannot create file + ファイルを作成できません。 - Creation of file '%1' failed. - ファイル '%1' の作成に失敗しました。 + Creation of file '%1' failed. + ファイル '%1' の作成に失敗しました。 - - + + Gui::Dialog::DlgMacroRecord - Macro recording - マクロの記録 + Macro recording + マクロの記録 - Macro name: - マクロ名: + Macro name: + マクロ名: - Stop - 停止 + Stop + 停止 - Cancel - キャンセル + Cancel + キャンセル - Macro path: - マクロのパス: + Macro path: + マクロのパス: - ... - ... + ... + ... - Record - 記録 + Record + 記録 - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - マクロの記録 + Macro recorder + マクロの記録 - Specify first a place to save. - 最初に保存する場所を指定してください。 + Specify first a place to save. + 最初に保存する場所を指定してください。 - Existing macro - 既存のマクロ + Existing macro + 既存のマクロ - The macro '%1' already exists. Do you want to overwrite? - マクロ'%1'は既に存在します。上書きしますか? + The macro '%1' already exists. Do you want to overwrite? + マクロ'%1'は既に存在します。上書きしますか? - The macro directory doesn't exist. Please, choose another one. - マクロのディレクトリが存在しません。別のものを選択してください。 + The macro directory doesn't exist. Please, choose another one. + マクロのディレクトリが存在しません。別のものを選択してください。 - Choose macro directory - マクロのディレクトリを選択します。 + Choose macro directory + マクロのディレクトリを選択します。 - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + ディレクトリに対する書き込みアクセス許可がありません。別の ディレクトリを選択してください。 - - + + Gui::Dialog::DlgMaterialProperties - Material properties - 材料特性 + Material properties + 材料特性 - &Close - 閉じる (&C) + Material + 素材 - Alt+C - Alt+C + Diffuse color: + 散乱光の色: - Material - 素材 + Specular color: + 鏡面反射光の色: - Diffuse color: - 散乱光の色: + Shininess: + 光沢: - Specular color: - 鏡面反射光の色: + % + % - Shininess: - 光沢: + Ambient color: + 環境光の色: - % - % + + [empty string] - Ambient color: - 環境光の色: + Emissive color: + 放射光の色: - - - - - - Emissive color: - Emissive color: - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - オンライン ヘルプ + On-line help + オンライン ヘルプ - Help viewer - ヘルプ ・ ビューアー + Help viewer + ヘルプ ・ ビューアー - Location of start page - スタートページの場所 + Location of start page + スタートページの場所 - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML ファイル (*.htm *.html) + HTML files (*.html *.htm) + HTML ファイル (*.htm *.html) - Access denied - アクセスが拒否されました + Access denied + アクセスが拒否されました - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - '%1'にアクセス拒否されました 別のディレクトリを指定してください。 + '%1'にアクセス拒否されました 別のディレクトリを指定してください。 - - + + Gui::Dialog::DlgParameter - Parameter Editor - パラメータエディタ + Parameter Editor + パラメーターエディタ - Save to disk - ディスクに保存 + Save to disk + ディスクに保存 - Alt+C - Alt+C + Alt+C + Alt+C - &Close - 閉じる (&C) + &Close + 閉じる(&C) - - + + Gui::Dialog::DlgParameterImp - Group - グループ + Group + グループ - Name - 名前 + Name + 名前 - Type - タイプ + Type + タイプ - Value - + Value + - User parameter - ユーザー パラメータ + User parameter + ユーザー パラメーター - Invalid input - 無効な入力 + Invalid input + 無効な入力 - Invalid key name '%1' - 無効なキー名 '%1' + Invalid key name '%1' + 無効なキー名 '%1' - System parameter - システム パラメータ + System parameter + システム パラメータ - - + + Gui::Dialog::DlgPreferences - Preferences - 設定 + Preferences + 設定 - &Help - ヘルプ (&H) + + [empty string] - - Alt+H - Alt+H - - - &OK - &OK - - - &Apply - 適用(&A) - - - Alt+A - Alt+A - - - &Cancel - キャンセル(&C) - - - - - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - 間違ったパラメータ + Wrong parameter + 間違ったパラメーター - - + + Gui::Dialog::DlgProjectInformation - Project information - プロジェクト情報 + Project information + プロジェクト情報 - Information - 情報 + Information + 情報 - &Name: - 名前(&N): + &Name: + 名前(&N): - Commen&t: - コメント(&T): + Commen&t: + コメント(&t): - Path: - パス: + Path: + パス: - &Last modified by: - 最終更新日時(&C): + &Last modified by: + 最終更新日時(&L): - Created &by: - 作成者(&B): + Created &by: + 作成者(&b): - Com&pany: - 企業(&P): + Com&pany: + 企業名(&p): - Last &modification date: - 最終更新日(&M): + Last &modification date: + 最終更新日(&m): - Creation &date: - 作成日(&D): + Creation &date: + 作成日(&d): - &OK - &OK + + [empty string] - &Cancel - キャンセル(&C) + UUID: + UUID: - - + License information: + ライセンス情報: - UUID: - + License URL + ライセンス URL - License information: - + Open in browser + ブラウザで開く - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - プロジェクトユーティリティ + Project utility + プロジェクトユーティリティ - Extract project - プロジェクトを抽出 + Extract project + プロジェクトを抽出 - Source - Source + Source + ソース - Project file (*.fcstd) - プロジェクトファイル (*.fcstd) + Project file (*.fcstd) + プロジェクトファイル (*.fcstd) - Destination - Destination + Destination + コピー先 - Extract - 抽出 + Extract + 抽出 - Create project - プロジェクトを作成 + Create project + プロジェクトを作成 - Document.xml - Document.xml + Document.xml + Document.xml - Create - 作成 + Create + 作成 - Load project file after creation - Load project file after creation + Load project file after creation + 作成後にプロジェクトファイルをロード - Empty source - Empty source + Empty source + 空のコピー元 - No source is defined. - No source is defined. + No source is defined. + コピー元が定義されていません。 - Empty destination - Empty destination + Empty destination + 空のコピー先 - No destination is defined. - No destination is defined. + No destination is defined. + コピー先が定義されていません。 - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + リンク - Show all object types - + Show all object types + 全てのオブジェクトタイプを表示 - No selection - No selection + No selection + 選択されていません - Please select an object of the list - + Please select an object of the list + Please select an object of the list - - + + Gui::Dialog::DlgReportView - Output window - 出力ウィンドウ + Output window + 出力ウィンドウ - Output - 出力 + Output + 出力 - Record log messages - ログメッセージを記録 + Record log messages + ログメッセージを記録 - Record warnings - 警告メッセージを記録 + Record warnings + 警告メッセージを記録 - Record error messages - エラーメッセージを記録 + Record error messages + エラーメッセージを記録 - Colors - + Colors + - Normal messages: - 通常のメッセージ: + Normal messages: + 通常のメッセージ: - Log messages: - ログ メッセージ: + Log messages: + ログ メッセージ: - Warnings: - 警告メッセージ: + Warnings: + 警告メッセージ: - Errors: - エラー: + Errors: + エラー: - - + + [empty string] - Redirect internal Python errors to report view - Redirect internal Python errors to report view + Redirect internal Python errors to report view + 内部のPythonのエラーをレポートビューにリダイレクトする - Redirect internal Python output to report view - Redirect internal Python output to report view + Redirect internal Python output to report view + 内部のPythonの出力をレポートビューにリダイレクトする - - + + Gui::Dialog::DlgRunExternal - Running external program - 外部プログラムを実行する + Running external program + 外部プログラムを実行する - TextLabel - テキストラベル + TextLabel + テキストラベル - Advanced >> - 高度な >> + Advanced >> + 高度な >> - ... - ... + ... + ... - Accept changes - 変更を確定します。 + Accept changes + 変更を確定します。 - Discard changes - 変更を破棄 + Discard changes + 変更を破棄 - Abort program - プログラムを中止します。 + Abort program + プログラムを中止します。 - Help - ヘルプ + Help + ヘルプ - Select a file - ファイルを選択してください + Select a file + ファイルを選択してください - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D 表示 + 3D View + 3D ビュー - 3D View settings - 3D表示の設定 + 3D View settings + 3D ビューの設定 - Show coordinate system in the corner - 角で座標系を表示する + Show coordinate system in the corner + ウィンドウの隅に座標系を表示する - Show counter of frames per second - 1 秒あたりのフレーム数のカウンターを表示します。 + Show counter of frames per second + 1 秒あたりのフレーム数のカウンターを表示します。 - Enable animation - アニメーションを有効にします。 + Enable animation + アニメーションを有効にします。 - Enable anti-aliasing (slower) - アンチエイリアス (低速) を有効にします。 + Eye to eye distance for stereo modes: + 視点間の距離 ステレオモード時: - Eye to eye distance for stereo modes: - 眼球間の距離 ステレオモード時: + Camera type + カメラの種類 - Camera type - カメラの種類 + Orthographic rendering + 正射投影レンダリング - Orthographic rendering - 正投影図のレンダリング + Perspective rendering + 透視投影レンダリング - Perspective rendering - 視点レンダリング + + [empty string] - - + 3D Navigation + 3Dナビゲーション - 3D Navigation - 3Dナビゲーション + Mouse... + マウス... - Mouse... - マウス... + Intensity of backlight + バックライトの強度 - Intensity of backlight - Intensity of backlight + Enable backlight color + バックライトの色を有効にする - Enable backlight color - バックライトの色を有効にする + Orbit style + 軌道スタイル - Orbit style - Orbit style + Turntable + ターン テーブル - Turntable - Turntable + Trackball + トラックボール - Trackball - トラックボール + Invert zoom + ズームを反転 - Invert zoom - ズームを反転 + Zoom at cursor + カーソルの位置にズーム - Zoom at cursor - Zoom at cursor + Zoom step + ズーム量 - Zoom step - Zoom step + Anti-Aliasing + アンチエイリアス - Anti-Aliasing - + None + なし - None - + Line Smoothing + 線を滑らかにする - Line Smoothing - + MSAA 2x + MSAA 2x - MSAA 2x - + MSAA 4x + MSAA 4x - MSAA 4x - + MSAA 8x + MSAA 8x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 navigation + %1 navigation + %1 ナビゲーション - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - カラーモデル + Color model + カラーモデル - &Gradient: - &グラデーション: + &Gradient: + グラデーション(&G): - red-yellow-green-cyan-blue - 赤、黄、緑-シアン-青 + red-yellow-green-cyan-blue + 赤、黄、緑-シアン-青 - blue-cyan-green-yellow-red - 青-シアン-緑-黄-赤 + blue-cyan-green-yellow-red + 青-シアン-緑-黄-赤 - white-black - 白黒 + white-black + 白黒 - black-white - 白黒 + black-white + 白黒 - Visibility - 可視性 + Visibility + 可視性 - Out g&rayed - Out g&rayed + Out g&rayed + グレーアウトを無効化(&r) - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Out &invisible + Out &invisible + 非表示を無効化(&i) - Alt+I - Alt+I + Alt+I + Alt+I - Style - スタイル + Style + スタイル - &Zero - ゼロ(&Z) + &Zero + ゼロ(&Z) - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Flow + &Flow + フロー(&F) - Alt+F - Alt+F + Alt+F + Alt+F - &OK - &OK + Parameter range + パラメーターの範囲 - &Cancel - キャンセル(&C) + Mi&nimum: + 最小(&n): - Parameter range - パラメータの範囲 + Ma&ximum: + 最大 (&x): - Mi&nimum: - 最小(&n): + &Labels: + ラベル(&L): - Ma&ximum: - 最大 (&x): + &Decimals: + 10進数(&D): - &Labels: - ラベル(&L): + + [empty string] - &Decimals: - &Decimals: + Color-gradient settings + 色グラデーションの設定 - - - - - - Color-gradient settings - Color-gradient settings - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - 間違ったパラメータ + Wrong parameter + 間違ったパラメーター - The maximum value must be higher than the minimum value. - 最大値は最小値よりも大きくする必要があります。 + The maximum value must be higher than the minimum value. + 最大値は最小値よりも大きくする必要があります。 - - + + Gui::Dialog::DlgSettingsDocument - Document - ドキュメント + Document + ドキュメント - General - 標準 + General + 標準 - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - ドキュメントの圧縮レベル(0 = 非圧縮、9 高圧縮 = 3 = デフォルト) + ドキュメントの圧縮レベル(0 = 非圧縮、9 = 高圧縮、3 = デフォルト) - Create new document at start up - 開始時に新しいドキュメントを作成します。 + Create new document at start up + 開始時に新しいドキュメントを作成します。 - Storage - ストレージ + Storage + ストレージ - Saving transactions (Auto-save) - 変更内容を保存(自動保存) + Saving transactions (Auto-save) + 変更内容を保存(自動保存) - Discard saved transaction after saving document - ドキュメントを保存した後、保存された変更内容を破棄します。 + Discard saved transaction after saving document + ドキュメントを保存した後、保存された変更内容を破棄します。 - Save thumbnail into project file when saving document - ドキュメントを保存するときにサムネールをプロジェクトファイルに保存します。 + Save thumbnail into project file when saving document + ドキュメントを保存するときにサムネールをプロジェクトファイルに保存します。 - Create up to backup files when resaving document - Create up to backup files when resaving document + Create up to backup files when resaving document + ドキュメントの再セーブ時にバックアップファイルを作成 - Document objects - Document objects + Document objects + ドキュメント オブジェクト - Allow duplicate object labels in one document - Allow duplicate object labels in one document + Allow duplicate object labels in one document + 同一ドキュメント内での重複したオブジェクトラベルを許可 - Maximum Undo/Redo steps - 「元に戻す/やり直し」の最大数 + Maximum Undo/Redo steps + 「元に戻す/やり直し」の最大回数 - Using Undo/Redo on documents - ドキュメントで元に戻す/やり直しの使用 + Using Undo/Redo on documents + ドキュメントで元に戻す/やり直しの使用 - - + + Gui::Dialog::DlgSettingsEditorImp - Text - テキスト + Text + テキスト - Bookmark - テキスト + Bookmark + ブックマーク - Breakpoint - ブレークポイント + Breakpoint + ブレークポイント - Keyword - キーワード + Keyword + キーワード - Comment - コメント + Comment + コメント - Block comment - Block comment + Block comment + ブロック コメント - Number - 数値 + Number + 数値 - String - 文字列 + String + 文字列 - Character - 文字 + Character + 文字 - Class name - クラス名 + Class name + クラス名 - Define name - 名前の定義 + Define name + 名前の定義 - Operator - 演算子 + Operator + 演算子 - Python output - Python出力 + Python output + Python出力 - Python error - Pythonエラー + Python error + Pythonエラー - Items - 項目 + Items + 項目 - Current line highlight - Current line highlight + Current line highlight + 現在の行をハイライト表示 - - + + Gui::Dialog::DlgSettingsImage - Image settings - 画像設定 + Image settings + 画像設定 - Image properties - 画像のプロパティ + Image properties + 画像のプロパティ - Back&ground: - 背景色: + Back&ground: + 背景色(&g): - Current - 現在の + Current + 現在の - White - + White + - Black - + Black + - Transparent - 透明 + Transparent + 透明 - Image dimensions - 画像の寸法(E) + Image dimensions + 画像の寸法 - Pixel - ピクセル + Pixel + ピクセル - &Width: - &幅: + &Width: + 幅(&W): - Current screen - 現在の画面 + Current screen + 現在の画面 - Icon 32 x 32 - アイコン32 × 32 + Icon 32 x 32 + アイコン32 × 32 - Icon 64 x 64 - アイコン 64 × 64 + Icon 64 x 64 + アイコン 64 × 64 - Icon 128 x 128 - アイコン 128 × 128 + Icon 128 x 128 + アイコン 128 × 128 - CGA 320 x 200 - CGA 320 x 200 + CGA 320 x 200 + CGA 320 x 200 - QVGA 320 x 240 - QVGA 320 x 240 + QVGA 320 x 240 + QVGA 320 x 240 - VGA 640 x 480 - VGA 640 x 480 + VGA 640 x 480 + VGA 640 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - PAL 768 x 578 - PAL 768 x 578 + PAL 768 x 578 + PAL 768 x 578 - SVGA 800 x 600 - SVGA 800 x 600 + SVGA 800 x 600 + SVGA 800 x 600 - XGA 1024 x 768 - XGA 1024 x 768 + XGA 1024 x 768 + XGA 1024 x 768 - HD720 1280 x 720 - HD720 1280 × 720 + HD720 1280 x 720 + HD720 1280 × 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA + 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA + 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - HD1080 1920 × 1080 + HD1080 1920 x 1080 + HD1080 1920 × 1080 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1651 + QXGA 2048 x 1538 + QXGA 2048 x 1651 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!!10000 x 10000 + !!! 10000 x 10000 + !!!10000 x 10000 - Standard sizes: - 標準サイズ: + Standard sizes: + 標準サイズ: - &Height: - &高さ: + &Height: + 高さ(&H): - Aspect ratio: - アスペクト比: + Aspect ratio: + アスペクト比: - &Screen - & 画面 + &Screen + 画面(&S) - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - & 4: 3 + &4:3 + 4: 3(&4) - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 16:9(&6) - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + 1:1(&1) - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - 画像のコメント + Image comment + 画像のコメント - Insert MIBA - MIBA の挿入 + Insert MIBA + MIBA の挿入 - Insert comment - コメントの挿入 + Insert comment + コメントの挿入 - - + + Gui::Dialog::DlgSettingsMacro - Macro - マクロ + Macro + マクロ - Macro recording settings - マクロの記録の設定 + Macro recording settings + マクロの記録の設定 - Logging Commands - 履歴コマンド + Logging Commands + 履歴コマンド - Show script commands in python console - Python コンソールでスクリプト コマンドを表示します。 + Show script commands in python console + Python コンソールでスクリプト コマンドを表示します。 - Log all commands issued by menus to file: - メニューから発行された全ての命令をファイルに記録します: + Log all commands issued by menus to file: + メニューから発行された全ての命令をファイルに記録します: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - GUIコマンド + Gui commands + GUIコマンド - Recording GUI commands - GUIコマンドの記録 + Recording GUI commands + GUIコマンドの記録 - Record as comment - コメントとして記録 + Record as comment + コメントとして記録 - Macro path - マクロのパス + Macro path + マクロのパス - General macro settings - General macro settings + General macro settings + 全般的なマクロの設定 - Run macros in local environment - Run macros in local environment + Run macros in local environment + ローカル環境でマクロを実行します。 - - + + Gui::Dialog::DlgSettingsUnits - Units - Units + Units + 単位 - Units settings - 単位の設定 + Units settings + 単位の設定 - Standard (mm/kg/s/degree) - Standard (mm/kg/s/degree) + Standard (mm/kg/s/degree) + 標準 (mm/kg/s/度) - MKS (m/kg/s/degree) - MKS (m/kg/s/degree) + MKS (m/kg/s/degree) + Mks 単位系 (m/kg/s/度) - Magnitude - Magnitude + Magnitude + マグニチュード - Unit - Unit + Unit + 単位 - User system: - User system: + User system: + ユーザーのシステム: - Imperial (in/lb) - Imperial (in/lb) + US customary (in/lb) + 米国単位系 (in/lb) - US customary (in/lb) - + Number of decimals: + 小数点以下桁数: - Number of decimals: - + Imperial decimal (in/lb) + 英インチ・ポンド法 (in/lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - + Colors + - Selection - 選択範囲 + Selection + 選択範囲 - Enable selection highlighting - 選択範囲の強調表示を有効にします。 + Enable selection highlighting + 選択範囲の強調表示を有効にします。 - Enable preselection highlighting - Enable preselection highlighting + Enable preselection highlighting + 選択前の強調表示を有効にします。 - Background color - 背景色 + Background color + 背景色 - Middle color - 中間色 + Middle color + 中間色 - Color gradient - カラーグラデーション + Color gradient + グラデーション - Simple color - シンプルな色 + Simple color + 単色 - - Default colors - デフォルトの色 - - - Edited edge color - Edited edge color - - - Edited vertex color - Edited vertex color - - - Construction geometry - Construction geometry - - - Fully constrained geometry - 完全幾何拘束 - - - The color of vertices being edited - The color of vertices being edited - - - The color of edges being edited - The color of edges being edited - - - The color of construction geometry in edit mode - The color of construction geometry in edit mode - - - The color of fully constrained geometry in edit mode - The color of fully constrained geometry in edit mode - - - Cursor text color - Cursor text color - - - Default shape color - Default shape color - - - The default color for new shapes - The default color for new shapes - - - Default line width and color - Default line width and color - - - The default line color for new shapes - The default line color for new shapes - - - The default line thickness for new shapes - The default line thickness for new shapes - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - ワンポイントアドバイス + Tip of the day + ワンポイントアドバイス - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"> <font size="+3"> 知っていますか...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"> <font size="+3"> 知っていますか...</font></font></b> - &Show tips at start up - &起動時にヒントを表示 + &Show tips at start up + 起動時にヒントを表示(&S) - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &次のヒント + &Next Tip + 次のヒント(&N) - Alt+N - Alt+N + Alt+N + Alt+N - &Close - 閉じる (&C) + &Close + 閉じる(&C) - Alt+C - Alt+C + Alt+C + Alt+C - - + + [empty string] - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - ダウンロードに失敗しました: %1 + ダウンロードに失敗しました: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - FreeCAD についてもっと詳しく知りたい場合 %1 へ行く、あるいはヘルプ項目 [ヘルプ] メニューでキーを押す必要があります. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + FreeCAD についてもっと詳しく知りたい場合 %1 へ行く、あるいはヘルプ項目 [ヘルプ] メニューでキーを押す必要があります. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + 単位の不一致 - - + + Gui::Dialog::DockablePlacement - Placement - 配置 + Placement + 配置 - - + + Gui::Dialog::DownloadDialog - Download - Download + Download + ダウンロード - Cancel - キャンセル + Cancel + キャンセル - Close - 閉じる + Close + 閉じる - There already exists a file called %1 in the current directory. Overwrite? - There already exists a file called %1 in the current directory. Overwrite? + There already exists a file called %1 in the current directory. Overwrite? + 既に現在のディレクトリに %1 という名前のファイルが存在します。上書きしますか? - Unable to save the file %1: %2. - Unable to save the file %1: %2. + Unable to save the file %1: %2. + ファイル %1 を保存することができません: %2 - Downloading %1. - Downloading %1. + Downloading %1. + %1 をダウンロード中 - Download canceled. - Download canceled. + Download canceled. + ダウンロードが取り消されました - Download failed: %1. - ダウンロードに失敗しました: %1. + Download failed: %1. + ダウンロードに失敗しました: %1. - Downloaded %1 to current directory. - Downloaded %1 to current directory. + Downloaded %1 to current directory. + 現在のディレクトリに%1をダウンロードしました。 - %1 at %2 - - - - - Gui::Dialog::DownloadItem - - Save File - - - - Download canceled: %1 - - - - Open containing folder - - - - Error opening save file: %1 - - - - Error saving: %1 - - - - Network Error: %1 - - - - seconds - - - - minutes - - - - - %4 %5 remaining - - - - %1 of %2 (%3/sec) %4 - - - - ? - - - - %1 of %2 - Stopped - - - - bytes - - - - kB - - - - MB - - - - - Gui::Dialog::DownloadManager - - Downloads - - - - Clean up - - - - 0 Items - - - - Download Manager - - - - 1 Download - - - - %1 Downloads - - - - - Gui::Dialog::IconDialog - - Add icon - Add icon - - - - Gui::Dialog::InputVector - - Input vector - 入力ベクトル - - - Vector - ベクトル - - - Z: - z: - - - Y: - Y: - - - X: - X: - - - OK - OK - - - - Gui::Dialog::LicenseDialog - - Copyright - Copyright - - - - Gui::Dialog::MouseButtons - - Mouse buttons - マウスボタン - - - Configuration - Configuration - - - Selection: - Selection: - - - Panning - Panning - - - Rotation: - 回転: - - - Zooming: - Zooming: - - - - Gui::Dialog::ParameterGroup - - Expand - 開く - - - Add sub-group - サブグループを追加 - - - Remove group - グループを削除 - - - Rename group - グループ名変更 - - - Export parameter - エクスポートパラメータ - - - Import parameter - インポートパラメータ - - - Collapse - 折りたたむ - - - Do really want to remove this parameter group? - 本当にこのパラメーターのグループを削除しますか。 - - - Existing sub-group - 既存のサブグループ - - - The sub-group '%1' already exists. - サブグループ '%1' は既に存在します. - - - Export parameter to file - パラメーターをファイルにエクスポートします。 - - - XML (*.FCParam) - XML (*.FCParam) - - - Import parameter from file - パラメーターをファイルからインポートします。 - - - Import Error - インポートエラー - - - Reading from '%1' failed. - '%1' からの読み取りに失敗しました。 - - - - Gui::Dialog::ParameterValue - - Change value - 値を変更 - - - Remove key - キーを削除 - - - Rename key - 名前変更キー - - - New - 新規作成 - - - New string item - 新しい文字列項目 - - - New float item - 新しいフロートアイテム - - - New integer item - 新しい整数項目 - - - New unsigned item - 新しい符号なし項目 - - - New Boolean item - 新しいブール項目 - - - Existing item - 既存の項目 - - - The item '%1' already exists. - 項目 '%1' は既に存在します。 - - - - Gui::Dialog::Placement - - Placement - 配置 - - - OK - OK - - - Translation: - 翻訳: - - - Z: - z: - - - Y: - Y: - - - X: - X: - - - Rotation: - 回転: - - - Angle: - 角度: - - - Axis: - 軸: - - - Center: - Center: - - - Pitch: - ピッチ: - - - Roll: - ロール: - - - Yaw: - ヨー: - - - Rotation axis with angle - Rotation axis with angle - - - Euler angles - オイラー角 - - - Apply placement changes immediately - Apply placement changes immediately - - - Apply incremental changes to object placement - Apply incremental changes to object placement - - - Apply - 適用する - - - Reset - リセット - - - Close - 閉じる - - - - Gui::Dialog::PrintModel - - Button - ボタン - - - Command - コマンド - - - - Gui::Dialog::SceneInspector - - Dialog - ダイアログ - - - Close - 閉じる - - - Refresh - 更新 - - - - Gui::Dialog::SceneModel - - Inventor Tree - Inventor Tree - - - Nodes - ノード - - - Name - 名前 - - - - Gui::Dialog::TextureMapping - - Texture - テクスチャ - - - Texture mapping - テクスチャーマッピング - - - Global - Global - - - Environment - 環境 - - - Image files (%1) - 画像ファイル(%1) - - - No image - 画像がありません - - - The specified file is not a valid image file. - The specified file is not a valid image file. - - - No 3d view - 3Dビューがありません - - - No active 3d view found. - No active 3d view found. - - - - Gui::Dialog::Transform - - Cancel - キャンセル - - - Transform - 変換 - - - - Gui::DlgTreeWidget - - Dialog - ダイアログ - - - Items - 項目 - - - OK - OK - - - Cancel - キャンセル - - - - - - - - Gui::DockWnd::CombiView - - CombiView - コンビビュー - - - Project - プロジェクト - - - Tasks - 作業 - - - Model - - - - - Gui::DockWnd::HelpView - - Previous - 前へ - - - Next - 次へ - - - Home - ホーム - - - Open - 開く - - - Open file - ファイルを開く - - - All HTML files (*.html *.htm) - すべての HTML ファイル (*.htm *.html) - - - External browser - 外部ブラウザ - - - No external browser found. Specify in preferences, please - 外部ブラウザーが設定されていません。環境設定で指定してください。 - - - Starting of %1 failed - %1 の開始に失敗しました - - - - Gui::DockWnd::PropertyDockView - - Property View - プロパティ表示 - - - - Gui::DockWnd::ReportOutput - - Logging - ログ記録 - - - Warning - 警告 - - - Error - エラー - - - Options - オプション - - - Clear - クリア - - - Save As... - 名前を付けて保存... - - - Save Report Output - レポート出力を保存する - - - Plain Text Files (*.txt *.log) - テキスト ファイル (*.txt * .log) - - - Go to end - Go to end - - - Redirect Python output - Redirect Python output - - - Redirect Python errors - Pythonのエラーをリダイレクトします。 - - - - Gui::DockWnd::ReportView - - Output - 出力 - - - Python console - Python コンソール - - - - Gui::DockWnd::SelectionView - - Property View - プロパティ表示 - - - - Gui::DockWnd::TaskPanelView - - Task View - タスクビュー - - - - Gui::DockWnd::TextBrowser - - Could not open file. - ファイルを開けませんでした。 - - - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - 現在利用できないアドレス%1にアクセスしようとしました。 URLが存在することを確認し、ページを再読み込みしてください。 - - - Connecting to %1 - %1 へ接続 - - - Sending to %1 - %1へ送信 - - - Reading from %1 - %1から読み取り - - - Download failed: %1. - ダウンロードに失敗しました: %1. - - - Previous - 前へ - - - Forward - Forward - - - Home - ホーム - - - Refresh - 更新 - - - Copy - コピー - - - Select all - すべてを選択 - - - No description for - 説明がありません: - - - - Gui::DocumentModel - - Application - アプリケーション - - - Labels & Attributes - ラベルと属性 - - - - Gui::EditorView - - Modified file - 変更されたファイル - - - %1. - -This has been modified outside of the source editor. Do you want to reload it? - %1. -これはソースエディター以外で改変されています。再読み込みしますか? - - - Unsaved document - 未保存のドキュメント - - - The document has been modified. -Do you want to save your changes? - The document has been modified. -Do you want to save your changes? - - - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCADマクロ(*.FCMacro); Python(*.py) - - - Export PDF - PDFファイル形式でエクスポート - - - PDF file (*.pdf) - PDFファイル(*.pdf) - - - untitled[*] - untitled[*] - - - - Editor - - エディター - - - %1 chars removed - %1文字を削除 - - - %1 chars added - %1文字を追加 - - - Formatted - フォーマット済み - - - - Gui::FileChooser - - Select a file - ファイルを選択してください - - - Select a directory - ディレクトリを選択 - - - - Gui::FileDialog - - Save as - 名前を付けて保存 - - - Open - 開く - - - - Gui::FileOptionsDialog - - Extended - 拡張 - - - All files (*.*) - すべてのファイル (*.*) - - - - Gui::Flag - - Top left - 左上 - - - Bottom left - 左下 - - - Top right - 右上 - - - Bottom right - 右下 - - - Remove - 削除 - - - - Gui::GraphvizView - - PNG format (*.png) - - - - Bitmap format (*.bmp) - - - - GIF format (*.gif) - - - - JPG format (*.jpg) - - - - SVG format (*.svg) - - - - PDF format (*.pdf) - - - - Export graph - - - - - Gui::InputField - - Edit - 編集 - - - Save value - - - - - Gui::InventorNavigationStyle - - Press CTRL and left mouse button - Ctrlキーを押しながらマウスの左ボタンを押してください - - - Press middle mouse button - マウスの中央のボタンを押す - - - Press left mouse button - マウスの左ボタンを押す - - - Scroll middle mouse button - マウスの中央ボタンをスクロールする - - - - Gui::LocationDialog - - Wrong direction - 間違った方向 - - - Direction must not be the null vector - 方向はnullのベクトルであってはならない - - - X - X - - - Y - Y - - - Z - Z - - - User defined... - ユーザ定義... - - - - Gui::LocationWidget - - X: - X: - - - Y: - Y: - - - Z: - z: - - - Direction: - Direction: - - - - Gui::MacroCommand - - Macros - マクロ - - - - Gui::MainWindow - - Dimension - 寸法 - - - Ready - 準備完了 - - - Toggles this toolbar - このツールバーを切り替えます - - - Toggles this dockable window - このドッキング可能なウィンドウを切り替える - - - Close All - すべてを閉じる - - - Object dependencies - - - - The selected objects have a dependency to unselected objects. -Do you want to copy them, too? - - - - - Gui::ManualAlignment - - Manual alignment - Manual alignment - - - The alignment is already in progress. - The alignment is already in progress. - - - Alignment[*] - Alignment[*] - - - Please, select at least one point in the left and the right view - Please, select at least one point in the left and the right view - - - Please, select at least %1 points in the left and the right view - Please, select at least %1 points in the left and the right view - - - Please pick points in the left and right view - Please pick points in the left and right view - - - The alignment has finished - The alignment has finished - - - The alignment has been canceled - The alignment has been canceled - - - Too few points picked in the left view. At least %1 points are needed. - Too few points picked in the left view. At least %1 points are needed. - - - Too few points picked in the right view. At least %1 points are needed. - Too few points picked in the right view. At least %1 points are needed. - - - Different number of points picked in left and right view. -On the left view %1 points are picked, -on the right view %2 points are picked. - Different number of points picked in left and right view. -On the left view %1 points are picked, -on the right view %2 points are picked. - - - Try to align group of views - Try to align group of views - - - The alignment failed. -How do you want to proceed? - The alignment failed. -How do you want to proceed? - - - Retry - Retry - - - Ignore - 無視 - - - Abort - Abort - - - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - - - Point picked at (%1,%2,%3) - Point picked at (%1,%2,%3) - - - No point was picked - No point was picked - - - No point was found on model - - - - - Gui::NetworkRetriever - - Download started... - - ダウンロードを開始しました... + %1 at %2 + %1 at %2 - - + + + Gui::Dialog::DownloadItem + + Save File + ファイルを保存 + + + Download canceled: %1 + 取り消されたダウンロード: %1 + + + Open containing folder + コンテンツ・フォルダーを開く + + + Error opening save file: %1 + 保存ファイルを開けません: %1 + + + Error saving: %1 + %1 の保存エラー + + + Network Error: %1 + ネットワーク エラー: %1 + + + seconds + + + + minutes + + + + - %4 %5 remaining + - 残り %4 %5 + + + %1 of %2 (%3/sec) %4 + %2 の %1 (%3/秒) %4 + + + ? + ? + + + %1 of %2 - Stopped + %2 の %1 - 停止 + + + bytes + バイト + + + kB + kB + + + MB + MB + + + + Gui::Dialog::DownloadManager + + Downloads + ダウンロード + + + Clean up + クリーンアップ + + + 0 Items + 0 項目 + + + Download Manager + ダウンロード マネージャ + + + 1 Download + 1 つ をダウンロード + + + %1 Downloads + %1 件のダウンロード: + + + + Gui::Dialog::IconDialog + + Add icon + アイコンを追加 + + + + Gui::Dialog::InputVector + + Input vector + 入力ベクトル + + + Vector + ベクトル + + + Z: + z: + + + Y: + Y: + + + X: + X: + + + + Gui::Dialog::LicenseDialog + + Copyright + 著作権 + + + + Gui::Dialog::MouseButtons + + Mouse buttons + マウスボタン + + + Configuration + 設定 + + + Selection: + 選択: + + + Panning + パン + + + Rotation: + 回転: + + + Zooming: + ズーム: + + + + Gui::Dialog::ParameterGroup + + Expand + 開く + + + Add sub-group + サブグループを追加 + + + Remove group + グループを削除 + + + Rename group + グループ名変更 + + + Export parameter + エクスポートパラメーター + + + Import parameter + インポートパラメーター + + + Collapse + 折りたたむ + + + Do really want to remove this parameter group? + 本当にこのパラメーターーのグループを削除しますか。 + + + Existing sub-group + 既存のサブグループ + + + The sub-group '%1' already exists. + サブグループ '%1' は既に存在します. + + + Export parameter to file + パラメーターをファイルにエクスポートします。 + + + XML (*.FCParam) + XML (*.FCParam) + + + Import parameter from file + パラメーターをファイルからインポートします。 + + + Import Error + インポートエラー + + + Reading from '%1' failed. + '%1' からの読み取りに失敗しました。 + + + + Gui::Dialog::ParameterValue + + Change value + 値を変更 + + + Remove key + キーを削除 + + + Rename key + 名前変更キー + + + New + 新規作成 + + + New string item + 新しい文字列項目 + + + New float item + 新しいフロート項目 + + + New integer item + 新しい整数項目 + + + New unsigned item + 新しい符号なし項目 + + + New Boolean item + 新しいブール項目 + + + Existing item + 既存の項目 + + + The item '%1' already exists. + 項目 '%1' は既に存在します。 + + + + Gui::Dialog::Placement + + Placement + 配置 + + + OK + OK + + + Translation: + 平行移動量: + + + Z: + z: + + + Y: + Y: + + + X: + X: + + + Rotation: + 回転: + + + Angle: + 角度: + + + Axis: + 軸: + + + Center: + 中心: + + + Pitch: + ピッチ: + + + Roll: + 横回転: + + + Yaw: + 縦回転: + + + Rotation axis with angle + 回転軸と角度 + + + Euler angles + オイラー角 + + + Apply placement changes immediately + 位置の変更をただちに適用 + + + Apply incremental changes to object placement + オブジェクト位置にインクリメンタルな変更を適用 + + + Apply + 適用する + + + Reset + リセット + + + Close + 閉じる + + + + Gui::Dialog::PrintModel + + Button + ボタン + + + Command + コマンド + + + + Gui::Dialog::SceneInspector + + Dialog + ダイアログ + + + Close + 閉じる + + + Refresh + 更新 + + + + Gui::Dialog::SceneModel + + Inventor Tree + Inventorツリー + + + Nodes + ノード + + + Name + 名前 + + + + Gui::Dialog::TextureMapping + + Texture + テクスチャ + + + Texture mapping + テクスチャーマッピング + + + Global + 全体 + + + Environment + 環境 + + + Image files (%1) + 画像ファイル(%1) + + + No image + 画像がありません + + + The specified file is not a valid image file. + 指定されたファイルは有効な画像ファイルではありません。 + + + No 3d view + 3Dビューがありません + + + No active 3d view found. + アクティブな3Dビューがみつかりません。 + + + + Gui::Dialog::Transform + + Cancel + キャンセル + + + Transform + 変換 + + + + Gui::DlgTreeWidget + + Dialog + ダイアログ + + + Items + 項目 + + + + [empty string] + + + + Gui::DockWnd::CombiView + + CombiView + コンビビュー + + + Project + プロジェクト + + + Tasks + タスク + + + Model + モデル + + + + Gui::DockWnd::HelpView + + Previous + 前へ + + + Next + 次へ + + + Home + ホーム + + + Open + 開く + + + Open file + ファイルを開く + + + All HTML files (*.html *.htm) + すべてのHTMLファイル (*.htm *.html) + + + External browser + 外部ブラウザ + + + No external browser found. Specify in preferences, please + 外部ブラウザーが設定されていません。環境設定で指定してください。 + + + Starting of %1 failed + %1 の開始に失敗しました + + + + Gui::DockWnd::PropertyDockView + + Property View + プロパティ表示 + + + + Gui::DockWnd::ReportOutput + + Logging + ログ記録 + + + Warning + 警告 + + + Error + エラー + + + Options + オプション + + + Clear + クリア + + + Save As... + 名前を付けて保存... + + + Save Report Output + レポート出力を保存する + + + Plain Text Files (*.txt *.log) + テキストファイル (*.txt * .log) + + + Go to end + 最後に移動 + + + Redirect Python output + Python の出力をリダイレクト + + + Redirect Python errors + Pythonのエラーをリダイレクト + + + + Gui::DockWnd::ReportView + + Output + 出力 + + + Python console + Python コンソール + + + + Gui::DockWnd::SelectionView + + Property View + プロパティ表示 + + + + Gui::DockWnd::TaskPanelView + + Task View + タスクビュー + + + + Gui::DockWnd::TextBrowser + + Could not open file. + ファイルを開けませんでした。 + + + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + 現在利用できないアドレス%1にアクセスしようとしました。 URLが存在することを確認し、ページを再読み込みしてください。 + + + Connecting to %1 + %1 へ接続 + + + Sending to %1 + %1へ送信 + + + Reading from %1 + %1から読み取り + + + Download failed: %1. + ダウンロードに失敗しました: %1. + + + Previous + 前へ + + + Forward + 進む + + + Home + ホーム + + + Refresh + 更新 + + + Copy + コピー + + + Select all + すべて選択 + + + No description for + 説明がありません: + + + + Gui::DocumentModel + + Application + アプリケーション + + + Labels & Attributes + ラベルと属性 + + + + Gui::EditorView + + Modified file + 変更されたファイル + + + %1. + +This has been modified outside of the source editor. Do you want to reload it? + %1. +これはソースエディター以外で変更されています。再読み込みしますか? + + + Unsaved document + 未保存のドキュメント + + + The document has been modified. +Do you want to save your changes? + ドキュメントが変更されています。 +変更を保存しますか? + + + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCADマクロ(*.FCMacro); Python(*.py) + + + Export PDF + PDFファイル形式でエクスポート + + + PDF file (*.pdf) + PDFファイル(*.pdf) + + + untitled[*] + untitled[*] + + + - Editor + - エディター + + + %1 chars removed + %1文字を削除 + + + %1 chars added + %1文字を追加 + + + Formatted + フォーマット済み + + + + Gui::FileChooser + + Select a file + ファイルを選択してください + + + Select a directory + ディレクトリを選択 + + + + Gui::FileDialog + + Save as + 名前を付けて保存 + + + Open + 開く + + + + Gui::FileOptionsDialog + + Extended + 拡張 + + + All files (*.*) + すべてのファイル (*.*) + + + + Gui::Flag + + Top left + 左上 + + + Bottom left + 左下 + + + Top right + 右上 + + + Bottom right + 右下 + + + Remove + 削除 + + + + Gui::GraphvizView + + PNG format (*.png) + PNG形式 (*.png) + + + Bitmap format (*.bmp) + ビットマップ形式 (*.bmp) + + + GIF format (*.gif) + GIF形式 (*.gif) + + + JPG format (*.jpg) + JPEG形式 (*.jpg) + + + SVG format (*.svg) + SVG形式 (*.svg) + + + PDF format (*.pdf) + PDF形式 (*.pdf) + + + Export graph + グラフをエクスポート + + + + Gui::InputField + + Edit + 編集 + + + Save value + Save value + + + + Gui::InventorNavigationStyle + + Press CTRL and left mouse button + Ctrlキーを押しながらマウスの左ボタンを押す + + + Press middle mouse button + マウスの中央のボタンを押す + + + Press left mouse button + マウスの左ボタンを押す + + + Scroll middle mouse button + マウスの中央ボタンをスクロールする + + + + Gui::LocationDialog + + Wrong direction + 間違った方向 + + + Direction must not be the null vector + 方向はnullのベクトルであってはならない + + + X + X + + + Y + Y + + + Z + Z + + + User defined... + ユーザ定義... + + + + Gui::LocationWidget + + X: + X: + + + Y: + Y: + + + Z: + z: + + + Direction: + Direction: + + + + Gui::MacroCommand + + Macros + マクロ + + + + Gui::MainWindow + + Dimension + 寸法 + + + Ready + 準備完了 + + + Toggles this toolbar + このツールバーを切り替えます + + + Toggles this dockable window + このドッキング可能なウィンドウを切り替える + + + Close All + すべて閉じる + + + Object dependencies + オブジェクトの依存関係 + + + The selected objects have a dependency to unselected objects. +Do you want to copy them, too? + 選択したオブジェクトには未選択のオブジェクトに依存関係があります。同時に複製しますか? + + + + Gui::ManualAlignment + + Manual alignment + 手動による整列 + + + The alignment is already in progress. + 既に整列処理中です。 + + + Alignment[*] + Alignment[*] + + + Please, select at least one point in the left and the right view + 左右のビューから少なくとも1個の点を選択してください + + + Please, select at least %1 points in the left and the right view + 左右のビューから少なくとも %1 個の点を選択してください + + + Please pick points in the left and right view + 左右のビューから点をピックしてください + + + The alignment has finished + 整列が完了しました + + + The alignment has been canceled + 整列がキャンセルされました + + + Too few points picked in the left view. At least %1 points are needed. + 左のビューでピックされた点が少なすぎます。少なくとも %1 個の点が必要です。 + + + Too few points picked in the right view. At least %1 points are needed. + 右のビューでピックされた点が少なすぎます。少なくとも %1 個の点が必要です。 + + + Different number of points picked in left and right view. +On the left view %1 points are picked, +on the right view %2 points are picked. + 左のビューと右のビューでピックされた点の数が異なります。左のビューでは %1 個の点がピックされていますが、右のビューでは %2 個の点がピックされています。 + + + Try to align group of views + ビューのグループの整列を試みます + + + The alignment failed. +How do you want to proceed? + 整列に失敗しました。どのように続行しますか。 + + + Retry + 再試行 + + + Ignore + 無視 + + + Abort + 中止 + + + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + 左のビューと右のビューでピックされた点の数が異なります。左のビューでは %1 個の点がピックされていますが、右のビューでは %2 個の点がピックされています。 + + + Point picked at (%1,%2,%3) + (%1,%2,%3) の点がピックされました + + + No point was picked + ピックされた点はありません + + + No point was found on model + モデルにおいて、点が見つかりません + + + + Gui::NetworkRetriever + + Download started... + + ダウンロードを開始しました... + + + + Gui::ProgressBar - Remaining: %1 - 残り:%1 + Remaining: %1 + 残り: %1 - Aborting - 中止します + Aborting + 中止します - Do you really want to abort the operation? - 操作を中止してよろしいですか? + Do you really want to abort the operation? + 操作を中止してよろしいですか? - - + + Gui::ProgressDialog - Remaining: %1 - 残り:%1 + Remaining: %1 + 残り: %1 - Aborting - 中止します + Aborting + 中止します - Do you really want to abort the operation? - 操作を中止してよろしいですか? + Do you really want to abort the operation? + 操作を中止してよろしいですか? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + 編集... - - + + Gui::PropertyEditor::PropertyModel - Property - プロパティ + Property + プロパティ - Value - + Value + - - + + Gui::PropertyView - View - ビュー + View + ビュー - Data - データ + Data + データ - - + + Gui::PythonConsole - System exit - システム終了 + System exit + システム終了 - The application is still running. + The application is still running. Do you want to exit without saving your data? - アプリケーションがまだ実行されています。あなたのデータを保存せずに終了しますか。 + アプリケーションがまだ実行されています。あなたのデータを保存せずに終了しますか。 - Python console - Python コンソール + Python console + Python コンソール - Unhandled PyCXX exception. - 未処理のPyCXX例外。 + Unhandled PyCXX exception. + 未処理のPyCXX例外。 - Unhandled FreeCAD exception. - 未処理のFreeCAD例外。 + Unhandled FreeCAD exception. + 未処理のFreeCAD例外。 - Unhandled unknown C++ exception. - 処理されていない不明な C++ 例外。 + Unhandled unknown C++ exception. + 処理されていない不明な C++ 例外。 - &Copy command - & コピー コマンド + &Copy command + コピー コマンド(&C) - &Copy history - & コピー履歴 + &Copy history + コピー履歴(&C) - Save history as... - 名前を付けて履歴を保存(H)... + Save history as... + 名前を付けて履歴を保存... - Insert file name... - ファイル名を挿入... + Insert file name... + ファイル名を挿入... - Save History - 履歴の保存。 + Save History + 履歴の保存。 - Macro Files (*.FCMacro *.py) - マクロ ファイル (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + マクロファイル (*.FCMacro *.py) - Insert file name - ファイル名を挿入します。 + Insert file name + ファイル名を挿入します。 - All Files (*.*) - すべてのファイル (*.*) + All Files (*.*) + すべてのファイル (*.*) - Python Input Dialog - Pythonの入力ダイアログ + Unhandled std C++ exception. + 未処理の std C++ 例外 - Unhandled std C++ exception. - Unhandled std C++ exception. + Word wrap + 右端で折り返す - Word wrap - ワードラップ + &Copy + コピー(&C) - &Copy - コピー (&C) + &Paste + 貼り付け(&P) - &Paste - &ペースト + Select All + 全て選択 - Select All - 全て選択 + Clear console + コンソールをクリア - - Clear console - Clear console - - - + + Gui::PythonEditor - Comment - コメント + Comment + コメント - Uncomment - コメントを解除 + Uncomment + コメントを解除 - - - Gui::PythonInputField - - OK - OK - - - Clear - クリア - - - + + Gui::RecentFilesAction - Open file %1 - %1ファイルを開く + Open file %1 + %1 ファイルを開く - File not found - ファイルが見つかりませんでした + File not found + ファイルが見つかりませんでした - The file '%1' cannot be opened. - ファイル '%1' を開くことができませんでした。 + The file '%1' cannot be opened. + ファイル '%1' を開くことができませんでした。 - - + + Gui::SelectModule - Select module - モジュールを選択します。 + Select module + モジュールを選択します。 - Open %1 as - %1 を開く + Open %1 as + %1 を開く - Select - 選択 + Select + 選択 - - + + Gui::StdCmdDescription - Help - ヘルプ + Help + ヘルプ - Des&cription - 説明(&C): + Des&cription + 説明(&c): - Long description of commands - コマンドの説明 + Long description of commands + コマンドの説明 - - + + Gui::StdCmdDownloadOnlineHelp - Help - ヘルプ + Help + ヘルプ - Download online help - オンライン ヘルプをダウンロードします。 + Download online help + オンラインヘルプをダウンロードします。 - Download %1's online help - %1 のオンライン ・ ヘルプをダウンロードします。 + Download %1's online help + %1 のオンラインヘルプをダウンロードします。 - Non-existing directory - 存在しないディレクトリ + Non-existing directory + 存在しないディレクトリ - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - The directory '%1' does not exist. + ディレクトリ '%1' は存在しません。 -Do you want to specify an existing directory? +既存のディレクトリを指定しますか? - Missing permission - アクセス許可がありません + Missing permission + アクセス許可がありません - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - You don't have write permission to '%1' + '%1'への書き込み権限を持っていません -Do you want to specify another directory? +別のディレクトリを指定しますか? - Stop downloading - ダウンロードを中止します。 + Stop downloading + ダウンロードを中止します。 - - + + Gui::StdCmdPythonHelp - Tools - ツール + Tools + ツール - Python Modules - Pythonモジュール + Automatic python modules documentation + Python モジュールのマニュアル - Opens a browser to show the Python modules - Python モジュールを表示するには、ブラウザーを開きます。 + Opens a browser to show the Python modules documentation + Python モジュール・ドキュメントを表示するブラウザーを開く - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - 角度 + Angle + 角度 - - + + Gui::TaskBoxPosition - Position - Position + Position + Position - - + + Gui::TaskView::TaskAppearance - Plot mode: - プロットモード: + Plot mode: + プロットモード: - Point size: - 点の大きさ: + Point size: + 点の大きさ: - Line width: - 線幅: + Line width: + 線幅: - Transparency: - 透明度: + Transparency: + 透明度: - Appearance - 外観 + Appearance + 外観 - Document window: - Document window: + Document window: + ドキュメント ウィンドウ: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - A dialog is already open in the task panel + A dialog is already open in the task panel + タスクパネルで既にダイアログが開かれています - - + + Gui::TaskView::TaskEditControl - Edit - 編集 + Edit + 編集 - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - 外観 + Appearance + 外観 - ... - ... + ... + ... - edit selection - edit selection + edit selection + 選択されたものを編集します - - + + Gui::TouchpadNavigationStyle - Press left mouse button - マウスの左ボタンを押す + Press left mouse button + マウスの左ボタンを押す - Press SHIFT button - Press SHIFT button + Press SHIFT button + Shiftキーを押す - Press ALT button - Press ALT button + Press ALT button + Altキーを押す - Press PgUp/PgDown button - Press PgUp/PgDown button + Press CTRL and SHIFT buttons + Ctrl キーと Shift キーを押す - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - ツリービュー + Tree view + ツリービュー - - + + Gui::TreeWidget - Create group... - グループを作成... + Create group... + グループを作成... - Create a group - グループを作成します。 + Create a group + グループを作成します。 - Group - グループ + Group + グループ - Rename - 名前の変更 + Rename + 名前の変更 - Rename object - オブジェクトの名前を変更します。 + Rename object + オブジェクトの名前を変更します。 - Labels & Attributes - ラベルと属性 + Labels & Attributes + ラベルと属性 - Application - アプリケーション + Application + アプリケーション - Finish editing - 編集を終了 + Finish editing + 編集を終了 - Finish editing object - オブジェクトの編集を終了します。 + Finish editing object + オブジェクトの編集を終了します。 - Activate document - ドキュメントをアクティブにする + Activate document + ドキュメントをアクティブにする - Activate document %1 - 文書の%1をアクティブにする + Activate document %1 + 文書の %1をアクティブにする - - + + Gui::View3DInventor - Export PDF - PDFファイル形式でエクスポート + Export PDF + PDFファイル形式でエクスポート - PDF file (*.pdf) - PDFファイル(*.pdf) + PDF file (*.pdf) + PDFファイル(*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - ワークベンチ'%1'を選択 + Select the '%1' workbench + ワークベンチ'%1'を選択 - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt> %2 に "%1" のユーザー名とパスワードを入力してください</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>プロキシ "%1" を使用してへの接続:</qt> - - + + Position - Form - Form + Form + フォーム - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - z: + Z: + z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Grid Snap in + Grid Snap in + グリッドスナップイン - - + + QDockWidget - Tree view - ツリービュー + Tree view + ツリービュー - Property view - プロパティの表示 + Property view + プロパティビュー - Selection view - 選択ビュー + Selection view + 選択ビュー - Report view - レポートビュー + Report view + レポートビュー - Task View - タスクビュー + Task View + タスクビュー - Combo View - コンボビュー + Combo View + コンボビュー - Toolbox - ツールボックス + Toolbox + ツールボックス - Python console - Python コンソール + Python console + Python コンソール - Display properties - プロパティの表示 + Display properties + プロパティの表示 - - + + QObject - General - 標準 + General + 標準 - Display - 表示 + Display + 表示 - Unknown filetype - 不明なファイル形式 + Unknown filetype + 不明なファイル形式 - Cannot open unknown filetype: %1 - %1:不明なファイルタイプを開くことができません。 + Cannot open unknown filetype: %1 + %1:不明なファイルタイプを開くことができません。 - Cannot save to unknown filetype: %1 - 不明なファイル形式に保存できません: %1 + Cannot save to unknown filetype: %1 + 不明なファイル形式に保存できません: %1 - Workbench failure - ワークベンチのエラー + Workbench failure + ワークベンチのエラー - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Qt アシスタント (%1) を起動できません。 + Unable to launch Qt Assistant (%1) + Qtアシスタント (%1) を起動できません。 - Exception - 例外 + Exception + 例外 - Open document - ドキュメントを開く + Open document + ドキュメントを開く - Import file - ファイルをインポート + Import file + ファイルをインポート - Export file - ファイルのエクスポート + Export file + ファイルのエクスポート - Printing... - 印刷... + Printing... + 印刷... - Cannot load workbench - ワークベンチを読み込めません + Cannot load workbench + ワークベンチを読み込めません - A general error occurred while loading the workbench - ワークベンチを読み込み中に一般的なエラーが発生しました + A general error occurred while loading the workbench + ワークベンチを読み込み中に一般的なエラーが発生しました - Save views... - ビューを保存... + Save views... + ビューを保存... - Load views... - ビューを読み込み... + Load views... + ビューを読み込み... - Freeze view - ビューを固定 + Freeze view + ビューを固定 - Clear views - ビューをクリア + Clear views + ビューをクリア - Restore view &%1 - ビュー'%1'を復元 + Restore view &%1 + ビュー'%1'を復元 - Save frozen views - 固定ビューを保存 + Save frozen views + 固定ビューを保存 - Frozen views (*.cam) - 固定ビュー(*.cam) + Frozen views (*.cam) + 固定ビュー(*.cam) - Restore views - ビューを復元 + Restore views + ビューを復元 - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - ビューの復元を行うと、現在保存されているビューはクリアされます。 + ビューの復元を行うと、現在保存されているビューはクリアされます。 処理を続行しますか? - Restore frozen views - 固定ビューの復元 + Restore frozen views + 固定ビューの復元 - Cannot open file '%1'. - ファイル %1 を開くことができません. + Cannot open file '%1'. + ファイル %1 を開くことができません. - Docked - ドッキングされている + Docked + ドッキング - Undocked - ドッキングされていない + Undocked + ドッキング解除 - Fullscreen - 全画面表示 + Fullscreen + 全画面表示 - files - ファイル + files + ファイル - Save picture - 画像を保存。 + Save picture + 画像を保存。 - New sub-group - 新しいサブグループ + New sub-group + 新しいサブグループ - Enter the name: - 名前を入力: + Enter the name: + 名前を入力: - New text item - 新しいテキスト項目 + New text item + 新しいテキスト項目 - Enter your text: - テキストを入力してください: + Enter your text: + テキストを入力してください: - New integer item - 新しい整数項目 + New integer item + 新しい整数項目 - Enter your number: - あなたの番号を入力します。 + Enter your number: + あなたの番号を入力します。 - New unsigned item - 新しい符号なし項目 + New unsigned item + 新しい符号なし項目 - New float item - 新しいフロートアイテム + New float item + 新しいフロート項目 - New Boolean item - 新しいブール項目 + New Boolean item + 新しいブール項目 - Choose an item: - 項目を選択します: + Choose an item: + 項目を選択します: - Rename group - グループ名変更 + Rename group + グループ名変更 - The group '%1' cannot be renamed. - グループ '%1' の名前は変更できません。 + The group '%1' cannot be renamed. + グループ '%1' の名前は変更できません。 - Existing group - 既存のグループ + Existing group + 既存のグループ - The group '%1' already exists. - グループ '%1' は既に存在します。 + The group '%1' already exists. + グループ '%1' は既に存在します。 - Change value - 値を変更 + Change value + 値を変更 - Save document under new filename... - ドキュメントに新しいファイル名を付けて保存 + Save document under new filename... + ドキュメントに新しいファイル名を付けて保存 - Saving aborted - 保存は中断されました + Saving aborted + 保存は中断されました - Unsaved document - 未保存のドキュメント + Unsaved document + 未保存のドキュメント - Save document before close? - 閉じる前にドキュメントを保存しますか? + Save document before close? + 閉じる前にドキュメントを保存しますか? - Save Macro - マクロを保存します。 + Save Macro + マクロを保存します。 - Finish - 完了 + Finish + 完了 - Clear - クリア + Clear + クリア - Cancel - キャンセル + Cancel + キャンセル - Inner - 内側 + Inner + 内側 - Outer - 外側 + Outer + 外側 - No Browser - ブラウザーが無い + No Browser + ブラウザーが見つかりません。 - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - お使いのブラウザーを開くことができません。ブラウザーウィンドウを開いて + お使いのブラウザーを開くことができません。ブラウザーウィンドウを開いて 次のURLを表示してください: http://localhost:%1 - No Server - サーバーが無い + No Server + サーバーが見つかりません。 - Unable to start the server to port %1: %2. - %1: %2 のポートにサーバーを開始できませんでした。 + Unable to start the server to port %1: %2. + %1: %2 のポートにサーバーを開始できませんでした。 - Unable to open your system browser. - お使いのシステムのブラウザーを開くことができません。 + Unable to open your system browser. + お使いのシステムのブラウザーを開くことができません。 - Options... - オプション... + Options... + オプション... - Out of memory - メモリ不足 + Out of memory + メモリ不足 - Not enough memory available to display the data. - データを表示するのに十分なメモリがありません。 + Not enough memory available to display the data. + データを表示するのに十分なメモリがありません。 - Cannot find file %1 - ファイル %1 が見つかりません。 + Cannot find file %1 + ファイル %1 が見つかりません。 - Cannot find file %1 neither in %2 nor in %3 - %2 にも %3 にもファイル %1 が見つかりません。 + Cannot find file %1 neither in %2 nor in %3 + %2 にも %3 にもファイル %1 が見つかりません。 - Save %1 Document - %1 のドキュメントを保存します。 + Save %1 Document + %1 のドキュメントを保存します。 - %1 document (*.FCStd) - %1 のドキュメント (*.FCStd) + %1 document (*.FCStd) + %1 のドキュメント (*.FCStd) - Save As - 名前を付けて保存 + Document not closable + 閉じられないドキュメント - %1 already exists. -Do you want to replace it? - %1 は既に存在します。上書きしますか。 + The document is not closable for the moment. + 今閉じることができないドキュメント - Document not closable - 閉じられないドキュメント + No OpenGL + OpenGLがありません - The document is not closable for the moment. - 今閉じることができないドキュメント + This system does not support OpenGL + このシステムは OpenGL をサポートしていません - No OpenGL - OpenGLがありません + Help + ヘルプ - This system does not support OpenGL - このシステムは OpenGL をサポートしていません - - - Help - ヘルプ - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - ドキュメントを読み込むことができません。それをロードするために Qt 4.4 以降が必要です。 + ドキュメントを読み込むことができません。それをロードするために Qt 4.4 以降が必要です。 - %1 Help - %1 Help + %1 Help + %1 ヘルプ - Exporting PDF... - PDF ファイルをエクスポートしています + Exporting PDF... + PDF ファイルをエクスポートしています - Wrong selection - 誤った選択 + Wrong selection + 誤った選択 - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Only one object selected. Please select two objects. -Be aware the point where you click matters. + 一つのオブジェクトだけが選択されています。 2つのオブジェクトを選択してください。 +あなたがクリックした物体の点に注意してください。 - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Please select two objects. -Be aware the point where you click matters. + 2つのオブジェクトを選択してください。クリックする点に注意してください。 - New boolean item - 新しいブール値項目 + New boolean item + 新しいブール値の項目 - Navigation styles - ナビゲーションスタイル + Navigation styles + ナビゲーションスタイル - %1 navigation - %1 navigation + %1 navigation + %1 ナビゲーション - Move annotation - 注釈を移動 + Move annotation + 注釈を移動 - Transform - 変換 + Transform + 変換 - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - The document is in editing mode and thus cannot be closed for the moment. -You either have to finish or cancel the editing in the task panel. + ドキュメント編集モードです。現時点では閉じることができません。編集を終了するかタスクパネルでの編集をキャンセルする必要があります。 - Do you want to close this dialog? - Do you want to close this dialog? + Do you want to close this dialog? + このダイアログを閉じますか? - - + + StdBoxSelection - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Box selection - Box selection + Box selection + 矩形選択 - - + + StdCmdAbout - Help - ヘルプ + Help + ヘルプ - &About %1 - %1について(&A) + &About %1 + %1について(&A) - About %1 - %1 について + About %1 + %1 について - - + + StdCmdAboutQt - Help - ヘルプ + Help + ヘルプ - About &Qt - Qtについて(&Q) + About &Qt + Qtについて(&Q) - About Qt - Qtについて + About Qt + Qtについて - - + + StdCmdActivateNextWindow - Window - ウィンドウ + Window + ウィンドウ - Ne&xt - 次へ(&X) + Ne&xt + 次へ(&x) - Activate next window - 次のウィンドウをアクティブにする + Activate next window + 次のウィンドウをアクティブにする - - + + StdCmdActivatePrevWindow - Window - ウィンドウ + Window + ウィンドウ - Pre&vious - 前へ(&V) + Pre&vious + 前へ(&v) - Activate previous window - 前のウィンドウをアクティブにする + Activate previous window + 前のウィンドウをアクティブにする - - + + StdCmdAlignment - Edit - 編集 + Edit + 編集 - Alignment... - Alignment... + Alignment... + 整列… - Align the selected objects - Align the selected objects + Align the selected objects + 選択されたオブジェクトを整列 - - + + StdCmdArrangeIcons - Window - ウィンドウ + Window + ウィンドウ - Arrange &Icons - アイコンの整列(&I) + Arrange &Icons + アイコンの整列(&I) - Arrange Icons - アイコンの整列 + Arrange Icons + アイコンの整列 - - + + StdCmdAxisCross - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Toggle axis cross - Toggle axis cross + Toggle axis cross + 軸交差を切り替え - - + + StdCmdCascadeWindows - Window - ウィンドウ + Window + ウィンドウ - &Cascade - カスケード(&C) + &Cascade + 重ねて表示(&C) - Tile pragmatic - タイル + Tile pragmatic + 並べて表示 - - + + StdCmdCloseActiveWindow - Window - ウィンドウ + Window + ウィンドウ - Cl&ose - 閉じる(&O) + Cl&ose + 閉じる(&O) - Close active window - アクティブなウィンドウを閉じる + Close active window + アクティブなウィンドウを閉じる - - + + StdCmdCloseAllWindows - Window - ウィンドウ + Window + ウィンドウ - Close Al&l - すべて閉じる(&L) + Close Al&l + すべて閉じる(&L) - Close all windows - すべてのウィンドウを閉じる + Close all windows + すべてのウィンドウを閉じる - - + + StdCmdCommandLine - Tools - ツール + Tools + ツール - Start command &line... - コマンドラインを開始...(&L) + Start command &line... + コマンドラインを開始...(&L) - Opens the command line in the console - コンソールでコマンドラインを開きます + Opens the command line in the console + コンソールでコマンドラインを開きます - - + + StdCmdCopy - Edit - 編集 + Edit + 編集 - C&opy - コピー(&O) + C&opy + コピー(&O) - Copy operation - Copy operation + Copy operation + コピー操作 - - + + StdCmdCut - Edit - 編集 + Edit + 編集 - &Cut - 切り取り(&C) + &Cut + 切り取り(&C) - Cut out - Cut out + Cut out + 切り取り - - + + StdCmdDelete - Edit - 編集 + Edit + 編集 - &Delete - 削除(&D) + &Delete + 削除(&D) - Deletes the selected objects - 選択したオブジェクトを削除 + Deletes the selected objects + 選択したオブジェクトを削除 - - + + StdCmdDemoMode - Standard-View - 標準ビュー + Standard-View + 標準ビュー - View turntable... - View turntable... + View turntable... + 回転表示... - View turntable - View turntable + View turntable + 回転表示 - - + + StdCmdDlgCustomize - Tools - ツール + Tools + ツール - Cu&stomize... - カスタマイズ(&S) + Cu&stomize... + カスタマイズ(&s) - Customize toolbars and command bars - カスタマイズツールバーとコマンドバー + Customize toolbars and command bars + カスタマイズツールバーとコマンドバー - - + + StdCmdDlgMacroExecute - Macros ... - マクロ... + Macros ... + マクロ... - Opens a dialog to let you execute a recorded macro - 記録されたマクロを実行できるように、ダイアログ ボックスを開きます + Opens a dialog to let you execute a recorded macro + 記録されたマクロを実行するためのダイアログ ボックスを開く - Macro - マクロ + Macro + マクロ - - + + StdCmdDlgMacroExecuteDirect - Macro - マクロ + Macro + マクロ - Execute macro - マクロの実行 + Execute macro + マクロの実行 - Execute the macro in the editor - エディタでマクロを実行します。 + Execute the macro in the editor + エディタ上のマクロを実行 - - + + StdCmdDlgMacroRecord - &Macro recording ... - マクロの記録 (&M). + &Macro recording ... + マクロの記録(&M)... - Opens a dialog to record a macro - マクロを記録するためのダイアログを開きます。 + Opens a dialog to record a macro + マクロを記録するためのダイアログを開く - Macro - マクロ + Macro + マクロ - - + + StdCmdDlgParameter - Tools - ツール + Tools + ツール - E&dit parameters ... - パラメーターを変更...(&D) + E&dit parameters ... + パラメーターを変更(&d)... - Opens a Dialog to edit the parameters - パラメーターを編集するためのダイアログを開きます + Opens a Dialog to edit the parameters + パラメーターを編集するためのダイアログを開きます - - + + StdCmdDlgPreferences - Tools - ツール + Tools + ツール - &Preferences ... - 設定 (&P)... + &Preferences ... + 設定(&P)... - Opens a Dialog to edit the preferences - 設定を編集するためのダイアログを開きます + Opens a Dialog to edit the preferences + 設定を編集するためのダイアログを開きます - - + + StdCmdDockViewMenu - View - ビュー + View + ビュー - Vie&ws - ビュー(&w) + Vie&ws + ビュー(&w) - Toggles this window - ウィンドウを切り替える + Toggles this window + ウィンドウを切り替える - - + + StdCmdDrawStyle - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Draw style - Draw style + Draw style + 描画スタイル - - + + StdCmdDuplicateSelection - Edit - 編集 + Edit + 編集 - Duplicate selection - 選択を複製する + Duplicate selection + 選択を複製する - Put duplicates of the selected objects to the active document - Put duplicates of the selected objects to the active document + Put duplicates of the selected objects to the active document + 選択されたオブジェクトの複製をアクティブなドキュメントに挿入 - - + + StdCmdEdit - Edit - 編集 + Edit + 編集 - Toggle &Edit mode - Toggle &Edit mode + Toggle &Edit mode + 編集モードの切り替え(&E) - Toggles the selected object's edit mode - Toggles the selected object's edit mode + Toggles the selected object's edit mode + 選択したオブジェクトの編集モードを切り替える - Enters or leaves the selected object's edit mode - Enters or leaves the selected object's edit mode + Enters or leaves the selected object's edit mode + エンターを押すか、選択されたオブジェクトの編集モードを抜けてください - - + + StdCmdExport - File - ファイル + File + ファイル - &Export... - エクスポート(&E)... + &Export... + エクスポート(&E)... - Export an object in the active document - アクティブなドキュメント内のオブジェクトをエクスポートする + Export an object in the active document + アクティブなドキュメント内のオブジェクトをエクスポートする - No selection - No selection + No selection + 選択されていません - Please select first the objects you want to export. - Please select first the objects you want to export. + Please select first the objects you want to export. + 1つ目のエクスポートしたいオブジェクトを選択してください - - + + StdCmdExportGraphviz - Tools - ツール + Tools + ツール - Dependency graph... - Dependency graph... + Dependency graph... + 依存関係グラフ... - Show the dependency graph of the objects in the active document - Show the dependency graph of the objects in the active document + Show the dependency graph of the objects in the active document + アクティブドキュメント内のオブジェクトの依存関係グラフを表示する - - + + StdCmdFeatRecompute - File - ファイル + File + ファイル - &Recompute - 再計算(&R) + &Recompute + 再計算(&R) - Recompute feature or document - フィーチャーまたはドキュメントを再計算 + Recompute feature or document + フィーチャーまたはドキュメントを再計算 - - + + StdCmdFreeCADFAQ - Help - ヘルプ + Help + ヘルプ - FreeCAD FAQ - + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + FreeCAD ウェブサイトによく寄せらている質問 - Frequently Asked Questions - + Frequently Asked Questions + よくある質問 - - + + StdCmdFreeCADForum - Help - ヘルプ + Help + ヘルプ - FreeCAD Forum - + FreeCAD Forum + FreeCAD フォーラム - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + FreeCAD フォーラムでは、他のユーザーからのヘルプを見つけることができます。 - The FreeCAD Forum - + The FreeCAD Forum + FreeCAD フォーラム - - + + StdCmdFreeCADPowerUserHub - Help - ヘルプ + Help + ヘルプ - Python scripting documentation - + Python scripting documentation + Python スクリプト ドキュメント - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + FreeCAD ウェブサイト上のPython スクリプト ドキュメント - PowerUsers documentation - + PowerUsers documentation + パワーユーザ ドキュメント - - + + StdCmdFreeCADUserHub - Help - ヘルプ + Help + ヘルプ - Users documentation - + Users documentation + ユーザー ドキュメント - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + FreeCAD ウェブサイト上のユーザー マニュアル - - + + StdCmdFreeCADWebsite - Help - ヘルプ + Help + ヘルプ - FreeCAD Website - FreeCADウェブサイト + FreeCAD Website + FreeCADウェブサイト - The FreeCAD website - FreeCADウェブサイト + The FreeCAD website + FreeCADウェブサイト - - + + StdCmdFreezeViews - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Freeze display - Freeze display + Freeze display + 表示を固定 - Freezes the current view position - 現在のビューを固定 + Freezes the current view position + 現在のビューを固定 - - + + StdCmdHideObjects - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Hide all objects - すべてのオブジェクトを非表示にします。 + Hide all objects + すべてのオブジェクトを非表示にします。 - Hide all objects in the document - ドキュメント内のすべてのオブジェクトを非表示にします。 + Hide all objects in the document + ドキュメント内のすべてのオブジェクトを非表示にします。 - - + + StdCmdHideSelection - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Hide selection - 選択オブジェクトを隠す + Hide selection + 選択オブジェクトを隠す - Hide all selected objects - 選択したオブジェクトをすべて非表示にします。 + Hide all selected objects + 選択したオブジェクトをすべて非表示にします。 - - + + StdCmdImport - File - ファイル + File + ファイル - &Import... - インポート(&I)... + &Import... + インポート(&I)... - Import a file in the active document - アクティブなドキュメント内のファイルをインポートします。 + Import a file in the active document + アクティブなドキュメント内のファイルをインポートします。 - Supported formats - サポートされている形式 + Supported formats + サポートされている形式 - All files (*.*) - すべてのファイル (*.*) + All files (*.*) + すべてのファイル (*.*) - - + + StdCmdMacroStartDebug - Macro - マクロ + Macro + マクロ - Debug macro - マクロをデバッグする + Debug macro + マクロをデバッグする - Start debugging of macro - マクロのデバッグを開始します。 + Start debugging of macro + マクロのデバッグを開始します。 - - + + StdCmdMacroStepInto - Macro - マクロ + Macro + マクロ - Step into - + Step into + ステップ イン - - + + StdCmdMacroStepOver - Macro - マクロ + Macro + マクロ - Step over - ステップ オーバー + Step over + ステップオーバー - - + + StdCmdMacroStopDebug - Macro - マクロ + Macro + マクロ - Stop debugging - デバッグを停止します + Stop debugging + デバッグを停止 - Stop debugging of macro - Stop debugging of macro + Stop debugging of macro + マクロのデバッグを停止 - - + + StdCmdMacroStopRecord - Macro - マクロ + Macro + マクロ - S&top macro recording - マクロの記録を停止(&S) + S&top macro recording + マクロの記録を停止(&t) - Stop the macro recording session - マクロの記録セッションを停止します。 + Stop the macro recording session + マクロの記録セッションを停止 - - + + StdCmdMeasureDistance - View - ビュー + View + ビュー - Measure distance - 距離を測定 + Measure distance + 距離を測定 - - + + StdCmdMeasurementSimple - Tools - ツール + Tools + ツール - Measures distance between two selected objects - Measures distance between two selected objects + Measures distance between two selected objects + 2つのオブジェクト間の距離を測定 - Measure distance - 距離を測定 + Measure distance + 距離を測定 - - + + StdCmdMergeProjects - File - ファイル + File + ファイル - Merge project... - Merge project... + Merge project... + プロジェクトの統合... - Merge project - Merge project + Merge project + プロジェクトの統合 - %1 document (*.fcstd) - %1 document (*.fcstd) + %1 document (*.fcstd) + %1 ドキュメント (*.fcstd) - Cannot merge project with itself. - Cannot merge project with itself. + Cannot merge project with itself. + プロジェクトを自身にマージすることはできません。 - - + + StdCmdNew - File - ファイル + File + ファイル - &New - 新規(&N) + &New + 新規(&N) - Create a new empty document - 新しい空のドキュメントを作成します。 + Create a new empty document + 新しい空のドキュメントを作成 - Unnamed - + Unnamed + 名称未設定 - - + + StdCmdOnlineHelp - Help - ヘルプ + Help + ヘルプ - Show help to the application - アプリケーションにヘルプを表示する + Show help to the application + アプリケーションにヘルプを表示する - - + + StdCmdOnlineHelpWebsite - Help - ヘルプ + Help + ヘルプ - Help Website - サイトのヘルプ + Help Website + サイトのヘルプ - The website where the help is maintained - ヘルプが維持されているウェブサイト + The website where the help is maintained + ヘルプが維持されているウェブサイト - - + + StdCmdOpen - File - ファイル + File + ファイル - &Open... - 開く (&o). + &Open... + 開く(&O)... - Open a document or import files - ドキュメントを開くか、ファイルをインポートします。 + Open a document or import files + ドキュメントを開く、またはファイルをインポート - Supported formats - サポートされている形式 + Supported formats + サポートされている形式 - All files (*.*) - すべてのファイル (*.*) + All files (*.*) + すべてのファイル (*.*) - - + + StdCmdPaste - Edit - 編集 + Edit + 編集 - &Paste - &ペースト + &Paste + 貼り付け(&P) - Paste operation - 貼り付け操作 + Paste operation + 貼り付け操作 - - + + StdCmdPlacement - Edit - 編集 + Edit + 編集 - Placement... - Placement... + Placement... + 配置... - Place the selected objects - Place the selected objects + Place the selected objects + 選択したオブジェクトを配置 - - + + StdCmdPrint - File - ファイル + File + ファイル - &Print... - &プリント... + &Print... + 印刷(&P)... - Print the document - ドキュメントを印刷します。 + Print the document + ドキュメントを印刷 - - + + StdCmdPrintPdf - File - ファイル + File + ファイル - &Export PDF... - PDFファイル形式でエクスポート(&E)... + &Export PDF... + PDFファイル形式でエクスポート(&E)... - Export the document as PDF - ドキュメントを PDF ファイル形式でエクスポートします。 + Export the document as PDF + ドキュメントを PDF ファイル形式でエクスポート - - + + StdCmdPrintPreview - File - ファイル + File + ファイル - &Print preview... - 印刷プレビュー (&P). + &Print preview... + 印刷プレビュー(&P)... - Print the document - ドキュメントを印刷します。 + Print the document + ドキュメントを印刷 - Print preview - 印刷プレビュー + Print preview + 印刷プレビュー - - + + StdCmdProjectInfo - File - ファイル + File + ファイル - Project i&nformation... - プロジェクトインフォメーション(&I) + Project i&nformation... + プロジェクトインフォメーション(&n) - Show details of the currently active project - 現在アクティブなプロジェクトの詳細を表示します。 + Show details of the currently active project + 現在アクティブなプロジェクトの詳細を表示します。 - - + + StdCmdProjectUtil - Tools - ツール + Tools + ツール - Project utility... - プロジェクトユーティリティ... + Project utility... + プロジェクトユーティリティ... - Utility to extract or create project files - Utility to extract or create project files + Utility to extract or create project files + プロジェクトファイルの抽出・作成ユーティリティ - - + + StdCmdPythonWebsite - Help - ヘルプ + Help + ヘルプ - Python Website - Python のウェブサイト + Python Website + Python のウェブサイト - The official Python website - Python の公式サイト + The official Python website + Python の公式サイト - - + + StdCmdQuit - File - ファイル + File + ファイル - E&xit - 終了(&X) + E&xit + 終了(&X) - Quits the application - アプリケーションを終了します。 + Quits the application + アプリケーションを終了します。 - - + + StdCmdRandomColor - File - ファイル + File + ファイル - Random color - ランダムな色 + Random color + ランダムな色 - - + + StdCmdRecentFiles - File - ファイル + File + ファイル - Recent files - 最近開いたファイル + Recent files + 最近使用したファイル - Recent file list - 最近使ったファイルの一覧 + Recent file list + 最近使用したファイル一覧 - - + + StdCmdRedo - Edit - 編集 + Edit + 編集 - &Redo - やり直し(&R) + &Redo + やり直し(&R) - Redoes a previously undone action - 取り消した操作をやり直します。 + Redoes a previously undone action + 取り消した操作をやり直し - - + + StdCmdRefresh - Edit - 編集 + Edit + 編集 - &Refresh - 更新(&R) + &Refresh + 更新(&R) - Recomputes the current active document - 現在アクティブなドキュメントを再計算します。 + Recomputes the current active document + 現在アクティブなドキュメントを再計算 - - + + StdCmdSave - File - ファイル + File + ファイル - &Save - 保存 (&s) + &Save + 保存(&S) - Save the active document - 作業中のドキュメントを保存します。 + Save the active document + 作業中のドキュメントを保存 - - + + StdCmdSaveAs - File - ファイル + File + ファイル - Save &As... - 名前を付けて保存(&A) + Save &As... + 名前を付けて保存(&A) - Save the active document under a new file name - 新しいファイル名で、作業中のドキュメントを保存する + Save the active document under a new file name + 新しいファイル名で作業中のドキュメントを保存 - - + + StdCmdSceneInspector - Tools - ツール + Tools + ツール - Scene inspector... - Scene inspector... + Scene inspector... + シーンインスペクター... - Scene inspector - Scene inspector + Scene inspector + シーンインスペクター - - + + StdCmdSelectAll - Edit - 編集 + Edit + 編集 - Select &All - すべて選択(&A) + Select &All + すべて選択(&A) - Select all - すべてを選択 + Select all + すべて選択 - - + + StdCmdSetAppearance - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Appearance... - Appearance... + Appearance... + 表示... - Sets the display properties of the selected object - 選択したオブジェクトの表示プロパティを設定します + Sets the display properties of the selected object + 選択したオブジェクトの表示プロパティを設定します - - + + StdCmdShowObjects - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Show all objects - すべてのオブジェクトを表示します。 + Show all objects + すべてのオブジェクトを表示します。 - Show all objects in the document - ドキュメント内のすべてのオブジェクトを表示します。 + Show all objects in the document + ドキュメント内のすべてのオブジェクトを表示します。 - - + + StdCmdShowSelection - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Show selection - 表示の選択 + Show selection + 表示の選択 - Show all selected objects - 選択したすべてのオブジェクトを表示する + Show all selected objects + 選択したすべてのオブジェクトを表示する - - + + StdCmdStatusBar - View - ビュー + View + ビュー - Status bar - ステータスバー + Status bar + ステータスバー - Toggles the status bar - ステータス バーを切り替えます + Toggles the status bar + ステータス バーを切り替えます - - + + StdCmdTextureMapping - Tools - ツール + Tools + ツール - Texture mapping... - テクスチャマッピング... + Texture mapping... + テクスチャマッピング... - Texture mapping - テクスチャーマッピング + Texture mapping + テクスチャーマッピング - - + + StdCmdTileWindows - Window - ウィンドウ + Window + ウィンドウ - &Tile - タイル (&T) + &Tile + 並べて表示(&T) - Tile the windows - ウィンドウを並べて表示 + Tile the windows + ウィンドウを並べて表示 - - + + StdCmdToggleBreakpoint - Macro - マクロ + Macro + マクロ - Toggle breakpoint - ブレークポイントの切り替え + Toggle breakpoint + ブレークポイントの切り替え - - + + StdCmdToggleClipPlane - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Clipping plane - Clipping plane + Clipping plane + 断面 - Toggles clipping plane for active view - Toggles clipping plane for active view + Toggles clipping plane for active view + 断面をアクティブビューに切り替え - - + + StdCmdToggleNavigation - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Toggle navigation/Edit mode - Toggle navigation/Edit mode + Toggle navigation/Edit mode + ナビゲーション/編集モードの切り替え - Toggle between navigation and edit mode - Toggle between navigation and edit mode + Toggle between navigation and edit mode + ナビゲーションモードと編集モード間での切り替え - - + + StdCmdToggleObjects - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Toggle all objects - すべてのオブジェクトを切り替える + Toggle all objects + すべてのオブジェクトを切り替える - Toggles visibility of all objects in the active document - Toggles visibility of all objects in the active document + Toggles visibility of all objects in the active document + アクテブなドキュメント内の全てのオブジェクトの表示状態を切り替え - - + + StdCmdToggleSelectability - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Toggle selectability - Toggle selectability + Toggle selectability + 選択方法の切り替え - Toggles the property of the objects to get selected in the 3D-View - Toggles the property of the objects to get selected in the 3D-View + Toggles the property of the objects to get selected in the 3D-View + 3Dビュー内で選択できるようオブジェクトのプロパティを切り替え - - + + StdCmdToggleVisibility - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Toggle visibility - 表示切り替え + Toggle visibility + 表示切り替え - Toggles visibility - 表示切り替え + Toggles visibility + 表示切り替え - - + + StdCmdToolBarMenu - View - ビュー + View + ビュー - Tool&bars - ツールバー(&B) + Tool&bars + ツールバー(&b) - Toggles this window - ウィンドウを切り替える + Toggles this window + ウィンドウを切り替える - - + + StdCmdTransform - Edit - 編集 + Edit + 編集 - Transform... - Transform... + Transform... + 変形... - Transform the geometry of selected objects - Transform the geometry of selected objects + Transform the geometry of selected objects + 選択されたオブジェクトの形状を変形 - - + + StdCmdTransformManip - Edit - 編集 + Edit + 編集 - Transform - 変換 + Transform + 変換 - Transform the selected object in the 3d view - Transform the selected object in the 3d view + Transform the selected object in the 3d view + 3Dビューで選択されたオブジェクトを変形 - - + + StdCmdTreeSelection - View - ビュー + View + ビュー - Go to selection - Go to selection + Go to selection + 選択範囲に移動 - Scroll to first selected item - 最初に選択した項目までスクロール + Scroll to first selected item + 最初に選択した項目までスクロール - - + + StdCmdUndo - Edit - 編集 + Edit + 編集 - &Undo - 元に戻す(&U) + &Undo + 元に戻す(&U) - Undo exactly one action - 1つのアクションを元に戻す + Undo exactly one action + 1つ前の状態に戻す - - + + StdCmdUnitsCalculator - Tools - ツール + Tools + ツール - &Units calculator... - + &Units calculator... + 単位計算(&U) - Start the units calculator - + Start the units calculator + 単位計算機を表示します。 - - + + StdCmdUserInterface - View - ビュー + View + ビュー - Dock views - Dock views + Dock views + ドッキング・ビュー - Dock all top-level views - Dock all top-level views + Dock all top-level views + 全べての最上位ビューをドッキング - - + + StdCmdViewAxo - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Axometric - Axometric + Axometric + 不等角投影図法 - Set to axometric view - Set to axometric view + Set to axometric view + 不等角投影ビューにする - - + + StdCmdViewBottom - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Bottom - Bottom + Bottom + 底面 - Set to bottom view - 底面ビューに設定 + Set to bottom view + 底面ビューにする - - + + StdCmdViewCreate - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Create new view - ビューを作成 + Create new view + ビューを作成 - Creates a new view window for the active document - Creates a new view window for the active document + Creates a new view window for the active document + 作業中のドキュメントに、新しいビューウィンドウを作成 - - + + StdCmdViewExample1 - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Inventor example #1 - Inventor example #1 + Inventor example #1 + 発明者の例 #1 - Shows a 3D texture with manipulator - Shows a 3D texture with manipulator + Shows a 3D texture with manipulator + 3Dテクスチャーとマニピュレーターを表示 - - + + StdCmdViewExample2 - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Inventor example #2 - Inventor example #2 + Inventor example #2 + 発明者の例 #2 - Shows spheres and drag-lights - Shows spheres and drag-lights + Shows spheres and drag-lights + 球とドラッグライトを表示 - - + + StdCmdViewExample3 - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Inventor example #3 - Inventor example #3 + Inventor example #3 + 発明者の例 #3 - Shows a animated texture - Shows a animated texture + Shows a animated texture + アニメーションテクスチャーを表示 - - + + StdCmdViewFitAll - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Fit all - Fit all + Fit all + 全てにフィット - Fits the whole content on the screen - Fits the whole content on the screen + Fits the whole content on the screen + 画面上の全てのコンテンツにフィット - - + + StdCmdViewFitSelection - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Fit selection - Fit selection + Fit selection + 選択範囲にフィット - Fits the selected content on the screen - Fits the selected content on the screen + Fits the selected content on the screen + 画面上の選択されたコンテンツにフィット - - + + StdCmdViewFront - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Front - 前面 + Front + 正面図 - Set to front view - Set to front view + Set to front view + 正面図ビューにする - - + + StdCmdViewIvIssueCamPos - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Issue camera position - Issue camera position + Issue camera position + カメラ位置を表示 - Issue the camera position to the console and to a macro, to easily recall this position - Issue the camera position to the console and to a macro, to easily recall this position + Issue the camera position to the console and to a macro, to easily recall this position + 簡単に位置を呼び出せるようにコンソールとマクロにカメラ位置を表示 - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Stereo Interleaved Columns - Stereo Interleaved Columns + Stereo Interleaved Columns + ステレオインターリーブ列 - Switch stereo viewing to Interleaved Columns - Switch stereo viewing to Interleaved Columns + Switch stereo viewing to Interleaved Columns + ステレオビューをインターリーブ列に切り替え - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Stereo Interleaved Rows - Stereo Interleaved Rows + Stereo Interleaved Rows + ステレオインターリーブ行 - Switch stereo viewing to Interleaved Rows - Switch stereo viewing to Interleaved Rows + Switch stereo viewing to Interleaved Rows + ステレオビューをインターリーブ行に切り替え - - + + StdCmdViewIvStereoOff - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Stereo Off - Stereo Off + Stereo Off + ステレオ表示をオフ - Switch stereo viewing off - Switch stereo viewing off + Switch stereo viewing off + ステレオビューをオフ - - + + StdCmdViewIvStereoQuadBuff - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Stereo quad buffer - Stereo quad buffer + Stereo quad buffer + ステレオクアッドバッファー - Switch stereo viewing to quad buffer - Switch stereo viewing to quad buffer + Switch stereo viewing to quad buffer + ステレオビューをクアッドバッファーに切り替え - - + + StdCmdViewIvStereoRedGreen - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Stereo red/green - Stereo red/green + Stereo red/green + 赤/緑でステレオ表示 - Switch stereo viewing to red/green - Switch stereo viewing to red/green + Switch stereo viewing to red/green + ステレオビューを赤/緑の表示に切り替え - - + + StdCmdViewLeft - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Left - 左面 + Left + 左面図 - Set to left view - Set to left view + Set to left view + 左面図ビューにする - - + + StdCmdViewRear - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Rear - 背面 + Rear + 背面図 - Set to rear view - Set to rear view + Set to rear view + 背面図ビューにする - - + + StdCmdViewRight - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Right - Right + Right + 右面図 - Set to right view - Set to right view + Set to right view + 右面図ビューにする - - + + StdCmdViewRotateLeft - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Rotate Left - Rotate Left + Rotate Left + 左に回転 - Rotate the view by 90° counter-clockwise - Rotate the view by 90° counter-clockwise + Rotate the view by 90° counter-clockwise + ビューを反時計回りに90度ずつ回転します。 - - + + StdCmdViewRotateRight - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Rotate Right - Rotate Right + Rotate Right + 右に回転 - Rotate the view by 90° clockwise - Rotate the view by 90° clockwise + Rotate the view by 90° clockwise + ビューを時計回りに 90度ずつ回転します。 - - + + StdCmdViewTop - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Top - 上面 + Top + 上面図 - Set to top view - Set to top view + Set to top view + 上面図ビューにする - - + + StdCmdWhatsThis - Help - ヘルプ + Help + ヘルプ - &What's This? - &What's This? + &What's This? + これは何であるか?(&W) - What's This - What's This + What's This + これは何であるか? - - + + StdCmdWindows - Window - ウィンドウ + Window + ウィンドウ - &Windows... - &Windows... + &Windows... + ウインドウ(&W)... - Windows list - Windows list + Windows list + ウィンドウリスト - - + + StdCmdWindowsMenu - Window - ウィンドウ + Window + ウィンドウ - Activates this window - このウィンドウをアクティブにします。 + Activates this window + このウィンドウをアクティブにします。 - - + + StdCmdWorkbench - View - ビュー + View + ビュー - Workbench - ワークベンチ + Workbench + ワークベンチ - Switch between workbenches - ワークベンチを切り替える + Switch between workbenches + ワークベンチを切り替える - - + + StdOrthographicCamera - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Orthographic view - 正射投影表示 + Orthographic view + 正射投影表示 - Switches to orthographic view mode - Switches to orthographic view mode + Switches to orthographic view mode + 正射投影ビューモードに切り替え - - + + StdPerspectiveCamera - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Perspective view - パースペクティブ表示 + Perspective view + 透視投影表示 - Switches to perspective view mode - パースペクティブモードに切り替えます + Switches to perspective view mode + 透視投影モードに切り替え - - + + StdViewBoxZoom - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Box zoom - Box zoom + Box zoom + ボックスズーム - - + + StdViewDockUndockFullscreen - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Document window - Document window + Document window + ドキュメント ウィンドウ: - Display the active view either in fullscreen, in undocked or docked mode - Display the active view either in fullscreen, in undocked or docked mode + Display the active view either in fullscreen, in undocked or docked mode + アクティブなビューを、全画面、ドッキング解除モード、ドッキングモードのいずれかで表示します - - + + StdViewScreenShot - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Save picture... - 画像を保存... + Save picture... + 画像を保存... - Creates a screenshot of the active view - アクティブなビューのスクリーン ショットを作成します。 + Creates a screenshot of the active view + アクティブなビューのスクリーン ショットを作成します。 - - + + StdViewZoomIn - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Zoom In - ズームイン + Zoom In + ズームイン - - + + StdViewZoomOut - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Zoom Out - ズームアウト + Zoom Out + ズームアウト - - + + Std_Delete - Object dependencies - + Object dependencies + オブジェクトの依存関係 - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + このオブジェクトは他のオブジェクトによって参照されています。そのため、それらのオブジェクトは壊れる可能性があります。続行しますか? - - + + Std_DrawStyle - As is - As is + As is + そのまま - Normal mode - Normal mode + Normal mode + 通常モード - Wireframe - Wireframe + Wireframe + ワイヤ フレーム - Wireframe mode - Wireframe mode + Wireframe mode + ワイヤ フレーム モード - Flat lines - + Flat lines + フラット ライン - Flat lines mode - + Flat lines mode + フラット ライン モード - Shaded - + Shaded + シェーディング - Shaded mode - + Shaded mode + シェーディング モード - Points - + Points + - Points mode - + Points mode + ポイント モード - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + オブジェクトの依存関係 - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + 選択したオブジェクトには未選択のオブジェクトに依存関係があります。同時に複製しますか? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz not found + Graphviz not found + Graphviz が見つかりません - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz がシステムに見つかりませんでした。既にインストールされているならインストール パスを指定しますか? - Graphviz installation path - Graphviz installation path + Graphviz installation path + Graphvizのインストール パス - Dependency graph - Dependency graph + Dependency graph + 依存関係グラフ - Graphviz failed - Graphviz failed + Graphviz failed + Graphvizに失敗しました - Graphviz failed to create an image file - Graphviz failed to create an image file + Graphviz failed to create an image file + Graphvizはイメージファイルを作成できませんでした - - + + Workbench - &File - ファイル(&F) + &File + ファイル(&F) - &Edit - 編集(&E) + &Edit + 編集(&E) - Standard views - 標準のビュー + Standard views + 標準のビュー - &Stereo - ステレオ(&S) + &Stereo + ステレオ(&S) - &Zoom - ズーム(&Z) + &Zoom + ズーム(&Z) - Visibility - 可視性 + Visibility + 可視性 - &View - 表示(&V) + &View + 表示(&V) - &Tools - ツール(&T) + &Tools + ツール(&T) - &Macro - &Macro + &Macro + マクロ(&M) - &Windows - ウインドウ(&W) + &Windows + ウインドウ(&W) - &On-line help - オンライン ヘルプ(&O) + &On-line help + オンライン ヘルプ(&O) - &Help - ヘルプ (&H) + &Help + ヘルプ (&H) - File - ファイル + File + ファイル - Macro - マクロ + Macro + マクロ - View - ビュー + View + ビュー - Special Ops - 特殊設定 + Special Ops + 特殊設定 - - + + testClass - test - test + test + テスト - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Qt 4.3.x 用に作成</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - タスクパネルのスタイルを選択します。 + Choose the style of the Task Panel + タスクパネルのスタイルを選択します。 - Default - デフォルト + Default + デフォルト - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_nl.qm b/src/Gui/Language/FreeCAD_nl.qm index 494c89455d0a52a8d108a7a26b727018cdd36e25..d49030d51cc4bf0e69145ec1899d9628a21510ee 100644 GIT binary patch delta 26123 zcmb`v34Baf8$bS>JNuFukwnDSu>?u1v8yeDh$TYowPl$sBr}mo1TE9rs*0+?ptf2| zZEX-$`%HqipeSF^cJNMpmpYxpOJo~xnS6j6|{-bp^ 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zf~zDI|9A{A+upZg&BOk7=%V(*r~cctBvX+#5-%DZoXbA2HJhMdF18cC_>=|t_&R+dEN+ATFzZCT z$$ce_;=eeXb3|TN0t&3K)b#8uQ*)GWY4Nt}-B}s?v`%a%3tsanDocfGIw_+e{+}p zS}y*dGB+>e%p$K+y5)Q1+3)Wf(9hOCj``W%#IbU+G8AF!Z)T-Re36~ulk8fj#b&3N zZLi}{P}W|9`S0V{qi>Io);ZZGdx->=&Rr$qv(CX+Ae^uRFdDAI3w3Z{Ta(P1wy*Zh zvwhjGKfBSVLQ-5yIz8|t zkS&^~6s)+5eXe@A>vK2eXFI-+&lSq&#KEcY12I25^8nff_t}_-nhHO37PAYFA3QE{ zt$fZvUk5ktJ5r4KJ5v6gnf}SXw5iX_^HXmoiUt$RmA{R1KUMjpYujimo6EY}qAsw~ zqCjlSA4zKJK;~>8Fo|tbA;vYs+PQd}Z;$(@6h*jS^q9%2F>mqA#{5MSwM~D_oa~2Z zvUr)X=2yuHyiO@El(*%~WsQo=S_kK{cvcjx)cI_^vWN$^Udxz^*ZOI>)@}pb+x-a$4cf>iG8ShYu&k^HSH5KPf2)~yCX+rXAk&s# zUMQ{OMNztF8(Fr#n^>d_=T+N|rpy(;=-_9|bV{)QwTa0D*3{O23oBV1%ks{gR4(vy zsCe$Od3=QagSN5;cF$d`CG+K3Ks^3K>)gzF1tcNw?Ma72SgNG+Rl8ZEqNLM%FH|_x$?EUVu`?4Y)*q-VIm96Vz<^o^c_6R}Mm(KRiMJT4KCg%LUwkMvfxb5&?2shP>3%*6r zvQH^4EdQ^7CAU>9C6usDDI`j zHVLh5GB2Tt?WC8`(x&wh#>uKtpe - - + + Angle - Form - Vorm + Form + Vorm - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Hoek-kleven + Angle Snap + Hoek-kleven - 1 ° - + 1 ° + - 2 ° - + 2 ° + - 5 ° - + 5 ° + - 10 ° - 10° + 10 ° + 10° - 20 ° - 20° + 20 ° + 20° - 45 ° - 45° + 45 ° + 45° - 90 ° - 90° + 90 ° + 90° - 180 ° - 180° + 180 ° + 180° - - + + CmdViewMeasureClearAll - Measure - + Measure + Measure - Clear measurement - + Clear measurement + Clear measurement - - + + CmdViewMeasureToggleAll - Measure - + Measure + Measure - Toggle measurement - + Toggle measurement + Toggle measurement - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Spaceball Motion - Global Sensitivity: - Global Sensitivity: + Global Sensitivity: + Globale gevoeligheid: - Dominant Mode - Dominant Mode + Dominant Mode + Dominant Mode - Flip Y/Z - Flip Y/Z + Flip Y/Z + Y/Z omwisselen - Enable Translations - Enable Translations + Enable Translations + Schakel vertalingen in - Enable Rotations - Enable Rotations + Enable Rotations + Schakel rotaties in - Calibrate - Calibrate + Calibrate + Kalibreren - Default - Standaard + Default + Standaard - Enable - Enable + Enable + Schakel in - Reverse - Omdraaien + Reverse + Omdraaien - - + + DlgUnitCalculator - Units calculator - + Units calculator + Units calculator - as: - + as: + as: - => - + => + => - Help - Help + Help + Help - Copy - Kopie + Copy + Kopie - Close - Sluiten + Close + Sluiten - - + + DownloadItem - Form - Vorm + Form + Vorm - Ico - + Ico + Ico - Filename - + Filename + Filename - - + + Gui::AccelLineEdit - none - geen + none + geen - - + + Gui::ActionSelector - Available: - Beschikbaar: + Available: + Beschikbaar: - Selected: - Geselecteerd: + Selected: + Geselecteerd: - Add - Toevoegen + Add + Toevoegen - Remove - Verwijderen + Remove + Verwijderen - Move up - Naar boven verplaatsen + Move up + Naar boven verplaatsen - Move down - Naar beneden verplaatsen + Move down + Naar beneden verplaatsen - - + + Gui::AlignmentView - Movable object - Verplaatsbaar object + Movable object + Verplaatsbaar object - Fixed object - Vast object + Fixed object + Vast object - - + + Gui::BlenderNavigationStyle - Press left mouse button - Druk op de linker muisknop + Press left mouse button + Druk op de linker muisknop - Press SHIFT and middle mouse button - Druk op SHIFT en middelste muisknop + Press SHIFT and middle mouse button + Druk op SHIFT en middelste muisknop - Press middle mouse button - Druk op de middelste muisknop + Press middle mouse button + Druk op de middelste muisknop - Scroll middle mouse button - Scroll middelste muisknop + Scroll middle mouse button + Scroll middelste muisknop - - + + Gui::CADNavigationStyle - Press left mouse button - Druk op de linker muisknop + Press left mouse button + Druk op de linker muisknop - Press middle mouse button - Druk op de middelste muisknop + Press middle mouse button + Druk op de middelste muisknop - Press left and middle mouse button - Druk op de linker- en middelste muisknop + Press middle and left or right mouse button + Press middle and left or right mouse button - Scroll middle mouse button - Scroll middelste muisknop - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + Scroll middle mouse button or keep middle button pressed +while doing a left or right click and move the mouse up or down - - + + Gui::Command - Standard - Standaard + Standard + Standaard - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - &Annuleren + &Cancel + &Annuleren - - + + Gui::ControlSingleton - Task panel - Taken-deelvenster + Task panel + Taken-deelvenster - - + + Gui::Dialog::AboutApplication - About - Info over + About + Info over - Revision number - Revisienummer + Revision number + Revisienummer - Version - Versie + Version + Versie - OK - OK + OK + OK - - '' + + '' - Release date - Uitgifte datum + Release date + Uitgifte datum - Platform - Platform + License... + Licentie ... - License... - Licentie ... + Copy to clipboard + Naar klembord kopiëren - Copy to clipboard - Naar klembord kopiëren + Operating system + Besturingssysteem - Operating system - Operating system + Word size + Word size - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - Knop %1 + Button %1 + Knop %1 - Out Of Range - Buiten het bereik + Out Of Range + Buiten het bereik - - + + Gui::Dialog::Clipping - Clipping - + Clipping + Clipping - Clipping X - + Clipping X + Clipping X - Flip - + Flip + Flip - Offset - + Offset + Verschuiving - Clipping Y - + Clipping Y + Clipping Y - Clipping Z - + Clipping Z + Clipping Z - Clipping custom direction - + Clipping custom direction + Clipping custom direction - View - Aanzicht + View + Aanzicht - Adjust to view direction - + Adjust to view direction + Adjust to view direction - Direction - + Direction + Richting - - + + Gui::Dialog::CommandModel - Commands - Commando's + Commands + Commando's - - + + Gui::Dialog::DemoMode - View Turntable - Bekijk draaitafel + View Turntable + Draaitafel tonen - Speed - Snelheid + Speed + Snelheid - Maximum - Maximale + Maximum + Maximale - Minimum - Minimum + Minimum + Minimum - Fullscreen - Schermvullend + Fullscreen + Schermvullend - Enable timer - Inschakelen van de timer + Enable timer + Inschakelen van de timer - s - s + s + s - Angle - Hoek + Angle + Hoek - 90° - 90 ° + 90° + 90 ° - -90° - -90 ° + -90° + -90 ° - Play - Afspelen + Play + Afspelen - Stop - Stop + Stop + Stop - Close - Sluiten + Close + Sluiten - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Kies Venster + Choose Window + Kies Venster - &Activate - &Activeren + &Activate + &Activeren - Alt+A - Alt+A + + '' - - &Cancel - &Annuleren - - - - '' - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Vensters + Windows + Vensters - - + + Gui::Dialog::DlgAuthorization - Authorization - Autorisatie + Authorization + Autorisatie - &OK - &OK + Password: + Wachtwoord: - &Cancel - &Annuleren + + '' - Password: - Wachtwoord: + Username: + Username: - User name: - Gebruikersnaam: + Site: + Site: - - '' + %1 at %2 + %1 at %2 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Pictogram kiezen + Choose Icon + Pictogram kiezen - OK - OK + Add icons... + Pictogrammen toevoegen ... - - Cancel - Annuleren - - - Add icons... - Pictogrammen toevoegen ... - - - + + Gui::Dialog::DlgCustomActions - Macros - Macro's + Macros + Macro's - Setup Custom Macros - Instellen van eigen Macro's + Setup Custom Macros + Instellen van eigen Macro's - Macro: - Macro: + Macro: + Macro: - ... - ... + ... + ... - Pixmap - Symbool + Pixmap + Symbool - Accelerator: - Sneltoets: + Accelerator: + Sneltoets: - What's this: - Wat is dit: + What's this: + Wat is dit: - Status text: - Status tekst: + Status text: + Status tekst: - Tool tip: - Tooltip: + Tool tip: + Tooltip: - Menu text: - Menutekst: + Menu text: + Menutekst: - Add - Toevoegen + Add + Toevoegen - Remove - Verwijderen + Remove + Verwijderen - Replace - Vervangen + Replace + Vervangen - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Pictogrammen + Icons + Pictogrammen - Macros - Macro's + Macros + Macro's - No macro - Geen macro + No macro + Geen macro - No macros found. - Geen macro's gevonden. + No macros found. + Geen macro's gevonden. - Macro not found - macro niet gevonden + Macro not found + macro niet gevonden - Sorry, couldn't find macro file '%1'. - Sorry, kon macro-bestand '%1' niet vinden. + Sorry, couldn't find macro file '%1'. + Sorry, kon macro-bestand '%1' niet vinden. - Empty macro - Lege macro + Empty macro + Lege macro - Please specify the macro first. - Gelieve eerst de macro te specificeren. + Please specify the macro first. + Gelieve eerst de macro te specificeren. - Empty text - Lege tekst + Empty text + Lege tekst - Please specify the menu text first. - Gelieve de menu tekst eerst te specificeren. + Please specify the menu text first. + Gelieve de menu tekst eerst te specificeren. - No item selected - Geen item geselecteerd + No item selected + Geen item geselecteerd - Please select a macro item first. - Selecteer eerst een macro-item. + Please select a macro item first. + Selecteer eerst een macro-item. - - + + Gui::Dialog::DlgCustomCommands - Commands - Commando's + Commands + Commando's - - '' + + '' - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Categorie + Category + Categorie - Icon - Pictogram + Icon + Pictogram - Command - Commando + Command + Commando - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Toetsenbord + Keyboard + Toetsenbord - Description: - Omschrijving: + Description: + Omschrijving: - &Category: - &Categorie: + &Category: + &Categorie: - C&ommands: - Commando's: + C&ommands: + Commando's: - Current shortcut: - Huidige snelkoppeling: + Current shortcut: + Huidige snelkoppeling: - Press &new shortcut: - Druk op @nieuwe snelkoppeling: + Press &new shortcut: + Druk op @nieuwe snelkoppeling: - Currently assigned to: - Momenteel toegewezen aan: + Currently assigned to: + Momenteel toegewezen aan: - &Assign - Toewijzen + &Assign + Toewijzen - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - &Herstellen + &Reset + &Herstellen - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Alles her&stellen + Re&set All + Alles her&stellen - Alt+S - Alt+S + Alt+S + Alt+S - - '' + + '' - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Pictogram + Icon + Pictogram - Command - Commando + Command + Commando - none - geen + none + geen - Multiple defined shortcut - Meervoudig gedefinieerde snelkoppeling + Multiple defined shortcut + Meervoudig gedefinieerde snelkoppeling - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - De snel koppeling '%1' is meer dan één keer gedefinieerd. Dit kan resulteren in onverwacht gedrag. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + De snel koppeling '%1' is meer dan één keer gedefinieerd. Dit kan resulteren in onverwacht gedrag. - Already defined shortcut - Reeds gedefinieerde sneltoets + Already defined shortcut + Reeds gedefinieerde sneltoets - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - De sneltoets '%1' is reeds toegewezen aan '%2'. + De sneltoets '%1' is reeds toegewezen aan '%2'. Gelieve een andere snelkoppeling te kiezen. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Gereedschap werkbalken + Toolbox bars + Gereedschap werkbalken - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Werkbalken + Toolbars + Werkbalken - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> De instellingen worden geactiveerd op de volgende initialisatie van de bestemde werkbank</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> De instellingen worden geactiveerd op de volgende initialisatie van de bestemde werkbank</p></body></html> - Move right - Naar rechts verplaatsen + Move right + Naar rechts verplaatsen - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Verplaats het geselecteerde item één niveau naar beneden.</b> <p>Dit verandert ook het niveau van het bovenliggende item.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Verplaats het geselecteerde item één niveau naar beneden.</b> <p>Dit verandert ook het niveau van het bovenliggende item.</p> - Move left - Naar links verplaatsen + Move left + Naar links verplaatsen - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Verplaats het geselecteerde item één niveau omhoog.</b> <p>Dit verandert ook het niveau van het bovenliggende item.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Verplaats het geselecteerde item één niveau omhoog.</b> <p>Dit verandert ook het niveau van het bovenliggende item.</p> - Move down - Naar beneden verplaatsen + Move down + Naar beneden verplaatsen - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Verplaats het geselecteerde item omlaag.</b> <p>Het item wordt verplaatst binnen het hiërarchie niveau.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Verplaats het geselecteerde item omlaag.</b> <p>Het item wordt verplaatst binnen het hiërarchie niveau.</p> - Move up - Naar boven verplaatsen + Move up + Naar boven verplaatsen - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Verplaats het geselecteerde item omlaag.</b><p>Het item wordt verplaatst binnen het hiërarchie niveau.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Verplaats het geselecteerde item omlaag.</b><p>Het item wordt verplaatst binnen het hiërarchie niveau.</p> - New... - Nieuw... + New... + Nieuw... - Rename... - Hernoemen... + Rename... + Hernoemen... - Delete - Verwijderen + Delete + Verwijderen - Icon - Pictogram + Icon + Pictogram - Command - Commando + Command + Commando - <Separator> - <Separator> + <Separator> + <Separator> - New toolbar - Nieuwe werkbalk + New toolbar + Nieuwe werkbalk - Toolbar name: - Werkbalknaam: + Toolbar name: + Werkbalknaam: - Duplicated name - Dubbele naam + Duplicated name + Dubbele naam - The toolbar name '%1' is already used - De werkbalk naam '%1' is al in gebruik + The toolbar name '%1' is already used + De werkbalk naam '%1' is al in gebruik - Rename toolbar - Werkbalk hernoemen + Rename toolbar + Werkbalk hernoemen - - '' + + '' - - + + Gui::Dialog::DlgCustomizeImp - Customize - Aanpassen + Customize + Aanpassen - &Help - &Help + &Help + &Help - &Close - & Sluiten + &Close + & Sluiten - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Spaceball Motion - No Spaceball Present - Geen Spaceball aanwezig + No Spaceball Present + Geen Spaceball aanwezig - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Geen Spaceball aanwezig + No Spaceball Present + Geen Spaceball aanwezig - Buttons - Knoppen + Buttons + Knoppen - Clear - Wissen + Clear + Wissen - Print Reference - Afdruk referentie + Print Reference + Afdruk referentie - Spaceball Buttons - Spaceball Buttons + Spaceball Buttons + Spaceball Buttons - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Weergave eigenschappen + Display properties + Weergave eigenschappen - Display - Weergave + Display + Weergave - Transparency: - Transparantie: + Transparency: + Transparantie: - Line width: - Lijndikte: + Line width: + Lijndikte: - Point size: - Puntgrootte: + Point size: + Puntgrootte: - Material - Materiaal + Material + Materiaal - ... - ... + ... + ... - Close - Sluiten + Viewing mode + Weergavemodus - Viewing mode - Weergavemodus + Plot mode: + Plot modus: - Plot mode: - Plot modus: + + '' - - '' + Line transparency: + Lijn transparantie: - Line transparency: - Lijn transparantie: + Line color: + Lijnkleur: - Line color: - Lijnkleur: + Shape color: + Kleur van de vorm: - Shape color: - Kleur van de vorm: + Color plot: + Kleuren afdruk: - Color plot: - Kleuren afdruk: + Document window: + Documentvenster: - - Document window: - Document window: - - - + + Gui::Dialog::DlgEditorSettings - Editor - Editor + Editor + Editor - Options - Opties + Options + Opties - Enable line numbers - Activeer regelnummers + Enable line numbers + Activeer regelnummers - Enable folding - Activeer vouwen + Enable folding + Activeer vouwen - Indentation - Inspringen + Indentation + Inspringen - Insert spaces - Spaties invoegen + Insert spaces + Spaties invoegen - Tab size: - Tabgrootte: + Tab size: + Tabgrootte: - Indent size: - Inspring grootte: + Indent size: + Inspring grootte: - Keep tabs - Behoud tabs + Keep tabs + Behoud tabs - Display Items - Geef items weer + Display Items + Geef items weer - Family: - Familie: + Family: + Familie: - Size: - Grootte: + Size: + Grootte: - Preview: - Voorbeeldweergave: + Preview: + Voorbeeldweergave: - - '' + + '' - - + + Gui::Dialog::DlgGeneral - General - Algemeen + General + Algemeen - Start up - Opstarten + Start up + Opstarten - Enable splash screen at start up - Activeer splash-scherm tijdens het opstarten + Enable splash screen at start up + Activeer splash-scherm tijdens het opstarten - Switch to tab of report window: - Schakel over naar het tabblad van het verslag-venster: + Switch to tab of report window: + Schakel over naar het tabblad van het verslag-venster: - Auto load module after start up: - Automatisch laden module na het opstarten: + Auto load module after start up: + Automatisch laden module na het opstarten: - Language - Taal + Language + Taal - Change language: - Taal wijzigen: + Change language: + Taal wijzigen: - Main window - Hoofdvenster + Main window + Hoofdvenster - Size of recent file list - Grootte van de recente-bestanden lijst + Size of recent file list + Grootte van de recente-bestanden lijst - Window style: - Venster stijl: + Window style: + Venster stijl: - Size of toolbar icons: - Grootte van de werkbalk-pictogrammen: + Size of toolbar icons: + Grootte van de werkbalk-pictogrammen: - Enable tiled background - + Enable tiled background + Enable tiled background - Style sheet: - + Style sheet: + Style sheet: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Standaard (%1 x %1) + Default (%1 x %1) + Standaard (%1 x %1) - Small (%1 x %1) - Klein (1% x %1) + Small (%1 x %1) + Klein (1% x %1) - Large (%1 x %1) - Groot (1% x %1) + Large (%1 x %1) + Groot (1% x %1) - Extra large (%1 x %1) - Extra groot (1% x %1) + Extra large (%1 x %1) + Extra groot (1% x %1) - No style sheet - + No style sheet + No style sheet - - + + Gui::Dialog::DlgInputDialog - Input - Invoer + Input + Invoer - OK - OK + + '' - - Cancel - Annuleren - - - - '' - - - + + Gui::Dialog::DlgInspector - Scene Inspector - Scene Inspecteur + Scene Inspector + Scènekeuring - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Macro uitvoeren + Execute macro + Macro uitvoeren - Macro name: - Macro-naam: + Macro name: + Macro-naam: - Macro destination: - Macro-bestemming: + Macro destination: + Macro-bestemming: - Execute - Uitvoeren + Execute + Uitvoeren - Close - Sluiten + Close + Sluiten - Create - Aanmaken + Create + Aanmaken - Delete - Verwijderen + Delete + Verwijderen - Edit - Bewerken + Edit + Bewerken - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Macro's + Macros + Macro's - Macro file - Macro-bestand + Macro file + Macro-bestand - Enter a file name, please: - Gelieve een bestandsnaam in te voeren: + Enter a file name, please: + Gelieve een bestandsnaam in te voeren: - Existing file - Bestaand bestand + Existing file + Bestaand bestand - '%1'. + '%1'. This file already exists. - '%1'. Dit bestand bestaat reeds. + '%1'. Dit bestand bestaat reeds. - Delete macro - Verwijder macro + Delete macro + Verwijder macro - Do you really want to delete the macro '%1'? - Weet u zeker dat u macro '%1' wilt verwijderen? + Do you really want to delete the macro '%1'? + Weet u zeker dat u macro '%1' wilt verwijderen? - Cannot create file - Kan bestand niet aanmaken + Cannot create file + Kan bestand niet aanmaken - Creation of file '%1' failed. - Creëren van bestand '%1' mislukt. + Creation of file '%1' failed. + Creëren van bestand '%1' mislukt. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Macro-opname + Macro recording + Macro-opname - Macro name: - Macro-naam: + Macro name: + Macro-naam: - Stop - Stop + Stop + Stop - Cancel - Annuleren + Cancel + Annuleren - Macro path: - Macro-pad: + Macro path: + Macro-pad: - ... - ... + ... + ... - Record - Opnemen + Record + Opnemen - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Macro-recorder + Macro recorder + Macro-recorder - Specify first a place to save. - Geef eerst de locatie om op te slaan. + Specify first a place to save. + Geef eerst de locatie om op te slaan. - Existing macro - Bestaande macro + Existing macro + Bestaande macro - The macro '%1' already exists. Do you want to overwrite? - De macro '%1' bestaat reeds. Wilt u het overschrijven? + The macro '%1' already exists. Do you want to overwrite? + De macro '%1' bestaat reeds. Wilt u het overschrijven? - The macro directory doesn't exist. Please, choose another one. - De macro-map bestaat niet. Gelieve een andere te kiezen. + The macro directory doesn't exist. Please, choose another one. + De macro-map bestaat niet. Gelieve een andere te kiezen. - Choose macro directory - Kies macro-map + Choose macro directory + Kies macro-map - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Materiaaleigenschappen + Material properties + Materiaaleigenschappen - &Close - & Sluiten + Material + Materiaal - Alt+C - Alt+C + Diffuse color: + Diffuse kleur: - Material - Materiaal + Specular color: + Spiegelende kleur: - Diffuse color: - Diffuse kleur: + Shininess: + Glans: - Specular color: - Spiegelende kleur: + % + % - Shininess: - Glans: + Ambient color: + Omgevingskleur: - % - % + + '' - Ambient color: - Omgevingskleur: + Emissive color: + Emissieve kleur: - - - '' - - - Emissive color: - Emissieve kleur: - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - On-line help + On-line help + On-line help - Help viewer - Help-Viewer + Help viewer + Help-Viewer - Location of start page - Locatie van startpagina + Location of start page + Locatie van startpagina - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML-bestanden (*. html *. htm) + HTML files (*.html *.htm) + HTML-bestanden (*. html *. htm) - Access denied - Toegang geweigerd + Access denied + Toegang geweigerd - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Toegang geweigerd '%1' + Toegang geweigerd '%1' Kies een andere map, alstublieft. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Parameter-editor + Parameter Editor + Parameter-editor - Save to disk - Opslaan op schijf + Save to disk + Opslaan op schijf - Alt+C - Alt+C + Alt+C + Alt+C - &Close - & Sluiten + &Close + & Sluiten - - + + Gui::Dialog::DlgParameterImp - Group - Groep + Group + Groep - Name - Naam + Name + Naam - Type - Type + Type + Type - Value - Waarde + Value + Waarde - User parameter - Gebruikersparameter + User parameter + Gebruikersparameter - Invalid input - Ongeldige invoer + Invalid input + Ongeldige invoer - Invalid key name '%1' - Ongeldige sleutelnaam '%1' + Invalid key name '%1' + Ongeldige sleutelnaam '%1' - System parameter - Systeem-parameter + System parameter + Systeem-parameter - - + + Gui::Dialog::DlgPreferences - Preferences - Voorkeuren + Preferences + Voorkeuren - &Help - &Help + + '' - - Alt+H - Alt+H - - - &OK - &OK - - - &Apply - &Toepassen - - - Alt+A - Alt+A - - - &Cancel - &Annuleren - - - - '' - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Verkeerde parameter + Wrong parameter + Verkeerde parameter - - + + Gui::Dialog::DlgProjectInformation - Project information - Projectinformatie + Project information + Projectinformatie - Information - Informatie + Information + Informatie - &Name: - &Naam: + &Name: + &Naam: - Commen&t: - Commen&taar: + Commen&t: + Commen&taar: - Path: - PAD: + Path: + PAD: - &Last modified by: - &Laatst gewijzigd door: + &Last modified by: + &Laatst gewijzigd door: - Created &by: - Gemaakt &door: + Created &by: + Gemaakt &door: - Com&pany: - &Firma: + Com&pany: + &Firma: - Last &modification date: - Laatste &wijzigingsdatum: + Last &modification date: + Laatste &wijzigingsdatum: - Creation &date: - Aanmaak&datum: + Creation &date: + Aanmaak&datum: - &OK - &OK + + '' - &Cancel - &Annuleren + UUID: + UUID: - - '' + License information: + License information: - UUID: - + License URL + License URL - License information: - + Open in browser + Open in browser - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - Project hulpprogramma + Project utility + Project hulpprogramma - Extract project - Extraheer project + Extract project + Extraheer project - Source - Bron + Source + Bron - Project file (*.fcstd) - Project-bestand (*.fcstd) + Project file (*.fcstd) + Project-bestand (*.fcstd) - Destination - Bestemming + Destination + Bestemming - Extract - Uittrekken + Extract + Uittrekken - Create project - Project aanmaken + Create project + Project aanmaken - Document.xml - Document.xml + Document.xml + Document.xml - Create - Aanmaken + Create + Aanmaken - Load project file after creation - Laad projectbestand na het creëren + Load project file after creation + Laad projectbestand na het creëren - Empty source - Lege bron + Empty source + Lege bron - No source is defined. - Geen bron is gedefinieerd. + No source is defined. + Geen bron is gedefinieerd. - Empty destination - Lege bestemming + Empty destination + Lege bestemming - No destination is defined. - Geen bestemming is gedefinieerd. + No destination is defined. + Geen bestemming is gedefinieerd. - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Link - Show all object types - + Show all object types + Show all object types - No selection - Geen selectie + No selection + Geen selectie - Please select an object of the list - + Please select an object of the list + Please select an object of the list - - + + Gui::Dialog::DlgReportView - Output window - Uitvoer-venster + Output window + Uitvoer-venster - Output - Uitvoer + Output + Uitvoer - Record log messages - logboek-berichten bewaren + Record log messages + logboek-berichten bewaren - Record warnings - Waarschuwingen bewaren + Record warnings + Waarschuwingen bewaren - Record error messages - Foutmeldingen bewaren + Record error messages + Foutmeldingen bewaren - Colors - Kleuren + Colors + Kleuren - Normal messages: - Normale berichten: + Normal messages: + Normale berichten: - Log messages: - Logboekberichten: + Log messages: + Logboekberichten: - Warnings: - Waarschuwingen: + Warnings: + Waarschuwingen: - Errors: - Fouten: + Errors: + Fouten: - - '' + + '' - Redirect internal Python errors to report view - Interne Python fouten omleiden naar rapportweergave + Redirect internal Python errors to report view + Interne Python fouten omleiden naar rapportweergave - Redirect internal Python output to report view - Interne Python uitvoer omleiden naar de rapportweergave + Redirect internal Python output to report view + Interne Python uitvoer omleiden naar de rapportweergave - - + + Gui::Dialog::DlgRunExternal - Running external program - Draaien van extern programma + Running external program + Draaien van extern programma - TextLabel - Tekstlabel + TextLabel + Tekstbenaming - Advanced >> - Geavanceerde >> + Advanced >> + Geavanceerde >> - ... - ... + ... + ... - Accept changes - Accepteer wijzigingen + Accept changes + Accepteer wijzigingen - Discard changes - Wijzigingen verwerpen + Discard changes + Wijzigingen verwerpen - Abort program - Programma afbreken + Abort program + Programma afbreken - Help - Help + Help + Help - Select a file - Selecteer een bestand + Select a file + Selecteer een bestand - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D-Aanzicht + 3D View + 3D-weergave - 3D View settings - 3D-Aanzicht instellingen + 3D View settings + Instellingen voor 3D-weergave - Show coordinate system in the corner - Toon coördinatenstelsel in de hoek + Show coordinate system in the corner + Toon coördinatenstelsel in de hoek - Show counter of frames per second - Toon teller van frames per seconde + Show counter of frames per second + Toon teller van frames per seconde - Enable animation - Animatie inschakelen + Enable animation + Animatie inschakelen - Enable anti-aliasing (slower) - Anti-aliasing (langzamer) inschakelen + Eye to eye distance for stereo modes: + Oogafstand voor stereo-modus: - Eye to eye distance for stereo modes: - Oogafstand voor stereo-modus: + Camera type + Cameratype - Camera type - Cameratype + Orthographic rendering + Orthogonale projectie - Orthographic rendering - Orthogonale projectie + Perspective rendering + Perspectiefreproductie - Perspective rendering - Perspectivische projectie + + '' - - '' + 3D Navigation + 3D-navigatie - 3D Navigation - 3D-navigatie + Mouse... + Muis... - Mouse... - Muis... + Intensity of backlight + Intensiteit van de achtergrondverlichting - Intensity of backlight - Intensiteit van de achtergrondverlichting + Enable backlight color + Inschakelen achtergrondverlichtingskleur - Enable backlight color - Inschakelen achtergrondverlichtingskleur + Orbit style + Orbit stijl - Orbit style - Orbit stijl + Turntable + Draaitafel - Turntable - Draaitafel + Trackball + Trackball - Trackball - Trackball + Invert zoom + Zoom omkeren - Invert zoom - Zoom omkeren + Zoom at cursor + Inzoomen bij cursor - Zoom at cursor - Inzoomen bij cursor + Zoom step + Zoom stap - Zoom step - Zoom stap + Anti-Aliasing + Anti-Aliasing - Anti-Aliasing - + None + Geen - None - + Line Smoothing + Line Smoothing - Line Smoothing - + MSAA 2x + MSAA 2x - MSAA 2x - + MSAA 4x + MSAA 4x - MSAA 4x - + MSAA 8x + MSAA 8x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 navigatie + %1 navigation + %1 navigatie - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Kleurenmodel + Color model + Kleurenmodel - &Gradient: - Verloop: + &Gradient: + Verloop: - red-yellow-green-cyan-blue - rood-geel-groen-cyaan-blauw + red-yellow-green-cyan-blue + rood-geel-groen-cyaan-blauw - blue-cyan-green-yellow-red - blauw-cyaan-groen-geel-rood + blue-cyan-green-yellow-red + blauw-cyaan-groen-geel-rood - white-black - wit-zwart + white-black + wit-zwart - black-white - zwart-wit + black-white + zwart-wit - Visibility - Zichtbaarheid + Visibility + Zichtbaarheid - Out g&rayed - Uit geg&rijsd + Out g&rayed + Uit geg&rijsd - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Uit onzichtbaar + Out &invisible + Uit onzichtbaar - Alt+I - Alt+I + Alt+I + Alt+I - Style - Stijl + Style + Stijl - &Zero - &Nul + &Zero + &Nul - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - Stroming + &Flow + Stroming - Alt+F - Alt+F + Alt+F + Alt+F - &OK - &OK + Parameter range + Parameterbereik - &Cancel - &Annuleren + Mi&nimum: + Mi&nimum: - Parameter range - Parameterbereik + Ma&ximum: + Ma&ximum: - Mi&nimum: - Mi&nimum: + &Labels: + &Benamingen: - Ma&ximum: - Ma&ximum: + &Decimals: + Aantal &decimalen: - &Labels: - &Labels: + + '' - &Decimals: - Aantal &decimalen: + Color-gradient settings + Kleurverloop instellingen - - - '' - - - Color-gradient settings - Kleurverloop instellingen - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Verkeerde parameter + Wrong parameter + Verkeerde parameter - The maximum value must be higher than the minimum value. - De maximale waarde moet hoger zijn dan de minimale waarde. + The maximum value must be higher than the minimum value. + De maximale waarde moet hoger zijn dan de minimale waarde. - - + + Gui::Dialog::DlgSettingsDocument - Document - Document + Document + Document - General - Algemeen + General + Algemeen - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Document op te slaan compressie-niveau (0=geen, 9=hoogste, 3=standaard) + Document op te slaan compressie-niveau (0=geen, 9=hoogste, 3=standaard) - Create new document at start up - Maak een nieuw document aan bij het opstarten + Create new document at start up + Maak een nieuw document aan bij het opstarten - Storage - Opslag + Storage + Opslag - Saving transactions (Auto-save) - Opslaan van transacties (automatisch opslaan) + Saving transactions (Auto-save) + Opslaan van transacties (automatisch opslaan) - Discard saved transaction after saving document - Opgeslagen transactie na het opslaan van het document negeren + Discard saved transaction after saving document + Opgeslagen transactie na het opslaan van het document negeren - Save thumbnail into project file when saving document - Miniatuur opslaat in projectbestand bij het opslaan van document + Save thumbnail into project file when saving document + Miniatuur opslaat in projectbestand bij het opslaan van document - Create up to backup files when resaving document - Maximaal aantal backup bestanden bij opslag + Create up to backup files when resaving document + Maximaal aantal backup bestanden bij opslag - Document objects - Document objecten + Document objects + Document objecten - Allow duplicate object labels in one document - Sta dubbele objectlabels toe in een document + Allow duplicate object labels in one document + Dubbele voorwerpnamen in een document toestaan - Maximum Undo/Redo steps - Maximale 'ongedaan maken' / 'Opnieuw' stappen + Maximum Undo/Redo steps + Maximale 'ongedaan maken' / 'Opnieuw' stappen - Using Undo/Redo on documents - Gebruik undo/redo op documenten + Using Undo/Redo on documents + Gebruik undo/redo op documenten - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Tekst + Text + Tekst - Bookmark - Bladwijzer + Bookmark + Bladwijzer - Breakpoint - Pauze-punt + Breakpoint + Pauze-punt - Keyword - Sleutelwoord + Keyword + Sleutelwoord - Comment - Commentaar + Comment + Commentaar - Block comment - Commentaarblok + Block comment + Commentaarblok - Number - Getal + Number + Getal - String - Tekenreeks + String + Tekenreeks - Character - Teken + Character + Teken - Class name - Klassenaam + Class name + Klassenaam - Define name - Definieer Naam + Define name + Definieer Naam - Operator - Operand + Operator + Operand - Python output - Python-uitvoer + Python output + Python-uitvoer - Python error - Python-fout + Python error + Python-fout - Items - Items + Items + Items - Current line highlight - Current line highlight + Current line highlight + Current line highlight - - + + Gui::Dialog::DlgSettingsImage - Image settings - Afbeeldingsinstellingen + Image settings + Afbeeldingsinstellingen - Image properties - Afbeeldingeigenschappen + Image properties + Afbeeldingeigenschappen - Back&ground: - achter&grond: + Back&ground: + achter&grond: - Current - Huidige + Current + Huidige - White - Wit + White + Wit - Black - Zwart + Black + Zwart - Transparent - Transparant + Transparent + Transparant - Image dimensions - Afbeeldings-afmetingen + Image dimensions + Afbeeldings-afmetingen - Pixel - beeldpunt + Pixel + beeldpunt - &Width: - &Breedte: + &Width: + &Breedte: - Current screen - Huidige beeldscherm + Current screen + Huidige beeldscherm - Icon 32 x 32 - Pictogram 32 x 32 + Icon 32 x 32 + Pictogram 32 x 32 - Icon 64 x 64 - Pictogram 64 x 64 + Icon 64 x 64 + Pictogram 64 x 64 - Icon 128 x 128 - Pictogram 128 x 128 + Icon 128 x 128 + Pictogram 128 x 128 - CGA 320 x 200 - CGA 320 x 200 + CGA 320 x 200 + CGA 320 x 200 - QVGA 320 x 240 - QVGA 320 x 240 + QVGA 320 x 240 + QVGA 320 x 240 - VGA 640 x 480 - VGA 640 x 480 + VGA 640 x 480 + VGA 640 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - PAL 768 x 578 - PAL 768 x 578 + PAL 768 x 578 + PAL 768 x 578 - SVGA 800 x 600 - SVGA 800 x 600 + SVGA 800 x 600 + SVGA 800 x 600 - XGA 1024 x 768 - XGA 1024 x 768 + XGA 1024 x 768 + XGA 1024 x 768 - HD720 1280 x 720 - HD720 1280 x 720 + HD720 1280 x 720 + HD720 1280 x 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA + 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA + 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Standaard formaten: + Standard sizes: + Standaard formaten: - &Height: - Hoogte: + &Height: + Hoogte: - Aspect ratio: - Beeldverhouding: + Aspect ratio: + Beeldverhouding: - &Screen - &Scherm + &Screen + &Scherm - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Bijschrift + Image comment + Bijschrift - Insert MIBA - MIBA-informatie toevoegen + Insert MIBA + MIBA-informatie toevoegen - Insert comment - Opmerking invoegen + Insert comment + Opmerking invoegen - - + + Gui::Dialog::DlgSettingsMacro - Macro - Macro + Macro + Macro - Macro recording settings - Macro-opname-instellingen + Macro recording settings + Macro-opname-instellingen - Logging Commands - Loggen van commando's + Logging Commands + Loggen van commando's - Show script commands in python console - Toon scriptopdrachten in python console + Show script commands in python console + Toon scriptopdrachten in python console - Log all commands issued by menus to file: - Log alle commando's veroorzaakt door menu's naar bestand: + Log all commands issued by menus to file: + Log alle commando's veroorzaakt door menu's naar bestand: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Gui commando's + Gui commands + Gui commando's - Recording GUI commands - GUI-commando's opnemen + Recording GUI commands + GUI-commando's opnemen - Record as comment - Opnemen als commentaar + Record as comment + Opnemen als commentaar - Macro path - Macro-pad + Macro path + Macro-pad - General macro settings - General macro settings + General macro settings + Algemene macro instellingen - Run macros in local environment - Run macros in local environment + Run macros in local environment + Macro's uitvoeren in de lokale omgeving - - + + Gui::Dialog::DlgSettingsUnits - Units - Eenheden + Units + Eenheden - Units settings - Instellingen van de eenheden + Units settings + Instellingen van de eenheden - Standard (mm/kg/s/degree) - Standaard (mm/kg/s/graad) + Standard (mm/kg/s/degree) + Standaard (mm/kg/s/graad) - MKS (m/kg/s/degree) - MKS (m/kg/s/graad) + MKS (m/kg/s/degree) + MKS (m/kg/s/graad) - Magnitude - Omvang + Magnitude + Omvang - Unit - Eenheid + Unit + Eenheid - User system: - Gebruiker systeem: + User system: + Gebruiker systeem: - Imperial (in/lb) - Imperial (in/lb) + US customary (in/lb) + US customary (in/lb) - US customary (in/lb) - + Number of decimals: + Number of decimals: - Number of decimals: - + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Kleuren + Colors + Kleuren - Selection - Selectie + Selection + Selectie - Enable selection highlighting - Activeer selectie markeren + Enable selection highlighting + Activeer selectie markeren - Enable preselection highlighting - Activeer voorselectie markeren + Enable preselection highlighting + Activeer voorselectie markeren - Background color - Achtergrond + Background color + Achtergrond - Middle color - Middelste kleur + Middle color + Middelste kleur - Color gradient - Kleurverloop + Color gradient + Kleurverloop - Simple color - Eenvoudige kleur + Simple color + Eenvoudige kleur - - Default colors - Standaardkleuren - - - Edited edge color - Bewerkte rand kleur - - - Edited vertex color - Bewerkte kleur eindpunt - - - Construction geometry - Constructie geometrie - - - Fully constrained geometry - Volledig gebonden geometrie - - - The color of vertices being edited - De kleur van de eindpunten wordt bewerkt - - - The color of edges being edited - De kleur van de bewerkte randen - - - The color of construction geometry in edit mode - The color of construction geometry in edit mode - - - The color of fully constrained geometry in edit mode - The color of fully constrained geometry in edit mode - - - Cursor text color - Cursor text color - - - Default shape color - Default shape color - - - The default color for new shapes - The default color for new shapes - - - Default line width and color - Default line width and color - - - The default line color for new shapes - The default line color for new shapes - - - The default line thickness for new shapes - The default line thickness for new shapes - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Tip van de dag + Tip of the day + Tip van de dag - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Wist u dat...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Wist u dat...</font></font></b> - &Show tips at start up - &Toon tips bij opstarten + &Show tips at start up + &Toon tips bij opstarten - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Volgende Tip + &Next Tip + &Volgende Tip - Alt+N - Alt+N + Alt+N + Alt+N - &Close - & Sluiten + &Close + & Sluiten - Alt+C - Alt+C + Alt+C + Alt+C - - '' + + '' - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Downloaden is mislukt:%1 + Downloaden is mislukt:%1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Als u meer wilt weten over FreeCAD moet je naar %1 gaan of het help-item drukken in het helpmenu. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Als u meer wilt weten over FreeCAD moet je naar %1 gaan of het help-item drukken in het helpmenu. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - Plaatsing + Placement + Plaatsing - - + + Gui::Dialog::DownloadDialog - Download - Download + Download + Downloaden - Cancel - Annuleren + Cancel + Annuleren - Close - Sluiten + Close + Sluiten - There already exists a file called %1 in the current directory. Overwrite? - There already exists a file called %1 in the current directory. Overwrite? + There already exists a file called %1 in the current directory. Overwrite? + Er bestaat al een bestand met de naam %1 in de huidige map. Overschrijven? - Unable to save the file %1: %2. - Unable to save the file %1: %2. + Unable to save the file %1: %2. + Het bestand %1 kan niet bewaard worden: %2. - Downloading %1. - Downloading %1. + Downloading %1. + %1 aan het downloaden. - Download canceled. - Download canceled. + Download canceled. + Download geannuleerd. - Download failed: %1. - Downloaden is mislukt:%1. + Download failed: %1. + Downloaden is mislukt:%1. - Downloaded %1 to current directory. - Downloaded %1 to current directory. + Downloaded %1 to current directory. + Downloaded %1 to current directory. - %1 at %2 - + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + Save File - Download canceled: %1 - + Download canceled: %1 + Download canceled: %1 - Open containing folder - + Open containing folder + Open containing folder - Error opening save file: %1 - + Error opening save file: %1 + Error opening save file: %1 - Error saving: %1 - + Error saving: %1 + Error saving: %1 - Network Error: %1 - + Network Error: %1 + Network Error: %1 - seconds - + seconds + seconds - minutes - + minutes + minutes - - %4 %5 remaining - + - %4 %5 remaining + - %4 %5 remaining - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %1 of %2 - Stopped - bytes - + bytes + bytes - kB - + kB + kB - MB - + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + Downloads - Clean up - + Clean up + Clean up - 0 Items - + 0 Items + 0 Items - Download Manager - + Download Manager + Download Manager - 1 Download - + 1 Download + 1 Download - %1 Downloads - + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - Pictogram toevoegen + Add icon + Pictogram toevoegen - - + + Gui::Dialog::InputVector - Input vector - invoervector + Input vector + invoervector - Vector - Vector + Vector + Vector - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - OK - OK - - - + + Gui::Dialog::LicenseDialog - Copyright - Copyright + Copyright + Copyright - - + + Gui::Dialog::MouseButtons - Mouse buttons - Muisknoppen + Mouse buttons + Muisknoppen - Configuration - Configuratie + Configuration + Configuratie - Selection: - Selectie: + Selection: + Selectie: - Panning - Verplaatsen + Panning + Verplaatsen - Rotation: - Rotatie: + Rotation: + Rotatie: - Zooming: - Zoomen: + Zooming: + Zoomen: - - + + Gui::Dialog::ParameterGroup - Expand - Uitklappen + Expand + Uitklappen - Add sub-group - Subgroep toevoegen + Add sub-group + Subgroep toevoegen - Remove group - Groep verwijderen + Remove group + Groep verwijderen - Rename group - Groep hernoemen + Rename group + Groep hernoemen - Export parameter - Export parameter + Export parameter + Export parameter - Import parameter - Import parameter + Import parameter + Import parameter - Collapse - Samenvouwen + Collapse + Samenvouwen - Do really want to remove this parameter group? - Wilt u deze parameter-groep echt verwijderen? + Do really want to remove this parameter group? + Wilt u deze parameter-groep echt verwijderen? - Existing sub-group - Bestaande subgroep + Existing sub-group + Bestaande subgroep - The sub-group '%1' already exists. - De subgroep '%1' bestaat reeds. + The sub-group '%1' already exists. + De subgroep '%1' bestaat reeds. - Export parameter to file - Exporteer parameters naar bestand + Export parameter to file + Exporteer parameters naar bestand - XML (*.FCParam) - XML(*.FCParam) + XML (*.FCParam) + XML(*.FCParam) - Import parameter from file - Importeer parameters uit bestand + Import parameter from file + Importeer parameters uit bestand - Import Error - Import fout + Import Error + Import fout - Reading from '%1' failed. - Het lezen van '%1' is mislukt. + Reading from '%1' failed. + Het lezen van '%1' is mislukt. - - + + Gui::Dialog::ParameterValue - Change value - Waarde wijzigen + Change value + Waarde wijzigen - Remove key - Verwijder de sleutel + Remove key + Verwijder de sleutel - Rename key - Wijzig de naam van de sleutel + Rename key + Wijzig de naam van de sleutel - New - Nieuw + New + Nieuw - New string item - Nieuwe tekenreeks + New string item + Nieuwe tekenreeks - New float item - Nieuwe decimale waarde + New float item + Nieuwe decimale waarde - New integer item - Nieuw geheel getal + New integer item + Nieuw geheel getal - New unsigned item - Nieuw positief geheel getal + New unsigned item + Nieuw positief geheel getal - New Boolean item - Nieuwe booleaanse waarde + New Boolean item + Nieuwe booleaanse waarde - Existing item - Bestaand item + Existing item + Bestaand item - The item '%1' already exists. - Item '%1' bestaat reeds. + The item '%1' already exists. + Item '%1' bestaat reeds. - - + + Gui::Dialog::Placement - Placement - Plaatsing + Placement + Plaatsing - OK - OK + OK + OK - Translation: - Verplaatsing: + Translation: + Verplaatsing: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotatie: + Rotation: + Rotatie: - Angle: - Hoek: + Angle: + Hoek: - Axis: - Assen: + Axis: + Assen: - Center: - Middelpunt: + Center: + Middelpunt: - Pitch: - Steiging: + Pitch: + Steiging: - Roll: - Rol: + Roll: + Rol: - Yaw: - Afwijking: + Yaw: + Afwijking: - Rotation axis with angle - Rotatieas met hoek + Rotation axis with angle + Rotatieas met hoek - Euler angles - Euler hoeken + Euler angles + Euler hoeken - Apply placement changes immediately - Verplaatsingen onmiddellijk doorvoeren + Apply placement changes immediately + Verplaatsingen onmiddellijk doorvoeren - Apply incremental changes to object placement - Incrementele verplaatsingen toepassen op object + Apply incremental changes to object placement + Incrementele verplaatsingen toepassen op object - Apply - Toepassen + Apply + Toepassen - Reset - Herstel + Reset + Herstel - Close - Sluiten + Close + Sluiten - - + + Gui::Dialog::PrintModel - Button - Knop + Button + Knop - Command - Commando + Command + Commando - - + + Gui::Dialog::SceneInspector - Dialog - Dialoog + Dialog + Dialoog - Close - Sluiten + Close + Sluiten - Refresh - Vernieuwen + Refresh + Vernieuwen - - + + Gui::Dialog::SceneModel - Inventor Tree - Inventorboom + Inventor Tree + Inventorboom - Nodes - Knopen + Nodes + Knopen - Name - Naam + Name + Naam - - + + Gui::Dialog::TextureMapping - Texture - Textuur + Texture + Textuur - Texture mapping - Textuurafbeelden + Texture mapping + Textuurafbeelden - Global - Overal + Global + Overal - Environment - Omgeving + Environment + Omgeving - Image files (%1) - Afbeeldingsbestanden (%1) + Image files (%1) + Afbeeldingsbestanden (%1) - No image - Geen afbeelding + No image + Geen afbeelding - The specified file is not a valid image file. - Het opgegeven bestand is niet een geldig afbeeldingsbestand. + The specified file is not a valid image file. + Het opgegeven bestand is niet een geldig afbeeldingsbestand. - No 3d view - Geen 3D-weergave + No 3d view + Geen 3D-weergave - No active 3d view found. - Geen actieve 3D-weergave gevonden. + No active 3d view found. + Geen actieve 3D-weergave gevonden. - - + + Gui::Dialog::Transform - Cancel - Annuleren + Cancel + Annuleren - Transform - Transformeren + Transform + Transformeren - - + + Gui::DlgTreeWidget - Dialog - Dialoog + Dialog + Dialoog - Items - Items + Items + Items - OK - OK + + '' - - Cancel - Annuleren - - - - '' - - - + + Gui::DockWnd::CombiView - CombiView - Combi-aanzicht + CombiView + Combi-Weergave - Project - Project + Project + Project - Tasks - Taken + Tasks + Taken - Model - + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Vorige + Previous + Vorige - Next - Volgende + Next + Volgende - Home - Startpagina + Home + Startpagina - Open - Openen + Open + Openen - Open file - Bestand openen + Open file + Bestand openen - All HTML files (*.html *.htm) - Alle HTML-bestanden (*. html *. htm) + All HTML files (*.html *.htm) + Alle HTML-bestanden (*. html *. htm) - External browser - Externe browser + External browser + Externe browser - No external browser found. Specify in preferences, please - Geen externe browser gevonden. Bij opties instellen, + No external browser found. Specify in preferences, please + Geen externe browser gevonden. Bij opties instellen, - Starting of %1 failed - Starten van '%1' is mislukt + Starting of %1 failed + Starten van '%1' is mislukt - - + + Gui::DockWnd::PropertyDockView - Property View - Eigenschappen-aanzicht + Property View + Eigenschappen-aanzicht - - + + Gui::DockWnd::ReportOutput - Logging - Loggen + Logging + Loggen - Warning - Waarschuwing + Warning + Waarschuwing - Error - Fout + Error + Fout - Options - Opties + Options + Opties - Clear - Wissen + Clear + Wissen - Save As... - Opslaan als... + Save As... + Opslaan als... - Save Report Output - Rapport-uitvoer opslaan + Save Report Output + Rapport-uitvoer opslaan - Plain Text Files (*.txt *.log) - Eenvoudige tekstbestanden (*.txt *.log) + Plain Text Files (*.txt *.log) + Eenvoudige tekstbestanden (*.txt *.log) - Go to end - Ga naar het einde + Go to end + Ga naar het einde - Redirect Python output - Python-uitvoer omleiden + Redirect Python output + Python-uitvoer omleiden - Redirect Python errors - Omleiden van Python fouten + Redirect Python errors + Omleiden van Python fouten - - + + Gui::DockWnd::ReportView - Output - Uitvoer + Output + Uitvoer - Python console - Python Console + Python console + Python Console - - + + Gui::DockWnd::SelectionView - Property View - Eigenschappen-aanzicht + Property View + Eigenschappen-aanzicht - - + + Gui::DockWnd::TaskPanelView - Task View - Taakaanzicht + Task View + Taakweergave - - + + Gui::DockWnd::TextBrowser - Could not open file. - Kon bestand niet openen. + Could not open file. + Kon bestand niet openen. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - U hebt geprobeerd om het adres %1 te benaderen welke op dit moment niet beschikbaar is. Zorg ervoor dat de URL bestaat en probeer de pagina te herladen. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + U hebt geprobeerd om het adres %1 te benaderen welke op dit moment niet beschikbaar is. Zorg ervoor dat de URL bestaat en probeer de pagina te herladen. - Connecting to %1 - Verbinden met %1 + Connecting to %1 + Verbinden met %1 - Sending to %1 - Verzenden naar %1 + Sending to %1 + Verzenden naar %1 - Reading from %1 - Lezen van %1 + Reading from %1 + Lezen van %1 - Download failed: %1. - Downloaden is mislukt:%1. + Download failed: %1. + Downloaden is mislukt:%1. - Previous - Vorige + Previous + Vorige - Forward - Vooruit + Forward + Vooruit - Home - Startpagina + Home + Startpagina - Refresh - Vernieuwen + Refresh + Vernieuwen - Copy - Kopie + Copy + Kopie - Select all - Alles selecteren + Select all + Alles selecteren - No description for - Geen omschrijving voor + No description for + Geen omschrijving voor - - + + Gui::DocumentModel - Application - Applicatie + Application + Applicatie - Labels & Attributes - Labels & Kenmerken + Labels & Attributes + Benamingen & kenmerken - - + + Gui::EditorView - Modified file - Gewijzigd bestand + Modified file + Gewijzigd bestand - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. Dit is gewijzigd buiten de source-editor om. Wilt u het herladen? + %1. Dit is gewijzigd buiten de source-editor om. Wilt u het herladen? - Unsaved document - Niet-opgeslagen document + Unsaved document + Niet-opgeslagen document - The document has been modified. + The document has been modified. Do you want to save your changes? - Het document is gewijzigd. + Het document is gewijzigd. Wilt u uw wijzigingen opslaan? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD macro(*.FCMacro);;Python(*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD macro(*.FCMacro);;Python(*.py) - Export PDF - Exporteren als PDF + Export PDF + Exporteren als PDF - PDF file (*.pdf) - PDF-bestand (*. pdf) + PDF file (*.pdf) + PDF-bestand (*. pdf) - untitled[*] - naamloos[*] + untitled[*] + naamloos[*] - - Editor - - Editor + - Editor + - Editor - %1 chars removed - %1 karakters verwijderd + %1 chars removed + %1 karakters verwijderd - %1 chars added - %1 karakters toegevoegd + %1 chars added + %1 karakters toegevoegd - Formatted - Geformatteerd + Formatted + Geformatteerd - - + + Gui::FileChooser - Select a file - Selecteer een bestand + Select a file + Selecteer een bestand - Select a directory - Kies een map + Select a directory + Kies een map - - + + Gui::FileDialog - Save as - Opslaan als + Save as + Opslaan als - Open - Openen + Open + Openen - - + + Gui::FileOptionsDialog - Extended - Uitgebreid + Extended + Uitgebreid - All files (*.*) - Alle bestanden (*.*) + All files (*.*) + Alle bestanden (*.*) - - + + Gui::Flag - Top left - Linksboven + Top left + Linksboven - Bottom left - Linksonder + Bottom left + Linksonder - Top right - Rechtsboven + Top right + Rechtsboven - Bottom right - Rechts Onder + Bottom right + Rechts Onder - Remove - Verwijderen + Remove + Verwijderen - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - + Export graph + Export graph - - + + Gui::InputField - Edit - Bewerken + Edit + Bewerken - Save value - + Save value + Save value - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Druk op CTRL en de linker muisknop + Press CTRL and left mouse button + Druk op CTRL en de linker muisknop - Press middle mouse button - Druk op de middelste muisknop + Press middle mouse button + Druk op de middelste muisknop - Press left mouse button - Druk op de linker muisknop + Press left mouse button + Druk op de linker muisknop - Scroll middle mouse button - Scroll middelste muisknop + Scroll middle mouse button + Scroll middelste muisknop - - + + Gui::LocationDialog - Wrong direction - Verkeerde richting + Wrong direction + Verkeerde richting - Direction must not be the null vector - Richting mag niet de nul-vector zijn + Direction must not be the null vector + Richting mag niet de nul-vector zijn - X - x + X + x - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Door gebruiker gedefinieerd... + User defined... + Door gebruiker gedefinieerd... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Richting: + Direction: + Richting: - - + + Gui::MacroCommand - Macros - Macro's + Macros + Macro's - - + + Gui::MainWindow - Dimension - Afmeting + Dimension + Afmeting - Ready - Gereed + Ready + Gereed - Toggles this toolbar - Schakelt deze werkbalk in/uit + Toggles this toolbar + Schakelt deze werkbalk in/uit - Toggles this dockable window - Schakelt dit dokbare venster in/uit + Toggles this dockable window + Schakelt dit dokbare venster in/uit - Close All - Alles sluiten + Close All + Alles sluiten - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + The selected objects have a dependency to unselected objects. +Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - Manual alignment + Manual alignment + Handmatige uitlijning - The alignment is already in progress. - The alignment is already in progress. + The alignment is already in progress. + De uitlijning is al aan de gang. - Alignment[*] - Alignment[*] + Alignment[*] + Uitlijning [*] - Please, select at least one point in the left and the right view - Please, select at least one point in the left and the right view + Please, select at least one point in the left and the right view + Please, select at least one point in the left and the right view - Please, select at least %1 points in the left and the right view - Please, select at least %1 points in the left and the right view + Please, select at least %1 points in the left and the right view + Please, select at least %1 points in the left and the right view - Please pick points in the left and right view - Please pick points in the left and right view + Please pick points in the left and right view + Please pick points in the left and right view - The alignment has finished - The alignment has finished + The alignment has finished + De uitlijning is voltooid - The alignment has been canceled - The alignment has been canceled + The alignment has been canceled + De uitlijning is geannuleerd - Too few points picked in the left view. At least %1 points are needed. - Too few points picked in the left view. At least %1 points are needed. + Too few points picked in the left view. At least %1 points are needed. + Too few points picked in the left view. At least %1 points are needed. - Too few points picked in the right view. At least %1 points are needed. - Too few points picked in the right view. At least %1 points are needed. + Too few points picked in the right view. At least %1 points are needed. + Too few points picked in the right view. At least %1 points are needed. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Try to align group of views - Try to align group of views + Try to align group of views + Try to align group of views - The alignment failed. + The alignment failed. How do you want to proceed? - The alignment failed. -How do you want to proceed? + De uitlijning is mislukt. Hoe wilt u doorgaan? - Retry - Opnieuw proberen + Retry + Opnieuw proberen - Ignore - Negeren + Ignore + Negeren - Abort - Afbreken + Abort + Afbreken - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Point picked at (%1,%2,%3) - Point picked at (%1,%2,%3) + Point picked at (%1,%2,%3) + Point picked at (%1,%2,%3) - No point was picked - Geen punt was geselecteerd + No point was picked + Geen punt was geselecteerd - No point was found on model - + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - Download gestart... + Download gestart... - - + + Gui::ProgressBar - Remaining: %1 - Resterend: %1 + Remaining: %1 + Resterend: %1 - Aborting - Bezig met afbreken + Aborting + Bezig met afbreken - Do you really want to abort the operation? - Wilt u echt de bewerking afbreken? + Do you really want to abort the operation? + Wilt u echt de bewerking afbreken? - - + + Gui::ProgressDialog - Remaining: %1 - Resterend: %1 + Remaining: %1 + Resterend: %1 - Aborting - Bezig met afbreken + Aborting + Bezig met afbreken - Do you really want to abort the operation? - Wilt u echt de bewerking afbreken? + Do you really want to abort the operation? + Wilt u echt de bewerking afbreken? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + Edit... - - + + Gui::PropertyEditor::PropertyModel - Property - Eigenschap + Property + Eigenschap - Value - Waarde + Value + Waarde - - + + Gui::PropertyView - View - Aanzicht + View + Aanzicht - Data - Data + Data + Gegevens - - + + Gui::PythonConsole - System exit - Systeem afsluiten + System exit + Systeem afsluiten - The application is still running. + The application is still running. Do you want to exit without saving your data? - De toepassing is nog steeds actief. Wilt u afsluiten zonder het opslaan van uw gegevens? + Het programma draait nog. Wil je afsluiten zonder je gegevens op te slaan? - Python console - Python Console + Python console + Python Console - Unhandled PyCXX exception. - Niet-verwerkte uitzondering voor PyCXX. + Unhandled PyCXX exception. + Niet-verwerkte uitzondering voor PyCXX. - Unhandled FreeCAD exception. - Niet-verwerkte uitzondering voor FreeCAD. + Unhandled FreeCAD exception. + Niet-verwerkte uitzondering voor FreeCAD. - Unhandled unknown C++ exception. - Niet-verwerkte uitzondering voor onbekende C++. + Unhandled unknown C++ exception. + Niet-verwerkte uitzondering voor onbekende C++. - &Copy command - Kopieer commando + &Copy command + Kopieer commando - &Copy history - Kopieer geschiedenis + &Copy history + Kopieer geschiedenis - Save history as... - Geschiedenis opslaan als... + Save history as... + Geschiedenis opslaan als... - Insert file name... - Bestandsnaam invoeren... + Insert file name... + Bestandsnaam invoeren... - Save History - Geschiedenis opslaan + Save History + Geschiedenis opslaan - Macro Files (*.FCMacro *.py) - Macro-bestanden (*. FCMacro *. py) + Macro Files (*.FCMacro *.py) + Macro-bestanden (*. FCMacro *. py) - Insert file name - Bestandsnaam invoeren + Insert file name + Bestandsnaam invoeren - All Files (*.*) - Alle bestanden (*.*) + All Files (*.*) + Alle bestanden (*.*) - Python Input Dialog - Pythoninvoer-dialoog + Unhandled std C++ exception. + Onverwerkte std C++ uitzondering. - Unhandled std C++ exception. - Onverwerkte std C++ uitzondering. + Word wrap + Tekstterugloop - Word wrap - Tekstterugloop + &Copy + &Kopiëren - &Copy - &Kopiëren + &Paste + &Plakken - &Paste - &Plakken + Select All + Alles selecteren - Select All - Alles selecteren + Clear console + Maak console leeg - - Clear console - Clear console - - - + + Gui::PythonEditor - Comment - Commentaar + Comment + Commentaar - Uncomment - Verwijder commentaar + Uncomment + Verwijder commentaar - - - Gui::PythonInputField - - OK - OK - - - Clear - Wissen - - - + + Gui::RecentFilesAction - Open file %1 - Open bestand %1 + Open file %1 + Open bestand %1 - File not found - Bestand niet gevonden + File not found + Bestand niet gevonden - The file '%1' cannot be opened. - Het bestand '%1' kan niet worden geopend. + The file '%1' cannot be opened. + Het bestand '%1' kan niet worden geopend. - - + + Gui::SelectModule - Select module - Module selecteren + Select module + Module selecteren - Open %1 as - Open %1 als + Open %1 as + Open %1 als - Select - Selecteer + Select + Selecteer - - + + Gui::StdCmdDescription - Help - Help + Help + Help - Des&cription - Oms&chrijving + Des&cription + Oms&chrijving - Long description of commands - Lange beschrijving van de commando's + Long description of commands + Lange beschrijving van de commando's - - + + Gui::StdCmdDownloadOnlineHelp - Help - Help + Help + Help - Download online help - Download online-help + Download online help + Download online-help - Download %1's online help - Download %1's online hulp + Download %1's online help + Download %1's online hulp - Non-existing directory - Niet-bestaande map + Non-existing directory + Niet-bestaande map - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - De map '%1' bestaat niet. + De map '%1' bestaat niet. Wilt u een bestaande map opgeven? - Missing permission - Ontbrekende toestemming + Missing permission + Ontbrekende toestemming - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - U hebt geen toestemming om te schrijven naar '%1' + U hebt geen toestemming om te schrijven naar '%1' Wilt u een andere map opgeven? - Stop downloading - Stop met downloaden + Stop downloading + Stop met downloaden - - + + Gui::StdCmdPythonHelp - Tools - Gereedschap + Tools + Gereedschap - Python Modules - Python modules + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules - Opent een browser om de Python-modules te tonen + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - Hoek + Angle + Hoek - - + + Gui::TaskBoxPosition - Position - Positie + Position + Positie - - + + Gui::TaskView::TaskAppearance - Plot mode: - Plot modus: + Plot mode: + Plot modus: - Point size: - Puntgrootte: + Point size: + Puntgrootte: - Line width: - Lijndikte: + Line width: + Lijndikte: - Transparency: - Transparantie: + Transparency: + Transparantie: - Appearance - Uiterlijk + Appearance + Uiterlijk - Document window: - Document window: + Document window: + Documentvenster: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Een dialoog is al geopend in het taakvenster + A dialog is already open in the task panel + Een dialoog is al geopend in het taakvenster - - + + Gui::TaskView::TaskEditControl - Edit - Bewerken + Edit + Bewerken - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Uiterlijk + Appearance + Uiterlijk - ... - ... + ... + ... - edit selection - selectie bewerken + edit selection + selectie bewerken - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Druk op de linker muisknop + Press left mouse button + Druk op de linker muisknop - Press SHIFT button - Druk op de SHIFT toets + Press SHIFT button + Druk op de SHIFT toets - Press ALT button - Press ALT button + Press ALT button + Druk op de toets ALT - Press PgUp/PgDown button - Press PgUp/PgDown button + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - Boomstructuurweergave + Tree view + Boomstructuurweergave - - + + Gui::TreeWidget - Create group... - Groep maken... + Create group... + Groep maken... - Create a group - Maak een groep + Create a group + Maak een groep - Group - Groep + Group + Groep - Rename - Hernoemen + Rename + Hernoemen - Rename object - Object hernoemen + Rename object + Object hernoemen - Labels & Attributes - Labels & Kenmerken + Labels & Attributes + Benamingen & kenmerken - Application - Applicatie + Application + Applicatie - Finish editing - Bewerken gereed + Finish editing + Bewerken gereed - Finish editing object - Beëindig bewerken object + Finish editing object + Beëindig bewerken object - Activate document - Activeer document + Activate document + Activeer document - Activate document %1 - Activeer document %1 + Activate document %1 + Activeer document %1 - - + + Gui::View3DInventor - Export PDF - Exporteren als PDF + Export PDF + Exporteren als PDF - PDF file (*.pdf) - PDF-bestand (*. pdf) + PDF file (*.pdf) + PDF-bestand (*. pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Selecteer de '%1' werkbank + Select the '%1' workbench + Selecteer de '%1' werkbank - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - Vorm + Form + Vorm - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Raster kleven in + Grid Snap in + Raster kleven in - - + + QDockWidget - Tree view - Boomstructuurweergave + Tree view + Boomstructuurweergave - Property view - Eigenschappen-aanzicht + Property view + Eigenschappen-aanzicht - Selection view - Selectieaanzicht + Selection view + Selectieweergave - Report view - Rapportaanzicht + Report view + Rapportweergave - Task View - Taakaanzicht + Task View + Taakweergave - Combo View - Combi aanzicht + Combo View + Combi-weergave - Toolbox - Gereedschapdoos + Toolbox + Gereedschapskist - Python console - Python Console + Python console + Python Console - Display properties - Weergave eigenschappen + Display properties + Weergave eigenschappen - - + + QObject - General - Algemeen + General + Algemeen - Display - Weergave + Display + Weergave - Unknown filetype - Onbekend bestandstype + Unknown filetype + Onbekend bestandstype - Cannot open unknown filetype: %1 - Kan onbekende bestandstype niet openen: %1 + Cannot open unknown filetype: %1 + Kan onbekende bestandstype niet openen: %1 - Cannot save to unknown filetype: %1 - Kan onbekende bestandstype niet opslaan: %1 + Cannot save to unknown filetype: %1 + Kan onbekende bestandstype niet opslaan: %1 - Workbench failure - Werkbank falen + Workbench failure + Werkbank falen - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Onmogelijk om Qt Assistant (%1) te start + Unable to launch Qt Assistant (%1) + Onmogelijk om Qt Assistant (%1) te start - Exception - Uitzondering + Exception + Uitzondering - Open document - Document openen + Open document + Document openen - Import file - Bestand importeren + Import file + Bestand importeren - Export file - Bestand exporteren + Export file + Bestand exporteren - Printing... - Afdrukken... + Printing... + Afdrukken... - Cannot load workbench - Kan werkbank niet laden + Cannot load workbench + Kan werkbank niet laden - A general error occurred while loading the workbench - Een algemene fout is opgetreden tijdens het laden van de werkbank + A general error occurred while loading the workbench + Een algemene fout is opgetreden tijdens het laden van de werkbank - Save views... - Aanzichten opslaan... + Save views... + Weergaves opslaan... - Load views... - Laad aanzichten... + Load views... + Weergaves laden... - Freeze view - Bevries aanzicht + Freeze view + Weergave blokkeren - Clear views - Aanzichten wissen + Clear views + Weergaves wissen - Restore view &%1 - Herstel weergave &%1 + Restore view &%1 + Herstel weergave &%1 - Save frozen views - Bevroren zichten opslaan + Save frozen views + Bevroren zichten opslaan - Frozen views (*.cam) - Bevroren aanzichten (*.cam) + Frozen views (*.cam) + Geblokkeerde weergaves (*.cam) - Restore views - Herstel aanzichten + Restore views + Weergaves terughalen - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Importeren van de gerestaureerde zichten zou de reeds opgeslagen zichten overschrijven. Wilt u doorgaan? + Importeren van de gerestaureerde zichten zou de reeds opgeslagen zichten overschrijven. Wilt u doorgaan? - Restore frozen views - Bevroren zichten herstellen + Restore frozen views + Bevroren zichten herstellen - Cannot open file '%1'. - Kan bestand '%1' niet openen. + Cannot open file '%1'. + Kan bestand '%1' niet openen. - Docked - Gedokt + Docked + Gedokt - Undocked - Afgekoppeld + Undocked + Afgekoppeld - Fullscreen - Schermvullend + Fullscreen + Schermvullend - files - Bestanden + files + Bestanden - Save picture - Afbeelding opslaan + Save picture + Afbeelding opslaan - New sub-group - Nieuwe subgroep + New sub-group + Nieuwe subgroep - Enter the name: - Voer de naam in: + Enter the name: + Voer de naam in: - New text item - Nieuw tekstitem + New text item + Nieuw tekstitem - Enter your text: - Voer uw tekst in: + Enter your text: + Voer uw tekst in: - New integer item - Nieuw geheel getal + New integer item + Nieuw geheel getal - Enter your number: - Geef uw nummer: + Enter your number: + Geef uw nummer: - New unsigned item - Nieuw positief geheel getal + New unsigned item + Nieuw positief geheel getal - New float item - Nieuwe decimale waarde + New float item + Nieuwe decimale waarde - New Boolean item - Nieuwe booleaanse waarde + New Boolean item + Nieuwe booleaanse waarde - Choose an item: - Kies een item: + Choose an item: + Kies een item: - Rename group - Groep hernoemen + Rename group + Groep hernoemen - The group '%1' cannot be renamed. - De groep '%1' kan niet worden hernoemd. + The group '%1' cannot be renamed. + De groep '%1' kan niet worden hernoemd. - Existing group - Bestaande groep + Existing group + Bestaande groep - The group '%1' already exists. - De groep '%1' bestaat al. + The group '%1' already exists. + De groep '%1' bestaat al. - Change value - Waarde wijzigen + Change value + Waarde wijzigen - Save document under new filename... - Document opslaan onder een nieuwe bestandsnaam... + Save document under new filename... + Document opslaan onder een nieuwe bestandsnaam... - Saving aborted - Opslaan afgebroken + Saving aborted + Opslaan afgebroken - Unsaved document - Niet-opgeslagen document + Unsaved document + Niet-opgeslagen document - Save document before close? - Document opslaan voor het sluiten? + Save document before close? + Document opslaan voor het sluiten? - Save Macro - Macro opslaan + Save Macro + Macro opslaan - Finish - Voltooien + Finish + Voltooien - Clear - Wissen + Clear + Wissen - Cancel - Annuleren + Cancel + Annuleren - Inner - binnenste + Inner + binnenste - Outer - buitenste + Outer + buitenste - No Browser - Geen browser + No Browser + Geen browser - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Kan uw browser niet openen. + Kan uw browser niet openen. Open een browservenster en typ: http://localhost:%1. - No Server - Geen Server + No Server + Geen Server - Unable to start the server to port %1: %2. - Kan de server met poort %1 niet starten: %2. + Unable to start the server to port %1: %2. + Kan de server met poort %1 niet starten: %2. - Unable to open your system browser. - Kan uw standaard browser niet starten. + Unable to open your system browser. + Kan uw standaard browser niet starten. - Options... - Opties... + Options... + Opties... - Out of memory - Onvoldoende geheugen + Out of memory + Onvoldoende geheugen - Not enough memory available to display the data. - Niet genoeg geheugen beschikbaar om de gegevens weer te geven. + Not enough memory available to display the data. + Niet genoeg geheugen beschikbaar om de gegevens weer te geven. - Cannot find file %1 - Kan bestand %1 niet vinden + Cannot find file %1 + Kan bestand %1 niet vinden - Cannot find file %1 neither in %2 nor in %3 - Kan bestand %1 niet vinden noch in %2, noch in %3 + Cannot find file %1 neither in %2 nor in %3 + Kan bestand %1 niet vinden noch in %2, noch in %3 - Save %1 Document - Document %1 opslaan + Save %1 Document + Document %1 opslaan - %1 document (*.FCStd) - %1 document (*.FCStd) + %1 document (*.FCStd) + %1 document (*.FCStd) - Save As - Opslaan als + Document not closable + Document niet te sluiten - %1 already exists. -Do you want to replace it? - %1 bestaat al. Wilt u het vervangen? + The document is not closable for the moment. + Het document kan nu niet gesloten worden. - Document not closable - Document niet te sluiten + No OpenGL + Geen OpenGL - The document is not closable for the moment. - Het document is op dit moment niet te sluiten. + This system does not support OpenGL + Dit systeem biedt geen ondersteuning voor OpenGL - No OpenGL - Geen OpenGL + Help + Help - This system does not support OpenGL - Dit systeem biedt geen ondersteuning voor OpenGL - - - Help - Help - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Niet in staat om documenten te laden. + Niet in staat om documenten te laden. Om het te kunnen laden is Qt 4.4 of hoger nodig. - %1 Help - %1 Help + %1 Help + %1 Help - Exporting PDF... - Exporteren van PDF ... + Exporting PDF... + Exporteren van PDF ... - Wrong selection - Verkeerde selectie + Wrong selection + Verkeerde selectie - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Slechts één object geselecteerd. Selecteer twee objecten. + Slechts één object geselecteerd. Selecteer twee objecten. Let op, het maakt uit waar je klikt. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Selecteer twee objecten. + Selecteer twee objecten. Let op, het maakt uit waar je klikt. - New boolean item - Nieuw Booleaans element + New boolean item + Nieuw Booleaans element - Navigation styles - Navigatie stijlen + Navigation styles + Navigatie stijlen - %1 navigation - %1 navigatie + %1 navigation + %1 navigatie - Move annotation - Verplaats annotatie + Move annotation + Verplaats annotatie - Transform - Transformeren + Transform + Transformeren - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - The document is in editing mode and thus cannot be closed for the moment. -You either have to finish or cancel the editing in the task panel. + Het document is in de bewerkingsmodus en kan nu dus niet geworden gesloten. Voltooi of annuleer het bewerken in het taakpaneel. - Do you want to close this dialog? - Wilt u dit dialoogvenster sluiten? + Do you want to close this dialog? + Wilt u dit dialoogvenster sluiten? - - + + StdBoxSelection - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Box selection - Box selection + Box selection + Rechthoekselectie - - + + StdCmdAbout - Help - Help + Help + Help - &About %1 - &Info over %1 + &About %1 + &Info over %1 - About %1 - Info over %1 + About %1 + Info over %1 - - + + StdCmdAboutQt - Help - Help + Help + Help - About &Qt - Info over Qt + About &Qt + Info over Qt - About Qt - Info over Qt + About Qt + Info over Qt - - + + StdCmdActivateNextWindow - Window - Venster + Window + Venster - Ne&xt - Volge&nde + Ne&xt + Volge&nde - Activate next window - Activeer volgende venster + Activate next window + Activeer volgende venster - - + + StdCmdActivatePrevWindow - Window - Venster + Window + Venster - Pre&vious - &Vorige + Pre&vious + &Vorige - Activate previous window - Activeer vorige venster + Activate previous window + Activeer vorige venster - - + + StdCmdAlignment - Edit - Bewerken + Edit + Bewerken - Alignment... - Alignment... + Alignment... + Uitlijning... - Align the selected objects - Align the selected objects + Align the selected objects + Lijn de geselecteerde objecten uit - - + + StdCmdArrangeIcons - Window - Venster + Window + Venster - Arrange &Icons - Schikken p&ictogrammen + Arrange &Icons + Schikken p&ictogrammen - Arrange Icons - Schikken pictogrammen + Arrange Icons + Schikken pictogrammen - - + + StdCmdAxisCross - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Toggle axis cross - Schakel assenkruis + Toggle axis cross + Schakel assenkruis - - + + StdCmdCascadeWindows - Window - Venster + Window + Venster - &Cascade - &Trapsgewijs + &Cascade + &Trapsgewijs - Tile pragmatic - Tegel pragmatisch + Tile pragmatic + Tegel pragmatisch - - + + StdCmdCloseActiveWindow - Window - Venster + Window + Venster - Cl&ose - &Sluiten + Cl&ose + &Sluiten - Close active window - Actieve venster sluiten + Close active window + Actieve venster sluiten - - + + StdCmdCloseAllWindows - Window - Venster + Window + Venster - Close Al&l - A&lles sluiten + Close Al&l + A&lles sluiten - Close all windows - Alle vensters sluiten + Close all windows + Alle vensters sluiten - - + + StdCmdCommandLine - Tools - Gereedschap + Tools + Gereedschap - Start command &line... - Command &line opstarten... + Start command &line... + Command &line opstarten... - Opens the command line in the console - Opent de command line in de console + Opens the command line in the console + Opent de command line in de console - - + + StdCmdCopy - Edit - Bewerken + Edit + Bewerken - C&opy - K&opiëren + C&opy + K&opiëren - Copy operation - Kopieer bewerking + Copy operation + Kopieer bewerking - - + + StdCmdCut - Edit - Bewerken + Edit + Bewerken - &Cut - &Knippen + &Cut + &Knippen - Cut out - Uitsnijden + Cut out + Uitsnijden - - + + StdCmdDelete - Edit - Bewerken + Edit + Bewerken - &Delete - &Verwijderen + &Delete + &Verwijderen - Deletes the selected objects - Wist de geselecteerde objecten + Deletes the selected objects + Wist de geselecteerde objecten - - + + StdCmdDemoMode - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - View turntable... - Bekijk draaitafel... + View turntable... + Draaitafel tonen... - View turntable - Bekijk draaitafel + View turntable + Draaitafel tonen - - + + StdCmdDlgCustomize - Tools - Gereedschap + Tools + Gereedschap - Cu&stomize... - &Personalisatie... + Cu&stomize... + &Personalisatie... - Customize toolbars and command bars - Werkbalken en opdrachtbalken aanpassen + Customize toolbars and command bars + Werkbalken en opdrachtbalken aanpassen - - + + StdCmdDlgMacroExecute - Macros ... - Macro's ... + Macros ... + Macro's ... - Opens a dialog to let you execute a recorded macro - Opent een dialoogvenster om u een opgenomen macro te laten uitvoeren + Opens a dialog to let you execute a recorded macro + Opent een dialoogvenster om u een opgenomen macro te laten uitvoeren - Macro - Macro + Macro + Macro - - + + StdCmdDlgMacroExecuteDirect - Macro - Macro + Macro + Macro - Execute macro - Macro uitvoeren + Execute macro + Macro uitvoeren - Execute the macro in the editor - De macro uitvoeren in de editor + Execute the macro in the editor + De macro uitvoeren in de editor - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Macro opnemen... + &Macro recording ... + &Macro opnemen... - Opens a dialog to record a macro - Opent een dialoogvenster om een macro op te nemen + Opens a dialog to record a macro + Opent een dialoogvenster om een macro op te nemen - Macro - Macro + Macro + Macro - - + + StdCmdDlgParameter - Tools - Gereedschap + Tools + Gereedschap - E&dit parameters ... - E&dit parameters... + E&dit parameters ... + E&dit parameters... - Opens a Dialog to edit the parameters - Opent een dialoogvenster om de parameters te bewerken + Opens a Dialog to edit the parameters + Opent een dialoogvenster om de parameters te bewerken - - + + StdCmdDlgPreferences - Tools - Gereedschap + Tools + Gereedschap - &Preferences ... - &Opties... + &Preferences ... + &Opties... - Opens a Dialog to edit the preferences - Opent een dialoogvenster om de voorkeuren bewerken + Opens a Dialog to edit the preferences + Opent een dialoogvenster om de voorkeuren bewerken - - + + StdCmdDockViewMenu - View - Aanzicht + View + Aanzicht - Vie&ws - Aanzichten + Vie&ws + &Weergaves - Toggles this window - Schakelt dit venster + Toggles this window + Schakelt dit venster - - + + StdCmdDrawStyle - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Draw style - Tekenstijl + Draw style + Tekenstijl - - + + StdCmdDuplicateSelection - Edit - Bewerken + Edit + Bewerken - Duplicate selection - Dupliceer selectie + Duplicate selection + Dupliceer selectie - Put duplicates of the selected objects to the active document - Duplicaten van de geselecteerde objecten aan het actieve document toevoegen + Put duplicates of the selected objects to the active document + Duplicaten van de geselecteerde objecten aan het actieve document toevoegen - - + + StdCmdEdit - Edit - Bewerken + Edit + Bewerken - Toggle &Edit mode - Toggle &Edit mode + Toggle &Edit mode + Bewerkingsmode - Toggles the selected object's edit mode - Toggles the selected object's edit mode + Toggles the selected object's edit mode + Verander de bewerkingsmode van het geselecteerde object - Enters or leaves the selected object's edit mode - Enters or leaves the selected object's edit mode + Enters or leaves the selected object's edit mode + Enters or leaves the selected object's edit mode - - + + StdCmdExport - File - Bestand + File + Bestand - &Export... - &Exporteren... + &Export... + &Exporteren... - Export an object in the active document - Export een object uit het actieve document + Export an object in the active document + Export een object uit het actieve document - No selection - Geen selectie + No selection + Geen selectie - Please select first the objects you want to export. - Please select first the objects you want to export. + Please select first the objects you want to export. + Selecteer eerst de objecten die u wilt exporteren. - - + + StdCmdExportGraphviz - Tools - Gereedschap + Tools + Gereedschap - Dependency graph... - Dependency graph... + Dependency graph... + Afhankelijkheden grafiek... - Show the dependency graph of the objects in the active document - Toon de afhankelijkheden grafiek van de objecten in het actieve document + Show the dependency graph of the objects in the active document + Toon de afhankelijkheden grafiek van de objecten in het actieve document - - + + StdCmdFeatRecompute - File - Bestand + File + Bestand - &Recompute - &Herberekenen + &Recompute + &Herberekenen - Recompute feature or document - Herberekenen kenmerk of document + Recompute feature or document + Stuk of document herberekenen - - + + StdCmdFreeCADFAQ - Help - Help + Help + Help - FreeCAD FAQ - + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - Help + Help + Help - FreeCAD Forum - + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users - The FreeCAD Forum - + The FreeCAD Forum + The FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Help + Help + Help - Python scripting documentation - + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - Help + Help + Help - Users documentation - + Users documentation + Users documentation - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - Help + Help + Help - FreeCAD Website - FreeCAD Webpagina + FreeCAD Website + FreeCAD Webpagina - The FreeCAD website - De FreeCAD webpagina + The FreeCAD website + De FreeCAD webpagina - - + + StdCmdFreezeViews - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Freeze display - Bevries aanzicht + Freeze display + Bevries aanzicht - Freezes the current view position - Bevriest het huidige aanzicht + Freezes the current view position + Blokkeert de huidige weergave - - + + StdCmdHideObjects - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Hide all objects - Verberg alle objecten + Hide all objects + Verberg alle objecten - Hide all objects in the document - Verberg alle objecten in het document + Hide all objects in the document + Verberg alle objecten in het document - - + + StdCmdHideSelection - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Hide selection - Selectie verbergen + Hide selection + Selectie verbergen - Hide all selected objects - Verberg alle geselecteerde objecten + Hide all selected objects + Verberg alle geselecteerde objecten - - + + StdCmdImport - File - Bestand + File + Bestand - &Import... - &Importeren... + &Import... + &Importeren... - Import a file in the active document - Importeer een bestand in het actieve document + Import a file in the active document + Importeer een bestand in het actieve document - Supported formats - Ondersteunde formaten + Supported formats + Ondersteunde formaten - All files (*.*) - Alle bestanden (*.*) + All files (*.*) + Alle bestanden (*.*) - - + + StdCmdMacroStartDebug - Macro - Macro + Macro + Macro - Debug macro - Debug macro + Debug macro + Debug macro - Start debugging of macro - Start debuggen van macro + Start debugging of macro + Start debuggen van macro - - + + StdCmdMacroStepInto - Macro - Macro + Macro + Macro - Step into - + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Macro + Macro + Macro - Step over - Stap over + Step over + Stap over - - + + StdCmdMacroStopDebug - Macro - Macro + Macro + Macro - Stop debugging - Stop debugging + Stop debugging + Stop debugging - Stop debugging of macro - Stop debuggen van macro + Stop debugging of macro + Stop debuggen van macro - - + + StdCmdMacroStopRecord - Macro - Macro + Macro + Macro - S&top macro recording - S&top macro-opname + S&top macro recording + S&top macro-opname - Stop the macro recording session - Stop de macro-opname sessie + Stop the macro recording session + Stop de macro-opname sessie - - + + StdCmdMeasureDistance - View - Aanzicht + View + Aanzicht - Measure distance - Afstand meten + Measure distance + Afstand meten - - + + StdCmdMeasurementSimple - Tools - Gereedschap + Tools + Gereedschap - Measures distance between two selected objects - Meet afstand tussen twee geselecteerde objecten + Measures distance between two selected objects + Meet afstand tussen twee geselecteerde objecten - Measure distance - Afstand meten + Measure distance + Afstand meten - - + + StdCmdMergeProjects - File - Bestand + File + Bestand - Merge project... - Voeg project samen... + Merge project... + Voeg project samen... - Merge project - Voeg project samen + Merge project + Voeg project samen - %1 document (*.fcstd) - %1 document(*.fcstd) + %1 document (*.fcstd) + %1 document(*.fcstd) - Cannot merge project with itself. - Kan project niet met zichzelf samenvoegen. + Cannot merge project with itself. + Kan project niet met zichzelf samenvoegen. - - + + StdCmdNew - File - Bestand + File + Bestand - &New - &Nieuw + &New + &Nieuw - Create a new empty document - Maak een nieuw leeg document + Create a new empty document + Maak een nieuw leeg document - Unnamed - + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - Help + Help + Help - Show help to the application - Toon help voor de applicatie + Show help to the application + Toon help voor de applicatie - - + + StdCmdOnlineHelpWebsite - Help - Help + Help + Help - Help Website - Help Webpagina + Help Website + Help Webpagina - The website where the help is maintained - De webpagina waar de help wordt onderhouden + The website where the help is maintained + De webpagina waar de help wordt onderhouden - - + + StdCmdOpen - File - Bestand + File + Bestand - &Open... - &Openen... + &Open... + &Openen... - Open a document or import files - Open een document of importeer bestanden + Open a document or import files + Open een document of importeer bestanden - Supported formats - Ondersteunde formaten + Supported formats + Ondersteunde formaten - All files (*.*) - Alle bestanden (*.*) + All files (*.*) + Alle bestanden (*.*) - - + + StdCmdPaste - Edit - Bewerken + Edit + Bewerken - &Paste - &Plakken + &Paste + &Plakken - Paste operation - Plakbewerking + Paste operation + Plakken - - + + StdCmdPlacement - Edit - Bewerken + Edit + Bewerken - Placement... - Plaatsing... + Placement... + Plaatsing... - Place the selected objects - Plaats de geselecteerde objecten + Place the selected objects + Plaats de geselecteerde objecten - - + + StdCmdPrint - File - Bestand + File + Bestand - &Print... - Afdru&kken... + &Print... + Afdru&kken... - Print the document - Het document afdrukken + Print the document + Het document afdrukken - - + + StdCmdPrintPdf - File - Bestand + File + Bestand - &Export PDF... - &Exporteren als PDF... + &Export PDF... + &Exporteren als PDF... - Export the document as PDF - Exporteer het document als PDF + Export the document as PDF + Exporteer het document als PDF - - + + StdCmdPrintPreview - File - Bestand + File + Bestand - &Print preview... - &Afdrukvoorbeeld... + &Print preview... + &Afdrukvoorbeeld... - Print the document - Het document afdrukken + Print the document + Het document afdrukken - Print preview - Afdrukvoorbeeld + Print preview + Afdrukvoorbeeld - - + + StdCmdProjectInfo - File - Bestand + File + Bestand - Project i&nformation... - Project&informatie... + Project i&nformation... + Project&informatie... - Show details of the currently active project - Toon details van het huidige actieve project + Show details of the currently active project + Toon details van het huidige actieve project - - + + StdCmdProjectUtil - Tools - Gereedschap + Tools + Gereedschap - Project utility... - Project hulpprogramma... + Project utility... + Project hulpprogramma... - Utility to extract or create project files - Gereedschap om project bestanden uit te trekken of te maken + Utility to extract or create project files + Gereedschap om project bestanden uit te trekken of te maken - - + + StdCmdPythonWebsite - Help - Help + Help + Help - Python Website - Python-webpagina + Python Website + Python-webpagina - The official Python website - De officiële Python webpagina + The official Python website + De officiële Python webpagina - - + + StdCmdQuit - File - Bestand + File + Bestand - E&xit - Afsl&uiten + E&xit + Afsl&uiten - Quits the application - Sluit de applicatie + Quits the application + Sluit de applicatie - - + + StdCmdRandomColor - File - Bestand + File + Bestand - Random color - Willekeurige kleur + Random color + Willekeurige kleur - - + + StdCmdRecentFiles - File - Bestand + File + Bestand - Recent files - Recente Bestanden + Recent files + Recente Bestanden - Recent file list - Lijst met recente bestanden + Recent file list + Lijst met recente bestanden - - + + StdCmdRedo - Edit - Bewerken + Edit + Bewerken - &Redo - &Opnieuw + &Redo + &Opnieuw - Redoes a previously undone action - Opnieuw uitvoeren van een eerder ongedane actie + Redoes a previously undone action + Opnieuw uitvoeren van een eerder ongedane actie - - + + StdCmdRefresh - Edit - Bewerken + Edit + Bewerken - &Refresh - &Verversen + &Refresh + &Verversen - Recomputes the current active document - Herberekend het huidige actieve document + Recomputes the current active document + Het huidige actieve document herberekenen - - + + StdCmdSave - File - Bestand + File + Bestand - &Save - O&pslaan + &Save + O&pslaan - Save the active document - Sla het actieve document op + Save the active document + Sla het actieve document op - - + + StdCmdSaveAs - File - Bestand + File + Bestand - Save &As... - Opslaan &als... + Save &As... + Opslaan &als... - Save the active document under a new file name - Sla het actieve document onder een nieuwe bestandsnaam op + Save the active document under a new file name + Sla het actieve document onder een nieuwe bestandsnaam op - - + + StdCmdSceneInspector - Tools - Gereedschap + Tools + Gereedschap - Scene inspector... - Scène inspecteur ... + Scene inspector... + Scènekeuring... - Scene inspector - Scène inspecteur + Scene inspector + Scènekeuring - - + + StdCmdSelectAll - Edit - Bewerken + Edit + Bewerken - Select &All - &Alles selecteren + Select &All + &Alles selecteren - Select all - Alles selecteren + Select all + Alles selecteren - - + + StdCmdSetAppearance - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Appearance... - Uiterlijk... + Appearance... + Uiterlijk... - Sets the display properties of the selected object - Stelt de weergave-eigenschappen in van het geselecteerde object + Sets the display properties of the selected object + Stelt de weergave-eigenschappen in van het geselecteerde object - - + + StdCmdShowObjects - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Show all objects - Toon alle objecten + Show all objects + Toon alle objecten - Show all objects in the document - Toon alle objecten in het document + Show all objects in the document + Toon alle objecten in het document - - + + StdCmdShowSelection - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Show selection - Toon selectie + Show selection + Toon selectie - Show all selected objects - Toon alle geselecteerde objecten + Show all selected objects + Toon alle geselecteerde objecten - - + + StdCmdStatusBar - View - Aanzicht + View + Aanzicht - Status bar - statusregel + Status bar + statusregel - Toggles the status bar - Schakelt de statusregel aan/uit + Toggles the status bar + Schakelt de statusregel aan/uit - - + + StdCmdTextureMapping - Tools - Gereedschap + Tools + Gereedschap - Texture mapping... - Texture mapping... + Texture mapping... + Texture mapping... - Texture mapping - Textuurafbeelden + Texture mapping + Textuurafbeelden - - + + StdCmdTileWindows - Window - Venster + Window + Venster - &Tile - &Naast elkaar + &Tile + &Naast elkaar - Tile the windows - Vensters naast elkaar schikken + Tile the windows + Vensters naast elkaar schikken - - + + StdCmdToggleBreakpoint - Macro - Macro + Macro + Macro - Toggle breakpoint - Schakel breekpunt aan/uit + Toggle breakpoint + Schakel breekpunt aan/uit - - + + StdCmdToggleClipPlane - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Clipping plane - Snijvlak + Clipping plane + Snijvlak - Toggles clipping plane for active view - Snijvlak voor actieve aanzicht in/uitschakelen + Toggles clipping plane for active view + Snijvlak voor de actieve weergave in/uitschakelen - - + + StdCmdToggleNavigation - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Toggle navigation/Edit mode - Schakel tussen navigatie en aanpassing modus + Toggle navigation/Edit mode + Schakel tussen navigatie en aanpassing modus - Toggle between navigation and edit mode - Wisselen tussen navigatie- en editmode + Toggle between navigation and edit mode + Wisselen tussen navigatie- en editmode - - + + StdCmdToggleObjects - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Toggle all objects - Alle objecten [de]selecteren + Toggle all objects + Alle objecten [de]selecteren - Toggles visibility of all objects in the active document - Wisselt zichtbaarheid van alle objecten in het actieve document + Toggles visibility of all objects in the active document + Wisselt zichtbaarheid van alle objecten in het actieve document - - + + StdCmdToggleSelectability - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Toggle selectability - Schakel selecteerbaarheid aan/uit + Toggle selectability + Schakel selecteerbaarheid aan/uit - Toggles the property of the objects to get selected in the 3D-View - Schakelt de mogelijkheid of ombjecten in de 3D view te selecteren aan of uit + Toggles the property of the objects to get selected in the 3D-View + Schakelt de mogelijkheid of ombjecten in de 3D view te selecteren aan of uit - - + + StdCmdToggleVisibility - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Toggle visibility - Wissel zichtbaarheid + Toggle visibility + Wissel zichtbaarheid - Toggles visibility - Wisselt zichtbaarheid + Toggles visibility + Wisselt zichtbaarheid - - + + StdCmdToolBarMenu - View - Aanzicht + View + Aanzicht - Tool&bars - Werk&balk + Tool&bars + Werk&balk - Toggles this window - Schakelt dit venster + Toggles this window + Schakelt dit venster - - + + StdCmdTransform - Edit - Bewerken + Edit + Bewerken - Transform... - Verander... + Transform... + Verander... - Transform the geometry of selected objects - Verander de geometrie van de geselecteerde objecten + Transform the geometry of selected objects + Verander de geometrie van de geselecteerde objecten - - + + StdCmdTransformManip - Edit - Bewerken + Edit + Bewerken - Transform - Transformeren + Transform + Transformeren - Transform the selected object in the 3d view - Transform the selected object in the 3d view + Transform the selected object in the 3d view + Transformeren van het geselecteerde object in de 3D-weergave - - + + StdCmdTreeSelection - View - Aanzicht + View + Aanzicht - Go to selection - Ga naar selectie + Go to selection + Ga naar selectie - Scroll to first selected item - Scroll naar het eerste geselecteerde item + Scroll to first selected item + Scroll naar het eerste geselecteerde item - - + + StdCmdUndo - Edit - Bewerken + Edit + Bewerken - &Undo - &Ongedaan maken + &Undo + &Ongedaan maken - Undo exactly one action - Precies één actie ongedaan maken + Undo exactly one action + Precies één actie ongedaan maken - - + + StdCmdUnitsCalculator - Tools - Gereedschap + Tools + Gereedschap - &Units calculator... - + &Units calculator... + &Units calculator... - Start the units calculator - + Start the units calculator + Start the units calculator - - + + StdCmdUserInterface - View - Aanzicht + View + Aanzicht - Dock views - Dok aanzichten + Dock views + Weergaves klampen - Dock all top-level views - Dok alle hoogste niveau aanzichten + Dock all top-level views + De bovenste weergaves klampen - - + + StdCmdViewAxo - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Axometric - Axonometrisch + Axometric + Axonometrisch - Set to axometric view - Axonometrisch zicht instellen + Set to axometric view + Axonometrisch zicht instellen - - + + StdCmdViewBottom - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Bottom - Onderkant + Bottom + Onder - Set to bottom view - Ingesteld op onderaanzicht + Set to bottom view + Instellen als onderaanzicht - - + + StdCmdViewCreate - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Create new view - Nieuw aanzicht aanmaken + Create new view + Nieuwe weergave aanmaken - Creates a new view window for the active document - Creëert een nieuw aanzichtvenster voor het actieve document + Creates a new view window for the active document + Maakt een nieuw weergavevenster voor het actieve document - - + + StdCmdViewExample1 - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Inventor example #1 - Inventor voorbeeld #1 + Inventor example #1 + Inventor voorbeeld #1 - Shows a 3D texture with manipulator - Toont een 3D textuur met manipulator + Shows a 3D texture with manipulator + Toont een 3D textuur met manipulator - - + + StdCmdViewExample2 - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Inventor example #2 - Inventor bijvoorbeeld #2 + Inventor example #2 + Inventor bijvoorbeeld #2 - Shows spheres and drag-lights - Toont sferen en treklichten + Shows spheres and drag-lights + Toont sferen en treklichten - - + + StdCmdViewExample3 - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Inventor example #3 - Inventor bijvoorbeeld #3 + Inventor example #3 + Inventor bijvoorbeeld #3 - Shows a animated texture - Toont een geanimeerde textuur + Shows a animated texture + Toont een geanimeerde textuur - - + + StdCmdViewFitAll - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Fit all - Passend + Fit all + Passend - Fits the whole content on the screen - Zorgt dat de volledige inhoud op het scherm past + Fits the whole content on the screen + Zorgt dat de volledige inhoud op het scherm past - - + + StdCmdViewFitSelection - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Fit selection - Selectie passend + Fit selection + Selectie passend - Fits the selected content on the screen - Zorgt dat de geselecteerde inhoud op het scherm past + Fits the selected content on the screen + Zorgt dat de geselecteerde inhoud op het scherm past - - + + StdCmdViewFront - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Front - Voorkant + Front + Voorkant - Set to front view - Ingesteld op vooraanzicht + Set to front view + Ingestellen als vooraanzicht - - + + StdCmdViewIvIssueCamPos - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Issue camera position - De camerapositie weergeven + Issue camera position + De camerapositie weergeven - Issue the camera position to the console and to a macro, to easily recall this position - Weergeeft de camerapositie in de console en in een macro, zo het gemakkelijk kan herhaald worden + Issue the camera position to the console and to a macro, to easily recall this position + Weergeeft de camerapositie in de console en in een macro, zo het gemakkelijk kan herhaald worden - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Stereo Interleaved Columns - Stereoscopisch, vervlochten kolommen + Stereo Interleaved Columns + Stereoscopisch, vervlochten kolommen - Switch stereo viewing to Interleaved Columns - Ga naar stereoscopisch, vervlochten kolommen + Switch stereo viewing to Interleaved Columns + Ga naar stereoscopisch, vervlochten kolommen - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Stereo Interleaved Rows - Stereoscopisch, vervlochten regels + Stereo Interleaved Rows + Stereoscopisch, vervlochten regels - Switch stereo viewing to Interleaved Rows - Ga naar stereoscopisch vervlochten regels + Switch stereo viewing to Interleaved Rows + Ga naar stereoscopisch vervlochten regels - - + + StdCmdViewIvStereoOff - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Stereo Off - Stereo Uit + Stereo Off + Stereo Uit - Switch stereo viewing off - Schakel stereo-weergave uit + Switch stereo viewing off + Schakel stereo-weergave uit - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Stereo quad buffer - Stereoscopisch, quad buffer + Stereo quad buffer + Stereoscopisch, quad buffer - Switch stereo viewing to quad buffer - Ga naar stereoscopisch, quad buffer + Switch stereo viewing to quad buffer + Ga naar stereoscopisch, quad buffer - - + + StdCmdViewIvStereoRedGreen - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Stereo red/green - Stereo rood/groen + Stereo red/green + Stereo rood/groen - Switch stereo viewing to red/green - Stereo weergave overschakelen naar rood/groen + Switch stereo viewing to red/green + Stereo weergave overschakelen naar rood/groen - - + + StdCmdViewLeft - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Left - Links + Left + Links - Set to left view - Linker-aanzicht instellen + Set to left view + Instellen als linkeraanzicht - - + + StdCmdViewRear - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Rear - Achter + Rear + Achter - Set to rear view - Achter-aanzicht instellen + Set to rear view + Instellen als achteraanzicht - - + + StdCmdViewRight - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Right - Rechts + Right + Rechts - Set to right view - Rechter-aanzicht instellen + Set to right view + Instellen als rechteraanzicht - - + + StdCmdViewRotateLeft - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Rotate Left - Linksom draaien + Rotate Left + Linksom draaien - Rotate the view by 90° counter-clockwise - De weergave 90 ° linksom draaien + Rotate the view by 90° counter-clockwise + De weergave 90 ° linksom draaien - - + + StdCmdViewRotateRight - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Rotate Right - Rechtsom draaien + Rotate Right + Rechtsom draaien - Rotate the view by 90° clockwise - De weergave 90 ° rechtsom draaien + Rotate the view by 90° clockwise + De weergave 90 ° rechtsom draaien - - + + StdCmdViewTop - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Top - Boven + Top + Boven - Set to top view - Boven-aanzicht instellen + Set to top view + Instellen als bovenaanzicht - - + + StdCmdWhatsThis - Help - Help + Help + Help - &What's This? - &Wat is dit? + &What's This? + &Wat is dit? - What's This - Wat is dit + What's This + Wat is dit - - + + StdCmdWindows - Window - Venster + Window + Venster - &Windows... - &Vensters... + &Windows... + &Vensters... - Windows list - Windows lijst + Windows list + Windows lijst - - + + StdCmdWindowsMenu - Window - Venster + Window + Venster - Activates this window - Activeert dit venster + Activates this window + Activeert dit venster - - + + StdCmdWorkbench - View - Aanzicht + View + Aanzicht - Workbench - Werkbank + Workbench + Werkbank - Switch between workbenches - Schakel tussen werkbanken + Switch between workbenches + Schakel tussen werkbanken - - + + StdOrthographicCamera - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Orthographic view - Orthogonale projectie + Orthographic view + Orthogonale projectie - Switches to orthographic view mode - Schakelt naar orthogonale projectie + Switches to orthographic view mode + Schakelt naar orthogonale projectie - - + + StdPerspectiveCamera - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Perspective view - Perspectivische projectie + Perspective view + Perspectiefweergave - Switches to perspective view mode - Schakelt naar perspectivische projectie + Switches to perspective view mode + Gaat over naar perspectiefweergave - - + + StdViewBoxZoom - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Box zoom - Vensterzoom + Box zoom + Vensterzoom - - + + StdViewDockUndockFullscreen - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Document window - Documentvenster + Document window + Documentvenster - Display the active view either in fullscreen, in undocked or docked mode - Toon het actieve aanzicht als volledig, losgekoppeld of gekoppeld scherm + Display the active view either in fullscreen, in undocked or docked mode + De actieve weergave tonen als volledig, losgekoppeld of gekoppeld scherm - - + + StdViewScreenShot - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Save picture... - Afbeelding opslaan... + Save picture... + Afbeelding opslaan... - Creates a screenshot of the active view - Hiermee maakt u een screenshot van het actieve aanzicht + Creates a screenshot of the active view + Maakt een schermafbeelding van de actieve weergave - - + + StdViewZoomIn - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Zoom In - Inzoomen + Zoom In + Inzoomen - - + + StdViewZoomOut - Standard-View - Standaard-aanzicht + Standard-View + Standaardweergave - Zoom Out - Uitzoomen + Zoom Out + Uitzoomen - - + + Std_Delete - Object dependencies - + Object dependencies + Object dependencies - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + This object is referenced by other objects and thus these objects might get broken. +Are you sure to continue? - - + + Std_DrawStyle - As is - Als getekend + As is + Als getekend - Normal mode - Standaard modus + Normal mode + Standaard modus - Wireframe - Draadmodel + Wireframe + Draadmodel - Wireframe mode - Draadmodel modus + Wireframe mode + Draadmodel modus - Flat lines - + Flat lines + Flat lines - Flat lines mode - + Flat lines mode + Flat lines mode - Shaded - + Shaded + Shaded - Shaded mode - + Shaded mode + Shaded mode - Points - + Points + Punten - Points mode - + Points mode + Points mode - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + The selected objects have a dependency to unselected objects. +Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz niet gevonden + Graphviz not found + Graphviz niet gevonden - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz kon niet worden gevonden op uw systeem. Wilt u het installatiepad opgeven als dit al is geïnstalleerd? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz kon niet worden gevonden op uw systeem. Wilt u het installatiepad opgeven als dit al is geïnstalleerd? - Graphviz installation path - Graphviz installatiepad + Graphviz installation path + Graphviz installatiepad - Dependency graph - Afhankelijkheden grafiek + Dependency graph + Afhankelijkheden grafiek - Graphviz failed - Graphviz is mislukt + Graphviz failed + Graphviz is mislukt - Graphviz failed to create an image file - Graphviz kon geen afbeeldingsbestand creëren + Graphviz failed to create an image file + Graphviz kon geen afbeeldingsbestand creëren - - + + Workbench - &File - &Bestand + &File + &Bestand - &Edit - &Bewerken + &Edit + &Bewerken - Standard views - Standaard aanzichten + Standard views + Standaardweergaves - &Stereo - &Stereo + &Stereo + &Stereo - &Zoom - &Zoom + &Zoom + &Zoom - Visibility - Zichtbaarheid + Visibility + Zichtbaarheid - &View - &Aanzicht + &View + &Weergave - &Tools - &Gereedschap + &Tools + &Gereedschap - &Macro - &Macro + &Macro + &Macro - &Windows - &Vensters + &Windows + &Vensters - &On-line help - &Online-help + &On-line help + &Online-help - &Help - &Help + &Help + &Help - File - Bestand + File + Bestand - Macro - Macro + Macro + Macro - View - Aanzicht + View + Aanzicht - Special Ops - Speciale functies + Special Ops + Speciale functies - - + + testClass - test - Test + test + Test - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p 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style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"> <span style=" font-size:12pt;">Gemaakt voor Qt 4.3.x</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"> www.ii-system.com </p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"> <span style=" font-size:12pt;">Gemaakt voor Qt 4.3.x</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; 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zf7Pj5ZdpI(mh04?RrhlGAD%aq&#qH)Oh%$Ptr#zwSotQzIyBW(oH2lnlvew)^%6X_ z4NB7nvmp%7QUzC=l1WvN_8fa_(*<$ zA)c?7Ala8%K=8Z_NG(Jnp)Cno5{ecfF$ir!;UcWNkR88xq(yj1xGi)i6iULt9{B$d zdgD3+?LtoB&j=PJlnX+v{ZcdYGG7o=C`yFd`ODzKk%e&B^QHeU8R?7od{XI7<--e_ zPD9KPb|-@Dc)8er3iDUt^s6m89)UZ8>|aiS#0sz2I*Uz^YQ4n`TLSDNDR;?g=E~A? zJI!VOxhI=5+u}uY*@w!-?Y1#5Wp1OrOkMn858I$9zJ8chu2Zc4ncb+ByV@veoEuj` S5|F#lMl!Yd2Rli{O8*DCFBXmf diff --git a/src/Gui/Language/FreeCAD_no.ts b/src/Gui/Language/FreeCAD_no.ts index 6863cac3e..2d8c9132b 100644 --- a/src/Gui/Language/FreeCAD_no.ts +++ b/src/Gui/Language/FreeCAD_no.ts @@ -1,6482 +1,6265 @@ - - + + Angle - Form - Skjema + Form + Skjema - A: - A: + A: + A: - B: - B: + B: + B: - C: - B: + C: + B: - Angle Snap - Vinkelmagnet + Angle Snap + Vinkelmagnet - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - + Measure + Measure - Clear measurement - + Clear measurement + Clear measurement - - + + CmdViewMeasureToggleAll - Measure - + Measure + Measure - Toggle measurement - + Toggle measurement + Toggle measurement - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Romball bevegelse - Global Sensitivity: - Global Sensitivity: + Global Sensitivity: + Global følsomhet: - Dominant Mode - Dominant Mode + Dominant Mode + Dominerende modus - Flip Y/Z - Flip Y/Z + Flip Y/Z + Vend Y/Z - Enable Translations - Enable Translations + Enable Translations + Aktiver oversettelser - Enable Rotations - Enable Rotations + Enable Rotations + Aktiver rotasjoner - Calibrate - Calibrate + Calibrate + Kalibrere - Default - Standard + Default + Standard - Enable - Enable + Enable + Aktiverer - Reverse - Omvendt + Reverse + Omvendt - - + + DlgUnitCalculator - Units calculator - + Units calculator + Units calculator - as: - + as: + as: - => - + => + => - Help - Hjelp + Help + Hjelp - Copy - Kopier + Copy + Kopier - Close - Lukk + Close + Lukk - - + + DownloadItem - Form - Skjema + Form + Skjema - Ico - + Ico + Ico - Filename - + Filename + Filename - - + + Gui::AccelLineEdit - none - ingen + none + ingen - - + + Gui::ActionSelector - Available: - Available: + Available: + Tilgjengelig: - Selected: - Selected: + Selected: + Valgt: - Add - Legg til + Add + Legg til - Remove - Fjern + Remove + Fjern - Move up - Flytt opp + Move up + Flytt opp - Move down - Flytt ned + Move down + Flytt ned - - + + Gui::AlignmentView - Movable object - Movable object + Movable object + Bevegelig objekt - Fixed object - Fixed object + Fixed object + Fast objekt - - + + Gui::BlenderNavigationStyle - Press left mouse button - Trykk venstre museknapp + Press left mouse button + Trykk venstre museknapp - Press SHIFT and middle mouse button - Press SHIFT and middle mouse button + Press SHIFT and middle mouse button + Trykk SHIFT og midtre museknapp - Press middle mouse button - Trykk på midtre museknapp + Press middle mouse button + Trykk på midtre museknapp - Scroll middle mouse button - Rull musehjul + Scroll middle mouse button + Rull musehjul - - + + Gui::CADNavigationStyle - Press left mouse button - Trykk venstre museknapp + Press left mouse button + Trykk venstre museknapp - Press middle mouse button - Trykk på midtre museknapp + Press middle mouse button + Trykk på midtre museknapp - Press left and middle mouse button - Trykk på venstre og midtre museknapp + Press middle and left or right mouse button + Press middle and left or right mouse button - Scroll middle mouse button - Rull musehjul - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + Scroll middle mouse button or keep middle button pressed +while doing a left or right click and move the mouse up or down - - + + Gui::Command - Standard - Standard + Standard + Standard - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - &Avbryt + &Cancel + &Avbryt - - + + Gui::ControlSingleton - Task panel - Oppgavepanel + Task panel + Oppgavepanel - - + + Gui::Dialog::AboutApplication - About - Om + About + Om - Revision number - Revisjonsnummer + Revision number + Revisjonsnummer - Version - Versjon + Version + Versjon - OK - OK + OK + OK - - + + - Release date - Utgivelsesdato + Release date + Utgivelsesdato - Platform - Platform + License... + Lisens... - License... - License... + Copy to clipboard + Kopier til utklippstavlen - Copy to clipboard - Copy to clipboard + Operating system + Operativsystemet - Operating system - Operating system + Word size + Word size - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - Button %1 + Button %1 + Knappen %1 - Out Of Range - Out Of Range + Out Of Range + Utenfor området - - + + Gui::Dialog::Clipping - Clipping - + Clipping + Clipping - Clipping X - + Clipping X + Clipping X - Flip - + Flip + Flip - Offset - + Offset + Avsetting - Clipping Y - + Clipping Y + Clipping Y - Clipping Z - + Clipping Z + Clipping Z - Clipping custom direction - + Clipping custom direction + Clipping custom direction - View - Vis + View + Vis - Adjust to view direction - + Adjust to view direction + Adjust to view direction - Direction - + Direction + Retning - - + + Gui::Dialog::CommandModel - Commands - Kommandoer + Commands + Kommandoer - - + + Gui::Dialog::DemoMode - View Turntable - Vis dreieskive + View Turntable + Vis dreieskive - Speed - Hastighet + Speed + Hastighet - Maximum - Maksimum + Maximum + Maksimum - Minimum - Minimum + Minimum + Minimum - Fullscreen - Fullskjerm + Fullscreen + Fullskjerm - Enable timer - Aktiver tidtaker + Enable timer + Aktiver tidtaker - s - s + s + s - Angle - Vinkel + Angle + Vinkel - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Spill av + Play + Spill av - Stop - Stopp + Stop + Stopp - Close - Lukk + Close + Lukk - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Velg vindu + Choose Window + Velg vindu - &Activate - &Aktiver + &Activate + &Aktiver - Alt+A - Alt+A + + - - &Cancel - &Avbryt - - - - - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Vinduer + Windows + Vinduer - - + + Gui::Dialog::DlgAuthorization - Authorization - Autorisasjon + Authorization + Autorisasjon - &OK - &OK + Password: + Passord: - &Cancel - &Avbryt + + - Password: - Passord: + Username: + Username: - User name: - Brukernavn: + Site: + Site: - - + %1 at %2 + %1 at %2 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Velg ikon + Choose Icon + Velg ikon - OK - OK + Add icons... + Legge til ikoner... - - Cancel - Avbryt - - - Add icons... - Add icons... - - - + + Gui::Dialog::DlgCustomActions - Macros - Makroer + Macros + Makroer - Setup Custom Macros - Sett opp egendefinerte makroer + Setup Custom Macros + Sett opp egendefinerte makroer - Macro: - Makro: + Macro: + Makro: - ... - ... + ... + ... - Pixmap - Pikseltilordning + Pixmap + Pikseltilordning - Accelerator: - Akselerator: + Accelerator: + Akselerator: - What's this: - Hva er dette: + What's this: + Hva er dette: - Status text: - Statustekst: + Status text: + Statustekst: - Tool tip: - Verktøytips: + Tool tip: + Verktøytips: - Menu text: - Menytekst: + Menu text: + Menytekst: - Add - Legg til + Add + Legg til - Remove - Fjern + Remove + Fjern - Replace - Erstatt + Replace + Erstatt - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Ikoner + Icons + Ikoner - Macros - Makroer + Macros + Makroer - No macro - Ingen makro + No macro + Ingen makro - No macros found. - Ingen makroer funnet. + No macros found. + Ingen makroer funnet. - Macro not found - Makro ikke funnet + Macro not found + Makro ikke funnet - Sorry, couldn't find macro file '%1'. - Beklager, kunne ikke finne makrofil '%1'. + Sorry, couldn't find macro file '%1'. + Beklager, kunne ikke finne makrofil '%1'. - Empty macro - Tom makro + Empty macro + Tom makro - Please specify the macro first. - Spesifiser makro først. + Please specify the macro first. + Spesifiser makro først. - Empty text - Tom tekst + Empty text + Tom tekst - Please specify the menu text first. - Vennligst oppgi menytekst først. + Please specify the menu text first. + Vennligst oppgi menytekst først. - No item selected - Ingen element er valgt + No item selected + Ingen element er valgt - Please select a macro item first. - Vennligst velg et makroelement først. + Please select a macro item first. + Vennligst velg et makroelement først. - - + + Gui::Dialog::DlgCustomCommands - Commands - Kommandoer + Commands + Kommandoer - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Kategori + Category + Kategori - Icon - Ikon + Icon + Ikon - Command - Kommando + Command + Kommando - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Tastatur + Keyboard + Tastatur - Description: - Beskrivelse: + Description: + Beskrivelse: - &Category: - &Kategori: + &Category: + &Kategori: - C&ommands: - K&ommandoer: + C&ommands: + K&ommandoer: - Current shortcut: - Gjeldende snarvei: + Current shortcut: + Gjeldende snarvei: - Press &new shortcut: - Trykk &ny snarvei: + Press &new shortcut: + Trykk &ny snarvei: - Currently assigned to: - For øyeblikket tilordnet: + Currently assigned to: + For øyeblikket tilordnet: - &Assign - &Tilordne + &Assign + &Tilordne - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - &Tilbakestille + &Reset + &Tilbakestille - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Tilbake&still alle + Re&set All + Tilbake&still alle - Alt+S - Alt+S + Alt+S + Alt+S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Ikon + Icon + Ikon - Command - Kommando + Command + Kommando - none - ingen + none + ingen - Multiple defined shortcut - Flerdefinert snarvei + Multiple defined shortcut + Flerdefinert snarvei - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Snarvei '%1' er definert mer enn én gang. Dette kan føre til uventet oppførsel. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Snarvei '%1' er definert mer enn én gang. Dette kan føre til uventet oppførsel. - Already defined shortcut - Allerede definert snarvei + Already defined shortcut + Allerede definert snarvei - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Snarveien '%1' er allerede tilordnet '%2'. Definer en annen snarvei. + Snarveien '%1' er allerede tilordnet '%2'. Definer en annen snarvei. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Verktøykasselinjer + Toolbox bars + Verktøykasselinjer - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Verktøylinjer + Toolbars + Verktøylinjer - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Merk:</span> Forandringene blir aktive neste gang du laster riktig arbeidsbenk</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Merk:</span> Forandringene blir aktive neste gang du laster riktig arbeidsbenk</p></body></html> - Move right - Flytt til høyre + Move right + Flytt til høyre - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Flytt det valgte elementet ett nivå ned.</b> <p> Dette vil også endre nivået på overordnet element. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Flytt det valgte elementet ett nivå ned.</b> <p> Dette vil også endre nivået på overordnet element. </p> - Move left - Flytt til venstre + Move left + Flytt til venstre - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Flytt det valgte elementet ett nivå opp.</b> <p> Dette vil også endre nivået på overordnet element. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Flytt det valgte elementet ett nivå opp.</b> <p> Dette vil også endre nivået på overordnet element. </p> - Move down - Flytt ned + Move down + Flytt ned - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Flytt det valgte elementet ned.</b> <p> Elementet vil bli flyttet innenfor hierarkinivået. </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Flytt det valgte elementet ned.</b> <p> Elementet vil bli flyttet innenfor hierarkinivået. </p> - Move up - Flytt opp + Move up + Flytt opp - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Flytt det valgte elementet opp.</b> <p> Elementet vil bli flyttet innenfor hierarkinivået. </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Flytt det valgte elementet opp.</b> <p> Elementet vil bli flyttet innenfor hierarkinivået. </p> - New... - Ny... + New... + Ny... - Rename... - Omdøp... + Rename... + Omdøp... - Delete - Slett + Delete + Slett - Icon - Ikon + Icon + Ikon - Command - Kommando + Command + Kommando - <Separator> - <Separator> + <Separator> + <Separator> - New toolbar - Ny verktøylinje + New toolbar + Ny verktøylinje - Toolbar name: - Verktøylinjenavn: + Toolbar name: + Verktøylinjenavn: - Duplicated name - Duplisert navn + Duplicated name + Duplisert navn - The toolbar name '%1' is already used - Verktøylinjenavn '%1' er allerede i bruk + The toolbar name '%1' is already used + Verktøylinjenavn '%1' er allerede i bruk - Rename toolbar - Omdøp verktøylinje + Rename toolbar + Omdøp verktøylinje - - + + - - + + Gui::Dialog::DlgCustomizeImp - Customize - Tilpass + Customize + Tilpass - &Help - &Hjelp + &Help + &Hjelp - &Close - &Lukk + &Close + &Lukk - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Romball bevegelse - No Spaceball Present - No Spaceball Present + No Spaceball Present + Ingen Romball tilstede - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - No Spaceball Present + No Spaceball Present + Ingen Romball tilstede - Buttons - Buttons + Buttons + Knapper - Clear - Tøm + Clear + Tøm - Print Reference - Print Reference + Print Reference + Utskriftsreferanse - Spaceball Buttons - Spaceball Buttons + Spaceball Buttons + Romball knapper - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Skjermegenskaper + Display properties + Skjermegenskaper - Display - Skjerm + Display + Skjerm - Transparency: - Gjennomsiktighet: + Transparency: + Gjennomsiktighet: - Line width: - Linjebredde: + Line width: + Linjebredde: - Point size: - Punktstørrelse: + Point size: + Punktstørrelse: - Material - Materiale + Material + Materiale - ... - ... + ... + ... - Close - Lukk + Viewing mode + Visningsmodus - Viewing mode - Visningsmodus + Plot mode: + Plottmodus: - Plot mode: - Plottmodus: + + - - + Line transparency: + Gjennomsiktighet for linje: - Line transparency: - Gjennomsiktighet for linje: + Line color: + Linjefarge: - Line color: - Linjefarge: + Shape color: + Figurfarge: - Shape color: - Figurfarge: + Color plot: + Fargeplot: - Color plot: - Color plot: + Document window: + Dokumentvindu: - - Document window: - Document window: - - - + + Gui::Dialog::DlgEditorSettings - Editor - Redigeringsprogram + Editor + Redigeringsprogram - Options - Alternativer + Options + Alternativer - Enable line numbers - Aktiver linjenumre + Enable line numbers + Aktiver linjenumre - Enable folding - Aktiver folding + Enable folding + Aktiver folding - Indentation - Innrykk + Indentation + Innrykk - Insert spaces - Sett inn mellomrom + Insert spaces + Sett inn mellomrom - Tab size: - Tabulatorstørrelse: + Tab size: + Tabulatorstørrelse: - Indent size: - Innrykkstørrelse: + Indent size: + Innrykkstørrelse: - Keep tabs - Behold tabulatorer + Keep tabs + Behold tabulatorer - Display Items - Vis elementer + Display Items + Vis elementer - Family: - Familie: + Family: + Familie: - Size: - Størrelse: + Size: + Størrelse: - Preview: - Forhåndsvisning: + Preview: + Forhåndsvisning: - - + + - - + + Gui::Dialog::DlgGeneral - General - Generelle + General + Generelle - Start up - Oppstart + Start up + Oppstart - Enable splash screen at start up - Aktiver velkomstbilde ved oppstart + Enable splash screen at start up + Aktiver velkomstbilde ved oppstart - Switch to tab of report window: - Bytt til fane for rapportvindu: + Switch to tab of report window: + Bytt til fane for rapportvindu: - Auto load module after start up: - Autostart modul etter oppstart: + Auto load module after start up: + Autostart modul etter oppstart: - Language - Språk + Language + Språk - Change language: - Endre språk: + Change language: + Endre språk: - Main window - Hovedvindu + Main window + Hovedvindu - Size of recent file list - Størrelse på liste for nylig brukte filer + Size of recent file list + Størrelse på liste for nylig brukte filer - Window style: - Vindustil: + Window style: + Vindustil: - Size of toolbar icons: - Size of toolbar icons: + Size of toolbar icons: + Størrelse på verktøylinjeikoner: - Enable tiled background - + Enable tiled background + Enable tiled background - Style sheet: - + Style sheet: + Style sheet: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Default (%1 x %1) + Default (%1 x %1) + Standard (%1 x %1) - Small (%1 x %1) - Small (%1 x %1) + Small (%1 x %1) + Liten (%1 x %1) - Large (%1 x %1) - Large (%1 x %1) + Large (%1 x %1) + Stor (%1 x %1) - Extra large (%1 x %1) - Extra large (%1 x %1) + Extra large (%1 x %1) + Ekstra stor (%1 x %1) - No style sheet - + No style sheet + No style sheet - - + + Gui::Dialog::DlgInputDialog - Input - Inndata + Input + Inndata - OK - OK + + - - Cancel - Avbryt - - - - - - - + + Gui::Dialog::DlgInspector - Scene Inspector - Sceneinspektør + Scene Inspector + Sceneinspektør - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Kjør makro + Execute macro + Kjør makro - Macro name: - Makronavn: + Macro name: + Makronavn: - Macro destination: - Makrodestinasjon: + Macro destination: + Makrodestinasjon: - Execute - Kjør + Execute + Kjør - Close - Lukk + Close + Lukk - Create - Lag + Create + Lag - Delete - Slett + Delete + Slett - Edit - Rediger + Edit + Rediger - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Makroer + Macros + Makroer - Macro file - Makrofil + Macro file + Makrofil - Enter a file name, please: - Vennligst skriv inn et filnavn: + Enter a file name, please: + Vennligst skriv inn et filnavn: - Existing file - Eksisterende fil + Existing file + Eksisterende fil - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. Denne filen finnes allerede. - Delete macro - Slett makro + Delete macro + Slett makro - Do you really want to delete the macro '%1'? - Ønsker du virkelig å slette makroen '%1'? + Do you really want to delete the macro '%1'? + Ønsker du virkelig å slette makroen '%1'? - Cannot create file - Kan ikke lage fil + Cannot create file + Kan ikke lage fil - Creation of file '%1' failed. - Oppretting av filen '%1' mislyktes. + Creation of file '%1' failed. + Oppretting av filen '%1' mislyktes. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Macroopptak + Macro recording + Macroopptak - Macro name: - Makronavn: + Macro name: + Makronavn: - Stop - Stopp + Stop + Stopp - Cancel - Avbryt + Cancel + Avbryt - Macro path: - Makrobane: + Macro path: + Makrobane: - ... - ... + ... + ... - Record - Spill inn + Record + Spill inn - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Makroopptaker + Macro recorder + Makroopptaker - Specify first a place to save. - Angi først et sted å lagre. + Specify first a place to save. + Angi først et sted å lagre. - Existing macro - Eksisterende makro + Existing macro + Eksisterende makro - The macro '%1' already exists. Do you want to overwrite? - Makroen '%1' finnes allerede. Vil du overskrive? + The macro '%1' already exists. Do you want to overwrite? + Makroen '%1' finnes allerede. Vil du overskrive? - The macro directory doesn't exist. Please, choose another one. - Makromappen finnes ikke. Vennligst, velg en annen. + The macro directory doesn't exist. Please, choose another one. + Makromappen finnes ikke. Vennligst, velg en annen. - Choose macro directory - Velg makromappe + Choose macro directory + Velg makromappe - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Materialegenskaper + Material properties + Materialegenskaper - &Close - &Lukk + Material + Materiale - Alt+C - Alt+C + Diffuse color: + Diffusér fargen: - Material - Materiale + Specular color: + Gjenskinnfarge: - Diffuse color: - Diffusér fargen: + Shininess: + Blankhet: - Specular color: - Gjenskinnfarge: + % + % - Shininess: - Blankhet: + Ambient color: + Omgivelsesfarge: - % - % + + - Ambient color: - Omgivelsesfarge: + Emissive color: + Emissiv farge: - - - - - - Emissive color: - Emissiv farge: - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Internetthjelp + On-line help + Internetthjelp - Help viewer - Hjelp visning + Help viewer + Hjelp visning - Location of start page - Plassering av startsiden + Location of start page + Plassering av startsiden - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML filer (*.html *.htm) + HTML files (*.html *.htm) + HTML filer (*.html *.htm) - Access denied - Ingen tilgang + Access denied + Ingen tilgang - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Ingen tilgang til '%1' + Ingen tilgang til '%1' Vennligst angi en annen mappe. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Parameterredigering + Parameter Editor + Parameterredigering - Save to disk - Lagre til disk + Save to disk + Lagre til disk - Alt+C - Alt+C + Alt+C + Alt+C - &Close - &Lukk + &Close + &Lukk - - + + Gui::Dialog::DlgParameterImp - Group - Gruppe + Group + Gruppe - Name - Navn + Name + Navn - Type - Type + Type + Type - Value - Verdi + Value + Verdi - User parameter - Brukerparameter + User parameter + Brukerparameter - Invalid input - Ugyldig inndata + Invalid input + Ugyldig inndata - Invalid key name '%1' - Ugyldig nøkkelnavn '%1' + Invalid key name '%1' + Ugyldig nøkkelnavn '%1' - System parameter - Systemparameter + System parameter + Systemparameter - - + + Gui::Dialog::DlgPreferences - Preferences - Preferanser + Preferences + Preferanser - &Help - &Hjelp + + - - Alt+H - Alt+H - - - &OK - &OK - - - &Apply - &Bruk - - - Alt+A - Alt+A - - - &Cancel - &Avbryt - - - - - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Feil parameter + Wrong parameter + Feil parameter - - + + Gui::Dialog::DlgProjectInformation - Project information - Prosjektinformasjon + Project information + Prosjektinformasjon - Information - Informasjon + Information + Informasjon - &Name: - &Navn: + &Name: + &Navn: - Commen&t: - Kommen&tar: + Commen&t: + Kommen&tar: - Path: - Bane: + Path: + Bane: - &Last modified by: - &Sist endret av: + &Last modified by: + &Sist endret av: - Created &by: - Laget &av: + Created &by: + Laget &av: - Com&pany: - Fir&ma: + Com&pany: + Fir&ma: - Last &modification date: - Siste &modifikasjonsdato: + Last &modification date: + Siste &modifikasjonsdato: - Creation &date: - Opprettelse&sdato: + Creation &date: + Opprettelse&sdato: - &OK - &OK + + - &Cancel - &Avbryt + UUID: + UUID: - - + License information: + License information: - UUID: - + License URL + License URL - License information: - + Open in browser + Open in browser - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - Project utility + Project utility + Prosjektverktøy - Extract project - Extract project + Extract project + Pakk ut prosjekt - Source - Source + Source + Kilde - Project file (*.fcstd) - Project file (*.fcstd) + Project file (*.fcstd) + Projektfil (*.fcstd) - Destination - Destination + Destination + Destinasjon - Extract - Extract + Extract + Pakk ut - Create project - Create project + Create project + Opprett prosjekt - Document.xml - Document.xml + Document.xml + Dokument.xml - Create - Lag + Create + Lag - Load project file after creation - Load project file after creation + Load project file after creation + Last inn projektfil etter opprettelse - Empty source - Empty source + Empty source + Tom kilde - No source is defined. - No source is defined. + No source is defined. + Ingen kilde er definert. - Empty destination - Empty destination + Empty destination + Tom destinasjon - No destination is defined. - No destination is defined. + No destination is defined. + Ingen destinasjon er definert. - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Link - Show all object types - + Show all object types + Show all object types - No selection - Ingen valg + No selection + Ingen valg - Please select an object of the list - + Please select an object of the list + Please select an object of the list - - + + Gui::Dialog::DlgReportView - Output window - Utdatavindu + Output window + Utdatavindu - Output - Utdata + Output + Utdata - Record log messages - Registrer loggmeldinger + Record log messages + Registrer loggmeldinger - Record warnings - Registrer advarsler + Record warnings + Registrer advarsler - Record error messages - Registrer feilmeldinger + Record error messages + Registrer feilmeldinger - Colors - Farger + Colors + Farger - Normal messages: - Vanlige meldinger: + Normal messages: + Vanlige meldinger: - Log messages: - Loggmeldinger: + Log messages: + Loggmeldinger: - Warnings: - Advarsler: + Warnings: + Advarsler: - Errors: - Feil: + Errors: + Feil: - - + + - Redirect internal Python errors to report view - Omadressere interne Python-feil til rapportvisning + Redirect internal Python errors to report view + Omadressere interne Python-feil til rapportvisning - Redirect internal Python output to report view - Redirect internal Python output to report view + Redirect internal Python output to report view + Omdiriger intern Python utskrift til å rapportere visning - - + + Gui::Dialog::DlgRunExternal - Running external program - Kjører eksternt program + Running external program + Kjører eksternt program - TextLabel - Merkelapp + TextLabel + Merkelapp - Advanced >> - Avansert >> + Advanced >> + Avansert >> - ... - ... + ... + ... - Accept changes - Godta endringer + Accept changes + Godta endringer - Discard changes - Forkast endringer + Discard changes + Forkast endringer - Abort program - Avbryt program + Abort program + Avbryt program - Help - Hjelp + Help + Hjelp - Select a file - Velg en fil + Select a file + Velg en fil - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D-visning + 3D View + 3D-visning - 3D View settings - Innstillinger for 3D-visning + 3D View settings + Innstillinger for 3D-visning - Show coordinate system in the corner - Vis koordinatsystem i hjørnet + Show coordinate system in the corner + Vis koordinatsystem i hjørnet - Show counter of frames per second - Vis teller for bilder per sekund + Show counter of frames per second + Vis teller for bilder per sekund - Enable animation - Aktiver animasjon + Enable animation + Aktiver animasjon - Enable anti-aliasing (slower) - Aktiver kantutjevning (tregere) + Eye to eye distance for stereo modes: + Øyeavstand for stereomoduser: - Eye to eye distance for stereo modes: - Øyeavstand for stereomoduser: + Camera type + Kameratype - Camera type - Kameratype + Orthographic rendering + Ortografisk presentasjonsgjengivelse - Orthographic rendering - Ortografisk presentasjonsgjengivelse + Perspective rendering + Perspektiv presentasjonsgjengivelse - Perspective rendering - Perspektiv presentasjonsgjengivelse + + - - + 3D Navigation + 3D-navigasjon - 3D Navigation - 3D-navigasjon + Mouse... + Mus... - Mouse... - Mus... + Intensity of backlight + Intensitet på bakgrunnsbelysning - Intensity of backlight - Intensitet på bakgrunnsbelysning + Enable backlight color + Aktiver bakgrunnsbelysningsfarge - Enable backlight color - Aktiver bakgrunnsbelysningsfarge + Orbit style + Banestil - Orbit style - Orbit style + Turntable + Dreieskive - Turntable - Turntable + Trackball + Styrekulen - Trackball - Trackball + Invert zoom + Inverter zoom - Invert zoom - Invert zoom + Zoom at cursor + Zoom på markøren - Zoom at cursor - Zoom at cursor + Zoom step + Zoom-trinn - Zoom step - Zoom step + Anti-Aliasing + Anti-Aliasing - Anti-Aliasing - + None + Ingen - None - + Line Smoothing + Line Smoothing - Line Smoothing - + MSAA 2x + MSAA 2x - MSAA 2x - + MSAA 4x + MSAA 4x - MSAA 4x - + MSAA 8x + MSAA 8x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1navigasjon + %1 navigation + %1navigasjon - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Fargemodell + Color model + Fargemodell - &Gradient: - &Overgang: + &Gradient: + &Overgang: - red-yellow-green-cyan-blue - rød-gul-grønn-cyan-blå + red-yellow-green-cyan-blue + rød-gul-grønn-cyan-blå - blue-cyan-green-yellow-red - blå-cyan-grønn-gul-rød + blue-cyan-green-yellow-red + blå-cyan-grønn-gul-rød - white-black - hvit-svart + white-black + hvit-svart - black-white - svart-hvit + black-white + svart-hvit - Visibility - Synlighet + Visibility + Synlighet - Out g&rayed - Ut g&rånet + Out g&rayed + Ut g&rånet - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Ut &usynlig + Out &invisible + Ut &usynlig - Alt+I - Alt+I + Alt+I + Alt+I - Style - Stil + Style + Stil - &Zero - &Null + &Zero + &Null - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Flyt + &Flow + &Flyt - Alt+F - Alt+F + Alt+F + Alt+F - &OK - &OK + Parameter range + Parameterrekkevidde - &Cancel - &Avbryt + Mi&nimum: + Mi&nimum: - Parameter range - Parameterrekkevidde + Ma&ximum: + Ma&ksimum: - Mi&nimum: - Mi&nimum: + &Labels: + &Etiketter: - Ma&ximum: - Ma&ksimum: + &Decimals: + &Desimaler: - &Labels: - &Etiketter: + + - &Decimals: - &Desimaler: + Color-gradient settings + Fargeovergangsinnstillinger - - - - - - Color-gradient settings - Fargeovergangsinnstillinger - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Feil parameter + Wrong parameter + Feil parameter - The maximum value must be higher than the minimum value. - Maksimumsverdien må være høyere enn minimumsverdien. + The maximum value must be higher than the minimum value. + Maksimumsverdien må være høyere enn minimumsverdien. - - + + Gui::Dialog::DlgSettingsDocument - Document - Dokument + Document + Dokument - General - Generelle + General + Generelle - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Dokumentetlagring komprimeringsnivå + Dokumentetlagring komprimeringsnivå (0=ingen, 9=høyest, 3=standard) - Create new document at start up - Lag nytt dokument ved oppstart + Create new document at start up + Lag nytt dokument ved oppstart - Storage - Lagring + Storage + Lagring - Saving transactions (Auto-save) - Autolagrer forandringer underveis + Saving transactions (Auto-save) + Autolagrer forandringer underveis - Discard saved transaction after saving document - Forkast lagrede forandringer etter du har lagret dokumentet manuelt + Discard saved transaction after saving document + Forkast lagrede forandringer etter du har lagret dokumentet manuelt - Save thumbnail into project file when saving document - Lagre miniatyrbilde til prosjektfil når du lagrer dokument + Save thumbnail into project file when saving document + Lagre miniatyrbilde til prosjektfil når du lagrer dokument - Create up to backup files when resaving document - Lag opp til sikkerhetskopifiler når dokumentet lagres på nytt + Create up to backup files when resaving document + Lag opp til sikkerhetskopifiler når dokumentet lagres på nytt - Document objects - Dokumentobjekter + Document objects + Dokumentobjekter - Allow duplicate object labels in one document - Tillat dupliserte objektetiketter i ett dokument + Allow duplicate object labels in one document + Tillat dupliserte objektetiketter i ett dokument - Maximum Undo/Redo steps - Maximum Undo/Redo steps + Maximum Undo/Redo steps + Maximum Undo/Redo steps - Using Undo/Redo on documents - Using Undo/Redo on documents + Using Undo/Redo on documents + Using Undo/Redo on documents - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Tekst + Text + Tekst - Bookmark - Bokmerke + Bookmark + Bokmerke - Breakpoint - Brytingspunkt + Breakpoint + Brytingspunkt - Keyword - Nøkkelord + Keyword + Nøkkelord - Comment - Kommentar + Comment + Kommentar - Block comment - Blokkkommentar + Block comment + Blokkkommentar - Number - Nummer + Number + Nummer - String - Streng + String + Streng - Character - Tegn + Character + Tegn - Class name - Klassenavn + Class name + Klassenavn - Define name - Definer navn + Define name + Definer navn - Operator - Operatør + Operator + Operatør - Python output - Python-utdata + Python output + Python-utdata - Python error - Python-feil + Python error + Python-feil - Items - Elementer + Items + Elementer - Current line highlight - Current line highlight + Current line highlight + Current line highlight - - + + Gui::Dialog::DlgSettingsImage - Image settings - Bildeinnstillinger + Image settings + Bildeinnstillinger - Image properties - Bildeegenskaper + Image properties + Bildeegenskaper - Back&ground: - Bak&grunn: + Back&ground: + Bak&grunn: - Current - Gjeldende + Current + Gjeldende - White - Hvit + White + Hvit - Black - Svart + Black + Svart - Transparent - Gjennomsiktig + Transparent + Gjennomsiktig - Image dimensions - Bildedimensjoner + Image dimensions + Bildedimensjoner - Pixel - Piksel + Pixel + Piksel - &Width: - &Bredde: + &Width: + &Bredde: - Current screen - Gjeldende skjermbilde + Current screen + Gjeldende skjermbilde - Icon 32 x 32 - Ikon 32 x 32 + Icon 32 x 32 + Ikon 32 x 32 - Icon 64 x 64 - Ikon 64 x 64 + Icon 64 x 64 + Ikon 64 x 64 - Icon 128 x 128 - Ikon 128 x 128 + Icon 128 x 128 + Ikon 128 x 128 - CGA 320 x 200 - CGA 320 x 200 + CGA 320 x 200 + CGA 320 x 200 - QVGA 320 x 240 - QVGA 320 x 240 + QVGA 320 x 240 + QVGA 320 x 240 - VGA 640 x 480 - VGA 640 x 480 + VGA 640 x 480 + VGA 640 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - PAL 768 x 578 - PAL 768 x 578 + PAL 768 x 578 + PAL 768 x 578 - SVGA 800 x 600 - SVGA 800 x 600 + SVGA 800 x 600 + SVGA 800 x 600 - XGA 1024 x 768 - XGA 1024 x 768 + XGA 1024 x 768 + XGA 1024 x 768 - HD720 1280 x 720 - HD720 1280 x 720 + HD720 1280 x 720 + HD720 1280 x 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Standard størrelser: + Standard sizes: + Standard størrelser: - &Height: - &Høyde: + &Height: + &Høyde: - Aspect ratio: - Bildeformat: + Aspect ratio: + Bildeformat: - &Screen - &Skjermbilde + &Screen + &Skjermbilde - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Bildekommentar + Image comment + Bildekommentar - Insert MIBA - Sett inn MIBA + Insert MIBA + Sett inn MIBA - Insert comment - Sett inn kommentar + Insert comment + Sett inn kommentar - - + + Gui::Dialog::DlgSettingsMacro - Macro - Makro + Macro + Makro - Macro recording settings - Innstillinger for makroopptak + Macro recording settings + Innstillinger for makroopptak - Logging Commands - Logging kommandoer + Logging Commands + Logging kommandoer - Show script commands in python console - Vis skriptkommandoer i python konsoll + Show script commands in python console + Vis skriptkommandoer i python konsoll - Log all commands issued by menus to file: - Logg alle kommandoer utstedt av menyer til fil: + Log all commands issued by menus to file: + Logg alle kommandoer utstedt av menyer til fil: - FullScript.FCScript - FullSkript.FCSkript + FullScript.FCScript + FullSkript.FCSkript - Gui commands - Guikommandoer + Gui commands + Guikommandoer - Recording GUI commands - Spiller inn GUI kommandoer + Recording GUI commands + Spiller inn GUI kommandoer - Record as comment - Spill inn som kommentar + Record as comment + Spill inn som kommentar - Macro path - Makrobane + Macro path + Makrobane - General macro settings - General macro settings + General macro settings + General macro settings - Run macros in local environment - Run macros in local environment + Run macros in local environment + Run macros in local environment - - + + Gui::Dialog::DlgSettingsUnits - Units - Enheter + Units + Enheter - Units settings - Enhetsinnstillinger + Units settings + Enhetsinnstillinger - Standard (mm/kg/s/degree) - Standard (mm/kg/s/grad) + Standard (mm/kg/s/degree) + Standard (mm/kg/s/grad) - MKS (m/kg/s/degree) - MKS (m/kg/s/grad) + MKS (m/kg/s/degree) + MKS (m/kg/s/grad) - Magnitude - Magnitude + Magnitude + Magnitude - Unit - Enhet + Unit + Enhet - User system: - Brukersystem: + User system: + Brukersystem: - Imperial (in/lb) - Imperialt (in/lb) + US customary (in/lb) + US customary (in/lb) - US customary (in/lb) - + Number of decimals: + Number of decimals: - Number of decimals: - + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Farger + Colors + Farger - Selection - Utvalg + Selection + Utvalg - Enable selection highlighting - Aktiver utheving av valg + Enable selection highlighting + Aktiver utheving av valg - Enable preselection highlighting - Aktiver utheving av forvalg + Enable preselection highlighting + Aktiver utheving av forvalg - Background color - Bakgrunnsfarge + Background color + Bakgrunnsfarge - Middle color - Midtfarge + Middle color + Midtfarge - Color gradient - Fargeovergang + Color gradient + Fargeovergang - Simple color - Enkel farge + Simple color + Enkel farge - - Default colors - Default colors - - - Edited edge color - Edited edge color - - - Edited vertex color - Edited vertex color - - - Construction geometry - Construction geometry - - - Fully constrained geometry - Fully constrained geometry - - - The color of vertices being edited - The color of vertices being edited - - - The color of edges being edited - The color of edges being edited - - - The color of construction geometry in edit mode - The color of construction geometry in edit mode - - - The color of fully constrained geometry in edit mode - The color of fully constrained geometry in edit mode - - - Cursor text color - Cursor text color - - - Default shape color - Default shape color - - - The default color for new shapes - The default color for new shapes - - - Default line width and color - Default line width and color - - - The default line color for new shapes - The default line color for new shapes - - - The default line thickness for new shapes - The default line thickness for new shapes - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Dagens tips + Tip of the day + Dagens tips - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Visste du at...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Visste du at...</font></font></b> - &Show tips at start up - &Vis tips ved oppstart + &Show tips at start up + &Vis tips ved oppstart - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Neste tips + &Next Tip + &Neste tips - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &Lukk + &Close + &Lukk - Alt+C - Alt+C + Alt+C + Alt+C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Nedlasting mislyktes: %1 + Nedlasting mislyktes: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Hvis du ønsker å lære mer om FreeCAD må du gå til %1 eller bruk Hjelp i menyen. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Hvis du ønsker å lære mer om FreeCAD må du gå til %1 eller bruk Hjelp i menyen. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - Plassering + Placement + Plassering - - + + Gui::Dialog::DownloadDialog - Download - Download + Download + Download - Cancel - Avbryt + Cancel + Avbryt - Close - Lukk + Close + Lukk - There already exists a file called %1 in the current directory. Overwrite? - There already exists a file called %1 in the current directory. Overwrite? + There already exists a file called %1 in the current directory. Overwrite? + There already exists a file called %1 in the current directory. Overwrite? - Unable to save the file %1: %2. - Unable to save the file %1: %2. + Unable to save the file %1: %2. + Unable to save the file %1: %2. - Downloading %1. - Downloading %1. + Downloading %1. + Downloading %1. - Download canceled. - Download canceled. + Download canceled. + Download canceled. - Download failed: %1. - Nedlasting mislyktes: %1. + Download failed: %1. + Nedlasting mislyktes: %1. - Downloaded %1 to current directory. - Downloaded %1 to current directory. + Downloaded %1 to current directory. + Downloaded %1 to current directory. - %1 at %2 - + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + Save File - Download canceled: %1 - + Download canceled: %1 + Download canceled: %1 - Open containing folder - + Open containing folder + Open containing folder - Error opening save file: %1 - + Error opening save file: %1 + Error opening save file: %1 - Error saving: %1 - + Error saving: %1 + Error saving: %1 - Network Error: %1 - + Network Error: %1 + Network Error: %1 - seconds - + seconds + seconds - minutes - + minutes + minutes - - %4 %5 remaining - + - %4 %5 remaining + - %4 %5 remaining - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %1 of %2 - Stopped - bytes - + bytes + bytes - kB - + kB + kB - MB - + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + Downloads - Clean up - + Clean up + Clean up - 0 Items - + 0 Items + 0 Items - Download Manager - + Download Manager + Download Manager - 1 Download - + 1 Download + 1 Download - %1 Downloads - + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - Add icon + Add icon + Add icon - - + + Gui::Dialog::InputVector - Input vector - Inndata vektor + Input vector + Inndata vektor - Vector - Vektor + Vector + Vektor - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - OK - OK - - - + + Gui::Dialog::LicenseDialog - Copyright - Copyright + Copyright + Copyright - - + + Gui::Dialog::MouseButtons - Mouse buttons - Museknapper + Mouse buttons + Museknapper - Configuration - Konfigurasjon + Configuration + Konfigurasjon - Selection: - Utvalg: + Selection: + Utvalg: - Panning - Panorering + Panning + Panorering - Rotation: - Rotasjon: + Rotation: + Rotasjon: - Zooming: - Zoome: + Zooming: + Zoome: - - + + Gui::Dialog::ParameterGroup - Expand - Utvid + Expand + Utvid - Add sub-group - Legg til undergruppe + Add sub-group + Legg til undergruppe - Remove group - Fjern gruppe + Remove group + Fjern gruppe - Rename group - Omdøp gruppe + Rename group + Omdøp gruppe - Export parameter - Eksporter parameter + Export parameter + Eksporter parameter - Import parameter - Importer parameter + Import parameter + Importer parameter - Collapse - Skjul + Collapse + Skjul - Do really want to remove this parameter group? - Ønsker du virkelig å fjerne denne parametergruppen? + Do really want to remove this parameter group? + Ønsker du virkelig å fjerne denne parametergruppen? - Existing sub-group - Eksisterende undergruppe + Existing sub-group + Eksisterende undergruppe - The sub-group '%1' already exists. - Undergruppe '%1' finnes allerede. + The sub-group '%1' already exists. + Undergruppe '%1' finnes allerede. - Export parameter to file - Eksporter parameter til fil + Export parameter to file + Eksporter parameter til fil - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Importer parameter fra fil + Import parameter from file + Importer parameter fra fil - Import Error - Importfeil + Import Error + Importfeil - Reading from '%1' failed. - Lesing fra '%1' mislyktes. + Reading from '%1' failed. + Lesing fra '%1' mislyktes. - - + + Gui::Dialog::ParameterValue - Change value - Endre verdi + Change value + Endre verdi - Remove key - Fjern nøkkelen + Remove key + Fjern nøkkelen - Rename key - Omdøp nøkkel + Rename key + Omdøp nøkkel - New - Ny + New + Ny - New string item - Nytt streng-element + New string item + Nytt streng-element - New float item - Nytt float-element + New float item + Nytt float-element - New integer item - Nytt heltall-element + New integer item + Nytt heltall-element - New unsigned item - Nytt usignert element + New unsigned item + Nytt usignert element - New Boolean item - Nytt boolsk element + New Boolean item + Nytt boolsk element - Existing item - Eksisterende element + Existing item + Eksisterende element - The item '%1' already exists. - Elementet '%1' finnes allerede. + The item '%1' already exists. + Elementet '%1' finnes allerede. - - + + Gui::Dialog::Placement - Placement - Plassering + Placement + Plassering - OK - OK + OK + OK - Translation: - Oversettelse: + Translation: + Oversettelse: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotasjon: + Rotation: + Rotasjon: - Angle: - Vinkel: + Angle: + Vinkel: - Axis: - Akse: + Axis: + Akse: - Center: - Senter: + Center: + Senter: - Pitch: - Tipp: + Pitch: + Tipp: - Roll: - Rull: + Roll: + Rull: - Yaw: - Snu: + Yaw: + Snu: - Rotation axis with angle - Rotation axis with angle + Rotation axis with angle + Rotation axis with angle - Euler angles - Euler vinkler + Euler angles + Euler vinkler - Apply placement changes immediately - Bruk plasseringsendringer umiddelbart + Apply placement changes immediately + Bruk plasseringsendringer umiddelbart - Apply incremental changes to object placement - Bruk trinnvise endringer på objektplassering + Apply incremental changes to object placement + Bruk trinnvise endringer på objektplassering - Apply - Bruk + Apply + Bruk - Reset - Tilbakestill + Reset + Tilbakestill - Close - Lukk + Close + Lukk - - + + Gui::Dialog::PrintModel - Button - Button + Button + Button - Command - Kommando + Command + Kommando - - + + Gui::Dialog::SceneInspector - Dialog - Dialog + Dialog + Dialog - Close - Lukk + Close + Lukk - Refresh - Oppdater + Refresh + Oppdater - - + + Gui::Dialog::SceneModel - Inventor Tree - Oppfinnertre + Inventor Tree + Oppfinnertre - Nodes - Noder + Nodes + Noder - Name - Navn + Name + Navn - - + + Gui::Dialog::TextureMapping - Texture - Tekstur + Texture + Tekstur - Texture mapping - Teksturtilordning + Texture mapping + Teksturtilordning - Global - Global + Global + Global - Environment - Miljø + Environment + Miljø - Image files (%1) - Bildefiler (%1) + Image files (%1) + Bildefiler (%1) - No image - Ingen bilder + No image + Ingen bilder - The specified file is not a valid image file. - Den angitte filen er ikke en gyldig bildefil. + The specified file is not a valid image file. + Den angitte filen er ikke en gyldig bildefil. - No 3d view - Ingen 3d-visning + No 3d view + Ingen 3d-visning - No active 3d view found. - Ingen aktiv 3d-visning funnet. + No active 3d view found. + Ingen aktiv 3d-visning funnet. - - + + Gui::Dialog::Transform - Cancel - Avbryt + Cancel + Avbryt - Transform - Transformer + Transform + Transformer - - + + Gui::DlgTreeWidget - Dialog - Dialog + Dialog + Dialog - Items - Elementer + Items + Elementer - OK - OK + + - - Cancel - Avbryt - - - - - - - + + Gui::DockWnd::CombiView - CombiView - Kombivisning + CombiView + Kombivisning - Project - Prosjekt + Project + Prosjekt - Tasks - Oppgaver + Tasks + Oppgaver - Model - + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Forrige + Previous + Forrige - Next - Neste + Next + Neste - Home - Hjem + Home + Hjem - Open - Åpne + Open + Åpne - Open file - Åpne fil + Open file + Åpne fil - All HTML files (*.html *.htm) - Alle HTML filer (*.html *.htm) + All HTML files (*.html *.htm) + Alle HTML filer (*.html *.htm) - External browser - Ekstern nettleser + External browser + Ekstern nettleser - No external browser found. Specify in preferences, please - Ingen ekstern nettleser funnet. Vennligst angi i preferanser + No external browser found. Specify in preferences, please + Ingen ekstern nettleser funnet. Vennligst angi i preferanser - Starting of %1 failed - Start av %1 mislyktes + Starting of %1 failed + Start av %1 mislyktes - - + + Gui::DockWnd::PropertyDockView - Property View - Egenskapsvisning + Property View + Egenskapsvisning - - + + Gui::DockWnd::ReportOutput - Logging - Logging + Logging + Logging - Warning - Advarsel + Warning + Advarsel - Error - Feil + Error + Feil - Options - Alternativer + Options + Alternativer - Clear - Tøm + Clear + Tøm - Save As... - Lagre som... + Save As... + Lagre som... - Save Report Output - Lagre rapport utdata + Save Report Output + Lagre rapport utdata - Plain Text Files (*.txt *.log) - Rene tekstfiler (*.txt *.log) + Plain Text Files (*.txt *.log) + Rene tekstfiler (*.txt *.log) - Go to end - Gå til slutten + Go to end + Gå til slutten - Redirect Python output - Redirect Python output + Redirect Python output + Redirect Python output - Redirect Python errors - Omadressere Python-feil + Redirect Python errors + Omadressere Python-feil - - + + Gui::DockWnd::ReportView - Output - Utdata + Output + Utdata - Python console - Pythonkonsoll + Python console + Pythonkonsoll - - + + Gui::DockWnd::SelectionView - Property View - Egenskapsvisning + Property View + Egenskapsvisning - - + + Gui::DockWnd::TaskPanelView - Task View - Oppgavevisning + Task View + Oppgavevisning - - + + Gui::DockWnd::TextBrowser - Could not open file. - Kunne ikke åpne fil. + Could not open file. + Kunne ikke åpne fil. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Du prøvde å få tilgang til adressen %1 som for øyeblikket er utilgjengelig. Kontroller at nettadressen eksisterer og prøv å oppdatere siden. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Du prøvde å få tilgang til adressen %1 som for øyeblikket er utilgjengelig. Kontroller at nettadressen eksisterer og prøv å oppdatere siden. - Connecting to %1 - Kobler til %1 + Connecting to %1 + Kobler til %1 - Sending to %1 - Sender til %1 + Sending to %1 + Sender til %1 - Reading from %1 - Leser fra %1 + Reading from %1 + Leser fra %1 - Download failed: %1. - Nedlasting mislyktes: %1. + Download failed: %1. + Nedlasting mislyktes: %1. - Previous - Forrige + Previous + Forrige - Forward - Fremover + Forward + Fremover - Home - Hjem + Home + Hjem - Refresh - Oppdater + Refresh + Oppdater - Copy - Kopier + Copy + Kopier - Select all - Velg alle + Select all + Velg alle - No description for - Ingen beskrivelse for + No description for + Ingen beskrivelse for - - + + Gui::DocumentModel - Application - Program + Application + Program - Labels & Attributes - Etiketter og attributter + Labels & Attributes + Etiketter og attributter - - + + Gui::EditorView - Modified file - Modifisert fil + Modified file + Modifisert fil - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. Dette har blitt endret utenfor kilderedigereren. Vil du laste den på nytt? - Unsaved document - Ulagret dokument + Unsaved document + Ulagret dokument - The document has been modified. + The document has been modified. Do you want to save your changes? - Dokumentet har blitt endret. + Dokumentet har blitt endret. Vil du lagre endringene? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD-makro (*.FCMacro);;Python (*. py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD-makro (*.FCMacro);;Python (*. py) - Export PDF - Eksporter PDF + Export PDF + Eksporter PDF - PDF file (*.pdf) - PDF-fil (*.pdf) + PDF file (*.pdf) + PDF-fil (*.pdf) - untitled[*] - uten navn[*] + untitled[*] + uten navn[*] - - Editor - -Redigerer + - Editor + -Redigerer - %1 chars removed - %1 tegn fjernet + %1 chars removed + %1 tegn fjernet - %1 chars added - %1 tegn lagt til + %1 chars added + %1 tegn lagt til - Formatted - Formatert + Formatted + Formatert - - + + Gui::FileChooser - Select a file - Velg en fil + Select a file + Velg en fil - Select a directory - Velg en mappe + Select a directory + Velg en mappe - - + + Gui::FileDialog - Save as - Lagre som + Save as + Lagre som - Open - Åpne + Open + Åpne - - + + Gui::FileOptionsDialog - Extended - Utvidet + Extended + Utvidet - All files (*.*) - Alle filer (*.*) + All files (*.*) + Alle filer (*.*) - - + + Gui::Flag - Top left - Øverst til venstre + Top left + Øverst til venstre - Bottom left - Nederst til venstre + Bottom left + Nederst til venstre - Top right - Øverst til høyre + Top right + Øverst til høyre - Bottom right - Nederst til høyre + Bottom right + Nederst til høyre - Remove - Fjern + Remove + Fjern - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - + Export graph + Export graph - - + + Gui::InputField - Edit - Rediger + Edit + Rediger - Save value - + Save value + Save value - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Trykk CTRL og venstre museknapp + Press CTRL and left mouse button + Trykk CTRL og venstre museknapp - Press middle mouse button - Trykk på midtre museknapp + Press middle mouse button + Trykk på midtre museknapp - Press left mouse button - Trykk venstre museknapp + Press left mouse button + Trykk venstre museknapp - Scroll middle mouse button - Rull musehjul + Scroll middle mouse button + Rull musehjul - - + + Gui::LocationDialog - Wrong direction - Feil retning + Wrong direction + Feil retning - Direction must not be the null vector - Retningen kan ikke være nullvektoren + Direction must not be the null vector + Retningen kan ikke være nullvektoren - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Brukerdefinert... + User defined... + Brukerdefinert... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Retning: + Direction: + Retning: - - + + Gui::MacroCommand - Macros - Makroer + Macros + Makroer - - + + Gui::MainWindow - Dimension - Dimensjon + Dimension + Dimensjon - Ready - Klar + Ready + Klar - Toggles this toolbar - Veksler denne verktøylinjen + Toggles this toolbar + Veksler denne verktøylinjen - Toggles this dockable window - Veksler dette dokkbare vinduet + Toggles this dockable window + Veksler dette dokkbare vinduet - Close All - Lukk alle + Close All + Lukk alle - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + The selected objects have a dependency to unselected objects. +Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - Manual alignment + Manual alignment + Manual alignment - The alignment is already in progress. - The alignment is already in progress. + The alignment is already in progress. + The alignment is already in progress. - Alignment[*] - Alignment[*] + Alignment[*] + Alignment[*] - Please, select at least one point in the left and the right view - Please, select at least one point in the left and the right view + Please, select at least one point in the left and the right view + Please, select at least one point in the left and the right view - Please, select at least %1 points in the left and the right view - Please, select at least %1 points in the left and the right view + Please, select at least %1 points in the left and the right view + Please, select at least %1 points in the left and the right view - Please pick points in the left and right view - Please pick points in the left and right view + Please pick points in the left and right view + Please pick points in the left and right view - The alignment has finished - The alignment has finished + The alignment has finished + The alignment has finished - The alignment has been canceled - The alignment has been canceled + The alignment has been canceled + The alignment has been canceled - Too few points picked in the left view. At least %1 points are needed. - Too few points picked in the left view. At least %1 points are needed. + Too few points picked in the left view. At least %1 points are needed. + Too few points picked in the left view. At least %1 points are needed. - Too few points picked in the right view. At least %1 points are needed. - Too few points picked in the right view. At least %1 points are needed. + Too few points picked in the right view. At least %1 points are needed. + Too few points picked in the right view. At least %1 points are needed. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Try to align group of views - Try to align group of views + Try to align group of views + Try to align group of views - The alignment failed. + The alignment failed. How do you want to proceed? - The alignment failed. + The alignment failed. How do you want to proceed? - Retry - Retry + Retry + Retry - Ignore - Ignorer + Ignore + Ignorer - Abort - Abort + Abort + Abort - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Point picked at (%1,%2,%3) - Point picked at (%1,%2,%3) + Point picked at (%1,%2,%3) + Point picked at (%1,%2,%3) - No point was picked - No point was picked + No point was picked + No point was picked - No point was found on model - + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - Nedlasting har startet... + Nedlasting har startet... - - + + Gui::ProgressBar - Remaining: %1 - Gjenstående: %1 + Remaining: %1 + Gjenstående: %1 - Aborting - Avbryter + Aborting + Avbryter - Do you really want to abort the operation? - Vil du virkelig avbryte operasjonen? + Do you really want to abort the operation? + Vil du virkelig avbryte operasjonen? - - + + Gui::ProgressDialog - Remaining: %1 - Gjenstående: %1 + Remaining: %1 + Gjenstående: %1 - Aborting - Avbryter + Aborting + Avbryter - Do you really want to abort the operation? - Vil du virkelig avbryte operasjonen? + Do you really want to abort the operation? + Vil du virkelig avbryte operasjonen? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + Edit... - - + + Gui::PropertyEditor::PropertyModel - Property - Egenskap + Property + Egenskap - Value - Verdi + Value + Verdi - - + + Gui::PropertyView - View - Vis + View + Vis - Data - Data + Data + Data - - + + Gui::PythonConsole - System exit - Systemavsluttning + System exit + Systemavsluttning - The application is still running. + The application is still running. Do you want to exit without saving your data? - Programmet er fremdeles i gang. + Programmet er fremdeles i gang. Ønsker du å avslutte uten å lagre dine data? - Python console - Pythonkonsoll + Python console + Pythonkonsoll - Unhandled PyCXX exception. - Ubehandlet PyCXX unntak. + Unhandled PyCXX exception. + Ubehandlet PyCXX unntak. - Unhandled FreeCAD exception. - Ubehandlet FreeCAD unntak. + Unhandled FreeCAD exception. + Ubehandlet FreeCAD unntak. - Unhandled unknown C++ exception. - Ubehandlet ukjent C++ unntak. + Unhandled unknown C++ exception. + Ubehandlet ukjent C++ unntak. - &Copy command - &Kopierkommando + &Copy command + &Kopierkommando - &Copy history - &Kopieringshistorie + &Copy history + &Kopieringshistorie - Save history as... - Lagre historie som... + Save history as... + Lagre historie som... - Insert file name... - Sett inn filnavn... + Insert file name... + Sett inn filnavn... - Save History - Lagre Historie + Save History + Lagre Historie - Macro Files (*.FCMacro *.py) - Makrofiler (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Makrofiler (*.FCMacro *.py) - Insert file name - Sett inn filnavn + Insert file name + Sett inn filnavn - All Files (*.*) - Alle filer (*.*) + All Files (*.*) + Alle filer (*.*) - Python Input Dialog - Python inndata dialog + Unhandled std C++ exception. + Ubehandlet std C++ unntak. - Unhandled std C++ exception. - Ubehandlet std C++ unntak. + Word wrap + Tekstbryting - Word wrap - Tekstbryting + &Copy + &Kopier - &Copy - &Kopier + &Paste + &Lim inn - &Paste - &Lim inn + Select All + Merk alle - Select All - Merk alle + Clear console + Clear console - - Clear console - Clear console - - - + + Gui::PythonEditor - Comment - Kommentar + Comment + Kommentar - Uncomment - Avkommentér + Uncomment + Avkommentér - - - Gui::PythonInputField - - OK - OK - - - Clear - Tøm - - - + + Gui::RecentFilesAction - Open file %1 - Åpne fil %1 + Open file %1 + Åpne fil %1 - File not found - Fant ikke filen + File not found + Fant ikke filen - The file '%1' cannot be opened. - Filen '%1' kan ikke åpnes. + The file '%1' cannot be opened. + Filen '%1' kan ikke åpnes. - - + + Gui::SelectModule - Select module - Velg modul + Select module + Velg modul - Open %1 as - Åpne %1 som + Open %1 as + Åpne %1 som - Select - Velg + Select + Velg - - + + Gui::StdCmdDescription - Help - Hjelp + Help + Hjelp - Des&cription - Be&skrivelse + Des&cription + Be&skrivelse - Long description of commands - Lang beskrivelse av kommandoer + Long description of commands + Lang beskrivelse av kommandoer - - + + Gui::StdCmdDownloadOnlineHelp - Help - Hjelp + Help + Hjelp - Download online help - Last ned hjelp fra internett + Download online help + Last ned hjelp fra internett - Download %1's online help - Last ned %1's hjelp fra internett + Download %1's online help + Last ned %1's hjelp fra internett - Non-existing directory - Ikkeeksisterende mappe + Non-existing directory + Ikkeeksisterende mappe - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Mappen '%1' eksisterer ikke. + Mappen '%1' eksisterer ikke. Vil du angi en eksisterende mappe? - Missing permission - Mangler tillatelse + Missing permission + Mangler tillatelse - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Du har ikke skrivetilgang til '%1' + Du har ikke skrivetilgang til '%1' Vil du angi en annen mappe? - Stop downloading - Stopp nedlasting + Stop downloading + Stopp nedlasting - - + + Gui::StdCmdPythonHelp - Tools - Verktøy + Tools + Verktøy - Python Modules - Pythonmoduler + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules - Åpner en nettleser for å vise Pythonmoduler + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - Vinkel + Angle + Vinkel - - + + Gui::TaskBoxPosition - Position - Posisjon + Position + Posisjon - - + + Gui::TaskView::TaskAppearance - Plot mode: - Plottmodus: + Plot mode: + Plottmodus: - Point size: - Punktstørrelse: + Point size: + Punktstørrelse: - Line width: - Linjebredde: + Line width: + Linjebredde: - Transparency: - Gjennomsiktighet: + Transparency: + Gjennomsiktighet: - Appearance - Utseende + Appearance + Utseende - Document window: - Document window: + Document window: + Dokumentvindu: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - En dialog er allerede åpent i oppgavepanelet + A dialog is already open in the task panel + En dialog er allerede åpent i oppgavepanelet - - + + Gui::TaskView::TaskEditControl - Edit - Rediger + Edit + Rediger - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Utseende + Appearance + Utseende - ... - ... + ... + ... - edit selection - redigere utvalg + edit selection + redigere utvalg - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Trykk venstre museknapp + Press left mouse button + Trykk venstre museknapp - Press SHIFT button - Press SHIFT button + Press SHIFT button + Trykk SHIFT-tasten - Press ALT button - Press ALT button + Press ALT button + Trykk ALT-tasten - Press PgUp/PgDown button - Press PgUp/PgDown button + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - Trevisning + Tree view + Trevisning - - + + Gui::TreeWidget - Create group... - Lag gruppe... + Create group... + Lag gruppe... - Create a group - Lag en gruppe + Create a group + Lag en gruppe - Group - Gruppe + Group + Gruppe - Rename - Omdøp + Rename + Omdøp - Rename object - Omdøp objekt + Rename object + Omdøp objekt - Labels & Attributes - Etiketter og attributter + Labels & Attributes + Etiketter og attributter - Application - Program + Application + Program - Finish editing - Fullfør redigering + Finish editing + Fullfør redigering - Finish editing object - Fullfør å redigere objektet + Finish editing object + Fullfør å redigere objektet - Activate document - Aktiver dokument + Activate document + Aktiver dokument - Activate document %1 - Aktiver dokument %1 + Activate document %1 + Aktiver dokument %1 - - + + Gui::View3DInventor - Export PDF - Eksporter PDF + Export PDF + Eksporter PDF - PDF file (*.pdf) - PDF-fil (*.pdf) + PDF file (*.pdf) + PDF-fil (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Velg '%1' arbeidsbenk + Select the '%1' workbench + Velg '%1' arbeidsbenk - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - Skjema + Form + Skjema - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Rutenett magnet i + Grid Snap in + Rutenett magnet i - - + + QDockWidget - Tree view - Trevisning + Tree view + Trevisning - Property view - Egenskapsvisning + Property view + Egenskapsvisning - Selection view - Visning av valg + Selection view + Visning av valg - Report view - Rapportvisning + Report view + Rapportvisning - Task View - Oppgavevisning + Task View + Oppgavevisning - Combo View - Kombinert visning + Combo View + Kombinert visning - Toolbox - Verktøykasse + Toolbox + Verktøykasse - Python console - Pythonkonsoll + Python console + Pythonkonsoll - Display properties - Skjermegenskaper + Display properties + Skjermegenskaper - - + + QObject - General - Generelle + General + Generelle - Display - Skjerm + Display + Skjerm - Unknown filetype - Ukjent filetype + Unknown filetype + Ukjent filetype - Cannot open unknown filetype: %1 - Kan ikke åpne ukjent filetype: %1 + Cannot open unknown filetype: %1 + Kan ikke åpne ukjent filetype: %1 - Cannot save to unknown filetype: %1 - Kan ikke lagre til ukjent filetype: %1 + Cannot save to unknown filetype: %1 + Kan ikke lagre til ukjent filetype: %1 - Workbench failure - Arbeidsbenkfeil + Workbench failure + Arbeidsbenkfeil - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Kan ikke starte Qt assistent (%1) + Unable to launch Qt Assistant (%1) + Kan ikke starte Qt assistent (%1) - Exception - Unntak + Exception + Unntak - Open document - Åpne dokument + Open document + Åpne dokument - Import file - Importer fil + Import file + Importer fil - Export file - Eksporter fil + Export file + Eksporter fil - Printing... - Skriver ut ... + Printing... + Skriver ut ... - Cannot load workbench - Kan ikke laste arbeidsbenk + Cannot load workbench + Kan ikke laste arbeidsbenk - A general error occurred while loading the workbench - En generell feil oppstod under lasting arbeidsbordet + A general error occurred while loading the workbench + En generell feil oppstod under lasting arbeidsbordet - Save views... - Lagre visninger... + Save views... + Lagre visninger... - Load views... - Last visninger... + Load views... + Last visninger... - Freeze view - Frys visning + Freeze view + Frys visning - Clear views - Tøm visninger + Clear views + Tøm visninger - Restore view &%1 - Gjenopprette visning &%1 + Restore view &%1 + Gjenopprette visning &%1 - Save frozen views - Lagre frosne visninger + Save frozen views + Lagre frosne visninger - Frozen views (*.cam) - Frosne visninger (*.cam) + Frozen views (*.cam) + Frosne visninger (*.cam) - Restore views - Gjenopprett visninger + Restore views + Gjenopprett visninger - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Importering av gjenopprettede visninger fjerner allerede lagrede visninger. Vil du fortsette? + Importering av gjenopprettede visninger fjerner allerede lagrede visninger. Vil du fortsette? - Restore frozen views - Gjenopprett frosne visninger + Restore frozen views + Gjenopprett frosne visninger - Cannot open file '%1'. - Kan ikke åpne filen '%1'. + Cannot open file '%1'. + Kan ikke åpne filen '%1'. - Docked - Forankret + Docked + Forankret - Undocked - Uforankret + Undocked + Uforankret - Fullscreen - Fullskjerm + Fullscreen + Fullskjerm - files - filer + files + filer - Save picture - Lagre bilde + Save picture + Lagre bilde - New sub-group - Nye undergruppe + New sub-group + Nye undergruppe - Enter the name: - Skriv inn navnet: + Enter the name: + Skriv inn navnet: - New text item - Nytt tekstelement + New text item + Nytt tekstelement - Enter your text: - Skriv inn din tekst: + Enter your text: + Skriv inn din tekst: - New integer item - Nytt heltall-element + New integer item + Nytt heltall-element - Enter your number: - Skriv inn nummeret ditt: + Enter your number: + Skriv inn nummeret ditt: - New unsigned item - Nytt usignert element + New unsigned item + Nytt usignert element - New float item - Nytt float-element + New float item + Nytt float-element - New Boolean item - Nytt boolsk element + New Boolean item + Nytt boolsk element - Choose an item: - Velg et element: + Choose an item: + Velg et element: - Rename group - Omdøp gruppe + Rename group + Omdøp gruppe - The group '%1' cannot be renamed. - Gruppen '%1' kan ikke omdøpes. + The group '%1' cannot be renamed. + Gruppen '%1' kan ikke omdøpes. - Existing group - Eksisterende gruppe + Existing group + Eksisterende gruppe - The group '%1' already exists. - Gruppen '%1' finnes allerede. + The group '%1' already exists. + Gruppen '%1' finnes allerede. - Change value - Endre verdi + Change value + Endre verdi - Save document under new filename... - Lagre dokumentet under nytt filnavn... + Save document under new filename... + Lagre dokumentet under nytt filnavn... - Saving aborted - Lagring avbrutt + Saving aborted + Lagring avbrutt - Unsaved document - Ulagret dokument + Unsaved document + Ulagret dokument - Save document before close? - Lagre dokument før det lukkes? + Save document before close? + Lagre dokument før det lukkes? - Save Macro - Lagre makro + Save Macro + Lagre makro - Finish - Fullfør + Finish + Fullfør - Clear - Tøm + Clear + Tøm - Cancel - Avbryt + Cancel + Avbryt - Inner - Indre + Inner + Indre - Outer - Ytre + Outer + Ytre - No Browser - Ingen nettleser + No Browser + Ingen nettleser - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Kan ikke åpne nettleseren. Vennligst åpne et nettleservindu og skriv: http://localhost:%1. + Kan ikke åpne nettleseren. Vennligst åpne et nettleservindu og skriv: http://localhost:%1. - No Server - Ingen Server + No Server + Ingen Server - Unable to start the server to port %1: %2. - Kan ikke starte serveren til port %1: %2. + Unable to start the server to port %1: %2. + Kan ikke starte serveren til port %1: %2. - Unable to open your system browser. - Kan ikke åpne systemets nettleser. + Unable to open your system browser. + Kan ikke åpne systemets nettleser. - Options... - Alternativer... + Options... + Alternativer... - Out of memory - For lite minne + Out of memory + For lite minne - Not enough memory available to display the data. - Ikke nok minne til å vise dataene. + Not enough memory available to display the data. + Ikke nok minne til å vise dataene. - Cannot find file %1 - Finner ikke filen %1 + Cannot find file %1 + Finner ikke filen %1 - Cannot find file %1 neither in %2 nor in %3 - Finner ikke filen %1 verken i %2 eller i %3 + Cannot find file %1 neither in %2 nor in %3 + Finner ikke filen %1 verken i %2 eller i %3 - Save %1 Document - Lagre %1 dokument + Save %1 Document + Lagre %1 dokument - %1 document (*.FCStd) - %1 dokument (*.FCStd) + %1 document (*.FCStd) + %1 dokument (*.FCStd) - Save As - Lagre som + Document not closable + Dokumentet ikke kan lukkes - %1 already exists. -Do you want to replace it? - %1 finnes allerede. Vil du erstatte den? + The document is not closable for the moment. + Dokumentet kan ikke lukkes for øyeblikket. - Document not closable - Dokumentet ikke kan lukkes + No OpenGL + Ingen OpenGL - The document is not closable for the moment. - Dokumentet kan ikke lukkes for øyeblikket. + This system does not support OpenGL + Dette systemet støtter ikke OpenGL - No OpenGL - Ingen OpenGL + Help + Hjelp - This system does not support OpenGL - Dette systemet støtter ikke OpenGL - - - Help - Hjelp - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Kan ikke laste dokumentasjon. For å laste er Qt 4.4 eller høyere er nødvendig. + Kan ikke laste dokumentasjon. For å laste er Qt 4.4 eller høyere er nødvendig. - %1 Help - %1 Hjelp + %1 Help + %1 Hjelp - Exporting PDF... - Eksporterer PDF... + Exporting PDF... + Eksporterer PDF... - Wrong selection - Feil valg + Wrong selection + Feil valg - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Bare ett objekt valgt. Velg to objekter. + Bare ett objekt valgt. Velg to objekter. Vær oppmerksom på at punktet hvor du klikker betyr noe. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Velg to objekter. + Velg to objekter. Vær oppmerksom på at punktet hvor du klikker betyr noe. - New boolean item - Nytt boolsk element + New boolean item + Nytt boolsk element - Navigation styles - Navigeringsstiler + Navigation styles + Navigeringsstiler - %1 navigation - %1navigasjon + %1 navigation + %1navigasjon - Move annotation - Flytt merknad + Move annotation + Flytt merknad - Transform - Transformer + Transform + Transformer - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - The document is in editing mode and thus cannot be closed for the moment. -You either have to finish or cancel the editing in the task panel. + Dokumentet er i redigeringsmodus og kan dermed ikke lukkes. Du må fullføre eller avbryte redigeringen i oppgavepanelet først. - Do you want to close this dialog? - Ønsker du å lukke denne dialogen? + Do you want to close this dialog? + Ønsker du å lukke denne dialogen? - - + + StdBoxSelection - Standard-View - Standardvisning + Standard-View + Standardvisning - Box selection - Box selection + Box selection + Boksutvalg - - + + StdCmdAbout - Help - Hjelp + Help + Hjelp - &About %1 - &Om %1 + &About %1 + &Om %1 - About %1 - Om %1 + About %1 + Om %1 - - + + StdCmdAboutQt - Help - Hjelp + Help + Hjelp - About &Qt - Om &Qt + About &Qt + Om &Qt - About Qt - Om Qt + About Qt + Om Qt - - + + StdCmdActivateNextWindow - Window - Vindu + Window + Vindu - Ne&xt - Ne&ste + Ne&xt + Ne&ste - Activate next window - Aktiver neste vindu + Activate next window + Aktiver neste vindu - - + + StdCmdActivatePrevWindow - Window - Vindu + Window + Vindu - Pre&vious - For&rige + Pre&vious + For&rige - Activate previous window - Aktiver forrige vindu + Activate previous window + Aktiver forrige vindu - - + + StdCmdAlignment - Edit - Rediger + Edit + Rediger - Alignment... - Alignment... + Alignment... + Justering... - Align the selected objects - Align the selected objects + Align the selected objects + Juster de merkede objektene - - + + StdCmdArrangeIcons - Window - Vindu + Window + Vindu - Arrange &Icons - Ordne &ikoner + Arrange &Icons + Ordne &ikoner - Arrange Icons - Ordne ikoner + Arrange Icons + Ordne ikoner - - + + StdCmdAxisCross - Standard-View - Standardvisning + Standard-View + Standardvisning - Toggle axis cross - Toggle axis cross + Toggle axis cross + Toggle axis cross - - + + StdCmdCascadeWindows - Window - Vindu + Window + Vindu - &Cascade - &Kaskade + &Cascade + &Kaskade - Tile pragmatic - Still opp praktisk + Tile pragmatic + Still opp praktisk - - + + StdCmdCloseActiveWindow - Window - Vindu + Window + Vindu - Cl&ose - Lu&kk + Cl&ose + Lu&kk - Close active window - Lukk aktivt vindu + Close active window + Lukk aktivt vindu - - + + StdCmdCloseAllWindows - Window - Vindu + Window + Vindu - Close Al&l - Lukk al&le + Close Al&l + Lukk al&le - Close all windows - Lukk alle vinduer + Close all windows + Lukk alle vinduer - - + + StdCmdCommandLine - Tools - Verktøy + Tools + Verktøy - Start command &line... - Åpne kommand&olinje... + Start command &line... + Åpne kommand&olinje... - Opens the command line in the console - Åpner kommandolinje i konsoll + Opens the command line in the console + Åpner kommandolinje i konsoll - - + + StdCmdCopy - Edit - Rediger + Edit + Rediger - C&opy - K&opier + C&opy + K&opier - Copy operation - Kopioperasjon + Copy operation + Kopioperasjon - - + + StdCmdCut - Edit - Rediger + Edit + Rediger - &Cut - &Klipp ut + &Cut + &Klipp ut - Cut out - Klipp ut + Cut out + Klipp ut - - + + StdCmdDelete - Edit - Rediger + Edit + Rediger - &Delete - &Slett + &Delete + &Slett - Deletes the selected objects - Sletter valgte objekter + Deletes the selected objects + Sletter valgte objekter - - + + StdCmdDemoMode - Standard-View - Standardvisning + Standard-View + Standardvisning - View turntable... - Vis dreieskive... + View turntable... + Vis dreieskive... - View turntable - Vis dreieskive + View turntable + Vis dreieskive - - + + StdCmdDlgCustomize - Tools - Verktøy + Tools + Verktøy - Cu&stomize... - Til&pass... + Cu&stomize... + Til&pass... - Customize toolbars and command bars - Tilpass verktøylinjer og kommandolinjer + Customize toolbars and command bars + Tilpass verktøylinjer og kommandolinjer - - + + StdCmdDlgMacroExecute - Macros ... - Makroer... + Macros ... + Makroer... - Opens a dialog to let you execute a recorded macro - Åpner en dialog som lar deg utføre en innspilt makro + Opens a dialog to let you execute a recorded macro + Åpner en dialog som lar deg utføre en innspilt makro - Macro - Makro + Macro + Makro - - + + StdCmdDlgMacroExecuteDirect - Macro - Makro + Macro + Makro - Execute macro - Kjør makro + Execute macro + Kjør makro - Execute the macro in the editor - Utføre makroen i redigeringsprogrammet + Execute the macro in the editor + Utføre makroen i redigeringsprogrammet - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Makroinnspilling... + &Macro recording ... + &Makroinnspilling... - Opens a dialog to record a macro - Åpner en dialog for å spille inn makro + Opens a dialog to record a macro + Åpner en dialog for å spille inn makro - Macro - Makro + Macro + Makro - - + + StdCmdDlgParameter - Tools - Verktøy + Tools + Verktøy - E&dit parameters ... - Re&diger parametere... + E&dit parameters ... + Re&diger parametere... - Opens a Dialog to edit the parameters - Åpner en dialog for å redigere parametere + Opens a Dialog to edit the parameters + Åpner en dialog for å redigere parametere - - + + StdCmdDlgPreferences - Tools - Verktøy + Tools + Verktøy - &Preferences ... - &Preferanser ... + &Preferences ... + &Preferanser ... - Opens a Dialog to edit the preferences - Åpner en dialog for å redigere preferanser + Opens a Dialog to edit the preferences + Åpner en dialog for å redigere preferanser - - + + StdCmdDockViewMenu - View - Vis + View + Vis - Vie&ws - Vi&sninger + Vie&ws + Vi&sninger - Toggles this window - Veksler dette vinduet + Toggles this window + Veksler dette vinduet - - + + StdCmdDrawStyle - Standard-View - Standardvisning + Standard-View + Standardvisning - Draw style - Draw style + Draw style + Draw style - - + + StdCmdDuplicateSelection - Edit - Rediger + Edit + Rediger - Duplicate selection - Dupliser valg + Duplicate selection + Dupliser valg - Put duplicates of the selected objects to the active document - Flytt duplikater av de valgte objektene til aktivt dokument + Put duplicates of the selected objects to the active document + Flytt duplikater av de valgte objektene til aktivt dokument - - + + StdCmdEdit - Edit - Rediger + Edit + Rediger - Toggle &Edit mode - Toggle &Edit mode + Toggle &Edit mode + Toggle &Edit mode - Toggles the selected object's edit mode - Toggles the selected object's edit mode + Toggles the selected object's edit mode + Toggles the selected object's edit mode - Enters or leaves the selected object's edit mode - Enters or leaves the selected object's edit mode + Enters or leaves the selected object's edit mode + Enters or leaves the selected object's edit mode - - + + StdCmdExport - File - File + File + File - &Export... - &Eksporter... + &Export... + &Eksporter... - Export an object in the active document - Eksporter et objekt i aktivt dokumentet + Export an object in the active document + Eksporter et objekt i aktivt dokumentet - No selection - Ingen valg + No selection + Ingen valg - Please select first the objects you want to export. - Please select first the objects you want to export. + Please select first the objects you want to export. + Please select first the objects you want to export. - - + + StdCmdExportGraphviz - Tools - Verktøy + Tools + Verktøy - Dependency graph... - Dependency graph... + Dependency graph... + Dependency graph... - Show the dependency graph of the objects in the active document - Show the dependency graph of the objects in the active document + Show the dependency graph of the objects in the active document + Show the dependency graph of the objects in the active document - - + + StdCmdFeatRecompute - File - File + File + File - &Recompute - &Oppdater + &Recompute + &Oppdater - Recompute feature or document - Oppdater funksjon eller dokument + Recompute feature or document + Oppdater funksjon eller dokument - - + + StdCmdFreeCADFAQ - Help - Hjelp + Help + Hjelp - FreeCAD FAQ - + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - Hjelp + Help + Hjelp - FreeCAD Forum - + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users - The FreeCAD Forum - + The FreeCAD Forum + The FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Hjelp + Help + Hjelp - Python scripting documentation - + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - Hjelp + Help + Hjelp - Users documentation - + Users documentation + Users documentation - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - Hjelp + Help + Hjelp - FreeCAD Website - FreeCAD nettsted + FreeCAD Website + FreeCAD nettsted - The FreeCAD website - FreeCAD-nettsiden + The FreeCAD website + FreeCAD-nettsiden - - + + StdCmdFreezeViews - Standard-View - Standardvisning + Standard-View + Standardvisning - Freeze display - Frys visning + Freeze display + Frys visning - Freezes the current view position - Fryser gjeldende visningsposisjon + Freezes the current view position + Fryser gjeldende visningsposisjon - - + + StdCmdHideObjects - Standard-View - Standardvisning + Standard-View + Standardvisning - Hide all objects - Skjul alle objekter + Hide all objects + Skjul alle objekter - Hide all objects in the document - Skjul alle objekter i dokumentet + Hide all objects in the document + Skjul alle objekter i dokumentet - - + + StdCmdHideSelection - Standard-View - Standardvisning + Standard-View + Standardvisning - Hide selection - Skjul valgt + Hide selection + Skjul valgt - Hide all selected objects - Skjul alle valgte objekter + Hide all selected objects + Skjul alle valgte objekter - - + + StdCmdImport - File - File + File + File - &Import... - &Importer... + &Import... + &Importer... - Import a file in the active document - Importer en fil inn i det aktive dokumentet + Import a file in the active document + Importer en fil inn i det aktive dokumentet - Supported formats - Støttede formater + Supported formats + Støttede formater - All files (*.*) - Alle filer (*.*) + All files (*.*) + Alle filer (*.*) - - + + StdCmdMacroStartDebug - Macro - Makro + Macro + Makro - Debug macro - Feilsøke makro + Debug macro + Feilsøke makro - Start debugging of macro - Start feilsøking i makro + Start debugging of macro + Start feilsøking i makro - - + + StdCmdMacroStepInto - Macro - Makro + Macro + Makro - Step into - + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Makro + Macro + Makro - Step over - Gå over + Step over + Gå over - - + + StdCmdMacroStopDebug - Macro - Makro + Macro + Makro - Stop debugging - Stopp feilsøking + Stop debugging + Stopp feilsøking - Stop debugging of macro - Stopp feilsking av makro + Stop debugging of macro + Stopp feilsking av makro - - + + StdCmdMacroStopRecord - Macro - Makro + Macro + Makro - S&top macro recording - S&top makroinnspilling + S&top macro recording + S&top makroinnspilling - Stop the macro recording session - Stopp makroinnspillingen + Stop the macro recording session + Stopp makroinnspillingen - - + + StdCmdMeasureDistance - View - Vis + View + Vis - Measure distance - Mål avstand + Measure distance + Mål avstand - - + + StdCmdMeasurementSimple - Tools - Verktøy + Tools + Verktøy - Measures distance between two selected objects - Måler avstanden mellom to merkede objekter + Measures distance between two selected objects + Måler avstanden mellom to merkede objekter - Measure distance - Mål avstand + Measure distance + Mål avstand - - + + StdCmdMergeProjects - File - File + File + File - Merge project... - Flett prosjekt... + Merge project... + Flett prosjekt... - Merge project - Flett prosjekt + Merge project + Flett prosjekt - %1 document (*.fcstd) - %1 dokument (*.fcstd) + %1 document (*.fcstd) + %1 dokument (*.fcstd) - Cannot merge project with itself. - Kan ikke flette prosjekt med seg selv. + Cannot merge project with itself. + Kan ikke flette prosjekt med seg selv. - - + + StdCmdNew - File - File + File + File - &New - &Ny + &New + &Ny - Create a new empty document - Lag et nytt dokument + Create a new empty document + Lag et nytt dokument - Unnamed - + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - Hjelp + Help + Hjelp - Show help to the application - Vis hjelp for programmet + Show help to the application + Vis hjelp for programmet - - + + StdCmdOnlineHelpWebsite - Help - Hjelp + Help + Hjelp - Help Website - Hjelp-nettsted + Help Website + Hjelp-nettsted - The website where the help is maintained - Nettstedet der hjelp er opprettholdt + The website where the help is maintained + Nettstedet der hjelp er opprettholdt - - + + StdCmdOpen - File - File + File + File - &Open... - &Åpne... + &Open... + &Åpne... - Open a document or import files - Åpne et dokument eller importer filer + Open a document or import files + Åpne et dokument eller importer filer - Supported formats - Støttede formater + Supported formats + Støttede formater - All files (*.*) - Alle filer (*.*) + All files (*.*) + Alle filer (*.*) - - + + StdCmdPaste - Edit - Rediger + Edit + Rediger - &Paste - &Lim inn + &Paste + &Lim inn - Paste operation - Lim inn operasjon + Paste operation + Lim inn operasjon - - + + StdCmdPlacement - Edit - Rediger + Edit + Rediger - Placement... - Plassering... + Placement... + Plassering... - Place the selected objects - Plasser de valgte objektene + Place the selected objects + Plasser de valgte objektene - - + + StdCmdPrint - File - File + File + File - &Print... - &Skriv ut... + &Print... + &Skriv ut... - Print the document - Skriv ut dokument + Print the document + Skriv ut dokument - - + + StdCmdPrintPdf - File - File + File + File - &Export PDF... - &Eksporter PDF... + &Export PDF... + &Eksporter PDF... - Export the document as PDF - Eksporter dokumentet som PDF + Export the document as PDF + Eksporter dokumentet som PDF - - + + StdCmdPrintPreview - File - File + File + File - &Print preview... - &Print preview... + &Print preview... + &Print preview... - Print the document - Skriv ut dokument + Print the document + Skriv ut dokument - Print preview - Print preview + Print preview + Print preview - - + + StdCmdProjectInfo - File - File + File + File - Project i&nformation... - Prosjekti&nformasjon... + Project i&nformation... + Prosjekti&nformasjon... - Show details of the currently active project - Vis detaljer om det aktive prosjektet + Show details of the currently active project + Vis detaljer om det aktive prosjektet - - + + StdCmdProjectUtil - Tools - Verktøy + Tools + Verktøy - Project utility... - Project utility... + Project utility... + Project utility... - Utility to extract or create project files - Utility to extract or create project files + Utility to extract or create project files + Utility to extract or create project files - - + + StdCmdPythonWebsite - Help - Hjelp + Help + Hjelp - Python Website - Python-nettsted + Python Website + Python-nettsted - The official Python website - Den offisielle nettsiden for Python + The official Python website + Den offisielle nettsiden for Python - - + + StdCmdQuit - File - File + File + File - E&xit - A&vslutt + E&xit + A&vslutt - Quits the application - Avslutter programmet + Quits the application + Avslutter programmet - - + + StdCmdRandomColor - File - File + File + File - Random color - Tilfeldig farge + Random color + Tilfeldig farge - - + + StdCmdRecentFiles - File - File + File + File - Recent files - Nylig brukte filer + Recent files + Nylig brukte filer - Recent file list - Listen over nylig brukte filer + Recent file list + Listen over nylig brukte filer - - + + StdCmdRedo - Edit - Rediger + Edit + Rediger - &Redo - &Gjør om + &Redo + &Gjør om - Redoes a previously undone action - Gjør om en tidligere angret handling + Redoes a previously undone action + Gjør om en tidligere angret handling - - + + StdCmdRefresh - Edit - Rediger + Edit + Rediger - &Refresh - &Oppdater + &Refresh + &Oppdater - Recomputes the current active document - Oppdaterer det gjeldende aktive dokumentet + Recomputes the current active document + Oppdaterer det gjeldende aktive dokumentet - - + + StdCmdSave - File - File + File + File - &Save - &Lagre + &Save + &Lagre - Save the active document - Lagrer det aktive dokumentet + Save the active document + Lagrer det aktive dokumentet - - + + StdCmdSaveAs - File - File + File + File - Save &As... - Lagre &som... + Save &As... + Lagre &som... - Save the active document under a new file name - Lagre aktivt dokument under et nytt filnavn + Save the active document under a new file name + Lagre aktivt dokument under et nytt filnavn - - + + StdCmdSceneInspector - Tools - Verktøy + Tools + Verktøy - Scene inspector... - Sceneinspektør... + Scene inspector... + Sceneinspektør... - Scene inspector - Sceneinspektør + Scene inspector + Sceneinspektør - - + + StdCmdSelectAll - Edit - Rediger + Edit + Rediger - Select &All - Velg &alle + Select &All + Velg &alle - Select all - Velg alle + Select all + Velg alle - - + + StdCmdSetAppearance - Standard-View - Standardvisning + Standard-View + Standardvisning - Appearance... - Utseende... + Appearance... + Utseende... - Sets the display properties of the selected object - Angir visningsegenskaper for valgte objekt + Sets the display properties of the selected object + Angir visningsegenskaper for valgte objekt - - + + StdCmdShowObjects - Standard-View - Standardvisning + Standard-View + Standardvisning - Show all objects - Vis alle objekter + Show all objects + Vis alle objekter - Show all objects in the document - Vis alle objekter i dokument + Show all objects in the document + Vis alle objekter i dokument - - + + StdCmdShowSelection - Standard-View - Standardvisning + Standard-View + Standardvisning - Show selection - Vis valgte + Show selection + Vis valgte - Show all selected objects - Vis alle valgte objekter + Show all selected objects + Vis alle valgte objekter - - + + StdCmdStatusBar - View - Vis + View + Vis - Status bar - Statuslinjen + Status bar + Statuslinjen - Toggles the status bar - Veksler statuslinjen + Toggles the status bar + Veksler statuslinjen - - + + StdCmdTextureMapping - Tools - Verktøy + Tools + Verktøy - Texture mapping... - Teksturtilordning... + Texture mapping... + Teksturtilordning... - Texture mapping - Teksturtilordning + Texture mapping + Teksturtilordning - - + + StdCmdTileWindows - Window - Vindu + Window + Vindu - &Tile - &Still opp + &Tile + &Still opp - Tile the windows - Still opp vinduene + Tile the windows + Still opp vinduene - - + + StdCmdToggleBreakpoint - Macro - Makro + Macro + Makro - Toggle breakpoint - Veksle stopppunkt + Toggle breakpoint + Veksle stopppunkt - - + + StdCmdToggleClipPlane - Standard-View - Standardvisning + Standard-View + Standardvisning - Clipping plane - Beskjæringsplan + Clipping plane + Beskjæringsplan - Toggles clipping plane for active view - Veksler beskjæringsplan for aktiv visning + Toggles clipping plane for active view + Veksler beskjæringsplan for aktiv visning - - + + StdCmdToggleNavigation - Standard-View - Standardvisning + Standard-View + Standardvisning - Toggle navigation/Edit mode - Veksle navigasjon/ redigeringsmodus + Toggle navigation/Edit mode + Veksle navigasjon/ redigeringsmodus - Toggle between navigation and edit mode - Veksle mellom navigasjons- og redigeringsmodus + Toggle between navigation and edit mode + Veksle mellom navigasjons- og redigeringsmodus - - + + StdCmdToggleObjects - Standard-View - Standardvisning + Standard-View + Standardvisning - Toggle all objects - Veksler mellom alle objekter + Toggle all objects + Veksler mellom alle objekter - Toggles visibility of all objects in the active document - Veksler synligheten av alle objekter i det aktive dokumentet + Toggles visibility of all objects in the active document + Veksler synligheten av alle objekter i det aktive dokumentet - - + + StdCmdToggleSelectability - Standard-View - Standardvisning + Standard-View + Standardvisning - Toggle selectability - Veksle valgmulighet + Toggle selectability + Veksle valgmulighet - Toggles the property of the objects to get selected in the 3D-View - Veksler egenskap på objektene for å bli merket i 3D-visningen + Toggles the property of the objects to get selected in the 3D-View + Veksler egenskap på objektene for å bli merket i 3D-visningen - - + + StdCmdToggleVisibility - Standard-View - Standardvisning + Standard-View + Standardvisning - Toggle visibility - Veksle synlighet + Toggle visibility + Veksle synlighet - Toggles visibility - Veksle synlighet + Toggles visibility + Veksle synlighet - - + + StdCmdToolBarMenu - View - Vis + View + Vis - Tool&bars - Verktøy&linjer + Tool&bars + Verktøy&linjer - Toggles this window - Veksler dette vinduet + Toggles this window + Veksler dette vinduet - - + + StdCmdTransform - Edit - Rediger + Edit + Rediger - Transform... - Transformer... + Transform... + Transformer... - Transform the geometry of selected objects - Transformer geometrien av utvalgte objekter + Transform the geometry of selected objects + Transformer geometrien av utvalgte objekter - - + + StdCmdTransformManip - Edit - Rediger + Edit + Rediger - Transform - Transformer + Transform + Transformer - Transform the selected object in the 3d view - Transform the selected object in the 3d view + Transform the selected object in the 3d view + Transform the selected object in the 3d view - - + + StdCmdTreeSelection - View - Vis + View + Vis - Go to selection - Gå til valg + Go to selection + Gå til valg - Scroll to first selected item - Bla til første valgte element + Scroll to first selected item + Bla til første valgte element - - + + StdCmdUndo - Edit - Rediger + Edit + Rediger - &Undo - &Angre + &Undo + &Angre - Undo exactly one action - Angre nøyaktig én handling + Undo exactly one action + Angre nøyaktig én handling - - + + StdCmdUnitsCalculator - Tools - Verktøy + Tools + Verktøy - &Units calculator... - + &Units calculator... + &Units calculator... - Start the units calculator - + Start the units calculator + Start the units calculator - - + + StdCmdUserInterface - View - Vis + View + Vis - Dock views - Forankre visninger + Dock views + Forankre visninger - Dock all top-level views - Forankre alle toppnivå visninger + Dock all top-level views + Forankre alle toppnivå visninger - - + + StdCmdViewAxo - Standard-View - Standardvisning + Standard-View + Standardvisning - Axometric - Axometrisk + Axometric + Axometrisk - Set to axometric view - Sett til axometrisk visning + Set to axometric view + Sett til axometrisk visning - - + + StdCmdViewBottom - Standard-View - Standardvisning + Standard-View + Standardvisning - Bottom - Bunn + Bottom + Bunn - Set to bottom view - Sett til bunnvisning + Set to bottom view + Sett til bunnvisning - - + + StdCmdViewCreate - Standard-View - Standardvisning + Standard-View + Standardvisning - Create new view - Lag ny visning + Create new view + Lag ny visning - Creates a new view window for the active document - Lager et nytt visningsvindu for det aktive dokumentet + Creates a new view window for the active document + Lager et nytt visningsvindu for det aktive dokumentet - - + + StdCmdViewExample1 - Standard-View - Standardvisning + Standard-View + Standardvisning - Inventor example #1 - Oppfinnereksempel #1 + Inventor example #1 + Oppfinnereksempel #1 - Shows a 3D texture with manipulator - Viser en 3D-struktur med manipulator + Shows a 3D texture with manipulator + Viser en 3D-struktur med manipulator - - + + StdCmdViewExample2 - Standard-View - Standardvisning + Standard-View + Standardvisning - Inventor example #2 - Oppfinnereksempel #2 + Inventor example #2 + Oppfinnereksempel #2 - Shows spheres and drag-lights - Viser sfærer og dralys + Shows spheres and drag-lights + Viser sfærer og dralys - - + + StdCmdViewExample3 - Standard-View - Standardvisning + Standard-View + Standardvisning - Inventor example #3 - Oppfinnereksempel #3 + Inventor example #3 + Oppfinnereksempel #3 - Shows a animated texture - Viser en animert tekstur + Shows a animated texture + Viser en animert tekstur - - + + StdCmdViewFitAll - Standard-View - Standardvisning + Standard-View + Standardvisning - Fit all - Pass til alle + Fit all + Pass til alle - Fits the whole content on the screen - Tilpasser hele innholdet til skjerm + Fits the whole content on the screen + Tilpasser hele innholdet til skjerm - - + + StdCmdViewFitSelection - Standard-View - Standardvisning + Standard-View + Standardvisning - Fit selection - Pass til valgte + Fit selection + Pass til valgte - Fits the selected content on the screen - Tilpasser det valgte innhold til skjerm + Fits the selected content on the screen + Tilpasser det valgte innhold til skjerm - - + + StdCmdViewFront - Standard-View - Standardvisning + Standard-View + Standardvisning - Front - Front + Front + Front - Set to front view - Sett til frontvisning + Set to front view + Sett til frontvisning - - + + StdCmdViewIvIssueCamPos - Standard-View - Standardvisning + Standard-View + Standardvisning - Issue camera position - Utsted kameraposisjon + Issue camera position + Utsted kameraposisjon - Issue the camera position to the console and to a macro, to easily recall this position - Utsted kameraposisjon til konsoll og en makro for enkelt å hente den fram igjen + Issue the camera position to the console and to a macro, to easily recall this position + Utsted kameraposisjon til konsoll og en makro for enkelt å hente den fram igjen - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Standardvisning + Standard-View + Standardvisning - Stereo Interleaved Columns - Stereo oppdelte kolonner + Stereo Interleaved Columns + Stereo oppdelte kolonner - Switch stereo viewing to Interleaved Columns - Bytt stereovisning til oppdelte kolonner + Switch stereo viewing to Interleaved Columns + Bytt stereovisning til oppdelte kolonner - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Standardvisning + Standard-View + Standardvisning - Stereo Interleaved Rows - Stereo oppdelte rader + Stereo Interleaved Rows + Stereo oppdelte rader - Switch stereo viewing to Interleaved Rows - Bytt stereovisning til oppdelte rader + Switch stereo viewing to Interleaved Rows + Bytt stereovisning til oppdelte rader - - + + StdCmdViewIvStereoOff - Standard-View - Standardvisning + Standard-View + Standardvisning - Stereo Off - Stereo av + Stereo Off + Stereo av - Switch stereo viewing off - Slå stereo visning av + Switch stereo viewing off + Slå stereo visning av - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Standardvisning + Standard-View + Standardvisning - Stereo quad buffer - Stereo quad buffer + Stereo quad buffer + Stereo quad buffer - Switch stereo viewing to quad buffer - Bytt stereovisning til quad buffer + Switch stereo viewing to quad buffer + Bytt stereovisning til quad buffer - - + + StdCmdViewIvStereoRedGreen - Standard-View - Standardvisning + Standard-View + Standardvisning - Stereo red/green - Stereo rød/ grønn + Stereo red/green + Stereo rød/ grønn - Switch stereo viewing to red/green - Bytt stereovisning til rød/ grønn + Switch stereo viewing to red/green + Bytt stereovisning til rød/ grønn - - + + StdCmdViewLeft - Standard-View - Standardvisning + Standard-View + Standardvisning - Left - Venstre + Left + Venstre - Set to left view - Sett til venstrevisning + Set to left view + Sett til venstrevisning - - + + StdCmdViewRear - Standard-View - Standardvisning + Standard-View + Standardvisning - Rear - Bak + Rear + Bak - Set to rear view - Sett til bakvisning + Set to rear view + Sett til bakvisning - - + + StdCmdViewRight - Standard-View - Standardvisning + Standard-View + Standardvisning - Right - Høyre + Right + Høyre - Set to right view - Sett til høyrevisning + Set to right view + Sett til høyrevisning - - + + StdCmdViewRotateLeft - Standard-View - Standardvisning + Standard-View + Standardvisning - Rotate Left - Rotate Left + Rotate Left + Rotate Left - Rotate the view by 90° counter-clockwise - Rotate the view by 90° counter-clockwise + Rotate the view by 90° counter-clockwise + Rotate the view by 90° counter-clockwise - - + + StdCmdViewRotateRight - Standard-View - Standardvisning + Standard-View + Standardvisning - Rotate Right - Rotate Right + Rotate Right + Rotate Right - Rotate the view by 90° clockwise - Rotate the view by 90° clockwise + Rotate the view by 90° clockwise + Rotate the view by 90° clockwise - - + + StdCmdViewTop - Standard-View - Standardvisning + Standard-View + Standardvisning - Top - Topp + Top + Topp - Set to top view - Sett til toppvisning + Set to top view + Sett til toppvisning - - + + StdCmdWhatsThis - Help - Hjelp + Help + Hjelp - &What's This? - &Hva er dette? + &What's This? + &Hva er dette? - What's This - Hva er dette + What's This + Hva er dette - - + + StdCmdWindows - Window - Vindu + Window + Vindu - &Windows... - &Vinduer... + &Windows... + &Vinduer... - Windows list - Vindusliste + Windows list + Vindusliste - - + + StdCmdWindowsMenu - Window - Vindu + Window + Vindu - Activates this window - Aktiverer dette vinduet + Activates this window + Aktiverer dette vinduet - - + + StdCmdWorkbench - View - Vis + View + Vis - Workbench - Arbeidsbenk + Workbench + Arbeidsbenk - Switch between workbenches - Bytt mellom arbeidsbenker + Switch between workbenches + Bytt mellom arbeidsbenker - - + + StdOrthographicCamera - Standard-View - Standardvisning + Standard-View + Standardvisning - Orthographic view - Ortografisk visning + Orthographic view + Ortografisk visning - Switches to orthographic view mode - Bytter til ortografisk visningsmodus + Switches to orthographic view mode + Bytter til ortografisk visningsmodus - - + + StdPerspectiveCamera - Standard-View - Standardvisning + Standard-View + Standardvisning - Perspective view - Perspektivvisning + Perspective view + Perspektivvisning - Switches to perspective view mode - Bytter til perspektiv visningsmodus + Switches to perspective view mode + Bytter til perspektiv visningsmodus - - + + StdViewBoxZoom - Standard-View - Standardvisning + Standard-View + Standardvisning - Box zoom - Boks zoom + Box zoom + Boks zoom - - + + StdViewDockUndockFullscreen - Standard-View - Standardvisning + Standard-View + Standardvisning - Document window - Document window + Document window + Document window - Display the active view either in fullscreen, in undocked or docked mode - Vis den aktive visningen enten i fullskjerm, uforankret eller forankret modus + Display the active view either in fullscreen, in undocked or docked mode + Vis den aktive visningen enten i fullskjerm, uforankret eller forankret modus - - + + StdViewScreenShot - Standard-View - Standardvisning + Standard-View + Standardvisning - Save picture... - Lagre bilde... + Save picture... + Lagre bilde... - Creates a screenshot of the active view - Lager en skjermdump av den aktive visningen + Creates a screenshot of the active view + Lager en skjermdump av den aktive visningen - - + + StdViewZoomIn - Standard-View - Standardvisning + Standard-View + Standardvisning - Zoom In - Zoom inn + Zoom In + Zoom inn - - + + StdViewZoomOut - Standard-View - Standardvisning + Standard-View + Standardvisning - Zoom Out - Zoom ut + Zoom Out + Zoom ut - - + + Std_Delete - Object dependencies - + Object dependencies + Object dependencies - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + This object is referenced by other objects and thus these objects might get broken. +Are you sure to continue? - - + + Std_DrawStyle - As is - As is + As is + As is - Normal mode - Normal mode + Normal mode + Normal mode - Wireframe - Wireframe + Wireframe + Wireframe - Wireframe mode - Wireframe mode + Wireframe mode + Wireframe mode - Flat lines - + Flat lines + Flat lines - Flat lines mode - + Flat lines mode + Flat lines mode - Shaded - + Shaded + Shaded - Shaded mode - + Shaded mode + Shaded mode - Points - + Points + Punkter - Points mode - + Points mode + Points mode - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + The selected objects have a dependency to unselected objects. +Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz not found + Graphviz not found + Graphviz not found - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? - Graphviz installation path - Graphviz installation path + Graphviz installation path + Graphviz installation path - Dependency graph - Dependency graph + Dependency graph + Dependency graph - Graphviz failed - Graphviz failed + Graphviz failed + Graphviz failed - Graphviz failed to create an image file - Graphviz failed to create an image file + Graphviz failed to create an image file + Graphviz failed to create an image file - - + + Workbench - &File - &Fil + &File + &Fil - &Edit - &Rediger + &Edit + &Rediger - Standard views - Standardvisninger + Standard views + Standardvisninger - &Stereo - &Stereo + &Stereo + &Stereo - &Zoom - &Zoom + &Zoom + &Zoom - Visibility - Synlighet + Visibility + Synlighet - &View - &Vis + &View + &Vis - &Tools - &Verktøy + &Tools + &Verktøy - &Macro - &Makro + &Macro + &Makro - &Windows - &Vinduer + &Windows + &Vinduer - &On-line help - &Internetthjelp + &On-line help + &Internetthjelp - &Help - &Hjelp + &Help + &Hjelp - File - File + File + File - Macro - Makro + Macro + Makro - View - Vis + View + Vis - Special Ops - Spesielle operasjoner + Special Ops + Spesielle operasjoner - - + + testClass - test - test + test + test - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisOppgavePanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Laget for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisOppgavePanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Laget for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Velg stil for oppgavepanelet + Choose the style of the Task Panel + Velg stil for oppgavepanelet - Default - Standard + Default + Standard - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_pl.qm b/src/Gui/Language/FreeCAD_pl.qm index 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zY@t&Rc8alF%d>Fit`xExgj?3Oux?K_NMc{!nwJRSNC?J4{7$EM%f>#;)4V>pMhAPV zri!gv8|@HhOo(P;#q`&V8+o#z+5i2%xl2f`!Y_T8FVBWqd?T1WZ$PU^)@js5%7K z(Ui{G!nfWiWsc0v5*dyET#aVcwN<{>T;Cr%$vP!PrzaRKSE8AraC4 zJk`Pk4dg)vYYJ^yj1bC)3U|#TCpVHH9GZRKSM~I$)xZ#ukYbF8&N3K>#igdDdaBwb z8M2bn4VlO&4QWY+6k~EiM3m7Gm*!izI+K0U>w~O%CM04)j87^&F^(TnSH5R+Xb%+F;Q4uG0{qfDjJcm387fHDh4oJ{Tjm>J zZ9>R-gpyZSvskQ*pmst=C9IpUR#EtkZec4zNi38~f+Zk)n}-guE1Ytg*;LU6{WWQ} z41LNfSVDefbqZfRVrg - - + + Angle - Form - Formularz + Form + Formularz - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Przyciąganie do kąta + Angle Snap + Przyciąganie do kąta - 1 ° - + 1 ° + - 2 ° - + 2 ° + - 5 ° - + 5 ° + - 10 ° - 10° + 10 ° + 10° - 20 ° - 20° + 20 ° + 20° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - + Measure + Measure - Clear measurement - + Clear measurement + Clear measurement - - + + CmdViewMeasureToggleAll - Measure - + Measure + Measure - Toggle measurement - + Toggle measurement + Toggle measurement - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Ruch Spaceball'a - Global Sensitivity: - Global Sensitivity: + Global Sensitivity: + Czułość całkowita: - Dominant Mode - Dominant Mode + Dominant Mode + Tryb dominujący - Flip Y/Z - Flip Y/Z + Flip Y/Z + Odbij Y/Z - Enable Translations - Włącz tłumaczenia + Enable Translations + Zezwól na tłumaczenia - Enable Rotations - Włącz obroty + Enable Rotations + Zezwól na obroty - Calibrate - Kalibruj + Calibrate + Kalibruj - Default - Domyślne + Default + Domyślne - Enable - Włącz + Enable + Włącz - Reverse - Odwróć + Reverse + Odwróć - - + + DlgUnitCalculator - Units calculator - + Units calculator + Units calculator - as: - + as: + as: - => - + => + => - Help - Pomoc + Help + Pomoc - Copy - Kopiuj + Copy + Kopiuj - Close - Zamknij + Close + Zamknij - - + + DownloadItem - Form - Formularz + Form + Formularz - Ico - + Ico + Ico - Filename - + Filename + Filename - - + + Gui::AccelLineEdit - none - żaden + none + żaden - - + + Gui::ActionSelector - Available: - Dostępne: + Available: + Dostępne: - Selected: - Wybrane: + Selected: + Wybrane: - Add - Dodaj + Add + Dodaj - Remove - Usuń + Remove + Usuń - Move up - Przesuń w górę + Move up + Przesuń w górę - Move down - Przenieś w dół + Move down + Przenieś w dół - - + + Gui::AlignmentView - Movable object - Ruchomy obiekt + Movable object + Ruchomy obiekt - Fixed object - Stały obiekt + Fixed object + Stały obiekt - - + + Gui::BlenderNavigationStyle - Press left mouse button - Naciśnij lewy przycisk myszy + Press left mouse button + Naciśnij lewy przycisk myszy - Press SHIFT and middle mouse button - Naciśnij klawisz SHIFT i środkowy przycisk myszy + Press SHIFT and middle mouse button + Naciśnij klawisz SHIFT i środkowy przycisk myszy - Press middle mouse button - Naciśnij środkowy przycisk myszy + Press middle mouse button + Naciśnij środkowy przycisk myszy - Scroll middle mouse button - Przewiń środkowy przycisk myszy + Scroll middle mouse button + Przewiń środkowy przycisk myszy - - + + Gui::CADNavigationStyle - Press left mouse button - Naciśnij lewy przycisk myszy + Press left mouse button + Naciśnij lewy przycisk myszy - Press middle mouse button - Naciśnij środkowy przycisk myszy + Press middle mouse button + Naciśnij środkowy przycisk myszy - Press left and middle mouse button - Naciśnij lewy i środkowy przycisk myszy + Press middle and left or right mouse button + Press middle and left or right mouse button - Scroll middle mouse button - Przewiń środkowy przycisk myszy - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + Scroll middle mouse button or keep middle button pressed +while doing a left or right click and move the mouse up or down - - + + Gui::Command - Standard - Standardowy + Standard + Standardowy - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - &Anuluj + &Cancel + &Anuluj - - + + Gui::ControlSingleton - Task panel - Panel zadań + Task panel + Panel zadań - - + + Gui::Dialog::AboutApplication - About - O programie + About + O programie - Revision number - Numer wersji + Revision number + Numer wersji - Version - Wersja + Version + Wersja - OK - OK + OK + OK - - + + - Release date - Data wydania + Release date + Data wydania - Platform - Platforma + License... + Licencja... - License... - Licencja... + Copy to clipboard + Kopiuj do schowka - Copy to clipboard - Kopiuj do schowka + Operating system + System operacyjny - Operating system - System operacyjny + Word size + Word size - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - Przycisk %1 + Button %1 + Przycisk %1 - Out Of Range - Poza zakresem + Out Of Range + Poza zakresem - - + + Gui::Dialog::Clipping - Clipping - + Clipping + Clipping - Clipping X - + Clipping X + Clipping X - Flip - + Flip + Flip - Offset - + Offset + Offset - Clipping Y - + Clipping Y + Clipping Y - Clipping Z - + Clipping Z + Clipping Z - Clipping custom direction - + Clipping custom direction + Clipping custom direction - View - Widok + View + Widok - Adjust to view direction - + Adjust to view direction + Adjust to view direction - Direction - + Direction + Kierunek - - + + Gui::Dialog::CommandModel - Commands - Polecenia + Commands + Polecenia - - + + Gui::Dialog::DemoMode - View Turntable - Widok Obrotowy + View Turntable + Widok Obrotowy - Speed - Szybkość + Speed + Szybkość - Maximum - Maksymalny + Maximum + Maksymalny - Minimum - Minimalny + Minimum + Minimalny - Fullscreen - Pełny ekran + Fullscreen + Pełny ekran - Enable timer - Włącz czasomierz + Enable timer + Włącz czasomierz - s - s + s + s - Angle - Kąt + Angle + Kąt - 90° - 90 ° + 90° + 90 ° - -90° - -90 ° + -90° + -90 ° - Play - Odtwórz + Play + Odtwórz - Stop - Zatrzymaj + Stop + Zatrzymaj - Close - Zamknij + Close + Zamknij - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Wybierz Okno + Choose Window + Wybierz Okno - &Activate - &Aktywuj + &Activate + &Aktywuj - Alt+A - Alt+A + + - - &Cancel - &Anuluj - - - - - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Okna + Windows + Okna - - + + Gui::Dialog::DlgAuthorization - Authorization - Autoryzacja + Authorization + Autoryzacja - &OK - &OK + Password: + Hasło: - &Cancel - &Anuluj + + - Password: - Hasło: + Username: + Username: - User name: - Nazwa użytkownika: + Site: + Site: - - + %1 at %2 + %1 at %2 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Wybierz ikonę + Choose Icon + Wybierz ikonę - OK - OK + Add icons... + Dodaj ikony... - - Cancel - Anuluj - - - Add icons... - Dodaj ikony... - - - + + Gui::Dialog::DlgCustomActions - Macros - Makra + Macros + Makra - Setup Custom Macros - Ustawienia niestandardowe makra + Setup Custom Macros + Ustawienia niestandardowe makra - Macro: - Makro: + Macro: + Makro: - ... - ... + ... + ... - Pixmap - Obrazek + Pixmap + Obrazek - Accelerator: - Skrót klawiszowy: + Accelerator: + Skrót klawiszowy: - What's this: - Co to jest: + What's this: + Co to jest: - Status text: - Tekst stanu: + Status text: + Tekst stanu: - Tool tip: - Podpowiedź narzędzia: + Tool tip: + Podpowiedź narzędzia: - Menu text: - Tekst menu: + Menu text: + Tekst menu: - Add - Dodaj + Add + Dodaj - Remove - Usuń + Remove + Usuń - Replace - Zamień + Replace + Zamień - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Ikony + Icons + Ikony - Macros - Makra + Macros + Makra - No macro - Brak makra + No macro + Brak makra - No macros found. - Makra nie znalezione. + No macros found. + Makra nie znalezione. - Macro not found - Nie znaleziono makra + Macro not found + Nie znaleziono makra - Sorry, couldn't find macro file '%1'. - Przepraszam, ale nie odnaleziono pliku makra '%1'. + Sorry, couldn't find macro file '%1'. + Przepraszam, ale nie odnaleziono pliku makra '%1'. - Empty macro - Puste makro + Empty macro + Puste makro - Please specify the macro first. - Najpierw określ makro. + Please specify the macro first. + Najpierw określ makro. - Empty text - Pusty tekst + Empty text + Pusty tekst - Please specify the menu text first. - Podaj najpierw tekst menu. + Please specify the menu text first. + Podaj najpierw tekst menu. - No item selected - Nie zaznaczono obiektu + No item selected + Nie zaznaczono obiektu - Please select a macro item first. - Wybierz najpierw element makro. + Please select a macro item first. + Wybierz najpierw element makro. - - + + Gui::Dialog::DlgCustomCommands - Commands - Polecenia + Commands + Polecenia - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Kategoria + Category + Kategoria - Icon - Ikona + Icon + Ikona - Command - Polecenie + Command + Polecenie - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Klawiatura + Keyboard + Klawiatura - Description: - Opis: + Description: + Opis: - &Category: - &Kategoria: + &Category: + &Kategoria: - C&ommands: - &Polecenia: + C&ommands: + &Polecenia: - Current shortcut: - Bieżący skrót: + Current shortcut: + Bieżący skrót: - Press &new shortcut: - Naciśnij &nowy klawisz skrótu: + Press &new shortcut: + Naciśnij &nowy klawisz skrótu: - Currently assigned to: - Aktualnie przypisany do: + Currently assigned to: + Aktualnie przypisany do: - &Assign - &Przypisz + &Assign + &Przypisz - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - &Resetuj + &Reset + &Resetuj - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Przywróć wszy&stko + Re&set All + Przywróć wszy&stko - Alt+S - Alt+S + Alt+S + Alt+S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Ikona + Icon + Ikona - Command - Polecenie + Command + Polecenie - none - żaden + none + żaden - Multiple defined shortcut - Skrót zdefiniowany wielokrotnie + Multiple defined shortcut + Skrót zdefiniowany wielokrotnie - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Skrót '%1' jest zdefiniowany więcej niż raz. Może to prowadzić do nieoczekiwanego zachowania. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Skrót '%1' jest zdefiniowany więcej niż raz. Może to prowadzić do nieoczekiwanego zachowania. - Already defined shortcut - Skrót już jest zdefiniowany + Already defined shortcut + Skrót już jest zdefiniowany - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Skrót '%1' jest już przypisany do '%2'. Proszę określić inny skrót. + Skrót '%1' jest już przypisany do '%2'. Proszę określić inny skrót. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Paski przybornika + Toolbox bars + Paski przybornika - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Paski narzędzi + Toolbars + Paski narzędzi - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Uwaga:</span> Zmiany stają się aktywne po następnym załadowanie odpowiedniego warsztatu </p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Uwaga:</span> Zmiany stają się aktywne po następnym załadowanie odpowiedniego warsztatu </p></body></html> - Move right - Przesuń w prawo + Move right + Przesuń w prawo - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Przenosi zaznaczony element o jeden poziom w dół.</b> <p> Zmieniony zostanie także poziom pozycji nadrzędnej. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Przenosi zaznaczony element o jeden poziom w dół.</b> <p> Zmieniony zostanie także poziom pozycji nadrzędnej. </p> - Move left - Przesuń w lewo + Move left + Przesuń w lewo - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Przenosi zaznaczony element o jeden poziom w dół.</b> <p> Zmieniony zostanie także poziom pozycji nadrzędnej. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Przenosi zaznaczony element o jeden poziom w dół.</b> <p> Zmieniony zostanie także poziom pozycji nadrzędnej. </p> - Move down - Przenieś w dół + Move down + Przenieś w dół - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Przenosi zaznaczony element w dół.</b> <p> Element zostanie przesunięty w poziomie hierarchii. </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Przenosi zaznaczony element w dół.</b> <p> Element zostanie przesunięty w poziomie hierarchii. </p> - Move up - Przesuń w górę + Move up + Przesuń w górę - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Przenosi zaznaczony element w dół.</b> <p> Element zostanie przesunięty w poziomie hierarchii. </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Przenosi zaznaczony element w dół.</b> <p> Element zostanie przesunięty w poziomie hierarchii. </p> - New... - Nowy... + New... + Nowy... - Rename... - Zmień nazwę... + Rename... + Zmień nazwę... - Delete - Usuń + Delete + Usuń - Icon - Ikona + Icon + Ikona - Command - Polecenie + Command + Polecenie - <Separator> - <Separator> + <Separator> + <Separator> - New toolbar - Nowy pasek narzędzi + New toolbar + Nowy pasek narzędzi - Toolbar name: - Nazwa paska narzędzi: + Toolbar name: + Nazwa paska narzędzi: - Duplicated name - Powielona nazwa + Duplicated name + Powielona nazwa - The toolbar name '%1' is already used - Nazwa paska narzędzi '%1' jest już używana + The toolbar name '%1' is already used + Nazwa paska narzędzi '%1' jest już używana - Rename toolbar - Zmień nazwę paska narzędzi + Rename toolbar + Zmień nazwę paska narzędzi - - + + - - + + Gui::Dialog::DlgCustomizeImp - Customize - Dostosuj + Customize + Dostosuj - &Help - &Pomoc + &Help + &Pomoc - &Close - Zamknij + &Close + Zamknij - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Ruch Spaceball'a - No Spaceball Present - Brak manipulatora przestrzennego + No Spaceball Present + Brak manipulatora przestrzennego - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Brak manipulatora przestrzennego + No Spaceball Present + Brak manipulatora przestrzennego - Buttons - Przyciski + Buttons + Przyciski - Clear - Wyczyść + Clear + Wyczyść - Print Reference - Wydrukuj Odnośniki + Print Reference + Wydrukuj Odnośniki - Spaceball Buttons - Spaceball Buttons + Spaceball Buttons + Przyciski Spaceball'a - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Właściwości wyświetlania + Display properties + Właściwości wyświetlania - Display - Wyświetlanie + Display + Wyświetlanie - Transparency: - Przezroczystość: + Transparency: + Przezroczystość: - Line width: - Szerokość linii: + Line width: + Szerokość linii: - Point size: - Wielkość punktu: + Point size: + Wielkość punktu: - Material - Materiał + Material + Materiał - ... - ... + ... + ... - Close - Zamknij + Viewing mode + Tryb widoku - Viewing mode - Tryb widoku + Plot mode: + Tryb kreślenia: - Plot mode: - Tryb kreślenia: + + - - + Line transparency: + Przezroczystość linii: - Line transparency: - Przezroczystość linii: + Line color: + Kolor linii: - Line color: - Kolor linii: + Shape color: + Kolor kształtu: - Shape color: - Kolor kształtu: + Color plot: + Kolor wykresu: - Color plot: - Kolor wykresu: + Document window: + Okno dokumentu: - - Document window: - Okno dokumentu: - - - + + Gui::Dialog::DlgEditorSettings - Editor - Edytor + Editor + Edytor - Options - Opcje + Options + Opcje - Enable line numbers - Włącz numery linii + Enable line numbers + Włącz numery linii - Enable folding - Włącz składanie + Enable folding + Włącz składanie - Indentation - Wcięcie + Indentation + Wcięcie - Insert spaces - Wstaw spacje + Insert spaces + Wstaw spacje - Tab size: - Rozmiar karty: + Tab size: + Rozmiar karty: - Indent size: - Rozmiar wcięcia: + Indent size: + Rozmiar wcięcia: - Keep tabs - Zachowaj karty + Keep tabs + Zachowaj karty - Display Items - Pokaż elementy + Display Items + Pokaż elementy - Family: - Rodzina: + Family: + Rodzina: - Size: - Rozmiar: + Size: + Rozmiar: - Preview: - Podgląd: + Preview: + Podgląd: - - + + - - + + Gui::Dialog::DlgGeneral - General - Ogólne + General + Ogólne - Start up - Uruchamianie + Start up + Uruchamianie - Enable splash screen at start up - Włącz ekran powitalny przy uruchamianiu + Enable splash screen at start up + Włącz ekran powitalny przy uruchamianiu - Switch to tab of report window: - Przełącz na kartę okna raportu: + Switch to tab of report window: + Przełącz na kartę okna raportu: - Auto load module after start up: - Po uruchomieniu,ładuj moduł automatycznie: + Auto load module after start up: + Po uruchomieniu,ładuj moduł automatycznie: - Language - Język + Language + Język - Change language: - Zmień język: + Change language: + Zmień język: - Main window - Okno główne + Main window + Okno główne - Size of recent file list - Rozmiar listy ostatnich plików + Size of recent file list + Rozmiar listy ostatnich plików - Window style: - Styl okna: + Window style: + Styl okna: - Size of toolbar icons: - Rozmiar ikon paska narzędzi: + Size of toolbar icons: + Rozmiar ikon paska narzędzi: - Enable tiled background - + Enable tiled background + Enable tiled background - Style sheet: - + Style sheet: + Style sheet: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Domyślne (%1 x %1) + Default (%1 x %1) + Domyślne (%1 x %1) - Small (%1 x %1) - Małe (%1 x %1) + Small (%1 x %1) + Małe (%1 x %1) - Large (%1 x %1) - Duże (%1 x %1) + Large (%1 x %1) + Duże (%1 x %1) - Extra large (%1 x %1) - B. duże (%1 x %1) + Extra large (%1 x %1) + B. duże (%1 x %1) - No style sheet - + No style sheet + No style sheet - - + + Gui::Dialog::DlgInputDialog - Input - Wejście + Input + Wejście - OK - OK + + - - Cancel - Anuluj - - - - - - - + + Gui::Dialog::DlgInspector - Scene Inspector - Inspektor sceny + Scene Inspector + Inspektor sceny - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Wykonaj makro + Execute macro + Wykonaj makro - Macro name: - Nazwa Makra: + Macro name: + Nazwa Makra: - Macro destination: - Przeznaczenia makra: + Macro destination: + Przeznaczenia makra: - Execute - Wykonaj + Execute + Wykonaj - Close - Zamknij + Close + Zamknij - Create - Utwórz + Create + Utwórz - Delete - Usuń + Delete + Usuń - Edit - Edytuj + Edit + Edytuj - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Makra + Macros + Makra - Macro file - Plik makra + Macro file + Plik makra - Enter a file name, please: - Proszę wprowadzić nazwę pliku: + Enter a file name, please: + Proszę wprowadzić nazwę pliku: - Existing file - Istniejący plik + Existing file + Istniejący plik - '%1'. + '%1'. This file already exists. - '%1'. Ten plik już istnieje. + '%1'. Ten plik już istnieje. - Delete macro - Usuń makro + Delete macro + Usuń makro - Do you really want to delete the macro '%1'? - Czy na pewno chcesz usunąć makro '%1'? + Do you really want to delete the macro '%1'? + Czy na pewno chcesz usunąć makro '%1'? - Cannot create file - Nie można utworzyć pliku + Cannot create file + Nie można utworzyć pliku - Creation of file '%1' failed. - Tworzenie pliku %1 nie powiodło się. + Creation of file '%1' failed. + Tworzenie pliku %1 nie powiodło się. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Rejestrowanie makra + Macro recording + Rejestrowanie makra - Macro name: - Nazwa Makra: + Macro name: + Nazwa Makra: - Stop - Zatrzymaj + Stop + Zatrzymaj - Cancel - Anuluj + Cancel + Anuluj - Macro path: - Ścieżka do makro: + Macro path: + Ścieżka do makro: - ... - ... + ... + ... - Record - Nagranie + Record + Nagranie - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Rejestrator makr + Macro recorder + Rejestrator makr - Specify first a place to save. - Najpierw określ miejsce zapisu. + Specify first a place to save. + Najpierw określ miejsce zapisu. - Existing macro - Istniejące makro + Existing macro + Istniejące makro - The macro '%1' already exists. Do you want to overwrite? - Makro '%1' już istnieje. Czy chcesz zastąpić? + The macro '%1' already exists. Do you want to overwrite? + Makro '%1' już istnieje. Czy chcesz zastąpić? - The macro directory doesn't exist. Please, choose another one. - Folder z makrami nie istnieje. Proszę wybrać inny. + The macro directory doesn't exist. Please, choose another one. + Folder z makrami nie istnieje. Proszę wybrać inny. - Choose macro directory - Wybierz folder dla makro + Choose macro directory + Wybierz folder dla makro - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Właściwości materiału + Material properties + Właściwości materiału - &Close - Zamknij + Material + Materiał - Alt+C - Alt+C - - - Material - Materiał - - - Diffuse color: - Color przenikania: + Diffuse color: + Color przenikania: - Specular color: - Kolor wziernika: + Specular color: + Kolor wziernika: - Shininess: - Połysk: + Shininess: + Połysk: - % - % + % + % - Ambient color: - Kolor otoczenia: + Ambient color: + Kolor otoczenia: - - + + - Emissive color: - Emissive kolor: + Emissive color: + Kolor emisyjny - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Pomoc on-line + On-line help + Pomoc on-line - Help viewer - Przeglądarka pomocy + Help viewer + Przeglądarka pomocy - Location of start page - Lokalizacja strony początkowej + Location of start page + Lokalizacja strony początkowej - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - Pliki HTML (*. html *. htm) + HTML files (*.html *.htm) + Pliki HTML (*. html *. htm) - Access denied - Brak dostępu + Access denied + Brak dostępu - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Brak dostępu do "%1" Podaj inny katalog, proszę. + Brak dostępu do "%1" Podaj inny katalog, proszę. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Edytor parametrów + Parameter Editor + Edytor parametrów - Save to disk - Zapisz na dysk + Save to disk + Zapisz na dysk - Alt+C - Alt+C + Alt+C + Alt+C - &Close - Zamknij + &Close + Zamknij - - + + Gui::Dialog::DlgParameterImp - Group - Grupa + Group + Grupa - Name - Nazwa + Name + Nazwa - Type - Typ + Type + Typ - Value - Wartość + Value + Wartość - User parameter - Parametr użytkownika + User parameter + Parametr użytkownika - Invalid input - Niepoprawne dane wejściowe + Invalid input + Niepoprawne dane wejściowe - Invalid key name '%1' - Nieprawidłowa nazwa klucza '%1' + Invalid key name '%1' + Nieprawidłowa nazwa klucza '%1' - System parameter - Parametr systemu + System parameter + Parametr systemu - - + + Gui::Dialog::DlgPreferences - Preferences - Preferencje + Preferences + Preferencje - &Help - &Pomoc + + - - Alt+H - Alt+H - - - &OK - &OK - - - &Apply - &Zastosuj - - - Alt+A - Alt+A - - - &Cancel - &Anuluj - - - - - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Nieprawidłowy parametr + Wrong parameter + Nieprawidłowy parametr - - + + Gui::Dialog::DlgProjectInformation - Project information - Informacje o projekcie + Project information + Informacje o projekcie - Information - Informacje + Information + Informacje - &Name: - &Nazwa: + &Name: + &Nazwa: - Commen&t: - Komen&tarz: + Commen&t: + Komen&tarz: - Path: - Ścieżka: + Path: + Ścieżka: - &Last modified by: - &Ostatnio zmodyfikowan6 przez: + &Last modified by: + &Ostatnio zmodyfikowan6 przez: - Created &by: - Utworzony przez: + Created &by: + Utworzony przez: - Com&pany: - &Firma: + Com&pany: + &Firma: - Last &modification date: - Data ostatniej &modyfikacji: + Last &modification date: + Data ostatniej &modyfikacji: - Creation &date: - &Data utworzenia: + Creation &date: + &Data utworzenia: - &OK - &OK + + - &Cancel - &Anuluj + UUID: + UUID: - - + License information: + License information: - UUID: - + License URL + License URL - License information: - + Open in browser + Open in browser - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - Narzędzia projektu + Project utility + Narzędzia projektu - Extract project - Wyodrębnij projekt + Extract project + Wyodrębnij projekt - Source - Źródło + Source + Źródło - Project file (*.fcstd) - Plik projektu (*.fcstd) + Project file (*.fcstd) + Plik projektu (*.fcstd) - Destination - Miejsce przeznaczenia + Destination + Miejsce przeznaczenia - Extract - Rozpakuj + Extract + Rozpakuj - Create project - Utwórz projekt + Create project + Utwórz projekt - Document.xml - Dokument.XML + Document.xml + Dokument.XML - Create - Utwórz + Create + Utwórz - Load project file after creation - Wczytaj plik projektu po utworzeniu + Load project file after creation + Wczytaj plik projektu po utworzeniu - Empty source - Puste żródło + Empty source + Puste żródło - No source is defined. - Nie zdefiniowano żadnego źródła + No source is defined. + Nie zdefiniowano żadnego źródła - Empty destination - Puste miejsca przeznaczenia + Empty destination + Puste miejsca przeznaczenia - No destination is defined. - Miejsce docelowe nie jest zdefiniowane. + No destination is defined. + Miejsce docelowe nie jest zdefiniowane. - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Link - Show all object types - + Show all object types + Show all object types - No selection - Brak wyboru + No selection + Brak wyboru - Please select an object of the list - + Please select an object of the list + Please select an object of the list - - + + Gui::Dialog::DlgReportView - Output window - Okno wyjściowe + Output window + Okno wyjściowe - Output - Wyjście + Output + Wyjście - Record log messages - Rejestruj wiadomości dziennika + Record log messages + Rejestruj wiadomości dziennika - Record warnings - Rejestruj ostrzeżenia + Record warnings + Rejestruj ostrzeżenia - Record error messages - Rejestruj komunikaty błędów + Record error messages + Rejestruj komunikaty błędów - Colors - Kolory + Colors + Kolory - Normal messages: - Zwykłe wiadomości: + Normal messages: + Zwykłe wiadomości: - Log messages: - Wiadomości dziennika: + Log messages: + Wiadomości dziennika: - Warnings: - Ostrzeżenia: + Warnings: + Ostrzeżenia: - Errors: - Błędy: + Errors: + Błędy: - - + + - Redirect internal Python errors to report view - Przekieruj błędy wewnętrzne Python do widoku raportu + Redirect internal Python errors to report view + Przekieruj błędy wewnętrzne Python do widoku raportu - Redirect internal Python output to report view - Przekieruj wewnętrzne wiadomości Pythona do widoku raportu + Redirect internal Python output to report view + Przekieruj wewnętrzne wiadomości Pythona do widoku raportu - - + + Gui::Dialog::DlgRunExternal - Running external program - Uruchamianie zewnętrznego programu + Running external program + Uruchamianie zewnętrznego programu - TextLabel - TextLabel + TextLabel + Etykieta tekstu - Advanced >> - Zaawansowane>> + Advanced >> + Zaawansowane>> - ... - ... + ... + ... - Accept changes - Potwierdź zmiany + Accept changes + Potwierdź zmiany - Discard changes - Porzuć zmiany + Discard changes + Porzuć zmiany - Abort program - Wyjdź z programu + Abort program + Wyjdź z programu - Help - Pomoc + Help + Pomoc - Select a file - Wybierz plik + Select a file + Wybierz plik - - + + Gui::Dialog::DlgSettings3DView - 3D View - Widok 3D + 3D View + Widok 3D - 3D View settings - Ustawienia widoku 3D + 3D View settings + Ustawienia widoku 3D - Show coordinate system in the corner - Pokaż w rogu układu współrzędnych + Show coordinate system in the corner + Pokaż w rogu układu współrzędnych - Show counter of frames per second - Pokaż licznik klatek na sekundę + Show counter of frames per second + Pokaż licznik klatek na sekundę - Enable animation - Włącz animację + Enable animation + Włącz animację - Enable anti-aliasing (slower) - Włącz wygładzanie (wolniejsze) + Eye to eye distance for stereo modes: + Odległość pomiędzy oczami dla trybów stereo: - Eye to eye distance for stereo modes: - Odległość pomiędzy oczami dla trybów stereo: + Camera type + Typ projekcji - Camera type - Typ projekcji + Orthographic rendering + Rzutowanie równoległe - Orthographic rendering - Rzutowanie równoległe + Perspective rendering + Rzutowanie perspektywiczne - Perspective rendering - Rzutowanie perspektywiczne + + - - + 3D Navigation + Nawigacja 3D - 3D Navigation - Nawigacja 3D + Mouse... + Mysz... - Mouse... - Mysz... + Intensity of backlight + Intensywność podświetlenia - Intensity of backlight - Intensywność podświetlenia + Enable backlight color + Włącz podświetlenie - Enable backlight color - Włącz podświetlenie + Orbit style + Styl orbity - Orbit style - Styl orbity + Turntable + Obrotnica - Turntable - Obrotnica + Trackball + Manipulator kulkowy - Trackball - Trackball + Invert zoom + Odwrócone powiększenie - Invert zoom - Odwróć powiększenie + Zoom at cursor + Powiększ przy kursorze - Zoom at cursor - Powiększ przy kursorze + Zoom step + Krok powiększenia - Zoom step - Krok powiększenia + Anti-Aliasing + Anti-Aliasing - Anti-Aliasing - + None + Żaden - None - + Line Smoothing + Line Smoothing - Line Smoothing - + MSAA 2x + MSAA 2x - MSAA 2x - + MSAA 4x + MSAA 4x - MSAA 4x - + MSAA 8x + MSAA 8x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 nawigacji + %1 navigation + %1 nawigacji - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Kolor modelu + Color model + Kolor modelu - &Gradient: - &Gradient: + &Gradient: + &Gradient: - red-yellow-green-cyan-blue - czerwono-żółto-zielono-błękitny-niebieski + red-yellow-green-cyan-blue + czerwono-żółto-zielono-błękitny-niebieski - blue-cyan-green-yellow-red - niebiesko-błękitny-zielono-żółto-czerwony + blue-cyan-green-yellow-red + niebiesko-błękitny-zielono-żółto-czerwony - white-black - biało-czarne + white-black + biało-czarne - black-white - czarno-biały + black-white + czarno-biały - Visibility - Widoczność + Visibility + Widoczność - Out g&rayed - Deaktywuj + Out g&rayed + Deaktywuj - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Uczyń niewidzialnym + Out &invisible + Uczyń niewidzialnym - Alt+I - Alt+l + Alt+I + Alt+l - Style - Styl + Style + Styl - &Zero - &Zero + &Zero + &Zero - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - Uwolnij + &Flow + Uwolnij - Alt+F - Alt+F + Alt+F + Alt+F - &OK - &OK + Parameter range + zakres parametru - &Cancel - &Anuluj + Mi&nimum: + Mi&nimum: - Parameter range - zakres parametru + Ma&ximum: + Mak&simum: - Mi&nimum: - Mi&nimum: + &Labels: + &Etykiety: - Ma&ximum: - Mak&simum: + &Decimals: + Miejsca &Dziesiętne: - &Labels: - &Etykiety: + + - &Decimals: - Miejsca &Dziesiętne: + Color-gradient settings + Ustawienia kolorów gradientu - - - - - - Color-gradient settings - Ustawienia kolorów gradientu - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Nieprawidłowy parametr + Wrong parameter + Nieprawidłowy parametr - The maximum value must be higher than the minimum value. - Wartość maksymalna musi być wyższa niż wartość minimalna. + The maximum value must be higher than the minimum value. + Wartość maksymalna musi być wyższa niż wartość minimalna. - - + + Gui::Dialog::DlgSettingsDocument - Document - Dokument + Document + Dokument - General - Ogólne + General + Ogólne - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Poziom kompresji zapisu dokumentu (0 = brak, 9 = najwyższy, 3 = domyślny) + Poziom kompresji zapisu dokumentu (0 = brak, 9 = najwyższy, 3 = domyślny) - Create new document at start up - Utwórz nowy dokument w trakcie uruchamiania + Create new document at start up + Utwórz nowy dokument w trakcie uruchamiania - Storage - Magazyn + Storage + Magazyn - Saving transactions (Auto-save) - Zapisywania transakcji (Autozapis) + Saving transactions (Auto-save) + Zapisywania transakcji (Autozapis) - Discard saved transaction after saving document - Odrzucić zapisane transakcji po zapisaniu dokumentu + Discard saved transaction after saving document + Odrzucić zapisane transakcji po zapisaniu dokumentu - Save thumbnail into project file when saving document - Podczas zapisywania dokumentu zapisz miniaturę do pliku projektu + Save thumbnail into project file when saving document + Podczas zapisywania dokumentu zapisz miniaturę do pliku projektu - Create up to backup files when resaving document - Utworzyć maksymalnie pliki kopii zapasowej, gdy ponowne zapisanie dokumentu + Create up to backup files when resaving document + Utworzyć maksymalnie pliki kopii zapasowej, gdy ponowne zapisanie dokumentu - Document objects - Obiekty dokumentu + Document objects + Obiekty dokumentu - Allow duplicate object labels in one document - Zezwalaj na dublowanie etykiet obiektów w jednym dokumencie + Allow duplicate object labels in one document + Zezwalaj na dublowanie etykiet obiektów w jednym dokumencie - Maximum Undo/Redo steps - Maksymalna ilość kroków Cofnij / Powtórz + Maximum Undo/Redo steps + Maksymalna ilość kroków Cofnij / Powtórz - Using Undo/Redo on documents - Użyj Cofnij/Ponów w dokumentach + Using Undo/Redo on documents + Użyj Cofnij/Ponów w dokumentach - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Tekst + Text + Tekst - Bookmark - Zakładka + Bookmark + Zakładka - Breakpoint - Przerwa + Breakpoint + Przerwa - Keyword - Słowo kluczowe + Keyword + Słowo kluczowe - Comment - Komentarz + Comment + Komentarz - Block comment - Komentarz blokowy + Block comment + Komentarz blokowy - Number - Liczba + Number + Liczba - String - Ciąg + String + Ciąg - Character - Znak + Character + Znak - Class name - Nazwa klasy + Class name + Nazwa klasy - Define name - Określ nazwę + Define name + Określ nazwę - Operator - Operator + Operator + Operator - Python output - Wyjście Pythona + Python output + Wyjście Pythona - Python error - Błąd Pythona + Python error + Błąd Pythona - Items - Elementy + Items + Elementy - Current line highlight - Podświetlenie bieżącego wiersza + Current line highlight + Podświetlenie bieżącego wiersza - - + + Gui::Dialog::DlgSettingsImage - Image settings - Ustawienia obrazka + Image settings + Ustawienia obrazka - Image properties - Właściwości obrazka + Image properties + Właściwości obrazka - Back&ground: - &Tło: + Back&ground: + &Tło: - Current - Bieżący + Current + Bieżący - White - Biały + White + Biały - Black - Czarny + Black + Czarny - Transparent - Przezroczysty + Transparent + Przezroczysty - Image dimensions - Wymiary obrazu + Image dimensions + Wymiary obrazu - Pixel - Piksel + Pixel + Piksel - &Width: - &Szerokość: + &Width: + &Szerokość: - Current screen - Bieżący ekran + Current screen + Bieżący ekran - Icon 32 x 32 - Ikona 32 x 32 + Icon 32 x 32 + Ikona 32 x 32 - Icon 64 x 64 - Ikona 64 x 64 + Icon 64 x 64 + Ikona 64 x 64 - Icon 128 x 128 - Ikona 128 x 128 + Icon 128 x 128 + Ikona 128 x 128 - CGA 320 x 200 - CGA 320 x 200 + CGA 320 x 200 + CGA 320 x 200 - QVGA 320 x 240 - QVGA 320 x 240 + QVGA 320 x 240 + QVGA 320 x 240 - VGA 640 x 480 - VGA 640 x 480 + VGA 640 x 480 + VGA 640 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - PAL 768 x 578 - PAL 768 x 578 + PAL 768 x 578 + PAL 768 x 578 - SVGA 800 x 600 - SVGA 800 x 600 + SVGA 800 x 600 + SVGA 800 x 600 - XGA 1024 x 768 - XGA 1024 x 768 + XGA 1024 x 768 + XGA 1024 x 768 - HD720 1280 x 720 - HD720 1280 x 720 + HD720 1280 x 720 + HD720 1280 x 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Standardowe wymiary: + Standard sizes: + Standardowe wymiary: - &Height: - &Wysokość: + &Height: + &Wysokość: - Aspect ratio: - Proporcje obrazu: + Aspect ratio: + Proporcje obrazu: - &Screen - &Ekran + &Screen + &Ekran - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Komentarz do obrazka + Image comment + Komentarz do obrazka - Insert MIBA - Wstaw MIBA + Insert MIBA + Wstaw MIBA - Insert comment - Wstaw komentarz + Insert comment + Wstaw komentarz - - + + Gui::Dialog::DlgSettingsMacro - Macro - Makro + Macro + Makro - Macro recording settings - Ustawienia nagrywania makra + Macro recording settings + Ustawienia nagrywania makra - Logging Commands - Rejestrowanie poleceń + Logging Commands + Rejestrowanie poleceń - Show script commands in python console - Pokaż polecenia skryptu w konsoli Pythona + Show script commands in python console + Pokaż polecenia skryptu w konsoli Pythona - Log all commands issued by menus to file: - Rejestruj wszystkie polecenia wydawane przez menu Plik: + Log all commands issued by menus to file: + Rejestruj wszystkie polecenia wydawane przez menu Plik: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Polecenia Gui + Gui commands + Polecenia Gui - Recording GUI commands - Nagrywanie poleceń GUI + Recording GUI commands + Nagrywanie poleceń GUI - Record as comment - Zarejestruj jako komentarz + Record as comment + Zarejestruj jako komentarz - Macro path - Ścieżka makra + Macro path + Ścieżka makra - General macro settings - Ustawienia ogólne makr + General macro settings + Ustawienia ogólne makr - Run macros in local environment - Uruchom makro w środowisku lokalnym + Run macros in local environment + Uruchom makro w środowisku lokalnym - - + + Gui::Dialog::DlgSettingsUnits - Units - Jednostki + Units + Jednostki - Units settings - Jednostki-Ustawienia + Units settings + Jednostki-Ustawienia - Standard (mm/kg/s/degree) - Standardowe (mm/kg/s/stopień) + Standard (mm/kg/s/degree) + Standardowe (mm/kg/s/stopień) - MKS (m/kg/s/degree) - MKS (m/kg/s/stopień) + MKS (m/kg/s/degree) + MKS (m/kg/s/stopień) - Magnitude - Wielkość + Magnitude + Wielkość - Unit - Jednostka + Unit + Jednostka - User system: - Użytkownik systemu: + User system: + Użytkownik systemu: - Imperial (in/lb) - angielski system miar (cal / funt) + US customary (in/lb) + US customary (in/lb) - US customary (in/lb) - + Number of decimals: + Number of decimals: - Number of decimals: - + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Kolory + Colors + Kolory - Selection - Zaznaczanie + Selection + Zaznaczanie - Enable selection highlighting - Włącz podświetlanie zaznaczenia + Enable selection highlighting + Włącz podświetlanie zaznaczenia - Enable preselection highlighting - Włącz podświetlanie preselekcji + Enable preselection highlighting + Włącz podświetlanie preselekcji - Background color - Kolor tła + Background color + Kolor tła - Middle color - Kolor pośredni + Middle color + Kolor pośredni - Color gradient - Gradient kolorów + Color gradient + Gradient kolorów - Simple color - Pojedynczy kolor + Simple color + Pojedynczy kolor - - Default colors - Domyślne kolory - - - Edited edge color - Kolor edytowanej krawędzi - - - Edited vertex color - Kolor edytowanego wierzchołka - - - Construction geometry - Geometria konstrukcji - - - Fully constrained geometry - Geometria w pełni zwymiarowana, odebrano wszystkie stopnie swobody - - - The color of vertices being edited - Kolor edytowanych wierzchołków - - - The color of edges being edited - Kolor krawędzi edytowany - - - The color of construction geometry in edit mode - Kolor geometrii budowy w trybie edycji - - - The color of fully constrained geometry in edit mode - Kolor w pełni zdefiniowanej geometrii w trybie edycji - - - Cursor text color - Kolor tekstu kursora - - - Default shape color - Domyślny kolor kształtu - - - The default color for new shapes - Domyślny kolor dla nowych kształtów - - - Default line width and color - Domyślna szerokość i kolor linii - - - The default line color for new shapes - Domyślny kolor linii dla nowych kształtów - - - The default line thickness for new shapes - Domyślna grubość linii dla nowych kształtów - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Podpowiedź dnia + Tip of the day + Podpowiedź dnia - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"> <font size="+3"> Czy wiesz...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"> <font size="+3"> Czy wiesz...</font></font></b> - &Show tips at start up - Pokaż porady przy uruchamianiu + &Show tips at start up + Pokaż porady przy uruchamianiu - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Następna porada + &Next Tip + &Następna porada - Alt+N - Alt+N + Alt+N + Alt+N - &Close - Zamknij + &Close + Zamknij - Alt+C - Alt+C + Alt+C + Alt+C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Pobieranie zakończone niepowodzeniem: %1 + Pobieranie zakończone niepowodzeniem: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Jeśli chcesz dowiedzieć się więcej o FreeCAD musisz udać się do %1 lub nacisnąć Pomoc w menu Pomoc. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Jeśli chcesz dowiedzieć się więcej o FreeCAD musisz udać się do %1 lub nacisnąć Pomoc w menu Pomoc. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - Umiejscowienie + Placement + Umiejscowienie - - + + Gui::Dialog::DownloadDialog - Download - Pobierz + Download + Pobierz - Cancel - Anuluj + Cancel + Anuluj - Close - Zamknij + Close + Zamknij - There already exists a file called %1 in the current directory. Overwrite? - Istnieje już plik o nazwie %1 w bieżącym katalogu. Czy zastąpić? + There already exists a file called %1 in the current directory. Overwrite? + Istnieje już plik o nazwie %1 w bieżącym katalogu. Czy zastąpić? - Unable to save the file %1: %2. - Nie można zapisać pliku %1: %2. + Unable to save the file %1: %2. + Nie można zapisać pliku %1: %2. - Downloading %1. - Pobieranie %1. + Downloading %1. + Pobieranie %1. - Download canceled. - Pobieranie anulowane. + Download canceled. + Pobieranie anulowane. - Download failed: %1. - Pobieranie nie powiodło się:%1. + Download failed: %1. + Pobieranie nie powiodło się:%1. - Downloaded %1 to current directory. - Pobrano %1 do bieżącego katalogu. + Downloaded %1 to current directory. + Pobrano %1 do bieżącego katalogu. - %1 at %2 - + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + Save File - Download canceled: %1 - + Download canceled: %1 + Download canceled: %1 - Open containing folder - + Open containing folder + Open containing folder - Error opening save file: %1 - + Error opening save file: %1 + Error opening save file: %1 - Error saving: %1 - + Error saving: %1 + Error saving: %1 - Network Error: %1 - + Network Error: %1 + Network Error: %1 - seconds - + seconds + seconds - minutes - + minutes + minutes - - %4 %5 remaining - + - %4 %5 remaining + - %4 %5 remaining - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %1 of %2 - Stopped - bytes - + bytes + bytes - kB - + kB + kB - MB - + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + Downloads - Clean up - + Clean up + Clean up - 0 Items - + 0 Items + 0 Items - Download Manager - + Download Manager + Download Manager - 1 Download - + 1 Download + 1 Download - %1 Downloads - + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - Dodaj ikonę + Add icon + Dodaj ikonę - - + + Gui::Dialog::InputVector - Input vector - Wprowadź wektor + Input vector + Wprowadź wektor - Vector - Wektor + Vector + Wektor - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - OK - OK - - - + + Gui::Dialog::LicenseDialog - Copyright - Prawa autorskie + Copyright + Prawa autorskie - - + + Gui::Dialog::MouseButtons - Mouse buttons - Przyciski myszy + Mouse buttons + Przyciski myszy - Configuration - Konfiguracja + Configuration + Konfiguracja - Selection: - Wybór: + Selection: + Wybór: - Panning - Panoramowanie + Panning + Panoramowanie - Rotation: - Obrót: + Rotation: + Obrót: - Zooming: - Powiększanie: + Zooming: + Powiększanie: - - + + Gui::Dialog::ParameterGroup - Expand - Rozwiń + Expand + Rozwiń - Add sub-group - Dodaj podgrupę + Add sub-group + Dodaj podgrupę - Remove group - Usuń grupę + Remove group + Usuń grupę - Rename group - Zmień nazwę grupy + Rename group + Zmień nazwę grupy - Export parameter - Eksportuj parametr + Export parameter + Eksportuj parametr - Import parameter - Importuj parametr + Import parameter + Importuj parametr - Collapse - Zwiń + Collapse + Zwiń - Do really want to remove this parameter group? - Czy na pewno chcesz usunąć ten parametr grupy? + Do really want to remove this parameter group? + Czy na pewno chcesz usunąć ten parametr grupy? - Existing sub-group - Istniejąca podgrupa + Existing sub-group + Istniejąca podgrupa - The sub-group '%1' already exists. - Podgrupa '%1' już istnieje. + The sub-group '%1' already exists. + Podgrupa '%1' już istnieje. - Export parameter to file - Eksportowanie parametru do pliku + Export parameter to file + Eksportowanie parametru do pliku - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Importuj parametr z pliku + Import parameter from file + Importuj parametr z pliku - Import Error - Błąd importu + Import Error + Błąd importu - Reading from '%1' failed. - Odczyt z '%1' nie powiódł się. + Reading from '%1' failed. + Odczyt z '%1' nie powiódł się. - - + + Gui::Dialog::ParameterValue - Change value - Zmień wartość + Change value + Zmień wartość - Remove key - Usuń klucz + Remove key + Usuń klucz - Rename key - Zmień nazwę klucza + Rename key + Zmień nazwę klucza - New - Nowy + New + Nowy - New string item - Nowy obiekt ciągu znaków + New string item + Nowy obiekt ciągu znaków - New float item - Nowy obiekt liczby zmiennoprzecinkowej + New float item + Nowy obiekt liczby zmiennoprzecinkowej - New integer item - Nowy obiekt liczby całkowitej + New integer item + Nowy obiekt liczby całkowitej - New unsigned item - Nowy nieoznaczony element + New unsigned item + Nowy nieoznaczony element - New Boolean item - Nowy obiekt Boolean + New Boolean item + Nowy obiekt Boolean - Existing item - Istniejący element + Existing item + Istniejący element - The item '%1' already exists. - Element '%1' już istnieje. + The item '%1' already exists. + Element '%1' już istnieje. - - + + Gui::Dialog::Placement - Placement - Umiejscowienie + Placement + Umiejscowienie - OK - OK + OK + OK - Translation: - Przesunięcie: + Translation: + Przesunięcie: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Obrót: + Rotation: + Obrót: - Angle: - Kąt: + Angle: + Kąt: - Axis: - Oś: + Axis: + Oś: - Center: - Środek: + Center: + Środek: - Pitch: - Odstęp: + Pitch: + Odstęp: - Roll: - Roll: + Roll: + Toczenie: - Yaw: - Odchylenia: + Yaw: + Odchylenia: - Rotation axis with angle - Oś obrotu z kątem + Rotation axis with angle + Oś obrotu z kątem - Euler angles - Kąty Eulera + Euler angles + Kąty Eulera - Apply placement changes immediately - Niezwłocznie zastosój zmiany położenia + Apply placement changes immediately + Niezwłocznie zastosój zmiany położenia - Apply incremental changes to object placement - Zastosuj przyrostowe zmiany położenia obiektu + Apply incremental changes to object placement + Zastosuj przyrostowe zmiany położenia obiektu - Apply - Zastosuj + Apply + Zastosuj - Reset - Reset + Reset + Reset - Close - Zamknij + Close + Zamknij - - + + Gui::Dialog::PrintModel - Button - Przycisk + Button + Przycisk - Command - Polecenie + Command + Polecenie - - + + Gui::Dialog::SceneInspector - Dialog - Okno dialogowe + Dialog + Okno dialogowe - Close - Zamknij + Close + Zamknij - Refresh - Odśwież + Refresh + Odśwież - - + + Gui::Dialog::SceneModel - Inventor Tree - Drzewo konstruktora + Inventor Tree + Drzewo konstruktora - Nodes - Węzły + Nodes + Węzły - Name - Nazwa + Name + Nazwa - - + + Gui::Dialog::TextureMapping - Texture - Tekstura + Texture + Tekstura - Texture mapping - Mapowanie tekstury + Texture mapping + Mapowanie tekstury - Global - Globalne + Global + Globalne - Environment - Środowisko + Environment + Środowisko - Image files (%1) - Pliki obrazów (%1) + Image files (%1) + Pliki obrazów (%1) - No image - Nie ma obrazu + No image + Nie ma obrazu - The specified file is not a valid image file. - Określony plik nie jest prawidłowym plikiem obrazu. + The specified file is not a valid image file. + Określony plik nie jest prawidłowym plikiem obrazu. - No 3d view - Brak widoku 3D + No 3d view + Brak widoku 3D - No active 3d view found. - Brak aktywnego widoku 3d. + No active 3d view found. + Brak aktywnego widoku 3d. - - + + Gui::Dialog::Transform - Cancel - Anuluj + Cancel + Anuluj - Transform - Przekształć + Transform + Przekształć - - + + Gui::DlgTreeWidget - Dialog - Okno dialogowe + Dialog + Okno dialogowe - Items - Elementy + Items + Elementy - OK - OK + + - - Cancel - Anuluj - - - - - - - + + Gui::DockWnd::CombiView - CombiView - MultiWidok + CombiView + MultiWidok - Project - Projekt + Project + Projekt - Tasks - Zadania + Tasks + Zadania - Model - + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Poprzedni + Previous + Poprzedni - Next - Następny + Next + Następny - Home - Domowy + Home + Domowy - Open - Otwórz + Open + Otwórz - Open file - Otwórz plik + Open file + Otwórz plik - All HTML files (*.html *.htm) - Wszystkie pliki HTML (*. html *. htm) + All HTML files (*.html *.htm) + Wszystkie pliki HTML (*. html *. htm) - External browser - Zewnętrzna przeglądarka + External browser + Zewnętrzna przeglądarka - No external browser found. Specify in preferences, please - Nie znaleziono zewnętrznej przeglądarki. Określ ją w preferencjach, + No external browser found. Specify in preferences, please + Nie znaleziono zewnętrznej przeglądarki. Określ ją w preferencjach, - Starting of %1 failed - Uruchomienie %1 nie powiodło się + Starting of %1 failed + Uruchomienie %1 nie powiodło się - - + + Gui::DockWnd::PropertyDockView - Property View - Drzewo właściwości + Property View + Drzewo właściwości - - + + Gui::DockWnd::ReportOutput - Logging - Rejestrowanie + Logging + Rejestrowanie - Warning - Ostrzeżenie + Warning + Ostrzeżenie - Error - Błąd + Error + Błąd - Options - Opcje + Options + Opcje - Clear - Wyczyść + Clear + Wyczyść - Save As... - Zapisz jako... + Save As... + Zapisz jako... - Save Report Output - Zapisz wyjście raportu + Save Report Output + Zapisz raport końcowy - Plain Text Files (*.txt *.log) - Pliki tekstowe (*. txt *. log) + Plain Text Files (*.txt *.log) + Pliki tekstowe (*. txt *. log) - Go to end - Przejdź do końca + Go to end + Przejdź do końca - Redirect Python output - Przekieruj wyjście z Pythona + Redirect Python output + Przekieruj wyjście z Pythona - Redirect Python errors - Przekieruj błędy Pythona + Redirect Python errors + Przekieruj błędy Pythona - - + + Gui::DockWnd::ReportView - Output - Wyjście + Output + Wyjście - Python console - Konsola Pythona + Python console + Konsola Pythona - - + + Gui::DockWnd::SelectionView - Property View - Drzewo właściwości + Property View + Drzewo właściwości - - + + Gui::DockWnd::TaskPanelView - Task View - Widok zadań + Task View + Widok zadań - - + + Gui::DockWnd::TextBrowser - Could not open file. - Nie można otworzyć pliku. + Could not open file. + Nie można otworzyć pliku. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Próbowano uzyskać dostęp do adresu%1, który jest obecnie niedostępny. Upewnij się, że adres URL istnieje i spróbuj ponownie wczytać stronę. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Próbowano uzyskać dostęp do adresu%1, który jest obecnie niedostępny. Upewnij się, że adres URL istnieje i spróbuj ponownie wczytać stronę. - Connecting to %1 - Łączenie z %1 + Connecting to %1 + Łączenie z %1 - Sending to %1 - Wysyłanie do %1 + Sending to %1 + Wysyłanie do %1 - Reading from %1 - Odczyt z %1 + Reading from %1 + Odczyt z %1 - Download failed: %1. - Pobieranie nie powiodło się:%1. + Download failed: %1. + Pobieranie nie powiodło się:%1. - Previous - Poprzedni + Previous + Poprzedni - Forward - Do przodu + Forward + Do przodu - Home - Domowy + Home + Domowy - Refresh - Odśwież + Refresh + Odśwież - Copy - Kopiuj + Copy + Kopiuj - Select all - Zaznacz wszystko + Select all + Zaznacz wszystko - No description for - Brak opisu dla + No description for + Brak opisu dla - - + + Gui::DocumentModel - Application - Program + Application + Program - Labels & Attributes - Etykiety i atrybuty + Labels & Attributes + Etykiety i atrybuty - - + + Gui::EditorView - Modified file - Zmodyfikowany plik + Modified file + Zmodyfikowany plik - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. Został zmodyfikowany spoza edytora. Czy chcesz go przeładować? + %1. Został zmodyfikowany spoza edytora. Czy chcesz go ponownie załadować? - Unsaved document - Niezapisany dokument + Unsaved document + Niezapisany dokument - The document has been modified. + The document has been modified. Do you want to save your changes? - Dokument został zmieniony. Czy chcesz zapisać zmiany? + Dokument został zmieniony. Czy chcesz zapisać zmiany? - FreeCAD macro (*.FCMacro);;Python (*.py) - makro FreeCAD (*. FCMacro), Python (*. py) + FreeCAD macro (*.FCMacro);;Python (*.py) + makro FreeCAD (*. FCMacro), Python (*. py) - Export PDF - Eksportuj do PDF + Export PDF + Eksportuj do PDF - PDF file (*.pdf) - plik PDF (*. pdf) + PDF file (*.pdf) + plik PDF (*. pdf) - untitled[*] - bez nazwy [*] + untitled[*] + bez nazwy [*] - - Editor - - Edytor + - Editor + - Edytor - %1 chars removed - Usunięte %1 znaków + %1 chars removed + Usunięte %1 znaków - %1 chars added - Dodane %1 znaków + %1 chars added + Dodane %1 znaków - Formatted - Sformatowany + Formatted + Sformatowany - - + + Gui::FileChooser - Select a file - Wybierz plik + Select a file + Wybierz plik - Select a directory - Wybierz Katalog + Select a directory + Wybierz Katalog - - + + Gui::FileDialog - Save as - Zapisz jako + Save as + Zapisz jako - Open - Otwórz + Open + Otwórz - - + + Gui::FileOptionsDialog - Extended - Rozszerzony + Extended + Rozszerzony - All files (*.*) - Wszystkie pliki (*.*) + All files (*.*) + Wszystkie pliki (*.*) - - + + Gui::Flag - Top left - Lewy górny + Top left + Lewy górny - Bottom left - Lewy dolny + Bottom left + Lewy dolny - Top right - Prawy górny + Top right + Prawy górny - Bottom right - Prawy dolny + Bottom right + Prawy dolny - Remove - Usuń + Remove + Usuń - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - + Export graph + Export graph - - + + Gui::InputField - Edit - Edytuj + Edit + Edytuj - Save value - + Save value + Save value - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Naciśnij klawisz CTRL i lewy przycisk myszy + Press CTRL and left mouse button + Naciśnij klawisz CTRL i lewy przycisk myszy - Press middle mouse button - Naciśnij środkowy przycisk myszy + Press middle mouse button + Naciśnij środkowy przycisk myszy - Press left mouse button - Naciśnij lewy przycisk myszy + Press left mouse button + Naciśnij lewy przycisk myszy - Scroll middle mouse button - Przewiń środkowy przycisk myszy + Scroll middle mouse button + Przewiń środkowy przycisk myszy - - + + Gui::LocationDialog - Wrong direction - Zły kierunek + Wrong direction + Zły kierunek - Direction must not be the null vector - Kierunek nie może być wektorem zerowym + Direction must not be the null vector + Kierunek nie może być wektorem zerowym - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Zdefiniowane przez użytkownika... + User defined... + Zdefiniowane przez użytkownika... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Kierunek: + Direction: + Kierunek: - - + + Gui::MacroCommand - Macros - Makra + Macros + Makra - - + + Gui::MainWindow - Dimension - Wymiar + Dimension + Wymiar - Ready - Gotowe + Ready + Gotowe - Toggles this toolbar - Włącza/wyłącza ten pasek narzędzi + Toggles this toolbar + Włącza/wyłącza ten pasek narzędzi - Toggles this dockable window - Włącza/wyłącza to okno dokujące + Toggles this dockable window + Włącza/wyłącza to okno dokujące - Close All - Zamknij wszystkie + Close All + Zamknij wszystkie - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + The selected objects have a dependency to unselected objects. +Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - Ręczne wyrównanie + Manual alignment + Ręczne wyrównanie - The alignment is already in progress. - Wyrównanie jest już w toku. + The alignment is already in progress. + Wyrównanie jest już w toku. - Alignment[*] - Wyrównanie[*] + Alignment[*] + Wyrównanie[*] - Please, select at least one point in the left and the right view - Proszę wybierz co najmniej jeden punkt w lewym i prawym widoku + Please, select at least one point in the left and the right view + Proszę wybierz co najmniej jeden punkt w lewym i prawym widoku - Please, select at least %1 points in the left and the right view - Proszę, wybierz co najmniej %1 punktów w lewym i prawym widoku + Please, select at least %1 points in the left and the right view + Proszę, wybierz co najmniej %1 punktów w lewym i prawym widoku - Please pick points in the left and right view - Proszę wybierz punkty w lewym oraz prawym widoku + Please pick points in the left and right view + Proszę wybierz punkty w lewym oraz prawym widoku - The alignment has finished - Wyrównanie zakończone. + The alignment has finished + Wyrównanie zakończone. - The alignment has been canceled - Wyrównanie zostało anulowane + The alignment has been canceled + Wyrównanie zostało anulowane - Too few points picked in the left view. At least %1 points are needed. - Za mało punktów wybranych w prawym widoku. Co najmniej %1 punkt(ów) jest potrzebny(ch). + Too few points picked in the left view. At least %1 points are needed. + Za mało punktów wybranych w prawym widoku. Co najmniej %1 punkt(ów) jest potrzebny(ch). - Too few points picked in the right view. At least %1 points are needed. - Za mało punktów wybranych w prawym widoku. Co najmniej %1 punkt(ów) jest potrzebny(ch). + Too few points picked in the right view. At least %1 points are needed. + Za mało punktów wybranych w prawym widoku. Co najmniej %1 punkt(ów) jest potrzebny(ch). - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Różne liczby punktów wybrane w lewym i w prawym widoku. + Różne liczby punktów wybrane w lewym i w prawym widoku. Na lewym widoku wybrano %1 punkt(ów), a na prawym widoku wybrano %2 punkt(ów). - Try to align group of views - Spróbuj wyrównać grupy widoków + Try to align group of views + Spróbuj wyrównać grupy widoków - The alignment failed. + The alignment failed. How do you want to proceed? - Wyrównanie nie powiodło się. Jak chcesz kontynuować? + Wyrównanie nie powiodło się. Jak chcesz kontynuować? - Retry - Ponów + Retry + Ponów - Ignore - Ignoruj + Ignore + Ignoruj - Abort - Anuluj + Abort + Anuluj - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Różne liczby punktów wybrane w lewym i w prawym widoku. Na lewym widoku wybrano %1 punkt(ów) a na prawym widoku wybrano %2 punkt(ów). + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Różne liczby punktów wybrane w lewym i w prawym widoku. Na lewym widoku wybrano %1 punkt(ów) a na prawym widoku wybrano %2 punkt(ów). - Point picked at (%1,%2,%3) - Wybrano punkt o współrzędnych (%1,%2,%3) + Point picked at (%1,%2,%3) + Wybrano punkt o współrzędnych (%1,%2,%3) - No point was picked - Nie wybrano żadnego punktu + No point was picked + Nie wybrano żadnego punktu - No point was found on model - + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - Rozpoczęto pobieranie... + Rozpoczęto pobieranie... - - + + Gui::ProgressBar - Remaining: %1 - Pozostało: %1 + Remaining: %1 + Pozostało: %1 - Aborting - Przerywanie + Aborting + Przerywanie - Do you really want to abort the operation? - Czy na pewno chcesz przerwać tę operację? + Do you really want to abort the operation? + Czy na pewno chcesz przerwać tę operację? - - + + Gui::ProgressDialog - Remaining: %1 - Pozostało: %1 + Remaining: %1 + Pozostało: %1 - Aborting - Przerywanie + Aborting + Przerywanie - Do you really want to abort the operation? - Czy na pewno chcesz przerwać tę operację? + Do you really want to abort the operation? + Czy na pewno chcesz przerwać tę operację? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + Edit... - - + + Gui::PropertyEditor::PropertyModel - Property - Właściwości + Property + Właściwości - Value - Wartość + Value + Wartość - - + + Gui::PropertyView - View - Widok + View + Widok - Data - Dane + Data + Dane - - + + Gui::PythonConsole - System exit - Wyjście z systemu + System exit + Wyjście z systemu - The application is still running. + The application is still running. Do you want to exit without saving your data? - Aplikacja jest wciąż działa. Czy chcesz wyjść bez zapisywania danych? + Aplikacja jest wciąż uruchomiona. Czy chcesz wyjść bez zapisywania danych? - Python console - Konsola Pythona + Python console + Konsola Pythona - Unhandled PyCXX exception. - Nieobsługiwany wyjątek PyCXX. + Unhandled PyCXX exception. + Nieobsługiwany wyjątek PyCXX. - Unhandled FreeCAD exception. - Nieobsługiwany wyjątek FreeCAD. + Unhandled FreeCAD exception. + Nieobsługiwany wyjątek FreeCAD. - Unhandled unknown C++ exception. - Nieobsługiwany nieznany wyjątek C++. + Unhandled unknown C++ exception. + Nieobsługiwany nieznany wyjątek C++. - &Copy command - &Kopiuj polecenie + &Copy command + &Kopiuj polecenie - &Copy history - &Kopiuj historię + &Copy history + &Kopiuj historię - Save history as... - Zapisz historię jako... + Save history as... + Zapisz historię jako... - Insert file name... - Wstaw nazwę pliku... + Insert file name... + Wstaw nazwę pliku... - Save History - Zapisz historię + Save History + Zapisz historię - Macro Files (*.FCMacro *.py) - Pliki makra (FCMacro *. *. py) + Macro Files (*.FCMacro *.py) + Pliki makra (FCMacro *. *. py) - Insert file name - Wstaw nazwę pliku + Insert file name + Wstaw nazwę pliku - All Files (*.*) - Wszystkie pliki (*.*) + All Files (*.*) + Wszystkie pliki (*.*) - Python Input Dialog - Okno dialogowe wejścia Pythona + Unhandled std C++ exception. + Nieobsługiwany wyjątek std C++. - Unhandled std C++ exception. - Nieobsługiwany wyjątek std C++. + Word wrap + Zawijanie wyrazów - Word wrap - Zawijanie wyrazów + &Copy + &Kopiuj - &Copy - Kopiuj + &Paste + Wklej - &Paste - Wklej + Select All + Zaznacz wszystko - Select All - Zaznacz wszystko + Clear console + Wyczyść konsolę - - Clear console - Wyczyść konsolę - - - + + Gui::PythonEditor - Comment - Komentarz + Comment + Komentarz - Uncomment - Odkomentuj + Uncomment + Usuń komentarz - - - Gui::PythonInputField - - OK - OK - - - Clear - Wyczyść - - - + + Gui::RecentFilesAction - Open file %1 - Otwórz plik %1 + Open file %1 + Otwórz plik %1 - File not found - Nie znaleziono pliku + File not found + Nie znaleziono pliku - The file '%1' cannot be opened. - Plik '%1' nie może być otwarty. + The file '%1' cannot be opened. + Plik '%1' nie może być otwarty. - - + + Gui::SelectModule - Select module - Wybierz moduł + Select module + Wybierz moduł - Open %1 as - Otwórz %1 jako + Open %1 as + Otwórz %1 jako - Select - Wybierz + Select + Wybierz - - + + Gui::StdCmdDescription - Help - Pomoc + Help + Pomoc - Des&cription - &Opis + Des&cription + &Opis - Long description of commands - Długi opis poleceń + Long description of commands + Długi opis poleceń - - + + Gui::StdCmdDownloadOnlineHelp - Help - Pomoc + Help + Pomoc - Download online help - Pobierz pomoc online + Download online help + Pobierz pomoc online - Download %1's online help - Pobierz %1 z pomocy online + Download %1's online help + Pobierz %1 z pomocy online - Non-existing directory - Katalog nie istnieje + Non-existing directory + Katalog nie istnieje - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Katalog '% 1' nie istnieje.Chcesz wybrać istniejący katalog? + Katalog '%1' nie istnieje.Chcesz wybrać istniejący katalog? - Missing permission - Brak uprawnień + Missing permission + Brak uprawnień - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Nie masz uprawnienie do zapisu do '% 1' Czy chcesz określić inny katalog? + Nie masz uprawnienie do zapisu do '%1' Czy chcesz określić inny katalog? - Stop downloading - Zatrzymanie pobierania + Stop downloading + Zatrzymanie pobierania - - + + Gui::StdCmdPythonHelp - Tools - Narzędzia + Tools + Narzędzia - Python Modules - Moduły Pythona + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules - Otwiera przeglądarkę, aby pokazać moduły Pythona + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - Kąt + Angle + Kąt - - + + Gui::TaskBoxPosition - Position - Pozycja + Position + Pozycja - - + + Gui::TaskView::TaskAppearance - Plot mode: - Tryb kreślenia: + Plot mode: + Tryb kreślenia: - Point size: - Wielkość punktu: + Point size: + Wielkość punktu: - Line width: - Szerokość linii: + Line width: + Szerokość linii: - Transparency: - Przezroczystość: + Transparency: + Przezroczystość: - Appearance - Wygląd + Appearance + Wygląd - Document window: - Okno dokumentu: + Document window: + Okno dokumentu: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Okno dialogowe jest już otwarte w panelu zadań + A dialog is already open in the task panel + Okno dialogowe jest już otwarte w panelu zadań - - + + Gui::TaskView::TaskEditControl - Edit - Edytuj + Edit + Edytuj - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Wygląd + Appearance + Wygląd - ... - ... + ... + ... - edit selection - Edytuj zaznaczenia + edit selection + Edytuj zaznaczenia - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Naciśnij lewy przycisk myszy + Press left mouse button + Naciśnij lewy przycisk myszy - Press SHIFT button - Naciśnij przycisk SHIFT + Press SHIFT button + Naciśnij przycisk SHIFT - Press ALT button - Naciśnij przycisk ALT + Press ALT button + Naciśnij przycisk ALT - Press PgUp/PgDown button - Naciśnij klawisz PgUp/PgDown + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - Widok drzewa + Tree view + Widok drzewa - - + + Gui::TreeWidget - Create group... - Tworzenie grup... + Create group... + Tworzenie grup... - Create a group - Utwórz grupę + Create a group + Utwórz grupę - Group - Grupa + Group + Grupa - Rename - Zmień nazwę + Rename + Zmień nazwę - Rename object - Zmiana nazwy obiektu + Rename object + Zmiana nazwy obiektu - Labels & Attributes - Etykiety i atrybuty + Labels & Attributes + Etykiety i atrybuty - Application - Program + Application + Program - Finish editing - Zakończ edycję + Finish editing + Zakończ edycję - Finish editing object - Zakończ edycję obiektu + Finish editing object + Zakończ edycję obiektu - Activate document - Uaktywnij dokument + Activate document + Uaktywnij dokument - Activate document %1 - Uaktywnij dokument %1 + Activate document %1 + Uaktywnij dokument %1 - - + + Gui::View3DInventor - Export PDF - Eksportuj do PDF + Export PDF + Eksportuj do PDF - PDF file (*.pdf) - plik PDF (*. pdf) + PDF file (*.pdf) + plik PDF (*. pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Wybierz warsztat '%1' + Select the '%1' workbench + Wybierz warsztat '%1' - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - Formularz + Form + Formularz - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Przyciąganie do siatki + Grid Snap in + Przyciąganie do siatki - - + + QDockWidget - Tree view - Widok drzewa + Tree view + Widok drzewa - Property view - Właściwości widoku + Property view + Właściwości widoku - Selection view - Wybór widoku + Selection view + Wybór widoku - Report view - Widok raportu + Report view + Widok raportu - Task View - Widok zadań + Task View + Widok zadań - Combo View - Widok połączony + Combo View + Widok połączony - Toolbox - Przybornik + Toolbox + Przybornik - Python console - Konsola Pythona + Python console + Konsola Pythona - Display properties - Właściwości wyświetlania + Display properties + Właściwości wyświetlania - - + + QObject - General - Ogólne + General + Ogólne - Display - Wyświetlanie + Display + Wyświetlanie - Unknown filetype - Nieznany typ pliku + Unknown filetype + Nieznany typ pliku - Cannot open unknown filetype: %1 - Nie można otworzyć pliku nieznanego typu: %1 + Cannot open unknown filetype: %1 + Nie można otworzyć pliku nieznanego typu: %1 - Cannot save to unknown filetype: %1 - Nie można zapisać do pliku nieznanego typu: %1 + Cannot save to unknown filetype: %1 + Nie można zapisać do pliku nieznanego typu: %1 - Workbench failure - Awaria Warsztatu + Workbench failure + Awaria Warsztatu - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Nie można uruchomić Qt Assistant (%1) + Unable to launch Qt Assistant (%1) + Nie można uruchomić Qt Assistant (%1) - Exception - Wyjątek + Exception + Wyjątek - Open document - Otwórz dokument + Open document + Otwórz dokument - Import file - Importuj plik + Import file + Importuj plik - Export file - Eksportuj plik + Export file + Eksportuj plik - Printing... - Drukowanie... + Printing... + Drukowanie... - Cannot load workbench - Nie można załadować warsztatu + Cannot load workbench + Nie można załadować warsztatu - A general error occurred while loading the workbench - Wystąpił błąd ogólny podczas ładowania warsztatu + A general error occurred while loading the workbench + Wystąpił błąd ogólny podczas ładowania warsztatu - Save views... - Zapisz widoki... + Save views... + Zapisz widoki... - Load views... - Załaduj widoki... + Load views... + Załaduj widoki... - Freeze view - Zamróź widok + Freeze view + Zamróź widok - Clear views - Wyczyść widoki + Clear views + Wyczyść widoki - Restore view &%1 - Przywróć widok &%1 + Restore view &%1 + Przywróć widok &%1 - Save frozen views - Zapisz zamrożone widoki + Save frozen views + Zapisz zamrożone widoki - Frozen views (*.cam) - Zamrożone widoki (*.cam) + Frozen views (*.cam) + Zamrożone widoki (*.cam) - Restore views - Przywróć widoki + Restore views + Przywróć widoki - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Importowanie przywróconych widoków wyczyści już przechowywane widoki. Czy chcesz kontynuować? + Importowanie przywróconych widoków wyczyści już przechowywane widoki. Czy chcesz kontynuować? - Restore frozen views - Przywracanie zamrożonego Widoku + Restore frozen views + Przywracanie zamrożonego Widoku - Cannot open file '%1'. - Nie można otworzyć pliku '%1'. + Cannot open file '%1'. + Nie można otworzyć pliku '%1'. - Docked - Zadokowany + Docked + Zadokowany - Undocked - Niezadokowany + Undocked + Niezadokowany - Fullscreen - Pełny ekran + Fullscreen + Pełny ekran - files - pliki + files + pliki - Save picture - Zapisz obrazek + Save picture + Zapisz obrazek - New sub-group - Nowe podgrupy + New sub-group + Nowe podgrupy - Enter the name: - Wprowadź nazwę: + Enter the name: + Wprowadź nazwę: - New text item - Nowy obiekt tekstowy + New text item + Nowy obiekt tekstowy - Enter your text: - Wprowadź tekst: + Enter your text: + Wprowadź tekst: - New integer item - Nowy obiekt liczby całkowitej + New integer item + Nowy obiekt liczby całkowitej - Enter your number: - Wpisz liczbę: + Enter your number: + Wpisz liczbę: - New unsigned item - Nowy nieoznaczony element + New unsigned item + Nowy nieoznaczony element - New float item - Nowy obiekt liczby zmiennoprzecinkowej + New float item + Nowy obiekt liczby zmiennoprzecinkowej - New Boolean item - Nowy obiekt Boolean + New Boolean item + Nowy obiekt Boolean - Choose an item: - Wybierz obiekt: + Choose an item: + Wybierz obiekt: - Rename group - Zmień nazwę grupy + Rename group + Zmień nazwę grupy - The group '%1' cannot be renamed. - Nie można zmienić nazwy Grupy %1. + The group '%1' cannot be renamed. + Nie można zmienić nazwy Grupy %1. - Existing group - Grupa istniejąca + Existing group + Grupa istniejąca - The group '%1' already exists. - Już istnieje Grupa %1. + The group '%1' already exists. + Już istnieje Grupa %1. - Change value - Zmień wartość + Change value + Zmień wartość - Save document under new filename... - Zapisz dokument pod nową nazwę pliku ... + Save document under new filename... + Zapisz dokument pod nową nazwą pliku ... - Saving aborted - Zapisywanie przerwane + Saving aborted + Zapisywanie przerwane - Unsaved document - Niezapisany dokument + Unsaved document + Niezapisany dokument - Save document before close? - Zapisać dokument przed zamknięciem? + Save document before close? + Zapisać dokument przed zamknięciem? - Save Macro - Zapisz makro + Save Macro + Zapisz makro - Finish - Zakończ + Finish + Zakończ - Clear - Wyczyść + Clear + Wyczyść - Cancel - Anuluj + Cancel + Anuluj - Inner - Wewnętrzny + Inner + Wewnętrzny - Outer - Zewnętrzny + Outer + Zewnętrzny - No Browser - Brak przeglądarki + No Browser + Brak przeglądarki - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Nie można otworzyć przeglądarki. Proszę otworzyć okno przeglądarki i wpisać: http://localhost:% 1. + Nie można otworzyć przeglądarki. Proszę otworzyć okno przeglądarki i wpisać: http://localhost:% 1. - No Server - Brak serwera + No Server + Brak serwera - Unable to start the server to port %1: %2. - Nie można uruchomić serwera na porcie %1: %2. + Unable to start the server to port %1: %2. + Nie można uruchomić serwera na porcie %1: %2. - Unable to open your system browser. - Nie można otworzyć przeglądarki systemowej. + Unable to open your system browser. + Nie można otworzyć przeglądarki systemowej. - Options... - Opcje... + Options... + Opcje... - Out of memory - Brak pamięci + Out of memory + Brak pamięci - Not enough memory available to display the data. - Za mało pamięci, aby wyświetlić dane. + Not enough memory available to display the data. + Za mało dostępnej pamięci, aby wyświetlić dane. - Cannot find file %1 - Pliku %1 nie znaleziono + Cannot find file %1 + Pliku %1 nie znaleziono - Cannot find file %1 neither in %2 nor in %3 - Nie znaleziono pliku %1 w %2, ani w %3 + Cannot find file %1 neither in %2 nor in %3 + Nie znaleziono pliku %1 w %2, ani w %3 - Save %1 Document - Zapis Dokumentu %1. + Save %1 Document + Zapis Dokumentu %1. - %1 document (*.FCStd) - Dokument %1 (*.FCStd) + %1 document (*.FCStd) + Dokument %1 (*.FCStd) - Save As - Zapisz jako + Document not closable + Nie można zamknąć Dokumentu - %1 already exists. -Do you want to replace it? - %1 już istnieje. Czy chcesz go zastąpić? + The document is not closable for the moment. + Nie można zamknąć dokumentu w tym momencie. - Document not closable - Nie można zamknąć Dokumentu + No OpenGL + Nie ma OpenGL - The document is not closable for the moment. - Nie można zamknąć dokumentu w tym momencie. + This system does not support OpenGL + Ten system nie obsługuje OpenGL - No OpenGL - Nie ma OpenGL + Help + Pomoc - This system does not support OpenGL - Ten system nie obsługuje OpenGL - - - Help - Pomoc - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Nie można załadować dokumentacji. Wymagany Qt 4.4 lub nowszy. + Nie można załadować dokumentacji. Wymagany Qt 4.4 lub nowszy. - %1 Help - %1 - Pomoc + %1 Help + %1 Pomoc - Exporting PDF... - Eksportowanie PDF'a... + Exporting PDF... + Eksportowanie PDF'a... - Wrong selection - Niewłaściwy wybór + Wrong selection + Niewłaściwy wybór - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Tylko jeden przedmiot wybrany. Proszę wybrać dwa obiekty. Pamiętaj, miejsce w którym klikasz ma znaczenie. + Tylko jeden przedmiot wybrany. Proszę wybrać dwa obiekty. Pamiętaj, miejsce w którym klikasz ma znaczenie. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Proszę wybrać dwa obiekty. Pamiętaj, miejsce w którym klikasz ma znaczenie. + Proszę wybrać dwa obiekty. Pamiętaj, miejsce w którym klikasz ma znaczenie. - New boolean item - Nowy obiekt Boolean + New boolean item + Nowy obiekt Boolean - Navigation styles - Style nawigacji + Navigation styles + Style nawigacji - %1 navigation - %1 nawigacji + %1 navigation + %1 nawigacji - Move annotation - Przenieść adnotację + Move annotation + Przenieść adnotację - Transform - Przekształć + Transform + Przekształć - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Dokument jest w trybie edycji, a zatem nie może być zamknięty w tej chwili. Musisz zakończyć albo anulować tryb edycji w panelu zadań. + Dokument jest w trybie edycji, a zatem nie może być zamknięty w tej chwili. Musisz zakończyć albo anulować tryb edycji w panelu zadań. - Do you want to close this dialog? - Czy chcesz zamknąć to okno dialogowe? + Do you want to close this dialog? + Czy chcesz zamknąć to okno dialogowe? - - + + StdBoxSelection - Standard-View - Normalny widok + Standard-View + Normalny widok - Box selection - Pole wyboru + Box selection + Pole wyboru - - + + StdCmdAbout - Help - Pomoc + Help + Pomoc - &About %1 - &Informacje o %1 + &About %1 + &Informacje o %1 - About %1 - O %1 + About %1 + O %1 - - + + StdCmdAboutQt - Help - Pomoc + Help + Pomoc - About &Qt - Informacje o &Qt + About &Qt + Informacje o &Qt - About Qt - O Qt + About Qt + O Qt - - + + StdCmdActivateNextWindow - Window - Okno + Window + Okno - Ne&xt - Dalej + Ne&xt + Dalej - Activate next window - Uaktywnij następne okno + Activate next window + Uaktywnij następne okno - - + + StdCmdActivatePrevWindow - Window - Okno + Window + Okno - Pre&vious - Wstecz + Pre&vious + Wstecz - Activate previous window - Uaktywnij poprzednie okno + Activate previous window + Uaktywnij poprzednie okno - - + + StdCmdAlignment - Edit - Edytuj + Edit + Edytuj - Alignment... - Wyrównanie... + Alignment... + Wyrównanie... - Align the selected objects - Wyrównaj zaznaczone obiekty + Align the selected objects + Wyrównaj zaznaczone obiekty - - + + StdCmdArrangeIcons - Window - Okno + Window + Okno - Arrange &Icons - Rozmieszczanie &Ikon + Arrange &Icons + Rozmieszczanie &Ikon - Arrange Icons - Rozmieść ikony + Arrange Icons + Rozmieść ikony - - + + StdCmdAxisCross - Standard-View - Normalny widok + Standard-View + Normalny widok - Toggle axis cross - Przełącz oś przekroju + Toggle axis cross + Przełącz oś przekroju - - + + StdCmdCascadeWindows - Window - Okno + Window + Okno - &Cascade - & Kaskadowo + &Cascade + & Kaskadowo - Tile pragmatic - Płytka pragmatyczne + Tile pragmatic + Płytka pragmatyczne - - + + StdCmdCloseActiveWindow - Window - Okno + Window + Okno - Cl&ose - ZAMKNIJ + Cl&ose + ZAMKNIJ - Close active window - Zamknij aktywne okno + Close active window + Zamknij aktywne okno - - + + StdCmdCloseAllWindows - Window - Okno + Window + Okno - Close Al&l - Zamknij wszystkie + Close Al&l + Zamknij wszystkie - Close all windows - Zamknij wszystkie okna + Close all windows + Zamknij wszystkie okna - - + + StdCmdCommandLine - Tools - Narzędzia + Tools + Narzędzia - Start command &line... - &Linia poleceń... + Start command &line... + &Linia poleceń... - Opens the command line in the console - Otwiera wiersz poleceń w konsoli + Opens the command line in the console + Otwiera wiersz poleceń w konsoli - - + + StdCmdCopy - Edit - Edytuj + Edit + Edytuj - C&opy - K&opiuj + C&opy + K&opiuj - Copy operation - Skopiuj operację + Copy operation + Skopiuj operację - - + + StdCmdCut - Edit - Edytuj + Edit + Edytuj - &Cut - Wytnij + &Cut + Wytnij - Cut out - Wytnij + Cut out + Wytnij - - + + StdCmdDelete - Edit - Edytuj + Edit + Edytuj - &Delete - Usuń + &Delete + Usuń - Deletes the selected objects - Usuwa zaznaczone obiekty + Deletes the selected objects + Usuwa zaznaczone obiekty - - + + StdCmdDemoMode - Standard-View - Normalny widok + Standard-View + Normalny widok - View turntable... - Widok obrotowy... + View turntable... + Widok obrotowy... - View turntable - Widok obrotowy + View turntable + Widok obrotowy - - + + StdCmdDlgCustomize - Tools - Narzędzia + Tools + Narzędzia - Cu&stomize... - Dostosuj... + Cu&stomize... + Dostosuj... - Customize toolbars and command bars - Dostosuj paski narzędzi i paski poleceń + Customize toolbars and command bars + Dostosuj paski narzędzi i paski poleceń - - + + StdCmdDlgMacroExecute - Macros ... - Makra ... + Macros ... + Makra ... - Opens a dialog to let you execute a recorded macro - Otwiera okno dialogowe umożliwiające uruchomienie nagranego makra + Opens a dialog to let you execute a recorded macro + Otwiera okno dialogowe umożliwiające uruchomienie nagranego makra - Macro - Makro + Macro + Makro - - + + StdCmdDlgMacroExecuteDirect - Macro - Makro + Macro + Makro - Execute macro - Wykonaj makro + Execute macro + Wykonaj makro - Execute the macro in the editor - Wykonaj makro w edytorze + Execute the macro in the editor + Wykonaj makro w edytorze - - + + StdCmdDlgMacroRecord - &Macro recording ... - Rejestrowanie &Makr... + &Macro recording ... + Rejestrowanie &Makr... - Opens a dialog to record a macro - Rejestruje makro + Opens a dialog to record a macro + Rejestruje makro - Macro - Makro + Macro + Makro - - + + StdCmdDlgParameter - Tools - Narzędzia + Tools + Narzędzia - E&dit parameters ... - E&dycja parametrów + E&dit parameters ... + E&dycja parametrów - Opens a Dialog to edit the parameters - Edytuje parametry + Opens a Dialog to edit the parameters + Edytuje parametry - - + + StdCmdDlgPreferences - Tools - Narzędzia + Tools + Narzędzia - &Preferences ... - &Preferencje + &Preferences ... + &Preferencje - Opens a Dialog to edit the preferences - Zmienia preferencje + Opens a Dialog to edit the preferences + Otwórz okno zmian preferncji - - + + StdCmdDockViewMenu - View - Widok + View + Widok - Vie&ws - W&idoki + Vie&ws + W&idoki - Toggles this window - Włącz/wyłącz to okno + Toggles this window + Włącz/wyłącz to okno - - + + StdCmdDrawStyle - Standard-View - Normalny widok + Standard-View + Normalny widok - Draw style - Styl Draw + Draw style + Styl rysowania - - + + StdCmdDuplicateSelection - Edit - Edytuj + Edit + Edytuj - Duplicate selection - Powiel zaznaczone + Duplicate selection + Powiel zaznaczone - Put duplicates of the selected objects to the active document - Umieść kopie wybranych obiektów do aktywnego dokumentu + Put duplicates of the selected objects to the active document + Umieść kopie wybranych obiektów do aktywnego dokumentu - - + + StdCmdEdit - Edit - Edytuj + Edit + Edytuj - Toggle &Edit mode - Przełącz tryb &Edycji + Toggle &Edit mode + Przełącz tryb &Edycji - Toggles the selected object's edit mode - Przełącza tryb edycji zaznaczonego obiektu + Toggles the selected object's edit mode + Przełącza tryb edycji zaznaczonego obiektu - Enters or leaves the selected object's edit mode - Wejście lub wyjście do trybu edycji zaznaczonego obiektu + Enters or leaves the selected object's edit mode + Wejście lub wyjście do trybu edycji zaznaczonego obiektu - - + + StdCmdExport - File - Plik + File + Plik - &Export... - Eksportuj... + &Export... + Eksportuj... - Export an object in the active document - Eksport obiektu w aktywnym dokumencie + Export an object in the active document + Eksport obiektu w aktywnym dokumencie - No selection - Brak wyboru + No selection + Brak wyboru - Please select first the objects you want to export. - Najpierw wybierz obiekty, które chcesz wyeksportować. + Please select first the objects you want to export. + Najpierw wybierz obiekty, które chcesz wyeksportować. - - + + StdCmdExportGraphviz - Tools - Narzędzia + Tools + Narzędzia - Dependency graph... - Wykres zależności... + Dependency graph... + Wykres zależności... - Show the dependency graph of the objects in the active document - Pokaż wykres zależności obiektów w aktywnym dokumencie + Show the dependency graph of the objects in the active document + Pokaż wykres zależności obiektów w aktywnym dokumencie - - + + StdCmdFeatRecompute - File - Plik + File + Plik - &Recompute - & Przelicz + &Recompute + &Przelicz - Recompute feature or document - Ponowne obliczenie funkcji lub dokumentu + Recompute feature or document + Ponowne obliczenie funkcji lub dokumentu - - + + StdCmdFreeCADFAQ - Help - Pomoc + Help + Pomoc - FreeCAD FAQ - + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - Pomoc + Help + Pomoc - FreeCAD Forum - + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users - The FreeCAD Forum - + The FreeCAD Forum + The FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Pomoc + Help + Pomoc - Python scripting documentation - + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - Pomoc + Help + Pomoc - Users documentation - + Users documentation + Users documentation - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - Pomoc + Help + Pomoc - FreeCAD Website - Strona FreeCAD + FreeCAD Website + Strona FreeCAD - The FreeCAD website - Na stronie FreeCAD + The FreeCAD website + Na stronie FreeCAD - - + + StdCmdFreezeViews - Standard-View - Normalny widok + Standard-View + Normalny widok - Freeze display - Zamroź obraz + Freeze display + Zamroź obraz - Freezes the current view position - Zamraża bieżący Widok + Freezes the current view position + Zamraża bieżący widok - - + + StdCmdHideObjects - Standard-View - Normalny widok + Standard-View + Normalny widok - Hide all objects - Ukryj wszystkie obiekty + Hide all objects + Ukryj wszystkie obiekty - Hide all objects in the document - Ukryj wszystkie obiekty w dokumencie + Hide all objects in the document + Ukryj wszystkie obiekty w dokumencie - - + + StdCmdHideSelection - Standard-View - Normalny widok + Standard-View + Normalny widok - Hide selection - Ukryj zaznaczone + Hide selection + Ukryj zaznaczone - Hide all selected objects - Ukryj wszystkie zaznaczone obiekty + Hide all selected objects + Ukryj wszystkie zaznaczone obiekty - - + + StdCmdImport - File - Plik + File + Plik - &Import... - &Importuj... + &Import... + &Importuj... - Import a file in the active document - Import pliku do aktywnego dokumentu + Import a file in the active document + Import pliku do aktywnego dokumentu - Supported formats - Obsługiwane formaty + Supported formats + Obsługiwane formaty - All files (*.*) - Wszystkie pliki (*.*) + All files (*.*) + Wszystkie pliki (*.*) - - + + StdCmdMacroStartDebug - Macro - Makro + Macro + Makro - Debug macro - Debugowanie makra + Debug macro + Debugowanie makra - Start debugging of macro - Uruchom debugowanie makra + Start debugging of macro + Uruchom debugowanie makra - - + + StdCmdMacroStepInto - Macro - Makro + Macro + Makro - Step into - + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Makro + Macro + Makro - Step over - Przejdź + Step over + Przejdź - - + + StdCmdMacroStopDebug - Macro - Makro + Macro + Makro - Stop debugging - Zatrzymaj debugowanie + Stop debugging + Zatrzymaj debugowanie - Stop debugging of macro - Zatrzymaj debugowanie makra + Stop debugging of macro + Zatrzymaj debugowanie makra - - + + StdCmdMacroStopRecord - Macro - Makro + Macro + Makro - S&top macro recording - Z&atrzymaj nagrywanie makra + S&top macro recording + Z&atrzymaj nagrywanie makra - Stop the macro recording session - Zakończ sesję nagrywania makra + Stop the macro recording session + Zakończ sesję nagrywania makra - - + + StdCmdMeasureDistance - View - Widok + View + Widok - Measure distance - Pomiar odległości + Measure distance + Pomiar odległości - - + + StdCmdMeasurementSimple - Tools - Narzędzia + Tools + Narzędzia - Measures distance between two selected objects - Zmierz odległość między dwoma wybranymi obiektami + Measures distance between two selected objects + Zmierz odległość między dwoma wybranymi obiektami - Measure distance - Pomiar odległości + Measure distance + Pomiar odległości - - + + StdCmdMergeProjects - File - Plik + File + Plik - Merge project... - Scal projekt... + Merge project... + Scal projekt... - Merge project - Scal projekt + Merge project + Scal projekt - %1 document (*.fcstd) - %1 dokument (*.fcstd) + %1 document (*.fcstd) + %1 dokument (*.fcstd) - Cannot merge project with itself. - Nie można scalić projektu z samym sobą. + Cannot merge project with itself. + Nie można scalić projektu z samym sobą. - - + + StdCmdNew - File - Plik + File + Plik - &New - &Nowy + &New + &Nowy - Create a new empty document - Utwórz nowy pusty dokument + Create a new empty document + Utwórz nowy pusty dokument - Unnamed - + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - Pomoc + Help + Pomoc - Show help to the application - Pomoc + Show help to the application + Pomoc - - + + StdCmdOnlineHelpWebsite - Help - Pomoc + Help + Pomoc - Help Website - Strona www pomocy + Help Website + Strona www pomocy - The website where the help is maintained - Strona, gdzie pomoc jest utrzymywana + The website where the help is maintained + Strona, gdzie udzielana jest pomoc - - + + StdCmdOpen - File - Plik + File + Plik - &Open... - &Otwórz + &Open... + &Otwórz - Open a document or import files - Otwórz dokument lub importuj pliki + Open a document or import files + Otwórz dokument lub importuj pliki - Supported formats - Obsługiwane formaty + Supported formats + Obsługiwane formaty - All files (*.*) - Wszystkie pliki (*.*) + All files (*.*) + Wszystkie pliki (*.*) - - + + StdCmdPaste - Edit - Edytuj + Edit + Edytuj - &Paste - Wklej + &Paste + Wklej - Paste operation - Wklej operację + Paste operation + Wklej operację - - + + StdCmdPlacement - Edit - Edytuj + Edit + Edytuj - Placement... - Położenie... + Placement... + Położenie... - Place the selected objects - Umieść wybrany obiekt + Place the selected objects + Umieść wybrany obiekt - - + + StdCmdPrint - File - Plik + File + Plik - &Print... - &Drukuj + &Print... + &Drukuj - Print the document - Wydrukuj dokument + Print the document + Wydrukuj dokument - - + + StdCmdPrintPdf - File - Plik + File + Plik - &Export PDF... - &Eksport PDF + &Export PDF... + &Eksport PDF - Export the document as PDF - Wyeksportuj dokument jako PDF + Export the document as PDF + Wyeksportuj dokument jako PDF - - + + StdCmdPrintPreview - File - Plik + File + Plik - &Print preview... - &Podgląd wydruku... + &Print preview... + &Podgląd wydruku... - Print the document - Wydrukuj dokument + Print the document + Wydrukuj dokument - Print preview - Podgląd wydruku + Print preview + Podgląd wydruku - - + + StdCmdProjectInfo - File - Plik + File + Plik - Project i&nformation... - Informacja o projekcie + Project i&nformation... + Informacja o projekcie - Show details of the currently active project - Pokaż szczegóły aktualnie aktywnego projektu + Show details of the currently active project + Pokaż szczegóły aktualnie aktywnego projektu - - + + StdCmdProjectUtil - Tools - Narzędzia + Tools + Narzędzia - Project utility... - Narzędzia projektu... + Project utility... + Narzędzia projektu... - Utility to extract or create project files - Narzędzie do wyodrębnienia lub tworzenia plików projektu w programie + Utility to extract or create project files + Narzędzie do wyodrębnienia lub tworzenia plików projektu w programie - - + + StdCmdPythonWebsite - Help - Pomoc + Help + Pomoc - Python Website - Witryna Pythona + Python Website + Witryna Pythona - The official Python website - Oficjalna witryna Pythona + The official Python website + Oficjalna witryna Pythona - - + + StdCmdQuit - File - Plik + File + Plik - E&xit - W&yjście + E&xit + W&yjście - Quits the application - Zamyka program + Quits the application + Zamyka program - - + + StdCmdRandomColor - File - Plik + File + Plik - Random color - Kolor losowy + Random color + Kolor losowy - - + + StdCmdRecentFiles - File - Plik + File + Plik - Recent files - Ostatnie pliki + Recent files + Ostatnie pliki - Recent file list - Ostatnio otwierane + Recent file list + Ostatnio otwierane - - + + StdCmdRedo - Edit - Edytuj + Edit + Edytuj - &Redo - &Cofnij + &Redo + &Cofnij - Redoes a previously undone action - Wykonuje ponownie poprzednio cofniętą czynność + Redoes a previously undone action + Wykonuje ponownie poprzednio cofniętą czynność - - + + StdCmdRefresh - Edit - Edytuj + Edit + Edytuj - &Refresh - &Odśwież + &Refresh + &Odśwież - Recomputes the current active document - Ponownie obliczenie bieżącego aktywnego dokumentu + Recomputes the current active document + Ponownie obliczenie bieżącego aktywnego dokumentu - - + + StdCmdSave - File - Plik + File + Plik - &Save - &Zapisz + &Save + &Zapisz - Save the active document - Zapisz aktywny dokument + Save the active document + Zapisz aktywny dokument - - + + StdCmdSaveAs - File - Plik + File + Plik - Save &As... - Zapisz &jako + Save &As... + Zapisz &jako - Save the active document under a new file name - Zapisuje aktywny dokument pod nową nazwą + Save the active document under a new file name + Zapisuje aktywny dokument pod nową nazwą - - + + StdCmdSceneInspector - Tools - Narzędzia + Tools + Narzędzia - Scene inspector... - Inspektor sceny... + Scene inspector... + Inspektor sceny... - Scene inspector - Inspektor sceny + Scene inspector + Inspektor sceny - - + + StdCmdSelectAll - Edit - Edytuj + Edit + Edytuj - Select &All - Zaznacz &Wszystko + Select &All + Zaznacz &Wszystko - Select all - Zaznacz wszystko + Select all + Zaznacz wszystko - - + + StdCmdSetAppearance - Standard-View - Normalny widok + Standard-View + Normalny widok - Appearance... - Wygląd... + Appearance... + Wygląd... - Sets the display properties of the selected object - Ustawia właściwości wyświetlania wybranego obiektu + Sets the display properties of the selected object + Ustawia właściwości wyświetlania wybranego obiektu - - + + StdCmdShowObjects - Standard-View - Normalny widok + Standard-View + Normalny widok - Show all objects - Pokaż wszystkie obiekty + Show all objects + Pokaż wszystkie obiekty - Show all objects in the document - Pokaż wszystkie obiekty w dokumencie + Show all objects in the document + Pokaż wszystkie obiekty w dokumencie - - + + StdCmdShowSelection - Standard-View - Normalny widok + Standard-View + Normalny widok - Show selection - Pokaż zaznaczone + Show selection + Pokaż zaznaczone - Show all selected objects - Pokaż wszystkie zaznaczone obiekty + Show all selected objects + Pokaż wszystkie zaznaczone obiekty - - + + StdCmdStatusBar - View - Widok + View + Widok - Status bar - Pasek stanu + Status bar + Pasek stanu - Toggles the status bar - Włącz/Wyłącz pasek stanu + Toggles the status bar + Włącz/Wyłącz pasek stanu - - + + StdCmdTextureMapping - Tools - Narzędzia + Tools + Narzędzia - Texture mapping... - Mapowanie tekstury... + Texture mapping... + Mapowanie tekstury... - Texture mapping - Mapowanie tekstury + Texture mapping + Mapowanie tekstury - - + + StdCmdTileWindows - Window - Okno + Window + Okno - &Tile - & Sąsiadująco + &Tile + & Sąsiadująco - Tile the windows - Okna sąsiadująco + Tile the windows + Okna sąsiadująco - - + + StdCmdToggleBreakpoint - Macro - Makro + Macro + Makro - Toggle breakpoint - Przełącz punkt przerwania + Toggle breakpoint + Przełącz punkt przerwania - - + + StdCmdToggleClipPlane - Standard-View - Normalny widok + Standard-View + Normalny widok - Clipping plane - Płaszczyzna tnąca + Clipping plane + Płaszczyzna tnąca - Toggles clipping plane for active view - Przełącza przycinania płaszczyzny dla aktywnego widoku + Toggles clipping plane for active view + Przełącza przycinania płaszczyzny dla aktywnego widoku - - + + StdCmdToggleNavigation - Standard-View - Normalny widok + Standard-View + Normalny widok - Toggle navigation/Edit mode - Przełącz tryb nawigacji/edycji + Toggle navigation/Edit mode + Przełącz tryb nawigacji/edycji - Toggle between navigation and edit mode - Przełączanie między trybem nawigacji i edycji + Toggle between navigation and edit mode + Przełączanie między trybem nawigacji i edycji - - + + StdCmdToggleObjects - Standard-View - Normalny widok + Standard-View + Normalny widok - Toggle all objects - Odwróć widoczność wszystkich obiektów + Toggle all objects + Przełącz widoczność wszystkich obiektów - Toggles visibility of all objects in the active document - Odwraca widoczność wszystkich obiektów w aktywnym dokumencie + Toggles visibility of all objects in the active document + Odwraca widoczność wszystkich obiektów w aktywnym dokumencie - - + + StdCmdToggleSelectability - Standard-View - Normalny widok + Standard-View + Normalny widok - Toggle selectability - Przełącznik wyboru + Toggle selectability + Przełącznik wyboru - Toggles the property of the objects to get selected in the 3D-View - Przełącza własność obiektów, aby uzyskać wybrany obiekt w widoku 3D + Toggles the property of the objects to get selected in the 3D-View + Przełącza własność obiektów, aby uzyskać wybrany obiekt w widoku 3D - - + + StdCmdToggleVisibility - Standard-View - Normalny widok + Standard-View + Normalny widok - Toggle visibility - Pokaż / Ukryj + Toggle visibility + Pokaż / Ukryj - Toggles visibility - Przełącza widoczność + Toggles visibility + Przełącza widoczność - - + + StdCmdToolBarMenu - View - Widok + View + Widok - Tool&bars - Paski narzędzi + Tool&bars + Paski narzędzi - Toggles this window - Włącz/wyłącz to okno + Toggles this window + Włącz/wyłącz to okno - - + + StdCmdTransform - Edit - Edytuj + Edit + Edytuj - Transform... - Przekształcanie... + Transform... + Przekształcanie... - Transform the geometry of selected objects - Przekształć geometrię wybranych obiektów + Transform the geometry of selected objects + Przekształć geometrię wybranych obiektów - - + + StdCmdTransformManip - Edit - Edytuj + Edit + Edytuj - Transform - Przekształć + Transform + Przekształć - Transform the selected object in the 3d view - Przekształcenie zaznaczonego obiektu do widoku 3d + Transform the selected object in the 3d view + Przekształcenie zaznaczonego obiektu do widoku 3d - - + + StdCmdTreeSelection - View - Widok + View + Widok - Go to selection - Przejdź do wyboru + Go to selection + Przejdź do wyboru - Scroll to first selected item - Przejdź do pierwszego zaznaczonego elementu + Scroll to first selected item + Przewiń do pierwszego zaznaczonego elementu - - + + StdCmdUndo - Edit - Edytuj + Edit + Edytuj - &Undo - Cofnij + &Undo + Cofnij - Undo exactly one action - Cofnij dokładnie jedną czynność + Undo exactly one action + Cofnij dokładnie jedną czynność - - + + StdCmdUnitsCalculator - Tools - Narzędzia + Tools + Narzędzia - &Units calculator... - + &Units calculator... + &Units calculator... - Start the units calculator - + Start the units calculator + Start the units calculator - - + + StdCmdUserInterface - View - Widok + View + Widok - Dock views - Widoki stacji dokującej + Dock views + Widoki stacji dokującej - Dock all top-level views - Zadokuj wszystkie widoki najwyższego poziomu + Dock all top-level views + Zadokuj wszystkie widoki najwyższego poziomu - - + + StdCmdViewAxo - Standard-View - Normalny widok + Standard-View + Normalny widok - Axometric - Aksonometria + Axometric + Aksonometria - Set to axometric view - Ustaw widok aksonometryczny + Set to axometric view + Ustaw widok aksonometryczny - - + + StdCmdViewBottom - Standard-View - Normalny widok + Standard-View + Normalny widok - Bottom - U dołu + Bottom + U dołu - Set to bottom view - Ustaw widok z dołu + Set to bottom view + Ustaw widok z dołu - - + + StdCmdViewCreate - Standard-View - Normalny widok + Standard-View + Normalny widok - Create new view - Utwórz nowy widok + Create new view + Utwórz nowy widok - Creates a new view window for the active document - Tworzy nowe okno widoku aktywnego dokumentu + Creates a new view window for the active document + Tworzy nowe okno widoku aktywnego dokumentu - - + + StdCmdViewExample1 - Standard-View - Normalny widok + Standard-View + Normalny widok - Inventor example #1 - Inventor Przykład #1 + Inventor example #1 + Inventor Przykład #1 - Shows a 3D texture with manipulator - Pokazuje trójwymiarową teksturę z manipulatorem + Shows a 3D texture with manipulator + Pokazuje trójwymiarową teksturę z manipulatorem - - + + StdCmdViewExample2 - Standard-View - Normalny widok + Standard-View + Normalny widok - Inventor example #2 - Inventor Przykład #2 + Inventor example #2 + Inventor Przykład #2 - Shows spheres and drag-lights - Pokazuje sfery oraz przeciągane oświetlenie + Shows spheres and drag-lights + Pokazuje sfery oraz przeciągane oświetlenie - - + + StdCmdViewExample3 - Standard-View - Normalny widok + Standard-View + Normalny widok - Inventor example #3 - Inventor Przykład #3 + Inventor example #3 + Inventor Przykład #3 - Shows a animated texture - Pokaż animowaną teksturę + Shows a animated texture + Pokaż animowaną teksturę - - + + StdCmdViewFitAll - Standard-View - Normalny widok + Standard-View + Normalny widok - Fit all - Dopasuj wszystko + Fit all + Dopasuj wszystko - Fits the whole content on the screen - Dopasuj rozmiar do okna + Fits the whole content on the screen + Dopasuj rozmiar do okna - - + + StdCmdViewFitSelection - Standard-View - Normalny widok + Standard-View + Normalny widok - Fit selection - Dopasuj Widok + Fit selection + Dopasuj Widok - Fits the selected content on the screen - Dopasuj widok do zaznaczenia + Fits the selected content on the screen + Dopasuj widok do zaznaczenia - - + + StdCmdViewFront - Standard-View - Normalny widok + Standard-View + Normalny widok - Front - Przód + Front + Przód - Set to front view - Ustaw widok z przodu + Set to front view + Ustaw widok z przodu - - + + StdCmdViewIvIssueCamPos - Standard-View - Normalny widok + Standard-View + Normalny widok - Issue camera position - Problem z położeniem kamery + Issue camera position + Problem z położeniem kamery - Issue the camera position to the console and to a macro, to easily recall this position - Wydanie położenia kamery do konsoli i makra, aby łatwo przypominają to stanowisko + Issue the camera position to the console and to a macro, to easily recall this position + Położenie kamery w stosunku do konsoli i makra, powoduje trudności z późniejszym przywróceniem jej pozycji - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Normalny widok + Standard-View + Normalny widok - Stereo Interleaved Columns - Widok z przeplotem kolumn + Stereo Interleaved Columns + Widok z przeplotem kolumn - Switch stereo viewing to Interleaved Columns - Przełączyć wyświetlany widok z przeplotem kolumn + Switch stereo viewing to Interleaved Columns + Przełączyć wyświetlany widok z przeplotem kolumn - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Normalny widok + Standard-View + Normalny widok - Stereo Interleaved Rows - Widok z przeplotem wierszy + Stereo Interleaved Rows + Widok z przeplotem wierszy - Switch stereo viewing to Interleaved Rows - Przełączyć wyświetlanie widok z przeplotem wierszy + Switch stereo viewing to Interleaved Rows + Przełączyć wyświetlanie widok z przeplotem wierszy - - + + StdCmdViewIvStereoOff - Standard-View - Normalny widok + Standard-View + Normalny widok - Stereo Off - Wyłącz Stereo + Stereo Off + Wyłącz Stereo - Switch stereo viewing off - Przełącznik widoku wyświetlanie wyłączone + Switch stereo viewing off + Przełącznik widoku wyświetlanie wyłączone - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Normalny widok + Standard-View + Normalny widok - Stereo quad buffer - Widok buforu czterordzeniowy + Stereo quad buffer + Widok buforu czterordzeniowy - Switch stereo viewing to quad buffer - Przełączyć wyświetlanie widoku do buforu czterordzeniowy + Switch stereo viewing to quad buffer + Przełączyć wyświetlanie widoku do buforu czterordzeniowego - - + + StdCmdViewIvStereoRedGreen - Standard-View - Normalny widok + Standard-View + Normalny widok - Stereo red/green - Stereo czerwono-zielone + Stereo red/green + Stereo czerwony/zielony - Switch stereo viewing to red/green - Przełączyć wyświetlanie widoku czerwony/zielony + Switch stereo viewing to red/green + Przełączyć wyświetlanie widoku czerwony/zielony - - + + StdCmdViewLeft - Standard-View - Normalny widok + Standard-View + Normalny widok - Left - Lewa + Left + Lewa - Set to left view - Ustaw widok z lewej + Set to left view + Ustaw widok z lewej - - + + StdCmdViewRear - Standard-View - Normalny widok + Standard-View + Normalny widok - Rear - Tył + Rear + Tył - Set to rear view - Ustaw widok z tyłu + Set to rear view + Ustaw widok z tyłu - - + + StdCmdViewRight - Standard-View - Normalny widok + Standard-View + Normalny widok - Right - Prawo + Right + Prawo - Set to right view - Ustaw widok z prawej + Set to right view + Ustaw widok z prawej - - + + StdCmdViewRotateLeft - Standard-View - Normalny widok + Standard-View + Normalny widok - Rotate Left - Obrócić w lewo + Rotate Left + Obrócić w lewo - Rotate the view by 90° counter-clockwise - Obrócić widok o 90 ° w lewo + Rotate the view by 90° counter-clockwise + Obrócić widok o 90 ° w lewo - - + + StdCmdViewRotateRight - Standard-View - Normalny widok + Standard-View + Normalny widok - Rotate Right - Obróć w prawo + Rotate Right + Obróć w prawo - Rotate the view by 90° clockwise - Obróć o 90° zgodnie z ruchem wskazówek + Rotate the view by 90° clockwise + Obróć o 90° zgodnie z ruchem wskazówek - - + + StdCmdViewTop - Standard-View - Normalny widok + Standard-View + Normalny widok - Top - Góra + Top + Góra - Set to top view - Ustaw widok z góry + Set to top view + Ustaw widok z góry - - + + StdCmdWhatsThis - Help - Pomoc + Help + Pomoc - &What's This? - &Co to jest? + &What's This? + &Co to jest? - What's This - Co to jest + What's This + Co to jest - - + + StdCmdWindows - Window - Okno + Window + Okno - &Windows... - Okna... + &Windows... + Okna... - Windows list - Lista okien + Windows list + Lista okien - - + + StdCmdWindowsMenu - Window - Okno + Window + Okno - Activates this window - Uaktywnia okno + Activates this window + Uaktywnia okno - - + + StdCmdWorkbench - View - Widok + View + Widok - Workbench - Środowisko + Workbench + Środowisko - Switch between workbenches - Przełącz Środowisko + Switch between workbenches + Przełącz Środowisko - - + + StdOrthographicCamera - Standard-View - Normalny widok + Standard-View + Normalny widok - Orthographic view - Widok ortogonalny + Orthographic view + Widok ortogonalny - Switches to orthographic view mode - Przełącza do Widoku ortogonalnego + Switches to orthographic view mode + Przełącza do Widoku ortogonalnego - - + + StdPerspectiveCamera - Standard-View - Normalny widok + Standard-View + Normalny widok - Perspective view - Widok perspektywy + Perspective view + Widok perspektywy - Switches to perspective view mode - Przełącza na tryb widoku perspektywy + Switches to perspective view mode + Przełącza na tryb widoku perspektywy - - + + StdViewBoxZoom - Standard-View - Normalny widok + Standard-View + Normalny widok - Box zoom - Powiększ pole + Box zoom + Powiększ pole - - + + StdViewDockUndockFullscreen - Standard-View - Normalny widok + Standard-View + Normalny widok - Document window - Okno dokumentu + Document window + Okno dokumentu - Display the active view either in fullscreen, in undocked or docked mode - Wyświetlanie aktywnego widoku zarówno na pełnym ekranie, w trybie oddokowanym lub zadokowanym + Display the active view either in fullscreen, in undocked or docked mode + Wyświetlanie aktywnego widoku zarówno na pełnym ekranie, w trybie oddokowanym lub zadokowanym - - + + StdViewScreenShot - Standard-View - Normalny widok + Standard-View + Normalny widok - Save picture... - Zapisz obrazek... + Save picture... + Zapisz obrazek... - Creates a screenshot of the active view - Tworzy zrzut ekranu aktywnego widoku + Creates a screenshot of the active view + Tworzy zrzut ekranu aktywnego widoku - - + + StdViewZoomIn - Standard-View - Normalny widok + Standard-View + Normalny widok - Zoom In - Powiększ + Zoom In + Powiększ - - + + StdViewZoomOut - Standard-View - Normalny widok + Standard-View + Normalny widok - Zoom Out - Pomniejsz + Zoom Out + Pomniejsz - - + + Std_Delete - Object dependencies - + Object dependencies + Object dependencies - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + This object is referenced by other objects and thus these objects might get broken. +Are you sure to continue? - - + + Std_DrawStyle - As is - Jest to + As is + Jest to - Normal mode - Tryb normalny + Normal mode + Tryb normalny - Wireframe - Szkielet + Wireframe + Szkielet - Wireframe mode - Tryb Szkielet + Wireframe mode + Tryb Szkielet - Flat lines - + Flat lines + Flat lines - Flat lines mode - + Flat lines mode + Flat lines mode - Shaded - + Shaded + Shaded - Shaded mode - + Shaded mode + Shaded mode - Points - + Points + Punkty - Points mode - + Points mode + Points mode - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + The selected objects have a dependency to unselected objects. +Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz nie znaleziono + Graphviz not found + Graphviz nie znaleziono - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz nie został odnaleziony w systemie. Czy chcesz określić jego ścieżkę instalacji, jeśli jest już zainstalowany? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz nie został odnaleziony w systemie. Czy chcesz określić jego ścieżkę instalacji, jeśli jest już zainstalowany? - Graphviz installation path - Ścieżka instalacji Graphviz + Graphviz installation path + Ścieżka instalacji Graphviz - Dependency graph - Wykres zależności + Dependency graph + Wykres zależności - Graphviz failed - Graphviz nie powiodło się + Graphviz failed + Graphviz nie powiodło się - Graphviz failed to create an image file - Graphviz nie można utworzyć pliku obrazu + Graphviz failed to create an image file + Graphviz nie można utworzyć pliku obrazu - - + + Workbench - &File - &Plik + &File + &Plik - &Edit - &Edycja + &Edit + &Edycja - Standard views - Widoki standardowe + Standard views + Widoki standardowe - &Stereo - &Stereo + &Stereo + &Stereo - &Zoom - &Powiększenie + &Zoom + &Powiększenie - Visibility - Widoczność + Visibility + Widoczność - &View - &Widok + &View + &Widok - &Tools - &Narzędzia + &Tools + &Narzędzia - &Macro - & Makra + &Macro + & Makra - &Windows - &Okna + &Windows + &Okna - &On-line help - &Pomoc on-line + &On-line help + &Pomoc on-line - &Help - &Pomoc + &Help + &Pomoc - File - Plik + File + Plik - Macro - Makro + Macro + Makro - View - Widok + View + Widok - Special Ops - Specjalne opcje + Special Ops + Specjalne opcje - - + + testClass - test - test + test + test - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Wybierz styl Panelu zadań + Choose the style of the Task Panel + Wybierz styl Panelu zadań - Default - Domyślne + Default + Domyślne - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_pt-BR.qm b/src/Gui/Language/FreeCAD_pt-BR.qm index 0f0261d3ab8ec00cda9ca222713f1fdbb5f5d52c..329c67128bed91379e0c7250a4a59879a744c7da 100644 GIT binary patch delta 20822 zcmcIq2UJv7x8CPYFU%;24Wna01rZw-hz&sz3!-3+8Yx3jm_Zn@hOx&MqmDYZ*b^JJ zpkj-?$AUc?E7llmG`3jYckTtOe}3Ov>n#_4ckVrRpMCb({oGSq)Z1RF?F~1?mOOZW z_SD1W%WUg4|CbBRh`hszh!GWiE@7Ej5`M8uLa&PwR%;}oUp|I@BmEA0AmLZlB}|Ny zFs-eGwg3r-8i?$CqA}B@8&fbj|9zmmgnx$uJ&6+M0-F$>ybbI^%smI#6_^L?My$9C zk&s4Ist0f=u?|WiIfyGq0$YJ(ZD2RxWMFUL&qNAWqSHe$zv4?Gw-DR_{&@+wiRkz3 z65gvQA}c;n!mww+gLwW(!h4Y-vf@i5Z07+yM|8fjg!guf$cmqquw7#?^%v1^0#P;0 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b/src/Gui/Language/FreeCAD_pt-BR.ts @@ -1,6475 +1,6255 @@ - - + + Angle - Form - Formulário + Form + Formulário - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Snap de ângulo + Angle Snap + Snap de ângulo - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - + Measure + Medir - Clear measurement - + Clear measurement + Limpar medições - - + + CmdViewMeasureToggleAll - Measure - + Measure + Medir - Toggle measurement - + Toggle measurement + Alternar medição - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Movimento do Spaceball + Spaceball Motion + Movimento do Spaceball - Global Sensitivity: - Sensibilidade global: + Global Sensitivity: + Sensibilidade global: - Dominant Mode - Modo dominante + Dominant Mode + Modo dominante - Flip Y/Z - Inverter Y/Z + Flip Y/Z + Inverter Y/Z - Enable Translations - Ativar deslocamentos + Enable Translations + Ativar deslocamentos - Enable Rotations - Ativar rotações + Enable Rotations + Ativar rotações - Calibrate - Calibrar + Calibrate + Calibrar - Default - Padrão + Default + Padrão - Enable - Ativar + Enable + Ativar - Reverse - Inverter + Reverse + Inverter - - + + DlgUnitCalculator - Units calculator - + Units calculator + Calculadora de unidades - as: - + as: + como: - => - + => + => - Help - Ajuda + Help + Ajuda - Copy - Copiar + Copy + Copiar - Close - Fechar + Close + Fechar - - + + DownloadItem - Form - Formulário + Form + Formulário - Ico - + Ico + Ico - Filename - + Filename + Nome de arquivo - - + + Gui::AccelLineEdit - none - nenhum + none + nenhum - - + + Gui::ActionSelector - Available: - Disponível: + Available: + Disponível: - Selected: - Selecionado: + Selected: + Selecionado: - Add - Adicionar + Add + Adicionar - Remove - Remover + Remove + Remover - Move up - Mover para cima + Move up + Mover para cima - Move down - Move para baixo + Move down + Move para baixo - - + + Gui::AlignmentView - Movable object - Objeto móvel + Movable object + Objeto móvel - Fixed object - Objeto fixo + Fixed object + Objeto fixo - - + + Gui::BlenderNavigationStyle - Press left mouse button - Pressione o botão esquerdo do mouse + Press left mouse button + Pressione o botão esquerdo do mouse - Press SHIFT and middle mouse button - Pressione SHIFT e o botão do meio do mouse + Press SHIFT and middle mouse button + Pressione SHIFT e o botão do meio do mouse - Press middle mouse button - Pressione o botão do meio do mouse + Press middle mouse button + Pressione o botão do meio do mouse - Scroll middle mouse button - Role a roda do mouse + Scroll middle mouse button + Role a roda do mouse - - + + Gui::CADNavigationStyle - Press left mouse button - Pressione o botão esquerdo do mouse + Press left mouse button + Pressione o botão esquerdo do mouse - Press middle mouse button - Pressione o botão do meio do mouse + Press middle mouse button + Pressione o botão do meio do mouse - Press left and middle mouse button - Pressione o botão esquerdo e do meio do mouse + Press middle and left or right mouse button + Pressione o botão do meio e direito ou esquerdo do mouse - Scroll middle mouse button - Role a roda do mouse - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + Role o botão do meio do mouse ou mantenha o botão do meio apertado enquanto clique com o botão esquerdo ou direito do mouse e mova o mouse para cima ou para baixo - - + + Gui::Command - Standard - Padrão + Standard + Padrão - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - &Cancelar + &Cancel + &Cancelar - - + + Gui::ControlSingleton - Task panel - Painel de tarefas + Task panel + Painel de tarefas - - + + Gui::Dialog::AboutApplication - About - Sobre + About + Sobre - Revision number - Número de revisão + Revision number + Número de revisão - Version - Versão + Version + Versão - OK - OK + OK + OK - - + + - Release date - Data de lançamento + Release date + Data de lançamento - Platform - Plataforma + License... + Licença... - License... - Licença... + Copy to clipboard + Copiar para a área de transferência - Copy to clipboard - Copiar para a área de transferência + Operating system + Sistema operacional - Operating system - Sistema operacional + Word size + Tamanho da palavra - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - Botão %1 + Button %1 + Botão %1 - Out Of Range - Fora do intervalo + Out Of Range + Fora do intervalo - - + + Gui::Dialog::Clipping - Clipping - + Clipping + Recorte - Clipping X - + Clipping X + X do recorte - Flip - + Flip + Inverter - Offset - + Offset + Deslocamento - Clipping Y - + Clipping Y + Y do recorte - Clipping Z - + Clipping Z + Z do recorte - Clipping custom direction - + Clipping custom direction + Direção personalizada de recorte - View - Vista + View + Vista - Adjust to view direction - + Adjust to view direction + Ajustar para a direção da vista - Direction - + Direction + Direção - - + + Gui::Dialog::CommandModel - Commands - Comandos + Commands + Comandos - - + + Gui::Dialog::DemoMode - View Turntable - Vista Turntable + View Turntable + Vista Turntable - Speed - Velocidade + Speed + Velocidade - Maximum - Máximo + Maximum + Máximo - Minimum - Mínimo + Minimum + Mínimo - Fullscreen - Tela cheia + Fullscreen + Tela cheia - Enable timer - Habilitar o timer + Enable timer + Habilitar o timer - s - s + s + s - Angle - Ângulo + Angle + Ângulo - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Reproduzir + Play + Reproduzir - Stop - Parar + Stop + Parar - Close - Fechar + Close + Fechar - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Escolher Janela + Choose Window + Escolher Janela - &Activate - &Ativar + &Activate + &Ativar - Alt+A - Alt + A + + - - &Cancel - &Cancelar - - - - - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Janelas + Windows + Janelas - - + + Gui::Dialog::DlgAuthorization - Authorization - Autorização + Authorization + Autorização - &OK - &OK + Password: + Senha: - &Cancel - &Cancelar + + - Password: - Senha: + Username: + Nome de usuário: - User name: - Nome de usuário: + Site: + Site: - - + %1 at %2 + %1 para %2 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Escolher ícone + Choose Icon + Escolher ícone - OK - OK + Add icons... + Adicionar ícones ... - - Cancel - Cancelar - - - Add icons... - Adicionar ícones ... - - - + + Gui::Dialog::DlgCustomActions - Macros - Macros + Macros + Macros - Setup Custom Macros - Configurar macros personalizadas + Setup Custom Macros + Configurar macros personalizadas - Macro: - Macro: + Macro: + Macro: - ... - ... + ... + ... - Pixmap - Imagem + Pixmap + Imagem - Accelerator: - Atalho: + Accelerator: + Atalho: - What's this: - O Que é Isto: + What's this: + O Que é Isto: - Status text: - Texto de status: + Status text: + Texto de status: - Tool tip: - Dica: + Tool tip: + Dica: - Menu text: - Texto do menu: + Menu text: + Texto do menu: - Add - Adicionar + Add + Adicionar - Remove - Remover + Remove + Remover - Replace - Substituir + Replace + Substituir - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Ícones + Icons + Ícones - Macros - Macros + Macros + Macros - No macro - Nenhuma macro + No macro + Nenhuma macro - No macros found. - Nenhuma macro encontrada. + No macros found. + Nenhuma macro encontrada. - Macro not found - Macro não encontrada + Macro not found + Macro não encontrada - Sorry, couldn't find macro file '%1'. - Desculpe, não foi possível encontrar o arquivo de macro '%1'. + Sorry, couldn't find macro file '%1'. + Desculpe, não foi possível encontrar o arquivo de macro '%1'. - Empty macro - Macro vazia + Empty macro + Macro vazia - Please specify the macro first. - Por favor especifique a macro primeiro. + Please specify the macro first. + Por favor especifique a macro primeiro. - Empty text - Texto vazio + Empty text + Texto vazio - Please specify the menu text first. - Por favor, especifique o texto do menu primeiro. + Please specify the menu text first. + Por favor, especifique o texto do menu primeiro. - No item selected - Nenhum item selecionado + No item selected + Nenhum item selecionado - Please select a macro item first. - Primeiro selecione uma macro. + Please select a macro item first. + Primeiro selecione uma macro. - - + + Gui::Dialog::DlgCustomCommands - Commands - Comandos + Commands + Comandos - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Categoria + Category + Categoria - Icon - Ícone + Icon + Ícone - Command - Comando + Command + Comando - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Teclado + Keyboard + Teclado - Description: - Descrição: + Description: + Descrição: - &Category: - &Categoria: + &Category: + &Categoria: - C&ommands: - C&omandos: + C&ommands: + C&omandos: - Current shortcut: - Atalho atual: + Current shortcut: + Atalho atual: - Press &new shortcut: - Indique o &novo atalho: + Press &new shortcut: + Indique o &novo atalho: - Currently assigned to: - Atualmente atribuído a: + Currently assigned to: + Atualmente atribuído a: - &Assign - &Atribuir + &Assign + &Atribuir - Alt+A - Alt + A + Alt+A + Alt + A - &Reset - &Restaurar + &Reset + &Restaurar - Alt+R - Alt + R + Alt+R + Alt + R - Re&set All - Re&definir Tudo + Re&set All + Re&definir Tudo - Alt+S - Alt + D + Alt+S + Alt + D - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Ícone + Icon + Ícone - Command - Comando + Command + Comando - none - nenhum + none + nenhum - Multiple defined shortcut - Atalho definido várias vezes + Multiple defined shortcut + Atalho definido várias vezes - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - O atalho '%1' é definido mais de uma vez. Isso pode provocar um comportamento inesperado. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + O atalho '%1' é definido mais de uma vez. Isso pode provocar um comportamento inesperado. - Already defined shortcut - Atalho já definido + Already defined shortcut + Atalho já definido - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - O atalho '%1' já está atribuído a '%2'. + O atalho '%1' já está atribuído a '%2'. Defina outro atalho. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Barras de ferramentas + Toolbox bars + Barras de ferramentas - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Barras de ferramentas + Toolbars + Barras de ferramentas - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> As mudanças terão efeito quando carregar novamente o Workbench apropriado</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> As mudanças terão efeito quando carregar novamente o Workbench apropriado</p></body></html> - Move right - Mover para a direita + Move right + Mover para a direita - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Move o item selecionado um nível abaixo.</b> <p> Isso também irá alterar o nível do item pai. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Move o item selecionado um nível abaixo.</b> <p> Isso também irá alterar o nível do item pai. </p> - Move left - Mover para a esquerda + Move left + Mover para a esquerda - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Mover o item selecionado um nível acima.</b> <p> Isso também irá alterar o nível do item pai. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Mover o item selecionado um nível acima.</b> <p> Isso também irá alterar o nível do item pai. </p> - Move down - Move para baixo + Move down + Move para baixo - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Move o item selecionado para baixo.</b> <p> O item será movido dentro do nível de hierarquia. </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move o item selecionado para baixo.</b> <p> O item será movido dentro do nível de hierarquia. </p> - Move up - Mover para cima + Move up + Mover para cima - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Move o item selecionado para cima.</b> <p> O item será movido dentro do nível de hierarquia. </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move o item selecionado para cima.</b> <p> O item será movido dentro do nível de hierarquia. </p> - New... - Novo... + New... + Novo... - Rename... - Renomear... + Rename... + Renomear... - Delete - Excluir + Delete + Excluir - Icon - Ícone + Icon + Ícone - Command - Comando + Command + Comando - <Separator> - <Separator> + <Separator> + <Separator> - New toolbar - Nova barra de ferramentas + New toolbar + Nova barra de ferramentas - Toolbar name: - Nome da barra de ferramentas: + Toolbar name: + Nome da barra de ferramentas: - Duplicated name - Nome duplicado + Duplicated name + Nome duplicado - The toolbar name '%1' is already used - O nome de barra de ferramentas '%1' já está sendo usado + The toolbar name '%1' is already used + O nome de barra de ferramentas '%1' já está sendo usado - Rename toolbar - Renomear barra de ferramentas + Rename toolbar + Renomear barra de ferramentas - - + + - - + + Gui::Dialog::DlgCustomizeImp - Customize - Personalizar + Customize + Personalizar - &Help - A&juda + &Help + A&juda - &Close - &Fechar + &Close + &Fechar - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Movimento do Spaceball + Spaceball Motion + Movimento do Spaceball - No Spaceball Present - Nenhum Spaceball encontrado + No Spaceball Present + Nenhum Spaceball encontrado - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Nenhum Spaceball encontrado + No Spaceball Present + Nenhum Spaceball encontrado - Buttons - Botões + Buttons + Botões - Clear - Limpar + Clear + Limpar - Print Reference - Imprimir referência + Print Reference + Imprimir referência - Spaceball Buttons - Botões do Spaceball + Spaceball Buttons + Botões do Spaceball - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Exibir propriedades + Display properties + Exibir propriedades - Display - Tela + Display + Tela - Transparency: - Transparência: + Transparency: + Transparência: - Line width: - Largura da linha: + Line width: + Largura da linha: - Point size: - Tamanho de ponto: + Point size: + Tamanho de ponto: - Material - Material + Material + Material - ... - ... + ... + ... - Close - Fechar + Viewing mode + Modo de visualização - Viewing mode - Modo de visualização + Plot mode: + Modo de impressão: - Plot mode: - Modo de impressão: + + - - + Line transparency: + Transparência das linhas: - Line transparency: - Transparência das linhas: + Line color: + Cor das linhas: - Line color: - Cor das linhas: + Shape color: + Cor das formas: - Shape color: - Cor das formas: + Color plot: + Cor de plotagem: - Color plot: - Cor de plotagem: + Document window: + Janela do documento: - - Document window: - Janela do documento: - - - + + Gui::Dialog::DlgEditorSettings - Editor - Editor + Editor + Editor - Options - Opções + Options + Opções - Enable line numbers - Ativar números de linha + Enable line numbers + Ativar números de linha - Enable folding - Habilitar dobra + Enable folding + Habilitar dobra - Indentation - Indentação + Indentation + Indentação - Insert spaces - Inserir espaços + Insert spaces + Inserir espaços - Tab size: - Tamanho da tabulação: + Tab size: + Tamanho da tabulação: - Indent size: - Tamanho da indentação: + Indent size: + Tamanho da indentação: - Keep tabs - Manter abas + Keep tabs + Manter abas - Display Items - Exibir itens + Display Items + Exibir itens - Family: - Família: + Family: + Família: - Size: - Tamanho: + Size: + Tamanho: - Preview: - Pré-visualização: + Preview: + Pré-visualização: - - + + - - + + Gui::Dialog::DlgGeneral - General - Geral + General + Geral - Start up - Início + Start up + Início - Enable splash screen at start up - Mostrar a tela de splash ao iniciar + Enable splash screen at start up + Mostrar a tela de splash ao iniciar - Switch to tab of report window: - Alternar para a guia da janela de relatório: + Switch to tab of report window: + Alternar para a guia da janela de relatório: - Auto load module after start up: - Auto-carregar módulo ao iniciar: + Auto load module after start up: + Auto-carregar módulo ao iniciar: - Language - Idioma + Language + Idioma - Change language: - Alterar idioma: + Change language: + Alterar idioma: - Main window - Janela principal + Main window + Janela principal - Size of recent file list - Tamanho da lista de arquivos recentes + Size of recent file list + Tamanho da lista de arquivos recentes - Window style: - Estilo de janela: + Window style: + Estilo de janela: - Size of toolbar icons: - Tamanho dos ícones da barra de ferramentas: + Size of toolbar icons: + Tamanho dos ícones da barra de ferramentas: - Enable tiled background - + Enable tiled background + Habilitar as telhas como segundo plano - Style sheet: - + Style sheet: + Folha de estilo: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Padrão (%1 x %1) + Default (%1 x %1) + Padrão (%1 x %1) - Small (%1 x %1) - Pequeno (%1 x %1) + Small (%1 x %1) + Pequeno (%1 x %1) - Large (%1 x %1) - Grande (%1 x %1) + Large (%1 x %1) + Grande (%1 x %1) - Extra large (%1 x %1) - Muito grande (%1 x %1) + Extra large (%1 x %1) + Muito grande (%1 x %1) - No style sheet - + No style sheet + Nenhuma folha de estilo - - + + Gui::Dialog::DlgInputDialog - Input - Entrada + Input + Entrada - OK - OK + + - - Cancel - Cancelar - - - - - - - + + Gui::Dialog::DlgInspector - Scene Inspector - Inspetor de cena + Scene Inspector + Inspetor de cena - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Executar macro + Execute macro + Executar macro - Macro name: - Nome da macro: + Macro name: + Nome da macro: - Macro destination: - Destino da macro: + Macro destination: + Destino da macro: - Execute - Executar + Execute + Executar - Close - Fechar + Close + Fechar - Create - Criar + Create + Criar - Delete - Excluir + Delete + Excluir - Edit - Editar + Edit + Editar - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Macros + Macros + Macros - Macro file - Arquivo de macro + Macro file + Arquivo de macro - Enter a file name, please: - Digite um nome de arquivo, por favor: + Enter a file name, please: + Digite um nome de arquivo, por favor: - Existing file - Arquivo existente + Existing file + Arquivo existente - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. Este arquivo já existe. - Delete macro - Excluir macro + Delete macro + Excluir macro - Do you really want to delete the macro '%1'? - Você realmente deseja excluir a macro '%1'? + Do you really want to delete the macro '%1'? + Você realmente deseja excluir a macro '%1'? - Cannot create file - Não é possível criar o arquivo + Cannot create file + Não é possível criar o arquivo - Creation of file '%1' failed. - Falha na criação do arquivo '%1'. + Creation of file '%1' failed. + Falha na criação do arquivo '%1'. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Gravação de macros + Macro recording + Gravação de macros - Macro name: - Nome da macro: + Macro name: + Nome da macro: - Stop - Parar + Stop + Parar - Cancel - Cancelar + Cancel + Cancelar - Macro path: - Caminho de macro: + Macro path: + Caminho de macro: - ... - ... + ... + ... - Record - Gravar + Record + Gravar - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Gravador de macro + Macro recorder + Gravador de macro - Specify first a place to save. - Especifique um local para salvar. + Specify first a place to save. + Especifique um local para salvar. - Existing macro - Macro existente + Existing macro + Macro existente - The macro '%1' already exists. Do you want to overwrite? - A macro '%1' já existe. Deseja substituir? + The macro '%1' already exists. Do you want to overwrite? + A macro '%1' já existe. Deseja substituir? - The macro directory doesn't exist. Please, choose another one. - O diretório de macro não existe. Por favor, escolha um outro. + The macro directory doesn't exist. Please, choose another one. + O diretório de macro não existe. Por favor, escolha um outro. - Choose macro directory - Escolha o diretório de macros + Choose macro directory + Escolha o diretório de macros - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + Você não tem permissão de escrita para essa pasta. Por favor, escolha outra. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Propriedades do material + Material properties + Propriedades do material - &Close - &Fechar + Material + Material - Alt+C - Alt + C + Diffuse color: + Cor Diffuse: - Material - Material + Specular color: + Cor Specular: - Diffuse color: - Cor Diffuse: + Shininess: + Brilho: - Specular color: - Cor Specular: + % + % - Shininess: - Brilho: + Ambient color: + Cor ambiente: - % - % + + - Ambient color: - Cor ambiente: + Emissive color: + Cor de emissão: - - - - - - Emissive color: - Cor de emissão: - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Ajuda on-line + On-line help + Ajuda on-line - Help viewer - Visualizador da ajuda + Help viewer + Visualizador da ajuda - Location of start page - Localização da página inicial + Location of start page + Localização da página inicial - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - Arquivos HTML (*.html *.htm) + HTML files (*.html *.htm) + Arquivos HTML (*.html *.htm) - Access denied - Acesso negado + Access denied + Acesso negado - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Acesso negado a '%1' + Acesso negado a '%1' Por favor especifique outro diretório. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Editor de parâmetros + Parameter Editor + Editor de parâmetros - Save to disk - Salvar no disco + Save to disk + Salvar no disco - Alt+C - Alt + C + Alt+C + Alt + C - &Close - &Fechar + &Close + &Fechar - - + + Gui::Dialog::DlgParameterImp - Group - Grupo + Group + Grupo - Name - Nome + Name + Nome - Type - Tipo + Type + Tipo - Value - Valor + Value + Valor - User parameter - Parâmetros de usuário + User parameter + Parâmetros de usuário - Invalid input - Entrada inválida + Invalid input + Entrada inválida - Invalid key name '%1' - Nome da chave inválido '%1' + Invalid key name '%1' + Nome da chave inválido '%1' - System parameter - Parâmetro de sistema + System parameter + Parâmetro de sistema - - + + Gui::Dialog::DlgPreferences - Preferences - Preferências + Preferences + Preferências - &Help - A&juda + + - - Alt+H - Alt+J - - - &OK - &OK - - - &Apply - &Aplicar - - - Alt+A - Alt + A - - - &Cancel - &Cancelar - - - - - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Parâmetro incorreto + Wrong parameter + Parâmetro incorreto - - + + Gui::Dialog::DlgProjectInformation - Project information - Informações do projeto + Project information + Informações do projeto - Information - Informação + Information + Informação - &Name: - &Nome: + &Name: + &Nome: - Commen&t: - Comen&tário: + Commen&t: + Comen&tário: - Path: - Caminho: + Path: + Caminho: - &Last modified by: - &Modificado por último por: + &Last modified by: + &Modificado por último por: - Created &by: - Criado &por: + Created &by: + Criado &por: - Com&pany: - &Empresa: + Com&pany: + &Empresa: - Last &modification date: - Data da última &modificação: + Last &modification date: + Data da última &modificação: - Creation &date: - &Data de criação: + Creation &date: + &Data de criação: - &OK - &OK + + - &Cancel - &Cancelar + UUID: + UUID: - - + License information: + Informações de licença: - UUID: - + License URL + URL da licença - License information: - + Open in browser + Abrir no Navegador - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - Utilitário de projeto + Project utility + Utilitário de projeto - Extract project - Extrair um projeto + Extract project + Extrair um projeto - Source - Fonte + Source + Fonte - Project file (*.fcstd) - Arquivo de projeto (*.fcstd) + Project file (*.fcstd) + Arquivo de projeto (*.fcstd) - Destination - Destino + Destination + Destino - Extract - Extrair + Extract + Extrair - Create project - Criar projeto + Create project + Criar projeto - Document.xml - Document.xml + Document.xml + Document.xml - Create - Criar + Create + Criar - Load project file after creation - Carregar o arquivo de projeto após a criação + Load project file after creation + Carregar o arquivo de projeto após a criação - Empty source - Fonte vazia + Empty source + Fonte vazia - No source is defined. - Nenhuma fonte foi definida. + No source is defined. + Nenhuma fonte foi definida. - Empty destination - Destino vazio + Empty destination + Destino vazio - No destination is defined. - Nenhum destino foi definido. + No destination is defined. + Nenhum destino foi definido. - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Link - Show all object types - + Show all object types + Mostrar todos os tipos de objeto - No selection - Nenhuma seleção + No selection + Nenhuma seleção - Please select an object of the list - + Please select an object of the list + Por favor, selecione um objeto de lista - - + + Gui::Dialog::DlgReportView - Output window - janela de saída + Output window + janela de saída - Output - Saída + Output + Saída - Record log messages - Gravar mensagens de log + Record log messages + Gravar mensagens de log - Record warnings - Gravar advertências + Record warnings + Gravar advertências - Record error messages - Gravar mensagens de erro + Record error messages + Gravar mensagens de erro - Colors - Cores + Colors + Cores - Normal messages: - Mensagens normais: + Normal messages: + Mensagens normais: - Log messages: - Mensagens de log: + Log messages: + Mensagens de log: - Warnings: - Advertências: + Warnings: + Advertências: - Errors: - Erros: + Errors: + Erros: - - + + - Redirect internal Python errors to report view - Redirecionar erros internos do Python para a janela de relatório + Redirect internal Python errors to report view + Redirecionar erros internos do Python para a janela de relatório - Redirect internal Python output to report view - Redirecionar a saída interna de Python para a janela de relatório + Redirect internal Python output to report view + Redirecionar a saída interna de Python para a janela de relatório - - + + Gui::Dialog::DlgRunExternal - Running external program - Executando programa externo + Running external program + Executando programa externo - TextLabel - Rótulo de texto + TextLabel + Rótulo de texto - Advanced >> - Avançado >> + Advanced >> + Avançado >> - ... - ... + ... + ... - Accept changes - Aceitar mudanças + Accept changes + Aceitar mudanças - Discard changes - Descartar alterações + Discard changes + Descartar alterações - Abort program - Abortar o programa + Abort program + Abortar o programa - Help - Ajuda + Help + Ajuda - Select a file - Selecione um arquivo + Select a file + Selecione um arquivo - - + + Gui::Dialog::DlgSettings3DView - 3D View - Vista 3D + 3D View + Vista 3D - 3D View settings - Configurações de visualização 3D + 3D View settings + Configurações de visualização 3D - Show coordinate system in the corner - Mostrar sistema de coordenadas no canto + Show coordinate system in the corner + Mostrar sistema de coordenadas no canto - Show counter of frames per second - Mostrar contador de frames por segundo + Show counter of frames per second + Mostrar contador de frames por segundo - Enable animation - Habilitar animação + Enable animation + Habilitar animação - Enable anti-aliasing (slower) - Habilitar anti-aliasing (mais lento) + Eye to eye distance for stereo modes: + Distância entre olhos para modos estéreo: - Eye to eye distance for stereo modes: - Distância entre olhos para modos estéreo: + Camera type + Tipo de câmera - Camera type - Tipo de câmera + Orthographic rendering + Renderização ortográfica - Orthographic rendering - Renderização ortográfica + Perspective rendering + Renderização perspectiva - Perspective rendering - Renderização perspectiva + + - - + 3D Navigation + Navegação 3D - 3D Navigation - Navegação 3D + Mouse... + Mouse... - Mouse... - Mouse... + Intensity of backlight + Intensidade da luz de fundo - Intensity of backlight - Intensidade da luz de fundo + Enable backlight color + Habilitar a cor da luz de fundo - Enable backlight color - Habilitar a cor da luz de fundo + Orbit style + Estilo de orbita - Orbit style - Estilo de orbita + Turntable + Plataforma - Turntable - Plataforma + Trackball + Trackball - Trackball - Trackball + Invert zoom + Inverter o zoom - Invert zoom - Inverter o zoom + Zoom at cursor + Zoom no cursor - Zoom at cursor - Zoom no cursor + Zoom step + Etapa de zoom - Zoom step - Etapa de zoom + Anti-Aliasing + Suavização de serrilhado - Anti-Aliasing - + None + Nenhum - None - + Line Smoothing + Alisamento de linha - Line Smoothing - + MSAA 2x + MSAA 2x - MSAA 2x - + MSAA 4x + MSAA 4x - MSAA 4x - + MSAA 8x + MSAA 8x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - navegação de %1 + %1 navigation + navegação de %1 - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Modelo de cores + Color model + Modelo de cores - &Gradient: - &Gradiente: + &Gradient: + &Gradiente: - red-yellow-green-cyan-blue - vermelho-amarelo-verde-ciano-azul + red-yellow-green-cyan-blue + vermelho-amarelo-verde-ciano-azul - blue-cyan-green-yellow-red - azul-turquesa-verde-amarelo-vermelho + blue-cyan-green-yellow-red + azul-turquesa-verde-amarelo-vermelho - white-black - branco-preto + white-black + branco-preto - black-white - preto-branco + black-white + preto-branco - Visibility - Visibilidade + Visibility + Visibilidade - Out g&rayed - Saída &inativa + Out g&rayed + Saída &inativa - Alt+R - Alt + R + Alt+R + Alt + R - Out &invisible - Saída in&visível + Out &invisible + Saída in&visível - Alt+I - Alt+v + Alt+I + Alt+v - Style - Estilo + Style + Estilo - &Zero - Zero + &Zero + Zero - Alt+Z - Alt + Z + Alt+Z + Alt + Z - &Flow - &Fluxo + &Flow + &Fluxo - Alt+F - Alt + F + Alt+F + Alt + F - &OK - &OK + Parameter range + Intervalo de parâmetros - &Cancel - &Cancelar + Mi&nimum: + Mí&nimo: - Parameter range - Intervalo de parâmetros + Ma&ximum: + Má&ximo: - Mi&nimum: - Mí&nimo: + &Labels: + Rótu&los: - Ma&ximum: - Má&ximo: + &Decimals: + &Decimais: - &Labels: - Rótu&los: + + - &Decimals: - &Decimais: + Color-gradient settings + Configurações de gradiente de cores - - - - - - Color-gradient settings - Configurações de gradiente de cores - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Parâmetro incorreto + Wrong parameter + Parâmetro incorreto - The maximum value must be higher than the minimum value. - O valor máximo deve ser superior ao valor mínimo. + The maximum value must be higher than the minimum value. + O valor máximo deve ser superior ao valor mínimo. - - + + Gui::Dialog::DlgSettingsDocument - Document - Documento + Document + Documento - General - Geral + General + Geral - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Nível de compactação ao salvar documentos (0 = nenhum, 9 = mais alto, 3 = padrão) + Nível de compactação ao salvar documentos (0 = nenhum, 9 = mais alto, 3 = padrão) - Create new document at start up - Criar um novo documento ao iniciar + Create new document at start up + Criar um novo documento ao iniciar - Storage - Armazenamento + Storage + Armazenamento - Saving transactions (Auto-save) - Salvar as transações (auto-save) + Saving transactions (Auto-save) + Salvar as transações (auto-save) - Discard saved transaction after saving document - Descartar transações salvas depois de salvar o documento + Discard saved transaction after saving document + Descartar transações salvas depois de salvar o documento - Save thumbnail into project file when saving document - Salvar miniatura no arquivo quando salvar um documento + Save thumbnail into project file when saving document + Salvar miniatura no arquivo quando salvar um documento - Create up to backup files when resaving document - Criar arquivos de backup ao salvar o documento + Create up to backup files when resaving document + Criar arquivos de backup ao salvar o documento - Document objects - Objetos do documento + Document objects + Objetos do documento - Allow duplicate object labels in one document - Permitir rótulos de objetos duplicados em um documento + Allow duplicate object labels in one document + Permitir rótulos de objetos duplicados em um documento - Maximum Undo/Redo steps - Número máximo de operações Desfazer/Refazer + Maximum Undo/Redo steps + Número máximo de operações Desfazer/Refazer - Using Undo/Redo on documents - Usar Desfazer/Refazer em documentos + Using Undo/Redo on documents + Usar Desfazer/Refazer em documentos - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Texto + Text + Texto - Bookmark - Favorito + Bookmark + Favorito - Breakpoint - Ponto de Interrupção + Breakpoint + Ponto de Interrupção - Keyword - Palavra-chave + Keyword + Palavra-chave - Comment - Comentário + Comment + Comentário - Block comment - Comentário de bloco + Block comment + Comentário de bloco - Number - Número + Number + Número - String - Texto + String + Texto - Character - Caráter + Character + Caráter - Class name - Nome de classe + Class name + Nome de classe - Define name - Definir nome + Define name + Definir nome - Operator - Operador + Operator + Operador - Python output - Saída de Python + Python output + Saída de Python - Python error - Erro de python + Python error + Erro de python - Items - Itens + Items + Itens - Current line highlight - Destacar linha atual + Current line highlight + Destacar linha atual - - + + Gui::Dialog::DlgSettingsImage - Image settings - Configurações de imagem + Image settings + Configurações de imagem - Image properties - Propriedades de imagem + Image properties + Propriedades de imagem - Back&ground: - P&lano de Fundo: + Back&ground: + P&lano de Fundo: - Current - Atual + Current + Atual - White - Branco + White + Branco - Black - Preto + Black + Preto - Transparent - Transparente + Transparent + Transparente - Image dimensions - Dimensões da imagem + Image dimensions + Dimensões da imagem - Pixel - Pixel + Pixel + Pixel - &Width: - &Largura: + &Width: + &Largura: - Current screen - Tela atual + Current screen + Tela atual - Icon 32 x 32 - Ícone de 32 x 32 + Icon 32 x 32 + Ícone de 32 x 32 - Icon 64 x 64 - Ícone de 64 x 64 + Icon 64 x 64 + Ícone de 64 x 64 - Icon 128 x 128 - Ícone de 128 x 128 + Icon 128 x 128 + Ícone de 128 x 128 - CGA 320 x 200 - CGA 320 x 200 + CGA 320 x 200 + CGA 320 x 200 - QVGA 320 x 240 - QVGA 320 x 240 + QVGA 320 x 240 + QVGA 320 x 240 - VGA 640 x 480 - VGA 640 x 480 + VGA 640 x 480 + VGA 640 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - PAL 768 x 578 - PAL 768 x 578 + PAL 768 x 578 + PAL 768 x 578 - SVGA 800 x 600 - SVGA 800 x 600 + SVGA 800 x 600 + SVGA 800 x 600 - XGA 1024 x 768 - XGA 1024 x 768 + XGA 1024 x 768 + XGA 1024 x 768 - HD720 1280 x 720 - HD720 1280 x 720 + HD720 1280 x 720 + HD720 1280 x 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Tamanhos padrão: + Standard sizes: + Tamanhos padrão: - &Height: - &Altura: + &Height: + &Altura: - Aspect ratio: - Proporção: + Aspect ratio: + Proporção: - &Screen - &Tela + &Screen + &Tela - Alt+S - Alt + D + Alt+S + Alt + D - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt +1 + Alt+1 + Alt +1 - Image comment - Comentário da imagem + Image comment + Comentário da imagem - Insert MIBA - Inserir MIBA + Insert MIBA + Inserir MIBA - Insert comment - Inserir comentário + Insert comment + Inserir comentário - - + + Gui::Dialog::DlgSettingsMacro - Macro - Macro + Macro + Macro - Macro recording settings - Configurações de gravação de macros + Macro recording settings + Configurações de gravação de macros - Logging Commands - Comandos de log + Logging Commands + Comandos de log - Show script commands in python console - Mostrar os comandos de script no console python + Show script commands in python console + Mostrar os comandos de script no console python - Log all commands issued by menus to file: - Salvar todos os comandos emitidos por menus em arquivo de log: + Log all commands issued by menus to file: + Salvar todos os comandos emitidos por menus em arquivo de log: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Comandos da interface gráfica + Gui commands + Comandos da interface gráfica - Recording GUI commands - Gravar os comandos da interface gráfica + Recording GUI commands + Gravar os comandos da interface gráfica - Record as comment - Gravar como comentário + Record as comment + Gravar como comentário - Macro path - Caminho de macro + Macro path + Caminho de macro - General macro settings - Configurações gerais de macro + General macro settings + Configurações gerais de macro - Run macros in local environment - Executar macros no ambiente local + Run macros in local environment + Executar macros no ambiente local - - + + Gui::Dialog::DlgSettingsUnits - Units - Unidades + Units + Unidades - Units settings - Configurações de unidades + Units settings + Configurações de unidades - Standard (mm/kg/s/degree) - Padrão (mm,kg,s,grau) + Standard (mm/kg/s/degree) + Padrão (mm,kg,s,grau) - MKS (m/kg/s/degree) - MKS (m/kg/s/graus) + MKS (m/kg/s/degree) + MKS (m/kg/s/graus) - Magnitude - Magnitude + Magnitude + Magnitude - Unit - Unidade + Unit + Unidade - User system: - sistema do usuário: + User system: + sistema do usuário: - Imperial (in/lb) - Imperial (in/lb) + US customary (in/lb) + Padrão US (in/lb) - US customary (in/lb) - + Number of decimals: + Número de casas decimais: - Number of decimals: - + Imperial decimal (in/lb) + Decimal Imperial (in / lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Cores + Colors + Cores - Selection - Seleção + Selection + Seleção - Enable selection highlighting - Habilitar o enfoque da seleção + Enable selection highlighting + Habilitar o enfoque da seleção - Enable preselection highlighting - Habilitar o enfoque de preseleção + Enable preselection highlighting + Habilitar o enfoque de preseleção - Background color - Cor de fundo + Background color + Cor de fundo - Middle color - Cor intermediária + Middle color + Cor intermediária - Color gradient - Gradiente de cor + Color gradient + Gradiente de cor - Simple color - Cor simples + Simple color + Cor simples - - Default colors - Cores padrão - - - Edited edge color - Cor de linha em modo de edição - - - Edited vertex color - Cor dos vértices editados - - - Construction geometry - Geometria de construção - - - Fully constrained geometry - Geometria totalmente restrita - - - The color of vertices being edited - A cor dos vértices em modo de edição - - - The color of edges being edited - A cor das linhas em modo de edição - - - The color of construction geometry in edit mode - A cor da geometria de contrução no modo de edição - - - The color of fully constrained geometry in edit mode - A cor da geometria bloqueada no modo de edição - - - Cursor text color - Cor do cursor de texto - - - Default shape color - Cor padrão da forma - - - The default color for new shapes - A cor padrão para novas formas - - - Default line width and color - Cor e largura de linha padrão - - - The default line color for new shapes - A cor de linha padrão para novas formas - - - The default line thickness for new shapes - A espessura padrão de linha para novas formas - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Dica do dia + Tip of the day + Dica do dia - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"> <font size="+3"> você sabia...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"> <font size="+3"> você sabia...</font></font></b> - &Show tips at start up - &Mostrar dicas ao iniciar + &Show tips at start up + &Mostrar dicas ao iniciar - Alt+S - Alt + D + Alt+S + Alt + D - &Next Tip - &Próxima dica + &Next Tip + &Próxima dica - Alt+N - Alt + P + Alt+N + Alt + P - &Close - &Fechar + &Close + &Fechar - Alt+C - Alt + C + Alt+C + Alt + C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - O Download falhou: %1 + O Download falhou: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Se você quiser saber mais sobre FreeCAD você deve ir para %1 ou pressione o item ajuda no menu Ajuda. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Se você quiser saber mais sobre FreeCAD você deve ir para %1 ou pressione o item ajuda no menu Ajuda. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + Incompatibilidade de unidade - - + + Gui::Dialog::DockablePlacement - Placement - Posicionamento + Placement + Posicionamento - - + + Gui::Dialog::DownloadDialog - Download - Baixar + Download + Baixar - Cancel - Cancelar + Cancel + Cancelar - Close - Fechar + Close + Fechar - There already exists a file called %1 in the current directory. Overwrite? - Já existe um arquivo chamado %1 no diretório atual. Sobrescrever? + There already exists a file called %1 in the current directory. Overwrite? + Já existe um arquivo chamado %1 no diretório atual. Sobrescrever? - Unable to save the file %1: %2. - Não foi possível salvar o arquivo %1: %2. + Unable to save the file %1: %2. + Não foi possível salvar o arquivo %1: %2. - Downloading %1. - Baixando %1. + Downloading %1. + Baixando %1. - Download canceled. - Transferência cancelada. + Download canceled. + Transferência cancelada. - Download failed: %1. - O download falhou: %1. + Download failed: %1. + O download falhou: %1. - Downloaded %1 to current directory. - Baixado %1 do diretório atual. + Downloaded %1 to current directory. + Baixado %1 do diretório atual. - %1 at %2 - + %1 at %2 + %1 para %2 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + Salvar arquivo - Download canceled: %1 - + Download canceled: %1 + Transferência cancelada: %1 - Open containing folder - + Open containing folder + Abrir a pasta - Error opening save file: %1 - + Error opening save file: %1 + Erro ao abrir o arquivo salvo: %1 - Error saving: %1 - + Error saving: %1 + Erro ao salvar: %1 - Network Error: %1 - + Network Error: %1 + Erro de rede: %1 - seconds - + seconds + segundos - minutes - + minutes + minutos - - %4 %5 remaining - + - %4 %5 remaining + -%4 %5 restantes - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %1 de %2 (%3/sec) %4 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %1 de %2 - parado - bytes - + bytes + bytes - kB - + kB + kB - MB - + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + Transferências - Clean up - + Clean up + Limpar - 0 Items - + 0 Items + 0 itens - Download Manager - + Download Manager + Gerenciador de transferências - 1 Download - + 1 Download + 1 transferência - %1 Downloads - + %1 Downloads + %1 transferências - - + + Gui::Dialog::IconDialog - Add icon - Adicionar um ícone + Add icon + Adicionar um ícone - - + + Gui::Dialog::InputVector - Input vector - Vetor de entrada + Input vector + Vetor de entrada - Vector - Vetor + Vector + Vetor - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - OK - OK - - - + + Gui::Dialog::LicenseDialog - Copyright - Copyright + Copyright + Copyright - - + + Gui::Dialog::MouseButtons - Mouse buttons - Botões do mouse + Mouse buttons + Botões do mouse - Configuration - Configuração + Configuration + Configuração - Selection: - Seleção: + Selection: + Seleção: - Panning - Pan + Panning + Pan - Rotation: - Rotação: + Rotation: + Rotação: - Zooming: - Zoom: + Zooming: + Zoom: - - + + Gui::Dialog::ParameterGroup - Expand - Expandir + Expand + Expandir - Add sub-group - Adicionar sub-grupo + Add sub-group + Adicionar sub-grupo - Remove group - Remover grupo + Remove group + Remover grupo - Rename group - Renomear grupo + Rename group + Renomear grupo - Export parameter - Parâmetros de exportação + Export parameter + Parâmetros de exportação - Import parameter - Parâmetros de importação + Import parameter + Parâmetros de importação - Collapse - Recolher + Collapse + Recolher - Do really want to remove this parameter group? - Você realmente deseja remover este grupo de parâmetros? + Do really want to remove this parameter group? + Você realmente deseja remover este grupo de parâmetros? - Existing sub-group - Subgrupo existente + Existing sub-group + Subgrupo existente - The sub-group '%1' already exists. - O subgrupo '%1' já existe. + The sub-group '%1' already exists. + O subgrupo '%1' já existe. - Export parameter to file - Exportar parâmetros para arquivo + Export parameter to file + Exportar parâmetros para arquivo - XML (*.FCParam) - XML (*. FCParam) + XML (*.FCParam) + XML (*. FCParam) - Import parameter from file - Importar parâmetros de arquivo + Import parameter from file + Importar parâmetros de arquivo - Import Error - Erro de importação + Import Error + Erro de importação - Reading from '%1' failed. - Leitura de '1%' falhou. + Reading from '%1' failed. + Leitura de '1%' falhou. - - + + Gui::Dialog::ParameterValue - Change value - Mudar o valor + Change value + Mudar o valor - Remove key - Remover a chave + Remove key + Remover a chave - Rename key - Renomear a chave + Rename key + Renomear a chave - New - Novo + New + Novo - New string item - Novo item string + New string item + Novo item string - New float item - Novo item float + New float item + Novo item float - New integer item - Novo item inteiro + New integer item + Novo item inteiro - New unsigned item - Novo item unsigned + New unsigned item + Novo item unsigned - New Boolean item - Novo item Boolean + New Boolean item + Novo item Boolean - Existing item - Item existente + Existing item + Item existente - The item '%1' already exists. - O item '%1' já existe. + The item '%1' already exists. + O item '%1' já existe. - - + + Gui::Dialog::Placement - Placement - Posicionamento + Placement + Posicionamento - OK - OK + OK + OK - Translation: - Translação: + Translation: + Translação: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotação: + Rotation: + Rotação: - Angle: - Ângulo: + Angle: + Ângulo: - Axis: - Eixo: + Axis: + Eixo: - Center: - Centro: + Center: + Centro: - Pitch: - Altura: + Pitch: + Altura: - Roll: - Roll: + Roll: + Roll: - Yaw: - Guinada: + Yaw: + Guinada: - Rotation axis with angle - Eixo de rotação com ângulo + Rotation axis with angle + Eixo de rotação com ângulo - Euler angles - Ângulos de Euler + Euler angles + Ângulos de Euler - Apply placement changes immediately - Aplicar alterações de posicionamento imediatamente + Apply placement changes immediately + Aplicar alterações de posicionamento imediatamente - Apply incremental changes to object placement - Aplicar as alterações incrementais ao posicionamento do objeto + Apply incremental changes to object placement + Aplicar as alterações incrementais ao posicionamento do objeto - Apply - Aplicar + Apply + Aplicar - Reset - Restaurar + Reset + Restaurar - Close - Fechar + Close + Fechar - - + + Gui::Dialog::PrintModel - Button - Botão + Button + Botão - Command - Comando + Command + Comando - - + + Gui::Dialog::SceneInspector - Dialog - Diálogo + Dialog + Diálogo - Close - Fechar + Close + Fechar - Refresh - Atualizar + Refresh + Atualizar - - + + Gui::Dialog::SceneModel - Inventor Tree - Árvore do Inventor + Inventor Tree + Árvore do Inventor - Nodes - Nós + Nodes + Nós - Name - Nome + Name + Nome - - + + Gui::Dialog::TextureMapping - Texture - Textura + Texture + Textura - Texture mapping - Mapeamento de textura + Texture mapping + Mapeamento de textura - Global - Global + Global + Global - Environment - Ambiente + Environment + Ambiente - Image files (%1) - Arquivos de imagem (%1) + Image files (%1) + Arquivos de imagem (%1) - No image - Nenhuma imagem + No image + Nenhuma imagem - The specified file is not a valid image file. - O arquivo especificado não é um arquivo de imagem válido. + The specified file is not a valid image file. + O arquivo especificado não é um arquivo de imagem válido. - No 3d view - Nenhuma vista 3d + No 3d view + Nenhuma vista 3d - No active 3d view found. - Nenhuma vista 3d ativa encontrado. + No active 3d view found. + Nenhuma vista 3d ativa encontrado. - - + + Gui::Dialog::Transform - Cancel - Cancelar + Cancel + Cancelar - Transform - Transformar + Transform + Transformar - - + + Gui::DlgTreeWidget - Dialog - Diálogo + Dialog + Diálogo - Items - Itens + Items + Itens - OK - OK + + - - Cancel - Cancelar - - - - - - - + + Gui::DockWnd::CombiView - CombiView - CombiVista + CombiView + Vista Combinada - Project - Projeto + Project + Projeto - Tasks - Tarefas + Tasks + Tarefas - Model - + Model + Modelo - - + + Gui::DockWnd::HelpView - Previous - Anterior + Previous + Anterior - Next - Próximo + Next + Próximo - Home - Início + Home + Início - Open - Abrir + Open + Abrir - Open file - Abrir arquivo + Open file + Abrir arquivo - All HTML files (*.html *.htm) - Todos os arquivos HTML (*.html *.htm) + All HTML files (*.html *.htm) + Todos os arquivos HTML (*.html *.htm) - External browser - Navegador externo + External browser + Navegador externo - No external browser found. Specify in preferences, please - Nenhum navegador externo encontrado. Especifique nas preferências, por favor + No external browser found. Specify in preferences, please + Nenhum navegador externo encontrado. Especifique nas preferências, por favor - Starting of %1 failed - Início de %1 falhou + Starting of %1 failed + Início de %1 falhou - - + + Gui::DockWnd::PropertyDockView - Property View - Tela de propriedades + Property View + Tela de propriedades - - + + Gui::DockWnd::ReportOutput - Logging - Log + Logging + Log - Warning - Aviso + Warning + Aviso - Error - Erro + Error + Erro - Options - Opções + Options + Opções - Clear - Limpar + Clear + Limpar - Save As... - Salvar como... + Save As... + Salvar como... - Save Report Output - Salvar o relatório + Save Report Output + Salvar o relatório - Plain Text Files (*.txt *.log) - Arquivos de texto sem formatação (*.txt *.log) + Plain Text Files (*.txt *.log) + Arquivos de texto sem formatação (*.txt *.log) - Go to end - Ir para o fim + Go to end + Ir para o fim - Redirect Python output - Redirecionar a saída de Python + Redirect Python output + Redirecionar a saída de Python - Redirect Python errors - Redirecionar erros de Python + Redirect Python errors + Redirecionar erros de Python - - + + Gui::DockWnd::ReportView - Output - Saída + Output + Saída - Python console - Console Python + Python console + Console Python - - + + Gui::DockWnd::SelectionView - Property View - Tela de propriedades + Property View + Tela de propriedades - - + + Gui::DockWnd::TaskPanelView - Task View - Tarefas + Task View + Tarefas - - + + Gui::DockWnd::TextBrowser - Could not open file. - Não foi possível abrir o arquivo. + Could not open file. + Não foi possível abrir o arquivo. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Você tentou acessar o endereço %1 que não está disponível no momento. Por favor, certifique-se de que a URL existe e tente recarregar a página. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Você tentou acessar o endereço %1 que não está disponível no momento. Por favor, certifique-se de que a URL existe e tente recarregar a página. - Connecting to %1 - Conectando-se a %1 + Connecting to %1 + Conectando-se a %1 - Sending to %1 - Enviando para %1 + Sending to %1 + Enviando para %1 - Reading from %1 - Lendo %1 + Reading from %1 + Lendo %1 - Download failed: %1. - O download falhou: %1. + Download failed: %1. + O download falhou: %1. - Previous - Anterior + Previous + Anterior - Forward - Para a frente + Forward + Para a frente - Home - Início + Home + Início - Refresh - Atualizar + Refresh + Atualizar - Copy - Copiar + Copy + Copiar - Select all - Selecionar tudo + Select all + Selecionar tudo - No description for - Nenhuma descrição para + No description for + Nenhuma descrição para - - + + Gui::DocumentModel - Application - Programa + Application + Programa - Labels & Attributes - Rótulos & atributos + Labels & Attributes + Rótulos & atributos - - + + Gui::EditorView - Modified file - Arquivo modificado + Modified file + Arquivo modificado - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. Este arquivo foi modificado fora do editor. Deseja recarregá-lo? - Unsaved document - Documento não salvo + Unsaved document + Documento não salvo - The document has been modified. + The document has been modified. Do you want to save your changes? - O documento foi modificado. + O documento foi modificado. Deseja salvar as alterações? - FreeCAD macro (*.FCMacro);;Python (*.py) - Macro do FreeCAD (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + Macro do FreeCAD (*.FCMacro);;Python (*.py) - Export PDF - Exportar PDF + Export PDF + Exportar PDF - PDF file (*.pdf) - Arquivo PDF (*.pdf) + PDF file (*.pdf) + Arquivo PDF (*.pdf) - untitled[*] - sem título[*] + untitled[*] + sem título[*] - - Editor - - Editor + - Editor + - Editor - %1 chars removed - %1 caracteres removidos + %1 chars removed + %1 caracteres removidos - %1 chars added - %1 caracteres adicionados + %1 chars added + %1 caracteres adicionados - Formatted - Formatado + Formatted + Formatado - - + + Gui::FileChooser - Select a file - Selecione um arquivo + Select a file + Selecione um arquivo - Select a directory - Selecione um diretório + Select a directory + Selecione um diretório - - + + Gui::FileDialog - Save as - Salvar como + Save as + Salvar como - Open - Abrir + Open + Abrir - - + + Gui::FileOptionsDialog - Extended - Extendido + Extended + Extendido - All files (*.*) - Todos os arquivos (*.*) + All files (*.*) + Todos os arquivos (*.*) - - + + Gui::Flag - Top left - Superior esquerdo + Top left + Superior esquerdo - Bottom left - Inferior esquerdo + Bottom left + Inferior esquerdo - Top right - Superior direito + Top right + Superior direito - Bottom right - Inferior direito + Bottom right + Inferior direito - Remove - Remover + Remove + Remover - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + Formato PNG (*.png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Formato bitmap (*.bmp) - GIF format (*.gif) - + GIF format (*.gif) + Formato GIF (*.gif) - JPG format (*.jpg) - + JPG format (*.jpg) + Formato JPG (*.jpg) - SVG format (*.svg) - + SVG format (*.svg) + Formato SVG (*.svg) - PDF format (*.pdf) - + PDF format (*.pdf) + Formato PDF (*.pdf) - Export graph - + Export graph + Exportar gráfico - - + + Gui::InputField - Edit - Editar + Edit + Editar - Save value - + Save value + Salvar o valor - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Pressione CTRL e o botão esquerdo do mouse + Press CTRL and left mouse button + Pressione CTRL e o botão esquerdo do mouse - Press middle mouse button - Pressione o botão do meio do mouse + Press middle mouse button + Pressione o botão do meio do mouse - Press left mouse button - Pressione o botão esquerdo do mouse + Press left mouse button + Pressione o botão esquerdo do mouse - Scroll middle mouse button - Role a roda do mouse + Scroll middle mouse button + Role a roda do mouse - - + + Gui::LocationDialog - Wrong direction - Direção errada + Wrong direction + Direção errada - Direction must not be the null vector - Direção não pode ser um vector nulo + Direction must not be the null vector + Direção não pode ser um vector nulo - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Definido pelo usuário... + User defined... + Definido pelo usuário... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Direção: + Direction: + Direção: - - + + Gui::MacroCommand - Macros - Macros + Macros + Macros - - + + Gui::MainWindow - Dimension - Dimensão + Dimension + Dimensão - Ready - Pronto + Ready + Pronto - Toggles this toolbar - Alterna esta barra de ferramentas + Toggles this toolbar + Alterna esta barra de ferramentas - Toggles this dockable window - Alterna esta janela acoplável + Toggles this dockable window + Alterna esta janela acoplável - Close All - Fechar tudo + Close All + Fechar tudo - Object dependencies - + Object dependencies + Dependências do objeto - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + Os objetos selecionados dependem em objetos não selecionados. Deseja copiá-los também? - - + + Gui::ManualAlignment - Manual alignment - Alinhamento manual + Manual alignment + Alinhamento manual - The alignment is already in progress. - O alinhamento já está em progresso. + The alignment is already in progress. + O alinhamento já está em progresso. - Alignment[*] - Alinhamento[*] + Alignment[*] + Alinhamento[*] - Please, select at least one point in the left and the right view - Por favor, selecione pelo menos um ponto nos lados esquerdo e direito + Please, select at least one point in the left and the right view + Por favor, selecione pelo menos um ponto nos lados esquerdo e direito - Please, select at least %1 points in the left and the right view - Por favor, selecione pelo menos %1 pontos nos lados esquerdo e direito + Please, select at least %1 points in the left and the right view + Por favor, selecione pelo menos %1 pontos nos lados esquerdo e direito - Please pick points in the left and right view - Por favor, selecione pontos dos lados direito e esquerdo + Please pick points in the left and right view + Por favor, selecione pontos dos lados direito e esquerdo - The alignment has finished - O alinhamento foi finalizado + The alignment has finished + O alinhamento foi finalizado - The alignment has been canceled - O alinhamento foi cancelado + The alignment has been canceled + O alinhamento foi cancelado - Too few points picked in the left view. At least %1 points are needed. - Muitos pontos selecionados no lado esquerdo. São necessários pelo menos %1 pontos. + Too few points picked in the left view. At least %1 points are needed. + Muitos pontos selecionados no lado esquerdo. São necessários pelo menos %1 pontos. - Too few points picked in the right view. At least %1 points are needed. - Muitos pontos selecionados no lado direito. Pelo menos %1 pontos são necessários. + Too few points picked in the right view. At least %1 points are needed. + Muitos pontos selecionados no lado direito. Pelo menos %1 pontos são necessários. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Diferentes números de pontos selecionados no lado esquerdo e direito. + Diferentes números de pontos selecionados no lado esquerdo e direito. No lado esquerdo foram selecionado %1 e, no lado direito foram selecionados %2. - Try to align group of views - Tente alinhar o grupo de visualização + Try to align group of views + Tente alinhar o grupo de visualização - The alignment failed. + The alignment failed. How do you want to proceed? - O alinhamento falhou. + O alinhamento falhou. Você deseja continuar? - Retry - Tentar novamente + Retry + Tentar novamente - Ignore - Ignorar + Ignore + Ignorar - Abort - Abortar + Abort + Abortar - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Diferentes números de pontos selecionados no lado esquerdo e direito. No lado esquerdo foram selecionados %1 pontos e, no lado direito foram selecionados %2 pontos. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Diferentes números de pontos selecionados no lado esquerdo e direito. No lado esquerdo foram selecionados %1 pontos e, no lado direito foram selecionados %2 pontos. - Point picked at (%1,%2,%3) - Selecionado no ponto (%1,%2,%3) + Point picked at (%1,%2,%3) + Selecionado no ponto (%1,%2,%3) - No point was picked - Nenhum ponto foi escolhido + No point was picked + Nenhum ponto foi escolhido - No point was found on model - + No point was found on model + Nenhum ponto foi encontrado no modelo - - + + Gui::NetworkRetriever - Download started... + Download started... - Download iniciado... + Download iniciado... - - + + Gui::ProgressBar - Remaining: %1 - Restante: %1 + Remaining: %1 + Restante: %1 - Aborting - Interrompendo + Aborting + Interrompendo - Do you really want to abort the operation? - Você realmente deseja abortar a operação? + Do you really want to abort the operation? + Você realmente deseja abortar a operação? - - + + Gui::ProgressDialog - Remaining: %1 - Restante: %1 + Remaining: %1 + Restante: %1 - Aborting - Interrompendo + Aborting + Interrompendo - Do you really want to abort the operation? - Você realmente deseja abortar a operação? + Do you really want to abort the operation? + Você realmente deseja abortar a operação? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + Editar... - - + + Gui::PropertyEditor::PropertyModel - Property - Propriedade + Property + Propriedade - Value - Valor + Value + Valor - - + + Gui::PropertyView - View - Vista + View + Vista - Data - Dados + Data + Dados - - + + Gui::PythonConsole - System exit - Saída do sistema + System exit + Saída do sistema - The application is still running. + The application is still running. Do you want to exit without saving your data? - O aplicativo ainda está em execução. Deseja sair sem salvar os seus dados? + O aplicativo ainda está em execução. Deseja sair sem salvar os seus dados? - Python console - Console Python + Python console + Console Python - Unhandled PyCXX exception. - Exceção PyCXX não tratada. + Unhandled PyCXX exception. + Exceção PyCXX não tratada. - Unhandled FreeCAD exception. - Exceção FreeCAD não tratada. + Unhandled FreeCAD exception. + Exceção FreeCAD não tratada. - Unhandled unknown C++ exception. - Exceção desconhecida C++ não tratada. + Unhandled unknown C++ exception. + Exceção desconhecida C++ não tratada. - &Copy command - &Copiar comando + &Copy command + &Copiar comando - &Copy history - &Copiar histórico + &Copy history + &Copiar histórico - Save history as... - Salvar histórico como... + Save history as... + Salvar histórico como... - Insert file name... - Insira o nome do arquivo... + Insert file name... + Insira o nome do arquivo... - Save History - Salvar histórico + Save History + Salvar histórico - Macro Files (*.FCMacro *.py) - Arquivos de macro (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Arquivos de macro (*.FCMacro *.py) - Insert file name - Insira o nome do arquivo + Insert file name + Insira o nome do arquivo - All Files (*.*) - Todos os arquivos (*.*) + All Files (*.*) + Todos os arquivos (*.*) - Python Input Dialog - Diálogo de entrada de Python + Unhandled std C++ exception. + Exceção std C++ não tratada. - Unhandled std C++ exception. - Exceção std C++ não tratada. + Word wrap + Quebra de linha - Word wrap - Quebra de linha + &Copy + &Copiar - &Copy - &Copiar + &Paste + Co&lar - &Paste - Co&lar + Select All + Selecionar tudo - Select All - Selecionar tudo + Clear console + Limpar console - - Clear console - Limpar console - - - + + Gui::PythonEditor - Comment - Comentário + Comment + Comentário - Uncomment - Descomentar + Uncomment + Descomentar - - - Gui::PythonInputField - - OK - OK - - - Clear - Limpar - - - + + Gui::RecentFilesAction - Open file %1 - Abrir o arquivo %1 + Open file %1 + Abrir o arquivo %1 - File not found - Arquivo não encontrado + File not found + Arquivo não encontrado - The file '%1' cannot be opened. - Não é possível abrir o arquivo '%1'. + The file '%1' cannot be opened. + Não é possível abrir o arquivo '%1'. - - + + Gui::SelectModule - Select module - Selecione o módulo + Select module + Selecione o módulo - Open %1 as - Abrir %1 como + Open %1 as + Abrir %1 como - Select - Selecionar + Select + Selecionar - - + + Gui::StdCmdDescription - Help - Ajuda + Help + Ajuda - Des&cription - Des&crição + Des&cription + Des&crição - Long description of commands - Descrição detalhada dos comandos + Long description of commands + Descrição detalhada dos comandos - - + + Gui::StdCmdDownloadOnlineHelp - Help - Ajuda + Help + Ajuda - Download online help - Baixar a ajuda online + Download online help + Baixar a ajuda online - Download %1's online help - Baixar ajuda online de %1 + Download %1's online help + Baixar ajuda online de %1 - Non-existing directory - Diretório não existente + Non-existing directory + Diretório não existente - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - O diretório '%1' não existe. Você deseja especificar um diretório existente? + O diretório '%1' não existe. Você deseja especificar um diretório existente? - Missing permission - Falta de permissão + Missing permission + Falta de permissão - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Você não tem permissão de escrita para '%1' Deseja especificar outro diretório? + Você não tem permissão de escrita para '%1' Deseja especificar outro diretório? - Stop downloading - Parar a transferência + Stop downloading + Parar a transferência - - + + Gui::StdCmdPythonHelp - Tools - Ferramentas + Tools + Ferramentas - Python Modules - Módulos Python + Automatic python modules documentation + Documentação automática dos módulos python - Opens a browser to show the Python modules - Abre um navegador para mostrar os módulos Python + Opens a browser to show the Python modules documentation + Abre um navegador para mostrar a documentação dos módulos Python - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - Ângulo + Angle + Ângulo - - + + Gui::TaskBoxPosition - Position - Posição + Position + Posição - - + + Gui::TaskView::TaskAppearance - Plot mode: - Modo de impressão: + Plot mode: + Modo de impressão: - Point size: - Tamanho de ponto: + Point size: + Tamanho de ponto: - Line width: - Largura da linha: + Line width: + Largura da linha: - Transparency: - Transparência: + Transparency: + Transparência: - Appearance - Aparência + Appearance + Aparência - Document window: - Janela do documento: + Document window: + Janela do documento: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Uma caixa de diálogo já está aberta no painel de tarefas + A dialog is already open in the task panel + Uma caixa de diálogo já está aberta no painel de tarefas - - + + Gui::TaskView::TaskEditControl - Edit - Editar + Edit + Editar - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Aparência + Appearance + Aparência - ... - ... + ... + ... - edit selection - editar seleção + edit selection + editar seleção - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Pressione o botão esquerdo do mouse + Press left mouse button + Pressione o botão esquerdo do mouse - Press SHIFT button - Aperte o SHIFT + Press SHIFT button + Aperte o SHIFT - Press ALT button - Pressione ALT + Press ALT button + Pressione ALT - Press PgUp/PgDown button - Pressione o botão Page Up/Page Down + Press CTRL and SHIFT buttons + Pressione CTRL e SHIFT - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - Árvore + Tree view + Árvore - - + + Gui::TreeWidget - Create group... - Criar grupo... + Create group... + Criar grupo... - Create a group - Criar um grupo + Create a group + Criar um grupo - Group - Grupo + Group + Grupo - Rename - Renomear + Rename + Renomear - Rename object - Renomear objeto + Rename object + Renomear objeto - Labels & Attributes - Rótulos & atributos + Labels & Attributes + Rótulos & atributos - Application - Programa + Application + Programa - Finish editing - Concluir a edição + Finish editing + Concluir a edição - Finish editing object - Terminar de editar o objeto + Finish editing object + Terminar de editar o objeto - Activate document - Ativar o documento + Activate document + Ativar o documento - Activate document %1 - Ativar o documento %1 + Activate document %1 + Ativar o documento %1 - - + + Gui::View3DInventor - Export PDF - Exportar PDF + Export PDF + Exportar PDF - PDF file (*.pdf) - Arquivo PDF (*.pdf) + PDF file (*.pdf) + Arquivo PDF (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Selecione a bancada '%1' + Select the '%1' workbench + Selecione a bancada '%1' - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>Inserir nome de usuário e senha para "%1" em %2</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>Conectar-se ao proxy "%1" usando:</qt> - - + + Position - Form - Formulário + Form + Formulário - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 1 mm + 2 mm + 1 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Snap de grade em + Grid Snap in + Snap de grade em - - + + QDockWidget - Tree view - Árvore + Tree view + Árvore - Property view - Tela de propriedades + Property view + Tela de propriedades - Selection view - Tela de seleção + Selection view + Tela de seleção - Report view - Tela de relatório relatório + Report view + Tela de relatório relatório - Task View - Tarefas + Task View + Tarefas - Combo View - Tela combinada + Combo View + Tela combinada - Toolbox - Caixa de ferramentas + Toolbox + Caixa de ferramentas - Python console - Console Python + Python console + Console Python - Display properties - Exibir propriedades + Display properties + Exibir propriedades - - + + QObject - General - Geral + General + Geral - Display - Tela + Display + Tela - Unknown filetype - Tipo de arquivo desconhecido + Unknown filetype + Tipo de arquivo desconhecido - Cannot open unknown filetype: %1 - Não é possível abrir o tipo de arquivo desconhecido: %1 + Cannot open unknown filetype: %1 + Não é possível abrir o tipo de arquivo desconhecido: %1 - Cannot save to unknown filetype: %1 - Não é possível salvar em tipo de arquivo desconhecido: %1 + Cannot save to unknown filetype: %1 + Não é possível salvar em tipo de arquivo desconhecido: %1 - Workbench failure - Falha de bancada + Workbench failure + Falha de bancada - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Não foi possível iniciar o Assistente do Qt (%1) + Unable to launch Qt Assistant (%1) + Não foi possível iniciar o Assistente do Qt (%1) - Exception - Exceção + Exception + Exceção - Open document - Abrir um documento + Open document + Abrir um documento - Import file - Importar um arquivo + Import file + Importar um arquivo - Export file - Exportar um arquivo + Export file + Exportar um arquivo - Printing... - Imprimindo... + Printing... + Imprimindo... - Cannot load workbench - Não foi possível carregar a bancada + Cannot load workbench + Não foi possível carregar a bancada - A general error occurred while loading the workbench - Um erro geral ocorreu ao carregar a bancada + A general error occurred while loading the workbench + Um erro geral ocorreu ao carregar a bancada - Save views... - Salvar vistas... + Save views... + Salvar vistas... - Load views... - Carregar vistas... + Load views... + Carregar vistas... - Freeze view - Congelar a vista + Freeze view + Congelar a vista - Clear views - Limpar vistas + Clear views + Limpar vistas - Restore view &%1 - Restaurar a vista &%1 + Restore view &%1 + Restaurar a vista &%1 - Save frozen views - Salvar vistas congeladas + Save frozen views + Salvar vistas congeladas - Frozen views (*.cam) - Vistas congeladas (*.cam) + Frozen views (*.cam) + Vistas congeladas (*.cam) - Restore views - Restaurar vistas + Restore views + Restaurar vistas - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Importar vistas restauradas irá descartar vistas já armazenadas. Deseja continuar? + Importar vistas restauradas irá descartar vistas já armazenadas. Deseja continuar? - Restore frozen views - Restaurar vistas congeladas + Restore frozen views + Restaurar vistas congeladas - Cannot open file '%1'. - Não é possível abrir o arquivo '%1'. + Cannot open file '%1'. + Não é possível abrir o arquivo '%1'. - Docked - Ancorado + Docked + Ancorado - Undocked - Desancorado + Undocked + Desancorado - Fullscreen - Tela cheia + Fullscreen + Tela cheia - files - arquivos + files + arquivos - Save picture - Salvar imagem + Save picture + Salvar imagem - New sub-group - Novo subgrupo + New sub-group + Novo subgrupo - Enter the name: - Digite o nome: + Enter the name: + Digite o nome: - New text item - Novo item de texto + New text item + Novo item de texto - Enter your text: - Digite o texto: + Enter your text: + Digite o texto: - New integer item - Novo item inteiro + New integer item + Novo item inteiro - Enter your number: - Digite seu número: + Enter your number: + Digite seu número: - New unsigned item - Novo item unsigned + New unsigned item + Novo item unsigned - New float item - Novo item float + New float item + Novo item float - New Boolean item - Novo item Boolean + New Boolean item + Novo item Boolean - Choose an item: - Escolha um item: + Choose an item: + Escolha um item: - Rename group - Renomear grupo + Rename group + Renomear grupo - The group '%1' cannot be renamed. - O grupo '%1' não pode ser renomeado. + The group '%1' cannot be renamed. + O grupo '%1' não pode ser renomeado. - Existing group - Grupo existente + Existing group + Grupo existente - The group '%1' already exists. - O grupo '%1' já existe. + The group '%1' already exists. + O grupo '%1' já existe. - Change value - Mudar o valor + Change value + Mudar o valor - Save document under new filename... - Salvar documento sob novo nome ... + Save document under new filename... + Salvar documento sob novo nome ... - Saving aborted - Salvamento abortado + Saving aborted + Salvamento abortado - Unsaved document - Documento não salvo + Unsaved document + Documento não salvo - Save document before close? - Salvar o documento antes de fechar? + Save document before close? + Salvar o documento antes de fechar? - Save Macro - Salvar macro + Save Macro + Salvar macro - Finish - Concluir + Finish + Concluir - Clear - Limpar + Clear + Limpar - Cancel - Cancelar + Cancel + Cancelar - Inner - Interno + Inner + Interno - Outer - Externo + Outer + Externo - No Browser - Nenhum navegador + No Browser + Nenhum navegador - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Não é possível abrir o navegador. Por favor, abra uma janela do navegador e digite: http://localhost:%1. + Não é possível abrir o navegador. Por favor, abra uma janela do navegador e digite: http://localhost:%1. - No Server - Nenhum servidor + No Server + Nenhum servidor - Unable to start the server to port %1: %2. - Não é possível iniciar o servidor na porta %1: %2. + Unable to start the server to port %1: %2. + Não é possível iniciar o servidor na porta %1: %2. - Unable to open your system browser. - Não é possível abrir o navegador do sistema. + Unable to open your system browser. + Não é possível abrir o navegador do sistema. - Options... - Opções... + Options... + Opções... - Out of memory - Memória insuficiente + Out of memory + Memória insuficiente - Not enough memory available to display the data. - Não há memória suficiente para exibir os dados. + Not enough memory available to display the data. + Não há memória suficiente para exibir os dados. - Cannot find file %1 - Não foi possível encontrar o arquivo '%1' + Cannot find file %1 + Não foi possível encontrar o arquivo '%1' - Cannot find file %1 neither in %2 nor in %3 - Não é possível encontrar o arquivo %1 nem em %2, nem em %3 + Cannot find file %1 neither in %2 nor in %3 + Não é possível encontrar o arquivo %1 nem em %2, nem em %3 - Save %1 Document - Salvar documento %1 + Save %1 Document + Salvar documento %1 - %1 document (*.FCStd) - documento %1 (*.FCStd) + %1 document (*.FCStd) + documento %1 (*.FCStd) - Save As - Salvar como + Document not closable + O documento não pode ser fechado - %1 already exists. -Do you want to replace it? - %1 já existe. Deseja substituí-lo? + The document is not closable for the moment. + O documento não pode ser fechado neste momento. - Document not closable - O documento não pode ser fechado + No OpenGL + Nenhum OpenGL - The document is not closable for the moment. - O documento não pode ser fechado neste momento. + This system does not support OpenGL + Este sistema não tem suporte a OpenGL - No OpenGL - Nenhum OpenGL + Help + Ajuda - This system does not support OpenGL - Este sistema não tem suporte a OpenGL - - - Help - Ajuda - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Não é possível carregar a documentação. Para carregá-la Qt 4. 4 ou superior é necessário. + Não é possível carregar a documentação. Para carregá-la Qt 4. 4 ou superior é necessário. - %1 Help - Ajuda de %1 + %1 Help + Ajuda de %1 - Exporting PDF... - Exportar PDF... + Exporting PDF... + Exportar PDF... - Wrong selection - Seleção errada + Wrong selection + Seleção errada - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Apenas um objeto selecionado. Por favor selecione dois objetos. Lembre-se que o ponto onde você clicar tem importância. + Apenas um objeto selecionado. Por favor selecione dois objetos. Lembre-se que o ponto onde você clicar tem importância. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Por favor selecione dois objetos. Lembre-se o que ponto onde você clicar tem importância. + Por favor selecione dois objetos. Lembre-se o que ponto onde você clicar tem importância. - New boolean item - Novo item booleano + New boolean item + Novo item booleano - Navigation styles - Estilos de navegação + Navigation styles + Estilos de navegação - %1 navigation - navegação de %1 + %1 navigation + navegação de %1 - Move annotation - Mover a anotação + Move annotation + Mover a anotação - Transform - Transformar + Transform + Transformar - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - O documento está no modo de edição, portanto, não pode ser fechado no momento. Você deve concluir ou cancelar a edição no painel de tarefas. + O documento está no modo de edição, portanto, não pode ser fechado no momento. Você deve concluir ou cancelar a edição no painel de tarefas. - Do you want to close this dialog? - Deseja fechar este diálogo? + Do you want to close this dialog? + Deseja fechar este diálogo? - - + + StdBoxSelection - Standard-View - Vista padrão + Standard-View + Vista padrão - Box selection - Caixa de seleção + Box selection + Caixa de seleção - - + + StdCmdAbout - Help - Ajuda + Help + Ajuda - &About %1 - &Sobre %1 + &About %1 + &Sobre %1 - About %1 - Sobre %1 + About %1 + Sobre %1 - - + + StdCmdAboutQt - Help - Ajuda + Help + Ajuda - About &Qt - Sobre Qt + About &Qt + Sobre Qt - About Qt - Sobre o Qt + About Qt + Sobre o Qt - - + + StdCmdActivateNextWindow - Window - Janela + Window + Janela - Ne&xt - Pró&ximo + Ne&xt + Pró&ximo - Activate next window - Ativar a janela seguinte + Activate next window + Ativar a janela seguinte - - + + StdCmdActivatePrevWindow - Window - Janela + Window + Janela - Pre&vious - An&terior + Pre&vious + An&terior - Activate previous window - Ativar a janela anterior + Activate previous window + Ativar a janela anterior - - + + StdCmdAlignment - Edit - Editar + Edit + Editar - Alignment... - Alinhamento... + Alignment... + Alinhamento... - Align the selected objects - Alinha os objetos selecionados + Align the selected objects + Alinha os objetos selecionados - - + + StdCmdArrangeIcons - Window - Janela + Window + Janela - Arrange &Icons - Organizar &icones + Arrange &Icons + Organizar &icones - Arrange Icons - Organizar ícones + Arrange Icons + Organizar ícones - - + + StdCmdAxisCross - Standard-View - Vista padrão + Standard-View + Vista padrão - Toggle axis cross - Ligar/desligar símbolo de eixos + Toggle axis cross + Ligar/desligar símbolo de eixos - - + + StdCmdCascadeWindows - Window - Janela + Window + Janela - &Cascade - Em &cascata + &Cascade + Em &cascata - Tile pragmatic - Lado a lado pragmático + Tile pragmatic + Lado a lado pragmático - - + + StdCmdCloseActiveWindow - Window - Janela + Window + Janela - Cl&ose - &Fechar + Cl&ose + &Fechar - Close active window - Fechar a janela ativa + Close active window + Fechar a janela ativa - - + + StdCmdCloseAllWindows - Window - Janela + Window + Janela - Close Al&l - Fechar &tudo + Close Al&l + Fechar &tudo - Close all windows - Fecha todas as janelas + Close all windows + Fecha todas as janelas - - + + StdCmdCommandLine - Tools - Ferramentas + Tools + Ferramentas - Start command &line... - Iniciar linha de comando... + Start command &line... + Iniciar linha de comando... - Opens the command line in the console - Abre a linha de comando na consola + Opens the command line in the console + Abre a linha de comando na consola - - + + StdCmdCopy - Edit - Editar + Edit + Editar - C&opy - C&opiar + C&opy + C&opiar - Copy operation - Operação de cópia + Copy operation + Operação de cópia - - + + StdCmdCut - Edit - Editar + Edit + Editar - &Cut - Co&rtar + &Cut + Co&rtar - Cut out - Cortar + Cut out + Cortar - - + + StdCmdDelete - Edit - Editar + Edit + Editar - &Delete - &Excluir + &Delete + &Excluir - Deletes the selected objects - Exclui os objetos selecionados + Deletes the selected objects + Exclui os objetos selecionados - - + + StdCmdDemoMode - Standard-View - Vista padrão + Standard-View + Vista padrão - View turntable... - Vista turntable... + View turntable... + Vista turntable... - View turntable - Vista turntable + View turntable + Vista turntable - - + + StdCmdDlgCustomize - Tools - Ferramentas + Tools + Ferramentas - Cu&stomize... - Per&sonalizar... + Cu&stomize... + Per&sonalizar... - Customize toolbars and command bars - Personalizar barras de ferramentas e barras de comando + Customize toolbars and command bars + Personalizar barras de ferramentas e barras de comando - - + + StdCmdDlgMacroExecute - Macros ... - Macros ... + Macros ... + Macros ... - Opens a dialog to let you execute a recorded macro - Abre um diálogo para que você executa uma macro gravada + Opens a dialog to let you execute a recorded macro + Abre um diálogo para que você executa uma macro gravada - Macro - Macro + Macro + Macro - - + + StdCmdDlgMacroExecuteDirect - Macro - Macro + Macro + Macro - Execute macro - Executar macro + Execute macro + Executar macro - Execute the macro in the editor - Executar a macro no editor + Execute the macro in the editor + Executar a macro no editor - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Gravação de macros ... + &Macro recording ... + &Gravação de macros ... - Opens a dialog to record a macro - Abre uma janela para gravar uma macro + Opens a dialog to record a macro + Abre uma janela para gravar uma macro - Macro - Macro + Macro + Macro - - + + StdCmdDlgParameter - Tools - Ferramentas + Tools + Ferramentas - E&dit parameters ... - &Editar parâmetros... + E&dit parameters ... + &Editar parâmetros... - Opens a Dialog to edit the parameters - Abre uma janela para editar os parâmetros + Opens a Dialog to edit the parameters + Abre uma janela para editar os parâmetros - - + + StdCmdDlgPreferences - Tools - Ferramentas + Tools + Ferramentas - &Preferences ... - &Preferências ... + &Preferences ... + &Preferências ... - Opens a Dialog to edit the preferences - Abre uma janela para editar as preferências + Opens a Dialog to edit the preferences + Abre uma janela para editar as preferências - - + + StdCmdDockViewMenu - View - Vista + View + Vista - Vie&ws - &Vistas + Vie&ws + &Vistas - Toggles this window - Troca esta janela + Toggles this window + Troca esta janela - - + + StdCmdDrawStyle - Standard-View - Vista padrão + Standard-View + Vista padrão - Draw style - Estilo de desenho + Draw style + Estilo de desenho - - + + StdCmdDuplicateSelection - Edit - Editar + Edit + Editar - Duplicate selection - Duplicar seleção + Duplicate selection + Duplicar seleção - Put duplicates of the selected objects to the active document - Coloca duplicatas dos objetos selecionados no documento ativo + Put duplicates of the selected objects to the active document + Coloca duplicatas dos objetos selecionados no documento ativo - - + + StdCmdEdit - Edit - Editar + Edit + Editar - Toggle &Edit mode - Alterar o modo de &edição + Toggle &Edit mode + Alterar o modo de &edição - Toggles the selected object's edit mode - Alterna o modo de edição do objeto selecionado + Toggles the selected object's edit mode + Alterna o modo de edição do objeto selecionado - Enters or leaves the selected object's edit mode - Entra ou sair do modo de edição do objeto selecionado + Enters or leaves the selected object's edit mode + Entra ou sair do modo de edição do objeto selecionado - - + + StdCmdExport - File - Arquivo + File + Arquivo - &Export... - &Exportar... + &Export... + &Exportar... - Export an object in the active document - Exportar um objeto do documento ativo + Export an object in the active document + Exportar um objeto do documento ativo - No selection - Nenhuma seleção + No selection + Nenhuma seleção - Please select first the objects you want to export. - Por favor, primeiro selecione os objetos que você deseja exportar. + Please select first the objects you want to export. + Por favor, primeiro selecione os objetos que você deseja exportar. - - + + StdCmdExportGraphviz - Tools - Ferramentas + Tools + Ferramentas - Dependency graph... - Gráfico de dependência... + Dependency graph... + Gráfico de dependência... - Show the dependency graph of the objects in the active document - Exibir o gráfico de dependência de objetos no documento atual + Show the dependency graph of the objects in the active document + Exibir o gráfico de dependência de objetos no documento atual - - + + StdCmdFeatRecompute - File - Arquivo + File + Arquivo - &Recompute - &Recalcular + &Recompute + &Recalcular - Recompute feature or document - Recalcular um objeto ou documento + Recompute feature or document + Recalcular um objeto ou documento - - + + StdCmdFreeCADFAQ - Help - Ajuda + Help + Ajuda - FreeCAD FAQ - + FreeCAD FAQ + Perguntas frequentes - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + Perguntas frequentes no site do FreeCAD - Frequently Asked Questions - + Frequently Asked Questions + Perguntas frequentes - - + + StdCmdFreeCADForum - Help - Ajuda + Help + Ajuda - FreeCAD Forum - + FreeCAD Forum + Fórum do FreeCAD - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + O fórum de FreeCAD, onde você pode obter ajuda de outros usuários - The FreeCAD Forum - + The FreeCAD Forum + O fórum de FreeCAD - - + + StdCmdFreeCADPowerUserHub - Help - Ajuda + Help + Ajuda - Python scripting documentation - + Python scripting documentation + Documentação de programação Python - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + Documentação sobre a programação em Python no site do FreeCAD - PowerUsers documentation - + PowerUsers documentation + Documentação para usuários avançados - - + + StdCmdFreeCADUserHub - Help - Ajuda + Help + Ajuda - Users documentation - + Users documentation + Documentação para usuários - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + Documentação para usuários no site FreeCAD - - + + StdCmdFreeCADWebsite - Help - Ajuda + Help + Ajuda - FreeCAD Website - Website do FreeCAD + FreeCAD Website + Website do FreeCAD - The FreeCAD website - O site do FreeCAD + The FreeCAD website + O site do FreeCAD - - + + StdCmdFreezeViews - Standard-View - Vista padrão + Standard-View + Vista padrão - Freeze display - Congelar exibição + Freeze display + Congelar exibição - Freezes the current view position - Congela o ponto de vista atual + Freezes the current view position + Congela o ponto de vista atual - - + + StdCmdHideObjects - Standard-View - Vista padrão + Standard-View + Vista padrão - Hide all objects - Ocultar todos os objetos + Hide all objects + Ocultar todos os objetos - Hide all objects in the document - Ocultar todos os objetos do documento + Hide all objects in the document + Ocultar todos os objetos do documento - - + + StdCmdHideSelection - Standard-View - Vista padrão + Standard-View + Vista padrão - Hide selection - Ocultar seleção + Hide selection + Ocultar seleção - Hide all selected objects - Ocultar todos os objetos selecionados + Hide all selected objects + Ocultar todos os objetos selecionados - - + + StdCmdImport - File - Arquivo + File + Arquivo - &Import... - &Importar... + &Import... + &Importar... - Import a file in the active document - Importar um arquivo no documento ativo + Import a file in the active document + Importar um arquivo no documento ativo - Supported formats - Formatos suportados + Supported formats + Formatos suportados - All files (*.*) - Todos os arquivos (*.*) + All files (*.*) + Todos os arquivos (*.*) - - + + StdCmdMacroStartDebug - Macro - Macro + Macro + Macro - Debug macro - Depurar macro + Debug macro + Depurar macro - Start debugging of macro - Iniciar a depuração da macro + Start debugging of macro + Iniciar a depuração da macro - - + + StdCmdMacroStepInto - Macro - Macro + Macro + Macro - Step into - + Step into + Entre com a medida - - + + StdCmdMacroStepOver - Macro - Macro + Macro + Macro - Step over - Avançar + Step over + Avançar - - + + StdCmdMacroStopDebug - Macro - Macro + Macro + Macro - Stop debugging - Parar a depuração + Stop debugging + Parar a depuração - Stop debugging of macro - Parar a depuração de macro + Stop debugging of macro + Parar a depuração de macro - - + + StdCmdMacroStopRecord - Macro - Macro + Macro + Macro - S&top macro recording - Parar a gravação de macro + S&top macro recording + Parar a gravação de macro - Stop the macro recording session - Pare a sessão de gravação de macros + Stop the macro recording session + Pare a sessão de gravação de macros - - + + StdCmdMeasureDistance - View - Vista + View + Vista - Measure distance - Medir distância + Measure distance + Medir distância - - + + StdCmdMeasurementSimple - Tools - Ferramentas + Tools + Ferramentas - Measures distance between two selected objects - Mede a distância entre dois objetos selecionados + Measures distance between two selected objects + Mede a distância entre dois objetos selecionados - Measure distance - Medir distância + Measure distance + Medir distância - - + + StdCmdMergeProjects - File - Arquivo + File + Arquivo - Merge project... - Mesclar projeto... + Merge project... + Mesclar projeto... - Merge project - Mesclar projeto + Merge project + Mesclar projeto - %1 document (*.fcstd) - documento %1 (*.fcstd) + %1 document (*.fcstd) + documento %1 (*.fcstd) - Cannot merge project with itself. - Não é possível mesclar esse projeto com ele mesmo. + Cannot merge project with itself. + Não é possível mesclar esse projeto com ele mesmo. - - + + StdCmdNew - File - Arquivo + File + Arquivo - &New - &Novo + &New + &Novo - Create a new empty document - Criar um novo documento vazio + Create a new empty document + Criar um novo documento vazio - Unnamed - + Unnamed + Sem nome - - + + StdCmdOnlineHelp - Help - Ajuda + Help + Ajuda - Show help to the application - Mostra a ajuda para a aplicação + Show help to the application + Mostra a ajuda para a aplicação - - + + StdCmdOnlineHelpWebsite - Help - Ajuda + Help + Ajuda - Help Website - Site de ajuda + Help Website + Site de ajuda - The website where the help is maintained - O site onde a ajuda é mantida + The website where the help is maintained + O site onde a ajuda é mantida - - + + StdCmdOpen - File - Arquivo + File + Arquivo - &Open... - &Abrir... + &Open... + &Abrir... - Open a document or import files - Abrir um documento ou importar arquivos + Open a document or import files + Abrir um documento ou importar arquivos - Supported formats - Formatos suportados + Supported formats + Formatos suportados - All files (*.*) - Todos os arquivos (*.*) + All files (*.*) + Todos os arquivos (*.*) - - + + StdCmdPaste - Edit - Editar + Edit + Editar - &Paste - Co&lar + &Paste + Co&lar - Paste operation - Colar operação + Paste operation + Colar operação - - + + StdCmdPlacement - Edit - Editar + Edit + Editar - Placement... - Posicionamento... + Placement... + Posicionamento... - Place the selected objects - Colocar os objetos selecionados + Place the selected objects + Colocar os objetos selecionados - - + + StdCmdPrint - File - Arquivo + File + Arquivo - &Print... - &Imprimir... + &Print... + &Imprimir... - Print the document - Imprime o documento + Print the document + Imprime o documento - - + + StdCmdPrintPdf - File - Arquivo + File + Arquivo - &Export PDF... - &Exportar PDF... + &Export PDF... + &Exportar PDF... - Export the document as PDF - Exportar o documento como PDF + Export the document as PDF + Exportar o documento como PDF - - + + StdCmdPrintPreview - File - Arquivo + File + Arquivo - &Print preview... - &Visualização de impressão... + &Print preview... + &Visualização de impressão... - Print the document - Imprime o documento + Print the document + Imprime o documento - Print preview - Visualização de impressão + Print preview + Visualização de impressão - - + + StdCmdProjectInfo - File - Arquivo + File + Arquivo - Project i&nformation... - I&nformação do projeto... + Project i&nformation... + I&nformação do projeto... - Show details of the currently active project - Mostrar os detalhes do projeto ativo + Show details of the currently active project + Mostrar os detalhes do projeto ativo - - + + StdCmdProjectUtil - Tools - Ferramentas + Tools + Ferramentas - Project utility... - Utilitário de projeto... + Project utility... + Utilitário de projeto... - Utility to extract or create project files - Utilitário para extrair ou criar arquivos de projeto + Utility to extract or create project files + Utilitário para extrair ou criar arquivos de projeto - - + + StdCmdPythonWebsite - Help - Ajuda + Help + Ajuda - Python Website - Website do Python + Python Website + Website do Python - The official Python website - O site oficial do Python + The official Python website + O site oficial do Python - - + + StdCmdQuit - File - Arquivo + File + Arquivo - E&xit - &Sair + E&xit + &Sair - Quits the application - Finaliza o aplicativo + Quits the application + Finaliza o aplicativo - - + + StdCmdRandomColor - File - Arquivo + File + Arquivo - Random color - Cor aleatória + Random color + Cor aleatória - - + + StdCmdRecentFiles - File - Arquivo + File + Arquivo - Recent files - Arquivos recentes + Recent files + Arquivos recentes - Recent file list - Lista de arquivos recentes + Recent file list + Lista de arquivos recentes - - + + StdCmdRedo - Edit - Editar + Edit + Editar - &Redo - &Refazer + &Redo + &Refazer - Redoes a previously undone action - Refaz uma ação desfeita anteriormente + Redoes a previously undone action + Refaz uma ação desfeita anteriormente - - + + StdCmdRefresh - Edit - Editar + Edit + Editar - &Refresh - &Atualizar + &Refresh + &Atualizar - Recomputes the current active document - Recalcula o documento ativo atual + Recomputes the current active document + Recalcula o documento ativo atual - - + + StdCmdSave - File - Arquivo + File + Arquivo - &Save - &Salvar + &Save + &Salvar - Save the active document - Salva o documento ativo + Save the active document + Salva o documento ativo - - + + StdCmdSaveAs - File - Arquivo + File + Arquivo - Save &As... - Salvar como... + Save &As... + Salvar como... - Save the active document under a new file name - Salvar o documento ativo com um novo nome de arquivo + Save the active document under a new file name + Salvar o documento ativo com um novo nome de arquivo - - + + StdCmdSceneInspector - Tools - Ferramentas + Tools + Ferramentas - Scene inspector... - Inspetor de cena... + Scene inspector... + Inspetor de cena... - Scene inspector - Inspetor de cena + Scene inspector + Inspetor de cena - - + + StdCmdSelectAll - Edit - Editar + Edit + Editar - Select &All - Selecionar &tudo + Select &All + Selecionar &tudo - Select all - Selecionar tudo + Select all + Selecionar tudo - - + + StdCmdSetAppearance - Standard-View - Vista padrão + Standard-View + Vista padrão - Appearance... - Aparência... + Appearance... + Aparência... - Sets the display properties of the selected object - Define as propriedades de exibição do objeto selecionado + Sets the display properties of the selected object + Define as propriedades de exibição do objeto selecionado - - + + StdCmdShowObjects - Standard-View - Vista padrão + Standard-View + Vista padrão - Show all objects - Mostrar todos os objectos + Show all objects + Mostrar todos os objectos - Show all objects in the document - Mostrar todos os objetos do documento + Show all objects in the document + Mostrar todos os objetos do documento - - + + StdCmdShowSelection - Standard-View - Vista padrão + Standard-View + Vista padrão - Show selection - Exibir seleção + Show selection + Exibir seleção - Show all selected objects - Mostrar todos os objetos selecionados + Show all selected objects + Mostrar todos os objetos selecionados - - + + StdCmdStatusBar - View - Vista + View + Vista - Status bar - Barra de status + Status bar + Barra de status - Toggles the status bar - Alterna a barra de status + Toggles the status bar + Alterna a barra de status - - + + StdCmdTextureMapping - Tools - Ferramentas + Tools + Ferramentas - Texture mapping... - Mapeamento de textura... + Texture mapping... + Mapeamento de textura... - Texture mapping - Mapeamento de textura + Texture mapping + Mapeamento de textura - - + + StdCmdTileWindows - Window - Janela + Window + Janela - &Tile - Lado a lado + &Tile + Lado a lado - Tile the windows - Organiza as janelas lado a lado + Tile the windows + Organiza as janelas lado a lado - - + + StdCmdToggleBreakpoint - Macro - Macro + Macro + Macro - Toggle breakpoint - Alternar ponto de interrupção + Toggle breakpoint + Alternar ponto de interrupção - - + + StdCmdToggleClipPlane - Standard-View - Vista padrão + Standard-View + Vista padrão - Clipping plane - Plano de clipping + Clipping plane + Plano de clipping - Toggles clipping plane for active view - Alterna plano de clipping da vista ativa + Toggles clipping plane for active view + Alterna plano de clipping da vista ativa - - + + StdCmdToggleNavigation - Standard-View - Vista padrão + Standard-View + Vista padrão - Toggle navigation/Edit mode - Alternar o modo de navegação/modo de edição + Toggle navigation/Edit mode + Alternar o modo de navegação/modo de edição - Toggle between navigation and edit mode - Alternar entre o modo de edição e navegação + Toggle between navigation and edit mode + Alternar entre o modo de edição e navegação - - + + StdCmdToggleObjects - Standard-View - Vista padrão + Standard-View + Vista padrão - Toggle all objects - Alternar todos os objetos + Toggle all objects + Alternar todos os objetos - Toggles visibility of all objects in the active document - Alterna a visibilidade de todos os objetos do documento ativo + Toggles visibility of all objects in the active document + Alterna a visibilidade de todos os objetos do documento ativo - - + + StdCmdToggleSelectability - Standard-View - Vista padrão + Standard-View + Vista padrão - Toggle selectability - Alternar seletibilidade + Toggle selectability + Alternar seletibilidade - Toggles the property of the objects to get selected in the 3D-View - Alterna a possibilidade dos objetos serem selecionados na vista 3D + Toggles the property of the objects to get selected in the 3D-View + Alterna a possibilidade dos objetos serem selecionados na vista 3D - - + + StdCmdToggleVisibility - Standard-View - Vista padrão + Standard-View + Vista padrão - Toggle visibility - Mudar visibilidade + Toggle visibility + Mudar visibilidade - Toggles visibility - Troca a visibilidade + Toggles visibility + Troca a visibilidade - - + + StdCmdToolBarMenu - View - Vista + View + Vista - Tool&bars - &Barras de ferramentas + Tool&bars + &Barras de ferramentas - Toggles this window - Troca esta janela + Toggles this window + Troca esta janela - - + + StdCmdTransform - Edit - Editar + Edit + Editar - Transform... - Transformar... + Transform... + Transformar... - Transform the geometry of selected objects - Transformar a geometria dos objetos selecionados + Transform the geometry of selected objects + Transformar a geometria dos objetos selecionados - - + + StdCmdTransformManip - Edit - Editar + Edit + Editar - Transform - Transformar + Transform + Transformar - Transform the selected object in the 3d view - Transformar o objeto selecionado na vista 3D + Transform the selected object in the 3d view + Transformar o objeto selecionado na vista 3D - - + + StdCmdTreeSelection - View - Vista + View + Vista - Go to selection - Ir para a seleção + Go to selection + Ir para a seleção - Scroll to first selected item - Vai para o primeiro item selecionado + Scroll to first selected item + Vai para o primeiro item selecionado - - + + StdCmdUndo - Edit - Editar + Edit + Editar - &Undo - &Desfazer + &Undo + &Desfazer - Undo exactly one action - Desfazer só uma ação + Undo exactly one action + Desfazer só uma ação - - + + StdCmdUnitsCalculator - Tools - Ferramentas + Tools + Ferramentas - &Units calculator... - + &Units calculator... + Calculadora de &unidades... - Start the units calculator - + Start the units calculator + Iniciar a calculadora de unidades - - + + StdCmdUserInterface - View - Vista + View + Vista - Dock views - Ancorar vistas + Dock views + Ancorar vistas - Dock all top-level views - Ancorar todas as vistas de nível superior + Dock all top-level views + Ancorar todas as vistas de nível superior - - + + StdCmdViewAxo - Standard-View - Vista padrão + Standard-View + Vista padrão - Axometric - Axonométrico + Axometric + Axonométrico - Set to axometric view - Definir como vista axonométrica + Set to axometric view + Definir como vista axonométrica - - + + StdCmdViewBottom - Standard-View - Vista padrão + Standard-View + Vista padrão - Bottom - De baixo + Bottom + De baixo - Set to bottom view - Ver de baixo + Set to bottom view + Ver de baixo - - + + StdCmdViewCreate - Standard-View - Vista padrão + Standard-View + Vista padrão - Create new view - Criar uma nova vista + Create new view + Criar uma nova vista - Creates a new view window for the active document - Cria uma nova janela de exibição para o documento ativo + Creates a new view window for the active document + Cria uma nova janela de exibição para o documento ativo - - + + StdCmdViewExample1 - Standard-View - Vista padrão + Standard-View + Vista padrão - Inventor example #1 - Exemplo Inventor #1 + Inventor example #1 + Exemplo Inventor #1 - Shows a 3D texture with manipulator - Mostra uma textura 3D com manipulador + Shows a 3D texture with manipulator + Mostra uma textura 3D com manipulador - - + + StdCmdViewExample2 - Standard-View - Vista padrão + Standard-View + Vista padrão - Inventor example #2 - Exemplo Inventor #2 + Inventor example #2 + Exemplo Inventor #2 - Shows spheres and drag-lights - Mostra esferas e luzes de arrasto + Shows spheres and drag-lights + Mostra esferas e luzes de arrasto - - + + StdCmdViewExample3 - Standard-View - Vista padrão + Standard-View + Vista padrão - Inventor example #3 - Exemplo Inventor #3 + Inventor example #3 + Exemplo Inventor #3 - Shows a animated texture - Mostra uma textura animada + Shows a animated texture + Mostra uma textura animada - - + + StdCmdViewFitAll - Standard-View - Vista padrão + Standard-View + Vista padrão - Fit all - Enquadrar tudo + Fit all + Enquadrar tudo - Fits the whole content on the screen - Adapta todo o conteúdo na tela + Fits the whole content on the screen + Adapta todo o conteúdo na tela - - + + StdCmdViewFitSelection - Standard-View - Vista padrão + Standard-View + Vista padrão - Fit selection - Enquadrar seleção + Fit selection + Enquadrar seleção - Fits the selected content on the screen - Adapta o conteúdo selecionado na tela + Fits the selected content on the screen + Adapta o conteúdo selecionado na tela - - + + StdCmdViewFront - Standard-View - Vista padrão + Standard-View + Vista padrão - Front - Frente + Front + Frente - Set to front view - Ajusta para a vista frontal + Set to front view + Ajusta para a vista frontal - - + + StdCmdViewIvIssueCamPos - Standard-View - Vista padrão + Standard-View + Vista padrão - Issue camera position - Mostrar a posição da câmera + Issue camera position + Mostrar a posição da câmera - Issue the camera position to the console and to a macro, to easily recall this position - Mostrar a posição da câmera no console e numa macro, para recuperar facilmente essa posição + Issue the camera position to the console and to a macro, to easily recall this position + Mostrar a posição da câmera no console e numa macro, para recuperar facilmente essa posição - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Vista padrão + Standard-View + Vista padrão - Stereo Interleaved Columns - Colunas estéreo intercaladas + Stereo Interleaved Columns + Colunas estéreo intercaladas - Switch stereo viewing to Interleaved Columns - Mudar de visualização stereo para Colunas Intercaladas + Switch stereo viewing to Interleaved Columns + Mudar de visualização stereo para Colunas Intercaladas - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Vista padrão + Standard-View + Vista padrão - Stereo Interleaved Rows - Linhas estéreo intercaladas + Stereo Interleaved Rows + Linhas estéreo intercaladas - Switch stereo viewing to Interleaved Rows - Alternar visualização estéreo para linhas intercaladas + Switch stereo viewing to Interleaved Rows + Alternar visualização estéreo para linhas intercaladas - - + + StdCmdViewIvStereoOff - Standard-View - Vista padrão + Standard-View + Vista padrão - Stereo Off - Desligar estéreo + Stereo Off + Desligar estéreo - Switch stereo viewing off - Desligar o modo de visualização estéreo + Switch stereo viewing off + Desligar o modo de visualização estéreo - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Vista padrão + Standard-View + Vista padrão - Stereo quad buffer - Quad buffer estéreo + Stereo quad buffer + Quad buffer estéreo - Switch stereo viewing to quad buffer - Alternar visualização estéreo para quad buffer + Switch stereo viewing to quad buffer + Alternar visualização estéreo para quad buffer - - + + StdCmdViewIvStereoRedGreen - Standard-View - Vista padrão + Standard-View + Vista padrão - Stereo red/green - Estéreo vermelho/verde + Stereo red/green + Estéreo vermelho/verde - Switch stereo viewing to red/green - Alternar visualização estéreo para vermelho/verde + Switch stereo viewing to red/green + Alternar visualização estéreo para vermelho/verde - - + + StdCmdViewLeft - Standard-View - Vista padrão + Standard-View + Vista padrão - Left - Esquerda + Left + Esquerda - Set to left view - Ajusta para a vista esquerda + Set to left view + Ajusta para a vista esquerda - - + + StdCmdViewRear - Standard-View - Vista padrão + Standard-View + Vista padrão - Rear - Traseira + Rear + Traseira - Set to rear view - Vista de trás + Set to rear view + Vista de trás - - + + StdCmdViewRight - Standard-View - Vista padrão + Standard-View + Vista padrão - Right - Direito + Right + Direito - Set to right view - Vista direita + Set to right view + Vista direita - - + + StdCmdViewRotateLeft - Standard-View - Vista padrão + Standard-View + Vista padrão - Rotate Left - Girar para esquerda + Rotate Left + Girar para esquerda - Rotate the view by 90° counter-clockwise - Girar 90º no sentido anti-horário + Rotate the view by 90° counter-clockwise + Girar 90º no sentido anti-horário - - + + StdCmdViewRotateRight - Standard-View - Vista padrão + Standard-View + Vista padrão - Rotate Right - Girar para direita + Rotate Right + Girar para direita - Rotate the view by 90° clockwise - Girar a vista para 90º no sentido horário + Rotate the view by 90° clockwise + Girar a vista para 90º no sentido horário - - + + StdCmdViewTop - Standard-View - Vista padrão + Standard-View + Vista padrão - Top - Topo + Top + Topo - Set to top view - Vista de topo + Set to top view + Vista de topo - - + + StdCmdWhatsThis - Help - Ajuda + Help + Ajuda - &What's This? - O &Que é Isso? + &What's This? + O &Que é Isso? - What's This - O Que é Isso + What's This + O Que é Isso - - + + StdCmdWindows - Window - Janela + Window + Janela - &Windows... - &Janelas... + &Windows... + &Janelas... - Windows list - Lista de janelas + Windows list + Lista de janelas - - + + StdCmdWindowsMenu - Window - Janela + Window + Janela - Activates this window - Ativar esta janela + Activates this window + Ativar esta janela - - + + StdCmdWorkbench - View - Vista + View + Vista - Workbench - Bancada + Workbench + Bancada - Switch between workbenches - Alternar entre bancadas + Switch between workbenches + Alternar entre bancadas - - + + StdOrthographicCamera - Standard-View - Vista padrão + Standard-View + Vista padrão - Orthographic view - Vista ortográfica + Orthographic view + Vista ortográfica - Switches to orthographic view mode - Alterna para o modo de exibição ortográfica + Switches to orthographic view mode + Alterna para o modo de exibição ortográfica - - + + StdPerspectiveCamera - Standard-View - Vista padrão + Standard-View + Vista padrão - Perspective view - Vista em perspectiva + Perspective view + Vista em perspectiva - Switches to perspective view mode - Alterna para o modo de visualização em perspectiva + Switches to perspective view mode + Alterna para o modo de visualização em perspectiva - - + + StdViewBoxZoom - Standard-View - Vista padrão + Standard-View + Vista padrão - Box zoom - Zoom por caixa + Box zoom + Zoom por caixa - - + + StdViewDockUndockFullscreen - Standard-View - Vista padrão + Standard-View + Vista padrão - Document window - Janela do documento + Document window + Janela do documento - Display the active view either in fullscreen, in undocked or docked mode - Mostrar a vista activa em tela cheia, em modo desencaixado ou encaixado + Display the active view either in fullscreen, in undocked or docked mode + Mostrar a vista activa em tela cheia, em modo desencaixado ou encaixado - - + + StdViewScreenShot - Standard-View - Vista padrão + Standard-View + Vista padrão - Save picture... - Salvar imagem... + Save picture... + Salvar imagem... - Creates a screenshot of the active view - Cria uma captura de tela da vista activa + Creates a screenshot of the active view + Cria uma captura de tela da vista activa - - + + StdViewZoomIn - Standard-View - Vista padrão + Standard-View + Vista padrão - Zoom In - Ampliar + Zoom In + Ampliar - - + + StdViewZoomOut - Standard-View - Vista padrão + Standard-View + Vista padrão - Zoom Out - Reduzir + Zoom Out + Reduzir - - + + Std_Delete - Object dependencies - + Object dependencies + Dependências do objeto - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + Este objeto é referenciado por outros objetos, portanto, esses outros objetos podem ficar quebrados. Deseja mesmo continuar? - - + + Std_DrawStyle - As is - Como é + As is + Como é - Normal mode - Modo normal + Normal mode + Modo normal - Wireframe - Arame + Wireframe + Arame - Wireframe mode - Modo de arame + Wireframe mode + Modo de arame - Flat lines - + Flat lines + Linhas planas - Flat lines mode - + Flat lines mode + Modo linhas plana - Shaded - + Shaded + Sombreado - Shaded mode - + Shaded mode + Modo sombreado - Points - + Points + Pontos - Points mode - + Points mode + Modo pontos - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + Dependências do objeto - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + Os objetos selecionados dependem em objetos não selecionados. Deseja copiá-los também? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz não encontrado + Graphviz not found + Graphviz não encontrado - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz não foi encontrado no seu sistema. + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz não foi encontrado no seu sistema. Você deseja especificar manualmente a pasta onde ele está instalado? - Graphviz installation path - Caminho da instalação do Graphviz + Graphviz installation path + Caminho da instalação do Graphviz - Dependency graph - Gráfico de dependência + Dependency graph + Gráfico de dependência - Graphviz failed - Falha no Graphviz + Graphviz failed + Falha no Graphviz - Graphviz failed to create an image file - O Graphviz falhou ao criar um arquivo de imagem + Graphviz failed to create an image file + O Graphviz falhou ao criar um arquivo de imagem - - + + Workbench - &File - &Arquivo + &File + &Arquivo - &Edit - &Editar + &Edit + &Editar - Standard views - Vistas padrão + Standard views + Vistas padrão - &Stereo - E&stéreo + &Stereo + E&stéreo - &Zoom - &Zoom + &Zoom + &Zoom - Visibility - Visibilidade + Visibility + Visibilidade - &View - &Vista + &View + &Vista - &Tools - &Ferramentas + &Tools + &Ferramentas - &Macro - &Macro + &Macro + &Macro - &Windows - &Janelas + &Windows + &Janelas - &On-line help - A&juda on-line + &On-line help + A&juda on-line - &Help - A&juda + &Help + A&juda - File - Arquivo + File + Arquivo - Macro - Macro + Macro + Macro - View - Vista + View + Vista - Special Ops - Operações especiais + Special Ops + Operações especiais - - + + testClass - test - teste + test + teste - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Escolha o estilo do painel de tarefas + Choose the style of the Task Panel + Escolha o estilo do painel de tarefas - Default - Padrão + Default + Padrão - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_pt-PT.qm b/src/Gui/Language/FreeCAD_pt-PT.qm index 839e13da53f5063209996a2e1fa4ea2e0ecfff03..5674998d02cf8b01f01b1a7a5cb4f30657140d94 100644 GIT binary patch delta 30960 zcmb_^2Yggj)AyXM*^-11k`U@rLJ1HcgkD2J2{jS|NRyCk3MAQ(Y-l2j0xDJTf=f|4 ziUrRp(u-ixG&;Bkp2*!&zA7Vb1D>NcSsob6W|#<-zniwom42w-jc8z6ZI?6iHk(_ zFke7VqQ<*{?jud=EuyjQNi*+DqIZKx<30|UK$^9CNQ}#Jk!I6= z63fSvws~7j^a^R)04e^b?SkK38*BxN)t7o5x7Fca((tUX$>^Z=^dGM&i}E63)PQ{_R?jB`=n_C0r3I;c6k_ zJHJZ!E>^$;-u+g>wRR~FzS(n{rgDhctygTC<$kQ<^2Ba90^}LE#d1}G2d5a 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z$eB4=KJ|)KmfLP*Ul;EV1L2Cvh0fO%g5^{w;+LnqN6K*h7}61c<+~`N$elK^2)W$? z=Elm%8y~Ww^5ZAWAm7}?e61~zN#*V3-^RyoW_9puHeQb6hZK=kY~9R){9EL20zur$ zI9Yi=`@oKlgCY9K1Qyfd=Kez(iRZ3r8`nZXTI4}vRFG%JKsm;$bOl{ z`tSmH8O4usdGPa&NWl7UWqti?{rv;h6czT}W^zf9&>YE4H*KpC?I(VuYul(3YmJT992Pvt8a*rkdewbB~YaU{8 zMOvbsqof)9x1Lidg@=3Pa9){m_W`GfVeePDzUWU>S zKE*=JcJ3#+aCv5e&vIx5Ry6zCkIZIMbkI}zAtk=#yT`~b_JGw?dzH$sj2O?;F2Uhx zk64hMUo+prUzryxH~P~Nm@?O~iC=u=rH*nh$jZze zhNy$4%aDziJgXVAsc|bWpIgQ}XFXxtl^w{zPnnw<3(I$&u-f)dsTO1@Uzbc8Gv(?-~I4&y(pP-qe`dS_?H*wbJ+UvScR6b?CoBvH%v}0 Ytg0+mDxzvAcQ2}%kUh^wRlDH-0f!MQjsO4v diff --git a/src/Gui/Language/FreeCAD_pt-PT.ts b/src/Gui/Language/FreeCAD_pt-PT.ts index cb53ecd55..4582f16df 100644 --- a/src/Gui/Language/FreeCAD_pt-PT.ts +++ b/src/Gui/Language/FreeCAD_pt-PT.ts @@ -1,6489 +1,6270 @@ - - + + Angle - Form - De + Form + De - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Angle Snap + Angle Snap + Snap de ângulo - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - + Measure + Medir - Clear measurement - + Clear measurement + Limpar medições - - + + CmdViewMeasureToggleAll - Measure - + Measure + Medir - Toggle measurement - + Toggle measurement + Ativar/desativar medição - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Movimento da Spaceball - Global Sensitivity: - Global Sensitivity: + Global Sensitivity: + Sensibilidade Global: - Dominant Mode - Dominant Mode + Dominant Mode + Modo Dominante - Flip Y/Z - Flip Y/Z + Flip Y/Z + Inverter Y/Z - Enable Translations - Enable Translations + Enable Translations + Ativar Transformações - Enable Rotations - Enable Rotations + Enable Rotations + Ativar Rotações - Calibrate - Calibrate + Calibrate + Calibrar - Default - Predefinição + Default + Predefinição - Enable - Enable + Enable + Ativar - Reverse - Inverter + Reverse + Inverter - - + + DlgUnitCalculator - Units calculator - + Units calculator + Calculadora de unidades - as: - + as: + como: - => - + => + => - Help - Ajuda + Help + Ajuda - Copy - Copiar + Copy + Copiar - Close - Fechar + Close + Fechar - - + + DownloadItem - Form - De + Form + De - Ico - + Ico + Ico - Filename - + Filename + Nome do ficheiro - - + + Gui::AccelLineEdit - none - Nenhuma + none + Nenhuma - - + + Gui::ActionSelector - Available: - Available: + Available: + Disponível: - Selected: - Selected: + Selected: + Selecionado: - Add - Adicionar + Add + Adicionar - Remove - Remover + Remove + Remover - Move up - Mover p/ Cima + Move up + Mover p/ Cima - Move down - Mover p/ Baixo + Move down + Mover p/ Baixo - - + + Gui::AlignmentView - Movable object - Movable object + Movable object + Objeto amovível - Fixed object - Fixed object + Fixed object + Objeto fixado - - + + Gui::BlenderNavigationStyle - Press left mouse button - Press left mouse button + Press left mouse button + Press left mouse button - Press SHIFT and middle mouse button - Press SHIFT and middle mouse button + Press SHIFT and middle mouse button + Pressionar SHIFT e o botão do meio do rato - Press middle mouse button - Press middle mouse button + Press middle mouse button + Pressione o botão do meio do rato - Scroll middle mouse button - Scroll middle mouse button + Scroll middle mouse button + Scroll middle mouse button - - + + Gui::CADNavigationStyle - Press left mouse button - Press left mouse button + Press left mouse button + Press left mouse button - Press middle mouse button - Press middle mouse button + Press middle mouse button + Pressione o botão do meio do rato - Press left and middle mouse button - Press left and middle mouse button + Press middle and left or right mouse button + Pressione o botão do meio e direito ou esquerdo do rato - Scroll middle mouse button - Scroll middle mouse button - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + Role o botão do meio do rato ou mantenha o botão do meio apertado enquanto clique com o botão esquerdo ou direito do rato e mova o rato para cima ou para baixo - - + + Gui::Command - Standard - Standard + Standard + Standard - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - &Cancelar + &Cancel + &Cancelar - - + + Gui::ControlSingleton - Task panel - Task panel + Task panel + Painel de Tarefas - - + + Gui::Dialog::AboutApplication - About - Sobre + About + Sobre o ... - Revision number - Número da Revisão + Revision number + Número da Revisão - Version - Versão + Version + Versão - OK - OK + OK + OK - - + + - Release date - Data de Lançamento + Release date + Data de Lançamento - Platform - Platform + License... + Licença ... - License... - License... + Copy to clipboard + Copiar para Área de Transferência - Copy to clipboard - Copy to clipboard + Operating system + Sistema Operativo - Operating system - Operating system + Word size + Tamanho da palavra - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - Button %1 + Button %1 + Botão %1 - Out Of Range - Out Of Range + Out Of Range + Fora do Alcance - - + + Gui::Dialog::Clipping - Clipping - + Clipping + Recortar - Clipping X - + Clipping X + Clipping X - Flip - + Flip + Virar - Offset - + Offset + Offset - Clipping Y - + Clipping Y + Clipping Y - Clipping Z - + Clipping Z + Clipping Z - Clipping custom direction - + Clipping custom direction + Clipping custom direction - View - Ver + View + Ver - Adjust to view direction - + Adjust to view direction + Adjust to view direction - Direction - + Direction + Direção - - + + Gui::Dialog::CommandModel - Commands - Comandos + Commands + Comandos - - + + Gui::Dialog::DemoMode - View Turntable - View Turntable + View Turntable + Vista giratória - Speed - Speed + Speed + Velocidade - Maximum - Maximum + Maximum + Máximo - Minimum - Minimum + Minimum + Mínimo - Fullscreen - Fullscreen + Fullscreen + Fullscreen - Enable timer - Enable timer + Enable timer + Ativar Temporizador - s - s + s + s - Angle - Angle + Angle + Ângulo - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Play + Play + Reproduzir - Stop - Parar + Stop + Parar - Close - Fechar + Close + Fechar - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Escolher Janela + Choose Window + Escolher Janela - &Activate - &Ativar + &Activate + &Ativar - Alt+A - Alt + A + + - - &Cancel - &Cancelar - - - - - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Janelas + Windows + Janelas - - + + Gui::Dialog::DlgAuthorization - Authorization - Autorização + Authorization + Autorização - &OK - &OK + Password: + Senha: - &Cancel - &Cancelar + + - Password: - Senha: + Username: + Nome de utilizador: - User name: - Nome do Utilizador: + Site: + Site: - - + %1 at %2 + %1 at %2 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Escolher Ícone + Choose Icon + Escolher Ícone - OK - OK + Add icons... + Adicionar Ícones ... - - Cancel - Cancelar - - - Add icons... - Add icons... - - - + + Gui::Dialog::DlgCustomActions - Macros - Macros + Macros + Macros - Setup Custom Macros - Instalação Macros Personalizadas + Setup Custom Macros + Instalação Macros Personalizadas - Macro: - Macro: + Macro: + Macro: - ... - ... + ... + ... - Pixmap - Mapadepixeis + Pixmap + Mapadepixeis - Accelerator: - Acelerador: + Accelerator: + Acelerador: - What's this: - O que é Isto: + What's this: + O que é Isto: - Status text: - Texto do Estado: + Status text: + Texto do Estado: - Tool tip: - Dica da Ferramenta: + Tool tip: + Dica da Ferramenta: - Menu text: - Texto do Menu: + Menu text: + Texto do Menu: - Add - Adicionar + Add + Adicionar - Remove - Remover + Remove + Remover - Replace - Substituir + Replace + Substituir - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Ícones + Icons + Ícones - Macros - Macros + Macros + Macros - No macro - Sem Macro + No macro + Sem Macro - No macros found. - Não foi encontrada nenhuma macro. + No macros found. + Não foi encontrada nenhuma macro. - Macro not found - Macro não encontrada + Macro not found + Macro não encontrada - Sorry, couldn't find macro file '%1'. - Desculpe, não foi possível encontrar o ficheiro da macro '% 1'. + Sorry, couldn't find macro file '%1'. + Desculpe, não foi possível encontrar o ficheiro da macro '% 1'. - Empty macro - Macro vazia + Empty macro + Macro vazia - Please specify the macro first. - Por favor, especifique primeiro a macro. + Please specify the macro first. + Por favor, especifique primeiro a macro. - Empty text - Texto vazio + Empty text + Texto vazio - Please specify the menu text first. - Por favor, especifique primeiro o texto do menu. + Please specify the menu text first. + Por favor, especifique primeiro o texto do menu. - No item selected - Nenhum item selecionado + No item selected + Nenhum item selecionado - Please select a macro item first. - Por favor, selecione primeiro um item da macro. + Please select a macro item first. + Por favor, selecione primeiro um item da macro. - - + + Gui::Dialog::DlgCustomCommands - Commands - Comandos + Commands + Comandos - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Categoria + Category + Categoria - Icon - Ícone + Icon + Ícone - Command - Comando + Command + Comando - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Teclado + Keyboard + Teclado - Description: - Descrição: + Description: + Descrição: - &Category: - &Categoria: + &Category: + &Categoria: - C&ommands: - C&omandos: + C&ommands: + C&omandos: - Current shortcut: - Atalho atual: + Current shortcut: + Atalho atual: - Press &new shortcut: - Pressiona & novo atalho: + Press &new shortcut: + Pressiona & novo atalho: - Currently assigned to: - Atualmente atribuído a: + Currently assigned to: + Atualmente atribuído a: - &Assign - &Atribuir + &Assign + &Atribuir - Alt+A - Alt + A + Alt+A + Alt + A - &Reset - &Reiniciar + &Reset + &Reiniciar - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - R&einiciar Tudo + Re&set All + R&einiciar Tudo - Alt+S - Alt + S + Alt+S + Alt + S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Ícone + Icon + Ícone - Command - Comando + Command + Comando - none - Nenhuma + none + Nenhuma - Multiple defined shortcut - Vários Atalhos definidos + Multiple defined shortcut + Vários Atalhos definidos - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - O atalho '% 1' é definido mais de uma vez. Isso pode resultar em comportamento inesperado. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + O atalho '% 1' é definido mais de uma vez. Isso pode resultar em comportamento inesperado. - Already defined shortcut - Atalho já definido + Already defined shortcut + Atalho já definido - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - O atalho '%1' já está atribuído ao '%2'. Por favor defina outro atalho. + O atalho '%1' já está atribuído ao '%2'. Por favor defina outro atalho. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Barras da Caixa de Ferramentas + Toolbox bars + Barras da Caixa de Ferramentas - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Barras de Ferramentas + Toolbars + Barras de Ferramentas - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> As alterações tornam-se activas na próxima vez que activar a bancada apropriada</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> As alterações tornam-se activas na próxima vez que activar a bancada apropriada</p></body></html> - Move right - Mover à Direita + Move right + Mover à Direita - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Mover o item selecionado um nível abaixo.</b>Também altera o nível do item original.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Mover o item selecionado um nível abaixo.</b>Também altera o nível do item original.</p> - Move left - Mover à Esquerda + Move left + Mover à Esquerda - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Move o item selecionado um nível acima.</b>Também altera o nível do item original.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Move o item selecionado um nível acima.</b>Também altera o nível do item original.</p> - Move down - Mover p/ Baixo + Move down + Mover p/ Baixo - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mover o item selecionado para baixo.</b><p>O item será movido dentro do nível de hierarquia.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mover o item selecionado para baixo.</b><p>O item será movido dentro do nível de hierarquia.</p> - Move up - Mover p/ Cima + Move up + Mover p/ Cima - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mover o item selecionado para baixo.</b><p>O item será movido dentro do nível de hierarquia.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mover o item selecionado para baixo.</b><p>O item será movido dentro do nível de hierarquia.</p> - New... - Nova ... + New... + Nova ... - Rename... - Renomear ... + Rename... + Renomear ... - Delete - Apagar + Delete + Apagar - Icon - Ícone + Icon + Ícone - Command - Comando + Command + Comando - <Separator> - <Separador> + <Separator> + <Separador> - New toolbar - Nova Barra de Ferramentas + New toolbar + Nova Barra de Ferramentas - Toolbar name: - Nome da Barra de Ferramentas: + Toolbar name: + Nome da Barra de Ferramentas: - Duplicated name - Nome duplicado + Duplicated name + Nome duplicado - The toolbar name '%1' is already used - O nome '%1' da Barra de Ferramentas já está em uso + The toolbar name '%1' is already used + O nome '%1' da Barra de Ferramentas já está em uso - Rename toolbar - Renomear a Barra de Ferramentas + Rename toolbar + Renomear a Barra de Ferramentas - - + + - - + + Gui::Dialog::DlgCustomizeImp - Customize - Personalizar + Customize + Personalizar - &Help - &Ajuda + &Help + &Ajuda - &Close - &Fechar + &Close + &Fechar - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Movimento da Spaceball - No Spaceball Present - No Spaceball Present + No Spaceball Present + Nenhuma Spaceball encontrada - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - No Spaceball Present + No Spaceball Present + Nenhuma Spaceball encontrada - Buttons - Buttons + Buttons + Botões - Clear - Limpar + Clear + Limpar - Print Reference - Print Reference + Print Reference + Referência de Impressão - Spaceball Buttons - Spaceball Buttons + Spaceball Buttons + Botões da Spaceball - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Propriedades da Visualização + Display properties + Propriedades da Visualização - Display - Visualizar + Display + Visualização - Transparency: - Transparência: + Transparency: + Transparência: - Line width: - Largura da linha: + Line width: + Largura da linha: - Point size: - Tamanho do ponto: + Point size: + Tamanho do ponto: - Material - Material + Material + Material - ... - ... + ... + ... - Close - Fechar + Viewing mode + Modo de Visualização - Viewing mode - Modo de Visualização + Plot mode: + Modo de traçado: - Plot mode: - Modo de traçado: + + - - + Line transparency: + Transparência da linha: - Line transparency: - Line transparency: + Line color: + Cor da linha: - Line color: - Line color: + Shape color: + Cor da forma: - Shape color: - Shape color: + Color plot: + Cor da plotagem: - Color plot: - Color plot: + Document window: + Document window: - - Document window: - Document window: - - - + + Gui::Dialog::DlgEditorSettings - Editor - Editor + Editor + Editor - Options - Opções + Options + Opções - Enable line numbers - Ativar os números da linha + Enable line numbers + Ativar os números da linha - Enable folding - Ativar dobragem + Enable folding + Ativar dobragem - Indentation - Indentação + Indentation + Indentação - Insert spaces - Inserir Espaços + Insert spaces + Inserir Espaços - Tab size: - Tamanho do Separador: + Tab size: + Tamanho do Separador: - Indent size: - Tamanho da Indentação: + Indent size: + Tamanho da Indentação: - Keep tabs - Manter Separadores + Keep tabs + Manter Separadores - Display Items - Visualizar Itens + Display Items + Itens a Visualizar - Family: - Família: + Family: + Tipo de Letra: - Size: - Tamanho: + Size: + Tamanho: - Preview: - Pré-visualizar: + Preview: + Pré-visualização: - - + + - - + + Gui::Dialog::DlgGeneral - General - Geral + General + Geral - Start up - Arranque + Start up + Arranque - Enable splash screen at start up - Habilitar janela de Boas-Vindas no início + Enable splash screen at start up + Ativar a janela Boas-vindas ao iniciar - Switch to tab of report window: - Alternar para aba da janela de relatório: + Switch to tab of report window: + Alternar para aba da janela de relatório: - Auto load module after start up: - Módulo Auto-carga após o arranque: + Auto load module after start up: + Módulo a carregar automaticamente depois de iniciar: - Language - Idioma + Language + Idioma - Change language: - Alterar idioma: + Change language: + Alterar idioma: - Main window - Janela Principal + Main window + Janela Principal - Size of recent file list - Tamanho da lista de arquivos recentes + Size of recent file list + Tamanho da lista de arquivos recentes - Window style: - Estilo de janela: + Window style: + Estilo de janela: - Size of toolbar icons: - Size of toolbar icons: + Size of toolbar icons: + Tamanho dos ícones da barra de ferramentas: - Enable tiled background - + Enable tiled background + Habilitar o fundo em mosaico - Style sheet: - + Style sheet: + Estilo da folha: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Default (%1 x %1) + Default (%1 x %1) + Predefinição (%1 x %1) - Small (%1 x %1) - Small (%1 x %1) + Small (%1 x %1) + Pequeno (%1 x %1) - Large (%1 x %1) - Large (%1 x %1) + Large (%1 x %1) + Grande (%1 x %1) - Extra large (%1 x %1) - Extra large (%1 x %1) + Extra large (%1 x %1) + Muito Grande (%1 x %1) - No style sheet - + No style sheet + Nenhum estilo de folha - - + + Gui::Dialog::DlgInputDialog - Input - Entrada + Input + Entrada - OK - OK + + - - Cancel - Cancelar - - - - - - - + + Gui::Dialog::DlgInspector - Scene Inspector - Inspetor de cena + Scene Inspector + Inspetor de cena - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Executar macro + Execute macro + Execução de Macro - Macro name: - Nome da macro: + Macro name: + Nome da Macro: - Macro destination: - Destino da macro: + Macro destination: + Destino da macro: - Execute - Executar + Execute + Executar - Close - Fechar + Close + Fechar - Create - Criar + Create + Criar - Delete - Apagar + Delete + Apagar - Edit - Editar + Edit + Editar - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Macros + Macros + Macros - Macro file - Ficheiro de macros + Macro file + Ficheiro de macros - Enter a file name, please: - Digite um nome de arquivo, por favor: + Enter a file name, please: + Por favor, insira um nome de ficheiro: - Existing file - Ficheiro Existente + Existing file + Ficheiro Existente - '%1'. + '%1'. This file already exists. - '%1'. Este arquivo já existe. + '%1'. Este ficheiro já existe. - Delete macro - Excluir macro + Delete macro + Apagar macro - Do you really want to delete the macro '%1'? - Você realmente deseja excluir macro '%1'? + Do you really want to delete the macro '%1'? + Deseja apagar a macro '%1'? - Cannot create file - Cannot create file + Cannot create file + Não é possível criar o ficheiro - Creation of file '%1' failed. - Creation of file '%1' failed. + Creation of file '%1' failed. + Não foi possível criar o ficheiro '%1'. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Gravação de macros + Macro recording + Gravação de Macro - Macro name: - Nome da macro: + Macro name: + Nome da Macro: - Stop - Parar + Stop + Parar - Cancel - Cancelar + Cancel + Cancelar - Macro path: - Macro path: + Macro path: + Caminho da macro: - ... - ... + ... + ... - Record - Record + Record + Gravar - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Gravador de macro + Macro recorder + Gravador de macro - Specify first a place to save. - Especificar em primeiro lugar um lugar para guardar. + Specify first a place to save. + Especificar em primeiro lugar um lugar para guardar. - Existing macro - Macro existente + Existing macro + Macro existente - The macro '%1' already exists. Do you want to overwrite? - A macro '%1' já existe. Você quer substituir? + The macro '%1' already exists. Do you want to overwrite? + A macro '%1' já existe. Deseja substituir? - The macro directory doesn't exist. Please, choose another one. - The macro directory doesn't exist. Please, choose another one. + The macro directory doesn't exist. Please, choose another one. + A pasta da macro não existe. Por favor, escolha outra. - Choose macro directory - Choose macro directory + Choose macro directory + Escolher pasta da macro - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + Não tem permissão de escrita para esta pasta. Por favor, escolha outra. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Propriedades do material + Material properties + Propriedades do material - &Close - &Fechar + Material + Material - Alt+C - Alt + C + Diffuse color: + Cor Difusa: - Material - Material + Specular color: + Cor especular: - Diffuse color: - Cor Difusa: + Shininess: + Brilho: - Specular color: - Cor especular: + % + % - Shininess: - Brilho: + Ambient color: + Cor Ambiente: - % - % + + - Ambient color: - Cor Ambiente: + Emissive color: + Emissão de cor: - - - - - - Emissive color: - Emissive color: - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Ajuda na Internet + On-line help + Ajuda na Internet - Help viewer - Visualizador da Ajuda + Help viewer + Visualizador da Ajuda - Location of start page - Local. Página Inicial + Location of start page + Local. Página Inicial - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - Ficheiros HTML (*.html *.htm) + HTML files (*.html *.htm) + Ficheiros HTML (*.html *.htm) - Access denied - Acesso Negado + Access denied + Acesso Negado - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Acesso negado a '%1' + Acesso negado a '%1' Por favor, indique outra pasta. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Editor do Parâmetro + Parameter Editor + Editor do Parâmetro - Save to disk - Guardar no Disco + Save to disk + Guardar no Disco - Alt+C - Alt + C + Alt+C + Alt + C - &Close - &Fechar + &Close + &Fechar - - + + Gui::Dialog::DlgParameterImp - Group - Grupo + Group + Grupo - Name - Nome + Name + Nome - Type - Tipo + Type + Tipo - Value - Valor + Value + Valor - User parameter - Parâmetro do Utilizador + User parameter + Parâmetro do Utilizador - Invalid input - Inserção inválida + Invalid input + Inserção inválida - Invalid key name '%1' - Nome da chave '%1' inválido + Invalid key name '%1' + Nome da chave '%1' inválido - System parameter - Parâmetro do Sistema + System parameter + Parâmetro do Sistema - - + + Gui::Dialog::DlgPreferences - Preferences - Preferências + Preferences + Preferências - &Help - &Ajuda + + - - Alt+H - Alt+H - - - &OK - &OK - - - &Apply - &Aplicar - - - Alt+A - Alt + A - - - &Cancel - &Cancelar - - - - - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Parâmetro Errado + Wrong parameter + Parâmetro Errado - - + + Gui::Dialog::DlgProjectInformation - Project information - Informação do Projeto + Project information + Informação do Projeto - Information - Informação + Information + Informação - &Name: - &Nome: + &Name: + &Nome: - Commen&t: - Comen&tário: + Commen&t: + Comen&tário: - Path: - Caminho: + Path: + Caminho: - &Last modified by: - Ú&ltima modificação por: + &Last modified by: + Ú&ltima modificação por: - Created &by: - Criado &por: + Created &by: + Criado &por: - Com&pany: - Em&presa: + Com&pany: + Em&presa: - Last &modification date: - Data da última &modificação: + Last &modification date: + Data da última &modificação: - Creation &date: - &Data da Criação: + Creation &date: + &Data da Criação: - &OK - &OK + + - &Cancel - &Cancelar + UUID: + UUID: - - + License information: + Informações sobre a licença: - UUID: - + License URL + URL da licença - License information: - + Open in browser + Abrir no navegador - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - Project utility + Project utility + Utilitário de projeto - Extract project - Extract project + Extract project + Extrair projeto - Source - Source + Source + Fonte - Project file (*.fcstd) - Project file (*.fcstd) + Project file (*.fcstd) + Ficheiro de Projeto (*.fcstd) - Destination - Destination + Destination + Destino - Extract - Extract + Extract + Extrair - Create project - Create project + Create project + Criar Projeto - Document.xml - Document.xml + Document.xml + Document.xml - Create - Criar + Create + Criar - Load project file after creation - Load project file after creation + Load project file after creation + Abrir o ficheiro do projeto após a criação - Empty source - Empty source + Empty source + Fonte sem dados - No source is defined. - No source is defined. + No source is defined. + Nenhuma fonte foi definida. - Empty destination - Empty destination + Empty destination + Destino vazio - No destination is defined. - No destination is defined. + No destination is defined. + Nenhum destino foi definido. - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Link - Show all object types - + Show all object types + Mostrar todos os tipos de objeto - No selection - Nenhuma seleção + No selection + Nenhuma seleção - Please select an object of the list - + Please select an object of the list + Por favor, selecione um objeto da lista - - + + Gui::Dialog::DlgReportView - Output window - Janela de Destino (Saída) + Output window + Janela de Destino - Output - Saída + Output + Destino - Record log messages - Gravar registo das mensagens + Record log messages + Gravar registo das mensagens - Record warnings - Gravar avisos + Record warnings + Gravar avisos - Record error messages - Gravar erros das mensagens + Record error messages + Gravar erros das mensagens - Colors - Cores + Colors + Cores - Normal messages: - Mensagens normais: + Normal messages: + Mensagens normais: - Log messages: - Mensagens de registo: + Log messages: + Mensagens de registo: - Warnings: - Avisos: + Warnings: + Avisos: - Errors: - Erros: + Errors: + Erros: - - + + - Redirect internal Python errors to report view - Redirect internal Python errors to report view + Redirect internal Python errors to report view + Redirecionar erros internos do Python para a vista de relatório - Redirect internal Python output to report view - Redirect internal Python output to report view + Redirect internal Python output to report view + Redirecionar a saída interna de Python para a vista de relatório - - + + Gui::Dialog::DlgRunExternal - Running external program - A executar programa externo + Running external program + A executar programa externo - TextLabel - TextLabel + TextLabel + Rótulo de texto - Advanced >> - Avançado >> + Advanced >> + Avançado >> - ... - ... + ... + ... - Accept changes - Aceitar as Alterações + Accept changes + Aceitar as Alterações - Discard changes - Anular as Alterações + Discard changes + Anular as Alterações - Abort program - Abortar Programa + Abort program + Abortar Programa - Help - Ajuda + Help + Ajuda - Select a file - Selecionar um Ficheiro + Select a file + Selecionar um Ficheiro - - + + Gui::Dialog::DlgSettings3DView - 3D View - Vista 3D + 3D View + Visualização a 3D - 3D View settings - Configurações de vista 3D + 3D View settings + Configurações da Visualização a 3D - Show coordinate system in the corner - Mostrar o sistema de coordenadas no canto + Show coordinate system in the corner + Mostrar o sistema de coordenadas no canto - Show counter of frames per second - Mostrar contador de frames por segundo + Show counter of frames per second + Mostrar contador das imagens por segundo - Enable animation - Activar animação + Enable animation + Ativar animação - Enable anti-aliasing (slower) - Ativar suavização (mais lento) + Eye to eye distance for stereo modes: + Distância olho a olho para modos estéreo: - Eye to eye distance for stereo modes: - Distância olho a olho para modos estéreo: + Camera type + Tipo de câmara - Camera type - Tipo de câmara + Orthographic rendering + Renderização Ortográfica - Orthographic rendering - Orthographic rendering + Perspective rendering + Renderização de perspectiva - Perspective rendering - Perspective rendering + + - - + 3D Navigation + Navegação 3D - 3D Navigation - Navegação 3D + Mouse... + Rato ... - Mouse... - Rato ... + Intensity of backlight + Intensidade da Luz de Fundo - Intensity of backlight - Intensidade da Luz de Fundo + Enable backlight color + Ativar a Cor da Luz de Fundo - Enable backlight color - Ativar a Cor da Luz de Fundo + Orbit style + Estilo da Órbita - Orbit style - Orbit style + Turntable + Plataforma giratória - Turntable - Turntable + Trackball + Trackball - Trackball - Trackball + Invert zoom + Inverter Zoom - Invert zoom - Invert zoom + Zoom at cursor + Zoom no cursor - Zoom at cursor - Zoom at cursor + Zoom step + Fator de zoom - Zoom step - Zoom step + Anti-Aliasing + Suavização de serrilhado - Anti-Aliasing - + None + Nenhum - None - + Line Smoothing + Suavização da linha - Line Smoothing - + MSAA 2x + MSAA 2x - MSAA 2x - + MSAA 4x + MSAA 4x - MSAA 4x - + MSAA 8x + MSAA 8x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - Navegação %1 + %1 navigation + Navegação %1 - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Color model + Color model + Modelo da Cor - &Gradient: - &Gradient: + &Gradient: + &Gradiente: - red-yellow-green-cyan-blue - red-yellow-green-cyan-blue + red-yellow-green-cyan-blue + vermelho-amarelo-verde-ciano-azul - blue-cyan-green-yellow-red - blue-cyan-green-yellow-red + blue-cyan-green-yellow-red + azul-ciano-verde-amarelo-vermelho - white-black - white-black + white-black + branco-preto - black-white - black-white + black-white + preto-branco - Visibility - Visibility + Visibility + Visibility - Out g&rayed - Out g&rayed + Out g&rayed + Saída & inativa - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Out &invisible + Out &invisible + Saída &invisível - Alt+I - Alt+I + Alt+I + Alt+I - Style - Estilo + Style + Estilo - &Zero - &Zero + &Zero + &Zero - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Flow + &Flow + &Flow - Alt+F - Alt+F + Alt+F + Alt+F - &OK - &OK + Parameter range + Intervalo do parâmetro - &Cancel - &Cancelar + Mi&nimum: + Mi&nímo: - Parameter range - Parameter range + Ma&ximum: + Má&ximo: - Mi&nimum: - Mi&nímo: + &Labels: + &Nomes: - Ma&ximum: - Má&ximo: + &Decimals: + &Decimais: - &Labels: - &Labels: + + - &Decimals: - &Decimais: + Color-gradient settings + Ajustes do Gradiente da Cor - - - - - - Color-gradient settings - Ajustes do Gradiente da Cor - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Parâmetro Errado + Wrong parameter + Parâmetro Errado - The maximum value must be higher than the minimum value. - The maximum value must be higher than the minimum value. + The maximum value must be higher than the minimum value. + O valor máximo deve ser superior ao valor mínimo. - - + + Gui::Dialog::DlgSettingsDocument - Document - Documento + Document + Documento - General - Geral + General + Geral - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Document save compression level -(0 = none, 9 = highest, 3 = default) + Nível de compactação ao salvar documentos (0 = nenhum, 9 = mais alto, 3 = padrão) - Create new document at start up - Create new document at start up + Create new document at start up + Criar novo documento no arranque - Storage - Storage + Storage + Armazenamento - Saving transactions (Auto-save) - Saving transactions (Auto-save) + Saving transactions (Auto-save) + Salvar as transações (auto-save) - Discard saved transaction after saving document - Discard saved transaction after saving document + Discard saved transaction after saving document + Descartar transações salvas depois de salvar o documento - Save thumbnail into project file when saving document - Save thumbnail into project file when saving document + Save thumbnail into project file when saving document + Salvar miniatura no ficheiro quando salvar um documento - Create up to backup files when resaving document - Create up to backup files when resaving document + Create up to backup files when resaving document + Criar ficheiros de backup ao salvar o documento - Document objects - Document objects + Document objects + Objetos de documento - Allow duplicate object labels in one document - Allow duplicate object labels in one document + Allow duplicate object labels in one document + Permitir os nomes de objeto duplicados num documento - Maximum Undo/Redo steps - Maximum Undo/Redo steps + Maximum Undo/Redo steps + Máximo do Anular/Refazer passos - Using Undo/Redo on documents - Using Undo/Redo on documents + Using Undo/Redo on documents + Usar Desfazer/Refazer em documentos - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Texto + Text + Texto - Bookmark - Marcador + Bookmark + Marcador - Breakpoint - Breakpoint + Breakpoint + Ponto de quebra - Keyword - Palavra-chave + Keyword + Palavra-chave - Comment - Comentário + Comment + Comentário - Block comment - Bloquear comentário + Block comment + Bloquear comentário - Number - Número + Number + Número - String - String + String + String - Character - Caráter + Character + Caráter - Class name - Class name + Class name + Nome da Classe - Define name - Definir Nome + Define name + Definir Nome - Operator - Operador + Operator + Operador - Python output - Python output + Python output + Saída de Python - Python error - Python error + Python error + Erro do Python - Items - Itens + Items + Itens - Current line highlight - Current line highlight + Current line highlight + Current line highlight - - + + Gui::Dialog::DlgSettingsImage - Image settings - Ajustes da Imagem + Image settings + Ajustes da Imagem - Image properties - Propriedades da Imagem + Image properties + Propriedades da Imagem - Back&ground: - &Fundo: + Back&ground: + &Fundo: - Current - Atual + Current + Atual - White - Branco + White + Branco - Black - Preto + Black + Preto - Transparent - Transparente + Transparent + Transparente - Image dimensions - Dimensões da Imagem + Image dimensions + Dimensões da Imagem - Pixel - Píxel + Pixel + Píxel - &Width: - &Largura: + &Width: + &Largura: - Current screen - Ecrã Atual + Current screen + Ecrã Atual - Icon 32 x 32 - Ícone 32 x 32 + Icon 32 x 32 + Ícone 32 x 32 - Icon 64 x 64 - Ícone 64 x 64 + Icon 64 x 64 + Ícone 64 x 64 - Icon 128 x 128 - Ícone 128 x 128 + Icon 128 x 128 + Ícone 128 x 128 - CGA 320 x 200 - CGA 320 x 200 + CGA 320 x 200 + CGA 320 x 200 - QVGA 320 x 240 - QVGA 320 x 240 + QVGA 320 x 240 + QVGA 320 x 240 - VGA 640 x 480 - VGA 640 x 480 + VGA 640 x 480 + VGA 640 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - PAL 768 x 578 - PAL 768 x 578 + PAL 768 x 578 + PAL 768 x 578 - SVGA 800 x 600 - SVGA 800 x 600 + SVGA 800 x 600 + SVGA 800 x 600 - XGA 1024 x 768 - XGA 1024 x 768 + XGA 1024 x 768 + XGA 1024 x 768 - HD720 1280 x 720 - AD720 1280 x 720 + HD720 1280 x 720 + AD720 1280 x 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - AD1080 1920 x 1080 + HD1080 1920 x 1080 + AD1080 1920 x 1080 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Tamanhos Standard: + Standard sizes: + Tamanhos Standard: - &Height: - &Altura: + &Height: + &Altura: - Aspect ratio: - Formato: + Aspect ratio: + Formato: - &Screen - &Ecrã + &Screen + &Ecrã - Alt+S - Alt + S + Alt+S + Alt + S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Image comment + Image comment + Comentário de imagem - Insert MIBA - Insert MIBA + Insert MIBA + Inserir MIBA - Insert comment - Insert comment + Insert comment + Inserir Comentário - - + + Gui::Dialog::DlgSettingsMacro - Macro - Macro + Macro + Macro - Macro recording settings - Macro recording settings + Macro recording settings + Definições da Gravação de Macro - Logging Commands - Logging Commands + Logging Commands + Registo de Comandos - Show script commands in python console - Show script commands in python console + Show script commands in python console + Show script commands in python console - Log all commands issued by menus to file: - Log all commands issued by menus to file: + Log all commands issued by menus to file: + Log all commands issued by menus to file: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Gui commands + Gui commands + Comandos da GUI - Recording GUI commands - Recording GUI commands + Recording GUI commands + Gravação dos Comandos da Interface Utilizador Gráfica - Record as comment - Record as comment + Record as comment + Gravar como comentário - Macro path - Macro path + Macro path + Caminho da macro - General macro settings - General macro settings + General macro settings + Definições Gerais da Macro - Run macros in local environment - Run macros in local environment + Run macros in local environment + Run macros in local environment - - + + Gui::Dialog::DlgSettingsUnits - Units - Unidades + Units + Unidades - Units settings - Ajustes das Unidades + Units settings + Ajustes das Unidades - Standard (mm/kg/s/degree) - Standard (mm/kg/s/grau) + Standard (mm/kg/s/degree) + Standard (mm/kg/s/grau) - MKS (m/kg/s/degree) - MKS (m/kg/s/grau) + MKS (m/kg/s/degree) + MKS (m/kg/s/grau) - Magnitude - Magnitude + Magnitude + Magnitude - Unit - Unidade + Unit + Unidade - User system: - User system: + User system: + Sistema do Utilizador: - Imperial (in/lb) - Imperial (in/lb) + US customary (in/lb) + US customary (in/lb) - US customary (in/lb) - + Number of decimals: + Number of decimals: - Number of decimals: - + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Cores + Colors + Cores - Selection - Seleção + Selection + Seleção - Enable selection highlighting - ativar o realce de seleção + Enable selection highlighting + ativar o realce de seleção - Enable preselection highlighting - Enable preselection highlighting + Enable preselection highlighting + Enable preselection highlighting - Background color - Cor de Fundo + Background color + Cor de Fundo - Middle color - Middle color + Middle color + Middle color - Color gradient - Gradiente da Cor + Color gradient + Gradiente da Cor - Simple color - Cor Simples + Simple color + Cor Simples - - Default colors - Default colors - - - Edited edge color - Edited edge color - - - Edited vertex color - Edited vertex color - - - Construction geometry - Construction geometry - - - Fully constrained geometry - Fully constrained geometry - - - The color of vertices being edited - The color of vertices being edited - - - The color of edges being edited - The color of edges being edited - - - The color of construction geometry in edit mode - The color of construction geometry in edit mode - - - The color of fully constrained geometry in edit mode - The color of fully constrained geometry in edit mode - - - Cursor text color - Cursor text color - - - Default shape color - Default shape color - - - The default color for new shapes - The default color for new shapes - - - Default line width and color - Default line width and color - - - The default line color for new shapes - The default line color for new shapes - - - The default line thickness for new shapes - The default line thickness for new shapes - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Tip of the day + Tip of the day + Dica do dia - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - &Show tips at start up - &Show tips at start up + &Show tips at start up + &Mostrar as dicas no arranque - Alt+S - Alt + S + Alt+S + Alt + S - &Next Tip - &Next Tip + &Next Tip + &Dica Seguinte - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &Fechar + &Close + &Fechar - Alt+C - Alt + C + Alt+C + Alt + C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Download failed: %1 + Download failed: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - Colocação + Placement + Colocação - - + + Gui::Dialog::DownloadDialog - Download - Download + Download + Transferir - Cancel - Cancelar + Cancel + Cancelar - Close - Fechar + Close + Fechar - There already exists a file called %1 in the current directory. Overwrite? - There already exists a file called %1 in the current directory. Overwrite? + There already exists a file called %1 in the current directory. Overwrite? + There already exists a file called %1 in the current directory. Overwrite? - Unable to save the file %1: %2. - Unable to save the file %1: %2. + Unable to save the file %1: %2. + Unable to save the file %1: %2. - Downloading %1. - Downloading %1. + Downloading %1. + A transferir %1. - Download canceled. - Download canceled. + Download canceled. + Transferência cancelada. - Download failed: %1. - Download failed: %1. + Download failed: %1. + Download failed: %1. - Downloaded %1 to current directory. - Downloaded %1 to current directory. + Downloaded %1 to current directory. + Downloaded %1 to current directory. - %1 at %2 - + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + Save File - Download canceled: %1 - + Download canceled: %1 + Download canceled: %1 - Open containing folder - + Open containing folder + Open containing folder - Error opening save file: %1 - + Error opening save file: %1 + Error opening save file: %1 - Error saving: %1 - + Error saving: %1 + Error saving: %1 - Network Error: %1 - + Network Error: %1 + Network Error: %1 - seconds - + seconds + seconds - minutes - + minutes + minutes - - %4 %5 remaining - + - %4 %5 remaining + - %4 %5 remaining - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %1 of %2 - Stopped - bytes - + bytes + bytes - kB - + kB + kB - MB - + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + Downloads - Clean up - + Clean up + Clean up - 0 Items - + 0 Items + 0 Items - Download Manager - + Download Manager + Download Manager - 1 Download - + 1 Download + 1 Download - %1 Downloads - + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - Add icon + Add icon + Adicionar Ícone - - + + Gui::Dialog::InputVector - Input vector - Input vector + Input vector + Input vector - Vector - Vector + Vector + Vetor - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - OK - OK - - - + + Gui::Dialog::LicenseDialog - Copyright - Copyright + Copyright + Direitos de Autor - - + + Gui::Dialog::MouseButtons - Mouse buttons - Botões do Rato + Mouse buttons + Botões do Rato - Configuration - Configuração + Configuration + Configuração - Selection: - Seleção: + Selection: + Seleção: - Panning - Panning + Panning + Panning - Rotation: - Rotação: + Rotation: + Rotação: - Zooming: - Zooming: + Zooming: + Zooming: - - + + Gui::Dialog::ParameterGroup - Expand - Expand + Expand + Expandir - Add sub-group - Add sub-group + Add sub-group + Adicionar Subgrupo - Remove group - Remove group + Remove group + Remover Grupo - Rename group - Rename group + Rename group + Rename group - Export parameter - Export parameter + Export parameter + Exportar Parâmetro - Import parameter - Import parameter + Import parameter + Importar Parâmetro - Collapse - Collapse + Collapse + Ocultar - Do really want to remove this parameter group? - Do really want to remove this parameter group? + Do really want to remove this parameter group? + Deseja remover este parâmetro do grupo? - Existing sub-group - Existing sub-group + Existing sub-group + Subgrupo existente - The sub-group '%1' already exists. - The sub-group '%1' already exists. + The sub-group '%1' already exists. + O subgrupo '%1' já existe. - Export parameter to file - Exportar parâmetro para ficheiro + Export parameter to file + Exportar parâmetro para ficheiro - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Importar parâmetro a partir do ficheiro + Import parameter from file + Importar parâmetro a partir do ficheiro - Import Error - Erro de Importação + Import Error + Erro de Importação - Reading from '%1' failed. - Falou a leitura a partir de '%1'. + Reading from '%1' failed. + Falou a leitura a partir de '%1'. - - + + Gui::Dialog::ParameterValue - Change value - Alterar Valor + Change value + Alterar Valor - Remove key - Remover Chave + Remove key + Remover Chave - Rename key - Renomear Chave + Rename key + Renomear Chave - New - Novo + New + Novo - New string item - New string item + New string item + New string item - New float item - Novo item flutuante + New float item + Novo item flutuante - New integer item - New integer item + New integer item + New integer item - New unsigned item - New unsigned item + New unsigned item + New unsigned item - New Boolean item - Novo Item Booliano + New Boolean item + Novo Item Booliano - Existing item - Item existente + Existing item + Item existente - The item '%1' already exists. - Já existe o item '%1'. + The item '%1' already exists. + Já existe o item '%1'. - - + + Gui::Dialog::Placement - Placement - Colocação + Placement + Colocação - OK - OK + OK + OK - Translation: - Tradução: + Translation: + Tradução: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotação: + Rotation: + Rotação: - Angle: - Ângulo: + Angle: + Ângulo: - Axis: - Axis: + Axis: + Eixo: - Center: - Center: + Center: + Centro: - Pitch: - Pitch: + Pitch: + Pitch: - Roll: - Roll: + Roll: + Roll: - Yaw: - Yaw: + Yaw: + Yaw: - Rotation axis with angle - Rotation axis with angle + Rotation axis with angle + Rotação do eixo com o ângulo - Euler angles - Euler angles + Euler angles + Ângulos de Euler - Apply placement changes immediately - Apply placement changes immediately + Apply placement changes immediately + Aplicar alterações de posicionamento imediatamente - Apply incremental changes to object placement - Apply incremental changes to object placement + Apply incremental changes to object placement + Aplicar as alterações incrementais ao posicionamento do objeto - Apply - Aplicar + Apply + Aplicar - Reset - Reiniciar + Reset + Reiniciar - Close - Fechar + Close + Fechar - - + + Gui::Dialog::PrintModel - Button - Button + Button + Botão - Command - Comando + Command + Comando - - + + Gui::Dialog::SceneInspector - Dialog - Janela + Dialog + Janela - Close - Fechar + Close + Fechar - Refresh - Atualizar + Refresh + Atualizar - - + + Gui::Dialog::SceneModel - Inventor Tree - Inventor Tree + Inventor Tree + Árvore do Inventor - Nodes - Nodes + Nodes + Nós - Name - Nome + Name + Nome - - + + Gui::Dialog::TextureMapping - Texture - Textura + Texture + Textura - Texture mapping - Mapeamento da Textura + Texture mapping + Mapeamento da Textura - Global - Global + Global + Global - Environment - Meio Ambiente + Environment + Meio Ambiente - Image files (%1) - Ficheiros de Imagem (%1) + Image files (%1) + Ficheiros de Imagem (%1) - No image - Sem Imagem + No image + Sem Imagem - The specified file is not a valid image file. - The specified file is not a valid image file. + The specified file is not a valid image file. + O ficheiro especificado não é um arquivo de imagem válido. - No 3d view - No 3d view + No 3d view + Nenhuma vista 3d - No active 3d view found. - No active 3d view found. + No active 3d view found. + Nenhuma vista 3d ativa encontrada. - - + + Gui::Dialog::Transform - Cancel - Cancelar + Cancel + Cancelar - Transform - Transformar + Transform + Transformar - - + + Gui::DlgTreeWidget - Dialog - Janela + Dialog + Janela - Items - Itens + Items + Itens - OK - OK + + - - Cancel - Cancelar - - - - - - - + + Gui::DockWnd::CombiView - CombiView - VistaCombinada + CombiView + Visualização Combinada - Project - Projeto + Project + Projeto - Tasks - Tarefas + Tasks + Tarefas - Model - + Model + Modelo - - + + Gui::DockWnd::HelpView - Previous - Anterior + Previous + Anterior - Next - Seguinte + Next + Seguinte - Home - Início + Home + Início - Open - Abrir + Open + Abrir - Open file - Abrir Ficheiro + Open file + Abrir Ficheiro - All HTML files (*.html *.htm) - Todos os Ficheiros HTML (*.html *.htm) + All HTML files (*.html *.htm) + Todos os Ficheiros HTML (*.html *.htm) - External browser - Navegador Externo + External browser + Navegador Externo - No external browser found. Specify in preferences, please - Não foi encontrado nenhum navegador externo. Por favor, indique nas preferências + No external browser found. Specify in preferences, please + Não foi encontrado nenhum navegador externo. Por favor, indique nas preferências - Starting of %1 failed - Starting of %1 failed + Starting of %1 failed + Starting of %1 failed - - + + Gui::DockWnd::PropertyDockView - Property View - Ver Propriedade + Property View + Ver Propriedade - - + + Gui::DockWnd::ReportOutput - Logging - Logging + Logging + Registo - Warning - Aviso + Warning + Aviso - Error - Erro + Error + Erro - Options - Opções + Options + Opções - Clear - Limpar + Clear + Limpar - Save As... - Guardar Como ... + Save As... + Guardar Como ... - Save Report Output - Guardar Relatório de Saída + Save Report Output + Guardar Relatório de Saída - Plain Text Files (*.txt *.log) - Ficheiros de Texto Simples (*.txt *.log) + Plain Text Files (*.txt *.log) + Ficheiros de Texto Simples (*.txt *.log) - Go to end - Go to end + Go to end + Ir para o fim - Redirect Python output - Redirect Python output + Redirect Python output + Redirect Python output - Redirect Python errors - Redirect Python errors + Redirect Python errors + Redirect Python errors - - + + Gui::DockWnd::ReportView - Output - Saída + Output + Destino - Python console - Consola Python + Python console + Consola Python - - + + Gui::DockWnd::SelectionView - Property View - Ver Propriedade + Property View + Ver Propriedade - - + + Gui::DockWnd::TaskPanelView - Task View - Task View + Task View + Visualizar Tarefa - - + + Gui::DockWnd::TextBrowser - Could not open file. - Não foi possível abrir o ficheiro. + Could not open file. + Não foi possível abrir o ficheiro. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Tentou aceder ao endereço %1 que de momento está indisponível. Por favor, verifique se existe a 'URL' e tente recarregar a página. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Tentou aceder ao endereço %1 que de momento está indisponível. Por favor, verifique se existe a 'URL' e tente recarregar a página. - Connecting to %1 - A ligar a %1 ... + Connecting to %1 + A ligar a %1 ... - Sending to %1 - A enviar para %1 + Sending to %1 + A enviar para %1 - Reading from %1 - Reading from %1 + Reading from %1 + Reading from %1 - Download failed: %1. - Download failed: %1. + Download failed: %1. + Download failed: %1. - Previous - Anterior + Previous + Anterior - Forward - Avançar + Forward + Avançar - Home - Início + Home + Início - Refresh - Atualizar + Refresh + Atualizar - Copy - Copiar + Copy + Copiar - Select all - Selecionar Tudo + Select all + Selecionar Tudo - No description for - No description for + No description for + Nenhuma descrição para - - + + Gui::DocumentModel - Application - Application + Application + Aplicação - Labels & Attributes - Labels & Attributes + Labels & Attributes + Nomes e Atributos - - + + Gui::EditorView - Modified file - Ficheiro Modificado + Modified file + Ficheiro Modificado - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. Foi modificado fora do editor fonte. Deseja recarregá-lo? - Unsaved document - Documento não guardado + Unsaved document + Documento não guardado - The document has been modified. + The document has been modified. Do you want to save your changes? - O documento foi modificado. + O documento foi modificado. Deseja guardar as suas alterações? - FreeCAD macro (*.FCMacro);;Python (*.py) - Macro do FreeCAD (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + Macro do FreeCAD (*.FCMacro);;Python (*.py) - Export PDF - Exportar PDF + Export PDF + Exportar PDF - PDF file (*.pdf) - Ficheiro PDF (*.pdf) + PDF file (*.pdf) + Ficheiro PDF (*.pdf) - untitled[*] - sem título[*] + untitled[*] + sem título[*] - - Editor - - Editor + - Editor + - Editor - %1 chars removed - %1 carateres removidos + %1 chars removed + %1 carateres removidos - %1 chars added - %1 carateres adicionados + %1 chars added + %1 carateres adicionados - Formatted - Formatado + Formatted + Formatado - - + + Gui::FileChooser - Select a file - Selecionar um Ficheiro + Select a file + Selecionar um Ficheiro - Select a directory - Selecionar uma Pasta + Select a directory + Selecionar uma Pasta - - + + Gui::FileDialog - Save as - Guardar Como + Save as + Guardar Como - Open - Abrir + Open + Abrir - - + + Gui::FileOptionsDialog - Extended - Extended + Extended + Estendido - All files (*.*) - Todos os Ficheiros (*.*) + All files (*.*) + Todos os Ficheiros (*.*) - - + + Gui::Flag - Top left - Topo Esquerdo + Top left + Topo Esquerdo - Bottom left - Bottom left + Bottom left + Base esquerda - Top right - Topo Direito + Top right + Topo Direito - Bottom right - Bottom right + Bottom right + Base direita - Remove - Remover + Remove + Remover - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - + Export graph + Export graph - - + + Gui::InputField - Edit - Editar + Edit + Editar - Save value - + Save value + Save value - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Press CTRL and left mouse button + Press CTRL and left mouse button + Pressione CTRL e o botão esquerdo do rato - Press middle mouse button - Press middle mouse button + Press middle mouse button + Pressione o botão do meio do rato - Press left mouse button - Press left mouse button + Press left mouse button + Press left mouse button - Scroll middle mouse button - Scroll middle mouse button + Scroll middle mouse button + Scroll middle mouse button - - + + Gui::LocationDialog - Wrong direction - Direção Errada + Wrong direction + Direção Errada - Direction must not be the null vector - Direction must not be the null vector + Direction must not be the null vector + Direction must not be the null vector - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Definido pelo utilizador: + User defined... + Definido pelo utilizador: - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Direção: + Direction: + Direção: - - + + Gui::MacroCommand - Macros - Macros + Macros + Macros - - + + Gui::MainWindow - Dimension - Dimensão + Dimension + Dimensão - Ready - Ready + Ready + Pronto - Toggles this toolbar - Altera esta Barra de Ferramentas + Toggles this toolbar + Altera esta Barra de Ferramentas - Toggles this dockable window - Toggles this dockable window + Toggles this dockable window + Toggles this dockable window - Close All - Fechar Tudo + Close All + Fechar Tudo - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + The selected objects have a dependency to unselected objects. +Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - Manual alignment + Manual alignment + Alinhamento manual - The alignment is already in progress. - The alignment is already in progress. + The alignment is already in progress. + O alinhamento já está em progresso. - Alignment[*] - Alignment[*] + Alignment[*] + Alinhamento [*] - Please, select at least one point in the left and the right view - Please, select at least one point in the left and the right view + Please, select at least one point in the left and the right view + Please, select at least one point in the left and the right view - Please, select at least %1 points in the left and the right view - Please, select at least %1 points in the left and the right view + Please, select at least %1 points in the left and the right view + Please, select at least %1 points in the left and the right view - Please pick points in the left and right view - Please pick points in the left and right view + Please pick points in the left and right view + Please pick points in the left and right view - The alignment has finished - The alignment has finished + The alignment has finished + O alinhamento terminou - The alignment has been canceled - The alignment has been canceled + The alignment has been canceled + O alinhamento foi cancelado - Too few points picked in the left view. At least %1 points are needed. - Too few points picked in the left view. At least %1 points are needed. + Too few points picked in the left view. At least %1 points are needed. + Too few points picked in the left view. At least %1 points are needed. - Too few points picked in the right view. At least %1 points are needed. - Too few points picked in the right view. At least %1 points are needed. + Too few points picked in the right view. At least %1 points are needed. + Too few points picked in the right view. At least %1 points are needed. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Try to align group of views - Try to align group of views + Try to align group of views + Try to align group of views - The alignment failed. + The alignment failed. How do you want to proceed? - The alignment failed. + The alignment failed. How do you want to proceed? - Retry - Retry + Retry + Repetir - Ignore - Ignorar + Ignore + Ignorar - Abort - Abort + Abort + Abortar - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Point picked at (%1,%2,%3) - Point picked at (%1,%2,%3) + Point picked at (%1,%2,%3) + Point picked at (%1,%2,%3) - No point was picked - No point was picked + No point was picked + No point was picked - No point was found on model - + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - Transferência iniciada ... + Transferência iniciada ... - - + + Gui::ProgressBar - Remaining: %1 - Restante: %1 + Remaining: %1 + Restante: %1 - Aborting - a abortar ... + Aborting + a abortar ... - Do you really want to abort the operation? - Do you really want to abort the operation? + Do you really want to abort the operation? + Do you really want to abort the operation? - - + + Gui::ProgressDialog - Remaining: %1 - Restante: %1 + Remaining: %1 + Restante: %1 - Aborting - a abortar ... + Aborting + a abortar ... - Do you really want to abort the operation? - Do you really want to abort the operation? + Do you really want to abort the operation? + Do you really want to abort the operation? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + Edit... - - + + Gui::PropertyEditor::PropertyModel - Property - Property + Property + Propriedade - Value - Valor + Value + Valor - - + + Gui::PropertyView - View - Ver + View + Ver - Data - Dados + Data + Dados - - + + Gui::PythonConsole - System exit - Sair do Sistema + System exit + Sair do Sistema - The application is still running. + The application is still running. Do you want to exit without saving your data? - A aplicação ainda está em execução. + A aplicação ainda está em execução. Deseja sair sem guardar os seus dados? - Python console - Consola Python + Python console + Consola Python - Unhandled PyCXX exception. - Unhandled PyCXX exception. + Unhandled PyCXX exception. + Unhandled PyCXX exception. - Unhandled FreeCAD exception. - Unhandled FreeCAD exception. + Unhandled FreeCAD exception. + Unhandled FreeCAD exception. - Unhandled unknown C++ exception. - Unhandled unknown C++ exception. + Unhandled unknown C++ exception. + Unhandled unknown C++ exception. - &Copy command - &Copiar Comando + &Copy command + &Copiar Comando - &Copy history - &Copiar Histórico + &Copy history + &Copiar Histórico - Save history as... - Guardar Histórico Como ... + Save history as... + Guardar Histórico Como ... - Insert file name... - Inserir Nome do Ficheiro ... + Insert file name... + Inserir Nome do Ficheiro ... - Save History - Guardar Histórico + Save History + Guardar Histórico - Macro Files (*.FCMacro *.py) - Ficheiros Macro (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Ficheiros Macro (*.FCMacro *.py) - Insert file name - Inserir Nome do Ficheiro + Insert file name + Inserir Nome do Ficheiro - All Files (*.*) - All Files (*.*) + All Files (*.*) + Todos os Ficheiros (*. *) - Python Input Dialog - Python Input Dialog + Unhandled std C++ exception. + Unhandled std C++ exception. - Unhandled std C++ exception. - Unhandled std C++ exception. + Word wrap + Continuar Palavra - Word wrap - Word wrap + &Copy + &Copiar - &Copy - &Copiar + &Paste + &Colar - &Paste - &Colar + Select All + Selecionar Tudo - Select All - Selecionar Tudo + Clear console + Limpar consola - - Clear console - Clear console - - - + + Gui::PythonEditor - Comment - Comentário + Comment + Comentário - Uncomment - Uncomment + Uncomment + Uncomment - - - Gui::PythonInputField - - OK - OK - - - Clear - Limpar - - - + + Gui::RecentFilesAction - Open file %1 - Abrir Ficheiro %1 + Open file %1 + Abrir Ficheiro %1 - File not found - Ficheiro não encontrado + File not found + Ficheiro não encontrado - The file '%1' cannot be opened. - Não foi possível abrir o ficheiro '%1'. + The file '%1' cannot be opened. + Não foi possível abrir o ficheiro '%1'. - - + + Gui::SelectModule - Select module - Selecionar Módulo + Select module + Selecionar Módulo - Open %1 as - Abrir %1 Como + Open %1 as + Abrir %1 Como - Select - Selecionar + Select + Selecionar - - + + Gui::StdCmdDescription - Help - Ajuda + Help + Ajuda - Des&cription - Des&crição + Des&cription + Des&crição - Long description of commands - Descrição Longa dos Comandos + Long description of commands + Descrição Longa dos Comandos - - + + Gui::StdCmdDownloadOnlineHelp - Help - Ajuda + Help + Ajuda - Download online help - Download online help + Download online help + Download online help - Download %1's online help - Download %1's online help + Download %1's online help + Download %1's online help - Non-existing directory - Non-existing directory + Non-existing directory + Non-existing directory - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Missing permission - Missing permission + Missing permission + Missing permission - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Stop downloading - Stop downloading + Stop downloading + Parar transferência - - + + Gui::StdCmdPythonHelp - Tools - Ferramentas + Tools + Ferramentas - Python Modules - Módulos Python + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules - Abre um navegador para mostrar os módulos Python + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - Angle + Angle + Ângulo - - + + Gui::TaskBoxPosition - Position - Posição + Position + Posição - - + + Gui::TaskView::TaskAppearance - Plot mode: - Modo de traçado: + Plot mode: + Modo de traçado: - Point size: - Tamanho do ponto: + Point size: + Tamanho do ponto: - Line width: - Largura da linha: + Line width: + Largura da linha: - Transparency: - Transparência: + Transparency: + Transparência: - Appearance - Aparência + Appearance + Aparência - Document window: - Document window: + Document window: + Document window: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Já está aberta uma janela no painel de tarefas + A dialog is already open in the task panel + Já está aberta uma janela no painel de tarefas - - + + Gui::TaskView::TaskEditControl - Edit - Editar + Edit + Editar - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Aparência + Appearance + Aparência - ... - ... + ... + ... - edit selection - edit selection + edit selection + Editar Seleção - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Press left mouse button + Press left mouse button + Press left mouse button - Press SHIFT button - Press SHIFT button + Press SHIFT button + Press SHIFT button - Press ALT button - Press ALT button + Press ALT button + Press ALT button - Press PgUp/PgDown button - Press PgUp/PgDown button + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - Tree view + Tree view + Visualizar em Árvore - - + + Gui::TreeWidget - Create group... - Criar Grupo ... + Create group... + Criar Grupo ... - Create a group - Criar um Grupo + Create a group + Criar um Grupo - Group - Grupo + Group + Grupo - Rename - Renomear + Rename + Renomear - Rename object - Renomear Objeto + Rename object + Renomear Objeto - Labels & Attributes - Labels & Attributes + Labels & Attributes + Nomes e Atributos - Application - Application + Application + Aplicação - Finish editing - Terminar Edição + Finish editing + Terminar Edição - Finish editing object - Terminar Edição do Objeto + Finish editing object + Terminar Edição do Objeto - Activate document - Ativar Documento + Activate document + Ativar Documento - Activate document %1 - Ativar Documento %1 + Activate document %1 + Ativar Documento %1 - - + + Gui::View3DInventor - Export PDF - Exportar PDF + Export PDF + Exportar PDF - PDF file (*.pdf) - Ficheiro PDF (*.pdf) + PDF file (*.pdf) + Ficheiro PDF (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Select the '%1' workbench + Select the '%1' workbench + Select the '%1' workbench - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - De + Form + De - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Grid Snap in + Grid Snap in + Grid Snap in - - + + QDockWidget - Tree view - Tree view + Tree view + Visualizar em Árvore - Property view - Property view + Property view + Ver Propriedade - Selection view - Selection view + Selection view + Visualizar Seleção - Report view - Report view + Report view + Visualizar Relatório - Task View - Task View + Task View + Visualizar Tarefa - Combo View - Combo View + Combo View + Visualizar Combo - Toolbox - Caixa de Ferramentas + Toolbox + Caixa de Ferramentas - Python console - Consola Python + Python console + Consola Python - Display properties - Propriedades da Visualização + Display properties + Propriedades da Visualização - - + + QObject - General - Geral + General + Geral - Display - Visualizar + Display + Visualização - Unknown filetype - Unknown filetype + Unknown filetype + Unknown filetype - Cannot open unknown filetype: %1 - Cannot open unknown filetype: %1 + Cannot open unknown filetype: %1 + Cannot open unknown filetype: %1 - Cannot save to unknown filetype: %1 - Cannot save to unknown filetype: %1 + Cannot save to unknown filetype: %1 + Cannot save to unknown filetype: %1 - Workbench failure - Workbench failure + Workbench failure + Workbench failure - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Unable to launch Qt Assistant (%1) + Unable to launch Qt Assistant (%1) + Unable to launch Qt Assistant (%1) - Exception - Exception + Exception + Exceção - Open document - Open document + Open document + Abrir documento - Import file - Import file + Import file + Importar ficheiro - Export file - Export file + Export file + Exportar ficheiro - Printing... - Printing... + Printing... + A imprimir ... - Cannot load workbench - Cannot load workbench + Cannot load workbench + Cannot load workbench - A general error occurred while loading the workbench - A general error occurred while loading the workbench + A general error occurred while loading the workbench + A general error occurred while loading the workbench - Save views... - Save views... + Save views... + Save views... - Load views... - Load views... + Load views... + Load views... - Freeze view - Freeze view + Freeze view + Freeze view - Clear views - Clear views + Clear views + Limpar visualizações - Restore view &%1 - Restore view &%1 + Restore view &%1 + Restore view &%1 - Save frozen views - Save frozen views + Save frozen views + Save frozen views - Frozen views (*.cam) - Frozen views (*.cam) + Frozen views (*.cam) + Frozen views (*.cam) - Restore views - Restore views + Restore views + Restore views - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Restore frozen views - Restore frozen views + Restore frozen views + Restore frozen views - Cannot open file '%1'. - Cannot open file '%1'. + Cannot open file '%1'. + Cannot open file '%1'. - Docked - Docked + Docked + Anexado - Undocked - Undocked + Undocked + Desanexado - Fullscreen - Fullscreen + Fullscreen + Fullscreen - files - files + files + files - Save picture - Save picture + Save picture + Save picture - New sub-group - New sub-group + New sub-group + New sub-group - Enter the name: - Enter the name: + Enter the name: + Enter the name: - New text item - New text item + New text item + New text item - Enter your text: - Inserir o seu texto: + Enter your text: + Inserir o seu texto: - New integer item - New integer item + New integer item + New integer item - Enter your number: - Inserir o seu número: + Enter your number: + Inserir o seu número: - New unsigned item - New unsigned item + New unsigned item + New unsigned item - New float item - Novo item flutuante + New float item + Novo item flutuante - New Boolean item - Novo Item Booliano + New Boolean item + Novo Item Booliano - Choose an item: - Escolher um Item: + Choose an item: + Escolher um Item: - Rename group - Rename group + Rename group + Rename group - The group '%1' cannot be renamed. - Não é possível renomear o grupo '%1'. + The group '%1' cannot be renamed. + Não é possível renomear o grupo '%1'. - Existing group - Grupo existente + Existing group + Grupo existente - The group '%1' already exists. - Já existe o grupo '%1'. + The group '%1' already exists. + Já existe o grupo '%1'. - Change value - Alterar Valor + Change value + Alterar Valor - Save document under new filename... - Guardar o documento sob um novo nome de ficheiro + Save document under new filename... + Guardar o documento sob um novo nome de ficheiro - Saving aborted - Saving aborted + Saving aborted + Saving aborted - Unsaved document - Documento não guardado + Unsaved document + Documento não guardado - Save document before close? - Guardar o documento antes de fechar? + Save document before close? + Guardar o documento antes de fechar? - Save Macro - Guardar Macro + Save Macro + Guardar Macro - Finish - Terminar + Finish + Terminar - Clear - Limpar + Clear + Limpar - Cancel - Cancelar + Cancel + Cancelar - Inner - Inner + Inner + Inner - Outer - Outer + Outer + Outer - No Browser - Sem Navegador + No Browser + Sem Navegador - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Não é possível abrir o seu navegador. + Não é possível abrir o seu navegador. Por favor, abra um navegador e digite: http://localhost:%1. - No Server - Sem Servidor + No Server + Sem Servidor - Unable to start the server to port %1: %2. - Não é possível iniciar o servidor para a porta %1: %2. + Unable to start the server to port %1: %2. + Não é possível iniciar o servidor para a porta %1: %2. - Unable to open your system browser. - Não é possível abrir o navegador do seu sistema. + Unable to open your system browser. + Não é possível abrir o navegador do seu sistema. - Options... - Opções ... + Options... + Opções ... - Out of memory - Sem Memória + Out of memory + Sem Memória - Not enough memory available to display the data. - Não há memória disponível para visualizar os dados. + Not enough memory available to display the data. + Não há memória disponível para visualizar os dados. - Cannot find file %1 - Não é possível encontrar o ficheiro %1 + Cannot find file %1 + Não é possível encontrar o ficheiro %1 - Cannot find file %1 neither in %2 nor in %3 - Não é possível encontrar o ficheiro %1, nem em %2 ou em %3 + Cannot find file %1 neither in %2 nor in %3 + Não é possível encontrar o ficheiro %1, nem em %2 ou em %3 - Save %1 Document - Guardar Documento %1 + Save %1 Document + Guardar Documento %1 - %1 document (*.FCStd) - %1 document (*.FCStd) + %1 document (*.FCStd) + %1 document (*.FCStd) - Save As - Save As + Document not closable + Document not closable - %1 already exists. -Do you want to replace it? - Já existe o %1. -Deseja substituí-lo? + The document is not closable for the moment. + The document is not closable for the moment. - Document not closable - Document not closable + No OpenGL + Sem OpenGL - The document is not closable for the moment. - The document is not closable for the moment. + This system does not support OpenGL + Este sistema não suporta OpenGL - No OpenGL - Sem OpenGL + Help + Ajuda - This system does not support OpenGL - Este sistema não suporta OpenGL - - - Help - Ajuda - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - %1 Help - Ajuda %1 + %1 Help + Ajuda %1 - Exporting PDF... - A exportar PDF ... + Exporting PDF... + A exportar PDF ... - Wrong selection - Seleção errada + Wrong selection + Seleção errada - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - New boolean item - Novo Item Booliano + New boolean item + Novo Item Booliano - Navigation styles - Estilos de Navegação + Navigation styles + Estilos de Navegação - %1 navigation - Navegação %1 + %1 navigation + Navegação %1 - Move annotation - Move annotation + Move annotation + Mover a anotação - Transform - Transformar + Transform + Transformar - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - The document is in editing mode and thus cannot be closed for the moment. -You either have to finish or cancel the editing in the task panel. + De momento, o documento está no modo de edição e por isso não pode ser fechado. +Pode terminar ou cancelar a edição no painel de tarefas. - Do you want to close this dialog? - Deseja fechar esta janela? + Do you want to close this dialog? + Deseja fechar esta janela? - - + + StdBoxSelection - Standard-View - Standard-View + Standard-View + Standard-View - Box selection - Box selection + Box selection + Box selection - - + + StdCmdAbout - Help - Ajuda + Help + Ajuda - &About %1 - &Sobre o %1 + &About %1 + &Sobre o %1 - About %1 - Sobre o %1 + About %1 + Sobre o %1 - - + + StdCmdAboutQt - Help - Ajuda + Help + Ajuda - About &Qt - Sobre o &Qt + About &Qt + Sobre o &Qt - About Qt - Sobre o Qt + About Qt + Sobre o Qt - - + + StdCmdActivateNextWindow - Window - Janela + Window + Janela - Ne&xt - &Seguinte + Ne&xt + &Seguinte - Activate next window - Ativar a Janela Seguinte + Activate next window + Ativar a Janela Seguinte - - + + StdCmdActivatePrevWindow - Window - Janela + Window + Janela - Pre&vious - &Anterior + Pre&vious + &Anterior - Activate previous window - Ativar a Janela Anterior + Activate previous window + Ativar a Janela Anterior - - + + StdCmdAlignment - Edit - Editar + Edit + Editar - Alignment... - Alignment... + Alignment... + Alinhamento ... - Align the selected objects - Align the selected objects + Align the selected objects + Align the selected objects - - + + StdCmdArrangeIcons - Window - Janela + Window + Janela - Arrange &Icons - Ordenar Í&cones + Arrange &Icons + Ordenar Í&cones - Arrange Icons - Ordenar Ícones + Arrange Icons + Ordenar Ícones - - + + StdCmdAxisCross - Standard-View - Standard-View + Standard-View + Standard-View - Toggle axis cross - Toggle axis cross + Toggle axis cross + Toggle axis cross - - + + StdCmdCascadeWindows - Window - Janela + Window + Janela - &Cascade - &Cascata + &Cascade + &Cascata - Tile pragmatic - Tile pragmatic + Tile pragmatic + Tile pragmatic - - + + StdCmdCloseActiveWindow - Window - Janela + Window + Janela - Cl&ose - &Fechar + Cl&ose + &Fechar - Close active window - Fechar a Janela Ativa + Close active window + Fechar a Janela Ativa - - + + StdCmdCloseAllWindows - Window - Janela + Window + Janela - Close Al&l - Fechar &Tudo + Close Al&l + Fechar &Tudo - Close all windows - Fechar Todas as Janelas + Close all windows + Fechar Todas as Janelas - - + + StdCmdCommandLine - Tools - Ferramentas + Tools + Ferramentas - Start command &line... - Iniciar a &Linha de Comando ... + Start command &line... + Iniciar a &Linha de Comando ... - Opens the command line in the console - Opens the command line in the console + Opens the command line in the console + Opens the command line in the console - - + + StdCmdCopy - Edit - Editar + Edit + Editar - C&opy - C&opy + C&opy + C&opiar - Copy operation - Copy operation + Copy operation + Operação de cópia - - + + StdCmdCut - Edit - Editar + Edit + Editar - &Cut - &Cut + &Cut + &Cortar - Cut out - Cut out + Cut out + Cut out - - + + StdCmdDelete - Edit - Editar + Edit + Editar - &Delete - &Delete + &Delete + &Apagar - Deletes the selected objects - Deletes the selected objects + Deletes the selected objects + Deletes the selected objects - - + + StdCmdDemoMode - Standard-View - Standard-View + Standard-View + Standard-View - View turntable... - View turntable... + View turntable... + View turntable... - View turntable - View turntable + View turntable + View turntable - - + + StdCmdDlgCustomize - Tools - Ferramentas + Tools + Ferramentas - Cu&stomize... - Cu&stomize... + Cu&stomize... + Per&sonalizar ... - Customize toolbars and command bars - Customize toolbars and command bars + Customize toolbars and command bars + Customize toolbars and command bars - - + + StdCmdDlgMacroExecute - Macros ... - Macros ... + Macros ... + Macros ... - Opens a dialog to let you execute a recorded macro - Opens a dialog to let you execute a recorded macro + Opens a dialog to let you execute a recorded macro + Opens a dialog to let you execute a recorded macro - Macro - Macro + Macro + Macro - - + + StdCmdDlgMacroExecuteDirect - Macro - Macro + Macro + Macro - Execute macro - Executar macro + Execute macro + Execução de Macro - Execute the macro in the editor - Execute the macro in the editor + Execute the macro in the editor + Execute the macro in the editor - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Macro recording ... + &Macro recording ... + Gravar &Macro ... - Opens a dialog to record a macro - Opens a dialog to record a macro + Opens a dialog to record a macro + Opens a dialog to record a macro - Macro - Macro + Macro + Macro - - + + StdCmdDlgParameter - Tools - Ferramentas + Tools + Ferramentas - E&dit parameters ... - E&dit parameters ... + E&dit parameters ... + E&dit parameters ... - Opens a Dialog to edit the parameters - Opens a Dialog to edit the parameters + Opens a Dialog to edit the parameters + Opens a Dialog to edit the parameters - - + + StdCmdDlgPreferences - Tools - Ferramentas + Tools + Ferramentas - &Preferences ... - &Preferences ... + &Preferences ... + &Preferences ... - Opens a Dialog to edit the preferences - Opens a Dialog to edit the preferences + Opens a Dialog to edit the preferences + Opens a Dialog to edit the preferences - - + + StdCmdDockViewMenu - View - Ver + View + Ver - Vie&ws - Vie&ws + Vie&ws + Vie&ws - Toggles this window - Toggles this window + Toggles this window + Alterna esta janela - - + + StdCmdDrawStyle - Standard-View - Standard-View + Standard-View + Standard-View - Draw style - Draw style + Draw style + Draw style - - + + StdCmdDuplicateSelection - Edit - Editar + Edit + Editar - Duplicate selection - Duplicate selection + Duplicate selection + Duplicar seleção - Put duplicates of the selected objects to the active document - Put duplicates of the selected objects to the active document + Put duplicates of the selected objects to the active document + Colocar os duplicados dos objetos selecionados no documento ativo - - + + StdCmdEdit - Edit - Editar + Edit + Editar - Toggle &Edit mode - Toggle &Edit mode + Toggle &Edit mode + Alternar Modo de &Edição - Toggles the selected object's edit mode - Toggles the selected object's edit mode + Toggles the selected object's edit mode + Alterna o modo de edição do objeto selecionado - Enters or leaves the selected object's edit mode - Enters or leaves the selected object's edit mode + Enters or leaves the selected object's edit mode + Insere ou deixa o modo de edição do objeto selecionado - - + + StdCmdExport - File - Ficheiro + File + Ficheiro - &Export... - &Export... + &Export... + &Exportar ... - Export an object in the active document - Export an object in the active document + Export an object in the active document + Exportar um objeto no documento ativo - No selection - Nenhuma seleção + No selection + Nenhuma seleção - Please select first the objects you want to export. - Please select first the objects you want to export. + Please select first the objects you want to export. + Por favor, selecione primeiro os objetos que deseja exportar. - - + + StdCmdExportGraphviz - Tools - Ferramentas + Tools + Ferramentas - Dependency graph... - Dependency graph... + Dependency graph... + Gráfico de dependência ... - Show the dependency graph of the objects in the active document - Show the dependency graph of the objects in the active document + Show the dependency graph of the objects in the active document + Show the dependency graph of the objects in the active document - - + + StdCmdFeatRecompute - File - Ficheiro + File + Ficheiro - &Recompute - &Recompute + &Recompute + &Recalcular - Recompute feature or document - Recompute feature or document + Recompute feature or document + Recalcular função ou documento - - + + StdCmdFreeCADFAQ - Help - Ajuda + Help + Ajuda - FreeCAD FAQ - + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - Ajuda + Help + Ajuda - FreeCAD Forum - + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users - The FreeCAD Forum - + The FreeCAD Forum + The FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Ajuda + Help + Ajuda - Python scripting documentation - + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - Ajuda + Help + Ajuda - Users documentation - + Users documentation + Users documentation - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - Ajuda + Help + Ajuda - FreeCAD Website - FreeCAD Website + FreeCAD Website + Site da Web do FreeCAD - The FreeCAD website - The FreeCAD website + The FreeCAD website + O Site da Web do FreeCAD - - + + StdCmdFreezeViews - Standard-View - Standard-View + Standard-View + Standard-View - Freeze display - Freeze display + Freeze display + Freeze display - Freezes the current view position - Freezes the current view position + Freezes the current view position + Freezes the current view position - - + + StdCmdHideObjects - Standard-View - Standard-View + Standard-View + Standard-View - Hide all objects - Hide all objects + Hide all objects + Ocultar todos os objetos - Hide all objects in the document - Hide all objects in the document + Hide all objects in the document + Ocultar todos os objetos no documento - - + + StdCmdHideSelection - Standard-View - Standard-View + Standard-View + Standard-View - Hide selection - Hide selection + Hide selection + Ocultar seleção - Hide all selected objects - Hide all selected objects + Hide all selected objects + Ocultar todos os objetos selecionados - - + + StdCmdImport - File - Ficheiro + File + Ficheiro - &Import... - &Import... + &Import... + &Importar ... - Import a file in the active document - Import a file in the active document + Import a file in the active document + Importar um ficheiro no documento ativo - Supported formats - Supported formats + Supported formats + Supported formats - All files (*.*) - Todos os Ficheiros (*.*) + All files (*.*) + Todos os Ficheiros (*.*) - - + + StdCmdMacroStartDebug - Macro - Macro + Macro + Macro - Debug macro - Debug macro + Debug macro + Depurar macro - Start debugging of macro - Start debugging of macro + Start debugging of macro + Iniciar a depuração da macro - - + + StdCmdMacroStepInto - Macro - Macro + Macro + Macro - Step into - + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Macro + Macro + Macro - Step over - Step over + Step over + Ignorar - - + + StdCmdMacroStopDebug - Macro - Macro + Macro + Macro - Stop debugging - Stop debugging + Stop debugging + Stop debugging - Stop debugging of macro - Stop debugging of macro + Stop debugging of macro + Stop debugging of macro - - + + StdCmdMacroStopRecord - Macro - Macro + Macro + Macro - S&top macro recording - &Parar Gravação da Macro + S&top macro recording + &Parar Gravação da Macro - Stop the macro recording session - Parar a Sessão da Gravação da Macro + Stop the macro recording session + Parar a Sessão da Gravação da Macro - - + + StdCmdMeasureDistance - View - Ver + View + Ver - Measure distance - Calcular a Distância + Measure distance + Calcular a Distância - - + + StdCmdMeasurementSimple - Tools - Ferramentas + Tools + Ferramentas - Measures distance between two selected objects - Measures distance between two selected objects + Measures distance between two selected objects + Measures distance between two selected objects - Measure distance - Calcular a Distância + Measure distance + Calcular a Distância - - + + StdCmdMergeProjects - File - Ficheiro + File + Ficheiro - Merge project... - Merge project... + Merge project... + Merge project... - Merge project - Merge project + Merge project + Merge project - %1 document (*.fcstd) - %1 document (*.fcstd) + %1 document (*.fcstd) + %1 document (*.fcstd) - Cannot merge project with itself. - Cannot merge project with itself. + Cannot merge project with itself. + Cannot merge project with itself. - - + + StdCmdNew - File - Ficheiro + File + Ficheiro - &New - &Novo + &New + &Novo - Create a new empty document - Criar um Novo Documento vazio + Create a new empty document + Criar um Novo Documento vazio - Unnamed - + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - Ajuda + Help + Ajuda - Show help to the application - Mostrar a Ajuda para a Aplicação + Show help to the application + Mostrar a Ajuda para a Aplicação - - + + StdCmdOnlineHelpWebsite - Help - Ajuda + Help + Ajuda - Help Website - Ajuda no Site da Web + Help Website + Site da Web da Ajuda - The website where the help is maintained - O site da Web onde a Ajuda é mantida + The website where the help is maintained + O site da Web onde a Ajuda é mantida - - + + StdCmdOpen - File - Ficheiro + File + Ficheiro - &Open... - &Abrir ... + &Open... + &Abrir ... - Open a document or import files - Abrir um Documento ou Importar Ficheiros + Open a document or import files + Abrir um Documento ou Importar Ficheiros - Supported formats - Supported formats + Supported formats + Supported formats - All files (*.*) - Todos os Ficheiros (*.*) + All files (*.*) + Todos os Ficheiros (*.*) - - + + StdCmdPaste - Edit - Editar + Edit + Editar - &Paste - &Colar + &Paste + &Colar - Paste operation - Colar Operação + Paste operation + Colar Operação - - + + StdCmdPlacement - Edit - Editar + Edit + Editar - Placement... - Placement... + Placement... + Placement... - Place the selected objects - Place the selected objects + Place the selected objects + Place the selected objects - - + + StdCmdPrint - File - Ficheiro + File + Ficheiro - &Print... - &Imprimir ... + &Print... + &Imprimir ... - Print the document - Imprimir o Documento + Print the document + Imprimir o Documento - - + + StdCmdPrintPdf - File - Ficheiro + File + Ficheiro - &Export PDF... - &Exportar PDF ... + &Export PDF... + &Exportar PDF ... - Export the document as PDF - Exportar o Documento Como PDF + Export the document as PDF + Exportar o Documento Como PDF - - + + StdCmdPrintPreview - File - Ficheiro + File + Ficheiro - &Print preview... - &Print preview... + &Print preview... + &Print preview... - Print the document - Imprimir o Documento + Print the document + Imprimir o Documento - Print preview - Print preview + Print preview + Print preview - - + + StdCmdProjectInfo - File - Ficheiro + File + Ficheiro - Project i&nformation... - I&nformação do Projeto ... + Project i&nformation... + I&nformação do Projeto ... - Show details of the currently active project - Mostrar Detalhes do Projeto Ativo Atual + Show details of the currently active project + Mostrar Detalhes do Projeto Ativo Atual - - + + StdCmdProjectUtil - Tools - Ferramentas + Tools + Ferramentas - Project utility... - Project utility... + Project utility... + Project utility... - Utility to extract or create project files - Utility to extract or create project files + Utility to extract or create project files + Utility to extract or create project files - - + + StdCmdPythonWebsite - Help - Ajuda + Help + Ajuda - Python Website - Site da Web do Pythin + Python Website + Site da Web do Pythin - The official Python website - O Site da Web Oficial do Python + The official Python website + O Site da Web Oficial do Python - - + + StdCmdQuit - File - Ficheiro + File + Ficheiro - E&xit - S&air + E&xit + S&air - Quits the application - Sair da Aplicação + Quits the application + Fecha a aplicação - - + + StdCmdRandomColor - File - Ficheiro + File + Ficheiro - Random color - Cor Aleatória + Random color + Cor Aleatória - - + + StdCmdRecentFiles - File - Ficheiro + File + Ficheiro - Recent files - Ficheiros Recentes + Recent files + Ficheiros Recentes - Recent file list - Recent file list + Recent file list + Recent file list - - + + StdCmdRedo - Edit - Editar + Edit + Editar - &Redo - &Redo + &Redo + &Redo - Redoes a previously undone action - Redoes a previously undone action + Redoes a previously undone action + Redoes a previously undone action - - + + StdCmdRefresh - Edit - Editar + Edit + Editar - &Refresh - &Atualizar + &Refresh + &Atualizar - Recomputes the current active document - Recomputes the current active document + Recomputes the current active document + Recomputes the current active document - - + + StdCmdSave - File - Ficheiro + File + Ficheiro - &Save - &Guardar + &Save + &Guardar - Save the active document - Guardar o Documento Ativo + Save the active document + Guardar o Documento Ativo - - + + StdCmdSaveAs - File - Ficheiro + File + Ficheiro - Save &As... - Guardar &Como ... + Save &As... + Guardar &Como ... - Save the active document under a new file name - Guardar o Documento Ativo sob um Novo Nome de Ficheiro + Save the active document under a new file name + Guardar o Documento Ativo sob um Novo Nome de Ficheiro - - + + StdCmdSceneInspector - Tools - Ferramentas + Tools + Ferramentas - Scene inspector... - Scene inspector... + Scene inspector... + Scene inspector... - Scene inspector - Scene inspector + Scene inspector + Scene inspector - - + + StdCmdSelectAll - Edit - Editar + Edit + Editar - Select &All - Selecionar &Tudo + Select &All + Selecionar &Tudo - Select all - Selecionar Tudo + Select all + Selecionar Tudo - - + + StdCmdSetAppearance - Standard-View - Standard-View + Standard-View + Standard-View - Appearance... - Aparência ... + Appearance... + Aparência ... - Sets the display properties of the selected object - Sets the display properties of the selected object + Sets the display properties of the selected object + Sets the display properties of the selected object - - + + StdCmdShowObjects - Standard-View - Standard-View + Standard-View + Standard-View - Show all objects - Mostrar Todos os Objetos + Show all objects + Mostrar Todos os Objetos - Show all objects in the document - Mostrar Todos os Objetos no Documento + Show all objects in the document + Mostrar Todos os Objetos no Documento - - + + StdCmdShowSelection - Standard-View - Standard-View + Standard-View + Standard-View - Show selection - Mostrar Seleção + Show selection + Mostrar Seleção - Show all selected objects - Mostrar Todos os Objetos Selecionados + Show all selected objects + Mostrar Todos os Objetos Selecionados - - + + StdCmdStatusBar - View - Ver + View + Ver - Status bar - Barra de Estado + Status bar + Barra de Estado - Toggles the status bar - Alterna a Barra de Estado + Toggles the status bar + Alterna a Barra de Estado - - + + StdCmdTextureMapping - Tools - Ferramentas + Tools + Ferramentas - Texture mapping... - Texture mapping... + Texture mapping... + Texture mapping... - Texture mapping - Mapeamento da Textura + Texture mapping + Mapeamento da Textura - - + + StdCmdTileWindows - Window - Janela + Window + Janela - &Tile - &Mosaico + &Tile + &Mosaico - Tile the windows - Janelas em Mosaico + Tile the windows + Janelas em Mosaico - - + + StdCmdToggleBreakpoint - Macro - Macro + Macro + Macro - Toggle breakpoint - Toggle breakpoint + Toggle breakpoint + Alternar ponto de quebra - - + + StdCmdToggleClipPlane - Standard-View - Standard-View + Standard-View + Standard-View - Clipping plane - Clipping plane + Clipping plane + Clipping plane - Toggles clipping plane for active view - Toggles clipping plane for active view + Toggles clipping plane for active view + Toggles clipping plane for active view - - + + StdCmdToggleNavigation - Standard-View - Standard-View + Standard-View + Standard-View - Toggle navigation/Edit mode - Toggle navigation/Edit mode + Toggle navigation/Edit mode + Toggle navigation/Edit mode - Toggle between navigation and edit mode - Toggle between navigation and edit mode + Toggle between navigation and edit mode + Toggle between navigation and edit mode - - + + StdCmdToggleObjects - Standard-View - Standard-View + Standard-View + Standard-View - Toggle all objects - Toggle all objects + Toggle all objects + Alternar Todos os Objetos - Toggles visibility of all objects in the active document - Toggles visibility of all objects in the active document + Toggles visibility of all objects in the active document + Alterna a visibilidade de todos os objetos no documento ativo - - + + StdCmdToggleSelectability - Standard-View - Standard-View + Standard-View + Standard-View - Toggle selectability - Toggle selectability + Toggle selectability + Toggle selectability - Toggles the property of the objects to get selected in the 3D-View - Toggles the property of the objects to get selected in the 3D-View + Toggles the property of the objects to get selected in the 3D-View + Alterna a propriedade dos objetos para serem selecionados na Visualização a 3D - - + + StdCmdToggleVisibility - Standard-View - Standard-View + Standard-View + Standard-View - Toggle visibility - Toggle visibility + Toggle visibility + Alternar Visibilidade - Toggles visibility - Toggles visibility + Toggles visibility + Alterna a visibilidade - - + + StdCmdToolBarMenu - View - Ver + View + Ver - Tool&bars - Tool&bars + Tool&bars + Tool&bars - Toggles this window - Toggles this window + Toggles this window + Alterna esta janela - - + + StdCmdTransform - Edit - Editar + Edit + Editar - Transform... - Transform... + Transform... + Transform... - Transform the geometry of selected objects - Transform the geometry of selected objects + Transform the geometry of selected objects + Transform the geometry of selected objects - - + + StdCmdTransformManip - Edit - Editar + Edit + Editar - Transform - Transformar + Transform + Transformar - Transform the selected object in the 3d view - Transform the selected object in the 3d view + Transform the selected object in the 3d view + Transform the selected object in the 3d view - - + + StdCmdTreeSelection - View - Ver + View + Ver - Go to selection - Go to selection + Go to selection + Go to selection - Scroll to first selected item - Scroll to first selected item + Scroll to first selected item + Scroll to first selected item - - + + StdCmdUndo - Edit - Editar + Edit + Editar - &Undo - &Anular + &Undo + &Anular - Undo exactly one action - Undo exactly one action + Undo exactly one action + Undo exactly one action - - + + StdCmdUnitsCalculator - Tools - Ferramentas + Tools + Ferramentas - &Units calculator... - + &Units calculator... + &Units calculator... - Start the units calculator - + Start the units calculator + Start the units calculator - - + + StdCmdUserInterface - View - Ver + View + Ver - Dock views - Dock views + Dock views + Dock views - Dock all top-level views - Dock all top-level views + Dock all top-level views + Dock all top-level views - - + + StdCmdViewAxo - Standard-View - Standard-View + Standard-View + Standard-View - Axometric - Axometric + Axometric + Axometric - Set to axometric view - Set to axometric view + Set to axometric view + Set to axometric view - - + + StdCmdViewBottom - Standard-View - Standard-View + Standard-View + Standard-View - Bottom - Bottom + Bottom + Bottom - Set to bottom view - Set to bottom view + Set to bottom view + Set to bottom view - - + + StdCmdViewCreate - Standard-View - Standard-View + Standard-View + Standard-View - Create new view - Create new view + Create new view + Create new view - Creates a new view window for the active document - Creates a new view window for the active document + Creates a new view window for the active document + Creates a new view window for the active document - - + + StdCmdViewExample1 - Standard-View - Standard-View + Standard-View + Standard-View - Inventor example #1 - Inventor example #1 + Inventor example #1 + Inventor example #1 - Shows a 3D texture with manipulator - Shows a 3D texture with manipulator + Shows a 3D texture with manipulator + Shows a 3D texture with manipulator - - + + StdCmdViewExample2 - Standard-View - Standard-View + Standard-View + Standard-View - Inventor example #2 - Inventor example #2 + Inventor example #2 + Inventor example #2 - Shows spheres and drag-lights - Shows spheres and drag-lights + Shows spheres and drag-lights + Shows spheres and drag-lights - - + + StdCmdViewExample3 - Standard-View - Standard-View + Standard-View + Standard-View - Inventor example #3 - Inventor example #3 + Inventor example #3 + Inventor example #3 - Shows a animated texture - Shows a animated texture + Shows a animated texture + Shows a animated texture - - + + StdCmdViewFitAll - Standard-View - Standard-View + Standard-View + Standard-View - Fit all - Fit all + Fit all + Fit all - Fits the whole content on the screen - Fits the whole content on the screen + Fits the whole content on the screen + Fits the whole content on the screen - - + + StdCmdViewFitSelection - Standard-View - Standard-View + Standard-View + Standard-View - Fit selection - Fit selection + Fit selection + Fit selection - Fits the selected content on the screen - Fits the selected content on the screen + Fits the selected content on the screen + Fits the selected content on the screen - - + + StdCmdViewFront - Standard-View - Standard-View + Standard-View + Standard-View - Front - Front + Front + Front - Set to front view - Set to front view + Set to front view + Set to front view - - + + StdCmdViewIvIssueCamPos - Standard-View - Standard-View + Standard-View + Standard-View - Issue camera position - Issue camera position + Issue camera position + Issue camera position - Issue the camera position to the console and to a macro, to easily recall this position - Issue the camera position to the console and to a macro, to easily recall this position + Issue the camera position to the console and to a macro, to easily recall this position + Issue the camera position to the console and to a macro, to easily recall this position - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Standard-View + Standard-View + Standard-View - Stereo Interleaved Columns - Stereo Interleaved Columns + Stereo Interleaved Columns + Stereo Interleaved Columns - Switch stereo viewing to Interleaved Columns - Switch stereo viewing to Interleaved Columns + Switch stereo viewing to Interleaved Columns + Switch stereo viewing to Interleaved Columns - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Standard-View + Standard-View + Standard-View - Stereo Interleaved Rows - Stereo Interleaved Rows + Stereo Interleaved Rows + Stereo Interleaved Rows - Switch stereo viewing to Interleaved Rows - Switch stereo viewing to Interleaved Rows + Switch stereo viewing to Interleaved Rows + Switch stereo viewing to Interleaved Rows - - + + StdCmdViewIvStereoOff - Standard-View - Standard-View + Standard-View + Standard-View - Stereo Off - Stereo Off + Stereo Off + Stereo Off - Switch stereo viewing off - Switch stereo viewing off + Switch stereo viewing off + Switch stereo viewing off - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Standard-View + Standard-View + Standard-View - Stereo quad buffer - Stereo quad buffer + Stereo quad buffer + Stereo quad buffer - Switch stereo viewing to quad buffer - Switch stereo viewing to quad buffer + Switch stereo viewing to quad buffer + Switch stereo viewing to quad buffer - - + + StdCmdViewIvStereoRedGreen - Standard-View - Standard-View + Standard-View + Standard-View - Stereo red/green - Stereo red/green + Stereo red/green + Stereo red/green - Switch stereo viewing to red/green - Switch stereo viewing to red/green + Switch stereo viewing to red/green + Switch stereo viewing to red/green - - + + StdCmdViewLeft - Standard-View - Standard-View + Standard-View + Standard-View - Left - Left + Left + Left - Set to left view - Set to left view + Set to left view + Set to left view - - + + StdCmdViewRear - Standard-View - Standard-View + Standard-View + Standard-View - Rear - Rear + Rear + Rear - Set to rear view - Set to rear view + Set to rear view + Set to rear view - - + + StdCmdViewRight - Standard-View - Standard-View + Standard-View + Standard-View - Right - Direita + Right + Direita - Set to right view - Set to right view + Set to right view + Set to right view - - + + StdCmdViewRotateLeft - Standard-View - Standard-View + Standard-View + Standard-View - Rotate Left - Rotate Left + Rotate Left + Rotate Left - Rotate the view by 90° counter-clockwise - Rotate the view by 90° counter-clockwise + Rotate the view by 90° counter-clockwise + Rotate the view by 90° counter-clockwise - - + + StdCmdViewRotateRight - Standard-View - Standard-View + Standard-View + Standard-View - Rotate Right - Rotate Right + Rotate Right + Rotate Right - Rotate the view by 90° clockwise - Rotate the view by 90° clockwise + Rotate the view by 90° clockwise + Rotate the view by 90° clockwise - - + + StdCmdViewTop - Standard-View - Standard-View + Standard-View + Standard-View - Top - Topo + Top + Topo - Set to top view - Set to top view + Set to top view + Set to top view - - + + StdCmdWhatsThis - Help - Ajuda + Help + Ajuda - &What's This? - O &Que é Isto? + &What's This? + O &Que é Isto? - What's This - O Que é Isto + What's This + O Que é Isto - - + + StdCmdWindows - Window - Janela + Window + Janela - &Windows... - &Janelas ... + &Windows... + &Janelas ... - Windows list - Lista das Janelas + Windows list + Lista das Janelas - - + + StdCmdWindowsMenu - Window - Janela + Window + Janela - Activates this window - Ativa esta Janela + Activates this window + Ativa esta Janela - - + + StdCmdWorkbench - View - Ver + View + Ver - Workbench - Workbench + Workbench + Workbench - Switch between workbenches - Switch between workbenches + Switch between workbenches + Switch between workbenches - - + + StdOrthographicCamera - Standard-View - Standard-View + Standard-View + Standard-View - Orthographic view - Orthographic view + Orthographic view + Orthographic view - Switches to orthographic view mode - Switches to orthographic view mode + Switches to orthographic view mode + Switches to orthographic view mode - - + + StdPerspectiveCamera - Standard-View - Standard-View + Standard-View + Standard-View - Perspective view - Perspective view + Perspective view + Perspective view - Switches to perspective view mode - Switches to perspective view mode + Switches to perspective view mode + Switches to perspective view mode - - + + StdViewBoxZoom - Standard-View - Standard-View + Standard-View + Standard-View - Box zoom - Box zoom + Box zoom + Box zoom - - + + StdViewDockUndockFullscreen - Standard-View - Standard-View + Standard-View + Standard-View - Document window - Document window + Document window + Document window - Display the active view either in fullscreen, in undocked or docked mode - Display the active view either in fullscreen, in undocked or docked mode + Display the active view either in fullscreen, in undocked or docked mode + Display the active view either in fullscreen, in undocked or docked mode - - + + StdViewScreenShot - Standard-View - Standard-View + Standard-View + Standard-View - Save picture... - Guardar Imagem ... + Save picture... + Guardar Imagem ... - Creates a screenshot of the active view - Cria um Instantâneo da Vista Ativa + Creates a screenshot of the active view + Cria um instantâneo da visulização ativa - - + + StdViewZoomIn - Standard-View - Standard-View + Standard-View + Standard-View - Zoom In - Zoom + + Zoom In + Zoom + - - + + StdViewZoomOut - Standard-View - Standard-View + Standard-View + Standard-View - Zoom Out - Zoom - + Zoom Out + Zoom - - - + + Std_Delete - Object dependencies - + Object dependencies + Object dependencies - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + This object is referenced by other objects and thus these objects might get broken. +Are you sure to continue? - - + + Std_DrawStyle - As is - As is + As is + As is - Normal mode - Normal mode + Normal mode + Normal mode - Wireframe - Wireframe + Wireframe + Wireframe - Wireframe mode - Wireframe mode + Wireframe mode + Wireframe mode - Flat lines - + Flat lines + Flat lines - Flat lines mode - + Flat lines mode + Flat lines mode - Shaded - + Shaded + Shaded - Shaded mode - + Shaded mode + Shaded mode - Points - + Points + Pontos - Points mode - + Points mode + Points mode - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + The selected objects have a dependency to unselected objects. +Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz not found + Graphviz not found + Graphviz not found - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? - Graphviz installation path - Graphviz installation path + Graphviz installation path + Graphviz installation path - Dependency graph - Dependency graph + Dependency graph + Dependency graph - Graphviz failed - Graphviz failed + Graphviz failed + Graphviz failed - Graphviz failed to create an image file - Graphviz failed to create an image file + Graphviz failed to create an image file + Graphviz failed to create an image file - - + + Workbench - &File - &Ficheiro + &File + &Ficheiro - &Edit - &Editar + &Edit + &Editar - Standard views - Standard views + Standard views + Standard views - &Stereo - E&stéreo + &Stereo + E&stéreo - &Zoom - &Zoom + &Zoom + &Zoom - Visibility - Visibility + Visibility + Visibility - &View - &Ver + &View + &Ver - &Tools - Ferramen&tas + &Tools + Ferramen&tas - &Macro - &Macro + &Macro + &Macro - &Windows - &Janelas + &Windows + &Janelas - &On-line help - Ajuda na &Internet + &On-line help + Ajuda na &Internet - &Help - &Ajuda + &Help + &Ajuda - File - Ficheiro + File + Ficheiro - Macro - Macro + Macro + Macro - View - Ver + View + Ver - Special Ops - Special Ops + Special Ops + Special Ops - - + + testClass - test - Testar + test + Testar - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Escolher o Estilo do Painel de Tarefas + Choose the style of the Task Panel + Escolher o Estilo do Painel de Tarefas - Default - Predefinição + Default + Predefinição - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git 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zRc?x~{WPJvw4b)%7rPoh@0J!(3)ix#G*nl7xTgI2xQ5ohv=XF61}PKK>?%q`HxISi zk3mXKKCfpkdR#jXDiYH37MD}Ta0j3(^nqEzDXP2R#QTE_?W<`8<;|y5+cPmM zFh}`+od9EGpF2@2rplg@sCTfL= z;6pRn*UB#obR&H3=Cpy8l}-Vy!ZOHsj&#wz(e};ZCRb(U2vU-QKM+6w(6&}lMuNKq zH@kuvIa-UVN=aeLvZ2CaD)iT^+N=;I z82{0Tf{$C+!N|H>N({EbayH?(*-0@QQTzGOP1=SV?$9il%n6e%yDu5!r_{-CX{exC1J jq}AlN<8+}FRm(U~D^H8$mu;w}v{r4Dh-d#O{`LP4bYN_P diff --git a/src/Gui/Language/FreeCAD_ro.ts b/src/Gui/Language/FreeCAD_ro.ts index 3ffe50ef0..461c2ae4d 100644 --- a/src/Gui/Language/FreeCAD_ro.ts +++ b/src/Gui/Language/FreeCAD_ro.ts @@ -1,6484 +1,6266 @@ - - + + Angle - Form - Form + Form + Formular - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Angle Snap + Angle Snap + Ancora la unghi - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - + Measure + Measure - Clear measurement - + Clear measurement + Clear measurement - - + + CmdViewMeasureToggleAll - Measure - + Measure + Measure - Toggle measurement - + Toggle measurement + Toggle measurement - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Miscare Spaceball - Global Sensitivity: - Global Sensitivity: + Global Sensitivity: + Sensibilitate globala: - Dominant Mode - Dominant Mode + Dominant Mode + Mod predominant - Flip Y/Z - Flip Y/Z + Flip Y/Z + Schimba Y/Z - Enable Translations - Enable Translations + Enable Translations + Activeaza traducerile - Enable Rotations - Enable Rotations + Enable Rotations + Activeaza rotatiile - Calibrate - Calibrate + Calibrate + Calibreaza - Default - Default + Default + Implicit - Enable - Enable + Enable + Activeaza - Reverse - Invers + Reverse + Invers - - + + DlgUnitCalculator - Units calculator - + Units calculator + Units calculator - as: - + as: + as: - => - + => + => - Help - Ajutor + Help + Ajutor - Copy - Copiere + Copy + Copiere - Close - Închide + Close + Închide - - + + DownloadItem - Form - Form + Form + Formular - Ico - + Ico + Ico - Filename - + Filename + Filename - - + + Gui::AccelLineEdit - none - niciunul + none + niciunul - - + + Gui::ActionSelector - Available: - Available: + Available: + Disponibil: - Selected: - Selected: + Selected: + Selectat: - Add - Adaugă + Add + Adaugă - Remove - Elimină + Remove + Elimină - Move up - Deplasare în sus + Move up + Deplasare în sus - Move down - Deplasare în jos + Move down + Deplasare în jos - - + + Gui::AlignmentView - Movable object - Movable object + Movable object + Obiect liber - Fixed object - Fixed object + Fixed object + Obiect fixat - - + + Gui::BlenderNavigationStyle - Press left mouse button - Press left mouse button + Press left mouse button + Apăsa butonul dreapta al mouse-ului - Press SHIFT and middle mouse button - Press SHIFT and middle mouse button + Press SHIFT and middle mouse button + Apasa SHIFT si butonul din mijloc al mouse-ului - Press middle mouse button - Press middle mouse button + Press middle mouse button + Apasati butonul din mijloc al mouse-ului - Scroll middle mouse button - Scroll middle mouse button + Scroll middle mouse button + Deruleaza folosind butonul din mijloc al mouse-ului - - + + Gui::CADNavigationStyle - Press left mouse button - Press left mouse button + Press left mouse button + Apăsa butonul dreapta al mouse-ului - Press middle mouse button - Press middle mouse button + Press middle mouse button + Apasati butonul din mijloc al mouse-ului - Press left and middle mouse button - Press left and middle mouse button + Press middle and left or right mouse button + Press middle and left or right mouse button - Scroll middle mouse button - Scroll middle mouse button - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + Scroll middle mouse button or keep middle button pressed +while doing a left or right click and move the mouse up or down - - + + Gui::Command - Standard - Standard + Standard + Standard - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - &Revocare + &Cancel + &Revocare - - + + Gui::ControlSingleton - Task panel - Task panel + Task panel + Panoul de activitate - - + + Gui::Dialog::AboutApplication - About - Despre + About + Despre - Revision number - Revizia numărul + Revision number + Revizia numărul - Version - Versiunea + Version + Versiunea - OK - OK + OK + OK - - + + - Release date - Data publicării + Release date + Data publicării - Platform - Platform + License... + Licenta... - License... - License... + Copy to clipboard + Copiaţi în clipboard - Copy to clipboard - Copy to clipboard + Operating system + Sistem de operare - Operating system - Operating system + Word size + Word size - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - Button %1 + Button %1 + Buton %1 - Out Of Range - Out Of Range + Out Of Range + Valoare incorecta - - + + Gui::Dialog::Clipping - Clipping - + Clipping + Clipping - Clipping X - + Clipping X + Clipping X - Flip - + Flip + Flip - Offset - + Offset + Compensare - Clipping Y - + Clipping Y + Clipping Y - Clipping Z - + Clipping Z + Clipping Z - Clipping custom direction - + Clipping custom direction + Clipping custom direction - View - Vizualizare + View + Vizualizare - Adjust to view direction - + Adjust to view direction + Adjust to view direction - Direction - + Direction + Direcţia - - + + Gui::Dialog::CommandModel - Commands - Comenzi + Commands + Comenzi - - + + Gui::Dialog::DemoMode - View Turntable - View Turntable + View Turntable + Vezi panou - Speed - Speed + Speed + Viteza - Maximum - Maximum + Maximum + Maxim - Minimum - Minimum + Minimum + Minim - Fullscreen - Ecran complet + Fullscreen + Ecran complet - Enable timer - Enable timer + Enable timer + Activeaza cronometru - s - s + s + s - Angle - Angle + Angle + Unghi - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Play + Play + Redă - Stop - Stop + Stop + Stop - Close - Închide + Close + Închide - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Alegeţi fereastra + Choose Window + Alegeţi fereastra - &Activate - &Activează + &Activate + &Activează - Alt+A - Alt + A + + - - &Cancel - &Revocare - - - - - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Ferestre + Windows + Ferestre - - + + Gui::Dialog::DlgAuthorization - Authorization - Autorizație + Authorization + Autorizație - &OK - &OK + Password: + Parola: - &Cancel - &Revocare + + - Password: - Parola: + Username: + Username: - User name: - Nume de utilizator: + Site: + Site: - - + %1 at %2 + %1 at %2 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Alege iconiţa + Choose Icon + Alege iconiţa - OK - OK + Add icons... + Adauga icon-uri... - - Cancel - Renunţă - - - Add icons... - Add icons... - - - + + Gui::Dialog::DlgCustomActions - Macros - Macro-uri + Macros + Macro-uri - Setup Custom Macros - Configurează marco-uri personalizate + Setup Custom Macros + Configurează marco-uri personalizate - Macro: - Macro: + Macro: + Macro: - ... - ... + ... + ... - Pixmap - Pixmap + Pixmap + Pixmap - Accelerator: - Accelerator: + Accelerator: + Accelerator: - What's this: - Ce este asta: + What's this: + Ce este asta: - Status text: - Text de stare: + Status text: + Text de stare: - Tool tip: - Sfat: + Tool tip: + Sfat: - Menu text: - Textul meniului: + Menu text: + Textul meniului: - Add - Adaugă + Add + Adaugă - Remove - Elimină + Remove + Elimină - Replace - Înlocuieşte + Replace + Înlocuieşte - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Iconiţe + Icons + Iconiţe - Macros - Macro-uri + Macros + Macro-uri - No macro - Niciun macro + No macro + Niciun macro - No macros found. - Nu a fost găsit niciun macro. + No macros found. + Nu a fost găsit niciun macro. - Macro not found - Macro-ul nu a fost găsit + Macro not found + Macro-ul nu a fost găsit - Sorry, couldn't find macro file '%1'. - Nu am putut găsi fişierul macro '%1'. + Sorry, couldn't find macro file '%1'. + Nu am putut găsi fişierul macro '%1'. - Empty macro - Macro gol + Empty macro + Macro gol - Please specify the macro first. - Vă rugăm specificaţi macro-ul mai întâi. + Please specify the macro first. + Vă rugăm specificaţi macro-ul mai întâi. - Empty text - Text gol + Empty text + Text gol - Please specify the menu text first. - Specificați prima dată textul meniului. + Please specify the menu text first. + Specificați prima dată textul meniului. - No item selected - Nici un element selectat + No item selected + Nici un element selectat - Please select a macro item first. - Vă rugăm să selectaţi mai întâi un element de macrocomandă. + Please select a macro item first. + Vă rugăm să selectaţi mai întâi un element de macrocomandă. - - + + Gui::Dialog::DlgCustomCommands - Commands - Comenzi + Commands + Comenzi - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Categorie + Category + Categorie - Icon - Pictograma + Icon + Pictograma - Command - Comanda + Command + Comanda - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Tastatură + Keyboard + Tastatură - Description: - Descriere: + Description: + Descriere: - &Category: - &Categoria: + &Category: + &Categoria: - C&ommands: - C&omenzi: + C&ommands: + C&omenzi: - Current shortcut: - Comandă rapidă curentă: + Current shortcut: + Comandă rapidă curentă: - Press &new shortcut: - Apăsați comandă rapidă &nouă: + Press &new shortcut: + Apăsați comandă rapidă &nouă: - Currently assigned to: - În prezent atribuit: + Currently assigned to: + În prezent atribuit: - &Assign - &Asociază + &Assign + &Asociază - Alt+A - Alt + A + Alt+A + Alt + A - &Reset - &Reset + &Reset + &Reset - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Re&setează tot + Re&set All + Re&setează tot - Alt+S - Alt + S + Alt+S + Alt + S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Pictograma + Icon + Pictograma - Command - Comanda + Command + Comanda - none - niciunul + none + niciunul - Multiple defined shortcut - Comandă rapidă definită de mai multe ori + Multiple defined shortcut + Comandă rapidă definită de mai multe ori - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Comanda rapidă '%1' este definită de mai multe ori. Aceasta ar putea rezulta într-un comportament imprevizibil. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Comanda rapidă '%1' este definită de mai multe ori. Aceasta ar putea rezulta într-un comportament imprevizibil. - Already defined shortcut - Comanda rapidă este deja definită + Already defined shortcut + Comanda rapidă este deja definită - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Comanda rapidă '%1' este deja asociată cu '%2'. + Comanda rapidă '%1' este deja asociată cu '%2'. Vă rugăm definiți o altă comandă rapidă. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Bare de instrumente + Toolbox bars + Bare de instrumente - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Bare de instrumente + Toolbars + Bare de instrumente - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style="font-weight:600;"> Notă:</span> Modificările vor deveni active, data viitoare când încărcaţi bancul de lucru corespunzător</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style="font-weight:600;"> Notă:</span> Modificările vor deveni active, data viitoare când încărcaţi bancul de lucru corespunzător</p></body></html> - Move right - Deplasare spre dreapta + Move right + Deplasare spre dreapta - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Mută elementul selectat cu un nivel mai în jos.</b><p>Acest lucru va schimba, de asemenea, și nivelul elementului părinte.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Mută elementul selectat cu un nivel mai în jos.</b><p>Acest lucru va schimba, de asemenea, și nivelul elementului părinte.</p> - Move left - Deplasare spre stânga + Move left + Deplasare spre stânga - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Mută elementul selectat cu un nivel mai în sus.</b><p>Acest lucru va schimba, de asemenea, și nivelul elementului părinte.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Mută elementul selectat cu un nivel mai în sus.</b><p>Acest lucru va schimba, de asemenea, și nivelul elementului părinte.</p> - Move down - Deplasare în jos + Move down + Deplasare în jos - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mută elementul selectat în jos.</b><p>Elementul va schimba nivelul ierarhic.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mută elementul selectat în jos.</b><p>Elementul va schimba nivelul ierarhic.</p> - Move up - Deplasare în sus + Move up + Deplasare în sus - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mută elementul selectat în sus.</b><p>Elementul va schimba nivelul ierarhic.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mută elementul selectat în sus.</b><p>Elementul va schimba nivelul ierarhic.</p> - New... - Nou... + New... + Nou... - Rename... - Redenumire... + Rename... + Redenumire... - Delete - Ştergeţi + Delete + Ştergeţi - Icon - Pictograma + Icon + Pictograma - Command - Comanda + Command + Comanda - <Separator> - <Separator> + <Separator> + <Separator> - New toolbar - Bară de instrumente nouă + New toolbar + Bară de instrumente nouă - Toolbar name: - Numele barei de instrumente: + Toolbar name: + Numele barei de instrumente: - Duplicated name - Numele este dublură + Duplicated name + Numele este dublură - The toolbar name '%1' is already used - Numele barei de instrumente '%1' este deja utilizat + The toolbar name '%1' is already used + Numele barei de instrumente '%1' este deja utilizat - Rename toolbar - Redenumiţi bara de instrumente + Rename toolbar + Redenumiţi bara de instrumente - - + + - - + + Gui::Dialog::DlgCustomizeImp - Customize - Personalizare + Customize + Personalizare - &Help - &Ajutor + &Help + &Ajutor - &Close - &Inchide + &Close + &Inchide - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Miscare Spaceball - No Spaceball Present - No Spaceball Present + No Spaceball Present + Nici un Spaceball prezent - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - No Spaceball Present + No Spaceball Present + Nici un Spaceball prezent - Buttons - Buttons + Buttons + Butoane - Clear - Eliberează + Clear + Eliberează - Print Reference - Print Reference + Print Reference + Imprimare - referinta - Spaceball Buttons - Spaceball Buttons + Spaceball Buttons + Butoane Spaceball - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Afișare proprietăți + Display properties + Afișare proprietăți - Display - Afișare + Display + Afișare - Transparency: - Transparenţă: + Transparency: + Transparenţă: - Line width: - Lățimea liniei: + Line width: + Lățimea liniei: - Point size: - Dimensiunea punctelor: + Point size: + Dimensiunea punctelor: - Material - Materialul + Material + Materialul - ... - ... + ... + ... - Close - Închide + Viewing mode + Mod de vizualizare - Viewing mode - Mod de vizualizare + Plot mode: + Mod de tipărire: - Plot mode: - Mod de tipărire: + + - - + Line transparency: + Transparenta liniei: - Line transparency: - Line transparency: + Line color: + Culoarea liniei: - Line color: - Line color: + Shape color: + Culoarea formei: - Shape color: - Shape color: + Color plot: + Grafic color: - Color plot: - Color plot: + Document window: + Fereastra documentului: - - Document window: - Document window: - - - + + Gui::Dialog::DlgEditorSettings - Editor - Editor + Editor + Editor - Options - Opţiuni + Options + Opţiuni - Enable line numbers - Activează numerele liniilor + Enable line numbers + Activează numerele liniilor - Enable folding - Activează plierea + Enable folding + Activează plierea - Indentation - Indentare + Indentation + Indentare - Insert spaces - Inseraţi spaţii + Insert spaces + Inseraţi spaţii - Tab size: - Mărime tabulator: + Tab size: + Mărime tabulator: - Indent size: - Distanță indentare: + Indent size: + Distanță indentare: - Keep tabs - Păstrează tabulatorii + Keep tabs + Păstrează tabulatorii - Display Items - Afişare elemente + Display Items + Afişare elemente - Family: - Familie: + Family: + Familie: - Size: - Dimensiune: + Size: + Dimensiune: - Preview: - Previzualizare: + Preview: + Previzualizare: - - + + - - + + Gui::Dialog::DlgGeneral - General - General + General + General - Start up - Pornire + Start up + Pornire - Enable splash screen at start up - Activează ecran de pornire + Enable splash screen at start up + Activează ecran de pornire - Switch to tab of report window: - Comută pe fila din fereastra Raport: + Switch to tab of report window: + Comută pe fila din fereastra Raport: - Auto load module after start up: - Încarcă automat modulele la pornire: + Auto load module after start up: + Încarcă automat modulele la pornire: - Language - Limba + Language + Limba - Change language: - Schimbare limbă: + Change language: + Schimbare limbă: - Main window - Fereastra principală + Main window + Fereastra principală - Size of recent file list - Dimensiunea listei de fişiere recente + Size of recent file list + Dimensiunea listei de fişiere recente - Window style: - Stilul ferestrei: + Window style: + Stilul ferestrei: - Size of toolbar icons: - Size of toolbar icons: + Size of toolbar icons: + Dimensiunea icon-urilor in toolbar: - Enable tiled background - + Enable tiled background + Enable tiled background - Style sheet: - + Style sheet: + Style sheet: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Default (%1 x %1) + Default (%1 x %1) + Implicit (%1 x %1) - Small (%1 x %1) - Small (%1 x %1) + Small (%1 x %1) + Mic (%1 x %1) - Large (%1 x %1) - Large (%1 x %1) + Large (%1 x %1) + Mare (%1 x %1) - Extra large (%1 x %1) - Extra large (%1 x %1) + Extra large (%1 x %1) + Foarte mare(%1 x %1) - No style sheet - + No style sheet + No style sheet - - + + Gui::Dialog::DlgInputDialog - Input - Intrare + Input + Intrare - OK - OK + + - - Cancel - Renunţă - - - - - - - + + Gui::Dialog::DlgInspector - Scene Inspector - Inspector Scenă + Scene Inspector + Inspector Scenă - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Executare macrocomandă + Execute macro + Executare macrocomandă - Macro name: - Nume macrocomandă: + Macro name: + Nume macrocomandă: - Macro destination: - Destinație de macrocomandă: + Macro destination: + Destinație de macrocomandă: - Execute - Execută + Execute + Execută - Close - Închide + Close + Închide - Create - Creează + Create + Creează - Delete - Ştergeţi + Delete + Ştergeţi - Edit - Editare + Edit + Editare - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Macro-uri + Macros + Macro-uri - Macro file - Fişier macro + Macro file + Fişier macro - Enter a file name, please: - Vă rugăm să introduceți un nume de fişier: + Enter a file name, please: + Vă rugăm să introduceți un nume de fişier: - Existing file - Fișier existent + Existing file + Fișier existent - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. Acest fişier există deja. - Delete macro - Ştergeţi macrocomanda + Delete macro + Ştergeţi macrocomanda - Do you really want to delete the macro '%1'? - Într-adevăr doriţi să ştergeţi macrocomanda '%1'? + Do you really want to delete the macro '%1'? + Într-adevăr doriţi să ştergeţi macrocomanda '%1'? - Cannot create file - Cannot create file + Cannot create file + Imposibil de creat fisierul - Creation of file '%1' failed. - Creation of file '%1' failed. + Creation of file '%1' failed. + Crearea fisierului '%1' nu a reusit. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Înregistrare macrocomandă + Macro recording + Înregistrare macrocomandă - Macro name: - Nume macrocomandă: + Macro name: + Nume macrocomandă: - Stop - Stop + Stop + Stop - Cancel - Renunţă + Cancel + Renunţă - Macro path: - Macro path: + Macro path: + Calea macrocomenzii: - ... - ... + ... + ... - Record - Record + Record + Înregistrare - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Înregistratorul de macrocomenzi + Macro recorder + Înregistratorul de macrocomenzi - Specify first a place to save. - Specificaţi mai întâi un loc pentru a salva. + Specify first a place to save. + Specificaţi mai întâi un loc pentru a salva. - Existing macro - Macrocomanda existentă + Existing macro + Macrocomanda existentă - The macro '%1' already exists. Do you want to overwrite? - Macrocomanda '%1' există deja. Doriţi să suprascrieţi? + The macro '%1' already exists. Do you want to overwrite? + Macrocomanda '%1' există deja. Doriţi să suprascrieţi? - The macro directory doesn't exist. Please, choose another one. - The macro directory doesn't exist. Please, choose another one. + The macro directory doesn't exist. Please, choose another one. + Directorul pentru macroinstructiuni nu exista; alege altul. - Choose macro directory - Choose macro directory + Choose macro directory + Selecteaza directorul pentru macroinstructiuni - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Proprietăţile materialelor + Material properties + Proprietăţile materialelor - &Close - &Inchide + Material + Materialul - Alt+C - Alt + C + Diffuse color: + Culoare difuză: - Material - Materialul + Specular color: + Culoare speculară: - Diffuse color: - Culoare difuză: + Shininess: + Strălucirea: - Specular color: - Culoare speculară: + % + % - Shininess: - Strălucirea: + Ambient color: + Culoarea ambientală: - % - % + + - Ambient color: - Culoarea ambientală: + Emissive color: + Culoare emisiva: - - - - - - Emissive color: - Emissive color: - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Ajutor on-line + On-line help + Ajutor on-line - Help viewer - Vizualizatorul Ajutor + Help viewer + Vizualizatorul Ajutor - Location of start page - Locaţia paginii de start + Location of start page + Locaţia paginii de start - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - Fişiere HTML (*.html *.htm) + HTML files (*.html *.htm) + Fişiere HTML (*.html *.htm) - Access denied - Acces nepermis + Access denied + Acces nepermis - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Acces nepermis '%1' vă rugăm specificați un alt director. + Acces nepermis '%1' vă rugăm specificați un alt director. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Editor de Parametrii + Parameter Editor + Editor de Parametrii - Save to disk - Salvează pe disc + Save to disk + Salvează pe disc - Alt+C - Alt + C + Alt+C + Alt + C - &Close - &Inchide + &Close + &Inchide - - + + Gui::Dialog::DlgParameterImp - Group - Grup + Group + Grup - Name - Nume + Name + Nume - Type - Tip + Type + Tip - Value - Valoare + Value + Valoare - User parameter - Parametrul al utilizatorului + User parameter + Parametrul al utilizatorului - Invalid input - Intrare nevalidă + Invalid input + Intrare nevalidă - Invalid key name '%1' - Nume tastă nevalid '%1' + Invalid key name '%1' + Nume tastă nevalid '%1' - System parameter - Parametru de sistem + System parameter + Parametru de sistem - - + + Gui::Dialog::DlgPreferences - Preferences - Preferinţe + Preferences + Preferinţe - &Help - &Ajutor + + - - Alt+H - Alt + H - - - &OK - &OK - - - &Apply - &Aplica - - - Alt+A - Alt + A - - - &Cancel - &Revocare - - - - - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Parametru greşit + Wrong parameter + Parametru greşit - - + + Gui::Dialog::DlgProjectInformation - Project information - Informații de proiect + Project information + Informații de proiect - Information - Informaţii + Information + Informaţii - &Name: - &Nume: + &Name: + &Nume: - Commen&t: - Comen&tariu: + Commen&t: + Comen&tariu: - Path: - Cale: + Path: + Cale: - &Last modified by: - U&ltima modificare de către: + &Last modified by: + U&ltima modificare de către: - Created &by: - Creat &de: + Created &by: + Creat &de: - Com&pany: - Com&panie: + Com&pany: + Com&panie: - Last &modification date: - Data ultimei &modificări: + Last &modification date: + Data ultimei &modificări: - Creation &date: - &Data creeări: + Creation &date: + &Data creeări: - &OK - &OK + + - &Cancel - &Revocare + UUID: + UUID: - - + License information: + License information: - UUID: - + License URL + License URL - License information: - + Open in browser + Open in browser - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - Project utility + Project utility + Utilitar pentru proiect - Extract project - Extract project + Extract project + Extrage proiectul - Source - Source + Source + Sursa - Project file (*.fcstd) - Project file (*.fcstd) + Project file (*.fcstd) + Fisiere proiect (*.fcstd) - Destination - Destination + Destination + Destinaţie - Extract - Extract + Extract + Extrage - Create project - Create project + Create project + Creare proiect - Document.xml - Document.xml + Document.xml + Document.xml - Create - Creează + Create + Creează - Load project file after creation - Load project file after creation + Load project file after creation + Incarca proiectul dupa crearea fisierului - Empty source - Empty source + Empty source + Sursa goala - No source is defined. - No source is defined. + No source is defined. + Nici o sursa nu a fost definita. - Empty destination - Empty destination + Empty destination + Destinatie goala - No destination is defined. - No destination is defined. + No destination is defined. + Nici o destinatie nu a fost definita. - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Link - Show all object types - + Show all object types + Show all object types - No selection - Nici o selecţie + No selection + Nici o selecţie - Please select an object of the list - + Please select an object of the list + Please select an object of the list - - + + Gui::Dialog::DlgReportView - Output window - Fereastra de ieşire + Output window + Fereastra de ieşire - Output - Ieşire + Output + Ieşire - Record log messages - Înregistrare mesaje în jurnal + Record log messages + Înregistrare mesaje în jurnal - Record warnings - Înregistrează avertismente + Record warnings + Înregistrează avertismente - Record error messages - Înregistrează mesajele de eroare + Record error messages + Înregistrează mesajele de eroare - Colors - Culori + Colors + Culori - Normal messages: - Mesaje normale: + Normal messages: + Mesaje normale: - Log messages: - Mesaje de jurnal: + Log messages: + Mesaje de jurnal: - Warnings: - Avertismente: + Warnings: + Avertismente: - Errors: - Erori: + Errors: + Erori: - - + + - Redirect internal Python errors to report view - Redirect internal Python errors to report view + Redirect internal Python errors to report view + Redirectioneaza erorile interne generate de Python catre panoul de raportare - Redirect internal Python output to report view - Redirect internal Python output to report view + Redirect internal Python output to report view + Redirectioneaza textele generate de Python catre panoul de raportare - - + + Gui::Dialog::DlgRunExternal - Running external program - Running external program + Running external program + Programul extern ce ruleaza - TextLabel - TextLabel + TextLabel + TextLabel - Advanced >> - Advanced >> + Advanced >> + Avansat>> - ... - ... + ... + ... - Accept changes - Accept changes + Accept changes + Accepta schimbarile - Discard changes - Discard changes + Discard changes + Renunta la modificari - Abort program - Abort program + Abort program + Inchide programul - Help - Ajutor + Help + Ajutor - Select a file - Selectaţi un fişier + Select a file + Selectaţi un fişier - - + + Gui::Dialog::DlgSettings3DView - 3D View - Vizualizare 3D + 3D View + Vizualizare 3D - 3D View settings - Setările de vizualizării 3D + 3D View settings + Setările de vizualizării 3D - Show coordinate system in the corner - Arată sistemul de coordonate în colţ + Show coordinate system in the corner + Arată sistemul de coordonate în colţ - Show counter of frames per second - Arată contorul de cadre pe secundă + Show counter of frames per second + Arată contorul de cadre pe secundă - Enable animation - Activează animaţia + Enable animation + Activează animaţia - Enable anti-aliasing (slower) - Activează anti-aliasing (mai încet) + Eye to eye distance for stereo modes: + Distanţa dintre ochi pentru modurile stereo: - Eye to eye distance for stereo modes: - Distanţa dintre ochi pentru modurile stereo: + Camera type + Tipul de camerei - Camera type - Tipul de camerei + Orthographic rendering + Redare ortografică - Orthographic rendering - Redare ortografică + Perspective rendering + Redare din perspectivă - Perspective rendering - Redare din perspectivă + + - - + 3D Navigation + Navigare 3D - 3D Navigation - 3D Navigation + Mouse... + Mouse... - Mouse... - Mouse... + Intensity of backlight + Intensitatea luminii de fundal - Intensity of backlight - Intensity of backlight + Enable backlight color + Activeaza lumina de fundal - Enable backlight color - Enable backlight color + Orbit style + Mod de orbitare - Orbit style - Orbit style + Turntable + Placa - Turntable - Turntable + Trackball + Trackball - Trackball - Trackball + Invert zoom + Inverseaza zoom-ul - Invert zoom - Invert zoom + Zoom at cursor + Mareste la pozitia cursorului - Zoom at cursor - Zoom at cursor + Zoom step + Factor de marire - Zoom step - Zoom step + Anti-Aliasing + Anti-Aliasing - Anti-Aliasing - + None + Niciunul - None - + Line Smoothing + Line Smoothing - Line Smoothing - + MSAA 2x + MSAA 2x - MSAA 2x - + MSAA 4x + MSAA 4x - MSAA 4x - + MSAA 8x + MSAA 8x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 navigation + %1 navigation + Navigare %1 - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Modelul de culoare + Color model + Modelul de culoare - &Gradient: - &Gradientul: + &Gradient: + &Gradientul: - red-yellow-green-cyan-blue - roşu-galben-verde-cyan-albastru + red-yellow-green-cyan-blue + roşu-galben-verde-cyan-albastru - blue-cyan-green-yellow-red - albastru-cyan-verde-galben-roşu + blue-cyan-green-yellow-red + albastru-cyan-verde-galben-roşu - white-black - alb-negru + white-black + alb-negru - black-white - negru-alb + black-white + negru-alb - Visibility - Vizibilitate + Visibility + Vizibilitate - Out g&rayed - Elimină tot ce e g&ri + Out g&rayed + Elimină tot ce e g&ri - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Elimină tot ce e &invizibil + Out &invisible + Elimină tot ce e &invizibil - Alt+I - Alt+I + Alt+I + Alt+I - Style - Stil + Style + Stil - &Zero - &Zero + &Zero + &Zero - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Flux + &Flow + &Flux - Alt+F - Alt+F + Alt+F + Alt+F - &OK - &OK + Parameter range + Intervalul parametrului - &Cancel - &Revocare + Mi&nimum: + Mi&nimul: - Parameter range - Intervalul parametrului + Ma&ximum: + Ma&ximul: - Mi&nimum: - Mi&nimul: + &Labels: + &Etichete: - Ma&ximum: - Ma&ximul: + &Decimals: + &Zecimale: - &Labels: - &Etichete: + + - &Decimals: - &Zecimale: + Color-gradient settings + Setarile gradientului de culoare - - - - - - Color-gradient settings - Color-gradient settings - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Parametru greşit + Wrong parameter + Parametru greşit - The maximum value must be higher than the minimum value. - Valoarea maximă trebuie să fie mai mare decât valoarea minimă. + The maximum value must be higher than the minimum value. + Valoarea maximă trebuie să fie mai mare decât valoarea minimă. - - + + Gui::Dialog::DlgSettingsDocument - Document - Documentul + Document + Documentul - General - General + General + General - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - nivelul de comprimare al documentului + nivelul de comprimare al documentului (0=deloc, 9=cel mai mare, 3=implicit) - Create new document at start up - Creează un document nou la pornire + Create new document at start up + Creează un document nou la pornire - Storage - Stocare + Storage + Stocare - Saving transactions (Auto-save) - Salvare tranzacţii (Autosave) + Saving transactions (Auto-save) + Salvare tranzacţii (Autosave) - Discard saved transaction after saving document - Renunțați la tranzacţia salvată după salvarea documentului + Discard saved transaction after saving document + Renunțați la tranzacţia salvată după salvarea documentului - Save thumbnail into project file when saving document - Salvaţi pictograma în fişierul proiect la salvarea documentului + Save thumbnail into project file when saving document + Salvaţi pictograma în fişierul proiect la salvarea documentului - Create up to backup files when resaving document - Create up to backup files when resaving document + Create up to backup files when resaving document + Creaza fisiere de rezerva cand se resalveaza fisierul - Document objects - Document objects + Document objects + Obiecte din document - Allow duplicate object labels in one document - Allow duplicate object labels in one document + Allow duplicate object labels in one document + Permite nume de obiecte duplicate in document - Maximum Undo/Redo steps - Maximum Undo/Redo steps + Maximum Undo/Redo steps + Numar maxim de pasi in Undo/Redo - Using Undo/Redo on documents - Using Undo/Redo on documents + Using Undo/Redo on documents + Folosire Undo/Redo in documente - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Text + Text + Text - Bookmark - Semn de carte + Bookmark + Semn de carte - Breakpoint - Punct de întrerupere + Breakpoint + Punct de întrerupere - Keyword - Cuvânt cheie + Keyword + Cuvânt cheie - Comment - Comentariu + Comment + Comentariu - Block comment - Comentariu de bloc + Block comment + Comentariu de bloc - Number - Număr + Number + Număr - String - Şir + String + Şir - Character - Caracter + Character + Caracter - Class name - Numele clasei + Class name + Numele clasei - Define name - Definiți numele + Define name + Definiți numele - Operator - Operator + Operator + Operator - Python output - Ieşire Python + Python output + Ieşire Python - Python error - Eroare Python + Python error + Eroare Python - Items - Elemente + Items + Elemente - Current line highlight - Current line highlight + Current line highlight + Evidentiere linie curenta - - + + Gui::Dialog::DlgSettingsImage - Image settings - Setările de imagine + Image settings + Setările de imagine - Image properties - Proprietăţile imaginii + Image properties + Proprietăţile imaginii - Back&ground: - &Fundal: + Back&ground: + &Fundal: - Current - Curent + Current + Curent - White - Alb + White + Alb - Black - Negru + Black + Negru - Transparent - Transparent + Transparent + Transparent - Image dimensions - Dimensiunile imaginii + Image dimensions + Dimensiunile imaginii - Pixel - Pixel + Pixel + Pixel - &Width: - &Lăţime: + &Width: + &Lăţime: - Current screen - Ecranul curent + Current screen + Ecranul curent - Icon 32 x 32 - Pictograma 32 x 32 + Icon 32 x 32 + Pictograma 32 x 32 - Icon 64 x 64 - Pictograma 64 x 64 + Icon 64 x 64 + Pictograma 64 x 64 - Icon 128 x 128 - Pictograma 128 x 128 + Icon 128 x 128 + Pictograma 128 x 128 - CGA 320 x 200 - CGA 320 x 200 + CGA 320 x 200 + CGA 320 x 200 - QVGA 320 x 240 - QVGA 320 x 240 + QVGA 320 x 240 + QVGA 320 x 240 - VGA 640 x 480 - VGA 640 x 480 + VGA 640 x 480 + VGA 640 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - PAL 768 x 578 - PAL 768 x 578 + PAL 768 x 578 + PAL 768 x 578 - SVGA 800 x 600 - SVGA 800 x 600 + SVGA 800 x 600 + SVGA 800 x 600 - XGA 1024 x 768 - XGA 1024 x 768 + XGA 1024 x 768 + XGA 1024 x 768 - HD720 1280 x 720 - HD720 1280 x 720 + HD720 1280 x 720 + HD720 1280 x 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA + 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA + 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 X 2400 + QUXGA 3200 × 2400 + QUXGA 3200 X 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10 000 x 10000 + !!! 10000 x 10000 + !!! 10 000 x 10000 - Standard sizes: - Dimensiuni standard: + Standard sizes: + Dimensiuni standard: - &Height: - &Înălţime: + &Height: + &Înălţime: - Aspect ratio: - Raportul de aspect: + Aspect ratio: + Raportul de aspect: - &Screen - &Ecran + &Screen + &Ecran - Alt+S - Alt + S + Alt+S + Alt + S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt + 4 + Alt+4 + Alt + 4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt + 6 + Alt+6 + Alt + 6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt + 1 + Alt+1 + Alt + 1 - Image comment - Comentariul imaginii + Image comment + Comentariul imaginii - Insert MIBA - Inserare MIBA + Insert MIBA + Inserare MIBA - Insert comment - Inserare comentariu + Insert comment + Inserare comentariu - - + + Gui::Dialog::DlgSettingsMacro - Macro - Macrocomandă + Macro + Macrocomandă - Macro recording settings - Setările de înregistrare macrocomandă + Macro recording settings + Setările de înregistrare macrocomandă - Logging Commands - Comenzi pentru jurnal + Logging Commands + Comenzi pentru jurnal - Show script commands in python console - Arată comenzile script-ului în consola python + Show script commands in python console + Arată comenzile script-ului în consola python - Log all commands issued by menus to file: - Salvează toate comenzile inițiate de meniuri în fișierul: + Log all commands issued by menus to file: + Salvează toate comenzile inițiate de meniuri în fișierul: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Comenzi GUI + Gui commands + Comenzi GUI - Recording GUI commands - Înregistrare comenzi GUI + Recording GUI commands + Înregistrare comenzi GUI - Record as comment - Înregistrează ca și comentariu + Record as comment + Înregistrează ca și comentariu - Macro path - Calea macrocomenzii + Macro path + Calea macrocomenzii - General macro settings - General macro settings + General macro settings + Setari generale pentru macroinstructiuni - Run macros in local environment - Run macros in local environment + Run macros in local environment + Ruleaza macroinstructiuni in mediul curent - - + + Gui::Dialog::DlgSettingsUnits - Units - Units + Units + unitati - Units settings - Units settings + Units settings + Setari pentru unitati - Standard (mm/kg/s/degree) - Standard (mm/kg/s/degree) + Standard (mm/kg/s/degree) + Standard (mm/kg/s/grad) - MKS (m/kg/s/degree) - MKS (m/kg/s/degree) + MKS (m/kg/s/degree) + MKS (m/kg/s/grad) - Magnitude - Magnitude + Magnitude + Marime - Unit - Unit + Unit + Unitate - User system: - User system: + User system: + Sistemul utilizatorului: - Imperial (in/lb) - Imperial (in/lb) + US customary (in/lb) + US customary (in/lb) - US customary (in/lb) - + Number of decimals: + Number of decimals: - Number of decimals: - + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Culori + Colors + Culori - Selection - Selecţie + Selection + Selecţie - Enable selection highlighting - Activează evidenţierea selecţiei + Enable selection highlighting + Activează evidenţierea selecţiei - Enable preselection highlighting - Enable preselection highlighting + Enable preselection highlighting + Activeaza evidentierea preselectiei - Background color - Culoarea de fundal + Background color + Culoarea de fundal - Middle color - Culoarea de mijloc + Middle color + Culoarea de mijloc - Color gradient - Gradientul culorii + Color gradient + Gradientul culorii - Simple color - Culoare simplă + Simple color + Culoare simplă - - Default colors - Default colors - - - Edited edge color - Edited edge color - - - Edited vertex color - Edited vertex color - - - Construction geometry - Construction geometry - - - Fully constrained geometry - Fully constrained geometry - - - The color of vertices being edited - The color of vertices being edited - - - The color of edges being edited - The color of edges being edited - - - The color of construction geometry in edit mode - Culoarea obiectelor geometrice de construcţie în modul de editare - - - The color of fully constrained geometry in edit mode - Culoarea unei forme geometrice deplin constrânsă în modul de editare - - - Cursor text color - Cursor text color - - - Default shape color - Default shape color - - - The default color for new shapes - The default color for new shapes - - - Default line width and color - Default line width and color - - - The default line color for new shapes - The default line color for new shapes - - - The default line thickness for new shapes - The default line thickness for new shapes - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Sfatul zilei + Tip of the day + Sfatul zilei - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Ştiaţi că...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Ştiaţi că...</font></font></b> - &Show tips at start up - Arată &sfaturi la pornire + &Show tips at start up + Arată &sfaturi la pornire - Alt+S - Alt + S + Alt+S + Alt + S - &Next Tip - Ur&mătorul sfat + &Next Tip + Ur&mătorul sfat - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &Inchide + &Close + &Inchide - Alt+C - Alt + C + Alt+C + Alt + C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Descărcare nereuşită: %1 + Descărcare nereuşită: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Dacă doriţi să aflaţi mai multe despre FreeCAD trebuie să mergeți la %1 sau să apăsați comanda Ajutor din meniul Ajutor. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Dacă doriţi să aflaţi mai multe despre FreeCAD trebuie să mergeți la %1 sau să apăsați comanda Ajutor din meniul Ajutor. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - Amplasare + Placement + Amplasare - - + + Gui::Dialog::DownloadDialog - Download - Download + Download + Descarca - Cancel - Renunţă + Cancel + Renunţă - Close - Închide + Close + Închide - There already exists a file called %1 in the current directory. Overwrite? - There already exists a file called %1 in the current directory. Overwrite? + There already exists a file called %1 in the current directory. Overwrite? + Exista deja un fisier denumit %1 in directorul curent. Suprascrieti? - Unable to save the file %1: %2. - Unable to save the file %1: %2. + Unable to save the file %1: %2. + Imposibil de salvat fisierul %1: %2. - Downloading %1. - Downloading %1. + Downloading %1. + Descarca %1. - Download canceled. - Download canceled. + Download canceled. + Descarcare abandonata. - Download failed: %1. - Descărcare nereuşită: %1. + Download failed: %1. + Descărcare nereuşită: %1. - Downloaded %1 to current directory. - Downloaded %1 to current directory. + Downloaded %1 to current directory. + Descarca %1 in directorul curent. - %1 at %2 - + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + Save File - Download canceled: %1 - + Download canceled: %1 + Download canceled: %1 - Open containing folder - + Open containing folder + Open containing folder - Error opening save file: %1 - + Error opening save file: %1 + Error opening save file: %1 - Error saving: %1 - + Error saving: %1 + Error saving: %1 - Network Error: %1 - + Network Error: %1 + Network Error: %1 - seconds - + seconds + seconds - minutes - + minutes + minutes - - %4 %5 remaining - + - %4 %5 remaining + - %4 %5 remaining - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %1 of %2 - Stopped - bytes - + bytes + bytes - kB - + kB + kB - MB - + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + Downloads - Clean up - + Clean up + Clean up - 0 Items - + 0 Items + 0 Items - Download Manager - + Download Manager + Download Manager - 1 Download - + 1 Download + 1 Download - %1 Downloads - + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - Add icon + Add icon + Adauga pictograma - - + + Gui::Dialog::InputVector - Input vector - Vectorul de intrare + Input vector + Vectorul de intrare - Vector - Vector + Vector + Vector - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - OK - OK - - - + + Gui::Dialog::LicenseDialog - Copyright - Copyright + Copyright + Drepturile de autor - - + + Gui::Dialog::MouseButtons - Mouse buttons - Mouse buttons + Mouse buttons + Butoanele mouse-ului - Configuration - Configuration + Configuration + Configurare - Selection: - Selecţie: + Selection: + Selecţie: - Panning - Panning + Panning + Panoramare - Rotation: - Rotaţie: + Rotation: + Rotaţie: - Zooming: - Zooming: + Zooming: + Zoom: - - + + Gui::Dialog::ParameterGroup - Expand - Extinde + Expand + Extinde - Add sub-group - Adaugă subgrup + Add sub-group + Adaugă subgrup - Remove group - Elimină grupul + Remove group + Elimină grupul - Rename group - Redenumire grup + Rename group + Redenumire grup - Export parameter - Parametru de export + Export parameter + Parametru de export - Import parameter - Parametru de import + Import parameter + Parametru de import - Collapse - Restrângere + Collapse + Restrângere - Do really want to remove this parameter group? - Chiar doriți să eliminaţi acest grup de parametrii? + Do really want to remove this parameter group? + Chiar doriți să eliminaţi acest grup de parametrii? - Existing sub-group - Subgrup existent + Existing sub-group + Subgrup existent - The sub-group '%1' already exists. - Subgroupul '%1' există deja. + The sub-group '%1' already exists. + Subgroupul '%1' există deja. - Export parameter to file - Exportă parametru într-un fişier + Export parameter to file + Exportă parametru într-un fişier - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Importă parametrul din fişier + Import parameter from file + Importă parametrul din fişier - Import Error - Eroare de import + Import Error + Eroare de import - Reading from '%1' failed. - Citirea din '%1' nu a reușit. + Reading from '%1' failed. + Citirea din '%1' nu a reușit. - - + + Gui::Dialog::ParameterValue - Change value - Modificaţi valoarea + Change value + Modificaţi valoarea - Remove key - Eliminați cheie + Remove key + Eliminați cheie - Rename key - Redenumiţi cheie + Rename key + Redenumiţi cheie - New - Nou + New + Nou - New string item - Element şir nou + New string item + Element şir nou - New float item - Element float nou + New float item + Element float nou - New integer item - Element întreg nou + New integer item + Element întreg nou - New unsigned item - Element unsigned nou + New unsigned item + Element unsigned nou - New Boolean item - Element Boolean nou + New Boolean item + Element Boolean nou - Existing item - Element existent + Existing item + Element existent - The item '%1' already exists. - Elementul '%1' există deja. + The item '%1' already exists. + Elementul '%1' există deja. - - + + Gui::Dialog::Placement - Placement - Amplasare + Placement + Amplasare - OK - OK + OK + OK - Translation: - Traducere: + Translation: + Traducere: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotaţie: + Rotation: + Rotaţie: - Angle: - Unghiul: + Angle: + Unghiul: - Axis: - Axa: + Axis: + Axa: - Center: - Center: + Center: + Centru: - Pitch: - Pitch: + Pitch: + Tonalitate: - Roll: - Roll: + Roll: + Rostogolire: - Yaw: - Yaw: + Yaw: + Giratie: - Rotation axis with angle - Rotation axis with angle + Rotation axis with angle + Axa de rotatie cu unghi - Euler angles - Euler angles + Euler angles + Unghiurile Euler - Apply placement changes immediately - Apply placement changes immediately + Apply placement changes immediately + Aplica modificarile de pozitie imediat - Apply incremental changes to object placement - Apply incremental changes to object placement + Apply incremental changes to object placement + Aplica modificarile de pozitie in pasi - Apply - Aplică + Apply + Aplică - Reset - Reset + Reset + Resetare - Close - Închide + Close + Închide - - + + Gui::Dialog::PrintModel - Button - Button + Button + Buton - Command - Comanda + Command + Comanda - - + + Gui::Dialog::SceneInspector - Dialog - Dialog + Dialog + Dialog - Close - Închide + Close + Închide - Refresh - Reîmprospătare + Refresh + Reîmprospătare - - + + Gui::Dialog::SceneModel - Inventor Tree - Arbore tip Inventor + Inventor Tree + Arbore tip Inventor - Nodes - Noduri + Nodes + Noduri - Name - Nume + Name + Nume - - + + Gui::Dialog::TextureMapping - Texture - Texture + Texture + Textura - Texture mapping - Texture mapping + Texture mapping + Aplicare textura - Global - Global + Global + Global - Environment - Environment + Environment + Mediu - Image files (%1) - Image files (%1) + Image files (%1) + Fişierele de imagine (%1) - No image - No image + No image + Nici o imagine - The specified file is not a valid image file. - The specified file is not a valid image file. + The specified file is not a valid image file. + Fisierul specificat nu e o imagine valida. - No 3d view - No 3d view + No 3d view + Nici o vizualizare 3d - No active 3d view found. - No active 3d view found. + No active 3d view found. + Nici o vizualizare 3d activa gasita. - - + + Gui::Dialog::Transform - Cancel - Renunţă + Cancel + Renunţă - Transform - Transform + Transform + Transform - - + + Gui::DlgTreeWidget - Dialog - Dialog + Dialog + Dialog - Items - Elemente + Items + Elemente - OK - OK + + - - Cancel - Renunţă - - - - - - - + + Gui::DockWnd::CombiView - CombiView - Vedere combi + CombiView + Vedere combi - Project - Proiect + Project + Proiect - Tasks - Sarcini + Tasks + Sarcini - Model - + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Anterior + Previous + Anterior - Next - Următor + Next + Următor - Home - Acasă + Home + Acasă - Open - Deschide + Open + Deschide - Open file - Deschide fişier + Open file + Deschide fişier - All HTML files (*.html *.htm) - Toate fişierele HTML (*.html *.htm) + All HTML files (*.html *.htm) + Toate fişierele HTML (*.html *.htm) - External browser - Browser-ul extern + External browser + Browser-ul extern - No external browser found. Specify in preferences, please - Nici un browser extern găsit. Vă rugăm să specificaţi unul în Preferinţe + No external browser found. Specify in preferences, please + Nici un browser extern găsit. Vă rugăm să specificaţi unul în Preferinţe - Starting of %1 failed - Inceputul %1 nu a reușit + Starting of %1 failed + Inceputul %1 nu a reușit - - + + Gui::DockWnd::PropertyDockView - Property View - Vizualizare proprietăţi + Property View + Vizualizare proprietăţi - - + + Gui::DockWnd::ReportOutput - Logging - Logare + Logging + Logare - Warning - Avertizare + Warning + Avertizare - Error - Eroare + Error + Eroare - Options - Opţiuni + Options + Opţiuni - Clear - Eliberează + Clear + Eliberează - Save As... - Salvare ca... + Save As... + Salvare ca... - Save Report Output - Salvaţi raportul de ieşire + Save Report Output + Salvaţi raportul de ieşire - Plain Text Files (*.txt *.log) - Fișierele Text (*.txt * .log) + Plain Text Files (*.txt *.log) + Fișierele Text (*.txt * .log) - Go to end - Go to end + Go to end + Mergi la sfarsit - Redirect Python output - Redirect Python output + Redirect Python output + Redirectioneaza textul din Python - Redirect Python errors - Redirect Python errors + Redirect Python errors + Redirectioneaza erorile din Python - - + + Gui::DockWnd::ReportView - Output - Ieşire + Output + Ieşire - Python console - Consola Python + Python console + Consola Python - - + + Gui::DockWnd::SelectionView - Property View - Vizualizare proprietăţi + Property View + Vizualizare proprietăţi - - + + Gui::DockWnd::TaskPanelView - Task View - Vizualizare activitate + Task View + Vizualizare activitate - - + + Gui::DockWnd::TextBrowser - Could not open file. - Imposibil de deschis fișierul. + Could not open file. + Imposibil de deschis fișierul. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Aţi încercat să accesaţi adresa %1 care este momentan indisponibilă. Vă rugăm să asiguraţi-vă că URL-ul există şi încercaţi reîncărcarea paginii. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Aţi încercat să accesaţi adresa %1 care este momentan indisponibilă. Vă rugăm să asiguraţi-vă că URL-ul există şi încercaţi reîncărcarea paginii. - Connecting to %1 - Conectare la %1 + Connecting to %1 + Conectare la %1 - Sending to %1 - Se trimite la %1 + Sending to %1 + Se trimite la %1 - Reading from %1 - Se citeşte din %1 + Reading from %1 + Se citeşte din %1 - Download failed: %1. - Descărcare nereuşită: %1. + Download failed: %1. + Descărcare nereuşită: %1. - Previous - Anterior + Previous + Anterior - Forward - Înainte + Forward + Înainte - Home - Acasă + Home + Acasă - Refresh - Reîmprospătare + Refresh + Reîmprospătare - Copy - Copiere + Copy + Copiere - Select all - Selectează tot + Select all + Selectează tot - No description for - Nici o descriere pentru + No description for + Nici o descriere pentru - - + + Gui::DocumentModel - Application - Aplicație + Application + Aplicație - Labels & Attributes - Etichete & Atribute + Labels & Attributes + Etichete & Atribute - - + + Gui::EditorView - Modified file - Fişier modificat + Modified file + Fişier modificat - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. A fost modificat în afara editorului. Vrei să-l reîncărcaţi? - Unsaved document - Document nesalvat + Unsaved document + Document nesalvat - The document has been modified. + The document has been modified. Do you want to save your changes? - Documentul a fost modificat. + Documentul a fost modificat. Doriți să salvați modificările? - FreeCAD macro (*.FCMacro);;Python (*.py) - Macrocomandă FreeCAD (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + Macrocomandă FreeCAD (*.FCMacro);;Python (*.py) - Export PDF - Exportă PDF + Export PDF + Exportă PDF - PDF file (*.pdf) - Fişier PDF (*.pdf) + PDF file (*.pdf) + Fişier PDF (*.pdf) - untitled[*] - fără titlu [*] + untitled[*] + fără titlu [*] - - Editor - - Editor + - Editor + - Editor - %1 chars removed - %1 caractere eliminate + %1 chars removed + %1 caractere eliminate - %1 chars added - %1 caractere adăugate + %1 chars added + %1 caractere adăugate - Formatted - Formatat + Formatted + Formatat - - + + Gui::FileChooser - Select a file - Selectaţi un fişier + Select a file + Selectaţi un fişier - Select a directory - Selectaţi un director + Select a directory + Selectaţi un director - - + + Gui::FileDialog - Save as - Salvare ca + Save as + Salvare ca - Open - Deschide + Open + Deschide - - + + Gui::FileOptionsDialog - Extended - Extins + Extended + Extins - All files (*.*) - Toate fişierele (*.*) + All files (*.*) + Toate fişierele (*.*) - - + + Gui::Flag - Top left - Stânga sus + Top left + Stânga sus - Bottom left - Stânga jos + Bottom left + Stânga jos - Top right - Dreapta sus + Top right + Dreapta sus - Bottom right - Dreapta jos + Bottom right + Dreapta jos - Remove - Elimină + Remove + Elimină - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - + Export graph + Export graph - - + + Gui::InputField - Edit - Editare + Edit + Editare - Save value - + Save value + Save value - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Press CTRL and left mouse button + Press CTRL and left mouse button + Apasati CTRL si butonul stanga al mouse-ului - Press middle mouse button - Press middle mouse button + Press middle mouse button + Apasati butonul din mijloc al mouse-ului - Press left mouse button - Press left mouse button + Press left mouse button + Apăsa butonul dreapta al mouse-ului - Scroll middle mouse button - Scroll middle mouse button + Scroll middle mouse button + Deruleaza folosind butonul din mijloc al mouse-ului - - + + Gui::LocationDialog - Wrong direction - Direcţie greşită + Wrong direction + Direcţie greşită - Direction must not be the null vector - Direcţia nu trebuie să fie vectorul nul + Direction must not be the null vector + Direcţia nu trebuie să fie vectorul nul - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Definit de utilizator... + User defined... + Definit de utilizator... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Direction: + Direction: + Direction: - - + + Gui::MacroCommand - Macros - Macro-uri + Macros + Macro-uri - - + + Gui::MainWindow - Dimension - Dimensiune + Dimension + Dimensiune - Ready - Gata + Ready + Gata - Toggles this toolbar - Comută această bară de instrumente + Toggles this toolbar + Comută această bară de instrumente - Toggles this dockable window - Comută această fereastră fixabilă + Toggles this dockable window + Comută această fereastră fixabilă - Close All - Close All + Close All + Inchide toate - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + The selected objects have a dependency to unselected objects. +Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - Manual alignment + Manual alignment + Aliniere manuala - The alignment is already in progress. - The alignment is already in progress. + The alignment is already in progress. + Alinierea este deja in curs. - Alignment[*] - Alignment[*] + Alignment[*] + Aliniere[*] - Please, select at least one point in the left and the right view - Please, select at least one point in the left and the right view + Please, select at least one point in the left and the right view + Selectati cel putin cate un punct in vizualizarea stanga si dreapta - Please, select at least %1 points in the left and the right view - Please, select at least %1 points in the left and the right view + Please, select at least %1 points in the left and the right view + Selectati cel putin %1 puncte in vizualizarea stanga si dreapta - Please pick points in the left and right view - Please pick points in the left and right view + Please pick points in the left and right view + Selectati puncte in vizualizarea stanga si dreapta - The alignment has finished - The alignment has finished + The alignment has finished + Alinierea s-a incheiat - The alignment has been canceled - The alignment has been canceled + The alignment has been canceled + Alinierea a fost anulata - Too few points picked in the left view. At least %1 points are needed. - Too few points picked in the left view. At least %1 points are needed. + Too few points picked in the left view. At least %1 points are needed. + Prea putine puncte selectate in vizualizarea din stanga. Cel putin %1 puncte sunt necesare. - Too few points picked in the right view. At least %1 points are needed. - Too few points picked in the right view. At least %1 points are needed. + Too few points picked in the right view. At least %1 points are needed. + Prea putine puncte selectate in vizualizarea din dreapta. Cel putin %1 puncte sunt necesare. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Different number of points picked in left and right view. -On the left view %1 points are picked, -on the right view %2 points are picked. + Numar diferit de puncte in vizualizarea din stanga si dreapta. +In stanga au fost alese %1 puncte, +in dreapta au fost alese %2 puncte. - Try to align group of views - Try to align group of views + Try to align group of views + Incearca sa aliniezi grupuri de vizualizari - The alignment failed. + The alignment failed. How do you want to proceed? - The alignment failed. -How do you want to proceed? + Alinierea a esuat. +Cum doresti sa continuam? - Retry - Retry + Retry + Reincearca - Ignore - Ignoră + Ignore + Ignoră - Abort - Abort + Abort + Renunta - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Numar diferit de puncte in vizualizarea din stanga si dreapta. In stanga au fost alese %1 puncte, in dreapta au fost alese %2 puncte. - Point picked at (%1,%2,%3) - Point picked at (%1,%2,%3) + Point picked at (%1,%2,%3) + Punct ales (%1,%2,%3) - No point was picked - No point was picked + No point was picked + Nu a fost ales nici un punct - No point was found on model - + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - Descărcarea a început... + Descărcarea a început... - - + + Gui::ProgressBar - Remaining: %1 - Rămas:%1 + Remaining: %1 + Rămas:%1 - Aborting - Se anulează + Aborting + Se anulează - Do you really want to abort the operation? - Chiar doriţi abandonarea operațiunii? + Do you really want to abort the operation? + Chiar doriţi abandonarea operațiunii? - - + + Gui::ProgressDialog - Remaining: %1 - Rămas:%1 + Remaining: %1 + Rămas:%1 - Aborting - Se anulează + Aborting + Se anulează - Do you really want to abort the operation? - Chiar doriţi abandonarea operațiunii? + Do you really want to abort the operation? + Chiar doriţi abandonarea operațiunii? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + Edit... - - + + Gui::PropertyEditor::PropertyModel - Property - Proprietate + Property + Proprietate - Value - Valoare + Value + Valoare - - + + Gui::PropertyView - View - Vizualizare + View + Vizualizare - Data - Date + Data + Date - - + + Gui::PythonConsole - System exit - Ieşire din sistem + System exit + Ieşire din sistem - The application is still running. + The application is still running. Do you want to exit without saving your data? - Aplicaţia încă rulează. + Aplicaţia încă rulează. Doriți să ieşiți fără a salva datele dumneavoastră? - Python console - Consola Python + Python console + Consola Python - Unhandled PyCXX exception. - Excepție netratată PyCXX. + Unhandled PyCXX exception. + Excepție netratată PyCXX. - Unhandled FreeCAD exception. - Excepție netratată FreeCAD. + Unhandled FreeCAD exception. + Excepție netratată FreeCAD. - Unhandled unknown C++ exception. - Excepție netratată necunoscută C++. + Unhandled unknown C++ exception. + Excepție netratată necunoscută C++. - &Copy command - &Copiaţi comanda + &Copy command + &Copiaţi comanda - &Copy history - &Copiaţi istoria + &Copy history + &Copiaţi istoria - Save history as... - Salvaţi istoria ca... + Save history as... + Salvaţi istoria ca... - Insert file name... - Introduceţi nume fişier... + Insert file name... + Introduceţi nume fişier... - Save History - Salvează Istoria + Save History + Salvează Istoria - Macro Files (*.FCMacro *.py) - Fișiere de macrocomenzi (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Fișiere de macrocomenzi (*.FCMacro *.py) - Insert file name - Inserați nume fişier + Insert file name + Inserați nume fişier - All Files (*.*) - Toate fișierele (*.*) + All Files (*.*) + Toate fișierele (*.*) - Python Input Dialog - Dialog de intrare Python + Unhandled std C++ exception. + Exceptie std C++ netratata. - Unhandled std C++ exception. - Unhandled std C++ exception. + Word wrap + Distribuie cuvintele - Word wrap - Word wrap + &Copy + &Copie - &Copy - &Copie + &Paste + &Lipire - &Paste - &Lipire + Select All + Selectaţi tot - Select All - Selectaţi tot + Clear console + Curata consola - - Clear console - Clear console - - - + + Gui::PythonEditor - Comment - Comentariu + Comment + Comentariu - Uncomment - Decomentaţi + Uncomment + Decomentaţi - - - Gui::PythonInputField - - OK - OK - - - Clear - Eliberează - - - + + Gui::RecentFilesAction - Open file %1 - Deschide fişierul %1 + Open file %1 + Deschide fişierul %1 - File not found - Fișier nu a fost găsit + File not found + Fișier nu a fost găsit - The file '%1' cannot be opened. - Fișierul '%1' nu poate fi deschis. + The file '%1' cannot be opened. + Fișierul '%1' nu poate fi deschis. - - + + Gui::SelectModule - Select module - Selectaţi modulul + Select module + Selectaţi modulul - Open %1 as - Deschide '%1' ca + Open %1 as + Deschide '%1' ca - Select - Selectaţi + Select + Selectaţi - - + + Gui::StdCmdDescription - Help - Ajutor + Help + Ajutor - Des&cription - Des&criere + Des&cription + Des&criere - Long description of commands - Descrierea exstinsă a comenzilor + Long description of commands + Descrierea exstinsă a comenzilor - - + + Gui::StdCmdDownloadOnlineHelp - Help - Ajutor + Help + Ajutor - Download online help - Descărcaţi ajutorul online + Download online help + Descărcaţi ajutorul online - Download %1's online help - Descarcă %1 din ajutorul online + Download %1's online help + Descarcă %1 din ajutorul online - Non-existing directory - Director inexistent + Non-existing directory + Director inexistent - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Directorul '%1' nu există. + Directorul '%1' nu există. Doriţi să specificaţi un director existent? - Missing permission - Permisiunea lipsă + Missing permission + Permisiunea lipsă - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Nu aveţi permisiunea de a scrie în '%1' + Nu aveţi permisiunea de a scrie în '%1' Doriţi să specificaţi un alt director? - Stop downloading - Opriţi descărcarea + Stop downloading + Opriţi descărcarea - - + + Gui::StdCmdPythonHelp - Tools - Instrumente + Tools + Instrumente - Python Modules - Module Python + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules - Se deschide un browser pentru a afișa modulele Python + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - Angle + Angle + Unghi - - + + Gui::TaskBoxPosition - Position - Position + Position + Position - - + + Gui::TaskView::TaskAppearance - Plot mode: - Mod de tipărire: + Plot mode: + Mod de tipărire: - Point size: - Dimensiunea punctelor: + Point size: + Dimensiunea punctelor: - Line width: - Lățimea liniei: + Line width: + Lățimea liniei: - Transparency: - Transparenţă: + Transparency: + Transparenţă: - Appearance - Aspect + Appearance + Aspect - Document window: - Document window: + Document window: + Fereastra documentului: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - A dialog is already open in the task panel + A dialog is already open in the task panel + O fereastra de dialog este deja deschisa in fereastra de sarcini - - + + Gui::TaskView::TaskEditControl - Edit - Editare + Edit + Editare - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Aspect + Appearance + Aspect - ... - ... + ... + ... - edit selection - edit selection + edit selection + Editare selectie - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Press left mouse button + Press left mouse button + Apăsa butonul dreapta al mouse-ului - Press SHIFT button - Press SHIFT button + Press SHIFT button + Apasa butonul SHIFT - Press ALT button - Press ALT button + Press ALT button + Apasa butonul ALT - Press PgUp/PgDown button - Press PgUp/PgDown button + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - Vizualizare arborescentă + Tree view + Vizualizare arborescentă - - + + Gui::TreeWidget - Create group... - Creazã grup... + Create group... + Creazã grup... - Create a group - Creează un grup + Create a group + Creează un grup - Group - Grup + Group + Grup - Rename - Redenumire + Rename + Redenumire - Rename object - Redenumire obiect + Rename object + Redenumire obiect - Labels & Attributes - Etichete & Atribute + Labels & Attributes + Etichete & Atribute - Application - Aplicație + Application + Aplicație - Finish editing - Finish editing + Finish editing + Termina editarea - Finish editing object - Finish editing object + Finish editing object + Editarea obiectului incheiata - Activate document - Activate document + Activate document + Activeaza documentul - Activate document %1 - Activate document %1 + Activate document %1 + Activeaza documentul %1 - - + + Gui::View3DInventor - Export PDF - Exportă PDF + Export PDF + Exportă PDF - PDF file (*.pdf) - Fişier PDF (*.pdf) + PDF file (*.pdf) + Fişier PDF (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Selectaţi bancul de lucru '%1' + Select the '%1' workbench + Selectaţi bancul de lucru '%1' - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - Form + Form + Formular - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Grid Snap in + Grid Snap in + Ancorare la grila - - + + QDockWidget - Tree view - Vizualizare arborescentă + Tree view + Vizualizare arborescentă - Property view - Vizualizare proprietăţi + Property view + Vizualizare proprietăţi - Selection view - Vizualizare selecție + Selection view + Vizualizare selecție - Report view - Vezualizare raport + Report view + Vezualizare raport - Task View - Vizualizare activitate + Task View + Vizualizare activitate - Combo View - Vizualizare combo + Combo View + Vizualizare combo - Toolbox - Toolbox + Toolbox + Caseta de instrumente - Python console - Consola Python + Python console + Consola Python - Display properties - Afișare proprietăți + Display properties + Afișare proprietăți - - + + QObject - General - General + General + General - Display - Afișare + Display + Afișare - Unknown filetype - Tip de fișier necunoscut + Unknown filetype + Tip de fișier necunoscut - Cannot open unknown filetype: %1 - Imposibil de deschis fişierul în format necunoscut:%1 + Cannot open unknown filetype: %1 + Imposibil de deschis fişierul în format necunoscut:%1 - Cannot save to unknown filetype: %1 - Nu se poate salva într-un format de fişier necunoscut:%1 + Cannot save to unknown filetype: %1 + Nu se poate salva într-un format de fişier necunoscut:%1 - Workbench failure - Bancul de lucru a eşuat + Workbench failure + Bancul de lucru a eşuat - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Nu se poate lansa Asistentul Qt (%1) + Unable to launch Qt Assistant (%1) + Nu se poate lansa Asistentul Qt (%1) - Exception - Excepţie + Exception + Excepţie - Open document - Deschidere document + Open document + Deschidere document - Import file - Importă fişier + Import file + Importă fişier - Export file - Exportă fişier + Export file + Exportă fişier - Printing... - Imprimare... + Printing... + Imprimare... - Cannot load workbench - Imposibil de încărcat bancul de lucru + Cannot load workbench + Imposibil de încărcat bancul de lucru - A general error occurred while loading the workbench - O eroare generală a apărut în timpul încărcării bancului de lucru + A general error occurred while loading the workbench + O eroare generală a apărut în timpul încărcării bancului de lucru - Save views... - Salvare vederi... + Save views... + Salvare vederi... - Load views... - Încarcă vederi... + Load views... + Încarcă vederi... - Freeze view - Îngheaţă vederi + Freeze view + Îngheaţă vederi - Clear views - Eliberează vederile + Clear views + Eliberează vederile - Restore view &%1 - Restaurează vederile &%1 + Restore view &%1 + Restaurează vederile &%1 - Save frozen views - Salvează vederile îngheţate + Save frozen views + Salvează vederile îngheţate - Frozen views (*.cam) - Vederile îngheţate (*.cam) + Frozen views (*.cam) + Vederile îngheţate (*.cam) - Restore views - Restaurează vederile + Restore views + Restaurează vederile - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Importul vederilor restaurate ar elimina vederile deja salvate. + Importul vederilor restaurate ar elimina vederile deja salvate. Doriţi să continuaţi? - Restore frozen views - Restaurează vederile îngheţate + Restore frozen views + Restaurează vederile îngheţate - Cannot open file '%1'. - Imposibil de deschis fișierul '%1'. + Cannot open file '%1'. + Imposibil de deschis fișierul '%1'. - Docked - Fixat + Docked + Fixat - Undocked - Nefixată + Undocked + Nefixată - Fullscreen - Ecran complet + Fullscreen + Ecran complet - files - fişiere + files + fişiere - Save picture - Salvează imaginea + Save picture + Salvează imaginea - New sub-group - Subgrup noi + New sub-group + Subgrup noi - Enter the name: - Introduceți numele: + Enter the name: + Introduceți numele: - New text item - Text nou + New text item + Text nou - Enter your text: - Introduceţi textul: + Enter your text: + Introduceţi textul: - New integer item - Element întreg nou + New integer item + Element întreg nou - Enter your number: - Introduceți numărul: + Enter your number: + Introduceți numărul: - New unsigned item - Element unsigned nou + New unsigned item + Element unsigned nou - New float item - Element float nou + New float item + Element float nou - New Boolean item - Element Boolean nou + New Boolean item + Element Boolean nou - Choose an item: - Alegeţi un element: + Choose an item: + Alegeţi un element: - Rename group - Redenumire grup + Rename group + Redenumire grup - The group '%1' cannot be renamed. - Grupul '%1' nu poate fi redenumit. + The group '%1' cannot be renamed. + Grupul '%1' nu poate fi redenumit. - Existing group - Grup existent + Existing group + Grup existent - The group '%1' already exists. - Grupul '%1' există deja. + The group '%1' already exists. + Grupul '%1' există deja. - Change value - Modificaţi valoarea + Change value + Modificaţi valoarea - Save document under new filename... - Salvaţi documentul sub un nume nou... + Save document under new filename... + Salvaţi documentul sub un nume nou... - Saving aborted - Salvarea a fost anulată + Saving aborted + Salvarea a fost anulată - Unsaved document - Document nesalvat + Unsaved document + Document nesalvat - Save document before close? - Salvați documentul înainte de a închide? + Save document before close? + Salvați documentul înainte de a închide? - Save Macro - Salvaţi macrocomanda + Save Macro + Salvaţi macrocomanda - Finish - Terminare + Finish + Terminare - Clear - Eliberează + Clear + Eliberează - Cancel - Renunţă + Cancel + Renunţă - Inner - Interior + Inner + Interior - Outer - Exterior + Outer + Exterior - No Browser - Nici un Browser + No Browser + Nici un Browser - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Imposibil de deschis browser-ul dumneavoastră. Vă rugăm să deschideţi o fereastră de browser şi tastaţi: http://localhost:%1. + Imposibil de deschis browser-ul dumneavoastră. Vă rugăm să deschideţi o fereastră de browser şi tastaţi: http://localhost:%1. - No Server - Nici un server + No Server + Nici un server - Unable to start the server to port %1: %2. - Imposibil de pornit serverul pentru pe portul %1:%2. + Unable to start the server to port %1: %2. + Imposibil de pornit serverul pentru pe portul %1:%2. - Unable to open your system browser. - Imposibil de deschis browser-ul de sistem. + Unable to open your system browser. + Imposibil de deschis browser-ul de sistem. - Options... - Opţiuni... + Options... + Opţiuni... - Out of memory - Memorie insuficientă + Out of memory + Memorie insuficientă - Not enough memory available to display the data. - Insuficientă memorie disponibilă pentru a afişa datele. + Not enough memory available to display the data. + Insuficientă memorie disponibilă pentru a afişa datele. - Cannot find file %1 - Imposibil de găsit fișierul %1 + Cannot find file %1 + Imposibil de găsit fișierul %1 - Cannot find file %1 neither in %2 nor in %3 - Imposibil de găsit fișierul %1 la %2 nici în %3 + Cannot find file %1 neither in %2 nor in %3 + Imposibil de găsit fișierul %1 la %2 nici în %3 - Save %1 Document - Salvaţi documentul %1 + Save %1 Document + Salvaţi documentul %1 - %1 document (*.FCStd) - Documentul %1 (*.FCStd) + %1 document (*.FCStd) + Documentul %1 (*.FCStd) - Save As - Salvaţi ca + Document not closable + Documentul nu se poate închide - %1 already exists. -Do you want to replace it? - %1 există deja. -Doriţi să-l înlocuiţi? + The document is not closable for the moment. + Documentul nu se poate închide momentan. - Document not closable - Documentul nu se poate închide + No OpenGL + Fara OpenGL - The document is not closable for the moment. - Documentul nu se poate închide momentan. + This system does not support OpenGL + Acest sistem nu suporta OpenGL - No OpenGL - No OpenGL + Help + Ajutor - This system does not support OpenGL - This system does not support OpenGL - - - Help - Ajutor - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Unable to load documentation. -In order to load it Qt 4.4 or higher is required. + Documentatia nu a putut fi incarcata. +Pentru a o putea accesa Qt 4.4 trebuie sa fie instalat. - %1 Help - %1 Help + %1 Help + %1 Ajutor - Exporting PDF... - Exporting PDF... + Exporting PDF... + Export PDF... - Wrong selection - Selecţie greşită + Wrong selection + Selecţie greşită - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Only one object selected. Please select two objects. -Be aware the point where you click matters. + Doar un singur obiect selectat. Va rugam sa selectaţi două obiecte. Retineti: locul unde faceti click conteaza. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Please select two objects. -Be aware the point where you click matters. + Selectati doua obiecte. +Retineti: locul unde faceti click conteaza. - New boolean item - New boolean item + New boolean item + Element logic nou - Navigation styles - Navigation styles + Navigation styles + Stiluri de navigare - %1 navigation - %1 navigation + %1 navigation + Navigare %1 - Move annotation - Move annotation + Move annotation + Muta adnotarea - Transform - Transform + Transform + Transform - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Documentul este în modul de editare şi astfel nu poate fi închis pentru moment. + Documentul este în modul de editare şi astfel nu poate fi închis pentru moment. Trebuie fie să terminaţi sau să anulaţi editarea în panoul de activitate. - Do you want to close this dialog? - Do you want to close this dialog? + Do you want to close this dialog? + Doriti sa inchideti aceasta fereastra de dialog? - - + + StdBoxSelection - Standard-View - Vedere standard + Standard-View + Vedere standard - Box selection - Box selection + Box selection + Selectare cu dreptunghi - - + + StdCmdAbout - Help - Ajutor + Help + Ajutor - &About %1 - &Despre %1 + &About %1 + &Despre %1 - About %1 - Despre %1 + About %1 + Despre %1 - - + + StdCmdAboutQt - Help - Ajutor + Help + Ajutor - About &Qt - Despre &Qt + About &Qt + Despre &Qt - About Qt - Despre Qt + About Qt + Despre Qt - - + + StdCmdActivateNextWindow - Window - Fereastră + Window + Fereastră - Ne&xt - &Următor + Ne&xt + &Următor - Activate next window - Activaţi fereastra următoare + Activate next window + Activaţi fereastra următoare - - + + StdCmdActivatePrevWindow - Window - Fereastră + Window + Fereastră - Pre&vious - &Anterior + Pre&vious + &Anterior - Activate previous window - Activaţi fereastra anterioară + Activate previous window + Activaţi fereastra anterioară - - + + StdCmdAlignment - Edit - Editare + Edit + Editare - Alignment... - Alignment... + Alignment... + Aliniament... - Align the selected objects - Align the selected objects + Align the selected objects + Aliniati obiectele selectate - - + + StdCmdArrangeIcons - Window - Fereastră + Window + Fereastră - Arrange &Icons - Aranjare p&ictograme + Arrange &Icons + Aranjare p&ictograme - Arrange Icons - Aranjare pictograme + Arrange Icons + Aranjare pictograme - - + + StdCmdAxisCross - Standard-View - Vedere standard + Standard-View + Vedere standard - Toggle axis cross - Toggle axis cross + Toggle axis cross + Comuta sistemul cartezian - - + + StdCmdCascadeWindows - Window - Fereastră + Window + Fereastră - &Cascade - &Cascadă + &Cascade + &Cascadă - Tile pragmatic - Tile pragmatic + Tile pragmatic + Carou pragmatic - - + + StdCmdCloseActiveWindow - Window - Fereastră + Window + Fereastră - Cl&ose - În&chide + Cl&ose + În&chide - Close active window - Închidere fereastră activă + Close active window + Închidere fereastră activă - - + + StdCmdCloseAllWindows - Window - Fereastră + Window + Fereastră - Close Al&l - Închidere Al&l + Close Al&l + Închidere Al&l - Close all windows - Închideţi toate ferestrele + Close all windows + Închideţi toate ferestrele - - + + StdCmdCommandLine - Tools - Instrumente + Tools + Instrumente - Start command &line... - Pornire &liniei de comandă... + Start command &line... + Pornire &liniei de comandă... - Opens the command line in the console - Deschide linia de comandă în consolă + Opens the command line in the console + Deschide linia de comandă în consolă - - + + StdCmdCopy - Edit - Editare + Edit + Editare - C&opy - C&opiază + C&opy + C&opiază - Copy operation - Operația de copiere + Copy operation + Operația de copiere - - + + StdCmdCut - Edit - Editare + Edit + Editare - &Cut - &Taiere + &Cut + &Taiere - Cut out - Decupare + Cut out + Decupare - - + + StdCmdDelete - Edit - Editare + Edit + Editare - &Delete - Ş&tergeţi + &Delete + Ş&tergeţi - Deletes the selected objects - Ştergeţi obiectele selectate + Deletes the selected objects + Ştergeţi obiectele selectate - - + + StdCmdDemoMode - Standard-View - Vedere standard + Standard-View + Vedere standard - View turntable... - View turntable... + View turntable... + Vezi panou... - View turntable - View turntable + View turntable + Vezi panou - - + + StdCmdDlgCustomize - Tools - Instrumente + Tools + Instrumente - Cu&stomize... - &Particularizare... + Cu&stomize... + &Particularizare... - Customize toolbars and command bars - Particularizează barele de instrumente şi barele de comandă + Customize toolbars and command bars + Particularizează barele de instrumente şi barele de comandă - - + + StdCmdDlgMacroExecute - Macros ... - Macro-uri ... + Macros ... + Macro-uri ... - Opens a dialog to let you execute a recorded macro - Deschide oferestră care vă permite execuţia unui macro înregistrat + Opens a dialog to let you execute a recorded macro + Deschide oferestră care vă permite execuţia unui macro înregistrat - Macro - Macrocomandă + Macro + Macrocomandă - - + + StdCmdDlgMacroExecuteDirect - Macro - Macrocomandă + Macro + Macrocomandă - Execute macro - Executare macrocomandă + Execute macro + Executare macrocomandă - Execute the macro in the editor - Execute the macro in the editor + Execute the macro in the editor + Executa macrocomanda in editor - - + + StdCmdDlgMacroRecord - &Macro recording ... - Înregistrare &macro... + &Macro recording ... + Înregistrare &macro... - Opens a dialog to record a macro - Deschide o fereastră care vă permite înregistrarea unui macro + Opens a dialog to record a macro + Deschide o fereastră care vă permite înregistrarea unui macro - Macro - Macrocomandă + Macro + Macrocomandă - - + + StdCmdDlgParameter - Tools - Instrumente + Tools + Instrumente - E&dit parameters ... - E&ditare parametrii... + E&dit parameters ... + E&ditare parametrii... - Opens a Dialog to edit the parameters - Deschide o fereastră care vă permite editarea parametrilor + Opens a Dialog to edit the parameters + Deschide o fereastră care vă permite editarea parametrilor - - + + StdCmdDlgPreferences - Tools - Instrumente + Tools + Instrumente - &Preferences ... - &Preferinţe... + &Preferences ... + &Preferinţe... - Opens a Dialog to edit the preferences - Deschide o fereastră care vă permite editarea preferinţelor + Opens a Dialog to edit the preferences + Deschide o fereastră care vă permite editarea preferinţelor - - + + StdCmdDockViewMenu - View - Vizualizare + View + Vizualizare - Vie&ws - Vi&zualizări + Vie&ws + Vi&zualizări - Toggles this window - Comută această fereastră + Toggles this window + Comută această fereastră - - + + StdCmdDrawStyle - Standard-View - Vedere standard + Standard-View + Vedere standard - Draw style - Draw style + Draw style + Stil de desenare - - + + StdCmdDuplicateSelection - Edit - Editare + Edit + Editare - Duplicate selection - Duplicate selection + Duplicate selection + Cloneaza selectia - Put duplicates of the selected objects to the active document - Put duplicates of the selected objects to the active document + Put duplicates of the selected objects to the active document + Cloneaza obiectele selectate in documentul curent - - + + StdCmdEdit - Edit - Editare + Edit + Editare - Toggle &Edit mode - Comută modul de &editare + Toggle &Edit mode + Comută modul de &editare - Toggles the selected object's edit mode - Comută modul de editare pentru obiectul selectat + Toggles the selected object's edit mode + Comută modul de editare pentru obiectul selectat - Enters or leaves the selected object's edit mode - Intră sau iese din modul de editare pentru obiectul selectat + Enters or leaves the selected object's edit mode + Intră sau iese din modul de editare pentru obiectul selectat - - + + StdCmdExport - File - Fişier + File + Fişier - &Export... - &Export... + &Export... + &Export... - Export an object in the active document - Exportați un obiect din documentul activ + Export an object in the active document + Exportați un obiect din documentul activ - No selection - Nici o selecţie + No selection + Nici o selecţie - Please select first the objects you want to export. - Please select first the objects you want to export. + Please select first the objects you want to export. + Mai intai selectati obiectele pe care doriti să le exportati. - - + + StdCmdExportGraphviz - Tools - Instrumente + Tools + Instrumente - Dependency graph... - Dependency graph... + Dependency graph... + Graficul de dependenta... - Show the dependency graph of the objects in the active document - Show the dependency graph of the objects in the active document + Show the dependency graph of the objects in the active document + Arata graficul de dependenta pentru obiecte din documentul activ - - + + StdCmdFeatRecompute - File - Fişier + File + Fişier - &Recompute - &Recalculare + &Recompute + &Recalculare - Recompute feature or document - Recalculare caracteristică sau document + Recompute feature or document + Recalculare caracteristică sau document - - + + StdCmdFreeCADFAQ - Help - Ajutor + Help + Ajutor - FreeCAD FAQ - + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - Ajutor + Help + Ajutor - FreeCAD Forum - + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users - The FreeCAD Forum - + The FreeCAD Forum + The FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Ajutor + Help + Ajutor - Python scripting documentation - + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - Ajutor + Help + Ajutor - Users documentation - + Users documentation + Users documentation - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - Ajutor + Help + Ajutor - FreeCAD Website - Site-ul FreeCAD + FreeCAD Website + Site-ul FreeCAD - The FreeCAD website - Site-ul FreeCAD + The FreeCAD website + Site-ul FreeCAD - - + + StdCmdFreezeViews - Standard-View - Vedere standard + Standard-View + Vedere standard - Freeze display - Îngheaţă ecranul + Freeze display + Îngheaţă ecranul - Freezes the current view position - Îngheaţă poziţia curentă a vederii + Freezes the current view position + Îngheaţă poziţia curentă a vederii - - + + StdCmdHideObjects - Standard-View - Vedere standard + Standard-View + Vedere standard - Hide all objects - Ascunde toate obiectele + Hide all objects + Ascunde toate obiectele - Hide all objects in the document - Ascunde toate obiectele din document + Hide all objects in the document + Ascunde toate obiectele din document - - + + StdCmdHideSelection - Standard-View - Vedere standard + Standard-View + Vedere standard - Hide selection - Ascunde selecţia + Hide selection + Ascunde selecţia - Hide all selected objects - Ascunde toate obiectele selectate + Hide all selected objects + Ascunde toate obiectele selectate - - + + StdCmdImport - File - Fişier + File + Fişier - &Import... - &Import... + &Import... + &Import... - Import a file in the active document - Importă un fişier în documentul activ + Import a file in the active document + Importă un fişier în documentul activ - Supported formats - Formate acceptate + Supported formats + Formate acceptate - All files (*.*) - Toate fişierele (*.*) + All files (*.*) + Toate fişierele (*.*) - - + + StdCmdMacroStartDebug - Macro - Macrocomandă + Macro + Macrocomandă - Debug macro - Debug macro + Debug macro + Depanare macrocomanda - Start debugging of macro - Start debugging of macro + Start debugging of macro + Începe depanarea macrocomenzii - - + + StdCmdMacroStepInto - Macro - Macrocomandă + Macro + Macrocomandă - Step into - + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Macrocomandă + Macro + Macrocomandă - Step over - Step over + Step over + Pas peste - - + + StdCmdMacroStopDebug - Macro - Macrocomandă + Macro + Macrocomandă - Stop debugging - Stop debugging + Stop debugging + Opreste depanarea - Stop debugging of macro - Stop debugging of macro + Stop debugging of macro + Opreste depanara macrocomenzii - - + + StdCmdMacroStopRecord - Macro - Macrocomandă + Macro + Macrocomandă - S&top macro recording - Opreşte înregistrarea macrocomenzii + S&top macro recording + Opreşte înregistrarea macrocomenzii - Stop the macro recording session - Opriţi sesiunea de înregistrare macrocomenzi + Stop the macro recording session + Opriţi sesiunea de înregistrare macrocomenzi - - + + StdCmdMeasureDistance - View - Vizualizare + View + Vizualizare - Measure distance - Măsoară distanţa + Measure distance + Măsoară distanţa - - + + StdCmdMeasurementSimple - Tools - Instrumente + Tools + Instrumente - Measures distance between two selected objects - Measures distance between two selected objects + Measures distance between two selected objects + Masoara distanta dintre doua obiecte slectate - Measure distance - Măsoară distanţa + Measure distance + Măsoară distanţa - - + + StdCmdMergeProjects - File - Fişier + File + Fişier - Merge project... - Merge project... + Merge project... + Imbina proiect... - Merge project - Merge project + Merge project + Imbina proiect - %1 document (*.fcstd) - %1 document (*.fcstd) + %1 document (*.fcstd) + document %1 (*.fcstd) - Cannot merge project with itself. - Cannot merge project with itself. + Cannot merge project with itself. + Imposibil de imbinat proiectul cu el insusi. - - + + StdCmdNew - File - Fişier + File + Fişier - &New - &Nou + &New + &Nou - Create a new empty document - Creaţi un nou document gol + Create a new empty document + Creaţi un nou document gol - Unnamed - + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - Ajutor + Help + Ajutor - Show help to the application - Arată ghidul de Ajutor al aplicaţiei + Show help to the application + Arată ghidul de Ajutor al aplicaţiei - - + + StdCmdOnlineHelpWebsite - Help - Ajutor + Help + Ajutor - Help Website - Site-ul de ajutor + Help Website + Site-ul de ajutor - The website where the help is maintained - Site-ul unde este întreţinut ghidul de ajutor + The website where the help is maintained + Site-ul unde este întreţinut ghidul de ajutor - - + + StdCmdOpen - File - Fişier + File + Fişier - &Open... - &Deschideţi... + &Open... + &Deschideţi... - Open a document or import files - Deschideţi un document sau importaţi fişiere + Open a document or import files + Deschideţi un document sau importaţi fişiere - Supported formats - Formate acceptate + Supported formats + Formate acceptate - All files (*.*) - Toate fişierele (*.*) + All files (*.*) + Toate fişierele (*.*) - - + + StdCmdPaste - Edit - Editare + Edit + Editare - &Paste - &Lipire + &Paste + &Lipire - Paste operation - Lipiţi operaţia + Paste operation + Lipiţi operaţia - - + + StdCmdPlacement - Edit - Editare + Edit + Editare - Placement... - Placement... + Placement... + Amplasare... - Place the selected objects - Place the selected objects + Place the selected objects + Plasati obiectele selectate - - + + StdCmdPrint - File - Fişier + File + Fişier - &Print... - Im&primare... + &Print... + Im&primare... - Print the document - Imprimaţi documentul + Print the document + Imprimaţi documentul - - + + StdCmdPrintPdf - File - Fişier + File + Fişier - &Export PDF... - &Exportaţi PDF... + &Export PDF... + &Exportaţi PDF... - Export the document as PDF - Exportaţi documentul ca PDF + Export the document as PDF + Exportaţi documentul ca PDF - - + + StdCmdPrintPreview - File - Fişier + File + Fişier - &Print preview... - &Print preview... + &Print preview... + Examinare înaintea im&primarii... - Print the document - Imprimaţi documentul + Print the document + Imprimaţi documentul - Print preview - Print preview + Print preview + Examinare înaintea imprimarii - - + + StdCmdProjectInfo - File - Fişier + File + Fişier - Project i&nformation... - &Informații de proiect... + Project i&nformation... + &Informații de proiect... - Show details of the currently active project - Afişează detaliile proiectului activ + Show details of the currently active project + Afişează detaliile proiectului activ - - + + StdCmdProjectUtil - Tools - Instrumente + Tools + Instrumente - Project utility... - Project utility... + Project utility... + Utilitar pentru proiect... - Utility to extract or create project files - Utility to extract or create project files + Utility to extract or create project files + Utilitar pentru extragerea sau crearea fisierelor din proiect - - + + StdCmdPythonWebsite - Help - Ajutor + Help + Ajutor - Python Website - Site-ul Python + Python Website + Site-ul Python - The official Python website - Site-ul oficial Python + The official Python website + Site-ul oficial Python - - + + StdCmdQuit - File - Fişier + File + Fişier - E&xit - &Ieşire + E&xit + &Ieşire - Quits the application - Închide aplicaţia + Quits the application + Închide aplicaţia - - + + StdCmdRandomColor - File - Fişier + File + Fişier - Random color - Culoare aleatorie + Random color + Culoare aleatorie - - + + StdCmdRecentFiles - File - Fişier + File + Fişier - Recent files - Fişiere recente + Recent files + Fişiere recente - Recent file list - Lista de fişiere recente + Recent file list + Lista de fişiere recente - - + + StdCmdRedo - Edit - Editare + Edit + Editare - &Redo - &Refacere + &Redo + &Refacere - Redoes a previously undone action - Reface o acţiune anulată anterior + Redoes a previously undone action + Reface o acţiune anulată anterior - - + + StdCmdRefresh - Edit - Editare + Edit + Editare - &Refresh - &Reîmprospătare + &Refresh + &Reîmprospătare - Recomputes the current active document - Recalculează documentul activ + Recomputes the current active document + Recalculează documentul activ - - + + StdCmdSave - File - Fişier + File + Fişier - &Save - &Salvaţi + &Save + &Salvaţi - Save the active document - Salvaţi documentul activ + Save the active document + Salvaţi documentul activ - - + + StdCmdSaveAs - File - Fişier + File + Fişier - Save &As... - S&alvaţi ca... + Save &As... + S&alvaţi ca... - Save the active document under a new file name - Salvare documentul activ sub un nou nume de fişier + Save the active document under a new file name + Salvare documentul activ sub un nou nume de fişier - - + + StdCmdSceneInspector - Tools - Instrumente + Tools + Instrumente - Scene inspector... - Inspectorul de scena... + Scene inspector... + Inspectorul de scena... - Scene inspector - Inspectorul de scena + Scene inspector + Inspectorul de scena - - + + StdCmdSelectAll - Edit - Editare + Edit + Editare - Select &All - Select&aţi tot + Select &All + Select&aţi tot - Select all - Selectează tot + Select all + Selectează tot - - + + StdCmdSetAppearance - Standard-View - Vedere standard + Standard-View + Vedere standard - Appearance... - Aspect... + Appearance... + Aspect... - Sets the display properties of the selected object - Defineşte proprietăţile de afişare a obiectului selectat + Sets the display properties of the selected object + Defineşte proprietăţile de afişare a obiectului selectat - - + + StdCmdShowObjects - Standard-View - Vedere standard + Standard-View + Vedere standard - Show all objects - Arată toate obiectele + Show all objects + Arată toate obiectele - Show all objects in the document - Arată toate obiectele din document + Show all objects in the document + Arată toate obiectele din document - - + + StdCmdShowSelection - Standard-View - Vedere standard + Standard-View + Vedere standard - Show selection - Arăta de selecţia + Show selection + Arăta de selecţia - Show all selected objects - Arată toate obiectele selectate + Show all selected objects + Arată toate obiectele selectate - - + + StdCmdStatusBar - View - Vizualizare + View + Vizualizare - Status bar - Bara de stare + Status bar + Bara de stare - Toggles the status bar - Comută bara de stare + Toggles the status bar + Comută bara de stare - - + + StdCmdTextureMapping - Tools - Instrumente + Tools + Instrumente - Texture mapping... - Texture mapping... + Texture mapping... + Aplicare textura... - Texture mapping - Texture mapping + Texture mapping + Aplicare textura - - + + StdCmdTileWindows - Window - Fereastră + Window + Fereastră - &Tile - &Tile + &Tile + &Carou - Tile the windows - Tile the windows + Tile the windows + Aranjeaza ferestrele intr-un mod regulat - - + + StdCmdToggleBreakpoint - Macro - Macrocomandă + Macro + Macrocomandă - Toggle breakpoint - Toggle breakpoint + Toggle breakpoint + Comuta punct de oprire - - + + StdCmdToggleClipPlane - Standard-View - Vedere standard + Standard-View + Vedere standard - Clipping plane - Planul de tăiere + Clipping plane + Planul de tăiere - Toggles clipping plane for active view - Comută planul de tăiere pentru vederea activă + Toggles clipping plane for active view + Comută planul de tăiere pentru vederea activă - - + + StdCmdToggleNavigation - Standard-View - Vedere standard + Standard-View + Vedere standard - Toggle navigation/Edit mode - Comutare mod de navigare/editare + Toggle navigation/Edit mode + Comutare mod de navigare/editare - Toggle between navigation and edit mode - Comuta între modul de editare şi modul de navigare + Toggle between navigation and edit mode + Comuta între modul de editare şi modul de navigare - - + + StdCmdToggleObjects - Standard-View - Vedere standard + Standard-View + Vedere standard - Toggle all objects - Comutare toate obiectele + Toggle all objects + Comutare toate obiectele - Toggles visibility of all objects in the active document - Comută vizibilitatea tuturor obiectelor din documentul activ + Toggles visibility of all objects in the active document + Comută vizibilitatea tuturor obiectelor din documentul activ - - + + StdCmdToggleSelectability - Standard-View - Vedere standard + Standard-View + Vedere standard - Toggle selectability - Toggle selectability + Toggle selectability + Comuta selectabilitatea - Toggles the property of the objects to get selected in the 3D-View - Toggles the property of the objects to get selected in the 3D-View + Toggles the property of the objects to get selected in the 3D-View + Schimba abilitatea obiectelor de a fi selectate in 3D - - + + StdCmdToggleVisibility - Standard-View - Vedere standard + Standard-View + Vedere standard - Toggle visibility - Comutare vizibilitate + Toggle visibility + Comutare vizibilitate - Toggles visibility - Comută vizibilitatea + Toggles visibility + Comută vizibilitatea - - + + StdCmdToolBarMenu - View - Vizualizare + View + Vizualizare - Tool&bars - &Bare de instrumente + Tool&bars + &Bare de instrumente - Toggles this window - Comută această fereastră + Toggles this window + Comută această fereastră - - + + StdCmdTransform - Edit - Editare + Edit + Editare - Transform... - Transform... + Transform... + Transformare... - Transform the geometry of selected objects - Transform the geometry of selected objects + Transform the geometry of selected objects + Transforma geometria obiectelor selectate - - + + StdCmdTransformManip - Edit - Editare + Edit + Editare - Transform - Transform + Transform + Transform - Transform the selected object in the 3d view - Transform the selected object in the 3d view + Transform the selected object in the 3d view + Transforma obiectul selectat în vizualizarea 3D - - + + StdCmdTreeSelection - View - Vizualizare + View + Vizualizare - Go to selection - Du-te la selecție + Go to selection + Du-te la selecție - Scroll to first selected item - Scroll to first selected item + Scroll to first selected item + Mergi la primul obiect selectat - - + + StdCmdUndo - Edit - Editare + Edit + Editare - &Undo - &Anulare + &Undo + &Anulare - Undo exactly one action - Undo exactly one action + Undo exactly one action + Anuleaza o actiune - - + + StdCmdUnitsCalculator - Tools - Instrumente + Tools + Instrumente - &Units calculator... - + &Units calculator... + &Units calculator... - Start the units calculator - + Start the units calculator + Start the units calculator - - + + StdCmdUserInterface - View - Vizualizare + View + Vizualizare - Dock views - Dock views + Dock views + Andocare vizualizari - Dock all top-level views - Dock all top-level views + Dock all top-level views + Andocarea tuturor vizualizarilor - - + + StdCmdViewAxo - Standard-View - Vedere standard + Standard-View + Vedere standard - Axometric - Axometric + Axometric + Axometric - Set to axometric view - Set to axometric view + Set to axometric view + Vizualizare axometrica - - + + StdCmdViewBottom - Standard-View - Vedere standard + Standard-View + Vedere standard - Bottom - Bottom + Bottom + Partea de jos - Set to bottom view - Set to bottom view + Set to bottom view + Vedere de dedesubt - - + + StdCmdViewCreate - Standard-View - Vedere standard + Standard-View + Vedere standard - Create new view - Create new view + Create new view + Creaza vizualizare noua - Creates a new view window for the active document - Creates a new view window for the active document + Creates a new view window for the active document + Creaza o noua fereastra pentru documentul activ - - + + StdCmdViewExample1 - Standard-View - Vedere standard + Standard-View + Vedere standard - Inventor example #1 - Inventor example #1 + Inventor example #1 + Inventor - Exemplu #1 - Shows a 3D texture with manipulator - Shows a 3D texture with manipulator + Shows a 3D texture with manipulator + Prezinta o textura 3D cu manipulator - - + + StdCmdViewExample2 - Standard-View - Vedere standard + Standard-View + Vedere standard - Inventor example #2 - Inventor example #2 + Inventor example #2 + Inventor - Exemplu #2 - Shows spheres and drag-lights - Shows spheres and drag-lights + Shows spheres and drag-lights + Prezinta sfere si lumini mobile - - + + StdCmdViewExample3 - Standard-View - Vedere standard + Standard-View + Vedere standard - Inventor example #3 - Inventor example #3 + Inventor example #3 + Inventor - Exemplu #3 - Shows a animated texture - Shows a animated texture + Shows a animated texture + Prezinta o textura animata - - + + StdCmdViewFitAll - Standard-View - Vedere standard + Standard-View + Vedere standard - Fit all - Fit all + Fit all + Incadreaza toate - Fits the whole content on the screen - Fits the whole content on the screen + Fits the whole content on the screen + Incadreaza intreg continutul in ecran - - + + StdCmdViewFitSelection - Standard-View - Vedere standard + Standard-View + Vedere standard - Fit selection - Fit selection + Fit selection + Incadreaza selectia - Fits the selected content on the screen - Fits the selected content on the screen + Fits the selected content on the screen + Incadreaza continutul selectat in ecran - - + + StdCmdViewFront - Standard-View - Vedere standard + Standard-View + Vedere standard - Front - Front + Front + Fata - Set to front view - Set to front view + Set to front view + Seteaza vederea din fata - - + + StdCmdViewIvIssueCamPos - Standard-View - Vedere standard + Standard-View + Vedere standard - Issue camera position - Issue camera position + Issue camera position + Seteaza pozitia camerei - Issue the camera position to the console and to a macro, to easily recall this position - Issue the camera position to the console and to a macro, to easily recall this position + Issue the camera position to the console and to a macro, to easily recall this position + Seteaza pozitia camerei la consola si pentru macronstructiune, pentru a putea fi usor reamintita - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Vedere standard + Standard-View + Vedere standard - Stereo Interleaved Columns - Stereo Interleaved Columns + Stereo Interleaved Columns + Coloane stereo intercalate - Switch stereo viewing to Interleaved Columns - Switch stereo viewing to Interleaved Columns + Switch stereo viewing to Interleaved Columns + Schimba vizualizarea stereo in coloane intercalate - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Vedere standard + Standard-View + Vedere standard - Stereo Interleaved Rows - Stereo Interleaved Rows + Stereo Interleaved Rows + Randuri stereo intercalate - Switch stereo viewing to Interleaved Rows - Switch stereo viewing to Interleaved Rows + Switch stereo viewing to Interleaved Rows + Schimba vizualizarea stereo in randuri intercalate - - + + StdCmdViewIvStereoOff - Standard-View - Vedere standard + Standard-View + Vedere standard - Stereo Off - Stereo Off + Stereo Off + Inchide stereo - Switch stereo viewing off - Switch stereo viewing off + Switch stereo viewing off + Opreste vizualizarea stereo - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Vedere standard + Standard-View + Vedere standard - Stereo quad buffer - Stereo quad buffer + Stereo quad buffer + Stereo quad buffer - Switch stereo viewing to quad buffer - Switch stereo viewing to quad buffer + Switch stereo viewing to quad buffer + Schimba vizualizarea stereo in quad buffer - - + + StdCmdViewIvStereoRedGreen - Standard-View - Vedere standard + Standard-View + Vedere standard - Stereo red/green - Stereo red/green + Stereo red/green + Stereo rosu/verde - Switch stereo viewing to red/green - Switch stereo viewing to red/green + Switch stereo viewing to red/green + Schimba vizualizarea stereo in rosu/verde - - + + StdCmdViewLeft - Standard-View - Vedere standard + Standard-View + Vedere standard - Left - Left + Left + Stanga - Set to left view - Set to left view + Set to left view + Seteaza vederea din stanga - - + + StdCmdViewRear - Standard-View - Vedere standard + Standard-View + Vedere standard - Rear - Rear + Rear + Spate - Set to rear view - Set to rear view + Set to rear view + Seteaza vederea din spate - - + + StdCmdViewRight - Standard-View - Vedere standard + Standard-View + Vedere standard - Right - Right + Right + Dreapta - Set to right view - Set to right view + Set to right view + Seteaza vederea din dreapta - - + + StdCmdViewRotateLeft - Standard-View - Vedere standard + Standard-View + Vedere standard - Rotate Left - Rotate Left + Rotate Left + Rotire la stanga - Rotate the view by 90° counter-clockwise - Rotate the view by 90° counter-clockwise + Rotate the view by 90° counter-clockwise + Rotire in sensul acelor de ceasornic cu 90° - - + + StdCmdViewRotateRight - Standard-View - Vedere standard + Standard-View + Vedere standard - Rotate Right - Rotate Right + Rotate Right + Rotire la dreapta - Rotate the view by 90° clockwise - Rotate the view by 90° clockwise + Rotate the view by 90° clockwise + Rotire cu 90° în sens orar - - + + StdCmdViewTop - Standard-View - Vedere standard + Standard-View + Vedere standard - Top - Top + Top + Partea de sus - Set to top view - Set to top view + Set to top view + Seteaza vederea de sus - - + + StdCmdWhatsThis - Help - Ajutor + Help + Ajutor - &What's This? - &What's This? + &What's This? + &Ce-i asta? - What's This - What's This + What's This + Ce-i asta - - + + StdCmdWindows - Window - Fereastră + Window + Fereastră - &Windows... - &Windows... + &Windows... + Ferestre... - Windows list - Windows list + Windows list + Lista ferestrelor - - + + StdCmdWindowsMenu - Window - Fereastră + Window + Fereastră - Activates this window - Activates this window + Activates this window + Activeaza aceasta fereastra - - + + StdCmdWorkbench - View - Vizualizare + View + Vizualizare - Workbench - Banc de lucru + Workbench + Banc de lucru - Switch between workbenches - Comută între bancurile de lucru + Switch between workbenches + Comută între bancurile de lucru - - + + StdOrthographicCamera - Standard-View - Vedere standard + Standard-View + Vedere standard - Orthographic view - Orthographic view + Orthographic view + Vedere ortografica - Switches to orthographic view mode - Switches to orthographic view mode + Switches to orthographic view mode + Comuta in modul vizualizare ortografica - - + + StdPerspectiveCamera - Standard-View - Vedere standard + Standard-View + Vedere standard - Perspective view - Perspective view + Perspective view + Perspectiva - Switches to perspective view mode - Switches to perspective view mode + Switches to perspective view mode + Comuta in modul vizualizare perspectiva - - + + StdViewBoxZoom - Standard-View - Vedere standard + Standard-View + Vedere standard - Box zoom - Box zoom + Box zoom + Marire cu dreptunghi - - + + StdViewDockUndockFullscreen - Standard-View - Vedere standard + Standard-View + Vedere standard - Document window - Document window + Document window + Fereastra dcoumentului - Display the active view either in fullscreen, in undocked or docked mode - Display the active view either in fullscreen, in undocked or docked mode + Display the active view either in fullscreen, in undocked or docked mode + Afiseaza vizualizarea activa in ecran complet, in mod detasat sau andocat - - + + StdViewScreenShot - Standard-View - Vedere standard + Standard-View + Vedere standard - Save picture... - Save picture... + Save picture... + Salveaza imaginea... - Creates a screenshot of the active view - Creates a screenshot of the active view + Creates a screenshot of the active view + Creaza o imagine din vizualizarea activa - - + + StdViewZoomIn - Standard-View - Vedere standard + Standard-View + Vedere standard - Zoom In - Zoom In + Zoom In + Marire - - + + StdViewZoomOut - Standard-View - Vedere standard + Standard-View + Vedere standard - Zoom Out - Zoom Out + Zoom Out + Micsorare - - + + Std_Delete - Object dependencies - + Object dependencies + Object dependencies - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + This object is referenced by other objects and thus these objects might get broken. +Are you sure to continue? - - + + Std_DrawStyle - As is - As is + As is + Asa cum este - Normal mode - Normal mode + Normal mode + Modul normal - Wireframe - Wireframe + Wireframe + Wireframe - Wireframe mode - Modul wireframe + Wireframe mode + Modul wireframe - Flat lines - + Flat lines + Flat lines - Flat lines mode - + Flat lines mode + Flat lines mode - Shaded - + Shaded + Shaded - Shaded mode - + Shaded mode + Shaded mode - Points - + Points + Puncte - Points mode - + Points mode + Points mode - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + The selected objects have a dependency to unselected objects. +Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz not found + Graphviz not found + Pachetul Graphviz nu a fost gasit - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Pachetul Graphviz nu a putut fi gasit pe sistemul dvs. +Doriti să specificati calea de instalare (daca este deja instalat)? - Graphviz installation path - Graphviz installation path + Graphviz installation path + Calea pachetului Graphviz - Dependency graph - Dependency graph + Dependency graph + Graficul de dependenta - Graphviz failed - Graphviz failed + Graphviz failed + Graphviz a esuat - Graphviz failed to create an image file - Graphviz failed to create an image file + Graphviz failed to create an image file + Graphviz nu a reusit sa creeze un fisier de imagine - - + + Workbench - &File - &Fişier + &File + &Fişier - &Edit - &Editare + &Edit + &Editare - Standard views - Vederi standard + Standard views + Vederi standard - &Stereo - &Stereo + &Stereo + &Stereo - &Zoom - &Zoom + &Zoom + &Zoom - Visibility - Vizibilitate + Visibility + Vizibilitate - &View - &Vedere + &View + &Vedere - &Tools - Ins&trumente + &Tools + Ins&trumente - &Macro - &Macro + &Macro + &Macro - &Windows - &Ferestre + &Windows + &Ferestre - &On-line help - Ajut&or on-line + &On-line help + Ajut&or on-line - &Help - &Ajutor + &Help + &Ajutor - File - Fişier + File + Fişier - Macro - Macrocomandă + Macro + Macrocomandă - View - Vizualizare + View + Vizualizare - Special Ops - Operaţii speciale + Special Ops + Operaţii speciale - - + + testClass - test - test + test + test - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Choose the style of the Task Panel + Choose the style of the Task Panel + Alege stilul pentru panoul de activitate - Default - Default + Default + Implicit - Windows XP - Windows XP + Windows XP 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° - 1 ° + 1 ° + 1 ° - 2 ° - false + 2 ° + false - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - + Measure + Measure - Clear measurement - + Clear measurement + Clear measurement - - + + CmdViewMeasureToggleAll - Measure - + Measure + Measure - Toggle measurement - + Toggle measurement + Toggle measurement - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Spaceball Движение - Global Sensitivity: - Global Sensitivity: + Global Sensitivity: + Глобальная чувствительность: - Dominant Mode - Dominant Mode + Dominant Mode + Основной режим - Flip Y/Z - Flip Y/Z + Flip Y/Z + Отразить-Y/Z - Enable Translations - Enable Translations + Enable Translations + Включить перевод - Enable Rotations - Enable Rotations + Enable Rotations + начать вращение - Calibrate - Calibrate + Calibrate + проверить - Default - По умолчанию + Default + По умолчанию - Enable - Включить + Enable + Включить - Reverse - Развернуть + Reverse + Развернуть - - + + DlgUnitCalculator - Units calculator - + Units calculator + Калькулятор значений - as: - + as: + в - => - + => + = - Help - Справка + Help + Справка - Copy - Скопировать + Copy + Скопировать - Close - Закрыть + Close + Закрыть - - + + DownloadItem - Form - Форма + Form + Форма - Ico - + Ico + Ico - Filename - + Filename + Имя файла - - + + Gui::AccelLineEdit - none - Отсутствует + none + Отсутствует - - + + Gui::ActionSelector - Available: - Доступны: + Available: + Доступны: - Selected: - Выбранные: + Selected: + Выбранные: - Add - Добавить + Add + Добавить - Remove - Удалить + Remove + Удалить - Move up - Переместить вверх + Move up + Переместить вверх - Move down - Переместить вниз + Move down + Переместить вниз - - + + Gui::AlignmentView - Movable object - Перемещаемый объект + Movable object + Перемещаемый объект - Fixed object - Фиксированный объект + Fixed object + Фиксированный объект - - + + Gui::BlenderNavigationStyle - Press left mouse button - Нажмите левую кнопку мыши + Press left mouse button + Нажмите левую кнопку мыши - Press SHIFT and middle mouse button - Нажмите клавишу SHIFT и среднюю кнопку мыши + Press SHIFT and middle mouse button + Нажмите клавишу SHIFT и среднюю кнопку мыши - Press middle mouse button - Нажмите среднюю кнопку мыши + Press middle mouse button + Нажмите среднюю кнопку мыши - Scroll middle mouse button - Прокрутите среднюю кнопку мыши + Scroll middle mouse button + Прокрутите среднюю кнопку мыши - - + + Gui::CADNavigationStyle - Press left mouse button - Нажмите левую кнопку мыши + Press left mouse button + Нажмите левую кнопку мыши - Press middle mouse button - Нажмите среднюю кнопку мыши + Press middle mouse button + Нажмите среднюю кнопку мыши - Press left and middle mouse button - Нажмите левую и среднюю кнопку мыши + Press middle and left or right mouse button + Нажмите среднюю и левую или правую кнопки мыши - Scroll middle mouse button - Прокрутите среднюю кнопку мыши - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + Прокрутка доступна средней кнопкой мыши или удерживая среднюю кнопку мыши нажатой, нажмите левую или правую кнопку мыши перемещая саму мышь вверх или вниз - - + + Gui::Command - Standard - По умолчанию + Standard + По умолчанию - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - О&тмена + &Cancel + О&тмена - - + + Gui::ControlSingleton - Task panel - Панель задач + Task panel + Панель задач - - + + Gui::Dialog::AboutApplication - About - О программе + About + О программе - Revision number - Редакция + Revision number + Редакция - Version - Версия + Version + Версия - OK - OK + OK + OK - - О программе + + О программе - Release date - Дата выпуска + Release date + Дата выпуска - Platform - Платформа + License... + Лицензия ... - License... - Лицензия ... + Copy to clipboard + Скопировать в буфер обмена - Copy to clipboard - Скопировать в буфер обмена + Operating system + Операционная система - Operating system - Операционная система + Word size + Word size - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - Кнопка %1 + Button %1 + Кнопка %1 - Out Of Range - За пределами допустимого диапазона + Out Of Range + За пределами допустимого диапазона - - + + Gui::Dialog::Clipping - Clipping - + Clipping + Clipping - Clipping X - + Clipping X + Clipping X - Flip - + Flip + Flip - Offset - + Offset + Смещение - Clipping Y - + Clipping Y + Clipping Y - Clipping Z - + Clipping Z + Clipping Z - Clipping custom direction - + Clipping custom direction + Clipping custom direction - View - Вид + View + Вид - Adjust to view direction - + Adjust to view direction + Adjust to view direction - Direction - + Direction + Направление - - + + Gui::Dialog::CommandModel - Commands - Команды + Commands + Команды - - + + Gui::Dialog::DemoMode - View Turntable - Поворотный просмотр + View Turntable + Поворотный просмотр - Speed - Скорость + Speed + Скорость - Maximum - Максимум + Maximum + Максимум - Minimum - Минимум + Minimum + Минимум - Fullscreen - На весь экран + Fullscreen + На весь экран - Enable timer - Включить таймер + Enable timer + Включить таймер - s - s + s + s - Angle - Угол + Angle + Угол - 90° - 90 ° + 90° + 90 ° - -90° - -90 ° + -90° + -90 ° - Play - Воспроизвести + Play + Воспроизвести - Stop - Остановить + Stop + Остановить - Close - Закрыть + Close + Закрыть - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Выберите окно + Choose Window + Выберите окно - &Activate - &Aктивировать + &Activate + &Aктивировать - Alt+A - Alt + A + + О программе - - &Cancel - О&тмена - - - - О программе - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Windows + Windows + Windows - - + + Gui::Dialog::DlgAuthorization - Authorization - Авторизация + Authorization + Авторизация - &OK - &OK + Password: + Пароль: - &Cancel - О&тмена + + О программе - Password: - Пароль: + Username: + Имя пользователя: - User name: - Имя пользователя: + Site: + Сайт: - - О программе + %1 at %2 + %1 в %2 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Выберите иконку + Choose Icon + Выберите иконку - OK - OK + Add icons... + Добавить иконки... - - Cancel - Отмена - - - Add icons... - Добавить иконки... - - - + + Gui::Dialog::DlgCustomActions - Macros - Макрос + Macros + Макрос - Setup Custom Macros - Настройка пользовательских макросов + Setup Custom Macros + Настройка пользовательских макросов - Macro: - Макрос: + Macro: + Макрос: - ... - ... + ... + ... - Pixmap - Изображение + Pixmap + Изображение - Accelerator: - Ускоритель: + Accelerator: + Ускоритель: - What's this: - Что это: + What's this: + Что это: - Status text: - Текст состояния: + Status text: + Текст состояния: - Tool tip: - Подсказка: + Tool tip: + Подсказка: - Menu text: - Текст меню: + Menu text: + Текст меню: - Add - Добавить + Add + Добавить - Remove - Удалить + Remove + Удалить - Replace - Заменить + Replace + Заменить - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Иконки + Icons + Иконки - Macros - Макрос + Macros + Макрос - No macro - Нет макроса + No macro + Нет макроса - No macros found. - Макросы не найдены. + No macros found. + Макросы не найдены. - Macro not found - Макрос не найден + Macro not found + Макрос не найден - Sorry, couldn't find macro file '%1'. - К сожалению не удалось найти файл '% 1' макроса. + Sorry, couldn't find macro file '%1'. + К сожалению не удалось найти файл '% 1' макроса. - Empty macro - Пустой макрос + Empty macro + Пустой макрос - Please specify the macro first. - Сначала укажите макрос. + Please specify the macro first. + Сначала укажите макрос. - Empty text - Пустой текст + Empty text + Пустой текст - Please specify the menu text first. - Пожалуйста, укажите сначала текст в меню. + Please specify the menu text first. + Пожалуйста, укажите сначала текст в меню. - No item selected - Ни один пункт выбран + No item selected + Ни один пункт выбран - Please select a macro item first. - Пожалуйста, выберите сначала макрос. + Please select a macro item first. + Пожалуйста, выберите сначала макрос. - - + + Gui::Dialog::DlgCustomCommands - Commands - Команды + Commands + Команды - - О программе + + О программе - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Категория + Category + Категория - Icon - Иконка + Icon + Иконка - Command - Команда + Command + Команда - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Клавиатура + Keyboard + Клавиатура - Description: - Описание: + Description: + Описание: - &Category: - &Категория: + &Category: + &Категория: - C&ommands: - К&оманды: + C&ommands: + К&оманды: - Current shortcut: - Текущая комбинация клавиш: + Current shortcut: + Текущая комбинация клавиш: - Press &new shortcut: - Нажмите &новую комбинацию клавиш: + Press &new shortcut: + Нажмите &новую комбинацию клавиш: - Currently assigned to: - Сейчас назначено для: + Currently assigned to: + Сейчас назначено для: - &Assign - &Назначить + &Assign + &Назначить - Alt+A - Alt + A + Alt+A + Alt + A - &Reset - &Сбросить + &Reset + &Сбросить - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Сб&росить все + Re&set All + Сб&росить все - Alt+S - Alt+S + Alt+S + Alt+S - - О программе + + О программе - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Иконка + Icon + Иконка - Command - Команда + Command + Команда - none - Отсутствует + none + Отсутствует - Multiple defined shortcut - Несколько ссылок + Multiple defined shortcut + Несколько ссылок - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - '%1' клавиша быстрого доступа определена более одного раза. Это может привести к неожиданному поведению. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + '%1' клавиша быстрого доступа определена более одного раза. Это может привести к неожиданному поведению. - Already defined shortcut - Ярлык уже определен + Already defined shortcut + Ярлык уже определен - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Клавиша быстрого доступа '%1' уже назначена для '%2'. + Клавиша быстрого доступа '%1' уже назначена для '%2'. Пожалуйста, определите другое значение клавиши быстрого доступа. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Панели инструментов + Toolbox bars + Панели инструментов - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Панели инструментов + Toolbars + Панели инструментов - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - Move right - Перейти вправо + Move right + Перейти вправо - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Перемещение выбранного элемента на один уровень вниз.</b> <p> Это повлечет за собой изменение уровня родительского элемента. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Перемещение выбранного элемента на один уровень вниз.</b> <p> Это повлечет за собой изменение уровня родительского элемента. </p> - Move left - Перейти влево + Move left + Перейти влево - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Перемещение выбранного элемента на один уровень вниз.</b> <p> Это повлечет за собой изменение уровня родительского элемента. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Перемещение выбранного элемента на один уровень вниз.</b> <p> Это повлечет за собой изменение уровня родительского элемента. </p> - Move down - Переместить вниз + Move down + Переместить вниз - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - Move up - Переместить вверх + Move up + Переместить вверх - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - New... - Создать... + New... + Создать... - Rename... - Переименовать... + Rename... + Переименовать... - Delete - Удалить + Delete + Удалить - Icon - Иконка + Icon + Иконка - Command - Команда + Command + Команда - <Separator> - <Разделитель> + <Separator> + <Разделитель> - New toolbar - Новая панель инструментов + New toolbar + Новая панель инструментов - Toolbar name: - Имя панели инструментов: + Toolbar name: + Имя панели инструментов: - Duplicated name - Повторяющееся имя + Duplicated name + Повторяющееся имя - The toolbar name '%1' is already used - Имя панели инструментов '%1' уже используется + The toolbar name '%1' is already used + Имя панели инструментов '%1' уже используется - Rename toolbar - Переименовать панель + Rename toolbar + Переименовать панель - - О программе + + О программе - - + + Gui::Dialog::DlgCustomizeImp - Customize - Настроить + Customize + Настроить - &Help - &Справка + &Help + &Справка - &Close - &Закрыть + &Close + &Закрыть - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Spaceball Движение - No Spaceball Present - Spaceball не присутствует + No Spaceball Present + Spaceball не присутствует - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Spaceball не присутствует + No Spaceball Present + Spaceball не присутствует - Buttons - Кнопки + Buttons + Кнопки - Clear - Очистить + Clear + Очистить - Print Reference - Руководство по печати + Print Reference + Руководство по печати - Spaceball Buttons - Spaceball Buttons + Spaceball Buttons + Spaceball кнопка - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Отобразить свойства + Display properties + Отобразить свойства - Display - Отображение + Display + Отображение - Transparency: - Прозрачность: + Transparency: + Прозрачность: - Line width: - Толщина линии: + Line width: + Толщина линии: - Point size: - Размер точки: + Point size: + Размер точки: - Material - Материал + Material + Материал - ... - ... + ... + ... - Close - Закрыть + Viewing mode + Режим просмотра - Viewing mode - Режим просмотра + Plot mode: + Режим вывода на печать: - Plot mode: - Режим вывода на печать: + + О программе - - О программе + Line transparency: + Прозрачность линии: - Line transparency: - Прозрачность линии: + Line color: + Цвет линии: - Line color: - Цвет линии: + Shape color: + Цвет фигуры: - Shape color: - Цвет фигуры: + Color plot: + Цветной рисунок: - Color plot: - Цветной рисунок: + Document window: + Окно документа: - - Document window: - Окно документа: - - - + + Gui::Dialog::DlgEditorSettings - Editor - Редактор + Editor + Редактор - Options - Параметры + Options + Параметры - Enable line numbers - Включить номера строк + Enable line numbers + Включить номера строк - Enable folding - Включить сворачивание + Enable folding + Включить сворачивание - Indentation - Отступ + Indentation + Отступ - Insert spaces - Вставить пробелы + Insert spaces + Вставить пробелы - Tab size: - Размер табуляции: + Tab size: + Размер табуляции: - Indent size: - Размер отступа: + Indent size: + Размер отступа: - Keep tabs - Сохранить вкладки + Keep tabs + Сохранить вкладки - Display Items - Отобразить элементы + Display Items + Отобразить элементы - Family: - Семейство: + Family: + Семейство: - Size: - Размер: + Size: + Размер: - Preview: - Предпросмотр: + Preview: + Предпросмотр: - - О программе + + О программе - - + + Gui::Dialog::DlgGeneral - General - Основные + General + Основные - Start up - Запуск + Start up + Запуск - Enable splash screen at start up - Включить заставку при запуске + Enable splash screen at start up + Включить заставку при запуске - Switch to tab of report window: - Переключитесь на вкладку окна отчета: + Switch to tab of report window: + Переключитесь на вкладку окна отчета: - Auto load module after start up: - Автоматическая загрузка модуля после запуска: + Auto load module after start up: + Автоматическая загрузка модуля после запуска: - Language - Язык + Language + Язык - Change language: - Изменить язык: + Change language: + Изменить язык: - Main window - Главное окно + Main window + Главное окно - Size of recent file list - Размер списка последних файлов + Size of recent file list + Размер списка последних файлов - Window style: - Стиль окна: + Window style: + Стиль окна: - Size of toolbar icons: - Размер значков на панели инструментов: + Size of toolbar icons: + Размер значков на панели инструментов: - Enable tiled background - + Enable tiled background + Включить повторяющийся фон - Style sheet: - + Style sheet: + Таблицы стилей: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - По умолчанию (%1х%1) + Default (%1 x %1) + По умолчанию (%1х%1) - Small (%1 x %1) - Маленький (%1%х%1) + Small (%1 x %1) + Маленький (%1%х%1) - Large (%1 x %1) - Большой (%1x%1) + Large (%1 x %1) + Большой (%1x%1) - Extra large (%1 x %1) - Очень большой (%1х%1) + Extra large (%1 x %1) + Очень большой (%1х%1) - No style sheet - + No style sheet + Без таблицы стилей - - + + Gui::Dialog::DlgInputDialog - Input - Ввод + Input + Ввод - OK - OK + + О программе - - Cancel - Отмена - - - - О программе - - - + + Gui::Dialog::DlgInspector - Scene Inspector - Инспектор сцены + Scene Inspector + Инспектор сцены - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Выполнить макрос + Execute macro + Выполнить макрос - Macro name: - Имя макроса: + Macro name: + Имя макроса: - Macro destination: - Назначение макроса: + Macro destination: + Назначение макроса: - Execute - Выполнить + Execute + Выполнить - Close - Закрыть + Close + Закрыть - Create - Создать + Create + Создать - Delete - Удалить + Delete + Удалить - Edit - Правка + Edit + Правка - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Макрос + Macros + Макрос - Macro file - Файл макроса + Macro file + Файл макроса - Enter a file name, please: - Введите имя файла, пожалуйста: + Enter a file name, please: + Введите имя файла, пожалуйста: - Existing file - Существующий файл + Existing file + Существующий файл - '%1'. + '%1'. This file already exists. - '%1'. Этот файл уже существует. + '%1'. Этот файл уже существует. - Delete macro - Удалить макрос + Delete macro + Удалить макрос - Do you really want to delete the macro '%1'? - Вы действительно хотите удалить макрос '%1' ? + Do you really want to delete the macro '%1'? + Вы действительно хотите удалить макрос '%1' ? - Cannot create file - Не удается создать файл + Cannot create file + Не удается создать файл - Creation of file '%1' failed. - Не удалось создать файл '%1'. + Creation of file '%1' failed. + Не удалось создать файл '%1'. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Запись макроса + Macro recording + Запись макроса - Macro name: - Имя макроса: + Macro name: + Имя макроса: - Stop - Остановить + Stop + Остановить - Cancel - Отмена + Cancel + Отмена - Macro path: - Путь к Макросу: + Macro path: + Путь к Макросу: - ... - ... + ... + ... - Record - Запись + Record + Запись - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Средство записи макросов + Macro recorder + Средство записи макросов - Specify first a place to save. - Сначала укажите место для сохранения. + Specify first a place to save. + Сначала укажите место для сохранения. - Existing macro - Существующие макросы + Existing macro + Существующие макросы - The macro '%1' already exists. Do you want to overwrite? - Макрос '% 1' уже существует. Вы хотите переписать? + The macro '%1' already exists. Do you want to overwrite? + Макрос '% 1' уже существует. Вы хотите переписать? - The macro directory doesn't exist. Please, choose another one. - Макрос каталог не существует. Пожалуйста выберите другой. + The macro directory doesn't exist. Please, choose another one. + Макрос каталог не существует. Пожалуйста выберите другой. - Choose macro directory - Выберите каталог макросов + Choose macro directory + Выберите каталог макросов - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + У вас отсутствуют права для записи в эту папку. Пожалуйста выберите другую. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Свoйства материала + Material properties + Свoйства материала - &Close - &Закрыть + Material + Материал - Alt+C - ALT + C + Diffuse color: + Рассеянный цвет: - Material - Материал + Specular color: + Отраженный цвет: - Diffuse color: - Рассеянный цвет: + Shininess: + Яркость: - Specular color: - Отраженный цвет: + % + % - Shininess: - Яркость: + Ambient color: + Окружающий цвет: - % - % + + О программе - Ambient color: - Окружающий цвет: + Emissive color: + Воздействующий цвет: - - - О программе - - - Emissive color: - Воздействующий цвет: - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Он-лайн помощь + On-line help + Он-лайн помощь - Help viewer - Программа просмотра справки + Help viewer + Программа просмотра справки - Location of start page - Расположение стартовой страницы + Location of start page + Расположение стартовой страницы - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML-файлы (*.html *.htm) + HTML files (*.html *.htm) + HTML-файлы (*.html *.htm) - Access denied - Доступ запрещен + Access denied + Доступ запрещен - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Отказано в доступе к '% 1' + Отказано в доступе к '% 1' Укажите другой каталог, пожалуйста. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Параметры редактора + Parameter Editor + Параметры редактора - Save to disk - Сохранить на диск + Save to disk + Сохранить на диск - Alt+C - ALT + C + Alt+C + ALT + C - &Close - &Закрыть + &Close + &Закрыть - - + + Gui::Dialog::DlgParameterImp - Group - Группа + Group + Группа - Name - Название + Name + Название - Type - Тип + Type + Тип - Value - Значение + Value + Значение - User parameter - Пользовательские параметры + User parameter + Пользовательские параметры - Invalid input - Неправильный ввод + Invalid input + Неправильный ввод - Invalid key name '%1' - Недопустимое имя ключа '% 1' + Invalid key name '%1' + Недопустимое имя ключа '% 1' - System parameter - Параметры системы + System parameter + Параметры системы - - + + Gui::Dialog::DlgPreferences - Preferences - Настройка + Preferences + Настройка - &Help - &Справка + + О программе - - Alt+H - Alt + H - - - &OK - &OK - - - &Apply - & Применить - - - Alt+A - Alt + A - - - &Cancel - О&тмена - - - - О программе - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Неверный параметр + Wrong parameter + Неверный параметр - - + + Gui::Dialog::DlgProjectInformation - Project information - Информация о проекте + Project information + Информация о проекте - Information - Сведения + Information + Сведения - &Name: - &Имя: + &Name: + &Имя: - Commen&t: - Коммен&тарий: + Commen&t: + Коммен&тарий: - Path: - Путь: + Path: + Путь: - &Last modified by: - &Последние изменения внесены: + &Last modified by: + &Последние изменения внесены: - Created &by: - Создатели: + Created &by: + Создатели: - Com&pany: - Организация: + Com&pany: + Организация: - Last &modification date: - Дата последнего изменения: + Last &modification date: + Дата последнего изменения: - Creation &date: - &Дата создания: + Creation &date: + &Дата создания: - &OK - &OK + + О программе - &Cancel - О&тмена + UUID: + UUID: - - О программе + License information: + Информация о лицензии: - UUID: - + License URL + URL-адрес лицензии - License information: - + Open in browser + Открыть в браузере - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - Утилита проекта + Project utility + Утилита проекта - Extract project - Извлечь проект + Extract project + Извлечь проект - Source - Источник + Source + Источник - Project file (*.fcstd) - Файл проекта (*.fcstd) + Project file (*.fcstd) + Файл проекта (*.fcstd) - Destination - Назначение + Destination + Назначение - Extract - Извлечь + Extract + Извлечь - Create project - Создать проект + Create project + Создать проект - Document.xml - Document.xml + Document.xml + Document.xml - Create - Создать + Create + Создать - Load project file after creation - Загрузить файл проекта после создания + Load project file after creation + Загрузить файл проекта после создания - Empty source - Пустой источник + Empty source + Пустой источник - No source is defined. - Источник не определён. + No source is defined. + Источник не определён. - Empty destination - Назначение пусто + Empty destination + Назначение пусто - No destination is defined. - Назначение не определено. + No destination is defined. + Назначение не определено. - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Link - Show all object types - + Show all object types + Show all object types - No selection - Нет выбора + No selection + Нет выбора - Please select an object of the list - + Please select an object of the list + Please select an object of the list - - + + Gui::Dialog::DlgReportView - Output window - Окно вывода + Output window + Окно вывода - Output - Вывод + Output + Вывод - Record log messages - Запись журнала + Record log messages + Запись журнала - Record warnings - Запись предупреждений + Record warnings + Запись предупреждений - Record error messages - Запись сообщений об ошибках + Record error messages + Запись сообщений об ошибках - Colors - Цвета + Colors + Цвета - Normal messages: - Обычные сообщения: + Normal messages: + Обычные сообщения: - Log messages: - Журнал сообщений: + Log messages: + Журнал сообщений: - Warnings: - Предупреждения: + Warnings: + Предупреждения: - Errors: - Ошибки: + Errors: + Ошибки: - - О программе + + О программе - Redirect internal Python errors to report view - Перенаправить внутренние ошибки Python для представления отчета + Redirect internal Python errors to report view + Перенаправить внутренние ошибки Python для представления отчета - Redirect internal Python output to report view - Перенаправить внутренний выход Python в информационное окно + Redirect internal Python output to report view + Перенаправить внутренний выход Python в информационное окно - - + + Gui::Dialog::DlgRunExternal - Running external program - Запуск внешней программы + Running external program + Запуск внешней программы - TextLabel - Текстовая метка + TextLabel + Текстовая метка - Advanced >> - Дополнительно >> + Advanced >> + Дополнительно >> - ... - ... + ... + ... - Accept changes - Принять изменения + Accept changes + Принять изменения - Discard changes - Отменить изменения + Discard changes + Отменить изменения - Abort program - Прервать программу + Abort program + Прервать программу - Help - Справка + Help + Справка - Select a file - Выберите файл + Select a file + Выберите файл - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D Вид + 3D View + 3D Вид - 3D View settings - Настройки 3D просмотра + 3D View settings + Настройки 3D просмотра - Show coordinate system in the corner - Показать систему координат в углу + Show coordinate system in the corner + Показать систему координат в углу - Show counter of frames per second - Показать счетчик кадров в секунду + Show counter of frames per second + Показать счетчик кадров в секунду - Enable animation - Включить анимацию + Enable animation + Включить анимацию - Enable anti-aliasing (slower) - Включить сглаживание (медленный способ) + Eye to eye distance for stereo modes: + Расстояние между глаз для стерео режима: - Eye to eye distance for stereo modes: - Расстояние между глаз для стерео режима: + Camera type + Тип камеры - Camera type - Тип камеры + Orthographic rendering + Ортогональный рендеринг - Orthographic rendering - Ортогональный рендеринг + Perspective rendering + Рендер в перспективе - Perspective rendering - Рендер в перспективе + + О программе - - О программе + 3D Navigation + 3D-навигация - 3D Navigation - 3D-навигация + Mouse... + Мышь... - Mouse... - Мышь... + Intensity of backlight + Интенсивность подсветки - Intensity of backlight - Интенсивность подсветки + Enable backlight color + Включить цвет подсветки - Enable backlight color - Включить цвет подсветки + Orbit style + Стиль орбиты - Orbit style - Стиль орбиты + Turntable + Поворотный круг - Turntable - Поворотный круг + Trackball + Trackball - Trackball - Trackball + Invert zoom + Инвертировать зум - Invert zoom - Инвертировать зум + Zoom at cursor + Масштабирование курсора - Zoom at cursor - Масштабирование курсора + Zoom step + Шаг масштабирования - Zoom step - Шаг масштабирования + Anti-Aliasing + Anti-Aliasing - Anti-Aliasing - + None + Ничего - None - + Line Smoothing + Line Smoothing - Line Smoothing - + MSAA 2x + MSAA 2x - MSAA 2x - + MSAA 4x + MSAA 4x - MSAA 4x - + MSAA 8x + MSAA 8x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - Навигация в стиле %1 + %1 navigation + Навигация в стиле %1 - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Цветовая модель + Color model + Цветовая модель - &Gradient: - & Градиент: + &Gradient: + & Градиент: - red-yellow-green-cyan-blue - красный-желтый-зеленый-голубой-синий + red-yellow-green-cyan-blue + красный-желтый-зеленый-голубой-синий - blue-cyan-green-yellow-red - синий-голубой-зеленый-желтый-красный + blue-cyan-green-yellow-red + синий-голубой-зеленый-желтый-красный - white-black - бело-черный + white-black + бело-черный - black-white - черно-белый + black-white + черно-белый - Visibility - Видимость + Visibility + Видимость - Out g&rayed - Из серого + Out g&rayed + Из серого - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Из &невидимого + Out &invisible + Из &невидимого - Alt+I - Alt+I + Alt+I + Alt+I - Style - Стиль + Style + Стиль - &Zero - & Ноль + &Zero + & Ноль - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - & Поток + &Flow + & Поток - Alt+F - Alt+F + Alt+F + Alt+F - &OK - &OK + Parameter range + Диапазон значений параметра - &Cancel - О&тмена + Mi&nimum: + Ми&нимум: - Parameter range - Диапазон значений параметра + Ma&ximum: + Ма&ксимум: - Mi&nimum: - Ми&нимум: + &Labels: + Ярлыки: - Ma&ximum: - Ма&ксимум: + &Decimals: + & Десятичные: - &Labels: - Ярлыки: + + О программе - &Decimals: - & Десятичные: + Color-gradient settings + Настройки цветового градиента - - - О программе - - - Color-gradient settings - Настройки цветового градиента - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Неверный параметр + Wrong parameter + Неверный параметр - The maximum value must be higher than the minimum value. - Максимальное значение должно быть больше минимального значения. + The maximum value must be higher than the minimum value. + Максимальное значение должно быть больше минимального значения. - - + + Gui::Dialog::DlgSettingsDocument - Document - Документ + Document + Документ - General - Основные + General + Основные - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Уровень сжатия сохраняемого документа + Уровень сжатия сохраняемого документа (0 = нет, 9 = высокий, 3 = по умолчанию) - Create new document at start up - Создание нового документа при запуске + Create new document at start up + Создание нового документа при запуске - Storage - Хранилище + Storage + Хранилище - Saving transactions (Auto-save) - Сохранение операций (Автосохранение) + Saving transactions (Auto-save) + Сохранение операций (Автосохранение) - Discard saved transaction after saving document - Удалять сохраненные операции после сохранения документа + Discard saved transaction after saving document + Удалять сохраненные операции после сохранения документа - Save thumbnail into project file when saving document - Сохранить миниатюру в файл проекта при сохранении документа + Save thumbnail into project file when saving document + Сохранить миниатюру в файл проекта при сохранении документа - Create up to backup files when resaving document - Создать резервную копию файлов, когда сохраняется документ + Create up to backup files when resaving document + Создать резервную копию файлов, когда сохраняется документ - Document objects - Объекты документа + Document objects + Объекты документа - Allow duplicate object labels in one document - Разрешить создавать дубликат этикетки в одном документе + Allow duplicate object labels in one document + Разрешить создавать дубликат этикетки в одном документе - Maximum Undo/Redo steps - Максимальная Отмена/Повтор шагов + Maximum Undo/Redo steps + Максимальная Отмена/Повтор шагов - Using Undo/Redo on documents - Использование Undo/Redo на документах + Using Undo/Redo on documents + Использование Undo/Redo на документах - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Текст + Text + Текст - Bookmark - Закладки + Bookmark + Закладки - Breakpoint - Точка останова + Breakpoint + Точка останова - Keyword - Ключевое слово + Keyword + Ключевое слово - Comment - Комментарий + Comment + Комментарий - Block comment - Блок комментариев + Block comment + Блок комментариев - Number - Число + Number + Число - String - Строка + String + Строка - Character - Символ + Character + Символ - Class name - Имя класса + Class name + Имя класса - Define name - Задать имя + Define name + Задать имя - Operator - Оператор + Operator + Оператор - Python output - Вывод Python + Python output + Вывод Python - Python error - Ошибка Python + Python error + Ошибка Python - Items - Элементы + Items + Элементы - Current line highlight - Выделение текущей строки + Current line highlight + Выделение текущей строки - - + + Gui::Dialog::DlgSettingsImage - Image settings - Настройки изображения + Image settings + Настройки изображения - Image properties - Свойства изображения + Image properties + Свойства изображения - Back&ground: - Фон: + Back&ground: + Фон: - Current - Текущий + Current + Текущий - White - Белый + White + Белый - Black - Чёрный + Black + Чёрный - Transparent - Прозрачный + Transparent + Прозрачный - Image dimensions - Размеры изображения + Image dimensions + Размеры изображения - Pixel - Пиксель + Pixel + Пиксель - &Width: - &Ширина: + &Width: + &Ширина: - Current screen - Текущий экран + Current screen + Текущий экран - Icon 32 x 32 - Иконка 32х32 + Icon 32 x 32 + Иконка 32х32 - Icon 64 x 64 - Иконка 64х64 + Icon 64 x 64 + Иконка 64х64 - Icon 128 x 128 - Иконка 128х128 + Icon 128 x 128 + Иконка 128х128 - CGA 320 x 200 - CGA 320 x 200 + CGA 320 x 200 + CGA 320 x 200 - QVGA 320 x 240 - QVGA 320 x 240 + QVGA 320 x 240 + QVGA 320 x 240 - VGA 640 x 480 - VGA 640 x 480 + VGA 640 x 480 + VGA 640 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - PAL 768 x 578 - PAL 768 x 578 + PAL 768 x 578 + PAL 768 x 578 - SVGA 800 x 600 - SVGA 800 x 600 + SVGA 800 x 600 + SVGA 800 x 600 - XGA 1024 x 768 - XGA 1024 x 768 + XGA 1024 x 768 + XGA 1024 x 768 - HD720 1280 x 720 - HD720 1280 x 720 + HD720 1280 x 720 + HD720 1280 x 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 x 2400 + QUXGA 3200 × 2400 + QUXGA 3200 x 2400 - HUXGA 6400 × 4800 - HUXGA 6400 x 4800 + HUXGA 6400 × 4800 + HUXGA 6400 x 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Стандартные размеры: + Standard sizes: + Стандартные размеры: - &Height: - & Высота: + &Height: + & Высота: - Aspect ratio: - Соотношение сторон: + Aspect ratio: + Соотношение сторон: - &Screen - &Экрана + &Screen + &Экрана - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Комментарий к изображению + Image comment + Комментарий к изображению - Insert MIBA - Вставка MIBA + Insert MIBA + Вставка MIBA - Insert comment - Вставить комментарий + Insert comment + Вставить комментарий - - + + Gui::Dialog::DlgSettingsMacro - Macro - Макрос + Macro + Макрос - Macro recording settings - Настройки записи макросов + Macro recording settings + Настройки записи макросов - Logging Commands - Ведение журнала команд + Logging Commands + Ведение журнала команд - Show script commands in python console - Показывать команды скриптов в консоли Python + Show script commands in python console + Показывать команды скриптов в консоли Python - Log all commands issued by menus to file: - Регистрация всех команд, вызванных при помощи меню, в файле: + Log all commands issued by menus to file: + Регистрация всех команд, вызванных при помощи меню, в файле: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Gui команды + Gui commands + Gui команды - Recording GUI commands - Запись команд GUI + Recording GUI commands + Запись команд GUI - Record as comment - Регистрировать в качестве комментария + Record as comment + Регистрировать в качестве комментария - Macro path - Путь к Макросу + Macro path + Путь к Макросу - General macro settings - Параметры общих макросов + General macro settings + Параметры общих макросов - Run macros in local environment - Запуск макросов в локальном окружении + Run macros in local environment + Запуск макросов в локальном окружении - - + + Gui::Dialog::DlgSettingsUnits - Units - Единицы + Units + Единицы - Units settings - Настройка единиц измерения + Units settings + Настройка единиц измерения - Standard (mm/kg/s/degree) - Стандарт (мм/кг/с/град) + Standard (mm/kg/s/degree) + Стандарт (мм/кг/с/град) - MKS (m/kg/s/degree) - МКС (м/кг/с/степень) + MKS (m/kg/s/degree) + МКС (м/кг/с/степень) - Magnitude - Величина + Magnitude + Величина - Unit - Юнит + Unit + Юнит - User system: - Пользовательская система: + User system: + Пользовательская система: - Imperial (in/lb) - Imperial (in/lb) + US customary (in/lb) + Английская система мер (в фунтах) - US customary (in/lb) - + Number of decimals: + Количество десятичных знаков: - Number of decimals: - + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Цвета + Colors + Цвета - Selection - Выделение + Selection + Выделение - Enable selection highlighting - Включить подсвечивание выделенного + Enable selection highlighting + Включить подсвечивание выделенного - Enable preselection highlighting - Включить подсвечивание предварительного выделения + Enable preselection highlighting + Включить подсвечивание предварительного выделения - Background color - Цвет фона + Background color + Цвет фона - Middle color - Средний цвет + Middle color + Средний цвет - Color gradient - Цветовой градиент + Color gradient + Цветовой градиент - Simple color - Простые цвета + Simple color + Простые цвета - - Default colors - Цвета по умолчанию - - - Edited edge color - Цвет отредактированной грани - - - Edited vertex color - Цвет отредактированный вершины - - - Construction geometry - Вспомогательная геометрия - - - Fully constrained geometry - Полностью связанная геометрия - - - The color of vertices being edited - Цвет редактируемых вершин - - - The color of edges being edited - цвет редактируемых граней - - - The color of construction geometry in edit mode - Цвет вспомогательной геометрии в режиме редактирования - - - The color of fully constrained geometry in edit mode - Цвет полностью связанной геометрии в режиме редактирования - - - Cursor text color - Цвет текста курсора - - - Default shape color - Цвет формы по умолчанию - - - The default color for new shapes - Цвет новых фигур по умолчанию - - - Default line width and color - Ширина и цвет линии по умолчанию - - - The default line color for new shapes - Цвет линии по умолчанию для новых фигур - - - The default line thickness for new shapes - Толщина линии для новых фигур по умолчанию - - - px - пиксел - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Полезный совет + Tip of the day + Полезный совет - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Знаете ли вы...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Знаете ли вы...</font></font></b> - &Show tips at start up - &Показывать советы при запуске + &Show tips at start up + &Показывать советы при запуске - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Следующий совет + &Next Tip + &Следующий совет - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &Закрыть + &Close + &Закрыть - Alt+C - ALT + C + Alt+C + ALT + C - - О программе + + О программе - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Ошибка загрузки: %1 + Ошибка загрузки: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Если вы хотите узнать больше о FreeCAD, вам необходимо посетить %1 или выбрать пункт «Содержание» в меню «Справка». + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Если вы хотите узнать больше о FreeCAD, вам необходимо посетить %1 или выбрать пункт «Содержание» в меню «Справка». - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + Несоответствие единиц измерения - - + + Gui::Dialog::DockablePlacement - Placement - Расположение + Placement + Расположение - - + + Gui::Dialog::DownloadDialog - Download - Скачать + Download + Скачать - Cancel - Отмена + Cancel + Отмена - Close - Закрыть + Close + Закрыть - There already exists a file called %1 in the current directory. Overwrite? - Файл с именем %1 уже существует в текущем каталоге. Перезаписать? + There already exists a file called %1 in the current directory. Overwrite? + Файл с именем %1 уже существует в текущем каталоге. Перезаписать? - Unable to save the file %1: %2. - Не удается сохранить файл %1: %2. + Unable to save the file %1: %2. + Не удается сохранить файл %1: %2. - Downloading %1. - Загрузка %1. + Downloading %1. + Загрузка %1. - Download canceled. - Загрузка отменена. + Download canceled. + Загрузка отменена. - Download failed: %1. - Ошибка загрузки: %1. + Download failed: %1. + Ошибка загрузки: %1. - Downloaded %1 to current directory. - Загружено %1 в текущий каталог. + Downloaded %1 to current directory. + Загружено %1 в текущий каталог. - %1 at %2 - + %1 at %2 + %1 в %2 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + Сохранить файл - Download canceled: %1 - + Download canceled: %1 + Скачивание отменено: %1 - Open containing folder - + Open containing folder + Открыть содержащую папку - Error opening save file: %1 - + Error opening save file: %1 + Ошибка при открытии сохранного файла: %1 - Error saving: %1 - + Error saving: %1 + Ошибка сохранения: %1 - Network Error: %1 - + Network Error: %1 + Ошибка сети: %1 - seconds - + seconds + секунд - minutes - + minutes + минут - - %4 %5 remaining - + - %4 %5 remaining + -осталось %4 %5 - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %1 %2 (%3/сек) %4 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %1 %2 - остановлен - bytes - + bytes + байт - kB - + kB + КБ - MB - + MB + МБ - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + Загрузки - Clean up - + Clean up + Очистить - 0 Items - + 0 Items + 0 элементов - Download Manager - + Download Manager + Менеджер закачек - 1 Download - + 1 Download + 1 загрузка - %1 Downloads - + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - Добавить иконку + Add icon + Добавить иконку - - + + Gui::Dialog::InputVector - Input vector - Входной вектор + Input vector + Входной вектор - Vector - Вектор + Vector + Вектор - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - OK - OK - - - + + Gui::Dialog::LicenseDialog - Copyright - Авторское право + Copyright + Авторское право - - + + Gui::Dialog::MouseButtons - Mouse buttons - Кнопки мыши + Mouse buttons + Кнопки мыши - Configuration - Конфигурация + Configuration + Конфигурация - Selection: - Выделение: + Selection: + Выделение: - Panning - Панорамирование + Panning + Панорамирование - Rotation: - Вращение: + Rotation: + Вращение: - Zooming: - Масштабирование: + Zooming: + Масштабирование: - - + + Gui::Dialog::ParameterGroup - Expand - Развернуть + Expand + Развернуть - Add sub-group - Добавить подгруппу + Add sub-group + Добавить подгруппу - Remove group - Удалить группу + Remove group + Удалить группу - Rename group - Переименовать группу + Rename group + Переименовать группу - Export parameter - Экспортировать параметр + Export parameter + Экспортировать параметр - Import parameter - Параметры импорта + Import parameter + Параметры импорта - Collapse - Свернуть + Collapse + Свернуть - Do really want to remove this parameter group? - Действительно хотите удалить эту группу параметров? + Do really want to remove this parameter group? + Действительно хотите удалить эту группу параметров? - Existing sub-group - Существующие подгруппы + Existing sub-group + Существующие подгруппы - The sub-group '%1' already exists. - Подгруппа '%1' уже существует. + The sub-group '%1' already exists. + Подгруппа '%1' уже существует. - Export parameter to file - Экспорт параметров в файл + Export parameter to file + Экспорт параметров в файл - XML (*.FCParam) - XML(*.FCParam) + XML (*.FCParam) + XML(*.FCParam) - Import parameter from file - Импорт параметров из файла + Import parameter from file + Импорт параметров из файла - Import Error - Ошибка импорта + Import Error + Ошибка импорта - Reading from '%1' failed. - Не удалось выполнить чтение из '%1'. + Reading from '%1' failed. + Не удалось выполнить чтение из '%1'. - - + + Gui::Dialog::ParameterValue - Change value - Изменить значение + Change value + Изменить значение - Remove key - Удалить ключ + Remove key + Удалить ключ - Rename key - Переименовать ключ + Rename key + Переименовать ключ - New - Новый + New + Новый - New string item - Новый элемент строки + New string item + Новый элемент строки - New float item - Новый вещественный элемент + New float item + Новый вещественный элемент - New integer item - Новый целочисленный элемент + New integer item + Новый целочисленный элемент - New unsigned item - Новый беззнаковый элемент + New unsigned item + Новый беззнаковый элемент - New Boolean item - Новый логический элемент + New Boolean item + Новый логический элемент - Existing item - Существующий элемент + Existing item + Существующий элемент - The item '%1' already exists. - Элемент '%1' уже существует. + The item '%1' already exists. + Элемент '%1' уже существует. - - + + Gui::Dialog::Placement - Placement - Расположение + Placement + Расположение - OK - OK + OK + OK - Translation: - Перемещение: + Translation: + Перемещение: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Вращение: + Rotation: + Вращение: - Angle: - Угол: + Angle: + Угол: - Axis: - Оси: + Axis: + Оси: - Center: - Центр: + Center: + Центр: - Pitch: - Шаг: + Pitch: + Шаг: - Roll: - Рулон: + Roll: + Рулон: - Yaw: - Отклонение: + Yaw: + Отклонение: - Rotation axis with angle - Ось вращения с углом + Rotation axis with angle + Ось вращения с углом - Euler angles - Углы Эйлера + Euler angles + Углы Эйлера - Apply placement changes immediately - Немедленно применить изменения размещений + Apply placement changes immediately + Немедленно применить изменения размещений - Apply incremental changes to object placement - Наращивать изменения в позиции объекта + Apply incremental changes to object placement + Наращивать изменения в позиции объекта - Apply - Применить + Apply + Применить - Reset - Сброс + Reset + Сброс - Close - Закрыть + Close + Закрыть - - + + Gui::Dialog::PrintModel - Button - Кнопка + Button + Кнопка - Command - Команда + Command + Команда - - + + Gui::Dialog::SceneInspector - Dialog - Диалог + Dialog + Диалог - Close - Закрыть + Close + Закрыть - Refresh - Обновить + Refresh + Обновить - - + + Gui::Dialog::SceneModel - Inventor Tree - Создатель дерева + Inventor Tree + Создатель дерева - Nodes - Узлы + Nodes + Узлы - Name - Название + Name + Название - - + + Gui::Dialog::TextureMapping - Texture - Текстура + Texture + Текстура - Texture mapping - Проекция текстуры + Texture mapping + Проекция текстуры - Global - Глобальный + Global + Глобальный - Environment - Окружение + Environment + Окружение - Image files (%1) - Файлы изображений (%1) + Image files (%1) + Файлы изображений (%1) - No image - Нет изображения + No image + Нет изображения - The specified file is not a valid image file. - Указанный файл не является допустимым. + The specified file is not a valid image file. + Указанный файл не является допустимым. - No 3d view - Нет 3d просмотра + No 3d view + Нет 3d просмотра - No active 3d view found. - Активный 3d вид не найден. + No active 3d view found. + Активный 3d вид не найден. - - + + Gui::Dialog::Transform - Cancel - Отмена + Cancel + Отмена - Transform - Преобразовать + Transform + Преобразовать - - + + Gui::DlgTreeWidget - Dialog - Диалог + Dialog + Диалог - Items - Элементы + Items + Элементы - OK - OK + + О программе - - Cancel - Отмена - - - - О программе - - - + + Gui::DockWnd::CombiView - CombiView - КомбинированныВид + CombiView + КомбинированныВид - Project - Проект + Project + Проект - Tasks - Задачи + Tasks + Задачи - Model - + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Предыдущий + Previous + Предыдущий - Next - Следующий + Next + Следующий - Home - В начало + Home + В начало - Open - Открыть + Open + Открыть - Open file - Открыть файл + Open file + Открыть файл - All HTML files (*.html *.htm) - Все файлы HTML (*.html *.htm) + All HTML files (*.html *.htm) + Все файлы HTML (*.html *.htm) - External browser - Внешний браузер + External browser + Внешний браузер - No external browser found. Specify in preferences, please - Внешний браузер не найден. Пожалуйста, укажите в настройках, + No external browser found. Specify in preferences, please + Внешний браузер не найден. Пожалуйста, укажите в настройках, - Starting of %1 failed - Запуск %1 невозможен + Starting of %1 failed + Запуск %1 невозможен - - + + Gui::DockWnd::PropertyDockView - Property View - Просмотр свойств + Property View + Просмотр свойств - - + + Gui::DockWnd::ReportOutput - Logging - Ведение журнала + Logging + Ведение журнала - Warning - Внимание + Warning + Внимание - Error - Ошибка + Error + Ошибка - Options - Параметры + Options + Параметры - Clear - Очистить + Clear + Очистить - Save As... - Сохранить как... + Save As... + Сохранить как... - Save Report Output - Сохранить отчет + Save Report Output + Сохранить отчет - Plain Text Files (*.txt *.log) - Текстовые файлы (*.txt,*.log) + Plain Text Files (*.txt *.log) + Текстовые файлы (*.txt,*.log) - Go to end - Переход к концу + Go to end + Переход к концу - Redirect Python output - Перенаправить вывод Python-a + Redirect Python output + Перенаправить вывод Python-a - Redirect Python errors - Сообщить об ошибке Python + Redirect Python errors + Сообщить об ошибке Python - - + + Gui::DockWnd::ReportView - Output - Вывод + Output + Вывод - Python console - Консоль Python + Python console + Консоль Python - - + + Gui::DockWnd::SelectionView - Property View - Просмотр свойств + Property View + Просмотр свойств - - + + Gui::DockWnd::TaskPanelView - Task View - Просмотр задач + Task View + Просмотр задач - - + + Gui::DockWnd::TextBrowser - Could not open file. - Невозможно открыть файл. + Could not open file. + Невозможно открыть файл. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Вы попытались получить доступ к адресу %1, который в настоящее время недоступен. Пожалуйста, убедитесь, что URL-адрес существует и попробуйте перезагрузить страницу. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Вы попытались получить доступ к адресу %1, который в настоящее время недоступен. Пожалуйста, убедитесь, что URL-адрес существует и попробуйте перезагрузить страницу. - Connecting to %1 - Подключение к %1 + Connecting to %1 + Подключение к %1 - Sending to %1 - Отправить %1 + Sending to %1 + Отправить %1 - Reading from %1 - Чтение из %1 + Reading from %1 + Чтение из %1 - Download failed: %1. - Ошибка загрузки: %1. + Download failed: %1. + Ошибка загрузки: %1. - Previous - Предыдущий + Previous + Предыдущий - Forward - Вперед + Forward + Вперед - Home - В начало + Home + В начало - Refresh - Обновить + Refresh + Обновить - Copy - Скопировать + Copy + Скопировать - Select all - Выделить все + Select all + Выделить все - No description for - Нет описания для + No description for + Нет описания для - - + + Gui::DocumentModel - Application - Приложение + Application + Приложение - Labels & Attributes - Метки и атрибуты + Labels & Attributes + Метки и атрибуты - - + + Gui::EditorView - Modified file - Измененный файл + Modified file + Измененный файл - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. Это было изменено вне редактора исходного кода. Вы хотите перезагрузить его? - Unsaved document - Документ несохранен + Unsaved document + Документ несохранен - The document has been modified. + The document has been modified. Do you want to save your changes? - Этот документ был изменен. Вы хотите сохранить изменения? + Этот документ был изменен. Вы хотите сохранить изменения? - FreeCAD macro (*.FCMacro);;Python (*.py) - Макрос FreeCAD (*.FCMacro);;Python (*.ру) + FreeCAD macro (*.FCMacro);;Python (*.py) + Макрос FreeCAD (*.FCMacro);;Python (*.ру) - Export PDF - Экспортировать PDF + Export PDF + Экспортировать PDF - PDF file (*.pdf) - Документ PDF (*.pdf) + PDF file (*.pdf) + Документ PDF (*.pdf) - untitled[*] - безымянный[*] + untitled[*] + безымянный[*] - - Editor - -Редактор + - Editor + -Редактор - %1 chars removed - Удалено символов: %1 + %1 chars removed + Удалено символов: %1 - %1 chars added - %1 символов добавлено + %1 chars added + %1 символов добавлено - Formatted - Форматированный + Formatted + Форматированный - - + + Gui::FileChooser - Select a file - Выберите файл + Select a file + Выберите файл - Select a directory - Выберите папку + Select a directory + Выберите папку - - + + Gui::FileDialog - Save as - Сохранить как + Save as + Сохранить как - Open - Открыть + Open + Открыть - - + + Gui::FileOptionsDialog - Extended - Расширенный + Extended + Расширенный - All files (*.*) - Все файлы (*.*) + All files (*.*) + Все файлы (*.*) - - + + Gui::Flag - Top left - Верхний левый + Top left + Верхний левый - Bottom left - Нижний левый + Bottom left + Нижний левый - Top right - Верхний правый + Top right + Верхний правый - Bottom right - Нижний правый + Bottom right + Нижний правый - Remove - Удалить + Remove + Удалить - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - + Export graph + Export graph - - + + Gui::InputField - Edit - Правка + Edit + Правка - Save value - + Save value + Save value - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Нажмите клавишу CTRL и левую кнопку мыши + Press CTRL and left mouse button + Нажмите клавишу CTRL и левую кнопку мыши - Press middle mouse button - Нажмите среднюю кнопку мыши + Press middle mouse button + Нажмите среднюю кнопку мыши - Press left mouse button - Нажмите левую кнопку мыши + Press left mouse button + Нажмите левую кнопку мыши - Scroll middle mouse button - Прокрутите среднюю кнопку мыши + Scroll middle mouse button + Прокрутите среднюю кнопку мыши - - + + Gui::LocationDialog - Wrong direction - Неправильное направление + Wrong direction + Неправильное направление - Direction must not be the null vector - Направление не должно быть нулевым вектором + Direction must not be the null vector + Направление не должно быть нулевым вектором - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Пользовательские... + User defined... + Пользовательские... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Направление: + Direction: + Направление: - - + + Gui::MacroCommand - Macros - Макрос + Macros + Макрос - - + + Gui::MainWindow - Dimension - Размер + Dimension + Размер - Ready - Готово + Ready + Готово - Toggles this toolbar - Переключение этой панели инструментов + Toggles this toolbar + Переключение этой панели инструментов - Toggles this dockable window - Переключить закрепляемое окно + Toggles this dockable window + Переключить закрепляемое окно - Close All - Закрыть все + Close All + Закрыть все - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + The selected objects have a dependency to unselected objects. +Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - Ручное выравнивание + Manual alignment + Ручное выравнивание - The alignment is already in progress. - Выравнивание выполняется. + The alignment is already in progress. + Выравнивание выполняется. - Alignment[*] - Выравнивание[*] + Alignment[*] + Выравнивание[*] - Please, select at least one point in the left and the right view - Пожалуйста, выберите хотя одну точку на левом и правом виде + Please, select at least one point in the left and the right view + Пожалуйста, выберите хотя одну точку на левом и правом виде - Please, select at least %1 points in the left and the right view - Пожалуйста, выберите хотя бы %1 точек на левом и правом виде + Please, select at least %1 points in the left and the right view + Пожалуйста, выберите хотя бы %1 точек на левом и правом виде - Please pick points in the left and right view - Пожалуйста, выберите точки на левом и правом виде + Please pick points in the left and right view + Пожалуйста, выберите точки на левом и правом виде - The alignment has finished - Выравнивание завершено + The alignment has finished + Выравнивание завершено - The alignment has been canceled - Выравнивание было отменено + The alignment has been canceled + Выравнивание было отменено - Too few points picked in the left view. At least %1 points are needed. - Слишком мало точек на левом виде По крайней мере %1 точек необходимо. + Too few points picked in the left view. At least %1 points are needed. + Слишком мало точек на левом виде По крайней мере %1 точек необходимо. - Too few points picked in the right view. At least %1 points are needed. - Слишком мало точек на правом виде. По крайней мере %1 точек необходимо. + Too few points picked in the right view. At least %1 points are needed. + Слишком мало точек на правом виде. По крайней мере %1 точек необходимо. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Выбрано различное количество точек на виде слева и справа. На левом виде выбрано %1 точек, а на виде справа %2. + Выбрано различное количество точек на виде слева и справа. На левом виде выбрано %1 точек, а на виде справа %2. - Try to align group of views - Попытайтесь выровнять группу видов + Try to align group of views + Попытайтесь выровнять группу видов - The alignment failed. + The alignment failed. How do you want to proceed? - Выравнивание не удалось. Как вы хотите продолжить? + Выравнивание не удалось. Как вы хотите продолжить? - Retry - Повторить + Retry + Повторить - Ignore - Игнорировать + Ignore + Игнорировать - Abort - Прервать + Abort + Прервать - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Выбрано различное количество точек на виде слева и справа. На левом виде выбрано %1 точек, а на виде справа %2. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Выбрано различное количество точек на виде слева и справа. На левом виде выбрано %1 точек, а на виде справа %2. - Point picked at (%1,%2,%3) - Выбрана точка (%1, %2, %3) + Point picked at (%1,%2,%3) + Выбрана точка (%1, %2, %3) - No point was picked - Ни одна точка не выбрана + No point was picked + Ни одна точка не выбрана - No point was found on model - + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - Загрузка началась... + Загрузка началась... - - + + Gui::ProgressBar - Remaining: %1 - Осталось: %1 + Remaining: %1 + Осталось: %1 - Aborting - Прерывание + Aborting + Прерывание - Do you really want to abort the operation? - Вы действительно хотите прервать операцию? + Do you really want to abort the operation? + Вы действительно хотите прервать операцию? - - + + Gui::ProgressDialog - Remaining: %1 - Осталось: %1 + Remaining: %1 + Осталось: %1 - Aborting - Прерывание + Aborting + Прерывание - Do you really want to abort the operation? - Вы действительно хотите прервать операцию? + Do you really want to abort the operation? + Вы действительно хотите прервать операцию? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + Edit... - - + + Gui::PropertyEditor::PropertyModel - Property - Свойство + Property + Свойство - Value - Значение + Value + Значение - - + + Gui::PropertyView - View - Вид + View + Вид - Data - Данные + Data + Данные - - + + Gui::PythonConsole - System exit - Выход из системы + System exit + Выход из системы - The application is still running. + The application is still running. Do you want to exit without saving your data? - Приложение по-прежнему выполняеться. Вы хотите, выйти без сохранения ваших данных? + Приложение по-прежнему выполняеться. Вы хотите, выйти без сохранения ваших данных? - Python console - Консоль Python + Python console + Консоль Python - Unhandled PyCXX exception. - Необработанное исключение PyCXX. + Unhandled PyCXX exception. + Необработанное исключение PyCXX. - Unhandled FreeCAD exception. - Необработанное прерывание FreeCAD. + Unhandled FreeCAD exception. + Необработанное прерывание FreeCAD. - Unhandled unknown C++ exception. - Необработанное неизвестное исключение C++. + Unhandled unknown C++ exception. + Необработанное неизвестное исключение C++. - &Copy command - Команда копирования + &Copy command + Команда копирования - &Copy history - Скопировать историю + &Copy history + Скопировать историю - Save history as... - Сохранить историю как... + Save history as... + Сохранить историю как... - Insert file name... - Введите имя файла... + Insert file name... + Введите имя файла... - Save History - Сохранить историю + Save History + Сохранить историю - Macro Files (*.FCMacro *.py) - Файлы макросов (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Файлы макросов (*.FCMacro *.py) - Insert file name - Введите имя файла + Insert file name + Введите имя файла - All Files (*.*) - Все файлы (*.*) + All Files (*.*) + Все файлы (*.*) - Python Input Dialog - Диалоговое окно ввода Python + Unhandled std C++ exception. + Необработанное исключение, std C++. - Unhandled std C++ exception. - Необработанное исключение, std C++. + Word wrap + Перенос слов - Word wrap - Перенос слов + &Copy + &Копировать - &Copy - &Копировать + &Paste + &Вставить - &Paste - &Вставить + Select All + Выбрать всё - Select All - Выбрать всё + Clear console + Очистить консоль - - Clear console - Очистить консоль - - - + + Gui::PythonEditor - Comment - Комментарий + Comment + Комментарий - Uncomment - Раскомментировать + Uncomment + Раскомментировать - - - Gui::PythonInputField - - OK - OK - - - Clear - Очистить - - - + + Gui::RecentFilesAction - Open file %1 - Открыть файл %1 + Open file %1 + Открыть файл %1 - File not found - Файл не найден + File not found + Файл не найден - The file '%1' cannot be opened. - '%1' файл не может быть открыт. + The file '%1' cannot be opened. + '%1' файл не может быть открыт. - - + + Gui::SelectModule - Select module - Выбрать модуль + Select module + Выбрать модуль - Open %1 as - Открыть %1 как + Open %1 as + Открыть %1 как - Select - Выбрать + Select + Выбрать - - + + Gui::StdCmdDescription - Help - Справка + Help + Справка - Des&cription - Опи&сание + Des&cription + Опи&сание - Long description of commands - Подробное описание команд + Long description of commands + Подробное описание команд - - + + Gui::StdCmdDownloadOnlineHelp - Help - Справка + Help + Справка - Download online help - Загрузить интерактивную справку + Download online help + Загрузить интерактивную справку - Download %1's online help - Скачать %1 из онлайн справки + Download %1's online help + Скачать %1 из онлайн справки - Non-existing directory - Не существующий каталог + Non-existing directory + Не существующий каталог - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Каталог '%1' не существует. Вы хотите указать существующий каталог? + Каталог '%1' не существует. Вы хотите указать существующий каталог? - Missing permission - Отсутствует разрешение + Missing permission + Отсутствует разрешение - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - У вас нет прав на запись в '%1' + У вас нет прав на запись в '%1' Вы хотите указать другой каталог? - Stop downloading - Остановить загрузку + Stop downloading + Остановить загрузку - - + + Gui::StdCmdPythonHelp - Tools - Инструменты + Tools + Инструменты - Python Modules - Модули Python + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules - Открыть браузер для просмотра модулей Python + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - Угол + Angle + Угол - - + + Gui::TaskBoxPosition - Position - Положение + Position + Положение - - + + Gui::TaskView::TaskAppearance - Plot mode: - Режим вывода на печать: + Plot mode: + Режим вывода на печать: - Point size: - Размер точки: + Point size: + Размер точки: - Line width: - Толщина линии: + Line width: + Толщина линии: - Transparency: - Прозрачность: + Transparency: + Прозрачность: - Appearance - Представление + Appearance + Представление - Document window: - Окно документа: + Document window: + Окно документа: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Диалог уже открыт в панели задач + A dialog is already open in the task panel + Диалог уже открыт в панели задач - - + + Gui::TaskView::TaskEditControl - Edit - Правка + Edit + Правка - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Представление + Appearance + Представление - ... - ... + ... + ... - edit selection - изменить выбор + edit selection + изменить выбор - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Нажмите левую кнопку мыши + Press left mouse button + Нажмите левую кнопку мыши - Press SHIFT button - Нажмите клавишу SHIFT + Press SHIFT button + Нажмите клавишу SHIFT - Press ALT button - Нажмите кнопку ALT + Press ALT button + Нажмите кнопку ALT - Press PgUp/PgDown button - Нажмите PgUp/PgDown + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - Древовидное представление + Tree view + Древовидное представление - - + + Gui::TreeWidget - Create group... - Создать группу... + Create group... + Создать группу... - Create a group - Создать группу + Create a group + Создать группу - Group - Группа + Group + Группа - Rename - Переименовать + Rename + Переименовать - Rename object - Переименовать объект + Rename object + Переименовать объект - Labels & Attributes - Метки и атрибуты + Labels & Attributes + Метки и атрибуты - Application - Приложение + Application + Приложение - Finish editing - Завершить редактирование + Finish editing + Завершить редактирование - Finish editing object - Завершить редактирование объекта + Finish editing object + Завершить редактирование объекта - Activate document - Активировать документ + Activate document + Активировать документ - Activate document %1 - Включить документ %1 + Activate document %1 + Включить документ %1 - - + + Gui::View3DInventor - Export PDF - Экспортировать PDF + Export PDF + Экспортировать PDF - PDF file (*.pdf) - Документ PDF (*.pdf) + PDF file (*.pdf) + Документ PDF (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Выберите верстак '%1' + Select the '%1' workbench + Выберите верстак '%1' - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - Форма + Form + Форма - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0,1 мм + 0.1 mm + 0,1 мм - 0.5 mm - 0,5 мм + 0.5 mm + 0,5 мм - 1 mm - 1 мм + 1 mm + 1 мм - 2 mm - 2 мм + 2 mm + 2 мм - 5 mm - 5 мм + 5 mm + 5 мм - 10 mm - 10 мм + 10 mm + 10 мм - 20 mm - 20 мм + 20 mm + 20 мм - 50 mm - 50 мм + 50 mm + 50 мм - 100 mm - 100 мм + 100 mm + 100 мм - 200 mm - 200 мм + 200 mm + 200 мм - 500 mm - 500 мм + 500 mm + 500 мм - 1 m - 1 м + 1 m + 1 м - 2 m - 2 м + 2 m + 2 м - 5 m - 5 м + 5 m + 5 м - Grid Snap in - Захват сетки в + Grid Snap in + Захват сетки в - - + + QDockWidget - Tree view - Древовидное представление + Tree view + Древовидное представление - Property view - Просмотр свойств + Property view + Просмотр свойств - Selection view - Просмотр выделения + Selection view + Просмотр выделения - Report view - Отчет + Report view + Отчет - Task View - Просмотр задач + Task View + Просмотр задач - Combo View - Комбинированный вид + Combo View + Комбинированный вид - Toolbox - Панель инструментов + Toolbox + Панель инструментов - Python console - Консоль Python + Python console + Консоль Python - Display properties - Отобразить свойства + Display properties + Отобразить свойства - - + + QObject - General - Основные + General + Основные - Display - Отображение + Display + Отображение - Unknown filetype - Неизвестный тип файла + Unknown filetype + Неизвестный тип файла - Cannot open unknown filetype: %1 - Не удается открыть неизвестный файл: %1 + Cannot open unknown filetype: %1 + Не удается открыть неизвестный файл: %1 - Cannot save to unknown filetype: %1 - Не удалось сохранить в неизвестном файле: %1 + Cannot save to unknown filetype: %1 + Не удалось сохранить в неизвестном файле: %1 - Workbench failure - Рабочее окружение отказало + Workbench failure + Рабочее окружение отказало - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Невозможно запустить QtAssistant(%1) + Unable to launch Qt Assistant (%1) + Невозможно запустить QtAssistant(%1) - Exception - Исключение + Exception + Исключение - Open document - Открыть документ + Open document + Открыть документ - Import file - Импорт файла + Import file + Импорт файла - Export file - Экспорт файла + Export file + Экспорт файла - Printing... - Печать... + Printing... + Печать... - Cannot load workbench - Не удается загрузить инструментарий + Cannot load workbench + Не удается загрузить инструментарий - A general error occurred while loading the workbench - Общая ошибка при загрузке инструментария + A general error occurred while loading the workbench + Общая ошибка при загрузке инструментария - Save views... - Сохранение видов... + Save views... + Сохранение видов... - Load views... - Загрузить виды... + Load views... + Загрузить виды... - Freeze view - Заморозить виды + Freeze view + Заморозить виды - Clear views - Очистить виды + Clear views + Очистить виды - Restore view &%1 - Восстановить вид &%1 + Restore view &%1 + Восстановить вид &%1 - Save frozen views - Сохранить замороженные виды + Save frozen views + Сохранить замороженные виды - Frozen views (*.cam) - Замороженные виды (*.cam) + Frozen views (*.cam) + Замороженные виды (*.cam) - Restore views - Восстановить просмотры + Restore views + Восстановить просмотры - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Восстановление видов очисит храняшиеся виды. + Восстановление видов очисит храняшиеся виды. Вы хотите продолжить? - Restore frozen views - Восстановить замороженный вид + Restore frozen views + Восстановить замороженный вид - Cannot open file '%1'. - Не удается открыть файл '%1'. + Cannot open file '%1'. + Не удается открыть файл '%1'. - Docked - Закрепленный + Docked + Закрепленный - Undocked - Открепить + Undocked + Открепить - Fullscreen - На весь экран + Fullscreen + На весь экран - files - файлы + files + файлы - Save picture - Сохранить изображение + Save picture + Сохранить изображение - New sub-group - Новая подгруппа + New sub-group + Новая подгруппа - Enter the name: - Введите имя: + Enter the name: + Введите имя: - New text item - Новый текстовый элемент + New text item + Новый текстовый элемент - Enter your text: - Введите текст: + Enter your text: + Введите текст: - New integer item - Новый целочисленный элемент + New integer item + Новый целочисленный элемент - Enter your number: - Введите номер: + Enter your number: + Введите номер: - New unsigned item - Новый беззнаковый элемент + New unsigned item + Новый беззнаковый элемент - New float item - Новый вещественный элемент + New float item + Новый вещественный элемент - New Boolean item - Новый логический элемент + New Boolean item + Новый логический элемент - Choose an item: - Выберите элемент: + Choose an item: + Выберите элемент: - Rename group - Переименовать группу + Rename group + Переименовать группу - The group '%1' cannot be renamed. - Группа '%1' не может быть переименована. + The group '%1' cannot be renamed. + Группа '%1' не может быть переименована. - Existing group - Существующая группа + Existing group + Существующая группа - The group '%1' already exists. - Группа '%1' уже существует. + The group '%1' already exists. + Группа '%1' уже существует. - Change value - Изменить значение + Change value + Изменить значение - Save document under new filename... - Сохранить документ под новым именем... + Save document under new filename... + Сохранить документ под новым именем... - Saving aborted - Сохранение прервано + Saving aborted + Сохранение прервано - Unsaved document - Документ несохранен + Unsaved document + Документ несохранен - Save document before close? - Сохранить документ перед закрытием? + Save document before close? + Сохранить документ перед закрытием? - Save Macro - Сохранить Макрос + Save Macro + Сохранить Макрос - Finish - Завершить + Finish + Завершить - Clear - Очистить + Clear + Очистить - Cancel - Отмена + Cancel + Отмена - Inner - Внутренний + Inner + Внутренний - Outer - Внешний + Outer + Внешний - No Browser - Нет браузера + No Browser + Нет браузера - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Не удается открыть браузер. Пожалуйста, откройте окно браузера и введите: http://localhost:%1. + Не удается открыть браузер. Пожалуйста, откройте окно браузера и введите: http://localhost:%1. - No Server - Нет сервера + No Server + Нет сервера - Unable to start the server to port %1: %2. - Не удается запустить сервер на порту %1: %2. + Unable to start the server to port %1: %2. + Не удается запустить сервер на порту %1: %2. - Unable to open your system browser. - Не удается открыть ваш системный браузере. + Unable to open your system browser. + Не удается открыть ваш системный браузере. - Options... - Параметры... + Options... + Параметры... - Out of memory - Недостаточно памяти + Out of memory + Недостаточно памяти - Not enough memory available to display the data. - Недостаточно памяти для отображения данных. + Not enough memory available to display the data. + Недостаточно памяти для отображения данных. - Cannot find file %1 - Не удалось найти файл '%1' + Cannot find file %1 + Не удалось найти файл '%1' - Cannot find file %1 neither in %2 nor in %3 - Не удается найти файл %1, ни в %2 ни в %3 + Cannot find file %1 neither in %2 nor in %3 + Не удается найти файл %1, ни в %2 ни в %3 - Save %1 Document - Сохранить документ %1 + Save %1 Document + Сохранить документ %1 - %1 document (*.FCStd) - документ %1 (*.FCStd) + %1 document (*.FCStd) + документ %1 (*.FCStd) - Save As - Сохранить как + Document not closable + Документ не закрываем - %1 already exists. -Do you want to replace it? - %1 уже существует. Хотите заменить его? + The document is not closable for the moment. + Этот документ не закрываемый на данный момент. - Document not closable - Документ не закрываем + No OpenGL + Нет OpenGL - The document is not closable for the moment. - Этот документ не закрываемый на данный момент. + This system does not support OpenGL + Эта система не поддерживает OpenGL - No OpenGL - Нет OpenGL + Help + Справка - This system does not support OpenGL - Эта система не поддерживает OpenGL - - - Help - Справка - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Не удается загрузить документацию. Чтобы загрузить это требуется Qt 4.4 или выше. + Не удается загрузить документацию. Чтобы загрузить это требуется Qt 4.4 или выше. - %1 Help - Справка по %1 + %1 Help + Справка по %1 - Exporting PDF... - Экспорт PDF... + Exporting PDF... + Экспорт PDF... - Wrong selection - Неправильный выбор + Wrong selection + Неправильный выбор - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Только один объект выбран. Пожалуйста, выберите два объекта. Будте уверены, что точка которую вы выбираете важна. + Только один объект выбран. Пожалуйста, выберите два объекта. Будте уверены, что точка которую вы выбираете важна. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Пожалуйста, выберите два объекта. Будте уверены, что точка которую вы выбираете важна. + Пожалуйста, выберите два объекта. Будте уверены, что точка которую вы выбираете важна. - New boolean item - Новый логический элемент + New boolean item + Новый логический элемент - Navigation styles - Стили навигации + Navigation styles + Стили навигации - %1 navigation - Навигация в стиле %1 + %1 navigation + Навигация в стиле %1 - Move annotation - Переместить заметку + Move annotation + Переместить заметку - Transform - Преобразовать + Transform + Преобразовать - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Документ находится в режиме редактирования, и поэтому не может быть закрыт на данный момент. Вы либо должны закончить или отменить редактирование в панели задач. + Документ находится в режиме редактирования, и поэтому не может быть закрыт на данный момент. Вы либо должны закончить или отменить редактирование в панели задач. - Do you want to close this dialog? - Вы хотите закрыть этот диалог? + Do you want to close this dialog? + Вы хотите закрыть этот диалог? - - + + StdBoxSelection - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Box selection - Объемное выделение + Box selection + Объемное выделение - - + + StdCmdAbout - Help - Справка + Help + Справка - &About %1 - &О %1 + &About %1 + &О %1 - About %1 - О %1 + About %1 + О %1 - - + + StdCmdAboutQt - Help - Справка + Help + Справка - About &Qt - О &Qt + About &Qt + О &Qt - About Qt - О Qt + About Qt + О Qt - - + + StdCmdActivateNextWindow - Window - Окно + Window + Окно - Ne&xt - Сл&едующее + Ne&xt + Сл&едующее - Activate next window - Активировать следующее окно + Activate next window + Активировать следующее окно - - + + StdCmdActivatePrevWindow - Window - Окно + Window + Окно - Pre&vious - Пре&дыдущее + Pre&vious + Пре&дыдущее - Activate previous window - Активировать предыдущее окно + Activate previous window + Активировать предыдущее окно - - + + StdCmdAlignment - Edit - Правка + Edit + Правка - Alignment... - Выравнивание... + Alignment... + Выравнивание... - Align the selected objects - Выравнять выбранные объекты + Align the selected objects + Выравнять выбранные объекты - - + + StdCmdArrangeIcons - Window - Окно + Window + Окно - Arrange &Icons - Упорядочить &иконки + Arrange &Icons + Упорядочить &иконки - Arrange Icons - Упорядочить иконки + Arrange Icons + Упорядочить иконки - - + + StdCmdAxisCross - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Toggle axis cross - Индикатор начала координат + Toggle axis cross + Индикатор начала координат - - + + StdCmdCascadeWindows - Window - Окно + Window + Окно - &Cascade - &Каскад + &Cascade + &Каскад - Tile pragmatic - Прагматичная плитка + Tile pragmatic + Прагматичная плитка - - + + StdCmdCloseActiveWindow - Window - Окно + Window + Окно - Cl&ose - За&крыть + Cl&ose + За&крыть - Close active window - Закрыть активное окно + Close active window + Закрыть активное окно - - + + StdCmdCloseAllWindows - Window - Окно + Window + Окно - Close Al&l - Закрыть вс&ё + Close Al&l + Закрыть вс&ё - Close all windows - Закрыть все окна + Close all windows + Закрыть все окна - - + + StdCmdCommandLine - Tools - Инструменты + Tools + Инструменты - Start command &line... - Запустить командную &строку... + Start command &line... + Запустить командную &строку... - Opens the command line in the console - Открывает командную строку + Opens the command line in the console + Открывает командную строку - - + + StdCmdCopy - Edit - Правка + Edit + Правка - C&opy - Ко&пировать + C&opy + Ко&пировать - Copy operation - Операция копирования + Copy operation + Операция копирования - - + + StdCmdCut - Edit - Правка + Edit + Правка - &Cut - & Вырезать + &Cut + & Вырезать - Cut out - Вырезать + Cut out + Вырезать - - + + StdCmdDelete - Edit - Правка + Edit + Правка - &Delete - &Удалить + &Delete + &Удалить - Deletes the selected objects - Удаляет выбранные объекты + Deletes the selected objects + Удаляет выбранные объекты - - + + StdCmdDemoMode - Standard-View - Стандартный вид + Standard-View + Стандартный вид - View turntable... - Поворотный просмотр... + View turntable... + Поворотный просмотр... - View turntable - Поворотный просмотр + View turntable + Поворотный просмотр - - + + StdCmdDlgCustomize - Tools - Инструменты + Tools + Инструменты - Cu&stomize... - На&стройка... + Cu&stomize... + На&стройка... - Customize toolbars and command bars - Настройка панелей инструментов и панели команд + Customize toolbars and command bars + Настройка панелей инструментов и панели команд - - + + StdCmdDlgMacroExecute - Macros ... - Макрос... + Macros ... + Макрос... - Opens a dialog to let you execute a recorded macro - Открывает диалоговое окно, чтобы выполнить написанный макрос + Opens a dialog to let you execute a recorded macro + Открывает диалоговое окно, чтобы выполнить написанный макрос - Macro - Макрос + Macro + Макрос - - + + StdCmdDlgMacroExecuteDirect - Macro - Макрос + Macro + Макрос - Execute macro - Выполнить макрос + Execute macro + Выполнить макрос - Execute the macro in the editor - Выполнить макрос в редакторе + Execute the macro in the editor + Выполнить макрос в редакторе - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Запись макроса ... + &Macro recording ... + &Запись макроса ... - Opens a dialog to record a macro - Открывает диалоговое окно для записи макросов + Opens a dialog to record a macro + Открывает диалоговое окно для записи макросов - Macro - Макрос + Macro + Макрос - - + + StdCmdDlgParameter - Tools - Инструменты + Tools + Инструменты - E&dit parameters ... - &Параметры редактирования... + E&dit parameters ... + &Параметры редактирования... - Opens a Dialog to edit the parameters - Открывает диалоговое окно для изменения параметров + Opens a Dialog to edit the parameters + Открывает диалоговое окно для изменения параметров - - + + StdCmdDlgPreferences - Tools - Инструменты + Tools + Инструменты - &Preferences ... - &Параметры... + &Preferences ... + &Параметры... - Opens a Dialog to edit the preferences - Открывает диалоговое окно для изменения настроек + Opens a Dialog to edit the preferences + Открывает диалоговое окно для изменения настроек - - + + StdCmdDockViewMenu - View - Вид + View + Вид - Vie&ws - Ви&ды + Vie&ws + Ви&ды - Toggles this window - Переключите это окно + Toggles this window + Переключите это окно - - + + StdCmdDrawStyle - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Draw style - Стиль представления + Draw style + Стиль представления - - + + StdCmdDuplicateSelection - Edit - Правка + Edit + Правка - Duplicate selection - Двойное выделение + Duplicate selection + Двойное выделение - Put duplicates of the selected objects to the active document - Вложить дубликаты выбранных объектов в активный документ + Put duplicates of the selected objects to the active document + Вложить дубликаты выбранных объектов в активный документ - - + + StdCmdEdit - Edit - Правка + Edit + Правка - Toggle &Edit mode - Переключение в режим редактирования + Toggle &Edit mode + Переключение в режим редактирования - Toggles the selected object's edit mode - Переключить выбранные объекты в режим редактирования + Toggles the selected object's edit mode + Переключить выбранные объекты в режим редактирования - Enters or leaves the selected object's edit mode - Добавьте или уберите выбранные объекты из режима редактирования + Enters or leaves the selected object's edit mode + Добавьте или уберите выбранные объекты из режима редактирования - - + + StdCmdExport - File - Файл + File + Файл - &Export... - &Экспортировать... + &Export... + &Экспортировать... - Export an object in the active document - Экспорт объекта в активный документ + Export an object in the active document + Экспорт объекта в активный документ - No selection - Нет выбора + No selection + Нет выбора - Please select first the objects you want to export. - Пожалуйста, сначала выберите объекты, которые вы хотите экспортировать. + Please select first the objects you want to export. + Пожалуйста, сначала выберите объекты, которые вы хотите экспортировать. - - + + StdCmdExportGraphviz - Tools - Инструменты + Tools + Инструменты - Dependency graph... - Граф зависимостей... + Dependency graph... + Граф зависимостей... - Show the dependency graph of the objects in the active document - Показать граф зависимостей объектов в активном документе + Show the dependency graph of the objects in the active document + Показать граф зависимостей объектов в активном документе - - + + StdCmdFeatRecompute - File - Файл + File + Файл - &Recompute - &Пересчитать + &Recompute + &Пересчитать - Recompute feature or document - Пересчитать функцию или документ + Recompute feature or document + Пересчитать функцию или документ - - + + StdCmdFreeCADFAQ - Help - Справка + Help + Справка - FreeCAD FAQ - + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - Справка + Help + Справка - FreeCAD Forum - + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users - The FreeCAD Forum - + The FreeCAD Forum + The FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Справка + Help + Справка - Python scripting documentation - + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - Справка + Help + Справка - Users documentation - + Users documentation + Users documentation - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - Справка + Help + Справка - FreeCAD Website - Сайт FreeCAD + FreeCAD Website + Сайт FreeCAD - The FreeCAD website - Сайт FreeCAD + The FreeCAD website + Сайт FreeCAD - - + + StdCmdFreezeViews - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Freeze display - Заморозить экран + Freeze display + Заморозить экран - Freezes the current view position - Замораживает текущую позицию просмотра + Freezes the current view position + Замораживает текущую позицию просмотра - - + + StdCmdHideObjects - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Hide all objects - Скрыть все объекты + Hide all objects + Скрыть все объекты - Hide all objects in the document - Скрыть все объекты в документе + Hide all objects in the document + Скрыть все объекты в документе - - + + StdCmdHideSelection - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Hide selection - Скрыть выделение + Hide selection + Скрыть выделение - Hide all selected objects - Скрыть все выбранные объекты + Hide all selected objects + Скрыть все выбранные объекты - - + + StdCmdImport - File - Файл + File + Файл - &Import... - &Импортировать... + &Import... + &Импортировать... - Import a file in the active document - Импорт файла в активный документ + Import a file in the active document + Импорт файла в активный документ - Supported formats - Поддерживаемые форматы + Supported formats + Поддерживаемые форматы - All files (*.*) - Все файлы (*.*) + All files (*.*) + Все файлы (*.*) - - + + StdCmdMacroStartDebug - Macro - Макрос + Macro + Макрос - Debug macro - Отладка макросов + Debug macro + Отладка макросов - Start debugging of macro - Начать отладку макроса + Start debugging of macro + Начать отладку макроса - - + + StdCmdMacroStepInto - Macro - Макрос + Macro + Макрос - Step into - + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Макрос + Macro + Макрос - Step over - За шаг + Step over + За шаг - - + + StdCmdMacroStopDebug - Macro - Макрос + Macro + Макрос - Stop debugging - Остановить отладку + Stop debugging + Остановить отладку - Stop debugging of macro - Остановить отладку макроса + Stop debugging of macro + Остановить отладку макроса - - + + StdCmdMacroStopRecord - Macro - Макрос + Macro + Макрос - S&top macro recording - О&становить запись макроса + S&top macro recording + О&становить запись макроса - Stop the macro recording session - Остановить сессию записи макроса + Stop the macro recording session + Остановить сессию записи макроса - - + + StdCmdMeasureDistance - View - Вид + View + Вид - Measure distance - Измерить расстояние + Measure distance + Измерить расстояние - - + + StdCmdMeasurementSimple - Tools - Инструменты + Tools + Инструменты - Measures distance between two selected objects - Измерить дистанцию между двумя выбранными обьектами + Measures distance between two selected objects + Измерить дистанцию между двумя выбранными обьектами - Measure distance - Измерить расстояние + Measure distance + Измерить расстояние - - + + StdCmdMergeProjects - File - Файл + File + Файл - Merge project... - Объединить проект... + Merge project... + Объединить проект... - Merge project - Объединить проект + Merge project + Объединить проект - %1 document (*.fcstd) - %1 документ (*.fcstd) + %1 document (*.fcstd) + %1 документ (*.fcstd) - Cannot merge project with itself. - Нельзя объединить проект с самим собой. + Cannot merge project with itself. + Нельзя объединить проект с самим собой. - - + + StdCmdNew - File - Файл + File + Файл - &New - &Создать + &New + &Создать - Create a new empty document - Создайте новый пустой документ + Create a new empty document + Создайте новый пустой документ - Unnamed - + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - Справка + Help + Справка - Show help to the application - Показать справку для приложения + Show help to the application + Показать справку для приложения - - + + StdCmdOnlineHelpWebsite - Help - Справка + Help + Справка - Help Website - Веб-Помощь + Help Website + Веб-Помощь - The website where the help is maintained - Веб-сайт, где поддерживается помощь + The website where the help is maintained + Веб-сайт, где поддерживается помощь - - + + StdCmdOpen - File - Файл + File + Файл - &Open... - &Открыть... + &Open... + &Открыть... - Open a document or import files - Открыть документ или импортировать файлы + Open a document or import files + Открыть документ или импортировать файлы - Supported formats - Поддерживаемые форматы + Supported formats + Поддерживаемые форматы - All files (*.*) - Все файлы (*.*) + All files (*.*) + Все файлы (*.*) - - + + StdCmdPaste - Edit - Правка + Edit + Правка - &Paste - &Вставить + &Paste + &Вставить - Paste operation - Операция вставки + Paste operation + Операция вставки - - + + StdCmdPlacement - Edit - Правка + Edit + Правка - Placement... - Расположение... + Placement... + Расположение... - Place the selected objects - Поместить выделенные объекты + Place the selected objects + Поместить выделенные объекты - - + + StdCmdPrint - File - Файл + File + Файл - &Print... - &Печать... + &Print... + &Печать... - Print the document - Печать документа + Print the document + Печать документа - - + + StdCmdPrintPdf - File - Файл + File + Файл - &Export PDF... - Э&кспортировать PDF... + &Export PDF... + Э&кспортировать PDF... - Export the document as PDF - Экспорт документа в формат PDF + Export the document as PDF + Экспорт документа в формат PDF - - + + StdCmdPrintPreview - File - Файл + File + Файл - &Print preview... - &Предварительный просмотр... + &Print preview... + &Предварительный просмотр... - Print the document - Печать документа + Print the document + Печать документа - Print preview - Предварительный просмотр + Print preview + Предварительный просмотр - - + + StdCmdProjectInfo - File - Файл + File + Файл - Project i&nformation... - Информация о про&екте... + Project i&nformation... + Информация о про&екте... - Show details of the currently active project - Показать детали в текущего активного проекта + Show details of the currently active project + Показать детали в текущего активного проекта - - + + StdCmdProjectUtil - Tools - Инструменты + Tools + Инструменты - Project utility... - Утилита проекта... + Project utility... + Утилита проекта... - Utility to extract or create project files - Утилита для извлечения или создания файлов проекта + Utility to extract or create project files + Утилита для извлечения или создания файлов проекта - - + + StdCmdPythonWebsite - Help - Справка + Help + Справка - Python Website - Сайт Python + Python Website + Сайт Python - The official Python website - Официальный сайт Python + The official Python website + Официальный сайт Python - - + + StdCmdQuit - File - Файл + File + Файл - E&xit - В&ыход + E&xit + В&ыход - Quits the application - Выйти из приложения + Quits the application + Выйти из приложения - - + + StdCmdRandomColor - File - Файл + File + Файл - Random color - Случайный цвет + Random color + Случайный цвет - - + + StdCmdRecentFiles - File - Файл + File + Файл - Recent files - Последние файлы + Recent files + Последние файлы - Recent file list - Список последних файлов + Recent file list + Список последних файлов - - + + StdCmdRedo - Edit - Правка + Edit + Правка - &Redo - &Повторить + &Redo + &Повторить - Redoes a previously undone action - Повторить последнее отмененное действие + Redoes a previously undone action + Повторить последнее отмененное действие - - + + StdCmdRefresh - Edit - Правка + Edit + Правка - &Refresh - &Обновить + &Refresh + &Обновить - Recomputes the current active document - Пересчитывает текущий документ + Recomputes the current active document + Пересчитывает текущий документ - - + + StdCmdSave - File - Файл + File + Файл - &Save - &Сохранить + &Save + &Сохранить - Save the active document - Сохранить активный документ + Save the active document + Сохранить активный документ - - + + StdCmdSaveAs - File - Файл + File + Файл - Save &As... - Сохранить &как... + Save &As... + Сохранить &как... - Save the active document under a new file name - Сохранить текущий документ под новым именем + Save the active document under a new file name + Сохранить текущий документ под новым именем - - + + StdCmdSceneInspector - Tools - Инструменты + Tools + Инструменты - Scene inspector... - Инспектор сцены... + Scene inspector... + Инспектор сцены... - Scene inspector - Инспектор сцены + Scene inspector + Инспектор сцены - - + + StdCmdSelectAll - Edit - Правка + Edit + Правка - Select &All - Выбрать &всё + Select &All + Выбрать &всё - Select all - Выделить все + Select all + Выделить все - - + + StdCmdSetAppearance - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Appearance... - Внешний вид ... + Appearance... + Внешний вид ... - Sets the display properties of the selected object - Устанавливает свойства отображения выбранного объекта + Sets the display properties of the selected object + Устанавливает свойства отображения выбранного объекта - - + + StdCmdShowObjects - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Show all objects - Показать все объекты + Show all objects + Показать все объекты - Show all objects in the document - Показать все объекты в документе + Show all objects in the document + Показать все объекты в документе - - + + StdCmdShowSelection - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Show selection - Показывать выделение + Show selection + Показывать выделение - Show all selected objects - Показать все выделенные объекты + Show all selected objects + Показать все выделенные объекты - - + + StdCmdStatusBar - View - Вид + View + Вид - Status bar - Строка состояния + Status bar + Строка состояния - Toggles the status bar - Включает или выключает строку состояния + Toggles the status bar + Включает или выключает строку состояния - - + + StdCmdTextureMapping - Tools - Инструменты + Tools + Инструменты - Texture mapping... - Текстуры... + Texture mapping... + Текстуры... - Texture mapping - Проекция текстуры + Texture mapping + Проекция текстуры - - + + StdCmdTileWindows - Window - Окно + Window + Окно - &Tile - &Заголовок + &Tile + &Заголовок - Tile the windows - Расположить рядом окна + Tile the windows + Расположить рядом окна - - + + StdCmdToggleBreakpoint - Macro - Макрос + Macro + Макрос - Toggle breakpoint - Установить/снять точку останова + Toggle breakpoint + Установить/снять точку останова - - + + StdCmdToggleClipPlane - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Clipping plane - Показать плоскости + Clipping plane + Показать плоскости - Toggles clipping plane for active view - Переключает плоскости для активного просмотра + Toggles clipping plane for active view + Переключает плоскости для активного просмотра - - + + StdCmdToggleNavigation - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Toggle navigation/Edit mode - Переключить режим навигации / редактирования + Toggle navigation/Edit mode + Переключить режим навигации / редактирования - Toggle between navigation and edit mode - Переключение между режимом навигации и редактирования + Toggle between navigation and edit mode + Переключение между режимом навигации и редактирования - - + + StdCmdToggleObjects - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Toggle all objects - Переключить все объекты + Toggle all objects + Переключить все объекты - Toggles visibility of all objects in the active document - Переключает видимость всех объектов в активном документе + Toggles visibility of all objects in the active document + Переключает видимость всех объектов в активном документе - - + + StdCmdToggleSelectability - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Toggle selectability - Переключить возможность выбора + Toggle selectability + Переключить возможность выбора - Toggles the property of the objects to get selected in the 3D-View - Переключает свойство выбранных объектов в 3D-режим + Toggles the property of the objects to get selected in the 3D-View + Переключает свойство выбранных объектов в 3D-режим - - + + StdCmdToggleVisibility - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Toggle visibility - Переключить видимость + Toggle visibility + Переключить видимость - Toggles visibility - Переключает видимость + Toggles visibility + Переключает видимость - - + + StdCmdToolBarMenu - View - Вид + View + Вид - Tool&bars - Инстру&менты + Tool&bars + Инстру&менты - Toggles this window - Переключите это окно + Toggles this window + Переключите это окно - - + + StdCmdTransform - Edit - Правка + Edit + Правка - Transform... - Преобразовать... + Transform... + Преобразовать... - Transform the geometry of selected objects - Преобразование геометрии выделенных объектов + Transform the geometry of selected objects + Преобразование геометрии выделенных объектов - - + + StdCmdTransformManip - Edit - Правка + Edit + Правка - Transform - Преобразовать + Transform + Преобразовать - Transform the selected object in the 3d view - Transform the selected object in the 3d view + Transform the selected object in the 3d view + Трансформация выделенного объекта в 3d режиме - - + + StdCmdTreeSelection - View - Вид + View + Вид - Go to selection - Перейти к выделенному + Go to selection + Перейти к выделенному - Scroll to first selected item - Прокрутите до первого выбранного элемента + Scroll to first selected item + Прокрутите до первого выбранного элемента - - + + StdCmdUndo - Edit - Правка + Edit + Правка - &Undo - &Отменить + &Undo + &Отменить - Undo exactly one action - Отменить ровно одно действие + Undo exactly one action + Отменить ровно одно действие - - + + StdCmdUnitsCalculator - Tools - Инструменты + Tools + Инструменты - &Units calculator... - + &Units calculator... + &Units calculator... - Start the units calculator - + Start the units calculator + Start the units calculator - - + + StdCmdUserInterface - View - Вид + View + Вид - Dock views - Заморозить вид + Dock views + Заморозить вид - Dock all top-level views - Закрепить все виды верхнего уровня + Dock all top-level views + Закрепить все виды верхнего уровня - - + + StdCmdViewAxo - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Axometric - Аксонометрический + Axometric + Аксонометрический - Set to axometric view - Переключиться на аксонометрический вид + Set to axometric view + Переключиться на аксонометрический вид - - + + StdCmdViewBottom - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Bottom - Дно + Bottom + Дно - Set to bottom view - Установить вид снизу + Set to bottom view + Установить вид снизу - - + + StdCmdViewCreate - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Create new view - Cоздать новый вид + Create new view + Cоздать новый вид - Creates a new view window for the active document - Создать новое окно просмотра для активного документа + Creates a new view window for the active document + Создать новое окно просмотра для активного документа - - + + StdCmdViewExample1 - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Inventor example #1 - Создать пример #1 + Inventor example #1 + Создать пример #1 - Shows a 3D texture with manipulator - Показывает 3D текстуры с манипулятором + Shows a 3D texture with manipulator + Показывает 3D текстуры с манипулятором - - + + StdCmdViewExample2 - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Inventor example #2 - Создать пример #1 + Inventor example #2 + Создать пример #1 - Shows spheres and drag-lights - Показывает сферы и перетаскивающиеся огни + Shows spheres and drag-lights + Показывает сферы и перетаскивающиеся огни - - + + StdCmdViewExample3 - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Inventor example #3 - Создать пример #3 + Inventor example #3 + Создать пример #3 - Shows a animated texture - Показывает анимированные текстуры + Shows a animated texture + Показывает анимированные текстуры - - + + StdCmdViewFitAll - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Fit all - Заполнить всё + Fit all + Заполнить всё - Fits the whole content on the screen - Устанавливается все содержимое на экране + Fits the whole content on the screen + Устанавливается все содержимое на экране - - + + StdCmdViewFitSelection - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Fit selection - Заполнить выделенное + Fit selection + Заполнить выделенное - Fits the selected content on the screen - Устанавливается выбранное содержимое на экране + Fits the selected content on the screen + Устанавливается выбранное содержимое на экране - - + + StdCmdViewFront - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Front - Спереди + Front + Спереди - Set to front view - Задать вид спереди + Set to front view + Задать вид спереди - - + + StdCmdViewIvIssueCamPos - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Issue camera position - Выделение позиции камеры + Issue camera position + Выделение позиции камеры - Issue the camera position to the console and to a macro, to easily recall this position - Выделение положения камеры на консоль и макрос для легкого воспроизведения позиции + Issue the camera position to the console and to a macro, to easily recall this position + Выделение положения камеры на консоль и макрос для легкого воспроизведения позиции - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Stereo Interleaved Columns - Стерео чередование столбцов + Stereo Interleaved Columns + Стерео чередование столбцов - Switch stereo viewing to Interleaved Columns - Переключить стерео просмотр в чередующиеся столбцы + Switch stereo viewing to Interleaved Columns + Переключить стерео просмотр в чередующиеся столбцы - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Stereo Interleaved Rows - Стерео с чередованием строк + Stereo Interleaved Rows + Стерео с чередованием строк - Switch stereo viewing to Interleaved Rows - Переключить стерео в упорядоченные строки + Switch stereo viewing to Interleaved Rows + Переключить стерео в упорядоченные строки - - + + StdCmdViewIvStereoOff - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Stereo Off - Выключить стерео + Stereo Off + Выключить стерео - Switch stereo viewing off - Выключить стерео показ + Switch stereo viewing off + Выключить стерео показ - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Stereo quad buffer - Стерео квадро-буфер + Stereo quad buffer + Стерео квадро-буфер - Switch stereo viewing to quad buffer - Переключить стерео просмотр в квадро-буфер + Switch stereo viewing to quad buffer + Переключить стерео просмотр в квадро-буфер - - + + StdCmdViewIvStereoRedGreen - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Stereo red/green - Стерео красный / зеленый + Stereo red/green + Стерео красный / зеленый - Switch stereo viewing to red/green - Переключить стерео просмотр на красный / зеленый + Switch stereo viewing to red/green + Переключить стерео просмотр на красный / зеленый - - + + StdCmdViewLeft - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Left - Слева + Left + Слева - Set to left view - Установить вид слева + Set to left view + Установить вид слева - - + + StdCmdViewRear - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Rear - Сзади + Rear + Сзади - Set to rear view - Установить вид сзади + Set to rear view + Установить вид сзади - - + + StdCmdViewRight - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Right - Вправо + Right + Вправо - Set to right view - Установить вид справа + Set to right view + Установить вид справа - - + + StdCmdViewRotateLeft - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Rotate Left - Повернуть влево + Rotate Left + Повернуть влево - Rotate the view by 90° counter-clockwise - Повернуть вид на 90° против часовой стрелки + Rotate the view by 90° counter-clockwise + Повернуть вид на 90° против часовой стрелки - - + + StdCmdViewRotateRight - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Rotate Right - Повернуть вправо + Rotate Right + Повернуть вправо - Rotate the view by 90° clockwise - Повернуть вид на 90° по часовой стрелке + Rotate the view by 90° clockwise + Повернуть вид на 90° по часовой стрелке - - + + StdCmdViewTop - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Top - Вверх + Top + Вверх - Set to top view - Установить вид сверху + Set to top view + Установить вид сверху - - + + StdCmdWhatsThis - Help - Справка + Help + Справка - &What's This? - &Что это? + &What's This? + &Что это? - What's This - Что это + What's This + Что это - - + + StdCmdWindows - Window - Окно + Window + Окно - &Windows... - &Окна... + &Windows... + &Окна... - Windows list - Список окон + Windows list + Список окон - - + + StdCmdWindowsMenu - Window - Окно + Window + Окно - Activates this window - Активировать это окно + Activates this window + Активировать это окно - - + + StdCmdWorkbench - View - Вид + View + Вид - Workbench - Рабочий стол + Workbench + Рабочий стол - Switch between workbenches - Переключение между рабочими столами + Switch between workbenches + Переключение между рабочими столами - - + + StdOrthographicCamera - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Orthographic view - Ортогональный вид + Orthographic view + Ортогональный вид - Switches to orthographic view mode - Переключение в ортогональный режим + Switches to orthographic view mode + Переключение в ортогональный режим - - + + StdPerspectiveCamera - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Perspective view - Перспективный вид + Perspective view + Перспективный вид - Switches to perspective view mode - Переключение в перспективный просмотр + Switches to perspective view mode + Переключение в перспективный просмотр - - + + StdViewBoxZoom - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Box zoom - Масштаб поля + Box zoom + Масштаб поля - - + + StdViewDockUndockFullscreen - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Document window - Окно документа + Document window + Окно документа - Display the active view either in fullscreen, in undocked or docked mode - Отображать активный вид в полноэкранном, закрепленном или не закрепленном режиме + Display the active view either in fullscreen, in undocked or docked mode + Отображать активный вид в полноэкранном, закрепленном или не закрепленном режиме - - + + StdViewScreenShot - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Save picture... - Сохранить изображение ... + Save picture... + Сохранить изображение ... - Creates a screenshot of the active view - Создает скриншот активного просмотра + Creates a screenshot of the active view + Создает скриншот активного просмотра - - + + StdViewZoomIn - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Zoom In - Увеличить + Zoom In + Увеличить - - + + StdViewZoomOut - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Zoom Out - Уменьшить + Zoom Out + Уменьшить - - + + Std_Delete - Object dependencies - + Object dependencies + Object dependencies - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + This object is referenced by other objects and thus these objects might get broken. +Are you sure to continue? - - + + Std_DrawStyle - As is - Как есть + As is + Как есть - Normal mode - Обычный режим + Normal mode + Обычный режим - Wireframe - Каркас + Wireframe + Каркас - Wireframe mode - Каркасный режим + Wireframe mode + Каркасный режим - Flat lines - + Flat lines + Flat lines - Flat lines mode - + Flat lines mode + Flat lines mode - Shaded - + Shaded + Shaded - Shaded mode - + Shaded mode + Shaded mode - Points - + Points + Точки - Points mode - + Points mode + Points mode - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + The selected objects have a dependency to unselected objects. +Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - GraphViz не найден + Graphviz not found + GraphViz не найден - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - GraphViz не найден. Хотите указать путь установки, если он уже установлен? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + GraphViz не найден. Хотите указать путь установки, если он уже установлен? - Graphviz installation path - Путь установки GraphViz + Graphviz installation path + Путь установки GraphViz - Dependency graph - Граф зависимостей + Dependency graph + Граф зависимостей - Graphviz failed - Ошибка GraphViz + Graphviz failed + Ошибка GraphViz - Graphviz failed to create an image file - GraphViz не удалось создать файл образа + Graphviz failed to create an image file + GraphViz не удалось создать файл образа - - + + Workbench - &File - &Файл + &File + &Файл - &Edit - &Правка + &Edit + &Правка - Standard views - Стандартные виды + Standard views + Стандартные виды - &Stereo - &Стерео + &Stereo + &Стерео - &Zoom - Масштаб + &Zoom + Масштаб - Visibility - Видимость + Visibility + Видимость - &View - &Вид + &View + &Вид - &Tools - Инструменты + &Tools + Инструменты - &Macro - Макро + &Macro + Макро - &Windows - Окна + &Windows + Окна - &On-line help - Справка в Сети + &On-line help + Справка в Сети - &Help - &Справка + &Help + &Справка - File - Файл + File + Файл - Macro - Макрос + Macro + Макрос - View - Вид + View + Вид - Special Ops - Специальные операции + Special Ops + Специальные операции - - + + testClass - test - тест + test + тест - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; 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-qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - 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a/src/Gui/Language/FreeCAD_sk.ts b/src/Gui/Language/FreeCAD_sk.ts index ca3317c9a..53ffdb49e 100644 --- a/src/Gui/Language/FreeCAD_sk.ts +++ b/src/Gui/Language/FreeCAD_sk.ts @@ -1,6491 +1,6274 @@ - - + + Angle - Form - Forma + Form + Forma - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Zistiť uhol + Angle Snap + Zistiť uhol - 1 ° - + 1 ° + - 2 ° - + 2 ° + - 5 ° - + 5 ° + - 10 ° - 10° + 10 ° + 10° - 20 ° - 20° + 20 ° + 20° - 45 ° - 45° + 45 ° + 45° - 90 ° - 90° + 90 ° + 90° - 180 ° - 180° + 180 ° + 180° - - + + CmdViewMeasureClearAll - Measure - + Measure + Measure - Clear measurement - + Clear measurement + Clear measurement - - + + CmdViewMeasureToggleAll - Measure - + Measure + Measure - Toggle measurement - + Toggle measurement + Toggle measurement - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Spaceball Motion - Global Sensitivity: - Global Sensitivity: + Global Sensitivity: + Global Sensitivity: - Dominant Mode - Dominant Mode + Dominant Mode + Dominant Mode - Flip Y/Z - Flip Y/Z + Flip Y/Z + Flip Y/Z - Enable Translations - Enable Translations + Enable Translations + Enable Translations - Enable Rotations - Enable Rotations + Enable Rotations + Enable Rotations - Calibrate - Calibrate + Calibrate + Calibrate - Default - Predvolené + Default + Predvolené - Enable - Enable + Enable + Enable - Reverse - Naspäť + Reverse + Naspäť - - + + DlgUnitCalculator - Units calculator - + Units calculator + Units calculator - as: - + as: + as: - => - + => + => - Help - Pomoc + Help + Pomoc - Copy - Kópia + Copy + Kópia - Close - Zavrieť + Close + Zavrieť - - + + DownloadItem - Form - Forma + Form + Forma - Ico - + Ico + Ico - Filename - + Filename + Filename - - + + Gui::AccelLineEdit - none - nič + none + nič - - + + Gui::ActionSelector - Available: - K dispozícii: + Available: + K dispozícii: - Selected: - Vybrané: + Selected: + Vybrané: - Add - Pridať + Add + Pridať - Remove - Odstrániť + Remove + Odstrániť - Move up - Posunúť hore + Move up + Posunúť hore - Move down - Posunúť dole + Move down + Posunúť dole - - + + Gui::AlignmentView - Movable object - Hnuteľný objekt + Movable object + Hnuteľný objekt - Fixed object - Pevný objekt + Fixed object + Pevný objekt - - + + Gui::BlenderNavigationStyle - Press left mouse button - Stlačte ľavé tlačidlo myši + Press left mouse button + Stlačte ľavé tlačidlo myši - Press SHIFT and middle mouse button - Stlačte Shift a stredné tlačidlo myši + Press SHIFT and middle mouse button + Stlačte Shift a stredné tlačidlo myši - Press middle mouse button - Stlačte stredné tlačidlo myši + Press middle mouse button + Stlačte stredné tlačidlo myši - Scroll middle mouse button - Otočte koliečkom myši + Scroll middle mouse button + Otočte koliečkom myši - - + + Gui::CADNavigationStyle - Press left mouse button - Stlačte ľavé tlačidlo myši + Press left mouse button + Stlačte ľavé tlačidlo myši - Press middle mouse button - Stlačte stredné tlačidlo myši + Press middle mouse button + Stlačte stredné tlačidlo myši - Press left and middle mouse button - Stlačte ľavé a stredné tlačidlo myši + Press middle and left or right mouse button + Press middle and left or right mouse button - Scroll middle mouse button - Otočte koliečkom myši - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + Scroll middle mouse button or keep middle button pressed +while doing a left or right click and move the mouse up or down - - + + Gui::Command - Standard - Štandard + Standard + Štandard - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - Zrušiť + &Cancel + Zrušiť - - + + Gui::ControlSingleton - Task panel - Panel úloh + Task panel + Panel úloh - - + + Gui::Dialog::AboutApplication - About - O aplikácií + About + O aplikácií - Revision number - Číslo revízie + Revision number + Číslo revízie - Version - Verzia + Version + Verzia - OK - OK + OK + OK - - + + - Release date - Dátum vydania + Release date + Dátum vydania - Platform - Platforma + License... + Licencia... - License... - Licencia... + Copy to clipboard + Kopírovať do schránky - Copy to clipboard - Kopírovať do schránky + Operating system + Operating system - Operating system - Operating system + Word size + Word size - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - Tlačidlo %1 + Button %1 + Tlačidlo %1 - Out Of Range - Mimo rozsahu + Out Of Range + Mimo rozsahu - - + + Gui::Dialog::Clipping - Clipping - + Clipping + Clipping - Clipping X - + Clipping X + Clipping X - Flip - + Flip + Flip - Offset - + Offset + Odsadenie - Clipping Y - + Clipping Y + Clipping Y - Clipping Z - + Clipping Z + Clipping Z - Clipping custom direction - + Clipping custom direction + Clipping custom direction - View - Pohľad + View + Pohľad - Adjust to view direction - + Adjust to view direction + Adjust to view direction - Direction - + Direction + Smer - - + + Gui::Dialog::CommandModel - Commands - Príkazy + Commands + Príkazy - - + + Gui::Dialog::DemoMode - View Turntable - Zobraziť točňu + View Turntable + Zobraziť točňu - Speed - Rýchlosť + Speed + Rýchlosť - Maximum - Maximum + Maximum + Maximum - Minimum - Minimum + Minimum + Minimum - Fullscreen - Celá obrazovka + Fullscreen + Celá obrazovka - Enable timer - Povoliť časovač + Enable timer + Povoliť časovač - s - s + s + s - Angle - Uhol + Angle + Uhol - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Spustiť + Play + Spustiť - Stop - Stop + Stop + Stop - Close - Zavrieť + Close + Zavrieť - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Vyberte okno + Choose Window + Vyberte okno - &Activate - &Aktivovať + &Activate + &Aktivovať - Alt+A - Alt + A + + - - &Cancel - Zrušiť - - - - - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Okná + Windows + Okná - - + + Gui::Dialog::DlgAuthorization - Authorization - Autorizácia + Authorization + Autorizácia - &OK - &OK + Password: + Heslo: - &Cancel - Zrušiť + + - Password: - Heslo: + Username: + Username: - User name: - Užívateľské meno: + Site: + Site: - - + %1 at %2 + %1 at %2 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Vyberte ikonu + Choose Icon + Vyberte ikonu - OK - OK + Add icons... + Pridať ikony... - - Cancel - Zrušiť - - - Add icons... - Pridať ikony... - - - + + Gui::Dialog::DlgCustomActions - Macros - Makrá + Macros + Makrá - Setup Custom Macros - Nastaviť vlastné Makrá + Setup Custom Macros + Nastaviť vlastné Makrá - Macro: - Makro: + Macro: + Makro: - ... - ... + ... + ... - Pixmap - Raster pixelov + Pixmap + Raster pixelov - Accelerator: - Urýchľovač: + Accelerator: + Urýchľovač: - What's this: - Čo je toto: + What's this: + Čo je toto: - Status text: - Text stavového riadka: + Status text: + Text stavového riadka: - Tool tip: - Nápoveda: + Tool tip: + Nápoveda: - Menu text: - Text ponuky: + Menu text: + Text ponuky: - Add - Pridať + Add + Pridať - Remove - Odstrániť + Remove + Odstrániť - Replace - Nahradiť + Replace + Nahradiť - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Ikony + Icons + Ikony - Macros - Makrá + Macros + Makrá - No macro - Žiadne makro + No macro + Žiadne makro - No macros found. - Žiadne makrá sa nenašli. + No macros found. + Žiadne makrá sa nenašli. - Macro not found - Makro sa nenašlo + Macro not found + Makro sa nenašlo - Sorry, couldn't find macro file '%1'. - Ľutujeme, ale nenašiel sa súbor makra '%1'. + Sorry, couldn't find macro file '%1'. + Ľutujeme, ale nenašiel sa súbor makra '%1'. - Empty macro - Prázdne makro + Empty macro + Prázdne makro - Please specify the macro first. - Najskôr určite makro. + Please specify the macro first. + Najskôr určite makro. - Empty text - Prázdny text + Empty text + Prázdny text - Please specify the menu text first. - Najskôr určite text menu. + Please specify the menu text first. + Najskôr určite text menu. - No item selected - Žiadna vybratá položka + No item selected + Žiadna vybratá položka - Please select a macro item first. - Najskôr vyberte položku makra. + Please select a macro item first. + Najskôr vyberte položku makra. - - + + Gui::Dialog::DlgCustomCommands - Commands - Príkazy + Commands + Príkazy - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Kategória + Category + Kategória - Icon - Ikona + Icon + Ikona - Command - Príkaz + Command + Príkaz - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Klávesnica + Keyboard + Klávesnica - Description: - Popis: + Description: + Popis: - &Category: - Kategória: + &Category: + Kategória: - C&ommands: - Príkazy: + C&ommands: + Príkazy: - Current shortcut: - Aktuálny zástupca: + Current shortcut: + Aktuálny zástupca: - Press &new shortcut: - Zvoľte &nového zástupcu: + Press &new shortcut: + Zvoľte &nového zástupcu: - Currently assigned to: - Aktuálne priradené k: + Currently assigned to: + Aktuálne priradené k: - &Assign - Prir&adiť + &Assign + Prir&adiť - Alt+A - Alt + A + Alt+A + Alt + A - &Reset - Obnoviť + &Reset + Obnoviť - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Obnoviť všetko + Re&set All + Obnoviť všetko - Alt+S - ALT+S + Alt+S + ALT+S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Ikona + Icon + Ikona - Command - Príkaz + Command + Príkaz - none - nič + none + nič - Multiple defined shortcut - Viacnásobná definícia zástupcu + Multiple defined shortcut + Viacnásobná definícia zástupcu - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Zástupca '%1' je definovaný viac krát. Môže to spôsobiť neočakávané správanie. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Zástupca '%1' je definovaný viac krát. Môže to spôsobiť neočakávané správanie. - Already defined shortcut - Zástupca je už definovaný + Already defined shortcut + Zástupca je už definovaný - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Zástupca '%1' je už priradený k '%2'. + Zástupca '%1' je už priradený k '%2'. Definujte iného zástupcu, prosím. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Lišty panelov nástrojov + Toolbox bars + Lišty panelov nástrojov - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Panely nástrojov + Toolbars + Panely nástrojov - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Pozn.:</span> Zmeny budú aktívne po reštarte príslušného pracovného prostredia</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Pozn.:</span> Zmeny budú aktívne po reštarte príslušného pracovného prostredia</p></body></html> - Move right - Posun vpravo + Move right + Posun vpravo - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Posunúť vybratú položku o úroveň dole.</b><p>To taktiež zmení úroveň rodičovskej položky.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Posunúť vybratú položku o úroveň dole.</b><p>To taktiež zmení úroveň rodičovskej položky.</p> - Move left - Posunúť vľavo + Move left + Posunúť vľavo - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Posunúť vybratú položku o úroveň hore.</b><p>To taktiež zmení úroveň rodičovskej položky.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Posunúť vybratú položku o úroveň hore.</b><p>To taktiež zmení úroveň rodičovskej položky.</p> - Move down - Posunúť dole + Move down + Posunúť dole - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Posunúť vybratú položku dole.</b><p>Položka sa posunie aj v hierarchií.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Posunúť vybratú položku dole.</b><p>Položka sa posunie aj v hierarchií.</p> - Move up - Posunúť hore + Move up + Posunúť hore - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Posunúť vybratú položku hore.</b><p>Položka sa posunie aj v hierarchií.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Posunúť vybratú položku hore.</b><p>Položka sa posunie aj v hierarchií.</p> - New... - Nový... + New... + Nový... - Rename... - Premenovať... + Rename... + Premenovať... - Delete - Odstrániť + Delete + Odstrániť - Icon - Ikona + Icon + Ikona - Command - Príkaz + Command + Príkaz - <Separator> - <Oddeľovač> + <Separator> + <Oddeľovač> - New toolbar - Nový panel nástrojov + New toolbar + Nový panel nástrojov - Toolbar name: - Názov panela nástrojov: + Toolbar name: + Názov panela nástrojov: - Duplicated name - Duplicitný názov + Duplicated name + Duplicitný názov - The toolbar name '%1' is already used - Názov panela nástrojov '%1' sa už používa + The toolbar name '%1' is already used + Názov panela nástrojov '%1' sa už používa - Rename toolbar - Premenovať panel nástrojov + Rename toolbar + Premenovať panel nástrojov - - + + - - + + Gui::Dialog::DlgCustomizeImp - Customize - Prispôsobiť + Customize + Prispôsobiť - &Help - Pomoc + &Help + Pomoc - &Close - &Zavrieť + &Close + &Zavrieť - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Spaceball Motion - No Spaceball Present - Spaceball nenájdený + No Spaceball Present + Spaceball nenájdený - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Spaceball nenájdený + No Spaceball Present + Spaceball nenájdený - Buttons - Tlačidlá + Buttons + Tlačidlá - Clear - Vyčistiť + Clear + Vyčistiť - Print Reference - Tlač odkazu + Print Reference + Tlač odkazu - Spaceball Buttons - Spaceball Buttons + Spaceball Buttons + Spaceball Buttons - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Vlastnosti obrazovky + Display properties + Vlastnosti obrazovky - Display - Obrazovka + Display + Obrazovka - Transparency: - Priesvitnosť: + Transparency: + Priesvitnosť: - Line width: - Šírka čiary: + Line width: + Šírka čiary: - Point size: - Veľkosť bodu: + Point size: + Veľkosť bodu: - Material - Materiál + Material + Materiál - ... - ... + ... + ... - Close - Zavrieť + Viewing mode + Prezerací mód - Viewing mode - Prezerací mód + Plot mode: + Kresliaci mód: - Plot mode: - Kresliaci mód: + + - - + Line transparency: + Priesvitnosť čiary: - Line transparency: - Priesvitnosť čiary: + Line color: + Farba čiary: - Line color: - Farba čiary: + Shape color: + Farba tvaru: - Shape color: - Farba tvaru: + Color plot: + Farba kreslenia: - Color plot: - Farba kreslenia: + Document window: + Okno dokumentu: - - Document window: - Okno dokumentu: - - - + + Gui::Dialog::DlgEditorSettings - Editor - Editor + Editor + Editor - Options - Možnosti + Options + Možnosti - Enable line numbers - Povoliť čísla riadkov + Enable line numbers + Povoliť čísla riadkov - Enable folding - Povoliť rozkladanie + Enable folding + Povoliť rozkladanie - Indentation - Odsadenie + Indentation + Odsadenie - Insert spaces - Vložiť medzery + Insert spaces + Vložiť medzery - Tab size: - Veľkosť karty: + Tab size: + Veľkosť karty: - Indent size: - Veľkosť zarážky: + Indent size: + Veľkosť zarážky: - Keep tabs - Pamätať si karty + Keep tabs + Pamätať si karty - Display Items - Zobraziť položky + Display Items + Zobraziť položky - Family: - Skupina: + Family: + Skupina: - Size: - Veľkosť: + Size: + Veľkosť: - Preview: - Náhľad: + Preview: + Náhľad: - - + + - - + + Gui::Dialog::DlgGeneral - General - Všeobecné + General + Všeobecné - Start up - Po spustení + Start up + Po spustení - Enable splash screen at start up - Pri štarte povoliť úvodnú obrazovku + Enable splash screen at start up + Pri štarte povoliť úvodnú obrazovku - Switch to tab of report window: - Prepnúť do záložky okna správ: + Switch to tab of report window: + Prepnúť do záložky okna správ: - Auto load module after start up: - Po štarte automaticky nahrať modul: + Auto load module after start up: + Po štarte automaticky nahrať modul: - Language - Jazyk + Language + Jazyk - Change language: - Zmeniť jazyk: + Change language: + Zmeniť jazyk: - Main window - Hlavné okno + Main window + Hlavné okno - Size of recent file list - Veľkosť zoznamu obľúbených: + Size of recent file list + Veľkosť zoznamu obľúbených: - Window style: - Štýl okna: + Window style: + Štýl okna: - Size of toolbar icons: - Veľkosť ikon panela nástrojov: + Size of toolbar icons: + Veľkosť ikon panela nástrojov: - Enable tiled background - + Enable tiled background + Enable tiled background - Style sheet: - + Style sheet: + Style sheet: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Predvolené (%1 x %1) + Default (%1 x %1) + Predvolené (%1 x %1) - Small (%1 x %1) - Malé (%1 x %1) + Small (%1 x %1) + Malé (%1 x %1) - Large (%1 x %1) - Veľké (%1 x %1) + Large (%1 x %1) + Veľké (%1 x %1) - Extra large (%1 x %1) - Extra veľké (%1 x %1) + Extra large (%1 x %1) + Extra veľké (%1 x %1) - No style sheet - + No style sheet + No style sheet - - + + Gui::Dialog::DlgInputDialog - Input - Vstup + Input + Vstup - OK - OK + + - - Cancel - Zrušiť - - - - - - - + + Gui::Dialog::DlgInspector - Scene Inspector - Prehliadač scény + Scene Inspector + Prehliadač scény - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Spustiť makro + Execute macro + Spustiť makro - Macro name: - Názov makra: + Macro name: + Názov makra: - Macro destination: - Umiestnenie makra: + Macro destination: + Umiestnenie makra: - Execute - Vykonať + Execute + Vykonať - Close - Zavrieť + Close + Zavrieť - Create - Vytvoriť + Create + Vytvoriť - Delete - Odstrániť + Delete + Odstrániť - Edit - Upraviť + Edit + Upraviť - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Makrá + Macros + Makrá - Macro file - Súbor makra + Macro file + Súbor makra - Enter a file name, please: - Zadajte názov súboru: + Enter a file name, please: + Zadajte názov súboru: - Existing file - Existujúci súbor + Existing file + Existujúci súbor - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. Tento súbor už existuje. - Delete macro - Odstrániť makro + Delete macro + Odstrániť makro - Do you really want to delete the macro '%1'? - Skutočne chcete odstrániť makro '%1'? + Do you really want to delete the macro '%1'? + Skutočne chcete odstrániť makro '%1'? - Cannot create file - Nemôžem vytvoriť súbor + Cannot create file + Nemôžem vytvoriť súbor - Creation of file '%1' failed. - Vytvorenie súboru '%1' zlyhalo. + Creation of file '%1' failed. + Vytvorenie súboru '%1' zlyhalo. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Zaznamenávanie makra + Macro recording + Zaznamenávanie makra - Macro name: - Názov makra: + Macro name: + Názov makra: - Stop - Stop + Stop + Stop - Cancel - Zrušiť + Cancel + Zrušiť - Macro path: - Cesta k makru: + Macro path: + Cesta k makru: - ... - ... + ... + ... - Record - Záznam + Record + Záznam - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Záznam makra + Macro recorder + Záznam makra - Specify first a place to save. - Najskôr určite miesto pre uloženie. + Specify first a place to save. + Najskôr určite miesto pre uloženie. - Existing macro - Existujúce makrá + Existing macro + Existujúce makrá - The macro '%1' already exists. Do you want to overwrite? - Makro '%1' už existuje. Chcete ho prepísať? + The macro '%1' already exists. Do you want to overwrite? + Makro '%1' už existuje. Chcete ho prepísať? - The macro directory doesn't exist. Please, choose another one. - Adresár pre makro neexistuje. Vyberte prosím iný. + The macro directory doesn't exist. Please, choose another one. + Adresár pre makro neexistuje. Vyberte prosím iný. - Choose macro directory - Vybrať adresár pre makro + Choose macro directory + Vybrať adresár pre makro - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Vlastnosti materiálu + Material properties + Vlastnosti materiálu - &Close - &Zavrieť + Material + Materiál - Alt+C - Alt+C + Diffuse color: + Difúzna farba: - Material - Materiál + Specular color: + Zrkadlová farba: - Diffuse color: - Difúzna farba: + Shininess: + Lesk: - Specular color: - Zrkadlová farba: + % + % - Shininess: - Lesk: + Ambient color: + Farba okolia: - % - % + + - Ambient color: - Farba okolia: + Emissive color: + Emisná farba: - - - - - - Emissive color: - Emisná farba: - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - On-line nápoveda + On-line help + On-line nápoveda - Help viewer - Prehliadač nápovedy + Help viewer + Prehliadač nápovedy - Location of start page - Umiestnenie úvodnej stránky + Location of start page + Umiestnenie úvodnej stránky - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML súbory(*.html *.htm) + HTML files (*.html *.htm) + HTML súbory(*.html *.htm) - Access denied - Prístup odmietnutý + Access denied + Prístup odmietnutý - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Prístup pre '%1' odmietnutý. + Prístup pre '%1' odmietnutý. Určite iný adresár. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Editor Parametra + Parameter Editor + Editor Parametra - Save to disk - Uložiť na disk + Save to disk + Uložiť na disk - Alt+C - Alt+C + Alt+C + Alt+C - &Close - &Zavrieť + &Close + &Zavrieť - - + + Gui::Dialog::DlgParameterImp - Group - Skupina + Group + Skupina - Name - Názov + Name + Názov - Type - Typ + Type + Typ - Value - Hodnota + Value + Hodnota - User parameter - Užívateľský parameter + User parameter + Užívateľský parameter - Invalid input - Neplatný vstup + Invalid input + Neplatný vstup - Invalid key name '%1' - Nesprávny názov kľúča '%1' + Invalid key name '%1' + Nesprávny názov kľúča '%1' - System parameter - Systémový parameter + System parameter + Systémový parameter - - + + Gui::Dialog::DlgPreferences - Preferences - Predvoľby + Preferences + Predvoľby - &Help - Pomoc + + - - Alt+H - ALT+H - - - &OK - &OK - - - &Apply - Použiť - - - Alt+A - Alt + A - - - &Cancel - Zrušiť - - - - - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Chybný parameter + Wrong parameter + Chybný parameter - - + + Gui::Dialog::DlgProjectInformation - Project information - Informácie o projekte + Project information + Informácie o projekte - Information - Informácie + Information + Informácie - &Name: - Me&no: + &Name: + Me&no: - Commen&t: - Komen&tár: + Commen&t: + Komen&tár: - Path: - Cesta: + Path: + Cesta: - &Last modified by: - Napos&ledy zmenené: + &Last modified by: + Napos&ledy zmenené: - Created &by: - Autor: + Created &by: + Autor: - Com&pany: - Spoločnosť: + Com&pany: + Spoločnosť: - Last &modification date: - Dátu&m poslednej zmeny: + Last &modification date: + Dátu&m poslednej zmeny: - Creation &date: - &Dátum vytvorenia: + Creation &date: + &Dátum vytvorenia: - &OK - &OK + + - &Cancel - Zrušiť + UUID: + UUID: - - + License information: + License information: - UUID: - + License URL + License URL - License information: - + Open in browser + Open in browser - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - Pomôcky projektu + Project utility + Pomôcky projektu - Extract project - Extrahovať projekt + Extract project + Extrahovať projekt - Source - Zdroj + Source + Zdroj - Project file (*.fcstd) - Súbor projektu(*.fcstd) + Project file (*.fcstd) + Súbor projektu(*.fcstd) - Destination - Destinácia + Destination + Destinácia - Extract - Extrahovať + Extract + Extrahovať - Create project - Vytvoriť projekt + Create project + Vytvoriť projekt - Document.xml - Dokument.xml + Document.xml + Dokument.xml - Create - Vytvoriť + Create + Vytvoriť - Load project file after creation - Po vytvorení nahrať projekt + Load project file after creation + Po vytvorení nahrať projekt - Empty source - Prázdny zdroj + Empty source + Prázdny zdroj - No source is defined. - Zdroj nie je definovaný. + No source is defined. + Zdroj nie je definovaný. - Empty destination - Prázdna destinácia + Empty destination + Prázdna destinácia - No destination is defined. - Nebola určená destinácia. + No destination is defined. + Nebola určená destinácia. - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Link - Show all object types - + Show all object types + Show all object types - No selection - bez výberu + No selection + bez výberu - Please select an object of the list - + Please select an object of the list + Please select an object of the list - - + + Gui::Dialog::DlgReportView - Output window - Okno výstupu + Output window + Okno výstupu - Output - Výstup + Output + Výstup - Record log messages - Záznam Log správ + Record log messages + Záznam Log správ - Record warnings - Záznam upozornení + Record warnings + Záznam upozornení - Record error messages - Záznam chybových hlásení + Record error messages + Záznam chybových hlásení - Colors - Farby + Colors + Farby - Normal messages: - Normálne správy: + Normal messages: + Normálne správy: - Log messages: - Správy Log: + Log messages: + Správy Log: - Warnings: - Upozornenia: + Warnings: + Upozornenia: - Errors: - Chyby: + Errors: + Chyby: - - + + - Redirect internal Python errors to report view - Do zobrazenia pre report presmerovať interné chyby Python + Redirect internal Python errors to report view + Do zobrazenia pre report presmerovať interné chyby Python - Redirect internal Python output to report view - Do zobrazenia pre report presmerovať interný výstup Python + Redirect internal Python output to report view + Do zobrazenia pre report presmerovať interný výstup Python - - + + Gui::Dialog::DlgRunExternal - Running external program - Spustenie externého programu + Running external program + Spustenie externého programu - TextLabel - Popisok + TextLabel + Popisok - Advanced >> - Rozšírené >> + Advanced >> + Rozšírené >> - ... - ... + ... + ... - Accept changes - Akceptovať zmeny + Accept changes + Akceptovať zmeny - Discard changes - Zahodiť zmeny + Discard changes + Zahodiť zmeny - Abort program - Prerušiť program + Abort program + Prerušiť program - Help - Pomoc + Help + Pomoc - Select a file - Vyberte súbor + Select a file + Vyberte súbor - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D pohľad + 3D View + 3D pohľad - 3D View settings - Nastavenia 3D pohľadu + 3D View settings + Nastavenia 3D pohľadu - Show coordinate system in the corner - Koordináty zobrazovať v rohu + Show coordinate system in the corner + Koordináty zobrazovať v rohu - Show counter of frames per second - Zobrazovať počítadlo (fps) snímky za sekundu + Show counter of frames per second + Zobrazovať počítadlo (fps) snímky za sekundu - Enable animation - Povoliť animáciu + Enable animation + Povoliť animáciu - Enable anti-aliasing (slower) - Povoliť anti-aliasing (pomalšie) + Eye to eye distance for stereo modes: + Pre stereo módy vzdialenosť Eye to Eye: - Eye to eye distance for stereo modes: - Pre stereo módy vzdialenosť Eye to Eye: + Camera type + Typ kamery - Camera type - Typ kamery + Orthographic rendering + Ortografické vykresľovanie - Orthographic rendering - Ortografické vykresľovanie + Perspective rendering + Perspektívne vykresľovanie - Perspective rendering - Perspektívne vykresľovanie + + - - + 3D Navigation + 3D navigácia - 3D Navigation - 3D navigácia + Mouse... + Myš... - Mouse... - Myš... + Intensity of backlight + Intenzita podsvietenia - Intensity of backlight - Intenzita podsvietenia + Enable backlight color + Povoliť farbu podsvietenia - Enable backlight color - Povoliť farbu podsvietenia + Orbit style + Štýl Orbit - Orbit style - Štýl Orbit + Turntable + Točňa - Turntable - Točňa + Trackball + Trackball - Trackball - Trackball + Invert zoom + Invertovať priblíženie - Invert zoom - Invertovať priblíženie + Zoom at cursor + Priblíž na kurzor - Zoom at cursor - Priblíž na kurzor + Zoom step + Priblíž krok - Zoom step - Priblíž krok + Anti-Aliasing + Anti-Aliasing - Anti-Aliasing - + None + Žiadny - None - + Line Smoothing + Line Smoothing - Line Smoothing - + MSAA 2x + MSAA 2x - MSAA 2x - + MSAA 4x + MSAA 4x - MSAA 4x - + MSAA 8x + MSAA 8x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 navigácia + %1 navigation + %1 navigácia - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Farebný model + Color model + Farebný model - &Gradient: - Prechod: + &Gradient: + Prechod: - red-yellow-green-cyan-blue - červená-žltá-zelená-azúrová-modrá + red-yellow-green-cyan-blue + červená-žltá-zelená-azúrová-modrá - blue-cyan-green-yellow-red - modrá-azúrová-zelená-žltá-červená + blue-cyan-green-yellow-red + modrá-azúrová-zelená-žltá-červená - white-black - biela-čierna + white-black + biela-čierna - black-white - čierna-biela + black-white + čierna-biela - Visibility - Viditeľnosť + Visibility + Viditeľnosť - Out g&rayed - Do šedej + Out g&rayed + Do šedej - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Do priesvitna + Out &invisible + Do priesvitna - Alt+I - Alt+I + Alt+I + Alt+I - Style - Štýl + Style + Štýl - &Zero - Nula + &Zero + Nula - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - Tok + &Flow + Tok - Alt+F - Alt+F + Alt+F + Alt+F - &OK - &OK + Parameter range + Rozsah parametra - &Cancel - Zrušiť + Mi&nimum: + Mi&nimum: - Parameter range - Rozsah parametra + Ma&ximum: + Ma&ximum: - Mi&nimum: - Mi&nimum: + &Labels: + Menovky: - Ma&ximum: - Ma&ximum: + &Decimals: + Desatinné miesta: - &Labels: - Menovky: + + - &Decimals: - Desatinné miesta: + Color-gradient settings + Nastavenia farebného prechodu - - - - - - Color-gradient settings - Nastavenia farebného prechodu - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Chybný parameter + Wrong parameter + Chybný parameter - The maximum value must be higher than the minimum value. - Maximálna hodnota musí byť vyššia ako minimálna hodnota. + The maximum value must be higher than the minimum value. + Maximálna hodnota musí byť vyššia ako minimálna hodnota. - - + + Gui::Dialog::DlgSettingsDocument - Document - Dokument + Document + Dokument - General - Všeobecné + General + Všeobecné - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Úroveň kompresie ukladaného súboru + Úroveň kompresie ukladaného súboru (0=nie, 9=najvyššia, 3=predvolená) - Create new document at start up - Pri štarte vytvoriť nový dokument + Create new document at start up + Pri štarte vytvoriť nový dokument - Storage - Skladovanie + Storage + Skladovanie - Saving transactions (Auto-save) - Ukladanie transakcií (Auto-uloženie) + Saving transactions (Auto-save) + Ukladanie transakcií (Auto-uloženie) - Discard saved transaction after saving document - Po uložení dokumentu zrušiť uložené transakcie + Discard saved transaction after saving document + Po uložení dokumentu zrušiť uložené transakcie - Save thumbnail into project file when saving document - Pri ukladaní projektu uložiť aj miniatúry + Save thumbnail into project file when saving document + Pri ukladaní projektu uložiť aj miniatúry - Create up to backup files when resaving document - Vytvoriť zálohu pri opätovnom ukladaní súboru + Create up to backup files when resaving document + Vytvoriť zálohu pri opätovnom ukladaní súboru - Document objects - Objekty dokumentu + Document objects + Objekty dokumentu - Allow duplicate object labels in one document - V dokumente povoliť duplikovať menovky objektu + Allow duplicate object labels in one document + V dokumente povoliť duplikovať menovky objektu - Maximum Undo/Redo steps - Maximálny počet krokov Vrátiť/Napred + Maximum Undo/Redo steps + Maximálny počet krokov Vrátiť/Napred - Using Undo/Redo on documents - Použiť Vrátiť/Nazad v dokumente + Using Undo/Redo on documents + Použiť Vrátiť/Nazad v dokumente - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Text + Text + Text - Bookmark - Záložka + Bookmark + Záložka - Breakpoint - Bod zastavenia + Breakpoint + Bod zastavenia - Keyword - Kľúčové slovo + Keyword + Kľúčové slovo - Comment - Komentár + Comment + Komentár - Block comment - Blok komentára + Block comment + Blok komentára - Number - Číslo + Number + Číslo - String - Reťazec + String + Reťazec - Character - Znak + Character + Znak - Class name - Názov Triedy + Class name + Názov Triedy - Define name - Definovať názov + Define name + Definovať názov - Operator - Prevádzkovateľ + Operator + Prevádzkovateľ - Python output - Python výstup + Python output + Python výstup - Python error - Python chyby + Python error + Python chyby - Items - Položky + Items + Položky - Current line highlight - Zvýraznenie aktuálneho riadku + Current line highlight + Zvýraznenie aktuálneho riadku - - + + Gui::Dialog::DlgSettingsImage - Image settings - Nastavenie obrázka + Image settings + Nastavenie obrázka - Image properties - Vlastnosti obrázka + Image properties + Vlastnosti obrázka - Back&ground: - Pozadie: + Back&ground: + Pozadie: - Current - Aktuálny + Current + Aktuálny - White - Biela + White + Biela - Black - Čierna + Black + Čierna - Transparent - Priesvitná + Transparent + Priesvitná - Image dimensions - Rozmery obrázka + Image dimensions + Rozmery obrázka - Pixel - Pixel + Pixel + Pixel - &Width: - Šírka: + &Width: + Šírka: - Current screen - Aktuálna obrazovka + Current screen + Aktuálna obrazovka - Icon 32 x 32 - Ikona 32 x 32 + Icon 32 x 32 + Ikona 32 x 32 - Icon 64 x 64 - Ikona 64 x 64 + Icon 64 x 64 + Ikona 64 x 64 - Icon 128 x 128 - Ikona 128 x 128 + Icon 128 x 128 + Ikona 128 x 128 - CGA 320 x 200 - CGA 320 x 200 + CGA 320 x 200 + CGA 320 x 200 - QVGA 320 x 240 - QVGA 320 x 240 + QVGA 320 x 240 + QVGA 320 x 240 - VGA 640 x 480 - VGA 640 x 480 + VGA 640 x 480 + VGA 640 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - PAL 768 x 578 - PAL 768 x 578 + PAL 768 x 578 + PAL 768 x 578 - SVGA 800 x 600 - SVGA 800 x 600 + SVGA 800 x 600 + SVGA 800 x 600 - XGA 1024 x 768 - XGA 1024 x 768 + XGA 1024 x 768 + XGA 1024 x 768 - HD720 1280 x 720 - HD720 1280 x 720 + HD720 1280 x 720 + HD720 1280 x 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Štandardné veľkosti: + Standard sizes: + Štandardné veľkosti: - &Height: - Výška: + &Height: + Výška: - Aspect ratio: - Pomer strán: + Aspect ratio: + Pomer strán: - &Screen - Obrazovka + &Screen + Obrazovka - Alt+S - ALT+S + Alt+S + ALT+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - ALT+4 + Alt+4 + ALT+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - ALT+6 + Alt+6 + ALT+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - ALT+1 + Alt+1 + ALT+1 - Image comment - Komentár obrázku + Image comment + Komentár obrázku - Insert MIBA - Vložiť MIBA + Insert MIBA + Vložiť MIBA - Insert comment - Vložiť komentár + Insert comment + Vložiť komentár - - + + Gui::Dialog::DlgSettingsMacro - Macro - Makro + Macro + Makro - Macro recording settings - Nastavenia záznamu makra + Macro recording settings + Nastavenia záznamu makra - Logging Commands - Záznam príkazov + Logging Commands + Záznam príkazov - Show script commands in python console - Zobraziť skript príkazov na konzole python + Show script commands in python console + Zobraziť skript príkazov na konzole python - Log all commands issued by menus to file: - Všetky príkazy vydané z menu zaznamenaj do Log súboru: + Log all commands issued by menus to file: + Všetky príkazy vydané z menu zaznamenaj do Log súboru: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Užívateľské "GUI" príkazy + Gui commands + Užívateľské "GUI" príkazy - Recording GUI commands - Zaznamenať GUI príkazy + Recording GUI commands + Zaznamenať GUI príkazy - Record as comment - Zaznamenať ako komentár + Record as comment + Zaznamenať ako komentár - Macro path - Cesta k makru + Macro path + Cesta k makru - General macro settings - Hlavné nastavenie makra + General macro settings + Hlavné nastavenie makra - Run macros in local environment - Spúšťať makrá v miestnom prostredí + Run macros in local environment + Spúšťať makrá v miestnom prostredí - - + + Gui::Dialog::DlgSettingsUnits - Units - Jednotky + Units + Jednotky - Units settings - Nastavenie jednotiek + Units settings + Nastavenie jednotiek - Standard (mm/kg/s/degree) - Štandard (mm/kg/s/°) + Standard (mm/kg/s/degree) + Štandard (mm/kg/s/°) - MKS (m/kg/s/degree) - MKS (m/kg/s/°) + MKS (m/kg/s/degree) + MKS (m/kg/s/°) - Magnitude - Veľkosť + Magnitude + Veľkosť - Unit - Jednotka + Unit + Jednotka - User system: - Užívateľský systém: + User system: + Užívateľský systém: - Imperial (in/lb) - Imperiálne (in/lb) + US customary (in/lb) + US customary (in/lb) - US customary (in/lb) - + Number of decimals: + Number of decimals: - Number of decimals: - + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Farby + Colors + Farby - Selection - Výber + Selection + Výber - Enable selection highlighting - Povoliť zvýraznenie výberu + Enable selection highlighting + Povoliť zvýraznenie výberu - Enable preselection highlighting - Povoliť zvýraznenie predvoľby + Enable preselection highlighting + Povoliť zvýraznenie predvoľby - Background color - Farba pozadia + Background color + Farba pozadia - Middle color - Stredná farba + Middle color + Stredná farba - Color gradient - Farebný prechod + Color gradient + Farebný prechod - Simple color - Jednoduchá farba + Simple color + Jednoduchá farba - - Default colors - Predvolené farby - - - Edited edge color - Farba editovaného okraja - - - Edited vertex color - Farba editovaného vrcholu - - - Construction geometry - Konštrukčná geometria - - - Fully constrained geometry - Vynútená geometria - - - The color of vertices being edited - Farba vrcholov počas editácie - - - The color of edges being edited - Farba hrany počas editácie - - - The color of construction geometry in edit mode - The color of construction geometry in edit mode - - - The color of fully constrained geometry in edit mode - The color of fully constrained geometry in edit mode - - - Cursor text color - Cursor text color - - - Default shape color - Default shape color - - - The default color for new shapes - The default color for new shapes - - - Default line width and color - Default line width and color - - - The default line color for new shapes - The default line color for new shapes - - - The default line thickness for new shapes - The default line thickness for new shapes - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Tip dňa + Tip of the day + Tip dňa - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Vedeli ste, že...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Vedeli ste, že...</font></font></b> - &Show tips at start up - Zobraziť tipy pri &spustení + &Show tips at start up + Zobraziť tipy pri &spustení - Alt+S - ALT+S + Alt+S + ALT+S - &Next Tip - Ďalší Tip + &Next Tip + Ďalší Tip - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &Zavrieť + &Close + &Zavrieť - Alt+C - Alt+C + Alt+C + Alt+C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Sťahovanie zlyhalo: %1 + Sťahovanie zlyhalo: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Ak sa chcete dozvedieť viac o FreeCAD musíte prejsť na %1 alebo stlačte položku Nápoveda v ponuke Nápoveda. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Ak sa chcete dozvedieť viac o FreeCAD musíte prejsť na %1 alebo stlačte položku Nápoveda v ponuke Nápoveda. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - Umiestnenie + Placement + Umiestnenie - - + + Gui::Dialog::DownloadDialog - Download - Download + Download + Download - Cancel - Zrušiť + Cancel + Zrušiť - Close - Zavrieť + Close + Zavrieť - There already exists a file called %1 in the current directory. Overwrite? - There already exists a file called %1 in the current directory. Overwrite? + There already exists a file called %1 in the current directory. Overwrite? + There already exists a file called %1 in the current directory. Overwrite? - Unable to save the file %1: %2. - Unable to save the file %1: %2. + Unable to save the file %1: %2. + Unable to save the file %1: %2. - Downloading %1. - Downloading %1. + Downloading %1. + Downloading %1. - Download canceled. - Download canceled. + Download canceled. + Download canceled. - Download failed: %1. - Sťahovanie zlyhalo: %1. + Download failed: %1. + Sťahovanie zlyhalo: %1. - Downloaded %1 to current directory. - Downloaded %1 to current directory. + Downloaded %1 to current directory. + Downloaded %1 to current directory. - %1 at %2 - + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + Save File - Download canceled: %1 - + Download canceled: %1 + Download canceled: %1 - Open containing folder - + Open containing folder + Open containing folder - Error opening save file: %1 - + Error opening save file: %1 + Error opening save file: %1 - Error saving: %1 - + Error saving: %1 + Error saving: %1 - Network Error: %1 - + Network Error: %1 + Network Error: %1 - seconds - + seconds + seconds - minutes - + minutes + minutes - - %4 %5 remaining - + - %4 %5 remaining + - %4 %5 remaining - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %1 of %2 - Stopped - bytes - + bytes + bytes - kB - + kB + kB - MB - + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + Downloads - Clean up - + Clean up + Clean up - 0 Items - + 0 Items + 0 Items - Download Manager - + Download Manager + Download Manager - 1 Download - + 1 Download + 1 Download - %1 Downloads - + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - Pridať ikonu + Add icon + Pridať ikonu - - + + Gui::Dialog::InputVector - Input vector - Vstupný vektor + Input vector + Vstupný vektor - Vector - Vektor + Vector + Vektor - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - OK - OK - - - + + Gui::Dialog::LicenseDialog - Copyright - Copyright + Copyright + Copyright - - + + Gui::Dialog::MouseButtons - Mouse buttons - Tlačidlá myši + Mouse buttons + Tlačidlá myši - Configuration - Konfigurácia + Configuration + Konfigurácia - Selection: - Výber: + Selection: + Výber: - Panning - Panorámovanie + Panning + Panorámovanie - Rotation: - Rotácia: + Rotation: + Rotácia: - Zooming: - Približovanie: + Zooming: + Približovanie: - - + + Gui::Dialog::ParameterGroup - Expand - Rozbaliť + Expand + Rozbaliť - Add sub-group - Pridať podskupinu + Add sub-group + Pridať podskupinu - Remove group - Odstrániť skupinu + Remove group + Odstrániť skupinu - Rename group - Premenovať skupinu + Rename group + Premenovať skupinu - Export parameter - Exportovať parameter + Export parameter + Exportovať parameter - Import parameter - Importovať parameter + Import parameter + Importovať parameter - Collapse - Zbaliť + Collapse + Zbaliť - Do really want to remove this parameter group? - Naozaj chcete odstrániť tento parameter skupiny? + Do really want to remove this parameter group? + Naozaj chcete odstrániť tento parameter skupiny? - Existing sub-group - Existujúca podskupina + Existing sub-group + Existujúca podskupina - The sub-group '%1' already exists. - Podskupina '%1' už existuje. + The sub-group '%1' already exists. + Podskupina '%1' už existuje. - Export parameter to file - Exportovať parameter do súboru + Export parameter to file + Exportovať parameter do súboru - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Importovať parameter zo súboru + Import parameter from file + Importovať parameter zo súboru - Import Error - Chyba importu + Import Error + Chyba importu - Reading from '%1' failed. - Čítanie z '%1' zlyhalo. + Reading from '%1' failed. + Čítanie z '%1' zlyhalo. - - + + Gui::Dialog::ParameterValue - Change value - Zmeňte hodnotu + Change value + Zmeňte hodnotu - Remove key - Odstrániť kľúč + Remove key + Odstrániť kľúč - Rename key - Premenovať kľúč + Rename key + Premenovať kľúč - New - Nový + New + Nový - New string item - Nová položka reťazca + New string item + Nová položka reťazca - New float item - Nová položka čísla s desatinnými + New float item + Nová položka čísla s desatinnými - New integer item - Nová celočíselná položka + New integer item + Nová celočíselná položka - New unsigned item - Nová neoznačená položka + New unsigned item + Nová neoznačená položka - New Boolean item - Nová položka Boolean + New Boolean item + Nová položka Boolean - Existing item - Existujúca položka + Existing item + Existujúca položka - The item '%1' already exists. - Položka '%1' už existuje. + The item '%1' already exists. + Položka '%1' už existuje. - - + + Gui::Dialog::Placement - Placement - Umiestnenie + Placement + Umiestnenie - OK - OK + OK + OK - Translation: - Preklad: + Translation: + Preklad: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotácia: + Rotation: + Rotácia: - Angle: - Uhol: + Angle: + Uhol: - Axis: - Os: + Axis: + Os: - Center: - Stred: + Center: + Stred: - Pitch: - Rozstup: + Pitch: + Rozstup: - Roll: - Valec: + Roll: + Valec: - Yaw: - Odchýlka: + Yaw: + Odchýlka: - Rotation axis with angle - Os otáčania s uhlom + Rotation axis with angle + Os otáčania s uhlom - Euler angles - Eulerové uhly + Euler angles + Eulerové uhly - Apply placement changes immediately - Okamžite použiť zmeny umiestnenia + Apply placement changes immediately + Okamžite použiť zmeny umiestnenia - Apply incremental changes to object placement - Použiť postupné číslovanie zmien pri umiestnení objektu + Apply incremental changes to object placement + Použiť postupné číslovanie zmien pri umiestnení objektu - Apply - Použiť + Apply + Použiť - Reset - Reset + Reset + Reset - Close - Zavrieť + Close + Zavrieť - - + + Gui::Dialog::PrintModel - Button - Tlačidlo + Button + Tlačidlo - Command - Príkaz + Command + Príkaz - - + + Gui::Dialog::SceneInspector - Dialog - Dialógové okno + Dialog + Dialógové okno - Close - Zavrieť + Close + Zavrieť - Refresh - Obnoviť + Refresh + Obnoviť - - + + Gui::Dialog::SceneModel - Inventor Tree - Strom vynálezu + Inventor Tree + Strom vynálezu - Nodes - Uzly + Nodes + Uzly - Name - Názov + Name + Názov - - + + Gui::Dialog::TextureMapping - Texture - Textúra + Texture + Textúra - Texture mapping - Mapovanie textúry + Texture mapping + Mapovanie textúry - Global - Všeobecné + Global + Všeobecné - Environment - Prostredie + Environment + Prostredie - Image files (%1) - Obrazové súbory (%1) + Image files (%1) + Obrazové súbory (%1) - No image - Žiadny obrázok + No image + Žiadny obrázok - The specified file is not a valid image file. - Zadaný súbor nie je platným obrázkom. + The specified file is not a valid image file. + Zadaný súbor nie je platným obrázkom. - No 3d view - Nie je 3D zobrazenie + No 3d view + Nie je 3D zobrazenie - No active 3d view found. - Nebolo nájdené aktívne 3D zobrazenie. + No active 3d view found. + Nebolo nájdené aktívne 3D zobrazenie. - - + + Gui::Dialog::Transform - Cancel - Zrušiť + Cancel + Zrušiť - Transform - Transformácia + Transform + Transformácia - - + + Gui::DlgTreeWidget - Dialog - Dialógové okno + Dialog + Dialógové okno - Items - Položky + Items + Položky - OK - OK + + - - Cancel - Zrušiť - - - - - - - + + Gui::DockWnd::CombiView - CombiView - Kombinovaný pohľad + CombiView + Kombinovaný pohľad - Project - Projekt + Project + Projekt - Tasks - Úlohy + Tasks + Úlohy - Model - + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Predchádzajúce + Previous + Predchádzajúce - Next - Ďalšie + Next + Ďalšie - Home - Domov + Home + Domov - Open - Otvoriť + Open + Otvoriť - Open file - Otvoriť súbor + Open file + Otvoriť súbor - All HTML files (*.html *.htm) - Všetky súbory HTML (*.html *.htm) + All HTML files (*.html *.htm) + Všetky súbory HTML (*.html *.htm) - External browser - Externý prehliadač + External browser + Externý prehliadač - No external browser found. Specify in preferences, please - Externý prehliadač nenájdený. Špecifikujte ho v predvoľbách, prosím + No external browser found. Specify in preferences, please + Externý prehliadač nenájdený. Špecifikujte ho v predvoľbách, prosím - Starting of %1 failed - Spustenie %1 zlyhalo + Starting of %1 failed + Spustenie %1 zlyhalo - - + + Gui::DockWnd::PropertyDockView - Property View - Zobrazenie vlastností + Property View + Zobrazenie vlastností - - + + Gui::DockWnd::ReportOutput - Logging - Logovanie + Logging + Logovanie - Warning - Upozornenie + Warning + Upozornenie - Error - Chyba + Error + Chyba - Options - Možnosti + Options + Možnosti - Clear - Vyčistiť + Clear + Vyčistiť - Save As... - Uložiť ako... + Save As... + Uložiť ako... - Save Report Output - Uložiť Výstupnú správu + Save Report Output + Uložiť Výstupnú správu - Plain Text Files (*.txt *.log) - Obyčajné textové súbory (*.txt *.log) + Plain Text Files (*.txt *.log) + Obyčajné textové súbory (*.txt *.log) - Go to end - Prejsť na koniec + Go to end + Prejsť na koniec - Redirect Python output - Presmerovať výstup Python + Redirect Python output + Presmerovať výstup Python - Redirect Python errors - Presmerovať chyby Python + Redirect Python errors + Presmerovať chyby Python - - + + Gui::DockWnd::ReportView - Output - Výstup + Output + Výstup - Python console - Konzola Python + Python console + Konzola Python - - + + Gui::DockWnd::SelectionView - Property View - Zobrazenie vlastností + Property View + Zobrazenie vlastností - - + + Gui::DockWnd::TaskPanelView - Task View - Zobrazenie úloh + Task View + Zobrazenie úloh - - + + Gui::DockWnd::TextBrowser - Could not open file. - Súbor sa nedá otvoriť. + Could not open file. + Súbor sa nedá otvoriť. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Skúsili ste prejsť na adresu %1, ktorá je momentálne nedostupná. Prosím uistite sa, že adresa URL existuje a skúste ju znova načítať. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Skúsili ste prejsť na adresu %1, ktorá je momentálne nedostupná. Prosím uistite sa, že adresa URL existuje a skúste ju znova načítať. - Connecting to %1 - Pripájanie k %1 + Connecting to %1 + Pripájanie k %1 - Sending to %1 - Odosielanie do %1 + Sending to %1 + Odosielanie do %1 - Reading from %1 - Čítanie z %1 + Reading from %1 + Čítanie z %1 - Download failed: %1. - Sťahovanie zlyhalo: %1. + Download failed: %1. + Sťahovanie zlyhalo: %1. - Previous - Predchádzajúce + Previous + Predchádzajúce - Forward - Nasledujúce + Forward + Nasledujúce - Home - Domov + Home + Domov - Refresh - Obnoviť + Refresh + Obnoviť - Copy - Kópia + Copy + Kópia - Select all - Vybrať všetko + Select all + Vybrať všetko - No description for - Žiadny popis pre + No description for + Žiadny popis pre - - + + Gui::DocumentModel - Application - Program + Application + Program - Labels & Attributes - Menovky & Atribúty + Labels & Attributes + Menovky & Atribúty - - + + Gui::EditorView - Modified file - Modifikovaný súbor + Modified file + Modifikovaný súbor - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. Toto bolo upravené mimo editora zdroja. Chcete to načítať? - Unsaved document - Neuložený dokument + Unsaved document + Neuložený dokument - The document has been modified. + The document has been modified. Do you want to save your changes? - Dokument bol upravovaný. + Dokument bol upravovaný. Chcete uložiť zmeny? - FreeCAD macro (*.FCMacro);;Python (*.py) - Makro FreeCAD (*.FCMacro);;Python(*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + Makro FreeCAD (*.FCMacro);;Python(*.py) - Export PDF - Export do PDF + Export PDF + Export do PDF - PDF file (*.pdf) - Súbor PDF (*.pdf) + PDF file (*.pdf) + Súbor PDF (*.pdf) - untitled[*] - všetky[*] + untitled[*] + všetky[*] - - Editor - -Editor + - Editor + -Editor - %1 chars removed - %1 znakov odstránené + %1 chars removed + %1 znakov odstránené - %1 chars added - %1 znakov pridané + %1 chars added + %1 znakov pridané - Formatted - Formátované + Formatted + Formátované - - + + Gui::FileChooser - Select a file - Vyberte súbor + Select a file + Vyberte súbor - Select a directory - Vyberte adresár + Select a directory + Vyberte adresár - - + + Gui::FileDialog - Save as - Uložiť ako + Save as + Uložiť ako - Open - Otvoriť + Open + Otvoriť - - + + Gui::FileOptionsDialog - Extended - Rozšírené + Extended + Rozšírené - All files (*.*) - Všetky súbory (*.*) + All files (*.*) + Všetky súbory (*.*) - - + + Gui::Flag - Top left - Vľavo hore + Top left + Vľavo hore - Bottom left - Vľavo dole + Bottom left + Vľavo dole - Top right - Vpravo hore + Top right + Vpravo hore - Bottom right - Vpravo dole + Bottom right + Vpravo dole - Remove - Odstrániť + Remove + Odstrániť - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - + Export graph + Export graph - - + + Gui::InputField - Edit - Upraviť + Edit + Upraviť - Save value - + Save value + Save value - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Stlačte CTRL a ľavé tlačidlo myši + Press CTRL and left mouse button + Stlačte CTRL a ľavé tlačidlo myši - Press middle mouse button - Stlačte stredné tlačidlo myši + Press middle mouse button + Stlačte stredné tlačidlo myši - Press left mouse button - Stlačte ľavé tlačidlo myši + Press left mouse button + Stlačte ľavé tlačidlo myši - Scroll middle mouse button - Otočte koliečkom myši + Scroll middle mouse button + Otočte koliečkom myši - - + + Gui::LocationDialog - Wrong direction - Chybný smer + Wrong direction + Chybný smer - Direction must not be the null vector - Smer nesmie byť nulový vektor + Direction must not be the null vector + Smer nesmie byť nulový vektor - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Užívateľom definované... + User defined... + Užívateľom definované... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Smer: + Direction: + Smer: - - + + Gui::MacroCommand - Macros - Makrá + Macros + Makrá - - + + Gui::MainWindow - Dimension - Kóta + Dimension + Kóta - Ready - Pripravený + Ready + Pripravený - Toggles this toolbar - Prepína tento panel s nástrojmi + Toggles this toolbar + Prepína tento panel s nástrojmi - Toggles this dockable window - Prepína toto prichytené okno + Toggles this dockable window + Prepína toto prichytené okno - Close All - Zavrieť všetko + Close All + Zavrieť všetko - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + The selected objects have a dependency to unselected objects. +Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - Manual alignment + Manual alignment + Manual alignment - The alignment is already in progress. - The alignment is already in progress. + The alignment is already in progress. + The alignment is already in progress. - Alignment[*] - Alignment[*] + Alignment[*] + Alignment[*] - Please, select at least one point in the left and the right view - Please, select at least one point in the left and the right view + Please, select at least one point in the left and the right view + Please, select at least one point in the left and the right view - Please, select at least %1 points in the left and the right view - Please, select at least %1 points in the left and the right view + Please, select at least %1 points in the left and the right view + Please, select at least %1 points in the left and the right view - Please pick points in the left and right view - Please pick points in the left and right view + Please pick points in the left and right view + Please pick points in the left and right view - The alignment has finished - The alignment has finished + The alignment has finished + The alignment has finished - The alignment has been canceled - The alignment has been canceled + The alignment has been canceled + The alignment has been canceled - Too few points picked in the left view. At least %1 points are needed. - Too few points picked in the left view. At least %1 points are needed. + Too few points picked in the left view. At least %1 points are needed. + Too few points picked in the left view. At least %1 points are needed. - Too few points picked in the right view. At least %1 points are needed. - Too few points picked in the right view. At least %1 points are needed. + Too few points picked in the right view. At least %1 points are needed. + Too few points picked in the right view. At least %1 points are needed. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Try to align group of views - Try to align group of views + Try to align group of views + Try to align group of views - The alignment failed. + The alignment failed. How do you want to proceed? - The alignment failed. + The alignment failed. How do you want to proceed? - Retry - Retry + Retry + Retry - Ignore - Ignorovať + Ignore + Ignorovať - Abort - Abort + Abort + Abort - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Point picked at (%1,%2,%3) - Point picked at (%1,%2,%3) + Point picked at (%1,%2,%3) + Point picked at (%1,%2,%3) - No point was picked - No point was picked + No point was picked + No point was picked - No point was found on model - + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - Sťahovanie začalo... + Sťahovanie začalo... - - + + Gui::ProgressBar - Remaining: %1 - Zostáva: %1 + Remaining: %1 + Zostáva: %1 - Aborting - Prerušuje sa + Aborting + Prerušuje sa - Do you really want to abort the operation? - Naozaj chcete prerušiť túto operáciu? + Do you really want to abort the operation? + Naozaj chcete prerušiť túto operáciu? - - + + Gui::ProgressDialog - Remaining: %1 - Zostáva: %1 + Remaining: %1 + Zostáva: %1 - Aborting - Prerušuje sa + Aborting + Prerušuje sa - Do you really want to abort the operation? - Naozaj chcete prerušiť túto operáciu? + Do you really want to abort the operation? + Naozaj chcete prerušiť túto operáciu? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + Edit... - - + + Gui::PropertyEditor::PropertyModel - Property - Vlastnosti + Property + Vlastnosti - Value - Hodnota + Value + Hodnota - - + + Gui::PropertyView - View - Pohľad + View + Pohľad - Data - Údaje + Data + Údaje - - + + Gui::PythonConsole - System exit - Systémové ukončenie + System exit + Systémové ukončenie - The application is still running. + The application is still running. Do you want to exit without saving your data? - Aplikácia je stále spustená. + Aplikácia je stále spustená. Chcete skončiť bez uloženia vašich údajov? - Python console - Konzola Python + Python console + Konzola Python - Unhandled PyCXX exception. - Nespracovaná výnimka PyCXX. + Unhandled PyCXX exception. + Nespracovaná výnimka PyCXX. - Unhandled FreeCAD exception. - Nespracovaná výnimka FreeCAD. + Unhandled FreeCAD exception. + Nespracovaná výnimka FreeCAD. - Unhandled unknown C++ exception. - Nespracovaná výnimka neznámeho C++. + Unhandled unknown C++ exception. + Nespracovaná výnimka neznámeho C++. - &Copy command - Príkaz Kopírovať + &Copy command + Príkaz Kopírovať - &Copy history - Kopírovať Históriu + &Copy history + Kopírovať Históriu - Save history as... - Uložiť históriu ako... + Save history as... + Uložiť históriu ako... - Insert file name... - Vložiť názov súboru... + Insert file name... + Vložiť názov súboru... - Save History - Uložiť históriu + Save History + Uložiť históriu - Macro Files (*.FCMacro *.py) - Makro súbory (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Makro súbory (*.FCMacro *.py) - Insert file name - Vložte názov súboru + Insert file name + Vložte názov súboru - All Files (*.*) - Všetky súbory (*.*) + All Files (*.*) + Všetky súbory (*.*) - Python Input Dialog - Vstupný dialóg Python + Unhandled std C++ exception. + Nespracovaná výnimka std C++. - Unhandled std C++ exception. - Nespracovaná výnimka std C++. + Word wrap + Zalamovanie slov - Word wrap - Zalamovanie slov + &Copy + &Kopírovať - &Copy - &Kopírovať + &Paste + &Prilepiť - &Paste - &Prilepiť + Select All + Vybrať všetko - Select All - Vybrať všetko + Clear console + Clear console - - Clear console - Clear console - - - + + Gui::PythonEditor - Comment - Komentár + Comment + Komentár - Uncomment - Bez komentára + Uncomment + Bez komentára - - - Gui::PythonInputField - - OK - OK - - - Clear - Vyčistiť - - - + + Gui::RecentFilesAction - Open file %1 - Otvoriť súbor %1 + Open file %1 + Otvoriť súbor %1 - File not found - Súbor sa nenašiel + File not found + Súbor sa nenašiel - The file '%1' cannot be opened. - Súbor '%1' nemožno otvoriť. + The file '%1' cannot be opened. + Súbor '%1' nemožno otvoriť. - - + + Gui::SelectModule - Select module - Vyberte modul + Select module + Vyberte modul - Open %1 as - Otvorte %1 ako + Open %1 as + Otvorte %1 ako - Select - Výber + Select + Výber - - + + Gui::StdCmdDescription - Help - Pomoc + Help + Pomoc - Des&cription - Popis + Des&cription + Popis - Long description of commands - Dlhý popis príkazov + Long description of commands + Dlhý popis príkazov - - + + Gui::StdCmdDownloadOnlineHelp - Help - Pomoc + Help + Pomoc - Download online help - Stiahnuť online Pomoc + Download online help + Stiahnuť online Pomoc - Download %1's online help - Stiahnuť online Pomoc pre %1 + Download %1's online help + Stiahnuť online Pomoc pre %1 - Non-existing directory - Neexistujúci adresár + Non-existing directory + Neexistujúci adresár - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Adresár '%1' neexistuje. + Adresár '%1' neexistuje. Prajete si zadať existujúci adresár? - Missing permission - Chýba oprávnenie + Missing permission + Chýba oprávnenie - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Nemáte povolenie pre zápis do '%1' + Nemáte povolenie pre zápis do '%1' Prajete si zadať iný adresár? - Stop downloading - Zastaviť sťahovanie + Stop downloading + Zastaviť sťahovanie - - + + Gui::StdCmdPythonHelp - Tools - Nástroje + Tools + Nástroje - Python Modules - Moduly Pythonu + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules - Pre ukážku modulov Pythonu sa otvorí prehliadač + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - Uhol + Angle + Uhol - - + + Gui::TaskBoxPosition - Position - Pozícia + Position + Pozícia - - + + Gui::TaskView::TaskAppearance - Plot mode: - Kresliaci mód: + Plot mode: + Kresliaci mód: - Point size: - Veľkosť bodu: + Point size: + Veľkosť bodu: - Line width: - Šírka čiary: + Line width: + Šírka čiary: - Transparency: - Priesvitnosť: + Transparency: + Priesvitnosť: - Appearance - Vzhľad + Appearance + Vzhľad - Document window: - Okno dokumentu: + Document window: + Okno dokumentu: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Na paneli úloh je už dialóg otvorený + A dialog is already open in the task panel + Na paneli úloh je už dialóg otvorený - - + + Gui::TaskView::TaskEditControl - Edit - Upraviť + Edit + Upraviť - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Vzhľad + Appearance + Vzhľad - ... - ... + ... + ... - edit selection - upraviť výber + edit selection + upraviť výber - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Stlačte ľavé tlačidlo myši + Press left mouse button + Stlačte ľavé tlačidlo myši - Press SHIFT button - Press SHIFT button + Press SHIFT button + Press SHIFT button - Press ALT button - Press ALT button + Press ALT button + Press ALT button - Press PgUp/PgDown button - Press PgUp/PgDown button + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - Zobraziť Strom + Tree view + Zobraziť Strom - - + + Gui::TreeWidget - Create group... - Vytvoriť skupinu... + Create group... + Vytvoriť skupinu... - Create a group - Vytvoriť skupinu + Create a group + Vytvoriť skupinu - Group - Skupina + Group + Skupina - Rename - Premenovať + Rename + Premenovať - Rename object - Premenovať objekt + Rename object + Premenovať objekt - Labels & Attributes - Menovky & Atribúty + Labels & Attributes + Menovky & Atribúty - Application - Program + Application + Program - Finish editing - Koniec editácie + Finish editing + Koniec editácie - Finish editing object - Dokončiť editáciu objektu + Finish editing object + Dokončiť editáciu objektu - Activate document - Aktivovať dokument + Activate document + Aktivovať dokument - Activate document %1 - Aktivovať dokument %1 + Activate document %1 + Aktivovať dokument %1 - - + + Gui::View3DInventor - Export PDF - Export do PDF + Export PDF + Export do PDF - PDF file (*.pdf) - Súbor PDF (*.pdf) + PDF file (*.pdf) + Súbor PDF (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Vyberte pracovné prostredie '%1' + Select the '%1' workbench + Vyberte pracovné prostredie '%1' - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - Forma + Form + Forma - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Prichytiť do mriežky + Grid Snap in + Prichytiť do mriežky - - + + QDockWidget - Tree view - Zobraziť Strom + Tree view + Zobraziť Strom - Property view - Zobrazenie vlastností + Property view + Zobrazenie vlastností - Selection view - Zobrazenie výberu + Selection view + Zobrazenie výberu - Report view - Zobrazenie zostavy + Report view + Zobrazenie zostavy - Task View - Zobrazenie úloh + Task View + Zobrazenie úloh - Combo View - Zobraziť Pole so zoznamom + Combo View + Zobraziť Pole so zoznamom - Toolbox - Panel nástrojov + Toolbox + Panel nástrojov - Python console - Konzola Python + Python console + Konzola Python - Display properties - Vlastnosti obrazovky + Display properties + Vlastnosti obrazovky - - + + QObject - General - Všeobecné + General + Všeobecné - Display - Obrazovka + Display + Obrazovka - Unknown filetype - Neznámy typ súboru + Unknown filetype + Neznámy typ súboru - Cannot open unknown filetype: %1 - Nedá sa otvoriť neznámy typ súboru: %1 + Cannot open unknown filetype: %1 + Nedá sa otvoriť neznámy typ súboru: %1 - Cannot save to unknown filetype: %1 - Nedá sa uložiť neznámy typ súboru: %1 + Cannot save to unknown filetype: %1 + Nedá sa uložiť neznámy typ súboru: %1 - Workbench failure - Zlyhanie pracovného prostredia + Workbench failure + Zlyhanie pracovného prostredia - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Nepodarilo sa spustiť asistenta Qt(%1) + Unable to launch Qt Assistant (%1) + Nepodarilo sa spustiť asistenta Qt(%1) - Exception - Výnimka + Exception + Výnimka - Open document - Otvoriť dokument + Open document + Otvoriť dokument - Import file - Import súboru + Import file + Import súboru - Export file - Export súboru + Export file + Export súboru - Printing... - Tlač... + Printing... + Tlač... - Cannot load workbench - Nedá sa načítať pracovné prostredie + Cannot load workbench + Nedá sa načítať pracovné prostredie - A general error occurred while loading the workbench - Počas načítania pracovného prostredia prišlo k zásadnej chybe + A general error occurred while loading the workbench + Počas načítania pracovného prostredia prišlo k zásadnej chybe - Save views... - Uložiť zobrazenia... + Save views... + Uložiť zobrazenia... - Load views... - Načítať zobrazenia... + Load views... + Načítať zobrazenia... - Freeze view - Zmraziť zobrazenie + Freeze view + Zmraziť zobrazenie - Clear views - Vyčistiť zobrazenia + Clear views + Vyčistiť zobrazenia - Restore view &%1 - Obnoviť zobrazenie &%1 + Restore view &%1 + Obnoviť zobrazenie &%1 - Save frozen views - Uložiť zmrazené zobrazenia + Save frozen views + Uložiť zmrazené zobrazenia - Frozen views (*.cam) - Zmrazené zobrazenia (*.cam) + Frozen views (*.cam) + Zmrazené zobrazenia (*.cam) - Restore views - Obnovenie zobrazenia + Restore views + Obnovenie zobrazenia - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Importovanie obnovených zobrazení môže zmazať predtým uložené zobrazenia. + Importovanie obnovených zobrazení môže zmazať predtým uložené zobrazenia. Chcete pokračovať? - Restore frozen views - Obnoviť zmrazené zobrazenia + Restore frozen views + Obnoviť zmrazené zobrazenia - Cannot open file '%1'. - Nedá sa otvoriť súbor '%1'. + Cannot open file '%1'. + Nedá sa otvoriť súbor '%1'. - Docked - Prichytené + Docked + Prichytené - Undocked - Uvoľnené + Undocked + Uvoľnené - Fullscreen - Celá obrazovka + Fullscreen + Celá obrazovka - files - súbory + files + súbory - Save picture - Uložiť obrázok + Save picture + Uložiť obrázok - New sub-group - Nová podskupina + New sub-group + Nová podskupina - Enter the name: - Zadajte názov: + Enter the name: + Zadajte názov: - New text item - Nová textová položka + New text item + Nová textová položka - Enter your text: - Zadajte text: + Enter your text: + Zadajte text: - New integer item - Nová celočíselná položka + New integer item + Nová celočíselná položka - Enter your number: - Zadajte číslo: + Enter your number: + Zadajte číslo: - New unsigned item - Nová neoznačená položka + New unsigned item + Nová neoznačená položka - New float item - Nová položka čísla s desatinnými + New float item + Nová položka čísla s desatinnými - New Boolean item - Nová položka Boolean + New Boolean item + Nová položka Boolean - Choose an item: - Vyberte položku: + Choose an item: + Vyberte položku: - Rename group - Premenovať skupinu + Rename group + Premenovať skupinu - The group '%1' cannot be renamed. - Nemožno premenovať skupinu '%1'. + The group '%1' cannot be renamed. + Nemožno premenovať skupinu '%1'. - Existing group - Existujúca skupina + Existing group + Existujúca skupina - The group '%1' already exists. - Skupina '%1' už existuje. + The group '%1' already exists. + Skupina '%1' už existuje. - Change value - Zmeňte hodnotu + Change value + Zmeňte hodnotu - Save document under new filename... - Uloží dokument pod novým názvom súboru... + Save document under new filename... + Uloží dokument pod novým názvom súboru... - Saving aborted - Ukladanie prerušené + Saving aborted + Ukladanie prerušené - Unsaved document - Neuložený dokument + Unsaved document + Neuložený dokument - Save document before close? - Uložiť dokument pred jeho zatvorením? + Save document before close? + Uložiť dokument pred jeho zatvorením? - Save Macro - Uložiť makro + Save Macro + Uložiť makro - Finish - Dokončiť + Finish + Dokončiť - Clear - Vyčistiť + Clear + Vyčistiť - Cancel - Zrušiť + Cancel + Zrušiť - Inner - Vnútorné + Inner + Vnútorné - Outer - Vonkajšie + Outer + Vonkajšie - No Browser - Nie je prehliadač + No Browser + Nie je prehliadač - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Nepodarilo sa otvoriť Váš prehliadač. + Nepodarilo sa otvoriť Váš prehliadač. Prosím otvorte okno prehliadača a zadajte tam: http://localhost:%1. - No Server - Nie je Server + No Server + Nie je Server - Unable to start the server to port %1: %2. - Nemôžem spustiť server na porte %1: %2. + Unable to start the server to port %1: %2. + Nemôžem spustiť server na porte %1: %2. - Unable to open your system browser. - Nepodarilo sa otvoriť systémový prehliadač. + Unable to open your system browser. + Nepodarilo sa otvoriť systémový prehliadač. - Options... - Možnosti... + Options... + Možnosti... - Out of memory - Nedostatok pamäti + Out of memory + Nedostatok pamäti - Not enough memory available to display the data. - Na zobrazenie údajov nie je dostatok pamäti. + Not enough memory available to display the data. + Na zobrazenie údajov nie je dostatok pamäti. - Cannot find file %1 - Súbor %1 sa nedá nájsť + Cannot find file %1 + Súbor %1 sa nedá nájsť - Cannot find file %1 neither in %2 nor in %3 - Súbor %1 nemôžem nájsť v %2 ani v %3 + Cannot find file %1 neither in %2 nor in %3 + Súbor %1 nemôžem nájsť v %2 ani v %3 - Save %1 Document - Uložiť dokument %1 + Save %1 Document + Uložiť dokument %1 - %1 document (*.FCStd) - dokument %1 (*.FCStd) + %1 document (*.FCStd) + dokument %1 (*.FCStd) - Save As - Uložiť ako + Document not closable + Dokument nie je možné zavrieť - %1 already exists. -Do you want to replace it? - %1 už existuje. -Chcete ho nahradiť? + The document is not closable for the moment. + V tejto chvíli nie je možné zavrieť dokument. - Document not closable - Dokument nie je možné zavrieť + No OpenGL + Nie je OpenGL - The document is not closable for the moment. - V tejto chvíli nie je možné zavrieť dokument. + This system does not support OpenGL + Váš systém nepodporuje OpenGL - No OpenGL - Nie je OpenGL + Help + Pomoc - This system does not support OpenGL - Váš systém nepodporuje OpenGL - - - Help - Pomoc - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Nedá sa načítať dokumentácia. + Nedá sa načítať dokumentácia. Pre jej načítanie je potrebné Qt 4.4 alebo vyššie. - %1 Help - %1 Pomoc + %1 Help + %1 Pomoc - Exporting PDF... - Exportujem PDF... + Exporting PDF... + Exportujem PDF... - Wrong selection - Chybný výber + Wrong selection + Chybný výber - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Je vybraný len jeden objekt. Prosím, vyberte dva objekty. + Je vybraný len jeden objekt. Prosím, vyberte dva objekty. Buďte opatrní pri klikaní na body. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Vyberte prosím dva objekty. + Vyberte prosím dva objekty. Buďte opatrní pri klikaní na body. - New boolean item - Nová položka Boolean + New boolean item + Nová položka Boolean - Navigation styles - Navigačné štýly + Navigation styles + Navigačné štýly - %1 navigation - %1 navigácia + %1 navigation + %1 navigácia - Move annotation - Presunúť komentár + Move annotation + Presunúť komentár - Transform - Transformácia + Transform + Transformácia - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Dokument je v režime úprav a preto v tejto chvíli nemôže byť uzatvorený. + Dokument je v režime úprav a preto v tejto chvíli nemôže byť uzatvorený. Najskôr musíte buď dokončiť úpravy alebo zrušiť úpravy na paneli úloh. - Do you want to close this dialog? - Chcete zatvoriť tento dialóg? + Do you want to close this dialog? + Chcete zatvoriť tento dialóg? - - + + StdBoxSelection - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Box selection - Box selection + Box selection + Box selection - - + + StdCmdAbout - Help - Pomoc + Help + Pomoc - &About %1 - O &aplikácií %1 + &About %1 + O &aplikácií %1 - About %1 - O aplikácií %1 + About %1 + O aplikácií %1 - - + + StdCmdAboutQt - Help - Pomoc + Help + Pomoc - About &Qt - O aplikácií &Qt + About &Qt + O aplikácií &Qt - About Qt - O aplikácií Qt + About Qt + O aplikácií Qt - - + + StdCmdActivateNextWindow - Window - Okno + Window + Okno - Ne&xt - Ďalej + Ne&xt + Ďalej - Activate next window - Aktivuje ďalšie okno + Activate next window + Aktivuje ďalšie okno - - + + StdCmdActivatePrevWindow - Window - Okno + Window + Okno - Pre&vious - Predchádzajúce + Pre&vious + Predchádzajúce - Activate previous window - Zobrazí predchádzajúce okno + Activate previous window + Zobrazí predchádzajúce okno - - + + StdCmdAlignment - Edit - Upraviť + Edit + Upraviť - Alignment... - Alignment... + Alignment... + Alignment... - Align the selected objects - Align the selected objects + Align the selected objects + Align the selected objects - - + + StdCmdArrangeIcons - Window - Okno + Window + Okno - Arrange &Icons - Usporiadať &Ikony + Arrange &Icons + Usporiadať &Ikony - Arrange Icons - Usporiadať Ikony + Arrange Icons + Usporiadať Ikony - - + + StdCmdAxisCross - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Toggle axis cross - Prepína osový kríž + Toggle axis cross + Prepína osový kríž - - + + StdCmdCascadeWindows - Window - Okno + Window + Okno - &Cascade - Kaskáda + &Cascade + Kaskáda - Tile pragmatic - Dlaždice + Tile pragmatic + Dlaždice - - + + StdCmdCloseActiveWindow - Window - Okno + Window + Okno - Cl&ose - Zatvoriť + Cl&ose + Zatvoriť - Close active window - Zavrieť aktívne okno + Close active window + Zavrieť aktívne okno - - + + StdCmdCloseAllWindows - Window - Okno + Window + Okno - Close Al&l - Zavrieť všetko + Close Al&l + Zavrieť všetko - Close all windows - Zatvoriť všetky okná + Close all windows + Zatvoriť všetky okná - - + + StdCmdCommandLine - Tools - Nástroje + Tools + Nástroje - Start command &line... - Spustiť príkazový riadok... + Start command &line... + Spustiť príkazový riadok... - Opens the command line in the console - Otvorí príkazový riadok v konzole + Opens the command line in the console + Otvorí príkazový riadok v konzole - - + + StdCmdCopy - Edit - Upraviť + Edit + Upraviť - C&opy - K&opírovať + C&opy + K&opírovať - Copy operation - Operácia kopírovania + Copy operation + Operácia kopírovania - - + + StdCmdCut - Edit - Upraviť + Edit + Upraviť - &Cut - Vystrihnúť + &Cut + Vystrihnúť - Cut out - Vystrihnuté + Cut out + Vystrihnuté - - + + StdCmdDelete - Edit - Upraviť + Edit + Upraviť - &Delete - O&dstrániť + &Delete + O&dstrániť - Deletes the selected objects - Odstráni vybrané objekty + Deletes the selected objects + Odstráni vybrané objekty - - + + StdCmdDemoMode - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - View turntable... - Zobraziť točňu... + View turntable... + Zobraziť točňu... - View turntable - Zobraziť točňu + View turntable + Zobraziť točňu - - + + StdCmdDlgCustomize - Tools - Nástroje + Tools + Nástroje - Cu&stomize... - Prispôs&obenie... + Cu&stomize... + Prispôs&obenie... - Customize toolbars and command bars - Prispôsobí panely nástrojov a panely príkazov + Customize toolbars and command bars + Prispôsobí panely nástrojov a panely príkazov - - + + StdCmdDlgMacroExecute - Macros ... - Makrá ... + Macros ... + Makrá ... - Opens a dialog to let you execute a recorded macro - Otvorí dialógové okno a umožní spustiť nahrané makro + Opens a dialog to let you execute a recorded macro + Otvorí dialógové okno a umožní spustiť nahrané makro - Macro - Makro + Macro + Makro - - + + StdCmdDlgMacroExecuteDirect - Macro - Makro + Macro + Makro - Execute macro - Spustiť makro + Execute macro + Spustiť makro - Execute the macro in the editor - Spustiť makro v editore + Execute the macro in the editor + Spustiť makro v editore - - + + StdCmdDlgMacroRecord - &Macro recording ... - Zaznamenávanie &makra... + &Macro recording ... + Zaznamenávanie &makra... - Opens a dialog to record a macro - Otvorí dialógové okno pre záznam makra + Opens a dialog to record a macro + Otvorí dialógové okno pre záznam makra - Macro - Makro + Macro + Makro - - + + StdCmdDlgParameter - Tools - Nástroje + Tools + Nástroje - E&dit parameters ... - E&ditovať parametre... + E&dit parameters ... + E&ditovať parametre... - Opens a Dialog to edit the parameters - Otvorí dialógové okno pre úpravu parametrov + Opens a Dialog to edit the parameters + Otvorí dialógové okno pre úpravu parametrov - - + + StdCmdDlgPreferences - Tools - Nástroje + Tools + Nástroje - &Preferences ... - &Predvoľby ... + &Preferences ... + &Predvoľby ... - Opens a Dialog to edit the preferences - Otvorí dialógové okno pre úpravu predvolieb + Opens a Dialog to edit the preferences + Otvorí dialógové okno pre úpravu predvolieb - - + + StdCmdDockViewMenu - View - Pohľad + View + Pohľad - Vie&ws - Zobrazenia + Vie&ws + Zobrazenia - Toggles this window - Prepína toto okno + Toggles this window + Prepína toto okno - - + + StdCmdDrawStyle - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Draw style - Štýl kreslenia + Draw style + Štýl kreslenia - - + + StdCmdDuplicateSelection - Edit - Upraviť + Edit + Upraviť - Duplicate selection - Duplikovať výber + Duplicate selection + Duplikovať výber - Put duplicates of the selected objects to the active document - Vloží duplikáty vybraných objektov do aktívneho dokumentu + Put duplicates of the selected objects to the active document + Vloží duplikáty vybraných objektov do aktívneho dokumentu - - + + StdCmdEdit - Edit - Upraviť + Edit + Upraviť - Toggle &Edit mode - Toggle &Edit mode + Toggle &Edit mode + Toggle &Edit mode - Toggles the selected object's edit mode - Toggles the selected object's edit mode + Toggles the selected object's edit mode + Toggles the selected object's edit mode - Enters or leaves the selected object's edit mode - Enters or leaves the selected object's edit mode + Enters or leaves the selected object's edit mode + Enters or leaves the selected object's edit mode - - + + StdCmdExport - File - Súbor + File + Súbor - &Export... - &Export... + &Export... + &Export... - Export an object in the active document - Export objektu v aktívnom dokumente + Export an object in the active document + Export objektu v aktívnom dokumente - No selection - bez výberu + No selection + bez výberu - Please select first the objects you want to export. - Please select first the objects you want to export. + Please select first the objects you want to export. + Please select first the objects you want to export. - - + + StdCmdExportGraphviz - Tools - Nástroje + Tools + Nástroje - Dependency graph... - Dependency graph... + Dependency graph... + Dependency graph... - Show the dependency graph of the objects in the active document - Show the dependency graph of the objects in the active document + Show the dependency graph of the objects in the active document + Show the dependency graph of the objects in the active document - - + + StdCmdFeatRecompute - File - Súbor + File + Súbor - &Recompute - P&repočítať + &Recompute + P&repočítať - Recompute feature or document - Prepočítať funkciu alebo dokument + Recompute feature or document + Prepočítať funkciu alebo dokument - - + + StdCmdFreeCADFAQ - Help - Pomoc + Help + Pomoc - FreeCAD FAQ - + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - Pomoc + Help + Pomoc - FreeCAD Forum - + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users - The FreeCAD Forum - + The FreeCAD Forum + The FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Pomoc + Help + Pomoc - Python scripting documentation - + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - Pomoc + Help + Pomoc - Users documentation - + Users documentation + Users documentation - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - Pomoc + Help + Pomoc - FreeCAD Website - Webová stránka FreeCAD + FreeCAD Website + Webová stránka FreeCAD - The FreeCAD website - Internetová stránka programu FreeCAD + The FreeCAD website + Internetová stránka programu FreeCAD - - + + StdCmdFreezeViews - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Freeze display - Zmraziť zobrazenie + Freeze display + Zmraziť zobrazenie - Freezes the current view position - Zmrazí aktuálnu pozíciu zobrazenia + Freezes the current view position + Zmrazí aktuálnu pozíciu zobrazenia - - + + StdCmdHideObjects - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Hide all objects - Skryť všetky objekty + Hide all objects + Skryť všetky objekty - Hide all objects in the document - Skryje všetky objekty v dokumente + Hide all objects in the document + Skryje všetky objekty v dokumente - - + + StdCmdHideSelection - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Hide selection - Skryť výber + Hide selection + Skryť výber - Hide all selected objects - Skryje všetky vybrané objekty + Hide all selected objects + Skryje všetky vybrané objekty - - + + StdCmdImport - File - Súbor + File + Súbor - &Import... - &Import... + &Import... + &Import... - Import a file in the active document - Importuje súbor do aktívneho dokumentu + Import a file in the active document + Importuje súbor do aktívneho dokumentu - Supported formats - Podporované formáty + Supported formats + Podporované formáty - All files (*.*) - Všetky súbory (*.*) + All files (*.*) + Všetky súbory (*.*) - - + + StdCmdMacroStartDebug - Macro - Makro + Macro + Makro - Debug macro - Ladiť Makro + Debug macro + Ladiť Makro - Start debugging of macro - Zaháji ladenie Makra + Start debugging of macro + Zaháji ladenie Makra - - + + StdCmdMacroStepInto - Macro - Makro + Macro + Makro - Step into - + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Makro + Macro + Makro - Step over - Preskočiť + Step over + Preskočiť - - + + StdCmdMacroStopDebug - Macro - Makro + Macro + Makro - Stop debugging - Zastaviť ladenie + Stop debugging + Zastaviť ladenie - Stop debugging of macro - Zastaviť ladenie Makra + Stop debugging of macro + Zastaviť ladenie Makra - - + + StdCmdMacroStopRecord - Macro - Makro + Macro + Makro - S&top macro recording - S&topnúť nahrávanie Makra + S&top macro recording + S&topnúť nahrávanie Makra - Stop the macro recording session - Zastaví reláciu nahrávania Makra + Stop the macro recording session + Zastaví reláciu nahrávania Makra - - + + StdCmdMeasureDistance - View - Pohľad + View + Pohľad - Measure distance - Meranie vzdialenosti + Measure distance + Meranie vzdialenosti - - + + StdCmdMeasurementSimple - Tools - Nástroje + Tools + Nástroje - Measures distance between two selected objects - Meria vzdialenosť medzi dvoma vybranými objektmi + Measures distance between two selected objects + Meria vzdialenosť medzi dvoma vybranými objektmi - Measure distance - Meranie vzdialenosti + Measure distance + Meranie vzdialenosti - - + + StdCmdMergeProjects - File - Súbor + File + Súbor - Merge project... - Zlúčiť projekt... + Merge project... + Zlúčiť projekt... - Merge project - Zlúčiť projekt + Merge project + Zlúčiť projekt - %1 document (*.fcstd) - dokument %1 (*.FCStd) + %1 document (*.fcstd) + dokument %1 (*.FCStd) - Cannot merge project with itself. - Nie je možné zlúčiť projekt sám so sebou. + Cannot merge project with itself. + Nie je možné zlúčiť projekt sám so sebou. - - + + StdCmdNew - File - Súbor + File + Súbor - &New - &Nový + &New + &Nový - Create a new empty document - Vytvoriť nový prázdny dokument + Create a new empty document + Vytvoriť nový prázdny dokument - Unnamed - + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - Pomoc + Help + Pomoc - Show help to the application - Zobraziť Pomocníka programu + Show help to the application + Zobraziť Pomocníka programu - - + + StdCmdOnlineHelpWebsite - Help - Pomoc + Help + Pomoc - Help Website - Web stránka Pomoci + Help Website + Web stránka Pomoci - The website where the help is maintained - Priebežne udržiavané Web stránky s Pomocou + The website where the help is maintained + Priebežne udržiavané Web stránky s Pomocou - - + + StdCmdOpen - File - Súbor + File + Súbor - &Open... - &Otvoriť... + &Open... + &Otvoriť... - Open a document or import files - Otvorí dokument alebo importuje súbory + Open a document or import files + Otvorí dokument alebo importuje súbory - Supported formats - Podporované formáty + Supported formats + Podporované formáty - All files (*.*) - Všetky súbory (*.*) + All files (*.*) + Všetky súbory (*.*) - - + + StdCmdPaste - Edit - Upraviť + Edit + Upraviť - &Paste - &Prilepiť + &Paste + &Prilepiť - Paste operation - Operácia prilepenia + Paste operation + Operácia prilepenia - - + + StdCmdPlacement - Edit - Upraviť + Edit + Upraviť - Placement... - Umiestnenie... + Placement... + Umiestnenie... - Place the selected objects - Umiestní vybrané objekty + Place the selected objects + Umiestní vybrané objekty - - + + StdCmdPrint - File - Súbor + File + Súbor - &Print... - &Tlač... + &Print... + &Tlač... - Print the document - Vytlačí dokument + Print the document + Vytlačí dokument - - + + StdCmdPrintPdf - File - Súbor + File + Súbor - &Export PDF... - &Export do PDF... + &Export PDF... + &Export do PDF... - Export the document as PDF - Export dokumentu do formátu PDF + Export the document as PDF + Export dokumentu do formátu PDF - - + + StdCmdPrintPreview - File - Súbor + File + Súbor - &Print preview... - Náhľad tlače... + &Print preview... + Náhľad tlače... - Print the document - Vytlačí dokument + Print the document + Vytlačí dokument - Print preview - Náhľad tlače + Print preview + Náhľad tlače - - + + StdCmdProjectInfo - File - Súbor + File + Súbor - Project i&nformation... - &Informácie o projekte... + Project i&nformation... + &Informácie o projekte... - Show details of the currently active project - Zobraziť podrobnosti o práve aktívnom projekte + Show details of the currently active project + Zobraziť podrobnosti o práve aktívnom projekte - - + + StdCmdProjectUtil - Tools - Nástroje + Tools + Nástroje - Project utility... - Pomôcky projektu... + Project utility... + Pomôcky projektu... - Utility to extract or create project files - Pomôcky na extrakciu alebo vytvorenie súborov projektu + Utility to extract or create project files + Pomôcky na extrakciu alebo vytvorenie súborov projektu - - + + StdCmdPythonWebsite - Help - Pomoc + Help + Pomoc - Python Website - Web stránka Python + Python Website + Web stránka Python - The official Python website - Oficiálne web stránky pre Python + The official Python website + Oficiálne web stránky pre Python - - + + StdCmdQuit - File - Súbor + File + Súbor - E&xit - Koniec + E&xit + Koniec - Quits the application - Ukončí program + Quits the application + Ukončí program - - + + StdCmdRandomColor - File - Súbor + File + Súbor - Random color - Náhodná farba + Random color + Náhodná farba - - + + StdCmdRecentFiles - File - Súbor + File + Súbor - Recent files - Obľúbené súbory + Recent files + Obľúbené súbory - Recent file list - Zoznam obľúbených súborov + Recent file list + Zoznam obľúbených súborov - - + + StdCmdRedo - Edit - Upraviť + Edit + Upraviť - &Redo - Znova + &Redo + Znova - Redoes a previously undone action - Znova vykoná vrátenú akciu + Redoes a previously undone action + Znova vykoná vrátenú akciu - - + + StdCmdRefresh - Edit - Upraviť + Edit + Upraviť - &Refresh - Obnoviť + &Refresh + Obnoviť - Recomputes the current active document - Prepočíta aktuálny a aktívny dokument + Recomputes the current active document + Prepočíta aktuálny a aktívny dokument - - + + StdCmdSave - File - Súbor + File + Súbor - &Save - Uložiť + &Save + Uložiť - Save the active document - Uloží aktívny dokument + Save the active document + Uloží aktívny dokument - - + + StdCmdSaveAs - File - Súbor + File + Súbor - Save &As... - Uložiť &ako... + Save &As... + Uložiť &ako... - Save the active document under a new file name - Uloží aktívny dokument pod novým názvom súboru + Save the active document under a new file name + Uloží aktívny dokument pod novým názvom súboru - - + + StdCmdSceneInspector - Tools - Nástroje + Tools + Nástroje - Scene inspector... - Prehliadač scény... + Scene inspector... + Prehliadač scény... - Scene inspector - Prehliadač scény + Scene inspector + Prehliadač scény - - + + StdCmdSelectAll - Edit - Upraviť + Edit + Upraviť - Select &All - Vybr&ať všetko + Select &All + Vybr&ať všetko - Select all - Vybrať všetko + Select all + Vybrať všetko - - + + StdCmdSetAppearance - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Appearance... - Vzhľad... + Appearance... + Vzhľad... - Sets the display properties of the selected object - Nastaví zobrazenie vlastností vybratého objektu + Sets the display properties of the selected object + Nastaví zobrazenie vlastností vybratého objektu - - + + StdCmdShowObjects - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Show all objects - Zobraziť všetky objekty + Show all objects + Zobraziť všetky objekty - Show all objects in the document - Zobrazí všetky objekty v dokumente + Show all objects in the document + Zobrazí všetky objekty v dokumente - - + + StdCmdShowSelection - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Show selection - Zobraziť výber + Show selection + Zobraziť výber - Show all selected objects - Zobrazí všetky vybraté objekty + Show all selected objects + Zobrazí všetky vybraté objekty - - + + StdCmdStatusBar - View - Pohľad + View + Pohľad - Status bar - Stavový riadok + Status bar + Stavový riadok - Toggles the status bar - Prepína stavový riadok + Toggles the status bar + Prepína stavový riadok - - + + StdCmdTextureMapping - Tools - Nástroje + Tools + Nástroje - Texture mapping... - Mapovanie textúry... + Texture mapping... + Mapovanie textúry... - Texture mapping - Mapovanie textúry + Texture mapping + Mapovanie textúry - - + + StdCmdTileWindows - Window - Okno + Window + Okno - &Tile - Dlaždice + &Tile + Dlaždice - Tile the windows - Uloží okná ako dlaždice + Tile the windows + Uloží okná ako dlaždice - - + + StdCmdToggleBreakpoint - Macro - Makro + Macro + Makro - Toggle breakpoint - Prepnúť bod prerušenia + Toggle breakpoint + Prepnúť bod prerušenia - - + + StdCmdToggleClipPlane - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Clipping plane - Strihacia rovina + Clipping plane + Strihacia rovina - Toggles clipping plane for active view - Prepne strihaciu rovinu pre aktívne zobrazenie + Toggles clipping plane for active view + Prepne strihaciu rovinu pre aktívne zobrazenie - - + + StdCmdToggleNavigation - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Toggle navigation/Edit mode - Prepína Navigačný/Editovací mód + Toggle navigation/Edit mode + Prepína Navigačný/Editovací mód - Toggle between navigation and edit mode - Prepína medzi režimom navigácie a režimom úpravy + Toggle between navigation and edit mode + Prepína medzi režimom navigácie a režimom úpravy - - + + StdCmdToggleObjects - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Toggle all objects - Prepnúť všetky objekty + Toggle all objects + Prepnúť všetky objekty - Toggles visibility of all objects in the active document - Prepína viditeľnosť všetkých objektov v aktívnom dokumente + Toggles visibility of all objects in the active document + Prepína viditeľnosť všetkých objektov v aktívnom dokumente - - + + StdCmdToggleSelectability - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Toggle selectability - Prepínač výberu + Toggle selectability + Prepínač výberu - Toggles the property of the objects to get selected in the 3D-View - Prepína vlastnosť objektu či môže byť vybraný v 3D pohľade + Toggles the property of the objects to get selected in the 3D-View + Prepína vlastnosť objektu či môže byť vybraný v 3D pohľade - - + + StdCmdToggleVisibility - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Toggle visibility - Prepínač viditeľnosti + Toggle visibility + Prepínač viditeľnosti - Toggles visibility - Prepína viditeľnosť + Toggles visibility + Prepína viditeľnosť - - + + StdCmdToolBarMenu - View - Pohľad + View + Pohľad - Tool&bars - Panely nástrojov + Tool&bars + Panely nástrojov - Toggles this window - Prepína toto okno + Toggles this window + Prepína toto okno - - + + StdCmdTransform - Edit - Upraviť + Edit + Upraviť - Transform... - Transformácia... + Transform... + Transformácia... - Transform the geometry of selected objects - Transformuje geometriu vybraných objektov + Transform the geometry of selected objects + Transformuje geometriu vybraných objektov - - + + StdCmdTransformManip - Edit - Upraviť + Edit + Upraviť - Transform - Transformácia + Transform + Transformácia - Transform the selected object in the 3d view - Transform the selected object in the 3d view + Transform the selected object in the 3d view + Transform the selected object in the 3d view - - + + StdCmdTreeSelection - View - Pohľad + View + Pohľad - Go to selection - Choď do výberu + Go to selection + Choď do výberu - Scroll to first selected item - Prejsť na prvú z vybraných položiek + Scroll to first selected item + Prejsť na prvú z vybraných položiek - - + + StdCmdUndo - Edit - Upraviť + Edit + Upraviť - &Undo - &Späť + &Undo + &Späť - Undo exactly one action - Vráti sa o jednu akciu nazad + Undo exactly one action + Vráti sa o jednu akciu nazad - - + + StdCmdUnitsCalculator - Tools - Nástroje + Tools + Nástroje - &Units calculator... - + &Units calculator... + &Units calculator... - Start the units calculator - + Start the units calculator + Start the units calculator - - + + StdCmdUserInterface - View - Pohľad + View + Pohľad - Dock views - Ukotviť zobrazenia + Dock views + Ukotviť zobrazenia - Dock all top-level views - Ukotviť všetky zobrazenia najvyššej úrovne + Dock all top-level views + Ukotviť všetky zobrazenia najvyššej úrovne - - + + StdCmdViewAxo - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Axometric - Axometrický + Axometric + Axometrický - Set to axometric view - Nastaviť axometrické zobrazenie + Set to axometric view + Nastaviť axometrické zobrazenie - - + + StdCmdViewBottom - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Bottom - Spodok + Bottom + Spodok - Set to bottom view - Nastaví na pohľad z dola + Set to bottom view + Nastaví na pohľad z dola - - + + StdCmdViewCreate - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Create new view - Vytvoriť nové zobrazenie + Create new view + Vytvoriť nové zobrazenie - Creates a new view window for the active document - Vytvorí nové zobrazenie pre aktívny dokument + Creates a new view window for the active document + Vytvorí nové zobrazenie pre aktívny dokument - - + + StdCmdViewExample1 - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Inventor example #1 - Príklad návrhu #1 + Inventor example #1 + Príklad návrhu #1 - Shows a 3D texture with manipulator - Zobrazuje 3D textúru s manipulátorom + Shows a 3D texture with manipulator + Zobrazuje 3D textúru s manipulátorom - - + + StdCmdViewExample2 - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Inventor example #2 - Príklad návrhu #2 + Inventor example #2 + Príklad návrhu #2 - Shows spheres and drag-lights - Ukazuje návrh gule a tieňovanie + Shows spheres and drag-lights + Ukazuje návrh gule a tieňovanie - - + + StdCmdViewExample3 - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Inventor example #3 - Príklad návrhu #3 + Inventor example #3 + Príklad návrhu #3 - Shows a animated texture - Ukazuje animovanú tuxtúru + Shows a animated texture + Ukazuje animovanú tuxtúru - - + + StdCmdViewFitAll - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Fit all - Ukáž všetko + Fit all + Ukáž všetko - Fits the whole content on the screen - Prispôsobí zobrazenie celého obsahu a ukáže na obrazovke + Fits the whole content on the screen + Prispôsobí zobrazenie celého obsahu a ukáže na obrazovke - - + + StdCmdViewFitSelection - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Fit selection - Napasovať výber + Fit selection + Napasovať výber - Fits the selected content on the screen - Prispôsobí zobrazenie vybraného obsahu a ukáže na obrazovke + Fits the selected content on the screen + Prispôsobí zobrazenie vybraného obsahu a ukáže na obrazovke - - + + StdCmdViewFront - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Front - Predok + Front + Predok - Set to front view - Nastaví na pohľad z predu + Set to front view + Nastaví na pohľad z predu - - + + StdCmdViewIvIssueCamPos - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Issue camera position - Východzie postavenie kamery + Issue camera position + Východzie postavenie kamery - Issue the camera position to the console and to a macro, to easily recall this position - Východzie nastavenie pozície kamery v konzole a v Makre pre jednoduchšie vyvolanie tejto pozície + Issue the camera position to the console and to a macro, to easily recall this position + Východzie nastavenie pozície kamery v konzole a v Makre pre jednoduchšie vyvolanie tejto pozície - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Stereo Interleaved Columns - Stereo prekladané stĺpce + Stereo Interleaved Columns + Stereo prekladané stĺpce - Switch stereo viewing to Interleaved Columns - Prepínať stereo prezeranie prekladaných stĺpcov + Switch stereo viewing to Interleaved Columns + Prepínať stereo prezeranie prekladaných stĺpcov - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Stereo Interleaved Rows - Stereo prekladané riadky + Stereo Interleaved Rows + Stereo prekladané riadky - Switch stereo viewing to Interleaved Rows - Prepínať stereo prezeranie prekladaných riadkov + Switch stereo viewing to Interleaved Rows + Prepínať stereo prezeranie prekladaných riadkov - - + + StdCmdViewIvStereoOff - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Stereo Off - Vypnúť stereo + Stereo Off + Vypnúť stereo - Switch stereo viewing off - Vypnúť stereo zobrazenie + Switch stereo viewing off + Vypnúť stereo zobrazenie - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Stereo quad buffer - Quad Stereo vyrovnávanie + Stereo quad buffer + Quad Stereo vyrovnávanie - Switch stereo viewing to quad buffer - Prepne stereo zobrazenie na quadrofónne vyrovnávanie + Switch stereo viewing to quad buffer + Prepne stereo zobrazenie na quadrofónne vyrovnávanie - - + + StdCmdViewIvStereoRedGreen - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Stereo red/green - Stereo červená/zelená + Stereo red/green + Stereo červená/zelená - Switch stereo viewing to red/green - Prepne stereo zobrazenie na červená/zelená + Switch stereo viewing to red/green + Prepne stereo zobrazenie na červená/zelená - - + + StdCmdViewLeft - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Left - Vľavo + Left + Vľavo - Set to left view - Nastaviť pohľad z ľava + Set to left view + Nastaviť pohľad z ľava - - + + StdCmdViewRear - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Rear - Vzadu + Rear + Vzadu - Set to rear view - Nastaví pohľad zo zadu + Set to rear view + Nastaví pohľad zo zadu - - + + StdCmdViewRight - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Right - Vpravo + Right + Vpravo - Set to right view - Nastaví pohľad z prava + Set to right view + Nastaví pohľad z prava - - + + StdCmdViewRotateLeft - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Rotate Left - Rotate Left + Rotate Left + Rotate Left - Rotate the view by 90° counter-clockwise - Rotate the view by 90° counter-clockwise + Rotate the view by 90° counter-clockwise + Rotate the view by 90° counter-clockwise - - + + StdCmdViewRotateRight - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Rotate Right - Rotate Right + Rotate Right + Rotate Right - Rotate the view by 90° clockwise - Rotate the view by 90° clockwise + Rotate the view by 90° clockwise + Rotate the view by 90° clockwise - - + + StdCmdViewTop - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Top - Zhora + Top + Zhora - Set to top view - Nastaví pohľad z hora + Set to top view + Nastaví pohľad z hora - - + + StdCmdWhatsThis - Help - Pomoc + Help + Pomoc - &What's This? - Čo je toto? + &What's This? + Čo je toto? - What's This - Čo je toto + What's This + Čo je toto - - + + StdCmdWindows - Window - Okno + Window + Okno - &Windows... - Okná... + &Windows... + Okná... - Windows list - Zoznam okien + Windows list + Zoznam okien - - + + StdCmdWindowsMenu - Window - Okno + Window + Okno - Activates this window - Aktivuje toto okno + Activates this window + Aktivuje toto okno - - + + StdCmdWorkbench - View - Pohľad + View + Pohľad - Workbench - Pracovné prostredie + Workbench + Pracovné prostredie - Switch between workbenches - Prepne medzi pracovnými prostrediami + Switch between workbenches + Prepne medzi pracovnými prostrediami - - + + StdOrthographicCamera - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Orthographic view - Priestorový pohľad + Orthographic view + Priestorový pohľad - Switches to orthographic view mode - Prepne do priestorového zobrazenia + Switches to orthographic view mode + Prepne do priestorového zobrazenia - - + + StdPerspectiveCamera - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Perspective view - Perspektívne zobrazenie + Perspective view + Perspektívne zobrazenie - Switches to perspective view mode - Prepne do perspektívneho zobrazenia + Switches to perspective view mode + Prepne do perspektívneho zobrazenia - - + + StdViewBoxZoom - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Box zoom - Priblíženie Boxu + Box zoom + Priblíženie Boxu - - + + StdViewDockUndockFullscreen - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Document window - Document window + Document window + Document window - Display the active view either in fullscreen, in undocked or docked mode - Zobrazuje aktívny pohľad v celo-obrazovom režime buď neukotvené, alebo ukotvené + Display the active view either in fullscreen, in undocked or docked mode + Zobrazuje aktívny pohľad v celo-obrazovom režime buď neukotvené, alebo ukotvené - - + + StdViewScreenShot - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Save picture... - Uložiť obrázok... + Save picture... + Uložiť obrázok... - Creates a screenshot of the active view - Vytvorí snímok z aktívneho zobrazenia + Creates a screenshot of the active view + Vytvorí snímok z aktívneho zobrazenia - - + + StdViewZoomIn - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Zoom In - Priblížiť + Zoom In + Priblížiť - - + + StdViewZoomOut - Standard-View - Štandardné zobrazenie + Standard-View + Štandardné zobrazenie - Zoom Out - Vzdialiť + Zoom Out + Vzdialiť - - + + Std_Delete - Object dependencies - + Object dependencies + Object dependencies - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + This object is referenced by other objects and thus these objects might get broken. +Are you sure to continue? - - + + Std_DrawStyle - As is - Ako je + As is + Ako je - Normal mode - Normálny režim + Normal mode + Normálny režim - Wireframe - Drôtový model + Wireframe + Drôtový model - Wireframe mode - Drôtený režim + Wireframe mode + Drôtený režim - Flat lines - + Flat lines + Flat lines - Flat lines mode - + Flat lines mode + Flat lines mode - Shaded - + Shaded + Shaded - Shaded mode - + Shaded mode + Shaded mode - Points - + Points + Body - Points mode - + Points mode + Points mode - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + The selected objects have a dependency to unselected objects. +Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz not found + Graphviz not found + Graphviz not found - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? - Graphviz installation path - Graphviz installation path + Graphviz installation path + Graphviz installation path - Dependency graph - Dependency graph + Dependency graph + Dependency graph - Graphviz failed - Graphviz failed + Graphviz failed + Graphviz failed - Graphviz failed to create an image file - Graphviz failed to create an image file + Graphviz failed to create an image file + Graphviz failed to create an image file - - + + Workbench - &File - Súbor + &File + Súbor - &Edit - &Editovať + &Edit + &Editovať - Standard views - Štandardné zobrazenia + Standard views + Štandardné zobrazenia - &Stereo - &Stereo + &Stereo + &Stereo - &Zoom - &Zväčšenie + &Zoom + &Zväčšenie - Visibility - Viditeľnosť + Visibility + Viditeľnosť - &View - Zobrazenie + &View + Zobrazenie - &Tools - Nás&troje + &Tools + Nás&troje - &Macro - &Makro + &Macro + &Makro - &Windows - Okná + &Windows + Okná - &On-line help - &On-line Pomoc + &On-line help + &On-line Pomoc - &Help - Pomoc + &Help + Pomoc - File - Súbor + File + Súbor - Macro - Makro + Macro + Makro - View - Pohľad + View + Pohľad - Special Ops - Špeciálne Operácie + Special Ops + Špeciálne Operácie - - + + testClass - test - test + test + test - <html><head><meta name="qrichtext" content="1" /><style 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font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisPanelÚloh</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Vytvorené pre Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisPanelÚloh</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Vytvorené pre Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Vyberte štýl Panela úloh + Choose the style of the Task Panel + Vyberte štýl Panela úloh - Default - Predvolené + Default + Predvolené - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_sv-SE.qm 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C: - Angle Snap - Vinkel Snäpp + Angle Snap + Vinkel Snäpp - 1 ° - + 1 ° + - 2 ° - + 2 ° + - 5 ° - + 5 ° + - 10 ° - 10° + 10 ° + 10° - 20 ° - 20° + 20 ° + 20° - 45 ° - 45° + 45 ° + 45° - 90 ° - 90° + 90 ° + 90° - 180 ° - 180° + 180 ° + 180° - - + + CmdViewMeasureClearAll - Measure - + Measure + Mät - Clear measurement - + Clear measurement + Rensa måttsättning - - + + CmdViewMeasureToggleAll - Measure - + Measure + Mät - Toggle measurement - + Toggle measurement + Växla mått - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Spaceball rörelse - Global Sensitivity: - Global Sensitivity: + Global Sensitivity: + Global känslighet: - Dominant Mode - Dominant Mode + Dominant Mode + Dominant läge - Flip Y/Z - Flip Y/Z + Flip Y/Z + Kasta om Y/Z - Enable Translations - Enable Translations + Enable Translations + Aktivera förflyttningar - Enable Rotations - Enable Rotations + Enable Rotations + Aktivera rotationer - Calibrate - Calibrate + Calibrate + Kalibrera - Default - Standard + Default + Standard - Enable - Enable + Enable + Aktivera - Reverse - Omvänd + Reverse + Omvänd - - + + DlgUnitCalculator - Units calculator - + Units calculator + Units calculator - as: - + as: + as: - => - + => + => - Help - Hjälp + Help + Hjälp - Copy - Kopiera + Copy + Kopiera - Close - Stäng + Close + Stäng - - + + DownloadItem - Form - Form + Form + Form - Ico - + Ico + Ico - Filename - + Filename + Filnamn - - + + Gui::AccelLineEdit - none - inget + none + inget - - + + Gui::ActionSelector - Available: - Tillgängliga: + Available: + Tillgängliga: - Selected: - Vald: + Selected: + Vald: - Add - Lägg till + Add + Lägg till - Remove - Ta bort + Remove + Ta bort - Move up - Flytta upp + Move up + Flytta upp - Move down - Flytta ned + Move down + Flytta ned - - + + Gui::AlignmentView - Movable object - Flyttbart objekt + Movable object + Flyttbart objekt - Fixed object - Fasta objekt + Fixed object + Fasta objekt - - + + Gui::BlenderNavigationStyle - Press left mouse button - Tryck på vänster musknapp + Press left mouse button + Tryck på vänster musknapp - Press SHIFT and middle mouse button - Tryck på SKIFT och mellersta musknappen + Press SHIFT and middle mouse button + Tryck på SKIFT och mellersta musknappen - Press middle mouse button - Tryck på mittre musknapp + Press middle mouse button + Tryck på mittre musknapp - Scroll middle mouse button - Bläddra mittre musknapp + Scroll middle mouse button + Bläddra mittre musknapp - - + + Gui::CADNavigationStyle - Press left mouse button - Tryck på vänster musknapp + Press left mouse button + Tryck på vänster musknapp - Press middle mouse button - Tryck på mittre musknapp + Press middle mouse button + Tryck på mittre musknapp - Press left and middle mouse button - Tryck på vänster och mittre musknapp + Press middle and left or right mouse button + Press middle and left or right mouse button - Scroll middle mouse button - Bläddra mittre musknapp - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + Scroll middle mouse button or keep middle button pressed +while doing a left or right click and move the mouse up or down - - + + Gui::Command - Standard - Standard + Standard + Standard - - + + Gui::ContainerDialog - &OK - &Ok + &OK + &Ok - &Cancel - &Avbryt + &Cancel + &Avbryt - - + + Gui::ControlSingleton - Task panel - Uppgiftspanel + Task panel + Uppgiftspanel - - + + Gui::Dialog::AboutApplication - About - Om + About + Om - Revision number - Revisionsnummer + Revision number + Revisionsnummer - Version - Version + Version + Version - OK - OK + OK + OK - - + + - Release date - Utgivningsdatum + Release date + Utgivningsdatum - Platform - Plattform + License... + Licens ... - License... - Licens ... + Copy to clipboard + Kopiera till Urklipp - Copy to clipboard - Kopiera till Urklipp + Operating system + Operativsystem - Operating system - Operating system + Word size + Word size - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - Knapp %1 + Button %1 + Knapp %1 - Out Of Range - Utanför område + Out Of Range + Utanför område - - + + Gui::Dialog::Clipping - Clipping - + Clipping + Clipping - Clipping X - + Clipping X + Clipping X - Flip - + Flip + Flip - Offset - + Offset + Offset - Clipping Y - + Clipping Y + Clipping Y - Clipping Z - + Clipping Z + Clipping Z - Clipping custom direction - + Clipping custom direction + Clipping custom direction - View - Vy + View + Vy - Adjust to view direction - + Adjust to view direction + Adjust to view direction - Direction - + Direction + Riktning - - + + Gui::Dialog::CommandModel - Commands - Kommandon + Commands + Kommandon - - + + Gui::Dialog::DemoMode - View Turntable - Visa vridbord + View Turntable + Visa vridbord - Speed - Hastighet + Speed + Hastighet - Maximum - Maximum + Maximum + Maximum - Minimum - Minimum + Minimum + Minimum - Fullscreen - Fullskärm + Fullscreen + Fullskärm - Enable timer - Aktivera timer + Enable timer + Aktivera timer - s - s + s + s - Angle - Vinkel + Angle + Vinkel - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Spela upp + Play + Spela upp - Stop - Stopp + Stop + Stopp - Close - Stäng + Close + Stäng - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Välj fönster + Choose Window + Välj fönster - &Activate - &Aktivera + &Activate + &Aktivera - Alt+A - Alt+A + + - - &Cancel - &Avbryt - - - - - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Fönster + Windows + Fönster - - + + Gui::Dialog::DlgAuthorization - Authorization - Auktorisering + Authorization + Auktorisering - &OK - &Ok + Password: + Lösenord: - &Cancel - &Avbryt + + - Password: - Lösenord: + Username: + Användarnamn: - User name: - Användarnamn: + Site: + Site: - - + %1 at %2 + %1 at %2 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Välj ikon + Choose Icon + Välj ikon - OK - OK + Add icons... + Lägg till ikoner ... - - Cancel - Avbryt - - - Add icons... - Lägg till ikoner ... - - - + + Gui::Dialog::DlgCustomActions - Macros - Makron + Macros + Makron - Setup Custom Macros - Inställningar för anpassade makron + Setup Custom Macros + Inställningar för anpassade makron - Macro: - Makro: + Macro: + Makro: - ... - ... + ... + ... - Pixmap - Pixelkarta + Pixmap + Pixelkarta - Accelerator: - Snabbtangent: + Accelerator: + Snabbtangent: - What's this: - Förklaring: + What's this: + Förklaring: - Status text: - Statustext: + Status text: + Statustext: - Tool tip: - Verktygstips: + Tool tip: + Verktygstips: - Menu text: - Menytext: + Menu text: + Menytext: - Add - Lägg till + Add + Lägg till - Remove - Ta bort + Remove + Ta bort - Replace - Ersätt + Replace + Ersätt - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Ikoner + Icons + Ikoner - Macros - Makron + Macros + Makron - No macro - Inget makro + No macro + Inget makro - No macros found. - Inga makron funna. + No macros found. + Inga makron funna. - Macro not found - Makro ej funnet + Macro not found + Makro ej funnet - Sorry, couldn't find macro file '%1'. - Ledsen, kunde inte hitta makrofil '%1'. + Sorry, couldn't find macro file '%1'. + Ledsen, kunde inte hitta makrofil '%1'. - Empty macro - Tomt makro + Empty macro + Tomt makro - Please specify the macro first. - Specificera makrot först. + Please specify the macro first. + Specificera makrot först. - Empty text - Tom text + Empty text + Tom text - Please specify the menu text first. - Specificera menytexten först. + Please specify the menu text first. + Specificera menytexten först. - No item selected - Ingen sak vald + No item selected + Ingen sak vald - Please select a macro item first. - Välj ett makro först. + Please select a macro item first. + Välj ett makro först. - - + + Gui::Dialog::DlgCustomCommands - Commands - Kommandon + Commands + Kommandon - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Kategori + Category + Kategori - Icon - Ikon + Icon + Ikon - Command - Kommando + Command + Kommando - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Tangentbord + Keyboard + Tangentbord - Description: - Beskrivning: + Description: + Beskrivning: - &Category: - &Kategori: + &Category: + &Kategori: - C&ommands: - K&ommandon: + C&ommands: + K&ommandon: - Current shortcut: - Nuvarande genväg: + Current shortcut: + Nuvarande genväg: - Press &new shortcut: - Tryck på &ny genväg: + Press &new shortcut: + Tryck på &ny genväg: - Currently assigned to: - För närvarande tilldelat till: + Currently assigned to: + För närvarande tilldelat till: - &Assign - &Tilldela + &Assign + &Tilldela - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - &Återställ + &Reset + &Återställ - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Åte&rställ allt + Re&set All + Åte&rställ allt - Alt+S - Alt+S + Alt+S + Alt+S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Ikon + Icon + Ikon - Command - Kommando + Command + Kommando - none - inget + none + inget - Multiple defined shortcut - multipel definierad genväg + Multiple defined shortcut + multipel definierad genväg - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Genvägen '%1' är definierad mer än en gång. Detta kan leda till oväntat beteende. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Genvägen '%1' är definierad mer än en gång. Detta kan leda till oväntat beteende. - Already defined shortcut - Genvägen är redan definierad + Already defined shortcut + Genvägen är redan definierad - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Genvägen '%1' är redan tilldelad '%2'. + Genvägen '%1' är redan tilldelad '%2'. Definiera en annan genväg. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Verktygslådor + Toolbox bars + Verktygslådor - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Verktygslådor + Toolbars + Verktygslådor - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> Ändringarna blir aktiva nästa gång du laddar passande arbetsbänk</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> Ändringarna blir aktiva nästa gång du laddar passande arbetsbänk</p></body></html> - Move right - Flytta till höger + Move right + Flytta till höger - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Flytta den valda saken en nivå ned.</b><p>Detta kommer även att ändra nivån på sakens förälder.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Flytta den valda saken en nivå ned.</b><p>Detta kommer även att ändra nivån på sakens förälder.</p> - Move left - Flytta till vänster + Move left + Flytta till vänster - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Flytta den valda saken en nivå upp.</b><p>Detta kommer även att ändra nivån på sakens förälder.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Flytta den valda saken en nivå upp.</b><p>Detta kommer även att ändra nivån på sakens förälder.</p> - Move down - Flytta ned + Move down + Flytta ned - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Flytta ned den valda saken.</b><p>Saken kommer att flyttas inom hierarki nivån.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Flytta ned den valda saken.</b><p>Saken kommer att flyttas inom hierarki nivån.</p> - Move up - Flytta upp + Move up + Flytta upp - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Flytta upp den valda saken.</b><p>Saken kommer att flyttas inom hierarki nivån.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Flytta upp den valda saken.</b><p>Saken kommer att flyttas inom hierarki nivån.</p> - New... - Ny... + New... + Ny... - Rename... - Döp om... + Rename... + Döp om... - Delete - Radera + Delete + Radera - Icon - Ikon + Icon + Ikon - Command - Kommando + Command + Kommando - <Separator> - <Separator> + <Separator> + <Separator> - New toolbar - Ny verktygsrad + New toolbar + Ny verktygsrad - Toolbar name: - Namn på verktygsraden: + Toolbar name: + Namn på verktygsraden: - Duplicated name - Duplicerat namn + Duplicated name + Duplicerat namn - The toolbar name '%1' is already used - Verktygsradens namn '%1' används redan + The toolbar name '%1' is already used + Verktygsradens namn '%1' används redan - Rename toolbar - Döp om verktygsraden + Rename toolbar + Döp om verktygsraden - - + + - - + + Gui::Dialog::DlgCustomizeImp - Customize - Anpassa + Customize + Anpassa - &Help - &Hjälp + &Help + &Hjälp - &Close - S&täng + &Close + S&täng - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Spaceball rörelse - No Spaceball Present - Ingen spaceball finns + No Spaceball Present + Ingen spaceball finns - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Ingen spaceball finns + No Spaceball Present + Ingen spaceball finns - Buttons - Knappar + Buttons + Knappar - Clear - Rensa + Clear + Rensa - Print Reference - Utskriftsreferens + Print Reference + Utskriftsreferens - Spaceball Buttons - Spaceball Buttons + Spaceball Buttons + Spaceball knappar - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Fönsteregenskaper + Display properties + Fönsteregenskaper - Display - Fönster + Display + Fönster - Transparency: - Transparens: + Transparency: + Transparens: - Line width: - Linjebredd: + Line width: + Linjebredd: - Point size: - Punktstorlek: + Point size: + Punktstorlek: - Material - Material + Material + Material - ... - ... + ... + ... - Close - Stäng + Viewing mode + Visningsläge - Viewing mode - Visningsläge + Plot mode: + Plottningsläge: - Plot mode: - Plottningsläge: + + - - + Line transparency: + Linjegenomskinlighet: - Line transparency: - Linjegenomskinlighet: + Line color: + linjefärg: - Line color: - linjefärg: + Shape color: + Form färg: - Shape color: - Form färg: + Color plot: + Färgplottning: - Color plot: - Färgplottning: + Document window: + Dokumentfönstret: - - Document window: - Dokumentfönstret: - - - + + Gui::Dialog::DlgEditorSettings - Editor - Redigerare + Editor + Redigerare - Options - Alternativ + Options + Alternativ - Enable line numbers - Aktivera radnummer + Enable line numbers + Aktivera radnummer - Enable folding - Aktivera vikning + Enable folding + Aktivera vikning - Indentation - Indrag + Indentation + Indrag - Insert spaces - Sätt in mellanslag + Insert spaces + Sätt in mellanslag - Tab size: - Tabulatorstorlek: + Tab size: + Tabulatorstorlek: - Indent size: - Storlek på indrag: + Indent size: + Storlek på indrag: - Keep tabs - Behåll tabulatorer + Keep tabs + Behåll tabulatorer - Display Items - Visa saker + Display Items + Visa saker - Family: - Familj: + Family: + Familj: - Size: - Storlek: + Size: + Storlek: - Preview: - Förhandsgranskning: + Preview: + Förhandsgranskning: - - + + - - + + Gui::Dialog::DlgGeneral - General - Allmänt + General + Allmänt - Start up - Uppstart + Start up + Uppstart - Enable splash screen at start up - Aktivera splashfönster vid uppstart + Enable splash screen at start up + Aktivera splashfönster vid uppstart - Switch to tab of report window: - Växla till rapportfönstrets tabb: + Switch to tab of report window: + Växla till rapportfönstrets tabb: - Auto load module after start up: - Autoladda modul efter uppstart: + Auto load module after start up: + Autoladda modul efter uppstart: - Language - Språk + Language + Språk - Change language: - Ändra språk: + Change language: + Ändra språk: - Main window - Huvudfönster + Main window + Huvudfönster - Size of recent file list - Storlek på listan för senast öppnade filer + Size of recent file list + Storlek på listan för senast öppnade filer - Window style: - Fönsterstil: + Window style: + Fönsterstil: - Size of toolbar icons: - Storlek på verktygsfältsikonerna: + Size of toolbar icons: + Storlek på verktygsfältsikonerna: - Enable tiled background - + Enable tiled background + Enable tiled background - Style sheet: - + Style sheet: + Style sheet: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Standard (%1 x %1) + Default (%1 x %1) + Standard (%1 x %1) - Small (%1 x %1) - Liten (%1 x %1) + Small (%1 x %1) + Liten (%1 x %1) - Large (%1 x %1) - Stor (%1 x %1) + Large (%1 x %1) + Stor (%1 x %1) - Extra large (%1 x %1) - Extra stor (%1 x %1) + Extra large (%1 x %1) + Extra stor (%1 x %1) - No style sheet - + No style sheet + No style sheet - - + + Gui::Dialog::DlgInputDialog - Input - Inmatning + Input + Inmatning - OK - OK + + - - Cancel - Avbryt - - - - - - - + + Gui::Dialog::DlgInspector - Scene Inspector - Sceninspektör + Scene Inspector + Sceninspektör - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Utför makro + Execute macro + Utför makro - Macro name: - Makronamn: + Macro name: + Makronamn: - Macro destination: - Makro destination: + Macro destination: + Makro destination: - Execute - Utför + Execute + Utför - Close - Stäng + Close + Stäng - Create - Skapa + Create + Skapa - Delete - Radera + Delete + Radera - Edit - Redigera + Edit + Redigera - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Makron + Macros + Makron - Macro file - Makro fil + Macro file + Makro fil - Enter a file name, please: - Skriv in ett filnamn: + Enter a file name, please: + Skriv in ett filnamn: - Existing file - Filen finns + Existing file + Filen finns - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. Denna fil finns redan. - Delete macro - Radera makro + Delete macro + Radera makro - Do you really want to delete the macro '%1'? - Vill du verkligen radera makrot '%1'? + Do you really want to delete the macro '%1'? + Vill du verkligen radera makrot '%1'? - Cannot create file - Kan inte skapa fil + Cannot create file + Kan inte skapa fil - Creation of file '%1' failed. - Skapandet av filen %1' misslyckades. + Creation of file '%1' failed. + Skapandet av filen %1' misslyckades. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Makroinspelning + Macro recording + Makroinspelning - Macro name: - Makronamn: + Macro name: + Makronamn: - Stop - Stopp + Stop + Stopp - Cancel - Avbryt + Cancel + Avbryt - Macro path: - sökväg för makro: + Macro path: + sökväg för makro: - ... - ... + ... + ... - Record - Spela in + Record + Spela in - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Makroinspelare + Macro recorder + Makroinspelare - Specify first a place to save. - Specificera först en plats att spara på. + Specify first a place to save. + Specificera först en plats att spara på. - Existing macro - Makrot finns + Existing macro + Makrot finns - The macro '%1' already exists. Do you want to overwrite? - Makrot '%1' finns redan. Vill du skriva över den? + The macro '%1' already exists. Do you want to overwrite? + Makrot '%1' finns redan. Vill du skriva över den? - The macro directory doesn't exist. Please, choose another one. - Makrokatalogen finns inte. Var snäll och välj en annan. + The macro directory doesn't exist. Please, choose another one. + Makrokatalogen finns inte. Var snäll och välj en annan. - Choose macro directory - Välj makro katalog + Choose macro directory + Välj makro katalog - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Materialegenskaper + Material properties + Materialegenskaper - &Close - S&täng + Material + Material - Alt+C - Alt+C + Diffuse color: + Diffuseringsfärg: - Material - Material + Specular color: + Speglingsfärg: - Diffuse color: - Diffuseringsfärg: + Shininess: + Blänkvärde: - Specular color: - Speglingsfärg: + % + % - Shininess: - Blänkvärde: + Ambient color: + Omgivningsfärg: - % - % + + - Ambient color: - Omgivningsfärg: + Emissive color: + Emissiv färg: - - - - - - Emissive color: - Emissiv färg: - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - On-line hjälp + On-line help + On-line hjälp - Help viewer - Hjälpvisare + Help viewer + Hjälpvisare - Location of start page - Startsidans adress + Location of start page + Startsidans adress - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML filer (*.html *.htm) + HTML files (*.html *.htm) + HTML filer (*.html *.htm) - Access denied - Åtkomst nekad + Access denied + Åtkomst nekad - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Åtkomst nekad till '%1' + Åtkomst nekad till '%1' Ange en annan katalog. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Parameter redigerare + Parameter Editor + Parameter redigerare - Save to disk - Spara till disk + Save to disk + Spara till disk - Alt+C - Alt+C + Alt+C + Alt+C - &Close - S&täng + &Close + S&täng - - + + Gui::Dialog::DlgParameterImp - Group - Grupp + Group + Grupp - Name - Namn + Name + Namn - Type - Typ + Type + Typ - Value - Värde + Value + Värde - User parameter - Användarparameter + User parameter + Användarparameter - Invalid input - Ogiltig inmatning + Invalid input + Ogiltig inmatning - Invalid key name '%1' - Ogiltigt nyckelnamn '%1' + Invalid key name '%1' + Ogiltigt nyckelnamn '%1' - System parameter - Systemparameter + System parameter + Systemparameter - - + + Gui::Dialog::DlgPreferences - Preferences - Inställningar + Preferences + Inställningar - &Help - &Hjälp + + - - Alt+H - Alt+H - - - &OK - &Ok - - - &Apply - &Verkställ - - - Alt+A - Alt+A - - - &Cancel - &Avbryt - - - - - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Fel parameter + Wrong parameter + Fel parameter - - + + Gui::Dialog::DlgProjectInformation - Project information - Projektinformation + Project information + Projektinformation - Information - Information + Information + Information - &Name: - &Namn: + &Name: + &Namn: - Commen&t: - Kommen&tar: + Commen&t: + Kommen&tar: - Path: - Sökväg: + Path: + Sökväg: - &Last modified by: - S&ist ändrad av: + &Last modified by: + S&ist ändrad av: - Created &by: - &Skapad av: + Created &by: + &Skapad av: - Com&pany: - &Företag: + Com&pany: + &Företag: - Last &modification date: - Sista ändringsdatu&m: + Last &modification date: + Sista ändringsdatu&m: - Creation &date: - Skapad &datum: + Creation &date: + Skapad &datum: - &OK - &Ok + + - &Cancel - &Avbryt + UUID: + UUID: - - + License information: + Licensinformation: - UUID: - + License URL + Licens-URL - License information: - + Open in browser + Open in browser - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - Projekt verktyg + Project utility + Projekt verktyg - Extract project - Extrahera projekt + Extract project + Extrahera projekt - Source - Källa + Source + Källa - Project file (*.fcstd) - Projektfil (*. fcstd) + Project file (*.fcstd) + Projektfil (*. fcstd) - Destination - Destination + Destination + Destination - Extract - Extrahera + Extract + Extrahera - Create project - Skapa projekt + Create project + Skapa projekt - Document.xml - Dokument.xml + Document.xml + Dokument.xml - Create - Skapa + Create + Skapa - Load project file after creation - Ladda projektfil efter skapelsen + Load project file after creation + Ladda projektfil efter skapelsen - Empty source - Tom källa + Empty source + Tom källa - No source is defined. - Ingen källa är definierad. + No source is defined. + Ingen källa är definierad. - Empty destination - Tom destination + Empty destination + Tom destination - No destination is defined. - Ingen destination är definierad. + No destination is defined. + Ingen destination är definierad. - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Link - Show all object types - + Show all object types + Show all object types - No selection - Inget val + No selection + Inget val - Please select an object of the list - + Please select an object of the list + Please select an object of the list - - + + Gui::Dialog::DlgReportView - Output window - Utmatningsfönster + Output window + Utmatningsfönster - Output - Utmatning + Output + Utmatning - Record log messages - spela in logg meddelanden + Record log messages + spela in logg meddelanden - Record warnings - Spela in varningar + Record warnings + Spela in varningar - Record error messages - Spela in felmeddelanden + Record error messages + Spela in felmeddelanden - Colors - Färger + Colors + Färger - Normal messages: - Normala meddelanden: + Normal messages: + Normala meddelanden: - Log messages: - Loggmeddelanden: + Log messages: + Loggmeddelanden: - Warnings: - Varningar: + Warnings: + Varningar: - Errors: - Fel: + Errors: + Fel: - - + + - Redirect internal Python errors to report view - Omdirigera interna Pythonfel till rapportvy + Redirect internal Python errors to report view + Omdirigera interna Pythonfel till rapportvy - Redirect internal Python output to report view - Dirigera om intern Pythonutmatning till rapportvyn + Redirect internal Python output to report view + Dirigera om intern Pythonutmatning till rapportvyn - - + + Gui::Dialog::DlgRunExternal - Running external program - Kör externt program + Running external program + Kör externt program - TextLabel - TextLabel + TextLabel + TextLabel - Advanced >> - Avancerat >> + Advanced >> + Avancerat >> - ... - ... + ... + ... - Accept changes - Acceptera förändringar + Accept changes + Acceptera förändringar - Discard changes - Förkasta ändringar + Discard changes + Förkasta ändringar - Abort program - Avbryt programmet + Abort program + Avbryt programmet - Help - Hjälp + Help + Hjälp - Select a file - Välj en fil + Select a file + Välj en fil - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D Vy + 3D View + 3D Vy - 3D View settings - Inställningar för 3D Vy + 3D View settings + Inställningar för 3D Vy - Show coordinate system in the corner - Visa koordinatsystemet i hörnet + Show coordinate system in the corner + Visa koordinatsystemet i hörnet - Show counter of frames per second - Visa räknaren för bilder per sekund + Show counter of frames per second + Visa räknaren för bilder per sekund - Enable animation - Aktivera animering + Enable animation + Aktivera animering - Enable anti-aliasing (slower) - Aktivera antialiasing (långsammare) + Eye to eye distance for stereo modes: + Ögonavstånd för stereolägen: - Eye to eye distance for stereo modes: - Ögonavstånd för stereolägen: + Camera type + Kameratyp - Camera type - Kameratyp + Orthographic rendering + Ortografisk rendering - Orthographic rendering - Ortografisk rendering + Perspective rendering + Perspektivrendering - Perspective rendering - Perspektivrendering + + - - + 3D Navigation + 3D Navigering - 3D Navigation - 3D Navigering + Mouse... + Mus... - Mouse... - Mus... + Intensity of backlight + Intensiteten i bakgrundsbelysningen - Intensity of backlight - Intensiteten i bakgrundsbelysningen + Enable backlight color + Aktivera bakgrundsbelysningsfärg - Enable backlight color - Aktivera bakgrundsbelysningsfärg + Orbit style + Orbit stil - Orbit style - Orbit stil + Turntable + Skivtallrik - Turntable - Skivtallrik + Trackball + Trackball - Trackball - Trackball + Invert zoom + Invertera zoom - Invert zoom - Invertera zoom + Zoom at cursor + Zooma vid markören - Zoom at cursor - Zooma vid markören + Zoom step + Zoom steg - Zoom step - Zoom steg + Anti-Aliasing + Kantutjämning - Anti-Aliasing - + None + Inget - None - + Line Smoothing + Line Smoothing - Line Smoothing - + MSAA 2x + MSAA 2x - MSAA 2x - + MSAA 4x + MSAA 4x - MSAA 4x - + MSAA 8x + MSAA 8x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 navigering + %1 navigation + %1 navigering - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Färgmodell + Color model + Färgmodell - &Gradient: - &Gradient: + &Gradient: + &Gradient: - red-yellow-green-cyan-blue - röd-gul-grön-cyan-blå + red-yellow-green-cyan-blue + röd-gul-grön-cyan-blå - blue-cyan-green-yellow-red - blå-cyan-grön-gul-röd + blue-cyan-green-yellow-red + blå-cyan-grön-gul-röd - white-black - vit-svart + white-black + vit-svart - black-white - svart-vit + black-white + svart-vit - Visibility - Synlighet + Visibility + Synlighet - Out g&rayed - Ut g&rå + Out g&rayed + Ut g&rå - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Ut osynl&ig + Out &invisible + Ut osynl&ig - Alt+I - Alt+I + Alt+I + Alt+I - Style - Stil + Style + Stil - &Zero - &Noll + &Zero + &Noll - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Flöde + &Flow + &Flöde - Alt+F - Alt+F + Alt+F + Alt+F - &OK - &Ok + Parameter range + Parameterområde - &Cancel - &Avbryt + Mi&nimum: + Mi&nimum: - Parameter range - Parameterområde + Ma&ximum: + Ma&ximum: - Mi&nimum: - Mi&nimum: + &Labels: + &Etiketter: - Ma&ximum: - Ma&ximum: + &Decimals: + &Decimaler: - &Labels: - &Etiketter: + + - &Decimals: - &Decimaler: + Color-gradient settings + Färggradient inställningar - - - - - - Color-gradient settings - Färggradient inställningar - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Fel parameter + Wrong parameter + Fel parameter - The maximum value must be higher than the minimum value. - Maximumvärdet måste vara större än minimumvärdet. + The maximum value must be higher than the minimum value. + Maximumvärdet måste vara större än minimumvärdet. - - + + Gui::Dialog::DlgSettingsDocument - Document - Dokument + Document + Dokument - General - Allmänt + General + Allmänt - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Komprimeringsgrad när dokument sparas + Komprimeringsgrad när dokument sparas (0 = ingen, 9 = högst, 3 = standard) - Create new document at start up - Skapa nytt dokument vid uppstart + Create new document at start up + Skapa nytt dokument vid uppstart - Storage - Lagring + Storage + Lagring - Saving transactions (Auto-save) - Spara transaktionerna (autospara) + Saving transactions (Auto-save) + Spara transaktionerna (autospara) - Discard saved transaction after saving document - Förstör sparad transaktion efter att ha sparat dokumentet + Discard saved transaction after saving document + Förstör sparad transaktion efter att ha sparat dokumentet - Save thumbnail into project file when saving document - Spara minibild i projektfilen när dokumentet sparas + Save thumbnail into project file when saving document + Spara minibild i projektfilen när dokumentet sparas - Create up to backup files when resaving document - Skapa upp till säkerhetskopior när dokumentet omsparas + Create up to backup files when resaving document + Skapa upp till säkerhetskopior när dokumentet omsparas - Document objects - Dokumentobjekt + Document objects + Dokumentobjekt - Allow duplicate object labels in one document - Tillåt duplicerade objektetiketter i ett dokument + Allow duplicate object labels in one document + Tillåt duplicerade objektetiketter i ett dokument - Maximum Undo/Redo steps - Maximalt Ångra / Gör om steg + Maximum Undo/Redo steps + Maximalt Ångra / Gör om steg - Using Undo/Redo on documents - Använder Ångra / Gör om på dokument + Using Undo/Redo on documents + Använder Ångra / Gör om på dokument - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Text + Text + Text - Bookmark - Bokmärke + Bookmark + Bokmärke - Breakpoint - Brytpunkt + Breakpoint + Brytpunkt - Keyword - Nyckelord + Keyword + Nyckelord - Comment - Kommentar + Comment + Kommentar - Block comment - Blockkommentar + Block comment + Blockkommentar - Number - Nummer + Number + Nummer - String - Sträng + String + Sträng - Character - Tecken + Character + Tecken - Class name - Klassnamn + Class name + Klassnamn - Define name - Definiera namn + Define name + Definiera namn - Operator - Operator + Operator + Operator - Python output - Python utmatning + Python output + Python utmatning - Python error - Python fel + Python error + Python fel - Items - Saker + Items + Saker - Current line highlight - Nuvarande radmarkering + Current line highlight + Nuvarande radmarkering - - + + Gui::Dialog::DlgSettingsImage - Image settings - Bildinställningar + Image settings + Bildinställningar - Image properties - Bildegenskaper + Image properties + Bildegenskaper - Back&ground: - Bak&grund: + Back&ground: + Bak&grund: - Current - Nuvarande + Current + Nuvarande - White - Vit + White + Vit - Black - Svart + Black + Svart - Transparent - Transparent + Transparent + Transparent - Image dimensions - Bildstorlek + Image dimensions + Bildstorlek - Pixel - Pixel + Pixel + Pixel - &Width: - &Bredd: + &Width: + &Bredd: - Current screen - Nuvarande fönster + Current screen + Nuvarande fönster - Icon 32 x 32 - Ikon 32 x 32 + Icon 32 x 32 + Ikon 32 x 32 - Icon 64 x 64 - Ikon 64 x 64 + Icon 64 x 64 + Ikon 64 x 64 - Icon 128 x 128 - Ikon 128 .x. 128 + Icon 128 x 128 + Ikon 128 .x. 128 - CGA 320 x 200 - CGA 320 x 200 + CGA 320 x 200 + CGA 320 x 200 - QVGA 320 x 240 - QVGA 320 x 240 + QVGA 320 x 240 + QVGA 320 x 240 - VGA 640 x 480 - VGA 640 x 480 + VGA 640 x 480 + VGA 640 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - PAL 768 x 578 - PAL 768 x 578 + PAL 768 x 578 + PAL 768 x 578 - SVGA 800 x 600 - SVGA 800 x 600 + SVGA 800 x 600 + SVGA 800 x 600 - XGA 1024 x 768 - XGA 1024 x 768 + XGA 1024 x 768 + XGA 1024 x 768 - HD720 1280 x 720 - HD720 1280 x 720 + HD720 1280 x 720 + HD720 1280 x 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Standardstorlekar: + Standard sizes: + Standardstorlekar: - &Height: - &Höjd: + &Height: + &Höjd: - Aspect ratio: - Bildförhållande: + Aspect ratio: + Bildförhållande: - &Screen - &Skärm + &Screen + &Skärm - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Bildkommentar + Image comment + Bildkommentar - Insert MIBA - Sätt in MIBA + Insert MIBA + Sätt in MIBA - Insert comment - Sätt in kommentar + Insert comment + Sätt in kommentar - - + + Gui::Dialog::DlgSettingsMacro - Macro - Makro + Macro + Makro - Macro recording settings - Inställningar för makroinspelning + Macro recording settings + Inställningar för makroinspelning - Logging Commands - Loggkommandon + Logging Commands + Loggkommandon - Show script commands in python console - Visa skriptkommandon i python konsolen + Show script commands in python console + Visa skriptkommandon i python konsolen - Log all commands issued by menus to file: - Logga alla kommandon startade av menyer till fil: + Log all commands issued by menus to file: + Logga alla kommandon startade av menyer till fil: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Gui kommandon + Gui commands + Gui kommandon - Recording GUI commands - Spelar in GUI kommandon + Recording GUI commands + Spelar in GUI kommandon - Record as comment - Spela in som kommentar + Record as comment + Spela in som kommentar - Macro path - sökväg för makro + Macro path + sökväg för makro - General macro settings - Allmänna makroinställningar + General macro settings + Allmänna makroinställningar - Run macros in local environment - Kör makron i lokala miljön + Run macros in local environment + Kör makron i lokala miljön - - + + Gui::Dialog::DlgSettingsUnits - Units - Enheter + Units + Enheter - Units settings - Inställningar för enheter + Units settings + Inställningar för enheter - Standard (mm/kg/s/degree) - Standard (mm/kg/s/grad) + Standard (mm/kg/s/degree) + Standard (mm/kg/s/grad) - MKS (m/kg/s/degree) - MKS (m/kg/s/grad) + MKS (m/kg/s/degree) + MKS (m/kg/s/grad) - Magnitude - Magnitud + Magnitude + Magnitud - Unit - Enhet + Unit + Enhet - User system: - Användarsystem: + User system: + Användarsystem: - Imperial (in/lb) - Brittiska mått (in/lb) + US customary (in/lb) + US customary (in/lb) - US customary (in/lb) - + Number of decimals: + Antal decimaler: - Number of decimals: - + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Färger + Colors + Färger - Selection - Markering + Selection + Markering - Enable selection highlighting - Aktivera valmarkering + Enable selection highlighting + Aktivera valmarkering - Enable preselection highlighting - Aktivera förvalsmarkering + Enable preselection highlighting + Aktivera förvalsmarkering - Background color - Bakgrundsfärg + Background color + Bakgrundsfärg - Middle color - Mellanfärg + Middle color + Mellanfärg - Color gradient - Färggradient + Color gradient + Färggradient - Simple color - Enkel färg + Simple color + Enkel färg - - Default colors - Standard färger - - - Edited edge color - Redigerad kantfärg - - - Edited vertex color - Redigerad hörnfärg - - - Construction geometry - Konstruktionsgeometri - - - Fully constrained geometry - Helt begränsad geometri - - - The color of vertices being edited - Färgen på hörn som redigeras - - - The color of edges being edited - Färgen på kanter som redigeras - - - The color of construction geometry in edit mode - Färgen på konstruktionsgeometri i redigeringsläget - - - The color of fully constrained geometry in edit mode - Färgen på helt begränsad geometri i redigeringsläge - - - Cursor text color - Markör textfärg - - - Default shape color - Standard formfärg - - - The default color for new shapes - Standardfärgen för nya former - - - Default line width and color - Standard linjebredd och färg - - - The default line color for new shapes - Standard linjefärg för nya former - - - The default line thickness for new shapes - Standard linjetjocklek för nya former - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Dagens tips + Tip of the day + Dagens tips - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Visste du...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Visste du...</font></font></b> - &Show tips at start up - Vi&sa tips vid uppstart + &Show tips at start up + Vi&sa tips vid uppstart - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Nästa tips + &Next Tip + &Nästa tips - Alt+N - Alt+N + Alt+N + Alt+N - &Close - S&täng + &Close + S&täng - Alt+C - Alt+C + Alt+C + Alt+C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Nedladdning misslyckades:%1 + Nedladdning misslyckades:%1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Om du vill läradig mer om FreeCAD så måste du gå till %1 eller klicka på Hjälp i Hjälp-menyn. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Om du vill läradig mer om FreeCAD så måste du gå till %1 eller klicka på Hjälp i Hjälp-menyn. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - Placering + Placement + Placering - - + + Gui::Dialog::DownloadDialog - Download - Hämta + Download + Hämta - Cancel - Avbryt + Cancel + Avbryt - Close - Stäng + Close + Stäng - There already exists a file called %1 in the current directory. Overwrite? - Det finns redan en fil med namnet %1 i den aktuella katalogen. Vill du ersätta den? + There already exists a file called %1 in the current directory. Overwrite? + Det finns redan en fil med namnet %1 i den aktuella katalogen. Vill du ersätta den? - Unable to save the file %1: %2. - Det gick inte att spara filen %1: %2. + Unable to save the file %1: %2. + Det gick inte att spara filen %1: %2. - Downloading %1. - Ladda ned %1. + Downloading %1. + Ladda ned %1. - Download canceled. - Nedladdning avbruten. + Download canceled. + Nedladdning avbruten. - Download failed: %1. - Nedladdning misslyckades: %1. + Download failed: %1. + Nedladdning misslyckades: %1. - Downloaded %1 to current directory. - Laddade ned %1 till aktuell katalog. + Downloaded %1 to current directory. + Laddade ned %1 till aktuell katalog. - %1 at %2 - + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + Save File - Download canceled: %1 - + Download canceled: %1 + Download canceled: %1 - Open containing folder - + Open containing folder + Open containing folder - Error opening save file: %1 - + Error opening save file: %1 + Error opening save file: %1 - Error saving: %1 - + Error saving: %1 + Error saving: %1 - Network Error: %1 - + Network Error: %1 + Network Error: %1 - seconds - + seconds + seconds - minutes - + minutes + minutes - - %4 %5 remaining - + - %4 %5 remaining + - %4 %5 remaining - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %1 of %2 - Stopped - bytes - + bytes + bytes - kB - + kB + kB - MB - + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + Downloads - Clean up - + Clean up + Clean up - 0 Items - + 0 Items + 0 Items - Download Manager - + Download Manager + Download Manager - 1 Download - + 1 Download + 1 Download - %1 Downloads - + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - Lägg till ikon + Add icon + Lägg till ikon - - + + Gui::Dialog::InputVector - Input vector - Inmatningsvektor + Input vector + Inmatningsvektor - Vector - Vektor + Vector + Vektor - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - OK - OK - - - + + Gui::Dialog::LicenseDialog - Copyright - Upphovsrätt + Copyright + Upphovsrätt - - + + Gui::Dialog::MouseButtons - Mouse buttons - Musknappar + Mouse buttons + Musknappar - Configuration - Konfiguration + Configuration + Konfiguration - Selection: - Markering: + Selection: + Markering: - Panning - Panorering + Panning + Panorering - Rotation: - Rotation: + Rotation: + Rotation: - Zooming: - Zoomning: + Zooming: + Zoomning: - - + + Gui::Dialog::ParameterGroup - Expand - Expandera + Expand + Expandera - Add sub-group - Lägg till undergrupp + Add sub-group + Lägg till undergrupp - Remove group - Ta bort grupp + Remove group + Ta bort grupp - Rename group - Döp om grupp + Rename group + Döp om grupp - Export parameter - Exportera parameter + Export parameter + Exportera parameter - Import parameter - Importera parameter + Import parameter + Importera parameter - Collapse - Minimera + Collapse + Minimera - Do really want to remove this parameter group? - Vill du verkligen to bort denna parametergrupp? + Do really want to remove this parameter group? + Vill du verkligen to bort denna parametergrupp? - Existing sub-group - Existerande undergrupp + Existing sub-group + Existerande undergrupp - The sub-group '%1' already exists. - Undergruppen '%1' finns redan. + The sub-group '%1' already exists. + Undergruppen '%1' finns redan. - Export parameter to file - exportera parameter till fil + Export parameter to file + exportera parameter till fil - XML (*.FCParam) - XML(*.FCParam) + XML (*.FCParam) + XML(*.FCParam) - Import parameter from file - Importera parameter från fil + Import parameter from file + Importera parameter från fil - Import Error - Importfel + Import Error + Importfel - Reading from '%1' failed. - Läsning från '%1' misslyckades. + Reading from '%1' failed. + Läsning från '%1' misslyckades. - - + + Gui::Dialog::ParameterValue - Change value - Ändra värde + Change value + Ändra värde - Remove key - Ta bort nyckel + Remove key + Ta bort nyckel - Rename key - Döp om nyckel + Rename key + Döp om nyckel - New - Ny + New + Ny - New string item - Ny sträng + New string item + Ny sträng - New float item - Nytt flyttal + New float item + Nytt flyttal - New integer item - Nytt heltal + New integer item + Nytt heltal - New unsigned item - Nytt osignerat tal + New unsigned item + Nytt osignerat tal - New Boolean item - Nytt booleskt värde + New Boolean item + Nytt booleskt värde - Existing item - Existerar + Existing item + Existerar - The item '%1' already exists. - Saken '%1' finns redan. + The item '%1' already exists. + Saken '%1' finns redan. - - + + Gui::Dialog::Placement - Placement - Placering + Placement + Placering - OK - OK + OK + OK - Translation: - Förflyttning: + Translation: + Förflyttning: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotation: + Rotation: + Rotation: - Angle: - Vinkel: + Angle: + Vinkel: - Axis: - Axel: + Axis: + Axel: - Center: - Centrum: + Center: + Centrum: - Pitch: - Lutning: + Pitch: + Lutning: - Roll: - Rullning: + Roll: + Rullning: - Yaw: - Girning: + Yaw: + Girning: - Rotation axis with angle - Rotera axeln med vinkel + Rotation axis with angle + Rotera axeln med vinkel - Euler angles - Eulervinklar + Euler angles + Eulervinklar - Apply placement changes immediately - Applicera placeringsförändringar omedelbart + Apply placement changes immediately + Applicera placeringsförändringar omedelbart - Apply incremental changes to object placement - applicera stegvisa förändringar på objektplacering + Apply incremental changes to object placement + applicera stegvisa förändringar på objektplacering - Apply - Verkställ + Apply + Verkställ - Reset - Återställ + Reset + Återställ - Close - Stäng + Close + Stäng - - + + Gui::Dialog::PrintModel - Button - Knapp + Button + Knapp - Command - Kommando + Command + Kommando - - + + Gui::Dialog::SceneInspector - Dialog - Dialog + Dialog + Dialog - Close - Stäng + Close + Stäng - Refresh - Uppdatera + Refresh + Uppdatera - - + + Gui::Dialog::SceneModel - Inventor Tree - Inventor träd + Inventor Tree + Inventor träd - Nodes - Noder + Nodes + Noder - Name - Namn + Name + Namn - - + + Gui::Dialog::TextureMapping - Texture - Struktur + Texture + Struktur - Texture mapping - strukturmappning + Texture mapping + strukturmappning - Global - Global + Global + Global - Environment - Miljö + Environment + Miljö - Image files (%1) - Bildfiler (%1) + Image files (%1) + Bildfiler (%1) - No image - Ingen bild + No image + Ingen bild - The specified file is not a valid image file. - Den angivna filen är inte en giltig bildfil. + The specified file is not a valid image file. + Den angivna filen är inte en giltig bildfil. - No 3d view - Ingen 3d vy + No 3d view + Ingen 3d vy - No active 3d view found. - Ingen aktiv 3D-vy hittades. + No active 3d view found. + Ingen aktiv 3D-vy hittades. - - + + Gui::Dialog::Transform - Cancel - Avbryt + Cancel + Avbryt - Transform - Omvandla + Transform + Omvandla - - + + Gui::DlgTreeWidget - Dialog - Dialog + Dialog + Dialog - Items - Saker + Items + Saker - OK - OK + + - - Cancel - Avbryt - - - - - - - + + Gui::DockWnd::CombiView - CombiView - Kombivy + CombiView + Kombivy - Project - Projekt + Project + Projekt - Tasks - Uppgifter + Tasks + Uppgifter - Model - + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Föregående + Previous + Föregående - Next - Nästa + Next + Nästa - Home - Hem + Home + Hem - Open - Öppna + Open + Öppna - Open file - Öppna fil + Open file + Öppna fil - All HTML files (*.html *.htm) - Alla HTML filer (*.html *.htm) + All HTML files (*.html *.htm) + Alla HTML filer (*.html *.htm) - External browser - Extern webbläsare + External browser + Extern webbläsare - No external browser found. Specify in preferences, please - Någon extern webbläsare hittades inte. Specificera en i inställningarna + No external browser found. Specify in preferences, please + Någon extern webbläsare hittades inte. Specificera en i inställningarna - Starting of %1 failed - Start av %1 misslyckades + Starting of %1 failed + Start av %1 misslyckades - - + + Gui::DockWnd::PropertyDockView - Property View - Egenskapsvy + Property View + Egenskapsvy - - + + Gui::DockWnd::ReportOutput - Logging - Loggning + Logging + Loggning - Warning - Varning + Warning + Varning - Error - Fel + Error + Fel - Options - Alternativ + Options + Alternativ - Clear - Rensa + Clear + Rensa - Save As... - Spara som... + Save As... + Spara som... - Save Report Output - Spara rapport utmatning + Save Report Output + Spara rapport utmatning - Plain Text Files (*.txt *.log) - Rena textfiler (*.txt *.log) + Plain Text Files (*.txt *.log) + Rena textfiler (*.txt *.log) - Go to end - Gå till slutet + Go to end + Gå till slutet - Redirect Python output - Dirigera om Pythonutmatning + Redirect Python output + Dirigera om Pythonutmatning - Redirect Python errors - Omdirigera Python fel + Redirect Python errors + Omdirigera Python fel - - + + Gui::DockWnd::ReportView - Output - Utmatning + Output + Utmatning - Python console - Python konsoll + Python console + Python konsoll - - + + Gui::DockWnd::SelectionView - Property View - Egenskapsvy + Property View + Egenskapsvy - - + + Gui::DockWnd::TaskPanelView - Task View - Uppgiftsvy + Task View + Uppgiftsvy - - + + Gui::DockWnd::TextBrowser - Could not open file. - Kunde inte öppna fil. + Could not open file. + Kunde inte öppna fil. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Du försökte öppna adress %1, som för tillfället är otillgänglig. Försäkra dig om att URL:en finns och försök att ladda om sidan. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Du försökte öppna adress %1, som för tillfället är otillgänglig. Försäkra dig om att URL:en finns och försök att ladda om sidan. - Connecting to %1 - Ansluter till %1 + Connecting to %1 + Ansluter till %1 - Sending to %1 - Sänder till %1 + Sending to %1 + Sänder till %1 - Reading from %1 - Läser från %1 + Reading from %1 + Läser från %1 - Download failed: %1. - Nedladdning misslyckades: %1. + Download failed: %1. + Nedladdning misslyckades: %1. - Previous - Föregående + Previous + Föregående - Forward - Framåt + Forward + Framåt - Home - Hem + Home + Hem - Refresh - Uppdatera + Refresh + Uppdatera - Copy - Kopiera + Copy + Kopiera - Select all - Markera allt + Select all + Markera allt - No description for - Ingen beskrivning för + No description for + Ingen beskrivning för - - + + Gui::DocumentModel - Application - Applikation + Application + Applikation - Labels & Attributes - Etiketter & attribut + Labels & Attributes + Etiketter & attribut - - + + Gui::EditorView - Modified file - Ändrad fil + Modified file + Ändrad fil - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. Denna har ändrats utanför källredigeraren. Vill du ladda om den? - Unsaved document - Osparat dokument + Unsaved document + Osparat dokument - The document has been modified. + The document has been modified. Do you want to save your changes? - Dokumentet har ändrats. + Dokumentet har ändrats. Vill du spara ändringarna? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD makro (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD makro (*.FCMacro);;Python (*.py) - Export PDF - Exportera PDF + Export PDF + Exportera PDF - PDF file (*.pdf) - PDF fil (*.pdf) + PDF file (*.pdf) + PDF fil (*.pdf) - untitled[*] - utan namn[*] + untitled[*] + utan namn[*] - - Editor - - Redigerare + - Editor + - Redigerare - %1 chars removed - %1 tecken borttagna + %1 chars removed + %1 tecken borttagna - %1 chars added - %1 tecken tillagda + %1 chars added + %1 tecken tillagda - Formatted - Formatterad + Formatted + Formatterad - - + + Gui::FileChooser - Select a file - Välj en fil + Select a file + Välj en fil - Select a directory - Välj en katalog + Select a directory + Välj en katalog - - + + Gui::FileDialog - Save as - Spara som + Save as + Spara som - Open - Öppna + Open + Öppna - - + + Gui::FileOptionsDialog - Extended - Utökad + Extended + Utökad - All files (*.*) - Alla filer (*.*) + All files (*.*) + Alla filer (*.*) - - + + Gui::Flag - Top left - Topp vänster + Top left + Topp vänster - Bottom left - Botten vänster + Bottom left + Botten vänster - Top right - Topp höger + Top right + Topp höger - Bottom right - Botten höger + Bottom right + Botten höger - Remove - Ta bort + Remove + Ta bort - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - + Export graph + Export graph - - + + Gui::InputField - Edit - Redigera + Edit + Redigera - Save value - + Save value + Save value - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Tryck CTRL och vänster musknapp + Press CTRL and left mouse button + Tryck CTRL och vänster musknapp - Press middle mouse button - Tryck på mittre musknapp + Press middle mouse button + Tryck på mittre musknapp - Press left mouse button - Tryck på vänster musknapp + Press left mouse button + Tryck på vänster musknapp - Scroll middle mouse button - Bläddra mittre musknapp + Scroll middle mouse button + Bläddra mittre musknapp - - + + Gui::LocationDialog - Wrong direction - Fel riktning + Wrong direction + Fel riktning - Direction must not be the null vector - Riktningen får inte vara noll vektorn + Direction must not be the null vector + Riktningen får inte vara noll vektorn - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Användardefinierad... + User defined... + Användardefinierad... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Riktning: + Direction: + Riktning: - - + + Gui::MacroCommand - Macros - Makron + Macros + Makron - - + + Gui::MainWindow - Dimension - Dimension + Dimension + Dimension - Ready - Klar + Ready + Klar - Toggles this toolbar - Växlar denna verktygsrad + Toggles this toolbar + Växlar denna verktygsrad - Toggles this dockable window - Växlar detta dockningsbara fönster + Toggles this dockable window + Växlar detta dockningsbara fönster - Close All - Stäng alla + Close All + Stäng alla - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + The selected objects have a dependency to unselected objects. +Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - Manuell justering + Manual alignment + Manuell justering - The alignment is already in progress. - Justeringen pågår redan. + The alignment is already in progress. + Justeringen pågår redan. - Alignment[*] - Justering[*] + Alignment[*] + Justering[*] - Please, select at least one point in the left and the right view - Välj minst en punkt i den vänstra och den högra vyn + Please, select at least one point in the left and the right view + Välj minst en punkt i den vänstra och den högra vyn - Please, select at least %1 points in the left and the right view - Välj minst %1 punkter i den vänstra och den högra vyn + Please, select at least %1 points in the left and the right view + Välj minst %1 punkter i den vänstra och den högra vyn - Please pick points in the left and right view - Markera punkter i den vänstra och den högra vyn + Please pick points in the left and right view + Markera punkter i den vänstra och den högra vyn - The alignment has finished - Justeringen är klar + The alignment has finished + Justeringen är klar - The alignment has been canceled - Justeringen har avbrutits + The alignment has been canceled + Justeringen har avbrutits - Too few points picked in the left view. At least %1 points are needed. - För få punkter har markerats i den vänstra vyn. Minst %1 punkter behövs. + Too few points picked in the left view. At least %1 points are needed. + För få punkter har markerats i den vänstra vyn. Minst %1 punkter behövs. - Too few points picked in the right view. At least %1 points are needed. - För få punkter har markerats i den högra vyn Minst %1 punkter behövs. + Too few points picked in the right view. At least %1 points are needed. + För få punkter har markerats i den högra vyn Minst %1 punkter behövs. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Olika antal punkter har markerats i vänster respektive höger vy. + Olika antal punkter har markerats i vänster respektive höger vy. I vänstra vyn har %1 punkter markerats, I högra vyn har %2 punkter markerats. - Try to align group of views - Försök att anpassa vygrupper + Try to align group of views + Försök att anpassa vygrupper - The alignment failed. + The alignment failed. How do you want to proceed? - Anpassningen misslyckades. + Anpassningen misslyckades. Hur vill du fortsätta? - Retry - Försök igen + Retry + Försök igen - Ignore - Ignorera + Ignore + Ignorera - Abort - Avbryt + Abort + Avbryt - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Olika antal punkter har markerats i vänster respektive höger vy. I vänstra vyn har %1 punkter markerats, i högra vyn har %2 punkter markerats. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Olika antal punkter har markerats i vänster respektive höger vy. I vänstra vyn har %1 punkter markerats, i högra vyn har %2 punkter markerats. - Point picked at (%1,%2,%3) - Punkt markerad vid (%1, %2, %3) + Point picked at (%1,%2,%3) + Punkt markerad vid (%1, %2, %3) - No point was picked - Ingen punkt markerades + No point was picked + Ingen punkt markerades - No point was found on model - + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - Nedladdning startad... + Nedladdning startad... - - + + Gui::ProgressBar - Remaining: %1 - Kvarvarande: %1 + Remaining: %1 + Kvarvarande: %1 - Aborting - Avbryter + Aborting + Avbryter - Do you really want to abort the operation? - Vill du verkligen avbryta operationen? + Do you really want to abort the operation? + Vill du verkligen avbryta operationen? - - + + Gui::ProgressDialog - Remaining: %1 - Kvarvarande: %1 + Remaining: %1 + Kvarvarande: %1 - Aborting - Avbryter + Aborting + Avbryter - Do you really want to abort the operation? - Vill du verkligen avbryta operationen? + Do you really want to abort the operation? + Vill du verkligen avbryta operationen? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + Edit... - - + + Gui::PropertyEditor::PropertyModel - Property - Egenskap + Property + Egenskap - Value - Värde + Value + Värde - - + + Gui::PropertyView - View - Vy + View + Vy - Data - Data + Data + Data - - + + Gui::PythonConsole - System exit - Avsluta systemet + System exit + Avsluta systemet - The application is still running. + The application is still running. Do you want to exit without saving your data? - Applikationen körs fortfarande. + Applikationen körs fortfarande. Vill du avsluta utan att spara din data? - Python console - Python konsoll + Python console + Python konsoll - Unhandled PyCXX exception. - Ohanterat PyCXX undantag. + Unhandled PyCXX exception. + Ohanterat PyCXX undantag. - Unhandled FreeCAD exception. - Ohanterat FreeCAD undantag. + Unhandled FreeCAD exception. + Ohanterat FreeCAD undantag. - Unhandled unknown C++ exception. - Ohanterat okänt C++ undantag. + Unhandled unknown C++ exception. + Ohanterat okänt C++ undantag. - &Copy command - &Kopiera kommando + &Copy command + &Kopiera kommando - &Copy history - &Kopieringshistorik + &Copy history + &Kopieringshistorik - Save history as... - Spara historik som... + Save history as... + Spara historik som... - Insert file name... - Mata in filnamn... + Insert file name... + Mata in filnamn... - Save History - Spara historik + Save History + Spara historik - Macro Files (*.FCMacro *.py) - Makrofiler (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Makrofiler (*.FCMacro *.py) - Insert file name - Mata in filnamn + Insert file name + Mata in filnamn - All Files (*.*) - Alla filer (*.*) + All Files (*.*) + Alla filer (*.*) - Python Input Dialog - Python inmatningsdialog + Unhandled std C++ exception. + Std C++ undantag utan hantering. - Unhandled std C++ exception. - Std C++ undantag utan hantering. + Word wrap + Radbrytning - Word wrap - Radbrytning + &Copy + K&opiera - &Copy - K&opiera + &Paste + Klistra &in - &Paste - Klistra &in + Select All + Markera allt - Select All - Markera allt + Clear console + Rensa konsolen - - Clear console - Rensa konsolen - - - + + Gui::PythonEditor - Comment - Kommentar + Comment + Kommentar - Uncomment - Bortkommentera + Uncomment + Bortkommentera - - - Gui::PythonInputField - - OK - OK - - - Clear - Rensa - - - + + Gui::RecentFilesAction - Open file %1 - Öppna fil %1 + Open file %1 + Öppna fil %1 - File not found - Fil ej funnen + File not found + Fil ej funnen - The file '%1' cannot be opened. - Filen '%1' kan inte öppnas. + The file '%1' cannot be opened. + Filen '%1' kan inte öppnas. - - + + Gui::SelectModule - Select module - Välj modul + Select module + Välj modul - Open %1 as - Öppna %1 som + Open %1 as + Öppna %1 som - Select - Markera + Select + Markera - - + + Gui::StdCmdDescription - Help - Hjälp + Help + Hjälp - Des&cription - Bes&krivning + Des&cription + Bes&krivning - Long description of commands - Lång beskriving av kommandon + Long description of commands + Lång beskriving av kommandon - - + + Gui::StdCmdDownloadOnlineHelp - Help - Hjälp + Help + Hjälp - Download online help - Ladda ned online hjälp + Download online help + Ladda ned online hjälp - Download %1's online help - Ladda ned online hjälp för %1 + Download %1's online help + Ladda ned online hjälp för %1 - Non-existing directory - Katalogen existerar inte + Non-existing directory + Katalogen existerar inte - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Katalogen '%1' existerar inte. + Katalogen '%1' existerar inte. Vill du ange en existerande katalog? - Missing permission - Behörighet saknas + Missing permission + Behörighet saknas - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Du har inte behörighet att skriva till '%1' + Du har inte behörighet att skriva till '%1' Vill du ange en annan katalog? - Stop downloading - Stoppa nedladdning + Stop downloading + Stoppa nedladdning - - + + Gui::StdCmdPythonHelp - Tools - Verktyg + Tools + Verktyg - Python Modules - Python moduler + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules - Öppnar en webbläsare för att visa Python modulerna + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - Vinkel + Angle + Vinkel - - + + Gui::TaskBoxPosition - Position - Position + Position + Position - - + + Gui::TaskView::TaskAppearance - Plot mode: - Plottningsläge: + Plot mode: + Plottningsläge: - Point size: - Punktstorlek: + Point size: + Punktstorlek: - Line width: - Linjebredd: + Line width: + Linjebredd: - Transparency: - Transparens: + Transparency: + Transparens: - Appearance - Utseende + Appearance + Utseende - Document window: - Dokumentfönstret: + Document window: + Dokumentfönstret: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - En dialogruta är redan öppen i uppgiftspanelen + A dialog is already open in the task panel + En dialogruta är redan öppen i uppgiftspanelen - - + + Gui::TaskView::TaskEditControl - Edit - Redigera + Edit + Redigera - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Utseende + Appearance + Utseende - ... - ... + ... + ... - edit selection - redigera val + edit selection + redigera val - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Tryck på vänster musknapp + Press left mouse button + Tryck på vänster musknapp - Press SHIFT button - Tryck på SKIFT-tangenten + Press SHIFT button + Tryck på SKIFT-tangenten - Press ALT button - Tryck på ALT tangenten + Press ALT button + Tryck på ALT tangenten - Press PgUp/PgDown button - Tryck på PgUp/PgDown tangenten + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - Trädvy + Tree view + Trädvy - - + + Gui::TreeWidget - Create group... - Skapa grupp... + Create group... + Skapa grupp... - Create a group - Skapa en grupp + Create a group + Skapa en grupp - Group - Grupp + Group + Grupp - Rename - Döp om + Rename + Döp om - Rename object - Döp om objekt + Rename object + Döp om objekt - Labels & Attributes - Etiketter & attribut + Labels & Attributes + Etiketter & attribut - Application - Applikation + Application + Applikation - Finish editing - Slutför redigering + Finish editing + Slutför redigering - Finish editing object - Slutför redigering av objekt + Finish editing object + Slutför redigering av objekt - Activate document - Aktivera dokument + Activate document + Aktivera dokument - Activate document %1 - Aktivera dokument %1 + Activate document %1 + Aktivera dokument %1 - - + + Gui::View3DInventor - Export PDF - Exportera PDF + Export PDF + Exportera PDF - PDF file (*.pdf) - PDF fil (*.pdf) + PDF file (*.pdf) + PDF fil (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Välj arbetsbänken '%1' + Select the '%1' workbench + Välj arbetsbänken '%1' - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - Form + Form + Form - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Snäpp i rutnät på + Grid Snap in + Snäpp i rutnät på - - + + QDockWidget - Tree view - Trädvy + Tree view + Trädvy - Property view - Egenskapsvy + Property view + Egenskapsvy - Selection view - Markeringsvy + Selection view + Markeringsvy - Report view - Rapportvy + Report view + Rapportvy - Task View - Uppgiftsvy + Task View + Uppgiftsvy - Combo View - Kombinerad vy + Combo View + Kombinerad vy - Toolbox - Verktygslåda + Toolbox + Verktygslåda - Python console - Python konsoll + Python console + Python konsoll - Display properties - Fönsteregenskaper + Display properties + Fönsteregenskaper - - + + QObject - General - Allmänt + General + Allmänt - Display - Fönster + Display + Fönster - Unknown filetype - Okänd filtyp + Unknown filetype + Okänd filtyp - Cannot open unknown filetype: %1 - Kan inte öppna okänd filtyp: %1 + Cannot open unknown filetype: %1 + Kan inte öppna okänd filtyp: %1 - Cannot save to unknown filetype: %1 - Kan inte spara till okänd filtyp: %1 + Cannot save to unknown filetype: %1 + Kan inte spara till okänd filtyp: %1 - Workbench failure - Fel på arbetsbänk + Workbench failure + Fel på arbetsbänk - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Kan inte starta Qt assistent (%1) + Unable to launch Qt Assistant (%1) + Kan inte starta Qt assistent (%1) - Exception - Undantag + Exception + Undantag - Open document - Öppna dokument + Open document + Öppna dokument - Import file - importera fil + Import file + importera fil - Export file - Exportera fil + Export file + Exportera fil - Printing... - Skriver ut... + Printing... + Skriver ut... - Cannot load workbench - Kan inte ladda arbetsbänk + Cannot load workbench + Kan inte ladda arbetsbänk - A general error occurred while loading the workbench - Ett allmänt fel uppstod medan arbetsbänken laddades + A general error occurred while loading the workbench + Ett allmänt fel uppstod medan arbetsbänken laddades - Save views... - Spara vyer... + Save views... + Spara vyer... - Load views... - Ladda vyer... + Load views... + Ladda vyer... - Freeze view - Frys vy + Freeze view + Frys vy - Clear views - Rensa vyer + Clear views + Rensa vyer - Restore view &%1 - Återställ vy &%1 + Restore view &%1 + Återställ vy &%1 - Save frozen views - Spara frusna vyer + Save frozen views + Spara frusna vyer - Frozen views (*.cam) - Frusna vyer (*.cam) + Frozen views (*.cam) + Frusna vyer (*.cam) - Restore views - Återställ vyer + Restore views + Återställ vyer - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Att importera de återställda vyerna kommer att förstöra de vyer som sparats. + Att importera de återställda vyerna kommer att förstöra de vyer som sparats. vill du fortsätta? - Restore frozen views - Återställ frusna vyer + Restore frozen views + Återställ frusna vyer - Cannot open file '%1'. - Kan inte öppna fil '%1'. + Cannot open file '%1'. + Kan inte öppna fil '%1'. - Docked - Dockad + Docked + Dockad - Undocked - Odockad + Undocked + Odockad - Fullscreen - Fullskärm + Fullscreen + Fullskärm - files - Filer + files + Filer - Save picture - Spara bild + Save picture + Spara bild - New sub-group - Ny undergrupp + New sub-group + Ny undergrupp - Enter the name: - Skriv in namnet: + Enter the name: + Skriv in namnet: - New text item - Ny text + New text item + Ny text - Enter your text: - Mata in din text: + Enter your text: + Mata in din text: - New integer item - Nytt heltal + New integer item + Nytt heltal - Enter your number: - Mata in ditt nummer: + Enter your number: + Mata in ditt nummer: - New unsigned item - Nytt osignerat tal + New unsigned item + Nytt osignerat tal - New float item - Nytt flyttal + New float item + Nytt flyttal - New Boolean item - Nytt booleskt värde + New Boolean item + Nytt booleskt värde - Choose an item: - Välj en sak: + Choose an item: + Välj en sak: - Rename group - Döp om grupp + Rename group + Döp om grupp - The group '%1' cannot be renamed. - Gruppen '%1' kan inte döpas om. + The group '%1' cannot be renamed. + Gruppen '%1' kan inte döpas om. - Existing group - Gruppen existerar redan + Existing group + Gruppen existerar redan - The group '%1' already exists. - Gruppen '%1' existerar redan. + The group '%1' already exists. + Gruppen '%1' existerar redan. - Change value - Ändra värde + Change value + Ändra värde - Save document under new filename... - Spara dokumentet med ett nytt filnamn... + Save document under new filename... + Spara dokumentet med ett nytt filnamn... - Saving aborted - Sparning avbruten + Saving aborted + Sparning avbruten - Unsaved document - Osparat dokument + Unsaved document + Osparat dokument - Save document before close? - Spara dokument innan stängning? + Save document before close? + Spara dokument innan stängning? - Save Macro - Spara Makro + Save Macro + Spara Makro - Finish - Gör klart + Finish + Gör klart - Clear - Rensa + Clear + Rensa - Cancel - Avbryt + Cancel + Avbryt - Inner - Inre + Inner + Inre - Outer - Yttre + Outer + Yttre - No Browser - Ingen webbläsare + No Browser + Ingen webbläsare - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Kan inte öppna din webbläsare. + Kan inte öppna din webbläsare. Öppna ett fönster i en webbläsare och skriv in : hppt://localhost:%1. - No Server - Ingen server + No Server + Ingen server - Unable to start the server to port %1: %2. - Kan inte starta server till port %1: %2. + Unable to start the server to port %1: %2. + Kan inte starta server till port %1: %2. - Unable to open your system browser. - Kan inte öppna din systemwebbläsare. + Unable to open your system browser. + Kan inte öppna din systemwebbläsare. - Options... - Alternativ... + Options... + Alternativ... - Out of memory - Slut på minne + Out of memory + Slut på minne - Not enough memory available to display the data. - Det finns inte tillräckligt med minne för att visa datan. + Not enough memory available to display the data. + Det finns inte tillräckligt med minne för att visa datan. - Cannot find file %1 - Kan inte finna fil %1 + Cannot find file %1 + Kan inte finna fil %1 - Cannot find file %1 neither in %2 nor in %3 - Kan inte finna fil %1, varken i %2 eller i %3 + Cannot find file %1 neither in %2 nor in %3 + Kan inte finna fil %1, varken i %2 eller i %3 - Save %1 Document - Spara %1 dokument + Save %1 Document + Spara %1 dokument - %1 document (*.FCStd) - %1 dokument (*.FCStd) + %1 document (*.FCStd) + %1 dokument (*.FCStd) - Save As - Spara som + Document not closable + Dokumentet kan ej stängas - %1 already exists. -Do you want to replace it? - %1 finns redan. -Vill du ersätta den? + The document is not closable for the moment. + Dokumentet kan inte stängas för tillfället. - Document not closable - Dokumentet kan ej stängas + No OpenGL + Inga OpenGL - The document is not closable for the moment. - Dokumentet kan inte stängas för tillfället. + This system does not support OpenGL + Detta system har inte stöd för OpenGL - No OpenGL - Inga OpenGL + Help + Hjälp - This system does not support OpenGL - Detta system har inte stöd för OpenGL - - - Help - Hjälp - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Det gick inte att ladda dokumentationen. + Det gick inte att ladda dokumentationen. För att läsa in den så krävs Qt 4.4 eller högre. - %1 Help - %1 Hjälp + %1 Help + %1 Hjälp - Exporting PDF... - Exporterar PDF ... + Exporting PDF... + Exporterar PDF ... - Wrong selection - Fel val + Wrong selection + Fel val - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Endast ett objekt markerat. Välj två objekt. + Endast ett objekt markerat. Välj två objekt. Tänk på det har betydelse var du klickar. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Välj två objekt. + Välj två objekt. Tänk på att det har betydelse var du klickar. - New boolean item - Nytt booleskt objekt + New boolean item + Nytt booleskt objekt - Navigation styles - Navigationsstilar + Navigation styles + Navigationsstilar - %1 navigation - %1 navigering + %1 navigation + %1 navigering - Move annotation - Flytta annotering + Move annotation + Flytta annotering - Transform - Omvandla + Transform + Omvandla - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Dokumentet är i redigeringsläge och kan därför inte stängas för tillfället. Du måste antingen avsluta eller avbryta redigeringen i uppgiftspanelen. + Dokumentet är i redigeringsläge och kan därför inte stängas för tillfället. Du måste antingen avsluta eller avbryta redigeringen i uppgiftspanelen. - Do you want to close this dialog? - Vill du stänga denna dialogruta? + Do you want to close this dialog? + Vill du stänga denna dialogruta? - - + + StdBoxSelection - Standard-View - Standardvy + Standard-View + Standardvy - Box selection - Lådmarkering + Box selection + Lådmarkering - - + + StdCmdAbout - Help - Hjälp + Help + Hjälp - &About %1 - O&m %1 + &About %1 + O&m %1 - About %1 - Om %1 + About %1 + Om %1 - - + + StdCmdAboutQt - Help - Hjälp + Help + Hjälp - About &Qt - Om &Qt + About &Qt + Om &Qt - About Qt - Om Qt + About Qt + Om Qt - - + + StdCmdActivateNextWindow - Window - Fönster + Window + Fönster - Ne&xt - &Nästa + Ne&xt + &Nästa - Activate next window - Aktivera nästa fönster + Activate next window + Aktivera nästa fönster - - + + StdCmdActivatePrevWindow - Window - Fönster + Window + Fönster - Pre&vious - &Föregående + Pre&vious + &Föregående - Activate previous window - Aktivera föregående fönster + Activate previous window + Aktivera föregående fönster - - + + StdCmdAlignment - Edit - Redigera + Edit + Redigera - Alignment... - Justering... + Alignment... + Justering... - Align the selected objects - Justera de markerade objekten + Align the selected objects + Justera de markerade objekten - - + + StdCmdArrangeIcons - Window - Fönster + Window + Fönster - Arrange &Icons - Arrangera &Ikoner + Arrange &Icons + Arrangera &Ikoner - Arrange Icons - Arrangera Ikoner + Arrange Icons + Arrangera Ikoner - - + + StdCmdAxisCross - Standard-View - Standardvy + Standard-View + Standardvy - Toggle axis cross - Växla axelkors + Toggle axis cross + Växla axelkors - - + + StdCmdCascadeWindows - Window - Fönster + Window + Fönster - &Cascade - &Överlappande + &Cascade + &Överlappande - Tile pragmatic - Överlappa pragmatiskt + Tile pragmatic + Överlappa pragmatiskt - - + + StdCmdCloseActiveWindow - Window - Fönster + Window + Fönster - Cl&ose - S&täng + Cl&ose + S&täng - Close active window - Stäng aktivt fönster + Close active window + Stäng aktivt fönster - - + + StdCmdCloseAllWindows - Window - Fönster + Window + Fönster - Close Al&l - Stäng a&llt + Close Al&l + Stäng a&llt - Close all windows - Stäng alla fönster + Close all windows + Stäng alla fönster - - + + StdCmdCommandLine - Tools - Verktyg + Tools + Verktyg - Start command &line... - Starta kommando&rad... + Start command &line... + Starta kommando&rad... - Opens the command line in the console - Öppnar kommandoraden i konsollen + Opens the command line in the console + Öppnar kommandoraden i konsollen - - + + StdCmdCopy - Edit - Redigera + Edit + Redigera - C&opy - K&opiera + C&opy + K&opiera - Copy operation - Kopiera operation + Copy operation + Kopiera operation - - + + StdCmdCut - Edit - Redigera + Edit + Redigera - &Cut - &Klipp ut + &Cut + &Klipp ut - Cut out - Klipp ut + Cut out + Klipp ut - - + + StdCmdDelete - Edit - Redigera + Edit + Redigera - &Delete - Ra&dera + &Delete + Ra&dera - Deletes the selected objects - Raderar de valda objekten + Deletes the selected objects + Raderar de valda objekten - - + + StdCmdDemoMode - Standard-View - Standardvy + Standard-View + Standardvy - View turntable... - Visa vridbord... + View turntable... + Visa vridbord... - View turntable - Visa vridbord + View turntable + Visa vridbord - - + + StdCmdDlgCustomize - Tools - Verktyg + Tools + Verktyg - Cu&stomize... - Anpa&ssa... + Cu&stomize... + Anpa&ssa... - Customize toolbars and command bars - Anpassa verktygs- och kommandorader + Customize toolbars and command bars + Anpassa verktygs- och kommandorader - - + + StdCmdDlgMacroExecute - Macros ... - Makron... + Macros ... + Makron... - Opens a dialog to let you execute a recorded macro - Öppnar en dialog som låter dig utföra ett inspelat makro + Opens a dialog to let you execute a recorded macro + Öppnar en dialog som låter dig utföra ett inspelat makro - Macro - Makro + Macro + Makro - - + + StdCmdDlgMacroExecuteDirect - Macro - Makro + Macro + Makro - Execute macro - Utför makro + Execute macro + Utför makro - Execute the macro in the editor - Kör makrot i redigeraren + Execute the macro in the editor + Kör makrot i redigeraren - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Makroinspelning... + &Macro recording ... + &Makroinspelning... - Opens a dialog to record a macro - Öppnar en dialog för att spela in ett makro + Opens a dialog to record a macro + Öppnar en dialog för att spela in ett makro - Macro - Makro + Macro + Makro - - + + StdCmdDlgParameter - Tools - Verktyg + Tools + Verktyg - E&dit parameters ... - Re&digera parametrar... + E&dit parameters ... + Re&digera parametrar... - Opens a Dialog to edit the parameters - Öppnar en dialog för att redigera parametrarna + Opens a Dialog to edit the parameters + Öppnar en dialog för att redigera parametrarna - - + + StdCmdDlgPreferences - Tools - Verktyg + Tools + Verktyg - &Preferences ... - Alt&ernativ... + &Preferences ... + Alt&ernativ... - Opens a Dialog to edit the preferences - Öppnar en dialogför att redigera alternativen + Opens a Dialog to edit the preferences + Öppnar en dialogför att redigera alternativen - - + + StdCmdDockViewMenu - View - Vy + View + Vy - Vie&ws - &Vyer + Vie&ws + &Vyer - Toggles this window - Växlar detta fönster + Toggles this window + Växlar detta fönster - - + + StdCmdDrawStyle - Standard-View - Standardvy + Standard-View + Standardvy - Draw style - Ritstil + Draw style + Ritstil - - + + StdCmdDuplicateSelection - Edit - Redigera + Edit + Redigera - Duplicate selection - Dubblerad markering + Duplicate selection + Dubblerad markering - Put duplicates of the selected objects to the active document - Lägg kopior av de markerade objekten till det aktiva dokumentet + Put duplicates of the selected objects to the active document + Lägg kopior av de markerade objekten till det aktiva dokumentet - - + + StdCmdEdit - Edit - Redigera + Edit + Redigera - Toggle &Edit mode - Växla R&edigera läge + Toggle &Edit mode + Växla R&edigera läge - Toggles the selected object's edit mode - Växlar det markerade objektets redigeringsläge + Toggles the selected object's edit mode + Växlar det markerade objektets redigeringsläge - Enters or leaves the selected object's edit mode - Går in i eller lämnar det markerade objektets redigeringsläge + Enters or leaves the selected object's edit mode + Går in i eller lämnar det markerade objektets redigeringsläge - - + + StdCmdExport - File - Fil + File + Fil - &Export... - &Exportera... + &Export... + &Exportera... - Export an object in the active document - Exportera ett objekt i det aktiva dokumentet + Export an object in the active document + Exportera ett objekt i det aktiva dokumentet - No selection - Inget val + No selection + Inget val - Please select first the objects you want to export. - Markera först de objekt som du vill exportera. + Please select first the objects you want to export. + Markera först de objekt som du vill exportera. - - + + StdCmdExportGraphviz - Tools - Verktyg + Tools + Verktyg - Dependency graph... - Beroende diagram... + Dependency graph... + Beroende diagram... - Show the dependency graph of the objects in the active document - Visa objektens beroendediagram i det aktiva dokumentet + Show the dependency graph of the objects in the active document + Visa objektens beroendediagram i det aktiva dokumentet - - + + StdCmdFeatRecompute - File - Fil + File + Fil - &Recompute - Be&räkna om + &Recompute + Be&räkna om - Recompute feature or document - Omberäkna föremål eller dokument + Recompute feature or document + Omberäkna föremål eller dokument - - + + StdCmdFreeCADFAQ - Help - Hjälp + Help + Hjälp - FreeCAD FAQ - + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - Hjälp + Help + Hjälp - FreeCAD Forum - + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users - The FreeCAD Forum - + The FreeCAD Forum + The FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Hjälp + Help + Hjälp - Python scripting documentation - + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - Hjälp + Help + Hjälp - Users documentation - + Users documentation + Users documentation - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - Hjälp + Help + Hjälp - FreeCAD Website - FreeCAD webbplats + FreeCAD Website + FreeCAD webbplats - The FreeCAD website - FreeCAD's webbplats + The FreeCAD website + FreeCAD's webbplats - - + + StdCmdFreezeViews - Standard-View - Standardvy + Standard-View + Standardvy - Freeze display - Frys skärmen + Freeze display + Frys skärmen - Freezes the current view position - Fryser den nuvarande vypositionen + Freezes the current view position + Fryser den nuvarande vypositionen - - + + StdCmdHideObjects - Standard-View - Standardvy + Standard-View + Standardvy - Hide all objects - Dölj alla objekt + Hide all objects + Dölj alla objekt - Hide all objects in the document - Dölj alla objekt i dokumentet + Hide all objects in the document + Dölj alla objekt i dokumentet - - + + StdCmdHideSelection - Standard-View - Standardvy + Standard-View + Standardvy - Hide selection - Dölj markering + Hide selection + Dölj markering - Hide all selected objects - Dölj alla markerade objekt + Hide all selected objects + Dölj alla markerade objekt - - + + StdCmdImport - File - Fil + File + Fil - &Import... - &Importera... + &Import... + &Importera... - Import a file in the active document - Importera en fil i det aktiva dokumentet + Import a file in the active document + Importera en fil i det aktiva dokumentet - Supported formats - Stödda format + Supported formats + Stödda format - All files (*.*) - Alla filer (*.*) + All files (*.*) + Alla filer (*.*) - - + + StdCmdMacroStartDebug - Macro - Makro + Macro + Makro - Debug macro - Felsök makro + Debug macro + Felsök makro - Start debugging of macro - Starta felsökning av makro + Start debugging of macro + Starta felsökning av makro - - + + StdCmdMacroStepInto - Macro - Makro + Macro + Makro - Step into - + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Makro + Macro + Makro - Step over - Stega förbi + Step over + Stega förbi - - + + StdCmdMacroStopDebug - Macro - Makro + Macro + Makro - Stop debugging - Stoppa felsökning + Stop debugging + Stoppa felsökning - Stop debugging of macro - Stoppa felsökning av makro + Stop debugging of macro + Stoppa felsökning av makro - - + + StdCmdMacroStopRecord - Macro - Makro + Macro + Makro - S&top macro recording - S&toppa makroinspelning + S&top macro recording + S&toppa makroinspelning - Stop the macro recording session - Stoppa makroinspelningssessionen + Stop the macro recording session + Stoppa makroinspelningssessionen - - + + StdCmdMeasureDistance - View - Vy + View + Vy - Measure distance - Mät avstånd + Measure distance + Mät avstånd - - + + StdCmdMeasurementSimple - Tools - Verktyg + Tools + Verktyg - Measures distance between two selected objects - Mäter avståndet mellan två valda objekt + Measures distance between two selected objects + Mäter avståndet mellan två valda objekt - Measure distance - Mät avstånd + Measure distance + Mät avstånd - - + + StdCmdMergeProjects - File - Fil + File + Fil - Merge project... - Sammanfoga projekt ... + Merge project... + Sammanfoga projekt ... - Merge project - Sammanfoga projekt + Merge project + Sammanfoga projekt - %1 document (*.fcstd) - %1 dokument (*.fcstd) + %1 document (*.fcstd) + %1 dokument (*.fcstd) - Cannot merge project with itself. - Kan inte slå samman projektet med sig själv. + Cannot merge project with itself. + Kan inte slå samman projektet med sig själv. - - + + StdCmdNew - File - Fil + File + Fil - &New - &Ny + &New + &Ny - Create a new empty document - Skapa ett nytt tomt dokument + Create a new empty document + Skapa ett nytt tomt dokument - Unnamed - + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - Hjälp + Help + Hjälp - Show help to the application - Visa hjälp för applikationen + Show help to the application + Visa hjälp för applikationen - - + + StdCmdOnlineHelpWebsite - Help - Hjälp + Help + Hjälp - Help Website - Hjälpwebbplats + Help Website + Hjälpwebbplats - The website where the help is maintained - Den webbplats där hjälp erhålls + The website where the help is maintained + Den webbplats där hjälp erhålls - - + + StdCmdOpen - File - Fil + File + Fil - &Open... - &Öppna... + &Open... + &Öppna... - Open a document or import files - Öppna ett dokument eller importera filer + Open a document or import files + Öppna ett dokument eller importera filer - Supported formats - Stödda format + Supported formats + Stödda format - All files (*.*) - Alla filer (*.*) + All files (*.*) + Alla filer (*.*) - - + + StdCmdPaste - Edit - Redigera + Edit + Redigera - &Paste - Klistra &in + &Paste + Klistra &in - Paste operation - Klistra in operation + Paste operation + Klistra in operation - - + + StdCmdPlacement - Edit - Redigera + Edit + Redigera - Placement... - Placering... + Placement... + Placering... - Place the selected objects - Placera de markerade objekten + Place the selected objects + Placera de markerade objekten - - + + StdCmdPrint - File - Fil + File + Fil - &Print... - S&kriv ut... + &Print... + S&kriv ut... - Print the document - Skriv ut dokumentet + Print the document + Skriv ut dokumentet - - + + StdCmdPrintPdf - File - Fil + File + Fil - &Export PDF... - Exportera &PDF... + &Export PDF... + Exportera &PDF... - Export the document as PDF - Exportera dokumentet som PDF + Export the document as PDF + Exportera dokumentet som PDF - - + + StdCmdPrintPreview - File - Fil + File + Fil - &Print preview... - &Förhandsgranska ... + &Print preview... + &Förhandsgranska ... - Print the document - Skriv ut dokumentet + Print the document + Skriv ut dokumentet - Print preview - Förhandsgranska + Print preview + Förhandsgranska - - + + StdCmdProjectInfo - File - Fil + File + Fil - Project i&nformation... - Projekti&nformation... + Project i&nformation... + Projekti&nformation... - Show details of the currently active project - Visar detaljer om det aktiva projektet + Show details of the currently active project + Visar detaljer om det aktiva projektet - - + + StdCmdProjectUtil - Tools - Verktyg + Tools + Verktyg - Project utility... - Projekt verktyg... + Project utility... + Projekt verktyg... - Utility to extract or create project files - Verktyg för att extrahera eller skapa projektfiler + Utility to extract or create project files + Verktyg för att extrahera eller skapa projektfiler - - + + StdCmdPythonWebsite - Help - Hjälp + Help + Hjälp - Python Website - Python webbplats + Python Website + Python webbplats - The official Python website - Den officiella Python webbplatsen + The official Python website + Den officiella Python webbplatsen - - + + StdCmdQuit - File - Fil + File + Fil - E&xit - A&vsluta + E&xit + A&vsluta - Quits the application - Avslutar applikationen + Quits the application + Avslutar applikationen - - + + StdCmdRandomColor - File - Fil + File + Fil - Random color - Slumpmässig färg + Random color + Slumpmässig färg - - + + StdCmdRecentFiles - File - Fil + File + Fil - Recent files - Nyligen öppnade filer + Recent files + Nyligen öppnade filer - Recent file list - Lista över nyligen öppnade filer + Recent file list + Lista över nyligen öppnade filer - - + + StdCmdRedo - Edit - Redigera + Edit + Redigera - &Redo - Gö&r om + &Redo + Gö&r om - Redoes a previously undone action - Gör om en tidigare ångrad aktion + Redoes a previously undone action + Gör om en tidigare ångrad aktion - - + + StdCmdRefresh - Edit - Redigera + Edit + Redigera - &Refresh - &Uppdatera + &Refresh + &Uppdatera - Recomputes the current active document - Beräknar om det aktiva dokumentet + Recomputes the current active document + Beräknar om det aktiva dokumentet - - + + StdCmdSave - File - Fil + File + Fil - &Save - &Spara + &Save + &Spara - Save the active document - Spara det aktiva dokumentet + Save the active document + Spara det aktiva dokumentet - - + + StdCmdSaveAs - File - Fil + File + Fil - Save &As... - Spara s&om... + Save &As... + Spara s&om... - Save the active document under a new file name - Sparar det aktiva dokumentet med ett nytt filnamn + Save the active document under a new file name + Sparar det aktiva dokumentet med ett nytt filnamn - - + + StdCmdSceneInspector - Tools - Verktyg + Tools + Verktyg - Scene inspector... - Sceninspektör... + Scene inspector... + Sceninspektör... - Scene inspector - Sceninspektör + Scene inspector + Sceninspektör - - + + StdCmdSelectAll - Edit - Redigera + Edit + Redigera - Select &All - Markera &allt + Select &All + Markera &allt - Select all - Markera allt + Select all + Markera allt - - + + StdCmdSetAppearance - Standard-View - Standardvy + Standard-View + Standardvy - Appearance... - Utseende... + Appearance... + Utseende... - Sets the display properties of the selected object - Ställer in det markerade objektets visningsegenskaper + Sets the display properties of the selected object + Ställer in det markerade objektets visningsegenskaper - - + + StdCmdShowObjects - Standard-View - Standardvy + Standard-View + Standardvy - Show all objects - Visa alla objekt + Show all objects + Visa alla objekt - Show all objects in the document - Visa alla objekt i dokumentet + Show all objects in the document + Visa alla objekt i dokumentet - - + + StdCmdShowSelection - Standard-View - Standardvy + Standard-View + Standardvy - Show selection - Visa markering + Show selection + Visa markering - Show all selected objects - Visa alla markerade objekt + Show all selected objects + Visa alla markerade objekt - - + + StdCmdStatusBar - View - Vy + View + Vy - Status bar - statusfält + Status bar + statusfält - Toggles the status bar - Växlar statusfältet + Toggles the status bar + Växlar statusfältet - - + + StdCmdTextureMapping - Tools - Verktyg + Tools + Verktyg - Texture mapping... - strukturmappning... + Texture mapping... + strukturmappning... - Texture mapping - strukturmappning + Texture mapping + strukturmappning - - + + StdCmdTileWindows - Window - Fönster + Window + Fönster - &Tile - &Överlappa + &Tile + &Överlappa - Tile the windows - Överlappa fönstren + Tile the windows + Överlappa fönstren - - + + StdCmdToggleBreakpoint - Macro - Makro + Macro + Makro - Toggle breakpoint - Växla brytpunkt + Toggle breakpoint + Växla brytpunkt - - + + StdCmdToggleClipPlane - Standard-View - Standardvy + Standard-View + Standardvy - Clipping plane - Klippningsplan + Clipping plane + Klippningsplan - Toggles clipping plane for active view - Växlar klippningsplan för den aktiva vyn + Toggles clipping plane for active view + Växlar klippningsplan för den aktiva vyn - - + + StdCmdToggleNavigation - Standard-View - Standardvy + Standard-View + Standardvy - Toggle navigation/Edit mode - Växla navigations/redigeringsläge + Toggle navigation/Edit mode + Växla navigations/redigeringsläge - Toggle between navigation and edit mode - Växla mellan navigering och redigeringsläge + Toggle between navigation and edit mode + Växla mellan navigering och redigeringsläge - - + + StdCmdToggleObjects - Standard-View - Standardvy + Standard-View + Standardvy - Toggle all objects - Växla alla objekt + Toggle all objects + Växla alla objekt - Toggles visibility of all objects in the active document - Växlar alla objektens synlighet i det aktiva dokumentet + Toggles visibility of all objects in the active document + Växlar alla objektens synlighet i det aktiva dokumentet - - + + StdCmdToggleSelectability - Standard-View - Standardvy + Standard-View + Standardvy - Toggle selectability - Växla Valbarhet + Toggle selectability + Växla Valbarhet - Toggles the property of the objects to get selected in the 3D-View - Växlar objektens egenskaper för att bli markerade i 3D-vyn + Toggles the property of the objects to get selected in the 3D-View + Växlar objektens egenskaper för att bli markerade i 3D-vyn - - + + StdCmdToggleVisibility - Standard-View - Standardvy + Standard-View + Standardvy - Toggle visibility - Växla synlighet + Toggle visibility + Växla synlighet - Toggles visibility - Växlar synligheten + Toggles visibility + Växlar synligheten - - + + StdCmdToolBarMenu - View - Vy + View + Vy - Tool&bars - &Verktygslådor + Tool&bars + &Verktygslådor - Toggles this window - Växlar detta fönster + Toggles this window + Växlar detta fönster - - + + StdCmdTransform - Edit - Redigera + Edit + Redigera - Transform... - Omvandla... + Transform... + Omvandla... - Transform the geometry of selected objects - Omvandla geometrin för markerade objekt + Transform the geometry of selected objects + Omvandla geometrin för markerade objekt - - + + StdCmdTransformManip - Edit - Redigera + Edit + Redigera - Transform - Omvandla + Transform + Omvandla - Transform the selected object in the 3d view - Transform the selected object in the 3d view + Transform the selected object in the 3d view + Omvandla det markerade objektet i 3d-vyn - - + + StdCmdTreeSelection - View - Vy + View + Vy - Go to selection - Gå till markering + Go to selection + Gå till markering - Scroll to first selected item - Rulla till den först valda saken + Scroll to first selected item + Rulla till den först valda saken - - + + StdCmdUndo - Edit - Redigera + Edit + Redigera - &Undo - Ån&gra + &Undo + Ån&gra - Undo exactly one action - Ångra exakt en aktion + Undo exactly one action + Ångra exakt en aktion - - + + StdCmdUnitsCalculator - Tools - Verktyg + Tools + Verktyg - &Units calculator... - + &Units calculator... + &Units calculator... - Start the units calculator - + Start the units calculator + Start the units calculator - - + + StdCmdUserInterface - View - Vy + View + Vy - Dock views - Docka vyer + Dock views + Docka vyer - Dock all top-level views - Docka alla toppnivå vyer + Dock all top-level views + Docka alla toppnivå vyer - - + + StdCmdViewAxo - Standard-View - Standardvy + Standard-View + Standardvy - Axometric - Axonometrisk + Axometric + Axonometrisk - Set to axometric view - Ställ in till axonometrisk vy + Set to axometric view + Ställ in till axonometrisk vy - - + + StdCmdViewBottom - Standard-View - Standardvy + Standard-View + Standardvy - Bottom - Botten + Bottom + Botten - Set to bottom view - Ställ in till bottenvy + Set to bottom view + Ställ in till bottenvy - - + + StdCmdViewCreate - Standard-View - Standardvy + Standard-View + Standardvy - Create new view - Skapa ny vy + Create new view + Skapa ny vy - Creates a new view window for the active document - Skapar ett nytt visningsfönster för det aktiva dokumentet + Creates a new view window for the active document + Skapar ett nytt visningsfönster för det aktiva dokumentet - - + + StdCmdViewExample1 - Standard-View - Standardvy + Standard-View + Standardvy - Inventor example #1 - Inventor exempel #1 + Inventor example #1 + Inventor exempel #1 - Shows a 3D texture with manipulator - Visar en 3D struktur med manipulator + Shows a 3D texture with manipulator + Visar en 3D struktur med manipulator - - + + StdCmdViewExample2 - Standard-View - Standardvy + Standard-View + Standardvy - Inventor example #2 - Inventor exempel #2 + Inventor example #2 + Inventor exempel #2 - Shows spheres and drag-lights - Visar sfärer och släpljus + Shows spheres and drag-lights + Visar sfärer och släpljus - - + + StdCmdViewExample3 - Standard-View - Standardvy + Standard-View + Standardvy - Inventor example #3 - Inventor exempel #3 + Inventor example #3 + Inventor exempel #3 - Shows a animated texture - Visar en animerad struktur + Shows a animated texture + Visar en animerad struktur - - + + StdCmdViewFitAll - Standard-View - Standardvy + Standard-View + Standardvy - Fit all - Passa allt + Fit all + Passa allt - Fits the whole content on the screen - Anpassar så allt får plats på skärmen + Fits the whole content on the screen + Anpassar så allt får plats på skärmen - - + + StdCmdViewFitSelection - Standard-View - Standardvy + Standard-View + Standardvy - Fit selection - Passa markering + Fit selection + Passa markering - Fits the selected content on the screen - Anpassar det markerade innehållet på skärmen + Fits the selected content on the screen + Anpassar det markerade innehållet på skärmen - - + + StdCmdViewFront - Standard-View - Standardvy + Standard-View + Standardvy - Front - Front + Front + Front - Set to front view - Ställ in till frontvy + Set to front view + Ställ in till frontvy - - + + StdCmdViewIvIssueCamPos - Standard-View - Standardvy + Standard-View + Standardvy - Issue camera position - Tilldela kameraposition + Issue camera position + Tilldela kameraposition - Issue the camera position to the console and to a macro, to easily recall this position - Tilldela kamerapositionen till konsolen och till ett makro, för att lätt återkalla denna position + Issue the camera position to the console and to a macro, to easily recall this position + Tilldela kamerapositionen till konsolen och till ett makro, för att lätt återkalla denna position - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Standardvy + Standard-View + Standardvy - Stereo Interleaved Columns - Stereo interfolierade kolumner + Stereo Interleaved Columns + Stereo interfolierade kolumner - Switch stereo viewing to Interleaved Columns - Växla stereovisning till interfolierade kolumner + Switch stereo viewing to Interleaved Columns + Växla stereovisning till interfolierade kolumner - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Standardvy + Standard-View + Standardvy - Stereo Interleaved Rows - Stereo interfolierade rader + Stereo Interleaved Rows + Stereo interfolierade rader - Switch stereo viewing to Interleaved Rows - Växla stereovisning till interfolierade rader + Switch stereo viewing to Interleaved Rows + Växla stereovisning till interfolierade rader - - + + StdCmdViewIvStereoOff - Standard-View - Standardvy + Standard-View + Standardvy - Stereo Off - Stereo av + Stereo Off + Stereo av - Switch stereo viewing off - Stänger av stereovisning + Switch stereo viewing off + Stänger av stereovisning - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Standardvy + Standard-View + Standardvy - Stereo quad buffer - Stereo quad buffer + Stereo quad buffer + Stereo quad buffer - Switch stereo viewing to quad buffer - Växla stereovisning till quad buffer + Switch stereo viewing to quad buffer + Växla stereovisning till quad buffer - - + + StdCmdViewIvStereoRedGreen - Standard-View - Standardvy + Standard-View + Standardvy - Stereo red/green - Stereo röd/grön + Stereo red/green + Stereo röd/grön - Switch stereo viewing to red/green - Ändra stereovisning till röd/grön + Switch stereo viewing to red/green + Ändra stereovisning till röd/grön - - + + StdCmdViewLeft - Standard-View - Standardvy + Standard-View + Standardvy - Left - Vänster + Left + Vänster - Set to left view - Ställ in till vänstervy + Set to left view + Ställ in till vänstervy - - + + StdCmdViewRear - Standard-View - Standardvy + Standard-View + Standardvy - Rear - Bak + Rear + Bak - Set to rear view - Ställ in till bakvy + Set to rear view + Ställ in till bakvy - - + + StdCmdViewRight - Standard-View - Standardvy + Standard-View + Standardvy - Right - Höger + Right + Höger - Set to right view - Ställ in till högervy + Set to right view + Ställ in till högervy - - + + StdCmdViewRotateLeft - Standard-View - Standardvy + Standard-View + Standardvy - Rotate Left - Rotera vänster + Rotate Left + Rotera vänster - Rotate the view by 90° counter-clockwise - Rotera vyn 90° moturs + Rotate the view by 90° counter-clockwise + Rotera vyn 90° moturs - - + + StdCmdViewRotateRight - Standard-View - Standardvy + Standard-View + Standardvy - Rotate Right - Rotera höger + Rotate Right + Rotera höger - Rotate the view by 90° clockwise - Rotera vyn 90° medurs + Rotate the view by 90° clockwise + Rotera vyn 90° medurs - - + + StdCmdViewTop - Standard-View - Standardvy + Standard-View + Standardvy - Top - Topp + Top + Topp - Set to top view - Ställ in till toppvy + Set to top view + Ställ in till toppvy - - + + StdCmdWhatsThis - Help - Hjälp + Help + Hjälp - &What's This? - &Förklaring? + &What's This? + &Förklaring? - What's This - Förklaring + What's This + Förklaring - - + + StdCmdWindows - Window - Fönster + Window + Fönster - &Windows... - &Fönster... + &Windows... + &Fönster... - Windows list - Fönsterlista + Windows list + Fönsterlista - - + + StdCmdWindowsMenu - Window - Fönster + Window + Fönster - Activates this window - Aktiverar detta fönster + Activates this window + Aktiverar detta fönster - - + + StdCmdWorkbench - View - Vy + View + Vy - Workbench - Arbetsbänk + Workbench + Arbetsbänk - Switch between workbenches - Växla mellan arbetsbänkar + Switch between workbenches + Växla mellan arbetsbänkar - - + + StdOrthographicCamera - Standard-View - Standardvy + Standard-View + Standardvy - Orthographic view - Ortografisk vy + Orthographic view + Ortografisk vy - Switches to orthographic view mode - Växlar till ortografiskt visningsläge + Switches to orthographic view mode + Växlar till ortografiskt visningsläge - - + + StdPerspectiveCamera - Standard-View - Standardvy + Standard-View + Standardvy - Perspective view - Perspektiv vy + Perspective view + Perspektiv vy - Switches to perspective view mode - Växlar till perspektivt visningsläge + Switches to perspective view mode + Växlar till perspektivt visningsläge - - + + StdViewBoxZoom - Standard-View - Standardvy + Standard-View + Standardvy - Box zoom - Låd zoom + Box zoom + Låd zoom - - + + StdViewDockUndockFullscreen - Standard-View - Standardvy + Standard-View + Standardvy - Document window - Dokumentfönstret + Document window + Dokumentfönstret - Display the active view either in fullscreen, in undocked or docked mode - Visa den aktiva vyn i fullskärm, i odockat eller i dockat läge + Display the active view either in fullscreen, in undocked or docked mode + Visa den aktiva vyn i fullskärm, i odockat eller i dockat läge - - + + StdViewScreenShot - Standard-View - Standardvy + Standard-View + Standardvy - Save picture... - Spara bild... + Save picture... + Spara bild... - Creates a screenshot of the active view - Ta en skärmbild på den aktiva vyn + Creates a screenshot of the active view + Ta en skärmbild på den aktiva vyn - - + + StdViewZoomIn - Standard-View - Standardvy + Standard-View + Standardvy - Zoom In - Zooma in + Zoom In + Zooma in - - + + StdViewZoomOut - Standard-View - Standardvy + Standard-View + Standardvy - Zoom Out - Zooma ut + Zoom Out + Zooma ut - - + + Std_Delete - Object dependencies - + Object dependencies + Object dependencies - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + This object is referenced by other objects and thus these objects might get broken. +Are you sure to continue? - - + + Std_DrawStyle - As is - Som är + As is + Som är - Normal mode - Normalt läge + Normal mode + Normalt läge - Wireframe - Trådram + Wireframe + Trådram - Wireframe mode - Trådramsläge + Wireframe mode + Trådramsläge - Flat lines - + Flat lines + Flat lines - Flat lines mode - + Flat lines mode + Flat lines mode - Shaded - + Shaded + Shaded - Shaded mode - + Shaded mode + Shaded mode - Points - + Points + Punkter - Points mode - + Points mode + Points mode - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + The selected objects have a dependency to unselected objects. +Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz hittades inte + Graphviz not found + Graphviz hittades inte - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz kunde inte hittas på datorn. Vill du ange dess installationssökväg om det redan är installerat? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz kunde inte hittas på datorn. Vill du ange dess installationssökväg om det redan är installerat? - Graphviz installation path - Graphviz installationssökväg + Graphviz installation path + Graphviz installationssökväg - Dependency graph - Beroendediagram + Dependency graph + Beroendediagram - Graphviz failed - Graphviz misslyckades + Graphviz failed + Graphviz misslyckades - Graphviz failed to create an image file - Graphviz lyckades inte skapa en avbildningsfil + Graphviz failed to create an image file + Graphviz lyckades inte skapa en avbildningsfil - - + + Workbench - &File - &Arkiv + &File + &Arkiv - &Edit - R&edigera + &Edit + R&edigera - Standard views - Standardvyer + Standard views + Standardvyer - &Stereo - &Stereo + &Stereo + &Stereo - &Zoom - &Zoom + &Zoom + &Zoom - Visibility - Synlighet + Visibility + Synlighet - &View - &Visa + &View + &Visa - &Tools - &Verktyg + &Tools + &Verktyg - &Macro - &Makro + &Macro + &Makro - &Windows - &Fönster + &Windows + &Fönster - &On-line help - &Online hjälp + &On-line help + &Online hjälp - &Help - &Hjälp + &Help + &Hjälp - File - Fil + File + Fil - Macro - Makro + Macro + Makro - View - Vy + View + Vy - Special Ops - Special operationer + Special Ops + Special operationer - - + + testClass - test - Test + test + Test - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Skapad för Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Skapad för Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; 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zl8|xEhE>llfdVY3O<}Jx+){-^O&u+zqD*XvnLk65!2C7{?82nCNQsE}FBF?)|q%KS_4P8qpFm{Z1|Ls;!*x_=pA7mPF< zQQ=pkzrNB`jI&EzcyhEpF(02-l~^^!_mRk^;t|75SMBlrD2g>sZsJ&_x{&M!MTW$? z1x2=x8x@;zPR|J9GJd)+ z8`p;R9=g!z1bt}u7@dA}RAN%1tD=3JZcJRVZWMAFT~eGbK_4F-I#jQVO7hA7kjNq| znN3FYHT*Z{D&ys{;LsGku5Ds|r&&zqlrJq{-DMfIjxs*~`Vm$x&Hr+OHLsuF?G@A5 hXV_Yad@`Pz{~oX{{V*Lt7!lL diff --git a/src/Gui/Language/FreeCAD_tr.ts b/src/Gui/Language/FreeCAD_tr.ts index 52c01f33b..defdfa1be 100644 --- a/src/Gui/Language/FreeCAD_tr.ts +++ b/src/Gui/Language/FreeCAD_tr.ts @@ -1,6471 +1,6255 @@ - - + + Angle - Form - Şekil: + Form + Şekil: - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Açı Yapış + Angle Snap + Açı Yapış - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - + Measure + Measure - Clear measurement - + Clear measurement + Clear measurement - - + + CmdViewMeasureToggleAll - Measure - + Measure + Measure - Toggle measurement - + Toggle measurement + Toggle measurement - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Spaceball Motion - Global Sensitivity: - Global Sensitivity: + Global Sensitivity: + Global Sensitivity: - Dominant Mode - Dominant Mode + Dominant Mode + Dominant Mode - Flip Y/Z - Flip Y/Z + Flip Y/Z + Flip Y/Z - Enable Translations - Enable Translations + Enable Translations + Çevirileri etkinleştir - Enable Rotations - Enable Rotations + Enable Rotations + Döndürmeleri etkinleştir - Calibrate - Calibrate + Calibrate + Ayarlamak - Default - Varsayılan + Default + Varsayılan - Enable - Enable + Enable + Etkinleştir - Reverse - Ters çevir + Reverse + Ters çevir - - + + DlgUnitCalculator - Units calculator - + Units calculator + Units calculator - as: - + as: + as: - => - + => + => - Help - Yardım + Help + Yardım - Copy - Kopyala + Copy + Kopyala - Close - Kapat + Close + Kapat - - + + DownloadItem - Form - Şekil: + Form + Şekil: - Ico - + Ico + Ico - Filename - + Filename + Filename - - + + Gui::AccelLineEdit - none - hiçbiri + none + hiçbiri - - + + Gui::ActionSelector - Available: - Kullanılabilir: + Available: + Kullanılabilir: - Selected: - Seçili: + Selected: + Seçili: - Add - Ekle + Add + Ekle - Remove - Kaldır + Remove + Kaldır - Move up - Yukarı taşı + Move up + Yukarı taşı - Move down - Aşağı taşı + Move down + Aşağı taşı - - + + Gui::AlignmentView - Movable object - Taşınabilir nesne + Movable object + Taşınabilir nesne - Fixed object - Sabit nesne + Fixed object + Sabit nesne - - + + Gui::BlenderNavigationStyle - Press left mouse button - Sol fare düğmesine basın + Press left mouse button + Sol fare düğmesine basın - Press SHIFT and middle mouse button - SHIFT ve farenin ortadaki düğmesine basın + Press SHIFT and middle mouse button + SHIFT ve farenin ortadaki düğmesine basın - Press middle mouse button - Orta fare düğmesine basın + Press middle mouse button + Orta fare düğmesine basın - Scroll middle mouse button - Fare tekerleğini kaydırın + Scroll middle mouse button + Fare tekerleğini kaydırın - - + + Gui::CADNavigationStyle - Press left mouse button - Sol fare düğmesine basın + Press left mouse button + Sol fare düğmesine basın - Press middle mouse button - Orta fare düğmesine basın + Press middle mouse button + Orta fare düğmesine basın - Press left and middle mouse button - Sağ ve orta fare düğmesine basma + Press middle and left or right mouse button + Press middle and left or right mouse button - Scroll middle mouse button - Fare tekerleğini kaydırın - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + Scroll middle mouse button or keep middle button pressed +while doing a left or right click and move the mouse up or down - - + + Gui::Command - Standard - Standart + Standard + Standart - - + + Gui::ContainerDialog - &OK - &Tamam + &OK + &Tamam - &Cancel - &İptal + &Cancel + &İptal - - + + Gui::ControlSingleton - Task panel - Görev paneli + Task panel + Görev paneli - - + + Gui::Dialog::AboutApplication - About - Hakkında + About + Hakkında - Revision number - Sürüm numarası + Revision number + Sürüm numarası - Version - Sürüm + Version + Sürüm - OK - Tamam + OK + Tamam - - Altgrup '%1' zaten mevcut. + + Altgrup '%1' zaten mevcut. - Release date - Yayım tarihi + Release date + Yayım tarihi - Platform - Platform + License... + Lisans... - License... - Lisans... + Copy to clipboard + Panoya kopyala - Copy to clipboard - Panoya kopyala + Operating system + İşletim Sistemi - Operating system - Operating system + Word size + Word size - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - Düğme %1 + Button %1 + Düğme %1 - Out Of Range - Aralığın dışında + Out Of Range + Aralığın dışında - - + + Gui::Dialog::Clipping - Clipping - + Clipping + Clipping - Clipping X - + Clipping X + Clipping X - Flip - + Flip + Flip - Offset - + Offset + Uzaklaşma - Clipping Y - + Clipping Y + Clipping Y - Clipping Z - + Clipping Z + Clipping Z - Clipping custom direction - + Clipping custom direction + Clipping custom direction - View - Görünüm + View + Görünüm - Adjust to view direction - + Adjust to view direction + Adjust to view direction - Direction - + Direction + Yön - - + + Gui::Dialog::CommandModel - Commands - Komutlar + Commands + Komutlar - - + + Gui::Dialog::DemoMode - View Turntable - Döner tablayı göster + View Turntable + Döner tablayı göster - Speed - Hız + Speed + Hız - Maximum - Maksimum + Maximum + Maksimum - Minimum - minimum + Minimum + minimum - Fullscreen - Tam ekran + Fullscreen + Tam ekran - Enable timer - geri sayım sayacını etkinleştir + Enable timer + geri sayım sayacını etkinleştir - s - s + s + s - Angle - Açı + Angle + Açı - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Oynat + Play + Oynat - Stop - Dur + Stop + Dur - Close - Kapat + Close + Kapat - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Pencere Seç + Choose Window + Pencere Seç - &Activate - &Etkinleştir + &Activate + &Etkinleştir - Alt+A - Alt+A + + Altgrup '%1' zaten mevcut. - - &Cancel - &İptal - - - - Altgrup '%1' zaten mevcut. - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Pencereler + Windows + Pencereler - - + + Gui::Dialog::DlgAuthorization - Authorization - Yetkilendirme + Authorization + Yetkilendirme - &OK - &Tamam + Password: + Şifre: - &Cancel - &İptal + + Altgrup '%1' zaten mevcut. - Password: - Şifre: + Username: + Username: - User name: - Kullanıcı adı: + Site: + Site: - - Altgrup '%1' zaten mevcut. + %1 at %2 + %1 at %2 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Simge Seç + Choose Icon + Simge Seç - OK - Tamam + Add icons... + Simge Ekle... - - Cancel - İptal et - - - Add icons... - Simge Ekle... - - - + + Gui::Dialog::DlgCustomActions - Macros - Makrolar + Macros + Makrolar - Setup Custom Macros - Özel Makroları Kur + Setup Custom Macros + Özel Makroları Kur - Macro: - Makro: + Macro: + Makro: - ... - ... + ... + ... - Pixmap - Benek haritası + Pixmap + Benek haritası - Accelerator: - Hızlandırıcı: + Accelerator: + Hızlandırıcı: - What's this: - Bu nedir: + What's this: + Bu nedir: - Status text: - Durum metni: + Status text: + Durum metni: - Tool tip: - Araçlar için ipucu: + Tool tip: + Araçlar için ipucu: - Menu text: - Menü metni: + Menu text: + Menü metni: - Add - Ekle + Add + Ekle - Remove - Kaldır + Remove + Kaldır - Replace - Değiştir + Replace + Değiştir - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Simgeler + Icons + Simgeler - Macros - Makrolar + Macros + Makrolar - No macro - Makro yok + No macro + Makro yok - No macros found. - Hiç makro bulunamadı. + No macros found. + Hiç makro bulunamadı. - Macro not found - Makro bulunamadı + Macro not found + Makro bulunamadı - Sorry, couldn't find macro file '%1'. - Üzgünüm, makro dosyası '% 1' bulunamadı. + Sorry, couldn't find macro file '%1'. + Üzgünüm, makro dosyası '% 1' bulunamadı. - Empty macro - Boş makro + Empty macro + Boş makro - Please specify the macro first. - Lütfen önce makro belirtin. + Please specify the macro first. + Lütfen önce makro belirtin. - Empty text - Boş metin + Empty text + Boş metin - Please specify the menu text first. - Lütfen önce menü metnini belirtin. + Please specify the menu text first. + Lütfen önce menü metnini belirtin. - No item selected - Hiç seçili öğe yok + No item selected + Hiç seçili öğe yok - Please select a macro item first. - Lütfen önce bir makro öğesini seçin. + Please select a macro item first. + Lütfen önce bir makro öğesini seçin. - - + + Gui::Dialog::DlgCustomCommands - Commands - Komutlar + Commands + Komutlar - - Altgrup '%1' zaten mevcut. + + Altgrup '%1' zaten mevcut. - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Kategori + Category + Kategori - Icon - Simge + Icon + Simge - Command - Komut + Command + Komut - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Klavye + Keyboard + Klavye - Description: - Açıklama: + Description: + Açıklama: - &Category: - Kategori: + &Category: + Kategori: - C&ommands: - K&omutlar: + C&ommands: + K&omutlar: - Current shortcut: - Geçerli kısayol: + Current shortcut: + Geçerli kısayol: - Press &new shortcut: - &Yeni bir kısayola basın: + Press &new shortcut: + &Yeni bir kısayola basın: - Currently assigned to: - Şu anda atanan: + Currently assigned to: + Şu anda atanan: - &Assign - &Atama + &Assign + &Atama - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - &Sıfırla + &Reset + &Sıfırla - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Hepsini &sıfırla + Re&set All + Hepsini &sıfırla - Alt+S - Alt+S + Alt+S + Alt+S - - Altgrup '%1' zaten mevcut. + + Altgrup '%1' zaten mevcut. - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Simge + Icon + Simge - Command - Komut + Command + Komut - none - hiçbiri + none + hiçbiri - Multiple defined shortcut - Birden fazla tanımlanmış kısayol + Multiple defined shortcut + Birden fazla tanımlanmış kısayol - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Kısayol '% 1' bırden fazla tanımlanmış. Bu beklenmedik davranışlara neden olabilir. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Kısayol '% 1' bırden fazla tanımlanmış. Bu beklenmedik davranışlara neden olabilir. - Already defined shortcut - Önceden tanımlanmış kısayol + Already defined shortcut + Önceden tanımlanmış kısayol - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - '%1' kısayolu zaten '%2' için atanmış. + '%1' kısayolu zaten '%2' için atanmış. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Araç kutusu çubukları + Toolbox bars + Araç kutusu çubukları - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Araç çubukları + Toolbars + Araç çubukları - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style="font-weight:600;"> Not:</span> Değişiklikler,bir sonraki sefer uygun tezgah yükledikten sonra aktif hale gelecek</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style="font-weight:600;"> Not:</span> Değişiklikler,bir sonraki sefer uygun tezgah yükledikten sonra aktif hale gelecek</p></body></html> - Move right - Sağa taşı + Move right + Sağa taşı - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Seçili öğeyi bir düzey aşağı taşı</b><p>Bu ayrıca üst öğe düzeyini değiştirecek.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Seçili öğeyi bir düzey aşağı taşı</b><p>Bu ayrıca üst öğe düzeyini değiştirecek.</p> - Move left - Sola taşı + Move left + Sola taşı - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Seçili öğeyi bir düzey yukarıya taşı</b><p>Bu ayrıca üst öğe düzeyini değiştirecek.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Seçili öğeyi bir düzey yukarıya taşı</b><p>Bu ayrıca üst öğe düzeyini değiştirecek.</p> - Move down - Aşağı taşı + Move down + Aşağı taşı - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Seçili öğeyi aşağı taşı.</b><p>Öğe hiyerarşi düzeyi içinde taşınacak.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Seçili öğeyi aşağı taşı.</b><p>Öğe hiyerarşi düzeyi içinde taşınacak.</p> - Move up - Yukarı taşı + Move up + Yukarı taşı - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Seçili öğeyi aşağı taşı.</b><p>Öğe hiyerarşi düzeyi içinde taşınacak.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Seçili öğeyi aşağı taşı.</b><p>Öğe hiyerarşi düzeyi içinde taşınacak.</p> - New... - Yeni... + New... + Yeni... - Rename... - Yeniden adlandır... + Rename... + Yeniden adlandır... - Delete - Sil + Delete + Sil - Icon - Simge + Icon + Simge - Command - Komut + Command + Komut - <Separator> - <Ayraç> + <Separator> + <Ayraç> - New toolbar - Yeni araç çubuğu + New toolbar + Yeni araç çubuğu - Toolbar name: - Araç çubuğu adı: + Toolbar name: + Araç çubuğu adı: - Duplicated name - Yinelenen isim + Duplicated name + Yinelenen isim - The toolbar name '%1' is already used - Araç çubuğu adı '% 1' zaten kullanılıyor + The toolbar name '%1' is already used + Araç çubuğu adı '% 1' zaten kullanılıyor - Rename toolbar - Araç çubuğunu yeniden adlandırın + Rename toolbar + Araç çubuğunu yeniden adlandırın - - Altgrup '%1' zaten mevcut. + + Altgrup '%1' zaten mevcut. - - + + Gui::Dialog::DlgCustomizeImp - Customize - Özelleştir + Customize + Özelleştir - &Help - &Yardım + &Help + &Yardım - &Close - Kapat + &Close + Kapat - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Spaceball Motion - No Spaceball Present - Spaceball yok + No Spaceball Present + Spaceball yok - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Spaceball yok + No Spaceball Present + Spaceball yok - Buttons - Düğmeler + Buttons + Düğmeler - Clear - Temizle + Clear + Temizle - Print Reference - Başvuruyu yazdır + Print Reference + Başvuruyu yazdır - Spaceball Buttons - Spaceball Buttons + Spaceball Buttons + Spaceball Buttons - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Görüntü özellikleri + Display properties + Görüntü özellikleri - Display - Ekran + Display + Ekran - Transparency: - Şeffaflık: + Transparency: + Şeffaflık: - Line width: - Çizgi genişliği: + Line width: + Çizgi genişliği: - Point size: - Nokta boyutu: + Point size: + Nokta boyutu: - Material - Malzeme + Material + Malzeme - ... - ... + ... + ... - Close - Kapat + Viewing mode + Görüntüleme kipi - Viewing mode - Görüntüleme kipi + Plot mode: + Çizim kipi: - Plot mode: - Çizim kipi: + + Altgrup '%1' zaten mevcut. - - Altgrup '%1' zaten mevcut. + Line transparency: + Çizgi şeffaflığı: - Line transparency: - Çizgi şeffaflığı: + Line color: + Çizgi rengi: - Line color: - Çizgi rengi: + Shape color: + Şekil rengi: - Shape color: - Şekil rengi: + Color plot: + Renkli çizim: - Color plot: - Renkli çizim: + Document window: + Belge penceresi: - - Document window: - Belge penceresi: - - - + + Gui::Dialog::DlgEditorSettings - Editor - Düzenleyici + Editor + Düzenleyici - Options - Seçenekler + Options + Seçenekler - Enable line numbers - Satır numaralarını etkinleştir + Enable line numbers + Satır numaralarını etkinleştir - Enable folding - Katlamayı etkinleştir + Enable folding + Katlamayı etkinleştir - Indentation - Girinti + Indentation + Girinti - Insert spaces - Boşluk ekle + Insert spaces + Boşluk ekle - Tab size: - Sekme boyutu: + Tab size: + Sekme boyutu: - Indent size: - Girinti boyutu: + Indent size: + Girinti boyutu: - Keep tabs - Sekmeleri koru + Keep tabs + Sekmeleri koru - Display Items - Öğeleri görüntüle + Display Items + Öğeleri görüntüle - Family: - Aile: + Family: + Aile: - Size: - Boyut: + Size: + Boyut: - Preview: - Önizleme: + Preview: + Önizleme: - - Altgrup '%1' zaten mevcut. + + Altgrup '%1' zaten mevcut. - - + + Gui::Dialog::DlgGeneral - General - Genel + General + Genel - Start up - Başlangıç + Start up + Başlangıç - Enable splash screen at start up - Giriş ekranını başlangıçta etkinleştir + Enable splash screen at start up + Giriş ekranını başlangıçta etkinleştir - Switch to tab of report window: - Rapor sekmesine geçin: + Switch to tab of report window: + Rapor sekmesine geçin: - Auto load module after start up: - Başlayınca kitaplığı otomatik çalıştır: + Auto load module after start up: + Başlayınca kitaplığı otomatik çalıştır: - Language - Dil + Language + Dil - Change language: - Dili değiştir: + Change language: + Dili değiştir: - Main window - Ana pencere + Main window + Ana pencere - Size of recent file list - Son kullanılan dosya listesi boyutu + Size of recent file list + Son kullanılan dosya listesi boyutu - Window style: - Pencere stili: + Window style: + Pencere stili: - Size of toolbar icons: - Araç çubuğu simgeleri Boyutu: + Size of toolbar icons: + Araç çubuğu simgeleri Boyutu: - Enable tiled background - + Enable tiled background + Enable tiled background - Style sheet: - + Style sheet: + Style sheet: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Varsayılan (%1 x %1) + Default (%1 x %1) + Varsayılan (%1 x %1) - Small (%1 x %1) - Küçük (%1 x %1) + Small (%1 x %1) + Küçük (%1 x %1) - Large (%1 x %1) - Büyük (%1 x %1) + Large (%1 x %1) + Büyük (%1 x %1) - Extra large (%1 x %1) - Çok büyük (%1 x %1) + Extra large (%1 x %1) + Çok büyük (%1 x %1) - No style sheet - + No style sheet + No style sheet - - + + Gui::Dialog::DlgInputDialog - Input - Girdi + Input + Girdi - OK - Tamam + + Altgrup '%1' zaten mevcut. - - Cancel - İptal et - - - - Altgrup '%1' zaten mevcut. - - - + + Gui::Dialog::DlgInspector - Scene Inspector - Sahne denetçisi + Scene Inspector + Sahne denetçisi - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Makro çalıştır + Execute macro + Makro çalıştır - Macro name: - Makro adı: + Macro name: + Makro adı: - Macro destination: - Makro konumu: + Macro destination: + Makro konumu: - Execute - Çalıştır + Execute + Çalıştır - Close - Kapat + Close + Kapat - Create - Oluştur + Create + Oluştur - Delete - Sil + Delete + Sil - Edit - Düzenle + Edit + Düzenle - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Makrolar + Macros + Makrolar - Macro file - Makro dosyası + Macro file + Makro dosyası - Enter a file name, please: - Lütfen bir dosyası adı girin: + Enter a file name, please: + Lütfen bir dosyası adı girin: - Existing file - Varolan dosya + Existing file + Varolan dosya - '%1'. + '%1'. This file already exists. - '%1!. + '%1!. Bu dosya zaten var. - Delete macro - Makroyu sil + Delete macro + Makroyu sil - Do you really want to delete the macro '%1'? - Gerçekten '%1' makrosunu silmek istiyor musunuz? + Do you really want to delete the macro '%1'? + Gerçekten '%1' makrosunu silmek istiyor musunuz? - Cannot create file - Dosya oluşturulamadı + Cannot create file + Dosya oluşturulamadı - Creation of file '%1' failed. - '%1' dosyası oluşturulamadı. + Creation of file '%1' failed. + '%1' dosyası oluşturulamadı. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Makro kaydediliyor + Macro recording + Makro kaydediliyor - Macro name: - Makro adı: + Macro name: + Makro adı: - Stop - Dur + Stop + Dur - Cancel - İptal et + Cancel + İptal et - Macro path: - Makro yolu: + Macro path: + Makro yolu: - ... - ... + ... + ... - Record - Kayıt + Record + Kayıt - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Makro kaydedici + Macro recorder + Makro kaydedici - Specify first a place to save. - Önce kaydedilecek yeri belirleyin. + Specify first a place to save. + Önce kaydedilecek yeri belirleyin. - Existing macro - Varolan makro + Existing macro + Varolan makro - The macro '%1' already exists. Do you want to overwrite? - '%1' makrosu zaten var. Üzerine yazmak ister misiniz? + The macro '%1' already exists. Do you want to overwrite? + '%1' makrosu zaten var. Üzerine yazmak ister misiniz? - The macro directory doesn't exist. Please, choose another one. - Makro dizini mevcut değil. Lütfen, başla bir tane seçin. + The macro directory doesn't exist. Please, choose another one. + Makro dizini mevcut değil. Lütfen, başla bir tane seçin. - Choose macro directory - Makro dizini seçiniz + Choose macro directory + Makro dizini seçiniz - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Malzeme özellikleri + Material properties + Malzeme özellikleri - &Close - Kapat + Material + Malzeme - Alt+C - Alt + C + Diffuse color: + Yayılan ışık: - Material - Malzeme + Specular color: + Yansıyan ışık rengi: - Diffuse color: - Yayılan ışık: + Shininess: + Parlaklık: - Specular color: - Yansıyan ışık rengi: + % + % - Shininess: - Parlaklık: + Ambient color: + Ortam rengi: - % - % + + Altgrup '%1' zaten mevcut. - Ambient color: - Ortam rengi: + Emissive color: + Yayılan renk: - - - Altgrup '%1' zaten mevcut. - - - Emissive color: - Yayılan renk: - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Çevrimiçi Yardım + On-line help + Çevrimiçi Yardım - Help viewer - Yardım Görüntüleyici + Help viewer + Yardım Görüntüleyici - Location of start page - Başlangıç ​​sayfası yeri + Location of start page + Başlangıç ​​sayfası yeri - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML dosyaları (*. html *. htm) + HTML files (*.html *.htm) + HTML dosyaları (*. html *. htm) - Access denied - Erişim engellendi + Access denied + Erişim engellendi - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - '% 1' e erişim reddedildi + '% 1' e erişim reddedildi Lütfen başka bir dizin belirtin. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Parametre Düzenleyicisi + Parameter Editor + Parametre Düzenleyicisi - Save to disk - Diske kaydet + Save to disk + Diske kaydet - Alt+C - Alt + C + Alt+C + Alt + C - &Close - Kapat + &Close + Kapat - - + + Gui::Dialog::DlgParameterImp - Group - Grup + Group + Grup - Name - Isim + Name + Isim - Type - Türü + Type + Türü - Value - Değer + Value + Değer - User parameter - Kullanıcı parametresi + User parameter + Kullanıcı parametresi - Invalid input - Geçersiz giriş + Invalid input + Geçersiz giriş - Invalid key name '%1' - Geçersiz anahtar adı '%1' + Invalid key name '%1' + Geçersiz anahtar adı '%1' - System parameter - Sistem parametresi + System parameter + Sistem parametresi - - + + Gui::Dialog::DlgPreferences - Preferences - Tercihler + Preferences + Tercihler - &Help - &Yardım + + Altgrup '%1' zaten mevcut. - - Alt+H - Alt + H - - - &OK - &Tamam - - - &Apply - &Uygula - - - Alt+A - Alt+A - - - &Cancel - &İptal - - - - Altgrup '%1' zaten mevcut. - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Yanlış parametre + Wrong parameter + Yanlış parametre - - + + Gui::Dialog::DlgProjectInformation - Project information - Proje bilgileri + Project information + Proje bilgileri - Information - Bilgi + Information + Bilgi - &Name: - &Adı: + &Name: + &Adı: - Commen&t: - &Yorum: + Commen&t: + &Yorum: - Path: - Yol: + Path: + Yol: - &Last modified by: - Son &Değiştiren: + &Last modified by: + Son &Değiştiren: - Created &by: - &Oluşturan : + Created &by: + &Oluşturan : - Com&pany: - &Firma: + Com&pany: + &Firma: - Last &modification date: - Son değişiklik &tarihi: + Last &modification date: + Son değişiklik &tarihi: - Creation &date: - Oluşturma ta&rihi: + Creation &date: + Oluşturma ta&rihi: - &OK - &Tamam + + Altgrup '%1' zaten mevcut. - &Cancel - &İptal + UUID: + UUID: - - Altgrup '%1' zaten mevcut. + License information: + License information: - UUID: - + License URL + License URL - License information: - + Open in browser + Open in browser - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - Proje yardımcısı + Project utility + Proje yardımcısı - Extract project - Projeyi çıkart + Extract project + Projeyi çıkart - Source - Kaynak + Source + Kaynak - Project file (*.fcstd) - Proje dosyası (*.fcstd) + Project file (*.fcstd) + Proje dosyası (*.fcstd) - Destination - Hedef + Destination + Hedef - Extract - Çıkart + Extract + Çıkart - Create project - Proje oluştur + Create project + Proje oluştur - Document.xml - Document.xml + Document.xml + Document.xml - Create - Oluştur + Create + Oluştur - Load project file after creation - Oluşturduktan sonra proje dosyasını yükle + Load project file after creation + Oluşturduktan sonra proje dosyasını yükle - Empty source - Boş kaynak + Empty source + Boş kaynak - No source is defined. - Kaynak belirlenmedi. + No source is defined. + Kaynak belirlenmedi. - Empty destination - Boş hedef + Empty destination + Boş hedef - No destination is defined. - Hedef belirlenmedi. + No destination is defined. + Hedef belirlenmedi. - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Link - Show all object types - + Show all object types + Show all object types - No selection - Seçim yok + No selection + Seçim yok - Please select an object of the list - + Please select an object of the list + Please select an object of the list - - + + Gui::Dialog::DlgReportView - Output window - Çıktı penceresi + Output window + Çıktı penceresi - Output - Çıktı + Output + Çıktı - Record log messages - Günlük iletilerini kaydet + Record log messages + Günlük iletilerini kaydet - Record warnings - Uyarıları kaydet + Record warnings + Uyarıları kaydet - Record error messages - Hata iletilerini kaydet + Record error messages + Hata iletilerini kaydet - Colors - Renkler + Colors + Renkler - Normal messages: - Normal iletiler: + Normal messages: + Normal iletiler: - Log messages: - İşlem kaydı mesajları: + Log messages: + İşlem kaydı mesajları: - Warnings: - Uyarılar: + Warnings: + Uyarılar: - Errors: - Hatalar: + Errors: + Hatalar: - - Altgrup '%1' zaten mevcut. + + Altgrup '%1' zaten mevcut. - Redirect internal Python errors to report view - İç Python hatalarını rapor görünümüne yönlendir + Redirect internal Python errors to report view + İç Python hatalarını rapor görünümüne yönlendir - Redirect internal Python output to report view - Dahili python çıktısını rapor görünümüne yönlendir + Redirect internal Python output to report view + Dahili python çıktısını rapor görünümüne yönlendir - - + + Gui::Dialog::DlgRunExternal - Running external program - Harici program çalıştırılıyor + Running external program + Harici program çalıştırılıyor - TextLabel - MetinEtiket + TextLabel + MetinEtiket - Advanced >> - Gelişmiş >> + Advanced >> + Gelişmiş >> - ... - ... + ... + ... - Accept changes - Değişiklikleri kabul et + Accept changes + Değişiklikleri kabul et - Discard changes - Değişiklikleri iptal et + Discard changes + Değişiklikleri iptal et - Abort program - Programı sonlandır + Abort program + Programı sonlandır - Help - Yardım + Help + Yardım - Select a file - Bir dosya seçin + Select a file + Bir dosya seçin - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D Görünüm + 3D View + 3D Görünüm - 3D View settings - 3D Görünüm ayarları + 3D View settings + 3D Görünüm ayarları - Show coordinate system in the corner - Koordinat sistemini köşede göster + Show coordinate system in the corner + Koordinat sistemini köşede göster - Show counter of frames per second - Kare/sn sayacını göster + Show counter of frames per second + Kare/sn sayacını göster - Enable animation - Animasyonu etkinleştir + Enable animation + Animasyonu etkinleştir - Enable anti-aliasing (slower) - Örtüşme önlemeyi etkinleştir (yavaş) + Eye to eye distance for stereo modes: + stereo (çift kanallı) modlarda gözden göze uzaklık: - Eye to eye distance for stereo modes: - stereo (çift kanallı) modlarda gözden göze uzaklık: + Camera type + kamera tipi - Camera type - kamera tipi + Orthographic rendering + Ortografik işleme - Orthographic rendering - Ortografik işleme + Perspective rendering + Perspektif işleme - Perspective rendering - Perspektif işleme + + Altgrup '%1' zaten mevcut. - - Altgrup '%1' zaten mevcut. + 3D Navigation + 3D Gezinme - 3D Navigation - 3D Gezinme + Mouse... + Fare... - Mouse... - Fare... + Intensity of backlight + Fon ışığının yoğunluğu - Intensity of backlight - Fon ışığının yoğunluğu + Enable backlight color + Fon ışığını Aç - Enable backlight color - Fon ışığını Aç + Orbit style + Yörünge stili - Orbit style - Yörünge stili + Turntable + Döner tabla - Turntable - Döner tabla + Trackball + Trackball - Trackball - Trackball + Invert zoom + Zoomu tersine çevir - Invert zoom - Zoomu tersine çevir + Zoom at cursor + İmlece yaklaş - Zoom at cursor - İmlece yaklaş + Zoom step + Zoom adımı - Zoom step - Zoom adımı + Anti-Aliasing + Anti-Aliasing - Anti-Aliasing - + None + Hiçbiri - None - + Line Smoothing + Line Smoothing - Line Smoothing - + MSAA 2x + MSAA 2x - MSAA 2x - + MSAA 4x + MSAA 4x - MSAA 4x - + MSAA 8x + MSAA 8x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 gezinme + %1 navigation + %1 gezinme - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Renk modeli + Color model + Renk modeli - &Gradient: - & Gradyan: + &Gradient: + & Gradyan: - red-yellow-green-cyan-blue - Kırmızı-Sarı-yeşil-cyan-mavi + red-yellow-green-cyan-blue + Kırmızı-Sarı-yeşil-cyan-mavi - blue-cyan-green-yellow-red - mavi-cyan-yeşil-sarı-kırmızı + blue-cyan-green-yellow-red + mavi-cyan-yeşil-sarı-kırmızı - white-black - beyaz-siyah + white-black + beyaz-siyah - black-white - siyah-beyaz + black-white + siyah-beyaz - Visibility - Görünürlük + Visibility + Görünürlük - Out g&rayed - Dışarı & ışınlandırılmış + Out g&rayed + Dışarı & ışınlandırılmış - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Dışarı & görünmez + Out &invisible + Dışarı & görünmez - Alt+I - Alt + ı + Alt+I + Alt + ı - Style - Stil(tarz) + Style + Stil(tarz) - &Zero - &Sıfır + &Zero + &Sıfır - Alt+Z - Alt + z + Alt+Z + Alt + z - &Flow - & Akış + &Flow + & Akış - Alt+F - Alt + D + Alt+F + Alt + D - &OK - &Tamam + Parameter range + Parametre aralığı - &Cancel - &İptal + Mi&nimum: + &En az: - Parameter range - Parametre aralığı + Ma&ximum: + E&n Çok: - Mi&nimum: - &En az: + &Labels: + E&tiketler: - Ma&ximum: - E&n Çok: + &Decimals: + &Ondalıklar: - &Labels: - E&tiketler: + + Altgrup '%1' zaten mevcut. - &Decimals: - &Ondalıklar: + Color-gradient settings + Renk-Yelpazesi ayarları - - - Altgrup '%1' zaten mevcut. - - - Color-gradient settings - Renk-Yelpazesi ayarları - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Yanlış parametre + Wrong parameter + Yanlış parametre - The maximum value must be higher than the minimum value. - En yüksek değer, en düşük değerden yüksek olmalı. + The maximum value must be higher than the minimum value. + En yüksek değer, en düşük değerden yüksek olmalı. - - + + Gui::Dialog::DlgSettingsDocument - Document - Döküman + Document + Döküman - General - Genel + General + Genel - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Belge kaydındaki sıkıştırma seviyesi + Belge kaydındaki sıkıştırma seviyesi (0=hiç,9=en yüksek,3=varsayılan) - Create new document at start up - Başlangıçta yeni bir belge oluştur + Create new document at start up + Başlangıçta yeni bir belge oluştur - Storage - Depolama + Storage + Depolama - Saving transactions (Auto-save) - Ara geçişleri kaydet (Özdeviniml-kayıt) + Saving transactions (Auto-save) + Ara geçişleri kaydet (Özdeviniml-kayıt) - Discard saved transaction after saving document - Ara geçişleri belge kaydedildikten sonra sil + Discard saved transaction after saving document + Ara geçişleri belge kaydedildikten sonra sil - Save thumbnail into project file when saving document - Belgeyi kaydederken küçük resmini proje dosyası içine kaydet + Save thumbnail into project file when saving document + Belgeyi kaydederken küçük resmini proje dosyası içine kaydet - Create up to backup files when resaving document - Dökümanı tekrar kaydederken yedek dosyalarına kaydet + Create up to backup files when resaving document + Dökümanı tekrar kaydederken yedek dosyalarına kaydet - Document objects - Döküman nesneleri + Document objects + Döküman nesneleri - Allow duplicate object labels in one document - Bir dökümanda nesne etiketlerini ikilemeye izin ver + Allow duplicate object labels in one document + Bir dökümanda nesne etiketlerini ikilemeye izin ver - Maximum Undo/Redo steps - Maksimum Geri Al / Yinele adımları + Maximum Undo/Redo steps + Maksimum Geri Al / Yinele adımları - Using Undo/Redo on documents - Dökümanlarda Geri Al/Yeniden Yap kullanılıyor + Using Undo/Redo on documents + Dökümanlarda Geri Al/Yeniden Yap kullanılıyor - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Metin + Text + Metin - Bookmark - Yer işareti + Bookmark + Yer işareti - Breakpoint - Kesme noktası + Breakpoint + Kesme noktası - Keyword - Anahtar kelime + Keyword + Anahtar kelime - Comment - Yorum + Comment + Yorum - Block comment - Blok yorum + Block comment + Blok yorum - Number - Sayı + Number + Sayı - String - Dize + String + Dize - Character - Karakter + Character + Karakter - Class name - Sınıf adı + Class name + Sınıf adı - Define name - Ad tanımla + Define name + Ad tanımla - Operator - İşleç + Operator + İşleç - Python output - Python çıktısı + Python output + Python çıktısı - Python error - Python hatası + Python error + Python hatası - Items - Öğeler + Items + Öğeler - Current line highlight - Geçerli satırı vurgulama + Current line highlight + Geçerli satırı vurgulama - - + + Gui::Dialog::DlgSettingsImage - Image settings - Resim ayarları + Image settings + Resim ayarları - Image properties - Resim özellikleri + Image properties + Resim özellikleri - Back&ground: - Arka&plan: + Back&ground: + Arka&plan: - Current - Geçerli + Current + Geçerli - White - Beyaz + White + Beyaz - Black - Siyah + Black + Siyah - Transparent - Saydam + Transparent + Saydam - Image dimensions - Resim boyutları + Image dimensions + Resim boyutları - Pixel - Benek + Pixel + Benek - &Width: - &Genişlik: + &Width: + &Genişlik: - Current screen - Geçerli ekran + Current screen + Geçerli ekran - Icon 32 x 32 - Simge 32 x 32 + Icon 32 x 32 + Simge 32 x 32 - Icon 64 x 64 - Simge 64 x 64 + Icon 64 x 64 + Simge 64 x 64 - Icon 128 x 128 - Simge 128 x 128 + Icon 128 x 128 + Simge 128 x 128 - CGA 320 x 200 - CGA 320 x 200 + CGA 320 x 200 + CGA 320 x 200 - QVGA 320 x 240 - QVGA 320 x 240 + QVGA 320 x 240 + QVGA 320 x 240 - VGA 640 x 480 - VGA 640 x 480 + VGA 640 x 480 + VGA 640 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - PAL 768 x 578 - PAL 768 x 578 + PAL 768 x 578 + PAL 768 x 578 - SVGA 800 x 600 - SVGA 800 x 600 + SVGA 800 x 600 + SVGA 800 x 600 - XGA 1024 x 768 - XGA 1024 x 768 + XGA 1024 x 768 + XGA 1024 x 768 - HD720 1280 x 720 - HD720 1280 x 720 + HD720 1280 x 720 + HD720 1280 x 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Standart boyutları: + Standard sizes: + Standart boyutları: - &Height: - &Yükseklik: + &Height: + &Yükseklik: - Aspect ratio: - Görünüş oranı: + Aspect ratio: + Görünüş oranı: - &Screen - &Ekran + &Screen + &Ekran - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Resim yorumu + Image comment + Resim yorumu - Insert MIBA - MIBA Ekle + Insert MIBA + MIBA Ekle - Insert comment - Yorum Ekle + Insert comment + Yorum Ekle - - + + Gui::Dialog::DlgSettingsMacro - Macro - Makro + Macro + Makro - Macro recording settings - Makro kayıt ayarları + Macro recording settings + Makro kayıt ayarları - Logging Commands - Komutlar günlük kaydına ekleniyor + Logging Commands + Komutlar günlük kaydına ekleniyor - Show script commands in python console - Betık komutlarını python konsolunda göster + Show script commands in python console + Betık komutlarını python konsolunda göster - Log all commands issued by menus to file: - Menüler kaynaklı komutları günlük defterine ekle: + Log all commands issued by menus to file: + Menüler kaynaklı komutları günlük defterine ekle: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Arayüz komutları + Gui commands + Arayüz komutları - Recording GUI commands - Arayüz komutları kaydediliyor + Recording GUI commands + Arayüz komutları kaydediliyor - Record as comment - Yorum olarak kaydet + Record as comment + Yorum olarak kaydet - Macro path - Makro yolu + Macro path + Makro yolu - General macro settings - Genel makro ayarları + General macro settings + Genel makro ayarları - Run macros in local environment - Makroları yerel ortamda çalıştır + Run macros in local environment + Makroları yerel ortamda çalıştır - - + + Gui::Dialog::DlgSettingsUnits - Units - Birimler + Units + Birimler - Units settings - Birim ayaları + Units settings + Birim ayaları - Standard (mm/kg/s/degree) - Standart(mm/kg/s/Derece) + Standard (mm/kg/s/degree) + Standart(mm/kg/s/Derece) - MKS (m/kg/s/degree) - MKS (m/kg/s/derece) + MKS (m/kg/s/degree) + MKS (m/kg/s/derece) - Magnitude - Büyüklük + Magnitude + Büyüklük - Unit - Birim + Unit + Birim - User system: - Kullanıcı sistemi: + User system: + Kullanıcı sistemi: - Imperial (in/lb) - İngiliz sistemi(inç/lb) + US customary (in/lb) + US customary (in/lb) - US customary (in/lb) - + Number of decimals: + Number of decimals: - Number of decimals: - + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Renkler + Colors + Renkler - Selection - seçim + Selection + seçim - Enable selection highlighting - seçim vurgulamayı etkinleştir + Enable selection highlighting + seçim vurgulamayı etkinleştir - Enable preselection highlighting - önseçim vurgulamayı etkinleştir + Enable preselection highlighting + önseçim vurgulamayı etkinleştir - Background color - Arka plan rengi + Background color + Arka plan rengi - Middle color - Orta renk + Middle color + Orta renk - Color gradient - Renk gradyanı + Color gradient + Renk gradyanı - Simple color - Basit renk + Simple color + Basit renk - - Default colors - Varsayılan renkler - - - Edited edge color - Düzenlenen kenarın rengi - - - Edited vertex color - Düzenlenen köşenin rengi - - - Construction geometry - Yapı geometrisi - - - Fully constrained geometry - Tamamen kısıtlanmış geometri - - - The color of vertices being edited - Düzenlenmekte olan noktalarının rengi - - - The color of edges being edited - Düzenlenen kenarların renkleri - - - The color of construction geometry in edit mode - Düzenleme modunda yapı geometrisinin rengi - - - The color of fully constrained geometry in edit mode - Düzenleme modunda kısıtlanmış geometrinin rengi - - - Cursor text color - İmleç metin rengi - - - Default shape color - Varsayılan şekil rengi - - - The default color for new shapes - Yeni şekiller için varsayılan renk - - - Default line width and color - Varsayılan çizgi genişliği ve rengi - - - The default line color for new shapes - Yeni şekiller içim varsayılan çizgi rengi - - - The default line thickness for new shapes - Yeni şekiller için varsayılan çizgi kalınlığı - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Günün ipucu + Tip of the day + Günün ipucu - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Biliyor muydunuz...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Biliyor muydunuz...</font></font></b> - &Show tips at start up - &Açılışta ipuçlarını göster + &Show tips at start up + &Açılışta ipuçlarını göster - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Sonraki İpucu + &Next Tip + &Sonraki İpucu - Alt+N - Alt+N + Alt+N + Alt+N - &Close - Kapat + &Close + Kapat - Alt+C - Alt + C + Alt+C + Alt + C - - Altgrup '%1' zaten mevcut. + + Altgrup '%1' zaten mevcut. - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - İndirme başarısız: %1 + İndirme başarısız: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Eğer FreeCAD hakkında daha fazla öğrenmek için %1 'e gidiniz veya Yardım menüsünden Yardım öğesine tıklayınız. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Eğer FreeCAD hakkında daha fazla öğrenmek için %1 'e gidiniz veya Yardım menüsünden Yardım öğesine tıklayınız. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - Yerleştirme + Placement + Yerleştirme - - + + Gui::Dialog::DownloadDialog - Download - İndir + Download + İndir - Cancel - İptal et + Cancel + İptal et - Close - Kapat + Close + Kapat - There already exists a file called %1 in the current directory. Overwrite? - Geçerli dizinde %1 adlı bir dosya zaten var. Üzerine yazılsın mı? + There already exists a file called %1 in the current directory. Overwrite? + Geçerli dizinde %1 adlı bir dosya zaten var. Üzerine yazılsın mı? - Unable to save the file %1: %2. - %1 Dosyası kaydedilemiyor: %2. + Unable to save the file %1: %2. + %1 Dosyası kaydedilemiyor: %2. - Downloading %1. - İndirme %1. + Downloading %1. + İndirme %1. - Download canceled. - Karşıdan yükleme iptal edildi. + Download canceled. + Karşıdan yükleme iptal edildi. - Download failed: %1. - Yükleme başarısız oldu: % 1. + Download failed: %1. + Yükleme başarısız oldu: % 1. - Downloaded %1 to current directory. - Geçerli dizine karşıdan yüklenen %1. + Downloaded %1 to current directory. + Geçerli dizine karşıdan yüklenen %1. - %1 at %2 - + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + Save File - Download canceled: %1 - + Download canceled: %1 + Download canceled: %1 - Open containing folder - + Open containing folder + Open containing folder - Error opening save file: %1 - + Error opening save file: %1 + Error opening save file: %1 - Error saving: %1 - + Error saving: %1 + Error saving: %1 - Network Error: %1 - + Network Error: %1 + Network Error: %1 - seconds - + seconds + seconds - minutes - + minutes + minutes - - %4 %5 remaining - + - %4 %5 remaining + - %4 %5 remaining - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %1 of %2 - Stopped - bytes - + bytes + bytes - kB - + kB + kB - MB - + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + Downloads - Clean up - + Clean up + Clean up - 0 Items - + 0 Items + 0 Items - Download Manager - + Download Manager + Download Manager - 1 Download - + 1 Download + 1 Download - %1 Downloads - + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - Simge ekleme + Add icon + Simge ekleme - - + + Gui::Dialog::InputVector - Input vector - Giriş Vektorü + Input vector + Giriş Vektorü - Vector - Vektör + Vector + Vektör - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - OK - Tamam - - - + + Gui::Dialog::LicenseDialog - Copyright - Telif hakkı + Copyright + Telif hakkı - - + + Gui::Dialog::MouseButtons - Mouse buttons - Fare düğmeleri + Mouse buttons + Fare düğmeleri - Configuration - Yapılandır + Configuration + Yapılandır - Selection: - Seçim: + Selection: + Seçim: - Panning - Yatay kaydırma + Panning + Yatay kaydırma - Rotation: - Döndürme: + Rotation: + Döndürme: - Zooming: - Yakınlaştırma: + Zooming: + Yakınlaştırma: - - + + Gui::Dialog::ParameterGroup - Expand - Genişlet + Expand + Genişlet - Add sub-group - Alt-Grup ekle + Add sub-group + Alt-Grup ekle - Remove group - Grubu sil + Remove group + Grubu sil - Rename group - Grubu yeniden adlandır + Rename group + Grubu yeniden adlandır - Export parameter - Parametreyi dışa ver + Export parameter + Parametreyi dışa ver - Import parameter - içeri Parametre aktar + Import parameter + içeri Parametre aktar - Collapse - Daralt + Collapse + Daralt - Do really want to remove this parameter group? - Bu parametre grubunu kaldırmak istediğinizden emin misiniz? + Do really want to remove this parameter group? + Bu parametre grubunu kaldırmak istediğinizden emin misiniz? - Existing sub-group - Varolan alt grup + Existing sub-group + Varolan alt grup - The sub-group '%1' already exists. - Altgrup '%1' zaten mevcut. + The sub-group '%1' already exists. + Altgrup '%1' zaten mevcut. - Export parameter to file - Parametre dosyaya (dışarı) aktar + Export parameter to file + Parametre dosyaya (dışarı) aktar - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Dosyadan önemli değişkeni içeri aktar + Import parameter from file + Dosyadan önemli değişkeni içeri aktar - Import Error - İçeri aktarma hatası + Import Error + İçeri aktarma hatası - Reading from '%1' failed. - '%1'den okuma başarısız oldu. + Reading from '%1' failed. + '%1'den okuma başarısız oldu. - - + + Gui::Dialog::ParameterValue - Change value - Değeri değiştir + Change value + Değeri değiştir - Remove key - Anahtarı kaldır + Remove key + Anahtarı kaldır - Rename key - Anahtarı yeniden adlandır + Rename key + Anahtarı yeniden adlandır - New - Yeni + New + Yeni - New string item - Yeni dize öğesi + New string item + Yeni dize öğesi - New float item - Yeni float öğesi + New float item + Yeni float öğesi - New integer item - Yeni tamsayı öğesi + New integer item + Yeni tamsayı öğesi - New unsigned item - Yeni mutlak değerli öğe + New unsigned item + Yeni mutlak değerli öğe - New Boolean item - Yeni Boolean (mantıksal) öğesi + New Boolean item + Yeni Boolean (mantıksal) öğesi - Existing item - Varsayılan öğe + Existing item + Varsayılan öğe - The item '%1' already exists. - '%1' öğesi zaten var. + The item '%1' already exists. + '%1' öğesi zaten var. - - + + Gui::Dialog::Placement - Placement - Yerleştirme + Placement + Yerleştirme - OK - Tamam + OK + Tamam - Translation: - Çeviri: + Translation: + Çeviri: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Döndürme: + Rotation: + Döndürme: - Angle: - Açı: + Angle: + Açı: - Axis: - Eksen: + Axis: + Eksen: - Center: - Merkez: + Center: + Merkez: - Pitch: - Pitch: + Pitch: + Pitch: - Roll: - yuvarla(sar) + Roll: + yuvarla(sar) - Yaw: - rotadan çıkma: + Yaw: + rotadan çıkma: - Rotation axis with angle - Açılı dönme ekseni + Rotation axis with angle + Açılı dönme ekseni - Euler angles - Euler açıları + Euler angles + Euler açıları - Apply placement changes immediately - Yerleştirme değişikliklerini hemen uygula + Apply placement changes immediately + Yerleştirme değişikliklerini hemen uygula - Apply incremental changes to object placement - Nesne yerleştirme için artımlı değişiklikleri Uygula + Apply incremental changes to object placement + Nesne yerleştirme için artımlı değişiklikleri Uygula - Apply - Uygula + Apply + Uygula - Reset - Sıfırla + Reset + Sıfırla - Close - Kapat + Close + Kapat - - + + Gui::Dialog::PrintModel - Button - Düğme + Button + Düğme - Command - Komut + Command + Komut - - + + Gui::Dialog::SceneInspector - Dialog - Pencere + Dialog + Pencere - Close - Kapat + Close + Kapat - Refresh - Yenile + Refresh + Yenile - - + + Gui::Dialog::SceneModel - Inventor Tree - Inventor programı ağacı + Inventor Tree + Inventor programı ağacı - Nodes - Düğümler + Nodes + Düğümler - Name - Isim + Name + Isim - - + + Gui::Dialog::TextureMapping - Texture - Doku + Texture + Doku - Texture mapping - Doku eşlemesi + Texture mapping + Doku eşlemesi - Global - Küresel + Global + Küresel - Environment - Çevre + Environment + Çevre - Image files (%1) - Görüntü dosyalarını (% 1) + Image files (%1) + Görüntü dosyalarını (% 1) - No image - Resim yok + No image + Resim yok - The specified file is not a valid image file. - Belirtilen dosya geçerli bir görüntü dosyası değil. + The specified file is not a valid image file. + Belirtilen dosya geçerli bir görüntü dosyası değil. - No 3d view - 3D görünüm yok + No 3d view + 3D görünüm yok - No active 3d view found. - Bulunan aktif 3d görünüm yok. + No active 3d view found. + Bulunan aktif 3d görünüm yok. - - + + Gui::Dialog::Transform - Cancel - İptal et + Cancel + İptal et - Transform - Transform + Transform + Transform - - + + Gui::DlgTreeWidget - Dialog - Pencere + Dialog + Pencere - Items - Öğeler + Items + Öğeler - OK - Tamam + + Altgrup '%1' zaten mevcut. - - Cancel - İptal et - - - - Altgrup '%1' zaten mevcut. - - - + + Gui::DockWnd::CombiView - CombiView - Hepsı bir arada görünüm + CombiView + Hepsı bir arada görünüm - Project - Proje + Project + Proje - Tasks - Görevler + Tasks + Görevler - Model - + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Önceki + Previous + Önceki - Next - Sonraki + Next + Sonraki - Home - Ana sayfa + Home + Ana sayfa - Open - + Open + - Open file - Dosya aç + Open file + Dosya aç - All HTML files (*.html *.htm) - Tüm html dosyaları (*.htm, *.html) + All HTML files (*.html *.htm) + Tüm html dosyaları (*.htm, *.html) - External browser - Harici tarayıcı + External browser + Harici tarayıcı - No external browser found. Specify in preferences, please - Hiçbir harici tarayıcı bulunamadı. lütfen Tercihlerde belirtin + No external browser found. Specify in preferences, please + Hiçbir harici tarayıcı bulunamadı. lütfen Tercihlerde belirtin - Starting of %1 failed - %1 başlatılırken hata oluştu + Starting of %1 failed + %1 başlatılırken hata oluştu - - + + Gui::DockWnd::PropertyDockView - Property View - Özellik görünümü + Property View + Özellik görünümü - - + + Gui::DockWnd::ReportOutput - Logging - İşlem Kaydı + Logging + İşlem Kaydı - Warning - Uyarı + Warning + Uyarı - Error - Hata + Error + Hata - Options - Seçenekler + Options + Seçenekler - Clear - Temizle + Clear + Temizle - Save As... - Farklı Kaydet... + Save As... + Farklı Kaydet... - Save Report Output - Rapor çıktısını kaydet + Save Report Output + Rapor çıktısını kaydet - Plain Text Files (*.txt *.log) - Düz metin dosyaları (*.txt * .log) + Plain Text Files (*.txt *.log) + Düz metin dosyaları (*.txt * .log) - Go to end - Sona git + Go to end + Sona git - Redirect Python output - Python çıktısını yeniden yönlendir + Redirect Python output + Python çıktısını yeniden yönlendir - Redirect Python errors - Python hatalarını yeniden yönlendir + Redirect Python errors + Python hatalarını yeniden yönlendir - - + + Gui::DockWnd::ReportView - Output - Çıktı + Output + Çıktı - Python console - Python konsolu + Python console + Python konsolu - - + + Gui::DockWnd::SelectionView - Property View - Özellik görünümü + Property View + Özellik görünümü - - + + Gui::DockWnd::TaskPanelView - Task View - Görev görünümü + Task View + Görev görünümü - - + + Gui::DockWnd::TextBrowser - Could not open file. - Dosya açılamadı. + Could not open file. + Dosya açılamadı. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Şu anda erişilemeyen %1 adresine erişmeye çalıştım. Lütfen URL'nin varolduğundan emin olun ve sayfayı yeniden yüklemeyi deneyin. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Şu anda erişilemeyen %1 adresine erişmeye çalıştım. Lütfen URL'nin varolduğundan emin olun ve sayfayı yeniden yüklemeyi deneyin. - Connecting to %1 - %1 e bağlanıyor + Connecting to %1 + %1 e bağlanıyor - Sending to %1 - %1 e gönderiyor + Sending to %1 + %1 e gönderiyor - Reading from %1 - %1 den okunuyor + Reading from %1 + %1 den okunuyor - Download failed: %1. - Yükleme başarısız oldu: % 1. + Download failed: %1. + Yükleme başarısız oldu: % 1. - Previous - Önceki + Previous + Önceki - Forward - İlet + Forward + İlet - Home - Ana sayfa + Home + Ana sayfa - Refresh - Yenile + Refresh + Yenile - Copy - Kopyala + Copy + Kopyala - Select all - Tümünü Seç + Select all + Tümünü Seç - No description for - Açıklama yok + No description for + Açıklama yok - - + + Gui::DocumentModel - Application - Uygulama + Application + Uygulama - Labels & Attributes - Etiketler & öznitelikleri + Labels & Attributes + Etiketler & öznitelikleri - - + + Gui::EditorView - Modified file - Değiştirilmiş dosya + Modified file + Değiştirilmiş dosya - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - % 1. Bu kaynak Düzenleyicisi dışında değiştirildi. Yeniden yüklemek istiyor musunuz? + % 1. Bu kaynak Düzenleyicisi dışında değiştirildi. Yeniden yüklemek istiyor musunuz? - Unsaved document - Kaydedilmemiş belge + Unsaved document + Kaydedilmemiş belge - The document has been modified. + The document has been modified. Do you want to save your changes? - Belge değiştirildi. Yaptığınız değişiklikleri kaydetmek istiyor musunuz? + Belge değiştirildi. Yaptığınız değişiklikleri kaydetmek istiyor musunuz? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD makro (*.FCMacro);Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD makro (*.FCMacro);Python (*.py) - Export PDF - pdf oluştur + Export PDF + pdf oluştur - PDF file (*.pdf) - pdf dosyası (*.pdf) + PDF file (*.pdf) + pdf dosyası (*.pdf) - untitled[*] - Adsız [*] + untitled[*] + Adsız [*] - - Editor - -Editör(Düzenleyici) + - Editor + -Editör(Düzenleyici) - %1 chars removed - %1 karakter kaldırıldı + %1 chars removed + %1 karakter kaldırıldı - %1 chars added - %1 karakter eklendi + %1 chars added + %1 karakter eklendi - Formatted - Biçimlendirilmiş + Formatted + Biçimlendirilmiş - - + + Gui::FileChooser - Select a file - Bir dosya seçin + Select a file + Bir dosya seçin - Select a directory - Dizin Seç + Select a directory + Dizin Seç - - + + Gui::FileDialog - Save as - Farklı Kaydet + Save as + Farklı Kaydet - Open - + Open + - - + + Gui::FileOptionsDialog - Extended - Genişletilmiş + Extended + Genişletilmiş - All files (*.*) - Tüm dosyalar (*. *) + All files (*.*) + Tüm dosyalar (*. *) - - + + Gui::Flag - Top left - Sol üst + Top left + Sol üst - Bottom left - Alt sol + Bottom left + Alt sol - Top right - Sağ üst + Top right + Sağ üst - Bottom right - Sağ alt + Bottom right + Sağ alt - Remove - Kaldır + Remove + Kaldır - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - + Export graph + Export graph - - + + Gui::InputField - Edit - Düzenle + Edit + Düzenle - Save value - + Save value + Save value - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - ctrl ve sol fare düğmesine basın + Press CTRL and left mouse button + ctrl ve sol fare düğmesine basın - Press middle mouse button - Orta fare düğmesine basın + Press middle mouse button + Orta fare düğmesine basın - Press left mouse button - Sol fare düğmesine basın + Press left mouse button + Sol fare düğmesine basın - Scroll middle mouse button - Fare tekerleğini kaydırın + Scroll middle mouse button + Fare tekerleğini kaydırın - - + + Gui::LocationDialog - Wrong direction - Yanlış yön + Wrong direction + Yanlış yön - Direction must not be the null vector - Yön, boş vektör olmamalıdır + Direction must not be the null vector + Yön, boş vektör olmamalıdır - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Kullanıcı tanımlı... + User defined... + Kullanıcı tanımlı... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Direction: + Direction: + Direction: - - + + Gui::MacroCommand - Macros - Makrolar + Macros + Makrolar - - + + Gui::MainWindow - Dimension - Boyut + Dimension + Boyut - Ready - Hazır + Ready + Hazır - Toggles this toolbar - Bu araç çubuğunu değiştirir + Toggles this toolbar + Bu araç çubuğunu değiştirir - Toggles this dockable window - Bu yapışabilir pencere arasında geçiş yapar + Toggles this dockable window + Bu yapışabilir pencere arasında geçiş yapar - Close All - Tümünü Kapat + Close All + Tümünü Kapat - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + The selected objects have a dependency to unselected objects. +Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - Elle hizalama + Manual alignment + Elle hizalama - The alignment is already in progress. - Hizalama işlemi zaten devam ediyor. + The alignment is already in progress. + Hizalama işlemi zaten devam ediyor. - Alignment[*] - Hizalama [*] + Alignment[*] + Hizalama [*] - Please, select at least one point in the left and the right view - Lütfen sol ve sağ görünümden en az birer nokta seçin + Please, select at least one point in the left and the right view + Lütfen sol ve sağ görünümden en az birer nokta seçin - Please, select at least %1 points in the left and the right view - Lütfen sol ve sağ görünümden en az %1 nokta seçin + Please, select at least %1 points in the left and the right view + Lütfen sol ve sağ görünümden en az %1 nokta seçin - Please pick points in the left and right view - Lütfen sol ve sağ görünümden noktalar seçiniz + Please pick points in the left and right view + Lütfen sol ve sağ görünümden noktalar seçiniz - The alignment has finished - Hizalama tamamladı + The alignment has finished + Hizalama tamamladı - The alignment has been canceled - Hizalama iptal edildi + The alignment has been canceled + Hizalama iptal edildi - Too few points picked in the left view. At least %1 points are needed. - Sol görünümde çok az nokta seçildi . En az %1 nokta gereklidir. + Too few points picked in the left view. At least %1 points are needed. + Sol görünümde çok az nokta seçildi . En az %1 nokta gereklidir. - Too few points picked in the right view. At least %1 points are needed. - Sol görünümde çok az nokta seçildi . En az %1 nokta gereklidir. + Too few points picked in the right view. At least %1 points are needed. + Sol görünümde çok az nokta seçildi . En az %1 nokta gereklidir. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Sol ve sağ görünümde eşit sayıda nokta seçilmedi. + Sol ve sağ görünümde eşit sayıda nokta seçilmedi. Sol görünümde %1 nokta seçili, sağ görünümde %2 nokta seçili. - Try to align group of views - Görünüm gruplarını hizalamayı dene + Try to align group of views + Görünüm gruplarını hizalamayı dene - The alignment failed. + The alignment failed. How do you want to proceed? - Hizalama başarısız oldu. İşleme nasıl devam etmek istiyorsunuz? + Hizalama başarısız oldu. İşleme nasıl devam etmek istiyorsunuz? - Retry - Yeniden dene + Retry + Yeniden dene - Ignore - Yoksay + Ignore + Yoksay - Abort - İptal + Abort + İptal - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Sol ve sağ görünümde eşit sayıda nokta seçilmedi. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Sol ve sağ görünümde eşit sayıda nokta seçilmedi. Sol görünümde %1 nokta seçili, sağ görünümde %2 nokta seçili. - Point picked at (%1,%2,%3) - Seçili noktalar (%1,%2,%3) + Point picked at (%1,%2,%3) + Seçili noktalar (%1,%2,%3) - No point was picked - Hiçbir nokta seçilmedi + No point was picked + Hiçbir nokta seçilmedi - No point was found on model - + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - İndirme başladı ... + İndirme başladı ... - - + + Gui::ProgressBar - Remaining: %1 - Kalan: %1 + Remaining: %1 + Kalan: %1 - Aborting - İptal ediliyor + Aborting + İptal ediliyor - Do you really want to abort the operation? - Bu işlemi iptal etmek istediğinizden emin misiniz? + Do you really want to abort the operation? + Bu işlemi iptal etmek istediğinizden emin misiniz? - - + + Gui::ProgressDialog - Remaining: %1 - Kalan: %1 + Remaining: %1 + Kalan: %1 - Aborting - İptal ediliyor + Aborting + İptal ediliyor - Do you really want to abort the operation? - Bu işlemi iptal etmek istediğinizden emin misiniz? + Do you really want to abort the operation? + Bu işlemi iptal etmek istediğinizden emin misiniz? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + Edit... - - + + Gui::PropertyEditor::PropertyModel - Property - Özellik + Property + Özellik - Value - Değer + Value + Değer - - + + Gui::PropertyView - View - Görünüm + View + Görünüm - Data - Veri + Data + Veri - - + + Gui::PythonConsole - System exit - Sistem çıkış + System exit + Sistem çıkış - The application is still running. + The application is still running. Do you want to exit without saving your data? - Uygulama hala çalışıyor. Verileri kaydetmeden çıkmak istiyor musunuz? + Uygulama hala çalışıyor. Verileri kaydetmeden çıkmak istiyor musunuz? - Python console - Python konsolu + Python console + Python konsolu - Unhandled PyCXX exception. - İşlenmeyen Özel durum PyCXX. + Unhandled PyCXX exception. + İşlenmeyen Özel durum PyCXX. - Unhandled FreeCAD exception. - İşlenmeyen Özel durum FreeCAD. + Unhandled FreeCAD exception. + İşlenmeyen Özel durum FreeCAD. - Unhandled unknown C++ exception. - İşlenmemiş bilinmeyen c++ özel durum. + Unhandled unknown C++ exception. + İşlenmemiş bilinmeyen c++ özel durum. - &Copy command - &Kopyala komutu + &Copy command + &Kopyala komutu - &Copy history - &Kopyalama tarihi + &Copy history + &Kopyalama tarihi - Save history as... - Geçmişi olarak kaydet... + Save history as... + Geçmişi olarak kaydet... - Insert file name... - Dosya adı Ekle... + Insert file name... + Dosya adı Ekle... - Save History - Geçmişi Kaydet + Save History + Geçmişi Kaydet - Macro Files (*.FCMacro *.py) - Makro dosyaları (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Makro dosyaları (*.FCMacro *.py) - Insert file name - Dosya adı Ekle + Insert file name + Dosya adı Ekle - All Files (*.*) - Tüm dosyalar (*. *) + All Files (*.*) + Tüm dosyalar (*. *) - Python Input Dialog - Python giriş iletişim kutusu + Unhandled std C++ exception. + İşlenmemiş std c++ özel durum. - Unhandled std C++ exception. - İşlenmemiş std c++ özel durum. + Word wrap + Sözcük kaydırma - Word wrap - Sözcük kaydırma + &Copy + &amp; Kopyala - &Copy - &amp; Kopyala + &Paste + & Yapıştır - &Paste - & Yapıştır + Select All + Tümünü Seç - Select All - Tümünü Seç + Clear console + Konsolü temizle - - Clear console - Konsolü temizle - - - + + Gui::PythonEditor - Comment - Yorum + Comment + Yorum - Uncomment - Yorumu Geri al + Uncomment + Yorumu Geri al - - - Gui::PythonInputField - - OK - Tamam - - - Clear - Temizle - - - + + Gui::RecentFilesAction - Open file %1 - %1 Dosyasını aç + Open file %1 + %1 Dosyasını aç - File not found - Dosya bulunamadı + File not found + Dosya bulunamadı - The file '%1' cannot be opened. - '%1' Dosyası açılamıyor. + The file '%1' cannot be opened. + '%1' Dosyası açılamıyor. - - + + Gui::SelectModule - Select module - Modül seçin + Select module + Modül seçin - Open %1 as - %1 Olarak açın + Open %1 as + %1 Olarak açın - Select - Seç + Select + Seç - - + + Gui::StdCmdDescription - Help - Yardım + Help + Yardım - Des&cription - &Açıklama + Des&cription + &Açıklama - Long description of commands - Komutların uzun açıklamaları + Long description of commands + Komutların uzun açıklamaları - - + + Gui::StdCmdDownloadOnlineHelp - Help - Yardım + Help + Yardım - Download online help - Çevrimiçi yardımı indir + Download online help + Çevrimiçi yardımı indir - Download %1's online help - %1'in çevrimiçi yardımını indir + Download %1's online help + %1'in çevrimiçi yardımını indir - Non-existing directory - Mevcut olmayan dizin + Non-existing directory + Mevcut olmayan dizin - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - '%1' dizini mevcut değil. + '%1' dizini mevcut değil. Var olan bir dizin belirlemek ister misiniz? - Missing permission - Eksik izinler + Missing permission + Eksik izinler - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - '%1' e yazma izniniz yok. + '%1' e yazma izniniz yok. Başka bir dizin belirlemek ister misiniz? - Stop downloading - İndirmeyi durdur + Stop downloading + İndirmeyi durdur - - + + Gui::StdCmdPythonHelp - Tools - Araçlar + Tools + Araçlar - Python Modules - Python Modülleri + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules - Python modüllerini göstermek için bir internet gezgini açar + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - Açı + Angle + Açı - - + + Gui::TaskBoxPosition - Position - Position + Position + Position - - + + Gui::TaskView::TaskAppearance - Plot mode: - Çizim kipi: + Plot mode: + Çizim kipi: - Point size: - Nokta boyutu: + Point size: + Nokta boyutu: - Line width: - Çizgi genişliği: + Line width: + Çizgi genişliği: - Transparency: - Şeffaflık: + Transparency: + Şeffaflık: - Appearance - Görünüm + Appearance + Görünüm - Document window: - Belge penceresi: + Document window: + Belge penceresi: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Araç çubuğunda bir pencere zaten açık + A dialog is already open in the task panel + Araç çubuğunda bir pencere zaten açık - - + + Gui::TaskView::TaskEditControl - Edit - Düzenle + Edit + Düzenle - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Görünüm + Appearance + Görünüm - ... - ... + ... + ... - edit selection - Seçimi Düzenle + edit selection + Seçimi Düzenle - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Sol fare düğmesine basın + Press left mouse button + Sol fare düğmesine basın - Press SHIFT button - Üst Karakter(Shift) tuşuna basın + Press SHIFT button + Üst Karakter(Shift) tuşuna basın - Press ALT button - Alt tuşuna basın + Press ALT button + Alt tuşuna basın - Press PgUp/PgDown button - PgUp/PgDown düğmesine basın + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - Ağaç görünümü + Tree view + Ağaç görünümü - - + + Gui::TreeWidget - Create group... - Grup Oluştur... + Create group... + Grup Oluştur... - Create a group - Bir Grup oluşturma + Create a group + Bir Grup oluşturma - Group - Grup + Group + Grup - Rename - Yeniden Adlandır + Rename + Yeniden Adlandır - Rename object - Nesneyi yeniden adlandır + Rename object + Nesneyi yeniden adlandır - Labels & Attributes - Etiketler & öznitelikleri + Labels & Attributes + Etiketler & öznitelikleri - Application - Uygulama + Application + Uygulama - Finish editing - Düzenlemeyi tamamla + Finish editing + Düzenlemeyi tamamla - Finish editing object - Nesneyi düzenlemeyi tamamla + Finish editing object + Nesneyi düzenlemeyi tamamla - Activate document - Belgeyi etkinleştir + Activate document + Belgeyi etkinleştir - Activate document %1 - %1 Belgesini etkinleştir + Activate document %1 + %1 Belgesini etkinleştir - - + + Gui::View3DInventor - Export PDF - pdf oluştur + Export PDF + pdf oluştur - PDF file (*.pdf) - pdf dosyası (*.pdf) + PDF file (*.pdf) + pdf dosyası (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - '% 1' Tezgah seçin + Select the '%1' workbench + '% 1' Tezgah seçin - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - Şekil: + Form + Şekil: - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Izgaraya yapışma + Grid Snap in + Izgaraya yapışma - - + + QDockWidget - Tree view - Ağaç görünümü + Tree view + Ağaç görünümü - Property view - Özellik görünümü + Property view + Özellik görünümü - Selection view - Seçim görünümü + Selection view + Seçim görünümü - Report view - Rapor Görünümü + Report view + Rapor Görünümü - Task View - Görev görünümü + Task View + Görev görünümü - Combo View - Birleşik görünüm + Combo View + Birleşik görünüm - Toolbox - Araç kutusu + Toolbox + Araç kutusu - Python console - Python konsolu + Python console + Python konsolu - Display properties - Görüntü özellikleri + Display properties + Görüntü özellikleri - - + + QObject - General - Genel + General + Genel - Display - Ekran + Display + Ekran - Unknown filetype - Bilinmeyen dosya türü + Unknown filetype + Bilinmeyen dosya türü - Cannot open unknown filetype: %1 - Bilinmeyen dosya türünü açamıyor: %1 + Cannot open unknown filetype: %1 + Bilinmeyen dosya türünü açamıyor: %1 - Cannot save to unknown filetype: %1 - Bilinmeyen dosya türü kaydedilemiyor: %1 + Cannot save to unknown filetype: %1 + Bilinmeyen dosya türü kaydedilemiyor: %1 - Workbench failure - Tezgah hatası + Workbench failure + Tezgah hatası - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Qt Assistant (% 1) başlatılamadı + Unable to launch Qt Assistant (%1) + Qt Assistant (% 1) başlatılamadı - Exception - Özel durum(İstisna) + Exception + Özel durum(İstisna) - Open document - Belgeyi aç + Open document + Belgeyi aç - Import file - Dosyayı içe aktar + Import file + Dosyayı içe aktar - Export file - dosyayı dışa aktar + Export file + dosyayı dışa aktar - Printing... - Baskıda... + Printing... + Baskıda... - Cannot load workbench - Tezgah yüklenemiyor + Cannot load workbench + Tezgah yüklenemiyor - A general error occurred while loading the workbench - Tezgah yükleme sırasında genel bir hata oluştu + A general error occurred while loading the workbench + Tezgah yükleme sırasında genel bir hata oluştu - Save views... - Görünümleri kaydet... + Save views... + Görünümleri kaydet... - Load views... - Görünümleri yükle... + Load views... + Görünümleri yükle... - Freeze view - Görünümü Dondur + Freeze view + Görünümü Dondur - Clear views - Görünümleri Temizle + Clear views + Görünümleri Temizle - Restore view &%1 - Görüş & %1 geri yükleme + Restore view &%1 + Görüş & %1 geri yükleme - Save frozen views - Dondurulmuş görünümleri Kaydet + Save frozen views + Dondurulmuş görünümleri Kaydet - Frozen views (*.cam) - Dondurulmuş görünümler (* .cam) + Frozen views (*.cam) + Dondurulmuş görünümler (* .cam) - Restore views - Görünümleri Geri Yükle + Restore views + Görünümleri Geri Yükle - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Geri yüklenen görünümleri içeri aktarmak kaydedilmiş görünümleri temizleyecek. Devam etmek istiyor musunuz? + Geri yüklenen görünümleri içeri aktarmak kaydedilmiş görünümleri temizleyecek. Devam etmek istiyor musunuz? - Restore frozen views - Dondurulmuş görünümleri geri yükle + Restore frozen views + Dondurulmuş görünümleri geri yükle - Cannot open file '%1'. - '% 1' Dosyasını açamıyor. + Cannot open file '%1'. + '% 1' Dosyasını açamıyor. - Docked - Yuvalanmış + Docked + Yuvalanmış - Undocked - yuvalanmamış + Undocked + yuvalanmamış - Fullscreen - Tam ekran + Fullscreen + Tam ekran - files - dosyalar + files + dosyalar - Save picture - Resmi kaydet + Save picture + Resmi kaydet - New sub-group - Yeni alt grup + New sub-group + Yeni alt grup - Enter the name: - Adı girin: + Enter the name: + Adı girin: - New text item - Yeni metin öğesi + New text item + Yeni metin öğesi - Enter your text: - Metninizi girin: + Enter your text: + Metninizi girin: - New integer item - Yeni tamsayı öğesi + New integer item + Yeni tamsayı öğesi - Enter your number: - Numaranızı girin: + Enter your number: + Numaranızı girin: - New unsigned item - Yeni mutlak değerli öğe + New unsigned item + Yeni mutlak değerli öğe - New float item - Yeni float öğesi + New float item + Yeni float öğesi - New Boolean item - Yeni Boolean (mantıksal) öğesi + New Boolean item + Yeni Boolean (mantıksal) öğesi - Choose an item: - Bir öğe seçin: + Choose an item: + Bir öğe seçin: - Rename group - Grubu yeniden adlandır + Rename group + Grubu yeniden adlandır - The group '%1' cannot be renamed. - '% 1' Grubu yeniden adlandırılamaz. + The group '%1' cannot be renamed. + '% 1' Grubu yeniden adlandırılamaz. - Existing group - Mevcut grup + Existing group + Mevcut grup - The group '%1' already exists. - '% 1' Grubu zaten var. + The group '%1' already exists. + '% 1' Grubu zaten var. - Change value - Değeri değiştir + Change value + Değeri değiştir - Save document under new filename... - Belgeyi yeni bir dosya adı altında kaydedin... + Save document under new filename... + Belgeyi yeni bir dosya adı altında kaydedin... - Saving aborted - Kaydetme iptal edildi + Saving aborted + Kaydetme iptal edildi - Unsaved document - Kaydedilmemiş belge + Unsaved document + Kaydedilmemiş belge - Save document before close? - Kapatmadan önce belge kaydedilsin mi? + Save document before close? + Kapatmadan önce belge kaydedilsin mi? - Save Macro - Makroyu kaydet + Save Macro + Makroyu kaydet - Finish - Bitir + Finish + Bitir - Clear - Temizle + Clear + Temizle - Cancel - İptal et + Cancel + İptal et - Inner - İç + Inner + İç - Outer - Dış + Outer + Dış - No Browser - Tarayıcı yok + No Browser + Tarayıcı yok - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Tarayıcınız açılamıyor. Lütfen bir tarayıcı penceresi açın ve yazın: http://localhost:%1. + Tarayıcınız açılamıyor. Lütfen bir tarayıcı penceresi açın ve yazın: http://localhost:%1. - No Server - Sunucu yok + No Server + Sunucu yok - Unable to start the server to port %1: %2. - % 2: port% 1 sunucusu başlatılamıyor. + Unable to start the server to port %1: %2. + % 2: port% 1 sunucusu başlatılamıyor. - Unable to open your system browser. - Sistem tarayıcı açılamıyor. + Unable to open your system browser. + Sistem tarayıcı açılamıyor. - Options... - Seçenekler... + Options... + Seçenekler... - Out of memory - Yetersiz bellek + Out of memory + Yetersiz bellek - Not enough memory available to display the data. - Verileri görüntülemek için yetersiz bellek. + Not enough memory available to display the data. + Verileri görüntülemek için yetersiz bellek. - Cannot find file %1 - %1 Dosyası bulunamıyor + Cannot find file %1 + %1 Dosyası bulunamıyor - Cannot find file %1 neither in %2 nor in %3 - %1 Dosyası %2 veya %3 içinde bulunamıyor + Cannot find file %1 neither in %2 nor in %3 + %1 Dosyası %2 veya %3 içinde bulunamıyor - Save %1 Document - % 1 Belgeyi Kaydet + Save %1 Document + % 1 Belgeyi Kaydet - %1 document (*.FCStd) - % 1 belgesi (*. FCStd) + %1 document (*.FCStd) + % 1 belgesi (*. FCStd) - Save As - Farklı Kaydet + Document not closable + Belge kapatılamıyor - %1 already exists. -Do you want to replace it? - % 1 zaten var. Değiştirmek istiyor musunuz? + The document is not closable for the moment. + Belge şu an için kapatılamıyor. - Document not closable - Belge kapatılamıyor + No OpenGL + OpenGL yok - The document is not closable for the moment. - Belge şu an için kapatılamıyor. + This system does not support OpenGL + Bu sistem OpenGL desteklemiyor - No OpenGL - OpenGL yok + Help + Yardım - This system does not support OpenGL - Bu sistem OpenGL desteklemiyor - - - Help - Yardım - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Belgeler yüklenemiyor. Bunu yüklemek için Qt 4.4 veya üstü gereklidir. + Belgeler yüklenemiyor. Bunu yüklemek için Qt 4.4 veya üstü gereklidir. - %1 Help - %1 Yardım + %1 Help + %1 Yardım - Exporting PDF... - pdf dışa aktarma... + Exporting PDF... + pdf dışa aktarma... - Wrong selection - Wrong selection + Wrong selection + Wrong selection - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Yalnızca bir nesne seçili. Lütfen iki nesne seçin. Unutmayın, tıkladığınız nokta önemlidir. + Yalnızca bir nesne seçili. Lütfen iki nesne seçin. Unutmayın, tıkladığınız nokta önemlidir. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Lütfen iki nesne seçin. Unutmayın, tıkladığınız nokta önemlidir. + Lütfen iki nesne seçin. Unutmayın, tıkladığınız nokta önemlidir. - New boolean item - Yeni Boolean (birbirinden çıkarma) öğesi + New boolean item + Yeni Boolean (birbirinden çıkarma) öğesi - Navigation styles - Gezinme şekilleri + Navigation styles + Gezinme şekilleri - %1 navigation - %1 gezinme + %1 navigation + %1 gezinme - Move annotation - Ek açıklamayı taşı + Move annotation + Ek açıklamayı taşı - Transform - Transform + Transform + Transform - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Belge düzenleme modunda ve bu yüzden şu anda kapatılamaz. + Belge düzenleme modunda ve bu yüzden şu anda kapatılamaz. Ya bitirmeli yada görev panelinden düzenlemeyi iptal etmelisiniz. - Do you want to close this dialog? - Bu pencereyi kapatmak ister misiniz? + Do you want to close this dialog? + Bu pencereyi kapatmak ister misiniz? - - + + StdBoxSelection - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Box selection - Seçim kutusu + Box selection + Seçim kutusu - - + + StdCmdAbout - Help - Yardım + Help + Yardım - &About %1 - %1 &Hakkında + &About %1 + %1 &Hakkında - About %1 - %1 Hakkında + About %1 + %1 Hakkında - - + + StdCmdAboutQt - Help - Yardım + Help + Yardım - About &Qt - Hakkında & Qt + About &Qt + Hakkında & Qt - About Qt - Qt Hakkında + About Qt + Qt Hakkında - - + + StdCmdActivateNextWindow - Window - Pencere + Window + Pencere - Ne&xt - &Sonraki + Ne&xt + &Sonraki - Activate next window - Bir sonraki pencereyi aktif yap + Activate next window + Bir sonraki pencereyi aktif yap - - + + StdCmdActivatePrevWindow - Window - Pencere + Window + Pencere - Pre&vious - Ö&nceki + Pre&vious + Ö&nceki - Activate previous window - Bir önceki pencereyi aktif yap + Activate previous window + Bir önceki pencereyi aktif yap - - + + StdCmdAlignment - Edit - Düzenle + Edit + Düzenle - Alignment... - Hizalama... + Alignment... + Hizalama... - Align the selected objects - Seçili nesneleri hizala + Align the selected objects + Seçili nesneleri hizala - - + + StdCmdArrangeIcons - Window - Pencere + Window + Pencere - Arrange &Icons - &Simgeleri Ayarla + Arrange &Icons + &Simgeleri Ayarla - Arrange Icons - Simgeleri Ayarla + Arrange Icons + Simgeleri Ayarla - - + + StdCmdAxisCross - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Toggle axis cross - Eksen çizgileri + Toggle axis cross + Eksen çizgileri - - + + StdCmdCascadeWindows - Window - Pencere + Window + Pencere - &Cascade - &Basamakla + &Cascade + &Basamakla - Tile pragmatic - Prati döşe + Tile pragmatic + Prati döşe - - + + StdCmdCloseActiveWindow - Window - Pencere + Window + Pencere - Cl&ose - &Kapat + Cl&ose + &Kapat - Close active window - Aktif pencereyi kapat + Close active window + Aktif pencereyi kapat - - + + StdCmdCloseAllWindows - Window - Pencere + Window + Pencere - Close Al&l - Tümünü Ka&pat + Close Al&l + Tümünü Ka&pat - Close all windows - Tüm pencereleri kapat + Close all windows + Tüm pencereleri kapat - - + + StdCmdCommandLine - Tools - Araçlar + Tools + Araçlar - Start command &line... - Komut satırını başlat... + Start command &line... + Komut satırını başlat... - Opens the command line in the console - Konsolda komut satırı açar + Opens the command line in the console + Konsolda komut satırı açar - - + + StdCmdCopy - Edit - Düzenle + Edit + Düzenle - C&opy - K&opyala + C&opy + K&opyala - Copy operation - İşlemi kopyala + Copy operation + İşlemi kopyala - - + + StdCmdCut - Edit - Düzenle + Edit + Düzenle - &Cut - &Kes + &Cut + &Kes - Cut out - Çıkart + Cut out + Çıkart - - + + StdCmdDelete - Edit - Düzenle + Edit + Düzenle - &Delete - &Sil + &Delete + &Sil - Deletes the selected objects - Seçili nesneyi siler + Deletes the selected objects + Seçili nesneyi siler - - + + StdCmdDemoMode - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - View turntable... - Döner tablayı göster... + View turntable... + Döner tablayı göster... - View turntable - Döner tablayı göster + View turntable + Döner tablayı göster - - + + StdCmdDlgCustomize - Tools - Araçlar + Tools + Araçlar - Cu&stomize... - Öze&lleştir... + Cu&stomize... + Öze&lleştir... - Customize toolbars and command bars - Araç çubuklarını ve komut çubuklarını özelleştir + Customize toolbars and command bars + Araç çubuklarını ve komut çubuklarını özelleştir - - + + StdCmdDlgMacroExecute - Macros ... - Makrolar ... + Macros ... + Makrolar ... - Opens a dialog to let you execute a recorded macro - Kayıtlı bir makroyu çalıştırmak için bir iletişim kutusu açar + Opens a dialog to let you execute a recorded macro + Kayıtlı bir makroyu çalıştırmak için bir iletişim kutusu açar - Macro - Makro + Macro + Makro - - + + StdCmdDlgMacroExecuteDirect - Macro - Makro + Macro + Makro - Execute macro - Makro çalıştır + Execute macro + Makro çalıştır - Execute the macro in the editor - Makroyu düzenleyicide yürüt + Execute the macro in the editor + Makroyu düzenleyicide yürüt - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Makro kaydediliyor ... + &Macro recording ... + &Makro kaydediliyor ... - Opens a dialog to record a macro - Bir makro kaydetmek için bir iletişim kutusu açar + Opens a dialog to record a macro + Bir makro kaydetmek için bir iletişim kutusu açar - Macro - Makro + Macro + Makro - - + + StdCmdDlgParameter - Tools - Araçlar + Tools + Araçlar - E&dit parameters ... - Parametreleri &düzenle ... + E&dit parameters ... + Parametreleri &düzenle ... - Opens a Dialog to edit the parameters - Parametre düzenlemek için bir iletişim kutusu açar + Opens a Dialog to edit the parameters + Parametre düzenlemek için bir iletişim kutusu açar - - + + StdCmdDlgPreferences - Tools - Araçlar + Tools + Araçlar - &Preferences ... - &Seçenekler ... + &Preferences ... + &Seçenekler ... - Opens a Dialog to edit the preferences - Seçenekleri düzenlemek için bir iletişim kutusu açar + Opens a Dialog to edit the preferences + Seçenekleri düzenlemek için bir iletişim kutusu açar - - + + StdCmdDockViewMenu - View - Görünüm + View + Görünüm - Vie&ws - &Görünüm + Vie&ws + &Görünüm - Toggles this window - Bu pencereyi değiştirir + Toggles this window + Bu pencereyi değiştirir - - + + StdCmdDrawStyle - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Draw style - Çizim biçimi + Draw style + Çizim biçimi - - + + StdCmdDuplicateSelection - Edit - Düzenle + Edit + Düzenle - Duplicate selection - Seçimi çoğalt + Duplicate selection + Seçimi çoğalt - Put duplicates of the selected objects to the active document - Seçili nesneleri kopyalarını etkin belgeye koy + Put duplicates of the selected objects to the active document + Seçili nesneleri kopyalarını etkin belgeye koy - - + + StdCmdEdit - Edit - Düzenle + Edit + Düzenle - Toggle &Edit mode - &Düzenleme moduna geç + Toggle &Edit mode + &Düzenleme moduna geç - Toggles the selected object's edit mode - Seçilen nesnenin düzenleme moduna geçiş yapar + Toggles the selected object's edit mode + Seçilen nesnenin düzenleme moduna geçiş yapar - Enters or leaves the selected object's edit mode - Seçili nesnenin düzenleme moduna girer ya da çıkar + Enters or leaves the selected object's edit mode + Seçili nesnenin düzenleme moduna girer ya da çıkar - - + + StdCmdExport - File - Dosya + File + Dosya - &Export... - &Dışa çıkart... + &Export... + &Dışa çıkart... - Export an object in the active document - Aktif dökümandaki bir nesneyi dışa çıkart + Export an object in the active document + Aktif dökümandaki bir nesneyi dışa çıkart - No selection - Seçim yok + No selection + Seçim yok - Please select first the objects you want to export. - Lütfen önce ihraç etmek istediğiniz nesneleri seçin. + Please select first the objects you want to export. + Lütfen önce ihraç etmek istediğiniz nesneleri seçin. - - + + StdCmdExportGraphviz - Tools - Araçlar + Tools + Araçlar - Dependency graph... - Bağımlılık grafiği... + Dependency graph... + Bağımlılık grafiği... - Show the dependency graph of the objects in the active document - Etkin belgede nesnelerin bağımlılık grafiğini göster + Show the dependency graph of the objects in the active document + Etkin belgede nesnelerin bağımlılık grafiğini göster - - + + StdCmdFeatRecompute - File - Dosya + File + Dosya - &Recompute - &Yeniden hesapla + &Recompute + &Yeniden hesapla - Recompute feature or document - Dükümanı yada bir özelliği tekrar hesapla + Recompute feature or document + Dükümanı yada bir özelliği tekrar hesapla - - + + StdCmdFreeCADFAQ - Help - Yardım + Help + Yardım - FreeCAD FAQ - + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - Yardım + Help + Yardım - FreeCAD Forum - + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users - The FreeCAD Forum - + The FreeCAD Forum + The FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Yardım + Help + Yardım - Python scripting documentation - + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - Yardım + Help + Yardım - Users documentation - + Users documentation + Users documentation - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - Yardım + Help + Yardım - FreeCAD Website - FreeCAD Web sitesi + FreeCAD Website + FreeCAD Web sitesi - The FreeCAD website - FreeCAD Web sitesi + The FreeCAD website + FreeCAD Web sitesi - - + + StdCmdFreezeViews - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Freeze display - Görüntüyü Dondur + Freeze display + Görüntüyü Dondur - Freezes the current view position - Geçerli görünüm duruşunu dondur + Freezes the current view position + Geçerli görünüm duruşunu dondur - - + + StdCmdHideObjects - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Hide all objects - Tüm nesneleri gizle + Hide all objects + Tüm nesneleri gizle - Hide all objects in the document - Belgedeki bütün nesneler gizle + Hide all objects in the document + Belgedeki bütün nesneler gizle - - + + StdCmdHideSelection - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Hide selection - Seçimi Gizle + Hide selection + Seçimi Gizle - Hide all selected objects - Tüm Seçili nesneleri gizle + Hide all selected objects + Tüm Seçili nesneleri gizle - - + + StdCmdImport - File - Dosya + File + Dosya - &Import... - & Al... + &Import... + & Al... - Import a file in the active document - Etkin belgedeki bir dosyayı içe aktar + Import a file in the active document + Etkin belgedeki bir dosyayı içe aktar - Supported formats - Desteklenen biçimler + Supported formats + Desteklenen biçimler - All files (*.*) - Tüm dosyalar (*. *) + All files (*.*) + Tüm dosyalar (*. *) - - + + StdCmdMacroStartDebug - Macro - Makro + Macro + Makro - Debug macro - Makro hatası ayıklama + Debug macro + Makro hatası ayıklama - Start debugging of macro - Makro hata ayıklamayı başlat + Start debugging of macro + Makro hata ayıklamayı başlat - - + + StdCmdMacroStepInto - Macro - Makro + Macro + Makro - Step into - + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Makro + Macro + Makro - Step over - Üzerinden atla + Step over + Üzerinden atla - - + + StdCmdMacroStopDebug - Macro - Makro + Macro + Makro - Stop debugging - Hata ayıklamayı durdur + Stop debugging + Hata ayıklamayı durdur - Stop debugging of macro - Makro hata ayıklamayı Durdur + Stop debugging of macro + Makro hata ayıklamayı Durdur - - + + StdCmdMacroStopRecord - Macro - Makro + Macro + Makro - S&top macro recording - Makro kaydını &durdur + S&top macro recording + Makro kaydını &durdur - Stop the macro recording session - makro kayıt oturumunu Durdur + Stop the macro recording session + makro kayıt oturumunu Durdur - - + + StdCmdMeasureDistance - View - Görünüm + View + Görünüm - Measure distance - Mesafeyi Ölç + Measure distance + Mesafeyi Ölç - - + + StdCmdMeasurementSimple - Tools - Araçlar + Tools + Araçlar - Measures distance between two selected objects - İki seçili nesnenin mesafesini ölçer + Measures distance between two selected objects + İki seçili nesnenin mesafesini ölçer - Measure distance - Mesafeyi Ölç + Measure distance + Mesafeyi Ölç - - + + StdCmdMergeProjects - File - Dosya + File + Dosya - Merge project... - Projeyi birleştir... + Merge project... + Projeyi birleştir... - Merge project - Projeyi birleştir + Merge project + Projeyi birleştir - %1 document (*.fcstd) - %1 belgesi (*.fcstd) + %1 document (*.fcstd) + %1 belgesi (*.fcstd) - Cannot merge project with itself. - Proje kendisiyle birleştirilemez. + Cannot merge project with itself. + Proje kendisiyle birleştirilemez. - - + + StdCmdNew - File - Dosya + File + Dosya - &New - & Yeni + &New + & Yeni - Create a new empty document - Yeni, boş bir belge oluştur + Create a new empty document + Yeni, boş bir belge oluştur - Unnamed - + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - Yardım + Help + Yardım - Show help to the application - Uygulama yardımını göster + Show help to the application + Uygulama yardımını göster - - + + StdCmdOnlineHelpWebsite - Help - Yardım + Help + Yardım - Help Website - Yardım Web sitesi + Help Website + Yardım Web sitesi - The website where the help is maintained - Yardım sağlanan Web sitesi + The website where the help is maintained + Yardım sağlanan Web sitesi - - + + StdCmdOpen - File - Dosya + File + Dosya - &Open... - & Aç... + &Open... + & Aç... - Open a document or import files - Bir belge aç veya dosya içe aktar + Open a document or import files + Bir belge aç veya dosya içe aktar - Supported formats - Desteklenen biçimler + Supported formats + Desteklenen biçimler - All files (*.*) - Tüm dosyalar (*. *) + All files (*.*) + Tüm dosyalar (*. *) - - + + StdCmdPaste - Edit - Düzenle + Edit + Düzenle - &Paste - & Yapıştır + &Paste + & Yapıştır - Paste operation - Yapıştırma işlemi + Paste operation + Yapıştırma işlemi - - + + StdCmdPlacement - Edit - Düzenle + Edit + Düzenle - Placement... - Yerleştirme... + Placement... + Yerleştirme... - Place the selected objects - Seçili nesneleri yerleştirin + Place the selected objects + Seçili nesneleri yerleştirin - - + + StdCmdPrint - File - Dosya + File + Dosya - &Print... - & Yazdır... + &Print... + & Yazdır... - Print the document - Belgeyi Yazdır + Print the document + Belgeyi Yazdır - - + + StdCmdPrintPdf - File - Dosya + File + Dosya - &Export PDF... - &pdf oluştur... + &Export PDF... + &pdf oluştur... - Export the document as PDF - Belgeyi PDF Olarak dışa aktar + Export the document as PDF + Belgeyi PDF Olarak dışa aktar - - + + StdCmdPrintPreview - File - Dosya + File + Dosya - &Print preview... - Baskı Önizleme... + &Print preview... + Baskı Önizleme... - Print the document - Belgeyi Yazdır + Print the document + Belgeyi Yazdır - Print preview - Baskı Önizleme + Print preview + Baskı Önizleme - - + + StdCmdProjectInfo - File - Dosya + File + Dosya - Project i&nformation... - Proje & özellikler... + Project i&nformation... + Proje & özellikler... - Show details of the currently active project - Etkin projenin ayrıntılarını göster + Show details of the currently active project + Etkin projenin ayrıntılarını göster - - + + StdCmdProjectUtil - Tools - Araçlar + Tools + Araçlar - Project utility... - Proje yardımcısı... + Project utility... + Proje yardımcısı... - Utility to extract or create project files - Proje dosyaları oluşturmak ya da çıkartmak için yardımcı + Utility to extract or create project files + Proje dosyaları oluşturmak ya da çıkartmak için yardımcı - - + + StdCmdPythonWebsite - Help - Yardım + Help + Yardım - Python Website - Python Web sitesi + Python Website + Python Web sitesi - The official Python website - Resmi Python Web sitesi + The official Python website + Resmi Python Web sitesi - - + + StdCmdQuit - File - Dosya + File + Dosya - E&xit - Çı&kış + E&xit + Çı&kış - Quits the application - Uygulamadan çıkar + Quits the application + Uygulamadan çıkar - - + + StdCmdRandomColor - File - Dosya + File + Dosya - Random color - Rasgele renk + Random color + Rasgele renk - - + + StdCmdRecentFiles - File - Dosya + File + Dosya - Recent files - Son dosyalar + Recent files + Son dosyalar - Recent file list - Son kullanılan dosya listesi + Recent file list + Son kullanılan dosya listesi - - + + StdCmdRedo - Edit - Düzenle + Edit + Düzenle - &Redo - & Yinele + &Redo + & Yinele - Redoes a previously undone action - Önceden geri alınan eylemi yineler + Redoes a previously undone action + Önceden geri alınan eylemi yineler - - + + StdCmdRefresh - Edit - Düzenle + Edit + Düzenle - &Refresh - & Yenile + &Refresh + & Yenile - Recomputes the current active document - Geçerli etkin belgeyi yeniden hesaplar + Recomputes the current active document + Geçerli etkin belgeyi yeniden hesaplar - - + + StdCmdSave - File - Dosya + File + Dosya - &Save - & Kaydet + &Save + & Kaydet - Save the active document - Etkin belgeyi Kaydet + Save the active document + Etkin belgeyi Kaydet - - + + StdCmdSaveAs - File - Dosya + File + Dosya - Save &As... - Farklı Kaydet... + Save &As... + Farklı Kaydet... - Save the active document under a new file name - Etkin belgeyi yeni bir dosya adıyla kaydet + Save the active document under a new file name + Etkin belgeyi yeni bir dosya adıyla kaydet - - + + StdCmdSceneInspector - Tools - Araçlar + Tools + Araçlar - Scene inspector... - Sahne Denetmeni... + Scene inspector... + Sahne Denetmeni... - Scene inspector - Sahne Denetmeni + Scene inspector + Sahne Denetmeni - - + + StdCmdSelectAll - Edit - Düzenle + Edit + Düzenle - Select &All - Seç & Tümü + Select &All + Seç & Tümü - Select all - Tümünü Seç + Select all + Tümünü Seç - - + + StdCmdSetAppearance - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Appearance... - Görünüm... + Appearance... + Görünüm... - Sets the display properties of the selected object - Seçili nesneyi görüntüleme özelliklerini ayarlar + Sets the display properties of the selected object + Seçili nesneyi görüntüleme özelliklerini ayarlar - - + + StdCmdShowObjects - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Show all objects - Tüm nesneleri göster + Show all objects + Tüm nesneleri göster - Show all objects in the document - Belgedeki tüm nesneleri göster + Show all objects in the document + Belgedeki tüm nesneleri göster - - + + StdCmdShowSelection - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Show selection - Seçimi göster + Show selection + Seçimi göster - Show all selected objects - Tüm Seçili nesneleri göster + Show all selected objects + Tüm Seçili nesneleri göster - - + + StdCmdStatusBar - View - Görünüm + View + Görünüm - Status bar - Durum çubuğu + Status bar + Durum çubuğu - Toggles the status bar - Durum çubuğunu açar veya kapatır + Toggles the status bar + Durum çubuğunu açar veya kapatır - - + + StdCmdTextureMapping - Tools - Araçlar + Tools + Araçlar - Texture mapping... - Doku haritalama... + Texture mapping... + Doku haritalama... - Texture mapping - Doku eşlemesi + Texture mapping + Doku eşlemesi - - + + StdCmdTileWindows - Window - Pencere + Window + Pencere - &Tile - & Döşe + &Tile + & Döşe - Tile the windows - Pencereleri Döşe + Tile the windows + Pencereleri Döşe - - + + StdCmdToggleBreakpoint - Macro - Makro + Macro + Makro - Toggle breakpoint - Kesme noktasını Değiştir + Toggle breakpoint + Kesme noktasını Değiştir - - + + StdCmdToggleClipPlane - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Clipping plane - Düz Kırpma + Clipping plane + Düz Kırpma - Toggles clipping plane for active view - Etkin görünüm için düz kırpmayı değiştirir + Toggles clipping plane for active view + Etkin görünüm için düz kırpmayı değiştirir - - + + StdCmdToggleNavigation - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Toggle navigation/Edit mode - Gezinti/Düzenle moduna geç + Toggle navigation/Edit mode + Gezinti/Düzenle moduna geç - Toggle between navigation and edit mode - Gezinme ve düzenleme modu arasında geçiş yap + Toggle between navigation and edit mode + Gezinme ve düzenleme modu arasında geçiş yap - - + + StdCmdToggleObjects - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Toggle all objects - Tüm nesneleri değiştir + Toggle all objects + Tüm nesneleri değiştir - Toggles visibility of all objects in the active document - Etkin belgedeki tüm nesnelerin görünürlüğünü değiştirir + Toggles visibility of all objects in the active document + Etkin belgedeki tüm nesnelerin görünürlüğünü değiştirir - - + + StdCmdToggleSelectability - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Toggle selectability - Seçilebilirliği değiştir + Toggle selectability + Seçilebilirliği değiştir - Toggles the property of the objects to get selected in the 3D-View - 3D-Görünümde seçili olanları almak için nesnelerin özelliklerini değiştirir + Toggles the property of the objects to get selected in the 3D-View + 3D-Görünümde seçili olanları almak için nesnelerin özelliklerini değiştirir - - + + StdCmdToggleVisibility - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Toggle visibility - Görünürlüğünü Aç/Kapat + Toggle visibility + Görünürlüğünü Aç/Kapat - Toggles visibility - Görünürlüğünü Aç/Kapat + Toggles visibility + Görünürlüğünü Aç/Kapat - - + + StdCmdToolBarMenu - View - Görünüm + View + Görünüm - Tool&bars - Araç &Çubukları + Tool&bars + Araç &Çubukları - Toggles this window - Bu pencereyi değiştirir + Toggles this window + Bu pencereyi değiştirir - - + + StdCmdTransform - Edit - Düzenle + Edit + Düzenle - Transform... - Dönüştür... + Transform... + Dönüştür... - Transform the geometry of selected objects - Seçili nesnelerin geometrisini dönüştür + Transform the geometry of selected objects + Seçili nesnelerin geometrisini dönüştür - - + + StdCmdTransformManip - Edit - Düzenle + Edit + Düzenle - Transform - Transform + Transform + Transform - Transform the selected object in the 3d view - Transform the selected object in the 3d view + Transform the selected object in the 3d view + Transform the selected object in the 3d view - - + + StdCmdTreeSelection - View - Görünüm + View + Görünüm - Go to selection - Seçime git + Go to selection + Seçime git - Scroll to first selected item - İlk seçili öğeye gidin + Scroll to first selected item + İlk seçili öğeye gidin - - + + StdCmdUndo - Edit - Düzenle + Edit + Düzenle - &Undo - Gerial + &Undo + Gerial - Undo exactly one action - Sadece bir eylemi geri al + Undo exactly one action + Sadece bir eylemi geri al - - + + StdCmdUnitsCalculator - Tools - Araçlar + Tools + Araçlar - &Units calculator... - + &Units calculator... + &Units calculator... - Start the units calculator - + Start the units calculator + Start the units calculator - - + + StdCmdUserInterface - View - Görünüm + View + Görünüm - Dock views - Yapışkan pencere görünümleri + Dock views + Yapışkan pencere görünümleri - Dock all top-level views - Tüm üst düzey görünümleri yapıştır-sabitle + Dock all top-level views + Tüm üst düzey görünümleri yapıştır-sabitle - - + + StdCmdViewAxo - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Axometric - Açılı Görünüm + Axometric + Açılı Görünüm - Set to axometric view - Axometric görünüme ayarla + Set to axometric view + Axometric görünüme ayarla - - + + StdCmdViewBottom - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Bottom - Alt + Bottom + Alt - Set to bottom view - Alt görünüme ayarla + Set to bottom view + Alt görünüme ayarla - - + + StdCmdViewCreate - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Create new view - Yeni görünüm oluştur + Create new view + Yeni görünüm oluştur - Creates a new view window for the active document - Etkin belge için yeni bir görünüm penceresi oluşturur + Creates a new view window for the active document + Etkin belge için yeni bir görünüm penceresi oluşturur - - + + StdCmdViewExample1 - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Inventor example #1 - Inventor Örneği #1 + Inventor example #1 + Inventor Örneği #1 - Shows a 3D texture with manipulator - Düzenleme yardımcılarıyla 3D dokuyu gösterir + Shows a 3D texture with manipulator + Düzenleme yardımcılarıyla 3D dokuyu gösterir - - + + StdCmdViewExample2 - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Inventor example #2 - Inventor Örneği #2 + Inventor example #2 + Inventor Örneği #2 - Shows spheres and drag-lights - Küre ve sürükleme-ışıklarını gösterir + Shows spheres and drag-lights + Küre ve sürükleme-ışıklarını gösterir - - + + StdCmdViewExample3 - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Inventor example #3 - Inventor Örneği #3 + Inventor example #3 + Inventor Örneği #3 - Shows a animated texture - Animasyonlu bir doku gösterir + Shows a animated texture + Animasyonlu bir doku gösterir - - + + StdCmdViewFitAll - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Fit all - Tümünü uydur + Fit all + Tümünü uydur - Fits the whole content on the screen - Ekrandaki tüm içeriği uydurur + Fits the whole content on the screen + Ekrandaki tüm içeriği uydurur - - + + StdCmdViewFitSelection - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Fit selection - Seçimi uydur + Fit selection + Seçimi uydur - Fits the selected content on the screen - Ekrandaki seçili içeriği uydurur + Fits the selected content on the screen + Ekrandaki seçili içeriği uydurur - - + + StdCmdViewFront - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Front - ön + Front + ön - Set to front view - Ön görünüme ayarla + Set to front view + Ön görünüme ayarla - - + + StdCmdViewIvIssueCamPos - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Issue camera position - Kamera pozisyonunu ver + Issue camera position + Kamera pozisyonunu ver - Issue the camera position to the console and to a macro, to easily recall this position - Tekrar kolayca çağırabilmek için Kamera pozisyonunu konsola yada bir makroya ver + Issue the camera position to the console and to a macro, to easily recall this position + Tekrar kolayca çağırabilmek için Kamera pozisyonunu konsola yada bir makroya ver - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Stereo Interleaved Columns - Stereo ayraç kolonlar + Stereo Interleaved Columns + Stereo ayraç kolonlar - Switch stereo viewing to Interleaved Columns - Stereo görünümünden bölünmüş sütunlara geçiş yap + Switch stereo viewing to Interleaved Columns + Stereo görünümünden bölünmüş sütunlara geçiş yap - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Stereo Interleaved Rows - Bölünmüş Stereo Satırlar + Stereo Interleaved Rows + Bölünmüş Stereo Satırlar - Switch stereo viewing to Interleaved Rows - Stereo görünümünden bölünmüş Satırlar görünümüne geçiş yap + Switch stereo viewing to Interleaved Rows + Stereo görünümünden bölünmüş Satırlar görünümüne geçiş yap - - + + StdCmdViewIvStereoOff - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Stereo Off - Stereo devre dışı + Stereo Off + Stereo devre dışı - Switch stereo viewing off - Stereo gürünümünü kapat + Switch stereo viewing off + Stereo gürünümünü kapat - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Stereo quad buffer - Stereo çift arabellek + Stereo quad buffer + Stereo çift arabellek - Switch stereo viewing to quad buffer - Stereo görünümünden çift arabelleğe geçiş yapın + Switch stereo viewing to quad buffer + Stereo görünümünden çift arabelleğe geçiş yapın - - + + StdCmdViewIvStereoRedGreen - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Stereo red/green - Stereo Kırmızı/Yeşil + Stereo red/green + Stereo Kırmızı/Yeşil - Switch stereo viewing to red/green - Stereo görünümü kırmızı/yeşil'e çevir + Switch stereo viewing to red/green + Stereo görünümü kırmızı/yeşil'e çevir - - + + StdCmdViewLeft - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Left - Sol + Left + Sol - Set to left view - Soldan görünüme ayarla + Set to left view + Soldan görünüme ayarla - - + + StdCmdViewRear - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Rear - Arka + Rear + Arka - Set to rear view - Arka görünüm için ayarla + Set to rear view + Arka görünüm için ayarla - - + + StdCmdViewRight - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Right - Sağ + Right + Sağ - Set to right view - sağdan görünüm için ayarla + Set to right view + sağdan görünüm için ayarla - - + + StdCmdViewRotateLeft - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Rotate Left - Sola Döndür + Rotate Left + Sola Döndür - Rotate the view by 90° counter-clockwise - Görünümü 90° saat yönünün tersine döndür + Rotate the view by 90° counter-clockwise + Görünümü 90° saat yönünün tersine döndür - - + + StdCmdViewRotateRight - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Rotate Right - Sağa Döndür + Rotate Right + Sağa Döndür - Rotate the view by 90° clockwise - Görünümü 90° saat yönünde döndür + Rotate the view by 90° clockwise + Görünümü 90° saat yönünde döndür - - + + StdCmdViewTop - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Top - üst + Top + üst - Set to top view - üstten görünüm için ayarla + Set to top view + üstten görünüm için ayarla - - + + StdCmdWhatsThis - Help - Yardım + Help + Yardım - &What's This? - & Bu nedir? + &What's This? + & Bu nedir? - What's This - Bu nedir + What's This + Bu nedir - - + + StdCmdWindows - Window - Pencere + Window + Pencere - &Windows... - & Pencereler... + &Windows... + & Pencereler... - Windows list - Pencere listesi + Windows list + Pencere listesi - - + + StdCmdWindowsMenu - Window - Pencere + Window + Pencere - Activates this window - Bu pencereyi etkinleştirir + Activates this window + Bu pencereyi etkinleştirir - - + + StdCmdWorkbench - View - Görünüm + View + Görünüm - Workbench - Tezgah + Workbench + Tezgah - Switch between workbenches - İş tezgahları arasında geçiş yap + Switch between workbenches + İş tezgahları arasında geçiş yap - - + + StdOrthographicCamera - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Orthographic view - Ortografik görünüm + Orthographic view + Ortografik görünüm - Switches to orthographic view mode - Ortografik görünüm moduna geçirir + Switches to orthographic view mode + Ortografik görünüm moduna geçirir - - + + StdPerspectiveCamera - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Perspective view - Perspektif görünüm + Perspective view + Perspektif görünüm - Switches to perspective view mode - Perspektif görünüm moduna geçirir + Switches to perspective view mode + Perspektif görünüm moduna geçirir - - + + StdViewBoxZoom - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Box zoom - Kutu Yakınlaştır + Box zoom + Kutu Yakınlaştır - - + + StdViewDockUndockFullscreen - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Document window - Belge penceresi + Document window + Belge penceresi - Display the active view either in fullscreen, in undocked or docked mode - Etkin görünüm tam ekran, birinde yerleşik olmayan ya da yerleşik modunda görüntüleme + Display the active view either in fullscreen, in undocked or docked mode + Etkin görünüm tam ekran, birinde yerleşik olmayan ya da yerleşik modunda görüntüleme - - + + StdViewScreenShot - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Save picture... - Resmi Kaydet... + Save picture... + Resmi Kaydet... - Creates a screenshot of the active view - Etkin görünümün bir görüntüsünü yakalar + Creates a screenshot of the active view + Etkin görünümün bir görüntüsünü yakalar - - + + StdViewZoomIn - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Zoom In - Yakınlaştır + Zoom In + Yakınlaştır - - + + StdViewZoomOut - Standard-View - Standart Görünüm + Standard-View + Standart Görünüm - Zoom Out - Uzaklaştır + Zoom Out + Uzaklaştır - - + + Std_Delete - Object dependencies - + Object dependencies + Object dependencies - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + This object is referenced by other objects and thus these objects might get broken. +Are you sure to continue? - - + + Std_DrawStyle - As is - Olduğu gibi + As is + Olduğu gibi - Normal mode - Normal mod + Normal mode + Normal mod - Wireframe - Tel Kafes görünümü + Wireframe + Tel Kafes görünümü - Wireframe mode - Tel kafes modu + Wireframe mode + Tel kafes modu - Flat lines - + Flat lines + Flat lines - Flat lines mode - + Flat lines mode + Flat lines mode - Shaded - + Shaded + Shaded - Shaded mode - + Shaded mode + Shaded mode - Points - + Points + Noktalar - Points mode - + Points mode + Points mode - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + The selected objects have a dependency to unselected objects. +Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz bulunamadı + Graphviz not found + Graphviz bulunamadı - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz sisteminizde bulunamadı. Eğer yüklüyse, yükleme yolunu belirtmek ister misiniz? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz sisteminizde bulunamadı. Eğer yüklüyse, yükleme yolunu belirtmek ister misiniz? - Graphviz installation path - Graphviz yükleme yolu + Graphviz installation path + Graphviz yükleme yolu - Dependency graph - Bağımlılık grafiği + Dependency graph + Bağımlılık grafiği - Graphviz failed - Graphviz başarısız oldu + Graphviz failed + Graphviz başarısız oldu - Graphviz failed to create an image file - Graphviz görüntü dosyası oluşturulamadı + Graphviz failed to create an image file + Graphviz görüntü dosyası oluşturulamadı - - + + Workbench - &File - &Dosya + &File + &Dosya - &Edit - & Düzenle + &Edit + & Düzenle - Standard views - Standart görünümler + Standard views + Standart görünümler - &Stereo - &Stereo + &Stereo + &Stereo - &Zoom - &Yaklaş + &Zoom + &Yaklaş - Visibility - Görünürlük + Visibility + Görünürlük - &View - & Görünüm + &View + & Görünüm - &Tools - & Araçlar + &Tools + & Araçlar - &Macro - &Makro + &Macro + &Makro - &Windows - & Pencere + &Windows + & Pencere - &On-line help - & On-line yardım + &On-line help + & On-line yardım - &Help - &Yardım + &Help + &Yardım - File - Dosya + File + Dosya - Macro - Makro + Macro + Makro - View - Görünüm + View + Görünüm - Special Ops - Özel Ops + Special Ops + Özel Ops - - + + testClass - test - Test et + test + Test et - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /> <style type="text/css"> p, li {boşluk: pre-wrap;}</style></head><body style="font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style="font-size:20pt; font-weight:600;"> iisTaskPanel</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"> <span style="font-size:12pt;"> Qt 4.3.x için yaratıldı</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"> www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /> <style type="text/css"> p, li {boşluk: pre-wrap;}</style></head><body style="font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style="font-size:20pt; font-weight:600;"> iisTaskPanel</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"> <span style="font-size:12pt;"> Qt 4.3.x için yaratıldı</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"> www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Görev Paneli stilini seçin + Choose the style of the Task Panel + Görev Paneli stilini seçin - Default - Varsayılan + Default + Varsayılan - Windows XP - Windows xp + Windows XP + Windows xp - + diff --git a/src/Gui/Language/FreeCAD_uk.qm b/src/Gui/Language/FreeCAD_uk.qm index 15105e3cca734932ad459a1d0f5cb1a394cb9760..4b95237aa53631276e854b275acd6a0bc5d390bf 100644 GIT binary patch delta 25130 zcmb_^34Bb~+y8TB?(CBpi3C9zBuGR=ghY_YCPEMrf}+hbiI7b)5wT6H_N~>y*sAub zogk{U)KaB(N@?v&RjsvC{J-bkWW@4ofA9N$KR)%nbC+|T^X$)aj{dnxz43|K+HzBB zm3_D8Ogm7k`nC_}Z#ffAU>tP@?0%0lO1(brX?Q0x`JHV$Xu8zlcs= zBx->9oaMAmu`QIjlU?ZCnSjz@^17ZItiOK2KK)CufY zLnH}%h^{Dz-v5x;pS6hkV#TWaBul$RG&r1OQ}ONcO(e4)16m)FY}qbi!$y&8{T^bA z?~pvO6(;CF@|K6eULtuk|NV&MvHW)d$p_vc)_w@d3vs{wB9af~_kSn(exQ3S2}_DF zp|^;Pnv<|}J~8k8Bz!9n_1Y~WtME`lYwM=c#lWW$4(nEmHzXXsMZ$485{@4!;j;A- 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b/src/Gui/Language/FreeCAD_uk.ts index a46436bf2..2c3469714 100644 --- a/src/Gui/Language/FreeCAD_uk.ts +++ b/src/Gui/Language/FreeCAD_uk.ts @@ -1,6486 +1,6268 @@ - - + + Angle - Form - Форма + Form + Форма - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Кут + Angle Snap + Прив'язка по куту - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - + Measure + Measure - Clear measurement - + Clear measurement + Clear measurement - - + + CmdViewMeasureToggleAll - Measure - + Measure + Measure - Toggle measurement - + Toggle measurement + Toggle measurement - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Рух 3D-миші Spaceball - Global Sensitivity: - Global Sensitivity: + Global Sensitivity: + Загальна чутливість: - Dominant Mode - Dominant Mode + Dominant Mode + Домінуючий режим - Flip Y/Z - Flip Y/Z + Flip Y/Z + Віддзеркалити Y/Z - Enable Translations - Enable Translations + Enable Translations + Увімкнути переміщення - Enable Rotations - Enable Rotations + Enable Rotations + Увімкнути обертання - Calibrate - Calibrate + Calibrate + Калібрувати - Default - За замовчуванням + Default + За замовчуванням - Enable - Enable + Enable + Увімкнути - Reverse - Навпаки + Reverse + Навпаки - - + + DlgUnitCalculator - Units calculator - + Units calculator + Units calculator - as: - + as: + as: - => - + => + => - Help - Довідка + Help + Довідка - Copy - Копіювати + Copy + Копіювати - Close - Закрити + Close + Закрити - - + + DownloadItem - Form - Форма + Form + Форма - Ico - + Ico + Ico - Filename - + Filename + Filename - - + + Gui::AccelLineEdit - none - немає + none + немає - - + + Gui::ActionSelector - Available: - Available: + Available: + Доступно: - Selected: - Selected: + Selected: + Вибрано: - Add - Додати + Add + Додати - Remove - Видалити + Remove + Видалити - Move up - Перемістити вгору + Move up + Перемістити вгору - Move down - Перемістити вниз + Move down + Перемістити вниз - - + + Gui::AlignmentView - Movable object - Movable object + Movable object + Рухомий об'єкт - Fixed object - Fixed object + Fixed object + Зафіксований об'єкт - - + + Gui::BlenderNavigationStyle - Press left mouse button - Натиснути ліву кнопку миші + Press left mouse button + Натиснути ліву кнопку миші - Press SHIFT and middle mouse button - Натисніть клавішу SHIFT та середню кнопку миші + Press SHIFT and middle mouse button + Натисніть клавішу SHIFT та середню кнопку миші - Press middle mouse button - Натиснути середню кнопку миші + Press middle mouse button + Натиснути середню кнопку миші - Scroll middle mouse button - Прокручування середньою кнопкою миші + Scroll middle mouse button + Прокручування середньою кнопкою миші - - + + Gui::CADNavigationStyle - Press left mouse button - Натиснути ліву кнопку миші + Press left mouse button + Натиснути ліву кнопку миші - Press middle mouse button - Натиснути середню кнопку миші + Press middle mouse button + Натиснути середню кнопку миші - Press left and middle mouse button - Натиснути ліву і середню кнопку миші + Press middle and left or right mouse button + Press middle and left or right mouse button - Scroll middle mouse button - Прокручування середньою кнопкою миші - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + Scroll middle mouse button or keep middle button pressed +while doing a left or right click and move the mouse up or down - - + + Gui::Command - Standard - Стандартно + Standard + Стандартно - - + + Gui::ContainerDialog - &OK - &Гаразд + &OK + &Гаразд - &Cancel - &Відміна + &Cancel + &Відміна - - + + Gui::ControlSingleton - Task panel - Панель завдань + Task panel + Панель завдань - - + + Gui::Dialog::AboutApplication - About - Про + About + Про - Revision number - Номер редакції + Revision number + Номер редакції - Version - Версія + Version + Версія - OK - Гаразд + OK + Гаразд - - Про програму + + Про програму - Release date - Дата випуску + Release date + Дата випуску - Platform - Платформа + License... + Ліцензії... - License... - Ліцензії... + Copy to clipboard + Копіювати до буферу обміну - Copy to clipboard - Copy to clipboard + Operating system + Операційна система - Operating system - Operating system + Word size + Word size - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - Кнопка %1 + Button %1 + Кнопка %1 - Out Of Range - Поза межами припустимого діапазону + Out Of Range + Поза межами припустимого діапазону - - + + Gui::Dialog::Clipping - Clipping - + Clipping + Clipping - Clipping X - + Clipping X + Clipping X - Flip - + Flip + Flip - Offset - + Offset + Зміщення - Clipping Y - + Clipping Y + Clipping Y - Clipping Z - + Clipping Z + Clipping Z - Clipping custom direction - + Clipping custom direction + Clipping custom direction - View - Вигляд + View + Вигляд - Adjust to view direction - + Adjust to view direction + Adjust to view direction - Direction - + Direction + Напрямок - - + + Gui::Dialog::CommandModel - Commands - Команди + Commands + Команди - - + + Gui::Dialog::DemoMode - View Turntable - Показати програвач + View Turntable + Показати програвач - Speed - Швидкість + Speed + Швидкість - Maximum - Максимум + Maximum + Максимум - Minimum - Мінімум + Minimum + Мінімум - Fullscreen - На весь екран + Fullscreen + На весь екран - Enable timer - Увімкнути таймер + Enable timer + Увімкнути таймер - s - s + s + s - Angle - Кут + Angle + Кут - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Грати + Play + Відтворити - Stop - Стоп + Stop + Стоп - Close - Закрити + Close + Закрити - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Виберіть вікно + Choose Window + Виберіть вікно - &Activate - &Активувати + &Activate + &Активувати - Alt+A - Alt+A + + Про програму - - &Cancel - &Відміна - - - - Про програму - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Вікна + Windows + Вікна - - + + Gui::Dialog::DlgAuthorization - Authorization - Авторизація + Authorization + Авторизація - &OK - &Гаразд + Password: + Пароль: - &Cancel - &Відміна + + Про програму - Password: - Пароль: + Username: + Username: - User name: - Ім'я користувача: + Site: + Site: - - Про програму + %1 at %2 + %1 at %2 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Оберіть значок + Choose Icon + Оберіть піктограму - OK - Гаразд + Add icons... + Додати піктограми... - - Cancel - Скасувати - - - Add icons... - Додати іконки... - - - + + Gui::Dialog::DlgCustomActions - Macros - Макроси + Macros + Макроси - Setup Custom Macros - Налаштування власних макросів + Setup Custom Macros + Налаштування власних макросів - Macro: - Макрос: + Macro: + Макрос: - ... - ... + ... + ... - Pixmap - Малюнок + Pixmap + Малюнок - Accelerator: - Прискорювач: + Accelerator: + Прискорювач: - What's this: - Що це: + What's this: + Що це: - Status text: - Статус тексту: + Status text: + Текст стану: - Tool tip: - Підказка: + Tool tip: + Підказка: - Menu text: - Текст меню: + Menu text: + Текст меню: - Add - Додати + Add + Додати - Remove - Видалити + Remove + Видалити - Replace - Замінити + Replace + Замінити - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Значки + Icons + Піктограми - Macros - Макроси + Macros + Макроси - No macro - Макрос відсутній + No macro + Без макросів - No macros found. - Макросів не знайдено. + No macros found. + Макросів не знайдено. - Macro not found - Макрос не знайдено + Macro not found + Макрос не знайдено - Sorry, couldn't find macro file '%1'. - На жаль, не вдалось знайти файл "%1" макросу. + Sorry, couldn't find macro file '%1'. + На жаль, не вдалось знайти файл "%1" макросу. - Empty macro - Порожній макрос + Empty macro + Порожній макрос - Please specify the macro first. - Спочатку вкажіть макрос. + Please specify the macro first. + Спочатку вкажіть макрос. - Empty text - Пустий текст + Empty text + Пустий текст - Please specify the menu text first. - Спочатку вкажіть текст меню. + Please specify the menu text first. + Спочатку вкажіть текст меню. - No item selected - Нічого не вибрано + No item selected + Нічого не вибрано - Please select a macro item first. - Спочатку виберіть макрос. + Please select a macro item first. + Спочатку виберіть макрос. - - + + Gui::Dialog::DlgCustomCommands - Commands - Команди + Commands + Команди - - Про програму + + Про програму - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Категорія + Category + Категорія - Icon - Піктограма + Icon + Піктограма - Command - Команда + Command + Команда - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Клавіатура + Keyboard + Клавіатура - Description: - Опис: + Description: + Опис: - &Category: - &Категорія: + &Category: + &Категорія: - C&ommands: - К&оманди: + C&ommands: + К&оманди: - Current shortcut: - Поточні клавіатурні скорочення: + Current shortcut: + Поточні клавіатурні скорочення: - Press &new shortcut: - Натисніть нове скорочення: + Press &new shortcut: + Натисніть нове скорочення: - Currently assigned to: - Зараз призначено для: + Currently assigned to: + Зараз призначено для: - &Assign - &Призначити + &Assign + &Призначити - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - &Скинути + &Reset + &Скинути - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Скинути все + Re&set All + Скинути все - Alt+S - Alt+S + Alt+S + Alt+S - - Про програму + + Про програму - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Піктограма + Icon + Піктограма - Command - Команда + Command + Команда - none - немає + none + немає - Multiple defined shortcut - Визначені декілька скорочень + Multiple defined shortcut + Визначені декілька скорочень - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Скорочення '%1' призначене більш як одній дії. Це може призвести до непередбачуваних результатів. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Скорочення '%1' призначене більш як одній дії. Це може призвести до непередбачуваних результатів. - Already defined shortcut - Скорочення вже призначено + Already defined shortcut + Скорочення вже призначено - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Скорочення '%1' вже призначено для '%2'. + Скорочення '%1' вже призначено для '%2'. Будь ласка оберіть інше сполучення. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Панель інструментів + Toolbox bars + Панель інструментів - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Панелі інструментів + Toolbars + Панелі інструментів - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Замітка:</span> Зміни вступлять в дію при наступному завантаженні відповідних інструментальних засобів</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Замітка:</span> Зміни вступлять в дію при наступному завантаженні відповідних інструментальних засобів</p></body></html> - Move right - Перемістити праворуч + Move right + Перемістити праворуч - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Переміщення обраного елемента на один рівень вниз.</b><p>Це також призведе до зміни рівня батьківського елемента.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Переміщення обраного елемента на один рівень вниз.</b><p>Це також призведе до зміни рівня батьківського елемента.</p> - Move left - Перемістити ліворуч + Move left + Перемістити ліворуч - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Переміщення обраного елемента на один рівень вгору.</b><p>Це також призведе до зміни рівня батьківського елемента.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Переміщення обраного елемента на один рівень вгору.</b><p>Це також призведе до зміни рівня батьківського елемента.</p> - Move down - Перемістити вниз + Move down + Перемістити вниз - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Перемістити обраний елемент вниз.</b><p>Елемент буде переміщено в межах ієрархії рівня.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Перемістити обраний елемент вниз.</b><p>Елемент буде переміщено в межах ієрархії рівня.</p> - Move up - Перемістити вгору + Move up + Перемістити вгору - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Перемістити обраний елемент вгору.</b><p>Елемент буде переміщено в межах ієрархії рівня.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Перемістити обраний елемент вгору.</b><p>Елемент буде переміщено в межах ієрархії рівня.</p> - New... - Новий... + New... + Новий... - Rename... - Перейменувати... + Rename... + Перейменувати... - Delete - Видалити + Delete + Видалити - Icon - Піктограма + Icon + Піктограма - Command - Команда + Command + Команда - <Separator> - <Розділювач> + <Separator> + <Розділювач> - New toolbar - Нова панель інструментів + New toolbar + Нова панель інструментів - Toolbar name: - Назва панелі: + Toolbar name: + Назва панелі: - Duplicated name - Повторення назви + Duplicated name + Повторення назви - The toolbar name '%1' is already used - Назва '%1' для панелі інструментів уже використовується + The toolbar name '%1' is already used + Назва '%1' для панелі інструментів уже використовується - Rename toolbar - Перейменувати панель + Rename toolbar + Перейменувати панель - - Про програму + + Про програму - - + + Gui::Dialog::DlgCustomizeImp - Customize - Налаштування + Customize + Налаштування - &Help - &Довідка + &Help + &Довідка - &Close - &Закрити + &Close + &Закрити - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Рух 3D-миші Spaceball - No Spaceball Present - No Spaceball Present + No Spaceball Present + 3D-миші Spaceball не виявлено - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - No Spaceball Present + No Spaceball Present + 3D-миші Spaceball не виявлено - Buttons - Кнопки + Buttons + Кнопки - Clear - Очистити + Clear + Очистити - Print Reference - Друкувати посилання + Print Reference + Друкувати посилання - Spaceball Buttons - Spaceball Buttons + Spaceball Buttons + Кнопки 3D-миші Spaceball - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Показати властивості + Display properties + Показати властивості - Display - Відображення + Display + Відображення - Transparency: - Прозорість: + Transparency: + Прозорість: - Line width: - Ширина лінії: + Line width: + Ширина лінії: - Point size: - Розмір пункту: + Point size: + Розмір пункту: - Material - Матеріал + Material + Матеріал - ... - ... + ... + ... - Close - Закрити + Viewing mode + Режим перегляду - Viewing mode - Режим перегляду + Plot mode: + Режим друку: - Plot mode: - Режим друку: + + Про програму - - Про програму + Line transparency: + Прозорість лінії: - Line transparency: - Прозорість лінії: + Line color: + Колір лінії: - Line color: - Колір лінії: + Shape color: + Колір форми: - Shape color: - Колір форми: + Color plot: + Кольоровий друк: - Color plot: - Кольоровий друк: + Document window: + Вікно документа: - - Document window: - Document window: - - - + + Gui::Dialog::DlgEditorSettings - Editor - Редактор + Editor + Редактор - Options - Параметри + Options + Параметри - Enable line numbers - Показувати нумерацію рядків + Enable line numbers + Показувати нумерацію рядків - Enable folding - Увімкнути складання + Enable folding + Увімкнути складання - Indentation - Відступ + Indentation + Відступ - Insert spaces - Вставляти пробіли + Insert spaces + Вставляти пробіли - Tab size: - Розмір табуляції: + Tab size: + Розмір табуляції: - Indent size: - Розмір відступу: + Indent size: + Розмір відступу: - Keep tabs - Зберегти вкладки + Keep tabs + Зберегти вкладки - Display Items - Відображення елементів + Display Items + Відображення елементів - Family: - Сімейство: + Family: + Сімейство: - Size: - Розмір: + Size: + Розмір: - Preview: - Попередній перегляд: + Preview: + Попередній перегляд: - - Про програму + + Про програму - - + + Gui::Dialog::DlgGeneral - General - Загальне + General + Загальне - Start up - Запуск + Start up + Запуск - Enable splash screen at start up - Увімкнути заставку при запуску + Enable splash screen at start up + Увімкнути заставку при запуску - Switch to tab of report window: - Перейти на вкладку вікна звіту: + Switch to tab of report window: + Перейти на вкладку вікна звіту: - Auto load module after start up: - Автоматичне завантаження модуля після запуску: + Auto load module after start up: + Автоматичне завантаження модуля після запуску: - Language - Мова + Language + Мова - Change language: - Змінити мову: + Change language: + Змінити мову: - Main window - Головне вікно + Main window + Головне вікно - Size of recent file list - Розмір списку останніх файлів + Size of recent file list + Розмір списку останніх файлів - Window style: - Стиль вікна: + Window style: + Стиль вікна: - Size of toolbar icons: - Розмір піктограм на панелі інструментів: + Size of toolbar icons: + Розмір піктограм на панелі інструментів: - Enable tiled background - + Enable tiled background + Enable tiled background - Style sheet: - + Style sheet: + Style sheet: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - За замовчуванням (%1 x %1) + Default (%1 x %1) + За замовчуванням (%1 x %1) - Small (%1 x %1) - Малий (%1 x %1) + Small (%1 x %1) + Малий (%1 x %1) - Large (%1 x %1) - Великий (%1 x %1) + Large (%1 x %1) + Великий (%1 x %1) - Extra large (%1 x %1) - Дуже великий (%1 x %1) + Extra large (%1 x %1) + Дуже великий (%1 x %1) - No style sheet - + No style sheet + No style sheet - - + + Gui::Dialog::DlgInputDialog - Input - Ввід + Input + Ввід - OK - Гаразд + + Про програму - - Cancel - Скасувати - - - - Про програму - - - + + Gui::Dialog::DlgInspector - Scene Inspector - Інспектор сцени + Scene Inspector + Інспектор сцени - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Виконати макрос + Execute macro + Виконати макрос - Macro name: - Назва макросу: + Macro name: + Назва макросу: - Macro destination: - Призначення макросу: + Macro destination: + Призначення макросу: - Execute - Виконати + Execute + Виконати - Close - Закрити + Close + Закрити - Create - Створити + Create + Створити - Delete - Видалити + Delete + Видалити - Edit - Правка + Edit + Правка - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Макроси + Macros + Макроси - Macro file - Файл макросу + Macro file + Файл макросу - Enter a file name, please: - Будь ласка, введіть ім'я файлу: + Enter a file name, please: + Будь ласка, введіть ім'я файлу: - Existing file - Існуючий файл + Existing file + Існуючий файл - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. Цей файл вже існує. - Delete macro - Видалити макрос + Delete macro + Видалити макрос - Do you really want to delete the macro '%1'? - Ви дійсно бажаєте видалити макрос "%1"? + Do you really want to delete the macro '%1'? + Ви дійсно бажаєте видалити макрос "%1"? - Cannot create file - Не вдається створити файл + Cannot create file + Не вдається створити файл - Creation of file '%1' failed. - Створення файлу '%1' не вдалося. + Creation of file '%1' failed. + Створення файлу '%1' не вдалося. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Запис макросу + Macro recording + Запис макросу - Macro name: - Назва макросу: + Macro name: + Назва макросу: - Stop - Стоп + Stop + Стоп - Cancel - Скасувати + Cancel + Скасувати - Macro path: - Шлях до макросу: + Macro path: + Шлях до макросу: - ... - ... + ... + ... - Record - Запис + Record + Запис - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Засіб запису макросу + Macro recorder + Засіб запису макросу - Specify first a place to save. - Спочатку вкажіть місце для збереження. + Specify first a place to save. + Спочатку вкажіть місце для збереження. - Existing macro - Наявні макроси + Existing macro + Наявні макроси - The macro '%1' already exists. Do you want to overwrite? - Макрос "%1" уже існує. Бажаєте замінити? + The macro '%1' already exists. Do you want to overwrite? + Макрос "%1" уже існує. Бажаєте замінити? - The macro directory doesn't exist. Please, choose another one. - Каталог макросів не існує. Будь ласка, оберіть інший. + The macro directory doesn't exist. Please, choose another one. + Каталог макросів не існує. Будь ласка, оберіть інший. - Choose macro directory - Вибрати каталог макросів + Choose macro directory + Вибрати каталог макросів - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Властивості матеріалу + Material properties + Властивості матеріалу - &Close - &Закрити + Material + Матеріал - Alt+C - Alt+C + Diffuse color: + Колір дифузії: - Material - Матеріал + Specular color: + Колір відбиття: - Diffuse color: - Колір дифузії: + Shininess: + Яскравість: - Specular color: - Колір відбиття: + % + % - Shininess: - Яскравість: + Ambient color: + Колір оточення: - % - % + + Про програму - Ambient color: - Колір оточення: + Emissive color: + Колір емісії: - - - Про програму - - - Emissive color: - Колір емісії: - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Он-лайн допомога + On-line help + Он-лайн допомога - Help viewer - Перегляд допомоги + Help viewer + Перегляд допомоги - Location of start page - Розташування початкової сторінки + Location of start page + Розташування початкової сторінки - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML файли (*.html *.htm) + HTML files (*.html *.htm) + HTML файли (*.html *.htm) - Access denied - Доступ заборонено + Access denied + Доступ заборонено - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Відмовлено в доступі до '%1' + Відмовлено в доступі до '%1' Вкажіть інший каталог, будь ласка. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Параметри редактора + Parameter Editor + Параметри редактора - Save to disk - Зберегти на диск + Save to disk + Зберегти на диск - Alt+C - Alt+C + Alt+C + Alt+C - &Close - &Закрити + &Close + &Закрити - - + + Gui::Dialog::DlgParameterImp - Group - Група + Group + Група - Name - Назва + Name + Назва - Type - Тип + Type + Тип - Value - Значення + Value + Значення - User parameter - Параметри користувача + User parameter + Параметри користувача - Invalid input - Некоректний ввід + Invalid input + Некоректний ввід - Invalid key name '%1' - Невірне ім'я ключа '%1' + Invalid key name '%1' + Невірне ім'я ключа '%1' - System parameter - Системні параметри + System parameter + Системні параметри - - + + Gui::Dialog::DlgPreferences - Preferences - Налаштування + Preferences + Налаштування - &Help - &Довідка + + Про програму - - Alt+H - Alt+H - - - &OK - &Гаразд - - - &Apply - Застосувати - - - Alt+A - Alt+A - - - &Cancel - &Відміна - - - - Про програму - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Неправильний параметр + Wrong parameter + Неправильний параметр - - + + Gui::Dialog::DlgProjectInformation - Project information - Інформація про проект + Project information + Інформація про проект - Information - Інформація + Information + Інформація - &Name: - Назва: + &Name: + Назва: - Commen&t: - Коментар: + Commen&t: + Коментар: - Path: - Шлях: + Path: + Шлях: - &Last modified by: - І останні зміни внесені: + &Last modified by: + І останні зміни внесені: - Created &by: - Створено: + Created &by: + Створено: - Com&pany: - Компанія: + Com&pany: + Компанія: - Last &modification date: - Дата останньої зміни: + Last &modification date: + Дата останньої зміни: - Creation &date: - Дата створення: + Creation &date: + Дата створення: - &OK - &Гаразд + + Про програму - &Cancel - &Відміна + UUID: + UUID: - - Про програму + License information: + License information: - UUID: - + License URL + License URL - License information: - + Open in browser + Open in browser - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - Утиліта проекту + Project utility + Утиліта проекту - Extract project - Extract project + Extract project + Видобути проект - Source - Джерело + Source + Джерело - Project file (*.fcstd) - Файл проекту (*.fcstd) + Project file (*.fcstd) + Файл проекту (*.fcstd) - Destination - Призначення + Destination + Призначення - Extract - Витяг + Extract + Витяг - Create project - Створити проект + Create project + Створити проект - Document.xml - Document.xml + Document.xml + Document.xml - Create - Створити + Create + Створити - Load project file after creation - Завантажити файл проекту після створення + Load project file after creation + Завантажити файл проекту після створення - Empty source - Порожнє джерело + Empty source + Порожнє джерело - No source is defined. - Немає визначеного джерела. + No source is defined. + Немає визначеного джерела. - Empty destination - Empty destination + Empty destination + Призначення порожнє - No destination is defined. - No destination is defined. + No destination is defined. + Призначення не визначено. - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Link - Show all object types - + Show all object types + Show all object types - No selection - Нічого не вибрано + No selection + Нічого не вибрано - Please select an object of the list - + Please select an object of the list + Please select an object of the list - - + + Gui::Dialog::DlgReportView - Output window - Вікно виводу + Output window + Вікно виводу - Output - Вивід + Output + Вивід - Record log messages - Запис повідомлень журналу (log) + Record log messages + Запис повідомлень журналу (log) - Record warnings - Запис попереджень + Record warnings + Запис попереджень - Record error messages - Запис повідомлень про помилки + Record error messages + Запис повідомлень про помилки - Colors - Кольори + Colors + Кольори - Normal messages: - Звичайні повідомлення: + Normal messages: + Звичайні повідомлення: - Log messages: - Повідомлення журналу: + Log messages: + Повідомлення журналу: - Warnings: - Попередження: + Warnings: + Попередження: - Errors: - Помилки: + Errors: + Помилки: - - Про програму + + Про програму - Redirect internal Python errors to report view - Переспрямувати внутрішні помилки Python у вид повідомлень + Redirect internal Python errors to report view + Переспрямувати внутрішні помилки Python у вид повідомлень - Redirect internal Python output to report view - Redirect internal Python output to report view + Redirect internal Python output to report view + Перенаправити внутрішній вивод Python до звіту - - + + Gui::Dialog::DlgRunExternal - Running external program - Запуск зовнішньої програми + Running external program + Запуск зовнішньої програми - TextLabel - ТекстовийНадпис + TextLabel + ТекстовийНадпис - Advanced >> - Додатково >> + Advanced >> + Додатково >> - ... - ... + ... + ... - Accept changes - Прийняти зміни + Accept changes + Прийняти зміни - Discard changes - Скасувати зміни + Discard changes + Скасувати зміни - Abort program - Перервати програму + Abort program + Перервати програму - Help - Довідка + Help + Довідка - Select a file - Виберіть файл + Select a file + Виберіть файл - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D вигляд + 3D View + 3D вигляд - 3D View settings - Налаштування 3D вигляду + 3D View settings + Налаштування 3D вигляду - Show coordinate system in the corner - Показувати систему координат в кутку + Show coordinate system in the corner + Показувати систему координат в кутку - Show counter of frames per second - Показувати кількість кадрів в секунду + Show counter of frames per second + Показувати кількість кадрів в секунду - Enable animation - Увімкнути анімацію + Enable animation + Увімкнути анімацію - Enable anti-aliasing (slower) - Включити згладжування (сповільнення роботи) + Eye to eye distance for stereo modes: + Відстань між точками огляду: - Eye to eye distance for stereo modes: - Відстань між точками огляду: + Camera type + Тип камери - Camera type - Тип камери + Orthographic rendering + Ортогональна візуалізація - Orthographic rendering - Ортогональна візуалізація + Perspective rendering + Візуалізація в перспективі - Perspective rendering - Візуалізація в перспективі + + Про програму - - Про програму + 3D Navigation + 3D Навігація - 3D Navigation - 3D Навігація + Mouse... + Мишка... - Mouse... - Мишка... + Intensity of backlight + Інтенсивність підсвітки - Intensity of backlight - Інтенсивність підсвітки + Enable backlight color + Увімкнути колір підсвітки - Enable backlight color - Увімкнути колір підсвітки + Orbit style + Стиль орбіти - Orbit style - Orbit style + Turntable + Поворотний - Turntable - Turntable + Trackball + Трекбол - Trackball - Trackball + Invert zoom + Інвертувати масштабування - Invert zoom - Invert zoom + Zoom at cursor + Масштабування над курсором - Zoom at cursor - Zoom at cursor + Zoom step + Крок масштабування - Zoom step - Zoom step + Anti-Aliasing + Anti-Aliasing - Anti-Aliasing - + None + Немає - None - + Line Smoothing + Line Smoothing - Line Smoothing - + MSAA 2x + MSAA 2x - MSAA 2x - + MSAA 4x + MSAA 4x - MSAA 4x - + MSAA 8x + MSAA 8x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 навігація + %1 navigation + %1 навігація - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Колірна модель + Color model + Колірна модель - &Gradient: - &Градієнт: + &Gradient: + &Градієнт: - red-yellow-green-cyan-blue - червоний-жовтий-зелений-блакитний-синій + red-yellow-green-cyan-blue + червоний-жовтий-зелений-блакитний-синій - blue-cyan-green-yellow-red - синій-блакитний-зелений-жовтий-червоний + blue-cyan-green-yellow-red + синій-блакитний-зелений-жовтий-червоний - white-black - білий-чорний + white-black + білий-чорний - black-white - чорний-білий + black-white + чорний-білий - Visibility - Видимість + Visibility + Видимість - Out g&rayed - З сірого + Out g&rayed + З сірого - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - З прозорого + Out &invisible + З прозорого - Alt+I - Alt+I + Alt+I + Alt+I - Style - Стиль + Style + Стиль - &Zero - &Нуль + &Zero + &Нуль - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Потік + &Flow + &Потік - Alt+F - Alt+F + Alt+F + Alt+F - &OK - &Гаразд + Parameter range + Значення діапазону - &Cancel - &Відміна + Mi&nimum: + Мінімум: - Parameter range - Значення діапазону + Ma&ximum: + Максимум: - Mi&nimum: - Мінімум: + &Labels: + &Позначки: - Ma&ximum: - Максимум: + &Decimals: + &Десяткові: - &Labels: - &Позначки: + + Про програму - &Decimals: - &Десяткові: + Color-gradient settings + Налаштування кольору градієнта - - - Про програму - - - Color-gradient settings - Налаштування кольору градієнта - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Неправильний параметр + Wrong parameter + Неправильний параметр - The maximum value must be higher than the minimum value. - Максимальне значення має бути вище, ніж мінімальне значення. + The maximum value must be higher than the minimum value. + Максимальне значення має бути вище, ніж мінімальне значення. - - + + Gui::Dialog::DlgSettingsDocument - Document - Документ + Document + Документ - General - Загальне + General + Загальне - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Рівень стиснення документу + Рівень стиснення документу (0 = немає, 9 = високий, 3 = за замовчуванням) - Create new document at start up - Створення нового документа при запуску + Create new document at start up + Створення нового документа при запуску - Storage - Сховище + Storage + Сховище - Saving transactions (Auto-save) - Збереження операцій (Автозбереження) + Saving transactions (Auto-save) + Збереження операцій (Автозбереження) - Discard saved transaction after saving document - Очищати збережені операції після збереження документа + Discard saved transaction after saving document + Очищати збережені операції після збереження документа - Save thumbnail into project file when saving document - Зберегти мініатюру у файл проекту при збереженні документа + Save thumbnail into project file when saving document + Зберегти мініатюру у файл проекту при збереженні документа - Create up to backup files when resaving document - Створення резервної копії файлів під час повторного збереження документу + Create up to backup files when resaving document + Створення резервної копії файлів під час повторного збереження документу - Document objects - Об'єкти документу + Document objects + Об'єкти документу - Allow duplicate object labels in one document - Дозволити дублювання підписів для об'єктів в одному документі + Allow duplicate object labels in one document + Дозволити дублювання підписів для об'єктів в одному документі - Maximum Undo/Redo steps - Максимальна кількість кроків скасування/повторення дій + Maximum Undo/Redo steps + Максимальна кількість кроків скасування/повторення дій - Using Undo/Redo on documents - Використання скасування/повторення дій у документах + Using Undo/Redo on documents + Використання скасування/повторення дій у документах - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Текст + Text + Текст - Bookmark - Закладка + Bookmark + Закладка - Breakpoint - Точка зупинки + Breakpoint + Точка зупинки - Keyword - Ключове слово + Keyword + Ключове слово - Comment - Коментар + Comment + Коментар - Block comment - Блок коментаря + Block comment + Блок коментаря - Number - Число + Number + Число - String - Рядок + String + Рядок - Character - Символ + Character + Символ - Class name - Назва класу + Class name + Назва класу - Define name - Вказати назву + Define name + Вказати назву - Operator - Оператор + Operator + Оператор - Python output - Вивід Python + Python output + Вивід Python - Python error - Помилка Python + Python error + Помилка Python - Items - Елементи + Items + Елементи - Current line highlight - Current line highlight + Current line highlight + Підсвітка поточної лінії - - + + Gui::Dialog::DlgSettingsImage - Image settings - Параметри зображення + Image settings + Параметри зображення - Image properties - Властивості зображення + Image properties + Властивості зображення - Back&ground: - Фон: + Back&ground: + Фон: - Current - Поточне + Current + Поточне - White - Білий + White + Білий - Black - Чорний + Black + Чорний - Transparent - Прозорість + Transparent + Прозорість - Image dimensions - Розміри зображення + Image dimensions + Розміри зображення - Pixel - Піксель + Pixel + Піксель - &Width: - Ширина: + &Width: + Ширина: - Current screen - Поточний екран + Current screen + Поточний екран - Icon 32 x 32 - Іконка 32 х 32 + Icon 32 x 32 + Іконка 32 х 32 - Icon 64 x 64 - Іконка 64 х 64 + Icon 64 x 64 + Іконка 64 х 64 - Icon 128 x 128 - Іконка 128 х 128 + Icon 128 x 128 + Іконка 128 х 128 - CGA 320 x 200 - CGA 320 x 200 + CGA 320 x 200 + CGA 320 x 200 - QVGA 320 x 240 - QVGA 320 x 240 + QVGA 320 x 240 + QVGA 320 x 240 - VGA 640 x 480 - VGA 640 x 480 + VGA 640 x 480 + VGA 640 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - PAL 768 x 578 - PAL 768 x 578 + PAL 768 x 578 + PAL 768 x 578 - SVGA 800 x 600 - SVGA 800 x 600 + SVGA 800 x 600 + SVGA 800 x 600 - XGA 1024 x 768 - XGA 1024 x 768 + XGA 1024 x 768 + XGA 1024 x 768 - HD720 1280 x 720 - HD720 1280 x 720 + HD720 1280 x 720 + HD720 1280 x 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Стандартні розміри: + Standard sizes: + Стандартні розміри: - &Height: - Висота: + &Height: + Висота: - Aspect ratio: - Відношення сторін: + Aspect ratio: + Відношення сторін: - &Screen - Екран + &Screen + Екран - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Коментар до зображення + Image comment + Коментар до зображення - Insert MIBA - Вставити MIBA + Insert MIBA + Вставити MIBA - Insert comment - Вставити коментар + Insert comment + Вставити коментар - - + + Gui::Dialog::DlgSettingsMacro - Macro - Макрос + Macro + Макрос - Macro recording settings - Установки запису макросів + Macro recording settings + Установки запису макросів - Logging Commands - Ведення журналу команд + Logging Commands + Ведення журналу команд - Show script commands in python console - Показувати команди сценарію в консолі Python + Show script commands in python console + Показувати команди сценарію в консолі Python - Log all commands issued by menus to file: - Реєстрація всіх команд (викликаних з допомогою меню) у файл: + Log all commands issued by menus to file: + Реєстрація всіх команд (викликаних з допомогою меню) у файл: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Команди GUI + Gui commands + Команди GUI - Recording GUI commands - Запис команд GUI + Recording GUI commands + Запис команд GUI - Record as comment - Записати як коментар + Record as comment + Записати як коментар - Macro path - Шлях до макросу + Macro path + Шлях до макросу - General macro settings - General macro settings + General macro settings + Загальні параметри макросів - Run macros in local environment - Run macros in local environment + Run macros in local environment + Запуск макросів у локальному середовищі - - + + Gui::Dialog::DlgSettingsUnits - Units - Одиниці + Units + Одиниці - Units settings - Налаштування одиниць + Units settings + Налаштування одиниць - Standard (mm/kg/s/degree) - Стандарт (мм/кг/с/град) + Standard (mm/kg/s/degree) + Стандарт (мм/кг/с/град) - MKS (m/kg/s/degree) - МКС (м/кг/с/град) + MKS (m/kg/s/degree) + МКС (м/кг/с/град) - Magnitude - Величина + Magnitude + Величина - Unit - Одиниця + Unit + Одиниця - User system: - Користувач системи: + User system: + Користувач системи: - Imperial (in/lb) - Імперська (in/lb) + US customary (in/lb) + US customary (in/lb) - US customary (in/lb) - + Number of decimals: + Number of decimals: - Number of decimals: - + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Кольори + Colors + Кольори - Selection - Вибір + Selection + Вибір - Enable selection highlighting - Увімкнути підсвічування виділеного + Enable selection highlighting + Увімкнути підсвічування виділеного - Enable preselection highlighting - Увімкнути підсвічування виділеного + Enable preselection highlighting + Увімкнути підсвічування виділеного - Background color - Колір фону + Background color + Колір фону - Middle color - Середній колір + Middle color + Середній колір - Color gradient - Градієнт кольору + Color gradient + Градієнт кольору - Simple color - Прості кольори + Simple color + Прості кольори - - Default colors - Кольори за замовчуванням - - - Edited edge color - Редагований колір ребра - - - Edited vertex color - Редагований колір вершини - - - Construction geometry - Допоміжна геометрія - - - Fully constrained geometry - Повністю обмежена геометрія - - - The color of vertices being edited - Колір вершини редагувався - - - The color of edges being edited - Колір ребер був змінений - - - The color of construction geometry in edit mode - The color of construction geometry in edit mode - - - The color of fully constrained geometry in edit mode - The color of fully constrained geometry in edit mode - - - Cursor text color - Cursor text color - - - Default shape color - Default shape color - - - The default color for new shapes - The default color for new shapes - - - Default line width and color - Default line width and color - - - The default line color for new shapes - The default line color for new shapes - - - The default line thickness for new shapes - The default line thickness for new shapes - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Порада дня + Tip of the day + Порада дня - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Чи знаєте Ви ...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Чи знаєте Ви ...</font></font></b> - &Show tips at start up - &Показувати поради при запуску + &Show tips at start up + &Показувати поради при запуску - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Наступна порада + &Next Tip + &Наступна порада - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &Закрити + &Close + &Закрити - Alt+C - Alt+C + Alt+C + Alt+C - - Про програму + + Про програму - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Помилка під час завантаження: %1 + Помилка під час завантаження: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Якщо Ви бажаєте дізнатися більше про FreeCAD слід перейти до %1 або натиснути пункт Довідка в Меню довідки. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Якщо Ви бажаєте дізнатися більше про FreeCAD слід перейти до %1 або натиснути пункт Довідка в Меню довідки. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - Розташування + Placement + Розташування - - + + Gui::Dialog::DownloadDialog - Download - Download + Download + Завантажити - Cancel - Скасувати + Cancel + Скасувати - Close - Закрити + Close + Закрити - There already exists a file called %1 in the current directory. Overwrite? - There already exists a file called %1 in the current directory. Overwrite? + There already exists a file called %1 in the current directory. Overwrite? + У поточному каталозі вже існує файл з назвою %1. Замінити? - Unable to save the file %1: %2. - Unable to save the file %1: %2. + Unable to save the file %1: %2. + Не вдалося зберегти файл %1: %2. - Downloading %1. - Downloading %1. + Downloading %1. + Завантаження %1. - Download canceled. - Download canceled. + Download canceled. + Завантаження відмінено. - Download failed: %1. - Помилка завантаження: %1. + Download failed: %1. + Помилка завантаження: %1. - Downloaded %1 to current directory. - Downloaded %1 to current directory. + Downloaded %1 to current directory. + Завантаження %1 до поточного каталогу. - %1 at %2 - + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + Save File - Download canceled: %1 - + Download canceled: %1 + Download canceled: %1 - Open containing folder - + Open containing folder + Open containing folder - Error opening save file: %1 - + Error opening save file: %1 + Error opening save file: %1 - Error saving: %1 - + Error saving: %1 + Error saving: %1 - Network Error: %1 - + Network Error: %1 + Network Error: %1 - seconds - + seconds + seconds - minutes - + minutes + minutes - - %4 %5 remaining - + - %4 %5 remaining + - %4 %5 remaining - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %1 of %2 - Stopped - bytes - + bytes + bytes - kB - + kB + kB - MB - + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + Downloads - Clean up - + Clean up + Clean up - 0 Items - + 0 Items + 0 Items - Download Manager - + Download Manager + Download Manager - 1 Download - + 1 Download + 1 Download - %1 Downloads - + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - Додати іконку + Add icon + Додати іконку - - + + Gui::Dialog::InputVector - Input vector - Вхідний вектор + Input vector + Вхідний вектор - Vector - Вектор + Vector + Вектор - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - OK - Гаразд - - - + + Gui::Dialog::LicenseDialog - Copyright - Copyright + Copyright + Авторське право - - + + Gui::Dialog::MouseButtons - Mouse buttons - Кнопки мишки + Mouse buttons + Кнопки мишки - Configuration - Налаштування + Configuration + Налаштування - Selection: - Вибір: + Selection: + Вибір: - Panning - Панорамування + Panning + Панорамування - Rotation: - Обертання: + Rotation: + Обертання: - Zooming: - Масштабування: + Zooming: + Масштабування: - - + + Gui::Dialog::ParameterGroup - Expand - Розгорнути + Expand + Розгорнути - Add sub-group - Додати підгрупу + Add sub-group + Додати підгрупу - Remove group - Видалити групу + Remove group + Видалити групу - Rename group - Перейменувати групу + Rename group + Перейменувати групу - Export parameter - Параметри експорту + Export parameter + Параметри експорту - Import parameter - Параметр імпорту + Import parameter + Параметр імпорту - Collapse - Згорнути + Collapse + Згорнути - Do really want to remove this parameter group? - Дійсно бажаєте видалити групу параметрів ? + Do really want to remove this parameter group? + Дійсно бажаєте видалити групу параметрів ? - Existing sub-group - Існуючі підгрупи + Existing sub-group + Існуючі підгрупи - The sub-group '%1' already exists. - Підгрупа "%1" вже існує. + The sub-group '%1' already exists. + Підгрупа "%1" вже існує. - Export parameter to file - Експорт параметрів до файлу + Export parameter to file + Експорт параметрів до файлу - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Імпорт параметрів з файлу + Import parameter from file + Імпорт параметрів з файлу - Import Error - Помилка імпорту + Import Error + Помилка імпорту - Reading from '%1' failed. - Помилка читання з '%1'. + Reading from '%1' failed. + Помилка читання з '%1'. - - + + Gui::Dialog::ParameterValue - Change value - Змінити значення + Change value + Змінити значення - Remove key - Видалити ключ + Remove key + Видалити ключ - Rename key - Перейменувати ключ + Rename key + Перейменувати ключ - New - Новий + New + Новий - New string item - Новий рядок елементу + New string item + Новий рядок елементу - New float item - Новий дійсний елемент + New float item + Новий дійсний елемент - New integer item - Новий елемент, ціле число + New integer item + Новий елемент, ціле число - New unsigned item - Новий непідписаний елемент + New unsigned item + Новий непідписаний елемент - New Boolean item - Новий логічний елемент + New Boolean item + Новий логічний елемент - Existing item - Існуючий елемент + Existing item + Існуючий елемент - The item '%1' already exists. - Елемент '%1' вже існує. + The item '%1' already exists. + Елемент '%1' вже існує. - - + + Gui::Dialog::Placement - Placement - Розташування + Placement + Розташування - OK - Гаразд + OK + Гаразд - Translation: - Переміщення: + Translation: + Переміщення: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Обертання: + Rotation: + Обертання: - Angle: - Кут: + Angle: + Кут: - Axis: - Вісь: + Axis: + Вісь: - Center: - Центр: + Center: + Центр: - Pitch: - Крок: + Pitch: + Крок: - Roll: - Кинути: + Roll: + Кинути: - Yaw: - Відхилення: + Yaw: + Відхилення: - Rotation axis with angle - Rotation axis with angle + Rotation axis with angle + Повернути вісь на кут - Euler angles - Кути Ейлера + Euler angles + Кути Ейлера - Apply placement changes immediately - Застосувати зміни розміщення негайно + Apply placement changes immediately + Застосувати зміни розміщення негайно - Apply incremental changes to object placement - Apply incremental changes to object placement + Apply incremental changes to object placement + Застосувати поступові зміни до місцезнаходження об'єкту - Apply - Застосувати + Apply + Застосувати - Reset - Скинути + Reset + Скинути - Close - Закрити + Close + Закрити - - + + Gui::Dialog::PrintModel - Button - Кнопка + Button + Кнопка - Command - Команда + Command + Команда - - + + Gui::Dialog::SceneInspector - Dialog - Діалогове вікно + Dialog + Діалогове вікно - Close - Закрити + Close + Закрити - Refresh - Оновити + Refresh + Оновити - - + + Gui::Dialog::SceneModel - Inventor Tree - Винахідник дерева + Inventor Tree + Винахідник дерева - Nodes - Вузли + Nodes + Вузли - Name - Назва + Name + Назва - - + + Gui::Dialog::TextureMapping - Texture - Текстура + Texture + Текстура - Texture mapping - Текстури + Texture mapping + Текстури - Global - Глобальна + Global + Глобальна - Environment - Середовище + Environment + Середовище - Image files (%1) - Файли зображень (%1) + Image files (%1) + Файли зображень (%1) - No image - Зображення відсутнє + No image + Зображення відсутнє - The specified file is not a valid image file. - Вказаний файл не є допустимим файлом зображення. + The specified file is not a valid image file. + Вказаний файл не є допустимим файлом зображення. - No 3d view - 3d вигляд відсутній + No 3d view + 3d вигляд відсутній - No active 3d view found. - Не знайдено активного 3d вигляду. + No active 3d view found. + Не знайдено активного 3d вигляду. - - + + Gui::Dialog::Transform - Cancel - Скасувати + Cancel + Скасувати - Transform - Перетворення + Transform + Перетворення - - + + Gui::DlgTreeWidget - Dialog - Діалогове вікно + Dialog + Діалогове вікно - Items - Елементи + Items + Елементи - OK - Гаразд + + Про програму - - Cancel - Скасувати - - - - Про програму - - - + + Gui::DockWnd::CombiView - CombiView - КомбінованийВигляд + CombiView + КомбінованийВигляд - Project - Проект + Project + Проект - Tasks - Завдання + Tasks + Завдання - Model - + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Назад + Previous + Назад - Next - Вперед + Next + Вперед - Home - Додому + Home + Додому - Open - Відкрити + Open + Відкрити - Open file - Відкрити файл + Open file + Відкрити файл - All HTML files (*.html *.htm) - Всі HTML-файли (*.HTML *.HTM) + All HTML files (*.html *.htm) + Всі HTML-файли (*.HTML *.HTM) - External browser - Зовнішній браузер + External browser + Зовнішній браузер - No external browser found. Specify in preferences, please - Не знайдено зовнішній браузер. Вкажіть його в настройках, будь ласка, + No external browser found. Specify in preferences, please + Не знайдено зовнішній браузер. Вкажіть його в настройках, будь ласка, - Starting of %1 failed - Старт з %1 не вдався + Starting of %1 failed + Старт з %1 не вдався - - + + Gui::DockWnd::PropertyDockView - Property View - Перегляд властивостей + Property View + Перегляд властивостей - - + + Gui::DockWnd::ReportOutput - Logging - Ведення журналу + Logging + Ведення журналу - Warning - Попередження + Warning + Попередження - Error - Помилка + Error + Помилка - Options - Параметри + Options + Параметри - Clear - Очистити + Clear + Очистити - Save As... - Зберегти як... + Save As... + Зберегти як... - Save Report Output - Зберегти звіт + Save Report Output + Зберегти звіт - Plain Text Files (*.txt *.log) - Текстові файли (*.txt *.log) + Plain Text Files (*.txt *.log) + Текстові файли (*.txt *.log) - Go to end - Перейти в кінець + Go to end + Перейти в кінець - Redirect Python output - Переспрямувати вивід Python + Redirect Python output + Переспрямувати вивід Python - Redirect Python errors - Перенаправлення помилок Python + Redirect Python errors + Перенаправлення помилок Python - - + + Gui::DockWnd::ReportView - Output - Вивід + Output + Вивід - Python console - Консоль python + Python console + Консоль python - - + + Gui::DockWnd::SelectionView - Property View - Перегляд властивостей + Property View + Перегляд властивостей - - + + Gui::DockWnd::TaskPanelView - Task View - Вигляд завдання + Task View + Вигляд завдання - - + + Gui::DockWnd::TextBrowser - Could not open file. - Неможливо відкрити файл. + Could not open file. + Неможливо відкрити файл. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Ви спробували отримати доступ до адреси %1, яка в даний час недоступна. Будь ласка, переконайтеся, що URL-адреса існує і спробуйте перезавантажити сторінку. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Ви спробували отримати доступ до адреси %1, яка в даний час недоступна. Будь ласка, переконайтеся, що URL-адреса існує і спробуйте перезавантажити сторінку. - Connecting to %1 - З'єднання з %1 + Connecting to %1 + З'єднання з %1 - Sending to %1 - Надсилання до %1 + Sending to %1 + Надсилання до %1 - Reading from %1 - Читання з %1 + Reading from %1 + Читання з %1 - Download failed: %1. - Помилка завантаження: %1. + Download failed: %1. + Помилка завантаження: %1. - Previous - Назад + Previous + Назад - Forward - Далі + Forward + Далі - Home - Додому + Home + Додому - Refresh - Оновити + Refresh + Оновити - Copy - Копіювати + Copy + Копіювати - Select all - Виділити все + Select all + Виділити все - No description for - Нема опису для + No description for + Нема опису для - - + + Gui::DocumentModel - Application - Програма + Application + Програма - Labels & Attributes - Етикетки та атрибути + Labels & Attributes + Етикетки та атрибути - - + + Gui::EditorView - Modified file - Змінений файл + Modified file + Змінений файл - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. Файл було змінено поза редактором. Бажаєте перезавантаити його? - Unsaved document - Незбережений документ + Unsaved document + Незбережений документ - The document has been modified. + The document has been modified. Do you want to save your changes? - Документ було змінено. + Документ було змінено. Бажаєте зберегти внесені зміни? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD макрос (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD макрос (*.FCMacro);;Python (*.py) - Export PDF - Експорт в PDF + Export PDF + Експорт в PDF - PDF file (*.pdf) - Файл PDF (*.pdf) + PDF file (*.pdf) + Файл PDF (*.pdf) - untitled[*] - без імені [*] + untitled[*] + без імені [*] - - Editor - - Редактор + - Editor + - Редактор - %1 chars removed - %1 символів видалено + %1 chars removed + %1 символів видалено - %1 chars added - %1 символів додано + %1 chars added + %1 символів додано - Formatted - Форматований + Formatted + Форматований - - + + Gui::FileChooser - Select a file - Виберіть файл + Select a file + Виберіть файл - Select a directory - Виберіть каталог + Select a directory + Виберіть каталог - - + + Gui::FileDialog - Save as - Зберегти як + Save as + Зберегти як - Open - Відкрити + Open + Відкрити - - + + Gui::FileOptionsDialog - Extended - Розширений + Extended + Розширений - All files (*.*) - Усі файли (*.*) + All files (*.*) + Усі файли (*.*) - - + + Gui::Flag - Top left - Вгорі ліворуч + Top left + Вгорі ліворуч - Bottom left - Внизу ліворуч + Bottom left + Внизу ліворуч - Top right - Вгорі праворуч + Top right + Вгорі праворуч - Bottom right - Внизу праворуч + Bottom right + Внизу праворуч - Remove - Видалити + Remove + Видалити - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - + Export graph + Export graph - - + + Gui::InputField - Edit - Правка + Edit + Правка - Save value - + Save value + Save value - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Натисніть CTRL та ліву кнопку миші + Press CTRL and left mouse button + Натисніть CTRL та ліву кнопку миші - Press middle mouse button - Натиснути середню кнопку миші + Press middle mouse button + Натиснути середню кнопку миші - Press left mouse button - Натиснути ліву кнопку миші + Press left mouse button + Натиснути ліву кнопку миші - Scroll middle mouse button - Прокручування середньою кнопкою миші + Scroll middle mouse button + Прокручування середньою кнопкою миші - - + + Gui::LocationDialog - Wrong direction - Неправильний напрямок + Wrong direction + Неправильний напрямок - Direction must not be the null vector - Напрям не може мати нульовий вектор + Direction must not be the null vector + Напрям не може мати нульовий вектор - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Визначено користувачем... + User defined... + Визначено користувачем... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Напрям: + Direction: + Напрям: - - + + Gui::MacroCommand - Macros - Макроси + Macros + Макроси - - + + Gui::MainWindow - Dimension - Розмірність + Dimension + Розмірність - Ready - Готово + Ready + Готово - Toggles this toolbar - Переключення цієї панелі + Toggles this toolbar + Переключення цієї панелі - Toggles this dockable window - Переключення цього закріплюваного вікна + Toggles this dockable window + Переключення цього закріплюваного вікна - Close All - Закрити все + Close All + Закрити все - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + The selected objects have a dependency to unselected objects. +Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - Вирівнювання вручну + Manual alignment + Вирівнювання вручну - The alignment is already in progress. - Вирівнювання вже виконується. + The alignment is already in progress. + Вирівнювання вже виконується. - Alignment[*] - Alignment[*] + Alignment[*] + Вирівнювання[*] - Please, select at least one point in the left and the right view - Please, select at least one point in the left and the right view + Please, select at least one point in the left and the right view + Будь ласка, вкажіть не менше однієї точки на лівому та правому поданнях - Please, select at least %1 points in the left and the right view - Виберіть принаймні %1 точок на лівому та правому видах + Please, select at least %1 points in the left and the right view + Виберіть принаймні %1 точок на лівому та правому видах - Please pick points in the left and right view - Виберіть точку на лівому та правому виді + Please pick points in the left and right view + Виберіть точку на лівому та правому виді - The alignment has finished - Вирівнювання завершено + The alignment has finished + Вирівнювання завершено - The alignment has been canceled - Вирівнювання скасовано + The alignment has been canceled + Вирівнювання скасовано - Too few points picked in the left view. At least %1 points are needed. - Занадто мало точок вибрано на лівому виді. Необхідно вибрати принаймні %1 точок. + Too few points picked in the left view. At least %1 points are needed. + Занадто мало точок вибрано на лівому виді. Необхідно вибрати принаймні %1 точок. - Too few points picked in the right view. At least %1 points are needed. - Занадто мало точок вибрано на правому виді. Необхідно вибрати принаймні %1 точок. + Too few points picked in the right view. At least %1 points are needed. + Занадто мало точок вибрано на правому виді. Необхідно вибрати принаймні %1 точок. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Вибрана різна кількість точок на лівому та правому видах. На лівому виді вибрано %1 точок, на правому виді вибрано %2 точок. + Вибрана різна кількість точок на лівому та правому видах. На лівому виді вибрано %1 точок, на правому виді вибрано %2 точок. - Try to align group of views - Try to align group of views + Try to align group of views + Вирівняти групу виглядів - The alignment failed. + The alignment failed. How do you want to proceed? - Не вдалося виконати вирівнювання. Як ви бажаєте продовжувати? + Не вдалося виконати вирівнювання. Як ви бажаєте продовжувати? - Retry - Повторити + Retry + Повторити - Ignore - Ігнорувати + Ignore + Ігнорувати - Abort - Перервати + Abort + Перервати - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Обрана різна кількість точок на лівому та правому видах. На лівому виді обрано %1 точок, на правому виді - %2 точок. - Point picked at (%1,%2,%3) - Point picked at (%1,%2,%3) + Point picked at (%1,%2,%3) + Обрані точки при (%1, %2 %3) - No point was picked - Жодної точки не вибрано + No point was picked + Жодної точки не вибрано - No point was found on model - + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - Завантаження розпочато... + Завантаження розпочато... - - + + Gui::ProgressBar - Remaining: %1 - Залишилося:%1 + Remaining: %1 + Залишилося:%1 - Aborting - Переривання + Aborting + Переривання - Do you really want to abort the operation? - Ви дійсно бажаєте перервати операцію? + Do you really want to abort the operation? + Ви дійсно бажаєте перервати операцію? - - + + Gui::ProgressDialog - Remaining: %1 - Залишилося:%1 + Remaining: %1 + Залишилося:%1 - Aborting - Переривання + Aborting + Переривання - Do you really want to abort the operation? - Ви дійсно бажаєте перервати операцію? + Do you really want to abort the operation? + Ви дійсно бажаєте перервати операцію? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + Edit... - - + + Gui::PropertyEditor::PropertyModel - Property - Властивість + Property + Властивість - Value - Значення + Value + Значення - - + + Gui::PropertyView - View - Вигляд + View + Вигляд - Data - Дані + Data + Дані - - + + Gui::PythonConsole - System exit - Вихід із системи + System exit + Вихід із системи - The application is still running. + The application is still running. Do you want to exit without saving your data? - Програма, досі працює. + Програма, досі працює. Бажаєте вийти без збереження даних? - Python console - Консоль python + Python console + Консоль python - Unhandled PyCXX exception. - Необроблене виключення PyCXX. + Unhandled PyCXX exception. + Необроблене виключення PyCXX. - Unhandled FreeCAD exception. - Необроблене виключення FreeCAD. + Unhandled FreeCAD exception. + Необроблене виключення FreeCAD. - Unhandled unknown C++ exception. - Необроблений невідомий виняток C++. + Unhandled unknown C++ exception. + Необроблений невідомий виняток C++. - &Copy command - &Копіювати команду + &Copy command + &Копіювати команду - &Copy history - &Копіювати історію + &Copy history + &Копіювати історію - Save history as... - Зберегти історію як... + Save history as... + Зберегти історію як... - Insert file name... - Введіть ім'я файлу ... + Insert file name... + Введіть ім'я файлу ... - Save History - Зберегти історію + Save History + Зберегти історію - Macro Files (*.FCMacro *.py) - Файли макросів (*.FCMacro *.ру) + Macro Files (*.FCMacro *.py) + Файли макросів (*.FCMacro *.ру) - Insert file name - Введіть ім'я файлу + Insert file name + Введіть ім'я файлу - All Files (*.*) - Всі файли (*.*) + All Files (*.*) + Всі файли (*.*) - Python Input Dialog - Діалогове віконце вводу Python + Unhandled std C++ exception. + Необроблений виняток C++. - Unhandled std C++ exception. - Необроблений виняток C++. + Word wrap + Перенесення слів - Word wrap - Перенесення слів + &Copy + &Копіювати - &Copy - &Копіювати + &Paste + &Вставити - &Paste - &Вставити + Select All + Вибрати все - Select All - Вибрати все + Clear console + Очистити консоль - - Clear console - Очистити консоль - - - + + Gui::PythonEditor - Comment - Коментар + Comment + Коментар - Uncomment - Розкоментувати + Uncomment + Розкоментувати - - - Gui::PythonInputField - - OK - Гаразд - - - Clear - Очистити - - - + + Gui::RecentFilesAction - Open file %1 - Відкрити файл %1 + Open file %1 + Відкрити файл %1 - File not found - Файл не знайдено + File not found + Файл не знайдено - The file '%1' cannot be opened. - Файл '%1' не може бути відкритий. + The file '%1' cannot be opened. + Файл '%1' не може бути відкритий. - - + + Gui::SelectModule - Select module - Виберіть модуль + Select module + Виберіть модуль - Open %1 as - Відкрити %1 як + Open %1 as + Відкрити %1 як - Select - Вибрати + Select + Вибрати - - + + Gui::StdCmdDescription - Help - Довідка + Help + Довідка - Des&cription - Опис + Des&cription + Опис - Long description of commands - Детальний опис команд + Long description of commands + Детальний опис команд - - + + Gui::StdCmdDownloadOnlineHelp - Help - Довідка + Help + Довідка - Download online help - Завантажити довідку з інтернету + Download online help + Завантажити довідку з інтернету - Download %1's online help - Завантаження %1's довідки з інтернету + Download %1's online help + Завантаження %1's довідки з інтернету - Non-existing directory - Неіснуючий каталог + Non-existing directory + Неіснуючий каталог - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Каталог '%1' не існує. + Каталог '%1' не існує. Бажаєте призначити існуючий каталог? - Missing permission - Відсутній дозвіл + Missing permission + Відсутній дозвіл - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Ви не маєте дозволу на запис до '%1' + Ви не маєте дозволу на запис до '%1' Бажаєте вказати інший каталог? - Stop downloading - Зупинка завантаження + Stop downloading + Зупинка завантаження - - + + Gui::StdCmdPythonHelp - Tools - Інструменти + Tools + Інструменти - Python Modules - Модулі Python + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules - Відкрити браузер для перегляду модулів Python + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - Кут + Angle + Кут - - + + Gui::TaskBoxPosition - Position - Позиція + Position + Позиція - - + + Gui::TaskView::TaskAppearance - Plot mode: - Режим друку: + Plot mode: + Режим друку: - Point size: - Розмір пункту: + Point size: + Розмір пункту: - Line width: - Ширина лінії: + Line width: + Ширина лінії: - Transparency: - Прозорість: + Transparency: + Прозорість: - Appearance - Зовнішній вигляд + Appearance + Зовнішній вигляд - Document window: - Document window: + Document window: + Вікно документа: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Діалогове вікно вже відкрито в панелі задач + A dialog is already open in the task panel + Діалогове вікно вже відкрито в панелі задач - - + + Gui::TaskView::TaskEditControl - Edit - Правка + Edit + Правка - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Зовнішній вигляд + Appearance + Зовнішній вигляд - ... - ... + ... + ... - edit selection - редагувати вибір + edit selection + редагувати вибір - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Натиснути ліву кнопку миші + Press left mouse button + Натиснути ліву кнопку миші - Press SHIFT button - Натисніть клавішу SHIFT + Press SHIFT button + Натисніть клавішу SHIFT - Press ALT button - Натисніть клавішу ALT + Press ALT button + Натисніть клавішу ALT - Press PgUp/PgDown button - Натисніть клавішу PgUp/PgDown + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - У вигляді дерева + Tree view + У вигляді дерева - - + + Gui::TreeWidget - Create group... - Створити групу... + Create group... + Створити групу... - Create a group - Створити групу + Create a group + Створити групу - Group - Група + Group + Група - Rename - Перейменувати + Rename + Перейменувати - Rename object - Перейменувати об'єкт + Rename object + Перейменувати об'єкт - Labels & Attributes - Етикетки та атрибути + Labels & Attributes + Етикетки та атрибути - Application - Програма + Application + Програма - Finish editing - Завершити редагування + Finish editing + Завершити редагування - Finish editing object - Завершити редагування об'єкту + Finish editing object + Завершити редагування об'єкту - Activate document - Активувати документ + Activate document + Активувати документ - Activate document %1 - Активувати документ %1 + Activate document %1 + Активувати документ %1 - - + + Gui::View3DInventor - Export PDF - Експорт в PDF + Export PDF + Експорт в PDF - PDF file (*.pdf) - Файл PDF (*.pdf) + PDF file (*.pdf) + Файл PDF (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Оберіть '%1' робочу область + Select the '%1' workbench + Оберіть '%1' робочу область - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - Форма + Form + Форма - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 мм + 0.1 mm + 0.1 мм - 0.5 mm - 0.5 мм + 0.5 mm + 0.5 мм - 1 mm - 1 мм + 1 mm + 1 мм - 2 mm - 2 мм + 2 mm + 2 мм - 5 mm - 5 мм + 5 mm + 5 мм - 10 mm - 10 мм + 10 mm + 10 мм - 20 mm - 20 мм + 20 mm + 20 мм - 50 mm - 50 мм + 50 mm + 50 мм - 100 mm - 100 мм + 100 mm + 100 мм - 200 mm - 200 мм + 200 mm + 200 мм - 500 mm - 500 мм + 500 mm + 500 мм - 1 m - 1 м + 1 m + 1 м - 2 m - 2 м + 2 m + 2 м - 5 m - 5 м + 5 m + 5 м - Grid Snap in - Захват сітки в + Grid Snap in + Захват сітки в - - + + QDockWidget - Tree view - У вигляді дерева + Tree view + У вигляді дерева - Property view - Властивості вигляду + Property view + Властивості вигляду - Selection view - Вибір вигляду + Selection view + Вибір вигляду - Report view - Вигляд звіту + Report view + Вигляд звіту - Task View - Вигляд завдання + Task View + Вигляд завдання - Combo View - Комбінований вигляд + Combo View + Комбінований вигляд - Toolbox - Панель інструментів + Toolbox + Панель інструментів - Python console - Консоль python + Python console + Консоль python - Display properties - Показати властивості + Display properties + Показати властивості - - + + QObject - General - Загальне + General + Загальне - Display - Відображення + Display + Відображення - Unknown filetype - Невідомий тип файлу + Unknown filetype + Невідомий тип файлу - Cannot open unknown filetype: %1 - Не вдається відкрити невідомий тип файлу: %1 + Cannot open unknown filetype: %1 + Не вдається відкрити невідомий тип файлу: %1 - Cannot save to unknown filetype: %1 - Не вдається зберегти в невідомий тип файлу: %1 + Cannot save to unknown filetype: %1 + Не вдається зберегти в невідомий тип файлу: %1 - Workbench failure - Крах робочої області + Workbench failure + Крах робочої області - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Неможливо запустити Qt Assistant (%1) + Unable to launch Qt Assistant (%1) + Неможливо запустити Qt Assistant (%1) - Exception - Виняток + Exception + Виняток - Open document - Відкрити документ + Open document + Відкрити документ - Import file - Імпорт файлу + Import file + Імпорт файлу - Export file - Експорт файлу + Export file + Експорт файлу - Printing... - Друк... + Printing... + Друк... - Cannot load workbench - Не вдається завантажити робочу область + Cannot load workbench + Не вдається завантажити робочу область - A general error occurred while loading the workbench - Загальна помилка при завантаженні робочої області + A general error occurred while loading the workbench + Загальна помилка при завантаженні робочої області - Save views... - Зберегти вигляд... + Save views... + Зберегти вигляд... - Load views... - Завантажити вигляд... + Load views... + Завантажити вигляд... - Freeze view - Заморозити вигляд + Freeze view + Заморозити вигляд - Clear views - Очистити вигляд + Clear views + Очистити вигляд - Restore view &%1 - Відновити вигляд &%1 + Restore view &%1 + Відновити вигляд &%1 - Save frozen views - Зберегти заморожені вигляди + Save frozen views + Зберегти заморожені вигляди - Frozen views (*.cam) - Заморожені вигляди (*.cam) + Frozen views (*.cam) + Заморожені вигляди (*.cam) - Restore views - Відновити вигляди + Restore views + Відновити вигляди - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - При імпорті виглядів очиститься поточний вигляд. + При імпорті виглядів очиститься поточний вигляд. Бажаєте продовжити? - Restore frozen views - Відновлення заморожених виглядів + Restore frozen views + Відновлення заморожених виглядів - Cannot open file '%1'. - Не вдається відкрити файл %1. + Cannot open file '%1'. + Не вдається відкрити файл %1. - Docked - Закріплено + Docked + Закріплено - Undocked - Не закріплено + Undocked + Не закріплено - Fullscreen - На весь екран + Fullscreen + На весь екран - files - Файли + files + Файли - Save picture - Зберегти зображення + Save picture + Зберегти зображення - New sub-group - Нова підгрупа + New sub-group + Нова підгрупа - Enter the name: - Введіть назву: + Enter the name: + Введіть назву: - New text item - Новий текстовий елемент + New text item + Новий текстовий елемент - Enter your text: - Введіть текст: + Enter your text: + Введіть текст: - New integer item - Новий елемент, ціле число + New integer item + Новий елемент, ціле число - Enter your number: - Введіть номер: + Enter your number: + Введіть номер: - New unsigned item - Новий непідписаний елемент + New unsigned item + Новий непідписаний елемент - New float item - Новий дійсний елемент + New float item + Новий дійсний елемент - New Boolean item - Новий логічний елемент + New Boolean item + Новий логічний елемент - Choose an item: - Виберіть елемент: + Choose an item: + Виберіть елемент: - Rename group - Перейменувати групу + Rename group + Перейменувати групу - The group '%1' cannot be renamed. - Групу '%1' неможливо перейменувати. + The group '%1' cannot be renamed. + Групу '%1' неможливо перейменувати. - Existing group - Існуюча група + Existing group + Існуюча група - The group '%1' already exists. - Група '%1' вже існує. + The group '%1' already exists. + Група '%1' вже існує. - Change value - Змінити значення + Change value + Змінити значення - Save document under new filename... - Зберегти документ під новим ім'ям ... + Save document under new filename... + Зберегти документ під новим ім'ям ... - Saving aborted - Збереження перервано + Saving aborted + Збереження перервано - Unsaved document - Незбережений документ + Unsaved document + Незбережений документ - Save document before close? - Зберегти документ перед закриттям? + Save document before close? + Зберегти документ перед закриттям? - Save Macro - Зберегти макрос + Save Macro + Зберегти макрос - Finish - Завершити + Finish + Завершити - Clear - Очистити + Clear + Очистити - Cancel - Скасувати + Cancel + Скасувати - Inner - Внутрішній + Inner + Внутрішній - Outer - Зовнішній + Outer + Зовнішній - No Browser - Браузер відсутній + No Browser + Браузер відсутній - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Не вдається відкрити браузер. + Не вдається відкрити браузер. Будь ласка, відкрийте вікно браузера та введіть адресу: http://localhost:%1. - No Server - Сервер відсутній + No Server + Сервер відсутній - Unable to start the server to port %1: %2. - Не вдалося запустити сервер з портом %1: %2. + Unable to start the server to port %1: %2. + Не вдалося запустити сервер з портом %1: %2. - Unable to open your system browser. - Не вдається відкрити Ваш системний браузер. + Unable to open your system browser. + Не вдається відкрити Ваш системний браузер. - Options... - Параметри... + Options... + Параметри... - Out of memory - Не вистачає пам'яті + Out of memory + Не вистачає пам'яті - Not enough memory available to display the data. - Недостатньо пам'яті для відображення даних. + Not enough memory available to display the data. + Недостатньо пам'яті для відображення даних. - Cannot find file %1 - Не вдається знайти файл %1 + Cannot find file %1 + Не вдається знайти файл %1 - Cannot find file %1 neither in %2 nor in %3 - Не вдається знайти файл %1 ні в %2 , ні в %3 + Cannot find file %1 neither in %2 nor in %3 + Не вдається знайти файл %1 ні в %2 , ні в %3 - Save %1 Document - Зберегти %1 документ + Save %1 Document + Зберегти %1 документ - %1 document (*.FCStd) - Документ %1 (*.FCStd) + %1 document (*.FCStd) + Документ %1 (*.FCStd) - Save As - Зберегти як + Document not closable + Документ не закривається - %1 already exists. -Do you want to replace it? - %1 вже існує. -Бажаєте замінити? + The document is not closable for the moment. + Документ не може бути закритим в даний час. - Document not closable - Документ не закривається + No OpenGL + Без OpenGL - The document is not closable for the moment. - Документ не може бути закритим в даний час. + This system does not support OpenGL + Ця система не підтримує OpenGL - No OpenGL - Без OpenGL + Help + Довідка - This system does not support OpenGL - Ця система не підтримує OpenGL - - - Help - Довідка - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Неможливо завантажити документацію. + Неможливо завантажити документацію. Щоб завантажити це потрібно Qt 4.4 або вище. - %1 Help - %1 Довідка + %1 Help + %1 Довідка - Exporting PDF... - Експорт в PDF ... + Exporting PDF... + Експорт в PDF ... - Wrong selection - Невірний вибір + Wrong selection + Невірний вибір - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Обрано лише один об'єкт. Будь ласка, виберіть два об'єкти. Майте на увазі, що має значення місце, де ви робите вибір. + Обрано лише один об'єкт. Будь ласка, виберіть два об'єкти. Майте на увазі, що має значення місце, де ви робите вибір. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Будь ласка, виберіть два об'єкти. Майте на увазі, що має значення місце, де ви робите вибір. + Будь ласка, виберіть два об'єкти. Майте на увазі, що має значення місце, де ви робите вибір. - New boolean item - Новий логічний елемент + New boolean item + Новий логічний елемент - Navigation styles - Стилі навігації + Navigation styles + Стилі навігації - %1 navigation - %1 навігація + %1 navigation + %1 навігація - Move annotation - Переміщення анотації + Move annotation + Переміщення анотації - Transform - Перетворення + Transform + Перетворення - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Документ знаходиться в режимі редагування і тому його зараз не можна закрити. Ви повинні або завершити, або скасувати редагування на панелі завдань. + Документ знаходиться в режимі редагування і тому його зараз не можна закрити. Ви повинні або завершити, або скасувати редагування на панелі завдань. - Do you want to close this dialog? - Ви бажаєте закрити це діалогове вікно? + Do you want to close this dialog? + Ви бажаєте закрити це діалогове вікно? - - + + StdBoxSelection - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Box selection - Box selection + Box selection + Прямокутник виділення - - + + StdCmdAbout - Help - Довідка + Help + Довідка - &About %1 - Про %1 + &About %1 + Про %1 - About %1 - Про %1 + About %1 + Про %1 - - + + StdCmdAboutQt - Help - Довідка + Help + Довідка - About &Qt - Про &Qt + About &Qt + Про &Qt - About Qt - Про Qt + About Qt + Про Qt - - + + StdCmdActivateNextWindow - Window - Вікно + Window + Вікно - Ne&xt - Далі + Ne&xt + Далі - Activate next window - Активувати наступне вікно + Activate next window + Активувати наступне вікно - - + + StdCmdActivatePrevWindow - Window - Вікно + Window + Вікно - Pre&vious - Назад + Pre&vious + Назад - Activate previous window - Активувати попереднє вікно + Activate previous window + Активувати попереднє вікно - - + + StdCmdAlignment - Edit - Правка + Edit + Правка - Alignment... - Вирівнювання... + Alignment... + Вирівнювання... - Align the selected objects - Вирівняти виділені об'єкти + Align the selected objects + Вирівняти виділені об'єкти - - + + StdCmdArrangeIcons - Window - Вікно + Window + Вікно - Arrange &Icons - Організувати &Ікони + Arrange &Icons + Організувати &Ікони - Arrange Icons - Організувати Ікони + Arrange Icons + Організувати Ікони - - + + StdCmdAxisCross - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Toggle axis cross - Toggle axis cross + Toggle axis cross + Показати/приховати початок координат - - + + StdCmdCascadeWindows - Window - Вікно + Window + Вікно - &Cascade - &Каскадом + &Cascade + &Каскадом - Tile pragmatic - Прагматична плитка + Tile pragmatic + Прагматична плитка - - + + StdCmdCloseActiveWindow - Window - Вікно + Window + Вікно - Cl&ose - Зак&рити + Cl&ose + Зак&рити - Close active window - Закрити активне вікно + Close active window + Закрити активне вікно - - + + StdCmdCloseAllWindows - Window - Вікно + Window + Вікно - Close Al&l - Закрити всі + Close Al&l + Закрити всі - Close all windows - Закрити всі вікна + Close all windows + Закрити всі вікна - - + + StdCmdCommandLine - Tools - Інструменти + Tools + Інструменти - Start command &line... - Запуск командного рядка... + Start command &line... + Запуск командного рядка... - Opens the command line in the console - Відкриття командного рядка в консолі + Opens the command line in the console + Відкриття командного рядка в консолі - - + + StdCmdCopy - Edit - Правка + Edit + Правка - C&opy - Копіювати + C&opy + Копіювати - Copy operation - Операції копіювання + Copy operation + Операції копіювання - - + + StdCmdCut - Edit - Правка + Edit + Правка - &Cut - Вирізати + &Cut + Вирізати - Cut out - Вирізати + Cut out + Вирізати - - + + StdCmdDelete - Edit - Правка + Edit + Правка - &Delete - Видалити + &Delete + Видалити - Deletes the selected objects - Видаляє вибрані об'єкти + Deletes the selected objects + Видаляє вибрані об'єкти - - + + StdCmdDemoMode - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - View turntable... - Відкрити програвач ... + View turntable... + Відкрити програвач ... - View turntable - Відкрити програвач + View turntable + Відкрити програвач - - + + StdCmdDlgCustomize - Tools - Інструменти + Tools + Інструменти - Cu&stomize... - Власні установки... + Cu&stomize... + Власні установки... - Customize toolbars and command bars - Налаштування панелі інструментів та панелі команд + Customize toolbars and command bars + Налаштування панелі інструментів та панелі команд - - + + StdCmdDlgMacroExecute - Macros ... - Макроси ... + Macros ... + Макроси ... - Opens a dialog to let you execute a recorded macro - Відкриває діалогове вікно, щоб виконати записаний макрос + Opens a dialog to let you execute a recorded macro + Відкриває діалогове вікно, щоб виконати записаний макрос - Macro - Макрос + Macro + Макрос - - + + StdCmdDlgMacroExecuteDirect - Macro - Макрос + Macro + Макрос - Execute macro - Виконати макрос + Execute macro + Виконати макрос - Execute the macro in the editor - Виконати макрос у редакторі + Execute the macro in the editor + Виконати макрос у редакторі - - + + StdCmdDlgMacroRecord - &Macro recording ... - Запис макросу ... + &Macro recording ... + Запис макросу ... - Opens a dialog to record a macro - Відкриває діалогове вікно для запису макросів + Opens a dialog to record a macro + Відкриває діалогове вікно для запису макросів - Macro - Макрос + Macro + Макрос - - + + StdCmdDlgParameter - Tools - Інструменти + Tools + Інструменти - E&dit parameters ... - Редагування параметрів ... + E&dit parameters ... + Редагування параметрів ... - Opens a Dialog to edit the parameters - Відкриває діалогове вікно для зміни параметрів + Opens a Dialog to edit the parameters + Відкриває діалогове вікно для зміни параметрів - - + + StdCmdDlgPreferences - Tools - Інструменти + Tools + Інструменти - &Preferences ... - &Установки ... + &Preferences ... + &Установки ... - Opens a Dialog to edit the preferences - Відкриває діалогове вікно для зміни установок + Opens a Dialog to edit the preferences + Відкриває діалогове вікно для зміни установок - - + + StdCmdDockViewMenu - View - Вигляд + View + Вигляд - Vie&ws - Відображення + Vie&ws + Відображення - Toggles this window - Перемкнути це вікно + Toggles this window + Перемкнути це вікно - - + + StdCmdDrawStyle - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Draw style - Стиль малювання + Draw style + Стиль малювання - - + + StdCmdDuplicateSelection - Edit - Правка + Edit + Правка - Duplicate selection - Дублювання виділеного + Duplicate selection + Дублювання виділеного - Put duplicates of the selected objects to the active document - Вставити дублікати обраних об'єктів у активний документ + Put duplicates of the selected objects to the active document + Вставити дублікати обраних об'єктів у активний документ - - + + StdCmdEdit - Edit - Правка + Edit + Правка - Toggle &Edit mode - Toggle &Edit mode + Toggle &Edit mode + Переключити режим &Редагувати - Toggles the selected object's edit mode - Toggles the selected object's edit mode + Toggles the selected object's edit mode + Змінити режим редагування обраного об'єкту - Enters or leaves the selected object's edit mode - Enters or leaves the selected object's edit mode + Enters or leaves the selected object's edit mode + Ввійти у режим або вийти з режиму редагування обраного об'єкту - - + + StdCmdExport - File - Файл + File + Файл - &Export... - &Експорт... + &Export... + &Експорт... - Export an object in the active document - Експорт об'єкта в активний документ + Export an object in the active document + Експорт об'єкта в активний документ - No selection - Нічого не вибрано + No selection + Нічого не вибрано - Please select first the objects you want to export. - Спочатку виберіть об'єкти, які потрібно експортувати. + Please select first the objects you want to export. + Спочатку виберіть об'єкти, які потрібно експортувати. - - + + StdCmdExportGraphviz - Tools - Інструменти + Tools + Інструменти - Dependency graph... - Графік залежності... + Dependency graph... + Графік залежності... - Show the dependency graph of the objects in the active document - Show the dependency graph of the objects in the active document + Show the dependency graph of the objects in the active document + Показати граф залежностей об'єктів в активному документі - - + + StdCmdFeatRecompute - File - Файл + File + Файл - &Recompute - &Перерахувати + &Recompute + &Перерахувати - Recompute feature or document - Перерахувати функцію або документ + Recompute feature or document + Перерахувати функцію або документ - - + + StdCmdFreeCADFAQ - Help - Довідка + Help + Довідка - FreeCAD FAQ - + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - Довідка + Help + Довідка - FreeCAD Forum - + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users - The FreeCAD Forum - + The FreeCAD Forum + The FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Довідка + Help + Довідка - Python scripting documentation - + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - Довідка + Help + Довідка - Users documentation - + Users documentation + Users documentation - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - Довідка + Help + Довідка - FreeCAD Website - Сайт FreeCAD + FreeCAD Website + Сайт FreeCAD - The FreeCAD website - Сайт FreeCAD + The FreeCAD website + Сайт FreeCAD - - + + StdCmdFreezeViews - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Freeze display - Замороження дисплею + Freeze display + Замороження дисплею - Freezes the current view position - Замерзає поточну позицію перегляду + Freezes the current view position + Замерзає поточну позицію перегляду - - + + StdCmdHideObjects - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Hide all objects - Сховати всі об'єкти + Hide all objects + Сховати всі об'єкти - Hide all objects in the document - Сховати всі об'єкти в документі + Hide all objects in the document + Сховати всі об'єкти в документі - - + + StdCmdHideSelection - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Hide selection - Сховати вибране + Hide selection + Сховати вибране - Hide all selected objects - Приховати всі вибрані об'єкти + Hide all selected objects + Приховати всі вибрані об'єкти - - + + StdCmdImport - File - Файл + File + Файл - &Import... - &Імпорт... + &Import... + &Імпорт... - Import a file in the active document - Імпорт файлу в активний документ + Import a file in the active document + Імпорт файлу в активний документ - Supported formats - Підтримувані формати + Supported formats + Підтримувані формати - All files (*.*) - Усі файли (*.*) + All files (*.*) + Усі файли (*.*) - - + + StdCmdMacroStartDebug - Macro - Макрос + Macro + Макрос - Debug macro - Відлагодження макросу + Debug macro + Відлагодження макросу - Start debugging of macro - Почати налагодження макросу + Start debugging of macro + Почати налагодження макросу - - + + StdCmdMacroStepInto - Macro - Макрос + Macro + Макрос - Step into - + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Макрос + Macro + Макрос - Step over - Переступити + Step over + Переступити - - + + StdCmdMacroStopDebug - Macro - Макрос + Macro + Макрос - Stop debugging - Зупинити налагодження + Stop debugging + Зупинити налагодження - Stop debugging of macro - Зупинити відлагодження макросу + Stop debugging of macro + Зупинити відлагодження макросу - - + + StdCmdMacroStopRecord - Macro - Макрос + Macro + Макрос - S&top macro recording - Зупинити запис макросу + S&top macro recording + Зупинити запис макросу - Stop the macro recording session - Зупинка запису макросу + Stop the macro recording session + Зупинка запису макросу - - + + StdCmdMeasureDistance - View - Вигляд + View + Вигляд - Measure distance - Виміряти відстань + Measure distance + Виміряти відстань - - + + StdCmdMeasurementSimple - Tools - Інструменти + Tools + Інструменти - Measures distance between two selected objects - Виміряти відстань між двома обраними об'єктами + Measures distance between two selected objects + Виміряти відстань між двома обраними об'єктами - Measure distance - Виміряти відстань + Measure distance + Виміряти відстань - - + + StdCmdMergeProjects - File - Файл + File + Файл - Merge project... - Злиття проекту ... + Merge project... + Злиття проекту ... - Merge project - Злиття проекту + Merge project + Злиття проекту - %1 document (*.fcstd) - %1 документ (*.fcstd) + %1 document (*.fcstd) + %1 документ (*.fcstd) - Cannot merge project with itself. - Неможливо злити проекту з самим собою. + Cannot merge project with itself. + Неможливо злити проекту з самим собою. - - + + StdCmdNew - File - Файл + File + Файл - &New - Новий + &New + Новий - Create a new empty document - Створити новий порожній документ + Create a new empty document + Створити новий порожній документ - Unnamed - + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - Довідка + Help + Довідка - Show help to the application - Показати довідку по програмі + Show help to the application + Показати довідку по програмі - - + + StdCmdOnlineHelpWebsite - Help - Довідка + Help + Довідка - Help Website - Сайт довідки + Help Website + Сайт довідки - The website where the help is maintained - Сайт де можна отримати допомогу від розробників + The website where the help is maintained + Сайт де можна отримати допомогу від розробників - - + + StdCmdOpen - File - Файл + File + Файл - &Open... - &Відкрити... + &Open... + &Відкрити... - Open a document or import files - Відкрити документ або імпортувати файли + Open a document or import files + Відкрити документ або імпортувати файли - Supported formats - Підтримувані формати + Supported formats + Підтримувані формати - All files (*.*) - Усі файли (*.*) + All files (*.*) + Усі файли (*.*) - - + + StdCmdPaste - Edit - Правка + Edit + Правка - &Paste - &Вставити + &Paste + &Вставити - Paste operation - Операція вставки + Paste operation + Операція вставки - - + + StdCmdPlacement - Edit - Правка + Edit + Правка - Placement... - Розташування... + Placement... + Розташування... - Place the selected objects - Розміщення вибраних об'єктів + Place the selected objects + Розміщення вибраних об'єктів - - + + StdCmdPrint - File - Файл + File + Файл - &Print... - &Друк... + &Print... + &Друк... - Print the document - Друк документа + Print the document + Друк документа - - + + StdCmdPrintPdf - File - Файл + File + Файл - &Export PDF... - &Експорт до PDF... + &Export PDF... + &Експорт до PDF... - Export the document as PDF - Експорт документа в PDF + Export the document as PDF + Експорт документа в PDF - - + + StdCmdPrintPreview - File - Файл + File + Файл - &Print preview... - &Попередній перегляд... + &Print preview... + &Попередній перегляд... - Print the document - Друк документа + Print the document + Друк документа - Print preview - Попередній перегляд + Print preview + Попередній перегляд - - + + StdCmdProjectInfo - File - Файл + File + Файл - Project i&nformation... - Інформація про проект... + Project i&nformation... + Інформація про проект... - Show details of the currently active project - Показати подробиці про поточний проект + Show details of the currently active project + Показати подробиці про поточний проект - - + + StdCmdProjectUtil - Tools - Інструменти + Tools + Інструменти - Project utility... - Project utility... + Project utility... + Утиліта проекту... - Utility to extract or create project files - Утиліта для видобування або створення файлів проекту + Utility to extract or create project files + Утиліта для видобування або створення файлів проекту - - + + StdCmdPythonWebsite - Help - Довідка + Help + Довідка - Python Website - Сайт Python + Python Website + Сайт Python - The official Python website - Офіційний сайт Python + The official Python website + Офіційний сайт Python - - + + StdCmdQuit - File - Файл + File + Файл - E&xit - Вихід + E&xit + Вихід - Quits the application - Вихід з програми + Quits the application + Вихід з програми - - + + StdCmdRandomColor - File - Файл + File + Файл - Random color - Випадковий колір + Random color + Випадковий колір - - + + StdCmdRecentFiles - File - Файл + File + Файл - Recent files - Нещодавні файли + Recent files + Нещодавні файли - Recent file list - Список останніх файлів + Recent file list + Список останніх файлів - - + + StdCmdRedo - Edit - Правка + Edit + Правка - &Redo - Повторити + &Redo + Повторити - Redoes a previously undone action - Повторює останню скасовану дію + Redoes a previously undone action + Повторює останню скасовану дію - - + + StdCmdRefresh - Edit - Правка + Edit + Правка - &Refresh - Оновити + &Refresh + Оновити - Recomputes the current active document - Перераховує поточного активного документ + Recomputes the current active document + Перераховує поточного активного документ - - + + StdCmdSave - File - Файл + File + Файл - &Save - &Зберегти + &Save + &Зберегти - Save the active document - Зберегти активний документ + Save the active document + Зберегти активний документ - - + + StdCmdSaveAs - File - Файл + File + Файл - Save &As... - Зберегти як... + Save &As... + Зберегти як... - Save the active document under a new file name - Зберегти поточний документ під новим ім'ям + Save the active document under a new file name + Зберегти поточний документ під новим ім'ям - - + + StdCmdSceneInspector - Tools - Інструменти + Tools + Інструменти - Scene inspector... - Інспектор сцени... + Scene inspector... + Інспектор сцени... - Scene inspector - Інспектор сцени + Scene inspector + Інспектор сцени - - + + StdCmdSelectAll - Edit - Правка + Edit + Правка - Select &All - Вибрати усе + Select &All + Вибрати усе - Select all - Виділити все + Select all + Виділити все - - + + StdCmdSetAppearance - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Appearance... - Зовнішній вигляд... + Appearance... + Зовнішній вигляд... - Sets the display properties of the selected object - Задає вигляд виділеного об'єкта + Sets the display properties of the selected object + Задає вигляд виділеного об'єкта - - + + StdCmdShowObjects - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Show all objects - Показати всі об'єкти + Show all objects + Показати всі об'єкти - Show all objects in the document - Показати всі об'єкти в документі + Show all objects in the document + Показати всі об'єкти в документі - - + + StdCmdShowSelection - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Show selection - Показати віділене + Show selection + Показати віділене - Show all selected objects - Показати всі виділені об'єкти + Show all selected objects + Показати всі виділені об'єкти - - + + StdCmdStatusBar - View - Вигляд + View + Вигляд - Status bar - Рядок стану + Status bar + Рядок стану - Toggles the status bar - Перемикнути рядок стану + Toggles the status bar + Перемикнути рядок стану - - + + StdCmdTextureMapping - Tools - Інструменти + Tools + Інструменти - Texture mapping... - Відображення текстури... + Texture mapping... + Відображення текстури... - Texture mapping - Текстури + Texture mapping + Текстури - - + + StdCmdTileWindows - Window - Вікно + Window + Вікно - &Tile - Плитка + &Tile + Плитка - Tile the windows - Вікна плиткою + Tile the windows + Вікна плиткою - - + + StdCmdToggleBreakpoint - Macro - Макрос + Macro + Макрос - Toggle breakpoint - Поміняти точку зупинки + Toggle breakpoint + Поміняти точку зупинки - - + + StdCmdToggleClipPlane - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Clipping plane - Площини обрізання + Clipping plane + Площини обрізання - Toggles clipping plane for active view - Переключення площину відсікання для активного перегляду + Toggles clipping plane for active view + Переключення площину відсікання для активного перегляду - - + + StdCmdToggleNavigation - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Toggle navigation/Edit mode - Перемкнути навігацію/Змінити режим + Toggle navigation/Edit mode + Перемкнути навігацію/Змінити режим - Toggle between navigation and edit mode - Переключення між навігацією і режимом редагування + Toggle between navigation and edit mode + Переключення між навігацією і режимом редагування - - + + StdCmdToggleObjects - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Toggle all objects - Перемкнути всі об'єкти + Toggle all objects + Перемкнути всі об'єкти - Toggles visibility of all objects in the active document - Вмикає/вимикає видимість всіх об'єктів в активному документі + Toggles visibility of all objects in the active document + Вмикає/вимикає видимість всіх об'єктів в активному документі - - + + StdCmdToggleSelectability - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Toggle selectability - Перемикач можливостей вибору + Toggle selectability + Перемикач можливостей вибору - Toggles the property of the objects to get selected in the 3D-View - Toggles the property of the objects to get selected in the 3D-View + Toggles the property of the objects to get selected in the 3D-View + Перемикає можливість обирати об'єкти у 3D-режимі - - + + StdCmdToggleVisibility - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Toggle visibility - Перемикнути видимість + Toggle visibility + Перемикнути видимість - Toggles visibility - Вмикає/вимикає видимість + Toggles visibility + Вмикає/вимикає видимість - - + + StdCmdToolBarMenu - View - Вигляд + View + Вигляд - Tool&bars - Панелі інструментів + Tool&bars + Панелі інструментів - Toggles this window - Перемкнути це вікно + Toggles this window + Перемкнути це вікно - - + + StdCmdTransform - Edit - Правка + Edit + Правка - Transform... - Перетворення... + Transform... + Перетворення... - Transform the geometry of selected objects - Перетворення геометрії вибраних об'єктів + Transform the geometry of selected objects + Перетворення геометрії вибраних об'єктів - - + + StdCmdTransformManip - Edit - Правка + Edit + Правка - Transform - Перетворення + Transform + Перетворення - Transform the selected object in the 3d view - Transform the selected object in the 3d view + Transform the selected object in the 3d view + Перетворити виділений об'єкт у тривимірний вигляд - - + + StdCmdTreeSelection - View - Вигляд + View + Вигляд - Go to selection - Перейти до вибраного + Go to selection + Перейти до вибраного - Scroll to first selected item - Прокрутити до першого виділеного елемента + Scroll to first selected item + Прокрутити до першого виділеного елемента - - + + StdCmdUndo - Edit - Правка + Edit + Правка - &Undo - &Скасувати + &Undo + &Скасувати - Undo exactly one action - Скасувати рівно одну дію + Undo exactly one action + Скасувати рівно одну дію - - + + StdCmdUnitsCalculator - Tools - Інструменти + Tools + Інструменти - &Units calculator... - + &Units calculator... + &Units calculator... - Start the units calculator - + Start the units calculator + Start the units calculator - - + + StdCmdUserInterface - View - Вигляд + View + Вигляд - Dock views - Зафіксувати види + Dock views + Зафіксувати види - Dock all top-level views - Зафіксувати всі види верхнього рівня + Dock all top-level views + Зафіксувати всі види верхнього рівня - - + + StdCmdViewAxo - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Axometric - Аксонометрія + Axometric + Аксонометрія - Set to axometric view - Встановити аксонометричну проекцію + Set to axometric view + Встановити аксонометричну проекцію - - + + StdCmdViewBottom - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Bottom - Внизу + Bottom + Внизу - Set to bottom view - Встановити вид знизу + Set to bottom view + Встановити вид знизу - - + + StdCmdViewCreate - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Create new view - Створити новий вигляд + Create new view + Створити новий вигляд - Creates a new view window for the active document - Створення нового вікна перегляду для активного документа + Creates a new view window for the active document + Створення нового вікна перегляду для активного документа - - + + StdCmdViewExample1 - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Inventor example #1 - Винахідник Приклад #1 + Inventor example #1 + Винахідник Приклад #1 - Shows a 3D texture with manipulator - Показує 3D текстури з маніпулятором + Shows a 3D texture with manipulator + Показує 3D текстури з маніпулятором - - + + StdCmdViewExample2 - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Inventor example #2 - Винахідник Приклад #2 + Inventor example #2 + Винахідник Приклад #2 - Shows spheres and drag-lights - Показ сфер та перетягувані ліхтарі + Shows spheres and drag-lights + Показ сфер та перетягувані ліхтарі - - + + StdCmdViewExample3 - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Inventor example #3 - Винахідник Приклад #3 + Inventor example #3 + Винахідник Приклад #3 - Shows a animated texture - Показ анімованих текстур + Shows a animated texture + Показ анімованих текстур - - + + StdCmdViewFitAll - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Fit all - Вмістити все + Fit all + Вмістити все - Fits the whole content on the screen - Вмістити весь вміст на екрані + Fits the whole content on the screen + Вмістити весь вміст на екрані - - + + StdCmdViewFitSelection - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Fit selection - Вмістити вибране + Fit selection + Вмістити вибране - Fits the selected content on the screen - Вмістити вибране на екрані + Fits the selected content on the screen + Вмістити вибране на екрані - - + + StdCmdViewFront - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Front - Фронт + Front + Фронт - Set to front view - Показ вигляду з переду + Set to front view + Показ вигляду з переду - - + + StdCmdViewIvIssueCamPos - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Issue camera position - Вихідне положення камери + Issue camera position + Вихідне положення камери - Issue the camera position to the console and to a macro, to easily recall this position - Вихідне положення камери для консолі і макросів, щоб потім швидко відновити цю позицію + Issue the camera position to the console and to a macro, to easily recall this position + Вихідне положення камери для консолі і макросів, щоб потім швидко відновити цю позицію - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Stereo Interleaved Columns - Стерео стовпці + Stereo Interleaved Columns + Формування стереозображення способом чередування стовпчиків - Switch stereo viewing to Interleaved Columns - Перемкнути стерео перегляд на чергуючі стовпці + Switch stereo viewing to Interleaved Columns + Перемкнути вивід стереозображення на спосіб чередування стовпчиків - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Stereo Interleaved Rows - Стерео рядки + Stereo Interleaved Rows + Формування стереозображення черезрядковим способом - Switch stereo viewing to Interleaved Rows - Switch stereo viewing to Interleaved Rows + Switch stereo viewing to Interleaved Rows + Перемкнути вивід стереозображення на черезрядковий спосіб - - + + StdCmdViewIvStereoOff - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Stereo Off - Вимкнути стерео + Stereo Off + Вимкнути стерео - Switch stereo viewing off - Вимкнути стерео вигляд + Switch stereo viewing off + Вимкнути стерео вигляд - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Stereo quad buffer - Stereo quad buffer + Stereo quad buffer + Стереозображення, сформоване методом чотириразового буферування - Switch stereo viewing to quad buffer - Switch stereo viewing to quad buffer + Switch stereo viewing to quad buffer + Перемкнути вивід стереозображення на спосіб чотирикратного буферування - - + + StdCmdViewIvStereoRedGreen - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Stereo red/green - Стерео червоний/зелений + Stereo red/green + Стерео червоний/зелений - Switch stereo viewing to red/green - Перемикнути стерео перегляд у червоний/зелений + Switch stereo viewing to red/green + Перемикнути стерео перегляд у червоний/зелений - - + + StdCmdViewLeft - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Left - Ліворуч + Left + Ліворуч - Set to left view - Встановити вид зліва + Set to left view + Встановити вид зліва - - + + StdCmdViewRear - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Rear - Тил + Rear + Тил - Set to rear view - Встановити вид ззаду + Set to rear view + Встановити вид ззаду - - + + StdCmdViewRight - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Right - Направо + Right + Направо - Set to right view - Встановити вигляд з права + Set to right view + Встановити вигляд з права - - + + StdCmdViewRotateLeft - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Rotate Left - Повернути ліворуч + Rotate Left + Повернути ліворуч - Rotate the view by 90° counter-clockwise - Rotate the view by 90° counter-clockwise + Rotate the view by 90° counter-clockwise + Повернути на 90° проти годинникової стрілки - - + + StdCmdViewRotateRight - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Rotate Right - Повернути праворуч + Rotate Right + Повернути праворуч - Rotate the view by 90° clockwise - Rotate the view by 90° clockwise + Rotate the view by 90° clockwise + Повернути на 90° за годинниковою стрілкою - - + + StdCmdViewTop - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Top - Згори + Top + Згори - Set to top view - Встановити вигляд зверху + Set to top view + Встановити вигляд зверху - - + + StdCmdWhatsThis - Help - Довідка + Help + Довідка - &What's This? - &Що це? + &What's This? + &Що це? - What's This - Що це таке + What's This + Що це таке - - + + StdCmdWindows - Window - Вікно + Window + Вікно - &Windows... - Вікна... + &Windows... + Вікна... - Windows list - Список вікон + Windows list + Список вікон - - + + StdCmdWindowsMenu - Window - Вікно + Window + Вікно - Activates this window - Активувати це вікно + Activates this window + Активувати це вікно - - + + StdCmdWorkbench - View - Вигляд + View + Вигляд - Workbench - Робочий простір + Workbench + Робочий простір - Switch between workbenches - Перемикання між робочими областями + Switch between workbenches + Перемикання між робочими областями - - + + StdOrthographicCamera - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Orthographic view - Ортогональний вигляд + Orthographic view + Ортогональний вигляд - Switches to orthographic view mode - Перемкнутись до режиму Ортогональна подання + Switches to orthographic view mode + Перемкнутись до режиму Ортогональна подання - - + + StdPerspectiveCamera - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Perspective view - Перспектива + Perspective view + Перспектива - Switches to perspective view mode - Переключення в режим перегляду перспективи + Switches to perspective view mode + Переключення в режим перегляду перспективи - - + + StdViewBoxZoom - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Box zoom - Поле маштабування + Box zoom + Поле маштабування - - + + StdViewDockUndockFullscreen - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Document window - Вікно документа + Document window + Вікно документа - Display the active view either in fullscreen, in undocked or docked mode - Показати активний вид в повноекранному режимі, у відстикованому, або зістикуваваному режимі + Display the active view either in fullscreen, in undocked or docked mode + Показати активний вид в повноекранному режимі, у відстикованому, або зістикуваваному режимі - - + + StdViewScreenShot - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Save picture... - Зберегти зображення... + Save picture... + Зберегти зображення... - Creates a screenshot of the active view - Створити знімок активного вигляду + Creates a screenshot of the active view + Створити знімок активного вигляду - - + + StdViewZoomIn - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Zoom In - Збільшити + Zoom In + Збільшити - - + + StdViewZoomOut - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Zoom Out - Зменшити + Zoom Out + Зменшити - - + + Std_Delete - Object dependencies - + Object dependencies + Object dependencies - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + This object is referenced by other objects and thus these objects might get broken. +Are you sure to continue? - - + + Std_DrawStyle - As is - Як є + As is + Як є - Normal mode - Звичайний режим + Normal mode + Звичайний режим - Wireframe - Wireframe + Wireframe + Каркас - Wireframe mode - Каркасний режим + Wireframe mode + Каркасний режим - Flat lines - + Flat lines + Flat lines - Flat lines mode - + Flat lines mode + Flat lines mode - Shaded - + Shaded + Shaded - Shaded mode - + Shaded mode + Shaded mode - Points - + Points + Точки - Points mode - + Points mode + Points mode - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + The selected objects have a dependency to unselected objects. +Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz not found + Graphviz not found + Graphviz не знайдено - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Неможливо знайти Graphviz на вашій системі. Ви бажаєте вказати шлях до нього, якщо він вже встановлений? - Graphviz installation path - Graphviz installation path + Graphviz installation path + Шлях до встановленного Graphviz - Dependency graph - Графік залежності + Dependency graph + Графік залежності - Graphviz failed - Graphviz failed + Graphviz failed + Помилка Graphviz - Graphviz failed to create an image file - Graphviz failed to create an image file + Graphviz failed to create an image file + Помилка Graphviz при створенні файла зображення - - + + Workbench - &File - &Файл + &File + &Файл - &Edit - &Редагувати + &Edit + &Редагувати - Standard views - Стандартні вигляди + Standard views + Стандартні вигляди - &Stereo - &Стерео + &Stereo + &Стерео - &Zoom - &Збільшення + &Zoom + &Збільшення - Visibility - Видимість + Visibility + Видимість - &View - &Вигляд + &View + &Вигляд - &Tools - &Інструменти + &Tools + &Інструменти - &Macro - Макрос + &Macro + Макрос - &Windows - &Вікна + &Windows + &Вікна - &On-line help - &Он-лайн допомога + &On-line help + &Он-лайн допомога - &Help - &Довідка + &Help + &Довідка - File - Файл + File + Файл - Macro - Макрос + Macro + Макрос - View - Вигляд + View + Вигляд - Special Ops - Спеціальні операції + Special Ops + Спеціальні операції - - + + testClass - test - Тест + test + Тест - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; 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+ Angle Snap + 角度捕捉 - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - + Measure + Measure - Clear measurement - + Clear measurement + Clear measurement - - + + CmdViewMeasureToggleAll - Measure - + Measure + Measure - Toggle measurement - + Toggle measurement + Toggle measurement - - + + DlgCustomizeSpNavSettings - Spaceball Motion - 三维鼠标动作 + Spaceball Motion + 三维鼠标动作 - Global Sensitivity: - 全局敏感度: + Global Sensitivity: + 全局敏感度: - Dominant Mode - 主导模式 + Dominant Mode + 主导模式 - Flip Y/Z - 翻转 Y/Z + Flip Y/Z + 翻转 Y/Z - Enable Translations - 启用翻译 + Enable Translations + 启用翻译 - Enable Rotations - 启用旋转 + Enable Rotations + 启用旋转 - Calibrate - 校准 + Calibrate + 校准 - Default - 默认 + Default + 默认 - Enable - 启用 + Enable + 启用 - Reverse - 反转 + Reverse + 反转 - - + + DlgUnitCalculator - Units calculator - + Units calculator + Units calculator - as: - + as: + as: - => - + => + => - Help - 帮助 + Help + 帮助 - Copy - 复制 + Copy + 复制 - Close - 关闭 + Close + 关闭 - - + + DownloadItem - Form - 窗体 + Form + 窗体 - Ico - + Ico + Ico - Filename - + Filename + Filename - - + + Gui::AccelLineEdit - none - + none + - - + + Gui::ActionSelector - Available: - 可用: + Available: + 可用: - Selected: - 已选择: + Selected: + 已选择: - Add - 添加 + Add + 添加 - Remove - 删除 + Remove + 删除 - Move up - 上移 + Move up + 上移 - Move down - 下移 + Move down + 下移 - - + + Gui::AlignmentView - Movable object - 可移动对象 + Movable object + 可移动对象 - Fixed object - 固定的对象 + Fixed object + 固定的对象 - - + + Gui::BlenderNavigationStyle - Press left mouse button - 按鼠标左键 + Press left mouse button + 按鼠标左键 - Press SHIFT and middle mouse button - 按SHIFT和鼠标中键 + Press SHIFT and middle mouse button + 按SHIFT和鼠标中键 - Press middle mouse button - 按鼠标中键 + Press middle mouse button + 按鼠标中键 - Scroll middle mouse button - 滚动鼠标中键 + Scroll middle mouse button + 滚动鼠标中键 - - + + Gui::CADNavigationStyle - Press left mouse button - 按鼠标左键 + Press left mouse button + 按鼠标左键 - Press middle mouse button - 按鼠标中键 + Press middle mouse button + 按鼠标中键 - Press left and middle mouse button - 按鼠标左键和中键 + Press middle and left or right mouse button + Press middle and left or right mouse button - Scroll middle mouse button - 滚动鼠标中键 - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + Scroll middle mouse button or keep middle button pressed +while doing a left or right click and move the mouse up or down - - + + Gui::Command - Standard - 标准 + Standard + 标准 - - + + Gui::ContainerDialog - &OK - 确定(&O) + &OK + 确定(&O) - &Cancel - 取消(&C) + &Cancel + 取消(&C) - - + + Gui::ControlSingleton - Task panel - 任务面板 + Task panel + 任务面板 - - + + Gui::Dialog::AboutApplication - About - 关于 + About + 关于 - Revision number - 修订号 + Revision number + 修订号 - Version - 版本 + Version + 版本 - OK - 确定 + OK + 确定 - - 关于 + + 关于 - Release date - 发布日期 + Release date + 发布日期 - Platform - 平台 + License... + 许可... - License... - 许可... + Copy to clipboard + 复制到剪贴板 - Copy to clipboard - 复制到剪贴板 + Operating system + 操作系统 - Operating system - 操作系统 + Word size + Word size - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - 按钮 %1 + Button %1 + 按钮 %1 - Out Of Range - 超出范围 + Out Of Range + 超出范围 - - + + Gui::Dialog::Clipping - Clipping - + Clipping + Clipping - Clipping X - + Clipping X + Clipping X - Flip - + Flip + Flip - Offset - + Offset + 偏移 - Clipping Y - + Clipping Y + Clipping Y - Clipping Z - + Clipping Z + Clipping Z - Clipping custom direction - + Clipping custom direction + Clipping custom direction - View - 视图 + View + 视图 - Adjust to view direction - + Adjust to view direction + Adjust to view direction - Direction - + Direction + 方向 - - + + Gui::Dialog::CommandModel - Commands - 命令 + Commands + 命令 - - + + Gui::Dialog::DemoMode - View Turntable - 视图罗盘 + View Turntable + 视图罗盘 - Speed - 速度 + Speed + 速度 - Maximum - 最大值 + Maximum + 最大值 - Minimum - 最小值 + Minimum + 最小值 - Fullscreen - 全屏 + Fullscreen + 全屏 - Enable timer - 启用计时器 + Enable timer + 启用计时器 - s - s + s + s - Angle - 角度 + Angle + 角度 - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - 播放 + Play + 播放 - Stop - 停止 + Stop + 停止 - Close - 关闭 + Close + 关闭 - - + + Gui::Dialog::DlgActivateWindow - Choose Window - 选择窗口 + Choose Window + 选择窗口 - &Activate - 激活(&A) + &Activate + 激活(&A) - Alt+A - Alt+A + + 关于 - - &Cancel - 取消(&C) - - - - 关于 - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - 窗口 + Windows + 窗口 - - + + Gui::Dialog::DlgAuthorization - Authorization - 身份验证 + Authorization + 身份验证 - &OK - 确定(&O) + Password: + 密码: - &Cancel - 取消(&C) + + 关于 - Password: - 密码: + Username: + Username: - User name: - 用户名: + Site: + Site: - - 关于 + %1 at %2 + %1 at %2 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - 选择图标 + Choose Icon + 选择图标 - OK - 确定 + Add icons... + 添加图标... - - Cancel - 取消 - - - Add icons... - 添加图标... - - - + + Gui::Dialog::DlgCustomActions - Macros - + Macros + - Setup Custom Macros - 设置自定义宏 + Setup Custom Macros + 设置自定义宏 - Macro: - 宏: + Macro: + 宏: - ... - ... + ... + ... - Pixmap - 位图 + Pixmap + 位图 - Accelerator: - 快捷键: + Accelerator: + 快捷键: - What's this: - 这是什么: + What's this: + 这是什么: - Status text: - 状态文字: + Status text: + 状态文字: - Tool tip: - 工具提示: + Tool tip: + 工具提示: - Menu text: - 菜单文本: + Menu text: + 菜单文本: - Add - 添加 + Add + 添加 - Remove - 删除 + Remove + 删除 - Replace - 替换 + Replace + 替换 - - + + Gui::Dialog::DlgCustomActionsImp - Icons - 图标 + Icons + 图标 - Macros - + Macros + - No macro - 无宏定义 + No macro + 无宏定义 - No macros found. - 未发现宏. + No macros found. + 未发现宏. - Macro not found - 未找到宏 + Macro not found + 未找到宏 - Sorry, couldn't find macro file '%1'. - 对不起,无法找到宏文件 '%1'. + Sorry, couldn't find macro file '%1'. + 对不起,无法找到宏文件 '%1'. - Empty macro - 空白宏 + Empty macro + 空白宏 - Please specify the macro first. - 请先指定宏. + Please specify the macro first. + 请先指定宏. - Empty text - 空文本 + Empty text + 空文本 - Please specify the menu text first. - 请先指定菜单文本. + Please specify the menu text first. + 请先指定菜单文本. - No item selected - 未选中对象 + No item selected + 未选中对象 - Please select a macro item first. - 请先选择一个宏项目. + Please select a macro item first. + 请先选择一个宏项目. - - + + Gui::Dialog::DlgCustomCommands - Commands - 命令 + Commands + 命令 - - 关于 + + 关于 - - + + Gui::Dialog::DlgCustomCommandsImp - Category - 类别 + Category + 类别 - Icon - 图标 + Icon + 图标 - Command - 命令 + Command + 命令 - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - 键盘 + Keyboard + 键盘 - Description: - 说明: + Description: + 说明: - &Category: - 分类(&C): + &Category: + 分类(&C): - C&ommands: - 命令(&C): + C&ommands: + 命令(&C): - Current shortcut: - 当前快捷键: + Current shortcut: + 当前快捷键: - Press &new shortcut: - 按下新快捷键(&N): + Press &new shortcut: + 按下新快捷键(&N): - Currently assigned to: - 当前分配给: + Currently assigned to: + 当前分配给: - &Assign - 分配(&A) + &Assign + 分配(&A) - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - 重置(&R) + &Reset + 重置(&R) - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - 全部重设(&S) + Re&set All + 全部重设(&S) - Alt+S - Alt+S + Alt+S + Alt+S - - 关于 + + 关于 - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - 图标 + Icon + 图标 - Command - 命令 + Command + 命令 - none - + none + - Multiple defined shortcut - 多重定义快捷键 + Multiple defined shortcut + 多重定义快捷键 - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - 快捷键'%1'不唯一.这将导致不可预料的结果. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + 快捷键'%1'不唯一.这将导致不可预料的结果. - Already defined shortcut - 已定义快捷键 + Already defined shortcut + 已定义快捷键 - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - 快捷键'%1'已经分配给了'%2'. + 快捷键'%1'已经分配给了'%2'. 请重新定义. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - 工具条 + Toolbox bars + 工具条 - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - 工具栏 + Toolbars + 工具栏 - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> 改动将在你下一次加载工作台时生效</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> 改动将在你下一次加载工作台时生效</p></body></html> - Move right - 右移 + Move right + 右移 - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>移动选中对象到下一层级.</b><p>这将同时改变父级对象.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>移动选中对象到下一层级.</b><p>这将同时改变父级对象.</p> - Move left - 左移 + Move left + 左移 - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>移动选中对象到上一层级.</b><p>这将同时改变父级对象.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>移动选中对象到上一层级.</b><p>这将同时改变父级对象.</p> - Move down - 下移 + Move down + 下移 - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>下移选中对象.</b><p>仅在层级中移动.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>下移选中对象.</b><p>仅在层级中移动.</p> - Move up - 上移 + Move up + 上移 - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>上移选中对象.</b><p>仅在层级中移动.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>上移选中对象.</b><p>仅在层级中移动.</p> - New... - 新建... + New... + 新建... - Rename... - 重命名... + Rename... + 重命名... - Delete - 删除 + Delete + 删除 - Icon - 图标 + Icon + 图标 - Command - 命令 + Command + 命令 - <Separator> - <分隔符> + <Separator> + <分隔符> - New toolbar - 新建工具栏 + New toolbar + 新建工具栏 - Toolbar name: - 工具栏名称: + Toolbar name: + 工具栏名称: - Duplicated name - 重复命名 + Duplicated name + 重复命名 - The toolbar name '%1' is already used - 工具栏名称'%1'已被使用 + The toolbar name '%1' is already used + 工具栏名称'%1'已被使用 - Rename toolbar - 重命名工具栏 + Rename toolbar + 重命名工具栏 - - 关于 + + 关于 - - + + Gui::Dialog::DlgCustomizeImp - Customize - 自定义 + Customize + 自定义 - &Help - 帮助(&H) + &Help + 帮助(&H) - &Close - 闭合(&C) + &Close + 闭合(&C) - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - 三维鼠标动作 + Spaceball Motion + 三维鼠标动作 - No Spaceball Present - 当前无轨迹球 + No Spaceball Present + 当前无轨迹球 - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - 当前无轨迹球 + No Spaceball Present + 当前无轨迹球 - Buttons - 按钮 + Buttons + 按钮 - Clear - 清除 + Clear + 清除 - Print Reference - 打印参考 + Print Reference + 打印参考 - Spaceball Buttons - 三维鼠标按键 + Spaceball Buttons + 三维鼠标按键 - - + + Gui::Dialog::DlgDisplayProperties - Display properties - 显示属性 + Display properties + 显示属性 - Display - 显示 + Display + 显示 - Transparency: - 透明度: + Transparency: + 透明度: - Line width: - 线宽: + Line width: + 线宽: - Point size: - 点大小: + Point size: + 点大小: - Material - 材质 + Material + 材质 - ... - ... + ... + ... - Close - 关闭 + Viewing mode + 查看模式 - Viewing mode - 查看模式 + Plot mode: + 绘制模式: - Plot mode: - 绘制模式: + + 关于 - - 关于 + Line transparency: + 线条透明度: - Line transparency: - 线条透明度: + Line color: + 线条颜色: - Line color: - 线条颜色: + Shape color: + 形状颜色: - Shape color: - 形状颜色: + Color plot: + 颜色出图: - Color plot: - 颜色出图: + Document window: + 文档窗口: - - Document window: - 文档窗口: - - - + + Gui::Dialog::DlgEditorSettings - Editor - 编辑器 + Editor + 编辑器 - Options - 选项 + Options + 选项 - Enable line numbers - 启用行号 + Enable line numbers + 启用行号 - Enable folding - 启用折叠 + Enable folding + 启用折叠 - Indentation - 缩进 + Indentation + 缩进 - Insert spaces - 插入空格 + Insert spaces + 插入空格 - Tab size: - 制表符长度: + Tab size: + 制表符长度: - Indent size: - 缩进大小: + Indent size: + 缩进大小: - Keep tabs - 保留制表符 + Keep tabs + 保留制表符 - Display Items - 显示项目 + Display Items + 显示项目 - Family: - 字体族: + Family: + 字体族: - Size: - 大小: + Size: + 大小: - Preview: - 预览: + Preview: + 预览: - - 关于 + + 关于 - - + + Gui::Dialog::DlgGeneral - General - 常规 + General + 常规 - Start up - 启动 + Start up + 启动 - Enable splash screen at start up - 打开软件启动界面 + Enable splash screen at start up + 打开软件启动界面 - Switch to tab of report window: - 切换到报告窗口标签: + Switch to tab of report window: + 切换到报告窗口标签: - Auto load module after start up: - 启动后自动加载模块: + Auto load module after start up: + 启动后自动加载模块: - Language - 语言 + Language + 语言 - Change language: - 更改语言: + Change language: + 更改语言: - Main window - 主窗口 + Main window + 主窗口 - Size of recent file list - 最近文件列表大小 + Size of recent file list + 最近文件列表大小 - Window style: - 窗口风格: + Window style: + 窗口风格: - Size of toolbar icons: - 工具栏图标大小: + Size of toolbar icons: + 工具栏图标大小: - Enable tiled background - + Enable tiled background + Enable tiled background - Style sheet: - + Style sheet: + Style sheet: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - 默认(%1 x %1) + Default (%1 x %1) + 默认(%1 x %1) - Small (%1 x %1) - 小(%1 x %1) + Small (%1 x %1) + 小(%1 x %1) - Large (%1 x %1) - 大(%1 x %1) + Large (%1 x %1) + 大(%1 x %1) - Extra large (%1 x %1) - 特大(%1 x %1) + Extra large (%1 x %1) + 特大(%1 x %1) - No style sheet - + No style sheet + No style sheet - - + + Gui::Dialog::DlgInputDialog - Input - 输入 + Input + 输入 - OK - 确定 + + 关于 - - Cancel - 取消 - - - - 关于 - - - + + Gui::Dialog::DlgInspector - Scene Inspector - 场景检索 + Scene Inspector + 场景检索 - - + + Gui::Dialog::DlgMacroExecute - Execute macro - 执行宏 + Execute macro + 执行宏 - Macro name: - 宏名称: + Macro name: + 宏名称: - Macro destination: - 宏目录: + Macro destination: + 宏目录: - Execute - 执行 + Execute + 执行 - Close - 关闭 + Close + 关闭 - Create - 创建 + Create + 创建 - Delete - 删除 + Delete + 删除 - Edit - 编辑 + Edit + 编辑 - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - + Macros + - Macro file - 宏文件 + Macro file + 宏文件 - Enter a file name, please: - 请输入文件名称: + Enter a file name, please: + 请输入文件名称: - Existing file - 已存在文件 + Existing file + 已存在文件 - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. 此文件已经存在. - Delete macro - 删除宏 + Delete macro + 删除宏 - Do you really want to delete the macro '%1'? - 你真的要删除宏'%1'? + Do you really want to delete the macro '%1'? + 你真的要删除宏'%1'? - Cannot create file - 无法创建文件 + Cannot create file + 无法创建文件 - Creation of file '%1' failed. - 文件 '%1' 创建失败. + Creation of file '%1' failed. + 文件 '%1' 创建失败. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - 宏录制 + Macro recording + 宏录制 - Macro name: - 宏名称: + Macro name: + 宏名称: - Stop - 停止 + Stop + 停止 - Cancel - 取消 + Cancel + 取消 - Macro path: - 宏路径: + Macro path: + 宏路径: - ... - ... + ... + ... - Record - 录制 + Record + 录制 - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - 宏记录器 + Macro recorder + 宏记录器 - Specify first a place to save. - 首先指定保存位置. + Specify first a place to save. + 首先指定保存位置. - Existing macro - 已有的宏 + Existing macro + 已有的宏 - The macro '%1' already exists. Do you want to overwrite? - 宏'%1'已经存在.是否要覆盖? + The macro '%1' already exists. Do you want to overwrite? + 宏'%1'已经存在.是否要覆盖? - The macro directory doesn't exist. Please, choose another one. - 宏目录不存在.请重新选择. + The macro directory doesn't exist. Please, choose another one. + 宏目录不存在.请重新选择. - Choose macro directory - 选择宏目录 + Choose macro directory + 选择宏目录 - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - 材质属性 + Material properties + 材质属性 - &Close - 闭合(&C) + Material + 材质 - Alt+C - Alt+C + Diffuse color: + 漫射颜色: - Material - 材质 + Specular color: + 高光颜色: - Diffuse color: - 漫射颜色: + Shininess: + 反光度: - Specular color: - 高光颜色: + % + % - Shininess: - 反光度: + Ambient color: + 环境色: - % - % + + 关于 - Ambient color: - 环境色: + Emissive color: + 发光颜色: - - - 关于 - - - Emissive color: - 发光颜色: - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - 联机帮助 + On-line help + 联机帮助 - Help viewer - 帮助阅读器 + Help viewer + 帮助阅读器 - Location of start page - 起始页的位置 + Location of start page + 起始页的位置 - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML文件(*.html *.htm) + HTML files (*.html *.htm) + HTML文件(*.html *.htm) - Access denied - 拒绝访问 + Access denied + 拒绝访问 - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - 访问'%1'被拒绝,请指定另一个目录. + 访问'%1'被拒绝,请指定另一个目录. - - + + Gui::Dialog::DlgParameter - Parameter Editor - 参数编辑器 + Parameter Editor + 参数编辑器 - Save to disk - 保存到磁盘 + Save to disk + 保存到磁盘 - Alt+C - Alt+C + Alt+C + Alt+C - &Close - 闭合(&C) + &Close + 闭合(&C) - - + + Gui::Dialog::DlgParameterImp - Group - + Group + - Name - 名称 + Name + 名称 - Type - 类型 + Type + 类型 - Value - + Value + - User parameter - 用户参数 + User parameter + 用户参数 - Invalid input - 输入无效 + Invalid input + 输入无效 - Invalid key name '%1' - 无效的键名'%1' + Invalid key name '%1' + 无效的键名'%1' - System parameter - 系统参数 + System parameter + 系统参数 - - + + Gui::Dialog::DlgPreferences - Preferences - 首选项 + Preferences + 首选项 - &Help - 帮助(&H) + + 关于 - - Alt+H - Alt+H - - - &OK - 确定(&O) - - - &Apply - 应用(&A) - - - Alt+A - Alt+A - - - &Cancel - 取消(&C) - - - - 关于 - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - 参数错误 + Wrong parameter + 参数错误 - - + + Gui::Dialog::DlgProjectInformation - Project information - 项目信息 + Project information + 项目信息 - Information - 信息 + Information + 信息 - &Name: - 名称(&N): + &Name: + 名称(&N): - Commen&t: - 注释(&T): + Commen&t: + 注释(&T): - Path: - 路径: + Path: + 路径: - &Last modified by: - 上次修改(&L): + &Last modified by: + 上次修改(&L): - Created &by: - 作者(&B): + Created &by: + 作者(&B): - Com&pany: - 公司(&p): + Com&pany: + 公司(&p): - Last &modification date: - 最后修改日期(&M): + Last &modification date: + 最后修改日期(&M): - Creation &date: - 创建日期(&D): + Creation &date: + 创建日期(&D): - &OK - 确定(&O) + + 关于 - &Cancel - 取消(&C) + UUID: + UUID: - - 关于 + License information: + License information: - UUID: - + License URL + License URL - License information: - + Open in browser + Open in browser - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - 项目工具 + Project utility + 项目工具 - Extract project - 提取项目 + Extract project + 提取项目 - Source - 来源 + Source + 来源 - Project file (*.fcstd) - 项目文件(*.fcstd) + Project file (*.fcstd) + 项目文件(*.fcstd) - Destination - 目标 + Destination + 目标 - Extract - 提取 + Extract + 提取 - Create project - 创建项目 + Create project + 创建项目 - Document.xml - Document.xml + Document.xml + Document.xml - Create - 创建 + Create + 创建 - Load project file after creation - 创建项目文件后即加载 + Load project file after creation + 创建项目文件后即加载 - Empty source - 来源为空 + Empty source + 来源为空 - No source is defined. - 未定义来源. + No source is defined. + 未定义来源. - Empty destination - 目标为空 + Empty destination + 目标为空 - No destination is defined. - 未定义目标. + No destination is defined. + 未定义目标. - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Link - Show all object types - + Show all object types + Show all object types - No selection - 未选择任何内容 + No selection + 未选择任何内容 - Please select an object of the list - + Please select an object of the list + Please select an object of the list - - + + Gui::Dialog::DlgReportView - Output window - 输出窗口 + Output window + 输出窗口 - Output - 输出 + Output + 输出 - Record log messages - 记录日志 + Record log messages + 记录日志 - Record warnings - 记录警告 + Record warnings + 记录警告 - Record error messages - 记录错误 + Record error messages + 记录错误 - Colors - 颜色 + Colors + 颜色 - Normal messages: - 正常的消息: + Normal messages: + 正常的消息: - Log messages: - 日志信息: + Log messages: + 日志信息: - Warnings: - 警告: + Warnings: + 警告: - Errors: - 错误: + Errors: + 错误: - - 关于 + + 关于 - Redirect internal Python errors to report view - Python的错误重定向到报告浏览器 + Redirect internal Python errors to report view + Python的错误重定向到报告浏览器 - Redirect internal Python output to report view - 内部Python输出重定向至报表浏览器 + Redirect internal Python output to report view + 内部Python输出重定向至报表浏览器 - - + + Gui::Dialog::DlgRunExternal - Running external program - 运行外部程序 + Running external program + 运行外部程序 - TextLabel - 文本标签 + TextLabel + 文本标签 - Advanced >> - 高级 >> + Advanced >> + 高级 >> - ... - ... + ... + ... - Accept changes - 接受更改 + Accept changes + 接受更改 - Discard changes - 放弃修改 + Discard changes + 放弃修改 - Abort program - 终止程序 + Abort program + 终止程序 - Help - 帮助 + Help + 帮助 - Select a file - 选择一个文件 + Select a file + 选择一个文件 - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D 视图 + 3D View + 3D 视图 - 3D View settings - 3D 视图设置 + 3D View settings + 3D 视图设置 - Show coordinate system in the corner - 坐标系统显示在边角 + Show coordinate system in the corner + 坐标系统显示在边角 - Show counter of frames per second - 显示每秒运行帧数 + Show counter of frames per second + 显示每秒运行帧数 - Enable animation - 启用动画 + Enable animation + 启用动画 - Enable anti-aliasing (slower) - 启用抗锯齿(慢) + Eye to eye distance for stereo modes: + 立体模式的双眼距离: - Eye to eye distance for stereo modes: - 立体模式的双眼距离: + Camera type + 相机类型 - Camera type - 相机类型 + Orthographic rendering + 等轴侧渲染 - Orthographic rendering - 等轴侧渲染 + Perspective rendering + 透视渲染 - Perspective rendering - 透视渲染 + + 关于 - - 关于 + 3D Navigation + 3D 导航 - 3D Navigation - 3D 导航 + Mouse... + 鼠标... - Mouse... - 鼠标... + Intensity of backlight + 背光强度 - Intensity of backlight - 背光强度 + Enable backlight color + 启用背光颜色 - Enable backlight color - 启用背光颜色 + Orbit style + 导航模式 - Orbit style - 导航模式 + Turntable + 转盘 - Turntable - 转盘 + Trackball + 轨迹球 - Trackball - 轨迹球 + Invert zoom + 反向缩放 - Invert zoom - 反向缩放 + Zoom at cursor + 以光标为中心缩放 - Zoom at cursor - 以光标为中心缩放 + Zoom step + 缩放步长 - Zoom step - 缩放步长 + Anti-Aliasing + Anti-Aliasing - Anti-Aliasing - + None + - None - + Line Smoothing + Line Smoothing - Line Smoothing - + MSAA 2x + MSAA 2x - MSAA 2x - + MSAA 4x + MSAA 4x - MSAA 4x - + MSAA 8x + MSAA 8x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 导航 + %1 navigation + %1 导航 - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - 颜色模式 + Color model + 颜色模式 - &Gradient: - 渐变(&G): + &Gradient: + 渐变(&G): - red-yellow-green-cyan-blue - 红-黄-绿-青-蓝 + red-yellow-green-cyan-blue + 红-黄-绿-青-蓝 - blue-cyan-green-yellow-red - 蓝-青-绿-黄-红 + blue-cyan-green-yellow-red + 蓝-青-绿-黄-红 - white-black - 白黑 + white-black + 白黑 - black-white - 黑白 + black-white + 黑白 - Visibility - 可见性 + Visibility + 可见性 - Out g&rayed - 灰度(&R) + Out g&rayed + 灰度(&R) - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - 不可见(&I) + Out &invisible + 不可见(&I) - Alt+I - Alt+I + Alt+I + Alt+I - Style - 样式 + Style + 样式 - &Zero - 零 (&Z) + &Zero + 零 (&Z) - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - 流(&F) + &Flow + 流(&F) - Alt+F - Alt+F + Alt+F + Alt+F - &OK - 确定(&O) + Parameter range + 参数范围 - &Cancel - 取消(&C) + Mi&nimum: + 最小值(&N): - Parameter range - 参数范围 + Ma&ximum: + 最大值(&X): - Mi&nimum: - 最小值(&N): + &Labels: + 标签(&L): - Ma&ximum: - 最大值(&X): + &Decimals: + 小数位数(&D): - &Labels: - 标签(&L): + + 关于 - &Decimals: - 小数位数(&D): + Color-gradient settings + 颜色渐变设置 - - - 关于 - - - Color-gradient settings - 颜色渐变设置 - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - 参数错误 + Wrong parameter + 参数错误 - The maximum value must be higher than the minimum value. - 最大值必须大于最小值. + The maximum value must be higher than the minimum value. + 最大值必须大于最小值. - - + + Gui::Dialog::DlgSettingsDocument - Document - 文档 + Document + 文档 - General - 常规 + General + 常规 - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - 保存文件的压缩级别(0 = 无,9 = 最高,3 = 默认) + 保存文件的压缩级别(0 = 无,9 = 最高,3 = 默认) - Create new document at start up - 启动时创建新文档 + Create new document at start up + 启动时创建新文档 - Storage - 存储 + Storage + 存储 - Saving transactions (Auto-save) - 保存交互记录(自动保存) + Saving transactions (Auto-save) + 保存交互记录(自动保存) - Discard saved transaction after saving document - 保存文件后放弃保存历史记录 + Discard saved transaction after saving document + 保存文件后放弃保存历史记录 - Save thumbnail into project file when saving document - 保存文件时同时保存缩略图到项目文件 + Save thumbnail into project file when saving document + 保存文件时同时保存缩略图到项目文件 - Create up to backup files when resaving document - 重新保存文件时创建备份 + Create up to backup files when resaving document + 重新保存文件时创建备份 - Document objects - 文档对象 + Document objects + 文档对象 - Allow duplicate object labels in one document - 在一个文档中允许重复的对象标签 + Allow duplicate object labels in one document + 在一个文档中允许重复的对象标签 - Maximum Undo/Redo steps - 最大撤消/重做步数 + Maximum Undo/Redo steps + 最大撤消/重做步数 - Using Undo/Redo on documents - 在文档上使用撤消/重做 + Using Undo/Redo on documents + 在文档上使用撤消/重做 - - + + Gui::Dialog::DlgSettingsEditorImp - Text - 文本 + Text + 文本 - Bookmark - 书签 + Bookmark + 书签 - Breakpoint - 断点 + Breakpoint + 断点 - Keyword - 关键字 + Keyword + 关键字 - Comment - 注释 + Comment + 注释 - Block comment - 块注释 + Block comment + 块注释 - Number - + Number + - String - 字符串 + String + 字符串 - Character - 字符 + Character + 字符 - Class name - 类名称 + Class name + 类名称 - Define name - 定义名称 + Define name + 定义名称 - Operator - 运算符 + Operator + 运算符 - Python output - Python 输出 + Python output + Python 输出 - Python error - Python 错误 + Python error + Python 错误 - Items - 项目 + Items + 项目 - Current line highlight - 当前行亮显 + Current line highlight + 当前行亮显 - - + + Gui::Dialog::DlgSettingsImage - Image settings - 图像设置 + Image settings + 图像设置 - Image properties - 图片属性 + Image properties + 图片属性 - Back&ground: - 背景(&G): + Back&ground: + 背景(&G): - Current - 当前 + Current + 当前 - White - 白色 + White + 白色 - Black - 黑色 + Black + 黑色 - Transparent - 透明 + Transparent + 透明 - Image dimensions - 图像大小 + Image dimensions + 图像大小 - Pixel - 像素 + Pixel + 像素 - &Width: - 宽度(&W): + &Width: + 宽度(&W): - Current screen - 当前屏幕 + Current screen + 当前屏幕 - Icon 32 x 32 - 图标32x32 + Icon 32 x 32 + 图标32x32 - Icon 64 x 64 - 图标64x62 + Icon 64 x 64 + 图标64x62 - Icon 128 x 128 - 图标128x128 + Icon 128 x 128 + 图标128x128 - CGA 320 x 200 - CGA 320x320 + CGA 320 x 200 + CGA 320x320 - QVGA 320 x 240 - QVGA 320x240 + QVGA 320 x 240 + QVGA 320x240 - VGA 640 x 480 - VGA 640x480 + VGA 640 x 480 + VGA 640x480 - NTSC 720 x 480 - NTSC 720x480 + NTSC 720 x 480 + NTSC 720x480 - PAL 768 x 578 - PAL 768x578 + PAL 768 x 578 + PAL 768x578 - SVGA 800 x 600 - SVGA 800x600 + SVGA 800 x 600 + SVGA 800x600 - XGA 1024 x 768 - XGA 1024x768 + XGA 1024 x 768 + XGA 1024x768 - HD720 1280 x 720 - HD720 1280 x 720 + HD720 1280 x 720 + HD720 1280 x 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - 标准尺寸: + Standard sizes: + 标准尺寸: - &Height: - 高度(&H): + &Height: + 高度(&H): - Aspect ratio: - 高宽比: + Aspect ratio: + 高宽比: - &Screen - 屏幕(&S) + &Screen + 屏幕(&S) - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - 图像备注 + Image comment + 图像备注 - Insert MIBA - 插入 MIBA + Insert MIBA + 插入 MIBA - Insert comment - 插入批注 + Insert comment + 插入批注 - - + + Gui::Dialog::DlgSettingsMacro - Macro - + Macro + - Macro recording settings - 宏录制设置 + Macro recording settings + 宏录制设置 - Logging Commands - 记录命令 + Logging Commands + 记录命令 - Show script commands in python console - 在Python控制台显示脚本 + Show script commands in python console + 在Python控制台显示脚本 - Log all commands issued by menus to file: - 记录所有菜单执行命令到文件: + Log all commands issued by menus to file: + 记录所有菜单执行命令到文件: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - GUI命令 + Gui commands + GUI命令 - Recording GUI commands - 记录GUI命令 + Recording GUI commands + 记录GUI命令 - Record as comment - 录制为注释 + Record as comment + 录制为注释 - Macro path - 宏路径 + Macro path + 宏路径 - General macro settings - 宏全局设置 + General macro settings + 宏全局设置 - Run macros in local environment - 在本地环境中运行宏 + Run macros in local environment + 在本地环境中运行宏 - - + + Gui::Dialog::DlgSettingsUnits - Units - 单位 + Units + 单位 - Units settings - 单位设置 + Units settings + 单位设置 - Standard (mm/kg/s/degree) - 标准(mm/kg/s/degree) + Standard (mm/kg/s/degree) + 标准(mm/kg/s/degree) - MKS (m/kg/s/degree) - 公制(m/kg/s/degree) + MKS (m/kg/s/degree) + 公制(m/kg/s/degree) - Magnitude - 量纲 + Magnitude + 量纲 - Unit - 单位 + Unit + 单位 - User system: - 用户系统: + User system: + 用户系统: - Imperial (in/lb) - 英制 (in/lb) + US customary (in/lb) + US customary (in/lb) - US customary (in/lb) - + Number of decimals: + Number of decimals: - Number of decimals: - + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - 颜色 + Colors + 颜色 - Selection - 选择 + Selection + 选择 - Enable selection highlighting - 启用选择高亮 + Enable selection highlighting + 启用选择高亮 - Enable preselection highlighting - 启用预选高亮 + Enable preselection highlighting + 启用预选高亮 - Background color - 背景颜色 + Background color + 背景颜色 - Middle color - 中间色 + Middle color + 中间色 - Color gradient - 渐变颜色 + Color gradient + 渐变颜色 - Simple color - 简单颜色 + Simple color + 简单颜色 - - Default colors - 默认颜色 - - - Edited edge color - 编辑的边颜色 - - - Edited vertex color - 编辑的顶点颜色 - - - Construction geometry - 构造几何体 - - - Fully constrained geometry - 完全约束几何体 - - - The color of vertices being edited - 编辑状态顶点的颜色 - - - The color of edges being edited - 编辑状态的边颜色 - - - The color of construction geometry in edit mode - 编辑模式下构造几何体的颜色 - - - The color of fully constrained geometry in edit mode - 编辑模式下完全约束几何体的颜色 - - - Cursor text color - 光标处文本颜色 - - - Default shape color - 默认形状颜色 - - - The default color for new shapes - 新形状的的默认颜色 - - - Default line width and color - 默认线宽和颜色 - - - The default line color for new shapes - 新形状的默认线条颜色 - - - The default line thickness for new shapes - 新形状的默认线条宽度 - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - 每日一帖 + Tip of the day + 每日一帖 - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">你知道么...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">你知道么...</font></font></b> - &Show tips at start up - 启动时提示(&S) + &Show tips at start up + 启动时提示(&S) - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - 下一个(&N) + &Next Tip + 下一个(&N) - Alt+N - Alt+N + Alt+N + Alt+N - &Close - 闭合(&C) + &Close + 闭合(&C) - Alt+C - Alt+C + Alt+C + Alt+C - - 关于 + + 关于 - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - 下载失败: %1 + 下载失败: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - 如果您想了解更多有关FreeCAD,请访问 %1 或点击帮助菜单中的帮助文件. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + 如果您想了解更多有关FreeCAD,请访问 %1 或点击帮助菜单中的帮助文件. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - 定位 + Placement + 定位 - - + + Gui::Dialog::DownloadDialog - Download - 下载 + Download + 下载 - Cancel - 取消 + Cancel + 取消 - Close - 关闭 + Close + 关闭 - There already exists a file called %1 in the current directory. Overwrite? - 在当前目录中已经存在名为 %1 的文件. 覆盖吗? + There already exists a file called %1 in the current directory. Overwrite? + 在当前目录中已经存在名为 %1 的文件. 覆盖吗? - Unable to save the file %1: %2. - 无法保存文件 %1: %2. + Unable to save the file %1: %2. + 无法保存文件 %1: %2. - Downloading %1. - 正在下载 %1. + Downloading %1. + 正在下载 %1. - Download canceled. - 下载已取消. + Download canceled. + 下载已取消. - Download failed: %1. - 下载失败: %1. + Download failed: %1. + 下载失败: %1. - Downloaded %1 to current directory. - 下载 %1 到当前目录. + Downloaded %1 to current directory. + 下载 %1 到当前目录. - %1 at %2 - + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + Save File - Download canceled: %1 - + Download canceled: %1 + Download canceled: %1 - Open containing folder - + Open containing folder + Open containing folder - Error opening save file: %1 - + Error opening save file: %1 + Error opening save file: %1 - Error saving: %1 - + Error saving: %1 + Error saving: %1 - Network Error: %1 - + Network Error: %1 + Network Error: %1 - seconds - + seconds + seconds - minutes - + minutes + minutes - - %4 %5 remaining - + - %4 %5 remaining + - %4 %5 remaining - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %1 of %2 - Stopped - bytes - + bytes + bytes - kB - + kB + kB - MB - + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + Downloads - Clean up - + Clean up + Clean up - 0 Items - + 0 Items + 0 Items - Download Manager - + Download Manager + Download Manager - 1 Download - + 1 Download + 1 Download - %1 Downloads - + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - 添加图标 + Add icon + 添加图标 - - + + Gui::Dialog::InputVector - Input vector - 输入向量 + Input vector + 输入向量 - Vector - 向量 + Vector + 向量 - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - OK - 确定 - - - + + Gui::Dialog::LicenseDialog - Copyright - Copyright + Copyright + Copyright - - + + Gui::Dialog::MouseButtons - Mouse buttons - 鼠标按键 + Mouse buttons + 鼠标按键 - Configuration - 配置 + Configuration + 配置 - Selection: - 选择: + Selection: + 选择: - Panning - 平移 + Panning + 平移 - Rotation: - 旋转: + Rotation: + 旋转: - Zooming: - 缩放: + Zooming: + 缩放: - - + + Gui::Dialog::ParameterGroup - Expand - 展开 + Expand + 展开 - Add sub-group - 添加子组 + Add sub-group + 添加子组 - Remove group - 删除组 + Remove group + 删除组 - Rename group - 重命名组 + Rename group + 重命名组 - Export parameter - 导出参数 + Export parameter + 导出参数 - Import parameter - 导入参数 + Import parameter + 导入参数 - Collapse - 折叠 + Collapse + 折叠 - Do really want to remove this parameter group? - 是否真的删除此参数组? + Do really want to remove this parameter group? + 是否真的删除此参数组? - Existing sub-group - 已存在子组 + Existing sub-group + 已存在子组 - The sub-group '%1' already exists. - 子组'%1'已经存在. + The sub-group '%1' already exists. + 子组'%1'已经存在. - Export parameter to file - 导出参数到文件 + Export parameter to file + 导出参数到文件 - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - 从文件中导入参数 + Import parameter from file + 从文件中导入参数 - Import Error - 导入错误 + Import Error + 导入错误 - Reading from '%1' failed. - 读取'%1'失败. + Reading from '%1' failed. + 读取'%1'失败. - - + + Gui::Dialog::ParameterValue - Change value - 更改值 + Change value + 更改值 - Remove key - 删除键 + Remove key + 删除键 - Rename key - 重命名键 + Rename key + 重命名键 - New - 新建 + New + 新建 - New string item - 新字符串项 + New string item + 新字符串项 - New float item - 新浮点数 + New float item + 新浮点数 - New integer item - 新整数 + New integer item + 新整数 - New unsigned item - 新无符号数 + New unsigned item + 新无符号数 - New Boolean item - 新布尔值 + New Boolean item + 新布尔值 - Existing item - 已存在项目 + Existing item + 已存在项目 - The item '%1' already exists. - 对象'%1'已经存在. + The item '%1' already exists. + 对象'%1'已经存在. - - + + Gui::Dialog::Placement - Placement - 定位 + Placement + 定位 - OK - 确定 + OK + 确定 - Translation: - 变换: + Translation: + 变换: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - 旋转: + Rotation: + 旋转: - Angle: - 角度: + Angle: + 角度: - Axis: - 轴: + Axis: + 轴: - Center: - 中心: + Center: + 中心: - Pitch: - 间距: + Pitch: + 间距: - Roll: - 卷: + Roll: + 卷: - Yaw: - 偏: + Yaw: + 偏: - Rotation axis with angle - 按角度旋转轴 + Rotation axis with angle + 按角度旋转轴 - Euler angles - 欧拉角 + Euler angles + 欧拉角 - Apply placement changes immediately - 立即应用更改 + Apply placement changes immediately + 立即应用更改 - Apply incremental changes to object placement - 应用更改到对象 + Apply incremental changes to object placement + 应用更改到对象 - Apply - 应用 + Apply + 应用 - Reset - 重设 + Reset + 重设 - Close - 关闭 + Close + 关闭 - - + + Gui::Dialog::PrintModel - Button - 按钮 + Button + 按钮 - Command - 命令 + Command + 命令 - - + + Gui::Dialog::SceneInspector - Dialog - 对话框 + Dialog + 对话框 - Close - 关闭 + Close + 关闭 - Refresh - 刷新 + Refresh + 刷新 - - + + Gui::Dialog::SceneModel - Inventor Tree - 结构树 + Inventor Tree + 结构树 - Nodes - 节点 + Nodes + 节点 - Name - 名称 + Name + 名称 - - + + Gui::Dialog::TextureMapping - Texture - 纹理 + Texture + 纹理 - Texture mapping - 纹理映射 + Texture mapping + 纹理映射 - Global - 全局 + Global + 全局 - Environment - 环境 + Environment + 环境 - Image files (%1) - 图像文件(%1) + Image files (%1) + 图像文件(%1) - No image - 无图片 + No image + 无图片 - The specified file is not a valid image file. - 指定的文件不是有效的图像文件. + The specified file is not a valid image file. + 指定的文件不是有效的图像文件. - No 3d view - 无3D视图 + No 3d view + 无3D视图 - No active 3d view found. - 未发现活动的3d视图. + No active 3d view found. + 未发现活动的3d视图. - - + + Gui::Dialog::Transform - Cancel - 取消 + Cancel + 取消 - Transform - 变换 + Transform + 变换 - - + + Gui::DlgTreeWidget - Dialog - 对话框 + Dialog + 对话框 - Items - 项目 + Items + 项目 - OK - 确定 + + 关于 - - Cancel - 取消 - - - - 关于 - - - + + Gui::DockWnd::CombiView - CombiView - 组合视图 + CombiView + 组合视图 - Project - 项目 + Project + 项目 - Tasks - 任务 + Tasks + 任务 - Model - + Model + Model - - + + Gui::DockWnd::HelpView - Previous - 上一个 + Previous + 上一个 - Next - 下一个 + Next + 下一个 - Home - 主页 + Home + 主页 - Open - 打开 + Open + 打开 - Open file - 打开文件 + Open file + 打开文件 - All HTML files (*.html *.htm) - 所有HTML文件(*.html *.htm) + All HTML files (*.html *.htm) + 所有HTML文件(*.html *.htm) - External browser - 外部浏览器 + External browser + 外部浏览器 - No external browser found. Specify in preferences, please - 未发现外部浏览器.请在首选项中设置 + No external browser found. Specify in preferences, please + 未发现外部浏览器.请在首选项中设置 - Starting of %1 failed - 启动 %1 失败 + Starting of %1 failed + 启动 %1 失败 - - + + Gui::DockWnd::PropertyDockView - Property View - 属性浏览器 + Property View + 属性浏览器 - - + + Gui::DockWnd::ReportOutput - Logging - 日志 + Logging + 日志 - Warning - 警告 + Warning + 警告 - Error - 错误 + Error + 错误 - Options - 选项 + Options + 选项 - Clear - 清除 + Clear + 清除 - Save As... - 另存为... + Save As... + 另存为... - Save Report Output - 保存输出报告 + Save Report Output + 保存输出报告 - Plain Text Files (*.txt *.log) - 文本文件(*.txt *.log) + Plain Text Files (*.txt *.log) + 文本文件(*.txt *.log) - Go to end - 转到结束 + Go to end + 转到结束 - Redirect Python output - 重定向Python输出 + Redirect Python output + 重定向Python输出 - Redirect Python errors - Python错误重定向 + Redirect Python errors + Python错误重定向 - - + + Gui::DockWnd::ReportView - Output - 输出 + Output + 输出 - Python console - Python控制台 + Python console + Python控制台 - - + + Gui::DockWnd::SelectionView - Property View - 属性浏览器 + Property View + 属性浏览器 - - + + Gui::DockWnd::TaskPanelView - Task View - 任务浏览器 + Task View + 任务浏览器 - - + + Gui::DockWnd::TextBrowser - Could not open file. - 无法打开文件. + Could not open file. + 无法打开文件. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - 您试图访问地址'%1',当前不可用。请确保URL存在,并重新尝试加载该页面. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + 您试图访问地址'%1',当前不可用。请确保URL存在,并重新尝试加载该页面. - Connecting to %1 - 连接到 %1 + Connecting to %1 + 连接到 %1 - Sending to %1 - 发送到 %1 + Sending to %1 + 发送到 %1 - Reading from %1 - 读取'%1' + Reading from %1 + 读取'%1' - Download failed: %1. - 下载失败: %1. + Download failed: %1. + 下载失败: %1. - Previous - 上一个 + Previous + 上一个 - Forward - 向前 + Forward + 向前 - Home - 主页 + Home + 主页 - Refresh - 刷新 + Refresh + 刷新 - Copy - 复制 + Copy + 复制 - Select all - 全选 + Select all + 全选 - No description for - 无说明 + No description for + 无说明 - - + + Gui::DocumentModel - Application - 工程 + Application + 工程 - Labels & Attributes - 标签 & 属性 + Labels & Attributes + 标签 & 属性 - - + + Gui::EditorView - Modified file - 修改后的文件 + Modified file + 修改后的文件 - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. 它已被代码编辑器之外的程序修改.是否重新加载? - Unsaved document - 未保存的文件 + Unsaved document + 未保存的文件 - The document has been modified. + The document has been modified. Do you want to save your changes? - 该文件已被修改. + 该文件已被修改. 是否要保存更改? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD 宏(*.FCMacro);;Python(*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD 宏(*.FCMacro);;Python(*.py) - Export PDF - 导出PDF + Export PDF + 导出PDF - PDF file (*.pdf) - PDF 文件(*.pdf) + PDF file (*.pdf) + PDF 文件(*.pdf) - untitled[*] - 无标题[*] + untitled[*] + 无标题[*] - - Editor - - Editor + - Editor + - Editor - %1 chars removed - 删除了 %1 个字符 + %1 chars removed + 删除了 %1 个字符 - %1 chars added - 增加了 %1 个字符 + %1 chars added + 增加了 %1 个字符 - Formatted - 已格式化 + Formatted + 已格式化 - - + + Gui::FileChooser - Select a file - 选择一个文件 + Select a file + 选择一个文件 - Select a directory - 选择一个目录 + Select a directory + 选择一个目录 - - + + Gui::FileDialog - Save as - 另存为 + Save as + 另存为 - Open - 打开 + Open + 打开 - - + + Gui::FileOptionsDialog - Extended - 扩展 + Extended + 扩展 - All files (*.*) - 所有文件(*.*) + All files (*.*) + 所有文件(*.*) - - + + Gui::Flag - Top left - 左上 + Top left + 左上 - Bottom left - 左下 + Bottom left + 左下 - Top right - 右上 + Top right + 右上 - Bottom right - 右下 + Bottom right + 右下 - Remove - 删除 + Remove + 删除 - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - + Export graph + Export graph - - + + Gui::InputField - Edit - 编辑 + Edit + 编辑 - Save value - + Save value + Save value - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - 按CTRL和鼠标左键 + Press CTRL and left mouse button + 按CTRL和鼠标左键 - Press middle mouse button - 按鼠标中键 + Press middle mouse button + 按鼠标中键 - Press left mouse button - 按鼠标左键 + Press left mouse button + 按鼠标左键 - Scroll middle mouse button - 滚动鼠标中键 + Scroll middle mouse button + 滚动鼠标中键 - - + + Gui::LocationDialog - Wrong direction - 方向错误 + Wrong direction + 方向错误 - Direction must not be the null vector - 方向不能是零向量 + Direction must not be the null vector + 方向不能是零向量 - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - 用户定义... + User defined... + 用户定义... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - 方向: + Direction: + 方向: - - + + Gui::MacroCommand - Macros - + Macros + - - + + Gui::MainWindow - Dimension - 尺寸标注 + Dimension + 尺寸标注 - Ready - 就绪 + Ready + 就绪 - Toggles this toolbar - 切换此工具栏 + Toggles this toolbar + 切换此工具栏 - Toggles this dockable window - 切换此可停靠的窗口 + Toggles this dockable window + 切换此可停靠的窗口 - Close All - 全部关闭 + Close All + 全部关闭 - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + The selected objects have a dependency to unselected objects. +Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - 手动对齐 + Manual alignment + 手动对齐 - The alignment is already in progress. - 对齐方式已在进行中。 + The alignment is already in progress. + 对齐方式已在进行中。 - Alignment[*] - 对齐方式[*] + Alignment[*] + 对齐方式[*] - Please, select at least one point in the left and the right view - 请选择至少 %1 点左和右视图 + Please, select at least one point in the left and the right view + 请选择至少 %1 点左和右视图 - Please, select at least %1 points in the left and the right view - 请选择至少 %1 点左和右视图 + Please, select at least %1 points in the left and the right view + 请选择至少 %1 点左和右视图 - Please pick points in the left and right view - 请在左、 右视图中选取点 + Please pick points in the left and right view + 请在左、 右视图中选取点 - The alignment has finished - 对齐方式已完成 + The alignment has finished + 对齐方式已完成 - The alignment has been canceled - 对齐方式已被取消 + The alignment has been canceled + 对齐方式已被取消 - Too few points picked in the left view. At least %1 points are needed. - 挑在右视图的点太少。至少需要 %1 点。 + Too few points picked in the left view. At least %1 points are needed. + 挑在右视图的点太少。至少需要 %1 点。 - Too few points picked in the right view. At least %1 points are needed. - 挑在右视图的点太少。至少需要 %1 点。 + Too few points picked in the right view. At least %1 points are needed. + 挑在右视图的点太少。至少需要 %1 点。 - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - 不同数量的左、 右视图中选取的点。对左视图 %1 点被挑选,右视图 %2 上点被挑选. + 不同数量的左、 右视图中选取的点。对左视图 %1 点被挑选,右视图 %2 上点被挑选. - Try to align group of views - 尝试对齐组的意见 + Try to align group of views + 尝试对齐组的意见 - The alignment failed. + The alignment failed. How do you want to proceed? - 对齐方式失败。您希望如何进行? + 对齐方式失败。您希望如何进行? - Retry - 请重试 + Retry + 请重试 - Ignore - 忽略 + Ignore + 忽略 - Abort - 中止 + Abort + 中止 - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - 不同数量的左、 右视图中选取的点。对左视图 %1 点被挑选,右视图 %2 上点被挑选。 + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + 不同数量的左、 右视图中选取的点。对左视图 %1 点被挑选,右视图 %2 上点被挑选。 - Point picked at (%1,%2,%3) - 选择点(%1,%2,%3) + Point picked at (%1,%2,%3) + 选择点(%1,%2,%3) - No point was picked - 没有点被选 + No point was picked + 没有点被选 - No point was found on model - + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - 下载开始... + 下载开始... - - + + Gui::ProgressBar - Remaining: %1 - 剩余:%1 + Remaining: %1 + 剩余:%1 - Aborting - 异常终止 + Aborting + 异常终止 - Do you really want to abort the operation? - 你真的想中止运行么? + Do you really want to abort the operation? + 你真的想中止运行么? - - + + Gui::ProgressDialog - Remaining: %1 - 剩余:%1 + Remaining: %1 + 剩余:%1 - Aborting - 异常终止 + Aborting + 异常终止 - Do you really want to abort the operation? - 你真的想中止运行么? + Do you really want to abort the operation? + 你真的想中止运行么? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + Edit... - - + + Gui::PropertyEditor::PropertyModel - Property - 属性 + Property + 属性 - Value - + Value + - - + + Gui::PropertyView - View - 视图 + View + 视图 - Data - 数据 + Data + 数据 - - + + Gui::PythonConsole - System exit - 系统退出 + System exit + 系统退出 - The application is still running. + The application is still running. Do you want to exit without saving your data? - 应用程序仍在运行. + 应用程序仍在运行. 是否要退出而不保存数据? - Python console - Python控制台 + Python console + Python控制台 - Unhandled PyCXX exception. - 未处理的PyCXX异常. + Unhandled PyCXX exception. + 未处理的PyCXX异常. - Unhandled FreeCAD exception. - 未处理的FreeCAD异常. + Unhandled FreeCAD exception. + 未处理的FreeCAD异常. - Unhandled unknown C++ exception. - 未处理的未知c++异常. + Unhandled unknown C++ exception. + 未处理的未知c++异常. - &Copy command - 复制命令(&C) + &Copy command + 复制命令(&C) - &Copy history - 复制历史(&C) + &Copy history + 复制历史(&C) - Save history as... - 历史记录另存为... + Save history as... + 历史记录另存为... - Insert file name... - 插入文件名... + Insert file name... + 插入文件名... - Save History - 保存历史记录 + Save History + 保存历史记录 - Macro Files (*.FCMacro *.py) - 宏文件(*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + 宏文件(*.FCMacro *.py) - Insert file name - 插入文件名 + Insert file name + 插入文件名 - All Files (*.*) - 所有文件(*.*) + All Files (*.*) + 所有文件(*.*) - Python Input Dialog - Python输入对话框 + Unhandled std C++ exception. + 未处理的标准c++异常. - Unhandled std C++ exception. - 未处理的标准c++异常. + Word wrap + 自动换行 - Word wrap - 自动换行 + &Copy + 复制(&C) - &Copy - 复制(&C) + &Paste + 粘贴(&P) - &Paste - 粘贴(&P) + Select All + 全选 - Select All - 全选 + Clear console + 清除控制台 - - Clear console - 清除控制台 - - - + + Gui::PythonEditor - Comment - 注释 + Comment + 注释 - Uncomment - 取消注释 + Uncomment + 取消注释 - - - Gui::PythonInputField - - OK - 确定 - - - Clear - 清除 - - - + + Gui::RecentFilesAction - Open file %1 - 打开文件%1 + Open file %1 + 打开文件%1 - File not found - 文件未找到 + File not found + 文件未找到 - The file '%1' cannot be opened. - 无法打开文件'%1'. + The file '%1' cannot be opened. + 无法打开文件'%1'. - - + + Gui::SelectModule - Select module - 选择模块 + Select module + 选择模块 - Open %1 as - 打开 %1 作为 + Open %1 as + 打开 %1 作为 - Select - 选择 + Select + 选择 - - + + Gui::StdCmdDescription - Help - 帮助 + Help + 帮助 - Des&cription - 描述(&C) + Des&cription + 描述(&C) - Long description of commands - 命令的详细描述 + Long description of commands + 命令的详细描述 - - + + Gui::StdCmdDownloadOnlineHelp - Help - 帮助 + Help + 帮助 - Download online help - 下载在线帮助 + Download online help + 下载在线帮助 - Download %1's online help - 下载 %1 的联机帮助 + Download %1's online help + 下载 %1 的联机帮助 - Non-existing directory - 不存在的目录 + Non-existing directory + 不存在的目录 - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - 目录'%1'不存在. + 目录'%1'不存在. 你要指定一个现有的目录? - Missing permission - 缺少权限 + Missing permission + 缺少权限 - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - 您没有写入'%1'权限 + 您没有写入'%1'权限 要指定另一个目录? - Stop downloading - 停止下载 + Stop downloading + 停止下载 - - + + Gui::StdCmdPythonHelp - Tools - 工具 + Tools + 工具 - Python Modules - Python模块 + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules - 打开浏览器来查看Python模块 + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - 角度 + Angle + 角度 - - + + Gui::TaskBoxPosition - Position - 位置 + Position + 位置 - - + + Gui::TaskView::TaskAppearance - Plot mode: - 绘制模式: + Plot mode: + 绘制模式: - Point size: - 点大小: + Point size: + 点大小: - Line width: - 线宽: + Line width: + 线宽: - Transparency: - 透明度: + Transparency: + 透明度: - Appearance - 外观 + Appearance + 外观 - Document window: - 文档窗口: + Document window: + 文档窗口: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - 一个对话框已在任务面板打开 + A dialog is already open in the task panel + 一个对话框已在任务面板打开 - - + + Gui::TaskView::TaskEditControl - Edit - 编辑 + Edit + 编辑 - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - 外观 + Appearance + 外观 - ... - ... + ... + ... - edit selection - 编辑选择 + edit selection + 编辑选择 - - + + Gui::TouchpadNavigationStyle - Press left mouse button - 按鼠标左键 + Press left mouse button + 按鼠标左键 - Press SHIFT button - 按SHIFT键 + Press SHIFT button + 按SHIFT键 - Press ALT button - 按 ALT 键 + Press ALT button + 按 ALT 键 - Press PgUp/PgDown button - 按 PgUp/PgDown 按钮 + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - 结构树浏览器 + Tree view + 结构树浏览器 - - + + Gui::TreeWidget - Create group... - 创建组... + Create group... + 创建组... - Create a group - 创建组 + Create a group + 创建组 - Group - + Group + - Rename - 重命名 + Rename + 重命名 - Rename object - 重命名对象 + Rename object + 重命名对象 - Labels & Attributes - 标签 & 属性 + Labels & Attributes + 标签 & 属性 - Application - 工程 + Application + 工程 - Finish editing - 完成编辑 + Finish editing + 完成编辑 - Finish editing object - 完成编辑对象 + Finish editing object + 完成编辑对象 - Activate document - 激活文档 + Activate document + 激活文档 - Activate document %1 - 激活文档 %1 + Activate document %1 + 激活文档 %1 - - + + Gui::View3DInventor - Export PDF - 导出PDF + Export PDF + 导出PDF - PDF file (*.pdf) - PDF 文件(*.pdf) + PDF file (*.pdf) + PDF 文件(*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - 选择'%1'工作台 + Select the '%1' workbench + 选择'%1'工作台 - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - 窗体 + Form + 窗体 - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 100 mm + 200 mm + 100 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - 网格捕捉开 + Grid Snap in + 网格捕捉开 - - + + QDockWidget - Tree view - 结构树浏览器 + Tree view + 结构树浏览器 - Property view - 属性浏览器 + Property view + 属性浏览器 - Selection view - 选择浏览器 + Selection view + 选择浏览器 - Report view - 报告浏览器 + Report view + 报告浏览器 - Task View - 任务浏览器 + Task View + 任务浏览器 - Combo View - 组合浏览器 + Combo View + 组合浏览器 - Toolbox - 工具箱 + Toolbox + 工具箱 - Python console - Python控制台 + Python console + Python控制台 - Display properties - 显示属性 + Display properties + 显示属性 - - + + QObject - General - 常规 + General + 常规 - Display - 显示 + Display + 显示 - Unknown filetype - 未知文件类型 + Unknown filetype + 未知文件类型 - Cannot open unknown filetype: %1 - 无法打开未知文件类型: %1 + Cannot open unknown filetype: %1 + 无法打开未知文件类型: %1 - Cannot save to unknown filetype: %1 - 无法保存为未知的文件类型: %1 + Cannot save to unknown filetype: %1 + 无法保存为未知的文件类型: %1 - Workbench failure - 工作台故障 + Workbench failure + 工作台故障 - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - 无法启动Qt助手(%1) + Unable to launch Qt Assistant (%1) + 无法启动Qt助手(%1) - Exception - 异常 + Exception + 异常 - Open document - 打开文档 + Open document + 打开文档 - Import file - 导入文件 + Import file + 导入文件 - Export file - 导出文件 + Export file + 导出文件 - Printing... - 打印... + Printing... + 打印... - Cannot load workbench - 无法加载工作台 + Cannot load workbench + 无法加载工作台 - A general error occurred while loading the workbench - 加载工作台时出错 + A general error occurred while loading the workbench + 加载工作台时出错 - Save views... - 保存视图... + Save views... + 保存视图... - Load views... - 加载视图... + Load views... + 加载视图... - Freeze view - 冻结视图 + Freeze view + 冻结视图 - Clear views - 清除视图 + Clear views + 清除视图 - Restore view &%1 - 还原视图 &%1 + Restore view &%1 + 还原视图 &%1 - Save frozen views - 保存冻结视图 + Save frozen views + 保存冻结视图 - Frozen views (*.cam) - 冻结视图(*.cam) + Frozen views (*.cam) + 冻结视图(*.cam) - Restore views - 还原视图 + Restore views + 还原视图 - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - 导入还原视图将清除已存储的视图.是否继续? + 导入还原视图将清除已存储的视图.是否继续? - Restore frozen views - 回复冻结视图 + Restore frozen views + 回复冻结视图 - Cannot open file '%1'. - 无法打开文件'%1'. + Cannot open file '%1'. + 无法打开文件'%1'. - Docked - 停靠 + Docked + 停靠 - Undocked - 不停靠 + Undocked + 不停靠 - Fullscreen - 全屏 + Fullscreen + 全屏 - files - 文件 + files + 文件 - Save picture - 保存图片 + Save picture + 保存图片 - New sub-group - 新次级组 + New sub-group + 新次级组 - Enter the name: - 输入名称: + Enter the name: + 输入名称: - New text item - 新文本 + New text item + 新文本 - Enter your text: - 输入文本: + Enter your text: + 输入文本: - New integer item - 新整数 + New integer item + 新整数 - Enter your number: - 输入数字: + Enter your number: + 输入数字: - New unsigned item - 新无符号数 + New unsigned item + 新无符号数 - New float item - 新浮点数 + New float item + 新浮点数 - New Boolean item - 新布尔值 + New Boolean item + 新布尔值 - Choose an item: - 选择对象: + Choose an item: + 选择对象: - Rename group - 重命名组 + Rename group + 重命名组 - The group '%1' cannot be renamed. - 组'%1'无法重命名. + The group '%1' cannot be renamed. + 组'%1'无法重命名. - Existing group - 已存在组 + Existing group + 已存在组 - The group '%1' already exists. - 组'%1'已存在. + The group '%1' already exists. + 组'%1'已存在. - Change value - 更改值 + Change value + 更改值 - Save document under new filename... - 使用新的文件名保存文档... + Save document under new filename... + 使用新的文件名保存文档... - Saving aborted - 保存中止 + Saving aborted + 保存中止 - Unsaved document - 未保存的文件 + Unsaved document + 未保存的文件 - Save document before close? - 关闭前保存文档? + Save document before close? + 关闭前保存文档? - Save Macro - 保存宏 + Save Macro + 保存宏 - Finish - 完成 + Finish + 完成 - Clear - 清除 + Clear + 清除 - Cancel - 取消 + Cancel + 取消 - Inner - + Inner + - Outer - + Outer + - No Browser - 无浏览器 + No Browser + 无浏览器 - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - 无法打开您的浏览器。请打开浏览器窗口并输入:http://localhost:%1. + 无法打开您的浏览器。请打开浏览器窗口并输入:http://localhost:%1. - No Server - 无服务器 + No Server + 无服务器 - Unable to start the server to port %1: %2. - 无法从端口“%1:%2”启动服务器. + Unable to start the server to port %1: %2. + 无法从端口“%1:%2”启动服务器. - Unable to open your system browser. - 无法打开您的系统浏览器. + Unable to open your system browser. + 无法打开您的系统浏览器. - Options... - 选项... + Options... + 选项... - Out of memory - 内存不足 + Out of memory + 内存不足 - Not enough memory available to display the data. - 没有足够的可用内存来显示数据. + Not enough memory available to display the data. + 没有足够的可用内存来显示数据. - Cannot find file %1 - 找不到文件 %1 + Cannot find file %1 + 找不到文件 %1 - Cannot find file %1 neither in %2 nor in %3 - 在 %2 或 %3 中找不到文件 %1 + Cannot find file %1 neither in %2 nor in %3 + 在 %2 或 %3 中找不到文件 %1 - Save %1 Document - 保存%1文件 + Save %1 Document + 保存%1文件 - %1 document (*.FCStd) - %1 文档(*.FCStd) + %1 document (*.FCStd) + %1 文档(*.FCStd) - Save As - 另存为 + Document not closable + 文档不可关闭 - %1 already exists. -Do you want to replace it? - %1 已存在.想覆盖它吗? + The document is not closable for the moment. + 文档当前无法关闭. - Document not closable - 文档不可关闭 + No OpenGL + 无 OpenGL - The document is not closable for the moment. - 文档当前无法关闭. + This system does not support OpenGL + 此系统不支持 OpenGL - No OpenGL - 无 OpenGL + Help + 帮助 - This system does not support OpenGL - 此系统不支持 OpenGL - - - Help - 帮助 - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - 无法加载文档. + 无法加载文档. 加载它需要Qt4.4或更高版本. - %1 Help - %1 帮助 + %1 Help + %1 帮助 - Exporting PDF... - 导出 PDF... + Exporting PDF... + 导出 PDF... - Wrong selection - 选择错误 + Wrong selection + 选择错误 - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - 只有一个对象选中.请选择两个对象. + 只有一个对象选中.请选择两个对象. 请注意您的点击位置. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - 请选择两个对象. + 请选择两个对象. 请注意您的点击位置. - New boolean item - 新布尔值 + New boolean item + 新布尔值 - Navigation styles - 导航样式 + Navigation styles + 导航样式 - %1 navigation - %1 导航 + %1 navigation + %1 导航 - Move annotation - 移动批注 + Move annotation + 移动批注 - Transform - 变换 + Transform + 变换 - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - 文档处于编辑模式,当前无法关闭. 您可选择在任务面板中完成或取消编辑. + 文档处于编辑模式,当前无法关闭. 您可选择在任务面板中完成或取消编辑. - Do you want to close this dialog? - 您要关闭此对话框吗? + Do you want to close this dialog? + 您要关闭此对话框吗? - - + + StdBoxSelection - Standard-View - 标准视图 + Standard-View + 标准视图 - Box selection - 框选 + Box selection + 框选 - - + + StdCmdAbout - Help - 帮助 + Help + 帮助 - &About %1 - 关于%1(&A) + &About %1 + 关于%1(&A) - About %1 - 关于 %1 + About %1 + 关于 %1 - - + + StdCmdAboutQt - Help - 帮助 + Help + 帮助 - About &Qt - 关于Qt(&Q) + About &Qt + 关于Qt(&Q) - About Qt - 关于Qt + About Qt + 关于Qt - - + + StdCmdActivateNextWindow - Window - 窗口 + Window + 窗口 - Ne&xt - 下一个(&X) + Ne&xt + 下一个(&X) - Activate next window - 激活下一个窗口 + Activate next window + 激活下一个窗口 - - + + StdCmdActivatePrevWindow - Window - 窗口 + Window + 窗口 - Pre&vious - 上一个(&V) + Pre&vious + 上一个(&V) - Activate previous window - 激活上一个窗口 + Activate previous window + 激活上一个窗口 - - + + StdCmdAlignment - Edit - 编辑 + Edit + 编辑 - Alignment... - 对齐方式... + Alignment... + 对齐方式... - Align the selected objects - 对齐选定的对象 + Align the selected objects + 对齐选定的对象 - - + + StdCmdArrangeIcons - Window - 窗口 + Window + 窗口 - Arrange &Icons - 排列图标(&I) + Arrange &Icons + 排列图标(&I) - Arrange Icons - 排列图标 + Arrange Icons + 排列图标 - - + + StdCmdAxisCross - Standard-View - 标准视图 + Standard-View + 标准视图 - Toggle axis cross - 切换轴交叉 + Toggle axis cross + 切换轴交叉 - - + + StdCmdCascadeWindows - Window - 窗口 + Window + 窗口 - &Cascade - 层叠(&C) + &Cascade + 层叠(&C) - Tile pragmatic - 完整平铺 + Tile pragmatic + 完整平铺 - - + + StdCmdCloseActiveWindow - Window - 窗口 + Window + 窗口 - Cl&ose - 关闭 + Cl&ose + 关闭 - Close active window - 关闭当前窗口 + Close active window + 关闭当前窗口 - - + + StdCmdCloseAllWindows - Window - 窗口 + Window + 窗口 - Close Al&l - 全部关闭(&L) + Close Al&l + 全部关闭(&L) - Close all windows - 关闭所有窗口 + Close all windows + 关闭所有窗口 - - + + StdCmdCommandLine - Tools - 工具 + Tools + 工具 - Start command &line... - 启动命令行(&L)... + Start command &line... + 启动命令行(&L)... - Opens the command line in the console - 在控制台打开命令行 + Opens the command line in the console + 在控制台打开命令行 - - + + StdCmdCopy - Edit - 编辑 + Edit + 编辑 - C&opy - 复制(&C) + C&opy + 复制(&C) - Copy operation - 复制操作 + Copy operation + 复制操作 - - + + StdCmdCut - Edit - 编辑 + Edit + 编辑 - &Cut - 剪切(&C) + &Cut + 剪切(&C) - Cut out - 剪出 + Cut out + 剪出 - - + + StdCmdDelete - Edit - 编辑 + Edit + 编辑 - &Delete - 删除(&D) + &Delete + 删除(&D) - Deletes the selected objects - 删除选中的对象 + Deletes the selected objects + 删除选中的对象 - - + + StdCmdDemoMode - Standard-View - 标准视图 + Standard-View + 标准视图 - View turntable... - 视图罗盘... + View turntable... + 视图罗盘... - View turntable - 视图罗盘 + View turntable + 视图罗盘 - - + + StdCmdDlgCustomize - Tools - 工具 + Tools + 工具 - Cu&stomize... - 自定义(&S)... + Cu&stomize... + 自定义(&S)... - Customize toolbars and command bars - 自定义工具栏和命令栏 + Customize toolbars and command bars + 自定义工具栏和命令栏 - - + + StdCmdDlgMacroExecute - Macros ... - 宏 ... + Macros ... + 宏 ... - Opens a dialog to let you execute a recorded macro - 打开一个对话框,执行一个录制的宏 + Opens a dialog to let you execute a recorded macro + 打开一个对话框,执行一个录制的宏 - Macro - + Macro + - - + + StdCmdDlgMacroExecuteDirect - Macro - + Macro + - Execute macro - 执行宏 + Execute macro + 执行宏 - Execute the macro in the editor - 在编辑器中运行宏 + Execute the macro in the editor + 在编辑器中运行宏 - - + + StdCmdDlgMacroRecord - &Macro recording ... - 宏录制(&M)... + &Macro recording ... + 宏录制(&M)... - Opens a dialog to record a macro - 打开一个对话框,录制宏 + Opens a dialog to record a macro + 打开一个对话框,录制宏 - Macro - + Macro + - - + + StdCmdDlgParameter - Tools - 工具 + Tools + 工具 - E&dit parameters ... - 编辑参数(&E)... + E&dit parameters ... + 编辑参数(&E)... - Opens a Dialog to edit the parameters - 打开一个对话框编辑参数 + Opens a Dialog to edit the parameters + 打开一个对话框编辑参数 - - + + StdCmdDlgPreferences - Tools - 工具 + Tools + 工具 - &Preferences ... - 选项(&P)... + &Preferences ... + 选项(&P)... - Opens a Dialog to edit the preferences - 打开一个对话框编辑首选项 + Opens a Dialog to edit the preferences + 打开一个对话框编辑首选项 - - + + StdCmdDockViewMenu - View - 视图 + View + 视图 - Vie&ws - 视图(&W) + Vie&ws + 视图(&W) - Toggles this window - 切换窗口 + Toggles this window + 切换窗口 - - + + StdCmdDrawStyle - Standard-View - 标准视图 + Standard-View + 标准视图 - Draw style - 绘制样式 + Draw style + 绘制样式 - - + + StdCmdDuplicateSelection - Edit - 编辑 + Edit + 编辑 - Duplicate selection - 复制选择 + Duplicate selection + 复制选择 - Put duplicates of the selected objects to the active document - 把选中对象的复制副本放到当前文档 + Put duplicates of the selected objects to the active document + 把选中对象的复制副本放到当前文档 - - + + StdCmdEdit - Edit - 编辑 + Edit + 编辑 - Toggle &Edit mode - 切换编辑(&E)模式 + Toggle &Edit mode + 切换编辑(&E)模式 - Toggles the selected object's edit mode - 切换所选对象的编辑模式 + Toggles the selected object's edit mode + 切换所选对象的编辑模式 - Enters or leaves the selected object's edit mode - 进入或离开所选的对象的编辑模式 + Enters or leaves the selected object's edit mode + 进入或离开所选的对象的编辑模式 - - + + StdCmdExport - File - 文件 + File + 文件 - &Export... - 导出(&E)... + &Export... + 导出(&E)... - Export an object in the active document - 导出当前文档中的一个对象 + Export an object in the active document + 导出当前文档中的一个对象 - No selection - 未选择任何内容 + No selection + 未选择任何内容 - Please select first the objects you want to export. - 请先选择要导出的对象. + Please select first the objects you want to export. + 请先选择要导出的对象. - - + + StdCmdExportGraphviz - Tools - 工具 + Tools + 工具 - Dependency graph... - 依赖关系图... + Dependency graph... + 依赖关系图... - Show the dependency graph of the objects in the active document - 在活动文档中显示对象的依赖关系图 + Show the dependency graph of the objects in the active document + 在活动文档中显示对象的依赖关系图 - - + + StdCmdFeatRecompute - File - 文件 + File + 文件 - &Recompute - 重新计算(&R) + &Recompute + 重新计算(&R) - Recompute feature or document - 重新计算"特征"或"文档" + Recompute feature or document + 重新计算"特征"或"文档" - - + + StdCmdFreeCADFAQ - Help - 帮助 + Help + 帮助 - FreeCAD FAQ - + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - 帮助 + Help + 帮助 - FreeCAD Forum - + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users - The FreeCAD Forum - + The FreeCAD Forum + The FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - 帮助 + Help + 帮助 - Python scripting documentation - + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - 帮助 + Help + 帮助 - Users documentation - + Users documentation + Users documentation - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - 帮助 + Help + 帮助 - FreeCAD Website - FreeCAD网站 + FreeCAD Website + FreeCAD网站 - The FreeCAD website - FreeCAD 网站 + The FreeCAD website + FreeCAD 网站 - - + + StdCmdFreezeViews - Standard-View - 标准视图 + Standard-View + 标准视图 - Freeze display - 冻结显示 + Freeze display + 冻结显示 - Freezes the current view position - 冻结当前视图位置 + Freezes the current view position + 冻结当前视图位置 - - + + StdCmdHideObjects - Standard-View - 标准视图 + Standard-View + 标准视图 - Hide all objects - 隐藏所有对象 + Hide all objects + 隐藏所有对象 - Hide all objects in the document - 隐藏文档中的所有对象 + Hide all objects in the document + 隐藏文档中的所有对象 - - + + StdCmdHideSelection - Standard-View - 标准视图 + Standard-View + 标准视图 - Hide selection - 隐藏选中对象 + Hide selection + 隐藏选中对象 - Hide all selected objects - 隐藏所有选定的对象 + Hide all selected objects + 隐藏所有选定的对象 - - + + StdCmdImport - File - 文件 + File + 文件 - &Import... - 导入(&I)... + &Import... + 导入(&I)... - Import a file in the active document - 在当前文档中导入文件 + Import a file in the active document + 在当前文档中导入文件 - Supported formats - 支持的格式 + Supported formats + 支持的格式 - All files (*.*) - 所有文件(*.*) + All files (*.*) + 所有文件(*.*) - - + + StdCmdMacroStartDebug - Macro - + Macro + - Debug macro - 调试宏 + Debug macro + 调试宏 - Start debugging of macro - 开始调试宏 + Start debugging of macro + 开始调试宏 - - + + StdCmdMacroStepInto - Macro - + Macro + - Step into - + Step into + Step into - - + + StdCmdMacroStepOver - Macro - + Macro + - Step over - 步进 + Step over + 步进 - - + + StdCmdMacroStopDebug - Macro - + Macro + - Stop debugging - 停止调试 + Stop debugging + 停止调试 - Stop debugging of macro - 停止调试宏 + Stop debugging of macro + 停止调试宏 - - + + StdCmdMacroStopRecord - Macro - + Macro + - S&top macro recording - 停止宏录制(&T) + S&top macro recording + 停止宏录制(&T) - Stop the macro recording session - 停止宏录制进程 + Stop the macro recording session + 停止宏录制进程 - - + + StdCmdMeasureDistance - View - 视图 + View + 视图 - Measure distance - 测量距离 + Measure distance + 测量距离 - - + + StdCmdMeasurementSimple - Tools - 工具 + Tools + 工具 - Measures distance between two selected objects - 测量两个选中物体间距离 + Measures distance between two selected objects + 测量两个选中物体间距离 - Measure distance - 测量距离 + Measure distance + 测量距离 - - + + StdCmdMergeProjects - File - 文件 + File + 文件 - Merge project... - 合并项目... + Merge project... + 合并项目... - Merge project - 合并项目 + Merge project + 合并项目 - %1 document (*.fcstd) - %1 文档(*.fcstd) + %1 document (*.fcstd) + %1 文档(*.fcstd) - Cannot merge project with itself. - 不能合并项目本身. + Cannot merge project with itself. + 不能合并项目本身. - - + + StdCmdNew - File - 文件 + File + 文件 - &New - 新建(&N) + &New + 新建(&N) - Create a new empty document - 创建一个新空白文档 + Create a new empty document + 创建一个新空白文档 - Unnamed - + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - 帮助 + Help + 帮助 - Show help to the application - 显示程序帮助 + Show help to the application + 显示程序帮助 - - + + StdCmdOnlineHelpWebsite - Help - 帮助 + Help + 帮助 - Help Website - 帮助网站 + Help Website + 帮助网站 - The website where the help is maintained - 帮助文件所在网站 + The website where the help is maintained + 帮助文件所在网站 - - + + StdCmdOpen - File - 文件 + File + 文件 - &Open... - 打开(&O)... + &Open... + 打开(&O)... - Open a document or import files - 打开一个文档或导入文件 + Open a document or import files + 打开一个文档或导入文件 - Supported formats - 支持的格式 + Supported formats + 支持的格式 - All files (*.*) - 所有文件(*.*) + All files (*.*) + 所有文件(*.*) - - + + StdCmdPaste - Edit - 编辑 + Edit + 编辑 - &Paste - 粘贴(&P) + &Paste + 粘贴(&P) - Paste operation - 粘贴操作 + Paste operation + 粘贴操作 - - + + StdCmdPlacement - Edit - 编辑 + Edit + 编辑 - Placement... - 定位... + Placement... + 定位... - Place the selected objects - 放置所选对象 + Place the selected objects + 放置所选对象 - - + + StdCmdPrint - File - 文件 + File + 文件 - &Print... - 打印(&P)... + &Print... + 打印(&P)... - Print the document - 打印文档 + Print the document + 打印文档 - - + + StdCmdPrintPdf - File - 文件 + File + 文件 - &Export PDF... - 导出PDF(&E)... + &Export PDF... + 导出PDF(&E)... - Export the document as PDF - 将文档导出为 PDF + Export the document as PDF + 将文档导出为 PDF - - + + StdCmdPrintPreview - File - 文件 + File + 文件 - &Print preview... - 打印预览(&P)... + &Print preview... + 打印预览(&P)... - Print the document - 打印文档 + Print the document + 打印文档 - Print preview - 打印预览 + Print preview + 打印预览 - - + + StdCmdProjectInfo - File - 文件 + File + 文件 - Project i&nformation... - 项目信息(&N)... + Project i&nformation... + 项目信息(&N)... - Show details of the currently active project - 显示当前项目详情 + Show details of the currently active project + 显示当前项目详情 - - + + StdCmdProjectUtil - Tools - 工具 + Tools + 工具 - Project utility... - 项目工具... + Project utility... + 项目工具... - Utility to extract or create project files - 提取或创建项目文件的工具 + Utility to extract or create project files + 提取或创建项目文件的工具 - - + + StdCmdPythonWebsite - Help - 帮助 + Help + 帮助 - Python Website - Python网站 + Python Website + Python网站 - The official Python website - Python官方网站 + The official Python website + Python官方网站 - - + + StdCmdQuit - File - 文件 + File + 文件 - E&xit - 退出(&X) + E&xit + 退出(&X) - Quits the application - 退出程序 + Quits the application + 退出程序 - - + + StdCmdRandomColor - File - 文件 + File + 文件 - Random color - 随机颜色 + Random color + 随机颜色 - - + + StdCmdRecentFiles - File - 文件 + File + 文件 - Recent files - 最近打开的文件 + Recent files + 最近打开的文件 - Recent file list - 最近文件列表 + Recent file list + 最近文件列表 - - + + StdCmdRedo - Edit - 编辑 + Edit + 编辑 - &Redo - 重做(&R) + &Redo + 重做(&R) - Redoes a previously undone action - 重做上次撤消的操作 + Redoes a previously undone action + 重做上次撤消的操作 - - + + StdCmdRefresh - Edit - 编辑 + Edit + 编辑 - &Refresh - 刷新(&R) + &Refresh + 刷新(&R) - Recomputes the current active document - 重新计算当前文档 + Recomputes the current active document + 重新计算当前文档 - - + + StdCmdSave - File - 文件 + File + 文件 - &Save - 保存(&S) + &Save + 保存(&S) - Save the active document - 保存当前文当 + Save the active document + 保存当前文当 - - + + StdCmdSaveAs - File - 文件 + File + 文件 - Save &As... - 另存为(&A)... + Save &As... + 另存为(&A)... - Save the active document under a new file name - 使用新文件名保存当前文档 + Save the active document under a new file name + 使用新文件名保存当前文档 - - + + StdCmdSceneInspector - Tools - 工具 + Tools + 工具 - Scene inspector... - 场景检索... + Scene inspector... + 场景检索... - Scene inspector - 场景检索 + Scene inspector + 场景检索 - - + + StdCmdSelectAll - Edit - 编辑 + Edit + 编辑 - Select &All - 全选(&A) + Select &All + 全选(&A) - Select all - 全选 + Select all + 全选 - - + + StdCmdSetAppearance - Standard-View - 标准视图 + Standard-View + 标准视图 - Appearance... - 外观... + Appearance... + 外观... - Sets the display properties of the selected object - 设置选中对象的显示属性 + Sets the display properties of the selected object + 设置选中对象的显示属性 - - + + StdCmdShowObjects - Standard-View - 标准视图 + Standard-View + 标准视图 - Show all objects - 显示所有对象 + Show all objects + 显示所有对象 - Show all objects in the document - 显示文档中的所有对象 + Show all objects in the document + 显示文档中的所有对象 - - + + StdCmdShowSelection - Standard-View - 标准视图 + Standard-View + 标准视图 - Show selection - 显示选择 + Show selection + 显示选择 - Show all selected objects - 显示所有选择的对象 + Show all selected objects + 显示所有选择的对象 - - + + StdCmdStatusBar - View - 视图 + View + 视图 - Status bar - 状态栏 + Status bar + 状态栏 - Toggles the status bar - 切换状态栏 + Toggles the status bar + 切换状态栏 - - + + StdCmdTextureMapping - Tools - 工具 + Tools + 工具 - Texture mapping... - 纹理映射... + Texture mapping... + 纹理映射... - Texture mapping - 纹理映射 + Texture mapping + 纹理映射 - - + + StdCmdTileWindows - Window - 窗口 + Window + 窗口 - &Tile - 平铺(&T) + &Tile + 平铺(&T) - Tile the windows - 平铺窗口 + Tile the windows + 平铺窗口 - - + + StdCmdToggleBreakpoint - Macro - + Macro + - Toggle breakpoint - 切换断点 + Toggle breakpoint + 切换断点 - - + + StdCmdToggleClipPlane - Standard-View - 标准视图 + Standard-View + 标准视图 - Clipping plane - 修剪平面 + Clipping plane + 修剪平面 - Toggles clipping plane for active view - 切换当前视图的平面裁剪 + Toggles clipping plane for active view + 切换当前视图的平面裁剪 - - + + StdCmdToggleNavigation - Standard-View - 标准视图 + Standard-View + 标准视图 - Toggle navigation/Edit mode - 切换导航/编辑模式 + Toggle navigation/Edit mode + 切换导航/编辑模式 - Toggle between navigation and edit mode - 在导航和编辑模式之间切换 + Toggle between navigation and edit mode + 在导航和编辑模式之间切换 - - + + StdCmdToggleObjects - Standard-View - 标准视图 + Standard-View + 标准视图 - Toggle all objects - 切换所有对象 + Toggle all objects + 切换所有对象 - Toggles visibility of all objects in the active document - 切换当前文档中所有对象的可见性 + Toggles visibility of all objects in the active document + 切换当前文档中所有对象的可见性 - - + + StdCmdToggleSelectability - Standard-View - 标准视图 + Standard-View + 标准视图 - Toggle selectability - 切换可选择性 + Toggle selectability + 切换可选择性 - Toggles the property of the objects to get selected in the 3D-View - 切换属性以在三维视图中选定对象 + Toggles the property of the objects to get selected in the 3D-View + 切换属性以在三维视图中选定对象 - - + + StdCmdToggleVisibility - Standard-View - 标准视图 + Standard-View + 标准视图 - Toggle visibility - 切换可见性 + Toggle visibility + 切换可见性 - Toggles visibility - 切换可见性 + Toggles visibility + 切换可见性 - - + + StdCmdToolBarMenu - View - 视图 + View + 视图 - Tool&bars - 工具栏(&B) + Tool&bars + 工具栏(&B) - Toggles this window - 切换窗口 + Toggles this window + 切换窗口 - - + + StdCmdTransform - Edit - 编辑 + Edit + 编辑 - Transform... - 变换... + Transform... + 变换... - Transform the geometry of selected objects - 几何变换选中对象 + Transform the geometry of selected objects + 几何变换选中对象 - - + + StdCmdTransformManip - Edit - 编辑 + Edit + 编辑 - Transform - 变换 + Transform + 变换 - Transform the selected object in the 3d view - 变换三维视图中选定的对象 + Transform the selected object in the 3d view + 变换三维视图中选定的对象 - - + + StdCmdTreeSelection - View - 视图 + View + 视图 - Go to selection - 转到选择 + Go to selection + 转到选择 - Scroll to first selected item - 滚动到第一选择的对象 + Scroll to first selected item + 滚动到第一选择的对象 - - + + StdCmdUndo - Edit - 编辑 + Edit + 编辑 - &Undo - 撤消(&U) + &Undo + 撤消(&U) - Undo exactly one action - 仅撤消一个操作 + Undo exactly one action + 仅撤消一个操作 - - + + StdCmdUnitsCalculator - Tools - 工具 + Tools + 工具 - &Units calculator... - + &Units calculator... + &Units calculator... - Start the units calculator - + Start the units calculator + Start the units calculator - - + + StdCmdUserInterface - View - 视图 + View + 视图 - Dock views - 停靠视图 + Dock views + 停靠视图 - Dock all top-level views - 停靠所有顶级视图 + Dock all top-level views + 停靠所有顶级视图 - - + + StdCmdViewAxo - Standard-View - 标准视图 + Standard-View + 标准视图 - Axometric - 轴侧 + Axometric + 轴侧 - Set to axometric view - 设置为轴侧视图 + Set to axometric view + 设置为轴侧视图 - - + + StdCmdViewBottom - Standard-View - 标准视图 + Standard-View + 标准视图 - Bottom - 底视 + Bottom + 底视 - Set to bottom view - 设置为底视图 + Set to bottom view + 设置为底视图 - - + + StdCmdViewCreate - Standard-View - 标准视图 + Standard-View + 标准视图 - Create new view - 创建新视图 + Create new view + 创建新视图 - Creates a new view window for the active document - 为当前文档创建一个新的视图窗口 + Creates a new view window for the active document + 为当前文档创建一个新的视图窗口 - - + + StdCmdViewExample1 - Standard-View - 标准视图 + Standard-View + 标准视图 - Inventor example #1 - Inventor 实例#1 + Inventor example #1 + Inventor 实例#1 - Shows a 3D texture with manipulator - 自动控制显示3D纹理 + Shows a 3D texture with manipulator + 自动控制显示3D纹理 - - + + StdCmdViewExample2 - Standard-View - 标准视图 + Standard-View + 标准视图 - Inventor example #2 - Inventor 实例#2 + Inventor example #2 + Inventor 实例#2 - Shows spheres and drag-lights - 显示操控球和拖放指示 + Shows spheres and drag-lights + 显示操控球和拖放指示 - - + + StdCmdViewExample3 - Standard-View - 标准视图 + Standard-View + 标准视图 - Inventor example #3 - Inventor 实例#3 + Inventor example #3 + Inventor 实例#3 - Shows a animated texture - 显示一个动画纹理 + Shows a animated texture + 显示一个动画纹理 - - + + StdCmdViewFitAll - Standard-View - 标准视图 + Standard-View + 标准视图 - Fit all - 适合所有 + Fit all + 适合所有 - Fits the whole content on the screen - 在屏幕上容纳全部内容 + Fits the whole content on the screen + 在屏幕上容纳全部内容 - - + + StdCmdViewFitSelection - Standard-View - 标准视图 + Standard-View + 标准视图 - Fit selection - 适合选中 + Fit selection + 适合选中 - Fits the selected content on the screen - 适合在屏幕上选取的内容 + Fits the selected content on the screen + 适合在屏幕上选取的内容 - - + + StdCmdViewFront - Standard-View - 标准视图 + Standard-View + 标准视图 - Front - 前视 + Front + 前视 - Set to front view - 设置为前视图 + Set to front view + 设置为前视图 - - + + StdCmdViewIvIssueCamPos - Standard-View - 标准视图 + Standard-View + 标准视图 - Issue camera position - 发布相机位置 + Issue camera position + 发布相机位置 - Issue the camera position to the console and to a macro, to easily recall this position - 发布相机位置至控制台或宏,以便重新访问 + Issue the camera position to the console and to a macro, to easily recall this position + 发布相机位置至控制台或宏,以便重新访问 - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - 标准视图 + Standard-View + 标准视图 - Stereo Interleaved Columns - 三维成像列扫描 + Stereo Interleaved Columns + 三维成像列扫描 - Switch stereo viewing to Interleaved Columns - 切换三维成像视图为列扫描显示 + Switch stereo viewing to Interleaved Columns + 切换三维成像视图为列扫描显示 - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - 标准视图 + Standard-View + 标准视图 - Stereo Interleaved Rows - 三维成像行扫描 + Stereo Interleaved Rows + 三维成像行扫描 - Switch stereo viewing to Interleaved Rows - 切换三维成像视图为行扫描显示 + Switch stereo viewing to Interleaved Rows + 切换三维成像视图为行扫描显示 - - + + StdCmdViewIvStereoOff - Standard-View - 标准视图 + Standard-View + 标准视图 - Stereo Off - 关闭三维成像 + Stereo Off + 关闭三维成像 - Switch stereo viewing off - 关闭三维成像视图 + Switch stereo viewing off + 关闭三维成像视图 - - + + StdCmdViewIvStereoQuadBuff - Standard-View - 标准视图 + Standard-View + 标准视图 - Stereo quad buffer - 三维成像缓存 + Stereo quad buffer + 三维成像缓存 - Switch stereo viewing to quad buffer - 切换三维成像视图为缓存显示 + Switch stereo viewing to quad buffer + 切换三维成像视图为缓存显示 - - + + StdCmdViewIvStereoRedGreen - Standard-View - 标准视图 + Standard-View + 标准视图 - Stereo red/green - 三维成像 红/绿 + Stereo red/green + 三维成像 红/绿 - Switch stereo viewing to red/green - 切换三维成像视图为红/绿显示 + Switch stereo viewing to red/green + 切换三维成像视图为红/绿显示 - - + + StdCmdViewLeft - Standard-View - 标准视图 + Standard-View + 标准视图 - Left - 左视 + Left + 左视 - Set to left view - 设置为左视图 + Set to left view + 设置为左视图 - - + + StdCmdViewRear - Standard-View - 标准视图 + Standard-View + 标准视图 - Rear - 后视 + Rear + 后视 - Set to rear view - 设置为后视图 + Set to rear view + 设置为后视图 - - + + StdCmdViewRight - Standard-View - 标准视图 + Standard-View + 标准视图 - Right - + Right + - Set to right view - 设置为右视图 + Set to right view + 设置为右视图 - - + + StdCmdViewRotateLeft - Standard-View - 标准视图 + Standard-View + 标准视图 - Rotate Left - 向左旋转 + Rotate Left + 向左旋转 - Rotate the view by 90° counter-clockwise - 旋转 90 ° 逆时针旋转视图 + Rotate the view by 90° counter-clockwise + 旋转 90 ° 逆时针旋转视图 - - + + StdCmdViewRotateRight - Standard-View - 标准视图 + Standard-View + 标准视图 - Rotate Right - 向右旋转 + Rotate Right + 向右旋转 - Rotate the view by 90° clockwise - 按顺时针旋转90°旋转视图 + Rotate the view by 90° clockwise + 按顺时针旋转90°旋转视图 - - + + StdCmdViewTop - Standard-View - 标准视图 + Standard-View + 标准视图 - Top - 顶视 + Top + 顶视 - Set to top view - 设置为顶视图 + Set to top view + 设置为顶视图 - - + + StdCmdWhatsThis - Help - 帮助 + Help + 帮助 - &What's This? - 这是什么(&W)? + &What's This? + 这是什么(&W)? - What's This - 这是什么 + What's This + 这是什么 - - + + StdCmdWindows - Window - 窗口 + Window + 窗口 - &Windows... - 窗口(&W)... + &Windows... + 窗口(&W)... - Windows list - 窗口列表 + Windows list + 窗口列表 - - + + StdCmdWindowsMenu - Window - 窗口 + Window + 窗口 - Activates this window - 激活此窗口 + Activates this window + 激活此窗口 - - + + StdCmdWorkbench - View - 视图 + View + 视图 - Workbench - 工作台 + Workbench + 工作台 - Switch between workbenches - 工作台之间切换 + Switch between workbenches + 工作台之间切换 - - + + StdOrthographicCamera - Standard-View - 标准视图 + Standard-View + 标准视图 - Orthographic view - 平行视图 + Orthographic view + 平行视图 - Switches to orthographic view mode - 切换到正交视图模式 + Switches to orthographic view mode + 切换到正交视图模式 - - + + StdPerspectiveCamera - Standard-View - 标准视图 + Standard-View + 标准视图 - Perspective view - 透视视图 + Perspective view + 透视视图 - Switches to perspective view mode - 切换到透视视图模式 + Switches to perspective view mode + 切换到透视视图模式 - - + + StdViewBoxZoom - Standard-View - 标准视图 + Standard-View + 标准视图 - Box zoom - 框选缩放 + Box zoom + 框选缩放 - - + + StdViewDockUndockFullscreen - Standard-View - 标准视图 + Standard-View + 标准视图 - Document window - 文档窗口 + Document window + 文档窗口 - Display the active view either in fullscreen, in undocked or docked mode - 当前视图显示模式:1.全屏,2.不停靠,3.停靠 + Display the active view either in fullscreen, in undocked or docked mode + 当前视图显示模式:1.全屏,2.不停靠,3.停靠 - - + + StdViewScreenShot - Standard-View - 标准视图 + Standard-View + 标准视图 - Save picture... - 保存图片... + Save picture... + 保存图片... - Creates a screenshot of the active view - 创建当前视图的屏幕截图 + Creates a screenshot of the active view + 创建当前视图的屏幕截图 - - + + StdViewZoomIn - Standard-View - 标准视图 + Standard-View + 标准视图 - Zoom In - 放大 + Zoom In + 放大 - - + + StdViewZoomOut - Standard-View - 标准视图 + Standard-View + 标准视图 - Zoom Out - 缩小 + Zoom Out + 缩小 - - + + Std_Delete - Object dependencies - + Object dependencies + Object dependencies - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + This object is referenced by other objects and thus these objects might get broken. +Are you sure to continue? - - + + Std_DrawStyle - As is - 正如 + As is + 正如 - Normal mode - 普通模式 + Normal mode + 普通模式 - Wireframe - 线框 + Wireframe + 线框 - Wireframe mode - 线框模式 + Wireframe mode + 线框模式 - Flat lines - + Flat lines + Flat lines - Flat lines mode - + Flat lines mode + Flat lines mode - Shaded - + Shaded + Shaded - Shaded mode - + Shaded mode + Shaded mode - Points - + Points + - Points mode - + Points mode + Points mode - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + The selected objects have a dependency to unselected objects. +Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - 找不到Graphviz + Graphviz not found + 找不到Graphviz - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - 您的系统上找不到 Graphviz.您要指定其安装路径,如果已经安装了它? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + 您的系统上找不到 Graphviz.您要指定其安装路径,如果已经安装了它? - Graphviz installation path - Graphviz的安装路径 + Graphviz installation path + Graphviz的安装路径 - Dependency graph - 依赖关系图 + Dependency graph + 依赖关系图 - Graphviz failed - Graphviz 失败 + Graphviz failed + Graphviz 失败 - Graphviz failed to create an image file - Graphviz 创建图像失败 + Graphviz failed to create an image file + Graphviz 创建图像失败 - - + + Workbench - &File - 文件(&F) + &File + 文件(&F) - &Edit - 编辑(&E) + &Edit + 编辑(&E) - Standard views - 标准视图 + Standard views + 标准视图 - &Stereo - 立体成像(&S) + &Stereo + 立体成像(&S) - &Zoom - 缩放(&Z) + &Zoom + 缩放(&Z) - Visibility - 可见性 + Visibility + 可见性 - &View - 视图(&V) + &View + 视图(&V) - &Tools - 工具(&T) + &Tools + 工具(&T) - &Macro - 宏(&M) + &Macro + 宏(&M) - &Windows - 窗口(&W) + &Windows + 窗口(&W) - &On-line help - 在线帮助(&O) + &On-line help + 在线帮助(&O) - &Help - 帮助(&H) + &Help + 帮助(&H) - File - 文件 + File + 文件 - Macro - + Macro + - View - 视图 + View + 视图 - Special Ops - 特殊Ops + Special Ops + 特殊Ops - - + + testClass - test - 测试 + test + 测试 - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - 选择任务面板的样式 + Choose the style of the Task Panel + 选择任务面板的样式 - Default - 默认 + Default + 默认 - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_zh-TW.qm b/src/Gui/Language/FreeCAD_zh-TW.qm index 9106874bb0216ef39e9956d7de6c250c9b6e5e89..bebc41cb2f6bb58f03776a3650afd03450c14030 100644 GIT binary patch delta 19229 zcmbWe2Urx>_db4RceXc0P*I|bf+7MUVy{S7niN6BLRmVy2ust*+AEf1Rcx^*_7+ss z*kachgT2JwVvH@(Sfl>l*})YOlkeyMfAT!OvorUed+zDyUNYu;@!}_9QZ1U5C;IvfFplVaHn1OX4zNFPKan7h z$Oa4uMiIl@Ct}q^qI_U4?8OU+aZCv?1Go_1Y=~CKu)e4>k-9xz04p+qJBZfw;Bk9b z9xpWG@%=ZzWB886INYx1@j^6@?~ej6;X5}DxE&00cwsb;?;j9}{~%h4O|-;%%3UU+ 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zaT#LMCIcPEUrJ~g>D)PK%%a{AKh%-V15&$O?4ygV)a`T6*?n|51uW`C2AY*9W38$;jCA;_MfA8fKl=v2LbGX8r3pm%pfeSgW!uUm8V#$fcT#`htHFr8Zqr`VP Ici-y&0f*r`lK=n! diff --git a/src/Gui/Language/FreeCAD_zh-TW.ts b/src/Gui/Language/FreeCAD_zh-TW.ts index ed45c1e58..dd5a65ed1 100644 --- a/src/Gui/Language/FreeCAD_zh-TW.ts +++ b/src/Gui/Language/FreeCAD_zh-TW.ts @@ -1,6468 +1,6248 @@ - - + + Angle - Form - 格式 + Form + 格式 - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - 角度貼齊 + Angle Snap + 角度貼齊 - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - + Measure + 測量 - Clear measurement - + Clear measurement + 清除測量值 - - + + CmdViewMeasureToggleAll - Measure - + Measure + 測量 - Toggle measurement - + Toggle measurement + 切換測量 - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball行為 + Spaceball Motion + Spaceball行為 - Global Sensitivity: - 全域有效地: + Global Sensitivity: + 全域有效地: - Dominant Mode - 主導模式 + Dominant Mode + 主導模式 - Flip Y/Z - 翻轉 Y/Z + Flip Y/Z + 翻轉 Y/Z - Enable Translations - 啟用轉換 + Enable Translations + 啟用轉換 - Enable Rotations - 啟用旋轉 + Enable Rotations + 啟用旋轉 - Calibrate - 校準 + Calibrate + 校準 - Default - 預設 + Default + 預設 - Enable - 啟用 + Enable + 啟用 - Reverse - 反向 + Reverse + 反向 - - + + DlgUnitCalculator - Units calculator - + Units calculator + 單位計算機 - as: - + as: + 作為: - => - + => + => - Help - 説明 + Help + 説明 - Copy - 複製 + Copy + 複製 - Close - 關閉 + Close + 關閉 - - + + DownloadItem - Form - 格式 + Form + 格式 - Ico - + Ico + Ico - Filename - + Filename + 檔案名稱 - - + + Gui::AccelLineEdit - none - + none + - - + + Gui::ActionSelector - Available: - 可用: + Available: + 可用: - Selected: - 已選: + Selected: + 已選: - Add - 新增 + Add + 新增 - Remove - 移除 + Remove + 移除 - Move up - 上移 + Move up + 上移 - Move down - 下移 + Move down + 下移 - - + + Gui::AlignmentView - Movable object - 可移動物件 + Movable object + 可移動物件 - Fixed object - 固定物件 + Fixed object + 固定物件 - - + + Gui::BlenderNavigationStyle - Press left mouse button - 按滑鼠左鍵 + Press left mouse button + 按滑鼠左鍵 - Press SHIFT and middle mouse button - 按下 shift 鍵和滑鼠中鍵 + Press SHIFT and middle mouse button + 按下 shift 鍵和滑鼠中鍵 - Press middle mouse button - 按滑鼠中鍵 + Press middle mouse button + 按滑鼠中鍵 - Scroll middle mouse button - 滾動滑鼠中鍵 + Scroll middle mouse button + 滾動滑鼠中鍵 - - + + Gui::CADNavigationStyle - Press left mouse button - 按滑鼠左鍵 + Press left mouse button + 按滑鼠左鍵 - Press middle mouse button - 按滑鼠中鍵 + Press middle mouse button + 按滑鼠中鍵 - Press left and middle mouse button - 按滑鼠左鍵和中鍵 + Press middle and left or right mouse button + 按下滑鼠中鍵及左鍵或右鍵 - Scroll middle mouse button - 滾動滑鼠中鍵 - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + 當點擊左鍵或右鍵時,滾動滑鼠中鍵或按住中鍵,並將滑鼠上下移動 - - + + Gui::Command - Standard - 標準 + Standard + 標準 - - + + Gui::ContainerDialog - &OK - 確定(&O) + &OK + 確定(&O) - &Cancel - 取消(&C) + &Cancel + 取消(&C) - - + + Gui::ControlSingleton - Task panel - 工作面板 + Task panel + 工作面板 - - + + Gui::Dialog::AboutApplication - About - 關於 + About + 關於 - Revision number - 修訂版次 + Revision number + 修訂版次 - Version - 版本 + Version + 版本 - OK - 確定 + OK + 確定 - - + + - Release date - 發行日期 + Release date + 發行日期 - Platform - 平臺 + License... + 許可證... - License... - 許可證... + Copy to clipboard + 複製至剪貼簿 - Copy to clipboard - 複製至剪貼簿 + Operating system + 作業系統 - Operating system - 作業系統 + Word size + Word size - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - 按鈕 %1 + Button %1 + 按鈕 %1 - Out Of Range - 超出範圍 + Out Of Range + 超出範圍 - - + + Gui::Dialog::Clipping - Clipping - + Clipping + 切割 - Clipping X - + Clipping X + 切割X方向 - Flip - + Flip + 翻轉 - Offset - + Offset + 偏移複製 - Clipping Y - + Clipping Y + 切割Y方向 - Clipping Z - + Clipping Z + 切割Z方向 - Clipping custom direction - + Clipping custom direction + 切割自訂方向 - View - 檢視 + View + 檢視 - Adjust to view direction - + Adjust to view direction + 調整檢視方向 - Direction - + Direction + 方向 - - + + Gui::Dialog::CommandModel - Commands - 命令 + Commands + 命令 - - + + Gui::Dialog::DemoMode - View Turntable - 視景轉台 + View Turntable + 視景轉台 - Speed - 速度 + Speed + 速度 - Maximum - 最大值 + Maximum + 最大值 - Minimum - 最小值 + Minimum + 最小值 - Fullscreen - 全螢幕 + Fullscreen + 全螢幕 - Enable timer - 啟用計時器 + Enable timer + 啟用計時器 - s - s + s + s - Angle - 角度 + Angle + 角度 - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - 播放 + Play + 播放 - Stop - 停止 + Stop + 停止 - Close - 關閉 + Close + 關閉 - - + + Gui::Dialog::DlgActivateWindow - Choose Window - 選擇視窗 + Choose Window + 選擇視窗 - &Activate - 啟動(&A) + &Activate + 啟動(&A) - Alt+A - Alt + A + + - - &Cancel - 取消(&C) - - - - - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - 視窗 + Windows + 視窗 - - + + Gui::Dialog::DlgAuthorization - Authorization - 授權 + Authorization + 授權 - &OK - 確定(&O) + Password: + 密碼: - &Cancel - 取消(&C) + + - Password: - 密碼: + Username: + 使用者名稱: - User name: - 使用者名稱: + Site: + 網站: - - + %1 at %2 + 在 %2 的 %1 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - 選擇圖示 + Choose Icon + 選擇圖示 - OK - 確定 + Add icons... + 添加圖示... - - Cancel - 取消 - - - Add icons... - 添加圖示... - - - + + Gui::Dialog::DlgCustomActions - Macros - 巨集 + Macros + 巨集 - Setup Custom Macros - 設置自訂巨集 + Setup Custom Macros + 設置自訂巨集 - Macro: - 巨集: + Macro: + 巨集: - ... - ... + ... + ... - Pixmap - 點陣圖 + Pixmap + 點陣圖 - Accelerator: - 加速器: + Accelerator: + 加速器: - What's this: - 這是什麼: + What's this: + 這是什麼: - Status text: - 狀態文字: + Status text: + 狀態文字: - Tool tip: - 工具提示: + Tool tip: + 工具提示: - Menu text: - 選項文字: + Menu text: + 選項文字: - Add - 新增 + Add + 新增 - Remove - 移除 + Remove + 移除 - Replace - 取代 + Replace + 取代 - - + + Gui::Dialog::DlgCustomActionsImp - Icons - 圖示 + Icons + 圖示 - Macros - 巨集 + Macros + 巨集 - No macro - 無巨集 + No macro + 無巨集 - No macros found. - 找不到巨集 + No macros found. + 找不到巨集 - Macro not found - 找不到巨集 + Macro not found + 找不到巨集 - Sorry, couldn't find macro file '%1'. - 抱歉,找不到巨集檔案 '%1'。 + Sorry, couldn't find macro file '%1'. + 抱歉,找不到巨集檔案 '%1'。 - Empty macro - 空白巨集 + Empty macro + 空白巨集 - Please specify the macro first. - 請先指定巨集。 + Please specify the macro first. + 請先指定巨集。 - Empty text - 空白文字 + Empty text + 空白文字 - Please specify the menu text first. - 請先指定選項文字。 + Please specify the menu text first. + 請先指定選項文字。 - No item selected - 未選擇任何項目 + No item selected + 未選擇任何項目 - Please select a macro item first. - 請先選擇一個巨集項目。 + Please select a macro item first. + 請先選擇一個巨集項目。 - - + + Gui::Dialog::DlgCustomCommands - Commands - 命令 + Commands + 命令 - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - 類別 + Category + 類別 - Icon - 圖示 + Icon + 圖示 - Command - 指令 + Command + 指令 - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - 鍵盤 + Keyboard + 鍵盤 - Description: - 說明: + Description: + 說明: - &Category: - 類別(&C): + &Category: + 類別(&C): - C&ommands: - 指令(&O): + C&ommands: + 指令(&O): - Current shortcut: - 目前快速鍵: + Current shortcut: + 目前快速鍵: - Press &new shortcut: - 設定新的快捷鍵(&N): + Press &new shortcut: + 設定新的快捷鍵(&N): - Currently assigned to: - 目前已分配給: + Currently assigned to: + 目前已分配給: - &Assign - 分配(&A) + &Assign + 分配(&A) - Alt+A - Alt + A + Alt+A + Alt + A - &Reset - 重設(&R) + &Reset + 重設(&R) - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - 全部重設(&S) + Re&set All + 全部重設(&S) - Alt+S - Alt+S + Alt+S + Alt+S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - 圖示 + Icon + 圖示 - Command - 指令 + Command + 指令 - none - + none + - Multiple defined shortcut - 多重定義快捷鍵 + Multiple defined shortcut + 多重定義快捷鍵 - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - 該快捷鍵'%1'已定義超過一次。這可能導致意外的情況。 + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + 該快捷鍵'%1'已定義超過一次。這可能導致意外的情況。 - Already defined shortcut - 已定義的快捷鍵 + Already defined shortcut + 已定義的快捷鍵 - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - 該快捷鍵'%1'已分配給'%2'。請另定義一組快捷鍵。 + 該快捷鍵'%1'已分配給'%2'。請另定義一組快捷鍵。 - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - 工具箱列 + Toolbox bars + 工具箱列 - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - 工具列 + Toolbars + 工具列 - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">注意:</span> 下次您載入合適的工作台時改變才會發生作用</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">注意:</span> 下次您載入合適的工作台時改變才會發生作用</p></body></html> - Move right - 向右移動 + Move right + 向右移動 - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>移動所選項目向下一級。</b><p>這也將改變父項的級別。</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>移動所選項目向下一級。</b><p>這也將改變父項的級別。</p> - Move left - 左移 + Move left + 左移 - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>移動選定的項目上一級。</b> <p>這也將改變父項的級別。 </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>移動選定的項目上一級。</b> <p>這也將改變父項的級別。 </p> - Move down - 下移 + Move down + 下移 - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>向下移動所選的項目。</b><p>該項目將被移動至層級中。</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>向下移動所選的項目。</b><p>該項目將被移動至層級中。</p> - Move up - 上移 + Move up + 上移 - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>向上移動所選的項目。</b><p>該項目將被移動至層級中。</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>向上移動所選的項目。</b><p>該項目將被移動至層級中。</p> - New... - 新增... + New... + 新增... - Rename... - 重新命名... + Rename... + 重新命名... - Delete - 刪除 + Delete + 刪除 - Icon - 圖示 + Icon + 圖示 - Command - 指令 + Command + 指令 - <Separator> - <分隔線> + <Separator> + <分隔線> - New toolbar - 新工具列 + New toolbar + 新工具列 - Toolbar name: - 工具列名稱: + Toolbar name: + 工具列名稱: - Duplicated name - 重複的名稱 + Duplicated name + 重複的名稱 - The toolbar name '%1' is already used - '%1' 的工具列名稱已被使用 + The toolbar name '%1' is already used + '%1' 的工具列名稱已被使用 - Rename toolbar - 重新命名工具列 + Rename toolbar + 重新命名工具列 - - + + - - + + Gui::Dialog::DlgCustomizeImp - Customize - 自訂 + Customize + 自訂 - &Help - 説明(&H) + &Help + 説明(&H) - &Close - 關閉(&C) + &Close + 關閉(&C) - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball行為 + Spaceball Motion + Spaceball行為 - No Spaceball Present - 無顯示Spaceball + No Spaceball Present + 無顯示Spaceball - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - 無顯示Spaceball + No Spaceball Present + 無顯示Spaceball - Buttons - 按鈕 + Buttons + 按鈕 - Clear - 清除 + Clear + 清除 - Print Reference - 列印參考 + Print Reference + 列印參考 - Spaceball Buttons - Spaceball按鈕 + Spaceball Buttons + Spaceball按鈕 - - + + Gui::Dialog::DlgDisplayProperties - Display properties - 顯示屬性 + Display properties + 顯示屬性 - Display - 顯示 + Display + 顯示 - Transparency: - 透明度: + Transparency: + 透明度: - Line width: - 線寬: + Line width: + 線寬: - Point size: - 點大小: + Point size: + 點大小: - Material - 材料 + Material + 材料 - ... - ... + ... + ... - Close - 關閉 + Viewing mode + 瀏覽模式 - Viewing mode - 瀏覽模式 + Plot mode: + 出圖模式: - Plot mode: - 出圖模式: + + - - + Line transparency: + 線的透明度: - Line transparency: - 線的透明度: + Line color: + 線條顏色: - Line color: - 線條顏色: + Shape color: + 形狀的顏色: - Shape color: - 形狀的顏色: + Color plot: + 彩色: - Color plot: - 彩色: + Document window: + 檔案視窗: - - Document window: - 檔案視窗: - - - + + Gui::Dialog::DlgEditorSettings - Editor - 編輯器 + Editor + 編輯器 - Options - 選項 + Options + 選項 - Enable line numbers - 啟用行號 + Enable line numbers + 啟用行號 - Enable folding - 啟用折疊 + Enable folding + 啟用折疊 - Indentation - 縮排 + Indentation + 縮排 - Insert spaces - 插入空格 + Insert spaces + 插入空格 - Tab size: - 標籤尺寸: + Tab size: + 標籤尺寸: - Indent size: - 縮排尺寸: + Indent size: + 縮排尺寸: - Keep tabs - 保留字元符號 + Keep tabs + 保留字元符號 - Display Items - 顯示項目 + Display Items + 顯示項目 - Family: - 家族: + Family: + 家族: - Size: - 尺寸: + Size: + 尺寸: - Preview: - 預覽: + Preview: + 預覽: - - + + - - + + Gui::Dialog::DlgGeneral - General - 一般 + General + 一般 - Start up - 啟動 + Start up + 啟動 - Enable splash screen at start up - 在開啟時使用啟動畫面 + Enable splash screen at start up + 在開啟時使用啟動畫面 - Switch to tab of report window: - 切換到報告視窗標籤: + Switch to tab of report window: + 切換到報告視窗標籤: - Auto load module after start up: - 啟動後自動載入模組: + Auto load module after start up: + 啟動後自動載入模組: - Language - 語言 + Language + 語言 - Change language: - 更改語言: + Change language: + 更改語言: - Main window - 主視窗 + Main window + 主視窗 - Size of recent file list - 最近檔案清單尺寸 + Size of recent file list + 最近檔案清單尺寸 - Window style: - 視窗樣式: + Window style: + 視窗樣式: - Size of toolbar icons: - 工具列圖示尺寸: + Size of toolbar icons: + 工具列圖示尺寸: - Enable tiled background - + Enable tiled background + 啟用平面背景 - Style sheet: - + Style sheet: + 樣式表: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - 預設值 (%1 0x %1) + Default (%1 x %1) + 預設值 (%1 0x %1) - Small (%1 x %1) - 小 (%1 0x %1) + Small (%1 x %1) + 小 (%1 0x %1) - Large (%1 x %1) - 大 (%1 0x %1) + Large (%1 x %1) + 大 (%1 0x %1) - Extra large (%1 x %1) - 特大(%1 x %1) + Extra large (%1 x %1) + 特大(%1 x %1) - No style sheet - + No style sheet + 無樣式表 - - + + Gui::Dialog::DlgInputDialog - Input - 輸入 + Input + 輸入 - OK - 確定 + + - - Cancel - 取消 - - - - - - - + + Gui::Dialog::DlgInspector - Scene Inspector - 場景檢查器 + Scene Inspector + 場景檢查器 - - + + Gui::Dialog::DlgMacroExecute - Execute macro - 執行巨集 + Execute macro + 執行巨集 - Macro name: - 巨集名稱: + Macro name: + 巨集名稱: - Macro destination: - 巨集目標: + Macro destination: + 巨集目標: - Execute - 執行 + Execute + 執行 - Close - 關閉 + Close + 關閉 - Create - 建立 + Create + 建立 - Delete - 刪除 + Delete + 刪除 - Edit - 編輯 + Edit + 編輯 - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - 巨集 + Macros + 巨集 - Macro file - 巨集檔案 + Macro file + 巨集檔案 - Enter a file name, please: - 請輸入檔案名稱: + Enter a file name, please: + 請輸入檔案名稱: - Existing file - 現有檔案 + Existing file + 現有檔案 - '%1'. + '%1'. This file already exists. - '%1'.該檔案已存在。 + '%1'.該檔案已存在。 - Delete macro - 刪除巨集 + Delete macro + 刪除巨集 - Do you really want to delete the macro '%1'? - 您確定要刪除 '%1' 的巨集嗎? + Do you really want to delete the macro '%1'? + 您確定要刪除 '%1' 的巨集嗎? - Cannot create file - 無法創建檔案 + Cannot create file + 無法創建檔案 - Creation of file '%1' failed. - 檔案 '%1' 創建失敗。 + Creation of file '%1' failed. + 檔案 '%1' 創建失敗。 - - + + Gui::Dialog::DlgMacroRecord - Macro recording - 巨集錄製 + Macro recording + 巨集錄製 - Macro name: - 巨集名稱: + Macro name: + 巨集名稱: - Stop - 停止 + Stop + 停止 - Cancel - 取消 + Cancel + 取消 - Macro path: - 巨集路徑: + Macro path: + 巨集路徑: - ... - ... + ... + ... - Record - 錄製 + Record + 錄製 - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - 巨集錄製器 + Macro recorder + 巨集錄製器 - Specify first a place to save. - 首先指定存檔位置。 + Specify first a place to save. + 首先指定存檔位置。 - Existing macro - 現有的巨集 + Existing macro + 現有的巨集 - The macro '%1' already exists. Do you want to overwrite? - 巨集 '%1' 已存在。是否要改寫? + The macro '%1' already exists. Do you want to overwrite? + 巨集 '%1' 已存在。是否要改寫? - The macro directory doesn't exist. Please, choose another one. - 巨集目錄不存在。請另選一個。 + The macro directory doesn't exist. Please, choose another one. + 巨集目錄不存在。請另選一個。 - Choose macro directory - 選擇巨集目錄 + Choose macro directory + 選擇巨集目錄 - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + 您沒有此目錄之寫入權限,請選擇另一個 - - + + Gui::Dialog::DlgMaterialProperties - Material properties - 材料特性 + Material properties + 材料特性 - &Close - 關閉(&C) + Material + 材料 - Alt+C - Alt+C + Diffuse color: + 外觀色彩: - Material - 材料 + Specular color: + 反射色彩: - Diffuse color: - 外觀色彩: + Shininess: + 光澤度: - Specular color: - 反射色彩: + % + - Shininess: - 光澤度: + Ambient color: + 環境色彩: - % - + + - Ambient color: - 環境色彩: + Emissive color: + 自發光顏色: - - - - - - Emissive color: - 自發光顏色: - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - 線上說明 + On-line help + 線上說明 - Help viewer - 説明檢視器 + Help viewer + 説明檢視器 - Location of start page - 首頁位置 + Location of start page + 首頁位置 - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML 檔 (*.html *.htm) + HTML files (*.html *.htm) + HTML 檔 (*.html *.htm) - Access denied - 訪問被拒絕 + Access denied + 訪問被拒絕 - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - 訪問'%1'被拒絕 + 訪問'%1'被拒絕 - - + + Gui::Dialog::DlgParameter - Parameter Editor - 參數編輯器 + Parameter Editor + 參數編輯器 - Save to disk - 儲存到磁碟 + Save to disk + 儲存到磁碟 - Alt+C - Alt+C + Alt+C + Alt+C - &Close - 關閉(&C) + &Close + 關閉(&C) - - + + Gui::Dialog::DlgParameterImp - Group - 群組 + Group + 群組 - Name - 名稱 + Name + 名稱 - Type - 類型 + Type + 類型 - Value - + Value + - User parameter - 使用者參數 + User parameter + 使用者參數 - Invalid input - 無效的輸入 + Invalid input + 無效的輸入 - Invalid key name '%1' - 無效的鍵名'%1' + Invalid key name '%1' + 無效的鍵名'%1' - System parameter - 系統參數 + System parameter + 系統參數 - - + + Gui::Dialog::DlgPreferences - Preferences - 偏好選項 + Preferences + 偏好選項 - &Help - 説明(&H) + + - - Alt+H - Alt+H - - - &OK - 確定(&O) - - - &Apply - 套用(&A) - - - Alt+A - Alt + A - - - &Cancel - 取消(&C) - - - - - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - 錯誤的參數 + Wrong parameter + 錯誤的參數 - - + + Gui::Dialog::DlgProjectInformation - Project information - 專案資訊 + Project information + 專案資訊 - Information - 資訊 + Information + 資訊 - &Name: - 名稱(&N): + &Name: + 名稱(&N): - Commen&t: - 意見(&T): + Commen&t: + 意見(&T): - Path: - 路徑: + Path: + 路徑: - &Last modified by: - &L最後修改: + &Last modified by: + &L最後修改: - Created &by: - 創建者(&B): + Created &by: + 創建者(&B): - Com&pany: - &P公司: + Com&pany: + &P公司: - Last &modification date: - &m最後修改日期: + Last &modification date: + &m最後修改日期: - Creation &date: - &D建立日期: + Creation &date: + &D建立日期: - &OK - 確定(&O) + + - &Cancel - 取消(&C) + UUID: + UUID: - - + License information: + 版權資訊: - UUID: - + License URL + 版權URL - License information: - + Open in browser + 於瀏覽器中開啟 - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - 專案工具 + Project utility + 專案工具 - Extract project - 提取專案 + Extract project + 提取專案 - Source - 來源 + Source + 來源 - Project file (*.fcstd) - 專案檔(*.fcstd) + Project file (*.fcstd) + 專案檔(*.fcstd) - Destination - 目標 + Destination + 目標 - Extract - 萃取 + Extract + 萃取 - Create project - 建立專案 + Create project + 建立專案 - Document.xml - xml檔 + Document.xml + xml檔 - Create - 建立 + Create + 建立 - Load project file after creation - 於建立後載入專案 + Load project file after creation + 於建立後載入專案 - Empty source - 無指定來源 + Empty source + 無指定來源 - No source is defined. - 無指定來源 + No source is defined. + 無指定來源 - Empty destination - 無目的地 + Empty destination + 無目的地 - No destination is defined. - 未定義目的地 + No destination is defined. + 未定義目的地 - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Link - Show all object types - + Show all object types + Show all object types - No selection - 未選取 + No selection + 未選取 - Please select an object of the list - + Please select an object of the list + Please select an object of the list - - + + Gui::Dialog::DlgReportView - Output window - 輸出視窗 + Output window + 輸出視窗 - Output - 輸出 + Output + 輸出 - Record log messages - 日誌記錄訊息 + Record log messages + 日誌記錄訊息 - Record warnings - 記錄警告 + Record warnings + 記錄警告 - Record error messages - 記錄錯誤訊息 + Record error messages + 記錄錯誤訊息 - Colors - 顏色 + Colors + 顏色 - Normal messages: - 正常消息: + Normal messages: + 正常消息: - Log messages: - 日誌訊息: + Log messages: + 日誌訊息: - Warnings: - 警告: + Warnings: + 警告: - Errors: - 錯誤: + Errors: + 錯誤: - - + + - Redirect internal Python errors to report view - 將內部 Python 錯誤重定向到報表視景 + Redirect internal Python errors to report view + 將內部 Python 錯誤重定向到報表視景 - Redirect internal Python output to report view - 內部Python重新輸出至報告視圖 + Redirect internal Python output to report view + 內部Python重新輸出至報告視圖 - - + + Gui::Dialog::DlgRunExternal - Running external program - 執行外部程式 + Running external program + 執行外部程式 - TextLabel - 文字標籤 + TextLabel + 文字標籤 - Advanced >> - 進階 >> + Advanced >> + 進階 >> - ... - ... + ... + ... - Accept changes - 接受更改 + Accept changes + 接受更改 - Discard changes - 放棄更改 + Discard changes + 放棄更改 - Abort program - 中止程式 + Abort program + 中止程式 - Help - 説明 + Help + 説明 - Select a file - 選擇一個檔案 + Select a file + 選擇一個檔案 - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D視圖 + 3D View + 3D視圖 - 3D View settings - 3D視圖設置 + 3D View settings + 3D視圖設置 - Show coordinate system in the corner - 在角落顯示坐標系統 + Show coordinate system in the corner + 在角落顯示坐標系統 - Show counter of frames per second - 顯示每秒影格計數器 + Show counter of frames per second + 顯示每秒影格計數器 - Enable animation - 啟用動畫 + Enable animation + 啟用動畫 - Enable anti-aliasing (slower) - 啟用消除鋸齒 (慢) + Eye to eye distance for stereo modes: + 立體模式左右兩眼間的距離: - Eye to eye distance for stereo modes: - 立體聲模式左右兩眼間的距離 + Camera type + 相機類型 - Camera type - 相機類型 + Orthographic rendering + 正視圖角度的彩現 - Orthographic rendering - 正視圖角度的彩現 + Perspective rendering + 透視彩現 - Perspective rendering - 透視彩現 + + - - + 3D Navigation + 3D 導航 - 3D Navigation - 3D 導航 + Mouse... + 滑鼠... - Mouse... - 滑鼠... + Intensity of backlight + 背光強度 - Intensity of backlight - 背光強度 + Enable backlight color + 啟用背光顏色 - Enable backlight color - 啟用背光顏色 + Orbit style + 環繞模式 - Orbit style - 環繞模式 + Turntable + 可旋轉 - Turntable - 可旋轉 + Trackball + 軌跡球 - Trackball - 軌跡球 + Invert zoom + 反相縮放 - Invert zoom - 反相縮放 + Zoom at cursor + 游標處放大 - Zoom at cursor - 游標處放大 + Zoom step + 縮放步驟 - Zoom step - 縮放步驟 + Anti-Aliasing + Anti-Aliasing - Anti-Aliasing - + None + - None - + Line Smoothing + Line Smoothing - Line Smoothing - + MSAA 2x + MSAA 2x - MSAA 2x - + MSAA 4x + MSAA 4x - MSAA 4x - + MSAA 8x + MSAA 8x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 導航 + %1 navigation + %1 導航 - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - 色彩模型 + Color model + 色彩模型 - &Gradient: - 漸層(&G): + &Gradient: + 漸層(&G): - red-yellow-green-cyan-blue - 紅-黃-綠-青-藍 + red-yellow-green-cyan-blue + 紅-黃-綠-青-藍 - blue-cyan-green-yellow-red - 藍-青-綠-黃-紅 + blue-cyan-green-yellow-red + 藍-青-綠-黃-紅 - white-black - 白-黑 + white-black + 白-黑 - black-white - 黑-白 + black-white + 黑-白 - Visibility - 可見性 + Visibility + 可見性 - Out g&rayed - 外部&呈灰色 + Out g&rayed + 外部&呈灰色 - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - &外部不顯示 + Out &invisible + &外部不顯示 - Alt+I - Alt+I + Alt+I + Alt+I - Style - 風格 + Style + 風格 - &Zero - 零(&Z) + &Zero + 零(&Z) - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &流程 + &Flow + &流程 - Alt+F - Alt+F + Alt+F + Alt+F - &OK - 確定(&O) + Parameter range + 參數範圍 - &Cancel - 取消(&C) + Mi&nimum: + &N最小化: - Parameter range - 參數範圍 + Ma&ximum: + &x最大化: - Mi&nimum: - &N最小化: + &Labels: + 標籤(&S): - Ma&ximum: - &x最大化: + &Decimals: + 小數(&D): - &Labels: - 標籤(&S): + + - &Decimals: - 小數(&D): + Color-gradient settings + 顏色-漸層設定 - - - - - - Color-gradient settings - 顏色-漸層設定 - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - 錯誤的參數 + Wrong parameter + 錯誤的參數 - The maximum value must be higher than the minimum value. - 最高值必須高於最低值。 + The maximum value must be higher than the minimum value. + 最高值必須高於最低值。 - - + + Gui::Dialog::DlgSettingsDocument - Document - 文件 + Document + 文件 - General - 一般 + General + 一般 - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - 儲存文件的壓縮級別(0 =無,9 =最高,3 =預設) + 儲存文件的壓縮級別(0 =無,9 =最高,3 =預設) - Create new document at start up - 啟動時創建新檔 + Create new document at start up + 啟動時創建新檔 - Storage - 儲存 + Storage + 儲存 - Saving transactions (Auto-save) - 儲存交易(自動儲存) + Saving transactions (Auto-save) + 儲存交易(自動儲存) - Discard saved transaction after saving document - 儲存文件後拋棄儲存的交易 + Discard saved transaction after saving document + 儲存文件後拋棄儲存的交易 - Save thumbnail into project file when saving document - 儲存文件時縮圖儲存到專案檔 + Save thumbnail into project file when saving document + 儲存文件時縮圖儲存到專案檔 - Create up to backup files when resaving document - 重新存檔時並建立備份檔案 + Create up to backup files when resaving document + 重新存檔時並建立備份檔案 - Document objects - 檔案物件 + Document objects + 檔案物件 - Allow duplicate object labels in one document - 在一個檔案中允許重複的物件標籤 + Allow duplicate object labels in one document + 在一個檔案中允許重複的物件標籤 - Maximum Undo/Redo steps - 最大撤銷/重做步驟 + Maximum Undo/Redo steps + 最大撤銷/重做步驟 - Using Undo/Redo on documents - 使用復元/重做於此檔案 + Using Undo/Redo on documents + 使用復元/重做於此檔案 - - + + Gui::Dialog::DlgSettingsEditorImp - Text - 文字 + Text + 文字 - Bookmark - 書籤 + Bookmark + 書籤 - Breakpoint - 斷點 + Breakpoint + 斷點 - Keyword - 關鍵字 + Keyword + 關鍵字 - Comment - 評論 + Comment + 評論 - Block comment - 阻止評論 + Block comment + 阻止評論 - Number - 數目 + Number + 數目 - String - 字串 + String + 字串 - Character - 字符 + Character + 字符 - Class name - 類別名稱 + Class name + 類別名稱 - Define name - 定義名稱 + Define name + 定義名稱 - Operator - 操作 + Operator + 操作 - Python output - Python 輸出 + Python output + Python 輸出 - Python error - Python 錯誤 + Python error + Python 錯誤 - Items - 項目 + Items + 項目 - Current line highlight - 強調此行 + Current line highlight + 強調此行 - - + + Gui::Dialog::DlgSettingsImage - Image settings - 影像設定 + Image settings + 影像設定 - Image properties - 影像屬性 + Image properties + 影像屬性 - Back&ground: - &G背景: + Back&ground: + &G背景: - Current - 目前 + Current + 目前 - White - 白色 + White + 白色 - Black - 黑色 + Black + 黑色 - Transparent - 透明 + Transparent + 透明 - Image dimensions - 影像尺寸 + Image dimensions + 影像尺寸 - Pixel - 像素 + Pixel + 像素 - &Width: - 寬度(&W): + &Width: + 寬度(&W): - Current screen - 目前螢幕 + Current screen + 目前螢幕 - Icon 32 x 32 - 圖示 32 x 32 + Icon 32 x 32 + 圖示 32 x 32 - Icon 64 x 64 - 圖示 64 × 64 + Icon 64 x 64 + 圖示 64 × 64 - Icon 128 x 128 - 圖示 128x128 + Icon 128 x 128 + 圖示 128x128 - CGA 320 x 200 - CGA 320 x 200 + CGA 320 x 200 + CGA 320 x 200 - QVGA 320 x 240 - QVGA 320 x 240 + QVGA 320 x 240 + QVGA 320 x 240 - VGA 640 x 480 - VGA 640 x 480 + VGA 640 x 480 + VGA 640 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - PAL 768 x 578 - PAL 768 x 578 + PAL 768 x 578 + PAL 768 x 578 - SVGA 800 x 600 - SVGA 800 x 600 + SVGA 800 x 600 + SVGA 800 x 600 - XGA 1024 x 768 - XGA 1024 x 768 + XGA 1024 x 768 + XGA 1024 x 768 - HD720 1280 x 720 - HD720 1280 x 720 + HD720 1280 x 720 + HD720 1280 x 720 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA+ 1400 x 1050 - SXGA + 1400 x 1050 + SXGA+ 1400 x 1050 + SXGA + 1400 x 1050 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!!10000 × 10000 + !!! 10000 x 10000 + !!!10000 × 10000 - Standard sizes: - 標準尺寸: + Standard sizes: + 標準尺寸: - &Height: - 高度(&H): + &Height: + 高度(&H): - Aspect ratio: - 長寬比: + Aspect ratio: + 長寬比: - &Screen - 螢幕(&S) + &Screen + 螢幕(&S) - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - 4:3(&4) + &4:3 + 4:3(&4) - Alt+4 - Alt + 4 + Alt+4 + Alt + 4 - 1&6:9 - 16:9(&6) + 1&6:9 + 16:9(&6) - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - 1:1(&1) + &1:1 + 1:1(&1) - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - 影像註解 + Image comment + 影像註解 - Insert MIBA - 插入MIBA + Insert MIBA + 插入MIBA - Insert comment - 插入評論 + Insert comment + 插入評論 - - + + Gui::Dialog::DlgSettingsMacro - Macro - 巨集 + Macro + 巨集 - Macro recording settings - 巨集錄製設定 + Macro recording settings + 巨集錄製設定 - Logging Commands - 記錄命令 + Logging Commands + 記錄命令 - Show script commands in python console - 在python控制台顯示腳本指令 + Show script commands in python console + 在python控制台顯示腳本指令 - Log all commands issued by menus to file: - 記錄所有功能表所發出的指令檔: + Log all commands issued by menus to file: + 記錄所有功能表所發出的指令檔: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Gui 指令 + Gui commands + Gui 指令 - Recording GUI commands - 錄製 GUI 指令 + Recording GUI commands + 錄製 GUI 指令 - Record as comment - 記錄為評論 + Record as comment + 記錄為評論 - Macro path - 巨集路徑 + Macro path + 巨集路徑 - General macro settings - 一般巨集設定 + General macro settings + 一般巨集設定 - Run macros in local environment - 於此環境執行巨集 + Run macros in local environment + 於此環境執行巨集 - - + + Gui::Dialog::DlgSettingsUnits - Units - 單位 + Units + 單位 - Units settings - 單位設定 + Units settings + 單位設定 - Standard (mm/kg/s/degree) - 標準(mm/kg/s/degree) + Standard (mm/kg/s/degree) + 標準(mm/kg/s/degree) - MKS (m/kg/s/degree) - MKS (m/kg/s/度) + MKS (m/kg/s/degree) + MKS (m/kg/s/度) - Magnitude - 等級 + Magnitude + 等級 - Unit - 單位 + Unit + 單位 - User system: - 使用者系統: + User system: + 使用者系統: - Imperial (in/lb) - 英制(吋/磅) + US customary (in/lb) + 美制(吋/磅) - US customary (in/lb) - + Number of decimals: + 小數位數: - Number of decimals: - + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - 顏色 + Colors + 顏色 - Selection - 選擇 + Selection + 選擇 - Enable selection highlighting - 啟用選擇突出顯示 + Enable selection highlighting + 啟用選擇突出顯示 - Enable preselection highlighting - 啟用強調預選 + Enable preselection highlighting + 啟用強調預選 - Background color - 背景顏色 + Background color + 背景顏色 - Middle color - 中間色 + Middle color + 中間色 - Color gradient - 顏色漸層 + Color gradient + 顏色漸層 - Simple color - 簡單顏色 + Simple color + 簡單顏色 - - Default colors - 預設顏色 - - - Edited edge color - 已編輯的邊顏色 - - - Edited vertex color - 已編輯的頂點顏色 - - - Construction geometry - 構造幾何 - - - Fully constrained geometry - 完全約束的幾何 - - - The color of vertices being edited - 頂點色彩已被編輯 - - - The color of edges being edited - 邊緣色彩正在編輯中 - - - The color of construction geometry in edit mode - 編輯模式中構造幾何之顏色 - - - The color of fully constrained geometry in edit mode - 編輯模式中完全約束幾何之顏色 - - - Cursor text color - 游標文字色彩 - - - Default shape color - 預設物件色彩 - - - The default color for new shapes - 新物件預設色彩 - - - Default line width and color - 預設線寬及色彩 - - - The default line color for new shapes - 新物件之預設線條色彩 - - - The default line thickness for new shapes - 新物件之預設線寬 - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - 每日提示 + Tip of the day + 每日提示 - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">你知道嗎...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">你知道嗎...</font></font></b> - &Show tips at start up - 啟動時顯示提示(&S) + &Show tips at start up + 啟動時顯示提示(&S) - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - 下一個提示(&N) + &Next Tip + 下一個提示(&N) - Alt+N - Alt+N + Alt+N + Alt+N - &Close - 關閉(&C) + &Close + 關閉(&C) - Alt+C - Alt+C + Alt+C + Alt+C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - 下載失敗:%1 + 下載失敗:%1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - 如果您想瞭解更多有關 FreeCAD 您必須到 %1,或按説明功能表中的説明項目。 + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + 如果您想瞭解更多有關 FreeCAD 您必須到 %1,或按説明功能表中的説明項目。 - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + 單位錯誤 - - + + Gui::Dialog::DockablePlacement - Placement - 佈置 + Placement + 佈置 - - + + Gui::Dialog::DownloadDialog - Download - 下載 + Download + 下載 - Cancel - 取消 + Cancel + 取消 - Close - 關閉 + Close + 關閉 - There already exists a file called %1 in the current directory. Overwrite? - 於此位置已有%1檔案,是否覆寫? + There already exists a file called %1 in the current directory. Overwrite? + 於此位置已有%1檔案,是否覆寫? - Unable to save the file %1: %2. - 無法下載檔案%1:%2 + Unable to save the file %1: %2. + 無法下載檔案%1:%2 - Downloading %1. - %1下載中 + Downloading %1. + %1下載中 - Download canceled. - 取消下載 + Download canceled. + 取消下載 - Download failed: %1. - 下載失敗: %1。 + Download failed: %1. + 下載失敗: %1。 - Downloaded %1 to current directory. - 下載%1於目前位置 + Downloaded %1 to current directory. + 下載%1於目前位置 - %1 at %2 - + %1 at %2 + 在 %2 的 %1 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + 儲存檔案 - Download canceled: %1 - + Download canceled: %1 + 已取消下載: %1 - Open containing folder - + Open containing folder + 開啟包含之資料夾 - Error opening save file: %1 - + Error opening save file: %1 + 開啟儲存檔案錯誤: %1 - Error saving: %1 - + Error saving: %1 + 儲存錯誤: %1 - Network Error: %1 - + Network Error: %1 + 網路錯誤: %1 - seconds - + seconds + - minutes - + minutes + 分鐘 - - %4 %5 remaining - + - %4 %5 remaining + - %4 %5 剩餘 - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %2 (%3/sec) %4的%1 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %2的%1-停止 - bytes - + bytes + 位元組 - kB - + kB + kB - MB - + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + 下載 - Clean up - + Clean up + 清除 - 0 Items - + 0 Items + 0個項目 - Download Manager - + Download Manager + 下載管理員 - 1 Download - + 1 Download + 1個下載 - %1 Downloads - + %1 Downloads + %1 下載 - - + + Gui::Dialog::IconDialog - Add icon - 添加圖示 + Add icon + 添加圖示 - - + + Gui::Dialog::InputVector - Input vector - 輸入向量 + Input vector + 輸入向量 - Vector - 向量 + Vector + 向量 - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - OK - 確定 - - - + + Gui::Dialog::LicenseDialog - Copyright - 版權 + Copyright + 版權 - - + + Gui::Dialog::MouseButtons - Mouse buttons - 滑鼠按鈕 + Mouse buttons + 滑鼠按鈕 - Configuration - 配置 + Configuration + 配置 - Selection: - 選擇: + Selection: + 選擇: - Panning - 平移 + Panning + 平移 - Rotation: - 旋轉: + Rotation: + 旋轉: - Zooming: - 縮放: + Zooming: + 縮放: - - + + Gui::Dialog::ParameterGroup - Expand - 展開 + Expand + 展開 - Add sub-group - 新增子群組 + Add sub-group + 新增子群組 - Remove group - 移除群組 + Remove group + 移除群組 - Rename group - 重命名群組 + Rename group + 重命名群組 - Export parameter - 匯出參數 + Export parameter + 匯出參數 - Import parameter - 匯入參數 + Import parameter + 匯入參數 - Collapse - 瓦解 + Collapse + 瓦解 - Do really want to remove this parameter group? - 確定要移除此參數群組嗎? + Do really want to remove this parameter group? + 確定要移除此參數群組嗎? - Existing sub-group - 現有子群組 + Existing sub-group + 現有子群組 - The sub-group '%1' already exists. - 子群組'%1'已經存在。 + The sub-group '%1' already exists. + 子群組'%1'已經存在。 - Export parameter to file - 匯出參數到檔案 + Export parameter to file + 匯出參數到檔案 - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - 從檔案中匯入參數 + Import parameter from file + 從檔案中匯入參數 - Import Error - 匯入錯誤 + Import Error + 匯入錯誤 - Reading from '%1' failed. - 讀取'%1'失敗。 + Reading from '%1' failed. + 讀取'%1'失敗。 - - + + Gui::Dialog::ParameterValue - Change value - 變更值 + Change value + 變更值 - Remove key - 移除鍵 + Remove key + 移除鍵 - Rename key - 重命名鍵 + Rename key + 重命名鍵 - New - 新增 + New + 新增 - New string item - 新增字串項目 + New string item + 新增字串項目 - New float item - 新增浮點項目 + New float item + 新增浮點項目 - New integer item - 新增整數項目 + New integer item + 新增整數項目 - New unsigned item - 新的無符號項目 + New unsigned item + 新的無符號項目 - New Boolean item - 新增布林項目 + New Boolean item + 新增布林項目 - Existing item - 現有項目 + Existing item + 現有項目 - The item '%1' already exists. - 該項目'%1'已存在。 + The item '%1' already exists. + 該項目'%1'已存在。 - - + + Gui::Dialog::Placement - Placement - 佈置 + Placement + 佈置 - OK - 確定 + OK + 確定 - Translation: - 轉移: + Translation: + 轉移: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - 旋轉: + Rotation: + 旋轉: - Angle: - 角度: + Angle: + 角度: - Axis: - 軸: + Axis: + 軸: - Center: - 中心: + Center: + 中心: - Pitch: - 俯仰: + Pitch: + 俯仰: - Roll: - 滾轉: + Roll: + 滾轉: - Yaw: - 偏航: + Yaw: + 偏航: - Rotation axis with angle - 依角度旋轉軸線 + Rotation axis with angle + 依角度旋轉軸線 - Euler angles - 歐拉角 + Euler angles + 歐拉角 - Apply placement changes immediately - 立即套用位置的變更 + Apply placement changes immediately + 立即套用位置的變更 - Apply incremental changes to object placement - 套用增量變更於物件位置 + Apply incremental changes to object placement + 套用增量變更於物件位置 - Apply - 應用 + Apply + 應用 - Reset - 重設 + Reset + 重設 - Close - 關閉 + Close + 關閉 - - + + Gui::Dialog::PrintModel - Button - 按鈕 + Button + 按鈕 - Command - 指令 + Command + 指令 - - + + Gui::Dialog::SceneInspector - Dialog - 對話方塊 + Dialog + 對話方塊 - Close - 關閉 + Close + 關閉 - Refresh - 重新整理 + Refresh + 重新整理 - - + + Gui::Dialog::SceneModel - Inventor Tree - 發明人目錄 + Inventor Tree + 發明人目錄 - Nodes - 節點 + Nodes + 節點 - Name - 名稱 + Name + 名稱 - - + + Gui::Dialog::TextureMapping - Texture - 材質 + Texture + 材質 - Texture mapping - 材質貼圖 + Texture mapping + 材質貼圖 - Global - 全局的 + Global + 全局的 - Environment - 環境 + Environment + 環境 - Image files (%1) - 影像檔 (%1) + Image files (%1) + 影像檔 (%1) - No image - 無影像 + No image + 無影像 - The specified file is not a valid image file. - 指定的檔案不是有效的影像檔。 + The specified file is not a valid image file. + 指定的檔案不是有效的影像檔。 - No 3d view - 沒有 3d 視景 + No 3d view + 沒有 3d 視景 - No active 3d view found. - 找不到作用中的 3d 視景。 + No active 3d view found. + 找不到作業中的 3d 視圖。 - - + + Gui::Dialog::Transform - Cancel - 取消 + Cancel + 取消 - Transform - 轉換 + Transform + 轉換 - - + + Gui::DlgTreeWidget - Dialog - 對話方塊 + Dialog + 對話方塊 - Items - 項目 + Items + 項目 - OK - 確定 + + - - Cancel - 取消 - - - - - - - + + Gui::DockWnd::CombiView - CombiView - 組合檢視 + CombiView + 組合檢視 - Project - 專案 + Project + 專案 - Tasks - 任務 + Tasks + 任務 - Model - + Model + 模型 - - + + Gui::DockWnd::HelpView - Previous - 上一步 + Previous + 上一步 - Next - 下一步 + Next + 下一步 - Home - 首頁 + Home + 首頁 - Open - 開啟 + Open + 開啟 - Open file - 開啟檔案 + Open file + 開啟檔案 - All HTML files (*.html *.htm) - 所有 HTML檔案(*.html *.htm) + All HTML files (*.html *.htm) + 所有 HTML檔案(*.html *.htm) - External browser - 外部瀏覽器 + External browser + 外部瀏覽器 - No external browser found. Specify in preferences, please - 沒有找到外部瀏覽器,請在選項指定 + No external browser found. Specify in preferences, please + 沒有找到外部瀏覽器,請在選項指定 - Starting of %1 failed - 啟動 %1 失敗 + Starting of %1 failed + 啟動 %1 失敗 - - + + Gui::DockWnd::PropertyDockView - Property View - 屬性檢視 + Property View + 屬性檢視 - - + + Gui::DockWnd::ReportOutput - Logging - 登錄 + Logging + 登錄 - Warning - 警告 + Warning + 警告 - Error - 錯誤 + Error + 錯誤 - Options - 選項 + Options + 選項 - Clear - 清除 + Clear + 清除 - Save As... - 另存新檔... + Save As... + 另存新檔... - Save Report Output - 儲存報表輸出 + Save Report Output + 儲存報表輸出 - Plain Text Files (*.txt *.log) - 純文字檔 (*.txt *.log) + Plain Text Files (*.txt *.log) + 純文字檔 (*.txt *.log) - Go to end - 至最末端 + Go to end + 至最末端 - Redirect Python output - Python輸出重新指定 + Redirect Python output + Python輸出重新指定 - Redirect Python errors - 重定向Python的錯誤 + Redirect Python errors + 重定向Python的錯誤 - - + + Gui::DockWnd::ReportView - Output - 輸出 + Output + 輸出 - Python console - Python 控制台 + Python console + Python 控制台 - - + + Gui::DockWnd::SelectionView - Property View - 屬性檢視 + Property View + 屬性檢視 - - + + Gui::DockWnd::TaskPanelView - Task View - 任務檢視 + Task View + 任務檢視 - - + + Gui::DockWnd::TextBrowser - Could not open file. - 無法開啟檔案。 + Could not open file. + 無法開啟檔案。 - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - 您試圖訪問的位址 %1 目前無法使用。請確認該 URL 存在,並嘗試重新載入頁面。 + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + 您試圖訪問的位址 %1 目前無法使用。請確認該 URL 存在,並嘗試重新載入頁面。 - Connecting to %1 - 連接到 %1 + Connecting to %1 + 連接到 %1 - Sending to %1 - 傳送到 %1 + Sending to %1 + 傳送到 %1 - Reading from %1 - 讀取 %1 + Reading from %1 + 讀取 %1 - Download failed: %1. - 下載失敗: %1。 + Download failed: %1. + 下載失敗: %1。 - Previous - 上一步 + Previous + 上一步 - Forward - 前進 + Forward + 前進 - Home - 首頁 + Home + 首頁 - Refresh - 重新整理 + Refresh + 重新整理 - Copy - 複製 + Copy + 複製 - Select all - 全選 + Select all + 全選 - No description for - 沒有說明 + No description for + 沒有說明 - - + + Gui::DocumentModel - Application - 應用程式 + Application + 應用程式 - Labels & Attributes - 標籤和屬性 + Labels & Attributes + 標籤和屬性 - - + + Gui::EditorView - Modified file - 已修改檔案 + Modified file + 已修改檔案 - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. 這已在源碼編輯器之外被修改過。您想重新載入它嗎? - Unsaved document - 未儲存文件 + Unsaved document + 未儲存文件 - The document has been modified. + The document has been modified. Do you want to save your changes? - 該文件已被修改。您想儲存您的變更嗎? + 該文件已被修改。您想儲存您的變更嗎? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD巨集(*.FCMacro);;的Python(*.PY) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD巨集(*.FCMacro);;的Python(*.PY) - Export PDF - 匯出 PDF + Export PDF + 匯出 PDF - PDF file (*.pdf) - PDF檔(*.PDF) + PDF file (*.pdf) + PDF檔(*.PDF) - untitled[*] - 未命名[*] + untitled[*] + 未命名[*] - - Editor - -編輯器 + - Editor + -編輯器 - %1 chars removed - 移除 %1 字元 + %1 chars removed + 移除 %1 字元 - %1 chars added - 添加 %1 字元 + %1 chars added + 添加 %1 字元 - Formatted - 格式化了的 + Formatted + 格式化了的 - - + + Gui::FileChooser - Select a file - 選擇一個檔案 + Select a file + 選擇一個檔案 - Select a directory - 選擇一個目錄 + Select a directory + 選擇一個目錄 - - + + Gui::FileDialog - Save as - 另存新檔 + Save as + 另存新檔 - Open - 開啟 + Open + 開啟 - - + + Gui::FileOptionsDialog - Extended - 延伸的 + Extended + 延伸的 - All files (*.*) - 所有檔案(*.*) + All files (*.*) + 所有檔案(*.*) - - + + Gui::Flag - Top left - 左上 + Top left + 左上 - Bottom left - 左下 + Bottom left + 左下 - Top right - 右上 + Top right + 右上 - Bottom right - 右下 + Bottom right + 右下 - Remove - 移除 + Remove + 移除 - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - + Export graph + Export graph - - + + Gui::InputField - Edit - 編輯 + Edit + 編輯 - Save value - + Save value + 儲存數值 - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - 請按 ctrl 鍵和滑鼠左鍵 + Press CTRL and left mouse button + 請按 ctrl 鍵和滑鼠左鍵 - Press middle mouse button - 按滑鼠中鍵 + Press middle mouse button + 按滑鼠中鍵 - Press left mouse button - 按滑鼠左鍵 + Press left mouse button + 按滑鼠左鍵 - Scroll middle mouse button - 滾動滑鼠中鍵 + Scroll middle mouse button + 滾動滑鼠中鍵 - - + + Gui::LocationDialog - Wrong direction - 錯誤的方向 + Wrong direction + 錯誤的方向 - Direction must not be the null vector - 方向不可為空向量 + Direction must not be the null vector + 方向不可為空向量 - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - 使用者定義... + User defined... + 使用者定義... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - 方向: + Direction: + 方向: - - + + Gui::MacroCommand - Macros - 巨集 + Macros + 巨集 - - + + Gui::MainWindow - Dimension - 標註 + Dimension + 標註 - Ready - 就緒 + Ready + 就緒 - Toggles this toolbar - 切換此工具列 + Toggles this toolbar + 切換此工具列 - Toggles this dockable window - 切換此可停靠的視窗 + Toggles this dockable window + 切換此可停靠的視窗 - Close All - 全部關閉 + Close All + 全部關閉 - Object dependencies - + Object dependencies + 物件相依 - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + 所選物件與未選取物件有相依,要一起複製他們嗎? - - + + Gui::ManualAlignment - Manual alignment - 手動對齊 + Manual alignment + 手動對齊 - The alignment is already in progress. - 正在對齊中 + The alignment is already in progress. + 正在對齊中 - Alignment[*] - 對齊[*] + Alignment[*] + 對齊[*] - Please, select at least one point in the left and the right view - 請於左和右視圖至少選擇一點 + Please, select at least one point in the left and the right view + 請於左和右視圖至少選擇一點 - Please, select at least %1 points in the left and the right view - 請於左和右視圖至少選擇%1點 + Please, select at least %1 points in the left and the right view + 請於左和右視圖至少選擇%1點 - Please pick points in the left and right view - 請於左和右視圖中選擇點 + Please pick points in the left and right view + 請於左和右視圖中選擇點 - The alignment has finished - 已對齊結束 + The alignment has finished + 已對齊結束 - The alignment has been canceled - 已取消對齊 + The alignment has been canceled + 已取消對齊 - Too few points picked in the left view. At least %1 points are needed. - 左側視圖選擇點過少,至少要%1點 + Too few points picked in the left view. At least %1 points are needed. + 左側視圖選擇點過少,至少要%1點 - Too few points picked in the right view. At least %1 points are needed. - 右側視圖選擇點過少,至少要%1點 + Too few points picked in the right view. At least %1 points are needed. + 右側視圖選擇點過少,至少要%1點 - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - 左右視圖所選點數不同,左側視圖選擇%1點,右側視圖選擇%2點 + 左右視圖所選點數不同,左側視圖選擇%1點,右側視圖選擇%2點 - Try to align group of views - 嘗試對齊視圖群組 + Try to align group of views + 嘗試對齊視圖群組 - The alignment failed. + The alignment failed. How do you want to proceed? - 無法對齊,您要如何進行? + 無法對齊,您要如何進行? - Retry - 重試 + Retry + 重試 - Ignore - 忽略 + Ignore + 忽略 - Abort - 關於 + Abort + 關於 - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - 左右視圖所選點數不同 + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + 左右視圖所選點數不同 - Point picked at (%1,%2,%3) - 選取點(%1,%2,%3) + Point picked at (%1,%2,%3) + 選取點(%1,%2,%3) - No point was picked - 無選定點 + No point was picked + 無選定點 - No point was found on model - + No point was found on model + 於模型上沒有點 - - + + Gui::NetworkRetriever - Download started... + Download started... - 下載開始 ... + 下載開始 ... - - + + Gui::ProgressBar - Remaining: %1 - 剩餘: %1 + Remaining: %1 + 剩餘: %1 - Aborting - 中止 + Aborting + 中止 - Do you really want to abort the operation? - 您確實要中止操作嗎? + Do you really want to abort the operation? + 您確實要中止操作嗎? - - + + Gui::ProgressDialog - Remaining: %1 - 剩餘: %1 + Remaining: %1 + 剩餘: %1 - Aborting - 中止 + Aborting + 中止 - Do you really want to abort the operation? - 您確實要中止操作嗎? + Do you really want to abort the operation? + 您確實要中止操作嗎? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + 編輯... - - + + Gui::PropertyEditor::PropertyModel - Property - 屬性 + Property + 屬性 - Value - + Value + - - + + Gui::PropertyView - View - 檢視 + View + 檢視 - Data - 資料 + Data + 資料 - - + + Gui::PythonConsole - System exit - 離開系統 + System exit + 離開系統 - The application is still running. + The application is still running. Do you want to exit without saving your data? - 該程式仍在執行, + 該程式仍在執行, 您要離開而不儲存資料嗎? - Python console - Python 控制台 + Python console + Python 控制台 - Unhandled PyCXX exception. - 未處理 PyCXX例外。 + Unhandled PyCXX exception. + 未處理 PyCXX例外。 - Unhandled FreeCAD exception. - 未處理FreeCAD例外。 + Unhandled FreeCAD exception. + 未處理FreeCAD例外。 - Unhandled unknown C++ exception. - 未處理未知的C++例外。 + Unhandled unknown C++ exception. + 未處理未知的C++例外。 - &Copy command - 複製指令(&C) + &Copy command + 複製指令(&C) - &Copy history - 複製歷史(&C) + &Copy history + 複製歷史(&C) - Save history as... - 另存歷史為新檔... + Save history as... + 另存歷史為新檔... - Insert file name... - 插入檔案名稱... + Insert file name... + 插入檔案名稱... - Save History - 儲存歷史記錄 + Save History + 儲存歷史記錄 - Macro Files (*.FCMacro *.py) - 巨集檔案 (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + 巨集檔案 (*.FCMacro *.py) - Insert file name - 插入檔案名稱 + Insert file name + 插入檔案名稱 - All Files (*.*) - 所有檔 (*.*) + All Files (*.*) + 所有檔 (*.*) - Python Input Dialog - Python輸入對話框 + Unhandled std C++ exception. + 未處理的標準 c + + 異常。 - Unhandled std C++ exception. - 未處理的標準 c + + 異常。 + Word wrap + 自動換行 - Word wrap - 自動換行 + &Copy + 複製(&C) - &Copy - 複製(&C) + &Paste + &貼上 - &Paste - &貼上 + Select All + 全選 - Select All - 全選 + Clear console + 清除工作台 - - Clear console - 清除工作台 - - - + + Gui::PythonEditor - Comment - 評論 + Comment + 評論 - Uncomment - 取消註釋 + Uncomment + 取消註釋 - - - Gui::PythonInputField - - OK - 確定 - - - Clear - 清除 - - - + + Gui::RecentFilesAction - Open file %1 - 打開檔案 %1 + Open file %1 + 打開檔案 %1 - File not found - 找不到檔案 + File not found + 找不到檔案 - The file '%1' cannot be opened. - 無法打開'%1'檔案。 + The file '%1' cannot be opened. + 無法打開'%1'檔案。 - - + + Gui::SelectModule - Select module - 選擇模組 + Select module + 選擇模組 - Open %1 as - 開啟%1為 + Open %1 as + 開啟%1為 - Select - 選擇 + Select + 選擇 - - + + Gui::StdCmdDescription - Help - 説明 + Help + 説明 - Des&cription - &C描述 + Des&cription + &C描述 - Long description of commands - 詳述命令 + Long description of commands + 詳述命令 - - + + Gui::StdCmdDownloadOnlineHelp - Help - 説明 + Help + 説明 - Download online help - 下載線上說明 + Download online help + 下載線上說明 - Download %1's online help - 下載 %1 的線上說明 + Download %1's online help + 下載 %1 的線上說明 - Non-existing directory - 非現有目錄 + Non-existing directory + 非現有目錄 - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - 目錄 '%1' 不存在。您想指定現有的目錄嗎? + 目錄 '%1' 不存在。您想指定現有的目錄嗎? - Missing permission - 缺少權限 + Missing permission + 缺少權限 - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - 您沒有寫入 '%1' 的權限,您要指定其他目錄嗎? + 您沒有寫入 '%1' 的權限,您要指定其他目錄嗎? - Stop downloading - 停止下載 + Stop downloading + 停止下載 - - + + Gui::StdCmdPythonHelp - Tools - 工具 + Tools + 工具 - Python Modules - Python 模組 + Automatic python modules documentation + 自動python模組文件 - Opens a browser to show the Python modules - 由瀏覽器顯示Python模組 + Opens a browser to show the Python modules documentation + 開啟一個瀏覽器顯示Python模組文件 - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - 角度 + Angle + 角度 - - + + Gui::TaskBoxPosition - Position - 位置 + Position + 位置 - - + + Gui::TaskView::TaskAppearance - Plot mode: - 出圖模式: + Plot mode: + 出圖模式: - Point size: - 點大小: + Point size: + 點大小: - Line width: - 線寬: + Line width: + 線寬: - Transparency: - 透明度: + Transparency: + 透明度: - Appearance - 外觀 + Appearance + 外觀 - Document window: - 檔案視窗: + Document window: + 檔案視窗: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - 於工作面板已開啟對話窗 + A dialog is already open in the task panel + 於工作面板已開啟對話窗 - - + + Gui::TaskView::TaskEditControl - Edit - 編輯 + Edit + 編輯 - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - 外觀 + Appearance + 外觀 - ... - ... + ... + ... - edit selection - 編輯所選物件 + edit selection + 編輯所選物件 - - + + Gui::TouchpadNavigationStyle - Press left mouse button - 按滑鼠左鍵 + Press left mouse button + 按滑鼠左鍵 - Press SHIFT button - 使用SHIFT按鈕 + Press SHIFT button + 使用SHIFT按鈕 - Press ALT button - 使用ALT按鈕 + Press ALT button + 使用ALT按鈕 - Press PgUp/PgDown button - 使用PgUp/PgDown按鈕 + Press CTRL and SHIFT buttons + 按下CTRL及SHIFT鈕 - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - 樹狀選單 + Tree view + 樹狀選單 - - + + Gui::TreeWidget - Create group... - 創建群組... + Create group... + 創建群組... - Create a group - 創建一個群組 + Create a group + 創建一個群組 - Group - 群組 + Group + 群組 - Rename - 重新命名 + Rename + 重新命名 - Rename object - 重新命名物件 + Rename object + 重新命名物件 - Labels & Attributes - 標籤和屬性 + Labels & Attributes + 標籤和屬性 - Application - 應用程式 + Application + 應用程式 - Finish editing - 完成編輯 + Finish editing + 完成編輯 - Finish editing object - 完成編輯物件 + Finish editing object + 完成編輯物件 - Activate document - 啟動檔案 + Activate document + 啟動檔案 - Activate document %1 - 啟動檔案 %1 + Activate document %1 + 啟動檔案 %1 - - + + Gui::View3DInventor - Export PDF - 匯出 PDF + Export PDF + 匯出 PDF - PDF file (*.pdf) - PDF檔(*.PDF) + PDF file (*.pdf) + PDF檔(*.PDF) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - 選擇 '%1' 工作台 + Select the '%1' workbench + 選擇 '%1' 工作台 - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>輸入使用者名稱及密碼給 "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>連結至代理伺服器 "%1" 使用:</qt> - - + + Position - Form - 格式 + Form + 格式 - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - 貼齊網格 + Grid Snap in + 貼齊網格 - - + + QDockWidget - Tree view - 樹狀選單 + Tree view + 樹狀選單 - Property view - 屬性檢視 + Property view + 屬性檢視 - Selection view - 選擇視圖 + Selection view + 選擇視圖 - Report view - 報表檢視 + Report view + 報表檢視 - Task View - 任務檢視 + Task View + 任務檢視 - Combo View - 複合檢視 + Combo View + 複合檢視 - Toolbox - 工具箱 + Toolbox + 工具箱 - Python console - Python 控制台 + Python console + Python 控制台 - Display properties - 顯示屬性 + Display properties + 顯示屬性 - - + + QObject - General - 一般 + General + 一般 - Display - 顯示 + Display + 顯示 - Unknown filetype - 未知檔案類型 + Unknown filetype + 未知檔案類型 - Cannot open unknown filetype: %1 - 無法開啟未知文件類型:%1 + Cannot open unknown filetype: %1 + 無法開啟未知文件類型:%1 - Cannot save to unknown filetype: %1 - 無法儲存為未知的檔案類型:%1 + Cannot save to unknown filetype: %1 + 無法儲存為未知的檔案類型:%1 - Workbench failure - 工作台故障 + Workbench failure + 工作台故障 - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - 無法啟動 Qt 助理 (%1) + Unable to launch Qt Assistant (%1) + 無法啟動 Qt 助理 (%1) - Exception - 異常 + Exception + 異常 - Open document - 開啟文件 + Open document + 開啟文件 - Import file - 匯入檔案 + Import file + 匯入檔案 - Export file - 匯出檔案 + Export file + 匯出檔案 - Printing... - 列印... + Printing... + 列印... - Cannot load workbench - 無法載入工作平台 + Cannot load workbench + 無法載入工作平台 - A general error occurred while loading the workbench - 載入工作平台出現一般錯誤 + A general error occurred while loading the workbench + 載入工作平台出現一般錯誤 - Save views... - 保存視圖... + Save views... + 保存視圖... - Load views... - 載入視圖... + Load views... + 載入視圖... - Freeze view - 凍結視圖 + Freeze view + 凍結視圖 - Clear views - 清除視圖 + Clear views + 清除視圖 - Restore view &%1 - 還原視圖 &%1 + Restore view &%1 + 還原視圖 &%1 - Save frozen views - 保存凍結的視圖 + Save frozen views + 保存凍結的視圖 - Frozen views (*.cam) - 凍結試圖(*.cam) + Frozen views (*.cam) + 凍結試圖(*.cam) - Restore views - 還原試圖 + Restore views + 還原試圖 - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - 導入恢復的視圖將清除已存儲的視圖。您要繼續嗎? + 導入恢復的視圖將清除已存儲的視圖。您要繼續嗎? - Restore frozen views - 還原凍結的視圖 + Restore frozen views + 還原凍結的視圖 - Cannot open file '%1'. - 無法開啟檔案'%1' + Cannot open file '%1'. + 無法開啟檔案'%1' - Docked - 停靠 + Docked + 嵌入 - Undocked - 未嵌入 + Undocked + 未嵌入 - Fullscreen - 全螢幕 + Fullscreen + 全螢幕 - files - 檔案 + files + 檔案 - Save picture - 儲存圖片 + Save picture + 儲存圖片 - New sub-group - 新的分組 + New sub-group + 新的分組 - Enter the name: - 輸入名稱: + Enter the name: + 輸入名稱: - New text item - 新增文字項 + New text item + 新增文字項 - Enter your text: - 輸入您的文字: + Enter your text: + 輸入您的文字: - New integer item - 新增整數項目 + New integer item + 新增整數項目 - Enter your number: - 輸入您的號碼: + Enter your number: + 輸入您的號碼: - New unsigned item - 新的無符號項目 + New unsigned item + 新的無符號項目 - New float item - 新增浮點項目 + New float item + 新增浮點項目 - New Boolean item - 新增布林項目 + New Boolean item + 新增布林項目 - Choose an item: - 選擇一個項目: + Choose an item: + 選擇一個項目: - Rename group - 重命名群組 + Rename group + 重命名群組 - The group '%1' cannot be renamed. - '%1'群組法重新命名 + The group '%1' cannot be renamed. + '%1'群組法重新命名 - Existing group - 現有群組 + Existing group + 現有群組 - The group '%1' already exists. - 該群組'%1'已存在。 + The group '%1' already exists. + 該群組'%1'已存在。 - Change value - 變更值 + Change value + 變更值 - Save document under new filename... - 以新檔名儲存文件 + Save document under new filename... + 以新檔名儲存文件 - Saving aborted - 終止存檔 + Saving aborted + 終止存檔 - Unsaved document - 未儲存文件 + Unsaved document + 未儲存文件 - Save document before close? - 關閉之前先存檔? + Save document before close? + 關閉之前先存檔? - Save Macro - 儲存巨集 + Save Macro + 儲存巨集 - Finish - 結束 + Finish + 結束 - Clear - 清除 + Clear + 清除 - Cancel - 取消 + Cancel + 取消 - Inner - 內部 + Inner + 內部 - Outer - 外部 + Outer + 外部 - No Browser - 無瀏覽器 + No Browser + 無瀏覽器 - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - 無法打開您的流覽器。請打開流覽器視窗,並在鍵入: http://localhost:%1。 + 無法打開您的流覽器。請打開流覽器視窗,並在鍵入: http://localhost:%1。 - No Server - 沒有伺服器 + No Server + 沒有伺服器 - Unable to start the server to port %1: %2. - 無法啟動伺服器埠 %1:%2。 + Unable to start the server to port %1: %2. + 無法啟動伺服器埠 %1:%2。 - Unable to open your system browser. - 無法打開您的系統瀏覽器。 + Unable to open your system browser. + 無法打開您的系統瀏覽器。 - Options... - 選項 ... + Options... + 選項 ... - Out of memory - 記憶體不足 + Out of memory + 記憶體不足 - Not enough memory available to display the data. - 沒有足夠的記憶體可用來顯示資料。 + Not enough memory available to display the data. + 沒有足夠的記憶體可用來顯示資料。 - Cannot find file %1 - 找不到檔案%1 + Cannot find file %1 + 找不到檔案%1 - Cannot find file %1 neither in %2 nor in %3 - 在%2與%3中找不到檔案 %1 + Cannot find file %1 neither in %2 nor in %3 + 在%2與%3中找不到檔案 %1 - Save %1 Document - 儲存文件 %1 + Save %1 Document + 儲存文件 %1 - %1 document (*.FCStd) - %1文件(*.FCStd) + %1 document (*.FCStd) + %1文件(*.FCStd) - Save As - 另存為 + Document not closable + 文件無法關閉 - %1 already exists. -Do you want to replace it? - %1檔案已經存在.要取代它嗎? + The document is not closable for the moment. + 目前文件無法關閉 - Document not closable - 文件無法關閉 + No OpenGL + 不使用OoenGL - The document is not closable for the moment. - 目前文件無法關閉 + This system does not support OpenGL + 此系統不支援OpenGL - No OpenGL - 不使用OoenGL + Help + 説明 - This system does not support OpenGL - 此系統不支援OpenGL - - - Help - 説明 - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - 無法載入此檔案,其需要Qt4.4或以上版本 + 無法載入此檔案,其需要Qt4.4或以上版本 - %1 Help - %1 的説明 + %1 Help + %1 的説明 - Exporting PDF... - 匯出 PDF... + Exporting PDF... + 匯出 PDF... - Wrong selection - 錯誤的選取 + Wrong selection + 錯誤的選取 - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - 僅選擇一個物件,請選擇兩個物件,請注意您所點物件之何點 + 僅選擇一個物件,請選擇兩個物件,請注意您所點物件之何點 - Please select two objects. + Please select two objects. Be aware the point where you click matters. - 請選擇兩個物件,請注意您所點物件之何點 + 請選擇兩個物件,請注意您所點物件之何點 - New boolean item - 新布林項目 + New boolean item + 新布林項目 - Navigation styles - 導航模式 + Navigation styles + 導航模式 - %1 navigation - %1 導航 + %1 navigation + %1 導航 - Move annotation - 移動標註 + Move annotation + 移動標註 - Transform - 轉換 + Transform + 轉換 - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - 您需要於工作列中結束或取消編輯,否則無法關閉於編輯模式中之檔案 + 您需要於工作列中結束或取消編輯,否則無法關閉於編輯模式中之檔案 - Do you want to close this dialog? - 您確定要關閉此對話窗嗎? + Do you want to close this dialog? + 您確定要關閉此對話窗嗎? - - + + StdBoxSelection - Standard-View - 標準視景 + Standard-View + 標準視景 - Box selection - 窗選 + Box selection + 窗選 - - + + StdCmdAbout - Help - 説明 + Help + 説明 - &About %1 - 關於 %1(&A) + &About %1 + 關於 %1(&A) - About %1 - 關於%1 + About %1 + 關於%1 - - + + StdCmdAboutQt - Help - 説明 + Help + 説明 - About &Qt - 關於 Qt(&Q) + About &Qt + 關於 Qt(&Q) - About Qt - 關於 Qt + About Qt + 關於 Qt - - + + StdCmdActivateNextWindow - Window - 視窗 + Window + 視窗 - Ne&xt - 下一個(&X) + Ne&xt + 下一個(&X) - Activate next window - 啟動下一個視窗 + Activate next window + 啟動下一個視窗 - - + + StdCmdActivatePrevWindow - Window - 視窗 + Window + 視窗 - Pre&vious - 前一個(&V) + Pre&vious + 前一個(&V) - Activate previous window - 啟動前一個視窗 + Activate previous window + 啟動前一個視窗 - - + + StdCmdAlignment - Edit - 編輯 + Edit + 編輯 - Alignment... - 對齊... + Alignment... + 對齊... - Align the selected objects - 對齊選定物件 + Align the selected objects + 對齊選定物件 - - + + StdCmdArrangeIcons - Window - 視窗 + Window + 視窗 - Arrange &Icons - 排列圖示(&I) + Arrange &Icons + 排列圖示(&I) - Arrange Icons - 排列圖示 + Arrange Icons + 排列圖示 - - + + StdCmdAxisCross - Standard-View - 標準視景 + Standard-View + 標準視景 - Toggle axis cross - 切換軸交錯 + Toggle axis cross + 切換軸交錯 - - + + StdCmdCascadeWindows - Window - 視窗 + Window + 視窗 - &Cascade - 重疊顯示(&C) + &Cascade + 重疊顯示(&C) - Tile pragmatic - 實用背景 + Tile pragmatic + 實用背景 - - + + StdCmdCloseActiveWindow - Window - 視窗 + Window + 視窗 - Cl&ose - &關閉 + Cl&ose + &關閉 - Close active window - 關閉使用中視窗 + Close active window + 關閉使用中視窗 - - + + StdCmdCloseAllWindows - Window - 視窗 + Window + 視窗 - Close Al&l - 全部關閉(&L) + Close Al&l + 全部關閉(&L) - Close all windows - 關閉所有視窗 + Close all windows + 關閉所有視窗 - - + + StdCmdCommandLine - Tools - 工具 + Tools + 工具 - Start command &line... - 啟動指令和列(&L)... + Start command &line... + 啟動指令和列(&L)... - Opens the command line in the console - 在主控台中開啟指令列 + Opens the command line in the console + 在主控台中開啟指令列 - - + + StdCmdCopy - Edit - 編輯 + Edit + 編輯 - C&opy - 複製(&C) + C&opy + 複製(&C) - Copy operation - 複製操作 + Copy operation + 複製操作 - - + + StdCmdCut - Edit - 編輯 + Edit + 編輯 - &Cut - 剪下(&C) + &Cut + 剪下(&C) - Cut out - 切出 + Cut out + 切出 - - + + StdCmdDelete - Edit - 編輯 + Edit + 編輯 - &Delete - 刪除(&D) + &Delete + 刪除(&D) - Deletes the selected objects - 刪除所選的物件 + Deletes the selected objects + 刪除所選的物件 - - + + StdCmdDemoMode - Standard-View - 標準視景 + Standard-View + 標準視景 - View turntable... - 可旋轉視圖... + View turntable... + 可旋轉視圖... - View turntable - 可旋轉視圖 + View turntable + 可旋轉視圖 - - + + StdCmdDlgCustomize - Tools - 工具 + Tools + 工具 - Cu&stomize... - 自訂(&S)... + Cu&stomize... + 自訂(&S)... - Customize toolbars and command bars - 自訂工具列和指令列 + Customize toolbars and command bars + 自訂工具列和指令列 - - + + StdCmdDlgMacroExecute - Macros ... - 巨集... + Macros ... + 巨集... - Opens a dialog to let you execute a recorded macro - 打開一個對話框,讓您執行所錄製的巨集 + Opens a dialog to let you execute a recorded macro + 打開一個對話框,讓您執行所錄製的巨集 - Macro - 巨集 + Macro + 巨集 - - + + StdCmdDlgMacroExecuteDirect - Macro - 巨集 + Macro + 巨集 - Execute macro - 執行巨集 + Execute macro + 執行巨集 - Execute the macro in the editor - 在編輯器中執行巨集 + Execute the macro in the editor + 在編輯器中執行巨集 - - + + StdCmdDlgMacroRecord - &Macro recording ... - 巨集錄製(&M)... + &Macro recording ... + 巨集錄製(&M)... - Opens a dialog to record a macro - 打開一個對話框,錄製巨集 + Opens a dialog to record a macro + 打開一個對話框,錄製巨集 - Macro - 巨集 + Macro + 巨集 - - + + StdCmdDlgParameter - Tools - 工具 + Tools + 工具 - E&dit parameters ... - 編輯參數(&D)... + E&dit parameters ... + 編輯參數(&D)... - Opens a Dialog to edit the parameters - 打開一個對話框來編輯參數 + Opens a Dialog to edit the parameters + 打開一個對話框來編輯參數 - - + + StdCmdDlgPreferences - Tools - 工具 + Tools + 工具 - &Preferences ... - 偏好選項(&P)... + &Preferences ... + 偏好選項(&P)... - Opens a Dialog to edit the preferences - 打開一個對話框以編輯偏好選項 + Opens a Dialog to edit the preferences + 打開一個對話框以編輯偏好選項 - - + + StdCmdDockViewMenu - View - 檢視 + View + 檢視 - Vie&ws - 檢視(&W) + Vie&ws + 檢視(&W) - Toggles this window - 切換此視窗 + Toggles this window + 切換此視窗 - - + + StdCmdDrawStyle - Standard-View - 標準視景 + Standard-View + 標準視景 - Draw style - 繪製樣式 + Draw style + 繪製樣式 - - + + StdCmdDuplicateSelection - Edit - 編輯 + Edit + 編輯 - Duplicate selection - 複製選定物件 + Duplicate selection + 複製選定物件 - Put duplicates of the selected objects to the active document - 於目前文件中貼上所複製之物件 + Put duplicates of the selected objects to the active document + 於目前文件中貼上所複製之物件 - - + + StdCmdEdit - Edit - 編輯 + Edit + 編輯 - Toggle &Edit mode - 切換&編輯模式 + Toggle &Edit mode + 切換&編輯模式 - Toggles the selected object's edit mode - 切換所選的物件的編輯模式 + Toggles the selected object's edit mode + 切換所選的物件的編輯模式 - Enters or leaves the selected object's edit mode - 進入或離開所選的物件的編輯模式 + Enters or leaves the selected object's edit mode + 進入或離開所選的物件的編輯模式 - - + + StdCmdExport - File - 檔案 + File + 檔案 - &Export... - 匯出(&E) + &Export... + 匯出(&E) - Export an object in the active document - 從作用檔案中匯出物件 + Export an object in the active document + 從目前檔案中匯出物件 - No selection - 未選取 + No selection + 未選取 - Please select first the objects you want to export. - 請選擇您想輸出之第一個物件 + Please select first the objects you want to export. + 請選擇您想輸出之第一個物件 - - + + StdCmdExportGraphviz - Tools - 工具 + Tools + 工具 - Dependency graph... - 關係圖... + Dependency graph... + 關係圖... - Show the dependency graph of the objects in the active document - 顯示目前文件中物件相依圖 + Show the dependency graph of the objects in the active document + 顯示目前文件中物件相依圖 - - + + StdCmdFeatRecompute - File - 檔案 + File + 檔案 - &Recompute - 重新計算(&R) + &Recompute + 重新計算(&R) - Recompute feature or document - 重新計算功能或文件 + Recompute feature or document + 重新計算功能或文件 - - + + StdCmdFreeCADFAQ - Help - 説明 + Help + 説明 - FreeCAD FAQ - + FreeCAD FAQ + FreeCAD 問與答 - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + FreeCAD網站上常見之問題 - Frequently Asked Questions - + Frequently Asked Questions + 常見問題 - - + + StdCmdFreeCADForum - Help - 説明 + Help + 説明 - FreeCAD Forum - + FreeCAD Forum + FreeCAD討論區 - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + FreeCAD討論區是一個您可以從其他使用者得到幫助的地方 - The FreeCAD Forum - + The FreeCAD Forum + FreeCAD討論區 - - + + StdCmdFreeCADPowerUserHub - Help - 説明 + Help + 説明 - Python scripting documentation - + Python scripting documentation + Python腳本文件 - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + 於FreeCAD網站上之Python腳本文件 - PowerUsers documentation - + PowerUsers documentation + 專業使用者文件 - - + + StdCmdFreeCADUserHub - Help - 説明 + Help + 説明 - Users documentation - + Users documentation + 使用者文件 - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + 於FreeCAD網站上給予使用者的文件 - - + + StdCmdFreeCADWebsite - Help - 説明 + Help + 説明 - FreeCAD Website - FreeCAD網站 + FreeCAD Website + FreeCAD網站 - The FreeCAD website - FreeCAD 網站 + The FreeCAD website + FreeCAD 網站 - - + + StdCmdFreezeViews - Standard-View - 標準視景 + Standard-View + 標準視景 - Freeze display - 凍結顯示 + Freeze display + 凍結顯示 - Freezes the current view position - 凍結當前視景的位置 + Freezes the current view position + 凍結當前視景的位置 - - + + StdCmdHideObjects - Standard-View - 標準視景 + Standard-View + 標準視景 - Hide all objects - 隱藏所有物件 + Hide all objects + 隱藏所有物件 - Hide all objects in the document - 隱藏檔案中的所有物件 + Hide all objects in the document + 隱藏檔案中的所有物件 - - + + StdCmdHideSelection - Standard-View - 標準視景 + Standard-View + 標準視景 - Hide selection - 隱藏選取內容 + Hide selection + 隱藏選取內容 - Hide all selected objects - 隱藏所有選取的物件 + Hide all selected objects + 隱藏所有選取的物件 - - + + StdCmdImport - File - 檔案 + File + 檔案 - &Import... - 匯入(&I) + &Import... + 匯入(&I) - Import a file in the active document - 於作用檔案中匯入檔案 + Import a file in the active document + 於作業中檔案匯入檔案 - Supported formats - 支援的格式 + Supported formats + 支援的格式 - All files (*.*) - 所有檔案(*.*) + All files (*.*) + 所有檔案(*.*) - - + + StdCmdMacroStartDebug - Macro - 巨集 + Macro + 巨集 - Debug macro - 除錯 + Debug macro + 除錯 - Start debugging of macro - 開始除錯 + Start debugging of macro + 開始除錯 - - + + StdCmdMacroStepInto - Macro - 巨集 + Macro + 巨集 - Step into - + Step into + 踏入 - - + + StdCmdMacroStepOver - Macro - 巨集 + Macro + 巨集 - Step over - 跨越 + Step over + 跨越 - - + + StdCmdMacroStopDebug - Macro - 巨集 + Macro + 巨集 - Stop debugging - 停止除錯 + Stop debugging + 停止除錯 - Stop debugging of macro - 停止巨集除錯 + Stop debugging of macro + 停止巨集除錯 - - + + StdCmdMacroStopRecord - Macro - 巨集 + Macro + 巨集 - S&top macro recording - 停止巨集錄製(&T) + S&top macro recording + 停止巨集錄製(&T) - Stop the macro recording session - 停止巨集錄製時間 + Stop the macro recording session + 停止巨集錄製時間 - - + + StdCmdMeasureDistance - View - 檢視 + View + 檢視 - Measure distance - 測量距離 + Measure distance + 測量距離 - - + + StdCmdMeasurementSimple - Tools - 工具 + Tools + 工具 - Measures distance between two selected objects - 測量兩個選定物件之間的距離 + Measures distance between two selected objects + 測量兩個選定物件之間的距離 - Measure distance - 測量距離 + Measure distance + 測量距離 - - + + StdCmdMergeProjects - File - 檔案 + File + 檔案 - Merge project... - 合併專案... + Merge project... + 合併專案... - Merge project - 合併專案 + Merge project + 合併專案 - %1 document (*.fcstd) - %1 檔案(*.fcstd) + %1 document (*.fcstd) + %1 檔案(*.fcstd) - Cannot merge project with itself. - 不能合併專案本身。 + Cannot merge project with itself. + 不能合併專案本身。 - - + + StdCmdNew - File - 檔案 + File + 檔案 - &New - 開新檔案(&N) + &New + 開新檔案(&N) - Create a new empty document - 創建一個新的空白檔案 + Create a new empty document + 創建一個新的空白檔案 - Unnamed - + Unnamed + 未命名 - - + + StdCmdOnlineHelp - Help - 説明 + Help + 説明 - Show help to the application - 顯示應用程式的説明 + Show help to the application + 顯示應用程式的説明 - - + + StdCmdOnlineHelpWebsite - Help - 説明 + Help + 説明 - Help Website - 説明網站 + Help Website + 説明網站 - The website where the help is maintained - 說明的網站在進行維護 + The website where the help is maintained + 說明的網站在進行維護 - - + + StdCmdOpen - File - 檔案 + File + 檔案 - &Open... - 開啟(&O)... + &Open... + 開啟(&O)... - Open a document or import files - 開啟文件或匯入檔案 + Open a document or import files + 開啟文件或匯入檔案 - Supported formats - 支援的格式 + Supported formats + 支援的格式 - All files (*.*) - 所有檔案(*.*) + All files (*.*) + 所有檔案(*.*) - - + + StdCmdPaste - Edit - 編輯 + Edit + 編輯 - &Paste - &貼上 + &Paste + &貼上 - Paste operation - 粘貼操作 + Paste operation + 粘貼操作 - - + + StdCmdPlacement - Edit - 編輯 + Edit + 編輯 - Placement... - 放置... + Placement... + 放置... - Place the selected objects - 放置所選物件 + Place the selected objects + 放置所選物件 - - + + StdCmdPrint - File - 檔案 + File + 檔案 - &Print... - 列印(&P)... + &Print... + 列印(&P)... - Print the document - 列印文件 + Print the document + 列印文件 - - + + StdCmdPrintPdf - File - 檔案 + File + 檔案 - &Export PDF... - 匯出PDF(&E)... + &Export PDF... + 匯出PDF(&E)... - Export the document as PDF - 將文件匯出為 PDF + Export the document as PDF + 將文件匯出為 PDF - - + + StdCmdPrintPreview - File - 檔案 + File + 檔案 - &Print preview... - &預覽列印 + &Print preview... + &預覽列印 - Print the document - 列印文件 + Print the document + 列印文件 - Print preview - 預覽列印 + Print preview + 預覽列印 - - + + StdCmdProjectInfo - File - 檔案 + File + 檔案 - Project i&nformation... - 專案訊息(&N)... + Project i&nformation... + 專案訊息(&N)... - Show details of the currently active project - 顯示目前活動中專案的詳細資訊 + Show details of the currently active project + 顯示目前作業中專案的詳細資訊 - - + + StdCmdProjectUtil - Tools - 工具 + Tools + 工具 - Project utility... - 專案工具... + Project utility... + 專案工具... - Utility to extract or create project files - 讀取或建立專案檔之功能 + Utility to extract or create project files + 讀取或建立專案檔之功能 - - + + StdCmdPythonWebsite - Help - 説明 + Help + 説明 - Python Website - Python網站 + Python Website + Python網站 - The official Python website - Python官方網站 + The official Python website + Python官方網站 - - + + StdCmdQuit - File - 檔案 + File + 檔案 - E&xit - 退出(&E) + E&xit + 退出(&E) - Quits the application - 退出應用程式 + Quits the application + 退出應用程式 - - + + StdCmdRandomColor - File - 檔案 + File + 檔案 - Random color - 隨機顏色 + Random color + 隨機顏色 - - + + StdCmdRecentFiles - File - 檔案 + File + 檔案 - Recent files - 最近使用的檔案 + Recent files + 最近使用的檔案 - Recent file list - 最近檔案清單 + Recent file list + 最近檔案清單 - - + + StdCmdRedo - Edit - 編輯 + Edit + 編輯 - &Redo - 重作(&R) + &Redo + 重作(&R) - Redoes a previously undone action - 重做上次撤銷的操作 + Redoes a previously undone action + 重做上次撤銷的操作 - - + + StdCmdRefresh - Edit - 編輯 + Edit + 編輯 - &Refresh - 重新整理 + &Refresh + 重新整理 - Recomputes the current active document - 重新計算當前作用的檔案 + Recomputes the current active document + 重新計算目前作業中檔案 - - + + StdCmdSave - File - 檔案 + File + 檔案 - &Save - 儲存(&S) + &Save + 儲存(&S) - Save the active document - 儲存作用中檔案 + Save the active document + 儲存作業中檔案 - - + + StdCmdSaveAs - File - 檔案 + File + 檔案 - Save &As... - 另存新檔(&A)... + Save &As... + 另存新檔(&A)... - Save the active document under a new file name - 將作用中檔案以新的檔名儲存 + Save the active document under a new file name + 將作用中檔案以新的檔名儲存 - - + + StdCmdSceneInspector - Tools - 工具 + Tools + 工具 - Scene inspector... - 場景檢查器... + Scene inspector... + 場景檢查器... - Scene inspector - 場景檢查器 + Scene inspector + 場景檢查器 - - + + StdCmdSelectAll - Edit - 編輯 + Edit + 編輯 - Select &All - 全選(&A) + Select &All + 全選(&A) - Select all - 全選 + Select all + 全選 - - + + StdCmdSetAppearance - Standard-View - 標準視景 + Standard-View + 標準視景 - Appearance... - 外觀... + Appearance... + 外觀... - Sets the display properties of the selected object - 設置所選物件的顯示屬性 + Sets the display properties of the selected object + 設置所選物件的顯示屬性 - - + + StdCmdShowObjects - Standard-View - 標準視景 + Standard-View + 標準視景 - Show all objects - 顯示所有物件 + Show all objects + 顯示所有物件 - Show all objects in the document - 在檔案中顯示所有物件 + Show all objects in the document + 在檔案中顯示所有物件 - - + + StdCmdShowSelection - Standard-View - 標準視景 + Standard-View + 標準視景 - Show selection - 顯示選取內容 + Show selection + 顯示選取內容 - Show all selected objects - 顯示所有選取的物件 + Show all selected objects + 顯示所有選取的物件 - - + + StdCmdStatusBar - View - 檢視 + View + 檢視 - Status bar - 狀態列 + Status bar + 狀態列 - Toggles the status bar - 切換狀態列 + Toggles the status bar + 切換狀態列 - - + + StdCmdTextureMapping - Tools - 工具 + Tools + 工具 - Texture mapping... - 紋理映射... + Texture mapping... + 紋理映射... - Texture mapping - 材質貼圖 + Texture mapping + 材質貼圖 - - + + StdCmdTileWindows - Window - 視窗 + Window + 視窗 - &Tile - 並排(&T) + &Tile + 並排(&T) - Tile the windows - 並排視窗 + Tile the windows + 並排視窗 - - + + StdCmdToggleBreakpoint - Macro - 巨集 + Macro + 巨集 - Toggle breakpoint - 切換中斷點 + Toggle breakpoint + 切換中斷點 - - + + StdCmdToggleClipPlane - Standard-View - 標準視景 + Standard-View + 標準視景 - Clipping plane - 裁剪平面 + Clipping plane + 裁剪平面 - Toggles clipping plane for active view - 為目前視圖切換剪裁面板 + Toggles clipping plane for active view + 為目前視圖切換剪裁面板 - - + + StdCmdToggleNavigation - Standard-View - 標準視景 + Standard-View + 標準視景 - Toggle navigation/Edit mode - 切換導航/編輯模式 + Toggle navigation/Edit mode + 切換導航/編輯模式 - Toggle between navigation and edit mode - 導航和編輯模式之間切換 + Toggle between navigation and edit mode + 導航和編輯模式之間切換 - - + + StdCmdToggleObjects - Standard-View - 標準視景 + Standard-View + 標準視景 - Toggle all objects - 切換所有物件 + Toggle all objects + 切換所有物件 - Toggles visibility of all objects in the active document - 切換顯示活動文檔中的所有物件的可見性 + Toggles visibility of all objects in the active document + 切換顯示活動文檔中的所有物件的可見性 - - + + StdCmdToggleSelectability - Standard-View - 標準視景 + Standard-View + 標準視景 - Toggle selectability - 切換可能選項 + Toggle selectability + 切換可能選項 - Toggles the property of the objects to get selected in the 3D-View - 切換物件性質於3D視圖中選取 + Toggles the property of the objects to get selected in the 3D-View + 切換物件性質於3D視圖中選取 - - + + StdCmdToggleVisibility - Standard-View - 標準視景 + Standard-View + 標準視景 - Toggle visibility - 切換可見性 + Toggle visibility + 切換可見性 - Toggles visibility - 切換可見性 + Toggles visibility + 切換可見性 - - + + StdCmdToolBarMenu - View - 檢視 + View + 檢視 - Tool&bars - 工具列(&B) + Tool&bars + 工具列(&B) - Toggles this window - 切換此視窗 + Toggles this window + 切換此視窗 - - + + StdCmdTransform - Edit - 編輯 + Edit + 編輯 - Transform... - 變換... + Transform... + 變換... - Transform the geometry of selected objects - 所選物件的幾何變換 + Transform the geometry of selected objects + 所選物件的幾何變換 - - + + StdCmdTransformManip - Edit - 編輯 + Edit + 編輯 - Transform - 轉換 + Transform + 轉換 - Transform the selected object in the 3d view - 轉換於3D視圖中所選物件 + Transform the selected object in the 3d view + 轉換於3D視圖中所選物件 - - + + StdCmdTreeSelection - View - 檢視 + View + 檢視 - Go to selection - 進行選擇 + Go to selection + 進行選擇 - Scroll to first selected item - 滾動到第一個選擇的項目 + Scroll to first selected item + 滾動到第一個選擇的項目 - - + + StdCmdUndo - Edit - 編輯 + Edit + 編輯 - &Undo - 復原(&U) + &Undo + 復原(&U) - Undo exactly one action - 完全撤消一個動作 + Undo exactly one action + 完全撤消一個動作 - - + + StdCmdUnitsCalculator - Tools - 工具 + Tools + 工具 - &Units calculator... - + &Units calculator... + &單位計算機... - Start the units calculator - + Start the units calculator + 啟動單位計算機 - - + + StdCmdUserInterface - View - 檢視 + View + 檢視 - Dock views - 停泊視圖 + Dock views + 停泊視圖 - Dock all top-level views - 停泊所有頂層的視圖 + Dock all top-level views + 停泊所有頂層的視圖 - - + + StdCmdViewAxo - Standard-View - 標準視景 + Standard-View + 標準視景 - Axometric - 等角圖 + Axometric + 等角圖 - Set to axometric view - 設為等角視圖 + Set to axometric view + 設為等角視圖 - - + + StdCmdViewBottom - Standard-View - 標準視景 + Standard-View + 標準視景 - Bottom - 底部 + Bottom + 底部 - Set to bottom view - 設置為底部視圖 + Set to bottom view + 設置為底部視圖 - - + + StdCmdViewCreate - Standard-View - 標準視景 + Standard-View + 標準視景 - Create new view - 創建新視圖 + Create new view + 創建新視圖 - Creates a new view window for the active document - 創建活動文檔的一個新視圖視窗 + Creates a new view window for the active document + 創建活動文檔的一個新視圖視窗 - - + + StdCmdViewExample1 - Standard-View - 標準視景 + Standard-View + 標準視景 - Inventor example #1 - 創作範例 #1 + Inventor example #1 + 創作範例 #1 - Shows a 3D texture with manipulator - 顯示3D紋理及控制面板 + Shows a 3D texture with manipulator + 顯示3D紋理及控制面板 - - + + StdCmdViewExample2 - Standard-View - 標準視景 + Standard-View + 標準視景 - Inventor example #2 - 創作範例 #2 + Inventor example #2 + 創作範例 #2 - Shows spheres and drag-lights - 顯示範圍和拖燈 + Shows spheres and drag-lights + 顯示範圍和拖燈 - - + + StdCmdViewExample3 - Standard-View - 標準視景 + Standard-View + 標準視景 - Inventor example #3 - 創作範例 #3 + Inventor example #3 + 創作範例 #3 - Shows a animated texture - 顯示動畫的紋理 + Shows a animated texture + 顯示動畫的紋理 - - + + StdCmdViewFitAll - Standard-View - 標準視景 + Standard-View + 標準視景 - Fit all - 顯示全部 + Fit all + 顯示全部 - Fits the whole content on the screen - 在螢幕上容納整個內容 + Fits the whole content on the screen + 在螢幕上容納整個內容 - - + + StdCmdViewFitSelection - Standard-View - 標準視景 + Standard-View + 標準視景 - Fit selection - 顯示所選區域 + Fit selection + 顯示所選區域 - Fits the selected content on the screen - 顯示所選內容於螢幕 + Fits the selected content on the screen + 顯示所選內容於螢幕 - - + + StdCmdViewFront - Standard-View - 標準視景 + Standard-View + 標準視景 - Front - 前視圖 + Front + 前視圖 - Set to front view - 設置為前視圖 + Set to front view + 設置為前視圖 - - + + StdCmdViewIvIssueCamPos - Standard-View - 標準視景 + Standard-View + 標準視景 - Issue camera position - 設置攝影位置 + Issue camera position + 設置攝影位置 - Issue the camera position to the console and to a macro, to easily recall this position - 於控制台及巨集中紀錄攝影機位置,以方便回復 + Issue the camera position to the console and to a macro, to easily recall this position + 於控制台及巨集中紀錄攝影機位置,以方便回復 - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - 標準視景 + Standard-View + 標準視景 - Stereo Interleaved Columns - 立體插入列 + Stereo Interleaved Columns + 立體插入列 - Switch stereo viewing to Interleaved Columns - 轉換立體視圖為行交錯 + Switch stereo viewing to Interleaved Columns + 轉換立體視圖為行交錯 - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - 標準視景 + Standard-View + 標準視景 - Stereo Interleaved Rows - 立體列交錯 + Stereo Interleaved Rows + 立體列交錯 - Switch stereo viewing to Interleaved Rows - 轉換立體視圖為列交錯 + Switch stereo viewing to Interleaved Rows + 轉換立體視圖為列交錯 - - + + StdCmdViewIvStereoOff - Standard-View - 標準視景 + Standard-View + 標準視景 - Stereo Off - 關閉立體影像 + Stereo Off + 關閉立體影像 - Switch stereo viewing off - 關閉立體影像 + Switch stereo viewing off + 關閉立體影像 - - + + StdCmdViewIvStereoQuadBuff - Standard-View - 標準視景 + Standard-View + 標準視景 - Stereo quad buffer - 四組立體緩衝功能 + Stereo quad buffer + 四組立體緩衝功能 - Switch stereo viewing to quad buffer - 轉換立體視圖為四組緩衝功能 + Switch stereo viewing to quad buffer + 轉換立體視圖為四組緩衝功能 - - + + StdCmdViewIvStereoRedGreen - Standard-View - 標準視景 + Standard-View + 標準視景 - Stereo red/green - 立體紅/綠 + Stereo red/green + 立體視圖紅/綠 - Switch stereo viewing to red/green - 轉換立體視圖為紅/綠 + Switch stereo viewing to red/green + 轉換立體視圖為紅/綠 - - + + StdCmdViewLeft - Standard-View - 標準視景 + Standard-View + 標準視景 - Left - + Left + - Set to left view - 設置為左視圖 + Set to left view + 設置為左視圖 - - + + StdCmdViewRear - Standard-View - 標準視景 + Standard-View + 標準視景 - Rear - + Rear + - Set to rear view - 設置為後視圖 + Set to rear view + 設置為後視圖 - - + + StdCmdViewRight - Standard-View - 標準視景 + Standard-View + 標準視景 - Right - + Right + - Set to right view - 設置為右視圖 + Set to right view + 設置為右視圖 - - + + StdCmdViewRotateLeft - Standard-View - 標準視景 + Standard-View + 標準視景 - Rotate Left - 向左旋轉 + Rotate Left + 向左旋轉 - Rotate the view by 90° counter-clockwise - 逆時針旋轉視圖90° + Rotate the view by 90° counter-clockwise + 逆時針旋轉視圖90° - - + + StdCmdViewRotateRight - Standard-View - 標準視景 + Standard-View + 標準視景 - Rotate Right - 向右旋轉 + Rotate Right + 向右旋轉 - Rotate the view by 90° clockwise - 依順時針旋轉視圖90° + Rotate the view by 90° clockwise + 依順時針旋轉視圖90° - - + + StdCmdViewTop - Standard-View - 標準視景 + Standard-View + 標準視景 - Top - + Top + - Set to top view - 設置為上視圖 + Set to top view + 設置為上視圖 - - + + StdCmdWhatsThis - Help - 説明 + Help + 説明 - &What's This? - 這是什麼(&W)? + &What's This? + 這是什麼(&W)? - What's This - 這是什麼 + What's This + 這是什麼 - - + + StdCmdWindows - Window - 視窗 + Window + 視窗 - &Windows... - 視窗(&W) + &Windows... + 視窗(&W) - Windows list - 視窗清單 + Windows list + 視窗清單 - - + + StdCmdWindowsMenu - Window - 視窗 + Window + 視窗 - Activates this window - 啟動此視窗 + Activates this window + 啟動此視窗 - - + + StdCmdWorkbench - View - 檢視 + View + 檢視 - Workbench - 工作台 + Workbench + 工作台 - Switch between workbenches - 工作台之間切換 + Switch between workbenches + 工作台之間切換 - - + + StdOrthographicCamera - Standard-View - 標準視景 + Standard-View + 標準視景 - Orthographic view - 正交視景 + Orthographic view + 正交視景 - Switches to orthographic view mode - 切換到正交視景模式 + Switches to orthographic view mode + 切換到正交視景模式 - - + + StdPerspectiveCamera - Standard-View - 標準視景 + Standard-View + 標準視景 - Perspective view - 透視視景 + Perspective view + 透視視景 - Switches to perspective view mode - 切換到透視視景模式 + Switches to perspective view mode + 切換到透視視景模式 - - + + StdViewBoxZoom - Standard-View - 標準視景 + Standard-View + 標準視景 - Box zoom - 框選縮放 + Box zoom + 框選縮放 - - + + StdViewDockUndockFullscreen - Standard-View - 標準視景 + Standard-View + 標準視景 - Document window - 檔案視窗 + Document window + 檔案視窗 - Display the active view either in fullscreen, in undocked or docked mode - 無論是在全螢幕,在浮動式或固定式的模式中均顯示當前視景 + Display the active view either in fullscreen, in undocked or docked mode + 無論是在全螢幕,在未嵌入或嵌入模式中均顯示當前視圖 - - + + StdViewScreenShot - Standard-View - 標準視景 + Standard-View + 標準視景 - Save picture... - 儲存圖片 ... + Save picture... + 儲存圖片 ... - Creates a screenshot of the active view - 創建當前視景的截圖 + Creates a screenshot of the active view + 建立作業中的螢幕截圖 - - + + StdViewZoomIn - Standard-View - 標準視景 + Standard-View + 標準視景 - Zoom In - 放大 + Zoom In + 放大 - - + + StdViewZoomOut - Standard-View - 標準視景 + Standard-View + 標準視景 - Zoom Out - 縮小 + Zoom Out + 縮小 - - + + Std_Delete - Object dependencies - + Object dependencies + 物件相依 - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + 此物件被其他物件所參考,因此這些物件可能會損毀,您確定要繼續嗎? - - + + Std_DrawStyle - As is - 如同 + As is + 如同 - Normal mode - 正常模式 + Normal mode + 正常模式 - Wireframe - 線框 + Wireframe + 線框 - Wireframe mode - 線框模式 + Wireframe mode + 線框模式 - Flat lines - + Flat lines + 框線 - Flat lines mode - + Flat lines mode + 框線模式 - Shaded - + Shaded + 上色 - Shaded mode - + Shaded mode + 上色模式 - Points - + Points + - Points mode - + Points mode + 點模式 - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + 物件相依 - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + 所選物件與未選取物件有相依,要一起複製他們嗎? - - + + Std_ExportGraphviz - Graphviz not found - 未發現Graphviz + Graphviz not found + 未發現Graphviz - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - 於您的系統上未發現Graphviz,若已有安裝,您要指定安裝位置嗎? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + 於您的系統上未發現Graphviz,若已有安裝,您要指定安裝位置嗎? - Graphviz installation path - Graphviz安裝路徑 + Graphviz installation path + Graphviz安裝路徑 - Dependency graph - 關係圖 + Dependency graph + 關係圖 - Graphviz failed - Graphviz錯誤 + Graphviz failed + Graphviz錯誤 - Graphviz failed to create an image file - Graphviz建立影像失敗 + Graphviz failed to create an image file + Graphviz建立影像失敗 - - + + Workbench - &File - 檔案(&F) + &File + 檔案(&F) - &Edit - 編輯(&E) + &Edit + 編輯(&E) - Standard views - 標準視景 + Standard views + 標準視景 - &Stereo - 立體聲(&S) + &Stereo + 立體視圖(&S) - &Zoom - 縮放(&Z) + &Zoom + 縮放(&Z) - Visibility - 可見性 + Visibility + 可見性 - &View - 檢視(&V) + &View + 檢視(&V) - &Tools - 工具(&T) + &Tools + 工具(&T) - &Macro - &巨集 + &Macro + &巨集 - &Windows - 視窗(&W) + &Windows + 視窗(&W) - &On-line help - 線上說明(&O) + &On-line help + 線上說明(&O) - &Help - 説明(&H) + &Help + 説明(&H) - File - 檔案 + File + 檔案 - Macro - 巨集 + Macro + 巨集 - View - 檢視 + View + 檢視 - Special Ops - 特別行動 + Special Ops + 特別行動 - - + + testClass - test - 測試 + test + 測試 - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - 選擇任務面板的樣式 + Choose the style of the Task Panel + 選擇任務面板的樣式 - Default - 預設 + Default + 預設 - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Mod/Arch/ArchCommands.py b/src/Mod/Arch/ArchCommands.py index 33eaac099..d72ac9c84 100644 --- a/src/Mod/Arch/ArchCommands.py +++ b/src/Mod/Arch/ArchCommands.py @@ -660,13 +660,34 @@ def getIfcExtrusionData(obj,scale=1): import Part if len(p.Edges) == 1: if isinstance(p.Edges[0].Curve,Part.Circle): + # Circle profile r1 = p.Edges[0].Curve.Radius*scale return "circle", [getTuples(p.Edges[0].Curve.Center,scale), r1], getTuples(v,scale), d elif isinstance(p.Edges[0].Curve,Part.Ellipse): + # Ellipse profile r1 = p.Edges[0].Curve.MajorRadius*scale r2 = p.Edges[0].Curve.MinorRadius*scale return "ellipse", [getTuples(p.Edges[0].Curve.Center,scale), r1, r2], getTuples(v,scale), d - return "polyline", getTuples(p,scale), getTuples(v,scale), d + curves = False + for e in p.Edges: + if isinstance(e.Curve,Part.Circle): + curves = True + elif not isinstance(e.Curve,Part.Line): + print "Arch.getIfcExtrusionData: Warning: unsupported edge type in profile" + if curves: + # Composite profile + ecurves = [] + for e in p.Edges: + if isinstance(e.Curve,Part.Circle): + p1 = e.FirstParameter + p2 = e.LastParameter + ecurves.append(["arc",getTuples(e.Curve.Center,scale),e.Curve.Radius*scale,[p1,p2]]) + else: + ecurves.append(["line",[getTuples(vt.Point,scale) for vt in e.Vertexes]]) + return "composite", ecurves, getTuples(v,scale), d + else: + # Polyline profile + return "polyline", getTuples(p,scale), getTuples(v,scale), d return None def getIfcBrepFacesData(obj,scale=1,tessellation=1): diff --git a/src/Mod/Arch/ArchComponent.py b/src/Mod/Arch/ArchComponent.py index 3417df274..a8992985a 100644 --- a/src/Mod/Arch/ArchComponent.py +++ b/src/Mod/Arch/ArchComponent.py @@ -325,7 +325,7 @@ class Component: if obj.Base.isDerivedFrom("Part::Feature"): if obj.Base.Shape: if (len(obj.Base.Shape.Wires) == 1) and not(obj.Base.Shape.Faces): - if not obj.Base.Shape.Wires.isClosed(): + if not obj.Base.Shape.Wires[0].isClosed(): return obj.Base.Shape.copy() elif not(obj.Base.Shape.Solids): p1 = obj.Base.Shape.CenterOfMass @@ -391,6 +391,8 @@ class Component: sh = DraftGeomUtils.bind(w1,w2) if sh: wires.append(sh) + else: + wires.append(wire) else: if (Draft.getType(obj) == "Structure") and (l > h): if noplacement: diff --git a/src/Mod/Arch/Resources/translations/Arch_af.qm b/src/Mod/Arch/Resources/translations/Arch_af.qm index 02a042c416cb6bd3fe947f69ee3ecdcf70c8734d..3b6810045b8a0f000bc9a05317b86fbe2bf7bf26 100644 GIT binary patch literal 40309 zcmchA37A|}nfB?uyLt;Ggd~J;*+K)IP6#AI41w$mkc4y=2y1oK?e0pdtNN)Wokmb( 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z?8cekk{EZXPqdCz3*8u6?XerhTNAySlS0~CZdTF?%`RF_?cz_@XN0)4E6Imt_GhO3 zRu2lb3AZaPpjz;8lTtP>-&z9D8UQv3spvMjjJN=UQ`pt3e z+$(o2Z}0WW?!I9pUUH&V`uGx~G~R;2VFRHMbdaxXgyZE z(i4Z0A~*b-xu2H-eYNKEDa@5>reS8!`8edu2RB1jbd(cR9!YU!m*SV?2>RU4KoBdJ z*{p79)HpaQSf=wUy*|) z+;H$(Tok!wR}RU@s<{KWc+7^!Az8<)P8T0B$}&@jkAw^|1ETi! z^un*yN`%&!?DKQ$(l5pzxL4ywWm{#QMLTgYJ72R<{JFO{CrkibtvFiybQMz;`XAw` BrfUEI diff --git a/src/Mod/Arch/Resources/translations/Arch_af.ts b/src/Mod/Arch/Resources/translations/Arch_af.ts index 953b1da16..938aa70c2 100644 --- a/src/Mod/Arch/Resources/translations/Arch_af.ts +++ b/src/Mod/Arch/Resources/translations/Arch_af.ts @@ -1,729 +1,1191 @@ - + Arch - + Components - Komponente + Komponente - + Components of this object - Komponente van hierdie voorwerp + Komponente van hierdie voorwerp - + Axes - Axes + Asse - + Create Axis - Create Axis + Skep As - + The intervals between axes - The intervals between axes + Die intervalle tussen asse - + The angles of each axis - The angles of each axis + Die hoeke van elke as - + The length of the axes - The length of the axes + Die lengte van die asse - + The size of the axis bubbles - The size of the axis bubbles + Die grootte van die asborrels - - The numeration style - The numeration style - - - + Remove - Verwyder + Verwyder - + Add - Voeg by + Voeg by - - Distances and angles between axes - Distances and angles between axes - - - + Axis - Axis + As - + Distance - Afstand + Afstand - + Angle - Hoek + Hoek - + Building - Bou + Bou - + Type conversion - Type conversion + Tipe-omskakeling - + Create Building - Create Building + Skep gebou - + Floor - Vloer + Vloer - + removing sketch support to avoid cross-referencing - removing sketch support to avoid cross-referencing + staak sketsondersteuning om kruisverwysings te vermy - + No objects are cut by the plane - No objects are cut by the plane + Geen voorwerpe is gesny deur die vlak nie - + is not closed - is not closed + is nie gesluit nie - + is not valid - is not valid + is nie geldig nie - + doesn't contain any solid - doesn't contain any solid + bevat nie enige soliede nie - + contains a non-closed solid - contains a non-closed solid + bevat 'n nie-geslote soliede - + contains faces that are not part of any solid - contains faces that are not part of any solid + bevat vlakke wat nie deel is van 'n soliede nie - + Grouping - Grouping + Groepering - + Ungrouping - Ungrouping + Verdeel groepe - + Split Mesh - Deel maas op + Deel maas op - + Mesh to Shape - Maas na Vorm + Maas na Vorm - + All good! no problems found - All good! no problems found + Alles in orde! Geen probleme gevind nie - + Base component - Base component + Basiskomponent - + Additions - Additions + Toevoegings - + Subtractions - Subtractions + Aftrekkings - + Objects - Objects + Voorwerpe - + closing Sketch edit - closing Sketch edit + sluit Sketswysiging - + The height of this floor - The height of this floor + Die hoogte van hierdie vloer - + Roof - Roof + Dak - + Create Roof - Create Roof + Skep dak - + Unable to create a roof - Unable to create a roof + Nie in staat om 'n dak te skep nie - - No object selected - No object selected - - - + The angle of this roof - The angle of this roof + Die hoek van hierdie dak - + The face number of the base object used to build this roof - The face number of the base object used to build this roof + Die vlaknommer van die basisvoorwerp wat gebruik word om hierdie dak te bou - + Page - Page + Bladsy - + View of - View of + Aansig van - + Create Section Plane - Create Section Plane + Skep snydingsvlak - + The objects that must be considered by this section plane. Empty means all document - The objects that must be considered by this section plane. Empty means all document + Die voorwerpe wat in ag geneem moet word deur hierdie snydingsvlak. Leeg beteken alles - + The display size of this section plane - The display size of this section plane + Die vertoningsgrootte van hierdie snyvlak - + No shape has been computed yet, select wireframe rendering and render again - No shape has been computed yet, select wireframe rendering and render again + Geen vorm is bereken nie, kies draadmodelaansig en probeer weer - + Skipping invalid object: - Skipping invalid object: + Slaan ongeldige voorwerp oor: - + Site - Plek + Plek - + Create Site - Create Site + Skep ligging - + Structure - Struktuur + Struktuur - + Create Structure - Create Structure + Skep struktuur - + The length of this element, if not based on a profile - The length of this element, if not based on a profile + Die lengte van hierdie element, indien nie gebaseer op 'n profiel nie - + The width of this element, if not based on a profile - The width of this element, if not based on a profile + Die breedte van hierdie element, indien nie gebaseer op 'n profiel nie - + The height or extrusion depth of this element. Keep 0 for automatic - The height or extrusion depth of this element. Keep 0 for automatic + Die hoogte of strekdiepte van hierdie element. Behou 0 vir outomaties - + Axes systems this structure is built on - Axes systems this structure is built on - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - - - - The element numbers to exclude when this structure is based on axes - The element numbers to exclude when this structure is based on axes - - - - Couldn't compute the wall shape - Couldn't compute the wall shape - - - - Wall - Muur - - - - Create Wall - Create Wall - - - - WallTrace - WallTrace - - - - Wall options - Wall options - - - - Width - Width - - - - Height - Height - - - - Alignment - Alignment - - - - Continue - Continue - - - - The width of this wall. Not used if this wall is based on a face - The width of this wall. Not used if this wall is based on a face - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - - - - The alignment of this wall on its base object, if applicable - The alignment of this wall on its base object, if applicable - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - - - - Error: Invalid base object - Error: Invalid base object + Asstelsels waarop hierdie struktuur gebou is + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + Die normale strekrigting van die voorwerp (behou (0,0,0) vir outomatiese normaallyn) + + + + The element numbers to exclude when this structure is based on axes + Die elementgetalle om uit te sluit wanneer hierdie struktuur op asse gebaseer is + + + + Wall + Muur + + + + Create Wall + Skep muur + + + + WallTrace + Muuraftekening + + + + Wall options + Muuropsies + + + + Width + Breedte + + + + Height + Hoogte + + + + Alignment + Oplyning + + + + The width of this wall. Not used if this wall is based on a face + Die breedte van die muur. Word nie gebruik indien hierdie muur gebaseer is op 'n vlak nie + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + Die hoogte van die muur. Hou 0 vir outomatiese hoogte. Word nie gebruik indien hierdie muur gebaseer is op 'n soliede nie + + + + The alignment of this wall on its base object, if applicable + Die belyning van die muur op die basisvoorwerp, indien van toepassing + + + + Error: Invalid base object + Fout: Ongeldige basisvoorwerp + + + This mesh is an invalid solid - This mesh is an invalid solid + Hierdie maas is 'n ongeldig soliede - - Error removing splitter from wall shape - Error removing splitter from wall shape - - - + Window - Venster + Venster - + Create Window - Create Window + Skep venster - + the components of this window - the components of this window + die komponente van hierdie venster - - Unable to create component - Unable to create component - - - + Edit - Wysig + Wysig - + Create/update component - Create/update component + Skep/opdateer die komponent - + Base 2D object - Base 2D object + Basis 2D-komponent - + Wires - Wires + Drade - + Create new component - Create new component + Skep 'n nuwe komponent - + Name - Naam + Naam - + Type - Soort + Soort - + Thickness - Thickness + Dikte - + Z offset - Z offset + Z-verskuiwing - - pycollada not found, no collada support. - - pycollada not found, no collada support. - - - - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Fout: Kon nie karakterenkodering bepaal nie - + file %s successfully created. - file %s successfully created. + lêer %s suksesvol geskep. - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Error: Couldn't determine character encoding - + Couldn't locate IfcOpenShell - Couldn't locate IfcOpenShell + Couldn't locate IfcOpenShell - + IFC Schema not found, IFC import disabled. - IFC Schema not found, IFC import disabled. + IFC Schema not found, IFC import disabled. - + successfully written - successfully written + successfully written + + + + The numbering style + The numbering style + + + + removing sketch external references to avoid cross-referencing + removing sketch external references to avoid cross-referencing + + + + Invalid cutplane + Invalid cutplane + + + + Add space boundary + Add space boundary + + + + Remove space boundary + Remove space boundary + + + + Please select a base object + Please select a base object + + + + Fixtures + Fixtures + + + + Armatures + Armatures + + + + The placement of this group + The placement of this group + + + + Frame + Frame + + + + Create Frame + Create Frame + + + + Rebar + Rebar + + + + Create Rebar + Create Rebar + + + + Please select a base face on a structural object + + Please select a base face on a structural object + + + + + Please select a base object + + Please select a base object + + + + + Section + Interseksie + + + + The placement of this object + The placement of this object + + + + The terrain of this site + The terrain of this site + + + + The address of this site + The address of this site + + + + The geographic coordinates of this site + The geographic coordinates of this site + + + + An url that shows this site in a mapping website + An url that shows this site in a mapping website + + + + Space + Space + + + + Create Space + Create Space + + + + A base shape defining this space + A base shape defining this space + + + + The objects that make the boundaries of this space object + The objects that make the boundaries of this space object + + + + Stairs + Stairs + + + + Create Stairs + Create Stairs + + + + The length of these stairs, if no baseline is defined + The length of these stairs, if no baseline is defined + + + + The width of these stairs + The width of these stairs + + + + The total height of these stairs + The total height of these stairs + + + + The alignment of these stairs on their baseline, if applicable + The alignment of these stairs on their baseline, if applicable + + + + The number of risers in these stairs + The number of risers in these stairs + + + + The depth of the treads of these stairs + The depth of the treads of these stairs + + + + The height of the risers of these stairs + The height of the risers of these stairs + + + + The size of the nosing + The size of the nosing + + + + The thickness of the treads + The thickness of the treads + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + + + + The type of landings of these stairs + The type of landings of these stairs + + + + The type of winders in these stairs + The type of winders in these stairs + + + + The type of structure of these stairs + The type of structure of these stairs + + + + The thickness of the massive structure or of the stringers + The thickness of the massive structure or of the stringers + + + + The width of the stringers + The width of the stringers + + + + The offset between the border of the stairs and the structure + The offset between the border of the stairs and the structure + + + + Wood + Wood + + + + Steel + Steel + + + + Structure options + Structure options + + + + Preset + Preset + + + + Length + Lengte + + + + Rotate + Roteer + + + + Con&tinue + Con&tinue + + + + An optional extrusion path for this element + An optional extrusion path for this element + + + + Armatures contained in this element + Armatures contained in this element + + + + The role of this structural element + The role of this structural element + + + + The structural nodes of this element + The structural nodes of this element + + + + Error: The base shape couldn't be extruded along this tool object + Error: The base shape couldn't be extruded along this tool object + + + + Couldn't compute a shape + Couldn't compute a shape + + + + Merge Wall + Merge Wall + + + + The selected wall contain no subwall to merge + The selected wall contain no subwall to merge + + + + Please select only wall objects + Please select only wall objects + + + + Merge Walls + Merge Walls + + + + The length of this wall. Not used if this wall is based on an underlying object + The length of this wall. Not used if this wall is based on an underlying object + + + + The face number of the base object used to build this wall + The face number of the base object used to build this wall + + + + The offset between this wall and its baseline (only for left and right alignments) + The offset between this wall and its baseline (only for left and right alignments) + + + + Pick a face on an existing object or select a preset + + Pick a face on an existing object or select a preset + + + + + Window options + Window options + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + + + + an optional volume to be subtracted from hosts of this window + an optional volume to be subtracted from hosts of this window + + + + The width of this window (for preset windows only) + The width of this window (for preset windows only) + + + + The height of this window (for preset windows only) + The height of this window (for preset windows only) + + + + The normal direction of this window + The normal direction of this window + + + + The role of this window + The role of this window + + + + Unable to create component + + Unable to create component + + + + + pycollada not found, collada support is disabled. + + pycollada not found, collada support is disabled. + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell not found or disabled, falling back on internal parser. + + + + + Distances (mm) and angles (deg) between axes + Distances (mm) and angles (deg) between axes + + + + Error computing the shape of this object + Error computing the shape of this object + + + + StructuralSystem + StructuralSystem + + + + Create Structural System + Create Structural System + + + + The role of this wall + The role of this wall + + + + Error: IfcOpenShell is not installed + + Error: IfcOpenShell is not installed + + + + + Error: your IfcOpenShell version is too old + + Error: your IfcOpenShell version is too old + + + + + Found a shape containing curves, triangulating + + Found a shape containing curves, triangulating + Arch_Add - + Add component - Voeg komponent by + Voeg komponent by - + Adds the selected components to the active object - Voeg die gekose komponente by die aktiewe voorwerp + Voeg die gekose komponente by die aktiewe voorwerp Arch_Axis - + Axis - Axis + As - + Creates an axis system. - Creates an axis system. + Creates an axis system. Arch_Building - + Building - Bou + Bou - + Creates a building object including selected objects. - Skep 'n bouvoorwerp wat die gekose voorwerpe insluit. - - - - Arch_Cell - - - Cell - Sel - - - - Creates a cell object including selected objects - Skep 'n selvoorwerp wat die gekose voorwerpe insluit + Skep 'n bouvoorwerp wat die gekose voorwerpe insluit. Arch_Check - + Check - Check + Check - + Checks the selected objects for problems - Checks the selected objects for problems + Checks the selected objects for problems + + + + Explore the contents of an Ifc file + Explore the contents of an Ifc file Arch_CloseHoles - + Close holes - Close holes + Close holes - + Closes holes in open shapes, turning them solids - Closes holes in open shapes, turning them solids + Closes holes in open shapes, turning them solids + + Arch_Fixture + Arch_Floor - + Floor - Vloer + Vloer - + Creates a floor object including selected objects - Skep 'n vloervoorwerp wat die gekose voorwerpe insluit + Skep 'n vloervoorwerp wat die gekose voorwerpe insluit + + + + Arch_Frame + + + Frame + Frame + + + + Creates a frame object from a planar 2D object and a profile + Creates a frame object from a planar 2D object and a profile + + + + Arch_IfcExplorer + + + Ifc Explorer + Ifc Explorer + + + + Arch_MergeWalls + + + Merge Walls + Merge Walls + + + + Merges the selected walls, if possible + Merges the selected walls, if possible Arch_MeshToShape - + Mesh to Shape - Maas na Vorm + Maas na Vorm - + Turns selected meshes into Part Shape objects - Turns selected meshes into Part Shape objects + Turns selected meshes into Part Shape objects + + + + Arch_Rebar + + + Rebar + Rebar + + + + Creates a Reinforcement bar from the selected face of a structural object + Creates a Reinforcement bar from the selected face of a structural object Arch_Remove - + Remove component - Verwyder komponent + Verwyder komponent - + Remove the selected components from their parents, or create a hole in a component - Verwyder die gekose komponente van hulle moederkomponente, of skep 'n gat in 'n komponent + Verwyder die gekose komponente van hulle moederkomponente, of skep 'n gat in 'n komponent Arch_RemoveShape - + Remove Shape from Arch - Verwyder Vorm van Boog + Verwyder Vorm van Boog - + Removes cubic shapes from Arch components - Verwyder kubiese vorms van boogkomponente + Verwyder kubiese vorms van boogkomponente Arch_Roof - + Roof - Roof + Dak - + Creates a roof object from the selected face of an object - Creates a roof object from the selected face of an object + Creates a roof object from the selected face of an object Arch_SectionPlane - + Section Plane - Snitvlak + Snitvlak - + Creates a section plane object, including the selected objects - Creates a section plane object, including the selected objects + Creates a section plane object, including the selected objects Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Kies nie-menigvoudige mase + Kies nie-menigvoudige mase - + Selects all non-manifold meshes from the document or from the selected groups - Selekteer al die nie-menigvoudige mase van die dokument of van die gekose groepe + Selekteer al die nie-menigvoudige mase van die dokument of van die gekose groepe Arch_Site - + Site - Plek + Plek - + Creates a site object including selected objects. - Skep 'n plaaslike voorwerp wat die gekose voorwerpe insluit. + Skep 'n plaaslike voorwerp wat die gekose voorwerpe insluit. + + + + Arch_Space + + + Space + Space + + + + Creates a space object from selected boundary objects + Creates a space object from selected boundary objects + + + + Creates a stairs object + Creates a stairs object Arch_SplitMesh - + Split Mesh - Deel maas op + Deel maas op - + Splits selected meshes into independent components - Deel gekose mase op in onafhanklike komponente + Deel gekose mase op in onafhanklike komponente + + + + Arch_Stairs + + + Stairs + Stairs Arch_Structure - + Structure - Struktuur + Struktuur - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Skep 'n struktuurvoorwerp opnuut of van 'n gekose voorwerp (skets, draad, oppervlak of soliede) + Skep 'n struktuurvoorwerp opnuut of van 'n gekose voorwerp (skets, draad, oppervlak of soliede) + + + + Arch_Survey + + + Survey + Survey + + + + Starts survey + Starts survey Arch_Wall - + Wall - Muur + Muur - + Creates a wall object from scratch or from a selected object (wire, face or solid) - Skep 'n muurvoorwerp van nuuts of van 'n gekose voorwerp (draad, vlak of soliede) + Skep 'n muurvoorwerp van nuuts of van 'n gekose voorwerp (draad, vlak of soliede) Arch_Window - + Window - Venster + Venster - + Creates a window object from a selected object (wire, rectangle or sketch) - Creates a window object from a selected object (wire, rectangle or sketch) + Creates a window object from a selected object (wire, rectangle or sketch) @@ -731,142 +1193,405 @@ General settings - Algemene instellings + Algemene instellings + + + + This is the default color for new Wall objects + Hierdie is die verstekkleur vir nuwe muurvoorwerpe + + + + This is the default color for new Structure objects + Hierdie is die verstekkleur vir nuwe struktuurvoorwerpe + + + + IFC import + IFC import + + + + Creates groups for each Arch object type + Creates groups for each Arch object type + + + + Group components by types + Group components by types + + + + 2D rendering + 2D rendering + + + + Show debug information during 2D rendering + Show debug information during 2D rendering + + + + Show renderer debug messages + Show renderer debug messages + + + + Cut areas line thickness ratio + Cut areas line thickness ratio + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Specifies how many times the viewed line thickness must be applied to cut lines + + + + Width: + Wydte: + + + + Height: + Hoogte: + + + + Color: + Color: + + + + Length: + Lengte: + + + + Diameter + Diameter + + + + Offset + Verplasing + + + + The default width for new windows + The default width for new windows + + + + The default height for new windows + The default height for new windows + + + + Thickness: + Thickness: + + + + The default thickness for new windows + The default thickness for new windows + + + + Frame color: + Frame color: + + + + Glass color: + Glass color: - General Arch Settings - Algemene Booginstellings + Snapping + Snapping - - Default color for walls - Verstekkleur vir mure + + Walls drawing + Walls drawing - - This is the default color for new Wall objects - Hierdie is die verstekkleur vir nuwe muurvoorwerpe + + Auto-join walls + Auto-join walls - - Default color for structures - Verstekkleur vir strukture + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - - This is the default color for new Structure objects - Hierdie is die verstekkleur vir nuwe struktuurvoorwerpe + + Join walls base sketches when possible + Join walls base sketches when possible - - Default color for windows - Default color for windows + + Mesh to Shape Conversion + Mesh to Shape Conversion + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + If this is checked, conversion is faster but the result might still contain triangulated faces + + + + Fast conversion + Fast conversion + + + + Tolerance: + Tolerance: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Tolerance value to use when checking if 2 adjacent faces as planar - IFC import - IFC import + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types + + Force flat faces + Force flat faces - - Use IFCOpenShell if available - Use IFCOpenShell if available + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - - Creates groups for each Arch object type - Creates groups for each Arch object type + + Cut method + Cut method - - Group components by types - Group components by types + + Import / export + Import / export - - Import furniture (can make the model heavy) - Import furniture (can make the model heavy) + + Check this to display debug messages while importing IFC files + Check this to display debug messages while importing IFC files - - 2D rendering - 2D rendering + + Show debug messages + Show debug messages - - Show debug information during 2D rendering - Show debug information during 2D rendering + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - Show renderer debug messages - Show renderer debug messages + + Force python parser + Force python parser - - Cut areas line thickness ratio - Cut areas line thickness ratio + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - Specifies how many times the viewed line thickness must be applied to cut lines - Specifies how many times the viewed line thickness must be applied to cut lines + + Separate openings + Separate openings + + + + If this is checked, object names will be prefixed with the IFC ID number + If this is checked, object names will be prefixed with the IFC ID number + + + + Prefix names with ID number + Prefix names with ID number + + + + Exclude list: + Exclude list: + + + + A comma-separated list of Ifc entities to exclude from import + A comma-separated list of Ifc entities to exclude from import + + + + Custom IFC schema (internal parser only) + Custom IFC schema (internal parser only) + + + + IFC export + IFC export + + + + Scaling factor + Scaling factor + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + + + + Save a list of exported objects + Save a list of exported objects + + + + Snap to baselines of Arch objects (override with CTRL) + Snap to baselines of Arch objects (override with CTRL) + + + + Defaults + Defaults + + + + Walls + Walls + + + + mm + mm + + + + Structures + Structures + + + + Rebars + Rebars + + + + Windows + Vensters + + + + Transparency: + Deursigtigheid: + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + + + + Separate placements + Separate placements + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + + + + Force export as Breps + Force export as Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + + + + Join multi-solid objects + Join multi-solid objects + + + + Collada export + Collada export + + + + WebGL export + WebGL export + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + + + Discretize wires + Discretize wires arch - + Arch tools - Boogwerktuie + Boogwerktuie - + Draft tools - Tekenwerktuie + Tekenwerktuie - + Draft mod tools - Draft mod tools + Draft mod tools - + &Architecture - &Architecture + &Architecture - - Conversion Tools - Conversion Tools - - - - Calculation Tools - Calculation Tools - - - + &Draft - &Draft + &Draft - - Context Tools - Context Tools + + Utilities + Utilities - - pycollada not found, collada support will be disabled. - - pycollada not found, collada support will be disabled. - + + Snapping + Snapping 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- Komponenty + Komponenty - + Components of this object - Součástí tohoto objektu + Díly tohoto objektu - + Axes - Axes + Osy - + Create Axis - Create Axis + Vytvořit osu - + The intervals between axes - The intervals between axes + Mezery mezi osami - + The angles of each axis - The angles of each axis + Úhly každé osy - + The length of the axes - The length of the axes + Délka os - + The size of the axis bubbles - The size of the axis bubbles + Velikost bubliny osy - - The numeration style - The numeration style - - - + Remove - Odstranit + Odstranit - + Add - Přidat + Přidat - - Distances and angles between axes - Distances and angles between axes - - - + Axis - Axis + Osa - + Distance - Distance + Distance - + Angle - Úhel + Úhel - + Building - Building + Budova - + Type conversion - Type conversion + Typ převodu - + Create Building - Create Building + Vytvořit budovu - + Floor - Floor + Podlaha - + removing sketch support to avoid cross-referencing - removing sketch support to avoid cross-referencing + Odstraní rovinu náčrtu pro předejití křížového odkazu - + No objects are cut by the plane - No objects are cut by the plane + Žádné objekty nejsou přerušeny rovinou - + is not closed - is not closed + není uzavřeno - + is not valid - is not valid + není platný - + doesn't contain any solid - doesn't contain any solid + neobsahuje žádné těleso - + contains a non-closed solid - contains a non-closed solid + obsahuje neuzavřené těleso - + contains faces that are not part of any solid - contains faces that are not part of any solid + obsahuje plochy které nejsou součástí žádného tělesa - + Grouping - Grouping + Seskupování - + Ungrouping - Ungrouping + Rozdělit skupinu - + Split Mesh - Split Mesh + Split Mesh - + Mesh to Shape - Mesh to Shape + Mesh to Shape - + All good! no problems found - All good! no problems found + Vše v pořádku! nebyly zjištěny žádné problémy - + Base component - Base component + Základní díl - + Additions - Additions + Sečtení - + Subtractions - Subtractions + Rozdíl - + Objects - Objects + Objekty - + closing Sketch edit - closing Sketch edit + Ukončit úpravu náčrtu - + The height of this floor - The height of this floor + Výška této podlahy - + Roof - Roof + Střecha - + Create Roof - Create Roof + Vytvořit střechu - + Unable to create a roof - Unable to create a roof + Nelze vytvořit střechu - - No object selected - No object selected - - - + The angle of this roof - The angle of this roof + Úhel této střechy - + The face number of the base object used to build this roof - The face number of the base object used to build this roof + Počet ploch základního objektu použitých pro vytvoření této střechy - + Page - Page + Stránka - + View of - View of + Pohled na - + Create Section Plane - Create Section Plane + Vytvoření roviny řezu - + The objects that must be considered by this section plane. Empty means all document - The objects that must be considered by this section plane. Empty means all document + The objects that must be considered by this section plane. Empty means all document - + The display size of this section plane - The display size of this section plane + The display size of this section plane - + No shape has been computed yet, select wireframe rendering and render again - No shape has been computed yet, select wireframe rendering and render again + No shape has been computed yet, select wireframe rendering and render again - + Skipping invalid object: - Skipping invalid object: + Skipping invalid object: - + Site - Site + Site - + Create Site - Create Site + Create Site - + Structure - Struktura + Struktura - + Create Structure - Create Structure + Vytvořit strukturu - + The length of this element, if not based on a profile - The length of this element, if not based on a profile + Délka tohoto prvku, není-li založena na profilu - + The width of this element, if not based on a profile - The width of this element, if not based on a profile + Šířka tohoto prvku, není-li založena na profilu - + The height or extrusion depth of this element. Keep 0 for automatic - The height or extrusion depth of this element. Keep 0 for automatic + Výška tohoto prvku, není-li založena na profilu - + Axes systems this structure is built on - Axes systems this structure is built on - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - - - - The element numbers to exclude when this structure is based on axes - The element numbers to exclude when this structure is based on axes - - - - Couldn't compute the wall shape - Couldn't compute the wall shape - - - - Wall - Zeď - - - - Create Wall - Create Wall - - - - WallTrace - WallTrace - - - - Wall options - Wall options - - - - Width - Width - - - - Height - Height - - - - Alignment - Alignment - - - - Continue - Continue - - - - The width of this wall. Not used if this wall is based on a face - The width of this wall. Not used if this wall is based on a face - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - - - - The alignment of this wall on its base object, if applicable - The alignment of this wall on its base object, if applicable - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - - - - Error: Invalid base object - Error: Invalid base object + Systém os této konstrukce je založen na + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + Normálový směr vytažení tohoto objektu (pro (0,0,0) automatická normála) + + + + The element numbers to exclude when this structure is based on axes + Počet elementů pro vyjmutí když tato struktura je založena na ose + + + + Wall + Zeď + + + + Create Wall + Vytvořit zeď + + + + WallTrace + Stopa stěny + + + + Wall options + Volby stěny + + + + Width + Šířka + + + + Height + Výška + + + + Alignment + Zarovnání + + + + The width of this wall. Not used if this wall is based on a face + Šířka této zdi. Není použita, je-li zeď založena na ploše + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + + + + The alignment of this wall on its base object, if applicable + The alignment of this wall on its base object, if applicable + + + + Error: Invalid base object + Chyba: Neplatný základní objekt + + + This mesh is an invalid solid - This mesh is an invalid solid + This mesh is an invalid solid - - Error removing splitter from wall shape - Error removing splitter from wall shape - - - + Window - Okno + Okno - + Create Window - Create Window + Vytvořit okno - + the components of this window - the components of this window + součásti tohoto okna - - Unable to create component - Unable to create component - - - + Edit - Upravit + Upravit - + Create/update component - Create/update component + Vytvořit/aktualizovat díl - + Base 2D object - Base 2D object + Základní 2D objekt - + Wires - Wires + Dráty - + Create new component - Create new component + Vytvořit nový díl - + Name - Jméno + Jméno - + Type - Typ + Typ - + Thickness - Thickness + Tloušťka - + Z offset - Z offset + Z posun - - pycollada not found, no collada support. - - pycollada not found, no collada support. - - - - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Chyba: Nelze určit kódování znaků - + file %s successfully created. - file %s successfully created. + soubor %s byl úspěšně vytvořen. - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Chyba: Nelze určit kódování znaků - + Couldn't locate IfcOpenShell - Couldn't locate IfcOpenShell + Nelze najít IfcOpenShell - + IFC Schema not found, IFC import disabled. - IFC Schema not found, IFC import disabled. + IFC Schema not found, IFC import disabled. - + successfully written - successfully written + úspěšně zapsáno + + + + The numbering style + The numbering style + + + + removing sketch external references to avoid cross-referencing + removing sketch external references to avoid cross-referencing + + + + Invalid cutplane + Invalid cutplane + + + + Add space boundary + Add space boundary + + + + Remove space boundary + Remove space boundary + + + + Please select a base object + Please select a base object + + + + Fixtures + Fixtures + + + + Armatures + Výztuže + + + + The placement of this group + Umístění této skupiny + + + + Frame + Rám + + + + Create Frame + Vytvořit rám + + + + Rebar + Rebar + + + + Create Rebar + Create Rebar + + + + Please select a base face on a structural object + + Please select a base face on a structural object + + + + + Please select a base object + + Prosím vyberte základový objekt + + + + + Section + Výběr + + + + The placement of this object + Umístění tohoto objektu + + + + The terrain of this site + The terrain of this site + + + + The address of this site + The address of this site + + + + The geographic coordinates of this site + The geographic coordinates of this site + + + + An url that shows this site in a mapping website + An url that shows this site in a mapping website + + + + Space + Space + + + + Create Space + Create Space + + + + A base shape defining this space + A base shape defining this space + + + + The objects that make the boundaries of this space object + The objects that make the boundaries of this space object + + + + Stairs + Schodiště + + + + Create Stairs + Vytvořit schody + + + + The length of these stairs, if no baseline is defined + The length of these stairs, if no baseline is defined + + + + The width of these stairs + The width of these stairs + + + + The total height of these stairs + The total height of these stairs + + + + The alignment of these stairs on their baseline, if applicable + The alignment of these stairs on their baseline, if applicable + + + + The number of risers in these stairs + The number of risers in these stairs + + + + The depth of the treads of these stairs + The depth of the treads of these stairs + + + + The height of the risers of these stairs + The height of the risers of these stairs + + + + The size of the nosing + The size of the nosing + + + + The thickness of the treads + The thickness of the treads + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + + + + The type of landings of these stairs + The type of landings of these stairs + + + + The type of winders in these stairs + The type of winders in these stairs + + + + The type of structure of these stairs + The type of structure of these stairs + + + + The thickness of the massive structure or of the stringers + The thickness of the massive structure or of the stringers + + + + The width of the stringers + The width of the stringers + + + + The offset between the border of the stairs and the structure + The offset between the border of the stairs and the structure + + + + Wood + Dřevo + + + + Steel + Ocel + + + + Structure options + Volba struktury + + + + Preset + Předvolba + + + + Length + Délka + + + + Rotate + Rotace + + + + Con&tinue + Con&tinue + + + + An optional extrusion path for this element + An optional extrusion path for this element + + + + Armatures contained in this element + Armatures contained in this element + + + + The role of this structural element + The role of this structural element + + + + The structural nodes of this element + The structural nodes of this element + + + + Error: The base shape couldn't be extruded along this tool object + Error: The base shape couldn't be extruded along this tool object + + + + Couldn't compute a shape + Nemohu vyřešit plochu + + + + Merge Wall + Sloučit stěnu + + + + The selected wall contain no subwall to merge + The selected wall contain no subwall to merge + + + + Please select only wall objects + Prosím vyberte pouze objekty stěny + + + + Merge Walls + Sloučit stěny + + + + The length of this wall. Not used if this wall is based on an underlying object + The length of this wall. Not used if this wall is based on an underlying object + + + + The face number of the base object used to build this wall + The face number of the base object used to build this wall + + + + The offset between this wall and its baseline (only for left and right alignments) + The offset between this wall and its baseline (only for left and right alignments) + + + + Pick a face on an existing object or select a preset + + Pick a face on an existing object or select a preset + + + + + Window options + Volby okna + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + Hloubka díry kterou toto okno udělá v objektu. Zadání 0 pro automaticky. + + + + an optional volume to be subtracted from hosts of this window + an optional volume to be subtracted from hosts of this window + + + + The width of this window (for preset windows only) + The width of this window (for preset windows only) + + + + The height of this window (for preset windows only) + The height of this window (for preset windows only) + + + + The normal direction of this window + The normal direction of this window + + + + The role of this window + The role of this window + + + + Unable to create component + + Unable to create component + + + + + pycollada not found, collada support is disabled. + + pycollada not found, collada support is disabled. + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell not found or disabled, falling back on internal parser. + + + + + Distances (mm) and angles (deg) between axes + Distances (mm) and angles (deg) between axes + + + + Error computing the shape of this object + Error computing the shape of this object + + + + StructuralSystem + StructuralSystem + + + + Create Structural System + Create Structural System + + + + The role of this wall + The role of this wall + + + + Error: IfcOpenShell is not installed + + Error: IfcOpenShell is not installed + + + + + Error: your IfcOpenShell version is too old + + Error: your IfcOpenShell version is too old + + + + + Found a shape containing curves, triangulating + + Found a shape containing curves, triangulating + Arch_Add - + Add component - Add component + Přidat komponentu - + Adds the selected components to the active object - Adds the selected components to the active object + Adds the selected components to the active object Arch_Axis - + Axis - Axis + Osa - + Creates an axis system. - Creates an axis system. + Vytvořit systém os. Arch_Building - + Building - Building + Budova - + Creates a building object including selected objects. - Creates a building object including selected objects. - - - - Arch_Cell - - - Cell - Cell - - - - Creates a cell object including selected objects - Creates a cell object including selected objects + Vytvoří objekt budovy včetně vybraných objektů. Arch_Check - + Check - Check + Check - + Checks the selected objects for problems - Checks the selected objects for problems + Zkontroluje vybrané objekty na problémy + + + + Explore the contents of an Ifc file + Explore the contents of an Ifc file Arch_CloseHoles - + Close holes - Close holes + Uzavřít díry - + Closes holes in open shapes, turning them solids - Closes holes in open shapes, turning them solids + Uzavřít díry v otevřených plochách, vytvoření tělesa + + Arch_Fixture + Arch_Floor - + Floor - Floor + Podlaha - + Creates a floor object including selected objects - Creates a floor object including selected objects + Creates a floor object including selected objects + + + + Arch_Frame + + + Frame + Rám + + + + Creates a frame object from a planar 2D object and a profile + Creates a frame object from a planar 2D object and a profile + + + + Arch_IfcExplorer + + + Ifc Explorer + Ifc Explorer + + + + Arch_MergeWalls + + + Merge Walls + Sloučit stěny + + + + Merges the selected walls, if possible + Merges the selected walls, if possible Arch_MeshToShape - + Mesh to Shape - Mesh to Shape + Mesh to Shape - + Turns selected meshes into Part Shape objects - Turns selected meshes into Part Shape objects + Turns selected meshes into Part Shape objects + + + + Arch_Rebar + + + Rebar + Rebar + + + + Creates a Reinforcement bar from the selected face of a structural object + Creates a Reinforcement bar from the selected face of a structural object Arch_Remove - + Remove component - Odstranit komponent + Odstranit komponent - + Remove the selected components from their parents, or create a hole in a component - Remove the selected components from their parents, or create a hole in a component + Odstranit vybrané komponenty z jejich rodičů, nebo vytvořit díry v komponentě Arch_RemoveShape - + Remove Shape from Arch - Remove Shape from Arch + Remove Shape from Arch - + Removes cubic shapes from Arch components - Removes cubic shapes from Arch components + Removes cubic shapes from Arch components Arch_Roof - + Roof - Roof + Střecha - + Creates a roof object from the selected face of an object - Creates a roof object from the selected face of an object + Creates a roof object from the selected face of an object Arch_SectionPlane - + Section Plane - Section Plane + Section Plane - + Creates a section plane object, including the selected objects - Creates a section plane object, including the selected objects + Creates a section plane object, including the selected objects Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Select non-manifold meshes + Select non-manifold meshes - + Selects all non-manifold meshes from the document or from the selected groups - Selects all non-manifold meshes from the document or from the selected groups + Selects all non-manifold meshes from the document or from the selected groups Arch_Site - + Site - Site + Site - + Creates a site object including selected objects. - Creates a site object including selected objects. + Creates a site object including selected objects. + + + + Arch_Space + + + Space + Space + + + + Creates a space object from selected boundary objects + Creates a space object from selected boundary objects + + + + Creates a stairs object + Creates a stairs object Arch_SplitMesh - + Split Mesh - Split Mesh + Split Mesh - + Splits selected meshes into independent components - Splits selected meshes into independent components + Splits selected meshes into independent components + + + + Arch_Stairs + + + Stairs + Schodiště Arch_Structure - + Structure - Struktura + Struktura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) + + + + Arch_Survey + + + Survey + Survey + + + + Starts survey + Starts survey Arch_Wall - + Wall - Zeď + Zeď - + Creates a wall object from scratch or from a selected object (wire, face or solid) - Creates a wall object from scratch or from a selected object (wire, face or solid) + Creates a wall object from scratch or from a selected object (wire, face or solid) Arch_Window - + Window - Okno + Okno - + Creates a window object from a selected object (wire, rectangle or sketch) - Creates a window object from a selected object (wire, rectangle or sketch) + Creates a window object from a selected object (wire, rectangle or sketch) @@ -731,142 +1193,405 @@ General settings - Obecná nastavení + Obecná nastavení + + + + This is the default color for new Wall objects + This is the default color for new Wall objects + + + + This is the default color for new Structure objects + Toto je přednastavená barva pro nový objekt struktury + + + + IFC import + Import formátu IFC + + + + Creates groups for each Arch object type + Vytvoří skupinu pro všechny objekty typu Stavba + + + + Group components by types + Seskupit komponenty podle typů + + + + 2D rendering + 2D vykreslování + + + + Show debug information during 2D rendering + Zobrazit ladicí informace během 2D vykreslování + + + + Show renderer debug messages + Zobrazit ladící zprávy vykreslování + + + + Cut areas line thickness ratio + Cut areas line thickness ratio + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Specifies how many times the viewed line thickness must be applied to cut lines + + + + Width: + Šířka: + + + + Height: + Výška: + + + + Color: + Color: + + + + Length: + Délka: + + + + Diameter + Diameter + + + + Offset + Odstup + + + + The default width for new windows + The default width for new windows + + + + The default height for new windows + The default height for new windows + + + + Thickness: + Tloušťka: + + + + The default thickness for new windows + The default thickness for new windows + + + + Frame color: + Frame color: + + + + Glass color: + Glass color: - General Arch Settings - General Arch Settings + Snapping + Snapping - - Default color for walls - Default color for walls + + Walls drawing + Walls drawing - - This is the default color for new Wall objects - This is the default color for new Wall objects + + Auto-join walls + Auto-join walls - - Default color for structures - Default color for structures + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - - This is the default color for new Structure objects - This is the default color for new Structure objects + + Join walls base sketches when possible + Join walls base sketches when possible - - Default color for windows - Default color for windows + + Mesh to Shape Conversion + Mesh to Shape Conversion + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + If this is checked, conversion is faster but the result might still contain triangulated faces + + + + Fast conversion + Fast conversion + + + + Tolerance: + Tolerance: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Tolerance value to use when checking if 2 adjacent faces as planar - IFC import - IFC import + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types + + Force flat faces + Force flat faces - - Use IFCOpenShell if available - Use IFCOpenShell if available + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + Při zaškrtnutí díry v plochách budou provedeny odečtením, jinak orientací drátu - - Creates groups for each Arch object type - Creates groups for each Arch object type + + Cut method + Cut method - - Group components by types - Group components by types + + Import / export + Import / export - - Import furniture (can make the model heavy) - Import furniture (can make the model heavy) + + Check this to display debug messages while importing IFC files + Check this to display debug messages while importing IFC files - - 2D rendering - 2D rendering + + Show debug messages + Show debug messages - - Show debug information during 2D rendering - Show debug information during 2D rendering + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - Show renderer debug messages - Show renderer debug messages + + Force python parser + Force python parser - - Cut areas line thickness ratio - Cut areas line thickness ratio + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - Specifies how many times the viewed line thickness must be applied to cut lines - Specifies how many times the viewed line thickness must be applied to cut lines + + Separate openings + Separate openings + + + + If this is checked, object names will be prefixed with the IFC ID number + If this is checked, object names will be prefixed with the IFC ID number + + + + Prefix names with ID number + Prefix names with ID number + + + + Exclude list: + Exclude list: + + + + A comma-separated list of Ifc entities to exclude from import + A comma-separated list of Ifc entities to exclude from import + + + + Custom IFC schema (internal parser only) + Custom IFC schema (internal parser only) + + + + IFC export + IFC export + + + + Scaling factor + Scaling factor + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + + + + Save a list of exported objects + Save a list of exported objects + + + + Snap to baselines of Arch objects (override with CTRL) + Snap to baselines of Arch objects (override with CTRL) + + + + Defaults + Defaults + + + + Walls + Walls + + + + mm + mm + + + + Structures + Structures + + + + Rebars + Rebars + + + + Windows + Okna + + + + Transparency: + Průhlednost: + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + + + + Separate placements + Separate placements + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + + + + Force export as Breps + Force export as Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + + + + Join multi-solid objects + Join multi-solid objects + + + + Collada export + Collada export + + + + WebGL export + WebGL export + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + + + Discretize wires + Discretize wires arch - + Arch tools - Arch tools + Nástroje staveb - + Draft tools - Draft tools + Draft tools - + Draft mod tools - Draft mod tools + Draft mod tools - + &Architecture - &Architecture + Stavby - - Conversion Tools - Conversion Tools - - - - Calculation Tools - Calculation Tools - - - + &Draft - &Draft + &Draft - - Context Tools - Context Tools + + Utilities + Nástroje - - pycollada not found, collada support will be disabled. - - pycollada not found, collada support will be disabled. - + + Snapping + Snapping diff --git 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z7-IZ*KQAZvqk_g@vqVvdsP{G3cV8Eh8C`=W_t6dy%dxohqF1{)ZY7ak_WW|0{Vx`Z z(Lxp(Q=6Wcgj&mZDMHC|7I~oS9p(th&d5sB?)~QPLJML6==|VKLMd*{L`;=NgW6>E z-8Zy^^bEc5=xt9sUA>~o&4vu}yOqglwBM)WUpf9yQ2v7(X&h3ZCtbaSu-)*Mp_vL4 I*uIbaKi)pFF8}}l diff --git a/src/Mod/Arch/Resources/translations/Arch_es-ES.ts b/src/Mod/Arch/Resources/translations/Arch_es-ES.ts index 3bb2b4838..2c7f7e9bf 100644 --- a/src/Mod/Arch/Resources/translations/Arch_es-ES.ts +++ b/src/Mod/Arch/Resources/translations/Arch_es-ES.ts @@ -1,726 +1,1187 @@ - + Arch - + Components - Componentes + Componentes - + Components of this object - Componentes de este objeto + Componentes de este objeto - + Axes - Ejes + Ejes - + Create Axis - Crear eje + Crear eje - + The intervals between axes - Los intervalos entre ejes + Los intervalos entre ejes - + The angles of each axis - Los ángulos de cada eje + Los ángulos de cada eje - + The length of the axes - La longitud de los ejes + La longitud de los ejes - + The size of the axis bubbles - El tamaño de los globos de eje + El tamaño de los globos de eje - - The numeration style - El estilo de numeración - - - + Remove - Quitar + Quitar - + Add - Añadir + Añadir - - Distances and angles between axes - Distancias y ángulos entre ejes - - - + Axis - Eje + Eje - + Distance - Distancia + Distancia - + Angle - Ángulo + Ángulo - + Building - Construcción + Construcción - + Type conversion - Tipo de conversión + Tipo de conversión - + Create Building - Crear edificio + Crear edificio - + Floor - Suelo + Suelo - + removing sketch support to avoid cross-referencing - removiendo dibujo de soporte para evitar referencias cruzadas + removiendo dibujo de soporte para evitar referencias cruzadas - + No objects are cut by the plane - No hay objetos cortados por el plano + No hay objetos cortados por el plano - + is not closed - no está cerrada + no está cerrada - + is not valid - no es válido + no es válido - + doesn't contain any solid - no contiene ningún sólido + no contiene ningún sólido - + contains a non-closed solid - contiene un sólido no cerrado + contiene un sólido no cerrado - + contains faces that are not part of any solid - contiene caras que no son parte de ningún sólido + contiene caras que no son parte de ningún sólido - + Grouping - Agrupación + Agrupación - + Ungrouping - Desagrupar + Desagrupar - + Split Mesh - Dividir malla + Dividir malla - + Mesh to Shape - Malla a forma + Malla a forma - + All good! no problems found - ¡Todo bien! no se encontraron problemas + ¡Todo bien! no se encontraron problemas - + Base component - Componente de base + Componente de base - + Additions - Agregados + Agregados - + Subtractions - Sustracciones + Sustracciones - + Objects - Objetos + Objetos - + closing Sketch edit - cerrando edición de Dibujo + cerrando edición de Dibujo - + The height of this floor - La altura de este piso + La altura de este piso - + Roof - Techo + Techo - + Create Roof - Crear techo + Crear techo - + Unable to create a roof - No se puede crear un techo + No se puede crear un techo - - No object selected - No hay ningún objeto seleccionado - - - + The angle of this roof - El ángulo de este techo + El ángulo de este techo - + The face number of the base object used to build this roof - El número de la cara del objeto base utilizado para construir este techo + El número de la cara del objeto base utilizado para construir este techo - + Page - Página + Página - + View of - Vista de + Vista de - + Create Section Plane - Crear el plano de sección + Crear el plano de sección - + The objects that must be considered by this section plane. Empty means all document - Los objetos que deben ser considerados por este plano de sección. Vacío significa todos los documentos + Los objetos que deben ser considerados por este plano de sección. Vacío significa todos los documentos - + The display size of this section plane - El tamaño de pantalla de este plano de sección + El tamaño de pantalla de este plano de sección - + No shape has been computed yet, select wireframe rendering and render again - Ninguna forma ha sido calculada aún, seleccione visualización alámbrica y visualice de nuevo + Ninguna forma ha sido calculada aún, seleccione visualización alámbrica y visualice de nuevo - + Skipping invalid object: - Saltar objeto no válido: + Saltar objeto no válido: - + Site - Situación + Situación - + Create Site - Crear sitio + Crear sitio - + Structure - Estructura + Estructura - + Create Structure - Crear estructura + Crear estructura - + The length of this element, if not based on a profile - La longitud de este elemento, si no está basado en un perfil + La longitud de este elemento, si no está basado en un perfil - + The width of this element, if not based on a profile - La anchura de este elemento, si no está basado en un perfil + La anchura de este elemento, si no está basado en un perfil - + The height or extrusion depth of this element. Keep 0 for automatic - La altura o profundidad de extrusión de este elemento. Mantener 0 para automático + La altura o profundidad de extrusión de este elemento. Mantener 0 para automático - + Axes systems this structure is built on - Los sistemas de ejes de esta estructura estan basados en - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - Dirección de extrusión normal de este objeto (mantener (0,0,0) para automática normal) - - - - The element numbers to exclude when this structure is based on axes - El número de elementos a excluir cuando esta estructura se base en ejes - - - - Couldn't compute the wall shape - No se pudo calcular la forma de la pared - - - - Wall - Muro - - - - Create Wall - Crear muro - - - - WallTrace - WallTrace - - - - Wall options - Opciones de muro - - - - Width - Ancho - - - - Height - Altura - - - - Alignment - Alineación - - - - Continue - Continuar - - - - The width of this wall. Not used if this wall is based on a face - La anchura de esta pared. No utilizar si esta pared se basa en una cara - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - La altura de esta pared. Mantenga 0 para automático. No utilizar si esta pared está basada en un sólido - - - - The alignment of this wall on its base object, if applicable - La alineación de este muro sobre su objeto base, si es aplicable - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - Si es cierto, si esta pared se basa en una cara, se utilizará su borde alámbrico como traza y se no se considerará la cara. - - - - Error: Invalid base object - Error: Objeto base no válido + Los sistemas de ejes de esta estructura estan basados en + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + Dirección de extrusión normal de este objeto (mantener (0,0,0) para automática normal) + + + + The element numbers to exclude when this structure is based on axes + El número de elementos a excluir cuando esta estructura se base en ejes + + + + Wall + Muro + + + + Create Wall + Crear muro + + + + WallTrace + WallTrace + + + + Wall options + Opciones de muro + + + + Width + Ancho + + + + Height + Altura + + + + Alignment + Alineación + + + + The width of this wall. Not used if this wall is based on a face + La anchura de esta pared. No utilizar si esta pared se basa en una cara + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + La altura de esta pared. Mantenga 0 para automático. No utilizar si esta pared está basada en un sólido + + + + The alignment of this wall on its base object, if applicable + La alineación de este muro sobre su objeto base, si es aplicable + + + + Error: Invalid base object + Error: Objeto base no válido + + + This mesh is an invalid solid - Esta malla es un sólido no válido + Esta malla es un sólido no válido - - Error removing splitter from wall shape - Error al quitar el divisor de la forma de la pared - - - + Window - Ventana + Ventana - + Create Window - Crear la ventana + Crear la ventana - + the components of this window - los componentes de esta ventana + los componentes de esta ventana - - Unable to create component - No se puede crear el componente - - - + Edit - Editar + Editar - + Create/update component - Crear/actualizar componente + Crear/actualizar componente - + Base 2D object - Objeto base 2D + Objeto base 2D - + Wires - Alambres + Alambres - + Create new component - Crear nuevo componente + Crear nuevo componente - + Name - Nombre + Nombre - + Type - Tipo + Tipo - + Thickness - Espesor + Espesor - + Z offset - Desplazamiento en eje z + Desplazamiento en eje z - - pycollada not found, no collada support. - - no se encontró pycollada ningún soporte de collada. - - - + Error: Couldn't determine character encoding - Error: No se pudo determinar la codificación de caracteres + Error: No se pudo determinar la codificación de caracteres - + file %s successfully created. - archivo %s creado correctamente. + archivo %s creado correctamente. - + Error: Couldn't determine character encoding - Error: No se pudo determinar la codificación de caracteres + Error: No se pudo determinar la codificación de caracteres - + Couldn't locate IfcOpenShell - No se pudo localizar IfcOpenShell + No se pudo localizar IfcOpenShell - + IFC Schema not found, IFC import disabled. - Esquema de IFC no encontrado, importar a IFC desabilitado. + Esquema de IFC no encontrado, importar a IFC desabilitado. - + successfully written - escrito exitosamente + escrito exitosamente + + + + The numbering style + El estilo de numeración + + + + removing sketch external references to avoid cross-referencing + Remover las referencias externas del croquis para evitar cruce de referencias + + + + Invalid cutplane + Plano de corte no válido + + + + Add space boundary + Añadir límite espacial + + + + Remove space boundary + Remover límite espacial + + + + Please select a base object + Por favor, seleccione un objeto base + + + + Fixtures + Encuentros + + + + Armatures + Armaduras + + + + The placement of this group + La posición de este grupo + + + + Frame + Marco + + + + Create Frame + Crear Marco + + + + Rebar + Ferralla + + + + Create Rebar + Crear Ferralla + + + + Please select a base face on a structural object + + Por favor seleccione una cara base en un objeto estructural + + + + Please select a base object + + Por favor, seleccione un objeto base + + + + Section + Sección + + + + The placement of this object + La posición de este objeto + + + + The terrain of this site + El terreno de este sitio + + + + The address of this site + La dirección de este sitio + + + + The geographic coordinates of this site + Las coordenadas geográficas de este sitio + + + + An url that shows this site in a mapping website + Una url que muestra este sitio en un sitio web de mapas + + + + Space + Espacio + + + + Create Space + Crear Espacio + + + + A base shape defining this space + Una silueta base definiendo este espacio + + + + The objects that make the boundaries of this space object + Los objetos que forman los límites de este objeto espacial + + + + Stairs + Escaleras + + + + Create Stairs + Crear Escaleras + + + + The length of these stairs, if no baseline is defined + La longitud de esta escalera, si no existe una linea base definida + + + + The width of these stairs + La anchura de estas escaleras + + + + The total height of these stairs + La altura total de estas escaleras + + + + The alignment of these stairs on their baseline, if applicable + La alineación de esta escalera con su linea base, si es aplicable + + + + The number of risers in these stairs + El numero de peldaños en esta escalera + + + + The depth of the treads of these stairs + La profundidad de los peldaños en esta escalera + + + + The height of the risers of these stairs + La altura de los peldaños en esta escalera + + + + The size of the nosing + El tamaño del borde o proyectura del peldaño + + + + The thickness of the treads + El espesor de los peldaños + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + El ratio de Blondel debe estar entre 62 y 64 cm o entre 24,5 y 25,5 pulgadas + + + + The type of landings of these stairs + El tipo de rellano de estas escaleras + + + + The type of winders in these stairs + The type of winders in these stairs + + + + The type of structure of these stairs + El tipo de estructura de estas escaleras + + + + The thickness of the massive structure or of the stringers + El grosor de la estructura maciza o de las vigas + + + + The width of the stringers + La anchura de las vigas + + + + The offset between the border of the stairs and the structure + La distancia entre el borde de las escaleras y la estructura + + + + Wood + Madera + + + + Steel + Acero + + + + Structure options + Opciones de la estructura + + + + Preset + Ajuste + + + + Length + Longitud + + + + Rotate + Girar + + + + Con&tinue + Con&tinuar + + + + An optional extrusion path for this element + Una ruta de extrusión opcional para este elemento + + + + Armatures contained in this element + Armaduras contenidas en este elemento + + + + The role of this structural element + El papel de este elemento estructural + + + + The structural nodes of this element + Los nodos estructurales de este elemento + + + + Error: The base shape couldn't be extruded along this tool object + Error: La figura base no pudo ser extruída a lo largo del objeto guía + + + + Couldn't compute a shape + No se pudo procesar una figura + + + + Merge Wall + Unir Muro + + + + The selected wall contain no subwall to merge + La pared seleccionada no contiene subparedes para combinar + + + + Please select only wall objects + Por favor seleccione sólo objetos muro + + + + Merge Walls + Unir Muros + + + + The length of this wall. Not used if this wall is based on an underlying object + La longitud de esta pared. No se utiliza si la pared se basa en un objeto subyacente + + + + The face number of the base object used to build this wall + El número de caras del objeto base utilizado para construir esta pared + + + + The offset between this wall and its baseline (only for left and right alignments) + Separación entre esta pared y su linea de fondo (solo para alinear a derecha e izquierda) + + + + Pick a face on an existing object or select a preset + + Elige una cara en un objeto existente o seleccione por defecto + + + + + Window options + Opciones de ventana + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + Profundidad del hueco de la ventana. Si el valor es 0 se calculará automáticamente. + + + + an optional volume to be subtracted from hosts of this window + volumen opcional a extraer del hueco de esta ventana + + + + The width of this window (for preset windows only) + Ancho de la ventana (solo para ventanas predefinidas) + + + + The height of this window (for preset windows only) + Altura de la ventana (solo para ventanas predefinidas) + + + + The normal direction of this window + Dirección normal de la ventana + + + + The role of this window + El papel de esta ventana + + + + Unable to create component + + No se ha podido crear el componente + + + + + pycollada not found, collada support is disabled. + + No se ha encontrado el módulo pycollada, deshabilitado. + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + No se encuentra o está deshabilitado IfcOpenShell, cambiando a parser interno. + + + + + Distances (mm) and angles (deg) between axes + Distancias (mm) y ángulos (grados) entre ejes + + + + Error computing the shape of this object + Error al calcular la forma del objeto + + + + StructuralSystem + SistemaEstructural + + + + Create Structural System + Crear sistema estructural + + + + The role of this wall + El papel de ésta pared + + + + Error: IfcOpenShell is not installed + + Error: IfcOpenShell no está instalado + + + + + Error: your IfcOpenShell version is too old + + Error: la versión de IfcOpenShell está obsoleta + + + + + Found a shape containing curves, triangulating + + Se ha encontrado una forma que contiene curvas, triangulando + Arch_Add - + Add component - Agregar componente + Agregar componente - + Adds the selected components to the active object - Añade los componentes seleccionados al objeto activo + Añade los componentes seleccionados al objeto activo Arch_Axis - + Axis - Eje + Eje - + Creates an axis system. - Crea un sistema de ejes. + Crea un sistema de ejes. Arch_Building - + Building - Construcción + Construcción - + Creates a building object including selected objects. - Crea un objeto de construcción, incluyendo los objetos seleccionados. - - - - Arch_Cell - - - Cell - Celda - - - - Creates a cell object including selected objects - Crea un objeto de celda, incluyendo los objetos seleccionados + Crea un objeto de construcción, incluyendo los objetos seleccionados. Arch_Check - + Check - Verifica + Verifica - + Checks the selected objects for problems - Verificar problemas de los objetos seleccionados + Verificar problemas de los objetos seleccionados + + + + Explore the contents of an Ifc file + Explorar el contenido de un archivo Ifc Arch_CloseHoles - + Close holes - Cerrar orificios + Cerrar orificios - + Closes holes in open shapes, turning them solids - Cierra agujeros en formas abiertas, convirtiéndolas en sólidos + Cierra agujeros en formas abiertas, convirtiéndolas en sólidos + + Arch_Fixture + Arch_Floor - + Floor - Suelo + Suelo - + Creates a floor object including selected objects - Crea un objeto de suelo incluyendo los objetos seleccionados + Crea un objeto de suelo incluyendo los objetos seleccionados + + + + Arch_Frame + + + Frame + Marco + + + + Creates a frame object from a planar 2D object and a profile + Crea un objeto alámbrico a partir de un objeto plano 2D y un perfil + + + + Arch_IfcExplorer + + + Ifc Explorer + Ifc Explorer + + + + Arch_MergeWalls + + + Merge Walls + Unir Muros + + + + Merges the selected walls, if possible + Une las paredes seleccionadas si es posible Arch_MeshToShape - + Mesh to Shape - Malla a forma + Malla a forma - + Turns selected meshes into Part Shape objects - Convierte las mallas seleccionadas en convierte en objetos forma de pieza + Convierte las mallas seleccionadas en convierte en objetos forma de pieza + + + + Arch_Rebar + + + Rebar + Ferralla + + + + Creates a Reinforcement bar from the selected face of a structural object + Crea una barra de refuerzo de la cara seleccionada de un objeto estructural Arch_Remove - + Remove component - Eliminar componente + Eliminar componente - + Remove the selected components from their parents, or create a hole in a component - Eliminar los componentes seleccionados de sus padres, o crear un agujero en un componente + Eliminar los componentes seleccionados de sus padres, o crear un agujero en un componente Arch_RemoveShape - + Remove Shape from Arch - Eliminar forma de arco + Eliminar forma de arco - + Removes cubic shapes from Arch components - Quita formas cúbicas de componentes Arco + Quita formas cúbicas de componentes Arco Arch_Roof - + Roof - Techo + Techo - + Creates a roof object from the selected face of an object - Crea un objeto techo desde la cara seleccionada de un objeto + Crea un objeto techo desde la cara seleccionada de un objeto Arch_SectionPlane - + Section Plane - Plano de sección + Plano de sección - + Creates a section plane object, including the selected objects - Crea una sección plana de un objeto, incluidos los objetos seleccionados + Crea una sección plana de un objeto, incluidos los objetos seleccionados Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Seleccionar mallas no-múltiples + Seleccionar mallas no-múltiples - + Selects all non-manifold meshes from the document or from the selected groups - Selecciona todas las mallas no-múltiples del documento o de los grupos seleccionados + Selecciona todas las mallas no-múltiples del documento o de los grupos seleccionados Arch_Site - + Site - Situación + Situación - + Creates a site object including selected objects. - Crea un objeto de situación, incluyendo los objetos seleccionados. + Crea un objeto de situación, incluyendo los objetos seleccionados. + + + + Arch_Space + + + Space + Espacio + + + + Creates a space object from selected boundary objects + Crea un objeto espacio determinado por los objetos frontera seleccionados + + + + Creates a stairs object + Crea un objeto escalera Arch_SplitMesh - + Split Mesh - Dividir malla + Dividir malla - + Splits selected meshes into independent components - Divide las mallas seleccionadas en componentes independientes + Divide las mallas seleccionadas en componentes independientes + + + + Arch_Stairs + + + Stairs + Escaleras Arch_Structure - + Structure - Estructura + Estructura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Crea un objeto de estructura a partir de cero o a partir de un objeto seleccionado (croquis, contorno, cara o sólido) + Crea un objeto de estructura a partir de cero o a partir de un objeto seleccionado (croquis, contorno, cara o sólido) + + + + Arch_Survey + + + Survey + Encuesta + + + + Starts survey + Iniciar encuesta Arch_Wall - + Wall - Muro + Muro - + Creates a wall object from scratch or from a selected object (wire, face or solid) - Crea un objeto muro desde cero o a partir de un objeto seleccionado (contorno, cara o sólido) + Crea un objeto muro desde cero o a partir de un objeto seleccionado (contorno, cara o sólido) Arch_Window - + Window - Ventana + Ventana - + Creates a window object from a selected object (wire, rectangle or sketch) - Crea una ventana al objeto de un objeto seleccionado (alambre, rectángulo o sketch) + Crea una ventana al objeto de un objeto seleccionado (alambre, rectángulo o sketch) @@ -728,141 +1189,405 @@ General settings - Opciones generales + Opciones generales + + + + This is the default color for new Wall objects + Este es el color predeterminado para los nuevos objetos Pared + + + + This is the default color for new Structure objects + Este es el color predeterminado para los nuevos objetos Estructura + + + + IFC import + Importación IFC + + + + Creates groups for each Arch object type + Crea grupos para cada tipo de objeto Ach + + + + Group components by types + Componentes del grupo por tipos + + + + 2D rendering + Representación 2D + + + + Show debug information during 2D rendering + Mostrar información de depuración durante la representación 2D + + + + Show renderer debug messages + Mostrar mensajes de depuración del renderizador + + + + Cut areas line thickness ratio + Relación entre anchos de línea de áreas de corte + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Especifica cuántas veces el grosor de la línea visualizada debe aplicarse para cortar líneas + + + + Width: + Ancho: + + + + Height: + Altura: + + + + Color: + Color: + + + + Length: + Longitud: + + + + Diameter + Diámetro + + + + Offset + Equidistancia + + + + The default width for new windows + La anchura por defecto para nuevas ventanas + + + + The default height for new windows + La altura por defecto para nuevas ventanas + + + + Thickness: + Grosor: + + + + The default thickness for new windows + El grosos por defecto para nuevas ventanas + + + + Frame color: + Color de marco: + + + + Glass color: + Color de cristal: - General Arch Settings - Ajuestes generales de Arco + Snapping + Ajuste - - Default color for walls - Color predeterminado para paredes + + Walls drawing + Dibujo de paredes - - This is the default color for new Wall objects - Este es el color predeterminado para los nuevos objetos Pared + + Auto-join walls + Unión automática de Muros - - Default color for structures - Color predeterminado para estructuras + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + Si está seleccionado, cuando dos paredes similares estén conectadas, sus bocetos se unirán y las dos paredes se convertirán en una sola - - This is the default color for new Structure objects - Este es el color predeterminado para los nuevos objetos Estructura + + Join walls base sketches when possible + Unir los bocetos base de las paredes cuando sea posible - - Default color for windows - Color por defecto para ventanas + + Mesh to Shape Conversion + Conversión de Malla a Forma + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + Si está seleccionado, la conversión será más rápida pero el resultado puede contener aún caras triangulares + + + + Fast conversion + Conversión rápida + + + + Tolerance: + Tolerancia: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Tolerance value to use when checking if 2 adjacent faces as planar - IFC import - Importación IFC + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + Si está seleccionado, se forzará la conversión de grupos de caras planas a planos, pudiendo aparecer huecos y resultados no sólidos - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - Si esto es seleccionado, el importador IFCOpenShell será usado, permitiendo importar más sujetos IFC + + Force flat faces + Forzar caras planas - - Use IFCOpenShell if available - Use IFCOpenShell si está disponible + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - - Creates groups for each Arch object type - Crea grupos para cada tipo de objeto Ach + + Cut method + Método de corte - - Group components by types - Componentes del grupo por tipos + + Import / export + Importar / Exportar - - Import furniture (can make the model heavy) - Importación de muebles (puede hacer el modelo pesado) + + Check this to display debug messages while importing IFC files + Marcar esta opción para mostrar mensajes de depuración al importar archivos IFC - - 2D rendering - Representación 2D + + Show debug messages + Mostrar mensajes de depuración - - Show debug information during 2D rendering - Mostrar información de depuración durante la representación 2D + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + Si está seleccionado, los archivos IFC serán importados usando siempre el parser interno de python, incluso aunque IfcOpenShell está instalado - - Show renderer debug messages - Mostrar mensajes de depuración del renderizador + + Force python parser + Forzar analizador python - - Cut areas line thickness ratio - Relación entre anchos de línea de áreas de corte + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - Specifies how many times the viewed line thickness must be applied to cut lines - Especifica cuántas veces el grosor de la línea visualizada debe aplicarse para cortar líneas + + Separate openings + Aberturas separadas + + + + If this is checked, object names will be prefixed with the IFC ID number + Si es activado, se utilizará el IFC ID number como prefijo de los nombres de objeto + + + + Prefix names with ID number + Nombres con prefijo ID number + + + + Exclude list: + Excluir lista: + + + + A comma-separated list of Ifc entities to exclude from import + Una lista separada por comas de entidades Ifc a excluir de la importación + + + + Custom IFC schema (internal parser only) + Custom IFC schema (internal parser only) + + + + IFC export + Exportación IFC + + + + Scaling factor + Factor de escala + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + Los archivos IFC están escritos normalmente en milímetros. Si se desea trabajar en otra unidad, esto ayuda a escalar todas las unidades a milímetros. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + Si está seleccionado, se exportará un archivo de texto conjuntamente con el archivo Ifc, que contendrá la lista de objetos exportados para fines de verificación. + + + + Save a list of exported objects + Guarda una lista de objetos exportados + + + + Snap to baselines of Arch objects (override with CTRL) + Snap to baselines of Arch objects (override with CTRL) + + + + Defaults + Valores por defecto + + + + Walls + Paredes + + + + mm + mm + + + + Structures + Estructuras + + + + Rebars + Rebars + + + + Windows + Ventanas + + + + Transparency: + Transparencia: + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + Si está seleccionado, la localización será recalculada y aplicada a los objetos como si estuvieran en el archivo IFC (lento) + + + + Separate placements + Ubicaciones separadas + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Algunos visores IFC no admiten los objetos exportados como extrusiones. Con esto se fuerza a todos los objetos a ser exportados como geometría BREP. + + + + Force export as Breps + Forzar exportar como Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/> <body><p>Los objetos que contiene varios sólidos normalmente se exportan como múltiples representaciones. A algunas aplicaciones no les mola eso. Puede utilizar esta opción para unir estos sólidos en uno solo.</p></body></html> + + + + Join multi-solid objects + Unir objetos múltiples + + + + Collada export + exportar Collada + + + + WebGL export + Exportación de WebGL + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + Si está seleccionado, se discretizarán los alambres, aumentando su precisión pero incrementando el tamaño del archivo. + + + + Discretize wires + Discretizar alambres arch - + Arch tools - Herramientas de arco + Herramientas de arco - + Draft tools - Herramientas de croquis + Herramientas de croquis - + Draft mod tools - Herramientas para modificación de croquis + Herramientas para modificación de croquis - + &Architecture - &Arquitectura + &Arquitectura - - Conversion Tools - Herramientas de conversión - - - - Calculation Tools - Herramientas de cálculo - - - + &Draft - &Bosquejo + &Bosquejo - - Context Tools - Herramientas contextuales + + Utilities + Utilidades - - pycollada not found, collada support will be disabled. - - No se encuentra la biblioteca pycollada; no estará habilitado el soporte para archivos COLLADA. + + Snapping + Ajuste diff --git a/src/Mod/Arch/Resources/translations/Arch_fi.qm b/src/Mod/Arch/Resources/translations/Arch_fi.qm index 3c6e037cfb6a45edd41cf3afe9db3e039f16f876..2120916ec9129e947dfe0a8922db1338abd9fdaa 100644 GIT binary patch literal 40317 zcmc(Id7NBTo$u+ryLt;Ggd~J;SrR+Y>4cC(5<)}LNk~|dkWL6h7OSgncUMwf)vuOx zIwByT@K6u|#Zd=m03Ajdah{GM!xI(wAcD#palvI^9??c z-u+6cM^)o(k1N$UOEtc~0k1E}>y`&p<3Bbk)&7WT+PqS!S^ub-M!u`m?E6*Ihb~cS z-gbGtWT9&Mt54wb^YVJxCsor|e5Lw7ubO_)tJJw^dA({-HT`U-QtO^oU7x>Csn!2Y z9kua;N-g!(?9^>a-JDg+UM(th=Syn&$r$gBZEE$4XDF4uLal!FNu}O8tTu05s8qu$ zwdIwMDs{mMb z%U=VYvqtK6o%TDWTFpoleckg@| zc#oK3^M6^Ncmwk+xV(Px=WySyLj4&h z-lNp#utHGNrCuS3i91HA)?GN&WsWJgC%)@7KTcVT`lz zNA=fTbu4%(Re$}>fVcT4^*2A7zJ%X{mk2%=KK(Nxaj_-Q*!uza-gYqEBJBdkD4xj0d%|m z7flm?0sOCePt$>?@pGnrnhTN8#?rdySYR;0T4?XY+ 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zezxkWQH{7+YxInwa|X@VR>pjF@s`(&sQD-~O4J%5>BlNzV_MciDGu94PG - + Arch - + Components - Components + Osat - + Components of this object - Tämän objektin osat + Tämän objektin osat - + Axes - Axes + Akselit - + Create Axis - Create Axis + Luo akseli - + The intervals between axes - The intervals between axes + Akseleiden välit - + The angles of each axis - The angles of each axis + Akseleiden kulmat - + The length of the axes - The length of the axes + Akseleiden pituudet - + The size of the axis bubbles - The size of the axis bubbles + Akselikuplien koot - - The numeration style - The numeration style - - - + Remove - Poista + Poista - + Add - Lisää + Lisää - - Distances and angles between axes - Distances and angles between axes - - - + Axis - Axis + Akseli - + Distance - Etäisyys + Etäisyys - + Angle - Angle + Kulma - + Building - Rakennus + Rakennus - + Type conversion - Type conversion + Tyypin muuttaminen - + Create Building - Create Building + Luo rakennus - + Floor - Lattia + Lattia - + removing sketch support to avoid cross-referencing - removing sketch support to avoid cross-referencing + poista luonnostuki välttääksesi ristiinviittaukset - + No objects are cut by the plane - No objects are cut by the plane + Taso ei leikkaa yhtään objektia - + is not closed - is not closed + ei ole suljettu - + is not valid - is not valid + ei ole validi - + doesn't contain any solid - doesn't contain any solid + ei sisällä yhtään monitahokasta - + contains a non-closed solid - contains a non-closed solid + sisältää avoimen monitahokkaan - + contains faces that are not part of any solid - contains faces that are not part of any solid + sisältää tahkoja jotka eivät ole minkään monitahokkaan osana - + Grouping - Grouping + Ryhmittely - + Ungrouping - Ungrouping + Ryhmittelyn purkaminen - + Split Mesh - Jaa verkko + Jaa verkko - + Mesh to Shape - Verkko Muodolle + Verkko Muodolle - + All good! no problems found - All good! no problems found + Kaikki hyvin! Ei ongelmia - + Base component - Base component + Perusosa - + Additions - Additions + Lisäys - + Subtractions - Subtractions + Vähennys - + Objects - Objects + Objektit - + closing Sketch edit - closing Sketch edit + sulje luonnosmuokkaus - + The height of this floor - The height of this floor + Tämän kerroksen korkeus - + Roof - Roof + Katto - + Create Roof - Create Roof + Luo katto - + Unable to create a roof - Unable to create a roof + Kattoa ei voi luoda - - No object selected - No object selected - - - + The angle of this roof - The angle of this roof + Tämän katon kulma - + The face number of the base object used to build this roof - The face number of the base object used to build this roof + Perusobjektin tahkojen lukumäärää käytetään tämän katon tekemiseen - + Page - Page + Sivu - + View of - View of + Näkymä - + Create Section Plane - Create Section Plane + Luo lohkotaso - + The objects that must be considered by this section plane. Empty means all document - The objects that must be considered by this section plane. Empty means all document + Objektit joita pitää ottaa huomioon tässä lohkotasossa. Tyhkä tarkoittaa kaikkia asiakirjoja - + The display size of this section plane - The display size of this section plane + Näytä tämän lohkotason koko - + No shape has been computed yet, select wireframe rendering and render again - No shape has been computed yet, select wireframe rendering and render again + Mitään muotoa ei ole vielä laskettu joten valitse lankamallin mallinnus ja mallinna uudelleen - + Skipping invalid object: - Skipping invalid object: + Ohitetaan virheellinen objekti: - + Site - Sijainti + Sijainti - + Create Site - Create Site + Luo kohde - + Structure - Rakenne + Rakenne - + Create Structure - Create Structure + Luo rakenne - + The length of this element, if not based on a profile - The length of this element, if not based on a profile + Tämän elementin pituus, jos se ei perustu profiiliin - + The width of this element, if not based on a profile - The width of this element, if not based on a profile + Tämän elementin leveys, jos se ei perustu profiiliin - + The height or extrusion depth of this element. Keep 0 for automatic - The height or extrusion depth of this element. Keep 0 for automatic + Tämän elementin korkeus tai puristussyvyys. 0 tarkoittaa automaattitoimintoa - + Axes systems this structure is built on - Axes systems this structure is built on - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - - - - The element numbers to exclude when this structure is based on axes - The element numbers to exclude when this structure is based on axes - - - - Couldn't compute the wall shape - Couldn't compute the wall shape - - - - Wall - Seinä - - - - Create Wall - Create Wall - - - - WallTrace - WallTrace - - - - Wall options - Wall options - - - - Width - Width - - - - Height - Height - - - - Alignment - Alignment - - - - Continue - Continue - - - - The width of this wall. Not used if this wall is based on a face - The width of this wall. Not used if this wall is based on a face - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - - - - The alignment of this wall on its base object, if applicable - The alignment of this wall on its base object, if applicable - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - - - - Error: Invalid base object - Error: Invalid base object + Akselijärjestelmä johon tämä rakenne perustuu + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + Tämän objektin normaali puristussuunta (pidä (0,0,0) jos haluat normaalin suunnan määräytyvän automaattisesti) + + + + The element numbers to exclude when this structure is based on axes + Montako elementtiä puristetaan, kun tämän rakenteen perustana on akselit + + + + Wall + Seinä + + + + Create Wall + Luo seinä + + + + WallTrace + Seinän jälki + + + + Wall options + Seinän asetukset + + + + Width + Leveys + + + + Height + Korkeus + + + + Alignment + Tasaus + + + + The width of this wall. Not used if this wall is based on a face + Tämän seinän leveys. Ei käytössä jos tämä seinä perustuu tahkoon + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + Tämän seinän korkeus. Pidä nollassa, jos haluat korkeuden määräytyvän automaattisesti. Ei käytössä, jos tämä seinä pohjautuu monitahokkaaseen + + + + The alignment of this wall on its base object, if applicable + Tämän seinän tasaus perusobjektinsa kanssa, jos sovellettavissa + + + + Error: Invalid base object + Virhe: Virheellinen perus-objekti + + + This mesh is an invalid solid - This mesh is an invalid solid + Tämä verkkopinta ei ole monitahokas - - Error removing splitter from wall shape - Error removing splitter from wall shape - - - + Window - Ikkuna + Ikkuna - + Create Window - Create Window + Luo ikkuna - + the components of this window - the components of this window + tämän ikkunan osat - - Unable to create component - Unable to create component - - - + Edit - Muokkaa + Muokkaa - + Create/update component - Create/update component + Luo/päivitä osa - + Base 2D object - Base 2D object + Perustana oleva 2D objekti - + Wires - Wires + Langat - + Create new component - Create new component + Luo uusi komponentti - + Name - Nimi + Nimi - + Type - Tyyppi + Tyyppi - + Thickness - Thickness + Paksuus - + Z offset - Z offset + Z siirtymä - - pycollada not found, no collada support. - - pycollada not found, no collada support. - - - - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Virhe: Käytettyä merkistökoodausta ei pystytä tunnistamaan - + file %s successfully created. - file %s successfully created. + tiedoston %s luominen onnistui. - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Virhe: Käytettyä merkistökoodausta ei pystytä tunnistamaan - + Couldn't locate IfcOpenShell - Couldn't locate IfcOpenShell + IfcOpenShell ei pysytty löytämään - + IFC Schema not found, IFC import disabled. - IFC Schema not found, IFC import disabled. + IFC-rakennetta ei löydy, IFC tuonti on kytketty pois päältä. - + successfully written - successfully written + kirjoitettu onnistuneesti + + + + The numbering style + The numbering style + + + + removing sketch external references to avoid cross-referencing + removing sketch external references to avoid cross-referencing + + + + Invalid cutplane + Invalid cutplane + + + + Add space boundary + Add space boundary + + + + Remove space boundary + Remove space boundary + + + + Please select a base object + Please select a base object + + + + Fixtures + Fixtures + + + + Armatures + Armatures + + + + The placement of this group + The placement of this group + + + + Frame + Frame + + + + Create Frame + Create Frame + + + + Rebar + Rebar + + + + Create Rebar + Create Rebar + + + + Please select a base face on a structural object + + Please select a base face on a structural object + + + + + Please select a base object + + Please select a base object + + + + + Section + Leikkaus + + + + The placement of this object + The placement of this object + + + + The terrain of this site + The terrain of this site + + + + The address of this site + The address of this site + + + + The geographic coordinates of this site + The geographic coordinates of this site + + + + An url that shows this site in a mapping website + An url that shows this site in a mapping website + + + + Space + Space + + + + Create Space + Create Space + + + + A base shape defining this space + A base shape defining this space + + + + The objects that make the boundaries of this space object + The objects that make the boundaries of this space object + + + + Stairs + Stairs + + + + Create Stairs + Create Stairs + + + + The length of these stairs, if no baseline is defined + The length of these stairs, if no baseline is defined + + + + The width of these stairs + The width of these stairs + + + + The total height of these stairs + The total height of these stairs + + + + The alignment of these stairs on their baseline, if applicable + The alignment of these stairs on their baseline, if applicable + + + + The number of risers in these stairs + The number of risers in these stairs + + + + The depth of the treads of these stairs + The depth of the treads of these stairs + + + + The height of the risers of these stairs + The height of the risers of these stairs + + + + The size of the nosing + The size of the nosing + + + + The thickness of the treads + The thickness of the treads + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + + + + The type of landings of these stairs + The type of landings of these stairs + + + + The type of winders in these stairs + The type of winders in these stairs + + + + The type of structure of these stairs + The type of structure of these stairs + + + + The thickness of the massive structure or of the stringers + The thickness of the massive structure or of the stringers + + + + The width of the stringers + The width of the stringers + + + + The offset between the border of the stairs and the structure + The offset between the border of the stairs and the structure + + + + Wood + Wood + + + + Steel + Steel + + + + Structure options + Structure options + + + + Preset + Preset + + + + Length + Pituus + + + + Rotate + Pyöritä + + + + Con&tinue + Con&tinue + + + + An optional extrusion path for this element + An optional extrusion path for this element + + + + Armatures contained in this element + Armatures contained in this element + + + + The role of this structural element + The role of this structural element + + + + The structural nodes of this element + The structural nodes of this element + + + + Error: The base shape couldn't be extruded along this tool object + Error: The base shape couldn't be extruded along this tool object + + + + Couldn't compute a shape + Couldn't compute a shape + + + + Merge Wall + Merge Wall + + + + The selected wall contain no subwall to merge + The selected wall contain no subwall to merge + + + + Please select only wall objects + Please select only wall objects + + + + Merge Walls + Merge Walls + + + + The length of this wall. Not used if this wall is based on an underlying object + The length of this wall. Not used if this wall is based on an underlying object + + + + The face number of the base object used to build this wall + The face number of the base object used to build this wall + + + + The offset between this wall and its baseline (only for left and right alignments) + The offset between this wall and its baseline (only for left and right alignments) + + + + Pick a face on an existing object or select a preset + + Pick a face on an existing object or select a preset + + + + + Window options + Window options + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + + + + an optional volume to be subtracted from hosts of this window + an optional volume to be subtracted from hosts of this window + + + + The width of this window (for preset windows only) + The width of this window (for preset windows only) + + + + The height of this window (for preset windows only) + The height of this window (for preset windows only) + + + + The normal direction of this window + The normal direction of this window + + + + The role of this window + The role of this window + + + + Unable to create component + + Unable to create component + + + + + pycollada not found, collada support is disabled. + + pycollada not found, collada support is disabled. + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell not found or disabled, falling back on internal parser. + + + + + Distances (mm) and angles (deg) between axes + Distances (mm) and angles (deg) between axes + + + + Error computing the shape of this object + Error computing the shape of this object + + + + StructuralSystem + StructuralSystem + + + + Create Structural System + Create Structural System + + + + The role of this wall + The role of this wall + + + + Error: IfcOpenShell is not installed + + Error: IfcOpenShell is not installed + + + + + Error: your IfcOpenShell version is too old + + Error: your IfcOpenShell version is too old + + + + + Found a shape containing curves, triangulating + + Found a shape containing curves, triangulating + Arch_Add - + Add component - Lisää osa + Lisää osa - + Adds the selected components to the active object - Lisää valitut osat Aktiiviseen objektiin + Lisää valitut osat Aktiiviseen objektiin Arch_Axis - + Axis - Axis + Akseli - + Creates an axis system. - Creates an axis system. + Luo akseli-järjestelmän. Arch_Building - + Building - Rakennus + Rakennus - + Creates a building object including selected objects. - Luo rakennuksen objekti, sisältäen valitut objektit. - - - - Arch_Cell - - - Cell - Solu - - - - Creates a cell object including selected objects - Luo solu objekti, mukaan lukien valitut objektit + Luo rakennuksen objekti, sisältäen valitut objektit. Arch_Check - + Check - Check + Tarkista - + Checks the selected objects for problems - Checks the selected objects for problems + Tarkistaa valitut objektit ongelmien varalta + + + + Explore the contents of an Ifc file + Explore the contents of an Ifc file Arch_CloseHoles - + Close holes - Close holes + Sulje reiät - + Closes holes in open shapes, turning them solids - Closes holes in open shapes, turning them solids + Sulkee reijät avoimissa muodoissa tehden niistä monitahokkaita + + Arch_Fixture + Arch_Floor - + Floor - Lattia + Lattia - + Creates a floor object including selected objects - Luo lattia-objektin, mukaan lukien valitut objektit + Luo lattia-objektin, mukaan lukien valitut objektit + + + + Arch_Frame + + + Frame + Frame + + + + Creates a frame object from a planar 2D object and a profile + Creates a frame object from a planar 2D object and a profile + + + + Arch_IfcExplorer + + + Ifc Explorer + Ifc Explorer + + + + Arch_MergeWalls + + + Merge Walls + Merge Walls + + + + Merges the selected walls, if possible + Merges the selected walls, if possible Arch_MeshToShape - + Mesh to Shape - Verkko Muodolle + Verkko Muodolle - + Turns selected meshes into Part Shape objects - Turns selected meshes into Part Shape objects + Muuttaa valitut verkkopinnat Osa Muoto (Part Shape) objekteiksi + + + + Arch_Rebar + + + Rebar + Rebar + + + + Creates a Reinforcement bar from the selected face of a structural object + Creates a Reinforcement bar from the selected face of a structural object Arch_Remove - + Remove component - Poista osa + Poista osa - + Remove the selected components from their parents, or create a hole in a component - Poistaa valitut komponentit vanhemmiltaan tai luo reiän komponentissa + Poistaa valitut komponentit vanhemmiltaan tai luo reiän komponentissa Arch_RemoveShape - + Remove Shape from Arch - Muodon poistaminen Arkkitehtuurista + Muodon poistaminen Arkkitehtuurista - + Removes cubic shapes from Arch components - Poistaa kuutiomuodot Arkkitehtuurisista komponenteista + Poistaa kuutiomuodot Arkkitehtuurisista komponenteista Arch_Roof - + Roof - Roof + Katto - + Creates a roof object from the selected face of an object - Creates a roof object from the selected face of an object + Luo objektin valitusta tahkosta katto-objektin Arch_SectionPlane - + Section Plane - Osan taso + Osan taso - + Creates a section plane object, including the selected objects - Creates a section plane object, including the selected objects + Luo lohkotaso-objektin ottaen mukaan valitut objektit Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Valitse ei-moninaiset verkot + Valitse ei-moninaiset verkot - + Selects all non-manifold meshes from the document or from the selected groups - Valitsee kaikki ei-moninaiset verkot asiakirjasta tai valituista ryhmistä + Valitsee kaikki ei-moninaiset verkot asiakirjasta tai valituista ryhmistä Arch_Site - + Site - Sijainti + Sijainti - + Creates a site object including selected objects. - Luo objektin sijainnin, sisältäen valitut objektit. + Luo objektin sijainnin, sisältäen valitut objektit. + + + + Arch_Space + + + Space + Space + + + + Creates a space object from selected boundary objects + Creates a space object from selected boundary objects + + + + Creates a stairs object + Creates a stairs object Arch_SplitMesh - + Split Mesh - Jaa verkko + Jaa verkko - + Splits selected meshes into independent components - Jakaa valitut verkot riippumattomiin komponentteihin + Jakaa valitut verkot riippumattomiin komponentteihin + + + + Arch_Stairs + + + Stairs + Stairs Arch_Structure - + Structure - Rakenne + Rakenne - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Luo rakenne-objektin piirrosta tai valitusta objektista (sketsi, lanka, pinta tai kiinteä) + Luo rakenne-objektin piirrosta tai valitusta objektista (sketsi, lanka, pinta tai kiinteä) + + + + Arch_Survey + + + Survey + Survey + + + + Starts survey + Starts survey Arch_Wall - + Wall - Seinä + Seinä - + Creates a wall object from scratch or from a selected object (wire, face or solid) - Luo seinä-objektin piirroista tai valitusta objektista (lanka, pinta tai kiinteä) + Luo seinä-objektin piirroista tai valitusta objektista (lanka, pinta tai kiinteä) Arch_Window - + Window - Ikkuna + Ikkuna - + Creates a window object from a selected object (wire, rectangle or sketch) - Creates a window object from a selected object (wire, rectangle or sketch) + Luo ikkunaobjektin valitusta objektista (lanka, suorakaide tai luonnos) @@ -731,142 +1193,405 @@ General settings - Yleiset asetukset + Yleiset asetukset + + + + This is the default color for new Wall objects + Tämä on oletusarvoinen väri uusille seinäobjekteille + + + + This is the default color for new Structure objects + Tämä on oletusarvoinen väri uusille rakenneobjekteille + + + + IFC import + IFC-tuonti + + + + Creates groups for each Arch object type + Luo ryhmän jokaiselle Arch tyypin objektille + + + + Group components by types + Ryhmittelee osat tyypeittäin + + + + 2D rendering + 2D renderöinti + + + + Show debug information during 2D rendering + Näytä debug tietoja 2D renderöinnin aikana + + + + Show renderer debug messages + Näytä renderöijän debug viestit + + + + Cut areas line thickness ratio + Leikkaavan alueen viivan paksuuden suhde + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Määrittää montko kertaa näytetyn viivan paksuutta pitää soveltaa leikattuihin viivoihin + + + + Width: + Leveys: + + + + Height: + Korkeus: + + + + Color: + Color: + + + + Length: + Pituus: + + + + Diameter + Diameter + + + + Offset + Siirtymä + + + + The default width for new windows + The default width for new windows + + + + The default height for new windows + The default height for new windows + + + + Thickness: + Thickness: + + + + The default thickness for new windows + The default thickness for new windows + + + + Frame color: + Frame color: + + + + Glass color: + Glass color: - General Arch Settings - Arkkitehtuurin Yleiset asetukset + Snapping + Snapping - - Default color for walls - Oletusarvoinen väri seinille + + Walls drawing + Walls drawing - - This is the default color for new Wall objects - Tämä on oletusarvoinen väri uusille seinäobjekteille + + Auto-join walls + Auto-join walls - - Default color for structures - Oletusarvoinen väri rakenteille + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - - This is the default color for new Structure objects - Tämä on oletusarvoinen väri uusille rakenneobjekteille + + Join walls base sketches when possible + Join walls base sketches when possible - - Default color for windows - Default color for windows + + Mesh to Shape Conversion + Mesh to Shape Conversion + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + If this is checked, conversion is faster but the result might still contain triangulated faces + + + + Fast conversion + Fast conversion + + + + Tolerance: + Tolerance: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Tolerance value to use when checking if 2 adjacent faces as planar - IFC import - IFC import + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types + + Force flat faces + Force flat faces - - Use IFCOpenShell if available - Use IFCOpenShell if available + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - - Creates groups for each Arch object type - Creates groups for each Arch object type + + Cut method + Cut method - - Group components by types - Group components by types + + Import / export + Import / export - - Import furniture (can make the model heavy) - Import furniture (can make the model heavy) + + Check this to display debug messages while importing IFC files + Check this to display debug messages while importing IFC files - - 2D rendering - 2D rendering + + Show debug messages + Show debug messages - - Show debug information during 2D rendering - Show debug information during 2D rendering + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - Show renderer debug messages - Show renderer debug messages + + Force python parser + Force python parser - - Cut areas line thickness ratio - Cut areas line thickness ratio + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - Specifies how many times the viewed line thickness must be applied to cut lines - Specifies how many times the viewed line thickness must be applied to cut lines + + Separate openings + Separate openings + + + + If this is checked, object names will be prefixed with the IFC ID number + If this is checked, object names will be prefixed with the IFC ID number + + + + Prefix names with ID number + Prefix names with ID number + + + + Exclude list: + Exclude list: + + + + A comma-separated list of Ifc entities to exclude from import + A comma-separated list of Ifc entities to exclude from import + + + + Custom IFC schema (internal parser only) + Custom IFC schema (internal parser only) + + + + IFC export + IFC export + + + + Scaling factor + Scaling factor + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + + + + Save a list of exported objects + Save a list of exported objects + + + + Snap to baselines of Arch objects (override with CTRL) + Snap to baselines of Arch objects (override with CTRL) + + + + Defaults + Defaults + + + + Walls + Walls + + + + mm + mm + + + + Structures + Structures + + + + Rebars + Rebars + + + + Windows + Ikkunat + + + + Transparency: + Läpinäkyvyys: + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + + + + Separate placements + Separate placements + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + + + + Force export as Breps + Force export as Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + + + + Join multi-solid objects + Join multi-solid objects + + + + Collada export + Collada export + + + + WebGL export + WebGL export + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + + + Discretize wires + Discretize wires arch - + Arch tools - Arkkitehtuuri työkalut + Arkkitehtuuri työkalut - + Draft tools - Hahmotelma työkalut + Hahmotelma työkalut - + Draft mod tools - Draft mod tools + Luonnosmuokkaustyökalut - + &Architecture - &Architecture + &Arkkitehtuuri - - Conversion Tools - Conversion Tools - - - - Calculation Tools - Calculation Tools - - - + &Draft - &Draft + &Luonnos - - Context Tools - Context Tools + + Utilities + Utilities - - pycollada not found, collada support will be disabled. - - pycollada not found, collada support 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zeIQJ}58rAPgi%Z>H8{3@NNOG7nmCWZ)e3wVguMH3A;EfhK18D#Lu#TQqo~7JCnvaq zLS)8F5Je$C`@EAgHAeZQ@pB~--U@%$xaZ%sjGu9?%;u(Wu>=q|uA-N8LT^pHKcLL9 z33T$F_u_wx@%_w5s`$xBLQa(8j}9+fzxY - + Arch - + Components - Composants + Composants - + Components of this object - Composants de cet objet + Composants de cet objet - + Axes - Axes + Axes - + Create Axis - Création d'un système d'axes + Création d'un système d'axes - + The intervals between axes - Les intervalles entre les axes + Les intervalles entre les axes - + The angles of each axis - Les angles de chaque axe + Les angles de chaque axe - + The length of the axes - La longueur des axes + La longueur des axes - + The size of the axis bubbles - La taille des bulles d'axe + La taille des bulles d'axe - - The numeration style - Le style de numérotation - - - + Remove - Enlever + Enlever - + Add - Ajouter + Ajouter - - Distances and angles between axes - Distances et angles entre les axes - - - + Axis - Axe + Axe - + Distance - Distance + Distance - + Angle - Angle + Angle - + Building - Bâtiment + Bâtiment - + Type conversion - Conversion de type + Conversion de type - + Create Building - Création d'un bâtiment + Création d'un bâtiment - + Floor - Étage + Étage - + removing sketch support to avoid cross-referencing - Le support de l'esquisse de base a été retiré pour éviter une référence croisée + Le support de l'esquisse de base a été retiré pour éviter une référence croisée - + No objects are cut by the plane - Aucun objet n'est coupé par ce plan + Aucun objet n'est coupé par ce plan - + is not closed - n'est pas fermé + n'est pas fermé - + is not valid - n'est pas valide + n'est pas valide - + doesn't contain any solid - ne contient aucun solide + ne contient aucun solide - + contains a non-closed solid - contient un solide non fermé + contient un solide non fermé - + contains faces that are not part of any solid - contient des faces qui ne font pas partie d'un solide + contient des faces qui ne font pas partie d'un solide - + Grouping - Regroupement + Regroupement - + Ungrouping - Dégroupement + Dégroupement - + Split Mesh - Diviser un maillage + Diviser un maillage - + Mesh to Shape - Maillage vers Forme + Maillage vers Forme - + All good! no problems found - Tout est en ordre! aucun problème constaté + Tout est en ordre! aucun problème constaté - + Base component - Composant de base + Composant de base - + Additions - Additions + Additions - + Subtractions - Soustractions + Soustractions - + Objects - Objets + Objets - + closing Sketch edit - fermeture de l'édition de l'esquisse + fermeture de l'édition de l'esquisse - + The height of this floor - La hauteur de cet étage + La hauteur de cet étage - + Roof - Toiture + Toiture - + Create Roof - Création d'une toiture + Création d'une toiture - + Unable to create a roof - Impossible de créer une toiture + Impossible de créer une toiture - - No object selected - Aucun objet sélectionné - - - + The angle of this roof - L'angle de cette toiture + L'angle de cette toiture - + The face number of the base object used to build this roof - Le numéro d'ordre de la face de l'objet de base utilisée pour construire cette toiture + Le numéro d'ordre de la face de l'objet de base utilisée pour construire cette toiture - + Page - Feuille + Feuille - + View of - Vue de + Vue de - + Create Section Plane - Création d'un plan de coupe + Création d'un plan de coupe - + The objects that must be considered by this section plane. Empty means all document - Les objets qui doivent être pris en compte par ce plan de coupe. Vide signifie tous les objets du document + Les objets qui doivent être pris en compte par ce plan de coupe. Vide signifie tous les objets du document - + The display size of this section plane - La taille d'affichage du plan de coupe + La taille d'affichage du plan de coupe - + No shape has been computed yet, select wireframe rendering and render again - Aucune forme n'a encore été calculée, sélectionnez "rendu filaire" et faites un nouveau rendu + Aucune forme n'a encore été calculée, sélectionnez "rendu filaire" et faites un nouveau rendu - + Skipping invalid object: - Objet invalide rejeté: + Objet invalide rejeté: - + Site - Site + Site - + Create Site - Création d'un Site + Création d'un Site - + Structure - Structure + Structure - + Create Structure - Création d'une structure + Création d'une structure - + The length of this element, if not based on a profile - La longueur de cet élément, si il n'est pas basé sur un profil + La longueur de cet élément, si il n'est pas basé sur un profil - + The width of this element, if not based on a profile - La largeur de cet élément, si il n'est pas basé sur un profil + La largeur de cet élément, si il n'est pas basé sur un profil - + The height or extrusion depth of this element. Keep 0 for automatic - La hauteur ou profondeur d'extrusion de cet élément. Mettre 0 pour automatique + La hauteur ou profondeur d'extrusion de cet élément. Mettre 0 pour automatique - + Axes systems this structure is built on - Systèmes d'axes sur lesquels cette structure est basée - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - La direction d'extrusion normale de cet objet (mettre (0,0,0) pour normale automatique) - - - - The element numbers to exclude when this structure is based on axes - Les numéros d'ordres des éléments à exclure quand cette structure est basée sur des axes - - - - Couldn't compute the wall shape - Impossible de calculer la forme de ce mur - - - - Wall - Mur - - - - Create Wall - Création d'un mur - - - - WallTrace - TraceDuMur - - - - Wall options - Options de mur - - - - Width - Largeur - - - - Height - Hauteur - - - - Alignment - Alignement - - - - Continue - Continuer - - - - The width of this wall. Not used if this wall is based on a face - La largeur de ce mur. Pas utilisée si ce mur est basé sur une face - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - La hauteur de ce mur. Mettre 0 pour automatique. Pas utilisés si ce mur est basé sur un solide - - - - The alignment of this wall on its base object, if applicable - L'alignement de ce mur sur son objet de base, le cas échéant - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - Si vrai, si ce mur est basé sur une face, le contour de cette face sera utilisé, et non la face elle-même. - - - - Error: Invalid base object - Erreur : Objet de base non valide + Systèmes d'axes sur lesquels cette structure est basée + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + La direction d'extrusion normale de cet objet (mettre (0,0,0) pour normale automatique) + + + + The element numbers to exclude when this structure is based on axes + Les numéros d'ordres des éléments à exclure quand cette structure est basée sur des axes + + + + Wall + Mur + + + + Create Wall + Création d'un mur + + + + WallTrace + TraceDuMur + + + + Wall options + Options de mur + + + + Width + Largeur + + + + Height + Hauteur + + + + Alignment + Alignement + + + + The width of this wall. Not used if this wall is based on a face + La largeur de ce mur. Pas utilisée si ce mur est basé sur une face + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + La hauteur de ce mur. Mettre 0 pour automatique. Pas utilisés si ce mur est basé sur un solide + + + + The alignment of this wall on its base object, if applicable + L'alignement de ce mur sur son objet de base, le cas échéant + + + + Error: Invalid base object + Erreur : Objet de base non valide + + + This mesh is an invalid solid - Ce maillage n'est pas un solide valide + Ce maillage n'est pas un solide valide - - Error removing splitter from wall shape - Erreur lors de l'affinage de la forme du mur - - - + Window - Fenêtre + Fenêtre - + Create Window - Création d'une fenêtre + Création d'une fenêtre - + the components of this window - les composants de cette fenêtre + les composants de cette fenêtre - - Unable to create component - Impossible de créer le composant - - - + Edit - Éditer + Éditer - + Create/update component - Créer ou mettre le composant à jour + Créer ou mettre le composant à jour - + Base 2D object - Objet 2D de base + Objet 2D de base - + Wires - Filaires + Filaires - + Create new component - Créer un nouveau composant + Créer un nouveau composant - + Name - Nom + Nom - + Type - Type + Type - + Thickness - Épaisseur + Épaisseur - + Z offset - Décalage Z + Décalage Z - - pycollada not found, no collada support. - - pycollada introuvable, le support au format collada est désactivé - - - + Error: Couldn't determine character encoding - Erreur : impossible de déterminer l'encodage de caractères + Erreur : impossible de déterminer l'encodage de caractères - + file %s successfully created. - Le fichier %s a été correctement créé. + Le fichier %s a été correctement créé. - + Error: Couldn't determine character encoding - Erreur : impossible de déterminer l'encodage de caractères + Erreur : impossible de déterminer l'encodage de caractères - + Couldn't locate IfcOpenShell - Impossible de localiser IfcOpenShell + Impossible de localiser IfcOpenShell - + IFC Schema not found, IFC import disabled. - schéma IFC introuvable, l'importation de fichiers IFC est désactivée. + schéma IFC introuvable, l'importation de fichiers IFC est désactivée. - + successfully written - enregistré avec succès + enregistré avec succès + + + + The numbering style + Le style de numérotation + + + + removing sketch external references to avoid cross-referencing + Suppression des références externes dans les esquisses pour éviter les références croisées + + + + Invalid cutplane + Plan de coupe non valide + + + + Add space boundary + Ajouter une frontière spatiale + + + + Remove space boundary + Enlever une frontière spatiale + + + + Please select a base object + Veuillez sélectionner un objet de base + + + + Fixtures + Accessoires + + + + Armatures + Armatures + + + + The placement of this group + Le placement de ce groupe + + + + Frame + Ossature + + + + Create Frame + Créer une ossature + + + + Rebar + Barres d'armature + + + + Create Rebar + Créer des barres d'armature + + + + Please select a base face on a structural object + + Veuillez sélectionner une face support sur un objet de structure + + + + + Please select a base object + + Veuillez sélectionner un objet support + + + + + Section + Section + + + + The placement of this object + Le placement de cet objet + + + + The terrain of this site + La forme de ce site + + + + The address of this site + L'adresse de ce site + + + + The geographic coordinates of this site + Les coordonnées géographiques de ce site + + + + An url that shows this site in a mapping website + Une url qui montre ce site sur un site web de cartographie + + + + Space + Espace + + + + Create Space + Créer un Espace + + + + A base shape defining this space + Une forme de base définissant cet espace + + + + The objects that make the boundaries of this space object + Les objets qui délimitent cet espace + + + + Stairs + Escalier + + + + Create Stairs + Créer un escalier + + + + The length of these stairs, if no baseline is defined + La longueur de cet escalier, si aucune ligne de base n'est définie + + + + The width of these stairs + La largeur de cet escalier + + + + The total height of these stairs + La hauteur totale de cet escalier + + + + The alignment of these stairs on their baseline, if applicable + L'alignement de cet escalier sur sa ligne de base, le cas échéant + + + + The number of risers in these stairs + Le nombre de marches dans cet escalier + + + + The depth of the treads of these stairs + Le giron de cet escalier + + + + The height of the risers of these stairs + La hauteur de marche de cet escalier + + + + The size of the nosing + La largeur du nez de marche + + + + The thickness of the treads + L'épaisseur des marches + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + Le coefficient de Blondel, doit être compris entre 62 et 64 cm ou 24,5 et 25,5 pouces + + + + The type of landings of these stairs + Le type des palier de cet escalier + + + + The type of winders in these stairs + Le type de tournant de ces escaliers + + + + The type of structure of these stairs + Le type de structure de cet escalier + + + + The thickness of the massive structure or of the stringers + La hauteur de la structure ou des limons + + + + The width of the stringers + L'épaisseur des limons + + + + The offset between the border of the stairs and the structure + Le décalage entre le bord de l'escalier et la structure + + + + Wood + Bois + + + + Steel + Acier + + + + Structure options + Options de la structure + + + + Preset + Préconfiguration + + + + Length + Longueur + + + + Rotate + Pivoter + + + + Con&tinue + Continuer + + + + An optional extrusion path for this element + Un chemin d'extrusion facultatif pour cet élément + + + + Armatures contained in this element + Armatures contenues dans cet élément + + + + The role of this structural element + Le rôle de cet élément de structure + + + + The structural nodes of this element + Les nœuds structurels de cet élément + + + + Error: The base shape couldn't be extruded along this tool object + Erreur : la forme support ne peut pas être extrudée le long de cet outil object + + + + Couldn't compute a shape + Forme non solvable + + + + Merge Wall + Fusionner le mur + + + + The selected wall contain no subwall to merge + Il n'y a pas de sous-murs à fusionner au mur sélectionné + + + + Please select only wall objects + Veuillez sélectionner uniquement des objets Murs + + + + Merge Walls + Fusionner des murs + + + + The length of this wall. Not used if this wall is based on an underlying object + La longueur de ce mur. Pas utilisé si ce mur est basé sur un objet sous-jacent + + + + The face number of the base object used to build this wall + Le numéro de la face de l'objet de base utilisée pour construire ce mur + + + + The offset between this wall and its baseline (only for left and right alignments) + Le décalage entre ce mur et sa ligne de référence (uniquement pour les alignements gauche et droite) + + + + Pick a face on an existing object or select a preset + + Choisissez une face sur un objet existant, ou sélectionnez un paramètre prédéfini + + + + Window options + Options de la fenêtre + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + La profondeur du trou que fait de cette fenêtre dans son objet hôte. Garder 0 pour automatique. + + + + an optional volume to be subtracted from hosts of this window + un volume optionnel à soustraire des hôtes de cette fenêtre + + + + The width of this window (for preset windows only) + La largeur de cette fenêtre (pour fenêtres prédéfini uniquement) + + + + The height of this window (for preset windows only) + La hauteur de cette fenêtre (pour fenêtres prédéfini uniquement) + + + + The normal direction of this window + La direction de la normale à cette fenêtre + + + + The role of this window + Le rôle de cette fenêtre + + + + Unable to create component + + Impossible de créer le composant + + + + + pycollada not found, collada support is disabled. + + pycollada est introuvable, le support de collada est désactivé, export dae impossible + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell est introuvable ou désactivé, bascule sur analyseur interne. + + + + Distances (mm) and angles (deg) between axes + Distances (mm) et angles (degrés) entre les axes + + + + Error computing the shape of this object + Erreur lors du calcul de la forme de cet objet + + + + StructuralSystem + Système structurel + + + + Create Structural System + Créer un système structurel + + + + The role of this wall + Le rôle de ce mur + + + + Error: IfcOpenShell is not installed + + Erreur : IfcOpenShell n'est pas installé + + + + + Error: your IfcOpenShell version is too old + + Erreur : votre version de IfcOpenShell est trop ancienne + + + + + Found a shape containing curves, triangulating + + Forme contenant des courbes: Triangulation + Arch_Add - + Add component - Ajouter un composant + Ajouter un composant - + Adds the selected components to the active object - Ajoute les composants sélectionnés à l'objet actif + Ajoute les composants sélectionnés à l'objet actif Arch_Axis - + Axis - Axe + Axe - + Creates an axis system. - Crée un système d'axes. + Crée un système d'axes. Arch_Building - + Building - Bâtiment + Bâtiment - + Creates a building object including selected objects. - Crée un objet bâtiment à partir des objets sélectionnés. - - - - Arch_Cell - - - Cell - Cellule - - - - Creates a cell object including selected objects - Crée un objet cellule à partir des objets sélectionnés + Crée un objet bâtiment à partir des objets sélectionnés. Arch_Check - + Check - Vérifier + Vérifier - + Checks the selected objects for problems - Vérifie si les objets sélectionnés présentent un problème + Vérifie si les objets sélectionnés présentent un problème + + + + Explore the contents of an Ifc file + Explorer le contenu d'un fichier Ifc Arch_CloseHoles - + Close holes - Fermer les trous + Fermer les trous - + Closes holes in open shapes, turning them solids - Convertit les formes ouvertes en solides, en fermant leurs trous + Convertit les formes ouvertes en solides, en fermant leurs trous + + Arch_Fixture + Arch_Floor - + Floor - Étage + Étage - + Creates a floor object including selected objects - Crée un objet étage à partir des objets sélectionnés + Crée un objet étage à partir des objets sélectionnés + + + + Arch_Frame + + + Frame + Ossature + + + + Creates a frame object from a planar 2D object and a profile + Crée une ossature à partir d'un objet 2D plan et d'un profil + + + + Arch_IfcExplorer + + + Ifc Explorer + Explorateur IFC + + + + Arch_MergeWalls + + + Merge Walls + Fusionner des murs + + + + Merges the selected walls, if possible + Fusionne les murs sélectionnés, si possible Arch_MeshToShape - + Mesh to Shape - Maillage vers Forme + Maillage vers Forme - + Turns selected meshes into Part Shape objects - Transforme les maillages sélectionnées en formes + Transforme les maillages sélectionnées en formes + + + + Arch_Rebar + + + Rebar + Barres d'armature + + + + Creates a Reinforcement bar from the selected face of a structural object + Crée une barre de renfort par rapport à la face sélectionnée d'un objet structurel Arch_Remove - + Remove component - Enlever une composante + Enlever une composante - + Remove the selected components from their parents, or create a hole in a component - Retirer les composants sélectionnés de leurs parents, ou créer un trou dans un composant + Retirer les composants sélectionnés de leurs parents, ou créer un trou dans un composant Arch_RemoveShape - + Remove Shape from Arch - Supprimer la forme + Supprimer la forme - + Removes cubic shapes from Arch components - Supprime les formes cubiques des composants Arch + Supprime les formes cubiques des composants Arch Arch_Roof - + Roof - Toiture + Toiture - + Creates a roof object from the selected face of an object - Crée une toiture a partir d'une face sélectionnée + Crée une toiture a partir d'une face sélectionnée Arch_SectionPlane - + Section Plane - Plan de section + Plan de section - + Creates a section plane object, including the selected objects - Crée un plan de coupe à partir des objets sélectionnés + Crée un plan de coupe à partir des objets sélectionnés Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Sélectionner les maillages non-manifold + Sélectionner les maillages non-manifold - + Selects all non-manifold meshes from the document or from the selected groups - Sélectionne tous les maillages non-manifold du document ou des groupes sélectionnés + Sélectionne tous les maillages non-manifold du document ou des groupes sélectionnés Arch_Site - + Site - Site + Site - + Creates a site object including selected objects. - Crée un objet site à partir des objets sélectionnés. + Crée un objet site à partir des objets sélectionnés. + + + + Arch_Space + + + Space + Espace + + + + Creates a space object from selected boundary objects + Crée un objet pièce à partir du contour formé par les objets sélectionnés + + + + Creates a stairs object + Crée un escalier Arch_SplitMesh - + Split Mesh - Diviser une maille + Diviser une maille - + Splits selected meshes into independent components - Divise les maillages sélectionnés en composantes indépendantes + Divise les maillages sélectionnés en composantes indépendantes + + + + Arch_Stairs + + + Stairs + Escalier Arch_Structure - + Structure - Structure + Structure - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Crée un objet de structure à partir de zéro ou d'un objet sélectionné (esquisse, ligne, face ou solide) + Crée un objet de structure à partir de zéro ou d'un objet sélectionné (esquisse, ligne, face ou solide) + + + + Arch_Survey + + + Survey + Prise de côtes + + + + Starts survey + Démarrer la prise de côte Arch_Wall - + Wall - Mur + Mur - + Creates a wall object from scratch or from a selected object (wire, face or solid) - Crée un objet mur partir de zéro ou d'un objet sélectionné (une ligne, une face ou un solide) + Crée un objet mur partir de zéro ou d'un objet sélectionné (une ligne, une face ou un solide) Arch_Window - + Window - Fenêtre + Fenêtre - + Creates a window object from a selected object (wire, rectangle or sketch) - Crée une fenêtre a partir d'un objet sélectionné (filaire, rectangle ou esquisse) + Crée une fenêtre a partir d'un objet sélectionné (filaire, rectangle ou esquisse) @@ -728,141 +1188,405 @@ General settings - Paramètres généraux + Paramètres généraux + + + + This is the default color for new Wall objects + Ceci est la couleur par défaut des nouveaux objets Mur + + + + This is the default color for new Structure objects + Ceci est la couleur par défaut des nouveaux objets Structure + + + + IFC import + Importation IFC + + + + Creates groups for each Arch object type + Crée des groupes pour chaque type d'objet Arch + + + + Group components by types + Grouper les composants par type + + + + 2D rendering + Rendu 2D + + + + Show debug information during 2D rendering + Afficher les informations de débogage pendant le rendu 2D + + + + Show renderer debug messages + Messages de débogage du moteur de rendu + + + + Cut areas line thickness ratio + Proportion d'épaisseur des lignes en coupe + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Spécifie combien de fois l'épaisseur des lignes en vue doit être appliquée aux lignes en coupe + + + + Width: + Largeur : + + + + Height: + Hauteur : + + + + Color: + Couleur: + + + + Length: + Longueur : + + + + Diameter + Diamètre + + + + Offset + Décalage + + + + The default width for new windows + Largeur par défaut des nouvelles fenêtres + + + + The default height for new windows + Hauteur par défaut des nouvelles fenêtres + + + + Thickness: + Épaisseur: + + + + The default thickness for new windows + L'épaisseur par défaut pour les nouvelles fenêtres + + + + Frame color: + Couleur de l'armature : + + + + Glass color: + Couleur du verre : - General Arch Settings - Paramètres généraux Arch + Snapping + Accroche - - Default color for walls - Couleur par défaut des murs + + Walls drawing + Construction des murs - - This is the default color for new Wall objects - Ceci est la couleur par défaut des nouveaux objets Mur + + Auto-join walls + Jonction automatique des Murs - - Default color for structures - Couleur par défaut des structures + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + Si cette case est cochée, lorsque 2 murs semblables sont connectés, leurs sketches sous-jacent seront rejoints en un seul, ne formant plus qu'une seule paroi. - - This is the default color for new Structure objects - Ceci est la couleur par défaut des nouveaux objets Structure + + Join walls base sketches when possible + Rejoignez les esquisses de base murs lorsque cela est possible - - Default color for windows - Couleur par défaut des fenêtres + + Mesh to Shape Conversion + Conversion Maillage vers Solide + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + Si cette case est cochée, la conversion est plus rapide mais le résultat peut contenir encore des visages triangulés + + + + Fast conversion + Conversion rapide + + + + Tolerance: + Tolerance: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Valeur de tolérance à utiliser pour vérifier si deux faces adjacentes sont planes - IFC import - Importation IFC + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + Si cette case est cochée, les groupes de faces planes seront automatiquement fusionné, ayant pour résultat des lacunes possibles et des solides invalides - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - Si coché, l'importateur IFCOpenShell sera utilisé, ce qui permet d'importer plus de types IFC + + Force flat faces + Forcer les faces planes - - Use IFCOpenShell if available - Utiliser IFCOpenShell si disponible + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + Si cette case est cochée, les trous dans les faces seront interprétés par une soustraction plutôt qu'à l'aide de l'orientation des arêtes - - Creates groups for each Arch object type - Crée des groupes pour chaque type d'objet Arch + + Cut method + Méthode de soustraction - - Group components by types - Grouper les composants par type + + Import / export + Import / Export - - Import furniture (can make the model heavy) - Importer le mobilier (ceci peut rendre le modèle lourd) + + Check this to display debug messages while importing IFC files + Cochez cette case pour afficher les messages de débogage lors de l'importation de fichiers IFC - - 2D rendering - Rendu 2D + + Show debug messages + Afficher les messages de débogage - - Show debug information during 2D rendering - Afficher les informations de débogage pendant le rendu 2D + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + Si cette case est cochée, les fichiers IFC seront toujours importés avec l'analyseur python interne, même si IfcOpenShell est installé - - Show renderer debug messages - Messages de débogage du moteur de rendu + + Force python parser + Forcer l'utilisation de l'analyseur python - - Cut areas line thickness ratio - Proportion d'épaisseur des lignes en coupe + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + Si cette case est cochée, les ouvertures seront importés comme des soustractions, autrement les murs auront déjà leurs ouvertures soustraites - - Specifies how many times the viewed line thickness must be applied to cut lines - Spécifie combien de fois l'épaisseur des lignes en vue doit être appliquée aux lignes en coupe + + Separate openings + Séparation des ouvertures + + + + If this is checked, object names will be prefixed with the IFC ID number + Si cette case est cochée, des noms d'objets seront précédés avec du numéro d'identification IFC + + + + Prefix names with ID number + Préfixe des noms avec numéro ID + + + + Exclude list: + Liste d'exclusion : + + + + A comma-separated list of Ifc entities to exclude from import + Une liste, séparée par des virgules, des entités Ifc à exclure lors de l'importation + + + + Custom IFC schema (internal parser only) + Schéma IFC personnalisé (analyseur interne seulement) + + + + IFC export + Export IFC + + + + Scaling factor + Facteur d'échelle + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + Les fichiers IFC sont généralement rédigés en millimètres. Si vous travaillez dans une unité différente, cela vous permet de mettre à l'échelle toutes vos unités afin d'être exprimées en millimètres. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + Si cette case est cochée, un fichier texte sera exporté avec le fichier IFC, contenant la liste des objets exportés, à des fins de vérification. + + + + Save a list of exported objects + Sauver une liste des objets exportés + + + + Snap to baselines of Arch objects (override with CTRL) + Accrocher aux lignes de base des objets Arch (désactiver avec CTRL) + + + + Defaults + Valeurs par défaut + + + + Walls + Murs + + + + mm + mm + + + + Structures + Structures + + + + Rebars + Armatures + + + + Windows + Fenêtres + + + + Transparency: + Transparence : + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + Si cette case est cochée, les placements seront recalculés et appliqués aux objets tels qu'ils étaient dans le fichier IFC (plus lent) + + + + Separate placements + Séparer les placements + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Certaines applications IFC n'aiment pas les objets exportés sous forme de profils extrudés. Cela permet de forcer tous les objets à être exportés comme géométrie BREP. + + + + Force export as Breps + Forcer l'exportation comme Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/> <body><p>Les objets contenant plusieurs solides sont généralement exportés avec plusieurs représentations. Certaines applications n'aiment pas cela, cependant. Vous pouvez utiliser cette option pour unir ces solides en un seul.</p></body></html> + + + + Join multi-solid objects + Joindre les objets multi-solides + + + + Collada export + Export Collada + + + + WebGL export + Export WebGL + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + Si cette case est cochée, les courbes seront visuellement plus précises, mais des fichiers plus lourds. + + + + Discretize wires + discrétisation des lignes arch - + Arch tools - Outils d'architecture + Outils d'architecture - + Draft tools - Outils Draft + Outils Draft - + Draft mod tools - Outils de modification Draft + Outils de modification Draft - + &Architecture - &Architecture + &Architecture - - Conversion Tools - Outils de conversion - - - - Calculation Tools - Outils de calcul - - - + &Draft - &Draft + &Draft - - Context Tools - Utilitaires + + Utilities + Utilitaires - - pycollada not found, collada support will be disabled. - - 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zT${Xv&viq+dwD?iH+P}DqOXT{l)ez~)FJadfu_UBq4x1@i`I{+h&?Jc25d#GKfucs zS&730b^W?(sUTZFaL`LQQ8 - + Arch - + Components - Komponente + Komponente - + Components of this object - Komponente ovog objekta + Komponente ovog objekta - + Axes - Osi + Osi - + Create Axis - Kreiraj os + Kreiraj os - + The intervals between axes - iintervali između osi + iintervali između osi - + The angles of each axis - kut svake osi + kut svake osi - + The length of the axes - Duljina osi + Duljina osi - + The size of the axis bubbles - Veličina mjehurića na osi + Veličina mjehurića na osi - - The numeration style - Stil numeriranja - - - + Remove - Ukloniti + Ukloniti - + Add - Dodaj + Dodaj - - Distances and angles between axes - Udaljenost i kut između osi - - - + Axis - Osi + Osi - + Distance - Udaljenost + Udaljenost - + Angle - Kut + Kut - + Building - Zgrada + Zgrada - + Type conversion - Pretvaranje tipa + Pretvaranje tipa - + Create Building - Stvori zgradu + Stvori zgradu - + Floor - Kat + Kat - + removing sketch support to avoid cross-referencing - uklanjanje podrške za skicu zbog izbjegavanja unakrznog referenciranja + uklanjanje podrške za skicu zbog izbjegavanja unakrznog referenciranja - + No objects are cut by the plane - Ni jedan objekt nije presječen sa ravninom + Ni jedan objekt nije presječen sa ravninom - + is not closed - nije zatvoren + nije zatvoren - + is not valid - nije valjano + nije valjano - + doesn't contain any solid - ne sadrži niti jedno čvrsto tijelo + ne sadrži niti jedno čvrsto tijelo - + contains a non-closed solid - Sadrži otvoreno čvrsto tijelo + Sadrži otvoreno čvrsto tijelo - + contains faces that are not part of any solid - sadrži površine koje nisu dio niti jednog tijela + sadrži površine koje nisu dio niti jednog tijela - + Grouping - Grupiranje + Grupiranje - + Ungrouping - Razgrupiranje + Razgrupiranje - + Split Mesh - Podijeli Mesh + Podijeli Mesh - + Mesh to Shape - Mesh u oblik + Mesh u oblik - + All good! no problems found - Sve je dobro! Problemi nisu pronađeni + Sve je dobro! Problemi nisu pronađeni - + Base component - Temeljna komponenta + Temeljna komponenta - + Additions - Dodatci + Dodatci - + Subtractions - Oduzimanje + Oduzimanje - + Objects - Objekti + Objekti - + closing Sketch edit - Zatvaranje uređivanja skice + Zatvaranje uređivanja skice - + The height of this floor - Visina ovog poda + Visina ovog poda - + Roof - Krov + Krov - + Create Roof - Stvori krov + Stvori krov - + Unable to create a roof - Nemoguće kreirati krov + Nemoguće kreirati krov - - No object selected - Nema selektiranih objekata - - - + The angle of this roof - Kut ovog krova + Kut ovog krova - + The face number of the base object used to build this roof - Broj plohe baznog objekta koji je korišten za izradu ovog krova + Broj plohe baznog objekta koji je korišten za izradu ovog krova - + Page - Stranica + Stranica - + View of - Pogled od + Pogled od - + Create Section Plane - Kreira ravninu presjeka + Kreira ravninu presjeka - + The objects that must be considered by this section plane. Empty means all document - Objekti koji moraju biti razmotreni sa oviom ravninom presjeka. Prazno razmatra sve objekte + Objekti koji moraju biti razmotreni sa oviom ravninom presjeka. Prazno razmatra sve objekte - + The display size of this section plane - Veličina prikaza ovoe ravnine presjeka + Veličina prikaza ovoe ravnine presjeka - + No shape has been computed yet, select wireframe rendering and render again - Oblik još nije proračunat, odaberi "wireframe" renderiranje i pokušaj ponovo + Oblik još nije proračunat, odaberi "wireframe" renderiranje i pokušaj ponovo - + Skipping invalid object: - Preskakanje neprailnog objekta: + Preskakanje neprailnog objekta: - + Site - Mjesto + Mjesto - + Create Site - Stvori Mjesto + Stvori Mjesto - + Structure - Struktura + Struktura - + Create Structure - Stvori Strukturu + Stvori Strukturu - + The length of this element, if not based on a profile - Duljina ovog elementa, ako se ne temelji na profilu + Duljina ovog elementa, ako se ne temelji na profilu - + The width of this element, if not based on a profile - Širina ovog elementa, ako se ne temelji na profilu + Širina ovog elementa, ako se ne temelji na profilu - + The height or extrusion depth of this element. Keep 0 for automatic - Visina ili ekstruzija ovog elementa. Ostavi 0 za automatski + Visina ili ekstruzija ovog elementa. Ostavi 0 za automatski - + Axes systems this structure is built on - Koordinatni sustav na kojem se temelji struktura - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - Normala za ekstruziju ovog objekta (ostavi (0,0,0) za automatsko) - - - - The element numbers to exclude when this structure is based on axes - Broj elemenata za zanemariti kada se ova struktura temelji na osima - - - - Couldn't compute the wall shape - Nemoguće proračunati oblik zida - - - - Wall - Zid - - - - Create Wall - Stvori zid - - - - WallTrace - Putanja zida - - - - Wall options - Opcije zida - - - - Width - Širina - - - - Height - Visina - - - - Alignment - Poravnavanje - - - - Continue - Nastavi - - - - The width of this wall. Not used if this wall is based on a face - Širina ovog zida. Ne koristi se ako se zid temelji na plohi - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - Visina ovog zida. Ostavi 0 za automatski odabir. Ne koristi se ako se zid temelji na čvrstom tijelu - - - - The alignment of this wall on its base object, if applicable - Poravnavanje zida na njegovu bazu, ako je moguće - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - Ako je istinito i ako je ovaj zid bio temeljen na plohi, koristiti će se rubne žice kao putanja, a ploha će se zanemariti. - - - - Error: Invalid base object - Greška: Navaljan temeljni objekt + Koordinatni sustav na kojem se temelji struktura + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + Normala za ekstruziju ovog objekta (ostavi (0,0,0) za automatsko) + + + + The element numbers to exclude when this structure is based on axes + Broj elemenata za zanemariti kada se ova struktura temelji na osima + + + + Wall + Zid + + + + Create Wall + Stvori zid + + + + WallTrace + Putanja zida + + + + Wall options + Opcije zida + + + + Width + Širina + + + + Height + Visina + + + + Alignment + Poravnavanje + + + + The width of this wall. Not used if this wall is based on a face + Širina ovog zida. Ne koristi se ako se zid temelji na plohi + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + Visina ovog zida. Ostavi 0 za automatski odabir. Ne koristi se ako se zid temelji na čvrstom tijelu + + + + The alignment of this wall on its base object, if applicable + Poravnavanje zida na njegovu bazu, ako je moguće + + + + Error: Invalid base object + Greška: Navaljan temeljni objekt + + + This mesh is an invalid solid - Ova mreža nije ispravno tijelo + Ova mreža nije ispravno tijelo - - Error removing splitter from wall shape - Pogreška prilikom uklanjanja djelitelja od zida - - - + Window - Prozor + Prozor - + Create Window - Napravi prozor + Napravi prozor - + the components of this window - Komponente ovog prozora + Komponente ovog prozora - - Unable to create component - Nemoguće stvoriti komponente - - - + Edit - Uredi + Uredi - + Create/update component - Kreiraj/osvježi komponentu + Kreiraj/osvježi komponentu - + Base 2D object - Temeljni 2D objekt + Temeljni 2D objekt - + Wires - Žice + Žice - + Create new component - Kreiraj novu komponentu + Kreiraj novu komponentu - + Name - Ime + Ime - + Type - Tip + Tip - + Thickness - Debljina + Debljina - + Z offset - Z odmak + Z odmak - - pycollada not found, no collada support. - - pycollada nije pronađena, nema collada podrške. - - - + Error: Couldn't determine character encoding - Greška: Nije moguće odrediti način enkodiranja + Greška: Nije moguće odrediti način enkodiranja - + file %s successfully created. - datoteka %s je uspješno kreirana. + datoteka %s je uspješno kreirana. - + Error: Couldn't determine character encoding - Greška: Nije moguće odrediti način enkodiranja + Greška: Nije moguće odrediti način enkodiranja - + Couldn't locate IfcOpenShell - Nemoguće pronaći IfcOpenShell + Nemoguće pronaći IfcOpenShell - + IFC Schema not found, IFC import disabled. - IFC Schema nije pronađena, IFC uvoz je onemogućen. + IFC Schema nije pronađena, IFC uvoz je onemogućen. - + successfully written - uspješno zapisano + uspješno zapisano + + + + The numbering style + The numbering style + + + + removing sketch external references to avoid cross-referencing + removing sketch external references to avoid cross-referencing + + + + Invalid cutplane + Invalid cutplane + + + + Add space boundary + Add space boundary + + + + Remove space boundary + Remove space boundary + + + + Please select a base object + Please select a base object + + + + Fixtures + Fixtures + + + + Armatures + Armatures + + + + The placement of this group + The placement of this group + + + + Frame + Frame + + + + Create Frame + Create Frame + + + + Rebar + Rebar + + + + Create Rebar + Create Rebar + + + + Please select a base face on a structural object + + Please select a base face on a structural object + + + + + Please select a base object + + Please select a base object + + + + + Section + Odsječak + + + + The placement of this object + The placement of this object + + + + The terrain of this site + The terrain of this site + + + + The address of this site + The address of this site + + + + The geographic coordinates of this site + The geographic coordinates of this site + + + + An url that shows this site in a mapping website + An url that shows this site in a mapping website + + + + Space + Space + + + + Create Space + Create Space + + + + A base shape defining this space + A base shape defining this space + + + + The objects that make the boundaries of this space object + The objects that make the boundaries of this space object + + + + Stairs + Stairs + + + + Create Stairs + Create Stairs + + + + The length of these stairs, if no baseline is defined + The length of these stairs, if no baseline is defined + + + + The width of these stairs + The width of these stairs + + + + The total height of these stairs + The total height of these stairs + + + + The alignment of these stairs on their baseline, if applicable + The alignment of these stairs on their baseline, if applicable + + + + The number of risers in these stairs + The number of risers in these stairs + + + + The depth of the treads of these stairs + The depth of the treads of these stairs + + + + The height of the risers of these stairs + The height of the risers of these stairs + + + + The size of the nosing + The size of the nosing + + + + The thickness of the treads + The thickness of the treads + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + + + + The type of landings of these stairs + The type of landings of these stairs + + + + The type of winders in these stairs + The type of winders in these stairs + + + + The type of structure of these stairs + The type of structure of these stairs + + + + The thickness of the massive structure or of the stringers + The thickness of the massive structure or of the stringers + + + + The width of the stringers + The width of the stringers + + + + The offset between the border of the stairs and the structure + The offset between the border of the stairs and the structure + + + + Wood + Wood + + + + Steel + Steel + + + + Structure options + Structure options + + + + Preset + Preset + + + + Length + Dužina + + + + Rotate + Rotiraj + + + + Con&tinue + Con&tinue + + + + An optional extrusion path for this element + An optional extrusion path for this element + + + + Armatures contained in this element + Armatures contained in this element + + + + The role of this structural element + The role of this structural element + + + + The structural nodes of this element + The structural nodes of this element + + + + Error: The base shape couldn't be extruded along this tool object + Error: The base shape couldn't be extruded along this tool object + + + + Couldn't compute a shape + Couldn't compute a shape + + + + Merge Wall + Merge Wall + + + + The selected wall contain no subwall to merge + The selected wall contain no subwall to merge + + + + Please select only wall objects + Please select only wall objects + + + + Merge Walls + Merge Walls + + + + The length of this wall. Not used if this wall is based on an underlying object + The length of this wall. Not used if this wall is based on an underlying object + + + + The face number of the base object used to build this wall + The face number of the base object used to build this wall + + + + The offset between this wall and its baseline (only for left and right alignments) + The offset between this wall and its baseline (only for left and right alignments) + + + + Pick a face on an existing object or select a preset + + Pick a face on an existing object or select a preset + + + + + Window options + Window options + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + + + + an optional volume to be subtracted from hosts of this window + an optional volume to be subtracted from hosts of this window + + + + The width of this window (for preset windows only) + The width of this window (for preset windows only) + + + + The height of this window (for preset windows only) + The height of this window (for preset windows only) + + + + The normal direction of this window + The normal direction of this window + + + + The role of this window + The role of this window + + + + Unable to create component + + Unable to create component + + + + + pycollada not found, collada support is disabled. + + pycollada not found, collada support is disabled. + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell not found or disabled, falling back on internal parser. + + + + + Distances (mm) and angles (deg) between axes + Distances (mm) and angles (deg) between axes + + + + Error computing the shape of this object + Error computing the shape of this object + + + + StructuralSystem + StructuralSystem + + + + Create Structural System + Create Structural System + + + + The role of this wall + The role of this wall + + + + Error: IfcOpenShell is not installed + + Error: IfcOpenShell is not installed + + + + + Error: your IfcOpenShell version is too old + + Error: your IfcOpenShell version is too old + + + + + Found a shape containing curves, triangulating + + Found a shape containing curves, triangulating + Arch_Add - + Add component - Dodaj komponentu + Dodaj komponentu - + Adds the selected components to the active object - Dodaje odabrane komponente aktivnom objektu + Dodaje odabrane komponente aktivnom objektu Arch_Axis - + Axis - Osi + Osi - + Creates an axis system. - Kreira novi koordinatni sustav. + Kreira novi koordinatni sustav. Arch_Building - + Building - Zgrada + Zgrada - + Creates a building object including selected objects. - Stvara Zgradu, uključujući odabrane objekte. - - - - Arch_Cell - - - Cell - Ćelija - - - - Creates a cell object including selected objects - Stvara čeliju, uključujući odabrane objekte + Stvara Zgradu, uključujući odabrane objekte. Arch_Check - + Check - Provjeri + Provjeri - + Checks the selected objects for problems - Provjerava probleme na selektiranim objektima + Provjerava probleme na selektiranim objektima + + + + Explore the contents of an Ifc file + Explore the contents of an Ifc file Arch_CloseHoles - + Close holes - Zatvori rupe + Zatvori rupe - + Closes holes in open shapes, turning them solids - Zatvara rupe u otvorenim oblicima i pretvara ih u 3D tijela + Zatvara rupe u otvorenim oblicima i pretvara ih u 3D tijela + + Arch_Fixture + Arch_Floor - + Floor - Kat + Kat - + Creates a floor object including selected objects - Stvara Kat, uključujući odabrane objekte + Stvara Kat, uključujući odabrane objekte + + + + Arch_Frame + + + Frame + Frame + + + + Creates a frame object from a planar 2D object and a profile + Creates a frame object from a planar 2D object and a profile + + + + Arch_IfcExplorer + + + Ifc Explorer + Ifc Explorer + + + + Arch_MergeWalls + + + Merge Walls + Merge Walls + + + + Merges the selected walls, if possible + Merges the selected walls, if possible Arch_MeshToShape - + Mesh to Shape - Mesh u oblik + Mesh u oblik - + Turns selected meshes into Part Shape objects - Pretvara odabrane mreže u čvrste dijelove + Pretvara odabrane mreže u čvrste dijelove + + + + Arch_Rebar + + + Rebar + Rebar + + + + Creates a Reinforcement bar from the selected face of a structural object + Creates a Reinforcement bar from the selected face of a structural object Arch_Remove - + Remove component - Ukloni komponentu + Ukloni komponentu - + Remove the selected components from their parents, or create a hole in a component - Ukloni odabrane komponente iz njihovih roditelja, ili stvori rupu u komponenti + Ukloni odabrane komponente iz njihovih roditelja, ili stvori rupu u komponenti Arch_RemoveShape - + Remove Shape from Arch - Ukloni oblik iz Arch-a + Ukloni oblik iz Arch-a - + Removes cubic shapes from Arch components - Uklanja prostorne oblika iz Arch komponenti + Uklanja prostorne oblika iz Arch komponenti Arch_Roof - + Roof - Krov + Krov - + Creates a roof object from the selected face of an object - Kreira krov od selektirane plohe objekta + Kreira krov od selektirane plohe objekta Arch_SectionPlane - + Section Plane - Ravnina odjeljka + Ravnina odjeljka - + Creates a section plane object, including the selected objects - Kreira plohu presjeka, ukljućujući odabrane objekte + Kreira plohu presjeka, ukljućujući odabrane objekte Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Odaberite jednostruke MESH-eve + Odaberite jednostruke MESH-eve - + Selects all non-manifold meshes from the document or from the selected groups - Odabire sve jednostruke MESH-eve iz dokumenta ili iz odabrane grupe + Odabire sve jednostruke MESH-eve iz dokumenta ili iz odabrane grupe Arch_Site - + Site - Mjesto + Mjesto - + Creates a site object including selected objects. - Stvara Mjesto, uključujući odabrane objekte. + Stvara Mjesto, uključujući odabrane objekte. + + + + Arch_Space + + + Space + Space + + + + Creates a space object from selected boundary objects + Creates a space object from selected boundary objects + + + + Creates a stairs object + Creates a stairs object Arch_SplitMesh - + Split Mesh - Podijeli Mesh + Podijeli Mesh - + Splits selected meshes into independent components - Dijeli odabrane MESH-eve u nezavisne komponente + Dijeli odabrane MESH-eve u nezavisne komponente + + + + Arch_Stairs + + + Stairs + Stairs Arch_Structure - + Structure - Struktura + Struktura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Stvara strukture objekta od nule ili od odabranog objekta (skica, žica, površina ili tijelo) + Stvara strukture objekta od nule ili od odabranog objekta (skica, žica, površina ili tijelo) + + + + Arch_Survey + + + Survey + Survey + + + + Starts survey + Starts survey Arch_Wall - + Wall - Zid + Zid - + Creates a wall object from scratch or from a selected object (wire, face or solid) - Stvara zid objekt od nule ili od odabranog objekta (žice, površine ili tijela) + Stvara zid objekt od nule ili od odabranog objekta (žice, površine ili tijela) Arch_Window - + Window - Prozor + Prozor - + Creates a window object from a selected object (wire, rectangle or sketch) - Kreira prozor od selektiranog objekta (žica, pravokutnik ili skica) + Kreira prozor od selektiranog objekta (žica, pravokutnik ili skica) @@ -728,141 +1191,405 @@ General settings - Glavne postavke + Glavne postavke + + + + This is the default color for new Wall objects + Ovo je zadana boja za zid + + + + This is the default color for new Structure objects + Ovo je zadana boja za strukture + + + + IFC import + IFC uvoz + + + + Creates groups for each Arch object type + Kreira grupu za svaki tip Arch objekta + + + + Group components by types + Grupiraj komponente po tipovima + + + + 2D rendering + 2D renderiranje + + + + Show debug information during 2D rendering + Prikaži debug informacije tijekom 2D renderiranja + + + + Show renderer debug messages + Prikaži debug poruke renderera + + + + Cut areas line thickness ratio + Debljina linije prilikom rezanja + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Označava koliko puta debljina linije mora biti primjenjena da bi se linija presjekla + + + + Width: + Širina: + + + + Height: + Duljina: + + + + Color: + Color: + + + + Length: + Duljina: + + + + Diameter + Diameter + + + + Offset + Pomak + + + + The default width for new windows + The default width for new windows + + + + The default height for new windows + The default height for new windows + + + + Thickness: + Thickness: + + + + The default thickness for new windows + The default thickness for new windows + + + + Frame color: + Frame color: + + + + Glass color: + Glass color: - General Arch Settings - Opće Arch postavke + Snapping + Snapping - - Default color for walls - Zadana boja za zidove + + Walls drawing + Walls drawing - - This is the default color for new Wall objects - Ovo je zadana boja za zid + + Auto-join walls + Auto-join walls - - Default color for structures - Zadana boja za strukture + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - - This is the default color for new Structure objects - Ovo je zadana boja za strukture + + Join walls base sketches when possible + Join walls base sketches when possible - - Default color for windows - Zadana boja prozora + + Mesh to Shape Conversion + Mesh to Shape Conversion + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + If this is checked, conversion is faster but the result might still contain triangulated faces + + + + Fast conversion + Fast conversion + + + + Tolerance: + Tolerance: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Tolerance value to use when checking if 2 adjacent faces as planar - IFC import - IFC uvoz + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - ako je ovo uključeno, IFCOpenShell uvoz će biti korišten, omogučavajući uvoz više IFC tipova + + Force flat faces + Force flat faces - - Use IFCOpenShell if available - Koristi IFCOpenShell ako je moguće + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - - Creates groups for each Arch object type - Kreira grupu za svaki tip Arch objekta + + Cut method + Cut method - - Group components by types - Grupiraj komponente po tipovima + + Import / export + Import / export - - Import furniture (can make the model heavy) - Uvezi pokućstvo (model može postati velik) + + Check this to display debug messages while importing IFC files + Check this to display debug messages while importing IFC files - - 2D rendering - 2D renderiranje + + Show debug messages + Show debug messages - - Show debug information during 2D rendering - Prikaži debug informacije tijekom 2D renderiranja + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - Show renderer debug messages - Prikaži debug poruke renderera + + Force python parser + Force python parser - - Cut areas line thickness ratio - Debljina linije prilikom rezanja + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - Specifies how many times the viewed line thickness must be applied to cut lines - Označava koliko puta debljina linije mora biti primjenjena da bi se linija presjekla + + Separate openings + Separate openings + + + + If this is checked, object names will be prefixed with the IFC ID number + If this is checked, object names will be prefixed with the IFC ID number + + + + Prefix names with ID number + Prefix names with ID number + + + + Exclude list: + Exclude list: + + + + A comma-separated list of Ifc entities to exclude from import + A comma-separated list of Ifc entities to exclude from import + + + + Custom IFC schema (internal parser only) + Custom IFC schema (internal parser only) + + + + IFC export + IFC export + + + + Scaling factor + Scaling factor + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + + + + Save a list of exported objects + Save a list of exported objects + + + + Snap to baselines of Arch objects (override with CTRL) + Snap to baselines of Arch objects (override with CTRL) + + + + Defaults + Defaults + + + + Walls + Walls + + + + mm + mm + + + + Structures + Structures + + + + Rebars + Rebars + + + + Windows + Windows + + + + Transparency: + Prozirnost: + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + + + + Separate placements + Separate placements + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + + + + Force export as Breps + Force export as Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + + + + Join multi-solid objects + Join multi-solid objects + + + + Collada export + Collada export + + + + WebGL export + WebGL export + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + + + Discretize wires + Discretize wires arch - + Arch tools - Alati Arch modula + Alati Arch modula - + Draft tools - Alati Nacrta + Alati Nacrta - + Draft mod tools - Alati za modificiranje nacrta + Alati za modificiranje nacrta - + &Architecture - &Arhitektura + &Arhitektura - - Conversion Tools - Alati za prevođenje - - - - Calculation Tools - Alati za računanje - - - + &Draft - &Nacrt + &Nacrt - - Context Tools - Povezani alati + + Utilities + Utilities - - pycollada not found, collada support will be disabled. - - pycollada nije pronađena, collada podrška 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mérete - - The numeration style - A számlálási stílus - - - + Remove - Törlés + Törlés - + Add - Hozzáad + Hozzáad - - Distances and angles between axes - Távolságok és szögek tengelyek között - - - + Axis - Tengely + Tengely - + Distance - Távolság + Távolság - + Angle - Szög + Szög - + Building - Épület + Épület - + Type conversion - Típuskonverzió + Típuskonverzió - + Create Building - Épület létrehozása + Épület létrehozása - + Floor - Szint + Szint - + removing sketch support to avoid cross-referencing - Vázlat támogatás eltávolítása kereszthivatkozás elkerülése végett + Vázlat támogatás eltávolítása kereszthivatkozás elkerülése végett - + No objects are cut by the plane - Objektumok nem lettek kivágva a kivágással a síkkal + Objektumok nem lettek kivágva a kivágással a síkkal - + is not closed - nincs lezárva + nincs lezárva - + is not valid - Érvénytelen + Érvénytelen - + doesn't contain any solid - nem tartalmazhat semmilyen szilárd testet + nem tartalmazhat semmilyen szilárd testet - + contains a non-closed solid - le nem zárt szilárd testet tartalmaz + le nem zárt szilárd testet tartalmaz - + contains faces that are not part of any solid - tartalmaz felületet, amelyek nem tartoznak semmilyen szilárd testhez + tartalmaz felületet, amelyek nem tartoznak semmilyen szilárd testhez - + Grouping - Csoportosítás + Csoportosítás - + Ungrouping - Csoportbontás + Csoportbontás - + Split Mesh - Háló osztása + Háló osztása - + Mesh to Shape - Hálókat alakzatokká + Hálókat alakzatokká - + All good! no problems found - Minden jó! nincs probléma + Minden jó! nincs probléma - + Base component - Alap-összetevő + Alap-összetevő - + Additions - Kiegészítők + Kiegészítők - + Subtractions - Kivonás + Kivonás - + Objects - Objektumok + Objektumok - + closing Sketch edit - Vázlat szerkesztés bezárása + Vázlat szerkesztés bezárása - + The height of this floor - Ennek az emeletnek a magassága + Ennek az emeletnek a magassága - + Roof - Tető + Tető - + Create Roof - Tető létrehozása + Tető létrehozása - + Unable to create a roof - Nem lehet létrehozni tetőt + Nem lehet létrehozni tetőt - - No object selected - Nincs kijelölt objektum - - - + The angle of this roof - Ennek a tetőnek a szöge + Ennek a tetőnek a szöge - + The face number of the base object used to build this roof - A tető építő alap objektum felület száma + A tető építő alap objektum felület száma - + Page - Oldal + Oldal - + View of - Nézete a + Nézete a - + Create Section Plane - Szakasz sík létrehozása + Szakasz sík létrehozása - + The objects that must be considered by this section plane. Empty means all document - Objektum a metszés nézethez. Üresen hagyva az egész dokumentumot jelent + Objektum a metszés nézethez. Üresen hagyva az egész dokumentumot jelent - + The display size of this section plane - Ennek a kiválasztott síknak a megjelenítési méretei + Ennek a kiválasztott síknak a megjelenítési méretei - + No shape has been computed yet, select wireframe rendering and render again - Nincs alakzat számítva, jelölje ki a drótvázas renderelést és újra rendereljen + Nincs alakzat számítva, jelölje ki a drótvázas renderelést és újra rendereljen - + Skipping invalid object: - Érvénytelen objektum kihagyása: + Érvénytelen objektum kihagyása: - + Site - Oldal + Oldal - + Create Site - Oldal létrehozása + Oldal létrehozása - + Structure - Felépítés + Felépítés - + Create Structure - Struktúra létrehozása + Struktúra létrehozása - + The length of this element, if not based on a profile - Ennek az elemnek a hossza, ha nem profilon áll + Ennek az elemnek a hossza, ha nem profilon áll - + The width of this element, if not based on a profile - Ennek az elemnek a szélessége, ha nem profilon áll + Ennek az elemnek a szélessége, ha nem profilon áll - + The height or extrusion depth of this element. Keep 0 for automatic - Ez az elem magassága vagy kihúzás nagysága. 0 megtartása automatikushoz + Ez az elem magassága vagy kihúzás nagysága. 0 megtartása automatikushoz - + Axes systems this structure is built on - Ez a struktúrának erre a tengelyek rendszerre épül - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - Ennek az objektumnak a normál kihúzás iránya (automatikus normál (0,0,0) megtartása) - - - - The element numbers to exclude when this structure is based on axes - A kihúzandó elemek száma, ha az tengelyeken alapul - - - - Couldn't compute the wall shape - Nem sikerült kiszámítani a fal alakzatot - - - - Wall - Fal - - - - Create Wall - Fal létrehozása - - - - WallTrace - Faljelölés - - - - Wall options - Fal beállítások - - - - Width - Szélesség - - - - Height - Magasság - - - - Alignment - Igazítás - - - - Continue - Folytatás - - - - The width of this wall. Not used if this wall is based on a face - Ennek a falnak szélessége. Nem használatos, ha a fal egy felületen fekszik - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - Ennek a falnak magassága. 0 érték akkor automatikus. Nem használja ha a fal alapja egy szilárd test - - - - The alignment of this wall on its base object, if applicable - Ennek a falnak az igazítása az alapobjektumra, ha az elérhető - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - Ha igaz, ha a fal egy felületen fekszik, akkor a határoló szegélyeit követésre használja, és nem veszi figyelembe a felületet. - - - - Error: Invalid base object - Hiba: Érvénytelen alap objektum + Ez a struktúrának erre a tengelyek rendszerre épül + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + Ennek az objektumnak a normál kihúzás iránya (automatikus normál (0,0,0) megtartása) + + + + The element numbers to exclude when this structure is based on axes + A kihúzandó elemek száma, ha az tengelyeken alapul + + + + Wall + Fal + + + + Create Wall + Fal létrehozása + + + + WallTrace + Faljelölés + + + + Wall options + Fal beállítások + + + + Width + Szélesség + + + + Height + Magasság + + + + Alignment + Igazítás + + + + The width of this wall. Not used if this wall is based on a face + Ennek a falnak szélessége. Nem használatos, ha a fal egy felületen fekszik + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + Ennek a falnak magassága. 0 érték akkor automatikus. Nem használja ha a fal alapja egy szilárd test + + + + The alignment of this wall on its base object, if applicable + Ennek a falnak az igazítása az alapobjektumra, ha az elérhető + + + + Error: Invalid base object + Hiba: Érvénytelen alap objektum + + + This mesh is an invalid solid - A háló egy érvénytelen szilárd test + A háló egy érvénytelen szilárd test - - Error removing splitter from wall shape - Hiba a fal alakzat osztójának levétele közben - - - + Window - Ablak + Ablak - + Create Window - Ablak létrehozása + Ablak létrehozása - + the components of this window - Összetevők ebben az ablakban + Összetevők ebben az ablakban - - Unable to create component - Nem lehet létrehozni összetevőt - - - + Edit - Szerkesztés + Szerkesztés - + Create/update component - Létrehozni/frissíteni összetevőt + Létrehozni/frissíteni összetevőt - + Base 2D object - Alap 2D objektumot + Alap 2D objektumot - + Wires - Vonalak + Vonalak - + Create new component - Új összetevő létrehozásához + Új összetevő létrehozásához - + Name - Név + Név - + Type - Típus + Típus - + Thickness - Vastagság + Vastagság - + Z offset - Z-eltolás + Z-eltolás - - pycollada not found, no collada support. - - a pycollada nem található, nincs collada támogatás - - - + Error: Couldn't determine character encoding - Hiba: Nem állapítható meg a karakterkódolás + Hiba: Nem állapítható meg a karakterkódolás - + file %s successfully created. - a program sikeresen létrehozta a %s fájl. + a program sikeresen létrehozta a %s fájl. - + Error: Couldn't determine character encoding - Hiba: Nem állapítható meg a karakterkódolás + Hiba: Nem állapítható meg a karakterkódolás - + Couldn't locate IfcOpenShell - Nem találta meg a IfcOpenShell + Nem találta meg a IfcOpenShell - + IFC Schema not found, IFC import disabled. - IFC-séma nem található, az IFC import letiltva + IFC-séma nem található, az IFC import letiltva - + successfully written - írás sikeresen elvégezve + írás sikeresen elvégezve + + + + The numbering style + Számozási stíus + + + + removing sketch external references to avoid cross-referencing + vázlat külső hivatkozások eltávolítása a kereszt hivatkozások elkerülése végett + + + + Invalid cutplane + Érvénytelen kivágási séma + + + + Add space boundary + Hely határvonal hozzáadása + + + + Remove space boundary + Távolítsa el a hely határvonalán + + + + Please select a base object + Kérjük válassza ki az alap tárgyat + + + + Fixtures + Berendezési tárgyak + + + + Armatures + Armatúrák + + + + The placement of this group + Ennek a csoportnak az elhelyezése + + + + Frame + Keret + + + + Create Frame + Keret létrehozása + + + + Rebar + Újrahálózás + + + + Create Rebar + Új háló létrehozása + + + + Please select a base face on a structural object + + Válasszon egy alap nézetet a strukturális objektumon + + + + + Please select a base object + + Kérjük válassza ki az alapértelmezett tárgyat + + + + + Section + Szakasz + + + + The placement of this object + Ennek az objektumnak az elhelyezése + + + + The terrain of this site + Domborzat, ezen az oldalon + + + + The address of this site + Ennek az oldalnak a címe + + + + The geographic coordinates of this site + Ennek az oldalnak a földrajzi koordinátái + + + + An url that shows this site in a mapping website + Egy URL-cím ami leképezési honlapban jeleníti meg ezt az oldalt + + + + Space + Térköz + + + + Create Space + Térköz létrehozása + + + + A base shape defining this space + Ezt a helyet meghatározó alap alakzat + + + + The objects that make the boundaries of this space object + A tárgyakat, amelyek a térben lévő tárgyak határait alkotják + + + + Stairs + Lépcsők + + + + Create Stairs + Lépcső létrehozása + + + + The length of these stairs, if no baseline is defined + A lépcsők hosszai, ha alapvonal nem lett kijelölve + + + + The width of these stairs + Lépcsők szélessége + + + + The total height of these stairs + Ezeknek a lépcsőknek a teljes magassága + + + + The alignment of these stairs on their baseline, if applicable + A lépcsők alapvonalhoz való igazítása, ha lehetséges + + + + The number of risers in these stairs + A lépcsők emelkedése + + + + The depth of the treads of these stairs + A lépcsők futófelület mélysége + + + + The height of the risers of these stairs + A lépcsők emelkedési magassága + + + + The size of the nosing + Az orommagassága + + + + The thickness of the treads + A futófelület vastagsága + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + Blondel aránya 62 és 64cm /24.5 és 25.5 in/ között kell lennie + + + + The type of landings of these stairs + A lépcsők pihenőrész csatlakozása + + + + The type of winders in these stairs + A lépcsők befordulás típusa + + + + The type of structure of these stairs + a lépcsők szerkezetének típusa + + + + The thickness of the massive structure or of the stringers + A masszív szerkezet vagy az aljzat húrok vastagsága + + + + The width of the stringers + The width of the stringers + + + + The offset between the border of the stairs and the structure + The offset between the border of the stairs and the structure + + + + Wood + Wood + + + + Steel + Steel + + + + Structure options + Structure options + + + + Preset + Preset + + + + Length + Hossz + + + + Rotate + Forgatás + + + + Con&tinue + Con&tinue + + + + An optional extrusion path for this element + An optional extrusion path for this element + + + + Armatures contained in this element + Armatures contained in this element + + + + The role of this structural element + The role of this structural element + + + + The structural nodes of this element + The structural nodes of this element + + + + Error: The base shape couldn't be extruded along this tool object + Error: The base shape couldn't be extruded along this tool object + + + + Couldn't compute a shape + Couldn't compute a shape + + + + Merge Wall + Merge Wall + + + + The selected wall contain no subwall to merge + The selected wall contain no subwall to merge + + + + Please select only wall objects + Please select only wall objects + + + + Merge Walls + Merge Walls + + + + The length of this wall. Not used if this wall is based on an underlying object + The length of this wall. Not used if this wall is based on an underlying object + + + + The face number of the base object used to build this wall + The face number of the base object used to build this wall + + + + The offset between this wall and its baseline (only for left and right alignments) + The offset between this wall and its baseline (only for left and right alignments) + + + + Pick a face on an existing object or select a preset + + Pick a face on an existing object or select a preset + + + + + Window options + Window options + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + + + + an optional volume to be subtracted from hosts of this window + an optional volume to be subtracted from hosts of this window + + + + The width of this window (for preset windows only) + The width of this window (for preset windows only) + + + + The height of this window (for preset windows only) + The height of this window (for preset windows only) + + + + The normal direction of this window + The normal direction of this window + + + + The role of this window + The role of this window + + + + Unable to create component + + Unable to create component + + + + + pycollada not found, collada support is disabled. + + pycollada not found, collada support is disabled. + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell not found or disabled, falling back on internal parser. + + + + + Distances (mm) and angles (deg) between axes + Distances (mm) and angles (deg) between axes + + + + Error computing the shape of this object + Error computing the shape of this object + + + + StructuralSystem + StructuralSystem + + + + Create Structural System + Create Structural System + + + + The role of this wall + The role of this wall + + + + Error: IfcOpenShell is not installed + + Error: IfcOpenShell is not installed + + + + + Error: your IfcOpenShell version is too old + + Error: your IfcOpenShell version is too old + + + + + Found a shape containing curves, triangulating + + Found a shape containing curves, triangulating + Arch_Add - + Add component - Összetevő hozzáadása + Összetevő hozzáadása - + Adds the selected components to the active object - A kijelölt összetevőket hozzáadja az aktív objektumhoz + A kijelölt összetevőket hozzáadja az aktív objektumhoz Arch_Axis - + Axis - Tengely + Tengely - + Creates an axis system. - Létrehoz egy tengely rendszert. + Létrehoz egy tengely rendszert. Arch_Building - + Building - Épület + Épület - + Creates a building object including selected objects. - Létrehoz egy épület objektumot, beleértve a kijelölt objektumokat. - - - - Arch_Cell - - - Cell - Cella - - - - Creates a cell object including selected objects - Létrehoz egy cella objektumot, beleértve a kijelölt objektumokat + Létrehoz egy épület objektumot, beleértve a kijelölt objektumokat. Arch_Check - + Check - Ellenőrzés + Ellenőrzés - + Checks the selected objects for problems - Ellenőrzi a kijelölt objektumok problémáit + Ellenőrzi a kijelölt objektumok problémáit + + + + Explore the contents of an Ifc file + Explore the contents of an Ifc file Arch_CloseHoles - + Close holes - Lyukak bezárása + Lyukak bezárása - + Closes holes in open shapes, turning them solids - Bezárja a nyitott alakzatokat, szilárd testé változtatja azokat + Bezárja a nyitott alakzatokat, szilárd testé változtatja azokat + + Arch_Fixture + Arch_Floor - + Floor - Szint + Szint - + Creates a floor object including selected objects - Létrehoz egy Szint objektumot, beleértve a kijelölt objektumokat + Létrehoz egy Szint objektumot, beleértve a kijelölt objektumokat + + + + Arch_Frame + + + Frame + Keret + + + + Creates a frame object from a planar 2D object and a profile + Creates a frame object from a planar 2D object and a profile + + + + Arch_IfcExplorer + + + Ifc Explorer + Ifc Explorer + + + + Arch_MergeWalls + + + Merge Walls + Merge Walls + + + + Merges the selected walls, if possible + Merges the selected walls, if possible Arch_MeshToShape - + Mesh to Shape - Hálókat alakzatokká + Hálókat alakzatokká - + Turns selected meshes into Part Shape objects - A kiválasztott hálókat alakzat objektumokká alakítja + A kiválasztott hálókat alakzat objektumokká alakítja + + + + Arch_Rebar + + + Rebar + Újrahálózás + + + + Creates a Reinforcement bar from the selected face of a structural object + Creates a Reinforcement bar from the selected face of a structural object Arch_Remove - + Remove component - Összetevő törlése + Összetevő törlése - + Remove the selected components from their parents, or create a hole in a component - A kijelölt alkatrészek eltávolítása a szülőktől, vagy egy lyuk létrehozása alkatrészen + A kijelölt alkatrészek eltávolítása a szülőktől, vagy egy lyuk létrehozása alkatrészen Arch_RemoveShape - + Remove Shape from Arch - Alakzat elhagyása az Arch-ból + Alakzat elhagyása az Arch-ból - + Removes cubic shapes from Arch components - Eltávolítja a harmadfokú alakzatokat az Arch alkatrészekből + Eltávolítja a harmadfokú alakzatokat az Arch alkatrészekből Arch_Roof - + Roof - Tető + Tető - + Creates a roof object from the selected face of an object - Létrehoz egy tető-objektumot a kijelölt objektum felületről + Létrehoz egy tető-objektumot a kijelölt objektum felületről Arch_SectionPlane - + Section Plane - Rész sík + Rész sík - + Creates a section plane object, including the selected objects - Létrehoz egy szakasz sík objektumot, beleértve a kijelölt objektumokat + Létrehoz egy szakasz sík objektumot, beleértve a kijelölt objektumokat Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Válassza ki a nem-sokrétű hálózatot + Válassza ki a nem-sokrétű hálózatot - + Selects all non-manifold meshes from the document or from the selected groups - Kiválasztja az összes nem-sokrétű hálózatot a dokumentumból vagy a kijelölt csoportokból + Kiválasztja az összes nem-sokrétű hálózatot a dokumentumból vagy a kijelölt csoportokból Arch_Site - + Site - Oldal + Oldal - + Creates a site object including selected objects. - Létrehoz egy Oldal objektumot, beleértve a kijelölt objektumokat. + Létrehoz egy Oldal objektumot, beleértve a kijelölt objektumokat. + + + + Arch_Space + + + Space + Térköz + + + + Creates a space object from selected boundary objects + Creates a space object from selected boundary objects + + + + Creates a stairs object + Creates a stairs object Arch_SplitMesh - + Split Mesh - Háló osztása + Háló osztása - + Splits selected meshes into independent components - A kiválasztott hálót független összetevőkre osztja + A kiválasztott hálót független összetevőkre osztja + + + + Arch_Stairs + + + Stairs + Lépcsők Arch_Structure - + Structure - Felépítés + Felépítés - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Létrehoz egy objektum struktúrát vázlatból vagy egy kijelölt objektumból (vázlat, vonal, felület vagy szilárd test) + Létrehoz egy objektum struktúrát vázlatból vagy egy kijelölt objektumból (vázlat, vonal, felület vagy szilárd test) + + + + Arch_Survey + + + Survey + Survey + + + + Starts survey + Starts survey Arch_Wall - + Wall - Fal + Fal - + Creates a wall object from scratch or from a selected object (wire, face or solid) - Létrehoz egy falat objektumot vázlatból vagy egy kijelölt objektumból (vonal, felület vagy test) + Létrehoz egy falat objektumot vázlatból vagy egy kijelölt objektumból (vonal, felület vagy test) Arch_Window - + Window - Ablak + Ablak - + Creates a window object from a selected object (wire, rectangle or sketch) - Ablak objektumot hoz létre a kijelölt objektumból (vonalas, téglalap vagy vázlat) + Ablak objektumot hoz létre a kijelölt objektumból (vonalas, téglalap vagy vázlat) @@ -728,141 +1191,405 @@ General settings - Általános beállítások + Általános beállítások + + + + This is the default color for new Wall objects + Ez az alapértelmezett szín az új fal tárgyaknak + + + + This is the default color for new Structure objects + Ez az alapértelmezett szín az új struktúra tárgyakhoz + + + + IFC import + IFC-adatok importálása + + + + Creates groups for each Arch object type + Minden egyes Terv objektumtípusra csoportot hoz létre + + + + Group components by types + Csoport összetevők típus szerint + + + + 2D rendering + 2D-leképezés + + + + Show debug information during 2D rendering + Hibakeresési információ megjelenítése a 2D visszaadás során + + + + Show renderer debug messages + Hibakeresési üzenetek megjelenítése a leképzéshez + + + + Cut areas line thickness ratio + Területek vonal vastagság arányának levágása + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Itt adható meg, a látható vonal vastagságból hányat kell alkalmazni a kivágás végrehalytásához + + + + Width: + Szélesség: + + + + Height: + Magasság: + + + + Color: + Color: + + + + Length: + Hossz: + + + + Diameter + Diameter + + + + Offset + Eltolás + + + + The default width for new windows + The default width for new windows + + + + The default height for new windows + The default height for new windows + + + + Thickness: + Thickness: + + + + The default thickness for new windows + The default thickness for new windows + + + + Frame color: + Frame color: + + + + Glass color: + Glass color: - General Arch Settings - Általános ívbeállítások + Snapping + Snapping - - Default color for walls - Falak alapértelmezett színe + + Walls drawing + Walls drawing - - This is the default color for new Wall objects - Ez az alapértelmezett szín az új fal tárgyaknak + + Auto-join walls + Auto-join walls - - Default color for structures - Alapértelmezett szerkezetei színek + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - - This is the default color for new Structure objects - Ez az alapértelmezett szín az új struktúra tárgyakhoz + + Join walls base sketches when possible + Join walls base sketches when possible - - Default color for windows - Az ablakok alapértelmezett színe + + Mesh to Shape Conversion + Mesh to Shape Conversion + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + If this is checked, conversion is faster but the result might still contain triangulated faces + + + + Fast conversion + Fast conversion + + + + Tolerance: + Tolerance: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Tolerance value to use when checking if 2 adjacent faces as planar - IFC import - IFC-adatok importálása + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - Ha be van jelölve, a IFCOpenShell importot fog használni, amely lehetővé teszi több IFC típus importálását + + Force flat faces + Force flat faces - - Use IFCOpenShell if available - IFCOpenShell használ, ha rendelkezésre áll + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - - Creates groups for each Arch object type - Minden egyes Terv objektumtípusra csoportot hoz létre + + Cut method + Cut method - - Group components by types - Csoport összetevők típus szerint + + Import / export + Import / export - - Import furniture (can make the model heavy) - Bútor importálása (a modellt nehézkessé teszi) + + Check this to display debug messages while importing IFC files + Check this to display debug messages while importing IFC files - - 2D rendering - 2D-leképezés + + Show debug messages + Show debug messages - - Show debug information during 2D rendering - Hibakeresési információ megjelenítése a 2D visszaadás során + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - Show renderer debug messages - Hibakeresési üzenetek megjelenítése a leképzéshez + + Force python parser + Force python parser - - Cut areas line thickness ratio - Területek vonal vastagság arányának levágása + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - Specifies how many times the viewed line thickness must be applied to cut lines - Itt adható meg, a látható vonal vastagságból hányat kell alkalmazni a kivágás végrehalytásához + + Separate openings + Separate openings + + + + If this is checked, object names will be prefixed with the IFC ID number + If this is checked, object names will be prefixed with the IFC ID number + + + + Prefix names with ID number + Prefix names with ID number + + + + Exclude list: + Exclude list: + + + + A comma-separated list of Ifc entities to exclude from import + A comma-separated list of Ifc entities to exclude from import + + + + Custom IFC schema (internal parser only) + Custom IFC schema (internal parser only) + + + + IFC export + IFC export + + + + Scaling factor + Scaling factor + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + + + + Save a list of exported objects + Save a list of exported objects + + + + Snap to baselines of Arch objects (override with CTRL) + Snap to baselines of Arch objects (override with CTRL) + + + + Defaults + Defaults + + + + Walls + Walls + + + + mm + mm + + + + Structures + Structures + + + + Rebars + Rebars + + + + Windows + Ablak + + + + Transparency: + Átlátszóság: + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + + + + Separate placements + Separate placements + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + + + + Force export as Breps + Force export as Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + + + + Join multi-solid objects + Join multi-solid objects + + + + Collada export + Collada export + + + + WebGL export + WebGL export + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + + + Discretize wires + Discretize wires arch - + Arch tools - Szerkesztési eszközök + Szerkesztési eszközök - + Draft tools - Rajzolási eszközök + Rajzolási eszközök - + Draft mod tools - Tervezési mód eszközök + Tervezési mód eszközök - + &Architecture - &Architektúra + &Architektúra - - Conversion Tools - Fordító eszközök - - - - Calculation Tools - Számítási eszközök - - - + &Draft - Tervezés &D + Tervezés &D - - Context Tools - Környezeti eszközök + + Utilities + Utilities - - pycollada not found, collada support will be disabled. - - nem található a 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zbJGyjd^ygHmxSUS7*jDUKDAK*=UW;qBE_~6!Isbm#sse z?443g@}}Ed1IlFHqtM*vyr@gMOig$G@HiPW^&@rPv+Xzx?Dfah@^jUYFzS9G|7tg ze9Wh73;JebGLJ%#UTEsDoKV3BG2S9adE{z&1-n-xMMbVIm`mE9Y$I0}Ph?IJ?s<2{ z_sj5q79u$oPKeTi)EitCAWbja3&%RW-J3LWmF6Het*;AwaWAt3;eN@U%cN z@vxgpEwpJV(nA$4AYrNESx#vUX(5Wv#EZTUhr^kKy@vK23L_igMBpnNQJ_Jsi|df} zu0*vTc6J=;uG79l-w+;hIvnU%rGe!95jiN(1mUv1o*www?tv2&=nD)t^F - + Arch - + Components - Componenti + Componenti - + Components of this object - Componenti di questo oggetto + Componenti di questo oggetto - + Axes - Assi + Assi - + Create Axis - Crea Asse + Crea Asse - + The intervals between axes - Gli intervalli tra gli assi + Gli intervalli tra gli assi - + The angles of each axis - Gli angoli di ciascun asse + Gli angoli di ciascun asse - + The length of the axes - La lunghezza degli assi + La lunghezza degli assi - + The size of the axis bubbles - La dimensione delle bolle asse + La dimensione delle bolle asse - - The numeration style - Lo stile di numerazione - - - + Remove - Rimuovi + Rimuovi - + Add - Aggiungi + Aggiungi - - Distances and angles between axes - Distanze e angoli tra gli assi - - - + Axis - Asse + Asse - + Distance - Distanza + Distanza - + Angle - Angolo + Angolo - + Building - Edificio + Edificio - + Type conversion - Conversione di tipo + Conversione di tipo - + Create Building - Crea Edificio + Crea Edificio - + Floor - Piano + Piano - + removing sketch support to avoid cross-referencing - rimozione di sketch di supporto per evitare riferimenti incrociati + rimozione di sketch di supporto per evitare riferimenti incrociati - + No objects are cut by the plane - Nessun oggetto è stato tagliato dal piano + Nessun oggetto è stato tagliato dal piano - + is not closed - non è chiuso + non è chiuso - + is not valid - non è valido + non è valido - + doesn't contain any solid - non contiene alcun solido + non contiene alcun solido - + contains a non-closed solid - contiene un solido non chiuso + contiene un solido non chiuso - + contains faces that are not part of any solid - contiene facce che non fanno parte di nessun solido + contiene facce che non fanno parte di nessun solido - + Grouping - Raggruppa + Raggruppa - + Ungrouping - Separa + Separa - + Split Mesh - Dividi Mesh + Dividi Mesh - + Mesh to Shape - Da Mesh a Forma + Da Mesh a Forma - + All good! no problems found - Tutto bene! nessun problema riscontrato + Tutto bene! nessun problema riscontrato - + Base component - Componente base + Componente base - + Additions - Aggiunte + Aggiunte - + Subtractions - Sottrazioni + Sottrazioni - + Objects - Oggetti + Oggetti - + closing Sketch edit - Chiudi modifica Sketch + Chiudi modifica Sketch - + The height of this floor - L'altezza di questo piano + L'altezza di questo piano - + Roof - Tetto + Tetto - + Create Roof - Crea Tetto + Crea Tetto - + Unable to create a roof - Impossibile creare un tetto + Impossibile creare un tetto - - No object selected - Nessun oggetto selezionato - - - + The angle of this roof - L'angolo di questo tetto + L'angolo di questo tetto - + The face number of the base object used to build this roof - Il numero di faccia dell'oggetto di base utilizzata per costruire questo tetto + Il numero di faccia dell'oggetto di base utilizzata per costruire questo tetto - + Page - Pagina + Pagina - + View of - Vista di + Vista di - + Create Section Plane - Crea Piano di Sezione + Crea Piano di Sezione - + The objects that must be considered by this section plane. Empty means all document - Gli oggetti che devono essere considerati da questo piano di sezione. Vuoto significa tutto il documento + Gli oggetti che devono essere considerati da questo piano di sezione. Vuoto significa tutto il documento - + The display size of this section plane - La dimensione di visualizzazione di questo piano di sezione + La dimensione di visualizzazione di questo piano di sezione - + No shape has been computed yet, select wireframe rendering and render again - Nessuna forma è stata calcolata ancora, seleziona rendering wireframe e eseguire il render di nuovo + Nessuna forma è stata calcolata ancora, seleziona rendering wireframe e eseguire il render di nuovo - + Skipping invalid object: - Saltare oggetto non valido: + Saltare oggetto non valido: - + Site - Sito + Sito - + Create Site - Crea Sito + Crea Sito - + Structure - Struttura + Struttura - + Create Structure - Crea Struttura + Crea Struttura - + The length of this element, if not based on a profile - La lunghezza di questo elemento, se non si basa su un profilo + La lunghezza di questo elemento, se non si basa su un profilo - + The width of this element, if not based on a profile - La larghezza di questo elemento, se non si basa su un profilo + La larghezza di questo elemento, se non si basa su un profilo - + The height or extrusion depth of this element. Keep 0 for automatic - L'altezza o la profondità di estrusione di questo elemento. Lasciare 0 per automatico + L'altezza o la profondità di estrusione di questo elemento. Lasciare 0 per automatico - + Axes systems this structure is built on - Sistemi di assi su cui questa struttura è costruita - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - La direzione di estrusione normale di questo oggetto (lasciare (0, 0,0) per normale automatica) - - - - The element numbers to exclude when this structure is based on axes - I numeri dell'elemento da escludere quando questa struttura è basata su assi - - - - Couldn't compute the wall shape - Impossibile calcolare la forma della parete - - - - Wall - Parete - - - - Create Wall - Crea Parete - - - - WallTrace - Traccia parete - - - - Wall options - Opzioni Parete - - - - Width - Larghezza - - - - Height - Altezza - - - - Alignment - Allineamento - - - - Continue - Continua - - - - The width of this wall. Not used if this wall is based on a face - La larghezza di questa parete. Non usato se questa parete è basata su una faccia - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - L'altezza di questa parete. Lasciare 0 per automatico. Non usato se questa parete è basata su un solido - - - - The alignment of this wall on its base object, if applicable - L'allineamento di questa parete sul suo oggetto di base, se applicabile - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - Se Vero, se questa parete è basata su una faccia, sarà utilizzato il bordo della faccia come traccia e sarà trascurata la faccia. - - - - Error: Invalid base object - Errore: Oggetto di base non valido + Sistemi di assi su cui questa struttura è costruita + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + La direzione di estrusione normale di questo oggetto (lasciare (0, 0,0) per normale automatica) + + + + The element numbers to exclude when this structure is based on axes + I numeri dell'elemento da escludere quando questa struttura è basata su assi + + + + Wall + Parete + + + + Create Wall + Crea Parete + + + + WallTrace + Traccia parete + + + + Wall options + Opzioni Parete + + + + Width + Larghezza + + + + Height + Altezza + + + + Alignment + Allineamento + + + + The width of this wall. Not used if this wall is based on a face + La larghezza di questa parete. Non usato se questa parete è basata su una faccia + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + L'altezza di questa parete. Lasciare 0 per automatico. Non usato se questa parete è basata su un solido + + + + The alignment of this wall on its base object, if applicable + L'allineamento di questa parete sul suo oggetto di base, se applicabile + + + + Error: Invalid base object + Errore: Oggetto di base non valido + + + This mesh is an invalid solid - Questa mesh non è un solido valido + Questa mesh non è un solido valido - - Error removing splitter from wall shape - Errore durante la rimozione di un divisore da una forma parete - - - + Window - Finestra + Finestra - + Create Window - Crea Finestra + Crea Finestra - + the components of this window - i componenti di questa finestra + i componenti di questa finestra - - Unable to create component - Impossibile creare il componente - - - + Edit - Modifica + Modifica - + Create/update component - Crea o aggiorna componente + Crea o aggiorna componente - + Base 2D object - Oggetto 2D base + Oggetto 2D base - + Wires - Wire + Wire - + Create new component - Crea nuovo componente + Crea nuovo componente - + Name - Nome + Nome - + Type - Tipo + Tipo - + Thickness - Spessore + Spessore - + Z offset - Offset Z + Offset Z - - pycollada not found, no collada support. - - pycollada non trovato, nessun supporto a collada. - - - + Error: Couldn't determine character encoding - Errore: impossibile determinare la codifica dei caratteri + Errore: impossibile determinare la codifica dei caratteri - + file %s successfully created. - file %s creato con successo. + file %s creato con successo. - + Error: Couldn't determine character encoding - Errore: impossibile determinare la codifica dei caratteri + Errore: impossibile determinare la codifica dei caratteri - + Couldn't locate IfcOpenShell - Impossibile localizzare IfcOpenShell + Impossibile localizzare IfcOpenShell - + IFC Schema not found, IFC import disabled. - Schema IFC non trovato, importazione IFC disabilitata. + Schema IFC non trovato, importazione IFC disabilitata. - + successfully written - scritto correttamente + scritto correttamente + + + + The numbering style + Lo stile di numerazione + + + + removing sketch external references to avoid cross-referencing + Rimuove i riferimenti esterni dello sketch per evitare i riferimenti incrociati + + + + Invalid cutplane + Piano di taglio non valido + + + + Add space boundary + Aggiungi limite di spazio + + + + Remove space boundary + Rimuovil limite di spazio + + + + Please select a base object + Selezionare un oggetto base + + + + Fixtures + Fixtures + + + + Armatures + Armature + + + + The placement of this group + Il posizionamento di questo gruppo + + + + Frame + Telaio + + + + Create Frame + Create Frame + + + + Rebar + Armatura + + + + Create Rebar + Crea Armatura + + + + Please select a base face on a structural object + + Selezionare una faccia di base su un oggetto strutturale + + + + Please select a base object + + Selezionare un oggetto base + + + + + Section + Sezione + + + + The placement of this object + Il posizionamento di questo oggetto + + + + The terrain of this site + Il terreno di questo sito + + + + The address of this site + L'indirizzo di questo sito + + + + The geographic coordinates of this site + Le coordinate geografiche di questo sito + + + + An url that shows this site in a mapping website + Un indirizzo che indica questo sito in un sito di mappatura + + + + Space + Spazio + + + + Create Space + Crea spazio + + + + A base shape defining this space + Una forma di base che definisce questo spazio + + + + The objects that make the boundaries of this space object + The objects that make the boundaries of this space object + + + + Stairs + Scale + + + + Create Stairs + Crea scale + + + + The length of these stairs, if no baseline is defined + La lunghezza di queste scale, se nessun linea guida è definita + + + + The width of these stairs + La larghezza di queste scale + + + + The total height of these stairs + L'altezza totale di queste scale + + + + The alignment of these stairs on their baseline, if applicable + L'allineamento di queste scale sulla loro linea guida, se applicabile + + + + The number of risers in these stairs + Il numero delle alzate in queste scale + + + + The depth of the treads of these stairs + The depth of the treads of these stairs + + + + The height of the risers of these stairs + The height of the risers of these stairs + + + + The size of the nosing + The size of the nosing + + + + The thickness of the treads + The thickness of the treads + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + Il rapporto di Blondel, deve essere compreso tra 62 e 64 cm o 24,5 e 25,5 pollice + + + + The type of landings of these stairs + The type of landings of these stairs + + + + The type of winders in these stairs + The type of winders in these stairs + + + + The type of structure of these stairs + Il tipo di struttura di queste scale + + + + The thickness of the massive structure or of the stringers + The thickness of the massive structure or of the stringers + + + + The width of the stringers + The width of the stringers + + + + The offset between the border of the stairs and the structure + L'offset tra il confine delle scale e la struttura + + + + Wood + Legno + + + + Steel + Acciaio + + + + Structure options + Opzioni struttura + + + + Preset + Preimpostato + + + + Length + Lunghezza + + + + Rotate + Ruota + + + + Con&tinue + Con&tinua + + + + An optional extrusion path for this element + Un percorso di estrusione opzionale per questo elemento + + + + Armatures contained in this element + Armature contenute in questo elemento + + + + The role of this structural element + Il ruolo di questo elemento strutturale + + + + The structural nodes of this element + I nodi strutturali di questo elemento + + + + Error: The base shape couldn't be extruded along this tool object + Errore: La forma base non poteva essere estrusa lungo questo oggetto strumento + + + + Couldn't compute a shape + Non è possibile computare una forma + + + + Merge Wall + Unisci parete + + + + The selected wall contain no subwall to merge + La parete selezionato non contenere nessun sotto-muro da unire + + + + Please select only wall objects + Selezionare solo gli oggetti parete + + + + Merge Walls + Unisci pareti + + + + The length of this wall. Not used if this wall is based on an underlying object + La lunghezza di questa parete. Non usato se questa parete è basata su un oggetto sottostante + + + + The face number of the base object used to build this wall + The face number of the base object used to build this wall + + + + The offset between this wall and its baseline (only for left and right alignments) + L'offset tra questa parete e la linea guida (solo per gli allineamenti destro e sinistro) + + + + Pick a face on an existing object or select a preset + + Pick a face on an existing object or select a preset + + + + + Window options + Opzioni finestra + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + + + + an optional volume to be subtracted from hosts of this window + an optional volume to be subtracted from hosts of this window + + + + The width of this window (for preset windows only) + La larghezza della finestra (solo per finestre preimpostate) + + + + The height of this window (for preset windows only) + L'altezza della finestra (solo per finestre preimpostate) + + + + The normal direction of this window + Direzione normale di questa finestra + + + + The role of this window + Il ruolo di questa finestra + + + + Unable to create component + + Impossibile creare il componente + + + + pycollada not found, collada support is disabled. + + pycollada non trovato, il supporto a collada è disabilitato. + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell non trovato o disabilitato, si ripiega sul parser interno. + + + + Distances (mm) and angles (deg) between axes + Distances (mm) and angles (deg) between axes + + + + Error computing the shape of this object + Error computing the shape of this object + + + + StructuralSystem + StructuralSystem + + + + Create Structural System + Create Structural System + + + + The role of this wall + The role of this wall + + + + Error: IfcOpenShell is not installed + + Errore: IfcOpenShell non è installato + + + + Error: your IfcOpenShell version is too old + + Errore: la versione IfcOpenShell è troppo vecchia + + + + Found a shape containing curves, triangulating + + Found a shape containing curves, triangulating + Arch_Add - + Add component - Aggiungi componente + Aggiungi componente - + Adds the selected components to the active object - Aggiunge i componenti selezionati all'oggetto attivo + Aggiunge i componenti selezionati all'oggetto attivo Arch_Axis - + Axis - Asse + Asse - + Creates an axis system. - Crea un sistema di assi. + Crea un sistema di assi. Arch_Building - + Building - Edificio + Edificio - + Creates a building object including selected objects. - Crea un oggetto Edificio che contiene gli oggetti selezionati. - - - - Arch_Cell - - - Cell - Cella - - - - Creates a cell object including selected objects - Crea un oggetto Cella che contiene gli oggetti selezionati + Crea un oggetto Edificio che contiene gli oggetti selezionati. Arch_Check - + Check - Controlla + Controlla - + Checks the selected objects for problems - Controlla gli oggetti selezionati per problemi + Controlla gli oggetti selezionati per problemi + + + + Explore the contents of an Ifc file + Esplora il contenuto di un file Ifc Arch_CloseHoles - + Close holes - Chiudi fori + Chiudi fori - + Closes holes in open shapes, turning them solids - Chiude i fori nelle forme aperte, trasformandole in solidi + Chiude i fori nelle forme aperte, trasformandole in solidi + + Arch_Fixture + Arch_Floor - + Floor - Piano + Piano - + Creates a floor object including selected objects - Crea un oggetto Piano che contiene gli oggetti selezionati + Crea un oggetto Piano che contiene gli oggetti selezionati + + + + Arch_Frame + + + Frame + Telaio + + + + Creates a frame object from a planar 2D object and a profile + Creates a frame object from a planar 2D object and a profile + + + + Arch_IfcExplorer + + + Ifc Explorer + Explorer ifc + + + + Arch_MergeWalls + + + Merge Walls + Unisci pareti + + + + Merges the selected walls, if possible + Unisce le pareti selezionate, se possibile Arch_MeshToShape - + Mesh to Shape - Da Mesh a Forma + Da Mesh a Forma - + Turns selected meshes into Part Shape objects - Trasforma le mesh selezionate in oggetti Part Shape + Trasforma le mesh selezionate in oggetti Part Shape + + + + Arch_Rebar + + + Rebar + Armatura + + + + Creates a Reinforcement bar from the selected face of a structural object + Crea una barra di rinforzo dalla faccia selezionata di un oggetto strutturale Arch_Remove - + Remove component - Rimuovi componente + Rimuovi componente - + Remove the selected components from their parents, or create a hole in a component - Rimuove i componenti selezionati dai loro padri, o crea un buco in un componente + Rimuove i componenti selezionati dai loro padri, o crea un buco in un componente Arch_RemoveShape - + Remove Shape from Arch - Rimuovi Forma da Arch + Rimuovi Forma da Arch - + Removes cubic shapes from Arch components - Rimuove le forme cubiche dai componenti Arch + Rimuove le forme cubiche dai componenti Arch Arch_Roof - + Roof - Tetto + Tetto - + Creates a roof object from the selected face of an object - Crea un oggetto tetto dalla faccia selezionata di un oggetto + Crea un oggetto tetto dalla faccia selezionata di un oggetto Arch_SectionPlane - + Section Plane - Piano di sezione + Piano di sezione - + Creates a section plane object, including the selected objects - Crea un oggetto piano di sezione che comprende gli oggetti selezionati + Crea un oggetto piano di sezione che comprende gli oggetti selezionati Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Seleziona le mesh non-manifold + Seleziona le mesh non-manifold - + Selects all non-manifold meshes from the document or from the selected groups - Seleziona tutte le mesh non-manifold nel documento o nei gruppi selezionati + Seleziona tutte le mesh non-manifold nel documento o nei gruppi selezionati Arch_Site - + Site - Sito + Sito - + Creates a site object including selected objects. - Crea un oggetto sito che contiene gli oggetti selezionati. + Crea un oggetto sito che contiene gli oggetti selezionati. + + + + Arch_Space + + + Space + Spazio + + + + Creates a space object from selected boundary objects + Creates a space object from selected boundary objects + + + + Creates a stairs object + Crea un oggetto scale Arch_SplitMesh - + Split Mesh - Dividi Mesh + Dividi Mesh - + Splits selected meshes into independent components - Divide le Meshes selezionate in componenti indipendenti + Divide le Meshes selezionate in componenti indipendenti + + + + Arch_Stairs + + + Stairs + Scale Arch_Structure - + Structure - Struttura + Struttura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Crea un oggetto struttura da zero o da un oggetto selezionato (schizzo, wire, faccia o solido) + Crea un oggetto struttura da zero o da un oggetto selezionato (schizzo, wire, faccia o solido) + + + + Arch_Survey + + + Survey + Survey + + + + Starts survey + Starts survey Arch_Wall - + Wall - Parete + Parete - + Creates a wall object from scratch or from a selected object (wire, face or solid) - Crea un oggetto Parete da zero o da un oggetto selezionato (wire, faccia o solido) + Crea un oggetto Parete da zero o da un oggetto selezionato (wire, faccia o solido) Arch_Window - + Window - Finestra + Finestra - + Creates a window object from a selected object (wire, rectangle or sketch) - Crea un oggetto finestra da un oggetto selezionato (wire, rettangolo o sketch) + Crea un oggetto finestra da un oggetto selezionato (wire, rettangolo o sketch) @@ -729,141 +1186,405 @@ General settings - Impostazioni generali + Impostazioni generali + + + + This is the default color for new Wall objects + Questo è il colore predefinito per i nuovi oggetti Parete + + + + This is the default color for new Structure objects + Questo è il colore predefinito per i nuovi oggetti Struttura + + + + IFC import + Importa IFC + + + + Creates groups for each Arch object type + Crea gruppi per ogni tipo di oggetto Arch + + + + Group components by types + Raggruppa componenti per tipo + + + + 2D rendering + Rendering 2D + + + + Show debug information during 2D rendering + Visualizza informazioni di debug durante il rendering 2D + + + + Show renderer debug messages + Visualizza i messaggi di debug di render + + + + Cut areas line thickness ratio + Rapporto di spessore linee delle aree di taglio + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Specifica quante volte lo spessore di linea visualizzato deve essere applicato per tagliare le linee + + + + Width: + Larghezza: + + + + Height: + Altezza: + + + + Color: + Colore: + + + + Length: + Lunghezza: + + + + Diameter + Diametro + + + + Offset + Offset + + + + The default width for new windows + La larghezza predefinita per le nuove finestre + + + + The default height for new windows + L'altezza predefinita per le nuove finestre + + + + Thickness: + Spessore: + + + + The default thickness for new windows + Lo spessore predefinito per le nuove finestre + + + + Frame color: + Frame color: + + + + Glass color: + Colore vetro: - General Arch Settings - Impostazioni generali Arch + Snapping + Snapping - - Default color for walls - Colore predefinito per le pareti + + Walls drawing + Disegno pareti - - This is the default color for new Wall objects - Questo è il colore predefinito per i nuovi oggetti Parete + + Auto-join walls + Unisci le pareti in automatico - - Default color for structures - Colore predefinito per le strutture + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + Se selezionato, quando 2 pareti simili vengono connesse, i loro skecth saranno uniti in uno, e le due pareti diventeranno una - - This is the default color for new Structure objects - Questo è il colore predefinito per i nuovi oggetti Struttura + + Join walls base sketches when possible + Unisci gli sketch di base delle pareti quando possibile - - Default color for windows - Colore predefinito per la finestra + + Mesh to Shape Conversion + Conversione da mesh a forma + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + Se selezionato, la conversione è più veloce ma il risultato potrebbe ancora contenere facce triangolate + + + + Fast conversion + Conversione veloce + + + + Tolerance: + Tolleranza: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Valore di tolleranza da utilizzare quando si verifica se 2 facce adiacenti sono planari - IFC import - Importa IFC + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + Se selezionato, gruppi piani di facce saranno appiattiti forzatamente, con conseguente possibili lacune e risultati non solidi - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - Se selezionata, sarrà utilizzato l'importatore IFCOpenShell, permettendo di importare più tipi IFC + + Force flat faces + Forza facce piane - - Use IFCOpenShell if available - Se disponibile, utilizzare IFCOpenShell + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + Se selezionato, i fori nelle facce saranno creati mediante sottrazione piuttosto che utilizzando l'orientamento degli wire - - Creates groups for each Arch object type - Crea gruppi per ogni tipo di oggetto Arch + + Cut method + Metodo di taglio - - Group components by types - Raggruppa componenti per tipo + + Import / export + Importa / Esporta - - Import furniture (can make the model heavy) - Importa mobili (può rendere il modello pesante) + + Check this to display debug messages while importing IFC files + Selezionare per visualizzare i messaggi di debug durante l'importazione di file IFC - - 2D rendering - Rendering 2D + + Show debug messages + Visualizza i messaggi di debug - - Show debug information during 2D rendering - Visualizza informazioni di debug durante il rendering 2D + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + Se selezionaato, i file IFC saranno sempre importati con il parser python interno, anche se IfcOpenShell è installato - - Show renderer debug messages - Visualizza i messaggi di debug di render + + Force python parser + Forza parser python - - Cut areas line thickness ratio - Rapporto di spessore linee delle aree di taglio + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + Se selezionato, le aperture saranno importate come sottrazioni, altrimenti le forme muro avranno già le loro aperture sottratte - - Specifies how many times the viewed line thickness must be applied to cut lines - Specifica quante volte lo spessore di linea visualizzato deve essere applicato per tagliare le linee + + Separate openings + Separare aperture + + + + If this is checked, object names will be prefixed with the IFC ID number + Se selezionato, i nomi degli oggetti saranno preceduti dal numero ID IFC + + + + Prefix names with ID number + Prefisso nomi con numero ID + + + + Exclude list: + Lista esclusioni: + + + + A comma-separated list of Ifc entities to exclude from import + Un elenco separato da virgole delle entità Ifc da escludere dall'importazione + + + + Custom IFC schema (internal parser only) + Schema personalizzato IFC (solo parser interno) + + + + IFC export + Esporta IFC + + + + Scaling factor + Fattore di scala + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + I file IFC sono in genere scritti in millimetri. Se si lavora con un'unità diversa, questo permetterà di scalare tutte le vostre unità per essere espresse in millimetri. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + Se selezionato, un file di testo sarà esportato insieme al file ifc, contenente l'elenco degli oggetti esportati, per scopi di verifica. + + + + Save a list of exported objects + Salva un elenco di oggetti esportati + + + + Snap to baselines of Arch objects (override with CTRL) + Snap to baselines of Arch objects (override with CTRL) + + + + Defaults + Predefiniti + + + + Walls + Pareti + + + + mm + mm + + + + Structures + Strutture + + + + Rebars + Armature + + + + Windows + Finestre + + + + Transparency: + Trasparenza: + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + + + + Separate placements + Separate placements + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Ad alcuni visualizzatori IFC non piacciono gli oggetti esportati come estrusioni. Usatelo per forzare tutti gli oggetti da esportare come geometria BREP. + + + + Force export as Breps + Forza esportazione come Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/><body><p>Oggetti contenenti solidi multipli normalmente sono esportati come rappresentazioni multiple. Ad alcune applicazioni questo non piace. È possibile utilizzare questa opzione per unire questi solidi in uno.</p></body></html> + + + + Join multi-solid objects + Join multi-solid objects + + + + Collada export + Esportazione Collada + + + + WebGL export + Esportazione WebGL + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + + + Discretize wires + Discretize wires arch - + Arch tools - Strumenti Arch + Strumenti Arch - + Draft tools - Strumenti Draft + Strumenti Draft - + Draft mod tools - Strumenti di modifica Draft + Strumenti di modifica Draft - + &Architecture - &Architettura + &Architettura - - Conversion Tools - Strumenti di conversione - - - - Calculation Tools - Strumenti di calcolo - - - + &Draft - &Draft + &Draft - - Context Tools - Strumenti di contesto + + Utilities + Utilità - - pycollada not found, collada support will be disabled. - - 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zh5h7ewkkj}b7fi*tQ8uW%L)@#samO`#7H(E3&pjLDsYu*aRA*CI6P1I%%EXQHk+${ zTwVy_s2NhH66v{7RwTfk>^YW;r7xf?rY;2FT{Jiev3!H<&wx)TnV)mm_);Mm4up;)0Ew5lyI_?CuE z`<~tv^vg)}Ov_m*w8xp{axT;8j=C5;X1_(E Q*#fly<-iknB&7uX56S-`i~s-t diff --git a/src/Mod/Arch/Resources/translations/Arch_ja.ts b/src/Mod/Arch/Resources/translations/Arch_ja.ts index 1697a8a54..aa0e182e4 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ja.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ja.ts @@ -1,729 +1,1188 @@ - + Arch - + Components - Components + コンポーネント - + Components of this object - Components of this object + このオブジェクトのコンポーネント - + Axes - + - + Create Axis - 軸を作成 + 軸を作成 - + The intervals between axes - 軸間隔 + 軸間隔 - + The angles of each axis - The angles of each axis + 各軸の角度 - + The length of the axes - 軸の長さ + 軸の長さ - + The size of the axis bubbles - The size of the axis bubbles + 軸バブルのサイズ - - The numeration style - The numeration style - - - + Remove - 削除 + 削除 - + Add - 追加 + 追加 - - Distances and angles between axes - Distances and angles between axes - - - + Axis - Axis + - + Distance - 距離 + 距離 - + Angle - 角度 + 角度 - + Building - Building + ビルディング - + Type conversion - Type conversion + 型変換 - + Create Building - Create Building + 建物を作成 - + Floor - + - + removing sketch support to avoid cross-referencing - removing sketch support to avoid cross-referencing + 相互参照を避けるためスケッチサポートを削除 - + No objects are cut by the plane - No objects are cut by the plane + 平面によって切断されるオブジェクトがありません - + is not closed - is not closed + が閉じていません - + is not valid - is not valid + は無効です - + doesn't contain any solid - doesn't contain any solid + ソリッドが含まれていません - + contains a non-closed solid - contains a non-closed solid + 閉じていないソリッドが含まれています - + contains faces that are not part of any solid - contains faces that are not part of any solid + どのソリッドにも属していない面が含まれています - + Grouping - Grouping + グループ化 - + Ungrouping - Ungrouping + グループ化の解除 - + Split Mesh - Split Mesh + メッシュを分割 - + Mesh to Shape - Mesh to Shape + メッシュからシェイプへ - + All good! no problems found - All good! no problems found + すべて良好!問題は見つかりませんでした - + Base component - Base component + 基本コンポーネント - + Additions - Additions + 加算 - + Subtractions - Subtractions + 減算 - + Objects - Objects + オブジェクト - + closing Sketch edit - closing Sketch edit + スケッチ編集を終了 - + The height of this floor - The height of this floor + この階の高さ - + Roof - Roof + 屋根 - + Create Roof - Create Roof + 屋根を作成 - + Unable to create a roof - Unable to create a roof + 屋根を作成できません - - No object selected - No object selected - - - + The angle of this roof - The angle of this roof + この屋根の角度 - + The face number of the base object used to build this roof - The face number of the base object used to build this roof + この屋根の作成に使用されているベースオブジェクトの面の数 - + Page - Page + ページ - + View of - View of + 表示 - + Create Section Plane - Create Section Plane + 断面平面を作成 - + The objects that must be considered by this section plane. Empty means all document - The objects that must be considered by this section plane. Empty means all document + この断面の対象となるオブジェクト。空の場合、全てのドキュメントが対象となります。 - + The display size of this section plane - The display size of this section plane + この断面の表示サイズ - + No shape has been computed yet, select wireframe rendering and render again - No shape has been computed yet, select wireframe rendering and render again + 計算済みのシェイプがまだありません。ワイヤーフレームレンダリングを選択して再レンダリングしてください - + Skipping invalid object: - Skipping invalid object: + 無効なオブジェクトはスキップ: - + Site - Site + サイト - + Create Site - Create Site + サイトを作成 - + Structure - Structure + 構造体 - + Create Structure - Create Structure + 構造体を作成 - + The length of this element, if not based on a profile - The length of this element, if not based on a profile + プロファイルに基づいていない場合、この要素の長さ - + The width of this element, if not based on a profile - The width of this element, if not based on a profile + プロファイルに基づいていない場合、この要素の幅 - + The height or extrusion depth of this element. Keep 0 for automatic - The height or extrusion depth of this element. Keep 0 for automatic + この要素の高さまたは押し出し深さ。自動設定する場合は0のままにしてください。 - + Axes systems this structure is built on - Axes systems this structure is built on - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - - - - The element numbers to exclude when this structure is based on axes - The element numbers to exclude when this structure is based on axes - - - - Couldn't compute the wall shape - Couldn't compute the wall shape - - - - Wall - - - - - Create Wall - Create Wall - - - - WallTrace - WallTrace - - - - Wall options - Wall options - - - - Width - Width - - - - Height - Height - - - - Alignment - Alignment - - - - Continue - Continue - - - - The width of this wall. Not used if this wall is based on a face - The width of this wall. Not used if this wall is based on a face - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - - - - The alignment of this wall on its base object, if applicable - The alignment of this wall on its base object, if applicable - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - - - - Error: Invalid base object - Error: Invalid base object + この構造体の座標系 + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + このオブジェクトの法線押し出し方向(法線自動設定を行う場合は(0,0,0)のままにしてください) + + + + The element numbers to exclude when this structure is based on axes + 軸に基づいてこの構造体を押し出す場合に押し出す要素の数 + + + + Wall + + + + + Create Wall + 壁を作成 + + + + WallTrace + 壁トレース + + + + Wall options + 壁のオプション + + + + Width + + + + + Height + 高さ + + + + Alignment + 配置 + + + + The width of this wall. Not used if this wall is based on a face + この壁の幅。この壁が面に基づく場合は使用されません。 + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + この壁の高さ。自動設定する場合は0のままにしてください。この壁がソリッドに基づく場合は使用されません + + + + The alignment of this wall on its base object, if applicable + 適用可能な場合、この壁のベースオブジェクトに対する位置 + + + + Error: Invalid base object + エラー: 無効なベースオブジェクト + + + This mesh is an invalid solid - This mesh is an invalid solid + このメッシュは無効なソリッドです - - Error removing splitter from wall shape - Error removing splitter from wall shape - - - + Window - ウィンドウ + ウィンドウ - + Create Window - Create Window + 窓を作成 - + the components of this window - the components of this window + この窓のコンポーネント - - Unable to create component - Unable to create component - - - + Edit - 編集 + 編集 - + Create/update component - Create/update component + コンポーネントを作成/更新する - + Base 2D object - Base 2D object + ベース2Dオブジェクト - + Wires - Wires + ワイヤー - + Create new component - Create new component + 新しいコンポーネントを作成 - + Name - 名前 + 名前 - + Type - タイプ + タイプ - + Thickness - Thickness + 厚み - + Z offset - Z offset + Z オフセット - - pycollada not found, no collada support. - - pycollada not found, no collada support. - - - - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + エラー: 文字エンコーディングが判別できませんでした - + file %s successfully created. - file %s successfully created. + ファイル %s が正常に作成されました。 - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding - + エラー: 文字エンコーディングが判別できませんでした - + Couldn't locate IfcOpenShell - Couldn't locate IfcOpenShell - + IfcOpenShell が見つかりません - + IFC Schema not found, IFC import disabled. - IFC Schema not found, IFC import disabled. + IFCデータ構造が見つかりません。IFCのインポートは無効です。 + + + + successfully written + 書き込みに成功しました + + + + The numbering style + The numbering style + + + + removing sketch external references to avoid cross-referencing + removing sketch external references to avoid cross-referencing + + + + Invalid cutplane + Invalid cutplane + + + + Add space boundary + Add space boundary + + + + Remove space boundary + Remove space boundary + + + + Please select a base object + Please select a base object + + + + Fixtures + Fixtures + + + + Armatures + Armatures + + + + The placement of this group + The placement of this group + + + + Frame + Frame + + + + Create Frame + Create Frame + + + + Rebar + Rebar + + + + Create Rebar + Create Rebar + + + + Please select a base face on a structural object + + Please select a base face on a structural object - - successfully written - successfully written + + Please select a base object + + Please select a base object + + + + + Section + セクション + + + + The placement of this object + The placement of this object + + + + The terrain of this site + The terrain of this site + + + + The address of this site + The address of this site + + + + The geographic coordinates of this site + The geographic coordinates of this site + + + + An url that shows this site in a mapping website + An url that shows this site in a mapping website + + + + Space + Space + + + + Create Space + Create Space + + + + A base shape defining this space + A base shape defining this space + + + + The objects that make the boundaries of this space object + The objects that make the boundaries of this space object + + + + Stairs + Stairs + + + + Create Stairs + Create Stairs + + + + The length of these stairs, if no baseline is defined + The length of these stairs, if no baseline is defined + + + + The width of these stairs + The width of these stairs + + + + The total height of these stairs + The total height of these stairs + + + + The alignment of these stairs on their baseline, if applicable + The alignment of these stairs on their baseline, if applicable + + + + The number of risers in these stairs + The number of risers in these stairs + + + + The depth of the treads of these stairs + The depth of the treads of these stairs + + + + The height of the risers of these stairs + The height of the risers of these stairs + + + + The size of the nosing + The size of the nosing + + + + The thickness of the treads + The thickness of the treads + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + + + + The type of landings of these stairs + The type of landings of these stairs + + + + The type of winders in these stairs + The type of winders in these stairs + + + + The type of structure of these stairs + The type of structure of these stairs + + + + The thickness of the massive structure or of the stringers + The thickness of the massive structure or of the stringers + + + + The width of the stringers + The width of the stringers + + + + The offset between the border of the stairs and the structure + The offset between the border of the stairs and the structure + + + + Wood + Wood + + + + Steel + Steel + + + + Structure options + Structure options + + + + Preset + Preset + + + + Length + 長さ + + + + Rotate + 回転 + + + + Con&tinue + Con&tinue + + + + An optional extrusion path for this element + An optional extrusion path for this element + + + + Armatures contained in this element + Armatures contained in this element + + + + The role of this structural element + The role of this structural element + + + + The structural nodes of this element + The structural nodes of this element + + + + Error: The base shape couldn't be extruded along this tool object + Error: The base shape couldn't be extruded along this tool object + + + + Couldn't compute a shape + Couldn't compute a shape + + + + Merge Wall + Merge Wall + + + + The selected wall contain no subwall to merge + The selected wall contain no subwall to merge + + + + Please select only wall objects + Please select only wall objects + + + + Merge Walls + Merge Walls + + + + The length of this wall. Not used if this wall is based on an underlying object + The length of this wall. Not used if this wall is based on an underlying object + + + + The face number of the base object used to build this wall + The face number of the base object used to build this wall + + + + The offset between this wall and its baseline (only for left and right alignments) + The offset between this wall and its baseline (only for left and right alignments) + + + + Pick a face on an existing object or select a preset + + Pick a face on an existing object or select a preset + + + + + Window options + Window options + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + + + + an optional volume to be subtracted from hosts of this window + an optional volume to be subtracted from hosts of this window + + + + The width of this window (for preset windows only) + The width of this window (for preset windows only) + + + + The height of this window (for preset windows only) + The height of this window (for preset windows only) + + + + The normal direction of this window + The normal direction of this window + + + + The role of this window + The role of this window + + + + Unable to create component + + Unable to create component + + + + + pycollada not found, collada support is disabled. + + pycollada not found, collada support is disabled. + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell not found or disabled, falling back on internal parser. + + + + + Distances (mm) and angles (deg) between axes + Distances (mm) and angles (deg) between axes + + + + Error computing the shape of this object + Error computing the shape of this object + + + + StructuralSystem + StructuralSystem + + + + Create Structural System + Create Structural System + + + + The role of this wall + The role of this wall + + + + Error: IfcOpenShell is not installed + + Error: IfcOpenShell is not installed + + + + + Error: your IfcOpenShell version is too old + + Error: your IfcOpenShell version is too old + + + + + Found a shape containing curves, triangulating + + Found a shape containing curves, triangulating + Arch_Add - + Add component - Add component + コンポーネントを追加 - + Adds the selected components to the active object - Adds the selected components to the active object + 選択したコンポーネントをアクティブなオブジェクトに追加します Arch_Axis - + Axis - Axis + - + Creates an axis system. - Creates an axis system. + 座標系を作成します。 Arch_Building - + Building - Building + ビルディング - + Creates a building object including selected objects. - Creates a building object including selected objects. - - - - Arch_Cell - - - Cell - Cell - - - - Creates a cell object including selected objects - Creates a cell object including selected objects + 選択されているオブジェクトを含むビルディングオブジェクトを作成します Arch_Check - + Check - Check + チェック - + Checks the selected objects for problems - Checks the selected objects for problems + 選択されているオブジェクトの問題を確認します + + + + Explore the contents of an Ifc file + Explore the contents of an Ifc file Arch_CloseHoles - + Close holes - Close holes + 穴をふさぐ - + Closes holes in open shapes, turning them solids - Closes holes in open shapes, turning them solids + 開いたシェイプの穴をふさいでソリッドにします + + Arch_Fixture + Arch_Floor - + Floor - + - + Creates a floor object including selected objects - Creates a floor object including selected objects + 選択されているオブジェクトを含む床オブジェクトを作成します + + + + Arch_Frame + + + Frame + Frame + + + + Creates a frame object from a planar 2D object and a profile + Creates a frame object from a planar 2D object and a profile + + + + Arch_IfcExplorer + + + Ifc Explorer + Ifc Explorer + + + + Arch_MergeWalls + + + Merge Walls + Merge Walls + + + + Merges the selected walls, if possible + Merges the selected walls, if possible Arch_MeshToShape - + Mesh to Shape - Mesh to Shape + メッシュからシェイプへ - + Turns selected meshes into Part Shape objects - Turns selected meshes into Part Shape objects + 選択されているメッシュをパートシェイプオブジェクトへ変換します + + + + Arch_Rebar + + + Rebar + Rebar + + + + Creates a Reinforcement bar from the selected face of a structural object + Creates a Reinforcement bar from the selected face of a structural object Arch_Remove - + Remove component - Remove component + コンポーネントの削除 - + Remove the selected components from their parents, or create a hole in a component - Remove the selected components from their parents, or create a hole in a component + 選択されているオブジェクトを親オブジェクトから取り除くか、またはコンポーネントに穴を作成します Arch_RemoveShape - + Remove Shape from Arch - Archから図形を削除します。 + Archからシェイプを削除します。 - + Removes cubic shapes from Arch components - Removes cubic shapes from Arch components + Archコンポーネントから立方体シェイプを取り除きます Arch_Roof - + Roof - Roof + 屋根 - + Creates a roof object from the selected face of an object - Creates a roof object from the selected face of an object + オブジェクトの選択された面から屋根オブジェクトを作成します Arch_SectionPlane - + Section Plane - Section Plane + 断面 - + Creates a section plane object, including the selected objects - Creates a section plane object, including the selected objects + 選択されたオブジェクトを含む断面オブジェクトを作成します Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Select non-manifold meshes + ノンマニフォールドメッシュを選択 - + Selects all non-manifold meshes from the document or from the selected groups - Selects all non-manifold meshes from the document or from the selected groups + ドキュメントまたは選択されているグループから全てのノンマニフォールドメッシュを選択 Arch_Site - + Site - Site + サイト - + Creates a site object including selected objects. - Creates a site object including selected objects. + 選択されているオブジェクトを含むサイトオブジェクトを作成します + + + + Arch_Space + + + Space + Space + + + + Creates a space object from selected boundary objects + Creates a space object from selected boundary objects + + + + Creates a stairs object + Creates a stairs object Arch_SplitMesh - + Split Mesh - Split Mesh + メッシュを分割 - + Splits selected meshes into independent components - Splits selected meshes into independent components + 選択されたメッシュを分割して独立したコンポーネントにします + + + + Arch_Stairs + + + Stairs + Stairs Arch_Structure - + Structure - Structure + 構造体 - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) + スクラッチまたは選択されているオブジェクト(スケッチ、ワイヤー、面、ソリッド)から構造体オブジェクトを作成します + + + + Arch_Survey + + + Survey + Survey + + + + Starts survey + Starts survey Arch_Wall - + Wall - + - + Creates a wall object from scratch or from a selected object (wire, face or solid) - Creates a wall object from scratch or from a selected object (wire, face or solid) + スクラッチまたは選択されているオブジェクト(ワイヤー、面、ソリッド)から壁オブジェクトを作成します Arch_Window - + Window - ウィンドウ + ウィンドウ - + Creates a window object from a selected object (wire, rectangle or sketch) - Creates a window object from a selected object (wire, rectangle or sketch) + 選択されているオブジェクト(ワイヤー、長方形、スケッチ)から窓オブジェクトを作成します @@ -731,142 +1190,405 @@ General settings - 全般的な設定 + 全般的な設定 + + + + This is the default color for new Wall objects + 新しい壁オブジェクトのデフォルト色です。 + + + + This is the default color for new Structure objects + 新しい構造体オブジェクトのデフォルト色です。 + + + + IFC import + IFCをインポート + + + + Creates groups for each Arch object type + 各Archオブジェクト型のグループを作成 + + + + Group components by types + 型によるグループコンポーネント + + + + 2D rendering + 2Dレンダリング + + + + Show debug information during 2D rendering + 2Dレンダリング中にデバッグ情報を表示 + + + + Show renderer debug messages + レンダラーのデバッグメッセージを表示 + + + + Cut areas line thickness ratio + 領域カットラインの太さ比 + + + + Specifies how many times the viewed line thickness must be applied to cut lines + 表示ライン太さの何倍をカットラインに適用するかを指定 + + + + Width: + 幅: + + + + Height: + 高さ: + + + + Color: + Color: + + + + Length: + 長さ: + + + + Diameter + Diameter + + + + Offset + オフセット + + + + The default width for new windows + The default width for new windows + + + + The default height for new windows + The default height for new windows + + + + Thickness: + Thickness: + + + + The default thickness for new windows + The default thickness for new windows + + + + Frame color: + Frame color: + + + + Glass color: + Glass color: - General Arch Settings - General Arch Settings + Snapping + Snapping - - Default color for walls - Default color for walls + + Walls drawing + Walls drawing - - This is the default color for new Wall objects - 新しい壁オブジェクトのデフォルトの色です。 + + Auto-join walls + Auto-join walls - - Default color for structures - Default color for structures + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - - This is the default color for new Structure objects - This is the default color for new Structure objects + + Join walls base sketches when possible + Join walls base sketches when possible - - Default color for windows - Default color for windows + + Mesh to Shape Conversion + Mesh to Shape Conversion + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + If this is checked, conversion is faster but the result might still contain triangulated faces + + + + Fast conversion + Fast conversion + + + + Tolerance: + Tolerance: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Tolerance value to use when checking if 2 adjacent faces as planar - IFC import - IFC import + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types + + Force flat faces + Force flat faces - - Use IFCOpenShell if available - Use IFCOpenShell if available + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - - Creates groups for each Arch object type - Creates groups for each Arch object type + + Cut method + Cut method - - Group components by types - Group components by types + + Import / export + Import / export - - Import furniture (can make the model heavy) - Import furniture (can make the model heavy) + + Check this to display debug messages while importing IFC files + Check this to display debug messages while importing IFC files - - 2D rendering - 2D rendering + + Show debug messages + Show debug messages - - Show debug information during 2D rendering - Show debug information during 2D rendering + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - Show renderer debug messages - Show renderer debug messages + + Force python parser + Force python parser - - Cut areas line thickness ratio - Cut areas line thickness ratio + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - Specifies how many times the viewed line thickness must be applied to cut lines - Specifies how many times the viewed line thickness must be applied to cut lines + + Separate openings + Separate openings + + + + If this is checked, object names will be prefixed with the IFC ID number + If this is checked, object names will be prefixed with the IFC ID number + + + + Prefix names with ID number + Prefix names with ID number + + + + Exclude list: + Exclude list: + + + + A comma-separated list of Ifc entities to exclude from import + A comma-separated list of Ifc entities to exclude from import + + + + Custom IFC schema (internal parser only) + Custom IFC schema (internal parser only) + + + + IFC export + IFC export + + + + Scaling factor + Scaling factor + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + これがオンの場合は ifc ファイルと共に検証の目的のためのエクスポートされたオブジェクトのリストを含むテキスト ファイルがエクスポートされます。 + + + + Save a list of exported objects + エクスポートされたオブジェクトのリストを保存 + + + + Snap to baselines of Arch objects (override with CTRL) + Snap to baselines of Arch objects (override with CTRL) + + + + Defaults + Defaults + + + + Walls + Walls + + + + mm + mm + + + + Structures + Structures + + + + Rebars + Rebars + + + + Windows + ウィンドウ + + + + Transparency: + 透明度: + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + + + + Separate placements + Separate placements + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + + + + Force export as Breps + Force export as Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + + + + Join multi-solid objects + Join multi-solid objects + + + + Collada export + Collada export + + + + WebGL export + WebGL export + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + + + Discretize wires + Discretize wires arch - + Arch tools - Arch tools + Archツール - + Draft tools - ドラフトツール + ドラフトツール - + Draft mod tools - Draft mod tools + ドラフトモジュールツール - + &Architecture - &Architecture + 建築(&A) - - Conversion Tools - Conversion Tools - - - - Calculation Tools - Calculation Tools - - - + &Draft - &Draft + ドラフト(&D) - - Context Tools - Context Tools + + Utilities + ユーティリティ - - pycollada not found, collada support will be disabled. - - pycollada not found, collada support will be disabled. - + + Snapping + Snapping diff --git 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E0@B^n!2kdN diff --git a/src/Mod/Arch/Resources/translations/Arch_nl.ts b/src/Mod/Arch/Resources/translations/Arch_nl.ts index 6d13e417a..bd03b2d1b 100644 --- a/src/Mod/Arch/Resources/translations/Arch_nl.ts +++ b/src/Mod/Arch/Resources/translations/Arch_nl.ts @@ -1,729 +1,1191 @@ - + Arch - + Components - Componenten + Componenten - + Components of this object - Onderdelen van dit object + Onderdelen van dit object - + Axes - Axes + Assen - + Create Axis - Create Axis + Maak as - + The intervals between axes - The intervals between axes + De intervallen tussen de assen - + The angles of each axis - The angles of each axis + De hoeken van elke as - + The length of the axes - The length of the axes + De lengte van de assen - + The size of the axis bubbles - The size of the axis bubbles + De grootte van de asballonnetjes - - The numeration style - The numeration style - - - + Remove - Verwijderen + Verwijderen - + Add - Toevoegen + Toevoegen - - Distances and angles between axes - Afstanden en hoeken tussen assen - - - + Axis - Axis + As - + Distance - Afstand + Afstand - + Angle - Hoek + Hoek - + Building - Gebouw + Gebouw - + Type conversion - Type conversion + Typeconversie - + Create Building - Maak gebouw + Maak gebouw - + Floor - Verdieping + Verdieping - + removing sketch support to avoid cross-referencing - removing sketch support to avoid cross-referencing + Schetsondersteuning verwijderen om kruisverwijzingen te vermijden - + No objects are cut by the plane - No objects are cut by the plane + Geen objecten worden gesneden door het vlak - + is not closed - is not closed + is niet gesloten - + is not valid - is not valid + is niet geldig - + doesn't contain any solid - doesn't contain any solid + bevat geen solid - + contains a non-closed solid - contains a non-closed solid + bevat een niet-gesloten solid - + contains faces that are not part of any solid - contains faces that are not part of any solid + bevat faces die niet deel uitmaken van een solid - + Grouping - Groeperen + Groeperen - + Ungrouping - Opheffen van groepering + Opheffen van groepering - + Split Mesh - Net splitten + Net splitten - + Mesh to Shape - Net naar Vorm + Net naar Vorm - + All good! no problems found - Alle goed! Geen problemen gevonden + Alle goed! Geen problemen gevonden - + Base component - Basiscomponent + Basiscomponent - + Additions - Toevoegingen + Toevoegingen - + Subtractions - Subtractions + Aftrekken - + Objects - Objecten + Objecten - + closing Sketch edit - closing Sketch edit + Schetsbewerking sluiten - + The height of this floor - The height of this floor + De hoogte van deze verdieping - + Roof - Dak + Dak - + Create Roof - Maak dak + Maak dak - + Unable to create a roof - onmogelijk om een dak te maken + Onmogelijk om een dak te maken - - No object selected - Geen object geselecteerd - - - + The angle of this roof - De hoek van dit dak + De hoek van dit dak - + The face number of the base object used to build this roof - The face number of the base object used to build this roof + Het nummer van de face van het basis object dat wordt gebruikt om dit dak te maken - + Page - Pagina + Pagina - + View of - View of + Weergave van - + Create Section Plane - Create Section Plane + Sectievlak maken - + The objects that must be considered by this section plane. Empty means all document - The objects that must be considered by this section plane. Empty means all document + De objecten die door deze doorsnede moeten worden beschouwd. Lege betekent alle document - + The display size of this section plane - The display size of this section plane + De weergavegrootte van dit sectievlak - + No shape has been computed yet, select wireframe rendering and render again - No shape has been computed yet, select wireframe rendering and render again + Er is nog geen vorm berekend. Selecteer draadmodel-rendering en render opnieuw - + Skipping invalid object: - Skipping invalid object: + Ongeldig object overgeslagen: - + Site - Zijde + Bouwterrein - + Create Site - Create Site + Werf aanmaken - + Structure - Structuur + Structuur - + Create Structure - Create Structure + Structuur aanmaken - + The length of this element, if not based on a profile - The length of this element, if not based on a profile + De breedte van dit element, indien niet gebaseerd profiel - + The width of this element, if not based on a profile - The width of this element, if not based on a profile + De breedte van dit element, indien niet gebaseerd op een profiel - + The height or extrusion depth of this element. Keep 0 for automatic - The height or extrusion depth of this element. Keep 0 for automatic + De hoogte of 3D-diepte van dit element. Houd 0 voor automatisch - + Axes systems this structure is built on - Axes systems this structure is built on - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - - - - The element numbers to exclude when this structure is based on axes - The element numbers to exclude when this structure is based on axes - - - - Couldn't compute the wall shape - Couldn't compute the wall shape - - - - Wall - Muur - - - - Create Wall - Maak muur - - - - WallTrace - WallTrace - - - - Wall options - Wall options - - - - Width - Width - - - - Height - Hoogte - - - - Alignment - Alignment - - - - Continue - Continue - - - - The width of this wall. Not used if this wall is based on a face - The width of this wall. Not used if this wall is based on a face - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - - - - The alignment of this wall on its base object, if applicable - The alignment of this wall on its base object, if applicable - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - - - - Error: Invalid base object - Error: Invalid base object + Assenstelsel waarop deze structuur gebouwd is + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + De normale extrusierichting van dit opject (houd (0,0,0) voor automatische normaal) + + + + The element numbers to exclude when this structure is based on axes + Het aantal extrusie-elementen indien deze structuur gebaseerd is op assen + + + + Wall + Muur + + + + Create Wall + Maak muur + + + + WallTrace + WallTrace + + + + Wall options + Muur opties + + + + Width + Breedte + + + + Height + Hoogte + + + + Alignment + Uitlijning + + + + The width of this wall. Not used if this wall is based on a face + De breedte van deze muur. Wordt niet gebruikt als de muur is gebaseerd op een face + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + De hoogte van deze wand. Houd 0 voor automatisch. Niet gebruikt als de wand gebaseerd is op een solid + + + + The alignment of this wall on its base object, if applicable + De richting van deze muur op zijn basisobject, indien beschikbaar + + + + Error: Invalid base object + Fout: ongeldig basisvoorwerp + + + This mesh is an invalid solid - This mesh is an invalid solid + This mesh is an invalid solid - - Error removing splitter from wall shape - Error removing splitter from wall shape - - - + Window - Venster + Venster - + Create Window - Maak venster + Maak venster - + the components of this window - the components of this window + de componenten van dit venster - - Unable to create component - Unable to create component - - - + Edit - Bewerken + Bewerken - + Create/update component - Create/update component + Component maken of bijwerken - + Base 2D object - Base 2D object + Basis 2D-voorwerp - + Wires - Wires + Draden - + Create new component - Create new component + Maak nieuw component - + Name - Naam + Naam - + Type - Type + Type - + Thickness - Dikte + Dikte - + Z offset - Z offset + Z-verschuiving - - pycollada not found, no collada support. - - pycollada not found, no collada support. - - - - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Fout: Kan de tekencodering niet bepalen - + file %s successfully created. - file %s successfully created. + bestand %s met succes aangemaakt. - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Fout: Kan de tekencodering niet bepalen - + Couldn't locate IfcOpenShell - Couldn't locate IfcOpenShell + Kon IfcOpenShell niet vinden - + IFC Schema not found, IFC import disabled. - IFC Schema not found, IFC import disabled. + IFC schema niet gevonden, IFC import is uitgeschakeld. - + successfully written - successfully written + met succes geschreven  + + + + The numbering style + De nummeringsstijl + + + + removing sketch external references to avoid cross-referencing + Externe schetsverwijzingen verwijderen om kruisverwijzing te vermijden + + + + Invalid cutplane + Ongeldig snijvlak + + + + Add space boundary + Ruimtegrens toevoegen + + + + Remove space boundary + Ruimtegrens verwijderen + + + + Please select a base object + Selecteer een basisobject + + + + Fixtures + Fixtures + + + + Armatures + Ankers + + + + The placement of this group + De plaatsing van deze groep + + + + Frame + Frame + + + + Create Frame + Frame maken + + + + Rebar + Wapening + + + + Create Rebar + Wapening maken + + + + Please select a base face on a structural object + + Selecteer een oppervlak op een structurele object + + + + + Please select a base object + + Selecteer een basisobject + + + + + Section + Doorsnede + + + + The placement of this object + De plaatsing van dit object + + + + The terrain of this site + De vorm van deze bouwterrein + + + + The address of this site + Het adres van deze bouwterrein + + + + The geographic coordinates of this site + De geografische coördinaten van deze bouwterrein + + + + An url that shows this site in a mapping website + Een url die deze bouwterrein beschrijft in een mapping website + + + + Space + Ruimte + + + + Create Space + Ruimte maken + + + + A base shape defining this space + Een basisvorm die deze ruimte gefineerd + + + + The objects that make the boundaries of this space object + De objecten die de grenzen van deze ruimte maken + + + + Stairs + Trap + + + + Create Stairs + Trap maken + + + + The length of these stairs, if no baseline is defined + De lengte van deze trap, als er geen basislijn is + + + + The width of these stairs + De breedte van deze trap + + + + The total height of these stairs + De totale hoogte van deze trap + + + + The alignment of these stairs on their baseline, if applicable + De richting van deze trap op zijn basislijn, indien beschikbaar + + + + The number of risers in these stairs + The number of risers in these stairs + + + + The depth of the treads of these stairs + The depth of the treads of these stairs + + + + The height of the risers of these stairs + The height of the risers of these stairs + + + + The size of the nosing + The size of the nosing + + + + The thickness of the treads + The thickness of the treads + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + + + + The type of landings of these stairs + The type of landings of these stairs + + + + The type of winders in these stairs + The type of winders in these stairs + + + + The type of structure of these stairs + The type of structure of these stairs + + + + The thickness of the massive structure or of the stringers + The thickness of the massive structure or of the stringers + + + + The width of the stringers + The width of the stringers + + + + The offset between the border of the stairs and the structure + The offset between the border of the stairs and the structure + + + + Wood + Wood + + + + Steel + Steel + + + + Structure options + Structure options + + + + Preset + Preset + + + + Length + Lengte + + + + Rotate + Draaien + + + + Con&tinue + Con&tinue + + + + An optional extrusion path for this element + An optional extrusion path for this element + + + + Armatures contained in this element + Armatures contained in this element + + + + The role of this structural element + The role of this structural element + + + + The structural nodes of this element + The structural nodes of this element + + + + Error: The base shape couldn't be extruded along this tool object + Error: The base shape couldn't be extruded along this tool object + + + + Couldn't compute a shape + Couldn't compute a shape + + + + Merge Wall + Merge Wall + + + + The selected wall contain no subwall to merge + The selected wall contain no subwall to merge + + + + Please select only wall objects + Please select only wall objects + + + + Merge Walls + Muren samenvoegen + + + + The length of this wall. Not used if this wall is based on an underlying object + De lengte van deze muur. Dit wordt niet gebruikt als deze muur is gebaseerd op een onderliggend object + + + + The face number of the base object used to build this wall + Het vlaknummer van dit basisobject dat gebruikt wordt om deze muur te bouwen + + + + The offset between this wall and its baseline (only for left and right alignments) + De tussenafstand tussen deze muur en zijn basislijn (alleen voor links en rechtse uitlijningen) + + + + Pick a face on an existing object or select a preset + + Pick a face on an existing object or select a preset + + + + + Window options + Window options + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + + + + an optional volume to be subtracted from hosts of this window + an optional volume to be subtracted from hosts of this window + + + + The width of this window (for preset windows only) + The width of this window (for preset windows only) + + + + The height of this window (for preset windows only) + The height of this window (for preset windows only) + + + + The normal direction of this window + De normale richting van dit venster + + + + The role of this window + De rol van dit venster + + + + Unable to create component + + Unable to create component + + + + + pycollada not found, collada support is disabled. + + pycollada not found, collada support is disabled. + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell not found or disabled, falling back on internal parser. + + + + + Distances (mm) and angles (deg) between axes + Distances (mm) and angles (deg) between axes + + + + Error computing the shape of this object + Error computing the shape of this object + + + + StructuralSystem + StructuralSystem + + + + Create Structural System + Create Structural System + + + + The role of this wall + De rol van deze muur + + + + Error: IfcOpenShell is not installed + + Error: IfcOpenShell is not installed + + + + + Error: your IfcOpenShell version is too old + + Error: your IfcOpenShell version is too old + + + + + Found a shape containing curves, triangulating + + Found a shape containing curves, triangulating + Arch_Add - + Add component - Voeg component toe + Voeg component toe - + Adds the selected components to the active object - De geselecteerde onderdelen toevoegen aan het actieve object + De geselecteerde onderdelen toevoegen aan het actieve object Arch_Axis - + Axis - Axis + As - + Creates an axis system. - Creates an axis system. + Maakt een assensysteem aan. Arch_Building - + Building - Gebouw + Gebouw - + Creates a building object including selected objects. - Maakt een gebouwobject inclusief geselecteerde objecten. - - - - Arch_Cell - - - Cell - Cel - - - - Creates a cell object including selected objects - Maakt een cel object vanuit geselecteerde objecten + Maakt een gebouwobject inclusief geselecteerde objecten. Arch_Check - + Check - Check + Controleer - + Checks the selected objects for problems - Checks the selected objects for problems + Controleer de geselecteerde objecten op problemen + + + + Explore the contents of an Ifc file + Explore the contents of an Ifc file Arch_CloseHoles - + Close holes - Sluit gaten + Sluit gaten - + Closes holes in open shapes, turning them solids - Closes holes in open shapes, turning them solids + Closes holes in open shapes, turning them solids + + Arch_Fixture + Arch_Floor - + Floor - Verdieping + Verdieping - + Creates a floor object including selected objects - Maakt een vloer object vanuit geselecteerde objecten + Maakt een vloer object vanuit geselecteerde objecten + + + + Arch_Frame + + + Frame + Frame + + + + Creates a frame object from a planar 2D object and a profile + Creates a frame object from a planar 2D object and a profile + + + + Arch_IfcExplorer + + + Ifc Explorer + IFC Explorer + + + + Arch_MergeWalls + + + Merge Walls + Muren samenvoegen + + + + Merges the selected walls, if possible + Merges the selected walls, if possible Arch_MeshToShape - + Mesh to Shape - Net naar Vorm + Net naar Vorm - + Turns selected meshes into Part Shape objects - Turns selected meshes into Part Shape objects + Turns selected meshes into Part Shape objects + + + + Arch_Rebar + + + Rebar + Wapening + + + + Creates a Reinforcement bar from the selected face of a structural object + Creates a Reinforcement bar from the selected face of a structural object Arch_Remove - + Remove component - Verwijderen component + Verwijderen component - + Remove the selected components from their parents, or create a hole in a component - Verwijder de geselecteerde onderdelen van hun ouders, of maak een gat in een component + Verwijder de geselecteerde onderdelen van hun ouders, of maak een gat in een component Arch_RemoveShape - + Remove Shape from Arch - Vorm verwijderen + Vorm verwijderen - + Removes cubic shapes from Arch components - Verwijdert kubieke vormen uit Arch-componenten + Verwijdert kubieke vormen uit Arch-componenten Arch_Roof - + Roof - Dak + Dak - + Creates a roof object from the selected face of an object - Creates a roof object from the selected face of an object + Creates a roof object from the selected face of an object Arch_SectionPlane - + Section Plane - Sectieplan + Sectieplan - + Creates a section plane object, including the selected objects - Creates a section plane object, including the selected objects + Creates a section plane object, including the selected objects Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Niet-manifold netten selecteren + Niet-manifold netten selecteren - + Selects all non-manifold meshes from the document or from the selected groups - Selecteert alle niet-manifold netten van het document of van de geselecteerde groepen + Selecteert alle niet-manifold netten van het document of van de geselecteerde groepen Arch_Site - + Site - Zijde + Zijde - + Creates a site object including selected objects. - Maakt een bouwterrein object met geselecteerde objecten inbegrepen. + Maakt een bouwterrein object met geselecteerde objecten inbegrepen. + + + + Arch_Space + + + Space + Ruimte + + + + Creates a space object from selected boundary objects + Creates a space object from selected boundary objects + + + + Creates a stairs object + Maakt een trap Arch_SplitMesh - + Split Mesh - Net splitten + Net splitten - + Splits selected meshes into independent components - Splits geselecteerde netten in onafhankelijke componenten + Splits geselecteerde netten in onafhankelijke componenten + + + + Arch_Stairs + + + Stairs + Trap Arch_Structure - + Structure - Structuur + Structuur - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Maak een structuurobject vanaf nul of van een geselecteerd object (schets, draad, vlak of volume) + Maak een structuurobject vanaf nul of van een geselecteerd object (schets, draad, vlak of volume) + + + + Arch_Survey + + + Survey + Survey + + + + Starts survey + Starts survey Arch_Wall - + Wall - Muur + Muur - + Creates a wall object from scratch or from a selected object (wire, face or solid) - Maak een muurobject vanaf nul of van een geselecteerd object (draad, vlak of volume) + Maak een muurobject vanaf nul of van een geselecteerd object (draad, vlak of volume) Arch_Window - + Window - Venster + Venster - + Creates a window object from a selected object (wire, rectangle or sketch) - Creates a window object from a selected object (wire, rectangle or sketch) + Creates a window object from a selected object (wire, rectangle or sketch) @@ -731,142 +1193,405 @@ General settings - Algemene instellingen + Algemene instellingen + + + + This is the default color for new Wall objects + Dit is de standaardkleur voor nieuwe muur objecten + + + + This is the default color for new Structure objects + Dit is de standaardkleur voor nieuwe structuur objecten + + + + IFC import + IFC import + + + + Creates groups for each Arch object type + Creates groups for each Arch object type + + + + Group components by types + Group components by types + + + + 2D rendering + 2D rendering + + + + Show debug information during 2D rendering + Show debug information during 2D rendering + + + + Show renderer debug messages + Show renderer debug messages + + + + Cut areas line thickness ratio + Cut areas line thickness ratio + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Specifies how many times the viewed line thickness must be applied to cut lines + + + + Width: + Breedte: + + + + Height: + Hoogte: + + + + Color: + Kleur: + + + + Length: + Lengte: + + + + Diameter + Diameter + + + + Offset + Verschuiving + + + + The default width for new windows + De standaardbreedte voor nieuwe ramen + + + + The default height for new windows + De standaardhoogte voor nieuwe ramen + + + + Thickness: + Dikte: + + + + The default thickness for new windows + De standaarddikte voor nieuwe ramen + + + + Frame color: + Kozijnkleur: + + + + Glass color: + Glaskleur: - General Arch Settings - Algemene Arch instellingen + Snapping + Snapping - - Default color for walls - Standaard kleur voor de muren + + Walls drawing + Walls drawing - - This is the default color for new Wall objects - Dit is de standaardkleur voor nieuwe muur objecten + + Auto-join walls + Muren automatisch samenvoegen - - Default color for structures - Standaardkleur voor structuren + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - - This is the default color for new Structure objects - Dit is de standaardkleur voor nieuwe structuur objecten + + Join walls base sketches when possible + Join walls base sketches when possible - - Default color for windows - Default color for windows + + Mesh to Shape Conversion + Mesh to Shape Conversion + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + If this is checked, conversion is faster but the result might still contain triangulated faces + + + + Fast conversion + Snelle omzetting + + + + Tolerance: + Tolerantie: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Tolerance value to use when checking if 2 adjacent faces as planar - IFC import - IFC import + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types + + Force flat faces + Force flat faces - - Use IFCOpenShell if available - Use IFCOpenShell if available + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - - Creates groups for each Arch object type - Creates groups for each Arch object type + + Cut method + Cut method - - Group components by types - Group components by types + + Import / export + Importeren / exporteren - - Import furniture (can make the model heavy) - Import furniture (can make the model heavy) + + Check this to display debug messages while importing IFC files + Check this to display debug messages while importing IFC files - - 2D rendering - 2D rendering + + Show debug messages + Show debug messages - - Show debug information during 2D rendering - Show debug information during 2D rendering + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - Show renderer debug messages - Show renderer debug messages + + Force python parser + Force python parser - - Cut areas line thickness ratio - Cut areas line thickness ratio + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - Specifies how many times the viewed line thickness must be applied to cut lines - Specifies how many times the viewed line thickness must be applied to cut lines + + Separate openings + Separate openings + + + + If this is checked, object names will be prefixed with the IFC ID number + If this is checked, object names will be prefixed with the IFC ID number + + + + Prefix names with ID number + Prefix names with ID number + + + + Exclude list: + Exclude list: + + + + A comma-separated list of Ifc entities to exclude from import + A comma-separated list of Ifc entities to exclude from import + + + + Custom IFC schema (internal parser only) + Custom IFC schema (internal parser only) + + + + IFC export + IFC export + + + + Scaling factor + Scaling factor + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + + + + Save a list of exported objects + Save a list of exported objects + + + + Snap to baselines of Arch objects (override with CTRL) + Snap to baselines of Arch objects (override with CTRL) + + + + Defaults + Defaults + + + + Walls + Walls + + + + mm + mm + + + + Structures + Structures + + + + Rebars + Rebars + + + + Windows + Vensters + + + + Transparency: + Transparantie: + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + + + + Separate placements + Separate placements + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + + + + Force export as Breps + Force export as Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + + + + Join multi-solid objects + Join multi-solid objects + + + + Collada export + Collada export + + + + WebGL export + WebGL export + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + + + Discretize wires + Discretize wires arch - + Arch tools - Arch werktuigen + Arch werktuigen - + Draft tools - Draft werktuigen + Draft werktuigen - + Draft mod tools - Draft mod tools + Draft mod tools - + &Architecture - &Architecture + &Architectuur - - Conversion Tools - Conversion Tools - - - - Calculation Tools - Calculation Tools - - - + &Draft - &Draft + &Draft - - Context Tools - Context Tools + + Utilities + Utilities - - pycollada not found, collada support will be disabled. - - pycollada not found, collada support will be disabled. - + + 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The size of the axis bubbles + Aksens boblestørrelse - - The numeration style - The numeration style - - - + Remove - Fjern + Fjern - + Add - Legg til + Legg til - - Distances and angles between axes - Distances and angles between axes - - - + Axis - Axis + Akse - + Distance - Avstand + Avstand - + Angle - Vinkel + Vinkel - + Building - Building + Bygning - + Type conversion - Type conversion + Typekonvertering - + Create Building - Create Building + Opprett bygning - + Floor - Floor + Etasje - + removing sketch support to avoid cross-referencing - removing sketch support to avoid cross-referencing + fjerner skissestøtte for å unngå kryssreferanser - + No objects are cut by the plane - No objects are cut by the plane + Ingen objekter er kuttet av planet - + is not closed - is not closed + er ikke lukket - + is not valid - is not valid + er ikke gyldig - + doesn't contain any solid - doesn't contain any solid + inneholder ingen solid - + contains a non-closed solid - contains a non-closed solid + inneholder en ulukket solid - + contains faces that are not part of any solid - contains faces that are not part of any solid + inneholder flater som ikke er en del av noen solid - + Grouping - Grouping + Gruppering - + Ungrouping - Ungrouping + Deler opp gruppe - + Split Mesh - Split Mesh + Del opp nett - + Mesh to Shape - Mesh to Shape + Nett til figur - + All good! no problems found - All good! no problems found + Alt vel! Fant ingen problemer - + Base component - Base component + Grunnkomponent - + Additions - Additions + Tillegg - + Subtractions - Subtractions + Fratrekk - + Objects - Objects + Objekter - + closing Sketch edit - closing Sketch edit + avslutter skisseredigering - + The height of this floor - The height of this floor + Høyde på denne etasjen - + Roof - Roof + Tak - + Create Roof - Create Roof + Opprett tak - + Unable to create a roof - Unable to create a roof + Kan ikke opprette et tak - - No object selected - No object selected - - - + The angle of this roof - The angle of this roof + Vinkel på dette taket - + The face number of the base object used to build this roof - The face number of the base object used to build this roof + Antall flater i grunnobjektet som ble brukt til å bygge dette taket - + Page - Page + Side - + View of - View of + Visning av - + Create Section Plane - Create Section Plane + Lag inndelingsplan - + The objects that must be considered by this section plane. Empty means all document - The objects that must be considered by this section plane. Empty means all document + Objektene som må vurderes ved dette inndelingsplanet. Tom betyr hele dokumentet - + The display size of this section plane - The display size of this section plane + Visningsstørrelsen for dette inndelingsplanet - + No shape has been computed yet, select wireframe rendering and render again - No shape has been computed yet, select wireframe rendering and render again + Ingen form er beregnet ennå, velg trådnettrendering og render på nytt - + Skipping invalid object: - Skipping invalid object: + Hopper over ugyldig objekt: - + Site - Site + Byggeplass - + Create Site - Create Site + Opprett byggeplass - + Structure - Structure + Struktur - + Create Structure - Create Structure + Opprett struktur - + The length of this element, if not based on a profile - The length of this element, if not based on a profile + Lengde på dette elementet, hvis ikke basert på en profil - + The width of this element, if not based on a profile - The width of this element, if not based on a profile + Bredde på dette elementet, hvis ikke basert på en profil - + The height or extrusion depth of this element. Keep 0 for automatic - The height or extrusion depth of this element. Keep 0 for automatic + Høyde eller ekstruderingsdybde på dette elementet. Behold 0 for automatisk - + Axes systems this structure is built on - Axes systems this structure is built on - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - - - - The element numbers to exclude when this structure is based on axes - The element numbers to exclude when this structure is based on axes - - - - Couldn't compute the wall shape - Couldn't compute the wall shape - - - - Wall - Wall - - - - Create Wall - Create Wall - - - - WallTrace - WallTrace - - - - Wall options - Wall options - - - - Width - Width - - - - Height - Height - - - - Alignment - Alignment - - - - Continue - Continue - - - - The width of this wall. Not used if this wall is based on a face - The width of this wall. Not used if this wall is based on a face - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - - - - The alignment of this wall on its base object, if applicable - The alignment of this wall on its base object, if applicable - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - - - - Error: Invalid base object - Error: Invalid base object + Aksesystemer denne strukturen er bygget på + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + Ekstruderingsens normalplan for dette objektet. Behold (0,0,0) for automatisk normalplan + + + + The element numbers to exclude when this structure is based on axes + Antall elementer å utelate når denne strukturen er basert på akser + + + + Wall + Vegg + + + + Create Wall + Opprett vegg + + + + WallTrace + Grunnlinje + + + + Wall options + Alternativer for vegg + + + + Width + Bredde + + + + Height + Høyde + + + + Alignment + Justering + + + + The width of this wall. Not used if this wall is based on a face + Bredden på denne veggen. Brukes ikke hvis denne veggen er basert på et flate + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + Høyde på denne veggen. Holde 0 for automatisk. Brukes ikke hvis denne veggen er basert på en solid + + + + The alignment of this wall on its base object, if applicable + The alignment of this wall on its base object, if applicable + + + + Error: Invalid base object + Error: Invalid base object + + + This mesh is an invalid solid - This mesh is an invalid solid + This mesh is an invalid solid - - Error removing splitter from wall shape - Error removing splitter from wall shape - - - + Window - Vindu + Vindu - + Create Window - Create Window + Create Window - + the components of this window - the components of this window + the components of this window - - Unable to create component - Unable to create component - - - + Edit - Rediger + Rediger - + Create/update component - Create/update component + Create/update component - + Base 2D object - Base 2D object + Base 2D object - + Wires - Wires + Wires - + Create new component - Create new component + Create new component - + Name - Navn + Navn - + Type - Type + Type - + Thickness - Thickness + Thickness - + Z offset - Z offset + Z offset - - pycollada not found, no collada support. - - pycollada not found, no collada support. - - - - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Error: Couldn't determine character encoding - + file %s successfully created. - file %s successfully created. + file %s successfully created. - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Error: Couldn't determine character encoding - + Couldn't locate IfcOpenShell - Couldn't locate IfcOpenShell + Couldn't locate IfcOpenShell - + IFC Schema not found, IFC import disabled. - IFC Schema not found, IFC import disabled. + IFC Schema not found, IFC import disabled. - + successfully written - successfully written + successfully written + + + + The numbering style + The numbering style + + + + removing sketch external references to avoid cross-referencing + removing sketch external references to avoid cross-referencing + + + + Invalid cutplane + Invalid cutplane + + + + Add space boundary + Add space boundary + + + + Remove space boundary + Remove space boundary + + + + Please select a base object + Please select a base object + + + + Fixtures + Fixtures + + + + Armatures + Armatures + + + + The placement of this group + The placement of this group + + + + Frame + Frame + + + + Create Frame + Create Frame + + + + Rebar + Rebar + + + + Create Rebar + Create Rebar + + + + Please select a base face on a structural object + + Please select a base face on a structural object + + + + + Please select a base object + + Please select a base object + + + + + Section + Seksjon + + + + The placement of this object + The placement of this object + + + + The terrain of this site + The terrain of this site + + + + The address of this site + The address of this site + + + + The geographic coordinates of this site + The geographic coordinates of this site + + + + An url that shows this site in a mapping website + An url that shows this site in a mapping website + + + + Space + Space + + + + Create Space + Create Space + + + + A base shape defining this space + A base shape defining this space + + + + The objects that make the boundaries of this space object + The objects that make the boundaries of this space object + + + + Stairs + Stairs + + + + Create Stairs + Create Stairs + + + + The length of these stairs, if no baseline is defined + The length of these stairs, if no baseline is defined + + + + The width of these stairs + The width of these stairs + + + + The total height of these stairs + The total height of these stairs + + + + The alignment of these stairs on their baseline, if applicable + The alignment of these stairs on their baseline, if applicable + + + + The number of risers in these stairs + The number of risers in these stairs + + + + The depth of the treads of these stairs + The depth of the treads of these stairs + + + + The height of the risers of these stairs + The height of the risers of these stairs + + + + The size of the nosing + The size of the nosing + + + + The thickness of the treads + The thickness of the treads + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + + + + The type of landings of these stairs + The type of landings of these stairs + + + + The type of winders in these stairs + The type of winders in these stairs + + + + The type of structure of these stairs + The type of structure of these stairs + + + + The thickness of the massive structure or of the stringers + The thickness of the massive structure or of the stringers + + + + The width of the stringers + The width of the stringers + + + + The offset between the border of the stairs and the structure + The offset between the border of the stairs and the structure + + + + Wood + Wood + + + + Steel + Steel + + + + Structure options + Structure options + + + + Preset + Preset + + + + Length + Lengde + + + + Rotate + Roter + + + + Con&tinue + Con&tinue + + + + An optional extrusion path for this element + An optional extrusion path for this element + + + + Armatures contained in this element + Armatures contained in this element + + + + The role of this structural element + The role of this structural element + + + + The structural nodes of this element + The structural nodes of this element + + + + Error: The base shape couldn't be extruded along this tool object + Error: The base shape couldn't be extruded along this tool object + + + + Couldn't compute a shape + Couldn't compute a shape + + + + Merge Wall + Merge Wall + + + + The selected wall contain no subwall to merge + The selected wall contain no subwall to merge + + + + Please select only wall objects + Please select only wall objects + + + + Merge Walls + Merge Walls + + + + The length of this wall. Not used if this wall is based on an underlying object + The length of this wall. Not used if this wall is based on an underlying object + + + + The face number of the base object used to build this wall + The face number of the base object used to build this wall + + + + The offset between this wall and its baseline (only for left and right alignments) + The offset between this wall and its baseline (only for left and right alignments) + + + + Pick a face on an existing object or select a preset + + Pick a face on an existing object or select a preset + + + + + Window options + Window options + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + + + + an optional volume to be subtracted from hosts of this window + an optional volume to be subtracted from hosts of this window + + + + The width of this window (for preset windows only) + The width of this window (for preset windows only) + + + + The height of this window (for preset windows only) + The height of this window (for preset windows only) + + + + The normal direction of this window + The normal direction of this window + + + + The role of this window + The role of this window + + + + Unable to create component + + Unable to create component + + + + + pycollada not found, collada support is disabled. + + pycollada not found, collada support is disabled. + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell not found or disabled, falling back on internal parser. + + + + + Distances (mm) and angles (deg) between axes + Distances (mm) and angles (deg) between axes + + + + Error computing the shape of this object + Error computing the shape of this object + + + + StructuralSystem + StructuralSystem + + + + Create Structural System + Create Structural System + + + + The role of this wall + The role of this wall + + + + Error: IfcOpenShell is not installed + + Error: IfcOpenShell is not installed + + + + + Error: your IfcOpenShell version is too old + + Error: your IfcOpenShell version is too old + + + + + Found a shape containing curves, triangulating + + Found a shape containing curves, triangulating + Arch_Add - + Add component - Add component + Add component - + Adds the selected components to the active object - Adds the selected components to the active object + Adds the selected components to the active object Arch_Axis - + Axis - Axis + Akse - + Creates an axis system. - Creates an axis system. + Creates an axis system. Arch_Building - + Building - Building + Building - + Creates a building object including selected objects. - Creates a building object including selected objects. - - - - Arch_Cell - - - Cell - Cell - - - - Creates a cell object including selected objects - Creates a cell object including selected objects + Creates a building object including selected objects. Arch_Check - + Check - Check + Check - + Checks the selected objects for problems - Checks the selected objects for problems + Checks the selected objects for problems + + + + Explore the contents of an Ifc file + Explore the contents of an Ifc file Arch_CloseHoles - + Close holes - Close holes + Close holes - + Closes holes in open shapes, turning them solids - Closes holes in open shapes, turning them solids + Closes holes in open shapes, turning them solids + + Arch_Fixture + Arch_Floor - + Floor - Floor + Floor - + Creates a floor object including selected objects - Creates a floor object including selected objects + Creates a floor object including selected objects + + + + Arch_Frame + + + Frame + Frame + + + + Creates a frame object from a planar 2D object and a profile + Creates a frame object from a planar 2D object and a profile + + + + Arch_IfcExplorer + + + Ifc Explorer + Ifc Explorer + + + + Arch_MergeWalls + + + Merge Walls + Merge Walls + + + + Merges the selected walls, if possible + Merges the selected walls, if possible Arch_MeshToShape - + Mesh to Shape - Mesh to Shape + Mesh to Shape - + Turns selected meshes into Part Shape objects - Turns selected meshes into Part Shape objects + Turns selected meshes into Part Shape objects + + + + Arch_Rebar + + + Rebar + Rebar + + + + Creates a Reinforcement bar from the selected face of a structural object + Creates a Reinforcement bar from the selected face of a structural object Arch_Remove - + Remove component - Remove component + Remove component - + Remove the selected components from their parents, or create a hole in a component - Remove the selected components from their parents, or create a hole in a component + Remove the selected components from their parents, or create a hole in a component Arch_RemoveShape - + Remove Shape from Arch - Remove Shape from Arch + Remove Shape from Arch - + Removes cubic shapes from Arch components - Removes cubic shapes from Arch components + Removes cubic shapes from Arch components Arch_Roof - + Roof - Roof + Tak - + Creates a roof object from the selected face of an object - Creates a roof object from the selected face of an object + Creates a roof object from the selected face of an object Arch_SectionPlane - + Section Plane - Section Plane + Section Plane - + Creates a section plane object, including the selected objects - Creates a section plane object, including the selected objects + Creates a section plane object, including the selected objects Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Select non-manifold meshes + Select non-manifold meshes - + Selects all non-manifold meshes from the document or from the selected groups - Selects all non-manifold meshes from the document or from the selected groups + Selects all non-manifold meshes from the document or from the selected groups Arch_Site - + Site - Site + Site - + Creates a site object including selected objects. - Creates a site object including selected objects. + Creates a site object including selected objects. + + + + Arch_Space + + + Space + Space + + + + Creates a space object from selected boundary objects + Creates a space object from selected boundary objects + + + + Creates a stairs object + Creates a stairs object Arch_SplitMesh - + Split Mesh - Split Mesh + Split Mesh - + Splits selected meshes into independent components - Splits selected meshes into independent components + Splits selected meshes into independent components + + + + Arch_Stairs + + + Stairs + Stairs Arch_Structure - + Structure - Structure + Structure - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) + + + + Arch_Survey + + + Survey + Survey + + + + Starts survey + Starts survey Arch_Wall - + Wall - Wall + Wall - + Creates a wall object from scratch or from a selected object (wire, face or solid) - Creates a wall object from scratch or from a selected object (wire, face or solid) + Creates a wall object from scratch or from a selected object (wire, face or solid) Arch_Window - + Window - Vindu + Vindu - + Creates a window object from a selected object (wire, rectangle or sketch) - Creates a window object from a selected object (wire, rectangle or sketch) + Creates a window object from a selected object (wire, rectangle or sketch) @@ -731,142 +1193,405 @@ General settings - Generelle innstillinger + Generelle innstillinger + + + + This is the default color for new Wall objects + This is the default color for new Wall objects + + + + This is the default color for new Structure objects + This is the default color for new Structure objects + + + + IFC import + IFC import + + + + Creates groups for each Arch object type + Creates groups for each Arch object type + + + + Group components by types + Group components by types + + + + 2D rendering + 2D rendering + + + + Show debug information during 2D rendering + Show debug information during 2D rendering + + + + Show renderer debug messages + Show renderer debug messages + + + + Cut areas line thickness ratio + Cut areas line thickness ratio + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Specifies how many times the viewed line thickness must be applied to cut lines + + + + Width: + Bredde: + + + + Height: + Høyde: + + + + Color: + Color: + + + + Length: + Lengde: + + + + Diameter + Diameter + + + + Offset + Avsetting + + + + The default width for new windows + The default width for new windows + + + + The default height for new windows + The default height for new windows + + + + Thickness: + Thickness: + + + + The default thickness for new windows + The default thickness for new windows + + + + Frame color: + Frame color: + + + + Glass color: + Glass color: - General Arch Settings - General Arch Settings + Snapping + Snapping - - Default color for walls - Standardfarge for vegger + + Walls drawing + Walls drawing - - This is the default color for new Wall objects - This is the default color for new Wall objects + + Auto-join walls + Auto-join walls - - Default color for structures - Default color for structures + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - - This is the default color for new Structure objects - This is the default color for new Structure objects + + Join walls base sketches when possible + Join walls base sketches when possible - - Default color for windows - Default color for windows + + Mesh to Shape Conversion + Mesh to Shape Conversion + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + If this is checked, conversion is faster but the result might still contain triangulated faces + + + + Fast conversion + Fast conversion + + + + Tolerance: + Tolerance: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Tolerance value to use when checking if 2 adjacent faces as planar - IFC import - IFC import + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types + + Force flat faces + Force flat faces - - Use IFCOpenShell if available - Use IFCOpenShell if available + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - - Creates groups for each Arch object type - Creates groups for each Arch object type + + Cut method + Cut method - - Group components by types - Group components by types + + Import / export + Import / export - - Import furniture (can make the model heavy) - Import furniture (can make the model heavy) + + Check this to display debug messages while importing IFC files + Check this to display debug messages while importing IFC files - - 2D rendering - 2D rendering + + Show debug messages + Show debug messages - - Show debug information during 2D rendering - Show debug information during 2D rendering + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - Show renderer debug messages - Show renderer debug messages + + Force python parser + Force python parser - - Cut areas line thickness ratio - Cut areas line thickness ratio + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - Specifies how many times the viewed line thickness must be applied to cut lines - Specifies how many times the viewed line thickness must be applied to cut lines + + Separate openings + Separate openings + + + + If this is checked, object names will be prefixed with the IFC ID number + If this is checked, object names will be prefixed with the IFC ID number + + + + Prefix names with ID number + Prefix names with ID number + + + + Exclude list: + Exclude list: + + + + A comma-separated list of Ifc entities to exclude from import + A comma-separated list of Ifc entities to exclude from import + + + + Custom IFC schema (internal parser only) + Custom IFC schema (internal parser only) + + + + IFC export + IFC export + + + + Scaling factor + Scaling factor + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + + + + Save a list of exported objects + Save a list of exported objects + + + + Snap to baselines of Arch objects (override with CTRL) + Snap to baselines of Arch objects (override with CTRL) + + + + Defaults + Defaults + + + + Walls + Walls + + + + mm + mm + + + + Structures + Structures + + + + Rebars + Rebars + + + + Windows + Vinduer + + + + Transparency: + Gjennomsiktighet: + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + + + + Separate placements + Separate placements + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + + + + Force export as Breps + Force export as Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + + + + Join multi-solid objects + Join multi-solid objects + + + + Collada export + Collada export + + + + WebGL export + WebGL export + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + + + Discretize wires + Discretize wires arch - + Arch tools - Arch tools + Arch tools - + Draft tools - Draft tools + Draft tools - + Draft mod tools - Draft mod tools + Draft mod tools - + &Architecture - &Architecture + &Architecture - - Conversion Tools - Conversion Tools - - - - Calculation Tools - Calculation Tools - - - + &Draft - &Draft + &Draft - - Context Tools - Context Tools + + Utilities + Utilities - - pycollada not found, collada support will be disabled. - - pycollada not found, collada support will be disabled. - + + Snapping + Snapping diff 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zFV1mJAA&VKN+`_z&Uu#QqZIMM->z?mK|3Q|xEzJW!5t-O^4Y3I>Rl6~JAk+GZGtt} zuK;v#)%ECiIO?P|I#K_>zMvP;vLv5dhF1PoWR2XvpV1c#d>fTwa=-z6Fz8=}{B>v4 coWb^ClE_+6lsAx{_(pNH`4ms3eQ-1W3xFE|qyPW_ diff --git a/src/Mod/Arch/Resources/translations/Arch_pl.ts b/src/Mod/Arch/Resources/translations/Arch_pl.ts index a887edfab..531c41a4f 100644 --- a/src/Mod/Arch/Resources/translations/Arch_pl.ts +++ b/src/Mod/Arch/Resources/translations/Arch_pl.ts @@ -1,726 +1,1189 @@ - + Arch - + Components - komponenty + komponenty - + Components of this object - Składniki obiektu + Składniki obiektu - + Axes - Osie + Osie - + Create Axis - Utwórz Osie + Utwórz Osie - + The intervals between axes - Odstęp pomiędzy osiami + Odstęp pomiędzy osiami - + The angles of each axis - Kąty każdej osi + Kąty każdej osi - + The length of the axes - Długość osi + Długość osi - + The size of the axis bubbles - Rozmiar bąbelków osi + Rozmiar bąbelków osi - - The numeration style - Styl numeracji - - - + Remove - Usuń + Usuń - + Add - Dodaj + Dodaj - - Distances and angles between axes - Odległości i kąty pomiędzy osiami - - - + Axis - + - + Distance - Odległość + Odległość - + Angle - Kąt + Kąt - + Building - Budynek + Budynek - + Type conversion - Typ konwersji + Typ konwersji - + Create Building - Tworzenie budynku + Tworzenie budynku - + Floor - Piętro + Piętro - + removing sketch support to avoid cross-referencing - usuwanie wsparcia dla szkicu aby uniknąć krzyżowego powiązania + usuwanie wsparcia dla szkicu aby uniknąć krzyżowego powiązania - + No objects are cut by the plane - Żaden obiekt nie jest wycinany przez płaszczyznę + Żaden obiekt nie jest wycinany przez płaszczyznę - + is not closed - nie jest zamknięty + nie jest zamknięty - + is not valid - nie jest prawidłowy + nie jest prawidłowy - + doesn't contain any solid - nie zawiera żadnych stałych + nie zawiera żadnych stałych - + contains a non-closed solid - zawiera niezamknięte stałe + zawiera niezamknięte stałe - + contains faces that are not part of any solid - zawiera fronty, które nie są częścią żadnych stałych + zawiera fronty, które nie są częścią żadnych stałych - + Grouping - Grupowanie + Grupowanie - + Ungrouping - Rozgrupowanie + Rozgrupowanie - + Split Mesh - Rozdziel siatkę + Rozdziel siatkę - + Mesh to Shape - Siatka do Kształtu + Zazębia oczka siatki do kształtu - + All good! no problems found - Wszystko w porządku! Nie znaleziono żadnych problemów + Wszystko w porządku! Nie znaleziono żadnych problemów - + Base component - Podstawowy składnik + Podstawowy składnik - + Additions - Dodatki + Dodatki - + Subtractions - Różnice + Różnice - + Objects - Obiekty + Obiekty - + closing Sketch edit - zamykam edycję szkicu + zamknięcie edycji szkicu - + The height of this floor - Wysokość piętra + Wysokość obecnego piętra - + Roof - Dach + Dach - + Create Roof - Tworzenie dachu + Tworzenie dachu - + Unable to create a roof - Nie można utworzyć dachu + Nie można utworzyć dachu - - No object selected - Nie wybrano obiektu - - - + The angle of this roof - Kąt dachu + Kąt dachu - + The face number of the base object used to build this roof - Liczba frontów obiektu podstawowego użytych do zbudowania tego dachu + Liczba frontów obiektu podstawowego użytych do zbudowania tego dachu - + Page - Strona + Strona - + View of - Widok + Widok - + Create Section Plane - Create Section Plane + Tworzenie płaszczyzny przekroju - + The objects that must be considered by this section plane. Empty means all document - The objects that must be considered by this section plane. Empty means all document + Obiekty które muszą być wzięte pod uwagę w tej płaszczyźnie przekroju. Wartość pusta oznacza cały dokument - + The display size of this section plane - Rozmiar wyświetlania płaszczyzny sekcji + Rozmiar wyświetlania płaszczyzny sekcji - + No shape has been computed yet, select wireframe rendering and render again - No shape has been computed yet, select wireframe rendering and render again + Żaden kształt nie został jeszcze przetworzony, wybierz model szkieletowy renderowania i renderuj ponownie - + Skipping invalid object: - Pomijam nieprawidłowy obiekt: + Pominięcie nieprawidłowego obiektu: - + Site - Teren + Teren - + Create Site - Tworzenie witryny + Tworzenie witryny - + Structure - Konstrukcja + Konstrukcja - + Create Structure - Tworzenie struktury + Tworzenie struktury - + The length of this element, if not based on a profile - The length of this element, if not based on a profile + Długość tego elementu, jeśli nie w oparciu o profil - + The width of this element, if not based on a profile - The width of this element, if not based on a profile + Szerokość tego elementu, jeśli nie w oparciu o profil - + The height or extrusion depth of this element. Keep 0 for automatic - The height or extrusion depth of this element. Keep 0 for automatic + Wysokość lub wyciągnięcie głębokości tego elementu. Zachowaj 0 dla automatycznej - + Axes systems this structure is built on - Systemy osi, ta struktura jest zbudowana na - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - - - - The element numbers to exclude when this structure is based on axes - The element numbers to exclude when this structure is based on axes - - - - Couldn't compute the wall shape - Nie można wyliczyć kształtu ściany - - - - Wall - Ściana - - - - Create Wall - Utwórz ścianę - - - - WallTrace - WallTrace - - - - Wall options - Opcje ściany - - - - Width - Szerokość - - - - Height - Wysokość - - - - Alignment - Wyrównanie - - - - Continue - Kontynuuj - - - - The width of this wall. Not used if this wall is based on a face - Szerokość tej ściany. Nieużywane, jeżeli ściana ta oparta jest na froncie - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - - - - The alignment of this wall on its base object, if applicable - The alignment of this wall on its base object, if applicable - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - Jeśli prawda oraz ściana oparta jest o front to zostanie użyty brzeg ściany a front zostanie pominięty. - - - - Error: Invalid base object - Błąd: Nieprawidłowy obiekt podstawowy + Systemy osi, ta struktura jest zbudowana na + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + Normalny kierunek wytłaczania tego obiektu (utrzymaj (0,0,0) dla typowego automatycznie) + + + + The element numbers to exclude when this structure is based on axes + Numery elementu są do wykluczenia, gdy struktura ta opiera się na osiach + + + + Wall + Ściana + + + + Create Wall + Utwórz ścianę + + + + WallTrace + Ślad ściany + + + + Wall options + Opcje ściany + + + + Width + Szerokość + + + + Height + Wysokość + + + + Alignment + Wyrównanie + + + + The width of this wall. Not used if this wall is based on a face + Szerokość tej ściany. Nieużywane, jeżeli ściana ta oparta jest na froncie + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + Wysokość ściany. Zachowaj 0 dla autouzupełniania. Nie używane, jeżeli ta ściana opiera się na stałych + + + + The alignment of this wall on its base object, if applicable + Wyrównanie ściany do głównego obiektu, jeśli możliwe do zastosowania + + + + Error: Invalid base object + Błąd: Nieprawidłowy obiekt podstawowy + + + This mesh is an invalid solid - Ta siatka nie jest poprawna + Ta siatka nie jest poprawna - - Error removing splitter from wall shape - Błąd podczas usuwania rozdzielacza od kształtu ściany - - - + Window - Okno + Okno - + Create Window - Utwórz Okno + Utwórz Okno - + the components of this window - składniki tego okna + składniki tego okna - - Unable to create component - Nie można utworzyć komponentu - - - + Edit - Edytuj + Edytuj - + Create/update component - Utwórz/uaktualnij komponent + Utwórz/uaktualnij komponent - + Base 2D object - Podstawowy obiekt 2D + Podstawowy obiekt 2D - + Wires - Przewody + Przewody - + Create new component - Utwórz nowy komponent + Utwórz nowy komponent - + Name - Nazwa + Nazwa - + Type - Typ + Typ - + Thickness - Grubość + Grubość - + Z offset - offset Z + offset Z - - pycollada not found, no collada support. - - nie znaleziono pakietu pycollada, brak obsługi collada - - - + Error: Couldn't determine character encoding - Błąd: Nie można określić kodowania znaków + Błąd: Nie można określić kodowania znaków - + file %s successfully created. - plik %s utworzony pomyślnie. + plik %s utworzony pomyślnie. - + Error: Couldn't determine character encoding - Błąd: Nie można określić kodowania znaków + Błąd: Nie można określić kodowania znaków - + Couldn't locate IfcOpenShell - Nie można zlokalizować IfcOpenShell + Nie można zlokalizować IfcOpenShell - + IFC Schema not found, IFC import disabled. - nie znaleziono schematu IFC, IFC został wyłączony. + nie znaleziono schematu IFC, IFC został wyłączony. - + successfully written - zapisano pomyślnie + zapisano pomyślnie + + + + The numbering style + Styl numeracji + + + + removing sketch external references to avoid cross-referencing + removing sketch external references to avoid cross-referencing + + + + Invalid cutplane + Invalid cutplane + + + + Add space boundary + Add space boundary + + + + Remove space boundary + Remove space boundary + + + + Please select a base object + Please select a base object + + + + Fixtures + Fixtures + + + + Armatures + Armatures + + + + The placement of this group + The placement of this group + + + + Frame + Frame + + + + Create Frame + Create Frame + + + + Rebar + Rebar + + + + Create Rebar + Create Rebar + + + + Please select a base face on a structural object + + Please select a base face on a structural object + + + + + Please select a base object + + Please select a base object + + + + + Section + Iloraz + + + + The placement of this object + The placement of this object + + + + The terrain of this site + The terrain of this site + + + + The address of this site + The address of this site + + + + The geographic coordinates of this site + The geographic coordinates of this site + + + + An url that shows this site in a mapping website + An url that shows this site in a mapping website + + + + Space + Space + + + + Create Space + Create Space + + + + A base shape defining this space + A base shape defining this space + + + + The objects that make the boundaries of this space object + The objects that make the boundaries of this space object + + + + Stairs + Schody + + + + Create Stairs + Tworzenie schodów + + + + The length of these stairs, if no baseline is defined + The length of these stairs, if no baseline is defined + + + + The width of these stairs + Szerokość tych schodów + + + + The total height of these stairs + Całkowita wysokość tych schodów + + + + The alignment of these stairs on their baseline, if applicable + The alignment of these stairs on their baseline, if applicable + + + + The number of risers in these stairs + The number of risers in these stairs + + + + The depth of the treads of these stairs + The depth of the treads of these stairs + + + + The height of the risers of these stairs + The height of the risers of these stairs + + + + The size of the nosing + The size of the nosing + + + + The thickness of the treads + The thickness of the treads + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + + + + The type of landings of these stairs + The type of landings of these stairs + + + + The type of winders in these stairs + The type of winders in these stairs + + + + The type of structure of these stairs + The type of structure of these stairs + + + + The thickness of the massive structure or of the stringers + The thickness of the massive structure or of the stringers + + + + The width of the stringers + The width of the stringers + + + + The offset between the border of the stairs and the structure + The offset between the border of the stairs and the structure + + + + Wood + Drewno + + + + Steel + Stal + + + + Structure options + Structure options + + + + Preset + Preset + + + + Length + Długość + + + + Rotate + Obróć + + + + Con&tinue + Con&tinue + + + + An optional extrusion path for this element + An optional extrusion path for this element + + + + Armatures contained in this element + Armatures contained in this element + + + + The role of this structural element + The role of this structural element + + + + The structural nodes of this element + The structural nodes of this element + + + + Error: The base shape couldn't be extruded along this tool object + Error: The base shape couldn't be extruded along this tool object + + + + Couldn't compute a shape + Couldn't compute a shape + + + + Merge Wall + Merge Wall + + + + The selected wall contain no subwall to merge + The selected wall contain no subwall to merge + + + + Please select only wall objects + Please select only wall objects + + + + Merge Walls + Merge Walls + + + + The length of this wall. Not used if this wall is based on an underlying object + The length of this wall. Not used if this wall is based on an underlying object + + + + The face number of the base object used to build this wall + The face number of the base object used to build this wall + + + + The offset between this wall and its baseline (only for left and right alignments) + The offset between this wall and its baseline (only for left and right alignments) + + + + Pick a face on an existing object or select a preset + + Pick a face on an existing object or select a preset + + + + + Window options + Window options + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + + + + an optional volume to be subtracted from hosts of this window + an optional volume to be subtracted from hosts of this window + + + + The width of this window (for preset windows only) + The width of this window (for preset windows only) + + + + The height of this window (for preset windows only) + The height of this window (for preset windows only) + + + + The normal direction of this window + The normal direction of this window + + + + The role of this window + The role of this window + + + + Unable to create component + + Unable to create component + + + + + pycollada not found, collada support is disabled. + + pycollada not found, collada support is disabled. + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell not found or disabled, falling back on internal parser. + + + + + Distances (mm) and angles (deg) between axes + Distances (mm) and angles (deg) between axes + + + + Error computing the shape of this object + Error computing the shape of this object + + + + StructuralSystem + StructuralSystem + + + + Create Structural System + Create Structural System + + + + The role of this wall + The role of this wall + + + + Error: IfcOpenShell is not installed + + Error: IfcOpenShell is not installed + + + + + Error: your IfcOpenShell version is too old + + Error: your IfcOpenShell version is too old + + + + + Found a shape containing curves, triangulating + + Found a shape containing curves, triangulating + Arch_Add - + Add component - Dodaj składnik + Dodaj składnik - + Adds the selected components to the active object - Dodaje wybrane składniki do aktywnego obiektu + Dodaje wybrane składniki do aktywnego obiektu Arch_Axis - + Axis - + - + Creates an axis system. - Tworzy system osi. + Tworzy system osi. Arch_Building - + Building - Budynek + Budynek - + Creates a building object including selected objects. - Tworzy obiekt Budynek wraz z wybranymi obiektami - - - - Arch_Cell - - - Cell - Komórka - - - - Creates a cell object including selected objects - Tworzy obiekt Cell wraz z wybranymi obiektami + Tworzy obiekt Budynek wraz z wybranymi obiektami Arch_Check - + Check - Sprawdź + Sprawdź - + Checks the selected objects for problems - Sprawdza zaznaczone obiekty czy nie zawierają błędów + Sprawdza zaznaczone obiekty czy nie zawierają błędów + + + + Explore the contents of an Ifc file + Explore the contents of an Ifc file Arch_CloseHoles - + Close holes - Zamknij otwory + Zamknij otwory - + Closes holes in open shapes, turning them solids - Zamyka otwory kształtów otwartych, zmienia je do stałych + Zamyka otwory kształtów otwartych, zmienia je do stałych + + Arch_Fixture + Arch_Floor - + Floor - Piętro + Piętro - + Creates a floor object including selected objects - Tworzy obiekt Piętro wraz z wybranymi obiektami + Tworzy obiekt Piętro wraz z wybranymi obiektami + + + + Arch_Frame + + + Frame + Frame + + + + Creates a frame object from a planar 2D object and a profile + Creates a frame object from a planar 2D object and a profile + + + + Arch_IfcExplorer + + + Ifc Explorer + Ifc Explorer + + + + Arch_MergeWalls + + + Merge Walls + Merge Walls + + + + Merges the selected walls, if possible + Merges the selected walls, if possible Arch_MeshToShape - + Mesh to Shape - Siatka do Kształtu + Zazębia oczka siatki do kształtu - + Turns selected meshes into Part Shape objects - Turns selected meshes into Part Shape objects + Włącza wybrane oczka w części kształtu obiektów + + + + Arch_Rebar + + + Rebar + Rebar + + + + Creates a Reinforcement bar from the selected face of a structural object + Creates a Reinforcement bar from the selected face of a structural object Arch_Remove - + Remove component - Usuń składnik + Usuń składnik - + Remove the selected components from their parents, or create a hole in a component - Usuń wybrane składniki z ich rodziców lub utwórz otwór w składniku + Usuń wybrane składniki z rodzimego elementu lub utwórz otwór w składniku Arch_RemoveShape - + Remove Shape from Arch - Usuń Kształt z Arch + Usuń Kształt z łuku - + Removes cubic shapes from Arch components - Usuwa sześcienne kształty ze składników Architektury + Usuwa sześcienne kształty ze składników łuku Arch_Roof - + Roof - Dach + Dach - + Creates a roof object from the selected face of an object - Tworzy obiekt dachu od wybranego frontu obiektu + Tworzy obiekt dachu od wybranego frontu obiektu Arch_SectionPlane - + Section Plane - Płaszczyzna przekroju + Płaszczyzna przekroju - + Creates a section plane object, including the selected objects - Creates a section plane object, including the selected objects + Tworzy obiekt płaszczyzny przekroju, łącznie z wybranymi obiektami Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Wybierz nieróżnorodne siatki + Wybierz nieróżnorodne siatki - + Selects all non-manifold meshes from the document or from the selected groups - Wybiera wszystkie nieróżnorodne siatki z dokumentu lub wybranych grup + Wybiera wszystkie nieróżnorodne siatki z dokumentu lub wybranych grup Arch_Site - + Site - Teren + Teren - + Creates a site object including selected objects. - Tworzy obiekt Teren wraz z wybranymi obiektami + Tworzy obiekt Teren wraz z wybranymi obiektami + + + + Arch_Space + + + Space + Space + + + + Creates a space object from selected boundary objects + Creates a space object from selected boundary objects + + + + Creates a stairs object + Creates a stairs object Arch_SplitMesh - + Split Mesh - Rozdziel siatkę + Rozdziel siatkę - + Splits selected meshes into independent components - Rozdziela wybrane siatki na niezależne składniki + Rozdziela wybrane siatki na niezależne składniki + + + + Arch_Stairs + + + Stairs + Schody Arch_Structure - + Structure - Konstrukcja + Konstrukcja - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Utwórz obiekt Konstrukcja od początku lub z wybranych obiektów (szkic, szkielet, fasetka lub solid) + Utwórz obiekt Konstrukcja od początku lub z wybranych obiektów (szkic, szkielet, fasetka lub solid) + + + + Arch_Survey + + + Survey + Survey + + + + Starts survey + Starts survey Arch_Wall - + Wall - Ściana + Ściana - + Creates a wall object from scratch or from a selected object (wire, face or solid) - Tworzy obiekt Ściana od początku lub z wybranych + Tworzy obiekt Ściana od początku lub z wybranych Arch_Window - + Window - Okno + Okno - + Creates a window object from a selected object (wire, rectangle or sketch) - Creates a window object from a selected object (wire, rectangle or sketch) + Tworzy obiekt okno z zaznaczonego obiektu (przewód, prostokąt lub szkic) @@ -728,141 +1191,405 @@ General settings - Ustawienia ogólne + Ustawienia ogólne + + + + This is the default color for new Wall objects + Kolor domyślny dla nowego obiektu Ściana + + + + This is the default color for new Structure objects + Kolor domyślny dla nowego obiektu Konstrukcja + + + + IFC import + importuj IFC + + + + Creates groups for each Arch object type + Tworzy grupy dla każdego obiektu typu łuk + + + + Group components by types + Grupa komponentów według typów + + + + 2D rendering + renderowanie 2D + + + + Show debug information during 2D rendering + Pokaż informacje o debugowaniu podczas renderowania 2D + + + + Show renderer debug messages + Pokaż wiadomości debugowania podczas renderowania + + + + Cut areas line thickness ratio + Grubość linii obszaru cięcia + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Określa, ile razy widoczna grubość linii musi być ustawiona do linii cięcia + + + + Width: + Szerokość: + + + + Height: + Wysokość: + + + + Color: + Kolor: + + + + Length: + Długość: + + + + Diameter + Średnica + + + + Offset + Offset + + + + The default width for new windows + Domyślna szerokość nowych okien + + + + The default height for new windows + Domyślna wysokość nowych okien + + + + Thickness: + Grubość: + + + + The default thickness for new windows + Domyślna grubość nowych okien + + + + Frame color: + Kolor obramowania: + + + + Glass color: + Kolor szkła: - General Arch Settings - Ustawienia ogólne Arch + Snapping + Snapping - - Default color for walls - Domyślny kolor ścian + + Walls drawing + Walls drawing - - This is the default color for new Wall objects - Kolor domyślny dla nowego obiektu Ściana + + Auto-join walls + Auto-join walls - - Default color for structures - Kolor domyślny dla konstrukcji + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - - This is the default color for new Structure objects - Kolor domyślny dla nowego obiektu Konstrukcja + + Join walls base sketches when possible + Join walls base sketches when possible - - Default color for windows - Domyślny kolor okien + + Mesh to Shape Conversion + Mesh to Shape Conversion + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + If this is checked, conversion is faster but the result might still contain triangulated faces + + + + Fast conversion + Fast conversion + + + + Tolerance: + Tolerancja: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Tolerance value to use when checking if 2 adjacent faces as planar - IFC import - import IFC + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types + + Force flat faces + Force flat faces - - Use IFCOpenShell if available - Użyj IFCOpenShell jeśli jest dostępny + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - - Creates groups for each Arch object type - Creates groups for each Arch object type + + Cut method + Cut method - - Group components by types - Group components by types + + Import / export + Import / export - - Import furniture (can make the model heavy) - Importuj mebel(model może stać się cięższy) + + Check this to display debug messages while importing IFC files + Check this to display debug messages while importing IFC files - - 2D rendering - renderowanie 2D + + Show debug messages + Show debug messages - - Show debug information during 2D rendering - Pokaż informacje o debugowaniu podczas renderowania 2D + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - Show renderer debug messages - Pokaż wiadomości debugowania podczas renderowania + + Force python parser + Force python parser - - Cut areas line thickness ratio - Grubość linii obszaru cięcia + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - Specifies how many times the viewed line thickness must be applied to cut lines - Specifies how many times the viewed line thickness must be applied to cut lines + + Separate openings + Separate openings + + + + If this is checked, object names will be prefixed with the IFC ID number + If this is checked, object names will be prefixed with the IFC ID number + + + + Prefix names with ID number + Prefix names with ID number + + + + Exclude list: + Exclude list: + + + + A comma-separated list of Ifc entities to exclude from import + A comma-separated list of Ifc entities to exclude from import + + + + Custom IFC schema (internal parser only) + Custom IFC schema (internal parser only) + + + + IFC export + IFC export + + + + Scaling factor + Scaling factor + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + + + + Save a list of exported objects + Save a list of exported objects + + + + Snap to baselines of Arch objects (override with CTRL) + Snap to baselines of Arch objects (override with CTRL) + + + + Defaults + Ustawienia domyślne + + + + Walls + Ściany + + + + mm + mm + + + + Structures + Structures + + + + Rebars + Rebars + + + + Windows + Okna + + + + Transparency: + Przezroczystość: + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + + + + Separate placements + Separate placements + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + + + + Force export as Breps + Force export as Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + + + + Join multi-solid objects + Join multi-solid objects + + + + Collada export + Eksport do Collada + + + + WebGL export + Eksport do WebGL + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + + + Discretize wires + Discretize wires arch - + Arch tools - Narzędzia Architektury + Narzędzia łuków - + Draft tools - Narzędzia szkicu + Narzędzia rysowania szkicu - + Draft mod tools - Draft mod tools + Narzędzia Moduły szkicu - + &Architecture - &Architektura + &Architektura - - Conversion Tools - Narzędzia konwersji - - - - Calculation Tools - Narzędzia Kalkulacji - - - + &Draft - Rysunek + Rysunek - - Context Tools - Narzędzia Kontekstowe + + Utilities + Narzędzia - - pycollada not found, collada support will be disabled. - - nie można odnaleźć 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zj)mY@B{Q(RV>g7!Gy;l{9R{6SE5YNP0k6m94-f!rm)*nn+Ha@f zUPrq0iVnfe_Xzg>fo$A9kco@$`y)Pa|5MyS?09eseoHfnb4ZVh;d?nJ{(4U-dRvWn zdcFy_SXCoS_b9lya%hnR-{6_K(pXC{nHmhRhejh-I^1DsDJ?Wb-e^iEZ|}Fe-1bfy z^%<7qdn;9yQkis8M@-n4N)>ABKC^;_+8ucNzDZmj+fVPJjB!)#VTE4|3y8DX-CY59 zXqs6fif*6O+3aJ}OaZ%FGS-^~>bvv@D||bK{Y?_q`uSVjoWgFRV`CgfFHrHZMA - + Arch - + Components - Componentes + Componentes - + Components of this object - Componentes deste objeto + Componentes deste objeto - + Axes - Eixos + Eixos - + Create Axis - Criar eixo + Criar eixo - + The intervals between axes - Os intervalos entre eixos + Os intervalos entre eixos - + The angles of each axis - Os ângulos de cada eixo + Os ângulos de cada eixo - + The length of the axes - O comprimento dos eixos + O comprimento dos eixos - + The size of the axis bubbles - O tamanho das bolhas de eixo + O tamanho das bolhas de eixo - - The numeration style - O estilo de numeração - - - + Remove - Remover + Remover - + Add - Adicionar + Adicionar - - Distances and angles between axes - Distâncias e ângulos entre eixos - - - + Axis - Eixo + Eixo - + Distance - Distância + Distância - + Angle - Ângulo + Ângulo - + Building - Edifício + Edificação - + Type conversion - Conversão de tipo + Tipo de conversão - + Create Building - Criar edifício + Criar edificação - + Floor - Piso + Pavimento - + removing sketch support to avoid cross-referencing - removendo o esboço de suporte para evitar referênças cruzadas + removendo o suporte do esboço para evitar referências cruzadas - + No objects are cut by the plane - Não há objetos cortados por este plano + Não há objetos cortados por este plano - + is not closed - não é fechado + não está fechado - + is not valid - não é válido + não é válido - + doesn't contain any solid - não contém qualquer sólido + não contém nenhum sólido - + contains a non-closed solid - contém um sólido não fechado + contém um sólido aberto - + contains faces that are not part of any solid - contém faces que não são parte de nenhum sólido + contém faces que não pertencem a nenhum sólido - + Grouping - Agrupamento + Agrupando - + Ungrouping - Desagrupando + Desagrupando - + Split Mesh - Dividir malha + Dividir malha - + Mesh to Shape - Malha para Forma + Malha para Forma - + All good! no problems found - Tudo ótimo! nenhum problema encontrado + Está tudo bem! nenhum problema foi encontrado - + Base component - Componente de base + Componente base - + Additions - Adições + Adições - + Subtractions - Subtrações + Subtrações - + Objects - Objetos + Objetos - + closing Sketch edit - fechando a edição do esboço + fechando a edição do esboço - + The height of this floor - A altura deste piso + A altura deste pavimento - + Roof - Telhado + Telhado - + Create Roof - Criar telhado + Criar telhado - + Unable to create a roof - Não é possível criar um telhado + Não foi possível criar um telhado - - No object selected - Nenhum objeto selecionado - - - + The angle of this roof - O ângulo deste telhado + O ângulo deste telhado - + The face number of the base object used to build this roof - O índice da face do objeto de base usada para construir o telhado + O número da face do objeto base usado para construir o telhado - + Page - Página + Página - + View of - Vista de + Vista de - + Create Section Plane - Criar plano de corte + Criar um plano de corte - + The objects that must be considered by this section plane. Empty means all document - Os objetos que devem ser considerados por este plano de corte. Vazio significa todos os objetos do documento + Os objetos que devem ser considerados por este plano de corte. Vazio significa: todos os objetos do documento - + The display size of this section plane - O tamanho de exibição deste plano de seção + O tamanho de exibição deste plano de corte - + No shape has been computed yet, select wireframe rendering and render again - Nenhuma forma foi calculado ainda, selecione a renderização wireframe e renderize novamente + Nenhuma forma foi calculada ainda, selecione a renderização aramada e renderize novamente - + Skipping invalid object: - Pulando um objeto inválido: + Ignorando objeto inválido: - + Site - Terreno + Sítio - + Create Site - Criar sítio + Criar sítio - + Structure - Estrutura + Estrutura - + Create Structure - Criar estrutura + Criar estrutura - + The length of this element, if not based on a profile - O comprimento deste elemento, se não está baseado em um perfil + O comprimento deste elemento, se não for baseado em um perfil - + The width of this element, if not based on a profile - O comprimento deste elemento, se não está baseado em um perfil + A largura deste elemento, se não for baseado em um perfil - + The height or extrusion depth of this element. Keep 0 for automatic - A altura ou profundidade de extrusão deste elemento. Manter 0 para automático + A profundidade ou altura ou extrusão deste elemento. Mantenha 0 para automático - + Axes systems this structure is built on - Sistemas de eixos nos quais esta estrutura é construída - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - A direção normal de extrusão deste objeto (mantenha (0, 0,0) para normal automática) - - - - The element numbers to exclude when this structure is based on axes - Os índices de elementos a excluir quando essa estrutura é baseada em eixos - - - - Couldn't compute the wall shape - Não foi possível calcular a forma da parede - - - - Wall - Parede - - - - Create Wall - Criar parede - - - - WallTrace - WallTrace - - - - Wall options - Opções de parede - - - - Width - Largura - - - - Height - Altura - - - - Alignment - Alinhamento - - - - Continue - Continuar - - - - The width of this wall. Not used if this wall is based on a face - A largura desta parede. Não usado se esta parede é baseada em uma face - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - A altura desta parede. Mantenha 0 para automático. Não usado se esta parede é baseada em um sólido - - - - The alignment of this wall on its base object, if applicable - O alinhamento desta parede no seu objeto de base, se for o caso - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - Se True, e se esta parede é baseada em uma face, a borda dela será usada, e a face será desconsiderada. - - - - Error: Invalid base object - Erro: Objeto base inválido + Sistemas de eixos sobre os quais esta estrutura é construída + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + A direção normal de extrusão deste objeto (mantenha (0,0,0) para normal automática) + + + + The element numbers to exclude when this structure is based on axes + Os números dos elementos a excluir quando essa estrutura for baseada em eixos + + + + Wall + Parede + + + + Create Wall + Criar parede + + + + WallTrace + Linha de base da parede + + + + Wall options + Opções da parede + + + + Width + Largura + + + + Height + Altura + + + + Alignment + Alinhamento + + + + The width of this wall. Not used if this wall is based on a face + A largura desta parede. Não é utilizada se a parede for baseada numa face + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + A altura desta parede. Mantenha 0 para automático. Não é utilizada se a parede for baseada em um sólido + + + + The alignment of this wall on its base object, if applicable + O alinhamento desta parede em seu objeto base, se tiver + + + + Error: Invalid base object + Erro: Objeto base inválido + + + This mesh is an invalid solid - Esta malha é um sólido inválido + Esta malha não é um sólido válido - - Error removing splitter from wall shape - Erro na remoção de divisores na forma da parede - - - + Window - Janela + Janela - + Create Window - Criar janela + Criar uma janela - + the components of this window - os componentes desta janela + os componentes desta janela - - Unable to create component - Não é possível criar componente - - - + Edit - Editar + Editar - + Create/update component - Criar/atualizar componente + Criar/atualizar um componente - + Base 2D object - Base objeto 2D + Objeto base 2D - + Wires - Fios + Arames - + Create new component - Criar novo componente + Criar um novo componente - + Name - Nome + Nome - + Type - Tipo + Tipo - + Thickness - Espessura + Espessura - + Z offset - Deslocamento em z + Deslocamento em Z - - pycollada not found, no collada support. - - pycollada não encontrado, não há suporte de collada - - - + Error: Couldn't determine character encoding - Erro: Não foi possível determinar a codificação de caracteres + Erro: Não foi possível determinar a codificação de caracteres - + file %s successfully created. - arquivo %s foi criado com êxito. + O arquivo %s foi criado com sucesso. - + Error: Couldn't determine character encoding - Erro: Não foi possível determinar a codificação de caracteres + Erro: Não foi possível determinar a codificação de caracteres - + Couldn't locate IfcOpenShell - Não foi possível localizar IfcOpenShell + Não foi possível localizar IfcOpenShell - + IFC Schema not found, IFC import disabled. - Esquema de IFC não encontrado, Importação IFC será desativada. + Esquema de IFC não encontrado, a importação IFC será desativada. - + successfully written - gravado com êxito + gravado com sucesso + + + + The numbering style + O estilo de numeração + + + + removing sketch external references to avoid cross-referencing + removendo as referências externas do esboço para evitar referências cruzadas + + + + Invalid cutplane + Plano de corte inválido + + + + Add space boundary + Adicionar um limite de espaço + + + + Remove space boundary + Remover um limite de espaço + + + + Please select a base object + Por favor, selecione um objeto de base + + + + Fixtures + Acessórios + + + + Armatures + Ferragens + + + + The placement of this group + O localizador deste grupo + + + + Frame + Armação + + + + Create Frame + Criar uma armação + + + + Rebar + Ferragen + + + + Create Rebar + Criar ferragens + + + + Please select a base face on a structural object + + Por favor, selecione uma face de base em um objeto estrutural + + + + + Please select a base object + + Por favor, selecione um objeto de base + + + + + Section + Seção + + + + The placement of this object + O localizador deste objeto + + + + The terrain of this site + O terreno deste sítio + + + + The address of this site + O endereço deste sítio + + + + The geographic coordinates of this site + As coordenadas geográficas deste sítio + + + + An url that shows this site in a mapping website + Um url que mostra este sítio em um website de mapeamento + + + + Space + Espaço + + + + Create Space + Criar Espaço + + + + A base shape defining this space + Uma forma base definindo este espaço + + + + The objects that make the boundaries of this space object + Os objetos que constituem os limites deste espaço + + + + Stairs + Escada + + + + Create Stairs + Criar Escada + + + + The length of these stairs, if no baseline is defined + O comprimento desta escada, se não tiver nenhuma linha de base + + + + The width of these stairs + A largura desta escada + + + + The total height of these stairs + A altura total desta escada + + + + The alignment of these stairs on their baseline, if applicable + O alinhamento desta escada em sua linha de base, se tiver + + + + The number of risers in these stairs + O número de espelhos nesta escada + + + + The depth of the treads of these stairs + A profundidade dos degraus desta escada + + + + The height of the risers of these stairs + A altura dos espelhos desta escada + + + + The size of the nosing + O tamanho do bocel + + + + The thickness of the treads + A espessura do degrau + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + O cálculo da fórmula de Blondel, deve estar entre 62 e 64cm ou 24,5 e 25,5 in + + + + The type of landings of these stairs + O tipo de patamar desta escada + + + + The type of winders in these stairs + O tipo de desenvolvimento dos degraus desta escada + + + + The type of structure of these stairs + O tipo de estrutura desta escada + + + + The thickness of the massive structure or of the stringers + A espessura da estrutura maciça ou das longarinas + + + + The width of the stringers + A largura das longarinas + + + + The offset between the border of the stairs and the structure + O espaço entre a borda da escada e a estrutura + + + + Wood + Madeira + + + + Steel + Aço + + + + Structure options + Opções da estrutura + + + + Preset + Predefinição + + + + Length + Comprimento + + + + Rotate + Rotacionar + + + + Con&tinue + Con&tinuar + + + + An optional extrusion path for this element + Um caminho de extrusão opcional para este elemento + + + + Armatures contained in this element + Armações contidas neste elemento + + + + The role of this structural element + O papel deste elemento estrutural + + + + The structural nodes of this element + Os nós estruturais deste elemento + + + + Error: The base shape couldn't be extruded along this tool object + Erro: A forma de base não pode ser extrudada ao longo deste objeto + + + + Couldn't compute a shape + Não foi possível calcular uma forma + + + + Merge Wall + Mesclar uma parede + + + + The selected wall contain no subwall to merge + A parede selecionada não contém nenhum subparede para mesclar + + + + Please select only wall objects + Por favor, selecione apenas objetos de parede + + + + Merge Walls + Mesclar paredes + + + + The length of this wall. Not used if this wall is based on an underlying object + O comprimento desta parede. Não é usado se esta parede for baseada em um objeto subjacente + + + + The face number of the base object used to build this wall + O número da face do objeto de base a ser usada para construir o telhado + + + + The offset between this wall and its baseline (only for left and right alignments) + A distância entre a parede e sua linha de base (somente para alinhamentos esquerdo e direito) + + + + Pick a face on an existing object or select a preset + + Selecione uma face em um objeto existente ou escolha uma predefinição + + + + + Window options + Opções da janela + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + A profundidade do furo que esta janela faz em seu objeto anfitrião. Mantenha 0 para automático. + + + + an optional volume to be subtracted from hosts of this window + um volume opcional a ser subtraído dos anfitriões desta janela + + + + The width of this window (for preset windows only) + A largura desta janela (somente para janelas predefinidas) + + + + The height of this window (for preset windows only) + A altura desta janela (somente para janelas predefinidas) + + + + The normal direction of this window + A direção normal desta janela + + + + The role of this window + O papel desta janela + + + + Unable to create component + + Não foi possível criar um componente + + + + + pycollada not found, collada support is disabled. + + pycollada não foi encontrado, o suporte ao formato collada está desativado. + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell não foi encontrado ou está desativado, o motor interno será usado. + + + + + Distances (mm) and angles (deg) between axes + Distâncias (mm) e ângulos (graus) entre eixos + + + + Error computing the shape of this object + Não foi possível computar a forma do objeto + + + + StructuralSystem + Sistema Estrutural + + + + Create Structural System + Criar sistema estrutural + + + + The role of this wall + O papel desta parede + + + + Error: IfcOpenShell is not installed + + Erro: IfcOpenShell não está instalado + + + + + Error: your IfcOpenShell version is too old + + Erro: a sua versão de IfcOpenShell é muito antiga + + + + + Found a shape containing curves, triangulating + + Uma forma contendo curvas foi encontrada. Triangulação. + Arch_Add - + Add component - Adicionar componente + Adicionar componentes - + Adds the selected components to the active object - Adiciona os componentes selecionados ao objeto ativo + Adiciona os componentes selecionados ao objeto ativo Arch_Axis - + Axis - Eixo + Eixo - + Creates an axis system. - Cria um sistema de eixo. + Cria um sistema de eixo. Arch_Building - + Building - Edifício + Edificação - + Creates a building object including selected objects. - Cria um edifício, incluindo os objetos selecionados. - - - - Arch_Cell - - - Cell - Célula - - - - Creates a cell object including selected objects - Cria uma célula, incluindo os objetos selecionados + Cria uma edificação incluindo os objetos selecionados. Arch_Check - + Check - Verificação + Verificar - + Checks the selected objects for problems - Verifica problemas nos objectos selecionados + Verifica problemas nos objetos selecionados + + + + Explore the contents of an Ifc file + Explora o conteúdo de um arquivo Ifc Arch_CloseHoles - + Close holes - Fechar buracos + Fechar furos - + Closes holes in open shapes, turning them solids - Fecha buracos em formas abertas, transformando-os sólidos + Fecha furos em formas abertas, transformando-as em sólidos + + Arch_Fixture + Arch_Floor - + Floor - Piso + Pavimento - + Creates a floor object including selected objects - Cria um piso, incluindo os objetos selecionados + Cria um pavimento, incluindo os objetos selecionados + + + + Arch_Frame + + + Frame + Armação + + + + Creates a frame object from a planar 2D object and a profile + Cria um objeto de armação a partir de um objeto 2D plano e um perfil + + + + Arch_IfcExplorer + + + Ifc Explorer + Explorador Ifc + + + + Arch_MergeWalls + + + Merge Walls + Mesclar paredes + + + + Merges the selected walls, if possible + Mescla as paredes selecionadas, se possível Arch_MeshToShape - + Mesh to Shape - Malha para Forma + Malha para Forma - + Turns selected meshes into Part Shape objects - Transforma as malhas selecionadas em formas de tipo Parte + Transforma as malhas selecionadas em formas + + + + Arch_Rebar + + + Rebar + Ferragen + + + + Creates a Reinforcement bar from the selected face of a structural object + Cria uma barra de reforço a partir de uma face selecionada de um objeto estrutural Arch_Remove - + Remove component - Remover componente + Remover componentes - + Remove the selected components from their parents, or create a hole in a component - Remove os componentes selecionados de seus objetos-pais, ou cria um buraco em um componente + Remove os componentes selecionados de seus objetos-pai, ou cria um buraco em um componente Arch_RemoveShape - + Remove Shape from Arch - Remover forma de Arch + Remover forma - + Removes cubic shapes from Arch components - Remove formas cúbicas de componentes Arch + Remove formas cúbicas de objetos arquitetônicos Arch_Roof - + Roof - Telhado + Telhado - + Creates a roof object from the selected face of an object - Cria um objeto de telhado a partir de uma face selecionada + Cria um objeto telhado a partir de uma face de um objeto Arch_SectionPlane - + Section Plane - Plano de seção + Plano de corte - + Creates a section plane object, including the selected objects - Cria um objeto de plano de corte, incluindo os objetos selecionados + Cria um plano de corte, incluindo os objetos selecionados Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Selecionar malhas não-manifold + Selecionar malhas não sólidas - + Selects all non-manifold meshes from the document or from the selected groups - Seleciona todas as malhas não-manifold do documento ou dos grupos selecionados + Seleciona todas as malhas não sólidas do documento ou dos grupos selecionados Arch_Site - + Site - Terreno + Sítio - + Creates a site object including selected objects. - Cria um terreno incluindo os objetos selecionados. + Cria um sítio incluindo os objetos selecionados. + + + + Arch_Space + + + Space + Espaço + + + + Creates a space object from selected boundary objects + Cria um espaço usando os objetos selecionados como limites + + + + Creates a stairs object + Cria uma escada Arch_SplitMesh - + Split Mesh - Dividir malha + Dividir malha - + Splits selected meshes into independent components - Divide as malhas selecionadas em componentes independentes + Divide as malhas selecionadas em componentes independentes + + + + Arch_Stairs + + + Stairs + Escada Arch_Structure - + Structure - Estrutura + Estrutura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Cria uma estrutura a partir do zero ou de um objeto selecionado (esboço, cabo, face ou sólido) + Cria um objeto estrutural a partir do zero ou de um objeto selecionado (esboço, arame, face ou sólido) + + + + Arch_Survey + + + Survey + Quantitativo + + + + Starts survey + Inicia o modo quantitativo Arch_Wall - + Wall - Parede + Parede - + Creates a wall object from scratch or from a selected object (wire, face or solid) - Cria uma parede a partir do zero ou de um objeto selecionado (face, cabo ou sólido) + Cria uma parede a partir do zero ou de um objeto selecionado (arame, face ou sólido) Arch_Window - + Window - Janela + Janela - + Creates a window object from a selected object (wire, rectangle or sketch) - Cria um objeto de janela a partir do objeto selecionado (arame, retângulo ou esboço) + Cria uma janela a partir de um objeto selecionado (arame, retângulo ou esboço) @@ -728,141 +1191,405 @@ General settings - Configurações gerais + Configurações gerais + + + + This is the default color for new Wall objects + Esta é a cor padrão para novas paredes + + + + This is the default color for new Structure objects + Esta é a cor padrão para novas estruturas + + + + IFC import + Importação IFC + + + + Creates groups for each Arch object type + Cria grupos para cada tipo de objeto arquitetônico + + + + Group components by types + Agrupar componentes por tipo + + + + 2D rendering + Renderização 2D + + + + Show debug information during 2D rendering + Mostrar informações de depuração durante a renderização 2D + + + + Show renderer debug messages + Mostrar mensagens de depuração do renderizador + + + + Cut areas line thickness ratio + Fator de espessura de linha das áreas cortadas + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Especifica quantas vezes a espessura da linha vista deve ser aplicada em linhas de corte + + + + Width: + Largura: + + + + Height: + Altura: + + + + Color: + Cor: + + + + Length: + Comprimento: + + + + Diameter + Diâmetro + + + + Offset + Deslocamento + + + + The default width for new windows + A largura padrão para novas janelas + + + + The default height for new windows + A altura padrão para novas janelas + + + + Thickness: + Espessura: + + + + The default thickness for new windows + A espessura padrão para novas janelas + + + + Frame color: + Cor das esquadrias: + + + + Glass color: + Cor do vidro: - General Arch Settings - Configurações gerais do módulo Arch + Snapping + Snap - - Default color for walls - Cor padrão para paredes + + Walls drawing + Desenho de paredes - - This is the default color for new Wall objects - Esta é a cor padrão para novas paredes + + Auto-join walls + Juntar paredes automaticamente - - Default color for structures - Cor padrão para estruturas + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + Se esta opção for marcada, quando 2 paredes semelhantes estão sendo conectadas, seus esboços subjacentes serão juntados em um e as duas paredes se tornarão uma só - - This is the default color for new Structure objects - Esta é a cor padrão para novos objetos de estrutura + + Join walls base sketches when possible + Juntar esboços de base de paredes quando possível - - Default color for windows - Cor padrão para janelas + + Mesh to Shape Conversion + Conversão de malha para forma + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + Se essa opção estiver marcada, a conversão será mais rápida, mas o resultado ainda poderá conter faces trianguladas + + + + Fast conversion + Conversão rápida + + + + Tolerance: + Tolerância: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Valor de tolerância a ser usada para determinar se duas faces contíguas estão no mesmo plano - IFC import - Importação IFC + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + Se esta opção estiver marcada, grupos planos de faces serão achatados a força, resultando em possíveis furos e resultados não-sólidos - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - Se este for marcado, o importador IFCOpenShell será utilizado, permitindo importar mais tipos de objetos IFC + + Force flat faces + Forçar faces planas - - Use IFCOpenShell if available - Usar IFCOpenShell se disponível + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + Se essa opção estiver marcada, furos nas faces serão executados por subtração em vez de usar a orientação dos arames - - Creates groups for each Arch object type - Cria grupos para cada tipo de objeto Arch + + Cut method + Método de corte - - Group components by types - Agrupar componentes por tipo + + Import / export + Importar / Exportar - - Import furniture (can make the model heavy) - Importar móveis (o modelo pode ficar pesado) + + Check this to display debug messages while importing IFC files + Marque esta opção para exibir as mensagens de depuração ao importar arquivos IFC - - 2D rendering - Renderização 2D + + Show debug messages + Mostrar as mensagens de depuração - - Show debug information during 2D rendering - Mostrar informações de depuração durante a renderização 2D + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + Se essa opção estiver marcada, arquivos IFC serão sempre importados com o motor interno, mesmo se o IfcOpenShell está instalado - - Show renderer debug messages - Mostrar mensagens de depuração do renderizador + + Force python parser + Forçar motor interno - - Cut areas line thickness ratio - Espessura de áreas de linha de corte + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + Se essa opção estiver marcada, as aberturas serão importadas como subtrações, senão as formas das parede já virão com suas aberturas subtraídas - - Specifies how many times the viewed line thickness must be applied to cut lines - Especifica quantas vezes a espessura da linha vista deve ser aplicada para linhas de corte + + Separate openings + Separar aberturas + + + + If this is checked, object names will be prefixed with the IFC ID number + Se essa opção estiver marcada, nomes de objetos terão um prefixo com o número ID do arquivo IFC + + + + Prefix names with ID number + Adicionar prefixo com número ID + + + + Exclude list: + Lista de exclusão: + + + + A comma-separated list of Ifc entities to exclude from import + Uma lista separada por vírgulas de entidades Ifc para serem excluídas da importação + + + + Custom IFC schema (internal parser only) + Esquema IFC personalizado (somente para motor interno) + + + + IFC export + Exportação IFC + + + + Scaling factor + Fator de escala + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + Arquivos IFC são normalmente escritos em milímetros. Se você estiver trabalhando com unidades diferentes, isto permite que você escale todas as suas unidades para ser expressas em milímetros. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + Se esta opção estiver marcada, um arquivo de texto será exportado juntamente com o arquivo ifc, que contém a lista de objetos exportados, para fins de verificação. + + + + Save a list of exported objects + Salvar uma lista dos objetos exportados + + + + Snap to baselines of Arch objects (override with CTRL) + Snap para linhas de base dos objetos arquitetônicos (desativar com CTRL) + + + + Defaults + Padrões + + + + Walls + Paredes + + + + mm + mm + + + + Structures + Estruturas + + + + Rebars + Barras de reforço + + + + Windows + Janelas + + + + Transparency: + Transparência: + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + Se essa opção for marcada, localizadores serão recalculados e aplicados aos objetos, como eles estavam no arquivo IFC (mais lento) + + + + Separate placements + Separar localizadores + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Alguns aplicativos IFC não gostam de objetos exportados como extrusões. Use isso para forçar todos os objetos a serem exportados como geometria BREP. + + + + Force export as Breps + Forçar exportação como Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/> <body><p>Objetos contendo múltiplos sólidos são normalmente exportados como várias representações. Porém, alguns aplicativos não gostam disso. Você pode usar esta opção para unir esses sólidos em um só.</p></body></html> + + + + Join multi-solid objects + Unir objetos multi-sólidos + + + + Collada export + Exportação para Collada + + + + WebGL export + Exportação para WebGL + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + Se esta opção for marcada, arames vão ser segmentados, o que resulta em curvas mais precisas, mas arquivos mais pesados. + + + + Discretize wires + Segmentar arames arch - + Arch tools - Ferramentas de Arq + Ferramentas de arquitetura - + Draft tools - Ferramentas do rascunho + Ferramentas de traço - + Draft mod tools - Ferramentas de modificação do Draft + Ferramentas de modificação - + &Architecture - & Arquitetura + & Arquitetura - - Conversion Tools - Ferramentas de conversão - - - - Calculation Tools - Ferramentas de cálculo - - - + &Draft - &Draft + &Traço - - Context Tools - Ferramentas de contexto + + Utilities + Utilitários - - 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b/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts index 9169d4a9e..e6075b3e3 100644 --- a/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts +++ b/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts @@ -1,729 +1,1190 @@ - + Arch - + Components - Components + Components - + Components of this object - Components of this object + Componentes deste objeto - + Axes - Axes + Eixos - + Create Axis - Create Axis + Criar Eixo - + The intervals between axes - The intervals between axes + Os intervalos entre os eixos - + The angles of each axis - The angles of each axis + Os ângulos de cada eixo - + The length of the axes - The length of the axes + O comprimento dos eixos - + The size of the axis bubbles - The size of the axis bubbles + O tamanho das bolhas de eixo - - The numeration style - The numeration style - - - + Remove - Remover + Remover - + Add - Adicionar + Adicionar - - Distances and angles between axes - Distances and angles between axes - - - + Axis - Axis + Eixo - + Distance - Distância + Distância - + Angle - Angle + Ângulo - + Building - Building + Edifício - + Type conversion - Type conversion + Tipo de Conversão - + Create Building - Create Building + Criar Edifício - + Floor - Floor + Piso - + removing sketch support to avoid cross-referencing - removing sketch support to avoid cross-referencing + a remover o suporte de esboço para evitar cruzamento de referências - + No objects are cut by the plane - No objects are cut by the plane + Não há objetos cortados pelo plano - + is not closed - is not closed + não está fechada - + is not valid - is not valid + não é válido - + doesn't contain any solid - doesn't contain any solid + não contém qualquer sólido - + contains a non-closed solid - contains a non-closed solid + contém um sólido não fechado - + contains faces that are not part of any solid - contains faces that are not part of any solid + contém as faces que não são parte de qualquer sólido - + Grouping - Grouping + Agrupar - + Ungrouping - Ungrouping + Desagrupar - + Split Mesh - Split Mesh + Dividir Malha - + Mesh to Shape - Mesh to Shape + Mesh to Shape - + All good! no problems found - All good! no problems found + Está tudo bem! Não foram encontrados problemas - + Base component - Base component + Componente da base - + Additions - Additions + Adições - + Subtractions - Subtractions + Subtrações - + Objects - Objects + Objetos - + closing Sketch edit - closing Sketch edit + a fechar editor de Esboço - + The height of this floor - The height of this floor + A altura deste piso - + Roof - Roof + Telhado - + Create Roof - Create Roof + Criar Telhado - + Unable to create a roof - Unable to create a roof + Não é possível criar um telhado - - No object selected - No object selected - - - + The angle of this roof - The angle of this roof + O ângulo deste telhado - + The face number of the base object used to build this roof - The face number of the base object used to build this roof + O número da face do objeto de base usado para construir este telhado - + Page - Page + Página - + View of - View of + Visualização de - + Create Section Plane - Create Section Plane + Criar Plano de Secção - + The objects that must be considered by this section plane. Empty means all document - The objects that must be considered by this section plane. Empty means all document + Os objetos que devem ser considerados por este plano de secção. Se vazio, significa todo o documento - + The display size of this section plane - The display size of this section plane + O tamanho da visualização deste plano de secção - + No shape has been computed yet, select wireframe rendering and render again - No shape has been computed yet, select wireframe rendering and render again + Ainda não foi calculada nenhuma forma, selecione a renderização "wireframe" e efetue novamente a renderização - + Skipping invalid object: - Skipping invalid object: + Ignorar objeto inválido: - + Site - Site + Site - + Create Site - Create Site + Criar Site - + Structure - Structure + Estrutura - + Create Structure - Create Structure + Criar Estrutura - + The length of this element, if not based on a profile - The length of this element, if not based on a profile + O comprimento deste elemento, se não for baseado no perfil - + The width of this element, if not based on a profile - The width of this element, if not based on a profile + A largura deste elemento, se não for baseado no perfil - + The height or extrusion depth of this element. Keep 0 for automatic - The height or extrusion depth of this element. Keep 0 for automatic + A altura ou a profundidade da extrusão deste elemento. Manter 0 para automático - + Axes systems this structure is built on - Axes systems this structure is built on - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - - - - The element numbers to exclude when this structure is based on axes - The element numbers to exclude when this structure is based on axes - - - - Couldn't compute the wall shape - Couldn't compute the wall shape - - - - Wall - Wall - - - - Create Wall - Create Wall - - - - WallTrace - WallTrace - - - - Wall options - Wall options - - - - Width - Width - - - - Height - Height - - - - Alignment - Alignment - - - - Continue - Continue - - - - The width of this wall. Not used if this wall is based on a face - The width of this wall. Not used if this wall is based on a face - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - - - - The alignment of this wall on its base object, if applicable - The alignment of this wall on its base object, if applicable - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - - - - Error: Invalid base object - Error: Invalid base object + Sistemas de eixos, em que esta estrutura é construída + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + A direção de extrusão normal deste objeto (manter (0, 0,0) para o automático normal) + + + + The element numbers to exclude when this structure is based on axes + Os números de elemento para excluir quando esta estrutura for baseada nos eixos + + + + Wall + Parede + + + + Create Wall + Criar Parede + + + + WallTrace + Traço da Parede + + + + Wall options + Opções da Parede + + + + Width + Largura + + + + Height + Altura + + + + Alignment + Alinhamento + + + + The width of this wall. Not used if this wall is based on a face + A largura desta parede. Não é usada, se esta parede for baseada numa face + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + A altura desta parede. Manter 0 para automático. Não usada, se esta parede for baseada num sólido + + + + The alignment of this wall on its base object, if applicable + O alinhamento desta parede na base do seu objeto, se aplicável + + + + Error: Invalid base object + Erro: Objeto de base inválido + + + This mesh is an invalid solid - This mesh is an invalid solid + Esta malha é um sólido inválido - - Error removing splitter from wall shape - Error removing splitter from wall shape - - - + Window - Janela + Janela - + Create Window - Create Window + Criar Janela - + the components of this window - the components of this window + os componentes desta janela - - Unable to create component - Unable to create component - - - + Edit - Editar + Editar - + Create/update component - Create/update component + Criar/atualizar componente - + Base 2D object - Base 2D object + Objeto de Base 2D - + Wires - Wires + Fios - + Create new component - Create new component + Criar novo componente - + Name - Nome + Nome - + Type - Tipo + Tipo - + Thickness - Thickness + Espessura - + Z offset - Z offset + Offset em Z - - pycollada not found, no collada support. - - pycollada not found, no collada support. - - - - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Erro: Não foi possivel determinar a codificação de caracteres - + file %s successfully created. - file %s successfully created. + arquivo %s criado com exito. - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Erro: Não foi possivel determinar a codificação de caracteres - + Couldn't locate IfcOpenShell - Couldn't locate IfcOpenShell + Não foi possível localizar IfcOpenShell - + IFC Schema not found, IFC import disabled. - IFC Schema not found, IFC import disabled. + Não foi encontrado o IFC Schema, importar IFC desativado. - + successfully written - successfully written + gravado com sucesso + + + + The numbering style + O estilo de numeração + + + + removing sketch external references to avoid cross-referencing + removendo referências externas do sketch para evitar referências cruzadas + + + + Invalid cutplane + Plano de corte inválido + + + + Add space boundary + Adicionar limite de espaço + + + + Remove space boundary + Remover limite de espaço + + + + Please select a base object + Por favor, selecione um objeto base + + + + Fixtures + Acessórios + + + + Armatures + Armaduras + + + + The placement of this group + A posição deste grupo + + + + Frame + Frame + + + + Create Frame + Criar moldura + + + + Rebar + Rebar + + + + Create Rebar + Create Rebar + + + + Please select a base face on a structural object + + Por favor selecione uma face base num objeto estrutural + + + + + Please select a base object + + Por favor, selecione um objeto base + + + + + Section + Secção + + + + The placement of this object + A localização deste objeto + + + + The terrain of this site + O terreno deste projeto + + + + The address of this site + O endereço do projeto + + + + The geographic coordinates of this site + As coordenadas geográficas deste projeto + + + + An url that shows this site in a mapping website + An url that shows this site in a mapping website + + + + Space + Espaço + + + + Create Space + Criar espaço + + + + A base shape defining this space + Uma forma base que defina este espaço + + + + The objects that make the boundaries of this space object + Os objetos que definem os limites deste espaço + + + + Stairs + Escadas + + + + Create Stairs + Criar escadas + + + + The length of these stairs, if no baseline is defined + O comprimento da escada, se não houver linha base definida + + + + The width of these stairs + Largura da escada + + + + The total height of these stairs + Altura total da escada + + + + The alignment of these stairs on their baseline, if applicable + O alinhamento das escadas na linha base, se aplicável + + + + The number of risers in these stairs + Número de espelhos (degraus) da escada + + + + The depth of the treads of these stairs + A profundidade do cobertor (degrau) da escada + + + + The height of the risers of these stairs + Altura dos espelhos (degraus) da escada + + + + The size of the nosing + Dimensão do focinho do degrau + + + + The thickness of the treads + Espessura do cobertor + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + A relação de Blondel, deve estar entre 62 e 64cm ou 24,5 e 25,5 in + + + + The type of landings of these stairs + Tipo de patamar da escada + + + + The type of winders in these stairs + Tipo de desenvolvimento dos degraus da escada + + + + The type of structure of these stairs + Tipo de estrutura da escada + + + + The thickness of the massive structure or of the stringers + Espessura da estrutura maciça ou das longarinas + + + + The width of the stringers + Largura das longarinas + + + + The offset between the border of the stairs and the structure + O afastamento entre a borda da escada e a estrutura + + + + Wood + Madeira + + + + Steel + Aço + + + + Structure options + Opções da estrutura + + + + Preset + Predefinição + + + + Length + Comprimento + + + + Rotate + Rodar + + + + Con&tinue + Con&tinuar + + + + An optional extrusion path for this element + Um caminho opcional de extrusão para este elemento + + + + Armatures contained in this element + Armaduras contidas neste elemento + + + + The role of this structural element + Função deste elemento estrutural + + + + The structural nodes of this element + Nós estruturais deste elemento + + + + Error: The base shape couldn't be extruded along this tool object + Erro: A forma base não pode ser extrudida ao longo deste objeto + + + + Couldn't compute a shape + Não foi possível calcular uma forma + + + + Merge Wall + Unir parede + + + + The selected wall contain no subwall to merge + A parede selecionada não contém nenhuma subparede para unir + + + + Please select only wall objects + Por favor, selecione apenas paredes + + + + Merge Walls + Unir paredes + + + + The length of this wall. Not used if this wall is based on an underlying object + Comprimento da parede. Não é usado se a parede for baseada num objeto subjacente + + + + The face number of the base object used to build this wall + O número da face do objeto de base usado para construir este telhado + + + + The offset between this wall and its baseline (only for left and right alignments) + Distância entre a parede e sua linha base (apenas para alinhamentos esquerdo e direito) + + + + Pick a face on an existing object or select a preset + + Selecione uma face num objeto existente ou escolha uma predefinição + + + + + Window options + Opções da janela + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + A profundidade da abertura que esta janela faz no seu objeto anfitrião. Mantenha 0 para automático. + + + + an optional volume to be subtracted from hosts of this window + um volume opcional a ser subtraído dos anfitriões desta janela + + + + The width of this window (for preset windows only) + A largura desta janela (somente para janelas predefinidas) + + + + The height of this window (for preset windows only) + A altura desta janela (somente para janelas predefinidas) + + + + The normal direction of this window + A direção normal desta janela + + + + The role of this window + Função desta janela + + + + Unable to create component + + Não é possível criar componente + + + + pycollada not found, collada support is disabled. + + pycollada não foi encontrado, o suporte ao formato collada está desativado. + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell não foi encontrado ou está desativado, o motor interno será usado. + + + + + Distances (mm) and angles (deg) between axes + Distâncias entre eixos em (mm) e ângulos em (graus) + + + + Error computing the shape of this object + Não foi possível computar a forma do objeto + + + + StructuralSystem + Sistema Estrutural + + + + Create Structural System + Criar sistema estrutural + + + + The role of this wall + Função desta parede + + + + Error: IfcOpenShell is not installed + + Erro: IfcOpenShell não está instalado + + + + + Error: your IfcOpenShell version is too old + + Erro: a sua versão de IfcOpenShell é muito antiga + + + + + Found a shape containing curves, triangulating + + Uma forma contendo curvas foi encontrada. Triangulação + Arch_Add - + Add component - Add component + Adicionar componente - + Adds the selected components to the active object - Adds the selected components to the active object + Adiciona os componentes selecionados ao objeto ativo Arch_Axis - + Axis - Axis + Eixo - + Creates an axis system. - Creates an axis system. + Cria um sistema de eixo. Arch_Building - + Building - Building + Edifício - + Creates a building object including selected objects. - Creates a building object including selected objects. - - - - Arch_Cell - - - Cell - Cell - - - - Creates a cell object including selected objects - Creates a cell object including selected objects + Cria um objeto de edifício, incluindo os objetos selecionados. Arch_Check - + Check - Check + Verificar - + Checks the selected objects for problems - Checks the selected objects for problems + Verifica os objetos selecionados para ver se existem problemas + + + + Explore the contents of an Ifc file + Explorar o conteúdo de um arquivo Ifc Arch_CloseHoles - + Close holes - Close holes + Fechar buracos - + Closes holes in open shapes, turning them solids - Closes holes in open shapes, turning them solids + Fecha buracos em formas abertas, transformando-os em sólidos + + Arch_Fixture + Arch_Floor - + Floor - Floor + Piso - + Creates a floor object including selected objects - Creates a floor object including selected objects + Cria um objeto do piso, incluindo os objetos selecionados + + + + Arch_Frame + + + Frame + Frame + + + + Creates a frame object from a planar 2D object and a profile + Cria um aro a partir de um objeto 2D plano e um perfil + + + + Arch_IfcExplorer + + + Ifc Explorer + Explorador Ifc + + + + Arch_MergeWalls + + + Merge Walls + Unir paredes + + + + Merges the selected walls, if possible + Une as paredes selecionadas, se possível Arch_MeshToShape - + Mesh to Shape - Mesh to Shape + Mesh to Shape - + Turns selected meshes into Part Shape objects - Turns selected meshes into Part Shape objects + Turns selected meshes into Part Shape objects + + + + Arch_Rebar + + + Rebar + Rebar + + + + Creates a Reinforcement bar from the selected face of a structural object + Creates a Reinforcement bar from the selected face of a structural object Arch_Remove - + Remove component - Remove component + Remover componente - + Remove the selected components from their parents, or create a hole in a component - Remove the selected components from their parents, or create a hole in a component + Remove os componentes selecionados da fonte, ou cria um buraco num componente Arch_RemoveShape - + Remove Shape from Arch - Remove Shape from Arch + Remover Forma do Arco - + Removes cubic shapes from Arch components - Removes cubic shapes from Arch components + Remove as formas cúbicas dos componentes do Arco Arch_Roof - + Roof - Roof + Telhado - + Creates a roof object from the selected face of an object - Creates a roof object from the selected face of an object + Cria um objeto de telhado da face selecionada de um objeto Arch_SectionPlane - + Section Plane - Section Plane + Plano da Secção - + Creates a section plane object, including the selected objects - Creates a section plane object, including the selected objects + Cria um plano de corte, incluindo os objetos selecionados Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Select non-manifold meshes + Select non-manifold meshes - + Selects all non-manifold meshes from the document or from the selected groups - Selects all non-manifold meshes from the document or from the selected groups + Selects all non-manifold meshes from the document or from the selected groups Arch_Site - + Site - Site + Site - + Creates a site object including selected objects. - Creates a site object including selected objects. + Cria um objeto de site, incluindo os objetos selecionados. + + + + Arch_Space + + + Space + Espaço + + + + Creates a space object from selected boundary objects + Cria um espaço usando os objetos selecionados como limites + + + + Creates a stairs object + Cria uma escada Arch_SplitMesh - + Split Mesh - Split Mesh + Dividir Malha - + Splits selected meshes into independent components - Splits selected meshes into independent components + Splits selected meshes into independent components + + + + Arch_Stairs + + + Stairs + Escadas Arch_Structure - + Structure - Structure + Estrutura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) + Cria um novo objeto de estrutura ou um a partir de um objeto selecionado (esboço, fio, face ou sólido) + + + + Arch_Survey + + + Survey + Survey + + + + Starts survey + Starts survey Arch_Wall - + Wall - Wall + Parede - + Creates a wall object from scratch or from a selected object (wire, face or solid) - Creates a wall object from scratch or from a selected object (wire, face or solid) + Cria um novo objeto de parede ou um a partir de um objeto selecionado (fio, face ou sólido) Arch_Window - + Window - Janela + Janela - + Creates a window object from a selected object (wire, rectangle or sketch) - Creates a window object from a selected object (wire, rectangle or sketch) + Cria um objeto de janela a partir do objeto selecionado (fio, retângulo ou esboço) @@ -731,142 +1192,405 @@ General settings - Ajustes Gerais + Ajustes Gerais + + + + This is the default color for new Wall objects + Esta é a cor predefinida para os novos objetos de Parede + + + + This is the default color for new Structure objects + Esta é a cor predefinida para novos objetos de Estrutura + + + + IFC import + Importar IFC + + + + Creates groups for each Arch object type + Cria grupos para cada tipo de objeto arquitetónico + + + + Group components by types + Agrupar componentes por tipo + + + + 2D rendering + Renderização 2D + + + + Show debug information during 2D rendering + Mostrar informação da depuração durante a renderização a 2D + + + + Show renderer debug messages + Mostrar as mensagens de depuração da renderização + + + + Cut areas line thickness ratio + Cortar a propoção da espessura da linha das áreas + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Indica o número de vezes que a espessura da linha visualizada deve ser aplicada para cortar as linhas + + + + Width: + Largura: + + + + Height: + Altura: + + + + Color: + Cor: + + + + Length: + Comprimento: + + + + Diameter + Diâmetro + + + + Offset + Offset + + + + The default width for new windows + Largura predefinida para novas janelas + + + + The default height for new windows + A altura predefinida para novas janelas + + + + Thickness: + Espessura: + + + + The default thickness for new windows + Espessura predefinida para novas janelas + + + + Frame color: + Cor do caixilho: + + + + Glass color: + Cor do vidro: - General Arch Settings - General Arch Settings + Snapping + Alinhamento e atração - - Default color for walls - Default color for walls + + Walls drawing + Desenhar paredes - - This is the default color for new Wall objects - This is the default color for new Wall objects + + Auto-join walls + Juntar paredes automaticamente - - Default color for structures - Default color for structures + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + Se esta opção for marcada, quando 2 paredes semelhantes são ligadas, seus esboços subjacentes serão unidos e as duas paredes se tornarão uma só - - This is the default color for new Structure objects - This is the default color for new Structure objects + + Join walls base sketches when possible + Juntar esboços de base das paredes quando possível - - Default color for windows - Default color for windows + + Mesh to Shape Conversion + Mesh to Shape Conversion + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + Se esta opção estiver marcada, a conversão será mais rápida, mas o resultado ainda poderá conter faces trianguladas + + + + Fast conversion + Conversão rápida + + + + Tolerance: + Tolerância: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Valor de tolerância a usar para determinar se duas faces contíguas estão no mesmo plano - IFC import - IFC import + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + Se esta opção estiver marcada, grupos planos de faces serão achatados a força, resultando em possíveis furos e resultados não-sólidos - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types + + Force flat faces + Forçar faces planas - - Use IFCOpenShell if available - Use IFCOpenShell if available + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - - Creates groups for each Arch object type - Creates groups for each Arch object type + + Cut method + Método de corte - - Group components by types - Group components by types + + Import / export + Importar / Exportar - - Import furniture (can make the model heavy) - Import furniture (can make the model heavy) + + Check this to display debug messages while importing IFC files + Marque esta opção para exibir as mensagens de depuração ao importar arquivos IFC - - 2D rendering - 2D rendering + + Show debug messages + Mostrar as mensagens de depuração - - Show debug information during 2D rendering - Show debug information during 2D rendering + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + Se esta opção estiver marcada, os arquivos IFC serão sempre importados com o motor interno, mesmo que o IfcOpenShell esteja instalado - - Show renderer debug messages - Show renderer debug messages + + Force python parser + Force python parser - - Cut areas line thickness ratio - Cut areas line thickness ratio + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - Specifies how many times the viewed line thickness must be applied to cut lines - Specifies how many times the viewed line thickness must be applied to cut lines + + Separate openings + Separar aberturas + + + + If this is checked, object names will be prefixed with the IFC ID number + Se esta opção estiver marcada, os nomes dos objetos terão um prefixo com o número ID do arquivo IFC + + + + Prefix names with ID number + Adicionar prefixo com número ID + + + + Exclude list: + Lista de exclusão: + + + + A comma-separated list of Ifc entities to exclude from import + Lista separada por vírgulas de entidades Ifc para serem excluídas da importação + + + + Custom IFC schema (internal parser only) + Esquema IFC personalizado (somente para motor interno) + + + + IFC export + Exportar IFC + + + + Scaling factor + Fator de escala + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + Arquivos IFC são normalmente escritos em milímetros. Se trabalhar com unidades diferentes, isto permite que você escale todas as suas unidades para serem expressas em milímetros. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + Se esta opção estiver marcada, um arquivo de texto será exportado juntamente com o arquivo ifc, que contém a lista de objetos exportados, para verificação. + + + + Save a list of exported objects + Salvar uma lista dos objetos exportados + + + + Snap to baselines of Arch objects (override with CTRL) + Snap para linhas base dos objetos arquitetónicos (desativar com CTRL) + + + + Defaults + Predefinições + + + + Walls + Paredes + + + + mm + mm + + + + Structures + Estruturas + + + + Rebars + Rebars + + + + Windows + Janelas + + + + Transparency: + Transparência: + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + Se esta opção for marcada, os localizadores serão recalculados e aplicados aos objetos, tal como eles estavam no arquivo IFC (mais lento) + + + + Separate placements + Separar localizadores + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + + + + Force export as Breps + Forçar exportação como Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/> <body><p>Objetos contendo múltiplos sólidos são normalmente exportados com várias representações. Porém, alguns aplicativos não gostam disso. Pode usar esta opção para unir esses sólidos num só.</p></body></html> + + + + Join multi-solid objects + Unir objetos multi-sólidos + + + + Collada export + Exportar para Collada + + + + WebGL export + Exportar para WebGL + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + Se esta opção for marcada, wires vão ser segmentados, o que resulta em curvas mais precisas, mas arquivos mais pesados. + + + + Discretize wires + Segmentar wires arch - + Arch tools - Arch tools + Ferramentas de Arco - + Draft tools - Draft tools + Ferramentas de Esboço - + Draft mod tools - Draft mod tools + Ferramentas de modificação de draft - + &Architecture - &Architecture + &Arquitetura - - Conversion Tools - Conversion Tools - - - - Calculation Tools - Calculation Tools - - - + &Draft - &Draft + &Draft - - Context Tools - Context Tools + + Utilities + Utilitários - - pycollada not found, collada support will be disabled. - - pycollada not found, 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zqS3$sEM)+~?n zUTS>zNYDq(9ynyv%C)rRM`KqmvSJJdx~Ab=PMKq*)R!`1k%MlBD4VC-DdlZbW<(NnQrNN-p<*7(MERspFP;PlNUNmG_B}ERFTgd77O$v5^MGbtk z>e9x7!-SCY=9DGA3PU`qBmg-LsZsD`#K*9fbmm#pd@SlZZ@=7!DX_e#ZxRpX&;?O)kITi;QjqtGXw`I2%xkB$ zxD_hnC*wkENE+M&$<@Y?Wq4seF z*d8mQTPA0MIW!th)!7*j`^nZywjS2?)q>~l2QP-QvqHt2joerwdj3TbBtSfkmOcz4`GS?{}6y+^vKgc9`8yS(tssduG~N&wd7lq(ef4` z8!03bI<;R+H=0HL@-kbBp61qzSt~;I>d9Fz=NEjGHOU6#y13-x16QpuC(yfrgZq?! zHSJ@%nO^#hc|C@smPnmKtOH2wi@}}jSdxOK~ z?N)n5B8+F2h{-Eo5KQ7dE>VF$f`4Rj_!+rBH_*q>=)($uF{RliTnc_X<7baT`U=Ln zBRGgjnpN~toN)c3xnr@o;aQ_L!Sv{=EcT$QU~sREq%{(Ko9OjXcF_N80$o|FYvSI1 z%$MtkeiN=y**Wc-CMs@0nq}_?PScC>$$viM2i-7sDX=( zs|;e5uu&~*q4kIW8GjW(ZsT#Xs4}4G=)k39k!D3=722C5IeKJv22snfkW1|ak+3}K m7)f_zFlvxWqC^&~hb(l<^d*^nBB>@3)FLD-NZmNqlJx)1q(!v= diff --git a/src/Mod/Arch/Resources/translations/Arch_ro.ts b/src/Mod/Arch/Resources/translations/Arch_ro.ts index 19776f017..f7f30b643 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ro.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ro.ts @@ -1,729 +1,1189 @@ - + Arch - + Components - Components + Componente - + Components of this object - Components of this object + Componente ale acestui obiect - + Axes - Axes + Axe - + Create Axis - Create Axis + Creați axa - + The intervals between axes - The intervals between axes + Intervalele dintre axe - + The angles of each axis - The angles of each axis + Unghiurile fiecărei axe - + The length of the axes - The length of the axes + Lungimea axelor - + The size of the axis bubbles - The size of the axis bubbles + Dimensiunea bulelor pentru axe - - The numeration style - The numeration style - - - + Remove - Elimină + Elimină - + Add - Adaugă + Adaugă - - Distances and angles between axes - Distances and angles between axes - - - + Axis - Axis + Axele - + Distance - Distance + Distance - + Angle - Angle + Unghi - + Building - Building + Cladire - + Type conversion - Type conversion + Conversie de tip - + Create Building - Create Building + Creare clădire - + Floor - Floor + Podea - + removing sketch support to avoid cross-referencing - removing sketch support to avoid cross-referencing + Se elimină suportul pentru schița pentru a evita referințele încrucișate - + No objects are cut by the plane - No objects are cut by the plane + Nici un obiect nu intersectează planul - + is not closed - is not closed + nu este închis - + is not valid - is not valid + nu este valid - + doesn't contain any solid - doesn't contain any solid + nu conține nici un solid - + contains a non-closed solid - contains a non-closed solid + contine un solid deschis - + contains faces that are not part of any solid - contains faces that are not part of any solid + conține feșe care nu sunt parte a nici unui solid - + Grouping - Grouping + Gruparea - + Ungrouping - Ungrouping + Anularea grupării - + Split Mesh - Split Mesh + Divide reteaua - + Mesh to Shape - Mesh to Shape + Retea in Forma - + All good! no problems found - All good! no problems found + Toate bune! Nici o problema identificată - + Base component - Base component + Component de bază - + Additions - Additions + Completări - + Subtractions - Subtractions + Scăderi - + Objects - Objects + Obiecte - + closing Sketch edit - closing Sketch edit + închide editarea schiței - + The height of this floor - The height of this floor + Înălțimea acestui etaj - + Roof - Roof + Acoperiș - + Create Roof - Create Roof + Crează acoperiș - + Unable to create a roof - Unable to create a roof + Nu pot crea acoperișul - - No object selected - No object selected - - - + The angle of this roof - The angle of this roof + Unghiul acoperișului - + The face number of the base object used to build this roof - The face number of the base object used to build this roof + Numărul feței pentru obiectul de bază folosit la construcția acoperișului - + Page - Page + Pagină - + View of - View of + Vedere a - + Create Section Plane - Create Section Plane + Creare plan de secționare - + The objects that must be considered by this section plane. Empty means all document - The objects that must be considered by this section plane. Empty means all document + Obiectele luate în considerare de planul de secționare. Gol înseamnă tot documentul - + The display size of this section plane - The display size of this section plane + Dimensiunea de afișare pentru acest plan de secționare - + No shape has been computed yet, select wireframe rendering and render again - Nici o formă a fost calculată încă, selectaţi wireframe-ul pentru redare şi încercaţi din nou + Nici o formă a fost calculată încă, selectaţi wireframe-ul pentru redare şi încercaţi din nou - + Skipping invalid object: - Skipping invalid object: + Se sare peste obiectul invalid: - + Site - Site + Loc - + Create Site - Create Site + Crează loc - + Structure - Structura + Structura - + Create Structure - Create Structure + Crează structură - + The length of this element, if not based on a profile - The length of this element, if not based on a profile + Lungimea acestui element dacă nu este bazat pe un profil - + The width of this element, if not based on a profile - The width of this element, if not based on a profile + Lățimea acestui element, dacă nu e bazat pe un profil - + The height or extrusion depth of this element. Keep 0 for automatic - The height or extrusion depth of this element. Keep 0 for automatic + Înăltimea sau adâncimea de extrudare a acestui element. 0 înseamnă automat - + Axes systems this structure is built on - Axes systems this structure is built on - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - - - - The element numbers to exclude when this structure is based on axes - The element numbers to exclude when this structure is based on axes - - - - Couldn't compute the wall shape - Couldn't compute the wall shape - - - - Wall - Perete - - - - Create Wall - Create Wall - - - - WallTrace - WallTrace - - - - Wall options - Wall options - - - - Width - Width - - - - Height - Height - - - - Alignment - Alignment - - - - Continue - Continue - - - - The width of this wall. Not used if this wall is based on a face - The width of this wall. Not used if this wall is based on a face - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - - - - The alignment of this wall on its base object, if applicable - The alignment of this wall on its base object, if applicable - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - - - - Error: Invalid base object - Error: Invalid base object + Sistemul de axe pe care este construită structura + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + Direcția normală de extrudare a obiectului. (0,0,0) înseamnă normala automată + + + + The element numbers to exclude when this structure is based on axes + Numerele elementelor de exclus când această structură e bazată pe axe + + + + Wall + Perete + + + + Create Wall + Creaza perete + + + + WallTrace + WallTrace + + + + Wall options + Optiuni pentru perete + + + + Width + Latime + + + + Height + Inaltime + + + + Alignment + Aliniament + + + + The width of this wall. Not used if this wall is based on a face + Latimea acestui zid. Nu e folosita daca acest perete se bazeaza pe o fata + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + Inaltimea acestui zid. Seteaza la 0 pentru valoare automata. Nu este folosita daca acest perete se bazeaza pe un solid + + + + The alignment of this wall on its base object, if applicable + Aliniamentul acestui perete pe obiectul de baza, daca e cazul + + + + Error: Invalid base object + Eroare: obiect de baza invalid + + + This mesh is an invalid solid - This mesh is an invalid solid + Aceasta retea este un solid invalid - - Error removing splitter from wall shape - Error removing splitter from wall shape - - - + Window - Fereastră + Fereastră - + Create Window - Create Window + Creare fereastra - + the components of this window - the components of this window + componentele acestei ferestre - - Unable to create component - Unable to create component - - - + Edit - Editare + Editare - + Create/update component - Create/update component + Creaza/improspateaza componentul - + Base 2D object - Base 2D object + Obiectul 2D de baza - + Wires - Wires + Polilinii - + Create new component - Create new component + Creaza component nou - + Name - Nume + Nume - + Type - Tip + Tip - + Thickness - Thickness + Grosime - + Z offset - Z offset + Expandare pe Z - - pycollada not found, no collada support. - - pycollada not found, no collada support. - - - - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Eroare: nu pot determina codarea caracterelor - + file %s successfully created. - file %s successfully created. + fisierul %s a fost creat cu succes. - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Eroare: nu pot determina codarea caracterelor - + Couldn't locate IfcOpenShell - Couldn't locate IfcOpenShell - + Nu am putut localiza IfcOpenShell - + IFC Schema not found, IFC import disabled. - IFC Schema not found, IFC import disabled. + Schema IFC nu a fost gasita, importurile IFC sunt dezactivate. + + + + successfully written + scris cu succes + + + + The numbering style + The numbering style + + + + removing sketch external references to avoid cross-referencing + removing sketch external references to avoid cross-referencing + + + + Invalid cutplane + Invalid cutplane + + + + Add space boundary + Add space boundary + + + + Remove space boundary + Remove space boundary + + + + Please select a base object + Please select a base object + + + + Fixtures + Fixtures + + + + Armatures + Armatures + + + + The placement of this group + The placement of this group + + + + Frame + Frame + + + + Create Frame + Create Frame + + + + Rebar + Rebar + + + + Create Rebar + Create Rebar + + + + Please select a base face on a structural object + + Please select a base face on a structural object - - successfully written - successfully written + + Please select a base object + + Please select a base object + + + + + Section + Secţiune + + + + The placement of this object + The placement of this object + + + + The terrain of this site + The terrain of this site + + + + The address of this site + The address of this site + + + + The geographic coordinates of this site + The geographic coordinates of this site + + + + An url that shows this site in a mapping website + An url that shows this site in a mapping website + + + + Space + Space + + + + Create Space + Create Space + + + + A base shape defining this space + A base shape defining this space + + + + The objects that make the boundaries of this space object + The objects that make the boundaries of this space object + + + + Stairs + Stairs + + + + Create Stairs + Create Stairs + + + + The length of these stairs, if no baseline is defined + The length of these stairs, if no baseline is defined + + + + The width of these stairs + The width of these stairs + + + + The total height of these stairs + The total height of these stairs + + + + The alignment of these stairs on their baseline, if applicable + The alignment of these stairs on their baseline, if applicable + + + + The number of risers in these stairs + The number of risers in these stairs + + + + The depth of the treads of these stairs + The depth of the treads of these stairs + + + + The height of the risers of these stairs + The height of the risers of these stairs + + + + The size of the nosing + The size of the nosing + + + + The thickness of the treads + The thickness of the treads + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + + + + The type of landings of these stairs + The type of landings of these stairs + + + + The type of winders in these stairs + The type of winders in these stairs + + + + The type of structure of these stairs + The type of structure of these stairs + + + + The thickness of the massive structure or of the stringers + The thickness of the massive structure or of the stringers + + + + The width of the stringers + The width of the stringers + + + + The offset between the border of the stairs and the structure + The offset between the border of the stairs and the structure + + + + Wood + Wood + + + + Steel + Steel + + + + Structure options + Structure options + + + + Preset + Preset + + + + Length + Lungime + + + + Rotate + Rotire + + + + Con&tinue + Con&tinue + + + + An optional extrusion path for this element + An optional extrusion path for this element + + + + Armatures contained in this element + Armatures contained in this element + + + + The role of this structural element + The role of this structural element + + + + The structural nodes of this element + The structural nodes of this element + + + + Error: The base shape couldn't be extruded along this tool object + Error: The base shape couldn't be extruded along this tool object + + + + Couldn't compute a shape + Couldn't compute a shape + + + + Merge Wall + Merge Wall + + + + The selected wall contain no subwall to merge + The selected wall contain no subwall to merge + + + + Please select only wall objects + Please select only wall objects + + + + Merge Walls + Merge Walls + + + + The length of this wall. Not used if this wall is based on an underlying object + The length of this wall. Not used if this wall is based on an underlying object + + + + The face number of the base object used to build this wall + The face number of the base object used to build this wall + + + + The offset between this wall and its baseline (only for left and right alignments) + The offset between this wall and its baseline (only for left and right alignments) + + + + Pick a face on an existing object or select a preset + + Pick a face on an existing object or select a preset + + + + + Window options + Window options + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + + + + an optional volume to be subtracted from hosts of this window + an optional volume to be subtracted from hosts of this window + + + + The width of this window (for preset windows only) + The width of this window (for preset windows only) + + + + The height of this window (for preset windows only) + The height of this window (for preset windows only) + + + + The normal direction of this window + The normal direction of this window + + + + The role of this window + The role of this window + + + + Unable to create component + + Unable to create component + + + + + pycollada not found, collada support is disabled. + + pycollada not found, collada support is disabled. + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell not found or disabled, falling back on internal parser. + + + + + Distances (mm) and angles (deg) between axes + Distances (mm) and angles (deg) between axes + + + + Error computing the shape of this object + Error computing the shape of this object + + + + StructuralSystem + StructuralSystem + + + + Create Structural System + Create Structural System + + + + The role of this wall + The role of this wall + + + + Error: IfcOpenShell is not installed + + Error: IfcOpenShell is not installed + + + + + Error: your IfcOpenShell version is too old + + Error: your IfcOpenShell version is too old + + + + + Found a shape containing curves, triangulating + + Found a shape containing curves, triangulating + Arch_Add - + Add component - Add component + Adauga component - + Adds the selected components to the active object - Adds the selected components to the active object + Adauga componentele selectate al obiectul activ Arch_Axis - + Axis - Axis + Axele - + Creates an axis system. - Creates an axis system. + Creaza un sistem de axe. Arch_Building - + Building - Building + Cladire - + Creates a building object including selected objects. - Creates a building object including selected objects. - - - - Arch_Cell - - - Cell - Cell - - - - Creates a cell object including selected objects - Creates a cell object including selected objects + Creaza un obiect-cladire incluzand obiectele selectate. Arch_Check - + Check - Check + Verifica - + Checks the selected objects for problems - Checks the selected objects for problems + Verifica obiectele selectate pentru probleme + + + + Explore the contents of an Ifc file + Explore the contents of an Ifc file Arch_CloseHoles - + Close holes - Close holes + Inchide gauri - + Closes holes in open shapes, turning them solids - Closes holes in open shapes, turning them solids + Inchide gaurile din formele deschise, transformandu-le in solide + + Arch_Fixture + Arch_Floor - + Floor - Floor + Podea - + Creates a floor object including selected objects - Creates a floor object including selected objects + Creează un obiect-podea, incluzand obiectele selectate + + + + Arch_Frame + + + Frame + Frame + + + + Creates a frame object from a planar 2D object and a profile + Creates a frame object from a planar 2D object and a profile + + + + Arch_IfcExplorer + + + Ifc Explorer + Ifc Explorer + + + + Arch_MergeWalls + + + Merge Walls + Merge Walls + + + + Merges the selected walls, if possible + Merges the selected walls, if possible Arch_MeshToShape - + Mesh to Shape - Mesh to Shape + Retea in Forma - + Turns selected meshes into Part Shape objects - Turns selected meshes into Part Shape objects + Transforma retelele selectate in obiecte forma + + + + Arch_Rebar + + + Rebar + Rebar + + + + Creates a Reinforcement bar from the selected face of a structural object + Creates a Reinforcement bar from the selected face of a structural object Arch_Remove - + Remove component - Remove component + Elimina component - + Remove the selected components from their parents, or create a hole in a component - Remove the selected components from their parents, or create a hole in a component + Elimina componentele selectate din obiectele-parinte sau creaza o gaura in component Arch_RemoveShape - + Remove Shape from Arch - Remove Shape from Arch + Inlatura forma din arhitectura - + Removes cubic shapes from Arch components - Removes cubic shapes from Arch components + Inlatura formele cubice din componentele arhitecturale Arch_Roof - + Roof - Roof + Acoperiș - + Creates a roof object from the selected face of an object - Creates a roof object from the selected face of an object + Creaza un obiect-acoperis din fata selectata a obiectului Arch_SectionPlane - + Section Plane - Section Plane + Planul de selectie - + Creates a section plane object, including the selected objects - Creates a section plane object, including the selected objects + Creaza un obiect - sectiune plana incluzand obiectele selectate Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Select non-manifold meshes + Selectati retele non-manifold - + Selects all non-manifold meshes from the document or from the selected groups - Selects all non-manifold meshes from the document or from the selected groups + Selectati toate retelele non-manifold din document sau din grupuil selectat Arch_Site - + Site - Site + Loc - + Creates a site object including selected objects. - Creează un obiect site, incluzând obiectele selectate. + Creează un obiect site, incluzând obiectele selectate. + + + + Arch_Space + + + Space + Space + + + + Creates a space object from selected boundary objects + Creates a space object from selected boundary objects + + + + Creates a stairs object + Creates a stairs object Arch_SplitMesh - + Split Mesh - Split Mesh + Divide reteaua - + Splits selected meshes into independent components - Imparte obiectul mesh selectat în componente independente + Imparte obiectul mesh selectat în componente independente + + + + Arch_Stairs + + + Stairs + Stairs Arch_Structure - + Structure - Structura + Structura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Creează un obiect structura de la zero sau dintr-un obiect selectat (schita, sârmă, fata sau solide) + Creează un obiect structura de la zero sau dintr-un obiect selectat (schita, sârmă, fata sau solide) + + + + Arch_Survey + + + Survey + Survey + + + + Starts survey + Starts survey Arch_Wall - + Wall - Perete + Perete - + Creates a wall object from scratch or from a selected object (wire, face or solid) - Creează un obiect perete de la zero sau dintr-un obiect selectat (sârmă, fata sau solid) + Creează un obiect perete de la zero sau dintr-un obiect selectat (sârmă, fata sau solid) Arch_Window - + Window - Fereastră + Fereastră - + Creates a window object from a selected object (wire, rectangle or sketch) - Creates a window object from a selected object (wire, rectangle or sketch) + Creaza un obiect fereastra din obiectele selectate(polilinie, dreptunghi sau schita) @@ -731,142 +1191,405 @@ General settings - Setări generale + Setări generale + + + + This is the default color for new Wall objects + Aceasta este culoarea implicta pentru peretii nou creati + + + + This is the default color for new Structure objects + Aceasta este culoarea implicta pentru structurile nou create + + + + IFC import + Import IFC + + + + Creates groups for each Arch object type + Creaza grupuri pentru fiecare tip de obiect arhitectural + + + + Group components by types + Grupeaza componentele dupa tip + + + + 2D rendering + Redare 2D + + + + Show debug information during 2D rendering + Afişează informații de depanare în timpul de redării 2D + + + + Show renderer debug messages + Afiseaza mesajele de depanare pentru vizualizare + + + + Cut areas line thickness ratio + Ajusteaza grosimea liniei pentru arie + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Specifica de cate ori grosimea liniei prebuie aplicata pentru liniile de taiere + + + + Width: + Latime: + + + + Height: + Inaltime: + + + + Color: + Color: + + + + Length: + Lungime: + + + + Diameter + Diameter + + + + Offset + Compensare + + + + The default width for new windows + The default width for new windows + + + + The default height for new windows + The default height for new windows + + + + Thickness: + Thickness: + + + + The default thickness for new windows + The default thickness for new windows + + + + Frame color: + Frame color: + + + + Glass color: + Glass color: - General Arch Settings - General Arch Settings + Snapping + Snapping - - Default color for walls - Default color for walls + + Walls drawing + Walls drawing - - This is the default color for new Wall objects - This is the default color for new Wall objects + + Auto-join walls + Auto-join walls - - Default color for structures - Default color for structures + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - - This is the default color for new Structure objects - This is the default color for new Structure objects + + Join walls base sketches when possible + Join walls base sketches when possible - - Default color for windows - Default color for windows + + Mesh to Shape Conversion + Mesh to Shape Conversion + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + If this is checked, conversion is faster but the result might still contain triangulated faces + + + + Fast conversion + Fast conversion + + + + Tolerance: + Tolerance: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Tolerance value to use when checking if 2 adjacent faces as planar - IFC import - IFC import + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types + + Force flat faces + Force flat faces - - Use IFCOpenShell if available - Use IFCOpenShell if available + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - - Creates groups for each Arch object type - Creates groups for each Arch object type + + Cut method + Cut method - - Group components by types - Group components by types + + Import / export + Import / export - - Import furniture (can make the model heavy) - Import furniture (can make the model heavy) + + Check this to display debug messages while importing IFC files + Check this to display debug messages while importing IFC files - - 2D rendering - Redare 2D + + Show debug messages + Show debug messages - - Show debug information during 2D rendering - Afişează informații de depanare în timpul de redării 2D + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - Show renderer debug messages - Show renderer debug messages + + Force python parser + Force python parser - - Cut areas line thickness ratio - Cut areas line thickness ratio + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - Specifies how many times the viewed line thickness must be applied to cut lines - Specifies how many times the viewed line thickness must be applied to cut lines + + Separate openings + Separate openings + + + + If this is checked, object names will be prefixed with the IFC ID number + If this is checked, object names will be prefixed with the IFC ID number + + + + Prefix names with ID number + Prefix names with ID number + + + + Exclude list: + Exclude list: + + + + A comma-separated list of Ifc entities to exclude from import + A comma-separated list of Ifc entities to exclude from import + + + + Custom IFC schema (internal parser only) + Custom IFC schema (internal parser only) + + + + IFC export + IFC export + + + + Scaling factor + Scaling factor + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + + + + Save a list of exported objects + Save a list of exported objects + + + + Snap to baselines of Arch objects (override with CTRL) + Snap to baselines of Arch objects (override with CTRL) + + + + Defaults + Defaults + + + + Walls + Walls + + + + mm + mm + + + + Structures + Structures + + + + Rebars + Rebars + + + + Windows + Ferestre + + + + Transparency: + Transparenţă: + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + + + + Separate placements + Separate placements + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + + + + Force export as Breps + Force export as Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + + + + Join multi-solid objects + Join multi-solid objects + + + + Collada export + Collada export + + + + WebGL export + WebGL export + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + + + Discretize wires + Discretize wires arch - + Arch tools - Arch tools + Unelte de arhitectura - + Draft tools - Draft tools + Unelte pentru ciorne - + Draft mod tools - Draft mod tools + Unelte pentru modificarea ciornei - + &Architecture - &Architecture + &Arhitectura - - Conversion Tools - Conversion Tools - - - - Calculation Tools - Calculation Tools - - - + &Draft - &Schiţă + &Schiţă - - Context Tools - Context Tools + + Utilities + Utilities - - pycollada not found, collada support will be disabled. - - pycollada not found, collada support will be 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+1,1189 @@ - + Arch - + Components - Компоненты + Компоненты - + Components of this object - Компоненты этого объекта + Компоненты этого объекта - + Axes - Оси + Оси - + Create Axis - Создать оси координат + Создать оси координат - + The intervals between axes - Интервалы между осями + Интервалы между осями - + The angles of each axis - Углы между каждой парой осей + Углы между каждой парой осей - + The length of the axes - Длина осей + Длина осей - + The size of the axis bubbles - The size of the axis bubbles + Размер марок - - The numeration style - Стиль нумерации - - - + Remove - Удалить + Удалить - + Add - Добавить + Добавить - - Distances and angles between axes - Расстояния и углы между осями - - - + Axis - Ось + Ось - + Distance - Расстояние + Расстояние - + Angle - Угол + Угол - + Building - Здание + Здание - + Type conversion - Преобразование типа + Преобразование типа - + Create Building - Создать здание + Создать здание - + Floor - Пол + Этаж - + removing sketch support to avoid cross-referencing - removing sketch support to avoid cross-referencing + удаление в эскизе пустые перекрёстные ссылки - + No objects are cut by the plane - Полскость не пересекает ни один объект + Полскость не пересекает ни один объект - + is not closed - не замкнут + не замкнут - + is not valid - не подходит + не подходит - + doesn't contain any solid - не содержит каких-либо тел + не содержит каких-либо тел - + contains a non-closed solid - contains a non-closed solid + содержит незамкнутое тело - + contains faces that are not part of any solid - contains faces that are not part of any solid + содержит грани, которые не являются частью каких-либо тел - + Grouping - Группировка + Группировка - + Ungrouping - Разгруппировка + Разгруппировка - + Split Mesh - Разделить сетку + Разделить сетку - + Mesh to Shape - Сетка для фигуры + Сетка для фигуры - + All good! no problems found - Все в порядке! проблем не найдено + Все в порядке! проблем не найдено - + Base component - Базовый компонент + Базовый компонент - + Additions - Дополнения + Дополнения - + Subtractions - Subtractions + Вычеты - + Objects - Объекты + Объекты - + closing Sketch edit - closing Sketch edit + закрытие редактирования эскиза - + The height of this floor - The height of this floor + Высота этажного перекрытия - + Roof - Крыша + Крыша - + Create Roof - Создать крышу + Создать крышу - + Unable to create a roof - Невозможно создать крышу + Невозможно создать крышу - - No object selected - Нет выделенных объектов - - - + The angle of this roof - Угол наклона этой крыши + Угол наклона этой крыши - + The face number of the base object used to build this roof - The face number of the base object used to build this roof + Количество поверхностей базового объекта используемых в конструкции этой крыши - + Page - Страница + Страница - + View of - View of + Вид - + Create Section Plane - Создайте секущую плоскость + Создайте секущую плоскость - + The objects that must be considered by this section plane. Empty means all document - The objects that must be considered by this section plane. Empty means all document + Объекты должны быть утверждены в этой области плана. Пустота означает для всех документов - + The display size of this section plane - The display size of this section plane + Размер отображения этой плоскости сечения - + No shape has been computed yet, select wireframe rendering and render again - No shape has been computed yet, select wireframe rendering and render again + Расчёты не могут быть выполнены, необходимо выбрать каркас и повторить рендеринг снова - + Skipping invalid object: - Skipping invalid object: + Пропуск недопустимого объекта: - + Site - Место + Место - + Create Site - Создать площадку + Создать площадку - + Structure - Структура + Структура - + Create Structure - Создать структуру + Создать структуру - + The length of this element, if not based on a profile - Длина элемента, если она не определена в профиле + Длина элемента, если она не определена в профиле - + The width of this element, if not based on a profile - Ширина элемента, если она не определена в профиле + Ширина элемента, если она не определена в профиле - + The height or extrusion depth of this element. Keep 0 for automatic - Высота или глубина выдавливания элемента. Задайте 0 для автоматического определения + Высота или глубина выдавливания элемента. Задайте 0 для автоматического определения - + Axes systems this structure is built on - Axes systems this structure is built on - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - - - - The element numbers to exclude when this structure is based on axes - The element numbers to exclude when this structure is based on axes - - - - Couldn't compute the wall shape - Couldn't compute the wall shape - - - - Wall - Стена - - - - Create Wall - Создать стену - - - - WallTrace - WallTrace - - - - Wall options - Параметры стены - - - - Width - Ширина - - - - Height - Высота - - - - Alignment - Выравнивание - - - - Continue - Продолжить - - - - The width of this wall. Not used if this wall is based on a face - The width of this wall. Not used if this wall is based on a face - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - - - - The alignment of this wall on its base object, if applicable - The alignment of this wall on its base object, if applicable - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - - - - Error: Invalid base object - Error: Invalid base object + Структура системы осей построена на + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + Нормальное направление выдавливания для этого объекта (оставить (0,0,0) для задания автоматической нормали) + + + + The element numbers to exclude when this structure is based on axes + Число исключающихся элементов при построении структуры на осях + + + + Wall + Стена + + + + Create Wall + Создать стену + + + + WallTrace + Контур стен + + + + Wall options + Параметры стены + + + + Width + Ширина + + + + Height + Высота + + + + Alignment + Выравнивание + + + + The width of this wall. Not used if this wall is based on a face + Ширина стены. Не используется , если эта стена сформирована на поверхности + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + Высота стены. 0 - высота автоматом. Не используется , если эта стена сформирована на модели + + + + The alignment of this wall on its base object, if applicable + Выравнивание стены на базовом объекте, если возможно + + + + Error: Invalid base object + Ошибка: Недопустимый базовый объект + + + This mesh is an invalid solid - This mesh is an invalid solid + Эта сетка является недействительным телом - - Error removing splitter from wall shape - Error removing splitter from wall shape - - - + Window - Окно + Окно - + Create Window - Создать окно + Создать окно - + the components of this window - компоненты этого окна + компоненты этого окна - - Unable to create component - Не удается создать компонент - - - + Edit - Правка + Правка - + Create/update component - Создание/обновление компонента + Создание/обновление компонента - + Base 2D object - Базовый объект 2D + Базовый объект 2D - + Wires - Направляющие + Направляющие - + Create new component - Создать новый компонент + Создать новый компонент - + Name - Название + Название - + Type - Тип + Тип - + Thickness - Толщина + Толщина - + Z offset - Z-смещение + Z-смещение - - pycollada not found, no collada support. - - pycollada not found, no collada support. - - - - + Error: Couldn't determine character encoding - Ошибка: Не удалось определить кодировку символов + Ошибка: Не удалось определить кодировку символов - + file %s successfully created. - файл %s успешно создан. + файл %s успешно создан. - + Error: Couldn't determine character encoding - Ошибка: Не удалось определить кодировку символов + Ошибка: Не удалось определить кодировку символов - + Couldn't locate IfcOpenShell - Не удается найти IfcOpenShell + Не удается найти IfcOpenShell - + IFC Schema not found, IFC import disabled. - МФК схемы не найдена, МФК импорт отключен + МФК схемы не найдена, МФК импорт отключен - + successfully written - успешно записаны + успешно записаны + + + + The numbering style + Стиль номерации + + + + removing sketch external references to avoid cross-referencing + removing sketch external references to avoid cross-referencing + + + + Invalid cutplane + Invalid cutplane + + + + Add space boundary + Add space boundary + + + + Remove space boundary + Remove space boundary + + + + Please select a base object + Please select a base object + + + + Fixtures + Fixtures + + + + Armatures + Armatures + + + + The placement of this group + The placement of this group + + + + Frame + Frame + + + + Create Frame + Create Frame + + + + Rebar + Rebar + + + + Create Rebar + Create Rebar + + + + Please select a base face on a structural object + + Please select a base face on a structural object + + + + + Please select a base object + + Please select a base object + + + + + Section + Раздел + + + + The placement of this object + The placement of this object + + + + The terrain of this site + The terrain of this site + + + + The address of this site + The address of this site + + + + The geographic coordinates of this site + The geographic coordinates of this site + + + + An url that shows this site in a mapping website + An url that shows this site in a mapping website + + + + Space + Space + + + + Create Space + Create Space + + + + A base shape defining this space + A base shape defining this space + + + + The objects that make the boundaries of this space object + The objects that make the boundaries of this space object + + + + Stairs + Лестницы + + + + Create Stairs + Создать лестницу + + + + The length of these stairs, if no baseline is defined + Длинна лестниц, если они определяются не базовой линией + + + + The width of these stairs + The width of these stairs + + + + The total height of these stairs + The total height of these stairs + + + + The alignment of these stairs on their baseline, if applicable + The alignment of these stairs on their baseline, if applicable + + + + The number of risers in these stairs + The number of risers in these stairs + + + + The depth of the treads of these stairs + The depth of the treads of these stairs + + + + The height of the risers of these stairs + The height of the risers of these stairs + + + + The size of the nosing + The size of the nosing + + + + The thickness of the treads + The thickness of the treads + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + + + + The type of landings of these stairs + The type of landings of these stairs + + + + The type of winders in these stairs + The type of winders in these stairs + + + + The type of structure of these stairs + The type of structure of these stairs + + + + The thickness of the massive structure or of the stringers + The thickness of the massive structure or of the stringers + + + + The width of the stringers + The width of the stringers + + + + The offset between the border of the stairs and the structure + The offset between the border of the stairs and the structure + + + + Wood + Wood + + + + Steel + Steel + + + + Structure options + Structure options + + + + Preset + Preset + + + + Length + Длина + + + + Rotate + Повернуть + + + + Con&tinue + Con&tinue + + + + An optional extrusion path for this element + An optional extrusion path for this element + + + + Armatures contained in this element + Armatures contained in this element + + + + The role of this structural element + The role of this structural element + + + + The structural nodes of this element + The structural nodes of this element + + + + Error: The base shape couldn't be extruded along this tool object + Error: The base shape couldn't be extruded along this tool object + + + + Couldn't compute a shape + Couldn't compute a shape + + + + Merge Wall + Merge Wall + + + + The selected wall contain no subwall to merge + The selected wall contain no subwall to merge + + + + Please select only wall objects + Please select only wall objects + + + + Merge Walls + Merge Walls + + + + The length of this wall. Not used if this wall is based on an underlying object + The length of this wall. Not used if this wall is based on an underlying object + + + + The face number of the base object used to build this wall + The face number of the base object used to build this wall + + + + The offset between this wall and its baseline (only for left and right alignments) + The offset between this wall and its baseline (only for left and right alignments) + + + + Pick a face on an existing object or select a preset + + Pick a face on an existing object or select a preset + + + + + Window options + Window options + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + + + + an optional volume to be subtracted from hosts of this window + an optional volume to be subtracted from hosts of this window + + + + The width of this window (for preset windows only) + The width of this window (for preset windows only) + + + + The height of this window (for preset windows only) + The height of this window (for preset windows only) + + + + The normal direction of this window + The normal direction of this window + + + + The role of this window + The role of this window + + + + Unable to create component + + Unable to create component + + + + + pycollada not found, collada support is disabled. + + pycollada not found, collada support is disabled. + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell not found or disabled, falling back on internal parser. + + + + + Distances (mm) and angles (deg) between axes + Distances (mm) and angles (deg) between axes + + + + Error computing the shape of this object + Error computing the shape of this object + + + + StructuralSystem + StructuralSystem + + + + Create Structural System + Create Structural System + + + + The role of this wall + The role of this wall + + + + Error: IfcOpenShell is not installed + + Error: IfcOpenShell is not installed + + + + + Error: your IfcOpenShell version is too old + + Error: your IfcOpenShell version is too old + + + + + Found a shape containing curves, triangulating + + Found a shape containing curves, triangulating + Arch_Add - + Add component - Добавить компонент + Добавить компонент - + Adds the selected components to the active object - Добавить выбранные компоненты для активного объекта + Добавить выбранные компоненты для активного объекта Arch_Axis - + Axis - Ось + Ось - + Creates an axis system. - Создает систему осей. + Создает систему осей. Arch_Building - + Building - Здание + Здание - + Creates a building object including selected objects. - Создаёт объект здания, включая выбранные объекты. - - - - Arch_Cell - - - Cell - Ячейка - - - - Creates a cell object including selected objects - Создать объект Ячейка, включая выбранные объекты + Создаёт объект здания, включая выбранные объекты. Arch_Check - + Check - Проверить + Проверить - + Checks the selected objects for problems - Проверка выбранных объектов + Проверка выбранных объектов + + + + Explore the contents of an Ifc file + Explore the contents of an Ifc file Arch_CloseHoles - + Close holes - Убрать отверстия + Убрать отверстия - + Closes holes in open shapes, turning them solids - Closes holes in open shapes, turning them solids + Закрыть отверстия в открытых формах, преобразовав их в модель + + Arch_Fixture + Arch_Floor - + Floor - Пол + Этаж - + Creates a floor object including selected objects - Создать объект пола, включая выбранные объекты + Создать объект этаж, включая выбранные объекты + + + + Arch_Frame + + + Frame + Frame + + + + Creates a frame object from a planar 2D object and a profile + Creates a frame object from a planar 2D object and a profile + + + + Arch_IfcExplorer + + + Ifc Explorer + Ifc Explorer + + + + Arch_MergeWalls + + + Merge Walls + Merge Walls + + + + Merges the selected walls, if possible + Merges the selected walls, if possible Arch_MeshToShape - + Mesh to Shape - Сетка для фигуры + Сетка для фигуры - + Turns selected meshes into Part Shape objects - Turns selected meshes into Part Shape objects + Обратить выбранные сети в части объектов + + + + Arch_Rebar + + + Rebar + Rebar + + + + Creates a Reinforcement bar from the selected face of a structural object + Creates a Reinforcement bar from the selected face of a structural object Arch_Remove - + Remove component - Удалить компонент + Удалить компонент - + Remove the selected components from their parents, or create a hole in a component - Удалить выбранные компоненты из их родителей, или создать отверстие в компоненте + Удалить выбранные компоненты из их родителей, или создать отверстие в компоненте Arch_RemoveShape - + Remove Shape from Arch - Удалить форму из Архитектуры + Удалить форму из Архитектуры - + Removes cubic shapes from Arch components - Удаляет кубические формы из компонентов Архитектуры + Удаляет кубические формы из компонентов Архитектуры Arch_Roof - + Roof - Крыша + Крыша - + Creates a roof object from the selected face of an object - Creates a roof object from the selected face of an object + Создать объект крыша на выбранных поверхностях объекта Arch_SectionPlane - + Section Plane - Плоскость сечения + Плоскость сечения - + Creates a section plane object, including the selected objects - Creates a section plane object, including the selected objects + Создать планировку объекта, включая выбранные объекты Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Выбрать не-разнородные сетки + Выбрать не-разнородные сетки - + Selects all non-manifold meshes from the document or from the selected groups - Выбрать все не-разнородные сетки из документа или из выбранных групп + Выбрать все не-разнородные сетки из документа или из выбранных групп Arch_Site - + Site - Место + Место - + Creates a site object including selected objects. - Создать объект Место, включая выбранные объекты + Создать объект Место, включая выбранные объекты + + + + Arch_Space + + + Space + Space + + + + Creates a space object from selected boundary objects + Creates a space object from selected boundary objects + + + + Creates a stairs object + Creates a stairs object Arch_SplitMesh - + Split Mesh - Разделить сетку + Разделить сетку - + Splits selected meshes into independent components - Разделить выбранные сетки на независимые компоненты + Разделить выбранные сетки на независимые компоненты + + + + Arch_Stairs + + + Stairs + Лестницы Arch_Structure - + Structure - Структура + Структура - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Создать структуру объекта с нуля, либо из выбранного объекта (эскиза, провода, поверхности или тела) + Создать структуру объекта с нуля, либо из выбранного объекта (эскиза, провода, поверхности или тела) + + + + Arch_Survey + + + Survey + Survey + + + + Starts survey + Starts survey Arch_Wall - + Wall - Стена + Стена - + Creates a wall object from scratch or from a selected object (wire, face or solid) - Создать объект Стена из меток или из выбранного объекта (провод, поверхность или твердый объект) + Создать объект Стена из меток или из выбранного объекта (каркас, поверхность или объекта модели) Arch_Window - + Window - Окно + Окно - + Creates a window object from a selected object (wire, rectangle or sketch) - Creates a window object from a selected object (wire, rectangle or sketch) + Создаёт окно объектов из выбранных объектов (связь, прямоугольник или эскиз) @@ -729,141 +1191,405 @@ General settings - Общие настройки + Общие настройки + + + + This is the default color for new Wall objects + Это цвет по умолчанию для новых объектов стен + + + + This is the default color for new Structure objects + Это цвет по умолчанию для новых структур + + + + IFC import + Импорт IFC + + + + Creates groups for each Arch object type + Создает группы для каждого объекта типа арка + + + + Group components by types + Группировать компоненты по типам + + + + 2D rendering + 2D визуализация + + + + Show debug information during 2D rendering + Отображать отладочную информацию в 2D визуализации + + + + Show renderer debug messages + Показать сообщения отладки визуализации + + + + Cut areas line thickness ratio + Обрезать в соотношении толщины линии + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Определяет величину видимой толщины линии подлежащей обрезке + + + + Width: + Ширина: + + + + Height: + Высота: + + + + Color: + Color: + + + + Length: + Длина: + + + + Diameter + Diameter + + + + Offset + Смещение + + + + The default width for new windows + The default width for new windows + + + + The default height for new windows + The default height for new windows + + + + Thickness: + Thickness: + + + + The default thickness for new windows + The default thickness for new windows + + + + Frame color: + Frame color: + + + + Glass color: + Glass color: - General Arch Settings - Общие параметры архитектурного рабочего стола + Snapping + Snapping - - Default color for walls - Цвет по умолчанию для стен + + Walls drawing + Walls drawing - - This is the default color for new Wall objects - Это цвет по умолчанию для новых объектов стен + + Auto-join walls + Auto-join walls - - Default color for structures - Цвет по умолчанию для структур + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - - This is the default color for new Structure objects - Это цвет по умолчанию для новых структур + + Join walls base sketches when possible + Join walls base sketches when possible - - Default color for windows - Цвет окон по умолчанию + + Mesh to Shape Conversion + Mesh to Shape Conversion + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + If this is checked, conversion is faster but the result might still contain triangulated faces + + + + Fast conversion + Fast conversion + + + + Tolerance: + Tolerance: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Tolerance value to use when checking if 2 adjacent faces as planar - IFC import - Импорт IFC + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types + + Force flat faces + Force flat faces - - Use IFCOpenShell if available - По возможности использовать IfcOpenShell + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - - Creates groups for each Arch object type - Создает группы для каждого объекта типа арка + + Cut method + Cut method - - Group components by types - Группировать компоненты по типам + + Import / export + Import / export - - Import furniture (can make the model heavy) - Импортировать мебель (может «утяжелить» модель) + + Check this to display debug messages while importing IFC files + Check this to display debug messages while importing IFC files - - 2D rendering - 2D визуализация + + Show debug messages + Show debug messages - - Show debug information during 2D rendering - Отображать отладочную информацию в 2D визуализации + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - Show renderer debug messages - Показать сообщения отладки визуализации + + Force python parser + Force python parser - - Cut areas line thickness ratio - Cut areas line thickness ratio + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - Specifies how many times the viewed line thickness must be applied to cut lines - Specifies how many times the viewed line thickness must be applied to cut lines + + Separate openings + Separate openings + + + + If this is checked, object names will be prefixed with the IFC ID number + If this is checked, object names will be prefixed with the IFC ID number + + + + Prefix names with ID number + Prefix names with ID number + + + + Exclude list: + Exclude list: + + + + A comma-separated list of Ifc entities to exclude from import + A comma-separated list of Ifc entities to exclude from import + + + + Custom IFC schema (internal parser only) + Custom IFC schema (internal parser only) + + + + IFC export + IFC export + + + + Scaling factor + Scaling factor + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + Как правило, IFC файлы используют миллиметры. Если вы работаете в другой системе исчисления, это позволит вам масштабировать все ваши значения в миллиметры. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + + + + Save a list of exported objects + Save a list of exported objects + + + + Snap to baselines of Arch objects (override with CTRL) + Snap to baselines of Arch objects (override with CTRL) + + + + Defaults + Defaults + + + + Walls + Walls + + + + mm + mm + + + + Structures + Structures + + + + Rebars + Rebars + + + + Windows + Windows + + + + Transparency: + Прозрачность: + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + + + + Separate placements + Separate placements + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + + + + Force export as Breps + Force export as Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + + + + Join multi-solid objects + Join multi-solid objects + + + + Collada export + Collada export + + + + WebGL export + WebGL export + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + + + Discretize wires + Discretize wires arch - + Arch tools - Инструменты Архитектуры + Инструменты Архитектуры - + Draft tools - Инструменты Проектов + Инструменты Проектов - + Draft mod tools - Инструменты режима Черновик + Инструменты режима Черновик - + &Architecture - &Архитектура + &Архитектура - - Conversion Tools - Инструменты преобразования - - - - Calculation Tools - Средства вычисления - - - + &Draft - &Черчение + &Черчение - - Context Tools - Инструменты окружения + + Utilities + Utilities - - pycollada not found, collada support will be disabled. 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--- a/src/Mod/Arch/Resources/translations/Arch_sk.ts +++ b/src/Mod/Arch/Resources/translations/Arch_sk.ts @@ -1,729 +1,1191 @@ - + Arch - + Components - Komponenty + Komponenty - + Components of this object - Komponenty tohoto objektu + Komponenty tohoto objektu - + Axes - Axes + Axes - + Create Axis - Create Axis + Create Axis - + The intervals between axes - The intervals between axes + The intervals between axes - + The angles of each axis - The angles of each axis + The angles of each axis - + The length of the axes - The length of the axes + The length of the axes - + The size of the axis bubbles - The size of the axis bubbles + The size of the axis bubbles - - The numeration style - The numeration style - - - + Remove - Odstrániť + Odstrániť - + Add - Pridať + Pridať - - Distances and angles between axes - Distances and angles between axes - - - + Axis - Axis + Axis - + Distance - Vzdialenosť + Vzdialenosť - + Angle - Uhol + Uhol - + Building - Budova + Budova - + Type conversion - Type conversion + Type conversion - + Create Building - Create Building + Create Building - + Floor - Podlaha + Podlaha - + removing sketch support to avoid cross-referencing - removing sketch support to avoid cross-referencing + removing sketch support to avoid cross-referencing - + No objects are cut by the plane - No objects are cut by the plane + No objects are cut by the plane - + is not closed - is not closed + is not closed - + is not valid - is not valid + is not valid - + doesn't contain any solid - doesn't contain any solid + doesn't contain any solid - + contains a non-closed solid - contains a non-closed solid + contains a non-closed solid - + contains faces that are not part of any solid - contains faces that are not part of any solid + contains faces that are not part of any solid - + Grouping - Grouping + Grouping - + Ungrouping - Ungrouping + Ungrouping - + Split Mesh - Rozdeliť sieť + Rozdeliť sieť - + Mesh to Shape - Sieť do tvaru + Sieť do tvaru - + All good! no problems found - All good! no problems found + All good! no problems found - + Base component - Base component + Base component - + Additions - Additions + Additions - + Subtractions - Subtractions + Subtractions - + Objects - Objects + Objects - + closing Sketch edit - closing Sketch edit + closing Sketch edit - + The height of this floor - The height of this floor + The height of this floor - + Roof - Roof + Roof - + Create Roof - Create Roof + Create Roof - + Unable to create a roof - Unable to create a roof + Unable to create a roof - - No object selected - No object selected - - - + The angle of this roof - The angle of this roof + The angle of this roof - + The face number of the base object used to build this roof - The face number of the base object used to build this roof + The face number of the base object used to build this roof - + Page - Page + Page - + View of - View of + View of - + Create Section Plane - Create Section Plane + Create Section Plane - + The objects that must be considered by this section plane. Empty means all document - The objects that must be considered by this section plane. Empty means all document + The objects that must be considered by this section plane. Empty means all document - + The display size of this section plane - The display size of this section plane + The display size of this section plane - + No shape has been computed yet, select wireframe rendering and render again - No shape has been computed yet, select wireframe rendering and render again + No shape has been computed yet, select wireframe rendering and render again - + Skipping invalid object: - Skipping invalid object: + Skipping invalid object: - + Site - Terén + Terén - + Create Site - Create Site + Create Site - + Structure - Konštrukcia + Konštrukcia - + Create Structure - Create Structure + Create Structure - + The length of this element, if not based on a profile - The length of this element, if not based on a profile + The length of this element, if not based on a profile - + The width of this element, if not based on a profile - The width of this element, if not based on a profile + The width of this element, if not based on a profile - + The height or extrusion depth of this element. Keep 0 for automatic - The height or extrusion depth of this element. Keep 0 for automatic + The height or extrusion depth of this element. Keep 0 for automatic - + Axes systems this structure is built on - Axes systems this structure is built on - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - - - - The element numbers to exclude when this structure is based on axes - The element numbers to exclude when this structure is based on axes - - - - Couldn't compute the wall shape - Couldn't compute the wall shape - - - - Wall - Stena - - - - Create Wall - Create Wall - - - - WallTrace - WallTrace - - - - Wall options - Wall options - - - - Width - Width - - - - Height - Height - - - - Alignment - Alignment - - - - Continue - Continue - - - - The width of this wall. Not used if this wall is based on a face - The width of this wall. Not used if this wall is based on a face - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - - - - The alignment of this wall on its base object, if applicable - The alignment of this wall on its base object, if applicable - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - - - - Error: Invalid base object - Error: Invalid base object + Axes systems this structure is built on + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + + + + The element numbers to exclude when this structure is based on axes + The element numbers to exclude when this structure is based on axes + + + + Wall + Stena + + + + Create Wall + Create Wall + + + + WallTrace + WallTrace + + + + Wall options + Wall options + + + + Width + Width + + + + Height + Height + + + + Alignment + Alignment + + + + The width of this wall. Not used if this wall is based on a face + The width of this wall. Not used if this wall is based on a face + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + + + + The alignment of this wall on its base object, if applicable + The alignment of this wall on its base object, if applicable + + + + Error: Invalid base object + Error: Invalid base object + + + This mesh is an invalid solid - This mesh is an invalid solid + This mesh is an invalid solid - - Error removing splitter from wall shape - Error removing splitter from wall shape - - - + Window - Okno + Okno - + Create Window - Create Window + Create Window - + the components of this window - the components of this window + the components of this window - - Unable to create component - Unable to create component - - - + Edit - Upraviť + Upraviť - + Create/update component - Create/update component + Create/update component - + Base 2D object - Base 2D object + Base 2D object - + Wires - Wires + Wires - + Create new component - Create new component + Create new component - + Name - Názov + Názov - + Type - Typ + Typ - + Thickness - Thickness + Thickness - + Z offset - Z offset + Z offset - - pycollada not found, no collada support. - - pycollada not found, no collada support. - - - - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Error: Couldn't determine character encoding - + file %s successfully created. - file %s successfully created. + file %s successfully created. - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Error: Couldn't determine character encoding - + Couldn't locate IfcOpenShell - Couldn't locate IfcOpenShell + Couldn't locate IfcOpenShell - + IFC Schema not found, IFC import disabled. - IFC Schema not found, IFC import disabled. + IFC Schema not found, IFC import disabled. - + successfully written - successfully written + successfully written + + + + The numbering style + The numbering style + + + + removing sketch external references to avoid cross-referencing + removing sketch external references to avoid cross-referencing + + + + Invalid cutplane + Invalid cutplane + + + + Add space boundary + Add space boundary + + + + Remove space boundary + Remove space boundary + + + + Please select a base object + Please select a base object + + + + Fixtures + Fixtures + + + + Armatures + Armatures + + + + The placement of this group + The placement of this group + + + + Frame + Frame + + + + Create Frame + Create Frame + + + + Rebar + Rebar + + + + Create Rebar + Create Rebar + + + + Please select a base face on a structural object + + Please select a base face on a structural object + + + + + Please select a base object + + Please select a base object + + + + + Section + Oddiel + + + + The placement of this object + The placement of this object + + + + The terrain of this site + The terrain of this site + + + + The address of this site + The address of this site + + + + The geographic coordinates of this site + The geographic coordinates of this site + + + + An url that shows this site in a mapping website + An url that shows this site in a mapping website + + + + Space + Space + + + + Create Space + Create Space + + + + A base shape defining this space + A base shape defining this space + + + + The objects that make the boundaries of this space object + The objects that make the boundaries of this space object + + + + Stairs + Stairs + + + + Create Stairs + Create Stairs + + + + The length of these stairs, if no baseline is defined + The length of these stairs, if no baseline is defined + + + + The width of these stairs + The width of these stairs + + + + The total height of these stairs + The total height of these stairs + + + + The alignment of these stairs on their baseline, if applicable + The alignment of these stairs on their baseline, if applicable + + + + The number of risers in these stairs + The number of risers in these stairs + + + + The depth of the treads of these stairs + The depth of the treads of these stairs + + + + The height of the risers of these stairs + The height of the risers of these stairs + + + + The size of the nosing + The size of the nosing + + + + The thickness of the treads + The thickness of the treads + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + + + + The type of landings of these stairs + The type of landings of these stairs + + + + The type of winders in these stairs + The type of winders in these stairs + + + + The type of structure of these stairs + The type of structure of these stairs + + + + The thickness of the massive structure or of the stringers + The thickness of the massive structure or of the stringers + + + + The width of the stringers + The width of the stringers + + + + The offset between the border of the stairs and the structure + The offset between the border of the stairs and the structure + + + + Wood + Wood + + + + Steel + Steel + + + + Structure options + Structure options + + + + Preset + Preset + + + + Length + Dĺžka + + + + Rotate + Otočiť + + + + Con&tinue + Con&tinue + + + + An optional extrusion path for this element + An optional extrusion path for this element + + + + Armatures contained in this element + Armatures contained in this element + + + + The role of this structural element + The role of this structural element + + + + The structural nodes of this element + The structural nodes of this element + + + + Error: The base shape couldn't be extruded along this tool object + Error: The base shape couldn't be extruded along this tool object + + + + Couldn't compute a shape + Couldn't compute a shape + + + + Merge Wall + Merge Wall + + + + The selected wall contain no subwall to merge + The selected wall contain no subwall to merge + + + + Please select only wall objects + Please select only wall objects + + + + Merge Walls + Merge Walls + + + + The length of this wall. Not used if this wall is based on an underlying object + The length of this wall. Not used if this wall is based on an underlying object + + + + The face number of the base object used to build this wall + The face number of the base object used to build this wall + + + + The offset between this wall and its baseline (only for left and right alignments) + The offset between this wall and its baseline (only for left and right alignments) + + + + Pick a face on an existing object or select a preset + + Pick a face on an existing object or select a preset + + + + + Window options + Window options + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + + + + an optional volume to be subtracted from hosts of this window + an optional volume to be subtracted from hosts of this window + + + + The width of this window (for preset windows only) + The width of this window (for preset windows only) + + + + The height of this window (for preset windows only) + The height of this window (for preset windows only) + + + + The normal direction of this window + The normal direction of this window + + + + The role of this window + The role of this window + + + + Unable to create component + + Unable to create component + + + + + pycollada not found, collada support is disabled. + + pycollada not found, collada support is disabled. + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell not found or disabled, falling back on internal parser. + + + + + Distances (mm) and angles (deg) between axes + Distances (mm) and angles (deg) between axes + + + + Error computing the shape of this object + Error computing the shape of this object + + + + StructuralSystem + StructuralSystem + + + + Create Structural System + Create Structural System + + + + The role of this wall + The role of this wall + + + + Error: IfcOpenShell is not installed + + Error: IfcOpenShell is not installed + + + + + Error: your IfcOpenShell version is too old + + Error: your IfcOpenShell version is too old + + + + + Found a shape containing curves, triangulating + + Found a shape containing curves, triangulating + Arch_Add - + Add component - Pridaj komponent + Pridaj komponent - + Adds the selected components to the active object - Pridať vybraté komponenty k aktívnym objektom + Pridať vybraté komponenty k aktívnym objektom Arch_Axis - + Axis - Axis + Axis - + Creates an axis system. - Creates an axis system. + Creates an axis system. Arch_Building - + Building - Budova + Budova - + Creates a building object including selected objects. - Vytvorí objekt budovy, vrátane vybratých objektov. - - - - Arch_Cell - - - Cell - Bunka - - - - Creates a cell object including selected objects - Vytvorí objekt Bunka vrátane označených objektov + Vytvorí objekt budovy, vrátane vybratých objektov. Arch_Check - + Check - Check + Check - + Checks the selected objects for problems - Checks the selected objects for problems + Checks the selected objects for problems + + + + Explore the contents of an Ifc file + Explore the contents of an Ifc file Arch_CloseHoles - + Close holes - Close holes + Close holes - + Closes holes in open shapes, turning them solids - Closes holes in open shapes, turning them solids + Closes holes in open shapes, turning them solids + + Arch_Fixture + Arch_Floor - + Floor - Podlaha + Podlaha - + Creates a floor object including selected objects - Vytvorí objekt Podlahy, vrátane vybraných objektov + Vytvorí objekt Podlahy, vrátane vybraných objektov + + + + Arch_Frame + + + Frame + Frame + + + + Creates a frame object from a planar 2D object and a profile + Creates a frame object from a planar 2D object and a profile + + + + Arch_IfcExplorer + + + Ifc Explorer + Ifc Explorer + + + + Arch_MergeWalls + + + Merge Walls + Merge Walls + + + + Merges the selected walls, if possible + Merges the selected walls, if possible Arch_MeshToShape - + Mesh to Shape - Sieť do tvaru + Sieť do tvaru - + Turns selected meshes into Part Shape objects - Turns selected meshes into Part Shape objects + Turns selected meshes into Part Shape objects + + + + Arch_Rebar + + + Rebar + Rebar + + + + Creates a Reinforcement bar from the selected face of a structural object + Creates a Reinforcement bar from the selected face of a structural object Arch_Remove - + Remove component - Odstrániť časť + Odstrániť časť - + Remove the selected components from their parents, or create a hole in a component - Odstrániť vybrané komponenty od svojich nadradených objektov, alebo vytvoriť dieru v časti + Odstrániť vybrané komponenty od svojich nadradených objektov, alebo vytvoriť dieru v časti Arch_RemoveShape - + Remove Shape from Arch - Odstrániť tvar z oblúka + Odstrániť tvar z oblúka - + Removes cubic shapes from Arch components - Odstráni kockové tvary z oblúkovych komponentov + Odstráni kockové tvary z oblúkovych komponentov Arch_Roof - + Roof - Roof + Roof - + Creates a roof object from the selected face of an object - Creates a roof object from the selected face of an object + Creates a roof object from the selected face of an object Arch_SectionPlane - + Section Plane - Rovina rezu + Rovina rezu - + Creates a section plane object, including the selected objects - Creates a section plane object, including the selected objects + Creates a section plane object, including the selected objects Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Označ non-manifold siete + Označ non-manifold siete - + Selects all non-manifold meshes from the document or from the selected groups - Vyberie všetky non-manifold siete z dokumentu alebo z vybranej skupiny + Vyberie všetky non-manifold siete z dokumentu alebo z vybranej skupiny Arch_Site - + Site - Terén + Terén - + Creates a site object including selected objects. - Vytvorí objekt Terén vrátane označených objektov + Vytvorí objekt Terén vrátane označených objektov + + + + Arch_Space + + + Space + Space + + + + Creates a space object from selected boundary objects + Creates a space object from selected boundary objects + + + + Creates a stairs object + Creates a stairs object Arch_SplitMesh - + Split Mesh - Rozdeliť sieť + Rozdeliť sieť - + Splits selected meshes into independent components - Rozdelí označené siete na nezávislé komponenty + Rozdelí označené siete na nezávislé komponenty + + + + Arch_Stairs + + + Stairs + Stairs Arch_Structure - + Structure - Konštrukcia + Konštrukcia - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Vytvorí objekt Konštrukcie, od nuly alebo z vybratého objektu (náčrt, drôtový, plocha alebo pevný) + Vytvorí objekt Konštrukcie, od nuly alebo z vybratého objektu (náčrt, drôtový, plocha alebo pevný) + + + + Arch_Survey + + + Survey + Survey + + + + Starts survey + Starts survey Arch_Wall - + Wall - Stena + Stena - + Creates a wall object from scratch or from a selected object (wire, face or solid) - Vytvorí objekt steny, od nuly alebo z vybratého objektu (drôtov, plochy alebo pevného) + Vytvorí objekt steny, od nuly alebo z vybratého objektu (drôtov, plochy alebo pevného) Arch_Window - + Window - Okno + Okno - + Creates a window object from a selected object (wire, rectangle or sketch) - Creates a window object from a selected object (wire, rectangle or sketch) + Creates a window object from a selected object (wire, rectangle or sketch) @@ -731,142 +1193,405 @@ General settings - Základné nastavenia + Základné nastavenia + + + + This is the default color for new Wall objects + Toto je predvolená farba pre nový objekt Steny + + + + This is the default color for new Structure objects + Toto je predvolená farba pre nový objekt Konštrukcie + + + + IFC import + IFC import + + + + Creates groups for each Arch object type + Creates groups for each Arch object type + + + + Group components by types + Group components by types + + + + 2D rendering + 2D rendering + + + + Show debug information during 2D rendering + Show debug information during 2D rendering + + + + Show renderer debug messages + Show renderer debug messages + + + + Cut areas line thickness ratio + Cut areas line thickness ratio + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Specifies how many times the viewed line thickness must be applied to cut lines + + + + Width: + šírka: + + + + Height: + Výška: + + + + Color: + Color: + + + + Length: + Dĺžka: + + + + Diameter + Diameter + + + + Offset + Odsadenie + + + + The default width for new windows + The default width for new windows + + + + The default height for new windows + The default height for new windows + + + + Thickness: + Thickness: + + + + The default thickness for new windows + The default thickness for new windows + + + + Frame color: + Frame color: + + + + Glass color: + Glass color: - General Arch Settings - Všeobecné nastavenia oblúka + Snapping + Snapping - - Default color for walls - Predvolená farba stien + + Walls drawing + Walls drawing - - This is the default color for new Wall objects - Toto je predvolená farba pre nový objekt Steny + + Auto-join walls + Auto-join walls - - Default color for structures - Predvolená farba pre konštrukcie + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - - This is the default color for new Structure objects - Toto je predvolená farba pre nový objekt Konštrukcie + + Join walls base sketches when possible + Join walls base sketches when possible - - Default color for windows - Default color for windows + + Mesh to Shape Conversion + Mesh to Shape Conversion + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + If this is checked, conversion is faster but the result might still contain triangulated faces + + + + Fast conversion + Fast conversion + + + + Tolerance: + Tolerance: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Tolerance value to use when checking if 2 adjacent faces as planar - IFC import - IFC import + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types + + Force flat faces + Force flat faces - - Use IFCOpenShell if available - Use IFCOpenShell if available + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - - Creates groups for each Arch object type - Creates groups for each Arch object type + + Cut method + Cut method - - Group components by types - Group components by types + + Import / export + Import / export - - Import furniture (can make the model heavy) - Import furniture (can make the model heavy) + + Check this to display debug messages while importing IFC files + Check this to display debug messages while importing IFC files - - 2D rendering - 2D rendering + + Show debug messages + Show debug messages - - Show debug information during 2D rendering - Show debug information during 2D rendering + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - Show renderer debug messages - Show renderer debug messages + + Force python parser + Force python parser - - Cut areas line thickness ratio - Cut areas line thickness ratio + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - Specifies how many times the viewed line thickness must be applied to cut lines - Specifies how many times the viewed line thickness must be applied to cut lines + + Separate openings + Separate openings + + + + If this is checked, object names will be prefixed with the IFC ID number + If this is checked, object names will be prefixed with the IFC ID number + + + + Prefix names with ID number + Prefix names with ID number + + + + Exclude list: + Exclude list: + + + + A comma-separated list of Ifc entities to exclude from import + A comma-separated list of Ifc entities to exclude from import + + + + Custom IFC schema (internal parser only) + Custom IFC schema (internal parser only) + + + + IFC export + IFC export + + + + Scaling factor + Scaling factor + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + + + + Save a list of exported objects + Save a list of exported objects + + + + Snap to baselines of Arch objects (override with CTRL) + Snap to baselines of Arch objects (override with CTRL) + + + + Defaults + Defaults + + + + Walls + Walls + + + + mm + mm + + + + Structures + Structures + + + + Rebars + Rebars + + + + Windows + Okná + + + + Transparency: + Priesvitnosť: + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + + + + Separate placements + Separate placements + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + + + + Force export as Breps + Force export as Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + + + + Join multi-solid objects + Join multi-solid objects + + + + Collada export + Collada export + + + + WebGL export + WebGL export + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + + + Discretize wires + Discretize wires arch - + Arch tools - Arch nástroje + Arch nástroje - + Draft tools - Nástroje Návrhu + Nástroje Návrhu - + Draft mod tools - Draft mod tools + Draft mod tools - + &Architecture - &Architecture + &Architecture - - Conversion Tools - Conversion Tools - - - - Calculation Tools - Calculation Tools - - - + &Draft - &Draft + &Draft - - Context Tools - Context Tools + + Utilities + Utilities - - pycollada not found, collada support will be disabled. - - pycollada not found, collada support will be disabled. - + + Snapping + Snapping diff --git a/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm b/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm index a05b23b0af40889bafe8b22d069460000868a8b4..4b832fb14617e0469e02bf9cd7cc7f0c325b4343 100644 GIT binary patch literal 40037 zcmchA37A|}o$u+ryLt;GglvS%78>YuLLd=B2-z1P3+aSFWUH>a-Cap_Ra;9sjUdP( zsHp6?preAw2%>(Bh>D;BBDf6mTt-m`--9@g_JBIrrYGPFHyI-j}aa zRk!Xv=YRhDc1|sOG(F?F|8w^p-#Kc|6PJDLD?eMMRNDrnjz3eWOJ7xL{k=-5$5rEd zpH!-GscL**172U1*A2f?jbCn5s-syoZCI?-w706Jp&uwU{Y2Gt=lM#_{E@uwSg)Es z`U$0GT_Ud+{14UiRbQzyUsFv#>Q(Bj_si=g?^aE}*sj!y*Hza)+@sWK_ozeG-l0_A zC)M=SdzHH3LACJJqEfehQ!P3M>4R$1jezrz74o|I1L}fDuK}DV$?JLFQ@e&R->l!t>n>02df+jo zW?!i;z83Sm@3-pWKi?1dmZ?ixfsYm6SIN)f`U&T%fe+#O?3wbqYqLr}@GGSb9aUG} z)vweAud8?6x)XR*>Qh$(zV@Z+v6g=WjvrA^-}AUqSKg_fee0`A9lb}r@Q=V>b5{NN z+fxDeYW3G1;Mae9UHi4yVSQ8U4%quth?)ky*l}c@`yU%}0sjFVD`}CDB0gr8U4}JK1 zO1ex|@==U)+*S2gUwXJw z>n^Ro=0?EVQdfWDV+lO>yZW0~_~4r}VGzE8t&__|NR#pQtGm68XBkk z3H161`IUz6AB}O=|FB{IiaP-R0}cPKj>hXR8-DlVV&MDd zjVJ%84C=0JT>PgUN*(obW4aOWo_1p64SW6-e4CQjTkmT8@LJG+>IIGWE!hRS{)utIQ01xN>qUqQiuJ0Rb>fH=}ocgh*i+&8cT{F9B>;u66 z;zyhIJ&VsXRnxm~1bo;0yy>QOPvdic)6HLc33PkC>9)p3@YBOhci#UAT>o>^r>@3* zv$x6Xo0l~`c=xlQ^XW}rJsB#V>sc`2LrspPw@X zJg4RL(kGhRUm3&olbess->cNBUo|hB`l?db9@BjCr||rWTbdWWgz;{DbMvOVz+WQ+ z&6&-YE7kcwn={V?o>f;jUwtpu*>`mFO+WdhQY*JN|6Tt3N+rJC{F%Mb3z@r`AAc6> zJ9SI*lh^N5s`tj`Z+#o<9GTkuPsgr?Tr6t-;aQk>&93HOEWqa@f7blhBtDUi)LEF8O?`f9@Sh zo$=My&pw<|>h#aHKK;^Stn06>&pnIh=e?!%&yU`#R9B{L;fh({qa)ff4+2kTy{Rpm z#p@x%ZMV%F1)i3*{oS|!1#HvzGY8Ai6E`G| z7=m29cSmCGvzsu^ClYhN4S8Mjv&2#94=Q!jZHeX0*FtWJiL;LUA>`(`#91dDhu8ZO zXI%_^k!VO<^_zPj_uoz2z8vtp{o{$-Kl)vzyfYGi|8?N)^q$0nU&s6>U6Xj^n;7qq zrxIWI7VwezL*j{bxPSS~#1C7p1HT;Go_G@X*PYRR-a^Phf3f|-6-DsrY3=X1>o&mg zzuND9^S=V`Pqjak>WBUtZ~x4)dZji$)BeR@;`{y=+Q0eCRHcSDwtsi|TBWw^X#dAP z%-i)``}2?74nF+P_E#D%$9&&u|7`~NKc%((&sX64`olZwAN*&~_fC1;Snf#7`khj{ zztJ)GdDxk2F6lUKIp*6rrDOAlfcNw7?#N$wiBfOb(Q)nHJ_UVsZpRHj|DIA;uj;t_ zrw>EVdL8%w5%RX|6CF=Ie>L<^N5}Vifxpt*JAU}_Y0y)TcD%T2F6?o#%G8#+r^y?^Zo(w?Cfl~`6Z=_OFA1{Fy2MK>ukOGRp^6Fot^i8Ua7Z! zrgQEK_u{_SJI^>{qf&3qb#8f}pww8dbM)7s%hcyOZ+Y-A!1d+Md#6AzF8WC4{Yw`^ zeje}q+Lh}8*I?&sCtzK}Kj~_G1aRMSR98<^8hZK1U6~uEDzziuwfpsBA!mFB!YpI0lj>z1zfC%_NOFYS8ZJx4-*@?Bq?4ZO{p()GlPOO?w0Q`b{h z;Qs6H==ya#^uxwacl~}xS*e9jbp7$MKf&MF(mnlbjDO}kx(|Qm9@zc+y60Z}B=GKc zADzJGwj;Vv|JFN|ddJP(XMNyyrQY_p?llh%K>vKMd&k$HFA`^T4}LNQIrv-m_)Eac zxzoF^{Vu*AzP0g2W?8tPjr8L`fALxz59t9u2*W)H@crceGTw7qkDg; z1b%x<_p84=1@Nx#ey#im=!;DmD7C*dK$Fi=p6XY7R8o!N&r<_xTn*u04xiGkxIuw# zYKphI;3rGIx2l}UrZc&r7F=vxSx61nagY^irG7N2ips~kq8io%@_iat22})mErw&zTW4a=q!QFzB&@oq$4pono*}pe0D2VO z2|h`*QC!R8n=Hm0!Dr&Pgnu9*t`zO~vsY%b-cUZDKFZ7Gz0pE`AnT75y+JN7I^+46 zF^7@z7@LUY>XI1W!+85}rJ&a!*ExR@*M{-!Anq*S)zR1wpz<+7$wG3{%AA)UC3=!s z&)-)nl#6)pjV4RO0H+`X_W@l6E-nioD`OtQ!^`cmkR!*issTJltT|p>2pG$SEMQ5Nz>xW|V!($P2tp?3CB2d4=qTB9%pWM?VibiP z>U=%H9t`fdvT0>*C>y);P%NpSfhqy5g$T*oRu)E*rEDxGI5voP_o;+Fv zsC*@d=J1bn;kV?hJ$NM|JP0@cH%f`3JF52E>5k`gUU9rwA{&d604t@4FAo}H0NSeL z<#SQOv>J%)H~>2n!|x2WNUhORQ>jt7b^}lVW*_QWMMbq}jh7$T?WbZAJ43C)ii&uE zs~pv2iAsPxp30Am=5rNH-i61j>EYJu`ggiICq55=b!17bHq*pbxvctwSa$}0Bn<^? 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no problems found - Allt bra! inga problem hittades + Allt bra! inga problem hittades - + Base component - Baskomponent + Baskomponent - + Additions - Additioner + Additioner - + Subtractions - Subtraktioner + Subtraktioner - + Objects - Objekt + Objekt - + closing Sketch edit - Stänger Skiss redigering + Stänger Skiss redigering - + The height of this floor - Höjden på denna våningen + Höjden på denna våningen - + Roof - Tak + Tak - + Create Roof - Skapa tak + Skapa tak - + Unable to create a roof - Det gick inte att skapa ett tak + Det gick inte att skapa ett tak - - No object selected - Inga objekt markerat - - - + The angle of this roof - Vinkeln på detta tak + Vinkeln på detta tak - + The face number of the base object used to build this roof - Ytantalet på det basobjekt som användes för att skapa detta tak + Ytantalet på det basobjekt som användes för att skapa detta tak - + Page - Sida + Sida - + View of - Vy över + Vy över - + Create Section Plane - Skapa snittplan + Skapa snittplan - + The objects that must be considered by this section plane. Empty means all document - De objekt som måste beaktas av detta snittplan. Tom innebär hela dokumentet + De objekt som måste beaktas av detta snittplan. Tom innebär hela dokumentet - + The display size of this section plane - Visningsstorleken på detta snittplan + Visningsstorleken på detta snittplan - + No shape has been computed yet, select wireframe rendering and render again - Ingen form har beräknats ännu, välj trådramsrendering och rendera igen + Ingen form har beräknats ännu, välj trådramsrendering och rendera igen - + Skipping invalid object: - Hoppar över ogiltigt objekt: + Hoppar över ogiltigt objekt: - + Site - Plats + Plats - + Create Site - Skapa plats + Skapa plats - + Structure - Struktur + Struktur - + Create Structure - Skapa struktur + Skapa struktur - + The length of this element, if not based on a profile - Längden på detta element, om det inte baserats på en profil + Längden på detta element, om det inte baserats på en profil - + The width of this element, if not based on a profile - Bredden på detta element, om det inte baserats på en profil + Bredden på detta element, om det inte baserats på en profil - + The height or extrusion depth of this element. Keep 0 for automatic - Höjd eller extruderingsdjup på detta element. Behåll 0 för automatik + Höjd eller extruderingsdjup på detta element. Behåll 0 för automatik - + Axes systems this structure is built on - Axelsystem som denna struktur är byggd på - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - Den normala extrusionsriktningen på detta objekt (Behåll (0,0,0) för automatisk normal) - - - - The element numbers to exclude when this structure is based on axes - De elementnummer som ska uteslutas när denna struktur är baserad på axlar - - - - Couldn't compute the wall shape - Det gick inte att beräkna väggformen - - - - Wall - Vägg - - - - Create Wall - Skapa vägg - - - - WallTrace - WallTrace - - - - Wall options - Alternativ för vägg - - - - Width - Bredd - - - - Height - Height - - - - Alignment - Alignment - - - - Continue - Continue - - - - The width of this wall. Not used if this wall is based on a face - The width of this wall. Not used if this wall is based on a face - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - - - - The alignment of this wall on its base object, if applicable - The alignment of this wall on its base object, if applicable - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - - - - Error: Invalid base object - Error: Invalid base object + Axelsystem som denna struktur är byggd på + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + Den normala extrusionsriktningen på detta objekt (Behåll (0,0,0) för automatisk normal) + + + + The element numbers to exclude when this structure is based on axes + De elementnummer som ska uteslutas när denna struktur är baserad på axlar + + + + Wall + Vägg + + + + Create Wall + Skapa vägg + + + + WallTrace + WallTrace + + + + Wall options + Alternativ för vägg + + + + Width + Bredd + + + + Height + Höjd + + + + Alignment + Justering + + + + The width of this wall. Not used if this wall is based on a face + Bredden på denna vägg. Används inte om denna vägg är baserad på en yta + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + Höjden på denna vägg. Behåll 0 för automatisk beräkning. Används inte om denna vägg är baserad på en solid + + + + The alignment of this wall on its base object, if applicable + Anpassning av denna vägg på dess bas objekt, om tillämpligt + + + + Error: Invalid base object + Fel: Ogiltigt basobjekt + + + This mesh is an invalid solid - This mesh is an invalid solid + Detta nät är en ogiltig solid - - Error removing splitter from wall shape - Error removing splitter from wall shape - - - + Window - Fönster + Fönster - + Create Window - Create Window + Skapa fönster - + the components of this window - the components of this window + Det här fönstrets komponenter - - Unable to create component - Unable to create component - - - + Edit - Redigera + Redigera - + Create/update component - Create/update component + Skapa eller uppdatera komponent - + Base 2D object - Base 2D object + 2D basobjekt - + Wires - Wires + Trådar - + Create new component - Create new component + Skapa ny komponent - + Name - Namn + Namn - + Type - Typ + Typ - + Thickness - Thickness + Tjocklek - + Z offset - Z offset + Z offset - - pycollada not found, no collada support. - - pycollada not found, no collada support. - - - - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Fel: Kunde inte avgöra teckenkodning - + file %s successfully created. - file %s successfully created. + filen %s har skapats. - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Fel: Kunde inte avgöra teckenkodning - + Couldn't locate IfcOpenShell - Couldn't locate IfcOpenShell + Kunde inte hitta IfcOpenShell - + IFC Schema not found, IFC import disabled. - IFC Schema not found, IFC import disabled. + IFC-schemat kunde inte hittas, IFC import avstängd. - + successfully written - successfully written + framgångsrikt skriven + + + + The numbering style + The numbering style + + + + removing sketch external references to avoid cross-referencing + removing sketch external references to avoid cross-referencing + + + + Invalid cutplane + Invalid cutplane + + + + Add space boundary + Add space boundary + + + + Remove space boundary + Remove space boundary + + + + Please select a base object + Please select a base object + + + + Fixtures + Fixtures + + + + Armatures + Armatures + + + + The placement of this group + The placement of this group + + + + Frame + Frame + + + + Create Frame + Create Frame + + + + Rebar + Rebar + + + + Create Rebar + Create Rebar + + + + Please select a base face on a structural object + + Please select a base face on a structural object + + + + + Please select a base object + + Please select a base object + + + + + Section + Sektionering + + + + The placement of this object + The placement of this object + + + + The terrain of this site + The terrain of this site + + + + The address of this site + The address of this site + + + + The geographic coordinates of this site + The geographic coordinates of this site + + + + An url that shows this site in a mapping website + An url that shows this site in a mapping website + + + + Space + Space + + + + Create Space + Create Space + + + + A base shape defining this space + A base shape defining this space + + + + The objects that make the boundaries of this space object + The objects that make the boundaries of this space object + + + + Stairs + Stairs + + + + Create Stairs + Create Stairs + + + + The length of these stairs, if no baseline is defined + The length of these stairs, if no baseline is defined + + + + The width of these stairs + The width of these stairs + + + + The total height of these stairs + The total height of these stairs + + + + The alignment of these stairs on their baseline, if applicable + The alignment of these stairs on their baseline, if applicable + + + + The number of risers in these stairs + The number of risers in these stairs + + + + The depth of the treads of these stairs + The depth of the treads of these stairs + + + + The height of the risers of these stairs + The height of the risers of these stairs + + + + The size of the nosing + The size of the nosing + + + + The thickness of the treads + The thickness of the treads + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + + + + The type of landings of these stairs + The type of landings of these stairs + + + + The type of winders in these stairs + The type of winders in these stairs + + + + The type of structure of these stairs + The type of structure of these stairs + + + + The thickness of the massive structure or of the stringers + The thickness of the massive structure or of the stringers + + + + The width of the stringers + The width of the stringers + + + + The offset between the border of the stairs and the structure + The offset between the border of the stairs and the structure + + + + Wood + Wood + + + + Steel + Steel + + + + Structure options + Structure options + + + + Preset + Preset + + + + Length + Längd + + + + Rotate + Rotera + + + + Con&tinue + Con&tinue + + + + An optional extrusion path for this element + An optional extrusion path for this element + + + + Armatures contained in this element + Armatures contained in this element + + + + The role of this structural element + The role of this structural element + + + + The structural nodes of this element + The structural nodes of this element + + + + Error: The base shape couldn't be extruded along this tool object + Error: The base shape couldn't be extruded along this tool object + + + + Couldn't compute a shape + Couldn't compute a shape + + + + Merge Wall + Merge Wall + + + + The selected wall contain no subwall to merge + The selected wall contain no subwall to merge + + + + Please select only wall objects + Please select only wall objects + + + + Merge Walls + Merge Walls + + + + The length of this wall. Not used if this wall is based on an underlying object + The length of this wall. Not used if this wall is based on an underlying object + + + + The face number of the base object used to build this wall + The face number of the base object used to build this wall + + + + The offset between this wall and its baseline (only for left and right alignments) + The offset between this wall and its baseline (only for left and right alignments) + + + + Pick a face on an existing object or select a preset + + Pick a face on an existing object or select a preset + + + + + Window options + Window options + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + + + + an optional volume to be subtracted from hosts of this window + an optional volume to be subtracted from hosts of this window + + + + The width of this window (for preset windows only) + The width of this window (for preset windows only) + + + + The height of this window (for preset windows only) + The height of this window (for preset windows only) + + + + The normal direction of this window + The normal direction of this window + + + + The role of this window + The role of this window + + + + Unable to create component + + Unable to create component + + + + + pycollada not found, collada support is disabled. + + pycollada not found, collada support is disabled. + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell not found or disabled, falling back on internal parser. + + + + + Distances (mm) and angles (deg) between axes + Distances (mm) and angles (deg) between axes + + + + Error computing the shape of this object + Error computing the shape of this object + + + + StructuralSystem + StructuralSystem + + + + Create Structural System + Create Structural System + + + + The role of this wall + The role of this wall + + + + Error: IfcOpenShell is not installed + + Error: IfcOpenShell is not installed + + + + + Error: your IfcOpenShell version is too old + + Error: your IfcOpenShell version is too old + + + + + Found a shape containing curves, triangulating + + Found a shape containing curves, triangulating + Arch_Add - + Add component - Lägg till komponent + Lägg till komponent - + Adds the selected components to the active object - Lägger till de valda komponenterna till det aktiva objektet + Lägger till de valda komponenterna till det aktiva objektet Arch_Axis - + Axis - Axel + Axel - + Creates an axis system. - Creates an axis system. + Skapar ett axelsystem. Arch_Building - + Building - Byggnad + Byggnad - + Creates a building object including selected objects. - Skapar ett byggnadsobjekt inkluderande valda objekt. - - - - Arch_Cell - - - Cell - Cell - - - - Creates a cell object including selected objects - Skapar ett cellobjekt inkluderande valda objekt + Skapar ett byggnadsobjekt inkluderande valda objekt. Arch_Check - + Check - Check + Kontrollera - + Checks the selected objects for problems - Checks the selected objects for problems + Kontrollerar de markerade objekten efter problem + + + + Explore the contents of an Ifc file + Explore the contents of an Ifc file Arch_CloseHoles - + Close holes - Close holes + Stäng hål - + Closes holes in open shapes, turning them solids - Closes holes in open shapes, turning them solids + Stänger hål i öppna former, och omvandlar dem dem till solider + + Arch_Fixture + Arch_Floor - + Floor - Golv + Golv - + Creates a floor object including selected objects - Skapar ett golvobjekt inkluderat de valda objekten + Skapar ett golvobjekt inkluderat de valda objekten + + + + Arch_Frame + + + Frame + Frame + + + + Creates a frame object from a planar 2D object and a profile + Creates a frame object from a planar 2D object and a profile + + + + Arch_IfcExplorer + + + Ifc Explorer + Ifc Explorer + + + + Arch_MergeWalls + + + Merge Walls + Merge Walls + + + + Merges the selected walls, if possible + Merges the selected walls, if possible Arch_MeshToShape - + Mesh to Shape - Nät till form + Nät till form - + Turns selected meshes into Part Shape objects - Turns selected meshes into Part Shape objects + Omvandlar valda nät till del form-objekt + + + + Arch_Rebar + + + Rebar + Rebar + + + + Creates a Reinforcement bar from the selected face of a structural object + Creates a Reinforcement bar from the selected face of a structural object Arch_Remove - + Remove component - Ta bort komponent + Ta bort komponent - + Remove the selected components from their parents, or create a hole in a component - Ta bort de valda komponenterna från deras föräldrar, eller skapa ett hål i en komponent + Ta bort de valda komponenterna från deras föräldrar, eller skapa ett hål i en komponent Arch_RemoveShape - + Remove Shape from Arch - Ta bort form från Arch + Ta bort form från Arch - + Removes cubic shapes from Arch components - Tar bort kubiska former från Arch komponenter + Tar bort kubiska former från Arch komponenter Arch_Roof - + Roof - Tak + Tak - + Creates a roof object from the selected face of an object - Creates a roof object from the selected face of an object + Skapar ett tak-objekt från den valda ytan av ett objekt Arch_SectionPlane - + Section Plane - Sektionsplan + Sektionsplan - + Creates a section plane object, including the selected objects - Creates a section plane object, including the selected objects + Skapar ett avsnitt plan objekt, inklusive de markerade objekten Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Välj icke-manifold nät + Välj icke-manifold nät - + Selects all non-manifold meshes from the document or from the selected groups - Väljer alla icke-manifold nät från dokumentet eller från de valda grupperna + Väljer alla icke-manifold nät från dokumentet eller från de valda grupperna Arch_Site - + Site - Plats + Plats - + Creates a site object including selected objects. - Skapar ett platsobjekt inkluderande valda objekt. + Skapar ett platsobjekt inkluderande valda objekt. + + + + Arch_Space + + + Space + Space + + + + Creates a space object from selected boundary objects + Creates a space object from selected boundary objects + + + + Creates a stairs object + Creates a stairs object Arch_SplitMesh - + Split Mesh - Splitta nät + Splitta nät - + Splits selected meshes into independent components - Delar valda nät i självständiga komponenter + Delar valda nät i självständiga komponenter + + + + Arch_Stairs + + + Stairs + Stairs Arch_Structure - + Structure - Struktur + Struktur - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Skapar ett strukturobjekt från början eller från ett markerat objekt (skiss, tråd, yta eller solid) + Skapar ett strukturobjekt från början eller från ett markerat objekt (skiss, tråd, yta eller solid) + + + + Arch_Survey + + + Survey + Survey + + + + Starts survey + Starts survey Arch_Wall - + Wall - Vägg + Vägg - + Creates a wall object from scratch or from a selected object (wire, face or solid) - Skapar ett väggobjekt från början eller från ett markerat objekt (tråd, yta eller solid) + Skapar ett väggobjekt från början eller från ett markerat objekt (tråd, yta eller solid) Arch_Window - + Window - Fönster + Fönster - + Creates a window object from a selected object (wire, rectangle or sketch) - Creates a window object from a selected object (wire, rectangle or sketch) + Skapar ett fönster-objekt från ett markerat objekt (tråd, rektangel eller skiss) @@ -731,141 +1193,405 @@ General settings - Allmänna inställningar + Allmänna inställningar + + + + This is the default color for new Wall objects + Detta är standardfärgen för nya Väggobjekt + + + + This is the default color for new Structure objects + Detta är standardfärgen för nya strukturobjekt + + + + IFC import + IFC import + + + + Creates groups for each Arch object type + Skapar grupper för varje Arch objekttyp + + + + Group components by types + Gruppera komponenter efter typer + + + + 2D rendering + 2D rendering + + + + Show debug information during 2D rendering + Visa felsökningsinformation vid 2D återgivningen + + + + Show renderer debug messages + Visa renderarens debug meddelanden + + + + Cut areas line thickness ratio + Cut areas line thickness ratio + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Anger hur många gånger som den visade linjetjockleken måste tillämpas på klippta linjer + + + + Width: + Bredd: + + + + Height: + Höjd: + + + + Color: + Color: + + + + Length: + Längd: + + + + Diameter + Diameter + + + + Offset + Offset + + + + The default width for new windows + The default width for new windows + + + + The default height for new windows + The default height for new windows + + + + Thickness: + Thickness: + + + + The default thickness for new windows + The default thickness for new windows + + + + Frame color: + Frame color: + + + + Glass color: + Glass color: - General Arch Settings - Allmänna Arch inställningar + Snapping + Snapping - - Default color for walls - Standardfärg för väggar + + Walls drawing + Walls drawing - - This is the default color for new Wall objects - Detta är standardfärgen för nya Väggobjekt + + Auto-join walls + Auto-join walls - - Default color for structures - Standardfärg för strukturer + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - - This is the default color for new Structure objects - Detta är standardfärgen för nya strukturobjekt + + Join walls base sketches when possible + Join walls base sketches when possible - - Default color for windows - Default color for windows + + Mesh to Shape Conversion + Mesh to Shape Conversion + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + If this is checked, conversion is faster but the result might still contain triangulated faces + + + + Fast conversion + Fast conversion + + + + Tolerance: + Tolerance: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Tolerance value to use when checking if 2 adjacent faces as planar - IFC import - IFC import + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types + + Force flat faces + Force flat faces - - Use IFCOpenShell if available - Use IFCOpenShell if available + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - - Creates groups for each Arch object type - Creates groups for each Arch object type + + Cut method + Cut method - - Group components by types - Group components by types + + Import / export + Import / export - - Import furniture (can make the model heavy) - Import furniture (can make the model heavy) + + Check this to display debug messages while importing IFC files + Check this to display debug messages while importing IFC files - - 2D rendering - 2D rendering + + Show debug messages + Show debug messages - - Show debug information during 2D rendering - Show debug information during 2D rendering + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - Show renderer debug messages - Show renderer debug messages + + Force python parser + Force python parser - - Cut areas line thickness ratio - Cut areas line thickness ratio + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - Specifies how many times the viewed line thickness must be applied to cut lines - Anger hur många gånger som den visade linjetjockleken måste tillämpas på klippta linjer + + Separate openings + Separate openings + + + + If this is checked, object names will be prefixed with the IFC ID number + If this is checked, object names will be prefixed with the IFC ID number + + + + Prefix names with ID number + Prefix names with ID number + + + + Exclude list: + Exclude list: + + + + A comma-separated list of Ifc entities to exclude from import + A comma-separated list of Ifc entities to exclude from import + + + + Custom IFC schema (internal parser only) + Custom IFC schema (internal parser only) + + + + IFC export + IFC export + + + + Scaling factor + Scaling factor + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + + + + Save a list of exported objects + Save a list of exported objects + + + + Snap to baselines of Arch objects (override with CTRL) + Snap to baselines of Arch objects (override with CTRL) + + + + Defaults + Defaults + + + + Walls + Walls + + + + mm + mm + + + + Structures + Structures + + + + Rebars + Rebars + + + + Windows + Fönster + + + + Transparency: + Transparens: + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + + + + Separate placements + Separate placements + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + + + + Force export as Breps + Force export as Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + + + + Join multi-solid objects + Join multi-solid objects + + + + Collada export + Collada export + + + + WebGL export + WebGL export + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + + + Discretize wires + Discretize wires arch - + Arch tools - Arch verktyg + Arch verktyg - + Draft tools - Skissverktyg + Skissverktyg - + Draft mod tools - Verktyg för skissläge + Verktyg för skissläge - + &Architecture - &Arkitektur + &Arkitektur - - Conversion Tools - Konverteringsverktyg - - - - Calculation Tools - Beräkningsverktyg - - - + &Draft - &Draft + &Skiss - - Context Tools - Sammanhangsverktyg + + Utilities + Utilities - - pycollada not found, collada support will be disabled. - - pycollada kunde inte hittas, collada stödet kommer därför att 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Building - Create Building + Create Building - + Floor - Zemin + Zemin - + removing sketch support to avoid cross-referencing - removing sketch support to avoid cross-referencing + removing sketch support to avoid cross-referencing - + No objects are cut by the plane - No objects are cut by the plane + No objects are cut by the plane - + is not closed - is not closed + is not closed - + is not valid - is not valid + is not valid - + doesn't contain any solid - doesn't contain any solid + doesn't contain any solid - + contains a non-closed solid - contains a non-closed solid + contains a non-closed solid - + contains faces that are not part of any solid - contains faces that are not part of any solid + contains faces that are not part of any solid - + Grouping - Grouping + Grouping - + Ungrouping - Ungrouping + Ungrouping - + Split Mesh - Parçacıkları ayır + Parçacıkları ayır - + Mesh to Shape - Parçacıklardan şekle + Parçacıklardan şekle - + All good! no problems found - All good! no problems found + All good! no problems found - + Base component - Base component + Base component - + Additions - Additions + Additions - + Subtractions - Subtractions + Subtractions - + Objects - Objects + Objects - + closing Sketch edit - closing Sketch edit + closing Sketch edit - + The height of this floor - The height of this floor + The height of this floor - + Roof - Roof + Roof - + Create Roof - Create Roof + Create Roof - + Unable to create a roof - Unable to create a roof + Unable to create a roof - - No object selected - No object selected - - - + The angle of this roof - The angle of this roof + The angle of this roof - + The face number of the base object used to build this roof - The face number of the base object used to build this roof + The face number of the base object used to build this roof - + Page - Page + Page - + View of - View of + View of - + Create Section Plane - Create Section Plane + Create Section Plane - + The objects that must be considered by this section plane. Empty means all document - The objects that must be considered by this section plane. Empty means all document + The objects that must be considered by this section plane. Empty means all document - + The display size of this section plane - The display size of this section plane + The display size of this section plane - + No shape has been computed yet, select wireframe rendering and render again - No shape has been computed yet, select wireframe rendering and render again + No shape has been computed yet, select wireframe rendering and render again - + Skipping invalid object: - Skipping invalid object: + Skipping invalid object: - + Site - Alan + Alan - + Create Site - Create Site + Create Site - + Structure - Yapı + Yapı - + Create Structure - Create Structure + Create Structure - + The length of this element, if not based on a profile - The length of this element, if not based on a profile + The length of this element, if not based on a profile - + The width of this element, if not based on a profile - The width of this element, if not based on a profile + The width of this element, if not based on a profile - + The height or extrusion depth of this element. Keep 0 for automatic - The height or extrusion depth of this element. Keep 0 for automatic + The height or extrusion depth of this element. Keep 0 for automatic - + Axes systems this structure is built on - Axes systems this structure is built on - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - - - - The element numbers to exclude when this structure is based on axes - The element numbers to exclude when this structure is based on axes - - - - Couldn't compute the wall shape - Couldn't compute the wall shape - - - - Wall - Duvar - - - - Create Wall - Create Wall - - - - WallTrace - WallTrace - - - - Wall options - Wall options - - - - Width - Width - - - - Height - Height - - - - Alignment - Alignment - - - - Continue - Continue - - - - The width of this wall. Not used if this wall is based on a face - The width of this wall. Not used if this wall is based on a face - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - - - - The alignment of this wall on its base object, if applicable - The alignment of this wall on its base object, if applicable - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - - - - Error: Invalid base object - Error: Invalid base object + Axes systems this structure is built on + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + + + + The element numbers to exclude when this structure is based on axes + The element numbers to exclude when this structure is based on axes + + + + Wall + Duvar + + + + Create Wall + Create Wall + + + + WallTrace + WallTrace + + + + Wall options + Wall options + + + + Width + Width + + + + Height + Height + + + + Alignment + Alignment + + + + The width of this wall. Not used if this wall is based on a face + The width of this wall. Not used if this wall is based on a face + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + + + + The alignment of this wall on its base object, if applicable + The alignment of this wall on its base object, if applicable + + + + Error: Invalid base object + Error: Invalid base object + + + This mesh is an invalid solid - This mesh is an invalid solid + This mesh is an invalid solid - - Error removing splitter from wall shape - Error removing splitter from wall shape - - - + Window - Pencere + Pencere - + Create Window - Create Window + Create Window - + the components of this window - the components of this window + the components of this window - - Unable to create component - Unable to create component - - - + Edit - Düzenle + Düzenle - + Create/update component - Create/update component + Create/update component - + Base 2D object - Base 2D object + Base 2D object - + Wires - Wires + Wires - + Create new component - Create new component + Create new component - + Name - Isim + Isim - + Type - Türü + Türü - + Thickness - Thickness + Thickness - + Z offset - Z offset + Z offset - - pycollada not found, no collada support. - - pycollada not found, no collada support. - - - - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Error: Couldn't determine character encoding - + file %s successfully created. - file %s successfully created. + file %s successfully created. - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Error: Couldn't determine character encoding - + Couldn't locate IfcOpenShell - Couldn't locate IfcOpenShell + Couldn't locate IfcOpenShell - + IFC Schema not found, IFC import disabled. - IFC Schema not found, IFC import disabled. + IFC Schema not found, IFC import disabled. - + successfully written - successfully written + successfully written + + + + The numbering style + The numbering style + + + + removing sketch external references to avoid cross-referencing + removing sketch external references to avoid cross-referencing + + + + Invalid cutplane + Invalid cutplane + + + + Add space boundary + Add space boundary + + + + Remove space boundary + Remove space boundary + + + + Please select a base object + Please select a base object + + + + Fixtures + Fixtures + + + + Armatures + Armatures + + + + The placement of this group + The placement of this group + + + + Frame + Frame + + + + Create Frame + Create Frame + + + + Rebar + Rebar + + + + Create Rebar + Create Rebar + + + + Please select a base face on a structural object + + Please select a base face on a structural object + + + + + Please select a base object + + Please select a base object + + + + + Section + Bölüm + + + + The placement of this object + The placement of this object + + + + The terrain of this site + The terrain of this site + + + + The address of this site + The address of this site + + + + The geographic coordinates of this site + The geographic coordinates of this site + + + + An url that shows this site in a mapping website + An url that shows this site in a mapping website + + + + Space + Space + + + + Create Space + Create Space + + + + A base shape defining this space + A base shape defining this space + + + + The objects that make the boundaries of this space object + The objects that make the boundaries of this space object + + + + Stairs + Stairs + + + + Create Stairs + Create Stairs + + + + The length of these stairs, if no baseline is defined + The length of these stairs, if no baseline is defined + + + + The width of these stairs + The width of these stairs + + + + The total height of these stairs + The total height of these stairs + + + + The alignment of these stairs on their baseline, if applicable + The alignment of these stairs on their baseline, if applicable + + + + The number of risers in these stairs + The number of risers in these stairs + + + + The depth of the treads of these stairs + The depth of the treads of these stairs + + + + The height of the risers of these stairs + The height of the risers of these stairs + + + + The size of the nosing + The size of the nosing + + + + The thickness of the treads + The thickness of the treads + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + + + + The type of landings of these stairs + The type of landings of these stairs + + + + The type of winders in these stairs + The type of winders in these stairs + + + + The type of structure of these stairs + The type of structure of these stairs + + + + The thickness of the massive structure or of the stringers + The thickness of the massive structure or of the stringers + + + + The width of the stringers + The width of the stringers + + + + The offset between the border of the stairs and the structure + The offset between the border of the stairs and the structure + + + + Wood + Wood + + + + Steel + Steel + + + + Structure options + Structure options + + + + Preset + Preset + + + + Length + Uzunluk + + + + Rotate + Döndür + + + + Con&tinue + Con&tinue + + + + An optional extrusion path for this element + An optional extrusion path for this element + + + + Armatures contained in this element + Armatures contained in this element + + + + The role of this structural element + The role of this structural element + + + + The structural nodes of this element + The structural nodes of this element + + + + Error: The base shape couldn't be extruded along this tool object + Error: The base shape couldn't be extruded along this tool object + + + + Couldn't compute a shape + Couldn't compute a shape + + + + Merge Wall + Merge Wall + + + + The selected wall contain no subwall to merge + The selected wall contain no subwall to merge + + + + Please select only wall objects + Please select only wall objects + + + + Merge Walls + Merge Walls + + + + The length of this wall. Not used if this wall is based on an underlying object + The length of this wall. Not used if this wall is based on an underlying object + + + + The face number of the base object used to build this wall + The face number of the base object used to build this wall + + + + The offset between this wall and its baseline (only for left and right alignments) + The offset between this wall and its baseline (only for left and right alignments) + + + + Pick a face on an existing object or select a preset + + Pick a face on an existing object or select a preset + + + + + Window options + Window options + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + + + + an optional volume to be subtracted from hosts of this window + an optional volume to be subtracted from hosts of this window + + + + The width of this window (for preset windows only) + The width of this window (for preset windows only) + + + + The height of this window (for preset windows only) + The height of this window (for preset windows only) + + + + The normal direction of this window + The normal direction of this window + + + + The role of this window + The role of this window + + + + Unable to create component + + Unable to create component + + + + + pycollada not found, collada support is disabled. + + pycollada not found, collada support is disabled. + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell not found or disabled, falling back on internal parser. + + + + + Distances (mm) and angles (deg) between axes + Distances (mm) and angles (deg) between axes + + + + Error computing the shape of this object + Error computing the shape of this object + + + + StructuralSystem + StructuralSystem + + + + Create Structural System + Create Structural System + + + + The role of this wall + The role of this wall + + + + Error: IfcOpenShell is not installed + + Error: IfcOpenShell is not installed + + + + + Error: your IfcOpenShell version is too old + + Error: your IfcOpenShell version is too old + + + + + Found a shape containing curves, triangulating + + Found a shape containing curves, triangulating + Arch_Add - + Add component - Parça ekle + Parça ekle - + Adds the selected components to the active object - Seçili bileşenleri etkin nesneye ekle + Seçili bileşenleri etkin nesneye ekle Arch_Axis - + Axis - Axis + Axis - + Creates an axis system. - Creates an axis system. + Creates an axis system. Arch_Building - + Building - İnşa ediliyor + İnşa ediliyor - + Creates a building object including selected objects. - Seçili nesneleri içerecek şekilde bir yapı nesnesi oluşturur. - - - - Arch_Cell - - - Cell - Hücre - - - - Creates a cell object including selected objects - Seçili nesneleri içerecek şekilde bir hücre nesnesi oluşturur + Seçili nesneleri içerecek şekilde bir yapı nesnesi oluşturur. Arch_Check - + Check - Check + Check - + Checks the selected objects for problems - Checks the selected objects for problems + Checks the selected objects for problems + + + + Explore the contents of an Ifc file + Explore the contents of an Ifc file Arch_CloseHoles - + Close holes - Close holes + Close holes - + Closes holes in open shapes, turning them solids - Closes holes in open shapes, turning them solids + Closes holes in open shapes, turning them solids + + Arch_Fixture + Arch_Floor - + Floor - Zemin + Zemin - + Creates a floor object including selected objects - Seçili nesneleri kapsayacak şekilde zemin nesnesi yarat + Seçili nesneleri kapsayacak şekilde zemin nesnesi yarat + + + + Arch_Frame + + + Frame + Frame + + + + Creates a frame object from a planar 2D object and a profile + Creates a frame object from a planar 2D object and a profile + + + + Arch_IfcExplorer + + + Ifc Explorer + Ifc Explorer + + + + Arch_MergeWalls + + + Merge Walls + Merge Walls + + + + Merges the selected walls, if possible + Merges the selected walls, if possible Arch_MeshToShape - + Mesh to Shape - Parçacıklardan şekle + Parçacıklardan şekle - + Turns selected meshes into Part Shape objects - Turns selected meshes into Part Shape objects + Turns selected meshes into Part Shape objects + + + + Arch_Rebar + + + Rebar + Rebar + + + + Creates a Reinforcement bar from the selected face of a structural object + Creates a Reinforcement bar from the selected face of a structural object Arch_Remove - + Remove component - Bileşeni kaldır + Bileşeni kaldır - + Remove the selected components from their parents, or create a hole in a component - Seçili bileşenleri bağlı oldukları ana bileşenlerden ayır, veya bileşen içinde bir delik oluştur + Seçili bileşenleri bağlı oldukları ana bileşenlerden ayır, veya bileşen içinde bir delik oluştur Arch_RemoveShape - + Remove Shape from Arch - Arktan şekilleri çıkarır + Arktan şekilleri çıkarır - + Removes cubic shapes from Arch components - Ark parçalarından kübik şekilleri çıkarır + Ark parçalarından kübik şekilleri çıkarır Arch_Roof - + Roof - Roof + Roof - + Creates a roof object from the selected face of an object - Creates a roof object from the selected face of an object + Creates a roof object from the selected face of an object Arch_SectionPlane - + Section Plane - Bölüm düzlemi + Bölüm düzlemi - + Creates a section plane object, including the selected objects - Creates a section plane object, including the selected objects + Creates a section plane object, including the selected objects Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Dallanmamış kafesleri seç + Dallanmamış kafesleri seç - + Selects all non-manifold meshes from the document or from the selected groups - Belgeden veya seçili grup içerisinden dallanmamış kafeslerin tamamını seçer + Belgeden veya seçili grup içerisinden dallanmamış kafeslerin tamamını seçer Arch_Site - + Site - Alan + Alan - + Creates a site object including selected objects. - Bir alan nesnesini seçili nesneleri içerecek şekilde oluşturur. + Bir alan nesnesini seçili nesneleri içerecek şekilde oluşturur. + + + + Arch_Space + + + Space + Space + + + + Creates a space object from selected boundary objects + Creates a space object from selected boundary objects + + + + Creates a stairs object + Creates a stairs object Arch_SplitMesh - + Split Mesh - Parçacıkları ayır + Parçacıkları ayır - + Splits selected meshes into independent components - Seçili parçacıkları bağımsız bileşenlere ayır + Seçili parçacıkları bağımsız bileşenlere ayır + + + + Arch_Stairs + + + Stairs + Stairs Arch_Structure - + Structure - Yapı + Yapı - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Bir yapı nesnesini sıfırdan veya seçilmiş bir nesneden (çizim, çizgi, yüz veya katı cisim) oluşturur + Bir yapı nesnesini sıfırdan veya seçilmiş bir nesneden (çizim, çizgi, yüz veya katı cisim) oluşturur + + + + Arch_Survey + + + Survey + Survey + + + + Starts survey + Starts survey Arch_Wall - + Wall - Duvar + Duvar - + Creates a wall object from scratch or from a selected object (wire, face or solid) - Duvar nesnesini baştan veya seçili nesneden (kablo, yüz veya katı) oluşturur + Duvar nesnesini baştan veya seçili nesneden (kablo, yüz veya katı) oluşturur Arch_Window - + Window - Pencere + Pencere - + Creates a window object from a selected object (wire, rectangle or sketch) - Creates a window object from a selected object (wire, rectangle or sketch) + Creates a window object from a selected object (wire, rectangle or sketch) @@ -731,142 +1193,405 @@ General settings - Genel ayarlar + Genel ayarlar + + + + This is the default color for new Wall objects + Bu, yeni duvar nesneleri için varsayılan renktir + + + + This is the default color for new Structure objects + Bu, yeni yapı nesneleri için varsayılan renktir + + + + IFC import + IFC import + + + + Creates groups for each Arch object type + Creates groups for each Arch object type + + + + Group components by types + Group components by types + + + + 2D rendering + 2D rendering + + + + Show debug information during 2D rendering + Show debug information during 2D rendering + + + + Show renderer debug messages + Show renderer debug messages + + + + Cut areas line thickness ratio + Cut areas line thickness ratio + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Specifies how many times the viewed line thickness must be applied to cut lines + + + + Width: + Genişlik: + + + + Height: + Yükseklik: + + + + Color: + Color: + + + + Length: + Uzunluk: + + + + Diameter + Diameter + + + + Offset + Uzaklaşma + + + + The default width for new windows + The default width for new windows + + + + The default height for new windows + The default height for new windows + + + + Thickness: + Thickness: + + + + The default thickness for new windows + The default thickness for new windows + + + + Frame color: + Frame color: + + + + Glass color: + Glass color: - General Arch Settings - Genel Ark ayarları + Snapping + Snapping - - Default color for walls - Duvarlar için varsayılan renk + + Walls drawing + Walls drawing - - This is the default color for new Wall objects - Bu, yeni duvar nesneleri için varsayılan renktir + + Auto-join walls + Auto-join walls - - Default color for structures - Yapılar için varsayılan renk + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - - This is the default color for new Structure objects - Bu, yeni yapı nesneleri için varsayılan renktir + + Join walls base sketches when possible + Join walls base sketches when possible - - Default color for windows - Default color for windows + + Mesh to Shape Conversion + Mesh to Shape Conversion + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + If this is checked, conversion is faster but the result might still contain triangulated faces + + + + Fast conversion + Fast conversion + + + + Tolerance: + Tolerance: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Tolerance value to use when checking if 2 adjacent faces as planar - IFC import - IFC import + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types + + Force flat faces + Force flat faces - - Use IFCOpenShell if available - Use IFCOpenShell if available + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - - Creates groups for each Arch object type - Creates groups for each Arch object type + + Cut method + Cut method - - Group components by types - Group components by types + + Import / export + Import / export - - Import furniture (can make the model heavy) - Import furniture (can make the model heavy) + + Check this to display debug messages while importing IFC files + Check this to display debug messages while importing IFC files - - 2D rendering - 2D rendering + + Show debug messages + Show debug messages - - Show debug information during 2D rendering - Show debug information during 2D rendering + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - Show renderer debug messages - Show renderer debug messages + + Force python parser + Force python parser - - Cut areas line thickness ratio - Cut areas line thickness ratio + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - Specifies how many times the viewed line thickness must be applied to cut lines - Specifies how many times the viewed line thickness must be applied to cut lines + + Separate openings + Separate openings + + + + If this is checked, object names will be prefixed with the IFC ID number + If this is checked, object names will be prefixed with the IFC ID number + + + + Prefix names with ID number + Prefix names with ID number + + + + Exclude list: + Exclude list: + + + + A comma-separated list of Ifc entities to exclude from import + A comma-separated list of Ifc entities to exclude from import + + + + Custom IFC schema (internal parser only) + Custom IFC schema (internal parser only) + + + + IFC export + IFC export + + + + Scaling factor + Scaling factor + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + + + + Save a list of exported objects + Save a list of exported objects + + + + Snap to baselines of Arch objects (override with CTRL) + Snap to baselines of Arch objects (override with CTRL) + + + + Defaults + Defaults + + + + Walls + Walls + + + + mm + mm + + + + Structures + Structures + + + + Rebars + Rebars + + + + Windows + Pencereler + + + + Transparency: + Şeffaflık: + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + + + + Separate placements + Separate placements + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + + + + Force export as Breps + Force export as Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + + + + Join multi-solid objects + Join multi-solid objects + + + + Collada export + Collada export + + + + WebGL export + WebGL export + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + + + Discretize wires + Discretize wires arch - + Arch tools - Kemer araçları + Kemer araçları - + Draft tools - Draft tools + Draft tools - + Draft mod tools - Draft mod tools + Draft mod tools - + &Architecture - &Architecture + &Architecture - - Conversion Tools - Conversion Tools - - - - Calculation Tools - Calculation Tools - - - + &Draft - &Taslak + &Taslak - - Context Tools - Context Tools + + Utilities + Utilities - - pycollada not found, collada support will be disabled. - - pycollada not found, collada support will be disabled. - + + Snapping + 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zVS;1&E^#6=)p=P5g_NLZ-jKY)=!PD>QyN!XRqugDGHU>UJE&n1IxpTvbWk`qC-g_{ zin_a61b&#(!Huf3y`?*#_A;2ID_j&m2+Z>F%P43Km4VH;g~8RGtJWExw|U7BwIJmbQBWsJ(B z7SHO`ZIcJXLBCfELwlLq<(EfXH|y8=I9TLSeDbj3S}Xn-C==S&{bI|#ca9(1mM4w( z?i7-<0j1aYGKnI-zza%o@8KfD70qRQ5k - + Arch - + Components - Компоненти + Компоненти - + Components of this object - Компоненти цього об'єкта + Компоненти цього об'єкта - + Axes - Axes + Вісі - + Create Axis - Create Axis + Створити вісь - + The intervals between axes - The intervals between axes + Відстані між вісями - + The angles of each axis - The angles of each axis + The angles of each axis - + The length of the axes - The length of the axes + Довжина осей - + The size of the axis bubbles - The size of the axis bubbles + The size of the axis bubbles - - The numeration style - The numeration style - - - + Remove - Видалити + Видалити - + Add - Додати + Додати - - Distances and angles between axes - Distances and angles between axes - - - + Axis - Axis + Вісь - + Distance - Відстань + Відстань - + Angle - Кут + Кут - + Building - Будівля + Будівля - + Type conversion - Type conversion + Перетворення типу - + Create Building - Create Building + Створити будівлю - + Floor - Ярус + Ярус - + removing sketch support to avoid cross-referencing - removing sketch support to avoid cross-referencing + removing sketch support to avoid cross-referencing - + No objects are cut by the plane - No objects are cut by the plane + No objects are cut by the plane - + is not closed - is not closed + не замкнений - + is not valid - is not valid + неприпустимо - + doesn't contain any solid - doesn't contain any solid + не містить жодного твердого тіла - + contains a non-closed solid - contains a non-closed solid + contains a non-closed solid - + contains faces that are not part of any solid - contains faces that are not part of any solid + contains faces that are not part of any solid - + Grouping - Grouping + Групування - + Ungrouping - Ungrouping + Розгрупування - + Split Mesh - Розділити меш + Розділити меш - + Mesh to Shape - Меш у форму + Меш у форму - + All good! no problems found - All good! no problems found + Все добре! Проблем не виявлено - + Base component - Base component + Основний компонент - + Additions - Additions + Додавання - + Subtractions - Subtractions + Віднімання - + Objects - Objects + Об'єкти - + closing Sketch edit - closing Sketch edit + закрити редагування ескізу - + The height of this floor - The height of this floor + висота цього поверху - + Roof - Roof + Покрівля - + Create Roof - Create Roof + Створити покрівлю - + Unable to create a roof - Unable to create a roof + Не вдалося створити покрівлю - - No object selected - No object selected - - - + The angle of this roof - The angle of this roof + Кут ця покрівлі - + The face number of the base object used to build this roof - The face number of the base object used to build this roof + The face number of the base object used to build this roof - + Page - Page + Сторінка - + View of - View of + Вид - + Create Section Plane - Create Section Plane + Створити площину розрізу - + The objects that must be considered by this section plane. Empty means all document - The objects that must be considered by this section plane. Empty means all document + The objects that must be considered by this section plane. Empty means all document - + The display size of this section plane - The display size of this section plane + The display size of this section plane - + No shape has been computed yet, select wireframe rendering and render again - No shape has been computed yet, select wireframe rendering and render again + No shape has been computed yet, select wireframe rendering and render again - + Skipping invalid object: - Skipping invalid object: + Skipping invalid object: - + Site - Ділянка + Ділянка - + Create Site - Create Site + Створити ділянку - + Structure - Структура + Структура - + Create Structure - Create Structure + Створити структуру - + The length of this element, if not based on a profile - The length of this element, if not based on a profile + The length of this element, if not based on a profile - + The width of this element, if not based on a profile - The width of this element, if not based on a profile + The width of this element, if not based on a profile - + The height or extrusion depth of this element. Keep 0 for automatic - The height or extrusion depth of this element. Keep 0 for automatic + The height or extrusion depth of this element. Keep 0 for automatic - + Axes systems this structure is built on - Axes systems this structure is built on - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - - - - The element numbers to exclude when this structure is based on axes - The element numbers to exclude when this structure is based on axes - - - - Couldn't compute the wall shape - Couldn't compute the wall shape - - - - Wall - Стіна - - - - Create Wall - Create Wall - - - - WallTrace - WallTrace - - - - Wall options - Wall options - - - - Width - Width - - - - Height - Height - - - - Alignment - Alignment - - - - Continue - Continue - - - - The width of this wall. Not used if this wall is based on a face - The width of this wall. Not used if this wall is based on a face - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - - - - The alignment of this wall on its base object, if applicable - The alignment of this wall on its base object, if applicable - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - - - - Error: Invalid base object - Error: Invalid base object + Axes systems this structure is built on + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + + + + The element numbers to exclude when this structure is based on axes + The element numbers to exclude when this structure is based on axes + + + + Wall + Стіна + + + + Create Wall + Створити стінку + + + + WallTrace + WallTrace + + + + Wall options + Параметри стіни + + + + Width + Ширина + + + + Height + Висота + + + + Alignment + Вирівняти + + + + The width of this wall. Not used if this wall is based on a face + Ширина цієї стінки. Якщо ця стінка базується на поверхні, не використовується + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + Висота цієї стіни. Збережіть 0 для автоматичного визначення. Не використовується, якщо ця стіна базується на твердій поверхні + + + + The alignment of this wall on its base object, if applicable + The alignment of this wall on its base object, if applicable + + + + Error: Invalid base object + Помилка: неприпустимий базовий об’єкт + + + This mesh is an invalid solid - This mesh is an invalid solid + This mesh is an invalid solid - - Error removing splitter from wall shape - Error removing splitter from wall shape - - - + Window - Вікно + Вікно - + Create Window - Create Window + Створити вікно - + the components of this window - the components of this window + компоненти цього вікна - - Unable to create component - Unable to create component - - - + Edit - Правка + Правка - + Create/update component - Create/update component + Створити або оновити компонент - + Base 2D object - Base 2D object + Базовий двовимірний об’єкт - + Wires - Wires + Каркас - + Create new component - Create new component + Створити новий компонент - + Name - Назва + Назва - + Type - Тип + Тип - + Thickness - Thickness + Товщина - + Z offset - Z offset + Z offset - - pycollada not found, no collada support. - - pycollada not found, no collada support. - - - - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Помилка: Не вдалося визначити кодування символів - + file %s successfully created. - file %s successfully created. + файл %s створений успішно. - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + Помилка: Не вдалося визначити кодування символів - + Couldn't locate IfcOpenShell - Couldn't locate IfcOpenShell + Не вдалося знайти IfcOpenShell - + IFC Schema not found, IFC import disabled. - IFC Schema not found, IFC import disabled. + Схема IFC не знайдена. Імпортування IFC заборонено. - + successfully written - successfully written + успішно записано + + + + The numbering style + The numbering style + + + + removing sketch external references to avoid cross-referencing + removing sketch external references to avoid cross-referencing + + + + Invalid cutplane + Invalid cutplane + + + + Add space boundary + Add space boundary + + + + Remove space boundary + Remove space boundary + + + + Please select a base object + Please select a base object + + + + Fixtures + Fixtures + + + + Armatures + Armatures + + + + The placement of this group + The placement of this group + + + + Frame + Frame + + + + Create Frame + Create Frame + + + + Rebar + Rebar + + + + Create Rebar + Create Rebar + + + + Please select a base face on a structural object + + Please select a base face on a structural object + + + + + Please select a base object + + Please select a base object + + + + + Section + Секція + + + + The placement of this object + The placement of this object + + + + The terrain of this site + The terrain of this site + + + + The address of this site + The address of this site + + + + The geographic coordinates of this site + The geographic coordinates of this site + + + + An url that shows this site in a mapping website + An url that shows this site in a mapping website + + + + Space + Space + + + + Create Space + Create Space + + + + A base shape defining this space + A base shape defining this space + + + + The objects that make the boundaries of this space object + The objects that make the boundaries of this space object + + + + Stairs + Stairs + + + + Create Stairs + Create Stairs + + + + The length of these stairs, if no baseline is defined + The length of these stairs, if no baseline is defined + + + + The width of these stairs + The width of these stairs + + + + The total height of these stairs + The total height of these stairs + + + + The alignment of these stairs on their baseline, if applicable + The alignment of these stairs on their baseline, if applicable + + + + The number of risers in these stairs + The number of risers in these stairs + + + + The depth of the treads of these stairs + The depth of the treads of these stairs + + + + The height of the risers of these stairs + The height of the risers of these stairs + + + + The size of the nosing + The size of the nosing + + + + The thickness of the treads + The thickness of the treads + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + + + + The type of landings of these stairs + The type of landings of these stairs + + + + The type of winders in these stairs + The type of winders in these stairs + + + + The type of structure of these stairs + The type of structure of these stairs + + + + The thickness of the massive structure or of the stringers + The thickness of the massive structure or of the stringers + + + + The width of the stringers + The width of the stringers + + + + The offset between the border of the stairs and the structure + The offset between the border of the stairs and the structure + + + + Wood + Wood + + + + Steel + Steel + + + + Structure options + Structure options + + + + Preset + Preset + + + + Length + Довжина + + + + Rotate + Обертання + + + + Con&tinue + Con&tinue + + + + An optional extrusion path for this element + An optional extrusion path for this element + + + + Armatures contained in this element + Armatures contained in this element + + + + The role of this structural element + The role of this structural element + + + + The structural nodes of this element + The structural nodes of this element + + + + Error: The base shape couldn't be extruded along this tool object + Error: The base shape couldn't be extruded along this tool object + + + + Couldn't compute a shape + Couldn't compute a shape + + + + Merge Wall + Merge Wall + + + + The selected wall contain no subwall to merge + The selected wall contain no subwall to merge + + + + Please select only wall objects + Please select only wall objects + + + + Merge Walls + Merge Walls + + + + The length of this wall. Not used if this wall is based on an underlying object + The length of this wall. Not used if this wall is based on an underlying object + + + + The face number of the base object used to build this wall + The face number of the base object used to build this wall + + + + The offset between this wall and its baseline (only for left and right alignments) + The offset between this wall and its baseline (only for left and right alignments) + + + + Pick a face on an existing object or select a preset + + Pick a face on an existing object or select a preset + + + + + Window options + Window options + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + + + + an optional volume to be subtracted from hosts of this window + an optional volume to be subtracted from hosts of this window + + + + The width of this window (for preset windows only) + The width of this window (for preset windows only) + + + + The height of this window (for preset windows only) + The height of this window (for preset windows only) + + + + The normal direction of this window + The normal direction of this window + + + + The role of this window + The role of this window + + + + Unable to create component + + Unable to create component + + + + + pycollada not found, collada support is disabled. + + pycollada not found, collada support is disabled. + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell not found or disabled, falling back on internal parser. + + + + + Distances (mm) and angles (deg) between axes + Distances (mm) and angles (deg) between axes + + + + Error computing the shape of this object + Error computing the shape of this object + + + + StructuralSystem + StructuralSystem + + + + Create Structural System + Create Structural System + + + + The role of this wall + The role of this wall + + + + Error: IfcOpenShell is not installed + + Error: IfcOpenShell is not installed + + + + + Error: your IfcOpenShell version is too old + + Error: your IfcOpenShell version is too old + + + + + Found a shape containing curves, triangulating + + Found a shape containing curves, triangulating + Arch_Add - + Add component - Додати компонент + Додати компонент - + Adds the selected components to the active object - Додає обраний компонент до активного об’єкту + Додає обраний компонент до активного об’єкту Arch_Axis - + Axis - Axis + Вісь - + Creates an axis system. - Creates an axis system. + Creates an axis system. Arch_Building - + Building - Будівля + Будівля - + Creates a building object including selected objects. - Створює об’єкт будівлі при цьому включає туди обрані об’єкти - - - - Arch_Cell - - - Cell - Секція - - - - Creates a cell object including selected objects - Створює об’єкт секції, який включає обрані об’єкти + Створює об’єкт будівлі при цьому включає туди обрані об’єкти Arch_Check - + Check - Check + Перевірити - + Checks the selected objects for problems - Checks the selected objects for problems + Перевірити виділені об'єкти на наявність проблем + + + + Explore the contents of an Ifc file + Explore the contents of an Ifc file Arch_CloseHoles - + Close holes - Close holes + Close holes - + Closes holes in open shapes, turning them solids - Closes holes in open shapes, turning them solids + Closes holes in open shapes, turning them solids + + Arch_Fixture + Arch_Floor - + Floor - Ярус + Ярус - + Creates a floor object including selected objects - Створює об’єкт ярус, який включає обрані об’єкти + Створює об’єкт ярус, який включає обрані об’єкти + + + + Arch_Frame + + + Frame + Frame + + + + Creates a frame object from a planar 2D object and a profile + Creates a frame object from a planar 2D object and a profile + + + + Arch_IfcExplorer + + + Ifc Explorer + Ifc Explorer + + + + Arch_MergeWalls + + + Merge Walls + Merge Walls + + + + Merges the selected walls, if possible + Merges the selected walls, if possible Arch_MeshToShape - + Mesh to Shape - Меш у форму + Меш у форму - + Turns selected meshes into Part Shape objects - Turns selected meshes into Part Shape objects + Turns selected meshes into Part Shape objects + + + + Arch_Rebar + + + Rebar + Rebar + + + + Creates a Reinforcement bar from the selected face of a structural object + Creates a Reinforcement bar from the selected face of a structural object Arch_Remove - + Remove component - Видалити компонент + Видалити компонент - + Remove the selected components from their parents, or create a hole in a component - Видалення обраних компонентів від своїх батьків, або створити отвір в компоненті + Видалення обраних компонентів від своїх батьків, або створити отвір в компоненті Arch_RemoveShape - + Remove Shape from Arch - Видалити фігуру з Arch + Видалити фігуру з Arch - + Removes cubic shapes from Arch components - Видаляє з компонентів Arch кубічні фігури + Видаляє з компонентів Arch кубічні фігури Arch_Roof - + Roof - Roof + Покрівля - + Creates a roof object from the selected face of an object - Creates a roof object from the selected face of an object + Creates a roof object from the selected face of an object Arch_SectionPlane - + Section Plane - Поверхня перерізу + Поверхня перерізу - + Creates a section plane object, including the selected objects - Creates a section plane object, including the selected objects + Creates a section plane object, including the selected objects Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Обрати немноговидні сітки + Обрати немноговидні сітки - + Selects all non-manifold meshes from the document or from the selected groups - Виділяє всі немноговидні сітки з документу або обраних груп + Виділяє всі немноговидні сітки з документу або обраних груп Arch_Site - + Site - Ділянка + Ділянка - + Creates a site object including selected objects. - Створює об’єкт поверхні, який включає обрані об’єкти + Створює об’єкт поверхні, який включає обрані об’єкти + + + + Arch_Space + + + Space + Space + + + + Creates a space object from selected boundary objects + Creates a space object from selected boundary objects + + + + Creates a stairs object + Creates a stairs object Arch_SplitMesh - + Split Mesh - Розділити меш + Розділити меш - + Splits selected meshes into independent components - Розбиває меш на незалежні компоненти + Розбиває меш на незалежні компоненти + + + + Arch_Stairs + + + Stairs + Stairs Arch_Structure - + Structure - Структура + Структура - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Створює об’єкт структуру з нуля, або з обраного об’єкту (ескіз, дріт, поверхня або суцільна) + Створює об’єкт структуру з нуля, або з обраного об’єкту (ескіз, дріт, поверхня або суцільна) + + + + Arch_Survey + + + Survey + Survey + + + + Starts survey + Starts survey Arch_Wall - + Wall - Стіна + Стіна - + Creates a wall object from scratch or from a selected object (wire, face or solid) - Створює об’єкт стіни з нуля, або з обраного об’єкту (дріт, поверхня або суцільна) + Створює об’єкт стіни з нуля, або з обраного об’єкту (дріт, поверхня або суцільна) Arch_Window - + Window - Вікно + Вікно - + Creates a window object from a selected object (wire, rectangle or sketch) - Creates a window object from a selected object (wire, rectangle or sketch) + Creates a window object from a selected object (wire, rectangle or sketch) @@ -731,142 +1193,405 @@ General settings - Загальні параметри + Загальні параметри + + + + This is the default color for new Wall objects + Це колір за замовчуванням для нових об'єктів Стіна + + + + This is the default color for new Structure objects + Це колір за замовчуванням для нових об'єктів Структура + + + + IFC import + Імпорт IFC + + + + Creates groups for each Arch object type + Creates groups for each Arch object type + + + + Group components by types + Групувати компоненти за типами + + + + 2D rendering + 2D візуалізація + + + + Show debug information during 2D rendering + Show debug information during 2D rendering + + + + Show renderer debug messages + Show renderer debug messages + + + + Cut areas line thickness ratio + Cut areas line thickness ratio + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Specifies how many times the viewed line thickness must be applied to cut lines + + + + Width: + Ширина: + + + + Height: + Висота: + + + + Color: + Color: + + + + Length: + Довжина: + + + + Diameter + Diameter + + + + Offset + Зміщення + + + + The default width for new windows + The default width for new windows + + + + The default height for new windows + The default height for new windows + + + + Thickness: + Thickness: + + + + The default thickness for new windows + The default thickness for new windows + + + + Frame color: + Frame color: + + + + Glass color: + Glass color: - General Arch Settings - Загальні параметри Arch + Snapping + Snapping - - Default color for walls - Колір стін за замовчуванням + + Walls drawing + Walls drawing - - This is the default color for new Wall objects - Це колір за замовчуванням для нових об'єктів Стіна + + Auto-join walls + Auto-join walls - - Default color for structures - Колір за замовчуванням для структур + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - - This is the default color for new Structure objects - Це колір за замовчуванням для нових об'єктів Структура + + Join walls base sketches when possible + Join walls base sketches when possible - - Default color for windows - Default color for windows + + Mesh to Shape Conversion + Mesh to Shape Conversion + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + If this is checked, conversion is faster but the result might still contain triangulated faces + + + + Fast conversion + Fast conversion + + + + Tolerance: + Tolerance: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Tolerance value to use when checking if 2 adjacent faces as planar - IFC import - IFC import + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types + + Force flat faces + Force flat faces - - Use IFCOpenShell if available - Use IFCOpenShell if available + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - - Creates groups for each Arch object type - Creates groups for each Arch object type + + Cut method + Cut method - - Group components by types - Group components by types + + Import / export + Import / export - - Import furniture (can make the model heavy) - Import furniture (can make the model heavy) + + Check this to display debug messages while importing IFC files + Check this to display debug messages while importing IFC files - - 2D rendering - 2D rendering + + Show debug messages + Show debug messages - - Show debug information during 2D rendering - Show debug information during 2D rendering + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - Show renderer debug messages - Show renderer debug messages + + Force python parser + Force python parser - - Cut areas line thickness ratio - Cut areas line thickness ratio + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - Specifies how many times the viewed line thickness must be applied to cut lines - Specifies how many times the viewed line thickness must be applied to cut lines + + Separate openings + Separate openings + + + + If this is checked, object names will be prefixed with the IFC ID number + If this is checked, object names will be prefixed with the IFC ID number + + + + Prefix names with ID number + Prefix names with ID number + + + + Exclude list: + Exclude list: + + + + A comma-separated list of Ifc entities to exclude from import + A comma-separated list of Ifc entities to exclude from import + + + + Custom IFC schema (internal parser only) + Custom IFC schema (internal parser only) + + + + IFC export + IFC export + + + + Scaling factor + Scaling factor + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + + + + Save a list of exported objects + Save a list of exported objects + + + + Snap to baselines of Arch objects (override with CTRL) + Snap to baselines of Arch objects (override with CTRL) + + + + Defaults + Defaults + + + + Walls + Walls + + + + mm + mm + + + + Structures + Structures + + + + Rebars + Rebars + + + + Windows + Вікна + + + + Transparency: + Прозорість: + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + + + + Separate placements + Separate placements + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + + + + Force export as Breps + Force export as Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + + + + Join multi-solid objects + Join multi-solid objects + + + + Collada export + Collada export + + + + WebGL export + WebGL export + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + + + Discretize wires + Discretize wires arch - + Arch tools - Архітектурні інструменти + Архітектурні інструменти - + Draft tools - Інструменти креслення + Інструменти креслення - + Draft mod tools - Draft mod tools + Інструменти режиму креслення - + &Architecture - &Architecture + &Архітектура - - Conversion Tools - Conversion Tools - - - - Calculation Tools - Calculation Tools - - - + &Draft - &Draft + &Ескіз - - Context Tools - Context Tools + + Utilities + Utilities - - pycollada not found, collada support will be disabled. - - pycollada not found, collada 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object - 此对象的组件 + 此对象的组件 - + Axes - 轴线 + 轴线 - + Create Axis - 创建轴线 + 创建轴线 - + The intervals between axes - 轴线间距 + 轴线间距 - + The angles of each axis - 每个轴线的角度 + 每个轴线的角度 - + The length of the axes - 轴线长度 + 轴线长度 - + The size of the axis bubbles - 轴线末端圆圈大小 + 轴线末端圆圈大小 - - The numeration style - 轴线编号样式 - - - + Remove - 删除 + 删除 - + Add - 添加 + 添加 - - Distances and angles between axes - Distances and angles between axes - - - + Axis - 轴线 + 轴线 - + Distance - 距离 + 距离 - + Angle - 角度 + 角度 - + Building - 建筑 + 建筑 - + Type conversion - 类型转换 + 类型转换 - + Create Building - 创建建筑 + 创建建筑 - + Floor - 楼板 + 楼板 - + removing sketch support to avoid cross-referencing - 移除草绘支持以避免交叉引用 + 移除草绘支持以避免交叉引用 - + No objects are cut by the plane - 平面未与对象相交 + 平面未与对象相交 - + is not closed - 不闭合 + 不闭合 - + is not valid - 无效 + 无效 - + doesn't contain any solid - 不含实体 + 不含实体 - + contains a non-closed solid - contains a non-closed solid + 包含未封闭实体 - + contains faces that are not part of any solid - 包含不属于任何实体的面 + 包含不属于任何实体的面 - + Grouping - 成组 + 成组 - + Ungrouping - 解组 + 解组 - + Split Mesh - 拆分网格 + 拆分网格 - + Mesh to Shape - 网格转换为形体 + 网格转换为形体 - + All good! no problems found - All good! no problems found + 一切正常!未发现问题 - + Base component - 基础组件 + 基础组件 - + Additions - Additions + 增补 - + Subtractions - Subtractions + 消减 - + Objects - 对象 + 对象 - + closing Sketch edit - 关闭草绘编辑 + 关闭草绘编辑 - + The height of this floor - 楼板标高 + 楼板标高 - + Roof - 屋顶 + 屋顶 - + Create Roof - 创建屋顶 + 创建屋顶 - + Unable to create a roof - 无法创建屋顶 + 无法创建屋顶 - - No object selected - 没有选定对象 - - - + The angle of this roof - 屋顶角度 + 屋顶角度 - + The face number of the base object used to build this roof - 用来生成屋顶的基对象的面数量 + 用来生成屋顶的基对象的面数量 - + Page - Page + - + View of - 视图 + 视图 - + Create Section Plane - 创建剖切面 + 创建剖切面 - + The objects that must be considered by this section plane. Empty means all document - The objects that must be considered by this section plane. Empty means all document + 此剖切平面需考虑的物体.空表示文档中所有物体 - + The display size of this section plane - 剖切面的显示尺寸 + 剖切面的显示尺寸 - + No shape has been computed yet, select wireframe rendering and render again - No shape has been computed yet, select wireframe rendering and render again + No shape has been computed yet, select wireframe rendering and render again - + Skipping invalid object: - 跳过无效对象: + 跳过无效对象: - + Site - 场地 + 场地 - + Create Site - 创建场地 + 创建场地 - + Structure - 结构 + 结构 - + Create Structure - 创建结构体 + 创建结构体 - + The length of this element, if not based on a profile - The length of this element, if not based on a profile + 该元素长度,其不基于轮廓 - + The width of this element, if not based on a profile - The width of this element, if not based on a profile + 该元素宽度,其不基于轮廓 - + The height or extrusion depth of this element. Keep 0 for automatic - The height or extrusion depth of this element. Keep 0 for automatic + 此元素的高度或拉伸长度.0表示自动 - + Axes systems this structure is built on - Axes systems this structure is built on - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - - - - The element numbers to exclude when this structure is based on axes - The element numbers to exclude when this structure is based on axes - - - - Couldn't compute the wall shape - 无法计算墙体形状 - - - - Wall - - - - - Create Wall - 创建墙 - - - - WallTrace - WallTrace - - - - Wall options - 墙体选项 - - - - Width - 宽度 - - - - Height - 高度 - - - - Alignment - 对齐方式 - - - - Continue - Continue - - - - The width of this wall. Not used if this wall is based on a face - The width of this wall. Not used if this wall is based on a face - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - - - - The alignment of this wall on its base object, if applicable - The alignment of this wall on its base object, if applicable - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - - - - Error: Invalid base object - 错误:无效的基对象 + 该结构基于的轴网系统 + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + 该对象的法向拉伸方向((0,0,0)表示自动法向) + + + + The element numbers to exclude when this structure is based on axes + The element numbers to exclude when this structure is based on axes + + + + Wall + + + + + Create Wall + 创建墙 + + + + WallTrace + 墙体迹线 + + + + Wall options + 墙体选项 + + + + Width + 宽度 + + + + Height + 高度 + + + + Alignment + 对齐方式 + + + + The width of this wall. Not used if this wall is based on a face + 墙体厚度.当墙基于面时无效 + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + 墙体高度.0表示自动.当墙基于实体时无效 + + + + The alignment of this wall on its base object, if applicable + The alignment of this wall on its base object, if applicable + + + + Error: Invalid base object + 错误:无效的基对象 + + + This mesh is an invalid solid - This mesh is an invalid solid + 该网格是无效实体 - - Error removing splitter from wall shape - Error removing splitter from wall shape - - - + Window - 窗口 + 窗口 - + Create Window - 创建窗 + 创建窗 - + the components of this window - the components of this window + 此窗的组件 - - Unable to create component - Unable to create component - - - + Edit - 编辑 + 编辑 - + Create/update component - Create/update component + 创建/更新组件 - + Base 2D object - 二维基对象 + 二维基对象 - + Wires - Wires + 线框 - + Create new component - 创建新组件 + 创建新组件 - + Name - 名称 + 名称 - + Type - 类型 + 类型 - + Thickness - 厚度 + 厚度 - + Z offset - Z偏移量 + Z偏移量 - - pycollada not found, no collada support. - - 未找到pycollada, 不支持collada格式. - - - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding + 错误:无法确定字符编码 - + file %s successfully created. - file %s successfully created. + 文件%s已成功创建. - + Error: Couldn't determine character encoding - Error: Couldn't determine character encoding - + 错误:无法确定字符编码 - + Couldn't locate IfcOpenShell - Couldn't locate IfcOpenShell + 无法找到IfcOpenShell + + + + IFC Schema not found, IFC import disabled. + + 未发现IFC架构, 禁用IFC导入. + + + + successfully written + 成功写入 + + + + The numbering style + The numbering style + + + + removing sketch external references to avoid cross-referencing + removing sketch external references to avoid cross-referencing + + + + Invalid cutplane + Invalid cutplane + + + + Add space boundary + Add space boundary + + + + Remove space boundary + Remove space boundary + + + + Please select a base object + Please select a base object + + + + Fixtures + Fixtures + + + + Armatures + Armatures + + + + The placement of this group + The placement of this group + + + + Frame + Frame + + + + Create Frame + Create Frame + + + + Rebar + Rebar + + + + Create Rebar + Create Rebar + + + + Please select a base face on a structural object + + Please select a base face on a structural object - - IFC Schema not found, IFC import disabled. + + Please select a base object - 未发现IFC架构, 禁用IFC导入. + Please select a base object + - - successfully written - 成功写入 + + Section + 截面 + + + + The placement of this object + The placement of this object + + + + The terrain of this site + The terrain of this site + + + + The address of this site + The address of this site + + + + The geographic coordinates of this site + The geographic coordinates of this site + + + + An url that shows this site in a mapping website + An url that shows this site in a mapping website + + + + Space + Space + + + + Create Space + Create Space + + + + A base shape defining this space + A base shape defining this space + + + + The objects that make the boundaries of this space object + The objects that make the boundaries of this space object + + + + Stairs + Stairs + + + + Create Stairs + Create Stairs + + + + The length of these stairs, if no baseline is defined + The length of these stairs, if no baseline is defined + + + + The width of these stairs + The width of these stairs + + + + The total height of these stairs + The total height of these stairs + + + + The alignment of these stairs on their baseline, if applicable + The alignment of these stairs on their baseline, if applicable + + + + The number of risers in these stairs + The number of risers in these stairs + + + + The depth of the treads of these stairs + The depth of the treads of these stairs + + + + The height of the risers of these stairs + The height of the risers of these stairs + + + + The size of the nosing + The size of the nosing + + + + The thickness of the treads + The thickness of the treads + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + + + + The type of landings of these stairs + The type of landings of these stairs + + + + The type of winders in these stairs + The type of winders in these stairs + + + + The type of structure of these stairs + The type of structure of these stairs + + + + The thickness of the massive structure or of the stringers + The thickness of the massive structure or of the stringers + + + + The width of the stringers + The width of the stringers + + + + The offset between the border of the stairs and the structure + The offset between the border of the stairs and the structure + + + + Wood + Wood + + + + Steel + Steel + + + + Structure options + Structure options + + + + Preset + Preset + + + + Length + 长度 + + + + Rotate + 旋转 + + + + Con&tinue + Con&tinue + + + + An optional extrusion path for this element + An optional extrusion path for this element + + + + Armatures contained in this element + Armatures contained in this element + + + + The role of this structural element + The role of this structural element + + + + The structural nodes of this element + The structural nodes of this element + + + + Error: The base shape couldn't be extruded along this tool object + Error: The base shape couldn't be extruded along this tool object + + + + Couldn't compute a shape + Couldn't compute a shape + + + + Merge Wall + Merge Wall + + + + The selected wall contain no subwall to merge + The selected wall contain no subwall to merge + + + + Please select only wall objects + Please select only wall objects + + + + Merge Walls + Merge Walls + + + + The length of this wall. Not used if this wall is based on an underlying object + The length of this wall. Not used if this wall is based on an underlying object + + + + The face number of the base object used to build this wall + The face number of the base object used to build this wall + + + + The offset between this wall and its baseline (only for left and right alignments) + The offset between this wall and its baseline (only for left and right alignments) + + + + Pick a face on an existing object or select a preset + + Pick a face on an existing object or select a preset + + + + + Window options + Window options + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + + + + an optional volume to be subtracted from hosts of this window + an optional volume to be subtracted from hosts of this window + + + + The width of this window (for preset windows only) + The width of this window (for preset windows only) + + + + The height of this window (for preset windows only) + The height of this window (for preset windows only) + + + + The normal direction of this window + The normal direction of this window + + + + The role of this window + The role of this window + + + + Unable to create component + + Unable to create component + + + + + pycollada not found, collada support is disabled. + + pycollada not found, collada support is disabled. + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell not found or disabled, falling back on internal parser. + + + + + Distances (mm) and angles (deg) between axes + Distances (mm) and angles (deg) between axes + + + + Error computing the shape of this object + Error computing the shape of this object + + + + StructuralSystem + StructuralSystem + + + + Create Structural System + Create Structural System + + + + The role of this wall + The role of this wall + + + + Error: IfcOpenShell is not installed + + Error: IfcOpenShell is not installed + + + + + Error: your IfcOpenShell version is too old + + Error: your IfcOpenShell version is too old + + + + + Found a shape containing curves, triangulating + + Found a shape containing curves, triangulating + Arch_Add - + Add component - 添加组件 + 添加组件 - + Adds the selected components to the active object - 将选定的组件添加到当前对象 + 将选定的组件添加到当前对象 Arch_Axis - + Axis - 轴线 + 轴线 - + Creates an axis system. - 创建轴网系统. + 创建轴网系统. Arch_Building - + Building - 建筑 + 建筑 - + Creates a building object including selected objects. - 创建建筑,包含选定对象 - - - - Arch_Cell - - - Cell - 单元 - - - - Creates a cell object including selected objects - 创建单元,包含选定对象 + 创建建筑,包含选定对象 Arch_Check - + Check - 检查 + 检查 - + Checks the selected objects for problems - Checks the selected objects for problems + 检查所选对象的问题 + + + + Explore the contents of an Ifc file + Explore the contents of an Ifc file Arch_CloseHoles - + Close holes - Close holes + 封闭孔 - + Closes holes in open shapes, turning them solids - Closes holes in open shapes, turning them solids + 封闭开孔形体,转换为实体 + + Arch_Fixture + Arch_Floor - + Floor - 楼板 + 楼板 - + Creates a floor object including selected objects - 创建楼板,包含选定对象 + 创建楼板,包含选定对象 + + + + Arch_Frame + + + Frame + Frame + + + + Creates a frame object from a planar 2D object and a profile + Creates a frame object from a planar 2D object and a profile + + + + Arch_IfcExplorer + + + Ifc Explorer + Ifc Explorer + + + + Arch_MergeWalls + + + Merge Walls + Merge Walls + + + + Merges the selected walls, if possible + Merges the selected walls, if possible Arch_MeshToShape - + Mesh to Shape - 网格转换为形体 + 网格转换为形体 - + Turns selected meshes into Part Shape objects - Turns selected meshes into Part Shape objects + 转换所选网格为零件形体对象 + + + + Arch_Rebar + + + Rebar + Rebar + + + + Creates a Reinforcement bar from the selected face of a structural object + Creates a Reinforcement bar from the selected face of a structural object Arch_Remove - + Remove component - 删除组件 + 删除组件 - + Remove the selected components from their parents, or create a hole in a component - 从父对象中删除选定组件,或在组件上创建孔 + 从父对象中删除选定组件,或在组件上创建孔 Arch_RemoveShape - + Remove Shape from Arch - 从建筑元素中移除形体 + 从建筑元素中移除形体 - + Removes cubic shapes from Arch components - 从建筑组件移除立方体 + 从建筑组件移除立方体 Arch_Roof - + Roof - 屋顶 + 屋顶 - + Creates a roof object from the selected face of an object - Creates a roof object from the selected face of an object + 从所选对象的面创建屋顶对象 Arch_SectionPlane - + Section Plane - 剖切平面 + 剖切平面 - + Creates a section plane object, including the selected objects - Creates a section plane object, including the selected objects + 创建剖切平面对象,包括所选对象 Arch_SelectNonSolidMeshes - + Select non-manifold meshes - 选择非流形网格 + 选择非流形网格 - + Selects all non-manifold meshes from the document or from the selected groups - 选择文档中或所选组中的所有非流形网格 + 选择文档中或所选组中的所有非流形网格 Arch_Site - + Site - 场地 + 场地 - + Creates a site object including selected objects. - 创建场地,包含选定对象 + 创建场地,包含选定对象 + + + + Arch_Space + + + Space + Space + + + + Creates a space object from selected boundary objects + Creates a space object from selected boundary objects + + + + Creates a stairs object + Creates a stairs object Arch_SplitMesh - + Split Mesh - 拆分网格 + 拆分网格 - + Splits selected meshes into independent components - 将选定的网格拆分为独立组件 + 将选定的网格拆分为独立组件 + + + + Arch_Stairs + + + Stairs + Stairs Arch_Structure - + Structure - 结构 + 结构 - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - 从零开始或从选定的对象(线,面或体)创建结构体 + 从零开始或从选定的对象(线,面或体)创建结构体 + + + + Arch_Survey + + + Survey + Survey + + + + Starts survey + Starts survey Arch_Wall - + Wall - + - + Creates a wall object from scratch or from a selected object (wire, face or solid) - 从零开始或从选定的对象(线,面或体)创建墙体 + 从零开始或从选定的对象(线,面或体)创建墙体 Arch_Window - + Window - + - + Creates a window object from a selected object (wire, rectangle or sketch) - Creates a window object from a selected object (wire, rectangle or sketch) + 从所选对象创建窗对象(线框、矩形或草绘) @@ -729,141 +1190,405 @@ General settings - 常规设置 + 常规设置 + + + + This is the default color for new Wall objects + 新建墙对象的默认颜色 + + + + This is the default color for new Structure objects + 新建结构对象的默认颜色 + + + + IFC import + 导入IFC + + + + Creates groups for each Arch object type + 为每种建筑对象类别创建组 + + + + Group components by types + 根据类型组合组件 + + + + 2D rendering + 2D 渲染 + + + + Show debug information during 2D rendering + 在2D渲染期间显示调试信息 + + + + Show renderer debug messages + 显示渲染调试消息 + + + + Cut areas line thickness ratio + Cut areas line thickness ratio + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Specifies how many times the viewed line thickness must be applied to cut lines + + + + Width: + 宽度: + + + + Height: + 高度: + + + + Color: + Color: + + + + Length: + 长度: + + + + Diameter + Diameter + + + + Offset + 偏移 + + + + The default width for new windows + The default width for new windows + + + + The default height for new windows + The default height for new windows + + + + Thickness: + Thickness: + + + + The default thickness for new windows + The default thickness for new windows + + + + Frame color: + Frame color: + + + + Glass color: + Glass color: - General Arch Settings - 建筑常规设置 + Snapping + Snapping - - Default color for walls - 墙体默认颜色 + + Walls drawing + Walls drawing - - This is the default color for new Wall objects - 新建墙对象的默认颜色 + + Auto-join walls + Auto-join walls - - Default color for structures - 结构体默认颜色 + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - - This is the default color for new Structure objects - 新建结构对象的默认颜色 + + Join walls base sketches when possible + Join walls base sketches when possible - - Default color for windows - 窗的默认颜色 + + Mesh to Shape Conversion + Mesh to Shape Conversion + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + If this is checked, conversion is faster but the result might still contain triangulated faces + + + + Fast conversion + Fast conversion + + + + Tolerance: + Tolerance: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Tolerance value to use when checking if 2 adjacent faces as planar - IFC import - 导入IFC + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types + + Force flat faces + Force flat faces - - Use IFCOpenShell if available - 如果可能使用IFCOpenShell + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - - Creates groups for each Arch object type - Creates groups for each Arch object type + + Cut method + Cut method - - Group components by types - 根据类型组合组件 + + Import / export + Import / export - - Import furniture (can make the model heavy) - Import furniture (can make the model heavy) + + Check this to display debug messages while importing IFC files + Check this to display debug messages while importing IFC files - - 2D rendering - 2D 渲染 + + Show debug messages + Show debug messages - - Show debug information during 2D rendering - Show debug information during 2D rendering + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - Show renderer debug messages - Show renderer debug messages + + Force python parser + Force python parser - - Cut areas line thickness ratio - Cut areas line thickness ratio + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - Specifies how many times the viewed line thickness must be applied to cut lines - Specifies how many times the viewed line thickness must be applied to cut lines + + Separate openings + Separate openings + + + + If this is checked, object names will be prefixed with the IFC ID number + If this is checked, object names will be prefixed with the IFC ID number + + + + Prefix names with ID number + Prefix names with ID number + + + + Exclude list: + Exclude list: + + + + A comma-separated list of Ifc entities to exclude from import + A comma-separated list of Ifc entities to exclude from import + + + + Custom IFC schema (internal parser only) + Custom IFC schema (internal parser only) + + + + IFC export + IFC export + + + + Scaling factor + Scaling factor + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + + + + Save a list of exported objects + Save a list of exported objects + + + + Snap to baselines of Arch objects (override with CTRL) + Snap to baselines of Arch objects (override with CTRL) + + + + Defaults + Defaults + + + + Walls + Walls + + + + mm + mm + + + + Structures + Structures + + + + Rebars + Rebars + + + + Windows + 窗口 + + + + Transparency: + 透明度: + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + + + + Separate placements + Separate placements + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + + + + Force export as Breps + Force export as Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + + + + Join multi-solid objects + Join multi-solid objects + + + + Collada export + Collada export + + + + WebGL export + WebGL export + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + + + Discretize wires + Discretize wires arch - + Arch tools - 建筑工具 + 建筑工具 - + Draft tools - 草绘工具 + 草绘工具 - + Draft mod tools - Draft mod tools + 方案模式工具 - + &Architecture - 建筑(&A) + 建筑(&A) - - Conversion Tools - 转换工具 - - - - Calculation Tools - 计算工具 - - - + &Draft - 绘图(&D) + 绘图(&D) - - Context Tools - 上下文工具 + + Utilities + Utilities - - pycollada not found, collada support will be disabled. - - 找不到pycollada, 禁用collada支持. + + Snapping + Snapping diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm b/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm 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- - + Remove - 移除 + 移除 - + Add - 新增 + 新增 - - Distances and angles between axes - 軸間距離及角度 - - - + Axis - + - + Distance - 距離 + 距離 - + Angle - 角度 + 角度 - + Building - 建築物 + 建築物 - + Type conversion - 轉換類型 + 轉換類型 - + Create Building - 建立建築物 + 建立建築物 - + Floor - 地面 + 地面 - + removing sketch support to avoid cross-referencing - removing sketch support to avoid cross-referencing + 移除草圖基礎避免交叉參考 - + No objects are cut by the plane - 無以此平面切割之物件 + 無以此平面切割之物件 - + is not closed - 未封閉 + 未封閉 - + is not valid - 錯誤 + 錯誤 - + doesn't contain any solid - 未包含任何物體 + 未包含任何物體 - + contains a non-closed solid - 包含一個未封閉物體 + 包含一個未封閉物體 - + contains faces that are not part of any solid - contains faces that are not part of any solid + 具有非任何實體部份之面 - + Grouping - 群組 + 群組 - + Ungrouping - 取消群組 + 取消群組 - + Split Mesh - 分割Mesh + 分割Mesh - + Mesh to Shape - 形狀的網格 + 形狀的網格 - + All good! no problems found - 完全正確!沒有錯誤 + 完全正確!沒有錯誤 - + Base component - 基礎元件 + 基礎元件 - + Additions - 增加 + 增加 - + Subtractions - 扣除 + 扣除 - + Objects - 物件 + 物件 - + closing Sketch edit - 關閉素描編輯 + 關閉素描編輯 - + The height of this floor - 樓板高度 + 樓板高度 - + Roof - 屋頂 + 屋頂 - + Create Roof - 建立屋頂 + 建立屋頂 - + Unable to create a roof - 無法建立屋頂 + 無法建立屋頂 - - No object selected - 沒有選定之物件 - - - + The angle of this roof - 屋頂角度 + 屋頂角度 - + The face number of the base object used to build this roof - 建立此屋頂之基礎物件面數 + 建立此屋頂之基礎物件面數 - + Page - + - + View of - 視圖 + 視圖 - + Create Section Plane - 建立剖面 + 建立剖面 - + The objects that must be considered by this section plane. Empty means all document - 必須被此剖面所參考之物件,空白表示全部物件 + 必須被此剖面所參考之物件,空白表示全部物件 - + The display size of this section plane - 此片段平面之顯示尺寸 + 此片段平面之顯示尺寸 - + No shape has been computed yet, select wireframe rendering and render again - 無任何造型已被計算,請選擇線架構 + 無任何造型已被計算,請選擇線架構 - + Skipping invalid object: - 忽略錯誤物件: + 忽略錯誤物件: - + Site - 位置 + 位置 - + Create Site - Create Site + 建立地點 - + Structure - 結構 + 結構 - + Create Structure - 建立結構 + 建立結構 - + The length of this element, if not based on a profile - 若無基於輪廓,此為元素之長 + 若無基於輪廓,此為元素之長 - + The width of this element, if not based on a profile - 若無基於輪廓,此為元素之寬 + 若無基於輪廓,此為元素之寬 - + The height or extrusion depth of this element. Keep 0 for automatic - The height or extrusion depth of this element. Keep 0 for automatic + 此元素之高或擠壓深度自動保持為0 - + Axes systems this structure is built on - Axes systems this structure is built on - - - - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - - - - The element numbers to exclude when this structure is based on axes - The element numbers to exclude when this structure is based on axes - - - - Couldn't compute the wall shape - 無法計算此牆面造型 - - - - Wall - 牆面 - - - - Create Wall - 建立牆面 - - - - WallTrace - WallTrace - - - - Wall options - 牆之設定 - - - - Width - 寬度 - - - - Height - 高度 - - - - Alignment - 對齊 - - - - Continue - 繼續 - - - - The width of this wall. Not used if this wall is based on a face - 此牆寬度,若此牆基於面則不採用 - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - 此牆之高度,自動時保持為0,若此牆基於實體上則不啟用 - - - - The alignment of this wall on its base object, if applicable - 若可行,將此牆對齊至其基礎物件 - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - - - - Error: Invalid base object - 錯誤:錯誤的基礎物件 + 建構此結構之軸系統 + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + 此物件之垂直延展方向(保持0,0,0)自動垂直 + + + + The element numbers to exclude when this structure is based on axes + 當此結構建立於軸上時排除元素於數量 + + + + Wall + 牆面 + + + + Create Wall + 建立牆面 + + + + WallTrace + 牆面圍繞 + + + + Wall options + 牆面之設定 + + + + Width + 寬度 + + + + Height + 高度 + + + + Alignment + 對齊 + + + + The width of this wall. Not used if this wall is based on a face + 此牆寬度,若此牆基於面則不採用 + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + 此牆面之高度,自動時保持為0,若此牆面基於實體上則不啟用 + + + + The alignment of this wall on its base object, if applicable + 若可行,將此牆面對齊至其基礎物件 + + + + Error: Invalid base object + 錯誤:錯誤的基礎物件 + + + This mesh is an invalid solid - 此網格為無效實體 + 此網格為無效實體 - - Error removing splitter from wall shape - Error removing splitter from wall shape - - - + Window - 視窗 + 視窗 - + Create Window - 建立視窗 + 建立窗戶 - + the components of this window - 此窗之元件 + 此窗之元件 - - Unable to create component - 無法建立元件 - - - + Edit - 編輯 + 編輯 - + Create/update component - 建立/更新元件 + 建立/更新元件 - + Base 2D object - 基礎 2D 物件 + 基礎 2D 物件 - + Wires - + - + Create new component - 建立新元件 + 建立新元件 - + Name - 名稱 + 名稱 - + Type - 類型 + 類型 - + Thickness - 厚度 + 厚度 - + Z offset - Z方向偏移 + Z方向偏移 - - pycollada not found, no collada support. - - pycollada not found, no collada support. - - - - + Error: Couldn't determine character encoding - 錯誤:無法定義字元編碼 + 錯誤:無法定義字元編碼 - + file %s successfully created. - 成功建立%s檔 + 成功建立%s檔 - + Error: Couldn't determine character encoding - 錯誤:無法定義字元編碼 + 錯誤:無法定義字元編碼 - + Couldn't locate IfcOpenShell - Couldn't locate IfcOpenShell + 無法找到IfcOpenShell - + IFC Schema not found, IFC import disabled. - 找不到IFC架構,IFC匯入無法使用 + 找不到IFC架構,IFC匯入無法使用 - + successfully written - 寫入成功 + 寫入成功 + + + + The numbering style + 編號樣式 + + + + removing sketch external references to avoid cross-referencing + 刪除草圖的外部參考,以避免交叉引用 + + + + Invalid cutplane + 無效切割面 + + + + Add space boundary + Add space boundary + + + + Remove space boundary + Remove space boundary + + + + Please select a base object + Please select a base object + + + + Fixtures + Fixtures + + + + Armatures + Armatures + + + + The placement of this group + The placement of this group + + + + Frame + Frame + + + + Create Frame + Create Frame + + + + Rebar + 鋼筋 + + + + Create Rebar + 建立鋼筋 + + + + Please select a base face on a structural object + + 請於結構物件上選取一個基礎面 + + + + Please select a base object + + 請選擇一個基礎物件 + + + + Section + 剖面 + + + + The placement of this object + 此物件所在位置 + + + + The terrain of this site + The terrain of this site + + + + The address of this site + The address of this site + + + + The geographic coordinates of this site + 此地點的地理位置 + + + + An url that shows this site in a mapping website + 顯示此地點於定位網站之網址 + + + + Space + Space + + + + Create Space + Create Space + + + + A base shape defining this space + A base shape defining this space + + + + The objects that make the boundaries of this space object + The objects that make the boundaries of this space object + + + + Stairs + 樓梯 + + + + Create Stairs + 建立樓梯 + + + + The length of these stairs, if no baseline is defined + The length of these stairs, if no baseline is defined + + + + The width of these stairs + 樓梯之寬度 + + + + The total height of these stairs + 樓梯之總高 + + + + The alignment of these stairs on their baseline, if applicable + The alignment of these stairs on their baseline, if applicable + + + + The number of risers in these stairs + The number of risers in these stairs + + + + The depth of the treads of these stairs + The depth of the treads of these stairs + + + + The height of the risers of these stairs + The height of the risers of these stairs + + + + The size of the nosing + The size of the nosing + + + + The thickness of the treads + The thickness of the treads + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + + + + The type of landings of these stairs + The type of landings of these stairs + + + + The type of winders in these stairs + The type of winders in these stairs + + + + The type of structure of these stairs + The type of structure of these stairs + + + + The thickness of the massive structure or of the stringers + The thickness of the massive structure or of the stringers + + + + The width of the stringers + The width of the stringers + + + + The offset between the border of the stairs and the structure + The offset between the border of the stairs and the structure + + + + Wood + 木材 + + + + Steel + + + + + Structure options + 結構選項 + + + + Preset + 預設 + + + + Length + 長度 + + + + Rotate + 旋轉 + + + + Con&tinue + 連續 + + + + An optional extrusion path for this element + An optional extrusion path for this element + + + + Armatures contained in this element + Armatures contained in this element + + + + The role of this structural element + The role of this structural element + + + + The structural nodes of this element + The structural nodes of this element + + + + Error: The base shape couldn't be extruded along this tool object + Error: The base shape couldn't be extruded along this tool object + + + + Couldn't compute a shape + Couldn't compute a shape + + + + Merge Wall + 合併牆面 + + + + The selected wall contain no subwall to merge + 所選面並未包含可合併的次牆面 + + + + Please select only wall objects + 請僅選擇牆面物件 + + + + Merge Walls + 合併牆面 + + + + The length of this wall. Not used if this wall is based on an underlying object + The length of this wall. Not used if this wall is based on an underlying object + + + + The face number of the base object used to build this wall + The face number of the base object used to build this wall + + + + The offset between this wall and its baseline (only for left and right alignments) + The offset between this wall and its baseline (only for left and right alignments) + + + + Pick a face on an existing object or select a preset + + Pick a face on an existing object or select a preset + + + + + Window options + 窗戶選項 + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + + + + an optional volume to be subtracted from hosts of this window + an optional volume to be subtracted from hosts of this window + + + + The width of this window (for preset windows only) + 此扇窗之寬度(僅對預設窗) + + + + The height of this window (for preset windows only) + 此扇窗之高度(僅對預設窗) + + + + The normal direction of this window + 此窗戶之法線方向 + + + + The role of this window + The role of this window + + + + Unable to create component + + 無法建立元件 + + + + pycollada not found, collada support is disabled. + + 無pycollada,無法支援collada + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell not found or disabled, falling back on internal parser. + + + + + Distances (mm) and angles (deg) between axes + Distances (mm) and angles (deg) between axes + + + + Error computing the shape of this object + Error computing the shape of this object + + + + StructuralSystem + 結構系統 + + + + Create Structural System + 建立結構系統 + + + + The role of this wall + The role of this wall + + + + Error: IfcOpenShell is not installed + + 錯誤: 未安裝 IfcOpenShell + + + + Error: your IfcOpenShell version is too old + + 錯誤:IfcOpenShell為舊版 + + + + Found a shape containing curves, triangulating + + Found a shape containing curves, triangulating + Arch_Add - + Add component - 增加組件 + 增加組件 - + Adds the selected components to the active object - 增加選定組件至目前物件 + 增加選定組件至目前物件 Arch_Axis - + Axis - + - + Creates an axis system. - 建立圖軸系統 + 建立圖軸系統 Arch_Building - + Building - 建築物 + 建築物 - + Creates a building object including selected objects. - 建立包含選定物件之建築物件 - - - - Arch_Cell - - - Cell - 單元 - - - - Creates a cell object including selected objects - 建立包含選定物件之單元物件 + 建立包含選定物件之建築物件 Arch_Check - + Check - 確認 + 確認 - + Checks the selected objects for problems - 檢查所選物件之問題 + 檢查所選物件之問題 + + + + Explore the contents of an Ifc file + Explore the contents of an Ifc file Arch_CloseHoles - + Close holes - 封閉空洞 + 封閉空洞 - + Closes holes in open shapes, turning them solids - 於封閉開口之造型並轉為實體 + 於封閉開口之造型並轉為實體 + + Arch_Fixture + Arch_Floor - + Floor - 地面 + 地面 - + Creates a floor object including selected objects - 建立含有選定物件之地面物件 + 建立含有選定物件之地面物件 + + + + Arch_Frame + + + Frame + Frame + + + + Creates a frame object from a planar 2D object and a profile + Creates a frame object from a planar 2D object and a profile + + + + Arch_IfcExplorer + + + Ifc Explorer + Ifc 瀏覽器 + + + + Arch_MergeWalls + + + Merge Walls + 合併牆面 + + + + Merges the selected walls, if possible + 若可行合併所選牆面 Arch_MeshToShape - + Mesh to Shape - 形狀的網格 + 形狀的網格 - + Turns selected meshes into Part Shape objects - 轉換選定之網格為零件造型物件 + 轉換選定之網格為零件造型物件 + + + + Arch_Rebar + + + Rebar + 鋼筋 + + + + Creates a Reinforcement bar from the selected face of a structural object + Creates a Reinforcement bar from the selected face of a structural object Arch_Remove - + Remove component - 移除原件 + 移除原件 - + Remove the selected components from their parents, or create a hole in a component - 由其家族中移除選定物件或於物建中建立空洞 + 由其家族中移除選定物件或於物建中建立空洞 Arch_RemoveShape - + Remove Shape from Arch - 由建築中移除造型 + 由建築中移除造型 - + Removes cubic shapes from Arch components - 移除建築元件中之方塊形狀 + 移除建築元件中之方塊形狀 Arch_Roof - + Roof - 屋頂 + 屋頂 - + Creates a roof object from the selected face of an object - 由選定物件之面建立屋頂物件 + 由選定物件之面建立屋頂物件 Arch_SectionPlane - + Section Plane - 剖面 + 剖面 - + Creates a section plane object, including the selected objects - 建立剖面物件,包含選擇的物件 + 建立剖面物件,包含選擇的物件 Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Select non-manifold meshes + 選擇非重疊網格 - + Selects all non-manifold meshes from the document or from the selected groups - Selects all non-manifold meshes from the document or from the selected groups + 由檔案或所選之群組中選取所有非重疊網格 Arch_Site - + Site - 位置 + 位置 - + Creates a site object including selected objects. - 建立包含選定物件之位置物件 + 建立包含選定物件之位置物件 + + + + Arch_Space + + + Space + Space + + + + Creates a space object from selected boundary objects + Creates a space object from selected boundary objects + + + + Creates a stairs object + 建立一個樓梯物件 Arch_SplitMesh - + Split Mesh - 分割Mesh + 分割Mesh - + Splits selected meshes into independent components - 分割選定Mesh為獨立物件 + 分割選定Mesh為獨立物件 + + + + Arch_Stairs + + + Stairs + 樓梯 Arch_Structure - + Structure - 結構 + 結構 - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - 由草圖或選定物件(草圖,線,面或固體)建立結構物件 + 由草圖或選定物件(草圖,線,面或固體)建立結構物件 + + + + Arch_Survey + + + Survey + 查詢 + + + + Starts survey + 開始查詢 Arch_Wall - + Wall - 牆面 + 牆面 - + Creates a wall object from scratch or from a selected object (wire, face or solid) - 由草圖或選定物件(線,面或固體)建立強面物件 + 由草圖或選定物件(線,面或固體)建立牆面物件 Arch_Window - + Window - 視窗 + 視窗 - + Creates a window object from a selected object (wire, rectangle or sketch) - 由選定之物件(線,矩形或素描)建立窗戶物件 + 由選定之物件(線,矩形或素描)建立窗戶物件 @@ -729,141 +1186,405 @@ General settings - 一般設定 + 一般設定 + + + + This is the default color for new Wall objects + 此為新牆面物件預設色彩 + + + + This is the default color for new Structure objects + 此為新結構物件之預設色彩 + + + + IFC import + IFC匯入 + + + + Creates groups for each Arch object type + 為每個建築物件類別建立群組 + + + + Group components by types + 依型式歸類元件 + + + + 2D rendering + 2D 渲染 + + + + Show debug information during 2D rendering + 於2D渲染時顯示除錯訊息 + + + + Show renderer debug messages + 顯示渲染器錯誤訊息 + + + + Cut areas line thickness ratio + 切割面積之線寬比例 + + + + Specifies how many times the viewed line thickness must be applied to cut lines + 指定提供切割線之可視線寬倍數 + + + + Width: + 寬度: + + + + Height: + 高度: + + + + Color: + 色彩: + + + + Length: + 長度: + + + + Diameter + 直徑 + + + + Offset + 偏移複製 + + + + The default width for new windows + 預設對新窗戶之寬度 + + + + The default height for new windows + 預設對新窗戶之高度 + + + + Thickness: + 厚度: + + + + The default thickness for new windows + 新窗戶的預設厚度 + + + + Frame color: + 外框顏色: + + + + Glass color: + 玻璃色彩: - General Arch Settings - 一般建築設定 + Snapping + 對齊 - - Default color for walls - 牆面預設色彩 + + Walls drawing + Walls drawing - - This is the default color for new Wall objects - 此為新牆面物件預設色彩 + + Auto-join walls + 自動連結牆面 - - Default color for structures - 結構預設色彩 + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - - This is the default color for new Structure objects - 此為新結構物件之預設色彩 + + Join walls base sketches when possible + Join walls base sketches when possible - - Default color for windows - 窗戶預設色彩 + + Mesh to Shape Conversion + 網格轉換至造型 + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + If this is checked, conversion is faster but the result might still contain triangulated faces + + + + Fast conversion + 快速轉換 + + + + Tolerance: + 公差: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Tolerance value to use when checking if 2 adjacent faces as planar - IFC import - IFC匯入 + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - 若勾選, IFCOpenShell匯入器將會啟用來允許匯入更多IFC類型 + + Force flat faces + Force flat faces - - Use IFCOpenShell if available - 如果可以請使用 IFCOpenShell + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - - Creates groups for each Arch object type - 為每個建築物件類別建立群組 + + Cut method + 切割方法 - - Group components by types - 依型式歸類元件 + + Import / export + 匯入/匯出 - - Import furniture (can make the model heavy) - 匯入傢俱(會導致此模型負擔增加) + + Check this to display debug messages while importing IFC files + Check this to display debug messages while importing IFC files - - 2D rendering - 2D 渲染 + + Show debug messages + 顯示除錯資訊 - - Show debug information during 2D rendering - 於2D渲染時顯示除錯訊息 + + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - Show renderer debug messages - 顯示渲染器錯誤訊息 + + Force python parser + Force python parser - - Cut areas line thickness ratio - Cut areas line thickness ratio + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - Specifies how many times the viewed line thickness must be applied to cut lines - Specifies how many times the viewed line thickness must be applied to cut lines + + Separate openings + Separate openings + + + + If this is checked, object names will be prefixed with the IFC ID number + If this is checked, object names will be prefixed with the IFC ID number + + + + Prefix names with ID number + Prefix names with ID number + + + + Exclude list: + 排除清單: + + + + A comma-separated list of Ifc entities to exclude from import + A comma-separated list of Ifc entities to exclude from import + + + + Custom IFC schema (internal parser only) + Custom IFC schema (internal parser only) + + + + IFC export + IFC匯出 + + + + Scaling factor + 縮放係數 + + + + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. + + + + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. + + + + Save a list of exported objects + 儲存匯出物件清單 + + + + Snap to baselines of Arch objects (override with CTRL) + Snap to baselines of Arch objects (override with CTRL) + + + + Defaults + 預設 + + + + Walls + 牆面 + + + + mm +  mm + + + + Structures + 結構 + + + + Rebars + 鋼筋 + + + + Windows + 視窗 + + + + Transparency: + 透明度: + + + + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) + + + + Separate placements + 分別配置 + + + + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + + + + Force export as Breps + Force export as Breps + + + + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> + + + + Join multi-solid objects + Join multi-solid objects + + + + Collada export + 匯出Collada + + + + WebGL export + 匯出WebGL + + + + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + + + Discretize wires + 離散曲線 arch - + Arch tools - 建築工具 + 建築工具 - + Draft tools - 草圖工具 + 草圖工具 - + Draft mod tools - 草圖模式工具 + 草圖模式工具 - + &Architecture - &建築 + &建築 - - Conversion Tools - 轉換工具 - - - - Calculation Tools - 計算工具 - - - + &Draft - &草圖 + &草圖 - - Context Tools - 註釋工具 + + Utilities + 功能 - - pycollada not found, collada support will be disabled. - - 找不到 pycollada,collada 支援將不可使用。 + + Snapping + 對齊 diff --git a/src/Mod/Arch/ifcWriter.py b/src/Mod/Arch/ifcWriter.py index 840cf8d34..d4c226c76 100644 --- a/src/Mod/Arch/ifcWriter.py +++ b/src/Mod/Arch/ifcWriter.py @@ -508,18 +508,34 @@ class IfcDocument(object): isi = create(self._fileobject,"IfcStyledItem",[rep,[psa],None]) return isi - def addProfile(self,ifctype,data): + def addProfile(self,ifctype,data,curvetype="AREA"): """addProfile(ifctype,data): creates a 2D profile of the given type, with the given data as arguments, which must be formatted correctly according to the type.""" if ifctype == "IfcPolyline": pts = [create(self._fileobject,"IfcCartesianPoint",getTuple(p)[:2]) for p in data] pol = create(self._fileobject,"IfcPolyline",[pts]) - profile = create(self._fileobject,"IfcArbitraryClosedProfileDef",["AREA",None,pol]) + profile = create(self._fileobject,"IfcArbitraryClosedProfileDef",[curvetype,None,pol]) + elif ifctype == "IfcCompositeCurve": + curves = [] + for curve in data: + cur = None + if curve[0] == "line": + cur = self.addProfile("IfcPolyline",curve[1]) + elif curve[0] == "arc": + pla = self.addPlacement(origin=curve[1],local=False,flat=True) + cir = create(self._fileobject,"IfcCircle",[pla,curve[2]]) + trim1 = create(None,"IfcParameterValue",[curve[3][0]]) + trim2 = create(None,"IfcParameterValue",[curve[3][1]]) + cur = create(self._fileobject,"IfcTrimmedCurve",[cir,[trim1],[trim2]]) + if cur: + seg = create(self._fileobject,"IfcCompositeCurveSegment",["CONTINUOUS",True,cur]) + curves.append(seg) + profile = create(self._fileobject,"IfcCompositeCurve",[curves,False]) else: if not isinstance(data,list): data = [data] p = self.addPlacement(local=False,flat=True) - profile = create(self._fileobject,ifctype,["AREA",None,p]+data) + profile = create(self._fileobject,ifctype,[curvetype,None,p]+data) return profile def addExtrusion(self,profile,extrusion,placement=None): @@ -565,6 +581,17 @@ class IfcDocument(object): self.addColor(color,exp) return exp + def addExtrudedCompositeCurve(self,curves,extrusion,placement=None,color=None): + """addExtrudedCompositeCurve(curves,extrusion,[placement,color]): makes an extruded polyline + from the given curves and the given extrusion vector""" + ccu = self.addProfile("IfcCompositeCurve",curves) + if not placement: + placement = self.addPlacement(origin=center,local=False) + exp = self.addExtrusion(ccu,extrusion,placement) + if color: + self.addColor(color,exp) + return exp + def addFace(self,face): """addFace(face): creates a face from the given face data (a list of lists of points). The first is the outer wire, the next are optional inner wires. They must be reversed in order""" diff --git a/src/Mod/Arch/importIFC.py b/src/Mod/Arch/importIFC.py index 4a2f28bc7..7d500ef61 100644 --- a/src/Mod/Arch/importIFC.py +++ b/src/Mod/Arch/importIFC.py @@ -1048,6 +1048,8 @@ def export(exportList,filename): representation = ifc.addExtrudedCircle(gdata[1][0], gdata[1][1], gdata[2], color=color) elif gdata[0] == "ellipse": representation = ifc.addExtrudedEllipse(gdata[1][0], gdata[1][1], gdata[1][2], gdata[2], color=color) + elif gdata[0] == "composite": + representation = ifc.addExtrudedCompositeCurve(gdata[1], gdata[2], color=color) else: print "debug: unknow extrusion type" elif fdata: diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_af.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_af.qm index ae5864bb0da776d8fb156b5142be6f4ad14aca10..2dcde46dac127d3e2591d0294dff784d57ef6d89 100644 GIT binary patch delta 32 ocmcb@GM#0D2&2M8Q3cja1_s7!6T1yJ7B6LF?_gkHU}9th0F>wl?f?J) delta 44 zcmbQva)o7r2&2YCQ3YPEIkr0)7#Oc*GB7X+ZM3?^IMK?Gn=?GWC_5=NFFAt|01xL3 AdH?_b diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_af.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_af.ts index 28d2dada1..ed31ff812 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_af.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_af.ts @@ -1,37 +1,37 @@ - - + + AssemblyGui::Workbench - - Assembly - Samevoeging + + Assembly + Samevoeging - - + + CmdAssemblyConstraintAxle - - Assembly - Samevoeging + + Assembly + Samevoeging - - Constraint Axle... - Beperking met 'n as... + + Constraint Axle... + Beperking met 'n as... - - set a axle constraint between two objects - definieer 'n bewegingsbeperking tussen twee voorwerpe met 'n as + + set a axle constraint between two objects + definieer 'n bewegingsbeperking tussen twee voorwerpe met 'n as - - + + Workbench - Assembly - Samevoeging + Assembly + Samevoeging - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_cs.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_cs.qm index 26f3e29feb5d9520121931b711b3f9c7e68442c5..605ddb46368fd179fe69d027bb77c8657b19ab17 100644 GIT binary patch delta 96 zcmaFIe2{s92&2M8Q3cja1_s8O$-5XeCuZ+3_h9g2NMtBxC;^gX44FV$0Z1n@R52tm rlmglLKsg15T!vJjNG6b#!cfL2&5%1ej4_3~gMop8jgj#`3lj?fUJMkp delta 102 zcmX@e{Em5o2&2YCQ3YPEIkr0)7#J%ufyA1L)tVENcNn`cgfZkWO<^dT9K@Ic)XmKqo?n!ml$w{E!3Y2`LK&g} diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_cs.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_cs.ts index 160756fcb..0ff4dd06f 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_cs.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_cs.ts @@ -1,37 +1,37 @@ - - + + AssemblyGui::Workbench - - Assembly - Sestava + + Assembly + Sestava - - + + CmdAssemblyConstraintAxle - - Assembly - Sestava + + Assembly + Sestava - - Constraint Axle... - Vazba osy... + + Constraint Axle... + Vazba osy... - - set a axle constraint between two objects - Vlož osovou vazbu mezi dva objekty + + set a axle constraint between two objects + Nastavit vazbu os mezi dvěma objekty - - + + Workbench - Assembly - Sestava + Assembly + Sestava - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_es-ES.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_es-ES.qm index 3c5f91b4ce0d0b22be5d912c9a94583c3586fb40..70c78ea8625760afd50ffd0f5584089b73bd9430 100644 GIT binary patch delta 32 ocmZ3-@|k&p2&2M8Q3cja1_s7W6Fc=c7B(}ocQ7z8FflR$0G9Iy*8l(j delta 47 zcmey&ypCmp2&2YCQ3YPEIkr0)7#KHY0*N;h8}&D4HZuY#ZqD%hqU@y9yyOf<09Vrv A#sB~S diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_es-ES.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_es-ES.ts index f20ddefe9..31e786a4e 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_es-ES.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_es-ES.ts @@ -1,37 +1,37 @@ - - + + AssemblyGui::Workbench - - Assembly - Ensamblaje + + Assembly + Ensamblaje - - + + CmdAssemblyConstraintAxle - - Assembly - Ensamblaje + + Assembly + Ensamblaje - - Constraint Axle... - Restricción de eje... + + Constraint Axle... + Restricción de eje... - - set a axle constraint between two objects - definir una restricción de eje entre dos objetos + + set a axle constraint between two objects + definir una restricción de eje entre dos objetos - - + + Workbench - Assembly - Ensamblaje + Assembly + Ensamblaje - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_fi.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_fi.qm index f1baa92d56698b7a67135af16b67d7b48573a702..309f698ac5eb70be63610362d2fa19a0ac59ca11 100644 GIT binary patch delta 33 pcmbQma-VsE2&2M8Q3cja1_s7?lOHhZZ!FAbWba^LU|?co1OS?i2jKt! delta 47 zcmcc5Jd0(52&2YCQ3YPEIkr0)7#Qbe0*M - - + + AssemblyGui::Workbench - - Assembly - Kokoonpano + + Assembly + Kokoonpano - - + + CmdAssemblyConstraintAxle - - Assembly - Kokoonpano + + Assembly + Kokoonpano - - Constraint Axle... - Akseli rajoite... + + Constraint Axle... + Akseli rajoite... - - set a axle constraint between two objects - aseta akselirajoite kahden kohteen välille + + set a axle constraint between two objects + aseta akselirajoite kahden kohteen välille - - + + Workbench - Assembly - Kokoonpano + Assembly + Kokoonpano - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_fr.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_fr.qm index da0aafeb9f40ebab11b7b8cf2256805d615c7c47..6fcf380b9559d6e588f2db9d2f0b283312c8f5da 100644 GIT binary patch delta 33 pcmZ3*@}7Bu2&2M8Q3cja1_s7;lRq%(Z!D~5Wba^LU|?cq1OTBi2r~cx delta 47 zcmaFQyozOl2&2YCQ3YPEIkr0)7#P=O0*MzB8}&D4)-wVrZqD%hqU@y9yyOf<098{C AvH$=8 diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_fr.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_fr.ts index 5496d9185..0bd591d52 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_fr.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_fr.ts @@ -1,37 +1,37 @@ - - + + AssemblyGui::Workbench - - Assembly - Assemblage + + Assembly + Assemblage - - + + CmdAssemblyConstraintAxle - - Assembly - Assemblage + + Assembly + Assemblage - - Constraint Axle... - Contrainte axiale... + + Constraint Axle... + Contrainte axiale... - - set a axle constraint between two objects - définir une contrainte axiale entre deux objets + + set a axle constraint between two objects + définir une contrainte axiale entre deux objets - - + + Workbench - Assembly - Assemblage + Assembly + Assemblage - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_hr.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_hr.qm index 846080bb256e39238f91914073cd1069c0250657..e8dbee1def3b8f6c0769629c2bae21b1300828a5 100644 GIT binary patch delta 44 zcmbQk@`-tZ2&2M8Q3cja1_s7ulV31uZp^M_6zX7LVBi&G{Hw|RUxbO}uMU?m020{? Az5oCK delta 47 zcmeywJcnh12&2YCQ3YPEIkr0)7#Npj0*PA_t2H+!*D?YrZqD%hqU@y9yyOf<08b(g AaR2}S diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_hr.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_hr.ts index 1af4818d3..a83149409 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_hr.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_hr.ts @@ -1,37 +1,37 @@ - - + + AssemblyGui::Workbench - - Assembly - Montaža + + Assembly + Montaža - - + + CmdAssemblyConstraintAxle - - Assembly - Montaža + + Assembly + Montaža - - Constraint Axle... - Ograničena osovina... + + Constraint Axle... + Ograničena osovina... - - set a axle constraint between two objects - postaviti ograničenja osovine između dva objekta + + set a axle constraint between two objects + postaviti ograničenja osovine između dva objekta - - + + Workbench - Assembly - Montaža + Assembly + Montaža - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_hu.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_hu.qm index 031de99a3e71d36c0ca9d05e61811e82c6c33ad4..2c421d345901aaf013348e045c7f3adfc2057a60 100644 GIT binary patch delta 25 hcmZ3-@`8DS2&2M8Q3cja1_s7;lRq#TZ!E251OQ+k2cG}{ delta 44 zcmaFCypCmp2&2YCQ3YPEIkr0)7#P=O0*N;pt=2J4v@+)A49_phPD;&7&R_%pA?Xb- diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_hu.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_hu.ts index ca864f50f..cedcfcbd4 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_hu.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_hu.ts @@ -1,37 +1,37 @@ - - + + AssemblyGui::Workbench - - Assembly - Összeállítás + + Assembly + Összeállítás - - + + CmdAssemblyConstraintAxle - - Assembly - Összeállítás + + Assembly + Összeállítás - - Constraint Axle... - Tengely menti kötés... + + Constraint Axle... + Tengely menti kötés... - - set a axle constraint between two objects - tengely kötést hoz létre két tárgy között + + set a axle constraint between two objects + tengely kötést hoz létre két tárgy között - - + + Workbench - Assembly - Összeállítás + Assembly + Összeállítás - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_it.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_it.qm index d0570c65d1c243e55f517901693159426c8b51c5..7c0d85dd01dd9d6861ca97cceb92ef9a0c376b4c 100644 GIT binary patch delta 33 pcmbQha+7(22&2M8Q3cja1_s6%lW#F - - + + AssemblyGui::Workbench - - Assembly - Assembly + + Assembly + Assembly - - + + CmdAssemblyConstraintAxle - - Assembly - Assembly + + Assembly + Assembly - - Constraint Axle... - Vincolo assiale... + + Constraint Axle... + Vincolo assiale... - - set a axle constraint between two objects - Imposta un vincolo assiale tra due oggetti + + set a axle constraint between two objects + Imposta un vincolo assiale tra due oggetti - - + + Workbench - Assembly - Assembly + Assembly + Assembly - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_ja.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_ja.qm index 55f9d5a0589fff942d5a2aad852b4bf0d2409134..1c7cf4c66b3c36080560cedb7ab0aa8c8d5d4227 100644 GIT binary patch delta 24 fcmX@a+{HXWgi&Flr~+#y0|R5g#Cp|@>Dr6{O;H9G delta 44 ycmeBTKEymhgi&Lnr~)t79NV1?42%JpK%!xzRRH5eD^+gJ@cg3eq}06R3`PL_KMSq^ diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_ja.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_ja.ts index efade504f..30e40b8e0 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_ja.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_ja.ts @@ -1,37 +1,37 @@ - - + + AssemblyGui::Workbench - - Assembly - アセンブリ + + Assembly + アセンブリ - - + + CmdAssemblyConstraintAxle - - Assembly - アセンブリ + + Assembly + アセンブリ - - Constraint Axle... - 軸拘束の設定... + + Constraint Axle... + 軸拘束の設定... - - set a axle constraint between two objects - 二つのオブジェクト間に軸拘束を設定します。 + + set a axle constraint between two objects + 二つのオブジェクト間に軸拘束を設定します。 - - + + Workbench - Assembly - アセンブリ + Assembly + アセンブリ - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_nl.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_nl.qm index 878a44bf3acdceab03f9bc0b74ce6fd64f0462b4..dbcebf49e962860a9c220daf7ec22f9d7aa133a3 100644 GIT binary patch delta 32 ocmZ3-@|Jmm2&2M8Q3cja1_s786Z=g!mX|ZKcQ7z8FflR$0G3M!(EtDd delta 44 zcmaFMypCmp2&2YCQ3YPEIkr0)7#P=N0*N;pt=2G3v@+%949_phPD;&7&R_%pB8v?& diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_nl.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_nl.ts index fb67d12d7..f2bd237b1 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_nl.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_nl.ts @@ -1,37 +1,37 @@ - - + + AssemblyGui::Workbench - - Assembly - Samenstelling + + Assembly + Samenstelling - - + + CmdAssemblyConstraintAxle - - Assembly - Samenstelling + + Assembly + Samenstelling - - Constraint Axle... - As-beperking... + + Constraint Axle... + As-beperking... - - set a axle constraint between two objects - Stel een as-beperking tussen twee objecten in + + set a axle constraint between two objects + Stel een as-beperking tussen twee objecten in - - + + Workbench - Assembly - Samenstelling + Assembly + Samenstelling - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_no.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_no.qm index 411beac9fd3e699a51d5edc744a9dfa1c9c91bf8..6ce129ca24b334bcbdbd4fda8a01cf59a652339e 100644 GIT binary patch delta 32 ncmeyxe2{s92&2M8Q3cja1_s84iS4=@^Me`LI~W)km>3xWl`IE{ delta 47 zcmX@e{EK;l2&2YCQ3YPEIkr0)7#JHefy9o9^|~9=gBgJoH)nW$QFc;lUUCK_08P~n AKL7v# diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_no.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_no.ts index 7ed835a0b..bf883cf01 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_no.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_no.ts @@ -1,37 +1,37 @@ - - + + AssemblyGui::Workbench - - Assembly - Montering + + Assembly + Montering - - + + CmdAssemblyConstraintAxle - - Assembly - Montering + + Assembly + Montering - - Constraint Axle... - Aksellås... + + Constraint Axle... + Aksellås... - - set a axle constraint between two objects - sett en aksellås mellom to objekter + + set a axle constraint between two objects + sett en aksellås mellom to objekter - - + + Workbench - Assembly - Montering + Assembly + Montering - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_pl.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_pl.qm index 7dd9d75c58897707fb8d3c96dfed44bc97e607b9..e19ade24cf0269065bd58d37df7b9156d2e2ff03 100644 GIT binary patch delta 40 wcmeBTxy?L5gi&Flr~+#y0|VoviLKfjbJH35I~W)kxELA#i!ibL)!`Bb0Mw=l!T - - + + AssemblyGui::Workbench - - Assembly - Złożenie + + Assembly + Złożenie - - + + CmdAssemblyConstraintAxle - - Assembly - Złożenie + + Assembly + Złożenie - - Constraint Axle... - Oś wiązania + + Constraint Axle... + Oś wiązania - - set a axle constraint between two objects - Ustal wiązanie osiowe pomiędzy dwoma obiektami + + set a axle constraint between two objects + Ustal wiązanie osiowe pomiędzy dwoma obiektami - - + + Workbench - Assembly - Złożenie + Assembly + Złożenie - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-BR.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-BR.qm index d61d2e34fef50e48da7c88acaaebf047042fe221..aa80e36863d0b09ef2c55f2dc0ce227e8e999d6b 100644 GIT binary patch delta 47 zcmdnQ@|Agl2&2M8Q3cja1_s706T1y37GL5{X2@sA0peta#K{4S%h)>@7#Nrs839L- B3>g3b delta 60 zcmey$yoqIk2&2YCQ3YPEIkr0)7#O!?0*MbBt(Y0PQy5Yi(ik!s@)$BFdoV7WXl2OF P8J=I1os^oFoWTeH@huRU diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-BR.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-BR.ts index c3792423b..233092121 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-BR.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-BR.ts @@ -1,37 +1,37 @@ - - + + AssemblyGui::Workbench - - Assembly - Assemblagem + + Assembly + Assemblagem - - + + CmdAssemblyConstraintAxle - - Assembly - Assemblagem + + Assembly + Assemblagem - - Constraint Axle... - Restrição de eixo... + + Constraint Axle... + Restrição de eixo... - - set a axle constraint between two objects - definir uma restrição de eixo entre dois objetos + + set a axle constraint between two objects + colocar uma restrição de eixo entre dois objetos - - + + Workbench - Assembly - Assemblagem + Assembly + Assemblagem - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-PT.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-PT.qm index b92619d740247ce28ee9191237ab84b902eb8aff..0da436c880b7aacaeb9bbf84ce0d542400694106 100644 GIT binary patch delta 33 pcmZ3)@|t;q2&2M8Q3cja1_s7elix6EZ_KS{Wba^LU|?co1OT4N2o(ST delta 47 zcmaFOyohCj2&2YCQ3YPEIkr0)7#LS&0*MC`Yqd9~)-wVrZqD%hqU@y9yyOf<08p - - + + AssemblyGui::Workbench - - Assembly - Montagem + + Assembly + Montagem - - + + CmdAssemblyConstraintAxle - - Assembly - Montagem + + Assembly + Montagem - - Constraint Axle... - Restrição do Eixo ... + + Constraint Axle... + Restrição do Eixo ... - - set a axle constraint between two objects - Definir uma restrição do eixo entre dois objetos + + set a axle constraint between two objects + Definir uma restrição do eixo entre dois objetos - - + + Workbench - Assembly - Montagem + Assembly + Montagem - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_ro.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_ro.qm index 98808398ab7122e5c2819b8135499c7db29c6fc1..6b0e642653225e57baed9477cf9979188cb14ec4 100644 GIT binary patch delta 40 wcmZ3$@_~7R2&2M8Q3cja1_s6zlV34vZ_KS_k diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_ro.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_ro.ts index 3bd770989..948beb5f5 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_ro.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_ro.ts @@ -1,38 +1,38 @@ - - + + AssemblyGui::Workbench - - Assembly - Ansamblu + + Assembly + Ansamblu - - + + CmdAssemblyConstraintAxle - - Assembly - Ansamblu + + Assembly + Ansamblu - - Constraint Axle... - Axul de restricție... + + Constraint Axle... + Axul de restricție... - - set a axle constraint between two objects - setează o restricție axială între două obiecte + + set a axle constraint between two objects + setează o restricție axială între două obiecte - - + + Workbench - Assembly - Ansamblu + Assembly + Ansamblu - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_ru.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_ru.qm index 9035a1247b445b3e6e83f69e156c9752e3319527..58019c3bbabb39d3f43e1be2f49e097df782b9bc 100644 GIT binary patch delta 43 zcmZo*xxqX^gi&Flr~+#y0|R5v#76avnW>CI9SjT%yn>8>HM#$bFtPmA;SvS_^vw$B delta 44 ycmcb?+`uwHgi&Lnr~)t79NV1?42(UQKw{rUs~*OQR_ffG;rT_`NvV0s8H@l8)eLh0 diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_ru.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_ru.ts index 584d6afc2..c15a04206 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_ru.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_ru.ts @@ -1,37 +1,37 @@ - - + + AssemblyGui::Workbench - - Assembly - Сборка + + Assembly + Сборка - - + + CmdAssemblyConstraintAxle - - Assembly - Сборка + + Assembly + Сборка - - Constraint Axle... - Ограничение оси... + + Constraint Axle... + Ограничение оси... - - set a axle constraint between two objects - задать ось, ограниченную двумя объектами + + set a axle constraint between two objects + задать ось, ограниченную двумя объектами - - + + Workbench - Assembly - Сборка + Assembly + Сборка - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_sk.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_sk.qm index 8337f687bba40672933b36d6f50556af8a43db36..42a223f0cafaaab28f20d765995ad7ffd72e5e53 100644 GIT binary patch delta 37 tcmeBUxy?L5gi&Flr~+#y0|Vo<$u}6aH|AzDa(6H=Ft9N){%2ug0RXx!2*v;a delta 47 zcmcc3+{ZFOgi&Lnr~)t79NV1?42;t - - + + AssemblyGui::Workbench - - Assembly - Assembly + + Assembly + Assembly - - + + CmdAssemblyConstraintAxle - - Assembly - Assembly + + Assembly + Assembly - - Constraint Axle... - Os obmedzenia... + + Constraint Axle... + Os obmedzenia... - - set a axle constraint between two objects - nastaviť os obmedzenia medzi dvoma objektmi + + set a axle constraint between two objects + nastaviť os obmedzenia medzi dvoma objektmi - - + + Workbench - Assembly - Assembly + Assembly + Assembly - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_sv-SE.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_sv-SE.qm index 7843b415573133c00a7508fb022035b7bd85f2fb..9e7525c6b333540e38f3a76a0b3a7045bccb29fb 100644 GIT binary patch delta 32 ocmZ3%@{)Oi2&2M8Q3cja1_s6z6MKy}mX - - + + AssemblyGui::Workbench - - Assembly - Ihopsättning + + Assembly + Ihopsättning - - + + CmdAssemblyConstraintAxle - - Assembly - Ihopsättning + + Assembly + Ihopsättning - - Constraint Axle... - Begränsningsaxel... + + Constraint Axle... + Begränsningsaxel... - - set a axle constraint between two objects - Sätt en axelbegränsning mellan två objekt + + set a axle constraint between two objects + Sätt en axelbegränsning mellan två objekt - - + + Workbench - Assembly - Ihopsättning + Assembly + Ihopsättning - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_tr.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_tr.qm index 025cd74af5022bde2668fed8bb924fbc01918e11..15f467d91d4715b1471caedc332f4d3da7ead06c 100644 GIT binary patch delta 24 fcmeBRImbLfgi&Flr~+#y0|VofiH+(TGjkaMP>=?# delta 44 zcmX@d+`%$Igi&Lnr~)t79NV1?42)AUfyA+mR#O-!TB&n$hUXV$C#B{kXD|W)4_yq2 diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_tr.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_tr.ts index 773a85444..eb13ca9be 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_tr.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_tr.ts @@ -1,37 +1,37 @@ - - + + AssemblyGui::Workbench - - Assembly - Montaj + + Assembly + Montaj - - + + CmdAssemblyConstraintAxle - - Assembly - Montaj + + Assembly + Montaj - - Constraint Axle... - Sınırlama Mili... + + Constraint Axle... + Sınırlama Mili... - - set a axle constraint between two objects - İki nesne arasındaki sınırlama milini belirle + + set a axle constraint between two objects + İki nesne arasındaki sınırlama milini belirle - - + + Workbench - Assembly - Montaj + Assembly + Montaj - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_uk.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_uk.qm index dd2bddc20672b4b0eb3c105d9179136d4589f6c1..0e58e8c4f4802b42e5f1481ed7f22e9e7988f757 100644 GIT binary patch delta 43 zcmeyue1>^~2&2M8Q3cja1_s84iH+(TGb0&=Iv5xjcm)~%YI6SlT!1NGZ+CIybQJg diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_uk.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_uk.ts index 7177ff6cb..35f40b290 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_uk.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_uk.ts @@ -1,37 +1,37 @@ - - + + AssemblyGui::Workbench - - Assembly - Збірка + + Assembly + Збірка - - + + CmdAssemblyConstraintAxle - - Assembly - Збірка + + Assembly + Збірка - - Constraint Axle... - Обмеження осі... + + Constraint Axle... + Обмеження осі... - - set a axle constraint between two objects - задати вісь обмежену двома об'єктами + + set a axle constraint between two objects + задати вісь обмежену двома об'єктами - - + + Workbench - Assembly - Збірка + Assembly + Збірка - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_zh-CN.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_zh-CN.qm index 2fc25145da980965b8a6feee87a4853cbca531a5..93b7511befaeb358d7d46bfd814b0fc21b32d4cf 100644 GIT binary patch delta 25 gcmbQn{Df(O2&2M8Q3cja1_nm0$vKSj8xy%10aJYi;Q#;t delta 47 zcmaFDG>v(J2&2YCQ3YPEIkr0)7#OuOfkeo}Livr6+>Ahqn=?GWC_5=NFFAt|04AUe AwEzGB diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_zh-CN.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_zh-CN.ts index fb6eda014..a30b9f5c7 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_zh-CN.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_zh-CN.ts @@ -1,37 +1,37 @@ - - + + AssemblyGui::Workbench - - Assembly - 装配 + + Assembly + 装配 - - + + CmdAssemblyConstraintAxle - - Assembly - 装配 + + Assembly + 装配 - - Constraint Axle... - 约束轴... + + Constraint Axle... + 约束轴... - - set a axle constraint between two objects - 两个对象之间设置轴约束 + + set a axle constraint between two objects + 两个对象之间设置轴约束 - - + + Workbench - Assembly - 装配 + Assembly + 装配 - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_zh-TW.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_zh-TW.qm index 0beb8a83b09c6dc536479ec159c85361d493b49c..55152a5091992af053d83976e879b7f4d81ae7dd 100644 GIT binary patch delta 24 fcmZ3${Dx_Q2&2M8Q3cja1_nl>iPef5lLZ+8Q5*&l delta 44 ycmaFEw19bn2&2YCQ3YPEIkr0)7#NK*fkfO!D - - + + AssemblyGui::Workbench - - Assembly - 程式集 + + Assembly + 程式集 - - + + CmdAssemblyConstraintAxle - - Assembly - 程式集 + + Assembly + 程式集 - - Constraint Axle... - 約束軸 ... + + Constraint Axle... + 約束軸 ... - - set a axle constraint between two objects - 在兩個物件之間設置軸約束 + + set a axle constraint between two objects + 在兩個物件之間設置軸約束 - - + + Workbench - Assembly - 程式集 + Assembly + 程式集 - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_af.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_af.qm index eb57fbd3fb4eea9adb99340418eb0cef7202b632..194f6e15ef0184f79196218a55a800937eb95106 100644 GIT binary patch delta 98 zcmaFBwUBFqh+_uB>mSYx3=EqXcW-uOU|mSYx3=EqXcW-uOU|l49Ab$#n<%MFP{KAQ$>TG_QK#^-3o0c+bi!lT+Br+5MaV|qD hLkWB&`4d diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_af.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_af.ts index 9e1b74016..94de498e5 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_af.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_af.ts @@ -1,82 +1,82 @@ - - + + CmdCompleteConstraintAxle - - Complete - Volledig + + Complete + Volledig - - Constraint Axle... - Beperking met 'n as... + + Constraint Axle... + Beperking met 'n as... - - set a axle constraint between two objects - definieer 'n bewegingsbeperking tussen twee voorwerpe met 'n as + + set a axle constraint between two objects + definieer 'n bewegingsbeperking tussen twee voorwerpe met 'n as - - + + Test_Test - - Self-test... - Selftoets... + + Self-test... + Selftoets... - - Runs a self-test to check if the application works properly - Loop 'n selftoets om na te gaan dat die toepassing ordentlik werk + + Runs a self-test to check if the application works properly + Loop 'n selftoets om na te gaan dat die toepassing ordentlik werk - - + + Workbench - - Dr&awing - Dr&awing + + Dr&awing + Dr&awing - - S&ketch - S&ketch + + S&ketch + S&ketch - - &Raytracing - &Straalsporing + + &Raytracing + &Straalsporing - - &Drafting - &Teken + + &Drafting + &Teken - - Sketch based - Sketsgebaseerd + + Sketch based + Sketsgebaseerd - - Primitives - Primitives + + Primitives + Primitives - Parametric - Parametries + Parametric + Parametries - - Object appearence - Voorwerpvoorkoms + + Object appearence + Voorwerpvoorkoms - - Wire Tools - Draadwerktuie + + Wire Tools + Draadwerktuie - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_cs.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_cs.qm index b6145db885ef6dd5e231f47589d22d06fb494177..1fb5a2b0fbac3f7d720166963eb8e29a11bd9252 100644 GIT binary patch delta 234 zcmeC}q&|b;^$%wT28MZzyEnTsFfenl2$UWM(!neqz5jsXZY(G6d}m-_y25(# z)Cr*YbT)SlR-iZod&05J3=Av`9JOsA`81AYtv?wU7;U-Nh`R&%)A_@q{D8C+|4C;R zpuQ8CK*cW1K#c+nE)4k$*+87f$UAZNL~{=YKZZnxVulhRS;mkFq!oa4B108J5<@AF zoez{#V8~@i1&U+>St$%gfXZw`~{j<1XNHwxsbVFvLee{?hc?$ LY>bTmS(sP=_!lul~CtUz%F_Jm`b85md`I4my|1I2?mYTH2Sk~o&N{$yZawB%kR?hfQn<`0YV z1JYvrC!JM*>NzrjL<=*}009OUhWv@$GmTvs!WeQG@)_$G6d3Xuih;Nch)aRIGKNHk zDuyI5JC`99$j$_crZALkj%NJNC@jR_%b*5S0@Mst`j8=y;qBy1<^o*_h5(>w5fFnk jl>k|p49N`H3@mu7Jd%#N5=9qRiyQ$Cw!bdi6j+ diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_cs.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_cs.ts index 45a2b52c8..0dc455e01 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_cs.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_cs.ts @@ -1,82 +1,82 @@ - - + + CmdCompleteConstraintAxle - - Complete - Dokončit + + Complete + Dokončit - - Constraint Axle... - Vazba osy... + + Constraint Axle... + Vazba osy... - - set a axle constraint between two objects - Vlož osovou vazbu mezi dva objekty + + set a axle constraint between two objects + Nastavit vazbu os mezi dvěma objekty - - + + Test_Test - - Self-test... - Test sebe sama... + + Self-test... + Test sebe sama... - - Runs a self-test to check if the application works properly - Spustí test sebe sama pro kontrolu jestli aplikace pracuje správně + + Runs a self-test to check if the application works properly + Spustí test sebe sama pro kontrolu jestli aplikace pracuje správně - - + + Workbench - - Dr&awing - M&alování + + Dr&awing + V&ýkres - - S&ketch - S&kica + + S&ketch + S&kica - - &Raytracing - Raytracing + + &Raytracing + Raytracing - - &Drafting - Návrh + + &Drafting + Návrh - - Sketch based - Náčrtek + + Sketch based + Náčrtek - - Primitives - Základní tvary + + Primitives + Základní tvary - Parametric - Parametrické + Parametric + Parametrické - - Object appearence - Vzhled objektu + + Object appearence + Vzhled objektu - - Wire Tools - Nástroje drátu + + Wire Tools + Nástroje drátu - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_es-ES.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_es-ES.qm index 3d2a9e1700c76b01ef1501b2d59dc0fab2cee267..ed0f1eeded5597b5a6a7f3c5b8df3127af0270f5 100644 GIT binary patch delta 99 zcmZqTKFl>i#4&^6^$%wT28Jz+yEnTsFfa$P2$UWM(yLiKdjA2%y;x4%`3~gEv0glN w0!Tk)bJt)6iZie$9NWymz>+dCR-H{M6Uf@Nv1>i^=5iKpM)nS%JQE`$0I)wAjsO4v delta 147 zcmX@i)x - - + + CmdCompleteConstraintAxle - - Complete - Completado + + Complete + Completado - - Constraint Axle... - Restricción de eje... + + Constraint Axle... + Restricción de eje... - - set a axle constraint between two objects - definir una restricción de eje entre dos objetos + + set a axle constraint between two objects + definir una restricción de eje entre dos objetos - - + + Test_Test - - Self-test... - Auto-prueba... + + Self-test... + Auto-prueba... - - Runs a self-test to check if the application works properly - Ejecuta una auto-prueba para comprobar si la aplicación funciona correctamente + + Runs a self-test to check if the application works properly + Ejecuta una auto-prueba para comprobar si la aplicación funciona correctamente - - + + Workbench - - Dr&awing - Dibujar + + Dr&awing + Dibujar - - S&ketch - Bosquejo + + S&ketch + Bosquejo - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - - &Drafting - &Borrador + + &Drafting + &Borrador - - Sketch based - Basado en esbozo + + Sketch based + Basado en esbozo - - Primitives - Primarios + + Primitives + Primarios - Parametric - Paramétrico + Parametric + Paramétrico - - Object appearence - Apariencia del objeto + + Object appearence + Apariencia del objeto - - Wire Tools - Herramientas de alambre + + Wire Tools + Herramientas de alambre - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_fi.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_fi.qm index 775ae6ac81a146041d063b8d5e3bce31eb028ae2..119a10d37c55322339dc3b8eae21bc0ca649531e 100644 GIT binary patch delta 169 zcmX@b)z39S#4&^6^$%wT28Jb!yEnTsFfd!O2$UWM(w!_Gz5jsXPAn(xdj|X#Iu0m^$%wT28Jb!yEnTsFfg032$UWM(nnc5djA2%omfuX`3~eWuwFcM zf`NgBkt zLncEWL;B>|%q6-K3;{rqA|TFXNM$GivOsdF40#+NGueQcD5em;g^pn2I~eaQ?NlVe!c003c5FNXjC diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_fi.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_fi.ts index 8b570fef3..2d0ef7183 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_fi.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_fi.ts @@ -1,82 +1,82 @@ - - + + CmdCompleteConstraintAxle - - Complete - Valmis + + Complete + Valmis - - Constraint Axle... - Akseli rajoite... + + Constraint Axle... + Akseli rajoite... - - set a axle constraint between two objects - Määritä akseli rajoite kahden kohteen välille + + set a axle constraint between two objects + Määritä akseli rajoite kahden kohteen välille - - + + Test_Test - - Self-test... - Itsetestaus... + + Self-test... + Itsetestaus... - - Runs a self-test to check if the application works properly - Suoritetaan itsetestauksen tarkistaminen, jos sovellus toimii oikein + + Runs a self-test to check if the application works properly + Suoritetaan itsetestauksen tarkistaminen, jos sovellus toimii oikein - - + + Workbench - - Dr&awing - Dr&awing + + Dr&awing + P&iirustus - - S&ketch - S&ketch + + S&ketch + L&uonnos - - &Raytracing - &Säteenseuranta + + &Raytracing + &Säteenseuranta - - &Drafting - &Hahmottelu + + &Drafting + &Hahmottelu - - Sketch based - Sketsin perusta + + Sketch based + Sketsin perusta - - Primitives - Primitives + + Primitives + Primitiivi - Parametric - Parametrinen + Parametric + Parametrinen - - Object appearence - Objektin ulkoasu + + Object appearence + Objektin ulkoasu - - Wire Tools - Lanka työkalut + + Wire Tools + Lanka työkalut - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_fr.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_fr.qm index 56d8d38335cf4f287cd77107a30af4fff0a3a8e7..80dc577117c9554e43c8b2b15c9822edc67695c2 100644 GIT binary patch delta 99 zcmZqSKFl>i#4&^6^$%wT28K0^yEnTsFfgaE2$UWM(pykj-6#6)4WYo^Wh4kiUh)@ - - + + CmdCompleteConstraintAxle - - Complete - Complet + + Complete + Complet - - Constraint Axle... - Contrainte axiale... + + Constraint Axle... + Contrainte axiale... - - set a axle constraint between two objects - définir une contrainte axiale entre deux objets + + set a axle constraint between two objects + définir une contrainte axiale entre deux objets - - + + Test_Test - - Self-test... - Auto-test... + + Self-test... + Auto-test... - - Runs a self-test to check if the application works properly - Exécute un auto-test pour vérifier si l'application fonctionne correctement + + Runs a self-test to check if the application works properly + Exécute un auto-test pour vérifier si l'application fonctionne correctement - - + + Workbench - - Dr&awing - &Mise en plan + + Dr&awing + &Mise en plan - - S&ketch - Es&quisse + + S&ketch + Es&quisse - - &Raytracing - &Lancer de rayon + + &Raytracing + &Lancer de rayon - - &Drafting - &Planche à dessin + + &Drafting + &Planche à dessin - - Sketch based - À base d'esquisse + + Sketch based + À base d'esquisse - - Primitives - Primitives + + Primitives + Primitives - Parametric - Paramétrique + Parametric + Paramétrique - - Object appearence - Apparence d'objet + + Object appearence + Apparence d'objet - - Wire Tools - Outils filaires + + Wire Tools + Outils filaires - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_hr.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_hr.qm index 8e02fad4154416c69867670cc2fb45f29c36c92f..e9f6eb0f5b6f8cb08dacf684b9b21faed1c1d24a 100644 GIT binary patch delta 110 zcmX@cHGyk_h+_uB>mSYx3=EqXcW-uOU|@D&5hy(jq`O%>djA2%Jy=fM`3~gsv0glN z0!SZabJt)6iZie$9NWymz~V45R*jwcTPBcMv$3n6d2%GnTcHl1Jg*?*Urp}+B1|lQ Hb-089@dY04 delta 149 zcmbQhb&P9*h-U%A>mSYx3=EqXcW-uOU|@D&5hy(jq))SW^!@{id$63i^Bu_NW4(Cl z1Oo#LE1SCpD^Q$)J>l49Aisgb@ - - + + CmdCompleteConstraintAxle - - Complete - Kompletan + + Complete + Kompletan - - Constraint Axle... - Ograničena osovina... + + Constraint Axle... + Ograničena osovina... - - set a axle constraint between two objects - postaviti ograničenja osovine između dva objekta + + set a axle constraint between two objects + postaviti ograničenja osovine između dva objekta - - + + Test_Test - - Self-test... - Samoprovjera ... + + Self-test... + Samoprovjera ... - - Runs a self-test to check if the application works properly - Izvrši samoprovjeru i vidi da li program radi ispravno + + Runs a self-test to check if the application works properly + Izvrši samoprovjeru i vidi da li program radi ispravno - - + + Workbench - - Dr&awing - Cr&tež + + Dr&awing + Cr&tež - - S&ketch - S&kica + + S&ketch + S&kica - - &Raytracing - Metode trasiranja putem zrake + + &Raytracing + Metode trasiranja putem zrake - - &Drafting - &Skica + + &Drafting + &Skica - - Sketch based - Na temelju skice + + Sketch based + Na temelju skice - - Primitives - Primitivi + + Primitives + Primitivi - Parametric - Parametarski + Parametric + Parametarski - - Object appearence - Izgled objekta + + Object appearence + Izgled objekta - - Wire Tools - Alati žice + + Wire Tools + Alati žice - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_hu.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_hu.qm index 9738f53583c1832b5ee52a23bb330f78c934a002..5e12cfb7c95d3a43cbd7fcd6f7486934d3fc17df 100644 GIT binary patch delta 90 zcmaFIwT^3oh+_uB>mSYx3=A6>cW-uOU|^165hy(jq<6A-^!@{iyRe+N^Bu@nVZC_j o1d#s9=B~jC6lY*hIJTLAfhBEXtU8-oCXlseW7l5h$@MJn0qB<-P5=M^ delta 137 zcmZ3-^^R+Th-U%A>mSYx3=A6>cW-uOU|^165hy(jq(8EF^!@{iyRe+N^Bu@nVZC_j z1Oo$$E}OdsD^Q$)J>l49Ab%c*<%MFP{LYD?>TGeDK#?aKoAxrR3NVB*JY>jWC}GHF fsABlcP|N|+#0JD%0f|M4xv3>ZnaP`VSeO_Axa}oF diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_hu.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_hu.ts index 4ea392cff..e3e5be18e 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_hu.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_hu.ts @@ -1,82 +1,82 @@ - - + + CmdCompleteConstraintAxle - - Complete - Befejez + + Complete + Befejez - - Constraint Axle... - Tengely menti kötés... + + Constraint Axle... + Tengely menti kötés... - - set a axle constraint between two objects - tengely menti kötést hoz létre két tárgy között + + set a axle constraint between two objects + tengely menti kötést hoz létre két tárgy között - - + + Test_Test - - Self-test... - Ön-teszt... + + Self-test... + Ön-teszt... - - Runs a self-test to check if the application works properly - Fut egy önteszt, hogy ellenőrizze, ha az alkalmazás megfelelően működik + + Runs a self-test to check if the application works properly + Fut egy önteszt, hogy ellenőrizze, ha az alkalmazás megfelelően működik - - + + Workbench - - Dr&awing - R&ajzolás + + Dr&awing + R&ajzolás - - S&ketch - S&kicc + + S&ketch + S&kicc - - &Raytracing - Sugá&riánynyomvonal + + &Raytracing + Sugá&riánynyomvonal - - &Drafting - Vázlatkészítés &D + + &Drafting + Vázlatkészítés &D - - Sketch based - Vázlat alap + + Sketch based + Vázlat alap - - Primitives - Primitívek + + Primitives + Primitívek - Parametric - Változós + Parametric + Változós - - Object appearence - Az objektum megjelenése + + Object appearence + Az objektum megjelenése - - Wire Tools - Vonal eszköztár + + Wire Tools + Vonal eszköztár - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_it.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_it.qm index 7058d047bede0d0bf3aea527cea7ee5a1ffba525..456df8354962f0d236bdb71b4c3e536fd31a7713 100644 GIT binary patch delta 80 zcmdnS^__Eqh-3!C>mSYx3=FFncW-uOU|=?25hy(jq}wOziVGfObJt)6N;0q~9NWym gz@jxVR*jwcOD2$+x3R06d2%qzWA+Z9JQE`$0F9OuxBvhE delta 124 zcmey)xs7Xrh-3l7>mSYx3=FFncW-uOU|=?25hy(jq>oP26_@ - - + + CmdCompleteConstraintAxle - - Complete - Completo + + Complete + Completo - - Constraint Axle... - Vincolo assiale... + + Constraint Axle... + Vincolo assiale... - - set a axle constraint between two objects - Imposta un vincolo assiale tra due oggetti + + set a axle constraint between two objects + Imposta un vincolo assiale tra due oggetti - - + + Test_Test - - Self-test... - Autotest... + + Self-test... + Autotest... - - Runs a self-test to check if the application works properly - Esegue un autotest per verificare se l'applicazione funziona correttamente + + Runs a self-test to check if the application works properly + Esegue un autotest per verificare se l'applicazione funziona correttamente - - + + Workbench - - Dr&awing - D&isegno + + Dr&awing + D&isegno - - S&ketch - S&ketch + + S&ketch + S&ketch - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - - &Drafting - Draf&ting + + &Drafting + Draf&ting - - Sketch based - Sketch + + Sketch based + Sketch - - Primitives - Primitive + + Primitives + Primitive - Parametric - Parametrica + Parametric + Parametrica - - Object appearence - Aspetto dell'oggetto + + Object appearence + Aspetto dell'oggetto - - Wire Tools - Strumenti Wire + + Wire Tools + Strumenti Wire - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_ja.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_ja.qm index df2fd0f3d1ef957828c23cbbd320b7b8aa781018..f4dc6d033a830979e5a3ff008ffc373767378e76 100644 GIT binary patch delta 182 zcmeyxag1YvNPPyw>mSYx3=C5kcW-uOU|?FoB2ao5NWWz9==}#2cVanl=R1&}!+P=5 z2?hpcSvGeKR-iZod&05JKzR^ delta 216 zcmX@c@rz@ENPPjr>mSYx3=BPtyEnTsFfh$y5hy*(z`!iZ;?esLC~n1a;?8%VcoOTy zQzwApo^0+KtUz%F_Jm`bf&3jDmKTbF^7lDv+komApK&Z}{RyObxz~uh1I6X}!=n6v z{B`^%omGJ98!~~!2WFrFEYUrFZ5t;)WaJbwIBD?G;Htri$@NUl?9mKr42cY}lR25w xl=%!U0%aZ=oG^H0aM)ly2gqVJAm$24EK1BxEh)-Oo*cs*4AxT&)U%Cw0svGNJ`ex^ diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_ja.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_ja.ts index 82966162f..32d602fe6 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_ja.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_ja.ts @@ -1,82 +1,82 @@ - - + + CmdCompleteConstraintAxle - - Complete - 完了 + + Complete + コンプリート - - Constraint Axle... - 軸拘束の設定... + + Constraint Axle... + 軸拘束の設定... - - set a axle constraint between two objects - 二つのオブジェクト間に軸拘束を設定します。 + + set a axle constraint between two objects + 二つのオブジェクト間に軸拘束を設定します。 - - + + Test_Test - - Self-test... - 自己診断... + + Self-test... + 自己診断... - - Runs a self-test to check if the application works properly - アプリケーションが正常に動作するかどうかを確認する自己診断を実行します。 + + Runs a self-test to check if the application works properly + アプリケーションが正常に動作するかどうかを確認する自己診断を実行します。 - - + + Workbench - - Dr&awing - ドローイング [&a] + + Dr&awing + ドローイング (&a) - - S&ketch - スケッチ [&s] + + S&ketch + スケッチ (&k) - - &Raytracing - レイトレーシング (&R) + + &Raytracing + レイトレーシング (&R) - - &Drafting - ドラフト (&D) + + &Drafting + 2次元製図 (&D) - - Sketch based - スケッチベース + + Sketch based + スケッチベース - - Primitives - プリミティブ + + Primitives + プリミティブ - Parametric - パラメトリック + Parametric + パラメトリック - - Object appearence - オブジェクトの外観 + + Object appearence + オブジェクトの外観 - - Wire Tools - ポリラインツール + + Wire Tools + ポリラインツール - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_nl.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_nl.qm index 1453d97c9e66f81a2283174a3e7443575d8212f2..d9c4e1577a3f609e228d7ba1c1c6ca7f4d9c9362 100644 GIT binary patch delta 136 zcmaFBwUBFqh+_uB>mSYx3=B&ccW-uOU|@D*5hy(jq^GiY^!@{iyRn?O^Bu?+V7++i z1dzVW=B~jC6lY*hIJTLAfhAyKtU4Q8CXh8_W7kY(aWMubhD3&9hD;zXW5{PHV#sAk fWyqUc!J^BV%#ZmSYx3=B&ccW-uOU|@D*5hy(jq_47g^!@{iyRn?O^Bu?+V7++i z1Oo$$Ae*}eD^Q$)J>l49Ais~p@dzbHE?H7_}Xkr~Jp0qO_o$pzvP YAT9%%Qass+MVB)hY#z|0$r&u005VN5!2kdN diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_nl.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_nl.ts index 6bc239624..4e4359a54 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_nl.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_nl.ts @@ -1,82 +1,82 @@ - - + + CmdCompleteConstraintAxle - - Complete - Voltooid + + Complete + Voltooid - - Constraint Axle... - As-beperking... + + Constraint Axle... + As-beperking... - - set a axle constraint between two objects - Stel een as-beperking in tussen twee objecten + + set a axle constraint between two objects + Stel een as-beperking in tussen twee objecten - - + + Test_Test - - Self-test... - Zelf-test... + + Self-test... + Zelf-test... - - Runs a self-test to check if the application works properly - Voert een zelf-test uit, om te controleren of de toepassing correct werkt + + Runs a self-test to check if the application works properly + Voert een zelf-test uit, om te controleren of de toepassing correct werkt - - + + Workbench - - Dr&awing - Dr&awing + + Dr&awing + Dr&awing - - S&ketch - S&ketch + + S&ketch + S&chets - - &Raytracing - &Realistische Weergave + + &Raytracing + &Realistische Weergave - - &Drafting - &Schetsen + + &Drafting + &Schetsen - - Sketch based - Schets gebaseerd + + Sketch based + Schets gebaseerd - - Primitives - Primitives + + Primitives + Basisvormen - Parametric - Parametrisch + Parametric + Parametrisch - - Object appearence - Object uiterlijk + + Object appearence + Object uiterlijk - - Wire Tools - Lijn Gereedschap + + Wire Tools + Lijn Gereedschap - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_no.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_no.qm index 4de0366b94135cb6e793b333e8dce99500ba2ac4..03c3601f4f09586338b69fbebd823350fc98c638 100644 GIT binary patch delta 126 zcmbQob)R#Bh-3!C>mSYx3=DG^cW-uOU|^PE5hy(jq|+zriVH4gbJt)6N;0q~9NWym zz#=v=R*jwcN+ysQwy{frnOlazpCO4Miy@UEd-6_ZhsowF>m?-^e1QBshHM~N2E;`` WRtduohRVsmS(Mp3fTl4qG6DeNP98J> delta 170 zcmcc5Ige|Ch-3l7>mSYx3=DG^cW-uOU|^PE5hy(jq*qSV6_~4~dE}gacI+0o5ungfQd-VGcv_ I - - + + CmdCompleteConstraintAxle - - Complete - Fullført + + Complete + Fullført - - Constraint Axle... - Aksellås... + + Constraint Axle... + Aksellås... - - set a axle constraint between two objects - angi en akselbetingelse mellom to objekter + + set a axle constraint between two objects + angi en akselbetingelse mellom to objekter - - + + Test_Test - - Self-test... - Selvtest... + + Self-test... + Selvtest... - - Runs a self-test to check if the application works properly - Kjører en selvtest for å kontrollere om programmet fungerer riktig + + Runs a self-test to check if the application works properly + Kjører en selvtest for å kontrollere om programmet fungerer riktig - - + + Workbench - - Dr&awing - T&egning + + Dr&awing + T&egning - - S&ketch - K&ladd + + S&ketch + K&ladd - - &Raytracing - &Strålesporing + + &Raytracing + &Strålesporing - - &Drafting - &Skissering + + &Drafting + &Skissering - - Sketch based - Skissebasert + + Sketch based + Skissebasert - - Primitives - Primitiver + + Primitives + Primitiver - Parametric - Parametrisk + Parametric + Parametrisk - - Object appearence - Objektetutseende + + Object appearence + Objektutseende - - Wire Tools - Wire Tools + + Wire Tools + Lenkeverktøy - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_pl.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_pl.qm index 0b014443bb65672a5101285ed651abe610826246..650d6dc5b399621eac6ecc47c7ab4ae4291d51a4 100644 GIT binary patch delta 209 zcmdnP)y*|Qq&|b;^$%wT28MNvyEnTsFfd!N2$UWM(#OI{D8C@|4C;R zpuP{8K*d$eK#f8S-VFH+xeNsiISi>AX9qDd_Dz1rm@b&YP{okRkjUu7kjRh+Vr>p$ uTFodb!Vmydp3G3i$jVT{kPT#)Go((AW4XuQ0W^$@k@3F>6U$#6E@1#qbu{n* delta 237 zcmeC?+QT(Lq`rXR^$%wT28MNvyEnTsFfgmI2$UWM(i>SkdjA2%Jy=fM`Od(=^osT3 zsS`l)?`-ZGtUz%F_Jm`b85menI4my|1I6<>YTH2Sia3_F{$yZajOSh>?hfRyNPTf#3p8-0YVJk4EYhCO>0L-<-&_f>B?JA%G!~p$Ld`8B!Ta zfUHV}WQHn+JcddRkgaS$%oUJWl$e`ZQk0oIxsX{{UJj_Ih#{Y$7^ps#L4hF~$f^Re O6B(U=WaVTzmU{q#usb>c diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_pl.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_pl.ts index 5c4491535..6844b5bad 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_pl.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_pl.ts @@ -1,82 +1,82 @@ - - + + CmdCompleteConstraintAxle - - Complete - Kompletny + + Complete + Kompletny - - Constraint Axle... - Ograniczenie osi... + + Constraint Axle... + Ograniczenie osi... - - set a axle constraint between two objects - ustaw ograniczenie osi między dwoma obiektami + + set a axle constraint between two objects + ustaw ograniczenie osi między dwoma obiektami - - + + Test_Test - - Self-test... - Autotest... + + Self-test... + Autotest... - - Runs a self-test to check if the application works properly - Wykonanie autotestu w celu sprawdzenia poprawności aplikacji. + + Runs a self-test to check if the application works properly + Wykonanie autotestu w celu sprawdzenia poprawności działania aplikacji. - - + + Workbench - - Dr&awing - Rysow&anie + + Dr&awing + Rysow&anie - - S&ketch - Sz&kic + + S&ketch + Sz&kic - - &Raytracing - Raytracing + + &Raytracing + Raytracing - - &Drafting - &Kreślenie + + &Drafting + &Kreślenie - - Sketch based - Ze szkicu + + Sketch based + Ze szkicu - - Primitives - Proste kształty + + Primitives + Początkowe - Parametric - Parametryczny + Parametric + Parametryczny - - Object appearence - Wygląd obiektu + + Object appearence + Wygląd obiektu - - Wire Tools - Narzędzia Szkieletu + + Wire Tools + Narzędzia Szkieletu - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_pt-BR.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_pt-BR.qm index c4fbd44003000706f13a5a44f01faeb27938e42d..8c3362de07b0b02468c5fb944e05f90aa8271935 100644 GIT binary patch delta 226 zcmeyuwVP{#h+_uB>mSYx3=HcScW-uOU|mSYx3=HcScW-uOU|>#Q5hy(jq(8HG^!@{iyRn?O^Bu@nW4(Cl z1Oo$$KAXD+D^Q$)J>l49Ab%Ez<%MFP{8oXDY8PXU^7&0017}6&@GN%fQ z07X+7ih($fApzU%uOvR x%1oXt!=lQVKiP>zlV5-#2&khNsInAf-sCbCHC`TuV1{g<`6WQnjLG|1N&$vxL(c#J diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_pt-BR.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_pt-BR.ts index 36c0c4dbf..502dcc838 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_pt-BR.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_pt-BR.ts @@ -1,82 +1,82 @@ - - + + CmdCompleteConstraintAxle - - Complete - Completo + + Complete + Completo - - Constraint Axle... - Restrição de eixo... + + Constraint Axle... + Restrição de eixo... - - set a axle constraint between two objects - definir uma restrição de eixo entre dois objetos + + set a axle constraint between two objects + definir uma restrição de eixo entre dois objetos - - + + Test_Test - - Self-test... - Teste automático... + + Self-test... + Teste automático... - - Runs a self-test to check if the application works properly - Executa um teste automático para verificar se o aplicativo funciona corretamente + + Runs a self-test to check if the application works properly + Executa um teste automático para verificar se o aplicativo funciona corretamente - - + + Workbench - - Dr&awing - Desenhando + + Dr&awing + Desenho - - S&ketch - Rascunho + + S&ketch + Esboço - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - - &Drafting - &Drafting + + &Drafting + &Traço - - Sketch based - Sketch + + Sketch based + Baseado em esboço - - Primitives - Primitivos + + Primitives + Primitivas - Parametric - Paramétrico + Parametric + Paramétrico - - Object appearence - Aparência do objeto + + Object appearence + Aparência do objeto - - Wire Tools - Ferramentas de arame + + Wire Tools + Ferramentas de arame - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_pt-PT.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_pt-PT.qm index 7e2f384d1b2909cf7943b5b8b4710548af8976dc..2a33c90589629670ddfaa8a42bd9e3999c30cc21 100644 GIT binary patch delta 352 zcmaFDb(d>`NPPyw>mSYx3=A6>cW-uOU|_Cd5hy(jq|dW>^!@{id$63i^Bu@{VZC_j z1Oo#LH=DZ#D^Q$)J>l49Aiss9whbuHw2ot0>rVy-##HV#;_g88%=}?den9aU{*%rs zKy`MRK;jBBP@@ooGebT@9z!xi4nyh2*%6H9^B7ziDi~6MBBcx^42cX1KspylmH@?y z!K4CE6eO1q6n_Y$Gl6RJC(AG$P}X1wK~m+2sfs~i@<%3pW<3VA$&#${ye?qXsX+TP zfF>9+r!xxxWo9yWOpa%<;pbye1G=S{Aqi;HbD;bR78O|;WD%gNl7Mb02AYz{kOEZk ap2d^X2k0JmSYx3=A6>cW-uOU|_am5hy(jq%X2~^!@{id$63i^Bu_NV!e3k z1Oo#LFPpmtD^Q$)J>l49Ais;l@;@af=yffDnT-L;l9@1V+sX46Y0n45IcW8?- z1b{? - - + + CmdCompleteConstraintAxle - - Complete - Concluído + + Complete + Concluído - - Constraint Axle... - Restrição de Eixo... + + Constraint Axle... + Restrição de Eixo... - - set a axle constraint between two objects - Define uma restrição de eixo entre dois objetos + + set a axle constraint between two objects + Define uma restrição de eixo entre dois objetos - - + + Test_Test - - Self-test... - Auto-teste... + + Self-test... + Teste Automático ... - - Runs a self-test to check if the application works properly - Executa um autoteste para verificar se a aplicação funciona corretamente + + Runs a self-test to check if the application works properly + Executa um teste automático para verificar se a aplicação funciona corretamente - - + + Workbench - - Dr&awing - Desenho + + Dr&awing + &Desenho - - S&ketch - Sketch + + S&ketch + &Esboço - - &Raytracing - & Raytracing + + &Raytracing + & Raytracing - - &Drafting - &Esboçar + + &Drafting + &Ferramentas de Desenho - - Sketch based - Baseado em sketch + + Sketch based + Esboço baseado - - Primitives - Primitivas + + Primitives + Primitivas - Parametric - Paramétrico + Parametric + Paramétrico - - Object appearence - Aparência do objeto + + Object appearence + Aparência do objeto - - Wire Tools - Ferramentas de arame + + Wire Tools + Ferramentas de Linha - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_ro.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_ro.qm index 88c9578502a06e399324b4504cae10bfeaac1513..4e18ae82facfba7152c89de355067cfd12ea6df9 100644 GIT binary patch delta 167 zcmaFGb%Seyh+_uB>mSYx3=CTscW-uOU|^175hy(jq}Q`}^!@{id$63i^Bu_7V7++i z1dx8o=B~jC6lY*hIJTLAfhA*NtU8-aCXjVvW7lTp$(1ZSEiD*48S)s48A=$67)lv( w8B&3~5+JF-Pyl6v#6i4#h8%`WFwO(gnUmdFmH9e=hI2A9{%2(Pr@|-<0DZzL#Q*>R delta 166 zcmcb?^@?kPh-U%A>mSYx3=CTscW-uOU|^175hy(jq+hdm^!@{id$63i^Bu_7V7++i z1Oo$$Dx13oD^Q$)J>l49Ab$ym<%MFP{Q8NZ>TD62K#>OI6RiZBE)Br+5MaV|qD zLkW - - + + CmdCompleteConstraintAxle - - Complete - Finalizat + + Complete + Finalizat - - Constraint Axle... - Axul de restricție... + + Constraint Axle... + Axul de restricție... - - set a axle constraint between two objects - setează o restricție axială între două obiecte + + set a axle constraint between two objects + setează o restricție axială între două obiecte - - + + Test_Test - - Self-test... - Auto evaluare... + + Self-test... + Auto evaluare... - - Runs a self-test to check if the application works properly - Rulează o auto-evaluare pentru a verifica dacă aplicaţia funcţionează corespunzător + + Runs a self-test to check if the application works properly + Rulează o auto-evaluare pentru a verifica dacă aplicaţia funcţionează corespunzător - - + + Workbench - - Dr&awing - D&esen + + Dr&awing + D&esen - - S&ketch - S&chiţă + + S&ketch + S&chiţă - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - - &Drafting - &Schiţare + + &Drafting + &Schiţare - - Sketch based - Bazat pe o schiţă + + Sketch based + Bazat pe o schiţă - - Primitives - Primitive + + Primitives + Primitive - Parametric - Parametric + Parametric + Parametric - - Object appearence - Aparenţa obiectului + + Object appearence + Aparenţa obiectului - - Wire Tools - Wire Tools + + Wire Tools + Instrumente pentru polilinii - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_ru.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_ru.qm index 95d65638ac6053c43ca05acaf7bbacbe44884c66..ea9ee1fe92378300870dc34199debe91b1ebb618 100644 GIT binary patch delta 110 zcmeC-zQ8p>#4&^6^$%wT28K0^yEnTsFfa$P2$UWM(u-L+pGR-H{G6Uf@Lv1>W==5iKMMxhR%Jg*?*Urp}+B1|lQ Hb-089@s=Jv delta 155 zcmcb>)x$kO#Iu0m^$%wT28K0^yEnTsFfa$P2$UWM(l1#&djA2%Jy=fM`3~euv0glN zf`NfWnay2;6)4WYo^Wh4kiUk*@ - - + + CmdCompleteConstraintAxle - - Complete - Выполнено + + Complete + Выполнено - - Constraint Axle... - Ограничение оси... + + Constraint Axle... + Ограничение оси... - - set a axle constraint between two objects - задать ось ограниченную двумя объектами + + set a axle constraint between two objects + задать ось ограниченную двумя объектами - - + + Test_Test - - Self-test... - Самотестирование ... + + Self-test... + Самотестирование ... - - Runs a self-test to check if the application works properly - Выполняет самопроверку для проверки правильности функционирования приложения + + Runs a self-test to check if the application works properly + Выполняет самопроверку для проверки правильности функционирования приложения - - + + Workbench - - Dr&awing - Рисование + + Dr&awing + Рисование - - S&ketch - Наборосок + + S&ketch + Наборосок - - &Raytracing - &Трассировка лучей + + &Raytracing + &Трассировка лучей - - &Drafting - &Черчение + + &Drafting + &Черчение - - Sketch based - Основанный на эскизе + + Sketch based + Основанный на эскизе - - Primitives - Примитивы + + Primitives + Примитивы - Parametric - Параметрический + Parametric + Параметрический - - Object appearence - Внешность объекта + + Object appearence + Внешность объекта - - Wire Tools - Проволочные инструменты + + Wire Tools + Проволочные инструменты - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_sk.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_sk.qm index e4ffffe2cb4870cc6821780ea2d8cb41c8459e77..4223b9887e1adc67f0ba43904aa4ec08eada6c29 100644 GIT binary patch delta 84 zcmbQkb)R#Bh-3!C>mSYx3=At6cW-uOU|^PD5hy(jq?0G=iVMzWbJt)6N;0q~9NWym kz#=d)R*jwcR3?xaw6QCld9oqPYwix9JR2k9e-h($ delta 126 zcmcc5IfrY4h-3l7>mSYx3=At6cW-uOU|^PD5hy(jq!&-r6_>ot=B~jClw@E}IJTLA zfhB;$@ - - + + CmdCompleteConstraintAxle - - Complete - Dokončené + + Complete + Dokončené - - Constraint Axle... - Os obmedzenia... + + Constraint Axle... + Os obmedzenia... - - set a axle constraint between two objects - nastaviť os obmedzenia medzi dvoma objektmi + + set a axle constraint between two objects + nastaviť os obmedzenia medzi dvoma objektmi - - + + Test_Test - - Self-test... - Self-test... + + Self-test... + Self-test... - - Runs a self-test to check if the application works properly - Spustí bezpečný test pre overenie, či aplikácia funguje správne + + Runs a self-test to check if the application works properly + Spustí bezpečný test pre overenie, či aplikácia funguje správne - - + + Workbench - - Dr&awing - Kreslenie + + Dr&awing + Kreslenie - - S&ketch - Náčrt + + S&ketch + Náčrt - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - - &Drafting - &Náčrt + + &Drafting + &Náčrt - - Sketch based - Náčrt založený + + Sketch based + Náčrt založený - - Primitives - Základné + + Primitives + Základné - Parametric - Parametrické + Parametric + Parametrické - - Object appearence - Vzhľad objektu + + Object appearence + Vzhľad objektu - - Wire Tools - Nástroje čiar + + Wire Tools + Nástroje čiar - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_sv-SE.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_sv-SE.qm index 65ba759fda439f743180228e30dd522b7adcde54..3c8d9092730f25ddc5041795457945f0be1d8634 100644 GIT binary patch delta 80 zcmbQkb(eF3h-3!C>mSYx3=C@+cW-uOU|^PD5hy(jq*EvAiVH4ebJt)6N;0q~9NWym gz#=v=R*jwcQYMfYvau_Zd9oqPYxWMHJQE`$0AkV;pa1{> delta 124 zcmcc1IfrY4h-3l7>mSYx3=C@+cW-uOU|^PD5hy(jq!&-r6_>ov=B~jClw@E}IJTLA zfhB~)@bWZ83%bhD3%UAkJk-Wheo%G8u{)vN=F{*?^cU SAh9ShH?^cFGkNk2=6?X7Mjp)o diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_sv-SE.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_sv-SE.ts index 6c7e9eedf..67cff0425 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_sv-SE.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_sv-SE.ts @@ -1,82 +1,82 @@ - - + + CmdCompleteConstraintAxle - - Complete - Komplett + + Complete + Komplett - - Constraint Axle... - Begränsningsaxel... + + Constraint Axle... + Begränsningsaxel... - - set a axle constraint between two objects - Sätt en axelbegränsning mellan två objekt + + set a axle constraint between two objects + Sätt en axelbegränsning mellan två objekt - - + + Test_Test - - Self-test... - Självtest ... + + Self-test... + Självtest ... - - Runs a self-test to check if the application works properly - Kör ett självtest för att kontrollera om programmet fungerar + + Runs a self-test to check if the application works properly + Kör ett självtest för att kontrollera om programmet fungerar - - + + Workbench - - Dr&awing - &Ritning + + Dr&awing + &Ritning - - S&ketch - S&kiss + + S&ketch + S&kiss - - &Raytracing - R&endering + + &Raytracing + R&endering - - &Drafting - &Skissning + + &Drafting + &Skissning - - Sketch based - Skiss baserad + + Sketch based + Skiss baserad - - Primitives - Primitiver + + Primitives + Primitiver - Parametric - Parametrisk + Parametric + Parametrisk - - Object appearence - Objekt utseende + + Object appearence + Objekt utseende - - Wire Tools - Trådverktyg + + Wire Tools + Trådverktyg - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_tr.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_tr.qm index 2ff8e89feea23326ab9e9fcc39e47abd6d8b749a..b68ae7302ca86edcb6dd63ceefd7cd6c18d40d7e 100644 GIT binary patch delta 91 zcmaFB^^J3ah+_uB>mSYx3=H!acW-uOU|=?35hy(jr0ZEcdjA2%ZCFm+`3~eWv0glN p0!Z&?bJt)6iZie$9NWymz+y5nR*jwcLne?}vazd~d2&9>M*!)H8qNR! delta 180 zcmeyy`G9MJh-U%A>mSYx3=H!acW-uOU|=?35hy(jq#v?)^!@{i+pwIt^Bu@%V!e3k z1Oo$$BAdGgD^Q$)J>l49Ab%Q%<%MFPeEq~wHFlPuOrX%UjZMwW{#Fbw45^Ir44I7a z4A~5+40#L+3?&SS3`szo$B@Hl2;^%p1ORzOK%5IyQ37OT0@Z4AfXrtDVy=M1qQu

MKA diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_tr.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_tr.ts index 961b508d8..99ac45032 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_tr.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_tr.ts @@ -1,82 +1,82 @@ - - + + CmdCompleteConstraintAxle - - Complete - Tam + + Complete + Tam - - Constraint Axle... - Sınırlama Mili... + + Constraint Axle... + Sınırlama Mili... - - set a axle constraint between two objects - İki nesne arasındaki sınırlama milini belirle + + set a axle constraint between two objects + İki nesne arasındaki sınırlama milini belirle - - + + Test_Test - - Self-test... - Otomatik test + + Self-test... + Otomatik test - - Runs a self-test to check if the application works properly - Uygulamanın düzgün çalışıp çalışmadığını denetlemek için bir sınama çalıştırır + + Runs a self-test to check if the application works properly + Uygulamanın düzgün çalışıp çalışmadığını denetlemek için bir sınama çalıştırır - - + + Workbench - - Dr&awing - Çi&zim + + Dr&awing + Çi&zim - - S&ketch - &Kroki + + S&ketch + &Kroki - - &Raytracing - &Işınizleme + + &Raytracing + &Işınizleme - - &Drafting - &Çiziliyor + + &Drafting + &Çiziliyor - - Sketch based - Kroki temelli + + Sketch based + Kroki temelli - - Primitives - Temel öğeler + + Primitives + Temel öğeler - Parametric - Değişken tabanlı (Parametrik) + Parametric + Değişken tabanlı (Parametrik) - - Object appearence - Nesne görünümü + + Object appearence + Nesne görünümü - - Wire Tools - Tel Araçları + + Wire Tools + Tel Araçları - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_uk.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_uk.qm index d3b32125b193ac8cce59a4b7c5f7e70a86c78fa0..dfc08ec9d1917ebf8e915f782e32c7c7c4053ec4 100644 GIT binary patch delta 109 zcmaFCwSjAbh+_uB>mSYx3=GQ{cW-uOU|{xO5hy(jq-U~t^!@{iyRn?O^Bu?+V7++i z1dzVW=B~jC6lY*hIJTLAfhA~StU4Q0CXh8}W7k~f$(bzwg*t%Jyn>8>HM#$bFtPmA H;SvS_=dT{K delta 147 zcmdnM^@3}Hh-U%A>mSYx3=GQ{cW-uOU|{xO5hy(jq;Io$^!@{iyRn?O^Bu?+V7++i z1Oo$$D4V+mD^Q$)J>l49Ab$#n<%MFP{LG1=>TE8VK#_YJo8~g>OR>na7_c}1u?>qU lixZG#!Q#$h3nVQ$K-$@Wm@6Q$C^0v+q$o3aGY^XpBLH!PBPaj> diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_uk.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_uk.ts index f94cce4b6..a13809643 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_uk.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_uk.ts @@ -1,82 +1,82 @@ - - + + CmdCompleteConstraintAxle - - Complete - Виконано + + Complete + Виконано - - Constraint Axle... - Обмеження осі... + + Constraint Axle... + Обмеження осі... - - set a axle constraint between two objects - задати вісь обмежену двома об'єктами + + set a axle constraint between two objects + задати вісь обмежену двома об'єктами - - + + Test_Test - - Self-test... - Самотестування... + + Self-test... + Самотестування... - - Runs a self-test to check if the application works properly - Запускає самотестування для перевірки того, що програма працює належним чином + + Runs a self-test to check if the application works properly + Запускає самотестування для перевірки того, що програма працює належним чином - - + + Workbench - - Dr&awing - Креслення + + Dr&awing + Креслення - - S&ketch - Ескіз + + S&ketch + Ескіз - - &Raytracing - &Трасування променів + + &Raytracing + &Трасування променів - - &Drafting - &Креслення + + &Drafting + &Креслення - - Sketch based - Базуючись на ескізі + + Sketch based + Базуючись на ескізі - - Primitives - Примітиви + + Primitives + Примітиви - Parametric - Параметричний + Parametric + Параметричний - - Object appearence - Поведінка об'єкту + + Object appearence + Поведінка об'єкту - - Wire Tools - Інструмент Струна + + Wire Tools + Інструмент Струна - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_zh-CN.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_zh-CN.qm index c293103daf26a236b57d31a1c63ec5a3fb98c849..c52e6de3a621e7f573d62b4fe8211107a1a1a96b 100644 GIT binary patch delta 71 zcmaFCzKMN;h-3!C>mSYx3=D0IyEnTsFff_12$UWM(zz3L#RccGxofZjB^lTgj%{XO YU}l&YtIl>V6UZ{y*j30hS(AA`0J@J7vH$=8 delta 111 zcmdnQ{(^mih-3l7>mSYx3=D0IyEnTsFff_12$UWM(z7S(ic6kmbJt)6N;0q~9NWym zz^un%d7&66nL9C5o$XI1P$X_+Qz4TyTkxUOf?zQYkWw}v<_btGO3Y0yDauTq?8q!O I`5V(70DTJ`)c^nh diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_zh-CN.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_zh-CN.ts index a8cb008a7..5a078b467 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_zh-CN.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_zh-CN.ts @@ -1,82 +1,82 @@ - - + + CmdCompleteConstraintAxle - - Complete - 全部 + + Complete + 全部 - - Constraint Axle... - 约束轴... + + Constraint Axle... + 约束轴... - - set a axle constraint between two objects - 两对象间设置轴约束 + + set a axle constraint between two objects + 两对象间设置轴约束 - - + + Test_Test - - Self-test... - 自检... + + Self-test... + 自检... - - Runs a self-test to check if the application works properly - 运行自检测试程序是否正常工作 + + Runs a self-test to check if the application works properly + 运行自检测试程序是否正常工作 - - + + Workbench - - Dr&awing - 绘图(&a) + + Dr&awing + 绘图(&a) - - S&ketch - 草绘(&k) + + S&ketch + 草绘(&k) - - &Raytracing - 光线追踪(&R) + + &Raytracing + 光线追踪(&R) - - &Drafting - 绘图(&D) + + &Drafting + 绘图(&D) - - Sketch based - 基于草绘 + + Sketch based + 基于草绘 - - Primitives - 基础图元 + + Primitives + 基础图元 - Parametric - 参数化 + Parametric + 参数化 - - Object appearence - 对象外观 + + Object appearence + 对象外观 - - Wire Tools - 线框工具 + + Wire Tools + 线框工具 - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_zh-TW.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_zh-TW.qm index 5d3ad20fad94fe45e46efcbcd8a921a12c7aaafe..7641bb1b0e2788581f61ccf93ea28ec0878e32dd 100644 GIT binary patch delta 71 zcmcb|zKVTmSYx3=D0IyEnTsFfduL2$UWM()km0#RX@xxofZjB^lTgj%@}C Y{+Jl6&UP%5fq_|LV^;~&WG&_`0LQTtf&c&j delta 104 zcmZ3*evf^Eh-3l7>mSYx3=D0IyEnTsFfduL2$UWM(z7S(ic216bJt)6N;0q~9NWym zz^uYyd7&66nLja9o$XU5P$XnyQwftq@Zr=74v;!FAm$24EK1BxEh)-Op8SaE1OT*z B97+HH diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_zh-TW.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_zh-TW.ts index 050f8945e..1da196f43 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_zh-TW.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_zh-TW.ts @@ -1,82 +1,82 @@ - - + + CmdCompleteConstraintAxle - - Complete - 完成 + + Complete + 完成 - - Constraint Axle... - 約束軸... + + Constraint Axle... + 約束軸... - - set a axle constraint between two objects - 在兩個物件之間設置軸約束 + + set a axle constraint between two objects + 在兩個物件之間設置軸約束 - - + + Test_Test - - Self-test... - 自我檢測 + + Self-test... + 自我檢測 - - Runs a self-test to check if the application works properly - 執行自我檢查確認程式是否運作良好 + + Runs a self-test to check if the application works properly + 執行自我檢查確認程式是否運作良好 - - + + Workbench - - Dr&awing - &繪圖 + + Dr&awing + &繪圖 - - S&ketch - &素描 + + S&ketch + &素描 - - &Raytracing - 光跡追踪(&R) + + &Raytracing + 光跡追踪(&R) - - &Drafting - 製圖(&D) + + &Drafting + 製圖(&D) - - Sketch based - 基底草圖 + + Sketch based + 基底草圖 - - Primitives - 元件 + + Primitives + 元件 - Parametric - 參數 + Parametric + 參數 - - Object appearence - 物件顯示 + + Object appearence + 物件顯示 - - Wire Tools - 線條工具 + + Wire Tools + 線條工具 - + diff --git a/src/Mod/Draft/Resources/translations/Draft_af.qm b/src/Mod/Draft/Resources/translations/Draft_af.qm index 5c51715b022e771a86ac5c046c76335e8ca033dc..5faf3a44b6d20f525a6bd9d7bbb7d69b68c90209 100644 GIT binary patch delta 19876 zcmbVz2YgfI8uycCr)kS*3oR?`Qc5XX3d(3H8!AO8h(JhA+d!JsBn8U#BRJ9P_JD|k zB`Bieh>GBKgCbm<=yd}s>UDsV>-PIU@5wniNsID*KYsMIC+~Rn^M9WA&98SDufEI_ z9r?Jo{ehFWuRYYY~kxbqWsGq z{POt^Lh`j3dfEr95A&Cv(Ly#8L&o5pf^W(o0eYJ|rue?ZfB7-dVf~gHMS>Bq7=W7(TZZ;Ebdyd+e_YfU-Q|=4k 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group - Voeg die geselekteerde voorwerp(e) by 'n bestaande groep + + Add to group... + Voeg by groep ... - - Add to group... - Voeg by groep ... + + Adds the selected object(s) to an existing group + Voeg die geselekteerde voorwerp(e) by 'n bestaande groep Draft_ApplyStyle - + Apply Current Style - Pas huidige styl toe + Pas huidige styl toe - + Applies current line width and color to selected objects - Wend aan huidige lynbreedte en kleur op gekose voorwerpe + Wend aan huidige lynbreedte en kleur op gekose voorwerpe Draft_Arc - + Arc - Boog + Boog - + Creates an arc. CTRL to snap, SHIFT to constrain - Skep 'n boog. CTRL vas te heg, SHIFT om vas te hou + Skep 'n boog. CTRL vas te heg, SHIFT om vas te hou Draft_Array - + Array - Reeks + Reeks - + Creates a polar or rectangular array from a selected object - Skep 'n polêre of reghoekige reeks van 'n gekose voorwerp + Skep 'n polêre of reghoekige reeks van 'n gekose voorwerp Draft_BSpline - + B-Spline - B-Kurwe + B-Kurwe - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Skep 'n veelvuldige-punt kurwe. CTRL om vas te heg, SHIFT om vas te hou + Skep 'n veelvuldige-punt kurwe. CTRL om vas te heg, SHIFT om vas te hou + + + + Draft_BezCurve + + + BezCurve + BezCurve + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Creates a Bezier curve. CTRL to snap, SHIFT to constrain Draft_Circle - + Circle - Sirkel + Sirkel - + Creates a circle. CTRL to snap, ALT to select tangent objects - Skep 'n sirkel. CTRL om vas te heg, ALT om raaklyn voorwerpe te kies + Skep 'n sirkel. CTRL om vas te heg, ALT om raaklyn voorwerpe te kies Draft_Clone - + Clone - Kloon + Kloon - + Clones the selected object(s) - Kloon die gekose voorwerp(e) + Kloon die gekose voorwerp(e) Draft_CloseLine - + Close Line - Maak lyn toe + Maak lyn toe - + Closes the line being drawn - Maak die huidige lyn toe + Maak die huidige lyn toe Draft_DelPoint - + Remove Point - Verwyder punt + Verwyder punt - + Removes a point from an existing wire or bspline - Verwyder 'n punt van 'n bestaande draadwerk of bspline + Verwyder 'n punt van 'n bestaande draadwerk of bspline Draft_Dimension - + Dimension - Dimensioneer + Dimensioneer - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - Skep 'n dimensie. CTRL om vas te het, SHIFT om vas te hou, ALT om 'n segment te kies + Skep 'n dimensie. CTRL om vas te het, SHIFT om vas te hou, ALT om 'n segment te kies Draft_Downgrade - + Downgrade - Gradeer neer + Gradeer neer - + Explodes the selected objects into simpler objects, or subtract faces - Fragmenteer die geselekteerde voorwerpe na eenvoudiger voorwerpe, of verwyder vlakke + Fragmenteer die geselekteerde voorwerpe na eenvoudiger voorwerpe, of verwyder vlakke Draft_Draft2Sketch - + Draft to Sketch - Konsep na skets + Konsep na skets Draft_Drawing - + Drawing - Tekening + Tekening - + Puts the selected objects on a Drawing sheet. - Sit die gekose voorwerpe op 'n tekenblad. + Sit die gekose voorwerpe op 'n tekenblad. Draft_Edit - + Edit - Wysig + Wysig - + Edits the active object - Wysig die aktiewe voorwerp + Wysig die aktiewe voorwerp + + + + Draft_Ellipse + + + Ellipse + Ellipse + + + + Creates an ellipse. CTRL to snap + Creates an ellipse. CTRL to snap + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected face(s) + Creates a facebinder object from selected face(s) Draft_FinishLine - + Finish line - Beëindig lyn + Beëindig lyn - + Finishes a line without closing it - Beëindig lyn sonder om toe te maak + Beëindig lyn sonder om toe te maak + + + + Draft_FlipDimension + + + Flip Dimension + Flip Dimension + + + + Flip the normal direction of a dimension + Flip the normal direction of a dimension + + + + Draft_Heal + + + Heal + Heal + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + Heal faultly Draft objects saved from an earlier FreeCAD version + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer + Adds a layer Draft_Line - + Line - Lyn + Lyn - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - Dit skep 'n 2-punt lyn. CTRL om vas te heg, SHIFT vas te hou + Dit skep 'n 2-punt lyn. CTRL om vas te heg, SHIFT vas te hou Draft_Move - + Move - Verskuif + Verskuif - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - Beweeg die gekose voorwerpe tussen 2 punte. CTRL om vas te heg, SHIFT om vas te hou, ALT om te kopieer + Beweeg die gekose voorwerpe tussen 2 punte. CTRL om vas te heg, SHIFT om vas te hou, ALT om te kopieer Draft_Offset - + Offset - Verplasing + Verplasing - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - Verplaas die aktiewe voorwerp. CTRL om vas te heg, SHIFT om vas te hou, ALT om te kopieer + Verplaas die aktiewe voorwerp. CTRL om vas te heg, SHIFT om vas te hou, ALT om te kopieer + + + + Draft_PathArray + + + PathArray + PathArray + + + + Creates copies of a selected object along a selected path. + Creates copies of a selected object along a selected path. Draft_Point - + Point - Punt + Punt - + Creates a point object - Skep 'n puntvoorwerp + Skep 'n puntvoorwerp Draft_Polygon - + Polygon - Veelhoek + Veelhoek - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Skep 'n gelykhoekige veelhoek. CTRL om vas te heg, SHIFT om vas te hou + Skep 'n gelykhoekige veelhoek. CTRL om vas te heg, SHIFT om vas te hou Draft_Rectangle - + Rectangle - Reghoek + Reghoek - + Creates a 2-point rectangle. CTRL to snap - Skep 'n 2-punt reghoek. CTRL om vas te heg + Skep 'n 2-punt reghoek. CTRL om vas te heg Draft_Rotate - + Rotate - Roteer + Roteer - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - Roteer die gekose objekte. CTRL om vas te heg, SHIFT om vas te hou, ALT om te kopieer + Roteer die gekose objekte. CTRL om vas te heg, SHIFT om vas te hou, ALT om te kopieer Draft_Scale - + Scale - Skaal + Skaal - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - Skaal die gekose objekte van 'n basispunt. CTRL om vas te hou, SHIFT om vas te hou, ALT om te kopieer + Skaal die gekose objekte van 'n basispunt. CTRL om vas te hou, SHIFT om vas te hou, ALT om te kopieer Draft_SelectGroup - + Select group - Kies groep + Kies groep - + Selects all objects with the same parents as this group - Kies al die voorwerpe met die dieselfde ouers as hierdie groep + Kies al die voorwerpe met die dieselfde ouers as hierdie groep Draft_SelectPlane - + SelectPlane - KiesVlak + KiesVlak - + Select a working plane for geometry creation - Kies 'n werkende vliegtuig vir geometrieskepping + Kies 'n werkende vliegtuig vir geometrieskepping Draft_Shape2DView - + Shape 2D view - Vorm 2D aansig + Vorm 2D aansig - + Creates Shape 2D views of selected objects - Skep vorm 2D aansigte van die gekose voorwerpe + Skep vorm 2D aansigte van die gekose voorwerpe - + Convert bidirectionally between Draft and Sketch objects - Convert bidirectionally between Draft and Sketch objects + Convert bidirectionally between Draft and Sketch objects + + + + Draft_ShapeString + + + Shape from text... + Shape from text... + + + + Creates text string in shapes. + Creates text string in shapes. Draft_ShowSnapBar - + Show Snap Bar - Show Snap Bar + Show Snap Bar - + Shows Draft snap toolbar - Shows Draft snap toolbar + Shows Draft snap toolbar + + + + Draft_Snap_Angle + + + Angles + Angles + + + + Snaps to 45 and 90 degrees points on arcs and circles + Snaps to 45 and 90 degrees points on arcs and circles + + + + Draft_Snap_Center + + + Center + Center + + + + Snaps to center of circles and arcs + Snaps to center of circles and arcs + + + + Draft_Snap_Dimensions + + + Dimensions + Dimensions + + + + Shows temporary dimensions when snapping to Arch objects + Shows temporary dimensions when snapping to Arch objects + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Snaps to endpoints of edges + Snaps to endpoints of edges + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Snaps to extension of edges + Snaps to extension of edges + + + + Draft_Snap_Grid + + + Grid + Grid + + + + Snaps to grid points + Snaps to grid points + + + + Draft_Snap_Intersection + + + Intersection + Snyding + + + + Snaps to edges intersections + Snaps to edges intersections + + + + Draft_Snap_Lock + + + Toggle On/Off + Toggle On/Off + + + + Activates/deactivates all snap tools at once + Activates/deactivates all snap tools at once + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Snaps to midpoints of edges + Snaps to midpoints of edges + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Snaps to nearest point on edges + Snaps to nearest point on edges + + + + Draft_Snap_Ortho + + + Ortho + Ortho + + + + Snaps to orthogonal and 45 degrees directions + Snaps to orthogonal and 45 degrees directions + + + + Draft_Snap_Parallel + + + Parallel + Parallel + + + + Snaps to parallel directions of edges + Snaps to parallel directions of edges + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Snaps to perpendicular points on edges + Snaps to perpendicular points on edges + + + + Draft_Snap_WorkingPlane + + + Working Plane + Working Plane + + + + Restricts the snapped point to the current working plane + Restricts the snapped point to the current working plane Draft_Text - + Text - Teks + Teks - + Creates an annotation. CTRL to snap - Skep 'n aantekening. CTRL om vas te heg + Skep 'n aantekening. CTRL om vas te heg Draft_ToggleConstructionMode - + Toggle construcion Mode - Skakel Konstruksiemodus aan/af + Skakel Konstruksiemodus aan/af - + Toggles the Construction Mode for next objects. - Skakel konstruksiemodus aan/af vir die volgende voorwerpe. + Skakel konstruksiemodus aan/af vir die volgende voorwerpe. Draft_ToggleContinueMode - - Toggle continue Mode - Wissel voortsettingsmodus + + Toggle Continue Mode + Toggle Continue Mode - + Toggles the Continue Mode for next commands. - Wissel die voortsettingsmodus vir die volgende bevele. + Wissel die voortsettingsmodus vir die volgende bevele. Draft_ToggleDisplayMode - + Toggle display mode - Wissel voorkomsmodus + Wissel voorkomsmodus - + Swaps display mode of selected objects between wireframe and flatlines - Verander vertoning van gekose voorwerpe tussen draadmodel en plat lyne + Verander vertoning van gekose voorwerpe tussen draadmodel en plat lyne Draft_ToggleGrid - + Toggle Grid - Toggle Grid + Toggle Grid - + Toggles the Draft gid on/off - Toggles the Draft gid on/off - - - - Draft_ToggleSnap - - - Toggle snap - Toggle snap - - - - Toggles Draft snap on or off - Toggles Draft snap on or off + Toggles the Draft gid on/off Draft_Trimex - + Trimex - Trimex + Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - Knip of rek die gekose voorwerp, of strek 'n enkele vlak. CTRL heg, SHIFT beperk tot huidige segment of tot die normaallyn, ALT keer om + Knip of rek die gekose voorwerp, of strek 'n enkele vlak. CTRL heg, SHIFT beperk tot huidige segment of tot die normaallyn, ALT keer om Draft_UndoLine - + Undo last segment - Herstel die laaste segment + Herstel die laaste segment - + Undoes the last drawn segment of the line being drawn - Herstel die laaste getekende lynsegment + Herstel die laaste getekende lynsegment Draft_Upgrade - + Upgrade - Opgradeer + Opgradeer - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - Smelt die gekose voorwerpe saam in een, of verander geslote drade in gevulde vlakke, of verenig vlakke + Smelt die gekose voorwerpe saam in een, of verander geslote drade in gevulde vlakke, of verenig vlakke Draft_Wire - + DWire - DWire + DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain Draft_WireToBSpline - + Wire to BSpline - Draadwerk na Bspline + Draadwerk na Bspline - + Converts between Wire and BSpline - Wissel tussen Draadwerk en BSpline + Wissel tussen Draadwerk en BSpline @@ -513,1482 +786,1895 @@ General Draft Settings - Algemene tekeninginstellings + Algemene tekeninginstellings - - Default color - Versuimkleur - - - + the default color for new objects - die versuimkleur vir nuwe voorwerpe + die versuimkleur vir nuwe voorwerpe - - Default linewidth - Versuimlynwydte - - - + the default linewidth for new objects - die versuimlynwydte vir nuwe voorwerpe + die versuimlynwydte vir nuwe voorwerpe - - Snap color - Vashegkleur - - - + the default color for snap symbols - die versuimkleur vir vashegsimbole + die versuimkleur vir vashegsimbole - - Construction color - Konstruksiekleur - - - + This is the default color for objects being drawn while in construction mode. - Dit is die versuimkleur vir voorwerpe wat geteken word in konstruksiemodus. + Dit is die versuimkleur vir voorwerpe wat geteken word in konstruksiemodus. - + This is the default group name for construction geometry - Dit is die versuim groepnaam vir die konstruksiegeometrie + Dit is die versuim groepnaam vir die konstruksiegeometrie - + Construction - Konstruksie + Konstruksie + + + + check this if you want to use the color/linewidth from the toolbar as default + Kontroleer hierdie as jy die kleur/lynwydte wil gebruik van die nutsbalk as standaard + + + + Save current color and linewidth across sessions + Spaar die huidige kleur en lynwydte vir alle sessies + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + As dit gekies is, sal kopiemodus behou word in alle bevele, anders sal bevele altyd begin in geen-kopie modus + + + + Global copy mode + Globale kopiemodus - check this if you want to use the color/linewidth from the toolbar as default - Kontroleer hierdie as jy die kleur/lynwydte wil gebruik van die nutsbalk as standaard - - - - Save current color and linewidth across sessions - Spaar die huidige kleur en lynwydte vir alle sessies - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - As dit gekies is, sal kopiemodus behou word in alle bevele, anders sal bevele altyd begin in geen-kopie modus - - - - Global copy mode - Globale kopiemodus - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - As dit gekies is, sal jy altyd vas heg aan bestaande voorwerpe terwyl jy teken. Indien nie, sal jy slegs vas heg wanneer jy CTRL druk. - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - As dit gekies is, sal voorwerpe gevul voorkom in die versuimtoestand. Andersins sal dit vertoon as 'n draadmodel + As dit gekies is, sal voorwerpe gevul voorkom in die versuimtoestand. Andersins sal dit vertoon as 'n draadmodel - - Fill objects by default - Vul voorwerpe van die begin - - - + Default working plane - Versuim werkvlak + Versuim werkvlak - + None - Geen + Geen - + XY (Top) - XY (Bo-aansig) + XY (Bo-aansig) - + XZ (Front) - XZ (Vooraansig) + XZ (Vooraansig) - + YZ (Side) - YZ (Sy-aansig) + YZ (Sy-aansig) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - Die aantal desimale in interne koördinaatberekeninge (bv. 3 = 0,001) + Die aantal desimale in interne koördinaatberekeninge (bv. 3 = 0,001) - - Default text height - Versuim skrifhoogte - - - + Default height for texts and dimensions - Versuimhoogte vir skrif en dimensies + Versuimhoogte vir skrif en dimensies - - Default text font - Versuimskrif - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - Hierdie is die versuim skrifnaam vir alle tekeningtekste en dimensies. Dit kan 'n skrifnaam soos "Arial", 'n versuimstyl soos "sans", "serif" of "mono", of 'n familie soos "Arial, Helvetica, sans" of 'n naam met 'n styl soos "Arial:Bold" wees + Hierdie is die versuim skrifnaam vir alle tekeningtekste en dimensies. Dit kan 'n skrifnaam soos "Arial", 'n versuimstyl soos "sans", "serif" of "mono", of 'n familie soos "Arial, Helvetica, sans" of 'n naam met 'n styl soos "Arial:Bold" wees - - Arial - Arial - - - + Default template sheet - Versuim standaardblad + Versuim standaardblad - + The default template to use when creating a new drawing sheet - Die versuim standaard om te gebruik wanneer 'n nuwe tekenblad geskep word + Die versuim standaard om te gebruik wanneer 'n nuwe tekenblad geskep word - + Import style - Invoerstyl + Invoerstyl - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - Dit is die gekose metode vir die invoer of verwerking van DXF voorwerpkleur na FreeCAD. Indien kleurkartering gekies is,moet jy 'n kleurkarteringslêer kies wat 'n verwerkingstabel bevat wat die kleure sal verander na lynwydtes. - - - + None (fastest) - Geen (vinnigste) + Geen (vinnigste) - + Use default color and linewidth - Gebruik versuimkleur en versuimlynwydte + Gebruik versuimkleur en versuimlynwydte - + Original color and linewidth - Oorspronklike kleur en lynwydte + Oorspronklike kleur en lynwydte - - Color mapped to linewidth - Kleur gekoppel aan lynwydte - - - + if this is checked, paper space objects will be imported too - indien dit gekies is, sal papierruimte voorwerpe ook ingevoer word + indien dit gekies is, sal papierruimte voorwerpe ook ingevoer word - - Import layouts - Voer uitlegte in - - - + if this is unchecked, texts/mtexts won't be imported - as dit afgeskakel is, sal tekste/mtekste nie ingevoer word nie + as dit afgeskakel is, sal tekste/mtekste nie ingevoer word nie - - Color mapping file - Kleurkarteringslêer - - - - The color mapping file for translating dxf colors into linewidths - Die kleurkarteringslêer vir die transformasie van DXF kleure na lynwydtes - - - - Max Spline Segment - Maks Komplekse Lyn Segment - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - Wanneer komplekse lyne eksporteer word na DXF, word hulle omskep in veelvuldige lynsegmente. Hierdie waarde is die maksimum lengte van elkeen van hierdie lynsegmente. Indien 0, word die oorspronklike komplekse lyn beskou as 'n reguit segment. + Wanneer komplekse lyne eksporteer word na DXF, word hulle omskep in veelvuldige lynsegmente. Hierdie waarde is die maksimum lengte van elkeen van hierdie lynsegmente. Indien 0, word die oorspronklike komplekse lyn beskou as 'n reguit segment. - + This is the method choosed for importing SVG object color into FreeCAD. - Hierdie is die gekose metode vir die invoer van SVG voorwerpkleur na FreeCAD. + Hierdie is die gekose metode vir die invoer van SVG voorwerpkleur na FreeCAD. - + Check this if you want the areas (3D faces) to be imported too. - Kontroleer hierdie as jy die areas (3D vlakke) wil invoer. + Kontroleer hierdie as jy die areas (3D vlakke) wil invoer. - + Import OCA areas - Voer OCA areas in + Voer OCA areas in General settings - Algemene instellings + Algemene instellings - + Construction group name - Konstruksie groepnaam + Konstruksie groepnaam - + Tolerance - Toleransie + Toleransie - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - Dit is die waarde wat gebruik word deur funksies wat gebruik maak van 'n toleranswaarde. Waardes met verskille onder hierdie waarde sal behandel word as dieselfde. + Dit is die waarde wat gebruik word deur funksies wat gebruik maak van 'n toleranswaarde. Waardes met verskille onder hierdie waarde sal behandel word as dieselfde. - - Dimensions & Leader arrow style - Dimensies- & Leierpylstyl - - - - Dot 5 - Punt 5 - - - - Dot 7 - Punt 7 - - - - Dot 9 - Punt 9 - - - - Circle 5 - Sirkel 5 - - - - Circle 7 - Sirkel 7 - - - - Circle 9 - Sirkel 9 - - - - Slash 5 - Skuinsstreep 5 - - - - Slash 7 - Skuinsstreep 7 - - - - Slash 9 - Skuinsstreep 9 - - - - Backslash 5 - Trustreep 5 - - - - Backslash 7 - Trustreep 7 - - - - Backslash 9 - Trustreep 9 - - - - Import/Export - Invoer/Uitvoer - - - + DXF format options - DXF formaatopsies + DXF formaatopsies - - Import texts and dimensions - Voer teks and dimensies in - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Merk dit indien jy die blokke sonder naam (wat begin met a*) ook wil invoer + Merk dit indien jy die blokke sonder naam (wat begin met a*) ook wil invoer - - Import *blocks - Invoer *blokke - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - Indien gemerk, sal Freecad probeer om samevallende voorwerpe te verenig in 'n draadwerk. Dit kan 'n rukkie neem ... + Indien gemerk, sal Freecad probeer om samevallende voorwerpe te verenig in 'n draadwerk. Dit kan 'n rukkie neem ... - + Join geometry - Verenig voorwerpe + Verenig voorwerpe - + SVG format options - SVG-formaatopsies + SVG-formaatopsies - + OCA format options - OCA formaatopsies + OCA formaatopsies - + Alternate SVG Patterns location - Wissel SVG Patrone ligging + Wissel SVG Patrone ligging - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Hier kan jy 'n vouer spesifiseer wat SVG-lêers bevat wat <pattern> definisies bevat wat tot die standaard Skets-mosaïekpatrone gevoeg kan word + Hier kan jy 'n vouer spesifiseer wat SVG-lêers bevat wat <pattern> definisies bevat wat tot die standaard Skets-mosaïekpatrone gevoeg kan word - + Draft interface mode - Skets koppelvlakmodus + Skets koppelvlakmodus - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - Hierdie is die gebruikerskoppelvlak waarin die Tekenmodule sal werk: Nutsbalkmodus sal alle Tekeninstellings in 'n aparte nutsbalk plaas, terwyl taakbalkmodus die FreeCAD Taakaansigstelsel sal gebruik vir alle gebruiker interaksie + Hierdie is die gebruikerskoppelvlak waarin die Tekenmodule sal werk: Nutsbalkmodus sal alle Tekeninstellings in 'n aparte nutsbalk plaas, terwyl taakbalkmodus die FreeCAD Taakaansigstelsel sal gebruik vir alle gebruiker interaksie - + Toolbar - Nutsbalk + Nutsbalk - + Taskview - Taakaansig + Taakaansig - + Constrain mod - Beperkte verandering + Beperkte verandering - + The Constraining modifier key - Die Beperkende veranderingssleutel + Die Beperkende veranderingssleutel - + shift - shift + shift - + ctrl - ctrl + ctrl - + alt - alt + alt - + Snap mod - Kleef verandering + Kleef verandering + + + + The snap modifier key + Die kleef veranderingssleutel + + + + Alt mod + Alt verandering + + + + The alt modifier key + Die alt veranderingssleutel + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + Gewoonlik, na kopiëring van voorwerpe, word die kopieë gemerk. Indien hierdie opsie gekies is, word die oorspronklike voorwerpe gemerk. + + + + Select base objects after copying + Merk/kies die oorspronklike voorwerpe na kopiëring + + + + If checked, a grid will appear when drawing + Indien gekies, sal 'n ruitnet verskyn wanneer geteken word + + + + Use grid + Gebruik ruitnet + + + + Grid spacing + Ruitnet spasiëring + + + + The spacing between each grid line + Die spasiëring tussen elke ruitlyn + + + + Main lines every + Hooflyne elke + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + Hooflyne sal dikker wees. Spesifiseer hier hoeveel ruite tussen hooflyne. + + + + Internal precision level + Interne presisievlak - The snap modifier key - Die kleef veranderingssleutel - - - - Alt mod - Alt verandering - - - - The alt modifier key - Die alt veranderingssleutel - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Gewoonlik, na kopiëring van voorwerpe, word die kopieë gemerk. Indien hierdie opsie gekies is, word die oorspronklike voorwerpe gemerk. - - - - Select base objects after copying - Merk/kies die oorspronklike voorwerpe na kopiëring - - - - Always snap to objects (disable snap mod key) - Kleef altyd aan voorwerpe (deaktiveer kleef veranderingssleutel) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - Die radius om te kleef aan spesiale punte. Stel 0 vir geen afstand (oneindig) - - - - Snap range - Kleefradius - - - - px - px - - - - If checked, a grid will appear when drawing - Indien gekies, sal 'n ruitnet verskyn wanneer geteken word - - - - Use grid - Gebruik ruitnet - - - - Grid spacing - Ruitnet spasiëring - - - - The spacing between each grid line - Die spasiëring tussen elke ruitlyn - - - - Main lines every - Hooflyne elke - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - Hooflyne sal dikker wees. Spesifiseer hier hoeveel ruite tussen hooflyne. - - - - Internal precision level - Interne presisievlak - - - Dimensions precision level - Dimensie presisievlak + Dimensie presisievlak - - Vertical dimensions text orientation - Vertikale dimensie teksoriëntasie - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - Hierdie is die oriëntasie van die dimensietekste wanneer daardie dimensies vertikaal is. Verstek is links, wat ook die ISO-standaard is. + Hierdie is die oriëntasie van die dimensietekste wanneer daardie dimensies vertikaal is. Verstek is links, wat ook die ISO-standaard is. - + Left (ISO standard) - Links (ISO-standaard) + Links (ISO-standaard) - + Right - Regs + Regs - - Create parametric objects - Skep parametriese voorwerpe - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - indien dit gemerk is, sal voorwerpe van dieselfde lae saamgevoeg word tot tekenblokke, wat die vertoonspoed verbeter, maar hulle minder wysigbaar maak + indien dit gemerk is, sal voorwerpe van dieselfde lae saamgevoeg word tot tekenblokke, wat die vertoonspoed verbeter, maar hulle minder wysigbaar maak - + Group layers into blocks - Groepeer lae in blokke + Groepeer lae in blokke - + If this is checked, all objects containing faces will be exported as 3d polyfaces - Indien dit gemerk is, sal alle voorwerpe wat vlakke het uitgevoer word as 3D veelvlakke + Indien dit gemerk is, sal alle voorwerpe wat vlakke het uitgevoer word as 3D veelvlakke - + Export 3D objects as polyface meshes - Voer 3D-voorwerpe uit as veelvlakmase + Voer 3D-voorwerpe uit as veelvlakmase If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. + If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. Hide Draft workbench - Hide Draft workbench + Hide Draft workbench - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - If this is checked, snapping will not occur against objects with more than the indicated number of edges - - - - Snap maximum - Snap maximum - - - - Maximum number of edges to be considered for snapping - Maximum number of edges to be considered for snapping - - - - Maximum number of edges - Maximum number of edges - - - + If checked, the Snap toolbar will be shown whenever you use snapping - If checked, the Snap toolbar will be shown whenever you use snapping + If checked, the Snap toolbar will be shown whenever you use snapping - + Show Draft Snap toolbar - Show Draft Snap toolbar + Show Draft Snap toolbar - + Hide Draft snap toolbar after use - Hide Draft snap toolbar after use + Hide Draft snap toolbar after use - + if checked, a widget indicating the current working plane orientation appears during drawing operations - if checked, a widget indicating the current working plane orientation appears during drawing operations + if checked, a widget indicating the current working plane orientation appears during drawing operations - + Show Working Plane tracker - Show Working Plane tracker + Show Working Plane tracker - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - - Always show - Always show - - - - Create Sketches - Create Sketches - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - + Use standard font size for texts - Use standard font size for texts + Use standard font size for texts - + If this is checked, hatches will be converted into simple wires - If this is checked, hatches will be converted into simple wires + If this is checked, hatches will be converted into simple wires - + Import hatch boundaries as wires - Import hatch boundaries as wires + Import hatch boundaries as wires - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - + Render polylines with width - Render polylines with width + Render polylines with width - - Export Style - Export Style - - - + Style of SVG file to write when exporting a Sketch. - Style of SVG file to write when exporting a Sketch. + Style of SVG file to write when exporting a Sketch. - + Translated (for print & display) - Translated (for print & display) + Translated (for print & display) - + Raw (for CAM) - Raw (for CAM) + Raw (for CAM) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - + Translate white line color to black - Translate white line color to black + Translate white line color to black + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + + + + Use Part Primitives when available + Use Part Primitives when available + + + + Snapping + Snapping + + + + If this is checked, snapping is activated without the need to press the snap mod key + If this is checked, snapping is activated without the need to press the snap mod key + + + + Always snap (disable snap mod) + Always snap (disable snap mod) + + + + Construction geometry + Konstruksiegeometrie + + + + Construction geometry color + Construction geometry color + + + + Import + Import + + + + texts and dimensions + texts and dimensions + + + + points + points + + + + layouts + layouts + + + + *blocks + *blocks + + + + If this is checked, the exported objects will be projected to reflect the current view direction + If this is checked, the exported objects will be projected to reflect the current view direction + + + + Project exported objects along current view direction + Project exported objects along current view direction + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipse export is badly supported. Use this to export them as polylines instead. + + + + DWG format options + DWG format options + + + + Path to Teigha File Converter + Path to Teigha File Converter + + + + The path to your Teigha File Converter executable + The path to your Teigha File Converter executable + + + + Visual settings + Visual settings + + + + Visual Settings + Visual Settings + + + + Default line color + Versuimlynkleur + + + + Default line width + Default line width + + + + Snap symbols style + Snap symbols style + + + + Draft classic style + Draft classic style + + + + Bitsnpieces style + Bitsnpieces style + + + + Color + Color + + + + Hatch patterns resolution + Hatch patterns resolution + + + + Grid + Grid + + + + Always show the grid + Always show the grid + + + + Texts and dimensions + Texts and dimensions + + + + Texts + Texts + + + + font + font + + + + Internal font + Internal font + + + + size + size + + + + Dimensions arrows + Dimensions arrows + + + + style + style + + + + Dot + Dot + + + + Circle + Sirkel + + + + Arrow + Arrow + + + + The default size of arrows + The default size of arrows + + + + Dimensions lines + Dimensions lines + + + + text above + text above + + + + text inside + text inside + + + + The default size of dimensions extension lines + The default size of dimensions extension lines + + + + Dimensions text + Dimensions text + + + + orientation + orientation + + + + spacing + spacing + + + + The space between the dimension line and the dimension text + The space between the dimension line and the dimension text + + + + Default ShapeString Font File + Default ShapeString Font File + + + + Select a font file + Select a font file + + + + Fill objects with faces whenever possible + Fill objects with faces whenever possible + + + + DXF / DWG options + DXF / DWG options + + + + Create + Skep + + + + If thi sis checked, only standard Part objects will be created (fastest) + If thi sis checked, only standard Part objects will be created (fastest) + + + + simple Part shapes + simple Part shapes + + + + If this is checked, parametric Draft objects will be created whenever possible + If this is checked, parametric Draft objects will be created whenever possible + + + + Draft objects + Draft objects + + + + If this is checked, sketches will be created whenever possible + If this is checked, sketches will be created whenever possible + + + + Sketches + Sketches + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + + + + Get original colors from the DXF file + Get original colors from the DXF file + + + + If this is checked, DXF layers will be imported as Draft layers + If this is checked, DXF layers will be imported as Draft layers + + + + Use Draft Layers + Use Draft Layers + + + + Treat ellipses and splines as polylines + Treat ellipses and splines as polylines + + + + Max Spline Segment: + Max Spline Segment: + + + + SVG / OCA options + SVG / OCA options + + + + Export style + Export style + + + + Snapping settings + Snapping settings + + + + Show the unit suffix in dimensions + Show the unit suffix in dimensions + + + + Workbench + + + Draft Snap + Draft Snap + + + + Draft creation tools + Draft creation tools + + + + Draft modification tools + Draft modification tools draft - + + Draft Command Bar + Draft Command Bar + + + active command: - aktiewe opdrag: + aktiewe opdrag: - + None - Geen + Geen - + Active Draft command - Aktiewe Tekening bevel + Aktiewe Tekening bevel - + X coordinate of next point - X-koördinaat van die volgende punt + X-koördinaat van die volgende punt - + X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - Y-koördinaat van die volgende punt - - - - Z coordinate of next point - Z-koördinaat van die volgende punt - - - - Radius - Radius - - - - Radius of Circle - Radius van die sirkel - - - - Coordinates relative to last point or absolute (SPACE) - Koördinate relatief tot laaste punt of absoluut (SPASIE) - - - - Undo the last segment (CTRL+Z) - Herstel die laaste segment (CTRL+Z) - - - - Finishes and closes the current line (C) - Voltooi en beëindig die huidige lyn (C) - - - - Offset - Verplasing - - - - XY - XY - - - - Select XY plane - Kies XY vlak - - - - XZ - XZ - - - - Select XZ plane - Kies XZ vlak - - - - YZ - YZ - - - - Select YZ plane - Kies YZ-vlak - - - - View - Voorkoms - - - - Select plane perpendicular to the current view - Kies vlak loodreg op die huidige aansig - - - - Do not project points to a drawing plane - Moenie punte projekteer na 'n tekeningvlak nie - - - - If checked, objects will be copied instead of moved (C) - Indien gemerk, sal voorwerpe gekopieer in plaas van geskuif word (C) - - - - Line Color - Lynkleur - - - - Face Color - Vlakkleur - - - - Line Width - Lynwydte - - - - Font Size - Skrifgrootte - - - - Apply to selected objects - Pas toe op gekose voorwerpe - - - - Toggles Construction Mode - Skakel Konstruksiemodus aan/af - - - - Select Plane - Kies vlak - - - - Line - Lyn - - - - Circle - Sirkel + X - Center X - Sentreer X + Y + Y - - Arc - Boog + + Z + Z - - Pick Object - Kies voorwerp - - - - draft Command Bar - teken Bevelbalk - - - - Pick a face to define the drawing plane - - Kies 'n aansig om die tekeningvlak te definieer - - - - Pick first point: - - Kies die eerste punt - - - - Pick next point: - - Kies die volgende punt: - - - - Pick next point, or (F)inish or (C)lose: - - Kies die volgende punt, of sluit af (F) of maak toe (C): - - - - Pick opposite point: - - Kies teenoorgestelde punt: - - - - Pick center point: - - Kies sentrumpunt: - - - - Pick radius: - - Kies radius - - - - Pick start angle: - - Kies beginhoek: - - - - Pick aperture: - - Kies opening - - - - Aperture angle: - - Openinghoek - - - - Pick location point: - - Kies liggingpunt: - - - - Select an object to move - - Kies 'n voorwerp om te skuif - - - - Pick start point: - - Kies beginpunt: - - - - Pick end point: - - Kies eindpunt: - - - - Select an object to rotate - - Roteer die gekose objekte. CTRL om vas te heg, SHIFT om vas te hou, ALT om te kopieer - - - - Pick rotation center: - - Kies spilpunt: - - - - Pick base angle: - - Kies basishoek: - - - - Pick rotation angle: - - Kies rotasiehoek: - - - - Select an object to offset - - Kies 'n voorwerp om te verplaas - - - - Offset only works on one object at a time - - Verplasing werk net op een voorwerp op 'n slag - - - - Pick distance: - - Kies afstand: - - - - Select an object to upgrade - - Kies 'n voorwerp om op te gradeer - - - - Select an object to trim/extend - - Kies 'n voorwerp om te verklein/vergroot - - - - Select an object to scale - - Kies 'n voorwerp om te skaal - - - - Pick base point: - - Kies basispunt: - - - - Pick scale factor: - - Kies skaalfaktor: - - - - Number of sides - Aantal sye - - - - &Relative - &Relatief - - - - &Undo - &Herstel - - - - &Close - &MaakToe - - - - &Copy - &Kopieer - - - - If checked, command will not finish until you press the command button again - As dit gemerk is, sal die opdrag nie voltooi word totdat jy die bevel weer gee nie - - - - &Continue - &GaanVoort - - - - Last point has been removed - - Laaste punt is verwyder - - - - Spline has been closed - - Kurwe is gesluit - - - - Edges don't intersect! - - Die kante sny nie mekaar nie! - - - - Cannot offset this object type - - Kan nie hierdie voorwerptipe verskuif nie - - - - Found groups: closing each open object inside - - Het groepe gevind: sluit elke oop voorwerp - - - - Found 2 objects: fusing them - - Het twee voorwerpe gevind: verenig hulle - - - - Found 1 non-parametric objects: draftifying it - - Het een nie-parametriese voorwerp gevind: omskep dit in 'n skets - - - - Found 1 closed sketch object: making a face from it - - Het een geslote sketsvoorwerp gevind: maak 'n vlak van dit - - - - Found 1 open wire: closing it - - Het een oop draad gevind: maak dit toe - - - - Found several edges: wiring them - - Het verskeie kante gevind: bedraad hulle - - - - Found several non-connected edges: making compound - - Het verskeie onbebonde kante gevind: maak 'n saamgestelde voorwerp - - - - Found several non-treatable objects: making compound - - Het verskeie onverwerkbare voorwerpe gevind: maak 'n saamgestelde voorwerp - - - - Found 1 parametric object: breaking its dependencies - - Het een parametriese voorwerp gevind: breek sy afhanklikhede - - - - Found 2 objects: subtracting them - - Het twee voorwerpe gevind: verwyder hulle - - - - Found several faces: splitting them - - Het verskeie vlakke gevind: hulle word verdeel - - - - Found several objects: subtracting them from the first one - - Het verskeie voorwerpe gevind: hulle word verwyder van die eerste een - - - - Found 1 face: extracting its wires - - Het een vlak gevind: die drade word geëkstraeer - - - - Found only wires: extracting their edges - - Het slegs drade gevind: hulle kante word geëkstraeer - - - - This object type is not editable - - Hierdie voorwerptipe kan nie gewysig word nie - - - - Active object must have more than two points/nodes - - Aktiewe voorwerp moet meer as twee punte/nodes hê - - - - Finishes the current drawing or editing operation (F) - Beëindig die huidige teken- of wysigingsoperasie (F) - - - - Add points to the current object - Voeg punte by die huidige voorwerp - - - - Remove points from the current object - Verwyder punte van die huidige voorwerp - - - - F&illed - &Gevul - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Kies dit as die voorwerp moet voorkom as gevul, anders sal dit lyk soos 'n draadwerk (i) - - - - &Finish - &Beëindig - - - - If checked, an OCC-style offset will be performed instead of the classic offset - Indien gekies, sal 'n OCC-styl verskuiwing gedoen word in plaas van die klassieke verskuiwing - - - - &OCC-style offset - &OCC-styl verskuiwing - - - - &Wipe - &Vee - - - - Wipes the existing segments of this line and starts again from the last point (W) - Vee die bestaande segmente van hierdie lyn uit en begin weer van die laaste punt (W) + + Y coordinate of next point + Y-koördinaat van die volgende punt - Point - Punt + Z coordinate of next point + Z-koördinaat van die volgende punt - - Distance - Afstand + + Radius + Radius - - Edit - Wysig + + Radius of Circle + Radius van die sirkel - - Create BSpline - Skep Kurwe + + &Relative + &Relatief - - Create Rectangle - Skep Reghoek + + Coordinates relative to last point or absolute (SPACE) + Koördinate relatief tot laaste punt of absoluut (SPASIE) - - Create Circle - Skep Sirkel + + F&illed + &Gevul - - Create Arc - Skep Boog + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + Kies dit as die voorwerp moet voorkom as gevul, anders sal dit lyk soos 'n draadwerk (i) - - Create Polygon - Skep Veelvlak + + &Finish + &Beëindig - - Create Text - Skep Teks + + Finishes the current drawing or editing operation (F) + Beëindig die huidige teken- of wysigingsoperasie (F) - - Create Dimension - Skep Dimensie + + If checked, command will not finish until you press the command button again + As dit gemerk is, sal die opdrag nie voltooi word totdat jy die bevel weer gee nie - - Copy - Kopieer + + &Continue + &GaanVoort - - Move - Verskuif + + If checked, an OCC-style offset will be performed instead of the classic offset + Indien gekies, sal 'n OCC-styl verskuiwing gedoen word in plaas van die klassieke verskuiwing - - Change Style - Verander Styl + + &OCC-style offset + &OCC-styl verskuiwing - - Rotate - Roteer + + Add points to the current object + Voeg punte by die huidige voorwerp - - Found 1 solidificable object: solidifying it - - Het 1 solidifieerbare voorwerp gevind: besig om te solidifieer + + Remove points from the current object + Verwyder punte van die huidige voorwerp - - Found several objects or faces: making a parametric face - - Het verskeie voorwerpe of vlakke gevind: besig om 'n parametriese vlak te maak + + Make Bezier node sharp + Make Bezier node sharp - - Found objects containing curves: fusing them - - Het voorwerpe met kurwes gevind: besig om hulle saam te smelt + + Make Bezier node tangent + Make Bezier node tangent - - Found several objects: fusing them - - Het verskeie voorwerpe gevind: besig om hulle saam te smelt + + Make Bezier node symmetric + Make Bezier node symmetric - - Scale - Skaal + + &Undo + &Herstel + + + + Undo the last segment (CTRL+Z) + Herstel die laaste segment (CTRL+Z) + + + + &Close + &MaakToe + + + + Finishes and closes the current line (C) + Voltooi en beëindig die huidige lyn (C) + + + + &Wipe + &Vee + + + + Wipes the existing segments of this line and starts again from the last point (W) + Vee die bestaande segmente van hierdie lyn uit en begin weer van die laaste punt (W) + + + + Number of sides + Aantal sye + + + + Offset + Verplasing + + + + XY + XY + + + + Select XY plane + Kies XY vlak + + + + XZ + XZ + + + + Select XZ plane + Kies XZ vlak + + + + YZ + YZ + + + + Select YZ plane + Kies YZ-vlak + + + + View + Voorkoms + + + + Select plane perpendicular to the current view + Kies vlak loodreg op die huidige aansig + + + + Do not project points to a drawing plane + Moenie punte projekteer na 'n tekeningvlak nie + + + + &Copy + &Kopieer + + + + If checked, objects will be copied instead of moved (C) + Indien gemerk, sal voorwerpe gekopieer in plaas van geskuif word (C) + + + + Text string to draw + Text string to draw + + + + String + String + + + + Height of text + Height of text + + + + Height + Hoogte + + + + Intercharacter spacing + Intercharacter spacing + + + + Tracking + Tracking + + + + Full path to font file: + Full path to font file: + + + + Open a FileChooser for font file + Open a FileChooser for font file + + + + Set/unset a working plane + Set/unset a working plane + + + + Line Color + Lynkleur + + + + Face Color + Vlakkleur + + + + Line Width + Lynwydte - Trim - Vernou + Font Size + Skrifgrootte - - Start Angle - Beginhoek + + Apply to selected objects + Pas toe op gekose voorwerpe - - Aperture - Gaping + + Toggles Construction Mode + Skakel Konstruksiemodus aan/af - - Installed Macros - Geïnstalleerde Makro's + + Select Plane + Kies vlak - - Wire tools - Draadwerktuie + + Line + Lyn - + DWire - DWire + DWire - - Create DWire - Create DWire + + Circle + Sirkel - - DWire has been closed + + Center X + Sentreer X + + + + Arc + Boog + + + + Point + Punt + + + + Distance + Afstand + + + + Trim + Vernou + + + + Pick Object + Kies voorwerp + + + + Edit + Wysig + + + + Global X + Global X + + + + Global Y + Global Y + + + + Global Z + Global Z + + + + Local X + Local X + + + + Local Y + Local Y + + + + Local Z + Local Z + + + + Invalid Size value. Using 200.0. + Invalid Size value. Using 200.0. + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + Please enter a text string. + + + + Select a Font file + Select a Font file + + + + Please enter a font file. + Please enter a font file. + + + + Draft.makeBSpline: not enough points - DWire has been closed + Draft.makeBSpline: not enough points - - BSpline - BSpline + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Equal endpoints forced Closed + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Invalid pointslist + + + + + Found groups: closing each open object inside + + Het groepe gevind: sluit elke oop voorwerp + + + + Found mesh(es): turning into Part shapes + + Found mesh(es): turning into Part shapes + + + + + Found 1 solidificable object: solidifying it + + Het 1 solidifieerbare voorwerp gevind: besig om te solidifieer + + + + Found 2 objects: fusing them + + Het twee voorwerpe gevind: verenig hulle + + + + Found several objects: making a shell + + Found several objects: making a shell + + + + + Found several coplanar objects or faces: making one face + + Found several coplanar objects or faces: making one face + + + + + Found 1 non-parametric objects: draftifying it + + Het een nie-parametriese voorwerp gevind: omskep dit in 'n skets + + + + Found 1 closed sketch object: making a face from it + + Het een geslote sketsvoorwerp gevind: maak 'n vlak van dit + + + + Found closed wires: making faces + + Found closed wires: making faces + + + + + Found 1 open wire: closing it + + Het een oop draad gevind: maak dit toe + + + + Found several open wires: joining them + + Found several open wires: joining them + + + + + Found several edges: wiring them + + Het verskeie kante gevind: bedraad hulle + + + + Found several non-treatable objects: making compound + + Het verskeie onverwerkbare voorwerpe gevind: maak 'n saamgestelde voorwerp + + + + Unable to upgrade these objects. + + Unable to upgrade these objects. + + + + + Found 1 block: exploding it + + Found 1 block: exploding it + + + + + Found 1 parametric object: breaking its dependencies + + Het een parametriese voorwerp gevind: breek sy afhanklikhede + + + + Found 2 objects: subtracting them + + Het twee voorwerpe gevind: verwyder hulle + + + + Found several faces: splitting them + + Het verskeie vlakke gevind: hulle word verdeel + + + + Found several objects: subtracting them from the first one + + Het verskeie voorwerpe gevind: hulle word verwyder van die eerste een + + + + Found 1 face: extracting its wires + + Het een vlak gevind: die drade word geëkstraeer + + + + Found only wires: extracting their edges + + Het slegs drade gevind: hulle kante word geëkstraeer + + + + No more downgrade possible + + No more downgrade possible + + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + + Pick a face to define the drawing plane + + Kies 'n aansig om die tekeningvlak te definieer + + + + Pick first point: + + Kies die eerste punt + + + + Create Line + Create Line + + + + Create DWire + Create DWire + + + + DWire has been closed + + DWire has been closed + + Last point has been removed + + Laaste punt is verwyder + + + + Pick next point: + + Kies die volgende punt: + + + + Pick next point, or (F)inish or (C)lose: + + Kies die volgende punt, of sluit af (F) of maak toe (C): + + + + BSpline + BSpline + + + + Spline has been closed + + Kurwe is gesluit + + + + Create BSpline + Skep Kurwe + + + + BezCurve + BezCurve + + + + Bezier curve has been closed + + Bezier curve has been closed + + + + + Create BezCurve + Create BezCurve + + + Rectangle - Reghoek + Reghoek - + + Create Plane + Create Plane + + + + Create Rectangle + Skep Reghoek + + + + Pick opposite point: + + Kies teenoorgestelde punt: + + + + Pick center point: + + Kies sentrumpunt: + + + + Pick radius: + + Kies radius + + + + Pick start angle: + + Kies beginhoek: + + + + Pick aperture: + + Kies opening + + + + Create Circle + Skep Sirkel + + + + Create Arc + Skep Boog + + + + Start Angle + Beginhoek + + + + Aperture + Gaping + + + + Aperture angle: + + Openinghoek + + + Polygon - Veelhoek + Veelhoek - + + Create Polygon + Skep Veelvlak + + + + Ellipse + Ellipse + + + + Create Ellipse + Create Ellipse + + + Text - Teks + Teks - + + Pick location point: + + Kies liggingpunt: + + + + Create Text + Skep Teks + + + Dimension - Dimensioneer + Dimensioneer - - No upgrade available for this object + + Create Dimension + Skep Dimensie + + + + Edges don't intersect! - No upgrade available for this object + Die kante sny nie mekaar nie! + + + + ShapeString + ShapeString + + + + Pick ShapeString location point: + + Pick ShapeString location point: - - Couldn't upgrade these objects + + Create ShapeString + Create ShapeString + + + + Move + Verskuif + + + + Select an object to move - Couldn't upgrade these objects + Kies 'n voorwerp om te skuif + + + + Pick start point: + + Kies beginpunt: + + + + Copy + Kopieer + + + + Pick end point: + + Kies eindpunt: + + + + Change Style + Verander Styl + + + + Select an object to rotate + + Roteer die gekose objekte. CTRL om vas te heg, SHIFT om vas te hou, ALT om te kopieer + + + + Pick rotation center: + + Kies spilpunt: + + + + Rotate + Roteer + + + + Pick base angle: + + Kies basishoek: + + + + Pick rotation angle: + + Kies rotasiehoek: + + + + Select an object to offset + + Kies 'n voorwerp om te verplaas + + + + Offset only works on one object at a time + + Verplasing werk net op een voorwerp op 'n slag + + + + Cannot offset this object type + + Kan nie hierdie voorwerptipe verskuif nie + + + + Pick distance: + + Kies afstand: + + + + Select an object to upgrade + + Kies 'n voorwerp om op te gradeer + + + + Upgrade + Opgradeer + + + + Downgrade + Gradeer neer + + + + Select an object to trim/extend + + Kies 'n voorwerp om te verklein/vergroot + + + + Scale + Skaal + + + + Select an object to scale + + Kies 'n voorwerp om te skaal + + + + Pick base point: + + Kies basispunt: + + + + Pick scale factor: + + Kies skaalfaktor: + + + + Select an object to project + + Select an object to project - - One wire is not planar, upgrade not done + + Select a Draft object to edit - One wire is not planar, upgrade not done + Select a Draft object to edit - - Found a closed wire: making a face + + This object type is not editable - Found a closed wire: making a face + Hierdie voorwerptipe kan nie gewysig word nie + + + + Active object must have more than two points/nodes + + Aktiewe voorwerp moet meer as twee punte/nodes hê + + + + Selection is not a Knot + + Selection is not a Knot - - Found 1 open edge: making a line + + Endpoint of BezCurve can't be smoothed - Found 1 open edge: making a line + Endpoint of BezCurve can't be smoothed - - Found 1 circular edge: making a circle + + Select an object to convert - Found 1 circular edge: making a circle + Select an object to convert - - No more downgrade possible + + Select an object to array - No more downgrade possible + Select an object to array - - Draft creation tools - Draft creation tools + + Please select base and path objects + + Please select base and path objects + - - Draft modification tools - Draft modification tools + + Create Point + Create Point - + + Select an object to clone + + Select an object to clone + + + + + Select face(s) on existing object(s) + + Select face(s) on existing object(s) + + + + + Teigha File Converter not found, DWG support is disabled. + + Teigha File Converter not found, DWG support is disabled. + + + + + Installed Macros + Geïnstalleerde Makro's + + + &Draft - &Draft + &Draft - - Context tools - Context tools + + Utilities + Utilities + + + + Wire tools + Draadwerktuie + + + + Snapping + Snapping + + + + Found 1 multi-solids compound: exploding it + + Found 1 multi-solids compound: exploding it + + + + + Sides + Sides diff --git a/src/Mod/Draft/Resources/translations/Draft_cs.qm b/src/Mod/Draft/Resources/translations/Draft_cs.qm index 9c9e75816df22315799c2134f08d7e36b87b88f7..0d0416e4fc1385af38cdaa5981c1d9d1924c5643 100644 GIT binary patch literal 65141 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b/src/Mod/Draft/Resources/translations/Draft_cs.ts @@ -1,511 +1,784 @@ - + Draft_AddPoint - + Add Point - Přidat bod + Přidat bod - + Adds a point to an existing wire/bspline - Adds a point to an existing wire/bspline + Přidá bod do stávající čáry/bspline Draft_AddToGroup - - Adds the selected object(s) to an existing group - Adds the selected object(s) to an existing group + + Add to group... + Přidat do skupiny... - - Add to group... - Přidat do skupiny... + + Adds the selected object(s) to an existing group + Přidá vybraný/é objekt(y) do existující skupiny Draft_ApplyStyle - + Apply Current Style - Použít aktuální styl + Použít aktuální styl - + Applies current line width and color to selected objects - Použít aktuální tloušťku čáry a barvu na vybrané objekty + Použít aktuální tloušťku čáry a barvu na vybrané objekty Draft_Arc - + Arc - oblouk + oblouk - + Creates an arc. CTRL to snap, SHIFT to constrain - Vytvoří oblouk. CTRL pro uchopení, SHIFT pro vynucení + Vytvoří oblouk. CTRL pro uchopení, SHIFT pro vynucení Draft_Array - + Array - Array + Pole - + Creates a polar or rectangular array from a selected object - Creates a polar or rectangular array from a selected object + Vytvoří polární nebo obdelníkové pole z vybraných objektů Draft_BSpline - + B-Spline - B-Spline + B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Vytváří vlnovku z více bodů. CTRL pro uchopení, SHIFT pro omezení + Vytváří vlnovku z více bodů. CTRL pro uchopení, SHIFT pro omezení + + + + Draft_BezCurve + + + BezCurve + BezCurve + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Vytvoří Bezierovu křivku. Stiskni CTRL pro přichycení, SHIFT pro zavazbení. Draft_Circle - + Circle - Kruh + Kruh - + Creates a circle. CTRL to snap, ALT to select tangent objects - Vytvoří kruh. CTRL pro přichycení, ALT vybere objekty na tangentě + Vytvoří kruh. CTRL pro přichycení, ALT vybere objekty na tangentě Draft_Clone - + Clone - Clone + Klon - + Clones the selected object(s) - Clones the selected object(s) + Naklonuje vybraný/é objekt(y) Draft_CloseLine - + Close Line - zavře čáru + zavře čáru - + Closes the line being drawn - Zavřená čára nakreslena + Zavřená čára nakreslena Draft_DelPoint - + Remove Point - Odstranit bod + Odstranit bod - + Removes a point from an existing wire or bspline - Removes a point from an existing wire or bspline + Odstraní bod z existující křivky nebo bsplinu Draft_Dimension - + Dimension - Rozměr + Rozměr - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - Vytvoří rozměr. CTRL pro přichycení, SHIFT pro omezení, ALT vybere segment + Vytvoří rozměr. CTRL pro přichycení, SHIFT pro omezení, ALT vybere segment Draft_Downgrade - + Downgrade - Downgrade + Ponížení - + Explodes the selected objects into simpler objects, or subtract faces - Rozebere vybrané objekty do jednodušších objektů, nebo odečítá plochy + Rozebere vybrané objekty do jednodušších objektů, nebo odečítá plochy Draft_Draft2Sketch - + Draft to Sketch - Draft to Sketch + Skica z Návrhu Draft_Drawing - + Drawing - Výkres + Výkres - + Puts the selected objects on a Drawing sheet. - Umístí vybrané objekty na výkres. + Umístí vybrané objekty na výkres. Draft_Edit - + Edit - Upravit + Upravit - + Edits the active object - Upravuje aktivní objekt + Upravuje aktivní objekt + + + + Draft_Ellipse + + + Ellipse + Elipsa + + + + Creates an ellipse. CTRL to snap + Vytvoří elipsu. Stiskni CTRL pro přichycení. + + + + Draft_Facebinder + + + Facebinder + Sloučit plochy + + + + Creates a facebinder object from selected face(s) + Vytvoří sloučený objekt z vybraných ploch Draft_FinishLine - + Finish line - Cílová čára + Cílová čára - + Finishes a line without closing it - ukončí čáru bez uzavření + ukončí čáru bez uzavření + + + + Draft_FlipDimension + + + Flip Dimension + Obrať rozměr + + + + Flip the normal direction of a dimension + Obrátí směr normály rozměru + + + + Draft_Heal + + + Heal + Léčit + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + Léčí chybné načrtnuté objekty uložené v dřívějších verzích programu FreeCAD + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer + Adds a layer Draft_Line - + Line - Čára + Čára - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - vytvoří čáru 2 body. CTRL pro uchopení, SHIFT pro vynucení + vytvoří čáru 2 body. CTRL pro uchopení, SHIFT pro vynucení Draft_Move - + Move - Přesun + Přesun - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - Přesune vybrané objekty mezi 2 body. CTRL pro přichycení, SHIFT pro omezení, ALT pro kopírování + Přesune vybrané objekty mezi 2 body. CTRL pro přichycení, SHIFT pro omezení, ALT pro kopírování Draft_Offset - + Offset - Odstup + Odstup - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - Posune aktivní objekt. CTRL pro přichycení, SHIFT pro omezení, ALT pro kopírování + Posune aktivní objekt. CTRL pro přichycení, SHIFT pro omezení, ALT pro kopírování + + + + Draft_PathArray + + + PathArray + Dráha pole + + + + Creates copies of a selected object along a selected path. + Vytvoří kopije z vybraných objektů podél vybrané dráhy. Draft_Point - + Point - Bod + Bod - + Creates a point object - Creates a point object + Vytvoří bodový objekt Draft_Polygon - + Polygon - Mnohoúhelník + Mnohoúhelník - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Vytváří pravidelný mnohoúhelník. CTRL pro přichycení, SHIFT pro omezení + Vytváří pravidelný mnohoúhelník. CTRL pro přichycení, SHIFT pro omezení Draft_Rectangle - + Rectangle - Obdélník + Obdélník - + Creates a 2-point rectangle. CTRL to snap - Vytvoří obdélník 2-body. CTRL pro uchopení + Vytvoří obdélník 2-body. CTRL pro uchopení Draft_Rotate - + Rotate - Rotace + Rotace - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - Otočí vybrané objekty. CTRL pro přichycení, SHIFT pro omezení, ALT vytvoří kopii + Otočí vybrané objekty. CTRL pro přichycení, SHIFT pro omezení, ALT vytvoří kopii Draft_Scale - + Scale - Změna velikosti + Změna velikosti - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - Změní velikost vybraných objektů ze základního bodu. CTRL pro přichycení, SHIFT pro omezení, ALT pro kopírování + Změní velikost vybraných objektů ze základního bodu. CTRL pro přichycení, SHIFT pro omezení, ALT pro kopírování Draft_SelectGroup - + Select group - Vybrat skupinu + Vybrat skupinu - + Selects all objects with the same parents as this group - Selects all objects with the same parents as this group + Vybere všechyn objekty se společnými předky jako skupinu Draft_SelectPlane - + SelectPlane - Výběr roviny + Výběr roviny - + Select a working plane for geometry creation - Vyberte pracovní rovinu pro tvorbu geometrie + Vyberte pracovní rovinu pro tvorbu geometrie Draft_Shape2DView - + Shape 2D view - Shape 2D view + 2D průmět - + Creates Shape 2D views of selected objects - Creates Shape 2D views of selected objects + Vytvoří 2D průmět vybraných objektů - + Convert bidirectionally between Draft and Sketch objects - Convert bidirectionally between Draft and Sketch objects + Převést vzájemně mezi objekty Návrhu a Skici + + + + Draft_ShapeString + + + Shape from text... + Obrazec z textu... + + + + Creates text string in shapes. + Vytvoří text v obrazci. Draft_ShowSnapBar - + Show Snap Bar - Show Snap Bar + Zobrazit přichytávací panel - + Shows Draft snap toolbar - Shows Draft snap toolbar + Zobrazit Přichytávací nástrojový panel + + + + Draft_Snap_Angle + + + Angles + Úhly + + + + Snaps to 45 and 90 degrees points on arcs and circles + Zachytávání na bodech po 45 a 90 stupňích na kruzích a elipsách + + + + Draft_Snap_Center + + + Center + Střed + + + + Snaps to center of circles and arcs + Přichytit na střed kruhů nebo oblouků + + + + Draft_Snap_Dimensions + + + Dimensions + Rozměry + + + + Shows temporary dimensions when snapping to Arch objects + Zobrazuje dočasný rozměr když se přichytává k objektům + + + + Draft_Snap_Endpoint + + + Endpoint + Koncový bod + + + + Snaps to endpoints of edges + Přichytí do koncového bodu hrany + + + + Draft_Snap_Extension + + + Extension + Prodloužit + + + + Snaps to extension of edges + Přichytí do prodloužení hrany + + + + Draft_Snap_Grid + + + Grid + Grid + + + + Snaps to grid points + Přichytí na body mřížky + + + + Draft_Snap_Intersection + + + Intersection + Průnik + + + + Snaps to edges intersections + Přichytí na průsečík hran + + + + Draft_Snap_Lock + + + Toggle On/Off + Přepínač On/Off + + + + Activates/deactivates all snap tools at once + Aktivace/deaktivace všech nástrojů najednou + + + + Draft_Snap_Midpoint + + + Midpoint + Bod uprostřed + + + + Snaps to midpoints of edges + Přichytí na bod uprostřed hrany + + + + Draft_Snap_Near + + + Nearest + Nejbližší + + + + Snaps to nearest point on edges + Přichytí k nejbližšímu bodu hrany + + + + Draft_Snap_Ortho + + + Ortho + Pravoůhle + + + + Snaps to orthogonal and 45 degrees directions + Přichytí pravoůhle a ve směrech pod 45 stupni + + + + Draft_Snap_Parallel + + + Parallel + Rovnoběžně + + + + Snaps to parallel directions of edges + Přichtí rovnoběžně ke směru hrany + + + + Draft_Snap_Perpendicular + + + Perpendicular + Kolmo + + + + Snaps to perpendicular points on edges + Přichytí kolmo v bodě na hraně + + + + Draft_Snap_WorkingPlane + + + Working Plane + Pracovní rovina + + + + Restricts the snapped point to the current working plane + Omezení přichtávání bodů na aktuální pracovní rovinu Draft_Text - + Text - Text + Text - + Creates an annotation. CTRL to snap - Vytvoří anotace. CTRL na přichycení + Vytvoří anotace. CTRL na přichycení Draft_ToggleConstructionMode - + Toggle construcion Mode - Přepíná konstrukční režim + Přepíná konstrukční režim - + Toggles the Construction Mode for next objects. - Přepíná režim konstrukce pro další objekty. + Přepíná režim konstrukce pro další objekty. Draft_ToggleContinueMode - - Toggle continue Mode - Toggle continue Mode + + Toggle Continue Mode + Přepnout opakování režimu - + Toggles the Continue Mode for next commands. - Toggles the Continue Mode for next commands. + Zapne/vypne režim pokračování pro příští příkaz. Draft_ToggleDisplayMode - + Toggle display mode - Přepnout režim zobrazení + Přepnout režim zobrazení - + Swaps display mode of selected objects between wireframe and flatlines - Přepne režim zobrazení vybraných objektů mezi drátěným a stínovaným + Přepne režim zobrazení vybraných objektů mezi drátěným a stínovaným Draft_ToggleGrid - + Toggle Grid - Toggle Grid + Přepnout mřížku - + Toggles the Draft gid on/off - Toggles the Draft gid on/off - - - - Draft_ToggleSnap - - - Toggle snap - Toggle snap - - - - Toggles Draft snap on or off - Toggles Draft snap on or off + Vypnout/zapnout mřížku v Návrhu Draft_Trimex - + Trimex - Trimex + Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts + Ořízne nebo prodlouží vybraný objekt, nebo vysune samostatnou plochu. CTRL úchop, SHIFT omezení vzhledem k aktuálnímu segmentu nebo k normále, ALT obrácení Draft_UndoLine - + Undo last segment - Vrátit zpět poslední segment + Vrátit zpět poslední segment - + Undoes the last drawn segment of the line being drawn - Vrátí zpět poslední nakreslený segment kreslené čáry + Vrátí zpět poslední nakreslený segment kreslené čáry Draft_Upgrade - + Upgrade - Aktualizace + Povýšení - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - Spojuje vybrané objekty do jednoho, nebo převede uzavřené obrysy na plné plochy, nebo sjednotí plochy + Spojuje vybrané objekty do jednoho, nebo převede uzavřené obrysy na plné plochy, nebo sjednotí plochy Draft_Wire - + DWire - DWire + DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain + Vytvoří multibodovou Návrhovou křivku (Dwire). CTRL pro přichycení, SHIFT pro omezení Draft_WireToBSpline - + Wire to BSpline - Wire to BSpline + BSpline z čáry - + Converts between Wire and BSpline - Converts between Wire and BSpline + Převede mezi čárou a BSpline @@ -513,1502 +786,1910 @@ General Draft Settings - Obecné návrh nastavení + Obecné návrh nastavení - - Default color - Výchozí barva - - - + the default color for new objects - Výchozí barva pro nové objekty + Výchozí barva pro nové objekty - - Default linewidth - Výchozí šířka čáry - - - + the default linewidth for new objects - výchozí čára pro nové objekty + výchozí čára pro nové objekty - - Snap color - přitáhnout barvu - - - + the default color for snap symbols - Výchozí barva pro přichycené symboly + Výchozí barva pro přichycené symboly - - Construction color - Barva konstrukce - - - + This is the default color for objects being drawn while in construction mode. - Toto je výchozí barva pro objekty nakreslena v konstrukčním režimu. + Toto je výchozí barva pro objekty nakreslena v konstrukčním režimu. - + This is the default group name for construction geometry - Toto je výchozí název skupiny pro konstrukční geometrii + Toto je výchozí název skupiny pro konstrukční geometrii - + Construction - Konstrukce + Konstrukce + + + + check this if you want to use the color/linewidth from the toolbar as default + Zatrhněte tuto volbu pokud chcete použít barvu / čáry z panelu nástrojů jako výchozí + + + + Save current color and linewidth across sessions + Uložit aktuální barvy a čáry během sezení + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + Pokud je toto políčko zaškrtnuto, režim kopírování bude zachován během příkazu, jinak příkazy vždy spustí v no-copy režimu + + + + Global copy mode + globální režim kopírování - check this if you want to use the color/linewidth from the toolbar as default - Zatrhněte tuto volbu pokud chcete použít barvu / čáry z panelu nástrojů jako výchozí - - - - Save current color and linewidth across sessions - Uložit aktuální barvy a čáry během sezení - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - Pokud je toto políčko zaškrtnuto, režim kopírování bude zachován během příkazu, jinak příkazy vždy spustí v no-copy režimu - - - - Global copy mode - globální režim kopírování - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - Pokud je toto políčko zaškrtnuto, budete moci vždy uchopit existující objekty při kreslení. Pokud tomu tak není, vám bude přitahování, pouze v případě, že stisknete klávesu CTRL. - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - Pokud je toto políčko zaškrtnuto, objekty se objeví jako vyplněné jako výchozí. V opačném případě se zobrazí jako drátový model + Pokud je toto políčko zaškrtnuto, objekty se objeví jako vyplněné jako výchozí. V opačném případě se zobrazí jako drátový model - - Fill objects by default - Vyplnit objekty podle výchozího nastavení - - - + Default working plane - Výchozí pracovní rovina + Výchozí pracovní rovina - + None - Žádný + Žádný - + XY (Top) - XY (nahoře) + XY (nahoře) - + XZ (Front) - XZ (přední) + XZ (přední) - + YZ (Side) - YZ (strana) + YZ (strana) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - Počet desetinných míst ve vnitřních souřadnicových operacích (např. 3 = 0,001) + Počet desetinných míst ve vnitřních souřadnicových operacích (např. 3 = 0,001) - - Default text height - výška výchozího textu - - - + Default height for texts and dimensions - Výchozí výšku pro texty a rozměry + Výchozí výšku pro texty a rozměry - - Default text font - Výchozí písmo pro text - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - Toto je výchozí název písma pro všechny pracovní verze textů a rozměry. Název písma, jako je například "Arial", výchozí styl, jako například "sans", "serif" nebo "mono" nebo rodina může být například "Arial, Helvetica, sans"nebo název s styl, jako například"Arial: Bold" + Toto je výchozí název písma pro všechny pracovní verze textů a rozměry. Název písma, jako je například "Arial", výchozí styl, jako například "sans", "serif" nebo "mono" nebo rodina může být například "Arial, Helvetica, sans"nebo název s styl, jako například"Arial: Bold" - - Arial - Arial - - - + Default template sheet - Výchozí šablona listu + Výchozí šablona listu - + The default template to use when creating a new drawing sheet - Výchozí šablona pro použití při vytváření nového výkresového listu + Výchozí šablona pro použití při vytváření nového výkresového listu - + Import style - Import stylu + Import stylu - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - Je to metoda vybraná pro import nebo překládání barvu objektu DXF do FreeCAD. Je-li mapování barev vybráno, musíte zvolit soubor mapování barev obsahující převodní tabulku, která převede barvy do čar - - - + None (fastest) - None (nejrychlejší) + None (nejrychlejší) - + Use default color and linewidth - Použít výchozí barvu a šířku čáry + Použít výchozí barvu a šířku čáry - + Original color and linewidth - Původní barva a šířka čáry + Původní barva a šířka čáry - - Color mapped to linewidth - Barvy mapované na šířku čáry - - - + if this is checked, paper space objects will be imported too - pokud je zatrženo, budou importovány i objekty na ploše papíru + pokud je zatrženo, budou importovány i objekty na ploše papíru - - Import layouts - Import rozvržení - - - + if this is unchecked, texts/mtexts won't be imported - pokud je zaškrtnuta, text/mtext nebude importován + pokud je zaškrtnuta, text/mtext nebude importován - - Color mapping file - Soubor mapování barev - - - - The color mapping file for translating dxf colors into linewidths - Soubor mapování barev pro převod barev dxf do šířky čáry - - - - Max Spline Segment - Max křivka segmentu - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - Při exportu splinů do DXF, jsou transformovány do křivek. Tato hodnota je maximální délka každého segmentu křivky. Je-li 0, pak je celá spline považována za rovnou část. + Při exportu splinů do DXF, jsou transformovány do křivek. Tato hodnota je maximální délka každého segmentu křivky. Je-li 0, pak je celá spline považována za rovnou část. - + This is the method choosed for importing SVG object color into FreeCAD. - Toto je metoda zvolené pro import barvy SVG objektu do FreeCADu. + Toto je metoda zvolené pro import barvy SVG objektu do FreeCADu. - + Check this if you want the areas (3D faces) to be imported too. - Zaškrtněte pokud chcete plochy (3D plochy)importovat také. + Zaškrtněte pokud chcete plochy (3D plochy)importovat také. - + Import OCA areas - Importovat OCA oblastí + Importovat OCA oblastí General settings - Obecná nastavení + Obecná nastavení - + Construction group name - Název konstrukční skupiny + Název konstrukční skupiny - + Tolerance - Odchylka + Odchylka - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - Toto je hodnota použitá funkcemi, které používají toleranci. Hodnoty s rozdíly pod tuto hodnotu budou považovány za stejné. + Toto je hodnota použitá funkcemi, které používají toleranci. Hodnoty s rozdíly pod tuto hodnotu budou považovány za stejné. - - Dimensions & Leader arrow style - Kóty & styl šipek - - - - Dot 5 - Bod 5 - - - - Dot 7 - Bod 7 - - - - Dot 9 - Bod 9 - - - - Circle 5 - Kruh 5 - - - - Circle 7 - Kruh 7 - - - - Circle 9 - Kruh 9 - - - - Slash 5 - Lomítko 5 - - - - Slash 7 - Lomítko 7 - - - - Slash 9 - Lomítko 9 - - - - Backslash 5 - Zpětné lomítko 5 - - - - Backslash 7 - Zpětné lomítko 7 - - - - Backslash 9 - Zpětné lomítko 9 - - - - Import/Export - Import a Export - - - + DXF format options - Možnosti formátu DXF + Možnosti formátu DXF - - Import texts and dimensions - Import textů a rozměrů - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Toto zaškrtněte, pokud chcete nepojmenovaný blok (počáteční *) bude importováno také + Toto zaškrtněte, pokud chcete nepojmenovaný blok (počáteční *) bude importováno také - - Import *blocks - Import * bloků - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - Je-li toto políčko zaškrtnuto, freecad se pokusí spojit shodné objekty do drátů. Pozor, může to chvíli trvat... + Je-li toto políčko zaškrtnuto, freecad se pokusí spojit shodné objekty do drátů. Pozor, může to chvíli trvat... - + Join geometry - Spojit geometrie + Spojit geometrie - + SVG format options - Možnosti formátu SVG + Možnosti formátu SVG - + OCA format options - Možnosti formátu OCA + Možnosti formátu OCA - + Alternate SVG Patterns location - Alternate SVG Patterns location + Umístění alternativních SVG vzorů - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns + Zde můžete specifikovat cestu k SVG souborům obsahující definice <pattern>, které mohou být přidány ke standardním šrafovacím vzorům Návrhu - + Draft interface mode - Draft interface mode + Režim rozhraní Návrhu - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction + Toto je režim uživatelského rozhraní, ve kterém bude pracovat modul Návrh: režim panelu nástrojů umístí všechna nastavení na oddělený panel nástrojů, zatímco režim panelu úkolů bude používat záložku Úkoly ve FreeCadu pro veškerou komunikaci s uživatelem - + Toolbar - Toolbar + Nástrojový panel - + Taskview - Taskview + Záložka Úkoly - + Constrain mod - Constrain mod + Omezovací mód - + The Constraining modifier key - The Constraining modifier key + Klávesa způsobující vazbení - + shift - SHIFT + SHIFT - + ctrl - CTRL + CTRL - + alt - ALT + ALT - + Snap mod - Mód přichytávání + Mód přichytávání + + + + The snap modifier key + Klávesa způsobující přichytávání + + + + Alt mod + Alt mód + + + + The alt modifier key + Modifikační klávesa alt + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + Normálně jsou po kopírování objektů vybrány kopie. Je-li tato nabídka zaškrtnuta, tak jsou místo toho vybrány původní objekty. + + + + Select base objects after copying + Vybrat základní objekty po kopírování + + + + If checked, a grid will appear when drawing + Je-li zaškrtnuto, během kreslení se zobrazí mřížka + + + + Use grid + Použít mřížku + + + + Grid spacing + Rozteč mřížky + + + + The spacing between each grid line + Velikost rastru přichytávací mřížky + + + + Main lines every + Hlavní čáry každých + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + Hlavní čáry budou kresleny silněji. Zadejte kolik slabých má být mezi hlavními. + + + + Internal precision level + Stupeň vnitřní přesnosti - The snap modifier key - The snap modifier key - - - - Alt mod - Alt mod - - - - The alt modifier key - The alt modifier key - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - - - - Select base objects after copying - Select base objects after copying - - - - Always snap to objects (disable snap mod key) - Always snap to objects (disable snap mod key) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - The radius for snapping to special points. Set to 0 for no distance (infinite) - - - - Snap range - Snap range - - - - px - px - - - - If checked, a grid will appear when drawing - If checked, a grid will appear when drawing - - - - Use grid - Použít mřížku - - - - Grid spacing - Rozteč mřížky - - - - The spacing between each grid line - The spacing between each grid line - - - - Main lines every - Hlavní čáry každých - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - - - - Internal precision level - Internal precision level - - - Dimensions precision level - Dimensions precision level + Stupeň přesnosti kót - - Vertical dimensions text orientation - Vertical dimensions text orientation - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. + Toto je orientace textu kóty když je text vertikálně. Standartně je doleva což je ISO standard. - + Left (ISO standard) - Left (ISO standard) + Vlevo (ISO standard) - + Right - Vpravo + Vpravo - - Create parametric objects - Vytvořit parametrické objekty - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable + Je-li zaškrtnuto, objekty ze společných vrstev budou spojeny do bloku, takže se zobrazí rychleji, ale budou obtížněji upravitelné - + Group layers into blocks - Group layers into blocks + Skupiny vrstev do bloků - + If this is checked, all objects containing faces will be exported as 3d polyfaces - If this is checked, all objects containing faces will be exported as 3d polyfaces + Pokud je toto zvoleno, všechny objekty obsahující plochy budou exportovány jako 3D plochy - + Export 3D objects as polyface meshes - Export 3D objects as polyface meshes + Exportuje 3D objekty jako plošné sítě If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. + Je-li zaškrtnuto, workbench Návrh se nezobrazí. Užitečné poněvadž všechny nástroje Návrhu jsou také v Architekt workbench. Hide Draft workbench - Hide Draft workbench + Skrýt workbench Návrhu - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - If this is checked, snapping will not occur against objects with more than the indicated number of edges - - - - Snap maximum - Snap maximum - - - - Maximum number of edges to be considered for snapping - Maximum number of edges to be considered for snapping - - - - Maximum number of edges - Maximum number of edges - - - + If checked, the Snap toolbar will be shown whenever you use snapping - If checked, the Snap toolbar will be shown whenever you use snapping + Pokud je vybráno, Panel s přichytávacími nástroji bude zobrazen kdykoli použijete přichytávání - + Show Draft Snap toolbar - Show Draft Snap toolbar + Zobrazit Přichytávací nástrojový panel - + Hide Draft snap toolbar after use - Hide Draft snap toolbar after use + Skrýt workbench Návrhu po použití - + if checked, a widget indicating the current working plane orientation appears during drawing operations - if checked, a widget indicating the current working plane orientation appears during drawing operations + Je-li zaškrtnuto, během kreslení se znázorní orientace aktuální pracovní roviny - + Show Working Plane tracker - Show Working Plane tracker + Zobrazit stopaře pracovní roviny - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command + Je-li vybráno, mřížka bude vždy viditelná při aktivním režimu náčrtu. Jinak pouze když použijete příkaz - - Always show - Always show - - - - Create Sketches - Create Sketches - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document + Je-li zaškrtnuto, importovaný text bude mít standardní velikost textu Návrhu, namísto velikosti kterou měl v DXF dokumentu - + Use standard font size for texts - Use standard font size for texts + Použít standardní velikost písma pro text - + If this is checked, hatches will be converted into simple wires - If this is checked, hatches will be converted into simple wires + Je-li zaškrtnuto, šrafy budou převedeny na jednoduché dráty - + Import hatch boundaries as wires - Import hatch boundaries as wires + Importovat hranice šrafů jako dráty - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width + Je-li zaškrtnuto, lomené křivky budou vykresleny jako uzavřené dráty se správnou tloušťkou, pokud je definovaná - + Render polylines with width - Render polylines with width + Vykreslit lomené čáry s tloušťkou - - Export Style - Export Style - - - + Style of SVG file to write when exporting a Sketch. - Style of SVG file to write when exporting a Sketch. + Styl SVG souboru uloženého při exportu náčrtu. - + Translated (for print & display) - Translated (for print & display) + Přeloženo (pro tisk a zobrazení) - + Raw (for CAM) - Raw (for CAM) + Surový (pro CAM) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds + Při SVG exportu pohledů zobrazí bílé čáry černě, aby byly lépe čitelné na bílém pozadí - + Translate white line color to black - Translate white line color to black + Přeložit bílou barvu čáry na černou + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + + + + Use Part Primitives when available + Use Part Primitives when available + + + + Snapping + Snapping + + + + If this is checked, snapping is activated without the need to press the snap mod key + If this is checked, snapping is activated without the need to press the snap mod key + + + + Always snap (disable snap mod) + Always snap (disable snap mod) + + + + Construction geometry + Geometrická konstrukce + + + + Construction geometry color + Construction geometry color + + + + Import + Import + + + + texts and dimensions + texts and dimensions + + + + points + points + + + + layouts + layouts + + + + *blocks + *blocks + + + + If this is checked, the exported objects will be projected to reflect the current view direction + If this is checked, the exported objects will be projected to reflect the current view direction + + + + Project exported objects along current view direction + Project exported objects along current view direction + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipse export is badly supported. Use this to export them as polylines instead. + + + + DWG format options + DWG format options + + + + Path to Teigha File Converter + Path to Teigha File Converter + + + + The path to your Teigha File Converter executable + The path to your Teigha File Converter executable + + + + Visual settings + Visual settings + + + + Visual Settings + Visual Settings + + + + Default line color + Výchozí barva čáry + + + + Default line width + Default line width + + + + Snap symbols style + Snap symbols style + + + + Draft classic style + Draft classic style + + + + Bitsnpieces style + Bitsnpieces style + + + + Color + Color + + + + Hatch patterns resolution + Hatch patterns resolution + + + + Grid + Grid + + + + Always show the grid + Always show the grid + + + + Texts and dimensions + Texts and dimensions + + + + Texts + Texts + + + + font + font + + + + Internal font + Internal font + + + + size + size + + + + Dimensions arrows + Dimensions arrows + + + + style + style + + + + Dot + Dot + + + + Circle + Kruh + + + + Arrow + Arrow + + + + The default size of arrows + The default size of arrows + + + + Dimensions lines + Dimensions lines + + + + text above + text above + + + + text inside + text inside + + + + The default size of dimensions extension lines + The default size of dimensions extension lines + + + + Dimensions text + Dimensions text + + + + orientation + orientation + + + + spacing + spacing + + + + The space between the dimension line and the dimension text + The space between the dimension line and the dimension text + + + + Default ShapeString Font File + Default ShapeString Font File + + + + Select a font file + Select a font file + + + + Fill objects with faces whenever possible + Fill objects with faces whenever possible + + + + DXF / DWG options + DXF / DWG options + + + + Create + Vytvořit + + + + If thi sis checked, only standard Part objects will be created (fastest) + If thi sis checked, only standard Part objects will be created (fastest) + + + + simple Part shapes + simple Part shapes + + + + If this is checked, parametric Draft objects will be created whenever possible + If this is checked, parametric Draft objects will be created whenever possible + + + + Draft objects + Draft objects + + + + If this is checked, sketches will be created whenever possible + If this is checked, sketches will be created whenever possible + + + + Sketches + Sketches + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + + + + Get original colors from the DXF file + Get original colors from the DXF file + + + + If this is checked, DXF layers will be imported as Draft layers + If this is checked, DXF layers will be imported as Draft layers + + + + Use Draft Layers + Use Draft Layers + + + + Treat ellipses and splines as polylines + Treat ellipses and splines as polylines + + + + Max Spline Segment: + Max Spline Segment: + + + + SVG / OCA options + SVG / OCA options + + + + Export style + Export style + + + + Snapping settings + Snapping settings + + + + Show the unit suffix in dimensions + Show the unit suffix in dimensions + + + + Workbench + + + Draft Snap + Draft Snap + + + + Draft creation tools + Draft creation tools + + + + Draft modification tools + Draft modification tools draft - + + Draft Command Bar + Draft Command Bar + + + active command: - aktivní příkaz: + aktivní příkaz: - + None - Žádný + Žádný - + Active Draft command - aktivní příkaz návrhu + aktivní příkaz návrhu - + X coordinate of next point - X souřadnice dalšího bodu + X souřadnice dalšího bodu - + X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - Y souřadnice dalšího bodu - - - - Z coordinate of next point - Z souřadnice dalšího bodu - - - - Radius - Poloměr - - - - Radius of Circle - Poloměr kruhu - - - - Coordinates relative to last point or absolute (SPACE) - Souřadnice vztažené k poslednímu bodu nebo absolutní (mezerník) - - - - Undo the last segment (CTRL+Z) - Vrátit zpět poslední segment (CTRL + Z) - - - - Finishes and closes the current line (C) - ukončí a zavře aktuální řádek (C) - - - - Offset - Odstup - - - - XY - XY - - - - Select XY plane - Vyberte rovinu XY - - - - XZ - XZ - - - - Select XZ plane - Vyberte rovinu XY - - - - YZ - YZ - - - - Select YZ plane - Vyberte rovinu YZ - - - - View - Pohled - - - - Select plane perpendicular to the current view - Vyberte rovinu kolmou na aktuální pohled - - - - Do not project points to a drawing plane - nepromítat body do kreslící roviny - - - - If checked, objects will be copied instead of moved (C) - Je-li zaškrtnuta, objekty budou zkopírovány namísto přesunutý (C) - - - - Line Color - Barva čáry - - - - Face Color - Barva plochy - - - - Line Width - Šířka čáry - - - - Font Size - Velikost písma - - - - Apply to selected objects - použít na vybrané objekty - - - - Toggles Construction Mode - Přepíná konstrukční režim - - - - Select Plane - Vyberte rovinu - - - - Line - Čára - - - - Circle - Kruh + X - Center X - Střed X + Y + Y - - Arc - oblouk + + Z + Z - - Pick Object - Vybrat objekt - - - - draft Command Bar - návrh příkazové tabulky - - - - Pick a face to define the drawing plane - - Vyberte si plochu pro definování kreslící roviny - - - - Pick first point: - - Vyberte první bod: - - - - Pick next point: - - Vyberte další bod: - - - - Pick next point, or (F)inish or (C)lose: - - Vyberte další bod, nebo (F) pro konec nebo (C) pro zavření: - - - - Pick opposite point: - - Výběr protilehlého bodu: - - - - Pick center point: - - Výběr středového bodu: - - - - Pick radius: - - Vyberte poloměr: - - - - Pick start angle: - - Vyberte počáteční úhel: - - - - Pick aperture: - - Vyberte otvor: - - - - Aperture angle: - - Úhel otvoru: - - - - Pick location point: - - Vyberte umístění bodu: - - - - Select an object to move - - Vyberte objekt, který chcete přesunout - - - - Pick start point: - - Vyberte počáteční bod: - - - - Pick end point: - - Vyberte koncový bod: - - - - Select an object to rotate - - Vyberte objekt, který chcete otočit - - - - Pick rotation center: - - Vyberte střed otáčení: - - - - Pick base angle: - - Vyberte základní úhel: - - - - Pick rotation angle: - - Vyberte úhel natočení: - - - - Select an object to offset - - Vyberte objekt pro vyrovnání - - - - Offset only works on one object at a time - - Ofset funguje pouze na jeden objekt najednou - - - - Pick distance: - - Vyberte vzdálenost: - - - - Select an object to upgrade - - Vyberte objekt pro upgrade - - - - Select an object to trim/extend - - Vyberte objekt pro oříznutí/rozšíření - - - - Select an object to scale - - Vyberte objekt ke změně velikosti - - - - Pick base point: - - Vyberte základní bod: - - - - Pick scale factor: - - Vybrat měřítko: - - - - Number of sides - Počet stran - - - - &Relative - &Relativní - - - - &Undo - &Zpět - - - - &Close - &Zavřít - - - - &Copy - &Kopírovat - - - - If checked, command will not finish until you press the command button again - Je-li zaškrtnuto, příkaz se nedokončí, dokud nestisknete znovu na příkazové tlačítko - - - - &Continue - &Pokračovat - - - - Last point has been removed - - Poslední bod byl odstraněn - - - - Spline has been closed - - Křivka byla uzavřena - - - - Edges don't intersect! - - Hrany se neprotínají! - - - - Cannot offset this object type - - Nelze ofsetovat tento typ objektu - - - - Found groups: closing each open object inside - - Found groups: closing each open object inside - - - - - Found 2 objects: fusing them - - Found 2 objects: fusing them - - - - - Found 1 non-parametric objects: draftifying it - - Found 1 non-parametric objects: draftifying it - - - - - Found 1 closed sketch object: making a face from it - - Found 1 closed sketch object: making a face from it - - - - - Found 1 open wire: closing it - - Found 1 open wire: closing it - - - - - Found several edges: wiring them - - Found several edges: wiring them - - - - - Found several non-connected edges: making compound - - Found several non-connected edges: making compound - - - - - Found several non-treatable objects: making compound - - Found several non-treatable objects: making compound - - - - - Found 1 parametric object: breaking its dependencies - - Found 1 parametric object: breaking its dependencies - - - - - Found 2 objects: subtracting them - - Found 2 objects: subtracting them - - - - - Found several faces: splitting them - - Found several faces: splitting them - - - - - Found several objects: subtracting them from the first one - - Found several objects: subtracting them from the first one - - - - - Found 1 face: extracting its wires - - Found 1 face: extracting its wires - - - - - Found only wires: extracting their edges - - Found only wires: extracting their edges - - - - - This object type is not editable - - This object type is not editable - - - - - Active object must have more than two points/nodes - - Active object must have more than two points/nodes - - - - - Finishes the current drawing or editing operation (F) - Finishes the current drawing or editing operation (F) - - - - Add points to the current object - Add points to the current object - - - - Remove points from the current object - Remove points from the current object - - - - F&illed - F&illed - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - - - - &Finish - &Finish - - - - If checked, an OCC-style offset will be performed instead of the classic offset - If checked, an OCC-style offset will be performed instead of the classic offset - - - - &OCC-style offset - &OCC-style offset - - - - &Wipe - &Wipe - - - - Wipes the existing segments of this line and starts again from the last point (W) - Wipes the existing segments of this line and starts again from the last point (W) + + Y coordinate of next point + Y souřadnice dalšího bodu - Point - Bod + Z coordinate of next point + Z souřadnice dalšího bodu - - Distance - Distance + + Radius + Poloměr - - Edit - Upravit + + Radius of Circle + Poloměr kruhu - - Create BSpline - Create BSpline + + &Relative + &Relativní - - Create Rectangle - Vytvořit obdélník + + Coordinates relative to last point or absolute (SPACE) + Souřadnice vztažené k poslednímu bodu nebo absolutní (mezerník) - - Create Circle - Vytvořit kruh + + F&illed + Vyplněné - - Create Arc - Vytvořit oblouk + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + Zaškrtněte, jestliže se má zobrazit objekt vyplněný, jinak se zobrazí jako drátěný (i) - - Create Polygon - Vytvořit mnohoúhelník + + &Finish + &Dokončit - - Create Text - Vytvořit text + + Finishes the current drawing or editing operation (F) + Dokončí aktuální kreslicí nebo upravovací operaci (F) - - Create Dimension - Vytvořit kótu + + If checked, command will not finish until you press the command button again + Je-li zaškrtnuto, příkaz se nedokončí, dokud nestisknete znovu na příkazové tlačítko - - Copy - Kopírovat + + &Continue + &Pokračovat - - Move - Přesun + + If checked, an OCC-style offset will be performed instead of the classic offset + Je-li zaškrtnuto, bude uplatněn OCC-styl odsazení namísto klasického odsazení - - Change Style - Změnit styl + + &OCC-style offset + &OCC-styl odstupu - - Rotate - Rotace + + Add points to the current object + Add points to the current object - - Found 1 solidificable object: solidifying it - - Found 1 solidificable object: solidifying it - + + Remove points from the current object + Remove points from the current object - - Found several objects or faces: making a parametric face - - Found several objects or faces: making a parametric face - + + Make Bezier node sharp + Make Bezier node sharp - - Found objects containing curves: fusing them - - Found objects containing curves: fusing them - + + Make Bezier node tangent + Make Bezier node tangent - - Found several objects: fusing them - - Found several objects: fusing them - + + Make Bezier node symmetric + Make Bezier node symmetric - - Scale - Změna velikosti + + &Undo + &Zpět + + + + Undo the last segment (CTRL+Z) + Vrátit zpět poslední segment (CTRL + Z) + + + + &Close + &Zavřít + + + + Finishes and closes the current line (C) + ukončí a zavře aktuální řádek (C) + + + + &Wipe + &Vymazat + + + + Wipes the existing segments of this line and starts again from the last point (W) + Vymaže dosavadní segmenty této čáry a začne z posledního bodu (W) + + + + Number of sides + Počet stran + + + + Offset + Odstup + + + + XY + XY + + + + Select XY plane + Vyberte rovinu XY + + + + XZ + XZ + + + + Select XZ plane + Vyberte rovinu XY + + + + YZ + YZ + + + + Select YZ plane + Vyberte rovinu YZ + + + + View + Pohled + + + + Select plane perpendicular to the current view + Vyberte rovinu kolmou na aktuální pohled + + + + Do not project points to a drawing plane + nepromítat body do kreslící roviny + + + + &Copy + &Kopírovat + + + + If checked, objects will be copied instead of moved (C) + Je-li zaškrtnuta, objekty budou zkopírovány namísto přesunutý (C) + + + + Text string to draw + Text string to draw + + + + String + Řetězec + + + + Height of text + Height of text + + + + Height + Výška + + + + Intercharacter spacing + Intercharacter spacing + + + + Tracking + Tracking + + + + Full path to font file: + Full path to font file: + + + + Open a FileChooser for font file + Open a FileChooser for font file + + + + Set/unset a working plane + Set/unset a working plane + + + + Line Color + Barva čáry + + + + Face Color + Barva plochy + + + + Line Width + Šířka čáry - Trim - Trim + Font Size + Velikost písma - - Start Angle - Start Angle + + Apply to selected objects + použít na vybrané objekty - - Aperture - Aperture + + Toggles Construction Mode + Přepíná konstrukční režim - - Installed Macros - Installed Macros + + Select Plane + Vyberte rovinu - - Wire tools - Wire tools + + Line + Čára - + DWire - DWire + DWire - - Create DWire - Create DWire + + Circle + Kruh - - DWire has been closed + + Center X + Střed X + + + + Arc + oblouk + + + + Point + Bod + + + + Distance + Distance + + + + Trim + Trim + + + + Pick Object + Vybrat objekt + + + + Edit + Upravit + + + + Global X + Global X + + + + Global Y + Global Y + + + + Global Z + Global Z + + + + Local X + Local X + + + + Local Y + Local Y + + + + Local Z + Local Z + + + + Invalid Size value. Using 200.0. + Invalid Size value. Using 200.0. + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + Please enter a text string. + + + + Select a Font file + Select a Font file + + + + Please enter a font file. + Please enter a font file. + + + + Draft.makeBSpline: not enough points - DWire has been closed + Draft.makeBSpline: not enough points - - BSpline - BSpline + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Equal endpoints forced Closed + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Invalid pointslist + + + + + Found groups: closing each open object inside + + Found groups: closing each open object inside + + + + + Found mesh(es): turning into Part shapes + + Found mesh(es): turning into Part shapes + + + + + Found 1 solidificable object: solidifying it + + Found 1 solidificable object: solidifying it + + + + + Found 2 objects: fusing them + + Found 2 objects: fusing them + + + + + Found several objects: making a shell + + Found several objects: making a shell + + + + + Found several coplanar objects or faces: making one face + + Found several coplanar objects or faces: making one face + + + + + Found 1 non-parametric objects: draftifying it + + Found 1 non-parametric objects: draftifying it + + + + + Found 1 closed sketch object: making a face from it + + Found 1 closed sketch object: making a face from it + + + + + Found closed wires: making faces + + Found closed wires: making faces + + + + + Found 1 open wire: closing it + + Found 1 open wire: closing it + + + + + Found several open wires: joining them + + Found several open wires: joining them + + + + + Found several edges: wiring them + + Found several edges: wiring them + + + + + Found several non-treatable objects: making compound + + Found several non-treatable objects: making compound + + + + + Unable to upgrade these objects. + + Unable to upgrade these objects. + + + + + Found 1 block: exploding it + + Found 1 block: exploding it + + + + + Found 1 parametric object: breaking its dependencies + + Found 1 parametric object: breaking its dependencies + + + + + Found 2 objects: subtracting them + + Found 2 objects: subtracting them + + + + + Found several faces: splitting them + + Found several faces: splitting them + + + + + Found several objects: subtracting them from the first one + + Found several objects: subtracting them from the first one + + + + + Found 1 face: extracting its wires + + Found 1 face: extracting its wires + + + + + Found only wires: extracting their edges + + Found only wires: extracting their edges + + + + + No more downgrade possible + + Není možné další ponížení + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + + Pick a face to define the drawing plane + + Vyberte si plochu pro definování kreslící roviny + + + + Pick first point: + + Vyberte první bod: + + + + Create Line + Create Line + + + + Create DWire + Create DWire + + + + DWire has been closed + + DWire has been closed + + Last point has been removed + + Poslední bod byl odstraněn + + + + Pick next point: + + Vyberte další bod: + + + + Pick next point, or (F)inish or (C)lose: + + Vyberte další bod, nebo (F) pro konec nebo (C) pro zavření: + + + + BSpline + BSpline + + + + Spline has been closed + + Křivka byla uzavřena + + + + Create BSpline + Vytvořit BSpline + + + + BezCurve + BezCurve + + + + Bezier curve has been closed + + Bezier curve has been closed + + + + + Create BezCurve + Create BezCurve + + + Rectangle - Obdélník + Obdélník - + + Create Plane + Create Plane + + + + Create Rectangle + Vytvořit obdélník + + + + Pick opposite point: + + Výběr protilehlého bodu: + + + + Pick center point: + + Výběr středového bodu: + + + + Pick radius: + + Vyberte poloměr: + + + + Pick start angle: + + Vyberte počáteční úhel: + + + + Pick aperture: + + Vyberte otvor: + + + + Create Circle + Vytvořit kruh + + + + Create Arc + Vytvořit oblouk + + + + Start Angle + Počáteční úhel + + + + Aperture + Aperture + + + + Aperture angle: + + Úhel otvoru: + + + Polygon - Mnohoúhelník + Mnohoúhelník - + + Create Polygon + Vytvořit mnohoúhelník + + + + Ellipse + Elipsa + + + + Create Ellipse + Create Ellipse + + + Text - Text + Text - + + Pick location point: + + Vyberte umístění bodu: + + + + Create Text + Vytvořit text + + + Dimension - Rozměr + Rozměr - - No upgrade available for this object + + Create Dimension + Vytvořit kótu + + + + Edges don't intersect! - No upgrade available for this object + Hrany se neprotínají! + + + + ShapeString + ShapeString + + + + Pick ShapeString location point: + + Pick ShapeString location point: - - Couldn't upgrade these objects + + Create ShapeString + Create ShapeString + + + + Move + Přesun + + + + Select an object to move - Couldn't upgrade these objects + Vyberte objekt, který chcete přesunout + + + + Pick start point: + + Vyberte počáteční bod: + + + + Copy + Kopírovat + + + + Pick end point: + + Vyberte koncový bod: + + + + Change Style + Změnit styl + + + + Select an object to rotate + + Vyberte objekt, který chcete otočit + + + + Pick rotation center: + + Vyberte střed otáčení: + + + + Rotate + Rotace + + + + Pick base angle: + + Vyberte základní úhel: + + + + Pick rotation angle: + + Vyberte úhel natočení: + + + + Select an object to offset + + Vyberte objekt pro vyrovnání + + + + Offset only works on one object at a time + + Ofset funguje pouze na jeden objekt najednou + + + + Cannot offset this object type + + Nelze ofsetovat tento typ objektu + + + + Pick distance: + + Vyberte vzdálenost: + + + + Select an object to upgrade + + Vyberte objekt pro povýšení + + + + Upgrade + Povýšení + + + + Downgrade + Ponížení + + + + Select an object to trim/extend + + Vyberte objekt pro oříznutí/rozšíření + + + + Scale + Změna velikosti + + + + Select an object to scale + + Vyberte objekt ke změně velikosti + + + + Pick base point: + + Vyberte základní bod: + + + + Pick scale factor: + + Vybrat měřítko: + + + + Select an object to project + + Select an object to project - - One wire is not planar, upgrade not done + + Select a Draft object to edit - One wire is not planar, upgrade not done + Select a Draft object to edit - - Found a closed wire: making a face + + This object type is not editable - Found a closed wire: making a face + This object type is not editable - - Found 1 open edge: making a line + + Active object must have more than two points/nodes - Found 1 open edge: making a line + Active object must have more than two points/nodes - - Found 1 circular edge: making a circle + + Selection is not a Knot - Found 1 circular edge: making a circle + Selection is not a Knot - - No more downgrade possible + + Endpoint of BezCurve can't be smoothed - No more downgrade possible + Endpoint of BezCurve can't be smoothed - - Draft creation tools - Draft creation tools + + Select an object to convert + + Select an object to convert + - - Draft modification tools - Draft modification tools + + Select an object to array + + Select an object to array + - + + Please select base and path objects + + Please select base and path objects + + + + + Create Point + Create Point + + + + Select an object to clone + + Select an object to clone + + + + + Select face(s) on existing object(s) + + Select face(s) on existing object(s) + + + + + Teigha File Converter not found, DWG support is disabled. + + Teigha File Converter not found, DWG support is disabled. + + + + + Installed Macros + Instalovaná makra + + + &Draft - &Draft + &Draft - - Context tools - Context tools + + Utilities + Nástroje + + + + Wire tools + Wire tools + + + + Snapping + Snapping + + + + Found 1 multi-solids compound: exploding it + + Found 1 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zjb1J2dnpI+ivXEi#F=;arJ8DK)P1_*1zq03wgE%&hA@RAm#>Cnp0{}p*2Xc6m5jR< zMQUnwA>R9p5M=M$I(!pD60f(4M+1BcItvOM91M!~HPb&Jx ztpW5$G|487AtH^h%yQcuB_aj>18ukfV=<)3WKJ#9%`0KeZHth!6e8s>p#bCAs@b#A; zQ1Y>=3&HZ}?-elOTo_3v>zlvq&A8A+=yXoUG8zop9x1i|o3(iJB{@F@boQx_8G;i$ z1vQJh=ykNvVz3(Q9eg&?XC|AKQ<1<2!#p=0B*;BGpL7r}XPz!+x*gcWFz1-kKg7&l zvh1rCr6Drrozl&6Cb~3H!8|I>QZgM%85J}Az)vb>m$-DZo=FR&?_Ya18kDgMlJ)6< UZG~?5T - + Draft_AddPoint - + Add Point - Añadir punto + Añadir punto - + Adds a point to an existing wire/bspline - Agrega un punto a un alambre/bspline existente + Agrega un punto a un alambre/bspline existente Draft_AddToGroup - - Adds the selected object(s) to an existing group - Agrega el(los) objeto(s) seleccionado(s) a un grupo existente + + Add to group... + Agregar a grupo... - - Add to group... - Agregar a grupo... + + Adds the selected object(s) to an existing group + Agrega el(los) objeto(s) seleccionado(s) a un grupo existente Draft_ApplyStyle - + Apply Current Style - Aplicar Estilo Actual + Aplicar Estilo Actual - + Applies current line width and color to selected objects - Aplica el ancho de línea y color actuales a los objetos seleccionados + Aplica el ancho de línea y color actuales a los objetos seleccionados Draft_Arc - + Arc - Arco + Arco - + Creates an arc. CTRL to snap, SHIFT to constrain - Crea un arco. CTRL para forzar, SHIFT para restringir + Crea un arco. CTRL para forzar, SHIFT para restringir Draft_Array - + Array - Matriz + Matriz - + Creates a polar or rectangular array from a selected object - Crea un array polar o rectangular a partir de un objeto seleccionado + Crea una matriz rectangular o polar de un objeto seleccionado Draft_BSpline - + B-Spline - B-Spline + B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Crea una B-spline de puntos múltiples. CTRL para ajustar, SHIFT para restringir + Crea una B-spline de puntos múltiples. CTRL para ajustar, SHIFT para restringir + + + + Draft_BezCurve + + + BezCurve + CurvaBezier + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Crea una curva Bezier. CTRL para ajustar, MAY para restringir Draft_Circle - + Circle - Circunferencia + Circunferencia - + Creates a circle. CTRL to snap, ALT to select tangent objects - Crea una circunferencia. CTRL para forzar, ALT para seleccionar objetos tangentes + Crea una circunferencia. CTRL para forzar, ALT para seleccionar objetos tangentes Draft_Clone - + Clone - Clonar + Clonar - + Clones the selected object(s) - Clona el(los) objeto(s) seleccionado(s) + Copia los objetos seleccionados Draft_CloseLine - + Close Line - Cerrar línea + Cerrar línea - + Closes the line being drawn - Cierra la línea que se está dibujando + Cierra la línea que se está dibujando Draft_DelPoint - + Remove Point - Eliminar punto + Eliminar punto - + Removes a point from an existing wire or bspline - Quita un punto de un alambre o bspline existente + Quita un punto de un alambre o bspline existente Draft_Dimension - + Dimension - Cota + Cota - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - Crea una cota. CTRL para forzar, SHIFT para restringir, ALT para seleccionar un segmento + Crea una cota. CTRL para forzar, SHIFT para restringir, ALT para seleccionar un segmento Draft_Downgrade - + Downgrade - Reducir + Reducir - + Explodes the selected objects into simpler objects, or subtract faces - descompone los objetos seleccionados en objetos simples, o resta caras + descompone los objetos seleccionados en objetos simples, o resta caras Draft_Draft2Sketch - + Draft to Sketch - Borrador a esquema + Borrador a esquema Draft_Drawing - + Drawing - Dibujo + Dibujo - + Puts the selected objects on a Drawing sheet. - Poner los objetos seleccionados en una hoja de Dibujo. + Poner los objetos seleccionados en una hoja de Dibujo. Draft_Edit - + Edit - Editar + Editar - + Edits the active object - Edita el objeto activo + Edita el objeto activo + + + + Draft_Ellipse + + + Ellipse + Elipse + + + + Creates an ellipse. CTRL to snap + Crea una elipse. CTRL para ajustar + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected face(s) + Crear un objecto facebinder a partir de cara(s) seleccionada(s) Draft_FinishLine - + Finish line - Terminar línea + Terminar línea - + Finishes a line without closing it - Termina una línea sin cerrarla + Termina una línea sin cerrarla + + + + Draft_FlipDimension + + + Flip Dimension + Invertir Cota + + + + Flip the normal direction of a dimension + Girar la dirección normal de una cota + + + + Draft_Heal + + + Heal + Reparar + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + Reparar objetos defectuosos del boceto guardados desde una versión anterior de FreeCAD + + + + Draft_Layer + + + Layer + Capa + + + + Adds a layer + Añade una capa Draft_Line - + Line - Línea + Línea - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - Crea una línea de 2 puntos. CTRL para forzar, SHIFT para restringir + Crea una línea de 2 puntos. CTRL para forzar, SHIFT para restringir Draft_Move - + Move - Mover + Mover - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - Mueve los objetos seleccionados entre 2 puntos. CTRL para forzar, SHIFT para restringir, ALT para copiar + Mueve los objetos seleccionados entre 2 puntos. CTRL para forzar, SHIFT para restringir, ALT para copiar Draft_Offset - + Offset - Equidistancia + Equidistancia - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - Crea una equidistante al objeto activo. CTRL para forzar, SHIFT para restringir, ALT para copiar + Crea una equidistancia al objeto activo. CTRL para forzar, SHIFT para restringir, ALT para copiar + + + + Draft_PathArray + + + PathArray + matriz de copia + + + + Creates copies of a selected object along a selected path. + Crea copias de un objeto seleccionado siguiendo una ruta seleccionada. Draft_Point - + Point - Punto + Punto - + Creates a point object - Crea un objeto punto + Crea un objeto punto Draft_Polygon - + Polygon - Polígono + Polígono - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Crea un polígono regular. CTRL para forzar, SHIFT para restringir + Crea un polígono regular. CTRL para forzar, SHIFT para restringir Draft_Rectangle - + Rectangle - Rectángulo + Rectángulo - + Creates a 2-point rectangle. CTRL to snap - Crea un rectángulo dado por 2 puntos. CTRL para forzar + Crea un rectángulo dado por 2 puntos. CTRL para forzar Draft_Rotate - + Rotate - Girar + Girar - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - Gira los objetos seleccionados. CTRL para forzar, SHIFT para restringir, ALT para crear una copia + Gira los objetos seleccionados. CTRL para forzar, SHIFT para restringir, ALT para crear una copia Draft_Scale - + Scale - Escalar + Escalar - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - Escala los objetos seleccionados desde un punto base. CTRL para forzar, SHIFT para restringir, ALT para copiar + Escala los objetos seleccionados desde un punto base. CTRL para forzar, SHIFT para restringir, ALT para copiar Draft_SelectGroup - + Select group - Seleccionar grupo + Seleccionar grupo - + Selects all objects with the same parents as this group - Selecciona todos los objetos con los mismos padres de este grupo + Selecciona todos los objetos con los mismos padres de este grupo Draft_SelectPlane - + SelectPlane - Seleccionar plano + Seleccionar plano - + Select a working plane for geometry creation - Selecciona un plano de trabajo para crear geometría + Selecciona un plano de trabajo para crear geometría Draft_Shape2DView - + Shape 2D view - Vista de forma 2D + Vista de forma 2D - + Creates Shape 2D views of selected objects - Crea vistas de formas 2D de los objetos seleccionados + Crea vistas de formas 2D de los objetos seleccionados - + Convert bidirectionally between Draft and Sketch objects - Convertir bidireccionalmente entre objetos borrador y esquema + Convertir bidireccionalmente entre objetos borrador y esquema + + + + Draft_ShapeString + + + Shape from text... + Forma a partir de texto... + + + + Creates text string in shapes. + crear una cadena de texto en las formas. Draft_ShowSnapBar - + Show Snap Bar - Mostrar barra de Ajuste + Mostrar barra de Ajuste - + Shows Draft snap toolbar - Mostrar barra de herramientas Ajuste del Borrador + Mostrar barra de herramientas Ajuste del Borrador + + + + Draft_Snap_Angle + + + Angles + Angulos + + + + Snaps to 45 and 90 degrees points on arcs and circles + magnetiza a 45 o 90 grados los puntos en arcos y circulos + + + + Draft_Snap_Center + + + Center + Centro + + + + Snaps to center of circles and arcs + Se ajusta al centro de circunferencias y arcos + + + + Draft_Snap_Dimensions + + + Dimensions + Dimensiones + + + + Shows temporary dimensions when snapping to Arch objects + Shows temporary dimensions when snapping to Arch objects + + + + Draft_Snap_Endpoint + + + Endpoint + Punto final + + + + Snaps to endpoints of edges + Se ajusta a los extremos de los bordes + + + + Draft_Snap_Extension + + + Extension + Extensión + + + + Snaps to extension of edges + Se ajusta a la extensión de los bordes + + + + Draft_Snap_Grid + + + Grid + Rejilla + + + + Snaps to grid points + Se ajusta a los puntos de la rejilla + + + + Draft_Snap_Intersection + + + Intersection + Intersección + + + + Snaps to edges intersections + Se ajusta a las intersecciones de los bordes + + + + Draft_Snap_Lock + + + Toggle On/Off + encendido/apagado + + + + Activates/deactivates all snap tools at once + Activa/desactiva todas las herramientas de ajuste a la vez + + + + Draft_Snap_Midpoint + + + Midpoint + Punto medio + + + + Snaps to midpoints of edges + Se ajusta a los puntos medios de los bordes + + + + Draft_Snap_Near + + + Nearest + Mas cercano + + + + Snaps to nearest point on edges + Se ajusta al punto más cercano en los bordes + + + + Draft_Snap_Ortho + + + Ortho + Ortho + + + + Snaps to orthogonal and 45 degrees directions + Se ajusta a direcciones ortogonales y a 45 grados + + + + Draft_Snap_Parallel + + + Parallel + Paralelo + + + + Snaps to parallel directions of edges + Snaps to parallel directions of edges + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Snaps to perpendicular points on edges + Snaps to perpendicular points on edges + + + + Draft_Snap_WorkingPlane + + + Working Plane + Plano de Trabajo + + + + Restricts the snapped point to the current working plane + Restringe el punto de ajuste al plano de trabajo actual Draft_Text - + Text - Texto + Texto - + Creates an annotation. CTRL to snap - Crea una anotación. CTRL para forzar + Crea una anotación. CTRL para forzar Draft_ToggleConstructionMode - + Toggle construcion Mode - Conmutar modo de construcción + Conmutar modo de construcción - + Toggles the Construction Mode for next objects. - Conmuta el modo de construcción para los próximos objetos. + Conmuta el modo de construcción para los próximos objetos. Draft_ToggleContinueMode - - Toggle continue Mode - Activa o desactiva el modo continuar + + Toggle Continue Mode + Cambiar modo continuo - + Toggles the Continue Mode for next commands. - Activa o desactiva el modo de continuar para los comandos siguientes. + Activa o desactiva el modo de continuar para los comandos siguientes. Draft_ToggleDisplayMode - + Toggle display mode - Alternar modo de exhibición + Alternar modo de exhibición - + Swaps display mode of selected objects between wireframe and flatlines - Intercambia el modo de exhibir los objectos selecionados entre modelo de alambre and líneas planas + Intercambia el modo de exhibir los objectos selecionados entre modelo de alambre and líneas planas Draft_ToggleGrid - + Toggle Grid - Activar/Desactivar rejilla + Activar/Desactivar rejilla - + Toggles the Draft gid on/off - Activa/Desactiva la rejilla - - - - Draft_ToggleSnap - - - Toggle snap - Activar ajuste - - - - Toggles Draft snap on or off - Activa Desactiva ajuste del Borrador + Activa/Desactiva la rejilla Draft_Trimex - + Trimex - Recortar o extender + Recortar o extender - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - Recorta o extiende el objeto seleccionado, solo se puede aplicar a caras. CTRL ajustes, SHIFT restringe el segmento actual o normal, ALT invierte + Recorta o extiende el objeto seleccionado, solo se puede aplicar a caras. CTRL ajustes, SHIFT restringe el segmento actual o normal, ALT invierte Draft_UndoLine - + Undo last segment - Deshacer el último segmento + Deshacer el último segmento - + Undoes the last drawn segment of the line being drawn - Deshace el último segmento de la línea que se está dibujando + Deshace el último segmento de la línea que se está dibujando Draft_Upgrade - + Upgrade - Aumentar + Aumentar - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - Junta los objetos seleccionados en uno, o convierte los contornos cerrados en caraqs, o une caras + Junta los objetos seleccionados en uno, o convierte los contornos cerrados en caras, o une caras Draft_Wire - + DWire - DWire + DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Crea un DraftWire (DWire) de puntos múltiples. CTRL para ajuste, Mayús para restricción + Crea un DraftWire (DWire) de puntos múltiples. CTRL para ajuste, Mayús para restricción Draft_WireToBSpline - + Wire to BSpline - Alambre a BSpline + Alambre a BSpline - + Converts between Wire and BSpline - Conversión entre alambre y BSpline + Conversión entre alambre y BSpline @@ -513,1501 +786,1918 @@ General Draft Settings - Configuración general de Croquizado + Configuración general de Croquizado - - Default color - Color predeterminado - - - + the default color for new objects - el color predeterminado para objetos nuevos + el color predeterminado para objetos nuevos - - Default linewidth - Ancho de línea predeterminado - - - + the default linewidth for new objects - Grosor de linea predeterminado para nuevos objetos + Grosor de linea predeterminado para nuevos objetos - - Snap color - Ajustar el color - - - + the default color for snap symbols - el color predeterminado para símbolos de ajuste rápido + el color predeterminado para símbolos de ajuste rápido - - Construction color - Color de la constucción - - - + This is the default color for objects being drawn while in construction mode. - Este es el color predeterminado para objetos que están siendo dibujados en el modo de construcción. + Este es el color predeterminado para objetos que están siendo dibujados en el modo de construcción. - + This is the default group name for construction geometry - Este es el nombre del grupo predeterminado para la geometría de la construcción + Este es el nombre del grupo predeterminado para la geometría de la construcción - + Construction - Construcción + Construcción + + + + check this if you want to use the color/linewidth from the toolbar as default + Seleccione esta opción si desea utilizar el color/anchura de línea de la barra de herramientas por defecto + + + + Save current color and linewidth across sessions + Preservar color y ancho de línea presentes de una session a otra + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + Si esto está marcado, el modo de copiar se preservará de un comando a otro; de otro manera, los comandos siempre empezarán en el modo de "sin-copiar" + + + + Global copy mode + Modo de copia global - check this if you want to use the color/linewidth from the toolbar as default - Seleccione esta opción si desea utilizar el color/anchura de línea de la barra de herramientas por defecto - - - - Save current color and linewidth across sessions - Preservar color y ancho de línea presentes de una session a otra - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - Si esto está marcado, el modo de copiar se preservará de un comando a otro; de otro manera, los comandos siempre empezarán en el modo de "sin-copiar" - - - - Global copy mode - Modo de copia global - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - Si esto está seleccionado, usted siempre ajustará contra objectos existentes mientras dibuje. Si no, usted ajustará solo cuando presione CTRL. - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - Si esto está seleccionado, los objetos aparecerán rellenados, por defecto; de otra manera, aparecerán como modelos de alambre + Si esto está seleccionado, los objetos aparecerán rellenados, por defecto; de otra manera, aparecerán como modelos de alambre - - Fill objects by default - Rellenar objetos por defecto - - - + Default working plane - Plano de trabajo predeterminado + Plano de trabajo predeterminado - + None - Ninguno + Ninguno - + XY (Top) - XY (Superior) + XY (Superior) - + XZ (Front) - XZ (Frontal) + XZ (Frontal) - + YZ (Side) - YZ (Lateral) + YZ (Lateral) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - El número de decimales en las operaciones de coordenadas internas (por ej. 3 = 0.001) + El número de decimales en las operaciones de coordenadas internas (por ej. 3 = 0.001) - - Default text height - Altura predeterminada del texto - - - + Default height for texts and dimensions - Altura predeterminada para los textos y las dimensiones + Altura predeterminada para los textos y las dimensiones - - Default text font - Fuente predeterminada del texto - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - Este es el nombre de la fuente por defecto para todos los textos y acotaciones del Croquizado. Puede ser un nombre de fuente como "Arial", un estilo predeterminado como "sans", "serif" o "mono", o una familia como "Arial, Helvetica, sans "o un nombre con un estilo como "Arial:Negrita" + Este es el nombre de la fuente por defecto para todos los textos y acotaciones del Croquizado. Puede ser un nombre de fuente como "Arial", un estilo predeterminado como "sans", "serif" o "mono", o una familia como "Arial, Helvetica, sans "o un nombre con un estilo como "Arial:Negrita" - - Arial - Arial - - - + Default template sheet - Hoja de plantilla predeterminada + Hoja de plantilla predeterminada - + The default template to use when creating a new drawing sheet - La plantilla por defecto a utilizar cuando se crea una nueva hoja de dibujo + La plantilla por defecto a utilizar cuando se crea una nueva hoja de dibujo - + Import style - Importación de estilo + Importación de estilo - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - Este es el método elegido para la importación o la traducción objeto de color DXF en FreeCAD. Si la asignación de color es elegido, debe seleccionar un archivo de asignación de colores que contiene una tabla de traducción para convertir los colores en grosores de linea. - - - + None (fastest) - Ninguno (rápido) + Ninguno (rápido) - + Use default color and linewidth - Usar color y grosor de línea predeterminado + Usar color y grosor de línea predeterminado - + Original color and linewidth - Color y anchura de línea originales + Color y anchura de línea originales - - Color mapped to linewidth - Color asignado a ancho de línea - - - + if this is checked, paper space objects will be imported too - si esta marcada, los objetos del espacio papel se importarán también + si esta marcada, los objetos del espacio papel se importarán también - - Import layouts - Importar presentaciones - - - + if this is unchecked, texts/mtexts won't be imported - Si esto no está seleccionado, texts/mtexts no serán importados + Si esto no está seleccionado, texts/mtexts no serán importados - - Color mapping file - Archivo de mapeo de color - - - - The color mapping file for translating dxf colors into linewidths - El archivo de asignación de colores para traducir colores en dxf a grosor de líneas - - - - Max Spline Segment - Máximo de segmentos en spline - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - Al exportar tiras a DXF, las tiras serán transformadas en polilíneas. Este valor es la longitud máxima de cada uno de los segmentos de la polilínea. Si es 0, entonces toda la tira se tratará como un segmento recto. + Al exportar tiras a DXF, las tiras serán transformadas en polilíneas. Este valor es la longitud máxima de cada uno de los segmentos de la polilínea. Si es 0, entonces toda la tira se tratará como un segmento recto. - + This is the method choosed for importing SVG object color into FreeCAD. - Este es el método escogido para la importación de color del objeto SVG a FreeCAD. + Este es el método escogido para la importación de color del objeto SVG a FreeCAD. - + Check this if you want the areas (3D faces) to be imported too. - Seleccioné esta opción si usted desea que las áreas (caras 3D) también sean importadas. + Seleccioné esta opción si usted desea que las áreas (caras 3D) también sean importadas. - + Import OCA areas - Importar areas OCA + Importar areas OCA General settings - Opciones generales + Opciones generales - + Construction group name - Nombre de grupo de construcción + Nombre de grupo de construcción - + Tolerance - Tolerancia + Tolerancia - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - Este es el valor utilizado por funciones que utilizan una tolerancia. Valores con diferencias por debajo de este valor se tratarán de la misma manera. + Este es el valor utilizado por funciones que utilizan una tolerancia. Valores con diferencias por debajo de este valor se tratarán de la misma manera. - - Dimensions & Leader arrow style - Estilo de dimensiones y punta de flecha - - - - Dot 5 - Punto 5 - - - - Dot 7 - Punto 7 - - - - Dot 9 - Punto 9 - - - - Circle 5 - Círculo 5 - - - - Circle 7 - Círculo 7 - - - - Circle 9 - Círculo 9 - - - - Slash 5 - Barra 5 - - - - Slash 7 - Barra 7 - - - - Slash 9 - Barra 9 - - - - Backslash 5 - Barra invertida 5 - - - - Backslash 7 - Barra invertida 7 - - - - Backslash 9 - Barra invertida 9 - - - - Import/Export - Importar/Exportar - - - + DXF format options - Opciones de formato DXF + Opciones de formato DXF - - Import texts and dimensions - Importar textos y dimensiones - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Marque esta opción si desea que los bloques sin nombre (que comienzan con un *) sean importados también + Marque esta opción si desea que los bloques sin nombre (que comienzan con un *) sean importados también - - Import *blocks - Importar *bloques - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - Si está seleccionada, FreeCAD intentará unir objetos coincidentes en alambres. Espere, esto puede tomar un tiempo... + Si está seleccionada, FreeCAD intentará unir objetos coincidentes en alambres. Espere, esto puede tomar un tiempo... - + Join geometry - Unir geometría + Unir geometría - + SVG format options - Opciones de formato SVG + Opciones de formato SVG - + OCA format options - Opciones de formato OCA + Opciones de formato OCA - + Alternate SVG Patterns location - Ubicación alternativa de patrones SVG + Ubicación alternativa de patrones SVG - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Aquí puede especificar un directorio que contenga archivos SVG con <pattern> definiciones para añadir a los patrones estándar de impresion de sombreado + Aquí puede especificar un directorio que contenga archivos SVG con <pattern> definiciones para añadir a los patrones estándar de impresion de sombreado - + Draft interface mode - Modo de interfaz de bosquejo + Modo de interfaz de boceto - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - Este es el modo de IU en el que funciona el módulo Borrador: el modo barra de herramientas situará todas las características del Borrador en una barra de herramientas independiente, mientras que el modo de barra de tareas se utilizará el sistema Vista de Tareas de FreeCAD para todos sus interacciones con el usuario + Este es el modo de IU en el que funciona el módulo Borrador: el modo barra de herramientas situará todas las características del Borrador en una barra de herramientas independiente, mientras que el modo de barra de tareas se utilizará el sistema Vista de Tareas de FreeCAD para todos sus interacciones con el usuario - + Toolbar - Barra de herramientas + Barra de herramientas - + Taskview - Vista de tarea + Vista de tarea - + Constrain mod - mod de Restricción + mod de Restricción - + The Constraining modifier key - El modificador de la tecla Restricción + El modificador de la tecla Restricción - + shift - Mayús + Mayús - + ctrl - ctrl + ctrl - + alt - alt + alt - + Snap mod - Ajustes del mod + Ajustes del mod + + + + The snap modifier key + La tecla para modificar ajustes + + + + Alt mod + Alt + + + + The alt modifier key + La tecla modificadora alt + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + Normalmente, después de copiar objetos, las copias quedan seleccionadas. Si esta opción está activada, los objetos base serán seleccionados en su lugar. + + + + Select base objects after copying + Seleccione los objetos base después de copiar + + + + If checked, a grid will appear when drawing + Si está activada, aparecerá una rejilla al dibujar + + + + Use grid + Usar la rejilla + + + + Grid spacing + Espaciado de la cuadrícula + + + + The spacing between each grid line + El espaciado entre líneas de cuadrícula + + + + Main lines every + Líneas principales cada + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + Las líneas principales se dibujarán más gruesas. Especifique aquí cuántos cuadros dejar entre líneas principales. + + + + Internal precision level + Nivel de precisión interno - The snap modifier key - La tecla para modificar ajustes - - - - Alt mod - Alt - - - - The alt modifier key - La tecla modificadora alt - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Normalmente, después de copiar objetos, las copias quedan seleccionadas. Si esta opción está activada, los objetos base serán seleccionados en su lugar. - - - - Select base objects after copying - Seleccione los objetos base después de copiar - - - - Always snap to objects (disable snap mod key) - Siempre ajustar a objetos (deshabilitar tecla modificadora ajustar) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - El radio para ajustar a puntos especiales. Establecer en 0 para ninguna distancia (infinito) - - - - Snap range - Rango de ajuste - - - - px - px - - - - If checked, a grid will appear when drawing - Si está activada, aparecerá una rejilla al dibujar - - - - Use grid - Usar la rejilla - - - - Grid spacing - Espaciado de la cuadrícula - - - - The spacing between each grid line - El espaciado entre líneas de cuadrícula - - - - Main lines every - Líneas principales cada - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - Las líneas principales se dibujarán más gruesas. Especifique aquí cuántos cuadros dejar entre líneas principales. - - - - Internal precision level - Nivel de precisión interno - - - Dimensions precision level - Nivel de precisión de las dimensiones + Nivel de precisión de las dimensiones - - Vertical dimensions text orientation - Orientación del texto de las cotas verticales - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - Esta es la orientación de los textos de las cotas cuando estas son verticales. El valor predeterminado es a la izquierda, que es el estándar ISO. + Esta es la orientación de los textos de las cotas cuando estas son verticales. El valor predeterminado es a la izquierda, que es el estándar ISO. - + Left (ISO standard) - Izquierda (norma ISO) + Izquierda (norma ISO) - + Right - Derecha + Derecha - - Create parametric objects - Crear objetos paramétricos - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - Si está marcado, los objetos de la misma capa se unirán en Draft Blocks, volviendo la visualización más rápida, pero haciéndolos menos editables + Si está marcado, los objetos de la misma capa se unirán en Draft Blocks, volviendo la visualización más rápida, pero haciéndolos menos editables - + Group layers into blocks - Agrupar capas en bloques + Agrupar capas en bloques - + If this is checked, all objects containing faces will be exported as 3d polyfaces - Si marcado, todos los objetos que contienen caras serán exportados como superficies poligonales 3D + Si marcado, todos los objetos que contienen caras serán exportados como superficies poligonales 3D - + Export 3D objects as polyface meshes - Exporta objetos 3D como formas poligonales + Exporta objetos 3D como mallas poligonales If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - Si se selecciona, no aparecerá el escenario Borrador. Es útil ya que todas las herramientas del Borrador también están en el escenario Arch. + Si se selecciona, no aparecerá el escenario Borrador. Es útil ya que todas las herramientas del Borrador también están en el escenario Arch. Hide Draft workbench - Ocultar el escenario Borrador + Ocultar el escenario Borrador - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - Si se selecciona, el ajuste no ocurrirá en los objetos con más número de aristas que el indicado - - - - Snap maximum - Ajuste máximo - - - - Maximum number of edges to be considered for snapping - Número máximo de aristas a considerar para el ajuste - - - - Maximum number of edges - Número máximo de aristas - - - + If checked, the Snap toolbar will be shown whenever you use snapping - Si está marcada, se mostrará la barra de herramientas de Ajuste cuando utilices el ajuste + Si está marcada, se mostrará la barra de herramientas de Ajuste cuando utilices el ajuste - + Show Draft Snap toolbar - Mostrar barra de herramientas de Ajuste del borrador + Mostrar barra de herramientas de Ajuste del borrador - + Hide Draft snap toolbar after use - Ocultar barra de herramientas de ajuste del borrador después del uso + Ocultar barra de herramientas de ajuste del borrador después del uso - + if checked, a widget indicating the current working plane orientation appears during drawing operations - Si está seleccionada, un widget que indica la orientación del plano de trabajo actual aparece durante las operaciones de dibujo + Si está seleccionada, un widget que indica la orientación del plano de trabajo actual aparece durante las operaciones de dibujo - + Show Working Plane tracker - Mostrar plano de trabajo rastreador + Mostrar plano de trabajo rastreador - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - Si está seleccionada, la rejilla del Borrador siempre será visible cuando el escenario Borrador esté activo. De lo contrario sólo cuando se utilizará un comando + Si está seleccionada, la rejilla del Borrador siempre será visible cuando el escenario Borrador esté activo. De lo contrario sólo cuando se utilizará un comando - - Always show - Mostrar siempre - - - - Create Sketches - Crear Dibujos - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - Si se selecciona, los textos importados obtendrán el tamaño de texto del borrador estándar, en lugar del tamaño que tienen en el documento DXF + Si se selecciona, los textos importados obtendrán el tamaño de texto del borrador estándar, en lugar del tamaño que tienen en el documento DXF - + Use standard font size for texts - Utilizar el tamaño de fuente estándar para textos + Utilizar el tamaño de fuente estándar para textos - + If this is checked, hatches will be converted into simple wires - Si se selecciona, los sombreados se convertirán en alambres simples + Si se selecciona, los sombreados se convertirán en alambres simples - + Import hatch boundaries as wires - Importar sombreados frontera como alambres + Importar sombreados frontera como alambres - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - Si se selecciona, cuando las polilíneas tengan un ancho definido, se representará como alambres cerrados con la anchura correcta + Si se selecciona, cuando las polilíneas tengan un ancho definido, se representará como alambres cerrados con la anchura correcta - + Render polylines with width - Visualizar polilíneas con anchura + Visualizar polilíneas con anchura - - Export Style - Estilo de exportación - - - + Style of SVG file to write when exporting a Sketch. - Estilo de archivo SVG para escribir cuando se exporta un dibujo. + Estilo de archivo SVG para escribir cuando se exporta un dibujo. - + Translated (for print & display) - Traducido (para imprimir & pantalla) + Traducido (para imprimir & pantalla) - + Raw (for CAM) - RAW (para CAM) + RAW (para CAM) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - Al exportar vistas SVG, hacer todos los degradés de lineas blancas aparecer en negro, para mejor legibilidad contra fondos blancos + Al exportar vistas SVG, hacer todos los degradés de lineas blancas aparecer en negro, para mejor legibilidad contra fondos blancos - + Translate white line color to black - Interpretar la línea blanca como negra + Interpretar la línea blanca como negra + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + + + + Use Part Primitives when available + Use Part Primitives when available + + + + Snapping + Ajuste + + + + If this is checked, snapping is activated without the need to press the snap mod key + If this is checked, snapping is activated without the need to press the snap mod key + + + + Always snap (disable snap mod) + Always snap (disable snap mod) + + + + Construction geometry + Geometría de construcción + + + + Construction geometry color + Construction geometry color + + + + Import + Importar + + + + texts and dimensions + textos y cotas + + + + points + puntos + + + + layouts + layouts + + + + *blocks + *bloques + + + + If this is checked, the exported objects will be projected to reflect the current view direction + If this is checked, the exported objects will be projected to reflect the current view direction + + + + Project exported objects along current view direction + Project exported objects along current view direction + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipse export is badly supported. Use this to export them as polylines instead. + + + + DWG format options + Opciones de formato DWG + + + + Path to Teigha File Converter + Path to Teigha File Converter + + + + The path to your Teigha File Converter executable + The path to your Teigha File Converter executable + + + + Visual settings + Visual settings + + + + Visual Settings + Visual Settings + + + + Default line color + Color de línea predeterminado + + + + Default line width + Anchura de línea predeterminada + + + + Snap symbols style + Snap symbols style + + + + Draft classic style + Draft classic style + + + + Bitsnpieces style + Bitsnpieces style + + + + Color + Color + + + + Hatch patterns resolution + Hatch patterns resolution + + + + Grid + Rejilla + + + + Always show the grid + Always show the grid + + + + Texts and dimensions + Texts and dimensions + + + + Texts + Textos + + + + font + fuente + + + + Internal font + fuente interna + + + + size + tamaño + + + + Dimensions arrows + flechas de cotas + + + + style + estilo + + + + Dot + Dot + + + + Circle + Circunferencia + + + + Arrow + Flecha + + + + The default size of arrows + El tamaño predeterminado de las flechas + + + + Dimensions lines + Lineas de cotas + + + + text above + texto encima + + + + text inside + text inside + + + + The default size of dimensions extension lines + El tamaño predeterminado de las líneas de extensión de cotas + + + + Dimensions text + Texto de cotas + + + + orientation + orientación + + + + spacing + espaciado + + + + The space between the dimension line and the dimension text + El espacio entre la línea de cota y el texto de cota + + + + Default ShapeString Font File + Default ShapeString Font File + + + + Select a font file + Seleccione un archivo de fuente + + + + Fill objects with faces whenever possible + Fill objects with faces whenever possible + + + + DXF / DWG options + DXF / DWG options + + + + Create + Crear + + + + If thi sis checked, only standard Part objects will be created (fastest) + If thi sis checked, only standard Part objects will be created (fastest) + + + + simple Part shapes + simple Part shapes + + + + If this is checked, parametric Draft objects will be created whenever possible + If this is checked, parametric Draft objects will be created whenever possible + + + + Draft objects + Draft objects + + + + If this is checked, sketches will be created whenever possible + If this is checked, sketches will be created whenever possible + + + + Sketches + Sketches + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + + + + Get original colors from the DXF file + Get original colors from the DXF file + + + + If this is checked, DXF layers will be imported as Draft layers + If this is checked, DXF layers will be imported as Draft layers + + + + Use Draft Layers + Use Draft Layers + + + + Treat ellipses and splines as polylines + Treat ellipses and splines as polylines + + + + Max Spline Segment: + Max Spline Segment: + + + + SVG / OCA options + SVG / OCA options + + + + Export style + Export style + + + + Snapping settings + Snapping settings + + + + Show the unit suffix in dimensions + Show the unit suffix in dimensions + + + + Workbench + + + Draft Snap + Draft Snap + + + + Draft creation tools + Herramientas de creación de bosquejo + + + + Draft modification tools + Herramientas de modificación de bosquejo draft - + + Draft Command Bar + Draft Command Bar + + + active command: - Comando activo: + Comando activo: - + None - Ninguno + Ninguno - + Active Draft command - Activar comando de croquizado + Activar comando de boceto - + X coordinate of next point - Coordenada X del siguiente punto + Coordenada X del siguiente punto - + X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - Coordenada Y del siguiente punto - - - - Z coordinate of next point - Coordenada Z del siguiente punto - - - - Radius - Radio - - - - Radius of Circle - radio de la circunferencia - - - - Coordinates relative to last point or absolute (SPACE) - Coordenadas relativas al último punto o absolutas (ESPACIO) - - - - Undo the last segment (CTRL+Z) - Deshace el último segmento (CTRL+Z) - - - - Finishes and closes the current line (C) - Termina y cierra la línea actual (C) - - - - Offset - Equidistancia - - - - XY - XY - - - - Select XY plane - Seleccionar plano XY - - - - XZ - XZ - - - - Select XZ plane - Seleccionar plano XZ - - - - YZ - YZ - - - - Select YZ plane - Seleccionar plano YZ - - - - View - Vista - - - - Select plane perpendicular to the current view - Seleccionar plano perpendicular a la vista actual - - - - Do not project points to a drawing plane - No proyectar puntos al plano de dibujo - - - - If checked, objects will be copied instead of moved (C) - Si está activada, los objetos serán copiados en lugar de movidos (C) - - - - Line Color - Color de línea - - - - Face Color - Color de cara - - - - Line Width - Grosor de línea - - - - Font Size - Tamaño de fuente - - - - Apply to selected objects - Aplicar a los objetos seleccionados - - - - Toggles Construction Mode - Conmutar el modo de construcción - - - - Select Plane - Seleccionar plano - - - - Line - Línea - - - - Circle - Circunferencia + X - Center X - Centro X + Y + Y - - Arc - Arco + + Z + Z - - Pick Object - Designar objeto - - - - draft Command Bar - Barra de comandos de croquizado - - - - Pick a face to define the drawing plane - - Designar una cara para definir el plano de dibujo - - - - - Pick first point: - - Designar el primer punto: - - - - - Pick next point: - - Designar el siguiente punto: - - - - - Pick next point, or (F)inish or (C)lose: - - designar el siguiente punto, o (F) terminar o (C) cerrar: - - - - - Pick opposite point: - - Designar punto de enfrente: - - - - - Pick center point: - - Designar punto central: - - - - - Pick radius: - - Designar radio: - - - - - Pick start angle: - - Designar ángulo de inicio: - - - - - Pick aperture: - - Elija apertura: - - - - Aperture angle: - - Ángulo de apertura: - - - - Pick location point: - - Designar localización de punto: - - - - - Select an object to move - - Seleccionar un objeto para mover - - - - - Pick start point: - - Designar punto de inicio: - - - - - Pick end point: - - Designar punto final: - - - - - Select an object to rotate - - Seleccionar un objeto para girar - - - - - Pick rotation center: - - Designar centro de rotación: - - - - - Pick base angle: - - Designar ángulo base: - - - - - Pick rotation angle: - - Designar ángulo de rotación: - - - - - Select an object to offset - - Seleccionar un objeto para equidistancia - - - - - Offset only works on one object at a time - - Equidistancia solo funciona con un objeto de cada vez - - - - - Pick distance: - - Designar distancia: - - - - - Select an object to upgrade - - Selecciona un objeto para aumentar - - - - - Select an object to trim/extend - - Seleccionar un objeto para recortar / extender - - - - - Select an object to scale - - Seleccionar un objeto para escalar - - - - - Pick base point: - - Designar punto base: - - - - - Pick scale factor: - - Designar factor de escala: - - - - - Number of sides - Número de lados - - - - &Relative - &Relativo - - - - &Undo - &Deshacer - - - - &Close - &Cerrar - - - - &Copy - &Copiar - - - - If checked, command will not finish until you press the command button again - Si está activado, el comando no terminará hasta que vuelva a pulsar el botón de comando - - - - &Continue - &Continuar - - - - Last point has been removed - - Se ha eliminado el último punto - - - - - Spline has been closed - - Se ha cerrado la spline - - - - Edges don't intersect! - - ¡Las aristas no se pueden intersecar! - - - - Cannot offset this object type - - No se puede compensar este tipo de objeto - - - - Found groups: closing each open object inside - - Encontrados grupos: cerrar cada objeto abierto dentro del grupo - - - - Found 2 objects: fusing them - - Encontrados 2 objetos: Fusionense ambos - - - - Found 1 non-parametric objects: draftifying it - - Encontrados objetos no paramétricos 1: proyéctelos - - - - Found 1 closed sketch object: making a face from it - - Encontrado 1 objeto del tipo croquis cerrado: hacer una cara de el - - - - Found 1 open wire: closing it - - Encontrado 1 cable abierto: cierrelo - - - - Found several edges: wiring them - - Encontradas varias aristas: Conviertalas en alambres - - - - Found several non-connected edges: making compound - - Encontradas varias aristas no conectadas: Combinándolas - - - - Found several non-treatable objects: making compound - - Encontrados varios objetos no tratables: Combinándolos - - - - Found 1 parametric object: breaking its dependencies - - Encontrado un objeto paramétrico: romper sus dependencias - - - - Found 2 objects: subtracting them - - Encontrados 2 objetos: Restarlos - - - - Found several faces: splitting them - - Encontradas varias caras: partirlas - - - - Found several objects: subtracting them from the first one - - Encontrados varios objetos: restarlos respecto al primero - - - - Found 1 face: extracting its wires - - Encontrada 1 cara: extrayendo sus alambres - - - - Found only wires: extracting their edges - - Encontradas sólo alambres: extrayendo sus aristas - - - - This object type is not editable - - Este tipo de objeto no es editable - - - - - Active object must have more than two points/nodes - - El objeto activo debe tener más de dos puntos/nodos - - - - Finishes the current drawing or editing operation (F) - Finaliza la operación actual de edición o dibujo (F) - - - - Add points to the current object - Agregar puntos al objeto actual - - - - Remove points from the current object - Eliminar puntos del objeto actual - - - - F&illed - Llenado - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Marca esto si el objeto debe aparecer lleno, de otra manera aparecerá como líneas (i) - - - - &Finish - Terminar - - - - If checked, an OCC-style offset will be performed instead of the classic offset - Si marcado, una offset estilo OCC será realizada en vez del offset clásico - - - - &OCC-style offset - Salida estilo OCC - - - - &Wipe - Borrar - - - - Wipes the existing segments of this line and starts again from the last point (W) - Borra los segmentos existentes de esta línea y comienza de nuevo desde el último punto (W) + + Y coordinate of next point + Coordenada Y del siguiente punto - Point - Punto + Z coordinate of next point + Coordenada Z del siguiente punto - - Distance - Distancia + + Radius + Radio - - Edit - Editar + + Radius of Circle + radio de la circunferencia - - Create BSpline - Crear BSpline + + &Relative + &Relativo - - Create Rectangle - Crear Rectángulo + + Coordinates relative to last point or absolute (SPACE) + Coordenadas relativas al último punto o absolutas (ESPACIO) - - Create Circle - Crear Círculo + + F&illed + Llenado - - Create Arc - Crear Arco + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + Marca esto si el objeto debe aparecer lleno, de otra manera aparecerá como líneas (i) - - Create Polygon - Crear Polígono + + &Finish + Terminar - - Create Text - Crear texto + + Finishes the current drawing or editing operation (F) + Finaliza la operación actual de edición o dibujo (F) - - Create Dimension - Crear dimensión + + If checked, command will not finish until you press the command button again + Si está activado, el comando no terminará hasta que vuelva a pulsar el botón de comando - - Copy - Copiar + + &Continue + &Continuar - - Move - Mover + + If checked, an OCC-style offset will be performed instead of the classic offset + Si marcado, una offset estilo OCC será realizada en vez del offset clásico - - Change Style - Cambiar estilo + + &OCC-style offset + Salida estilo OCC - - Rotate - Girar + + Add points to the current object + Agregar puntos al objeto actual - - Found 1 solidificable object: solidifying it - - Encontrado 1 objeto solidificable: solidificándolo + + Remove points from the current object + Eliminar puntos del objeto actual - - Found several objects or faces: making a parametric face - - Encontrados varios objetos o caras: haciendo una cara paramétrica - + + Make Bezier node sharp + Make Bezier node sharp - - Found objects containing curves: fusing them - - Los objetos encontrados que contienen curvas: se fusionarán + + Make Bezier node tangent + Hacer nodo Bézier tangente - - Found several objects: fusing them - - Encontraron varios objetos: se fusionarán + + Make Bezier node symmetric + Hacer nodo Bézier simétrico - - Scale - Escalar + + &Undo + &Deshacer + + + + Undo the last segment (CTRL+Z) + Deshace el último segmento (CTRL+Z) + + + + &Close + &Cerrar + + + + Finishes and closes the current line (C) + Termina y cierra la línea actual (C) + + + + &Wipe + Borrar + + + + Wipes the existing segments of this line and starts again from the last point (W) + Borra los segmentos existentes de esta línea y comienza de nuevo desde el último punto (W) + + + + Number of sides + Número de lados + + + + Offset + Equidistancia + + + + XY + XY + + + + Select XY plane + Seleccionar plano XY + + + + XZ + XZ + + + + Select XZ plane + Seleccionar plano XZ + + + + YZ + YZ + + + + Select YZ plane + Seleccionar plano YZ + + + + View + Vista + + + + Select plane perpendicular to the current view + Seleccionar plano perpendicular a la vista actual + + + + Do not project points to a drawing plane + No proyectar puntos al plano de dibujo + + + + &Copy + &Copiar + + + + If checked, objects will be copied instead of moved (C) + Si está activada, los objetos serán copiados en lugar de movidos (C) + + + + Text string to draw + Cadena de texto para dibujar + + + + String + Cadena de texto + + + + Height of text + Altura de texto + + + + Height + Altura + + + + Intercharacter spacing + Espacio entre caracteres + + + + Tracking + Tracking + + + + Full path to font file: + Ruta de acceso completa al archivo de fuente: + + + + Open a FileChooser for font file + Abrir un Selector de ficheros para el archivo de fuente + + + + Set/unset a working plane + Set/unset a working plane + + + + Line Color + Color de línea + + + + Face Color + Color de cara + + + + Line Width + Grosor de línea - Trim - Recortar + Font Size + Tamaño de fuente - - Start Angle - Ángulo inicial + + Apply to selected objects + Aplicar a los objetos seleccionados - - Aperture - Apertura + + Toggles Construction Mode + Conmutar el modo de construcción - - Installed Macros - Macros instaladas + + Select Plane + Seleccionar plano - - Wire tools - Herramientas de alambre + + Line + Línea - + DWire - DWire + DWire - + + Circle + Circunferencia + + + + Center X + Centro X + + + + Arc + Arco + + + + Point + Punto + + + + Distance + Distancia + + + + Trim + Recortar + + + + Pick Object + Designar objeto + + + + Edit + Editar + + + + Global X + Global X + + + + Global Y + Global Y + + + + Global Z + Global Z + + + + Local X + Local X + + + + Local Y + Local Y + + + + Local Z + Local Z + + + + Invalid Size value. Using 200.0. + Valor no válido de tamaño. Usando 200.0. + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + Por favor, introduzca una cadena de texto. + + + + Select a Font file + Seleccione un archivo de fuente + + + + Please enter a font file. + Por favor, introduzca un fichero de fuente. + + + + Draft.makeBSpline: not enough points + + Draft.makeBSpline: not enough points + + + + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Equal endpoints forced Closed + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Invalid pointslist + + + + + Found groups: closing each open object inside + + Encontrados grupos: cerrar cada objeto abierto dentro del grupo + + + + Found mesh(es): turning into Part shapes + + Found mesh(es): turning into Part shapes + + + + + Found 1 solidificable object: solidifying it + + Encontrado 1 objeto solidificable: solidificándolo + + + + Found 2 objects: fusing them + + Encontrados 2 objetos: Fusionense ambos + + + + Found several objects: making a shell + + Found several objects: making a shell + + + + + Found several coplanar objects or faces: making one face + + Found several coplanar objects or faces: making one face + + + + + Found 1 non-parametric objects: draftifying it + + Encontrados objetos no paramétricos 1: proyéctelos + + + + Found 1 closed sketch object: making a face from it + + Encontrado 1 objeto del tipo croquis cerrado: hacer una cara de el + + + + Found closed wires: making faces + + Found closed wires: making faces + + + + + Found 1 open wire: closing it + + Encontrado 1 cable abierto: cierrelo + + + + Found several open wires: joining them + + Found several open wires: joining them + + + + + Found several edges: wiring them + + Encontradas varias aristas: Conviertalas en alambres + + + + Found several non-treatable objects: making compound + + Encontrados varios objetos no tratables: Combinándolos + + + + Unable to upgrade these objects. + + Unable to upgrade these objects. + + + + + Found 1 block: exploding it + + Found 1 block: exploding it + + + + + Found 1 parametric object: breaking its dependencies + + Encontrado un objeto paramétrico: romper sus dependencias + + + + Found 2 objects: subtracting them + + Encontrados 2 objetos: Restarlos + + + + Found several faces: splitting them + + Encontradas varias caras: partirlas + + + + Found several objects: subtracting them from the first one + + Encontrados varios objetos: restarlos respecto al primero + + + + Found 1 face: extracting its wires + + Encontrada 1 cara: extrayendo sus alambres + + + + Found only wires: extracting their edges + + Encontradas sólo alambres: extrayendo sus aristas + + + + No more downgrade possible + + No es posible más degradación + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + + Pick a face to define the drawing plane + + Designar una cara para definir el plano de dibujo + + + + + Pick first point: + + Designar el primer punto: + + + + + Create Line + Crear línea + + + Create DWire - Crear DWire + Crear DWire - + DWire has been closed - Se ha cerrado DWire - - - - BSpline - BSpline + Se ha cerrado DWire + Last point has been removed + + Se ha eliminado el último punto + + + + + Pick next point: + + Designar el siguiente punto: + + + + + Pick next point, or (F)inish or (C)lose: + + designar el siguiente punto, o (F) terminar o (C) cerrar: + + + + + BSpline + BSpline + + + + Spline has been closed + + Se ha cerrado la spline + + + + Create BSpline + Crear BSpline + + + + BezCurve + CurvaBezier + + + + Bezier curve has been closed + + La curva Bezier ha sido cerrada + + + + Create BezCurve + Crear Curva Bezier + + + Rectangle - Rectángulo + Rectángulo - + + Create Plane + Crear Plano + + + + Create Rectangle + Crear Rectángulo + + + + Pick opposite point: + + Designar punto de enfrente: + + + + + Pick center point: + + Designar punto central: + + + + + Pick radius: + + Designar radio: + + + + + Pick start angle: + + Designar ángulo de inicio: + + + + + Pick aperture: + + Elija apertura: + + + + Create Circle + Crear Círculo + + + + Create Arc + Crear Arco + + + + Start Angle + Ángulo inicial + + + + Aperture + Apertura + + + + Aperture angle: + + Ángulo de apertura: + + + Polygon - Polígono + Polígono - + + Create Polygon + Crear Polígono + + + + Ellipse + Elipse + + + + Create Ellipse + Crear elipse + + + Text - Texto + Texto - + + Pick location point: + + Designar localización de punto: + + + + + Create Text + Crear texto + + + Dimension - Cota + Cota - - No upgrade available for this object + + Create Dimension + Crear dimensión + + + + Edges don't intersect! - Ninguna actualización disponible para este objeto + ¡Las aristas no se pueden intersecar! - - Couldn't upgrade these objects + + ShapeString + ShapeString + + + + Pick ShapeString location point: - No se pudo actualizar estos objetos + Pick ShapeString location point: + - - One wire is not planar, upgrade not done + + Create ShapeString + Create ShapeString + + + + Move + Mover + + + + Select an object to move - Un alambre no es planar, actualización no realizada + Seleccionar un objeto para mover + - - Found a closed wire: making a face + + Pick start point: - Encontró un alambre cerrado: haciendo una cara + Designar punto de inicio: + - - Found 1 open edge: making a line + + Copy + Copiar + + + + Pick end point: - Encontrado 1 arista abierta: haciendo una línea + Designar punto final: + - - Found 1 circular edge: making a circle + + Change Style + Cambiar estilo + + + + Select an object to rotate - Encontrado 1 arista circular: haciendo un círculo + Seleccionar un objeto para girar + - - No more downgrade possible + + Pick rotation center: - No es posible más degradación + Designar centro de rotación: + - - Draft creation tools - Herramientas de creación de bosquejo + + Rotate + Girar - - Draft modification tools - Herramientas de modificación de bosquejo + + Pick base angle: + + Designar ángulo base: + - + + Pick rotation angle: + + Designar ángulo de rotación: + + + + + Select an object to offset + + Seleccionar un objeto para equidistancia + + + + + Offset only works on one object at a time + + Equidistancia solo funciona con un objeto de cada vez + + + + + Cannot offset this object type + + No se puede compensar este tipo de objeto + + + + Pick distance: + + Designar distancia: + + + + + Select an object to upgrade + + Selecciona un objeto para aumentar + + + + + Upgrade + Aumentar + + + + Downgrade + Reducir + + + + Select an object to trim/extend + + Seleccionar un objeto para recortar / extender + + + + + Scale + Escalar + + + + Select an object to scale + + Seleccionar un objeto para escalar + + + + + Pick base point: + + Designar punto base: + + + + + Pick scale factor: + + Designar factor de escala: + + + + + Select an object to project + + Select an object to project + + + + + Select a Draft object to edit + + Select a Draft object to edit + + + + + This object type is not editable + + Este tipo de objeto no es editable + + + + + Active object must have more than two points/nodes + + El objeto activo debe tener más de dos puntos/nodos + + + + Selection is not a Knot + + Selection is not a Knot + + + + + Endpoint of BezCurve can't be smoothed + + Endpoint of BezCurve can't be smoothed + + + + + Select an object to convert + + Select an object to convert + + + + + Select an object to array + + Select an object to array + + + + + Please select base and path objects + + Please select base and path objects + + + + + Create Point + Crear Punto + + + + Select an object to clone + + Seleccione un objeto para clonar + + + + + Select face(s) on existing object(s) + + Select face(s) on existing object(s) + + + + + Teigha File Converter not found, DWG support is disabled. + + Teigha 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olevaan lankaan/bézier-käyräviivaan Draft_AddToGroup - - Adds the selected object(s) to an existing group - Lisää valittu objekti(t) aiemmin luotuun ryhmään + + Add to group... + Lisää ryhmä... - - Add to group... - Lisää ryhmä... + + Adds the selected object(s) to an existing group + Lisää valittu objekti(t) aiemmin luotuun ryhmään Draft_ApplyStyle - + Apply Current Style - Käytä Nykyistä tyyliä + Käytä Nykyistä tyyliä - + Applies current line width and color to selected objects - Koskee nykyisen viivanleveyden ja värin valittuja objekteja + Koskee nykyisen viivanleveyden ja värin valittuja objekteja Draft_Arc - + Arc - Kaari + Kaari - + Creates an arc. CTRL to snap, SHIFT to constrain - Luo kaaren. CTRL kohdistaa kohteisiin, SHIFT luo rajoitteita + Luo kaaren. CTRL kohdistaa kohteisiin, SHIFT luo rajoitteita Draft_Array - + Array - Array + Taulukko - + Creates a polar or rectangular array from a selected object - Creates a polar or rectangular array from a selected object + Luo polaari- tai suorakaideruudukon valitusta objektista Draft_BSpline - + B-Spline - Bézier-käyräviiva + Bézier-käyräviiva - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Luo usean pisteen bézier-käyräviivaa. CTRL kohdistaa. SHIFT rajoittaa + Luo usean pisteen bézier-käyräviivaa. CTRL kohdistaa. SHIFT rajoittaa + + + + Draft_BezCurve + + + BezCurve + BezCurve + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Creates a Bezier curve. CTRL to snap, SHIFT to constrain Draft_Circle - + Circle - Ympyrä + Ympyrä - + Creates a circle. CTRL to snap, ALT to select tangent objects - Luo ympyrän. CTRL kohdistaa kohteeseen, ALT valitsee tangentin objekteille + Luo ympyrän. CTRL kohdistaa kohteeseen, ALT valitsee tangentin objekteille Draft_Clone - + Clone - Clone + Kopioi - + Clones the selected object(s) - Clones the selected object(s) + Kopioi valitut objektit Draft_CloseLine - + Close Line - Sulje Viiva + Sulje Viiva - + Closes the line being drawn - Sulkee piirretyn viivan + Sulkee piirretyn viivan Draft_DelPoint - + Remove Point - Poista piste + Poista piste - + Removes a point from an existing wire or bspline - Poistaa pisteen olemassa olevasta langasta tai bézier-käyräviivasta + Poistaa pisteen olemassa olevasta langasta tai bézier-käyräviivasta Draft_Dimension - + Dimension - Mitta + Mitta - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - Luo mitta. CTRL-kohdista, SHIFT-rajoite, ALT-valittu segmentti + Luo mitta. CTRL-kohdista, SHIFT-rajoite, ALT-valittu segmentti Draft_Downgrade - + Downgrade - Alennettava + Alennettava - + Explodes the selected objects into simpler objects, or subtract faces - Räjäyttää valitut objektit yksinkertaisiksi objekteiksi tai vahentää pintoja + Räjäyttää valitut objektit yksinkertaisiksi objekteiksi tai vahentää tahkoja Draft_Draft2Sketch - + Draft to Sketch - Draft to Sketch + Hahmottele luonnos Draft_Drawing - + Drawing - Piirustus + Piirustus - + Puts the selected objects on a Drawing sheet. - Siirtää valitut objektit piirustuksen arkille. + Siirtää valitut objektit piirustuksen arkille. Draft_Edit - + Edit - Muokkaa + Muokkaa - + Edits the active object - Muokkaa aktiivista objektia + Muokkaa aktiivista objektia + + + + Draft_Ellipse + + + Ellipse + Ellipsi + + + + Creates an ellipse. CTRL to snap + Creates an ellipse. CTRL to snap + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected face(s) + Creates a facebinder object from selected face(s) Draft_FinishLine - + Finish line - Viimeistele viiva + Viimeistele viiva - + Finishes a line without closing it - Viimeistele viiva sulkematta sitä + Viimeistele viiva sulkematta sitä + + + + Draft_FlipDimension + + + Flip Dimension + Flip Dimension + + + + Flip the normal direction of a dimension + Flip the normal direction of a dimension + + + + Draft_Heal + + + Heal + Heal + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + Heal faultly Draft objects saved from an earlier FreeCAD version + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer + Adds a layer Draft_Line - + Line - Viiva + Viiva - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - Luo 2 pisteen viiva. CTRL kohdistaa kohteisiin, SHIFT tekee rajoituksia + Luo 2 pisteen viiva. CTRL kohdistaa kohteisiin, SHIFT tekee rajoituksia Draft_Move - + Move - Siirrä + Siirrä - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - Siirtää valittuja objekteja 2 pisteen välillä. CTRL-kohdista, SHIFT-rajoita, ALT-kopioi + Siirtää valittuja objekteja 2 pisteen välillä. CTRL-kohdista, SHIFT-rajoita, ALT-kopioi Draft_Offset - + Offset - Siirtymä + Siirtymä - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - Aktiivisen objektin siirrokset. CTRL kohdistaa, SHIFT rajoittaa, ALT kopioi + Aktiivisen objektin siirrokset. CTRL kohdistaa, SHIFT rajoittaa, ALT kopioi + + + + Draft_PathArray + + + PathArray + PathArray + + + + Creates copies of a selected object along a selected path. + Creates copies of a selected object along a selected path. Draft_Point - + Point - Piste + Piste - + Creates a point object - Creates a point object + Luo pisteobjektin Draft_Polygon - + Polygon - Monikulmio + Monikulmio - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Luo säännöllinen monikulmio. CTRL kohdistaa, SHIFT rajoittaa + Luo säännöllinen monikulmio. CTRL kohdistaa, SHIFT rajoittaa Draft_Rectangle - + Rectangle - Suorakulmio + Suorakulmio - + Creates a 2-point rectangle. CTRL to snap - Luo 2-pisteen suorakaide. CTRL kohdistaa kohteisiin + Luo 2-pisteen suorakaide. CTRL kohdistaa kohteisiin Draft_Rotate - + Rotate - Pyöritä + Pyöritä - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - Pyörittää valittuja objekteja. CTRL-kohdista, SHIFT-rajoita, ALT-luo kopio + Pyörittää valittuja objekteja. CTRL-kohdista, SHIFT-rajoita, ALT-luo kopio Draft_Scale - + Scale - Skaalaa + Skaalaa - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - Skaalaa valitut objektit peruspisteestä. CTRL kohdistaa, SHIFT rajoittaa, ALT kopioi + Skaalaa valitut objektit peruspisteestä. CTRL kohdistaa, SHIFT rajoittaa, ALT kopioi Draft_SelectGroup - + Select group - Valitse ryhmä + Valitse ryhmä - + Selects all objects with the same parents as this group - Valitsee kaikki objektit, joissa on samat vanhemmat tämän ryhmän kanssa + Valitsee kaikki objektit, joissa on samat vanhemmat tämän ryhmän kanssa Draft_SelectPlane - + SelectPlane - Valitse pinta + Valitse pinta - + Select a working plane for geometry creation - Valitse työskentelytaso geometrian luomista varten + Valitse työskentelytaso geometrian luomista varten Draft_Shape2DView - + Shape 2D view - Muodon 2D näkymä + Muodon 2D näkymä - + Creates Shape 2D views of selected objects - Luo muodon 2D näkymän valituista objekteista + Luo muodon 2D näkymän valituista objekteista - + Convert bidirectionally between Draft and Sketch objects - Convert bidirectionally between Draft and Sketch objects + Muuntaa kaksisuuntaisesti luonnoksen ja hahmotelma objektien välillä + + + + Draft_ShapeString + + + Shape from text... + Shape from text... + + + + Creates text string in shapes. + Creates text string in shapes. Draft_ShowSnapBar - + Show Snap Bar - Show Snap Bar + Näytä Snap Bar - + Shows Draft snap toolbar - Shows Draft snap toolbar + Näyttää luonnostelman kohdistustyökalupalkin + + + + Draft_Snap_Angle + + + Angles + Angles + + + + Snaps to 45 and 90 degrees points on arcs and circles + Snaps to 45 and 90 degrees points on arcs and circles + + + + Draft_Snap_Center + + + Center + Center + + + + Snaps to center of circles and arcs + Snaps to center of circles and arcs + + + + Draft_Snap_Dimensions + + + Dimensions + Mitat + + + + Shows temporary dimensions when snapping to Arch objects + Shows temporary dimensions when snapping to Arch objects + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Snaps to endpoints of edges + Snaps to endpoints of edges + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Snaps to extension of edges + Snaps to extension of edges + + + + Draft_Snap_Grid + + + Grid + Grid + + + + Snaps to grid points + Snaps to grid points + + + + Draft_Snap_Intersection + + + Intersection + Risteys + + + + Snaps to edges intersections + Snaps to edges intersections + + + + Draft_Snap_Lock + + + Toggle On/Off + Toggle On/Off + + + + Activates/deactivates all snap tools at once + Activates/deactivates all snap tools at once + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Snaps to midpoints of edges + Snaps to midpoints of edges + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Snaps to nearest point on edges + Snaps to nearest point on edges + + + + Draft_Snap_Ortho + + + Ortho + Ortho + + + + Snaps to orthogonal and 45 degrees directions + Snaps to orthogonal and 45 degrees directions + + + + Draft_Snap_Parallel + + + Parallel + Parallel + + + + Snaps to parallel directions of edges + Snaps to parallel directions of edges + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Snaps to perpendicular points on edges + Snaps to perpendicular points on edges + + + + Draft_Snap_WorkingPlane + + + Working Plane + Working Plane + + + + Restricts the snapped point to the current working plane + Restricts the snapped point to the current working plane Draft_Text - + Text - Teksti + Teksti - + Creates an annotation. CTRL to snap - Luo huomautus. CTRL-Kohdista + Luo huomautus. CTRL-Kohdista Draft_ToggleConstructionMode - + Toggle construcion Mode - Vaihda rajoitetilaan + Vaihda rajoitetilaan - + Toggles the Construction Mode for next objects. - Vaihtaa rakennetilaa seuraaville objekteille. + Vaihtaa rakennetilaa seuraaville objekteille. Draft_ToggleContinueMode - - Toggle continue Mode - Kytke jatkuvuustila + + Toggle Continue Mode + Toggle Continue Mode - + Toggles the Continue Mode for next commands. - Kytkee jatkuvuustilan seuraaville komennoille. + Kytkee jatkuvuustilan seuraaville komennoille. Draft_ToggleDisplayMode - + Toggle display mode - Vaihda näyttö tilaan + Vaihda näyttö tilaan - + Swaps display mode of selected objects between wireframe and flatlines - Vaihtaa näyttötilaan valittujen objektien Lankamallin ja nollaviivojen välillä + Vaihtaa näyttötilaan valittujen objektien Lankamallin ja nollaviivojen välillä Draft_ToggleGrid - + Toggle Grid - Toggle Grid + Näytä tai piilota ruudukko - + Toggles the Draft gid on/off - Toggles the Draft gid on/off - - - - Draft_ToggleSnap - - - Toggle snap - Toggle snap - - - - Toggles Draft snap on or off - Toggles Draft snap on or off + Vaihtaa luonnos ruudukon päälle/pois Draft_Trimex - + Trimex - Trimex + Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - Trimmaa tai laajentaa valitut objektit, tai pursottaa yhden pinnan. CTRL kohdistaa, SHIFT rajoittaa nykyistä segmenttiä tai normaalille segmentille, ALT kääntää + Trimmaa tai laajentaa valitut objektit, tai pursottaa yhden tahkot. CTRL kohdistaa, SHIFT rajoittaa nykyistä segmenttiä tai normaalille segmentille, ALT kääntää Draft_UndoLine - + Undo last segment - Kumoa viimeinen segmentti + Kumoa viimeinen segmentti - + Undoes the last drawn segment of the line being drawn - Kumoaa viimeksi piirretyt segmentit piirretystä piirustuksesta + Kumoaa viimeksi piirretyt segmentit piirretystä piirustuksesta Draft_Upgrade - + Upgrade - Päivitä + Päivitä - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - Yhdistää valitut objektit yhdeksi tai muuntaa suljetut johtimet täytetyiksi pinnoiksi tai yhdistää pinnat + Yhdistää valitut objektit yhdeksi tai muuntaa suljetut johtimet täytetyiksi tahkoiksi tai yhdistää tahkot Draft_Wire - + DWire - DWire + DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain + Luo usean pisteen luonnosmaisen lankamallin (DraftWire/DWire). Paina CTRL kohdistaaksesi tai SHIFT rajoittaaksesi Draft_WireToBSpline - + Wire to BSpline - Lanka Bézier-käyräviivaksi + Lanka Bézier-käyräviivaksi - + Converts between Wire and BSpline - Muuntaa langan ja Bézier-käyräviivan välillä + Muuntaa langan ja Bézier-käyräviivan välillä @@ -513,1483 +786,1899 @@ General Draft Settings - Yleiset vedos asetukset + Yleiset vedos asetukset - - Default color - Oletusväri - - - + the default color for new objects - Oletus väri uusille objekteille + Oletus väri uusille objekteille - - Default linewidth - Oletus viivanleveys - - - + the default linewidth for new objects - oletusarvoinen viivanpaksuus uusille objekteille + oletusarvoinen viivanpaksuus uusille objekteille - - Snap color - Kohdista väri - - - + the default color for snap symbols - oletusarvoinen väri kohdistettaville symboleille + oletusarvoinen väri kohdistettaville symboleille - - Construction color - Rakenteen väri - - - + This is the default color for objects being drawn while in construction mode. - Tämä on oletusarvoinen väri objekteille jotka on piirretty rakennetilassa. + Tämä on oletusarvoinen väri objekteille jotka on piirretty rakennetilassa. - + This is the default group name for construction geometry - Tämä on oletusarvoinen ryhmän nimi rakennetilan geometrioille + Tämä on oletusarvoinen ryhmän nimi rakennetilan geometrioille - + Construction - Rakenne + Rakenne + + + + check this if you want to use the color/linewidth from the toolbar as default + Valitse tämä, jos haluat käyttää väriä/viivanleveyttä työkalupalkista oletusarvoisesti + + + + Save current color and linewidth across sessions + Tallentaa nykyisen värin ja viivanleveyden eri istuntoihin + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + Jos tämä vaihtoehto on valittuna, kopiointitila pidetään komennossa, muuten komento aloitetaan aina kopioimattomassa tilassa + + + + Global copy mode + Paikallinen kopiointitila - check this if you want to use the color/linewidth from the toolbar as default - Valitse tämä, jos haluat käyttää väriä/viivanleveyttä työkalupalkista oletusarvoisesti - - - - Save current color and linewidth across sessions - Tallentaa nykyisen värin ja viivanleveyden eri istuntoihin - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - Jos tämä vaihtoehto on valittuna, kopiointitila pidetään komennossa, muuten komento aloitetaan aina kopioimattomassa tilassa - - - - Global copy mode - Paikallinen kopiointitila - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - Jos tämä vaihtoehto on valittuna, voit aina kohdistuu aiemmin luotujen objektien piirrosten välillä. Jos näin ei ole, kohdistetaan vain, kun painat CTRL-näppäintä. - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - Jos tämä vaihtoehto on valittuna, objektit näkyvät oletusarvon mukaan täytettynä. Muutoin ne näkyvät Lankamallina + Jos tämä vaihtoehto on valittuna, objektit näkyvät oletusarvon mukaan täytettynä. Muutoin ne näkyvät Lankamallina - - Fill objects by default - Täytä objektit oletusarvoisesti - - - + Default working plane - Oletusarvoinen työtaso + Oletusarvoinen työtaso - + None - Ei mitään + Ei mitään - + XY (Top) - XY (Päältä) + XY (Päältä) - + XZ (Front) - XZ (edestä) + XZ (edestä) - + YZ (Side) - YZ (sivulta) + YZ (sivulta) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - Desimaalien määrä sisäisten koordinaattien toiminnoissa (esim. 3 = 0.001) + Desimaalien määrä sisäisten koordinaattien toiminnoissa (esim. 3 = 0.001) - - Default text height - Oletusarvon mukainen tekstinkorkeus - - - + Default height for texts and dimensions - Oletusarvon mukaiset korkeudet tekstille ja mitoille + Oletusarvon mukaiset korkeudet tekstille ja mitoille - - Default text font - Tekstin oletusfontti - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - Tämä on oletusfontin nimi kaikille tekstiluonnoksille ja mitoille. Se voi olla fontin nimi, kuten &quot;Arial&quot;, oletustyyli kuten &quot;sans&quot;, &quot;serif&quot; tai &quot;mono&quot;, tai perhe, kuten &quot;Arial, Helvetica, sans&quot; tai tyylin nimi kuten &quot; Arial: Bold &quot; + Tämä on oletusfontin nimi kaikille tekstiluonnoksille ja mitoille. Se voi olla fontin nimi, kuten &quot;Arial&quot;, oletustyyli kuten &quot;sans&quot;, &quot;serif&quot; tai &quot;mono&quot;, tai perhe, kuten &quot;Arial, Helvetica, sans&quot; tai tyylin nimi kuten &quot; Arial: Bold &quot; - - Arial - Arial - - - + Default template sheet - Oletus malliarkki + Oletus malliarkki - + The default template to use when creating a new drawing sheet - Oletusmallia käytetään luotaessa uutta piirustuksen arkkia + Oletusmallia käytetään luotaessa uutta piirustuksen arkkia - + Import style - Tuo tyyli + Tuo tyyli - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - Tämä on menetelmä valittaessa tuontia tai kääntämistä DXF objektin värille FreeCAD:ssa. Jos värimääritykset on valittu, valitse väri kartoitus-tiedostosta, joka sisältää käännös-taulukon, joka muuntaa värit viivanleveyksille - - - + None (fastest) - Ei mitään (nopein) + Ei mitään (nopein) - + Use default color and linewidth - Käytä oletusväriä ja normaalia viivanleveyttä + Käytä oletusväriä ja normaalia viivanleveyttä - + Original color and linewidth - Alkuperäinen väri ja normaali viivanleveys + Alkuperäinen väri ja normaali viivanleveys - - Color mapped to linewidth - Väri kartoitettu viivanleveydelle - - - + if this is checked, paper space objects will be imported too - Jos tämä vaihtoehto on valittuna, paperin tila objekteille täytyy olla myös tuotuna + Jos tämä vaihtoehto on valittuna, paperin tila objekteille täytyy olla myös tuotuna - - Import layouts - Tuo asettelut - - - + if this is unchecked, texts/mtexts won't be imported - Jos tämä ei ole valittuna, tekstejä/mtekstejä ei voi tuoda + Jos tämä ei ole valittuna, tekstejä/mtekstejä ei voi tuoda - - Color mapping file - Värikartoitus-tiedosto - - - - The color mapping file for translating dxf colors into linewidths - Värikartoitus-tiedoston kääntämiseen dxf värit viivanpaksuuksilla - - - - Max Spline Segment - Maksimi Käyräviivan Segmentti - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - Kun viet käyräviivoja DXF:ään, ne muunnetaan murtoviivoiksi. Tämä arvo on enintään pituus kunkin murtoviivan segmenteille. Jos 0, sitten koko käyräviiva käsitellään suorana segmenttinä. + Kun viet käyräviivoja DXF:ään, ne muunnetaan murtoviivoiksi. Tämä arvo on enintään pituus kunkin murtoviivan segmenteille. Jos 0, sitten koko käyräviiva käsitellään suorana segmenttinä. - + This is the method choosed for importing SVG object color into FreeCAD. - Tämä menetelmä on valittu SVG objektin värien tuonnille FreeCAD:ssa. + Tämä menetelmä on valittu SVG objektin värien tuonnille FreeCAD:ssa. - + Check this if you want the areas (3D faces) to be imported too. - Valitse tämä, jos haluat alueet (3D pinnat) myös tuotaviksi. + Valitse tämä, jos haluat alueet (3D tahkot) myös tuotaviksi. - + Import OCA areas - Tuo OCA alueet + Tuo OCA alueet General settings - Yleiset asetukset + Yleiset asetukset - + Construction group name - Rajoiteryhmän nimi + Rajoiteryhmän nimi - + Tolerance - Toleranssi + Toleranssi - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - Tämä arvo on käytetty toiminnoille, jotka käyttävät toleranssia. Arvojen erot alle tämän arvon käsitellään samana. + Tämä arvo on käytetty toiminnoille, jotka käyttävät toleranssia. Arvojen erot alle tämän arvon käsitellään samana. - - Dimensions & Leader arrow style - Mittojen & Nuolenpään tyyli - - - - Dot 5 - Piste 5 - - - - Dot 7 - Piste 7 - - - - Dot 9 - Piste 9 - - - - Circle 5 - Ympyrä 5 - - - - Circle 7 - Ympyrä 7 - - - - Circle 9 - Ympyrä 9 - - - - Slash 5 - Vinoviiva 5 - - - - Slash 7 - Vinoviiva 7 - - - - Slash 9 - Vinoviiva 9 - - - - Backslash 5 - Kenoviiva 5 - - - - Backslash 7 - Kenoviiva 7 - - - - Backslash 9 - Kenoviiva 9 - - - - Import/Export - Tuo/Vie - - - + DXF format options - DXF-muotoiluasetukset + DXF-muotoiluasetukset - - Import texts and dimensions - Tuo tekstit ja mitat - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Valitse tämä jos haluat että ei-nimettyjä blokkeja (alkaen a *) voidaan myös tuoda + Valitse tämä jos haluat että ei-nimettyjä blokkeja (alkaen a *) voidaan myös tuoda - - Import *blocks - Import *lohkot - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - Jos valittu, freecad yrittää yhdistää päällekkäisiä objekteja johdoiksi. Varo, tämä voi kestää hetken ... + Jos valittu, freecad yrittää yhdistää päällekkäisiä objekteja johdoiksi. Varo, tämä voi kestää hetken ... - + Join geometry - Yhdistä geometria + Yhdistä geometria - + SVG format options - SVG-muotoiluasetukset + SVG-muotoiluasetukset - + OCA format options - OCA-muotoiluasetukset + OCA-muotoiluasetukset - + Alternate SVG Patterns location - Vaihtoehtoinen SVG kuvioiden sijainti + Vaihtoehtoinen SVG kuvioiden sijainti - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Täällä voit määrittää SVG-tiedostoja sisältävän hakemiston joka sisältää <pattern> määritelmiä, jotka voidaan lisätä draft-luonnoksen standardiin aukkojen malleina + Täällä voit määrittää SVG-tiedostoja sisältävän hakemiston joka sisältää <pattern> määritelmiä, jotka voidaan lisätä draft-luonnoksen standardiin aukkojen malleina - + Draft interface mode - Hahmotelman rajapinta muoto + Vedostilan käyttöliittymätila - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - Tämä on UI tila jossa Hahmotelman moduuli toimii: Työkalu tilassa sijoitetaam kaikki Hahmotelman asetukset erillisessä työkalurivissä, kun tehtäväpalkin tila käyttää FreeCAD Tehtävänäkymää järjestelmän käyttäjän kaikille toimille + Tämä on UI tila jossa Hahmotelman moduuli toimii: Työkalu tilassa sijoitetaam kaikki Hahmotelman asetukset erillisessä työkalurivissä, kun tehtäväpalkin tila käyttää FreeCAD Tehtävänäkymää järjestelmän käyttäjän kaikille toimille - + Toolbar - Työkalurivi + Työkalurivi - + Taskview - Tehtävänäkymä + Tehtävänäkymä - + Constrain mod - Rajoite muoto + Rajoite muoto - + The Constraining modifier key - Rajoitteiden muokkausnäppäin + Rajoitteiden muokkausnäppäin - + shift - shift + shift - + ctrl - ctrl + ctrl - + alt - alt + alt - + Snap mod - Kohdistus muoto + Kohdistus muoto + + + + The snap modifier key + Kohdistuksen muokkausnäppäin + + + + Alt mod + Alt muoto + + + + The alt modifier key + Alt-muokkausnäppäin + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + Normaalisti, kun kopioidaan esineitä, kopioitavat ovat valittuna. Jos tämä vaihtoehto on valittu, perus objektit ovat valittuna niiden sijaan. + + + + Select base objects after copying + Valitse perusobjektit kopioinnin jälkeen + + + + If checked, a grid will appear when drawing + Jos valintaruutu on valittuna, ruudukko näkyy piirrettäessä + + + + Use grid + Käytä ruudukkoa + + + + Grid spacing + Ruudukon välit + + + + The spacing between each grid line + Ruudukon viivojen välit + + + + Main lines every + Pääviivat joka + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + Pääviivat ovat arvotaan paksumpia. Määritä tässä kuinka monta ruutua on pääviivojen välillä. + + + + Internal precision level + Sisäinen tarkkuustaso - The snap modifier key - Kohdistuksen muokkausnäppäin - - - - Alt mod - Alt muoto - - - - The alt modifier key - Alt-muokkausnäppäin - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Normaalisti, kun kopioidaan esineitä, kopioitavat ovat valittuna. Jos tämä vaihtoehto on valittu, perus objektit ovat valittuna niiden sijaan. - - - - Select base objects after copying - Valitse perusobjektit kopioinnin jälkeen - - - - Always snap to objects (disable snap mod key) - Kohdista aina objekteihin (aseta kohdistuksen muodon avain pois päältä) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - Säteen kohdistaminen erityiseen pisteeseen.Aseta 0 ei etäisyyttä (jatkuva) - - - - Snap range - Kohdista alue - - - - px - px - - - - If checked, a grid will appear when drawing - Jos valintaruutu on valittuna, ruudukko näkyy piirrettäessä - - - - Use grid - Käytä ruudukkoa - - - - Grid spacing - Ruudukon välit - - - - The spacing between each grid line - Ruudukon viivojen välit - - - - Main lines every - Pääviivat joka - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - Pääviivat ovat arvotaan paksumpia. Määritä tässä kuinka monta ruutua on pääviivojen välillä. - - - - Internal precision level - Sisäinen tarkkuustaso - - - Dimensions precision level - Mittojen tarkkuustaso + Mittojen tarkkuustaso - - Vertical dimensions text orientation - Pystysuorien mittojen tekstin suunta - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - Tämä on mitan tekstien suunta, kun nämä mitat ovat pystysuunnassa. Oletusarvo on vasen, joka on ISO-standardi. + Tämä on mitan tekstien suunta, kun nämä mitat ovat pystysuunnassa. Oletusarvo on vasen, joka on ISO-standardi. - + Left (ISO standard) - Vasen (ISO-standardi) + Vasen (ISO-standardi) - + Right - Oikea + Oikea - - Create parametric objects - Luo parametrisia objekteja - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - Jos tämä on valittuna, objektit samasta kerroksesta yhdistetään yhdeksi Hahmotelman Lohkoiksi, näyttö kääntyy nopeammin, mutta tekee niistä vähemmän helpon muokata + Jos tämä on valittuna, objektit samasta kerroksesta yhdistetään yhdeksi Hahmotelman Lohkoiksi, näyttö kääntyy nopeammin, mutta tekee niistä vähemmän helpon muokata - + Group layers into blocks - Ryhmän kerrokset lohkoiksi + Ryhmän kerrokset lohkoiksi - + If this is checked, all objects containing faces will be exported as 3d polyfaces - Jos tämä on valittuna, kaikki objektit joissa pintoja viedään 3D monipinnoiksi + Jos tämä on valittuna, kaikki objektit joissa tahkoja viedään 3D monitahokkaiksi - + Export 3D objects as polyface meshes - Vie 3D objektit monipinta verkkona + Vie 3D objektit monitahkoisena verkkona If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. + Jos tämä on valittuna Vedostyöpöytä ei tule esiin. Tämä on kätevää sillä Vedostyökalut ovat näkyvissä myös "Arch" työpöydällä. Hide Draft workbench - Hide Draft workbench + Piilota Vedostyöpöytä - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - If this is checked, snapping will not occur against objects with more than the indicated number of edges - - - - Snap maximum - Snap maximum - - - - Maximum number of edges to be considered for snapping - Maximum number of edges to be considered for snapping - - - - Maximum number of edges - Maximum number of edges - - - + If checked, the Snap toolbar will be shown whenever you use snapping - If checked, the Snap toolbar will be shown whenever you use snapping + Jos valittu, automaattikohdistus työkalupalkki näytetään aina, kun käytät automaattikohdistusta - + Show Draft Snap toolbar - Show Draft Snap toolbar + Näytä luonnostelman kohdistustyökalupalkki - + Hide Draft snap toolbar after use - Hide Draft snap toolbar after use + Piilota luonnostelman kohdistustyökalupalkki käytön jälkeen - + if checked, a widget indicating the current working plane orientation appears during drawing operations - if checked, a widget indicating the current working plane orientation appears during drawing operations + jos valittu, näkyy piirto toimintojen aikana kuvake joka kertoo tämän hetkisen työtason suunnan - + Show Working Plane tracker - Show Working Plane tracker + Näytä Työtason seuraaja - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command + Jos valittuna, luonnos ruudukko on aina näkyvissä, kun luonnos työpöytä on aktiivinen. Muutoin näkyvissä vain komentoa käytettäessä - - Always show - Always show - - - - Create Sketches - Create Sketches - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document + Jos vailitty, tuotu teksti saa aina Vedos tekstikoon eikä sitä kokoa joka on määritelty DFX dokumentissa - + Use standard font size for texts - Use standard font size for texts + Käytä oletusfonttikokoa teksteille - + If this is checked, hatches will be converted into simple wires - If this is checked, hatches will be converted into simple wires + Jos valittuna, täyttökuvio muunnetaan yksinkertaisiksi viivoiksi - + Import hatch boundaries as wires - Import hatch boundaries as wires + Tuo täyttökuvion rajat viivoina - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width + Jos tämä on vailittu, kun moniviivoilla on leveys määritelty renderöidään moniviivat suljettuina viivoina joilla on oikea leveys - + Render polylines with width - Render polylines with width + Renderöi moniviivat leveyksillä - - Export Style - Export Style - - - + Style of SVG file to write when exporting a Sketch. - Style of SVG file to write when exporting a Sketch. + SVG tiedoston tyyli Sketchiä vietäessä. - + Translated (for print & display) - Translated (for print & display) + Muunnettu (tulostusta ja näyttöä varten) - + Raw (for CAM) - Raw (for CAM) + Raakaversio (CAM:lle) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds + Kun viet SVG näkymiä, näytä kaikki valkoiset viivat mustina jotta ne näkyvät paremmin valkoista taustaa vasten - + Translate white line color to black - Translate white line color to black + Muunna valkoinen viivan väri mustaksi + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + + + + Use Part Primitives when available + Use Part Primitives when available + + + + Snapping + Snapping + + + + If this is checked, snapping is activated without the need to press the snap mod key + If this is checked, snapping is activated without the need to press the snap mod key + + + + Always snap (disable snap mod) + Always snap (disable snap mod) + + + + Construction geometry + Rakenteen geometria + + + + Construction geometry color + Construction geometry color + + + + Import + Import + + + + texts and dimensions + texts and dimensions + + + + points + points + + + + layouts + layouts + + + + *blocks + *blocks + + + + If this is checked, the exported objects will be projected to reflect the current view direction + If this is checked, the exported objects will be projected to reflect the current view direction + + + + Project exported objects along current view direction + Project exported objects along current view direction + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipse export is badly supported. Use this to export them as polylines instead. + + + + DWG format options + DWG format options + + + + Path to Teigha File Converter + Path to Teigha File Converter + + + + The path to your Teigha File Converter executable + The path to your Teigha File Converter executable + + + + Visual settings + Visual settings + + + + Visual Settings + Visual Settings + + + + Default line color + Viivan oletusväri + + + + Default line width + Default line width + + + + Snap symbols style + Snap symbols style + + + + Draft classic style + Draft classic style + + + + Bitsnpieces style + Bitsnpieces style + + + + Color + Color + + + + Hatch patterns resolution + Hatch patterns resolution + + + + Grid + Grid + + + + Always show the grid + Always show the grid + + + + Texts and dimensions + Texts and dimensions + + + + Texts + Texts + + + + font + font + + + + Internal font + Internal font + + + + size + size + + + + Dimensions arrows + Dimensions arrows + + + + style + style + + + + Dot + Dot + + + + Circle + Ympyrä + + + + Arrow + Arrow + + + + The default size of arrows + The default size of arrows + + + + Dimensions lines + Dimensions lines + + + + text above + text above + + + + text inside + text inside + + + + The default size of dimensions extension lines + The default size of dimensions extension lines + + + + Dimensions text + Dimensions text + + + + orientation + orientation + + + + spacing + spacing + + + + The space between the dimension line and the dimension text + The space between the dimension line and the dimension text + + + + Default ShapeString Font File + Default ShapeString Font File + + + + Select a font file + Select a font file + + + + Fill objects with faces whenever possible + Fill objects with faces whenever possible + + + + DXF / DWG options + DXF / DWG options + + + + Create + Luo + + + + If thi sis checked, only standard Part objects will be created (fastest) + If thi sis checked, only standard Part objects will be created (fastest) + + + + simple Part shapes + simple Part shapes + + + + If this is checked, parametric Draft objects will be created whenever possible + If this is checked, parametric Draft objects will be created whenever possible + + + + Draft objects + Draft objects + + + + If this is checked, sketches will be created whenever possible + If this is checked, sketches will be created whenever possible + + + + Sketches + Sketches + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + + + + Get original colors from the DXF file + Get original colors from the DXF file + + + + If this is checked, DXF layers will be imported as Draft layers + If this is checked, DXF layers will be imported as Draft layers + + + + Use Draft Layers + Use Draft Layers + + + + Treat ellipses and splines as polylines + Treat ellipses and splines as polylines + + + + Max Spline Segment: + Max Spline Segment: + + + + SVG / OCA options + SVG / OCA options + + + + Export style + Export style + + + + Snapping settings + Snapping settings + + + + Show the unit suffix in dimensions + Show the unit suffix in dimensions + + + + Workbench + + + Draft Snap + Draft Snap + + + + Draft creation tools + Luonnoksen luomistyökalut + + + + Draft modification tools + Luonnoksen muokkaustyökalut draft - + + Draft Command Bar + Draft Command Bar + + + active command: - aktiivinen komento: + aktiivinen komento: - + None - Ei mitään + Ei mitään - + Active Draft command - Aktiivinen vedos-komento + Aktiivinen vedos-komento - + X coordinate of next point - X-koordinaatin seuraava kohta + X-koordinaatin seuraava kohta - + X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - Y-koordinaatin seuraava kohta - - - - Z coordinate of next point - Z-koordinaatin seuraava kohta - - - - Radius - Säde - - - - Radius of Circle - Ympyrän säde - - - - Coordinates relative to last point or absolute (SPACE) - Koordinaatit suhteessa viimeiseen tai suhteelliseen pisteeseen (VÄLILYÖNTI) - - - - Undo the last segment (CTRL+Z) - Peruuta viimeisin segmentti (CTRL+Z) - - - - Finishes and closes the current line (C) - Viimeistelee ja sulkee nykyisen viivan (C) - - - - Offset - Siirtymä - - - - XY - XY - - - - Select XY plane - Valitse xy-taso - - - - XZ - XZ - - - - Select XZ plane - Valitse XZ-taso - - - - YZ - YZ - - - - Select YZ plane - Valitse YZ-taso - - - - View - Näytä - - - - Select plane perpendicular to the current view - Valitse taso nykyiselle kohtisuoralle näkymälle - - - - Do not project points to a drawing plane - Projektia ei kohdistettu piirustuksen tasoon - - - - If checked, objects will be copied instead of moved (C) - Jos valintaruutu on valittuna, objektit kopioidaan siirtämisen sijasta (C) - - - - Line Color - Viivan väri - - - - Face Color - Pinnan väri - - - - Line Width - Viivan leveys - - - - Font Size - Fontin koko - - - - Apply to selected objects - Käytä valittuihin kohteisiin - - - - Toggles Construction Mode - Vaihtaa rajoite tilaan - - - - Select Plane - Valitse taso - - - - Line - Viiva - - - - Circle - Ympyrä + X - Center X - Keskitä X + Y + Y - - Arc - Kaari + + Z + Z - - Pick Object - Valitse objekti - - - - draft Command Bar - Hahmotelman komentopalkki - - - - Pick a face to define the drawing plane - - Napsauta määritetyn piirustuksen tasoa - - - - Pick first point: - - Napsauta ensimmäinen piste: - - - - Pick next point: - - Napsauta seuraava piste: - - - - Pick next point, or (F)inish or (C)lose: - - Napsauta seuraava piste, tai viimeistele (F), tai sulje (C): - - - - Pick opposite point: - - Napsauta vastakkainen piste: - - - - Pick center point: - - Napsauta keskipiste: - - - - Pick radius: - - Napsauta säde: - - - - Pick start angle: - - Napsauta aloituskulma: - - - - Pick aperture: - - Valitse aukko: - - - - Aperture angle: - - Aukon kulma: - - - - Pick location point: - - Napsauta sijainti pisteelle: - - - - Select an object to move - - Valitse objekti siirtämistä varten - - - - Pick start point: - - Napsauta aloituspiste: - - - - Pick end point: - - Napsauta lopetuspiste: - - - - Select an object to rotate - - Valitse pyöritettävä objekti - - - - Pick rotation center: - - Osoita kiertoliikkeen keskikohta: - - - - - Pick base angle: - - Osoita peruskulma: - - - - Pick rotation angle: - - Osoita kiertoliikkeen kulma: - - - - Select an object to offset - - Valitse objekti siirtymälle - - - - Offset only works on one object at a time - - Siirtymä toimii vain yhdelle objektille kerrallaan - - - - Pick distance: - - Napsauta etäisyys: - - - - Select an object to upgrade - - Valitse päivitettävä objekti - - - - Select an object to trim/extend - - Valitse objekti leikkaukselle/laajennokselle - - - - Select an object to scale - - Valitse skaalattava objekti - - - - Pick base point: - - Osoita peruspiste: - - - - Pick scale factor: - - Osoita skaalauskerroin: - - - - Number of sides - Sivujen lukumäärä - - - - &Relative - &Suhteellinen - - - - &Undo - &Kumoa - - - - &Close - &Sulje - - - - &Copy - &Kopioi - - - - If checked, command will not finish until you press the command button again - Jos valintaruutu on valittuna, komento ei ole valmis, ennenkuin painat komentopainiketta uudelleen - - - - &Continue - &Jatka - - - - Last point has been removed - - Viimeinen piste on poistettu - - - - Spline has been closed - - Käyräviiva on suljettu - - - - Edges don't intersect! - - Reunat eivät leikkaa! - - - - Cannot offset this object type - - Ei voi siirtää tätä objektityyppiä - - - - Found groups: closing each open object inside - - Löytyi ryhmät: suljetaan kunkin avoimen objektin sisällä - - - - Found 2 objects: fusing them - - Löydetty 2 objektia: yhdistellään ne - - - - Found 1 non-parametric objects: draftifying it - - Löytyi 1 ei-parametrinen objekti: hahmotellaan se - - - - Found 1 closed sketch object: making a face from it - - Löytyi 1 suljettu objektin sketsi: Toteutetaan pinta siitä - - - - Found 1 open wire: closing it - - Löytyi 1 avoin lanka: suljetaan se - - - - Found several edges: wiring them - - Löytyi useita reunoja: langoitetaan ne - - - - Found several non-connected edges: making compound - - Löytyi useita yhdistämättömiä reunoja: toteutetaan yhdistäminen - - - - Found several non-treatable objects: making compound - - Löytyi useita käsittelemättömiä objekteja: Toteutetaan yhdistäminen - - - - Found 1 parametric object: breaking its dependencies - - Löytyi 1 parametrinen objekti: Riippuvuuksien rikkominen - - - - Found 2 objects: subtracting them - - Löytyi 2 objektia: vähennetään ne - - - - Found several faces: splitting them - - Löytyi useita pintoja: jaetaan ne - - - - Found several objects: subtracting them from the first one - - Löytyi useita objekteja: vähennetään ne ensimmäisestä - - - - Found 1 face: extracting its wires - - Löytyi 1 pinta: purkaa sen langat - - - - Found only wires: extracting their edges - - Löytyi vain lankoja: puretaan niiden reunat - - - - This object type is not editable - - Tätä objektityyppiä ei voi muokata - - - - Active object must have more than two points/nodes - - Aktiivisessa objektissa on oltava enemmän kuin kaksi pistettä/solmua - - - - Finishes the current drawing or editing operation (F) - Viimeistelee nykyisen piirustuksen tai muokkaustoiminnon (F) - - - - Add points to the current object - Lisää pisteitä nykyiseen objektiin - - - - Remove points from the current object - Pisteiden poistaminen nykyisestä objektista - - - - F&illed - T&äytetty - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Rasti tämä, jos objektin pitäisi näkyä täytettynä, muuten se näkyy rautalankana (i) - - - - &Finish - &Valmis - - - - If checked, an OCC-style offset will be performed instead of the classic offset - Jos valittu, OCC-tyylin siirtymä tehdään Classisen siirtymän sijaan - - - - &OCC-style offset - &OCC-tyyli siirtymä - - - - &Wipe - &Pyyhi - - - - Wipes the existing segments of this line and starts again from the last point (W) - Pyyhkii nykyiset segmentit tästä viivasta ja aloittaa uudelleen viimeisimmästä pisteestä (W) + + Y coordinate of next point + Y-koordinaatin seuraava kohta - Point - Piste + Z coordinate of next point + Z-koordinaatin seuraava kohta - - Distance - Etäisyys + + Radius + Säde - - Edit - Muokkaa + + Radius of Circle + Ympyrän säde - - Create BSpline - Luo Bézier-käyräviiva + + &Relative + &Suhteellinen - - Create Rectangle - Luo suorakulmio + + Coordinates relative to last point or absolute (SPACE) + Koordinaatit suhteessa viimeiseen tai suhteelliseen pisteeseen (VÄLILYÖNTI) - - Create Circle - Luo Ympyrä + + F&illed + T&äytetty - - Create Arc - Luo Kaari + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + Rasti tämä, jos objektin pitäisi näkyä täytettynä, muuten se näkyy rautalankana (i) - - Create Polygon - Luo monikulmio + + &Finish + &Valmis - - Create Text - Luo teksti + + Finishes the current drawing or editing operation (F) + Viimeistelee nykyisen piirustuksen tai muokkaustoiminnon (F) - - Create Dimension - Luo mitta + + If checked, command will not finish until you press the command button again + Jos valintaruutu on valittuna, komento ei ole valmis, ennenkuin painat komentopainiketta uudelleen - - Copy - Kopio + + &Continue + &Jatka - - Move - Siirrä + + If checked, an OCC-style offset will be performed instead of the classic offset + Jos valittu, OCC-tyylin siirtymä tehdään Classisen siirtymän sijaan - - Change Style - Muuta tyyliä + + &OCC-style offset + &OCC-tyyli siirtymä - - Rotate - Pyöritä + + Add points to the current object + Lisää pisteitä nykyiseen objektiin - - Found 1 solidificable object: solidifying it - - Löytyi 1 kiinnittämätön objekti: tee siitä kiinteä + + Remove points from the current object + Pisteiden poistaminen nykyisestä objektista - - Found several objects or faces: making a parametric face - - Löysi useita objekteja tai pintoja: Tehtäessä parametrista pintaa + + Make Bezier node sharp + Make Bezier node sharp - - Found objects containing curves: fusing them - - Löydetty objekteja, joissa käyriä: yhdistellään niitä + + Make Bezier node tangent + Make Bezier node tangent - - Found several objects: fusing them - - Löysi useita objekteja: yhdistellään niitä + + Make Bezier node symmetric + Make Bezier node symmetric - - Scale - Skaalaa + + &Undo + &Kumoa + + + + Undo the last segment (CTRL+Z) + Peruuta viimeisin segmentti (CTRL+Z) + + + + &Close + &Sulje + + + + Finishes and closes the current line (C) + Viimeistelee ja sulkee nykyisen viivan (C) + + + + &Wipe + &Pyyhi + + + + Wipes the existing segments of this line and starts again from the last point (W) + Pyyhkii nykyiset segmentit tästä viivasta ja aloittaa uudelleen viimeisimmästä pisteestä (W) + + + + Number of sides + Sivujen lukumäärä + + + + Offset + Siirtymä + + + + XY + XY + + + + Select XY plane + Valitse xy-taso + + + + XZ + XZ + + + + Select XZ plane + Valitse XZ-taso + + + + YZ + YZ + + + + Select YZ plane + Valitse YZ-taso + + + + View + Näytä + + + + Select plane perpendicular to the current view + Valitse taso nykyiselle kohtisuoralle näkymälle + + + + Do not project points to a drawing plane + Projektia ei kohdistettu piirustuksen tasoon + + + + &Copy + &Kopioi + + + + If checked, objects will be copied instead of moved (C) + Jos valintaruutu on valittuna, objektit kopioidaan siirtämisen sijasta (C) + + + + Text string to draw + Text string to draw + + + + String + Merkkijono + + + + Height of text + Height of text + + + + Height + Korkeus + + + + Intercharacter spacing + Intercharacter spacing + + + + Tracking + Tracking + + + + Full path to font file: + Full path to font file: + + + + Open a FileChooser for font file + Open a FileChooser for font file + + + + Set/unset a working plane + Set/unset a working plane + + + + Line Color + Viivan väri + + + + Face Color + Tahkon väri + + + + Line Width + Viivan leveys - Trim - rajaa + Font Size + Fontin koko - - Start Angle - Lähtökulma + + Apply to selected objects + Käytä valittuihin kohteisiin - - Aperture - Aukko + + Toggles Construction Mode + Vaihtaa rajoite tilaan - - Installed Macros - Asennetut makrot + + Select Plane + Valitse taso - - Wire tools - Lanka työkalut + + Line + Viiva - + DWire - DWire + DWire - - Create DWire - Create DWire + + Circle + Ympyrä - - DWire has been closed + + Center X + Keskitä X + + + + Arc + Kaari + + + + Point + Piste + + + + Distance + Etäisyys + + + + Trim + rajaa + + + + Pick Object + Valitse objekti + + + + Edit + Muokkaa + + + + Global X + Global X + + + + Global Y + Global Y + + + + Global Z + Global Z + + + + Local X + Local X + + + + Local Y + Local Y + + + + Local Z + Local Z + + + + Invalid Size value. Using 200.0. + Invalid Size value. Using 200.0. + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + Please enter a text string. + + + + Select a Font file + Select a Font file + + + + Please enter a font file. + Please enter a font file. + + + + Draft.makeBSpline: not enough points - DWire has been closed + Draft.makeBSpline: not enough points - - BSpline - BSpline + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Equal endpoints forced Closed + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Invalid pointslist + + + + + Found groups: closing each open object inside + + Löytyi ryhmät: suljetaan kunkin avoimen objektin sisällä + + + + Found mesh(es): turning into Part shapes + + Found mesh(es): turning into Part shapes + + + + + Found 1 solidificable object: solidifying it + + Löytyi 1 kiinnittämätön objekti: tee siitä kiinteä + + + + Found 2 objects: fusing them + + Löydetty 2 objektia: yhdistellään ne + + + + Found several objects: making a shell + + Found several objects: making a shell + + + + + Found several coplanar objects or faces: making one face + + Found several coplanar objects or faces: making one face + + + + + Found 1 non-parametric objects: draftifying it + + Löytyi 1 ei-parametrinen objekti: hahmotellaan se + + + + Found 1 closed sketch object: making a face from it + + Löytyi 1 suljettu objektin sketsi: tehdään siitä tahko + + + + + Found closed wires: making faces + + Found closed wires: making faces + + + + + Found 1 open wire: closing it + + Löytyi 1 avoin lanka: suljetaan se + + + + Found several open wires: joining them + + Found several open wires: joining them + + + + + Found several edges: wiring them + + Löytyi useita reunoja: langoitetaan ne + + + + Found several non-treatable objects: making compound + + Löytyi useita käsittelemättömiä objekteja: Toteutetaan yhdistäminen + + + + Unable to upgrade these objects. + + Unable to upgrade these objects. + + + + + Found 1 block: exploding it + + Found 1 block: exploding it + + + + + Found 1 parametric object: breaking its dependencies + + Löytyi 1 parametrinen objekti: Riippuvuuksien rikkominen + + + + Found 2 objects: subtracting them + + Löytyi 2 objektia: vähennetään ne + + + + Found several faces: splitting them + + Löytyi useita tahkoja: jaetaan ne + + + + + Found several objects: subtracting them from the first one + + Löytyi useita objekteja: vähennetään ne ensimmäisestä + + + + Found 1 face: extracting its wires + + Löytyi yksi tahko: purkaa sen langat + + + + + Found only wires: extracting their edges + + Löytyi vain lankoja: puretaan niiden reunat + + + + No more downgrade possible + + Laadun huonontaminen ei enää mahdollista + + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + + Pick a face to define the drawing plane + + Napsauta tahkoa määritelläksesi piirustustason + + + + + Pick first point: + + Napsauta ensimmäinen piste: + + + + Create Line + Create Line + + + + Create DWire + Luo DWire + + + + DWire has been closed + + DWire on suljettu + Last point has been removed + + Viimeinen piste on poistettu + + + + Pick next point: + + Napsauta seuraava piste: + + + + Pick next point, or (F)inish or (C)lose: + + Napsauta seuraava piste, tai viimeistele (F), tai sulje (C): + + + + BSpline + BSpline + + + + Spline has been closed + + Käyräviiva on suljettu + + + + Create BSpline + Luo Bézier-käyräviiva + + + + BezCurve + BezCurve + + + + Bezier curve has been closed + + Bezier curve has been closed + + + + + Create BezCurve + Create BezCurve + + + Rectangle - Suorakulmio + Suorakulmio - + + Create Plane + Create Plane + + + + Create Rectangle + Luo suorakulmio + + + + Pick opposite point: + + Napsauta vastakkainen piste: + + + + Pick center point: + + Napsauta keskipiste: + + + + Pick radius: + + Napsauta säde: + + + + Pick start angle: + + Napsauta aloituskulma: + + + + Pick aperture: + + Valitse aukko: + + + + Create Circle + Luo Ympyrä + + + + Create Arc + Luo Kaari + + + + Start Angle + Lähtökulma + + + + Aperture + Aukko + + + + Aperture angle: + + Aukon kulma: + + + Polygon - Monikulmio + Monikulmio - + + Create Polygon + Luo monikulmio + + + + Ellipse + Ellipsi + + + + Create Ellipse + Create Ellipse + + + Text - Teksti + Teksti - + + Pick location point: + + Napsauta sijainti pisteelle: + + + + Create Text + Luo teksti + + + Dimension - Mitta + Mitta - - No upgrade available for this object + + Create Dimension + Luo mitta + + + + Edges don't intersect! - No upgrade available for this object + Reunat eivät leikkaa! + + + + ShapeString + ShapeString + + + + Pick ShapeString location point: + + Pick ShapeString location point: - - Couldn't upgrade these objects + + Create ShapeString + Create ShapeString + + + + Move + Siirrä + + + + Select an object to move - Couldn't upgrade these objects + Valitse objekti siirtämistä varten + + + + Pick start point: + + Napsauta aloituspiste: + + + + Copy + Kopio + + + + Pick end point: + + Napsauta lopetuspiste: + + + + Change Style + Muuta tyyliä + + + + Select an object to rotate + + Valitse pyöritettävä objekti + + + + Pick rotation center: + + Osoita kiertoliikkeen keskikohta: - - One wire is not planar, upgrade not done + + Rotate + Pyöritä + + + + Pick base angle: - One wire is not planar, upgrade not done + Osoita peruskulma: + + + + Pick rotation angle: + + Osoita kiertoliikkeen kulma: + + + + Select an object to offset + + Valitse objekti siirtymälle + + + + Offset only works on one object at a time + + Siirtymä toimii vain yhdelle objektille kerrallaan + + + + Cannot offset this object type + + Ei voi siirtää tätä objektityyppiä + + + + Pick distance: + + Napsauta etäisyys: + + + + Select an object to upgrade + + Valitse päivitettävä objekti + + + + Upgrade + Päivitä + + + + Downgrade + Alennettava + + + + Select an object to trim/extend + + Valitse objekti leikkaukselle/laajennokselle + + + + Scale + Skaalaa + + + + Select an object to scale + + Valitse skaalattava objekti + + + + Pick base point: + + Osoita peruspiste: + + + + Pick scale factor: + + Osoita skaalauskerroin: + + + + Select an object to project + + Select an object to project - - Found a closed wire: making a face + + Select a Draft object to edit - Found a closed wire: making a face + Select a Draft object to edit - - Found 1 open edge: making a line + + This object type is not editable - Found 1 open edge: making a line + Tätä objektityyppiä ei voi muokata + + + + Active object must have more than two points/nodes + + Aktiivisessa objektissa on oltava enemmän kuin kaksi pistettä/solmua + + + + Selection is not a Knot + + Selection is not a Knot - - Found 1 circular edge: making a circle + + Endpoint of BezCurve can't be smoothed - Found 1 circular edge: making a circle + Endpoint of BezCurve can't be smoothed - - No more downgrade possible + + Select an object to convert - No more downgrade possible + Select an object to convert - - Draft creation tools - Draft creation tools + + Select an object to array + + Select an object to array + - - Draft modification tools - Draft modification tools + + Please select base and path objects + + Please select base and path objects + - + + Create Point + Create Point + + + + Select an object to clone + + Select an object to clone + + + + + Select face(s) on existing object(s) + + Select face(s) on existing object(s) + + + + + Teigha File Converter not found, DWG support is disabled. + + Teigha File Converter not found, DWG support is disabled. + + + + + Installed Macros + Asennetut makrot + + + &Draft - &Draft + &Luonnos - - Context tools - Context tools + + Utilities + Utilities + + + + Wire tools + Lanka työkalut + + + + Snapping + Snapping + + + + Found 1 multi-solids compound: exploding it + + Found 1 multi-solids compound: exploding it + + + + + Sides + Sides diff --git a/src/Mod/Draft/Resources/translations/Draft_fr.qm b/src/Mod/Draft/Resources/translations/Draft_fr.qm index ef7fef19f69f463b6f072ee7aec1d20fdc48c371..12e55e9156acc49948608fa708d710d9f245f0fc 100755 GIT binary patch delta 19851 zcmbV!33yXg`u>+@Ytu9Z+On0xEoCc9DZ8Mu70P0f4!ejzNN(Feo75zQ!XRPB1$V{c zu7fy^ihw8t2T&1pzy$_ZL~%z41xH2Hal!5Xe&^)gqy?P${U08<$-VcS^DXbUo)d0( z-1@}Bw%9q_{cZOizx$T`g&lUyzjx<*qlr96iD(vCY-izm0a@&JTxa9Dg~)yg_xIrX zHm*l-{S5bSA{u`wku{*MJEstx=O>zsdo=@z)~_NCj zV*FvRn`}qFCF&*Ab%u*<|6Wd%>mqyUSfbY3)%EZ`vX^7=)<@L!UwE zC;LXsGjNl-{x*T^+kYX8C7tXqKTnpl$H=kaTB42FV9+_uFap zlgEhKv?Vb+hiK$#y8n;A66MUL2ZoFw8nd6)?fVFNeVf*=#K7kU(8hyMU5$(4IX#Ff zrqQBu8JiFSTMKhs_?aH!m3 z$%csjv(eJ-y7!5$7-i{j*$N_Onx*jIP@-#gSvqh15ge9VdVTyj(RZCKeXqy!+q+u^ z`~?!YevW0-wl+i`Y_^R5^**ARuUn>mv!3YX<(3O4fRL+ZSOP6E{}3Ev?wB~F0_2mvWzIbz2&2CX9G+1mQQDc;O~F1e4BGV z(ebU8pEu$C$F`-}pMnH;uTAUwSZ<8ytasDKJ`9~dKQgU+7AX5XmNxT;beLgD+Tt!y 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bspline existant Draft_AddToGroup - - Adds the selected object(s) to an existing group - Ajoute l'objet sélectionné à un groupe existant + + Add to group... + Ajouter au groupe... - - Add to group... - Ajouter au groupe... + + Adds the selected object(s) to an existing group + Ajoute l'objet sélectionné à un groupe existant Draft_ApplyStyle - + Apply Current Style - Appliquer le style actuel + Appliquer le style actuel - + Applies current line width and color to selected objects - Appliquer l'épaisseur et la couleur de ligne actuelles aux objets sélectionnés + Appliquer l'épaisseur et la couleur de ligne actuelles aux objets sélectionnés Draft_Arc - + Arc - Arc + Arc - + Creates an arc. CTRL to snap, SHIFT to constrain - Crée un arc. CTRL pour accrocher aux objets, MAJ pour contraindre + Crée un arc. CTRL pour accrocher aux objets, MAJ pour contraindre Draft_Array - + Array - Réseau + Réseau - + Creates a polar or rectangular array from a selected object - Crée un réseau polaire ou rectangulaire à partir d'un objet sélectionné + Crée un réseau polaire ou rectangulaire à partir d'un objet sélectionné Draft_BSpline - + B-Spline - B-Spline + B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Crée une B-Spline à plusieurs points. CTRL pour accrocher, Maj pour contraindre + Crée une B-Spline à plusieurs points. CTRL pour accrocher, Maj pour contraindre + + + + Draft_BezCurve + + + BezCurve + Courbe de Bézier + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Crée une courbe de Bézier. CTRL pour aimanter, SHIFT pour contraindre Draft_Circle - + Circle - Cercle + Cercle - + Creates a circle. CTRL to snap, ALT to select tangent objects - Crée un cercle. CTRL pour accrocher aux objets, MAJ pour contraindre + Crée un cercle. CTRL pour accrocher aux objets, MAJ pour contraindre Draft_Clone - + Clone - Clone + Clone - + Clones the selected object(s) - Clone les objets sélectionnés + Clone les objets sélectionnés Draft_CloseLine - + Close Line - Fermer la ligne + Fermer la ligne - + Closes the line being drawn - Fermer la ligne actuelle + Fermer la ligne actuelle Draft_DelPoint - + Remove Point - Supprimer un point + Supprimer un point - + Removes a point from an existing wire or bspline - Supprime un point d'un filaire ou d'une bspline existant + Supprime un point d'un filaire ou d'une bspline existant Draft_Dimension - + Dimension - Cote + Cote - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - Crée une cote. CTRL pour accrocher aux objets, MAJ pour contraindre, ALT pour sélectionner un segment + Crée une cote. CTRL pour accrocher aux objets, MAJ pour contraindre, ALT pour sélectionner un segment Draft_Downgrade - + Downgrade - Rétrograder + Rétrograder - + Explodes the selected objects into simpler objects, or subtract faces - Éclate les objets sélectionnés en objets plus simples, ou soustrait les faces + Éclate les objets sélectionnés en objets plus simples, ou soustrait les faces Draft_Draft2Sketch - + Draft to Sketch - Draft vers Esquisse + Draft vers Esquisse Draft_Drawing - + Drawing - Dessin + Dessin - + Puts the selected objects on a Drawing sheet. - Place les objets sélectionnés sur une feuille de dessin. + Place les objets sélectionnés sur une feuille de dessin. Draft_Edit - + Edit - Éditer + Éditer - + Edits the active object - Édite l'objet actif + Édite l'objet actif + + + + Draft_Ellipse + + + Ellipse + Ellipse + + + + Creates an ellipse. CTRL to snap + Crée une ellipse. CTRL pour aimanter + + + + Draft_Facebinder + + + Facebinder + Contraindre des faces + + + + Creates a facebinder object from selected face(s) + Crée un objet facebinder avec une copie de la ou les faces sélectionnées Draft_FinishLine - + Finish line - Terminer la ligne + Terminer la ligne - + Finishes a line without closing it - Terminer la ligne sans la fermer + Terminer la ligne sans la fermer + + + + Draft_FlipDimension + + + Flip Dimension + Inverser la direction de de la cote + + + + Flip the normal direction of a dimension + Inverser la direction de la normale de la cote + + + + Draft_Heal + + + Heal + Réparer + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + Réparer des ébauches erronés enregistrés avec une version antérieure de FreeCAD + + + + Draft_Layer + + + Layer + claques + + + + Adds a layer + ajouter un calque Draft_Line - + Line - Ligne + Ligne - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - Crée une ligne par deux points. CTRL pour accrocher aux objets, Maj pour contraindre + Crée une ligne par deux points. CTRL pour accrocher aux objets, Maj pour contraindre Draft_Move - + Move - Déplacer + Déplacer - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - Déplacer les objets sélectionnés entre 2 points. CTRL pour accrocher, MAJ pour contraindre, ALT pour copier + Déplacer les objets sélectionnés entre 2 points. CTRL pour accrocher, MAJ pour contraindre, ALT pour copier Draft_Offset - + Offset - Décalage + Décalage - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - Décale l'objet actif. CTRL pour accrocher, Maj pour contraindre, Alt pour copier + Décale l'objet actif. CTRL pour accrocher, Maj pour contraindre, Alt pour copier + + + + Draft_PathArray + + + PathArray + matrice de copies + + + + Creates copies of a selected object along a selected path. + Crée des copies d'un objet sélectionné le long d'un tracé sélectionné. Draft_Point - + Point - Point + Point - + Creates a point object - Crée un objet point + Crée un objet point Draft_Polygon - + Polygon - Polygone + Polygone - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Crée un polygone régulier. CTRL pour accrocher, Maj pour contraindre + Crée un polygone régulier. CTRL pour accrocher, Maj pour contraindre Draft_Rectangle - + Rectangle - Rectangle + Rectangle - + Creates a 2-point rectangle. CTRL to snap - Crée un rectangle par deux points. CTRL pour accrocher aux objets + Crée un rectangle par deux points. CTRL pour accrocher aux objets Draft_Rotate - + Rotate - Pivoter + Pivoter - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - Faire pivoter les objets sélectionnés. CTRL pour accrocher, MAJ pour contraindre, ALT pour créer une copie + Faire pivoter les objets sélectionnés. CTRL pour accrocher, MAJ pour contraindre, ALT pour créer une copie Draft_Scale - + Scale - Échelle + Échelle - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - Change l'échelle des objets sélectionnés à partir d'un point de base. CTRL pour accrocher, MAJ pour contraindre, ALT pour copier + Change l'échelle des objets sélectionnés à partir d'un point de base. CTRL pour accrocher, MAJ pour contraindre, ALT pour copier Draft_SelectGroup - + Select group - Sélectionner le groupe + Sélectionner le groupe - + Selects all objects with the same parents as this group - Sélectionne tous les objets avec les mêmes parents que ce groupe + Sélectionne tous les objets avec les mêmes parents que ce groupe Draft_SelectPlane - + SelectPlane - Plan de travail + Plan de travail - + Select a working plane for geometry creation - Choisir un plan de travail pour la création d'objets 2D + Choisir un plan de travail pour la création d'objets 2D Draft_Shape2DView - + Shape 2D view - Projection 2D d'une forme + Projection 2D d'une forme - + Creates Shape 2D views of selected objects - Crée une projection 2D d'objets sélectionnés + Crée une projection 2D d'objets sélectionnés - + Convert bidirectionally between Draft and Sketch objects - Conversion bidirectionnelle entre objets draft et esquisse + Conversion bidirectionnelle entre objets draft et esquisse + + + + Draft_ShapeString + + + Shape from text... + Forme du texte… + + + + Creates text string in shapes. + Crée une chaîne de texte dans les formes. Draft_ShowSnapBar - + Show Snap Bar - Monter la barre d'accrochage + Monter la barre d'accrochage - + Shows Draft snap toolbar - Montrer la barre d'outils d'accrochage + Montrer la barre d'outils d'accrochage + + + + Draft_Snap_Angle + + + Angles + Angles + + + + Snaps to 45 and 90 degrees points on arcs and circles + Aimante à 45 et 90 degrés des points sur les arcs et les cercles + + + + Draft_Snap_Center + + + Center + Centre + + + + Snaps to center of circles and arcs + Aimante au centre des cercles et des arcs + + + + Draft_Snap_Dimensions + + + Dimensions + Dimensions + + + + Shows temporary dimensions when snapping to Arch objects + Indique les dimensions provisoires lors de l'aimantation aux objets Arc + + + + Draft_Snap_Endpoint + + + Endpoint + Terminaison + + + + Snaps to endpoints of edges + S'accroche aux extrémités des lignes + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Snaps to extension of edges + S'accroche sur le prolongement des lignes + + + + Draft_Snap_Grid + + + Grid + Grille + + + + Snaps to grid points + S'aimante sur les points de grille + + + + Draft_Snap_Intersection + + + Intersection + Intersection + + + + Snaps to edges intersections + S'accroche aux intersections de lignes + + + + Draft_Snap_Lock + + + Toggle On/Off + Activer/désactiver + + + + Activates/deactivates all snap tools at once + Active/désactive tous les outils d'aimantation immédiatement + + + + Draft_Snap_Midpoint + + + Midpoint + Milieu + + + + Snaps to midpoints of edges + S'accroche au milieux des arêtes + + + + Draft_Snap_Near + + + Nearest + Le plus proche + + + + Snaps to nearest point on edges + S'accroche au point le plus proche, sur les bords + + + + Draft_Snap_Ortho + + + Ortho + Ortho + + + + Snaps to orthogonal and 45 degrees directions + S'accroche aux directions orthogonales ou de 45 degrés + + + + Draft_Snap_Parallel + + + Parallel + Parallèle + + + + Snaps to parallel directions of edges + S'accroche aux directions parallèles des lignes + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendiculaire + + + + Snaps to perpendicular points on edges + S'accroche aux points perpendiculaires de la ligne + + + + Draft_Snap_WorkingPlane + + + Working Plane + Plan de travail + + + + Restricts the snapped point to the current working plane + Restreint le point d'accroche au plan de travail actuel Draft_Text - + Text - Texte + Texte - + Creates an annotation. CTRL to snap - Crée une annotation. CTRL pour accrocher aux objets + Crée une annotation. CTRL pour accrocher aux objets Draft_ToggleConstructionMode - + Toggle construcion Mode - Bascule en mode construction + Bascule en mode construction - + Toggles the Construction Mode for next objects. - Bascule en mode construction pour les prochains objets. + Bascule en mode construction pour les prochains objets. Draft_ToggleContinueMode - - Toggle continue Mode - Basculer en mode continu + + Toggle Continue Mode + Inverse le mode Continuer - + Toggles the Continue Mode for next commands. - Bascule le mode Continu pour les prochaines commandes. + Bascule le mode Continu pour les prochaines commandes. Draft_ToggleDisplayMode - + Toggle display mode - Bascule le mode d'affichage + Bascule le mode d'affichage - + Swaps display mode of selected objects between wireframe and flatlines - Bascule le mode d'affichage des objets sélectionnés entre filaire ou ombré + Bascule le mode d'affichage des objets sélectionnés entre filaire ou ombré Draft_ToggleGrid - + Toggle Grid - Grille + Grille - + Toggles the Draft gid on/off - Active ou désactive la grille - - - - Draft_ToggleSnap - - - Toggle snap - Accrochage - - - - Toggles Draft snap on or off - Active ou désactive l'accrochage + Active ou désactive la grille Draft_Trimex - + Trimex - Trimex + Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - Ajuste ou prolonge l'objet sélectionné, ou extrude les faces simples. CTRL active l'accrochage, Maj contraint au segment courant ou à la normale, Alt inverse + Ajuste ou prolonge l'objet sélectionné, ou extrude les faces simples. CTRL active l'accrochage, Maj contraint au segment courant ou à la normale, Alt inverse Draft_UndoLine - + Undo last segment - Annuler le dernier segment + Annuler le dernier segment - + Undoes the last drawn segment of the line being drawn - Annuler le dernier segment de la ligne actuelle + Annuler le dernier segment de la ligne actuelle Draft_Upgrade - + Upgrade - Mettre à niveau + Mettre à niveau - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - Joint les objets sélectionnés en un seul, ou convertit les lignes fermées en faces, ou unit des faces + Joint les objets sélectionnés en un seul, ou convertit les lignes fermées en faces, ou unit des faces Draft_Wire - + DWire - Filaire + Filaire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Crée un filaire à plusieurs points. CTRL pour forcer l'accrochage, MAJ pour contraindre. + Crée un filaire à plusieurs points. CTRL pour forcer l'accrochage, MAJ pour contraindre. Draft_WireToBSpline - + Wire to BSpline - Filaire vers BSpline + Filaire vers BSpline - + Converts between Wire and BSpline - Convertit entre filaire et BSpline + Convertit entre filaire et BSpline @@ -513,1513 +786,1926 @@ General Draft Settings - Réglages généraux Draft + Réglages généraux Draft - - Default color - Couleur par défaut - - - + the default color for new objects - la couleur par défaut pour les nouveaux objets + la couleur par défaut pour les nouveaux objets - - Default linewidth - Épaisseur de ligne par défaut - - - + the default linewidth for new objects - largeur de ligne par défaut pour les nouveaux objets + largeur de ligne par défaut pour les nouveaux objets - - Snap color - Couleur d'accrochage - - - + the default color for snap symbols - la couleur par défaut pour les symboles d'accrochage + la couleur par défaut pour les symboles d'accrochage - - Construction color - Couleur de construction - - - + This is the default color for objects being drawn while in construction mode. - La couleur par défaut pour les objets en cours de conception en mode construction. + La couleur par défaut pour les objets en cours de conception en mode construction. - + This is the default group name for construction geometry - Le nom du groupe par défaut pour les géométries de construction + Le nom du groupe par défaut pour les géométries de construction - + Construction - Construction + Construction + + + + check this if you want to use the color/linewidth from the toolbar as default + Cochez si vous souhaitez définir la couleur et la largeur de ligne de la barre d'outils comme le défaut + + + + Save current color and linewidth across sessions + Enregistrer la couleur et la largeur de ligne actuelles pour toutes les sessions + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + Si cette case est cochée, le mode copie sera conservée dans la commande, sinon les commandes seront toujours démarrées sans le mode copie + + + + Global copy mode + Mode de copie global - check this if you want to use the color/linewidth from the toolbar as default - Cochez si vous souhaitez définir la couleur et la largeur de ligne de la barre d'outils comme le défaut - - - - Save current color and linewidth across sessions - Enregistrer la couleur et la largeur de ligne actuelles pour toutes les sessions - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - Si cette case est cochée, le mode copie sera conservée dans la commande, sinon les commandes seront toujours démarrées sans le mode copie - - - - Global copy mode - Mode de copie global - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - Si cette case est cochée, le mode d'accrochage sera toujours activé pendant que vous dessinez. Sinon, vous devrez l'activer en appuyant sur CTRL. - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - Si cette case est cochée, les objets apparaîtront comme remplis par défaut. Sinon, ils apparaîtront comme filaires. + Si cette case est cochée, les objets apparaîtront comme remplis par défaut. Sinon, ils apparaîtront comme filaires. - - Fill objects by default - Remplir les objets par défaut - - - + Default working plane - Plan de travail par défaut + Plan de travail par défaut - + None - Aucun + Aucun - + XY (Top) - XY (dessus) + XY (dessus) - + XZ (Front) - XZ (face) + XZ (face) - + YZ (Side) - YZ (côté) + YZ (côté) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - Le nombre de décimales dans les opérations de coordonnées internes (par ex. 3 = 0,001) + Le nombre de décimales dans les opérations de coordonnées internes (par ex. 3 = 0,001) - - Default text height - Hauteur du texte par défaut - - - + Default height for texts and dimensions - Hauteur par défaut pour les textes et les cotes + Hauteur par défaut pour les textes et les cotes - - Default text font - Police de caractères par défaut - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - Police de caractère par défaut pour tous les textes et les cotes. Il peut s'agir + Police de caractère par défaut pour tous les textes et les cotes. Il peut s'agir d'un nom de police comme "Arial", un style par défaut tel que "sans", "serif" ou "mono", ou une famille comme "Arial,Helvetica,sans" ou une police avec un style comme "Arial:Bold" - - Arial - Arial - - - + Default template sheet - Feuille de modèle par défaut + Feuille de modèle par défaut - + The default template to use when creating a new drawing sheet - Le modèle par défaut à utiliser lors de la création d'une nouvelle feuille de dessin + Le modèle par défaut à utiliser lors de la création d'une nouvelle feuille de dessin - + Import style - Import de style + Import de style - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - Il s'agit de la méthode choisie pour importer ou convertir les couleurs d'objet d'un DXF dans FreeCAD. -Si la correspondance des couleurs est choisie, vous devez choisir un fichier de mappage de couleurs -contenant une table de conversion qui convertira les couleurs en largeurs de ligne. - - - + None (fastest) - Aucun (plus rapide) + Aucun (plus rapide) - + Use default color and linewidth - Utiliser la couleur et la largeur de ligne par défaut + Utiliser la couleur et la largeur de ligne par défaut - + Original color and linewidth - Couleur et la largeur de ligne originales + Couleur et la largeur de ligne originales - - Color mapped to linewidth - Couleur mappée à la largeur de ligne - - - + if this is checked, paper space objects will be imported too - Si cette case est cochée, les objets "paper space" seront importés également + Si cette case est cochée, les objets "paper space" seront importés également - - Import layouts - Importer les mises en plan - - - + if this is unchecked, texts/mtexts won't be imported - Si cette case n'est pas cochée, les objets Text/Mtext ne seront pas importés + Si cette case n'est pas cochée, les objets Text/Mtext ne seront pas importés - - Color mapping file - Fichier de mappage de couleurs - - - - The color mapping file for translating dxf colors into linewidths - Le fichier de mappage de couleurs permettant de convertir les couleurs DXF en largeurs de ligne - - - - Max Spline Segment - Segment de courbe Spline maximal - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - Lors de l'exportation des courbes splines au format DXF, ils sont transformés en polylignes. Cette valeur est la longueur maximale + Lors de l'exportation des courbes splines au format DXF, ils sont transformés en polylignes. Cette valeur est la longueur maximale de chacun des segments de la polyligne. Si réglée à 0, la spline entière sera alors traitée comme un segment de droite. - + This is the method choosed for importing SVG object color into FreeCAD. - Cette méthode permet d'importer les couleurs d'objet SVG dans FreeCAD. + Cette méthode permet d'importer les couleurs d'objet SVG dans FreeCAD. - + Check this if you want the areas (3D faces) to be imported too. - Cochez cette case si vous souhaitez que les aires (faces 3D) soient importées également. + Cochez cette case si vous souhaitez que les aires (faces 3D) soient importées également. - + Import OCA areas - Importer les aires OCA + Importer les aires OCA General settings - Paramètres généraux + Paramètres généraux - + Construction group name - Nom du groupe de construction + Nom du groupe de construction - + Tolerance - Tolérance + Tolérance - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - La valeur utilisée par les fonctions qui utilisent une tolérance. Les valeurs de différence inférieure à cette valeur seront considérées comme identiques. + La valeur utilisée par les fonctions qui utilisent une tolérance. Les valeurs de différence inférieure à cette valeur seront considérées comme identiques. - - Dimensions & Leader arrow style - Style de flèche des cotes et annotations - - - - Dot 5 - Point 5 - - - - Dot 7 - Point 7 - - - - Dot 9 - Point 9 - - - - Circle 5 - Cercle 5 - - - - Circle 7 - Cercle 7 - - - - Circle 9 - Cercle 9 - - - - Slash 5 - Barre oblique 5 - - - - Slash 7 - Barre oblique 7 - - - - Slash 9 - Barre oblique 9 - - - - Backslash 5 - Barre oblique inverse 5 - - - - Backslash 7 - Barre oblique inverse 7 - - - - Backslash 9 - Barre oblique inverse 9 - - - - Import/Export - Importation / Exportation - - - + DXF format options - Options de format DXF + Options de format DXF - - Import texts and dimensions - Importer les textes et les cotes - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Cochez cette case si vous voulez que les blocs anonymes (dont le nom commence par une *) soient importés + Cochez cette case si vous voulez que les blocs anonymes (dont le nom commence par une *) soient importés - - Import *blocks - Importer les blocs * - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - Si cette case est cochée, FreeCAD tentera de joindre les objets coïncidents en filaires. Attention, ceci peut prendre un certain temps... + Si cette case est cochée, FreeCAD tentera de joindre les objets coïncidents en filaires. Attention, ceci peut prendre un certain temps... - + Join geometry - Joindre la géométrie + Joindre la géométrie - + SVG format options - Options de format SVG + Options de format SVG - + OCA format options - Options de format OCA + Options de format OCA - + Alternate SVG Patterns location - Autre emplacement de motifs de hachures SVG + Autre emplacement de motifs de hachures SVG - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Spécifier un répertoire contenant des fichiers SVG de motifs de hachures qui peuvent être ajoutées aux définitions de hachures standards + Spécifier un répertoire contenant des fichiers SVG de motifs de hachures qui peuvent être ajoutées aux définitions de hachures standards - + Draft interface mode - Mode d'interface Draft + Mode d'interface Draft - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - Il s'agit du mode d'interface utilisateur de l'atelier Draft : le mode barre d'outils place tous les paramètres Draft dans une barre d'outils distincte, tandis que le mode de vue Tâches utilisera le système Vue Tâches de FreeCAD pour toutes les interactions avec l'utilisateur + Il s'agit du mode d'interface utilisateur de l'atelier Draft : le mode barre d'outils place tous les paramètres Draft dans une barre d'outils distincte, tandis que le mode de vue Tâches utilisera le système Vue Tâches de FreeCAD pour toutes les interactions avec l'utilisateur - + Toolbar - Barre d'outils + Barre d'outils - + Taskview - Vue Tâches + Vue Tâches - + Constrain mod - Mode de contrainte + Mode de contrainte - + The Constraining modifier key - Les touches pour modifier le mode de contrainte + Les touches pour modifier le mode de contrainte - + shift - Maj + Maj - + ctrl - Ctrl + Ctrl - + alt - Alt + Alt - + Snap mod - Mode d'accrochage + Mode d'accrochage - + The snap modifier key - La touche de modification d'accrochage + La touche de modification d'accrochage - + Alt mod - Mode Alt + Mode Alt - + The alt modifier key - La touche de modification Alt + La touche de modification Alt - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Normalement, après avoir copié les objets, les copies seront sélectionnées. + Normalement, après avoir copié les objets, les copies seront sélectionnées. Si cette option est cochée, les objets de base seront plutôt sélectionnés. - + Select base objects after copying - Sélectionner les objets de base après la copie + Sélectionner les objets de base après la copie - - Always snap to objects (disable snap mod key) - Toujours accrocher aux objets (désactive la touche d'accrochage) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - Le rayon d'accrochage sur des points spéciaux. Réglez à 0 pour aucune distance (infinie) - - - - Snap range - Portée d'accrochage - - - - px - px - - - + If checked, a grid will appear when drawing - Si cette case est cochée, une grille apparaîtra lors du dessin + Si cette case est cochée, une grille apparaîtra lors du dessin - + Use grid - Activer la grille + Activer la grille - + Grid spacing - Espacement de la grille + Espacement de la grille - + The spacing between each grid line - Espacement entre chaque ligne de la grille + Espacement entre chaque ligne de la grille - + Main lines every - Lignes principales toutes les + Lignes principales toutes les - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. - Les traits de lignes principales seront plus épais. Spécifiez ici le nombre de carreaux entre les lignes principales. + Les traits de lignes principales seront plus épais. Spécifiez ici le nombre de carreaux entre les lignes principales. - + Internal precision level - Niveau de précision interne + Niveau de précision interne - + Dimensions precision level - Niveau de précision des cotes + Niveau de précision des cotes - - Vertical dimensions text orientation - Orientation du texte des cotes verticales - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - Il s'agit de l'orientation du texte des cotes verticales. Par défaut elle est à gauche, qui est la norme ISO. + Il s'agit de l'orientation du texte des cotes verticales. Par défaut elle est à gauche, qui est la norme ISO. - + Left (ISO standard) - Gauche (norme ISO) + Gauche (norme ISO) - + Right - Droit + Droit - - Create parametric objects - Créer des objets paramétriques - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - Si cette case est cochée, les objets partageant les mêmes couches seront réunis en blocs, rendant l'affichage + Si cette case est cochée, les objets partageant les mêmes couches seront réunis en blocs, rendant l'affichage plus rapide, mais ils seront moins facilement modifiables - + Group layers into blocks - Grouper les couches dans des blocs + Grouper les couches dans des blocs - + If this is checked, all objects containing faces will be exported as 3d polyfaces - Si cette case est cochée, tous les objets contenant des faces seront exportés comme des objets 3D multi-facettes + Si cette case est cochée, tous les objets contenant des faces seront exportés comme des objets 3D multi-facettes - + Export 3D objects as polyface meshes - Exporter des objets 3D comme des maillages multi-facettes + Exporter des objets 3D comme des maillages multi-facettes If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - Si coché, l'établi Draft n'apparaît pas. Tous les outils Draft sont aussi présents dans l'établi Arch. + Si coché, l'établi Draft n'apparaît pas. Tous les outils Draft sont aussi présents dans l'établi Arch. Hide Draft workbench - Masquer l'établi Draft + Masquer l'établi Draft - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - Si coché, l'accrochage n'aura pas lieu sur les objets ayant plus d'arêtes que le nombre indiqué. - - - - Snap maximum - Accrochage maximal - - - - Maximum number of edges to be considered for snapping - Nombre maximal d'arêtes à prendre en compte pour l'accrochage. - - - - Maximum number of edges - Nombre maximal d'arêtes - - - + If checked, the Snap toolbar will be shown whenever you use snapping - Si coché, la barre d'outils sautillante s'affichera chaque fois que vous utiliserez l'accrochage + Si coché, la barre d'outils sautillante s'affichera chaque fois que vous utiliserez l'accrochage - + Show Draft Snap toolbar - Montrer la barre d'outils d'accrochage + Montrer la barre d'outils d'accrochage - + Hide Draft snap toolbar after use - Masquer la barre d'outils d'accrochage après emploi + Masquer la barre d'outils d'accrochage après emploi - + if checked, a widget indicating the current working plane orientation appears during drawing operations - Si coché, un marqueur indiquant l'orientation actuelle du plan de travail s'affiche lors des opérations de dessin. + Si coché, un marqueur indiquant l'orientation actuelle du plan de travail s'affiche lors des opérations de dessin. - + Show Working Plane tracker - Afficher le marqueur de plan de travail + Afficher le marqueur de plan de travail - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - Si coché, la grille s'affichera toujours lorsque l'établi Draft est actif. Sinon, uniquement en effectuant une commande + Si coché, la grille s'affichera toujours lorsque l'établi Draft est actif. Sinon, uniquement en effectuant une commande - - Always show - Toujours afficher - - - - Create Sketches - Créer des esquisses - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - Si coché, les textes importés auront la taille par défaut du module Draft, au lieu de leur taille dans le document DXF + Si coché, les textes importés auront la taille par défaut du module Draft, au lieu de leur taille dans le document DXF - + Use standard font size for texts - Utiliser la taille de police standard pour les textes + Utiliser la taille de police standard pour les textes - + If this is checked, hatches will be converted into simple wires - Si coché, les hachures seront converties en filaires simples + Si coché, les hachures seront converties en filaires simples - + Import hatch boundaries as wires - Importation des contours de hachures comme filaires + Importation des contours de hachures comme filaires - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - Si cette case est cochée, lorsque les polylignes ont une épaisseur définie, elles seront rendues comme filaires fermés, dont la largeur sera l'épaisseur de la polyligne + Si cette case est cochée, lorsque les polylignes ont une épaisseur définie, elles seront rendues comme filaires fermés, dont la largeur sera l'épaisseur de la polyligne - + Render polylines with width - Rendre les polylignes avec leur épaisseur + Rendre les polylignes avec leur épaisseur - - Export Style - Style d'exportation - - - + Style of SVG file to write when exporting a Sketch. - Style du fichier SVG à créer lors de l'exportation d'une esquisse. + Style du fichier SVG à créer lors de l'exportation d'une esquisse. - + Translated (for print & display) - Inversé (pour impression et affichage) + Inversé (pour impression et affichage) - + Raw (for CAM) - Original (pour CAM) + Original (pour CAM) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - Lors de l'exportation des vues en SVG, faire en sorte que toutes les lignes blanches s'affichent en noir, pour une meilleure lisibilité contre les fonds blancs. + Lors de l'exportation des vues en SVG, faire en sorte que toutes les lignes blanches s'affichent en noir, pour une meilleure lisibilité contre les fonds blancs. - + Translate white line color to black - Imprimer les lignes blanches en noir + Imprimer les lignes blanches en noir + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + Lorsque cette case est cochée, les outils Draft créeront des objets Part de type primitives au lieu des objets Draft, lorsque disponible. + + + + Use Part Primitives when available + Utiliser des objets Part de type Primitives lorsque disponible + + + + Snapping + Accroche + + + + If this is checked, snapping is activated without the need to press the snap mod key + Si coché, l’aimantation est activée sans avoir a appuyer sur la touche de mode aimantation + + + + Always snap (disable snap mod) + Toujours aimanté (désactiver le mode aimantation) + + + + Construction geometry + Géométrie de construction + + + + Construction geometry color + Couleur de la géométrie de construction + + + + Import + Importation + + + + texts and dimensions + textes et dimensions + + + + points + points + + + + layouts + mises en page + + + + *blocks + *blocs + + + + If this is checked, the exported objects will be projected to reflect the current view direction + Si cette case est cochée, les objets seront projetées comme la vue actuelle + + + + Project exported objects along current view direction + projeté les objets suivant la direction de la vue actuelle + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + l'export d'ellipse est mal supporté. Utilisé plutôt l'export en tant que polyligne. + + + + DWG format options + Options du format DWG + + + + Path to Teigha File Converter + Chemin d'accès du convertisseur de fichier Teigha + + + + The path to your Teigha File Converter executable + Le chemin vers l'exécutable du convertisseur de fichier Teigha + + + + Visual settings + Paramètres visuels + + + + Visual Settings + Paramètres visuels + + + + Default line color + Couleur de ligne par défaut + + + + Default line width + Largeur par défaut de la ligne + + + + Snap symbols style + symbole aimentation + + + + Draft classic style + Style Draft Classique (Rond) + + + + Bitsnpieces style + Style Bitsnpieces (Carré) + + + + Color + Couleur + + + + Hatch patterns resolution + Résolution des motifs de hachures + + + + Grid + Grille + + + + Always show the grid + Toujours afficher la grille + + + + Texts and dimensions + Textes et dimensions + + + + Texts + Textes + + + + font + polices + + + + Internal font + Polices internes + + + + size + taille + + + + Dimensions arrows + Dimensions des flèches + + + + style + style + + + + Dot + point + + + + Circle + Cercle + + + + Arrow + flèche + + + + The default size of arrows + taille des flèches par défaut + + + + Dimensions lines + Lignes de cotes + + + + text above + texte ci-dessus + + + + text inside + texte à l'intérieur + + + + The default size of dimensions extension lines + La taille par défaut des extensions des lignes de cote + + + + Dimensions text + Texte des cotes + + + + orientation + Orientation + + + + spacing + espacement + + + + The space between the dimension line and the dimension text + L'espace entre le texte et la ligne de cote + + + + Default ShapeString Font File + Fichier de la police par défaut de ShapeString + + + + Select a font file + Sélectionnez un fichier de police + + + + Fill objects with faces whenever possible + Remplir des objets avec des faces si possible + + + + DXF / DWG options + Option DXF/DWG + + + + Create + Créer + + + + If thi sis checked, only standard Part objects will be created (fastest) + Si coché, seul les objects standard seront créés (plus rapide) + + + + simple Part shapes + Object de forme simple + + + + If this is checked, parametric Draft objects will be created whenever possible + Si cette case est cochée, les objets paramétriques du projet seront créés lorsque cela est possible + + + + Draft objects + Objets Draft + + + + If this is checked, sketches will be created whenever possible + Si cette case est cochée, des esquisses seront créés à chaque fois que se sera possible + + + + Sketches + Esquisses + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + Si cette case est cochée, les couleurs seront extraites des objets DXF lorsque cela est possible. Sinon les couleurs par défaut seront appliquées. + + + + Get original colors from the DXF file + Obtenez les couleurs d'origine du fichier DXF + + + + If this is checked, DXF layers will be imported as Draft layers + Si cette case est cochée, les calques DXF seront importés sous forme de calques de projet + + + + Use Draft Layers + Utilisez des calques de projet + + + + Treat ellipses and splines as polylines + Traiter les ellipses et les splines comme polylignes + + + + Max Spline Segment: + Qte max de segments : + + + + SVG / OCA options + Options SVG / OCA + + + + Export style + Style d'exportation + + + + Snapping settings + Paramètres d'accorche + + + + Show the unit suffix in dimensions + Afficher le suffixe de l'unité aux dimensions + + + + Workbench + + + Draft Snap + Accroche Draft + + + + Draft creation tools + Outils de création de Draft + + + + Draft modification tools + Outils de modification de Draft draft - + + Draft Command Bar + Barre de commandes Draft + + + active command: - commande active : + commande active : - + None - Aucun + Aucun - + Active Draft command - Commande active + Commande active - + X coordinate of next point - Coordonnée X du prochain point + Coordonnée X du prochain point - + X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - Coordonnée Y du prochain point - - - - Z coordinate of next point - Coordonnée Z du prochain point - - - - Radius - Rayon - - - - Radius of Circle - Rayon du cercle - - - - Coordinates relative to last point or absolute (SPACE) - Coordonnées relatives au dernier point (BARRE D'ESPACE) - - - - Undo the last segment (CTRL+Z) - Annuler le dernier segment (CTRL+Z) - - - - Finishes and closes the current line (C) - Terminer et fermer la ligne actuelle (C) - - - - Offset - Décalage - - - - XY - XY - - - - Select XY plane - Sélectionner le plan XY - - - - XZ - XZ - - - - Select XZ plane - Sélectionner le plan XZ - - - - YZ - YZ - - - - Select YZ plane - Sélectionner le plan YZ - - - - View - Vue - - - - Select plane perpendicular to the current view - Sélectionner le plan perpendiculaire à l'axe de la vue actuelle - - - - Do not project points to a drawing plane - Ne pas projeter les points sur un plan de dessin - - - - If checked, objects will be copied instead of moved (C) - Si cette option est cochée, les objets seront copiés au lieu d'être déplacés (C) - - - - Line Color - Couleur de ligne - - - - Face Color - Couleur de face - - - - Line Width - Largeur de ligne - - - - Font Size - Taille de police - - - - Apply to selected objects - Appliquer aux objets sélectionnés - - - - Toggles Construction Mode - Activer/désactiver le mode Construction - - - - Select Plane - Sélectionner un plan de travail - - - - Line - Ligne - - - - Circle - Cercle + X - Center X - Centre X + Y + Y - - Arc - Arc + + Z + Z - - Pick Object - Choisir un objet - - - - draft Command Bar - Barre de commande Draft - - - - Pick a face to define the drawing plane - - Sélectionnez une face pour définir un plan de travail - - - - Pick first point: - - Indiquez le premier point : - - - - - Pick next point: - - Indiquez le point suivant : - - - - - Pick next point, or (F)inish or (C)lose: - - Indiquez le point suivant ou terminer (F) ou fermer (C) : - - - - - Pick opposite point: - - Indiquez le point opposé : - - - - - Pick center point: - - Indiquez le centre : - - - - - Pick radius: - - Indiquez le rayon : - - - - - Pick start angle: - - Indiquez l'angle de départ : - - - - - Pick aperture: - - Choisissez l'ouverture : - - - - Aperture angle: - - Angle d'ouverture : - - - - Pick location point: - - Indiquez le point de localisation : - - - - - Select an object to move - - Sélectionnez un objet à déplacer - - - - - Pick start point: - - Indiquez le point de départ : - - - - - Pick end point: - - Indiquez le point final : - - - - - Select an object to rotate - - Sélectionnez un objet à faire pivoter - - - - Pick rotation center: - - Choisissez le centre de rotation : - - - - Pick base angle: - - Choisissez l'angle de base : - - - - Pick rotation angle: - - Choisissez l'angle de rotation : - - - - Select an object to offset - - Sélectionnez un objet à décaler - - - - Offset only works on one object at a time - - Le décalage ne fonctionne que pour un seul objet à la fois - - - - Pick distance: - - Choisissez la distance : - - - - Select an object to upgrade - - Sélectionnez un objet à mettre à niveau - - - - Select an object to trim/extend - - Sélectionnez un objet à ajouter/prolonger - - - - - Select an object to scale - - Sélectionner un objet à mettre à l'échelle - - - - Pick base point: - - Indiquez un point de base : - - - - - Pick scale factor: - - Indiquez un facteur d'échelle : - - - - - Number of sides - Nombre de côtés - - - - &Relative - R&elatif - - - - &Undo - &Annuler - - - - &Close - &Fermer - - - - &Copy - &Copier - - - - If checked, command will not finish until you press the command button again - Si cette case est cochée, la commande ne se terminera que si vous appuyez à nouveau sur son icône - - - - &Continue - &Continuer - - - - Last point has been removed - - Le dernier point a été supprimé - - - - - Spline has been closed - - La Spline a été fermée - - - - - Edges don't intersect! - - Les arêtes ne se croisent pas ! - - - - - Cannot offset this object type - - Impossible de réaliser un décalage sur ce type d'objet - - - - - Found groups: closing each open object inside - - Groupes trouvés : fermeture de chaque objet à l'intérieur - - - - - Found 2 objects: fusing them - - Fusion de deux objets trouvés - - - - - Found 1 non-parametric objects: draftifying it - - Paramétrisation d'un objet non-paramétrique trouvé - - - - - Found 1 closed sketch object: making a face from it - - Création d'une face à partir d'un objet de croquis fermé - - - - - Found 1 open wire: closing it - - Clôture d'un filaire ouvert trouvé - - - - - Found several edges: wiring them - - Création d'un filaire à partir de plusieurs arêtes trouvées - - - - Found several non-connected edges: making compound - - Création d'un composé à partir de plusieurs arêtes non connectées trouvées - - - - - Found several non-treatable objects: making compound - - Création d'un composé à partir de plusieurs objets non traitables trouvés - - - - - Found 1 parametric object: breaking its dependencies - - 1 objet paramétrique trouvé: rupture de ses dépendances - - - - - Found 2 objects: subtracting them - - Soustraction de deux objets trouvés - - - - - Found several faces: splitting them - - Séparation en faces simples de plusieurs faces trouvées - - - - - Found several objects: subtracting them from the first one - - Plusieurs objets trouvés : soustraction à partir du premier - - - - - Found 1 face: extracting its wires - - 1 face trouvée : extraction de son filaire - - - - - Found only wires: extracting their edges - - Filaires trouvés: extraction de leurs arêtes - - - - - This object type is not editable - - Ce type d'objet n'est pas modifiable - - - - Active object must have more than two points/nodes - - Un objet actif doit avoir plus de deux points/nœuds - - - - Finishes the current drawing or editing operation (F) - Termine le dessin en cours ou l'édition (F) - - - - Add points to the current object - Ajouter des points à l'objet actuel - - - - Remove points from the current object - Supprimer des points de l'objet actuel - - - - F&illed - Rempl&i - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Cocher pour remplir l'objet, sinon il sera affiché en mode filaire (i) - - - - &Finish - &Terminer - - - - If checked, an OCC-style offset will be performed instead of the classic offset - Si coché, un décalage de type OCC sera effectué au lieu du décalage classique - - - - &OCC-style offset - Décalage de type &OCC - - - - &Wipe - &Effacer - - - - Wipes the existing segments of this line and starts again from the last point (W) - Efface les segments existants de cette ligne et recommence depuis le dernier point (W) + + Y coordinate of next point + Coordonnée Y du prochain point - Point - Point + Z coordinate of next point + Coordonnée Z du prochain point - - Distance - Distance + + Radius + Rayon - - Edit - Éditer + + Radius of Circle + Rayon du cercle - - Create BSpline - Créer une courbe BSpline + + &Relative + R&elatif - - Create Rectangle - Créer un rectangle + + Coordinates relative to last point or absolute (SPACE) + Coordonnées relatives au dernier point (BARRE D'ESPACE) - - Create Circle - Créer un cercle + + F&illed + Rempl&i - - Create Arc - Créer un arc + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + Cocher pour remplir l'objet, sinon il sera affiché en mode filaire (i) - - Create Polygon - Créer un polygone + + &Finish + &Terminer - - Create Text - Créer un texte + + Finishes the current drawing or editing operation (F) + Termine le dessin en cours ou l'édition (F) - - Create Dimension - Créer une cote + + If checked, command will not finish until you press the command button again + Si cette case est cochée, la commande ne se terminera que si vous appuyez à nouveau sur son icône - - Copy - Copie + + &Continue + &Continuer - - Move - Déplacer + + If checked, an OCC-style offset will be performed instead of the classic offset + Si coché, un décalage de type OCC sera effectué au lieu du décalage classique - - Change Style - Changement de style + + &OCC-style offset + Décalage de type &OCC - - Rotate - Pivoter + + Add points to the current object + Ajouter des points à l'objet actuel - - Found 1 solidificable object: solidifying it - - Création d'un solide à partir d'un objet trouvé + + Remove points from the current object + Supprimer des points de l'objet actuel - - Found several objects or faces: making a parametric face - - Plusieurs objets ou faces trouvés : création d'une face paramétrique + + Make Bezier node sharp + rendre les noeuds de Bezier angulaire - - Found objects containing curves: fusing them - - Fusion d'objets trouvés contenant des courbes + + Make Bezier node tangent + Continuité en tangence - - Found several objects: fusing them - - Fusion de plusieurs objets trouvés + + Make Bezier node symmetric + Tangence symétrique sur les sommet de courbes de bezier - - Scale - Échelle + + &Undo + &Annuler + + + + Undo the last segment (CTRL+Z) + Annuler le dernier segment (CTRL+Z) + + + + &Close + &Fermer + + + + Finishes and closes the current line (C) + Terminer et fermer la ligne actuelle (C) + + + + &Wipe + &Effacer + + + + Wipes the existing segments of this line and starts again from the last point (W) + Efface les segments existants de cette ligne et recommence depuis le dernier point (W) + + + + Number of sides + Nombre de côtés + + + + Offset + Décalage + + + + XY + XY + + + + Select XY plane + Sélectionner le plan XY + + + + XZ + XZ + + + + Select XZ plane + Sélectionner le plan XZ + + + + YZ + YZ + + + + Select YZ plane + Sélectionner le plan YZ + + + + View + Vue + + + + Select plane perpendicular to the current view + Sélectionner le plan perpendiculaire à l'axe de la vue actuelle + + + + Do not project points to a drawing plane + Ne pas projeter les points sur un plan de dessin + + + + &Copy + &Copier + + + + If checked, objects will be copied instead of moved (C) + Si cette option est cochée, les objets seront copiés au lieu d'être déplacés (C) + + + + Text string to draw + Chaîne de texte à dessiner + + + + String + Chaîne + + + + Height of text + Hauteur du texte + + + + Height + Hauteur + + + + Intercharacter spacing + Espacement entre les caractères + + + + Tracking + Crénage + + + + Full path to font file: + Chemin d'accès complet au fichier de police : + + + + Open a FileChooser for font file + Ouvre une boîte de dialogue pour choisir le fichier de police + + + + Set/unset a working plane + Active/désactive un plan de travail + + + + Line Color + Couleur de ligne + + + + Face Color + Couleur de face + + + + Line Width + Largeur de ligne - Trim - Ajuster + Font Size + Taille de police - - Start Angle - Angle de départ + + Apply to selected objects + Appliquer aux objets sélectionnés - - Aperture - Ouverture + + Toggles Construction Mode + Activer/désactiver le mode Construction - - Installed Macros - Macros installées + + Select Plane + Sélectionner un plan de travail - - Wire tools - Outils de filaires + + Line + Ligne - + DWire - Filaire + Filaire - + + Circle + Cercle + + + + Center X + Centre X + + + + Arc + Arc + + + + Point + Point + + + + Distance + Distance + + + + Trim + Ajuster + + + + Pick Object + Choisir un objet + + + + Edit + Éditer + + + + Global X + X global + + + + Global Y + Y global + + + + Global Z + Z global + + + + Local X + X local + + + + Local Y + Y local + + + + Local Z + Z local + + + + Invalid Size value. Using 200.0. + Valeur de taille non valide. Utilisation de 200,0. + + + + Invalid Tracking value. Using 0. + Valeur non valide de crénage. Utilisation de 0. + + + + Please enter a text string. + Veuillez entrer une chaîne de texte. + + + + Select a Font file + Sélectionnez un fichier de police + + + + Please enter a font file. + Veuillez entrer un fichier de police s'il vous plaît + + + + Draft.makeBSpline: not enough points + + Draft.makeBSpline : pas assez de points + + + + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline : Les derniers points sont égaux. Fermeture forcé + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline : Liste de points non valide + + + + + Found groups: closing each open object inside + + Groupes trouvés : fermeture de chaque objet à l'intérieur + + + + + Found mesh(es): turning into Part shapes + + Maillage(s) trouvés : transformer en formes + + + + + Found 1 solidificable object: solidifying it + + Création d'un solide à partir d'un objet trouvé + + + + Found 2 objects: fusing them + + Fusion de deux objets trouvés + + + + + Found several objects: making a shell + + Plusieurs objets trouvés : faire une enveloppe + + + + + Found several coplanar objects or faces: making one face + + Plusieurs objets ou face coplanaires trouvés : faire une face + + + + + Found 1 non-parametric objects: draftifying it + + Paramétrisation d'un objet non-paramétrique trouvé + + + + + Found 1 closed sketch object: making a face from it + + Création d'une face à partir d'un objet de croquis fermé + + + + + Found closed wires: making faces + + Ligne de contour fermé trouvées : faire des faces + + + + + Found 1 open wire: closing it + + Clôture d'un filaire ouvert trouvé + + + + + Found several open wires: joining them + + Plusieurs contour ouvert trouvés : les joindre + + + + + Found several edges: wiring them + + Création d'un filaire à partir de plusieurs arêtes trouvées + + + + Found several non-treatable objects: making compound + + Création d'un composé à partir de plusieurs objets non traitables trouvés + + + + + Unable to upgrade these objects. + + Impossible de mettre à jour ces objets. + + + + + Found 1 block: exploding it + + 1 bloc trouvé : explosé le + + + + + Found 1 parametric object: breaking its dependencies + + 1 objet paramétrique trouvé: rupture de ses dépendances + + + + + Found 2 objects: subtracting them + + Soustraction de deux objets trouvés + + + + + Found several faces: splitting them + + Séparation en faces simples de plusieurs faces trouvées + + + + + Found several objects: subtracting them from the first one + + Plusieurs objets trouvés : soustraction à partir du premier + + + + + Found 1 face: extracting its wires + + 1 face trouvée : extraction de son filaire + + + + + Found only wires: extracting their edges + + Filaires trouvés: extraction de leurs arêtes + + + + + No more downgrade possible + + Impossible de déclasser davantage + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry : fermé avec le même premier/dernier Point. Géométrie non mis à jour. + + + + + Pick a face to define the drawing plane + + Sélectionnez une face pour définir un plan de travail + + + + Pick first point: + + Indiquez le premier point : + + + + + Create Line + Créer une ligne + + + Create DWire - Créer un filaire + Créer un filaire - + DWire has been closed - Le filaire a été fermé - - - - BSpline - BSpline + Le filaire a été fermé + Last point has been removed + + Le dernier point a été supprimé + + + + + Pick next point: + + Indiquez le point suivant : + + + + + Pick next point, or (F)inish or (C)lose: + + Indiquez le point suivant ou terminer (F) ou fermer (C) : + + + + + BSpline + BSpline + + + + Spline has been closed + + La Spline a été fermée + + + + + Create BSpline + Créer une courbe BSpline + + + + BezCurve + Courbe de Bézier + + + + Bezier curve has been closed + + Courbe de Bézier fermée + + + + + Create BezCurve + Créer une courbe de Bézier + + + Rectangle - Rectangle + Rectangle - + + Create Plane + Créer un plan + + + + Create Rectangle + Créer un rectangle + + + + Pick opposite point: + + Indiquez le point opposé : + + + + + Pick center point: + + Indiquez le centre : + + + + + Pick radius: + + Indiquez le rayon : + + + + + Pick start angle: + + Indiquez l'angle de départ : + + + + + Pick aperture: + + Choisissez l'ouverture : + + + + Create Circle + Créer un cercle + + + + Create Arc + Créer un arc + + + + Start Angle + Angle de départ + + + + Aperture + Ouverture + + + + Aperture angle: + + Angle d'ouverture : + + + Polygon - Polygone + Polygone - + + Create Polygon + Créer un polygone + + + + Ellipse + Ellipse + + + + Create Ellipse + Créer une ellipse + + + Text - Texte + Texte - + + Pick location point: + + Indiquez le point de localisation : + + + + + Create Text + Créer un texte + + + Dimension - Cote + Cote - - No upgrade available for this object + + Create Dimension + Créer une cote + + + + Edges don't intersect! - Aucune amélioration disponible pour cet objet + Les arêtes ne se croisent pas ! + - - Couldn't upgrade these objects + + ShapeString + Texte surfacique + + + + Pick ShapeString location point: - Impossible d'améliorer ces objets + Choisir l'emplacement du point de ShapeString : + - - One wire is not planar, upgrade not done + + Create ShapeString + Créer ShapeString + + + + Move + Déplacer + + + + Select an object to move - Un filaire n'est pas plan, pas d'amélioration possible + Sélectionnez un objet à déplacer + - - Found a closed wire: making a face + + Pick start point: - Un filaire fermé découvert: création d'une face + Indiquez le point de départ : + - - Found 1 open edge: making a line + + Copy + Copie + + + + Pick end point: - Un bord ouvert découvert: création d'une ligne + Indiquez le point final : + - - Found 1 circular edge: making a circle + + Change Style + Changement de style + + + + Select an object to rotate - Un bord circulaire découvert: création d'un cercle + Sélectionnez un objet à faire pivoter - - No more downgrade possible + + Pick rotation center: - Impossible de déclasser davantage + Choisissez le centre de rotation : - - Draft creation tools - Outils de création de Draft + + Rotate + Pivoter - - Draft modification tools - Outils de modification de Draft + + Pick base angle: + + Choisissez l'angle de base : - + + Pick rotation angle: + + Choisissez l'angle de rotation : + + + + Select an object to offset + + Sélectionnez un objet à décaler + + + + Offset only works on one object at a time + + Le décalage ne fonctionne que pour un seul objet à la fois + + + + Cannot offset this object type + + Impossible de réaliser un décalage sur ce type d'objet + + + + + Pick distance: + + Choisissez la distance : + + + + Select an object to upgrade + + Sélectionnez un objet à mettre à niveau + + + + Upgrade + Mettre à niveau + + + + Downgrade + Rétrograder + + + + Select an object to trim/extend + + Sélectionnez un objet à ajouter/prolonger + + + + + Scale + Échelle + + + + Select an object to scale + + Sélectionner un objet à mettre à l'échelle + + + + Pick base point: + + Indiquez un point de base : + + + + + Pick scale factor: + + Indiquez un facteur d'échelle : + + + + + Select an object to project + + Sélectionnez un objet à projeter + + + + + Select a Draft object to edit + + Sélectionnez un objet Draft à modifier + + + + + This object type is not editable + + Ce type d'objet n'est pas modifiable + + + + Active object must have more than two points/nodes + + Un objet actif doit avoir plus de deux points/nœuds + + + + Selection is not a Knot + + La sélection n'est pas un noeud + + + + + Endpoint of BezCurve can't be smoothed + + Le point final de la courbe de Bezier ne peut pas être lissé + + + + + Select an object to convert + + Sélectionnez un objet à convertir + + + + Select an object to array + + sélectionner un objet a recopier + + + + + Please select base and path objects + + SVP sélectionnez un objet de base et un chemin + + + + + Create Point + Créer un point + + + + Select an object to clone + + Sélectionnez un objet à cloner + + + + Select face(s) on existing object(s) + + Sélectionnez la ou les face(s) sur des objets existants + + + + Teigha File Converter not found, DWG support is disabled. + + convertisseur de fichier Teigha introuvable, le support DWG est désactivé. + + + + + Installed Macros + Macros installées + + + &Draft - &Draft + &Draft - - Context tools - Utilitaires + + Utilities + Utilitaires + + + + Wire tools + Outils de filaires + + + + Snapping + Accroche + + + + Found 1 multi-solids compound: exploding it + + un solide multi-composant a été trouvé : dissocier le + + + + + Sides + Côtés diff --git a/src/Mod/Draft/Resources/translations/Draft_hr.qm b/src/Mod/Draft/Resources/translations/Draft_hr.qm index 30e7bbf967320403a1cd80760913ae5d216e0bda..b7af65e50d7caeec1e8c825fad5b039ea6168f6e 100644 GIT binary patch delta 21191 zcmbV!33yXg`u>+@YtxM#LBPu*lv2yS6;z;57FjBwU_~HJZrebbbdnS(G6Yw2+_^5` zf}kRZxJ^J17eqi2f4Gg~j4Pm`jym8tjyul({m#ifA)hhLOzd 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zAsq3XO*x(v-&s-Xl~AH66_?wU2GuUSHi6w7FjjNC6-zt5Us%8*j-{~;CmKaJq;SP~ z8)dR3iy8|OzZzS3N{3)!`;InaXOG6TvWfNgWRXMA5PSZbD!=xCC}#M$g^<9$KhczR z{kS=+II%yN@>wT!aN8GA0`r|+fw$jzIDo&8t8a-sW$QXY!`f0Pgu}pJuqgu`U&k+5 zAlXpKw;A9Lm6vUT&Eb?;OdbPDK#mITipfFsxp*N^M!8U9M~Z-{WYRC>pXAz63{j5e zeVn%y{_;?Xhew`5xWW7i!!MfuFIPgQCJn?G-G(QX2+R2Gt;}h2**vKs2lz9)8|lp! zpU)4D`BJA3?z!}kntgHgWKg{RgTP+;VI6z3hA0@qnbF&GU*^-o239n8&8eKj0MaaA(X1hyEZD4`NY@P-+_CK=# B>#_g< diff --git a/src/Mod/Draft/Resources/translations/Draft_hr.ts b/src/Mod/Draft/Resources/translations/Draft_hr.ts index f8481e21d..f82b12120 100644 --- a/src/Mod/Draft/Resources/translations/Draft_hr.ts +++ b/src/Mod/Draft/Resources/translations/Draft_hr.ts @@ -1,511 +1,784 @@ - + Draft_AddPoint - + Add Point - Dodaj točku + Dodaj točku - + Adds a point to an existing wire/bspline - Dodaje vrh na postojeću žicu/krivulju + Dodaje vrh na postojeću žicu/krivulju Draft_AddToGroup - - Adds the selected object(s) to an existing group - Dodaje odabrane objekt(e) u postojeću grupu + + Add to group... + Dodaj u grupu... - - Add to group... - Dodaj u grupu... + + Adds the selected object(s) to an existing group + Dodaje odabrane objekt(e) u postojeću grupu Draft_ApplyStyle - + Apply Current Style - Primijeni trenutni stil + Primijeni trenutni stil - + Applies current line width and color to selected objects - Primjenjuje trenutnu širinu linije i boju na odabrane objekte + Primjenjuje trenutnu širinu linije i boju na odabrane objekte Draft_Arc - + Arc - Luk + Luk - + Creates an arc. CTRL to snap, SHIFT to constrain - Stvara luk. CTRL za uhvatiti, SHIFT da bi ograničili + Stvara luk. CTRL za uhvatiti, SHIFT da bi ograničili Draft_Array - + Array - Polje + Polje - + Creates a polar or rectangular array from a selected object - Multiplicira selektirane objekte u pravokutno ili polarno polje + Multiplicira selektirane objekte u pravokutno ili polarno polje Draft_BSpline - + B-Spline - B-spline + B-spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Stvara krivulju sa više točaka. CTRL za uhvatiti, SHIFT na ograničiti pomicanje + Stvara krivulju sa više točaka. CTRL za uhvatiti, SHIFT na ograničiti pomicanje + + + + Draft_BezCurve + + + BezCurve + BezCurve + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Creates a Bezier curve. CTRL to snap, SHIFT to constrain Draft_Circle - + Circle - Krug + Krug - + Creates a circle. CTRL to snap, ALT to select tangent objects - Stvara krug. CTRL za uhvatiti, ALT za odabir objekta na tangenti + Stvara krug. CTRL za uhvatiti, ALT za odabir objekta na tangenti Draft_Clone - + Clone - Klon + Klon - + Clones the selected object(s) - Klonira selektirane objekte + Klonira selektirane objekte Draft_CloseLine - + Close Line - Zatvori liniju + Zatvori liniju - + Closes the line being drawn - Zatvara se nacrtana linija + Zatvara se nacrtana linija Draft_DelPoint - + Remove Point - Ukloni točku + Ukloni točku - + Removes a point from an existing wire or bspline - Uklanja točku iz postojeće žice ili krivulje + Uklanja točku iz postojeće žice ili krivulje Draft_Dimension - + Dimension - Dimenzija + Dimenzija - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - Stvara dimenziju. CTRL za uhvatiti, SHIFT za ograničavanje pomaka, ALT za odabir segmenta + Stvara dimenziju. CTRL za uhvatiti, SHIFT za ograničavanje pomaka, ALT za odabir segmenta Draft_Downgrade - + Downgrade - Razbiti + Razbiti - + Explodes the selected objects into simpler objects, or subtract faces - Razbija odabrane objekte u jednostavnije, ili oduzima površine + Razbija odabrane objekte u jednostavnije, ili oduzima površine Draft_Draft2Sketch - + Draft to Sketch - Nacrt u skicu + Nacrt u skicu Draft_Drawing - + Drawing - Crtež + Crtež - + Puts the selected objects on a Drawing sheet. - Stavlja odabrani objekt na list. + Stavlja odabrani objekt na list. Draft_Edit - + Edit - Uredi + Uredi - + Edits the active object - Uređivanje aktivnog objekta + Uređivanje aktivnog objekta + + + + Draft_Ellipse + + + Ellipse + Elipsa + + + + Creates an ellipse. CTRL to snap + Creates an ellipse. CTRL to snap + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected face(s) + Creates a facebinder object from selected face(s) Draft_FinishLine - + Finish line - Završi liniju + Završi liniju - + Finishes a line without closing it - Završava linija bez zatvaranja + Završava linija bez zatvaranja + + + + Draft_FlipDimension + + + Flip Dimension + Flip Dimension + + + + Flip the normal direction of a dimension + Flip the normal direction of a dimension + + + + Draft_Heal + + + Heal + Heal + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + Heal faultly Draft objects saved from an earlier FreeCAD version + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer + Adds a layer Draft_Line - + Line - Linija + Linija - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - Stvara liniju pomoću dvije točke. CTRL za uhvatiti, SHIFT za ograničiti postavljanje + Stvara liniju pomoću dvije točke. CTRL za uhvatiti, SHIFT za ograničiti postavljanje Draft_Move - + Move - Pomicanje + Pomicanje - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - Premještanje odabranih objekata između 2 točke. CTRL za uhvatiti, SHIFT za ograničiti pomicanje, ALT za kopiranje + Premještanje odabranih objekata između 2 točke. CTRL za uhvatiti, SHIFT za ograničiti pomicanje, ALT za kopiranje Draft_Offset - + Offset - Pomak + Pomak - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - Pomiče aktivni objekt. CTRL za uhvatiti, SHIFT za ograničiti pomicanje, ALT za kopiranje + Pomiče aktivni objekt. CTRL za uhvatiti, SHIFT za ograničiti pomicanje, ALT za kopiranje + + + + Draft_PathArray + + + PathArray + PathArray + + + + Creates copies of a selected object along a selected path. + Creates copies of a selected object along a selected path. Draft_Point - + Point - Točka + Točka - + Creates a point object - Kreira točku + Kreira točku Draft_Polygon - + Polygon - Poligon + Poligon - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Stvara Poligon. CTRL za uhvatiti, SHIFT za ograničiti pomicanje + Stvara Poligon. CTRL za uhvatiti, SHIFT za ograničiti pomicanje Draft_Rectangle - + Rectangle - Pravokutnik + Pravokutnik - + Creates a 2-point rectangle. CTRL to snap - Stvara pravokutnik pomoću 2 nasuprotna vrha. CTRL za uhvatiti + Stvara pravokutnik pomoću 2 nasuprotna vrha. CTRL za uhvatiti Draft_Rotate - + Rotate - Rotiraj + Rotiraj - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - Rotira odabrane objekte. CTRL za uhvatiti, SHIFT za ograničiti pomicanje, ALT za kopiranje + Rotira odabrane objekte. CTRL za uhvatiti, SHIFT za ograničiti pomicanje, ALT za kopiranje Draft_Scale - + Scale - Skaliraj + Skaliraj - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - Skalira odabrane objekte iz osnovne točke. CTRL za uhvatiti, SHIFT za ograničiti pomicanje, ALT za kopiranje + Skalira odabrane objekte iz osnovne točke. CTRL za uhvatiti, SHIFT za ograničiti pomicanje, ALT za kopiranje Draft_SelectGroup - + Select group - Odaberi grupu + Odaberi grupu - + Selects all objects with the same parents as this group - Odabire sve objekte s istim roditeljima koje ima ova grupa + Odabire sve objekte s istim roditeljima koje ima ova grupa Draft_SelectPlane - + SelectPlane - OdaberiteRavninu + OdaberiteRavninu - + Select a working plane for geometry creation - Odaberite ravninu za rad + Odaberite ravninu za rad Draft_Shape2DView - + Shape 2D view - 2D prikaz oblika + 2D prikaz oblika - + Creates Shape 2D views of selected objects - Stvara 2D pogled odabranih objekata + Stvara 2D pogled odabranih objekata - + Convert bidirectionally between Draft and Sketch objects - Bidirekcionalno konvertiraj između Nacrta i Skice + Bidirekcionalno konvertiraj između Nacrta i Skice + + + + Draft_ShapeString + + + Shape from text... + Shape from text... + + + + Creates text string in shapes. + Creates text string in shapes. Draft_ShowSnapBar - + Show Snap Bar - Prikaži Alatnu traku za hvatanje + Prikaži Alatnu traku za hvatanje - + Shows Draft snap toolbar - Prikaži Draft snap alat + Prikaži Draft snap alat + + + + Draft_Snap_Angle + + + Angles + Angles + + + + Snaps to 45 and 90 degrees points on arcs and circles + Snaps to 45 and 90 degrees points on arcs and circles + + + + Draft_Snap_Center + + + Center + Center + + + + Snaps to center of circles and arcs + Snaps to center of circles and arcs + + + + Draft_Snap_Dimensions + + + Dimensions + Dimenzije + + + + Shows temporary dimensions when snapping to Arch objects + Shows temporary dimensions when snapping to Arch objects + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Snaps to endpoints of edges + Snaps to endpoints of edges + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Snaps to extension of edges + Snaps to extension of edges + + + + Draft_Snap_Grid + + + Grid + Grid + + + + Snaps to grid points + Snaps to grid points + + + + Draft_Snap_Intersection + + + Intersection + Presjek + + + + Snaps to edges intersections + Snaps to edges intersections + + + + Draft_Snap_Lock + + + Toggle On/Off + Toggle On/Off + + + + Activates/deactivates all snap tools at once + Activates/deactivates all snap tools at once + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Snaps to midpoints of edges + Snaps to midpoints of edges + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Snaps to nearest point on edges + Snaps to nearest point on edges + + + + Draft_Snap_Ortho + + + Ortho + Ortho + + + + Snaps to orthogonal and 45 degrees directions + Snaps to orthogonal and 45 degrees directions + + + + Draft_Snap_Parallel + + + Parallel + Parallel + + + + Snaps to parallel directions of edges + Snaps to parallel directions of edges + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Snaps to perpendicular points on edges + Snaps to perpendicular points on edges + + + + Draft_Snap_WorkingPlane + + + Working Plane + Working Plane + + + + Restricts the snapped point to the current working plane + Restricts the snapped point to the current working plane Draft_Text - + Text - Tekst + Tekst - + Creates an annotation. CTRL to snap - Stvara komentar. CTRL za uhvatiti + Stvara komentar. CTRL za uhvatiti Draft_ToggleConstructionMode - + Toggle construcion Mode - Uključi/Isključi mod izgradnje + Uključi/Isključi mod izgradnje - + Toggles the Construction Mode for next objects. - Uključuje/isključuje mod izgradnje za sljedeće objekte. + Uključuje/isključuje mod izgradnje za sljedeće objekte. Draft_ToggleContinueMode - - Toggle continue Mode - Uključi način nastavljanja + + Toggle Continue Mode + Toggle Continue Mode - + Toggles the Continue Mode for next commands. - Uključuje način nastavljanja za sljedeće naredbe. + Uključuje način nastavljanja za sljedeće naredbe. Draft_ToggleDisplayMode - + Toggle display mode - Promjeni način prikaza + Promjeni način prikaza - + Swaps display mode of selected objects between wireframe and flatlines - Zamjenjuje način prikaza odabranih objekata između "Samo žice" i "Ravne linije" + Zamjenjuje način prikaza odabranih objekata između "Samo žice" i "Ravne linije" Draft_ToggleGrid - + Toggle Grid - Uključi/isključi rešetku + Uključi/isključi rešetku - + Toggles the Draft gid on/off - Mjenja stanje rešetke u Nacrtu - - - - Draft_ToggleSnap - - - Toggle snap - Promjeni stanje hvatanja - - - - Toggles Draft snap on or off - Mjenja stanje hvatanja za rešetku + Mjenja stanje rešetke u Nacrtu Draft_Trimex - + Trimex - Trimex + Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - Skraćuje ili produžuje odabrani objekt ili izvlači površine. CTRL za ograničiti, SHIFT ograničava izvlačenje po normali, ALT invertira + Skraćuje ili produžuje odabrani objekt ili izvlači površine. CTRL za ograničiti, SHIFT ograničava izvlačenje po normali, ALT invertira Draft_UndoLine - + Undo last segment - Poništi posljednji segment + Poništi posljednji segment - + Undoes the last drawn segment of the line being drawn - Poništava posljednji nacrtani segment polilinije koja se postavlja + Poništava posljednji nacrtani segment polilinije koja se postavlja Draft_Upgrade - + Upgrade - Nadogradnja + Nadogradnja - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - Spaja odabranie objekte u jedan, ili pretvara zatvorenu žicu u površinu, ili ujedininjuje površine + Spaja odabranie objekte u jedan, ili pretvara zatvorenu žicu u površinu, ili ujedininjuje površine Draft_Wire - + DWire - DWire + DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Kreira Žicu nacrta (DWire). CTRL za hvatanje, SHIFT za ograničavanje + Kreira Žicu nacrta (DWire). CTRL za hvatanje, SHIFT za ograničavanje Draft_WireToBSpline - + Wire to BSpline - Žica u krivulju + Žica u krivulju - + Converts between Wire and BSpline - Izmjena između žice i krivulje + Izmjena između žice i krivulje @@ -513,1479 +786,1897 @@ General Draft Settings - Glavne postavke nacrta + Glavne postavke nacrta - - Default color - Zadana boja - - - + the default color for new objects - zadana boja za nove objekte + zadana boja za nove objekte - - Default linewidth - Zadana širina linije - - - + the default linewidth for new objects - zadana širina linije za nove objekte + zadana širina linije za nove objekte - - Snap color - Boja hvatišta - - - + the default color for snap symbols - Inicijalna boja simbola za uhvatiti + Inicijalna boja simbola za uhvatiti - - Construction color - Boja konstrukcije - - - + This is the default color for objects being drawn while in construction mode. - Ovo je zadana boja za objekte koji se izrađuju u modu izgradnje. + Ovo je zadana boja za objekte koji se izrađuju u modu izgradnje. - + This is the default group name for construction geometry - Ovo je zadani naziv grupe za izgradnju geometrije + Ovo je zadani naziv grupe za izgradnju geometrije - + Construction - Izgradnja + Izgradnja + + + + check this if you want to use the color/linewidth from the toolbar as default + Označite ovo ako želite koristiti boju/širinu linije iz alatne trake kao zadanu + + + + Save current color and linewidth across sessions + Spremi trenutnu boju i širinu linije na sve objekte u ovoj sesiji + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + Ako je ovo uključeno, kopiranje će se primjeniti za sve naredbe, inače će se naredbe uvijek pokrenuti bez kopiranja + + + + Global copy mode + Globalni način kopiranja - check this if you want to use the color/linewidth from the toolbar as default - Označite ovo ako želite koristiti boju/širinu linije iz alatne trake kao zadanu - - - - Save current color and linewidth across sessions - Spremi trenutnu boju i širinu linije na sve objekte u ovoj sesiji - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - Ako je ovo uključeno, kopiranje će se primjeniti za sve naredbe, inače će se naredbe uvijek pokrenuti bez kopiranja - - - - Global copy mode - Globalni način kopiranja - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - Ako je ovo uključeno, uvijek ćete se hvatati za postojeće objekte dok crtate. Ako ne, hvatat ćete samo kada pritisnete CTRL. - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - Ako je ovo uključeno, objekti će se pojaviti kao ispunjeni. U suprotnom će se pojaviti kao neispunjeni + Ako je ovo uključeno, objekti će se pojaviti kao ispunjeni. U suprotnom će se pojaviti kao neispunjeni - - Fill objects by default - Ispuni objekte - - - + Default working plane - Zadana ravnina rada + Zadana ravnina rada - + None - Prazno + Prazno - + XY (Top) - XY (Gore) + XY (Gore) - + XZ (Front) - XZ (Naprijed) + XZ (Naprijed) - + YZ (Side) - YZ (Strana) + YZ (Strana) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - Broj decimala u internom koordinatnom sustavu (npr. 3=0,001) + Broj decimala u internom koordinatnom sustavu (npr. 3=0,001) - - Default text height - Zadana visina teksta - - - + Default height for texts and dimensions - Zadana visina teksta i dimenzije + Zadana visina teksta i dimenzije - - Default text font - Zadani font teksta - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - Ovo je zadani font za sve tekstove nacrta i dimenzije. + Ovo je zadani font za sve tekstove nacrta i dimenzije. To može biti font kao što je "Arial", stil kao što su "sans", "serif" ili "mono", ili skupina kao što su "Arial, Helvetica, sans" ili ime sa stilom, kao što su "Arial:Bold" - - Arial - Arial - - - + Default template sheet - Zadani predložak lista + Zadani predložak lista - + The default template to use when creating a new drawing sheet - Zadani predložak pri stvaranju novog crteža + Zadani predložak pri stvaranju novog crteža - + Import style - Uvezi stil + Uvezi stil - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - To je metoda odabrana za uvoz ili prevođenje boje DXF objekata u FreeCAD. -Ako je mapiranje boja odabrano, morate odabrati datoteku za mapiranje boja koja sadrži tablicu prijevoda koja će pretvoriti boje u širine linija. - - - + None (fastest) - Nijedan (najbrži) + Nijedan (najbrži) - + Use default color and linewidth - Koristite zadanu boju i širinu linije + Koristite zadanu boju i širinu linije - + Original color and linewidth - Izvorna boja i širina linije + Izvorna boja i širina linije - - Color mapped to linewidth - Boja mapirana u širinu linije - - - + if this is checked, paper space objects will be imported too - ako ovo označeno, objekti lista će također biti učitani + ako ovo označeno, objekti lista će također biti učitani - - Import layouts - Uvezi izgled - - - + if this is unchecked, texts/mtexts won't be imported - ako je označeno, text/mtext neće biti učitan + ako je označeno, text/mtext neće biti učitan - - Color mapping file - Datoteka mapiranja boja - - - - The color mapping file for translating dxf colors into linewidths - Datoteka mapiranja boja za prevođenje dxf boja u širine linija - - - - Max Spline Segment - Maksimalni segment krivulje - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - Prilikom izvoza krivulja u DXF, oni su pretvoreni u polilinije. Ovo je maksimalna duljina svake od polilinija segmenata. Ako je 0, cijela će se krivulja tretira kao ravni segment. + Prilikom izvoza krivulja u DXF, oni su pretvoreni u polilinije. Ovo je maksimalna duljina svake od polilinija segmenata. Ako je 0, cijela će se krivulja tretira kao ravni segment. - + This is the method choosed for importing SVG object color into FreeCAD. - Ovo je metoda odabeana za uvoz boje SVG objekta u FreeCAD. + Ovo je metoda odabeana za uvoz boje SVG objekta u FreeCAD. - + Check this if you want the areas (3D faces) to be imported too. - Označite ovo ako želite područja (3D površine) da se također učitavaju. + Označite ovo ako želite područja (3D površine) da se također učitavaju. - + Import OCA areas - Uvoz OCA područja + Uvoz OCA područja General settings - Glavne postavke + Glavne postavke - + Construction group name - Ime grupe konstrukcije + Ime grupe konstrukcije - + Tolerance - Tolerancija + Tolerancija - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - Vrijednost koju koriste funkcije koje se koriste tolerancije. + Vrijednost koju koriste funkcije koje se koriste tolerancije. Vrijednosti s razlikama ispod te vrijednosti će biti tretirane kao jednake. - - Dimensions & Leader arrow style - Stil dimenzija i strijele - - - - Dot 5 - Točka 5 - - - - Dot 7 - Točka 7 - - - - Dot 9 - Točka 9 - - - - Circle 5 - Krug 5 - - - - Circle 7 - Krug 7 - - - - Circle 9 - Krug 9 - - - - Slash 5 - Kosa crta 5 - - - - Slash 7 - Kosa crta 7 - - - - Slash 9 - Kosa crta 9 - - - - Backslash 5 - Obrnuta kosa crta 5 - - - - Backslash 7 - Obrnuta kosa crta 7 - - - - Backslash 9 - Obrnuta kosa crta 9 - - - - Import/Export - Uvoz / Izvoz - - - + DXF format options - DXF opcije + DXF opcije - - Import texts and dimensions - Uvoz tekstova i dimenzija - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Označite ovo ako želite da neimenovani blokovi (počevši s *) se mogu učitati + Označite ovo ako želite da neimenovani blokovi (počevši s *) se mogu učitati - - Import *blocks - Uvoz *blokova - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - Ako je označeno, FreeCAD će pokušati spojiti spojene linije u žice. Pazite, ovo može potrajati neko vrijeme ... + Ako je označeno, FreeCAD će pokušati spojiti spojene linije u žice. Pazite, ovo može potrajati neko vrijeme ... - + Join geometry - Pridružite geometriju + Pridružite geometriju - + SVG format options - SVG opcije + SVG opcije - + OCA format options - OCA opcije + OCA opcije - + Alternate SVG Patterns location - Alternativna lokacija SVG uzoraka + Alternativna lokacija SVG uzoraka - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Ovdje možete navesti direktorij koji sadrži SVG datoteka koje sadrže <pattern> definicije koji se mogu dodati standardnom Draft uzorku + Ovdje možete navesti direktorij koji sadrži SVG datoteka koje sadrže <pattern> definicije koji se mogu dodati standardnom Draft uzorku - + Draft interface mode - Način rada + Način rada - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - Ovo je način na koji će raditi sučelje: Toolbar način će se sve Draft postavke staviti u odvojenoj alatnoj traci, dok Taskbar način koristiti sustav FreeCAD Taskview za interakciju s korisnikom + Ovo je način na koji će raditi sučelje: Toolbar način će se sve Draft postavke staviti u odvojenoj alatnoj traci, dok Taskbar način koristiti sustav FreeCAD Taskview za interakciju s korisnikom - + Toolbar - Alatna traka + Alatna traka - + Taskview - Pregled zadataka + Pregled zadataka - + Constrain mod - Rad sa ograničenjem + Rad sa ograničenjem - + The Constraining modifier key - Tipka za ograničavanje + Tipka za ograničavanje - + shift - shift + shift - + ctrl - ctrl + ctrl - + alt - alt + alt - + Snap mod - Rad s rešetkom + Rad s rešetkom + + + + The snap modifier key + Tipka za rešetku + + + + Alt mod + Alt mod + + + + The alt modifier key + Modifikator tipke ALT + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + Normalno, nakon kopiranja objekata, kopija se selektira. Ako je ova opcija uključena, osnovni će objekti biti selektirani. + + + + Select base objects after copying + Odaberite bazu objekata nakon kopiranja + + + + If checked, a grid will appear when drawing + Ako je označeno, rešetka će se pojaviti prilikom crtanja + + + + Use grid + Koristi rešetku + + + + Grid spacing + Veličina rešetke + + + + The spacing between each grid line + Razmak između linija na rešetki + + + + Main lines every + Glavne linije svakih + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + Glavne linije će biti deblje crtane. Ovdje postaviti koliko kvadrata je među njima. + + + + Internal precision level + Interni nivo preciznosti - The snap modifier key - Tipka za rešetku - - - - Alt mod - Alt mod - - - - The alt modifier key - Modifikator tipke ALT - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Normalno, nakon kopiranja objekata, kopija se selektira. Ako je ova opcija uključena, osnovni će objekti biti selektirani. - - - - Select base objects after copying - Odaberite bazu objekata nakon kopiranja - - - - Always snap to objects (disable snap mod key) - Uvijek hvataj za objekte (onemogućiti prečac za hvatanje) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - Radijus za hvatanje na posebne točke. Postavite na 0 za isključivanje (beskonačno) - - - - Snap range - Veličina hvatanja - - - - px - px - - - - If checked, a grid will appear when drawing - Ako je označeno, rešetka će se pojaviti prilikom crtanja - - - - Use grid - Koristi rešetku - - - - Grid spacing - Veličina rešetke - - - - The spacing between each grid line - Razmak između linija na rešetki - - - - Main lines every - Glavne linije svakih - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - Glavne linije će biti deblje crtane. Ovdje postaviti koliko kvadrata je među njima. - - - - Internal precision level - Interni nivo preciznosti - - - Dimensions precision level - Nivo preciznosti dimenzija + Nivo preciznosti dimenzija - - Vertical dimensions text orientation - Orijentacija teksta na vertikalnim dimenzijama - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - Ovo je orijentacija tekstova na dimenzijama kada su one okomite. Zadano je lijevo, što je ISO standard. + Ovo je orijentacija tekstova na dimenzijama kada su one okomite. Zadano je lijevo, što je ISO standard. - + Left (ISO standard) - Lijevo (ISO standard) + Lijevo (ISO standard) - + Right - Desno + Desno - - Create parametric objects - Napravi parametarske objekte - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - ako je ovo uključeno, objekti iz istog sloja će se ujediniti u blokove, pa će okretanje zaslona biti brže, ali će se objekti teže uređivati + ako je ovo uključeno, objekti iz istog sloja će se ujediniti u blokove, pa će okretanje zaslona biti brže, ali će se objekti teže uređivati - + Group layers into blocks - Grupiranje slojeva u blokove + Grupiranje slojeva u blokove - + If this is checked, all objects containing faces will be exported as 3d polyfaces - Ako je to označeno, svi objekti koji sadrže plohe će se izvesti kao 3D polyface mreže + Ako je to označeno, svi objekti koji sadrže plohe će se izvesti kao 3D polyface mreže - + Export 3D objects as polyface meshes - Izvoz 3D objekata kao polyface mreže + Izvoz 3D objekata kao polyface mreže If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - Ako je ovo uključeno, Nacrtno radno okruženje se neće pojaviti. Korisno jer su svi alati iz nacrta ujedno i u Arhitektonskom radnom okruženju. + Ako je ovo uključeno, Nacrtno radno okruženje se neće pojaviti. Korisno jer su svi alati iz nacrta ujedno i u Arhitektonskom radnom okruženju. Hide Draft workbench - Sakrij Nacrtno radno okruženje + Sakrij Nacrtno radno okruženje - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - Ako je ovo uključeno, hvatanje se neće doggoditi na objektima sa više od indiciranog broja rubova - - - - Snap maximum - Maksimum za snap - - - - Maximum number of edges to be considered for snapping - Maksimalan broj rubova koji se može uzeti u obzir za hvatanje - - - - Maximum number of edges - Maksimalan broj rubova - - - + If checked, the Snap toolbar will be shown whenever you use snapping - Ako je uključeno, Snap alatna traka će biti prikazana kada god koristite snap + Ako je uključeno, Snap alatna traka će biti prikazana kada god koristite snap - + Show Draft Snap toolbar - Prikaži Draft snap alat + Prikaži Draft snap alat - + Hide Draft snap toolbar after use - Sakrij Draft Snap alat nakon korištenja + Sakrij Draft Snap alat nakon korištenja - + if checked, a widget indicating the current working plane orientation appears during drawing operations - Ako je uključeno, prilikom korištenja operacija nacrta pojaviti će se indikator radne plohe + Ako je uključeno, prilikom korištenja operacija nacrta pojaviti će se indikator radne plohe - + Show Working Plane tracker - Prikaži tragač radne površine + Prikaži tragač radne površine - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - Ako je uključeno, rešetka će uvijek biti prikazana kada je Draft okruženje aktivno. Inače samo kada se koristi naredba + Ako je uključeno, rešetka će uvijek biti prikazana kada je Draft okruženje aktivno. Inače samo kada se koristi naredba - - Always show - Uvjek prikaži - - - - Create Sketches - Stvori skice - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - Ako je ovov uključeno, uvezeni će tekst koristiti standardnu veličinu definiranu u Draft okruženju, umjesto one definirane u DXF dokumentu + Ako je ovov uključeno, uvezeni će tekst koristiti standardnu veličinu definiranu u Draft okruženju, umjesto one definirane u DXF dokumentu - + Use standard font size for texts - Koristi standardnu veličinu fonta za tekst + Koristi standardnu veličinu fonta za tekst - + If this is checked, hatches will be converted into simple wires - Ako je ovo označeno, otvori će biti prevedeni u žice + Ako je ovo označeno, otvori će biti prevedeni u žice - + Import hatch boundaries as wires - očitaj krajeve otvora kao žice + očitaj krajeve otvora kao žice - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - Ako je ovo označeno, kada polilinije imaju definiranu debljinu, biti će prikazane kao zatvorene žice sa točnom debljinom + Ako je ovo označeno, kada polilinije imaju definiranu debljinu, biti će prikazane kao zatvorene žice sa točnom debljinom - + Render polylines with width - Renderiraj polilinije sa debljinom + Renderiraj polilinije sa debljinom - - Export Style - Izvoz stila - - - + Style of SVG file to write when exporting a Sketch. - Stil za zapis skice u SVG. + Stil za zapis skice u SVG. - + Translated (for print & display) - Pomaknuto (za ispis i pregled) + Pomaknuto (za ispis i pregled) - + Raw (for CAM) - Raw (za CAM) + Raw (za CAM) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - Prilikom izvoza u SVG, pretvori sve bijele linije u crne radi lakšeg pregleda na bijeloj pozadini + Prilikom izvoza u SVG, pretvori sve bijele linije u crne radi lakšeg pregleda na bijeloj pozadini - + Translate white line color to black - Prevedi bijelu boju linije u crnu + Prevedi bijelu boju linije u crnu + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + + + + Use Part Primitives when available + Use Part Primitives when available + + + + Snapping + Snapping + + + + If this is checked, snapping is activated without the need to press the snap mod key + If this is checked, snapping is activated without the need to press the snap mod key + + + + Always snap (disable snap mod) + Always snap (disable snap mod) + + + + Construction geometry + Geometrija za konstrukciju + + + + Construction geometry color + Construction geometry color + + + + Import + Import + + + + texts and dimensions + texts and dimensions + + + + points + points + + + + layouts + layouts + + + + *blocks + *blocks + + + + If this is checked, the exported objects will be projected to reflect the current view direction + If this is checked, the exported objects will be projected to reflect the current view direction + + + + Project exported objects along current view direction + Project exported objects along current view direction + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipse export is badly supported. Use this to export them as polylines instead. + + + + DWG format options + DWG format options + + + + Path to Teigha File Converter + Path to Teigha File Converter + + + + The path to your Teigha File Converter executable + The path to your Teigha File Converter executable + + + + Visual settings + Visual settings + + + + Visual Settings + Visual Settings + + + + Default line color + Zadana boja linije + + + + Default line width + Default line width + + + + Snap symbols style + Snap symbols style + + + + Draft classic style + Draft classic style + + + + Bitsnpieces style + Bitsnpieces style + + + + Color + Color + + + + Hatch patterns resolution + Hatch patterns resolution + + + + Grid + Grid + + + + Always show the grid + Always show the grid + + + + Texts and dimensions + Texts and dimensions + + + + Texts + Texts + + + + font + font + + + + Internal font + Internal font + + + + size + size + + + + Dimensions arrows + Dimensions arrows + + + + style + style + + + + Dot + Dot + + + + Circle + Krug + + + + Arrow + Arrow + + + + The default size of arrows + The default size of arrows + + + + Dimensions lines + Dimensions lines + + + + text above + text above + + + + text inside + text inside + + + + The default size of dimensions extension lines + The default size of dimensions extension lines + + + + Dimensions text + Dimensions text + + + + orientation + orientation + + + + spacing + spacing + + + + The space between the dimension line and the dimension text + The space between the dimension line and the dimension text + + + + Default ShapeString Font File + Default ShapeString Font File + + + + Select a font file + Select a font file + + + + Fill objects with faces whenever possible + Fill objects with faces whenever possible + + + + DXF / DWG options + DXF / DWG options + + + + Create + Stvoriti + + + + If thi sis checked, only standard Part objects will be created (fastest) + If thi sis checked, only standard Part objects will be created (fastest) + + + + simple Part shapes + simple Part shapes + + + + If this is checked, parametric Draft objects will be created whenever possible + If this is checked, parametric Draft objects will be created whenever possible + + + + Draft objects + Draft objects + + + + If this is checked, sketches will be created whenever possible + If this is checked, sketches will be created whenever possible + + + + Sketches + Sketches + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + + + + Get original colors from the DXF file + Get original colors from the DXF file + + + + If this is checked, DXF layers will be imported as Draft layers + If this is checked, DXF layers will be imported as Draft layers + + + + Use Draft Layers + Use Draft Layers + + + + Treat ellipses and splines as polylines + Treat ellipses and splines as polylines + + + + Max Spline Segment: + Max Spline Segment: + + + + SVG / OCA options + SVG / OCA options + + + + Export style + Export style + + + + Snapping settings + Snapping settings + + + + Show the unit suffix in dimensions + Show the unit suffix in dimensions + + + + Workbench + + + Draft Snap + Draft Snap + + + + Draft creation tools + Alati za kreiranje nacrta + + + + Draft modification tools + Alati za modifikaciju nacrta draft - + + Draft Command Bar + Draft Command Bar + + + active command: - aktivna naredba: + aktivna naredba: - + None - Prazno + Prazno - + Active Draft command - Aktivna naredbu nacrta + Aktivna naredbu nacrta - + X coordinate of next point - X koordinate sljedeće točke + X koordinate sljedeće točke - + X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - Y koordinate sljedeće točke - - - - Z coordinate of next point - Z koordinate sljedeće točke - - - - Radius - Radijus - - - - Radius of Circle - Radijus kruga - - - - Coordinates relative to last point or absolute (SPACE) - Koordinate u odnosu na zadnju točku ili apsolutnu (prostora) - - - - Undo the last segment (CTRL+Z) - Poništi posljednji segment (CTRL + Z) - - - - Finishes and closes the current line (C) - Završava i zatvara trenutnu liniju (C) - - - - Offset - Pomak - - - - XY - XY - - - - Select XY plane - Odaberite XY ravninu - - - - XZ - XZ - - - - Select XZ plane - Odaberite XZ ravninu - - - - YZ - YZ - - - - Select YZ plane - Odaberite YZ ravninu - - - - View - Pregled - - - - Select plane perpendicular to the current view - Odaberite ravnini okomito na trenutnom prikazu - - - - Do not project points to a drawing plane - Ne projeciraj točke na crtaču ravninu - - - - If checked, objects will be copied instead of moved (C) - Ako je označeno, objekti će se kopirati umjesto pomicanja (C) - - - - Line Color - Boja linije - - - - Face Color - Boja površina - - - - Line Width - Širina linije - - - - Font Size - Veličina fonta - - - - Apply to selected objects - Primijeni na odabrane objekte - - - - Toggles Construction Mode - Uključuje graditeljski način - - - - Select Plane - Odaberite ravninu - - - - Line - Linija - - - - Circle - Krug + X - Center X - Centar X + Y + Y - - Arc - Luk + + Z + Z - - Pick Object - Odaberite objekt - - - - draft Command Bar - Traka nacrtnih naredbi - - - - Pick a face to define the drawing plane - - Odaberite površinu za definiranje ravnine crtanja - - - - Pick first point: - - Odaberite prvu točku - - - - Pick next point: - - Odaberite sljedeću točku - - - - Pick next point, or (F)inish or (C)lose: - - Odaberite sljedeću točku, ili (f)Završi ili (C)Zatvori - - - - Pick opposite point: - - Odaberite suprotnu točku - - - - Pick center point: - - Odaberite središte točke - - - - Pick radius: - - Odaberite polumjer - - - - Pick start angle: - - Odaberite početak kuta - - - - Pick aperture: - - Odaberi otvor blende: - - - - Aperture angle: - - Kut otvora blende: - - - - Pick location point: - - Odaberite mjesto točke - - - - Select an object to move - - Odaberite objekt za pomicanje - - - - Pick start point: - - Odaberite početnu točku - - - - Pick end point: - - Odaberite završnu točku - - - - Select an object to rotate - - Odaberite objekt za rotiranje - - - - Pick rotation center: - - Odaberite centar rotacije - - - - Pick base angle: - - Odaberite bazu kuta - - - - Pick rotation angle: - - Odaberite kut rotacije - - - - Select an object to offset - - Odaberite objekt za pomak - - - - Offset only works on one object at a time - - Pomak radi samo za jedan objekt - - - - Pick distance: - - Odaberite udaljenost - - - - Select an object to upgrade - - Odaberite objekt za nadogradnju - - - - Select an object to trim/extend - - Odaberite objekt za podrezivanje / proširivanje - - - - Select an object to scale - - Odaberite objekt za skaliranje - - - - Pick base point: - - Odaberite ishodišnu točku: - - - - Pick scale factor: - - Odredite faktor skaliranja: - - - - Number of sides - Broj strana - - - - &Relative - &Relativan - - - - &Undo - &Poništi - - - - &Close - &Zatvori - - - - &Copy - &Kopiraj - - - - If checked, command will not finish until you press the command button again - Ako je označeno, naredba neće završiti sve dok se ponovno ne pritisnete gumb naredbe - - - - &Continue - &Nastavi - - - - Last point has been removed - - Posljednja točka je uklonjena - - - - Spline has been closed - - Krivulja je zatvorena - - - - Edges don't intersect! - - Rubovi se ne sijeku! - - - - Cannot offset this object type - - Ne mogu pomaknuti ovaj tip objekta - - - - Found groups: closing each open object inside - - Pronađena skupine: zatvaranje svih otvorenih objekata unutar njih - - - - Found 2 objects: fusing them - - Pronađena 2 objekata: spajam ih - - - - Found 1 non-parametric objects: draftifying it - - Pronađen 1 neparametarski objekt: prilagođavam ga nacrtu - - - - Found 1 closed sketch object: making a face from it - - Pronađena 1 zatvorena skica: stvaranje površine - - - - Found 1 open wire: closing it - - Pronađena 1 otvorena žica: zatvaranje - - - - Found several edges: wiring them - - Pronađeno je nekoliko rubova: ožiči ih - - - - Found several non-connected edges: making compound - - Pronađeno je nekoliko ne-povezanih rubova: izrada spoja - - - - Found several non-treatable objects: making compound - - Pronađeno je nekoliko nezavisnih objekata: izrada spoja - - - - Found 1 parametric object: breaking its dependencies - - Pronađen 1 parametarski objekt: razbijanje njegovih ovisnosti - - - - Found 2 objects: subtracting them - - Pronađena 2 objekta: oduzimam ih - - - - Found several faces: splitting them - - Pronađeno je nekoliko površina: cijepam ih - - - - Found several objects: subtracting them from the first one - - Pronađeno je nekoliko objekata: oduzimam ih od prvog - - - - Found 1 face: extracting its wires - - Pronađena 1 površina: izvlačenje njenih žica - - - - Found only wires: extracting their edges - - Pronađene samo žice: vađenje njihovih rubova - - - - This object type is not editable - - Ovaj tip objekta nije moguće uređivati - - - - Active object must have more than two points/nodes - - Aktivni objekt mora imati više od dvije točke/čvora - - - - Finishes the current drawing or editing operation (F) - Završava trenutni crtež ili operaciju (F) - - - - Add points to the current object - Dodaj točke trenutnom objektu - - - - Remove points from the current object - Ukloni točke iz trenutnog objekta - - - - F&illed - I&spunjeno - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Označi ako bi se objekt trebao pojaviti kao pun, inače će se pojaviti kao ožičenje(i) - - - - &Finish - &Završi - - - - If checked, an OCC-style offset will be performed instead of the classic offset - Ako je označeno, pomak u OCC stilu izvršiti će se umjesto klasičnog pomaka - - - - &OCC-style offset - pomak u &OCC-stilu - - - - &Wipe - &Obriši - - - - Wipes the existing segments of this line and starts again from the last point (W) - Briše posljednji segmente ove linije i ponovno počinje od zadnje točke (W) + + Y coordinate of next point + Y koordinate sljedeće točke - Point - Točka + Z coordinate of next point + Z koordinate sljedeće točke - - Distance - Udaljenost + + Radius + Radijus - - Edit - Uredi + + Radius of Circle + Radijus kruga - - Create BSpline - Kreiraj B-spline + + &Relative + &Relativan - - Create Rectangle - Kreiraj pravokutnik + + Coordinates relative to last point or absolute (SPACE) + Koordinate u odnosu na zadnju točku ili apsolutnu (prostora) - - Create Circle - Kreiraj krug + + F&illed + I&spunjeno - - Create Arc - Kreiraj luk + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + Označi ako bi se objekt trebao pojaviti kao pun, inače će se pojaviti kao ožičenje(i) - - Create Polygon - Kreiraj poligon + + &Finish + &Završi - - Create Text - Stvori tekst + + Finishes the current drawing or editing operation (F) + Završava trenutni crtež ili operaciju (F) - - Create Dimension - Kreiraj dimenziju + + If checked, command will not finish until you press the command button again + Ako je označeno, naredba neće završiti sve dok se ponovno ne pritisnete gumb naredbe - - Copy - Kopiraj + + &Continue + &Nastavi - - Move - Pomicanje + + If checked, an OCC-style offset will be performed instead of the classic offset + Ako je označeno, pomak u OCC stilu izvršiti će se umjesto klasičnog pomaka - - Change Style - Promjeni stil + + &OCC-style offset + pomak u &OCC-stilu - - Rotate - Rotiraj + + Add points to the current object + Dodaj točke trenutnom objektu - - Found 1 solidificable object: solidifying it - - Pronađen 1 objekt koji se može pretvoriti u tijelo: pretvaram ga + + Remove points from the current object + Ukloni točke iz trenutnog objekta - - Found several objects or faces: making a parametric face - - Pronađeno je nekoliko objekata ili ploha: stvaranje parametarske plohe + + Make Bezier node sharp + Make Bezier node sharp - - Found objects containing curves: fusing them - - Pronađeni objekti koji sadrže krivulje: spajam ih + + Make Bezier node tangent + Make Bezier node tangent - - Found several objects: fusing them - - Pronađeno je nekoliko objekata: spajam ih + + Make Bezier node symmetric + Make Bezier node symmetric - - Scale - Skaliraj + + &Undo + &Poništi + + + + Undo the last segment (CTRL+Z) + Poništi posljednji segment (CTRL + Z) + + + + &Close + &Zatvori + + + + Finishes and closes the current line (C) + Završava i zatvara trenutnu liniju (C) + + + + &Wipe + &Obriši + + + + Wipes the existing segments of this line and starts again from the last point (W) + Briše posljednji segmente ove linije i ponovno počinje od zadnje točke (W) + + + + Number of sides + Broj strana + + + + Offset + Pomak + + + + XY + XY + + + + Select XY plane + Odaberite XY ravninu + + + + XZ + XZ + + + + Select XZ plane + Odaberite XZ ravninu + + + + YZ + YZ + + + + Select YZ plane + Odaberite YZ ravninu + + + + View + Pregled + + + + Select plane perpendicular to the current view + Odaberite ravnini okomito na trenutnom prikazu + + + + Do not project points to a drawing plane + Ne projeciraj točke na crtaču ravninu + + + + &Copy + &Kopiraj + + + + If checked, objects will be copied instead of moved (C) + Ako je označeno, objekti će se kopirati umjesto pomicanja (C) + + + + Text string to draw + Text string to draw + + + + String + Tekst (string) + + + + Height of text + Height of text + + + + Height + Visina + + + + Intercharacter spacing + Intercharacter spacing + + + + Tracking + Tracking + + + + Full path to font file: + Full path to font file: + + + + Open a FileChooser for font file + Open a FileChooser for font file + + + + Set/unset a working plane + Set/unset a working plane + + + + Line Color + Boja linije + + + + Face Color + Boja površina + + + + Line Width + Širina linije - Trim - Skrati + Font Size + Veličina fonta - - Start Angle - Početni kut + + Apply to selected objects + Primijeni na odabrane objekte - - Aperture - Apertura + + Toggles Construction Mode + Uključuje graditeljski način - - Installed Macros - Instalirane makro naredbe + + Select Plane + Odaberite ravninu - - Wire tools - alati konture + + Line + Linija - + DWire - DWire + DWire - + + Circle + Krug + + + + Center X + Centar X + + + + Arc + Luk + + + + Point + Točka + + + + Distance + Udaljenost + + + + Trim + Skrati + + + + Pick Object + Odaberite objekt + + + + Edit + Uredi + + + + Global X + Global X + + + + Global Y + Global Y + + + + Global Z + Global Z + + + + Local X + Local X + + + + Local Y + Local Y + + + + Local Z + Local Z + + + + Invalid Size value. Using 200.0. + Invalid Size value. Using 200.0. + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + Please enter a text string. + + + + Select a Font file + Select a Font file + + + + Please enter a font file. + Please enter a font file. + + + + Draft.makeBSpline: not enough points + + Draft.makeBSpline: not enough points + + + + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Equal endpoints forced Closed + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Invalid pointslist + + + + + Found groups: closing each open object inside + + Pronađena skupine: zatvaranje svih otvorenih objekata unutar njih + + + + Found mesh(es): turning into Part shapes + + Found mesh(es): turning into Part shapes + + + + + Found 1 solidificable object: solidifying it + + Pronađen 1 objekt koji se može pretvoriti u tijelo: pretvaram ga + + + + Found 2 objects: fusing them + + Pronađena 2 objekata: spajam ih + + + + Found several objects: making a shell + + Found several objects: making a shell + + + + + Found several coplanar objects or faces: making one face + + Found several coplanar objects or faces: making one face + + + + + Found 1 non-parametric objects: draftifying it + + Pronađen 1 neparametarski objekt: prilagođavam ga nacrtu + + + + Found 1 closed sketch object: making a face from it + + Pronađena 1 zatvorena skica: stvaranje površine + + + + Found closed wires: making faces + + Found closed wires: making faces + + + + + Found 1 open wire: closing it + + Pronađena 1 otvorena žica: zatvaranje + + + + Found several open wires: joining them + + Found several open wires: joining them + + + + + Found several edges: wiring them + + Pronađeno je nekoliko rubova: ožiči ih + + + + Found several non-treatable objects: making compound + + Pronađeno je nekoliko nezavisnih objekata: izrada spoja + + + + Unable to upgrade these objects. + + Unable to upgrade these objects. + + + + + Found 1 block: exploding it + + Found 1 block: exploding it + + + + + Found 1 parametric object: breaking its dependencies + + Pronađen 1 parametarski objekt: razbijanje njegovih ovisnosti + + + + Found 2 objects: subtracting them + + Pronađena 2 objekta: oduzimam ih + + + + Found several faces: splitting them + + Pronađeno je nekoliko površina: cijepam ih + + + + Found several objects: subtracting them from the first one + + Pronađeno je nekoliko objekata: oduzimam ih od prvog + + + + Found 1 face: extracting its wires + + Pronađena 1 površina: izvlačenje njenih žica + + + + Found only wires: extracting their edges + + Pronađene samo žice: vađenje njihovih rubova + + + + No more downgrade possible + + Nije moguće više cijepati + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + + Pick a face to define the drawing plane + + Odaberite površinu za definiranje ravnine crtanja + + + + Pick first point: + + Odaberite prvu točku + + + + Create Line + Create Line + + + Create DWire - Napravi žicu + Napravi žicu - + DWire has been closed - Žica je zatvorena - - - - BSpline - BSpline + Žica je zatvorena + Last point has been removed + + Posljednja točka je uklonjena + + + + Pick next point: + + Odaberite sljedeću točku + + + + Pick next point, or (F)inish or (C)lose: + + Odaberite sljedeću točku, ili (f)Završi ili (C)Zatvori + + + + BSpline + BSpline + + + + Spline has been closed + + Krivulja je zatvorena + + + + Create BSpline + Kreiraj B-spline + + + + BezCurve + BezCurve + + + + Bezier curve has been closed + + Bezier curve has been closed + + + + + Create BezCurve + Create BezCurve + + + Rectangle - Pravokutnik + Pravokutnik - + + Create Plane + Create Plane + + + + Create Rectangle + Kreiraj pravokutnik + + + + Pick opposite point: + + Odaberite suprotnu točku + + + + Pick center point: + + Odaberite središte točke + + + + Pick radius: + + Odaberite polumjer + + + + Pick start angle: + + Odaberite početak kuta + + + + Pick aperture: + + Odaberi otvor blende: + + + + Create Circle + Kreiraj krug + + + + Create Arc + Kreiraj luk + + + + Start Angle + Početni kut + + + + Aperture + Apertura + + + + Aperture angle: + + Kut otvora blende: + + + Polygon - Poligon + Poligon - + + Create Polygon + Kreiraj poligon + + + + Ellipse + Elipsa + + + + Create Ellipse + Create Ellipse + + + Text - Tekst + Tekst - + + Pick location point: + + Odaberite mjesto točke + + + + Create Text + Stvori tekst + + + Dimension - Dimenzija + Dimenzija - - No upgrade available for this object + + Create Dimension + Kreiraj dimenziju + + + + Edges don't intersect! - Spajanje nije moguće na ovom objektu + Rubovi se ne sijeku! - - Couldn't upgrade these objects + + ShapeString + ShapeString + + + + Pick ShapeString location point: - Nije moguće spojiti ove objekte + Pick ShapeString location point: + - - One wire is not planar, upgrade not done + + Create ShapeString + Create ShapeString + + + + Move + Pomicanje + + + + Select an object to move - Jedna žica nije na istoj površini, spajanje nije moguće + Odaberite objekt za pomicanje - - Found a closed wire: making a face + + Pick start point: - Pronađena zatvorena kontura: kreiranje plohe + Odaberite početnu točku - - Found 1 open edge: making a line + + Copy + Kopiraj + + + + Pick end point: - Pronađen jedan otvoren rub: kreiranje linije + Odaberite završnu točku - - Found 1 circular edge: making a circle + + Change Style + Promjeni stil + + + + Select an object to rotate - Pronađen jedan kružni rub: kreiranje kružnice + Odaberite objekt za rotiranje - - No more downgrade possible + + Pick rotation center: - Nije moguće više cijepati + Odaberite centar rotacije - - Draft creation tools - Alati za kreiranje nacrta + + Rotate + Rotiraj - - Draft modification tools - Alati za modifikaciju nacrta + + Pick base angle: + + Odaberite bazu kuta - + + Pick rotation angle: + + Odaberite kut rotacije + + + + Select an object to offset + + Odaberite objekt za pomak + + + + Offset only works on one object at a time + + Pomak radi samo za jedan objekt + + + + Cannot offset this object type + + Ne mogu pomaknuti ovaj tip objekta + + + + Pick distance: + + Odaberite udaljenost + + + + Select an object to upgrade + + Odaberite objekt za nadogradnju + + + + Upgrade + Nadogradnja + + + + Downgrade + Razbiti + + + + Select an object to trim/extend + + Odaberite objekt za podrezivanje / proširivanje + + + + Scale + Skaliraj + + + + Select an object to scale + + Odaberite objekt za skaliranje + + + + Pick base point: + + Odaberite ishodišnu točku: + + + + Pick scale factor: + + Odredite faktor skaliranja: + + + + Select an object to project + + Select an object to project + + + + + Select a Draft object to edit + + Select a Draft object to edit + + + + + This object type is not editable + + Ovaj tip objekta nije moguće uređivati + + + + Active object must have more than two points/nodes + + Aktivni objekt mora imati više od dvije točke/čvora + + + + Selection is not a Knot + + Selection is not a Knot + + + + + Endpoint of BezCurve can't be smoothed + + Endpoint of BezCurve can't be smoothed + + + + + Select an object to convert + + Select an object to convert + + + + + Select an object to array + + Select an object to array + + + + + Please select base and path objects + + Please select base and path objects + + + + + Create Point + Create Point + + + + Select an object to clone + + Select an object to clone + + + + + Select face(s) on existing object(s) + + Select face(s) on existing object(s) + + + + + Teigha File Converter not found, DWG support is disabled. + + Teigha File Converter not found, DWG support is disabled. + + + + + Installed Macros + Instalirane makro naredbe + + + &Draft - 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zmSrSqg!b&_nI>#zb-gCV@Rk>Oem&smDggt~_V9hIK`E3_%f#xYETuZSmrV@c??oPc zBk#XjO!s*{`4_s;G!nx876n%S`zAs%J6I`3p_a%TtApY=X8EEC+xtl@+x7XDz!P8f zQ3pQ1s1w+dORqJb5aKbvs`Fvd2MN3qIH^77>4YGD!XuDU=Ksuc9>6ef9vO;(C)g| zUS6HTmL)uaiJrq;gdO~5TI{sBY@YTo*QyjA{xH|=l8o%u_u~Q|{m@>s| j)_4sJqCpvB_>Zcd5C`hZSr${>MMXB$oB=jZo!tKy^reFX diff --git a/src/Mod/Draft/Resources/translations/Draft_hu.ts b/src/Mod/Draft/Resources/translations/Draft_hu.ts index 8f4809fb9..c1db8dc57 100644 --- a/src/Mod/Draft/Resources/translations/Draft_hu.ts +++ b/src/Mod/Draft/Resources/translations/Draft_hu.ts @@ -1,511 +1,784 @@ - + Draft_AddPoint - + Add Point - Pont hozzáadása + Pont hozzáadása - + Adds a point to an existing wire/bspline - Ponttal egészíti ki a meglévő vonalat / vonalakat + Ponttal egészíti ki a meglévő vonalat / vonalakat Draft_AddToGroup - - Adds the selected object(s) to an existing group - Kijelölt objektum(ok) hozzáadja a létező csoporthoz + + Add to group... + Csoporthoz adás... - - Add to group... - Csoporthoz adás... + + Adds the selected object(s) to an existing group + Kijelölt objektum(ok) hozzáadja a létező csoporthoz Draft_ApplyStyle - + Apply Current Style - Aktuális stílus alkalmazása + Aktuális stílus alkalmazása - + Applies current line width and color to selected objects - A kijelölt objektumok aktuális vonal vastagságát és színét vonatkoztatja + A kijelölt objektumok aktuális vonal vastagságát és színét vonatkoztatja Draft_Arc - + Arc - Ív + Ív - + Creates an arc. CTRL to snap, SHIFT to constrain - Ív létrehozása. CTRL igazít, SHIFT korlátoz + Ív létrehozása. CTRL igazít, SHIFT korlátoz Draft_Array - + Array - Tömb + Tömb - + Creates a polar or rectangular array from a selected object - Poláris vagy téglalap alakú tömb létrehozása a kijelölt objektumból + Poláris vagy téglalap alakú tömb létrehozása a kijelölt objektumból Draft_BSpline - + B-Spline - B-görbe + B-görbe - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Több pontos B-görbe létrehozása. CTRL igazít, SHIFT korlátoz + Több pontos B-görbe létrehozása. CTRL igazít, SHIFT korlátoz + + + + Draft_BezCurve + + + BezCurve + BezCurve + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Creates a Bezier curve. CTRL to snap, SHIFT to constrain Draft_Circle - + Circle - Kör + Kör - + Creates a circle. CTRL to snap, ALT to select tangent objects - Kör létrehozása. CTRL igazít, ALT érintő kiválasztása + Kör létrehozása. CTRL igazít, ALT érintő kiválasztása Draft_Clone - + Clone - Klónozás + Klónozás - + Clones the selected object(s) - Kijelölt objektum(ok) klónozása + Kijelölt objektum(ok) klónozása Draft_CloseLine - + Close Line - Vonal lezárása + Vonal lezárása - + Closes the line being drawn - Rajzolt vonalsorozat lezárása + Rajzolt vonalsorozat lezárása Draft_DelPoint - + Remove Point - Pont eltávolítása + Pont eltávolítása - + Removes a point from an existing wire or bspline - Törli a meglévő pontot a vonalról vagy vonalakról + Törli a meglévő pontot a vonalról vagy vonalakról Draft_Dimension - + Dimension - Dimenzió + Dimenzió - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - Létrehoz egy dimenziót. CTRL (igazítás), SHIFT (korlázoz), ALT szegmens kiválasztás + Létrehoz egy dimenziót. CTRL (igazítás), SHIFT (korlázoz), ALT szegmens kiválasztás Draft_Downgrade - + Downgrade - Visszaminősítés + Visszaminősítés - + Explodes the selected objects into simpler objects, or subtract faces - A kijelölt objektumokat szétbontja egyszerűbb objektumokká vagy kivonja a felületeket egymásból + A kijelölt objektumokat szétbontja egyszerűbb objektumokká vagy kivonja a felületeket egymásból Draft_Draft2Sketch - + Draft to Sketch - Terv a vázlathoz + Terv a vázlathoz Draft_Drawing - + Drawing - Rajzolás + Rajzolás - + Puts the selected objects on a Drawing sheet. - A kijelölt objektumok rajzlapra helyezi. + A kijelölt objektumok rajzlapra helyezi. Draft_Edit - + Edit - Szerkesztés + Szerkesztés - + Edits the active object - Az aktív objektum szerkesztése + Az aktív objektum szerkesztése + + + + Draft_Ellipse + + + Ellipse + Ellipszis + + + + Creates an ellipse. CTRL to snap + Creates an ellipse. CTRL to snap + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected face(s) + Creates a facebinder object from selected face(s) Draft_FinishLine - + Finish line - Vonal befejezése + Vonal befejezése - + Finishes a line without closing it - Befejez anélkül, hogy bezárná a vonalat + Befejez anélkül, hogy bezárná a vonalat + + + + Draft_FlipDimension + + + Flip Dimension + Flip Dimension + + + + Flip the normal direction of a dimension + Flip the normal direction of a dimension + + + + Draft_Heal + + + Heal + Heal + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + Heal faultly Draft objects saved from an earlier FreeCAD version + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer + Adds a layer Draft_Line - + Line - Vonal + Vonal - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - 2 pontos vonal készítése. CTRL igazítás, SHIFT korlátoz + 2 pontos vonal készítése. CTRL igazítás, SHIFT korlátoz Draft_Move - + Move - Mozgat + Mozgat - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - A kijelölt objektum mozgatása két pont között. CTRL igazít, SHIFT kényszerít, ALT másol + A kijelölt objektum mozgatása két pont között. CTRL igazít, SHIFT kényszerít, ALT másol Draft_Offset - + Offset - Eltolás + Eltolás - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - Az aktív objektum mozgatása. CTLR igazít, SHIFT kényszerít, ALT másol + Az aktív objektum mozgatása. CTLR igazít, SHIFT kényszerít, ALT másol + + + + Draft_PathArray + + + PathArray + PathArray + + + + Creates copies of a selected object along a selected path. + Creates copies of a selected object along a selected path. Draft_Point - + Point - Pont + Pont - + Creates a point object - Létrehoz egy pont objektumot + Létrehoz egy pont objektumot Draft_Polygon - + Polygon - Sokszög + Sokszög - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Szabályos sokszög létrehozása. CTRL Csatlakozáshoz, SHIFT kiválasztáshoz + Szabályos sokszög létrehozása. CTRL Csatlakozáshoz, SHIFT kiválasztáshoz Draft_Rectangle - + Rectangle - Téglalap + Téglalap - + Creates a 2-point rectangle. CTRL to snap - Téglalap létrehozása 2 ponttal. CTRL igazít + Téglalap létrehozása 2 ponttal. CTRL igazít Draft_Rotate - + Rotate - Forgatás + Forgatás - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - Kijelölt objektumok forgatása. CTLR igazítás, SHIFT kényszerít, ALT másolatot készít + Kijelölt objektumok forgatása. CTLR igazítás, SHIFT kényszerít, ALT másolatot készít Draft_Scale - + Scale - Méret + Méret - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - Méretezi a kiválasztott objektumot az alap ponttól. CTRL a csatoláshoz, SHIFT a megtartáshoz, ALT CTRL a másoláshoz + Méretezi a kiválasztott objektumot az alap ponttól. CTRL a csatoláshoz, SHIFT a megtartáshoz, ALT CTRL a másoláshoz Draft_SelectGroup - + Select group - Válassza ki a csoportot + Válassza ki a csoportot - + Selects all objects with the same parents as this group - Kiválasztja az összes azonos szülőkkel rendelkező objektumot ebben a csoportban + Kiválasztja az összes azonos szülőkkel rendelkező objektumot ebben a csoportban Draft_SelectPlane - + SelectPlane - Sík kijelölés + Sík kijelölés - + Select a working plane for geometry creation - Válassz ki egy munkasíkot a geometria létrehozásához + Válassz ki egy munkasíkot a geometria létrehozásához Draft_Shape2DView - + Shape 2D view - 2D alak nézet + 2D alak nézet - + Creates Shape 2D views of selected objects - A kijelölt tárgy 2D felület nézetét hozza létre + A kijelölt tárgy 2D felület nézetét hozza létre - + Convert bidirectionally between Draft and Sketch objects - Konvertálja kettős irányba a terv és a vázlat objektumokat + Konvertálja kettős irányba a terv és a vázlat objektumokat + + + + Draft_ShapeString + + + Shape from text... + Shape from text... + + + + Creates text string in shapes. + Creates text string in shapes. Draft_ShowSnapBar - + Show Snap Bar - Illesztési sáv megjelenítése + Illesztési sáv megjelenítése - + Shows Draft snap toolbar - Illesztési pont eszköztár megjelenítése + Illesztési pont eszköztár megjelenítése + + + + Draft_Snap_Angle + + + Angles + Angles + + + + Snaps to 45 and 90 degrees points on arcs and circles + Snaps to 45 and 90 degrees points on arcs and circles + + + + Draft_Snap_Center + + + Center + Center + + + + Snaps to center of circles and arcs + Snaps to center of circles and arcs + + + + Draft_Snap_Dimensions + + + Dimensions + Méretek + + + + Shows temporary dimensions when snapping to Arch objects + Shows temporary dimensions when snapping to Arch objects + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Snaps to endpoints of edges + Snaps to endpoints of edges + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Snaps to extension of edges + Snaps to extension of edges + + + + Draft_Snap_Grid + + + Grid + Grid + + + + Snaps to grid points + Snaps to grid points + + + + Draft_Snap_Intersection + + + Intersection + Metszet + + + + Snaps to edges intersections + Snaps to edges intersections + + + + Draft_Snap_Lock + + + Toggle On/Off + Toggle On/Off + + + + Activates/deactivates all snap tools at once + Activates/deactivates all snap tools at once + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Snaps to midpoints of edges + Snaps to midpoints of edges + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Snaps to nearest point on edges + Snaps to nearest point on edges + + + + Draft_Snap_Ortho + + + Ortho + Ortho + + + + Snaps to orthogonal and 45 degrees directions + Snaps to orthogonal and 45 degrees directions + + + + Draft_Snap_Parallel + + + Parallel + Parallel + + + + Snaps to parallel directions of edges + Snaps to parallel directions of edges + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Snaps to perpendicular points on edges + Snaps to perpendicular points on edges + + + + Draft_Snap_WorkingPlane + + + Working Plane + Working Plane + + + + Restricts the snapped point to the current working plane + Restricts the snapped point to the current working plane Draft_Text - + Text - Szöveg + Szöveg - + Creates an annotation. CTRL to snap - Megjegyzés létrehozása. CTRL igazt + Megjegyzés létrehozása. CTRL igazt Draft_ToggleConstructionMode - + Toggle construcion Mode - Váltás szerkezeti módra + Váltás szerkezeti módra - + Toggles the Construction Mode for next objects. - Váltás szerkezeti módra a következő objektumoknál. + Váltás szerkezeti módra a következő objektumoknál. Draft_ToggleContinueMode - - Toggle continue Mode - Váltás tovább módra + + Toggle Continue Mode + Toggle Continue Mode - + Toggles the Continue Mode for next commands. - A folyamat mód következő parancsra váltása. + A folyamat mód következő parancsra váltása. Draft_ToggleDisplayMode - + Toggle display mode - Megjelenítési mód váltása + Megjelenítési mód váltása - + Swaps display mode of selected objects between wireframe and flatlines - Válassz megjelenítési módot a Drótvázas és a Sima vonalak között + Válassz megjelenítési módot a Drótvázas és a Sima vonalak között Draft_ToggleGrid - + Toggle Grid - Rácsvonal kapcsolása + Rácsvonal kapcsolása - + Toggles the Draft gid on/off - Tervezési rácsvonal be/ki - - - - Draft_ToggleSnap - - - Toggle snap - Illesztés váltása - - - - Toggles Draft snap on or off - Be-és kikapcsolja a tervrajz illesztését + Tervezési rácsvonal be/ki Draft_Trimex - + Trimex - Levág-Bővít (trimex) + Levág-Bővít (trimex) - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - A kijelölt tárgyat levág és meghosszabbít vagy kihúz egy egyoltalú felületet. CTRL-al kapcsolódik, SHIFT-el szegmenst választ vagy a normális, ALT megfordít + A kijelölt tárgyat levág és meghosszabbít vagy kihúz egy egyoltalú felületet. CTRL-al kapcsolódik, SHIFT-el szegmenst választ vagy a normális, ALT megfordít Draft_UndoLine - + Undo last segment - Utolsó szakasz visszavonása + Utolsó szakasz visszavonása - + Undoes the last drawn segment of the line being drawn - A vonal utolsó rajzolt szakaszának visszavonása + A vonal utolsó rajzolt szakaszának visszavonása Draft_Upgrade - + Upgrade - Frissítés + Frissítés - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - Összekapcsolja a kiválasztott objektumokat, vagy az összekötött vonalakat felületté, síkká alakítja + Összekapcsolja a kiválasztott objektumokat, vagy az összekötött vonalakat felületté, síkká alakítja Draft_Wire - + DWire - Terv-vonal + Terv-vonal - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Létrehoz egy több pont Terv-vonalat. Igazítás (CTRL), húzás a SHIFT + Létrehoz egy több pont Terv-vonalat. Igazítás (CTRL), húzás a SHIFT Draft_WireToBSpline - + Wire to BSpline - Huzal - B-Spline + Huzal - B-Spline - + Converts between Wire and BSpline - Konvertálás huzal és B-Spline között + Konvertálás huzal és B-Spline között @@ -513,1475 +786,1893 @@ General Draft Settings - Általános rajzbeállítások + Általános rajzbeállítások - - Default color - Alapértelmezett szín - - - + the default color for new objects - Új objektumok alapértelmezett színe + Új objektumok alapértelmezett színe - - Default linewidth - Alapértelmezett vonalvastagság - - - + the default linewidth for new objects - Alapértelmezett vonalvastagság az új objektumoknál + Alapértelmezett vonalvastagság az új objektumoknál - - Snap color - Igazítás színe - - - + the default color for snap symbols - A csatolás szimbólum alap színe + A csatolás szimbólum alap színe - - Construction color - Építési szín - - - + This is the default color for objects being drawn while in construction mode. - Ez az alapértelmezett színe a tárgyaknak, az építési módban. + Ez az alapértelmezett színe a tárgyaknak, az építési módban. - + This is the default group name for construction geometry - Ez az alapértelmezett csoport-név, az építési geometriánál + Ez az alapértelmezett csoport-név, az építési geometriánál - + Construction - Alkotás + Alkotás + + + + check this if you want to use the color/linewidth from the toolbar as default + Jelölje be, ha az eszköztárról szeretné használni az alapértelmezett színt/vonalvastagságot + + + + Save current color and linewidth across sessions + Mentése az aktuális színt és vonalvastagságot a erre a munkamenetre + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + Ha ez be van jelölve, másolási üzemmódban marad az egész parancson keresztül, különben induláskor nem a másolási móddal fog indulni + + + + Global copy mode + Globális másolási üzemmód - check this if you want to use the color/linewidth from the toolbar as default - Jelölje be, ha az eszköztárról szeretné használni az alapértelmezett színt/vonalvastagságot - - - - Save current color and linewidth across sessions - Mentése az aktuális színt és vonalvastagságot a erre a munkamenetre - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - Ha ez be van jelölve, másolási üzemmódban marad az egész parancson keresztül, különben induláskor nem a másolási móddal fog indulni - - - - Global copy mode - Globális másolási üzemmód - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - Ha ez be van jelölve, akkor mindig igazít a meglévő objektumok rajzolás közben. Ha nem, akkor az igazításhoz meg kell nyomni a a CTRL gombot. - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - Ha ez be van jelölve, az objektumok az alapértelmezett kitöltéssel jelennek meg. Ellenkező esetben drótvázas módon + Ha ez be van jelölve, az objektumok az alapértelmezett kitöltéssel jelennek meg. Ellenkező esetben drótvázas módon - - Fill objects by default - Objektum kitöltése alapértelmezés szerint - - - + Default working plane - Alapértelmezett munkasík + Alapértelmezett munkasík - + None - Egyik sem + Egyik sem - + XY (Top) - XY (Felül nézet) + XY (Felül nézet) - + XZ (Front) - XZ (Elöl nézet) + XZ (Elöl nézet) - + YZ (Side) - YZ (Oldal nézet) + YZ (Oldal nézet) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - A belső koordináta műveletekhez használt tizedesjegyek száma (pl.: 3=0,001) + A belső koordináta műveletekhez használt tizedesjegyek száma (pl.: 3=0,001) - - Default text height - Alapértelmezett szöveg magasság - - - + Default height for texts and dimensions - Alapértelmezett szöveg és méter magasság + Alapértelmezett szöveg és méter magasság - - Default text font - Alapértelmezett betűtípus - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - Ez az alapértelmezett betűtípus név minden tervrajz szöveghez és a mérethez. Ez lehet egy betűtípus név, mint a "Arial", alapértelmezett stílus, mint a "sans", "serif" vagy "mono", vagy a családi, mint például "Arial, Helvetica, sans", vagy egy név stílussal, mint a " Arial: Dőlt " + Ez az alapértelmezett betűtípus név minden tervrajz szöveghez és a mérethez. Ez lehet egy betűtípus név, mint a "Arial", alapértelmezett stílus, mint a "sans", "serif" vagy "mono", vagy a családi, mint például "Arial, Helvetica, sans", vagy egy név stílussal, mint a " Arial: Dőlt " - - Arial - Arial - - - + Default template sheet - Alapértelmezett rajzlap sablon + Alapértelmezett rajzlap sablon - + The default template to use when creating a new drawing sheet - Az alapértelmezett sablon, ami alapján létrehoz egy új rajzlapot + Az alapértelmezett sablon, ami alapján létrehoz egy új rajzlapot - + Import style - Stílus importálása + Stílus importálása - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - Ez a kiválasztott módszer a DXF objektum színének importálására vagy fordítására a FreeCAD-be. Ha a szín hozzárendelése kiválasztott, akkor válasszon olyan fordítási táblát tartalmazó szín táblát, amely a színek konvertálására a vonal vastagságot ad. - - - + None (fastest) - Nincs (leggyorsabb) + Nincs (leggyorsabb) - + Use default color and linewidth - Alapértelmezett szín és vonal vastagság + Alapértelmezett szín és vonal vastagság - + Original color and linewidth - Eredeti szín és vonalvastagság + Eredeti szín és vonalvastagság - - Color mapped to linewidth - Vonalvastagsághoz rendelt szín - - - + if this is checked, paper space objects will be imported too - Ha ez be van jelölve, a lapok helyett objektumok is importálásra kerülnek + Ha ez be van jelölve, a lapok helyett objektumok is importálásra kerülnek - - Import layouts - Elrendezések importálása - - - + if this is unchecked, texts/mtexts won't be imported - ha ez nincs bejelölve, szövegek/összetett szövegek nem importálhatók + ha ez nincs bejelölve, szövegek/összetett szövegek nem importálhatók - - Color mapping file - Színtérkép fájl - - - - The color mapping file for translating dxf colors into linewidths - Szín-hozzárendelési fájl, a dxf színek vonalvastagságba való fordításához - - - - Max Spline Segment - Max. Spline szegmens - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - Ha vonal szegmenseket exportál DXF-be, át lesznek alakítva vonal láncokká. Ez az érték az egyes vonallánc szegmensek maximális hosszát adja meg. Ha 0, akkor a teljes vonal szegmenst egy egyenesként kezeli. + Ha vonal szegmenseket exportál DXF-be, át lesznek alakítva vonal láncokká. Ez az érték az egyes vonallánc szegmensek maximális hosszát adja meg. Ha 0, akkor a teljes vonal szegmenst egy egyenesként kezeli. - + This is the method choosed for importing SVG object color into FreeCAD. - Ez a módszer választott, az SVG-objektum színének a FreeCAD-ba való importálásához. + Ez a módszer választott, az SVG-objektum színének a FreeCAD-ba való importálásához. - + Check this if you want the areas (3D faces) to be imported too. - Ellenőrizze ezt, ha a területeket (3D felületek) is importálni kell. + Ellenőrizze ezt, ha a területeket (3D felületek) is importálni kell. - + Import OCA areas - OCA területek importálása + OCA területek importálása General settings - Általános beállítások + Általános beállítások - + Construction group name - Konstrukció-csoport neve + Konstrukció-csoport neve - + Tolerance - Tűrés + Tűrés - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - Ez az érték a tűréshatárt használó funkciók által használt. Ezen érték alatti értékeket azonosnak kell tekinteni. + Ez az érték a tűréshatárt használó funkciók által használt. Ezen érték alatti értékeket azonosnak kell tekinteni. - - Dimensions & Leader arrow style - Méretek és nyílstílusok - - - - Dot 5 - Pont 5 - - - - Dot 7 - Pont 7 - - - - Dot 9 - Pont 9 - - - - Circle 5 - Kör 5 - - - - Circle 7 - Kör 7 - - - - Circle 9 - Kör 9 - - - - Slash 5 - Per 5 - - - - Slash 7 - Per 7 - - - - Slash 9 - Per 9 - - - - Backslash 5 - Fordított per 5 - - - - Backslash 7 - Fordított per 7 - - - - Backslash 9 - Fordított per 9 - - - - Import/Export - Importálás/Exportálás - - - + DXF format options - DXF formátum beállításai + DXF formátum beállításai - - Import texts and dimensions - Szövegek és méretek importálása - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Jelölje be, ha azt szeretné, hogy a név nélküli blokkok (*-al kezdődő) importálva legyenek + Jelölje be, ha azt szeretné, hogy a név nélküli blokkok (*-al kezdődő) importálva legyenek - - Import *blocks - Blokkok importálása * - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - Ha be van jelölve, FreeCAD megpróbálja összekötni a közös referenciapontos objektumokat vonalakká. Vigyázz, ez eltarthat egy ideig... + Ha be van jelölve, FreeCAD megpróbálja összekötni a közös referenciapontos objektumokat vonalakká. Vigyázz, ez eltarthat egy ideig... - + Join geometry - Geometria csatlakoztatása + Geometria csatlakoztatása - + SVG format options - SVG formátum beállításai + SVG formátum beállításai - + OCA format options - OCA Formátum beállításai + OCA Formátum beállításai - + Alternate SVG Patterns location - Alternatív SVG minták helye + Alternatív SVG minták helye - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Itt lehet megadni egy SVG fájlokat tartalmazó könyvtár <pattern> meghatározásokat, melyet ki lehet egészíteni a standard-tervezet sraffozási mintákkal + Itt lehet megadni egy SVG fájlokat tartalmazó könyvtár <pattern> meghatározásokat, melyet ki lehet egészíteni a standard-tervezet sraffozási mintákkal - + Draft interface mode - Tervrajz interfész mód + Tervrajz interfész mód - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - Ez az UI üzemmód, amelyben a tervrajz modul működik: Eszköztár mód helyére az összes tervrajz beállítás egy külön eszköztárba lesz téve, míg a tálca módot fogja használni a FreeCAD Tálcanézet rendszer minden felhasználói beavatkozáshoz + Ez az UI üzemmód, amelyben a tervrajz modul működik: Eszköztár mód helyére az összes tervrajz beállítás egy külön eszköztárba lesz téve, míg a tálca módot fogja használni a FreeCAD Tálcanézet rendszer minden felhasználói beavatkozáshoz - + Toolbar - Eszköztár + Eszköztár - + Taskview - Tárgynézet + Tárgynézet - + Constrain mod - Kényszerítő mód + Kényszerítő mód - + The Constraining modifier key - A megszorítás módosító billentyű + A megszorítás módosító billentyű - + shift - shift + shift - + ctrl - ctrl + ctrl - + alt - alt + alt - + Snap mod - Az illesztés mod + Az illesztés mod + + + + The snap modifier key + Az illesztő módosító billentyű + + + + Alt mod + Alt mod + + + + The alt modifier key + Az alt módosító billentyű + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + Tárgy másolása után, normális,ha a másolat van kiválasztva. Ha ez az opció nincs kiválasztva, akkor az alap tárgy lesz kiválasztva. + + + + Select base objects after copying + Válassza ki a bázis objektumokat másolás után + + + + If checked, a grid will appear when drawing + Ha be van jelölve, egy rács jelenik meg, ha rajzol + + + + Use grid + Rács használata + + + + Grid spacing + Rács térköze + + + + The spacing between each grid line + A rács vonalainak egymás közti távolságai + + + + Main lines every + Minden egyes fővonal + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + A fő vonalak vastagab rajzolatúak. Adja meg, mennyi négyzet legyen a fővonalak közt. + + + + Internal precision level + Belső pontossági szint - The snap modifier key - Az illesztő módosító billentyű - - - - Alt mod - Alt mod - - - - The alt modifier key - Az alt módosító billentyű - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Tárgy másolása után, normális,ha a másolat van kiválasztva. Ha ez az opció nincs kiválasztva, akkor az alap tárgy lesz kiválasztva. - - - - Select base objects after copying - Válassza ki a bázis objektumokat másolás után - - - - Always snap to objects (disable snap mod key) - Mindig kapcsolódjon tárgyakhoz (kapcsolja ki a kapcsolódás mod billentyűvel) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - A speciális pontok kacsolódás rádiusza. Állítsa 0-ra, ha nincs távolság (végtelen) - - - - Snap range - Illesztés tartománya - - - - px - px - - - - If checked, a grid will appear when drawing - Ha be van jelölve, egy rács jelenik meg, ha rajzol - - - - Use grid - Rács használata - - - - Grid spacing - Rács térköze - - - - The spacing between each grid line - A rács vonalainak egymás közti távolságai - - - - Main lines every - Minden egyes fővonal - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - A fő vonalak vastagab rajzolatúak. Adja meg, mennyi négyzet legyen a fővonalak közt. - - - - Internal precision level - Belső pontossági szint - - - Dimensions precision level - Méretek pontossági szint + Méretek pontossági szint - - Vertical dimensions text orientation - Függőleges méretezési szöveg irányultsága - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - Ez a méretezési szöveg irányultsága amikor ezek iránya függőleges. Alapértelmezett a bal, ami az ISO-szabvány. + Ez a méretezési szöveg irányultsága amikor ezek iránya függőleges. Alapértelmezett a bal, ami az ISO-szabvány. - + Left (ISO standard) - Bal (ISO szabvány) + Bal (ISO szabvány) - + Right - Jobb + Jobb - - Create parametric objects - Parametrikus objektumok létrehozása - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - ha ez be van jelölve, tárgyakat azonos rétegekből össze lesznek kötve tervrajz blokká, gyorsabb kijelzéshez, de így nehezebben szerkeszthető + ha ez be van jelölve, tárgyakat azonos rétegekből össze lesznek kötve tervrajz blokká, gyorsabb kijelzéshez, de így nehezebben szerkeszthető - + Group layers into blocks - Csoport rétegek tömbökké + Csoport rétegek tömbökké - + If this is checked, all objects containing faces will be exported as 3d polyfaces - Ha ez be van jelölve, minden kijelölt tárgyat, amely síkokat tartalmaz, 3d soksíkú felületté exportálja + Ha ez be van jelölve, minden kijelölt tárgyat, amely síkokat tartalmaz, 3d soksíkú felületté exportálja - + Export 3D objects as polyface meshes - 3D objektum exportálása többfelületű hálórajzzá + 3D objektum exportálása többfelületű hálórajzzá If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - Ha be van jelölve, a tervrajz munkaterület nem fog megjelenni. Hasznos, mivel a tervrajz eszköz az építészeti munkaterületen is megtalálható. + Ha be van jelölve, a tervrajz munkaterület nem fog megjelenni. Hasznos, mivel a tervrajz eszköz az építészeti munkaterületen is megtalálható. Hide Draft workbench - Rajzolási munkaterület elrejtése + Rajzolási munkaterület elrejtése - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - Ha be van jelölve, az illesztés nem fog megtörténni az objektumokon, ha az élek száma több mint a jelzett - - - - Snap maximum - Illesztés maximum - - - - Maximum number of edges to be considered for snapping - Maximum élek száma az illesztés figyelembe vételéhez - - - - Maximum number of edges - Élek maximális száma - - - + If checked, the Snap toolbar will be shown whenever you use snapping - Ha be van jelölve, az illesztési eszköztár jelenik meg ha illeszteni akar + Ha be van jelölve, az illesztési eszköztár jelenik meg ha illeszteni akar - + Show Draft Snap toolbar - Illesztési pont eszköztár megjelenítése + Illesztési pont eszköztár megjelenítése - + Hide Draft snap toolbar after use - A használat után a rajz illesztési pont eszközablak elrejtése + A használat után a rajz illesztési pont eszközablak elrejtése - + if checked, a widget indicating the current working plane orientation appears during drawing operations - Ha be van jelölve, egy munkaablak látható az aktuális tájolási sík jelzésére a rajzolási műveletek során + Ha be van jelölve, egy munkaablak látható az aktuális tájolási sík jelzésére a rajzolási műveletek során - + Show Working Plane tracker - Munka sík követő megjelenítése + Munka sík követő megjelenítése - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - Ha be van jelölve, a tervrajz rács mindig látható lesz, ha a tervrajz munkafelület aktív. Egyébként csak akkor,ha parancsot használ + Ha be van jelölve, a tervrajz rács mindig látható lesz, ha a tervrajz munkafelület aktív. Egyébként csak akkor,ha parancsot használ - - Always show - Mindig látható - - - - Create Sketches - Rajzok létrehozása - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - Ha be van jelölve, az importált szövegek az alap rajzolási szöveg méretet kapják, nem a DXF dokumentum eredeti szövegméretét + Ha be van jelölve, az importált szövegek az alap rajzolási szöveg méretet kapják, nem a DXF dokumentum eredeti szövegméretét - + Use standard font size for texts - Használja az alap betűméretet a szövegekhez + Használja az alap betűméretet a szövegekhez - + If this is checked, hatches will be converted into simple wires - Ha ez be van jelölve, a határok egyszerű vonallá lesznek alakítva + Ha ez be van jelölve, a határok egyszerű vonallá lesznek alakítva - + Import hatch boundaries as wires - Kitöltési határok importálása vonalként + Kitöltési határok importálása vonalként - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - Ha ez bekapcsolva, a megadott vonallánc szélességel, akkor összeolvasztja a vonalakat a megfelelő vastagság használatával + Ha ez bekapcsolva, a megadott vonallánc szélességel, akkor összeolvasztja a vonalakat a megfelelő vastagság használatával - + Render polylines with width - Összekapcsolt vonalláncok vastagság meghatározása + Összekapcsolt vonalláncok vastagság meghatározása - - Export Style - Stílus export - - - + Style of SVG file to write when exporting a Sketch. - Vázlat exportálás kiírásához SVG fájl stílusa. + Vázlat exportálás kiírásához SVG fájl stílusa. - + Translated (for print & display) - Átalakítva (nyomtatáshoz & képernyőre) + Átalakítva (nyomtatáshoz & képernyőre) - + Raw (for CAM) - Nyers (CAM-hoz) + Nyers (CAM-hoz) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - SVG-nézetekre exportálásakor, minden fehér vonal feketére váltása, a könnyebb olvashatóság érdekében a fehér háttérhez + SVG-nézetekre exportálásakor, minden fehér vonal feketére váltása, a könnyebb olvashatóság érdekében a fehér háttérhez - + Translate white line color to black - Fehér vonal szín feketére váltása + Fehér vonal szín feketére váltása + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + + + + Use Part Primitives when available + Use Part Primitives when available + + + + Snapping + Snapping + + + + If this is checked, snapping is activated without the need to press the snap mod key + If this is checked, snapping is activated without the need to press the snap mod key + + + + Always snap (disable snap mod) + Always snap (disable snap mod) + + + + Construction geometry + Építőipari geometria + + + + Construction geometry color + Construction geometry color + + + + Import + Import + + + + texts and dimensions + texts and dimensions + + + + points + points + + + + layouts + layouts + + + + *blocks + *blocks + + + + If this is checked, the exported objects will be projected to reflect the current view direction + If this is checked, the exported objects will be projected to reflect the current view direction + + + + Project exported objects along current view direction + Project exported objects along current view direction + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipse export is badly supported. Use this to export them as polylines instead. + + + + DWG format options + DWG format options + + + + Path to Teigha File Converter + Path to Teigha File Converter + + + + The path to your Teigha File Converter executable + The path to your Teigha File Converter executable + + + + Visual settings + Visual settings + + + + Visual Settings + Visual Settings + + + + Default line color + Alapértelmezett vonalszín + + + + Default line width + Default line width + + + + Snap symbols style + Snap symbols style + + + + Draft classic style + Draft classic style + + + + Bitsnpieces style + Bitsnpieces style + + + + Color + Color + + + + Hatch patterns resolution + Hatch patterns resolution + + + + Grid + Grid + + + + Always show the grid + Always show the grid + + + + Texts and dimensions + Texts and dimensions + + + + Texts + Texts + + + + font + font + + + + Internal font + Internal font + + + + size + size + + + + Dimensions arrows + Dimensions arrows + + + + style + style + + + + Dot + Dot + + + + Circle + Kör + + + + Arrow + Arrow + + + + The default size of arrows + The default size of arrows + + + + Dimensions lines + Dimensions lines + + + + text above + text above + + + + text inside + text inside + + + + The default size of dimensions extension lines + The default size of dimensions extension lines + + + + Dimensions text + Dimensions text + + + + orientation + orientation + + + + spacing + spacing + + + + The space between the dimension line and the dimension text + The space between the dimension line and the dimension text + + + + Default ShapeString Font File + Default ShapeString Font File + + + + Select a font file + Select a font file + + + + Fill objects with faces whenever possible + Fill objects with faces whenever possible + + + + DXF / DWG options + DXF / DWG options + + + + Create + Létrehozás + + + + If thi sis checked, only standard Part objects will be created (fastest) + If thi sis checked, only standard Part objects will be created (fastest) + + + + simple Part shapes + simple Part shapes + + + + If this is checked, parametric Draft objects will be created whenever possible + If this is checked, parametric Draft objects will be created whenever possible + + + + Draft objects + Draft objects + + + + If this is checked, sketches will be created whenever possible + If this is checked, sketches will be created whenever possible + + + + Sketches + Sketches + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + + + + Get original colors from the DXF file + Get original colors from the DXF file + + + + If this is checked, DXF layers will be imported as Draft layers + If this is checked, DXF layers will be imported as Draft layers + + + + Use Draft Layers + Use Draft Layers + + + + Treat ellipses and splines as polylines + Treat ellipses and splines as polylines + + + + Max Spline Segment: + Max Spline Segment: + + + + SVG / OCA options + SVG / OCA options + + + + Export style + Export style + + + + Snapping settings + Snapping settings + + + + Show the unit suffix in dimensions + Show the unit suffix in dimensions + + + + Workbench + + + Draft Snap + Draft Snap + + + + Draft creation tools + Tervezési létrehozó eszközök + + + + Draft modification tools + Tervezési módosítási eszközök draft - + + Draft Command Bar + Draft Command Bar + + + active command: - aktív parancs: + aktív parancs: - + None - Egyik sem + Egyik sem - + Active Draft command - Aktív tervezési parancs + Aktív tervezési parancs - + X coordinate of next point - Következő pont X koordinátája + Következő pont X koordinátája - + X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - Következő pont Y koordinátája - - - - Z coordinate of next point - Következő pont Z koordinátája - - - - Radius - Sugár - - - - Radius of Circle - A kör sugara - - - - Coordinates relative to last point or absolute (SPACE) - Előző ponthoz viszonyított vagy abszolút koordináták (SZÓKÖZ) - - - - Undo the last segment (CTRL+Z) - Utolsó szakasz visszavonása (CTRL+Z) - - - - Finishes and closes the current line (C) - Vonal befejezése és lezárása (C) - - - - Offset - Eltolás - - - - XY - XY - - - - Select XY plane - XY sík kiválasztása - - - - XZ - XZ - - - - Select XZ plane - XZ sík kiválasztása - - - - YZ - YZ - - - - Select YZ plane - YZ sík kiválasztása - - - - View - Nézet - - - - Select plane perpendicular to the current view - Aktuális nézetre merőleges sík kiválasztása - - - - Do not project points to a drawing plane - Ne vetíts pontot a Rajz síkra - - - - If checked, objects will be copied instead of moved (C) - Bejelölve az objektumok másolását eredményezi mozgatás helyett - - - - Line Color - Vonal színe - - - - Face Color - Felület szín - - - - Line Width - Vonalvastagság - - - - Font Size - Betűméret - - - - Apply to selected objects - Alkalmazás a kijelölt objektumokon - - - - Toggles Construction Mode - Építési mód váltása - - - - Select Plane - Jelölje ki a síkot - - - - Line - Vonal - - - - Circle - Kör + X - Center X - Közép X + Y + Y - - Arc - Ív + + Z + Z - - Pick Object - Objektum kiválasztás - - - - draft Command Bar - rajzolói parancssor - - - - Pick a face to define the drawing plane - - Felület megadása, amely meghatározza a rajz síkját - - - - Pick first point: - - Válassza ki az első pontot: - - - - Pick next point: - - Következő pont kiválasztása: - - - - Pick next point, or (F)inish or (C)lose: - - Következő pont kiválasztása, vagy (F) befejez, vagy (C) lezár: - - - - Pick opposite point: - - Ellenkező pontot kiválasztása: - - - - Pick center point: - - Középpont kijelölése: - - - - Pick radius: - - Sugár megadása: - - - - Pick start angle: - - Kezdő fok megadása: - - - - Pick aperture: - - Nyílás kiválasztás: - - - - Aperture angle: - - Nyílás szöge: - - - - Pick location point: - - Helyzet pont megadása: - - - - Select an object to move - - Objektum kijelölése mozgatáshoz - - - - Pick start point: - - Kiinduló pont megadása: - - - - Pick end point: - - Végpont megadása: - - - - Select an object to rotate - - Jelöljön ki egy objektumot elforgatható - - - - Pick rotation center: - - Válassza ki az elforgatás középpontját (tengelyét): - - - - Pick base angle: - - Alap szög megadása - - - - Pick rotation angle: - - Adja meg az Elforgatás szögét: - - - - Select an object to offset - - Jelöljön ki egy objektumot az eltoláshoz - - - - Offset only works on one object at a time - - Az eltoláshoz csak egy objektumot lehet kijelölni - - - - Pick distance: - - Adja meg a távolságot - - - - Select an object to upgrade - - Jelöljön ki egy objektumot a frissítéshez - - - - Select an object to trim/extend - - Válasszon ki egy objektumot a levágáshoz/bővítéshez - - - - Select an object to scale - - Objektum kijelölése a méretezéshez - - - - Pick base point: - - Bázis pont kiválasztása - - - - Pick scale factor: - - Mérettényező megadása - - - - Number of sides - Oldalak száma - - - - &Relative - $Relatív - - - - &Undo - $Visszavon - - - - &Close - $Bezár - - - - &Copy - &Másol - - - - If checked, command will not finish until you press the command button again - Ha be van jelölve, a parancs nem fejeződik be, amíg újra meg nem nyomja a parancs gombot - - - - &Continue - Folytatás &C - - - - Last point has been removed - - Utolsó pont eltávolítva - - - - Spline has been closed - - Görbe lezárva - - - - Edges don't intersect! - - Élek nem metszik egymást! - - - - Cannot offset this object type - - Ezt az objektum típust nem képes eltolni - - - - Found groups: closing each open object inside - - Csoportokat talált: minden belső nyitott objektum bezárása - - - - Found 2 objects: fusing them - - 2 Objektum található: összevonás - - - - Found 1 non-parametric objects: draftifying it - - Találtunk 1 nem parametrikus objektumok: vázrajzzá alakít - - - - Found 1 closed sketch object: making a face from it - - 1 zárt vázlat objektumot talált: felületet képez - - - - Found 1 open wire: closing it - - 1 nyílt szakaszt talált: Bezárja - - - - Found several edges: wiring them - - Több élt talált: összeköti őket - - - - Found several non-connected edges: making compound - - Talált több, nem összefüggő élet: összeillesztést végez - - - - Found several non-treatable objects: making compound - - Több nem kezelhető objektumok található: összerendezés - - - - Found 1 parametric object: breaking its dependencies - - Találtunk 1 parametrikus objektumot: függőségeket felosztjuk - - - - Found 2 objects: subtracting them - - Két objektum találat: kivonás - - - - Found several faces: splitting them - - Több felület találat: felosztás - - - - Found several objects: subtracting them from the first one - - Több objektum találat: kivonja az elsőből - - - - Found 1 face: extracting its wires - - Találtunk 1 felületet: vonalakra bontjuk - - - - Found only wires: extracting their edges - - Csak vonalak találhatók: éleik kibontása - - - - This object type is not editable - - Ehhez az objektumtípus nem szerkezthető - - - - Active object must have more than two points/nodes - - Aktív objektumnak kettőnél több pontot, csomópontot kell tartalmaznia. - - - - Finishes the current drawing or editing operation (F) - Befejezi az aktuális rajz vagy szerkesztési művelet (F) - - - - Add points to the current object - Pontot ad az aktuális objektumhoz - - - - Remove points from the current object - A meglévő objektumból kiveszi a pontokat - - - - F&illed - Kitöltés - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Jelölje be ezt, ha a tárgyat kitöltve szeretné megjeleníteni, különben drótváz (F) jelenik meg - - - - &Finish - Befejezés - - - - If checked, an OCC-style offset will be performed instead of the classic offset - Ha kijelölt, egy OCC-stílusú eltolás lesz végrehajtva a klasszikus eltolás helyett - - - - &OCC-style offset - &amp; OCC-stílusú eltolás - - - - &Wipe - &Tisztít - - - - Wipes the existing segments of this line and starts again from the last point (W) - Kitisztítja a meglévő szegmenst ebből a vonalból és ismét az utolsó ponttól kezdi(W) + + Y coordinate of next point + Következő pont Y koordinátája - Point - Pont + Z coordinate of next point + Következő pont Z koordinátája - - Distance - Távolság + + Radius + Sugár - - Edit - Szerkesztés + + Radius of Circle + A kör sugara - - Create BSpline - BSpline létrehozása + + &Relative + $Relatív - - Create Rectangle - Téglalap rajzolása + + Coordinates relative to last point or absolute (SPACE) + Előző ponthoz viszonyított vagy abszolút koordináták (SZÓKÖZ) - - Create Circle - Kör rajzolása + + F&illed + Kitöltés - - Create Arc - Ív létrehozása + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + Jelölje be ezt, ha a tárgyat kitöltve szeretné megjeleníteni, különben drótváz (F) jelenik meg - - Create Polygon - Polygon létrehozása + + &Finish + Befejezés - - Create Text - Szöveg létrehozása + + Finishes the current drawing or editing operation (F) + Befejezi az aktuális rajz vagy szerkesztési művelet (F) - - Create Dimension - Méretek létrehozása + + If checked, command will not finish until you press the command button again + Ha be van jelölve, a parancs nem fejeződik be, amíg újra meg nem nyomja a parancs gombot - - Copy - Másolás + + &Continue + Folytatás &C - - Move - Mozgat + + If checked, an OCC-style offset will be performed instead of the classic offset + Ha kijelölt, egy OCC-stílusú eltolás lesz végrehajtva a klasszikus eltolás helyett - - Change Style - Stílus váltás + + &OCC-style offset + &amp; OCC-stílusú eltolás - - Rotate - Forgatás + + Add points to the current object + Pontot ad az aktuális objektumhoz - - Found 1 solidificable object: solidifying it - - Találtunk 1 kialakítható felületet: megszilárdítjuk, felületet képezünk + + Remove points from the current object + A meglévő objektumból kiveszi a pontokat - - Found several objects or faces: making a parametric face - - Több objektumot, felületet talált: parametrukus felületet készít + + Make Bezier node sharp + Make Bezier node sharp - - Found objects containing curves: fusing them - - 2 görbét tartalmazó objektumok talált: egybeolvaszt - + + Make Bezier node tangent + Make Bezier node tangent - - Found several objects: fusing them - - Talált több objektumot: összeolvasztja őket + + Make Bezier node symmetric + Make Bezier node symmetric - - Scale - Méret + + &Undo + $Visszavon + + + + Undo the last segment (CTRL+Z) + Utolsó szakasz visszavonása (CTRL+Z) + + + + &Close + $Bezár + + + + Finishes and closes the current line (C) + Vonal befejezése és lezárása (C) + + + + &Wipe + &Tisztít + + + + Wipes the existing segments of this line and starts again from the last point (W) + Kitisztítja a meglévő szegmenst ebből a vonalból és ismét az utolsó ponttól kezdi(W) + + + + Number of sides + Oldalak száma + + + + Offset + Eltolás + + + + XY + XY + + + + Select XY plane + XY sík kiválasztása + + + + XZ + XZ + + + + Select XZ plane + XZ sík kiválasztása + + + + YZ + YZ + + + + Select YZ plane + YZ sík kiválasztása + + + + View + Nézet + + + + Select plane perpendicular to the current view + Aktuális nézetre merőleges sík kiválasztása + + + + Do not project points to a drawing plane + Ne vetíts pontot a rajz síkra + + + + &Copy + &Másol + + + + If checked, objects will be copied instead of moved (C) + Bejelölve az objektumok másolását eredményezi mozgatás helyett + + + + Text string to draw + Text string to draw + + + + String + Karakterlánc + + + + Height of text + Height of text + + + + Height + Magasság + + + + Intercharacter spacing + Intercharacter spacing + + + + Tracking + Tracking + + + + Full path to font file: + Full path to font file: + + + + Open a FileChooser for font file + Open a FileChooser for font file + + + + Set/unset a working plane + Set/unset a working plane + + + + Line Color + Vonal színe + + + + Face Color + Felület szín + + + + Line Width + Vonalvastagság - Trim - Vágás + Font Size + Betűméret - - Start Angle - Kezdő nézet + + Apply to selected objects + Alkalmazás a kijelölt objektumokon - - Aperture - Nyílás + + Toggles Construction Mode + Építési mód váltása - - Installed Macros - Telepített makrók + + Select Plane + Jelölje ki a síkot - - Wire tools - Vonal eszköztár + + Line + Vonal - + DWire - Terv-vonal + Terv-vonal - + + Circle + Kör + + + + Center X + Közép X + + + + Arc + Ív + + + + Point + Pont + + + + Distance + Távolság + + + + Trim + Vágás + + + + Pick Object + Objektum kiválasztás + + + + Edit + Szerkesztés + + + + Global X + Global X + + + + Global Y + Global Y + + + + Global Z + Global Z + + + + Local X + Local X + + + + Local Y + Local Y + + + + Local Z + Local Z + + + + Invalid Size value. Using 200.0. + Invalid Size value. Using 200.0. + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + Please enter a text string. + + + + Select a Font file + Select a Font file + + + + Please enter a font file. + Please enter a font file. + + + + Draft.makeBSpline: not enough points + + Draft.makeBSpline: not enough points + + + + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Equal endpoints forced Closed + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Invalid pointslist + + + + + Found groups: closing each open object inside + + Csoportokat talált: minden belső nyitott objektum bezárása + + + + Found mesh(es): turning into Part shapes + + Found mesh(es): turning into Part shapes + + + + + Found 1 solidificable object: solidifying it + + Találtunk 1 kialakítható felületet: megszilárdítjuk, felületet képezünk + + + + Found 2 objects: fusing them + + 2 Objektum található: összevonás + + + + Found several objects: making a shell + + Found several objects: making a shell + + + + + Found several coplanar objects or faces: making one face + + Found several coplanar objects or faces: making one face + + + + + Found 1 non-parametric objects: draftifying it + + Találtunk 1 nem parametrikus objektumok: vázrajzzá alakít + + + + Found 1 closed sketch object: making a face from it + + 1 zárt vázlat objektumot talált: felületet képez + + + + Found closed wires: making faces + + Found closed wires: making faces + + + + + Found 1 open wire: closing it + + 1 nyílt szakaszt talált: Bezárja + + + + Found several open wires: joining them + + Found several open wires: joining them + + + + + Found several edges: wiring them + + Több élt talált: összeköti őket + + + + Found several non-treatable objects: making compound + + Több nem kezelhető objektumok található: összerendezés + + + + Unable to upgrade these objects. + + Unable to upgrade these objects. + + + + + Found 1 block: exploding it + + Found 1 block: exploding it + + + + + Found 1 parametric object: breaking its dependencies + + Találtunk 1 parametrikus objektumot: függőségeket felosztjuk + + + + Found 2 objects: subtracting them + + Két objektum találat: kivonás + + + + Found several faces: splitting them + + Több felület találat: felosztás + + + + Found several objects: subtracting them from the first one + + Több objektum találat: kivonja az elsőből + + + + Found 1 face: extracting its wires + + Találtunk 1 felületet: vonalakra bontjuk + + + + Found only wires: extracting their edges + + Csak vonalak találhatók: éleik kibontása + + + + No more downgrade possible + + Nem lehet több visszaminősítést végezni + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + + Pick a face to define the drawing plane + + Felület megadása, amely meghatározza a rajz síkját + + + + Pick first point: + + Válassza ki az első pontot: + + + + Create Line + Create Line + + + Create DWire - Rácsvonal létrehozása + Rácsvonal létrehozása - + DWire has been closed - A rácsvonal le lett zárva - - - - BSpline - Folyamatos ív + A rácsvonal le lett zárva + Last point has been removed + + Utolsó pont eltávolítva + + + + Pick next point: + + Következő pont kiválasztása: + + + + Pick next point, or (F)inish or (C)lose: + + Következő pont kiválasztása, vagy (F) befejez, vagy (C) lezár: + + + + BSpline + Folyamatos ív + + + + Spline has been closed + + Görbe lezárva + + + + Create BSpline + BSpline létrehozása + + + + BezCurve + BezCurve + + + + Bezier curve has been closed + + Bezier curve has been closed + + + + + Create BezCurve + Create BezCurve + + + Rectangle - Téglalap + Téglalap - + + Create Plane + Create Plane + + + + Create Rectangle + Téglalap rajzolása + + + + Pick opposite point: + + Ellenkező pontot kiválasztása: + + + + Pick center point: + + Középpont kijelölése: + + + + Pick radius: + + Sugár megadása: + + + + Pick start angle: + + Kezdő fok megadása: + + + + Pick aperture: + + Nyílás kiválasztás: + + + + Create Circle + Kör rajzolása + + + + Create Arc + Ív létrehozása + + + + Start Angle + Kezdő nézet + + + + Aperture + Nyílás + + + + Aperture angle: + + Nyílás szöge: + + + Polygon - Sokszög + Sokszög - + + Create Polygon + Polygon létrehozása + + + + Ellipse + Ellipszis + + + + Create Ellipse + Create Ellipse + + + Text - Szöveg + Szöveg - + + Pick location point: + + Helyzet pont megadása: + + + + Create Text + Szöveg létrehozása + + + Dimension - Dimenzió + Dimenzió - - No upgrade available for this object + + Create Dimension + Méretek létrehozása + + + + Edges don't intersect! - Nem érhető el, az objektumhoz tartozó frissítés + Élek nem metszik egymást! - - Couldn't upgrade these objects + + ShapeString + ShapeString + + + + Pick ShapeString location point: - Nem sikerült frissíteni ezeket az objektumokat + Pick ShapeString location point: + - - One wire is not planar, upgrade not done + + Create ShapeString + Create ShapeString + + + + Move + Mozgat + + + + Select an object to move - Egy háló nem síkbeli, frissítés nem történik + Objektum kijelölése mozgatáshoz - - Found a closed wire: making a face + + Pick start point: - Egy zárt hálót talált: felületet hoz létre + Kiinduló pont megadása: - - Found 1 open edge: making a line + + Copy + Másolás + + + + Pick end point: - Egy nyitott élt talált: vonalat hoz létre + Végpont megadása: - - Found 1 circular edge: making a circle + + Change Style + Stílus váltás + + + + Select an object to rotate - Egy kerületi élt talált: kört hoz létre + Jelöljön ki egy objektumot elforgatható - - No more downgrade possible + + Pick rotation center: - Nem lehet több visszaminősítést végezni + Válassza ki az elforgatás középpontját (tengelyét): - - Draft creation tools - Tervezési létrehozó eszközök + + Rotate + Forgatás - - Draft modification tools - Tervezési módosítási eszközök + + Pick base angle: + + Alap szög megadása - + + Pick rotation angle: + + Adja meg az Elforgatás szögét: + + + + Select an object to offset + + Jelöljön ki egy objektumot az eltoláshoz + + + + Offset only works on one object at a time + + Az eltoláshoz csak egy objektumot lehet kijelölni + + + + Cannot offset this object type + + Ezt az objektum típust nem képes eltolni + + + + Pick distance: + + Adja meg a távolságot + + + + Select an object to upgrade + + Jelöljön ki egy objektumot a frissítéshez + + + + Upgrade + Frissítés + + + + Downgrade + Visszaminősítés + + + + Select an object to trim/extend + + Válasszon ki egy objektumot a levágáshoz/bővítéshez + + + + Scale + Méret + + + + Select an object to scale + + Objektum kijelölése a méretezéshez + + + + Pick base point: + + Bázis pont kiválasztása + + + + Pick scale factor: + + Mérettényező megadása + + + + Select an object to project + + Select an object to project + + + + + Select a Draft object to edit + + Select a Draft object to edit + + + + + This object type is not editable + + Ehhez az objektumtípus nem szerkezthető + + + + Active object must have more than two points/nodes + + Aktív objektumnak kettőnél több pontot, csomópontot kell tartalmaznia. + + + + Selection is not a Knot + + Selection is not a Knot + + + + + Endpoint of BezCurve can't be smoothed + + Endpoint of BezCurve can't be smoothed + + + + + Select an object to convert + + Select an object to convert + + + + + Select an object to array + + Select an object to array + + + + + Please select base and path objects + + Please select base and path objects + + + + + Create Point + Create Point + + + + Select an object to clone + + Select an object to clone + + + + + Select face(s) on existing object(s) + + Select face(s) on existing object(s) + + + + + Teigha File Converter not found, DWG support is disabled. + + Teigha 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100755 --- a/src/Mod/Draft/Resources/translations/Draft_it.ts +++ b/src/Mod/Draft/Resources/translations/Draft_it.ts @@ -1,511 +1,784 @@ - + Draft_AddPoint - + Add Point - Aggiungi punto + Aggiungi punto - + Adds a point to an existing wire/bspline - Aggiunge un punto ad una polilinea/bspline esistente + Aggiunge un punto ad una polilinea/bspline esistente Draft_AddToGroup - - Adds the selected object(s) to an existing group - Aggiunge l'oggetto selezionato (o gli oggetti selezionati) ad un gruppo esistente + + Add to group... + Aggiungere al gruppo... - - Add to group... - Aggiungere al gruppo... + + Adds the selected object(s) to an existing group + Aggiunge l'oggetto selezionato (o gli oggetti selezionati) ad un gruppo esistente Draft_ApplyStyle - + Apply Current Style - Applica Stile Corrente + Applica Stile Corrente - + Applies current line width and color to selected objects - Applica lo spessore ed il colore della linea corrente agli oggetti selezionati + Applica lo spessore ed il colore della linea corrente agli oggetti selezionati Draft_Arc - + Arc - Arco + Arco - + Creates an arc. CTRL to snap, SHIFT to constrain - Crea un arco. CTRL per agganciare, MAIUSC per vincolare + Crea un arco. CTRL per agganciare, MAIUSC per vincolare Draft_Array - + Array - Matrice + Matrice - + Creates a polar or rectangular array from a selected object - Crea una matrice polare o rettangolare da un oggetto selezionato + Crea una matrice polare o rettangolare da un oggetto selezionato Draft_BSpline - + B-Spline - B-Spline + B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Crea una b-spline multi-punto. CTRL per agganciare, MAIUSC per vincolare + Crea una b-spline multi-punto. CTRL per agganciare, MAIUSC per vincolare + + + + Draft_BezCurve + + + BezCurve + BezCurve + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Crea una curva di Bezier. CTRL per lo snap, MAIUSC per limitare Draft_Circle - + Circle - Cerchio + Cerchio - + Creates a circle. CTRL to snap, ALT to select tangent objects - Crea un cerchio. CTRL per agganciare, ALT per selezionare oggetti tangenti + Crea un cerchio. CTRL per agganciare, ALT per selezionare oggetti tangenti Draft_Clone - + Clone - Clona + Clona - + Clones the selected object(s) - Clona gli oggetti selezionati + Clona gli oggetti selezionati Draft_CloseLine - + Close Line - Chiudi la linea + Chiudi la linea - + Closes the line being drawn - Chiude la linea che si sta disegnando + Chiude la linea che si sta disegnando Draft_DelPoint - + Remove Point - Rimuove Punto + Rimuove Punto - + Removes a point from an existing wire or bspline - Rimuovi un punto da una polilinea o bspline esistente + Rimuovi un punto da una polilinea o bspline esistente Draft_Dimension - + Dimension - Quotatura + Quotatura - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - Crea una quotatura. CTRL per agganciare, MAIUSC per vincolare, ALT per selezionare un segmento + Crea una quotatura. CTRL per agganciare, MAIUSC per vincolare, ALT per selezionare un segmento Draft_Downgrade - + Downgrade - Retrocedere + Retrocedere - + Explodes the selected objects into simpler objects, or subtract faces - Esplode gli oggetti selezionati in oggetti piú semplici, o sottrae facce + Esplode gli oggetti selezionati in oggetti piú semplici, o sottrae facce Draft_Draft2Sketch - + Draft to Sketch - Da Draft a Sketch + Da Draft a Sketch Draft_Drawing - + Drawing - Disegno + Disegno - + Puts the selected objects on a Drawing sheet. - Pone gli oggetti selezionati su un foglio di Disegno. + Pone gli oggetti selezionati su un foglio di Disegno. Draft_Edit - + Edit - Modifica + Modifica - + Edits the active object - Modifica l'oggetto attivo + Modifica l'oggetto attivo + + + + Draft_Ellipse + + + Ellipse + Ellisse + + + + Creates an ellipse. CTRL to snap + Crea un'ellisse. CTRL per lo snap + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected face(s) + Creates a facebinder object from selected face(s) Draft_FinishLine - + Finish line - Termina la linea + Termina la linea - + Finishes a line without closing it - Termina la linea senza chiuderla + Termina la linea senza chiuderla + + + + Draft_FlipDimension + + + Flip Dimension + Inverti dimensione + + + + Flip the normal direction of a dimension + Inverte la direzione della normale di una dimensione + + + + Draft_Heal + + + Heal + Ripara + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + Ripara gli oggetti Draft difettosi salvati con una versione precedente di FreeCAD + + + + Draft_Layer + + + Layer + Livello + + + + Adds a layer + Aggiunge un livello Draft_Line - + Line - Linea + Linea - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - Crea una linea tra due punti. CTRL per agganciare, MAIUSC per vincolare + Crea una linea tra due punti. CTRL per agganciare, MAIUSC per vincolare Draft_Move - + Move - Sposta + Sposta - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - Sposta gli oggetti selezionati tra 2 punti. CTRL per agganciare, MAIUSC per vincolare, ALT crea una copia + Sposta gli oggetti selezionati tra 2 punti. CTRL per agganciare, MAIUSC per vincolare, ALT crea una copia Draft_Offset - + Offset - Offset + Offset - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - Crea un offset dell'oggetto selezionato. CTRL per agganciare, MAIUSC per vincolare, ALT crea una copia + Crea un offset dell'oggetto selezionato. CTRL per agganciare, MAIUSC per vincolare, ALT crea una copia + + + + Draft_PathArray + + + PathArray + PathArray + + + + Creates copies of a selected object along a selected path. + Crea copie di un oggetto selezionato lungo un tracciato selezionato. Draft_Point - + Point - Punto + Punto - + Creates a point object - Crea un oggetto punto + Crea un oggetto punto Draft_Polygon - + Polygon - Poligono + Poligono - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Crea un poligono regolare. CTRL per agganciare, MAIUSC per vincolare + Crea un poligono regolare. CTRL per agganciare, MAIUSC per vincolare Draft_Rectangle - + Rectangle - Rettangolo + Rettangolo - + Creates a 2-point rectangle. CTRL to snap - Crea un rettangolo tra due punti. CTRL per agganciare + Crea un rettangolo tra due punti. CTRL per agganciare Draft_Rotate - + Rotate - Ruota + Ruota - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - Ruota gli oggetti selezionati. CTRL per agganciare, MAIUSC per vincolare, ALT crea una copia + Ruota gli oggetti selezionati. CTRL per agganciare, MAIUSC per vincolare, ALT crea una copia Draft_Scale - + Scale - Scala + Scala - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - Scala gli oggetti selezionati partendo da un punto base. CTRL per agganciare, MAIUSC per vincolare, ALT crea una copia + Scala gli oggetti selezionati partendo da un punto base. CTRL per agganciare, MAIUSC per vincolare, ALT crea una copia Draft_SelectGroup - + Select group - Selezionare gruppo + Selezionare gruppo - + Selects all objects with the same parents as this group - Seleziona tutti gli oggetti aventi gli stessi genitori di questo gruppo + Seleziona tutti gli oggetti aventi gli stessi genitori di questo gruppo Draft_SelectPlane - + SelectPlane - SelezionaPiano + SelezionaPiano - + Select a working plane for geometry creation - Seleziona un piano di lavoro per creare la geometria + Seleziona un piano di lavoro per creare la geometria Draft_Shape2DView - + Shape 2D view - Vista Profilo 2D + Vista Profilo 2D - + Creates Shape 2D views of selected objects - Crea viste "Profilo 2D" degli oggetti selezionati + Crea viste "Profilo 2D" degli oggetti selezionati - + Convert bidirectionally between Draft and Sketch objects - Converte in entrambe le direzioni tra oggetti Draft e Sketch + Converte in entrambe le direzioni tra oggetti Draft e Sketch + + + + Draft_ShapeString + + + Shape from text... + Forma da testo... + + + + Creates text string in shapes. + Creates text string in shapes. Draft_ShowSnapBar - + Show Snap Bar - Mostra barra Snap + Mostra barra Snap - + Shows Draft snap toolbar - Mostra la barra degli strumenti Snap + Mostra la barra degli strumenti Snap + + + + Draft_Snap_Angle + + + Angles + Angoli + + + + Snaps to 45 and 90 degrees points on arcs and circles + Snap ai punti a 45 e 90 gradi su archi e cerchi + + + + Draft_Snap_Center + + + Center + Centro + + + + Snaps to center of circles and arcs + Snap al centro di cerchi e archi + + + + Draft_Snap_Dimensions + + + Dimensions + Dimensioni + + + + Shows temporary dimensions when snapping to Arch objects + Mostra quotature temporanee durante lo snap agli oggetti Arch + + + + Draft_Snap_Endpoint + + + Endpoint + Punto finale + + + + Snaps to endpoints of edges + Snap ai punti finali degli spigoli + + + + Draft_Snap_Extension + + + Extension + Estensione + + + + Snaps to extension of edges + Snap all'estensione degli spigoli + + + + Draft_Snap_Grid + + + Grid + Griglia + + + + Snaps to grid points + Snap ai punti della griglia + + + + Draft_Snap_Intersection + + + Intersection + Intersezione + + + + Snaps to edges intersections + Snap alle intersezioni degli spigoli + + + + Draft_Snap_Lock + + + Toggle On/Off + Attiva/disattiva + + + + Activates/deactivates all snap tools at once + Attiva/disattiva tutti gli strumenti snap in una volta + + + + Draft_Snap_Midpoint + + + Midpoint + Punto medio + + + + Snaps to midpoints of edges + Snap ai punti medi degli spigoli + + + + Draft_Snap_Near + + + Nearest + Vicino + + + + Snaps to nearest point on edges + Snap al punto più vicino sugli spigoli + + + + Draft_Snap_Ortho + + + Ortho + Ortogonale + + + + Snaps to orthogonal and 45 degrees directions + Snap ortogonale e a 45 gradi + + + + Draft_Snap_Parallel + + + Parallel + Parallelo + + + + Snaps to parallel directions of edges + Snap in direzione parallela agli spigoli + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicolare + + + + Snaps to perpendicular points on edges + Snap ai punti perpendicolari sugli spigoli + + + + Draft_Snap_WorkingPlane + + + Working Plane + Piano di lavoro + + + + Restricts the snapped point to the current working plane + Limita il punto di snap al piano di lavoro corrente Draft_Text - + Text - Testo + Testo - + Creates an annotation. CTRL to snap - Crea un'annotazione. CTRL per lo snap + Crea un'annotazione. CTRL per lo snap Draft_ToggleConstructionMode - + Toggle construcion Mode - Attiva/Disattiva Modalità costruzione + Attiva/Disattiva Modalità costruzione - + Toggles the Construction Mode for next objects. - Attiva/disattiva la Modalità Costruzione per i prossimi oggetti. + Attiva/disattiva la Modalità Costruzione per i prossimi oggetti. Draft_ToggleContinueMode - - Toggle continue Mode - Attiva/Disattiva la Modalità "Continua" + + Toggle Continue Mode + Attiva/disattiva modo continuo - + Toggles the Continue Mode for next commands. - Attiva o disattiva la Modalità "Continua" per i comandi successivi. + Attiva o disattiva la Modalità "Continua" per i comandi successivi. Draft_ToggleDisplayMode - + Toggle display mode - Attiva/Disattiva la modalità di visualizzazione + Attiva/Disattiva la modalità di visualizzazione - + Swaps display mode of selected objects between wireframe and flatlines - Alterna la modalità di visualizzazione degli oggetti selezionati tra "a reticolo" e "a facce piene" + Alterna la modalità di visualizzazione degli oggetti selezionati tra "a reticolo" e "a facce piene" Draft_ToggleGrid - + Toggle Grid - Attiva/disattiva griglia + Attiva/disattiva griglia - + Toggles the Draft gid on/off - Attiva/disattiva la griglia Draft - - - - Draft_ToggleSnap - - - Toggle snap - Attiva/disattiva snap - - - - Toggles Draft snap on or off - Attiva/disattiva lo snap Draft + Attiva/disattiva la griglia Draft Draft_Trimex - + Trimex - Tronca/Estende + Tronca/Estende - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - Tronca o estende l'oggetto selezionato, o estrude singole facce. CTRL per agganciare, MAIUSC per vincolare al segmento corrente o alla sua normale, ALT inverte + Tronca o estende l'oggetto selezionato, o estrude singole facce. CTRL per agganciare, MAIUSC per vincolare al segmento corrente o alla sua normale, ALT inverte Draft_UndoLine - + Undo last segment - Annulla l'ultimo segmento + Annulla l'ultimo segmento - + Undoes the last drawn segment of the line being drawn - Annulla l'ultimo segmento disegnato della linea che si sta disegnando + Annulla l'ultimo segmento disegnato della linea che si sta disegnando Draft_Upgrade - + Upgrade - Promuovere + Promuovere - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - Congiunge gli oggetti selezionati, o converte polilinee chiuse in facce piene, o unisce facce + Congiunge gli oggetti selezionati, o converte polilinee chiuse in facce piene, o unisce facce Draft_Wire - + DWire - DWire + DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Crea DraftWire (DWire) multipunto. CTRL per eseguire lo snap, MAIUSC per vincolare + Crea DraftWire (DWire) multipunto. CTRL per eseguire lo snap, MAIUSC per vincolare Draft_WireToBSpline - + Wire to BSpline - Da Polilinea a BSpline + Da Polilinea a BSpline - + Converts between Wire and BSpline - Converte tra Polilinea e BSpline + Converte tra Polilinea e BSpline @@ -513,1503 +786,1902 @@ General Draft Settings - Impostazioni generali Draft + Impostazioni generali Draft - - Default color - Colore predefinito - - - + the default color for new objects - il colore predefinito per i nuovi oggetti + il colore predefinito per i nuovi oggetti - - Default linewidth - Spessore di linea predefinito - - - + the default linewidth for new objects - lo spessore di linea predefinito per nuovi oggetti + lo spessore di linea predefinito per nuovi oggetti - - Snap color - Colore di aggancio - - - + the default color for snap symbols - il colore predefinito per i simboli di aggancio + il colore predefinito per i simboli di aggancio - - Construction color - Colore di costruzione - - - + This is the default color for objects being drawn while in construction mode. - Questo è il colore predefinito per oggetti che vengon disegnati in modalità costruzione. + Questo è il colore predefinito per oggetti che vengon disegnati in modalità costruzione. - + This is the default group name for construction geometry - Questo è il nome predefinito del gruppo per la geometria di costruzione + Questo è il nome predefinito del gruppo per la geometria di costruzione - + Construction - Costruzione + Costruzione + + + + check this if you want to use the color/linewidth from the toolbar as default + Spuntare questa opzione se si desidera utilizzare il colore/spessore di linea dalla barra degli strumenti, come impostazione predefinita + + + + Save current color and linewidth across sessions + Salva il colore e lo spessore di linea correnti, per tutte le sessioni + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + Se questa opzione è spuntata, la modalità copia sarà mantenuta per tutti i comandi, altrimenti i comandi si avvieranno sempre in modalità senza-copia + + + + Global copy mode + Modalità di copia globale - check this if you want to use the color/linewidth from the toolbar as default - Spuntare questa opzione se si desidera utilizzare il colore/spessore di linea dalla barra degli strumenti, come impostazione predefinita - - - - Save current color and linewidth across sessions - Salva il colore e lo spessore di linea correnti, per tutte le sessioni - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - Se questa opzione è spuntata, la modalità copia sarà mantenuta per tutti i comandi, altrimenti i comandi si avvieranno sempre in modalità senza-copia - - - - Global copy mode - Modalità di copia globale - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - Se questa opzione è spuntata, durante il disegno ti aggancerai sempre ad oggetti esistenti. In caso contrario, ti aggancerai solo premendo il tasto CTRL. - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - Se questa opzione è spuntata, per difetto gli oggetti appariranno "a facce piene". Altrimenti, appariranno "a reticolo" + Se questa opzione è spuntata, per difetto gli oggetti appariranno "a facce piene". Altrimenti, appariranno "a reticolo" - - Fill objects by default - Riempi gli oggetti come impostazione predefinita - - - + Default working plane - Piano di lavoro predefinito + Piano di lavoro predefinito - + None - Nessuno + Nessuno - + XY (Top) - XY (Superiore) + XY (Superiore) - + XZ (Front) - XZ (Frontale) + XZ (Frontale) - + YZ (Side) - YZ (Laterale) + YZ (Laterale) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - Il numero di decimali nelle operazioni con coordinate interne (ad esempio 3=0.001) + Il numero di decimali nelle operazioni con coordinate interne (ad esempio 3=0.001) - - Default text height - Altezza del testo predefinita - - - + Default height for texts and dimensions - Altezza predefinita per testi e quotature + Altezza predefinita per testi e quotature - - Default text font - Carattere di testo predefinito - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - Questo è il nome del carattere predefinito per tutti i testi e le quotature di Abbozzo. + Questo è il nome del carattere predefinito per tutti i testi e le quotature di Abbozzo. Può essere un nome di carattere come "Arial", uno stile predefinito come "sans", "serif" o "mono", o una famiglia come "Arial,Helvetica,sans" o un nome con uno stile come "Arial:Bold" - - Arial - Arial - - - + Default template sheet - Foglio di modello predefinito + Foglio di modello predefinito - + The default template to use when creating a new drawing sheet - Il modello predefinito da utilizzare quando si crea un nuovo foglio di disegno + Il modello predefinito da utilizzare quando si crea un nuovo foglio di disegno - + Import style - Stile di importazione + Stile di importazione - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - Questo è il metodo scelto per importare o tradurre in FreeCAD il colore d'oggetto DXF. -Se opti per mappatura di colore, devi scegliere un file di mappatura colore contenente una tabella di traduzione che convertirà i colori in spessori linea. - - - - + None (fastest) - Nessuno (più veloce) + Nessuno (più veloce) - + Use default color and linewidth - Usa colore e spessore di linea predefiniti + Usa colore e spessore di linea predefiniti - + Original color and linewidth - Colore e spessore di linea originali + Colore e spessore di linea originali - - Color mapped to linewidth - Colore mappato a spessore di linea - - - + if this is checked, paper space objects will be imported too - Se questa opzione è spuntata, verranno importati anche gli oggetti dello spazio carta + Se questa opzione è spuntata, verranno importati anche gli oggetti dello spazio carta - - Import layouts - Importa layouts - - - + if this is unchecked, texts/mtexts won't be imported - Se questa opzione non è spuntata, i text/mtext non saranno importati + Se questa opzione non è spuntata, i text/mtext non saranno importati - - Color mapping file - File di mappatura di colore - - - - The color mapping file for translating dxf colors into linewidths - Il file di mappatura di colore per tradurre i colori dxf in spessori linea - - - - Max Spline Segment - Segmento Spline massimo - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - Esportando le spline in DXF, esse vengono trasformate in polilinee. Questo valore è la lunghezza massima di ciascun segmento della polilinea. Se impostato a 0, l'intera spline sarà trattata come un unico segmento retto. + Esportando le spline in DXF, esse vengono trasformate in polilinee. Questo valore è la lunghezza massima di ciascun segmento della polilinea. Se impostato a 0, l'intera spline sarà trattata come un unico segmento retto. - + This is the method choosed for importing SVG object color into FreeCAD. - Questo è il metodo scelto per l'importazione dei colori degli oggetti SVG in FreeCAD. + Questo è il metodo scelto per l'importazione dei colori degli oggetti SVG in FreeCAD. - + Check this if you want the areas (3D faces) to be imported too. - Spuntare questa opzione se si desidera che anche le aree (facce 3D) siano importate. + Spuntare questa opzione se si desidera che anche le aree (facce 3D) siano importate. - + Import OCA areas - Importa aree OCA + Importa aree OCA General settings - Impostazioni generali + Impostazioni generali - + Construction group name - Nome del gruppo di costruzione + Nome del gruppo di costruzione - + Tolerance - Tolleranza + Tolleranza - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - Questo è il valore utilizzato dalle funzioni che utilizzano una tolleranza. I valori con differenze al di sotto di questo valore saranno trattati come uguali. + Questo è il valore utilizzato dalle funzioni che utilizzano una tolleranza. I valori con differenze al di sotto di questo valore saranno trattati come uguali. - - Dimensions & Leader arrow style - Stile delle Quotature e delle relative Linee/Frecce - - - - Dot 5 - Punto 5 - - - - Dot 7 - Punto 7 - - - - Dot 9 - Punto 9 - - - - Circle 5 - Cerchio 5 - - - - Circle 7 - Cerchio 7 - - - - Circle 9 - Cerchio 9 - - - - Slash 5 - Slash 5 - - - - Slash 7 - Slash 7 - - - - Slash 9 - Slash 9 - - - - Backslash 5 - Backslash 5 - - - - Backslash 7 - Backslash 7 - - - - Backslash 9 - Backslash 9 - - - - Import/Export - Importa/Esporta - - - + DXF format options - Opzioni del formato DXF + Opzioni del formato DXF - - Import texts and dimensions - Importa testi e quotature - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Spuntare questa opzione se si desidera che anche i blocchi senza nome (che iniziano con *) vengano importati + Spuntare questa opzione se si desidera che anche i blocchi senza nome (che iniziano con *) vengano importati - - Import *blocks - Importa blocchi* - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - Se spuntato, freecad cercherà di congiungere in polilinee gli oggetti coincidenti. Attenzione, ciò può richiedere del tempo... + Se spuntato, freecad cercherà di congiungere in polilinee gli oggetti coincidenti. Attenzione, ciò può richiedere del tempo... - + Join geometry - Unisci la geometria + Unisci la geometria - + SVG format options - Opzioni del formato SVG + Opzioni del formato SVG - + OCA format options - Opzioni del formato OCA + Opzioni del formato OCA - + Alternate SVG Patterns location - Percorso alternativo per Motivi SVG + Percorso alternativo per Motivi SVG - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Qui è possibile specificare un repertorio con file SVG contenenti definizioni <pattern>, che possono venir aggiunti ai motivi di campitura standard d'Abbozzo + Qui è possibile specificare un repertorio con file SVG contenenti definizioni <pattern>, che possono venir aggiunti ai motivi di campitura standard d'Abbozzo - + Draft interface mode - Modalità d'interfaccia Abbozzo + Modalità d'interfaccia Abbozzo - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - Questa è la modalità di Interfaccia Utente con cui funzionerà il modulo Abbozzo: la modalità "barra strumenti" porrà tutte le impostazioni dell'Abbozzo in una barra degli strumenti separata, mentre la modalità "barra attività" utilizzerà il sistema di Visualizzazione d'attività di FreeCAD per tutte le sue interazioni con l'utente + Questa è la modalità di Interfaccia Utente con cui funzionerà il modulo Abbozzo: la modalità "barra strumenti" porrà tutte le impostazioni dell'Abbozzo in una barra degli strumenti separata, mentre la modalità "barra attività" utilizzerà il sistema di Visualizzazione d'attività di FreeCAD per tutte le sue interazioni con l'utente - + Toolbar - Barra degli strumenti + Barra degli strumenti - + Taskview - Finestra attività + Finestra attività - + Constrain mod - Vincolo mod + Vincolo mod - + The Constraining modifier key - Il tasto di modifica dei vincoli + Il tasto di modifica dei vincoli - + shift - maiusc + maiusc - + ctrl - ctrl + ctrl - + alt - alt + alt - + Snap mod - Aggancio mod + Aggancio mod + + + + The snap modifier key + Il tasto modificatore dell'aggancio + + + + Alt mod + Alt mod + + + + The alt modifier key + Il tasto modificatore alt + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + Normalmente, dopo la copia di oggetti, rimangono selezionate le copie. Spuntando questa opzione, rimarranno invece selezionati gli oggetti di base. + + + + Select base objects after copying + Seleziona gli oggetti di base dopo la copia + + + + If checked, a grid will appear when drawing + Se spuntato, durante il disegno apparirà una griglia + + + + Use grid + Usa griglia + + + + Grid spacing + Spaziatura della griglia + + + + The spacing between each grid line + La spaziatura tra ogni riga della griglia + + + + Main lines every + Linee principali ogni + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + Le linee principali saranno disegnate più spesse. Specificare qui il numero di quadrati tra linee principali. + + + + Internal precision level + Livello di precisione interno - The snap modifier key - Il tasto modificatore dell'aggancio - - - - Alt mod - Alt mod - - - - The alt modifier key - Il tasto modificatore alt - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Normalmente, dopo la copia di oggetti, rimangono selezionate le copie. Spuntando questa opzione, rimarranno invece selezionati gli oggetti di base. - - - - Select base objects after copying - Seleziona gli oggetti di base dopo la copia - - - - Always snap to objects (disable snap mod key) - Aggancia sempre agli oggetti (disabilita il tasto modificatore dell'aggancio) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - Il raggio per l'aggancio ai punti speciali. Imposta a 0 per nessuna distanza (infinito) - - - - Snap range - Raggio di aggancio - - - - px - px - - - - If checked, a grid will appear when drawing - Se spuntato, durante il disegno apparirà una griglia - - - - Use grid - Usa griglia - - - - Grid spacing - Spaziatura della griglia - - - - The spacing between each grid line - La spaziatura tra ogni riga della griglia - - - - Main lines every - Linee principali ogni - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - Le linee principali saranno disegnate più spesse. Specificare qui il numero di quadrati tra linee principali. - - - - Internal precision level - Livello di precisione interno - - - Dimensions precision level - Livello di precisione delle quotature + Livello di precisione delle quotature - - Vertical dimensions text orientation - Orientamento del testo delle quotature verticali - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - Questo è l'orientamento dei testi delle quotature, quando esse sono verticali. Predefinito è a sinistra, come per lo standard ISO. + Questo è l'orientamento dei testi delle quotature, quando esse sono verticali. Predefinito è a sinistra, come per lo standard ISO. - + Left (ISO standard) - Sinistra (standard ISO) + Sinistra (standard ISO) - + Right - Destra + Destra - - Create parametric objects - Crea oggetti parametrici - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - se questa opzione è spuntata, oggetti appartenenti a stessi livelli saranno uniti in Blocchi di Abbozzo, aumentandone la velocità di visualizzazione, ma rendendoli meno facilmente modificabili + se questa opzione è spuntata, oggetti appartenenti a stessi livelli saranno uniti in Blocchi di Abbozzo, aumentandone la velocità di visualizzazione, ma rendendoli meno facilmente modificabili - + Group layers into blocks - Raggruppa livelli in blocchi + Raggruppa livelli in blocchi - + If this is checked, all objects containing faces will be exported as 3d polyfaces - Se questa opzione è spuntata, tutti gli oggetti contenenti facce saranno esportati come multifacce 3D + Se questa opzione è spuntata, tutti gli oggetti contenenti facce saranno esportati come multifacce 3D - + Export 3D objects as polyface meshes - Esporta gli oggetti 3D come maglie poligonali multifaccia + Esporta gli oggetti 3D come maglie poligonali multifaccia If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - Se questo è selezionato, l'ambiente Draft non sarà visualizzato. Utile dal momento che tutti gli strumenti Draft sono disponibili anche nell'ambiente Arch. + Se questo è selezionato, l'ambiente Draft non sarà visualizzato. Utile dal momento che tutti gli strumenti Draft sono disponibili anche nell'ambiente Arch. Hide Draft workbench - Nascondi l'ambiente Draft + Nascondi l'ambiente Draft - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - Se questo è selezionato, lo snap non si verificherà su oggetti con un numero di spigoli maggiore del numero indicato - - - - Snap maximum - Snap massimo - - - - Maximum number of edges to be considered for snapping - Numero massimo di spigoli che devono essere considerati per lo snap - - - - Maximum number of edges - Numero massimo di spigoli - - - + If checked, the Snap toolbar will be shown whenever you use snapping - Se selezionato, la barra degli strumenti Snap sarà mostrata ogni volta che si usa lo snap + Se selezionato, la barra degli strumenti Snap sarà mostrata ogni volta che si usa lo snap - + Show Draft Snap toolbar - Mostra la barra degli strumenti Snap + Mostra la barra degli strumenti Snap - + Hide Draft snap toolbar after use - Nascondi la barra degli strumenti snap dopo l'uso + Nascondi la barra degli strumenti snap dopo l'uso - + if checked, a widget indicating the current working plane orientation appears during drawing operations - Se selezionato, viene visualizzatao un widget che indica l'orientamento del piano lavoro corrente durante le operazioni di disegno + Se selezionato, viene visualizzatao un widget che indica l'orientamento del piano lavoro corrente durante le operazioni di disegno - + Show Working Plane tracker - Visualizza piano lavoro tracciante + Visualizza piano lavoro tracciante - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - Se selezionato, la griglia Draft sarà sempre visibile quando l'ambiente Draft è attivo. In caso contrario solo quando si utilizza un comando + Se selezionato, la griglia Draft sarà sempre visibile quando l'ambiente Draft è attivo. In caso contrario solo quando si utilizza un comando - - Always show - Mostra sempre - - - - Create Sketches - Crea Sketch - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - Se questo è selezionato, i testi importati avranno la dimensione standard Draft, invece della dimensione che hanno nel documento DXF + Se questo è selezionato, i testi importati avranno la dimensione standard Draft, invece della dimensione che hanno nel documento DXF - + Use standard font size for texts - Usa dimensioni di font standard per testi + Usa dimensioni di font standard per testi - + If this is checked, hatches will be converted into simple wires - Se questo è selezionato, i tratteggi saranno convertiti in semplici wire + Se questo è selezionato, i tratteggi saranno convertiti in semplici wire - + Import hatch boundaries as wires - Importa i confini del tratteggio come wire + Importa i confini del tratteggio come wire - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - Se questo è selezionato, quando le polilinee hanno una larghezza definita, saranno disegnate come wire chiusi con la larghezza corretta + Se questo è selezionato, quando le polilinee hanno una larghezza definita, saranno disegnate come wire chiusi con la larghezza corretta - + Render polylines with width - Disegna le polilinee con spessore + Disegna le polilinee con spessore - - Export Style - Stile di esportazione - - - + Style of SVG file to write when exporting a Sketch. - Stile dei file in formato SVG quando si esporta uno sketch. + Stile dei file in formato SVG quando si esporta uno sketch. - + Translated (for print & display) - Tradotto (per stampa & visualizzazione) + Tradotto (per stampa & visualizzazione) - + Raw (for CAM) - RAW (per CAM) + RAW (per CAM) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - Quando si esportano viste SVG, rendere nere tutte le linee bianche, per una migliore leggibilità su sfondi bianchi + Quando si esportano viste SVG, rendere nere tutte le linee bianche, per una migliore leggibilità su sfondi bianchi - + Translate white line color to black - Trasforma le linee di colore bianco in nero + Trasforma le linee di colore bianco in nero + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + Quando questo è selezionato, gli strumenti Draft creeranno parti primitive invece di oggetti Draft, quando possibile. + + + + Use Part Primitives when available + Udare le parti primitive quando disponibili + + + + Snapping + Snapping + + + + If this is checked, snapping is activated without the need to press the snap mod key + Se questo è selezionato, lo snap è attivato senza dover premere il tasto di attivazione + + + + Always snap (disable snap mod) + Snap sempre (disabilita snap mod) + + + + Construction geometry + Geometria di costruzione + + + + Construction geometry color + Colore geometria di costruzione + + + + Import + Importa + + + + texts and dimensions + testi e quotature + + + + points + punti + + + + layouts + layout + + + + *blocks + *blocchi + + + + If this is checked, the exported objects will be projected to reflect the current view direction + Se questo è selezionato, gli oggetti esportati verranno proiettati per riflettere la direzione della vista corrente + + + + Project exported objects along current view direction + Proietta gli oggetti esportati lungo la direzione di visualizzazione corrente + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + L'esportazione dell'ellisse non è supportata completamente. Usatela per esportare come polilinee. + + + + DWG format options + Opzioni formato DWG + + + + Path to Teigha File Converter + Percorso del convertitore File Teigha + + + + The path to your Teigha File Converter executable + Il percorso dell'eseguibile del convertitore File Teigha + + + + Visual settings + Impostazioni di visualizzazione + + + + Visual Settings + Impostazioni di visualizzazione + + + + Default line color + Colore predefinito della linea + + + + Default line width + Larghezza linea predefinita + + + + Snap symbols style + Stile simboli di snap + + + + Draft classic style + Stile classico draft + + + + Bitsnpieces style + Stile Bitsnpieces + + + + Color + Colore + + + + Hatch patterns resolution + Risoluzione modelli di tratteggio + + + + Grid + Griglia + + + + Always show the grid + Mostra sempre la griglia + + + + Texts and dimensions + Testi e quotature + + + + Texts + Testi + + + + font + tipo di carattere + + + + Internal font + Tipo di carattere interno + + + + size + dimensione + + + + Dimensions arrows + Frecce delle quotature + + + + style + stile + + + + Dot + Dot + + + + Circle + Cerchio + + + + Arrow + Freccia + + + + The default size of arrows + La dimensione predefinita delle frecce + + + + Dimensions lines + Linee delle quotature + + + + text above + testo sopra + + + + text inside + testo all'interno + + + + The default size of dimensions extension lines + La dimensione predefinita delle linee di estensione delle quotature + + + + Dimensions text + Testo delle quotature + + + + orientation + orientamento + + + + spacing + spaziatura + + + + The space between the dimension line and the dimension text + Lo spazio tra la linea di quotatura e il testo di quotatura + + + + Default ShapeString Font File + File predefinito ShapeString Font + + + + Select a font file + Seleziona un file di font + + + + Fill objects with faces whenever possible + Riempe gli oggetti con le facce quando possibile + + + + DXF / DWG options + Opzioni DXF / DWG + + + + Create + Crea + + + + If thi sis checked, only standard Part objects will be created (fastest) + Se selezionato, saranno creati solo oggetti parte standard (più veloce) + + + + simple Part shapes + simple Part shapes + + + + If this is checked, parametric Draft objects will be created whenever possible + Se selezionato, gli oggetti Draft parametrici saranno creati quando possibile + + + + Draft objects + Oggetti Draft + + + + If this is checked, sketches will be created whenever possible + Se selezionato, saranno creati sketch quando possibile + + + + Sketches + Sketch + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + Se selezionato, i colori saranno recuperati dagli oggetti DXF quando possibile. Altrimenti saranno applicati i colori predefiniti. + + + + Get original colors from the DXF file + Ottieni colori originali da file DXF + + + + If this is checked, DXF layers will be imported as Draft layers + Se selezionato, i livelli DXF saranno importati come livelli Draft + + + + Use Draft Layers + Usa livelli Draft + + + + Treat ellipses and splines as polylines + Tratta ellissi e spline come polilinee + + + + Max Spline Segment: + Massimo segmento Spline: + + + + SVG / OCA options + Opzioni SVG / OCA + + + + Export style + Stile di esportazione + + + + Snapping settings + Impostazioni snap + + + + Show the unit suffix in dimensions + Visualizza il suffisso unità nelle dimensioni + + + + Workbench + + + Draft Snap + Snap Draft + + + + Draft creation tools + Strumenti di creazione Draft + + + + Draft modification tools + Strumenti di modifica Draft draft - + + Draft Command Bar + Barra dei comandi Draft + + + active command: - comando attivo: + comando attivo: - + None - Nessuno + Nessuno - + Active Draft command - Comando Abbozzo attivo + Comando Abbozzo attivo - + X coordinate of next point - Coordinata X del prossimo punto + Coordinata X del prossimo punto - + X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - Coordinata Y del prossimo punto - - - - Z coordinate of next point - Coordinata Z del prossimo punto - - - - Radius - Raggio - - - - Radius of Circle - Raggio del Cerchio - - - - Coordinates relative to last point or absolute (SPACE) - Coordinate relative all'ultimo punto o assolute (BARRA SPAZIATRICE) - - - - Undo the last segment (CTRL+Z) - Annulla l'ultimo segmento (CTRL+Z) - - - - Finishes and closes the current line (C) - Termina e chiude la linea corrente (C) - - - - Offset - Offset - - - - XY - XY - - - - Select XY plane - Seleziona il piano XY - - - - XZ - XZ - - - - Select XZ plane - Seleziona il piano XZ - - - - YZ - YZ - - - - Select YZ plane - Seleziona il piano YZ - - - - View - Vista - - - - Select plane perpendicular to the current view - Seleziona il piano perpendicolare alla vista corrente - - - - Do not project points to a drawing plane - Non proiettare i punti su un piano di disegno - - - - If checked, objects will be copied instead of moved (C) - Se selezionato, gli oggetti saranno copiati invece che spostati (C) - - - - Line Color - Colore linea - - - - Face Color - Colore faccia - - - - Line Width - Spessore linea - - - - Font Size - Dimensione carattere - - - - Apply to selected objects - Applica agli oggetti selezionati - - - - Toggles Construction Mode - Attiva/Disattiva Modalità Costruzione - - - - Select Plane - Seleziona il piano - - - - Line - Linea - - - - Circle - Cerchio + X - Center X - Centro X + Y + Y - - Arc - Arco + + Z + Z - - Pick Object - Scegli Oggetto - - - - draft Command Bar - Barra Comandi abbozzo - - - - Pick a face to define the drawing plane - - Scegliere una faccia per definire il piano di disegno - - - - Pick first point: - - Scegli primo punto: - - - - Pick next point: - - Scegli prossimo punto: - - - - - Pick next point, or (F)inish or (C)lose: - - Scegli punto successivo, o (F)inisci o (C)hiudi: - - - - - Pick opposite point: - - Scegli punto opposto: - - - - - Pick center point: - - Scegli punto centrale: - - - - - Pick radius: - - Scegli raggio: - - - - Pick start angle: - - Scegli angolo iniziale: - - - - - Pick aperture: - - Scegli apertura: - - - - - Aperture angle: - - Angolo di apertura: - - - - Pick location point: - - Scegli punto di localizzazione: - - - - - Select an object to move - - Seleziona un oggetto da spostare - - - - Pick start point: - - Scegli punto iniziale: - - - - - Pick end point: - - Scegli punto finale: - - - - Select an object to rotate - - Selezionare un oggetto da ruotare - - - - Pick rotation center: - - Scegli centro di rotazione: - - - - - Pick base angle: - - Scegli angolo di base: - - - - Pick rotation angle: - - Scegli angolo di rotazione: - - - - Select an object to offset - - Seleziona un oggetto su cui effettuare l'offset - - - - - Offset only works on one object at a time - - Offset funziona solo su un oggetto alla volta - - - - - Pick distance: - - Scegli distanza: - - - - - Select an object to upgrade - - Seleziona un oggetto da promuovere - - - - - Select an object to trim/extend - - Seleziona un oggetto da troncare/estendere - - - - - Select an object to scale - - Seleziona un oggetto da scalare - - - - - Pick base point: - - Scegli punto base: - - - - - Pick scale factor: - - Scegli fattore di scala: - - - - - Number of sides - Numero di lati - - - - &Relative - &Relativo - - - - &Undo - &Annulla - - - - &Close - &Chiudi - - - - &Copy - &Copia - - - - If checked, command will not finish until you press the command button again - Se spuntato, il comando non terminerà finché non si preme nuovamente il pulsante di comando - - - - &Continue - &Continua - - - - Last point has been removed - - L'ultimo punto è stato rimosso - - - - Spline has been closed - - La Spline è stata chiusa - - - - Edges don't intersect! - - I lati non si intersecano! - - - - - Cannot offset this object type - - Non è possibile creare offset con questo tipo di oggetto - - - - - Found groups: closing each open object inside - - Trovati gruppi: chiusura di ogni oggetto aperto - - - - Found 2 objects: fusing them - - Trovati 2 oggetti: fusione degli stessi - - - - - Found 1 non-parametric objects: draftifying it - - Trovato 1 oggetto non parametrico: creazione di un abbozzo dallo stesso - - - - - Found 1 closed sketch object: making a face from it - - Trovato 1 oggetto schizzo chiuso: creazione di una faccia dallo stesso - - - - Found 1 open wire: closing it - - Trovata 1 polilinea aperta: chiusura della stessa - - - - - Found several edges: wiring them - - Trovati numerosi lati: connessione degli stessi - - - - Found several non-connected edges: making compound - - Trovato diversi lati non connessi: creazione composizione - - - - Found several non-treatable objects: making compound - - Trovato diversi oggetti non trattabili: creazione composizione - - - - Found 1 parametric object: breaking its dependencies - - Trovato 1 oggetto parametrico: rottura delle sue dipendenze - - - - Found 2 objects: subtracting them - - Trovati 2 oggetti: sottrazione degli stessi - - - - - Found several faces: splitting them - - Trovate diverse facce: separazione delle stesse - - - - - Found several objects: subtracting them from the first one - - Trovati diversi oggetti: sottrazione dal primo - - - - Found 1 face: extracting its wires - - Trovata 1 faccia: estrazione delle sue polilinee - - - - Found only wires: extracting their edges - - Trovate solo polilinee: estrazione dei rispettivi lati - - - - This object type is not editable - - Questo tipo di oggetto non è modificabile - - - - Active object must have more than two points/nodes - - L'oggetto attivo deve avere più di due punti/nodi - - - - Finishes the current drawing or editing operation (F) - Finisce il disegno corrente o l'operazione di modifica (F) - - - - Add points to the current object - Aggiungi punti all'oggetto corrente - - - - Remove points from the current object - Rimuovi punti dall'oggetto corrente - - - - F&illed - P&ieno - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Spunta questa opzione se l'oggetto dovrebbe apparire "a facce piene", altrimenti esso apparirà "a reticolo" (i) - - - - &Finish - &Finisci - - - - If checked, an OCC-style offset will be performed instead of the classic offset - Se spuntato, verrà eseguito un offset in stile OCC invece dell'offset classico - - - - &OCC-style offset - &Offset in stile OCC - - - - &Wipe - &Cancella - - - - Wipes the existing segments of this line and starts again from the last point (W) - Cancella i segmenti esistenti di questa linea e ricomincia dall'ultimo punto (C) + + Y coordinate of next point + Coordinata Y del prossimo punto - Point - Punto + Z coordinate of next point + Coordinata Z del prossimo punto - - Distance - Distanza + + Radius + Raggio - - Edit - Modifica + + Radius of Circle + Raggio del Cerchio - - Create BSpline - Crea BSpline + + &Relative + &Relativo - - Create Rectangle - Crea Rettangolo + + Coordinates relative to last point or absolute (SPACE) + Coordinate relative all'ultimo punto o assolute (BARRA SPAZIATRICE) - - Create Circle - Crea Cerchio + + F&illed + P&ieno - - Create Arc - Crea Arco + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + Spunta questa opzione se l'oggetto dovrebbe apparire "a facce piene", altrimenti esso apparirà "a reticolo" (i) - - Create Polygon - Crea Poligono + + &Finish + &Finisci - - Create Text - Crea Testo + + Finishes the current drawing or editing operation (F) + Finisce il disegno corrente o l'operazione di modifica (F) - - Create Dimension - Crea Quotatura + + If checked, command will not finish until you press the command button again + Se spuntato, il comando non terminerà finché non si preme nuovamente il pulsante di comando - - Copy - Copia + + &Continue + &Continua - - Move - Sposta + + If checked, an OCC-style offset will be performed instead of the classic offset + Se spuntato, verrà eseguito un offset in stile OCC invece dell'offset classico - - Change Style - Cambia stile + + &OCC-style offset + &Offset in stile OCC - - Rotate - Ruota + + Add points to the current object + Aggiungi punti all'oggetto corrente - - Found 1 solidificable object: solidifying it - - Trovato 1 oggetto solidificable: solidificazione + + Remove points from the current object + Rimuovi punti dall'oggetto corrente - - Found several objects or faces: making a parametric face - - Trovati diversi oggetti o facce: creazione di una faccia parametrica + + Make Bezier node sharp + Make Bezier node sharp - - Found objects containing curves: fusing them - - Trovati oggetti contenenti curve: fusione degli stessi - + + Make Bezier node tangent + Rendi tangente il nodo Bezier - - Found several objects: fusing them - - Trovati diversi oggetti: fusione degli stessi - + + Make Bezier node symmetric + Rendi simmetrico il nodo Bezier - - Scale - Scala + + &Undo + &Annulla + + + + Undo the last segment (CTRL+Z) + Annulla l'ultimo segmento (CTRL+Z) + + + + &Close + &Chiudi + + + + Finishes and closes the current line (C) + Termina e chiude la linea corrente (C) + + + + &Wipe + &Cancella + + + + Wipes the existing segments of this line and starts again from the last point (W) + Cancella i segmenti esistenti di questa linea e ricomincia dall'ultimo punto (C) + + + + Number of sides + Numero di lati + + + + Offset + Offset + + + + XY + XY + + + + Select XY plane + Seleziona il piano XY + + + + XZ + XZ + + + + Select XZ plane + Seleziona il piano XZ + + + + YZ + YZ + + + + Select YZ plane + Seleziona il piano YZ + + + + View + Vista + + + + Select plane perpendicular to the current view + Seleziona il piano perpendicolare alla vista corrente + + + + Do not project points to a drawing plane + Non proiettare i punti su un piano di disegno + + + + &Copy + &Copia + + + + If checked, objects will be copied instead of moved (C) + Se selezionato, gli oggetti saranno copiati invece che spostati (C) + + + + Text string to draw + Text string to draw + + + + String + Stringa + + + + Height of text + Altezza del testo + + + + Height + Altezza + + + + Intercharacter spacing + Spaziatura intercarattere + + + + Tracking + Tracking + + + + Full path to font file: + Percorso completo del file di font: + + + + Open a FileChooser for font file + Apre un finestra di selezione per file di font + + + + Set/unset a working plane + Imposta/rimuovi un piano di lavoro + + + + Line Color + Colore linea + + + + Face Color + Colore faccia + + + + Line Width + Spessore linea - Trim - Taglia + Font Size + Dimensione carattere - - Start Angle - Angolo iniziale + + Apply to selected objects + Applica agli oggetti selezionati - - Aperture - Apertura + + Toggles Construction Mode + Attiva/Disattiva Modalità Costruzione - - Installed Macros - Macro installate + + Select Plane + Seleziona il piano - - Wire tools - Strumenti Polilinea + + Line + Linea - + DWire - DWire + DWire - + + Circle + Cerchio + + + + Center X + Centro X + + + + Arc + Arco + + + + Point + Punto + + + + Distance + Distanza + + + + Trim + Taglia + + + + Pick Object + Scegli Oggetto + + + + Edit + Modifica + + + + Global X + X globale + + + + Global Y + Y globale + + + + Global Z + Z globale + + + + Local X + X locale + + + + Local Y + Y locale + + + + Local Z + Z locale + + + + Invalid Size value. Using 200.0. + Invalid Size value. Using 200.0. + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + Inserire una stringa di testo. + + + + Select a Font file + Seleziona un file di font + + + + Please enter a font file. + Inserire un file di font. + + + + Draft.makeBSpline: not enough points + + Draft.makeBSpline: not enough points + + + + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Equal endpoints forced Closed + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Invalid pointslist + + + + + Found groups: closing each open object inside + + Trovati gruppi: chiusura di ogni oggetto aperto + + + + Found mesh(es): turning into Part shapes + + Trovate mesh: trasformazione in forme + + + + Found 1 solidificable object: solidifying it + + Trovato 1 oggetto solidificable: solidificazione + + + + Found 2 objects: fusing them + + Trovati 2 oggetti: fusione degli stessi + + + + + Found several objects: making a shell + + Trovati diversi oggetti: creazione di un guscio + + + + Found several coplanar objects or faces: making one face + + Trovati diversi oggetti o facce complanari: creazione di una faccia + + + + Found 1 non-parametric objects: draftifying it + + Trovato 1 oggetto non parametrico: creazione di un abbozzo dallo stesso + + + + + Found 1 closed sketch object: making a face from it + + Trovato 1 oggetto schizzo chiuso: creazione di una faccia dallo stesso + + + + Found closed wires: making faces + + Trovati wire chiusi: creazione di facce + + + + Found 1 open wire: closing it + + Trovata 1 polilinea aperta: chiusura della stessa + + + + + Found several open wires: joining them + + Trovati diversi wire aperti: creazione di un'unione + + + + Found several edges: wiring them + + Trovati numerosi lati: connessione degli stessi + + + + Found several non-treatable objects: making compound + + Trovato diversi oggetti non trattabili: creazione composizione + + + + Unable to upgrade these objects. + + Impossibile promuovere questi oggetti. + + + + Found 1 block: exploding it + + Trovato 1 blocco: esplosione + + + + Found 1 parametric object: breaking its dependencies + + Trovato 1 oggetto parametrico: rottura delle sue dipendenze + + + + Found 2 objects: subtracting them + + Trovati 2 oggetti: sottrazione degli stessi + + + + + Found several faces: splitting them + + Trovate diverse facce: separazione delle stesse + + + + + Found several objects: subtracting them from the first one + + Trovati diversi oggetti: sottrazione dal primo + + + + Found 1 face: extracting its wires + + Trovata 1 faccia: estrazione delle sue polilinee + + + + Found only wires: extracting their edges + + Trovate solo polilinee: estrazione dei rispettivi lati + + + + No more downgrade possible + + Downgrade non più possibile + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + + Pick a face to define the drawing plane + + Scegliere una faccia per definire il piano di disegno + + + + Pick first point: + + Scegli primo punto: + + + + Create Line + Crea linea + + + Create DWire - Crea DWire + Crea DWire - + DWire has been closed - Il DWire è stato chiuso - - - - BSpline - BSpline + Il DWire è stato chiuso + Last point has been removed + + L'ultimo punto è stato rimosso + + + + Pick next point: + + Scegli prossimo punto: + + + + + Pick next point, or (F)inish or (C)lose: + + Scegli punto successivo, o (F)inisci o (C)hiudi: + + + + + BSpline + BSpline + + + + Spline has been closed + + La Spline è stata chiusa + + + + Create BSpline + Crea BSpline + + + + BezCurve + BezCurve + + + + Bezier curve has been closed + + Bezier curve has been closed + + + + + Create BezCurve + Create BezCurve + + + Rectangle - Rettangolo + Rettangolo - + + Create Plane + Crea piano + + + + Create Rectangle + Crea Rettangolo + + + + Pick opposite point: + + Scegli punto opposto: + + + + + Pick center point: + + Scegli punto centrale: + + + + + Pick radius: + + Scegli raggio: + + + + Pick start angle: + + Scegli angolo iniziale: + + + + + Pick aperture: + + Scegli apertura: + + + + + Create Circle + Crea Cerchio + + + + Create Arc + Crea Arco + + + + Start Angle + Angolo iniziale + + + + Aperture + Apertura + + + + Aperture angle: + + Angolo di apertura: + + + Polygon - Poligono + Poligono - + + Create Polygon + Crea Poligono + + + + Ellipse + Ellisse + + + + Create Ellipse + Crea ellisse + + + Text - Testo + Testo - + + Pick location point: + + Scegli punto di localizzazione: + + + + + Create Text + Crea Testo + + + Dimension - Quotatura + Quotatura - - No upgrade available for this object + + Create Dimension + Crea Quotatura + + + + Edges don't intersect! - Nessun upgrade possibile per questo oggetto + I lati non si intersecano! + - - Couldn't upgrade these objects + + ShapeString + ShapeString + + + + Pick ShapeString location point: - Non è stato possibile eseguire l'upgrade di questi oggetti + Pick ShapeString location point: + - - One wire is not planar, upgrade not done + + Create ShapeString + Create ShapeString + + + + Move + Sposta + + + + Select an object to move - Un wire non è planare, upgrade non eseguito + Seleziona un oggetto da spostare - - Found a closed wire: making a face + + Pick start point: - Trovato un wire chiuso: creazione di una faccia + Scegli punto iniziale: + - - Found 1 open edge: making a line + + Copy + Copia + + + + Pick end point: - Trovato 1 spigolo aperto: creazione di una linea + Scegli punto finale: - - Found 1 circular edge: making a circle + + Change Style + Cambia stile + + + + Select an object to rotate - Trovato 1 spigolo circolare: creazione di un cerchio + Selezionare un oggetto da ruotare - - No more downgrade possible + + Pick rotation center: - Downgrade non più possibile + Scegli centro di rotazione: + - - Draft creation tools - Strumenti di creazione Draft + + Rotate + Ruota - - Draft modification tools - Strumenti di modifica Draft + + Pick base angle: + + Scegli angolo di base: - + + Pick rotation angle: + + Scegli angolo di rotazione: + + + + Select an object to offset + + Seleziona un oggetto su cui effettuare l'offset + + + + + Offset only works on one object at a time + + Offset funziona solo su un oggetto alla volta + + + + + Cannot offset this object type + + Non è possibile creare offset con questo tipo di oggetto + + + + + Pick distance: + + Scegli distanza: + + + + + Select an object to upgrade + + Seleziona un oggetto da promuovere + + + + + Upgrade + Promuovere + + + + Downgrade + Retrocedere + + + + Select an object to trim/extend + + Seleziona un oggetto da troncare/estendere + + + + + Scale + Scala + + + + Select an object to scale + + Seleziona un oggetto da scalare + + + + + Pick base point: + + Scegli punto base: + + + + + Pick scale factor: + + Scegli fattore di scala: + + + + + Select an object to project + + Seleziona un oggetto da proiettare + + + + Select a Draft object to edit + + Selezionare un oggetto Draft da modificare + + + + This object type is not editable + + Questo tipo di oggetto non è modificabile + + + + Active object must have more than two points/nodes + + L'oggetto attivo deve avere più di due punti/nodi + + + + Selection is not a Knot + + La selezione non è un nodo + + + + Endpoint of BezCurve can't be smoothed + + Endpoint of BezCurve can't be smoothed + + + + + Select an object to convert + + Seleziona un oggetto da convertire + + + + Select an object to array + + Seleziona un oggetto per la serie + + + + Please select base and path objects + + Selezionare gli oggetti di base e di percorso + + + + Create Point + Crea punto + + + + Select an object to clone + + Seleziona un oggetto da clonare + + + + Select face(s) on existing object(s) + + Selezionare facce sugli oggetti esistenti + + + + Teigha File Converter not found, DWG support is disabled. + + Convertitore di File Teigha non trovato, 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z=x|1QOyy3*Pcie^BGKVwNqPsIQ^+$&nL`I<_f6iD{lkUvrI)&nQp*WV8NrHU!hN|( z^OB+I*O$t4V#X^6n_REf>xApIxnj`S@oiJo&ObB9YR^{{hZJ3GJljP~8jvndydILJVYy>{XR8A6dIGm9nMH zGcZzIT9`bP$4ff+x!;-t9O09;1Di%Oqis6;W|m%j{m!7F3^8r||9+zht^1$w?W}Ue YpHL>MnY5|ESyN+1VmaLG3Q8US4`$UI^#A|> diff --git a/src/Mod/Draft/Resources/translations/Draft_ja.ts b/src/Mod/Draft/Resources/translations/Draft_ja.ts index f637eae62..0490546a3 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ja.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ja.ts @@ -1,512 +1,785 @@ - + Draft_AddPoint - + Add Point - 点の追加 + 点の追加 - + Adds a point to an existing wire/bspline - 既存の連線またはBスプライン曲線に点を追加します。 + 既存の連線またはBスプライン曲線に点を追加します。 Draft_AddToGroup - - Adds the selected object(s) to an existing group - 選択したオブジェクトを既存のグループに追加する + + Add to group... + グループに追加... - - Add to group... - グループに追加... + + Adds the selected object(s) to an existing group + 選択したオブジェクトを既存のグループに追加する Draft_ApplyStyle - + Apply Current Style - 現在のスタイルを適用する + 現在のスタイルを適用する - + Applies current line width and color to selected objects - 現在の線の幅と色を選択したオブジェクトに適用 + 現在の線の幅と色を選択したオブジェクトに適用 Draft_Arc - + Arc - 円弧 + 円弧 - + Creates an arc. CTRL to snap, SHIFT to constrain - 円弧を作成、 [Ctrl]でスナップ、[Shift]で拘束 + 円弧を作成、 [Ctrl]でスナップ、[Shift]で拘束 Draft_Array - + Array - Array + 配列 - + Creates a polar or rectangular array from a selected object - Creates a polar or rectangular array from a selected object + 選択したオブジェクトから円形または矩形の配列を作成します Draft_BSpline - + B-Spline - B-スプライン曲線 + B-スプライン曲線 - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - 複数点からなるBスプライン曲線を作成します。[Ctrl]でスナップ、[Shift]で拘束。 + 複数点からなるBスプライン曲線を作成します。[Ctrl]でスナップ、[Shift]で拘束。 + + + + Draft_BezCurve + + + BezCurve + ベジェ曲線 + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + ベジエ曲線を作成します。[Ctrl]でスナップ、[Shift]で拘束。 Draft_Circle - + Circle - + - + Creates a circle. CTRL to snap, ALT to select tangent objects - 円を作成します。[Ctrl]でスナップ、[Alt]で接するオブジェクトを選択 + 円を作成します。[Ctrl]でスナップ、[Alt]で接するオブジェクトを選択 Draft_Clone - + Clone - Clone + 複製 - + Clones the selected object(s) - Clones the selected object(s) + 選択されたオブジェクト(複数可)の複製を作成 Draft_CloseLine - + Close Line - 閉じた線 + 閉じた線 - + Closes the line being drawn - Closes the line being drawn + 製図中の線を閉じます Draft_DelPoint - + Remove Point - 点の削除 + 点の削除 - + Removes a point from an existing wire or bspline - 既存の連線またはBスプライン曲線から点を削除します。 + 既存の連線またはBスプライン曲線から点を削除します。 Draft_Dimension - + Dimension - 寸法 + 寸法 - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - 寸法を記入します。[Ctrl]でスナップ、[Shift]で拘束、[Alt]でセグメントを選択 + 寸法を記入します。[Ctrl]でスナップ、[Shift]で拘束、[Alt]でセグメントを選択 Draft_Downgrade - + Downgrade - ダウングレード + ダウングレード - + Explodes the selected objects into simpler objects, or subtract faces - Explodes the selected objects into simpler objects, or subtract faces + 選択されているオブジェクトをより単純な形状にエクスポート、または面を減算します Draft_Draft2Sketch - + Draft to Sketch - Draft to Sketch + ドラフトからスケッチへ Draft_Drawing - + Drawing - 図面 + 図面 - + Puts the selected objects on a Drawing sheet. - 選択されたオブジェクトを図面上に配置 + 選択されたオブジェクトを図面上に配置 Draft_Edit - + Edit - 編集 + 編集 - + Edits the active object - アクティブなオブジェクトを編集します。 + アクティブなオブジェクトを編集します。 + + + + Draft_Ellipse + + + Ellipse + 楕円 + + + + Creates an ellipse. CTRL to snap + 楕円を作成します。[Ctrl]でスナップ。 + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected face(s) + Creates a facebinder object from selected face(s) Draft_FinishLine - + Finish line - フィニッシュ ライン + フィニッシュ ライン - + Finishes a line without closing it - Finishes a line without closing it + 線を閉じずに終了します + + + + Draft_FlipDimension + + + Flip Dimension + Flip Dimension + + + + Flip the normal direction of a dimension + Flip the normal direction of a dimension + + + + Draft_Heal + + + Heal + 修復 + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + 旧FreeCAD バージョンに保存されている、 欠陥のあるドラフト オブジェクトを修復します。 + + + + Draft_Layer + + + Layer + レイヤー + + + + Adds a layer + Adds a layer Draft_Line - + Line - 直線 + 直線 - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - 2点を指定して線を作成します。[Ctrl]でスナップ、[Shift]で拘束 + 2点を指定して線を作成します。[Ctrl]でスナップ、[Shift]で拘束 Draft_Move - + Move - 移動 + 移動 - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - 2点間で選択したオブジェクトを移動します。[Ctrl]でスナップ、[Shift]で拘束、[Alt]でコピー。 + 2点間で選択したオブジェクトを移動します。[Ctrl]でスナップ、[Shift]で拘束、[Alt]でコピー。 Draft_Offset - + Offset - オフセット + オフセット - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - アクティブなオブジェクトをオフセットします。[Ctrl]でスナップ、[Shift]で拘束、[Alt]でコピー。 + アクティブなオブジェクトをオフセットします。[Ctrl]でスナップ、[Shift]で拘束、[Alt]でコピー。 + + + + Draft_PathArray + + + PathArray + PathArray + + + + Creates copies of a selected object along a selected path. + 選択したパスに沿って選択したオブジェクトのコピーを作成します。 Draft_Point - + Point - + - + Creates a point object - Creates a point object + 点を作成します。 Draft_Polygon - + Polygon - 多角形 + 多角形 - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - 正多角形を作成します。[Ctrl]でスナップ、[Shift]で拘束。 + 正多角形を作成します。[Ctrl]でスナップ、[Shift]で拘束。 Draft_Rectangle - + Rectangle - 四角形 + 四角形 - + Creates a 2-point rectangle. CTRL to snap - 2 点を指定し四角形を作成します。[Ctrl]でスナップ + 2 点を指定し四角形を作成します。[Ctrl]でスナップ Draft_Rotate - + Rotate - 回転 + 回転 - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - 選択したオブジェクトを回転します。[Ctrl]でスナップ、[Shift]で拘束、[Alt]でコピー。 + 選択したオブジェクトを回転します。[Ctrl]でスナップ、[Shift]で拘束、[Alt]でコピー。 Draft_Scale - + Scale - 拡大縮小 + 拡大縮小 - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - 選択したオブジェクトを基準点を中心に拡大します。[Ctrl]でスナップ、[Shift]で拘束、[Alt]でコピー。 + 選択したオブジェクトを基準点を中心に拡大します。[Ctrl]でスナップ、[Shift]で拘束、[Alt]でコピー。 Draft_SelectGroup - + Select group - グループを選択 + グループを選択 - + Selects all objects with the same parents as this group - Selects all objects with the same parents as this group + このグループと同じ親を持つすべてのオブジェクトを選択します Draft_SelectPlane - + SelectPlane - 面を選択する + 面を選択する - + Select a working plane for geometry creation - ジオメトリを作成する作業面を選択する + ジオメトリを作成する作業面を選択する Draft_Shape2DView - + Shape 2D view - Shape 2D view + 2Dビュー形状 - + Creates Shape 2D views of selected objects - Creates Shape 2D views of selected objects + 選択されているオブジェクトの2Dビュー形状を作成します - + Convert bidirectionally between Draft and Sketch objects - Convert bidirectionally between Draft and Sketch objects + ドラフトオブジェクトとスケッチオブジェクトを相互に変換します + + + + Draft_ShapeString + + + Shape from text... + Shape from text... + + + + Creates text string in shapes. + Creates text string in shapes. Draft_ShowSnapBar - + Show Snap Bar - Show Snap Bar + スナップバーを表示 - + Shows Draft snap toolbar - Shows Draft snap toolbar + ドラフトスナップ ツールバーを表示 + + + + Draft_Snap_Angle + + + Angles + Angles + + + + Snaps to 45 and 90 degrees points on arcs and circles + 円弧や円上の点を、45度および90度にスナップさせる + + + + Draft_Snap_Center + + + Center + Center + + + + Snaps to center of circles and arcs + Snaps to center of circles and arcs + + + + Draft_Snap_Dimensions + + + Dimensions + 寸法 + + + + Shows temporary dimensions when snapping to Arch objects + Shows temporary dimensions when snapping to Arch objects + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Snaps to endpoints of edges + Snaps to endpoints of edges + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Snaps to extension of edges + Snaps to extension of edges + + + + Draft_Snap_Grid + + + Grid + グリッド + + + + Snaps to grid points + Snaps to grid points + + + + Draft_Snap_Intersection + + + Intersection + 共通集合 + + + + Snaps to edges intersections + Snaps to edges intersections + + + + Draft_Snap_Lock + + + Toggle On/Off + Toggle On/Off + + + + Activates/deactivates all snap tools at once + Activates/deactivates all snap tools at once + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Snaps to midpoints of edges + Snaps to midpoints of edges + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Snaps to nearest point on edges + Snaps to nearest point on edges + + + + Draft_Snap_Ortho + + + Ortho + Ortho + + + + Snaps to orthogonal and 45 degrees directions + Snaps to orthogonal and 45 degrees directions + + + + Draft_Snap_Parallel + + + Parallel + Parallel + + + + Snaps to parallel directions of edges + Snaps to parallel directions of edges + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Snaps to perpendicular points on edges + Snaps to perpendicular points on edges + + + + Draft_Snap_WorkingPlane + + + Working Plane + Working Plane + + + + Restricts the snapped point to the current working plane + Restricts the snapped point to the current working plane Draft_Text - + Text - テキスト + テキスト - + Creates an annotation. CTRL to snap - 注釈を作成します。[Ctrl]でスナップ + 注釈を作成します。[Ctrl]でスナップ Draft_ToggleConstructionMode - + Toggle construcion Mode - コンストラクションモードを切り替える + コンストラクションモードを切り替える - + Toggles the Construction Mode for next objects. - 次のオブジェクトのコンストラクションモードを切り替えます。 + 次のオブジェクトのコンストラクションモードを切り替えます。 Draft_ToggleContinueMode - - Toggle continue Mode - 継続モードを切り替える + + Toggle Continue Mode + Toggle Continue Mode - + Toggles the Continue Mode for next commands. - Toggles the Continue Mode for next commands. + 継続モードを次のコマンドに切り替える Draft_ToggleDisplayMode - + Toggle display mode - 表示モードを切り替える + 表示モードを切り替える - + Swaps display mode of selected objects between wireframe and flatlines - 選択したオブジェクトの表示モードを変更する + 選択したオブジェクトの表示モードを変更する Draft_ToggleGrid - + Toggle Grid - グリッドの切り替え + グリッドの切り替え - + Toggles the Draft gid on/off - ドラフトのグリッドの オン/オフを切り替えます - - - - Draft_ToggleSnap - - - Toggle snap - スナップの切り替え - - - - Toggles Draft snap on or off - ドラフトのスナップのオン / オフを切り替えます + ドラフトのグリッドの オン/オフを切り替えます Draft_Trimex - + Trimex - Trimex + トリメックス - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - 選択したオブジェクトをトリムまたは延長するか、もしくは単一の面を押し出します。[Ctrl]でスナップ、[Shift]で現在のセグメントまたは垂直方向に拘束、[Alt]で反転 + 選択したオブジェクトをトリムまたは延長するか、もしくは単一の面を押し出します。[Ctrl]でスナップ、[Shift]で現在のセグメントまたは垂直方向に拘束、[Alt]で反転 Draft_UndoLine - + Undo last segment - 最後のセグメントを元に戻す + 最後のセグメントを元に戻す - + Undoes the last drawn segment of the line being drawn - 描画中の線で最後に描いたセグメントを元に戻す + 描画中の線で最後に描いたセグメントを元に戻す Draft_Upgrade - + Upgrade - アップグレード + アップグレード - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - 選択したオブジェクトをひとつに結合、または閉じた連線を塗り潰された面に変換、または面を統合 + 選択したオブジェクトをひとつに結合、または閉じた連線を塗り潰された面に変換、または面を統合 Draft_Wire - + DWire - DWire + Dワイヤー - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain + 複数の頂点のドラフトワイヤー(Dワイヤー)を作成します。[Ctrl]でスナップ、[SHIFT]で拘束 Draft_WireToBSpline - + Wire to BSpline - 連線をBスプライン曲線に変換 + 連線をBスプライン曲線に変換 - + Converts between Wire and BSpline - 連線とBスプライン曲線を相互変換 + 連線とBスプライン曲線を相互変換 @@ -514,1504 +787,1910 @@ General Draft Settings - 一般的なドラフトの設定 + 一般的なドラフトの設定 - - Default color - デフォルトの色 - - - + the default color for new objects - 新規オブジェクトの既定色 + 新規オブジェクトの既定色 - - Default linewidth - 既定の線幅 - - - + the default linewidth for new objects - 新しいオブジェクトのデフォルト線幅 + 新しいオブジェクトのデフォルト線幅 - - Snap color - スナップの色 - - - + the default color for snap symbols - スナップシンボルのデフォルト色 + スナップシンボルのデフォルト色 - - Construction color - 構造物の色 - - - + This is the default color for objects being drawn while in construction mode. - This is the default color for objects being drawn while in construction mode. + 構造モード中に描画されるオブジェクトのデフォルト色です。 - + This is the default group name for construction geometry - This is the default group name for construction geometry + 構造ジオメトリーのデフォルトグループ名です。 - + Construction - 構造物 + 構造物 + + + + check this if you want to use the color/linewidth from the toolbar as default + この色/線幅をデフォルトとしてツールバーから使用したい場合はチェックしてください + + + + Save current color and linewidth across sessions + セッションをまたいで現在の色と線幅を保存します + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + チェックされている場合、別コマンドでもコピーモードが継続します。それ以外の場合、コマンドは常に非コピーモードで開始します。 + + + + Global copy mode + グローバルコピーモード - check this if you want to use the color/linewidth from the toolbar as default - check this if you want to use the color/linewidth from the toolbar as default - - - - Save current color and linewidth across sessions - Save current color and linewidth across sessions - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - - - - Global copy mode - Global copy mode - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - これがチェックされている場合、描画中は常に既存のオブジェクトにスナップします。チェックされていない場合、[Ctrl]を押したときだけスナップします。 - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe + チェックされている場合、オブジェクトはデフォルトと同様、塗りつぶし表示されます。それ以外の場合はワイヤーフレーム表示されます。 - - Fill objects by default - Fill objects by default - - - + Default working plane - デフォルトの作業面 + デフォルトの作業面 - + None - なし + なし - + XY (Top) - XY (平面図) + XY (平面図) - + XZ (Front) - XZ (正面図) + XZ (正面図) - + YZ (Side) - YZ (側面図) + YZ (側面図) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - The number of decimals in internal coordinates operations (for ex. 3 = 0.001) + 座標演算に使用する小数点以下の桁数(例: 3 = 0.001) - - Default text height - デフォルトのテキスト高さ - - - + Default height for texts and dimensions - テキストと寸法のデフォルトの高さ + テキストと寸法のデフォルトの高さ - - Default text font - デフォルトのテキストのフォント - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - これは、すべてのドラフト・テキストと寸法のデフォルト(省略時の設定)フォント名です。「Arial」のようにフォント名、「sans」,「serif」、o「mono」のようなデフォルトのスタイル名、「Arial,Helvetica,sans」のような系統名、 「Arial:Bold」のようなフォント名とスタイル名を組み合わせた形で指定することができます。 + これは、すべてのドラフト・テキストと寸法のデフォルト(省略時の設定)フォント名です。「Arial」のようにフォント名、「sans」,「serif」、o「mono」のようなデフォルトのスタイル名、「Arial,Helvetica,sans」のような系統名、 「Arial:Bold」のようなフォント名とスタイル名を組み合わせた形で指定することができます。 - - Arial - Arial - - - + Default template sheet - デフォルトのテンプレートシート + デフォルトのテンプレートシート - + The default template to use when creating a new drawing sheet - デフォルトのテンプレートは、新規に図面シートを作成するときに使用する + デフォルトのテンプレートは、新規に図面シートを作成するときに使用する - + Import style - インポートスタイル + インポートスタイル - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - これは、FreeCADにDXFオブジェクトの色をインポートまたは変換しするために選択した方法です。もしカラーマッピングを選択するなら、あなたは変換する色や線幅を含む変換テーブルをもつカラーマッピングファイルを選ばなければならない。 - - - + None (fastest) - 使用しない(最速) + 使用しない(最速) - + Use default color and linewidth - デフォルト[既定値]の色と線幅を使用する + デフォルト[既定値]の色と線幅を使用する - + Original color and linewidth - 標準の色と線幅 + 標準の色と線幅 - - Color mapped to linewidth - 線幅のカラーマップ - - - + if this is checked, paper space objects will be imported too - これがチェックされていると、ぺーバー空間オブジェクト[paper space object]もインポートされます。 + これがチェックされていると、ぺーバー空間オブジェクト[paper space object]もインポートされます。 - - Import layouts - レイアウトのインポート - - - + if this is unchecked, texts/mtexts won't be imported - チェックされていない場合、[texts/mtext]はインポートされません + チェックされていない場合、[texts/mtext]はインポートされません - - Color mapping file - カラーマッピングファイル - - - - The color mapping file for translating dxf colors into linewidths - dxfカラーからライン幅に変換するためのカラー・マッピングファイル - - - - Max Spline Segment - 最大スプラインセグメント - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - スプラインをDXFへエクスポートする場合、それらはポリラインに変換されます。この値はポリラインの各セグメントの最大長です。0の場合、スプラインの全体が直線セグメントとして扱われます。 + スプラインをDXFへエクスポートする場合、それらはポリラインに変換されます。この値はポリラインの各セグメントの最大長です。0の場合、スプラインの全体が直線セグメントとして扱われます。 - + This is the method choosed for importing SVG object color into FreeCAD. - SVGオブジェクトの色をFreeCADにインポートするための選択された方法です。 + SVGオブジェクトの色をFreeCADにインポートするための選択された方法です。 - + Check this if you want the areas (3D faces) to be imported too. - Check this if you want the areas (3D faces) to be imported too. + 領域(3D面)もインポートしたい場合はチェックしてください。 - + Import OCA areas - Import OCA areas + OCA領域をインポート General settings - 全般的な設定 + 全般的な設定 - + Construction group name - Construction group name + 構造グループ名 - + Tolerance - 公差 + 公差 - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - これは許容範囲を使用する関数で使用される値です。 + これは許容範囲を使用する関数で使用される値です。 これ以下の値の違いは、同じものとして扱われます。 - - Dimensions & Leader arrow style - 寸法及び矢印のスタイル - - - - Dot 5 - Dot 5 - - - - Dot 7 - Dot 7 - - - - Dot 9 - Dot 9 - - - - Circle 5 - Circle 5 - - - - Circle 7 - Circle 7 - - - - Circle 9 - Circle 9 - - - - Slash 5 - Slash 5 - - - - Slash 7 - Slash 7 - - - - Slash 9 - Slash 9 - - - - Backslash 5 - Backslash 5 - - - - Backslash 7 - Backslash 7 - - - - Backslash 9 - Backslash 9 - - - - Import/Export - インポート/エクスポート - - - + DXF format options - DXF形式のオプション + DXF形式のオプション - - Import texts and dimensions - テキストと寸法をインポート - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Check this if you want the non-named blocks (beginning with a *) to be imported too + (*で開始する)名称のないブロックもインポートしたい場合にはチェックしてください - - Import *blocks - Import *blocks - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... + チェックした場合、FreeCADは一致するオブジェクトをワイヤーに結合しようとします。これには時間がかかる場合があります。 - + Join geometry - ジオメトリを結合 + ジオメトリを結合 - + SVG format options - SVG形式のオプション + SVG形式のオプション - + OCA format options - OCA format options + OCA 形式のオプション - + Alternate SVG Patterns location - Alternate SVG Patterns location + SVGパターン位置を入れ替え - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns + ここでの標準のドラフト ハッチ パターンを追加することができます。 <pattern>の定義を含む SVG ファイルが保存されているディレクトリを指定してください。 - + Draft interface mode - Draft interface mode + ドラフトのインタフェイスモード - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction + ドラフトモジュール動作時のUIモードです: ツールバーモードでは全てのドラフト設定が分離ツールバーに配置されます。一方、タスクバーモードではFreeCADのタスクビューシステムが全てのユーザー入力のために使用されます。 - + Toolbar - ツールバー + ツールバー - + Taskview - Taskview + タスクビュー - + Constrain mod - Constrain mod + 拘束モード - + The Constraining modifier key - The Constraining modifier key + 拘束の修飾キー - + shift - shift + Shift - + ctrl - Ctrl + Ctrl - + alt - alt + Alt - + Snap mod - Snap mod + スナップモード + + + + The snap modifier key + スナップの修飾キー + + + + Alt mod + Altモード + + + + The alt modifier key + Altの修飾キー + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + 通常はオブジェクトのコピー後にはコピーが選択されます。このオプションをチェックすると代わりに元オブジェクトが選択されます。 + + + + Select base objects after copying + コピー後に元オブジェクトを選択 + + + + If checked, a grid will appear when drawing + チェックした場合、製図中にグリッドが表示されます + + + + Use grid + グリッドを使用 + + + + Grid spacing + グリッド間隔 + + + + The spacing between each grid line + グリッド線の間隔 + + + + Main lines every + 主要線ごと + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + 主線は太めに描画されます。主線間を何スクエアにするかここに指定してください。 + + + + Internal precision level + 内部の精度レベル - The snap modifier key - The snap modifier key - - - - Alt mod - Alt mod - - - - The alt modifier key - The alt modifier key - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - - - - Select base objects after copying - Select base objects after copying - - - - Always snap to objects (disable snap mod key) - Always snap to objects (disable snap mod key) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - The radius for snapping to special points. Set to 0 for no distance (infinite) - - - - Snap range - Snap range - - - - px - px - - - - If checked, a grid will appear when drawing - If checked, a grid will appear when drawing - - - - Use grid - Use grid - - - - Grid spacing - Grid spacing - - - - The spacing between each grid line - The spacing between each grid line - - - - Main lines every - Main lines every - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - - - - Internal precision level - Internal precision level - - - Dimensions precision level - 寸法精度 + 寸法精度 - - Vertical dimensions text orientation - 縦の寸法テキストの向き - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - 寸法が縦になったときの寸法テキストの向き.デフォルトは左(ISO標準) + 寸法が縦になったときの寸法テキストの向き.デフォルトは左(ISO標準) - + Left (ISO standard) - Left (ISO standard) + 左 (ISO規格) - + Right - Right + 右面図 - - Create parametric objects - Create parametric objects - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable + チェックされている場合、同じレイヤーのオブジェクトがドラフトブロックとして連結されます。 + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Group layers into blocks - Group layers into blocks + グループレイヤーをブロックへ - + If this is checked, all objects containing faces will be exported as 3d polyfaces - If this is checked, all objects containing faces will be exported as 3d polyfaces + これがチェックされている場合は、3Dポリフェイスとしての面を含むすべてのオブジェクトがエクスポートされます。 - + Export 3D objects as polyface meshes - Export 3D objects as polyface meshes + 3D オブジェクトをポリフェイスメッシュとしてエクスポートします。 If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. + チェックされている場合、ドラフトワークベンチは表示されません。ドラフトツールが全て建築ワークベンチに含まれるようになった場合に役立つはずます。 Hide Draft workbench - Hide Draft workbench + ドラフト ワークベンチを隠す - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - If this is checked, snapping will not occur against objects with more than the indicated number of edges - - - - Snap maximum - Snap maximum - - - - Maximum number of edges to be considered for snapping - Maximum number of edges to be considered for snapping - - - - Maximum number of edges - Maximum number of edges - - - + If checked, the Snap toolbar will be shown whenever you use snapping - If checked, the Snap toolbar will be shown whenever you use snapping + チェックされている場合、スナップ使用時に常にスナップツールバーが表示されます - + Show Draft Snap toolbar - Show Draft Snap toolbar + ドラフトスナップ ツールバーを表示 - + Hide Draft snap toolbar after use - Hide Draft snap toolbar after use + 使用後ドラフトスナップ ツールバーを非表示にする - + if checked, a widget indicating the current working plane orientation appears during drawing operations - if checked, a widget indicating the current working plane orientation appears during drawing operations + チェックされている場合、製図操作中に現在の作業面の方向を示すウィジットが表示されます - + Show Working Plane tracker - Show Working Plane tracker + 作業平面の追跡ツールを表示 - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command + チェックされている場合、ドラフトワークベンチのアクティブ状態中に常にドラフトグリッドが表示されます。それ以外の場合はコマンド使用時のみです。 - - Always show - Always show - - - - Create Sketches - Create Sketches - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document + チェックされている場合、インポートされたテキストサイズは、DXF 文書内にあるサイズから標準ドラフトで定義されたテキストサイズへ変換されます。 - + Use standard font size for texts - Use standard font size for texts + 標準フォントサイズを使用 - + If this is checked, hatches will be converted into simple wires - If this is checked, hatches will be converted into simple wires + チェックされている場合、ハッチングは単純な線に変換されます。 - + Import hatch boundaries as wires - Import hatch boundaries as wires + ハッチング境界を線としてインポート - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width + チェックされている場合、ポリラインに幅の定義があるときには適切な幅の閉じたワイヤーとしてレンダリングされます - + Render polylines with width - Render polylines with width + 幅のあるポリラインをレンダリングします。 - - Export Style - Export Style - - - + Style of SVG file to write when exporting a Sketch. - Style of SVG file to write when exporting a Sketch. + スケッチのエクスポート時にSVGファイルスタイルで書き出し - + Translated (for print & display) - Translated (for print & display) + 変換 (印刷&表示用) - + Raw (for CAM) - Raw (for CAM) + 変換無し (CAM用) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds + SVGビューのエクスポート時に白地背景面での可読性を考慮してすべての白い線を黒く変更 - + Translate white line color to black - Translate white line color to black + 白い線の色を黒に変換します。 + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + + + + Use Part Primitives when available + Use Part Primitives when available + + + + Snapping + Snapping + + + + If this is checked, snapping is activated without the need to press the snap mod key + If this is checked, snapping is activated without the need to press the snap mod key + + + + Always snap (disable snap mod) + Always snap (disable snap mod) + + + + Construction geometry + 拘束形状 + + + + Construction geometry color + Construction geometry color + + + + Import + Import + + + + texts and dimensions + texts and dimensions + + + + points + points + + + + layouts + layouts + + + + *blocks + *blocks + + + + If this is checked, the exported objects will be projected to reflect the current view direction + If this is checked, the exported objects will be projected to reflect the current view direction + + + + Project exported objects along current view direction + Project exported objects along current view direction + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipse export is badly supported. Use this to export them as polylines instead. + + + + DWG format options + DWG形式のオプション + + + + Path to Teigha File Converter + Path to Teigha File Converter + + + + The path to your Teigha File Converter executable + The path to your Teigha File Converter executable + + + + Visual settings + Visual settings + + + + Visual Settings + Visual Settings + + + + Default line color + デフォルトの線の色 + + + + Default line width + Default line width + + + + Snap symbols style + Snap symbols style + + + + Draft classic style + Draft classic style + + + + Bitsnpieces style + Bitsnpieces style + + + + Color + Color + + + + Hatch patterns resolution + Hatch patterns resolution + + + + Grid + グリッド + + + + Always show the grid + Always show the grid + + + + Texts and dimensions + Texts and dimensions + + + + Texts + Texts + + + + font + フォント + + + + Internal font + Internal font + + + + size + size + + + + Dimensions arrows + Dimensions arrows + + + + style + style + + + + Dot + Dot + + + + Circle + + + + + Arrow + Arrow + + + + The default size of arrows + The default size of arrows + + + + Dimensions lines + Dimensions lines + + + + text above + text above + + + + text inside + text inside + + + + The default size of dimensions extension lines + The default size of dimensions extension lines + + + + Dimensions text + Dimensions text + + + + orientation + orientation + + + + spacing + spacing + + + + The space between the dimension line and the dimension text + The space between the dimension line and the dimension text + + + + Default ShapeString Font File + Default ShapeString Font File + + + + Select a font file + Select a font file + + + + Fill objects with faces whenever possible + Fill objects with faces whenever possible + + + + DXF / DWG options + DXF / DWG options + + + + Create + 作成 + + + + If thi sis checked, only standard Part objects will be created (fastest) + If thi sis checked, only standard Part objects will be created (fastest) + + + + simple Part shapes + simple Part shapes + + + + If this is checked, parametric Draft objects will be created whenever possible + If this is checked, parametric Draft objects will be created whenever possible + + + + Draft objects + Draft objects + + + + If this is checked, sketches will be created whenever possible + If this is checked, sketches will be created whenever possible + + + + Sketches + スケッチ + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + + + + Get original colors from the DXF file + Get original colors from the DXF file + + + + If this is checked, DXF layers will be imported as Draft layers + If this is checked, DXF layers will be imported as Draft layers + + + + Use Draft Layers + Use Draft Layers + + + + Treat ellipses and splines as polylines + Treat ellipses and splines as polylines + + + + Max Spline Segment: + Max Spline Segment: + + + + SVG / OCA options + SVG / OCA options + + + + Export style + Export style + + + + Snapping settings + Snapping settings + + + + Show the unit suffix in dimensions + Show the unit suffix in dimensions + + + + Workbench + + + Draft Snap + Draft Snap + + + + Draft creation tools + ドラフト作成ツール + + + + Draft modification tools + ドラフト修正ツール draft - + + Draft Command Bar + Draft Command Bar + + + active command: - アクティブコマンド: + アクティブコマンド: - + None - なし + なし - + Active Draft command - アクティブドラフトコマンド + アクティブドラフトコマンド - + X coordinate of next point - 次の点の X 座標 + 次の点の X 座標 - + X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - 次の点の Y 座標 - - - - Z coordinate of next point - 次の点の Z 座標 - - - - Radius - 半径 - - - - Radius of Circle - 円の半径 - - - - Coordinates relative to last point or absolute (SPACE) - 最後の点からの相対座標、または絶対座標[スペース] - - - - Undo the last segment (CTRL+Z) - 最後のセグメントを元に戻す (Ctrl+Z) - - - - Finishes and closes the current line (C) - 現在の線を閉じて終了[C] - - - - Offset - オフセット - - - - XY - XY - - - - Select XY plane - XY 平面を選択 - - - - XZ - XZ - - - - Select XZ plane - XZ 平面を選択 - - - - YZ - YZ - - - - Select YZ plane - YZ 平面を選択 - - - - View - 表示 - - - - Select plane perpendicular to the current view - 現在のビューに垂直な面を選択する。 - - - - Do not project points to a drawing plane - 描画平面に点を投影しないでください - - - - If checked, objects will be copied instead of moved (C) - チェックされている場合、オブジェクトは移動 (C) ではなくコピーされます。 - - - - Line Color - 線の色 - - - - Face Color - 面の色 - - - - Line Width - 線の幅 - - - - Font Size - フォントサイズ - - - - Apply to selected objects - 選択したオブジェクトに適用します。 - - - - Toggles Construction Mode - 作成モードへの切り替え - - - - Select Plane - 平面選択 - - - - Line - 直線 - - - - Circle - + X - Center X - 中心X + Y + Y - - Arc - 円弧 + + Z + Z - - Pick Object - オブジェクトを選択 - - - - draft Command Bar - ドラフトコマンドバー - - - - Pick a face to define the drawing plane - - 描画面を選択する - - - - Pick first point: - - 最初の点を選択: - - - - Pick next point: - - 次の点を選択: - - - - Pick next point, or (F)inish or (C)lose: - - 次のポイントを選択、または完了(F)、閉じる(C)  - - - - Pick opposite point: - - 反対側の点を選択します。  - - - - Pick center point: - - 中心点を選択: - - - - Pick radius: - - 半径を選択: - - - - Pick start angle: - - 開始角度を選択: - - - - Pick aperture: - - Pick aperture: - - - - - Aperture angle: - - Aperture angle: - - - - - Pick location point: - - 領域を選択: - - - - Select an object to move - - 移動するオブジェクトを選択します。 - - - - Pick start point: - - 始点を選択: - - - - Pick end point: - - 終点を選択: - - - - Select an object to rotate - - 回転するオブジェクトを選択します。 - - - - Pick rotation center: - - 回転の中心を選択します。 - - - - Pick base angle: - - 基本となる角度を選択します。 - - - - Pick rotation angle: - - ピック回転角: - - - - Select an object to offset - - オフセットするオブジェクトを選択 - - - - Offset only works on one object at a time - - 一度に1つのオブジェクトしかオフセットできません - - - - Pick distance: - - 距離を選択する: - - - - Select an object to upgrade - - アップグレードするオブジェクトを選択する - - - - Select an object to trim/extend - - トリムまたは延長するオブジェクトを選択します。 - - - - Select an object to scale - - 拡大縮小縮小するオブジェクトを選択する - - - - Pick base point: - - 基準点を選択: - - - - Pick scale factor: - - 拡大縮小率を選択する: - - - - Number of sides - 辺の数 - - - - &Relative - &Relative - - - - &Undo - 元に戻す(&U) - - - - &Close - 閉じる (&C) - - - - &Copy - コピー (&C) - - - - If checked, command will not finish until you press the command button again - If checked, command will not finish until you press the command button again - - - - &Continue - 続行 (&c) - - - - Last point has been removed - - Last point has been removed - - - - - Spline has been closed - - スプラインは閉じられています。 - - - - Edges don't intersect! - - エッジを交差しないでください! - - - - Cannot offset this object type - - このオブジェクトの種類はオフセットすることができません。 - - - - Found groups: closing each open object inside - - Found groups: closing each open object inside - - - - - Found 2 objects: fusing them - - Found 2 objects: fusing them - - - - - Found 1 non-parametric objects: draftifying it - - Found 1 non-parametric objects: draftifying it - - - - - Found 1 closed sketch object: making a face from it - - Found 1 closed sketch object: making a face from it - - - - - Found 1 open wire: closing it - - Found 1 open wire: closing it - - - - - Found several edges: wiring them - - Found several edges: wiring them - - - - - Found several non-connected edges: making compound - - Found several non-connected edges: making compound - - - - - Found several non-treatable objects: making compound - - Found several non-treatable objects: making compound - - - - - Found 1 parametric object: breaking its dependencies - - Found 1 parametric object: breaking its dependencies - - - - - Found 2 objects: subtracting them - - Found 2 objects: subtracting them - - - - - Found several faces: splitting them - - Found several faces: splitting them - - - - - Found several objects: subtracting them from the first one - - Found several objects: subtracting them from the first one - - - - - Found 1 face: extracting its wires - - Found 1 face: extracting its wires - - - - - Found only wires: extracting their edges - - Found only wires: extracting their edges - - - - - This object type is not editable - - このオブジェクトタイプは編集できない - - - - Active object must have more than two points/nodes - - アクティブオブジェクトは2つ以上の点またはノードが必要 - - - - Finishes the current drawing or editing operation (F) - Finishes the current drawing or editing operation (F) - - - - Add points to the current object - Add points to the current object - - - - Remove points from the current object - Remove points from the current object - - - - F&illed - F&illed - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - - - - &Finish - &Finish - - - - If checked, an OCC-style offset will be performed instead of the classic offset - If checked, an OCC-style offset will be performed instead of the classic offset - - - - &OCC-style offset - OCC スタイル オフセット (&O) - - - - &Wipe - &Wipe - - - - Wipes the existing segments of this line and starts again from the last point (W) - Wipes the existing segments of this line and starts again from the last point (W) + + Y coordinate of next point + 次の点の Y 座標 - Point - + Z coordinate of next point + 次の点の Z 座標 - - Distance - 距離 + + Radius + 半径 - - Edit - 編集 + + Radius of Circle + 円の半径 - - Create BSpline - Bスプライン曲線を作成 + + &Relative + 相対 (&R) - - Create Rectangle - 矩形を作成 + + Coordinates relative to last point or absolute (SPACE) + 最後の点からの相対座標、または絶対座標[スペース] - - Create Circle - 円を作成 + + F&illed + 塗りつぶし (&I) - - Create Arc - 円弧を作成 + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + チェックされている場合、オブジェクトは塗りつぶし表示されます。それ以外の場合、ワイヤーフレーム表示されます (i) - - Create Polygon - 多角形を作成 + + &Finish + 終了 (&F) - - Create Text - テキストを作成 + + Finishes the current drawing or editing operation (F) + 現在の製図、または編集操作を終了します (F) - - Create Dimension - 寸法の作成 + + If checked, command will not finish until you press the command button again + チェックされている場合、再びコマンドボタンを押すまでコマンドが終了しなくなります - - Copy - コピー + + &Continue + 続行 (&c) - - Move - 移動 + + If checked, an OCC-style offset will be performed instead of the classic offset + チェックされている場合、従来のオフセットの代わりにくOCC-スタイルのオフセットが行われます - - Change Style - スタイルの変更 + + &OCC-style offset + OCC スタイル オフセット (&O) - - Rotate - 回転 + + Add points to the current object + 現在のオブジェクトに点を追加します - - Found 1 solidificable object: solidifying it - - Found 1 solidificable object: solidifying it - + + Remove points from the current object + 現在のオブジェクトから点を削除します - - Found several objects or faces: making a parametric face - - Found several objects or faces: making a parametric face - + + Make Bezier node sharp + Make Bezier node sharp - - Found objects containing curves: fusing them - - Found objects containing curves: fusing them - + + Make Bezier node tangent + Make Bezier node tangent - - Found several objects: fusing them - - Found several objects: fusing them - + + Make Bezier node symmetric + Make Bezier node symmetric - - Scale - 拡大縮小 + + &Undo + 元に戻す(&U) + + + + Undo the last segment (CTRL+Z) + 最後のセグメントを元に戻す (Ctrl+Z) + + + + &Close + 閉じる (&C) + + + + Finishes and closes the current line (C) + 現在の線を閉じて終了[C] + + + + &Wipe + 消去 (&W) + + + + Wipes the existing segments of this line and starts again from the last point (W) + 直線の既存の区間を消去して最後の点から再開します (W) + + + + Number of sides + 辺の数 + + + + Offset + オフセット + + + + XY + XY + + + + Select XY plane + XY 平面を選択 + + + + XZ + XZ + + + + Select XZ plane + XZ 平面を選択 + + + + YZ + YZ + + + + Select YZ plane + YZ 平面を選択 + + + + View + 表示 + + + + Select plane perpendicular to the current view + 現在のビューに垂直な面を選択する。 + + + + Do not project points to a drawing plane + 描画平面に点を投影しないでください + + + + &Copy + コピー (&C) + + + + If checked, objects will be copied instead of moved (C) + チェックされている場合、オブジェクトは移動 (C) ではなくコピーされます。 + + + + Text string to draw + Text string to draw + + + + String + 文字列 + + + + Height of text + Height of text + + + + Height + 高さ + + + + Intercharacter spacing + Intercharacter spacing + + + + Tracking + Tracking + + + + Full path to font file: + Full path to font file: + + + + Open a FileChooser for font file + Open a FileChooser for font file + + + + Set/unset a working plane + Set/unset a working plane + + + + Line Color + 線の色 + + + + Face Color + 面の色 + + + + Line Width + 線の幅 - Trim - トリム + Font Size + フォントサイズ - - Start Angle - Start Angle + + Apply to selected objects + 選択したオブジェクトに適用します。 - - Aperture - Aperture + + Toggles Construction Mode + 作成モードへの切り替え - - Installed Macros - Installed Macros + + Select Plane + 平面選択 - - Wire tools - 連線ツール + + Line + 直線 - + DWire - DWire + Dワイヤー - - Create DWire - Create DWire + + Circle + - - DWire has been closed + + Center X + 中心X + + + + Arc + 円弧 + + + + Point + + + + + Distance + 距離 + + + + Trim + トリム + + + + Pick Object + オブジェクトを選択 + + + + Edit + 編集 + + + + Global X + Global X + + + + Global Y + Global Y + + + + Global Z + Global Z + + + + Local X + Local X + + + + Local Y + Local Y + + + + Local Z + Local Z + + + + Invalid Size value. Using 200.0. + Invalid Size value. Using 200.0. + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + Please enter a text string. + + + + Select a Font file + Select a Font file + + + + Please enter a font file. + Please enter a font file. + + + + Draft.makeBSpline: not enough points - DWire has been closed + Draft.makeBSpline: not enough points - - BSpline - BSpline + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Equal endpoints forced Closed + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Invalid pointslist + + + + + Found groups: closing each open object inside + + グループを見つけました: 内部の開いているオブジェクトを閉じます + + + + + Found mesh(es): turning into Part shapes + + Found mesh(es): turning into Part shapes + + + + + Found 1 solidificable object: solidifying it + + ソリッド化可能なオブジェクトが1つ見つかりました: ソリッド化します + + + + Found 2 objects: fusing them + + オブジェクトを2つ見つけました: 結合します + + + + + Found several objects: making a shell + + Found several objects: making a shell + + + + + Found several coplanar objects or faces: making one face + + Found several coplanar objects or faces: making one face + + + + + Found 1 non-parametric objects: draftifying it + + 非パラメトリックなオブジェクトを1つ見つけました: 製図します + + + + + Found 1 closed sketch object: making a face from it + + 閉じたスケッチオブジェクトを1つ見つけました: 面を作成します + + + + + Found closed wires: making faces + + Found closed wires: making faces + + + + + Found 1 open wire: closing it + + 開いたワイヤーを1つ見つけました: 閉じます + + + + + Found several open wires: joining them + + Found several open wires: joining them + + + + + Found several edges: wiring them + + 複数のエッジを見つけました: ワイヤーとして結合します + + + + + Found several non-treatable objects: making compound + + 複数の修復不能なオブジェクトを見つけました: 複合物を作成します + + + + + Unable to upgrade these objects. + + Unable to upgrade these objects. + + + + + Found 1 block: exploding it + + Found 1 block: exploding it + + + + + Found 1 parametric object: breaking its dependencies + + パラメトリックなオブジェクトを1つ見つけました: 依存関係を破棄します + + + + + Found 2 objects: subtracting them + + オブジェクトを2つ見つけました: 減算を行います + + + + + Found several faces: splitting them + + 複数の面を見つけました: 分割します + + + + + Found several objects: subtracting them from the first one + + 複数のオブジェクトを見つけました: 最初の1つから残りを減算します + + + + + Found 1 face: extracting its wires + + 面を1つ見つけました: ワイヤーを抽出します + + + + + Found only wires: extracting their edges + + ワイヤーのみ見つかりました: エッジを抽出します + + + + + No more downgrade possible + + それ以上のダウングレードはできません + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + + Pick a face to define the drawing plane + + 描画面を選択する + + + + Pick first point: + + 最初の点を選択: + + + + Create Line + 線分を作成 + + + + Create DWire + DWire を作成します。 + + + + DWire has been closed + + DWire が閉じられました + Last point has been removed + + 最後の点が取り除かれています。 + + + + + Pick next point: + + 次の点を選択: + + + + Pick next point, or (F)inish or (C)lose: + + 次のポイントを選択、または完了(F)、閉じる(C)  + + + + BSpline + B-スプライン + + + + Spline has been closed + + スプラインは閉じられています。 + + + + Create BSpline + Bスプライン曲線を作成 + + + + BezCurve + ベジェ曲線 + + + + Bezier curve has been closed + + Bezier curve has been closed + + + + + Create BezCurve + ベジェ曲線を作成 + + + Rectangle - 四角形 + 四角形 - + + Create Plane + 平面を作成 + + + + Create Rectangle + 矩形を作成 + + + + Pick opposite point: + + 反対側の点を選択します。  + + + + Pick center point: + + 中心点を選択: + + + + Pick radius: + + 半径を選択: + + + + Pick start angle: + + 開始角度を選択: + + + + Pick aperture: + + 視野口径を選択: + + + + + Create Circle + 円を作成 + + + + Create Arc + 円弧を作成 + + + + Start Angle + 開始角度 + + + + Aperture + 視野口径 + + + + Aperture angle: + + 視野角: + + + Polygon - 多角形 + 多角形 - + + Create Polygon + 多角形を作成 + + + + Ellipse + 楕円 + + + + Create Ellipse + 楕円を作成 + + + Text - テキスト + テキスト - + + Pick location point: + + 領域を選択: + + + + Create Text + テキストを作成 + + + Dimension - 寸法 + 寸法 - - No upgrade available for this object + + Create Dimension + 寸法の作成 + + + + Edges don't intersect! - No upgrade available for this object + エッジを交差しないでください! + + + + ShapeString + ShapeString + + + + Pick ShapeString location point: + + Pick ShapeString location point: - - Couldn't upgrade these objects + + Create ShapeString + Create ShapeString + + + + Move + 移動 + + + + Select an object to move - Couldn't upgrade these objects + 移動するオブジェクトを選択します。 + + + + Pick start point: + + 始点を選択: + + + + Copy + コピー + + + + Pick end point: + + 終点を選択: + + + + Change Style + スタイルの変更 + + + + Select an object to rotate + + 回転するオブジェクトを選択します。 + + + + Pick rotation center: + + 回転の中心を選択します。 + + + + Rotate + 回転 + + + + Pick base angle: + + 基本となる角度を選択します。 + + + + Pick rotation angle: + + ピック回転角: + + + + Select an object to offset + + オフセットするオブジェクトを選択 + + + + Offset only works on one object at a time + + 一度に1つのオブジェクトしかオフセットできません + + + + Cannot offset this object type + + このオブジェクトの種類はオフセットすることができません。 + + + + Pick distance: + + 距離を選択する: + + + + Select an object to upgrade + + アップグレードするオブジェクトを選択する + + + + Upgrade + アップグレード + + + + Downgrade + ダウングレード + + + + Select an object to trim/extend + + トリムまたは延長するオブジェクトを選択します。 + + + + Scale + 拡大縮小 + + + + Select an object to scale + + 拡大縮小縮小するオブジェクトを選択する + + + + Pick base point: + + 基準点を選択: + + + + Pick scale factor: + + 拡大縮小率を選択する: + + + + Select an object to project + + Select an object to project - - One wire is not planar, upgrade not done + + Select a Draft object to edit - One wire is not planar, upgrade not done + Select a Draft object to edit - - Found a closed wire: making a face + + This object type is not editable - Found a closed wire: making a face + このオブジェクトタイプは編集できません + + + + Active object must have more than two points/nodes + + アクティブオブジェクトは2つ以上の点またはノードが必要 + + + + Selection is not a Knot + + Selection is not a Knot - - Found 1 open edge: making a line + + Endpoint of BezCurve can't be smoothed - Found 1 open edge: making a line + Endpoint of BezCurve can't be smoothed - - Found 1 circular edge: making a circle + + Select an object to convert - Found 1 circular edge: making a circle + Select an object to convert - - No more downgrade possible + + Select an object to array - No more downgrade possible + Select an object to array - - Draft creation tools - Draft creation tools + + Please select base and path objects + + Please select base and path objects + - - Draft modification tools - Draft modification tools + + Create Point + Create Point - + + Select an object to clone + + Select an object to clone + + + + + Select face(s) on existing object(s) + + Select face(s) on existing object(s) + + + + + Teigha File Converter not found, DWG support is disabled. + + Teigha File Converter not found, DWG support is disabled. + + + + + Installed Macros + インストールされているマクロ + + + &Draft - &Draft + ドラフト(&D) - - Context tools - Context tools + + Utilities + ユーティリティ + + + + Wire tools + 連線ツール + + + + Snapping + Snapping + + + + Found 1 multi-solids compound: exploding it + + Found 1 multi-solids compound: exploding it + + + + + Sides + Sides diff --git a/src/Mod/Draft/Resources/translations/Draft_nl.qm b/src/Mod/Draft/Resources/translations/Draft_nl.qm index fcd6de7d11dc9796722d97f778a428b99bbda3a0..7713189b9a7bbd3c1b7f960304a32eb5840fb7f5 100644 GIT binary patch delta 20229 zcmb7s2Yi!t{{JU!Mw6y3&@xIH54)_EtrQhXOQFiBlvxo>le7(_Nl8*lIgfCPhZ9d8 zQE;7z3{i1J4#j~36hY8);8uo+rwF(`$Nm2A&-a_>$!NLr|LRM=$@6^2XRq%k9@w1v z&5g$J1y8yIiE4V0adR`#KVB!}(?+7KE6Et< z56^u-#xK4n>c3Zxm+m9uS632c-$kY&6Now(<@nB@$yBx%-wWmV?u%rah4;a1Ilkv0 z(?i&2=x=g7Gnhg$I%-cj;AE9N>W8DMck7;>0ljzQ7 zy5*UFfwXm`R%H`i_$zJt(|?HC{YIP58%tEYleQi>2L6txZ7Z6h1iF 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@@ -1,511 +1,784 @@ - + Draft_AddPoint - + Add Point - Punt toevoegen + Punt toevoegen - + Adds a point to an existing wire/bspline - Voegt een punt toe aan een ​​bestaande draad/bspline + Voegt een punt toe aan een ​​bestaande draad/bspline Draft_AddToGroup - - Adds the selected object(s) to an existing group - Voegt het/de geselecteerde object(en) aan een bestaande groep toe + + Add to group... + Toevoegen aan groep... - - Add to group... - Toevoegen aan groep... + + Adds the selected object(s) to an existing group + Voegt het/de geselecteerde object(en) aan een bestaande groep toe Draft_ApplyStyle - + Apply Current Style - Huidige stijl toepassen + Huidige stijl toepassen - + Applies current line width and color to selected objects - Huidige lijndikte en -kleur toepassen op geselecteerde objecten + Huidige lijndikte en -kleur toepassen op geselecteerde objecten Draft_Arc - + Arc - Boog + Boog - + Creates an arc. CTRL to snap, SHIFT to constrain - Creëert een boog. CTRL om te snappen, SHIFT om te beperken + Creëert een boog. CTRL om te snappen, SHIFT om te beperken Draft_Array - + Array - Array + Reeks - + Creates a polar or rectangular array from a selected object - Creates a polar or rectangular array from a selected object + Maak een polair of rechthoekige array van een geselecteerd object Draft_BSpline - + B-Spline - B-Spline + B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Creëert een meervoudige b-spline. CTRL om te snappen, SHIFt om te beperken + Creëert een meervoudige b-spline. CTRL om te snappen, SHIFt om te beperken + + + + Draft_BezCurve + + + BezCurve + BezCurve + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Creates a Bezier curve. CTRL to snap, SHIFT to constrain Draft_Circle - + Circle - Cirkel + Cirkel - + Creates a circle. CTRL to snap, ALT to select tangent objects - Hiermee maakt u een cirkel. CTRL om te snappen, ALT om rakende objecten te kiezen + Hiermee maakt u een cirkel. CTRL om te snappen, ALT om rakende objecten te kiezen Draft_Clone - + Clone - Clone + Kopieer - + Clones the selected object(s) - Clones the selected object(s) + Kopieer het/de geselecteerde(e) object(en) Draft_CloseLine - + Close Line - Sluit lijn + Sluit lijn - + Closes the line being drawn - Sluit de getekende lijn + Sluit de getekende lijn Draft_DelPoint - + Remove Point - Punt verwijderen + Punt verwijderen - + Removes a point from an existing wire or bspline - Verwijdert een punt uit een bestaande draad of bspline + Verwijdert een punt uit een bestaande draad of bspline Draft_Dimension - + Dimension - Afmeting + Afmeting - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - Hiermee maakt u een dimensie. CTRL om te snappen, SHIFT om te beperken, ALT om een segment te kiezen + Hiermee maakt u een dimensie. CTRL om te snappen, SHIFT om te beperken, ALT om een segment te kiezen Draft_Downgrade - + Downgrade - Vorige versie + Vorige versie - + Explodes the selected objects into simpler objects, or subtract faces - Verdeelt de geselecteerde objecten in simpelere objecten, of vermindert aantal zijden + Verdeelt de geselecteerde objecten in simpelere objecten, of vermindert aantal zijden Draft_Draft2Sketch - + Draft to Sketch - Draft to Sketch + Draft to Sketch Draft_Drawing - + Drawing - Tekening + Tekening - + Puts the selected objects on a Drawing sheet. - Hiermee plaatst u de geselecteerde objecten op een tekenvel. + Hiermee plaatst u de geselecteerde objecten op een tekenvel. Draft_Edit - + Edit - Bewerken + Bewerken - + Edits the active object - Bewerkt het actieve object + Bewerkt het actieve object + + + + Draft_Ellipse + + + Ellipse + Ellips + + + + Creates an ellipse. CTRL to snap + Creates an ellipse. CTRL to snap + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected face(s) + Creates a facebinder object from selected face(s) Draft_FinishLine - + Finish line - Voltooi lijn + Voltooi lijn - + Finishes a line without closing it - Voltooit een lijn zonder deze te sluiten + Voltooit een lijn zonder deze te sluiten + + + + Draft_FlipDimension + + + Flip Dimension + Flip Dimension + + + + Flip the normal direction of a dimension + Flip the normal direction of a dimension + + + + Draft_Heal + + + Heal + Heal + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + Heal faultly Draft objects saved from an earlier FreeCAD version + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer + Adds a layer Draft_Line - + Line - Lijn + Lijn - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - Hiermee maakt u een 2-punts lijn. CTRL om te snappen, SHIFT om te beperken + Hiermee maakt u een 2-punts lijn. CTRL om te snappen, SHIFT om te beperken Draft_Move - + Move - Verplaatsen + Verplaatsen - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - Verplaatst de geselecteerde objecten tussen 2 punten. CTRL om te snappen, SHIFT om te beperken, ALT om te kopiëren + Verplaatst de geselecteerde objecten tussen 2 punten. CTRL om te snappen, SHIFT om te beperken, ALT om te kopiëren Draft_Offset - + Offset - Verschuiving + Verschuiving - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - Verschuift het actieve object. CTRL om te snappen, SHIFT om te beperken, ALT om te kopiëren + Verschuift het actieve object. CTRL om te snappen, SHIFT om te beperken, ALT om te kopiëren + + + + Draft_PathArray + + + PathArray + PathArray + + + + Creates copies of a selected object along a selected path. + Creates copies of a selected object along a selected path. Draft_Point - + Point - Punt + Punt - + Creates a point object - Creates a point object + Maak een punt object Draft_Polygon - + Polygon - Veelhoek + Veelhoek - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Creëert een regelmatige veelhoek. CTRL om te snappen, SHIFT te beperken + Creëert een regelmatige veelhoek. CTRL om te snappen, SHIFT te beperken Draft_Rectangle - + Rectangle - Rechthoek + Rechthoek - + Creates a 2-point rectangle. CTRL to snap - Hiermee maakt u een 2-punts rechthoek. CTRL om te snappen + Hiermee maakt u een 2-punts rechthoek. CTRL om te snappen Draft_Rotate - + Rotate - Draaien + Draaien - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - Draait de geselecteerde objecten. CTRL om te snappen, SHIFT om te beperken, ALT om een kopie te creëren + Draait de geselecteerde objecten. CTRL om te snappen, SHIFT om te beperken, ALT om een kopie te creëren Draft_Scale - + Scale - Schalen + Schalen - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - Schaalt de geselecteerde objecten uit een basispunt. CTRL om te srpingen, SHIFT om te beperken, ALT om te kopiëren + Schaalt de geselecteerde objecten uit een basispunt. CTRL om te srpingen, SHIFT om te beperken, ALT om te kopiëren Draft_SelectGroup - + Select group - Selecteer groep + Selecteer groep - + Selects all objects with the same parents as this group - Selecteert alle objecten met dezelfde ouders als deze groep + Selecteert alle objecten met dezelfde ouders als deze groep Draft_SelectPlane - + SelectPlane - Selecteer vlak + Selecteer vlak - + Select a working plane for geometry creation - Selecteer een werkvlak om geometrie te creëren + Selecteer een werkvlak om geometrie te creëren Draft_Shape2DView - + Shape 2D view - 2D-uitzichtvorm + 2D-uitzichtvorm - + Creates Shape 2D views of selected objects - Maakt 2D-uitzichtvormen van geselecteerde objecten + Maakt 2D-uitzichtvormen van geselecteerde objecten - + Convert bidirectionally between Draft and Sketch objects - Convert bidirectionally between Draft and Sketch objects + Converteer bidirectioneel tussen Draft en Sketch objecten + + + + Draft_ShapeString + + + Shape from text... + Shape from text... + + + + Creates text string in shapes. + Creates text string in shapes. Draft_ShowSnapBar - + Show Snap Bar - Show Snap Bar + Show Snap Bar - + Shows Draft snap toolbar - Shows Draft snap toolbar + Shows Draft snap toolbar + + + + Draft_Snap_Angle + + + Angles + Angles + + + + Snaps to 45 and 90 degrees points on arcs and circles + Snaps to 45 and 90 degrees points on arcs and circles + + + + Draft_Snap_Center + + + Center + Center + + + + Snaps to center of circles and arcs + Snaps to center of circles and arcs + + + + Draft_Snap_Dimensions + + + Dimensions + Dimensies + + + + Shows temporary dimensions when snapping to Arch objects + Shows temporary dimensions when snapping to Arch objects + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Snaps to endpoints of edges + Snaps to endpoints of edges + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Snaps to extension of edges + Snaps to extension of edges + + + + Draft_Snap_Grid + + + Grid + Grid + + + + Snaps to grid points + Snaps to grid points + + + + Draft_Snap_Intersection + + + Intersection + Snijpunt + + + + Snaps to edges intersections + Snaps to edges intersections + + + + Draft_Snap_Lock + + + Toggle On/Off + Toggle On/Off + + + + Activates/deactivates all snap tools at once + Activates/deactivates all snap tools at once + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Snaps to midpoints of edges + Snaps to midpoints of edges + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Snaps to nearest point on edges + Snaps to nearest point on edges + + + + Draft_Snap_Ortho + + + Ortho + Ortho + + + + Snaps to orthogonal and 45 degrees directions + Snaps to orthogonal and 45 degrees directions + + + + Draft_Snap_Parallel + + + Parallel + Parallel + + + + Snaps to parallel directions of edges + Snaps to parallel directions of edges + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Snaps to perpendicular points on edges + Snaps to perpendicular points on edges + + + + Draft_Snap_WorkingPlane + + + Working Plane + Working Plane + + + + Restricts the snapped point to the current working plane + Restricts the snapped point to the current working plane Draft_Text - + Text - Tekst + Tekst - + Creates an annotation. CTRL to snap - Hiermee maakt u een aantekening. CTRL op te snappen + Hiermee maakt u een aantekening. CTRL op te snappen Draft_ToggleConstructionMode - + Toggle construcion Mode - Bouwmodus in-/uitschakelen + Bouwmodus in-/uitschakelen - + Toggles the Construction Mode for next objects. - Schakelt de Bouw-modus voor de volgende objecten aan/uit. + Schakelt de Bouw-modus voor de volgende objecten aan/uit. Draft_ToggleContinueMode - - Toggle continue Mode - Vervolg-modus schakelen + + Toggle Continue Mode + Toggle Continue Mode - + Toggles the Continue Mode for next commands. - Schakelt de vervolg-modus voor de volgende opdrachten. + Schakelt de vervolg-modus voor de volgende opdrachten. Draft_ToggleDisplayMode - + Toggle display mode - Wissel weergave-modus + Wissel weergave-modus - + Swaps display mode of selected objects between wireframe and flatlines - Schakelt weergavemodus van geselecteerde objecten tussen wireframe en flatlines + Schakelt weergavemodus van geselecteerde objecten tussen wireframe en flatlines Draft_ToggleGrid - + Toggle Grid - Toggle Grid + Schakel raster - + Toggles the Draft gid on/off - Toggles the Draft gid on/off - - - - Draft_ToggleSnap - - - Toggle snap - Toggle snap - - - - Toggles Draft snap on or off - Toggles Draft snap on or off + Toggles the Draft gid on/off Draft_Trimex - + Trimex - Trimex + Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - Trimt of breidt het geselecteerde object uit, of extrudeert enkele oppervlakken. CTRL snapt, SHIFT, beperkt tot huidige segment of tot de normale, ALT omkeert + Trimt of breidt het geselecteerde object uit, of extrudeert enkele oppervlakken. CTRL snapt, SHIFT, beperkt tot huidige segment of tot de normale, ALT omkeert Draft_UndoLine - + Undo last segment - Maak laatste segment ongedaan + Maak laatste segment ongedaan - + Undoes the last drawn segment of the line being drawn - Verwijdert het laatst getekende segment van de lijn die wordt getekend + Verwijdert het laatst getekende segment van de lijn die wordt getekend Draft_Upgrade - + Upgrade - Opwaarderen + Opwaarderen - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - Voegt de geselecteerde objecten samen, of converteert gesloten lijnen tot een vlak, of voegt vlakken samen + Voegt de geselecteerde objecten samen, of converteert gesloten lijnen tot een vlak, of voegt vlakken samen Draft_Wire - + DWire - DWire + DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain Draft_WireToBSpline - + Wire to BSpline - Draad naar BSpline + Draad naar BSpline - + Converts between Wire and BSpline - Converteert tussen draad en BSpline + Converteert tussen draad en BSpline @@ -513,1493 +786,1904 @@ General Draft Settings - Algemene ontwerpinstellingen + Algemene ontwerpinstellingen - - Default color - Standaardkleur - - - + the default color for new objects - de standaardkleur voor nieuwe objecten + de standaardkleur voor nieuwe objecten - - Default linewidth - Standaard lijndikte - - - + the default linewidth for new objects - de standaard lijndikte voor nieuwe objecten + de standaard lijndikte voor nieuwe objecten - - Snap color - Kleur het object in - - - + the default color for snap symbols - de standaardkleur voor snap symbolen + de standaardkleur voor snap symbolen - - Construction color - Constructielaag kleur - - - + This is the default color for objects being drawn while in construction mode. - Dit is de gekozen kleur voor objecten getekend in constructie-modus + Dit is de gekozen kleur voor objecten getekend in constructie-modus - + This is the default group name for construction geometry - Dit is de standaard groepsnaam voor de constructie geometrie + Dit is de standaard groepsnaam voor de constructie geometrie - + Construction - Constructie + Constructie + + + + check this if you want to use the color/linewidth from the toolbar as default + Vink dit aan als u de standaard kleur/lijn wilt gebruiken + + + + Save current color and linewidth across sessions + Sla de huidige kleur en lijnbreedte op voor alle sessies + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + Als dit is aangevinkt zal de 'kopie' modus gehandhaafd worden doorheen opeenvolgende commando's. Kopie modus kan uitgeschakeld worden door het aanvinken ongedaan te maken. + + + + Global copy mode + Globale kopieermodus - check this if you want to use the color/linewidth from the toolbar as default - Vink dit aan als u de standaard kleur/lijn wilt gebruiken - - - - Save current color and linewidth across sessions - Sla de huidige kleur en lijnbreedte op voor alle sessies - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - Als dit is aangevinkt zal de 'kopie' modus gehandhaafd worden doorheen opeenvolgende commando's. Kopie modus kan uitgeschakeld worden door het aanvinken ongedaan te maken. - - - - Global copy mode - Globale kopieermodus - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - Als dit ingeschakeld is, zal u altijd op bestaande objecten snappen tijdens het tekenen. Als niet, u zal snappen enkel wanneer op CTRL drukt. - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - Als dit ingeschakeld is, verschijnen objecten gevuld op creatie. Ze wordt anders weergegeven als wireframe + Als dit ingeschakeld is, verschijnen objecten gevuld op creatie. Ze wordt anders weergegeven als wireframe - - Fill objects by default - Standaard objecten vullen - - - + Default working plane - Standaard werkvlak + Standaard werkvlak - + None - Geen + Geen - + XY (Top) - XY (Bovenkant) + XY (Bovenkant) - + XZ (Front) - XZ (voorkant) + XZ (voorkant) - + YZ (Side) - YZ (zijkant) + YZ (zijkant) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - Het aantal decimalen in interne coördinaten (bijv. 0.001 = 3) + Het aantal decimalen in interne coördinaten (bijv. 0.001 = 3) - - Default text height - Standaard teksthoogte - - - + Default height for texts and dimensions - Standaardhoogte voor teksten en afmetingen + Standaardhoogte voor teksten en afmetingen - - Default text font - Standaardlettertype - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - Dit is de standaard naam van het lettertype voor alle Draft teksten en afmetingen. Het kan een font naam zijn, zoals "Arial", een standaard stijl, zoals "sans", "serif" of "mono", of een familie, zoals "Arial, Helvetica, sans" of een naam met een stijl zoals "Arial: Bold" + Dit is de standaard naam van het lettertype voor alle Draft teksten en afmetingen. Het kan een font naam zijn, zoals "Arial", een standaard stijl, zoals "sans", "serif" of "mono", of een familie, zoals "Arial, Helvetica, sans" of een naam met een stijl zoals "Arial: Bold" - - Arial - Arial - - - + Default template sheet - Standaard sjabloonvel + Standaard sjabloonvel - + The default template to use when creating a new drawing sheet - De standaardsjabloon om te gebruiken bij het maken van een nieuwe tekening + De standaardsjabloon om te gebruiken bij het maken van een nieuwe tekening - + Import style - Import stijl + Import stijl - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - Dit is de methode gekozen voor het importeren of het vertalen van DXF-objecten in FreeCAD-kleuren. Als "kleur vertaling" is gekozen, moet u eem bestand kiezen met een vertaling tabel die kleuren in lijnbreedten omzetten. - - - + None (fastest) - Geen (snelste) + Geen (snelste) - + Use default color and linewidth - Gebruik standaard kleur en lijndikte + Gebruik standaard kleur en lijndikte - + Original color and linewidth - Originele kleur en lijndikte + Originele kleur en lijndikte - - Color mapped to linewidth - Kleur toegewezen aan lijndikte - - - + if this is checked, paper space objects will be imported too - Als dit ingeschakeld is, zijn paper space objecten ook geïmporteerd + Als dit ingeschakeld is, zijn paper space objecten ook geïmporteerd - - Import layouts - Importeer lay-outs - - - + if this is unchecked, texts/mtexts won't be imported - Als dit niet ingeschakeld is, werden teksten en mtexts niet geïmporteerd + Als dit niet ingeschakeld is, werden teksten en mtexts niet geïmporteerd - - Color mapping file - kleurvertalingsbestand - - - - The color mapping file for translating dxf colors into linewidths - De kleurvertalingsbestand om te gebruiken voor omzetten van dxf kleuren in lijnbreedten - - - - Max Spline Segment - Max splinesegment - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - Bij het exporteren van splines naar DXF-formaat, worden ze omgezet in polylijnen. Deze waarde is de maximale lengte van elk van de polylijn segmenten. Als 0, dan wordt de hele spline behandeld als een recht segment. + Bij het exporteren van splines naar DXF-formaat, worden ze omgezet in polylijnen. Deze waarde is de maximale lengte van elk van de polylijn segmenten. Als 0, dan wordt de hele spline behandeld als een recht segment. - + This is the method choosed for importing SVG object color into FreeCAD. - Dit is de methode gekozen voor het importeren van SVG-objectkleur in FreeCAD. + Dit is de methode gekozen voor het importeren van SVG-objectkleur in FreeCAD. - + Check this if you want the areas (3D faces) to be imported too. - Schakel dit als u wilt de gebieden (3D oppervlakken) te importeren. + Schakel dit als u wilt de gebieden (3D oppervlakken) te importeren. - + Import OCA areas - OCA gebieden importeren + OCA gebieden importeren General settings - Algemene instellingen + Algemene instellingen - + Construction group name - Bouwgroepsnaam + Bouwgroepsnaam - + Tolerance - Tolerantie + Tolerantie - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - Deze waarde wordt gebruikt door functies die gebruikmaken van een tolerantie. Waarden met verschillen onder deze waarde zullen als gelijk worden behandeld. + Deze waarde wordt gebruikt door functies die gebruikmaken van een tolerantie. Waarden met verschillen onder deze waarde zullen als gelijk worden behandeld. - - Dimensions & Leader arrow style - Pijlstijl voor afmetingen & leiders - - - - Dot 5 - Punt 5 - - - - Dot 7 - Punt 7 - - - - Dot 9 - Punt 9 - - - - Circle 5 - Cirkel 5 - - - - Circle 7 - Cirkel 7 - - - - Circle 9 - Cirkel 9 - - - - Slash 5 - Schuine streep 5 - - - - Slash 7 - Schuine streep 7 - - - - Slash 9 - Schuine streep 9 - - - - Backslash 5 - Backslash 5 - - - - Backslash 7 - Backslash 7 - - - - Backslash 9 - Backslash 9 - - - - Import/Export - Import/Export - - - + DXF format options - DXF-formaat opties + DXF-formaat opties - - Import texts and dimensions - Teksten en afmetingen importeren - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Schakel dit in als de niet-genoemde blokken (die beginnen met een *) moeten ook worden geïmporteerd + Schakel dit in als de niet-genoemde blokken (die beginnen met een *) moeten ook worden geïmporteerd - - Import *blocks - Importeren *blokken - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - Indien ingeschakeld, zal freecad proberen gezamenlijk samenvallende objecten in draden omzetten. Pas op, dit kan even duren... + Indien ingeschakeld, zal freecad proberen gezamenlijk samenvallende objecten in draden omzetten. Pas op, dit kan even duren... - + Join geometry - Geometrie koppelen + Geometrie koppelen - + SVG format options - SVG-formaat opties + SVG-formaat opties - + OCA format options - OCA-formaat opties + OCA-formaat opties - + Alternate SVG Patterns location - Alternatieve SVG patronen locatie + Alternatieve SVG patronen locatie - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Hier kunt u een map aanduiden met SVG bestanden die <pattern> definities bevat die toegevoegd aan de standaard Draft hatch patronen zullen zijn + Hier kunt u een map aanduiden met SVG bestanden die <pattern> definities bevat die toegevoegd aan de standaard Draft hatch patronen zullen zijn - + Draft interface mode - Draft interfacemodus + Draft interfacemodus - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - Dit is de UI-modus waarin de Draft module zal werken: werkbalk modus zal alle ontwerp-instellingen in een aparte werkbalk plaatsen, terwijl taakzicht modus zal het FreeCAD Taskview systeem gebruiken voor alle haar gebruikersinteractie + Dit is de UI-modus waarin de Draft module zal werken: werkbalk modus zal alle ontwerp-instellingen in een aparte werkbalk plaatsen, terwijl taakzicht modus zal het FreeCAD Taskview systeem gebruiken voor alle haar gebruikersinteractie - + Toolbar - Werkbalk + Werkbalk - + Taskview - Taakzicht + Taakzicht - + Constrain mod - Beperken modus + Beperken modus - + The Constraining modifier key - De Beperken wijzigingstoets + De Beperken wijzigingstoets - + shift - shift + shift - + ctrl - ctrl + ctrl - + alt - alt + alt - + Snap mod - Snap modus + Snap modus + + + + The snap modifier key + De snap-wijzigingstoets + + + + Alt mod + ALT modus + + + + The alt modifier key + De alt-wijzigingstoets + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + Normaal, na het kopiëren van objecten, worden de kopieën geselecteerd. Als deze optie is aangevinkt, zullen de basisobjecten in plaats daarvan worden geselecteerd. + + + + Select base objects after copying + Selecteer basisobjecten na het kopiëren + + + + If checked, a grid will appear when drawing + Indien aangevinkt, zal een raster worden weergegeven bij het tekenen + + + + Use grid + Gebruik raster + + + + Grid spacing + Rasterafstand + + + + The spacing between each grid line + De afstand tussen elke rasterlijn + + + + Main lines every + Hoofdlijnen elke + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + Hoofdlijnen worden dikker getrokken. Geef hier aan hoeveel ruitjes tussen de hoofdlijnen. + + + + Internal precision level + Interne precisie-niveau - The snap modifier key - De snap-wijzigingstoets - - - - Alt mod - ALT modus - - - - The alt modifier key - De alt-wijzigingstoets - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Normaal, na het kopiëren van objecten, worden de kopieën geselecteerd. Als deze optie is aangevinkt, zullen de basisobjecten in plaats daarvan worden geselecteerd. - - - - Select base objects after copying - Selecteer basisobjecten na het kopiëren - - - - Always snap to objects (disable snap mod key) - Altijd kleven aan objecten (uitschakelen kleef mod-toets) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - De straal van het kleven aan speciale punten. Op 0 voor geen afstand (oneindig) - - - - Snap range - Kleefbereik - - - - px - px - - - - If checked, a grid will appear when drawing - Indien aangevinkt, zal een raster worden weergegeven bij het tekenen - - - - Use grid - Gebruik raster - - - - Grid spacing - Rasterafstand - - - - The spacing between each grid line - De afstand tussen elke rasterlijn - - - - Main lines every - Hoofdlijnen elke - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - Hoofdlijnen worden dikker getrokken. Geef hier aan hoeveel ruitjes tussen de hoofdlijnen. - - - - Internal precision level - Interne precisie-niveau - - - Dimensions precision level - Afmetingen precisie-niveau + Afmetingen precisie-niveau - - Vertical dimensions text orientation - De plaats van de tekst bij verticale afmetingen - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - Dit is de plaats van de dimensie-teksten wanneer deze dimensies verticaal staan. Standaard is links, dat is de ISO-norm. + Dit is de plaats van de dimensie-teksten wanneer deze dimensies verticaal staan. Standaard is links, dat is de ISO-norm. - + Left (ISO standard) - Links (ISO-norm) + Links (ISO-norm) - + Right - Rechts + Rechts - - Create parametric objects - Maak parametrische objecten - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - Als dit ingeschakeld is, zullen objecten op de dezelfde lagen in Draft blokken worden omgezet, waardoor het display sneller zal draaien, maar de objecten minder gemakkelijk bewerkbaar zullen zijn + Als dit ingeschakeld is, zullen objecten op de dezelfde lagen in Draft blokken worden omgezet, waardoor het display sneller zal draaien, maar de objecten minder gemakkelijk bewerkbaar zullen zijn - + Group layers into blocks - Lagen groeperen in blokken + Lagen groeperen in blokken - + If this is checked, all objects containing faces will be exported as 3d polyfaces - Als dit ingeschakeld is, worden alle objecten met oppervlakken geëxporteerd als 3D-polyfaces + Als dit ingeschakeld is, worden alle objecten met oppervlakken geëxporteerd als 3D-polyfaces - + Export 3D objects as polyface meshes - 3D-objecten exporteren als polyface netten + 3D-objecten exporteren als polyface netten If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. + If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. Hide Draft workbench - Hide Draft workbench + Hide Draft workbench - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - If this is checked, snapping will not occur against objects with more than the indicated number of edges - - - - Snap maximum - Snap maximum - - - - Maximum number of edges to be considered for snapping - Maximum number of edges to be considered for snapping - - - - Maximum number of edges - Maximum number of edges - - - + If checked, the Snap toolbar will be shown whenever you use snapping - If checked, the Snap toolbar will be shown whenever you use snapping + If checked, the Snap toolbar will be shown whenever you use snapping - + Show Draft Snap toolbar - Show Draft Snap toolbar + Show Draft Snap toolbar - + Hide Draft snap toolbar after use - Hide Draft snap toolbar after use + Hide Draft snap toolbar after use - + if checked, a widget indicating the current working plane orientation appears during drawing operations - if checked, a widget indicating the current working plane orientation appears during drawing operations + if checked, a widget indicating the current working plane orientation appears during drawing operations - + Show Working Plane tracker - Show Working Plane tracker + Show Working Plane tracker - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - - Always show - Always show - - - - Create Sketches - Create Sketches - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - + Use standard font size for texts - Use standard font size for texts + Standaardlettergrootte gebruiken voor teksten - + If this is checked, hatches will be converted into simple wires - If this is checked, hatches will be converted into simple wires + If this is checked, hatches will be converted into simple wires - + Import hatch boundaries as wires - Import hatch boundaries as wires + Import hatch boundaries as wires - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - + Render polylines with width - Render polylines with width + Render polylines with width - - Export Style - Export Style - - - + Style of SVG file to write when exporting a Sketch. - Style of SVG file to write when exporting a Sketch. + Style of SVG file to write when exporting a Sketch. - + Translated (for print & display) - Translated (for print & display) + Translated (for print & display) - + Raw (for CAM) - Raw (for CAM) + Raw (for CAM) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - + Translate white line color to black - Translate white line color to black + Translate white line color to black + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + + + + Use Part Primitives when available + Use Part Primitives when available + + + + Snapping + Snapping + + + + If this is checked, snapping is activated without the need to press the snap mod key + If this is checked, snapping is activated without the need to press the snap mod key + + + + Always snap (disable snap mod) + Always snap (disable snap mod) + + + + Construction geometry + Constructie geometrie + + + + Construction geometry color + Construction geometry color + + + + Import + Import + + + + texts and dimensions + texts and dimensions + + + + points + points + + + + layouts + layouts + + + + *blocks + *blocks + + + + If this is checked, the exported objects will be projected to reflect the current view direction + If this is checked, the exported objects will be projected to reflect the current view direction + + + + Project exported objects along current view direction + Project exported objects along current view direction + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipse export is badly supported. Use this to export them as polylines instead. + + + + DWG format options + DWG format options + + + + Path to Teigha File Converter + Path to Teigha File Converter + + + + The path to your Teigha File Converter executable + The path to your Teigha File Converter executable + + + + Visual settings + Visual settings + + + + Visual Settings + Visual Settings + + + + Default line color + Standaardlijnkleur + + + + Default line width + Default line width + + + + Snap symbols style + Snap symbols style + + + + Draft classic style + Draft classic style + + + + Bitsnpieces style + Bitsnpieces style + + + + Color + Color + + + + Hatch patterns resolution + Hatch patterns resolution + + + + Grid + Grid + + + + Always show the grid + Always show the grid + + + + Texts and dimensions + Texts and dimensions + + + + Texts + Texts + + + + font + font + + + + Internal font + Internal font + + + + size + size + + + + Dimensions arrows + Dimensions arrows + + + + style + style + + + + Dot + Dot + + + + Circle + Cirkel + + + + Arrow + Arrow + + + + The default size of arrows + The default size of arrows + + + + Dimensions lines + Dimensions lines + + + + text above + text above + + + + text inside + text inside + + + + The default size of dimensions extension lines + The default size of dimensions extension lines + + + + Dimensions text + Dimensions text + + + + orientation + orientation + + + + spacing + spacing + + + + The space between the dimension line and the dimension text + The space between the dimension line and the dimension text + + + + Default ShapeString Font File + Default ShapeString Font File + + + + Select a font file + Select a font file + + + + Fill objects with faces whenever possible + Fill objects with faces whenever possible + + + + DXF / DWG options + DXF / DWG options + + + + Create + Aanmaken + + + + If thi sis checked, only standard Part objects will be created (fastest) + If thi sis checked, only standard Part objects will be created (fastest) + + + + simple Part shapes + simple Part shapes + + + + If this is checked, parametric Draft objects will be created whenever possible + If this is checked, parametric Draft objects will be created whenever possible + + + + Draft objects + Draft objects + + + + If this is checked, sketches will be created whenever possible + If this is checked, sketches will be created whenever possible + + + + Sketches + Sketches + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + + + + Get original colors from the DXF file + Get original colors from the DXF file + + + + If this is checked, DXF layers will be imported as Draft layers + If this is checked, DXF layers will be imported as Draft layers + + + + Use Draft Layers + Use Draft Layers + + + + Treat ellipses and splines as polylines + Treat ellipses and splines as polylines + + + + Max Spline Segment: + Max Spline Segment: + + + + SVG / OCA options + SVG / OCA options + + + + Export style + Export style + + + + Snapping settings + Snapping settings + + + + Show the unit suffix in dimensions + Show the unit suffix in dimensions + + + + Workbench + + + Draft Snap + Draft Snap + + + + Draft creation tools + Draft creation tools + + + + Draft modification tools + Draft modification tools draft - + + Draft Command Bar + Draft Command Bar + + + active command: - actieve opdracht: + actieve opdracht: - + None - Geen + Geen - + Active Draft command - Actieve opdracht + Actieve opdracht - + X coordinate of next point - X-coördinaat van het volgende punt + X-coördinaat van het volgende punt - + X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - Y-coördinaat van het volgende punt - - - - Z coordinate of next point - Z-coördinaat van het volgende punt - - - - Radius - Straal - - - - Radius of Circle - Straal van de cirkel - - - - Coordinates relative to last point or absolute (SPACE) - Coördinaten relatief ten opzichte van vorig punt of absoluut (SPATIE) - - - - Undo the last segment (CTRL+Z) - Laatste segment ongedaan maken (CTRL+Z) - - - - Finishes and closes the current line (C) - Voltooit en sluit de huidige lijn (C) - - - - Offset - Verschuiving - - - - XY - XY - - - - Select XY plane - Selecteer XY-vlak - - - - XZ - XZ - - - - Select XZ plane - Selecteer XY-vlak - - - - YZ - YZ - - - - Select YZ plane - Selecteer YZ vlak - - - - View - Aanzicht - - - - Select plane perpendicular to the current view - Selecteer een vlak loodrecht op het huidige aanzicht - - - - Do not project points to a drawing plane - Projecteer geen punten naar een tekenvlak - - - - If checked, objects will be copied instead of moved (C) - Indien aangevinkt, zullen objecten worden gekopieerd in plaats van verplaatst (C) - - - - Line Color - Lijnkleur - - - - Face Color - Oppervlakkleur - - - - Line Width - Lijndikte - - - - Font Size - Tekengrootte - - - - Apply to selected objects - Toepassen op geselecteerde objecten - - - - Toggles Construction Mode - Constructie-modus in/uitschakelen - - - - Select Plane - Selecteer vlak - - - - Line - Lijn - - - - Circle - Cirkel + X - Center X - Middelpunt X + Y + Y - - Arc - Boog + + Z + Z - - Pick Object - Selecteer object - - - - draft Command Bar - ontwerp-opdrachtbalk - - - - Pick a face to define the drawing plane - - Kies een vlak om het tekenvlak te definiëren - - - - Pick first point: - - Kies eerste punt: - - - - Pick next point: - - Kies volgende punt: - - - - Pick next point, or (F)inish or (C)lose: - - Kies het volgende punt, eindig (F) of Sluit (C): - - - - Pick opposite point: - - Kies het tegenoverliggende punt: - - - - Pick center point: - - Kies middelpunt: - - - - Pick radius: - - Kies straal: - - - - Pick start angle: - - Kies beginhoek: - - - - Pick aperture: - - Kies diafragma: - - - - - Aperture angle: - - Openingshoek: - - - - Pick location point: - - Kies locatiepunt: - - - - Select an object to move - - Selecteer een te verplaatsen object - - - - Pick start point: - - Kies startpunt: - - - - Pick end point: - - Kies een eindpunt: - - - - Select an object to rotate - - Selecteer een te draaien object - - - - Pick rotation center: - - Kies draaipunt: - - - - Pick base angle: - - Kies basishoek: - - - - Pick rotation angle: - - Kies rotatiehoek: - - - - Select an object to offset - - Selecteer een object om te verschuiven - - - - Offset only works on one object at a time - - Verschuiving werkt slechts op één object per keer - - - - - Pick distance: - - Kies afstand: - - - - - Select an object to upgrade - - Selecteer een object om te opwaarderen - - - - Select an object to trim/extend - - Selecteer een object om te trimmen / uit te breiden - - - - Select an object to scale - - Selecteer een object om te schalen - - - - Pick base point: - - Kies basispunt: - - - - Pick scale factor: - - Kies schaalfactor: - - - - Number of sides - Aantal zijden - - - - &Relative - &Relatief - - - - &Undo - &Ongedaan maken - - - - &Close - & Sluiten - - - - &Copy - &Kopiëren - - - - If checked, command will not finish until you press the command button again - Indien ingeschakeld, zal de huidige opdracht niet beëindigen totdat u opnieuw op de command-toets druk - - - - &Continue - &Doorgaan - - - - Last point has been removed - - Laatste punt is verwijderd - - - - Spline has been closed - - Spline is gesloten - - - - Edges don't intersect! - - Randen niet snijden! - - - - - Cannot offset this object type - - Dit objecttype niet kan verschuift worden - - - - - Found groups: closing each open object inside - - Groepen gevonden: sluiten alle geopende objecten binnen - - - - Found 2 objects: fusing them - - 2 Objecten gevonden: versmelt ze - - - - Found 1 non-parametric objects: draftifying it - - 1 Niet-parametrische object gevonden: Draft object maken - - - - - Found 1 closed sketch object: making a face from it - - 1 Gesloten schets-object gevonden: maak er een vlak van - - - - Found 1 open wire: closing it - - 1 open draad Gevonden: sluiten hem - - - - Found several edges: wiring them - - Verschillende randen gevonden: draad maken - - - - - Found several non-connected edges: making compound - - Verschillende niet-verbonden randen gevonden: compound maken - - - - Found several non-treatable objects: making compound - - Verschillende niet-behandelbare objecten gevonden: compound maken - - - - Found 1 parametric object: breaking its dependencies - - 1 Parametrische object gevonden: breek de afhankelijkheden - - - - Found 2 objects: subtracting them - - 2 objecten gevonden: zal ze aftrekken - - - - Found several faces: splitting them - - Verschillende vlakken gevonden: splits ze - - - - Found several objects: subtracting them from the first one - - Verschillende objecten gevonden: deze aftrekken van de eerste - - - - Found 1 face: extracting its wires - - 1 vlak gevonden: uitpakken van de draden - - - - Found only wires: extracting their edges - - Alleen draden gevonden: uitpakken van hun randen - - - - This object type is not editable - - Dit objecttype kan niet worden bewerkt - - - - Active object must have more than two points/nodes - - Actieve object moet meer dan twee punten/nodes hebben - - - - - Finishes the current drawing or editing operation (F) - Eindigt de huidige tekening of bewerking (F) - - - - Add points to the current object - Punten aan het huidige object toevoegen - - - - Remove points from the current object - Punten van het huidige object verwijderen - - - - F&illed - Gev&uld - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Schakel dit in als het object moet als ingevuld verschijnen, anders zal het als wireframe verschijnen (i) - - - - &Finish - &Beëindigen - - - - If checked, an OCC-style offset will be performed instead of the classic offset - Indien ingeschakeld, zal een OCC-stijl verschuiving worden uitgevoerd in plaats van de klassieke stijl - - - - &OCC-style offset - &OCC-stijl verschuiving - - - - &Wipe - &Veeg - - - - Wipes the existing segments of this line and starts again from the last point (W) - Veegt de bestaande segmenten van deze lijn en begint weer vanaf de laatste punt (W) + + Y coordinate of next point + Y-coördinaat van het volgende punt - Point - Punt + Z coordinate of next point + Z-coördinaat van het volgende punt - - Distance - Afstand + + Radius + Straal - - Edit - Bewerken + + Radius of Circle + Straal van de cirkel - - Create BSpline - Bspline aanmaken + + &Relative + &Relatief - - Create Rectangle - Rechthoek aanmaken + + Coordinates relative to last point or absolute (SPACE) + Coördinaten relatief ten opzichte van vorig punt of absoluut (SPATIE) - - Create Circle - Cirkel aanmaken + + F&illed + Gev&uld - - Create Arc - Boog aanmaken + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + Schakel dit in als het object moet als ingevuld verschijnen, anders zal het als wireframe verschijnen (i) - - Create Polygon - Veelhoek aanmaken + + &Finish + &Beëindigen - - Create Text - Tekst aanmaken + + Finishes the current drawing or editing operation (F) + Eindigt de huidige tekening of bewerking (F) - - Create Dimension - Dimensie aanmaken + + If checked, command will not finish until you press the command button again + Indien ingeschakeld, zal de huidige opdracht niet beëindigen totdat u opnieuw op de command-toets druk - - Copy - Kopie + + &Continue + &Doorgaan - - Move - Verplaatsen + + If checked, an OCC-style offset will be performed instead of the classic offset + Indien ingeschakeld, zal een OCC-stijl verschuiving worden uitgevoerd in plaats van de klassieke stijl - - Change Style - Stijl wijzigen + + &OCC-style offset + &OCC-stijl verschuiving - - Rotate - Draaien + + Add points to the current object + Punten aan het huidige object toevoegen - - Found 1 solidificable object: solidifying it - - 1 Solide-gelijk object gevonden: solide maken - + + Remove points from the current object + Punten van het huidige object verwijderen - - Found several objects or faces: making a parametric face - - Verschillende objecten of oppervlakken gevonden: een parametrische oppervlak maken - + + Make Bezier node sharp + Make Bezier node sharp - - Found objects containing curves: fusing them - - Gevonden objecten met curven: versmelten - + + Make Bezier node tangent + Make Bezier node tangent - - Found several objects: fusing them - - Verschillende objecten gevonden: versmelt ze + + Make Bezier node symmetric + Make Bezier node symmetric - - Scale - Schalen + + &Undo + &Ongedaan maken + + + + Undo the last segment (CTRL+Z) + Laatste segment ongedaan maken (CTRL+Z) + + + + &Close + & Sluiten + + + + Finishes and closes the current line (C) + Voltooit en sluit de huidige lijn (C) + + + + &Wipe + &Veeg + + + + Wipes the existing segments of this line and starts again from the last point (W) + Veegt de bestaande segmenten van deze lijn en begint weer vanaf de laatste punt (W) + + + + Number of sides + Aantal zijden + + + + Offset + Verschuiving + + + + XY + XY + + + + Select XY plane + Selecteer XY-vlak + + + + XZ + XZ + + + + Select XZ plane + Selecteer XY-vlak + + + + YZ + YZ + + + + Select YZ plane + Selecteer YZ vlak + + + + View + Weergave + + + + Select plane perpendicular to the current view + Selecteer een vlak loodrecht op het huidige aanzicht + + + + Do not project points to a drawing plane + Projecteer geen punten naar een tekenvlak + + + + &Copy + &Kopiëren + + + + If checked, objects will be copied instead of moved (C) + Indien aangevinkt, zullen objecten worden gekopieerd in plaats van verplaatst (C) + + + + Text string to draw + Text string to draw + + + + String + Tekenreeks + + + + Height of text + Height of text + + + + Height + Hoogte + + + + Intercharacter spacing + Intercharacter spacing + + + + Tracking + Tracking + + + + Full path to font file: + Full path to font file: + + + + Open a FileChooser for font file + Open a FileChooser for font file + + + + Set/unset a working plane + Set/unset a working plane + + + + Line Color + Lijnkleur + + + + Face Color + Oppervlakkleur + + + + Line Width + Lijndikte - Trim - Trim + Font Size + Tekengrootte - - Start Angle - Starthoek + + Apply to selected objects + Toepassen op geselecteerde objecten - - Aperture - Opening + + Toggles Construction Mode + Constructie-modus in/uitschakelen - - Installed Macros - Geïnstalleerde macro 's + + Select Plane + Selecteer vlak - - Wire tools - Draadwerktuigen + + Line + Lijn - + DWire - DWire + DWire - - Create DWire - Create DWire + + Circle + Cirkel - - DWire has been closed + + Center X + Middelpunt X + + + + Arc + Boog + + + + Point + Punt + + + + Distance + Afstand + + + + Trim + Trim + + + + Pick Object + Selecteer object + + + + Edit + Bewerken + + + + Global X + Global X + + + + Global Y + Global Y + + + + Global Z + Global Z + + + + Local X + Local X + + + + Local Y + Local Y + + + + Local Z + Local Z + + + + Invalid Size value. Using 200.0. + Invalid Size value. Using 200.0. + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + Please enter a text string. + + + + Select a Font file + Select a Font file + + + + Please enter a font file. + Please enter a font file. + + + + Draft.makeBSpline: not enough points - DWire has been closed + Draft.makeBSpline: not enough points - - BSpline - BSpline + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Equal endpoints forced Closed + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Invalid pointslist + + + + + Found groups: closing each open object inside + + Groepen gevonden: sluiten alle geopende objecten binnen + + + + Found mesh(es): turning into Part shapes + + Found mesh(es): turning into Part shapes + + + + + Found 1 solidificable object: solidifying it + + 1 Solide-gelijk object gevonden: solide maken + + + + + Found 2 objects: fusing them + + 2 Objecten gevonden: versmelt ze + + + + Found several objects: making a shell + + Found several objects: making a shell + + + + + Found several coplanar objects or faces: making one face + + Found several coplanar objects or faces: making one face + + + + + Found 1 non-parametric objects: draftifying it + + 1 Niet-parametrische object gevonden: Draft object maken + + + + + Found 1 closed sketch object: making a face from it + + 1 Gesloten schets-object gevonden: maak er een vlak van + + + + Found closed wires: making faces + + Found closed wires: making faces + + + + + Found 1 open wire: closing it + + 1 open draad Gevonden: sluiten hem + + + + Found several open wires: joining them + + Found several open wires: joining them + + + + + Found several edges: wiring them + + Verschillende randen gevonden: draad maken + + + + + Found several non-treatable objects: making compound + + Verschillende niet-behandelbare objecten gevonden: compound maken + + + + Unable to upgrade these objects. + + Unable to upgrade these objects. + + + + + Found 1 block: exploding it + + Found 1 block: exploding it + + + + + Found 1 parametric object: breaking its dependencies + + 1 Parametrische object gevonden: breek de afhankelijkheden + + + + Found 2 objects: subtracting them + + 2 objecten gevonden: zal ze aftrekken + + + + Found several faces: splitting them + + Verschillende vlakken gevonden: splits ze + + + + Found several objects: subtracting them from the first one + + Verschillende objecten gevonden: deze aftrekken van de eerste + + + + Found 1 face: extracting its wires + + 1 vlak gevonden: uitpakken van de draden + + + + Found only wires: extracting their edges + + Alleen draden gevonden: uitpakken van hun randen + + + + No more downgrade possible + + No more downgrade possible + + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + + Pick a face to define the drawing plane + + Kies een vlak om het tekenvlak te definiëren + + + + Pick first point: + + Kies eerste punt: + + + + Create Line + Create Line + + + + Create DWire + Create DWire + + + + DWire has been closed + + DWire has been closed + + Last point has been removed + + Laatste punt is verwijderd + + + + Pick next point: + + Kies volgende punt: + + + + Pick next point, or (F)inish or (C)lose: + + Kies het volgende punt, eindig (F) of Sluit (C): + + + + BSpline + BSpline + + + + Spline has been closed + + Spline is gesloten + + + + Create BSpline + Bspline aanmaken + + + + BezCurve + BezCurve + + + + Bezier curve has been closed + + Bezier curve has been closed + + + + + Create BezCurve + Create BezCurve + + + Rectangle - Rechthoek + Rechthoek - + + Create Plane + Create Plane + + + + Create Rectangle + Rechthoek aanmaken + + + + Pick opposite point: + + Kies het tegenoverliggende punt: + + + + Pick center point: + + Kies middelpunt: + + + + Pick radius: + + Kies straal: + + + + Pick start angle: + + Kies beginhoek: + + + + Pick aperture: + + Kies diafragma: + + + + + Create Circle + Cirkel aanmaken + + + + Create Arc + Boog aanmaken + + + + Start Angle + Starthoek + + + + Aperture + Opening + + + + Aperture angle: + + Openingshoek: + + + Polygon - Veelhoek + Veelhoek - + + Create Polygon + Veelhoek aanmaken + + + + Ellipse + Ellips + + + + Create Ellipse + Create Ellipse + + + Text - Tekst + Tekst - + + Pick location point: + + Kies locatiepunt: + + + + Create Text + Tekst aanmaken + + + Dimension - Afmeting + Afmeting - - No upgrade available for this object + + Create Dimension + Dimensie aanmaken + + + + Edges don't intersect! - No upgrade available for this object + Randen niet snijden! - - Couldn't upgrade these objects + + ShapeString + ShapeString + + + + Pick ShapeString location point: - Couldn't upgrade these objects + Pick ShapeString location point: - - One wire is not planar, upgrade not done + + Create ShapeString + Create ShapeString + + + + Move + Verplaatsen + + + + Select an object to move - One wire is not planar, upgrade not done + Selecteer een te verplaatsen object + + + + Pick start point: + + Kies startpunt: + + + + Copy + Kopie + + + + Pick end point: + + Kies een eindpunt: + + + + Change Style + Stijl wijzigen + + + + Select an object to rotate + + Selecteer een te draaien object + + + + Pick rotation center: + + Kies draaipunt: + + + + Rotate + Draaien + + + + Pick base angle: + + Kies basishoek: + + + + Pick rotation angle: + + Kies rotatiehoek: + + + + Select an object to offset + + Selecteer een object om te verschuiven + + + + Offset only works on one object at a time + + Verschuiving werkt slechts op één object per keer - - Found a closed wire: making a face + + Cannot offset this object type - Found a closed wire: making a face + Dit objecttype niet kan verschuift worden - - Found 1 open edge: making a line + + Pick distance: - Found 1 open edge: making a line + Kies afstand: - - Found 1 circular edge: making a circle + + Select an object to upgrade - Found 1 circular edge: making a circle + Selecteer een object om te opwaarderen + + + + Upgrade + Opwaarderen + + + + Downgrade + Vorige versie + + + + Select an object to trim/extend + + Selecteer een object om te trimmen / uit te breiden + + + + Scale + Schalen + + + + Select an object to scale + + Selecteer een object om te schalen + + + + Pick base point: + + Kies basispunt: + + + + Pick scale factor: + + Kies schaalfactor: + + + + Select an object to project + + Select an object to project - - No more downgrade possible + + Select a Draft object to edit - No more downgrade possible + Select a Draft object to edit - - Draft creation tools - Draft creation tools + + This object type is not editable + + Dit objecttype kan niet worden bewerkt - - Draft modification tools - Draft modification tools + + Active object must have more than two points/nodes + + Actieve object moet meer dan twee punten/nodes hebben + - + + Selection is not a Knot + + Selection is not a Knot + + + + + Endpoint of BezCurve can't be smoothed + + Endpoint of BezCurve can't be smoothed + + + + + Select an object to convert + + Select an object to convert + + + + + Select an object to array + + Select an object to array + + + + + Please select base and path objects + + Please select base and path objects + + + + + Create Point + Create Point + + + + Select an object to clone + + Select an object to clone + + + + + Select face(s) on existing object(s) + + Select face(s) on existing object(s) + + + + + Teigha File Converter not found, DWG support is disabled. + + Teigha File Converter not found, DWG support is disabled. + + + + + Installed Macros + Geïnstalleerde macro 's + + + &Draft - &Draft + &Draft - - Context tools - Context tools + + Utilities + Utilities + + + + Wire tools + Draadwerktuigen + + + + Snapping + Snapping + + + + Found 1 multi-solids compound: exploding it + + Found 1 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L$hfkCyY_@UP#K4{9A)yN4y%lS__<6$C7Brq?ygl$j{iLw)34)_zks3oL{;Meq zvqkNl059{8hsy!kESx3cm4Ta$OkkvYq)9;9kDqx`KWVDu=5RwML7@{;9N0pMF*XE- zU+3oX-CUBlt!JJ?^e$G~`O^Wy(cQbRc*pam{ezOkE>v672 z1BKh|4jy=Dpd35{;9Eici z33di2PiZt}FYIX_xVlkL1^R7!K@m{z2v^rrftaO1U=&5AQg!-iPp^P?-$^0R;qN0= zft0th6sBmfi=$qnj4eCRFwB?%Kl#w@bGx11fbED@sMkZ1yopr5>wdinpf)F221}VBQ1$HEIkMb{{)) zU^F{$x-!u0%pJi$2$bhfg!r6frgr$_<-&vay5~Bztt=hC@~T__30`4&YSqc}M65He zRhGNhWiz)kTXCCM?6i3Jz$d1oau>+4$)52v;AOAQt2kK&nCj#l2J<|R z`ee6QMb`b|F4pt?FqYy-XebZqJoCN8b=Y}{X5m+3TBgV+)ee1+&>S=MB+;90wikQZ z@ym_b^nYw*UtRh^u(L6j8?~&PROOn%6PQnQ94wxy1+dx0;;(dw?I3ILibxAk*yVPm zK#L2HG+;PKhfTiHf>m8U!Qw78V~4JUG0Ua+M)DIs-l63uT>L==GK4L-6yL4ZSfo4m z6gCEaMBFuiao?^Sv+lmwz=F|pV{Vii8|K%dcT0-v-X<6%CD~|*o5yd z1uAcy5ZJFjtYzQ*w2~G7lE`lVa+8JKNnm^K6b0u0Hb%+rJjh7q&+4K<1l}}wy7JWK Uk8pX?;u%=5e$=zEYbRs=AD+88hyVZp diff --git a/src/Mod/Draft/Resources/translations/Draft_no.ts b/src/Mod/Draft/Resources/translations/Draft_no.ts index 388350d68..26a786130 100644 --- a/src/Mod/Draft/Resources/translations/Draft_no.ts +++ b/src/Mod/Draft/Resources/translations/Draft_no.ts @@ -1,511 +1,784 @@ - + Draft_AddPoint - + Add Point - Legg til punkt + Legg til punkt - + Adds a point to an existing wire/bspline - Legger til et punkt på en eksisterende tråd/ bspline + Legger til et punkt på en eksisterende tråd/ bspline Draft_AddToGroup - - Adds the selected object(s) to an existing group - Legger til valgte objekt(er) til en eksisterende gruppe + + Add to group... + Legg til i gruppe... - - Add to group... - Add to group... + + Adds the selected object(s) to an existing group + Legger til valgte objekt(er) til en eksisterende gruppe Draft_ApplyStyle - + Apply Current Style - Bruk gjeldende stil + Bruk gjeldende stil - + Applies current line width and color to selected objects - Legg til gjeldende linjebredde og farge på valgte objekter + Legg til gjeldende linjebredde og farge på valgte objekter Draft_Arc - + Arc - Bue + Bue - + Creates an arc. CTRL to snap, SHIFT to constrain - Lager en bue. CTRL for magnet / SHIFT for å låse + Lager en bue. CTRL for magnet / SHIFT for å låse Draft_Array - + Array - Array + Matrise - + Creates a polar or rectangular array from a selected object - Creates a polar or rectangular array from a selected object + Oppretter en polar eller rektangulær matrise av et merket objekt Draft_BSpline - + B-Spline - B-Spline + B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Lager en flerpunkt b-spline. CTRL for magnet/ SHIFT for å låse + Lager en flerpunkt b-spline. CTRL for magnet/ SHIFT for å låse + + + + Draft_BezCurve + + + BezCurve + BezCurve + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Creates a Bezier curve. CTRL to snap, SHIFT to constrain Draft_Circle - + Circle - Sirkel + Sirkel - + Creates a circle. CTRL to snap, ALT to select tangent objects - Lager en sirkel. CTRL for magnet/ ALT velger tangent til objekter + Lager en sirkel. CTRL for magnet/ ALT velger tangent til objekter Draft_Clone - + Clone - Clone + Klone - + Clones the selected object(s) - Clones the selected object(s) + Kloner valgte objektet Draft_CloseLine - + Close Line - Lukk linje + Lukk linje - + Closes the line being drawn - Lukker linja som blir tegnet + Lukker linja som blir tegnet Draft_DelPoint - + Remove Point - Fjern punkt + Fjern punkt - + Removes a point from an existing wire or bspline - Fjerner et punkt fra en eksisterende tråd eller bspline + Fjerner et punkt fra en eksisterende tråd eller bspline Draft_Dimension - + Dimension - Dimensjon + Dimensjon - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - Lager en dimensjon. CTRL for magnet/ SHIFT for å låse/ ALT for å velge et segment + Lager en dimensjon. CTRL for magnet/ SHIFT for å låse/ ALT for å velge et segment Draft_Downgrade - + Downgrade - Nedgrader + Nedgrader - + Explodes the selected objects into simpler objects, or subtract faces - Eksploderer de valgte objektene i enklere objekter eller fjerner flater + Eksploderer de valgte objektene i enklere objekter eller fjerner flater Draft_Draft2Sketch - + Draft to Sketch - Draft to Sketch + Utkast til skisse Draft_Drawing - + Drawing - Tegning + Tegning - + Puts the selected objects on a Drawing sheet. - Setter de valgte objektene på et tegneark. + Setter de valgte objektene på et tegneark. Draft_Edit - + Edit - Rediger + Rediger - + Edits the active object - Redigerer aktivt objekt + Redigerer aktivt objekt + + + + Draft_Ellipse + + + Ellipse + Ellipse + + + + Creates an ellipse. CTRL to snap + Creates an ellipse. CTRL to snap + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected face(s) + Creates a facebinder object from selected face(s) Draft_FinishLine - + Finish line - Avslutt linje + Avslutt linje - + Finishes a line without closing it - Avslutter en linje uten å lukke den + Avslutter en linje uten å lukke den + + + + Draft_FlipDimension + + + Flip Dimension + Flip Dimension + + + + Flip the normal direction of a dimension + Flip the normal direction of a dimension + + + + Draft_Heal + + + Heal + Heal + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + Heal faultly Draft objects saved from an earlier FreeCAD version + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer + Adds a layer Draft_Line - + Line - Linje + Linje - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - Lager en 2-punkts linje. CTRL for magnet / SHIFT for å låse + Lager en 2-punkts linje. CTRL for magnet / SHIFT for å låse Draft_Move - + Move - Flytt + Flytt - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - Flytter de valgte objektene mellom to punkter. CTRL for magnet/ SHIFT for å låse/ ALT for å kopiere + Flytter de valgte objektene mellom to punkter. CTRL for magnet/ SHIFT for å låse/ ALT for å kopiere Draft_Offset - + Offset - Avsetting + Avsetting - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - Forskyver aktivt objekt. CTRL for magnet/ SHIFT for å låse/ ALT for å kopiere + Forskyver aktivt objekt. CTRL for magnet/ SHIFT for å låse/ ALT for å kopiere + + + + Draft_PathArray + + + PathArray + PathArray + + + + Creates copies of a selected object along a selected path. + Creates copies of a selected object along a selected path. Draft_Point - + Point - Point + Point - + Creates a point object - Creates a point object + Oppretter et punktobjekt Draft_Polygon - + Polygon - Polygon + Polygon - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Lager en vanlig polygon. CTRL for magnet/ SHIFT for å låse + Lager en vanlig polygon. CTRL for magnet/ SHIFT for å låse Draft_Rectangle - + Rectangle - Rektangel + Rektangel - + Creates a 2-point rectangle. CTRL to snap - Lager et 2-punkts rektangel. CTRL for magnet + Lager et 2-punkts rektangel. CTRL for magnet Draft_Rotate - + Rotate - Roter + Roter - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - Roterer valgte objekter. CTRL for magnet/ SKIFT for å låse/ ALT lager en kopi + Roterer valgte objekter. CTRL for magnet/ SKIFT for å låse/ ALT lager en kopi Draft_Scale - + Scale - Skaler + Skaler - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - Skalerer valgte objekter fra et basepunkt. CTRL for magnet/ SHIFT for å låse/ ALT for å kopiere + Skalerer valgte objekter fra et basepunkt. CTRL for magnet/ SHIFT for å låse/ ALT for å kopiere Draft_SelectGroup - + Select group - Select group + Velg gruppe - + Selects all objects with the same parents as this group - Selects all objects with the same parents as this group + Merker alle objekter med samme overordnede som denne gruppen Draft_SelectPlane - + SelectPlane - Velg plan + Velg plan - + Select a working plane for geometry creation - Velg et arbeidsplan for opprettelse av geometri + Velg et arbeidsplan for opprettelse av geometri Draft_Shape2DView - + Shape 2D view - Shape 2D view + Figur 2D-visning - + Creates Shape 2D views of selected objects - Creates Shape 2D views of selected objects + Oppretter figur 2D-visning for valgte objekter - + Convert bidirectionally between Draft and Sketch objects - Convert bidirectionally between Draft and Sketch objects + Convert bidirectionally between Draft and Sketch objects + + + + Draft_ShapeString + + + Shape from text... + Shape from text... + + + + Creates text string in shapes. + Creates text string in shapes. Draft_ShowSnapBar - + Show Snap Bar - Show Snap Bar + Show Snap Bar - + Shows Draft snap toolbar - Shows Draft snap toolbar + Shows Draft snap toolbar + + + + Draft_Snap_Angle + + + Angles + Angles + + + + Snaps to 45 and 90 degrees points on arcs and circles + Snaps to 45 and 90 degrees points on arcs and circles + + + + Draft_Snap_Center + + + Center + Center + + + + Snaps to center of circles and arcs + Snaps to center of circles and arcs + + + + Draft_Snap_Dimensions + + + Dimensions + Dimensions + + + + Shows temporary dimensions when snapping to Arch objects + Shows temporary dimensions when snapping to Arch objects + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Snaps to endpoints of edges + Snaps to endpoints of edges + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Snaps to extension of edges + Snaps to extension of edges + + + + Draft_Snap_Grid + + + Grid + Grid + + + + Snaps to grid points + Snaps to grid points + + + + Draft_Snap_Intersection + + + Intersection + Kryssningspunkt + + + + Snaps to edges intersections + Snaps to edges intersections + + + + Draft_Snap_Lock + + + Toggle On/Off + Toggle On/Off + + + + Activates/deactivates all snap tools at once + Activates/deactivates all snap tools at once + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Snaps to midpoints of edges + Snaps to midpoints of edges + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Snaps to nearest point on edges + Snaps to nearest point on edges + + + + Draft_Snap_Ortho + + + Ortho + Ortho + + + + Snaps to orthogonal and 45 degrees directions + Snaps to orthogonal and 45 degrees directions + + + + Draft_Snap_Parallel + + + Parallel + Parallel + + + + Snaps to parallel directions of edges + Snaps to parallel directions of edges + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Snaps to perpendicular points on edges + Snaps to perpendicular points on edges + + + + Draft_Snap_WorkingPlane + + + Working Plane + Working Plane + + + + Restricts the snapped point to the current working plane + Restricts the snapped point to the current working plane Draft_Text - + Text - Tekst + Tekst - + Creates an annotation. CTRL to snap - Lager en merknad. CTRL for magnet + Lager en merknad. CTRL for magnet Draft_ToggleConstructionMode - + Toggle construcion Mode - Veksler konstruksjonsmodus + Veksler konstruksjonsmodus - + Toggles the Construction Mode for next objects. - Veksler konstruksjonsmodus for neste objekter. + Veksler konstruksjonsmodus for neste objekter. Draft_ToggleContinueMode - - Toggle continue Mode - Toggle continue Mode + + Toggle Continue Mode + Toggle Continue Mode - + Toggles the Continue Mode for next commands. - Toggles the Continue Mode for next commands. + Toggles the Continue Mode for next commands. Draft_ToggleDisplayMode - + Toggle display mode - Bytt visningsmodus + Bytt visningsmodus - + Swaps display mode of selected objects between wireframe and flatlines - Bytter visningsmodus på utvalgte objekter mellom trådrammer og flatlinjer + Bytter visningsmodus på utvalgte objekter mellom trådrammer og flatlinjer Draft_ToggleGrid - + Toggle Grid - Toggle Grid + Toggle Grid - + Toggles the Draft gid on/off - Toggles the Draft gid on/off - - - - Draft_ToggleSnap - - - Toggle snap - Toggle snap - - - - Toggles Draft snap on or off - Toggles Draft snap on or off + Toggles the Draft gid on/off Draft_Trimex - + Trimex - Trimex + Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts Draft_UndoLine - + Undo last segment - Angre siste segment + Angre siste segment - + Undoes the last drawn segment of the line being drawn - Angrer siste segment på linjen som blir tegnet + Angrer siste segment på linjen som blir tegnet Draft_Upgrade - + Upgrade - Oppgrader + Oppgrader - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - Sammenføyer valgte objekter til ett, konverterer lukkede linjer til fylte flater eller sammenføyer flater + Sammenføyer valgte objekter til ett, konverterer lukkede linjer til fylte flater eller sammenføyer flater Draft_Wire - + DWire - DWire + DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain Draft_WireToBSpline - + Wire to BSpline - Tråd til BSpline + Tråd til BSpline - + Converts between Wire and BSpline - Konverterer mellom tråd og BSpline + Konverterer mellom tråd og BSpline @@ -513,1487 +786,1896 @@ General Draft Settings - Generelle innstillinger for utkast + Generelle innstillinger for utkast - - Default color - Standard farge - - - + the default color for new objects - Standardfarge for nye objekter + Standardfarge for nye objekter - - Default linewidth - Standard linjebredde - - - + the default linewidth for new objects - standard linjebredde for nye objekter + standard linjebredde for nye objekter - - Snap color - Magnetfarge - - - + the default color for snap symbols - standardfarge for magnetsymboler + standardfarge for magnetsymboler - - Construction color - Konstruksjonsfarge - - - + This is the default color for objects being drawn while in construction mode. - Dette er standard farge for objekter tegnet i konstruksjonmodus. + Dette er standard farge for objekter tegnet i konstruksjonmodus. - + This is the default group name for construction geometry - Dette er standard gruppenavn for konstruksjongeometri + Dette er standard gruppenavn for konstruksjongeometri - + Construction - Konstruksjon + Konstruksjon + + + + check this if you want to use the color/linewidth from the toolbar as default + merk av her hvis du vil bruke farge/linjebredde fra verktøylinjen som standard + + + + Save current color and linewidth across sessions + Lagre gjeldende farge og linjebredde på tvers av økter + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + dersom denne er avkryssa vil kopieringsmodus beholdes på tvers av kommandoen, ellers vil kommandoer alltid starte i ikke kopieringsmodus + + + + Global copy mode + Global kopieringsmodus - check this if you want to use the color/linewidth from the toolbar as default - merk av her hvis du vil bruke farge/linjebredde fra verktøylinjen som standard - - - - Save current color and linewidth across sessions - Lagre gjeldende farge og linjebredde på tvers av økter - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - dersom denne er avkryssa vil kopieringsmodus beholdes på tvers av kommandoen, ellers vil kommandoer alltid starte i ikke kopieringsmodus - - - - Global copy mode - Global kopieringsmodus - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - Hvis denne er avkrysset, vil alltid magnet være aktiv for eksisterende objekter under tegning. Hvis ikke aktiveres magnet kun når du trykker CTRL. - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - Dersom denne er avkrysset, vil objekter vises med fylte flater som standard. Hvis ikke, vil de vises som trådramme + Dersom denne er avkrysset, vil objekter vises med fylte flater som standard. Hvis ikke, vil de vises som trådramme - - Fill objects by default - Fyll objekter som standard - - - + Default working plane - Standard arbeidsplan + Standard arbeidsplan - + None - Ingen + Ingen - + XY (Top) - XY (Topp) + XY (Topp) - + XZ (Front) - XZ (Front) + XZ (Front) - + YZ (Side) - YZ (Side) + YZ (Side) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - Antall desimaler i interne koordinatoperasjoner (f.eks. 3 = 0,001) + Antall desimaler i interne koordinatoperasjoner (f.eks. 3 = 0,001) - - Default text height - Standardhøyde tekst - - - + Default height for texts and dimensions - Standardhøyde for tekst og dimensjoner + Standardhøyde for tekst og dimensjoner - - Default text font - Standard skrifttype - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - Dette er standardskrift for all tekst og alle dimensjoner. Det kan være et skriftnavn som "Arial", en standardstil som "sans", "serif" eller "mono", en skriftfamilie som "Arial, Helvetica, sans" eller et navn med en stil som "Arial:Bold" + Dette er standardskrift for all tekst og alle dimensjoner. Det kan være et skriftnavn som "Arial", en standardstil som "sans", "serif" eller "mono", en skriftfamilie som "Arial, Helvetica, sans" eller et navn med en stil som "Arial:Bold" - - Arial - Arial - - - + Default template sheet - Standardmal + Standardmal - + The default template to use when creating a new drawing sheet - Standardmal som brukes når du oppretter et nytt tegneark + Standardmal som brukes når du oppretter et nytt tegneark - + Import style - Importer stil + Importer stil - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - Dette er metoden valgt for import eller oversettelse av DXF-objektfarger i FreeCAD. -Hvis fargetilordning er valgt må du velge en fargetilordningsfil som inneholder en oversettelsetabell som vil konvertere fargene til linjebredde. - - - + None (fastest) - Ingen (raskest) + Ingen (raskest) - + Use default color and linewidth - Bruk standard farge og linjebredde + Bruk standard farge og linjebredde - + Original color and linewidth - Original farge og linjebredde + Original farge og linjebredde - - Color mapped to linewidth - Farge tilordnet linjebredde - - - + if this is checked, paper space objects will be imported too - hvis denne er valgt vil papirobjekter også importeres + hvis denne er valgt vil papirobjekter også importeres - - Import layouts - Importer utforminger - - - + if this is unchecked, texts/mtexts won't be imported - Hvis denne er avkrysset vil tekster/ mtekster ikke bli importert + Hvis denne er avkrysset vil tekster/ mtekster ikke bli importert - - Color mapping file - Fargetilordningsfil - - - - The color mapping file for translating dxf colors into linewidths - Fargetilordningsfil for å oversette dxf farger til linjebredder - - - - Max Spline Segment - Maks Spline segment - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - Ved eksport av splines til DXF blir de konvertert til polylinjer. Denne verdien er den maksimale lengden for hver av polylinjesegmentene. Hvis 0 blir hele splinen behandlet som et rett segment. + Ved eksport av splines til DXF blir de konvertert til polylinjer. Denne verdien er den maksimale lengden for hver av polylinjesegmentene. Hvis 0 blir hele splinen behandlet som et rett segment. - + This is the method choosed for importing SVG object color into FreeCAD. - Dette er metoden valgt for å importere SVG-objektfarger til FreeCAD. + Dette er metoden valgt for å importere SVG-objektfarger til FreeCAD. - + Check this if you want the areas (3D faces) to be imported too. - Merk av her hvis du vil at områdene (3D-flater) også skal importeres. + Merk av her hvis du vil at områdene (3D-flater) også skal importeres. - + Import OCA areas - Importer OCA områder + Importer OCA områder General settings - Generelle innstillinger + Generelle innstillinger - + Construction group name - Konstruksjonsgruppenavn + Konstruksjonsgruppenavn - + Tolerance - Toleranse + Toleranse - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - Dette er toleranseverdien brukt av funksjoner. Verdier med forskjeller under denne verdien vil bli behandlet som like. + Dette er toleranseverdien brukt av funksjoner. Verdier med forskjeller under denne verdien vil bli behandlet som like. - - Dimensions & Leader arrow style - Dimensjons og leder-pilstil - - - - Dot 5 - Punktum 5 - - - - Dot 7 - Punktum 7 - - - - Dot 9 - Punktum 9 - - - - Circle 5 - Sirkel 5 - - - - Circle 7 - Sirkel 7 - - - - Circle 9 - Sirkel 9 - - - - Slash 5 - Skråstrek 5 - - - - Slash 7 - Skråstrek 7 - - - - Slash 9 - Skråstrek 9 - - - - Backslash 5 - Omvendt skråstrek 5 - - - - Backslash 7 - Omvendt skråstrek 7 - - - - Backslash 9 - Omvendt skråstrek 9 - - - - Import/Export - Import/ eksport - - - + DXF format options - DXF formatalternativer + DXF formatalternativer - - Import texts and dimensions - Importer tekster og dimensjoner - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Merk av her hvis du vil at ikke navngitte blokker (som begynner med *) skal importeres også + Merk av her hvis du vil at ikke navngitte blokker (som begynner med *) skal importeres også - - Import *blocks - Importer *blokker - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - Hvis dette er merket vil freecad prøve å sammenføye sammenfallende gjenstander som tråder. NB: dette kan ta en stund... + Hvis dette er merket vil freecad prøve å sammenføye sammenfallende gjenstander som tråder. NB: dette kan ta en stund... - + Join geometry - Sammenføy geometri + Sammenføy geometri - + SVG format options - SVG formatalternativer + SVG formatalternativer - + OCA format options - OCA formatalternativer + OCA formatalternativer - + Alternate SVG Patterns location - Alternate SVG Patterns location + Alternate SVG Patterns location - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - + Draft interface mode - Draft interface mode + Draft interface mode - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - + Toolbar - Toolbar + Toolbar - + Taskview - Taskview + Taskview - + Constrain mod - Constrain mod + Constrain mod - + The Constraining modifier key - The Constraining modifier key + The Constraining modifier key - + shift - shift + shift - + ctrl - ctrl + ctrl - + alt - alt + alt - + Snap mod - Snap mod + Snap mod + + + + The snap modifier key + The snap modifier key + + + + Alt mod + Alt mod + + + + The alt modifier key + The alt modifier key + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + + + + Select base objects after copying + Select base objects after copying + + + + If checked, a grid will appear when drawing + If checked, a grid will appear when drawing + + + + Use grid + Use grid + + + + Grid spacing + Grid spacing + + + + The spacing between each grid line + The spacing between each grid line + + + + Main lines every + Main lines every + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + + + + Internal precision level + Internal precision level - The snap modifier key - The snap modifier key - - - - Alt mod - Alt mod - - - - The alt modifier key - The alt modifier key - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - - - - Select base objects after copying - Select base objects after copying - - - - Always snap to objects (disable snap mod key) - Always snap to objects (disable snap mod key) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - The radius for snapping to special points. Set to 0 for no distance (infinite) - - - - Snap range - Snap range - - - - px - px - - - - If checked, a grid will appear when drawing - If checked, a grid will appear when drawing - - - - Use grid - Use grid - - - - Grid spacing - Grid spacing - - - - The spacing between each grid line - The spacing between each grid line - - - - Main lines every - Main lines every - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - - - - Internal precision level - Internal precision level - - - Dimensions precision level - Dimensions precision level + Dimensions precision level - - Vertical dimensions text orientation - Vertical dimensions text orientation - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - + Left (ISO standard) - Left (ISO standard) + Left (ISO standard) - + Right - Høyre + Høyre - - Create parametric objects - Create parametric objects - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Group layers into blocks - Group layers into blocks + Group layers into blocks - + If this is checked, all objects containing faces will be exported as 3d polyfaces - If this is checked, all objects containing faces will be exported as 3d polyfaces + If this is checked, all objects containing faces will be exported as 3d polyfaces - + Export 3D objects as polyface meshes - Export 3D objects as polyface meshes + Export 3D objects as polyface meshes If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. + If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. Hide Draft workbench - Hide Draft workbench + Hide Draft workbench - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - If this is checked, snapping will not occur against objects with more than the indicated number of edges - - - - Snap maximum - Snap maximum - - - - Maximum number of edges to be considered for snapping - Maximum number of edges to be considered for snapping - - - - Maximum number of edges - Maximum number of edges - - - + If checked, the Snap toolbar will be shown whenever you use snapping - If checked, the Snap toolbar will be shown whenever you use snapping + If checked, the Snap toolbar will be shown whenever you use snapping - + Show Draft Snap toolbar - Show Draft Snap toolbar + Show Draft Snap toolbar - + Hide Draft snap toolbar after use - Hide Draft snap toolbar after use + Hide Draft snap toolbar after use - + if checked, a widget indicating the current working plane orientation appears during drawing operations - if checked, a widget indicating the current working plane orientation appears during drawing operations + if checked, a widget indicating the current working plane orientation appears during drawing operations - + Show Working Plane tracker - Show Working Plane tracker + Show Working Plane tracker - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - - Always show - Always show - - - - Create Sketches - Create Sketches - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - + Use standard font size for texts - Use standard font size for texts + Use standard font size for texts - + If this is checked, hatches will be converted into simple wires - If this is checked, hatches will be converted into simple wires + If this is checked, hatches will be converted into simple wires - + Import hatch boundaries as wires - Import hatch boundaries as wires + Import hatch boundaries as wires - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - + Render polylines with width - Render polylines with width + Render polylines with width - - Export Style - Export Style - - - + Style of SVG file to write when exporting a Sketch. - Style of SVG file to write when exporting a Sketch. + Style of SVG file to write when exporting a Sketch. - + Translated (for print & display) - Translated (for print & display) + Translated (for print & display) - + Raw (for CAM) - Raw (for CAM) + Raw (for CAM) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - + Translate white line color to black - Translate white line color to black + Translate white line color to black + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + + + + Use Part Primitives when available + Use Part Primitives when available + + + + Snapping + Snapping + + + + If this is checked, snapping is activated without the need to press the snap mod key + If this is checked, snapping is activated without the need to press the snap mod key + + + + Always snap (disable snap mod) + Always snap (disable snap mod) + + + + Construction geometry + Construction geometry + + + + Construction geometry color + Construction geometry color + + + + Import + Import + + + + texts and dimensions + texts and dimensions + + + + points + points + + + + layouts + layouts + + + + *blocks + *blocks + + + + If this is checked, the exported objects will be projected to reflect the current view direction + If this is checked, the exported objects will be projected to reflect the current view direction + + + + Project exported objects along current view direction + Project exported objects along current view direction + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipse export is badly supported. Use this to export them as polylines instead. + + + + DWG format options + DWG format options + + + + Path to Teigha File Converter + Path to Teigha File Converter + + + + The path to your Teigha File Converter executable + The path to your Teigha File Converter executable + + + + Visual settings + Visual settings + + + + Visual Settings + Visual Settings + + + + Default line color + Standard linefarge + + + + Default line width + Default line width + + + + Snap symbols style + Snap symbols style + + + + Draft classic style + Draft classic style + + + + Bitsnpieces style + Bitsnpieces style + + + + Color + Color + + + + Hatch patterns resolution + Hatch patterns resolution + + + + Grid + Grid + + + + Always show the grid + Always show the grid + + + + Texts and dimensions + Texts and dimensions + + + + Texts + Texts + + + + font + font + + + + Internal font + Internal font + + + + size + size + + + + Dimensions arrows + Dimensions arrows + + + + style + style + + + + Dot + Dot + + + + Circle + Sirkel + + + + Arrow + Arrow + + + + The default size of arrows + The default size of arrows + + + + Dimensions lines + Dimensions lines + + + + text above + text above + + + + text inside + text inside + + + + The default size of dimensions extension lines + The default size of dimensions extension lines + + + + Dimensions text + Dimensions text + + + + orientation + orientation + + + + spacing + spacing + + + + The space between the dimension line and the dimension text + The space between the dimension line and the dimension text + + + + Default ShapeString Font File + Default ShapeString Font File + + + + Select a font file + Select a font file + + + + Fill objects with faces whenever possible + Fill objects with faces whenever possible + + + + DXF / DWG options + DXF / DWG options + + + + Create + Lag + + + + If thi sis checked, only standard Part objects will be created (fastest) + If thi sis checked, only standard Part objects will be created (fastest) + + + + simple Part shapes + simple Part shapes + + + + If this is checked, parametric Draft objects will be created whenever possible + If this is checked, parametric Draft objects will be created whenever possible + + + + Draft objects + Draft objects + + + + If this is checked, sketches will be created whenever possible + If this is checked, sketches will be created whenever possible + + + + Sketches + Sketches + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + + + + Get original colors from the DXF file + Get original colors from the DXF file + + + + If this is checked, DXF layers will be imported as Draft layers + If this is checked, DXF layers will be imported as Draft layers + + + + Use Draft Layers + Use Draft Layers + + + + Treat ellipses and splines as polylines + Treat ellipses and splines as polylines + + + + Max Spline Segment: + Max Spline Segment: + + + + SVG / OCA options + SVG / OCA options + + + + Export style + Export style + + + + Snapping settings + Snapping settings + + + + Show the unit suffix in dimensions + Show the unit suffix in dimensions + + + + Workbench + + + Draft Snap + Draft Snap + + + + Draft creation tools + Draft creation tools + + + + Draft modification tools + Draft modification tools draft - + + Draft Command Bar + Draft Command Bar + + + active command: - aktiv kommando: + aktiv kommando: - + None - Ingen + Ingen - + Active Draft command - Aktiv kommando + Aktiv kommando - + X coordinate of next point - X koordinat for neste punkt + X koordinat for neste punkt - + X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - Y koordinat for neste punkt - - - - Z coordinate of next point - Z koordinat for neste punkt - - - - Radius - Radius - - - - Radius of Circle - Sirkelradius - - - - Coordinates relative to last point or absolute (SPACE) - Koordinater relativt til siste punkt eller absolutt (mellomrom) - - - - Undo the last segment (CTRL+Z) - Angre siste segment (CTRL+Z) - - - - Finishes and closes the current line (C) - Fullfører og lukker gjeldende linje (C) - - - - Offset - Avsetting - - - - XY - XY - - - - Select XY plane - Velg XY plan - - - - XZ - XZ - - - - Select XZ plane - Velg XZ plan - - - - YZ - YZ - - - - Select YZ plane - Velg YZ plan - - - - View - Vis - - - - Select plane perpendicular to the current view - Velg plan vinkelrett på gjeldende visning - - - - Do not project points to a drawing plane - Ikke vis punkter på et tegningsplan - - - - If checked, objects will be copied instead of moved (C) - Hvis merket vil objektet kopieres i stedet for å flyttes (C) - - - - Line Color - Linjefarge - - - - Face Color - Farge på flate - - - - Line Width - Linjebredde - - - - Font Size - Skriftstørrelse - - - - Apply to selected objects - Bruk på valgte objekter - - - - Toggles Construction Mode - Veksler konstruksjonsmodus - - - - Select Plane - Velg plan - - - - Line - Linje - - - - Circle - Sirkel + X - Center X - Senter X + Y + Y - - Arc - Bue + + Z + Z - - Pick Object - Velg objekt - - - - draft Command Bar - kommandolinje - - - - Pick a face to define the drawing plane - - Velg en flate å definere plan - - - - Pick first point: - - Velg første punkt: - - - - Pick next point: - - Velg neste punkt: - - - - Pick next point, or (F)inish or (C)lose: - - Velg neste punkt eller (A) for avslutt eller (L) for å lukke: - - - - Pick opposite point: - - Velg motsatt punkt: - - - - Pick center point: - - Velg midtpunkt: - - - - Pick radius: - - Velg radius: - - - - Pick start angle: - - Velg startvinkel: - - - - Pick aperture: - - Velg åpning: - - - - Aperture angle: - - Vinkel på åpning: - - - - Pick location point: - - Velg plasseringspunkt: - - - - Select an object to move - - Velg et objekt å flytte - - - - Pick start point: - - Velg startpunkt: - - - - Pick end point: - - Velg sluttpunkt: - - - - Select an object to rotate - - Velg et objekt å rotere - - - - Pick rotation center: - - Velg rotasjonssenter: - - - - Pick base angle: - - Velg base vinkel: - - - - Pick rotation angle: - - Velg rotasjonsvinkel: - - - - Select an object to offset - - Velg et objekt til å avsette - - - - Offset only works on one object at a time - - Avsetting fungerer bare på ett objekt om gangen - - - - Pick distance: - - Velg avstand: - - - - Select an object to upgrade - - Velg et objekt å oppgradere - - - - Select an object to trim/extend - - Velg et objekt til å trimme/ ekstendere - - - - Select an object to scale - - Velg et objekt å skalere - - - - Pick base point: - - Velg basepunkt: - - - - Pick scale factor: - - Velg skalafaktor: - - - - Number of sides - Antall sider - - - - &Relative - &Relativ - - - - &Undo - &Angre - - - - &Close - &Lukk - - - - &Copy - &Kopier - - - - If checked, command will not finish until you press the command button again - Hvis denne er merket vil kommandoen ikke bli fullført før du trykker kommandoknappen igjen - - - - &Continue - &Fortsett - - - - Last point has been removed - - Siste punkt har blitt fjernet - - - - Spline has been closed - - Spline er avsluttet - - - - Edges don't intersect! - - Kantene krysser ikke hverandre! - - - - Cannot offset this object type - - Kan ikke avsette denne objekttypen - - - - Found groups: closing each open object inside - - Fant grupper: lukker alle åpne objekt inni - - - - Found 2 objects: fusing them - - Fant to objekter: smelter de - - - - Found 1 non-parametric objects: draftifying it - - Fant et ikke parametrisk objekt: skisserer det - - - - Found 1 closed sketch object: making a face from it - - Fant et lukket skisseobjekt: lager en flate av det - - - - Found 1 open wire: closing it - - Fant en åpen tråd: lukker den - - - - Found several edges: wiring them - - Fant flere kanter: binder de - - - - Found several non-connected edges: making compound - - Fant flere ikke tilkoblede kanter: gjør sammensatt - - - - Found several non-treatable objects: making compound - - Fant flere ikke behandlingsbare objekter: gjør sammensatt - - - - Found 1 parametric object: breaking its dependencies - - Fant et parametrisk objekt: bryter dens avhengigheter - - - - Found 2 objects: subtracting them - - Fant to objekter: trekker de fra - - - - Found several faces: splitting them - - Fant flere flater: splitter de - - - - Found several objects: subtracting them from the first one - - Fant flere objekter: trekker de fra første - - - - Found 1 face: extracting its wires - - Fant en flate: ved å ekstrahere dens tråder - - - - Found only wires: extracting their edges - - Fant bare tråder: ved å ekstrahere deres kanter - - - - This object type is not editable - - Denne objekttypen er ikke redigerbar - - - - Active object must have more than two points/nodes - - Aktivt objekt må ha mer enn to punkt/ noder - - - - Finishes the current drawing or editing operation (F) - Finishes the current drawing or editing operation (F) - - - - Add points to the current object - Add points to the current object - - - - Remove points from the current object - Remove points from the current object - - - - F&illed - F&illed - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - - - - &Finish - &Finish - - - - If checked, an OCC-style offset will be performed instead of the classic offset - If checked, an OCC-style offset will be performed instead of the classic offset - - - - &OCC-style offset - &OCC-style offset - - - - &Wipe - &Wipe - - - - Wipes the existing segments of this line and starts again from the last point (W) - Wipes the existing segments of this line and starts again from the last point (W) + + Y coordinate of next point + Y koordinat for neste punkt - Point - Point + Z coordinate of next point + Z koordinat for neste punkt - - Distance - Avstand + + Radius + Radius - - Edit - Rediger + + Radius of Circle + Sirkelradius - - Create BSpline - Create BSpline + + &Relative + &Relativ - - Create Rectangle - Create Rectangle + + Coordinates relative to last point or absolute (SPACE) + Koordinater relativt til siste punkt eller absolutt (mellomrom) - - Create Circle - Create Circle + + F&illed + F&illed - - Create Arc - Create Arc + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - - Create Polygon - Create Polygon + + &Finish + &Finish - - Create Text - Create Text + + Finishes the current drawing or editing operation (F) + Finishes the current drawing or editing operation (F) - - Create Dimension - Create Dimension + + If checked, command will not finish until you press the command button again + Hvis denne er merket vil kommandoen ikke bli fullført før du trykker kommandoknappen igjen - - Copy - Kopier + + &Continue + &Fortsett - - Move - Flytt + + If checked, an OCC-style offset will be performed instead of the classic offset + If checked, an OCC-style offset will be performed instead of the classic offset - - Change Style - Change Style + + &OCC-style offset + &OCC-style offset - - Rotate - Roter + + Add points to the current object + Add points to the current object - - Found 1 solidificable object: solidifying it - - Found 1 solidificable object: solidifying it - + + Remove points from the current object + Remove points from the current object - - Found several objects or faces: making a parametric face - - Found several objects or faces: making a parametric face - + + Make Bezier node sharp + Make Bezier node sharp - - Found objects containing curves: fusing them - - Found objects containing curves: fusing them - + + Make Bezier node tangent + Make Bezier node tangent - - Found several objects: fusing them - - Found several objects: fusing them - + + Make Bezier node symmetric + Make Bezier node symmetric - - Scale - Skaler + + &Undo + &Angre + + + + Undo the last segment (CTRL+Z) + Angre siste segment (CTRL+Z) + + + + &Close + &Lukk + + + + Finishes and closes the current line (C) + Fullfører og lukker gjeldende linje (C) + + + + &Wipe + &Wipe + + + + Wipes the existing segments of this line and starts again from the last point (W) + Wipes the existing segments of this line and starts again from the last point (W) + + + + Number of sides + Antall sider + + + + Offset + Avsetting + + + + XY + XY + + + + Select XY plane + Velg XY plan + + + + XZ + XZ + + + + Select XZ plane + Velg XZ plan + + + + YZ + YZ + + + + Select YZ plane + Velg YZ plan + + + + View + Vis + + + + Select plane perpendicular to the current view + Velg plan vinkelrett på gjeldende visning + + + + Do not project points to a drawing plane + Ikke vis punkter på et tegningsplan + + + + &Copy + &Kopier + + + + If checked, objects will be copied instead of moved (C) + Hvis merket vil objektet kopieres i stedet for å flyttes (C) + + + + Text string to draw + Text string to draw + + + + String + Streng + + + + Height of text + Height of text + + + + Height + Høyde + + + + Intercharacter spacing + Intercharacter spacing + + + + Tracking + Tracking + + + + Full path to font file: + Full path to font file: + + + + Open a FileChooser for font file + Open a FileChooser for font file + + + + Set/unset a working plane + Set/unset a working plane + + + + Line Color + Linjefarge + + + + Face Color + Farge på flate + + + + Line Width + Linjebredde - Trim - Trim + Font Size + Skriftstørrelse - - Start Angle - Start Angle + + Apply to selected objects + Bruk på valgte objekter - - Aperture - Aperture + + Toggles Construction Mode + Veksler konstruksjonsmodus - - Installed Macros - Installed Macros + + Select Plane + Velg plan - - Wire tools - Wire tools + + Line + Linje - + DWire - DWire + DWire - - Create DWire - Create DWire + + Circle + Sirkel - - DWire has been closed + + Center X + Senter X + + + + Arc + Bue + + + + Point + Point + + + + Distance + Avstand + + + + Trim + Trim + + + + Pick Object + Velg objekt + + + + Edit + Rediger + + + + Global X + Global X + + + + Global Y + Global Y + + + + Global Z + Global Z + + + + Local X + Local X + + + + Local Y + Local Y + + + + Local Z + Local Z + + + + Invalid Size value. Using 200.0. + Invalid Size value. Using 200.0. + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + Please enter a text string. + + + + Select a Font file + Select a Font file + + + + Please enter a font file. + Please enter a font file. + + + + Draft.makeBSpline: not enough points - DWire has been closed + Draft.makeBSpline: not enough points - - BSpline - BSpline + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Equal endpoints forced Closed + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Invalid pointslist + + + + + Found groups: closing each open object inside + + Fant grupper: lukker alle åpne objekt inni + + + + Found mesh(es): turning into Part shapes + + Found mesh(es): turning into Part shapes + + + + + Found 1 solidificable object: solidifying it + + Found 1 solidificable object: solidifying it + + + + + Found 2 objects: fusing them + + Fant to objekter: smelter de + + + + Found several objects: making a shell + + Found several objects: making a shell + + + + + Found several coplanar objects or faces: making one face + + Found several coplanar objects or faces: making one face + + + + + Found 1 non-parametric objects: draftifying it + + Fant et ikke parametrisk objekt: skisserer det + + + + Found 1 closed sketch object: making a face from it + + Fant et lukket skisseobjekt: lager en flate av det + + + + Found closed wires: making faces + + Found closed wires: making faces + + + + + Found 1 open wire: closing it + + Fant en åpen tråd: lukker den + + + + Found several open wires: joining them + + Found several open wires: joining them + + + + + Found several edges: wiring them + + Fant flere kanter: binder de + + + + Found several non-treatable objects: making compound + + Fant flere ikke behandlingsbare objekter: gjør sammensatt + + + + Unable to upgrade these objects. + + Unable to upgrade these objects. + + + + + Found 1 block: exploding it + + Found 1 block: exploding it + + + + + Found 1 parametric object: breaking its dependencies + + Fant et parametrisk objekt: bryter dens avhengigheter + + + + Found 2 objects: subtracting them + + Fant to objekter: trekker de fra + + + + Found several faces: splitting them + + Fant flere flater: splitter de + + + + Found several objects: subtracting them from the first one + + Fant flere objekter: trekker de fra første + + + + Found 1 face: extracting its wires + + Fant en flate: ved å ekstrahere dens tråder + + + + Found only wires: extracting their edges + + Fant bare tråder: ved å ekstrahere deres kanter + + + + No more downgrade possible + + No more downgrade possible + + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + + Pick a face to define the drawing plane + + Velg en flate å definere plan + + + + Pick first point: + + Velg første punkt: + + + + Create Line + Create Line + + + + Create DWire + Create DWire + + + + DWire has been closed + + DWire has been closed + + Last point has been removed + + Siste punkt har blitt fjernet + + + + Pick next point: + + Velg neste punkt: + + + + Pick next point, or (F)inish or (C)lose: + + Velg neste punkt eller (A) for avslutt eller (L) for å lukke: + + + + BSpline + BSpline + + + + Spline has been closed + + Spline er avsluttet + + + + Create BSpline + Create BSpline + + + + BezCurve + BezCurve + + + + Bezier curve has been closed + + Bezier curve has been closed + + + + + Create BezCurve + Create BezCurve + + + Rectangle - Rektangel + Rektangel - + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Pick opposite point: + + Velg motsatt punkt: + + + + Pick center point: + + Velg midtpunkt: + + + + Pick radius: + + Velg radius: + + + + Pick start angle: + + Velg startvinkel: + + + + Pick aperture: + + Velg åpning: + + + + Create Circle + Create Circle + + + + Create Arc + Create Arc + + + + Start Angle + Start Angle + + + + Aperture + Aperture + + + + Aperture angle: + + Vinkel på åpning: + + + Polygon - Polygon + Polygon - + + Create Polygon + Create Polygon + + + + Ellipse + Ellipse + + + + Create Ellipse + Create Ellipse + + + Text - Tekst + Tekst - + + Pick location point: + + Velg plasseringspunkt: + + + + Create Text + Create Text + + + Dimension - Dimensjon + Dimensjon - - No upgrade available for this object + + Create Dimension + Create Dimension + + + + Edges don't intersect! - No upgrade available for this object + Kantene krysser ikke hverandre! + + + + ShapeString + ShapeString + + + + Pick ShapeString location point: + + Pick ShapeString location point: - - Couldn't upgrade these objects + + Create ShapeString + Create ShapeString + + + + Move + Flytt + + + + Select an object to move - Couldn't upgrade these objects + Velg et objekt å flytte + + + + Pick start point: + + Velg startpunkt: + + + + Copy + Kopier + + + + Pick end point: + + Velg sluttpunkt: + + + + Change Style + Change Style + + + + Select an object to rotate + + Velg et objekt å rotere + + + + Pick rotation center: + + Velg rotasjonssenter: + + + + Rotate + Roter + + + + Pick base angle: + + Velg base vinkel: + + + + Pick rotation angle: + + Velg rotasjonsvinkel: + + + + Select an object to offset + + Velg et objekt til å avsette + + + + Offset only works on one object at a time + + Avsetting fungerer bare på ett objekt om gangen + + + + Cannot offset this object type + + Kan ikke avsette denne objekttypen + + + + Pick distance: + + Velg avstand: + + + + Select an object to upgrade + + Velg et objekt å oppgradere + + + + Upgrade + Oppgrader + + + + Downgrade + Nedgrader + + + + Select an object to trim/extend + + Velg et objekt til å trimme/ ekstendere + + + + Scale + Skaler + + + + Select an object to scale + + Velg et objekt å skalere + + + + Pick base point: + + Velg basepunkt: + + + + Pick scale factor: + + Velg skalafaktor: + + + + Select an object to project + + Select an object to project - - One wire is not planar, upgrade not done + + Select a Draft object to edit - One wire is not planar, upgrade not done + Select a Draft object to edit - - Found a closed wire: making a face + + This object type is not editable - Found a closed wire: making a face + Denne objekttypen er ikke redigerbar + + + + Active object must have more than two points/nodes + + Aktivt objekt må ha mer enn to punkt/ noder + + + + Selection is not a Knot + + Selection is not a Knot - - Found 1 open edge: making a line + + Endpoint of BezCurve can't be smoothed - Found 1 open edge: making a line + Endpoint of BezCurve can't be smoothed - - Found 1 circular edge: making a circle + + Select an object to convert - Found 1 circular edge: making a circle + Select an object to convert - - No more downgrade possible + + Select an object to array - No more downgrade possible + Select an object to array - - Draft creation tools - Draft creation tools + + Please select base and path objects + + Please select base and path objects + - - Draft modification tools - Draft modification tools + + Create Point + Create Point - + + Select an object to clone + + Select an object to clone + + + + + Select face(s) on existing object(s) + + Select face(s) on existing object(s) + + + + + Teigha File Converter not found, DWG support is disabled. + + Teigha File Converter not found, DWG support is disabled. + + + + + Installed Macros + Installed Macros + + + &Draft - &Draft + &Draft - - Context tools - Context tools + + Utilities + Utilities + + + + Wire tools + Wire tools + + + + Snapping + Snapping + + + + Found 1 multi-solids compound: exploding it + + Found 1 multi-solids compound: exploding it + + + + + Sides + Sides diff --git a/src/Mod/Draft/Resources/translations/Draft_pl.qm 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zaznaczonych obiektów do bieżącej grupy + + Add to group... + Dodaj do grupy... - - Add to group... - Dodaj do grupy... + + Adds the selected object(s) to an existing group + Dodawanie zaznaczonych obiektów do bieżącej grupy Draft_ApplyStyle - + Apply Current Style - Zastosuj Bieżący styl + Zastosuj Bieżący styl - + Applies current line width and color to selected objects - Stosuje bieżącą szerokość linii i kolorów do zaznaczonych obiektów + Stosuje bieżącą szerokość linii i kolorów do zaznaczonych obiektów Draft_Arc - + Arc - Łuk + Łuk - + Creates an arc. CTRL to snap, SHIFT to constrain - Tworzy łuk. CTRL przyciągaj, SHIFT ogranicz + Tworzy łuk. CTRL przyciągaj, SHIFT ogranicz Draft_Array - + Array - Tablica + Tablica - + Creates a polar or rectangular array from a selected object - Creates a polar or rectangular array from a selected object + Tworzy biegunową lub prostokątną tablicę z zaznaczonego obiektu Draft_BSpline - + B-Spline - B-Splajn + B-Splajn - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Tworzy wielopunktowy b-spline. CTRL, aby przyciąć, SHIFT, aby ograniczyć + Tworzy wielopunktowy b-spline. CTRL, aby przyciąć, SHIFT, aby ograniczyć + + + + Draft_BezCurve + + + BezCurve + BezCurve + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Creates a Bezier curve. CTRL to snap, SHIFT to constrain Draft_Circle - + Circle - Okrąg + Okrąg - + Creates a circle. CTRL to snap, ALT to select tangent objects - Tworzy okrąg. CTRL przyciągaj, ALT wybierz styczną obiektu + Tworzy okrąg. CTRL przyciągaj, ALT wybierz styczną obiektu Draft_Clone - + Clone - Klon + Klon - + Clones the selected object(s) - Klonuje wskazany obiekt(y) + Klonuje wskazany obiekt(y) Draft_CloseLine - + Close Line - Zamknij Linię + Zamknij Linię - + Closes the line being drawn - Zamyka rysowaną linię + Zamyka rysowaną linię Draft_DelPoint - + Remove Point - Usuń punkt + Usuń punkt - + Removes a point from an existing wire or bspline - Usuwa punkt z bieżącego szkieletu lub B-Splajna + Usuwa punkt z bieżącego szkieletu lub B-Splajna Draft_Dimension - + Dimension - Wymiar + Wymiar - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - Tworzy wymiar. CTRL przyciągaj, SHIFT, aby ograniczyć, ALT, aby zaznaczyć segment + Tworzy wymiar. CTRL przyciągaj, SHIFT, aby ograniczyć, ALT, aby zaznaczyć segment Draft_Downgrade - + Downgrade - Zainstalowanie starszej wersji + Zainstalowanie starszej wersji - + Explodes the selected objects into simpler objects, or subtract faces - Rozwija zaznaczone obiekty na prostsze lub odejmuje powierzchnie + Rozwija zaznaczone obiekty na prostsze lub odejmuje powierzchnie Draft_Draft2Sketch - + Draft to Sketch - Projekt do szkicu + Projekt do szkicu Draft_Drawing - + Drawing - Rysunek + Rysunek - + Puts the selected objects on a Drawing sheet. - Umieszcza zaznaczone obiekty na arkuszu rysunku. + Umieszcza zaznaczone obiekty na arkuszu rysunku. Draft_Edit - + Edit - Edytuj + Edytuj - + Edits the active object - Edytuj aktywny obiekt + Edytuj aktywny obiekt + + + + Draft_Ellipse + + + Ellipse + Elipsa + + + + Creates an ellipse. CTRL to snap + Creates an ellipse. CTRL to snap + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected face(s) + Creates a facebinder object from selected face(s) Draft_FinishLine - + Finish line - Zakończenie linii + Zakończenie linii - + Finishes a line without closing it - Zakończenie linii bez zamykania + Zakończenie linii bez zamykania + + + + Draft_FlipDimension + + + Flip Dimension + Flip Dimension + + + + Flip the normal direction of a dimension + Flip the normal direction of a dimension + + + + Draft_Heal + + + Heal + Heal + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + Heal faultly Draft objects saved from an earlier FreeCAD version + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer + Adds a layer Draft_Line - + Line - Linia + Linia - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - Tworzy 2-punktowe line. CTRL przyciągaj, SHIFT ogranicz + Tworzy 2-punktowe line. CTRL przyciągaj, SHIFT ogranicz Draft_Move - + Move - Przesuń + Przesuń - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - Przenosi zaznaczone obiekty między 2 punkty. CTRL przyciągaj, SHIFT, ogranicz, ALT, kopiuj + Przenosi zaznaczone obiekty między 2 punkty. CTRL przyciągaj, SHIFT, ogranicz, ALT, kopiuj Draft_Offset - + Offset - Offset + Offset - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - Offset aktywnego obiektu. CTRL przyciągnij, SHIFT, ogranicz, ALT, kopiuj + Offset aktywnego obiektu. CTRL przyciągnij, SHIFT, ogranicz, ALT, kopiuj + + + + Draft_PathArray + + + PathArray + PathArray + + + + Creates copies of a selected object along a selected path. + Creates copies of a selected object along a selected path. Draft_Point - + Point - Punkt + Punkt - + Creates a point object - Tworzy obiekt punktowy + Tworzy obiekt punktowy Draft_Polygon - + Polygon - Wielokąt + Wielokąt - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Tworzy regularny wielobok. CTRL przyciągaj, SHIFT ogranicz + Tworzy regularny wielobok. CTRL przyciągaj, SHIFT ogranicz Draft_Rectangle - + Rectangle - Prostokąt + Prostokąt - + Creates a 2-point rectangle. CTRL to snap - Tworzy prostokąt względem 2 punktów. CTRL przyciągnij + Tworzy prostokąt względem 2 punktów. CTRL przyciągnij Draft_Rotate - + Rotate - Obróć + Obróć - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - Obraca wybrane obiekty. CTRL przyciągaj, SHIFT, ogranicz, ALT tworzy kopię + Obraca wybrane obiekty. CTRL przyciągaj, SHIFT, ogranicz, ALT tworzy kopię Draft_Scale - + Scale - Skala + Skala - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - Skaluje zaznaczone obiekty z punktu bazowego. CTRL przyciąganie, SHIFT, aby ograniczyć, ALT, aby skopiować + Skaluje zaznaczone obiekty z punktu bazowego. CTRL przyciąganie, SHIFT, aby ograniczyć, ALT, aby skopiować Draft_SelectGroup - + Select group - Zaznacz grupę... + Zaznacz grupę... - + Selects all objects with the same parents as this group - Zaznacza wszystkie obiekty w danej grupie od tych samych rodziców + Zaznacza wszystkie obiekty w danej grupie od tych samych rodziców Draft_SelectPlane - + SelectPlane - Wybierz płaszczyznę + Wybierz płaszczyznę - + Select a working plane for geometry creation - Wybierz płaszczyznę roboczą do tworzenia geometrii + Wybierz płaszczyznę roboczą do tworzenia geometrii Draft_Shape2DView - + Shape 2D view - Widok 2D kształtu + Widok 2D kształtu - + Creates Shape 2D views of selected objects - Tworzy kształt 2D z widoków zaznaczonych obiektów + Tworzy kształt 2D z widoków zaznaczonych obiektów - + Convert bidirectionally between Draft and Sketch objects - Convert bidirectionally between Draft and Sketch objects + Konwersja dwukierunkowa pomiędzy obiektami Draft i Sketch + + + + Draft_ShapeString + + + Shape from text... + Shape from text... + + + + Creates text string in shapes. + Creates text string in shapes. Draft_ShowSnapBar - + Show Snap Bar - Show Snap Bar + Pokaż belkę przyciągania - + Shows Draft snap toolbar - Shows Draft snap toolbar + Pokazuje przyciąganie do paska narzędzi w module Szkic + + + + Draft_Snap_Angle + + + Angles + Angles + + + + Snaps to 45 and 90 degrees points on arcs and circles + Snaps to 45 and 90 degrees points on arcs and circles + + + + Draft_Snap_Center + + + Center + Center + + + + Snaps to center of circles and arcs + Snaps to center of circles and arcs + + + + Draft_Snap_Dimensions + + + Dimensions + Wymiary + + + + Shows temporary dimensions when snapping to Arch objects + Shows temporary dimensions when snapping to Arch objects + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Snaps to endpoints of edges + Snaps to endpoints of edges + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Snaps to extension of edges + Snaps to extension of edges + + + + Draft_Snap_Grid + + + Grid + Grid + + + + Snaps to grid points + Snaps to grid points + + + + Draft_Snap_Intersection + + + Intersection + Przecięcie + + + + Snaps to edges intersections + Snaps to edges intersections + + + + Draft_Snap_Lock + + + Toggle On/Off + Toggle On/Off + + + + Activates/deactivates all snap tools at once + Activates/deactivates all snap tools at once + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Snaps to midpoints of edges + Snaps to midpoints of edges + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Snaps to nearest point on edges + Snaps to nearest point on edges + + + + Draft_Snap_Ortho + + + Ortho + Ortho + + + + Snaps to orthogonal and 45 degrees directions + Snaps to orthogonal and 45 degrees directions + + + + Draft_Snap_Parallel + + + Parallel + Parallel + + + + Snaps to parallel directions of edges + Snaps to parallel directions of edges + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Snaps to perpendicular points on edges + Snaps to perpendicular points on edges + + + + Draft_Snap_WorkingPlane + + + Working Plane + Working Plane + + + + Restricts the snapped point to the current working plane + Restricts the snapped point to the current working plane Draft_Text - + Text - Tekst + Tekst - + Creates an annotation. CTRL to snap - Tworzy adnotacje. CTRL przyciągnij + Tworzy adnotacje. CTRL przyciągnij Draft_ToggleConstructionMode - + Toggle construcion Mode - Przełącz do trybu budowy + Przełącz do trybu budowy - + Toggles the Construction Mode for next objects. - Przełącza tryb budowy dla kolejnych obiektów. + Przełącza tryb budowy dla kolejnych obiektów. Draft_ToggleContinueMode - - Toggle continue Mode - Włącz/Wyłącz bieżący tryb + + Toggle Continue Mode + Toggle Continue Mode - + Toggles the Continue Mode for next commands. - Przełącza tryb Kontynuuj dla następnego polecenia. + Przełącza tryb Kontynuuj dla następnego polecenia. Draft_ToggleDisplayMode - + Toggle display mode - Przełącz tryb wyświetlania + Przełącz tryb wyświetlania - + Swaps display mode of selected objects between wireframe and flatlines - Zamiana trybu wyświetlania wybranych obiektów pomiędzy modelem siatkowym i liniowym + Zamiana trybu wyświetlania wybranych obiektów pomiędzy modelem siatkowym i liniowym Draft_ToggleGrid - + Toggle Grid - Przełącz siatki + Przełącz siatki - + Toggles the Draft gid on/off - Toggles the Draft gid on/off - - - - Draft_ToggleSnap - - - Toggle snap - Przełącz przyciągania - - - - Toggles Draft snap on or off - Toggles Draft snap on or off + Włącza/Wyłącza siatkę Draft_Trimex - + Trimex - Przytnij/Rozciągnij + Przytnij/Rozciągnij - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - Przycina lub rozszerza zaznaczony obiekt, lub wytłacza pojedyncze powierzchnie. CTRL skokowo, SHIFT ogranicza do aktualnego segmentu lub do prostopadłej, ALT odwraca + Przycina lub rozszerza zaznaczony obiekt, lub wytłacza pojedyncze powierzchnie. CTRL skokowo, SHIFT ogranicza do aktualnego segmentu lub do prostopadłej, ALT odwraca Draft_UndoLine - + Undo last segment - Cofnij ostatni segment + Cofnij ostatni segment - + Undoes the last drawn segment of the line being drawn - Cofa ostatni segment rysowanej linii + Cofa ostatni segment rysowanej linii Draft_Upgrade - + Upgrade - Aktualizuj + Aktualizuj - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - Łączy wybrane obiekty w jeden, lub zamienia zamknięte polilinie w pełne powierzchnie, lub połączone powierzchnie. + Łączy wybrane obiekty w jeden, lub zamienia zamknięte polilinie w pełne powierzchnie, lub połączone powierzchnie. Draft_Wire - + DWire - DWire + DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain + Tworzy wielokrotne punty DraftWire (DWire). Naciśnięcie klawisza CTRL spowoduje przyciąganie, naciśnięcie klawisza SHIFT to ogranicza Draft_WireToBSpline - + Wire to BSpline - Linia do B-Splajn + Linia do B-Splajn - + Converts between Wire and BSpline - Konwersja Linia <-> B-Splajn + Konwersja Linia <-> B-Splajn @@ -513,1476 +786,1894 @@ General Draft Settings - Ogólne ustawienia rysunkowe + Ogólne ustawienia rysunkowe - - Default color - Kolor domyślny - - - + the default color for new objects - domyślny kolor dla nowych obiektów + domyślny kolor dla nowych obiektów - - Default linewidth - Domyślna szerokość linii - - - + the default linewidth for new objects - Domyślna szerokość linii dla nowych obiektów + Domyślna szerokość linii dla nowych obiektów - - Snap color - Przyciąganie koloru - - - + the default color for snap symbols - Domyślny kolor dla przyciągania symboli + Domyślny kolor dla przyciągania symboli - - Construction color - Kolor Konstrukcji - - - + This is the default color for objects being drawn while in construction mode. - Jest to domyślny kolor dla obiektów, które są sporządzone w trybie budowy. + Jest to domyślny kolor dla obiektów, które są sporządzone w trybie budowy. - + This is the default group name for construction geometry - Jest to domyślna nazwa grupy dla geometrii konstrukcji + Jest to domyślna nazwa grupy dla geometrii konstrukcji - + Construction - Konstrukcja + Konstrukcja + + + + check this if you want to use the color/linewidth from the toolbar as default + Zaznacz, jeśli chcesz użyć jako domyślny kolor/szerokość linii z paska narzędzi + + + + Save current color and linewidth across sessions + Zapisz bieżący kolor i szerokość linii całej sesji + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + Jeśli włączone, tryb kopiowania jest aktywny w czasie komendy. Domyślnie tryb kopiowania jest wyłączony. + + + + Global copy mode + Tryb globalny kopiowania - check this if you want to use the color/linewidth from the toolbar as default - Zaznacz, jeśli chcesz użyć jako domyślny kolor/szerokość linii z paska narzędzi - - - - Save current color and linewidth across sessions - Zapisz bieżący kolor i szerokość linii całej sesji - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - Jeśli włączone, tryb kopiowania jest aktywny w czasie komendy. Domyślnie tryb kopiowania jest wyłączony. - - - - Global copy mode - Tryb globalny kopiowania - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - Jeśli zaznaczone, będzie zawsze przyciągał do istniejących obiektów podczas rysowania. Jeśli nie, będzie przyciągał tylko wtedy, gdy naciśniesz CTRL. - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - Jeśli zaznaczone obiekty będą widoczne jako wypełnione. Domyślnie jako szkielet. + Jeśli zaznaczone obiekty będą widoczne jako wypełnione. Domyślnie jako szkielet. - - Fill objects by default - Wypełnij obiekty domyślnie - - - + Default working plane - Domyślna płaszczyzna robocza + Domyślna płaszczyzna robocza - + None - Żaden + Żaden - + XY (Top) - XY (góra) + XY (góra) - + XZ (Front) - XZ (przód) + XZ (przód) - + YZ (Side) - YZ (strona) + YZ (strona) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - Ilość miejsc dziesiętnych dla współrzędnych wewnętrznych. + Ilość miejsc dziesiętnych dla współrzędnych wewnętrznych. - - Default text height - Domyślna wysokość tekstu - - - + Default height for texts and dimensions - Domyślna wysokość tekstów i wymiarów + Domyślna wysokość tekstów i wymiarów - - Default text font - Domyślna czcionka tekstu - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - To jest nazwa domyślnej czcionki dla wszystkich tekstów i wymiarów. Może to być np. nazwa czcionki "Arial", domyślny styl, tak jak "sans", "serif" lub "mono" lub rodziny, jak np. "Arial, Helvetica, sans "lub nazwę w stylu np." Arial: Bold " + To jest nazwa domyślnej czcionki dla wszystkich tekstów i wymiarów. Może to być np. nazwa czcionki "Arial", domyślny styl, tak jak "sans", "serif" lub "mono" lub rodziny, jak np. "Arial, Helvetica, sans "lub nazwę w stylu np." Arial: Bold " - - Arial - Arial - - - + Default template sheet - Domyślny szablon arkusza + Domyślny szablon arkusza - + The default template to use when creating a new drawing sheet - Domyślny szablon podczas tworzenia nowego arkusza rysunkowego + Domyślny szablon podczas tworzenia nowego arkusza rysunkowego - + Import style - Import stylu + Import stylu - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - Jest to metoda importowania lub tłumaczenie koloru obiektu DXF na FreeCAD. Jeśli mapowanie kolorów jest wybrane, należy wybrać plik mapowania kolorów zawierających tabelę translacji, który przekonwertuje kolory do linewidths. - - - + None (fastest) - Brak (najszybszy) + Brak (najszybszy) - + Use default color and linewidth - Użyj domyślnego koloru i szerokości linii + Użyj domyślnego koloru i szerokości linii - + Original color and linewidth - Oryginalny kolor i szerokość linii + Oryginalny kolor i szerokość linii - - Color mapped to linewidth - Mapowanie koloru do grubości linii - - - + if this is checked, paper space objects will be imported too - Jeśli zaznaczono, zostaną również zaimportowane obiekty z obszaru papieru + Jeśli zaznaczono, zostaną również zaimportowane obiekty z obszaru papieru - - Import layouts - Importowanie warstw - - - + if this is unchecked, texts/mtexts won't be imported - jeśli jest to odznaczone, teksty / mtexts nie zostaną zaimportowane + jeśli jest to odznaczone, teksty / mtexts nie zostaną zaimportowane - - Color mapping file - Plik mapowania koloru do grubości linii - - - - The color mapping file for translating dxf colors into linewidths - Plik mapowania kolorów DXF na grubości linii - - - - Max Spline Segment - Max. segment Splajn-u - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - Podczas eksportu do DXF Splajny zostaną przekonwertowane do polilinii. Podana wartość jest max. długością każdego segmentu polilinii. Jeśli wartość wynosi '0', cała polilinia będzie traktowana jako pojedynczy segment. + Podczas eksportu do DXF Splajny zostaną przekonwertowane do polilinii. Podana wartość jest max. długością każdego segmentu polilinii. Jeśli wartość wynosi '0', cała polilinia będzie traktowana jako pojedynczy segment. - + This is the method choosed for importing SVG object color into FreeCAD. - Wybrano metodę importu koloru obiektu SVG do FreeCADa. + Wybrano metodę importu koloru obiektu SVG do FreeCADa. - + Check this if you want the areas (3D faces) to be imported too. - Zaznacz jeśli chcesz zaimportować powierzchnie (3D face). + Zaznacz jeśli chcesz zaimportować powierzchnie (3D face). - + Import OCA areas - Import powierzchni OCA + Import powierzchni OCA General settings - Ustawienia ogólne + Ustawienia ogólne - + Construction group name - Nazwa grupy Konstrukcja + Nazwa grupy Konstrukcja - + Tolerance - Tolerancja + Tolerancja - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - Jest to wartość używana przez funkcje wykorzystujące tolerancję. Wartości poniżej tej wartości są traktowane jako takie same. + Jest to wartość używana przez funkcje wykorzystujące tolerancję. Wartości poniżej tej wartości są traktowane jako takie same. - - Dimensions & Leader arrow style - Styl wymiarowania - - - - Dot 5 - Kropka 5 - - - - Dot 7 - Kropka 7 - - - - Dot 9 - Kropka 9 - - - - Circle 5 - Okrąg 5 - - - - Circle 7 - Okrąg 7 - - - - Circle 9 - Okrąg 9 - - - - Slash 5 - Slash 5 - - - - Slash 7 - Slash 7 - - - - Slash 9 - Slash 9 - - - - Backslash 5 - Backslash 5 - - - - Backslash 7 - Backslash 7 - - - - Backslash 9 - Backslash 9 - - - - Import/Export - Import/eksport - - - + DXF format options - Opcje formatu DXF + Opcje formatu DXF - - Import texts and dimensions - Importuj tekst i wymiary - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Zaznacz to pole aby importować również bloki bez nazwy (rozpoczynające się od znaku *) + Zaznacz to pole aby importować również bloki bez nazwy (rozpoczynające się od znaku *) - - Import *blocks - Import *Bloków - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - Jeśli zaznaczono, FreeCAD spróbuje połączyć nakładające się obiekty w szkielet. Uwaga, to może potrwać chwilę... + Jeśli zaznaczono, FreeCAD spróbuje połączyć nakładające się obiekty w szkielet. Uwaga, to może potrwać chwilę... - + Join geometry - Łącz geometrie + Łącz geometrie - + SVG format options - Opcje formatu SVG + Opcje formatu SVG - + OCA format options - Opcje formatu OCA + Opcje formatu OCA - + Alternate SVG Patterns location - Alternatywna lokalizcja wzorców SVG + Alternatywna lokalizcja wzorców SVG - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Podaj folder zawierający pliki SVG definicji wzorów wypełnienia ,które można dodać do standardowego modułu wypełnień Draft. + Podaj folder zawierający pliki SVG definicji wzorów wypełnienia ,które można dodać do standardowego modułu wypełnień Draft. - + Draft interface mode - Tryb Draft + Tryb Draft - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - To jest tryb UI, w którym moduł Draft będzie działać następująco: Pasek narzędzi umieści wszystkie ustawienia Draft w osobnym pasku, natomiast tryb paska zadań użyje system FreeCAD Taskview dla wszystkich jego interakcji z użytkownikiem + To jest tryb UI, w którym moduł Draft będzie działać następująco: Pasek narzędzi umieści wszystkie ustawienia Draft w osobnym pasku, natomiast tryb paska zadań użyje system FreeCAD Taskview dla wszystkich jego interakcji z użytkownikiem - + Toolbar - Pasek narzędzi + Pasek narzędzi - + Taskview - Pasek zadań + Pasek zadań - + Constrain mod - moduł Ograniczanie + moduł Ograniczanie - + The Constraining modifier key - Klawisz modyfikujący ograniczanie + Klawisz modyfikujący ograniczanie - + shift - SHIFT + SHIFT - + ctrl - CTRL + CTRL - + alt - ALT + ALT - + Snap mod - Tryb Snap + Tryb Snap + + + + The snap modifier key + Klawisz modyfikujący przyciąganie + + + + Alt mod + Alt mod + + + + The alt modifier key + ALT klawisz modyfikujący + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + Po wklejeniu skopiowanych obiektów zaznaczone są kopie. Ta opcja powoduje, że zaznaczone pozostają obiekty bazowe. + + + + Select base objects after copying + Zaznacz obiekty bazowe po skopiowaniu + + + + If checked, a grid will appear when drawing + Jeśli zaznaczone, podczas rysowania będzie widoczna siatka + + + + Use grid + Użyj siatki + + + + Grid spacing + Odstępy siatki + + + + The spacing between each grid line + Odstępy między liniami siatki + + + + Main lines every + Wszystkie główne linie + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + Linia główna będzie grubsza. Określ, ile kwadratów między liniami głównymi. + + + + Internal precision level + Wewnętrzny poziom precyzji - The snap modifier key - Klawisz modyfikujący przyciąganie - - - - Alt mod - Alt mod - - - - The alt modifier key - ALT klawisz modyfikujący - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Po wklejeniu skopiowanych obiektów zaznaczone są kopie. Ta opcja powoduje, że zaznaczone pozostają obiekty bazowe. - - - - Select base objects after copying - Zaznacz obiekty bazowe po skopiowaniu - - - - Always snap to objects (disable snap mod key) - Zawsze przyciągaj do obiektów (unieaktywnij przycisk przyciągania) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - Promień przyciągania do punktów specjalnych. Ustaw 0 dla nieskończonego promienia - - - - Snap range - Zakres przyciągania - - - - px - px - - - - If checked, a grid will appear when drawing - Jeśli zaznaczone, podczas rysowania będzie widoczna siatka - - - - Use grid - Użyj siatki - - - - Grid spacing - Odstępy siatki - - - - The spacing between each grid line - Odstępy między liniami siatki - - - - Main lines every - Wszystkie główne linie - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - Linia główna będzie grubsza. Określ, ile kwadratów między liniami głównymi. - - - - Internal precision level - Wewnętrzny poziom precyzji - - - Dimensions precision level - Dokładność wymiarowania + Dokładność wymiarowania - - Vertical dimensions text orientation - Orientacja tekstu pionowego wymiaru - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - Jest to orientacja tekstów wymiarów, gdy te wymiary są pionowe. Pozostawiona jest domyślna, która jest normą ISO. + Jest to orientacja tekstów wymiarów, gdy te wymiary są pionowe. Pozostawiona jest domyślna, która jest normą ISO. - + Left (ISO standard) - Lewo (standard ISO) + Lewo (standard ISO) - + Right - Prawo + Prawo - - Create parametric objects - Utwórz obiekt parametryczny - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - Jeśli to jest zaznaczone, obiekty z tej samej warstwy zostaną połączone w bloki Draft , będą one wyświetlane szybciej, ale za to trudniejsze do edytowania + Jeśli to jest zaznaczone, obiekty z tej samej warstwy zostaną połączone w bloki Draft , będą one wyświetlane szybciej, ale za to trudniejsze do edytowania - + Group layers into blocks - Zgrupuj warstwy w Bloki + Zgrupuj warstwy w Bloki - + If this is checked, all objects containing faces will be exported as 3d polyfaces - Jeśli to jest zaznaczone, wszystkie obiekty zawierające powierzchnie"faces" zostanią wyeksportowane jako 3d polyfaces + Jeśli to jest zaznaczone, wszystkie obiekty zawierające powierzchnie"faces" zostanią wyeksportowane jako 3d polyfaces - + Export 3D objects as polyface meshes - Eksport obiektu 3D jako wielofasetowa siatka + Eksport obiektu 3D jako wielofasetowa siatka If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. + Jeżeli ta opcja jest zaznaczona, obszar obszar roboczy modułu Draft nie będzie wyświetlany. Przydatne, ponieważ wszystkie narzędzia modułu Draft znajdują się również w module Arch. Hide Draft workbench - Hide Draft workbench + Ukryj środowisko Draft - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - If this is checked, snapping will not occur against objects with more than the indicated number of edges - - - - Snap maximum - Przyciągaj maksymalnej - - - - Maximum number of edges to be considered for snapping - Maximum number of edges to be considered for snapping - - - - Maximum number of edges - Maksymalna liczba krawędzi - - - + If checked, the Snap toolbar will be shown whenever you use snapping - If checked, the Snap toolbar will be shown whenever you use snapping + Jeśli ta opcja jest zaznaczona, przyciąganie paska narzędzi pojawi się gdy używasz, opcji przyciągania - + Show Draft Snap toolbar - Show Draft Snap toolbar + Pokazuje przyciąganie do paska narzędzi w module Szkic - + Hide Draft snap toolbar after use - Hide Draft snap toolbar after use + Po użyciu ukrywa przyciąganie do paska narzędzi w module Szkic - + if checked, a widget indicating the current working plane orientation appears during drawing operations - Jeśli zaznaczone, widżet wskazujące bieżącą orientację płaszczyzny pracy która pojawi się podczas operacji rysowania + Jeśli zaznaczone, widżet wskazujące bieżącą orientację płaszczyzny pracy która pojawi się podczas operacji rysowania - + Show Working Plane tracker - Show Working Plane tracker + Pokaż tracker płaszczyzny pracy - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command + Jeśli ta opcja jest zaznaczona, siatka modułu Draft zawsze będzie widoczna w czasie gdy moduł Draft jest modułem aktywnym. W przeciwnym razie tylko używając polecenia - - Always show - Zawsze pokazuj - - - - Create Sketches - Tworzenie szkiców - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document + Jeżeli ta opcja jest zaznaczona, importowany tekst będzie miał rozmiar rozmiar standardowy dla tekstu w module Draft, zamiast rozmiaru jaki ma w dokumencie odpowiednim dla formatu DXF - + Use standard font size for texts - Użyj standardowego rozmiaru czcionki dla tekstów + Użyj standardowego rozmiaru czcionki dla tekstów - + If this is checked, hatches will be converted into simple wires - If this is checked, hatches will be converted into simple wires + Jeżeli ta opcja jest zaznaczona, kreskowanie zostanie skonwertowane do prostych przewodów - + Import hatch boundaries as wires - Import hatch boundaries as wires + Importowanie granic kreskowania jako przewodów - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width + Jeżeli ta opcja jest zaznaczona i kiedy polilinie maja zdefiniowaną szerokość, bedą one renderowane jako zamknięte przewody o prawidłowej szerokości - + Render polylines with width - Render polylines with width + Renderowanie polilinii o szerokości - - Export Style - Eksportuj styl - - - + Style of SVG file to write when exporting a Sketch. - Style of SVG file to write when exporting a Sketch. + Styl pliku SVG do zapisu podczas eksportowania szkicu. - + Translated (for print & display) - Przetłumaczone (dla drukowania i wyświetlania) + Przetłumaczone (dla drukowania i wyświetlania) - + Raw (for CAM) - Raw (dla CAM) + Raw (dla CAM) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds + Podczas eksportowania rzutów SVG, tworzy wszystkie białe linie w kolorze czarnym, aby były one lepiej widoczne na białym tle - + Translate white line color to black - Zamień kolor linii z białego na czarny + Zamień kolor linii z białego na czarny + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + + + + Use Part Primitives when available + Use Part Primitives when available + + + + Snapping + Snapping + + + + If this is checked, snapping is activated without the need to press the snap mod key + If this is checked, snapping is activated without the need to press the snap mod key + + + + Always snap (disable snap mod) + Always snap (disable snap mod) + + + + Construction geometry + Geometria konstrukcji + + + + Construction geometry color + Construction geometry color + + + + Import + Import + + + + texts and dimensions + texts and dimensions + + + + points + points + + + + layouts + layouts + + + + *blocks + *blocks + + + + If this is checked, the exported objects will be projected to reflect the current view direction + If this is checked, the exported objects will be projected to reflect the current view direction + + + + Project exported objects along current view direction + Project exported objects along current view direction + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipse export is badly supported. Use this to export them as polylines instead. + + + + DWG format options + DWG format options + + + + Path to Teigha File Converter + Path to Teigha File Converter + + + + The path to your Teigha File Converter executable + The path to your Teigha File Converter executable + + + + Visual settings + Visual settings + + + + Visual Settings + Visual Settings + + + + Default line color + Domyślny kolor linii + + + + Default line width + Default line width + + + + Snap symbols style + Snap symbols style + + + + Draft classic style + Draft classic style + + + + Bitsnpieces style + Bitsnpieces style + + + + Color + Color + + + + Hatch patterns resolution + Hatch patterns resolution + + + + Grid + Grid + + + + Always show the grid + Always show the grid + + + + Texts and dimensions + Texts and dimensions + + + + Texts + Texts + + + + font + font + + + + Internal font + Internal font + + + + size + size + + + + Dimensions arrows + Dimensions arrows + + + + style + style + + + + Dot + Dot + + + + Circle + Okrąg + + + + Arrow + Arrow + + + + The default size of arrows + The default size of arrows + + + + Dimensions lines + Dimensions lines + + + + text above + text above + + + + text inside + text inside + + + + The default size of dimensions extension lines + The default size of dimensions extension lines + + + + Dimensions text + Dimensions text + + + + orientation + orientation + + + + spacing + spacing + + + + The space between the dimension line and the dimension text + The space between the dimension line and the dimension text + + + + Default ShapeString Font File + Default ShapeString Font File + + + + Select a font file + Select a font file + + + + Fill objects with faces whenever possible + Fill objects with faces whenever possible + + + + DXF / DWG options + DXF / DWG options + + + + Create + Utwórz + + + + If thi sis checked, only standard Part objects will be created (fastest) + If thi sis checked, only standard Part objects will be created (fastest) + + + + simple Part shapes + simple Part shapes + + + + If this is checked, parametric Draft objects will be created whenever possible + If this is checked, parametric Draft objects will be created whenever possible + + + + Draft objects + Draft objects + + + + If this is checked, sketches will be created whenever possible + If this is checked, sketches will be created whenever possible + + + + Sketches + Sketches + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + + + + Get original colors from the DXF file + Get original colors from the DXF file + + + + If this is checked, DXF layers will be imported as Draft layers + If this is checked, DXF layers will be imported as Draft layers + + + + Use Draft Layers + Use Draft Layers + + + + Treat ellipses and splines as polylines + Treat ellipses and splines as polylines + + + + Max Spline Segment: + Max Spline Segment: + + + + SVG / OCA options + SVG / OCA options + + + + Export style + Export style + + + + Snapping settings + Snapping settings + + + + Show the unit suffix in dimensions + Show the unit suffix in dimensions + + + + Workbench + + + Draft Snap + Draft Snap + + + + Draft creation tools + Narzędzia tworzenia projektu + + + + Draft modification tools + Narzędzia modyfikacji projektu draft - + + Draft Command Bar + Draft Command Bar + + + active command: - aktywne polecenie: + aktywne polecenie: - + None - Żaden + Żaden - + Active Draft command - Aktywne polecenie kreślarskie + Aktywne polecenie kreślarskie - + X coordinate of next point - Współrzędna X następnego punktu + Współrzędna X następnego punktu - + X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - Współrzędna Y następnego punktu - - - - Z coordinate of next point - Współrzędna Z następnego punktu - - - - Radius - Promień - - - - Radius of Circle - Promień okręgu - - - - Coordinates relative to last point or absolute (SPACE) - Współrzędne w stosunku do ostatniego punktu lub bezwzględnej (SPACJA) - - - - Undo the last segment (CTRL+Z) - Cofa ostatni segment (CTRL + Z) - - - - Finishes and closes the current line (C) - Zakańcza i zamyka bieżącą linię (C) - - - - Offset - Offset - - - - XY - XY - - - - Select XY plane - Wybierz płaszczyznę XY - - - - XZ - XZ - - - - Select XZ plane - Wybierz płaszczyznę XZ - - - - YZ - YZ - - - - Select YZ plane - Wybierz płaszczyznę YZ - - - - View - Widok - - - - Select plane perpendicular to the current view - Wybierz płaszczyznę prostopadłą do aktualnego widoku - - - - Do not project points to a drawing plane - Nie rzutuj punktów na płaszczyznę rysunku - - - - If checked, objects will be copied instead of moved (C) - Jeśli pole jest zaznaczone, obiekty zostaną skopiowane zamiast przeniesione (C) - - - - Line Color - Kolor linii - - - - Face Color - Kolor powierzchni - - - - Line Width - Szerokość linii - - - - Font Size - Rozmiar Czcionki - - - - Apply to selected objects - Zastosuj do wybranych obiektów - - - - Toggles Construction Mode - Przełącza do trybu budowy - - - - Select Plane - Wybierz Płaszczyznę - - - - Line - Linia - - - - Circle - Okrąg + X - Center X - Środek X + Y + Y - - Arc - Łuk + + Z + Z - - Pick Object - Wybierz obiekt - - - - draft Command Bar - Pasek poleceń projektowania - - - - Pick a face to define the drawing plane - - Wybierz powierzchnię do zdefiniowania płaszczyzny rysunku - - - - Pick first point: - - Wybierz pierwszy punkt - - - - Pick next point: - - Wybierz następny punkt - - - - Pick next point, or (F)inish or (C)lose: - - Wybierz następny punkt, albo (F)koniec lub (C)zamknij - - - - Pick opposite point: - - Wybierz punkt przeciwległy - - - - Pick center point: - - Wybierz punkt środkowy - - - - Pick radius: - - Wybierz promień - - - - Pick start angle: - - Wybierz Kąt początkowy - - - - Pick aperture: - - Wybierz szczelinę: - - - - Aperture angle: - - Kąt szczeliny: - - - - Pick location point: - - Wybierz lokalizację punktu - - - - Select an object to move - - Zaznacz obiekt do przeniesienia - - - - Pick start point: - - Wybierz punkt początkowy - - - - Pick end point: - - Wybierz punkt końcowy - - - - Select an object to rotate - - Zaznacz obiekt, aby obrócić - - - - Pick rotation center: - - Wybierz środek obrotu - - - - Pick base angle: - - Wybierz podstawowy kąt - - - - Pick rotation angle: - - Wybierz kąt obrotu - - - - Select an object to offset - - Wybierz obiekt do offset - - - - Offset only works on one object at a time - - Offset działa tylko na jednym obiekcie w tym samym czasie - - - - Pick distance: - - Wybrać odległość - - - - Select an object to upgrade - - Zaznacz obiekt do uaktualnienia - - - - Select an object to trim/extend - - Zaznacz obiekt, do zwężenia / rozszerzenia - - - - Select an object to scale - - Zaznacz obiekt do skalowania - - - - Pick base point: - - Wybierz punkt bazowy - - - - Pick scale factor: - - Wybrać współczynnik skalowania - - - - Number of sides - Liczba boków - - - - &Relative - & Względny - - - - &Undo - Cofnij - - - - &Close - Zamknij - - - - &Copy - Kopiuj - - - - If checked, command will not finish until you press the command button again - Jeżeli opcja jest zaznaczona, polecenie nie zostanie zakończone do momentu naciśnięcia przycisku polecenia ponownie - - - - &Continue - Zamknięto szkielet - - - - Last point has been removed - - Ostatni punkt został usunięty - - - - Spline has been closed - - Zamknięto B-Splajn - - - - Edges don't intersect! - - Krawędzie nie przecinają się! - - - - Cannot offset this object type - - Nie można odsunąć obiektu tego typu - - - - Found groups: closing each open object inside - - Znaleziono grupy: zamykanie każdego obiektu wewnątrz grupy - - - - Found 2 objects: fusing them - - Znaleziono 2 obiekty: zostaną połączone - - - - Found 1 non-parametric objects: draftifying it - - Znaleziono 1 obiekt nieparametryczny: draftyfying - - - - Found 1 closed sketch object: making a face from it - - Znaleziono 1 zamknięty obiekt Szkic: tworzenie fasetki - - - - Found 1 open wire: closing it - - Znaleziono 1 otwarty szkielet: zamykanie - - - - Found several edges: wiring them - - Znaleziono kilka krawędzi: łączenie w szkielet - - - - Found several non-connected edges: making compound - - Znaleziono kilka niepołączonych krawędzi: Tworzenie złożonych - - - - Found several non-treatable objects: making compound - - Znaleziono wiele nieuleczalnych obiektów: Tworzenie złożonych - - - - Found 1 parametric object: breaking its dependencies - - Znaleziono 1 obiekt parametryczny: kasowanie zależności - - - - Found 2 objects: subtracting them - - Znaleziono 2 obiekty: odejmowanie - - - - Found several faces: splitting them - - Znaleziono kilk fasetek: rozdzielanie - - - - Found several objects: subtracting them from the first one - - Znaleziono kilka obiektów: odejmuję od pierwszego obiektu - - - - Found 1 face: extracting its wires - - Znaleziono 1 fasetkę: ekstrakcja szkieletu - - - - Found only wires: extracting their edges - - Znaleziono wyłącznie szkielet: ekstrakcja krawędzi - - - - This object type is not editable - - Ten typ obiektu nie jest edytowalny - - - - Active object must have more than two points/nodes - - Aktywny obiekt musi posiadać więcej niż 2 punkty/węzły - - - - Finishes the current drawing or editing operation (F) - Kończy aktualny rysunek lub operację edycji (F) - - - - Add points to the current object - Dodaj punkty do aktywnego obiektu - - - - Remove points from the current object - Usuń punkty z aktywnego obiektu - - - - F&illed - W&ypełnione - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Sprawdź to, czy obiekt powinien być jako bryła, w przeciwnym razie pojawi się jako szkielet (i) - - - - &Finish - &Zakończ - - - - If checked, an OCC-style offset will be performed instead of the classic offset - Jeśli zaznaczone, będzie wykonywane przesunięcie w stylu OCC zamiast classic - - - - &OCC-style offset - &OCC-styl przesunięcie - - - - &Wipe - &Wymaż - - - - Wipes the existing segments of this line and starts again from the last point (W) - Wymazuje istniejący segment linii i rozpoczyna ponownie od ostatniego punktu (W) + + Y coordinate of next point + Współrzędna Y następnego punktu - Point - Punkt + Z coordinate of next point + Współrzędna Z następnego punktu - - Distance - Odległość + + Radius + Promień - - Edit - Edytuj + + Radius of Circle + Promień okręgu - - Create BSpline - Utwórz B-Splajn + + &Relative + & Względny - - Create Rectangle - Utwórz Prostokąt + + Coordinates relative to last point or absolute (SPACE) + Współrzędne w stosunku do ostatniego punktu lub bezwzględnej (SPACJA) - - Create Circle - Utwórz Okrąg + + F&illed + W&ypełnione - - Create Arc - Utwórz Łuk + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + Sprawdź to, czy obiekt powinien być jako bryła, w przeciwnym razie pojawi się jako szkielet (i) - - Create Polygon - Utwórz Wielokąt + + &Finish + &Zakończ - - Create Text - Utwórz Tekst + + Finishes the current drawing or editing operation (F) + Kończy aktualny rysunek lub operację edycji (F) - - Create Dimension - Utwórz Wymiarowanie + + If checked, command will not finish until you press the command button again + Jeżeli opcja jest zaznaczona, polecenie nie zostanie zakończone do momentu naciśnięcia przycisku polecenia ponownie - - Copy - Kopiuj + + &Continue + Zamknięto szkielet - - Move - Przesuń + + If checked, an OCC-style offset will be performed instead of the classic offset + Jeśli zaznaczone, będzie wykonywane przesunięcie w stylu OCC zamiast classic - - Change Style - Zmiana Stylu + + &OCC-style offset + &OCC-styl przesunięcie - - Rotate - Obróć + + Add points to the current object + Dodaj punkty do aktywnego obiektu - - Found 1 solidificable object: solidifying it - - Znaleziono 1 solidificable obiekt: utrwal go + + Remove points from the current object + Usuń punkty z aktywnego obiektu - - Found several objects or faces: making a parametric face - - Znaleziono obiekty lub fasetki: tworzenie fasetki parametrycznej + + Make Bezier node sharp + Make Bezier node sharp - - Found objects containing curves: fusing them - - Znaleziono obiekty zawierające krzywe: łączenie + + Make Bezier node tangent + Make Bezier node tangent - - Found several objects: fusing them - - Znaleziono obiekty: łączenie + + Make Bezier node symmetric + Make Bezier node symmetric - - Scale - Skala + + &Undo + Cofnij + + + + Undo the last segment (CTRL+Z) + Cofa ostatni segment (CTRL + Z) + + + + &Close + Zamknij + + + + Finishes and closes the current line (C) + Zakańcza i zamyka bieżącą linię (C) + + + + &Wipe + &Wymaż + + + + Wipes the existing segments of this line and starts again from the last point (W) + Wymazuje istniejący segment linii i rozpoczyna ponownie od ostatniego punktu (W) + + + + Number of sides + Liczba boków + + + + Offset + Offset + + + + XY + XY + + + + Select XY plane + Wybierz płaszczyznę XY + + + + XZ + XZ + + + + Select XZ plane + Wybierz płaszczyznę XZ + + + + YZ + YZ + + + + Select YZ plane + Wybierz płaszczyznę YZ + + + + View + Widok + + + + Select plane perpendicular to the current view + Wybierz płaszczyznę prostopadłą do aktualnego widoku + + + + Do not project points to a drawing plane + Nie rzutuj punktów na płaszczyznę rysunku + + + + &Copy + Kopiuj + + + + If checked, objects will be copied instead of moved (C) + Jeśli pole jest zaznaczone, obiekty zostaną skopiowane zamiast przeniesione (C) + + + + Text string to draw + Text string to draw + + + + String + Ciąg + + + + Height of text + Height of text + + + + Height + Wysokość + + + + Intercharacter spacing + Intercharacter spacing + + + + Tracking + Tracking + + + + Full path to font file: + Full path to font file: + + + + Open a FileChooser for font file + Open a FileChooser for font file + + + + Set/unset a working plane + Set/unset a working plane + + + + Line Color + Kolor linii + + + + Face Color + Kolor powierzchni + + + + Line Width + Szerokość linii - Trim - Ucinanie + Font Size + Rozmiar Czcionki - - Start Angle - Kąt początkowy + + Apply to selected objects + Zastosuj do wybranych obiektów - - Aperture - Celownik + + Toggles Construction Mode + Przełącza do trybu budowy - - Installed Macros - Zainstalowane Makra + + Select Plane + Wybierz Płaszczyznę - - Wire tools - Narzędzia Szkieletu + + Line + Linia - + DWire - DWire + DWire - - Create DWire - Utwórz Szkielet + + Circle + Okrąg - - DWire has been closed + + Center X + Środek X + + + + Arc + Łuk + + + + Point + Punkt + + + + Distance + Odległość + + + + Trim + Ucinanie + + + + Pick Object + Wybierz obiekt + + + + Edit + Edytuj + + + + Global X + Global X + + + + Global Y + Global Y + + + + Global Z + Global Z + + + + Local X + Local X + + + + Local Y + Local Y + + + + Local Z + Local Z + + + + Invalid Size value. Using 200.0. + Invalid Size value. Using 200.0. + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + Please enter a text string. + + + + Select a Font file + Select a Font file + + + + Please enter a font file. + Please enter a font file. + + + + Draft.makeBSpline: not enough points - Zamknięto szkielet + Draft.makeBSpline: not enough points - - BSpline - BSpline + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Equal endpoints forced Closed + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Invalid pointslist + + + + + Found groups: closing each open object inside + + Znaleziono grupy: zamykanie każdego obiektu wewnątrz grupy + + + + Found mesh(es): turning into Part shapes + + Found mesh(es): turning into Part shapes + + + + + Found 1 solidificable object: solidifying it + + Znaleziono 1 solidificable obiekt: utrwal go + + + + Found 2 objects: fusing them + + Znaleziono 2 obiekty: zostaną połączone + + + + Found several objects: making a shell + + Found several objects: making a shell + + + + + Found several coplanar objects or faces: making one face + + Found several coplanar objects or faces: making one face + + + + + Found 1 non-parametric objects: draftifying it + + Znaleziono 1 obiekt nieparametryczny: draftyfying + + + + Found 1 closed sketch object: making a face from it + + Znaleziono 1 zamknięty obiekt Szkic: tworzenie fasetki + + + + Found closed wires: making faces + + Found closed wires: making faces + + + + + Found 1 open wire: closing it + + Znaleziono 1 otwarty szkielet: zamykanie + + + + Found several open wires: joining them + + Found several open wires: joining them + + + + + Found several edges: wiring them + + Znaleziono kilka krawędzi: łączenie w szkielet + + + + Found several non-treatable objects: making compound + + Znaleziono wiele nieuleczalnych obiektów: Tworzenie złożonych + + + + Unable to upgrade these objects. + + Unable to upgrade these objects. + + + + + Found 1 block: exploding it + + Found 1 block: exploding it + + + + + Found 1 parametric object: breaking its dependencies + + Znaleziono 1 obiekt parametryczny: kasowanie zależności + + + + Found 2 objects: subtracting them + + Znaleziono 2 obiekty: odejmowanie + + + + Found several faces: splitting them + + Znaleziono kilk fasetek: rozdzielanie + + + + Found several objects: subtracting them from the first one + + Znaleziono kilka obiektów: odejmuję od pierwszego obiektu + + + + Found 1 face: extracting its wires + + Znaleziono 1 fasetkę: ekstrakcja szkieletu + + + + Found only wires: extracting their edges + + Znaleziono wyłącznie szkielet: ekstrakcja krawędzi + + + + No more downgrade possible + + Downgrade niemożliwy + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + + Pick a face to define the drawing plane + + Wybierz powierzchnię do zdefiniowania płaszczyzny rysunku + + + + Pick first point: + + Wybierz pierwszy punkt + + + + Create Line + Create Line + + + + Create DWire + Utwórz Szkielet + + + + DWire has been closed + + Zamknięto szkielet + - Rectangle - Prostokąt - - - - Polygon - Wielokąt - - - - Text - Tekst - - - - Dimension - Wymiar - - - - No upgrade available for this object + Last point has been removed - Upgrade nie dostępny dla tego obiektu + Ostatni punkt został usunięty - - Couldn't upgrade these objects + + Pick next point: - Nie można uaktualnić tych obiektów + Wybierz następny punkt - - One wire is not planar, upgrade not done + + Pick next point, or (F)inish or (C)lose: - One wire is not planar, upgrade not done + Wybierz następny punkt, albo (F)koniec lub (C)zamknij + + + + BSpline + BSpline + + + + Spline has been closed + + Zamknięto B-Splajn + + + + Create BSpline + Utwórz B-Splajn + + + + BezCurve + BezCurve + + + + Bezier curve has been closed + + Bezier curve has been closed - - Found a closed wire: making a face + + Create BezCurve + Create BezCurve + + + + Rectangle + Prostokąt + + + + Create Plane + Create Plane + + + + Create Rectangle + Utwórz Prostokąt + + + + Pick opposite point: - Znaleziono zamknięty ślad: tworzenie płaszczyzny + Wybierz punkt przeciwległy - - Found 1 open edge: making a line + + Pick center point: - Znaleziono jedną otwartą krawędź: tworzenie linii + Wybierz punkt środkowy - - Found 1 circular edge: making a circle + + Pick radius: - Znaleziono jedną okrągłą krawędź: tworzenie okręgu + Wybierz promień - - No more downgrade possible + + Pick start angle: - Downgrade niemożliwy + Wybierz Kąt początkowy - - Draft creation tools - Narzędzia tworzenia projektu + + Pick aperture: + + Wybierz szczelinę: - - Draft modification tools - Narzędzia modyfikacji projektu + + Create Circle + Utwórz Okrąg - + + Create Arc + Utwórz Łuk + + + + Start Angle + Kąt początkowy + + + + Aperture + Celownik + + + + Aperture angle: + + Kąt szczeliny: + + + + Polygon + Wielokąt + + + + Create Polygon + Utwórz Wielokąt + + + + Ellipse + Elipsa + + + + Create Ellipse + Create Ellipse + + + + Text + Tekst + + + + Pick location point: + + Wybierz lokalizację punktu + + + + Create Text + Utwórz Tekst + + + + Dimension + Wymiar + + + + Create Dimension + Utwórz Wymiarowanie + + + + Edges don't intersect! + + Krawędzie nie przecinają się! + + + + ShapeString + ShapeString + + + + Pick ShapeString location point: + + Pick ShapeString location point: + + + + + Create ShapeString + Create ShapeString + + + + Move + Przesuń + + + + Select an object to move + + Zaznacz obiekt do przeniesienia + + + + Pick start point: + + Wybierz punkt początkowy + + + + Copy + Kopiuj + + + + Pick end point: + + Wybierz punkt końcowy + + + + Change Style + Zmiana Stylu + + + + Select an object to rotate + + Zaznacz obiekt, aby obrócić + + + + Pick rotation center: + + Wybierz środek obrotu + + + + Rotate + Obróć + + + + Pick base angle: + + Wybierz podstawowy kąt + + + + Pick rotation angle: + + Wybierz kąt obrotu + + + + Select an object to offset + + Wybierz obiekt do offset + + + + Offset only works on one object at a time + + Offset działa tylko na jednym obiekcie w tym samym czasie + + + + Cannot offset this object type + + Nie można odsunąć obiektu tego typu + + + + Pick distance: + + Wybrać odległość + + + + Select an object to upgrade + + Zaznacz obiekt do uaktualnienia + + + + Upgrade + Aktualizuj + + + + Downgrade + Zainstalowanie starszej wersji + + + + Select an object to trim/extend + + Zaznacz obiekt, do zwężenia / rozszerzenia + + + + Scale + Skala + + + + Select an object to scale + + Zaznacz obiekt do skalowania + + + + Pick base point: + + Wybierz punkt bazowy + + + + Pick scale factor: + + Wybrać współczynnik skalowania + + + + Select an object to project + + Select an object to project + + + + + Select a Draft object to edit + + Select a Draft object to edit + + + + + This object type is not editable + + Ten typ obiektu nie jest edytowalny + + + + Active object must have more than two points/nodes + + Aktywny obiekt musi posiadać więcej niż 2 punkty/węzły + + + + Selection is not a Knot + + Selection is not a Knot + + + + + Endpoint of BezCurve can't be smoothed + + Endpoint of BezCurve can't be smoothed + + + + + Select an object to convert + + Select an object to convert + + + + + Select an object to array + + Select an object to array + + + + + Please select base and path objects + + Please select base and path objects + + + + + Create Point + Create Point + + + + Select an object to clone + + Select an object to clone + + + + + Select face(s) on existing object(s) + + Select face(s) on existing object(s) + + + + + Teigha File Converter not found, DWG support is disabled. + + Teigha File Converter not found, DWG support is disabled. + + + + + Installed Macros + Zainstalowane Makra + + + &Draft - Rysunek + Rysunek - - Context tools - Narzędzia Kontekstowe + + Utilities + Narzędzia + + + + Wire tools + Narzędzia Szkieletu + + + + Snapping + Snapping + + + + Found 1 multi-solids compound: exploding it + + Found 1 multi-solids compound: exploding it + + + + + Sides + Sides diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm b/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm index fa60267f230f8e51772ec9317b7fcf520410a3cb..d8828ec8e2695ba85ec899d04b6c3bfefd40855d 100644 GIT binary patch delta 19750 zcmbt+34Bvk_WwztB8wni zQ3Q2B1QC}}gMyBNC^(AZ%J_3YCz zrH>d-t~L3G?yPFF|Mb0U4rI08J$vH|pN=F-I6*|yh<^J9*XcxOpT%_s(eKqn<`40` z3D=Ksy$9E?aKD(S^hP41LtUTgLUdUb(YO+#+WtfjjweHADpAd8GHt=T&s|BTznh2> zdyvV`A6{BXrV~FB^%$(Klg^Oo>uZTxXOlU9G*RkWb^TBybMZcW->0r0uOssmJfGK5 zT|XI4=0`D4-<9h6<8Nf%`3KR@+sXXaKZt(4k}Qv`Alm#gS>B&aw8cz*>qaxtV{w#h zevasLcS?H&oW0(LIvoF*DEBhz!4yALMLqZajVMq}Jr8TR-c9*Gcrjro8hof9(dE}s z!TlLTYc;xbV_Tw~1vE@RBIS2c$*T*A-u{(J*DfV84WrU~YKTT`p)rSVCc3oTuRiQ5 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Aplicar o estilo atual + Aplicar o estilo atual - + Applies current line width and color to selected objects - Aplica a espessura de linha e a cor atual aos objetos selecionados + Aplica a espessura de linha e a cor atual aos objetos selecionados Draft_Arc - + Arc - Arco + Arco - + Creates an arc. CTRL to snap, SHIFT to constrain - Cria um arco. CTRL para snap, Shift para restringir + Cria um arco. CTRL para snap, Shift para restringir Draft_Array - + Array - Matriz + Matriz - + Creates a polar or rectangular array from a selected object - Cria uma matriz retangular ou polar a partir de um objeto selecionado + Cria uma matriz retangular ou polar a partir de um objeto selecionado Draft_BSpline - + B-Spline - B-Spline + B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Cria uma b-spline de múltiplos pontos. CTRL para snap, Shift para restringir + Cria uma b-spline de múltiplos pontos. CTRL para snap, Shift para restringir + + + + Draft_BezCurve + + + BezCurve + Curva de Bezier + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Cria uma curva de Bezier. CTRL para snap, SHIFT para restringir Draft_Circle - + Circle - Círculo + Círculo - + Creates a circle. CTRL to snap, ALT to select tangent objects - Cria um círculo. CTRL para snap, ALT para selecionar objetos tangentes + Cria um círculo. CTRL para snap, ALT para selecionar objetos tangentes Draft_Clone - + Clone - Clonar + Clonar - + Clones the selected object(s) - Clona o(s) objeto(s) selecionado(s) + Clona o(s) objeto(s) selecionado(s) Draft_CloseLine - + Close Line - Fechar linha + Fechar linha - + Closes the line being drawn - Fechar a linha que está sendo desenhada + Fechar a linha que está sendo desenhada Draft_DelPoint - + Remove Point - Remover ponto + Remover ponto - + Removes a point from an existing wire or bspline - Remove um ponto de um arame ou bspline existente + Remove um ponto de um arame ou bspline existente Draft_Dimension - + Dimension - Dimensão + Dimensão - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - Cria uma dimensão. CTRL para snap, Shift para restringir, ALT para selecionar um segmento + Cria uma cota. CTRL para snap, Shift para restringir, ALT para selecionar um segmento Draft_Downgrade - + Downgrade - Rebaixar + Rebaixar - + Explodes the selected objects into simpler objects, or subtract faces - Explode os objetos selecionados em objetos simples, ou subtrai faces + Explode os objetos selecionados em objetos simples, ou subtrai faces Draft_Draft2Sketch - + Draft to Sketch - Projeto para rascunho + Projeto para rascunho Draft_Drawing - + Drawing - Desenho + Desenho - + Puts the selected objects on a Drawing sheet. - Coloca os objetos selecionados em uma folha de desenho. + Coloca os objetos selecionados em uma folha de desenho. Draft_Edit - + Edit - Editar + Editar - + Edits the active object - Edita o objeto ativo + Edita o objeto ativo + + + + Draft_Ellipse + + + Ellipse + Elipse + + + + Creates an ellipse. CTRL to snap + Cria uma elipse. CTRL para snap + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected face(s) + Cria um objeto facebinder a partir de faces selecionadas Draft_FinishLine - + Finish line - Finalizar linha + Finalizar linha - + Finishes a line without closing it - Terminar a linha sem fechar + Terminar a linha sem fechar + + + + Draft_FlipDimension + + + Flip Dimension + Inverter cota + + + + Flip the normal direction of a dimension + Inverte a direção normal de uma cota + + + + Draft_Heal + + + Heal + Curar + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + Cura objetos defeituosos salvos por uma versão anterior do FreeCAD + + + + Draft_Layer + + + Layer + Camada + + + + Adds a layer + Adiciona uma camada Draft_Line - + Line - Linha + Linha - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - Cria uma linha de 2 pontos. CTRL para snap, Shift para parametrizar + Cria uma linha de 2 pontos. CTRL para snap, Shift para parametrizar Draft_Move - + Move - Mover + Mover - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - Move os objetos selecionados entre 2 pontos. CTRL para snap, Shift para restringir, ALT para copiar + Move os objetos selecionados entre 2 pontos. CTRL para snap, Shift para restringir, ALT para copiar Draft_Offset - + Offset - Offset + Deslocamento - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - Cria um offset do objeto ativo. CTRL para snap, Shift para restringir, ALT para criar uma cópia + Cria um deslocamento do objeto ativo. CTRL para snap, Shift para restringir, ALT para criar uma cópia + + + + Draft_PathArray + + + PathArray + Cópia múltipla com caminho + + + + Creates copies of a selected object along a selected path. + Cria cópias de um objeto selecionado ao longo de um caminho selecionado. Draft_Point - + Point - Ponto + Ponto - + Creates a point object - Criar um objeto ponto + Criar um objeto ponto Draft_Polygon - + Polygon - Polígono + Polígono - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Cria um polígono regular. CTRL para fazer snap, Shift para restringir + Cria um polígono regular. CTRL para fazer snap, Shift para restringir Draft_Rectangle - + Rectangle - Retângulo + Retângulo - + Creates a 2-point rectangle. CTRL to snap - Cria um retângulo com 2 pontos. CTRL para snap + Cria um retângulo com 2 pontos. CTRL para snap Draft_Rotate - + Rotate - Rotacionar + Rotacionar - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - Rotaciona o objeto selecionado. CTRL para snap, Shift para restringir, ALT cria uma cópia + Rotaciona o objeto selecionado. CTRL para snap, Shift para restringir, ALT cria uma cópia Draft_Scale - + Scale - Escalar + Escalar - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - Escala os objetos selecionados a partir de um ponto de base. CTRL para snap, Shift para restringir, ALT para copiar + Escalona os objetos selecionados a partir de um ponto de base. CTRL para snap, Shift para restringir, ALT para copiar Draft_SelectGroup - + Select group - Selecionar grupo + Selecionar grupo - + Selects all objects with the same parents as this group - Seleciona todos os objetos com os mesmos pais que este grupo + Seleciona todos os objetos com os mesmos pais que este grupo Draft_SelectPlane - + SelectPlane - Plano de trabalho + Plano de trabalho - + Select a working plane for geometry creation - Selecionar um plano de trabalho para a criação de objetos 2D + Selecionar um plano de trabalho para a criação de objetos 2D Draft_Shape2DView - + Shape 2D view - Forma vista 2D + Forma vista 2D - + Creates Shape 2D views of selected objects - Cria formas com vistas 2D dos objetos selecionados + Cria formas com vistas 2D dos objetos selecionados - + Convert bidirectionally between Draft and Sketch objects - Converter bidirecionalmente entre objetos do projeto e do rascunho + Converter bidirecionalmente entre objetos do projeto e do rascunho + + + + Draft_ShapeString + + + Shape from text... + Forma de texto... + + + + Creates text string in shapes. + Cria um texto com formas 3D. Draft_ShowSnapBar - + Show Snap Bar - Mostrar barra de Snap + Mostrar barra de Snap - + Shows Draft snap toolbar - Mostra a barra de ferramentas Draft snap + Mostra a barra de ferramentas Draft snap + + + + Draft_Snap_Angle + + + Angles + Ângulos + + + + Snaps to 45 and 90 degrees points on arcs and circles + Ativa o snap em ângulos de 45 e 90 graus em círculos e arcos + + + + Draft_Snap_Center + + + Center + Centro + + + + Snaps to center of circles and arcs + Ativa o snap no centro de círculos e arcos + + + + Draft_Snap_Dimensions + + + Dimensions + Dimensões + + + + Shows temporary dimensions when snapping to Arch objects + Mostra cotas temporárias quando fizer snap para objetos arquitetônicos + + + + Draft_Snap_Endpoint + + + Endpoint + Ponto de extremidade + + + + Snaps to endpoints of edges + Ativa snap em pontos de extremidade de arestas + + + + Draft_Snap_Extension + + + Extension + Extensão + + + + Snaps to extension of edges + Snap nas extensões das arestas + + + + Draft_Snap_Grid + + + Grid + Grade + + + + Snaps to grid points + Snap nos nós da grade + + + + Draft_Snap_Intersection + + + Intersection + Intersecção + + + + Snaps to edges intersections + Snap nas interseções de arestas + + + + Draft_Snap_Lock + + + Toggle On/Off + Ligar/desligar + + + + Activates/deactivates all snap tools at once + Activa/desactiva todas as ferramentas de snap + + + + Draft_Snap_Midpoint + + + Midpoint + Ponto central + + + + Snaps to midpoints of edges + Snap em pontos centrais das arestas + + + + Draft_Snap_Near + + + Nearest + Mais próximo + + + + Snaps to nearest point on edges + Snap no ponto mais próximo de arestas + + + + Draft_Snap_Ortho + + + Ortho + Ortogonal + + + + Snaps to orthogonal and 45 degrees directions + Snap em direções ortogonais e a 45 graus + + + + Draft_Snap_Parallel + + + Parallel + Paralelo + + + + Snaps to parallel directions of edges + Snap em direções paralelas a arestas + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Snaps to perpendicular points on edges + Snap em pontos perpendiculares nas arestas + + + + Draft_Snap_WorkingPlane + + + Working Plane + Plano de trabalho + + + + Restricts the snapped point to the current working plane + Mantém o ponto de snap no plano de trabalho atual Draft_Text - + Text - Texto + Texto - + Creates an annotation. CTRL to snap - Cria uma anotação. CTRL para snap + Cria uma anotação. CTRL para snap Draft_ToggleConstructionMode - + Toggle construcion Mode - Ativar / desativar o modo de construção + Ativar / desativar o modo de construção - + Toggles the Construction Mode for next objects. - Alterna o modo de construção para os próximos objetos. + Alterna o modo de construção para os próximos objetos. Draft_ToggleContinueMode - - Toggle continue Mode - Alternar modo continuar + + Toggle Continue Mode + Alternar modo continuar - + Toggles the Continue Mode for next commands. - Alterna o modo de continuar para os próximos comandos + Alterna o modo de continuar para os próximos comandos Draft_ToggleDisplayMode - + Toggle display mode - Alternar o modo de exibição + Alternar o modo de exibição - + Swaps display mode of selected objects between wireframe and flatlines - Muda o modo de exibição dos objetos selecionados entre wireframe e flatlines + Muda o modo de exibição dos objetos selecionados entre wireframe e flatlines Draft_ToggleGrid - + Toggle Grid - Alternar grade + Alternar grade - + Toggles the Draft gid on/off - Liga ou desliga o draft gid - - - - Draft_ToggleSnap - - - Toggle snap - Ativar snap - - - - Toggles Draft snap on or off - Liga ou desliga o Draft snap + Liga ou desliga o draft gid Draft_Trimex - + Trimex - Trimex + Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - Apara ou estende o objeto selecionado ou extruda faces. "CTRL" para snap, "SHIFT" restringe ao segmento atual ou à perpendicular, "ALT" inverte + Apara ou estende o objeto selecionado ou extruda faces. "CTRL" para snap, "SHIFT" restringe ao segmento atual ou à perpendicular, "ALT" inverte Draft_UndoLine - + Undo last segment - Desfazer o último segmento + Desfazer o último segmento - + Undoes the last drawn segment of the line being drawn - Desfaz o último segmento da linha que está sendo desenhada + Desfaz o último segmento da linha que está sendo desenhada Draft_Upgrade - + Upgrade - Promover + Promover - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - Junta os objetos selecionados em um, ou converte arames fechados para faces cheias, ou unir faces + Junta os objetos selecionados em um, ou converte arames fechados para faces cheias, ou unir faces Draft_Wire - + DWire - DWire + DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Cria um DraftWire de vários pontos (DWire). CTRL para snap, tecla SHIFT para restringir + Cria um DraftWire de vários pontos (DWire). CTRL para snap, tecla SHIFT para restringir Draft_WireToBSpline - + Wire to BSpline - Arame para BSpline + Arame para BSpline - + Converts between Wire and BSpline - Converte entre o arame e BSpline + Converte entre o arame e BSpline @@ -513,1499 +786,1918 @@ General Draft Settings - Configurações gerais do módulo Draft + Configurações gerais do módulo rascunho - - Default color - Cor padrão - - - + the default color for new objects - a cor padrão para novos objetos + a cor padrão para novos objetos - - Default linewidth - Espessura de linha padrão - - - + the default linewidth for new objects - a espessura de linha padrão para novos objetos + a espessura de linha padrão para novos objetos - - Snap color - Cor de snap - - - + the default color for snap symbols - a cor padrão para os símbolos de snap + a cor padrão para os símbolos de captura - - Construction color - Cor de construção - - - + This is the default color for objects being drawn while in construction mode. - Esta é a cor padrão para objetos desenhados no modo de construção. + Esta é a cor padrão para objetos desenhados no modo de construção. - + This is the default group name for construction geometry - Este é o nome padrão para o grupo de geometria de construção + Este é o nome padrão para o grupo de geometria de construção - + Construction - Construção + Construção + + + + check this if you want to use the color/linewidth from the toolbar as default + Marque isto se você quiser usar o cor/espessura de linha da barra de ferramentas como padrão + + + + Save current color and linewidth across sessions + Salvar a cor e espessura de linha atual entre sessões + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + Se essa opção estiver marcada, o modo de cópia será mantido entre comandos sucessivos, caso contrário os comandos sempre iniciarão em modo "sem cópia" + + + + Global copy mode + Modo de cópia global - check this if you want to use the color/linewidth from the toolbar as default - Marque isto se você quiser usar o cor/espessura de linha da barra de ferramentas como padrão - - - - Save current color and linewidth across sessions - Salvar a cor e espessura de linha atual entre sessões - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - Se essa opção estiver marcada, o modo de cópia será mantido entre comandos sucessivos, caso contrário os comandos sempre iniciarão em modo "sem cópia" - - - - Global copy mode - Modo de cópia global - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - Se essa opção estiver marcada, você sempre vai fazer snap em objetos existentes durante o desenho. Se não, o snap será ativo somente quando pressiona a tecla CTRL. - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - Se essa opção estiver marcada, objetos aparecerão como preenchidos como padrão. Caso contrário, eles serão exibidos como wireframe + Se selecionado, objetos aparecerão preenchidos como padrão. Caso contrário, eles serão exibidos como aramado - - Fill objects by default - Preencher objetos por padrão - - - + Default working plane - Plano de trabalho padrão + Plano de trabalho padrão - + None - Nenhum + Nenhum - + XY (Top) - XY (Cima) + XY (Cima) - + XZ (Front) - XZ (Frente) + XZ (Frente) - + YZ (Side) - YZ (Lateral) + YZ (Lateral) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - O número de casas decimais em operações internas (por ex. 3 = 0,001) + O número de casas decimais em operações internas (por ex. 3 = 0,001) - - Default text height - Altura de texto padrão - - - + Default height for texts and dimensions - Altura padrão para textos e dimensões + Altura padrão para textos e cotas - - Default text font - Fonte do caráteres padrão - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - Este é o nome da fonte padrão para todos os textos e dimensões. Ele pode ser um nome de fonte, como "Arial", um estilo padrão como "sans", "serif" ou "mono", uma família como "Arial, Helvetica, sans" ou um nome com um estilo como"Arial: Bold" + Este é o nome da fonte padrão para todos os textos e cotas. Ele pode ser um nome de fonte, como "Arial", um estilo padrão como "sans", "serif" ou "mono", uma família como "Arial, Helvetica, sans" ou um nome com um estilo como"Arial: Bold" - - Arial - Arial - - - + Default template sheet - Modelo de folha padrão + Modelo de folha padrão - + The default template to use when creating a new drawing sheet - O modelo padrão para usar ao criar uma nova folha de desenho + O modelo padrão para usar ao criar uma nova folha de desenho - + Import style - Estilo de importação + Estilo de importação - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - Este é o método escolhi para importar ou traduzir objetos DXF no FreeCAD. Se escolher mapeamento de cores, você deve escolher um arquivo de mapeamento de cores que contém uma tabela de conversão que irá converter cores em espessuras de linha. - - - + None (fastest) - Nenhum (mais rápido) + Nenhum (mais rápido) - + Use default color and linewidth - Usar cor e espessura de linha padrão + Usar cor e espessura de linha padrão - + Original color and linewidth - Cor e espessura de linha originais + Cor e espessura de linha originais - - Color mapped to linewidth - Cor mapeada para espessura de linha - - - + if this is checked, paper space objects will be imported too - Se essa opção estiver marcada, objetos do paper space serão importados também + Se essa opção estiver marcada, objetos do paper space serão importados também - - Import layouts - Importar layouts - - - + if this is unchecked, texts/mtexts won't be imported - Se esta opção estiver desmarcada, os textos e mtexts não serão importados + Se esta opção estiver desmarcada, os textos e mtexts não serão importados - - Color mapping file - Arquivo de mapeamento de cores - - - - The color mapping file for translating dxf colors into linewidths - O arquivo de mapeamento de cores para traduzir as cores dxf em espessuras de linha - - - - Max Spline Segment - Segmento de Spline máximo - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - Ao exportar splines para DXF, elas são transformadas em polilinhas. Esse valor é o tamanho máximo de cada um dos segmentos da polilinha. Se for 0, a spline toda é tratada como um segmento reto. + Ao exportar splines para DXF, elas são transformadas em polilinhas. Esse valor é o tamanho máximo de cada um dos segmentos da polilinha. Se for 0, a spline toda é tratada como um segmento reto. - + This is the method choosed for importing SVG object color into FreeCAD. - Este é o método escolhido para importar a cor dos objetos SVG para FreeCAD. + Este é o método escolhido para importar a cor dos objetos SVG para FreeCAD. - + Check this if you want the areas (3D faces) to be imported too. - Marque isso se quiser que as áreas (faces 3D) sejam importadas também. + selecione se quiser que as áreas (faces 3D) sejam importadas também. - + Import OCA areas - Importar áreas OCA + Importar áreas OCA General settings - Configurações gerais + Configurações gerais - + Construction group name - Nome do grupo de construção + Nome do grupo de construção - + Tolerance - Tolerância + Tolerância - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - Esse é o valor usado por funções que usam uma tolerância. Valores com diferenças abaixo desse valor serão tratados como iguais. + Esse é o valor usado por funções que usam uma tolerância. Valores com diferenças abaixo desse valor serão tratados como iguais. - - Dimensions & Leader arrow style - Tipo de seta das dimensões e leaders - - - - Dot 5 - Ponto 5 - - - - Dot 7 - Ponto 7 - - - - Dot 9 - Ponto 9 - - - - Circle 5 - Círculo 5 - - - - Circle 7 - Círculo 7 - - - - Circle 9 - Círculo 9 - - - - Slash 5 - Barra 5 - - - - Slash 7 - Barra 7 - - - - Slash 9 - Barra 9 - - - - Backslash 5 - Contrabarra 5 - - - - Backslash 7 - Contrabarra 7 - - - - Backslash 9 - Contrabarra 9 - - - - Import/Export - Importar/exportar - - - + DXF format options - Opções de formato DXF + Opções de formato DXF - - Import texts and dimensions - Importar textos e dimensões - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Marque esta opção se você quer que os blocos não-nomeados (começando com um *) estejam importados também + Selecione se quiser importar também blocos não-nomeados (começando com um *) - - Import *blocks - Importar blocos que começam com * - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - Se isto estiver marcado, freecad tentará juntar objetos coincidentes em arames. Cuidado, isso pode demorar um pouco... + Se isto estiver marcado, freecad tentará juntar objetos coincidentes em arames. Cuidado, isso pode demorar um pouco... - + Join geometry - Juntar à geometria + Juntar a geometria - + SVG format options - Opções de formato SVG + Opções de formato SVG - + OCA format options - Opções de formato OCA + Opções de formato OCA - + Alternate SVG Patterns location - Local alternativo de hachuras SVG + Local alternativo de hachuras SVG - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Aqui você pode especificar um diretório contendo arquivos SVG contendo tags <pattern> que podem ser adicionados às hachuras padrão do Draft + Aqui você pode especificar um diretório contendo arquivos SVG contendo definições <pattern> que podem ser adicionadas às hachuras padrão do rascunho - + Draft interface mode - Modo de interface do Draft + Modo de interface do rascunho - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - Este é o modo de interface do usuário em que o módulo Draft irá trabalhar: O Modo barra de ferramentas coloca todas as configurações do rascunho em uma barra de ferramentas em separada, enquanto o modo Visualização de tarefa utiliza o sistema de interação com o usuário do FreeCAD + Este é o modo de interface do usuário em que o módulo Draft irá trabalhar: O Modo barra de ferramentas coloca todas as configurações do rascunho em uma barra de ferramentas em separada, enquanto o modo Visualização de tarefa utiliza o sistema de interação com o usuário do FreeCAD - + Toolbar - Barra de ferramentas + Toolbar - + Taskview - Visualização de tarefa + Visualização de tarefa - + Constrain mod - Modo Parametrizado + Modo Parametrizado - + The Constraining modifier key - A tecla modificadora de restrição + A tecla modificadora de parametrização - + shift - "shift" + "shift" - + ctrl - "ctrl" + "ctrl" - + alt - "alt" + "alt" - + Snap mod - Modo Captura + Snap mod + + + + The snap modifier key + A tecla modificadora da captura + + + + Alt mod + Modo "Alt" + + + + The alt modifier key + A tecla modificadora "alt" + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + Normalmente, depois de copiar objetos, as cópias ficam selecionadas. Se selecionado, em vez disso, os objetos-base serão selecionados. + + + + Select base objects after copying + Selecionar objetos de base após a cópia + + + + If checked, a grid will appear when drawing + Se selecionado, uma grade aparecerá durante o desenho + + + + Use grid + Usar grade + + + + Grid spacing + Espaçamento da grade + + + + The spacing between each grid line + O espaçamento entre cada linha da grade + + + + Main lines every + Linhas principais a cada + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + As linhas principais serão representadas mais espessas. Especifique aqui quantos quadrados deseja entre as linhas principais. + + + + Internal precision level + Nível de precisão interno - The snap modifier key - A tecla modificadora da captura - - - - Alt mod - Modo "Alt" - - - - The alt modifier key - A tecla modificadora "alt" - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Normalmente, depois de copiar objetos, as cópias ficam selecionadas. Se selecionado, em vez disso, os objetos-base serão selecionados. - - - - Select base objects after copying - Selecionar objetos de base após a cópia - - - - Always snap to objects (disable snap mod key) - Sempre snapear aos objetos (desativar tecla de snap) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - O raio a usar na captura de pontos especiais. Ajuste 0 para não definir distancia (infinito) - - - - Snap range - distancia de captura - - - - px - px - - - - If checked, a grid will appear when drawing - Se selecionado, uma grade aparecerá durante o desenho - - - - Use grid - Usar grade - - - - Grid spacing - Espaçamento da grade - - - - The spacing between each grid line - O espaçamento entre cada linha da grade - - - - Main lines every - Linhas principais a cada - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - As linhas principais serão representadas mais espessas. Especifique aqui quantos quadrados deseja entre as linhas principais. - - - - Internal precision level - Nível de precisão interno - - - Dimensions precision level - Nível de precisão das dimensões + Nível de precisão das dimensões - - Vertical dimensions text orientation - Orientação de texto das dimensões verticais - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - Esta é a orientação dos textos das dimensões quando verticais. O padrão é esquerda, que é o norma ISO. + Esta é a orientação dos textos das cotas quando essas são verticais. O padrão é esquerdo, que é o padrão ISO. - + Left (ISO standard) - Esquerda (padrão ISO) + Esquerda (padrão ISO) - + Right - Direito + Direito - - Create parametric objects - Criar objetos paramétricos - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - Se selecionado, objetos das mesmas camadas serão reunidos em blocos, para agilizar a exibição, mas dificultando a edição + Se selecionado, objetos das mesmas camadas serão reunidos em blocos, para agilizar a exibição, mas dificultando a edição - + Group layers into blocks - Agrupar camadas em blocos + Agrupar camadas em blocos - + If this is checked, all objects containing faces will be exported as 3d polyfaces - Se selecionado, todos os objetos contendo faces serão exportados como polifaces 3d + Se selecionado, todos os objetos contendo faces serão exportados como polifaces 3d - + Export 3D objects as polyface meshes - Exportar objetos 3D como malhas Polifacetadas + Exportar objetos 3D como malhas Polifacetadas If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - Se isto estiver selecionado, a bancada de trabalho não será exibida. Útil, já que todas as ferramentas do projeto também estão na brancada de trabalho Arch. + Se isto estiver selecionado, a bancada de trabalho não será exibida. Útil, já que todas as ferramentas do projeto também estão na brancada de trabalho Arch. Hide Draft workbench - Esconder bancada de trabalho + Esconder bancada de trabalho - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - Se essa opção estiver marcada, o snap não ocorrerá para objetos com número maior de bordas que o indicado - - - - Snap maximum - Snap máximo - - - - Maximum number of edges to be considered for snapping - Número máximo de bordas para snap - - - - Maximum number of edges - Número máximo de bordas - - - + If checked, the Snap toolbar will be shown whenever you use snapping - Se estiver marcada, a barra de ferramentas do Snap será mostrada quando você usa o snap + Se estiver marcada, a barra de ferramentas do Snap será mostrada quando você usa o snap - + Show Draft Snap toolbar - Mostrar barra de ferramentas de snap + Mostrar barra de ferramentas de snap - + Hide Draft snap toolbar after use - Esconder a barra coordenadas após o uso + Esconder a barra coordenadas após o uso - + if checked, a widget indicating the current working plane orientation appears during drawing operations - Se estiver selecionado, uma widget indicando o plano de orientação do trabalho atual aparecerá durante as opeações de desenho + Se estiver selecionado, uma widget indicando o plano de orientação do trabalho atual aparecerá durante as opeações de desenho - + Show Working Plane tracker - Exibir planejamento do trabalho + Exibir planejamento do trabalho - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - Se isto estiver selecionado, a grade do projeto será sempre visível quando a bancada de trabalho estiver ativa. Caso contrário, somente usando um comando + Se isto estiver selecionado, a grade do projeto será sempre visível quando a bancada de trabalho estiver ativa. Caso contrário, somente usando um comando - - Always show - Exibir sempre - - - - Create Sketches - Criar esboços - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - Se isto estiver selecionado, os textos importados terão o tamanho do texto de rascunho, invés do tamanho que tinham no documento DXF + Se isto estiver selecionado, os textos importados terão o tamanho do texto de rascunho, invés do tamanho que tinham no documento DXF - + Use standard font size for texts - Use o tamanho padrão de fonte para textos + Use o tamanho padrão de fonte para textos - + If this is checked, hatches will be converted into simple wires - Se isto estiver seleconado, as hachuras serão convertidas em simples fios + Se isto estiver seleconado, as hachuras serão convertidas em simples fios - + Import hatch boundaries as wires - Importar limites de hachuras como fios + Importar limites de hachuras como fios - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - Se isto estiver selecionado, quando polilinhas tiverem uma largura definida, elas serão renderizadas como fios fechados com a largura correta + Se isto estiver selecionado, quando polilinhas tiverem uma largura definida, elas serão renderizadas como fios fechados com a largura correta - + Render polylines with width - Renderizar polilinhas com largura + Renderizar polilinhas com largura - - Export Style - Exportar estilo - - - + Style of SVG file to write when exporting a Sketch. - Estilo do arquivo SVG a ser escrito quando exportar um esboço. + Estilo do arquivo SVG a ser escrito quando exportar um esboço. - + Translated (for print & display) - Tradução (para impressão e visualização) + Tradução (para impressão e visualização) - + Raw (for CAM) - Raw (para CAM) + Raw (para CAM) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - Quando exportar para SVG, torna pretas todas as linhas de trabalho brancas, para melhor leitura em fundo branco + Quando exportar para SVG, torna pretas todas as linhas de trabalho brancas, para melhor leitura em fundo branco - + Translate white line color to black - Traduzir linha de cor branca para preto + Traduzir linha de cor branca para preto + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + Se essa opção estiver marcada, as ferramentas de traço irão criar primitivas da bancada Peça em vez de objetos Traço, quando possível. + + + + Use Part Primitives when available + Usar primitivas Peça quando disponível + + + + Snapping + Snap + + + + If this is checked, snapping is activated without the need to press the snap mod key + Se essa opção estiver marcada, o snap será ativado sem a necessidade de pressionar a tecla de snap + + + + Always snap (disable snap mod) + Snap sempre ativo (desativar tecla de snap) + + + + Construction geometry + Geometria de construção + + + + Construction geometry color + Cor da geometria de construção + + + + Import + Importação + + + + texts and dimensions + textos e cotas + + + + points + pontos + + + + layouts + layouts + + + + *blocks + blocos * + + + + If this is checked, the exported objects will be projected to reflect the current view direction + Se isto estiver marcado, os objetos exportados serão projetados na direção da vista atual + + + + Project exported objects along current view direction + Projetar objetos exportados na direção da vista atual + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + A exportação de elipses ainda não funciona sempre corretamente. Use isto para exportá-las como polilinhas. + + + + DWG format options + Opções de formato DWG + + + + Path to Teigha File Converter + Caminho para o Teigha File Converter + + + + The path to your Teigha File Converter executable + O caminho para o executável do conversor de arquivos Teigha File Converter + + + + Visual settings + Configurações visuais + + + + Visual Settings + Configurações visuais + + + + Default line color + Cor de linha padrão + + + + Default line width + Espessura de linha padrão + + + + Snap symbols style + Estilo dos símbolos de snap + + + + Draft classic style + Estilo clássico + + + + Bitsnpieces style + Estilo Bitsnpieces + + + + Color + Cor + + + + Hatch patterns resolution + Resolução das hachuras + + + + Grid + Grade + + + + Always show the grid + Sempre mostrar a grade + + + + Texts and dimensions + Textos e cotas + + + + Texts + Textos + + + + font + fonte + + + + Internal font + Fonte interna + + + + size + tamanho + + + + Dimensions arrows + Setas das cotas + + + + style + estilo + + + + Dot + Ponto + + + + Circle + Círculo + + + + Arrow + Seta + + + + The default size of arrows + O tamanho padrão das setas + + + + Dimensions lines + Linhas das cotas + + + + text above + texto acima + + + + text inside + texto dentro + + + + The default size of dimensions extension lines + O tamanho padrão das linhas de extensão das cotas + + + + Dimensions text + Texto das cotas + + + + orientation + orientação + + + + spacing + espaçamento + + + + The space between the dimension line and the dimension text + O espaço entre a linha da cota e do texto da cota + + + + Default ShapeString Font File + Arquivo de fonte padrão de ShapeString + + + + Select a font file + Selecione um arquivo de fonte + + + + Fill objects with faces whenever possible + Preencher objetos com faces sempre que possível + + + + DXF / DWG options + Opções DXF / DWG + + + + Create + Criar + + + + If thi sis checked, only standard Part objects will be created (fastest) + Se esta opção for marcada, apenas objetos padrões de tipo Peça serão criados (mais rápido) + + + + simple Part shapes + peças simples + + + + If this is checked, parametric Draft objects will be created whenever possible + Se essa opção for marcada, objetos paramétricos de tipo Traço serão criados sempre que possível + + + + Draft objects + objetos traço + + + + If this is checked, sketches will be created whenever possible + Se essa opção for marcada, esboços serão criados sempre que possível + + + + Sketches + esboços + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + Se essa opção for marcada, as cores serão recuperadas dos objetos DXF, sempre que possível. Caso contrário as cores padrão serão aplicadas. + + + + Get original colors from the DXF file + Obter cores originais do arquivo DXF + + + + If this is checked, DXF layers will be imported as Draft layers + Se essa opção for marcada, camadas DXF serão importadas como camadas Traço + + + + Use Draft Layers + Usar camadas Traço + + + + Treat ellipses and splines as polylines + Tratar elipses e splines como polilinhas + + + + Max Spline Segment: + Segmento de Spline máximo: + + + + SVG / OCA options + Opções SVG / OCA + + + + Export style + Estilo de exportação + + + + Snapping settings + Configurações de snap + + + + Show the unit suffix in dimensions + Mostrar o sufixo de unidade nas dimensões + + + + Workbench + + + Draft Snap + Traço Snap + + + + Draft creation tools + Ferramentas de criação do projeto + + + + Draft modification tools + Ferramentas de modifição do projeto draft - + + Draft Command Bar + Barra de comando Traço + + + active command: - comando ativo: + comando ativo: - + None - Nenhum + Nenhum - + Active Draft command - Ação ativa + Ação ativa - + X coordinate of next point - Coordenada X do ponto seguinte + Coordenada X do ponto seguinte - + X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - Coordenada Y do ponto seguinte - - - - Z coordinate of next point - Coordenada Z do ponto seguinte - - - - Radius - Raio - - - - Radius of Circle - Raio do círculo - - - - Coordinates relative to last point or absolute (SPACE) - Coordenadas relativas ao último ponto, ou absolutas (SPACE) - - - - Undo the last segment (CTRL+Z) - Desfazer o último segmento (CTRL + Z) - - - - Finishes and closes the current line (C) - Termina e fecha a linha atual (C) - - - - Offset - Offset - - - - XY - XY - - - - Select XY plane - Selecionar plano XY - - - - XZ - XZ - - - - Select XZ plane - Selecionar plano XZ - - - - YZ - YZ - - - - Select YZ plane - Selecionar plano YZ - - - - View - Vista - - - - Select plane perpendicular to the current view - Selecionar plano perpendicular à vista atual - - - - Do not project points to a drawing plane - Não projetar pontos no plano de desenho - - - - If checked, objects will be copied instead of moved (C) - Se selecionada, objetos serão copiados em vez de movidos (C) - - - - Line Color - Cor de linha - - - - Face Color - Cor de face - - - - Line Width - Espessura de linha - - - - Font Size - Tamanho de fonte - - - - Apply to selected objects - Aplicar aos objetos selecionados - - - - Toggles Construction Mode - Ativar / desativar o modo de construção - - - - Select Plane - Selecionar plano - - - - Line - Linha - - - - Circle - Círculo + X - Center X - Centro X + Y + Y - - Arc - Arco + + Z + Z - - Pick Object - Selecionar objeto - - - - draft Command Bar - Barra de comando - - - - Pick a face to define the drawing plane - - Escolha uma face para definir o plano de trabalho - - - - Pick first point: - - Escolha o primeiro ponto - - - - Pick next point: - - Escolha o ponto seguinte: - - - - Pick next point, or (F)inish or (C)lose: - - Escolha o próximo ponto, ou Finalizar (F) ou Fechar (C): - - - - Pick opposite point: - - Escolha o ponto oposto: - - - - Pick center point: - - Selecione o centro: - - - - Pick radius: - - Indique o raio: - - - - Pick start angle: - - Indique o ângulo inicial: - - - - Pick aperture: - - Escolhe a abertura: - - - - - Aperture angle: - - Ângulo de abertura: - - - - - Pick location point: - - Escolha o ponto de localização: - - - - Select an object to move - - Selecione um objeto para mover - - - - Pick start point: - - Escolha o ponto de partida - - - - - Pick end point: - - Escolha um ponto final - - - - - Select an object to rotate - - Selecione um objeto para rotacionar - - - - - Pick rotation center: - - Escolha um centro de rotação - - - - - Pick base angle: - - Escolha um ângulo de base - - - - - Pick rotation angle: - - Escolha um ângulo de rotação - - - - - Select an object to offset - - Selecione um objeto para fazer um offset - - - - - Offset only works on one object at a time - - Offset só funciona em um objeto de cada vez - - - - - Pick distance: - - Escolha a distância - - - - - Select an object to upgrade - - Selecione um objeto para promoção - - - - - Select an object to trim/extend - - Selecione um objeto para diminuir/extender - - - - - Select an object to scale - - Selecione um objeto para escalar - - - - - Pick base point: - - Escolha um ponto de base - - - - - Pick scale factor: - - Escolha um fator de escala - - - - - Number of sides - Número de lados - - - - &Relative - &Relativo - - - - &Undo - &Desfazer - - - - &Close - &Fechar - - - - &Copy - &Copiar - - - - If checked, command will not finish until you press the command button again - Se selecionado, o comando não terminará até que você pressione o ícone dele novamente - - - - &Continue - &Continuar - - - - Last point has been removed - - O último ponto foi removido - - - - - Spline has been closed - - A Spline foi fechada. - - - - - Edges don't intersect! - - Bordas não se cruzam! - - - - - Cannot offset this object type - - Não é possível gerar offset desse tipo de objeto - - - - Found groups: closing each open object inside - - Grupos encontrados: fechando cada objeto aberto incluído - - - - - Found 2 objects: fusing them - - Encontrados dois objetos: fundindo-os - - - - - Found 1 non-parametric objects: draftifying it - - 1 objeto não-paramétrico encontrado: transformando em objeto Draft - - - - - Found 1 closed sketch object: making a face from it - - Encontrado 1 esboço fechado: criando uma face - - - - - Found 1 open wire: closing it - - Encontrado 1 arame aberto: fechando - - - - - Found several edges: wiring them - - Várias arestas encontradas: criando aramado - - - - Found several non-connected edges: making compound - - Várias arestas sem ligação encontradas: criando composto - - - - Found several non-treatable objects: making compound - - Vários objetos não tratáveis encontrados: criando composto - - - - Found 1 parametric object: breaking its dependencies - - Encontrado um objeto parametrizado: eliminando suas dependências - - - - Found 2 objects: subtracting them - - Encontrado 2 objetos: subtraindo-os - - - - Found several faces: splitting them - - Várias faces encontradas: separando em faces isoladas - - - - Found several objects: subtracting them from the first one - - Vários objetos encontrados: subtraindo todos eles do primeiro - - - - - Found 1 face: extracting its wires - - Encontrado 1 face: extraindo seus arames - - - - Found only wires: extracting their edges - - Encontrado apenas arames: extraindo suas bordas - - - - This object type is not editable - - Este tipo de objeto não é editável - - - - Active object must have more than two points/nodes - - O objeto ativo deve ter mais de dois pontos/nós - - - - Finishes the current drawing or editing operation (F) - Termina a edição ou desenho atual (F) - - - - Add points to the current object - Adicionar pontos ao objeto atual - - - - Remove points from the current object - Remover pontos do objeto atual - - - - F&illed - Preench&ido - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Marque esta opção se o objeto deve aparecer como cheio, caso contrário ele irá aparecer como wireframe (i) - - - - &Finish - &Concluir - - - - If checked, an OCC-style offset will be performed instead of the classic offset - Selecionado, o offset será feito no modo OCC em vez do modo clássico - - - - &OCC-style offset - Offset no Modo &OCC - - - - &Wipe - &Limpar - - - - Wipes the existing segments of this line and starts again from the last point (W) - Limpa os segmentos existentes desta linha e começa novamente a partir do último ponto (W) + + Y coordinate of next point + Coordenada Y do ponto seguinte - Point - Ponto + Z coordinate of next point + Coordenada Z do ponto seguinte - - Distance - Distância + + Radius + Raio - - Edit - Editar + + Radius of Circle + Raio do círculo - - Create BSpline - Criar BSpline + + &Relative + &Relativo - - Create Rectangle - Criar Retângulo + + Coordinates relative to last point or absolute (SPACE) + Coordenadas relativas ao último ponto, ou absolutas (SPACE) - - Create Circle - Criar Círculo + + F&illed + Preench&ido - - Create Arc - Criar Arco + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + Marque esta opção para o objeto aparecer cheio, caso contrário irá aparecer como aramado (i) - - Create Polygon - Criar Polígono + + &Finish + &Concluir - - Create Text - Criar texto + + Finishes the current drawing or editing operation (F) + Termina a edição ou desenho atual (F) - - Create Dimension - Criar Dimensão + + If checked, command will not finish until you press the command button again + Se selecionado, o comando não terminará até que você pressione o ícone dele novamente - - Copy - Copiar + + &Continue + &Continuar - - Move - Mover + + If checked, an OCC-style offset will be performed instead of the classic offset + Selecionado, o offset será feito no modo OCC em vez do modo clássico - - Change Style - Alterar estilo + + &OCC-style offset + Modo &OCC - - Rotate - Rotacionar + + Add points to the current object + Adicionar pontos ao objeto atual - - Found 1 solidificable object: solidifying it - - Encontrado 1 objeto solidificavel: criando um sólido + + Remove points from the current object + Remover pontos do objeto atual - - Found several objects or faces: making a parametric face - - Vários objetos ou faces encontrados: construindo uma face paramétrica + + Make Bezier node sharp + Fazer nó estrito - - Found objects containing curves: fusing them - - Objetos com curvas encontrados: fazendo a fusão + + Make Bezier node tangent + Fazer nó tangente - - Found several objects: fusing them - - Vários objetos encontrados: fazendo a fusão + + Make Bezier node symmetric + Fazer nó simétrico - - Scale - Escalar + + &Undo + &Desfazer + + + + Undo the last segment (CTRL+Z) + Desfazer o último segmento ("CTRL" + "Z") + + + + &Close + &Fechar + + + + Finishes and closes the current line (C) + Termina e fecha a linha atual (C) + + + + &Wipe + &Limpar + + + + Wipes the existing segments of this line and starts again from the last point (W) + Limpa os segmentos existentes desta linha e começa novamente a partir do último ponto (W) + + + + Number of sides + Número de lados + + + + Offset + Deslocamento + + + + XY + XY + + + + Select XY plane + Selecionar plano XY + + + + XZ + XZ + + + + Select XZ plane + Selecionar plano XZ + + + + YZ + YZ + + + + Select YZ plane + Selecionar plano YZ + + + + View + Vista + + + + Select plane perpendicular to the current view + Selecionar plano perpendicular à vista atual + + + + Do not project points to a drawing plane + Não projetar pontos no plano de desenho + + + + &Copy + &Copiar + + + + If checked, objects will be copied instead of moved (C) + Se selecionada, objetos serão copiados em vez de movidos (C) + + + + Text string to draw + Texto a ser desenhado + + + + String + Texto + + + + Height of text + Altura do texto + + + + Height + Altura + + + + Intercharacter spacing + Espaçamento entre caráteres + + + + Tracking + Rastreamento + + + + Full path to font file: + Caminho completo para o arquivo de fonte: + + + + Open a FileChooser for font file + Abre um diálogo para escolher um arquivo de fonte + + + + Set/unset a working plane + Activa/desactiva um plano de trabalho + + + + Line Color + Cor de linha + + + + Face Color + Cor de face + + + + Line Width + Espessura de linha - Trim - Aparar + Font Size + Tamanho de fonte - - Start Angle - Ângulo inicial + + Apply to selected objects + Aplicar aos objetos selecionados - - Aperture - Abertura + + Toggles Construction Mode + Ativar / desativar o modo de construção - - Installed Macros - Macros instaladas + + Select Plane + Selecionar plano - - Wire tools - Ferramentas de arame + + Line + Linha - + DWire - DWire + DWire - + + Circle + Círculo + + + + Center X + Centro X + + + + Arc + Arco + + + + Point + Ponto + + + + Distance + Distância + + + + Trim + Aparar + + + + Pick Object + Selecionar objeto + + + + Edit + Editar + + + + Global X + X global + + + + Global Y + Y global + + + + Global Z + Z global + + + + Local X + X local + + + + Local Y + Y local + + + + Local Z + Z local + + + + Invalid Size value. Using 200.0. + Tamanho inválido. Usando 200,0. + + + + Invalid Tracking value. Using 0. + Rastreamento inválido. Usando 0. + + + + Please enter a text string. + Por favor, insira um texto. + + + + Select a Font file + Selecione um arquivo de fonte + + + + Please enter a font file. + Por favor, insira um arquivo de fonte. + + + + Draft.makeBSpline: not enough points + + Draft.makeBSpline: não há pontos suficientes + + + + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Pontos de extremidade iguais, fechando. + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Lista de pontos inválida + + + + + Found groups: closing each open object inside + + Grupos encontrados: fechando cada objeto aberto incluído + + + + + Found mesh(es): turning into Part shapes + + Malhas encontradas: transformação em em formas + + + + + Found 1 solidificable object: solidifying it + + Encontrado 1 objeto solidificavel: criando um sólido + + + + Found 2 objects: fusing them + + Encontrados dois objetos: fundindo-os + + + + + Found several objects: making a shell + + Vários objetos encontrados: Criação de um casco + + + + + Found several coplanar objects or faces: making one face + + Vários objetos coplanares encontrados: Criação de uma face + + + + + Found 1 non-parametric objects: draftifying it + + 1 objeto não-paramétrico encontrado: transformando em objeto Draft + + + + + Found 1 closed sketch object: making a face from it + + Encontrado 1 esboço fechado: criando uma face + + + + + Found closed wires: making faces + + Arames fechados encontrados: criação de faces + + + + + Found 1 open wire: closing it + + Encontrado 1 arame aberto: fechando + + + + + Found several open wires: joining them + + Vários arames abertos encontrados: Junção + + + + + Found several edges: wiring them + + Várias arestas encontradas: criando aramado + + + + Found several non-treatable objects: making compound + + Vários objetos não tratáveis encontrados: criando composto + + + + Unable to upgrade these objects. + + Não é possível promover esses objetos. + + + + + Found 1 block: exploding it + + Um bloco encontrado: Explosão + + + + + Found 1 parametric object: breaking its dependencies + + Encontrado um objeto parametrizado: eliminando suas dependências + + + + Found 2 objects: subtracting them + + Encontrado 2 objetos: subtraindo-os + + + + Found several faces: splitting them + + Várias faces encontradas: separando em faces isoladas + + + + Found several objects: subtracting them from the first one + + Vários objetos encontrados: subtraindo todos eles do primeiro + + + + + Found 1 face: extracting its wires + + Encontrado 1 face: extraindo seus arames + + + + Found only wires: extracting their edges + + Encontrado apenas arames: extraindo suas bordas + + + + No more downgrade possible + + Não existem mais retornos possíveis + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: fechado com o mesmo primeiro/último ponto: Geometria não atualizada. + + + + + Pick a face to define the drawing plane + + Escolha uma face para definir o plano de trabalho + + + + Pick first point: + + Escolha o primeiro ponto + + + + Create Line + Criar linha + + + Create DWire - Criar DWire + Criar DWire - + DWire has been closed - DWire foi fechado - - - - BSpline - BSpline + DWire foi fechado + Last point has been removed + + O último ponto foi removido + + + + + Pick next point: + + Escolha o ponto seguinte: + + + + Pick next point, or (F)inish or (C)lose: + + Escolha o próximo ponto, ou Finalizar (F) ou Fechar (C): + + + + BSpline + BSpline + + + + Spline has been closed + + A Spline foi fechada. + + + + + Create BSpline + Criar Spline-B + + + + BezCurve + Curva de Bezier + + + + Bezier curve has been closed + + A curva de Bezier foi fechada + + + + + Create BezCurve + Criar uma curva de Bezier + + + Rectangle - Retângulo + Retângulo - + + Create Plane + Criar um plano + + + + Create Rectangle + Criar Retângulo + + + + Pick opposite point: + + Escolha o ponto oposto: + + + + Pick center point: + + Selecione o centro: + + + + Pick radius: + + Indique o raio: + + + + Pick start angle: + + Indique o ângulo inicial: + + + + Pick aperture: + + Escolhe a abertura: + + + + + Create Circle + Criar Círculo + + + + Create Arc + Criar Arco + + + + Start Angle + Ângulo inicial + + + + Aperture + Abertura + + + + Aperture angle: + + Ângulo de abertura: + + + + Polygon - Polígono + Polígono - + + Create Polygon + Criar Polígono + + + + Ellipse + Elipse + + + + Create Ellipse + Criar uma elipse + + + Text - Texto + Texto - + + Pick location point: + + Escolha o ponto de localização: + + + + Create Text + Criar texto + + + Dimension - Dimensão + Dimensão - - No upgrade available for this object + + Create Dimension + Criar Dimensão + + + + Edges don't intersect! - Nenhuma atualização disponível para este objeto + Bordas não se cruzam! + - - Couldn't upgrade these objects + + ShapeString + ShapeString + + + + Pick ShapeString location point: - Não foi possível atualizar estes objetos + Escolha o ponto de localização do ShapeString: + - - One wire is not planar, upgrade not done + + Create ShapeString + Criar um ShapeString + + + + Move + Mover + + + + Select an object to move - Uma das linhas não é plana, atualização não efetuada + Selecione um objeto para mover - - Found a closed wire: making a face + + Pick start point: - Encontrada uma linha fechada: criando uma superfície + Escolha o ponto de partida + - - Found 1 open edge: making a line + + Copy + Copiar + + + + Pick end point: - Encontrada 1 aresta aberta: criando uma linha + Escolha um ponto final + - - Found 1 circular edge: making a circle + + Change Style + Alterar estilo + + + + Select an object to rotate - Encontrada 1 aresta circular: criando um círculo + Selecione um objeto para rotacionar + - - No more downgrade possible + + Pick rotation center: - Não existem mais retornos possíveis + Escolha um centro de rotação + - - Draft creation tools - Ferramentas de criação do projeto + + Rotate + Rotacionar - - Draft modification tools - Ferramentas de modifição do projeto + + Pick base angle: + + Escolha um ângulo de base + - + + Pick rotation angle: + + Escolha um ângulo de rotação + + + + + Select an object to offset + + Selecione um objeto para ser deslocado + + + + + Offset only works on one object at a time + + A ferramenta de deslocamento só funciona em um objeto de cada vez + + + + + Cannot offset this object type + + Não é possível gerar offset desse tipo de objeto + + + + Pick distance: + + Escolha a distância + + + + + Select an object to upgrade + + Selecione um objeto para promoção + + + + + Upgrade + Promover + + + + Downgrade + Rebaixar + + + + Select an object to trim/extend + + Selecione um objeto para diminuir/extender + + + + + Scale + Escalar + + + + Select an object to scale + + Selecione um objeto para escalar + + + + + Pick base point: + + Escolha um ponto de base + + + + + Pick scale factor: + + Escolha um fator de escala + + + + + Select an object to project + + Selecione um objeto a ser projetado + + + + + Select a Draft object to edit + + Selecione um objeto Traço para editar + + + + + This object type is not editable + + Este tipo de objeto não é editável + + + + Active object must have more than two points/nodes + + O objeto ativo deve ter mais de dois pontos/nós + + + + Selection is not a Knot + + A seleção não é um nó + + + + + Endpoint of BezCurve can't be smoothed + + O ponto de extremidade desta curva não pode ser suavizado + + + + + Select an object to convert + + Selecione um objeto para converter + + + + + Select an object to array + + Selecione um objeto para copiar + + + + + Please select base and path objects + + Por favor selecione um objeto base e um caminho + + + + + Create Point + Criar um ponto + + + + Select an object to clone + + Selecione um objeto para clonar + + + + + Select face(s) on existing object(s) + + Selecione faces em objeto(s) existente(s) + + + + + Teigha File Converter not found, DWG support is disabled. + + O Teigha File Converter não foi encontrado, o suporte a DWG está desativado. + + + + + Installed Macros + Macros instaladas + + + &Draft - &Projeto + &Projeto - - Context tools - Ferramentas de contexto + + Utilities + Utilitários + + + + Wire tools + Ferramentas de arame + + + + Snapping + Snap + + + + Found 1 multi-solids compound: exploding it + + Foi encontrado 1 composto de vários sólidos: explosão + + + + + Sides + Lados diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm b/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm index b15eec8cc168fd328b67ef116c3a8bba51bbba80..69725d0f7c76e8f52c602860f2d7f995afa9abf5 100644 GIT binary patch delta 21937 zcmbV!33yXg`u>+@YtwWATA-|#wF}U)id42*D2ptWRzO4{BxxH+lbWQIqC*(m6%jq| zG7c^*;%-C{6H*nkso$>d6=j7g`1^hezho`y8UC#N|_gl`n+_B00 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a/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts b/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts index 3a31baeb5..6e26740cb 100644 --- a/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts +++ b/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts @@ -1,511 +1,784 @@ - + Draft_AddPoint - + Add Point - Adicionar Ponto + Adicionar Ponto - + Adds a point to an existing wire/bspline - Adiciona um ponto a um aramado ou bézier existente + Adiciona um ponto a um aramado ou bézier existente Draft_AddToGroup - - Adds the selected object(s) to an existing group - Adiciona o (s) objeto (s) selecionado (s) a um grupo existente + + Add to group... + Adicionar ao grupo ... - - Add to group... - Adicionar ao grupo... + + Adds the selected object(s) to an existing group + Adiciona o (s) objeto (s) selecionado (s) a um grupo existente Draft_ApplyStyle - + Apply Current Style - Aplicar Estilo Atual + Aplicar Estilo Atual - + Applies current line width and color to selected objects - Aplica espessura e cor de linha configurados aos objetos selecionados + Aplica a espessura e cor da linha atual aos objetos selecionados Draft_Arc - + Arc - Arco + Arco - + Creates an arc. CTRL to snap, SHIFT to constrain - Cria um arco. CTRL p/ ajustar, SHIFT p/ restringir + Cria um arco. CTRL p/ ajustar, SHIFT p/ restringir Draft_Array - + Array - Matriz + Matriz - + Creates a polar or rectangular array from a selected object - Cria uma matriz retangular ou polar de um objeto selecionado + Cria uma matriz retangular ou polar de um objeto selecionado Draft_BSpline - + B-Spline - B-Spline + B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Cria uma b-spline multipontos. CTRL para snap, SHIFT para restringir + Cria uma b-spline com multipontos. CTRL para snap, SHIFT para restringir + + + + Draft_BezCurve + + + BezCurve + BezCurve + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Cria uma curva de Bezier. CTRL para snap, SHIFT para restringir Draft_Circle - + Circle - Círculo + Círculo - + Creates a circle. CTRL to snap, ALT to select tangent objects - Cria um círculo. CTRL p/ ajustar, ALT p/ selecionar objetos tangentes + Cria um círculo. CTRL p/ ajustar, ALT p/ selecionar objetos tangentes Draft_Clone - + Clone - Clonar + Clonar - + Clones the selected object(s) - Clonar os objetos selecionados + Clonar os objetos selecionados Draft_CloseLine - + Close Line - Fechar Linha + Fechar Linha - + Closes the line being drawn - Fecha a linha que se está a desenhar + Fecha a linha que se está a desenhar Draft_DelPoint - + Remove Point - Remover Ponto + Remover Ponto - + Removes a point from an existing wire or bspline - Remove um ponto de um aramado ou bezier existente + Remove um ponto de um aramado ou bezier existente Draft_Dimension - + Dimension - Dimensão + Dimensão - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - Cria uma dimensão. CTRL p/ ajustar, SHIFT p/ restringir, ALT p/ selecionar um segmento + Cria uma dimensão. CTRL p/ ajustar, SHIFT p/ restringir, ALT p/ selecionar um segmento Draft_Downgrade - + Downgrade - Diminuir + Diminuir - + Explodes the selected objects into simpler objects, or subtract faces - Desintegra os objetos selecionados em objetos mais simples, ou subtrai faces + Desintegra os objetos selecionados em objetos mais simples, ou subtrai faces Draft_Draft2Sketch - + Draft to Sketch - Desenho para Sketch + Projeto para Esboço Draft_Drawing - + Drawing - Desenho + Desenho - + Puts the selected objects on a Drawing sheet. - Coloca os objetos selecionados em uma página de desenho. + Coloca os objetos selecionados em uma página de desenho. Draft_Edit - + Edit - Editar + Editar - + Edits the active object - Edita o objeto ativo + Edita o objeto ativo + + + + Draft_Ellipse + + + Ellipse + Elipse + + + + Creates an ellipse. CTRL to snap + Criar uma elipse. CTRL para snap + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected face(s) + Criar um objeto facebinder a partir de face(s) selecionada(s) Draft_FinishLine - + Finish line - Terminar Linha + Terminar Linha - + Finishes a line without closing it - Termina uma linha sem a fechar + Termina uma linha sem a fechar + + + + Draft_FlipDimension + + + Flip Dimension + Inverter cota + + + + Flip the normal direction of a dimension + Inverter a direção normal de uma cota + + + + Draft_Heal + + + Heal + Corrigir + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + Corrige objetos defeituosos salvos por uma versão anterior do FreeCAD + + + + Draft_Layer + + + Layer + Camada + + + + Adds a layer + Adicionar uma camada Draft_Line - + Line - Linha + Linha - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - Cria uma linha de 2 pontos. CTRL p/ ajustar, SHIFT p/ restringir + Cria uma linha de 2 pontos. CTRL p/ ajustar, SHIFT p/ restringir Draft_Move - + Move - Mover + Mover - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - Move os objetos selecionados entre 2 pontos. CTRL p/ ajustar, SHIFT p/ restringir, ALT p/ copiar + Move os objetos selecionados entre 2 pontos. CTRL p/ ajustar, SHIFT p/ restringir, ALT p/ copiar Draft_Offset - + Offset - Offset + Offset - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - cria contorno paralelo ao objeto selecionado. CTRL para conectar, SHIFT para parametrizar, ALT para copiar + cria contorno paralelo ao objeto selecionado. CTRL para conectar, SHIFT para parametrizar, ALT para copiar + + + + Draft_PathArray + + + PathArray + Cópia múltipla com caminho + + + + Creates copies of a selected object along a selected path. + Cria cópias de um objeto selecionado ao longo de um caminho. Draft_Point - + Point - Ponto + Ponto - + Creates a point object - Criar um objeto ponto + Criar um objeto ponto Draft_Polygon - + Polygon - Polígono + Polígono - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Cria um polígono regular. CTRL para conectar, SHIFT para parametrizar + Cria um polígono regular. CTRL para conectar, SHIFT para parametrizar Draft_Rectangle - + Rectangle - Retângulo + Retângulo - + Creates a 2-point rectangle. CTRL to snap - Cria um retângulo de 2 pontos. CTRL p/ ajustar + Cria um retângulo de 2 pontos. CTRL p/ ajustar Draft_Rotate - + Rotate - Rodar + Rodar - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - Roda os objetos selecionados. CTRL p/ Ajustar, SHIFT p/ restringir, ALT cria uma cópia + Roda os objetos selecionados. CTRL p/ Ajustar, SHIFT p/ restringir, ALT cria uma cópia Draft_Scale - + Scale - Escala + Escala - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - Redimensione um objeto desde um ponto base. CTRL para conectar, SHIFT para parametrizar, ALT para copiar + Redimensione um objeto desde um ponto base. CTRL para conectar, SHIFT para parametrizar, ALT para copiar Draft_SelectGroup - + Select group - Selecione o grupo + Selecione o grupo - + Selects all objects with the same parents as this group - Seleciona todos os objetos com as mesmas origens como grupo + Seleciona todos os objetos com as mesmas origens como grupo Draft_SelectPlane - + SelectPlane - Selec. Plano + Selec. Plano - + Select a working plane for geometry creation - Selecione um plano de trabalho para a criação da geometria + Selecione um plano de trabalho para a criação da geometria Draft_Shape2DView - + Shape 2D view - visualização 2D da forma + Visualizar Forma a 2D - + Creates Shape 2D views of selected objects - Cria exibições 2D de objetos selecionados + Cria visualizações de Forma a 2D dos objetos selecionados - + Convert bidirectionally between Draft and Sketch objects - Converter bidirecionalmente entre objetos desenho e esboço + Converter bidirecionalmente entre objetos de Projeto e Esboço + + + + Draft_ShapeString + + + Shape from text... + Forma a partir de texto... + + + + Creates text string in shapes. + Creates text string in shapes. Draft_ShowSnapBar - + Show Snap Bar - Mostrar barra de Snap + Mostrar barra de Snap - + Shows Draft snap toolbar - Mostra a barra de ferramentas de snap do Draft + Mostra a barra de ferramentas de snap do Draft + + + + Draft_Snap_Angle + + + Angles + Ângulos + + + + Snaps to 45 and 90 degrees points on arcs and circles + Ativa o snap para ângulos de 45 e 90 graus em círculos e arcos + + + + Draft_Snap_Center + + + Center + Centro + + + + Snaps to center of circles and arcs + Ativa o snap para o centro de círculos e arcos + + + + Draft_Snap_Dimensions + + + Dimensions + Dimensões + + + + Shows temporary dimensions when snapping to Arch objects + Mostra cotas temporárias quando fizer snap para objetos arquitetónicos + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Snaps to endpoints of edges + Ativar snap em pontos de extremidade de arestas + + + + Draft_Snap_Extension + + + Extension + Extensão + + + + Snaps to extension of edges + Snap na extensão das arestas + + + + Draft_Snap_Grid + + + Grid + Grid + + + + Snaps to grid points + Snaps aos pontos da grelha + + + + Draft_Snap_Intersection + + + Intersection + Interseção + + + + Snaps to edges intersections + Snap nas interseções de arestas + + + + Draft_Snap_Lock + + + Toggle On/Off + Ligar/desligar + + + + Activates/deactivates all snap tools at once + Activa/desactiva todas as ferramentas de snap + + + + Draft_Snap_Midpoint + + + Midpoint + Ponto médio + + + + Snaps to midpoints of edges + Snaps para pontos médios das arestas + + + + Draft_Snap_Near + + + Nearest + Mais próximo + + + + Snaps to nearest point on edges + Snap ao ponto mais próximo das arestas + + + + Draft_Snap_Ortho + + + Ortho + Ortogonal + + + + Snaps to orthogonal and 45 degrees directions + Snap em direções ortogonais e a 45 graus + + + + Draft_Snap_Parallel + + + Parallel + Paralelo + + + + Snaps to parallel directions of edges + Snaps para direções paralelas a arestas + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Snaps to perpendicular points on edges + Snap para pontos perpendiculares às arestas + + + + Draft_Snap_WorkingPlane + + + Working Plane + Plano de trabalho + + + + Restricts the snapped point to the current working plane + Restringe o snap ao plano de trabalho atual Draft_Text - + Text - Texto + Texto - + Creates an annotation. CTRL to snap - Cria uma anotação. CTRL para ajustar + Cria uma anotação. CTRL para ajustar Draft_ToggleConstructionMode - + Toggle construcion Mode - Alternar Modo de Construção + Alternar Modo de Construção - + Toggles the Construction Mode for next objects. - Alterna o Modo de Construção para os objetos seguintes. + Alterna o Modo de Construção para os objetos seguintes. Draft_ToggleContinueMode - - Toggle continue Mode - Alternar para modo continuo + + Toggle Continue Mode + Alternar modo continuo - + Toggles the Continue Mode for next commands. - Alterna o modo continuo para os próximos comandos + Alterna o modo de continuar para os comandos seguintes. Draft_ToggleDisplayMode - + Toggle display mode - Alternar Modo de Visualização + Alternar Modo de Visualização - + Swaps display mode of selected objects between wireframe and flatlines - Muda a exibição de objetos selecionados entre aramado e linhas ocultas + Muda o modo de visualização dos objetos selecionados entre "wireframe" e as linhas ocultas Draft_ToggleGrid - + Toggle Grid - Alternar grelha + Alternar Grelha - + Toggles the Draft gid on/off - Alterna entre ligar/desligar a grelha no Draft - - - - Draft_ToggleSnap - - - Toggle snap - Ativar/desativar snap - - - - Toggles Draft snap on or off - Anterna entre ligar/desligar o snap no Draft + Alterna entre ligar/desligar a grelha no Draft Draft_Trimex - + Trimex - aparar_extender + aparar_extender - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - Apara ou estende o objeto selecionado ou extruda faces. CTRL para conectar, SHIFT restringe ao segmento atual ou perpendicular, ALT inverte a direção + Apara ou estende o objeto selecionado ou extruda faces. CTRL para conectar, SHIFT restringe ao segmento atual ou perpendicular, ALT inverte a direção Draft_UndoLine - + Undo last segment - Anular Últ. Segm. + Anular Últ. Segm. - + Undoes the last drawn segment of the line being drawn - Desfaz o último segmento desenhado da linha que se está a desenhar + Desfaz o último segmento desenhado da linha que se está a desenhar Draft_Upgrade - + Upgrade - Atualizar + Atualizar - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - Emenda objetos selecionados em um objeto ou converte linhas fechadas em faces preenchidas, ou une faces + Emenda objetos selecionados em um objeto ou converte linhas fechadas em faces preenchidas, ou une faces Draft_Wire - + DWire - DWire + DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Cria um DraftWire de vários pontos (DWire). CTRL para fazer snap, SHIFT para restringir + Cria um DraftWire de vários pontos (DWire). CTRL para fazer snap, SHIFT para restringir Draft_WireToBSpline - + Wire to BSpline - Aramado para Bezier + Aramado para Bezier - + Converts between Wire and BSpline - Converte entre aramado e Bezier-base + Converte entre aramado e Bezier-base @@ -513,1483 +786,1893 @@ General Draft Settings - Configurações gerais do projecto + Configurações gerais do projecto - - Default color - Cor predefinida - - - + the default color for new objects - Cor padrão para Novos Objetos + Cor padrão para Novos Objetos - - Default linewidth - Espessura Padrão do Traço - - - + the default linewidth for new objects - a largura da linha predefinida para os novos objetos + a largura da linha predefinida para os novos objetos - - Snap color - Ajustar Cor - - - + the default color for snap symbols - a cor predefinida para os símbolos de ajustar + a cor predefinida para os símbolos de ajustar - - Construction color - Cor da Construção - - - + This is the default color for objects being drawn while in construction mode. - Esta é a cor pré-configurada para objetos sendo desenhados no modo de construção + Esta é a cor pré-configurada para objetos sendo desenhados no modo de construção - + This is the default group name for construction geometry - Este ;e o nome pré-configurado para o grupo para a geometria de construção + Este ;e o nome pré-configurado para o grupo para a geometria de construção - + Construction - Construção + Construção + + + + check this if you want to use the color/linewidth from the toolbar as default + Marque esta opção se desejar usar a cor/espessura da linha da barra de ferramentas como predfinição + + + + Save current color and linewidth across sessions + Guardar a Cor Atual e a Largura da Linha através das Sessões + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + Se essa opção estiver marcada, o modo de cópia será mantido através de comando, caso contrário os comandos sempre iniciarão no modo não-cópia + + + + Global copy mode + Modo de cópia para tudo - check this if you want to use the color/linewidth from the toolbar as default - Marque esta opção se você deseja usar a cor/espessura de traço na barra de ferramentas como pré-configuração - - - - Save current color and linewidth across sessions - Guardar a Cor Atual e a Largura da Linha através das Sessões - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - Se essa opção estiver marcada, o modo de cópia será mantido através de comando, caso contrário os comandos sempre iniciarão no modo não-cópia - - - - Global copy mode - Modo de cópia para tudo - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - Se essa opção estiver marcada, você sempre irá conectar a objetos existentes durante o desenho. Caso contrário, você irá conectar apenas quando pressiona a tecla CTRL. - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - Se essa opção estiver marcada, os objetos serão exibidos preenchidos como pré-configuração. Caso contrário, eles serão exibidos como aramado + Se essa opção estiver marcada, os objetos serão exibidos preenchidos como pré-configuração. Caso contrário, eles serão exibidos como aramado - - Fill objects by default - Preencher objetos como pré-configuração - - - + Default working plane - Plano de Trabalho Predefinido + Plano de Trabalho Predefinido - + None - Nenhum + Nenhum - + XY (Top) - XY (Topo) + XY (Topo) - + XZ (Front) - XZ (Frente) + XZ (Frente) - + YZ (Side) - YZ (Lado) + YZ (Lado) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - Casas decimais nas operações das coordenadas internas (ex.: 3=0.001) + Casas decimais nas operações das coordenadas internas (ex.: 3=0.001) - - Default text height - Altura do Texto Predefinida - - - + Default height for texts and dimensions - Altura Predefinida para os Textos e Dimensões + Altura Predefinida para os Textos e Dimensões - - Default text font - Fonte de Texto Predefinida - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - Este é o nome da fonte pré-configurada para todos os textos e dimensões desenhados. Ele pode ser um nome do fonte, como "Arial", um estilo de fonte como "sans", "serif" ou "mono" ou uma família de fontes como "Arial, Helvetica, sans" ou um nome com um estilo associado como "Arial:Bold" + Este é o nome da fonte pré-configurada para todos os textos e dimensões desenhados. Ele pode ser um nome do fonte, como "Arial", um estilo de fonte como "sans", "serif" ou "mono" ou uma família de fontes como "Arial, Helvetica, sans" ou um nome com um estilo associado como "Arial:Bold" - - Arial - Arial - - - + Default template sheet - Modelo de Folha Predefinido + Modelo de Folha Predefinido - + The default template to use when creating a new drawing sheet - O modelo predefinido para utilizar quando criar uma nova folha de desenho + O modelo predefinido para utilizar quando criar uma nova folha de desenho - + Import style - Importar Estilo + Importar Estilo - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - Este é o método escolhido para a importação ou a tradução da cor do objeto DXF para o FreeCAD. Se escolhido roteamento de cores, você deve escolher um arquivo com a tabela de conversão de cores para espessuras de tracos. - - - + None (fastest) - Nenhum (mais rápido) + Nenhum (mais rápido) - + Use default color and linewidth - Usar a Cor e a Largura da Linha Predefinida + Usar a Cor e a Largura da Linha Predefinida - + Original color and linewidth - Cor Original e Largura da Linha + Cor Original e Largura da Linha - - Color mapped to linewidth - Cor roteada para espessura de traço - - - + if this is checked, paper space objects will be imported too - Se essa opção estiver marcada, objetos em espaço papel serão importados também + Se essa opção estiver marcada, objetos em espaço papel serão importados também - - Import layouts - Importar Layouts - - - + if this is unchecked, texts/mtexts won't be imported - Se não marcado, os textos/mtextos não serão importados + Se não marcado, os textos/mtextos não serão importados - - Color mapping file - Arquivo de roteamento de cores - - - - The color mapping file for translating dxf colors into linewidths - O arquivo de roteamento de cores para traduzir cores dxf em espessuras de traço - - - - Max Spline Segment - Máximo segmento da linha bézier - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - Ao exportar béziers para DXF, elas são transformadas em polilinhas. Esse valor é o tamanho máximo de cada um dos segmentos de polilinha. Se for 0, a curva bézier inteira será tratada como um segmento reto. + Ao exportar béziers para DXF, elas são transformadas em polilinhas. Esse valor é o tamanho máximo de cada um dos segmentos de polilinha. Se for 0, a curva bézier inteira será tratada como um segmento reto. - + This is the method choosed for importing SVG object color into FreeCAD. - É o método escolhido para importar a cor do objeto SVG para o FreeCAD. + É o método escolhido para importar a cor do objeto SVG para o FreeCAD. - + Check this if you want the areas (3D faces) to be imported too. - Marque, se também pretender importar as áreas (3D faces). + Marque, se também pretender importar as áreas (3D faces). - + Import OCA areas - Importar Áreas OCA + Importar Áreas OCA General settings - Ajustes Gerais + Ajustes Gerais - + Construction group name - Nome do grupo de construção + Nome do grupo de construção - + Tolerance - Tolerância + Tolerância - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - Este é o valor usado por funções que usam uma tolerância. Valores com diferenças abaixo deste valor serão tratados como iguais. + Este é o valor usado por funções que usam uma tolerância. Valores com diferenças abaixo deste valor serão tratados como iguais. - - Dimensions & Leader arrow style - Estilo de seta de dimensões & guia - - - - Dot 5 - Ponto 5 - - - - Dot 7 - Ponto 7 - - - - Dot 9 - Ponto 9 - - - - Circle 5 - Círculo 5 - - - - Circle 7 - Círculo 7 - - - - Circle 9 - Círculo 9 - - - - Slash 5 - Barra 5 - - - - Slash 7 - Barra 7 - - - - Slash 9 - Barra 9 - - - - Backslash 5 - Barra invertida 5 - - - - Backslash 7 - Barra invertida 7 - - - - Backslash 9 - Barra invertida 9 - - - - Import/Export - Importar/Exportar - - - + DXF format options - Opções do Formato DXF + Opções do Formato DXF - - Import texts and dimensions - Importar Textos e Dimensões - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Marque, se também pretender importar os blocos sem nome (iniciando com a*) + Marque, se também pretender importar os blocos sem nome (iniciando com a*) - - Import *blocks - Importar *Blocos - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - Se marcada, freecad tentará juntar objetos coincidentes em fios. Cuidado, isso pode demorar um pouco... + Se marcada, freecad tentará juntar objetos coincidentes em fios. Cuidado, isso pode demorar um pouco... - + Join geometry - Juntar a geometria + Juntar a geometria - + SVG format options - Opções do Formato SVG + Opções do Formato SVG - + OCA format options - Opções do Formato OCA + Opções do Formato OCA - + Alternate SVG Patterns location - Local alternativo de hachuras SVG + Local alternativo de hachuras SVG - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Aqui você pode especificar uma pasta contendo arquivos SVG contendo definições de <hachuras> que podem ser adicionadas para a lista de hachuras do projeto + Aqui, pode indicar uma pasta com os ficheiros SVG, contendo as definições <modelo> que podem ser adicionadas aos modelos de escotilha de projeto standard - + Draft interface mode - Modo de interface do desenho + Modo de interface do desenho - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - Esta é a interface a usuário na qual o módulo de desenho irá funcionar: modo de barra de ferramentas irá colocar todas as configurações em uma barra de ferramentas separada, enquanto modo de barra de tarefas usará o sistema visão de tarefas do FreeCAD para todas as interações com o usuário + Esta é a interface a usuário na qual o módulo de desenho irá funcionar: modo de barra de ferramentas irá colocar todas as configurações em uma barra de ferramentas separada, enquanto modo de barra de tarefas usará o sistema visão de tarefas do FreeCAD para todas as interações com o usuário - + Toolbar - Barra de ferramentas + Barra de ferramentas - + Taskview - Visualizar tarefa + Visualizar tarefa - + Constrain mod - Modo parametrizar + Modo parametrizar - + The Constraining modifier key - A tecla modificadora da parametrização + A tecla modificadora da parametrização - + shift - SHIFT + SHIFT - + ctrl - CTRL + CTRL - + alt - ALT + ALT - + Snap mod - Modo Conexão automática + Modo Conexão automática + + + + The snap modifier key + A tecla modificadora da conexão automática + + + + Alt mod + Modo ALT + + + + The alt modifier key + A tecla modificadora ALT + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + Normalmente, após copiar objetos, as cópias ficam selecionadas. Se esta opção estiver marcada, em vez disso os objetos base ficarão selecionados. + + + + Select base objects after copying + Selecione objetos base após copiar + + + + If checked, a grid will appear when drawing + Se estiver marcada, uma grade aparecerá quando desenhar + + + + Use grid + Usar grade + + + + Grid spacing + Espaçamento da grade + + + + The spacing between each grid line + O espaçamento entre cada linha de grade + + + + Main lines every + linhas principais a cada + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + linhas principais serão desenhados mais grossas. Especifique aqui quantos quadrados entre as linhas principais. + + + + Internal precision level + Nível de precisão interno - The snap modifier key - A tecla modificadora da conexão automática - - - - Alt mod - Modo ALT - - - - The alt modifier key - A tecla modificadora ALT - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Normalmente, após copiar objetos, as cópias ficam selecionadas. Se esta opção estiver marcada, em vez disso os objetos base ficarão selecionados. - - - - Select base objects after copying - Selecione objetos base após copiar - - - - Always snap to objects (disable snap mod key) - Sempre conectar a objetos (chave para desabilitar o modo conexão automática) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - O raio para conectar a pontos especiais. Definido como 0 para nenhuma distância (infinito) - - - - Snap range - distancia de conexão automática - - - - px - px - - - - If checked, a grid will appear when drawing - Se estiver marcada, uma grade aparecerá quando desenhar - - - - Use grid - Usar grade - - - - Grid spacing - Espaçamento da grade - - - - The spacing between each grid line - O espaçamento entre cada linha de grade - - - - Main lines every - linhas principais a cada - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - linhas principais serão desenhados mais grossas. Especifique aqui quantos quadrados entre as linhas principais. - - - - Internal precision level - Nível de precisão interno - - - Dimensions precision level - Nível de precisão para dimensões + Nível de precisão para dimensões - - Vertical dimensions text orientation - Orientação de texto para dimensões verticais - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - Esta é a orientação de textos de dimensão quando verticais. Pré-configurada à esquerda, que é o padrão ISO. + Esta é a orientação de textos de dimensão quando verticais. Pré-configurada à esquerda, que é o padrão ISO. - + Left (ISO standard) - Esquerda (norma ISO) + Esquerda (norma ISO) - + Right - Direita + Direita - - Create parametric objects - Criar objetos parametrizados - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - Se essa opção estiver marcada, objetos das mesmas camadas serão agrupados em blocos, tornando a exibição mais rápida, mas dificultando a edição + Se essa opção estiver marcada, objetos das mesmas camadas serão agrupados em blocos, tornando a exibição mais rápida, mas dificultando a edição - + Group layers into blocks - Agrupar camadas em blocos + Agrupar camadas em blocos - + If this is checked, all objects containing faces will be exported as 3d polyfaces - Se essa opção estiver marcada, todos os objetos que contêm faces serão exportados como polifaces 3D + Se essa opção estiver marcada, todos os objetos que contêm faces serão exportados como polifaces 3D - + Export 3D objects as polyface meshes - Exportar objetos 3D como malhas de poliface + Exportar objetos 3D como malhas de poliface If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - Se estiver marcado, a bancada de trabalho de Draft não vai aparecer. Útil, uma vez que todas as ferramentas de Draft estão também no Arch. + Se estiver marcado, a bancada de trabalho de Draft não vai aparecer. Útil, uma vez que todas as ferramentas de Draft estão também no Arch. Hide Draft workbench - Esconder a bancada Draft + Esconder a bancada Draft - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - Se estiver marcado, não ocorrerá snapping em objetos com mais do que o número indicado de arestas - - - - Snap maximum - Snap ao maximo - - - - Maximum number of edges to be considered for snapping - Número máximo de arestas a considerar ao fazer snap - - - - Maximum number of edges - Número máximo de arestas - - - + If checked, the Snap toolbar will be shown whenever you use snapping - Se selecionado, a barra de ferramentas do Snap será mostrada sempre que você use o snap + Se selecionado, a barra de ferramentas do Snap será mostrada sempre que você use o snap - + Show Draft Snap toolbar - Mostra a barra de ferramentas de snap do Draft + Mostra a barra de ferramentas de snap do Draft - + Hide Draft snap toolbar after use - Ocultar a barra de ferramentas de snap do Draft após o uso + Ocultar a barra de ferramentas de snap do Draft após o uso - + if checked, a widget indicating the current working plane orientation appears during drawing operations - se marcada, um widget que indica a orientação atual do plano de trabalho aparece durante as operações de desenho + se marcada, um widget que indica a orientação atual do plano de trabalho aparece durante as operações de desenho - + Show Working Plane tracker - Mostrar o tracker do plano de trabalho + Mostrar o tracker do plano de trabalho - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - Se marcada, a grelha do Draft será sempre visível quando a bancada de trabalho de Draft está ativa. Caso contrário só quando a utilizar um comando + Se marcada, a grelha do Draft será sempre visível quando a bancada de trabalho de Draft está ativa. Caso contrário só quando a utilizar um comando - - Always show - Mostrar sempre - - - - Create Sketches - Criar esboços - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - Se marcado, os textos importados vão ter o tamanho padrão do texto de Draft, em vez do tamanho que eles têm no documento DXF + Se marcado, os textos importados vão ter o tamanho padrão do texto de Draft, em vez do tamanho que eles têm no documento DXF - + Use standard font size for texts - Use standard font size for texts + Usar o tamanho de fonte predefinido para textos - + If this is checked, hatches will be converted into simple wires - If this is checked, hatches will be converted into simple wires + Se selecionado, as tramas serão convertidas em linhas - + Import hatch boundaries as wires - Import hatch boundaries as wires + Importar limites das tramas como linhas - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width + Se selecionado, quando as linhas de segmentos tiverem a largura definida, estas irão ser renderizadas como linhas fechadas com a largura correta - + Render polylines with width - Render polylines with width + Renderizar polilinhas com espessura - - Export Style - Export Style - - - + Style of SVG file to write when exporting a Sketch. - Style of SVG file to write when exporting a Sketch. + Estilo do ficheiro SVG para gravar quando exportar um Projeto. - + Translated (for print & display) - Translated (for print & display) + Traduzido (para impressão e visualização) - + Raw (for CAM) - Raw (for CAM) + Raw (para CAM) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds + Ao exportar para SVG, tornar pretas todas as linhas de trabalho brancas, para melhor leitura em fundo branco - + Translate white line color to black - Translate white line color to black + Transformar linhas de cor branca para preto + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + Se esta opção estiver marcada, as ferramentas de Draft irão criar primitivas do módulo part em vez de objetos Traço, quando possível. + + + + Use Part Primitives when available + Usar primitivas do módulo part quando disponível + + + + Snapping + Alinhamento e atração + + + + If this is checked, snapping is activated without the need to press the snap mod key + Se essa opção estiver marcada, o snap será ativado sem a necessidade de pressionar a tecla de snap + + + + Always snap (disable snap mod) + Snap sempre ativo (desativar tecla de snap) + + + + Construction geometry + Geometria de construção + + + + Construction geometry color + Cor de geometria de construção + + + + Import + Importar + + + + texts and dimensions + textos e cotas + + + + points + pontos + + + + layouts + layouts + + + + *blocks + *blocos + + + + If this is checked, the exported objects will be projected to reflect the current view direction + Se ativo, os objetos exportados serão projetados na direção da vista atual + + + + Project exported objects along current view direction + Project exported objects along current view direction + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipse export is badly supported. Use this to export them as polylines instead. + + + + DWG format options + DWG format options + + + + Path to Teigha File Converter + Path to Teigha File Converter + + + + The path to your Teigha File Converter executable + The path to your Teigha File Converter executable + + + + Visual settings + Visual settings + + + + Visual Settings + Visual Settings + + + + Default line color + Default line color + + + + Default line width + Default line width + + + + Snap symbols style + Snap symbols style + + + + Draft classic style + Draft classic style + + + + Bitsnpieces style + Bitsnpieces style + + + + Color + Color + + + + Hatch patterns resolution + Hatch patterns resolution + + + + Grid + Grid + + + + Always show the grid + Always show the grid + + + + Texts and dimensions + Texts and dimensions + + + + Texts + Texts + + + + font + font + + + + Internal font + Internal font + + + + size + size + + + + Dimensions arrows + Dimensions arrows + + + + style + style + + + + Dot + Dot + + + + Circle + Círculo + + + + Arrow + Arrow + + + + The default size of arrows + The default size of arrows + + + + Dimensions lines + Dimensions lines + + + + text above + text above + + + + text inside + text inside + + + + The default size of dimensions extension lines + The default size of dimensions extension lines + + + + Dimensions text + Dimensions text + + + + orientation + orientation + + + + spacing + spacing + + + + The space between the dimension line and the dimension text + The space between the dimension line and the dimension text + + + + Default ShapeString Font File + Default ShapeString Font File + + + + Select a font file + Select a font file + + + + Fill objects with faces whenever possible + Fill objects with faces whenever possible + + + + DXF / DWG options + DXF / DWG options + + + + Create + Criar + + + + If thi sis checked, only standard Part objects will be created (fastest) + If thi sis checked, only standard Part objects will be created (fastest) + + + + simple Part shapes + simple Part shapes + + + + If this is checked, parametric Draft objects will be created whenever possible + If this is checked, parametric Draft objects will be created whenever possible + + + + Draft objects + Draft objects + + + + If this is checked, sketches will be created whenever possible + If this is checked, sketches will be created whenever possible + + + + Sketches + Sketches + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + + + + Get original colors from the DXF file + Get original colors from the DXF file + + + + If this is checked, DXF layers will be imported as Draft layers + If this is checked, DXF layers will be imported as Draft layers + + + + Use Draft Layers + Use Draft Layers + + + + Treat ellipses and splines as polylines + Treat ellipses and splines as polylines + + + + Max Spline Segment: + Max Spline Segment: + + + + SVG / OCA options + Opções SVG / OCA + + + + Export style + Estilo de exportação + + + + Snapping settings + Configurações de snap + + + + Show the unit suffix in dimensions + Mostrar o sufixo das unidade nas dimensões + + + + Workbench + + + Draft Snap + Draft Snap + + + + Draft creation tools + Ferramentas de criação Draft + + + + Draft modification tools + Ferramentas de modifição Draft draft - + + Draft Command Bar + Barra de comando Draft + + + active command: - Comando ativo: + Comando ativo: - + None - Nenhum + Nenhum - + Active Draft command - comando Desenhar ativado + comando Desenhar ativado - + X coordinate of next point - Coordenada X do Próximo Ponto + Coordenada X do Próximo Ponto - + X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - Coordenada Y do Próximo Ponto - - - - Z coordinate of next point - Coordenada Z do Próximo Ponto - - - - Radius - Raio - - - - Radius of Circle - Raio do Círculo - - - - Coordinates relative to last point or absolute (SPACE) - Coordenadas relativas ao último ponto ou absoluta (ESPAÇO) - - - - Undo the last segment (CTRL+Z) - Anular o Último Segmento (CTRL+Z) - - - - Finishes and closes the current line (C) - Termina e fecha a linha atual (C) - - - - Offset - Offset - - - - XY - XY - - - - Select XY plane - Selecionar o Plano XY - - - - XZ - XZ - - - - Select XZ plane - Selecionar o Plano XZ - - - - YZ - YZ - - - - Select YZ plane - Selecionar o Plano YZ - - - - View - Ver - - - - Select plane perpendicular to the current view - Selecionar o Plano Perpendicular à Visualização Atual - - - - Do not project points to a drawing plane - Não projectar pontos para um plano de desenho - - - - If checked, objects will be copied instead of moved (C) - Se marcado, os objetos serão copiados e não movidos (C) - - - - Line Color - Cor da Linha - - - - Face Color - Cor da Superfície - - - - Line Width - Largura da Linha - - - - Font Size - Tamanho da Fonte - - - - Apply to selected objects - Aplicar aos Objet. Selec. - - - - Toggles Construction Mode - Alterna Modo Construção - - - - Select Plane - Selec. Plano - - - - Line - Linha - - - - Circle - Círculo + X - Center X - Centrar X + Y + Y - - Arc - Arco + + Z + Z - - Pick Object - Escolha objeto - - - - draft Command Bar - Barra de Comando do Desenho - - - - Pick a face to define the drawing plane - - Escolha uma superfície para definir o plano de desenho - - - - Pick first point: - - Sel. primeiro ponto: - - - - Pick next point: - - Sel. ponto seguinte: - - - - Pick next point, or (F)inish or (C)lose: - - Selec. ponto seguinte, (T)erminar ou (F)echar: - - - - - Pick opposite point: - - Selec. ponto oposto: - - - - Pick center point: - - capturar ponto central: - - - - Pick radius: - - Selec. Raio: - - - - Pick start angle: - - Escolha o ângulo de início: - - - - Pick aperture: - - Selecione a abertura - - - - Aperture angle: - - Ângulo da abertura: - - - - Pick location point: - - Escolha a localização do ponto: - - - - Select an object to move - - Selecionar um Objeto para Mover - - - - Pick start point: - - Escolha um ponto de início: - - - - Pick end point: - - Escolha o ponto do fim: - - - - Select an object to rotate - - Selecionar um Objeto p/ Rodar - - - - Pick rotation center: - - Captura centro de rotação - - - - Pick base angle: - - Escolher o ângulo da base: - - - - Pick rotation angle: - - Escolher ângulo da rotação: - - - - Select an object to offset - - Selecionar objeto para contorno paralelo - - - - Offset only works on one object at a time - - contorno paralelo só funciona em um objeto por vez - - - - Pick distance: - - Escolher distância: - - - - Select an object to upgrade - - Selecione um objeto para promover - - - - Select an object to trim/extend - - selecione objeto para aparar / extender - - - - Select an object to scale - - Selecionar um Objeto para Escalar - - - - Pick base point: - - Escolher o ponto da base: - - - - Pick scale factor: - - Escolher o fator da escala: - - - - Number of sides - Nr. de Lados - - - - &Relative - &Parente - - - - &Undo - &Anular - - - - &Close - &Fechar - - - - &Copy - &Copiar - - - - If checked, command will not finish until you press the command button again - Se marcado, o comando não irá terminar até que clique novamente no botão de comando - - - - &Continue - &Continuar - - - - Last point has been removed - - O último ponto foi removido - - - - Spline has been closed - - Spline foi fechada - - - - Edges don't intersect! - - Arestas não se intersectam - - - - Cannot offset this object type - - Não consegue criar rebordo deste tipo de objecto - - - - Found groups: closing each open object inside - - Encontrados grupos: fechando cada objecto aberto no interior - - - - Found 2 objects: fusing them - - Encontrados 2 objectos: fusão - - - - Found 1 non-parametric objects: draftifying it - - Encontrado um objecto não-paramétrico: crando desenho - - - - Found 1 closed sketch object: making a face from it - - Encontrado um objecto de desenho fechado: criando uma face - - - - Found 1 open wire: closing it - - Encontrada 1 rede aberta: fechando - - - - Found several edges: wiring them - - Várias arestas encontradas: criando rede - - - - Found several non-connected edges: making compound - - Encontradas várias arestas sem conexão: agrupando - - - - Found several non-treatable objects: making compound - - Encontrados vários objetos não tratáveis: agrupando - - - - Found 1 parametric object: breaking its dependencies - - Encontrado 1 objeto paramétrizado: quebrando suas dependências - - - - Found 2 objects: subtracting them - - Encontrados 2 objetos: subtraindo-os - - - - Found several faces: splitting them - - Encontradas várias faces: dividindo-as - - - - Found several objects: subtracting them from the first one - - Encontrados vários objetos: subtraindo-os do primeiro - - - - Found 1 face: extracting its wires - - Encontrada 1 face: extraindo suas linhas - - - - Found only wires: extracting their edges - - Encontrado apenas linhas: extraindo suas arestas - - - - This object type is not editable - - Este tipo de objeto não é editável - - - - Active object must have more than two points/nodes - - Objeto ativo deve ter mais de dois pontos / nós - - - - Finishes the current drawing or editing operation (F) - Termina o desenho atual ou operação de edição (F) - - - - Add points to the current object - Adicionar pontos ao objeto atual - - - - Remove points from the current object - Remover pontos do objeto atual - - - - F&illed - Preench&ido - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Verifique se o objeto deve aparecer como preenchido, caso contrário ele será exibido como aramado (i) - - - - &Finish - &Finalizar - - - - If checked, an OCC-style offset will be performed instead of the classic offset - Se marcada, um deslocamento de estilo OCC será executado em vez do deslocamento clássico - - - - &OCC-style offset - &Deslocamento estilo OCC - - - - &Wipe - &Limpe - - - - Wipes the existing segments of this line and starts again from the last point (W) - Limpa os segmentos existentes desta linha e começa novamente a partir do último ponto (W) + + Y coordinate of next point + Coordenada Y do Próximo Ponto - Point - Ponto + Z coordinate of next point + Coordenada Z do Próximo Ponto - - Distance - Distância + + Radius + Raio - - Edit - Editar + + Radius of Circle + Raio do Círculo - - Create BSpline - Criar BSpline + + &Relative + &Parente - - Create Rectangle - Criar retângulo + + Coordinates relative to last point or absolute (SPACE) + Coordenadas relativas ao último ponto ou absoluta (ESPAÇO) - - Create Circle - Criar círculo + + F&illed + Preench&ido - - Create Arc - Criar Arco + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + Verifique se o objeto deve aparecer como preenchido, caso contrário ele será exibido como aramado (i) - - Create Polygon - Criar polígono + + &Finish + &Finalizar - - Create Text - Criar texto + + Finishes the current drawing or editing operation (F) + Termina o desenho atual ou operação de edição (F) - - Create Dimension - Criar cota + + If checked, command will not finish until you press the command button again + Se marcado, o comando não irá terminar até que clique novamente no botão de comando - - Copy - Copiar + + &Continue + &Continuar - - Move - Mover + + If checked, an OCC-style offset will be performed instead of the classic offset + Se marcada, um deslocamento de estilo OCC será executado em vez do deslocamento clássico - - Change Style - Mudar estilo + + &OCC-style offset + &Deslocamento estilo OCC - - Rotate - Rodar + + Add points to the current object + Adicionar pontos ao objeto atual - - Found 1 solidificable object: solidifying it - - Encontrado 1 objeto solidificável: solidificando-o + + Remove points from the current object + Remover pontos do objeto atual - - Found several objects or faces: making a parametric face - - Encontrei vários objetos ou faces: fazendo uma face paramétrica + + Make Bezier node sharp + Make Bezier node sharp - - Found objects containing curves: fusing them - - Objetos encontrados contendo curvas: fundindo-as + + Make Bezier node tangent + Make Bezier node tangent - - Found several objects: fusing them - - Encontrados vários objetos: fundindo-os + + Make Bezier node symmetric + Make Bezier node symmetric - - Scale - Escala + + &Undo + &Anular + + + + Undo the last segment (CTRL+Z) + Anular o Último Segmento (CTRL+Z) + + + + &Close + &Fechar + + + + Finishes and closes the current line (C) + Termina e fecha a linha atual (C) + + + + &Wipe + &Limpe + + + + Wipes the existing segments of this line and starts again from the last point (W) + Limpa os segmentos existentes desta linha e começa novamente a partir do último ponto (W) + + + + Number of sides + Nr. de Lados + + + + Offset + Offset + + + + XY + XY + + + + Select XY plane + Selecionar o Plano XY + + + + XZ + XZ + + + + Select XZ plane + Selecionar o Plano XZ + + + + YZ + YZ + + + + Select YZ plane + Selecionar o Plano YZ + + + + View + Visualização + + + + Select plane perpendicular to the current view + Selecionar o Plano Perpendicular à Visualização Atual + + + + Do not project points to a drawing plane + Não projectar pontos para um plano de desenho + + + + &Copy + &Copiar + + + + If checked, objects will be copied instead of moved (C) + Se marcado, os objetos serão copiados e não movidos (C) + + + + Text string to draw + Text string to draw + + + + String + String + + + + Height of text + Altura do texto + + + + Height + Altura + + + + Intercharacter spacing + Espaçamento entre caráteres + + + + Tracking + Monitorização + + + + Full path to font file: + Caminho completo para o arquivo de fonte: + + + + Open a FileChooser for font file + Abrir um diálogo para escolher um arquivo de fonte + + + + Set/unset a working plane + Activa/desactiva um plano de trabalho + + + + Line Color + Cor da Linha + + + + Face Color + Cor da Superfície + + + + Line Width + Largura da Linha - Trim - Aparar + Font Size + Tamanho da Fonte - - Start Angle - Ângulo de início + + Apply to selected objects + Aplicar aos Objet. Selec. - - Aperture - Abertura + + Toggles Construction Mode + Alterna Modo Construção - - Installed Macros - Macros instaladas + + Select Plane + Selec. Plano - - Wire tools - Ferramentas de arame + + Line + Linha - + DWire - DWire + DWire - - Create DWire - Create DWire + + Circle + Círculo - - DWire has been closed + + Center X + Centrar X + + + + Arc + Arco + + + + Point + Ponto + + + + Distance + Distância + + + + Trim + Aparar + + + + Pick Object + Escolha objeto + + + + Edit + Editar + + + + Global X + X global + + + + Global Y + Y global + + + + Global Z + Z global + + + + Local X + X local + + + + Local Y + Y local + + + + Local Z + Z local + + + + Invalid Size value. Using 200.0. + Tamanho inválido. Usando 200,0. + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + Por favor, insira um texto. + + + + Select a Font file + Selecione um arquivo de fonte + + + + Please enter a font file. + Por favor, insira um arquivo de fonte. + + + + Draft.makeBSpline: not enough points - DWire has been closed + Draft.makeBSpline: não há pontos suficientes - - BSpline - BSpline + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Pontos de extremidade iguais, fechando + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Lista de pontos inválida + + + + + Found groups: closing each open object inside + + Encontrados grupos: fechando cada objecto aberto no interior + + + + Found mesh(es): turning into Part shapes + + Found mesh(es): turning into Part shapes + + + + + Found 1 solidificable object: solidifying it + + Encontrado 1 objeto solidificável: solidificando-o + + + + Found 2 objects: fusing them + + Encontrados 2 objectos: fusão + + + + Found several objects: making a shell + + Found several objects: making a shell + + + + + Found several coplanar objects or faces: making one face + + Found several coplanar objects or faces: making one face + + + + + Found 1 non-parametric objects: draftifying it + + Encontrado um objecto não-paramétrico: crando desenho + + + + Found 1 closed sketch object: making a face from it + + Encontrado um objecto de desenho fechado: criando uma face + + + + Found closed wires: making faces + + Encontradas linhas fechadas: criando faces + + + + Found 1 open wire: closing it + + Encontrada 1 rede aberta: fechando + + + + Found several open wires: joining them + + Várias linhas abertos encontradas: unindo + + + + + Found several edges: wiring them + + Várias arestas encontradas: criando rede + + + + Found several non-treatable objects: making compound + + Encontrados vários objetos não tratáveis: agrupando + + + + Unable to upgrade these objects. + + Não é possível atualizar estes objetos. + + + + Found 1 block: exploding it + + Um bloco encontrado: Explodindo + + + + + Found 1 parametric object: breaking its dependencies + + Encontrado 1 objeto paramétrizado: quebrando suas dependências + + + + Found 2 objects: subtracting them + + Encontrados 2 objetos: subtraindo-os + + + + Found several faces: splitting them + + Encontradas várias faces: dividindo-as + + + + Found several objects: subtracting them from the first one + + Encontrados vários objetos: subtraindo-os do primeiro + + + + Found 1 face: extracting its wires + + Encontrada 1 face: extraindo suas linhas + + + + Found only wires: extracting their edges + + Encontrado apenas linhas: extraindo suas arestas + + + + No more downgrade possible + + Não existem mais despromoções possíveis + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + + Pick a face to define the drawing plane + + Escolha uma superfície para definir o plano de desenho + + + + Pick first point: + + Sel. primeiro ponto: + + + + Create Line + Criar linha + + + + Create DWire + Create DWire + + + + DWire has been closed + + DWire has been closed + + Last point has been removed + + O último ponto foi removido + + + + Pick next point: + + Sel. ponto seguinte: + + + + Pick next point, or (F)inish or (C)lose: + + Selec. ponto seguinte, (T)erminar ou (F)echar: + + + + + BSpline + BSpline + + + + Spline has been closed + + Spline foi fechada + + + + Create BSpline + Criar BSpline + + + + BezCurve + BezCurve + + + + Bezier curve has been closed + + Bezier curve has been closed + + + + + Create BezCurve + Create BezCurve + + + Rectangle - Retângulo + Retângulo - + + Create Plane + Criar plano + + + + Create Rectangle + Criar retângulo + + + + Pick opposite point: + + Selec. ponto oposto: + + + + Pick center point: + + capturar ponto central: + + + + Pick radius: + + Selec. Raio: + + + + Pick start angle: + + Escolha o ângulo de início: + + + + Pick aperture: + + Selecione a abertura + + + + Create Circle + Criar círculo + + + + Create Arc + Criar Arco + + + + Start Angle + Ângulo de início + + + + Aperture + Abertura + + + + Aperture angle: + + Ângulo da abertura: + + + Polygon - Polígono + Polígono - + + Create Polygon + Criar polígono + + + + Ellipse + Elipse + + + + Create Ellipse + Criar elipse + + + Text - Texto + Texto - + + Pick location point: + + Escolha a localização do ponto: + + + + Create Text + Criar texto + + + Dimension - Dimensão + Dimensão - - No upgrade available for this object + + Create Dimension + Criar cota + + + + Edges don't intersect! - No upgrade available for this object + Arestas não se intersectam + + + + ShapeString + ShapeString + + + + Pick ShapeString location point: + + Pick ShapeString location point: - - Couldn't upgrade these objects + + Create ShapeString + Create ShapeString + + + + Move + Mover + + + + Select an object to move - Couldn't upgrade these objects + Selecionar um Objeto para Mover + + + + Pick start point: + + Escolha um ponto de início: + + + + Copy + Copiar + + + + Pick end point: + + Escolha o ponto do fim: + + + + Change Style + Alterar Estilo + + + + Select an object to rotate + + Selecionar um Objeto p/ Rodar + + + + Pick rotation center: + + Captura centro de rotação + + + + Rotate + Rodar + + + + Pick base angle: + + Escolher o ângulo da base: + + + + Pick rotation angle: + + Escolher ângulo da rotação: + + + + Select an object to offset + + Selecionar objeto para contorno paralelo + + + + Offset only works on one object at a time + + contorno paralelo só funciona em um objeto por vez + + + + Cannot offset this object type + + Não consegue criar rebordo deste tipo de objecto + + + + Pick distance: + + Escolher distância: + + + + Select an object to upgrade + + Selecione um objeto para promover + + + + Upgrade + Atualizar + + + + Downgrade + Diminuir + + + + Select an object to trim/extend + + selecione objeto para aparar / extender + + + + Scale + Escala + + + + Select an object to scale + + Selecionar um Objeto para Escalar + + + + Pick base point: + + Escolher o ponto da base: + + + + Pick scale factor: + + Escolher o fator da escala: + + + + Select an object to project + + Select an object to project - - One wire is not planar, upgrade not done + + Select a Draft object to edit - One wire is not planar, upgrade not done + Select a Draft object to edit - - Found a closed wire: making a face + + This object type is not editable - Found a closed wire: making a face + Este tipo de objeto não é editável + + + + Active object must have more than two points/nodes + + Objeto ativo deve ter mais de dois pontos / nós + + + + Selection is not a Knot + + Selection is not a Knot - - Found 1 open edge: making a line + + Endpoint of BezCurve can't be smoothed - Found 1 open edge: making a line + Endpoint of BezCurve can't be smoothed - - Found 1 circular edge: making a circle + + Select an object to convert - Found 1 circular edge: making a circle + Select an object to convert - - No more downgrade possible + + Select an object to array - No more downgrade possible + Select an object to array - - Draft creation tools - Draft creation tools + + Please select base and path objects + + Please select base and path objects + - - Draft modification tools - Draft modification tools + + Create Point + Create Point - + + Select an object to clone + + Select an object to clone + + + + + Select face(s) on existing object(s) + + Select face(s) on existing object(s) + + + + + Teigha File Converter not found, DWG support is disabled. + + Teigha File Converter not found, DWG support is disabled. + + + + + Installed Macros + Macros instaladas + + + &Draft - &Draft + &Draft - - Context tools - Context tools + + Utilities + Utilitários + + + + Wire tools + Ferramentas de Linha + + + + Snapping + Alinhamento e atração + + + + Found 1 multi-solids compound: exploding 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z3jM{B9z!h1)#FV93SJlSe~!7VqeGM-;)i2xQuU~iTxnjaS!(|0J;jA%t<&|G)@>?( zBLobltx}HlQp%Z5W+-0aP0S&84;=SQJ#?~o{%Bf%ekw=HasV8$Y)`2Lp92sYaMbN_ zcY`L}_*o9j%)uu96Y@9R#}%)E!Q?kzYk&J41#u8xBlnp26Hawd3YPcIe zOKu>xzK&I*nK;Zw&RD!s;OwU2P=3)@?XtS9-mYQZ+#aJ}wTtl=Q^m}4$)fpp`N93) z?T-x}zVMqtd~)$e@$zrUVqcy)IO^9kirDkt=f%61EAWfeQZUBsFnfb>sP^khG4X#L zM8)r&@Y}%&e}PCFi^%5Zs;<`%^NM`ssf2jYVJu#?Dos(^ta?FFZhiSdgEC%e(Y(>G z3b_{fUe1V7`WRMOexBIt`D6-u6B4C}0^U7Y`W G#{UD=fE>sG diff --git a/src/Mod/Draft/Resources/translations/Draft_ro.ts b/src/Mod/Draft/Resources/translations/Draft_ro.ts index 01150cc03..b4daf5321 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ro.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ro.ts @@ -1,511 +1,784 @@ - + Draft_AddPoint - + Add Point - Adaugă punct + Adaugă punct - + Adds a point to an existing wire/bspline - Adds a point to an existing wire/bspline + Adauga un punct la o polilinie/curba Draft_AddToGroup - - Adds the selected object(s) to an existing group - Adds the selected object(s) to an existing group + + Add to group... + Adăugare la grup... - - Add to group... - Adăugare la grup... + + Adds the selected object(s) to an existing group + Adauga obiectele selectate la un grup existent Draft_ApplyStyle - + Apply Current Style - Aplică stilul curent + Aplică stilul curent - + Applies current line width and color to selected objects - Aplică lăţimea și culoarea liniei curente pentru obiectele selectate + Aplică lăţimea și culoarea liniei curente pentru obiectele selectate Draft_Arc - + Arc - Arc + Arc - + Creates an arc. CTRL to snap, SHIFT to constrain - Creează un arc de cerc. CTRL pentru ajustare, SHIFT pentru constrângere + Creează un arc de cerc. CTRL pentru ajustare, SHIFT pentru constrângere Draft_Array - + Array - Matrice + Matrice - + Creates a polar or rectangular array from a selected object - Creates a polar or rectangular array from a selected object + Creaza o multime polara sau rectangulara din obiectele selectate Draft_BSpline - + B-Spline - B-Spline + B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Creează o curba spline multi-punct. CTRL pentru a fixa, SHIFT pentru a restricţiona + Creează o curba spline multi-punct. CTRL pentru a fixa, SHIFT pentru a restricţiona + + + + Draft_BezCurve + + + BezCurve + BezCurve + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Creayă o curbă Bezier. CTRL pentru a ancora, SHIFT pentru a constrânge Draft_Circle - + Circle - Cerc + Cerc - + Creates a circle. CTRL to snap, ALT to select tangent objects - Creează un cerc. CTRL pentru ajustare, ALT pentru selectare obiecte tangente + Creează un cerc. CTRL pentru ajustare, ALT pentru selectare obiecte tangente Draft_Clone - + Clone - Clona + Clonă - + Clones the selected object(s) - Clonează obiectul(ele) selectate + Clonează obiectul(ele) selectate Draft_CloseLine - + Close Line - Închide linia + Închide linia - + Closes the line being drawn - Închide linia în curs de elaborare + Închide linia în curs de elaborare Draft_DelPoint - + Remove Point - Eliminare punct + Eliminare punct - + Removes a point from an existing wire or bspline - Removes a point from an existing wire or bspline + Elimina un punct dintr-o polilinie/curba Draft_Dimension - + Dimension - Dimensiune + Dimensiune - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - Creează o dimensiune. CTRL pentru ajustare, SHIFT pentru constrângere, ALT pentru selectare segment + Creează o dimensiune. CTRL pentru ajustare, SHIFT pentru constrângere, ALT pentru selectare segment Draft_Downgrade - + Downgrade - Downgrade + Downgrade - + Explodes the selected objects into simpler objects, or subtract faces - Explodează obiectele selectate în obiecte simple, sau extrage fețele + Explodează obiectele selectate în obiecte simple, sau extrage fețele Draft_Draft2Sketch - + Draft to Sketch - Draft to Sketch + Ciorna in schita Draft_Drawing - + Drawing - Desen + Desen - + Puts the selected objects on a Drawing sheet. - Pune obiectele selectate într-o foaie de desen. + Pune obiectele selectate într-o foaie de desen. Draft_Edit - + Edit - Editare + Editare - + Edits the active object - Editează obiectul activ + Editează obiectul activ + + + + Draft_Ellipse + + + Ellipse + Elipsa + + + + Creates an ellipse. CTRL to snap + Crează o elipsă. CTRL pentru a ancora + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected face(s) + Creates a facebinder object from selected face(s) Draft_FinishLine - + Finish line - Linia de sosire + Linia de sosire - + Finishes a line without closing it - Termină o linie fără a o închide + Termină o linie fără a o închide + + + + Draft_FlipDimension + + + Flip Dimension + Flip Dimension + + + + Flip the normal direction of a dimension + Flip the normal direction of a dimension + + + + Draft_Heal + + + Heal + Heal + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + Heal faultly Draft objects saved from an earlier FreeCAD version + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer + Adds a layer Draft_Line - + Line - Linie + Linie - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - Creează o linie din 2 puncte. CTRL pentru ajustare, SHIFT pentru constrângere + Creează o linie din 2 puncte. CTRL pentru ajustare, SHIFT pentru constrângere Draft_Move - + Move - Mută + Mută - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - Mută ​​obiectele selectate între 2 puncte. CTRL pentru ajustare, SHIFT pentru constrângere, ALT pentru copiere + Mută ​​obiectele selectate între 2 puncte. CTRL pentru ajustare, SHIFT pentru constrângere, ALT pentru copiere Draft_Offset - + Offset - Compensare + Compensare - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - Compensează obiectul activ. CTRL la ajustare, SHIFT pentru constrângere, ALT pentru a copia + Compensează obiectul activ. CTRL la ajustare, SHIFT pentru constrângere, ALT pentru a copia + + + + Draft_PathArray + + + PathArray + PathArray + + + + Creates copies of a selected object along a selected path. + Creates copies of a selected object along a selected path. Draft_Point - + Point - Punct + Punct - + Creates a point object - Creează un obiect punct + Creează un obiect punct Draft_Polygon - + Polygon - Poligon + Poligon - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Creează un poligon regulat. CTRL pentru a fixa, SHIFT pentru a limita + Creează un poligon regulat. CTRL pentru a fixa, SHIFT pentru a limita Draft_Rectangle - + Rectangle - Dreptunghi + Dreptunghi - + Creates a 2-point rectangle. CTRL to snap - Creează un dreptunghi din 2 puncte. CTRL pentru a fixa + Creează un dreptunghi din 2 puncte. CTRL pentru a fixa Draft_Rotate - + Rotate - Rotire + Rotire - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - Roteşte obiectele selectate. CTRL pentru ajustare, SHIFT pentru constrângere, ALT crează copie + Roteşte obiectele selectate. CTRL pentru ajustare, SHIFT pentru constrângere, ALT crează copie Draft_Scale - + Scale - Scalare + Scalare - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - Scalează obiectele selectate de la un punct de bază. CTRL pentru ajustare, SHIFT pentru constrângere, ALT pentru a copia + Scalează obiectele selectate de la un punct de bază. CTRL pentru ajustare, SHIFT pentru constrângere, ALT pentru a copia Draft_SelectGroup - + Select group - Selectați un grup + Selectați un grup - + Selects all objects with the same parents as this group - Selectează toate obiectele cu aceeaşi părinţii ca acest grup + Selectează toate obiectele cu aceeaşi părinţii ca acest grup Draft_SelectPlane - + SelectPlane - Selecție plan + Selecție plan - + Select a working plane for geometry creation - Selectare plan de lucru pentru creare obiect geometric + Selectare plan de lucru pentru creare obiect geometric Draft_Shape2DView - + Shape 2D view - Shape 2D view + Vizualizare forma 2D - + Creates Shape 2D views of selected objects - Creates Shape 2D views of selected objects + Creaza vizualizari forma 2D pentru obiectele selectate - + Convert bidirectionally between Draft and Sketch objects - Convert bidirectionally between Draft and Sketch objects + Conversie bidirectionala a obiectelor intre ciorna si schita + + + + Draft_ShapeString + + + Shape from text... + Shape from text... + + + + Creates text string in shapes. + Creates text string in shapes. Draft_ShowSnapBar - + Show Snap Bar - Show Snap Bar + Arata bara de ancore - + Shows Draft snap toolbar - Shows Draft snap toolbar + Arata bara de ancore pentru ciorna + + + + Draft_Snap_Angle + + + Angles + Angles + + + + Snaps to 45 and 90 degrees points on arcs and circles + Snaps to 45 and 90 degrees points on arcs and circles + + + + Draft_Snap_Center + + + Center + Center + + + + Snaps to center of circles and arcs + Snaps to center of circles and arcs + + + + Draft_Snap_Dimensions + + + Dimensions + Dimensiuni + + + + Shows temporary dimensions when snapping to Arch objects + Shows temporary dimensions when snapping to Arch objects + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Snaps to endpoints of edges + Snaps to endpoints of edges + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Snaps to extension of edges + Snaps to extension of edges + + + + Draft_Snap_Grid + + + Grid + Grid + + + + Snaps to grid points + Snaps to grid points + + + + Draft_Snap_Intersection + + + Intersection + Intersecţie + + + + Snaps to edges intersections + Snaps to edges intersections + + + + Draft_Snap_Lock + + + Toggle On/Off + Toggle On/Off + + + + Activates/deactivates all snap tools at once + Activates/deactivates all snap tools at once + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Snaps to midpoints of edges + Snaps to midpoints of edges + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Snaps to nearest point on edges + Snaps to nearest point on edges + + + + Draft_Snap_Ortho + + + Ortho + Ortho + + + + Snaps to orthogonal and 45 degrees directions + Snaps to orthogonal and 45 degrees directions + + + + Draft_Snap_Parallel + + + Parallel + Parallel + + + + Snaps to parallel directions of edges + Snaps to parallel directions of edges + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Snaps to perpendicular points on edges + Snaps to perpendicular points on edges + + + + Draft_Snap_WorkingPlane + + + Working Plane + Working Plane + + + + Restricts the snapped point to the current working plane + Restricts the snapped point to the current working plane Draft_Text - + Text - Text + Text - + Creates an annotation. CTRL to snap - Creează o notă. CTRL pentru a fixa + Creează o notă. CTRL pentru a fixa Draft_ToggleConstructionMode - + Toggle construcion Mode - Comutare modul de construcție + Comutare modul de construcție - + Toggles the Construction Mode for next objects. - Comută Modul de Construcţie pentru obiectele următoare. + Comută Modul de Construcţie pentru obiectele următoare. Draft_ToggleContinueMode - - Toggle continue Mode - Toggle continue Mode + + Toggle Continue Mode + Toggle Continue Mode - + Toggles the Continue Mode for next commands. - Toggles the Continue Mode for next commands. + Comuta modul continuu pentru urmatoarea comanda. Draft_ToggleDisplayMode - + Toggle display mode - Comutare mod de afişare + Comutare mod de afişare - + Swaps display mode of selected objects between wireframe and flatlines - Schimbă modul de afişare a obiectelor selectate între wireframe şi linii bidimensionale + Schimbă modul de afişare a obiectelor selectate între wireframe şi linii bidimensionale Draft_ToggleGrid - + Toggle Grid - Toggle Grid + Comuta grila - + Toggles the Draft gid on/off - Toggles the Draft gid on/off - - - - Draft_ToggleSnap - - - Toggle snap - Toggle snap - - - - Toggles Draft snap on or off - Toggles Draft snap on or off + Inchide sau deschide grila pentru modul ciorna Draft_Trimex - + Trimex - Trimex + Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts + Taie sau extinde obiectele selectate sau extrudeaza o fateta. CTRL activeaza ancorele, SHIFT adauga segmentul sau normala, ALT inverseaza Draft_UndoLine - + Undo last segment - Anulare ultimul segment + Anulare ultimul segment - + Undoes the last drawn segment of the line being drawn - Anulează ultimul segment al liniei în curs de elaborare + Anulează ultimul segment al liniei în curs de elaborare Draft_Upgrade - + Upgrade - Upgrade + Upgrade - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - Alătură obiectele selectate într-unul singur, sau converteşte firele închise în fețe pline, sau unește fețele + Alătură obiectele selectate într-unul singur, sau converteşte firele închise în fețe pline, sau unește fețele Draft_Wire - + DWire - DWire + DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain + Creaza o polililinie (DWire). CTRL activeaza ancorele, SHIFT constrange Draft_WireToBSpline - + Wire to BSpline - Wire to BSpline + Polilinie in curba - + Converts between Wire and BSpline - Converts between Wire and BSpline + Converteste un obiect din polilinie in curba @@ -513,1502 +786,1895 @@ General Draft Settings - Setări generale proiect + Setări generale proiect - - Default color - Culoare implicită - - - + the default color for new objects - culoarea implicită pentru obiecte noi + culoarea implicită pentru obiecte noi - - Default linewidth - lăţimea liniei - implicită - - - + the default linewidth for new objects - Grosimea implicită a liniei pentru obiecte noi + Grosimea implicită a liniei pentru obiecte noi - - Snap color - Fixează culoarea - - - + the default color for snap symbols - culoarea implicită pentru simbolurile fixate + culoarea implicită pentru simbolurile fixate - - Construction color - Culoarea de construcţie - - - + This is the default color for objects being drawn while in construction mode. - Aceasta este culoarea implicită pentru obiecte în curs de elaborare în Modul de Construcţie. + Aceasta este culoarea implicită pentru obiecte în curs de elaborare în Modul de Construcţie. - + This is the default group name for construction geometry - Acesta este numele implicit al grupurilor pentru geometria de construcţie + Acesta este numele implicit al grupurilor pentru geometria de construcţie - + Construction - Construcţie + Construcţie + + + + check this if you want to use the color/linewidth from the toolbar as default + bifaţi aici dacă doriţi să utilizaţi culoarea/grosimea liniei din bara de instrumente în mod implicit + + + + Save current color and linewidth across sessions + Salveaza culoarea si grosimea liniei curente intre sesiuni + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + Dacă casuţa este bifată, modul de copiere se păstrează pentru toate comenzile, altfel comenzile vor începe întotdeauna în modul fără copiere + + + + Global copy mode + Modul de copiere global - check this if you want to use the color/linewidth from the toolbar as default - bifaţi aici dacă doriţi să utilizaţi culoarea/grosimea liniei din bara de instrumente în mod implicit - - - - Save current color and linewidth across sessions - Save current color and linewidth across sessions - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - Dacă casuţa este bifată, modul de copiere se păstrează pentru toate comenzile, altfel comenzile vor începe întotdeauna în modul fără copiere - - - - Global copy mode - Modul de copiere global - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - Dacă această căsuţă este bifată atunci întodeauna veţi fixa ceea ce desenaţi de obiectele existente. În caz contrar fixarea se va face doar când apăsaţi CRTL. - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - Dacă această căsuţă este bifată, obiecte vor apărea umplute implicit. Altfel, ele vor apărea ca obiecte wireframe + Dacă această căsuţă este bifată, obiecte vor apărea umplute implicit. Altfel, ele vor apărea ca obiecte wireframe - - Fill objects by default - Umple obiectele implicit - - - + Default working plane - Planul de lucru implicit + Planul de lucru implicit - + None - Niciunul + Niciunul - + XY (Top) - XY (sus) + XY (sus) - + XZ (Front) - XZ (faţă) + XZ (faţă) - + YZ (Side) - YZ (lateral) + YZ (lateral) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - Numărul de zecimale în operaţiile cu coordonate interne (de ex. 3 = 0,001) + Numărul de zecimale în operaţiile cu coordonate interne (de ex. 3 = 0,001) - - Default text height - Înălţimea implicită a textului - - - + Default height for texts and dimensions - Înălţimea implicită pentru texte şi cote + Înălţimea implicită pentru texte şi cote - - Default text font - Font-ul implicit al textului - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - Acesta este numele implicit al fontului pentru toate textele şi dimensiunile din Schiţe. + Acesta este numele implicit al fontului pentru toate textele şi dimensiunile din Schiţe. Acesta poate fi un nume de font cum ar fi "Arial", un stil implicit cum ar fi "sans", "serif" sau "mono", sau o familie cum ar fi "Arial,Helvetica,sans", sau un nume şi un stil cum ar fi " Arial:Bold " - - Arial - Arial - - - + Default template sheet - Foaia şablon implicită + Foaia şablon implicită - + The default template to use when creating a new drawing sheet - Şablonul implicit folosit atunci când creaţi o foaie nouă de desen + Şablonul implicit folosit atunci când creaţi o foaie nouă de desen - + Import style - Importă un stil + Importă un stil - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - Aceasta este metoda aleasă pentru importul sau traducerea unui obiect color DXF în FreeCAD. -Dacă maparea culorilor este aleasă, trebuie să alegeţi un fişier de mapare a culorilor care conţine un tabel de traducere prin care se vor converti culorile în grosimi de linie. - - - + None (fastest) - Nici unul (cel mai rapid) + Nici unul (cel mai rapid) - + Use default color and linewidth - Foloseşte culoarea şi grosimea de linie implicită + Foloseşte culoarea şi grosimea de linie implicită - + Original color and linewidth - Culoarea şi grosime de linie originală + Culoarea şi grosime de linie originală - - Color mapped to linewidth - Culoare mapată în grosime de linie - - - + if this is checked, paper space objects will be imported too - dacă această căsuţă este bifată, vor fi importate şi obiecte spaţiale de hârtie + dacă această căsuţă este bifată, vor fi importate şi obiecte spaţiale de hârtie - - Import layouts - Importă layout - - - + if this is unchecked, texts/mtexts won't be imported - Dacă această casuţă este debifată, textele/mtexts nu vor fi importate + Dacă această casuţă este debifată, textele/mtexts nu vor fi importate - - Color mapping file - Fişier de mapare a culorilor - - - - The color mapping file for translating dxf colors into linewidths - The color mapping file for translating dxf colors into linewidths - - - - Max Spline Segment - Max Spline Segment - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. + Cand curbele sunt exportate in DXF sunt transformate in polilinii. Valoarea reprezinta lungimea maxima a fiecarui segment. Daca este 0, intreaga curga este tratata ca fiind un singur segment de dreapta. - + This is the method choosed for importing SVG object color into FreeCAD. - This is the method choosed for importing SVG object color into FreeCAD. + Aceasta este metoda aleasa pentru importul culorilor ohiectului SVG in FreeCAD. - + Check this if you want the areas (3D faces) to be imported too. - Check this if you want the areas (3D faces) to be imported too. + Bifeaza daca doriti ca suprafetele (fetele 3D) sa fie si ele importate. - + Import OCA areas - Importă zone OCA + Importă zone OCA General settings - Setări generale + Setări generale - + Construction group name - Construction group name + Nume de grup constructii - + Tolerance - Toleranţă + Toleranţă - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - Aceasta este valoarea utilizată de funcţii care utilizează o toleranţă. Valorile cu diferenţe mai jos această valoare vor fi tratate ca fiind la fel. + Aceasta este valoarea utilizată de funcţii care utilizează o toleranţă. Valorile cu diferenţe mai jos această valoare vor fi tratate ca fiind la fel. - - Dimensions & Leader arrow style - Stil săgeată pentru cote şi ghidaje - - - - Dot 5 - Dot 5 - - - - Dot 7 - Dot 7 - - - - Dot 9 - Dot 9 - - - - Circle 5 - Circle 5 - - - - Circle 7 - Circle 7 - - - - Circle 9 - Circle 9 - - - - Slash 5 - Slash 5 - - - - Slash 7 - Slash 7 - - - - Slash 9 - Slash 9 - - - - Backslash 5 - Backslash 5 - - - - Backslash 7 - Backslash 7 - - - - Backslash 9 - Backslash 9 - - - - Import/Export - Import/Export - - - + DXF format options - Opţiuni de formatare DXF + Opţiuni de formatare DXF - - Import texts and dimensions - Importă texte şi cote - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Bifaţi dacă doriţi să importaţi şi blocurile fără nume (începând cu o *) + Bifaţi dacă doriţi să importaţi şi blocurile fără nume (începând cu o *) - - Import *blocks - Importă blocuri * - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... + Daca e bifat, FreeCAD va incerca sa uneasca obiectele incidente intr-o polilinie. Atentie, operatiunea poate dura destul de mult... - + Join geometry - Reuneşte formele geometrice + Reuneşte formele geometrice - + SVG format options - Opţiunile de formatare SVG + Opţiunile de formatare SVG - + OCA format options - Opţiunile de formatare OCA + Opţiunile de formatare OCA - + Alternate SVG Patterns location - Alternate SVG Patterns location + Locatie alternativa pentru sabloanele SVG - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns + Aici puteti specifica un director care contine fisiere SVG cu definitii de sabloane - <pattern> - care pot fi adaugate la modele standard - + Draft interface mode - Draft interface mode + Modul de interfacta ciorna - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction + Variante de interfata pentru modulul Ciorna: toolbar - amplaseaza toate comenzile pentru Ciorna intr-un toolbar separat; taskbar - foloseste panoul Taskview pentru interactiunea cu utilizatorul - + Toolbar - Bara de instrumente + Bara de instrumente - + Taskview - Taskview + Taskview - + Constrain mod - Constrain mod + Mod constrans - + The Constraining modifier key - The Constraining modifier key + Tasta de activare/dezactivare constrangere - + shift - shift + shift - + ctrl - ctrl + ctrl - + alt - alt + alt - + Snap mod - Snap mod + Mod ancora + + + + The snap modifier key + Tasta de activare/dezactivare ancora + + + + Alt mod + Mod Alt + + + + The alt modifier key + Tasta Alt + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + În mod normal, după copierea unui obiect, copiile obţinute vor fi selectate. Dacă această opţiune este bifată, obiectele de bază vor fi selectate în schimb. + + + + Select base objects after copying + Selectează obiectele de bază după copiere + + + + If checked, a grid will appear when drawing + Dacă bifaţi căsuţa, o grilă va apărea atunci când desenaţi + + + + Use grid + Utilizează grila + + + + Grid spacing + Spaţierea grilei + + + + The spacing between each grid line + Spaţierea dintre liniile grilei + + + + Main lines every + Linii principale la fiecare + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + Liniile principale vor fi trasate îngroşat. Specificaţi aici cate pătrăţele sunt între liniile principale. + + + + Internal precision level + Nivel de precizie internă - The snap modifier key - The snap modifier key - - - - Alt mod - Alt mod - - - - The alt modifier key - The alt modifier key - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - În mod normal, după copierea unui obiect, copiile obţinute vor fi selectate. Dacă această opţiune este bifată, obiectele de bază vor fi selectate în schimb. - - - - Select base objects after copying - Selectează obiectele de bază după copiere - - - - Always snap to objects (disable snap mod key) - Always snap to objects (disable snap mod key) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - The radius for snapping to special points. Set to 0 for no distance (infinite) - - - - Snap range - Raza de fixare - - - - px - px - - - - If checked, a grid will appear when drawing - Dacă bifaţi căsuţa, o grilă va apărea atunci când desenaţi - - - - Use grid - Utilizează grila - - - - Grid spacing - Spaţierea grilei - - - - The spacing between each grid line - Spaţierea dintre liniile grilei - - - - Main lines every - Linii principale la fiecare - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - Liniile principale vor fi trasate îngroşat. Specificaţi aici cate pătrăţele sunt între liniile principale. - - - - Internal precision level - Nivel de precizie internă - - - Dimensions precision level - Nivel de precizie pentru dimensiuni + Nivel de precizie pentru dimensiuni - - Vertical dimensions text orientation - Orientarea textului pentru cotele verticale - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - Aceasta este orientarea pentru textele cotelor când acestea sunt verticale. Implicit este la stânga, acesta este şi standardul ISO. + Aceasta este orientarea pentru textele cotelor când acestea sunt verticale. Implicit este la stânga, acesta este şi standardul ISO. - + Left (ISO standard) - Stânga (ISO standard) + Stânga (ISO standard) - + Right - Right + Dreapta - - Create parametric objects - Crează obiecte parametrice - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - dacă bifaţi căsuţa obiectele de pe acelaşi strat vor fi unite în Blocuri de Schiţe, făcând afişarea lor mai rapidă dar editarea lor ulterioară devine mai complicată + dacă bifaţi căsuţa obiectele de pe acelaşi strat vor fi unite în Blocuri de Schiţe, făcând afişarea lor mai rapidă dar editarea lor ulterioară devine mai complicată - + Group layers into blocks - Grupează straturile în blocuri + Grupează straturile în blocuri - + If this is checked, all objects containing faces will be exported as 3d polyfaces - If this is checked, all objects containing faces will be exported as 3d polyfaces + aca e bifat, toate obiectele continan fete vor fi exportate ca 3d polyfaces - + Export 3D objects as polyface meshes - Export 3D objects as polyface meshes + Exporta obiectele 3D ca "polyface meshes" If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - Dacă această căsuţă este bifată, bancul de lucru Schiţe nu va mai apărea. Este util deoarece toate instrumentele pentru Schiţe sunt, de asemenea, prezente şi în bancul de lucru Arch. + Dacă această căsuţă este bifată, bancul de lucru Schiţe nu va mai apărea. Este util deoarece toate instrumentele pentru Schiţe sunt, de asemenea, prezente şi în bancul de lucru Arch. Hide Draft workbench - Ascunde bancul de lucru Schiţe + Ascunde bancul de lucru Schiţe - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - If this is checked, snapping will not occur against objects with more than the indicated number of edges - - - - Snap maximum - Snap maximum - - - - Maximum number of edges to be considered for snapping - Maximum number of edges to be considered for snapping - - - - Maximum number of edges - Maximum number of edges - - - + If checked, the Snap toolbar will be shown whenever you use snapping - If checked, the Snap toolbar will be shown whenever you use snapping + Daca este activat, toolbar-ul Ancore va fi afisat de fiecare data cand se foloseste ancorarea - + Show Draft Snap toolbar - Show Draft Snap toolbar + Arata bara Ancore pentru modul Ciorna - + Hide Draft snap toolbar after use - Hide Draft snap toolbar after use + Ascunde ara Ancore dupa folosire - + if checked, a widget indicating the current working plane orientation appears during drawing operations - if checked, a widget indicating the current working plane orientation appears during drawing operations + Daca e bifat, un semnal indicand planul de lucru curent va fi afisat in timpul operatiunii de desenare - + Show Working Plane tracker - Show Working Plane tracker + Afisati indicatorul planului de lucru - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command + Daca este bifat, grila pentru Ciorna va fi vizibila continuu cat timp modulul Ciorna este activ. Altfel va fi vizibila doar cand o comanda este activa - - Always show - Always show - - - - Create Sketches - Create Sketches - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document + Daca e bifat, textele importate vor primi inaltimea de tex standard pentru Ciorna in locul inaltimilor proprii din documentul DXF - + Use standard font size for texts - Utilizaţi dimensiunea standard a fontului pentru texte + Utilizaţi dimensiunea standard a fontului pentru texte - + If this is checked, hatches will be converted into simple wires - If this is checked, hatches will be converted into simple wires + Daca e bifat, hasurile vor fi convertite in linii simple - + Import hatch boundaries as wires - Import hatch boundaries as wires + Importa marginile hasurii ca si linii - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width + Daca este bifat, cand poliliniile au latime definita vor fi afisate cu latimea corecta - + Render polylines with width - Render polylines with width + Afiseaza grosimea poliliniei - - Export Style - Exportaţi stilul - - - + Style of SVG file to write when exporting a Sketch. - Style of SVG file to write when exporting a Sketch. + Stilul de fisier SVG folosit la exportul Schitelor. - + Translated (for print & display) - Tradus (pentru imprimare & afişare) + Tradus (pentru imprimare & afişare) - + Raw (for CAM) - Brut (pentru CAM) + Brut (pentru CAM) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds + Cand se exporta vizualizari SVG, converteste albul in negru pentru a putea fi distinse pe fundalul alb - + Translate white line color to black - Translate white line color to black + Converteste alb in negru + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + + + + Use Part Primitives when available + Use Part Primitives when available + + + + Snapping + Snapping + + + + If this is checked, snapping is activated without the need to press the snap mod key + If this is checked, snapping is activated without the need to press the snap mod key + + + + Always snap (disable snap mod) + Always snap (disable snap mod) + + + + Construction geometry + Geometria constructiei + + + + Construction geometry color + Construction geometry color + + + + Import + Import + + + + texts and dimensions + texts and dimensions + + + + points + points + + + + layouts + layouts + + + + *blocks + *blocks + + + + If this is checked, the exported objects will be projected to reflect the current view direction + If this is checked, the exported objects will be projected to reflect the current view direction + + + + Project exported objects along current view direction + Project exported objects along current view direction + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipse export is badly supported. Use this to export them as polylines instead. + + + + DWG format options + DWG format options + + + + Path to Teigha File Converter + Path to Teigha File Converter + + + + The path to your Teigha File Converter executable + The path to your Teigha File Converter executable + + + + Visual settings + Visual settings + + + + Visual Settings + Visual Settings + + + + Default line color + Defineste culoarea liniei + + + + Default line width + Default line width + + + + Snap symbols style + Snap symbols style + + + + Draft classic style + Draft classic style + + + + Bitsnpieces style + Bitsnpieces style + + + + Color + Color + + + + Hatch patterns resolution + Hatch patterns resolution + + + + Grid + Grid + + + + Always show the grid + Always show the grid + + + + Texts and dimensions + Texts and dimensions + + + + Texts + Texts + + + + font + font + + + + Internal font + Internal font + + + + size + size + + + + Dimensions arrows + Dimensions arrows + + + + style + style + + + + Dot + Dot + + + + Circle + Cerc + + + + Arrow + Arrow + + + + The default size of arrows + The default size of arrows + + + + Dimensions lines + Dimensions lines + + + + text above + text above + + + + text inside + text inside + + + + The default size of dimensions extension lines + The default size of dimensions extension lines + + + + Dimensions text + Dimensions text + + + + orientation + orientation + + + + spacing + spacing + + + + The space between the dimension line and the dimension text + The space between the dimension line and the dimension text + + + + Default ShapeString Font File + Default ShapeString Font File + + + + Select a font file + Select a font file + + + + Fill objects with faces whenever possible + Fill objects with faces whenever possible + + + + DXF / DWG options + DXF / DWG options + + + + Create + Creează + + + + If thi sis checked, only standard Part objects will be created (fastest) + If thi sis checked, only standard Part objects will be created (fastest) + + + + simple Part shapes + simple Part shapes + + + + If this is checked, parametric Draft objects will be created whenever possible + If this is checked, parametric Draft objects will be created whenever possible + + + + Draft objects + Draft objects + + + + If this is checked, sketches will be created whenever possible + If this is checked, sketches will be created whenever possible + + + + Sketches + Sketches + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + + + + Get original colors from the DXF file + Get original colors from the DXF file + + + + If this is checked, DXF layers will be imported as Draft layers + If this is checked, DXF layers will be imported as Draft layers + + + + Use Draft Layers + Use Draft Layers + + + + Treat ellipses and splines as polylines + Treat ellipses and splines as polylines + + + + Max Spline Segment: + Max Spline Segment: + + + + SVG / OCA options + SVG / OCA options + + + + Export style + Export style + + + + Snapping settings + Snapping settings + + + + Show the unit suffix in dimensions + Show the unit suffix in dimensions + + + + Workbench + + + Draft Snap + Draft Snap + + + + Draft creation tools + Unelte pentru crearea de ciorne + + + + Draft modification tools + Unelte pentru modificarea ciornelor draft - + + Draft Command Bar + Draft Command Bar + + + active command: - Comanda activă: + Comanda activă: - + None - Niciunul + Niciunul - + Active Draft command - Comanda activă proiect + Comanda activă proiect - + X coordinate of next point - Coordonata X a punctului următor + Coordonata X a punctului următor - + X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - Coordonata Y a punctului următor - - - - Z coordinate of next point - Coordonata Z a punctului următor - - - - Radius - Raza - - - - Radius of Circle - Raza cercului - - - - Coordinates relative to last point or absolute (SPACE) - Coordonatele relative la ultimul punct sau absolute (SPAȚIU) - - - - Undo the last segment (CTRL+Z) - Anulare ultimul segment (CTRL + Z) - - - - Finishes and closes the current line (C) - Încheie şi închide linia curentă (C) - - - - Offset - Compensare - - - - XY - XY - - - - Select XY plane - Selectare plan XY - - - - XZ - XZ - - - - Select XZ plane - Selectare plan XZ - - - - YZ - YZ - - - - Select YZ plane - Selectare plan YZ - - - - View - Vizualizare - - - - Select plane perpendicular to the current view - Selectare plan perpendicular pe vizualizarea curentă - - - - Do not project points to a drawing plane - Nu proiectează punctele pe planul desenului - - - - If checked, objects will be copied instead of moved (C) - Dacă este bifată, obiecte vor fi copiate, și nu mutate (C) - - - - Line Color - Culoarea liniei - - - - Face Color - Culoarea feţei - - - - Line Width - Grosimea liniei - - - - Font Size - Dimensiunea font-ului - - - - Apply to selected objects - Se aplică la obiectele selectate - - - - Toggles Construction Mode - Comută în Modul de Construcție - - - - Select Plane - Selectare plan - - - - Line - Linie - - - - Circle - Cerc + X - Center X - Centrul X + Y + Y - - Arc - Arc + + Z + Z - - Pick Object - Alege obiect - - - - draft Command Bar - Schiță Bara de Comandă - - - - Pick a face to define the drawing plane - - Alege o faţă pentru a defini planul de desenare - - - - Pick first point: - - Alege primul punct: - - - - Pick next point: - - Alege următorul punct: - - - - Pick next point, or (F)inish or (C)lose: - - Alege următorul punct, termină(F) sau închide(C): - - - - Pick opposite point: - - Alege punctul opus: - - - - Pick center point: - - Alege punctul central: - - - - Pick radius: - - Alege raza: - - - - Pick start angle: - - Alege unghiul de start: - - - - Pick aperture: - - Alege deschiderea: - - - - Aperture angle: - - Unghiul de deschidere: - - - - Pick location point: - - Alege punctul locaţiei: - - - - Select an object to move - - Selectează obiectul pentru mutare - - - - Pick start point: - - Alege punctul de start: - - - - Pick end point: - - Alege punctul final: - - - - Select an object to rotate - - Selectează un obiect pentru rotire - - - - Pick rotation center: - - Alege centrul de rotaţie: - - - - Pick base angle: - - Alege unghiul de bază: - - - - Pick rotation angle: - - Alege unghiul de rotaţie: - - - - Select an object to offset - - Selectaţi un obiect pentru compensare - - - - Offset only works on one object at a time - - Compensarea funcţionează doar pe un singur obiect la un moment dat - - - - Pick distance: - - Alege distanța - - - - Select an object to upgrade - - Selectaţi un obiect pentru upgrade - - - - Select an object to trim/extend - - Selectare obiect pentru tăiere/extindere - - - - Select an object to scale - - Selectează un obiect pentru scalare - - - - Pick base point: - - Alege punctul de bază: - - - - Pick scale factor: - - Alege factorului de scalare: - - - - Number of sides - Numărul de laturi - - - - &Relative - &Relativ - - - - &Undo - &Anulare - - - - &Close - &Inchide - - - - &Copy - &Copie - - - - If checked, command will not finish until you press the command button again - Dacă bifaţi casuţa, comanda nu se va termina până când nu apăsaţi butonul de comandă din nou - - - - &Continue - &Continua - - - - Last point has been removed - - Ultimul punct a fost eliminat - - - - Spline has been closed - - Curba Spline a fost închisă - - - - Edges don't intersect! - - Muchiile nu se intersectează! - - - - Cannot offset this object type - - Cannot offset this object type - - - - - Found groups: closing each open object inside - - Found groups: closing each open object inside - - - - - Found 2 objects: fusing them - - Am descoperit 2 obiecte: le unesc - - - - Found 1 non-parametric objects: draftifying it - - Found 1 non-parametric objects: draftifying it - - - - - Found 1 closed sketch object: making a face from it - - Found 1 closed sketch object: making a face from it - - - - - Found 1 open wire: closing it - - Found 1 open wire: closing it - - - - - Found several edges: wiring them - - Found several edges: wiring them - - - - - Found several non-connected edges: making compound - - Found several non-connected edges: making compound - - - - - Found several non-treatable objects: making compound - - Found several non-treatable objects: making compound - - - - - Found 1 parametric object: breaking its dependencies - - Found 1 parametric object: breaking its dependencies - - - - - Found 2 objects: subtracting them - - Found 2 objects: subtracting them - - - - - Found several faces: splitting them - - Found several faces: splitting them - - - - - Found several objects: subtracting them from the first one - - Found several objects: subtracting them from the first one - - - - - Found 1 face: extracting its wires - - Found 1 face: extracting its wires - - - - - Found only wires: extracting their edges - - Found only wires: extracting their edges - - - - - This object type is not editable - - This object type is not editable - - - - - Active object must have more than two points/nodes - - Obiectul activ trebuie să aibă mai mult de două puncte/noduri - - - - Finishes the current drawing or editing operation (F) - Finishes the current drawing or editing operation (F) - - - - Add points to the current object - Adăuga puncte la obiectul curent - - - - Remove points from the current object - Elimina puncte din obiectul curent - - - - F&illed - F&illed - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Verifica dacă obiectul ar trebui să apară ca umplut, altfel va apare ca wireframe (i) - - - - &Finish - &Termina - - - - If checked, an OCC-style offset will be performed instead of the classic offset - If checked, an OCC-style offset will be performed instead of the classic offset - - - - &OCC-style offset - &OCC-style offset - - - - &Wipe - &Şterge - - - - Wipes the existing segments of this line and starts again from the last point (W) - Şterge toate segmentele existente ale acestei linii şi reporneşte de la ultimul punct (W) + + Y coordinate of next point + Coordonata Y a punctului următor - Point - Punct + Z coordinate of next point + Coordonata Z a punctului următor - - Distance - Distance + + Radius + Raza - - Edit - Editare + + Radius of Circle + Raza cercului - - Create BSpline - Creează o BSpline + + &Relative + &Relativ - - Create Rectangle - Creează un Dreptunghi + + Coordinates relative to last point or absolute (SPACE) + Coordonatele relative la ultimul punct sau absolute (SPAȚIU) - - Create Circle - Creează un Cerc + + F&illed + Pl&in - - Create Arc - Creează un Arc de cerc + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + Verifica dacă obiectul ar trebui să apară ca umplut, altfel va apare ca wireframe (i) - - Create Polygon - Creează un Poligon + + &Finish + &Termina - - Create Text - Creează un Text + + Finishes the current drawing or editing operation (F) + Termina operatiunea curenta de editare sau desenare (F) - - Create Dimension - Creează Cotă + + If checked, command will not finish until you press the command button again + Dacă bifaţi casuţa, comanda nu se va termina până când nu apăsaţi butonul de comandă din nou - - Copy - Copiere + + &Continue + &Continua - - Move - Mută + + If checked, an OCC-style offset will be performed instead of the classic offset + Daca este bifat, o expandare tip OCC va fi folosita inlocul expandarii clasice - - Change Style - Modifică stilul + + &OCC-style offset + Expandare tip &OCC - - Rotate - Rotire + + Add points to the current object + Adăuga puncte la obiectul curent - - Found 1 solidificable object: solidifying it - - Found 1 solidificable object: solidifying it - + + Remove points from the current object + Elimina puncte din obiectul curent - - Found several objects or faces: making a parametric face - - Found several objects or faces: making a parametric face - + + Make Bezier node sharp + Make Bezier node sharp - - Found objects containing curves: fusing them - - Found objects containing curves: fusing them - + + Make Bezier node tangent + Make Bezier node tangent - - Found several objects: fusing them - - Found several objects: fusing them - + + Make Bezier node symmetric + Make Bezier node symmetric - - Scale - Scalare + + &Undo + &Anulare + + + + Undo the last segment (CTRL+Z) + Anulare ultimul segment (CTRL + Z) + + + + &Close + &Inchide + + + + Finishes and closes the current line (C) + Încheie şi închide linia curentă (C) + + + + &Wipe + &Şterge + + + + Wipes the existing segments of this line and starts again from the last point (W) + Şterge toate segmentele existente ale acestei linii şi reporneşte de la ultimul punct (W) + + + + Number of sides + Numărul de laturi + + + + Offset + Compensare + + + + XY + XY + + + + Select XY plane + Selectare plan XY + + + + XZ + XZ + + + + Select XZ plane + Selectare plan XZ + + + + YZ + YZ + + + + Select YZ plane + Selectare plan YZ + + + + View + Vizualizare + + + + Select plane perpendicular to the current view + Selectare plan perpendicular pe vizualizarea curentă + + + + Do not project points to a drawing plane + Nu proiectează punctele pe planul desenului + + + + &Copy + &Copie + + + + If checked, objects will be copied instead of moved (C) + Dacă este bifată, obiecte vor fi copiate, și nu mutate (C) + + + + Text string to draw + Text string to draw + + + + String + Şir + + + + Height of text + Height of text + + + + Height + Inaltime + + + + Intercharacter spacing + Intercharacter spacing + + + + Tracking + Tracking + + + + Full path to font file: + Full path to font file: + + + + Open a FileChooser for font file + Open a FileChooser for font file + + + + Set/unset a working plane + Set/unset a working plane + + + + Line Color + Culoarea liniei + + + + Face Color + Culoarea feţei + + + + Line Width + Grosimea liniei - Trim - Trim + Font Size + Dimensiunea font-ului - - Start Angle - Start Angle + + Apply to selected objects + Se aplică la obiectele selectate - - Aperture - Aperture + + Toggles Construction Mode + Comută în Modul de Construcție - - Installed Macros - Installed Macros + + Select Plane + Selectare plan - - Wire tools - Wire tools + + Line + Linie - + DWire - DWire + DWire - + + Circle + Cerc + + + + Center X + Centrul X + + + + Arc + Arc + + + + Point + Punct + + + + Distance + Distance + + + + Trim + Taiere + + + + Pick Object + Alege obiect + + + + Edit + Editare + + + + Global X + Global X + + + + Global Y + Global Y + + + + Global Z + Global Z + + + + Local X + Local X + + + + Local Y + Local Y + + + + Local Z + Local Z + + + + Invalid Size value. Using 200.0. + Invalid Size value. Using 200.0. + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + Please enter a text string. + + + + Select a Font file + Select a Font file + + + + Please enter a font file. + Please enter a font file. + + + + Draft.makeBSpline: not enough points + + Draft.makeBSpline: not enough points + + + + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Equal endpoints forced Closed + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Invalid pointslist + + + + + Found groups: closing each open object inside + + Grupuri gasite: se inchid toate obiectele deschise din interior + + + + Found mesh(es): turning into Part shapes + + Found mesh(es): turning into Part shapes + + + + + Found 1 solidificable object: solidifying it + + Am gasit un obiect solidificabil; il colidific + + + + Found 2 objects: fusing them + + Am descoperit 2 obiecte: le unesc + + + + Found several objects: making a shell + + Found several objects: making a shell + + + + + Found several coplanar objects or faces: making one face + + Found several coplanar objects or faces: making one face + + + + + Found 1 non-parametric objects: draftifying it + + Am gasit un obiect neparametric; il schitam + + + + Found 1 closed sketch object: making a face from it + + Am gasit un obiect schita inchis; il convertesc in fata + + + + Found closed wires: making faces + + Found closed wires: making faces + + + + + Found 1 open wire: closing it + + Am gasit o linie deschisa; o inchid + + + + Found several open wires: joining them + + Found several open wires: joining them + + + + + Found several edges: wiring them + + Am gasit mai multe margini; le imbin + + + + Found several non-treatable objects: making compound + + Am gasit mai multe obiecte netratabile; creez complex + + + + Unable to upgrade these objects. + + Unable to upgrade these objects. + + + + + Found 1 block: exploding it + + Found 1 block: exploding it + + + + + Found 1 parametric object: breaking its dependencies + + Am gasit un obiect parametric fara toate dependentele + + + + Found 2 objects: subtracting them + + Am gasit doua obiecte; le scadem + + + + Found several faces: splitting them + + Am gasit mai multe fete; le divizam + + + + Found several objects: subtracting them from the first one + + Am gasit mai multe obiecte; le scadem din primul + + + + Found 1 face: extracting its wires + + Am gasit o fateta; ii extragem liniile + + + + Found only wires: extracting their edges + + Am gasit doar linii; le extragem marginile + + + + No more downgrade possible + + Imposibil de retrogradat + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + + Pick a face to define the drawing plane + + Alege o faţă pentru a defini planul de desenare + + + + Pick first point: + + Alege primul punct: + + + + Create Line + Create Line + + + Create DWire - Creează DWire + Creează DWire - + DWire has been closed - DWire a fost închis - - - - BSpline - BSpline + DWire a fost închis + Last point has been removed + + Ultimul punct a fost eliminat + + + + Pick next point: + + Alege următorul punct: + + + + Pick next point, or (F)inish or (C)lose: + + Alege următorul punct, termină(F) sau închide(C): + + + + BSpline + BSpline + + + + Spline has been closed + + Curba Spline a fost închisă + + + + Create BSpline + Creează o BSpline + + + + BezCurve + BezCurve + + + + Bezier curve has been closed + + Bezier curve has been closed + + + + + Create BezCurve + Create BezCurve + + + Rectangle - Dreptunghi + Dreptunghi - + + Create Plane + Create Plane + + + + Create Rectangle + Creează un Dreptunghi + + + + Pick opposite point: + + Alege punctul opus: + + + + Pick center point: + + Alege punctul central: + + + + Pick radius: + + Alege raza: + + + + Pick start angle: + + Alege unghiul de start: + + + + Pick aperture: + + Alege deschiderea: + + + + Create Circle + Creează un Cerc + + + + Create Arc + Creează un Arc de cerc + + + + Start Angle + Unghiul de inceput + + + + Aperture + Deschidere + + + + Aperture angle: + + Unghiul de deschidere: + + + Polygon - Poligon + Poligon - + + Create Polygon + Creează un Poligon + + + + Ellipse + Elipsa + + + + Create Ellipse + Create Ellipse + + + Text - Text + Text - + + Pick location point: + + Alege punctul locaţiei: + + + + Create Text + Creează un Text + + + Dimension - Dimensiune + Dimensiune - - No upgrade available for this object - - Nici o îmbunătăţire nu este disponibilă pentru acest obiect + + Create Dimension + Creează Cotă - - Couldn't upgrade these objects + + Edges don't intersect! - Couldn't upgrade these objects + Muchiile nu se intersectează! + + + + ShapeString + ShapeString + + + + Pick ShapeString location point: + + Pick ShapeString location point: - - One wire is not planar, upgrade not done + + Create ShapeString + Create ShapeString + + + + Move + Mută + + + + Select an object to move - One wire is not planar, upgrade not done + Selectează obiectul pentru mutare + + + + Pick start point: + + Alege punctul de start: + + + + Copy + Copiere + + + + Pick end point: + + Alege punctul final: + + + + Change Style + Modifică stilul + + + + Select an object to rotate + + Selectează un obiect pentru rotire + + + + Pick rotation center: + + Alege centrul de rotaţie: + + + + Rotate + Rotire + + + + Pick base angle: + + Alege unghiul de bază: + + + + Pick rotation angle: + + Alege unghiul de rotaţie: + + + + Select an object to offset + + Selectaţi un obiect pentru compensare + + + + Offset only works on one object at a time + + Compensarea funcţionează doar pe un singur obiect la un moment dat + + + + Cannot offset this object type + + Acest tip de obiect nu poate fi expandat + + + + Pick distance: + + Alege distanța + + + + Select an object to upgrade + + Selectaţi un obiect pentru upgrade + + + + Upgrade + Upgrade + + + + Downgrade + Downgrade + + + + Select an object to trim/extend + + Selectare obiect pentru tăiere/extindere + + + + Scale + Scalare + + + + Select an object to scale + + Selectează un obiect pentru scalare + + + + Pick base point: + + Alege punctul de bază: + + + + Pick scale factor: + + Alege factorului de scalare: + + + + Select an object to project + + Select an object to project - - Found a closed wire: making a face + + Select a Draft object to edit - Found a closed wire: making a face + Select a Draft object to edit - - Found 1 open edge: making a line + + This object type is not editable - Found 1 open edge: making a line + Acest tip de obiect nu poate fi editat + + + + Active object must have more than two points/nodes + + Obiectul activ trebuie să aibă mai mult de două puncte/noduri + + + + Selection is not a Knot + + Selection is not a Knot - - Found 1 circular edge: making a circle + + Endpoint of BezCurve can't be smoothed - Found 1 circular edge: making a circle + Endpoint of BezCurve can't be smoothed - - No more downgrade possible + + Select an object to convert - No more downgrade possible + Select an object to convert - - Draft creation tools - Draft creation tools + + Select an object to array + + Select an object to array + - - Draft modification tools - Draft modification tools + + Please select base and path objects + + Please select base and path objects + - + + Create Point + Create Point + + + + Select an object to clone + + Select an object to clone + + + + + Select face(s) on existing object(s) + + Select face(s) on existing object(s) + + + + + Teigha File Converter not found, DWG support is disabled. + + Teigha File Converter not found, DWG support is disabled. + + + + + Installed Macros + Macrocomenzi instalate + + + &Draft - &Schiţă + &Schiţă - - 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существующей Направляющей/B-сплайну + Добавляет точку к существующей Направляющей/B-сплайну Draft_AddToGroup - - Adds the selected object(s) to an existing group - Добавляет выбранный объект(ы) в существующую группу + + Add to group... + Добавить в группу... - - Add to group... - Добавить в группу... + + Adds the selected object(s) to an existing group + Добавляет выбранный объект(ы) в существующую группу Draft_ApplyStyle - + Apply Current Style - Применить текущий стиль + Применить текущий стиль - + Applies current line width and color to selected objects - Применить текущую ширину линии и цвет для выделенных объектов + Применить текущую ширину линии и цвет для выделенных объектов Draft_Arc - + Arc - Дуга + Дуга - + Creates an arc. CTRL to snap, SHIFT to constrain - Создать дугу. CTRL для привязки, SHIFT для ограничения + Создать дугу. CTRL для привязки, SHIFT для ограничения Draft_Array - + Array - Массив + Массив - + Creates a polar or rectangular array from a selected object - Creates a polar or rectangular array from a selected object + Создает круговой или прямоугольный массив из выделенного объекта Draft_BSpline - + B-Spline - B-сплайн + B-сплайн - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Создает несколько точек В-сплайна. CTRL - привязать, SHIFT - ограничить + Создает несколько точек В-сплайна. CTRL - привязать, SHIFT - ограничить + + + + Draft_BezCurve + + + BezCurve + BezCurve + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Создает кривую Безье. Нажмите Ctrl, чтобы привязать кривую к узлам или Shift, чтобы привязать к границам Draft_Circle - + Circle - Окружность + Окружность - + Creates a circle. CTRL to snap, ALT to select tangent objects - Создать окружность. CTRL для привязки, ALT для выбора касательной + Создать окружность. CTRL для привязки, ALT для выбора касательной Draft_Clone - + Clone - Clone + Клонировать - + Clones the selected object(s) - Clones the selected object(s) + Создаёт дубликат выделенных объектов Draft_CloseLine - + Close Line - Замкнуть линию + Замкнуть линию - + Closes the line being drawn - Закрыть рисуемую линию + Закрыть рисуемую линию Draft_DelPoint - + Remove Point - Удалить точку + Удалить точку - + Removes a point from an existing wire or bspline - Удаляет точки из существующих Направляющих или B-сплайнов + Удаляет точки из существующих Направляющих или B-сплайнов Draft_Dimension - + Dimension - Размер + Размер - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - Создает размер. CTRL для привязки, SHIFT для ограничения, ALT для выбора сегмента + Создать "размер". CTRL для привязки, SHIFT для ограничения, ALT для выбора сегмента Draft_Downgrade - + Downgrade - Перестроить + Перестроить - + Explodes the selected objects into simpler objects, or subtract faces - Расчленить выбранные объекты на более простые объекты, или вычесть поверхности + Расчленить выбранные объекты на более простые объекты, или вычесть поверхности Draft_Draft2Sketch - + Draft to Sketch - Draft to Sketch + Набросок эскиза Draft_Drawing - + Drawing - Рисунок + Рисунок - + Puts the selected objects on a Drawing sheet. - Помещает выбранные объекты на лист чертежа. + Помещает выбранные объекты на лист чертежа. Draft_Edit - + Edit - Правка + Правка - + Edits the active object - Редактировать активный объект + Редактировать активный объект + + + + Draft_Ellipse + + + Ellipse + Эллипс + + + + Creates an ellipse. CTRL to snap + Создать эллипс. Нажмите Ctrl, чтобы привязать к узловым точкам + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected face(s) + Creates a facebinder object from selected face(s) Draft_FinishLine - + Finish line - Закончить линию + Закончить линию - + Finishes a line without closing it - Закончить линию без ее закрытия + Закончить линию без ее закрытия + + + + Draft_FlipDimension + + + Flip Dimension + Flip Dimension + + + + Flip the normal direction of a dimension + Flip the normal direction of a dimension + + + + Draft_Heal + + + Heal + Heal + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + Heal faultly Draft objects saved from an earlier FreeCAD version + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer + Adds a layer Draft_Line - + Line - Линия + Линия - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - Создает линию по 2-м точкам. Используйте CTRL для привязки, SHIFT для ограничения + Создать линию по 2-м точкам. CTRL для привязки, SHIFT для ограничения Draft_Move - + Move - Перемещение + Перемещение - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - Перемещает выбранные объекты между 2 точками. CTRL, для привязки, SHIFT, для ограничения, ALT для копирования + Перемещает выбранные объекты между 2 точками. CTRL, для привязки, SHIFT, для ограничения, ALT для копирования Draft_Offset - + Offset - Смещение + Смещение - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - Смещения активного объекта.CTRL, для привязки, SHIFT, для ограничения, ALT для копирования + Смещения активного объекта.CTRL, для привязки, SHIFT, для ограничения, ALT для копирования + + + + Draft_PathArray + + + PathArray + PathArray + + + + Creates copies of a selected object along a selected path. + Creates copies of a selected object along a selected path. Draft_Point - + Point - Точка + Точка - + Creates a point object - Создает объект точка + Создать объект точка Draft_Polygon - + Polygon - Многоугольник + Многоугольник - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Создает правильный многоугольник. CTRL для задания привязки, SHIFT для задания ограничений + Создать правильный многоугольник. CTRL для привязки, SHIFT для ограничения Draft_Rectangle - + Rectangle - Прямоугольник + Прямоугольник - + Creates a 2-point rectangle. CTRL to snap - Создать прямоугольник по двум точкам. Клавиша CTRL для привязки + Создать прямоугольник по двум точкам. CTRL для привязки Draft_Rotate - + Rotate - Повернуть + Повернуть - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - Поворот выделенных объектов. CTRL для привязки, SHIFT, для ограничения, ALT для создания копии + Поворот выделенных объектов. CTRL для привязки, SHIFT, для ограничения, ALT для создания копии Draft_Scale - + Scale - Масштаб + Масштаб - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - Масштабирует выбранные объекты из базовой точки. CTRL, для привязки, SHIFT, для ограничения, ALT для копирования + Масштабирует выбранные объекты из базовой точки. CTRL, для привязки, SHIFT, для ограничения, ALT для копирования Draft_SelectGroup - + Select group - Выбрать группу + Выбрать группу - + Selects all objects with the same parents as this group - Selects all objects with the same parents as this group + Выделяет все объекты группы, включая родительские Draft_SelectPlane - + SelectPlane - Выбор плоскости + Выбор плоскости - + Select a working plane for geometry creation - Выберите рабочую плоскость для создания геометрии + Выберите рабочую плоскость для создания геометрии Draft_Shape2DView - + Shape 2D view - 2D вид фигуры + 2D вид фигуры - + Creates Shape 2D views of selected objects - Creates Shape 2D views of selected objects + Создать 2D виды выбранных объектов - + Convert bidirectionally between Draft and Sketch objects - Convert bidirectionally between Draft and Sketch objects + Конвертировать двунаправленно между объектами проекта и эскиза + + + + Draft_ShapeString + + + Shape from text... + Shape from text... + + + + Creates text string in shapes. + Creates text string in shapes. Draft_ShowSnapBar - + Show Snap Bar - Показывать панель привязок + Показывать панель привязок - + Shows Draft snap toolbar - Shows Draft snap toolbar + Показать панель инструментов привязки черчения + + + + Draft_Snap_Angle + + + Angles + Angles + + + + Snaps to 45 and 90 degrees points on arcs and circles + Snaps to 45 and 90 degrees points on arcs and circles + + + + Draft_Snap_Center + + + Center + Center + + + + Snaps to center of circles and arcs + Snaps to center of circles and arcs + + + + Draft_Snap_Dimensions + + + Dimensions + Размеры + + + + Shows temporary dimensions when snapping to Arch objects + Shows temporary dimensions when snapping to Arch objects + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Snaps to endpoints of edges + Snaps to endpoints of edges + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Snaps to extension of edges + Snaps to extension of edges + + + + Draft_Snap_Grid + + + Grid + Grid + + + + Snaps to grid points + Snaps to grid points + + + + Draft_Snap_Intersection + + + Intersection + Пересечение + + + + Snaps to edges intersections + Snaps to edges intersections + + + + Draft_Snap_Lock + + + Toggle On/Off + Toggle On/Off + + + + Activates/deactivates all snap tools at once + Activates/deactivates all snap tools at once + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Snaps to midpoints of edges + Snaps to midpoints of edges + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Snaps to nearest point on edges + Snaps to nearest point on edges + + + + Draft_Snap_Ortho + + + Ortho + Ortho + + + + Snaps to orthogonal and 45 degrees directions + Snaps to orthogonal and 45 degrees directions + + + + Draft_Snap_Parallel + + + Parallel + Parallel + + + + Snaps to parallel directions of edges + Snaps to parallel directions of edges + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Snaps to perpendicular points on edges + Snaps to perpendicular points on edges + + + + Draft_Snap_WorkingPlane + + + Working Plane + Working Plane + + + + Restricts the snapped point to the current working plane + Restricts the snapped point to the current working plane Draft_Text - + Text - Текст + Текст - + Creates an annotation. CTRL to snap - Создать надпись. CTRL для привязки + Создать надпись. CTRL для привязки Draft_ToggleConstructionMode - + Toggle construcion Mode - Переключить режим конструирования + Переключить режим конструирования - + Toggles the Construction Mode for next objects. - Переключение режима конструирования для следующих объектов. + Переключение режима конструирования для следующих объектов. Draft_ToggleContinueMode - - Toggle continue Mode - Переключить режима продления + + Toggle Continue Mode + Toggle Continue Mode - + Toggles the Continue Mode for next commands. - Переключение режима продления для следующей команды. + Переключение режима продления для следующей команды. Draft_ToggleDisplayMode - + Toggle display mode - Переключить режим отображения + Переключить режим отображения - + Swaps display mode of selected objects between wireframe and flatlines - Переключает режим отображения выбранных объектов между каркасным и флэтлайновым + Переключает режим отображения выбранных объектов между каркасным и флэтлайновым Draft_ToggleGrid - + Toggle Grid - Переключить сетку + Переключить сетку - + Toggles the Draft gid on/off - Toggles the Draft gid on/off - - - - Draft_ToggleSnap - - - Toggle snap - Переключить привязку - - - - Toggles Draft snap on or off - Toggles Draft snap on or off + Включение или выключение сетки чертежа Draft_Trimex - + Trimex - Trimex + Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - Обрезать удлинить выбранный объект или выдавить одиночную грань. CTRL привязки, SHIFT привязать к текущему сегменту или нормально, ALT инвертировать + Обрезать удлинить выбранный объект или выдавить одиночную грань. CTRL привязки, SHIFT привязать к текущему сегменту или нормально, ALT инвертировать Draft_UndoLine - + Undo last segment - Отменить последний сегмент + Отменить последний сегмент - + Undoes the last drawn segment of the line being drawn - Отмена последнего нарисованного сегмента рисуемой линии + Отмена последнего нарисованного сегмента рисуемой линии Draft_Upgrade - + Upgrade - Обновить + Обновить - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - Объединить выбранные объекты в один, или преобразовать замкнутые нааправляющие в скругленные поверхности, или объединить поверхности + Объединить выбранные объекты в один, или преобразовать замкнутые нааправляющие в скругленные поверхности, или объединить поверхности Draft_Wire - + DWire - DWire + DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain + Создать многоточечную линию (DWire). CTRL для привязки, SHIFT для ограничения Draft_WireToBSpline - + Wire to BSpline - Направляющая в BSpline + Направляющая в BSpline - + Converts between Wire and BSpline - Преобразование Направляющей в B-сплайн и наоборот + Преобразование Направляющей в B-сплайн и наоборот @@ -513,1485 +786,1894 @@ General Draft Settings - Основные параметры черчения + Основные параметры черчения - - Default color - Цвет по умолчанию - - - + the default color for new objects - цвет по умолчанию для новых объектов + цвет по умолчанию для новых объектов - - Default linewidth - Ширина линии по умолчанию - - - + the default linewidth for new objects - толщина линии по умолчанию для новых объектов + толщина линии по умолчанию для новых объектов - - Snap color - Цвет кнопки - - - + the default color for snap symbols - цвет по умолчанию для символов привязки + цвет по умолчанию для символов привязки - - Construction color - Цвет конструкции - - - + This is the default color for objects being drawn while in construction mode. - Цвет по умолчанию для объектов, обрабатываемых в режиме конструктора. + Цвет по умолчанию для объектов, обрабатываемых в режиме конструктора. - + This is the default group name for construction geometry - Имя группы по умолчанию для конструктора геометрии + Имя группы по умолчанию для конструктора геометрии - + Construction - Конструктор + Конструктор + + + + check this if you want to use the color/linewidth from the toolbar as default + установите флажок, если вы хотите использовать цвет/толщину линии по умолчанию на панели инструментов + + + + Save current color and linewidth across sessions + Сохранить текущий цвет и толщину линии между сессиями + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + Если выбран этот пункт, режим копирования будет применен для поледующих команд, в противном случае выполнение команд всегда будет начинаться без режима копирования + + + + Global copy mode + Глобальный режим копирования - check this if you want to use the color/linewidth from the toolbar as default - установите флажок, если вы хотите использовать цвет/толщину линии по умолчанию на панели инструментов - - - - Save current color and linewidth across sessions - Сохранить текущий цвет и толщину линии между сессиями - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - Если выбран этот пункт, режим копирования будет применен для поледующих команд, в противном случае выполнение команд всегда будет начинаться без режима копирования - - - - Global copy mode - Глобальный режим копирования - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - Если выбран этот пункт, вы всегда будете привязываться к существующим объектам во время рисования. Если нет, вы будете привязываться к к существующим объектам только при нажатой клавише CTRL. - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - Если этот параметр выбран, по умолчанию объекты будут отображаться как заполненные. В противном случае они будут появляться как каркас + Если этот параметр выбран, по умолчанию объекты будут отображаться как заполненные. В противном случае они будут появляться как каркас - - Fill objects by default - Выполнить заливку объектов по умолчанию - - - + Default working plane - Рабочая плоскость по умолчанию + Рабочая плоскость по умолчанию - + None - Ничего + Ничего - + XY (Top) - XY (cверху) + XY (cверху) - + XZ (Front) - XZ (спереди) + XZ (спереди) - + YZ (Side) - YZ (сбоку) + YZ (сбоку) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - Количество десятичных знаков во внутренних операциях с координатами (например. 3 = 0,001) + Количество десятичных знаков во внутренних операциях с координатами (например. 3 = 0,001) - - Default text height - Высота текста по умолчанию - - - + Default height for texts and dimensions - Высота текста и размеров по умолчанию + Высота текста и размеров по умолчанию - - Default text font - Шрифт текста по умолчанию - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - Это имя шрифта по умолчанию для всех чертежных текстов и размеров. Это может быть имя шрифта, такок, как «Arial», стиль по умолчанию, такой как «sans», «serif» или «моно» или семейство как "Arial, Helvetica, sans» или имя со стилем, такое, как" Arial:Bold» + Это имя шрифта по умолчанию для всех чертежных текстов и размеров. Это может быть имя шрифта, такок, как «Arial», стиль по умолчанию, такой как «sans», «serif» или «моно» или семейство как "Arial, Helvetica, sans» или имя со стилем, такое, как" Arial:Bold» - - Arial - Arial - - - + Default template sheet - Шаблон листа по умолчанию + Шаблон листа по умолчанию - + The default template to use when creating a new drawing sheet - Шаблон по умолчанию, используемый при создании нового листа чертежа + Шаблон по умолчанию, используемый при создании нового листа чертежа - + Import style - Импорт стиля + Импорт стиля - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - Этот метод выбирается для импорта или перевода цвета объекта, задаваемого в DXF формате, во FreeCAD. -Если выбрана карта преобразования цвета, вы должны указать файл преобразования цвета, содержащий таблицу перевода, согласно которой, цвета будут преобразовываться в толщины линий - - - - + None (fastest) - Нет (быстрый) + Нет (быстрый) - + Use default color and linewidth - Использовать цвет и толщину линии по умолчанию + Использовать цвет и толщину линии по умолчанию - + Original color and linewidth - Оригинальный цвет и толщина линии + Оригинальный цвет и толщина линии - - Color mapped to linewidth - Цвет, сопоставленный с шириной линии - - - + if this is checked, paper space objects will be imported too - если выбран этот пункт, объекты в пространстве листа будут тоже импортированы + если выбран этот пункт, объекты в пространстве листа будут тоже импортированы - - Import layouts - Импорт макетов - - - + if this is unchecked, texts/mtexts won't be imported - если этот пункт не выбран, тексты/мультитексты импортированы не будут + если этот пункт не выбран, тексты/мультитексты импортированы не будут - - Color mapping file - Файл сопоставления цвета - - - - The color mapping file for translating dxf colors into linewidths - Файл сопоставления цвета для перевода dxf цветов в ширину линии - - - - Max Spline Segment - Максимальный сегмент сплайна - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - При экспорте сплайнов в DXF, они превращаются в полилинии. Это значение максимальной длины для каждого из сегментов полилинии. Если 0, то весь сплайн рассматривается как прямой отрезок. + При экспорте сплайнов в DXF, они превращаются в полилинии. Это значение максимальной длины для каждого из сегментов полилинии. Если 0, то весь сплайн рассматривается как прямой отрезок. - + This is the method choosed for importing SVG object color into FreeCAD. - Это метод выбирается для импорта SVG цвета объекта во FreeCAD. + Это метод выбирается для импорта SVG цвета объекта во FreeCAD. - + Check this if you want the areas (3D faces) to be imported too. - Установите этот флажок, если вы хотите также импортировать области (3D грани). + Установите этот флажок, если вы хотите также импортировать области (3D грани). - + Import OCA areas - Импорт ОСА областей + Импорт ОСА областей General settings - Общие настройки + Общие настройки - + Construction group name - Имя проектирующей группы + Имя проектирующей группы - + Tolerance - Точность + Точность - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - Это значение используется функциями, которые используют допуск точности. + Это значение используется функциями, которые используют допуск точности. Значения, отклоняющиеся на меньшую величину, будут также приемлемыми. - - Dimensions & Leader arrow style - Размеры и привелегии стиля стрелки - - - - Dot 5 - Точка 5 - - - - Dot 7 - Точка 7 - - - - Dot 9 - Точка 9 - - - - Circle 5 - Круг 5 - - - - Circle 7 - Круг 7 - - - - Circle 9 - Круг 9 - - - - Slash 5 - Слэш 5 - - - - Slash 7 - Слэш 7 - - - - Slash 9 - Слэш 9 - - - - Backslash 5 - Обратный слэш 5 - - - - Backslash 7 - Обратный слэш 7 - - - - Backslash 9 - Обратный слэш 9 - - - - Import/Export - Импорт/экспорт - - - + DXF format options - Параметры формата DXF + Параметры формата DXF - - Import texts and dimensions - Импорт текстов и размеров - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Проверьте это, если вы хотите неименованные блоки (начиная с *) для импорта тоже + Проверьте это, если вы хотите неименованные блоки (начиная с *) для импорта тоже - - Import *blocks - Импорт блоков * - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - Если отмечено, freecad будет пытаться совмещать совпадающие объекты. Осторожно, это может занять некоторое время ... + Если отмечено, freecad будет пытаться совмещать совпадающие объекты. Осторожно, это может занять некоторое время ... - + Join geometry - Присоединиться к геометрии + Присоединиться к геометрии - + SVG format options - Параметры формата SVG + Параметры формата SVG - + OCA format options - Параметры формата ОСА + Параметры формата ОСА - + Alternate SVG Patterns location - Alternate SVG Patterns location + Другое расположение SVG шаблонов - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Здесь можно указать каталог, содержащий файлы SVG, содержащие определения <шаблонов>, которые могут быть добавлены в стандартные шаблоны типов штриховок модуля Черчения + Здесь можно указать каталог, содержащий файлы SVG, содержащие определения <шаблонов>, которые могут быть добавлены в стандартные шаблоны типов штриховок модуля Черчения - + Draft interface mode - Режим интерфейса черчения + Режим интерфейса черчения - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - Это режим пользовательского интерфейса, в котором будет работать модуль Проект: панели инструментов будут вмещать все параметры проекта на отдельной панели инструментов, в то время как Панель задач будет использовать Панель задач FreeCAD для его взаимодействия с пользователем + Это режим пользовательского интерфейса, в котором будет работать модуль Проект: панели инструментов будут вмещать все параметры проекта на отдельной панели инструментов, в то время как Панель задач будет использовать Панель задач FreeCAD для его взаимодействия с пользователем - + Toolbar - Панель инструментов + Панель инструментов - + Taskview - Taskview + Менеджер задач - + Constrain mod - Режим ограничений + Режим ограничений - + The Constraining modifier key - The Constraining modifier key + Клавиша-модификатор Ограничения - + shift - Shift + Shift - + ctrl - Ctrl + Ctrl - + alt - Alt + Alt - + Snap mod - Режим привязки + Режим привязки + + + + The snap modifier key + кнопка настройки привязок + + + + Alt mod + Режим alt + + + + The alt modifier key + Клавиша Alt + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + Как правило, после копирования объектов будут выбраны полученные копии. Если установить этот параметр, будут выбираться базовые объекты. + + + + Select base objects after copying + Выбор базовых объектов после копирования + + + + If checked, a grid will appear when drawing + Если флажок установлен, сетка будет отображаться при черчении + + + + Use grid + Использование сетки + + + + Grid spacing + Расстояние между линиями сетки + + + + The spacing between each grid line + Расстояние между каждой линией сетки + + + + Main lines every + Основные линии каждые + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + Основные линии рисуются толще. Укажите здесь, сколько квадратов между линиями. + + + + Internal precision level + Уровень внутренней точности - The snap modifier key - The snap modifier key - - - - Alt mod - Режим alt - - - - The alt modifier key - Клавиша Alt - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Как правило, после копирования объектов будут выбраны полученные копии. Если установить этот параметр, будут выбираться базовые объекты. - - - - Select base objects after copying - Выбор базовых объектов после копирования - - - - Always snap to objects (disable snap mod key) - Всегда привязываться к объектам (отключить режим привязки) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - Радиус привязки к специальным точкам. Установите 0 отключения (бесконечный радиус) - - - - Snap range - Привязка диапазона - - - - px - пиксел - - - - If checked, a grid will appear when drawing - Если флажок установлен, сетка будет отображаться при черчении - - - - Use grid - Использование сетки - - - - Grid spacing - Расстояние между линиями сетки - - - - The spacing between each grid line - Расстояние между каждой линией сетки - - - - Main lines every - Основные линии каждые - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - Основные линии рисуются толще. Укажите здесь, сколько квадратов между линиями. - - - - Internal precision level - Уровень внутренней точности - - - Dimensions precision level - Уровень точности измерения + Уровень точности измерения - - Vertical dimensions text orientation - Вертикальные размеры ориентации текста - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - Это ориентация размерности текстов, когда эти размерности вертикальны. По умолчанию - влево, согласно стандарта ISO. + Это ориентация размерности текстов, когда эти размерности вертикальны. По умолчанию - влево, согласно стандарта ISO. - + Left (ISO standard) - Влево (стандарт ISO) + Влево (стандарт ISO) - + Right - Вправо + Вправо - - Create parametric objects - Создание параметрических объектов - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - Если этот параметр выбран, объекты одного слоя будут объединены в блоки. Это ускорит работу с объектами, но сделает сложнее в редактировании + Если этот параметр выбран, объекты одного слоя будут объединены в блоки. Это ускорит работу с объектами, но сделает сложнее в редактировании - + Group layers into blocks - Группировать слои в блоки + Группировать слои в блоки - + If this is checked, all objects containing faces will be exported as 3d polyfaces - Если этот параметр выбран, все объекты, содержащие грани, будут экспортированы как 3d многогранники + Если этот параметр выбран, все объекты, содержащие грани, будут экспортированы как 3d многогранники - + Export 3D objects as polyface meshes - Экспорт 3D объектов как многогранной сетки + Экспорт 3D объектов как многогранной сетки If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. + Если этот параметр выбран, то Чертёжное рабочее окружение не будет доступно. Это более практично, так как все Чертёжные инструменты так же присутствуют в Архитектурном рабочем окружении. Hide Draft workbench - Скрывать рабочий стол черчения + Скрывать рабочий стол черчения - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - If this is checked, snapping will not occur against objects with more than the indicated number of edges - - - - Snap maximum - Snap maximum - - - - Maximum number of edges to be considered for snapping - Maximum number of edges to be considered for snapping - - - - Maximum number of edges - Maximum number of edges - - - + If checked, the Snap toolbar will be shown whenever you use snapping - If checked, the Snap toolbar will be shown whenever you use snapping + Если этот параметр выбран, то панель Параметров привязки будет показываться всякий раз когда будет использоваться привязка - + Show Draft Snap toolbar - Показать панель инструментов привязки черчения + Показать панель инструментов привязки черчения - + Hide Draft snap toolbar after use - Скрыть панель инструментов привязки черчения после использования + Скрыть панель инструментов привязки черчения после использования - + if checked, a widget indicating the current working plane orientation appears during drawing operations - if checked, a widget indicating the current working plane orientation appears during drawing operations + Если этот параметр выбран, то во время операций рисования появляется виджет, указывающий текущую ориентацию рабочего чертежа - + Show Working Plane tracker - Show Working Plane tracker + Показать трекер Рабочего Плана - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command + Если флажок установлен, сетка Чертежа всегда будет видна при активном рабочем окружении. В любом другом случае только при использовании соответствующей команды - - Always show - Показывать всегда - - - - Create Sketches - Создайте эскизы - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document + Если этот параметр выбран, то импортированные тексты будут получать стандартный размер текста чертежа, взамен размера указанного в DXF файлах - + Use standard font size for texts - Использовать стандартный размер шрифта для текстов + Использовать стандартный размер шрифта для текстов - + If this is checked, hatches will be converted into simple wires - If this is checked, hatches will be converted into simple wires + Если этот параметр выбран, то штриховка будет преобразовываться в простые каркасные связи - + Import hatch boundaries as wires - Import hatch boundaries as wires + Импорт областей штриховки как контуров - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width + Если этот параметр выбран, то когда определена ширина полилинии, они будут отображаться как закрытые каркасы с правильной шириной - + Render polylines with width - Render polylines with width + Отображение полилиний с использованием толшины - - Export Style - Экспорт стиля - - - + Style of SVG file to write when exporting a Sketch. - Style of SVG file to write when exporting a Sketch. + Стиль SVG-файла при экспорте эскиза. - + Translated (for print & display) - Translated (for print & display) + Перевод (для печати & дисплея) - + Raw (for CAM) - Raw (for CAM) + Сырье (для CAM) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds + При экспорте SVG, сделать все белые линий черными, для лучшей читаемости на белом фоне - + Translate white line color to black - Translate white line color to black + Перевод цветов белых линий в черные + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + + + + Use Part Primitives when available + Use Part Primitives when available + + + + Snapping + Snapping + + + + If this is checked, snapping is activated without the need to press the snap mod key + If this is checked, snapping is activated without the need to press the snap mod key + + + + Always snap (disable snap mod) + Always snap (disable snap mod) + + + + Construction geometry + вспомогательная геометрия + + + + Construction geometry color + Construction geometry color + + + + Import + Import + + + + texts and dimensions + texts and dimensions + + + + points + points + + + + layouts + layouts + + + + *blocks + *blocks + + + + If this is checked, the exported objects will be projected to reflect the current view direction + If this is checked, the exported objects will be projected to reflect the current view direction + + + + Project exported objects along current view direction + Project exported objects along current view direction + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipse export is badly supported. Use this to export them as polylines instead. + + + + DWG format options + DWG format options + + + + Path to Teigha File Converter + Path to Teigha File Converter + + + + The path to your Teigha File Converter executable + The path to your Teigha File Converter executable + + + + Visual settings + Visual settings + + + + Visual Settings + Visual Settings + + + + Default line color + Цвет линии по умолчанию + + + + Default line width + Default line width + + + + Snap symbols style + Snap symbols style + + + + Draft classic style + Draft classic style + + + + Bitsnpieces style + Bitsnpieces style + + + + Color + Color + + + + Hatch patterns resolution + Hatch patterns resolution + + + + Grid + Grid + + + + Always show the grid + Always show the grid + + + + Texts and dimensions + Texts and dimensions + + + + Texts + Texts + + + + font + font + + + + Internal font + Internal font + + + + size + size + + + + Dimensions arrows + Dimensions arrows + + + + style + style + + + + Dot + Dot + + + + Circle + Окружность + + + + Arrow + Arrow + + + + The default size of arrows + The default size of arrows + + + + Dimensions lines + Dimensions lines + + + + text above + text above + + + + text inside + text inside + + + + The default size of dimensions extension lines + The default size of dimensions extension lines + + + + Dimensions text + Dimensions text + + + + orientation + orientation + + + + spacing + spacing + + + + The space between the dimension line and the dimension text + The space between the dimension line and the dimension text + + + + Default ShapeString Font File + Default ShapeString Font File + + + + Select a font file + Select a font file + + + + Fill objects with faces whenever possible + Fill objects with faces whenever possible + + + + DXF / DWG options + DXF / DWG options + + + + Create + Создать + + + + If thi sis checked, only standard Part objects will be created (fastest) + If thi sis checked, only standard Part objects will be created (fastest) + + + + simple Part shapes + simple Part shapes + + + + If this is checked, parametric Draft objects will be created whenever possible + If this is checked, parametric Draft objects will be created whenever possible + + + + Draft objects + Draft objects + + + + If this is checked, sketches will be created whenever possible + If this is checked, sketches will be created whenever possible + + + + Sketches + Sketches + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + + + + Get original colors from the DXF file + Get original colors from the DXF file + + + + If this is checked, DXF layers will be imported as Draft layers + If this is checked, DXF layers will be imported as Draft layers + + + + Use Draft Layers + Use Draft Layers + + + + Treat ellipses and splines as polylines + Treat ellipses and splines as polylines + + + + Max Spline Segment: + Max Spline Segment: + + + + SVG / OCA options + SVG / OCA options + + + + Export style + Export style + + + + Snapping settings + Snapping settings + + + + Show the unit suffix in dimensions + Show the unit suffix in dimensions + + + + Workbench + + + Draft Snap + Draft Snap + + + + Draft creation tools + инструменты создания чертежа + + + + Draft modification tools + инструменты изменения чертежа draft - + + Draft Command Bar + Draft Command Bar + + + active command: - Текущая команда: + Текущая команда: - + None - Ничего + Ничего - + Active Draft command - Активная команда черчения + Активная команда черчения - + X coordinate of next point - абсцисса следующей точки + абсцисса следующей точки - + X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - ордината следующей точки - - - - Z coordinate of next point - аппликата следующей точки - - - - Radius - Радиус - - - - Radius of Circle - Радиус окружности - - - - Coordinates relative to last point or absolute (SPACE) - Координаты относительно последней точки или абсолютные (SPACE) - - - - Undo the last segment (CTRL+Z) - Отменить последний сегмент (Ctrl + Z) - - - - Finishes and closes the current line (C) - Закончить и замкнуть текущую линию (C) - - - - Offset - Смещение - - - - XY - XY - - - - Select XY plane - Выберите плоскость XY - - - - XZ - XZ - - - - Select XZ plane - Выберите плоскость XZ - - - - YZ - YZ - - - - Select YZ plane - Выберите плоскость YZ - - - - View - Вид - - - - Select plane perpendicular to the current view - Выберите плоскость, перпендикулярную текущему виду - - - - Do not project points to a drawing plane - Не проецировать точки на плоскость рисунка - - - - If checked, objects will be copied instead of moved (C) - Если флажок установлен, объекты будут копироваться, а не перемещаться (C) - - - - Line Color - Цвет линии - - - - Face Color - Цвет грани - - - - Line Width - Толщина линии - - - - Font Size - Размер шрифта - - - - Apply to selected objects - Применить к выбранным объектам - - - - Toggles Construction Mode - Переключение режима конструирования - - - - Select Plane - Выберите плоскость - - - - Line - Линия - - - - Circle - Окружность + X - Center X - Центр X + Y + Y - - Arc - Дуга + + Z + Z - - Pick Object - Выберите объект - - - - draft Command Bar - Панель Команд проекта - - - - Pick a face to define the drawing plane - - Укажите грань, чтобы задать плоскость рисования - - - - Pick first point: - - Укажите первую точку - - - - Pick next point: - - Укажите следующую точку - - - - Pick next point, or (F)inish or (C)lose: - - Укажите следующую точку, нажмите (F) для завершения или (C) для отмены - - - - Pick opposite point: - - Укажите противоположную точку - - - - Pick center point: - - Укажите центральную точку - - - - Pick radius: - - Укажите радиус - - - - Pick start angle: - - Укажите начальный угол - - - - Pick aperture: - - Выберите прицел: - - - - Aperture angle: - - Угол прицела: - - - - Pick location point: - - Выберите местоположение точки: - - - - Select an object to move - - Выберите объект для перемещения - - - - Pick start point: - - Укажите начальную точку - - - - Pick end point: - - Выберите конечную точку: - - - - Select an object to rotate - - Выделите объект для поворота - - - - Pick rotation center: - - Выберите центр вращения: - - - - Pick base angle: - - Выберите базу угла - - - - Pick rotation angle: - - Выберите угол поворота: - - - - Select an object to offset - - Выделите объект для смещения - - - - Offset only works on one object at a time - - Смещение работает одновременно только на один объект - - - - Pick distance: - - Выберите расстояние - - - - Select an object to upgrade - - Выбор объекта для обновления - - - - Select an object to trim/extend - - Выберите объект для обрезки/продления - - - - Select an object to scale - - Выберите объект для масштабирования - - - - Pick base point: - - Выбор базовой точки - - - - Pick scale factor: - - Выберите коэффициент масштабирования: - - - - Number of sides - Количество сторон - - - - &Relative - &Относительно - - - - &Undo - &Отменить - - - - &Close - &Закрыть - - - - &Copy - &Копировать - - - - If checked, command will not finish until you press the command button again - Если установлен, команда не будет завершена до нажатия кнопки снова - - - - &Continue - Продолжить - - - - Last point has been removed - - Последняя точка была удалена - - - - Spline has been closed - - Произошло закрытие сплайна - - - - Edges don't intersect! - - Ребра не пересекаются! - - - - Cannot offset this object type - - Не удается компенсировать этот тип объекта - - - - Found groups: closing each open object inside - - Найдены группы: закрытие каждого открытого объекта внутри - - - - Found 2 objects: fusing them - - Найдены два объекта: слияю их - - - - Found 1 non-parametric objects: draftifying it - - Найден один непараметрический объект: draftifying it - - - - Found 1 closed sketch object: making a face from it - - Найден закрытый эскиз объекта: создаю из него лицо - - - - Found 1 open wire: closing it - - Найден один открытый провод: закрываю его - - - - Found several edges: wiring them - - Найдено несколько ребер: провожу их - - - - Found several non-connected edges: making compound - - Найдено несколько несвязных краёв: создаю соединения - - - - Found several non-treatable objects: making compound - - Найдено несколько неизлечимых объектов: создаю соединения - - - - Found 1 parametric object: breaking its dependencies - - Найден один параметрический объект: уничтожаю его зависимости - - - - Found 2 objects: subtracting them - - Найдено 2 объекта: вычитание их - - - - Found several faces: splitting them - - Найдено несколько поверхностей: расщепите их - - - - Found several objects: subtracting them from the first one - - Найдено несколько объектов: вычитание их из первого - - - - Found 1 face: extracting its wires - - Найдена 1 поверхность: извлечение ее направляющих - - - - Found only wires: extracting their edges - - Найдены только направляющие: извлечение их кромок - - - - This object type is not editable - - Этот тип объекта не редактируется - - - - Active object must have more than two points/nodes - - Активный объект должен иметь более двух точек/узлов - - - - Finishes the current drawing or editing operation (F) - Завершить текущий чертёж или операцию редактирования (F) - - - - Add points to the current object - Добавление точек к текущему объекту - - - - Remove points from the current object - Удаление точек из текущего объекта - - - - F&illed - Заполненный - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Установить флажок если объект должен отображаться как заполненый, в противном случае он будет отображаться как каркас (i) - - - - &Finish - &Готово - - - - If checked, an OCC-style offset will be performed instead of the classic offset - Если флажок установлен, вместо классического смещения будет выполняться смещение в стиле OCC - - - - &OCC-style offset - Смещение в стиле &OCC - - - - &Wipe - Стереть - - - - Wipes the existing segments of this line and starts again from the last point (W) - Стирает существующие сегменты этой линии и начинает снова с последней точки (W) + + Y coordinate of next point + ордината следующей точки - Point - Точка + Z coordinate of next point + аппликата следующей точки - - Distance - Расстояние + + Radius + Радиус - - Edit - Правка + + Radius of Circle + Радиус окружности - - Create BSpline - Создать BSpline + + &Relative + &Относительно - - Create Rectangle - Создать прямоугольник + + Coordinates relative to last point or absolute (SPACE) + Координаты относительно последней точки или абсолютные (SPACE) - - Create Circle - Создать круг + + F&illed + Заполненный - - Create Arc - Создать дугу + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + Установить флажок если объект должен отображаться как заполненый, в противном случае он будет отображаться как каркас (i) - - Create Polygon - Создать полигон + + &Finish + &Готово - - Create Text - Создать Текст + + Finishes the current drawing or editing operation (F) + Завершить текущий чертёж или операцию редактирования (F) - - Create Dimension - Создать Измерение + + If checked, command will not finish until you press the command button again + Если установлен, команда не будет завершена до нажатия кнопки снова - - Copy - Скопировать + + &Continue + Продолжить - - Move - Перемещение + + If checked, an OCC-style offset will be performed instead of the classic offset + Если флажок установлен, вместо классического смещения будет выполняться смещение в стиле OCC - - Change Style - Изменить Стиль + + &OCC-style offset + Смещение в стиле &OCC - - Rotate - Повернуть + + Add points to the current object + Добавление точек к текущему объекту - - Found 1 solidificable object: solidifying it - - Найден 1 незамкнутый объект: исправляем его + + Remove points from the current object + Удаление точек из текущего объекта - - Found several objects or faces: making a parametric face - - Найдено несколько объектов или плоскостей: создаётся параметрическая плоскость + + Make Bezier node sharp + Make Bezier node sharp - - Found objects containing curves: fusing them - - Найдены объекты, содержащие кривые: провести их слияние + + Make Bezier node tangent + Make Bezier node tangent - - Found several objects: fusing them - - Найдено несколько объектов: провести их слияние + + Make Bezier node symmetric + Make Bezier node symmetric - - Scale - Масштаб + + &Undo + &Отменить + + + + Undo the last segment (CTRL+Z) + Отменить последний сегмент (Ctrl + Z) + + + + &Close + &Закрыть + + + + Finishes and closes the current line (C) + Закончить и замкнуть текущую линию (C) + + + + &Wipe + Стереть + + + + Wipes the existing segments of this line and starts again from the last point (W) + Стирает существующие сегменты этой линии и начинает снова с последней точки (W) + + + + Number of sides + Количество сторон + + + + Offset + Смещение + + + + XY + XY + + + + Select XY plane + Выберите плоскость XY + + + + XZ + XZ + + + + Select XZ plane + Выберите плоскость XZ + + + + YZ + YZ + + + + Select YZ plane + Выберите плоскость YZ + + + + View + Вид + + + + Select plane perpendicular to the current view + Выберите плоскость, перпендикулярную текущему виду + + + + Do not project points to a drawing plane + Не проецировать точки на плоскость рисунка + + + + &Copy + &Копировать + + + + If checked, objects will be copied instead of moved (C) + Если флажок установлен, объекты будут копироваться, а не перемещаться (C) + + + + Text string to draw + Text string to draw + + + + String + Строка + + + + Height of text + Height of text + + + + Height + Высота + + + + Intercharacter spacing + Intercharacter spacing + + + + Tracking + Tracking + + + + Full path to font file: + Full path to font file: + + + + Open a FileChooser for font file + Open a FileChooser for font file + + + + Set/unset a working plane + Set/unset a working plane + + + + Line Color + Цвет линии + + + + Face Color + Цвет грани + + + + Line Width + Толщина линии - Trim - Обрезка + Font Size + Размер шрифта - - Start Angle - Начальный угол + + Apply to selected objects + Применить к выбранным объектам - - Aperture - Отверстие + + Toggles Construction Mode + Переключение режима конструирования - - Installed Macros - Установленные макросы + + Select Plane + Выберите плоскость - - Wire tools - Проволочные инструменты + + Line + Линия - + DWire - DWire + DWire - - Create DWire - Create DWire + + Circle + Окружность - - DWire has been closed + + Center X + Центр X + + + + Arc + Дуга + + + + Point + Точка + + + + Distance + Расстояние + + + + Trim + Обрезка + + + + Pick Object + Выберите объект + + + + Edit + Правка + + + + Global X + Global X + + + + Global Y + Global Y + + + + Global Z + Global Z + + + + Local X + Local X + + + + Local Y + Local Y + + + + Local Z + Local Z + + + + Invalid Size value. Using 200.0. + Invalid Size value. Using 200.0. + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + Please enter a text string. + + + + Select a Font file + Select a Font file + + + + Please enter a font file. + Please enter a font file. + + + + Draft.makeBSpline: not enough points - DWire has been closed + Draft.makeBSpline: not enough points - - BSpline - BSpline + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Equal endpoints forced Closed + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Invalid pointslist + + + + + Found groups: closing each open object inside + + Найдены группы: закрытие каждого открытого объекта внутри + + + + Found mesh(es): turning into Part shapes + + Found mesh(es): turning into Part shapes + + + + + Found 1 solidificable object: solidifying it + + Найден 1 незамкнутый объект: исправляем его + + + + Found 2 objects: fusing them + + Найдены два объекта: слияю их + + + + Found several objects: making a shell + + Found several objects: making a shell + + + + + Found several coplanar objects or faces: making one face + + Found several coplanar objects or faces: making one face + + + + + Found 1 non-parametric objects: draftifying it + + Найден один непараметрический объект: draftifying it + + + + Found 1 closed sketch object: making a face from it + + Найден закрытый эскиз объекта: создаю из него лицо + + + + Found closed wires: making faces + + Found closed wires: making faces + + + + + Found 1 open wire: closing it + + Найден один открытый провод: закрываю его + + + + Found several open wires: joining them + + Found several open wires: joining them + + + + + Found several edges: wiring them + + Найдено несколько ребер: провожу их + + + + Found several non-treatable objects: making compound + + Найдено несколько неизлечимых объектов: создаю соединения + + + + Unable to upgrade these objects. + + Unable to upgrade these objects. + + + + + Found 1 block: exploding it + + Found 1 block: exploding it + + + + + Found 1 parametric object: breaking its dependencies + + Найден один параметрический объект: уничтожаю его зависимости + + + + Found 2 objects: subtracting them + + Найдено 2 объекта: вычитание их + + + + Found several faces: splitting them + + Найдено несколько поверхностей: расщепите их + + + + Found several objects: subtracting them from the first one + + Найдено несколько объектов: вычитание их из первого + + + + Found 1 face: extracting its wires + + Найдена 1 поверхность: извлечение ее направляющих + + + + Found only wires: extracting their edges + + Найдены только направляющие: извлечение их кромок + + + + No more downgrade possible + + Дальнейший откат обновлений не возможен + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + + Pick a face to define the drawing plane + + Укажите грань, чтобы задать плоскость рисования + + + + Pick first point: + + Укажите первую точку + + + + Create Line + Create Line + + + + Create DWire + Создать DWire + + + + DWire has been closed + + DWire был закрыт + Last point has been removed + + Последняя точка была удалена + + + + Pick next point: + + Укажите следующую точку + + + + Pick next point, or (F)inish or (C)lose: + + Укажите следующую точку, нажмите (F) для завершения или (C) для отмены + + + + BSpline + BSpline + + + + Spline has been closed + + Произошло закрытие сплайна + + + + Create BSpline + Создать BSpline + + + + BezCurve + BezCurve + + + + Bezier curve has been closed + + Bezier curve has been closed + + + + + Create BezCurve + Create BezCurve + + + Rectangle - Прямоугольник + Прямоугольник - + + Create Plane + Create Plane + + + + Create Rectangle + Создать прямоугольник + + + + Pick opposite point: + + Укажите противоположную точку + + + + Pick center point: + + Укажите центральную точку + + + + Pick radius: + + Укажите радиус + + + + Pick start angle: + + Укажите начальный угол + + + + Pick aperture: + + Выберите прицел: + + + + Create Circle + Создать круг + + + + Create Arc + Создать дугу + + + + Start Angle + Начальный угол + + + + Aperture + Отверстие + + + + Aperture angle: + + Угол прицела: + + + Polygon - Многоугольник + Многоугольник - + + Create Polygon + Создать полигон + + + + Ellipse + Эллипс + + + + Create Ellipse + Create Ellipse + + + Text - Текст + Текст - + + Pick location point: + + Выберите местоположение точки: + + + + Create Text + Создать Текст + + + Dimension - Размер + Размер - - No upgrade available for this object + + Create Dimension + Создать Измерение + + + + Edges don't intersect! - No upgrade available for this object + Ребра не пересекаются! + + + + ShapeString + ShapeString + + + + Pick ShapeString location point: + + Pick ShapeString location point: - - Couldn't upgrade these objects + + Create ShapeString + Create ShapeString + + + + Move + Перемещение + + + + Select an object to move - Couldn't upgrade these objects + Выберите объект для перемещения + + + + Pick start point: + + Укажите начальную точку + + + + Copy + Скопировать + + + + Pick end point: + + Выберите конечную точку: + + + + Change Style + Изменить Стиль + + + + Select an object to rotate + + Выделите объект для поворота + + + + Pick rotation center: + + Выберите центр вращения: + + + + Rotate + Повернуть + + + + Pick base angle: + + Выберите базу угла + + + + Pick rotation angle: + + Выберите угол поворота: + + + + Select an object to offset + + Выделите объект для смещения + + + + Offset only works on one object at a time + + Смещение работает одновременно только на один объект + + + + Cannot offset this object type + + Не удается компенсировать этот тип объекта + + + + Pick distance: + + Выберите расстояние + + + + Select an object to upgrade + + Выбор объекта для обновления + + + + Upgrade + Обновить + + + + Downgrade + Перестроить + + + + Select an object to trim/extend + + Выберите объект для обрезки/продления + + + + Scale + Масштаб + + + + Select an object to scale + + Выберите объект для масштабирования + + + + Pick base point: + + Выбор базовой точки + + + + Pick scale factor: + + Выберите коэффициент масштабирования: + + + + Select an object to project + + Select an object to project - - One wire is not planar, upgrade not done + + Select a Draft object to edit - One wire is not planar, upgrade not done + Select a Draft object to edit - - Found a closed wire: making a face + + This object type is not editable - Found a closed wire: making a face + Этот тип объекта не редактируется + + + + Active object must have more than two points/nodes + + Активный объект должен иметь более двух точек/узлов + + + + Selection is not a Knot + + Selection is not a Knot - - Found 1 open edge: making a line + + Endpoint of BezCurve can't be smoothed - Found 1 open edge: making a line + Endpoint of BezCurve can't be smoothed - - Found 1 circular edge: making a circle + + Select an object to convert - Found 1 circular edge: making a circle + Select an object to convert - - No more downgrade possible + + Select an object to array - No more downgrade possible + Select an object to array - - Draft creation tools - Draft creation tools + + Please select base and path objects + + Please select base and path objects + - - Draft modification tools - Draft modification tools + + Create Point + Create Point - + + Select an object to clone + + Select an object to clone + + + + + Select face(s) on existing object(s) + + Select face(s) on existing object(s) + + + + + Teigha File Converter not found, DWG support is disabled. + + Teigha File Converter not found, DWG support is disabled. + + + + + Installed Macros + Установленные макросы + + + &Draft - &Черчение + &Черчение - - Context tools - Контекстные инструменты + + Utilities + Utilities + + + + Wire tools + 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z>3V&3;=oL{?2F6H`{fGAy8gmLhXi(LS09ZUQ%AO!)&F!P^Zs?A|H#pQ32f^*Q^VG< zo>R_^Pp*<*U4m_nEjU~6<;u4_>#9IB%WxJrtYT}?g1cpb-R$Pmp415yJueVU{@gD4 z!%w^_u*YAoWre3q;ar&$?&9vRp`@)H5F9lW#8xVBx-bGgcQ~(;EctXJ|K^j&6k!?2 zc_+~G=@xS_n{q0Wy?-_$ndhFR#-VY6LqSD5Cn>1qu7;WUz71#V&zP9-w^HM1)Xs8b zq#-5xd{(s~pKyPnPEeMO--_9`Z=z#b29B;A^{NpY6Lg`(E_~C7bw521 zKPI;GOcdMu?G1MCYy{hPra>exH@pxzaO2=jHgIDqCkK0crde#;z{ws72>?zyoQ{?_ z-GRSozyj_VmVUM|a32t6vJGdNu}oJT)R*c-(oXl~b2(x!(DNh+Ot^n~SCudCxcOjR zpyi7}?xobkQfVzJM7G%?c`D;?L^fBu+&FH>7AQFgJv(Z#tZfjfF Iim#&o2Lw(9p#T5? diff --git a/src/Mod/Draft/Resources/translations/Draft_sk.ts b/src/Mod/Draft/Resources/translations/Draft_sk.ts index aba243ca2..6a65eb90e 100644 --- a/src/Mod/Draft/Resources/translations/Draft_sk.ts +++ b/src/Mod/Draft/Resources/translations/Draft_sk.ts @@ -1,511 +1,784 @@ - + Draft_AddPoint - + Add Point - Pridá bod + Pridá bod - + Adds a point to an existing wire/bspline - Pridá bod do existujúceho drôtu/bspline + Pridá bod do existujúceho drôtu/bspline Draft_AddToGroup - - Adds the selected object(s) to an existing group - Pridá vybraté objekty do existujúcej skupiny + + Add to group... + Pridať do skupiny... - - Add to group... - Pridať do skupiny... + + Adds the selected object(s) to an existing group + Pridá vybraté objekty do existujúcej skupiny Draft_ApplyStyle - + Apply Current Style - Použi aktuálny štýl + Použi aktuálny štýl - + Applies current line width and color to selected objects - Na vybraté objekty použiť aktuálnu hrúbku čiary aj farbu + Na vybraté objekty použiť aktuálnu hrúbku čiary aj farbu Draft_Arc - + Arc - Oblúk + Oblúk - + Creates an arc. CTRL to snap, SHIFT to constrain - Vytvorí oblúk. CTRL pre uchopenie, SHIFT pre vynútenie + Vytvorí oblúk. CTRL pre uchopenie, SHIFT pre vynútenie Draft_Array - + Array - Pole + Pole - + Creates a polar or rectangular array from a selected object - Vytvára polárne alebo obdĺžnikové pole z vybratého objektu + Vytvára polárne alebo obdĺžnikové pole z vybratého objektu Draft_BSpline - + B-Spline - B-vlnovka + B-vlnovka - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Vytvára viac bodovú vlnovku. CTRL pre uchopenie, SHIFT pre vynútenie + Vytvára viac bodovú vlnovku. CTRL pre uchopenie, SHIFT pre vynútenie + + + + Draft_BezCurve + + + BezCurve + BezCurve + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Creates a Bezier curve. CTRL to snap, SHIFT to constrain Draft_Circle - + Circle - Kružnica + Kružnica - + Creates a circle. CTRL to snap, ALT to select tangent objects - Vytvorí kruh. CTRL pre prichytenie, ALT vyberie tangent + Vytvorí kruh. CTRL pre prichytenie, ALT vyberie tangent Draft_Clone - + Clone - Klonuj + Klonuj - + Clones the selected object(s) - Klonuj vybraný objekt(y) + Klonuj vybraný objekt(y) Draft_CloseLine - + Close Line - Ukončiť čiaru + Ukončiť čiaru - + Closes the line being drawn - Ukončiť rozpracovanú čiaru + Ukončiť rozpracovanú čiaru Draft_DelPoint - + Remove Point - Odstráni bod + Odstráni bod - + Removes a point from an existing wire or bspline - Odstráni bod z existujúceho drôtu alebo bspline + Odstráni bod z existujúceho drôtu alebo bspline Draft_Dimension - + Dimension - Kóta + Kóta - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - Vytvorí kótu. CTRL uchopiť, SHIFT obmedziť, ALT vybrať časť + Vytvorí kótu. CTRL uchopiť, SHIFT obmedziť, ALT vybrať časť Draft_Downgrade - + Downgrade - Degradácia + Degradácia - + Explodes the selected objects into simpler objects, or subtract faces - Rozloží vybraté objekty na jednoduchšie objekty, alebo odoberie plochy + Rozloží vybraté objekty na jednoduchšie objekty, alebo odoberie plochy Draft_Draft2Sketch - + Draft to Sketch - Návrh do Náčrtu + Návrh do Náčrtu Draft_Drawing - + Drawing - Kreslenie + Kreslenie - + Puts the selected objects on a Drawing sheet. - Umiestní vybraté objekty na výkres. + Umiestní vybraté objekty na výkres. Draft_Edit - + Edit - Upraviť + Upraviť - + Edits the active object - Upraviť aktívny objekt + Upraviť aktívny objekt + + + + Draft_Ellipse + + + Ellipse + Ellipse + + + + Creates an ellipse. CTRL to snap + Creates an ellipse. CTRL to snap + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected face(s) + Creates a facebinder object from selected face(s) Draft_FinishLine - + Finish line - Dokončiť čiaru + Dokončiť čiaru - + Finishes a line without closing it - Ukončiť čiaru bez jej uzatvorenia + Ukončiť čiaru bez jej uzatvorenia + + + + Draft_FlipDimension + + + Flip Dimension + Flip Dimension + + + + Flip the normal direction of a dimension + Flip the normal direction of a dimension + + + + Draft_Heal + + + Heal + Heal + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + Heal faultly Draft objects saved from an earlier FreeCAD version + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer + Adds a layer Draft_Line - + Line - čiara + čiara - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - Vytvoriť 2-bodovú čiaru. CTRL uchopiť, SHIFT obmedziť + Vytvoriť 2-bodovú čiaru. CTRL uchopiť, SHIFT obmedziť Draft_Move - + Move - Presunúť + Presunúť - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - Presunie vybraté objekty medzi 2 body. CTRL pre prichytenie, SHIFT pre obmedzenie, ALT pre skopírovanie + Presunie vybraté objekty medzi 2 body. CTRL pre prichytenie, SHIFT pre obmedzenie, ALT pre skopírovanie Draft_Offset - + Offset - Odsadenie + Odsadenie - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - Odsadí aktívny objekt. CTRL pre prichytenie, SHIFT pre obmedzenie, ALT pre kopírovanie + Odsadí aktívny objekt. CTRL pre prichytenie, SHIFT pre obmedzenie, ALT pre kopírovanie + + + + Draft_PathArray + + + PathArray + PathArray + + + + Creates copies of a selected object along a selected path. + Creates copies of a selected object along a selected path. Draft_Point - + Point - Bod + Bod - + Creates a point object - Vytvor bodový objekt + Vytvor bodový objekt Draft_Polygon - + Polygon - Polygón + Polygón - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Vytvára pravidelný polygón. CTRL prichytiť, SHIFT obmedziť + Vytvára pravidelný polygón. CTRL prichytiť, SHIFT obmedziť Draft_Rectangle - + Rectangle - Obdĺžnik + Obdĺžnik - + Creates a 2-point rectangle. CTRL to snap - Vytvorí 2-bodový obdĺžnik. CTRL pre uchopenie + Vytvorí 2-bodový obdĺžnik. CTRL pre uchopenie Draft_Rotate - + Rotate - Otočiť + Otočiť - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - Otočí vybraté objekty. CTRL pre prichytenie, SHIFT pre obmedzenie, ALT vytvorí kópiu + Otočí vybraté objekty. CTRL pre prichytenie, SHIFT pre obmedzenie, ALT vytvorí kópiu Draft_Scale - + Scale - Škála, zmena veľkosti + Škála, zmena veľkosti - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - Zmení veľkosť vybratých objektov zo základného bodu. CTRL pre prichytenie, SHIFT pre obmedzenie, ALT pre kopírovanie + Zmení veľkosť vybratých objektov zo základného bodu. CTRL pre prichytenie, SHIFT pre obmedzenie, ALT pre kopírovanie Draft_SelectGroup - + Select group - Vyberte skupinu + Vyberte skupinu - + Selects all objects with the same parents as this group - Vyberie všetky objekty s rovnakými rodičmi ako má táto skupina + Vyberie všetky objekty s rovnakými rodičmi ako má táto skupina Draft_SelectPlane - + SelectPlane - Vybrať rovinu + Vybrať rovinu - + Select a working plane for geometry creation - Vyberať pracovnú rovinu na vytvorenie geometrie + Vyberať pracovnú rovinu na vytvorenie geometrie Draft_Shape2DView - + Shape 2D view - Tvary 2D + Tvary 2D - + Creates Shape 2D views of selected objects - Vytvorí 2D pohľady vybratých objektov + Vytvorí 2D pohľady vybratých objektov - + Convert bidirectionally between Draft and Sketch objects - Previesť obojsmerne medzi Návrhom a Náčrt objektov + Previesť obojsmerne medzi Návrhom a Náčrt objektov + + + + Draft_ShapeString + + + Shape from text... + Shape from text... + + + + Creates text string in shapes. + Creates text string in shapes. Draft_ShowSnapBar - + Show Snap Bar - Show Snap Bar + Show Snap Bar - + Shows Draft snap toolbar - Shows Draft snap toolbar + Shows Draft snap toolbar + + + + Draft_Snap_Angle + + + Angles + Angles + + + + Snaps to 45 and 90 degrees points on arcs and circles + Snaps to 45 and 90 degrees points on arcs and circles + + + + Draft_Snap_Center + + + Center + Center + + + + Snaps to center of circles and arcs + Snaps to center of circles and arcs + + + + Draft_Snap_Dimensions + + + Dimensions + Dimensions + + + + Shows temporary dimensions when snapping to Arch objects + Shows temporary dimensions when snapping to Arch objects + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Snaps to endpoints of edges + Snaps to endpoints of edges + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Snaps to extension of edges + Snaps to extension of edges + + + + Draft_Snap_Grid + + + Grid + Grid + + + + Snaps to grid points + Snaps to grid points + + + + Draft_Snap_Intersection + + + Intersection + Priesečník + + + + Snaps to edges intersections + Snaps to edges intersections + + + + Draft_Snap_Lock + + + Toggle On/Off + Toggle On/Off + + + + Activates/deactivates all snap tools at once + Activates/deactivates all snap tools at once + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Snaps to midpoints of edges + Snaps to midpoints of edges + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Snaps to nearest point on edges + Snaps to nearest point on edges + + + + Draft_Snap_Ortho + + + Ortho + Ortho + + + + Snaps to orthogonal and 45 degrees directions + Snaps to orthogonal and 45 degrees directions + + + + Draft_Snap_Parallel + + + Parallel + Parallel + + + + Snaps to parallel directions of edges + Snaps to parallel directions of edges + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Snaps to perpendicular points on edges + Snaps to perpendicular points on edges + + + + Draft_Snap_WorkingPlane + + + Working Plane + Working Plane + + + + Restricts the snapped point to the current working plane + Restricts the snapped point to the current working plane Draft_Text - + Text - Text + Text - + Creates an annotation. CTRL to snap - Vytvorí poznámky. CTRL na prichytenie + Vytvorí poznámky. CTRL na prichytenie Draft_ToggleConstructionMode - + Toggle construcion Mode - Prepnúť konštrukčný režim + Prepnúť konštrukčný režim - + Toggles the Construction Mode for next objects. - Prepnúť režim konštrukcie pre ďalšie objekty. + Prepnúť režim konštrukcie pre ďalšie objekty. Draft_ToggleContinueMode - - Toggle continue Mode - Prepnúť mód pokračovania + + Toggle Continue Mode + Toggle Continue Mode - + Toggles the Continue Mode for next commands. - Prepne mód Pokračovania na ďalšie príkazy. + Prepne mód Pokračovania na ďalšie príkazy. Draft_ToggleDisplayMode - + Toggle display mode - Prepnúť režim zobrazenia + Prepnúť režim zobrazenia - + Swaps display mode of selected objects between wireframe and flatlines - Prepína režim zobrazenia vybratých objektov medzi drôtovým modelom a plochami + Prepína režim zobrazenia vybratých objektov medzi drôtovým modelom a plochami Draft_ToggleGrid - + Toggle Grid - Toggle Grid + Toggle Grid - + Toggles the Draft gid on/off - Toggles the Draft gid on/off - - - - Draft_ToggleSnap - - - Toggle snap - Toggle snap - - - - Toggles Draft snap on or off - Toggles Draft snap on or off + Toggles the Draft gid on/off Draft_Trimex - + Trimex - Orezať/Rozšíriť + Orezať/Rozšíriť - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - Odreže alebo rozširuje vybraný objekt alebo vysunie jednotlivé plochy. CTRL zachytiť, SHIFT obmedziť na aktuálny alebo na Normálny segment, ALT invertovať + Odreže alebo rozširuje vybraný objekt alebo vysunie jednotlivé plochy. CTRL zachytiť, SHIFT obmedziť na aktuálny alebo na Normálny segment, ALT invertovať Draft_UndoLine - + Undo last segment - Vrátiť späť posledný segment + Vrátiť späť posledný segment - + Undoes the last drawn segment of the line being drawn - Vrátiť späť posledný segment rozpracovanej čiary + Vrátiť späť posledný segment rozpracovanej čiary Draft_Upgrade - + Upgrade - Aktualizácia + Aktualizácia - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - Spojí vybraté objekty alebo konvertuje uzavreté obrysy na plné plochy, alebo zjednotí plochy + Spojí vybraté objekty alebo konvertuje uzavreté obrysy na plné plochy, alebo zjednotí plochy Draft_Wire - + DWire - Návrhová krivka + Návrhová krivka - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Vytvára viacbodovú Návrhovú Krivku (Návrhová Krivka). CTRL bude prichytávať, SHIFT obmedzovať + Vytvára viacbodovú Návrhovú Krivku (Návrhová Krivka). CTRL bude prichytávať, SHIFT obmedzovať Draft_WireToBSpline - + Wire to BSpline - Drôt na BSpline (drážku) + Drôt na BSpline (drážku) - + Converts between Wire and BSpline - Konvertuje medzi drôtom a BSpline (drážkovanie) + Konvertuje medzi drôtom a BSpline (drážkovanie) @@ -513,1485 +786,1898 @@ General Draft Settings - Všeobecné nastavenie návrhu + Všeobecné nastavenie návrhu - - Default color - Predvolená farba - - - + the default color for new objects - predvolená farba pre nové objekty + predvolená farba pre nové objekty - - Default linewidth - Predvolená hrúbka čiary - - - + the default linewidth for new objects - východzia šírka čiary pre nové objekty + východzia šírka čiary pre nové objekty - - Snap color - Prichytiť farbu - - - + the default color for snap symbols - Východzia farba pre prichytené symboly + Východzia farba pre prichytené symboly - - Construction color - Farba konštrukcie - - - + This is the default color for objects being drawn while in construction mode. - Toto je predvolená farba pre kreslené objekty počas počas konštrukčného módu. + Toto je predvolená farba pre kreslené objekty počas počas konštrukčného módu. - + This is the default group name for construction geometry - Toto je predvolený názov konštrukčnej geometrie + Toto je predvolený názov konštrukčnej geometrie - + Construction - Konštrukcia + Konštrukcia + + + + check this if you want to use the color/linewidth from the toolbar as default + začiarknite, ak chcete použiť farbu/ŠírkuČiary z panela nástrojov ako predvolenú + + + + Save current color and linewidth across sessions + Uložiť aktuálnu farbu a šírku čiary okolo relácie + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + Ak je toto začiarknuté, bude uchovaný režim kopírovania, inak budú príkazy spúšťané v móde ne-kopírovať + + + + Global copy mode + Všeobecný mód kopírovania - check this if you want to use the color/linewidth from the toolbar as default - začiarknite, ak chcete použiť farbu/ŠírkuČiary z panela nástrojov ako predvolenú - - - - Save current color and linewidth across sessions - Uložiť aktuálnu farbu a šírku čiary okolo relácie - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - Ak je toto začiarknuté, bude uchovaný režim kopírovania, inak budú príkazy spúšťané v móde ne-kopírovať - - - - Global copy mode - Všeobecný mód kopírovania - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - Ak je toto začiarknuté, počas kreslenia sa bude vždy prichytávať k existujúcim objektom. Ak nie je, bude sa dať prichytávať stlačením Ctrl. - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - Ak je toto začiarknuté,predvolenou farbou objektov bude sivá. V opačnom prípade sa zobrazia ako drôtový model + Ak je toto začiarknuté,predvolenou farbou objektov bude sivá. V opačnom prípade sa zobrazia ako drôtový model - - Fill objects by default - Výplň objektov podľa predvoľby - - - + Default working plane - Predvolená pracovná rovina + Predvolená pracovná rovina - + None - Žiadny + Žiadny - + XY (Top) - XY (hore) + XY (hore) - + XZ (Front) - XZ (Predok) + XZ (Predok) - + YZ (Side) - YZ (Bok) + YZ (Bok) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - Počet desatinných miest vnútorných súradníc pri operáciach (napr. 3 = 0,001) + Počet desatinných miest vnútorných súradníc pri operáciach (napr. 3 = 0,001) - - Default text height - Predvolená výška textu - - - + Default height for texts and dimensions - Predvolená výška pre texty a rozmery + Predvolená výška pre texty a rozmery - - Default text font - Predvolený font písma - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - Toto je predvolený font textov a rozmerov Návrhu. + Toto je predvolený font textov a rozmerov Návrhu. Môže ním byť názov fontu napr. "Arial" a predvoleným štýlom napr. "sans","serif" alebo "mono", alebo skupina napr. "Arial,Helvetica,sans" alebo názov a štýl ako napríklad "Arial:Bold" - - Arial - Arial - - - + Default template sheet - Predvolená šablóna listu + Predvolená šablóna listu - + The default template to use when creating a new drawing sheet - Predvolená šablóna použitá pri vytvorení nového listu Návrhu + Predvolená šablóna použitá pri vytvorení nového listu Návrhu - + Import style - Importovať štýl + Importovať štýl - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - To je metóda zvolená pre import alebo preklad DXF farby objektu do FreeCAD. Ak je farba mapovania zvolená, musíte zvoliť súbor farby mapovania obsahujúci prekladovú tabuľku, ktorá bude konvertovať farby do šíriekČiar. - - - + None (fastest) - Žiadne (najrýchlejšia) + Žiadne (najrýchlejšia) - + Use default color and linewidth - Použiť predvolenú farbu a šírkuČiary + Použiť predvolenú farbu a šírkuČiary - + Original color and linewidth - Pôvodné farby a šírkaČiary + Pôvodné farby a šírkaČiary - - Color mapped to linewidth - Farby priradené k šírkeČiary - - - + if this is checked, paper space objects will be imported too - ak je začiarknuté, budú importované aj objekty priestoru výkresu + ak je začiarknuté, budú importované aj objekty priestoru výkresu - - Import layouts - Importovať hladiny - - - + if this is unchecked, texts/mtexts won't be imported - ak nie je začiarknuté, texty/mtexty nebudú importované + ak nie je začiarknuté, texty/mtexty nebudú importované - - Color mapping file - Súbor mapovania farieb - - - - The color mapping file for translating dxf colors into linewidths - Súbor mapovania farieb pre preklad dxf farby do šíriekČiar - - - - Max Spline Segment - Max drážkovanie segmentu - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - Keď sa exportujú drážky do DXF, tak sú transformované do kriviek. Táto hodnota je max dĺžka každej krivky segmentu. Ak je 0, tak sa s celou drážkou zaobchádza ako s rovným segmentom. + Keď sa exportujú drážky do DXF, tak sú transformované do kriviek. Táto hodnota je max dĺžka každej krivky segmentu. Ak je 0, tak sa s celou drážkou zaobchádza ako s rovným segmentom. - + This is the method choosed for importing SVG object color into FreeCAD. - Toto je metóda vybratá pre import SVG objektových farieb do FreeCAD. + Toto je metóda vybratá pre import SVG objektových farieb do FreeCAD. - + Check this if you want the areas (3D faces) to be imported too. - Začiarknite, ak chcete importovať aj oblasti (3D). + Začiarknite, ak chcete importovať aj oblasti (3D). - + Import OCA areas - Importovať OCA oblastí + Importovať OCA oblastí General settings - Základné nastavenia + Základné nastavenia - + Construction group name - Názov Konštrukčnej skupiny + Názov Konštrukčnej skupiny - + Tolerance - Tolerancia + Tolerancia - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - Toto je hodnota použitá funkciou využívajúcou toleranciu. + Toto je hodnota použitá funkciou využívajúcou toleranciu. Hodnoty s nižším rozdielom ako táto hodnota sa bude zaobchádzať akoby nebol. - - Dimensions & Leader arrow style - Rozmery & štýl hrotu šípky - - - - Dot 5 - Bod 5 - - - - Dot 7 - Bod 7 - - - - Dot 9 - Bod 9 - - - - Circle 5 - Kruh 5 - - - - Circle 7 - Kruh 7 - - - - Circle 9 - Kruh 9 - - - - Slash 5 - Lomka 5 - - - - Slash 7 - Lomka 7 - - - - Slash 9 - Lomka 9 - - - - Backslash 5 - Opačná lomka 5 - - - - Backslash 7 - Opačná lomka 7 - - - - Backslash 9 - Opačná lomka 9 - - - - Import/Export - Import/Export - - - + DXF format options - Nastavenia formátu DXF + Nastavenia formátu DXF - - Import texts and dimensions - Importuj texty a rozmery - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Začiarknite, ak chcete aby boli importované aj nepomenované bloky (začínajúce *) + Začiarknite, ak chcete aby boli importované aj nepomenované bloky (začínajúce *) - - Import *blocks - Import *blokov - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - Ak je začiarknité, freecad sa pokúsi spojiť zhodné objekty do drôtov. Pozor, môže to chvíľu trvať... + Ak je začiarknité, freecad sa pokúsi spojiť zhodné objekty do drôtov. Pozor, môže to chvíľu trvať... - + Join geometry - Spojiť geometriu + Spojiť geometriu - + SVG format options - Nastavenia formátu SVG + Nastavenia formátu SVG - + OCA format options - Nastavenia formátu OCA + Nastavenia formátu OCA - + Alternate SVG Patterns location - Alternatívne umiestnenie SVG vzorov + Alternatívne umiestnenie SVG vzorov - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Tu môžete určiť adresár obsahujúci SVG súbory obsahujúce definície <šablóna>, ktoré môžu byť pridané medzi štandardné šrafovacie vzory Návrhu + Tu môžete určiť adresár obsahujúci SVG súbory obsahujúce definície <šablóna>, ktoré môžu byť pridané medzi štandardné šrafovacie vzory Návrhu - + Draft interface mode - Režim rozhrania Návrhu + Režim rozhrania Návrhu - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - Toto je UI režim, v ktorom bude modul Návrhu pracovať: Panel nástrojov premietne všetky nastavenia Návrhu do samostatných Panelov nástrojov dovtedy, pokiaľ bude FreeCAD používať systém Zobrazenia úloh pre všetky užívateľské interakcie + Toto je UI režim, v ktorom bude modul Návrhu pracovať: Panel nástrojov premietne všetky nastavenia Návrhu do samostatných Panelov nástrojov dovtedy, pokiaľ bude FreeCAD používať systém Zobrazenia úloh pre všetky užívateľské interakcie - + Toolbar - Panel nástrojov + Panel nástrojov - + Taskview - Zobrazenie úloh + Zobrazenie úloh - + Constrain mod - Vynucovací mód + Vynucovací mód - + The Constraining modifier key - Klávesa vynucovacieho modifikátora + Klávesa vynucovacieho modifikátora - + shift - shift + shift - + ctrl - ctrl + ctrl - + alt - alt + alt - + Snap mod - Prichytávací mód + Prichytávací mód + + + + The snap modifier key + Kláves prichytávacieho modifikátora + + + + Alt mod + ALT mód + + + + The alt modifier key + Klávesa alternatívneho modifikátora + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + Normálne sú po kopírovaní vybraté kópie. Ak vyberiete túto možnosť, budú namiesto nich vyberané pôvodné objekty. + + + + Select base objects after copying + Po kopírovaní vyberať základné objekty + + + + If checked, a grid will appear when drawing + Ak je začiarknuté, pri kreslení použije mriežku + + + + Use grid + Použiť mriežku + + + + Grid spacing + Rozostup mriežky + + + + The spacing between each grid line + Rozstupy medzi riadkami mriežky + + + + Main lines every + Vždy Hlavné čiary + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + Hlavné čiary budú hrubšie. Určite koľko štvorcov bude medzi hlavnými čiarami. + + + + Internal precision level + Úroveň internej precíznosti - The snap modifier key - Kláves prichytávacieho modifikátora - - - - Alt mod - ALT mód - - - - The alt modifier key - Klávesa alternatívneho modifikátora - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Normálne sú po kopírovaní vybraté kópie. Ak vyberiete túto možnosť, budú namiesto nich vyberané pôvodné objekty. - - - - Select base objects after copying - Po kopírovaní vyberať základné objekty - - - - Always snap to objects (disable snap mod key) - Vždy prichytávať k objektom (zakázať klávesu prichytávania) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - Rádius pre prichytenie ku špeciálnym bodom. Nastav 0 pre zrušenie - - - - Snap range - Veľkosť prichytenia - - - - px - px - - - - If checked, a grid will appear when drawing - Ak je začiarknuté, pri kreslení použije mriežku - - - - Use grid - Použiť mriežku - - - - Grid spacing - Rozostup mriežky - - - - The spacing between each grid line - Rozstupy medzi riadkami mriežky - - - - Main lines every - Vždy Hlavné čiary - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - Hlavné čiary budú hrubšie. Určite koľko štvorcov bude medzi hlavnými čiarami. - - - - Internal precision level - Úroveň internej precíznosti - - - Dimensions precision level - Stupeň precíznosti rozmerov + Stupeň precíznosti rozmerov - - Vertical dimensions text orientation - Vertikálna orientácia textu rozmerov - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - Toto je operácia s vertikálnymi textami rozmerov. Štandardne je podľa ISO vľavo. + Toto je operácia s vertikálnymi textami rozmerov. Štandardne je podľa ISO vľavo. - + Left (ISO standard) - Vľavo (ISO štandard) + Vľavo (ISO štandard) - + Right - Vpravo + Vpravo - - Create parametric objects - Vytvorí parametrické objekty - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - Ak je začiarknuté, objekty tej istej úrovne spojí do Návrhových blokov, čím bude zobrazenie rýchlejšie ale ich editácia pomalšia + Ak je začiarknuté, objekty tej istej úrovne spojí do Návrhových blokov, čím bude zobrazenie rýchlejšie ale ich editácia pomalšia - + Group layers into blocks - Zoskupenie úrovní do blokov + Zoskupenie úrovní do blokov - + If this is checked, all objects containing faces will be exported as 3d polyfaces - Ak je začiarknuté, všetky plochy exportuje do 3D mriežky + Ak je začiarknuté, všetky plochy exportuje do 3D mriežky - + Export 3D objects as polyface meshes - Exportuje 3D objekty ako mriežky jednotlivých plôch + Exportuje 3D objekty ako mriežky jednotlivých plôch If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. + If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. Hide Draft workbench - Hide Draft workbench + Hide Draft workbench - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - If this is checked, snapping will not occur against objects with more than the indicated number of edges - - - - Snap maximum - Snap maximum - - - - Maximum number of edges to be considered for snapping - Maximum number of edges to be considered for snapping - - - - Maximum number of edges - Maximum number of edges - - - + If checked, the Snap toolbar will be shown whenever you use snapping - If checked, the Snap toolbar will be shown whenever you use snapping + If checked, the Snap toolbar will be shown whenever you use snapping - + Show Draft Snap toolbar - Show Draft Snap toolbar + Show Draft Snap toolbar - + Hide Draft snap toolbar after use - Hide Draft snap toolbar after use + Hide Draft snap toolbar after use - + if checked, a widget indicating the current working plane orientation appears during drawing operations - if checked, a widget indicating the current working plane orientation appears during drawing operations + if checked, a widget indicating the current working plane orientation appears during drawing operations - + Show Working Plane tracker - Show Working Plane tracker + Show Working Plane tracker - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - - Always show - Always show - - - - Create Sketches - Create Sketches - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - + Use standard font size for texts - Use standard font size for texts + Use standard font size for texts - + If this is checked, hatches will be converted into simple wires - If this is checked, hatches will be converted into simple wires + If this is checked, hatches will be converted into simple wires - + Import hatch boundaries as wires - Import hatch boundaries as wires + Import hatch boundaries as wires - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - + Render polylines with width - Render polylines with width + Render polylines with width - - Export Style - Export Style - - - + Style of SVG file to write when exporting a Sketch. - Style of SVG file to write when exporting a Sketch. + Style of SVG file to write when exporting a Sketch. - + Translated (for print & display) - Translated (for print & display) + Translated (for print & display) - + Raw (for CAM) - Raw (for CAM) + Raw (for CAM) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - + Translate white line color to black - Translate white line color to black + Translate white line color to black + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + + + + Use Part Primitives when available + Use Part Primitives when available + + + + Snapping + Snapping + + + + If this is checked, snapping is activated without the need to press the snap mod key + If this is checked, snapping is activated without the need to press the snap mod key + + + + Always snap (disable snap mod) + Always snap (disable snap mod) + + + + Construction geometry + Konštrukčná geometria + + + + Construction geometry color + Construction geometry color + + + + Import + Import + + + + texts and dimensions + texts and dimensions + + + + points + points + + + + layouts + layouts + + + + *blocks + *blocks + + + + If this is checked, the exported objects will be projected to reflect the current view direction + If this is checked, the exported objects will be projected to reflect the current view direction + + + + Project exported objects along current view direction + Project exported objects along current view direction + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipse export is badly supported. Use this to export them as polylines instead. + + + + DWG format options + DWG format options + + + + Path to Teigha File Converter + Path to Teigha File Converter + + + + The path to your Teigha File Converter executable + The path to your Teigha File Converter executable + + + + Visual settings + Visual settings + + + + Visual Settings + Visual Settings + + + + Default line color + Predvolená farba čiary + + + + Default line width + Default line width + + + + Snap symbols style + Snap symbols style + + + + Draft classic style + Draft classic style + + + + Bitsnpieces style + Bitsnpieces style + + + + Color + Color + + + + Hatch patterns resolution + Hatch patterns resolution + + + + Grid + Grid + + + + Always show the grid + Always show the grid + + + + Texts and dimensions + Texts and dimensions + + + + Texts + Texts + + + + font + font + + + + Internal font + Internal font + + + + size + size + + + + Dimensions arrows + Dimensions arrows + + + + style + style + + + + Dot + Dot + + + + Circle + Kružnica + + + + Arrow + Arrow + + + + The default size of arrows + The default size of arrows + + + + Dimensions lines + Dimensions lines + + + + text above + text above + + + + text inside + text inside + + + + The default size of dimensions extension lines + The default size of dimensions extension lines + + + + Dimensions text + Dimensions text + + + + orientation + orientation + + + + spacing + spacing + + + + The space between the dimension line and the dimension text + The space between the dimension line and the dimension text + + + + Default ShapeString Font File + Default ShapeString Font File + + + + Select a font file + Select a font file + + + + Fill objects with faces whenever possible + Fill objects with faces whenever possible + + + + DXF / DWG options + DXF / DWG options + + + + Create + Vytvoriť + + + + If thi sis checked, only standard Part objects will be created (fastest) + If thi sis checked, only standard Part objects will be created (fastest) + + + + simple Part shapes + simple Part shapes + + + + If this is checked, parametric Draft objects will be created whenever possible + If this is checked, parametric Draft objects will be created whenever possible + + + + Draft objects + Draft objects + + + + If this is checked, sketches will be created whenever possible + If this is checked, sketches will be created whenever possible + + + + Sketches + Sketches + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + + + + Get original colors from the DXF file + Get original colors from the DXF file + + + + If this is checked, DXF layers will be imported as Draft layers + If this is checked, DXF layers will be imported as Draft layers + + + + Use Draft Layers + Use Draft Layers + + + + Treat ellipses and splines as polylines + Treat ellipses and splines as polylines + + + + Max Spline Segment: + Max Spline Segment: + + + + SVG / OCA options + SVG / OCA options + + + + Export style + Export style + + + + Snapping settings + Snapping settings + + + + Show the unit suffix in dimensions + Show the unit suffix in dimensions + + + + Workbench + + + Draft Snap + Draft Snap + + + + Draft creation tools + Draft creation tools + + + + Draft modification tools + Draft modification tools draft - + + Draft Command Bar + Draft Command Bar + + + active command: - aktívny príkaz: + aktívny príkaz: - + None - Žiadny + Žiadny - + Active Draft command - Aktívny príkaz návrhu + Aktívny príkaz návrhu - + X coordinate of next point - X-ová súradnica ďalšieho bodu + X-ová súradnica ďalšieho bodu - + X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - Y-ová súradnica ďalšieho bodu - - - - Z coordinate of next point - Z-ová súradnica ďalšieho bodu - - - - Radius - Polomer - - - - Radius of Circle - Polomer kruhu - - - - Coordinates relative to last point or absolute (SPACE) - Súradnice vzhľadom na posledný bod alebo absolútny (priestor) - - - - Undo the last segment (CTRL+Z) - Vrátiť späť posledný segment (CTRL + Z) - - - - Finishes and closes the current line (C) - Dokončiť a uzavrieť aktuálnu čiaru (C) - - - - Offset - Odsadenie - - - - XY - XY - - - - Select XY plane - Vybrať rovinu XY - - - - XZ - XZ - - - - Select XZ plane - Vybrať rovinu XZ - - - - YZ - YZ - - - - Select YZ plane - Vybrať rovinu YZ - - - - View - Pohľad - - - - Select plane perpendicular to the current view - Vyberte rovinu kolmú na aktuálny pohľad - - - - Do not project points to a drawing plane - Nepremietať body do kresliacej roviny - - - - If checked, objects will be copied instead of moved (C) - Ak je začiarknuté, objekty nebudú presúvané, ale skopírované (C) - - - - Line Color - Farba čiary - - - - Face Color - Farba predného panelu - - - - Line Width - Hrúbka čiary - - - - Font Size - Veľkosť písma - - - - Apply to selected objects - Aplikovať na vybrané objekty - - - - Toggles Construction Mode - Prepína konštrukčný režim - - - - Select Plane - Vybrať rovinu - - - - Line - čiara - - - - Circle - Kružnica + X - Center X - Stredové X + Y + Y - - Arc - Oblúk + + Z + Z - - Pick Object - Vybrať objekt - - - - draft Command Bar - návrh príkazovej tabuľky - - - - Pick a face to define the drawing plane - - Vybrať líc na definovanie kresliacej roviny - - - - Pick first point: - - Vyberte prvý bod: - - - - Pick next point: - - Vyberte daľší bod: - - - - Pick next point, or (F)inish or (C)lose: - - Vyberte další bod, alebo (F) pre koniec alebo (C) pro zatvorenie: - - - - Pick opposite point: - - Výber protiľahlého bodu: - - - - Pick center point: - - Výber stredového bodu: - - - - Pick radius: - - Vyberte polomer: - - - - Pick start angle: - - Vyberte počiatočný uhol: - - - - Pick aperture: - - Vybrať otvor: - - - - Aperture angle: - - Uhol otvoru: - - - - Pick location point: - - Vyberte umiestnenie bodu: - - - - Select an object to move - - Vyberte objekt, ktorý chcete presunúť - - - - Pick start point: - - Vyberať východiskový bod: - - - - Pick end point: - - Vyberať koncový bod: - - - - Select an object to rotate - - Vyberte objekt, ktorý chcete otočiť - - - - Pick rotation center: - - Vyberte stred otáčania: - - - - Pick base angle: - - Vyberte základný uhol: - - - - Pick rotation angle: - - Vyberte uhol natočenia: - - - - Select an object to offset - - Vyberte objekt na odsadenie - - - - Offset only works on one object at a time - - Naraz je možné odsadiť len jeden objekt - - - - Pick distance: - - Vyberte vzdialenosť: - - - - Select an object to upgrade - - Vyberte objekt aktualizácie - - - - Select an object to trim/extend - - Vyberte objekt na orezanie/rozšírenie - - - - Select an object to scale - - Vyberte objekt ku zmene veľkosti - - - - Pick base point: - - Vyberte základný bod: - - - - Pick scale factor: - - Vyberte merítko: - - - - Number of sides - Počet strán - - - - &Relative - &Relatívne - - - - &Undo - &Späť - - - - &Close - &Zavrieť - - - - &Copy - &Kopírovať - - - - If checked, command will not finish until you press the command button again - Ak je začiarknuté, príkaz sa neskončí kým znova nestlačíte tlačítko - - - - &Continue - &Pokračovať - - - - Last point has been removed - - Posledný bod bol odstránený - - - - Spline has been closed - - Vlnovka bola uzatvorená - - - - Edges don't intersect! - - Okraje nie sú spojené! - - - - Cannot offset this object type - - Tento typ objektu sa nedá odsadiť - - - - Found groups: closing each open object inside - - Nájdené skupiny: uzatváram v nich každý otvorený objekt - - - - Found 2 objects: fusing them - - Nájdené 2 objekty: zaisťujem ich - - - - Found 1 non-parametric objects: draftifying it - - Nájdený 1 objekt bez parametrov: navrhujem ho - - - - Found 1 closed sketch object: making a face from it - - Nájdený 1 uzatvorený náčrt: vytváram jeho plochy - - - - Found 1 open wire: closing it - - Nájdený 1 otvorený drôt: uzatváram ho - - - - Found several edges: wiring them - - Nájdených niekoľko hrán: pripájam ich - - - - Found several non-connected edges: making compound - - Nájdených niekoľko nepripojených hrán: tvorím väzby - - - - Found several non-treatable objects: making compound - - Nájdených niekoľko nepriradených objektov: tvorím väzby - - - - Found 1 parametric object: breaking its dependencies - - Nájdený 1 parametrický objekt: zastavujem jeho väzby - - - - Found 2 objects: subtracting them - - Nájdené 2 objekty: rozdeľujem ich - - - - Found several faces: splitting them - - Nájdených viacero plôch: rozdeľujem ich - - - - Found several objects: subtracting them from the first one - - Nájdených viacero objektov: rozdeľujem ich od prvého - - - - Found 1 face: extracting its wires - - Nájdená 1 plocha: získavam jeho drôty - - - - Found only wires: extracting their edges - - Nájdene iba drôty: získavam ich okraje - - - - This object type is not editable - - Tento typ objektu sa nedá editovať - - - - Active object must have more than two points/nodes - - Aktívny objekt musí mať viac ako dva body/uzly - - - - Finishes the current drawing or editing operation (F) - Ukončí aktuálne kreslenie alebo editovanie (F) - - - - Add points to the current object - Pridá body do aktuálneho objektu - - - - Remove points from the current object - Odstráni body z aktuálneho objektu - - - - F&illed - V&ýplň - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Začiarknite, ak má objekt zobraziť vyplnený, inak sa zobrazí ako drôtový model (i) - - - - &Finish - Hotovo - - - - If checked, an OCC-style offset will be performed instead of the classic offset - Ak je začiarknuté, tak sa namiesto klasického použije OCC štýl odchýlky - - - - &OCC-style offset - &OCC-štýl odchýlky - - - - &Wipe - Zotrieť - - - - Wipes the existing segments of this line and starts again from the last point (W) - Vymaže existujúce segmenty tejto čiary a začne znovu od posledného bodu (W) + + Y coordinate of next point + Y-ová súradnica ďalšieho bodu - Point - Bod + Z coordinate of next point + Z-ová súradnica ďalšieho bodu - - Distance - Vzdialenosť + + Radius + Polomer - - Edit - Upraviť + + Radius of Circle + Polomer kruhu - - Create BSpline - Vytvoriť BSpline + + &Relative + &Relatívne - - Create Rectangle - Vytvorte obdĺžnik + + Coordinates relative to last point or absolute (SPACE) + Súradnice vzhľadom na posledný bod alebo absolútny (priestor) - - Create Circle - Vytvoriť kruh + + F&illed + V&ýplň - - Create Arc - Vytvoriť oblúk + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + Začiarknite, ak má objekt zobraziť vyplnený, inak sa zobrazí ako drôtový model (i) - - Create Polygon - Vytvoriť mnohouholník + + &Finish + Hotovo - - Create Text - Vytvoriť Text + + Finishes the current drawing or editing operation (F) + Ukončí aktuálne kreslenie alebo editovanie (F) - - Create Dimension - Vytvoriť rozmer + + If checked, command will not finish until you press the command button again + Ak je začiarknuté, príkaz sa neskončí kým znova nestlačíte tlačítko - - Copy - Kópia + + &Continue + &Pokračovať - - Move - Presunúť + + If checked, an OCC-style offset will be performed instead of the classic offset + Ak je začiarknuté, tak sa namiesto klasického použije OCC štýl odchýlky - - Change Style - Zmeniť štýl + + &OCC-style offset + &OCC-štýl odchýlky - - Rotate - Otočiť + + Add points to the current object + Pridá body do aktuálneho objektu - - Found 1 solidificable object: solidifying it - - Našiel som 1 upevniteľný objekt: upevňujem ho + + Remove points from the current object + Odstráni body z aktuálneho objektu - - Found several objects or faces: making a parametric face - - Nájdených niekoľko objektov alebo plôch: tvorím parametrické plochy + + Make Bezier node sharp + Make Bezier node sharp - - Found objects containing curves: fusing them - - Nájdené objekty obsahujúce krivky: fixujem ich + + Make Bezier node tangent + Make Bezier node tangent - - Found several objects: fusing them - - Nájdených niekoľko objektov: zľučujem ich + + Make Bezier node symmetric + Make Bezier node symmetric - - Scale - Škála, zmena veľkosti + + &Undo + &Späť + + + + Undo the last segment (CTRL+Z) + Vrátiť späť posledný segment (CTRL + Z) + + + + &Close + &Zavrieť + + + + Finishes and closes the current line (C) + Dokončiť a uzavrieť aktuálnu čiaru (C) + + + + &Wipe + Zotrieť + + + + Wipes the existing segments of this line and starts again from the last point (W) + Vymaže existujúce segmenty tejto čiary a začne znovu od posledného bodu (W) + + + + Number of sides + Počet strán + + + + Offset + Odsadenie + + + + XY + XY + + + + Select XY plane + Vybrať rovinu XY + + + + XZ + XZ + + + + Select XZ plane + Vybrať rovinu XZ + + + + YZ + YZ + + + + Select YZ plane + Vybrať rovinu YZ + + + + View + Pohľad + + + + Select plane perpendicular to the current view + Vyberte rovinu kolmú na aktuálny pohľad + + + + Do not project points to a drawing plane + Nepremietať body do kresliacej roviny + + + + &Copy + &Kopírovať + + + + If checked, objects will be copied instead of moved (C) + Ak je začiarknuté, objekty nebudú presúvané, ale skopírované (C) + + + + Text string to draw + Text string to draw + + + + String + Reťazec + + + + Height of text + Height of text + + + + Height + Height + + + + Intercharacter spacing + Intercharacter spacing + + + + Tracking + Tracking + + + + Full path to font file: + Full path to font file: + + + + Open a FileChooser for font file + Open a FileChooser for font file + + + + Set/unset a working plane + Set/unset a working plane + + + + Line Color + Farba čiary + + + + Face Color + Farba predného panelu + + + + Line Width + Hrúbka čiary - Trim - Odrezať + Font Size + Veľkosť písma - - Start Angle - Úvodný uhol + + Apply to selected objects + Aplikovať na vybrané objekty - - Aperture - Clona + + Toggles Construction Mode + Prepína konštrukčný režim - - Installed Macros - Nainštalované makrá + + Select Plane + Vybrať rovinu - - Wire tools - Drôtové nástroje + + Line + čiara - + DWire - Návrhová krivka + Návrhová krivka - + + Circle + Kružnica + + + + Center X + Stredové X + + + + Arc + Oblúk + + + + Point + Bod + + + + Distance + Vzdialenosť + + + + Trim + Odrezať + + + + Pick Object + Vybrať objekt + + + + Edit + Upraviť + + + + Global X + Global X + + + + Global Y + Global Y + + + + Global Z + Global Z + + + + Local X + Local X + + + + Local Y + Local Y + + + + Local Z + Local Z + + + + Invalid Size value. Using 200.0. + Invalid Size value. Using 200.0. + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + Please enter a text string. + + + + Select a Font file + Select a Font file + + + + Please enter a font file. + Please enter a font file. + + + + Draft.makeBSpline: not enough points + + Draft.makeBSpline: not enough points + + + + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Equal endpoints forced Closed + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Invalid pointslist + + + + + Found groups: closing each open object inside + + Nájdené skupiny: uzatváram v nich každý otvorený objekt + + + + Found mesh(es): turning into Part shapes + + Found mesh(es): turning into Part shapes + + + + + Found 1 solidificable object: solidifying it + + Našiel som 1 upevniteľný objekt: upevňujem ho + + + + Found 2 objects: fusing them + + Nájdené 2 objekty: zaisťujem ich + + + + Found several objects: making a shell + + Found several objects: making a shell + + + + + Found several coplanar objects or faces: making one face + + Found several coplanar objects or faces: making one face + + + + + Found 1 non-parametric objects: draftifying it + + Nájdený 1 objekt bez parametrov: navrhujem ho + + + + Found 1 closed sketch object: making a face from it + + Nájdený 1 uzatvorený náčrt: vytváram jeho plochy + + + + Found closed wires: making faces + + Found closed wires: making faces + + + + + Found 1 open wire: closing it + + Nájdený 1 otvorený drôt: uzatváram ho + + + + Found several open wires: joining them + + Found several open wires: joining them + + + + + Found several edges: wiring them + + Nájdených niekoľko hrán: pripájam ich + + + + Found several non-treatable objects: making compound + + Nájdených niekoľko nepriradených objektov: tvorím väzby + + + + Unable to upgrade these objects. + + Unable to upgrade these objects. + + + + + Found 1 block: exploding it + + Found 1 block: exploding it + + + + + Found 1 parametric object: breaking its dependencies + + Nájdený 1 parametrický objekt: zastavujem jeho väzby + + + + Found 2 objects: subtracting them + + Nájdené 2 objekty: rozdeľujem ich + + + + Found several faces: splitting them + + Nájdených viacero plôch: rozdeľujem ich + + + + Found several objects: subtracting them from the first one + + Nájdených viacero objektov: rozdeľujem ich od prvého + + + + Found 1 face: extracting its wires + + Nájdená 1 plocha: získavam jeho drôty + + + + Found only wires: extracting their edges + + Nájdene iba drôty: získavam ich okraje + + + + No more downgrade possible + + No more downgrade possible + + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + + Pick a face to define the drawing plane + + Vybrať líc na definovanie kresliacej roviny + + + + Pick first point: + + Vyberte prvý bod: + + + + Create Line + Create Line + + + Create DWire - Vytvoriť Návrhovú Krivku + Vytvoriť Návrhovú Krivku - + DWire has been closed - Návrhová Krivka bola uzavretá - - - - BSpline - B-Čiara + Návrhová Krivka bola uzavretá + Last point has been removed + + Posledný bod bol odstránený + + + + Pick next point: + + Vyberte daľší bod: + + + + Pick next point, or (F)inish or (C)lose: + + Vyberte další bod, alebo (F) pre koniec alebo (C) pro zatvorenie: + + + + BSpline + B-Čiara + + + + Spline has been closed + + Vlnovka bola uzatvorená + + + + Create BSpline + Vytvoriť BSpline + + + + BezCurve + BezCurve + + + + Bezier curve has been closed + + Bezier curve has been closed + + + + + Create BezCurve + Create BezCurve + + + Rectangle - Obdĺžnik + Obdĺžnik - + + Create Plane + Create Plane + + + + Create Rectangle + Vytvorte obdĺžnik + + + + Pick opposite point: + + Výber protiľahlého bodu: + + + + Pick center point: + + Výber stredového bodu: + + + + Pick radius: + + Vyberte polomer: + + + + Pick start angle: + + Vyberte počiatočný uhol: + + + + Pick aperture: + + Vybrať otvor: + + + + Create Circle + Vytvoriť kruh + + + + Create Arc + Vytvoriť oblúk + + + + Start Angle + Úvodný uhol + + + + Aperture + Clona + + + + Aperture angle: + + Uhol otvoru: + + + Polygon - Polygón + Polygón - + + Create Polygon + Vytvoriť mnohouholník + + + + Ellipse + Ellipse + + + + Create Ellipse + Create Ellipse + + + Text - Text + Text - + + Pick location point: + + Vyberte umiestnenie bodu: + + + + Create Text + Vytvoriť Text + + + Dimension - Kóta + Kóta - - No upgrade available for this object + + Create Dimension + Vytvoriť rozmer + + + + Edges don't intersect! - No upgrade available for this object + Okraje nie sú spojené! + + + + ShapeString + ShapeString + + + + Pick ShapeString location point: + + Pick ShapeString location point: - - Couldn't upgrade these objects + + Create ShapeString + Create ShapeString + + + + Move + Presunúť + + + + Select an object to move - Couldn't upgrade these objects + Vyberte objekt, ktorý chcete presunúť + + + + Pick start point: + + Vyberať východiskový bod: + + + + Copy + Kópia + + + + Pick end point: + + Vyberať koncový bod: + + + + Change Style + Zmeniť štýl + + + + Select an object to rotate + + Vyberte objekt, ktorý chcete otočiť + + + + Pick rotation center: + + Vyberte stred otáčania: + + + + Rotate + Otočiť + + + + Pick base angle: + + Vyberte základný uhol: + + + + Pick rotation angle: + + Vyberte uhol natočenia: + + + + Select an object to offset + + Vyberte objekt na odsadenie + + + + Offset only works on one object at a time + + Naraz je možné odsadiť len jeden objekt + + + + Cannot offset this object type + + Tento typ objektu sa nedá odsadiť + + + + Pick distance: + + Vyberte vzdialenosť: + + + + Select an object to upgrade + + Vyberte objekt aktualizácie + + + + Upgrade + Aktualizácia + + + + Downgrade + Degradácia + + + + Select an object to trim/extend + + Vyberte objekt na orezanie/rozšírenie + + + + Scale + Škála, zmena veľkosti + + + + Select an object to scale + + Vyberte objekt ku zmene veľkosti + + + + Pick base point: + + Vyberte základný bod: + + + + Pick scale factor: + + Vyberte merítko: + + + + Select an object to project + + Select an object to project - - One wire is not planar, upgrade not done + + Select a Draft object to edit - One wire is not planar, upgrade not done + Select a Draft object to edit - - Found a closed wire: making a face + + This object type is not editable - Found a closed wire: making a face + Tento typ objektu sa nedá editovať + + + + Active object must have more than two points/nodes + + Aktívny objekt musí mať viac ako dva body/uzly + + + + Selection is not a Knot + + Selection is not a Knot - - Found 1 open edge: making a line + + Endpoint of BezCurve can't be smoothed - Found 1 open edge: making a line + Endpoint of BezCurve can't be smoothed - - Found 1 circular edge: making a circle + + Select an object to convert - Found 1 circular edge: making a circle + Select an object to convert - - No more downgrade possible + + Select an object to array - No more downgrade possible + Select an object to array - - Draft creation tools - Draft creation tools + + Please select base and path objects + + Please select base and path objects + - - Draft modification tools - Draft modification tools + + Create Point + Create Point - + + Select an object to clone + + Select an object to clone + + + + + Select face(s) on existing object(s) + + Select face(s) on existing object(s) + + + + + Teigha File Converter not found, DWG support is disabled. + + Teigha File Converter not found, DWG support is disabled. + + + + + Installed Macros + Nainštalované makrá + + + &Draft - &Draft + &Draft - - Context tools - Context tools + + Utilities + Utilities + + + + Wire tools + Drôtové nástroje + + + + Snapping + Snapping + + + + Found 1 multi-solids compound: exploding it + + Found 1 multi-solids compound: exploding it + + + + + Sides + Sides diff --git a/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm b/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm index 1878905d3c7c922ebc9ffb93246bc6b78cec8f7f..1b29adca3bfa8d2d9e017c1cc1b72895be41acec 100644 GIT binary patch delta 21478 zcmb7s2Yi#&`u~$=wdrCMkg{H83zV`~MWnP$8HHAXfWzT_Btp2vc`OH zxg|Vor~9G*W#T6=~}?OG72y~y%VJ<;|D$?}|qC^L;LVg9iD zcCwuMH&O1Nax7Uxmamr(HP0t&pHW0DZjs|VtH?TfFTU@RMn5>Ti zPTx*){Q6q5?);tT+h$~a`*otz50LGVTZq=FWP861=KlK1=j@S8Dkh zDBH7#+JEsAQI9{V2V?x`X6m`;38Kdyr=G`Dj2}^-AAz5fXw1IFLOBsz_4XzCTnZ_Nvj_Bfd!}7zA85Zv9K##r;(K)}ONb_7gUqU`a2k#4Wl}?Mx#wP@vL{W~40RBF z)ZTP+RV{_-o4=WEz7aA`{?fFHwRlyvX?++A`#)%U^2!vVyZV`)ZR&vmM_Xt*_KJ8rvtNpJ&-i*XP934p`^Ml5XG#V zq?^4+9+lpaK{uTNSt1kbzoPTH{GCctqeJ)8$~v(8Q0 zI%pM?cTCbFDsP9-@OQ%$c8p()@kqtoj2)?qN59(r#VqC-o}EXq|=*=(9 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till i grupp ... + + Adds the selected object(s) to an existing group + Lägger till de markerade objekten till en befintlig grupp Draft_ApplyStyle - + Apply Current Style - Tillämpa aktuell stil + Tillämpa aktuell stil - + Applies current line width and color to selected objects - Applicerar nuvarande linjebredd och -färg till valda objekt + Applicerar nuvarande linjebredd och -färg till valda objekt Draft_Arc - + Arc - Cirkelbåge + Cirkelbåge - + Creates an arc. CTRL to snap, SHIFT to constrain - Skapar en cirkelbåge. CTRL för att snäppa, SKIFT för att begränsa + Skapar en cirkelbåge. CTRL för att snäppa, SKIFT för att begränsa Draft_Array - + Array - Matris + Matris - + Creates a polar or rectangular array from a selected object - Skapar en polar eller rektangulär matris från ett markerat objekt + Skapar en polar eller rektangulär matris från ett markerat objekt Draft_BSpline - + B-Spline - B-spline + B-spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Skapar en multi-punkts b-spline. CTRL för att snäppa, SKIFT för att begränsa + Skapar en multi-punkts b-spline. CTRL för att snäppa, SKIFT för att begränsa + + + + Draft_BezCurve + + + BezCurve + BezCurve + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Creates a Bezier curve. CTRL to snap, SHIFT to constrain Draft_Circle - + Circle - Cirkel + Cirkel - + Creates a circle. CTRL to snap, ALT to select tangent objects - Skapar en cirkel. CTRL för att snäppa, ALT för att välja tangentobjekt + Skapar en cirkel. CTRL för att snäppa, ALT för att välja tangentobjekt Draft_Clone - + Clone - Klon + Klon - + Clones the selected object(s) - Klonar valda objekt + Klonar ett eller flera valda objekt Draft_CloseLine - + Close Line - Stäng linje + Stäng linje - + Closes the line being drawn - Stänger den linje som ritas + Stänger den linje som ritas Draft_DelPoint - + Remove Point - Ta bort punkt + Ta bort punkt - + Removes a point from an existing wire or bspline - Tar bort en punkt från en befintlig tråd eller bspline + Tar bort en punkt från en befintlig tråd eller bspline Draft_Dimension - + Dimension - Dimension + Dimension - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - Skapar en dimension. CTRL för att snäppa, SKIFT för att begränsa, ALT för att välja ett segment + Skapar en dimension. CTRL för att snäppa, SKIFT för att begränsa, ALT för att välja ett segment Draft_Downgrade - + Downgrade - Nedgradera + Nedgradera - + Explodes the selected objects into simpler objects, or subtract faces - Förändrar de valda objekten till enklare objekt, eller subtraherar ytor + Förändrar de valda objekten till enklare objekt, eller subtraherar ytor Draft_Draft2Sketch - + Draft to Sketch - Rita till skiss + Rita till skiss Draft_Drawing - + Drawing - Ritning + Ritning - + Puts the selected objects on a Drawing sheet. - Placerar det valda objektet på ett ritningsark. + Placerar det valda objektet på ett ritningsark. Draft_Edit - + Edit - Redigera + Redigera - + Edits the active object - Redigerar det aktiva objektet + Redigerar det aktiva objektet + + + + Draft_Ellipse + + + Ellipse + Ellips + + + + Creates an ellipse. CTRL to snap + Creates an ellipse. CTRL to snap + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected face(s) + Creates a facebinder object from selected face(s) Draft_FinishLine - + Finish line - Avsluta linje + Avsluta linje - + Finishes a line without closing it - Avslutar en linje utan att stänga den + Avslutar en linje utan att stänga den + + + + Draft_FlipDimension + + + Flip Dimension + Flip Dimension + + + + Flip the normal direction of a dimension + Flip the normal direction of a dimension + + + + Draft_Heal + + + Heal + Heal + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + Heal faultly Draft objects saved from an earlier FreeCAD version + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer + Adds a layer Draft_Line - + Line - Linje + Linje - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - Skapar en 2-punkts linje. CTRL för att snäppa, SKIFT för att begränsa + Skapar en 2-punkts linje. CTRL för att snäppa, SKIFT för att begränsa Draft_Move - + Move - Flytta + Flytta - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - Flyttar de valda objekten mellan 2 punkter. CTRL för att snäppa, SKIFT för att begränsa, ALT för att kopiera + Flyttar de valda objekten mellan 2 punkter. CTRL för att snäppa, SKIFT för att begränsa, ALT för att kopiera Draft_Offset - + Offset - Offset + Offset - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - Skapar en offset till det aktiva objektet. CTRL för att snäppa, SKIFT för att begränsa, ALT för att kopiera + Skapar en offset till det aktiva objektet. CTRL för att snäppa, SKIFT för att begränsa, ALT för att kopiera + + + + Draft_PathArray + + + PathArray + PathArray + + + + Creates copies of a selected object along a selected path. + Creates copies of a selected object along a selected path. Draft_Point - + Point - Punkt + Punkt - + Creates a point object - Skapar ett punktobjekt + Skapar punktobjekt Draft_Polygon - + Polygon - Polygon + Polygon - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Skapar en regelbunden månghörning. CTRL för att snäppa, SKIFT för att begränsa + Skapar en regelbunden månghörning. CTRL för att snäppa, SKIFT för att begränsa Draft_Rectangle - + Rectangle - Rektangel + Rektangel - + Creates a 2-point rectangle. CTRL to snap - Skapar en 2-punkts rektangel. CTRL för att snäppa + Skapar en 2-punkts rektangel. CTRL för att snäppa Draft_Rotate - + Rotate - Rotera + Rotera - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - Roterar de valda objekten. CTRL för att snäppa, SKIFT för att begränsa, ALT skapar en kopia + Roterar de valda objekten. CTRL för att snäppa, SKIFT för att begränsa, ALT skapar en kopia Draft_Scale - + Scale - Skala + Skala - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - Skalar de valda objekten från en baspunkt.CTRL för att snäppa, SKIFT för att begränsa, ALT för att kopiera + Skalar de valda objekten från en baspunkt.CTRL för att snäppa, SKIFT för att begränsa, ALT för att kopiera Draft_SelectGroup - + Select group - Välj grupp + Välj grupp - + Selects all objects with the same parents as this group - Markerar alla objekt med samma föräldrar som denna grupp + Markerar alla objekt med samma föräldrar som denna grupp Draft_SelectPlane - + SelectPlane - Välj plan + Välj plan - + Select a working plane for geometry creation - Väljer ett arbetsplan för skapande av geometri + Väljer ett arbetsplan för skapande av geometri Draft_Shape2DView - + Shape 2D view - 2D form vy + 2D form vy - + Creates Shape 2D views of selected objects - Skapar form 2D vyer för markerade objekt + Skapar form 2D vyer för markerade objekt - + Convert bidirectionally between Draft and Sketch objects - Konvertera bidirektionellt mellan ritning och skiss objekt + Konvertera bidirektionellt mellan ritning och skiss objekt + + + + Draft_ShapeString + + + Shape from text... + Shape from text... + + + + Creates text string in shapes. + Creates text string in shapes. Draft_ShowSnapBar - + Show Snap Bar - Visa snäppfält + Visa snäppfält - + Shows Draft snap toolbar - Visar snäpp-verktygsfältför ritning + Visar snäpp-verktygsfältför ritning + + + + Draft_Snap_Angle + + + Angles + Angles + + + + Snaps to 45 and 90 degrees points on arcs and circles + Snaps to 45 and 90 degrees points on arcs and circles + + + + Draft_Snap_Center + + + Center + Center + + + + Snaps to center of circles and arcs + Snaps to center of circles and arcs + + + + Draft_Snap_Dimensions + + + Dimensions + Dimensioner + + + + Shows temporary dimensions when snapping to Arch objects + Shows temporary dimensions when snapping to Arch objects + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Snaps to endpoints of edges + Snaps to endpoints of edges + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Snaps to extension of edges + Snaps to extension of edges + + + + Draft_Snap_Grid + + + Grid + Grid + + + + Snaps to grid points + Snaps to grid points + + + + Draft_Snap_Intersection + + + Intersection + Skärning + + + + Snaps to edges intersections + Snaps to edges intersections + + + + Draft_Snap_Lock + + + Toggle On/Off + Toggle On/Off + + + + Activates/deactivates all snap tools at once + Activates/deactivates all snap tools at once + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Snaps to midpoints of edges + Snaps to midpoints of edges + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Snaps to nearest point on edges + Snaps to nearest point on edges + + + + Draft_Snap_Ortho + + + Ortho + Ortho + + + + Snaps to orthogonal and 45 degrees directions + Snaps to orthogonal and 45 degrees directions + + + + Draft_Snap_Parallel + + + Parallel + Parallel + + + + Snaps to parallel directions of edges + Snaps to parallel directions of edges + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Snaps to perpendicular points on edges + Snaps to perpendicular points on edges + + + + Draft_Snap_WorkingPlane + + + Working Plane + Working Plane + + + + Restricts the snapped point to the current working plane + Restricts the snapped point to the current working plane Draft_Text - + Text - Text + Text - + Creates an annotation. CTRL to snap - Skapar en annotering. CTRL för att snäppa + Skapar en annotering. CTRL för att snäppa Draft_ToggleConstructionMode - + Toggle construcion Mode - Växla konstruktionsläge + Växla konstruktionsläge - + Toggles the Construction Mode for next objects. - Växlar till konstruktionsläge för efterkommande objekt. + Växlar till konstruktionsläge för efterkommande objekt. Draft_ToggleContinueMode - - Toggle continue Mode - Växla fortsättläge + + Toggle Continue Mode + Toggle Continue Mode - + Toggles the Continue Mode for next commands. - Växlar Fortsättläge för nästa kommandon. + Växlar Fortsättläge för nästa kommandon. Draft_ToggleDisplayMode - + Toggle display mode - Växla visningsläge + Växla visningsläge - + Swaps display mode of selected objects between wireframe and flatlines - Växlar visningsläget för de valda objekten mellan trådar och platta linjer + Växlar visningsläget för de valda objekten mellan trådar och platta linjer Draft_ToggleGrid - + Toggle Grid - Växla rutnät + Tänd/släck rutnät - + Toggles the Draft gid on/off - Växlar ritningsrutnätet på/av - - - - Draft_ToggleSnap - - - Toggle snap - Växla snäpp - - - - Toggles Draft snap on or off - Växlar ritningssnäpp på eller av + Växlar ritningsrutnätet på/av Draft_Trimex - + Trimex - Trimex + Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - Trimmar eller förlänger det markerade objektet eller extruderar enstaka ytor. CTRL snäpper, SKIFT begränsar till nuvarande segment eller till normal, ALT inverterar + Trimmar eller förlänger det markerade objektet eller extruderar enstaka ytor. CTRL snäpper, SKIFT begränsar till nuvarande segment eller till normal, ALT inverterar Draft_UndoLine - + Undo last segment - Ångra sista segmentet + Ångra sista segmentet - + Undoes the last drawn segment of the line being drawn - Ångrar det senast ritade segmentet på den linje som ritas + Ångrar det senast ritade segmentet på den linje som ritas Draft_Upgrade - + Upgrade - Uppgradera + Uppgradera - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - Förenar de valda objekten till ett objekt, eller konverterar stängda linjer till fyllda ytor, eller förenar ytor + Förenar de valda objekten till ett objekt, eller konverterar stängda linjer till fyllda ytor, eller förenar ytor Draft_Wire - + DWire - DWire + DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Skapar en flerpunkts DraftWire (DWire). CTRL för att snäppa, SKIFT för att begränsa + Skapar en flerpunkts DraftWire (DWire). CTRL för att snäppa, SKIFT för att begränsa Draft_WireToBSpline - + Wire to BSpline - Tråd till BSpline + Tråd till BSpline - + Converts between Wire and BSpline - Konverterar mellan tråd och BSpline + Konverterar mellan tråd och BSpline @@ -513,1509 +786,1921 @@ General Draft Settings - Allmänna skissinställningar + Allmänna skissinställningar - - Default color - Standardfärg - - - + the default color for new objects - standardfärgen för nya objekt + standardfärgen för nya objekt - - Default linewidth - Standard linjebredd - - - + the default linewidth for new objects - standard linjebredd för nya objekt + standard linjebredd för nya objekt - - Snap color - Snäppfärg - - - + the default color for snap symbols - standardfärg för snäppsymboler + standardfärg för snäppsymboler - - Construction color - Konstruktionsfärg - - - + This is the default color for objects being drawn while in construction mode. - Detta är standardfärgen för objekt som ritats i konstruktionsläget. + Detta är standardfärgen för objekt som ritats i konstruktionsläget. - + This is the default group name for construction geometry - Detta är standardgruppnamnet för konstruktionsgeometri + Detta är standardgruppnamnet för konstruktionsgeometri - + Construction - Konstruktion + Konstruktion + + + + check this if you want to use the color/linewidth from the toolbar as default + Markera detta alternativ om du vill använda färg/linjebredden från verktygsfältet som standard + + + + Save current color and linewidth across sessions + Spara nuvarande färg och linjebredd över sessioner + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + Om denna är ikryssad så kommer kopieringsläget att behållas över kommandot, annars kommer kommandon att alltid starta i inte-kopieringsläge + + + + Global copy mode + Globalt kopieringsläge - check this if you want to use the color/linewidth from the toolbar as default - Markera detta alternativ om du vill använda färg/linjebredden från verktygsfältet som standard - - - - Save current color and linewidth across sessions - Spara nuvarande färg och linjebredd över sessioner - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - Om denna är ikryssad så kommer kopieringsläget att behållas över kommandot, annars kommer kommandon att alltid starta i inte-kopieringsläge - - - - Global copy mode - Globalt kopieringsläge - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - Om det här är markerat, så kommer du alltid att snäppa till befintliga föremål medan du ritar. Om inte, så kommer du endast att snäppa när du trycker på CTRL. - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - Om denna är ikryssad så kommer objekten att visas som fyllda som standard. Annars kommer de att visas som en tråd + Om denna är ikryssad så kommer objekten att visas som fyllda som standard. Annars kommer de att visas som en tråd - - Fill objects by default - Fyll objekt som standard - - - + Default working plane - Standard arbetsplan + Standard arbetsplan - + None - Inget + Inget - + XY (Top) - XY (Topp) + XY (Topp) - + XZ (Front) - XZ (Fram) + XZ (Fram) - + YZ (Side) - YZ (sida) + YZ (sida) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - Antalet decimaler i interna koordinatoperationer (till exempel 3 = 0,001) + Antalet decimaler i interna koordinatoperationer (till exempel 3 = 0,001) - - Default text height - Standard texthöjd - - - + Default height for texts and dimensions - Standardhöjd för texter och dimensioner + Standardhöjd för texter och dimensioner - - Default text font - Standard teckensnitt - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - Detta är namnet på standardtypsnittet för all text och dimensioner. + Detta är namnet på standardtypsnittet för all text och dimensioner. Det kan vara ett typsnittsnamn som "Arial", en standardstil som "sans", "serif" eller "mono", eller en familj som "Arial,Helvetica,sans" eller ett namn med en stil som "Arial:Bold" - - Arial - Arial - - - + Default template sheet - Standardmall ark + Standardmall ark - + The default template to use when creating a new drawing sheet - Standardmallen som används när du skapar ett nytt ritningsark + Standardmallen som används när du skapar ett nytt ritningsark - + Import style - Importera stil + Importera stil - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - Detta är den metod som är vald för import eller översättning av DXF objektfärg till FreeCAD. -Om färgmappning är valt så måste du välja en färgmappningsfil som innehåller en översättningstabell som konverterar färger till linjebredder - - - + None (fastest) - Ingen (snabbast) + Ingen (snabbast) - + Use default color and linewidth - Använd standardfärg och linjebredd + Använd standardfärg och linjebredd - + Original color and linewidth - Original färg och linjebredd + Original färg och linjebredd - - Color mapped to linewidth - Färg som är mappad till linjebredden - - - + if this is checked, paper space objects will be imported too - om denna är ikryssad så kommer pappersrymd objekt att importeras också + om denna är ikryssad så kommer pappersrymd objekt att importeras också - - Import layouts - Importera layouter - - - + if this is unchecked, texts/mtexts won't be imported - Om detta inte är ikryssad, så kommer texter/mtexts inte importeras + Om detta inte är ikryssad, så kommer texter/mtexts inte importeras - - Color mapping file - Färgmappnings fil - - - - The color mapping file for translating dxf colors into linewidths - Färgmappnings fil för översättning av dxf färger till linjebredder - - - - Max Spline Segment - Max Spline Segment - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - Vid export av splines till DXF, så omvandlas de till polylines. Detta värde är den maximala längden för varje polyline segment. Om 0, så behandlas hela splinen som ett rakt segment. + Vid export av splines till DXF, så omvandlas de till polylines. Detta värde är den maximala längden för varje polyline segment. Om 0, så behandlas hela splinen som ett rakt segment. - + This is the method choosed for importing SVG object color into FreeCAD. - Detta är den valda metoden för import av SVG objektfärger till FreeCAD. + Detta är den valda metoden för import av SVG objektfärger till FreeCAD. - + Check this if you want the areas (3D faces) to be imported too. - Kryssa i här om du vill att areorna (3D ytorna) ska importeras också. + Kryssa i här om du vill att areorna (3D ytorna) ska importeras också. - + Import OCA areas - Importera OCA areor + Importera OCA areor General settings - Allmänna inställningar + Allmänna inställningar - + Construction group name - Konstruktion gruppnamn + Konstruktion gruppnamn - + Tolerance - Tolerans + Tolerans - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - Detta är det värde som används av funktioner som använder en tolerans. Värden med skillnader under detta värde kommer att behandlas som samma. + Detta är det värde som används av funktioner som använder en tolerans. Värden med skillnader under detta värde kommer att behandlas som samma. - - Dimensions & Leader arrow style - Mått & ledare Pilformat - - - - Dot 5 - Punkt 5 - - - - Dot 7 - Punkt 7 - - - - Dot 9 - Punkt 9 - - - - Circle 5 - Cirkel 5 - - - - Circle 7 - Cirkel 7 - - - - Circle 9 - Cirkel 9 - - - - Slash 5 - Snedstreck 5 - - - - Slash 7 - Snedstreck 7 - - - - Slash 9 - snedstreck 9 - - - - Backslash 5 - Omvänt snedstreck 5 - - - - Backslash 7 - Omvänt snedstreck 7 - - - - Backslash 9 - Omvänt snedstreck 9 - - - - Import/Export - Importera/Exportera - - - + DXF format options - DXF format alternativ + DXF format alternativ - - Import texts and dimensions - Importera texter och dimensioner - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Markera här om du vill att icke-namngivna block (börjar med *) ska importeras också + Markera här om du vill att icke-namngivna block (börjar med *) ska importeras också - - Import *blocks - Importera *block - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - Om markerat, så kommer freecad att försöka förena sammanfallande objekt till trådar. Akta dig, detta kan ta en stund ... + Om markerat, så kommer freecad att försöka förena sammanfallande objekt till trådar. Akta dig, detta kan ta en stund ... - + Join geometry - Förena geometri + Förena geometri - + SVG format options - SVG-format alternativ + SVG-format alternativ - + OCA format options - OCA formatalternativ + OCA formatalternativ - + Alternate SVG Patterns location - Alternativ SVG Mönsterplats + Alternativ SVG Mönsterplats - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Här kan du ange en katalog som innehåller SVG-filer som innehåller <pattern> definitioner som kan läggas till standard tvärsnittsmönstren + Här kan du ange en katalog som innehåller SVG-filer som innehåller <pattern> definitioner som kan läggas till standard tvärsnittsmönstren - + Draft interface mode - Gränssnittsläge för skiss + Gränssnittsläge för skiss - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - Detta är det gränssnittsläge i vilket skissmodulen kommer att arbeta: Verktygsfält läget kommer att placera alla skiss inställningar i ett separat verktygsfält, medan Aktivitetsfälts läget kommer att använda FreeCAD's uppgiftsvysystem för alla sina användarinteraktioner + Detta är det gränssnittsläge i vilket skissmodulen kommer att arbeta: Verktygsfält läget kommer att placera alla skiss inställningar i ett separat verktygsfält, medan Aktivitetsfälts läget kommer att använda FreeCAD's uppgiftsvysystem för alla sina användarinteraktioner - + Toolbar - Verktygsfält + Verktygsfält - + Taskview - Uppgiftsvy + Uppgiftsvy - + Constrain mod - Begränsnings mod + Begränsnings mod - + The Constraining modifier key - Begränsnings låstangenten + Begränsnings låstangenten - + shift - SKIFT + SKIFT - + ctrl - CTRL + CTRL - + alt - ALT + ALT - + Snap mod - Snäpp mod + Snäpp mod + + + + The snap modifier key + Snäpp låstangenten + + + + Alt mod + Alt mod + + + + The alt modifier key + Alt låstangenten + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + Efter kopiering av objekt, så blir objekten normalt markerade. Om detta alternativ är markerat, så kommer grundobjekten att markeras istället. + + + + Select base objects after copying + Välj grundobjekt efter kopiering + + + + If checked, a grid will appear when drawing + Om markerat, så kommer ett rutnät att synas under ritning + + + + Use grid + Använd rutnät + + + + Grid spacing + Rutnätsavstånd + + + + The spacing between each grid line + Avståndet mellan varje rutnätslinje + + + + Main lines every + Huvudlinjer varje + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + Huvudlinjer kommer att ritas tjockare. Ange här hur många rutor mellan huvudlinjer. + + + + Internal precision level + Intern precisionsnivå - The snap modifier key - Snäpp låstangenten - - - - Alt mod - Alt mod - - - - The alt modifier key - Alt låstangenten - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Efter kopiering av objekt, så blir objekten normalt markerade. Om detta alternativ är markerat, så kommer grundobjekten att markeras istället. - - - - Select base objects after copying - Välj grundobjekt efter kopiering - - - - Always snap to objects (disable snap mod key) - Snäpp alltid till objekt (inaktivera snäpp mod tangent) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - Radien för snäppning till specialpunkter. Sätt till 0 för ingen distans (oändligt) - - - - Snap range - Snäppområde - - - - px - px - - - - If checked, a grid will appear when drawing - Om markerat, så kommer ett rutnät att synas under ritning - - - - Use grid - Använd rutnät - - - - Grid spacing - Rutnätsavstånd - - - - The spacing between each grid line - Avståndet mellan varje rutnätslinje - - - - Main lines every - Huvudlinjer varje - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - Huvudlinjer kommer att ritas tjockare. Ange här hur många rutor mellan huvudlinjer. - - - - Internal precision level - Intern precisionsnivå - - - Dimensions precision level - Precisionsnivå för dimensioner + Precisionsnivå för dimensioner - - Vertical dimensions text orientation - Textorientering för vertikala dimensioner - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - Detta är dimensionstextens placering när dimensionerna är vertikala. Standard är vänster, vilket är ISO standard + Detta är dimensionstextens placering när dimensionerna är vertikala. Standard är vänster, vilket är ISO standard - + Left (ISO standard) - Vänster (ISO standard) + Vänster (ISO standard) - + Right - Höger + Höger - - Create parametric objects - Skapa parametriska objekt - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - Om detta är markerat, så kommer objekt från samma lager att förenas till skissblock, vilket ger snabbare skärmuppdatering, men reducerar redigeringsförmågan + Om detta är markerat, så kommer objekt från samma lager att förenas till skissblock, vilket ger snabbare skärmuppdatering, men reducerar redigeringsförmågan - + Group layers into blocks - Gruppera lager i block + Gruppera lager i block - + If this is checked, all objects containing faces will be exported as 3d polyfaces - Om detta är markerat, så kommer alla objekt som innehåller ytor att exporteras som 3D-polyfaces + Om detta är markerat, så kommer alla objekt som innehåller ytor att exporteras som 3D-polyfaces - + Export 3D objects as polyface meshes - Exportera 3D-objekt som polyface nät + Exportera 3D-objekt som polyface nät If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - Om detta är markerat, så visas inte ritarbetsbänken. Användbart eftersom alla ritverktyg även finns i Arch arbetsbänk. + Om detta är markerat, så visas inte ritarbetsbänken. Användbart eftersom alla ritverktyg även finns i Arch arbetsbänk. Hide Draft workbench - Göm Ritarbetsbänk + Göm Ritarbetsbänk - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - Om detta är markerat, så kommer snäppning inte att fungera mot objekt med fler än det angivna antalet kanter - - - - Snap maximum - Maximal snäpp - - - - Maximum number of edges to be considered for snapping - Maximala antalet kanter för snäppning - - - - Maximum number of edges - Maximala antalet kanter - - - + If checked, the Snap toolbar will be shown whenever you use snapping - Om markerat så kommer snäppverktygsfältet att visas varje gång du använder snäpp + Om markerat så kommer snäppverktygsfältet att visas varje gång du använder snäpp - + Show Draft Snap toolbar - Visar snäpp-verktygsfält för ritning + Visar snäpp-verktygsfält för ritning - + Hide Draft snap toolbar after use - Göm snäpp-verktygsfält för ritning efter användning + Göm snäpp-verktygsfält för ritning efter användning - + if checked, a widget indicating the current working plane orientation appears during drawing operations - om markerat visar en widget det aktuella arbetsplanets orientering under ritningsoperationer + om markerat visar en widget det aktuella arbetsplanets orientering under ritningsoperationer - + Show Working Plane tracker - Visa arbetsplan tracker + Visa arbetsplan tracker - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - Om markerat, så kommer rit rutnätet alltid vara synligt när ritarbetsbänken är aktiv, annars bara när du använder ett kommando + Om markerat, så kommer rit rutnätet alltid vara synligt när ritarbetsbänken är aktiv, annars bara när du använder ett kommando - - Always show - Visa alltid - - - - Create Sketches - Skapa skisser - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - Om detta är markerat, så kommer importerade texter att få standard ritnings-textstorlek, i stället för den storlek som de har i DXF-dokumentet + Om detta är markerat, så kommer importerade texter att få standard ritnings-textstorlek, i stället för den storlek som de har i DXF-dokumentet - + Use standard font size for texts - Använd standardteckensnittsstorlek för texter + Använd standardteckensnittsstorlek för texter - + If this is checked, hatches will be converted into simple wires - If this is checked, hatches will be converted into simple wires + Om detta är markerat, så kommer tvärsnittsmarkeringar att konverteras till enkla trådar - + Import hatch boundaries as wires - Import hatch boundaries as wires + Importera tvärsnittsmarkeringsgränser som trådar - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width + Om denna är markerad, så kommer de polylinjer som har en definierad bredd att renderas som stängda trådar med korrekt bredd - + Render polylines with width - Render polylines with width + Rendera polylinjer med bredd - - Export Style - Export Style - - - + Style of SVG file to write when exporting a Sketch. - Style of SVG file to write when exporting a Sketch. + Formatet för SVG fil att skriva när du exporterar en skiss. - + Translated (for print & display) - Translated (for print & display) + Översatt (för utskrift & visning) - + Raw (for CAM) - Raw (for CAM) + Rå (för CAM) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds + När du exporterar SVG vyer, gör så att alla vita linjer visas i svart, för bättre läsbarhet mot vit bakgrund - + Translate white line color to black - Translate white line color to black + Översätt vit linjefärg till svart + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + + + + Use Part Primitives when available + Use Part Primitives when available + + + + Snapping + Snapping + + + + If this is checked, snapping is activated without the need to press the snap mod key + If this is checked, snapping is activated without the need to press the snap mod key + + + + Always snap (disable snap mod) + Always snap (disable snap mod) + + + + Construction geometry + Konstruktionsgeometri + + + + Construction geometry color + Construction geometry color + + + + Import + Import + + + + texts and dimensions + texts and dimensions + + + + points + points + + + + layouts + layouts + + + + *blocks + *blocks + + + + If this is checked, the exported objects will be projected to reflect the current view direction + If this is checked, the exported objects will be projected to reflect the current view direction + + + + Project exported objects along current view direction + Project exported objects along current view direction + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipse export is badly supported. Use this to export them as polylines instead. + + + + DWG format options + DWG format options + + + + Path to Teigha File Converter + Path to Teigha File Converter + + + + The path to your Teigha File Converter executable + The path to your Teigha File Converter executable + + + + Visual settings + Visual settings + + + + Visual Settings + Visual Settings + + + + Default line color + Standard linjefärg + + + + Default line width + Default line width + + + + Snap symbols style + Snap symbols style + + + + Draft classic style + Draft classic style + + + + Bitsnpieces style + Bitsnpieces style + + + + Color + Color + + + + Hatch patterns resolution + Hatch patterns resolution + + + + Grid + Grid + + + + Always show the grid + Always show the grid + + + + Texts and dimensions + Texts and dimensions + + + + Texts + Texts + + + + font + font + + + + Internal font + Internal font + + + + size + size + + + + Dimensions arrows + Dimensions arrows + + + + style + style + + + + Dot + Dot + + + + Circle + Cirkel + + + + Arrow + Arrow + + + + The default size of arrows + The default size of arrows + + + + Dimensions lines + Dimensions lines + + + + text above + text above + + + + text inside + text inside + + + + The default size of dimensions extension lines + The default size of dimensions extension lines + + + + Dimensions text + Dimensions text + + + + orientation + orientation + + + + spacing + spacing + + + + The space between the dimension line and the dimension text + The space between the dimension line and the dimension text + + + + Default ShapeString Font File + Default ShapeString Font File + + + + Select a font file + Select a font file + + + + Fill objects with faces whenever possible + Fill objects with faces whenever possible + + + + DXF / DWG options + DXF / DWG options + + + + Create + Skapa + + + + If thi sis checked, only standard Part objects will be created (fastest) + If thi sis checked, only standard Part objects will be created (fastest) + + + + simple Part shapes + simple Part shapes + + + + If this is checked, parametric Draft objects will be created whenever possible + If this is checked, parametric Draft objects will be created whenever possible + + + + Draft objects + Draft objects + + + + If this is checked, sketches will be created whenever possible + If this is checked, sketches will be created whenever possible + + + + Sketches + Sketches + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + + + + Get original colors from the DXF file + Get original colors from the DXF file + + + + If this is checked, DXF layers will be imported as Draft layers + If this is checked, DXF layers will be imported as Draft layers + + + + Use Draft Layers + Use Draft Layers + + + + Treat ellipses and splines as polylines + Treat ellipses and splines as polylines + + + + Max Spline Segment: + Max Spline Segment: + + + + SVG / OCA options + SVG / OCA options + + + + Export style + Export style + + + + Snapping settings + Snapping settings + + + + Show the unit suffix in dimensions + Show the unit suffix in dimensions + + + + Workbench + + + Draft Snap + Draft Snap + + + + Draft creation tools + Verktyg för att skapa skisser + + + + Draft modification tools + Modifieringsverktyg till skisser draft - + + Draft Command Bar + Draft Command Bar + + + active command: - Aktivt kommando: + Aktivt kommando: - + None - Inget + Inget - + Active Draft command - Aktivt ritkommando + Aktivt ritkommando - + X coordinate of next point - Nästa punkts X koordinat + Nästa punkts X koordinat - + X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - Nästa punkts Y koordinat - - - - Z coordinate of next point - Nästa punkts Z koordinat - - - - Radius - Radie - - - - Radius of Circle - Cirkelradie - - - - Coordinates relative to last point or absolute (SPACE) - Relativa koordinater till sista punkten eller absoluta (MELLANSLAG) - - - - Undo the last segment (CTRL+Z) - Ångra det sista segmentet (CTRL+Z) - - - - Finishes and closes the current line (C) - Avslutar och stänger den pågående linjen (C) - - - - Offset - Offset - - - - XY - XY - - - - Select XY plane - Välj XY plan - - - - XZ - XZ - - - - Select XZ plane - Välj XZ plan - - - - YZ - YZ - - - - Select YZ plane - Välj YZ plan - - - - View - Vy - - - - Select plane perpendicular to the current view - Välj plan vinkelrätt till nuvarande vy - - - - Do not project points to a drawing plane - Projicera inte punkter till ett ritplan - - - - If checked, objects will be copied instead of moved (C) - Om markerad, så kommer objekten att kopieras istället för att flyttas - - - - Line Color - Linjefärg - - - - Face Color - Ytfärg - - - - Line Width - Linjebredd - - - - Font Size - Teckenstorlek - - - - Apply to selected objects - Applicera på valda objekt - - - - Toggles Construction Mode - Växlar konstruktionsläge - - - - Select Plane - Välj plan - - - - Line - Linje - - - - Circle - Cirkel + X - Center X - X center + Y + Y - - Arc - Cirkelbåge + + Z + Z - - Pick Object - Välj objekt - - - - draft Command Bar - Rit kommandolåda - - - - Pick a face to define the drawing plane - - Välj en plan yta för att definiera ritplanet - - - - - Pick first point: - - Välj första punkten: - - - - - Pick next point: - - Välj nästa punkt: - - - - - Pick next point, or (F)inish or (C)lose: - - Välj nästa punkt, eller avsluta(F) eller stäng(C): - - - - - Pick opposite point: - - Välj motsatt punkt: - - - - - Pick center point: - - Välj centerpunkt: - - - - Pick radius: - - Välj radie: - - - - - Pick start angle: - - Välj startvinkel: - - - - - Pick aperture: - - Välj vinkelöppning: - - - - Aperture angle: - - Öppningsvinkel: - - - - Pick location point: - - Välj placeringspunkt: - - - - - Select an object to move - - Välj ett objekt att flytta - - - - - Pick start point: - - Välj startpunkt: - - - - - Pick end point: - - Välj slutpunkt: - - - - - Select an object to rotate - - Välj ett objekt att rotera - - - - - Pick rotation center: - - Välj rotationscentrum: - - - - - Pick base angle: - - Välj basvinkel: - - - - - Pick rotation angle: - - Välj rotationsvinkel: - - - - - Select an object to offset - - Välj ett objekt att skapa en offset till - - - - - Offset only works on one object at a time - - Offset fungerar endast på ett objekt åt gången - - - - - Pick distance: - - Välj distans: - - - - - Select an object to upgrade - - Välj ett objekt att uppgradera - - - - - Select an object to trim/extend - - Välj ett objekt att trimma/förlänga - - - - - Select an object to scale - - Välj ett objekt att skala - - - - - Pick base point: - - Välj baspunkt: - - - - - Pick scale factor: - - Välj skalfaktor: - - - - - Number of sides - Antal sidor - - - - &Relative - &Relativ - - - - &Undo - Ån&gra - - - - &Close - S&täng - - - - &Copy - K&opiera - - - - If checked, command will not finish until you press the command button again - Om markerat, så avslutas inte kommandot förrän du trycker på kommandoknappen igen - - - - &Continue - &Fortsätt - - - - Last point has been removed - - Sista punkten har tagits bort - - - - Spline has been closed - - Spline har stängts - - - - Edges don't intersect! - - Kanterna skär inte varandra! - - - - Cannot offset this object type - - Kan inte skapa offset för denna objekttyp - - - - Found groups: closing each open object inside - - Hittade grupper: stänger alla öppna objekt inuti dem - - - - Found 2 objects: fusing them - - Hittade 2 objekt: förenar dem - - - - Found 1 non-parametric objects: draftifying it - - Hittade 1 icke-parametriskt objekt: görs om till skiss - - - - Found 1 closed sketch object: making a face from it - - Hittade 1 stängt skissobjekt: gör en yta av det - - - - Found 1 open wire: closing it - - Hittade 1 öppen tråd: stänger den - - - - Found several edges: wiring them - - Hittade flera kanter: gör trådar av dem - - - - Found several non-connected edges: making compound - - Hittade flera icke-anslutna kanter: gör sammansatta objekt av dem - - - - Found several non-treatable objects: making compound - - Hittade flera icke-behandlingsbara objekt: gör sammansatt objekt av dem - - - - Found 1 parametric object: breaking its dependencies - - Hittade 1 parametriskt objekt: bryter dess beroenden - - - - Found 2 objects: subtracting them - - Hittade 2 objekt: subtraherar dem - - - - Found several faces: splitting them - - Hittade flera ytor: delar dem - - - - Found several objects: subtracting them from the first one - - Hittade flera objekt: subtraherar dem från den första - - - - Found 1 face: extracting its wires - - Hittade 1 yta: utvinner dess trådar - - - - Found only wires: extracting their edges - - Hittade bara trådar: utvinner deras kanter - - - - This object type is not editable - - Denna objekttyp kan inte redigeras - - - - Active object must have more than two points/nodes - - Aktiva objekt måste ha mer än två punkter/noder - - - - Finishes the current drawing or editing operation (F) - Avslutar den aktuella ritningen eller redigeringsoperationen (F) - - - - Add points to the current object - Lägg till punkter till det aktuella objektet - - - - Remove points from the current object - Ta bort punkter från det aktuella objektet - - - - F&illed - F&ylld - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Markera detta om objektet ska visas som fyllt, annars kommer det att visas som trådmodell (i) - - - - &Finish - &Klart - - - - If checked, an OCC-style offset will be performed instead of the classic offset - Om detta är markerat så kommer en offset i OCC-stil utföras istället för klassisk offset - - - - &OCC-style offset - &OCC-stil offset - - - - &Wipe - &Rensa - - - - Wipes the existing segments of this line and starts again from the last point (W) - Rensar befintliga segment av denna linje och börjar om från den sista punkten (W) + + Y coordinate of next point + Nästa punkts Y koordinat - Point - Punkt + Z coordinate of next point + Nästa punkts Z koordinat - - Distance - Distans + + Radius + Radie - - Edit - Redigera + + Radius of Circle + Cirkelradie - - Create BSpline - Skapa BSpline + + &Relative + &Relativ - - Create Rectangle - Skapa rektangel + + Coordinates relative to last point or absolute (SPACE) + Relativa koordinater till sista punkten eller absoluta (MELLANSLAG) - - Create Circle - Skapa Cirkel + + F&illed + F&ylld - - Create Arc - Skapa Cirkelbåge + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + Markera detta om objektet ska visas som fyllt, annars kommer det att visas som trådmodell (i) - - Create Polygon - Skapa Polygon + + &Finish + &Klart - - Create Text - Skapa Text + + Finishes the current drawing or editing operation (F) + Avslutar den aktuella ritningen eller redigeringsoperationen (F) - - Create Dimension - Skapa Dimension + + If checked, command will not finish until you press the command button again + Om markerat, så avslutas inte kommandot förrän du trycker på kommandoknappen igen - - Copy - Kopiera + + &Continue + &Fortsätt - - Move - Flytta + + If checked, an OCC-style offset will be performed instead of the classic offset + Om detta är markerat så kommer en offset i OCC-stil utföras istället för klassisk offset - - Change Style - Ändra Stil + + &OCC-style offset + &OCC-stil offset - - Rotate - Rotera + + Add points to the current object + Lägg till punkter till det aktuella objektet - - Found 1 solidificable object: solidifying it - - Hittade 1 solidifierbart objekt: solidifierar det + + Remove points from the current object + Ta bort punkter från det aktuella objektet - - Found several objects or faces: making a parametric face - - Hittade flera objekt eller ytor: gör en parametrisk yta + + Make Bezier node sharp + Make Bezier node sharp - - Found objects containing curves: fusing them - - Hittade objekt som innehåller kurvor: förenar dem + + Make Bezier node tangent + Make Bezier node tangent - - Found several objects: fusing them - - Hittade flera objekt: förenar dem + + Make Bezier node symmetric + Make Bezier node symmetric - - Scale - Skala + + &Undo + Ån&gra + + + + Undo the last segment (CTRL+Z) + Ångra det sista segmentet (CTRL+Z) + + + + &Close + S&täng + + + + Finishes and closes the current line (C) + Avslutar och stänger den pågående linjen (C) + + + + &Wipe + &Rensa + + + + Wipes the existing segments of this line and starts again from the last point (W) + Rensar befintliga segment av denna linje och börjar om från den sista punkten (W) + + + + Number of sides + Antal sidor + + + + Offset + Offset + + + + XY + XY + + + + Select XY plane + Välj XY plan + + + + XZ + XZ + + + + Select XZ plane + Välj XZ plan + + + + YZ + YZ + + + + Select YZ plane + Välj YZ plan + + + + View + Vy + + + + Select plane perpendicular to the current view + Välj plan vinkelrätt till nuvarande vy + + + + Do not project points to a drawing plane + Projicera inte punkter till ett ritplan + + + + &Copy + K&opiera + + + + If checked, objects will be copied instead of moved (C) + Om markerad, så kommer objekten att kopieras istället för att flyttas + + + + Text string to draw + Text string to draw + + + + String + Sträng + + + + Height of text + Height of text + + + + Height + Höjd + + + + Intercharacter spacing + Intercharacter spacing + + + + Tracking + Tracking + + + + Full path to font file: + Full path to font file: + + + + Open a FileChooser for font file + Open a FileChooser for font file + + + + Set/unset a working plane + Set/unset a working plane + + + + Line Color + Linjefärg + + + + Face Color + Ytfärg + + + + Line Width + Linjebredd - Trim - Trimma + Font Size + Teckenstorlek - - Start Angle - Startvinkel + + Apply to selected objects + Applicera på valda objekt - - Aperture - Öppning + + Toggles Construction Mode + Växlar konstruktionsläge - - Installed Macros - Installerade makron + + Select Plane + Välj plan - - Wire tools - Trådverktyg + + Line + Linje - + DWire - DWire + DWire - - Create DWire - Create DWire + + Circle + Cirkel - - DWire has been closed + + Center X + X center + + + + Arc + Cirkelbåge + + + + Point + Punkt + + + + Distance + Distans + + + + Trim + Trimma + + + + Pick Object + Välj objekt + + + + Edit + Redigera + + + + Global X + Global X + + + + Global Y + Global Y + + + + Global Z + Global Z + + + + Local X + Local X + + + + Local Y + Local Y + + + + Local Z + Local Z + + + + Invalid Size value. Using 200.0. + Invalid Size value. Using 200.0. + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + Please enter a text string. + + + + Select a Font file + Select a Font file + + + + Please enter a font file. + Please enter a font file. + + + + Draft.makeBSpline: not enough points - DWire has been closed + Draft.makeBSpline: not enough points - - BSpline - BSpline + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Equal endpoints forced Closed + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Invalid pointslist + + + + + Found groups: closing each open object inside + + Hittade grupper: stänger alla öppna objekt inuti dem + + + + Found mesh(es): turning into Part shapes + + Found mesh(es): turning into Part shapes + + + + + Found 1 solidificable object: solidifying it + + Hittade 1 solidifierbart objekt: solidifierar det + + + + Found 2 objects: fusing them + + Hittade 2 objekt: förenar dem + + + + Found several objects: making a shell + + Found several objects: making a shell + + + + + Found several coplanar objects or faces: making one face + + Found several coplanar objects or faces: making one face + + + + + Found 1 non-parametric objects: draftifying it + + Hittade 1 icke-parametriskt objekt: görs om till skiss + + + + Found 1 closed sketch object: making a face from it + + Hittade 1 stängt skissobjekt: gör en yta av det + + + + Found closed wires: making faces + + Found closed wires: making faces + + + + + Found 1 open wire: closing it + + Hittade 1 öppen tråd: stänger den + + + + Found several open wires: joining them + + Found several open wires: joining them + + + + + Found several edges: wiring them + + Hittade flera kanter: gör trådar av dem + + + + Found several non-treatable objects: making compound + + Hittade flera icke-behandlingsbara objekt: gör sammansatt objekt av dem + + + + Unable to upgrade these objects. + + Unable to upgrade these objects. + + + + + Found 1 block: exploding it + + Found 1 block: exploding it + + + + + Found 1 parametric object: breaking its dependencies + + Hittade 1 parametriskt objekt: bryter dess beroenden + + + + Found 2 objects: subtracting them + + Hittade 2 objekt: subtraherar dem + + + + Found several faces: splitting them + + Hittade flera ytor: delar dem + + + + Found several objects: subtracting them from the first one + + Hittade flera objekt: subtraherar dem från den första + + + + Found 1 face: extracting its wires + + Hittade 1 yta: utvinner dess trådar + + + + Found only wires: extracting their edges + + Hittade bara trådar: utvinner deras kanter + + + + No more downgrade possible + + Ingen mer nedgradering är möjlig + + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + + Pick a face to define the drawing plane + + Välj en plan yta för att definiera ritplanet + + + + + Pick first point: + + Välj första punkten: + + + + + Create Line + Create Line + + + + Create DWire + Skapa DWire + + + + DWire has been closed + + DWire har stängts + + Last point has been removed + + Sista punkten har tagits bort + + + + Pick next point: + + Välj nästa punkt: + + + + + Pick next point, or (F)inish or (C)lose: + + Välj nästa punkt, eller avsluta(F) eller stäng(C): + + + + + BSpline + BSpline + + + + Spline has been closed + + Spline har stängts + + + + Create BSpline + Skapa BSpline + + + + BezCurve + BezCurve + + + + Bezier curve has been closed + + Bezier curve has been closed + + + + + Create BezCurve + Create BezCurve + + + Rectangle - Rektangel + Rektangel - + + Create Plane + Create Plane + + + + Create Rectangle + Skapa rektangel + + + + Pick opposite point: + + Välj motsatt punkt: + + + + + Pick center point: + + Välj centerpunkt: + + + + Pick radius: + + Välj radie: + + + + + Pick start angle: + + Välj startvinkel: + + + + + Pick aperture: + + Välj vinkelöppning: + + + + Create Circle + Skapa Cirkel + + + + Create Arc + Skapa Cirkelbåge + + + + Start Angle + Startvinkel + + + + Aperture + Öppning + + + + Aperture angle: + + Öppningsvinkel: + + + Polygon - Polygon + Polygon - + + Create Polygon + Skapa Polygon + + + + Ellipse + Ellips + + + + Create Ellipse + Create Ellipse + + + Text - Text + Text - + + Pick location point: + + Välj placeringspunkt: + + + + + Create Text + Skapa Text + + + Dimension - Dimension + Dimension - - No upgrade available for this object + + Create Dimension + Skapa Dimension + + + + Edges don't intersect! - No upgrade available for this object + Kanterna skär inte varandra! + + + + ShapeString + ShapeString + + + + Pick ShapeString location point: + + Pick ShapeString location point: - - Couldn't upgrade these objects + + Create ShapeString + Create ShapeString + + + + Move + Flytta + + + + Select an object to move - Couldn't upgrade these objects + Välj ett objekt att flytta - - One wire is not planar, upgrade not done + + Pick start point: - One wire is not planar, upgrade not done + Välj startpunkt: - - Found a closed wire: making a face + + Copy + Kopiera + + + + Pick end point: - Found a closed wire: making a face + Välj slutpunkt: - - Found 1 open edge: making a line + + Change Style + Ändra Stil + + + + Select an object to rotate - Found 1 open edge: making a line + Välj ett objekt att rotera - - Found 1 circular edge: making a circle + + Pick rotation center: - Found 1 circular edge: making a circle + Välj rotationscentrum: - - No more downgrade possible + + Rotate + Rotera + + + + Pick base angle: - No more downgrade possible + Välj basvinkel: - - Draft creation tools - Draft creation tools + + Pick rotation angle: + + Välj rotationsvinkel: + - - Draft modification tools - Draft modification tools + + Select an object to offset + + Välj ett objekt att skapa en offset till + - + + Offset only works on one object at a time + + Offset fungerar endast på ett objekt åt gången + + + + + Cannot offset this object type + + Kan inte skapa offset för denna objekttyp + + + + Pick distance: + + Välj distans: + + + + + Select an object to upgrade + + Välj ett objekt att uppgradera + + + + + Upgrade + Uppgradera + + + + Downgrade + Nedgradera + + + + Select an object to trim/extend + + Välj ett objekt att trimma/förlänga + + + + + Scale + Skala + + + + Select an object to scale + + Välj ett objekt att skala + + + + + Pick base point: + + Välj baspunkt: + + + + + Pick scale factor: + + Välj skalfaktor: + + + + + Select an object to project + + Select an object to project + + + + + Select a Draft object to edit + + Select a Draft object to edit + + + + + This object type is not editable + + Denna objekttyp kan inte redigeras + + + + Active object must have more than two points/nodes + + Aktiva objekt måste ha mer än två punkter/noder + + + + Selection is not a Knot + + Selection is not a Knot + + + + + Endpoint of BezCurve can't be smoothed + + Endpoint of BezCurve can't be smoothed + + + + + Select an object to convert + + Select an object to convert + + + + + Select an object to array + + Select an object to array + + + + + Please select base and path objects + + Please select base and path objects + + + + + Create Point + Create Point + + + + Select an object to clone + + Select an object to clone + + + + + Select face(s) on existing object(s) + + Select face(s) on existing object(s) + + + + + Teigha File Converter not found, DWG support is disabled. + + Teigha File Converter not found, DWG support is disabled. + + + + + Installed Macros + Installerade makron + + + &Draft - &Draft + &Skiss - - Context tools - Context tools + + Utilities + Utilities + + + + Wire tools + Trådverktyg + + + + Snapping + Snapping + + + + Found 1 multi-solids compound: exploding it + + Found 1 multi-solids compound: exploding it + + + + + Sides + Sides 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b/src/Mod/Draft/Resources/translations/Draft_tr.ts index f700d0764..dabb13f18 100644 --- a/src/Mod/Draft/Resources/translations/Draft_tr.ts +++ b/src/Mod/Draft/Resources/translations/Draft_tr.ts @@ -1,511 +1,784 @@ - + Draft_AddPoint - + Add Point - Nokta Ekle + Nokta Ekle - + Adds a point to an existing wire/bspline - Mevcut bağlantı/bspline'a bir nokta ekler + Mevcut bağlantı/bspline'a bir nokta ekler Draft_AddToGroup - - Adds the selected object(s) to an existing group - Seçili nesneyi/nesneleri mevcut bir gruba ekler + + Add to group... + Gruba ekle... - - Add to group... - Gruba ekle... + + Adds the selected object(s) to an existing group + Seçili nesneyi/nesneleri mevcut bir gruba ekler Draft_ApplyStyle - + Apply Current Style - Varsayılan çizim şeklini uygula + Varsayılan çizim şeklini uygula - + Applies current line width and color to selected objects - Seçili nesnelere geçerli çizgi genişliğini ve rengini uygular + Seçili nesnelere geçerli çizgi genişliğini ve rengini uygular Draft_Arc - + Arc - Çember yayı + Çember yayı - + Creates an arc. CTRL to snap, SHIFT to constrain - Bir çember yayı oluşturur.kilitlemek için CTRL, sınırlamak için SHIFT + Bir çember yayı oluşturur.kilitlemek için CTRL, sınırlamak için SHIFT Draft_Array - + Array - Dizi + Dizi - + Creates a polar or rectangular array from a selected object - Seçilen bir nesneden yuvarlak ya da dikdörtgen bir dizi oluşturur + Seçilen bir nesneden yuvarlak ya da dikdörtgen bir dizi oluşturur Draft_BSpline - + B-Spline - B-Spline + B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Bir çok-noktalı b-eğri(bspline) oluşturur. Yaslamak için CTRL,sınırlamak için SHIFT + Bir çok-noktalı b-eğri(bspline) oluşturur. Yaslamak için CTRL,sınırlamak için SHIFT + + + + Draft_BezCurve + + + BezCurve + BezCurve + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Creates a Bezier curve. CTRL to snap, SHIFT to constrain Draft_Circle - + Circle - Çember + Çember - + Creates a circle. CTRL to snap, ALT to select tangent objects - Bir çember oluşturur.kilitlemek için CTRL, sınırlamak için SHIFT + Bir çember oluşturur.kilitlemek için CTRL, sınırlamak için SHIFT Draft_Clone - + Clone - Klon + Klon - + Clones the selected object(s) - Seçili nesnelerin birebir kopyalarını oluşturur + Seçili nesnelerin birebir kopyalarını oluşturur Draft_CloseLine - + Close Line - Çizgiyi kapatır + Çizgiyi kapatır - + Closes the line being drawn - Çizilen çizgiyi kapatır + Çizilen çizgiyi kapatır Draft_DelPoint - + Remove Point - Nokta Kaldır + Nokta Kaldır - + Removes a point from an existing wire or bspline - Mevcut bağlantı veya bspline içinden bir noktayı kaldırır + Mevcut bağlantı veya bspline içinden bir noktayı kaldırır Draft_Dimension - + Dimension - Boyut + Boyut - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - Bir boyut oluşturur.kilitlemek için CTRL, sınırlamak için SHIFT, bir segment seçmek için ALT + Bir boyut oluşturur.kilitlemek için CTRL, sınırlamak için SHIFT, bir segment seçmek için ALT Draft_Downgrade - + Downgrade - Önceki sürüme dön + Önceki sürüme dön - + Explodes the selected objects into simpler objects, or subtract faces - Seçili nesneleri daha basit parçacıklara ayrıştırır, veya yüzleri birbirinden çıkarır + Seçili nesneleri daha basit parçacıklara ayrıştırır, veya yüzleri birbirinden çıkarır Draft_Draft2Sketch - + Draft to Sketch - Taslaktan krokiye + Taslaktan krokiye Draft_Drawing - + Drawing - Çizim + Çizim - + Puts the selected objects on a Drawing sheet. - Seçili nesneleri çizim sayfasına koyar. + Seçili nesneleri çizim sayfasına koyar. Draft_Edit - + Edit - Düzenle + Düzenle - + Edits the active object - Etkin nesneyi düzenler + Etkin nesneyi düzenler + + + + Draft_Ellipse + + + Ellipse + Ellipse + + + + Creates an ellipse. CTRL to snap + Creates an ellipse. CTRL to snap + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected face(s) + Creates a facebinder object from selected face(s) Draft_FinishLine - + Finish line - Çizgiyi bitir + Çizgiyi bitir - + Finishes a line without closing it - Kapatmadan bir çizgiyi bitirir + Kapatmadan bir çizgiyi bitirir + + + + Draft_FlipDimension + + + Flip Dimension + Flip Dimension + + + + Flip the normal direction of a dimension + Flip the normal direction of a dimension + + + + Draft_Heal + + + Heal + Heal + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + Heal faultly Draft objects saved from an earlier FreeCAD version + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer + Adds a layer Draft_Line - + Line - Çizgi + Çizgi - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - 2-noktalı çizgi oluşturur. kilitlemek için CTRL, sınırlamak için SHIFT + 2-noktalı çizgi oluşturur. kilitlemek için CTRL, sınırlamak için SHIFT Draft_Move - + Move - Taşı + Taşı - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - Seçilen nesneleri 2 nokta arasında taşır. kilitlemek için CTRL, kısıtlamak için SHIFT, kopyalamak için ALT + Seçilen nesneleri 2 nokta arasında taşır. kilitlemek için CTRL, kısıtlamak için SHIFT, kopyalamak için ALT Draft_Offset - + Offset - Uzaklaşma + Uzaklaşma - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - Aktif nesneyi uzaklaştırır. kilitlemek için CTRL, kısıtlamak için SHIFT, kopyalamak için ALT + Aktif nesneyi uzaklaştırır. kilitlemek için CTRL, kısıtlamak için SHIFT, kopyalamak için ALT + + + + Draft_PathArray + + + PathArray + PathArray + + + + Creates copies of a selected object along a selected path. + Creates copies of a selected object along a selected path. Draft_Point - + Point - Nokta + Nokta - + Creates a point object - Bir nokta nesnesi oluşturur + Bir nokta nesnesi oluşturur Draft_Polygon - + Polygon - Çokgen + Çokgen - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Sıradan bir çokgen oluşturur. CTRL koparır, SHIFT sınırlar + Sıradan bir çokgen oluşturur. CTRL koparır, SHIFT sınırlar Draft_Rectangle - + Rectangle - Dikdörtgen + Dikdörtgen - + Creates a 2-point rectangle. CTRL to snap - 2-noktalı bir dikdörtgen oluşturur. kilitlemek için CTRL + 2-noktalı bir dikdörtgen oluşturur. kilitlemek için CTRL Draft_Rotate - + Rotate - Döndür + Döndür - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - Seçili nesneleri döndürür. kilitlemek için CTRL, kısıtlamak için SHIFT, kopyalamak için ALT + Seçili nesneleri döndürür. kilitlemek için CTRL, kısıtlamak için SHIFT, kopyalamak için ALT Draft_Scale - + Scale - Ölçek + Ölçek - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - Temel bir noktaya göre seçilen nesneleri ölçekler. CTRL ile koparılabilir, SHIFT ile eksen üzerinde sınırlandırılabilir, ALT ile kopyalanabilir + Temel bir noktaya göre seçilen nesneleri ölçekler. CTRL ile koparılabilir, SHIFT ile eksen üzerinde sınırlandırılabilir, ALT ile kopyalanabilir Draft_SelectGroup - + Select group - Grubu seç + Grubu seç - + Selects all objects with the same parents as this group - Aynı ebeveynelere sahip nesneleri bu grup olarak seçer + Aynı ebeveynelere sahip nesneleri bu grup olarak seçer Draft_SelectPlane - + SelectPlane - DüzlemSeçin + DüzlemSeçin - + Select a working plane for geometry creation - Geometri oluşturulması için bir çalışma düzlemi seçin + Geometri oluşturulması için bir çalışma düzlemi seçin Draft_Shape2DView - + Shape 2D view - Şekil 2B görünümü + Şekil 2B görünümü - + Creates Shape 2D views of selected objects - Seçili nesnelerin Şekil 2B görünümünü oluşturur + Seçili nesnelerin Şekil 2B görünümünü oluşturur - + Convert bidirectionally between Draft and Sketch objects - Taslak ve Kroki nesneleri arasında çift yönlü olarak dönüştür + Taslak ve Kroki nesneleri arasında çift yönlü olarak dönüştür + + + + Draft_ShapeString + + + Shape from text... + Shape from text... + + + + Creates text string in shapes. + Creates text string in shapes. Draft_ShowSnapBar - + Show Snap Bar - Yaslanma çubuğunu göster + Yaslanma çubuğunu göster - + Shows Draft snap toolbar - Taslak yaslanma araç çubuğunu gösterir + Taslak yaslanma araç çubuğunu gösterir + + + + Draft_Snap_Angle + + + Angles + Angles + + + + Snaps to 45 and 90 degrees points on arcs and circles + Snaps to 45 and 90 degrees points on arcs and circles + + + + Draft_Snap_Center + + + Center + Center + + + + Snaps to center of circles and arcs + Snaps to center of circles and arcs + + + + Draft_Snap_Dimensions + + + Dimensions + Dimensions + + + + Shows temporary dimensions when snapping to Arch objects + Shows temporary dimensions when snapping to Arch objects + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Snaps to endpoints of edges + Snaps to endpoints of edges + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Snaps to extension of edges + Snaps to extension of edges + + + + Draft_Snap_Grid + + + Grid + Grid + + + + Snaps to grid points + Snaps to grid points + + + + Draft_Snap_Intersection + + + Intersection + Intersection + + + + Snaps to edges intersections + Snaps to edges intersections + + + + Draft_Snap_Lock + + + Toggle On/Off + Toggle On/Off + + + + Activates/deactivates all snap tools at once + Activates/deactivates all snap tools at once + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Snaps to midpoints of edges + Snaps to midpoints of edges + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Snaps to nearest point on edges + Snaps to nearest point on edges + + + + Draft_Snap_Ortho + + + Ortho + Ortho + + + + Snaps to orthogonal and 45 degrees directions + Snaps to orthogonal and 45 degrees directions + + + + Draft_Snap_Parallel + + + Parallel + Parallel + + + + Snaps to parallel directions of edges + Snaps to parallel directions of edges + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Snaps to perpendicular points on edges + Snaps to perpendicular points on edges + + + + Draft_Snap_WorkingPlane + + + Working Plane + Working Plane + + + + Restricts the snapped point to the current working plane + Restricts the snapped point to the current working plane Draft_Text - + Text - Metin + Metin - + Creates an annotation. CTRL to snap - Bir açıklama oluşturur.kilitlemek için CTRL + Bir açıklama oluşturur.kilitlemek için CTRL Draft_ToggleConstructionMode - + Toggle construcion Mode - İnşa kipini değiştir + İnşa kipini değiştir - + Toggles the Construction Mode for next objects. - Sonraki nesneler için inşa kipini değiştirir + Sonraki nesneler için inşa kipini değiştirir Draft_ToggleContinueMode - - Toggle continue Mode - Devam moduna geç + + Toggle Continue Mode + Toggle Continue Mode - + Toggles the Continue Mode for next commands. - Sonraki komut devam modunu açar veya kapatır. + Sonraki komut devam modunu açar veya kapatır. Draft_ToggleDisplayMode - + Toggle display mode - Görüntüleme modunu değiştir + Görüntüleme modunu değiştir - + Swaps display mode of selected objects between wireframe and flatlines - Seçili nesneler, ağkafes ve düzgüçizgiler arasında değişimini sağlar. + Seçili nesneler, ağkafes ve düzgüçizgiler arasında değişimini sağlar. Draft_ToggleGrid - + Toggle Grid - Izgarayı(klavuzu) Aç/Kapa + Izgarayı(klavuzu) Aç/Kapa - + Toggles the Draft gid on/off - Taslak ızgarasının görünürlüğünü değiştir - - - - Draft_ToggleSnap - - - Toggle snap - Yaslanmayı Aç/Kapa - - - - Toggles Draft snap on or off - Taslak yapışmayı açar veya kapatır + Taslak ızgarasının görünürlüğünü değiştir Draft_Trimex - + Trimex - Trimex + Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - Seçili nesneyi genişletır yada kırpar veya tek yüzleri uzatır. CTRL yaslar, SHIFT geçerli parça veya normale kısıtlar, alt ters çevirir + Seçili nesneyi genişletır yada kırpar veya tek yüzleri uzatır. CTRL yaslar, SHIFT geçerli parça veya normale kısıtlar, alt ters çevirir Draft_UndoLine - + Undo last segment - Son segmenti geri alır + Son segmenti geri alır - + Undoes the last drawn segment of the line being drawn - Çizilen çizginin son çizilen segmentini geri alır + Çizilen çizginin son çizilen segmentini geri alır Draft_Upgrade - + Upgrade - Güncelle + Güncelle - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - Seçili parçaları tek hale getirir, veya uç uca bağlanmış vektörler birleştirip içi doldurulmuş bir yüz haline getirir, veya yüzleri birleştirir + Seçili parçaları tek hale getirir, veya uç uca bağlanmış vektörler birleştirip içi doldurulmuş bir yüz haline getirir, veya yüzleri birleştirir Draft_Wire - + DWire - DWire + DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Çok noktalı DraftWire (DWire-TelTaslak) oluşturur. Yapışkanlık için CTRL, kısıtlama için SHIFT + Çok noktalı DraftWire (DWire-TelTaslak) oluşturur. Yapışkanlık için CTRL, kısıtlama için SHIFT Draft_WireToBSpline - + Wire to BSpline - BSpline'a bağla + BSpline'a bağla - + Converts between Wire and BSpline - Tel ve BSpline arasında dönüştürür + Tel ve BSpline arasında dönüştürür @@ -513,1475 +786,1894 @@ General Draft Settings - Genel Çizim Ayarları + Genel Çizim Ayarları - - Default color - varsayılan renk - - - + the default color for new objects - yeni nesneler için varsayılan renk + yeni nesneler için varsayılan renk - - Default linewidth - Varsayılan Çizgikalınlığı - - - + the default linewidth for new objects - yeni nesneler için varsayılan çizgi kalınlığı + yeni nesneler için varsayılan çizgi kalınlığı - - Snap color - Snap renk - - - + the default color for snap symbols - Koparma simgesi için varsayılan renk + Koparma simgesi için varsayılan renk - - Construction color - İnşa rengi - - - + This is the default color for objects being drawn while in construction mode. - Bu, inşa kipinde çizine nesneler için varsayılan renktir. + Bu, inşa kipinde çizine nesneler için varsayılan renktir. - + This is the default group name for construction geometry - Bu, inşa geometrisi için varsayılan grup adıdır. + Bu, inşa geometrisi için varsayılan grup adıdır. - + Construction - İnşaat + İnşaat + + + + check this if you want to use the color/linewidth from the toolbar as default + Araç çubuğun içerisinden varsayılan olarak renk/çizgi kalınlığını kullanmak için bunu işaretleyin + + + + Save current color and linewidth across sessions + Oturumlar arası kullanım için mevcut rengi ve çizgi kalınlığını sakla + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + Eğer bu işaretli ise, kopyalama kipi, uçbirimler arasında kullanılabilir olacaktır, aksi durumda uçbirimler her zaman kopyalanamaz kipte başlayacaktır + + + + Global copy mode + Genel kopyalama kipi - check this if you want to use the color/linewidth from the toolbar as default - Araç çubuğun içerisinden varsayılan olarak renk/çizgi kalınlığını kullanmak için bunu işaretleyin - - - - Save current color and linewidth across sessions - Oturumlar arası kullanım için mevcut rengi ve çizgi kalınlığını sakla - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - Eğer bu işaretli ise, kopyalama kipi, uçbirimler arasında kullanılabilir olacaktır, aksi durumda uçbirimler her zaman kopyalanamaz kipte başlayacaktır - - - - Global copy mode - Genel kopyalama kipi - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - Eğer bu işaretli ise, siz, çizim sırasında her zaman var olan nesneye kilitleneceksiniz. Aksi durumda, sadece CTRL'e bastığınızda kilitlenme gerçekleşecektir. - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - Eğer bu işaretli ise, nesneler varsayılan olarak doldurulmuş şekilde görünecekler. Aksi durumda, çerçeve şeklinde görünecekler + Eğer bu işaretli ise, nesneler varsayılan olarak doldurulmuş şekilde görünecekler. Aksi durumda, çerçeve şeklinde görünecekler - - Fill objects by default - Varsayılan olarak nesneleri doldur - - - + Default working plane - Varsayılan çalışma düzlemi + Varsayılan çalışma düzlemi - + None - Hiçbiri + Hiçbiri - + XY (Top) - XY (Üst) + XY (Üst) - + XZ (Front) - XZ (Ön) + XZ (Ön) - + YZ (Side) - YZ (tarafı) + YZ (tarafı) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - Dahili koordinat işlemlerinde ondalıkların sayısı (Örneğin 3 için 0.001) + Dahili koordinat işlemlerinde ondalıkların sayısı (Örneğin 3 için 0.001) - - Default text height - Varsayılan yazı yüksekliği - - - + Default height for texts and dimensions - Yazılar ve boyutlar için varsayılan yükseklik + Yazılar ve boyutlar için varsayılan yükseklik - - Default text font - Varsayılan metin yazı tipi - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - Bu, mevcut taslak metinler ve boyutlar için varsayılan yazı tipi adıdır. + Bu, mevcut taslak metinler ve boyutlar için varsayılan yazı tipi adıdır. Bu değer, "Arial", varsayılan stiller "sans", "serif" veya "mono", veya aile adı olarak "Arial,Helvetica,sans", veya stil ile herhangi bir ad "Arial:Bold" gibi yazı tipi değerleri alabilir. - - Arial - Arial - - - + Default template sheet - Varsayılan şablon sayfası + Varsayılan şablon sayfası - + The default template to use when creating a new drawing sheet - Yeni bir çizim sayfası oluştururken varsayılan taslağı kullan + Yeni bir çizim sayfası oluştururken varsayılan taslağı kullan - + Import style - Çizim şeklini içeri aktar + Çizim şeklini içeri aktar - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - Bu, DXF renkli nesnesini FreeCAD'e aktarırken veya dönüştürürken kullanılan yöntemdir. Eğer renk eşleştirilmesi seçiliyse, Renkleri çizgi kalınlığına çevirecek dönüşüm tablosu içeren bir renk eşleştirme dosyası seçmeniz gerekmektedir. - - - + None (fastest) - Hiçbiri (en hızlısı) + Hiçbiri (en hızlısı) - + Use default color and linewidth - Varsayılan renk ve çizgi kalınlığı kullanın. + Varsayılan renk ve çizgi kalınlığı kullanın. - + Original color and linewidth - Öz renk ve çizgi kalınlığını kullan + Öz renk ve çizgi kalınlığını kullan - - Color mapped to linewidth - Çizgi kalınlığına eşleştirilmiş renk - - - + if this is checked, paper space objects will be imported too - Eğer bu işaretliyse, sayfa uzay nesnesi de içeri aktarılacaktır + Eğer bu işaretliyse, sayfa uzay nesnesi de içeri aktarılacaktır - - Import layouts - Planı/Taslak çizimi içeri aktar - - - + if this is unchecked, texts/mtexts won't be imported - Eğer bu işaretli değilse, metinler(texts)/mmetinler(mtexts) içeri aktarılmayacaktır + Eğer bu işaretli değilse, metinler(texts)/mmetinler(mtexts) içeri aktarılmayacaktır - - Color mapping file - Renk eşleme dosyası - - - - The color mapping file for translating dxf colors into linewidths - dxf renklerini çizgi kalınlıklarına çevirmek için renk eşleme dosyası - - - - Max Spline Segment - En büyük Dilim Kesiti - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - Dilimleri DXF'e aktarırken, Dilimler çokludoğrulara dönüşürler. Bu değer her bir çokludoğru bölümü için en büyük uzunluktur.. Eğer sıfırsa, bütün dilime tek bir bölüm gibi davranılmıştır. + Dilimleri DXF'e aktarırken, Dilimler çokludoğrulara dönüşürler. Bu değer her bir çokludoğru bölümü için en büyük uzunluktur.. Eğer sıfırsa, bütün dilime tek bir bölüm gibi davranılmıştır. - + This is the method choosed for importing SVG object color into FreeCAD. - Bu, SVG renkli nesnesini FreeCAD'e aktarmak için seçili yöntemdir. + Bu, SVG renkli nesnesini FreeCAD'e aktarmak için seçili yöntemdir. - + Check this if you want the areas (3D faces) to be imported too. - Eğer alanlarında (3B yüzeylerin de) içeri aktarılmasını istiyorsanız, bunu işaretleyin. + Eğer alanlarında (3B yüzeylerin de) içeri aktarılmasını istiyorsanız, bunu işaretleyin. - + Import OCA areas - OCA alanlarını içeri aktar + OCA alanlarını içeri aktar General settings - Genel ayarlar + Genel ayarlar - + Construction group name - Yapı grup adı + Yapı grup adı - + Tolerance - Tolerans + Tolerans - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - Bu bir tolerans kullanan işlevler tarafından kullanılan değerdir. Bu değerin altında farklılıkları olan değerler aynı olarak kabul edilecektir. + Bu bir tolerans kullanan işlevler tarafından kullanılan değerdir. Bu değerin altında farklılıkları olan değerler aynı olarak kabul edilecektir. - - Dimensions & Leader arrow style - Boyutlandırma ve Lider ok stili - - - - Dot 5 - Nokta 5 - - - - Dot 7 - Nokta 7 - - - - Dot 9 - Nokta 9 - - - - Circle 5 - Daire 5 - - - - Circle 7 - Daire 7 - - - - Circle 9 - Daire 9 - - - - Slash 5 - Bölü 5 - - - - Slash 7 - Bölü 7 - - - - Slash 9 - Bölü 9 - - - - Backslash 5 - Tersbölü 5 - - - - Backslash 7 - Tersbölü 7 - - - - Backslash 9 - Tersbölü 9 - - - - Import/Export - İçeri al/Dışarı ver - - - + DXF format options - DXF biçimi seçenekleri + DXF biçimi seçenekleri - - Import texts and dimensions - Metinleri ve boyutlandırmaları içeri al - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Eğer isimlendirilmemiş blokları istiyorsanız, bunu işaretleyin + Eğer isimlendirilmemiş blokları istiyorsanız, bunu işaretleyin - - Import *blocks - *blokları içeri al - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - Bu onay kutusu işaretliyse, freecad çakışan nesneleri tel olarak birleştirmeyi deneyecek. Dikkat edin, bu biraz zaman alabilir... + Bu onay kutusu işaretliyse, freecad çakışan nesneleri tel olarak birleştirmeyi deneyecek. Dikkat edin, bu biraz zaman alabilir... - + Join geometry - Geometriyi birleştir + Geometriyi birleştir - + SVG format options - SVG biçim seçenekleri + SVG biçim seçenekleri - + OCA format options - OCA biçim seçenekleri + OCA biçim seçenekleri - + Alternate SVG Patterns location - Alternatif SVG Şablonları konumu + Alternatif SVG Şablonları konumu - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Burada standart Taslak(Draft) tarama şablonlarına eklenebilen, <pattern> tanımlaması içeren SVG dosyalarını barındıran bir dizin seçebilirsiniz + Burada standart Taslak(Draft) tarama şablonlarına eklenebilen, <pattern> tanımlaması içeren SVG dosyalarını barındıran bir dizin seçebilirsiniz - + Draft interface mode - Taslak arabirimi modu + Taslak arabirimi modu - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - Taslak modülü çalışacak arayüz modu budur: Araç çubuğu modu, yer tüm taslak ayarları için ayrı bir araç çubuğu yerleştirecektir, Araç çubuğu modu, tüm kullanıcı etkileşimleri için FreeCAD Görev penceresi sistemini kullanacaktır + Taslak modülü çalışacak arayüz modu budur: Araç çubuğu modu, yer tüm taslak ayarları için ayrı bir araç çubuğu yerleştirecektir, Araç çubuğu modu, tüm kullanıcı etkileşimleri için FreeCAD Görev penceresi sistemini kullanacaktır - + Toolbar - Araç çubuğu + Araç çubuğu - + Taskview - Görev Penceresi + Görev Penceresi - + Constrain mod - Kısıtlama modu + Kısıtlama modu - + The Constraining modifier key - Kısıtlama değiştirici anahtar + Kısıtlama değiştirici anahtar - + shift - üst karakter + üst karakter - + ctrl - CTRL + CTRL - + alt - alt + alt - + Snap mod - Yaslama modu + Yaslama modu + + + + The snap modifier key + Yaslama belirleyici tuş + + + + Alt mod + Alt mod + + + + The alt modifier key + Alt belirleyici tuşu + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + Normalde, nesneleri kopyaladıktan sonra kopya seçili kalır. Bu seçenek seçili ise, bunun yerine temel nesneler seçili olacaktır. + + + + Select base objects after copying + Kopyaladıktan sonra temel nesneleri seç + + + + If checked, a grid will appear when drawing + Bu onay kutusu işaretlendiğinde, çizim yapılırken bir ızgara görünür + + + + Use grid + Izgara kullan + + + + Grid spacing + Izgara aralığı + + + + The spacing between each grid line + Her bir kılavuz çizgisi arasındaki mesafe + + + + Main lines every + Ana çizgiler her + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + Ana çizgiler daha kalın çizilecektir. Şimdi burada ana çizgiler arasında kaç kare olacağını belirleyiniz. + + + + Internal precision level + Dahili duyarlık düzeyi - The snap modifier key - Yaslama belirleyici tuş - - - - Alt mod - Alt mod - - - - The alt modifier key - Alt belirleyici tuşu - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Normalde, nesneleri kopyaladıktan sonra kopya seçili kalır. Bu seçenek seçili ise, bunun yerine temel nesneler seçili olacaktır. - - - - Select base objects after copying - Kopyaladıktan sonra temel nesneleri seç - - - - Always snap to objects (disable snap mod key) - Her zaman nesnelerı yasla(yaslama modu tuşunu devreden çıkar) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - Özel noktalara yaslanmak için Yarıçap. Mesafesiz olması için 0'a ayarlayın (Sonsuz) - - - - Snap range - Yaslanma aralığı - - - - px - px - - - - If checked, a grid will appear when drawing - Bu onay kutusu işaretlendiğinde, çizim yapılırken bir ızgara görünür - - - - Use grid - Izgara kullan - - - - Grid spacing - Izgara aralığı - - - - The spacing between each grid line - Her bir kılavuz çizgisi arasındaki mesafe - - - - Main lines every - Ana çizgiler her - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - Ana çizgiler daha kalın çizilecektir. Şimdi burada ana çizgiler arasında kaç kare olacağını belirleyiniz. - - - - Internal precision level - Dahili duyarlık düzeyi - - - Dimensions precision level - Boyutlar kesinlik, duyarlık düzeyi + Boyutlar kesinlik, duyarlık düzeyi - - Vertical dimensions text orientation - Dikey boyutlar metin yönü - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - Bu, boyutlar dikey olduğunda boyut yazılarının yönüdür. Varsayılan ISO standardı olarak Soldur. + Bu, boyutlar dikey olduğunda boyut yazılarının yönüdür. Varsayılan ISO standardı olarak Soldur. - + Left (ISO standard) - Sol (ISO standardı) + Sol (ISO standardı) - + Right - Sağ + Sağ - - Create parametric objects - Parametrik nesneleri oluştur - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - Seçiliyse, aynı katmanlardan nesneler Taslak bloklarında birleştirilecektir, görüntü hızlanır ama onları düzenlemek daha az kolay olacaktır + Seçiliyse, aynı katmanlardan nesneler Taslak bloklarında birleştirilecektir, görüntü hızlanır ama onları düzenlemek daha az kolay olacaktır - + Group layers into blocks - Grup katmanları bloklara + Grup katmanları bloklara - + If this is checked, all objects containing faces will be exported as 3d polyfaces - Seçiliyse, yüzleri içeren tüm nesneler 3d polyfaces olarak ihraç edilecektir + Seçiliyse, yüzleri içeren tüm nesneler 3d polyfaces olarak ihraç edilecektir - + Export 3D objects as polyface meshes - 3d nesnelerini Polyface kafesler olarak ihraç et + 3d nesnelerini Polyface kafesler olarak ihraç et If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - Seçiliyse, taslak tezgahı görünmez. Tüm taslak araçları da Arch(yay) tezgahı içinde de mevcut olduğunda kullanışlıdır. + Seçiliyse, taslak tezgahı görünmez. Tüm taslak araçları da Arch(yay) tezgahı içinde de mevcut olduğunda kullanışlıdır. Hide Draft workbench - Taslak tezgahını gizle + Taslak tezgahını gizle - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - Seçiliyse,birden fazla sayıda kenar belirlenmiş olan nesnelerde yapışma gerçekleşmeyecek - - - - Snap maximum - Maksimum yapışma - - - - Maximum number of edges to be considered for snapping - Yapışma için maksimum sayıda kenar kararlaştırılmalı - - - - Maximum number of edges - Maksimum sayıda kenarlar - - - + If checked, the Snap toolbar will be shown whenever you use snapping - Bu onay kutusu işaretliyse, yapışma araç çubuğu yapışmayı her kullanışınızda görünecektir + Bu onay kutusu işaretliyse, yapışma araç çubuğu yapışmayı her kullanışınızda görünecektir - + Show Draft Snap toolbar - Taslak yapışma araç çubuğunu göster + Taslak yapışma araç çubuğunu göster - + Hide Draft snap toolbar after use - Kullanımdan sonra taslak yapışma araç çubuğunu gizle + Kullanımdan sonra taslak yapışma araç çubuğunu gizle - + if checked, a widget indicating the current working plane orientation appears during drawing operations - Bu onay kutusu seçiliyse, çizim işlemleri sırasında geçerli çalışma ortamının yönünü gösteren bir araç gözükür + Bu onay kutusu seçiliyse, çizim işlemleri sırasında geçerli çalışma ortamının yönünü gösteren bir araç gözükür - + Show Working Plane tracker - Çalışma Alanı izleyicisini göster + Çalışma Alanı izleyicisini göster - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - Eğer işaretliyse, Taslak tezgahı etkin olduğunda Taslak ızgarası(klavuzu) daima görünürdür. Aksi taktirde sadece bir komut kullanıldığında görünür + Eğer işaretliyse, Taslak tezgahı etkin olduğunda Taslak ızgarası(klavuzu) daima görünürdür. Aksi taktirde sadece bir komut kullanıldığında görünür - - Always show - Her zaman göster - - - - Create Sketches - Krokiler oluştur - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - Seçiliyse, ithal edilen metinler DXF belgesi içindeki boyutları yerine, standart taslak metin boyutunu alacaktır + Seçiliyse, ithal edilen metinler DXF belgesi içindeki boyutları yerine, standart taslak metin boyutunu alacaktır - + Use standard font size for texts - Metinler için standart yazı tipi boyutunu kullan + Metinler için standart yazı tipi boyutunu kullan - + If this is checked, hatches will be converted into simple wires - Seçiliyse, taramalar basit tellere dönüştürülür + Seçiliyse, taramalar basit tellere dönüştürülür - + Import hatch boundaries as wires - Tarama sınır boyutlarını teller olarak ithal et + Tarama sınır boyutlarını teller olarak ithal et - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - Bu seçiliyse, polylineların tanımlanmış genişliği varsa, onlar doğru genişlikle kapalı teller olarak oluşturulur + Bu seçiliyse, polylineların tanımlanmış genişliği varsa, onlar doğru genişlikle kapalı teller olarak oluşturulur - + Render polylines with width - Polylineları genişlik ile işle + Polylineları genişlik ile işle - - Export Style - Ihraç stili - - - + Style of SVG file to write when exporting a Sketch. - Bir taslak dosyasını ihraç ederken yazılacak SVG dosya biçimi. + Bir taslak dosyasını ihraç ederken yazılacak SVG dosya biçimi. - + Translated (for print & display) - Dönüştürüldü (baskı & görüntü için) + Dönüştürüldü (baskı & görüntü için) - + Raw (for CAM) - Ham (CAM için) + Ham (CAM için) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - SVG olarak ihraç ederken, tüm beyaz çizgileri, beyaz bir arka plana karşı daha iyi okunabilirlik için siyah olarak göster + SVG olarak ihraç ederken, tüm beyaz çizgileri, beyaz bir arka plana karşı daha iyi okunabilirlik için siyah olarak göster - + Translate white line color to black - Beyaz çizgi rengini siyaha çevir + Beyaz çizgi rengini siyaha çevir + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + + + + Use Part Primitives when available + Use Part Primitives when available + + + + Snapping + Snapping + + + + If this is checked, snapping is activated without the need to press the snap mod key + If this is checked, snapping is activated without the need to press the snap mod key + + + + Always snap (disable snap mod) + Always snap (disable snap mod) + + + + Construction geometry + Yapı geometrisi + + + + Construction geometry color + Construction geometry color + + + + Import + Import + + + + texts and dimensions + texts and dimensions + + + + points + points + + + + layouts + layouts + + + + *blocks + *blocks + + + + If this is checked, the exported objects will be projected to reflect the current view direction + If this is checked, the exported objects will be projected to reflect the current view direction + + + + Project exported objects along current view direction + Project exported objects along current view direction + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipse export is badly supported. Use this to export them as polylines instead. + + + + DWG format options + DWG format options + + + + Path to Teigha File Converter + Path to Teigha File Converter + + + + The path to your Teigha File Converter executable + The path to your Teigha File Converter executable + + + + Visual settings + Visual settings + + + + Visual Settings + Visual Settings + + + + Default line color + Varsayılan çizgi rengi + + + + Default line width + Default line width + + + + Snap symbols style + Snap symbols style + + + + Draft classic style + Draft classic style + + + + Bitsnpieces style + Bitsnpieces style + + + + Color + Color + + + + Hatch patterns resolution + Hatch patterns resolution + + + + Grid + Grid + + + + Always show the grid + Always show the grid + + + + Texts and dimensions + Texts and dimensions + + + + Texts + Texts + + + + font + font + + + + Internal font + Internal font + + + + size + size + + + + Dimensions arrows + Dimensions arrows + + + + style + style + + + + Dot + Dot + + + + Circle + Çember + + + + Arrow + Arrow + + + + The default size of arrows + The default size of arrows + + + + Dimensions lines + Dimensions lines + + + + text above + text above + + + + text inside + text inside + + + + The default size of dimensions extension lines + The default size of dimensions extension lines + + + + Dimensions text + Dimensions text + + + + orientation + orientation + + + + spacing + spacing + + + + The space between the dimension line and the dimension text + The space between the dimension line and the dimension text + + + + Default ShapeString Font File + Default ShapeString Font File + + + + Select a font file + Select a font file + + + + Fill objects with faces whenever possible + Fill objects with faces whenever possible + + + + DXF / DWG options + DXF / DWG options + + + + Create + Oluştur + + + + If thi sis checked, only standard Part objects will be created (fastest) + If thi sis checked, only standard Part objects will be created (fastest) + + + + simple Part shapes + simple Part shapes + + + + If this is checked, parametric Draft objects will be created whenever possible + If this is checked, parametric Draft objects will be created whenever possible + + + + Draft objects + Draft objects + + + + If this is checked, sketches will be created whenever possible + If this is checked, sketches will be created whenever possible + + + + Sketches + Sketches + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + + + + Get original colors from the DXF file + Get original colors from the DXF file + + + + If this is checked, DXF layers will be imported as Draft layers + If this is checked, DXF layers will be imported as Draft layers + + + + Use Draft Layers + Use Draft Layers + + + + Treat ellipses and splines as polylines + Treat ellipses and splines as polylines + + + + Max Spline Segment: + Max Spline Segment: + + + + SVG / OCA options + SVG / OCA options + + + + Export style + Export style + + + + Snapping settings + Snapping settings + + + + Show the unit suffix in dimensions + Show the unit suffix in dimensions + + + + Workbench + + + Draft Snap + Draft Snap + + + + Draft creation tools + Taslak oluşturma araçları + + + + Draft modification tools + Taslak değişiklik araçları draft - + + Draft Command Bar + Draft Command Bar + + + active command: - Etkin söz dizisi: + Etkin söz dizisi: - + None - Hiçbiri + Hiçbiri - + Active Draft command - Aktif Çizim komutu + Aktif Çizim komutu - + X coordinate of next point - birsonraki noktanın X koordinatı + birsonraki noktanın X koordinatı - + X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - birsonraki noktanın Y koordinatı - - - - Z coordinate of next point - birsonraki noktanın Z koordinatı - - - - Radius - Yarıçap - - - - Radius of Circle - Çemberin Yarıçapı - - - - Coordinates relative to last point or absolute (SPACE) - Mutlak ya da son noktaya göre koordinatlar.(SPACE tuşu) - - - - Undo the last segment (CTRL+Z) - Son segmenti geri al (CTRL+Z) - - - - Finishes and closes the current line (C) - Sonlandırır ve geçerli çizgiyi kapatır (C) - - - - Offset - Uzaklaşma - - - - XY - XY - - - - Select XY plane - XY düzlemini seçin - - - - XZ - XZ - - - - Select XZ plane - XZ düzlemini seçin - - - - YZ - YZ - - - - Select YZ plane - YZ düzlemini seçin - - - - View - Görünüm - - - - Select plane perpendicular to the current view - Geçerli görünüşe dik düzlemi seçin - - - - Do not project points to a drawing plane - Çizim düzlemine noktaların izdüşümünü almayın - - - - If checked, objects will be copied instead of moved (C) - Bu onay kutusu işaretliyse, nesneler taşıma değil kopyalama yapılır (C) - - - - Line Color - Çizgi rengi - - - - Face Color - Yüz rengi - - - - Line Width - Çizgi genişliği - - - - Font Size - Yazı tipi boyutu - - - - Apply to selected objects - Seçili nesnelere uygulayın - - - - Toggles Construction Mode - Konstrüksiyon duna geçer - - - - Select Plane - Düzlemi seçin - - - - Line - Çizgi - - - - Circle - Çember + X - Center X - Merkez X + Y + Y - - Arc - Çember yayı + + Z + Z - - Pick Object - Nesne Seç - - - - draft Command Bar - Taslak komut çubuğu - - - - Pick a face to define the drawing plane - - Çizim düzlemini tanımlamak için bir yüz seçin - - - - Pick first point: - - Birinci noktayı seçin - - - - Pick next point: - - Bir sonraki noktayı seçin - - - - Pick next point, or (F)inish or (C)lose: - - Bir sonraki noktayı seçin, ya da (F)Bitir ya da (C)Kapat - - - - Pick opposite point: - - Karşıt noktayı seçin - - - - Pick center point: - - Merkez noktasını seçin - - - - Pick radius: - - Yarıçapı seçin - - - - Pick start angle: - - Başlangıç açısını seçin - - - - Pick aperture: - - Aralık seç - - - - Aperture angle: - - Aralık açısı: - - - - Pick location point: - - Konum noktasını seçin - - - - Select an object to move - - Taşımak için bir nesne seçin - - - - Pick start point: - - Başlangıç noktasını seçin: - - - - Pick end point: - - Bitiş noktasını seçin: - - - - Select an object to rotate - - Döndürmek için bir nesne seçin - - - - Pick rotation center: - - Döndürme merkezini seçin: - - - - Pick base angle: - - Taban açısını seçin: - - - - Pick rotation angle: - - Döndürme açısını seçin: - - - - Select an object to offset - - Uzaklaştırmak için bir nesne seçin - - - - Offset only works on one object at a time - - Uzaklaştırma bir kerede sadece bir nesne üzerinde çalışır - - - - Pick distance: - - Mesafeyi seçin: - - - - Select an object to upgrade - - Yükseltmek için bir nesne seçin - - - - Select an object to trim/extend - - Seçili nesneyi düzenle/genişlet - - - - Select an object to scale - - Ölçeklemek için bir nesne seçin - - - - Pick base point: - - Temel noktayı seçin: - - - - Pick scale factor: - - Ölçekleme katsayısını seçin: - - - - Number of sides - Yüzlerin sayısı - - - - &Relative - &Göreli - - - - &Undo - Gerial - - - - &Close - Kapat - - - - &Copy - &amp; Kopyala - - - - If checked, command will not finish until you press the command button again - Eğer işaretliyse, komut tekrar komut tuşuna basana kadar bitmeyecek - - - - &Continue - &amp; Devam - - - - Last point has been removed - - Son nokta kaldırıldı - - - - Spline has been closed - - Eğri kapatıldı - - - - Edges don't intersect! - - Kenarlar kesişmiyor! - - - - Cannot offset this object type - - Bu nesne türü kaydırılamaz - - - - Found groups: closing each open object inside - - Gruplar bulundu: içindeki açık her nesne kapatılıyor - - - - Found 2 objects: fusing them - - 2 Nesne bulundu: eritiliyorlar - - - - Found 1 non-parametric objects: draftifying it - - 1 Parametrik olmayan nesne bulundu: Eskizleniyor - - - - Found 1 closed sketch object: making a face from it - - 1 Kapalı kroki nesnesı bulundu: ondan bir yüz yapılıyor - - - - Found 1 open wire: closing it - - 1 açık çizgi bulundu: kapatılıyor - - - - Found several edges: wiring them - - Birkaç kenar bulundu:Kablolanıyor - - - - Found several non-connected edges: making compound - - Birçok bağlı olmayan kenar bulundu: Bır bütün yapılıyorlar - - - - Found several non-treatable objects: making compound - - Birkaç iyileştirilemeyen nesne bulundu: Birleştiriliyorlar - - - - Found 1 parametric object: breaking its dependencies - - Bulunan 1 parametrik nesne: bağımlılıkları çözülüyor - - - - Found 2 objects: subtracting them - - Bulunan 2 nesne: birbirlerinden çıkarılıyor - - - - Found several faces: splitting them - - Bulunan birden fazla yüz: yüzler ayrıştırılıyor - - - - Found several objects: subtracting them from the first one - - Bulunan birden fazla nesne: ilk nesneden bulunanlar çıkarılıyor - - - - Found 1 face: extracting its wires - - Bulunan 1 yüz: bağlantıları ayıklanıyor - - - - Found only wires: extracting their edges - - Bulunan sadece bağlantılar: kenarları ayıklanıyor - - - - This object type is not editable - - Bu nesne düzenlenebilir değildir - - - - Active object must have more than two points/nodes - - Etkin nesne ikiden fazla nokta/bağlanma noktasına sahip olmalıdır - - - - Finishes the current drawing or editing operation (F) - Geçerli çizim ya da düzenleme işlemini(F) tamamlar - - - - Add points to the current object - Etkin nesneye noktalar ekle - - - - Remove points from the current object - Etkin nesneden noktalar kaldır - - - - F&illed - &Dolduruldu - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Bunu eğer nesne doldurulmuş görünmesiyle işaretleyin, yoksa telkafes olarak görünecektir(i) - - - - &Finish - &Bitir - - - - If checked, an OCC-style offset will be performed instead of the classic offset - Bu onay kutusu seçiliyse, klasik kaydırmanın yerine OCC-tarzı kaydırma gerçekleştirilecek - - - - &OCC-style offset - &amp; OCC tarzı ofset - - - - &Wipe - & Silme - - - - Wipes the existing segments of this line and starts again from the last point (W) - Bu çizginin mevcut bölümlerini siler ve son noktadan yeniden başlar(W) + + Y coordinate of next point + birsonraki noktanın Y koordinatı - Point - Nokta + Z coordinate of next point + birsonraki noktanın Z koordinatı - - Distance - Uzaklık + + Radius + Yarıçap - - Edit - Düzenle + + Radius of Circle + Çemberin Yarıçapı - - Create BSpline - BSpline oluştur + + &Relative + &Göreli - - Create Rectangle - Dikdörtgen oluştur + + Coordinates relative to last point or absolute (SPACE) + Mutlak ya da son noktaya göre koordinatlar.(SPACE tuşu) - - Create Circle - Daire oluştur + + F&illed + &Dolduruldu - - Create Arc - Ark oluştur + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + Bunu eğer nesne doldurulmuş görünmesiyle işaretleyin, yoksa telkafes olarak görünecektir(i) - - Create Polygon - Poligon oluşturun + + &Finish + &Bitir - - Create Text - Metin oluşturma + + Finishes the current drawing or editing operation (F) + Geçerli çizim ya da düzenleme işlemini(F) tamamlar - - Create Dimension - Boyut oluştur + + If checked, command will not finish until you press the command button again + Eğer işaretliyse, komut tekrar komut tuşuna basana kadar bitmeyecek - - Copy - Kopyala + + &Continue + &amp; Devam - - Move - Taşı + + If checked, an OCC-style offset will be performed instead of the classic offset + Bu onay kutusu seçiliyse, klasik kaydırmanın yerine OCC-tarzı kaydırma gerçekleştirilecek - - Change Style - Stil Değiştir + + &OCC-style offset + &amp; OCC tarzı ofset - - Rotate - Döndür + + Add points to the current object + Etkin nesneye noktalar ekle - - Found 1 solidificable object: solidifying it - - Katılaştırılabilir 1 nesne bulundu: Katılaştırılıyor + + Remove points from the current object + Etkin nesneden noktalar kaldır - - Found several objects or faces: making a parametric face - - Birkaç nesne ya da yüz bulundu: parametreli yüz yapılıyor + + Make Bezier node sharp + Make Bezier node sharp - - Found objects containing curves: fusing them - - Eğri içeren nesneler bulundu: eritiliyorlar + + Make Bezier node tangent + Make Bezier node tangent - - Found several objects: fusing them - - Birkaç nesne bulundu: eritiliyorlar + + Make Bezier node symmetric + Make Bezier node symmetric - - Scale - Ölçek + + &Undo + Gerial + + + + Undo the last segment (CTRL+Z) + Son segmenti geri al (CTRL+Z) + + + + &Close + Kapat + + + + Finishes and closes the current line (C) + Sonlandırır ve geçerli çizgiyi kapatır (C) + + + + &Wipe + & Silme + + + + Wipes the existing segments of this line and starts again from the last point (W) + Bu çizginin mevcut bölümlerini siler ve son noktadan yeniden başlar(W) + + + + Number of sides + Yüzlerin sayısı + + + + Offset + Uzaklaşma + + + + XY + XY + + + + Select XY plane + XY düzlemini seçin + + + + XZ + XZ + + + + Select XZ plane + XZ düzlemini seçin + + + + YZ + YZ + + + + Select YZ plane + YZ düzlemini seçin + + + + View + Görünüm + + + + Select plane perpendicular to the current view + Geçerli görünüşe dik düzlemi seçin + + + + Do not project points to a drawing plane + Çizim düzlemine noktaların izdüşümünü almayın + + + + &Copy + &amp; Kopyala + + + + If checked, objects will be copied instead of moved (C) + Bu onay kutusu işaretliyse, nesneler taşıma değil kopyalama yapılır (C) + + + + Text string to draw + Text string to draw + + + + String + Dize + + + + Height of text + Height of text + + + + Height + Height + + + + Intercharacter spacing + Intercharacter spacing + + + + Tracking + Tracking + + + + Full path to font file: + Full path to font file: + + + + Open a FileChooser for font file + Open a FileChooser for font file + + + + Set/unset a working plane + Set/unset a working plane + + + + Line Color + Çizgi rengi + + + + Face Color + Yüz rengi + + + + Line Width + Çizgi genişliği - Trim - Kırp + Font Size + Yazı tipi boyutu - - Start Angle - Başlangıç açısı + + Apply to selected objects + Seçili nesnelere uygulayın - - Aperture - Açıklık + + Toggles Construction Mode + Konstrüksiyon duna geçer - - Installed Macros - Yüklü makrolar + + Select Plane + Düzlemi seçin - - Wire tools - Tel Araçları + + Line + Çizgi - + DWire - DWire + DWire - + + Circle + Çember + + + + Center X + Merkez X + + + + Arc + Çember yayı + + + + Point + Nokta + + + + Distance + Uzaklık + + + + Trim + Kırp + + + + Pick Object + Nesne Seç + + + + Edit + Düzenle + + + + Global X + Global X + + + + Global Y + Global Y + + + + Global Z + Global Z + + + + Local X + Local X + + + + Local Y + Local Y + + + + Local Z + Local Z + + + + Invalid Size value. Using 200.0. + Invalid Size value. Using 200.0. + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + Please enter a text string. + + + + Select a Font file + Select a Font file + + + + Please enter a font file. + Please enter a font file. + + + + Draft.makeBSpline: not enough points + + Draft.makeBSpline: not enough points + + + + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Equal endpoints forced Closed + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Invalid pointslist + + + + + Found groups: closing each open object inside + + Gruplar bulundu: içindeki açık her nesne kapatılıyor + + + + Found mesh(es): turning into Part shapes + + Found mesh(es): turning into Part shapes + + + + + Found 1 solidificable object: solidifying it + + Katılaştırılabilir 1 nesne bulundu: Katılaştırılıyor + + + + Found 2 objects: fusing them + + 2 Nesne bulundu: eritiliyorlar + + + + Found several objects: making a shell + + Found several objects: making a shell + + + + + Found several coplanar objects or faces: making one face + + Found several coplanar objects or faces: making one face + + + + + Found 1 non-parametric objects: draftifying it + + 1 Parametrik olmayan nesne bulundu: Eskizleniyor + + + + Found 1 closed sketch object: making a face from it + + 1 Kapalı kroki nesnesı bulundu: ondan bir yüz yapılıyor + + + + Found closed wires: making faces + + Found closed wires: making faces + + + + + Found 1 open wire: closing it + + 1 açık çizgi bulundu: kapatılıyor + + + + Found several open wires: joining them + + Found several open wires: joining them + + + + + Found several edges: wiring them + + Birkaç kenar bulundu:Kablolanıyor + + + + Found several non-treatable objects: making compound + + Birkaç iyileştirilemeyen nesne bulundu: Birleştiriliyorlar + + + + Unable to upgrade these objects. + + Unable to upgrade these objects. + + + + + Found 1 block: exploding it + + Found 1 block: exploding it + + + + + Found 1 parametric object: breaking its dependencies + + Bulunan 1 parametrik nesne: bağımlılıkları çözülüyor + + + + Found 2 objects: subtracting them + + Bulunan 2 nesne: birbirlerinden çıkarılıyor + + + + Found several faces: splitting them + + Bulunan birden fazla yüz: yüzler ayrıştırılıyor + + + + Found several objects: subtracting them from the first one + + Bulunan birden fazla nesne: ilk nesneden bulunanlar çıkarılıyor + + + + Found 1 face: extracting its wires + + Bulunan 1 yüz: bağlantıları ayıklanıyor + + + + Found only wires: extracting their edges + + Bulunan sadece bağlantılar: kenarları ayıklanıyor + + + + No more downgrade possible + + Daha fazla versiyon düşürme mümkün değil + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + + Pick a face to define the drawing plane + + Çizim düzlemini tanımlamak için bir yüz seçin + + + + Pick first point: + + Birinci noktayı seçin + + + + Create Line + Create Line + + + Create DWire - DWire oluştur + DWire oluştur - + DWire has been closed - DWire kapatıldı - - - - BSpline - BSpline + DWire kapatıldı + Last point has been removed + + Son nokta kaldırıldı + + + + Pick next point: + + Bir sonraki noktayı seçin + + + + Pick next point, or (F)inish or (C)lose: + + Bir sonraki noktayı seçin, ya da (F)Bitir ya da (C)Kapat + + + + BSpline + BSpline + + + + Spline has been closed + + Eğri kapatıldı + + + + Create BSpline + BSpline oluştur + + + + BezCurve + BezCurve + + + + Bezier curve has been closed + + Bezier curve has been closed + + + + + Create BezCurve + Create BezCurve + + + Rectangle - Dikdörtgen + Dikdörtgen - + + Create Plane + Create Plane + + + + Create Rectangle + Dikdörtgen oluştur + + + + Pick opposite point: + + Karşıt noktayı seçin + + + + Pick center point: + + Merkez noktasını seçin + + + + Pick radius: + + Yarıçapı seçin + + + + Pick start angle: + + Başlangıç açısını seçin + + + + Pick aperture: + + Aralık seç + + + + Create Circle + Daire oluştur + + + + Create Arc + Ark oluştur + + + + Start Angle + Başlangıç açısı + + + + Aperture + Açıklık + + + + Aperture angle: + + Aralık açısı: + + + Polygon - Çokgen + Çokgen - + + Create Polygon + Poligon oluşturun + + + + Ellipse + Ellipse + + + + Create Ellipse + Create Ellipse + + + Text - Metin + Metin - + + Pick location point: + + Konum noktasını seçin + + + + Create Text + Metin oluşturma + + + Dimension - Boyut + Boyut - - No upgrade available for this object + + Create Dimension + Boyut oluştur + + + + Edges don't intersect! - Bu nesne için kullanılabilir hiçbir yükseltme yok + Kenarlar kesişmiyor! - - Couldn't upgrade these objects + + ShapeString + ShapeString + + + + Pick ShapeString location point: - Bu nesneler yükseltilemez + Pick ShapeString location point: + - - One wire is not planar, upgrade not done + + Create ShapeString + Create ShapeString + + + + Move + Taşı + + + + Select an object to move - Bir tel düzlem değil, yükseltme yapılmadı + Taşımak için bir nesne seçin - - Found a closed wire: making a face + + Pick start point: - Kapalı bir tel bulundu: yüz yapılıyor + Başlangıç noktasını seçin: - - Found 1 open edge: making a line + + Copy + Kopyala + + + + Pick end point: - 1 Açık kenar bulundu: bir çizgi yapılıyor + Bitiş noktasını seçin: - - Found 1 circular edge: making a circle + + Change Style + Stil Değiştir + + + + Select an object to rotate - 1 Yuvarlak kenar bulundu: bir daire yapılıyor + Döndürmek için bir nesne seçin - - No more downgrade possible + + Pick rotation center: - Daha fazla versiyon düşürme mümkün değil + Döndürme merkezini seçin: - - Draft creation tools - Taslak oluşturma araçları + + Rotate + Döndür - - Draft modification tools - Taslak değişiklik araçları + + Pick base angle: + + Taban açısını seçin: - + + Pick rotation angle: + + Döndürme açısını seçin: + + + + Select an object to offset + + Uzaklaştırmak için bir nesne seçin + + + + Offset only works on one object at a time + + Uzaklaştırma bir kerede sadece bir nesne üzerinde çalışır + + + + Cannot offset this object type + + Bu nesne türü kaydırılamaz + + + + Pick distance: + + Mesafeyi seçin: + + + + Select an object to upgrade + + Yükseltmek için bir nesne seçin + + + + Upgrade + Güncelle + + + + Downgrade + Önceki sürüme dön + + + + Select an object to trim/extend + + Seçili nesneyi düzenle/genişlet + + + + Scale + Ölçek + + + + Select an object to scale + + Ölçeklemek için bir nesne seçin + + + + Pick base point: + + Temel noktayı seçin: + + + + Pick scale factor: + + Ölçekleme katsayısını seçin: + + + + Select an object to project + + Select an object to project + + + + + Select a Draft object to edit + + Select a Draft object to edit + + + + + This object type is not editable + + Bu nesne düzenlenebilir değildir + + + + Active object must have more than two points/nodes + + Etkin nesne ikiden fazla nokta/bağlanma noktasına sahip olmalıdır + + + + Selection is not a Knot + + Selection is not a Knot + + + + + Endpoint of BezCurve can't be smoothed + + Endpoint of BezCurve can't be smoothed + + + + + Select an object to convert + + Select an object to convert + + + + + Select an object to array + + Select an object to array + + + + + Please select base and path objects + + Please select base and path objects + + + + + Create Point + Create Point + + + + Select an object to clone + + Select an object to clone + + + + + Select face(s) on existing object(s) + + Select face(s) on existing object(s) + + + + + Teigha File Converter not found, DWG support is disabled. + + Teigha File Converter not found, DWG support is disabled. + + + + + Installed Macros + Yüklü makrolar + + + &Draft - &Taslak + &Taslak - - Context tools - İçerik araçları + + Utilities + Utilities + + + + Wire tools + Tel Araçları + + + + Snapping + Snapping + + + + Found 1 multi-solids compound: exploding it + + Found 1 multi-solids compound: exploding it + + + + + Sides + Sides diff --git a/src/Mod/Draft/Resources/translations/Draft_uk.qm b/src/Mod/Draft/Resources/translations/Draft_uk.qm index f803bc06b5a33924cdff72d0bc565b3b98e21c36..8eb82ef104333256c70234deceba3c0e2ce28a83 100644 GIT binary patch delta 22175 zcmb_^33yXg`uCgWCT-KSg|;j$wA`|`ETt66Qnr?s7LcV8sYwcyafprz z?jv4t!3_k2!4bvi04j(JE-*MQ$c($7sDlcQI*#M$%>VbElY5h<#o>FN@8N0gdd_+G z^;~|w*ZlRhN^so1y6#8L-LvsnZqH|yZaMJ&B%+khiD*92Hwic{!0~k)7ZQEDhRE_Z zt~cQL4vu?pJcIjqHsvZJ^C)@Ta~sh`bwtx}uWw1y^V!2V)4RlU51=;&;ka_4nK%1D}WR|C<+IGXy=HAG|I3d)oH zchR(wz$9TAO{-l-G%1c||L!@W^fNSf(>bES_tU(kfH?D7c|4gy^M3}Wt6rl8clIO7 z9wU#Zj?jW1pC|glM+^TPA_^{~MJbqfVmU3JzlrGWYpM0zaiSgf)0#sVw=?)AtqrCS zZQ4#7p8gw1yOy+t=|tl`rtQD}4^iiz=)qAFiAwLFokvd*Rb|kwD=_fMdGv=9VBNAj z3Z>`a{yN(G!ka|>UZF#Os3rQtEPC-{57GF`=%qJs?7WMP?#v+C{vn-yWFXOFJ?SSp 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Точку + Додати Точку - + Adds a point to an existing wire/bspline - Adds a point to an existing wire/bspline + Adds a point to an existing wire/bspline Draft_AddToGroup - - Adds the selected object(s) to an existing group - Додати обраний(ні) об’єкт(ти) до вже створеної групи + + Add to group... + Додати до групи... - - Add to group... - Додати до групи... + + Adds the selected object(s) to an existing group + Додати обраний(ні) об’єкт(ти) до вже створеної групи Draft_ApplyStyle - + Apply Current Style - Застосувати поточний стиль + Застосувати поточний стиль - + Applies current line width and color to selected objects - Застосувати поточну ширину лінії та колір до обраного об'єкту + Застосувати поточну ширину лінії та колір до обраного об'єкту Draft_Arc - + Arc - Дуга + Дуга - + Creates an arc. CTRL to snap, SHIFT to constrain - Створює дугу. Використовуйте CTRL для прив'язки, SHIFT для обмеження + Створює дугу. Використовуйте CTRL для прив'язки, SHIFT для обмеження Draft_Array - + Array - Array + Масив - + Creates a polar or rectangular array from a selected object - Creates a polar or rectangular array from a selected object + Creates a polar or rectangular array from a selected object Draft_BSpline - + B-Spline - B-сплайн + B-сплайн - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain + + + + Draft_BezCurve + + + BezCurve + BezCurve + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Creates a Bezier curve. CTRL to snap, SHIFT to constrain Draft_Circle - + Circle - Коло + Коло - + Creates a circle. CTRL to snap, ALT to select tangent objects - Створює коло. CTRL для прив’язки, ALT, для вибору дотичної + Створює коло. CTRL для прив’язки, ALT, для вибору дотичної Draft_Clone - + Clone - Clone + Клонувати - + Clones the selected object(s) - Clones the selected object(s) + Клони вибраного об'єкту(ів) Draft_CloseLine - + Close Line - Закрити лінію + Закрити лінію - + Closes the line being drawn - Закриває лінію, що креслиться + Закриває лінію, що креслиться Draft_DelPoint - + Remove Point - Видалити Точку + Видалити Точку - + Removes a point from an existing wire or bspline - Removes a point from an existing wire or bspline + Removes a point from an existing wire or bspline Draft_Dimension - + Dimension - Розмірність + Розмірність - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - Створює розмірність. CTRL для прив'язки, SHIFT для обмеження, ALT для вибору сегмента + Створює розмірність. CTRL для прив'язки, SHIFT для обмеження, ALT для вибору сегмента Draft_Downgrade - + Downgrade - Понизити + Понизити - + Explodes the selected objects into simpler objects, or subtract faces - Розірвати обраний об'єкт на прості об'єкти, або відняти поверхні + Розірвати обраний об'єкт на прості об'єкти, або відняти поверхні Draft_Draft2Sketch - + Draft to Sketch - Draft to Sketch + Draft to Sketch Draft_Drawing - + Drawing - Малюнок + Малюнок - + Puts the selected objects on a Drawing sheet. - Розмістити обрані об'єкти на аркуші креслення. + Розмістити обрані об'єкти на аркуші креслення. Draft_Edit - + Edit - Правка + Правка - + Edits the active object - Редагування активного об'єкта + Редагування активного об'єкта + + + + Draft_Ellipse + + + Ellipse + Еліпс + + + + Creates an ellipse. CTRL to snap + Creates an ellipse. CTRL to snap + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected face(s) + Creates a facebinder object from selected face(s) Draft_FinishLine - + Finish line - Завершити лінію + Завершити лінію - + Finishes a line without closing it - Завершення лінії без її закриття + Завершення лінії без її закриття + + + + Draft_FlipDimension + + + Flip Dimension + Flip Dimension + + + + Flip the normal direction of a dimension + Flip the normal direction of a dimension + + + + Draft_Heal + + + Heal + Heal + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + Heal faultly Draft objects saved from an earlier FreeCAD version + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer + Adds a layer Draft_Line - + Line - Лінія + Лінія - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - Створює лінію по 2-м точкам. Використовуйте CTRL для прив'язки, SHIFT для обмеження + Створює лінію по 2-м точкам. Використовуйте CTRL для прив'язки, SHIFT для обмеження Draft_Move - + Move - Переміщення + Переміщення - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - Переміщення обраних об’єктів між двома точками. CTRL для прив’язки, SHIFT для обмеження, ALT для копіювання + Переміщення обраних об’єктів між двома точками. CTRL для прив’язки, SHIFT для обмеження, ALT для копіювання Draft_Offset - + Offset - Зміщення + Зміщення - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - Зміщення активного об'єкта.CTRL для прив'язки, SHIFT для обмеження, ALT для копіювання + Зміщення активного об'єкта.CTRL для прив'язки, SHIFT для обмеження, ALT для копіювання + + + + Draft_PathArray + + + PathArray + PathArray + + + + Creates copies of a selected object along a selected path. + Creates copies of a selected object along a selected path. Draft_Point - + Point - Точка + Точка - + Creates a point object - Creates a point object + Створює об'єкт точка Draft_Polygon - + Polygon - Багатокутник + Багатокутник - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Створює вірний багатокутник. CTRL для прив'язки, SHIFT для обмеження + Створює вірний багатокутник. CTRL для прив'язки, SHIFT для обмеження Draft_Rectangle - + Rectangle - Прямокутник + Прямокутник - + Creates a 2-point rectangle. CTRL to snap - Створює прямокутник по 2 точкам. CTRL для прив'язки + Створює прямокутник по 2 точкам. CTRL для прив'язки Draft_Rotate - + Rotate - Обертання + Обертання - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - Обертання обраних об'єктів. CTRL для прив'язки, SHIFT, для обмеження, ALT для створення копії + Обертання обраних об'єктів. CTRL для прив'язки, SHIFT, для обмеження, ALT для створення копії Draft_Scale - + Scale - Масштабування + Масштабування - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - Масштабує обрані об'єкти з базової точки. CTRL, для прив'язки, SHIFT, для обмеження, ALT для копіювання + Масштабує обрані об'єкти з базової точки. CTRL, для прив'язки, SHIFT, для обмеження, ALT для копіювання Draft_SelectGroup - + Select group - Обрати групу + Обрати групу - + Selects all objects with the same parents as this group - Selects all objects with the same parents as this group + Обрати всі об’єкти, які були породжені такими самими групами, як і ця Draft_SelectPlane - + SelectPlane - Вибір площини + Вибір площини - + Select a working plane for geometry creation - Вибір робочої площини для створення геометрії + Вибір робочої площини для створення геометрії Draft_Shape2DView - + Shape 2D view - 2D вигляд фігури + 2D вигляд фігури - + Creates Shape 2D views of selected objects - Creates Shape 2D views of selected objects + Creates Shape 2D views of selected objects - + Convert bidirectionally between Draft and Sketch objects - Convert bidirectionally between Draft and Sketch objects + Convert bidirectionally between Draft and Sketch objects + + + + Draft_ShapeString + + + Shape from text... + Shape from text... + + + + Creates text string in shapes. + Creates text string in shapes. Draft_ShowSnapBar - + Show Snap Bar - Show Snap Bar + Показати панель прив'язування - + Shows Draft snap toolbar - Shows Draft snap toolbar + Показати панель інструментів прив'язки креслення + + + + Draft_Snap_Angle + + + Angles + Angles + + + + Snaps to 45 and 90 degrees points on arcs and circles + Snaps to 45 and 90 degrees points on arcs and circles + + + + Draft_Snap_Center + + + Center + Center + + + + Snaps to center of circles and arcs + Snaps to center of circles and arcs + + + + Draft_Snap_Dimensions + + + Dimensions + Розміри + + + + Shows temporary dimensions when snapping to Arch objects + Shows temporary dimensions when snapping to Arch objects + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Snaps to endpoints of edges + Snaps to endpoints of edges + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Snaps to extension of edges + Snaps to extension of edges + + + + Draft_Snap_Grid + + + Grid + Grid + + + + Snaps to grid points + Snaps to grid points + + + + Draft_Snap_Intersection + + + Intersection + Перетин + + + + Snaps to edges intersections + Snaps to edges intersections + + + + Draft_Snap_Lock + + + Toggle On/Off + Toggle On/Off + + + + Activates/deactivates all snap tools at once + Activates/deactivates all snap tools at once + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Snaps to midpoints of edges + Snaps to midpoints of edges + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Snaps to nearest point on edges + Snaps to nearest point on edges + + + + Draft_Snap_Ortho + + + Ortho + Ortho + + + + Snaps to orthogonal and 45 degrees directions + Snaps to orthogonal and 45 degrees directions + + + + Draft_Snap_Parallel + + + Parallel + Parallel + + + + Snaps to parallel directions of edges + Snaps to parallel directions of edges + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Snaps to perpendicular points on edges + Snaps to perpendicular points on edges + + + + Draft_Snap_WorkingPlane + + + Working Plane + Working Plane + + + + Restricts the snapped point to the current working plane + Restricts the snapped point to the current working plane Draft_Text - + Text - Текст + Текст - + Creates an annotation. CTRL to snap - Створює анотацію. CTRL для прив'язки + Створює анотацію. CTRL для прив'язки Draft_ToggleConstructionMode - + Toggle construcion Mode - Переключення режиму конструювання + Переключення режиму конструювання - + Toggles the Construction Mode for next objects. - Перехід в режим конструювання для наступних об'єктів. + Перехід в режим конструювання для наступних об'єктів. Draft_ToggleContinueMode - - Toggle continue Mode - Перемикання режиму продовження + + Toggle Continue Mode + Toggle Continue Mode - + Toggles the Continue Mode for next commands. - Toggles the Continue Mode for next commands. + Toggles the Continue Mode for next commands. Draft_ToggleDisplayMode - + Toggle display mode - Переключити режим відображення + Переключити режим відображення - + Swaps display mode of selected objects between wireframe and flatlines - Swaps display mode of selected objects between wireframe and flatlines + Перемикає режим відображення обраних об’єктів між каркасним та рівними лініями Draft_ToggleGrid - + Toggle Grid - Toggle Grid + Показати або приховати сітку - + Toggles the Draft gid on/off - Toggles the Draft gid on/off - - - - Draft_ToggleSnap - - - Toggle snap - Toggle snap - - - - Toggles Draft snap on or off - Toggles Draft snap on or off + Показати або приховати сітку креслення Draft_Trimex - + Trimex - Trimex + Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts + Обрізати або подовжити обраний об'єкт чи витиснену окрему поверхню. CTRL - прив'язка, SHIFT - обмежити поточним сегментом або нормаллю, ALT - інвертувати Draft_UndoLine - + Undo last segment - Скасувати останній сегмент + Скасувати останній сегмент - + Undoes the last drawn segment of the line being drawn - Скасовує останній накреслений сегмент лінії + Скасовує останній накреслений сегмент лінії Draft_Upgrade - + Upgrade - Оновлення + Оновлення - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - Об'єднати обрані об'єкти в один, або перетворити замкнені напрямні в закруглені поверхні, або об'єднати поверхні + Об'єднати обрані об'єкти в один, або перетворити замкнені напрямні в закруглені поверхні, або об'єднати поверхні Draft_Wire - + DWire - DWire + DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain Draft_WireToBSpline - + Wire to BSpline - Wire to BSpline + Wire to BSpline - + Converts between Wire and BSpline - Converts between Wire and BSpline + Converts between Wire and BSpline @@ -513,1508 +786,1913 @@ General Draft Settings - Загальні налаштування креслення + Загальні налаштування креслення - - Default color - Стандартний колір - - - + the default color for new objects - колір за умовчанням для нових об'єктів + колір за умовчанням для нових об'єктів - - Default linewidth - Стандартна товщина ліній - - - + the default linewidth for new objects - стандартна ширина лінії для нових об'єктів + стандартна ширина лінії для нових об'єктів - - Snap color - Колір захоплення - - - + the default color for snap symbols - стандартний колір для символів прив'язки + стандартний колір для символів прив'язки - - Construction color - Колір конструкції - - - + This is the default color for objects being drawn while in construction mode. - Стандартний колір для об’єктів створюваних в режимі конструктора. + Стандартний колір для об’єктів створюваних в режимі конструктора. - + This is the default group name for construction geometry - Стандартне ім’я групи для конструкції + Стандартне ім’я групи для конструкції - + Construction - Конструкція + Конструкція + + + + check this if you want to use the color/linewidth from the toolbar as default + встановіть, якщо хочете використовувати колір та ширину лінії на панелі інструментів за замовчуванням + + + + Save current color and linewidth across sessions + Зберігати поточний колір та ширину лінії між сеансами + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + Якщо встановлено, режим копіювання буде зберігатися між командами, в іншому випадку команди будуть завжди починатися в режимі "не копіювати" + + + + Global copy mode + Режим глобального копіювання - check this if you want to use the color/linewidth from the toolbar as default - встановіть, якщо хочете використовувати колір та ширину лінії на панелі інструментів за замовчуванням - - - - Save current color and linewidth across sessions - Зберігати поточний колір та ширину лінії між сеансами - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - Якщо встановлено, режим копіювання буде зберігатися між командами, в іншому випадку команди будуть завжди починатися в режимі "не копіювати" - - - - Global copy mode - Режим глобального копіювання - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - Якщо це обрано, то по замовчуванню, об’єкти будуть мати вигляд заповнених. В іншому випадку, вони будуть мати вигляд каркасу + Якщо це обрано, то по замовчуванню, об’єкти будуть мати вигляд заповнених. В іншому випадку, вони будуть мати вигляд каркасу - - Fill objects by default - Заповняти об'єкт - - - + Default working plane - Стандартна робоча площина + Стандартна робоча площина - + None - Немає + Немає - + XY (Top) - XY (Зверху) + XY (Зверху) - + XZ (Front) - XZ (З переду) + XZ (З переду) - + YZ (Side) - YZ (З боку) + YZ (З боку) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - Кількість десятинних знаків у внутрішніх операціях (приклад: 3 = 0,001) + Кількість десятинних знаків у внутрішніх операціях (приклад: 3 = 0,001) - - Default text height - Стандартна висота тексту - - - + Default height for texts and dimensions - Стандартна висота для тексту та розмірів + Стандартна висота для тексту та розмірів - - Default text font - Стандартний шрифт - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - Це стандартний шрифт для малювання тексту та розмірностей. + Це стандартний шрифт для малювання тексту та розмірностей. Це може бути ім’я шрифту як "Arial", стандартний стиль - як "sans", "serif" або "mono", або сімейство шрифтів як "Arial,Helvetica,sans", чи ім’я із стилем - як "Arial:Bold" - - Arial - Arial - - - + Default template sheet - Стандартний шаблон аркуша + Стандартний шаблон аркуша - + The default template to use when creating a new drawing sheet - Стандартний шаблон для використання при створенні нового аркуша креслення + Стандартний шаблон для використання при створенні нового аркуша креслення - + Import style - Стиль імпорту + Стиль імпорту - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - Метод що використовується для перетворення кольору об’єкта з формату DXF у формат FreeCAD. -Якщо обрано карту перетворення (співставлення) кольору, Ви повинні обрати файл перетворення кольору, що містить таблицю перетворення, згідно якої кольори будуть перетворені в товщини ліній - - - + None (fastest) - Жодний (швидко) + Жодний (швидко) - + Use default color and linewidth - Брати стандартний колір та товщину лінії + Брати стандартний колір та товщину лінії - + Original color and linewidth - Оригінальний колір та товщина лінії + Оригінальний колір та товщина лінії - - Color mapped to linewidth - Зіставлення кольору з товщиною лінії - - - + if this is checked, paper space objects will be imported too - якщо це обрано, об'єкти простору аркуша будуть також імпортовані + якщо це обрано, об'єкти простору аркуша будуть також імпортовані - - Import layouts - Імпорт макетів - - - + if this is unchecked, texts/mtexts won't be imported - якщо це НЕ обрано, тексти/мультитексти не будуть імпортуватись + якщо це НЕ обрано, тексти/мультитексти не будуть імпортуватись - - Color mapping file - Файл співставлення кольору - - - - The color mapping file for translating dxf colors into linewidths - Файл співставлення кольору, для перетворення dxf кольорів в ширину ліній - - - - Max Spline Segment - Максимальний сегмент сплайна - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - При експортуванні сплайнів у DXF, вони трансформуються у полілінії. Це значення є максимальною довжиною кожного сегменту полілінії. Якщо значення дорівнює 0, то весь сплайн розглядається як відрізок прямої. + При експортуванні сплайнів у DXF, вони трансформуються у полілінії. Це значення є максимальною довжиною кожного сегменту полілінії. Якщо значення дорівнює 0, то весь сплайн розглядається як відрізок прямої. - + This is the method choosed for importing SVG object color into FreeCAD. - Цей метод обраний для імпортування кольору об'єкта SVG до FreeCAD. + Цей метод обраний для імпортування кольору об'єкта SVG до FreeCAD. - + Check this if you want the areas (3D faces) to be imported too. - Check this if you want the areas (3D faces) to be imported too. + Check this if you want the areas (3D faces) to be imported too. - + Import OCA areas - Import OCA areas + Import OCA areas General settings - Загальні параметри + Загальні параметри - + Construction group name - Construction group name + Construction group name - + Tolerance - Точність + Точність - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - Це значення використовується функціями, що використовують обрахунок точності. + Це значення використовується функціями, що використовують обрахунок точності. Значення, що відхиляються на меншу величину, також будуть вірні. - - Dimensions & Leader arrow style - Стиль Розмірів та Стрілок - - - - Dot 5 - Крапка 5 - - - - Dot 7 - Крапка 7 - - - - Dot 9 - Крапка 9 - - - - Circle 5 - Коло 5 - - - - Circle 7 - Коло 7 - - - - Circle 9 - Коло 9 - - - - Slash 5 - Слеш 5 - - - - Slash 7 - Слеш 7 - - - - Slash 9 - Слеш 9 - - - - Backslash 5 - Зворотній слеш 5 - - - - Backslash 7 - Зворотній слеш 7 - - - - Backslash 9 - Зворотній слеш 9 - - - - Import/Export - Імпорт/Експорт - - - + DXF format options - Параметри DXF формату + Параметри DXF формату - - Import texts and dimensions - Імпортування тексту та розмірів - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Check this if you want the non-named blocks (beginning with a *) to be imported too + Check this if you want the non-named blocks (beginning with a *) to be imported too - - Import *blocks - Імпорт блоків* - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - + Join geometry - Об'єднати геометрію + Об'єднати геометрію - + SVG format options - Параметри SVG формату + Параметри SVG формату - + OCA format options - Параметри OCA формату + Параметри OCA формату - + Alternate SVG Patterns location - Alternate SVG Patterns location + Додаткове розташування шаблонів SVG - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - + Draft interface mode - Draft interface mode + Режим інтерфейсу креслення - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction + Це режим інтерфейсу користувача, в якому модуль креслення буде працювати: режим панелі інструментів буде містити усі налаштування креслення, тоді як режим панелі задач буде використовувати систему перегляду задач FreeCAD для всіх взаємодій з користувачем - + Toolbar - Панель інструментів + Панель інструментів - + Taskview - Taskview + Taskview - + Constrain mod - Constrain mod + Режим обмежування - + The Constraining modifier key - The Constraining modifier key + Кнопка зміни режиму обмеження - + shift - змістити + змістити - + ctrl - ctrl + ctrl - + alt - alt + alt - + Snap mod - Snap mod + Режим прив'язування + + + + The snap modifier key + The snap modifier key + + + + Alt mod + Alt mod + + + + The alt modifier key + The alt modifier key + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + Зазвичай, після копіювання об'єктів, вибраними стають копії. Якщо встановлена ця опція, вибраними будуть початкові об'єкти. + + + + Select base objects after copying + Після копіювання вибрати початкові об'єкти + + + + If checked, a grid will appear when drawing + Якщо встановлено, при виконанні креслення буде показуватися сітка + + + + Use grid + Використовувати сітку + + + + Grid spacing + Розмір сітки + + + + The spacing between each grid line + Відстань між кожною лінією сітки + + + + Main lines every + Main lines every + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + + + + Internal precision level + Рівень внутрішньої точності - The snap modifier key - The snap modifier key - - - - Alt mod - Alt mod - - - - The alt modifier key - The alt modifier key - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Зазвичай, після копіювання об'єктів, вибраними стають копії. Якщо встановлена ця опція, вибраними будуть початкові об'єкти. - - - - Select base objects after copying - Після копіювання вибрати початкові об'єкти - - - - Always snap to objects (disable snap mod key) - Завжди прив'язуватися до об'єктів (вимкнути кнопку модуля прив'язки) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - Радіус прив'язування до спеціальної точки. Встановіть 0 для відсутності дистанції (нескінчений) - - - - Snap range - Діапазон прив'язування - - - - px - px - - - - If checked, a grid will appear when drawing - Якщо встановлено, при виконанні креслення буде показуватися сітка - - - - Use grid - Використовувати сітку - - - - Grid spacing - Розмір сітки - - - - The spacing between each grid line - Відстань між кожною лінією сітки - - - - Main lines every - Main lines every - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - - - - Internal precision level - Рівень внутрішньої точності - - - Dimensions precision level - Рівень точності розмірів + Рівень точності розмірів - - Vertical dimensions text orientation - Вертикальна орієнтація тексту розміру - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - + Left (ISO standard) - Наліво (стандарт ISO) + Наліво (стандарт ISO) - + Right - Направо + Направо - - Create parametric objects - Створити параметричний об'єкт - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Group layers into blocks - Групувати шари у блоки + Групувати шари у блоки - + If this is checked, all objects containing faces will be exported as 3d polyfaces - Якщо встановлено, всі об'єкти, що мають грані, будуть експортовані у 3D багатогранники + Якщо встановлено, всі об'єкти, що мають грані, будуть експортовані у 3D багатогранники - + Export 3D objects as polyface meshes - Експортувати 3D-об'єкти як багатогранні сітки + Експортувати 3D-об'єкти як багатогранні сітки If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. + If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. Hide Draft workbench - Hide Draft workbench + Hide Draft workbench - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - If this is checked, snapping will not occur against objects with more than the indicated number of edges - - - - Snap maximum - Snap maximum - - - - Maximum number of edges to be considered for snapping - Maximum number of edges to be considered for snapping - - - - Maximum number of edges - Maximum number of edges - - - + If checked, the Snap toolbar will be shown whenever you use snapping - If checked, the Snap toolbar will be shown whenever you use snapping + Якщо прапорець встановлений, панель інструментів прив'язки буде показувати, коли ви використовуєте режим прив'язки - + Show Draft Snap toolbar - Show Draft Snap toolbar + Показати панель інструментів прив'язки креслення - + Hide Draft snap toolbar after use - Hide Draft snap toolbar after use + Приховати панель інструментів прив'язки після використання - + if checked, a widget indicating the current working plane orientation appears during drawing operations - if checked, a widget indicating the current working plane orientation appears during drawing operations + if checked, a widget indicating the current working plane orientation appears during drawing operations - + Show Working Plane tracker - Show Working Plane tracker + Show Working Plane tracker - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - - Always show - Always show - - - - Create Sketches - Create Sketches - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - + Use standard font size for texts - Use standard font size for texts + Використовувати стандартний розмір шрифту для текстів - + If this is checked, hatches will be converted into simple wires - If this is checked, hatches will be converted into simple wires + Якщо вибрана ця опція, штрихування буде конвертоване в прості лінії - + Import hatch boundaries as wires - Import hatch boundaries as wires + Імпортувати границі штрихування як лінії - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - + Render polylines with width - Render polylines with width + Render polylines with width - - Export Style - Export Style - - - + Style of SVG file to write when exporting a Sketch. - Style of SVG file to write when exporting a Sketch. + Style of SVG file to write when exporting a Sketch. - + Translated (for print & display) - Translated (for print & display) + Перетворено (для друку та відображення) - + Raw (for CAM) - Raw (for CAM) + Raw (for CAM) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - + Translate white line color to black - Translate white line color to black + Перетворити білий колір лінії у чорний + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + + + + Use Part Primitives when available + Use Part Primitives when available + + + + Snapping + Snapping + + + + If this is checked, snapping is activated without the need to press the snap mod key + If this is checked, snapping is activated without the need to press the snap mod key + + + + Always snap (disable snap mod) + Always snap (disable snap mod) + + + + Construction geometry + Допоміжна геометрія + + + + Construction geometry color + Construction geometry color + + + + Import + Import + + + + texts and dimensions + texts and dimensions + + + + points + points + + + + layouts + layouts + + + + *blocks + *blocks + + + + If this is checked, the exported objects will be projected to reflect the current view direction + If this is checked, the exported objects will be projected to reflect the current view direction + + + + Project exported objects along current view direction + Project exported objects along current view direction + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipse export is badly supported. Use this to export them as polylines instead. + + + + DWG format options + DWG format options + + + + Path to Teigha File Converter + Path to Teigha File Converter + + + + The path to your Teigha File Converter executable + The path to your Teigha File Converter executable + + + + Visual settings + Visual settings + + + + Visual Settings + Visual Settings + + + + Default line color + Стандартний колір лінії + + + + Default line width + Default line width + + + + Snap symbols style + Snap symbols style + + + + Draft classic style + Draft classic style + + + + Bitsnpieces style + Bitsnpieces style + + + + Color + Color + + + + Hatch patterns resolution + Hatch patterns resolution + + + + Grid + Grid + + + + Always show the grid + Always show the grid + + + + Texts and dimensions + Texts and dimensions + + + + Texts + Texts + + + + font + font + + + + Internal font + Internal font + + + + size + size + + + + Dimensions arrows + Dimensions arrows + + + + style + style + + + + Dot + Dot + + + + Circle + Коло + + + + Arrow + Arrow + + + + The default size of arrows + The default size of arrows + + + + Dimensions lines + Dimensions lines + + + + text above + text above + + + + text inside + text inside + + + + The default size of dimensions extension lines + The default size of dimensions extension lines + + + + Dimensions text + Dimensions text + + + + orientation + orientation + + + + spacing + spacing + + + + The space between the dimension line and the dimension text + The space between the dimension line and the dimension text + + + + Default ShapeString Font File + Default ShapeString Font File + + + + Select a font file + Select a font file + + + + Fill objects with faces whenever possible + Fill objects with faces whenever possible + + + + DXF / DWG options + DXF / DWG options + + + + Create + Створити + + + + If thi sis checked, only standard Part objects will be created (fastest) + If thi sis checked, only standard Part objects will be created (fastest) + + + + simple Part shapes + simple Part shapes + + + + If this is checked, parametric Draft objects will be created whenever possible + If this is checked, parametric Draft objects will be created whenever possible + + + + Draft objects + Draft objects + + + + If this is checked, sketches will be created whenever possible + If this is checked, sketches will be created whenever possible + + + + Sketches + Sketches + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + + + + Get original colors from the DXF file + Get original colors from the DXF file + + + + If this is checked, DXF layers will be imported as Draft layers + If this is checked, DXF layers will be imported as Draft layers + + + + Use Draft Layers + Use Draft Layers + + + + Treat ellipses and splines as polylines + Treat ellipses and splines as polylines + + + + Max Spline Segment: + Max Spline Segment: + + + + SVG / OCA options + SVG / OCA options + + + + Export style + Export style + + + + Snapping settings + Snapping settings + + + + Show the unit suffix in dimensions + Show the unit suffix in dimensions + + + + Workbench + + + Draft Snap + Draft Snap + + + + Draft creation tools + Інструменти створення ескізу + + + + Draft modification tools + Інструменти редагування ескізу draft - + + Draft Command Bar + Draft Command Bar + + + active command: - активна команда: + активна команда: - + None - Немає + Немає - + Active Draft command - Активна команда креслення + Активна команда креслення - + X coordinate of next point - X координати наступної точки + X координати наступної точки - + X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - Y координати наступної точки - - - - Z coordinate of next point - Z координати наступної точки - - - - Radius - Радіус - - - - Radius of Circle - Радіус кола - - - - Coordinates relative to last point or absolute (SPACE) - Координати по відношенню до останнього пункту або абсолютні (Пробіл) - - - - Undo the last segment (CTRL+Z) - Скасувати останній сегмент (Ctrl + Z) - - - - Finishes and closes the current line (C) - Завершити та закрити поточну лінію (C) - - - - Offset - Зміщення - - - - XY - XY - - - - Select XY plane - Вибір XY площини - - - - XZ - XZ - - - - Select XZ plane - Вибір XZ площини - - - - YZ - YZ - - - - Select YZ plane - Вибір YZ площини - - - - View - Вигляд - - - - Select plane perpendicular to the current view - Вибір площини, перпендикулярної до поточної - - - - Do not project points to a drawing plane - Не проектувати точки на площину креслення - - - - If checked, objects will be copied instead of moved (C) - Якщо це обрано, об'єкти будуть скопійовані замість переміщення (C) - - - - Line Color - Колір лінії - - - - Face Color - Колір площини - - - - Line Width - Ширина лінії - - - - Font Size - Розмір шрифту - - - - Apply to selected objects - Застосувати до вибраних об'єктів - - - - Toggles Construction Mode - Перемикання режиму конструювання - - - - Select Plane - Вибір площини - - - - Line - Лінія - - - - Circle - Коло + X - Center X - Центр X + Y + Y - - Arc - Дуга + + Z + Z - - Pick Object - Виберіть об'єкт - - - - draft Command Bar - Панель команд креслення - - - - Pick a face to define the drawing plane - - Оберіть фрагмент щоб визначити площину малювання - - - - Pick first point: - - Вибрати першу точку: - - - - - Pick next point: - - Вибрати наступну точку: - - - - Pick next point, or (F)inish or (C)lose: - - Вибрати наступну точку, або завершити (F) чи закрити (C) - - - - Pick opposite point: - - Вибір протилежної точки - - - - Pick center point: - - Вибрати центральну точку - - - - Pick radius: - - Вибрати радіус - - - - Pick start angle: - - Вибрати початковий кут - - - - Pick aperture: - - Pick aperture: - - - - - Aperture angle: - - Кутова апертура: - - - - Pick location point: - - Вибрати точку розміщення - - - - Select an object to move - - Оберіть об'єкт для переміщення - - - - Pick start point: - - Вибір початкової точки - - - - Pick end point: - - Вибір кінцевої точки - - - - Select an object to rotate - - Оберіть об'єкт для обертання - - - - Pick rotation center: - - Вибір центру обертання - - - - Pick base angle: - - Вибір базового кута - - - - Pick rotation angle: - - Вибір кута обертання - - - - Select an object to offset - - Оберіть об'єкт для зміщення - - - - Offset only works on one object at a time - - Зсув працює лише з одним об'єктом в один час - - - - Pick distance: - - Вибір відстані - - - - Select an object to upgrade - - Виберіть об'єкт для оновлення - - - - Select an object to trim/extend - - Оберіть об'єкт для обрізки/подовження - - - - Select an object to scale - - Оберіть об'єкт для масштабування - - - - Pick base point: - - Вибір базової точки - - - - Pick scale factor: - - Виберіть коефіцієнт масштабування: - - - - - Number of sides - Кількість сторін - - - - &Relative - &Відносно - - - - &Undo - &Скасувати - - - - &Close - &Закрити - - - - &Copy - &Копіювати - - - - If checked, command will not finish until you press the command button again - If checked, command will not finish until you press the command button again - - - - &Continue - &Продовжити - - - - Last point has been removed - - Last point has been removed - - - - - Spline has been closed - - Spline has been closed - - - - - Edges don't intersect! - - Edges don't intersect! - - - - - Cannot offset this object type - - Cannot offset this object type - - - - - Found groups: closing each open object inside - - Found groups: closing each open object inside - - - - - Found 2 objects: fusing them - - Found 2 objects: fusing them - - - - - Found 1 non-parametric objects: draftifying it - - Found 1 non-parametric objects: draftifying it - - - - - Found 1 closed sketch object: making a face from it - - Found 1 closed sketch object: making a face from it - - - - - Found 1 open wire: closing it - - Found 1 open wire: closing it - - - - - Found several edges: wiring them - - Found several edges: wiring them - - - - - Found several non-connected edges: making compound - - Found several non-connected edges: making compound - - - - - Found several non-treatable objects: making compound - - Знайдено декілька об'єктів, які незмінні: створення складного - - - - Found 1 parametric object: breaking its dependencies - - Знайдений 1 параметричний об'єкт: розривання його залежностей - - - - Found 2 objects: subtracting them - - Знайдено 2 об'єкти: їх віднімання - - - - Found several faces: splitting them - - Знайдено декілька поверхонь: їх розділення - - - - Found several objects: subtracting them from the first one - - Знайдено декілька об'єктів: віднімання їх від першого - - - - Found 1 face: extracting its wires - - Found 1 face: extracting its wires - - - - - Found only wires: extracting their edges - - Found only wires: extracting their edges - - - - - This object type is not editable - - Цей тип об'єкта не редагується - - - - Active object must have more than two points/nodes - - Active object must have more than two points/nodes - - - - - Finishes the current drawing or editing operation (F) - Завершити поточне креслення або операцію редагування (З) - - - - Add points to the current object - Додати точку до поточного об'єкта - - - - Remove points from the current object - Видалити точки з поточного об'єкту - - - - F&illed - За&повнити - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - - - - &Finish - &Завершити - - - - If checked, an OCC-style offset will be performed instead of the classic offset - If checked, an OCC-style offset will be performed instead of the classic offset - - - - &OCC-style offset - &OCC-style offset - - - - &Wipe - &Очистити - - - - Wipes the existing segments of this line and starts again from the last point (W) - Wipes the existing segments of this line and starts again from the last point (W) + + Y coordinate of next point + Y координати наступної точки - Point - Точка + Z coordinate of next point + Z координати наступної точки - - Distance - Відстань + + Radius + Радіус - - Edit - Правка + + Radius of Circle + Радіус кола - - Create BSpline - Створити BSpline + + &Relative + &Відносно - - Create Rectangle - Створити прямокутник + + Coordinates relative to last point or absolute (SPACE) + Координати по відношенню до останнього пункту або абсолютні (Пробіл) - - Create Circle - Створити коло + + F&illed + За&повнити - - Create Arc - Створити дугу + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - - Create Polygon - Створити багатокутник + + &Finish + &Завершити - - Create Text - Створити текст + + Finishes the current drawing or editing operation (F) + Завершити поточне креслення або операцію редагування (З) - - Create Dimension - Створити розмір + + If checked, command will not finish until you press the command button again + If checked, command will not finish until you press the command button again - - Copy - Копіювати + + &Continue + &Продовжити - - Move - Переміщення + + If checked, an OCC-style offset will be performed instead of the classic offset + If checked, an OCC-style offset will be performed instead of the classic offset - - Change Style - Змінити стиль + + &OCC-style offset + &OCC-style offset - - Rotate - Обертання + + Add points to the current object + Додати точку до поточного об'єкта - - Found 1 solidificable object: solidifying it - - Found 1 solidificable object: solidifying it - + + Remove points from the current object + Видалити точки з поточного об'єкту - - Found several objects or faces: making a parametric face - - Found several objects or faces: making a parametric face - + + Make Bezier node sharp + Make Bezier node sharp - - Found objects containing curves: fusing them - - Found objects containing curves: fusing them - + + Make Bezier node tangent + Make Bezier node tangent - - Found several objects: fusing them - - Found several objects: fusing them - + + Make Bezier node symmetric + Make Bezier node symmetric - - Scale - Масштабування + + &Undo + &Скасувати + + + + Undo the last segment (CTRL+Z) + Скасувати останній сегмент (Ctrl + Z) + + + + &Close + &Закрити + + + + Finishes and closes the current line (C) + Завершити та закрити поточну лінію (C) + + + + &Wipe + &Очистити + + + + Wipes the existing segments of this line and starts again from the last point (W) + Wipes the existing segments of this line and starts again from the last point (W) + + + + Number of sides + Кількість сторін + + + + Offset + Зміщення + + + + XY + XY + + + + Select XY plane + Вибір XY площини + + + + XZ + XZ + + + + Select XZ plane + Вибір XZ площини + + + + YZ + YZ + + + + Select YZ plane + Вибір YZ площини + + + + View + Вигляд + + + + Select plane perpendicular to the current view + Вибір площини, перпендикулярної до поточної + + + + Do not project points to a drawing plane + Не проектувати точки на площину креслення + + + + &Copy + &Копіювати + + + + If checked, objects will be copied instead of moved (C) + Якщо це обрано, об'єкти будуть скопійовані замість переміщення (C) + + + + Text string to draw + Text string to draw + + + + String + Рядок + + + + Height of text + Height of text + + + + Height + Висота + + + + Intercharacter spacing + Intercharacter spacing + + + + Tracking + Tracking + + + + Full path to font file: + Full path to font file: + + + + Open a FileChooser for font file + Open a FileChooser for font file + + + + Set/unset a working plane + Set/unset a working plane + + + + Line Color + Колір лінії + + + + Face Color + Колір площини + + + + Line Width + Ширина лінії - Trim - Обрізати + Font Size + Розмір шрифту - - Start Angle - Start Angle + + Apply to selected objects + Застосувати до вибраних об'єктів - - Aperture - Aperture + + Toggles Construction Mode + Перемикання режиму конструювання - - Installed Macros - Встановлені макроси + + Select Plane + Вибір площини - - Wire tools - Wire tools + + Line + Лінія - + DWire - DWire + DWire - - Create DWire - Create DWire + + Circle + Коло - - DWire has been closed + + Center X + Центр X + + + + Arc + Дуга + + + + Point + Точка + + + + Distance + Відстань + + + + Trim + Обрізати + + + + Pick Object + Виберіть об'єкт + + + + Edit + Правка + + + + Global X + Global X + + + + Global Y + Global Y + + + + Global Z + Global Z + + + + Local X + Local X + + + + Local Y + Local Y + + + + Local Z + Local Z + + + + Invalid Size value. Using 200.0. + Invalid Size value. Using 200.0. + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + Please enter a text string. + + + + Select a Font file + Select a Font file + + + + Please enter a font file. + Please enter a font file. + + + + Draft.makeBSpline: not enough points - DWire has been closed + Draft.makeBSpline: not enough points - - BSpline - BSpline + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Equal endpoints forced Closed + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Invalid pointslist + + + + + Found groups: closing each open object inside + + Found groups: closing each open object inside + + + + + Found mesh(es): turning into Part shapes + + Found mesh(es): turning into Part shapes + + + + + Found 1 solidificable object: solidifying it + + Found 1 solidificable object: solidifying it + + + + + Found 2 objects: fusing them + + Found 2 objects: fusing them + + + + + Found several objects: making a shell + + Found several objects: making a shell + + + + + Found several coplanar objects or faces: making one face + + Found several coplanar objects or faces: making one face + + + + + Found 1 non-parametric objects: draftifying it + + Found 1 non-parametric objects: draftifying it + + + + + Found 1 closed sketch object: making a face from it + + Found 1 closed sketch object: making a face from it + + + + + Found closed wires: making faces + + Found closed wires: making faces + + + + + Found 1 open wire: closing it + + Found 1 open wire: closing it + + + + + Found several open wires: joining them + + Found several open wires: joining them + + + + + Found several edges: wiring them + + Found several edges: wiring them + + + + + Found several non-treatable objects: making compound + + Знайдено декілька об'єктів, які незмінні: створення складного + + + + Unable to upgrade these objects. + + Unable to upgrade these objects. + + + + + Found 1 block: exploding it + + Found 1 block: exploding it + + + + + Found 1 parametric object: breaking its dependencies + + Знайдений 1 параметричний об'єкт: розривання його залежностей + + + + Found 2 objects: subtracting them + + Знайдено 2 об'єкти: їх віднімання + + + + Found several faces: splitting them + + Знайдено декілька поверхонь: їх розділення + + + + Found several objects: subtracting them from the first one + + Знайдено декілька об'єктів: віднімання їх від першого + + + + Found 1 face: extracting its wires + + Знайдена 1 поверхня: отримуємо її каркас + + + + + Found only wires: extracting their edges + + Found only wires: extracting their edges + + + + + No more downgrade possible + + No more downgrade possible + + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + + Pick a face to define the drawing plane + + Оберіть фрагмент щоб визначити площину малювання + + + + Pick first point: + + Вибрати першу точку: + + + + + Create Line + Create Line + + + + Create DWire + Create DWire + + + + DWire has been closed + + DWire has been closed + + Last point has been removed + + Last point has been removed + + + + + Pick next point: + + Вибрати наступну точку: + + + + Pick next point, or (F)inish or (C)lose: + + Вибрати наступну точку, або завершити (F) чи закрити (C) + + + + BSpline + B-сплайн + + + + Spline has been closed + + Сплайн був замкнений + + + + Create BSpline + Створити BSpline + + + + BezCurve + BezCurve + + + + Bezier curve has been closed + + Bezier curve has been closed + + + + + Create BezCurve + Create BezCurve + + + Rectangle - Прямокутник + Прямокутник - + + Create Plane + Create Plane + + + + Create Rectangle + Створити прямокутник + + + + Pick opposite point: + + Вибір протилежної точки + + + + Pick center point: + + Вибрати центральну точку + + + + Pick radius: + + Вибрати радіус + + + + Pick start angle: + + Вибрати початковий кут + + + + Pick aperture: + + Pick aperture: + + + + + Create Circle + Створити коло + + + + Create Arc + Створити дугу + + + + Start Angle + Початковий кут + + + + Aperture + Діафрагма + + + + Aperture angle: + + Кутова апертура: + + + Polygon - Багатокутник + Багатокутник - + + Create Polygon + Створити багатокутник + + + + Ellipse + Еліпс + + + + Create Ellipse + Create Ellipse + + + Text - Текст + Текст - + + Pick location point: + + Вибрати точку розміщення + + + + Create Text + Створити текст + + + Dimension - Розмірність + Розмірність - - No upgrade available for this object + + Create Dimension + Створити розмір + + + + Edges don't intersect! - No upgrade available for this object + Краї не перетинаються! + + + + ShapeString + ShapeString + + + + Pick ShapeString location point: + + Pick ShapeString location point: - - Couldn't upgrade these objects + + Create ShapeString + Create ShapeString + + + + Move + Переміщення + + + + Select an object to move - Couldn't upgrade these objects + Оберіть об'єкт для переміщення + + + + Pick start point: + + Вибір початкової точки + + + + Copy + Копіювати + + + + Pick end point: + + Вибір кінцевої точки + + + + Change Style + Змінити стиль + + + + Select an object to rotate + + Оберіть об'єкт для обертання + + + + Pick rotation center: + + Вибір центру обертання + + + + Rotate + Обертання + + + + Pick base angle: + + Вибір базового кута + + + + Pick rotation angle: + + Вибір кута обертання + + + + Select an object to offset + + Оберіть об'єкт для зміщення + + + + Offset only works on one object at a time + + Зсув працює лише з одним об'єктом в один час + + + + Cannot offset this object type + + Неможливо змістити цей тип об'єкта + + + + Pick distance: + + Вибір відстані + + + + Select an object to upgrade + + Виберіть об'єкт для оновлення + + + + Upgrade + Оновлення + + + + Downgrade + Понизити + + + + Select an object to trim/extend + + Оберіть об'єкт для обрізки/подовження + + + + Scale + Масштабування + + + + Select an object to scale + + Оберіть об'єкт для масштабування + + + + Pick base point: + + Вибір базової точки + + + + Pick scale factor: + + Виберіть коефіцієнт масштабування: - - One wire is not planar, upgrade not done + + Select an object to project - One wire is not planar, upgrade not done + Select an object to project - - Found a closed wire: making a face + + Select a Draft object to edit - Found a closed wire: making a face + Select a Draft object to edit - - Found 1 open edge: making a line + + This object type is not editable - Found 1 open edge: making a line + Цей тип об'єкта не редагується + + + + Active object must have more than two points/nodes + + Активний об'єкт повинен мати більше двох точок/вузлів - - Found 1 circular edge: making a circle + + Selection is not a Knot - Found 1 circular edge: making a circle + Selection is not a Knot - - No more downgrade possible + + Endpoint of BezCurve can't be smoothed - No more downgrade possible + Endpoint of BezCurve can't be smoothed - - Draft creation tools - Draft creation tools + + Select an object to convert + + Select an object to convert + - - Draft modification tools - Draft modification tools + + Select an object to array + + Select an object to array + - + + Please select base and path objects + + Please select base and path objects + + + + + Create Point + Create Point + + + + Select an object to clone + + Select an object to clone + + + + + Select face(s) on existing object(s) + + Select face(s) on existing object(s) + + + + + Teigha File Converter not found, DWG support is disabled. + + Teigha File Converter not found, DWG support is disabled. + + + + + Installed Macros + Встановлені макроси + + + &Draft - &Draft + &Ескіз - - Context tools - Context tools + + Utilities + Utilities + + + + Wire tools + Інструменти каркасу + + + + Snapping + Snapping + + + + Found 1 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z%Qshit?<*zc0%dO;^!L$Vd*NfaAcJt@Z{=biEw;Ll2U?Wa^WMHVVUn)S|fRXNREKhA{7y2@enu&&0ZB3Gvb@xay{ykK2_ zUif5#J*`u-v@+s{H_NNORev}nF}hiz%Z*m^2WhNY2L}A@v?L=WsPTtN#SwO(m{jNxnKHDWaTgUYT`oD1_Y&fd1M11 z>~uL3Akm3`uAnBfSeU-0yD(^rJ*GR8l|7G1V|rC|SY1KTt$CEs!@Dqib0?u}bL1E! z*D}O&%sMTre8G^4|8=%&R_rfLeBiDJN(l=#_7vi`dIJl#ACU+z?0i#D?>0Uj76e-} z^g;&p%yxy~W~?^a9b)2(CEA8^5_Fp|VfWRfT+E72aRy_#7@Wq~P|BvQ;3Vh9)W~Kt zmUDfDoFk8npMa zJRaRdya*Aae-Y&Bc;Om6G>6*cLgn*9rI^oU$eFRWYNYfytk(F F{{u`WR$c%A diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts b/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts index fddb3be88..4cc7b36ed 100644 --- a/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts +++ b/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts @@ -1,511 +1,784 @@ - + Draft_AddPoint - + Add Point - 添加点 + 添加点 - + Adds a point to an existing wire/bspline - 添加点至现有多段线/B样条曲线 + 添加点至现有多段线/B样条曲线 Draft_AddToGroup - - Adds the selected object(s) to an existing group - 添加选中对象至现有组 + + Add to group... + 添加到组... - - Add to group... - 添加到组... + + Adds the selected object(s) to an existing group + 添加选中对象至现有组 Draft_ApplyStyle - + Apply Current Style - 应用当前样式 + 应用当前样式 - + Applies current line width and color to selected objects - 将当前线宽及颜色应用到选中对象 + 将当前线宽及颜色应用到选中对象 Draft_Arc - + Arc - 圆弧 + 圆弧 - + Creates an arc. CTRL to snap, SHIFT to constrain - 创建圆弧.CTRL捕捉,Shift约束 + 创建圆弧.CTRL捕捉,Shift约束 Draft_Array - + Array - 阵列 + 阵列 - + Creates a polar or rectangular array from a selected object - 从所选对象创建极坐标或矩形阵列 + 从所选对象创建极坐标或矩形阵列 Draft_BSpline - + B-Spline - B样条曲线 + B样条曲线 - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - 创建多点B样条曲线.Ctrl捕捉,Shift约束 + 创建多点B样条曲线.Ctrl捕捉,Shift约束 + + + + Draft_BezCurve + + + BezCurve + BezCurve + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Creates a Bezier curve. CTRL to snap, SHIFT to constrain Draft_Circle - + Circle - + - + Creates a circle. CTRL to snap, ALT to select tangent objects - 创建圆.Ctrl捕捉,Alt选择相切对象 + 创建圆.Ctrl捕捉,Alt选择相切对象 Draft_Clone - + Clone - 克隆 + 克隆 - + Clones the selected object(s) - 克隆所选对象 + 克隆所选对象 Draft_CloseLine - + Close Line - 闭合线段 + 闭合线段 - + Closes the line being drawn - 闭合当前绘制线段 + 闭合当前绘制线段 Draft_DelPoint - + Remove Point - 删除点 + 删除点 - + Removes a point from an existing wire or bspline - 自现有多段线或B样条曲线上删除点 + 自现有多段线或B样条曲线上删除点 Draft_Dimension - + Dimension - 尺寸标注 + 尺寸标注 - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - 创建尺寸标注.Ctrl捕捉,Shift约束,Alt选择线段 + 创建尺寸标注.Ctrl捕捉,Shift约束,Alt选择线段 Draft_Downgrade - + Downgrade - 降级 + 降级 - + Explodes the selected objects into simpler objects, or subtract faces - 分解选定对象为简单对象,或去除填充面 + 分解选定对象为简单对象,或去除填充面 Draft_Draft2Sketch - + Draft to Sketch - 草图转草绘 + 草图转草绘 Draft_Drawing - + Drawing - 图纸 + 图纸 - + Puts the selected objects on a Drawing sheet. - 将选中对象放置到图纸. + 将选中对象放置到图纸. Draft_Edit - + Edit - 编辑 + 编辑 - + Edits the active object - 编辑当前对象 + 编辑当前对象 + + + + Draft_Ellipse + + + Ellipse + 椭圆 + + + + Creates an ellipse. CTRL to snap + Creates an ellipse. CTRL to snap + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected face(s) + Creates a facebinder object from selected face(s) Draft_FinishLine - + Finish line - 完成线段 + 完成线段 - + Finishes a line without closing it - 完成线段但不闭合 + 完成线段但不闭合 + + + + Draft_FlipDimension + + + Flip Dimension + Flip Dimension + + + + Flip the normal direction of a dimension + Flip the normal direction of a dimension + + + + Draft_Heal + + + Heal + Heal + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + Heal faultly Draft objects saved from an earlier FreeCAD version + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer + Adds a layer Draft_Line - + Line - 线 + 线 - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - 两点创建线段.Ctrl捕捉,Shift约束 + 两点创建线段.Ctrl捕捉,Shift约束 Draft_Move - + Move - 移动 + 移动 - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - 移动选中对象.Ctrl捕捉,Shift约束,Alt复制 + 移动选中对象.Ctrl捕捉,Shift约束,Alt复制 Draft_Offset - + Offset - 偏移 + 偏移 - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - 偏移当前对象.Ctrl捕捉,Shift约束,Alt复制 + 偏移当前对象.Ctrl捕捉,Shift约束,Alt复制 + + + + Draft_PathArray + + + PathArray + PathArray + + + + Creates copies of a selected object along a selected path. + Creates copies of a selected object along a selected path. Draft_Point - + Point - + - + Creates a point object - 创建点对象 + 创建点对象 Draft_Polygon - + Polygon - 多边形 + 多边形 - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - 创建正多边形.CTRL捕捉,Shift约束 + 创建正多边形.CTRL捕捉,Shift约束 Draft_Rectangle - + Rectangle - 矩形 + 矩形 - + Creates a 2-point rectangle. CTRL to snap - 两点创建矩形.Ctrl捕捉 + 两点创建矩形.Ctrl捕捉 Draft_Rotate - + Rotate - 旋转 + 旋转 - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - 旋转选中对象.CTRL捕捉,Shift约束,Alt复制 + 旋转选中对象.CTRL捕捉,Shift约束,Alt复制 Draft_Scale - + Scale - 缩放 + 缩放 - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - 自基点缩放选定对象.Ctrl捕捉,Shift约束,Alt复制 + 自基点缩放选定对象.Ctrl捕捉,Shift约束,Alt复制 Draft_SelectGroup - + Select group - 选择组 + 选择组 - + Selects all objects with the same parents as this group - 选择同一父级下的所有对象 + 选择同一父级下的所有对象 Draft_SelectPlane - + SelectPlane - 选择平面 + 选择平面 - + Select a working plane for geometry creation - 选择工作平面以创建几何对象 + 选择工作平面以创建几何对象 Draft_Shape2DView - + Shape 2D view - 2D 形体视图 + 2D 形体视图 - + Creates Shape 2D views of selected objects - 创建所选对象的2D形体视图 + 创建所选对象的2D形体视图 - + Convert bidirectionally between Draft and Sketch objects - 绘图和草绘间双向转换 + 绘图和草绘间双向转换 + + + + Draft_ShapeString + + + Shape from text... + Shape from text... + + + + Creates text string in shapes. + Creates text string in shapes. Draft_ShowSnapBar - + Show Snap Bar - 显示捕捉栏 + 显示捕捉栏 - + Shows Draft snap toolbar - 显示绘图捕捉工具栏 + 显示绘图捕捉工具栏 + + + + Draft_Snap_Angle + + + Angles + Angles + + + + Snaps to 45 and 90 degrees points on arcs and circles + Snaps to 45 and 90 degrees points on arcs and circles + + + + Draft_Snap_Center + + + Center + Center + + + + Snaps to center of circles and arcs + Snaps to center of circles and arcs + + + + Draft_Snap_Dimensions + + + Dimensions + 尺寸 + + + + Shows temporary dimensions when snapping to Arch objects + Shows temporary dimensions when snapping to Arch objects + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Snaps to endpoints of edges + Snaps to endpoints of edges + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Snaps to extension of edges + Snaps to extension of edges + + + + Draft_Snap_Grid + + + Grid + Grid + + + + Snaps to grid points + Snaps to grid points + + + + Draft_Snap_Intersection + + + Intersection + 交集 + + + + Snaps to edges intersections + Snaps to edges intersections + + + + Draft_Snap_Lock + + + Toggle On/Off + Toggle On/Off + + + + Activates/deactivates all snap tools at once + Activates/deactivates all snap tools at once + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Snaps to midpoints of edges + Snaps to midpoints of edges + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Snaps to nearest point on edges + Snaps to nearest point on edges + + + + Draft_Snap_Ortho + + + Ortho + Ortho + + + + Snaps to orthogonal and 45 degrees directions + Snaps to orthogonal and 45 degrees directions + + + + Draft_Snap_Parallel + + + Parallel + Parallel + + + + Snaps to parallel directions of edges + Snaps to parallel directions of edges + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Snaps to perpendicular points on edges + Snaps to perpendicular points on edges + + + + Draft_Snap_WorkingPlane + + + Working Plane + Working Plane + + + + Restricts the snapped point to the current working plane + Restricts the snapped point to the current working plane Draft_Text - + Text - 文本 + 文本 - + Creates an annotation. CTRL to snap - 创建注释.Ctrl捕捉 + 创建注释.Ctrl捕捉 Draft_ToggleConstructionMode - + Toggle construcion Mode - 切换构造模式 + 切换构造模式 - + Toggles the Construction Mode for next objects. - 切换后续对象为构造模式. + 切换后续对象为构造模式. Draft_ToggleContinueMode - - Toggle continue Mode - 切换连续模式 + + Toggle Continue Mode + Toggle Continue Mode - + Toggles the Continue Mode for next commands. - 后续命令切换为连续模式. + 后续命令切换为连续模式. Draft_ToggleDisplayMode - + Toggle display mode - 切换显示模式 + 切换显示模式 - + Swaps display mode of selected objects between wireframe and flatlines - 切换选中对象的显示模式为"线框"或"带边框着色" + 切换选中对象的显示模式为"线框"或"带边框着色" Draft_ToggleGrid - + Toggle Grid - 切换网格 + 切换网格 - + Toggles the Draft gid on/off - 打开/关闭绘图网格 - - - - Draft_ToggleSnap - - - Toggle snap - 切换捕捉 - - - - Toggles Draft snap on or off - 打开/关闭绘图捕捉 + 打开/关闭绘图网格 Draft_Trimex - + Trimex - 修剪/延伸 + 修剪/延伸 - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - 修剪或延伸所选对象,或拉伸单一面. CTRL捕捉,shift约束到当前段或正交,ALT反转 + 修剪或延伸所选对象,或拉伸单一面. CTRL捕捉,shift约束到当前段或正交,ALT反转 Draft_UndoLine - + Undo last segment - 撤销上一段 + 撤销上一段 - + Undoes the last drawn segment of the line being drawn - 撤销当前绘制线段的上一段 + 撤销当前绘制线段的上一段 Draft_Upgrade - + Upgrade - 升级 + 升级 - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - 连接选中对象,或将闭合线框转化为填充面,或合并面 + 连接选中对象,或将闭合线框转化为填充面,或合并面 Draft_Wire - + DWire - 草图线 + 草图线 - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - 创建多点草图线.CTRL键捕捉,SHIFT键约束 + 创建多点草图线.CTRL键捕捉,SHIFT键约束 Draft_WireToBSpline - + Wire to BSpline - 多段线转换为B样条曲线 + 多段线转换为B样条曲线 - + Converts between Wire and BSpline - 多段线和B样条曲线相互转换 + 多段线和B样条曲线相互转换 @@ -513,1475 +786,1893 @@ General Draft Settings - 绘图全局设置 + 绘图全局设置 - - Default color - 默认颜色 - - - + the default color for new objects - 新对象的默认颜色 + 新对象的默认颜色 - - Default linewidth - 默认线宽 - - - + the default linewidth for new objects - 新对象的默认线宽 + 新对象的默认线宽 - - Snap color - 捕捉颜色 - - - + the default color for snap symbols - 捕捉符号的默认颜色 + 捕捉符号的默认颜色 - - Construction color - 构造颜色 - - - + This is the default color for objects being drawn while in construction mode. - 这是构造模式下绘制对象的默认颜色. + 这是构造模式下绘制对象的默认颜色. - + This is the default group name for construction geometry - 这是构造几何元素的默认组名 + 这是构造几何元素的默认组名 - + Construction - 构造 + 构造 + + + + check this if you want to use the color/linewidth from the toolbar as default + 选中则工具栏颜色/线宽设为默认 + + + + Save current color and linewidth across sessions + 保存当前颜色及线宽到所有会话 + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + 选中则命令间启用复制模式,否则为非复制模式 + + + + Global copy mode + 全局复制模式 - check this if you want to use the color/linewidth from the toolbar as default - 选中则工具栏颜色/线宽设为默认 - - - - Save current color and linewidth across sessions - 保存当前颜色及线宽到所有会话 - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - 选中则命令间启用复制模式,否则为非复制模式 - - - - Global copy mode - 全局复制模式 - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - 选中则绘图时可捕捉已存在对象.否则需按住Ctrl激活捕捉. - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - 选中则对象默认显示为填充,否则显示为线框 + 选中则对象默认显示为填充,否则显示为线框 - - Fill objects by default - 默认填充对象 - - - + Default working plane - 默认工作平面 + 默认工作平面 - + None - + - + XY (Top) - XY(顶面) + XY(顶面) - + XZ (Front) - XZ(前面) + XZ(前面) - + YZ (Side) - YZ(侧面) + YZ(侧面) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - 内部坐标操作小数位数(如:3=0.001) + 内部坐标操作小数位数(如:3=0.001) - - Default text height - 默认文本高度 - - - + Default height for texts and dimensions - 文本及尺寸标注的默认高度 + 文本及尺寸标注的默认高度 - - Default text font - 默认文本字体 - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - 所有绘图文字及尺寸标注的默认字体名称.如:字体名称"Arial",默认样式"sans","serif"或"mono",或组合"Arial,Helvetica,sans"或包含名称和样式"Arial:Bold" + 所有绘图文字及尺寸标注的默认字体名称.如:字体名称"Arial",默认样式"sans","serif"或"mono",或组合"Arial,Helvetica,sans"或包含名称和样式"Arial:Bold" - - Arial - Arial - - - + Default template sheet - 默认图纸模板 + 默认图纸模板 - + The default template to use when creating a new drawing sheet - 用于创建新图纸的默认模板 + 用于创建新图纸的默认模板 - + Import style - 导入样式 + 导入样式 - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - 导入或转化DXF对象颜色到FreeCAD的可选方法.如果选择颜色映射,则必须选择转化颜色到线宽的映射文件. - - - + None (fastest) - 无(最快) + 无(最快) - + Use default color and linewidth - 使用默认颜色和线宽 + 使用默认颜色和线宽 - + Original color and linewidth - 原始颜色和线宽 + 原始颜色和线宽 - - Color mapped to linewidth - 颜色映射到线宽 - - - + if this is checked, paper space objects will be imported too - 选中则导入图纸空间的对象 + 选中则导入图纸空间的对象 - - Import layouts - 导入布局 - - - + if this is unchecked, texts/mtexts won't be imported - 选中则导入文本/多行文本 + 选中则导入文本/多行文本 - - Color mapping file - 颜色映射文件 - - - - The color mapping file for translating dxf colors into linewidths - 用于转化DXF颜色成线宽的颜色映射文件 - - - - Max Spline Segment - 样条曲线最大分段 - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - 当导出样条曲线至DXF时,将被转化为多段线.这个数据是多段线每节分段的最大长度.如果为零,样条曲线将被视为直线段. + 当导出样条曲线至DXF时,将被转化为多段线.这个数据是多段线每节分段的最大长度.如果为零,样条曲线将被视为直线段. - + This is the method choosed for importing SVG object color into FreeCAD. - 导入SVG对象颜色到FreeCAD的可选方法. + 导入SVG对象颜色到FreeCAD的可选方法. - + Check this if you want the areas (3D faces) to be imported too. - 选中则导入面域(3D面). + 选中则导入面域(3D面). - + Import OCA areas - 导入OCA面域 + 导入OCA面域 General settings - 常规设置 + 常规设置 - + Construction group name - 构造组名 + 构造组名 - + Tolerance - 公差 + 公差 - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - 设置相关功能的公差,在此范围内的数据皆视为相同. + 设置相关功能的公差,在此范围内的数据皆视为相同. - - Dimensions & Leader arrow style - 尺寸线箭头样式 - - - - Dot 5 - 点 5 - - - - Dot 7 - 点 7 - - - - Dot 9 - 点 9 - - - - Circle 5 - 圆 5 - - - - Circle 7 - 圆 7 - - - - Circle 9 - 圆 9 - - - - Slash 5 - 斜杠 5 - - - - Slash 7 - 斜杠 7 - - - - Slash 9 - 斜杠 9 - - - - Backslash 5 - 反斜杠 5 - - - - Backslash 7 - 反斜杠 7 - - - - Backslash 9 - 反斜杠 9 - - - - Import/Export - 导入/导出 - - - + DXF format options - DXF格式选项 + DXF格式选项 - - Import texts and dimensions - 导入文本和尺寸 - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - 选中则导入匿名块(块名以"*"开头) + 选中则导入匿名块(块名以"*"开头) - - Import *blocks - 导入匿名块 - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - 选中则FreeCAD将尝试把重合对象联合成线.注意,此操作较耗时间... + 选中则FreeCAD将尝试把重合对象联合成线.注意,此操作较耗时间... - + Join geometry - 联合几何图形 + 联合几何图形 - + SVG format options - SVG格式选项 + SVG格式选项 - + OCA format options - OCA格式选项 + OCA格式选项 - + Alternate SVG Patterns location - 切换SVG样式的位置 + 切换SVG样式的位置 - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - 此处你可以指定一个包含SVG样式定义的文件目录,该SVG样式定义可添加至标准草图填充样式 + 此处你可以指定一个包含SVG样式定义的文件目录,该SVG样式定义可添加至标准草图填充样式 - + Draft interface mode - 草图界面模式 + 草图界面模式 - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - 草图模块工作的界面模式:工具栏模式将所有的草图设置放置在单独的工具条内,任务栏模式使用FreeCAD的任务浏览器系统与用户进行所有交互 + 草图模块工作的界面模式:工具栏模式将所有的草图设置放置在单独的工具条内,任务栏模式使用FreeCAD的任务浏览器系统与用户进行所有交互 - + Toolbar - 工具栏 + 工具栏 - + Taskview - 任务视图 + 任务视图 - + Constrain mod - 约束模式 + 约束模式 - + The Constraining modifier key - 约束修改键 + 约束修改键 - + shift - shift + shift - + ctrl - ctrl + ctrl - + alt - alt + alt - + Snap mod - 捕捉模式 + 捕捉模式 + + + + The snap modifier key + 捕捉修改键 + + + + Alt mod + Alt 模式 + + + + The alt modifier key + Alt 修改键 + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + 通常,复制对象后,副本被选种.如果选中此选项,则原对象被选种. + + + + Select base objects after copying + 复制后选中原对象 + + + + If checked, a grid will appear when drawing + 若选中绘图时显示网格 + + + + Use grid + 使用网格 + + + + Grid spacing + 网格间距 + + + + The spacing between each grid line + 每个网格线之间的间距 + + + + Main lines every + 主网格线分格 + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + 主网格线加厚绘制. 在此处指定主网格线间的分格数. + + + + Internal precision level + 内部精度等级 - The snap modifier key - 捕捉修改键 - - - - Alt mod - Alt 模式 - - - - The alt modifier key - Alt 修改键 - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - 通常,复制对象后,副本被选种.如果选中此选项,则原对象被选种. - - - - Select base objects after copying - 复制后选中原对象 - - - - Always snap to objects (disable snap mod key) - 始终捕捉到对象(禁用捕捉模式键) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - 点位捕捉半径.设置为0表示无捕捉距离(无限) - - - - Snap range - 捕捉范围 - - - - px - px - - - - If checked, a grid will appear when drawing - 若选中绘图时显示网格 - - - - Use grid - 使用网格 - - - - Grid spacing - 网格间距 - - - - The spacing between each grid line - 每个网格线之间的间距 - - - - Main lines every - 主网格线分格 - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - 主网格线加厚绘制. 在此处指定主网格线间的分格数. - - - - Internal precision level - 内部精度等级 - - - Dimensions precision level - 尺寸精度等级 + 尺寸精度等级 - - Vertical dimensions text orientation - 垂直标注文字方向 - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - 垂直尺寸标注的文字方向.默认为左(ISO标准). + 垂直尺寸标注的文字方向.默认为左(ISO标准). - + Left (ISO standard) - 左(ISO标准) + 左(ISO标准) - + Right - + - - Create parametric objects - 创建参数对象 - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - 选中则同一图层的对象组成绘图图块, 显示速度较快, 但不易编辑 + 选中则同一图层的对象组成绘图图块, 显示速度较快, 但不易编辑 - + Group layers into blocks - 图层编组创建成图块 + 图层编组创建成图块 - + If this is checked, all objects containing faces will be exported as 3d polyfaces - 选中则所有含面对象转换成三维多边形网格面 + 选中则所有含面对象转换成三维多边形网格面 - + Export 3D objects as polyface meshes - 导出3D对象为多边形网格 + 导出3D对象为多边形网格 If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - 选中则绘图工作台不显示. 因为建筑工作台包含所有的绘图工具. + 选中则绘图工作台不显示. 因为建筑工作台包含所有的绘图工具. Hide Draft workbench - 隐藏绘图工作台 + 隐藏绘图工作台 - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - If this is checked, snapping will not occur against objects with more than the indicated number of edges - - - - Snap maximum - 最大捕捉数 - - - - Maximum number of edges to be considered for snapping - 捕捉考虑的最大边数 - - - - Maximum number of edges - 最大边数 - - - + If checked, the Snap toolbar will be shown whenever you use snapping - 选中此项则当您使用捕捉时显示捕捉工具栏 + 选中此项则当您使用捕捉时显示捕捉工具栏 - + Show Draft Snap toolbar - 显示绘图捕捉工具栏 + 显示绘图捕捉工具栏 - + Hide Draft snap toolbar after use - 使用后隐藏绘图捕捉工具栏 + 使用后隐藏绘图捕捉工具栏 - + if checked, a widget indicating the current working plane orientation appears during drawing operations - if checked, a widget indicating the current working plane orientation appears during drawing operations + 选中则在绘图操作期间指示当前工作平面方向的工具出现 - + Show Working Plane tracker - 显示工作平面追踪器 + 显示工作平面追踪器 - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command + 选中则在草图工作台下草图网格总是可见.否则仅命令过程中可见. - - Always show - 总是显示 - - - - Create Sketches - 创建草绘 - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - 选中则导入文本使用标准绘图文字大小, 而非DXF文档中指定的大小 + 选中则导入文本使用标准绘图文字大小, 而非DXF文档中指定的大小 - + Use standard font size for texts - 文本使用标准字体大小 + 文本使用标准字体大小 - + If this is checked, hatches will be converted into simple wires - 选中则填充被转换成简单线条 + 选中则填充被转换成简单线条 - + Import hatch boundaries as wires - 填充边界导入为线 + 填充边界导入为线 - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - 选中则当多段线定义了线宽, 它们显示为相应宽度的闭合线框 + 选中则当多段线定义了线宽, 它们显示为相应宽度的闭合线框 - + Render polylines with width - 显示多段线线宽 + 显示多段线线宽 - - Export Style - 导出样式 - - - + Style of SVG file to write when exporting a Sketch. - 导出草绘时的SVG输出样式 + 导出草绘时的SVG输出样式 - + Translated (for print & display) - 转译(用于打印和显示) + 转译(用于打印和显示) - + Raw (for CAM) - 粗略(用于CAM) + 粗略(用于CAM) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - 在导出SVG视图时, 使所有白线显示为黑色, 提高白色背景下的可视性 + 在导出SVG视图时, 使所有白线显示为黑色, 提高白色背景下的可视性 - + Translate white line color to black - 转换白线为黑色 + 转换白线为黑色 + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + + + + Use Part Primitives when available + Use Part Primitives when available + + + + Snapping + Snapping + + + + If this is checked, snapping is activated without the need to press the snap mod key + If this is checked, snapping is activated without the need to press the snap mod key + + + + Always snap (disable snap mod) + Always snap (disable snap mod) + + + + Construction geometry + 构造几何体 + + + + Construction geometry color + Construction geometry color + + + + Import + Import + + + + texts and dimensions + texts and dimensions + + + + points + points + + + + layouts + layouts + + + + *blocks + *blocks + + + + If this is checked, the exported objects will be projected to reflect the current view direction + If this is checked, the exported objects will be projected to reflect the current view direction + + + + Project exported objects along current view direction + Project exported objects along current view direction + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipse export is badly supported. Use this to export them as polylines instead. + + + + DWG format options + DWG format options + + + + Path to Teigha File Converter + Path to Teigha File Converter + + + + The path to your Teigha File Converter executable + The path to your Teigha File Converter executable + + + + Visual settings + Visual settings + + + + Visual Settings + Visual Settings + + + + Default line color + 默认线条颜色 + + + + Default line width + Default line width + + + + Snap symbols style + Snap symbols style + + + + Draft classic style + Draft classic style + + + + Bitsnpieces style + Bitsnpieces style + + + + Color + Color + + + + Hatch patterns resolution + Hatch patterns resolution + + + + Grid + Grid + + + + Always show the grid + Always show the grid + + + + Texts and dimensions + Texts and dimensions + + + + Texts + Texts + + + + font + font + + + + Internal font + Internal font + + + + size + size + + + + Dimensions arrows + Dimensions arrows + + + + style + style + + + + Dot + Dot + + + + Circle + + + + + Arrow + Arrow + + + + The default size of arrows + The default size of arrows + + + + Dimensions lines + Dimensions lines + + + + text above + text above + + + + text inside + text inside + + + + The default size of dimensions extension lines + The default size of dimensions extension lines + + + + Dimensions text + Dimensions text + + + + orientation + orientation + + + + spacing + spacing + + + + The space between the dimension line and the dimension text + The space between the dimension line and the dimension text + + + + Default ShapeString Font File + Default ShapeString Font File + + + + Select a font file + Select a font file + + + + Fill objects with faces whenever possible + Fill objects with faces whenever possible + + + + DXF / DWG options + DXF / DWG options + + + + Create + 创建 + + + + If thi sis checked, only standard Part objects will be created (fastest) + If thi sis checked, only standard Part objects will be created (fastest) + + + + simple Part shapes + simple Part shapes + + + + If this is checked, parametric Draft objects will be created whenever possible + If this is checked, parametric Draft objects will be created whenever possible + + + + Draft objects + Draft objects + + + + If this is checked, sketches will be created whenever possible + If this is checked, sketches will be created whenever possible + + + + Sketches + Sketches + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + + + + Get original colors from the DXF file + Get original colors from the DXF file + + + + If this is checked, DXF layers will be imported as Draft layers + If this is checked, DXF layers will be imported as Draft layers + + + + Use Draft Layers + Use Draft Layers + + + + Treat ellipses and splines as polylines + Treat ellipses and splines as polylines + + + + Max Spline Segment: + Max Spline Segment: + + + + SVG / OCA options + SVG / OCA options + + + + Export style + Export style + + + + Snapping settings + Snapping settings + + + + Show the unit suffix in dimensions + Show the unit suffix in dimensions + + + + Workbench + + + Draft Snap + Draft Snap + + + + Draft creation tools + 绘图创建工具 + + + + Draft modification tools + 绘图修改工具 draft - + + Draft Command Bar + Draft Command Bar + + + active command: - 当前命令: + 当前命令: - + None - + - + Active Draft command - 当前绘图命令 + 当前绘图命令 - + X coordinate of next point - 下一个点的X坐标 + 下一个点的X坐标 - + X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - 下一个点的Y坐标 - - - - Z coordinate of next point - 下一个点的Z坐标 - - - - Radius - 半径 - - - - Radius of Circle - 圆半径 - - - - Coordinates relative to last point or absolute (SPACE) - 相对于上一点坐标或绝对坐标(空间) - - - - Undo the last segment (CTRL+Z) - 撤消上一段(CTRL+Z) - - - - Finishes and closes the current line (C) - 完成并闭合当前线段(C) - - - - Offset - 偏移 - - - - XY - XY - - - - Select XY plane - 选择XY平面 - - - - XZ - XZ - - - - Select XZ plane - 选择XZ平面 - - - - YZ - YZ - - - - Select YZ plane - 选择YZ平面 - - - - View - 视图 - - - - Select plane perpendicular to the current view - 选择垂直于当前视图的平面 - - - - Do not project points to a drawing plane - 不在绘图平面上投影点 - - - - If checked, objects will be copied instead of moved (C) - 选中则对象将被复制而非移动(C) - - - - Line Color - 线条颜色 - - - - Face Color - 表面颜色 - - - - Line Width - 线宽 - - - - Font Size - 字体大小 - - - - Apply to selected objects - 应用于选中对象 - - - - Toggles Construction Mode - 切换构造模式 - - - - Select Plane - 选择平面 - - - - Line - 线 - - - - Circle - + X - Center X - 圆心 X + Y + Y - - Arc - 圆弧 + + Z + Z - - Pick Object - 选择对象 - - - - draft Command Bar - 绘图命令栏 - - - - Pick a face to define the drawing plane - - 选择一个面作为绘图平面 - - - - Pick first point: - - 选择第一点: - - - - Pick next point: - - 选择下一点: - - - - Pick next point, or (F)inish or (C)lose: - - 选择下一点,或完成(F)|闭合(C): - - - - Pick opposite point: - - 选择对角点: - - - - Pick center point: - - 选择中心点: - - - - Pick radius: - - 选择半径: - - - - Pick start angle: - - 选择起始角: - - - - Pick aperture: - - 选择捕捉靶框: - - - - Aperture angle: - - 捕捉靶框角: - - - - Pick location point: - - 选择定位点: - - - - Select an object to move - - 选择要移动的对象 - - - - Pick start point: - - 选择起点: - - - - Pick end point: - - 选择终点: - - - - Select an object to rotate - - 选择要旋转的对象 - - - - Pick rotation center: - - 选择旋转中心: - - - - Pick base angle: - - 选择基准角: - - - - Pick rotation angle: - - 选择旋转角度: - - - - Select an object to offset - - 选择要偏移的对象 - - - - Offset only works on one object at a time - - 偏移操作每次只能针对一个对象 - - - - Pick distance: - - 选择距离: - - - - Select an object to upgrade - - 选择要升级的对象 - - - - Select an object to trim/extend - - 选择要修剪/延伸的对象 - - - - Select an object to scale - - 选择要缩放的对象 - - - - Pick base point: - - 选择基准点: - - - - Pick scale factor: - - 选择缩放比例: - - - - Number of sides - 边数 - - - - &Relative - 相对(&R) - - - - &Undo - 撤消(&U) - - - - &Close - 闭合(&C) - - - - &Copy - 复制(&C) - - - - If checked, command will not finish until you press the command button again - 选中则命令连续运行直至再次按下命令按钮 - - - - &Continue - 连续(&C) - - - - Last point has been removed - - 最后一点已被删除 - - - - Spline has been closed - - 样条曲线已闭合 - - - - Edges don't intersect! - - 边不相交! - - - - Cannot offset this object type - - 无法偏移此类对象 - - - - Found groups: closing each open object inside - - 发现组:关闭组中打开的对象 - - - - Found 2 objects: fusing them - - 发现两个对象:融合 - - - - Found 1 non-parametric objects: draftifying it - - 发现一个非参数化对象:草绘修正 - - - - Found 1 closed sketch object: making a face from it - - 发现一个闭合的草绘对象:从其创建面 - - - - Found 1 open wire: closing it - - 发现一个开放多段线:闭合 - - - - Found several edges: wiring them - - 发现若干边:组成多段线 - - - - Found several non-connected edges: making compound - - 发现若干未连接边:混合 - - - - Found several non-treatable objects: making compound - - 发现若干未处理对象:混合 - - - - Found 1 parametric object: breaking its dependencies - - 发现一个参数化对象:去除依赖 - - - - Found 2 objects: subtracting them - - 发现两个对象:相减 - - - - Found several faces: splitting them - - 发现若干面:炸开它们 - - - - Found several objects: subtracting them from the first one - - 发现若干对象:从第一个中减去 - - - - Found 1 face: extracting its wires - - 发现一个面:提取线框 - - - - Found only wires: extracting their edges - - 仅发现线框:提取边 - - - - This object type is not editable - - 此类型对象不可编辑 - - - - Active object must have more than two points/nodes - - 当前对象必须包含2个以上的点/节点 - - - - Finishes the current drawing or editing operation (F) - 完成当前绘图或编辑操作(F) - - - - Add points to the current object - 将点添加到当前对象 - - - - Remove points from the current object - 从当前对象中删除点 - - - - F&illed - 填充(&F) - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - 若选中则对象显示为填充,否则现实为线框 - - - - &Finish - 完成(&F) - - - - If checked, an OCC-style offset will be performed instead of the classic offset - 若选中则使用OCC风格偏移而非经典偏移 - - - - &OCC-style offset - &OCC风格偏移 - - - - &Wipe - 擦除(&W) - - - - Wipes the existing segments of this line and starts again from the last point (W) - Wipes the existing segments of this line and starts again from the last point (W) + + Y coordinate of next point + 下一个点的Y坐标 - Point - + Z coordinate of next point + 下一个点的Z坐标 - - Distance - 距离 + + Radius + 半径 - - Edit - 编辑 + + Radius of Circle + 圆半径 - - Create BSpline - 创建B样条曲线 + + &Relative + 相对(&R) - - Create Rectangle - 创建矩形 + + Coordinates relative to last point or absolute (SPACE) + 相对于上一点坐标或绝对坐标(空间) - - Create Circle - 创建圆 + + F&illed + 填充(&F) - - Create Arc - 创建弧 + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + 若选中则对象显示为填充,否则现实为线框 - - Create Polygon - 创建多边形 + + &Finish + 完成(&F) - - Create Text - 创建文本 + + Finishes the current drawing or editing operation (F) + 完成当前绘图或编辑操作(F) - - Create Dimension - 创建尺寸标注 + + If checked, command will not finish until you press the command button again + 选中则命令连续运行直至再次按下命令按钮 - - Copy - 复制 + + &Continue + 连续(&C) - - Move - 移动 + + If checked, an OCC-style offset will be performed instead of the classic offset + 若选中则使用OCC风格偏移而非经典偏移 - - Change Style - 更改样式 + + &OCC-style offset + &OCC风格偏移 - - Rotate - 旋转 + + Add points to the current object + 将点添加到当前对象 - - Found 1 solidificable object: solidifying it - - 发现可实体化对象: 实体化 + + Remove points from the current object + 从当前对象中删除点 - - Found several objects or faces: making a parametric face - - 发现了若干对象或面: 创建参数化面 + + Make Bezier node sharp + Make Bezier node sharp - - Found objects containing curves: fusing them - - 发现包含曲线的对象: 融合 + + Make Bezier node tangent + Make Bezier node tangent - - Found several objects: fusing them - - 发现若干对象: 融合 + + Make Bezier node symmetric + Make Bezier node symmetric - - Scale - 缩放 + + &Undo + 撤消(&U) + + + + Undo the last segment (CTRL+Z) + 撤消上一段(CTRL+Z) + + + + &Close + 闭合(&C) + + + + Finishes and closes the current line (C) + 完成并闭合当前线段(C) + + + + &Wipe + 擦除(&W) + + + + Wipes the existing segments of this line and starts again from the last point (W) + 清除线段的现有段并从上一点重新开始 + + + + Number of sides + 边数 + + + + Offset + 偏移 + + + + XY + XY + + + + Select XY plane + 选择XY平面 + + + + XZ + XZ + + + + Select XZ plane + 选择XZ平面 + + + + YZ + YZ + + + + Select YZ plane + 选择YZ平面 + + + + View + 视图 + + + + Select plane perpendicular to the current view + 选择垂直于当前视图的平面 + + + + Do not project points to a drawing plane + 不在绘图平面上投影点 + + + + &Copy + 复制(&C) + + + + If checked, objects will be copied instead of moved (C) + 选中则对象将被复制而非移动(C) + + + + Text string to draw + Text string to draw + + + + String + 字符串 + + + + Height of text + Height of text + + + + Height + 高度 + + + + Intercharacter spacing + Intercharacter spacing + + + + Tracking + Tracking + + + + Full path to font file: + Full path to font file: + + + + Open a FileChooser for font file + Open a FileChooser for font file + + + + Set/unset a working plane + Set/unset a working plane + + + + Line Color + 线条颜色 + + + + Face Color + 表面颜色 + + + + Line Width + 线宽 - Trim - 修剪 + Font Size + 字体大小 - - Start Angle - 起始角度 + + Apply to selected objects + 应用于选中对象 - - Aperture - 张角 + + Toggles Construction Mode + 切换构造模式 - - Installed Macros - 已安装的宏 + + Select Plane + 选择平面 - - Wire tools - 线框工具 + + Line + 线 - + DWire - 草图线 + 草图线 - - Create DWire - 创建草图线 + + Circle + - - DWire has been closed + + Center X + 圆心 X + + + + Arc + 圆弧 + + + + Point + + + + + Distance + 距离 + + + + Trim + 修剪 + + + + Pick Object + 选择对象 + + + + Edit + 编辑 + + + + Global X + Global X + + + + Global Y + Global Y + + + + Global Z + Global Z + + + + Local X + Local X + + + + Local Y + Local Y + + + + Local Z + Local Z + + + + Invalid Size value. Using 200.0. + Invalid Size value. Using 200.0. + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + Please enter a text string. + + + + Select a Font file + Select a Font file + + + + Please enter a font file. + Please enter a font file. + + + + Draft.makeBSpline: not enough points - 草图线已闭合 - - - - BSpline - B样条曲线 - - - - Rectangle - 矩形 - - - - Polygon - 多边形 - - - - Text - 文本 - - - - Dimension - 尺寸标注 - - - - No upgrade available for this object - - 该对象无法升级 - - - - Couldn't upgrade these objects - - 无法升级该对象 - - - - One wire is not planar, upgrade not done - - One wire is not planar, upgrade not done + Draft.makeBSpline: not enough points - - Found a closed wire: making a face + + Draft.makeBSpline: Equal endpoints forced Closed - 找到一个闭合线圈:创建面 + Draft.makeBSpline: Equal endpoints forced Closed + - - Found 1 open edge: making a line + + Draft.makeBSpline: Invalid pointslist - 找到一个开放边:创建直线 + Draft.makeBSpline: Invalid pointslist + - - Found 1 circular edge: making a circle + + Found groups: closing each open object inside - 找到一个圆边:创建圆 + 发现组:关闭组中打开的对象 - + + Found mesh(es): turning into Part shapes + + Found mesh(es): turning into Part shapes + + + + + Found 1 solidificable object: solidifying it + + 发现可实体化对象: 实体化 + + + + Found 2 objects: fusing them + + 发现两个对象:融合 + + + + Found several objects: making a shell + + Found several objects: making a shell + + + + + Found several coplanar objects or faces: making one face + + Found several coplanar objects or faces: making one face + + + + + Found 1 non-parametric objects: draftifying it + + 发现一个非参数化对象:草绘修正 + + + + Found 1 closed sketch object: making a face from it + + 发现一个闭合的草绘对象:从其创建面 + + + + Found closed wires: making faces + + Found closed wires: making faces + + + + + Found 1 open wire: closing it + + 发现一个开放多段线:闭合 + + + + Found several open wires: joining them + + Found several open wires: joining them + + + + + Found several edges: wiring them + + 发现若干边:组成多段线 + + + + Found several non-treatable objects: making compound + + 发现若干未处理对象:混合 + + + + Unable to upgrade these objects. + + Unable to upgrade these objects. + + + + + Found 1 block: exploding it + + Found 1 block: exploding it + + + + + Found 1 parametric object: breaking its dependencies + + 发现一个参数化对象:去除依赖 + + + + Found 2 objects: subtracting them + + 发现两个对象:相减 + + + + Found several faces: splitting them + + 发现若干面:炸开它们 + + + + Found several objects: subtracting them from the first one + + 发现若干对象:从第一个中减去 + + + + Found 1 face: extracting its wires + + 发现一个面:提取线框 + + + + Found only wires: extracting their edges + + 仅发现线框:提取边 + + + No more downgrade possible - 无法再降级 + 无法再降级 - - Draft creation tools - 绘图创建工具 + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + - - Draft modification tools - 绘图修改工具 + + Pick a face to define the drawing plane + + 选择一个面作为绘图平面 - + + Pick first point: + + 选择第一点: + + + + Create Line + Create Line + + + + Create DWire + 创建草图线 + + + + DWire has been closed + + 草图线已闭合 + + + + Last point has been removed + + 最后一点已被删除 + + + + Pick next point: + + 选择下一点: + + + + Pick next point, or (F)inish or (C)lose: + + 选择下一点,或完成(F)|闭合(C): + + + + BSpline + B样条曲线 + + + + Spline has been closed + + 样条曲线已闭合 + + + + Create BSpline + 创建B样条曲线 + + + + BezCurve + BezCurve + + + + Bezier curve has been closed + + Bezier curve has been closed + + + + + Create BezCurve + Create BezCurve + + + + Rectangle + 矩形 + + + + Create Plane + Create Plane + + + + Create Rectangle + 创建矩形 + + + + Pick opposite point: + + 选择对角点: + + + + Pick center point: + + 选择中心点: + + + + Pick radius: + + 选择半径: + + + + Pick start angle: + + 选择起始角: + + + + Pick aperture: + + 选择捕捉靶框: + + + + Create Circle + 创建圆 + + + + Create Arc + 创建弧 + + + + Start Angle + 起始角度 + + + + Aperture + 张角 + + + + Aperture angle: + + 捕捉靶框角: + + + + Polygon + 多边形 + + + + Create Polygon + 创建多边形 + + + + Ellipse + 椭圆 + + + + Create Ellipse + Create Ellipse + + + + Text + 文本 + + + + Pick location point: + + 选择定位点: + + + + Create Text + 创建文本 + + + + Dimension + 尺寸标注 + + + + Create Dimension + 创建尺寸标注 + + + + Edges don't intersect! + + 边不相交! + + + + ShapeString + ShapeString + + + + Pick ShapeString location point: + + Pick ShapeString location point: + + + + + Create ShapeString + Create ShapeString + + + + Move + 移动 + + + + Select an object to move + + 选择要移动的对象 + + + + Pick start point: + + 选择起点: + + + + Copy + 复制 + + + + Pick end point: + + 选择终点: + + + + Change Style + 更改样式 + + + + Select an object to rotate + + 选择要旋转的对象 + + + + Pick rotation center: + + 选择旋转中心: + + + + Rotate + 旋转 + + + + Pick base angle: + + 选择基准角: + + + + Pick rotation angle: + + 选择旋转角度: + + + + Select an object to offset + + 选择要偏移的对象 + + + + Offset only works on one object at a time + + 偏移操作每次只能针对一个对象 + + + + Cannot offset this object type + + 无法偏移此类对象 + + + + Pick distance: + + 选择距离: + + + + Select an object to upgrade + + 选择要升级的对象 + + + + Upgrade + 升级 + + + + Downgrade + 降级 + + + + Select an object to trim/extend + + 选择要修剪/延伸的对象 + + + + Scale + 缩放 + + + + Select an object to scale + + 选择要缩放的对象 + + + + Pick base point: + + 选择基准点: + + + + Pick scale factor: + + 选择缩放比例: + + + + Select an object to project + + Select an object to project + + + + + Select a Draft object to edit + + Select a Draft object to edit + + + + + This object type is not editable + + 此类型对象不可编辑 + + + + Active object must have more than two points/nodes + + 当前对象必须包含2个以上的点/节点 + + + + Selection is not a Knot + + Selection is not a Knot + + + + + Endpoint of BezCurve can't be smoothed + + Endpoint of BezCurve can't be smoothed + + + + + Select an object to convert + + Select an object to convert + + + + + Select an object to array + + Select an object to array + + + + + Please select base and path objects + + Please select base and path objects + + + + + Create Point + Create Point + + + + Select an object to clone + + Select an object to clone + + + + + Select face(s) on existing object(s) + + Select face(s) on existing object(s) + + + + + Teigha File Converter not found, DWG support is disabled. + + Teigha File Converter not found, DWG support is disabled. + + + + + Installed Macros + 已安装的宏 + + + &Draft - 绘图(&D) + 绘图(&D) - - Context tools - 上下文工具 + + Utilities + Utilities + + + + Wire tools + 线框工具 + + + + Snapping + Snapping + + + + Found 1 multi-solids compound: exploding it + + Found 1 multi-solids compound: exploding it + + + + + Sides + Sides diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm b/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm index c28645764f01415df12aa53dcc4fc79531868b91..b31167a21b48f0be66043e99f5e4256f39b7b590 100644 GIT binary patch delta 18020 zcmbV!2Yggj+V`1E%SavRZ3a-MUu7wp`E3*2nt|+<|)b;y6=gz%zCxD;d`{S3KnS0N9&ePjD 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zEs5=yC(|y>P-Mv~mU4k<1DmxEgSks8*Nx5Eily9T)gNR6vA*1`5BEoqL8Ieh@>k)B zi!0_G>V=MVO_%+TY{Sq{cOu%*la#He$?Gp$Ja29Of+AbD>?04_G-Crw^xTW(q3T=C z2#$aL2>NGO{jAeeXiR2r^Lb~f5qsJPADO!K(xk3j&5EM(?af*>jz{y?>WS6CemjxV zaCLG8WAH8RK2>JcSTweQe&gITz16}>$%bvCJXx=&3p|cDhw;e6w`h{^?n=)PPj8BB z*;Pnp{-c}}zZXi*zt>2b_Jk5@Z?30pFUuo655xv@e`QLSq!}maL>ZSeyZhaD(vvBq G=YIhb{sTS$ diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts b/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts index bebf2277f..43883c250 100644 --- a/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts +++ b/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts @@ -1,511 +1,784 @@ - + Draft_AddPoint - + Add Point - 添加點 + 添加點 - + Adds a point to an existing wire/bspline - 將點添加到現有的聚合線/雲形線 + 將點添加到現有的聚合線/雲形線 Draft_AddToGroup - - Adds the selected object(s) to an existing group - 將所選的物件添加到現有群組 + + Add to group... + 加入群阻... - - Add to group... - 加入群阻... + + Adds the selected object(s) to an existing group + 將所選的物件添加到現有群組 Draft_ApplyStyle - + Apply Current Style - 套用目前的樣式 + 套用目前的樣式 - + Applies current line width and color to selected objects - 將當前的線寬和顏色應用於所選物件 + 將當前的線寬和顏色應用於所選物件 Draft_Arc - + Arc - + - + Creates an arc. CTRL to snap, SHIFT to constrain - 創建弧。按Ctrl 貼齊,按SHIFT 正交 + 創建弧。按Ctrl 貼齊,按SHIFT 正交 Draft_Array - + Array - 矩陣 + 矩陣 - + Creates a polar or rectangular array from a selected object - 由所選物件建立一個極或矩形陣列 + 由所選物件建立一個極或矩形陣列 Draft_BSpline - + B-Spline - B-Spline + B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - 建立一多點b-spline,CTRL為快速,SHIFT為手動 + 建立一多點b-spline,CTRL為快速,SHIFT為手動 + + + + Draft_BezCurve + + + BezCurve + 貝茲曲線 + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + 建立貝茲曲線,CTRL可鎖點,SHIFT可限制 Draft_Circle - + Circle - + - + Creates a circle. CTRL to snap, ALT to select tangent objects - 創建圓。按Ctrl 貼齊、按ALT 選擇相切物件 + 創建圓。按Ctrl 貼齊、按ALT 選擇相切物件 Draft_Clone - + Clone - 複製 + 複製 - + Clones the selected object(s) - 複製所選物件 + 複製所選物件 Draft_CloseLine - + Close Line - 閉合線 + 閉合線 - + Closes the line being drawn - 閉合正在繪製的線條 + 閉合正在繪製的線條 Draft_DelPoint - + Remove Point - 移除點 + 移除點 - + Removes a point from an existing wire or bspline - 從現有的有聚合線或雲形線中移除點 + 從現有的有聚合線或雲形線中移除點 Draft_Dimension - + Dimension - 標註 + 標註 - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - 創建標註。按CTRL 貼齊,按SHIFT 正交,按ALT 選取線段 + 創建標註。按CTRL 貼齊,按SHIFT 正交,按ALT 選取線段 Draft_Downgrade - + Downgrade - 降級 + 降級 - + Explodes the selected objects into simpler objects, or subtract faces - 分解所選的物件為簡單的物件,或差集面 + 分解所選的物件為簡單的物件,或差集面 Draft_Draft2Sketch - + Draft to Sketch - 草圖至素描 + 草圖至素描 Draft_Drawing - + Drawing - 圖面 + 圖面 - + Puts the selected objects on a Drawing sheet. - 將所選的物件放到圖面上。 + 將所選的物件放到圖面上。 Draft_Edit - + Edit - 編輯 + 編輯 - + Edits the active object - 編輯使用中物件 + 編輯使用中物件 + + + + Draft_Ellipse + + + Ellipse + 橢圓 + + + + Creates an ellipse. CTRL to snap + 建立一個橢圓,CTRL可鎖點 + + + + Draft_Facebinder + + + Facebinder + 面連接器 + + + + Creates a facebinder object from selected face(s) + 由所選面中建立一個面連接器物件 Draft_FinishLine - + Finish line - 完成線 + 完成線 - + Finishes a line without closing it - 完成線而不閉合它 + 完成線而不閉合它 + + + + Draft_FlipDimension + + + Flip Dimension + 翻轉維度 + + + + Flip the normal direction of a dimension + Flip the normal direction of a dimension + + + + Draft_Heal + + + Heal + 修復 + + + + Heal faultly Draft objects saved from an earlier FreeCAD version + Heal faultly Draft objects saved from an earlier FreeCAD version + + + + Draft_Layer + + + Layer + 圖層 + + + + Adds a layer + 增加圖層 Draft_Line - + Line - + - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - 創建 2點線。Ctrl 鍵可對齊,SHIFT 鍵正交限制 + 創建 2點線。Ctrl 鍵可對齊,SHIFT 鍵正交限制 Draft_Move - + Move - 移動 + 移動 - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - 2點之間移動選取的物件。按CTRL 貼齊,按SHIFT 正交,按ALT 複製 + 2點之間移動選取的物件。按CTRL 貼齊,按SHIFT 正交,按ALT 複製 Draft_Offset - + Offset - 偏移複製 + 偏移複製 - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - 偏移複製使用中物件。按Ctrl 貼齊,按SHIFT 正交,按ALT 複製 + 偏移複製使用中物件。按Ctrl 貼齊,按SHIFT 正交,按ALT 複製 + + + + Draft_PathArray + + + PathArray + 路徑陣列 + + + + Creates copies of a selected object along a selected path. + 沿所選路徑建立所選物件之複製 Draft_Point - + Point - + - + Creates a point object - 建立一個點物件 + 建立一個點物件 Draft_Polygon - + Polygon - 多邊形 + 多邊形 - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - 創建正多邊形。按CTRL 貼齊,按SHIFT 正交 + 創建正多邊形。按CTRL 貼齊,按SHIFT 正交 Draft_Rectangle - + Rectangle - 矩形 + 矩形 - + Creates a 2-point rectangle. CTRL to snap - 創建 2 點矩形。按Ctrl 貼齊 + 創建 2 點矩形。按Ctrl 貼齊 Draft_Rotate - + Rotate - 旋轉 + 旋轉 - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - 旋轉所選的物件。按CTRL 貼齊,按SHIFT 正交,按ALT 創建副本 + 旋轉所選的物件。按CTRL 貼齊,按SHIFT 正交,按ALT 創建副本 Draft_Scale - + Scale - 縮放 + 縮放 - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - 從基準點縮放選取的物件。按CTRL 貼齊,按SHIFT 正交,按ALT 複製 + 從基準點縮放選取的物件。按CTRL 貼齊,按SHIFT 正交,按ALT 複製 Draft_SelectGroup - + Select group - 選擇群組 + 選擇群組 - + Selects all objects with the same parents as this group - 選擇此群組中同系物件 + 選擇此群組中同系物件 Draft_SelectPlane - + SelectPlane - 選取平面 + 選取平面 - + Select a working plane for geometry creation - 選取一個幾何創建的工作平面 + 選取一個幾何創建的工作平面 Draft_Shape2DView - + Shape 2D view - 造型2D視圖 + 造型2D視圖 - + Creates Shape 2D views of selected objects - 建立選定物件之2D造型視圖 + 建立選定物件之2D造型視圖 - + Convert bidirectionally between Draft and Sketch objects - 於草圖及素描物件間雙向轉換 + 於草圖及素描物件間雙向轉換 + + + + Draft_ShapeString + + + Shape from text... + 由文字建立造型... + + + + Creates text string in shapes. + 於造型上建立文字 Draft_ShowSnapBar - + Show Snap Bar - 顯示快選區 + 顯示快選區 - + Shows Draft snap toolbar - 顯示草圖快選工具列 + 顯示草圖快選工具列 + + + + Draft_Snap_Angle + + + Angles + 角度 + + + + Snaps to 45 and 90 degrees points on arcs and circles + Snaps to 45 and 90 degrees points on arcs and circles + + + + Draft_Snap_Center + + + Center + 中心 + + + + Snaps to center of circles and arcs + Snaps to center of circles and arcs + + + + Draft_Snap_Dimensions + + + Dimensions + 尺寸 + + + + Shows temporary dimensions when snapping to Arch objects + Shows temporary dimensions when snapping to Arch objects + + + + Draft_Snap_Endpoint + + + Endpoint + 終點 + + + + Snaps to endpoints of edges + Snaps to endpoints of edges + + + + Draft_Snap_Extension + + + Extension + 延伸 + + + + Snaps to extension of edges + 對齊邊界之延伸 + + + + Draft_Snap_Grid + + + Grid + 格線 + + + + Snaps to grid points + 對齊至格線上之點 + + + + Draft_Snap_Intersection + + + Intersection + 交集 + + + + Snaps to edges intersections + 對齊至邊界交叉處 + + + + Draft_Snap_Lock + + + Toggle On/Off + 切換開/關 + + + + Activates/deactivates all snap tools at once + 一次啟動/取消所有鎖點工具 + + + + Draft_Snap_Midpoint + + + Midpoint + 中點 + + + + Snaps to midpoints of edges + 對齊至邊界之中點 + + + + Draft_Snap_Near + + + Nearest + 最近處 + + + + Snaps to nearest point on edges + 對齊至邊界上的最近點 + + + + Draft_Snap_Ortho + + + Ortho + Ortho + + + + Snaps to orthogonal and 45 degrees directions + Snaps to orthogonal and 45 degrees directions + + + + Draft_Snap_Parallel + + + Parallel + 平行 + + + + Snaps to parallel directions of edges + Snaps to parallel directions of edges + + + + Draft_Snap_Perpendicular + + + Perpendicular + 垂直 + + + + Snaps to perpendicular points on edges + 鎖點至邊緣上的垂直點 + + + + Draft_Snap_WorkingPlane + + + Working Plane + 工作平面 + + + + Restricts the snapped point to the current working plane + Restricts the snapped point to the current working plane Draft_Text - + Text - 文字 + 文字 - + Creates an annotation. CTRL to snap - 創建註解。按Ctrl 貼齊 + 創建註解。按Ctrl 貼齊 Draft_ToggleConstructionMode - + Toggle construcion Mode - 切換建造模式 + 切換建造模式 - + Toggles the Construction Mode for next objects. - 切換下一個物件的建造模式。 + 切換下一個物件的建造模式。 Draft_ToggleContinueMode - - Toggle continue Mode - 切換連續模式 + + Toggle Continue Mode + 切換連續模式 - + Toggles the Continue Mode for next commands. - 為下一個指令切換連續模式 + 為下一個指令切換連續模式 Draft_ToggleDisplayMode - + Toggle display mode - 切換顯示模式 + 切換顯示模式 - + Swaps display mode of selected objects between wireframe and flatlines - 切換選取物件(線框和平板+邊緣)之間的顯示模式 + 切換選取物件(線框和平板+邊緣)之間的顯示模式 Draft_ToggleGrid - + Toggle Grid - 切換網格 + 切換網格 - + Toggles the Draft gid on/off - 開/關草圖格線 - - - - Draft_ToggleSnap - - - Toggle snap - 切換快選 - - - - Toggles Draft snap on or off - 開啟或關閉草圖快選 + 開/關草圖格線 Draft_Trimex - + Trimex - 修剪及延伸 + 修剪及延伸 - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - 修剪或延展選定物件或延展單一面,CTRL為快速,SHIFT為手動限制為目前片斷或垂直,ALT為相反 + 修剪或延展選定物件或延展單一面,CTRL為快速,SHIFT為手動限制為目前片斷或垂直,ALT為相反 Draft_UndoLine - + Undo last segment - 復原上一段 + 復原上一段 - + Undoes the last drawn segment of the line being drawn - 復原已繪製線的上一線段 + 復原已繪製線的上一線段 Draft_Upgrade - + Upgrade - 升級 + 升級 - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - 將選取的物件連結成一個物件,或將閉合線成轉換成填實面,或聯結面 + 將選取的物件連結成一個物件,或將閉合線成轉換成填實面,或聯結面 Draft_Wire - + DWire - DWire + DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - 建立一多點草圖線(DWire),CTRL可快選,SHIFT可限制 + 建立一多點草圖線(DWire),CTRL可快選,SHIFT可限制 Draft_WireToBSpline - + Wire to BSpline - 聚合線轉雲形線 + 聚合線轉雲形線 - + Converts between Wire and BSpline - 聚合線和雲形線之間的轉換 + 聚合線和雲形線之間的轉換 @@ -513,1474 +786,1885 @@ General Draft Settings - 一般草案設定 + 一般草案設定 - - Default color - 預設顏色 - - - + the default color for new objects - 新物件的的預設顏色 + 新物件的的預設顏色 - - Default linewidth - 預設線寬 - - - + the default linewidth for new objects - 新物件的預設線寬 + 新物件的預設線寬 - - Snap color - 貼齊顏色 - - - + the default color for snap symbols - 貼齊符號的預設顏色 + 貼齊符號的預設顏色 - - Construction color - 建構顏色 - - - + This is the default color for objects being drawn while in construction mode. - 這是建構模式中繪製物件的預設顏色。 + 這是建構模式中繪製物件的預設顏色。 - + This is the default group name for construction geometry - 這是建構幾何的預設組名稱 + 這是建構幾何的預設組名稱 - + Construction - 建構 + 建構 + + + + check this if you want to use the color/linewidth from the toolbar as default + 如果您要使用工具列預設顏色/線寬,請勾選 + + + + Save current color and linewidth across sessions + 儲存目前色彩及線寬橫跨工作階段 + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + 如果這個被勾選,複製模式將被保存在指令中,否則指令開始時將維持在不複製模式 + + + + Global copy mode + 全球複製模式 - check this if you want to use the color/linewidth from the toolbar as default - 如果您要使用工具列預設顏色/線寬,請勾選 - - - - Save current color and linewidth across sessions - 儲存目前色彩及線寬橫跨工作階段 - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - 如果這個被勾選,複製模式將被保存在指令中,否則指令開始時將維持在不複製模式 - - - - Global copy mode - 全球複製模式 - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - 如果勾選此選項,您將始終貼齊繪圖時的所有物件。否則,你只有按住CTRL 時會貼齊。 - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - 如果勾選此選項,物件將依預設值顯示為填實。否則,它們將顯示為線框 + 如果勾選此選項,物件將依預設值顯示為填實。否則,它們將顯示為線框 - - Fill objects by default - 依預設值填實物件 - - - + Default working plane - 預設工作平面 + 預設工作平面 - + None - + - + XY (Top) - XY (上) + XY (上) - + XZ (Front) - XZ (正面) + XZ (正面) - + YZ (Side) - YZ(側面) + YZ(側面) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - 這個數字為小數點後的位數(如 3 = 0.001) + 這個數字為小數點後的位數(如 3 = 0.001) - - Default text height - 預設文字高度 - - - + Default height for texts and dimensions - 預設文字和標註高度 + 預設文字和標註高度 - - Default text font - 預設文字字體 - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - 這是所有草案文字和標註的預設字體名稱。如"Arial"、預設樣式如"san"、"serif"或"mono"或一個家族""Arial,Helvetica,sans"或名稱的樣式如"arial:粗體" + 這是所有草案文字和標註的預設字體名稱。如"Arial"、預設樣式如"san"、"serif"或"mono"或一個家族""Arial,Helvetica,sans"或名稱的樣式如"arial:粗體" - - Arial - Arial - - - + Default template sheet - 預設範本表 + 預設範本表 - + The default template to use when creating a new drawing sheet - 創建新圖面時使用的預設範本 + 創建新圖面時使用的預設範本 - + Import style - 匯入樣式 + 匯入樣式 - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - 這是匯入或轉譯 DXF檔成為 FreeCAD 物件顏色的方法選擇。如果選用色彩對映,您必須選擇一個顏色對映檔,包含一個將顏色轉換成線寬的轉換表。 - - - + None (fastest) - 無(最快) + 無(最快) - + Use default color and linewidth - 使用預設顏色和線寬 + 使用預設顏色和線寬 - + Original color and linewidth - 原有的顏色和線寬 + 原有的顏色和線寬 - - Color mapped to linewidth - 顏色對映到線寬 - - - + if this is checked, paper space objects will be imported too - 如果勾選此選項,圖紙空間的物件也將一併匯入 + 如果勾選此選項,圖紙空間的物件也將一併匯入 - - Import layouts - 匯入配置 - - - + if this is unchecked, texts/mtexts won't be imported - 如果未勾選,文字/多行文字將不會被匯入 + 如果未勾選,文字/多行文字將不會被匯入 - - Color mapping file - 顏色對映檔 - - - - The color mapping file for translating dxf colors into linewidths - 轉換DXF格式顏色成線寬的顏色對映檔 - - - - Max Spline Segment - 匯入文字和標註 - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - 當雲形線匯出為 DXF,它們將轉換為聚合線。這個值是聚合線每個線段的最大長度,如果值為0,則整條雲形線將被視為一條直線段。 + 當雲形線匯出為 DXF,它們將轉換為聚合線。這個值是聚合線每個線段的最大長度,如果值為0,則整條雲形線將被視為一條直線段。 - + This is the method choosed for importing SVG object color into FreeCAD. - 這是匯入 SVG 檔成為 FreeCAD 物件顏色的方法選擇。 + 這是匯入 SVG 檔成為 FreeCAD 物件顏色的方法選擇。 - + Check this if you want the areas (3D faces) to be imported too. - 如果你想要一併匯入(3D 面)的面域,請勾選此。 + 如果你想要一併匯入(3D 面)的面域,請勾選此。 - + Import OCA areas - 匯入OCA區域 + 匯入OCA區域 General settings - 一般設定 + 一般設定 - + Construction group name - 建構群組名稱 + 建構群組名稱 - + Tolerance - 公差 + 公差 - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - 這是透過公差函數的使用值。低於此值時不同的值將被視為相同值。 + 這是透過公差函數的使用值。低於此值時不同的值將被視為相同值。 - - Dimensions & Leader arrow style - 標註及引線箭頭樣式 - - - - Dot 5 - 5號點 - - - - Dot 7 - 7號點 - - - - Dot 9 - 9號點 - - - - Circle 5 - 圓 5 - - - - Circle 7 - 圓 7 - - - - Circle 9 - 圓 9 - - - - Slash 5 - 斜線 5 - - - - Slash 7 - 斜線 7 - - - - Slash 9 - 斜線 9 - - - - Backslash 5 - 反斜線 5 - - - - Backslash 7 - 反斜線 7 - - - - Backslash 9 - 反斜線 9 - - - - Import/Export - 匯入/匯出 - - - + DXF format options - DXF 格式選項 + DXF 格式選項 - - Import texts and dimensions - 匯入文字和標註 - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - 如果您要(以 * 開頭)的未命名圖塊也要一併匯入,請勾選 + 如果您要(以 * 開頭)的未命名圖塊也要一併匯入,請勾選 - - Import *blocks - 匯入 *圖塊 - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - 如果勾選此選項,freecad 將嘗試接合重合物件到聚合線。請注意,這可能需要一些時間... + 如果勾選此選項,freecad 將嘗試接合重合物件到聚合線。請注意,這可能需要一些時間... - + Join geometry - 加入幾何形 + 加入幾何形 - + SVG format options - SVG 格式選項 + SVG 格式選項 - + OCA format options - OCA 格式選項 + OCA 格式選項 - + Alternate SVG Patterns location - 替換SVG模式位置 + 替換SVG模式位置 - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - 您可於此指定含有SVG檔之目錄,其含有可加入標準草圖影像之特徵定義 + 您可於此指定含有SVG檔之目錄,其含有可加入標準草圖影像之特徵定義 - + Draft interface mode - 草圖介面模式 + 草圖介面模式 - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - 此為草圖模組之使用者介面模式,可執行:工具列模式將含有所有草圖設定於各別之工具列,工作列模式則對所有使用者介面採用FreeCAD工作視圖 + 此為草圖模組之使用者介面模式,可執行:工具列模式將含有所有草圖設定於各別之工具列,工作列模式則對所有使用者介面採用FreeCAD工作視圖 - + Toolbar - 工具列 + 工具列 - + Taskview - 工作視圖 + 工作視圖 - + Constrain mod - 約束模式 + 約束模式 - + The Constraining modifier key - 約束編輯鍵 + 約束編輯鍵 - + shift - shift鍵 + shift鍵 - + ctrl - ctrl 鍵 + ctrl 鍵 - + alt - alt鍵 + alt鍵 - + Snap mod - 快選模式 + 快選模式 + + + + The snap modifier key + 快選編輯鍵 + + + + Alt mod + Alt模式 + + + + The alt modifier key + alt編輯鍵 + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + 通常複製物件後,會選定複製者,若勾選此選項,將改為選定原始物件 + + + + Select base objects after copying + 複製後選定原始物件 + + + + If checked, a grid will appear when drawing + 若勾選,於繪圖時會顯示網格 + + + + Use grid + 使用網格 + + + + Grid spacing + 網格間距 + + + + The spacing between each grid line + 格線間距 + + + + Main lines every + 所有主要線段 + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + 主線較粗,特別於主線間有許多方形時 + + + + Internal precision level + 內部精度等級 - The snap modifier key - 快選編輯鍵 - - - - Alt mod - Alt模式 - - - - The alt modifier key - alt編輯鍵 - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - 通常複製物件後,會選定複製者,若勾選此選項,將改為選定原始物件 - - - - Select base objects after copying - 複製後選定原始物件 - - - - Always snap to objects (disable snap mod key) - 永遠對物件快選(取消快選模式編輯鍵) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - 特定點之搜尋半徑設定為0或無距離(無限大) - - - - Snap range - 搜尋範圍 - - - - px - px - - - - If checked, a grid will appear when drawing - 若勾選,於繪圖時會顯示網格 - - - - Use grid - 使用網格 - - - - Grid spacing - 網格間距 - - - - The spacing between each grid line - 格線間距 - - - - Main lines every - Main lines every - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - 主線較粗,特別於主線間有許多方形時 - - - - Internal precision level - 內部精度等級 - - - Dimensions precision level - 尺度精度等級 + 尺度精度等級 - - Vertical dimensions text orientation - 垂直尺度文字方向 - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - 當尺度為垂直時,此為尺度文字方向,預設為左且為ISO標準 + 當尺度為垂直時,此為尺度文字方向,預設為左且為ISO標準 - + Left (ISO standard) - 左側(ISO標準) + 左側(ISO標準) - + Right - + - - Create parametric objects - 建立參數化物件 - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - 若勾選此項目,相同圖層之物件將會被整合至草圖圖塊,使顯示加快,但卻使其修正變困難 + 若勾選此項目,相同圖層之物件將會被整合至草圖圖塊,使顯示加快,但卻使其修正變困難 - + Group layers into blocks - 將圖層作為圖塊 + 將圖層作為圖塊 - + If this is checked, all objects containing faces will be exported as 3d polyfaces - 若勾選此項目,所有具面之物件將會以3d聚合面匯出 + 若勾選此項目,所有具面之物件將會以3d聚合面匯出 - + Export 3D objects as polyface meshes - 以聚合面網格匯出3D物件 + 以聚合面網格匯出3D物件 If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - 若勾選,將不會顯示草圖工作區,當所有的草圖工具亦都顯示於建築工作區的時候非常有用 + 若勾選,將不會顯示草圖工作區,當所有的草圖工具亦都顯示於建築工作區的時候非常有用 Hide Draft workbench - 隱藏草圖工作區 + 隱藏草圖工作區 - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - If this is checked, snapping will not occur against objects with more than the indicated number of edges - - - - Snap maximum - 同時選取相關點 - - - - Maximum number of edges to be considered for snapping - 快選邊緣最大可選數量 - - - - Maximum number of edges - 邊緣之最大數量 - - - + If checked, the Snap toolbar will be shown whenever you use snapping - 若勾選,當您使用快選時會顯示快選工具列 + 若勾選,當您使用快選時會顯示快選工具列 - + Show Draft Snap toolbar - 顯示草圖快選工具列 + 顯示草圖快選工具列 - + Hide Draft snap toolbar after use - 於使用後隱藏草圖快選工具列 + 於使用後隱藏草圖快選工具列 - + if checked, a widget indicating the current working plane orientation appears during drawing operations - 若勾選時,於繪圖操作時會出現工具顯示目前工作平面方向 + 若勾選時,於繪圖操作時會出現工具顯示目前工作平面方向 - + Show Working Plane tracker - 顯示工作平面追蹤器 + 顯示工作平面追蹤器 - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - 若勾選,草圖格線當草圖工作區啟動時皆會顯示,否則僅要求時顯示 + 若勾選,草圖格線當草圖工作區啟動時皆會顯示,否則僅要求時顯示 - - Always show - 永遠顯示 - - - - Create Sketches - 建立草圖 - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - 若勾選,匯入之文字會採用標準草圖文字尺寸來代替DXF文件中的尺寸 + 若勾選,匯入之文字會採用標準草圖文字尺寸來代替DXF文件中的尺寸 - + Use standard font size for texts - 文字採用標準尺寸 + 文字採用標準尺寸 - + If this is checked, hatches will be converted into simple wires - 若勾選,剖面線會轉變為簡單線條 + 若勾選,剖面線會轉變為簡單線條 - + Import hatch boundaries as wires - 匯入剖面線邊界為線條 + 匯入剖面線邊界為線條 - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - 若勾選,當聚合線具有寬度設定時,其會以正確寬度的封閉線條渲染 + 若勾選,當聚合線具有寬度設定時,其會以正確寬度的封閉線條渲染 - + Render polylines with width - 渲染帶有寬度之聚合線 + 渲染帶有寬度之聚合線 - - Export Style - 匯出樣式 - - - + Style of SVG file to write when exporting a Sketch. - 當匯出素描時寫入SVG檔案型式 + 當匯出素描時寫入SVG檔案型式 - + Translated (for print & display) - 轉換(用於列印和顯示) + 轉換(用於列印和顯示) - + Raw (for CAM) - 原始檔(用於CAM) + 原始檔(用於CAM) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - 當匯出SVD視圖時,為使可於白色背景容易閱讀,將所有白線以黑色呈現 + 當匯出SVD視圖時,為使可於白色背景容易閱讀,將所有白線以黑色呈現 - + Translate white line color to black - 轉換白線色彩為黑色 + 轉換白線色彩為黑色 + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + + + + Use Part Primitives when available + Use Part Primitives when available + + + + Snapping + 對齊 + + + + If this is checked, snapping is activated without the need to press the snap mod key + If this is checked, snapping is activated without the need to press the snap mod key + + + + Always snap (disable snap mod) + Always snap (disable snap mod) + + + + Construction geometry + 構造幾何 + + + + Construction geometry color + Construction geometry color + + + + Import + 匯入 + + + + texts and dimensions + 文字和尺寸 + + + + points + + + + + layouts + 配置 + + + + *blocks + *blocks + + + + If this is checked, the exported objects will be projected to reflect the current view direction + If this is checked, the exported objects will be projected to reflect the current view direction + + + + Project exported objects along current view direction + Project exported objects along current view direction + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipse export is badly supported. Use this to export them as polylines instead. + + + + DWG format options + DWG格式選項 + + + + Path to Teigha File Converter + Path to Teigha File Converter + + + + The path to your Teigha File Converter executable + The path to your Teigha File Converter executable + + + + Visual settings + 視覺設定 + + + + Visual Settings + 視覺設定 + + + + Default line color + 預設線條顏色 + + + + Default line width + 預設線寬 + + + + Snap symbols style + 鎖點符號樣式 + + + + Draft classic style + Draft classic style + + + + Bitsnpieces style + Bitsnpieces style + + + + Color + 色彩 + + + + Hatch patterns resolution + 剖面線圖形解析度 + + + + Grid + 格線 + + + + Always show the grid + 永遠顯示格線 + + + + Texts and dimensions + 文字和尺寸 + + + + Texts + 文字 + + + + font + 字型 + + + + Internal font + 內部字型 + + + + size + 尺寸 + + + + Dimensions arrows + 標註箭頭 + + + + style + 風格 + + + + Dot + + + + + Circle + + + + + Arrow + 箭頭 + + + + The default size of arrows + 箭頭預設尺寸 + + + + Dimensions lines + 標註線條 + + + + text above + 文字在上 + + + + text inside + 文字在內 + + + + The default size of dimensions extension lines + 標註延長線預設大小 + + + + Dimensions text + 標註文字 + + + + orientation + 方向 + + + + spacing + 間距 + + + + The space between the dimension line and the dimension text + 標註線與文字間的距離 + + + + Default ShapeString Font File + Default ShapeString Font File + + + + Select a font file + 選擇一個字型檔 + + + + Fill objects with faces whenever possible + Fill objects with faces whenever possible + + + + DXF / DWG options + DXF / DWG選項 + + + + Create + 建立 + + + + If thi sis checked, only standard Part objects will be created (fastest) + If thi sis checked, only standard Part objects will be created (fastest) + + + + simple Part shapes + simple Part shapes + + + + If this is checked, parametric Draft objects will be created whenever possible + If this is checked, parametric Draft objects will be created whenever possible + + + + Draft objects + Draft objects + + + + If this is checked, sketches will be created whenever possible + If this is checked, sketches will be created whenever possible + + + + Sketches + Sketches + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + + + + Get original colors from the DXF file + Get original colors from the DXF file + + + + If this is checked, DXF layers will be imported as Draft layers + If this is checked, DXF layers will be imported as Draft layers + + + + Use Draft Layers + Use Draft Layers + + + + Treat ellipses and splines as polylines + Treat ellipses and splines as polylines + + + + Max Spline Segment: + 最大Spline片段: + + + + SVG / OCA options + SVG / OCA選項 + + + + Export style + 匯出格式 + + + + Snapping settings + 鎖點設定 + + + + Show the unit suffix in dimensions + 於標註中顯示單位 + + + + Workbench + + + Draft Snap + Draft Snap + + + + Draft creation tools + 草圖建立工具 + + + + Draft modification tools + 草圖修改工具 draft - + + Draft Command Bar + Draft Command Bar + + + active command: - 啟動指令: + 啟動指令: - + None - + - + Active Draft command - 啟動草案指令 + 啟動草案指令 - + X coordinate of next point - 下一個點的X座標 + 下一個點的X座標 - + X - X - - - - Y - Ÿ - - - - Z - Z - - - - Y coordinate of next point - 下一個點的Y座標 - - - - Z coordinate of next point - 下一個點的Z座標 - - - - Radius - 半徑 - - - - Radius of Circle - 圓半徑 - - - - Coordinates relative to last point or absolute (SPACE) - 最後一點的相對或絕對坐標(空間) - - - - Undo the last segment (CTRL+Z) - 復原上一段 (CTRL + Z) - - - - Finishes and closes the current line (C) - 完成並閉合當前線(C) - - - - Offset - 偏移複製 - - - - XY - XY - - - - Select XY plane - 選擇 XY 平面 - - - - XZ - XZ - - - - Select XZ plane - 選擇 XZ平面 - - - - YZ - YZ - - - - Select YZ plane - 選擇 YZ 平面 - - - - View - 檢視 - - - - Select plane perpendicular to the current view - 選取垂直於當前視圖的平面 - - - - Do not project points to a drawing plane - 不投射點到繪圖平面 - - - - If checked, objects will be copied instead of moved (C) - 若選取,物件將被複製而不是移動(C) - - - - Line Color - 線條顏色 - - - - Face Color - 面顏色 - - - - Line Width - 線寬 - - - - Font Size - 字體大小 - - - - Apply to selected objects - 應用於所選物件 - - - - Toggles Construction Mode - 切換建造模式 - - - - Select Plane - 選擇平面 - - - - Line - - - - - Circle - + X - Center X - 中心 X + Y + Ÿ - - Arc - + + Z + Z - - Pick Object - 選取物件 - - - - draft Command Bar - 草案指令列 - - - - Pick a face to define the drawing plane - - 選取一個面來定義繪圖的平面 - - - - Pick first point: - - 選取第一個點: - - - - Pick next point: - - 選取下一個點: - - - - Pick next point, or (F)inish or (C)lose: - - 選取下一個點,或(F)完成或(C)閉合: - - - - Pick opposite point: - - 選取對角點: - - - - Pick center point: - - 選取中心點: - - - - Pick radius: - - 選擇半徑: - - - - Pick start angle: - - 選取開始角度: - - - - Pick aperture: - - 選擇孔徑: - - - - Aperture angle: - - 孔徑角: - - - - Pick location point: - - 選取定位點: - - - - Select an object to move - - 選擇要移動的物件 - - - - Pick start point: - - 選取起始點: - - - - Pick end point: - - 選取終結點: - - - - Select an object to rotate - - 選取要旋轉的物件 - - - - Pick rotation center: - - 選取旋轉中心: - - - - Pick base angle: - - 選取底角: - - - - Pick rotation angle: - - 選取旋轉角度: - - - - Select an object to offset - - 選取一個物件,以偏移複製 - - - - Offset only works on one object at a time - - 每次只能對一個物件偏移複製 - - - - Pick distance: - - 選取距離: - - - - Select an object to upgrade - - 選取要升級的物件 - - - - Select an object to trim/extend - - 選取要修剪/延伸物件 - - - - Select an object to scale - - 選取要縮放的物件 - - - - Pick base point: - - 選取基準點: - - - - Pick scale factor: - - 選取縮放比例: - - - - Number of sides - 邊數 - - - - &Relative - 相對(&R) - - - - &Undo - 復原(&U) - - - - &Close - 關閉(&C) - - - - &Copy - 複製(&C) - - - - If checked, command will not finish until you press the command button again - 如果選取,命令將不會完成直到你再次按這個命令按鈕 - - - - &Continue - 繼續(&C) - - - - Last point has been removed - - 被移除之最後一點 - - - - Spline has been closed - - Spline已封閉 - - - - Edges don't intersect! - - 邊緣未相交! - - - - Cannot offset this object type - - 無法顯示此物件類型 - - - - Found groups: closing each open object inside - - 找到群組:封閉內部各開放物件 - - - - Found 2 objects: fusing them - - 找到兩個物件:將其融合 - - - - Found 1 non-parametric objects: draftifying it - - 找到一個未參數化物件:編輯此物件 - - - - Found 1 closed sketch object: making a face from it - - 找到一封閉素描物件:由其產生面 - - - - Found 1 open wire: closing it - - 找到一開放線條:將其封閉 - - - - Found several edges: wiring them - - 找到數個邊緣:將其轉為線條 - - - - Found several non-connected edges: making compound - - 找到數個未連結邊緣:將其組合 - - - - Found several non-treatable objects: making compound - - 找到數個未設定物件:製作元件 - - - - Found 1 parametric object: breaking its dependencies - - 找到一參數化物件:分離其相依性 - - - - Found 2 objects: subtracting them - - 找到兩個物件:取其差集 - - - - Found several faces: splitting them - - 找到數個面:將其分割 - - - - Found several objects: subtracting them from the first one - - 找到數個物件:由第一個進行差集 - - - - Found 1 face: extracting its wires - - 尋找一面:擷取它的線條 - - - - Found only wires: extracting their edges - - 僅找到線條:提取邊緣 - - - - This object type is not editable - - 此物件類型是不可編輯的 - - - - Active object must have more than two points/nodes - - 使用中的物件必須有兩個以上的點/節點 - - - - Finishes the current drawing or editing operation (F) - 結束目前繪圖或編輯程序(F) - - - - Add points to the current object - 於目前物件中增加點 - - - - Remove points from the current object - 將點從目前物件上移除 - - - - F&illed - &充填 - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - 若要物件顯示填滿請點選此項目,否則其將顯示為線架構 - - - - &Finish - &結束 - - - - If checked, an OCC-style offset will be performed instead of the classic offset - 若勾選,會以OCC型式取代基本印刷型式 - - - - &OCC-style offset - &OCC型式印刷 - - - - &Wipe - &擦 - - - - Wipes the existing segments of this line and starts again from the last point (W) - 清除此現存在片段並重新由最後一點開始(W) + + Y coordinate of next point + 下一個點的Y座標 - Point - + Z coordinate of next point + 下一個點的Z座標 - - Distance - 距離 + + Radius + 半徑 - - Edit - 編輯 + + Radius of Circle + 圓半徑 - - Create BSpline - 建立BSpline + + &Relative + 相對(&R) - - Create Rectangle - 建立矩型 + + Coordinates relative to last point or absolute (SPACE) + 最後一點的相對或絕對坐標(空間) - - Create Circle - 建立圓 + + F&illed + &充填 - - Create Arc - 建立弧線 + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + 若要物件顯示填滿請點選此項目,否則其將顯示為線架構 - - Create Polygon - 建立多邊形 + + &Finish + &結束 - - Create Text - 建立文字 + + Finishes the current drawing or editing operation (F) + 結束目前繪圖或編輯程序(F) - - Create Dimension - 建立尺度 + + If checked, command will not finish until you press the command button again + 如果選取,命令將不會完成直到你再次按這個命令按鈕 - - Copy - 複製 + + &Continue + 繼續(&C) - - Move - 移動 + + If checked, an OCC-style offset will be performed instead of the classic offset + 若勾選,會以OCC型式取代基本印刷型式 - - Change Style - 改變樣式 + + &OCC-style offset + &OCC型式印刷 - - Rotate - 旋轉 + + Add points to the current object + 於目前物件中增加點 - - Found 1 solidificable object: solidifying it - - 找到1可實體化物件:將其實體化 + + Remove points from the current object + 將點從目前物件上移除 - - Found several objects or faces: making a parametric face - - 尋找不同的物件或面:建立一個面的參數 + + Make Bezier node sharp + Make Bezier node sharp - - Found objects containing curves: fusing them - - 找到包還曲線之物件:將其融合 + + Make Bezier node tangent + Make Bezier node tangent - - Found several objects: fusing them - - 找到數個物件:將其融合 + + Make Bezier node symmetric + Make Bezier node symmetric - - Scale - 縮放 + + &Undo + 復原(&U) + + + + Undo the last segment (CTRL+Z) + 復原上一段 (CTRL + Z) + + + + &Close + 關閉(&C) + + + + Finishes and closes the current line (C) + 完成並閉合當前線(C) + + + + &Wipe + &擦 + + + + Wipes the existing segments of this line and starts again from the last point (W) + 清除此現存在片段並重新由最後一點開始(W) + + + + Number of sides + 邊數 + + + + Offset + 偏移複製 + + + + XY + XY + + + + Select XY plane + 選擇 XY 平面 + + + + XZ + XZ + + + + Select XZ plane + 選擇 XZ平面 + + + + YZ + YZ + + + + Select YZ plane + 選擇 YZ 平面 + + + + View + 檢視 + + + + Select plane perpendicular to the current view + 選取垂直於當前視圖的平面 + + + + Do not project points to a drawing plane + 不投射點到繪圖平面 + + + + &Copy + 複製(&C) + + + + If checked, objects will be copied instead of moved (C) + 若選取,物件將被複製而不是移動(C) + + + + Text string to draw + Text string to draw + + + + String + 字串 + + + + Height of text + 字高 + + + + Height + 高度 + + + + Intercharacter spacing + Intercharacter spacing + + + + Tracking + 追蹤 + + + + Full path to font file: + 字型檔完整路徑: + + + + Open a FileChooser for font file + Open a FileChooser for font file + + + + Set/unset a working plane + Set/unset a working plane + + + + Line Color + 線條顏色 + + + + Face Color + 面顏色 + + + + Line Width + 線寬 - Trim - 修剪 + Font Size + 字體大小 - - Start Angle - 起始角度 + + Apply to selected objects + 應用於所選物件 - - Aperture - 孔徑 + + Toggles Construction Mode + 切換建造模式 - - Installed Macros - 已安裝巨集 + + Select Plane + 選擇平面 - - Wire tools - 線條工具 + + Line + - + DWire - DWire + DWire - + + Circle + + + + + Center X + 中心 X + + + + Arc + + + + + Point + + + + + Distance + 距離 + + + + Trim + 修剪 + + + + Pick Object + 選取物件 + + + + Edit + 編輯 + + + + Global X + 全域X + + + + Global Y + 全域Y + + + + Global Z + 全域Z + + + + Local X + 區域X + + + + Local Y + 區域Y + + + + Local Z + 區域Z + + + + Invalid Size value. Using 200.0. + 無效值。使用 200.0。 + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + 請輸入一段文字 + + + + Select a Font file + 選擇一個字型檔 + + + + Please enter a font file. + 請輸入字型檔。 + + + + Draft.makeBSpline: not enough points + + Draft.makeBSpline: not enough points + + + + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Equal endpoints forced Closed + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Invalid pointslist + + + + + Found groups: closing each open object inside + + 找到群組:封閉內部各開放物件 + + + + Found mesh(es): turning into Part shapes + + Found mesh(es): turning into Part shapes + + + + + Found 1 solidificable object: solidifying it + + 找到1可實體化物件:將其實體化 + + + + Found 2 objects: fusing them + + 找到兩個物件:將其融合 + + + + Found several objects: making a shell + + Found several objects: making a shell + + + + + Found several coplanar objects or faces: making one face + + Found several coplanar objects or faces: making one face + + + + + Found 1 non-parametric objects: draftifying it + + 找到一個未參數化物件:編輯此物件 + + + + Found 1 closed sketch object: making a face from it + + 找到一封閉素描物件:由其產生面 + + + + Found closed wires: making faces + + Found closed wires: making faces + + + + + Found 1 open wire: closing it + + 找到一開放線條:將其封閉 + + + + Found several open wires: joining them + + Found several open wires: joining them + + + + + Found several edges: wiring them + + 找到數個邊緣:將其轉為線條 + + + + Found several non-treatable objects: making compound + + 找到數個未設定物件:製作元件 + + + + Unable to upgrade these objects. + + 無法升級這些物件 + + + + Found 1 block: exploding it + + Found 1 block: exploding it + + + + + Found 1 parametric object: breaking its dependencies + + 找到一參數化物件:分離其相依性 + + + + Found 2 objects: subtracting them + + 找到兩個物件:取其差集 + + + + Found several faces: splitting them + + 找到數個面:將其分割 + + + + Found several objects: subtracting them from the first one + + 找到數個物件:由第一個進行差集 + + + + Found 1 face: extracting its wires + + 尋找一面:擷取它的線條 + + + + Found only wires: extracting their edges + + 僅找到線條:提取邊緣 + + + + No more downgrade possible + + 無法在下降 + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + + Pick a face to define the drawing plane + + 選取一個面來定義繪圖的平面 + + + + Pick first point: + + 選取第一個點: + + + + Create Line + 建立線 + + + Create DWire - 建立DWire + 建立DWire - + DWire has been closed - DWire已封閉 - - - - BSpline - BSpline + DWire已封閉 + Last point has been removed + + 被移除之最後一點 + + + + Pick next point: + + 選取下一個點: + + + + Pick next point, or (F)inish or (C)lose: + + 選取下一個點,或(F)完成或(C)閉合: + + + + BSpline + BSpline + + + + Spline has been closed + + Spline已封閉 + + + + Create BSpline + 建立BSpline + + + + BezCurve + 貝茲曲線 + + + + Bezier curve has been closed + + 貝茲曲線已封閉 + + + + Create BezCurve + 建立貝茲曲線 + + + Rectangle - 矩形 + 矩形 - + + Create Plane + 建立平面 + + + + Create Rectangle + 建立矩型 + + + + Pick opposite point: + + 選取對角點: + + + + Pick center point: + + 選取中心點: + + + + Pick radius: + + 選擇半徑: + + + + Pick start angle: + + 選取開始角度: + + + + Pick aperture: + + 選擇孔徑: + + + + Create Circle + 建立圓 + + + + Create Arc + 建立弧線 + + + + Start Angle + 起始角度 + + + + Aperture + 孔徑 + + + + Aperture angle: + + 孔徑角: + + + Polygon - 多邊形 + 多邊形 - + + Create Polygon + 建立多邊形 + + + + Ellipse + 橢圓 + + + + Create Ellipse + 建立橢圓 + + + Text - 文字 + 文字 - + + Pick location point: + + 選取定位點: + + + + Create Text + 建立文字 + + + Dimension - 標註 + 標註 - - No upgrade available for this object + + Create Dimension + 建立尺度 + + + + Edges don't intersect! - 此物件無可用更新 + 邊緣未相交! - - Couldn't upgrade these objects + + ShapeString + ShapeString + + + + Pick ShapeString location point: - 無法更新物件 + Pick ShapeString location point: + - - One wire is not planar, upgrade not done + + Create ShapeString + Create ShapeString + + + + Move + 移動 + + + + Select an object to move - 線條未平面化無法升級 + 選擇要移動的物件 - - Found a closed wire: making a face + + Pick start point: - 找到一封閉線條:產生面 + 選取起始點: - - Found 1 open edge: making a line + + Copy + 複製 + + + + Pick end point: - 找到一開放邊緣:產生線 + 選取終結點: - - Found 1 circular edge: making a circle + + Change Style + 改變樣式 + + + + Select an object to rotate - 找到一圓形邊緣:產生圓 + 選取要旋轉的物件 - - No more downgrade possible + + Pick rotation center: - 無法在下降 + 選取旋轉中心: - - Draft creation tools - 草圖建立工具 + + Rotate + 旋轉 - - Draft modification tools - 草圖修改工具 + + Pick base angle: + + 選取底角: - + + Pick rotation angle: + + 選取旋轉角度: + + + + Select an object to offset + + 選取一個物件,以偏移複製 + + + + Offset only works on one object at a time + + 每次只能對一個物件偏移複製 + + + + Cannot offset this object type + + 無法顯示此物件類型 + + + + Pick distance: + + 選取距離: + + + + Select an object to upgrade + + 選取要升級的物件 + + + + Upgrade + 升級 + + + + Downgrade + 降級 + + + + Select an object to trim/extend + + 選取要修剪/延伸物件 + + + + Scale + 縮放 + + + + Select an object to scale + + 選取要縮放的物件 + + + + Pick base point: + + 選取基準點: + + + + Pick scale factor: + + 選取縮放比例: + + + + Select an object to project + + Select an object to project + + + + + Select a Draft object to edit + + Select a Draft object to edit + + + + + This object type is not editable + + 此物件類型是不可編輯的 + + + + Active object must have more than two points/nodes + + 使用中的物件必須有兩個以上的點/節點 + + + + Selection is not a Knot + + Selection is not a Knot + + + + + Endpoint of BezCurve can't be smoothed + + Endpoint of BezCurve can't be smoothed + + + + + Select an object to convert + + 選擇一個物件進行轉換 + + + + Select an object to array + + 選擇一個物件進行陣列配置 + + + + Please select base and path objects + + 請選擇基礎和路徑物件 + + + + Create Point + 建立點 + + + + Select an object to clone + + 選擇一個要複製的物件 + + + + Select face(s) on existing object(s) + + 選擇於已存在物件上的面 + + + + Teigha File Converter not found, DWG support is disabled. + + 無Teigha 轉檔器,DWG 支援已停用。 + + + + Installed Macros + 已安裝巨集 + + + &Draft - 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- + + CmdDrawingAnnotation - - Drawing - Tekening + + Drawing + Tekening - - &Annotation - &Annotation + + &Annotation + &Annotation - - - Inserts an Annotation view in the active drawing - Inserts an Annotation view in the active drawing + + + Inserts an Annotation view in the active drawing + Inserts an Annotation view in the active drawing - - + + CmdDrawingClip - - Drawing - Tekening + + Drawing + Tekening - - &Clip - &Clip + + &Clip + &Clip - - - Inserts a clip group in the active drawing - Inserts a clip group in the active drawing + + + Inserts a clip group in the active drawing + Inserts a clip group in the active drawing - - + + CmdDrawingExportPage - - File - Lêer + + File + Lêer - - &Export page... - &Voer bladsy uit... + + &Export page... + &Voer bladsy uit... - - - Export a page to an SVG file - Voer 'n blad uit na 'n SVG-lêer + + + Export a page to an SVG file + Voer 'n blad uit na 'n SVG-lêer - - + + CmdDrawingNewA3Landscape - - Drawing - Tekening + + Drawing + Tekening - - - Insert new A3 landscape drawing - Voeg nuwe A3 landskaptekening in + + + Insert new A3 landscape drawing + Voeg nuwe A3 landskaptekening in - - + + CmdDrawingNewPage - - Drawing - Tekening + + Drawing + Tekening - - - Insert new drawing - Voeg nuwe tekening in + + + Insert new drawing + Voeg nuwe tekening in - - + + CmdDrawingNewView - - Drawing - Tekening + + Drawing + Tekening - - Insert view in drawing - Voeg aansig in in die tekening + + Insert view in drawing + Voeg aansig in in die tekening - - Insert a new View of a Part in the active drawing - Voeg 'n nuwe aansig van 'n onderdeel in in die aktiewe tekening + + Insert a new View of a Part in the active drawing + Voeg 'n nuwe aansig van 'n onderdeel in in die aktiewe tekening - - + + CmdDrawingOpen - - Drawing - Tekening + + Drawing + Tekening - - Open SVG... - Maak SVG oop... + + Open SVG... + Maak SVG oop... - - Open a scalable vector graphic - Maak skaalbare vektor grafika (SVG) oop + + Open a scalable vector graphic + Maak skaalbare vektor grafika (SVG) oop - - + + CmdDrawingOpenBrowserView - - Drawing - Tekening + + Drawing + Tekening - - Open &browser view - Open &browser view + + Open &browser view + Open &browser view - - - Opens the selected page in a browser view - Opens the selected page in a browser view + + + Opens the selected page in a browser view + Opens the selected page in a browser view - - + + CmdDrawingOrthoViews - - Drawing - Tekening + + Drawing + Tekening - - Insert orthographic views - Insert orthographic views + + Insert orthographic views + Insert orthographic views - - Insert an orthographic projection of a part in the active drawing - Insert an orthographic projection of a part in the active drawing + + Insert an orthographic projection of a part in the active drawing + Insert an orthographic projection of a part in the active drawing - - + + CmdDrawingProjectShape - - Drawing - Tekening + + Drawing + Tekening - - Project shape... - Projekvorm... + + Project shape... + Projekvorm... - - - Project shape onto a user-defined plane - Projekteer vorm op 'n gebruikergedefinieerde vlak + + + Project shape onto a user-defined plane + Projekteer vorm op 'n gebruikergedefinieerde vlak - - + + CmdDrawingSymbol - - Drawing - Tekening + + Drawing + Tekening - - &Symbol - + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing - - + + DrawingGui::DrawingView - - &Background - &Agtergrond + + &Background + &Agtergrond - - &Outline - &Buitelyn + + &Outline + &Buitelyn - - &Native - &Native + + &Native + &Native - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Beeld + + &Image + &Beeld - - &High Quality Antialiasing - &Hoë kwaliteit kantversagting + + &High Quality Antialiasing + &Hoë kwaliteit kantversagting - - Open SVG File - Maak SVG-lêer oop + + Open SVG File + Maak SVG-lêer oop - - Could not open file '%1'. - Kon nie lêer '%1' oop maak nie. + + Could not open file '%1'. + Kon nie lêer '%1' oop maak nie. - - &Renderer - &Skepper + + &Renderer + &Skepper - - Export PDF - Stoor na PDF + + Export PDF + Stoor na PDF - - PDF file (*.pdf) - PDF-lêer (*.pdf) + + PDF file (*.pdf) + PDF-lêer (*.pdf) - - Page sizes - Bladsygroottes + + Page sizes + Bladsygroottes - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Orthographic Projection + + Orthographic Projection + Orthographic Projection - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - + + Top left x / y + Top left x / y - - Spacing dx / dy - + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - + + Axis out and right + Axis out and right - - Vertical tilt - + + Vertical tilt + Vertical tilt - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + Isometric - - Dimetric - + + Dimetric + Dimetric - - Trimetric - + + Trimetric + Trimetric - - Scale - + + Scale + Scale - - View projection - + + View projection + View projection - - Axis aligned up - + + Axis aligned up + Axis aligned up - - - Flip - + + + Flip + Flip - - Trimetric - + + Trimetric + Trimetric - - Projection - Projection + + Projection + Projection - - Third Angle - Third Angle + + Third Angle + Third Angle - - First Angle - First Angle + + First Angle + First Angle - - View from: - + + View from: + View from: - - Axis aligned right: - + + Axis aligned right: + Axis aligned right: - Primary View - Primary View + Primary View + Primary View - Front - Vooraansig + Front + Vooraansig - Right - Regs + Right + Regs - Back - Back + Back + Back - Left - Links + Left + Links - Top - Bo-aansig + Top + Bo-aansig - Bottom - Bodem + Bottom + Bodem - - Rotate - - Rotate + - Rotate + - Rotate - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Primary view + + Primary view + Primary view - - Secondary Views - Secondary Views + + Secondary Views + Secondary Views - - General - Algemeen + + General + Algemeen - - Auto scale / position - Auto scale / position + + Auto scale / position + Auto scale / position - - Scale - Skaal + + Scale + Skaal - Primary x / y - Primary x / y + Primary x / y + Primary x / y - Secondary dx / dy - Secondary dx / dy + Secondary dx / dy + Secondary dx / dy - - Show hidden - Show hidden + + Show hidden + Show hidden - - Show smooth - Show smooth + + Show smooth + Show smooth - - Axonometric - Axonometric + + Axonometric + Axonometric - - + + DrawingGui::TaskProjection - - Visible sharp edges - Sigbare skerp kante + + Visible sharp edges + Sigbare skerp kante - - Visible smooth edges - Sigbare sagte kante + + Visible smooth edges + Sigbare sagte kante - - Visible sewn edges - Sigbare gestikte kante + + Visible sewn edges + Sigbare gestikte kante - - Visible outline edges - Sigbare buitelynkante + + Visible outline edges + Sigbare buitelynkante - - Visible isoparameters - Sigbare isoparameters + + Visible isoparameters + Sigbare isoparameters - - Hidden sharp edges - Verskuilde skerp kante + + Hidden sharp edges + Verskuilde skerp kante - - Hidden smooth edges - Verskuilde sagte kante + + Hidden smooth edges + Verskuilde sagte kante - - Hidden sewn edges - Verskuilde gestikte kante + + Hidden sewn edges + Verskuilde gestikte kante - - Hidden outline edges - Verskuilde buitelynkante + + Hidden outline edges + Verskuilde buitelynkante - - Hidden isoparameters - Verskuilde isoparameters + + Hidden isoparameters + Verskuilde isoparameters - - Project shapes - Projekvorms + + Project shapes + Projekvorms - - + + Drawing_NewPage - A0 landscape - A0 landskap + A0 landscape + A0 landskap - Insert new A0 landscape drawing - Voeg nuwe A0 landskap tekening in + Insert new A0 landscape drawing + Voeg nuwe A0 landskap tekening in - A1 landscape - A1 landskap + A1 landscape + A1 landskap - Insert new A1 landscape drawing - Voeg nuwe A1 landskap tekening in + Insert new A1 landscape drawing + Voeg nuwe A1 landskap tekening in - A2 landscape - A2 landskap + A2 landscape + A2 landskap - Insert new A2 landscape drawing - Voeg nuwe A2 landskap tekening in + Insert new A2 landscape drawing + Voeg nuwe A2 landskap tekening in - A3 landscape - A3 landskap + A3 landscape + A3 landskap - Insert new A3 landscape drawing - Voeg nuwe A3 landskaptekening in + Insert new A3 landscape drawing + Voeg nuwe A3 landskaptekening in - A4 landscape - A4 landskap + A4 landscape + A4 landskap - Insert new A4 landscape drawing - Voeg nuwe A4 landskap tekening in + Insert new A4 landscape drawing + Voeg nuwe A4 landskap tekening in - Insert new A%1 landscape drawing - Insert new A%1 landscape drawing + Insert new A%1 landscape drawing + Insert new A%1 landscape drawing - A%1 landscape - A%1 landscape + A%1 landscape + A%1 landscape - - Landscape - + + Landscape + Landscape - - Portrait - + + Portrait + Portrait - - %1%2 %3 - + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - + + QObject - - - Choose an SVG file to open - Kies 'n SVG-lêer om oop te maak + + + Choose an SVG file to open + Kies 'n SVG-lêer om oop te maak - - - - Drawing viewer - Tekeningleser + + + + Drawing viewer + Tekeningleser - - - Scalable Vector Graphics (*.svg *.svgz) - Skaalbare Vektor Grafika (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Skaalbare Vektor Grafika (*.svg *.svgz) - - - - - Wrong selection - Verkeerde keuse + + + + + Wrong selection + Verkeerde keuse - - - Select a Part object. - Kies 'n onderdeel. + + + Select a Part object. + Kies 'n onderdeel. - - - - - - No page to insert - Geen bladsy om in te voeg nie + + + + + + No page to insert + Geen bladsy om in te voeg nie - - - - - Create a page to insert. - Skep 'n bladsy om in te voeg. + + + + + Create a page to insert. + Skep 'n bladsy om in te voeg. - - Create a page to insert views into. - Create a page to insert views into. + + Create a page to insert views into. + Create a page to insert views into. - - - Select one Page object. - Kies een Bladsyvoorwerp. + + + Select one Page object. + Kies een Bladsyvoorwerp. - - SVG(*.svg) - SVG (*.svg) + + SVG(*.svg) + SVG (*.svg) - - All Files (*.*) - Alle lêers (*.*) + + All Files (*.*) + Alle lêers (*.*) - - Export page - Voer bladsy uit + + Export page + Voer bladsy uit - - Show drawing - Wys tekening + + Show drawing + Wys tekening - Front - Vooraansig + Front + Vooraansig - Back - Back + Back + Back - Right - Regs + Right + Regs - Left - Links + Left + Links - Top - Bo-aansig + Top + Bo-aansig - Bottom - Bodem + Bottom + Bodem - - - Make axonometric... - + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - + + + Edit axonometric settings... + Edit axonometric settings... - - - Make orthographic - + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - Tekening + + Drawing + Tekening - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_cs.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_cs.qm index 103f760ae7e6f50a54a461eb492a24de202274a6..3680137bdd90de5553a2ff3fc8cbc6e451662327 100644 GIT binary patch delta 2671 zcma)732YQ)6n?wi?ls-*vc0#Z{b_ewpt7bM+6q=`i&Bp&7Lc|mPPfzT(CyA{ z8CkaH(mV1}wuMCAjYPIO$UTr}L;e9-Pm~#kY=FE1auMVPvh58KrInHGZ6eC)A^Yn4 ziL$oQ%+1(as%XJ>*k!*@3-(8d0&P^wrT;-{*$BJ5{nR@96`cP_t#cs@!<1^{2Zb?e zGY%f5Hq}Q|a6YXx&cC3Q{Jbbgmz5OY{3zYC?n?wPNY8&M5xL9h#eKCzxqn%zJ-dkV z=UG-f@EB3K-?BEjkI4Cu<;EWm5QWxSb{&Mwh*?8r-y)ISRwE$)s+6@o>rEJJwm$G# zlxSL+b?EeWi9D6o&!72(sO*X~-y>y2#g??G_l*GHNn6$Z0Ge{dc1 z?y?=aDNa;zU%K2|OcdOg{;b$X9ky#t zn?c$2_H~s|gzAP(KNI=Rv~Rjj1MoZcXI6%h*(Uq;72AkPCHrXjCj|I|{m<`oqN#(9 ztNRehlm^G^+psTr*zw^|HS`ZT3%4V1mg%fM8~E&NXU&yh&UV;YdlV%r-RE5O`yrxK z$z11)FYQGQ&vE{GGcvTTatR;rAhK4wD(`q2ncU*)YC~THwzv{>9ZJ#edUC_7h;yCm zsmtF6wWqipKb($CUv)1TMFP3C?vYV2SN^qoZ@CNi?+YdV9N-NK;k3i(g@eN4Au#6Y z7CHknNT5=m(7AIE2SfS`)~1xuBdq__0VWR!x1M`0QTijoP|a0D!W`kJ@8LghaYk|a z3=ni6qja<$1XO37x1aaySsA;3OA@)%j5lA0UGCP5Uq(Tc??z8(*AevQy`J8yc7ces zo@;lug76~G?$;Ke0#A8ucjI2z;&s<$(LySE!<#o!fdDS`mdtty%x?77q>iH3-t!)< zLBhpyX5AZ~p*8kq*6)a5zcVv>84?c`$wbq0hPS587pj_RfO@E%6pA^GqT=BwZyxAr zS7JzxeDysY4XW5D$D?D1`kkJN)Jdn7H0Z{tk>ZpjiB!@c8HxBOk9)wb6L$(cj^FiC z)Hs!4Eny`Cfx)`V*ohRuTBcrO*8y9R`bZ8#DQbp$T4OvZsaleWENR5eI#s2I?|P%G zQ;tdcHyME`Cxtxxk+&*+K7+S9>W7c9cw<;a0WVPpZq`u3bmL=n{W6@yk>?tB9%OW=mCBzddK>ydvl=hX!X~J_g3Q{MOR}|zb&Uyug$wxKP7*<{&;?4YB5~`v?zL!*E9lr&T2Q-oj_3`MRX2l zhj+AziE};!n!!98m6B$v!Ap3(StKS$x>={9GO=HYD?O5?$`O{7G!0{xw;*L1pG!23&&>Yvwl2JHC6+7POOu^IUz=X$vXPksjOpQ zyiAtDrW!_zjV$7H5H@`Jdg)KB#?c1MsJ%;-1dB+Uvsh|el7cQD^cE2xr>y6HH51*`0p_+`M2OGdL!yq-074cnFzZCfVTww!F+ z!j9Pjx)s+acy66w&96`J+&XSOd~@M?8}m|#s_>r;%@EBo6L5s8LbF+Dj$RckSTc9g z>ye>+W8*f-6aeOHju+U33XHwwSR8XVj=D8CEzM6C=ufZ$tLp-NKATqNqb76*>oNg91iRG z6)RKabRn?2k?+6xn2eZpq1Y`=L1%CK?I%E52EdL3Of7_7!gYi-gad@*34bN51@GSPhd8ep9i!-A!lwTT3+tFdv#1rqLwq3Fa%7yN+1je{qvfs7&C zxOg7OzK)wJ?#3+zUC-mTiq%p4sVMQ5y-^Hkf zayK&rm+0R(RwLzKCMVWt=B6J9q>!e!{2SW8qB+0k3^4qlHg!in;8?D8ZSAN1#acCA z>|vjk(g99pH+=jA4H}&oTjXtKuf7-n+^^_1?3zxNw&?cyA^`8#oi>>%p^h_7SVajd zxts%Ulhut}xSlLa>*rP!Q=Ay` z%hZ^SuevA!(QH5eOoTd0HS%g=&L;loZX!5y`R{uxNZ_X4xt}I+zND{QN>;Pi^wmRj zWW(>(x7@r6WWBHdV+~Enwxk$O9{@BJDaC6)1oD@qbYUemdOGEU^@pjy6$bv7avJEc zVd@|?oW9o3KX?YkkoFl)xKqgD9md>YRubqjPVS{M53(tu+u;}5iw0S{Q3%1Jo$!49C%)VE7}pRq3|b%ahdV-%(!j38q|2f}*w zl<1=$B~A;5ePOvYSIXc}iVBp(gWA%H68Sl60R=oLPYig<)j%4H%7krArMfH6wgqI5 zy~(D>W9VX>3FX)tU+V%z(xFE!g6M=lUX7~>hQq;yN>n~(ug@0Hz|4XlZ3y5}oTZx> z3I@U|X^x}DVZaPU1d9-iQ`krR^Av_#zUaRq3k!VB;;>9qZ$M~Bje z#q=Gcu9n1`N^A7D1_NzWMQmFvjuG3Is7=*n_sUPY>TL#0COg!Y;wjpup!}>=>Pr=0 zU`N>Dg+%8gQZ*k$#)nJf4pooSO-)-a=0-e$5V(x-7BVdSb24^O<)8~Kl3^0#6y3OMg@=ljA%CmDN^ LE7~Pj6|edWvAo4L diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_cs.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_cs.ts index 35c972703..8c7ee43d6 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_cs.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_cs.ts @@ -1,798 +1,798 @@ - - + + CmdDrawingAnnotation - - Drawing - Výkres + + Drawing + Výkres - - &Annotation - &Poznámka + + &Annotation + &Poznámka - - - Inserts an Annotation view in the active drawing - Vloží zobrazení poznámky v aktivním výkresu + + + Inserts an Annotation view in the active drawing + Vloží zobrazení poznámky v aktivním výkresu - - + + CmdDrawingClip - - Drawing - Výkres + + Drawing + Výkres - - &Clip - Výřez + + &Clip + Výřez - - - Inserts a clip group in the active drawing - Vložení výřezu skupiny v aktivním výkresu + + + Inserts a clip group in the active drawing + Vložení výřezu skupiny v aktivním výkresu - - + + CmdDrawingExportPage - - File - Soubor + + File + Soubor - - &Export page... - &Exportovat stránku... + + &Export page... + &Exportovat stránku... - - - Export a page to an SVG file - Exportovat stránku do souboru SVG + + + Export a page to an SVG file + Exportovat stránku do souboru SVG - - + + CmdDrawingNewA3Landscape - - Drawing - Výkres + + Drawing + Výkres - - - Insert new A3 landscape drawing - Insert new A3 landscape drawing + + + Insert new A3 landscape drawing + Insert new A3 landscape drawing - - + + CmdDrawingNewPage - - Drawing - Výkres + + Drawing + Výkres - - - Insert new drawing - Vložit nový výkres + + + Insert new drawing + Vložit nový výkres - - + + CmdDrawingNewView - - Drawing - Výkres + + Drawing + Výkres - - Insert view in drawing - Vložit pohled do výkresu + + Insert view in drawing + Vložit pohled do výkresu - - Insert a new View of a Part in the active drawing - Vložit nový pohled na díl do aktivního výkresu + + Insert a new View of a Part in the active drawing + Vložit nový pohled na díl do aktivního výkresu - - + + CmdDrawingOpen - - Drawing - Výkres + + Drawing + Výkres - - Open SVG... - Otevřít SVG... + + Open SVG... + Otevřít SVG... - - Open a scalable vector graphic - Otevřít škálovatelnou vektorovou grafiku + + Open a scalable vector graphic + Otevřít škálovatelnou vektorovou grafiku - - + + CmdDrawingOpenBrowserView - - Drawing - Výkres + + Drawing + Výkres - - Open &browser view - Otevřít prohlížeč + + Open &browser view + Otevřít prohlížeč - - - Opens the selected page in a browser view - Otevře vybranou stránku v prohlížeči + + + Opens the selected page in a browser view + Otevře vybranou stránku v prohlížeči - - + + CmdDrawingOrthoViews - - Drawing - Výkres + + Drawing + Výkres - - Insert orthographic views - Vložit pravoúhlé zobrazení + + Insert orthographic views + Vložit pravoúhlé zobrazení - - Insert an orthographic projection of a part in the active drawing - V aktivním výkresu vložit pravoúhlé promítání části + + Insert an orthographic projection of a part in the active drawing + V aktivním výkresu vložit pravoúhlé promítání části - - + + CmdDrawingProjectShape - - Drawing - Výkres + + Drawing + Výkres - - Project shape... - Projekce tvaru... + + Project shape... + Projekce tvaru... - - - Project shape onto a user-defined plane - Projekce tvaru na plochu definovanou uživatelem + + + Project shape onto a user-defined plane + Projekce tvaru na plochu definovanou uživatelem - - + + CmdDrawingSymbol - - Drawing - Výkres + + Drawing + Výkres - - &Symbol - + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing - - + + DrawingGui::DrawingView - - &Background - &Pozadí + + &Background + &Pozadí - - &Outline - Obrysová čára + + &Outline + Obrysová čára - - &Native - Přirozený + + &Native + Přirozený - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - Obrázek + + &Image + Obrázek - - &High Quality Antialiasing - Vysoká kvalita vyhlazování + + &High Quality Antialiasing + Vysoká kvalita vyhlazování - - Open SVG File - Otevřít soubor SVG + + Open SVG File + Otevřít soubor SVG - - Could not open file '%1'. - Nelze otevřít soubor '%1'. + + Could not open file '%1'. + Nelze otevřít soubor '%1'. - - &Renderer - Stínovací software + + &Renderer + Stínovací software - - Export PDF - Export PDF + + Export PDF + Export PDF - - PDF file (*.pdf) - Soubor PDF (*.pdf) + + PDF file (*.pdf) + Soubor PDF (*.pdf) - - Page sizes - Rozměry stránky + + Page sizes + Rozměry stránky - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Pravoúhlé promítání + + Orthographic Projection + Pravoúhlé promítání - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - + + Top left x / y + Horní levý x / y - - Spacing dx / dy - + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - + + Axis out and right + Axis out and right - - Vertical tilt - + + Vertical tilt + Vertical tilt - - - X +ve - + + + X +ve + X+ve - - - - Y +ve - + + + + Y +ve + Y+ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + Isometric - - Dimetric - + + Dimetric + Dimetric - - Trimetric - + + Trimetric + Trimetric - - Scale - + + Scale + Scale - - View projection - + + View projection + View projection - - Axis aligned up - + + Axis aligned up + Axis aligned up - - - Flip - + + + Flip + Překlopit - - Trimetric - + + Trimetric + Trimetric - - Projection - Projekce + + Projection + Projekce - - Third Angle - Třetí úhel + + Third Angle + Třetí úhel - - First Angle - První úhel + + First Angle + První úhel - - View from: - + + View from: + View from: - - Axis aligned right: - + + Axis aligned right: + Axis aligned right: - Primary View - Hlavní pohled + Primary View + Hlavní pohled - Front - Přední + Front + Přední - Right - Vpravo + Right + Vpravo - Back - Zpět + Back + Zpět - Left - Vlevo + Left + Vlevo - Top - Horní + Top + Horní - Bottom - Dole + Bottom + Dole - - Rotate - -Otočit + - Rotate + -Otočit - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Hlavní pohled + + Primary view + Hlavní pohled - - Secondary Views - Sekundární zobrazení + + Secondary Views + Sekundární zobrazení - - General - Obecné + + General + Obecné - - Auto scale / position - Auto měřítko / pozice + + Auto scale / position + Auto měřítko / pozice - - Scale - Změna velikosti + + Scale + Změna velikosti - Primary x / y - Primární x / y + Primary x / y + Primární x / y - Secondary dx / dy - Sekundární dx / dy + Secondary dx / dy + Sekundární dx / dy - - Show hidden - Zobrazit skryté + + Show hidden + Zobrazit skryté - - Show smooth - Zobrazit hladké + + Show smooth + Zobrazit hladké - - Axonometric - Axonometrický + + Axonometric + Axonometrický - - + + DrawingGui::TaskProjection - - Visible sharp edges - Viditelné ostré hrany + + Visible sharp edges + Viditelné ostré hrany - - Visible smooth edges - Hladké hrany Viditelné + + Visible smooth edges + Hladké hrany Viditelné - - Visible sewn edges - Šité okraje viditelné + + Visible sewn edges + Šité okraje viditelné - - Visible outline edges - Viditelný obrys okrajů + + Visible outline edges + Viditelný obrys okrajů - - Visible isoparameters - Viditelné iso parametry + + Visible isoparameters + Viditelné iso parametry - - Hidden sharp edges - Ostré hrany skryté + + Hidden sharp edges + Ostré hrany skryté - - Hidden smooth edges - Hladké hrany skryté + + Hidden smooth edges + Hladké hrany skryté - - Hidden sewn edges - Šité okraje skryté + + Hidden sewn edges + Šité okraje skryté - - Hidden outline edges - Obrysové čáry skryté + + Hidden outline edges + Obrysové čáry skryté - - Hidden isoparameters - Skryté iso parametry + + Hidden isoparameters + Skryté iso parametry - - Project shapes - Projekce tvaru + + Project shapes + Projekce tvaru - - + + Drawing_NewPage - A0 landscape - A0 landscape + A0 landscape + A0 landscape - Insert new A0 landscape drawing - Insert new A0 landscape drawing + Insert new A0 landscape drawing + Insert new A0 landscape drawing - A1 landscape - A1 landscape + A1 landscape + A1 landscape - Insert new A1 landscape drawing - Insert new A1 landscape drawing + Insert new A1 landscape drawing + Insert new A1 landscape drawing - A2 landscape - A2 landscape + A2 landscape + A2 landscape - Insert new A2 landscape drawing - Insert new A2 landscape drawing + Insert new A2 landscape drawing + Insert new A2 landscape drawing - A3 landscape - A3 landscape + A3 landscape + A3 landscape - Insert new A3 landscape drawing - Insert new A3 landscape drawing + Insert new A3 landscape drawing + Insert new A3 landscape drawing - A4 landscape - A4 landscape + A4 landscape + A4 landscape - Insert new A4 landscape drawing - Insert new A4 landscape drawing + Insert new A4 landscape drawing + Insert new A4 landscape drawing - Insert new A%1 landscape drawing - Vložit nový výkres A%1 na šířku + Insert new A%1 landscape drawing + Vložit nový výkres A%1 na šířku - A%1 landscape - A%1 na šířku + A%1 landscape + A%1 na šířku - - Landscape - + + Landscape + Landscape - - Portrait - + + Portrait + Na výšku - - %1%2 %3 - + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - + + QObject - - - Choose an SVG file to open - Zvolte soubor SVG pro otevření + + + Choose an SVG file to open + Zvolte soubor SVG pro otevření - - - - Drawing viewer - Prohlížeč výkresů + + + + Drawing viewer + Prohlížeč výkresů - - - Scalable Vector Graphics (*.svg *.svgz) - Scalable Vector Graphics (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Scalable Vector Graphics (*.svg *.svgz) - - - - - Wrong selection - Neplatný výběr + + + + + Wrong selection + Neplatný výběr - - - Select a Part object. - Vybrat díl. + + + Select a Part object. + Vybrat díl. - - - - - - No page to insert - Není vložen žádný výkres + + + + + + No page to insert + Není vložen žádný výkres - - - - - Create a page to insert. - Vytvoření stránky pro vložení. + + + + + Create a page to insert. + Vytvoření stránky pro vložení. - - Create a page to insert views into. - Vytvoří stránku pro vkládání pohledů. + + Create a page to insert views into. + Vytvoří stránku pro vkládání pohledů. - - - Select one Page object. - Vyberte jeden objekt stránky. + + + Select one Page object. + Vyberte jeden objekt stránky. - - SVG(*.svg) - SVG(*.svg) + + SVG(*.svg) + SVG(*.svg) - - All Files (*.*) - Všechny soubory (*.*) + + All Files (*.*) + Všechny soubory (*.*) - - Export page - Exportovat stránku + + Export page + Exportovat stránku - - Show drawing - Zobrazit výkres + + Show drawing + Zobrazit výkres - Front - Přední + Front + Přední - Back - Zpět + Back + Zpět - Right - Vpravo + Right + Vpravo - Left - Vlevo + Left + Vlevo - Top - Horní + Top + Horní - Bottom - Dole + Bottom + Dole - - - Make axonometric... - + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - + + + Edit axonometric settings... + Edit axonometric settings... - - - Make orthographic - + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - Výkres + + Drawing + Výkres - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_es-ES.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_es-ES.qm index b78d094b83c185a81179dc856b1a7a8754972152..ca4158cb14117f556a6e9fba3797ebda1dcbfffc 100644 GIT binary patch delta 2780 zcma)73s6*582)!z_Q@^_2rJ0r@K{6<9PEKQjER7v(?f-E5G=dgU6!lMF5SH@pf#IX z*<+lXZj<)XX?iz}LosFMqX(KLYK~4*+0;~KRx|b@d*}3>gDfcKG|b*}?>Ybf{onUL z4!fGZZriG|Bbq@Qv(c z)FL(>p%xWnvT|sd*#C%@@%@|(x-l;k`zL7gy3-)AgRM z86YZ{Z|tr7fXKPicBiJa6el}lxIoEd3*=qR@A~Pq=xqF|6kh{!P-!veDvE63v z`X_NvZ(dglLzq7B=&xYdZ+>(=%1~%Gzq+g($~w%uo3`Wo3G+btSt8dO^FKf6M7hsd zZtDV(lp~fy+wslbv3$}y9rpXJ6Ly1m{#DlLbAVsqvd&nI%q1GFv(BMpMfuj{e+?4F z*aGVtZyrUBzPJ8y9~7DbHpi!XiHy^1rJG(M@_uJ)Z#jsX-EZrp^(aN7?WG3}fae{y zmv1@_rT5w`KUG5MpncH*1bD3W9RtW*Nz{I{*oIQfa^$6^18zCR;Gw$GA|9D<)Gn)Les5|xtT^!ERT-rVSn-rA3Z zY<8}FyBR%u%(?H~Dpa7`WqJtbNu@4(bsEj4oVQ$_9TOqoj4Q9~O_aLWH6wNo1Qxo^ z&4A#%uH@>&Um`KN$u)are4j`T+z8>`b_J|o>3bnzm!r~6#neD&sDoN5OhF1;MQQP{ z6gTvAw1$I_NbZ^rU#%*2DWSm7rv6jHM9-LALjr80`q3g!Wn?raG4he0BI3zt6@{=P zkxDYPlR{BMW;l&fK>y2Hk$?64P{gll5hk&SpupPHa0ma223VUC^y}M9St(@GveNRSXj*FH+SrED4 zrB~zNrnx~ylviKmsm&jUOh#Zg8gHckZSy0#E2C6D;n}7i8(*R?&b+R!nQBDdWm<{s zjF!NgtCPnPxsrhzqBd|1pmF%#NR=f0yYxJ7(PG{pOb#mYO4b%unbaK)g**J3s>m$j z*EEb;MCkq^^C|t?tlqj3(M3E4#~N;EA6k^rRKcbP&(T#%ZRnI_;4oh|o63AW!$o>{ zLSx+&GSnQ5K(2F^t?3&!4L?+{uFeHjQz_9?q{|++{o0cD`}T#-k*B zmWG;X?KVCZ4d+8`|etePl zQa0k#H{9v ztAgKUrvQD+XXL`^lfb2%|HZjv*ZCCOsFxUy^73;2ugS9LhE{$F84~o?lKR*bsz-EL z5a&7ne^Jt|lUDjiM;QZ-NCg)_haph|{Q%Z4#HjNNI}3JX#xF%6B2De#fGTyiE3*E3 WNwn|rNrMJ`SLyARyJ2HA82$x?wR8vo delta 2225 zcma)6dr(w$7(I6%cNg~VE-!g33*H6pt_v!N6p)R%D5#AP5*bPl*WE=i*d-CT*Jh!@=2-42LXiYFaXTjZKZtWSKKGriPC~vA(@K(V7F>A9v5a`#azH z&hLEpcYj$mP}7;@lOG3SdjQ1(KpP;m5snj<0J>blg@ks(MT8<@DdERJK_AtbfqPyj zd;+Ll4J1DhLd!WQw(SPuc7!ma8;Vl`AWwrb=NlmYLI?#beC+zYBoILMegKSs@}6oU zI6|0p3y*5o0_kI@8NUilyAnd-I9B$OVB%ct+IoS6dqZe4;r$CPAo>-2aC$!R4`6KM zJdpMkZc6wvZUr&D4&xFUefUed>0^qtLnOF?soD27V74;Pw44Uimziz9{|pGVjMRwl zWri-&v!-7rWd24;+>ot_KS}&SSzqC|0OysRKXMkxyeW@)D-$r}$u2Ne9ztnsJ1B2XmwQ3!fHxiq-6AL z`rw;D(yy$yf+CA6X1C_hIx)I;UkCKhvLT~-_Q+$ii8qfuR&xl*xXcD-U!&39%Z^{7 zF{XT}x^F}Pd};Gko7>1y%yyMjIQ=En@F60kj;em>DUc#%~NeM@}5$jQU zC6;l21SkmouvQqlL9g6SZR@5X+TRK7iBIpRfcNX7ZInmyh%Tw$0$BFyihZ|ff|a`4 z#b1Mm;eg)u`8nEPqkiF_g91?Ls|!gu@pL_nugiZ>KA`a*jLBB=I?N(|6+H05j%Kwq zCHhg%;;TGfyI1@$QAl7h2Sv!6Sd`Bx$`fOgvS=Y6h2abNh0;Q-0>xo}%Zh{ln#F|V z2Jw1wRVs%S)UW}qaD}y0l-M0l1!YY!SPD1lf~%+}=D)Vs5|7vGX$-Q&u9Rvc2OH^h zkaZ_K6aJKC%^o*dPce%#3?-&GlIy_J*g#@INhjHaa9~|nKV?<@ z+I1mo?Z!72WRaPFx;UjiEmYAgz+9NUs!7nrU875yW69kbrCHgOBd?A}@r1%6HE>9jQX4+T>p;V8C2?ec9 zn8P=SyUZr5feP{>&^cRP7(0?UXA9TPkEop=radITk{~4!itrARtLEDBDUQ2}J~gW453O16a(Edz vJw!bE{`r>g7_rw{S~1nxze_jrH=s4UHEqgM>;FDmDKkuZ$eP5HGrRr<;*I#} diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_es-ES.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_es-ES.ts index 6360aec77..53e0d85b3 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_es-ES.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_es-ES.ts @@ -1,798 +1,798 @@ - - + + CmdDrawingAnnotation - - Drawing - Dibujo + + Drawing + Dibujo - - &Annotation - &Anotación + + &Annotation + &Anotación - - - Inserts an Annotation view in the active drawing - Inserta una nota en el actual dibujo + + + Inserts an Annotation view in the active drawing + Inserta una nota en el actual dibujo - - + + CmdDrawingClip - - Drawing - Dibujo + + Drawing + Dibujo - - &Clip - &Clip + + &Clip + &Clip - - - Inserts a clip group in the active drawing - Inserta un clip de grupo en el actual dibujo + + + Inserts a clip group in the active drawing + Inserta un clip de grupo en el actual dibujo - - + + CmdDrawingExportPage - - File - Archivo + + File + Archivo - - &Export page... - &Exportar página... + + &Export page... + &Exportar página... - - - Export a page to an SVG file - Exportar una página a un archivo SVG + + + Export a page to an SVG file + Exportar una página a un archivo SVG - - + + CmdDrawingNewA3Landscape - - Drawing - Dibujo + + Drawing + Dibujo - - - Insert new A3 landscape drawing - Inserta un nuevo dibujo en formato A3 + + + Insert new A3 landscape drawing + Inserta un nuevo dibujo en formato A3 - - + + CmdDrawingNewPage - - Drawing - Dibujo + + Drawing + Dibujo - - - Insert new drawing - Insertar nuevo dibujo + + + Insert new drawing + Insertar nuevo dibujo - - + + CmdDrawingNewView - - Drawing - Dibujo + + Drawing + Dibujo - - Insert view in drawing - Insertar vista en el dibujo + + Insert view in drawing + Insertar vista en el dibujo - - Insert a new View of a Part in the active drawing - Insertar una nueva Vista de una Pieza en el dibujo activo + + Insert a new View of a Part in the active drawing + Insertar una nueva Vista de una Pieza en el dibujo activo - - + + CmdDrawingOpen - - Drawing - Dibujo + + Drawing + Dibujo - - Open SVG... - Abrir SVG... + + Open SVG... + Abrir SVG... - - Open a scalable vector graphic - Abre una imagen vectorial escalable + + Open a scalable vector graphic + Abre una imagen vectorial escalable - - + + CmdDrawingOpenBrowserView - - Drawing - Dibujo + + Drawing + Dibujo - - Open &browser view - Abrir &vista de navegador + + Open &browser view + Abrir &vista de navegador - - - Opens the selected page in a browser view - Abre la página seleccionada en una vista de navegador + + + Opens the selected page in a browser view + Abre la página seleccionada en una vista de navegador - - + + CmdDrawingOrthoViews - - Drawing - Dibujo + + Drawing + Dibujo - - Insert orthographic views - Insertar vistas ortogonales + + Insert orthographic views + Insertar vistas ortogonales - - Insert an orthographic projection of a part in the active drawing - Insertar una proyección ortogonal de una parte in el actual dibujo + + Insert an orthographic projection of a part in the active drawing + Insertar una proyección ortogonal de una parte in el actual dibujo - - + + CmdDrawingProjectShape - - Drawing - Dibujo + + Drawing + Dibujo - - Project shape... - Formas del proyecto... + + Project shape... + Formas del proyecto... - - - Project shape onto a user-defined plane - Forma de proyecto en un plano definido por el usuario + + + Project shape onto a user-defined plane + Forma de proyecto en un plano definido por el usuario - - + + CmdDrawingSymbol - - Drawing - Dibujo + + Drawing + Dibujo - - &Symbol - + + &Symbol + &Símbolo - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + Inserta un símbolo desde un archivo svg en el dibujo activo - - + + DrawingGui::DrawingView - - &Background - &Fondo + + &Background + &Fondo - - &Outline - &Contorno + + &Outline + &Contorno - - &Native - &Nativo + + &Native + &Nativo - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Imagen + + &Image + &Imagen - - &High Quality Antialiasing - &Antialiasing alta calidad + + &High Quality Antialiasing + &Antialiasing alta calidad - - Open SVG File - Abrir archivo SVG + + Open SVG File + Abrir archivo SVG - - Could not open file '%1'. - No se pudo abrir el archivo '%1'. + + Could not open file '%1'. + No se pudo abrir el archivo '%1'. - - &Renderer - &Renderizador + + &Renderer + &Renderizador - - Export PDF - Exportar PDF + + Export PDF + Exportar PDF - - PDF file (*.pdf) - Archivo PDF (*.pdf) + + PDF file (*.pdf) + Archivo PDF (*.pdf) - - Page sizes - Tamaños de página + + Page sizes + Tamaños de página - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Proyección ortogonal + + Orthographic Projection + Proyección ortogonal - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + Click derecho para configuración axonométrica - - Top left x / y - + + Top left x / y + Arriba izquierda x / y - - Spacing dx / dy - + + Spacing dx / dy + Espaciado dx / dy - - Axis out and right - + + Axis out and right + Axis out and right - - Vertical tilt - + + Vertical tilt + Inclinación vertical - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + Isométrico - - Dimetric - + + Dimetric + Dimétrica - - Trimetric - + + Trimetric + Trimétrica - - Scale - + + Scale + Escala - - View projection - + + View projection + Proyección de la vista - - Axis aligned up - + + Axis aligned up + Eje alineado arriba - - - Flip - + + + Flip + Voltear - - Trimetric - + + Trimetric + Trimétrica - - Projection - Proyección + + Projection + Proyección - - Third Angle - Tercer ángulo + + Third Angle + Tercer ángulo - - First Angle - Primer ángulo + + First Angle + Primer ángulo - - View from: - + + View from: + Vista desde: - - Axis aligned right: - + + Axis aligned right: + Eje alineado a la derecha: - Primary View - Vista principal + Primary View + Vista principal - Front - Alzado + Front + Alzado - Right - Derecha + Right + Derecha - Back - Volver + Back + Volver - Left - Izquierda + Left + Izquierda - Top - Planta + Top + Planta - Bottom - Inferior + Bottom + Inferior - - Rotate - - Rotar + - Rotate + - Rotar - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Vista principal + + Primary view + Vista principal - - Secondary Views - Vistas Secundarias + + Secondary Views + Vistas Secundarias - - General - General + + General + General - - Auto scale / position - Auto Escalar / Situar + + Auto scale / position + Auto Escalar / Situar - - Scale - Escalar + + Scale + Escalar - Primary x / y - x / y primario + Primary x / y + x / y primario - Secondary dx / dy - dx / dy secundario + Secondary dx / dy + dx / dy secundario - - Show hidden - Mostrar ocultos + + Show hidden + Mostrar ocultos - - Show smooth - Mostrar alisado + + Show smooth + Mostrar alisado - - Axonometric - Axonométrica + + Axonometric + Axonométrica - - + + DrawingGui::TaskProjection - - Visible sharp edges - Aristas visibles + + Visible sharp edges + Aristas visibles - - Visible smooth edges - Bordes suavizados visibles + + Visible smooth edges + Bordes suavizados visibles - - Visible sewn edges - Bordes cosidos visibles + + Visible sewn edges + Bordes cosidos visibles - - Visible outline edges - Aristas de contorno visibles + + Visible outline edges + Aristas de contorno visibles - - Visible isoparameters - Isoparámetros visibles + + Visible isoparameters + Isoparámetros visibles - - Hidden sharp edges - Aristas ocultas + + Hidden sharp edges + Aristas ocultas - - Hidden smooth edges - Bordes suavizados ocultos + + Hidden smooth edges + oculta aristas no vivas - - Hidden sewn edges - Aristas ocultas cosidas + + Hidden sewn edges + Aristas ocultas cosidas - - Hidden outline edges - Aristas de contorno ocultas + + Hidden outline edges + Aristas de contorno ocultas - - Hidden isoparameters - Isoparámetros ocultos + + Hidden isoparameters + Isoparámetros ocultos - - Project shapes - Formas del proyecto + + Project shapes + Formas del proyecto - - + + Drawing_NewPage - A0 landscape - A0 horizontal + A0 landscape + A0 horizontal - Insert new A0 landscape drawing - Insertar nuevo dibujo A0 horizontal + Insert new A0 landscape drawing + Insertar nuevo dibujo A0 horizontal - A1 landscape - A1 horizontal + A1 landscape + A1 horizontal - Insert new A1 landscape drawing - Insertar nuevo dibujo A1 horizontal + Insert new A1 landscape drawing + Insertar nuevo dibujo A1 horizontal - A2 landscape - A2 horizontal + A2 landscape + A2 horizontal - Insert new A2 landscape drawing - Insertar nuevo dibujo A2 horizontal + Insert new A2 landscape drawing + Insertar nuevo dibujo A2 horizontal - A3 landscape - A3 horizontal + A3 landscape + A3 horizontal - Insert new A3 landscape drawing - Inserta un nuevo dibujo en formato A3 + Insert new A3 landscape drawing + Inserta un nuevo dibujo en formato A3 - A4 landscape - A4 horizontal + A4 landscape + A4 horizontal - Insert new A4 landscape drawing - Insertar nuevo dibujo A4 horizontal + Insert new A4 landscape drawing + Insertar nuevo dibujo A4 horizontal - Insert new A%1 landscape drawing - Insertar nuevo dibujo A%1 horizontal + Insert new A%1 landscape drawing + Insertar nuevo dibujo A%1 horizontal - A%1 landscape - A%1 horizontal + A%1 landscape + A%1 horizontal - - Landscape - + + Landscape + Apaisado - - Portrait - + + Portrait + Vertical - - %1%2 %3 - + + %1%2 %3 + %1 %2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Inserte el nuevo dibujo de %1 %2 %3 - - + + QObject - - - Choose an SVG file to open - Seleccionar un archivo SVG para abrir + + + Choose an SVG file to open + Seleccionar un archivo SVG para abrir - - - - Drawing viewer - Visor de dibujos + + + + Drawing viewer + Visor de dibujos - - - Scalable Vector Graphics (*.svg *.svgz) - Imagen vectorial escalable (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Imagen vectorial escalable (*.svg *.svgz) - - - - - Wrong selection - Selección incorrecta + + + + + Wrong selection + Selección incorrecta - - - Select a Part object. - Seleccionar un objeto Pieza. + + + Select a Part object. + Seleccionar un objeto Pieza. - - - - - - No page to insert - Ninguna página para insertar + + + + + + No page to insert + Ninguna página para insertar - - - - - Create a page to insert. - Crear una página para insertar. + + + + + Create a page to insert. + Crear una página para insertar. - - Create a page to insert views into. - Crear una página para insertar vistas. + + Create a page to insert views into. + Crear una página para insertar vistas. - - - Select one Page object. - Seleccionar una página de objetos. + + + Select one Page object. + Seleccionar una página de objetos. - - SVG(*.svg) - SVG(*.svg) + + SVG(*.svg) + SVG(*.svg) - - All Files (*.*) - Todos los archivos (*.*) + + All Files (*.*) + Todos los archivos (*.*) - - Export page - Exportar página + + Export page + Exportar página - - Show drawing - Mostrar dibujo + + Show drawing + Mostrar dibujo - Front - Alzado + Front + Alzado - Back - Volver + Back + Volver - Right - Derecha + Right + Derecha - Left - Izquierda + Left + Izquierda - Top - Planta + Top + Planta - Bottom - Inferior + Bottom + Inferior - - - Make axonometric... - + + + Make axonometric... + Hacer axonométricas... - - - Edit axonometric settings... - + + + Edit axonometric settings... + Editar configuración axonométricas... - - - Make orthographic - + + + Make orthographic + Hacer ortográfica - - + + Workbench - - Drawing - Dibujo + + Drawing + Dibujo - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_fi.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_fi.qm index a0817549bf9b2cdcb03ca8af4801516e530bdd5d..52d05abd3653b3db7a74a0db396a28a0356b4128 100644 GIT binary patch delta 3526 zcma)83v5&86+U(xKVrvun8bOJ{CU_Uq@)AFN+5)WBs4r)+J*rM(8}13b7RNXwQpV< zD3oei2V&~D(^j>k)z(hiRFy$9U=IeY&@Llg1)>v^I;O3p>NaiNR@TQ}(Y|wUY$pV? z$+|lC{{K1OIp_P&Ilm8YpXz?fJ!ZO>D91`WIN<#$PS`hBbhFH zh%(y9bd`t-bI9BeodtK%;ur93_zX3lfn7m_ns4}tN^VjMOIJB{KMlL0FH_I5*N93F zQcokx2^!nU3uR{7$qQxev@@PdRD6SWY3m1Qm$rVMc2^Vw@EQ8rf%g!=>-3}df<##d z=-jmyBKJ#%mDv~I;HqKA^WP;}W?k>G-wLQ~f>?X*6m9 z}9}+nS&Hwp}iogPveZvSO@3Q5MWB3+(EpH!R34PUCdIo`uo7R=gbs=Rw;mk6Z<{rYy_f?m?y>XFW8D1PXtZb$Sxa)ta&{du`Z%%U+RR z0KCighK#?%PuSjh9E@fE!QNX^M`Kj=zPk(aMwdm4*O_#O*wjaLlK4gBye!OWfk^QLs!@nXC_eYNM%(^j97jaZg zwh=A-qhsR@RKN4bj*I_H5ZNXiZ@vLT_eRGjlb}2=FWYnBV^sOivxoLx0HwRLAAhw6 z)qgDe;zTnt-{>@b75k0?XI85Vcwwje^dd0vn6qNZdDKjyvuSJ^0W>?Oo4{Pfnw-{O zEPn?@_MM!zvwkc*lM~tv3O!bdsBU=%xL815>ZC!EX@Go?3Z8`eTE<{SoHmn037W!B z+(zewwb~t|DE1TzQW$Tn9mFrHMs3yVi>57kxj^5H6$$%c;QQ2RlfSxu4sv8>KS*&J zr9Q+l1%z|f0@rQO)hpJ88CV}bmD!zHznEHSh+z?gS92c0y95Z`GzzFNKmn;X+Ship z&(deR2y{7NP9lN#q11a2dyEvtFNFae(4oF=f4c49oD^iN`!p08NhlyQ1nHw*4MC43 zh83Cm5m^`-63PE7MfGgFMdp(2^HvR9B@x;H7ks*$UIGr;X(H_bU%gs_1F5|s zkie@Ftb?j-T2cAw4bem}t|Wv{B(yL@Z(JVWuc46Wl_Ej)oT(&lUIgPsIcqal3xKuK z2;g-0e0CuO6{G-m1}TK81l6I-uS~ewZS!l)71T`F+R$8g&bxu~mcQLR7Rje@Zh;Y>i6; zK_xEvS$jnpw71PLE6w0?Pcd)laGYWrsFUDBC{jd=#Lg*ggI9gDoFAUV)}jn$+@x`U_Gc+o1=SiEVhlOBd%2t$!;)vpEa2VvY+JZbp6 zM&^;{$2zxa@?=AlNS#E@!(7M0ACdfF(JRM=Z$ysHBqb6-MZq*k@N_7_Xi%HnW$K~g zb#=8UXBm<3{7c5Idzd|Wrbto$RJ_I@)Nd?yWk+DamBjN^QNLNTy5IpE%P7A2I$<0h z{8Q=&B~7h0Xeh2RKUSmK*a#pmz4ijI;oeV|c79jP=SQ3(Fe2_2fzg@DE-s=?@Tna& z@CA5E9{jq}CbSvn5W_nA?L{0S1A~OOg{oV zISfQ8#(EtDksctD6DIe{=NOwaH2I2#c_ z+`X2Ew(Q}#uU+0%Nl^7MM@eZanmo-GRQ1WBxG&a+>u7!Lk@1YW8wRzYe#G)5aEu1S Fe*ve88La>S delta 2968 zcmah~3v5$m6#lwC*T+^EYu9e;y0La{<1r?<%?GfJfuQnQfe~Mnwj1NoHfzV2Kx$B< zL{P(xU=$Q1gzyN?48aEh<1`otNTP-qgE5LRneqKX5b*o&Wu-y~X>QNG|M|{$&i|cr z|9f`f#s$yW6YBSXVT%CGWWe$gZ9VM?+6LOow2eU4INB++0oo?o=YjD(fb|z(!gj{r z0^CmyJL7~ctA*xCat&`*Z1Eq^obmu_JG7Ob0Xe%ATbe*ZxAbKaJdcXk0H~U9-)0{H zMT#w*i3OH6z_kG_7ykfqUs0^50t;UtVeT1hS@%7OUsSAnC*Ju!1Q>lddU_)LKAa!; z4k%oX3$iW6zq0)o7iD`Ofy?5?HAPix=>u#d66gTQr;BeUJ(zo>6W}3N*j34^z4}?dCo6DD7_TTmCLU@7JEOWHDfl&eZe- z13uBYj_jn=YjyFNlx(Fyr3#JtAT>MRF}x0zbs-^%A> zrl-EvlW2xwRb7fz`xL7gamBu_SY57S^-jea!iqIo6o!ns{%UDlk^VVe950!C7e#@#$T;eQbWnHTK6mZVWu0Jv18xG5%?8YMj zF6_x}AgYt(tqa!Har?`HLV9Kd*M)g{3}q=Y&O=&h;2V=-_$`Zu-OgPlM;` zN=AmzC26b^qyw5+CL@^}v7D<>X@oXV?n}ewMnFL@zKvNT=p>p9y+3GYYdxiyg(yiy zQZE+EfUYYAT}{|(n$$cui48M&Ny0j`7)IGOM3!L-7unUdUPZ zzoKOUq<71m(ptM?SOl$%77T)w63JV)Sr%EUQ=ZUhQ$4P>O4^=RN=G$nQXSPbvSXMAbt%gk zb@FOu1zXoiEh0=Bqbh!iFLWBqE6UXvn>9E9j=aW98}X~S9+v8zc4;85%5FddqXJl# ztVPq{4=fYK6q@N1LnQcDB>lRENIV`{ArN*OrZPhZ^Te4^j8U7YKziI!=eDAWt8727 zh!~0_gLZ01Bpeq6(mBTzhY|Bxf|$y15~8^`)G8y?V=zlPT5hwEf3`d?O9>SHSH`;6 z*)%p!_OxS#+_i2Z=hMs4P12cXceJnYcXYeww}-k!V#oC{gX3P5e|xp_I>uFG6{>b8 zIW2>ntK4JV-STc0=HKHqa&X(RjOqPJsCI69+Y)8NlL{J&Txgc}z&>z>#iXUwjF_~i z;I4@!X)!@|PpKoAQpvF9P#_Wxiv0yeF+sT+Hm8}dO$1#GS;Crv{83}cPSJLK2vYD=?SbuKFwvXN)gv{dbjM1=&s``jOEDx4ez4@cZhv^Zgc zSB8_Xeo_-ly=Rb&97X*j!(gf)&I!!lv?8-vnEo!h0*R zQT9Sib9b5=ZcV|CzX|Vn1*@7Y^?2;|A>@!;)_jM1dN>y9h`Ym~F1M_SKOBq&{L#=R zZ?S5MG{#_e3?UCjNvg~oX|moZ?bBOKlqg+jTD7hTrDEwq(~5UZCx_@XMHTwi7Kp#Pq&gmZy@u - - + + CmdDrawingAnnotation - - Drawing - Piirustus + + Drawing + Piirustus - - &Annotation - &Annotation + + &Annotation + &Huomautus - - - Inserts an Annotation view in the active drawing - Inserts an Annotation view in the active drawing + + + Inserts an Annotation view in the active drawing + Lisää Huomautus näkymä aktiiviseen tekniseenpiirustukseen - - + + CmdDrawingClip - - Drawing - Piirustus + + Drawing + Piirustus - - &Clip - &Clip + + &Clip + &Leikkaa - - - Inserts a clip group in the active drawing - Inserts a clip group in the active drawing + + + Inserts a clip group in the active drawing + Lisää leikeryhmän aktiiviseen tekniseen piirustukseen - - + + CmdDrawingExportPage - - File - Tiedosto + + File + Tiedosto - - &Export page... - &Vie sivu... + + &Export page... + &Vie sivu... - - - Export a page to an SVG file - Vie sivu SVG-tiedostoon + + + Export a page to an SVG file + Vie sivu SVG-tiedostoon - - + + CmdDrawingNewA3Landscape - - Drawing - Piirustus + + Drawing + Piirustus - - - Insert new A3 landscape drawing - Lisää uusi A3 piirustus + + + Insert new A3 landscape drawing + Lisää uusi A3 piirustus - - + + CmdDrawingNewPage - - Drawing - Piirustus + + Drawing + Piirustus - - - Insert new drawing - Lisää uusi piirros + + + Insert new drawing + Lisää uusi piirros - - + + CmdDrawingNewView - - Drawing - Piirustus + + Drawing + Piirustus - - Insert view in drawing - Lisää näkymä piirustukseen + + Insert view in drawing + Lisää näkymä piirustukseen - - Insert a new View of a Part in the active drawing - Lisää uusi näkymä aktiivisen piirustuksen osasta + + Insert a new View of a Part in the active drawing + Lisää uusi näkymä aktiivisen piirustuksen osasta - - + + CmdDrawingOpen - - Drawing - Piirustus + + Drawing + Piirustus - - Open SVG... - Avaa SVG ... + + Open SVG... + Avaa SVG ... - - Open a scalable vector graphic - Avaa skaalautuva vektorigrafiikka + + Open a scalable vector graphic + Avaa skaalautuva vektorigrafiikka - - + + CmdDrawingOpenBrowserView - - Drawing - Piirustus + + Drawing + Piirustus - - Open &browser view - Open &browser view + + Open &browser view + Avaa &selaimen näkymä - - - Opens the selected page in a browser view - Opens the selected page in a browser view + + + Opens the selected page in a browser view + Avaa valitun sivun selainnäkymässä - - + + CmdDrawingOrthoViews - - Drawing - Piirustus + + Drawing + Piirustus - - Insert orthographic views - Insert orthographic views + + Insert orthographic views + Lisää Ortografisia näkymiä - - Insert an orthographic projection of a part in the active drawing - Insert an orthographic projection of a part in the active drawing + + Insert an orthographic projection of a part in the active drawing + Lisää osan ortografinen projektio aktiiviseen tekniseen piirustukseen - - + + CmdDrawingProjectShape - - Drawing - Piirustus + + Drawing + Piirustus - - Project shape... - Projektin muodot... + + Project shape... + Projektin muodot... - - - Project shape onto a user-defined plane - Projektin muoto käyttäjän määrittelemän tason päälle + + + Project shape onto a user-defined plane + Projektin muoto käyttäjän määrittelemän tason päälle - - + + CmdDrawingSymbol - - Drawing - Piirustus + + Drawing + Piirustus - - &Symbol - + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing - - + + DrawingGui::DrawingView - - &Background - &Tausta + + &Background + &Tausta - - &Outline - &Jäsennys + + &Outline + &Jäsennys - - &Native - &Paikallinen + + &Native + &Paikallinen - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Kuva + + &Image + &Kuva - - &High Quality Antialiasing - &Korkealaatuinen reunojen pehmennys + + &High Quality Antialiasing + &Korkealaatuinen reunojen pehmennys - - Open SVG File - Avaa SVG-tiedosto + + Open SVG File + Avaa SVG-tiedosto - - Could not open file '%1'. - Tiedostoa '%1' ei voitu avata. + + Could not open file '%1'. + Tiedostoa '%1' ei voitu avata. - - &Renderer - &Renderöinti + + &Renderer + &Renderöinti - - Export PDF - Vie PDF-asiakirjaan + + Export PDF + Vie PDF-asiakirjaan - - PDF file (*.pdf) - PDF-tiedosto (*.pdf) + + PDF file (*.pdf) + PDF-tiedosto (*.pdf) - - Page sizes - Sivukoot + + Page sizes + Sivukoot - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Orthographic Projection + + Orthographic Projection + Ortografinen projektio - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - + + Top left x / y + Top left x / y - - Spacing dx / dy - + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - + + Axis out and right + Axis out and right - - Vertical tilt - + + Vertical tilt + Vertical tilt - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + Isometric - - Dimetric - + + Dimetric + Dimetric - - Trimetric - + + Trimetric + Trimetric - - Scale - + + Scale + Scale - - View projection - + + View projection + View projection - - Axis aligned up - + + Axis aligned up + Axis aligned up - - - Flip - + + + Flip + Flip - - Trimetric - + + Trimetric + Trimetric - - Projection - Projektio + + Projection + Projektio - - Third Angle - Third Angle + + Third Angle + Kolmas kulma - - First Angle - First Angle + + First Angle + Ensimmäinen kulma - - View from: - + + View from: + View from: - - Axis aligned right: - + + Axis aligned right: + Axis aligned right: - Primary View - Primary View + Primary View + Ensisijainen näkymä - Front - Etupuoli + Front + Etupuoli - Right - Oikea + Right + Oikea - Back - Back + Back + Takaisin - Left - Vasen + Left + Vasen - Top - Yläpuoli + Top + Yläpuoli - Bottom - Bottom + Bottom + Pohja - - Rotate - - Rotate + - Rotate + - Kierrä - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Primary view + + Primary view + Ensisijainen näkymä - - Secondary Views - Secondary Views + + Secondary Views + Toissijaiset näkymät - - General - Yleiset + + General + Yleiset - - Auto scale / position - Auto scale / position + + Auto scale / position + Automaattinen asteikko / paikka - - Scale - Skaalaa + + Scale + Skaalaa - Primary x / y - Primary x / y + Primary x / y + Ensisijainen x / y - Secondary dx / dy - Secondary dx / dy + Secondary dx / dy + Toissijainen dx / dy - - Show hidden - Show hidden + + Show hidden + Näytä piilotetut - - Show smooth - Show smooth + + Show smooth + Näytä sileä - - Axonometric - Axonometric + + Axonometric + Aksonometrisiä - - + + DrawingGui::TaskProjection - - Visible sharp edges - Näytä terävät reunat + + Visible sharp edges + Näytä terävät reunat - - Visible smooth edges - Näytä pehmeät reunat + + Visible smooth edges + Näytä pehmeät reunat - - Visible sewn edges - Näytä pehmeäkantiset reunat + + Visible sewn edges + Näytä pehmeäkantiset reunat - - Visible outline edges - Näytä jäsennyksen reunat + + Visible outline edges + Näytä jäsennyksen reunat - - Visible isoparameters - Näytä isoparametriset + + Visible isoparameters + Näytä isoparametriset - - Hidden sharp edges - Piilota terävät reunat + + Hidden sharp edges + Piilota terävät reunat - - Hidden smooth edges - Hidden pehmeät reunat + + Hidden smooth edges + Hidden pehmeät reunat - - Hidden sewn edges - Piilota pehmeäkantiset reunat + + Hidden sewn edges + Piilota pehmeäkantiset reunat - - Hidden outline edges - Piilotetut ääriviivojen reunat + + Hidden outline edges + Piilotetut ääriviivojen reunat - - Hidden isoparameters - Piilota isoparametrit + + Hidden isoparameters + Piilota isoparametrit - - Project shapes - Projektin muodot + + Project shapes + Projektin muodot - - + + Drawing_NewPage - A0 landscape - A0 vaakakuva + A0 landscape + A0 vaakakuva - Insert new A0 landscape drawing - Lisää uusi A0 vaakakuva, piirustus + Insert new A0 landscape drawing + Lisää uusi A0 vaakakuva, piirustus - A1 landscape - A1 vaakakuva + A1 landscape + A1 vaakakuva - Insert new A1 landscape drawing - Lisää uusi A1 vaakakuva, piirustus + Insert new A1 landscape drawing + Lisää uusi A1 vaakakuva, piirustus - A2 landscape - A2 vaakakuva + A2 landscape + A2 vaakakuva - Insert new A2 landscape drawing - Lisää uusi A2 vaakakuva, piirustus + Insert new A2 landscape drawing + Lisää uusi A2 vaakakuva, piirustus - A3 landscape - A3 pystykuva + A3 landscape + A3 pystykuva - Insert new A3 landscape drawing - Lisää uusi A3 piirustus + Insert new A3 landscape drawing + Lisää uusi A3 piirustus - A4 landscape - A4 vaakakuva + A4 landscape + A4 vaakakuva - Insert new A4 landscape drawing - Lisää uusi A4 vaakakuva, piirustus + Insert new A4 landscape drawing + Lisää uusi A4 vaakakuva, piirustus - Insert new A%1 landscape drawing - Insert new A%1 landscape drawing + Insert new A%1 landscape drawing + Lisää uusi A%1 vaakatasoinen piirustus - A%1 landscape - A%1 landscape + A%1 landscape + A%1 vaakatasoinen - - Landscape - + + Landscape + Landscape - - Portrait - + + Portrait + Portrait - - %1%2 %3 - + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - + + QObject - - - Choose an SVG file to open - Valitse avattava SVG-tiedosto + + + Choose an SVG file to open + Valitse avattava SVG-tiedosto - - - - Drawing viewer - Piirustuksen katseluohjelma + + + + Drawing viewer + Piirustuksen katseluohjelma - - - Scalable Vector Graphics (*.svg *.svgz) - Skaalautuvat Vektori Grafiikat (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Skaalautuvat Vektori Grafiikat (*.svg *.svgz) - - - - - Wrong selection - Väärä valinta + + + + + Wrong selection + Väärä valinta - - - Select a Part object. - Valitse osa-objekti. + + + Select a Part object. + Valitse osa-objekti. - - - - - - No page to insert - Sivua ei ole luotu kuvan lisäämistä varten + + + + + + No page to insert + Sivua ei ole luotu kuvan lisäämistä varten - - - - - Create a page to insert. - Luo sivu kuvien lisäämistä varten. + + + + + Create a page to insert. + Luo sivu kuvien lisäämistä varten. - - Create a page to insert views into. - Create a page to insert views into. + + Create a page to insert views into. + Luo sivu johon lisäät näkymiä. - - - Select one Page object. - Valitse yksi sivu objektista. + + + Select one Page object. + Valitse yksi sivu objektista. - - SVG(*.svg) - SVG(*.svg) + + SVG(*.svg) + SVG(*.svg) - - All Files (*.*) - Kaikki tiedostot (*.*) + + All Files (*.*) + Kaikki tiedostot (*.*) - - Export page - Vie sivu + + Export page + Vie sivu - - Show drawing - Näytä piirustus + + Show drawing + Näytä piirustus - Front - Etupuoli + Front + Etupuoli - Back - Back + Back + Takaisin - Right - Oikea + Right + Oikea - Left - Vasen + Left + Vasen - Top - Yläpuoli + Top + Yläpuoli - Bottom - Bottom + Bottom + Pohja - - - Make axonometric... - + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - + + + Edit axonometric settings... + Edit axonometric settings... - - - Make orthographic - + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - Piirustus + + Drawing + Piirustus - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_fr.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_fr.qm index 9a6a3ac4686c7642996abec652d9b7cf3ce8b7ca..572930f1bf99826548dbe8b433f5f3efef0bcd7e 100644 GIT binary patch delta 2656 zcmZ`)X>3$g6h5=hbe0YsnCU{>+hwNh6p95EN)RoyENT%cA)Nx6$83EtOMNpf)FpL| z7?&7sqC^lSYFuNgjUb4v0gOu3;6nU?5JZVWqHKa&B!2fzJ8fyqWZrrA+Te>-JxHW)guM*AfXG=5yAZY=wh8tL*k;%P(jWE`=>nwxhKM{aGOpi2 zG-V0-U&2_^Nb~j~&V4t{`!Pr~wUy=zJGqF0ir^U zrtO8-iK<`L+>`o_$kMKP^ukXVTQvuMg|+X{dMkcIA?LJeLat-I+I6lkiE3tOUpN^h zs)%d*W*;GP#I>h(9Vhbc*EwIUAYw(j;^%h*;HiEC&+V)<=s2J z!Thcq)A`w`v^D4UAr#;_le2pW%++koIqb85`VMPp-W1>+vexN-$37|Rl0Gozc+(mw ztRX8^My!$j+u=CFKh!SkwcTaie8L1KU$Z{BcroZ`u=X|FOJuvwdg&bYFCbfqp#}xd zv6T-k1OW?dH~$FD<|b_i|4tF*+-m#sbHwGZvHdv&q9z@&dk_2pZSJvm-+KUr?6E(v zAG)5h*M9KRdC0fTp??PRw)Y%4jV`*0N`@Ss-Bn0H<0zf}5jMKuXz0BHt$ppd(tv^) z&u#qTB$2N=ci}(~$5LNNp zsyw+V>ZYhVmMB3fezcbH0fVRP`lX3fSV^at#8PT1ETSaiV$>aF5jhs-ALt7wO~|7E zcy7RO%QXOOq)iltl~9e262x0bjf_zhVl#V;MU~VQ3J8@^>?ozK405t7&7?$#DRQ(UEx=2i2>6VG zNF|J<#&*HTT7web>G4_ev1TO_m-$=n0z(d4smOfD?Qfn2{|dyVv0WGD6L^o~pMYni zSiyKu(2yz6}rC~BPWh&K~o76gak7rp~-h@h( zES!E(Oct&3aclkpgPWE@NpHA|be5$le#l+RpUB_IA1dCSmJmS4T%E33p)t4u`F^=mPyCTWG9P-BWZrTz;AMo zs!nei7M<5QDijrDw5vI)O2k2(%j*k$`EA&uR-CykyrGTNc89Z*)32VKK0Fzi7#YY$ zipi@Y18gL+ePU#LHd0Jp71^#vLd*SsP5oA1?j$eOW0jX?s?S;3)J@)c?@Z>M#eb+Q zkeVPdaT}aQ=f#aOa-RrAbg8$Dpjp6-1A|B09x41}N@Sr6GnXAp;Eavzab%PO3-9Pr`}RnSE!I16B2o>bC`B&S7k{83+^e}2_xnxYldf`AZ~Mua}I zd1i#XSX^IMi})_}4oFd*_+{~@Hiu-~TN72Bs;jHxm#f=)>(tYkP!D|O+WkN5@yM%?87epaf7kF4OD4O7qo8&!$ugqX`^QZvtHJW0g`D;>$GB6W7i YLB6#n(O>UBui-7zHk&qM53Nq~AGr2p1ONa4 delta 1983 zcmah|YfMvT7=GHGp3}=|p{0l|&>q0rYNrBfpvIULFKi4MDo*f{S)nLSThdmM&81%A z)EE=ONtlaMS(eSs9|l7v=$sfa*|K_z)0kZ}+njMRQRAF$>STL+PSzZ<;6loCzVChB z=X>7wd%vz_R~kBU5}H$hwHjbv1k6ha1BAN?D+mV&XA<5goCRbQ5zZ!D2u$e#EI$BK zyD8rWELjfNO)`4pV7BiCvMOaPDg|@V4QLvm^<4&R2V`_#K!RPpp9D5z{D%Nk0nF{H zBZ6HrMT#TVnr z?VEt}5S~idjK5OoD#bHteK&!>rH%Efa?>D?<5ATg_!JmBpn5BI70@qMZU5~T!2MJu z9aK=Q8oWbmeyZACbeB4@UA-dfJm9HP_mo`$OpN;G(d)n%QImO)x|OTbIkJ>+a$*g4_An9hlHB(_<#flGovbr`K?Cte#rF)#$Qjlfc);mwM=qOclmv$2g$yTVwO-_i4RZ+^4Qd zc<&l_S5{KFe%`62aOMTRFgcS7n#5P#NX;zEpLr4k4AuPEv&74;<Qa@~EWnIy7RH^0?|yv&`9(`vLP>OQ=msFyt*V z3fMrcnMA*K(UO~s4)_5N+~v_B%5SSlk<{T<*Kps=~gHkp{a|AKRMjJ zeBourIEwn|raPj`6uUjytSR6w5!Q%(o&vp%LdE|Ew0xjgv7b($eI>tC!7r8hTuNs$ z1aZG7huD)9DpM5fDe}ImRxHr_#D31oDQww=m&378G%kcgZGz-57;cI+23teoMo)oi zI_22Khu%z1;dr!5nM3ABOi33rJca5SF(qB+@DwU}SW2}RU~Jhb=M-ohuo Xuzkci?qy!ks2wAYW2^XR!h8P!*)ZEd diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_fr.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_fr.ts index 3185a6899..adad27fdd 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_fr.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_fr.ts @@ -1,798 +1,798 @@ - - + + CmdDrawingAnnotation - - Drawing - Mise en plan + + Drawing + Mise en plan - - &Annotation - &Annotation + + &Annotation + &Annotation - - - Inserts an Annotation view in the active drawing - Insère une annotation sur la feuille active + + + Inserts an Annotation view in the active drawing + Insère une annotation sur la feuille active - - + + CmdDrawingClip - - Drawing - Mise en plan + + Drawing + Mise en plan - - &Clip - &Masque + + &Clip + &Masque - - - Inserts a clip group in the active drawing - Insère un groupe de masquage sur la feuille active + + + Inserts a clip group in the active drawing + Insère un groupe de masquage sur la feuille active - - + + CmdDrawingExportPage - - File - Fichier + + File + Fichier - - &Export page... - &Exporter la page... + + &Export page... + &Exporter la page... - - - Export a page to an SVG file - Exporter une page vers un fichier SVG + + + Export a page to an SVG file + Exporter une page vers un fichier SVG - - + + CmdDrawingNewA3Landscape - - Drawing - Mise en plan + + Drawing + Mise en plan - - - Insert new A3 landscape drawing - Insère une nouvelle feuille A3 paysage + + + Insert new A3 landscape drawing + Insère une nouvelle feuille A3 paysage - - + + CmdDrawingNewPage - - Drawing - Mise en plan + + Drawing + Mise en plan - - - Insert new drawing - Insérer une nouvelle feuille + + + Insert new drawing + Insérer une nouvelle feuille - - + + CmdDrawingNewView - - Drawing - Mise en plan + + Drawing + Mise en plan - - Insert view in drawing - Insérer une vue dans la page + + Insert view in drawing + Insérer une vue dans la page - - Insert a new View of a Part in the active drawing - Insérer une nouvelle vue de la pièce dans la page active + + Insert a new View of a Part in the active drawing + Insérer une nouvelle vue de la pièce dans la page active - - + + CmdDrawingOpen - - Drawing - Mise en plan + + Drawing + Mise en plan - - Open SVG... - Ouvrir SVG... + + Open SVG... + Ouvrir SVG... - - Open a scalable vector graphic - Ouvrir un fichier vectoriel SVG + + Open a scalable vector graphic + Ouvrir un fichier vectoriel SVG - - + + CmdDrawingOpenBrowserView - - Drawing - Mise en plan + + Drawing + Mise en plan - - Open &browser view - Vue &web + + Open &browser view + Vue &web - - - Opens the selected page in a browser view - Ouvre la feuille sélectionnée dans le navigateur web + + + Opens the selected page in a browser view + Ouvre la feuille sélectionnée dans le navigateur web - - + + CmdDrawingOrthoViews - - Drawing - Mise en plan + + Drawing + Mise en plan - - Insert orthographic views - Insérer des vues orthogonales + + Insert orthographic views + Insérer des vues orthogonales - - Insert an orthographic projection of a part in the active drawing - Insérer une projection orthogonale d'une forme sur la feuille active + + Insert an orthographic projection of a part in the active drawing + Insérer une projection orthogonale d'une forme sur la feuille active - - + + CmdDrawingProjectShape - - Drawing - Mise en plan + + Drawing + Mise en plan - - Project shape... - Projeter la forme... + + Project shape... + Projeter la forme... - - - Project shape onto a user-defined plane - Projeter une forme sur un plan défini par l'utilisateur + + + Project shape onto a user-defined plane + Projeter une forme sur un plan défini par l'utilisateur - - + + CmdDrawingSymbol - - Drawing - Mise en plan + + Drawing + Mise en plan - - &Symbol - + + &Symbol + &Symbole - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + Insère un symbole à partir d'un fichier svg dans la mise en plan active - - + + DrawingGui::DrawingView - - &Background - &Arrière-plan + + &Background + &Arrière-plan - - &Outline - &Contour + + &Outline + &Contour - - &Native - &Natif + + &Native + &Natif - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Image + + &Image + &Image - - &High Quality Antialiasing - Anticrénelage &haute qualité + + &High Quality Antialiasing + Anticrénelage &haute qualité - - Open SVG File - Ouvrir un fichier SVG + + Open SVG File + Ouvrir un fichier SVG - - Could not open file '%1'. - Impossible d'ouvrir le fichier '%1'. + + Could not open file '%1'. + Impossible d'ouvrir le fichier '%1'. - - &Renderer - Moteur de &rendu + + &Renderer + Moteur de &rendu - - Export PDF - Exporter vers PDF + + Export PDF + Exporter vers PDF - - PDF file (*.pdf) - Fichier PDF (*.pdf) + + PDF file (*.pdf) + Fichier PDF (*.pdf) - - Page sizes - Formats de papier + + Page sizes + Formats de papier - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Projection orthogonale + + Orthographic Projection + Projection orthogonale - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + Faites un clic droit pour les paramètres d'axonométrie - - Top left x / y - + + Top left x / y + En haut à gauche x / y - - Spacing dx / dy - + + Spacing dx / dy + Espacement dx / dy - - Axis out and right - + + Axis out and right + Sens de l'axe vers la droite - - Vertical tilt - + + Vertical tilt + Retournement vertical - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + Isométrique - - Dimetric - + + Dimetric + Dimétrique - - Trimetric - + + Trimetric + Trimétrique - - Scale - + + Scale + Échelle - - View projection - + + View projection + Vue de projection - - Axis aligned up - + + Axis aligned up + Axe aligné vers le haut - - - Flip - + + + Flip + Retourner - - Trimetric - + + Trimetric + Trimétrique - - Projection - Projection + + Projection + Projection - - Third Angle - américaine + + Third Angle + américaine - - First Angle - européenne + + First Angle + européenne - - View from: - + + View from: + Vue de : - - Axis aligned right: - + + Axis aligned right: + Axe aligné à droite : - Primary View - Vue principale + Primary View + Vue principale - Front - Frontal + Front + Frontal - Right - Droit + Right + Droit - Back - Arrière + Back + Arrière - Left - Gauche + Left + Gauche - Top - Dessus + Top + Dessus - Bottom - Dessous + Bottom + Dessous - - Rotate - -Faire pivoter + - Rotate + -Faire pivoter - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Vue principale + + Primary view + Vue principale - - Secondary Views - Vues secondaires + + Secondary Views + Vues secondaires - - General - Général + + General + Général - - Auto scale / position - Échelle / position auto + + Auto scale / position + Échelle / position auto - - Scale - Échelle + + Scale + Échelle - Primary x / y - x / y principaux + Primary x / y + x / y principaux - Secondary dx / dy - dx et dy secondaires + Secondary dx / dy + dx et dy secondaires - - Show hidden - Monter les bords cachés + + Show hidden + Monter les bords cachés - - Show smooth - Montrer les bords lissés + + Show smooth + Montrer les bords lissés - - Axonometric - Axonométrique + + Axonometric + Axonométrique - - + + DrawingGui::TaskProjection - - Visible sharp edges - Arêtes vives visibles + + Visible sharp edges + Arêtes vives visibles - - Visible smooth edges - Arêtes de tangence visibles + + Visible smooth edges + Arêtes de tangence visibles - - Visible sewn edges - Arêtes cousues visibles + + Visible sewn edges + Arêtes cousues visibles - - Visible outline edges - Arêtes de contour visibles + + Visible outline edges + Arêtes de contour visibles - - Visible isoparameters - Isoparamètres visibles + + Visible isoparameters + Isoparamètres visibles - - Hidden sharp edges - Arêtes vives masquées + + Hidden sharp edges + Arêtes vives masquées - - Hidden smooth edges - Arêtes de tangence masquées + + Hidden smooth edges + Arêtes de tangence masquées - - Hidden sewn edges - Arêtes cousues masquées + + Hidden sewn edges + Arêtes cousues masquées - - Hidden outline edges - Arêtes de contour masquées + + Hidden outline edges + Arêtes de contour masquées - - Hidden isoparameters - Isoparamètres masqués + + Hidden isoparameters + Isoparamètres masqués - - Project shapes - Projeter les formes + + Project shapes + Projeter les formes - - + + Drawing_NewPage - A0 landscape - A0 paysage + A0 landscape + A0 paysage - Insert new A0 landscape drawing - Insérer une feuille A0 paysage + Insert new A0 landscape drawing + Insérer une feuille A0 paysage - A1 landscape - A1 paysage + A1 landscape + A1 paysage - Insert new A1 landscape drawing - Insérer une feuille A1 paysage + Insert new A1 landscape drawing + Insérer une feuille A1 paysage - A2 landscape - A2 paysage + A2 landscape + A2 paysage - Insert new A2 landscape drawing - Insérer une feuille A2 paysage + Insert new A2 landscape drawing + Insérer une feuille A2 paysage - A3 landscape - A3 Paysage + A3 landscape + A3 Paysage - Insert new A3 landscape drawing - Insère une nouvelle feuille A3 paysage + Insert new A3 landscape drawing + Insère une nouvelle feuille A3 paysage - A4 landscape - A4 paysage + A4 landscape + A4 paysage - Insert new A4 landscape drawing - Insérer une feuille A4 paysage + Insert new A4 landscape drawing + Insérer une feuille A4 paysage - Insert new A%1 landscape drawing - Insérer une nouvelle feuille A%1 paysage + Insert new A%1 landscape drawing + Insérer une nouvelle feuille A%1 paysage - A%1 landscape - A%1 paysage + A%1 landscape + A%1 paysage - - Landscape - + + Landscape + Paysage - - Portrait - + + Portrait + Portrait - - %1%2 %3 - + + %1%2 %3 + %1 %2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Insérer le nouveau %1 %2 %3 dessin - - + + QObject - - - Choose an SVG file to open - Choisir un fichier SVG à ouvrir + + + Choose an SVG file to open + Choisir un fichier SVG à ouvrir - - - - Drawing viewer - Visionneuse de mise en plan + + + + Drawing viewer + Visionneuse de mise en plan - - - Scalable Vector Graphics (*.svg *.svgz) - Fichier vectoriel SVG (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Fichier vectoriel SVG (*.svg *.svgz) - - - - - Wrong selection - Mauvaise sélection + + + + + Wrong selection + Mauvaise sélection - - - Select a Part object. - Sélectionnez un objet pièce. + + + Select a Part object. + Sélectionnez un objet pièce. - - - - - - No page to insert - Aucune page pour insérer + + + + + + No page to insert + Aucune page pour insérer - - - - - Create a page to insert. - Créer une page à insérer. + + + + + Create a page to insert. + Créer une page à insérer. - - Create a page to insert views into. - Crée une feuille pour y insérer des vues + + Create a page to insert views into. + Crée une feuille pour y insérer des vues - - - Select one Page object. - Sélectionnez un objet Page. + + + Select one Page object. + Sélectionnez un objet Page. - - SVG(*.svg) - SVG (*.svg) + + SVG(*.svg) + SVG (*.svg) - - All Files (*.*) - Tous les fichiers (*.*) + + All Files (*.*) + Tous les fichiers (*.*) - - Export page - Exporter la page + + Export page + Exporter la page - - Show drawing - Afficher la mise en plan + + Show drawing + Afficher la mise en plan - Front - Frontal + Front + Frontal - Back - Arrière + Back + Arrière - Right - Droit + Right + Droit - Left - Gauche + Left + Gauche - Top - Dessus + Top + Dessus - Bottom - Dessous + Bottom + Dessous - - - Make axonometric... - + + + Make axonometric... + Rendre axonométrique... - - - Edit axonometric settings... - + + + Edit axonometric settings... + Modifier les paramètres axonométriques... - - - Make orthographic - + + + Make orthographic + Faire orthographique - - + + Workbench - - Drawing - Mise en plan + + Drawing + Mise en plan - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_hr.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_hr.qm index 228d1ed4c150c6ab8aad43c66c9ad1d8b995682b..d4272ee12a02e6e9b3c5616002d12edff9c97195 100644 GIT binary patch delta 2697 zcma)7ZE#fO6@GTJ+0X1v*bqWCA$dcx3n8)@K$OswF_J{+fQVtzB%sb^v)Np-*}Lvu z@=-rlu~i(Wt$L@`sTO`Pj@6DB%?MQy`LI*Rpu^Nw+v!LdtVO5ON^7;&4z$mElWY%0Q3 zzFJBH+3nWBi`Z@*T)_5p5m5Fc?2zXb5$urX6$#u@RYt%zJhtaN1NbgpIUfVO0|KWKXKn+JNZ}2f|NZ}^EW1P&Ta)1cr0t* zS^N&LBxc`#E)G;5w~t=?Tfo1?{?VZ`Ky6W8(bF|R2oz{=+!HDW zoOd{0e(NJ(@hZn>4<>=7L;2cZB@lWj{}<{I;A+kPz^_nmh11viJu-8<^<$@5!@J%8eux=5ws?FW90lxGdFmg2iJ7!{`nJDC>Ob+Ma34$Y ztmlPCf5kZO@w|BJySzW^b^ZNXW;*8GI?eGI`AR{Tpro@*nYyHr@&N z8hxK%p#Rc+1(o@AOgK=mczivu=*fa_eaN0w`U~FpDg$_u1@D}q-GVO*z8oh}MPvTZ z$$zmoP5PovSNW6$P&)3;hd80{Fr z0Cqx0!fh3nKdx~5$iPlL!30sXexRo%tqy6)_{5=k+!e~sIkn|cH-U{vB7+#xFen97 zelyb^xa;MePLES}gNR$F8m(hoX+#jT?z46(qFiejw01qTRWSrDLZx^v+-o)_GqJRh z5vs^oaf{xxJ|K64anY+KVy5B=&YKhR*f}MZ{|!NJ%^0SSiFgxS#R(rn4{vrOm2*=h znuj$yNoet8tVirlne$3&Tf(#Kby^raQHdb!(-vAEj2uew1d6`f5NfhVq_udTA%PYa zP`#b$s*;GDx>K0P%IfOo^KzSoHo(XXYZc8YdBwK0HV`w?T2w-qA$yG($egB7Msg7<+w_!3#Ci?$!op=F?#d15nbm*n*6ALan)m5ad##p{ zBWhJR=tU>p*UK5txz6tt^@B0l0F&3tFTY-%yY8B6-8I8nUSDS2C8n*r=UR8qu$I@C zS$9uakNu_mj6*00VFkY{sTsnmTnetxiqJ|CT4f%uDcgGWtd~)+bQ2Rc%aj1Q7fu#8 z2Nj%n;6#$6Hif#jwz@KaO_MK8#+vff36F(b}W&ar>HXjzl8ndrLa9VQeOLKRLLP zkJ*UDo7MicE`o5yv6?m+Z|Mq delta 2076 zcmaJ=ZERCz7(KVWz5Tk~#y+~O`?~wM8(Rl#qqh{#n$5m8XkP07e2b3i6>B${jx5;4ReLec&8&(0CJ*dBT3rHFaqWCBp_K;!HZM?qqIvH;ZqVO?}Uv~mJ0iRu%MfJ6~GjFh0)I@Ba`G_cNQk7XZy3ru(<6K;8vLUPvfr zhJT`Wy;ULR{!B^qDw-3{0{In+zVfdDK1Ffu*kvHstBgCG3z&Fi#=ZgKZ&S+p>9Bu*2D@}z!_Mm>{=Wo&bVQHVD#$Rw; zzoV)OP`$!us;C@$kK~^gbv|a?`V|D2 zHpbe{(815W7CU#Sg|_&c*k$EpY~0sM>>vAklr#1HnQ=|3ym(9@ejVKKp%ot3(Wa4i zivBcHggUp+?vw0BF_A+lDo_$CDoZO$q-l8A97!9v{Pe_P?ekG_W9iF0(B`XbrE?4IUYE}SgQFR zw@VU?qV!(sd=rmq8mx^N>){SLvDMC%GR0y#$UfET?2tVVnHntVSVBFuVjXqofs395 zY@pvX`gMl%h9#cXb#_muutAt6bjsrUro~1b=Fvi4lKr=os!qx zR=Adeh$wv^lt@xaC!+L$q#{WvvT&(Xrd}_NibW(fi;C_t(N2D1 H@%DcJVQbtG diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_hr.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_hr.ts index 374df1343..aa35544b3 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_hr.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_hr.ts @@ -1,798 +1,798 @@ - - + + CmdDrawingAnnotation - - Drawing - Crtež + + Drawing + Crtež - - &Annotation - Anotacija + + &Annotation + Anotacija - - - Inserts an Annotation view in the active drawing - Dodaje anotacijski pogled aktivnom crtežu + + + Inserts an Annotation view in the active drawing + Dodaje anotacijski pogled aktivnom crtežu - - + + CmdDrawingClip - - Drawing - Crtež + + Drawing + Crtež - - &Clip - &Izrez + + &Clip + &Izrez - - - Inserts a clip group in the active drawing - Dodaje izrezanu grupu aktivnom pogledu + + + Inserts a clip group in the active drawing + Dodaje izrezanu grupu aktivnom pogledu - - + + CmdDrawingExportPage - - File - Datoteka + + File + Datoteka - - &Export page... - Izvedi stranicu... + + &Export page... + Izvedi stranicu... - - - Export a page to an SVG file - Izvoz stranicu za SVG datoteku + + + Export a page to an SVG file + Izvoz stranicu za SVG datoteku - - + + CmdDrawingNewA3Landscape - - Drawing - Crtež + + Drawing + Crtež - - - Insert new A3 landscape drawing - Umetanje novog A3 pejzaža za crtanje + + + Insert new A3 landscape drawing + Umetanje novog A3 pejzaža za crtanje - - + + CmdDrawingNewPage - - Drawing - Crtež + + Drawing + Crtež - - - Insert new drawing - Umetni novi crtež + + + Insert new drawing + Umetni novi crtež - - + + CmdDrawingNewView - - Drawing - Crtež + + Drawing + Crtež - - Insert view in drawing - Umetnite pogled u crtežu + + Insert view in drawing + Umetnite pogled u crtežu - - Insert a new View of a Part in the active drawing - Umetnite novi pogled na dio u aktivnom crtežu + + Insert a new View of a Part in the active drawing + Umetnite novi pogled na dio u aktivnom crtežu - - + + CmdDrawingOpen - - Drawing - Crtež + + Drawing + Crtež - - Open SVG... - Otvori SVG ... + + Open SVG... + Otvori SVG ... - - Open a scalable vector graphic - Otvorite ljestivcu- vektorska grafika + + Open a scalable vector graphic + Otvorite ljestivcu- vektorska grafika - - + + CmdDrawingOpenBrowserView - - Drawing - Crtež + + Drawing + Crtež - - Open &browser view - Otvori za pregledavanje + + Open &browser view + Otvori za pregledavanje - - - Opens the selected page in a browser view - Otvara odabrani crtež u modu pregledavanja + + + Opens the selected page in a browser view + Otvara odabrani crtež u modu pregledavanja - - + + CmdDrawingOrthoViews - - Drawing - Crtež + + Drawing + Crtež - - Insert orthographic views - Umetni ortografske poglede + + Insert orthographic views + Umetni ortografske poglede - - Insert an orthographic projection of a part in the active drawing - Postavi ortografsku projekciju parta u aktivnom crtežu + + Insert an orthographic projection of a part in the active drawing + Postavi ortografsku projekciju parta u aktivnom crtežu - - + + CmdDrawingProjectShape - - Drawing - Crtež + + Drawing + Crtež - - Project shape... - Projecirani oblik ... + + Project shape... + Projecirani oblik ... - - - Project shape onto a user-defined plane - Projeciraj oblik na korisnički definiranu ravninu + + + Project shape onto a user-defined plane + Projeciraj oblik na korisnički definiranu ravninu - - + + CmdDrawingSymbol - - Drawing - Crtež + + Drawing + Crtež - - &Symbol - + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing - - + + DrawingGui::DrawingView - - &Background - I pozadina + + &Background + I pozadina - - &Outline - &amp; Potez + + &Outline + &amp; Potez - - &Native - &amp; Prirodan + + &Native + &amp; Prirodan - - &OpenGL - I OpenGL + + &OpenGL + I OpenGL - - &Image - I slike + + &Image + I slike - - &High Quality Antialiasing - &amp; visko kvalitetno anti prekrivanje + + &High Quality Antialiasing + &amp; visko kvalitetno anti prekrivanje - - Open SVG File - Otvori SVG datoteku + + Open SVG File + Otvori SVG datoteku - - Could not open file '%1'. - Nije moguće otvoriti datoteku '%1. + + Could not open file '%1'. + Nije moguće otvoriti datoteku '%1. - - &Renderer - &; Renderer + + &Renderer + &; Renderer - - Export PDF - Izvoz PDF + + Export PDF + Izvoz PDF - - PDF file (*.pdf) - PDF datoteke (*. pdf) + + PDF file (*.pdf) + PDF datoteke (*. pdf) - - Page sizes - Veličine stranica + + Page sizes + Veličine stranica - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Ortografska projekcija + + Orthographic Projection + Ortografska projekcija - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - + + Top left x / y + Top left x / y - - Spacing dx / dy - + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - + + Axis out and right + Axis out and right - - Vertical tilt - + + Vertical tilt + Vertical tilt - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + Isometric - - Dimetric - + + Dimetric + Dimetric - - Trimetric - + + Trimetric + Trimetric - - Scale - + + Scale + Scale - - View projection - + + View projection + View projection - - Axis aligned up - + + Axis aligned up + Axis aligned up - - - Flip - + + + Flip + Flip - - Trimetric - + + Trimetric + Trimetric - - Projection - Projekcija + + Projection + Projekcija - - Third Angle - Treći kut + + Third Angle + Treći kut - - First Angle - Prvi kut + + First Angle + Prvi kut - - View from: - + + View from: + View from: - - Axis aligned right: - + + Axis aligned right: + Axis aligned right: - Primary View - Primarni pogled + Primary View + Primarni pogled - Front - Ispred + Front + Ispred - Right - Desno + Right + Desno - Back - Natrag + Back + Natrag - Left - Lijevo + Left + Lijevo - Top - Gore + Top + Gore - Bottom - Ispod + Bottom + Ispod - - Rotate - - Rotiraj + - Rotate + - Rotiraj - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Primarni pogled + + Primary view + Primarni pogled - - Secondary Views - Sekundarni pogledi + + Secondary Views + Sekundarni pogledi - - General - Općenito + + General + Općenito - - Auto scale / position - automatski skaliraj/pozicioniraj + + Auto scale / position + automatski skaliraj/pozicioniraj - - Scale - Skaliraj + + Scale + Skaliraj - Primary x / y - Primarni x / y + Primary x / y + Primarni x / y - Secondary dx / dy - Sekundarni dx / dy + Secondary dx / dy + Sekundarni dx / dy - - Show hidden - Prikaži skriveno + + Show hidden + Prikaži skriveno - - Show smooth - Prikaži izglađeno + + Show smooth + Prikaži izglađeno - - Axonometric - Aksonometrijski + + Axonometric + Aksonometrijski - - + + DrawingGui::TaskProjection - - Visible sharp edges - Vidljivi oštri rubovi + + Visible sharp edges + Vidljivi oštri rubovi - - Visible smooth edges - Vidljivi glatki rubovi + + Visible smooth edges + Vidljivi glatki rubovi - - Visible sewn edges - Vidljivi iscrtkani rubovi + + Visible sewn edges + Vidljivi iscrtkani rubovi - - Visible outline edges - Vidljivi vanjski rubovi + + Visible outline edges + Vidljivi vanjski rubovi - - Visible isoparameters - Vidljivi izometrijski parametri + + Visible isoparameters + Vidljivi izometrijski parametri - - Hidden sharp edges - Skriveni oštri rubovi + + Hidden sharp edges + Skriveni oštri rubovi - - Hidden smooth edges - Skriveni glatki rubovi + + Hidden smooth edges + Skriveni glatki rubovi - - Hidden sewn edges - Skriveni iscrtkani rubovi + + Hidden sewn edges + Skriveni iscrtkani rubovi - - Hidden outline edges - Skriveni vanjski rubovi + + Hidden outline edges + Skriveni vanjski rubovi - - Hidden isoparameters - Skriveni izometrijski parametri + + Hidden isoparameters + Skriveni izometrijski parametri - - Project shapes - Projecirani oblik + + Project shapes + Projecirani oblik - - + + Drawing_NewPage - A0 landscape - A0 pejzaž + A0 landscape + A0 pejzaž - Insert new A0 landscape drawing - Umetnite novi A0 pejzažni crtež + Insert new A0 landscape drawing + Umetnite novi A0 pejzažni crtež - A1 landscape - A1 pejzaž + A1 landscape + A1 pejzaž - Insert new A1 landscape drawing - Umetnite novi A1 pejzažni crtež + Insert new A1 landscape drawing + Umetnite novi A1 pejzažni crtež - A2 landscape - A2 pejzaž + A2 landscape + A2 pejzaž - Insert new A2 landscape drawing - Umetnite novi A2 pejzažni crtež + Insert new A2 landscape drawing + Umetnite novi A2 pejzažni crtež - A3 landscape - A3 pejzaž + A3 landscape + A3 pejzaž - Insert new A3 landscape drawing - Umetanje novog A3 pejzaža za crtanje + Insert new A3 landscape drawing + Umetanje novog A3 pejzaža za crtanje - A4 landscape - A4 pejzaž + A4 landscape + A4 pejzaž - Insert new A4 landscape drawing - Umetnite novi A4 pejzažni crtež + Insert new A4 landscape drawing + Umetnite novi A4 pejzažni crtež - Insert new A%1 landscape drawing - Umetni novi A%1 pejzažni crtež + Insert new A%1 landscape drawing + Umetni novi A%1 pejzažni crtež - A%1 landscape - A%1 pejzaž + A%1 landscape + A%1 pejzaž - - Landscape - + + Landscape + Landscape - - Portrait - + + Portrait + Portrait - - %1%2 %3 - + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - + + QObject - - - Choose an SVG file to open - Odaberite SVG datoteku za otvaranje + + + Choose an SVG file to open + Odaberite SVG datoteku za otvaranje - - - - Drawing viewer - Preglednik za crtanje + + + + Drawing viewer + Preglednik za crtanje - - - Scalable Vector Graphics (*.svg *.svgz) - Ljestvica- Vector Graphics (SVG *. *. svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Ljestvica- Vector Graphics (SVG *. *. svgz) - - - - - Wrong selection - Pogrešan odabir + + + + + Wrong selection + Pogrešan odabir - - - Select a Part object. - Odaberite dio objekta. + + + Select a Part object. + Odaberite dio objekta. - - - - - - No page to insert - Nema stranica za umetanje + + + + + + No page to insert + Nema stranica za umetanje - - - - - Create a page to insert. - Stvaranje stranica za umetanje. + + + + + Create a page to insert. + Stvaranje stranica za umetanje. - - Create a page to insert views into. - Stvori stranicu na koju će se dodati pogled. + + Create a page to insert views into. + Stvori stranicu na koju će se dodati pogled. - - - Select one Page object. - Odaberite jednu stranicu objekta + + + Select one Page object. + Odaberite jednu stranicu objekta - - SVG(*.svg) - SVG (*. svg) + + SVG(*.svg) + SVG (*. svg) - - All Files (*.*) - Sve datoteke (*.*) + + All Files (*.*) + Sve datoteke (*.*) - - Export page - Izvedi stranicu + + Export page + Izvedi stranicu - - Show drawing - Prikaži crtež + + Show drawing + Prikaži crtež - Front - Ispred + Front + Ispred - Back - Natrag + Back + Natrag - Right - Desno + Right + Desno - Left - Lijevo + Left + Lijevo - Top - Gore + Top + Gore - Bottom - Ispod + Bottom + Ispod - - - Make axonometric... - + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - + + + Edit axonometric settings... + Edit axonometric settings... - - - Make orthographic - + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - Crtež + + Drawing + Crtež - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_hu.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_hu.qm index 055008d581065d086e50a48ad84e7a858f8ca8c4..92ea736d0df5284eed57e66b710229cbf55a9939 100644 GIT binary patch delta 2619 zcmaJ?X>3$g6h6~VXP@atJ51?vyUfs1DFFoA+SC@x8qi{!rY)d(otaJ_oz9!QdEFE< zE+L8rLi!RRpkP9bfgf6J6j7vv;zlc0jnTM^8j!f5qM(8J-Pd-yshP~2d+#~tJKtIE zoxP23H|=po^;JZPCL(<`WI5yt$ROlO$b*nIkfV^Rh>}dCA9WMO-$wcmh$uag4BKEc zXE`l6jJ@s-syG3^wCz;!jhAR%JXLa;T1ZX%;5T;%H7|J`=liMoW-dRb=w^P9nNFMe zL1sN|mXnBFmuZW3-bY)s^HJKG<08s9N_!u?00J-5D;NAkmVGq%Q6-V{u&&fTgaAXj z#zRMlJn!r7jeJC8`d#<%uis){q#ODX()L4~JO3vnQXZ!fO1Th?Ye_vvG~XY0=zM@E zcPOs^mJf;S$K$?x=?kI)M|{#V`9#?R@mWtE!}&7(;)4K6iR$lnrxF=n)gM3m9Z}vg z{ck%%M1{K&#I9^2_l|^@g>E9_!wH|;9k3G()>S)DnIS{=$)}M>gQ4PL9V!^@Gbpzo zhT9?5`V!ORf+(dJWfqRza-RcwaY& zB)@MQc@}$CYy7mo6!yDJ^G<*`J8mjn0sP!YO=b6>atWEH${T1|ez)oFzkef&=A1VT zo0T8`O1h&Ub605vj&8Rto>!%iLB3Aul$1e&P%rJgd!x| zWy>302|gEX>%YOwItFcL{)!Np&)Lq6z|XnXc6AtqN_N`aLw{m62kl+khfs(t`va$& zF|%jvXWps+-}MgtBU}73~WW>1tTI+QO>~8_yOxO2YINDdZ~k2NTML_7aEJN(Novk(IN$r zASJEr@YTpdw-^eH9jad!7e{BE>f&J=q;(Xc2>D4S1(K0~Z)7q8cCFA!h&Z9^qJVZP z!rPCP2m}W2Hf<-67i*Eaw4D#W0(FyE0;52T?(%h^h+kGBOkfd>H*1xp4!-LOuvRhX zSF6k!$+IXAG$xiM+{zHGntBjpjBgOD0O0-PgQkYN2t zo@xFPJQSP=K;ZtehSo+(3?+38Me0ar79Earf8qV4T8&J_DSgwg4vM^29<{@{wqPCl z%;#@*CC%$1(qtjktIk8}uX794F4vm;wR9&S0~ku)T(1_uOYK;<0!)S!)THz|Rao%p zSG0O#L@5$Wu;5Of6Y~Z|Z#!$1WG3`Tq49Vu;#U-0u!xrNHP=(>^^B3~0*pi$BjH78 zj>RxhJ@{Rut$Oi0wHqmQVZjRw=IddLn6G!D8E?<4PtL^rNWfxzyg*q|7rD~Rj(RD~ zg8o)T-QZf_N%@}{Gfx{a4CLgPOkC&5PFl37;5Sffpvyvy2wcpsaI6>!jjXt<&*>gl zE}W@cIIe7(?b#IbDxmdA4VB%#$l;cs7rDqVP!rk<6f;Imk_m@m&I2H!Y1( zH@X+QmoWEIbyKcu)6LT!Jf=Mx{PIk5#Xk0M@kYj=GREF57Q!u>Kn>;RW~b1G@dqTL zUEuJP%9%H)LS8OzM6EV>{523TACouRR4d7fEQksxs2*`|9N6G_S7$G!RbT-_u+e6< z5{ntLN+tXgqnEkLC*qO%moY6VDN!wj&2|rMMD%vd)HrB#21M#cq1`_f0-pR&#klE? z7XD~x{~CEyQ21ryZ@+|j=b44E#w!-%l&k?F!!{`(3*k1=I}J{Ky)ZH$6kXA&JBxS! 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Egy jegyzet nézet beillesztése az aktív rajzba + + + Inserts an Annotation view in the active drawing + Egy jegyzet nézet beillesztése az aktív rajzba - - + + CmdDrawingClip - - Drawing - Rajzolás + + Drawing + Rajzolás - - &Clip - Kivágás + + &Clip + Kivágás - - - Inserts a clip group in the active drawing - Kivágás csoport beillesztése az aktív rajzba + + + Inserts a clip group in the active drawing + Kivágás csoport beillesztése az aktív rajzba - - + + CmdDrawingExportPage - - File - Fájl + + File + Fájl - - &Export page... - Oldal &exportálása... + + &Export page... + Oldal &exportálása... - - - Export a page to an SVG file - Oldalt exportál SVG fájlba + + + Export a page to an SVG file + Oldalt exportál SVG fájlba - - + + CmdDrawingNewA3Landscape - - Drawing - Rajzolás + + Drawing + Rajzolás - - - Insert new A3 landscape drawing - Új A3 tájkép rajzot illeszt + + + Insert new A3 landscape drawing + Új A3 tájkép rajzot illeszt - - + + CmdDrawingNewPage - - Drawing - Rajzolás + + Drawing + Rajzolás - - - Insert new drawing - Helyezze be az új rajzot + + + Insert new drawing + Helyezze be az új rajzot - - + + CmdDrawingNewView - - Drawing - Rajzolás + + Drawing + Rajzolás - - Insert view in drawing - A rajzba nézetet illeszt + + Insert view in drawing + A rajzba nézetet illeszt - - Insert a new View of a Part in the active drawing - A meglévő rajzba új rész nézetet illeszt + + Insert a new View of a Part in the active drawing + A meglévő rajzba új rész nézetet illeszt - - + + CmdDrawingOpen - - Drawing - Rajzolás + + Drawing + Rajzolás - - Open SVG... - SVG megynyitása... + + Open SVG... + SVG megynyitása... - - Open a scalable vector graphic - Skálázható vektor grafikát nyit meg + + Open a scalable vector graphic + Skálázható vektor grafikát nyit meg - - + + CmdDrawingOpenBrowserView - - Drawing - Rajzolás + + Drawing + Rajzolás - - Open &browser view - &böngésző nézet megynyitása + + Open &browser view + &böngésző nézet megynyitása - - - Opens the selected page in a browser view - Megnyitja a kijelölt lapot egy böngésző nézetben + + + Opens the selected page in a browser view + Megnyitja a kijelölt lapot egy böngésző nézetben - - + + CmdDrawingOrthoViews - - Drawing - Rajzolás + + Drawing + Rajzolás - - Insert orthographic views - Merőleges vetítés nézetek beszúrása + + Insert orthographic views + Merőleges vetítés nézetek beszúrása - - Insert an orthographic projection of a part in the active drawing - Az aktív rajz egy részének a merőleges vetítés beszúrása + + Insert an orthographic projection of a part in the active drawing + Az aktív rajz egy részének a merőleges vetítés beszúrása - - + + CmdDrawingProjectShape - - Drawing - Rajzolás + + Drawing + Rajzolás - - Project shape... - Terv formák... + + Project shape... + Terv formák... - - - Project shape onto a user-defined plane - A felhasználó által meghatározott síkra vetített formák + + + Project shape onto a user-defined plane + A felhasználó által meghatározott síkra vetített formák - - + + CmdDrawingSymbol - - Drawing - Rajzolás + + Drawing + Rajzolás - - &Symbol - + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing - - + + DrawingGui::DrawingView - - &Background - Háttér &B + + &Background + Háttér &B - - &Outline - Körv&onal + + &Outline + Körv&onal - - &Native - &Natív + + &Native + &Natív - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Kép &I + + &Image + &Kép &I - - &High Quality Antialiasing - &Magas minőségű Antialiasing &H + + &High Quality Antialiasing + &Magas minőségű Antialiasing &H - - Open SVG File - SVG fájl megnyitása + + Open SVG File + SVG fájl megnyitása - - Could not open file '%1'. - Nem tudja megnyitni a '%1'fájlt. + + Could not open file '%1'. + Nem tudja megnyitni a '%1'fájlt. - - &Renderer - &Renderelő + + &Renderer + &Renderelő - - Export PDF - Exportálás PDF-be + + Export PDF + Exportálás PDF-be - - PDF file (*.pdf) - PDF fájl (*.pdf) + + PDF file (*.pdf) + PDF fájl (*.pdf) - - Page sizes - Oldalméretek + + Page sizes + Oldalméretek - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4-es + + A4 + A4-es - - A5 - A5 + + A5 + A5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - A merőleges vetítés + + Orthographic Projection + A merőleges vetítés - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - + + Top left x / y + Top left x / y - - Spacing dx / dy - + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - + + Axis out and right + Axis out and right - - Vertical tilt - + + Vertical tilt + Vertical tilt - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + Isometric - - Dimetric - + + Dimetric + Dimetric - - Trimetric - + + Trimetric + Trimetric - - Scale - + + Scale + Scale - - View projection - + + View projection + View projection - - Axis aligned up - + + Axis aligned up + Axis aligned up - - - Flip - + + + Flip + Flip - - Trimetric - + + Trimetric + Trimetric - - Projection - Vetítés + + Projection + Vetítés - - Third Angle - Harmadik szög + + Third Angle + Harmadik szög - - First Angle - Első szög + + First Angle + Első szög - - View from: - + + View from: + View from: - - Axis aligned right: - + + Axis aligned right: + Axis aligned right: - Primary View - Elsődleges nézet + Primary View + Elsődleges nézet - Front - Elölnézet + Front + Elölnézet - Right - Jobb + Right + Jobb - Back - Vissza + Back + Vissza - Left - Bal nézet + Left + Bal nézet - Top - Felülnézet + Top + Felülnézet - Bottom - Alsó + Bottom + Alsó - - Rotate - -Forgatás + - Rotate + -Forgatás - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Elsődleges nézet + + Primary view + Elsődleges nézet - - Secondary Views - Másodlagos nézetek + + Secondary Views + Másodlagos nézetek - - General - Általános + + General + Általános - - Auto scale / position - Az automatikus méretezés / elhelyezés + + Auto scale / position + Az automatikus méretezés / elhelyezés - - Scale - Méret + + Scale + Méret - Primary x / y - Elsődleges x / y + Primary x / y + Elsődleges x / y - Secondary dx / dy - Másodlagos dx / dy + Secondary dx / dy + Másodlagos dx / dy - - Show hidden - Rejtettek megjelenítése + + Show hidden + Rejtettek megjelenítése - - Show smooth - Simítás megjelenítése + + Show smooth + Simítás megjelenítése - - Axonometric - Axonometric + + Axonometric + Axonometric - - + + DrawingGui::TaskProjection - - Visible sharp edges - Látható éles élek + + Visible sharp edges + Látható éles élek - - Visible smooth edges - Látható simított élek + + Visible smooth edges + Látható simított élek - - Visible sewn edges - Látható varrott élek + + Visible sewn edges + Látható varrott élek - - Visible outline edges - Látható körvonal élek + + Visible outline edges + Látható körvonal élek - - Visible isoparameters - Látható isoparaméterek + + Visible isoparameters + Látható isoparaméterek - - Hidden sharp edges - Rejtett éles élek + + Hidden sharp edges + Rejtett éles élek - - Hidden smooth edges - Rejtett simított élek + + Hidden smooth edges + Rejtett simított élek - - Hidden sewn edges - Rejtett varrott élek + + Hidden sewn edges + Rejtett varrott élek - - Hidden outline edges - Rejtett vázlat élek + + Hidden outline edges + Rejtett vázlat élek - - Hidden isoparameters - Rejtett iso-paraméterek + + Hidden isoparameters + Rejtett iso-paraméterek - - Project shapes - Terv formák + + Project shapes + Terv formák - - + + Drawing_NewPage - A0 landscape - A0-es fekvő + A0 landscape + A0-es fekvő - Insert new A0 landscape drawing - Helyezze be az új A4-es fekvő rajzot + Insert new A0 landscape drawing + Helyezze be az új A4-es fekvő rajzot - A1 landscape - A4-es fekvő + A1 landscape + A4-es fekvő - Insert new A1 landscape drawing - Helyezze be az új A4-es fekvő rajzot + Insert new A1 landscape drawing + Helyezze be az új A4-es fekvő rajzot - A2 landscape - A4-es fekvő + A2 landscape + A4-es fekvő - Insert new A2 landscape drawing - Helyezze be az új A4-es fekvő rajzot + Insert new A2 landscape drawing + Helyezze be az új A4-es fekvő rajzot - A3 landscape - A4-es fekvő + A3 landscape + A4-es fekvő - Insert new A3 landscape drawing - Új A3 tájkép rajzot illeszt + Insert new A3 landscape drawing + Új A3 tájkép rajzot illeszt - A4 landscape - A4-es fekvő + A4 landscape + A4-es fekvő - Insert new A4 landscape drawing - Helyezze be az új A4-es fekvő rajzot + Insert new A4 landscape drawing + Helyezze be az új A4-es fekvő rajzot - Insert new A%1 landscape drawing - Egy új A%1 fekvő rajz beszúrása + Insert new A%1 landscape drawing + Egy új A%1 fekvő rajz beszúrása - A%1 landscape - A%1 lfekvő + A%1 landscape + A%1 lfekvő - - Landscape - + + Landscape + Landscape - - Portrait - + + Portrait + Portrait - - %1%2 %3 - + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - + + QObject - - - Choose an SVG file to open - SVG fájl kiválasztása megnyitáshoz + + + Choose an SVG file to open + SVG fájl kiválasztása megnyitáshoz - - - - Drawing viewer - Rajz nézegető + + + + Drawing viewer + Rajz nézegető - - - Scalable Vector Graphics (*.svg *.svgz) - Skálázható vektor grafika (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Skálázható vektor grafika (*.svg *.svgz) - - - - - Wrong selection - Nem megfelelő kiválasztás + + + + + Wrong selection + Nem megfelelő kiválasztás - - - Select a Part object. - Objektum rész kiválasztása. + + + Select a Part object. + Objektum rész kiválasztása. - - - - - - No page to insert - Nem létező oldal a beillesztéshez + + + + + + No page to insert + Nem létező oldal a beillesztéshez - - - - - Create a page to insert. - Oldal létrehozása a beillesztéshez. + + + + + Create a page to insert. + Oldal létrehozása a beillesztéshez. - - Create a page to insert views into. - Hozzon létre egy lapot a nézet beszúrásához. + + Create a page to insert views into. + Hozzon létre egy lapot a nézet beszúrásához. - - - Select one Page object. - Válasszon ki egy oldalas objektumot. + + + Select one Page object. + Válasszon ki egy oldalas objektumot. - - SVG(*.svg) - SVG(*.svg) + + SVG(*.svg) + SVG(*.svg) - - All Files (*.*) - Összes fájl (*.*) + + All Files (*.*) + Összes fájl (*.*) - - Export page - Oldal exportálása + + Export page + Oldal exportálása - - Show drawing - Mutasd a rajzot + + Show drawing + Mutasd a rajzot - Front - Elölnézet + Front + Elölnézet - Back - Vissza + Back + Vissza - Right - Jobb + Right + Jobb - Left - Bal nézet + Left + Bal nézet - Top - Felülnézet + Top + Felülnézet - Bottom - Alsó + Bottom + Alsó - - - Make axonometric... - + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - + + + Edit axonometric settings... + Edit axonometric settings... - - - Make orthographic - + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - Rajzolás + + Drawing + Rajzolás - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_it.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_it.qm index b6a94c8de8631261b2c7e02646b3dbce2eccf643..6137db201bea0616dcb6c8f58f5b353c0a3c38ed 100644 GIT binary patch delta 2720 zcmb7F32anV6uq;roldvu#vGKqw)!1#~)FKTK!FKc6nR4AvEi z2Kh!!SPcSkBWM*65skQ4g=oM;MP&;{gMzp(#Pj}4hnBj;{QUp^fA8LN&pr3P_m4Jz z-MTJ2rkzTZI+jRVkFgEoG>i{nY{2*?#zu_4V4O~5uORIa7m=onv>y?X<0jHC-%OPG z099d-liDGs%(W!tjLp%%0DQT$42Roh3wtJ2lQtdokatt=SBq^ry6|T^U6B!`c_$JwsID(Oz5= zA}W7LCv+ANjeJA5&)r32*rYq2VuRgUy=D4cP^?g2aBw>kvFq!;YQlHyH@!4>8zk%1 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&Annotazione + + &Annotation + &Annotazione - - - Inserts an Annotation view in the active drawing - Inserisce un'annotazione nel disegno attivo + + + Inserts an Annotation view in the active drawing + Inserisce un'annotazione nel disegno attivo - - + + CmdDrawingClip - - Drawing - Disegno + + Drawing + Disegno - - &Clip - &Clip + + &Clip + &Clip - - - Inserts a clip group in the active drawing - Iserisce un gruppo clip nel disegno attivo + + + Inserts a clip group in the active drawing + Iserisce un gruppo clip nel disegno attivo - - + + CmdDrawingExportPage - - File - File + + File + File - - &Export page... - &Esporta pagina... + + &Export page... + &Esporta pagina... - - - Export a page to an SVG file - Esporta una pagina in un file SVG + + + Export a page to an SVG file + Esporta una pagina in un file SVG - - + + CmdDrawingNewA3Landscape - - Drawing - Disegno + + Drawing + Disegno - - - Insert new A3 landscape drawing - Inserisci un nuovo disegno A3 orizzontale + + + Insert new A3 landscape drawing + Inserisci un nuovo disegno A3 orizzontale - - + + CmdDrawingNewPage - - Drawing - Disegno + + Drawing + Disegno - - - Insert new drawing - Inserisci nuovo disegno + + + Insert new drawing + Inserisci nuovo disegno - - + + CmdDrawingNewView - - Drawing - Disegno + + Drawing + Disegno - - Insert view in drawing - Inserisci vista nel disegno + + Insert view in drawing + Inserisci vista nel disegno - - Insert a new View of a Part in the active drawing - Inserisce una nuova vista di una parte del disegno attivo + + Insert a new View of a Part in the active drawing + Inserisce una nuova vista di una parte del disegno attivo - - + + CmdDrawingOpen - - Drawing - Disegno + + Drawing + Disegno - - Open SVG... - Apri SVG... + + Open SVG... + Apri SVG... - - Open a scalable vector graphic - Apre una grafica vettoriale scalabile + + Open a scalable vector graphic + Apre una grafica vettoriale scalabile - - + + CmdDrawingOpenBrowserView - - Drawing - Disegno + + Drawing + Disegno - - Open &browser view - Apri finestra &browser + + Open &browser view + Apri finestra &browser - - - Opens the selected page in a browser view - Visualizza la pagina selezionata in una nuova vista browser + + + Opens the selected page in a browser view + Visualizza la pagina selezionata in una nuova vista browser - - + + CmdDrawingOrthoViews - - Drawing - Disegno + + Drawing + Disegno - - Insert orthographic views - Inserisci viste ortogonali + + Insert orthographic views + Inserisci viste ortogonali - - Insert an orthographic projection of a part in the active drawing - Inserisce una proiezione ortogonale di una parte del disegno attivo + + Insert an orthographic projection of a part in the active drawing + Inserisce una proiezione ortogonale di una parte del disegno attivo - - + + CmdDrawingProjectShape - - Drawing - Disegno + + Drawing + Disegno - - Project shape... - Proietta le forme... + + Project shape... + Proietta le forme... - - - Project shape onto a user-defined plane - Proietta una forma su di un piano definito dall'utente + + + Project shape onto a user-defined plane + Proietta una forma su di un piano definito dall'utente - - + + CmdDrawingSymbol - - Drawing - Disegno + + Drawing + Disegno - - &Symbol - + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + Inserisce un simbolo da un file svg nel disegno attivo - - + + DrawingGui::DrawingView - - &Background - &Sfondo + + &Background + &Sfondo - - &Outline - C&ontorno + + &Outline + C&ontorno - - &Native - &Nativo + + &Native + &Nativo - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Immagine + + &Image + &Immagine - - &High Quality Antialiasing - &Antialiasing di qualità elevata + + &High Quality Antialiasing + &Antialiasing di qualità elevata - - Open SVG File - Apri file SVG + + Open SVG File + Apri file SVG - - Could not open file '%1'. - Impossibile aprire il file '%1'. + + Could not open file '%1'. + Impossibile aprire il file '%1'. - - &Renderer - &Render + + &Renderer + &Render - - Export PDF - Esporta PDF + + Export PDF + Esporta PDF - - PDF file (*.pdf) - File PDF (*.pdf) + + PDF file (*.pdf) + File PDF (*.pdf) - - Page sizes - Dimensioni pagina + + Page sizes + Dimensioni pagina - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Proiezione ortogonale + + Orthographic Projection + Proiezione ortogonale - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + Fare clic con il pulsante destro per le impostazioni assonometriche - - Top left x / y - + + Top left x / y + In alto a sinistra x / y - - Spacing dx / dy - + + Spacing dx / dy + Spaziatura dx / dy - - Axis out and right - + + Axis out and right + Asse fuori e a sinistra - - Vertical tilt - + + Vertical tilt + Inclinazione verticale - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + Isometrica - - Dimetric - + + Dimetric + Dimetrica - - Trimetric - + + Trimetric + Trimetrica - - Scale - + + Scale + Scala - - View projection - + + View projection + Proiezione della vista - - Axis aligned up - + + Axis aligned up + Asse allineato verso l'alto - - - Flip - + + + Flip + Specchia - - Trimetric - + + Trimetric + Trimetrica - - Projection - Proiezione + + Projection + Proiezione - - Third Angle - Terzo angolo + + Third Angle + Terzo angolo - - First Angle - Primo angolo + + First Angle + Primo angolo - - View from: - + + View from: + Vista da: - - Axis aligned right: - + + Axis aligned right: + Asse allineato a destra: - Primary View - Vista primaria + Primary View + Vista primaria - Front - Di fronte + Front + Di fronte - Right - Destra + Right + Destra - Back - Indietro + Back + Indietro - Left - Da sinistra + Left + Da sinistra - Top - Dall'alto + Top + Dall'alto - Bottom - Dal basso + Bottom + Dal basso - - Rotate - -Ruotare + - Rotate + -Ruotare - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Vista primaria + + Primary view + Vista primaria - - Secondary Views - Vista secondaria + + Secondary Views + Vista secondaria - - General - Generale + + General + Generale - - Auto scale / position - Scala/posiziona automaticamente + + Auto scale / position + Scala/posiziona automaticamente - - Scale - Scala + + Scale + Scala - Primary x / y - Primario x / y + Primary x / y + Primario x / y - Secondary dx / dy - Secondario dx / dy + Secondary dx / dy + Secondario dx / dy - - Show hidden - Visualizza linee nascoste + + Show hidden + Visualizza linee nascoste - - Show smooth - Visualizzazione lisciata + + Show smooth + Visualizzazione lisciata - - Axonometric - Assonometrica + + Axonometric + Assonometrica - - + + DrawingGui::TaskProjection - - Visible sharp edges - mostra gli spigoli vivi + + Visible sharp edges + mostra gli spigoli vivi - - Visible smooth edges - Mostra i bordi smussati + + Visible smooth edges + Mostra i bordi smussati - - Visible sewn edges - Mostra i bordi cuciti + + Visible sewn edges + Mostra i bordi cuciti - - Visible outline edges - Mostra i bordi esterni + + Visible outline edges + Mostra i bordi esterni - - Visible isoparameters - Mostra le isoparametriche + + Visible isoparameters + Mostra le isoparametriche - - Hidden sharp edges - Nascondi gli spigoli vivi + + Hidden sharp edges + Nascondi gli spigoli vivi - - Hidden smooth edges - Nascondi i bordi smussati + + Hidden smooth edges + Nascondi i bordi smussati - - Hidden sewn edges - Nascondi i bordi cuciti + + Hidden sewn edges + Nascondi i bordi cuciti - - Hidden outline edges - Nascondi i bordi esterni + + Hidden outline edges + Nascondi i bordi esterni - - Hidden isoparameters - Nascondi le isoparametriche + + Hidden isoparameters + Nascondi le isoparametriche - - Project shapes - Proietta le forme + + Project shapes + Proietta le forme - - + + Drawing_NewPage - A0 landscape - A0 orizzontale + A0 landscape + A0 orizzontale - Insert new A0 landscape drawing - Inserisce nuovo disegno A0 orizzontale + Insert new A0 landscape drawing + Inserisce nuovo disegno A0 orizzontale - A1 landscape - A1 orizzontale + A1 landscape + A1 orizzontale - Insert new A1 landscape drawing - Inserisce nuovo disegno A2 orizzontale + Insert new A1 landscape drawing + Inserisce nuovo disegno A2 orizzontale - A2 landscape - A2 orizzontale + A2 landscape + A2 orizzontale - Insert new A2 landscape drawing - Inserisce nuovo disegno A2 orizzontale + Insert new A2 landscape drawing + Inserisce nuovo disegno A2 orizzontale - A3 landscape - A3 orizzontale + A3 landscape + A3 orizzontale - Insert new A3 landscape drawing - Inserisci un nuovo disegno A3 orizzontale + Insert new A3 landscape drawing + Inserisci un nuovo disegno A3 orizzontale - A4 landscape - A4 orizzontale + A4 landscape + A4 orizzontale - Insert new A4 landscape drawing - Inserisce nuovo disegno A4 orizzontale + Insert new A4 landscape drawing + Inserisce nuovo disegno A4 orizzontale - Insert new A%1 landscape drawing - Inserisce nuovo disegno A%1 orizzontale + Insert new A%1 landscape drawing + Inserisce nuovo disegno A%1 orizzontale - A%1 landscape - A%1 orizzontale + A%1 landscape + A%1 orizzontale - - Landscape - + + Landscape + Orizzontale - - Portrait - + + Portrait + Verticale - - %1%2 %3 - + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Inserisci nuovo disegno %1 %2 %3 - - + + QObject - - - Choose an SVG file to open - Seleziona un file SVG da aprire + + + Choose an SVG file to open + Seleziona un file SVG da aprire - - - - Drawing viewer - Visualizzatore disegno + + + + Drawing viewer + Visualizzatore disegno - - - Scalable Vector Graphics (*.svg *.svgz) - Grafica Vettoriale Scalabile (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Grafica Vettoriale Scalabile (*.svg *.svgz) - - - - - Wrong selection - Selezione errata + + + + + Wrong selection + Selezione errata - - - Select a Part object. - Seleziona un oggetto Parte. + + + Select a Part object. + Seleziona un oggetto Parte. - - - - - - No page to insert - Nessuna pagina da inserire + + + + + + No page to insert + Nessuna pagina da inserire - - - - - Create a page to insert. - Crea una pagina da inserire. + + + + + Create a page to insert. + Crea una pagina da inserire. - - Create a page to insert views into. - Crea una pagina per inserirvi delle viste. + + Create a page to insert views into. + Crea una pagina per inserirvi delle viste. - - - Select one Page object. - Seleziona un oggetto Pagina. + + + Select one Page object. + Seleziona un oggetto Pagina. - - SVG(*.svg) - SVG (*.svg) + + SVG(*.svg) + SVG (*.svg) - - All Files (*.*) - Tutti i file (*.*) + + All Files (*.*) + Tutti i file (*.*) - - Export page - Esporta pagina + + Export page + Esporta pagina - - Show drawing - Mostra disegno + + Show drawing + Mostra disegno - Front - Di fronte + Front + Di fronte - Back - Indietro + Back + Indietro - Right - Destra + Right + Destra - Left - Da sinistra + Left + Da sinistra - Top - Dall'alto + Top + Dall'alto - Bottom - Dal basso + Bottom + Dal basso - - - Make axonometric... - + + + Make axonometric... + Rendi assonometrica... - - - Edit axonometric settings... - + + + Edit axonometric settings... + Modifica impostazioni assonometriche... - - - Make orthographic - + + + Make orthographic + Rendi ortografica - - + + Workbench - - Drawing - Disegno + + Drawing + Disegno - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_ja.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_ja.qm index 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+ + Drawing + 図面 - - &Annotation - &Annotation + + &Annotation + 注釈(&A) - - - Inserts an Annotation view in the active drawing - Inserts an Annotation view in the active drawing + + + Inserts an Annotation view in the active drawing + アクティブな図面に注釈表示を挿入 - - + + CmdDrawingClip - - Drawing - 図面 + + Drawing + 図面 - - &Clip - クリップ(&c) + + &Clip + クリップ(&C) - - - Inserts a clip group in the active drawing - Inserts a clip group in the active drawing + + + Inserts a clip group in the active drawing + アクティブな図面にクリップグループを挿入 - - + + CmdDrawingExportPage - - File - ファイル + + File + ファイル - - &Export page... - &Export page... + + &Export page... + ページをエクスポート(&E)... - - - Export a page to an SVG file - SVGファイルにエクスポート + + + Export a page to an SVG file + SVGファイルにエクスポート - - + + CmdDrawingNewA3Landscape - - Drawing - 図面 + + Drawing + 図面 - - - Insert new A3 landscape drawing - Insert new A3 landscape drawing + + + Insert new A3 landscape drawing + Insert new A3 landscape drawing - - + + CmdDrawingNewPage - - Drawing - 図面 + + Drawing + 図面 - - - Insert new drawing - 新しい図面を挿入 + + + Insert new drawing + 新しい図面を挿入 - - + + CmdDrawingNewView - - Drawing - 図面 + + Drawing + 図面 - - Insert view in drawing - Insert view in drawing + + Insert view in drawing + 図面にビューを挿入 - - Insert a new View of a Part in the active drawing - Insert a new View of a Part in the active drawing + + Insert a new View of a Part in the active drawing + アクティブな図面に新しい部品の表示を挿入 - - + + CmdDrawingOpen - - Drawing - 図面 + + Drawing + 図面 - - Open SVG... - Open SVG... + + Open SVG... + SVGを開く... - - Open a scalable vector graphic - ベクトルグラフィックを開きます。 + + Open a scalable vector graphic + ベクトルグラフィックを開きます。 - - + + CmdDrawingOpenBrowserView - - Drawing - 図面 + + Drawing + 図面 - - Open &browser view - Open &browser view + + Open &browser view + ブラウザ表示を開く(&b) - - - Opens the selected page in a browser view - Opens the selected page in a browser view + + + Opens the selected page in a browser view + ブラウザ表示で選択されているページを開く - - + + CmdDrawingOrthoViews - - Drawing - 図面 + + Drawing + 図面 - - Insert orthographic views - Insert orthographic views + + Insert orthographic views + 正投影表示を挿入 - - Insert an orthographic projection of a part in the active drawing - Insert an orthographic projection of a part in the active drawing + + Insert an orthographic projection of a part in the active drawing + アクティブな図面にパーツの正投影図を挿入 - - + + CmdDrawingProjectShape - - Drawing - 図面 + + Drawing + 図面 - - Project shape... - Project shape... + + Project shape... + 形状を投影... - - - Project shape onto a user-defined plane - Project shape onto a user-defined plane + + + Project shape onto a user-defined plane + ユーザー定義面上に形状を投影 - - + + CmdDrawingSymbol - - Drawing - 図面 + + Drawing + 図面 - - &Symbol - + + &Symbol + シンボル (&S) - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + 記号をSVGファイルから現在の図面に挿入します - - + + DrawingGui::DrawingView - - &Background - &Background + + &Background + 背景(&B) - - &Outline - &Outline + + &Outline + アウトライン(&O) - - &Native - &Native + + &Native + ネィティブ(&N) - - &OpenGL - OpenGL (&o) + + &OpenGL + OpenGL (&O) - - &Image - 画像(&i) + + &Image + 画像(&I) - - &High Quality Antialiasing - 高品質アンチエイリアス(&H) + + &High Quality Antialiasing + 高品質アンチエイリアス(&H) - - Open SVG File - SVG ファイルを開く + + Open SVG File + SVGファイルを開く - - Could not open file '%1'. - ファイル '%1' を開けませんでした。 + + Could not open file '%1'. + ファイル '%1' を開けませんでした。 - - &Renderer - &Renderer + + &Renderer + レンダラー(&R) - - Export PDF - PDFファイル形式でエクスポート + + Export PDF + PDFファイル形式でエクスポート - - PDF file (*.pdf) - PDF ファイル (*.pdf) + + PDF file (*.pdf) + PDF ファイル (*.pdf) - - Page sizes - ページサイズ + + Page sizes + ページサイズ - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Orthographic Projection + + Orthographic Projection + 正投影図 - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + 右クリックでアクソノ メトリック設定 - - Top left x / y - + + Top left x / y + Top left x / y - - Spacing dx / dy - + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - + + Axis out and right + Axis out and right - - Vertical tilt - + + Vertical tilt + Vertical tilt - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + アイソメトリック - - Dimetric - + + Dimetric + ダイメトリック - - Trimetric - + + Trimetric + トリメトリック - - Scale - + + Scale + Scale - - View projection - + + View projection + View projection - - Axis aligned up - + + Axis aligned up + Axis aligned up - - - Flip - + + + Flip + Flip - - Trimetric - + + Trimetric + Trimetric - - Projection - Projection + + Projection + 投影 - - Third Angle - Third Angle + + Third Angle + 第三角法 - - First Angle - First Angle + + First Angle + 第一角法 - - View from: - + + View from: + View from: - - Axis aligned right: - + + Axis aligned right: + Axis aligned right: - Primary View - Primary View + Primary View + プライマリ ビュー - Front - 前面 + Front + 正面図 - Right - Right + Right + 右面図 - Back - Back + Back + 戻る - Left - 左面 + Left + 左面図 - Top - 上面 + Top + 上面図 - Bottom - Bottom + Bottom + 底面 - - Rotate - - Rotate + - Rotate + -回転 - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Primary view + + Primary view + プライマリ ビュー - - Secondary Views - Secondary Views + + Secondary Views + セカンダリ ビュー - - General - 標準 + + General + 標準 - - Auto scale / position - Auto scale / position + + Auto scale / position + 自動スケール / 配置 - - Scale - 拡大縮小 + + Scale + 拡大縮小 - Primary x / y - Primary x / y + Primary x / y + プライマリ x / y - Secondary dx / dy - Secondary dx / dy + Secondary dx / dy + セカンダリ dx / dy - - Show hidden - Show hidden + + Show hidden + 非表示 - - Show smooth - Show smooth + + Show smooth + 滑らかに表示 - - Axonometric - Axonometric + + Axonometric + 不等角投影 - - + + DrawingGui::TaskProjection - - Visible sharp edges - Visible sharp edges + + Visible sharp edges + 鋭角エッジ表示 - - Visible smooth edges - Visible smooth edges + + Visible smooth edges + スムースエッジ表示 - - Visible sewn edges - Visible sewn edges + + Visible sewn edges + 縫い合わせエッジ表示 - - Visible outline edges - Visible outline edges + + Visible outline edges + 外形エッジ表示 - - Visible isoparameters - Visible isoparameters + + Visible isoparameters + アイソパラメトリック曲線表示 - - Hidden sharp edges - Hidden sharp edges + + Hidden sharp edges + 鋭角エッジ非表示 - - Hidden smooth edges - Hidden smooth edges + + Hidden smooth edges + スムースエッジ非表示 - - Hidden sewn edges - Hidden sewn edges + + Hidden sewn edges + 縫い合わせエッジ非表示 - - Hidden outline edges - Hidden outline edges + + Hidden outline edges + 外形エッジ非表示 - - Hidden isoparameters - Hidden isoparameters + + Hidden isoparameters + アイソパラメトリック曲線の非表示 - - Project shapes - Project shapes + + Project shapes + 形状を投影 - - + + Drawing_NewPage - A0 landscape - A0 横 + A0 landscape + A0 横 - Insert new A0 landscape drawing - Insert new A0 landscape drawing + Insert new A0 landscape drawing + Insert new A0 landscape drawing - A1 landscape - A1 横 + A1 landscape + A1 横 - Insert new A1 landscape drawing - Insert new A1 landscape drawing + Insert new A1 landscape drawing + Insert new A1 landscape drawing - A2 landscape - A2 横 + A2 landscape + A2 横 - Insert new A2 landscape drawing - Insert new A2 landscape drawing + Insert new A2 landscape drawing + Insert new A2 landscape drawing - A3 landscape - A3 横 + A3 landscape + A3 横 - Insert new A3 landscape drawing - Insert new A3 landscape drawing + Insert new A3 landscape drawing + Insert new A3 landscape drawing - A4 landscape - A4 横 + A4 landscape + A4 横 - Insert new A4 landscape drawing - Insert new A4 landscape drawing + Insert new A4 landscape drawing + Insert new A4 landscape drawing - Insert new A%1 landscape drawing - Insert new A%1 landscape drawing + Insert new A%1 landscape drawing + 新しいA%1横長書式図面を挿入 - A%1 landscape - A%1 landscape + A%1 landscape + A%1 横 - - Landscape - + + Landscape + - - Portrait - + + Portrait + - - %1%2 %3 - + + %1%2 %3 + %1%2 %3 + - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - + + QObject - - - Choose an SVG file to open - SVG ファイルを選択 + + + Choose an SVG file to open + 開くSVGファイルを選択 - - - - Drawing viewer - Drawing viewer + + + + Drawing viewer + 図面ビューアー - - - Scalable Vector Graphics (*.svg *.svgz) - Scalable Vector Graphics (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + スケラーブル ベクタ グラフィック (*.svg *.svgz) - - - - - Wrong selection - 誤った選択 + + + + + Wrong selection + 誤った選択 - - - Select a Part object. - Select a Part object. + + + Select a Part object. + パーツオブジェクトを選択 - - - - - - No page to insert - No page to insert + + + + + + No page to insert + 挿入するページがありません - - - - - Create a page to insert. - 挿入するページを作成 + + + + + Create a page to insert. + 挿入するページを作成 - - Create a page to insert views into. - Create a page to insert views into. + + Create a page to insert views into. + ビューを挿入するページを作成 - - - Select one Page object. - Select one Page object. + + + Select one Page object. + ページオブジェクトを1つ選択 - - SVG(*.svg) - SVG(*.svg) + + SVG(*.svg) + SVG(*.svg) - - All Files (*.*) - すべてのファイル (*.*) + + All Files (*.*) + すべてのファイル (*.*) - - Export page - Export page + + Export page + ページをエクスポート - - Show drawing - Show drawing + + Show drawing + 図面を表示します - Front - 前面 + Front + 正面図 - Back - Back + Back + 戻る - Right - Right + Right + 右面図 - Left - 左面 + Left + 左面図 - Top - 上面 + Top + 上面図 - Bottom - Bottom + Bottom + 底面 - - - Make axonometric... - + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - + + + Edit axonometric settings... + Edit axonometric settings... - - - Make orthographic - + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - 図面 + + Drawing + 図面 - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_nl.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_nl.qm index 422a4056a3f96cc45e7d7b10877774009a412030..b733aa7e776663b415c431f18efad3885ef58602 100644 GIT binary patch delta 2822 zcma)732anV6umQ@ed{u`(@ux>b(w)$X;TzgM6|SJ5h+VaZA%qDGk>OErZba2pDvTdp9qfm&^+Z`N*ap~($S~|D%2-NrA};qqn*V8#$om&9;MRQwwcd-k{6T7)`7%-AUDS3ix9?EjTE5`R zqP2X%*GOySETV!DYS-3prFL!o5M5SW0KlDe&*tMO;5B;wxJYDshxQ*`K;${Bo8vr) z1SfPY4?IdV&8yp#JW6C`x*LA{j3}^4cko+S=h=FH*>`9})@ud1i~IEJ-ESh`as30w zB1EOx`hnT+!SPr9=g)jhRDMN9)+1#^MTaw{-oFRyn+!GE0hF`HaGl>xWOf>!JM=l? zwitf8DMmE?Rio5ZMC3ned{*ej{t@FxPOxWs-DGdr3TBR*iuOH>Mw(6Yzi0x3eb1Vd z#vRyLY1&)~N4Va(?H5!yV%oMv0q_CSGwoGiWQA#O%Pyj_Ri>e;6GX24roX;dQCPeA znr;-5V=}+73*T(B`GbKu@PF7+xEF=96P7s(fnV~zW$smA&Ult(!6}Ta>~+h!KYk+W zV>y=nFAigdCd3`! z>hdF?_H3JZWHymywr$lA8t~|CdxpT=bgykVV8#B&_Trpe;0@TTGJb{@p0F<&0AsET z?O|^P*{SrDJ$&FkEL^L;ps((`!+zr@W)OG#sI`1DYHj_a)=@EPEAs5OEnW<^?Dm1V 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zfN5!wFw4anTeyB>WwaJGLSTzg@7I(U+iDl^qRC;XpwR6CV}am-*UwTGyS-lbBJR~_ zFB^hs0VonqM^ZE6e%0}lRTVpdj&FS#*k(gpI zk@mY$N2&3C2b7kxnnt7tYC1`kZ;&O(Mzdd2|3H&l9zT>@YATCmP$h&$y%Ug{qRLr6 zPt4vHTbvM&DMV_bpX^Z%5YM*@5!eG_2(5P1x?OfYGy4)Y zo3%F!HuuGD=j8EIqO>Tc6ote5VasaV+*pITV-I^mZZS|>o2i{L>GN=s-(n-%{baq> zoXalcDlCb~5k$=)6P`?DtT_R^+yQujdU*rz@&fdR4Zs@~z{?+imoM@npQ8c@nofwK=?{~v$_ BGt>Y8 diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_nl.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_nl.ts index 764d856e2..de6e17b39 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_nl.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_nl.ts @@ -1,798 +1,798 @@ - - + + CmdDrawingAnnotation - - Drawing - Tekening + + Drawing + Tekening - - &Annotation - &Annotation + + &Annotation + &Annotation - - - Inserts an Annotation view in the active drawing - Inserts an Annotation view in the active drawing + + + Inserts an Annotation view in the active drawing + Inserts an Annotation view in the active drawing - - + + CmdDrawingClip - - Drawing - Tekening + + Drawing + Tekening - - &Clip - &Clip + + &Clip + &Clip - - - Inserts a clip group in the active drawing - Inserts a clip group in the active drawing + + + Inserts a clip group in the active drawing + Inserts a clip group in the active drawing - - + + CmdDrawingExportPage - - File - Bestand + + File + Bestand - - &Export page... - &Exporteer pagina... + + &Export page... + &Exporteer pagina... - - - Export a page to an SVG file - Een pagina naar een SVG-bestand exporteren + + + Export a page to an SVG file + Een pagina naar een SVG-bestand exporteren - - + + CmdDrawingNewA3Landscape - - Drawing - Tekening + + Drawing + Tekening - - - Insert new A3 landscape drawing - Nieuwe A3-liggend invoegen + + + Insert new A3 landscape drawing + Nieuwe A3-liggend invoegen - - + + CmdDrawingNewPage - - Drawing - Tekening + + Drawing + Tekening - - - Insert new drawing - Nieuwe tekening invoegen + + + Insert new drawing + Nieuwe tekening invoegen - - + + CmdDrawingNewView - - Drawing - Tekening + + Drawing + Tekening - - Insert view in drawing - Aanzicht invoegen in een tekening + + Insert view in drawing + Een weergave in de tekening invoegen - - Insert a new View of a Part in the active drawing - Plaats een nieuwe aanzicht van een onderdeel in de actieve tekening + + Insert a new View of a Part in the active drawing + Een nieuwe weergave van een onderdeel in de actieve tekening invoegen - - + + CmdDrawingOpen - - Drawing - Tekening + + Drawing + Tekening - - Open SVG... - Open SVG... + + Open SVG... + Open SVG... - - Open a scalable vector graphic - Open een scalable vector graphic + + Open a scalable vector graphic + Open een scalable vector graphic - - + + CmdDrawingOpenBrowserView - - Drawing - Tekening + + Drawing + Tekening - - Open &browser view - Open &browser view + + Open &browser view + Open &browser view - - - Opens the selected page in a browser view - Opens the selected page in a browser view + + + Opens the selected page in a browser view + Opens the selected page in a browser view - - + + CmdDrawingOrthoViews - - Drawing - Tekening + + Drawing + Tekening - - Insert orthographic views - Insert orthographic views + + Insert orthographic views + Orthografische weergaves invoegen - - Insert an orthographic projection of a part in the active drawing - Insert an orthographic projection of a part in the active drawing + + Insert an orthographic projection of a part in the active drawing + Insert an orthographic projection of a part in the active drawing - - + + CmdDrawingProjectShape - - Drawing - Tekening + + Drawing + Tekening - - Project shape... - Projectvorm... + + Project shape... + Projectvorm... - - - Project shape onto a user-defined plane - Projecteer vorm op een door de gebruiker gedefinieerd vlak + + + Project shape onto a user-defined plane + Projecteer vorm op een door de gebruiker gedefinieerd vlak - - + + CmdDrawingSymbol - - Drawing - Tekening + + Drawing + Tekening - - &Symbol - + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing - - + + DrawingGui::DrawingView - - &Background - &Achtergrond + + &Background + &Achtergrond - - &Outline - &Omtrek + + &Outline + &Omtrek - - &Native - &Eigen + + &Native + &Eigen - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Afbeelding + + &Image + &Afbeelding - - &High Quality Antialiasing - Hoge kwaliteit Antialiasing + + &High Quality Antialiasing + Hoge kwaliteit Antialiasing - - Open SVG File - Open SVG-bestand + + Open SVG File + Open SVG-bestand - - Could not open file '%1'. - Kon bestand '%1' niet openen. + + Could not open file '%1'. + Kon bestand '%1' niet openen. - - &Renderer - Renderer + + &Renderer + Renderer - - Export PDF - Exporteren als PDF + + Export PDF + Exporteren als PDF - - PDF file (*.pdf) - PDF-bestand (*.pdf) + + PDF file (*.pdf) + PDF-bestand (*.pdf) - - Page sizes - Paginaformaten + + Page sizes + Paginaformaten - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Orthographic Projection + + Orthographic Projection + Orthografische projectie - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - + + Top left x / y + Top left x / y - - Spacing dx / dy - + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - + + Axis out and right + Axis out and right - - Vertical tilt - + + Vertical tilt + Vertical tilt - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + Isometric - - Dimetric - + + Dimetric + Dimetric - - Trimetric - + + Trimetric + Trimetric - - Scale - + + Scale + Scale - - View projection - + + View projection + View projection - - Axis aligned up - + + Axis aligned up + Axis aligned up - - - Flip - + + + Flip + Flip - - Trimetric - + + Trimetric + Trimetric - - Projection - Projectie + + Projection + Projectie - - Third Angle - Derde hoek + + Third Angle + Derde hoek - - First Angle - Eerste hoek + + First Angle + Eerste hoek - - View from: - + + View from: + View from: - - Axis aligned right: - + + Axis aligned right: + Axis aligned right: - Primary View - Primary View + Primary View + Hoofdweergave - Front - Voorkant + Front + Voorkant - Right - Rechts + Right + Rechts - Back - Terug + Back + Terug - Left - Links + Left + Links - Top - Boven + Top + Boven - Bottom - Onderkant + Bottom + Onder - - Rotate - -Draaien + - Rotate + -Draaien - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Hoofdaanzicht + + Primary view + Hoofdweergave - - Secondary Views - Nevenaanzichten + + Secondary Views + Nevenweergaves - - General - Algemeen + + General + Algemeen - - Auto scale / position - Automatische schaal/positie + + Auto scale / position + Automatische schaal/positie - - Scale - Schalen + + Scale + Schalen - Primary x / y - Primaire x/y + Primary x / y + Primaire x/y - Secondary dx / dy - Secundaire dx/dy + Secondary dx / dy + Secundaire dx/dy - - Show hidden - Toon verborgen + + Show hidden + Toon verborgen - - Show smooth - Toon glad + + Show smooth + Toon glad - - Axonometric - Axonometric + + Axonometric + Axonometric - - + + DrawingGui::TaskProjection - - Visible sharp edges - Zichtbare scherpe randen + + Visible sharp edges + Zichtbare scherpe randen - - Visible smooth edges - Zichtbare gladde randen + + Visible smooth edges + Zichtbare gladde randen - - Visible sewn edges - Zichtbare genaaide randen + + Visible sewn edges + Zichtbare genaaide randen - - Visible outline edges - Zichtbare omtrekranden + + Visible outline edges + Zichtbare omtrekranden - - Visible isoparameters - Zichtbare ISO-parameters + + Visible isoparameters + Zichtbare ISO-parameters - - Hidden sharp edges - Verborgen scherpe randen + + Hidden sharp edges + Verborgen scherpe randen - - Hidden smooth edges - Verborgen gladde randen + + Hidden smooth edges + Verborgen gladde randen - - Hidden sewn edges - Verborgen genaaide randen + + Hidden sewn edges + Verborgen genaaide randen - - Hidden outline edges - Verborgen omtrekranden + + Hidden outline edges + Verborgen omtrekranden - - Hidden isoparameters - Verborgen ISO-parameters + + Hidden isoparameters + Verborgen ISO-parameters - - Project shapes - Projecteer vormen + + Project shapes + Projecteer vormen - - + + Drawing_NewPage - A0 landscape - A0 liggend + A0 landscape + A0 liggend - Insert new A0 landscape drawing - Nieuwe A0-tekening (liggend) invoegen + Insert new A0 landscape drawing + Nieuwe A0-tekening (liggend) invoegen - A1 landscape - A1 liggend + A1 landscape + A1 liggend - Insert new A1 landscape drawing - Nieuwe A1-tekening (liggend) invoegen + Insert new A1 landscape drawing + Nieuwe A1-tekening (liggend) invoegen - A2 landscape - A2 liggend + A2 landscape + A2 liggend - Insert new A2 landscape drawing - Nieuwe A2-tekening (liggend) invoegen + Insert new A2 landscape drawing + Nieuwe A2-tekening (liggend) invoegen - A3 landscape - A3 liggend + A3 landscape + A3 liggend - Insert new A3 landscape drawing - Nieuwe A3-liggend invoegen + Insert new A3 landscape drawing + Nieuwe A3-liggend invoegen - A4 landscape - A4 liggend + A4 landscape + A4 liggend - Insert new A4 landscape drawing - Nieuwe A4-tekening (liggend) invoegen + Insert new A4 landscape drawing + Nieuwe A4-tekening (liggend) invoegen - Insert new A%1 landscape drawing - Nieuwe A%1-liggend invoegen + Insert new A%1 landscape drawing + Nieuwe A%1-liggend invoegen - A%1 landscape - A%1-liggend + A%1 landscape + A%1-liggend - - Landscape - + + Landscape + Landscape - - Portrait - + + Portrait + Portrait - - %1%2 %3 - + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - + + QObject - - - Choose an SVG file to open - Kies een SVG-bestand om te openen + + + Choose an SVG file to open + Kies een SVG-bestand om te openen - - - - Drawing viewer - Tekening bekijker + + + + Drawing viewer + Tekening bekijker - - - Scalable Vector Graphics (*.svg *.svgz) - Scalable Vector Graphics (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Scalable Vector Graphics (*.svg *.svgz) - - - - - Wrong selection - Verkeerde selectie + + + + + Wrong selection + Verkeerde selectie - - - Select a Part object. - Selecteer een onderdeel-object. + + + Select a Part object. + Selecteer een onderdeel-object. - - - - - - No page to insert - Geen pagina om in te voegen + + + + + + No page to insert + Geen pagina om in te voegen - - - - - Create a page to insert. - Maak een pagina om in te voegen. + + + + + Create a page to insert. + Maak een pagina om in te voegen. - - Create a page to insert views into. - Maak een pagina om aanzichten toe te voegen. + + Create a page to insert views into. + Maak een pagina om aanzichten toe te voegen. - - - Select one Page object. - Selecteer een pagina-object. + + + Select one Page object. + Selecteer een pagina-object. - - SVG(*.svg) - SVG (*.svg) + + SVG(*.svg) + SVG (*.svg) - - All Files (*.*) - Alle bestanden (*.*) + + All Files (*.*) + Alle bestanden (*.*) - - Export page - Exporteer pagina + + Export page + Exporteer pagina - - Show drawing - Toon tekening + + Show drawing + Toon tekening - Front - Voorkant + Front + Voorkant - Back - Terug + Back + Terug - Right - Rechts + Right + Rechts - Left - Links + Left + Links - Top - Boven + Top + Boven - Bottom - Onderkant + Bottom + Onder - - - Make axonometric... - + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - + + + Edit axonometric settings... + Edit axonometric settings... - - - Make orthographic - + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - Tekening + + Drawing + Tekening - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_no.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_no.qm index d359519554c2bc8617f58c4c2d48570d581e35ba..70eb4152d943e06a46054756956ed60cb4b55086 100644 GIT binary patch delta 2552 zcma)7du&r>6hH0yzHK*F*jP8%H`aEUgds24U=j)&4|xr?OxS>V*LL0Ay0)~JJrq)v zs1Rc$y9Py`if7iX%tK3w$A8|u3Q{g!ek$n+OlWp=rTJ{>^hHI%}{88-xLKPEX(;XD6lsD3= zsZ!b4NtKZ#qBJ)xSN6})a(O=^gH~jwVgEY4`s@W1@D_b`!AE5B(xFq+h*C$W@+}=m zP^?Q+a`ZUWT{f0-*bj2+mVp;ZZ^?~8wn$}?FGO&&A9CVN*<^$O{ zG*>nRiE>J{LgPpxM@+kqZz9sSXir}WW`wROvNqNG*2E$c)8@6qj9o`=rf(CuHkn`qRdx~{xy7*($B_8$@oYt^r9 zLLox}`tIFWXTGBUp)DW&mkjCqQF!J}L;eilvu;DdlVDCuhG};&vQaw>RkyAX#WG!n zLx)dbhF-(X7tx_cFmk645~=4KM{oQDofH~tE1?hjW@DJvVH6d{k6OP#o$HMsuRMwK 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b/src/Mod/Drawing/Gui/Resources/translations/Drawing_no.ts index 0541a6478..4e87fa2fa 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_no.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_no.ts @@ -1,798 +1,798 @@ - - + + CmdDrawingAnnotation - - Drawing - Tegning + + Drawing + Tegning - - &Annotation - &Annotation + + &Annotation + &Annotation - - - Inserts an Annotation view in the active drawing - Inserts an Annotation view in the active drawing + + + Inserts an Annotation view in the active drawing + Inserts an Annotation view in the active drawing - - + + CmdDrawingClip - - Drawing - Tegning + + Drawing + Tegning - - &Clip - &Clip + + &Clip + &Clip - - - Inserts a clip group in the active drawing - Inserts a clip group in the active drawing + + + Inserts a clip group in the active drawing + Inserts a clip group in the active drawing - - + + CmdDrawingExportPage - - File - Fil + + File + Fil - - &Export page... - &Eksporter side... + + &Export page... + &Eksporter side... - - - Export a page to an SVG file - Eksportere en side til en SVG-fil + + + Export a page to an SVG file + Eksportere en side til en SVG-fil - - + + CmdDrawingNewA3Landscape - - Drawing - Tegning + + Drawing + Tegning - - - Insert new A3 landscape drawing - Sett inn ny A3 landskapstegning + + + Insert new A3 landscape drawing + Sett inn ny A3 landskapstegning - - + + CmdDrawingNewPage - - Drawing - Tegning + + Drawing + Tegning - - - Insert new drawing - Insert new drawing + + + Insert new drawing + Insert new drawing - - + + CmdDrawingNewView - - Drawing - Tegning + + Drawing + Tegning - - Insert view in drawing - Sett inn visning i tegning + + Insert view in drawing + Sett inn visning i tegning - - Insert a new View of a Part in the active drawing - Sett inn en ny visning av et komponent i den aktive tegningen + + Insert a new View of a Part in the active drawing + Sett inn en ny visning av et komponent i den aktive tegningen - - + + CmdDrawingOpen - - Drawing - Tegning + + Drawing + Tegning - - Open SVG... - Åpne SVG... + + Open SVG... + Åpne SVG... - - Open a scalable vector graphic - Åpne skalerbar vektorgrafikk + + Open a scalable vector graphic + Åpne skalerbar vektorgrafikk - - + + CmdDrawingOpenBrowserView - - Drawing - Tegning + + Drawing + Tegning - - Open &browser view - Open &browser view + + Open &browser view + Open &browser view - - - Opens the selected page in a browser view - Opens the selected page in a browser view + + + Opens the selected page in a browser view + Opens the selected page in a browser view - - + + CmdDrawingOrthoViews - - Drawing - Tegning + + Drawing + Tegning - - Insert orthographic views - Insert orthographic views + + Insert orthographic views + Insert orthographic views - - Insert an orthographic projection of a part in the active drawing - Insert an orthographic projection of a part in the active drawing + + Insert an orthographic projection of a part in the active drawing + Insert an orthographic projection of a part in the active drawing - - + + CmdDrawingProjectShape - - Drawing - Tegning + + Drawing + Tegning - - Project shape... - Project shape... + + Project shape... + Project shape... - - - Project shape onto a user-defined plane - Project shape onto a user-defined plane + + + Project shape onto a user-defined plane + Project shape onto a user-defined plane - - + + CmdDrawingSymbol - - Drawing - Tegning + + Drawing + Tegning - - &Symbol - + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing - - + + DrawingGui::DrawingView - - &Background - &Bakgrunn + + &Background + &Bakgrunn - - &Outline - &Disposisjon + + &Outline + &Disposisjon - - &Native - &Opprinnelig + + &Native + &Opprinnelig - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Bilde + + &Image + &Bilde - - &High Quality Antialiasing - &Høykvalitets kantutjevning + + &High Quality Antialiasing + &Høykvalitets kantutjevning - - Open SVG File - Åpne SVG-fil + + Open SVG File + Åpne SVG-fil - - Could not open file '%1'. - Kunne ikke åpne filen '%1'. + + Could not open file '%1'. + Kunne ikke åpne filen '%1'. - - &Renderer - &Bildegenerering + + &Renderer + &Bildegenerering - - Export PDF - Eksporter PDF + + Export PDF + Eksporter PDF - - PDF file (*.pdf) - PDF-fil (*.pdf) + + PDF file (*.pdf) + PDF-fil (*.pdf) - - Page sizes - Page sizes + + Page sizes + Page sizes - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Orthographic Projection + + Orthographic Projection + Orthographic Projection - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - + + Top left x / y + Top left x / y - - Spacing dx / dy - + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - + + Axis out and right + Axis out and right - - Vertical tilt - + + Vertical tilt + Vertical tilt - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + Isometric - - Dimetric - + + Dimetric + Dimetric - - Trimetric - + + Trimetric + Trimetric - - Scale - + + Scale + Scale - - View projection - + + View projection + View projection - - Axis aligned up - + + Axis aligned up + Axis aligned up - - - Flip - + + + Flip + Flip - - Trimetric - + + Trimetric + Trimetric - - Projection - Projection + + Projection + Projection - - Third Angle - Third Angle + + Third Angle + Third Angle - - First Angle - First Angle + + First Angle + First Angle - - View from: - + + View from: + View from: - - Axis aligned right: - + + Axis aligned right: + Axis aligned right: - Primary View - Primary View + Primary View + Primary View - Front - Front + Front + Front - Right - Høyre + Right + Høyre - Back - Back + Back + Back - Left - Venstre + Left + Venstre - Top - Topp + Top + Topp - Bottom - Bunn + Bottom + Bunn - - Rotate - - Rotate + - Rotate + - Rotate - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Primary view + + Primary view + Primary view - - Secondary Views - Secondary Views + + Secondary Views + Secondary Views - - General - Generelle + + General + Generelle - - Auto scale / position - Auto scale / position + + Auto scale / position + Auto scale / position - - Scale - Skaler + + Scale + Skaler - Primary x / y - Primary x / y + Primary x / y + Primary x / y - Secondary dx / dy - Secondary dx / dy + Secondary dx / dy + Secondary dx / dy - - Show hidden - Show hidden + + Show hidden + Show hidden - - Show smooth - Show smooth + + Show smooth + Show smooth - - Axonometric - Axonometric + + Axonometric + Axonometric - - + + DrawingGui::TaskProjection - - Visible sharp edges - Visible sharp edges + + Visible sharp edges + Visible sharp edges - - Visible smooth edges - Visible smooth edges + + Visible smooth edges + Visible smooth edges - - Visible sewn edges - Visible sewn edges + + Visible sewn edges + Visible sewn edges - - Visible outline edges - Visible outline edges + + Visible outline edges + Visible outline edges - - Visible isoparameters - Visible isoparameters + + Visible isoparameters + Visible isoparameters - - Hidden sharp edges - Hidden sharp edges + + Hidden sharp edges + Hidden sharp edges - - Hidden smooth edges - Hidden smooth edges + + Hidden smooth edges + Hidden smooth edges - - Hidden sewn edges - Hidden sewn edges + + Hidden sewn edges + Hidden sewn edges - - Hidden outline edges - Hidden outline edges + + Hidden outline edges + Hidden outline edges - - Hidden isoparameters - Hidden isoparameters + + Hidden isoparameters + Hidden isoparameters - - Project shapes - Project shapes + + Project shapes + Project shapes - - + + Drawing_NewPage - A0 landscape - A0 landscape + A0 landscape + A0 landscape - Insert new A0 landscape drawing - Insert new A0 landscape drawing + Insert new A0 landscape drawing + Insert new A0 landscape drawing - A1 landscape - A1 landscape + A1 landscape + A1 landscape - Insert new A1 landscape drawing - Insert new A1 landscape drawing + Insert new A1 landscape drawing + Insert new A1 landscape drawing - A2 landscape - A2 landscape + A2 landscape + A2 landscape - Insert new A2 landscape drawing - Insert new A2 landscape drawing + Insert new A2 landscape drawing + Insert new A2 landscape drawing - A3 landscape - A3 landscape + A3 landscape + A3 landscape - Insert new A3 landscape drawing - Sett inn ny A3 landskapstegning + Insert new A3 landscape drawing + Sett inn ny A3 landskapstegning - A4 landscape - A4 landscape + A4 landscape + A4 landscape - Insert new A4 landscape drawing - Insert new A4 landscape drawing + Insert new A4 landscape drawing + Insert new A4 landscape drawing - Insert new A%1 landscape drawing - Insert new A%1 landscape drawing + Insert new A%1 landscape drawing + Insert new A%1 landscape drawing - A%1 landscape - A%1 landscape + A%1 landscape + A%1 landscape - - Landscape - + + Landscape + Landscape - - Portrait - + + Portrait + Portrait - - %1%2 %3 - + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - + + QObject - - - Choose an SVG file to open - Velg en SVG-fil å åpne + + + Choose an SVG file to open + Velg en SVG-fil å åpne - - - - Drawing viewer - Tegningsviser + + + + Drawing viewer + Tegningsviser - - - Scalable Vector Graphics (*.svg *.svgz) - Skalerbar Vektor Grafikk (SVG *. *. svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Skalerbar Vektor Grafikk (SVG *. *. svgz) - - - - - Wrong selection - Feil valg + + + + + Wrong selection + Feil valg - - - Select a Part object. - Velg et komponentobjekt. + + + Select a Part object. + Velg et komponentobjekt. - - - - - - No page to insert - Ingen side å sette inn + + + + + + No page to insert + Ingen side å sette inn - - - - - Create a page to insert. - Lag en side å sette inn. + + + + + Create a page to insert. + Lag en side å sette inn. - - Create a page to insert views into. - Create a page to insert views into. + + Create a page to insert views into. + Create a page to insert views into. - - - Select one Page object. - Velg ett objekt på siden. + + + Select one Page object. + Velg ett objekt på siden. - - SVG(*.svg) - SVG (*.svg) + + SVG(*.svg) + SVG (*.svg) - - All Files (*.*) - Alle filer (*.*) + + All Files (*.*) + Alle filer (*.*) - - Export page - Eksporter side + + Export page + Eksporter side - - Show drawing - Show drawing + + Show drawing + Show drawing - Front - Front + Front + Front - Back - Back + Back + Back - Right - Høyre + Right + Høyre - Left - Venstre + Left + Venstre - Top - Topp + Top + Topp - Bottom - Bunn + Bottom + Bunn - - - Make axonometric... - + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - + + + Edit axonometric settings... + Edit axonometric settings... - - - Make orthographic - + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - Tegning + + Drawing + Tegning - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.qm index bb1fb590e486695f310538c6e40372f1fa4ff377..47368f1c234d7e792fc287dc4cdfa6fe1822aa39 100644 GIT binary patch delta 2999 zcma)83v3kU5uQEY`(@)Zew>Z{`*CNv)J}Og*r`h~Hek1efbD`YB++s&FFxO1_7=bD z>RO;}P}7QJm4_Mvl~C2DQIHe2p{)?1HccX&5Yh+*DGG`5qLtc0N=TZvA^rYc`_2X` zRn~d@&p-3c%r`Ut`N5uJ+YT0`&1;Cf2_kbV_A3$kuFm%j1Pzt<|;e`(Wl%Yx&8a zqmWJ3mOpoc!SoAOb<C?_FGbo@i&v|?X%mptv&jlU0f7VrzzZiIj zTn#xNV-}`e9TQ;8Bf6sgI!aUJbysxi5EQ?3-T#gaz#WDZVusAwXh^erRvtB^<+35I 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a page to an SVG file - Eksport strony do pliku SVG + + + Export a page to an SVG file + Eksport strony do pliku SVG - - + + CmdDrawingNewA3Landscape - - Drawing - Rysunek + + Drawing + Rysunek - - - Insert new A3 landscape drawing - Wstaw formatkę A3 poziomo + + + Insert new A3 landscape drawing + Wstaw formatkę A3 poziomo - - + + CmdDrawingNewPage - - Drawing - Rysunek + + Drawing + Rysunek - - - Insert new drawing - Wstaw nowy rysunek + + + Insert new drawing + Wstaw nowy rysunek - - + + CmdDrawingNewView - - Drawing - Rysunek + + Drawing + Rysunek - - Insert view in drawing - Wstaw widok w rysunku + + Insert view in drawing + Wstaw widok w rysunku - - Insert a new View of a Part in the active drawing - Wstaw nowy widok części w aktywnym rysunku + + Insert a new View of a Part in the active drawing + Wstaw nowy widok części w aktywnym rysunku - - + + CmdDrawingOpen - - Drawing - Rysunek + + Drawing + Rysunek - - Open SVG... - Otwórz SVG... + + Open SVG... + Otwórz SVG... - - Open a scalable vector graphic - Otwórz skalowalną grafikę wektorową + + Open a scalable vector graphic + Otwórz skalowalną grafikę wektorową - - + + CmdDrawingOpenBrowserView - - Drawing - Rysunek + + Drawing + Rysunek - - Open &browser view - Open &browser view + + Open &browser view + Otwórz &widok przeglądania - - - Opens the selected page in a browser view - Otwiera wybraną stronę w przeglądarce + + + Opens the selected page in a browser view + Otwiera wybraną stronę w przeglądarce - - + + CmdDrawingOrthoViews - - Drawing - Rysunek + + Drawing + Rysunek - - Insert orthographic views - Wstaw widoki ortogonalne + + Insert orthographic views + Wstaw widoki ortogonalne - - Insert an orthographic projection of a part in the active drawing - Wstaw rzut ortogonalny części aktywnego rysunku + + Insert an orthographic projection of a part in the active drawing + Wstaw rzut ortogonalny części aktywnego rysunku - - + + CmdDrawingProjectShape - - Drawing - Rysunek + + Drawing + Rysunek - - Project shape... - Rzut obwiedni... + + Project shape... + Rzut obwiedni... - - - Project shape onto a user-defined plane - Rzut obwiedni na płaszczyznę użytkownika + + + Project shape onto a user-defined plane + Rzut obwiedni na płaszczyznę zdefiniowaną przez użytkownika - - + + CmdDrawingSymbol - - Drawing - Rysunek + + Drawing + Rysunek - - &Symbol - + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing - - + + DrawingGui::DrawingView - - &Background - &Tło + + &Background + &Tło - - &Outline - &Zarys + + &Outline + &Zarys - - &Native - &Wbudowany + + &Native + &Wbudowany - - &OpenGL - OpenGL + + &OpenGL + OpenGL - - &Image - &Obraz + + &Image + &Obraz - - &High Quality Antialiasing - &Wygładzanie wysokiej jakości + + &High Quality Antialiasing + &Wygładzanie wysokiej jakości - - Open SVG File - Otwórz plik SVG + + Open SVG File + Otwórz plik SVG - - Could not open file '%1'. - Nie można otworzyć pliku '%1'. + + Could not open file '%1'. + Nie można otworzyć pliku '%1'. - - &Renderer - &Renderer + + &Renderer + &Renderer - - Export PDF - Eksport PDF + + Export PDF + Eksport PDF - - PDF file (*.pdf) - Plik PDF (*. pdf) + + PDF file (*.pdf) + Plik PDF (*. pdf) - - Page sizes - Rozmiary stron + + Page sizes + Rozmiary stron - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Rzutowanie ortogonalne + + Orthographic Projection + Rzutowanie ortogonalne - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - + + Top left x / y + Top left x / y - - Spacing dx / dy - + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - + + Axis out and right + Axis out and right - - Vertical tilt - + + Vertical tilt + Vertical tilt - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + Isometric - - Dimetric - + + Dimetric + Dimetric - - Trimetric - + + Trimetric + Trimetric - - Scale - + + Scale + Scale - - View projection - + + View projection + View projection - - Axis aligned up - + + Axis aligned up + Axis aligned up - - - Flip - + + + Flip + Flip - - Trimetric - + + Trimetric + Trimetric - - Projection - Rzut + + Projection + Rzut - - Third Angle - Kąt trzeci + + Third Angle + Kąt trzeci - - First Angle - Kąt pierwszy + + First Angle + Kąt pierwszy - - View from: - + + View from: + View from: - - Axis aligned right: - + + Axis aligned right: + Axis aligned right: - Primary View - Widok podstawowy + Primary View + Widok podstawowy - Front - Przód + Front + Przód - Right - Prawo + Right + Prawo - Back - Wstecz + Back + Wstecz - Left - Lewa + Left + Lewa - Top - Góra + Top + Góra - Bottom - U dołu + Bottom + U dołu - - Rotate - -Obrót + - Rotate + -Obrót - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Widok główny + + Primary view + Widok główny - - Secondary Views - Secondary Views + + Secondary Views + Inne Widoki - - General - Ogólne + + General + Ogólne - - Auto scale / position - Auto skala / pozycja + + Auto scale / position + Auto skala / pozycja - - Scale - Skala + + Scale + Skala - Primary x / y - Primary x / y + Primary x / y + Podstawowe x / y - Secondary dx / dy - Secondary dx / dy + Secondary dx / dy + Wtórne dx / dy - - Show hidden - Pokaż ukryte + + Show hidden + Pokaż ukryte - - Show smooth - Show smooth + + Show smooth + Pokaż gładkie - - Axonometric - Axonometric + + Axonometric + Aksonometryczny - - + + DrawingGui::TaskProjection - - Visible sharp edges - Widoczne ostre krawędzie + + Visible sharp edges + Widoczne ostre krawędzie - - Visible smooth edges - Widoczne gładkie krawędzie + + Visible smooth edges + Widoczne gładkie krawędzie - - Visible sewn edges - Widoczne wszyte krawędzie + + Visible sewn edges + Widoczne wszyte krawędzie - - Visible outline edges - Widoczny obrys krawędzi + + Visible outline edges + Widoczny obrys krawędzi - - Visible isoparameters - Widoczne izoparametry + + Visible isoparameters + Widoczne izoparametry - - Hidden sharp edges - Ukryte ostre krawędzie + + Hidden sharp edges + Ukryte ostre krawędzie - - Hidden smooth edges - Ukryte gładkie krawędzie + + Hidden smooth edges + Ukryte gładkie krawędzie - - Hidden sewn edges - Ukryte wszyte krawędzie + + Hidden sewn edges + Ukryte wszyte krawędzie - - Hidden outline edges - Ukryty obrys krawędzi + + Hidden outline edges + Ukryty obrys krawędzi - - Hidden isoparameters - Ukryte krzywe isoparametryczne + + Hidden isoparameters + Ukryte krzywe isoparametryczne - - Project shapes - Rzutowanie obwiedni + + Project shapes + Rzutowanie obwiedni - - + + Drawing_NewPage - A0 landscape - A0 poziomo + A0 landscape + A0 poziomo - Insert new A0 landscape drawing - Wstaw formatkę A0 poziomo + Insert new A0 landscape drawing + Wstaw formatkę A0 poziomo - A1 landscape - A1 poziomo + A1 landscape + A1 poziomo - Insert new A1 landscape drawing - Wstaw formatkę A1 poziomo + Insert new A1 landscape drawing + Wstaw formatkę A1 poziomo - A2 landscape - A2 poziomo + A2 landscape + A2 poziomo - Insert new A2 landscape drawing - Wstaw formatkę A3 poziomo + Insert new A2 landscape drawing + Wstaw formatkę A3 poziomo - A3 landscape - A3 poziomo + A3 landscape + A3 poziomo - Insert new A3 landscape drawing - Wstaw formatkę A3 poziomo + Insert new A3 landscape drawing + Wstaw formatkę A3 poziomo - A4 landscape - A4 poziomo + A4 landscape + A4 poziomo - Insert new A4 landscape drawing - Wstaw formatkę A4 poziomo + Insert new A4 landscape drawing + Wstaw formatkę A4 poziomo - Insert new A%1 landscape drawing - Wstaw nowy rysunek A%1 Poziomy + Insert new A%1 landscape drawing + Wstaw nowy rysunek A%1 Poziomy - A%1 landscape - A%1 Poziomy + A%1 landscape + A%1 Poziomy - - Landscape - + + Landscape + Landscape - - Portrait - + + Portrait + Portrait - - %1%2 %3 - + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - + + QObject - - - Choose an SVG file to open - Wybierz plik SVG do otwarcia + + + Choose an SVG file to open + Wybierz plik SVG do otwarcia - - - - Drawing viewer - Podgląd rysunku + + + + Drawing viewer + Podgląd rysunku - - - Scalable Vector Graphics (*.svg *.svgz) - Skalowalna Grafika Wektorowa (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Skalowalna Grafika Wektorowa (*.svg *.svgz) - - - - - Wrong selection - Niewłaściwy wybór + + + + + Wrong selection + Niewłaściwy wybór - - - Select a Part object. - Wybierz stronę. + + + Select a Part object. + Wybierz stronę. - - - - - - No page to insert - Brak strony do wstawienia. + + + + + + No page to insert + Brak strony do wstawienia. - - - - - Create a page to insert. - Utwórz stronę do wstawienia. + + + + + Create a page to insert. + Utwórz stronę do wstawienia. - - Create a page to insert views into. - Create a page to insert views into. + + Create a page to insert views into. + Utwórz stronę do wstawienia widoków. - - - Select one Page object. - Wybierz jedną Stronę + + + Select one Page object. + Wybierz jedną Stronę - - SVG(*.svg) - SVG (*. svg) + + SVG(*.svg) + SVG (*. svg) - - All Files (*.*) - Wszystkie pliki (*.*) + + All Files (*.*) + Wszystkie pliki (*.*) - - Export page - Wyślij stronę + + Export page + Wyślij stronę - - Show drawing - Pokaż rysunek + + Show drawing + Pokaż rysunek - Front - Przód + Front + Przód - Back - Wstecz + Back + Wstecz - Right - Prawo + Right + Prawo - Left - Lewa + Left + Lewa - Top - Góra + Top + Góra - Bottom - U dołu + Bottom + U dołu - - - Make 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SVG + + + Export a page to an SVG file + Exportar página para formato SVG - - + + CmdDrawingNewA3Landscape - - Drawing - Desenho + + Drawing + Desenho - - - Insert new A3 landscape drawing - Inserir um novo desenho A3 paisagem + + + Insert new A3 landscape drawing + Inserir um novo desenho A3 paisagem - - + + CmdDrawingNewPage - - Drawing - Desenho + + Drawing + Desenho - - - Insert new drawing - Inserir novo desenho + + + Insert new drawing + Inserir novo desenho - - + + CmdDrawingNewView - - Drawing - Desenho + + Drawing + Desenho - - Insert view in drawing - Inserir uma vista no desenho + + Insert view in drawing + Inserir vista no desenho - - Insert a new View of a Part in the active drawing - Inserir uma nova Vista de uma peça no desenho ativo + + Insert a new View of a Part in the active drawing + Inserir uma nova Vista de uma peça no desenho ativo - - + + CmdDrawingOpen - - Drawing - Desenho + + Drawing + Desenho - - Open SVG... - Abrir SVG... + + Open SVG... + Abrir SVG... - - Open a scalable vector graphic - Abrir um gráfico vetorial escalável + + Open a scalable vector graphic + Abrir um gráfico vetorial escalável - - + + CmdDrawingOpenBrowserView - - Drawing - Desenho + + Drawing + Desenho - - Open &browser view - Abrir visualização no navegador + + Open &browser view + Abrir visualização no navegador - - - Opens the selected page in a browser view - Abrir a página selecionada no navegador + + + Opens the selected page in a browser view + Abrir a página selecionada no navegador - - + + CmdDrawingOrthoViews - - Drawing - Desenho + + Drawing + Desenho - - Insert orthographic views - Inserir visualizações ortográficas + + Insert orthographic views + Inserir visualizações ortográficas - - Insert an orthographic projection of a part in the active drawing - Inserir uma projeção ortográfica em uma parte do desenho ativo + + Insert an orthographic projection of a part in the active drawing + Inserir uma projeção ortogonal de uma peça no desenho ativo - - + + CmdDrawingProjectShape - - Drawing - Desenho + + Drawing + Desenho - - Project shape... - Projetar uma forma... + + Project shape... + Projetar forma... - - - Project shape onto a user-defined plane - Projeta uma forma sobre um plano definido pelo usuário + + + Project shape onto a user-defined plane + Projeta forma sobre um plano definido pelo usuário - - + + CmdDrawingSymbol - - Drawing - Desenho + + Drawing + Desenho - - &Symbol - + + &Symbol + &Símbolo - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + Insere um símbolo de um arquivo svg no desenho ativo - - + + DrawingGui::DrawingView - - &Background - Plano de &Fundo + + &Background + Plano de &Fundo - - &Outline - &Contorno + + &Outline + &Contorno - - &Native - &Nativo + + &Native + &Nativo - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Imagem + + &Image + &Imagem - - &High Quality Antialiasing - Antialiasing de alta qualidade + + &High Quality Antialiasing + Antialiasing de alta qualidade - - Open SVG File - Abrir arquivo SVG + + Open SVG File + Abrir arquivo SVG - - Could not open file '%1'. - Não foi possível abrir o arquivo "%1". + + Could not open file '%1'. + Não foi possível abrir o arquivo "%1". - - &Renderer - &Renderizador + + &Renderer + &Renderizador - - Export PDF - Exportar PDF + + Export PDF + Exportar PDF - - PDF file (*.pdf) - Arquivo PDF (*.pdf) + + PDF file (*.pdf) + Arquivo PDF (*.pdf) - - Page sizes - Tamanhos de página + + Page sizes + Tamanhos de página - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Projeção ortográfica + + Orthographic Projection + Projeção ortográfica - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + Clique com o botão direito para configurações axonométricas - - Top left x / y - + + Top left x / y + Superior à esquerda x / y - - Spacing dx / dy - + + Spacing dx / dy + Espaçamento dx / dy - - Axis out and right - + + Axis out and right + Fora do eixo à direita - - Vertical tilt - + + Vertical tilt + Inclinação vertical - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + Isométrico - - Dimetric - + + Dimetric + Diamétrico - - Trimetric - + + Trimetric + Trimétrico - - Scale - + + Scale + Escala - - View projection - + + View projection + Visualizar projeção - - Axis aligned up - + + Axis aligned up + Eixo alinhado acima - - - Flip - + + + Flip + Girar - - Trimetric - + + Trimetric + Trimétrico - - Projection - Projeção + + Projection + Projeção - - Third Angle - Terceiro ângulo + + Third Angle + Terceiro ângulo - - First Angle - Primeiro ângulo + + First Angle + Primeiro ângulo - - View from: - + + View from: + Visualização de: - - Axis aligned right: - + + Axis aligned right: + Eixo alinhado à direita: - Primary View - Visão primária + Primary View + Visão primária - Front - Frente + Front + Frente - Right - Direito + Right + Direito - Back - Voltar + Back + Voltar - Left - Esquerda + Left + Esquerda - Top - Topo + Top + Topo - Bottom - De baixo + Bottom + De baixo - - Rotate - - Rotacionar + - Rotate + - Rotacionar - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Vista principal + + Primary view + Vista principal - - Secondary Views - Vista secundária + + Secondary Views + Vista secundária - - General - Geral + + General + Geral - - Auto scale / position - Auto escala / posição + + Auto scale / position + Auto escala / posição - - Scale - Escalar + + Scale + Escalar - Primary x / y - Primária x / y + Primary x / y + x / y primário - Secondary dx / dy - Secundária dx / dy + Secondary dx / dy + dx / dy secundário - - Show hidden - Exibir ocultos + + Show hidden + Exibir ocultos - - Show smooth - Exibir suavização + + Show smooth + Exibir suavização - - Axonometric - Axonométrica + + Axonometric + Axonométrica - - + + DrawingGui::TaskProjection - - Visible sharp edges - Bordas afiadas visíveis + + Visible sharp edges + Bordas vivas visíveis - - Visible smooth edges - Bordas alisadas visíveis + + Visible smooth edges + Bordas suaves visíveis - - Visible sewn edges - Bordas costuradas visíveis + + Visible sewn edges + Bordas emendadas visíveis - - Visible outline edges - Bordas de contorno visíveis + + Visible outline edges + Bordas de contorno visíveis - - Visible isoparameters - Isoparâmetros visíveis + + Visible isoparameters + Isoparâmetros visíveis - - Hidden sharp edges - Bordas afiadas escondidas + + Hidden sharp edges + Bordas vivas escondidas - - Hidden smooth edges - Bordas alisadas escondidas + + Hidden smooth edges + Bordas suaves escondidas - - Hidden sewn edges - Bordas costuradas escondidas + + Hidden sewn edges + Bordas emendadas escondidas - - Hidden outline edges - Bordas de contorno escondidas + + Hidden outline edges + Bordas de contorno escondidas - - Hidden isoparameters - Isoparâmetros escondidos + + Hidden isoparameters + Isoparâmetros escondidos - - Project shapes - Projetar formas + + Project shapes + Projetar formas - - + + Drawing_NewPage - A0 landscape - A0 paisagem + A0 landscape + A0 paisagem - Insert new A0 landscape drawing - Inserir uma nova página A0 paisagem + Insert new A0 landscape drawing + Inserir uma nova página A0 paisagem - A1 landscape - A1 paisagem + A1 landscape + A1 paisagem - Insert new A1 landscape drawing - Inserir uma nova página A1 paisagem + Insert new A1 landscape drawing + Inserir uma nova página A1 paisagem - A2 landscape - A2 paisagem + A2 landscape + A2 paisagem - Insert new A2 landscape drawing - Inserir uma nova página A2 paisagem + Insert new A2 landscape drawing + Inserir uma nova página A2 paisagem - A3 landscape - A3 paisagem + A3 landscape + A3 paisagem - Insert new A3 landscape drawing - Inserir um novo desenho A3 paisagem + Insert new A3 landscape drawing + Inserir um novo desenho A3 paisagem - A4 landscape - A4 paisagem + A4 landscape + A4 paisagem - Insert new A4 landscape drawing - Inserir uma nova página A4 paisagem + Insert new A4 landscape drawing + Inserir uma nova página A4 paisagem - Insert new A%1 landscape drawing - Inserir uma nova página A%1 paisagem + Insert new A%1 landscape drawing + Inserir uma nova página A%1 paisagem - A%1 landscape - A%1 paisagem + A%1 landscape + A%1 paisagem - - Landscape - + + Landscape + Paisagem - - Portrait - + + Portrait + Retrato - - %1%2 %3 - + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Inserir novo %1%2 %3 desenho - - + + QObject - - - Choose an SVG file to open - Escolha um arquivo SVG para abrir + + + Choose an SVG file to open + Escolha um arquivo SVG para abrir - - - - Drawing viewer - Visualizador de desenho + + + + Drawing viewer + Visualizador de desenho - - - Scalable Vector Graphics (*.svg *.svgz) - Scalable Vector Graphics (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Scalable Vector Graphics (*.svg *.svgz) - - - - - Wrong selection - Seleção errada + + + + + Wrong selection + Seleção errada - - - Select a Part object. - Selecione um objeto Part. + + + Select a Part object. + Selecione um objeto Peça - - - - - - No page to insert - Nenhuma página para inserir + + + + + + No page to insert + Nenhuma página para inserir - - - - - Create a page to insert. - Criar uma página para inserir. + + + + + Create a page to insert. + Crie uma página para inserir. - - Create a page to insert views into. - Crie uma página para inserir as vistas. + + Create a page to insert views into. + Crie uma página para inserir as vistas. - - - Select one Page object. - Selecione um objeto de tipo Página. + + + Select one Page object. + Selecione um objeto de tipo Página. - - SVG(*.svg) - SVG (*.svg) + + SVG(*.svg) + SVG (*.svg) - - All Files (*.*) - Todos os arquivos (*.*) + + All Files (*.*) + Todos os arquivos (*.*) - - Export page - Exportar uma página + + Export page + Exportar uma página - - Show drawing - Mostrar o desenho + + Show drawing + Mostrar o desenho - Front - Frente + Front + Frente - Back - Voltar + Back + Voltar - Right - Direito + Right + Direito - Left - Esquerda + Left + Esquerda - Top - Topo + Top + Topo - Bottom - De baixo + Bottom + De baixo - - - Make axonometric... - + + + Make axonometric... + Fazer axonométrico... - - - Edit axonometric settings... - + + + Edit axonometric settings... + Editar configurações axonométricas... - - - Make orthographic - + + + Make orthographic + Fazer ortográfico - - + + Workbench - - Drawing - Desenho + + Drawing + Desenho - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pt-PT.qm 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a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pt-PT.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pt-PT.ts index f05f8aa96..667c94e03 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pt-PT.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pt-PT.ts @@ -1,798 +1,798 @@ - - + + CmdDrawingAnnotation - - Drawing - Desenho + + Drawing + Desenho - - &Annotation - &Anotação + + &Annotation + &Anotação - - - Inserts an Annotation view in the active drawing - Insere uam vista de Anotação no desenho ativo + + + Inserts an Annotation view in the active drawing + Insere uma visualização da Anotação no desenho ativo - - + + CmdDrawingClip - - Drawing - Desenho + + Drawing + Desenho - - &Clip - &Cortar + + &Clip + &Cortar - - - Inserts a clip group in the active drawing - Insere um grupo de corte no desenho ativo + + + Inserts a clip group in the active drawing + Insere um grupo de corte no desenho ativo - - + + CmdDrawingExportPage - - File - Ficheiro + + File + Ficheiro - - &Export page... - Exportar página... + + &Export page... + Exportar página ... - - - Export a page to an SVG file - Exportar página para um ficheiro SVG + + + Export a page to an SVG file + Exportar página para um ficheiro SVG - - + + CmdDrawingNewA3Landscape - - Drawing - Desenho + + Drawing + Desenho - - - Insert new A3 landscape drawing - Inserir novo desenho A3 deitado + + + Insert new A3 landscape drawing + Inserir novo desenho A3 deitado - - + + CmdDrawingNewPage - - Drawing - Desenho + + Drawing + Desenho - - - Insert new drawing - Inserir novo desenho + + + Insert new drawing + Inserir novo desenho - - + + CmdDrawingNewView - - Drawing - Desenho + + Drawing + Desenho - - Insert view in drawing - Inserir uma vista no desenho + + Insert view in drawing + Inserir uma visualização no desenho - - Insert a new View of a Part in the active drawing - Inserir uma nova Vista de uma peça no desenho ativo + + Insert a new View of a Part in the active drawing + Inserir uma nova Vista de uma peça no desenho ativo - - + + CmdDrawingOpen - - Drawing - Desenho + + Drawing + Desenho - - Open SVG... - Abrir SVG... + + Open SVG... + Abrir SVG... - - Open a scalable vector graphic - Abrir um gráfico vetorial escalável + + Open a scalable vector graphic + Abrir um gráfico vetorial escalável - - + + CmdDrawingOpenBrowserView - - Drawing - Desenho + + Drawing + Desenho - - Open &browser view - Abrir uma vista &browser + + Open &browser view + Abrir &Navegador de Visualização - - - Opens the selected page in a browser view - Abre a página selecionada numa vista do navegador + + + Opens the selected page in a browser view + Abre a página selecionada num navegador de visualização - - + + CmdDrawingOrthoViews - - Drawing - Desenho + + Drawing + Desenho - - Insert orthographic views - Inserir vistas ortográficas + + Insert orthographic views + Inserir vistas ortográficas - - Insert an orthographic projection of a part in the active drawing - Inserir uma projeção ortográfica de uma parte no desenho ativo + + Insert an orthographic projection of a part in the active drawing + Inserir uma projeção ortográfica de uma parte no desenho ativo - - + + CmdDrawingProjectShape - - Drawing - Desenho + + Drawing + Desenho - - Project shape... - Forma de projeto... + + Project shape... + Forma de projeto... - - - Project shape onto a user-defined plane - Forma de projeto num plano definido pelo utilizador + + + Project shape onto a user-defined plane + Forma de projeto num plano definido pelo utilizador - - + + CmdDrawingSymbol - - Drawing - Desenho + + Drawing + Desenho - - &Symbol - + + &Symbol + &Símbolo - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + Insere um símbolo de um arquivo svg no desenho ativo - - + + DrawingGui::DrawingView - - &Background - &Fundo + + &Background + &Fundo - - &Outline - &Contorno + + &Outline + &Contorno - - &Native - Nativo + + &Native + Nativo - - &OpenGL - OPenGl + + &OpenGL + &OPenGl - - &Image - imagem + + &Image + &Imagem - - &High Quality Antialiasing - Antialiasing de alta qualidade + + &High Quality Antialiasing + Suavização de &Alta Qualidade - - Open SVG File - Abrir ficheiro SVG + + Open SVG File + Abrir Ficheiro SVG - - Could not open file '%1'. - Não foi possível abrir o arquivo "%1". + + Could not open file '%1'. + Não foi possível abrir o ficheiro "%1". - - &Renderer - &Processador + + &Renderer + &Renderização - - Export PDF - Exportar PDF + + Export PDF + Exportar PDF - - PDF file (*.pdf) - Ficheiro PDF (*pdf) + + PDF file (*.pdf) + Ficheiro PDF (*pdf) - - Page sizes - Tamanhos de página + + Page sizes + Tamanhos de página - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Projeção ortográfica + + Orthographic Projection + Projeção Ortográfica - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + Clique com o botão direito para configurações axonométricas - - Top left x / y - + + Top left x / y + Superior esquerda x / y - - Spacing dx / dy - + + Spacing dx / dy + Espaçamento dx / dy - - Axis out and right - + + Axis out and right + Eixo para fora e à direita - - Vertical tilt - + + Vertical tilt + Inclinação vertical - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + Isométrica - - Dimetric - + + Dimetric + Dimetrica - - Trimetric - + + Trimetric + Trimétrica - - Scale - + + Scale + Escala - - View projection - + + View projection + Vista de projeção - - Axis aligned up - + + Axis aligned up + Eixo alinhado cima - - - Flip - + + + Flip + Virar - - Trimetric - + + Trimetric + Trimétrica - - Projection - Projeção + + Projection + Projeção - - Third Angle - Terceiro ângulo + + Third Angle + Terceiro Ângulo - - First Angle - Primeiro ângulo + + First Angle + Primeiro Ângulo - - View from: - + + View from: + Vista de: - - Axis aligned right: - + + Axis aligned right: + Eixo alinhado à direita: - Primary View - Vista principal + Primary View + Visualização Principal - Front - Front + Front + Front - Right - Direita + Right + Direita - Back - Voltar + Back + Voltar - Left - Left + Left + Left - Top - Topo + Top + Topo - Bottom - Bottom + Bottom + Bottom - - Rotate - - Rodar + - Rotate + - Rodar - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Vista principal + + Primary view + Visualização principal - - Secondary Views - Vistas secundárias + + Secondary Views + Visualização Secundária - - General - Geral + + General + Geral - - Auto scale / position - Auto escalar / posição + + Auto scale / position + Escala / Posição Automática - - Scale - Escala + + Scale + Escala - Primary x / y - x / y prymário + Primary x / y + x / y Primário - Secondary dx / dy - dx / dy secundário + Secondary dx / dy + dx / dy Secundário - - Show hidden - Mostrar oculto + + Show hidden + Mostrar ocultado - - Show smooth - Mostrar suave + + Show smooth + Mostrar suave - - Axonometric - Axonométrica + + Axonometric + Axanométrico - - + + DrawingGui::TaskProjection - - Visible sharp edges - Arestas agudas visíveis + + Visible sharp edges + Arestas cortantes visíveis - - Visible smooth edges - Arestas suaves visíveis + + Visible smooth edges + Arestas planas visíveis - - Visible sewn edges - Arestas costuradas visíveis + + Visible sewn edges + Arestas costuradas visíveis - - Visible outline edges - Arestas de contorno visiveis + + Visible outline edges + Arestas de contorno visiveis - - Visible isoparameters - Isoparâmetros visíveis + + Visible isoparameters + Isoparâmetros visíveis - - Hidden sharp edges - Arestas agudas ocultas + + Hidden sharp edges + Arestas cortantes ocultas - - Hidden smooth edges - Arestas suaves ocultas + + Hidden smooth edges + Arestas planas ocultas - - Hidden sewn edges - Arestas costuradas ocultas + + Hidden sewn edges + Arestas costuradas ocultas - - Hidden outline edges - Arestas de contorno ocultas + + Hidden outline edges + Arestas de contorno ocultas - - Hidden isoparameters - Isoparâmetros ocultos + + Hidden isoparameters + Isoparâmetros ocultos - - Project shapes - Formas de projeto + + Project shapes + Formas de projeto - - + + Drawing_NewPage - A0 landscape - A0 landscape + A0 landscape + A0 landscape - Insert new A0 landscape drawing - Insert new A0 landscape drawing + Insert new A0 landscape drawing + Insert new A0 landscape drawing - A1 landscape - A1 landscape + A1 landscape + A1 landscape - Insert new A1 landscape drawing - Insert new A1 landscape drawing + Insert new A1 landscape drawing + Insert new A1 landscape drawing - A2 landscape - A2 landscape + A2 landscape + A2 landscape - Insert new A2 landscape drawing - Insert new A2 landscape drawing + Insert new A2 landscape drawing + Insert new A2 landscape drawing - A3 landscape - A3 landscape + A3 landscape + A3 landscape - Insert new A3 landscape drawing - Inserir novo desenho A3 deitado + Insert new A3 landscape drawing + Inserir novo desenho A3 deitado - A4 landscape - A4 landscape + A4 landscape + A4 landscape - Insert new A4 landscape drawing - Insert new A4 landscape drawing + Insert new A4 landscape drawing + Insert new A4 landscape drawing - Insert new A%1 landscape drawing - Inserir novo desenho paisagem A%1 + Insert new A%1 landscape drawing + Inserir novo desenho paisagem A%1 - A%1 landscape - Paisagem A%1 + A%1 landscape + Paisagem A%1 - - Landscape - + + Landscape + Paisagem - - Portrait - + + Portrait + Retrato - - %1%2 %3 - + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Inserir novo desenho %1%2 %3 - - + + QObject - - - Choose an SVG file to open - Escolha um arquivo SVG para abrir + + + Choose an SVG file to open + Escolha um arquivo SVG para abrir - - - - Drawing viewer - Visualizador de desenho + + + + Drawing viewer + Visualizador de desenho - - - Scalable Vector Graphics (*.svg *.svgz) - Grafico Vetorial Escalável (SVG *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Grafico Vetorial Escalável (SVG *.svgz) - - - - - Wrong selection - Seleção errada + + + + + Wrong selection + Seleção errada - - - Select a Part object. - Selecione um objeto parte. + + + Select a Part object. + Selecione um objeto parte. - - - - - - No page to insert - Nenhuma página para inserir + + + + + + No page to insert + Nenhuma página para inserir - - - - - Create a page to insert. - Criar uma página para inserir. + + + + + Create a page to insert. + Criar uma página para inserir. - - Create a page to insert views into. - Criar uma página onde inserir vistas. + + Create a page to insert views into. + Cria uma página para inserir as visualizações. - - - Select one Page object. - Selecione um objeto Página. + + + Select one Page object. + Selecione um objeto Página. - - SVG(*.svg) - SVG (*. svg) + + SVG(*.svg) + SVG (*. svg) - - All Files (*.*) - All Files (*.*) + + All Files (*.*) + Todos os Ficheiros (*. *) - - Export page - Exportar página + + Export page + Exportar página - - Show drawing - Mostrar desenho + + Show drawing + Mostrar desenho - Front - Front + Front + Front - Back - Voltar + Back + Voltar - Right - Direita + Right + Direita - Left - Left + Left + Left - Top - Topo + Top + Topo - Bottom - Bottom + Bottom + Bottom - - - Make axonometric... - + + + Make axonometric... + Fazer axonométria... - - - Edit axonometric settings... - + + + Edit axonometric settings... + Editar configurações axonométricas... - - - Make orthographic - + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - Desenho + + Drawing + Desenho - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_ro.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_ro.qm index 52ff4f693309015aefad135892366f5ca4474db5..9ae8a3fa2e6ff010f0f84197579554527060aa11 100644 GIT binary patch delta 2612 zcma)7du&r>6hD2e?{;H_mG1eCwS~Db0)h-((6Nn&qQW+py$~;L*Inp(YkS#NMXL~_ z#+V>CQ6dVWQG*Xa7r+NEd5ADU3>yDXjKUDm_&@}F#Od$5W8GkCOw*qGecw61bI$Ml zzS}JgJDOIylKPv7(rrZg3fSqeGhm~zm9WplR>6J(TTPTi$}4QTM-~1qE)R?5*_F^3y2bHG1cCkjS!{c72ATU0XC|_Pt1O zT+^^_1JT$P&Asu@h)lm|9{#zP$oH;h@At5_Z?xW`AJ9mdRxQY>OKKN6k09W@cHM~( z(U_^)%~L-mvUh7wZT*tSvs#z&auHGfNnPHv+ps@gKXEO9GS}!I@H&YM2lQ_rI)%6m z`ty%Qh>ERgVn;p_y3*bfI*E)grX9CC;FmC1s~-Y02Mzf%vz8+3V0i>rMh2`=LzfV&0x%a$=aG- zOjauLSX=izgO19S9opNH*0a_}zA}Qzdh6q}W})DZtedATBeHI?Uib<5N0Ti-tr!j8 zZyVE7iF*2MH=l%N9Xo9MevcEGdu>NPM4YS6_G=G_8j)xB?!5$UzH0ASwiiS^W`A%` z6Eu6szVCx_)LZY+KZ$c&fx}Yaq?;)3VTWtmSTu0ZQ80ctMqTchmh3|Ta~*xt&~QO* zdd1-rAjXznxzmsJ*7VQdV)#%_Gra2U$I0Y$2GAttj-}qn#tXgp+VV2ZhvK 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zKK8!(8}LZKthapi18s1dzH-n;0a)~nrPMf;anks94)nm$?i?gODaVSO^io&b%;DNv_5A}AUjXZk8 z-F3^n&Ni#Jo!`vQ<=dq~TgKyLq=Bd{*bt$kXmGY{2np3?_ATOJ4|lgq{e5K2h8M`a zeS${(3Wv?@vWqHqQN|w98O!`6sLozPb7-V3d%~9Fjc$){d!0`WYA z(SqjdTt0_a;9U+sKOuA8?zQ@zt`;Tzzw}k1``{9jZe4kV2Z6e}NX0KHN1YC>*hRO* zaT2#BJguBa<;cM;H04eq5_OypClWd7sYRmB|KUU;KMfKIu2F6XR+y5f*iqDv;Nip~ zzYkIDYtzb_NzW^BlFH>zuHWde35=W`raZd_Qu6OH!H$B;ipdYJ|8<<~5Mv4wgRL`d Vbe2wX{0tnQInG2sF+P~p`7f*R5_JFo diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_ro.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_ro.ts index 0c7e06f8d..471c2a981 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_ro.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_ro.ts @@ -1,798 +1,798 @@ - - + + CmdDrawingAnnotation - - Drawing - Desen + + Drawing + Desen - - &Annotation - &Adnotație + + &Annotation + &Adnotație - - - Inserts an Annotation view in the active drawing - Inserează o vizualizare de adnotație în desenul activ + + + Inserts an Annotation view in the active drawing + Inserează o vizualizare de adnotație în desenul activ - - + + CmdDrawingClip - - Drawing - Desen + + Drawing + Desen - - &Clip - &Clip + + &Clip + &Clip - - - Inserts a clip group in the active drawing - Inserează un grup de clipuri în desenul activ + + + Inserts a clip group in the active drawing + Inserează un grup de clipuri în desenul activ - - + + CmdDrawingExportPage - - File - Fişier + + File + Fişier - - &Export page... - &Exportă pagina... + + &Export page... + &Exportă pagina... - - - Export a page to an SVG file - Exportă pagina într-un fişier SVG + + + Export a page to an SVG file + Exportă pagina într-un fişier SVG - - + + CmdDrawingNewA3Landscape - - Drawing - Desen + + Drawing + Desen - - - Insert new A3 landscape drawing - Inserare A3 nou format peisaj + + + Insert new A3 landscape drawing + Inserare A3 nou format peisaj - - + + CmdDrawingNewPage - - Drawing - Desen + + Drawing + Desen - - - Insert new drawing - Inserează un desen nou + + + Insert new drawing + Inserează un desen nou - - + + CmdDrawingNewView - - Drawing - Desen + + Drawing + Desen - - Insert view in drawing - Inseraţi vizualizare în desen + + Insert view in drawing + Inseraţi vizualizare în desen - - Insert a new View of a Part in the active drawing - Insereaza o nouă vizualizare a unei piese în desenul activ + + Insert a new View of a Part in the active drawing + Insereaza o nouă vizualizare a unei piese în desenul activ - - + + CmdDrawingOpen - - Drawing - Desen + + Drawing + Desen - - Open SVG... - Deschide SVG ... + + Open SVG... + Deschide SVG ... - - Open a scalable vector graphic - Deschide o imagine grafică vectorială scalabilă + + Open a scalable vector graphic + Deschide o imagine grafică vectorială scalabilă - - + + CmdDrawingOpenBrowserView - - Drawing - Desen + + Drawing + Desen - - Open &browser view - Deschideți &browser-ul + + Open &browser view + Deschideți &browser-ul - - - Opens the selected page in a browser view - Deschide pagina selectată într-un browser + + + Opens the selected page in a browser view + Deschide pagina selectată într-un browser - - + + CmdDrawingOrthoViews - - Drawing - Desen + + Drawing + Desen - - Insert orthographic views - Inserați vederi ortografice + + Insert orthographic views + Inserați vederi ortografice - - Insert an orthographic projection of a part in the active drawing - Inseraţi o proiecţie ortografică a unei componente in desenul activ + + Insert an orthographic projection of a part in the active drawing + Inseraţi o proiecţie ortografică a unei componente in desenul activ - - + + CmdDrawingProjectShape - - Drawing - Desen + + Drawing + Desen - - Project shape... - Proiectează forma... + + Project shape... + Proiectează forma... - - - Project shape onto a user-defined plane - Proiectază forma pe un plan definit de utilizator + + + Project shape onto a user-defined plane + Proiectază forma pe un plan definit de utilizator - - + + CmdDrawingSymbol - - Drawing - Desen + + Drawing + Desen - - &Symbol - + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing - - + + DrawingGui::DrawingView - - &Background - &Fundal + + &Background + &Fundal - - &Outline - &Contur + + &Outline + &Contur - - &Native - &Nativ + + &Native + &Nativ - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Imagine + + &Image + &Imagine - - &High Quality Antialiasing - &Antialiasing de înaltă calitate + + &High Quality Antialiasing + &Antialiasing de înaltă calitate - - Open SVG File - Deschide fişier SVG + + Open SVG File + Deschide fişier SVG - - Could not open file '%1'. - Fişierul '%1' nu a putut fi deschis. + + Could not open file '%1'. + Fişierul '%1' nu a putut fi deschis. - - &Renderer - &Renderizator + + &Renderer + &Renderizator - - Export PDF - Export format PDF + + Export PDF + Export format PDF - - PDF file (*.pdf) - Fişier PDF (*.pdf) + + PDF file (*.pdf) + Fişier PDF (*.pdf) - - Page sizes - Dimensiuni de pagină + + Page sizes + Dimensiuni de pagină - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Proiecţie Ortografică + + Orthographic Projection + Proiecţie Ortografică - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - + + Top left x / y + Top left x / y - - Spacing dx / dy - + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - + + Axis out and right + Axis out and right - - Vertical tilt - + + Vertical tilt + Vertical tilt - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + Isometric - - Dimetric - + + Dimetric + Dimetric - - Trimetric - + + Trimetric + Trimetric - - Scale - + + Scale + Scale - - View projection - + + View projection + View projection - - Axis aligned up - + + Axis aligned up + Axis aligned up - - - Flip - + + + Flip + Flip - - Trimetric - + + Trimetric + Trimetric - - Projection - Proiecţie + + Projection + Proiecţie - - Third Angle - Al treilea unghi + + Third Angle + Al treilea unghi - - First Angle - Primul unghi + + First Angle + Primul unghi - - View from: - + + View from: + View from: - - Axis aligned right: - + + Axis aligned right: + Axis aligned right: - Primary View - Vizualizare primară + Primary View + Vizualizare primară - Front - Front + Front + Fata - Right - Right + Right + Dreapta - Back - Spate + Back + Spate - Left - Left + Left + Stanga - Top - Top + Top + Partea de sus - Bottom - Bottom + Bottom + Partea de jos - - Rotate - - Rotește + - Rotate + - Rotește - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Vizualizare primară + + Primary view + Vizualizare primară - - Secondary Views - Vizualizare secundară + + Secondary Views + Vizualizare secundară - - General - General + + General + General - - Auto scale / position - Auto scalare / poziţionare + + Auto scale / position + Auto scalare / poziţionare - - Scale - Scalare + + Scale + Scalare - Primary x / y - x / y primar + Primary x / y + x / y primar - Secondary dx / dy - dx / dy secundar + Secondary dx / dy + dx / dy secundar - - Show hidden - Arată ce este ascuns + + Show hidden + Arată ce este ascuns - - Show smooth - Arată neted + + Show smooth + Arată neted - - Axonometric - Axonometric + + Axonometric + Axonometric - - + + DrawingGui::TaskProjection - - Visible sharp edges - Muchiile ascuțite vizibile + + Visible sharp edges + Muchiile ascuțite vizibile - - Visible smooth edges - Muchiile netede vizibile + + Visible smooth edges + Muchiile netede vizibile - - Visible sewn edges - Muchiile îmbinate vizibile + + Visible sewn edges + Muchiile îmbinate vizibile - - Visible outline edges - Muchiile de contur vizibile + + Visible outline edges + Muchiile de contur vizibile - - Visible isoparameters - Isoparametrii vizibili + + Visible isoparameters + Isoparametrii vizibili - - Hidden sharp edges - Muchiile ascuțite ascunse + + Hidden sharp edges + Muchiile ascuțite ascunse - - Hidden smooth edges - Muchiile netede ascunse + + Hidden smooth edges + Muchiile netede ascunse - - Hidden sewn edges - Muchiile îmbinate ascunse + + Hidden sewn edges + Muchiile îmbinate ascunse - - Hidden outline edges - Muchiile de contur ascunse + + Hidden outline edges + Muchiile de contur ascunse - - Hidden isoparameters - Isoparametrii ascunși + + Hidden isoparameters + Isoparametrii ascunși - - Project shapes - Proiectează formele + + Project shapes + Proiectează formele - - + + Drawing_NewPage - A0 landscape - A0 landscape + A0 landscape + A0 landscape - Insert new A0 landscape drawing - Insert new A0 landscape drawing + Insert new A0 landscape drawing + Insert new A0 landscape drawing - A1 landscape - A1 landscape + A1 landscape + A1 landscape - Insert new A1 landscape drawing - Insert new A1 landscape drawing + Insert new A1 landscape drawing + Insert new A1 landscape drawing - A2 landscape - A2 landscape + A2 landscape + A2 landscape - Insert new A2 landscape drawing - Insert new A2 landscape drawing + Insert new A2 landscape drawing + Insert new A2 landscape drawing - A3 landscape - A3 landscape + A3 landscape + A3 landscape - Insert new A3 landscape drawing - Inserare A3 nou format peisaj + Insert new A3 landscape drawing + Inserare A3 nou format peisaj - A4 landscape - A4 landscape + A4 landscape + A4 landscape - Insert new A4 landscape drawing - Insert new A4 landscape drawing + Insert new A4 landscape drawing + Insert new A4 landscape drawing - Insert new A%1 landscape drawing - Inserați un nou A%1 desen tip peisaj + Insert new A%1 landscape drawing + Inserați un nou A%1 desen tip peisaj - A%1 landscape - A%1 peisaj + A%1 landscape + A%1 peisaj - - Landscape - + + Landscape + Landscape - - Portrait - + + Portrait + Portrait - - %1%2 %3 - + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - + + QObject - - - Choose an SVG file to open - Alegeţi un fişier SVG pentru deschidere + + + Choose an SVG file to open + Alegeţi un fişier SVG pentru deschidere - - - - Drawing viewer - Vizualizatorul de desen + + + + Drawing viewer + Vizualizatorul de desen - - - Scalable Vector Graphics (*.svg *.svgz) - Grafică vectorială scalabilă(*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Grafică vectorială scalabilă(*.svg *.svgz) - - - - - Wrong selection - Selecție greșită + + + + + Wrong selection + Selecție greșită - - - Select a Part object. - Selecteaza un obiect tip piesă + + + Select a Part object. + Selecteaza un obiect tip piesă - - - - - - No page to insert - Nicio pagină pentru inserare + + + + + + No page to insert + Nicio pagină pentru inserare - - - - - Create a page to insert. - Creează o pagină pentru inserare + + + + + Create a page to insert. + Creează o pagină pentru inserare - - Create a page to insert views into. - Creați o pagină pentru a insera vizualizările. + + Create a page to insert views into. + Creați o pagină pentru a insera vizualizările. - - - Select one Page object. - Selectează un obiect pagină + + + Select one Page object. + Selectează un obiect pagină - - SVG(*.svg) - SVG (*.SVG) + + SVG(*.svg) + SVG (*.SVG) - - All Files (*.*) - Toate fișierele (*.*) + + All Files (*.*) + Toate fișierele (*.*) - - Export page - Exportă pagina + + Export page + Exportă pagina - - Show drawing - Arată desenul + + Show drawing + Arată desenul - Front - Front + Front + Fata - Back - Spate + Back + Spate - Right - Right + Right + Dreapta - Left - Left + Left + Stanga - Top - Top + Top + 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Drawing + Чертеж - - &Clip - &Clip + + &Clip + &Клип - - - Inserts a clip group in the active drawing - Inserts a clip group in the active drawing + + + Inserts a clip group in the active drawing + Вставить группу клипов в активный чертёж - - + + CmdDrawingExportPage - - File - Файл + + File + Файл - - &Export page... - &Экспортировать страницу... + + &Export page... + &Экспортировать страницу... - - - Export a page to an SVG file - Экспорт страницу в файл SVG + + + Export a page to an SVG file + Экспорт страницу в файл SVG - - + + CmdDrawingNewA3Landscape - - Drawing - Чертеж + + Drawing + Чертеж - - - Insert new A3 landscape drawing - Вставить новый фоновый чертеж А3 + + + Insert new A3 landscape drawing + Вставить новый фоновый чертеж А3 - - + + CmdDrawingNewPage - - Drawing - Чертеж + + Drawing + Чертеж - - - Insert new drawing - Вставить новый чертеж + + + Insert new drawing + Вставить новый чертеж - - + + CmdDrawingNewView - - Drawing - Чертеж + + Drawing + Чертеж - - Insert view in drawing - Вставить вид в чертеж + + Insert view in drawing + Вставить вид в чертеж - - Insert a new View of a Part in the active drawing - Вставить новый вид детали в текущий чертеж + + Insert a new View of a Part in the active drawing + Вставить новый вид детали в текущий чертеж - - + + CmdDrawingOpen - - Drawing - Чертеж + + Drawing + Чертеж - - Open SVG... - Открыть SVG... + + Open SVG... + Открыть SVG... - - Open a scalable vector graphic - Открыть масштабируемую векторную графику + + Open a scalable vector graphic + Открыть масштабируемую векторную графику - - + + CmdDrawingOpenBrowserView - - Drawing - Чертеж + + Drawing + Чертеж - - Open &browser view - Open &browser view + + Open &browser view + Открыть в &браузере - - - Opens the selected page in a browser view - Открыть выбранную страницу для просмотра в браузере + + + Opens the selected page in a browser view + Открыть выбранную страницу для просмотра в браузере - - + + CmdDrawingOrthoViews - - Drawing - Чертеж + + Drawing + Чертеж - - Insert orthographic views - Вставить ортографические виды + + Insert orthographic views + Вставить ортографические виды - - Insert an orthographic projection of a part in the active drawing - Вставить ортографическую проекцию детали в активный рисунок + + Insert an orthographic projection of a part in the active drawing + Вставить ортографическую проекцию детали в активный рисунок - - + + CmdDrawingProjectShape - - Drawing - Чертеж + + Drawing + Чертеж - - Project shape... - Проекция фигуры... + + Project shape... + Проекция фигуры... - - - Project shape onto a user-defined plane - Проекция фигуры на выбранную плоскость + + + Project shape onto a user-defined plane + Проекция фигуры на выбранную плоскость - - + + CmdDrawingSymbol - - Drawing - Чертеж + + Drawing + Чертеж - - &Symbol - + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing - - + + DrawingGui::DrawingView - - &Background - &Фон + + &Background + &Фон - - &Outline - &Контур + + &Outline + &Контур - - &Native - &Собственный + + &Native + &Собственный - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Изображение + + &Image + &Изображение - - &High Quality Antialiasing - &Высокое качество сглаживания + + &High Quality Antialiasing + &Высокое качество сглаживания - - Open SVG File - Открыть файл SVG + + Open SVG File + Открыть файл SVG - - Could not open file '%1'. - Не удалось открыть файл '% 1'. + + Could not open file '%1'. + Не удалось открыть файл '% 1'. - - &Renderer - Рендерер + + &Renderer + Рендерер - - Export PDF - Экспорт в PDF + + Export PDF + Экспорт в PDF - - PDF file (*.pdf) - PDF-файл (*. PDF) + + PDF file (*.pdf) + PDF-файл (*. PDF) - - Page sizes - Размеры страницы + + Page sizes + Размеры страницы - - A0 - А0 + + A0 + А0 - - A1 - А1 + + A1 + А1 - - A2 - А2 + + A2 + А2 - - A3 - А3 + + A3 + А3 - - A4 - А4 + + A4 + А4 - - A5 - А5 + + A5 + А5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Ортографическая проекция + + Orthographic Projection + Ортографическая проекция - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - + + Top left x / y + Top left x / y - - Spacing dx / dy - + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - + + Axis out and right + Axis out and right - - Vertical tilt - + + Vertical tilt + Vertical tilt - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + Isometric - - Dimetric - + + Dimetric + Dimetric - - Trimetric - + + Trimetric + Trimetric - - Scale - + + Scale + Scale - - View projection - + + View projection + View projection - - Axis aligned up - + + Axis aligned up + Axis aligned up - - - Flip - + + + Flip + Flip - - Trimetric - + + Trimetric + Trimetric - - Projection - Проекция + + Projection + Проекция - - Third Angle - Третий угол + + Third Angle + Третий угол - - First Angle - Первый угол + + First Angle + Первый угол - - View from: - + + View from: + View from: - - Axis aligned right: - + + Axis aligned right: + Axis aligned right: - Primary View - Главный вид + Primary View + Главный вид - Front - Спереди + Front + Спереди - Right - Вправо + Right + Вправо - Back - Назад + Back + Назад - Left - Слева + Left + Слева - Top - Вверх + Top + Вверх - Bottom - Дно + Bottom + Дно - - Rotate - Вращение + - Rotate + Вращение - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Главный вид + + Primary view + Главный вид - - Secondary Views - Дополнительные виды + + Secondary Views + Дополнительные виды - - General - Основные + + General + Основные - - Auto scale / position - Auto scale / position + + Auto scale / position + Автоматический масштаб / положение - - Scale - Масштаб + + Scale + Масштаб - Primary x / y - Primary x / y + Primary x / y + Основные x / y - Secondary dx / dy - Secondary dx / dy + Secondary dx / dy + Вторичные dx / dy - - Show hidden - Показать скрытое + + Show hidden + Показать скрытое - - Show smooth - Show smooth + + Show smooth + Показать сглаживание - - Axonometric - Аксонометрия + + Axonometric + Аксонометрия - - + + DrawingGui::TaskProjection - - Visible sharp edges - Видимые резкие края + + Visible sharp edges + Видимые резкие края - - Visible smooth edges - Видимые плавные края + + Visible smooth edges + Видимые плавные края - - Visible sewn edges - Показать пришитые края + + Visible sewn edges + Показать пришитые края - - Visible outline edges - Видимые края контура + + Visible outline edges + Видимые края контура - - Visible isoparameters - Видимые изопараметры + + Visible isoparameters + Видимые изопараметры - - Hidden sharp edges - Скрытые резкие края + + Hidden sharp edges + Скрытые резкие края - - Hidden smooth edges - Скрытые плавные края + + Hidden smooth edges + Скрытые плавные края - - Hidden sewn edges - Скрыть пришитые края + + Hidden sewn edges + Скрыть пришитые края - - Hidden outline edges - Скрытые края контура + + Hidden outline edges + Скрытые края контура - - Hidden isoparameters - Скрытые изопараметры + + Hidden isoparameters + Скрытые изопараметры - - Project shapes - Проекция фигуры + + Project shapes + Проекция фигуры - - + + Drawing_NewPage - A0 landscape - А0 альбомный + A0 landscape + А0 альбомный - Insert new A0 landscape drawing - Вставить новый альбомный чертеж А0 + Insert new A0 landscape drawing + Вставить новый альбомный чертеж А0 - A1 landscape - А1 альбомный + A1 landscape + А1 альбомный - Insert new A1 landscape drawing - Вставить новый альбомный чертеж А1 + Insert new A1 landscape drawing + Вставить новый альбомный чертеж А1 - A2 landscape - А2 альбомный + A2 landscape + А2 альбомный - Insert new A2 landscape drawing - Вставить новый альбомный чертеж А2 + Insert new A2 landscape drawing + Вставить новый альбомный чертеж А2 - A3 landscape - А3 альбомный + A3 landscape + А3 альбомный - Insert new A3 landscape drawing - Вставить новый фоновый чертеж А3 + Insert new A3 landscape drawing + Вставить новый фоновый чертеж А3 - A4 landscape - А4 альбомный + A4 landscape + А4 альбомный - Insert new A4 landscape drawing - Вставить новый альбомный чертеж А4 + Insert new A4 landscape drawing + Вставить новый альбомный чертеж А4 - Insert new A%1 landscape drawing - Insert new A%1 landscape drawing + Insert new A%1 landscape drawing + Вставить новый чертёж A%1 (альбомный) - A%1 landscape - A%1 landscape + A%1 landscape + A%1 (альбомный) - - Landscape - + + Landscape + Landscape - - Portrait - + + Portrait + Portrait - - %1%2 %3 - + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - + + QObject - - - Choose an SVG file to open - Выберите SVG-файл для открытия + + + Choose an SVG file to open + Выберите SVG-файл для открытия - - - - Drawing viewer - Вид чертежа + + + + Drawing viewer + Вид чертежа - - - Scalable Vector Graphics (*.svg *.svgz) - Масштабируемая векторная графика (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Масштабируемая векторная графика (*.svg *.svgz) - - - - - Wrong selection - Неправильный выбор + + + + + Wrong selection + Неправильный выбор - - - Select a Part object. - Выберите часть объекта. + + + Select a Part object. + Выберите часть объекта. - - - - - - No page to insert - Нет страницы для вставки + + + + + + No page to insert + Нет страницы для вставки - - - - - Create a page to insert. - Создать страницу для вставки. + + + + + Create a page to insert. + Создать страницу для вставки. - - Create a page to insert views into. - Создайте страницу для вставки видов + + Create a page to insert views into. + Создайте страницу для вставки видов - - - Select one Page object. - Выберите одну страницу объекта. + + + Select one Page object. + Выберите одну страницу объекта. - - SVG(*.svg) - SVG(*.svg) + + SVG(*.svg) + SVG(*.svg) - - All Files (*.*) - Все файлы (*.*) + + All Files (*.*) + Все файлы (*.*) - - Export page - Экспортировать страницу + + Export page + Экспортировать страницу - - Show drawing - Показать чертеж + + Show drawing + Показать чертеж - Front - Спереди + Front + Спереди - Back - Назад + Back + Назад - Right - Вправо + Right + Вправо - Left - Слева + Left + Слева - Top - Вверх + Top + Вверх - Bottom - Дно + Bottom + Дно - - - Make axonometric... - + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - + + + Edit axonometric settings... + Edit axonometric settings... - - - Make orthographic - + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - Чертеж + + Drawing + Чертеж - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_sk.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_sk.qm index 60b2b57852670359d1a21683e3c23d171eb9dbcf..2212bac757cb1c43968edae04aad62c6e381e1a9 100644 GIT binary patch delta 2531 zcma)72}~4c6n?u5d(G~G;JPg5&#`z=G2Tas5dp8LMInfIWm%SGblKVLj)2vMg0{ul zCdO&239U9YMtj6isahLvG#XKZwXJE4w)Ln@MLQ<3tHFsce*DU#I#7>cUA{ zpe!WnXhATV$g!OkD(i{)v`}4dq(vzX04}7BjW>kZHOB)h= ztSQ~{AyMWU&C1XPBEvP!YrkD1a^BFi-GViLsdc8`CW?;Js)S;W*K5mT&k_xEXt!MP z5~Vh4TgHA(WNFr3-*cHL{cJ?^_H?4;B@s#Q?Zvu-8@?GpF^jmDov}o^Biz1I*NM_B z+}*W)qCw6`p#~~C^CCZY)e`C7j=W^C!mn1x7rX*x8g$7Ax1kWTF6XBrq5<{AI%)P+ zNcgj^F$<1x-O&687;e!uua*EjQ@3YfHWbn8_LuI&_qV$C?0aaLNB7SinJDRj{-s(F z>9<3FdMCb_Re!N%9Q@}Q683{QTWJ_K8ThH?hVd^#xyU%f#D{2E`gFsRzwZ*&r))MH zI^2OCePX!34i$2>M*h-4B5koTYyECiLdL2Er@;7;F+i))lEcPNH=F>^H;lU$pU3_t 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--git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_sk.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_sk.ts index 96c4b810b..fce3f7548 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_sk.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_sk.ts @@ -1,798 +1,798 @@ - - + + CmdDrawingAnnotation - - Drawing - Kreslenie + + Drawing + Kreslenie - - &Annotation - &Annotation + + &Annotation + &Annotation - - - Inserts an Annotation view in the active drawing - Inserts an Annotation view in the active drawing + + + Inserts an Annotation view in the active drawing + Inserts an Annotation view in the active drawing - - + + CmdDrawingClip - - Drawing - Kreslenie + + Drawing + Kreslenie - - &Clip - &Clip + + &Clip + &Clip - - - Inserts a clip group in the active drawing - Inserts a clip group in the active drawing + + + Inserts a clip group in the active drawing + Inserts a clip group in the active drawing - - + + CmdDrawingExportPage - - File - Súbor + + File + Súbor - - &Export page... - &Export stránky... + + &Export page... + &Export stránky... - - - Export a page to an SVG file - Exportovať stranu do SVG súboru + + + Export a page to an SVG file + Exportovať stranu do SVG súboru - - + + CmdDrawingNewA3Landscape - - Drawing - Kreslenie + + Drawing + Kreslenie - - - Insert new A3 landscape drawing - Vložiť nový výkres A3 na šírku + + + Insert new A3 landscape drawing + Vložiť nový výkres A3 na šírku - - + + CmdDrawingNewPage - - Drawing - Kreslenie + + Drawing + Kreslenie - - - Insert new drawing - Vložiť nové Kreslenie + + + Insert new drawing + Vložiť nové Kreslenie - - + + CmdDrawingNewView - - Drawing - Kreslenie + + Drawing + Kreslenie - - Insert view in drawing - Vložiť zobrazenie v kresbe + + Insert view in drawing + Vložiť zobrazenie v kresbe - - Insert a new View of a Part in the active drawing - Vložiť nový pohľad na úlohu v aktívnom výkrese + + Insert a new View of a Part in the active drawing + Vložiť nový pohľad na úlohu v aktívnom výkrese - - + + CmdDrawingOpen - - Drawing - Kreslenie + + Drawing + Kreslenie - - Open SVG... - Otvoriť SVG... + + Open SVG... + Otvoriť SVG... - - Open a scalable vector graphic - Otvorte škálovateľnú vektorovú grafiku + + Open a scalable vector graphic + Otvorte škálovateľnú vektorovú grafiku - - + + CmdDrawingOpenBrowserView - - Drawing - Kreslenie + + Drawing + Kreslenie - - Open &browser view - Open &browser view + + Open &browser view + Open &browser view - - - Opens the selected page in a browser view - Opens the selected page in a browser view + + + Opens the selected page in a browser view + Opens the selected page in a browser view - - + + CmdDrawingOrthoViews - - Drawing - Kreslenie + + Drawing + Kreslenie - - Insert orthographic views - Insert orthographic views + + Insert orthographic views + Insert orthographic views - - Insert an orthographic projection of a part in the active drawing - Insert an orthographic projection of a part in the active drawing + + Insert an orthographic projection of a part in the active drawing + Insert an orthographic projection of a part in the active drawing - - + + CmdDrawingProjectShape - - Drawing - Kreslenie + + Drawing + Kreslenie - - Project shape... - Tvary projektu... + + Project shape... + Tvary projektu... - - - Project shape onto a user-defined plane - Tvary projektu na užívateľom definovanú rovinu + + + Project shape onto a user-defined plane + Tvary projektu na užívateľom definovanú rovinu - - + + CmdDrawingSymbol - - Drawing - Kreslenie + + Drawing + Kreslenie - - &Symbol - + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing - - + + DrawingGui::DrawingView - - &Background - &Pozadie + + &Background + &Pozadie - - &Outline - &Náčrt + + &Outline + &Náčrt - - &Native - Prirodze&ne + + &Native + Prirodze&ne - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - Obrázok + + &Image + Obrázok - - &High Quality Antialiasing - &Vysoká kvalita vy&hladzovania + + &High Quality Antialiasing + &Vysoká kvalita vy&hladzovania - - Open SVG File - Otvoriť súbor SVG + + Open SVG File + Otvoriť súbor SVG - - Could not open file '%1'. - Nepodarilo sa otvoriť súbor '%1'. + + Could not open file '%1'. + Nepodarilo sa otvoriť súbor '%1'. - - &Renderer - &Renderer + + &Renderer + &Renderer - - Export PDF - Export do PDF + + Export PDF + Export do PDF - - PDF file (*.pdf) - Súbor PDF (*.pdf) + + PDF file (*.pdf) + Súbor PDF (*.pdf) - - Page sizes - Veľkosti stránok + + Page sizes + Veľkosti stránok - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Orthographic Projection + + Orthographic Projection + Orthographic Projection - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - + + Top left x / y + Top left x / y - - Spacing dx / dy - + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - + + Axis out and right + Axis out and right - - Vertical tilt - + + Vertical tilt + Vertical tilt - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + Isometric - - Dimetric - + + Dimetric + Dimetric - - Trimetric - + + Trimetric + Trimetric - - Scale - + + Scale + Scale - - View projection - + + View projection + View projection - - Axis aligned up - + + Axis aligned up + Axis aligned up - - - Flip - + + + Flip + Flip - - Trimetric - + + Trimetric + Trimetric - - Projection - Projection + + Projection + Projection - - Third Angle - Third Angle + + Third Angle + Third Angle - - First Angle - First Angle + + First Angle + First Angle - - View from: - + + View from: + View from: - - Axis aligned right: - + + Axis aligned right: + Axis aligned right: - Primary View - Primary View + Primary View + Primary View - Front - Predok + Front + Predok - Right - Vpravo + Right + Vpravo - Back - Back + Back + Back - Left - Vľavo + Left + Vľavo - Top - Zhora + Top + Zhora - Bottom - Spodok + Bottom + Spodok - - Rotate - - Rotate + - Rotate + - Rotate - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Primary view + + Primary view + Primary view - - Secondary Views - Secondary Views + + Secondary Views + Secondary Views - - General - Všeobecné + + General + Všeobecné - - Auto scale / position - Auto scale / position + + Auto scale / position + Auto scale / position - - Scale - Škála, zmena veľkosti + + Scale + Škála, zmena veľkosti - Primary x / y - Primary x / y + Primary x / y + Primary x / y - Secondary dx / dy - Secondary dx / dy + Secondary dx / dy + Secondary dx / dy - - Show hidden - Show hidden + + Show hidden + Show hidden - - Show smooth - Show smooth + + Show smooth + Show smooth - - Axonometric - Axonometric + + Axonometric + Axonometric - - + + DrawingGui::TaskProjection - - Visible sharp edges - Viditeľné ostré hrany + + Visible sharp edges + Viditeľné ostré hrany - - Visible smooth edges - Viditeľné vyhladzovanie hrán + + Visible smooth edges + Viditeľné vyhladzovanie hrán - - Visible sewn edges - Viditeľné všité okraje + + Visible sewn edges + Viditeľné všité okraje - - Visible outline edges - Viditeľné hrany obrysu + + Visible outline edges + Viditeľné hrany obrysu - - Visible isoparameters - Viditeľné iso parametre + + Visible isoparameters + Viditeľné iso parametre - - Hidden sharp edges - Skryté ostré hrany + + Hidden sharp edges + Skryté ostré hrany - - Hidden smooth edges - Skryté vyhladzovanie hrán + + Hidden smooth edges + Skryté vyhladzovanie hrán - - Hidden sewn edges - Skryté všité okraje + + Hidden sewn edges + Skryté všité okraje - - Hidden outline edges - Skryté hrany obrysu + + Hidden outline edges + Skryté hrany obrysu - - Hidden isoparameters - Skryté iso parametre + + Hidden isoparameters + Skryté iso parametre - - Project shapes - Tvary projektu + + Project shapes + Tvary projektu - - + + Drawing_NewPage - A0 landscape - A0 na šírku + A0 landscape + A0 na šírku - Insert new A0 landscape drawing - Vložiť nový výkres A0 na šírku + Insert new A0 landscape drawing + Vložiť nový výkres A0 na šírku - A1 landscape - A1 na šírku + A1 landscape + A1 na šírku - Insert new A1 landscape drawing - Vložiť nový výkres A1 na šírku + Insert new A1 landscape drawing + Vložiť nový výkres A1 na šírku - A2 landscape - A2 na šírku + A2 landscape + A2 na šírku - Insert new A2 landscape drawing - Vložiť nový výkres A2 na šírku + Insert new A2 landscape drawing + Vložiť nový výkres A2 na šírku - A3 landscape - A4 na šírku + A3 landscape + A4 na šírku - Insert new A3 landscape drawing - Vložiť nový výkres A3 na šírku + Insert new A3 landscape drawing + Vložiť nový výkres A3 na šírku - A4 landscape - A4 na šírku + A4 landscape + A4 na šírku - Insert new A4 landscape drawing - Vložiť nový výkres A4 na šírku + Insert new A4 landscape drawing + Vložiť nový výkres A4 na šírku - Insert new A%1 landscape drawing - Insert new A%1 landscape drawing + Insert new A%1 landscape drawing + Insert new A%1 landscape drawing - A%1 landscape - A%1 landscape + A%1 landscape + A%1 landscape - - Landscape - + + Landscape + Landscape - - Portrait - + + Portrait + Portrait - - %1%2 %3 - + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - + + QObject - - - Choose an SVG file to open - Vyberte súbor SVG k otvoreniu + + + Choose an SVG file to open + Vyberte súbor SVG k otvoreniu - - - - Drawing viewer - Prehliadač kreslenia + + + + Drawing viewer + Prehliadač kreslenia - - - Scalable Vector Graphics (*.svg *.svgz) - Scalable Vector Graphics (*. svg *. svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Scalable Vector Graphics (*. svg *. svgz) - - - - - Wrong selection - Chybný výber + + + + + Wrong selection + Chybný výber - - - Select a Part object. - Vyberte časť objektu. + + + Select a Part object. + Vyberte časť objektu. - - - - - - No page to insert - Žiadna strana pre vloženie + + + + + + No page to insert + Žiadna strana pre vloženie - - - - - Create a page to insert. - Vytvoriť stránku pre vloženie. + + + + + Create a page to insert. + Vytvoriť stránku pre vloženie. - - Create a page to insert views into. - Create a page to insert views into. + + Create a page to insert views into. + Create a page to insert views into. - - - Select one Page object. - Vyberte jednostranný objekt. + + + Select one Page object. + Vyberte jednostranný objekt. - - SVG(*.svg) - SVG (*.svg) + + SVG(*.svg) + SVG (*.svg) - - All Files (*.*) - Všetky súbory (*.*) + + All Files (*.*) + Všetky súbory (*.*) - - Export page - Export stránky + + Export page + Export stránky - - Show drawing - Zobraziť nákres + + Show drawing + Zobraziť nákres - Front - Predok + Front + Predok - Back - Back + Back + Back - Right - Vpravo + Right + Vpravo - Left - Vľavo + Left + Vľavo - Top - Zhora + Top + Zhora - Bottom - Spodok + Bottom + Spodok - - - Make axonometric... - + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - + + + Edit axonometric settings... + Edit axonometric settings... - - - Make orthographic - + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - Kreslenie + + Drawing + Kreslenie - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_sv-SE.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_sv-SE.qm index 16a1c5fdd8e6142bd2e9f6eef85894e4ec292d12..c6ee055051005aa6dd4c3c197ff71c86d923c789 100644 GIT binary patch delta 2763 zcma)7du&rx9R9WI`dqvBtHbqdqaAZ$gdwsinGQB|0>U1ddw_7)wcTZ1Z_{4(P)vP` 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b/src/Mod/Drawing/Gui/Resources/translations/Drawing_sv-SE.ts index 71b168871..d0bcad261 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_sv-SE.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_sv-SE.ts @@ -1,798 +1,798 @@ - - + + CmdDrawingAnnotation - - Drawing - Ritning + + Drawing + Ritning - - &Annotation - &Annotering + + &Annotation + &Annotering - - - Inserts an Annotation view in the active drawing - Infogar en annoteringsvy i den aktiva ritningen + + + Inserts an Annotation view in the active drawing + Infogar en annoteringsvy i den aktiva ritningen - - + + CmdDrawingClip - - Drawing - Ritning + + Drawing + Ritning - - &Clip - &Klipp + + &Clip + &Klipp - - - Inserts a clip group in the active drawing - Infogar en Klipp-grupp i den aktiva ritningen + + + Inserts a clip group in the active drawing + Infogar en Klipp-grupp i den aktiva ritningen - - + + CmdDrawingExportPage - - File - Fil + + File + Fil - - &Export page... - &Exportera sida... + + &Export page... + &Exportera sida... - - - Export a page to an SVG file - Exportera en sida till en SVG-fil + + + Export a page to an SVG file + Exportera en sida till en SVG-fil - - + + CmdDrawingNewA3Landscape - - Drawing - Ritning + + Drawing + Ritning - - - Insert new A3 landscape drawing - Infoga ny A3 landskap ritning + + + Insert new A3 landscape drawing + Infoga ny A3 landskap ritning - - + + CmdDrawingNewPage - - Drawing - Ritning + + Drawing + Ritning - - - Insert new drawing - Sätt in ny ritning + + + Insert new drawing + Sätt in ny ritning - - + + CmdDrawingNewView - - Drawing - Ritning + + Drawing + Ritning - - Insert view in drawing - Infoga vy i ritningen + + Insert view in drawing + Infoga vy i ritningen - - Insert a new View of a Part in the active drawing - Sätt in en ny vy av en Del i den aktiva ritningen + + Insert a new View of a Part in the active drawing + Sätt in en ny vy av en Del i den aktiva ritningen - - + + CmdDrawingOpen - - Drawing - Ritning + + Drawing + Ritning - - Open SVG... - Öppna SVG... + + Open SVG... + Öppna SVG... - - Open a scalable vector graphic - Öppna en skalbar vektorgrafik + + Open a scalable vector graphic + Öppna en skalbar vektorgrafik - - + + CmdDrawingOpenBrowserView - - Drawing - Ritning + + Drawing + Ritning - - Open &browser view - Öppna we&bbläsarvy + + Open &browser view + Öppna we&bbläsarvy - - - Opens the selected page in a browser view - Öppnar den valda sidan i en webbläsarvy + + + Opens the selected page in a browser view + Öppnar den valda sidan i en webbläsarvy - - + + CmdDrawingOrthoViews - - Drawing - Ritning + + Drawing + Ritning - - Insert orthographic views - Infoga ortografiska vyer + + Insert orthographic views + Infoga ortografiska vyer - - Insert an orthographic projection of a part in the active drawing - Infoga en ortografisk projektion av en del i den aktiva ritningen + + Insert an orthographic projection of a part in the active drawing + Infoga en ortografisk projektion av en del i den aktiva ritningen - - + + CmdDrawingProjectShape - - Drawing - Ritning + + Drawing + Ritning - - Project shape... - Projekt former... + + Project shape... + Projekt former... - - - Project shape onto a user-defined plane - Projicera form på ett användardefinierat plan + + + Project shape onto a user-defined plane + Projicera form på ett användardefinierat plan - - + + CmdDrawingSymbol - - Drawing - Ritning + + Drawing + Ritning - - &Symbol - + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing - - + + DrawingGui::DrawingView - - &Background - B&akgrund + + &Background + B&akgrund - - &Outline - &Kontur + + &Outline + &Kontur - - &Native - &Nativ + + &Native + &Nativ - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Bild + + &Image + &Bild - - &High Quality Antialiasing - &Högkvalitets kantutjämning + + &High Quality Antialiasing + &Högkvalitets kantutjämning - - Open SVG File - Öppna SVG-fil + + Open SVG File + Öppna SVG-fil - - Could not open file '%1'. - Det gick inte att öppna fil '%1'. + + Could not open file '%1'. + Det gick inte att öppna fil '%1'. - - &Renderer - &Renderare + + &Renderer + &Renderare - - Export PDF - Exportera PDF + + Export PDF + Exportera PDF - - PDF file (*.pdf) - PDF-fil (*.pdf) + + PDF file (*.pdf) + PDF-fil (*.pdf) - - Page sizes - Sidstorlekar + + Page sizes + Sidstorlekar - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Ortografisk projektion + + Orthographic Projection + Ortografisk projektion - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - + + Top left x / y + Top left x / y - - Spacing dx / dy - + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - + + Axis out and right + Axis out and right - - Vertical tilt - + + Vertical tilt + Vertical tilt - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + Isometric - - Dimetric - + + Dimetric + Dimetric - - Trimetric - + + Trimetric + Trimetric - - Scale - + + Scale + Scale - - View projection - + + View projection + View projection - - Axis aligned up - + + Axis aligned up + Axis aligned up - - - Flip - + + + Flip + Flip - - Trimetric - + + Trimetric + Trimetric - - Projection - Projektion + + Projection + Projektion - - Third Angle - Tredje vinkel + + Third Angle + Tredje vinkel - - First Angle - Första vinkel + + First Angle + Första vinkel - - View from: - + + View from: + View from: - - Axis aligned right: - + + Axis aligned right: + Axis aligned right: - Primary View - Primär vy + Primary View + Primär vy - Front - Front + Front + Front - Right - Höger + Right + Höger - Back - Bakåt + Back + Bakåt - Left - Vänster + Left + Vänster - Top - Topp + Top + Topp - Bottom - Botten + Bottom + Botten - - Rotate - - Rotera + - Rotate + - Rotera - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Primär vy + + Primary view + Primär vy - - Secondary Views - Sekundär vy + + Secondary Views + Sekundär vy - - General - Allmänt + + General + Allmänt - - Auto scale / position - Auto skala / position + + Auto scale / position + Auto skala / position - - Scale - Skala + + Scale + Skala - Primary x / y - Primär x / y + Primary x / y + Primär x / y - Secondary dx / dy - Sekundär dx / dy + Secondary dx / dy + Sekundär dx / dy - - Show hidden - Visa dolda + + Show hidden + Visa dolda - - Show smooth - Visa utjämnat + + Show smooth + Visa utjämnat - - Axonometric - Axonometrisk + + Axonometric + Axonometrisk - - + + DrawingGui::TaskProjection - - Visible sharp edges - Synliga vassa kanter + + Visible sharp edges + Synliga vassa kanter - - Visible smooth edges - Synliga jämna kanter + + Visible smooth edges + Synliga jämna kanter - - Visible sewn edges - Synliga sydda kanter + + Visible sewn edges + Synliga sydda kanter - - Visible outline edges - Synliga kontur kanter + + Visible outline edges + Synliga kontur kanter - - Visible isoparameters - Synliga isoparametrar + + Visible isoparameters + Synliga isoparametrar - - Hidden sharp edges - Dolda vassa kanter + + Hidden sharp edges + Dolda vassa kanter - - Hidden smooth edges - Dolda jämna kanter + + Hidden smooth edges + Dolda jämna kanter - - Hidden sewn edges - Dolda sydda kanter + + Hidden sewn edges + Dolda sydda kanter - - Hidden outline edges - Dolda kontur kanter + + Hidden outline edges + Dolda kontur kanter - - Hidden isoparameters - Dolda isoparametrar + + Hidden isoparameters + Dolda isoparametrar - - Project shapes - Projekt former + + Project shapes + Projekt former - - + + Drawing_NewPage - A0 landscape - Liggande A0 + A0 landscape + Liggande A0 - Insert new A0 landscape drawing - Infoga ny liggande A0 ritning + Insert new A0 landscape drawing + Infoga ny liggande A0 ritning - A1 landscape - Liggande A1 + A1 landscape + Liggande A1 - Insert new A1 landscape drawing - Infoga ny liggande A1 ritning + Insert new A1 landscape drawing + Infoga ny liggande A1 ritning - A2 landscape - Liggande A2 + A2 landscape + Liggande A2 - Insert new A2 landscape drawing - Infoga ny liggande A2 ritning + Insert new A2 landscape drawing + Infoga ny liggande A2 ritning - A3 landscape - Liggande A3 + A3 landscape + Liggande A3 - Insert new A3 landscape drawing - Infoga ny A3 landskap ritning + Insert new A3 landscape drawing + Infoga ny A3 landskap ritning - A4 landscape - Liggande A4 + A4 landscape + Liggande A4 - Insert new A4 landscape drawing - Infoga ny liggande A4 ritning + Insert new A4 landscape drawing + Infoga ny liggande A4 ritning - Insert new A%1 landscape drawing - Infoga ny A%1 landskaps ritning + Insert new A%1 landscape drawing + Infoga ny A%1 landskaps ritning - A%1 landscape - A%1 landskap + A%1 landscape + A%1 landskap - - Landscape - + + Landscape + Landscape - - Portrait - + + Portrait + Portrait - - %1%2 %3 - + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - + + QObject - - - Choose an SVG file to open - Välj en SVG fil att öppna + + + Choose an SVG file to open + Välj en SVG fil att öppna - - - - Drawing viewer - Ritningsvisare + + + + Drawing viewer + Ritningsvisare - - - Scalable Vector Graphics (*.svg *.svgz) - Skalbar vektorgrafik (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Skalbar vektorgrafik (*.svg *.svgz) - - - - - Wrong selection - Fel val + + + + + Wrong selection + Fel val - - - Select a Part object. - Välj ett Del objekt. + + + Select a Part object. + Välj ett Del objekt. - - - - - - No page to insert - Ingen sida att infoga + + + + + + No page to insert + Ingen sida att infoga - - - - - Create a page to insert. - Skapa en sida att infoga. + + + + + Create a page to insert. + Skapa en sida att infoga. - - Create a page to insert views into. - Skapa en sida att infoga vyer till. + + Create a page to insert views into. + Skapa en sida att infoga vyer till. - - - Select one Page object. - Välj ett sidobjekt. + + + Select one Page object. + Välj ett sidobjekt. - - SVG(*.svg) - SVG (*.svg) + + SVG(*.svg) + SVG (*.svg) - - All Files (*.*) - Alla filer (*.*) + + All Files (*.*) + Alla filer (*.*) - - Export page - Exportera sida + + Export page + Exportera sida - - Show drawing - Visa ritning + + Show drawing + Visa ritning - Front - Front + Front + Front - Back - Bakåt + Back + Bakåt - Right - Höger + Right + Höger - Left - Vänster + Left + Vänster - Top - Topp + Top + Topp - Bottom - Botten + Bottom + Botten - - - Make axonometric... - + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - + + + Edit axonometric settings... + Edit axonometric settings... - - - Make orthographic - + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - Ritning + + Drawing + Ritning - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_tr.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_tr.qm index 147cc2aa8c0e8837462f4b1b83b9ea0580130f16..b3b3b373006a1170f161057b5f16e1bd44c508f4 100644 GIT binary patch delta 2604 zcma)73rtgI6h1AbZ^~011?A__A`)>vP;iV`0Tt&1g)ttAmQu=<(l+howYjkA++55O z!d<4B4rknA<}$-%llej;ZZo2e#Y{~WmrZ9hd$>7un=_hy_X4GeCJVX!@BROCzH`3s zobz+`xvk|LG3|%B6%N+S=tck>}v>K)&;e zgD5FS-aY4AqL2#twFBQ1rFeqE_M{L^ydO02-Ch6;D5iG-C?Z_(vMG{C*`_#n`WpN` zQrv#SMU-|wm}{PdfI-2ZTU&@!D}pbF7+{y9)D>=mVp+;beIJ0xHf8RO5~ApKQu51o zL$WUAh71_Ov~&AkL}5kB?HhRj|ExT)Dih2E<&pAzM9EFcfy}!oRgCh%?*bC*P`%WG 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a/src/Mod/Drawing/Gui/Resources/translations/Drawing_tr.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_tr.ts @@ -1,798 +1,798 @@ - - + + CmdDrawingAnnotation - - Drawing - Çizim + + Drawing + Çizim - - &Annotation - &Açıklayıcı notlar + + &Annotation + &Açıklayıcı notlar - - - Inserts an Annotation view in the active drawing - Etkin çizime açıklayıcı bir not ekler + + + Inserts an Annotation view in the active drawing + Etkin çizime açıklayıcı bir not ekler - - + + CmdDrawingClip - - Drawing - Çizim + + Drawing + Çizim - - &Clip - &Kırpmak + + &Clip + &Kırpmak - - - Inserts a clip group in the active drawing - Etkin çizimine kırpma grubu ekler + + + Inserts a clip group in the active drawing + Etkin çizimine kırpma grubu ekler - - + + CmdDrawingExportPage - - File - Dosya + + File + Dosya - - &Export page... - &Sayfayı dışa aktar... + + &Export page... + &Sayfayı dışa aktar... - - - Export a page to an SVG file - Sayfayı, SVG dosyası olarak dışarı aktar + + + Export a page to an SVG file + Sayfayı, SVG dosyası olarak dışarı aktar - - + + CmdDrawingNewA3Landscape - - Drawing - Çizim + + Drawing + Çizim - - - Insert new A3 landscape drawing - Yeni yatay A3 boyutlu çizim ekle + + + Insert new A3 landscape drawing + Yeni yatay A3 boyutlu çizim ekle - - + + CmdDrawingNewPage - - Drawing - Çizim + + Drawing + Çizim - - - Insert new drawing - Yeni Çizim Ekle + + + Insert new drawing + Yeni Çizim Ekle - - + + CmdDrawingNewView - - Drawing - Çizim + + Drawing + Çizim - - Insert view in drawing - Çizime görünüm ekle + + Insert view in drawing + Çizime görünüm ekle - - Insert a new View of a Part in the active drawing - Etkin çizimde bir parçanın yeni görünümünü ekle + + Insert a new View of a Part in the active drawing + Etkin çizimde bir parçanın yeni görünümünü ekle - - + + CmdDrawingOpen - - Drawing - Çizim + + Drawing + Çizim - - Open SVG... - SVG Aç... + + Open SVG... + SVG Aç... - - Open a scalable vector graphic - Boyutlandırılabilir bir vektörel çizim seçin + + Open a scalable vector graphic + Boyutlandırılabilir bir vektörel çizim seçin - - + + CmdDrawingOpenBrowserView - - Drawing - Çizim + + Drawing + Çizim - - Open &browser view - &tarayıcı görünümü aç + + Open &browser view + &tarayıcı görünümü aç - - - Opens the selected page in a browser view - Seçili sayfayı tarayıcı görünümünde açar + + + Opens the selected page in a browser view + Seçili sayfayı tarayıcı görünümünde açar - - + + CmdDrawingOrthoViews - - Drawing - Çizim + + Drawing + Çizim - - Insert orthographic views - Insert orthographic views + + Insert orthographic views + Insert orthographic views - - Insert an orthographic projection of a part in the active drawing - Insert an orthographic projection of a part in the active drawing + + Insert an orthographic projection of a part in the active drawing + Insert an orthographic projection of a part in the active drawing - - + + CmdDrawingProjectShape - - Drawing - Çizim + + Drawing + Çizim - - Project shape... - Proje şekilleri... + + Project shape... + Proje şekilleri... - - - Project shape onto a user-defined plane - Kullanıcının tanımladığı bir düzleme şekli yansıt + + + Project shape onto a user-defined plane + Kullanıcının tanımladığı bir düzleme şekli yansıt - - + + CmdDrawingSymbol - - Drawing - Çizim + + Drawing + Çizim - - &Symbol - + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing - - + + DrawingGui::DrawingView - - &Background - &Arkaplan + + &Background + &Arkaplan - - &Outline - &Taslak + + &Outline + &Taslak - - &Native - &Yerel + + &Native + &Yerel - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Resim + + &Image + &Resim - - &High Quality Antialiasing - &Yüksek kaliteli keskinlik yumuşatma + + &High Quality Antialiasing + &Yüksek kaliteli keskinlik yumuşatma - - Open SVG File - SVG Dosyası Aç + + Open SVG File + SVG Dosyası Aç - - Could not open file '%1'. - '%1' adlı dosya açılamadı. + + Could not open file '%1'. + '%1' adlı dosya açılamadı. - - &Renderer - &Oluşturucu + + &Renderer + &Oluşturucu - - Export PDF - PDF olarak dışarı aktar + + Export PDF + PDF olarak dışarı aktar - - PDF file (*.pdf) - PDF file (*.pdf) + + PDF file (*.pdf) + PDF file (*.pdf) - - Page sizes - Sayfa boyutları + + Page sizes + Sayfa boyutları - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Orthographic Projection + + Orthographic Projection + Orthographic Projection - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - + + Top left x / y + Top left x / y - - Spacing dx / dy - + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - + + Axis out and right + Axis out and right - - Vertical tilt - + + Vertical tilt + Vertical tilt - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + Isometric - - Dimetric - + + Dimetric + Dimetric - - Trimetric - + + Trimetric + Trimetric - - Scale - + + Scale + Scale - - View projection - + + View projection + View projection - - Axis aligned up - + + Axis aligned up + Axis aligned up - - - Flip - + + + Flip + Flip - - Trimetric - + + Trimetric + Trimetric - - Projection - Projection + + Projection + Projection - - Third Angle - Third Angle + + Third Angle + Third Angle - - First Angle - First Angle + + First Angle + First Angle - - View from: - + + View from: + View from: - - Axis aligned right: - + + Axis aligned right: + Axis aligned right: - Primary View - Primary View + Primary View + Primary View - Front - ön + Front + ön - Right - Sağ + Right + Sağ - Back - Back + Back + Back - Left - Sol + Left + Sol - Top - üst + Top + üst - Bottom - Alt + Bottom + Alt - - Rotate - - Rotate + - Rotate + - Rotate - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Primary view + + Primary view + Primary view - - Secondary Views - Secondary Views + + Secondary Views + Secondary Views - - General - Genel + + General + Genel - - Auto scale / position - Auto scale / position + + Auto scale / position + Auto scale / position - - Scale - Ölçek + + Scale + Ölçek - Primary x / y - Primary x / y + Primary x / y + Primary x / y - Secondary dx / dy - Secondary dx / dy + Secondary dx / dy + Secondary dx / dy - - Show hidden - Show hidden + + Show hidden + Show hidden - - Show smooth - Show smooth + + Show smooth + Show smooth - - Axonometric - Axonometric + + Axonometric + Axonometric - - + + DrawingGui::TaskProjection - - Visible sharp edges - Görünür keskin kenarlar + + Visible sharp edges + Görünür keskin kenarlar - - Visible smooth edges - Görünür pürüzsüz kenarlar + + Visible smooth edges + Görünür pürüzsüz kenarlar - - Visible sewn edges - Görünür dikilir kenarlar + + Visible sewn edges + Görünür dikilir kenarlar - - Visible outline edges - Görünür anahat kenarları + + Visible outline edges + Görünür anahat kenarları - - Visible isoparameters - Görünür izodeğişkenler + + Visible isoparameters + Görünür izodeğişkenler - - Hidden sharp edges - Gizli keskin kenarlar + + Hidden sharp edges + Gizli keskin kenarlar - - Hidden smooth edges - Gizli pürüzsüz kenarlar + + Hidden smooth edges + Gizli pürüzsüz kenarlar - - Hidden sewn edges - Gizli dikilir kenarlar + + Hidden sewn edges + Gizli dikilir kenarlar - - Hidden outline edges - Gizli anahat kenarlar + + Hidden outline edges + Gizli anahat kenarlar - - Hidden isoparameters - Gizli izodeğişkenler + + Hidden isoparameters + Gizli izodeğişkenler - - Project shapes - Proje şekilleri + + Project shapes + Proje şekilleri - - + + Drawing_NewPage - A0 landscape - Yatay A0 + A0 landscape + Yatay A0 - Insert new A0 landscape drawing - Yeni yatay A0 boyutlu çizim ekle + Insert new A0 landscape drawing + Yeni yatay A0 boyutlu çizim ekle - A1 landscape - Yatay A1 + A1 landscape + Yatay A1 - Insert new A1 landscape drawing - Yeni yatay A1 boyutlu çizim ekle + Insert new A1 landscape drawing + Yeni yatay A1 boyutlu çizim ekle - A2 landscape - Yatay A2 + A2 landscape + Yatay A2 - Insert new A2 landscape drawing - Yeni yatay A2 boyutlu çizim ekle + Insert new A2 landscape drawing + Yeni yatay A2 boyutlu çizim ekle - A3 landscape - Yatay A3 + A3 landscape + Yatay A3 - Insert new A3 landscape drawing - Yeni yatay A3 boyutlu çizim ekle + Insert new A3 landscape drawing + Yeni yatay A3 boyutlu çizim ekle - A4 landscape - Yatay A4 + A4 landscape + Yatay A4 - Insert new A4 landscape drawing - Yeni yatay A4 boyutlu çizim ekle + Insert new A4 landscape drawing + Yeni yatay A4 boyutlu çizim ekle - Insert new A%1 landscape drawing - Insert new A%1 landscape drawing + Insert new A%1 landscape drawing + Insert new A%1 landscape drawing - A%1 landscape - A%1 landscape + A%1 landscape + A%1 landscape - - Landscape - + + Landscape + Landscape - - Portrait - + + Portrait + Portrait - - %1%2 %3 - + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - + + QObject - - - Choose an SVG file to open - Açmak için bir SVG dosyası seçin + + + Choose an SVG file to open + Açmak için bir SVG dosyası seçin - - - - Drawing viewer - Çizim görüntüleyici + + + + Drawing viewer + Çizim görüntüleyici - - - Scalable Vector Graphics (*.svg *.svgz) - Boyutlandırılabilinir vektör grafiği (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Boyutlandırılabilinir vektör grafiği (*.svg *.svgz) - - - - - Wrong selection - Yanlış seçim + + + + + Wrong selection + Yanlış seçim - - - Select a Part object. - Parça nesnesi seçin. + + + Select a Part object. + Parça nesnesi seçin. - - - - - - No page to insert - İçeri aktarılacak hiç bir sayfa yok + + + + + + No page to insert + İçeri aktarılacak hiç bir sayfa yok - - - - - Create a page to insert. - İçeri aktarmak için bir sayfa oluşturun. + + + + + Create a page to insert. + İçeri aktarmak için bir sayfa oluşturun. - - Create a page to insert views into. - Create a page to insert views into. + + Create a page to insert views into. + Create a page to insert views into. - - - Select one Page object. - Bir sayfa nesnesi seçin. + + + Select one Page object. + Bir sayfa nesnesi seçin. - - SVG(*.svg) - SVG(*.svg) + + SVG(*.svg) + SVG(*.svg) - - All Files (*.*) - Tüm dosyalar (*.*) + + All Files (*.*) + Tüm dosyalar (*.*) - - Export page - Sayfayı dışarı aktar + + Export page + Sayfayı dışarı aktar - - Show drawing - Çizimi göster + + Show drawing + Çizimi göster - Front - ön + Front + ön - Back - Back + Back + Back - Right - Sağ + Right + Sağ - Left - 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zo-B-yOcPA8)$wttk%SgSw)@$q$`c5W@Oo@PVd7(b?EW0=xSvH>jl<@4*~L8UVj}id z!D``!Z)0ahMH0%`$o}9WDe;|Xr_5P%8gZ$_F@U5!gGA82i`Cu>7qh!reWb}@Hi|Gj`1ee zSi)y<3xwbJgrZC)T+WJgFC_g-shcC1andB@(}ogcf@8`hpOIv{Kh}nl%zkrF=l~r3 z&m%h^M|QvS7#5IYSid=P0&?WY99hME&kX9Jiv$$s!Y=}iqBxN9cS}d5u!J|6xGI;& z(d^}1juuYR$Lg|sY}O`+u$@m(*ae+-$TSM=8=^<#Dike`6RgkY9N#wtsrP>)JS1nJ z2&C=*jqs4zfg+IdeIp3PnkHcvAMszh^^lx_B9XQaM5;)s8Wr$7rN0KyOqwufp2Ox< zsOaShXKUw@lyeH9Cv9|P;KTJ1z9${BUSV5$vnBB9=xmtV$qu@w2z(^n$XNa_*1um{ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_uk.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_uk.ts index 3f30bf49a..6c8092002 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_uk.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_uk.ts @@ -1,798 +1,798 @@ - - + + CmdDrawingAnnotation - - Drawing - Малюнок + + Drawing + Малюнок - - &Annotation - & Анотації + + &Annotation + & Анотації - - - Inserts an Annotation view in the active drawing - Вставляє перегляд анотації у активне креслення + + + Inserts an Annotation view in the active drawing + Вставляє перегляд анотації у активне креслення - - + + CmdDrawingClip - - Drawing - Малюнок + + Drawing + Малюнок - - &Clip - &Clip + + &Clip + &Кліп - - - Inserts a clip group in the active drawing - Inserts a clip group in the active drawing + + + Inserts a clip group in the active drawing + Вставляє кліп групи у активне креслення - - + + CmdDrawingExportPage - - File - Файл + + File + Файл - - &Export page... - &Експорт сторінки... + + &Export page... + &Експорт сторінки... - - - Export a page to an SVG file - Експорт сторінки в SVG файл + + + Export a page to an SVG file + Експорт сторінки в SVG файл - - + + CmdDrawingNewA3Landscape - - Drawing - Малюнок + + Drawing + Малюнок - - - Insert new A3 landscape drawing - Вставить нове фонове креслення А3 + + + Insert new A3 landscape drawing + Вставить нове фонове креслення А3 - - + + CmdDrawingNewPage - - Drawing - Малюнок + + Drawing + Малюнок - - - Insert new drawing - Вставити нове креслення + + + Insert new drawing + Вставити нове креслення - - + + CmdDrawingNewView - - Drawing - Малюнок + + Drawing + Малюнок - - Insert view in drawing - Додати вигляд в креслення + + Insert view in drawing + Додати вигляд в креслення - - Insert a new View of a Part in the active drawing - Вставить новий вигляд деталі в поточне креслення + + Insert a new View of a Part in the active drawing + Вставить новий вигляд деталі в поточне креслення - - + + CmdDrawingOpen - - Drawing - Малюнок + + Drawing + Малюнок - - Open SVG... - Відкрити SVG ... + + Open SVG... + Відкрити SVG ... - - Open a scalable vector graphic - Відкрити масштабовану векторну графіку (SVG) + + Open a scalable vector graphic + Відкрити масштабовану векторну графіку (SVG) - - + + CmdDrawingOpenBrowserView - - Drawing - Малюнок + + Drawing + Малюнок - - Open &browser view - Open &browser view + + Open &browser view + Відкрити & переглянути у браузері - - - Opens the selected page in a browser view - Opens the selected page in a browser view + + + Opens the selected page in a browser view + Відкрити вибрану сторінку у перегляді браузера - - + + CmdDrawingOrthoViews - - Drawing - Малюнок + + Drawing + Малюнок - - Insert orthographic views - Insert orthographic views + + Insert orthographic views + Вставити ортогональний перегляд - - Insert an orthographic projection of a part in the active drawing - Insert an orthographic projection of a part in the active drawing + + Insert an orthographic projection of a part in the active drawing + Вставити ортогональну проекцію частини у активному кресленні - - + + CmdDrawingProjectShape - - Drawing - Малюнок + + Drawing + Малюнок - - Project shape... - Проект форми... + + Project shape... + Проект форми... - - - Project shape onto a user-defined plane - Проект форми на поверхні, визначеній користувачем + + + Project shape onto a user-defined plane + Проект форми на поверхні, визначеній користувачем - - + + CmdDrawingSymbol - - Drawing - Малюнок + + Drawing + Малюнок - - &Symbol - + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing - - + + DrawingGui::DrawingView - - &Background - &Фон + + &Background + &Фон - - &Outline - &Контур + + &Outline + &Контур - - &Native - &Рідне + + &Native + &Рідне - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Зображення + + &Image + &Зображення - - &High Quality Antialiasing - &Висока якість згладжування + + &High Quality Antialiasing + &Висока якість згладжування - - Open SVG File - Відкрити SVG файл + + Open SVG File + Відкрити SVG файл - - Could not open file '%1'. - Не вдається відкрити файл '%1'. + + Could not open file '%1'. + Не вдається відкрити файл '%1'. - - &Renderer - &Промалювувач + + &Renderer + &Промалювувач - - Export PDF - Експорт в PDF + + Export PDF + Експорт в PDF - - PDF file (*.pdf) - PDF файл (*.pdf) + + PDF file (*.pdf) + PDF файл (*.pdf) - - Page sizes - Розміри сторінки + + Page sizes + Розміри сторінки - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Ортогональна проекція + + Orthographic Projection + Ортогональна проекція - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - + + Top left x / y + Top left x / y - - Spacing dx / dy - + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - + + Axis out and right + Axis out and right - - Vertical tilt - + + Vertical tilt + Vertical tilt - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + Isometric - - Dimetric - + + Dimetric + Dimetric - - Trimetric - + + Trimetric + Trimetric - - Scale - + + Scale + Scale - - View projection - + + View projection + View projection - - Axis aligned up - + + Axis aligned up + Axis aligned up - - - Flip - + + + Flip + Flip - - Trimetric - + + Trimetric + Trimetric - - Projection - Проекція + + Projection + Проекція - - Third Angle - Третій кут + + Third Angle + Третій кут - - First Angle - Перший кут + + First Angle + Перший кут - - View from: - + + View from: + View from: - - Axis aligned right: - + + Axis aligned right: + Axis aligned right: - Primary View - Головний вид + Primary View + Головний вид - Front - Фронт + Front + Фронт - Right - Направо + Right + Направо - Back - Назад + Back + Назад - Left - Ліворуч + Left + Ліворуч - Top - Згори + Top + Згори - Bottom - Внизу + Bottom + Внизу - - Rotate - -Поворот + - Rotate + -Поворот - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Головний вид + + Primary view + Головний вид - - Secondary Views - Secondary Views + + Secondary Views + Вторинні перегляди - - General - Загальне + + General + Загальне - - Auto scale / position - Auto scale / position + + Auto scale / position + Автоматичне масштабування / розташування - - Scale - Масштабування + + Scale + Масштабування - Primary x / y - Primary x / y + Primary x / y + Первинні x / y - Secondary dx / dy - Secondary dx / dy + Secondary dx / dy + Вторинні dx / dy - - Show hidden - Показати приховані + + Show hidden + Показати приховані - - Show smooth - Show smooth + + Show smooth + Показати згладжено - - Axonometric - Аксонометрія + + Axonometric + Аксонометрія - - + + DrawingGui::TaskProjection - - Visible sharp edges - Видимі гострі краї + + Visible sharp edges + Видимі гострі краї - - Visible smooth edges - Видимі згладжені краї + + Visible smooth edges + Видимі згладжені краї - - Visible sewn edges - Видимі зшиті краї + + Visible sewn edges + Видимі зшиті краї - - Visible outline edges - Видимі контурні краї + + Visible outline edges + Видимі контурні краї - - Visible isoparameters - Visible isoparameters + + Visible isoparameters + Видимі ізопараметри - - Hidden sharp edges - Приховані гострі краї + + Hidden sharp edges + Приховані гострі краї - - Hidden smooth edges - Приховані згладжені краї + + Hidden smooth edges + Приховані згладжені краї - - Hidden sewn edges - Приховані зшиті краї + + Hidden sewn edges + Приховані зшиті краї - - Hidden outline edges - Приховані контурні краї + + Hidden outline edges + Приховані контурні краї - - Hidden isoparameters - Hidden isoparameters + + Hidden isoparameters + Приховані ізопараметри - - Project shapes - Проект форм + + Project shapes + Проект форм - - + + Drawing_NewPage - A0 landscape - Горизонтальний A0 формат + A0 landscape + Горизонтальний A0 формат - Insert new A0 landscape drawing - Вставити нове креслення горизонтального A0 формату + Insert new A0 landscape drawing + Вставити нове креслення горизонтального A0 формату - A1 landscape - Горизонтальний A1 формат + A1 landscape + Горизонтальний A1 формат - Insert new A1 landscape drawing - Вставити нове креслення горизонтального A1 формату + Insert new A1 landscape drawing + Вставити нове креслення горизонтального A1 формату - A2 landscape - Горизонтальний A2 формат + A2 landscape + Горизонтальний A2 формат - Insert new A2 landscape drawing - Вставити нове креслення горизонтального A2 формату + Insert new A2 landscape drawing + Вставити нове креслення горизонтального A2 формату - A3 landscape - Горизонтальний A3 формат + A3 landscape + Горизонтальний A3 формат - Insert new A3 landscape drawing - Вставить нове фонове креслення А3 + Insert new A3 landscape drawing + Вставить нове фонове креслення А3 - A4 landscape - Горизонтальний A4 формат + A4 landscape + Горизонтальний A4 формат - Insert new A4 landscape drawing - Вставити нове креслення горизонтального A4 формату + Insert new A4 landscape drawing + Вставити нове креслення горизонтального A4 формату - Insert new A%1 landscape drawing - Insert new A%1 landscape drawing + Insert new A%1 landscape drawing + Вставити новий ландшафт A%1 креслення - A%1 landscape - A%1 landscape + A%1 landscape + A%1 ландшафт - - Landscape - + + Landscape + Landscape - - Portrait - + + Portrait + Portrait - - %1%2 %3 - + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - + + QObject - - - Choose an SVG file to open - Виберіть файл SVG для відкриття + + + Choose an SVG file to open + Виберіть файл SVG для відкриття - - - - Drawing viewer - Переглядач креслення + + + + Drawing viewer + Переглядач креслення - - - Scalable Vector Graphics (*.svg *.svgz) - Масштабована векторна графіка (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Масштабована векторна графіка (*.svg *.svgz) - - - - - Wrong selection - Невірний вибір + + + + + Wrong selection + Невірний вибір - - - Select a Part object. - Виберіть об'єкт деталі. + + + Select a Part object. + Виберіть об'єкт деталі. - - - - - - No page to insert - Немає сторінки для вставки + + + + + + No page to insert + Немає сторінки для вставки - - - - - Create a page to insert. - Створити сторінку для вставки. + + + + + Create a page to insert. + Створити сторінку для вставки. - - Create a page to insert views into. - Створити сторінку для вставлення переглядів. + + Create a page to insert views into. + Створити сторінку для вставлення переглядів. - - - Select one Page object. - Оберіть один об'єкт сторінки. + + + Select one Page object. + Оберіть один об'єкт сторінки. - - SVG(*.svg) - SVG(*.svg) + + SVG(*.svg) + SVG(*.svg) - - All Files (*.*) - Всі файли (*.*) + + All Files (*.*) + Всі файли (*.*) - - Export page - Експорт сторінки + + Export page + Експорт сторінки - - Show drawing - Показати креслення + + Show drawing + Показати креслення - Front - Фронт + Front + Фронт - Back - Назад + Back + Назад - Right - Направо + Right + Направо - Left - Ліворуч + Left + Ліворуч - Top - Згори + Top + Згори - Bottom - Внизу + Bottom + Внизу - - - Make axonometric... - + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - + + + Edit axonometric settings... + Edit axonometric settings... - - - Make orthographic - + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - Малюнок + + Drawing + Малюнок - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-CN.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-CN.qm index 6be76ab487bd615567b4d2378076e7bee2e96956..1691ed04976b14e8bfe8b6d68abaadd11aac112e 100644 GIT binary patch delta 2954 zcma)7dr(y86+a96eu2Bl%JTY9mq;x*8m)jxKtM60t2~N46tXPKa%I`w?p}E`#Pw0z zkWL%ooxHR)oodFI%s8YZYOFDtXq${Ajy03!kBps+mc+?SnunDpc3}GZ?!xklGacq~ z?)|>=`<-)s=X~FOweeQvpe>>-Au`}mmcoW$H^82NErb0#Y&nrp3tItONXlytqPQwj zen>$ZH_$=7Y&v@0_Ogxl%a1D_*-^K|}m50Pdsz4dW1 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zTLuSE7?+I20$W*~;OSw(P++&mEeZiYV~l5zVBY^l^-GZ)Pcf}%I?MIp)H>wg~|BnkDWAdosY5aBk6>-z^0{*kU^Ny zT;)cez#H0}ZNW^2<%ydwvTk!YFs-rl%Os~p?OZ1x*OG;W(zS)_Bb8JQVlScRkjX8F zaZ@MW+d&$Fbz$1LjC`nLA+XMmfhddY2RlDu9jux-$3+l%`Oo5TLUNr!C(rAskwLFD2_ zwmcrgy!PV%3i+)M|7SMYQWJE!5r?()vK6eYZ?ea-w7QtIH*E!L(lDa|Ff%^KsF|xU z#oHIF$y^%p0C`sIda6ef%c*$erG|YeX10zJ$hR*KMw5_!~Tq{3=3_U zytcyfbrGDQmTrqQo|=UNw_ToLe)qUAH`Disc6%TshFpTklacObte5&Tw^);^Q=9Mc zUl`{o|7nw_(ZtTTsD8%XC@7a`Q9uEm4_+e6hFIDHMd)R11#xaQZi_l+ zbpDf>=_ba^Ib#flOr0}sif+q5XQsv_o6gNS6B1{p?gfMG+m;;dAjd4=|W_KZ0 z0zAJOAi70BQxQ;`_X32o0>-@t)D<&8*maPkUIU0YAYgn8`01wik>DJp90UMS8Z7NZ zvWRp6<4a(rx&gpY3f04p0kpLO#(xdZ?Lk8AZg^+YJpgf@fW`xG`koU&b`(Clk%#Mv zFgS1*Ahs2Tc(lO3Jl=+39uNEBKkmU0E3&A2G2oJ@djCfN3DZR{d2awnb48mU{sIvH zmWWSeTqf$hkMHuDF!R*kPzhI9UDRdte>SF+Lm+8Kl ze*h>>)58x47Pdn=XTS{L*AGcwZpVt$`=vtQVQK#{bkIjizwfpn!6jMT8SF&AN@iV; zQd4=dyb;{8DMnfC&?A7DbFzQ7VTa;Ax$@>&+~b+@)SVxrVg`9Dyo!Y$lpo*qCD!Lt zNPo}4GHVrOeOPeBcZ!pJx4;hxR~1*1&ZeC=LrKIWM48CZMcMK+`_u_Tpkcc63~oAi+fHXH|)P zg(yv-YVjSMe#M~b!k`z2X@;u5zZf7gNp+dW4%I;NC-~m4`nwM$Ra0tn?_W5)+tqCw zdQqvP>I+}xVuuYHMLsGU{aB+vIUTn)Mq~Al;4DOIMyyv+xs>qyOU9p3%Ddr(XYFWU z!z*);I4aqN-WSOc@w(ZoVG+2&3r_HW50L>IzB7=IziwdBX2Y)wpEzq9J~^SCY*Ec7 z3#jEv1tdWsG^4eZbWtmkD?_j`U>7_vz5%nauok_Mp+_f)pv==?IkX}vN1p_ByhHnF zK~ECq%I8&-2R*qmeb9(e4DZ>DPj<98!GV@mEV+SSbMdS;v^|ZtQ~t)vP2-9V2*C1! zG-A12(Kcjl#5V0bKi5RlXwHB%EY#x~my64fV)8APD0Yi_H0q6%Q3h$iIQw=q%lN~D zKe9BYob}m! - - + + CmdDrawingAnnotation - - Drawing - 图纸 + + Drawing + 图纸 - - &Annotation - 注释(&A) + + &Annotation + 注释(&A) - - - Inserts an Annotation view in the active drawing - Inserts an Annotation view in the active drawing + + + Inserts an Annotation view in the active drawing + 在当前图纸中插入注释视图 - - + + CmdDrawingClip - - Drawing - 图纸 + + Drawing + 图纸 - - &Clip - &Clip + + &Clip + 剪辑(&C) - - - Inserts a clip group in the active drawing - Inserts a clip group in the active drawing + + + Inserts a clip group in the active drawing + 在当前图纸中插入剪辑组 - - + + CmdDrawingExportPage - - File - 文件 + + File + 文件 - - &Export page... - 导出页(&E)... + + &Export page... + 导出页(&E)... - - - Export a page to an SVG file - 将页面导出为SVG文件 + + + Export a page to an SVG file + 将页面导出为SVG文件 - - + + CmdDrawingNewA3Landscape - - Drawing - 图纸 + + Drawing + 图纸 - - - Insert new A3 landscape drawing - 插入A3横向图框 + + + Insert new A3 landscape drawing + 插入A3横向图框 - - + + CmdDrawingNewPage - - Drawing - 图纸 + + Drawing + 图纸 - - - Insert new drawing - 插入新图纸 + + + Insert new drawing + 插入新图纸 - - + + CmdDrawingNewView - - Drawing - 图纸 + + Drawing + 图纸 - - Insert view in drawing - 在图纸中插入视图 + + Insert view in drawing + 在图纸中插入视图 - - Insert a new View of a Part in the active drawing - 在当前图纸中插入一个零件视图 + + Insert a new View of a Part in the active drawing + 在当前图纸中插入一个零件视图 - - + + CmdDrawingOpen - - Drawing - 图纸 + + Drawing + 图纸 - - Open SVG... - 打开SVG... + + Open SVG... + 打开SVG... - - Open a scalable vector graphic - 打开一个可缩放的矢量图形 + + Open a scalable vector graphic + 打开一个可缩放的矢量图形 - - + + CmdDrawingOpenBrowserView - - Drawing - 图纸 + + Drawing + 图纸 - - Open &browser view - Open &browser view + + Open &browser view + 打开浏览器视图(&b) - - - Opens the selected page in a browser view - Opens the selected page in a browser view + + + Opens the selected page in a browser view + 在浏览器视图中打开选定页面 - - + + CmdDrawingOrthoViews - - Drawing - 图纸 + + Drawing + 图纸 - - Insert orthographic views - 插入正交视图 + + Insert orthographic views + 插入正交视图 - - Insert an orthographic projection of a part in the active drawing - Insert an orthographic projection of a part in the active drawing + + Insert an orthographic projection of a part in the active drawing + 在当前图纸中插入零件的正交投影 - - + + CmdDrawingProjectShape - - Drawing - 图纸 + + Drawing + 图纸 - - Project shape... - 投影形体... + + Project shape... + 投影形体... - - - Project shape onto a user-defined plane - 投影形体至用户定义平面 + + + Project shape onto a user-defined plane + 投影形体至用户定义平面 - - + + CmdDrawingSymbol - - Drawing - 图纸 + + Drawing + 图纸 - - &Symbol - + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing - - + + DrawingGui::DrawingView - - &Background - 背景(&B) + + &Background + 背景(&B) - - &Outline - 轮廓(&O) + + &Outline + 轮廓(&O) - - &Native - 本地(&N) + + &Native + 本地(&N) - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - 图片(&I) + + &Image + 图片(&I) - - &High Quality Antialiasing - 高品质抗锯齿(&H) + + &High Quality Antialiasing + 高品质抗锯齿(&H) - - Open SVG File - 打开SVG文件 + + Open SVG File + 打开SVG文件 - - Could not open file '%1'. - 无法打开文件'%1'. + + Could not open file '%1'. + 无法打开文件'%1'. - - &Renderer - 渲染器(&R) + + &Renderer + 渲染器(&R) - - Export PDF - 导出PDF + + Export PDF + 导出PDF - - PDF file (*.pdf) - PDF文件(*.pdf) + + PDF file (*.pdf) + PDF文件(*.pdf) - - Page sizes - 页面大小 + + Page sizes + 页面大小 - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - 正交投影 + + Orthographic Projection + 正交投影 - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - + + Top left x / y + Top left x / y - - Spacing dx / dy - + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - + + Axis out and right + Axis out and right - - Vertical tilt - + + Vertical tilt + Vertical tilt - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + Isometric - - Dimetric - + + Dimetric + Dimetric - - Trimetric - + + Trimetric + Trimetric - - Scale - + + Scale + Scale - - View projection - + + View projection + View projection - - Axis aligned up - + + Axis aligned up + Axis aligned up - - - Flip - + + + Flip + Flip - - Trimetric - + + Trimetric + Trimetric - - Projection - 投影 + + Projection + 投影 - - Third Angle - Third Angle + + Third Angle + 第三角投影法 - - First Angle - First Angle + + First Angle + 第一角投影法 - - View from: - + + View from: + View from: - - Axis aligned right: - + + Axis aligned right: + Axis aligned right: - Primary View - Primary View + Primary View + 主视图 - Front - 前视 + Front + 前视 - Right - + Right + - Back - 返回 + Back + 返回 - Left - 左视 + Left + 左视 - Top - 顶视 + Top + 顶视 - Bottom - 底视 + Bottom + 底视 - - Rotate - - 旋转 + - Rotate + - 旋转 - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Primary view + + Primary view + 主视图 - - Secondary Views - Secondary Views + + Secondary Views + 辅助视图 - - General - 常规 + + General + 常规 - - Auto scale / position - Auto scale / position + + Auto scale / position + 自动缩放/定位 - - Scale - 缩放 + + Scale + 缩放 - Primary x / y - Primary x / y + Primary x / y + 主 x / y - Secondary dx / dy - Secondary dx / dy + Secondary dx / dy + 辅助 dx / dy - - Show hidden - 显示隐藏 + + Show hidden + 显示隐藏 - - Show smooth - Show smooth + + Show smooth + 显示平滑 - - Axonometric - 轴侧图 + + Axonometric + 轴侧图 - - + + DrawingGui::TaskProjection - - Visible sharp edges - 锐化边缘可见 + + Visible sharp edges + 锐化边缘可见 - - Visible smooth edges - 平滑边缘可见 + + Visible smooth edges + 平滑边缘可见 - - Visible sewn edges - 镶贴边缘可见 + + Visible sewn edges + 镶贴边缘可见 - - Visible outline edges - 轮廓边缘可见 + + Visible outline edges + 轮廓边缘可见 - - Visible isoparameters - 可见iso参数 + + Visible isoparameters + 可见iso参数 - - Hidden sharp edges - 锐化边缘隐藏 + + Hidden sharp edges + 锐化边缘隐藏 - - Hidden smooth edges - 平滑边缘隐藏 + + Hidden smooth edges + 平滑边缘隐藏 - - Hidden sewn edges - 镶贴边缘隐藏 + + Hidden sewn edges + 镶贴边缘隐藏 - - Hidden outline edges - 轮廓边缘隐藏 + + Hidden outline edges + 轮廓边缘隐藏 - - Hidden isoparameters - 隐藏iso参数 + + Hidden isoparameters + 隐藏iso参数 - - Project shapes - 投影形体 + + Project shapes + 投影形体 - - + + Drawing_NewPage - A0 landscape - A0横向 + A0 landscape + A0横向 - Insert new A0 landscape drawing - 插入A0横向图纸 + Insert new A0 landscape drawing + 插入A0横向图纸 - A1 landscape - A1横向 + A1 landscape + A1横向 - Insert new A1 landscape drawing - 插入A1横向图纸 + Insert new A1 landscape drawing + 插入A1横向图纸 - A2 landscape - A2横向 + A2 landscape + A2横向 - Insert new A2 landscape drawing - 插入A2横向图纸 + Insert new A2 landscape drawing + 插入A2横向图纸 - A3 landscape - A3横向 + A3 landscape + A3横向 - Insert new A3 landscape drawing - 插入A3横向图框 + Insert new A3 landscape drawing + 插入A3横向图框 - A4 landscape - A4横向 + A4 landscape + A4横向 - Insert new A4 landscape drawing - 插入A4横向图纸 + Insert new A4 landscape drawing + 插入A4横向图纸 - Insert new A%1 landscape drawing - 插入新A%1横向图纸 + Insert new A%1 landscape drawing + 插入新A%1横向图纸 - A%1 landscape - A%1 横向 + A%1 landscape + A%1 横向 - - Landscape - + + Landscape + Landscape - - Portrait - + + Portrait + Portrait - - %1%2 %3 - + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - + + QObject - - - Choose an SVG file to open - 选择一个SVG文件打开 + + + Choose an SVG file to open + 选择一个SVG文件打开 - - - - Drawing viewer - 图纸浏览器 + + + + Drawing viewer + 图纸浏览器 - - - Scalable Vector Graphics (*.svg *.svgz) - 可缩放矢量图形(*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + 可缩放矢量图形(*.svg *.svgz) - - - - - Wrong selection - 选择错误 + + + + + Wrong selection + 选择错误 - - - Select a Part object. - 选择零件对象. + + + Select a Part object. + 选择零件对象. - - - - - - No page to insert - 无页面可插入 + + + + + + No page to insert + 无页面可插入 - - - - - Create a page to insert. - 创建一个插入页面. + + + + + Create a page to insert. + 创建一个插入页面. - - Create a page to insert views into. - Create a page to insert views into. + + Create a page to insert views into. + 创建页面以插入视图. - - - Select one Page object. - 选择一个页对象. + + + Select one Page object. + 选择一个页对象. - - SVG(*.svg) - SVG(*.svg) + + SVG(*.svg) + SVG(*.svg) - - All Files (*.*) - 所有文件(*.*) + + All Files (*.*) + 所有文件(*.*) - - Export page - 导出页面 + + Export page + 导出页面 - - Show drawing - 显示绘图 + + Show drawing + 显示绘图 - Front - 前视 + Front + 前视 - Back - 返回 + Back + 返回 - Right - + Right + - Left - 左视 + Left + 左视 - Top - 顶视 + Top + 顶视 - Bottom - 底视 + Bottom + 底视 - - - Make axonometric... - + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - + + + Edit axonometric settings... + Edit axonometric settings... - - - Make orthographic - + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - 图纸 + + Drawing + 图纸 - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-TW.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-TW.qm index 5e9ff2ec4dd963637779c99798182cb963ce81e3..9ec14c1d85a68b3f430fb76f3b0fdfbf4ab8c522 100644 GIT binary patch delta 2583 zcmZux3vd%<5Z)x0%Uv!>A4yvp`uKsSQfiAWBD6q<77Egl(%MdewoubFO^>EYNUos; zOMog;L0+f8_y9-8@r^|Ud@$uv6r~k;IXF5h12TXksGw41WZX;OnouWm`R?C;_xpFh z-TN;U-7Mai5TK?4XwLyqg#cVEViDqW#A%3rM11GoKrBZ57N`>z0A(>yrvV`POQ08R 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z|2}%=j746)HYg)-5&tbXpEf|K)_8?)(sPAUYffSOw_%vs@VBDhI$algtLqm(-~PlS c6J#{A+u!WOJpvh7!>{S)jMAuojvE>5zYjDKU;qFB diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-TW.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-TW.ts index e6e54561c..049288944 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-TW.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-TW.ts @@ -1,798 +1,798 @@ - - + + CmdDrawingAnnotation - - Drawing - 圖面 + + Drawing + 工程圖 - - &Annotation - &註釋 + + &Annotation + &註釋 - - - Inserts an Annotation view in the active drawing - 於目前圖面插入註釋視圖 + + + Inserts an Annotation view in the active drawing + 於目前圖面插入註釋視圖 - - + + CmdDrawingClip - - Drawing - 圖面 + + Drawing + 工程圖 - - &Clip - &剪下 + + &Clip + &剪下 - - - Inserts a clip group in the active drawing - 於目前圖面插入剪下群組 + + + Inserts a clip group in the active drawing + 於目前圖面插入剪下群組 - - + + CmdDrawingExportPage - - File - 檔案 + + File + 檔案 - - &Export page... - 匯出頁面(&E)... + + &Export page... + 匯出頁面(&E)... - - - Export a page to an SVG file - 匯出此頁為SVG檔 + + + Export a page to an SVG file + 匯出此頁為SVG檔 - - + + CmdDrawingNewA3Landscape - - Drawing - 圖面 + + Drawing + 工程圖 - - - Insert new A3 landscape drawing - 插入新的 A3 橫式圖紙 + + + Insert new A3 landscape drawing + 插入新的 A3 橫式圖紙 - - + + CmdDrawingNewPage - - Drawing - 圖面 + + Drawing + 工程圖 - - - Insert new drawing - 插入新繪圖區 + + + Insert new drawing + 插入新繪圖區 - - + + CmdDrawingNewView - - Drawing - 圖面 + + Drawing + 工程圖 - - Insert view in drawing - 於繪圖區插入畫面 + + Insert view in drawing + 於繪圖區插入畫面 - - Insert a new View of a Part in the active drawing - 於目前繪圖區插入新的零件畫面 + + Insert a new View of a Part in the active drawing + 於目前繪圖區插入新的零件畫面 - - + + CmdDrawingOpen - - Drawing - 圖面 + + Drawing + 工程圖 - - Open SVG... - 開啟 SVG ... + + Open SVG... + 開啟 SVG ... - - Open a scalable vector graphic - 開啟一個可縮放的向量圖形 + + Open a scalable vector graphic + 開啟一個可縮放的向量圖形 - - + + CmdDrawingOpenBrowserView - - Drawing - 圖面 + + Drawing + 工程圖 - - Open &browser view - 開啟&瀏覽模式 + + Open &browser view + 開啟&瀏覽模式 - - - Opens the selected page in a browser view - 以瀏覽模式開啟選定頁面 + + + Opens the selected page in a browser view + 以瀏覽模式開啟選定頁面 - - + + CmdDrawingOrthoViews - - Drawing - 圖面 + + Drawing + 工程圖 - - Insert orthographic views - 插入正交視圖 + + Insert orthographic views + 插入正交視圖 - - Insert an orthographic projection of a part in the active drawing - 插入目前圖面零件之正交投影 + + Insert an orthographic projection of a part in the active drawing + 插入目前圖面零件之正交投影 - - + + CmdDrawingProjectShape - - Drawing - 圖面 + + Drawing + 工程圖 - - Project shape... - 專案形式 + + Project shape... + 專案形式 - - - Project shape onto a user-defined plane - 投影外型至用戶定義的面上 + + + Project shape onto a user-defined plane + 投影外型至用戶定義的面上 - - + + CmdDrawingSymbol - - Drawing - 圖面 + + Drawing + 工程圖 - - &Symbol - + + &Symbol + & 符號 - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + 從目前圖面內svg檔中插入一個符號 - - + + DrawingGui::DrawingView - - &Background - 背景(&B) + + &Background + 背景(&B) - - &Outline - &大綱 + + &Outline + &大綱 - - &Native - &原始的 + + &Native + &原始的 - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - 影像(&I) + + &Image + 影像(&I) - - &High Quality Antialiasing - 高品質反鋸齒(&H) + + &High Quality Antialiasing + 高品質反鋸齒(&H) - - Open SVG File - 開啟 SVG 檔 + + Open SVG File + 開啟 SVG 檔 - - Could not open file '%1'. - 無法開啟檔案"%1"。 + + Could not open file '%1'. + 無法開啟檔案"%1"。 - - &Renderer - 彩現(&R) + + &Renderer + 彩現(&R) - - Export PDF - 匯出 PDF + + Export PDF + 匯出 PDF - - PDF file (*.pdf) - PDF file (*.pdf) + + PDF file (*.pdf) + PDF file (*.pdf) - - Page sizes - 頁面尺寸 + + Page sizes + 頁面尺寸 - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - 正交投影 + + Orthographic Projection + 正交投影 - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + 按右鍵來進行軸測設定 - - Top left x / y - + + Top left x / y + Top left x / y - - Spacing dx / dy - + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - + + Axis out and right + Axis out and right - - Vertical tilt - + + Vertical tilt + Vertical tilt - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + 等角立體 - - Dimetric - + + Dimetric + 二等角立體 - - Trimetric - + + Trimetric + 不等角立體 - - Scale - + + Scale + 比例 - - View projection - + + View projection + 檢視投影視角 - - Axis aligned up - + + Axis aligned up + 軸已對齊 - - - Flip - + + + Flip + 翻轉 - - Trimetric - + + Trimetric + Trimetric - - Projection - 投影 + + Projection + 投影 - - Third Angle - 第三視角 + + Third Angle + 第三視角 - - First Angle - 第一視角 + + First Angle + 第一視角 - - View from: - + + View from: + 檢視自: - - Axis aligned right: - + + Axis aligned right: + 對齊軸右側 - Primary View - 主視圖 + Primary View + 主視圖 - Front - 前視圖 + Front + 前視圖 - Right - + Right + - Back - 回復 + Back + 回復 - Left - + Left + - Top - + Top + - Bottom - 底部 + Bottom + 底部 - - Rotate - -旋轉 + - Rotate + -旋轉 - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - 主視圖 + + Primary view + 主視圖 - - Secondary Views - 輔助視圖 + + Secondary Views + 輔助視圖 - - General - 一般 + + General + 一般 - - Auto scale / position - 自動縮放 / 定位 + + Auto scale / position + 自動縮放 / 定位 - - Scale - 縮放 + + Scale + 縮放 - Primary x / y - 一階x / y + Primary x / y + 一階x / y - Secondary dx / dy - 二階dx / dy + Secondary dx / dy + 二階dx / dy - - Show hidden - 顯示被隱藏 + + Show hidden + 顯示被隱藏 - - Show smooth - 平滑顯示 + + Show smooth + 平滑顯示 - - Axonometric - 軸測圖 + + Axonometric + 軸測圖 - - + + DrawingGui::TaskProjection - - Visible sharp edges - 顯示銳利邊緣 + + Visible sharp edges + 顯示銳利邊緣 - - Visible smooth edges - 顯示平滑邊緣 + + Visible smooth edges + 顯示平滑邊緣 - - Visible sewn edges - 可視縫合邊緣 + + Visible sewn edges + 可視縫合邊緣 - - Visible outline edges - 可視輪廓邊緣 + + Visible outline edges + 可視輪廓邊緣 - - Visible isoparameters - 可視等角參數 + + Visible isoparameters + 可視等角參數 - - Hidden sharp edges - 隱藏銳利邊緣 + + Hidden sharp edges + 隱藏銳利邊緣 - - Hidden smooth edges - 隱藏平滑邊緣 + + Hidden smooth edges + 隱藏平滑邊緣 - - Hidden sewn edges - 隱藏縫合邊緣 + + Hidden sewn edges + 隱藏縫合邊緣 - - Hidden outline edges - 隱藏輪廓邊緣 + + Hidden outline edges + 隱藏輪廓邊緣 - - Hidden isoparameters - 隱藏等角參數 + + Hidden isoparameters + 隱藏等角參數 - - Project shapes - 專案形式 + + Project shapes + 專案形式 - - + + Drawing_NewPage - A0 landscape - A0圖紙 + A0 landscape + A0圖紙 - Insert new A0 landscape drawing - 插入新的A0圖紙 + Insert new A0 landscape drawing + 插入新的A0圖紙 - A1 landscape - A1圖紙 + A1 landscape + A1圖紙 - Insert new A1 landscape drawing - 插入新的A1圖紙 + Insert new A1 landscape drawing + 插入新的A1圖紙 - A2 landscape - A2圖紙 + A2 landscape + A2圖紙 - Insert new A2 landscape drawing - 插入新的A2圖紙 + Insert new A2 landscape drawing + 插入新的A2圖紙 - A3 landscape - A3圖紙 + A3 landscape + A3圖紙 - Insert new A3 landscape drawing - 插入新的 A3 橫式圖紙 + Insert new A3 landscape drawing + 插入新的 A3 橫式圖紙 - A4 landscape - A4圖紙 + A4 landscape + A4圖紙 - Insert new A4 landscape drawing - 插入新的A4圖紙 + Insert new A4 landscape drawing + 插入新的A4圖紙 - Insert new A%1 landscape drawing - 插入新的A%1樣式圖面 + Insert new A%1 landscape drawing + 插入新的A%1樣式圖面 - A%1 landscape - A%1樣式 + A%1 landscape + A%1樣式 - - Landscape - + + Landscape + 背景 - - Portrait - + + Portrait + 影像 - - %1%2 %3 - + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + 插入新的 %1%2 %3 工程圖 - - + + QObject - - - Choose an SVG file to open - 選擇要開啟的 SVG 檔 + + + Choose an SVG file to open + 選擇要開啟的 SVG 檔 - - - - Drawing viewer - 繪圖檢視器 + + + + Drawing viewer + 工程圖檢視器 - - - Scalable Vector Graphics (*.svg *.svgz) - 可縮放向量圖形(*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + 可縮放向量圖形(*.svg *.svgz) - - - - - Wrong selection - 錯誤的選取 + + + + + Wrong selection + 錯誤的選取 - - - Select a Part object. - 選取零件物件。 + + + Select a Part object. + 選取零件物件。 - - - - - - No page to insert - 無頁面可插入 + + + + + + No page to insert + 無頁面可插入 - - - - - Create a page to insert. - 創建要插入的頁面。 + + + + + Create a page to insert. + 創建要插入的頁面。 - - Create a page to insert views into. - 建立頁面供插入視圖資訊 + + Create a page to insert views into. + 建立頁面供插入視圖資訊 - - - Select one Page object. - 選取一個頁面物件。 + + + Select one Page object. + 選取一個頁面物件。 - - SVG(*.svg) - SVG(*.svg) + + SVG(*.svg) + SVG(*.svg) - - All Files (*.*) - 所有檔案(*.*) + + All Files (*.*) + 所有檔案(*.*) - - Export page - 匯出頁面 + + Export page + 匯出頁面 - - Show drawing - 顯示繪圖 + + Show drawing + 顯示工程圖 - Front - 前視圖 + Front + 前視圖 - Back - 回復 + Back + 回復 - Right - + Right + - Left - + Left + - Top - + Top + - Bottom - 底部 + Bottom + 底部 - - - Make axonometric... - + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - + + + Edit axonometric settings... + 編輯軸測設定 - - - Make orthographic - + + + Make orthographic + 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CmdFemAddPart - - Fem - Fem + + Fem + Fem - - - Add a part to the Analysis - + + + Add a part to the Analysis + Add a part to the Analysis - - + + CmdFemConstraintBearing - - Fem - Fem + + Fem + Fem - - Create FEM bearing constraint - + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Fem - - Create FEM fixed constraint - + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Fem - - Create FEM force constraint - + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Fem - - Create FEM gear constraint - + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Fem - - Create FEM pulley constraint - + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Fem - - - Create a FEM analysis - + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Fem - - Create FEM mesh - Skep FEM-maas + + Create FEM mesh + Skep FEM-maas - - Create FEM mesh from shape - Skep FEM-maas van vorm + + Create FEM mesh from shape + Skep FEM-maas van vorm - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Fem - - - Define/create a nodes set... - + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Fem - - - - Create node set by Poly - + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hypothesis + + Hypothesis + Hipotese - - Quadrangle - Quadrangle + + Quadrangle + Vierhoek - - Maximum length - Maximum length + + Maximum length + Maksimum lengte - - Local length - Local length + + Local length + Lokale lengte - - Maximum element area - Maximum element area + + Maximum element area + Maksimum elementoppervlak - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + Invoerfout - - You must specify at least one reference - + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + Invoerfout - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + Invoerfout - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + Invoerfout - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + Invoerfout - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + Vee uit - - - - - - - Selection error - + + + + + + + Selection error + Selection error - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + Vee uit - - - Selection error - + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + Vee uit - - Force [N] - + + Force [N] + Force [N] - - Force [N/mm] - + + Force [N/mm] + Force [N/mm] - - Force [N/mm²] - + + Force [N/mm²] + Force [N/mm²] - - - - - - Selection error - + + + + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + Selection error - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Pulley diameter - - Torque [Nm] - + + Torque [Nm] + Torque [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Mechanical analysis - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Run Calculix - - Time: - + + Time: + Time: - - Mechanical material - + + Mechanical material + Mechanical material - - choose... - + + choose... + choose... - - MatWeb database... - + + MatWeb database... + MatWeb database... - - Young's Modulus: - + + Young's Modulus: + Young's Modulus: - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - + + No active Analysis + No active Analysis - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - + + + + + Wrong selection + Verkeerde keuse - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + Kies 'n rand, vlak of liggaam. Slegs een liggaam word toegelaat. - - - Wrong object type - + + + Wrong object type + Verkeerde voorwerpsoort - - - Fillet works only on parts - + + + Fillet works only on parts + Ronding werk slegs op onderdele - - Ok - + + Ok + Ok - - Cancel - + + Cancel + Kanselleer - - Edit constraint - + + Edit constraint + Edit constraint - - - Combo View - + + + Combo View + Saamgestelde aansig - - combiTab - + + combiTab + combiTab - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + 'n Dialoog is reeds oop in die taakpaneel - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + Wil jy hierdie dialoog toe maak? - - Meshing - + + Meshing + Meshing - - + + ShowDisplacement - - Show result - + + Show result + Show result - - Colors - + + Colors + Kleure - - Displacement - + + Displacement + Displacement - - Max: - + + Max: + Max: - - Min: - + + Min: + Min: - - None - + + None + Geen - - Avg: - + + Avg: + Avg: - - - - mm - + + + + mm + mm - - Show - + + Show + Show - - Factor: - + + Factor: + Factor: - - Slider max: - + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - + + Form + Vorm - - Meshes: - + + Meshes: + Meshes: - - Constraints - + + Constraints + Beperkings - - + + TaskCreateNodeSet - - Form - + + Form + Vorm - - Volume - + + Volume + Volume - - Surface - + + Surface + Surface - - Nodes: 0 - + + Nodes: 0 + Nodes: 0 - - Poly - + + Poly + Poly - - Box - + + Box + Boks - - Pick - + + Pick + Pick - - Add - + + Add + Voeg by - - Angle-search - + + Angle-search + Angle-search - - Collect adjancent nodes - + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - + + Form + Vorm - - + + TaskFemConstraint - - Form - + + Form + Vorm - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Diameter - + + Diameter + Diameter - - Other diameter - + + Other diameter + Other diameter - - Center distance - + + Center distance + Center distance - - Direction - + + Direction + Rigting - - Reverse direction - + + Reverse direction + Omgekeerde rigting - - Location - + + Location + Location - - Distance - + + Distance + Afstand - - + + TaskFemConstraintBearing - - Form - + + Form + Vorm - - Add reference - + + Add reference + Add reference - - Gear diameter - + + Gear diameter + Gear diameter - - Other pulley dia - + + Other pulley dia + Other pulley dia - - Center distance - + + Center distance + Center distance - - Force - + + Force + Force - - Belt tension force - + + Belt tension force + Belt tension force - - Driven pulley - + + Driven pulley + Driven pulley - - Force location [deg] - + + Force location [deg] + Force location [deg] - - Force Direction - + + Force Direction + Force Direction - - Reversed direction - + + Reversed direction + Reversed direction - - Axial free - + + Axial free + Axial free - - Location - + + Location + Location - - Distance - + + Distance + Afstand - - + + TaskFemConstraintFixed - - Form - + + Form + Vorm - - Add reference - + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - + + Form + Vorm - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Direction - + + Direction + Rigting - - Reverse direction - + + Reverse direction + Omgekeerde rigting - - + + TaskObjectName - - Form - + + Form + Vorm - - + + TaskTetParameter - - Form - + + Form + Vorm - - Max. Size: - + + Max. Size: + Max. Size: - - Second order - + + Second order + Second order - - Fineness: - + + Fineness: + Fineness: - - VeryCoarse - + + VeryCoarse + VeryCoarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - VeryFine - + + VeryFine + VeryFine - - UserDefined - + + UserDefined + UserDefined - - Growth Rate: - + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - + + Optimize + Optimize - - Node count: - + + Node count: + Node count: - - Triangle count: - + + Triangle count: + Triangle count: - - Tetraeder count: - + + Tetraeder count: + Tetraeder count: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM + + &FEM + &FEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_cs.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_cs.qm index f63057b66375ac670c4089d195d9ea6c630fbd9d..a553c4dbc5f195c4791f020baa83541b0e26aa92 100644 GIT binary patch literal 17103 zcmd^G3ve9eegB_yl1^_~mStI%t+g>GwuStNv1MUQY{{~DNH&(R3l5LHyOp%|-tMut zCs}Tw6vDHRq!TD^frO-xb_g^L$z&*LhADy4(1E5Dn4uV^PR+EPn1PgZnleM$-~apW zcK39*tFv8Crql6ApYC?Q|NHwtKW}|D+40JUk39J5vaaWE{Kk*o-9c1!D}D|Vt#}Bl zN~CNgs=0({%^IThO+-sSB--^jQBN(=Ws_L%Cc6AlqDv}?uKW=Z8FGz$N3NCKa*cjh zu2m=HTC*~@z984wU&ysqmup=uRXho}Ti>SWeNPg7<{v5g)15?paf-fmKj?Wxt{1M9 zYwvS%UDqeqjW^46)2LiGcjVSjT{h~|DCG#1ODpssLFbn=)z-E zHMIrnYgG0134Fhwx({`L-)(f^pKc@i>|fLHL|-g-XK 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+ Fem + Fem - - Create FEM bearing constraint - + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Fem - - Create FEM fixed constraint - + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Fem - - Create FEM force constraint - + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Fem - - Create FEM gear constraint - + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Fem - - Create FEM pulley constraint - + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Fem - - - Create a FEM analysis - + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Fem - - Create FEM mesh - Vytvoř FEM síť + + Create FEM mesh + Vytvoř FEM síť - - Create FEM mesh from shape - Vytvoř FEM síť z tvaru + + Create FEM mesh from shape + Vytvoř FEM síť z tvaru - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Fem - - - Define/create a nodes set... - + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Fem - - - - Create node set by Poly - + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hypotéza + + Hypothesis + Hypotéza - - Quadrangle - Čtyřúhelník + + Quadrangle + Čtyřúhelník - - Maximum length - Maximální délka + + Maximum length + Maximální délka - - Local length - Lokální délka + + Local length + Lokální délka - - Maximum element area - Maximální element plochy + + Maximum element area + Maximální element plochy - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + Chyba zadání - - You must specify at least one reference - + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + Chyba zadání - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + Chyba zadání - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + Chyba zadání - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + Chyba zadání - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + Odstranit - - - - - - - Selection error - + + + + + + + Selection error + Selection error - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + Odstranit - - - Selection error - + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + Odstranit - - Force [N] - + + Force [N] + Síla [N] - - Force [N/mm] - + + Force [N/mm] + Tah [N/mm] - - Force [N/mm²] - + + Force [N/mm²] + Tlak [N/mm²] - - - - - - Selection error - + + + + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + Selection error - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Průměr kladky - - Torque [Nm] - + + Torque [Nm] + Točivý moment [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Mechanical analysis - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Run Calculix - - Time: - + + Time: + Čas: - - Mechanical material - + + Mechanical material + Materiál tělesa - - choose... - + + choose... + choose... - - MatWeb database... - + + MatWeb database... + MatWeb database... - - Young's Modulus: - + + Young's Modulus: + Young's Modulus: - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - + + No active Analysis + No active Analysis - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - + + + + + Wrong selection + Neplatný výběr - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + Vyber hranu, plochu nebo těleso. Je dovolemo puze jedno těleso. - - - Wrong object type - + + + Wrong object type + Špatný typ objektu - - - Fillet works only on parts - + + + Fillet works only on parts + Zaoblení lze použít pouze na dílech - - Ok - + + Ok + Budiž - - Cancel - + + Cancel + Zrušit - - Edit constraint - + + Edit constraint + Edit constraint - - - Combo View - + + + Combo View + Kombinované zobrazení - - combiTab - + + combiTab + combiTab - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + Dialog je opravdu otevřen v panelu úloh - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + Chcete zavřít tento dialog? - - Meshing - + + Meshing + Meshing - - + + ShowDisplacement - - Show result - + + Show result + Show result - - Colors - + + Colors + Barvy - - Displacement - + + Displacement + Posunutí - - Max: - + + Max: + Max: - - Min: - + + Min: + Min: - - None - + + None + Žádný - - Avg: - + + Avg: + Průměr: - - - - mm - + + + + mm + mm - - Show - + + Show + Zobrazit - - Factor: - + + Factor: + Faktor: - - Slider max: - + + Slider max: + Maximální rozestup: - - + + TaskAnalysisInfo - - Form - + + Form + Návrh - - Meshes: - + + Meshes: + Meshes: - - Constraints - + + Constraints + Constraints - - + + TaskCreateNodeSet - - Form - + + Form + Návrh - - Volume - + + Volume + Objem - - Surface - + + Surface + Povrch - - Nodes: 0 - + + Nodes: 0 + Nodes: 0 - - Poly - + + Poly + Poly - - Box - + + Box + Kvádr - - Pick - + + Pick + Vybrat - - Add - + + Add + Přidat - - Angle-search - + + Angle-search + Hledání úhlu - - Collect adjancent nodes - + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - + + Stop angle: + Koncový úhel: - - + + TaskDriver - - Form - + + Form + Návrh - - + + TaskFemConstraint - - Form - + + Form + Návrh - - Add reference - + + Add reference + Přidat odkaz - - Load [N] - + + Load [N] + Zatížení [N] - - Diameter - + + Diameter + Diameter - - Other diameter - + + Other diameter + Jiný průměr - - Center distance - + + Center distance + Center distance - - Direction - + + Direction + Směr - - Reverse direction - + + Reverse direction + Reverse direction - - Location - + + Location + Umístění - - Distance - + + Distance + Distance - - + + TaskFemConstraintBearing - - Form - + + Form + Návrh - - Add reference - + + Add reference + Přidat odkaz - - Gear diameter - + + Gear diameter + Průměr kola - - Other pulley dia - + + Other pulley dia + Other pulley dia - - Center distance - + + Center distance + Center distance - - Force - + + Force + Síla - - Belt tension force - + + Belt tension force + Belt tension force - - Driven pulley - + + Driven pulley + Driven pulley - - Force location [deg] - + + Force location [deg] + Force location [deg] - - Force Direction - + + Force Direction + Směr síly - - Reversed direction - + + Reversed direction + Obrácený směr - - Axial free - + + Axial free + Axiálně volný - - Location - + + Location + Umístění - - Distance - + + Distance + Distance - - + + TaskFemConstraintFixed - - Form - + + Form + Návrh - - Add reference - + + Add reference + Přidat odkaz - - + + TaskFemConstraintForce - - Form - + + Form + Návrh - - Add reference - + + Add reference + Přidat odkaz - - Load [N] - + + Load [N] + Zatížení [N] - - Direction - + + Direction + Směr - - Reverse direction - + + Reverse direction + Reverse direction - - + + TaskObjectName - - Form - + + Form + Návrh - - + + TaskTetParameter - - Form - + + Form + Návrh - - Max. Size: - + + Max. Size: + Max. velikost: - - Second order - + + Second order + Second order - - Fineness: - + + Fineness: + Fineness: - - VeryCoarse - + + VeryCoarse + VeryCoarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Jemný - - VeryFine - + + VeryFine + Velmi jemný - - UserDefined - + + UserDefined + Volitelný - - Growth Rate: - + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - + + Optimize + Optimize - - Node count: - + + Node count: + Node count: - - Triangle count: - + + Triangle count: + Triangle count: - - Tetraeder count: - + + Tetraeder count: + Tetraeder count: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM + + &FEM + &FEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.qm index e2bcfbe4c8df44ffed6e6ec6b4776c509b6ed4a0..eaf10637ecd200fdab1088a9be075e094029ca53 100644 GIT binary patch literal 18167 zcmd^H4RBo5bv}}IrIoajY+1I2Z0u*@7-MAF*x1;zu_H^Cfw5#^3A-qY?rt*vCn(+(qF>Ak(@oO{l>-#zEtvuuAh-u~*(AAa!l6-!^Z^{<|PcNbCk zcKjS7y7*d*I#K5{M0HmZb*~`0teI$qLA2*_qIFF~S5IKPm*|>DhX^x4%u{Ezc2keVf9c@4)yU6g~j@YnM>i z`U=td$0$6x732F9{%Qix_tWyj?O5+FTKl(<`HJ;4IPoCS=8x!5%{@dHeVJ~$s)y*x zL-geBpCj7XBgf6x(|2w$iSU^pw~a!lZ&$Vd^B0M#x~o=B9LBsitFHLqCZhI@RXeua z0sT=`uKq8HF275T+a9R;<{Qv==Su`}nd+~se*hnUr1~3|U|fA) 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- Fem - Fem + + Fem + Fem - - - Add a part to the Analysis - + + + Add a part to the Analysis + Añade una parte al analisis - - + + CmdFemConstraintBearing - - Fem - Fem + + Fem + Fem - - Create FEM bearing constraint - + + Create FEM bearing constraint + Crear restricción del rodamiento FEM - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + Crear restricción FEM para un rodamiento - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Fem - - Create FEM fixed constraint - + + Create FEM fixed constraint + Crear restricción FEM corregida - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + Crear restricción FEM para una entidad geométrica corregida - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Fem - - Create FEM force constraint - + + Create FEM force constraint + Crear restricción de fuerza FEM - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + Crear restricción FEM para una fuerza actuando sobre una entidad geométrica - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Fem - - Create FEM gear constraint - + + Create FEM gear constraint + Crear restricción de engranaje FEM - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + Crear restricción FEM para un engranaje - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Fem - - Create FEM pulley constraint - + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + Crear restricción FEM para una polea - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Fem - - - Create a FEM analysis - + + + Create a FEM analysis + Crear un análisis FEM - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Fem - - Create FEM mesh - Crear malla FEM + + Create FEM mesh + Crear malla FEM - - Create FEM mesh from shape - Crear malla FEM de forma + + Create FEM mesh from shape + Crear malla FEM de forma - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Fem - - - Define/create a nodes set... - + + + Define/create a nodes set... + Definir/crear un conjunto de nodos… - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Fem - - - - Create node set by Poly - + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hipótesis + + Hypothesis + Hipótesis - - Quadrangle - cuadrilátero + + Quadrangle + cuadrilátero - - Maximum length - Longitud máxima + + Maximum length + Longitud máxima - - Local length - Longitud local + + Local length + Longitud local - - Maximum element area - Máxima área de elementos + + Maximum element area + Máxima área de elementos - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + Error de entrada - - You must specify at least one reference - + + You must specify at least one reference + Debe especificar al menos una referencia - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + Error de entrada - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + Error de entrada - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + Error de entrada - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + Error de entrada - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + Parámetros de restricción FEM - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + Borrar - - - - - - - Selection error - + + + + + + + Selection error + Error de selección - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Por favor use solamente una referencia para restricción de rodamiento - - Only faces can be picked - + + Only faces can be picked + Se pueden seleccionar caras únicamente - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + Se pueden seleccionar únicamente caras cilíndricas - - Only planar faces can be picked - + + Only planar faces can be picked + Se pueden seleccionar únicamente caras planas - - Only linear edges can be picked - + + Only linear edges can be picked + Se pueden seleccionar únicamente aristas rectas - - Only faces and edges can be picked - + + Only faces and edges can be picked + Se pueden seleccionar caras y aristas únicamente - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + Borrar - - - Selection error - + + + Selection error + Error de selección - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Se pueden seleccionar únicamente caras, aristas y vértices - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + Borrar - - Force [N] - + + Force [N] + Fuerza [N] - - Force [N/mm] - + + Force [N/mm] + Fuerza [N/mm] - - Force [N/mm²] - + + Force [N/mm²] + Fuerza [N/mm^2] - - - - - - Selection error - + + + + + + Selection error + Error de selección - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Se pueden seleccionar únicamente caras, aristas y vértices - - Only planar faces can be picked - + + Only planar faces can be picked + Se pueden seleccionar únicamente caras planas - - Only linear edges can be picked - + + Only linear edges can be picked + Se pueden seleccionar únicamente aristas rectas - - Only faces and edges can be picked - + + Only faces and edges can be picked + Se pueden seleccionar caras y aristas únicamente - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + Error de selección - - Only planar faces can be picked - + + Only planar faces can be picked + Se pueden seleccionar únicamente caras planas - - Only linear edges can be picked - + + Only linear edges can be picked + Se pueden seleccionar únicamente aristas rectas - - Only faces and edges can be picked - + + Only faces and edges can be picked + Se pueden seleccionar caras y aristas únicamente - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Diámetro de la polea - - Torque [Nm] - + + Torque [Nm] + Par torsor [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Parámetro Tet - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Análisis mecánico - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Ejecutar Calculix - - Time: - + + Time: + Tiempo: - - Mechanical material - + + Mechanical material + Material mecánico - - choose... - + + choose... + elegir... - - MatWeb database... - + + MatWeb database... + MatWeb base de datos... - - Young's Modulus: - + + Young's Modulus: + Módulo de Young: - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + Coeficiente de Poisson: - - + + QObject - - No active Analysis - + + No active Analysis + Ningún análisis activo - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + Tienes que crear o activar un análisis - - - - - Wrong selection - + + + + + Wrong selection + Selección incorrecta - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Esta versión de FreeCAD ha sido compilada sin NETGEN. El mallado no funcionará.... - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + Seleccione una arista, cara o cuerpo. Sólo se permite un solo cuerpo. - - - Wrong object type - + + + Wrong object type + Tipo de objeto incorrecto - - - Fillet works only on parts - + + + Fillet works only on parts + Redondeado sólo funciona con piezas - - Ok - + + Ok + Ok - - Cancel - + + Cancel + Cancelar - - Edit constraint - + + Edit constraint + Editar restricción - - - Combo View - + + + Combo View + Vista combinada - - combiTab - + + combiTab + combiTab - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + Un diálogo ya está abierto en el panel de tareas - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + ¿Desea cerrar este diálogo? - - Meshing - + + Meshing + Mallado - - + + ShowDisplacement - - Show result - + + Show result + Mostrar resultado - - Colors - + + Colors + Colores - - Displacement - + + Displacement + Desplazamiento - - Max: - + + Max: + Max: - - Min: - + + Min: + Min: - - None - + + None + Ninguno - - Avg: - + + Avg: + Media: - - - - mm - + + + + mm + mm - - Show - + + Show + Mostrar - - Factor: - + + Factor: + Factor: - - Slider max: - + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - + + Form + Formulario - - Meshes: - + + Meshes: + Mallas: - - Constraints - + + Constraints + Restricciones - - + + TaskCreateNodeSet - - Form - + + Form + Formulario - - Volume - + + Volume + Volumen - - Surface - + + Surface + Superficie - - Nodes: 0 - + + Nodes: 0 + Nodos:0 - - Poly - + + Poly + Poly - - Box - + + Box + Caja - - Pick - + + Pick + Seleccionar - - Add - + + Add + Añadir - - Angle-search - + + Angle-search + Angle-search - - Collect adjancent nodes - + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - + + Form + Formulario - - + + TaskFemConstraint - - Form - + + Form + Formulario - - Add reference - + + Add reference + Agregar referencia - - Load [N] - + + Load [N] + Carga [N] - - Diameter - + + Diameter + Diámetro - - Other diameter - + + Other diameter + Otro diámetro - - Center distance - + + Center distance + Distancia central - - Direction - + + Direction + Dirección - - Reverse direction - + + Reverse direction + Reverse direction - - Location - + + Location + Ubicación - - Distance - + + Distance + Distancia - - + + TaskFemConstraintBearing - - Form - + + Form + Formulario - - Add reference - + + Add reference + Agregar referencia - - Gear diameter - + + Gear diameter + Diámetro del engranaje - - Other pulley dia - + + Other pulley dia + Other pulley dia - - Center distance - + + Center distance + Distancia central - - Force - + + Force + Fuerza - - Belt tension force - + + Belt tension force + Fuerza de tensión de correa - - Driven pulley - + + Driven pulley + Polea motriz - - Force location [deg] - + + Force location [deg] + Ubicación de la fuerza [grados] - - Force Direction - + + Force Direction + Dirección de la fuerza - - Reversed direction - + + Reversed direction + Dirección Invertida - - Axial free - + + Axial free + Sin axial - - Location - + + Location + Ubicación - - Distance - + + Distance + Distancia - - + + TaskFemConstraintFixed - - Form - + + Form + Formulario - - Add reference - + + Add reference + Agregar referencia - - + + TaskFemConstraintForce - - Form - + + Form + Formulario - - Add reference - + + Add reference + Agregar referencia - - Load [N] - + + Load [N] + Carga [N] - - Direction - + + Direction + Dirección - - Reverse direction - + + Reverse direction + Reverse direction - - + + TaskObjectName - - Form - + + Form + Formulario - - + + TaskTetParameter - - Form - + + Form + Formulario - - Max. Size: - + + Max. Size: + Tamaño Max.: - - Second order - + + Second order + De segundo orden - - Fineness: - + + Fineness: + Fineness: - - VeryCoarse - + + VeryCoarse + VeryCoarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderar - - Fine - + + Fine + Fine - - VeryFine - + + VeryFine + VeryFine - - UserDefined - + + UserDefined + UserDefined - - Growth Rate: - + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - + + Optimize + Optimizar - - Node count: - + + Node count: + Número de nodos: - - Triangle count: - + + Triangle count: + Número de Triángulos: - - Tetraeder count: - + + Tetraeder count: + Número de Tetraedros: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM + + &FEM + &FEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_fi.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_fi.qm index f9fa3a1151cd27cd5dfdc6b7e8adea635b6a8a07..880b14fcd3b2bfbfd9383b50fa89adcb581e69cf 100755 GIT binary patch literal 17555 zcmd^G3ve9eeg8|klTOmOI9plhd4H@?pD&`yWL}N z&(gW+l!2ra8lat!3DZCzEoM@JgG)LY>LyJ~?V->iO(|g}!(*C^nUX@sv}se4&d~n; z-*>mWr@P&|$S|2qM|1j4xA*9sF-f#<7VEzf-S`O6uG2*Oze_|ZxmNw7Tx)KT zYq&+OwYSQ(?yuz1|3&pP>#?reSAG8B zHt?sV`qk8PM9Wsmb;W1p+Vy~3yH8cW_JvhMTesHKcLM*Ovo$S^Yw-OSbFCu?!kFG{wDOq)-U4xyF*X)o+4V(E!SnAlk1AtL*ILFh-m%0p>ubGe*No1 zuMgn7@U5YLzduXVa540=dko3gd2{8QmqcW!}Pyj{Dp=W|3$ z&&c)i|CMX^^4jh1z6|`Ht=;*9KPGCrDA(qHlWWWV-1?_-Z4KA%vY!OJ=~{im2cSc3 z?cB>Xpx36_Z@icW{Z7|@YsV`@%g@WT^V!-rPfZfF@2*?A0(@xuTHR#Je-SnBsXH^G zf$mn_505<#{ivz?3Cr_!H`l%M?kMDIKGINkBkplNVnhH}c`x$ir7U+pjGTSz80fH3 zuG@|Jy3gza9aq&a(f^xhO-KEzo%a%be6;?LF5=vE(fZfs!9V4T_5b;cr-1L?hV#7- z;-1HH>l1QqjWzt;^XGA|(+#hjUJrR$)9~gW{yE^i)$q^ruK?bojeXyQT=i&;TRwjc zQFNm5`ZsaT^)rp?Imk(*t-n2-?$XA4yMG68k2T(R zVl(JbE7#5*xprM_eCe^JpvT$h6)T|Uz5AlaURw=0?2DRLfj>Q==*e&6^9}zKedO;y z4|{WE^xY5cfnGn+bluy{u!93lH@x>4=(@h?vEeZAeyiz?UxGhLcji@`OhwFfP8+n`Tg^_*UtA_?)v@|?sKu_Y!B$Lv|Fy1 zn{vJ4?v~dH_B8reFc!Q111HdC8lX6S6jJd@;kQLL-q~b|-?OA)9Uucw5|pJh>6DIO zBh}*7IS`L4s*+MITd_^Wp4F5ALrrAUdb$pen+B8d5iN-?jpG|teBK%w1{{r&co{gw z20Zy*!+Q;;WO!7W(o{<~W|Wv|q-{&p4Vw>MA#X6~e7IYFP26R~2Za(x0+DGTVqs-E z7a-}Nv)Y4>i-t07TA*)B6jDk;C26Vi# z4i&BqqQbO3uf>%a%}i>xrNW;TLO=yg`Zkmgbj0#>KHTznr5#EPgovKe1?jF)v_^om(kEG@pT4;;XeU z)Pg;DAc(rz2a(({5P%?(c6tuyvlf_1|6>Y(A( zH%3F5#<5D8&n<(|;>eo!I3=#QorXXs_LT0rcZ|md5)uR-5|x$GJ?` zkT$Iw+SM@`ZK;Z3#6G}oeW^ADl z!N51r1h!{HkjEf7sCNT?79$Qe68MJZVBbEf&g;ocQqdAx5<#7!LKavwf{*H4a8xPm zoAaP6#lIcKfpKQ?u**o|oogT(KABPDmTJr-geC^#*9K4vbi=uFy$}@^rhEd3nvBPED=aRT?VkQTb!XxwL{GPa^wmMNl& zE-%ob#0>r%bTT4=;27PEi)H|gEgIW0)~FQd7z6Zap;MfxDMA+1+&4JzHfisVtVM1`V2U2ysWv5pEyfQko1*LBXdL$Fe|khuc-7VP&5#$GxAx#sc- zN7-3nTMW2NnFg~h=ed@D~JiBT$nSlzlb z*|DG_?BLm`v$(SP=ar4S6nTyjxo*hS2L5IVgOAVhwTgn;7(Oqd@{Stp7-wIgDH*&> z)(BNeqw0|Gcm|Qo<%(w>J5af9bi-xJ5JuKaWVM8ijD_Qo7brUi4R1Z(>6*-beH zO17~F=PR=rD8UMR%8X?L$s*udsKHTDsuL-TVrNsZ0Ep=j`rAs%OsDm!gx06r1ipb~ z8til2!yH9N4OUZy0juQhpYo`ws|LNm&1<;w#!RMtTz0J7-uAk-q&KI)Y}w$TY`vu2 ztpx2$k*rGKUy58gaYqMyuUmFIf`ImF_}L^Kb(AnFf)wS**wxA8QP!&f+#Il7K471t zXFQ;rJ)oa^reff2MZjHb>+>KhhW7tZvm7@4S^|SgKbx=PP{Ox08W+`S4N8#jl9YM=cf=pmQlwQ4#oYQRv~=lvA`gLIY1S z={UL;nbazAU1pH%>w0{7>&bwZqwvf=^mZJ>(HDDBuLo_MG_Bh+8eFJ!pcMh_0#J^* zk0bb*qT2wNf1J|#b#B5v)55{;VoTFi0`jKB+Ip;!@y)pu!H|n z@m{7Fg~jDI>^-baDRI?Sr;rPj0lpT%nNl1c8zKah>9@?IiYFYFx=1SCzJ?$2e(;mx zN}M&YY$Y82c;P2=RA46g!4ENGoZZ#qqDboZJbW>19XS&6N-XQI8fJF~x3}sMF#4-teJ_u9;Bu$QfxR`_|^`sVv zfRd{-aw@qF!mogxTwvuoEhnBXtX5PGjhS_6Wz>vk5}9-$*ft>%CO~oSS}0)kv02kB zD_5VULxLil46(3s@tDiU+%J>4umTN+Fa48H=<#|a+1Ms8$0>_ zY5bMIdrlWQIlaKp0GSKX{M}L%H0TCL!d4EMN)}b&ITdXJ3?0Q1;0~@2nn>#0P=rP| z+J0=**{+qyVI9yd!*SjA& zM|5 z+n6b)G)@!_Z55ypf^#|U99(_ic+r{jj^NusHDBD3g3lQ^w`8PBFrip6xctMf_%(KYMdqp`*!O+x{8PE19B6H_v0skpA zCt=QManX4!xa@LNde|>azyqE;i!ygA`Vp<9yQ%qWiHA@a#CXd?)PcP~%MV#s^ z09l}H4wx1RCY>*36#+TuG1=p3a;mJM2V@f)cN|~13r{okH&l3qzDq}N&h^AOpTZJJ@;##_h1E(Ao zMq;qX`lLEl#JkN1KyA7OFAk=d2(qfrpNS3!V2U<__n8B?^LG0dgjjQ;i+oGkR=LF> z|0+5u0@9y=i+0^{XyC+*aKWt;v*z58o<`|8CR)A1Jv9i~WV7mON$sGSFlC#j^rmK% zDkY;bu)eOJjC#Q{ZhqTGKnM<+nbR(+bt8~C(+a>gA|ljz&z=yP%w;yPiE|GLjp|0g zhBn9|+d+0J>>}YH9Y%!4V9orm6%mHWq&as3liYuUG<(>9^H_7FgLe4_Q{w;lAy9j1Erjjm!Ro;WN z+sPA-wUtwoqP}_*=9yPu$HoKvJqRwOdy1I)&US5;D*P>G+IkBF`eN9sa3clw!<n<3K215(XVU@pl}2+9k&A9FefyQ_Gy_Nh2ue?{49_UhO8WH zW>SK9`97E{I*k*ynL+>qMhc_g1Ev{Zc&;Yb<8ZE7H<7Wp-5P*%6b6=YW=rWxdhH=I zk&#sapCij~q=BV&$nDg3LR{s)6R;&IJ=4*||1?lAxgpLj=xYh5&<(+p;w4QAhw#!* z6%L8C3_`YGTH-pqQf?T;2V^TEg3`sE$dIS1L^Kfukw99b82VK^9Qz)w}Ik`=c$bM6equeBVAildNfGw-J4B*{Z6T4$v zDlh`>+l9ozMl|hmu2d66w?$0qFuh@59+^C*IyIrR!JyXAZrn5hdUCAI zcjhEX_Mv6h9A?-7-L_jxATidAG`FIsx%AC^3O?deR4o{Cg@PXpq!Vh(!67HK%yG|f zwR7(#VTO=PJ7e3yFdN(^p#vi)%i9!XlfvwE<^vpfEwb5IU?76Ay3)l8_e_Ax zJj=m8Tk`ve2(V^6J<@i0Mk1$^%8|G>BlJ4>pfV;UcylL`B^inMSIe8Yxly3n!7y84 zTr03Q!9bJ(v*QsH5R=`9n~nInRv zsEE$FPz8~63=eW=72c0!TBIUHO_>PnjPRh&me2^s)BHE^Ohw-1a^B<3eCm0tp`|^! zPtk#8u2ve$4%iua20vJhSCVvq(ELDa)ZxXf1}enauTvQU9F6fd8zpb^QM{l|!j12J(A=SzT52e+As2 AwEzGB delta 306 zcmbQ-$@q=E-eyON#Hsglrk+)l*`Kg*?_DPb28I9z2Cumc49xBf3_g1q7#P_Zm{tM# zO#hi`nRWo>8Cc|RdH}^2v;24{3gniutv*!@Bd@@);BuT!AcC2H(l=_;fZe<&$O<6=CpTsAMPrN|pdMr7{#VWHJ;_ zjuSMKlmIHtXGms9WXJ((%mK>fF{Fc3P2MSJp{c>(3zVq - - + + CmdFemAddPart - - Fem - Elementtimenetelmä + + Fem + Elementtimenetelmä - - - Add a part to the Analysis - + + + Add a part to the Analysis + Add a part to the Analysis - - + + CmdFemConstraintBearing - - Fem - Elementtimenetelmä + + Fem + Elementtimenetelmä - - Create FEM bearing constraint - + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - Elementtimenetelmä + + Fem + Elementtimenetelmä - - Create FEM fixed constraint - + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - Elementtimenetelmä + + Fem + Elementtimenetelmä - - Create FEM force constraint - + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - Elementtimenetelmä + + Fem + Elementtimenetelmä - - Create FEM gear constraint - + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - Elementtimenetelmä + + Fem + Elementtimenetelmä - - Create FEM pulley constraint - + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - Elementtimenetelmä + + Fem + Elementtimenetelmä - - - Create a FEM analysis - + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - Elementtimenetelmä + + Fem + Elementtimenetelmä - - Create FEM mesh - Luo ELEMENTTIMENETELMÄN verkko + + Create FEM mesh + Luo ELEMENTTIMENETELMÄN verkko - - Create FEM mesh from shape - Luo ELEMENTTIMENETELMÄN verkko muodosta + + Create FEM mesh from shape + Luo ELEMENTTIMENETELMÄN verkko muodosta - - + + CmdFemCreateNodesSet - - Fem - Elementtimenetelmä + + Fem + Elementtimenetelmä - - - Define/create a nodes set... - + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - Elementtimenetelmä + + Fem + Elementtimenetelmä - - - - Create node set by Poly - + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hypothesis + + Hypothesis + Hypoteesi - - Quadrangle - Quadrangle + + Quadrangle + Nelikulmio - - Maximum length - Maximum length + + Maximum length + Suurin pituus - - Local length - Local length + + Local length + Paikallinen pituus - - Maximum element area - Maximum element area + + Maximum element area + Suurin elementin alue - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + Syötteen virhe - - You must specify at least one reference - + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + Syötteen virhe - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + Syötteen virhe - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + Syötteen virhe - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + Syötteen virhe - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + Poista - - - - - - - Selection error - + + + + + + + Selection error + Selection error - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + Poista - - - Selection error - + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + Poista - - Force [N] - + + Force [N] + Force [N] - - Force [N/mm] - + + Force [N/mm] + Force [N/mm] - - Force [N/mm²] - + + Force [N/mm²] + Force [N/mm²] - - - - - - Selection error - + + + + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + Selection error - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Pulley diameter - - Torque [Nm] - + + Torque [Nm] + Torque [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Mechanical analysis - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Run Calculix - - Time: - + + Time: + Time: - - Mechanical material - + + Mechanical material + Mechanical material - - choose... - + + choose... + choose... - - MatWeb database... - + + MatWeb database... + MatWeb database... - - Young's Modulus: - + + Young's Modulus: + Young's Modulus: - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - + + No active Analysis + No active Analysis - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - + + + + + Wrong selection + Väärä valinta - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + Valitse reuna, pinta tai runko. Vain yksi runko on sallittu. - - - Wrong object type - + + + Wrong object type + Väärä objektityyppi - - - Fillet works only on parts - + + + Fillet works only on parts + Pyöristys toimii vain osille - - Ok - + + Ok + Ok - - Cancel - + + Cancel + Peruuta - - Edit constraint - + + Edit constraint + Edit constraint - - - Combo View - + + + Combo View + Yhdistelmänäkymä - - combiTab - + + combiTab + combiTab - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + Valintaikkuna on jo avoinna tehtäväpaneelissa - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + Haluatko sulkea tämän valintaikkunan? - - Meshing - + + Meshing + Meshing - - + + ShowDisplacement - - Show result - + + Show result + Show result - - Colors - + + Colors + Värit - - Displacement - + + Displacement + Uppouma - - Max: - + + Max: + Max: - - Min: - + + Min: + Min: - - None - + + None + Ei mitään - - Avg: - + + Avg: + Avg: - - - - mm - + + + + mm + mm - - Show - + + Show + Show - - Factor: - + + Factor: + Factor: - - Slider max: - + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - + + Form + Lomake - - Meshes: - + + Meshes: + Meshes: - - Constraints - + + Constraints + Rajoitteet - - + + TaskCreateNodeSet - - Form - + + Form + Lomake - - Volume - + + Volume + Volume - - Surface - + + Surface + Surface - - Nodes: 0 - + + Nodes: 0 + Nodes: 0 - - Poly - + + Poly + Poly - - Box - + + Box + Laatikko - - Pick - + + Pick + Pick - - Add - + + Add + Lisää - - Angle-search - + + Angle-search + Angle-search - - Collect adjancent nodes - + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - + + Form + Lomake - - + + TaskFemConstraint - - Form - + + Form + Lomake - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Diameter - + + Diameter + Diameter - - Other diameter - + + Other diameter + Other diameter - - Center distance - + + Center distance + Center distance - - Direction - + + Direction + Suunta - - Reverse direction - + + Reverse direction + Vastakkainen suunta - - Location - + + Location + Sijainti - - Distance - + + Distance + Etäisyys - - + + TaskFemConstraintBearing - - Form - + + Form + Lomake - - Add reference - + + Add reference + Add reference - - Gear diameter - + + Gear diameter + Gear diameter - - Other pulley dia - + + Other pulley dia + Other pulley dia - - Center distance - + + Center distance + Center distance - - Force - + + Force + Force - - Belt tension force - + + Belt tension force + Belt tension force - - Driven pulley - + + Driven pulley + Driven pulley - - Force location [deg] - + + Force location [deg] + Force location [deg] - - Force Direction - + + Force Direction + Force Direction - - Reversed direction - + + Reversed direction + Reversed direction - - Axial free - + + Axial free + Axial free - - Location - + + Location + Sijainti - - Distance - + + Distance + Etäisyys - - + + TaskFemConstraintFixed - - Form - + + Form + Lomake - - Add reference - + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - + + Form + Lomake - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Direction - + + Direction + Suunta - - Reverse direction - + + Reverse direction + Vastakkainen suunta - - + + TaskObjectName - - Form - + + Form + Lomake - - + + TaskTetParameter - - Form - + + Form + Lomake - - Max. Size: - + + Max. Size: + Max. Size: - - Second order - + + Second order + Second order - - Fineness: - + + Fineness: + Fineness: - - VeryCoarse - + + VeryCoarse + VeryCoarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - VeryFine - + + VeryFine + VeryFine - - UserDefined - + + UserDefined + UserDefined - - Growth Rate: - + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - + + Optimize + Optimize - - Node count: - + + Node count: + Node count: - - Triangle count: - + + Triangle count: + Triangle count: - - Tetraeder count: - + + Tetraeder count: + Tetraeder count: - - + + Workbench - - FEM - ELEMENTTIMENETELMÄ + + FEM + ELEMENTTIMENETELMÄ - - &FEM - &ELEMENTTIMENETELMÄ + + &FEM + &ELEMENTTIMENETELMÄ - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_fr.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_fr.qm index c89c7b2fdc5472c41f3c98fa8e9a954ed97edbca..63da9b109a9874bb91baa0aee4f15aa3d696a765 100755 GIT binary patch literal 18863 zcmeHO4R9Rwb$`;GzCSG+SqNjVWd$2Y$i^{P7XCn%EMscP!V>ln^R>ELNo${OkG(y8 zm`UnDDTRclp-w^*NJ$!JS^_j78Jg12WC#q!Oem$4G-E;%noKb;O)}6a$+S#=@BhF3 z@7~9*4%?Xt(~jr-Ki%%W@Av-i|K8gz--@@L_{F`S{{G5k-?{ONkN;=~QN>Yw4ia7X zw^((e&c7$B+Df$kIMKz8M5|1qU0=rcJBW5q5p8H8y7E4v{(mRh^EeUB$hGV#xkdnk zf3G-Ku9YddR-KS*bzH7BpOS0ss9ftRsQdwj`#42E@c>bG4@IBfNwn=}6n*I~;BS@d 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- Fem - Fem + + Fem + Fem - - - Add a part to the Analysis - + + + Add a part to the Analysis + Ajouter une pièce à l'analyse - - + + CmdFemConstraintBearing - - Fem - Fem + + Fem + Fem - - Create FEM bearing constraint - + + Create FEM bearing constraint + Créer une contrainte pivot EF - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + Créer la contrainte MEF pour un roulement - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Fem - - Create FEM fixed constraint - + + Create FEM fixed constraint + Créer une contrainte d'ancrage pour MEF - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + Créer une contrainte de MEF pour une entité géométrique fixe - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Fem - - Create FEM force constraint - + + Create FEM force constraint + Créez une contrainte de force MEF - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + Créer une contrainte MEF pour une force qui agit sur une entité géométrique - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Fem - - Create FEM gear constraint - + + Create FEM gear constraint + Créer une contrainte MEF engrenage - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + créer une contrainte MEF pour un engrenage - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Fem - - Create FEM pulley constraint - + + Create FEM pulley constraint + Créez une contrainte MEF de poulie - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + Créer une contrainte MEF pour une poulie - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Fem - - - Create a FEM analysis - + + + Create a FEM analysis + Créer une analyse EF - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Fem - - Create FEM mesh - Créer un maillage FEM + + Create FEM mesh + Créer un maillage FEM - - Create FEM mesh from shape - Créer un maillage FEM à partir d'une forme + + Create FEM mesh from shape + Créer un maillage FEM à partir d'une forme - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Fem - - - Define/create a nodes set... - + + + Define/create a nodes set... + Définir/créer un ensemble de nœuds... - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Fem - - - - Create node set by Poly - + + + + Create node set by Poly + créer une noeud définis par Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hypothèse + + Hypothesis + Hypothèse - - Quadrangle - Quadrilatère + + Quadrangle + Quadrilatère - - Maximum length - Longueur maximale + + Maximum length + Longueur maximale - - Local length - Longueur locale + + Local length + Longueur locale - - Maximum element area - Surface maximale par élément + + Maximum element area + Surface maximale par élément - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Ensemble de nœuds - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Ensemble de nœuds - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + Erreur de saisie - - You must specify at least one reference - + + You must specify at least one reference + Vous devez spécifier au moins une référence - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + Erreur de saisie - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + Erreur de saisie - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + Erreur de saisie - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + Erreur de saisie - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Ensemble de nœuds - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + Paramètres de contrainte EF - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + Supprimer - - - - - - - Selection error - + + + + + + + Selection error + Erreur de sélection - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Veuillez utiliser une unique référence pour contraindre le roulements - - Only faces can be picked - + + Only faces can be picked + Seules des faces peuvent être selectionnées - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + Seules des faces cylindriques peuvent être sélectionnées - - Only planar faces can be picked - + + Only planar faces can be picked + Seulement les faces planes peuvent être sélectionnées - - Only linear edges can be picked - + + Only linear edges can be picked + Seulement des arêtes rectilignes peuvent être sélectionnées - - Only faces and edges can be picked - + + Only faces and edges can be picked + Seulement des faces et des arètes peuvent être sélectionnées - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + Supprimer - - - Selection error - + + + Selection error + Erreur de sélection - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Différentes type de formes impossible. Imposez plutôt une deuxième contrainte. - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Seulement des faces, des arêtes ou des sommets peuvent être sélectionnés - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + Supprimer - - Force [N] - + + Force [N] + Force [N] - - Force [N/mm] - + + Force [N/mm] + Force [N/mm] - - Force [N/mm²] - + + Force [N/mm²] + Force [N/mm²] - - - - - - Selection error - + + + + + + Selection error + Erreur de sélection - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Différentes type de formes impossible. Imposez plutôt une deuxième contrainte. - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Seulement des faces, des arêtes ou des sommets peuvent être sélectionnés - - Only planar faces can be picked - + + Only planar faces can be picked + Seulement les faces planes peuvent être sélectionnées - - Only linear edges can be picked - + + Only linear edges can be picked + Seulement des arêtes rectilignes peuvent être sélectionnées - - Only faces and edges can be picked - + + Only faces and edges can be picked + Seulement des faces et des arètes peuvent être sélectionnées - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + Erreur de sélection - - Only planar faces can be picked - + + Only planar faces can be picked + Seulement les faces planes peuvent être sélectionnées - - Only linear edges can be picked - + + Only linear edges can be picked + Seulement des arêtes rectilignes peuvent être sélectionnées - - Only faces and edges can be picked - + + Only faces and edges can be picked + Seulement des faces et des arètes peuvent être sélectionnées - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Diamètre de la poulie - - Torque [Nm] - + + Torque [Nm] + Couple [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + Nom de l'Objet Tache - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Paramètre de TET - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Analyse mécanique - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Exécutez Calculix - - Time: - + + Time: + Temps : - - Mechanical material - + + Mechanical material + Matériel mécanique - - choose... - + + choose... + choisir ... - - MatWeb database... - + + MatWeb database... + base de données MatWeb... - - Young's Modulus: - + + Young's Modulus: + Module de Young : - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + Coefficient de poisson : - - + + QObject - - No active Analysis - + + No active Analysis + Aucune analyse active - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + Vous devez créer ou activer une analyse - - - - - Wrong selection - + + + + + Wrong selection + Sélection invalide - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Votre FreeCAD est compilé sans le support de NETGEN. Le maillage ne fonctionnera pas.... - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + Sélectionnez une arête, une face ou un corps. Un seul corps est autorisé. - - - Wrong object type - + + + Wrong object type + Type d'objet incorrect - - - Fillet works only on parts - + + + Fillet works only on parts + Le congé s'applique uniquement sur les pièces - - Ok - + + Ok + Ok - - Cancel - + + Cancel + Annuler - - Edit constraint - + + Edit constraint + Modifier la contrainte - - - Combo View - + + + Combo View + Vue combinée - - combiTab - + + combiTab + combiTab - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + Une boîte de dialogue est déjà ouverte dans le panneau des tâches - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + Voulez-vous fermer cette boîte de dialogue? - - Meshing - + + Meshing + Maillage - - + + ShowDisplacement - - Show result - + + Show result + Afficher le résultat - - Colors - + + Colors + Couleurs - - Displacement - + + Displacement + Déplacement - - Max: - + + Max: + Max : - - Min: - + + Min: + Min : - - None - + + None + Aucun - - Avg: - + + Avg: + Moyenne: - - - - mm - + + + + mm + mm - - Show - + + Show + Afficher - - Factor: - + + Factor: + Facteur : - - Slider max: - + + Slider max: + Curseur max : - - + + TaskAnalysisInfo - - Form - + + Form + Forme - - Meshes: - + + Meshes: + Maillages: - - Constraints - + + Constraints + Contraintes - - + + TaskCreateNodeSet - - Form - + + Form + Forme - - Volume - + + Volume + Volume - - Surface - + + Surface + Surface - - Nodes: 0 - + + Nodes: 0 + Noeuds: 0 - - Poly - + + Poly + Poly - - Box - + + Box + Boîte - - Pick - + + Pick + Choisir - - Add - + + Add + Ajouter - - Angle-search - + + Angle-search + Angle-Rechercher - - Collect adjancent nodes - + + Collect adjancent nodes + propager au nœuds adjacent - - Stop angle: - + + Stop angle: + Angle d'arrêt: - - + + TaskDriver - - Form - + + Form + Forme - - + + TaskFemConstraint - - Form - + + Form + Forme - - Add reference - + + Add reference + Ajouter une référence - - Load [N] - + + Load [N] + Charge [N] - - Diameter - + + Diameter + Diamètre - - Other diameter - + + Other diameter + Autre diamètre - - Center distance - + + Center distance + Distance du centre - - Direction - + + Direction + Direction - - Reverse direction - + + Reverse direction + Inverser la direction - - Location - + + Location + Emplacement - - Distance - + + Distance + Distance - - + + TaskFemConstraintBearing - - Form - + + Form + Forme - - Add reference - + + Add reference + Ajouter une référence - - Gear diameter - + + Gear diameter + Diamètre de l'engrenage - - Other pulley dia - + + Other pulley dia + Autre diamètre de poulie - - Center distance - + + Center distance + Distance du centre - - Force - + + Force + Force - - Belt tension force - + + Belt tension force + Force de tension de courroie - - Driven pulley - + + Driven pulley + Poulie asservie - - Force location [deg] - + + Force location [deg] + Emplacement de force [degrés] - - Force Direction - + + Force Direction + Direction de la force - - Reversed direction - + + Reversed direction + Sens inversé - - Axial free - + + Axial free + axe libre - - Location - + + Location + Emplacement - - Distance - + + Distance + Distance - - + + TaskFemConstraintFixed - - Form - + + Form + Forme - - Add reference - + + Add reference + Ajouter une référence - - + + TaskFemConstraintForce - - Form - + + Form + Forme - - Add reference - + + Add reference + Ajouter une référence - - Load [N] - + + Load [N] + Charge [N] - - Direction - + + Direction + Direction - - Reverse direction - + + Reverse direction + Inverser la direction - - + + TaskObjectName - - Form - + + Form + Forme - - + + TaskTetParameter - - Form - + + Form + Forme - - Max. Size: - + + Max. Size: + Taille Max: - - Second order - + + Second order + Second ordre - - Fineness: - + + Fineness: + Finesse : - - VeryCoarse - + + VeryCoarse + Très Grossier - - Coarse - + + Coarse + Grossier - - Moderate - + + Moderate + Moyen - - Fine - + + Fine + Fin - - VeryFine - + + VeryFine + Très fin - - UserDefined - + + UserDefined + Défini par l'utilisateur - - Growth Rate: - + + Growth Rate: + Taux de croissance : - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Nombre de segments par bord: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + nombre de segment par rayon: - - Optimize - + + Optimize + Optimiser - - Node count: - + + Node count: + Nombre de nœuds : - - Triangle count: - + + Triangle count: + Nombre de triangles: - - Tetraeder count: - + + Tetraeder count: + Nombre de tétrahèdres: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM + + &FEM + &FEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_hr.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_hr.qm index de06f4653094064f2dbb95de9932dba436d482c5..bcf8943d7d47d20cc3a0eda199ead6615da02c74 100755 GIT binary patch literal 17248 zcmd^G3vgW3dHyA>q}5xNg)IvqUmIg%AnMp!ghDS?i%%ouQ07^3?OlAm_K!;39C^Hm7X&Po=!c0g*2+)%B`_I`u z_pWyD-NlM0)9GlWvyXfJ|3Clxadg3VV;#@^>h7;TzpU#A*L>}XpY0&3z7D?!iO#CR zsuO9q5Y=8tbk2=L>zj#|;`Oet6ZK9K?ViH=3!;nfA-eE3qD!72qNH3a9+7L+nQ{&N zgIufMlxuBIcKs*0hW|ybb$=n(`eju40K<(^=+*~_R$ok^pX?;s@-Bs50!yE~>*f=3-Ey;Bw;EKv<#D2(^;G?dPOK5C-VgXaU!iLIE}}Ib zQuXv!qP||L{#%^2=SQ^kPzTO?C$0I$HlmFiXk_ZEMCZOo2dluNWn*;ZMg2ru-=GJs 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zQcL#Sc~s;OiY~>5MlQL~ZO>Rvzvj;ho?IkFOiM^XC;;I-Nykh;3jUirAUzJXxqEBe zyAdK$KpMy7oijTHnfL?Jvcpi8C3|uy2nL)zm;%@ecBgcMdl>R;{y@6{R1N`ig`z#@_pTEI1494S~-(} nfmx0js8Wf+k0FtvfT0LTmN8^9C`?|?`+M_8{)3E@8J&FrVn-)? diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts index 5a18b36d5..bff1cad71 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts @@ -1,1040 +1,1040 @@ - - + + CmdFemAddPart - - Fem - Fem + + Fem + Fem - - - Add a part to the Analysis - + + + Add a part to the Analysis + Add a part to the Analysis - - + + CmdFemConstraintBearing - - Fem - Fem + + Fem + Fem - - Create FEM bearing constraint - + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Fem - - Create FEM fixed constraint - + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Fem - - Create FEM force constraint - + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Fem - - Create FEM gear constraint - + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Fem - - Create FEM pulley constraint - + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Fem - - - Create a FEM analysis - + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Fem - - Create FEM mesh - Napravi FEM mrežu + + Create FEM mesh + Napravi FEM mrežu - - Create FEM mesh from shape - Napravite FEM mrežu od oblika + + Create FEM mesh from shape + Napravite FEM mrežu od oblika - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Fem - - - Define/create a nodes set... - + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Fem - - - - Create node set by Poly - + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hipoteza + + Hypothesis + Hipoteza - - Quadrangle - Četverokut + + Quadrangle + Četverokut - - Maximum length - Maksimalna duljina + + Maximum length + Maksimalna duljina - - Local length - Lokalna duljina + + Local length + Lokalna duljina - - Maximum element area - Maksimalna površina elementa + + Maximum element area + Maksimalna površina elementa - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + Pogreška na ulazu - - You must specify at least one reference - + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + Pogreška na ulazu - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + Pogreška na ulazu - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + Pogreška na ulazu - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + Pogreška na ulazu - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + Izbriši - - - - - - - Selection error - + + + + + + + Selection error + Selection error - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + Izbriši - - - Selection error - + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + Izbriši - - Force [N] - + + Force [N] + Force [N] - - Force [N/mm] - + + Force [N/mm] + Force [N/mm] - - Force [N/mm²] - + + Force [N/mm²] + Force [N/mm²] - - - - - - Selection error - + + + + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + Selection error - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Pulley diameter - - Torque [Nm] - + + Torque [Nm] + Torque [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Mechanical analysis - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Run Calculix - - Time: - + + Time: + Time: - - Mechanical material - + + Mechanical material + Mechanical material - - choose... - + + choose... + choose... - - MatWeb database... - + + MatWeb database... + MatWeb database... - - Young's Modulus: - + + Young's Modulus: + Young's Modulus: - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - + + No active Analysis + No active Analysis - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - + + + + + Wrong selection + Pogrešan odabir - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + Odaberite rub, plohu ili tijelo. Samo jedno tijelo je dozvoljeno. - - - Wrong object type - + + + Wrong object type + Pogrešan tip objekta - - - Fillet works only on parts - + + + Fillet works only on parts + Rubove možete zaobliti samo na tijelima - - Ok - + + Ok + Ok - - Cancel - + + Cancel + Otkazati - - Edit constraint - + + Edit constraint + Edit constraint - - - Combo View - + + + Combo View + Kombinirani pregled - - combiTab - + + combiTab + combiTab - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + Dijalog je već otvoren u ploči zadataka - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + Želite li zatvoriti ovaj dijalog? - - Meshing - + + Meshing + Meshing - - + + ShowDisplacement - - Show result - + + Show result + Show result - - Colors - + + Colors + Boje - - Displacement - + + Displacement + Premještanje - - Max: - + + Max: + Max: - - Min: - + + Min: + Min: - - None - + + None + Prazno - - Avg: - + + Avg: + Avg: - - - - mm - + + + + mm + mm - - Show - + + Show + Show - - Factor: - + + Factor: + Factor: - - Slider max: - + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - + + Form + Obrazac - - Meshes: - + + Meshes: + Meshes: - - Constraints - + + Constraints + Ograničenja - - + + TaskCreateNodeSet - - Form - + + Form + Obrazac - - Volume - + + Volume + Volume - - Surface - + + Surface + Surface - - Nodes: 0 - + + Nodes: 0 + Nodes: 0 - - Poly - + + Poly + Poly - - Box - + + Box + Kutija - - Pick - + + Pick + Pick - - Add - + + Add + Dodaj - - Angle-search - + + Angle-search + Angle-search - - Collect adjancent nodes - + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - + + Form + Obrazac - - + + TaskFemConstraint - - Form - + + Form + Obrazac - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Diameter - + + Diameter + Diameter - - Other diameter - + + Other diameter + Other diameter - - Center distance - + + Center distance + Center distance - - Direction - + + Direction + Smjer - - Reverse direction - + + Reverse direction + Obrnutim smjerom - - Location - + + Location + Lokacija - - Distance - + + Distance + Udaljenost - - + + TaskFemConstraintBearing - - Form - + + Form + Obrazac - - Add reference - + + Add reference + Add reference - - Gear diameter - + + Gear diameter + Gear diameter - - Other pulley dia - + + Other pulley dia + Other pulley dia - - Center distance - + + Center distance + Center distance - - Force - + + Force + Force - - Belt tension force - + + Belt tension force + Belt tension force - - Driven pulley - + + Driven pulley + Driven pulley - - Force location [deg] - + + Force location [deg] + Force location [deg] - - Force Direction - + + Force Direction + Force Direction - - Reversed direction - + + Reversed direction + Reversed direction - - Axial free - + + Axial free + Axial free - - Location - + + Location + Lokacija - - Distance - + + Distance + Udaljenost - - + + TaskFemConstraintFixed - - Form - + + Form + Obrazac - - Add reference - + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - + + Form + Obrazac - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Direction - + + Direction + Smjer - - Reverse direction - + + Reverse direction + Obrnutim smjerom - - + + TaskObjectName - - Form - + + Form + Obrazac - - + + TaskTetParameter - - Form - + + Form + Obrazac - - Max. Size: - + + Max. Size: + Max. Size: - - Second order - + + Second order + Second order - - Fineness: - + + Fineness: + Fineness: - - VeryCoarse - + + VeryCoarse + VeryCoarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - VeryFine - + + VeryFine + VeryFine - - UserDefined - + + UserDefined + UserDefined - - Growth Rate: - + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - + + Optimize + Optimize - - Node count: - + + Node count: + Node count: - - Triangle count: - + + Triangle count: + Triangle count: - - Tetraeder count: - + + Tetraeder count: + Tetraeder count: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM + + &FEM + &FEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_hu.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_hu.qm index 349e56b4dc1792ac7488221321d8fd2a933a4f81..cf1f073abf7abe35c58fc17b874265814601a896 100755 GIT binary patch literal 17706 zcmd^G3vgW3dHyA>q}A$aS+->%q-$erY=mr#0b3Y5vSis%BnwN}4Gxd1-7D!@clR!L z?@E^2vp>jz&8BxaU9r`+2ne@mTwJetP%q&#&ry>dHU)`Ww55s;|cHA)>YahE*q8 zy_cx=e4;aEh|X*x(mo*C^ChC*Jwz8wWBnGIH_k6uRj_qSH4}==-~g`W~dvOE&|bSLM2KQm&ic zm+R&uay{oMxo*8juG=!t_3e`H&pU~#w?0ACvxKTY)q!;vRUZKSo)lHvcM)xTnW|^E z5p9Z4^?g(L{1NIt+zxtwhtBxQ4x+O^q~Yn?v3`RNRoy^z$`ZP4Zy(WlchG}ZpGvg3 zPp)ULqbIKbZ>nCTSK7vjYF1XXfAcz`ioF$UrVnG^o{DpSav4$k-&O3`dM)@z73sQr ziOx#Ob=zANUwZ-k4n1D++HZv*i_cbmw(@bJx~|H*Hr)pL&ve*a-r z&zJH2Y137sa}VSB169{FUkZIlSN++G&k$99SoPR*cjEm&R(<;&(B0cu_3fXnfZkjg zYV5g&==>`}-LF7*8tx5kyReIB{avA*C;bz?zcqAq-S>#jeLHl`)t@0+^>*ma3;v#H z%}t>PuE%+OsnD0t`6HZvDD+Uz14K(6lk4(MxwgBZr*0c0+VG9gGuMHCeXoUH@5g!7 zw}k%l3-d(vH-_H3J^{R+4E_ArGVtl)>Y5vW2;EJ}b<6YB;fLD*_oM3BLyeHrLvr1A zU-g||#lFoymg~7A)eo6hLJz)J{m{+Wf8MLre{p>!i!&2+g`bL z-XYhnM{2gd^8)a@sb>54|CFfdR=GCcoLPS?*OuLx^}d=N?t_50y~f<|E9k?$HFGai zfnTATuYM;5{#{b@wQVmFt+-6CCymy;`M@~NeYJM!3dmvUw%YOL|He80QTvxe2Kc_Z z_Mb2R67=<7Yu{ph-qKzBlXr%RRz+LtG;X9T>?^edcPyFz5&|M+d zZKu`Mer5+z_L!-GBY!A>jLi$g@4S z;e5)hd*#~lLF8M{Jqx<7jlB5qdg#mc$eXwRHPNYm5c$E87m0T4tM7dTde!|={n?*C z6Lh{?f8LuoXZwnJ{Tb*<_|p2s>!9b%Q{;NqcjdbEH!|x>_18Xk2~p$U)ZftcyTJ3q z`kQCB5VhVb*N(rH>&e&EKY#yH_=`VoIC%x^{ESl@E`RM5;PG;UeLCdReRspr$ME^- z|I%>JcRvrjUT%2jSJ%U?t;Vz7ZUVj4jXQsKKk#~`@&4V_`2P0BH+~8E^nTFz);TL- z&+jy?efk0L`EZlH{ypf``Ayd!Sq1&RvFWe=eFOAnr0M6+GXK8PeC_upK+iXupXdf3 zmOdue&RV&4bvM6G@TZNJ!ddLR1t-uJ>ZcffG}7^##9xP8ymHAFf2Ya7+D{35W6?aN z$fQ&l8>t4r9sRMGrfW&vaW&W0+-XDWPw3Ws%1qVb>&Ah2Y{-b?p;0_h!RKwF1N0-B z0@M_KE&RsCYd&9|@h%0oq3cK-&Na7k@Jwu}+B39DqyUNR6T( zDgn?gp4P>ut^$AZfMe*cp$+XG)+P+yF%wf-)J~*aM>i8LAG|_RGoU`)B_9)X4HZG5 zz>z>?5{Nihnddo3Ds)cqq2r;UP1+9lox!gpQj2GHAkDGkrg;*~KLX*f-mxy&LJL?d zCWNHnlLUlh;&)zgWOEQlCe0&8Oq(+7xZyfxR5KE;>CQ8QmMxUp5I-tpc1{ue{n!sY_dH!g%k3>&*GWwlNTb3dG&+>&F9u;2+9&aszkngw>eD3riA7e5m&+8!Q z8x|19u}(yEtl3z6BkcKao7hwMz(TVhPw5jZ<>xl zTi(Mf3)v3GH3Og7$ZU=w{m_+-Hv7aEH&WAn&m$-ua_sonw4RhsFZMCeDS?6z!cp

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- + + CmdFemAddPart - - Fem - Végeselemes analízis FEM + + Fem + Végeselemes analízis FEM - - - Add a part to the Analysis - + + + Add a part to the Analysis + Add a part to the Analysis - - + + CmdFemConstraintBearing - - Fem - Végeselemes analízis FEM + + Fem + Végeselemes analízis FEM - - Create FEM bearing constraint - + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - Végeselemes analízis FEM + + Fem + Végeselemes analízis FEM - - Create FEM fixed constraint - + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - Végeselemes analízis FEM + + Fem + Végeselemes analízis FEM - - Create FEM force constraint - + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - Végeselemes analízis FEM + + Fem + Végeselemes analízis FEM - - Create FEM gear constraint - + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - Végeselemes analízis FEM + + Fem + Végeselemes analízis FEM - - Create FEM pulley constraint - + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - Végeselemes analízis FEM + + Fem + Végeselemes analízis FEM - - - Create a FEM analysis - + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - Végeselemes analízis FEM + + Fem + Végeselemes analízis FEM - - Create FEM mesh - Végeselemes analízis (FEM) háló létrehozása + + Create FEM mesh + Végeselemes analízis (FEM) háló létrehozása - - Create FEM mesh from shape - Végeselemes analízis háló létrehozása az alakzaton + + Create FEM mesh from shape + Végeselemes analízis háló létrehozása az alakzaton - - + + CmdFemCreateNodesSet - - Fem - Végeselemes analízis FEM + + Fem + Végeselemes analízis FEM - - - Define/create a nodes set... - + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - Végeselemes analízis FEM + + Fem + Végeselemes analízis FEM - - - - Create node set by Poly - + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hipotézis + + Hypothesis + Hipotézis - - Quadrangle - Quadrangle + + Quadrangle + Quadrangle - - Maximum length - Maximális hossza + + Maximum length + Maximális hossza - - Local length - Helyi hossz + + Local length + Helyi hossz - - Maximum element area - Maximális elem terület + + Maximum element area + Maximális elem terület - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + Bemeneti hiba - - You must specify at least one reference - + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + Bemeneti hiba - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + Bemeneti hiba - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + Bemeneti hiba - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + Bemeneti hiba - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + Törlés - - - - - - - Selection error - + + + + + + + Selection error + Selection error - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + Törlés - - - Selection error - + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + Törlés - - Force [N] - + + Force [N] + Force [N] - - Force [N/mm] - + + Force [N/mm] + Force [N/mm] - - Force [N/mm²] - + + Force [N/mm²] + Force [N/mm²] - - - - - - Selection error - + + + + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + Selection error - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Pulley diameter - - Torque [Nm] - + + Torque [Nm] + Torque [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Mechanical analysis - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Run Calculix - - Time: - + + Time: + Time: - - Mechanical material - + + Mechanical material + Mechanical material - - choose... - + + choose... + choose... - - MatWeb database... - + + MatWeb database... + MatWeb database... - - Young's Modulus: - + + Young's Modulus: + Young's Modulus: - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - + + No active Analysis + No active Analysis - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - + + + + + Wrong selection + Rossz kijelölés - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + Egy él, felület vagy test kiválasztása. Csak egy test megengedett. - - - Wrong object type - + + + Wrong object type + Hibás objektumtípus - - - Fillet works only on parts - + + + Fillet works only on parts + Lekerekítés csak az alkatrészeken működik - - Ok - + + Ok + Ok - - Cancel - + + Cancel + Mégse - - Edit constraint - + + Edit constraint + Edit constraint - - - Combo View - + + + Combo View + Összetett nézet - - combiTab - + + combiTab + combiTab - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + Egy párbeszédablak már nyitva van a feladat panelen - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + Biztos be szeretné zárni a párbeszédpanelt? - - Meshing - + + Meshing + Meshing - - + + ShowDisplacement - - Show result - + + Show result + Show result - - Colors - + + Colors + Színek - - Displacement - + + Displacement + Elmozdulás - - Max: - + + Max: + Max: - - Min: - + + Min: + Min: - - None - + + None + Egyik sem - - Avg: - + + Avg: + Avg: - - - - mm - + + + + mm + mm - - Show - + + Show + Show - - Factor: - + + Factor: + Factor: - - Slider max: - + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - + + Form + Űrlap - - Meshes: - + + Meshes: + Meshes: - - Constraints - + + Constraints + Megkötések - - + + TaskCreateNodeSet - - Form - + + Form + Űrlap - - Volume - + + Volume + Volume - - Surface - + + Surface + Surface - - Nodes: 0 - + + Nodes: 0 + Nodes: 0 - - Poly - + + Poly + Poly - - Box - + + Box + Doboz - - Pick - + + Pick + Pick - - Add - + + Add + Hozzáad - - Angle-search - + + Angle-search + Angle-search - - Collect adjancent nodes - + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - + + Form + Űrlap - - + + TaskFemConstraint - - Form - + + Form + Űrlap - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Diameter - + + Diameter + Diameter - - Other diameter - + + Other diameter + Other diameter - - Center distance - + + Center distance + Center distance - - Direction - + + Direction + Irány - - Reverse direction - + + Reverse direction + Fordított irányban - - Location - + + Location + Hely - - Distance - + + Distance + Távolság - - + + TaskFemConstraintBearing - - Form - + + Form + Űrlap - - Add reference - + + Add reference + Add reference - - Gear diameter - + + Gear diameter + Gear diameter - - Other pulley dia - + + Other pulley dia + Other pulley dia - - Center distance - + + Center distance + Center distance - - Force - + + Force + Force - - Belt tension force - + + Belt tension force + Belt tension force - - Driven pulley - + + Driven pulley + Driven pulley - - Force location [deg] - + + Force location [deg] + Force location [deg] - - Force Direction - + + Force Direction + Force Direction - - Reversed direction - + + Reversed direction + Reversed direction - - Axial free - + + Axial free + Axial free - - Location - + + Location + Hely - - Distance - + + Distance + Távolság - - + + TaskFemConstraintFixed - - Form - + + Form + Űrlap - - Add reference - + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - + + Form + Űrlap - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Direction - + + Direction + Irány - - Reverse direction - + + Reverse direction + Fordított irányban - - + + TaskObjectName - - Form - + + Form + Űrlap - - + + TaskTetParameter - - Form - + + Form + Űrlap - - Max. Size: - + + Max. Size: + Max. Size: - - Second order - + + Second order + Second order - - Fineness: - + + Fineness: + Fineness: - - VeryCoarse - + + VeryCoarse + VeryCoarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - VeryFine - + + VeryFine + VeryFine - - UserDefined - + + UserDefined + UserDefined - - Growth Rate: - + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - + + Optimize + Optimize - - Node count: - + + Node count: + Node count: - - Triangle count: - + + Triangle count: + Triangle count: - - Tetraeder count: - + + Tetraeder count: + Tetraeder count: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM Végeselemes analízis + + &FEM + &FEM Végeselemes analízis - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_it.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_it.qm index 69bffb2e33983301e286d78a7c93c38fa765896c..787dc14a79ff3d7e11a42d15ac9846043a92024f 100755 GIT binary patch literal 17705 zcmd^G3vgWJbv}}IrPW)OWm^baz7~!RMwSg2V+&(PNR}~U$;K9T6Z6Q`?$zqz-Fuha zyO!iOjR%_WXy{BSNth%&5+2DALla0-N|H%R@sP(PrG(O9Ae2BeLkly|(npe+Wcr=| z?B09#b$4y>WI7#>{7ZZ9f6n>O`|i(q1KMx{PRWf#`w`qLrT^+VvpO`U#@lvsj-ay7C^P9e8)ocZq0T*1B)Y+Hj7n zp}&?j{2N)Dw&&ItWsSTcYx9?6Z5g5ZM;PuU6#DcdMC;a2=((Ll!($YB@ea`Qx~xMf zSvU5|dcni8ZeAwqmPNVsKV;qdysX1dP 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cuscinetto - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Fem - - Create FEM fixed constraint - + + Create FEM fixed constraint + Crear vincolo FEM fisso - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + Crea il vincolo FEM per un'entità geometrica fissa - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Fem - - Create FEM force constraint - + + Create FEM force constraint + Crea vincolo forza FEM - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + Crea il vincolo FEM per una forza che agisce su un'entità geometrica - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Fem - - Create FEM gear constraint - + + Create FEM gear constraint + Crea vincolo ingranaggio FEM - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + Crea il vincolo FEM per un ingranaggio - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Fem - - Create FEM pulley constraint - + + Create FEM pulley constraint + Crea vincolo puleggia FEM - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + Creare il vincolo FEM per una puleggia - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Fem - - - Create a FEM analysis - + + + Create a FEM analysis + Crea un'analisi FEM - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Fem - - Create FEM mesh - Crea una mesh FEM + + Create FEM mesh + Crea una mesh FEM - - Create FEM mesh from shape - Crea una mesh FEM da una forma + + Create FEM mesh from shape + Crea una mesh FEM da una forma - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Fem - - - Define/create a nodes set... - + + + Define/create a nodes set... + Definisci/crea una serie di nodi... - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Fem - - - - Create node set by Poly - + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Ipotesi + + Hypothesis + Ipotesi - - Quadrangle - Quadrangolo + + Quadrangle + Quadrangolo - - Maximum length - Lunghezza massima + + Maximum length + Lunghezza massima - - Local length - Lunghezza locale + + Local length + Lunghezza locale - - Maximum element area - Area massima dell'elemento + + Maximum element area + Area massima dell'elemento - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Serie di nodi - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Serie di nodi - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + Errore di input - - You must specify at least one reference - + + You must specify at least one reference + È necessario specificare almeno un riferimento - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + Errore di input - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + Errore di input - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + Errore di input - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + Errore di input - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Serie di nodi - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + Parametri di vincolo FEM - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + Elimina - - - - - - - Selection error - + + + + + + + Selection error + Errore di selezione - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Utilizzare soltanto un singolo riferimento per il vincolo cuscinetto - - Only faces can be picked - + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + Elimina - - - Selection error - + + + Selection error + Errore di selezione - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Non sono possibili tipi di forma mista. Usare un secondo vincolo - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + Elimina - - Force [N] - + + Force [N] + Forza [N] - - Force [N/mm] - + + Force [N/mm] + Forza [N/mm] - - Force [N/mm²] - + + Force [N/mm²] + Forza [N/mm²] - - - - - - Selection error - + + + + + + Selection error + Errore di selezione - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Non sono possibili tipi di forma mista. Usare un secondo vincolo - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + Errore di selezione - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Diametro puleggia - - Torque [Nm] - + + Torque [Nm] + Coppia [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Analisi meccanica - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Esegui Calculix - - Time: - + + Time: + Tempo: - - Mechanical material - + + Mechanical material + Materiale meccanico - - choose... - + + choose... + scegli... - - MatWeb database... - + + MatWeb database... + Database MatWeb... - - Young's Modulus: - + + Young's Modulus: + Modulo di Young: - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + Coefficiente di Poisson: - - + + QObject - - No active Analysis - + + No active Analysis + Nessuna analisi attiva - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + È necessario creare o attivare un'analisi - - - - - Wrong selection - + + + + + Wrong selection + Selezione errata - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + FreeCAD è stato compilato senza supporto a NETGEN. Il meshing non funzionerà... - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + Selezionare uno spigolo, una faccia o un corpo. È consentito un solo corpo. - - - Wrong object type - + + + Wrong object type + Tipo di oggetto errato - - - Fillet works only on parts - + + + Fillet works only on parts + La feature Raccordo funziona solo sulle parti - - Ok - + + Ok + Ok - - Cancel - + + Cancel + Annulla - - Edit constraint - + + Edit constraint + Modifica vincolo - - - Combo View - + + + Combo View + Vista combinata - - combiTab - + + combiTab + combiTab - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + Una finestra di dialogo è già aperta nel pannello attività - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + Vuoi chiudere questa finestra di dialogo? - - Meshing - + + Meshing + Meshing - - + + ShowDisplacement - - Show result - + + Show result + Mostra risultato - - Colors - + + Colors + Colori - - Displacement - + + Displacement + Spostamento - - Max: - + + Max: + Max: - - Min: - + + Min: + Min: - - None - + + None + Nessuno - - Avg: - + + Avg: + Medio: - - - - mm - + + + + mm + mm - - Show - + + Show + Mostra - - Factor: - + + Factor: + Fattore: - - Slider max: - + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - + + Form + Modulo - - Meshes: - + + Meshes: + Mesh: - - Constraints - + + Constraints + Vincoli - - + + TaskCreateNodeSet - - Form - + + Form + Modulo - - Volume - + + Volume + Volume - - Surface - + + Surface + Superficie - - Nodes: 0 - + + Nodes: 0 + Nodi: 0 - - Poly - + + Poly + Poly - - Box - + + Box + Prisma - - Pick - + + Pick + Scegli - - Add - + + Add + Aggiungi - - Angle-search - + + Angle-search + Angle-search - - Collect adjancent nodes - + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - + + Stop angle: + Angolo di arresto: - - + + TaskDriver - - Form - + + Form + Modulo - - + + TaskFemConstraint - - Form - + + Form + Modulo - - Add reference - + + Add reference + Aggiungi riferimento - - Load [N] - + + Load [N] + Carico [N] - - Diameter - + + Diameter + Diametro - - Other diameter - + + Other diameter + Altro diametro - - Center distance - + + Center distance + Interasse - - Direction - + + Direction + Direzione - - Reverse direction - + + Reverse direction + Direzione inversa - - Location - + + Location + Posizione - - Distance - + + Distance + Distanza - - + + TaskFemConstraintBearing - - Form - + + Form + Modulo - - Add reference - + + Add reference + Aggiungi riferimento - - Gear diameter - + + Gear diameter + Gear diameter - - Other pulley dia - + + Other pulley dia + Other pulley dia - - Center distance - + + Center distance + Interasse - - Force - + + Force + Forza - - Belt tension force - + + Belt tension force + Forza di tensionamento cinghia - - Driven pulley - + + Driven pulley + Driven pulley - - Force location [deg] - + + Force location [deg] + Posizione forza [deg] - - Force Direction - + + Force Direction + Direzione forza - - Reversed direction - + + Reversed direction + Direzione invertita - - Axial free - + + Axial free + Axial free - - Location - + + Location + Posizione - - Distance - + + Distance + Distanza - - + + TaskFemConstraintFixed - - Form - + + Form + Modulo - - Add reference - + + Add reference + Aggiungi riferimento - - + + TaskFemConstraintForce - - Form - + + Form + Modulo - - Add reference - + + Add reference + Aggiungi riferimento - - Load [N] - + + Load [N] + Carico [N] - - Direction - + + Direction + Direzione - - Reverse direction - + + Reverse direction + Direzione inversa - - + + TaskObjectName - - Form - + + Form + Modulo - - + + TaskTetParameter - - Form - + + Form + Modulo - - Max. Size: - + + Max. Size: + Dimensione massima: - - Second order - + + Second order + Secondo ordine - - Fineness: - + + Fineness: + Finezza: - - VeryCoarse - + + VeryCoarse + Molto grossolana - - Coarse - + + Coarse + Grossolana - - Moderate - + + Moderate + Moderata - - Fine - + + Fine + Fine - - VeryFine - + + VeryFine + Molto fine - - UserDefined - + + UserDefined + Definita dall'utente - - Growth Rate: - + + Growth Rate: + Tasso di crescita: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Numero di segmenti per spigolo: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + Numero di segmenti per raggi: - - Optimize - + + Optimize + Ottimizza - - Node count: - + + Node count: + Conteggio nodo: - - Triangle count: - + + Triangle count: + Conteggio triangolo: - - Tetraeder count: - + + Tetraeder count: + Conteggio tetraedro: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM + + &FEM + &FEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ja.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_ja.qm index 11f43e91ef5256ab6c7880fd5607c2cabbd0e853..e342e4b75a6b4550ddb57cf3e9dc6433269ea3e5 100755 GIT binary patch literal 15624 zcmd^Fdw3L8mcL0lout!w5MCh!C?fI-rc!cTrauS3j2#XI<2pamHE4$IR^NeCy1*y1#R8cXf4= zs%{znnQy;*$?bI2J?GqW&OPVc-?`^J5vu+1@9x_B^33{YFaO(T-de?2@zwa<#MsQK z7!}5*UBFn$R~Vc9C}WE&8Jqe)jIFtsu{k#}c40qbbG?jRbT?zmn;BdC48tEW7ThYv z!k5J80WEr7yibhYx5ZfUH8GZ6A;z-PQ{z!q_#n}(VxH?CWNg+G%=7AM#?F|;Jg?sX z{onl-R7USac#JGf|M$n=8XI#mO&w7fn(|54q^Xo7kWX0=2|MU~A z*x1k5ylPfFa5lzOtoU!jSbr&-v9%U_f5a9(a4us__p-MBy%_u1rlQ@9O)p@VU9bXl z|G*x+8f#e4DaM5-*weilV?~ARjR`$i|IC8g=e`9!eO@rDe=FuKFIfJ;WsFUDxZvEg zuEqDPAX)Yu#u{T{TryDb=rQQK=+^}&uJkbG?Je9<_ylb7SmA#8HoSgi;Un`fHWU}W za90iN^S#2?V}}_V_nsIh%obzqlVYsfP)|ERudQF#2*$l z-kpFRCKWZ_kLL|NMV*6(u+Gnmc2@m0{2^KN-PfLHtgy4_@fTssX^$5j{SfP(v##jq z?# z(_>;>vb=cTLzuVVw_;rMN%2ALa`^YL;)6F}{?fCGAKq06yGX^apR){p@n7DVGrrDP z^*%AyUM$8b?|aYs@EGK)^PcnSJ&cwAOpN}AQ{!i1tXPv8Z}y&>co6gwUTyy8@P`|{ zgU5;>|Eu1IejLYozVJSJ_G^rdH^ewu^1gjv5A0i7GJZ1bQ1xs{Pt_k7^PgVwgH{!K z?=LyN_5TfQSNzJPT-?R)LeJb3lL_};$xG0^*?@8?6Wfu2&{^mp*9sYT_>zOfj7 za!vVPy$wD~x0Nf;!%s>kmFsU}J@dQ8*my{c@<(D^JWzh^i|fF5T>0+lSAp(<@*4)0 zLLV22and0%PAM*b`M`MS<8A-6$=K(!qy8-?PJ?K)73FB#%3t6LcgNs1Ix%!HIM zq(r|et<;ssa9oR*;BiHBG}Nj_@lq$=C?HzCaM|shyRO+GMUGokitvuZ>nm6@GnvX1 zmcU<$wX)T$4P$_RXEKfHER6qy%)qBO-ZJqneVeezPir<+C80{KtJ|c2s+gJ{mV$;J zPne3PCy4Q6A!oDoEkCHK|vmW0o6VSG-oVapQd+SZ*}amsVxKS5Pe zf(deOLx(TrXBC>3!z$#_Vg+NY*OD&FDqNV1jAL8HV*TZ;Vof{$q^&|4SD0zZF1cwo zj9@?um@v|#*WdwH-BJfZQfzX#bDfPj@fs1FoY}gm&3RUfgRo=R7J}R3S&SuF1V5_H zCmU?SXY8Hw$yhQHQF%0&G*Wk+{1MmQSq=i(*yYe*y-f(gbA%4v*t==bZQlG5VpGIV zrzZuwSAnL6k&-kPxBP5kN>GI-BgK{~)Ar)2DxE{Qdfeo5o;5w4XA$S0lm9_}S44Gr zgZwplqg-f7RAp0LRE_uBcPf{q)ik2r{Yp#(iH6>Q`M7+syvu?7M)^96wB4_XwA2Su zQk-bz;NrIAbd(-LxU*Obe3P<>j&TuUmc4W!`{;1r|IgV zpr{xWNjE}jT#BoSrlux)4B*e(>0!5;yRgYJQ`W4e5l)mAFfATcI>QjQ6N1B?EI}uy z%trE&cv4_k>NFyJucf$&rDSn))2s6=Py26oAGA38E*Op(DD+Y#UM*_3HA!v7ipi@_6}NPD$`{0mB+jO#7$521}p-;OOi^+RP=C!d$v3G z8rDA23oSxr++1YPtX1?V@onjtaG~C3@VJmaohfM>5gp+;#K-d7OVqCY(ClyI&n!X8 zFVthngru6L!E;}|okU9{jDMT0YMG0(Wb-(AtK1>?%RAw(i&0pHWWD?F6=C_7U8TM+Bic8;ztCO~w;aJf;SOrpD+>-e6 zSkGy0>#; zm0I`}1+I$EnS?ln4rR8w0VhcXM+w#B=f^C^1@{py=jpoW_K@YW-WEiG1ox3FEoRNL zo3`$fZ(iATM?lu)tK?hu3QjQq2th^1Sxt&* z!EI`Y_G*4Cr-R+svDKc#3G8zD5=XWToULG`=pji(L_KMylX9%F*2e54*VQoa$&PNE)yvRpDVGpS54gIv@ib9_aW* zpaB)EjrfnC5jseQv| ze7K#0kYs7=6#LaQ$0TS~`KQ`Gd9XZn=E;LuzShZu)O1v47B-2b7edmr9XPDOUnLGc zQb-f042u0T94%oxB~_zY@`3y?NK-zs=aTXs!@MG?BAJL(k{7vp)&u$CNXs2a(_4|8 zsWZ?nWVWQOr1N@5U@PjccF0S@PO=M|dBjiPbs$QR7NJEWPFxnriXLD^XvSrhZ-EuW z3{S0xoThgKKvtB(!D`ynV85c%iKq>|HB(a}{QX&|+o)H!0g?o`A?QB^pGDD}4Y$=` z?glj=g_ML6Ky{mg_-qg-O;ItZ^Rk98Rw@I>Mq9^cgp}-9tCR3f^rPTF1tIljz|m5s zoqjZ>1u~KoeGeJNnqAn*p(>}B{qkG#J@Pa1$J<_GE38SCorV^VqZsc}P?N84<5tVM zuqUVxY$mCpH`*a6sx4yvuB0wCE0JI_q7Au`^1-t-etyqLQrx3ORaXHdwh?t0i4bOU zc+J{||3h31Iyz-&RRjOg!*k+Nn-NMzl5tnEHQWOXUg}ecZ^v)Tg8hb((~lbEXXPj5 zhvk2jU&f{mtMAC$*YSVg}?wyTk}^^*oYWmNkj1;0n!*6 zmW-IHqrT^z?*ujwTH(4HAzhYSBDN>r7C!lq{7dv%pO!zc=y{tJKw6{U^~;aq%{S$r z0JF~ka=vCG8Ze~wnmRa&dcE9@lXqqXx9r^|U&?`ui@%s*@tfIVNW;L{1{DCMXx0ZK z&=ds6YQ(zE8%20Jy6qH7DW;5p?O3F%R)@5N?Zh*RP=kCN9p(>#dmNDsew$z$!7h8W zD8a^Ze(?=OWM$Fz~Ok57_&I^N&!PO zV(IK8v6T+tqo&>9{nUZ%OAT29co4w1S)vzqY#YUMRSFU*08CM^{iTlX6zH=74%Pt> zXdT?F&_bWC<8K&jG0;;2h{9RTn&sj!j$p=5ZH*kxkZ^GzV1$O7Bz~$Rz?A+KUK%k5 z)e!GoWQpy+@l*MJSmbe_^G7Z5%hBiQOKi}#D<(gzW=&~e-8}I2@#wCx?a-nL?^ug* znD6tGj4-vP&1on zKz`~TrCs0ddx;3?&ze>xrp431#i&VLslY_Qfr=jj0}@yQIk~-Kl)lN4c9!%d6oL|* zoMs+D*}95L5wyib8;Ndq074m{ODIa#1(__Bbka7)Igmt95wusLoh2bO8SvWGh`?*` zw_RS_vjAH=9iBGHx5|a-O&}Xx$2&Ij79aoK(#RSJWlF84sy44|A;$)lR-4%&m6bpmA$J857CB60vD*@hSBVq^`dhC}y8_PP{EV=x4VkF7f zle`^=)tF77l2&+zVYZ%40=0&Y_6-N2}GAD-3*!v?ckJ(xj<(aMnPe9dFD39vKl_JA^AJO#Z7E=#k8^LzW z36;ErJ+X zyhV00_8lS4k`mfV1rmxCYI1YcJFs%my~B)ZUI>Vr04pGdY_Tup9oQ9;?4r|B)bSit zwPtxb(Fn>hBfEj`Nq6fVB&2OXIVr{!m+mKI+@!oaVZ=}fz;t|jJCO0oe-EcTj`aGZ zC2UD|(xldsi@ZM6pYK!sY4d0AdLxn)r%(rGE_U#dceZ4DhIMeu5PrsJkXUk7(B;ys z-Y@5y)iDs&b^F5J=l0%u!&|q%V@=|dVEo;$C(JryHJ6c{(mZV^kQ$!cdI*8@JcJStxpydvK7zyT_ZQ)Nx%ZS`#>|gz`}C z$$3^S`Dd1;?49BX@YW&jBLp|}i3-h9k#FS?&V{($r1CB0PRb|0fivfk-eq0;Edn*G z)Ci7bsvf5{TOUD=r0pDp@^pH4DlV?*KCup)hVT$NLJ`JbyR2uetAcNMoZYNzfbKMX znI?!uqnI~8a;sx{W-g?m4NYaVsN9j=EqYa=nUb|l-KCnFMLB|)Obs?_xKY(WJB;#3 z*tW|i2p*Bt&XG2S)G*(1?u=YEx%uCzG6UdmrzXRGwfXo9ZBZMFU=CN4`DTdG>b0uzyGkY{8G`$eD@ znaa_>#xw>K{e&Qk(s67;6F8DT1b9_KDN1;cYLnfEQ)rXat!;NB;cZ{Iy?o34mP$(j z@2V!)I%{b*%9Q{XAh=RkrMnJv^MgtYLL=$^LuN7K+XE)#P{VO4hT>v1?n#N$F73xr z+MMr7om54^BpaKan9ZR}327;SdThP<&NcJ#1Xr=l%~4x*^we~>iwLlXBB1kCoJ51*NK6FA%KCwYc2x=Q!WF8&t4#ZF9Xvm5Z{@p zmT3o&&%h#o(}RJ5QJ>| - - + + CmdFemAddPart - - Fem - 有限要素法 + + Fem + 有限要素法 - - - Add a part to the Analysis - + + + Add a part to the Analysis + 部品の解析を追加 - - + + CmdFemConstraintBearing - - Fem - 有限要素法 + + Fem + 有限要素法 - - Create FEM bearing constraint - + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - 有限要素法 + + Fem + 有限要素法 - - Create FEM fixed constraint - + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + 固定ジオメトリ エンティティの拘束を作成 - - + + CmdFemConstraintForce - - Fem - 有限要素法 + + Fem + 有限要素法 - - Create FEM force constraint - + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - 有限要素法 + + Fem + 有限要素法 - - Create FEM gear constraint - + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - 有限要素法 + + Fem + 有限要素法 - - Create FEM pulley constraint - + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - 有限要素法 + + Fem + 有限要素法 - - - Create a FEM analysis - + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - 有限要素法 + + Fem + 有限要素法 - - Create FEM mesh - 有限要素メッシュを作成します。 + + Create FEM mesh + 有限要素メッシュを作成します。 - - Create FEM mesh from shape - 形状から有限要素メッシュを作成する + + Create FEM mesh from shape + 形状から有限要素メッシュを作成する - - + + CmdFemCreateNodesSet - - Fem - 有限要素法 + + Fem + 有限要素法 - - - Define/create a nodes set... - + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - 有限要素法 + + Fem + 有限要素法 - - - - Create node set by Poly - + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - 仮説 + + Hypothesis + 仮説 - - Quadrangle - 四辺形 + + Quadrangle + 四辺形 - - Maximum length - 最大長 + + Maximum length + 最大長 - - Local length - ローカルの長さ + + Local length + ローカルの長さ - - Maximum element area - 最大要素エリア + + Maximum element area + 最大要素エリア - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + 入力エラー - - You must specify at least one reference - + + You must specify at least one reference + 少なくとも 1 つの参照を指定する必要があります。 - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + 入力エラー - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + 入力エラー - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + 入力エラー - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + 入力エラー - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + 削除 - - - - - - - Selection error - + + + + + + + Selection error + 選択エラー - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - + + Only faces can be picked + 面のみを選択できます。 - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + 円筒面のみを選択できます。 - - Only planar faces can be picked - + + Only planar faces can be picked + 平坦な面のみを選択できます。 - - Only linear edges can be picked - + + Only linear edges can be picked + 直線状のエッジのみを選択できます。 - - Only faces and edges can be picked - + + Only faces and edges can be picked + 面やエッジだけを選択できます。 - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + 削除 - - - Selection error - + + + Selection error + 選択エラー - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + 削除 - - Force [N] - + + Force [N] + Force [N] - - Force [N/mm] - + + Force [N/mm] + Force [N/mm] - - Force [N/mm²] - + + Force [N/mm²] + Force [N/mm²] - - - - - - Selection error - + + + + + + Selection error + 選択エラー - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + 平坦な面のみを選択できます。 - - Only linear edges can be picked - + + Only linear edges can be picked + 直線状のエッジのみを選択できます。 - - Only faces and edges can be picked - + + Only faces and edges can be picked + 面やエッジだけを選択できます。 - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + 選択エラー - - Only planar faces can be picked - + + Only planar faces can be picked + 平坦な面のみを選択できます。 - - Only linear edges can be picked - + + Only linear edges can be picked + 直線状のエッジのみを選択できます。 - - Only faces and edges can be picked - + + Only faces and edges can be picked + 面やエッジだけを選択できます。 - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Pulley diameter - - Torque [Nm] - + + Torque [Nm] + トルク [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Mechanical analysis - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Run Calculix - - Time: - + + Time: + Time: - - Mechanical material - + + Mechanical material + Mechanical material - - choose... - + + choose... + choose... - - MatWeb database... - + + MatWeb database... + MatWeb database... - - Young's Modulus: - + + Young's Modulus: + Young's Modulus: - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + ポアソン比: - - + + QObject - - No active Analysis - + + No active Analysis + No active Analysis - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - + + + + + Wrong selection + 誤った選択 - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + このFreeCAD にはNETGENが含まれていません。メッシュは動作しません。 - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + エッジ、面、立体を選択してください。選択できる立体は1つだけです。 - - - Wrong object type - + + + Wrong object type + 間違ったオブジェクトの種類 - - - Fillet works only on parts - + + + Fillet works only on parts + フィレットは部品にのみ適用できます - - Ok - + + Ok + Ok - - Cancel - + + Cancel + キャンセル - - Edit constraint - + + Edit constraint + Edit constraint - - - Combo View - + + + Combo View + コンボビュー - - combiTab - + + combiTab + combiTab - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + 軸ウィザード - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + タスクパネルで既にダイアログが開かれています - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + このダイアログを閉じますか? - - Meshing - + + Meshing + メッシュ作成 - - + + ShowDisplacement - - Show result - + + Show result + 結果表示 - - Colors - + + Colors + - - Displacement - + + Displacement + 変位 - - Max: - + + Max: + 最大: - - Min: - + + Min: + 最小: - - None - + + None + なし - - Avg: - + + Avg: + Avg: - - - - mm - + + + + mm + mm - - Show - + + Show + 表示 - - Factor: - + + Factor: + 係数: - - Slider max: - + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - + + Form + フォーム - - Meshes: - + + Meshes: + Meshes: - - Constraints - + + Constraints + Constraints - - + + TaskCreateNodeSet - - Form - + + Form + フォーム - - Volume - + + Volume + ボリューム - - Surface - + + Surface + サーフェス - - Nodes: 0 - + + Nodes: 0 + Nodes: 0 - - Poly - + + Poly + Poly - - Box - + + Box + 立方体 - - Pick - + + Pick + Pick - - Add - + + Add + 追加 - - Angle-search - + + Angle-search + Angle-search - - Collect adjancent nodes - + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - + + Form + フォーム - - + + TaskFemConstraint - - Form - + + Form + フォーム - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + 荷重 [N] - - Diameter - + + Diameter + Diameter - - Other diameter - + + Other diameter + Other diameter - - Center distance - + + Center distance + 中心間距離 - - Direction - + + Direction + 方向 - - Reverse direction - + + Reverse direction + 逆方向 - - Location - + + Location + 場所 - - Distance - + + Distance + 距離 - - + + TaskFemConstraintBearing - - Form - + + Form + フォーム - - Add reference - + + Add reference + Add reference - - Gear diameter - + + Gear diameter + Gear diameter - - Other pulley dia - + + Other pulley dia + Other pulley dia - - Center distance - + + Center distance + 中心間距離 - - Force - + + Force + Force - - Belt tension force - + + Belt tension force + ベルト張力 - - Driven pulley - + + Driven pulley + Driven pulley - - Force location [deg] - + + Force location [deg] + Force location [deg] - - Force Direction - + + Force Direction + Force Direction - - Reversed direction - + + Reversed direction + Reversed direction - - Axial free - + + Axial free + Axial free - - Location - + + Location + 場所 - - Distance - + + Distance + 距離 - - + + TaskFemConstraintFixed - - Form - + + Form + フォーム - - Add reference - + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - + + Form + フォーム - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + 荷重 [N] - - Direction - + + Direction + 方向 - - Reverse direction - + + Reverse direction + 逆方向 - - + + TaskObjectName - - Form - + + Form + フォーム - - + + TaskTetParameter - - Form - + + Form + フォーム - - Max. Size: - + + Max. Size: + Max. Size: - - Second order - + + Second order + Second order - - Fineness: - + + Fineness: + 細かさ: - - VeryCoarse - + + VeryCoarse + かなり粗い - - Coarse - + + Coarse + 粗い - - Moderate - + + Moderate + 中程度 - - Fine - + + Fine + 細かい - - VeryFine - + + VeryFine + かなり細かい - - UserDefined - + + UserDefined + ユーザー定義 - - Growth Rate: - + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - + + Optimize + 最適化 - - Node count: - + + Node count: + ノード数: - - Triangle count: - + + Triangle count: + 三角形数: - - Tetraeder count: - + + Tetraeder count: + 三角錐数: - - + + Workbench - - FEM - 有限要素法 + + FEM + 有限要素法 - - &FEM - &FEM + + &FEM + 有限要素法(&F) - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_nl.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_nl.qm index 7457c708ff2494c22e1db08c4a932c88a10cbb2d..5e32bc463464e9ed5ee0c16e12eee06094344f31 100755 GIT binary patch literal 17179 zcmd^G3vgW3dHyA>q}6LB%d#zmkgsjUU?a=s<%etxvSb-3l7%H~hy&#A?v-@W?%w6@ zUCE+pLwO`M0a7MpN)u>l!L$X_rjRBKNt)Jyp`jB>36M!4Ohdy=69`F~X7ZSp>Gz*= z_uRYMy;o}-Ce!I?q_ews&;S1a^FNMuJ(=u$?nn21`WtJyzxv@n{mOUt5Y^s<-@`<` z-^HpEX-T5`3yIGDJ)(1BM5|X3?R$u*?;4^@XRy9OblLqx7fuje{uLtnh+M1wR<1Q4 zkZa_Na;<$=uJsqY>uYk2{!p$BfW>ecFQn>6814p&-0=v}h5?Gau$O52-&5q3J3-HX z%5~H4%5`(IT(|szT+e@5u3Nt-*KN1Tb^8b9y5k(G-ToBOMywZiVU1JmLBQYmDXO(T zOSI`7s-4?G)UQ$PpG@QPr)l-|o#6Lg+VmH@iOz4Q(V0&Zo%aeIuDP9P%_h3$k^!O} zkJ2MIf#)rgay{=N`qFhKQO#BK?T$&v^tP(buYH`TYHd~T%=OrpsM_|{HAE|4uG+o* z7RZmP@(q6sS>GYoZSPh+@gn3M*;V!GZ%2sg{-OGJs-Gl^#;QNNSyk2C+hiH^()yEM9WXeb>(`wo<1bkGp??F^^Ubf7sP5BxAT;7ydSFRdl=8xXKTji9|OOsnwwic2z$7@=E0YqCMc)o3(ww*_ixmE{cZ5wx31>v zKZb4eUK?rYyP0TbF0%UDmq3qCMs{4*Lv-e&k&90MCZ2yXa#O?eL|dyPH{bLj?2kn5 zz4XgOYd;e?b`&lNszIx9v(OEAcLn4$TU+;uH;FdiD%W%0tc^a_LDW`TJ9oGR zdO9K3ZC|Rr_fhPFIf(Uwcz`$f=qU)`=3{*0*kF}b!p=&rw#Yiz%}K3KQgc?9qd)R`OKg*`k~ zH~(S{^v|Ed4nhyl58 zt$+F2hhVQitAB&-`P^;wZ@oQAw5l)KSbrJOz|m+X3b?BuivHnp*xjn5(WlV&A_s-QM$2z-?=~ zbMAcT^3 z=KKHYHqiBU^V{zpgVTTg>O zZi%fwaSU?4Ic9D6DeQG;?C6m-@ULUBzxm!q*iAh4i)X;s&M&v#@_Zcpe5>`T)sVxo zzmsd%I=Oc5Y<-OoPn(V)SX_7`Fwn(xkSsE2nl$`1D1$Xe4&`YUuN?7ABOO2dB#CeE zy9|C)w196KQ2?Pj{B{i{lbWt&b=%P#OLJxnZ7`#!7IJ2;9*jb3Ao|X`j%?STw6X(w=*TQZe&mOm~wZY~R zhNdSRb_gp2`>RYNyln}McpQ}Bx4cFKF&>TOHKI^gt`W86fX|N${u%BArT*+d`Wg7a zJgnWIl;T7Slk+r!3A59&*tYlKfh)+;=(Y$IlwKlAg}%#&p0OE5-^Y(AATL{wP0SaRdyk&xZ?0D^qz%E``mK6LwtkT@5~FARN< z1jF`hTtqT^bioq+XRAp$rQ#JXk-9j>bl<^R(3Lpk3MZ}*O%QFtJ9=Hp-h!6+SS|R8 zIHze7Y#(u7(bVb_T-wOZ_Zh z8ZF0omY^U=AcZ(yhUo1y44(OnVcs{x3H@g%Yc2!wI4{cKHS!_E>wf-Go(Kv`k0;h;v z<*JftW74$vf;MiYg!j4FBpXH8g5(*zqn$1R{w%ONNJLp^UIN*8$wJmb+UO>XoyZ3F z<;{Ts@8d&ea@rM57hMh@voIBoD4Yy(7BUU69>C_yt%RP^QbuOl5ylw~vQHckN1*Do z0*fFIz?|-Iio?lIT!j9ll3d5Ae#A`Y)0&Yo(nw@99eQN7h9m1KgRC46u>$x?x#*xP z5NLInBxk}b5`b0IHeQj}leV6jP6=NLr?H*J7TdN0)F2FjO{Iv}Nj*1Ph(VWTrYsSM zDu;7gLFWudnk3^X_(KO>3XV7)aCqVrHSY^YO_ye}c}FvB+Y;w(w;$MWY8r2cRE94I z8>6cQ3=JC2i|T>>Bn#*XXn9I_3a87`yma>)oQAQjZ8wQU}-8(j_Y+{T>I;qlLNaZ4D5(XvQ7@D76w#h zM<)k!Z5T{n-cY$wwiiLP%{fD6ZRe^(yCgFcHj{<_u@A~(i7nPU&QIfF)R*y~YSvK< z8MdgEi`)R%7n$u!)a(q7v(W3s*~6xoQRY`Sj9BCd>nf6P5hTAUTtfR{!CcUDmbrje zeB5ya;R26CEEj=XjL2h-KjTs)j`te;g}*h6*IrcY-JeMf<$(a>xU9aprQnk#j>CV_3wjCeC2_1m>JEC)5-d%=Y86 zD_vDe1+oB`d2UmcQ3^g~m2q>E73jsPp;6I}5(R|jEMyT2ki#KOceJdP%bD?%(XU+z z4MKSaVs_G}Ce1`2(a=RGtAzKfd=Be5L?3ALhp<9eo5QCz=;ioYY2@wmqDr6Z${gcx zXgOxt2wVx-r($E3!2k7Fn94#raWZ=?sKZEOH{%pe(>2N&nnlW@9Uj}9PG7^m7DA;0 z+Z_P*1U>Ep9rJ-c@p#3++e?6Z)HW1ARt)X`p^qsw{YH|7O6=$Vmh&rl`j7PYJISa- zjDC9F?-ZjFdfuntsO0|}vF9@a4{}wP`StLA+r>$e^M0E}1>~HHRa69i9GR@!Pe=NY zM3UeuHPu1aDob81Y0CPN&$`uty7kq^D``@kp*H{x=V5$``cKfNNz1+=Z{P@(2WUk= zy8)E*@L8lman!CdXC0H2E1F~6{n;PC9@**`sAiH^`bqX4i7rkTfO6ZFyPAtCZUwSs z52ta(KB4pj$)>4n|exozgM*L96AI_;zAwV zH`4K1mL0{=+OhYL5!aHsqsLJnECGByfU~4HQO<~DP?qGfwvuyr|EyrSN2KPT6a*0; z1fScWoGf##1B^(VMlKi61Xmi=$s+?MgNsp*t2XovGt+10v{5UWPvvu=VB3X7@QnkmXNwK2 zAu(fFOWM^{xJbdR%R=->0hT3dS{6S~nz`{KC;nWP$Cb@(%vDuv?8 zt2s9ga^Oi>)0&B*DuvE?azV4QMh110xFO=e`EX?TnI|XrGqu>4uK^b^YxFtLz{bu3 zn!;ZWBQh-W(c6ztCWI*YGe@}4_v!mWKshXWZ86XNTP46;p&eEN?tmH#@t}trGg4LDR^m8RxIx7&2EVBm zKIe86$F6cFyMaeT83Wg!I2_24FyH+`V{VQwsp&zroCeZrBGV{l|S|3~?@)nWzX+7R@UuL|6gA8)QJl z23R*cGLnhL$nT(ouh>h@f&Fvk7SB%moLl;M`l#j2|2vr223eiQtjy91X$@@kFAY+R{9~Cz;2DB|9QjMax62n@xD>9Bz>=HYQ zuL?y9_ksc_WVhhNhVw`knbe_YHcbke9}yzC|fpbXJQBU|aPH~a5`c_#5wW>lyUw(y1cqPrdfZ_!jt91J}$ zIB8bw*|OGjVYvJ|N75v)JOqy_+2V_I>%TG50TuI2IS#Bm8fWr6;WZ8(LDi3YnTBxFa8SL7 z&zz{sZUXxO=QOhQBWLaiy2^&y_ZTUZ(nco7gX}48lCy@wQJji{g+s2$)Wbn^!Bx4# zCVL7z=vIAQ#dV7aJ*cwPmFRGojovU(!Kf8O#7czaAD(g;Vdbj31qxoP97+}igm9|P z@~DE*a4)6ccT(Gj;luo&NS+6GNE|8G7q!DlV_JA~IHHgs627qu1(M7(3LPJA_K6;- z;=6?hAVuyR4zr>N6AnTv3N$_gffz+&N)gv4gN?KkCUR+g_af?WipDX9^DK^|479w~ z+ug{MEDk;4^uMl>?7YYoSmLsl_cG$C_b_ESs)?>OS9l&<%g5q2C^DvVS{4b=Ufi;jRX_W6iI_HqLT90IP%566tSH8C zKu?zHY1 zA$W5qDjPmfWn-RGJlSUV#wN`Z@}8MxLnpz2G!*fl>*s1iQ%WX%D5E7mF_(~yXaqOyt1GPck68V-zB0WP+oT(ZjX1N zY@BF3XxIx&#fmlsVsXrf^7in!5vBF8asR(7N7myKHw&`i5IUG~Tk*xH;VoJXD K``A@oRrS9Ts6Xof delta 169 zcmbQ;#`uS=-eyON#Hsglrk+)l*`Kg*?_DPb28I9z2Cumc3{0;X7<~2u`S%%^R)P2j znQEDK0Qn3o@;5yg7#L$&emoQfa%0(6pDG6Og}6;y4T1Cq?&jm6K=oz(cNj8&v}`5= z1G5k_P^AikGeZ$WD#L3aE@Dt%NZq`bmyuCagu#QMlA(YhpP>Y(A(f$+A(Nqavx2}Z J#>vN>d;$7kD`x-z diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts index b80aa9a97..dd290149e 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts @@ -1,1040 +1,1040 @@ - - + + CmdFemAddPart - - Fem - EEM + + Fem + EEM - - - Add a part to the Analysis - + + + Add a part to the Analysis + Voeg een stuk toe aan de analyse - - + + CmdFemConstraintBearing - - Fem - EEM + + Fem + EEM - - Create FEM bearing constraint - + + Create FEM bearing constraint + Maak FEM lager constraint - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + Maak FEM constraint voor een lager - - + + CmdFemConstraintFixed - - Fem - EEM + + Fem + EEM - - Create FEM fixed constraint - + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - EEM + + Fem + EEM - - Create FEM force constraint - + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - EEM + + Fem + EEM - - Create FEM gear constraint - + + Create FEM gear constraint + Maak FEM tandwiel constrain - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + Maak een FEM constraint voor een tandwiel - - + + CmdFemConstraintPulley - - Fem - EEM + + Fem + EEM - - Create FEM pulley constraint - + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - EEM + + Fem + EEM - - - Create a FEM analysis - + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - EEM + + Fem + EEM - - Create FEM mesh - Creëer een EEM-net + + Create FEM mesh + Creëer een EEM-net - - Create FEM mesh from shape - Creëer een EEM-net van een vorm + + Create FEM mesh from shape + Creëer een EEM-net van een vorm - - + + CmdFemCreateNodesSet - - Fem - EEM + + Fem + EEM - - - Define/create a nodes set... - + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - EEM + + Fem + EEM - - - - Create node set by Poly - + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hypothesis + + Hypothesis + Hypothese - - Quadrangle - Quadrangle + + Quadrangle + Quadrangle - - Maximum length - Maximale lengte + + Maximum length + Maximale lengte - - Local length - Lokale lengte + + Local length + Lokale lengte - - Maximum element area - Maximale elementgebied + + Maximum element area + Maximale elementgebied - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + Invoerfout - - You must specify at least one reference - + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + Invoerfout - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + Invoerfout - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + Invoerfout - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + Invoerfout - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + Verwijderen - - - - - - - Selection error - + + + + + + + Selection error + Selection error - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + Verwijderen - - - Selection error - + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + Verwijderen - - Force [N] - + + Force [N] + Force [N] - - Force [N/mm] - + + Force [N/mm] + Force [N/mm] - - Force [N/mm²] - + + Force [N/mm²] + Force [N/mm²] - - - - - - Selection error - + + + + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + Selection error - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Pulley diameter - - Torque [Nm] - + + Torque [Nm] + Torque [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Mechanical analysis - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Run Calculix - - Time: - + + Time: + Time: - - Mechanical material - + + Mechanical material + Mechanical material - - choose... - + + choose... + choose... - - MatWeb database... - + + MatWeb database... + MatWeb database... - - Young's Modulus: - + + Young's Modulus: + Young's Modulus: - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - + + No active Analysis + No active Analysis - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - + + + + + Wrong selection + Verkeerde selectie - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + Selecteer een rand, vlak of lichaam. Slechts één lichaam is toegestaan. - - - Wrong object type - + + + Wrong object type + Verkeerde objecttype - - - Fillet works only on parts - + + + Fillet works only on parts + Afrondingen werken alleen op onderdelen - - Ok - + + Ok + Ok - - Cancel - + + Cancel + Annuleren - - Edit constraint - + + Edit constraint + Edit constraint - - - Combo View - + + + Combo View + Combi-weergave - - combiTab - + + combiTab + combiTab - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + Een dialoog is al geopend in het taakvenster - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + Wilt u dit dialoogvenster sluiten? - - Meshing - + + Meshing + Meshing - - + + ShowDisplacement - - Show result - + + Show result + Show result - - Colors - + + Colors + Kleuren - - Displacement - + + Displacement + Waterverplaatsing - - Max: - + + Max: + Max: - - Min: - + + Min: + Min: - - None - + + None + Geen - - Avg: - + + Avg: + Avg: - - - - mm - + + + + mm + mm - - Show - + + Show + Show - - Factor: - + + Factor: + Factor: - - Slider max: - + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - + + Form + Vorm - - Meshes: - + + Meshes: + Meshes: - - Constraints - + + Constraints + Beperkingen - - + + TaskCreateNodeSet - - Form - + + Form + Vorm - - Volume - + + Volume + Volume - - Surface - + + Surface + Surface - - Nodes: 0 - + + Nodes: 0 + Nodes: 0 - - Poly - + + Poly + Poly - - Box - + + Box + Balk - - Pick - + + Pick + Pick - - Add - + + Add + Toevoegen - - Angle-search - + + Angle-search + Angle-search - - Collect adjancent nodes - + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - + + Form + Vorm - - + + TaskFemConstraint - - Form - + + Form + Vorm - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Diameter - + + Diameter + Diameter - - Other diameter - + + Other diameter + Other diameter - - Center distance - + + Center distance + Center distance - - Direction - + + Direction + Richting - - Reverse direction - + + Reverse direction + Richting omkeren - - Location - + + Location + Locatie - - Distance - + + Distance + Afstand - - + + TaskFemConstraintBearing - - Form - + + Form + Vorm - - Add reference - + + Add reference + Add reference - - Gear diameter - + + Gear diameter + Gear diameter - - Other pulley dia - + + Other pulley dia + Other pulley dia - - Center distance - + + Center distance + Center distance - - Force - + + Force + Force - - Belt tension force - + + Belt tension force + Belt tension force - - Driven pulley - + + Driven pulley + Driven pulley - - Force location [deg] - + + Force location [deg] + Force location [deg] - - Force Direction - + + Force Direction + Force Direction - - Reversed direction - + + Reversed direction + Reversed direction - - Axial free - + + Axial free + Axial free - - Location - + + Location + Locatie - - Distance - + + Distance + Afstand - - + + TaskFemConstraintFixed - - Form - + + Form + Vorm - - Add reference - + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - + + Form + Vorm - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Direction - + + Direction + Richting - - Reverse direction - + + Reverse direction + Richting omkeren - - + + TaskObjectName - - Form - + + Form + Vorm - - + + TaskTetParameter - - Form - + + Form + Vorm - - Max. Size: - + + Max. Size: + Max. Size: - - Second order - + + Second order + Second order - - Fineness: - + + Fineness: + Fineness: - - VeryCoarse - + + VeryCoarse + VeryCoarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - VeryFine - + + VeryFine + VeryFine - - UserDefined - + + UserDefined + UserDefined - - Growth Rate: - + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - + + Optimize + Optimize - - Node count: - + + Node count: + Node count: - - Triangle count: - + + Triangle count: + Triangle count: - - Tetraeder count: - + + Tetraeder count: + Tetraeder count: - - + + Workbench - - FEM - EEM + + FEM + EEM - - &FEM - &EEM + + &FEM + &EEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_no.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_no.qm index eb047675680ec6849c489b7ae03649dfed3f4504..40bd59ef23ebbca7f93c5d4f70c89acf2d701934 100755 GIT binary patch literal 17069 zcmd^GdvH|OdH*D>q?J}Lga9FgxI7F73xNsdA@i`15a1vokPLB&!B@Li(nY&_m%Dc* zMBA9)M~oeN+Qw?H`JP9cz7=Wy?oYn<)wdS5zH;}Uzx=~(MCB*& zbC77s!x&W}rIDy|Gtr7)65U)!)OL<&$2W*>dW&e+7*YEG(d|zXZMsOb`(+|Z$g$+C z9LpBVG4S_tEWaej$`$GHbvXuKl4I4l9IHcAdYb9JM1e1#Cc5$46!`vjq7D5Nc=r*k ze@Kq)m*v>;1v#z`$Z_pnIj-9%$MwPV_>mkpyh7z0UL;!nmsEaR3&tN%`F_w}QAOp( z6GSWTrt*o682^CE|7;ZBZ=wZ9nz7#sTKUWtqR%`^ePdt6xQ`B&Jp?{opu2W<5^dZ} 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zr{c|u1{mlBrgFna2*M^1+>@~M7^L7mxf#;qP>;*#Y<$^$i|T?+q-IdwA2UqI#G8$HxoRl|!GzNrvk5kU-KMH>okH%-n`j$|a*)Cqu}smkcx98UA3}puTuUrOad!It zorw^``EwX2X$axYoGJf8L{ts(%dSaO - - + + CmdFemAddPart - - Fem - Fem + + Fem + Fem - - - Add a part to the Analysis - + + + Add a part to the Analysis + Add a part to the Analysis - - + + CmdFemConstraintBearing - - Fem - Fem + + Fem + Fem - - Create FEM bearing constraint - + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Fem - - Create FEM fixed constraint - + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Fem - - Create FEM force constraint - + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Fem - - Create FEM gear constraint - + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Fem - - Create FEM pulley constraint - + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Fem - - - Create a FEM analysis - + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Fem - - Create FEM mesh - Lag FEM-nett + + Create FEM mesh + Lag FEM-nett - - Create FEM mesh from shape - Lag FEM-nett av figuren + + Create FEM mesh from shape + Lag FEM-nett av figuren - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Fem - - - Define/create a nodes set... - + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Fem - - - - Create node set by Poly - + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hypothesis + + Hypothesis + Hypothesis - - Quadrangle - Quadrangle + + Quadrangle + Quadrangle - - Maximum length - Maximum length + + Maximum length + Maximum length - - Local length - Local length + + Local length + Local length - - Maximum element area - Maximum element area + + Maximum element area + Maximum element area - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + Input error - - You must specify at least one reference - + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + Input error - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + Input error - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + Input error - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + Input error - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + Slett - - - - - - - Selection error - + + + + + + + Selection error + Selection error - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + Slett - - - Selection error - + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + Slett - - Force [N] - + + Force [N] + Force [N] - - Force [N/mm] - + + Force [N/mm] + Force [N/mm] - - Force [N/mm²] - + + Force [N/mm²] + Force [N/mm²] - - - - - - Selection error - + + + + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + Selection error - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Pulley diameter - - Torque [Nm] - + + Torque [Nm] + Torque [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Mechanical analysis - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Run Calculix - - Time: - + + Time: + Time: - - Mechanical material - + + Mechanical material + Mechanical material - - choose... - + + choose... + choose... - - MatWeb database... - + + MatWeb database... + MatWeb database... - - Young's Modulus: - + + Young's Modulus: + Young's Modulus: - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - + + No active Analysis + No active Analysis - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - + + + + + Wrong selection + Feil valg - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + Velg en kant, flate eller komponent. Kun en komponent er tillatt. - - - Wrong object type - + + + Wrong object type + Feil objekttype - - - Fillet works only on parts - + + + Fillet works only on parts + Avrunding fungerer bare på komponenter - - Ok - + + Ok + Ok - - Cancel - + + Cancel + Avbryt - - Edit constraint - + + Edit constraint + Edit constraint - - - Combo View - + + + Combo View + Kombinert visning - - combiTab - + + combiTab + combiTab - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + En dialog er allerede åpent i oppgavepanelet - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + Ønsker du å lukke denne dialogen? - - Meshing - + + Meshing + Meshing - - + + ShowDisplacement - - Show result - + + Show result + Show result - - Colors - + + Colors + Farger - - Displacement - + + Displacement + Displacement - - Max: - + + Max: + Max: - - Min: - + + Min: + Min: - - None - + + None + Ingen - - Avg: - + + Avg: + Avg: - - - - mm - + + + + mm + mm - - Show - + + Show + Show - - Factor: - + + Factor: + Factor: - - Slider max: - + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - + + Form + Skjema - - Meshes: - + + Meshes: + Meshes: - - Constraints - + + Constraints + Låser - - + + TaskCreateNodeSet - - Form - + + Form + Skjema - - Volume - + + Volume + Volume - - Surface - + + Surface + Surface - - Nodes: 0 - + + Nodes: 0 + Nodes: 0 - - Poly - + + Poly + Poly - - Box - + + Box + Boks - - Pick - + + Pick + Pick - - Add - + + Add + Legg til - - Angle-search - + + Angle-search + Angle-search - - Collect adjancent nodes - + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - + + Form + Skjema - - + + TaskFemConstraint - - Form - + + Form + Skjema - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Diameter - + + Diameter + Diameter - - Other diameter - + + Other diameter + Other diameter - - Center distance - + + Center distance + Center distance - - Direction - + + Direction + Retning - - Reverse direction - + + Reverse direction + Reverse direction - - Location - + + Location + Location - - Distance - + + Distance + Avstand - - + + TaskFemConstraintBearing - - Form - + + Form + Skjema - - Add reference - + + Add reference + Add reference - - Gear diameter - + + Gear diameter + Gear diameter - - Other pulley dia - + + Other pulley dia + Other pulley dia - - Center distance - + + Center distance + Center distance - - Force - + + Force + Force - - Belt tension force - + + Belt tension force + Belt tension force - - Driven pulley - + + Driven pulley + Driven pulley - - Force location [deg] - + + Force location [deg] + Force location [deg] - - Force Direction - + + Force Direction + Force Direction - - Reversed direction - + + Reversed direction + Reversed direction - - Axial free - + + Axial free + Axial free - - Location - + + Location + Location - - Distance - + + Distance + Avstand - - + + TaskFemConstraintFixed - - Form - + + Form + Skjema - - Add reference - + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - + + Form + Skjema - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Direction - + + Direction + Retning - - Reverse direction - + + Reverse direction + Reverse direction - - + + TaskObjectName - - Form - + + Form + Skjema - - + + TaskTetParameter - - Form - + + Form + Skjema - - Max. Size: - + + Max. Size: + Max. Size: - - Second order - + + Second order + Second order - - Fineness: - + + Fineness: + Fineness: - - VeryCoarse - + + VeryCoarse + VeryCoarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - VeryFine - + + VeryFine + VeryFine - - UserDefined - + + UserDefined + UserDefined - - Growth Rate: - + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - + + Optimize + Optimize - - Node count: - + + Node count: + Node count: - - Triangle count: - + + Triangle count: + Triangle count: - - Tetraeder count: - + + Tetraeder count: + Tetraeder count: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM + + &FEM + &FEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pl.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_pl.qm index acb46a698fb49a0d9bdcccb1832ed4756a104622..a43f9ccbe59b156f99cf037dc7144858e370b303 100755 GIT binary patch literal 17385 zcmd^G3vgW3dHz@0l~${#Wns&*EngeO*hZFl7_b#$ko7P)mTW9xCz#jO?v-?{-M#C( zcP*_T4T0ui5@(tTnJ^_ZGyx{%(WZuGGNc)12$Ygc2tz5E6hfO!)1iTuq_k6DTH5bF zXZPH@+Pznc4U_3~JknY1z32b`^S>X*mwq?V`NKE9_LU#6U-S5lfBgNQ?xlN;OVs;4qAO>Jw(cO>dpFUpRYd!~Ped8Hh8~e? z?b&h-|Aky5ugbN4OJV&hxki5^*M^(q8e2^@4*>2*-k|UoK*Q!gpzw3UL_2S$@QWvb ze?+cZUzY2(-;?Y4ZF0RRF4s#A%XLSeTz57V)_m|$e1amEcVYcDMGgV}mS0fB zx{Ijq5Jisf#QHgke0>_{@1S)@JAwCKY3sLk5pBPhMrXc)^(Y;wy`5-%mae;^pQ!&B 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- - Create FEM bearing constraint - + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - Mes + + Fem + Mes - - Create FEM fixed constraint - + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - Mes + + Fem + Mes - - Create FEM force constraint - + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - Mes + + Fem + Mes - - Create FEM gear constraint - + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - Mes + + Fem + Mes - - Create FEM pulley constraint - + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - Mes + + Fem + Mes - - - Create a FEM analysis - + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - Mes + + Fem + Mes - - Create FEM mesh - Tworzenie siatki + + Create FEM mesh + Tworzenie siatki - - Create FEM mesh from shape - Tworzenie siatki z kształtu + + Create FEM mesh from shape + Tworzenie siatki z kształtu - - + + CmdFemCreateNodesSet - - Fem - Mes + + Fem + Mes - - - Define/create a nodes set... - + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - Mes + + Fem + Mes - - - - Create node set by Poly - + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hipoteza + + Hypothesis + Hipoteza - - Quadrangle - Kwadratura + + Quadrangle + Kwadratura - - Maximum length - Maksymalna długość + + Maximum length + Maksymalna długość - - Local length - Długość lokalna + + Local length + Długość lokalna - - Maximum element area - Maksymalny obszar elementu + + Maximum element area + Maksymalny obszar elementu - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + Błąd danych wejściowych - - You must specify at least one reference - + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + Błąd danych wejściowych - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + Błąd danych wejściowych - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + Błąd danych wejściowych - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + Błąd danych wejściowych - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + Usuń - - - - - - - Selection error - + + + + + + + Selection error + Selection error - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + Usuń - - - Selection error - + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + Usuń - - Force [N] - + + Force [N] + Force [N] - - Force [N/mm] - + + Force [N/mm] + Force [N/mm] - - Force [N/mm²] - + + Force [N/mm²] + Force [N/mm²] - - - - - - Selection error - + + + + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + Selection error - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Pulley diameter - - Torque [Nm] - + + Torque [Nm] + Torque [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Mechanical analysis - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Run Calculix - - Time: - + + Time: + Czas: - - Mechanical material - + + Mechanical material + Mechanical material - - choose... - + + choose... + Wybierz... - - MatWeb database... - + + MatWeb database... + MatWeb database... - - Young's Modulus: - + + Young's Modulus: + Young's Modulus: - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - + + No active Analysis + No active Analysis - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - + + + + + Wrong selection + Niewłaściwy wybór - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + Wybierz krawędź, powierzchnię lub bryłę. Tylko jedna bryłą jest dozwolona. - - - Wrong object type - + + + Wrong object type + Niewłaściwy typ obiektu - - - Fillet works only on parts - + + + Fillet works only on parts + Zaokrąglenie działa tylko na częściach - - Ok - + + Ok + Ok - - Cancel - + + Cancel + Anuluj - - Edit constraint - + + Edit constraint + Edit constraint - - - Combo View - + + + Combo View + Widok połączony - - combiTab - + + combiTab + combiTab - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + Okno dialogowe jest już otwarte w panelu zadań - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + Czy chcesz zamknąć to okno dialogowe? - - Meshing - + + Meshing + Meshing - - + + ShowDisplacement - - Show result - + + Show result + Show result - - Colors - + + Colors + Kolory - - Displacement - + + Displacement + Wyporność - - Max: - + + Max: + Maks: - - Min: - + + Min: + Min: - - None - + + None + Żaden - - Avg: - + + Avg: + Średnio: - - - - mm - + + + + mm + mm - - Show - + + Show + Pokaż - - Factor: - + + Factor: + Factor: - - Slider max: - + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - + + Form + Formularz - - Meshes: - + + Meshes: + Meshes: - - Constraints - + + Constraints + Ograniczenia - - + + TaskCreateNodeSet - - Form - + + Form + Formularz - - Volume - + + Volume + Volume - - Surface - + + Surface + Powierzchnia - - Nodes: 0 - + + Nodes: 0 + Węzły: 0 - - Poly - + + Poly + Poly - - Box - + + Box + Sześcian - - Pick - + + Pick + Pick - - Add - + + Add + Dodaj - - Angle-search - + + Angle-search + Angle-search - - Collect adjancent nodes - + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - + + Form + Formularz - - + + TaskFemConstraint - - Form - + + Form + Formularz - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Diameter - + + Diameter + Średnica - - Other diameter - + + Other diameter + Other diameter - - Center distance - + + Center distance + Center distance - - Direction - + + Direction + Kierunek - - Reverse direction - + + Reverse direction + Odwróć kierunek - - Location - + + Location + Lokalizacja - - Distance - + + Distance + Odległość - - + + TaskFemConstraintBearing - - Form - + + Form + Formularz - - Add reference - + + Add reference + Add reference - - Gear diameter - + + Gear diameter + Gear diameter - - Other pulley dia - + + Other pulley dia + Other pulley dia - - Center distance - + + Center distance + Center distance - - Force - + + Force + Siła - - Belt tension force - + + Belt tension force + Belt tension force - - Driven pulley - + + Driven pulley + Driven pulley - - Force location [deg] - + + Force location [deg] + Force location [deg] - - Force Direction - + + Force Direction + Kierunek siły - - Reversed direction - + + Reversed direction + Reversed direction - - Axial free - + + Axial free + Axial free - - Location - + + Location + Lokalizacja - - Distance - + + Distance + Odległość - - + + TaskFemConstraintFixed - - Form - + + Form + Formularz - - Add reference - + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - + + Form + Formularz - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Direction - + + Direction + Kierunek - - Reverse direction - + + Reverse direction + Odwróć kierunek - - + + TaskObjectName - - Form - + + Form + Formularz - - + + TaskTetParameter - - Form - + + Form + Formularz - - Max. Size: - + + Max. Size: + Max. Size: - - Second order - + + Second order + Second order - - Fineness: - + + Fineness: + Fineness: - - VeryCoarse - + + VeryCoarse + VeryCoarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - VeryFine - + + VeryFine + VeryFine - - UserDefined - + + UserDefined + UserDefined - - Growth Rate: - + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - + + Optimize + Optimize - - Node count: - + + Node count: + Node count: - - Triangle count: - + + Triangle count: + Triangle count: - - Tetraeder count: - + + Tetraeder count: + Tetraeder count: - - + + Workbench - - FEM - MES + + FEM + MES - - &FEM - &MES + + &FEM + &MES - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.qm index f047473be75ea6b05b9862ba0fbb5b3279ba89e2..2f419f6562f5a1f9ae24fbdc752a16e846e67420 100644 GIT binary patch literal 18383 zcmeHO3vgW3dHyA>-m8aY*_MT{uZ3fbBg@8sv4t_ndKkNwY;0jquz6hVUP;&9-Mieq zs|OhffiNl0X&ac30Ii$EnUp|7p+gxU&BTGRlQs;cl$n%A3zX6XI!Qxm0?8!({&VhA zyZ365$%N^2Jo4GcJ^%UN=YQ>%$CGV8`00Ij|8Paecdq{PZ@;pQsPYE<9V9yQyI57C zGunu%FC^;zBGK86L@T~WwEb&D>#if(F+sGxhG^&gMBA!~c72p8!c>!!Qq+VeMZz2H8%Zn;6O7iv_w=?S8>XH(_H?N~>tazEg&{Q^}Q_kz|o zs+`=6bw5@9**HEwNy`s|7waCUwcprEbpA;inz$S5?R2o>R`BUPy5f=^q6>dT58Utx zqH~^->&Ca}$*XjtitFh|ts~&+iL$oueV(XnL)prS!$d3BmYx6h6+~@cE!(>3Ch(8S 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restrição de rolamento - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + Criar uma restrição FEM para um rolamento - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Fem - - Create FEM fixed constraint - + + Create FEM fixed constraint + Criar uma restrição fixa - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + Criar uma restrição FEM para uma entidade geométrica fixa - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Fem - - Create FEM force constraint - + + Create FEM force constraint + Criar uma restrição de força - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + Criar uma restrição FEM para uma força atuando em uma entidade geométrica - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Fem - - Create FEM gear constraint - + + Create FEM gear constraint + Criar restrição de engrenagem - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + Criar uma restrição FEM para uma engrenagem - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Fem - - Create FEM pulley constraint - + + Create FEM pulley constraint + Criar uma restrição de polia - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + Criar uma restrição FEM para uma polia - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Fem - - - Create a FEM analysis - + + + Create a FEM analysis + Criar uma análise FEM - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Fem - - Create FEM mesh - Criar malha FEM + + Create FEM mesh + Criar malha MEF - - Create FEM mesh from shape - Criar malha FEM mesh a partir de uma forma + + Create FEM mesh from shape + Criar malha FEM a partir de uma forma - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Fem - - - Define/create a nodes set... - + + + Define/create a nodes set... + Definir/criar um conjunto de nós... - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Fem - - - - Create node set by Poly - + + + + Create node set by Poly + Criar um conjunto de nós a partir de um polígono - - + + FemGui::HypothesisWidget - - Hypothesis - Hipótese + + Hypothesis + Hipótese - - Quadrangle - Quadrângulo + + Quadrangle + Quadrângulo - - Maximum length - Comprimento máximo + + Maximum length + Comprimento máximo - - Local length - Comprimento local + + Local length + Comprimento local - - Maximum element area - Área máxima dos elementos + + Maximum element area + Área máxima dos elementos - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Conjunto de nós - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Conjunto de nós - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + Erro de entrada - - You must specify at least one reference - + + You must specify at least one reference + Você deve especificar pelo menos uma referência - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + Erro de entrada - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + Erro de entrada - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + Erro de entrada - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + Erro de entrada - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Conjunto de nós - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + Parâmetros de restrições FEM - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + Excluir - - - - - - - Selection error - + + + + + + + Selection error + Erro de seleção - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Por favor, use apenas uma única referência para restrição de rolamentos - - Only faces can be picked - + + Only faces can be picked + Somente as faces podem ser selecionadas - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + Somente as faces cilíndricas podem ser selecionadas - - Only planar faces can be picked - + + Only planar faces can be picked + Apenas faces planas podem ser selecionadas - - Only linear edges can be picked - + + Only linear edges can be picked + Apenas arestas lineares podem ser selecionadas - - Only faces and edges can be picked - + + Only faces and edges can be picked + Apenas faces e arestas podem ser selecionadas - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + Excluir - - - Selection error - + + + Selection error + Erro de seleção - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Tipos de forma diferentes não são possíveis. No lugar, use uma segunda restrição - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Apenas faces, arestas e vértices podem ser selecionados - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + Excluir - - Force [N] - + + Force [N] + Força [N] - - Force [N/mm] - + + Force [N/mm] + Força [N/mm] - - Force [N/mm²] - + + Force [N/mm²] + Força [N/mm ²] - - - - - - Selection error - + + + + + + Selection error + Erro de seleção - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Tipos de forma diferentes não são possíveis. No lugar, use uma segunda restrição - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Apenas faces, arestas e vértices podem ser selecionados - - Only planar faces can be picked - + + Only planar faces can be picked + Apenas faces planas podem ser selecionadas - - Only linear edges can be picked - + + Only linear edges can be picked + Apenas arestas lineares podem ser selecionadas - - Only faces and edges can be picked - + + Only faces and edges can be picked + Apenas faces e arestas podem ser selecionadas - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + Erro de seleção - - Only planar faces can be picked - + + Only planar faces can be picked + Apenas faces planas podem ser selecionadas - - Only linear edges can be picked - + + Only linear edges can be picked + Apenas arestas lineares podem ser selecionadas - - Only faces and edges can be picked - + + Only faces and edges can be picked + Apenas faces e arestas podem ser selecionadas - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Diâmetro da polia - - Torque [Nm] - + + Torque [Nm] + Momento de torção [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Parâmetro TET - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Análise mecânica - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Executar Calculix - - Time: - + + Time: + Tempo: - - Mechanical material - + + Mechanical material + Material de mecânica - - choose... - + + choose... + escolha... - - MatWeb database... - + + MatWeb database... + Banco de dados MatWeb... - - Young's Modulus: - + + Young's Modulus: + Módulo de Young: - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + Relação de Poisson: - - + + QObject - - No active Analysis - + + No active Analysis + Nenhuma análise ativa - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + Você precisa criar ou ativar uma análise - - - - - Wrong selection - + + + + + Wrong selection + Seleção errada - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Esta versão do FreeCAD foi compilada sem suporte ao NETGEN. A conversão em malha não estará disponível. - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + Selecione uma aresta, face ou corpo. Apenas um corpo é permitido. - - - Wrong object type - + + + Wrong object type + Tipo de objeto errado - - - Fillet works only on parts - + + + Fillet works only on parts + Filetes só funcionam em peças - - Ok - + + Ok + Ok - - Cancel - + + Cancel + Cancelar - - Edit constraint - + + Edit constraint + Editar restrição - - - Combo View - + + + Combo View + Tela combinada - - combiTab - + + combiTab + combiTab - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + Uma caixa de diálogo já está aberta no painel de tarefas - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + Deseja fechar este diálogo? - - Meshing - + + Meshing + Conversão em malhas - - + + ShowDisplacement - - Show result - + + Show result + Mostrar resultado - - Colors - + + Colors + Cores - - Displacement - + + Displacement + Deslocamento - - Max: - + + Max: + Máx: - - Min: - + + Min: + Mín: - - None - + + None + Nenhum - - Avg: - + + Avg: + Média: - - - - mm - + + + + mm + mm - - Show - + + Show + Mostrar - - Factor: - + + Factor: + Fator: - - Slider max: - + + Slider max: + Cursor max: - - + + TaskAnalysisInfo - - Form - + + Form + Formulário - - Meshes: - + + Meshes: + Malhas: - - Constraints - + + Constraints + Restrições - - + + TaskCreateNodeSet - - Form - + + Form + Formulário - - Volume - + + Volume + Volume - - Surface - + + Surface + Superfície - - Nodes: 0 - + + Nodes: 0 + Nós: 0 - - Poly - + + Poly + Polígono - - Box - + + Box + Caixa - - Pick - + + Pick + Selecionar - - Add - + + Add + Adicionar - - Angle-search - + + Angle-search + Busca de ângulo - - Collect adjancent nodes - + + Collect adjancent nodes + Coletar nós vizinhos - - Stop angle: - + + Stop angle: + Ângulo final: - - + + TaskDriver - - Form - + + Form + Formulário - - + + TaskFemConstraint - - Form - + + Form + Formulário - - Add reference - + + Add reference + Adicionar referência - - Load [N] - + + Load [N] + Carga [N] - - Diameter - + + Diameter + Diâmetro - - Other diameter - + + Other diameter + Outro diâmetro - - Center distance - + + Center distance + Distância do centro - - Direction - + + Direction + Direção - - Reverse direction - + + Reverse direction + Inverter direção - - Location - + + Location + Localização - - Distance - + + Distance + Distância - - + + TaskFemConstraintBearing - - Form - + + Form + Formulário - - Add reference - + + Add reference + Adicionar referência - - Gear diameter - + + Gear diameter + Diâmetro da engrenagem - - Other pulley dia - + + Other pulley dia + Outro diâmetro de polia - - Center distance - + + Center distance + Distância do centro - - Force - + + Force + Força - - Belt tension force - + + Belt tension force + Força de tensão da correia - - Driven pulley - + + Driven pulley + Polia subserviente - - Force location [deg] - + + Force location [deg] + Posição da força [graus] - - Force Direction - + + Force Direction + Direção da força - - Reversed direction - + + Reversed direction + Direção invertida - - Axial free - + + Axial free + Eixo livre - - Location - + + Location + Localização - - Distance - + + Distance + Distância - - + + TaskFemConstraintFixed - - Form - + + Form + Formulário - - Add reference - + + Add reference + Adicionar referência - - + + TaskFemConstraintForce - - Form - + + Form + Formulário - - Add reference - + + Add reference + Adicionar referência - - Load [N] - + + Load [N] + Carga [N] - - Direction - + + Direction + Direção - - Reverse direction - + + Reverse direction + Inverter direção - - + + TaskObjectName - - Form - + + Form + Formulário - - + + TaskTetParameter - - Form - + + Form + Formulário - - Max. Size: - + + Max. Size: + Tamanho Máx.: - - Second order - + + Second order + Segunda ordem - - Fineness: - + + Fineness: + Espessura: - - VeryCoarse - + + VeryCoarse + Muito grosso - - Coarse - + + Coarse + Grosso - - Moderate - + + Moderate + Moderado - - Fine - + + Fine + Fino - - VeryFine - + + VeryFine + Muito fino - - UserDefined - + + UserDefined + Usuário definido - - Growth Rate: - + + Growth Rate: + Taxa de crescimento: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Número de segmentos por aresta: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + Número de segmentos por raio: - - Optimize - + + Optimize + Otimizar - - Node count: - + + Node count: + Contador de nó: - - Triangle count: - + + Triangle count: + Contador de triângulo: - - Tetraeder count: - + + Tetraeder count: + Contador de tetraedro: - - + + Workbench - - FEM - FEM + + FEM + MEF - - &FEM - &FEM + + &FEM + ME&F - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.qm index d59b8b232dffd5bd1b3edccd7b74d6f5f9a061bd..7b4569783e5c966a4952153ef2f073cc81352a33 100644 GIT binary patch literal 17169 zcmd^GdvILUdH*D>q}6LB%P(2T(zS7HY|FASehRRWCCfHr%f^yzr~&8h?v-@y-M!1* zyO!lXU~ocW8a!nRQ>KLCv>}rk=mSzpX=nz6hbAc*hEh6&M*|6yq|m_`2uF+yd z_uRYMy;mDMo=m6XkU18@BKKw=IMCbcRu{`{Vy%(_||8?^6Xn%h^p_v&q1Qk z%*3h_X{U*5uO(W357CtoqOM`0ZC@qoHi&kNWBpH}>mMSzb_dbUXNl+!w@RC$Ksc2Vd{XNZ>WrO?Y;i8ee#q1Qmm@=xWu z;)`-!*(%pn_sMn5TXJ3ZtX$WBPOcknlQ6p1(|8hud)8)3oC2n~2u5)2{LRiLQE^4p!Yww7{fWw)YZk{0g19 z<1<97M&x=`KmFq&lc?%edVSUi&Ocev_WT!!D!MBcjUUFohbz{{oX zH>B&JwHfMqeLGS8KZQ14-$}IO`OxOe{uS?^3*Au%nXe0n?!4n>z`HK=z>aSc zE&P7yk(0o;;Y8?b>;4${PlO)phAy;3zscHee1pfqAPw9df^M;--h=?Z}tIS z=zQpBrzVN&{yp^3$rR{*FZ7FdW`j?Ms%!r6J))I&$#wNltHY1a0^EJoM-MhZPG{x1 z{_m?Fcoh4tB)P5~t$xh>EcD>1>c{TE{*6DX{_B&Kc)zLowQJTwFTP*1pzCu)t*7PM z{-Ipw*VJtI;1$sKjhbs-{&S+n@5;65CAmgc<<@(1>(6R7IcEUx#u{_kr{L!&H50E? zfnVJ=+{BxqFCAEJuXn^nC zwf}bOS79F&wePY%ufDqW{SS6QzsAG$wbv8%-X2bc0k`W1;Xj$ldUr1T%zL+j4|CsB6p2N8wu7CCMrO@h6>fgTi8-VwG{SS`43V1g)^!yd{s&ik%+RtA} z)X>#%_1nPHyP!dT0eVt9+K_q^=UKT?u2=q8uIrBE*7FS~UfhR$|J87J=k0*Ix8a_n zYarK8*m287e*GJ zeFS{ID`GAEh^YDg$jM_1U|)|${`N=9pf@*0esK=xy84Oc6W@#CJg+xD(*-`XM&#Ol zNUj|d&2JL?X~QWvi)+)sKwGGf;$%_`KNh7(Cz~|NQWBpuN|Ql9&VAxH{7n9&=p9O6 zPlk*zz)%f-+WX>hP1n-8?P!jrIpc=bm(mlH88cIh*G>J&_@I%*m-gTr6^y-x27w`| zAXMSK&sTe?9|Rac@8GwFjaz9K)~I-9gOn7F;qRC@Mh4$va`~yFz|Zfu4c#%c!L7Tr zsG-|tYD|k+sf=UmX3Am2b0v-a>fsjoH9_s54+$kuf{;-V!n|aD6%eV&x!gmJONKUT z+2CT1zG;c_V`1P);un09QLywFSRTiz#;{t@6hknZbx6Z!FdW};Xi}YXbe>LCShLTi5r+E@xqudZmh%tMPr z?Q(t^q<)+Zp!4@Gg3qiyF`S4sC?4 zD^C`@O~_)M&l#ou%M+BakkS$n#JDt;mWV=KzC_fP>wKs!L7~td*M^zf&^JZ57R1#t zxD6(L)>Iwdh8KcuYkUaFp#ky|Bq`+W9^{N`iW~Ds>&G(x9RogumLP8m$I^%+3H&oW zzF?t;a97SbT})>a2}9WaoT+@@5#G*ukjM_-zYU$8J3?oL@c_k?sV9DN?*Pz@%uS zK&@pM_cT=bu_^D#OB`ea4S*buCMm2dVVvG%go#ff-Z04-d`4D;WAyMpMQ+D{F>0oa zl`)xv=vvB(8yPKQI6XZ*USA>J5An-kBREYe5NpAXo+%2KCoWGKrzDdgbPtGz>M0`U z=ETdiF=<+KQrlxCgiYqK$zv2?^W&%gjuzSuR;KAAu!&jbCXw~qC({;E$6V6bhKz7q z*6i(dA0IH|V>!lLfn#z8l7=))k%@5j!Erw>ekbrd#=5Ky*tpY*=?N`iq{bYfyuk>1 z=((JrHGqEysRW~8aZ3b-aBrLf3B(G`tX=vsGnq|lM#4xUrO|Xqm4zIPZjtYKT;!HQ z63HVe_cU|p2DoG$wA=J9C>|3I+67pDLspO5dTJ~oEGU@PRvH3#3p8F)RwvYh6{z6M zBYNgY-e2uVjatHIl@DiLUKbdSR8+>3w-OB%fsKDs{G2%Lz!}*TZJ7=#@)~xe(pg6{ zY}*o1y2A^2ATfqN`&9)Xh#aDu05=PmN&My{lP!tMBQBgqg)MPqq6vM_bKl@pjp<-l zF)HX_JwZyOC|PoomDQ5jjH6}JM$8?u>BumCgT{t}U zpSCA$n8(GfC$mB|uA{UvY*B+3m=Lf}QS(N00~q)ie%wsAW&mEy5jt4FPaHPc>u{0CsRb8iT-L~N$cvLV|ogevX(YuM~pc8n(_!7@DS)FgvsE_mg`$i#5tBvPuxO5oFqt3#We%* z>4HgHMxvi*-C{{QgYly;=A~Lh_ay`M%IREA7oW`0F!ikC_ z_TbsRoB*ZR_}F}8b^|3ufu}53&Hz{iTo2X1OEj`X`Jp+JX?OtSd`R*gEp25oW;9{+ zX!{^Hh|GY0j(dcondm_px^Q6Soc%_RnYw1s4cfepEAPyX;;F2v%J;Y3t}p4%88CY` z1SrQW>37Q^`(iY!9QYTbS1SK#L+o{1ZwHa&u0)(o(k;pe8%46B9UNMjOy0tF6+oK; z+u;NDEIr`?9r1uZ`$XBmTZ@3Z)Yj!emJRLyp=BvC{Z zUphX^5~C1WEA}2RqFP*c^eAe9X@D;VaOM>E@>7sAS4v!d%Q~uf>M+wKQuEFn{D}91 z&rMR`>$U3$s8A0NPh4`EEpx-$~~fq>i6Xi(a+{f2^o>YYqVF8!B-o46_Cgt z%gkg@w(QkWz4QiQZv%iV_@<#R%Y2IoyFuBZfHm&TrnG)N5z8jbV?m(mp=q*3?NU-b zVkV710<>J;kxR)XIF$x*a?_OuYg~A`uv*YbOpPtcXuGUwWuf0Kdx*Ljzo*i6tNl92Mu6oY-81kUN^}!X*o3vw?-e-8OLz zLIH2y8aEwJ-B|=`CwwbUCQY25-6BuAcH%DyPRc8Tp$(sk?ZUk^#3xJQxol1HPFITU zgC^#>jy7T0M>4W+0qa9!(h)t$0;xrWzv6OU^iLG&wYxCkL#v~Rw&+A~_hDGD^QZX4-3uE`WJ#KkD9XdADe4X}CHRwc?XK znyBA-gus7F>q%G>MqEr93ywPnBye;X1=<5ZEVbTkY&2k+JL()TkL$K*P!w!lSb8&* zMn`JF=XGyi&F}!)sYA)daHs&>GT|h-Nt5>r7VM5=y`1XFE));2Tw9!Rz_$46iir85 z^HLk6|NM0djBxDu!SInh6 z2uc~a3dKe*N5p&&3=OuUd}U29xJp;Rv{N~<*u4x2Cu+cD^}!8suZm+v6mnpbW`Za1 z$$`LyZ1DFGyvGP_!|x&d#m+A+bdx(qte>1dD09s1=Sv-KPi+FQY@}r(jCcm#+i)aX z8?+6hzi)t5Fq$_eHVR7@KS6dap(=f^;F=AD_LVGYkon}YjMWImsR*(;cY!Dn9)1Zzk z04YINX&QzdD~;p@q7yE_2TTNDvaqOJ4y6dL9nRW3a1Efj5!pP`%qf(s<2C!OL{|0% zd{FvGqMr40z@5>z3!UbOD$5qO`>D4(n)pI|!5t2PvtXhnLO>@JO{$Z0A8af#DvA0< z9lN<7x&${8HxYw!*Ft%}hUEGU6J+O|pP|TGD+a;6rK)l1)n(rff91qmS@TOOK<;Bqkq$ySXdENjE&I z%O<`l#^cR^lXjp~;AF~`TB!z7WH;`!vC!NOk`FZt(Qh!2Jup1>b+R|dVoy{X@}Kt$BHfnx}!>I#=CoHKt% zGiQHza!{mEW1hL_EQuqLvqF*ltnl3Afv#bgJDV^ zHLaHk2BH->8;^Q`Wr9#8;uh&}q?Rz5(@T5N6wkwfje(Yyd27!1#0#BIF#Q+igXR?Z zAomW4k9>o+{Kkk-BewEFWeJ)Tgz}G}wv-w4g0NnEtOF0Y2@T@Hng0g9B_TGzy>bQPtzqhTYs$!Ys+b~#K1V7| zT^qaz-#%;DW;f(VXLZ-l_0nN(Q+1!g62K~oDyPHPWqvr0>hRx$a zAX)%I-qhww5%E=VER11+VS@mFt}RBX5yep?egla-ca&tWQg)uX@!(Q4b0}(qB4aG0 zrIGY(#a&2Q*I(&IEPf47YLEuveXfHV%vdtsIh znfL?J(Djiiy^d9YfIt{`u&DIIh~(qQ6Q%Ji!g5w_8DPX s46lLzX{?wUT8s - - + + CmdFemAddPart - - Fem - Fem + + Fem + Fem - - - Add a part to the Analysis - + + + Add a part to the Analysis + Adicionar uma peça para a análise - - + + CmdFemConstraintBearing - - Fem - Fem + + Fem + Fem - - Create FEM bearing constraint - + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Fem - - Create FEM fixed constraint - + + Create FEM fixed constraint + Criar uma restrição fixa - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Fem - - Create FEM force constraint - + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Fem - - Create FEM gear constraint - + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Fem - - Create FEM pulley constraint - + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Fem - - - Create a FEM analysis - + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Fem - - Create FEM mesh - Criar uma malha FEM + + Create FEM mesh + Criar uma malha FEM - - Create FEM mesh from shape - Criar uma malha FEM a partir de uma forma + + Create FEM mesh from shape + Criar uma malha FEM a partir de uma forma - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Fem - - - Define/create a nodes set... - + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Fem - - - - Create node set by Poly - + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hipótese + + Hypothesis + Hipótese - - Quadrangle - Quadrângulo + + Quadrangle + Quadrângulo - - Maximum length - Comprimento máximo + + Maximum length + Comprimento máximo - - Local length - Comprimento do local + + Local length + Comprimento do local - - Maximum element area - Área máxima do elemento + + Maximum element area + Área máxima do elemento - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + Erro de Inserção - - You must specify at least one reference - + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + Erro de Inserção - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + Erro de Inserção - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + Erro de Inserção - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + Erro de Inserção - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + Apagar - - - - - - - Selection error - + + + + + + + Selection error + Selection error - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + Apagar - - - Selection error - + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + Apagar - - Force [N] - + + Force [N] + Force [N] - - Force [N/mm] - + + Force [N/mm] + Force [N/mm] - - Force [N/mm²] - + + Force [N/mm²] + Force [N/mm²] - - - - - - Selection error - + + + + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + Selection error - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Pulley diameter - - Torque [Nm] - + + Torque [Nm] + Torque [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Mechanical analysis - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Run Calculix - - Time: - + + Time: + Time: - - Mechanical material - + + Mechanical material + Mechanical material - - choose... - + + choose... + choose... - - MatWeb database... - + + MatWeb database... + MatWeb database... - - Young's Modulus: - + + Young's Modulus: + Young's Modulus: - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - + + No active Analysis + No active Analysis - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - + + + + + Wrong selection + Seleção errada - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + Selecione uma aresta, face ou corpo. Só é permitido um corpo. - - - Wrong object type - + + + Wrong object type + Tipo de objeto errado - - - Fillet works only on parts - + + + Fillet works only on parts + O Filete/Listrel só funciona em partes - - Ok - + + Ok + Ok - - Cancel - + + Cancel + Cancelar - - Edit constraint - + + Edit constraint + Editar restrição - - - Combo View - + + + Combo View + Visualizar Combo - - combiTab - + + combiTab + combiTab - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + Já está aberta uma janela no painel de tarefas - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + Deseja fechar esta janela? - - Meshing - + + Meshing + Meshing - - + + ShowDisplacement - - Show result - + + Show result + Show result - - Colors - + + Colors + Cores - - Displacement - + + Displacement + Tonelagem - - Max: - + + Max: + Max: - - Min: - + + Min: + Min: - - None - + + None + Nenhum - - Avg: - + + Avg: + Avg: - - - - mm - + + + + mm + mm - - Show - + + Show + Show - - Factor: - + + Factor: + Factor: - - Slider max: - + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - + + Form + De - - Meshes: - + + Meshes: + Meshes: - - Constraints - + + Constraints + Constraints - - + + TaskCreateNodeSet - - Form - + + Form + De - - Volume - + + Volume + Volume - - Surface - + + Surface + Surface - - Nodes: 0 - + + Nodes: 0 + Nodes: 0 - - Poly - + + Poly + Poly - - Box - + + Box + Caixa - - Pick - + + Pick + Pick - - Add - + + Add + Adicionar - - Angle-search - + + Angle-search + Angle-search - - Collect adjancent nodes - + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - + + Form + De - - + + TaskFemConstraint - - Form - + + Form + De - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Diameter - + + Diameter + Diâmetro - - Other diameter - + + Other diameter + Other diameter - - Center distance - + + Center distance + Center distance - - Direction - + + Direction + Direção - - Reverse direction - + + Reverse direction + Reverse direction - - Location - + + Location + Location - - Distance - + + Distance + Distância - - + + TaskFemConstraintBearing - - Form - + + Form + De - - Add reference - + + Add reference + Add reference - - Gear diameter - + + Gear diameter + Gear diameter - - Other pulley dia - + + Other pulley dia + Other pulley dia - - Center distance - + + Center distance + Center distance - - Force - + + Force + Force - - Belt tension force - + + Belt tension force + Belt tension force - - Driven pulley - + + Driven pulley + Driven pulley - - Force location [deg] - + + Force location [deg] + Force location [deg] - - Force Direction - + + Force Direction + Force Direction - - Reversed direction - + + Reversed direction + Reversed direction - - Axial free - + + Axial free + Axial free - - Location - + + Location + Location - - Distance - + + Distance + Distância - - + + TaskFemConstraintFixed - - Form - + + Form + De - - Add reference - + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - + + Form + De - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Direction - + + Direction + Direção - - Reverse direction - + + Reverse direction + Reverse direction - - + + TaskObjectName - - Form - + + Form + De - - + + TaskTetParameter - - Form - + + Form + De - - Max. Size: - + + Max. Size: + Max. Size: - - Second order - + + Second order + Second order - - Fineness: - + + Fineness: + Fineness: - - VeryCoarse - + + VeryCoarse + VeryCoarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - VeryFine - + + VeryFine + VeryFine - - UserDefined - + + UserDefined + UserDefined - - Growth Rate: - + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - + + Optimize + Optimize - - Node count: - + + Node count: + Node count: - - Triangle count: - + + Triangle count: + Triangle count: - - Tetraeder count: - + + Tetraeder count: + Tetraeder count: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM + + &FEM + &FEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ro.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_ro.qm index 901ca47b685464aef44799122b6f49ab799bb57a..1aec4d07e988660a34cf5e43d279b2d067740dfe 100644 GIT binary patch literal 17356 zcmd^G3vgW3dH$tcNvpRk%eD}87@@=B4n~0XKCEETKqMmOP?U*E5bsf>phloD)-$c8fBciliE1r~V z=rXy6zaiJE^Kz|OnOnaj*T^e!t^J%_>y}aFS%&)>h3`2_wBlh3zr2lTW0b;g+zb38 za$WVVTvs2H>(ybouH7%!^;_h+p)I%mQmz|cqpA(h5Usq6s;=w6`V>_i0Q{BzN>$c_ zM7=jq)v=9OPf^vMP2l_*Ej`i>yuYGVU)xM{?H|+dphKZkM9V%+H(%dJ)VH6` z-u?-qtG*-GYo4QLZ!w8N2k3`wW8mp+7483UH&I1rMfc-}B68jEK*f`z=Z`AiNS`B`e?hJbcgporU9L-}D&M@Pi)ifwq1q16-+51{xxSmI?X+AMeGuw- 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z+YgRl{9)K2z@LN5QSC=@6p5c*I(J27kCeNnvRUI&G=C&&gCb)hqot89ZNn{3*-K!{ zFXHdYK*Y(&L6{{>B{lbwo!(0cjYOx7{ooGVuqbp|i%h zDa(>Ooib}>z`27dfGuFRtsC6ikZ1D;+6kbXxVWWX0k0Iu<}nOn#Z}7LATG?^7PLh( zEdK{Vp7u3v_}TJrWJGtNwCvhY6!HP5MU~IvBd@=xJ7Cz;v-yk`1!AV}i17Ac{}G|( y@F4hGX~lu?a$Fy0M%Erg7c`1LL6{UCjsLdC`(CK{wa@deii%%X&_~@B^Zy6_d0UYH delta 196 zcmX@p&iH|?-eyON#Hsglrk+)l*`Kg*?_DPb28I9z2Cumc3{3YK7<~2u`R5s!R)P3i znQEDK0Qn3o@;5yg7#Q7IemoQfa>LnHpDG6OnYc|`4T1DL?&jm6K=oPtcNj8&v|uI! z12Y>lP^BD$GeZ$WDnlYe36NA^aGR{a&CZ?+WEV4JOy16GF`1uRLKeyg%BKNU=QHF2 aSwMN9t^$VC$vS*xn?LezW}IB;> - - + + CmdFemAddPart - - Fem - Fem + + Fem + Fem - - - Add a part to the Analysis - + + + Add a part to the Analysis + Add a part to the Analysis - - + + CmdFemConstraintBearing - - Fem - Fem + + Fem + Fem - - Create FEM bearing constraint - + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Fem - - Create FEM fixed constraint - + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Fem - - Create FEM force constraint - + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Fem - - Create FEM gear constraint - + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Fem - - Create FEM pulley constraint - + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Fem - - - Create a FEM analysis - + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Fem - - Create FEM mesh - Create FEM mesh + + Create FEM mesh + Creaza retea FEM - - Create FEM mesh from shape - Create FEM mesh from shape + + Create FEM mesh from shape + Creaza retea FEM dintr-o forma - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Fem - - - Define/create a nodes set... - + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Fem - - - - Create node set by Poly - + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Ipoteza + + Hypothesis + Ipoteza - - Quadrangle - Patrulater + + Quadrangle + Patrulater - - Maximum length - Lungimea maximă + + Maximum length + Lungimea maximă - - Local length - Lungimea locală + + Local length + Lungimea locală - - Maximum element area - Zona maximă a elementului + + Maximum element area + Zona maximă a elementului - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + Eroare de intrare - - You must specify at least one reference - + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + Eroare de intrare - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + Eroare de intrare - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + Eroare de intrare - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + Eroare de intrare - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + Ştergeţi - - - - - - - Selection error - + + + + + + + Selection error + Selection error - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + Ştergeţi - - - Selection error - + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + Ştergeţi - - Force [N] - + + Force [N] + Force [N] - - Force [N/mm] - + + Force [N/mm] + Force [N/mm] - - Force [N/mm²] - + + Force [N/mm²] + Force [N/mm²] - - - - - - Selection error - + + + + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + Selection error - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Pulley diameter - - Torque [Nm] - + + Torque [Nm] + Torque [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Mechanical analysis - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Run Calculix - - Time: - + + Time: + Time: - - Mechanical material - + + Mechanical material + Mechanical material - - choose... - + + choose... + choose... - - MatWeb database... - + + MatWeb database... + MatWeb database... - - Young's Modulus: - + + Young's Modulus: + Young's Modulus: - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - + + No active Analysis + No active Analysis - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - + + + + + Wrong selection + Selecţie greşită - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + Selecteaza o muchie, fata sau corp. Este permis doar un singur corp. - - - Wrong object type - + + + Wrong object type + Tip de obiect greşit - - - Fillet works only on parts - + + + Fillet works only on parts + Rotunjirea e posibila numai pentru componente - - Ok - + + Ok + Ok - - Cancel - + + Cancel + Renunţă - - Edit constraint - + + Edit constraint + Edit constraint - - - Combo View - + + + Combo View + Vizualizare combo - - combiTab - + + combiTab + combiTab - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + O fereastra de dialog este deja deschisa in fereastra de sarcini - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + Doriti sa inchideti aceasta fereastra de dialog? - - Meshing - + + Meshing + Meshing - - + + ShowDisplacement - - Show result - + + Show result + Show result - - Colors - + + Colors + Culori - - Displacement - + + Displacement + Deplasare - - Max: - + + Max: + Max: - - Min: - + + Min: + Min: - - None - + + None + Niciunul - - Avg: - + + Avg: + Avg: - - - - mm - + + + + mm + mm - - Show - + + Show + Show - - Factor: - + + Factor: + Factor: - - Slider max: - + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - + + Form + Formular - - Meshes: - + + Meshes: + Meshes: - - Constraints - + + Constraints + Constraints - - + + TaskCreateNodeSet - - Form - + + Form + Formular - - Volume - + + Volume + Volume - - Surface - + + Surface + Surface - - Nodes: 0 - + + Nodes: 0 + Nodes: 0 - - Poly - + + Poly + Poly - - Box - + + Box + Caseta - - Pick - + + Pick + Pick - - Add - + + Add + Adaugă - - Angle-search - + + Angle-search + Angle-search - - Collect adjancent nodes - + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - + + Form + Formular - - + + TaskFemConstraint - - Form - + + Form + Formular - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Diameter - + + Diameter + Diameter - - Other diameter - + + Other diameter + Other diameter - - Center distance - + + Center distance + Center distance - - Direction - + + Direction + Direcţia - - Reverse direction - + + Reverse direction + Reverse direction - - Location - + + Location + Locatia - - Distance - + + Distance + Distance - - + + TaskFemConstraintBearing - - Form - + + Form + Formular - - Add reference - + + Add reference + Add reference - - Gear diameter - + + Gear diameter + Gear diameter - - Other pulley dia - + + Other pulley dia + Other pulley dia - - Center distance - + + Center distance + Center distance - - Force - + + Force + Force - - Belt tension force - + + Belt tension force + Belt tension force - - Driven pulley - + + Driven pulley + Driven pulley - - Force location [deg] - + + Force location [deg] + Force location [deg] - - Force Direction - + + Force Direction + Force Direction - - Reversed direction - + + Reversed direction + Reversed direction - - Axial free - + + Axial free + Axial free - - Location - + + Location + Locatia - - Distance - + + Distance + Distance - - + + TaskFemConstraintFixed - - Form - + + Form + Formular - - Add reference - + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - + + Form + Formular - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Direction - + + Direction + Direcţia - - Reverse direction - + + Reverse direction + Reverse direction - - + + TaskObjectName - - Form - + + Form + Formular - - + + TaskTetParameter - - Form - + + Form + Formular - - Max. Size: - + + Max. Size: + Max. Size: - - Second order - + + Second order + Second order - - Fineness: - + + Fineness: + Fineness: - - VeryCoarse - + + VeryCoarse + VeryCoarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - VeryFine - + + VeryFine + VeryFine - - UserDefined - + + UserDefined + UserDefined - - Growth Rate: - + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - + + Optimize + Optimize - - Node count: - + + Node count: + Node count: - - Triangle count: - + + Triangle count: + Triangle count: - - Tetraeder count: - + + Tetraeder count: + Tetraeder count: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM + + &FEM + &FEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ru.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_ru.qm index 4d4d09b6bae6a50bb408d22c272473496b0ab3d2..dd8bf2cb196cf3c74a8e54542b1f0203f793d8c7 100755 GIT binary patch literal 18144 zcmeHP3vgWJbv}}=-cQT2Eek)cWMOPamStJ8WLeg0^{}z^z!G*_^Sau-k}h8DUG`yF zFr6^a448!UMWzg|KnqMtptR6Q8Im*;3Z*1NU%p?b`hi@#U!wfZXNh*tQ+{6^)(0s61mN#}h4Srt!D}<+ zpE-c_I?Dg*Ecn-G>-Dw3`**baYdu6Ax6tU^SFjG#sk}Rg8qd+yhr5Ul4bfvaLw5V_ zlk5IJrf*(r5ovAoX3Z2)!IL?)e{~yC&U8-W-1T_xyEz>{y_#s_hdDi+w?clD6EA*% zsO?|mdhqs~r(c7-^LOREb(2O^v^V!RbDtq9{wVj}mb>uy-{wBG6YEYp_l5haiRwSj zeIxuF(fWUq>&6MWZn;6O`nlYP1e;ef2eNKD3ANUGtwSW8a 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a/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts @@ -1,1040 +1,1040 @@ - - + + CmdFemAddPart - - Fem - МКЭ (метод конечных элементов) + + Fem + МКЭ (метод конечных элементов) - - - Add a part to the Analysis - + + + Add a part to the Analysis + Добавить новую часть в Анализ - - + + CmdFemConstraintBearing - - Fem - МКЭ (метод конечных элементов) + + Fem + МКЭ (метод конечных элементов) - - Create FEM bearing constraint - + + Create FEM bearing constraint + Создать МКЭ, учитывая ограничения - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + Создать МКЭ ограничения для подшипника - - + + CmdFemConstraintFixed - - Fem - МКЭ (метод конечных элементов) + + Fem + МКЭ (метод конечных элементов) - - Create FEM fixed constraint - + + Create FEM fixed constraint + Создать МКЭ с фиксированными ограничениями - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + Создать МКЭ с ограничениями для фиксированной геометрии - - + + CmdFemConstraintForce - - Fem - МКЭ (метод конечных элементов) + + Fem + МКЭ (метод конечных элементов) - - Create FEM force constraint - + + Create FEM force constraint + Создать МКЭ с ограничениями силы - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + Создать МКЭ с ограничениями для сил, действующих на геометрические тела - - + + CmdFemConstraintGear - - Fem - МКЭ (метод конечных элементов) + + Fem + МКЭ (метод конечных элементов) - - Create FEM gear constraint - + + Create FEM gear constraint + Создать МКЭ передач с ограничениями - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + Создать МКЭ с ограничениями для передач - - + + CmdFemConstraintPulley - - Fem - МКЭ (метод конечных элементов) + + Fem + МКЭ (метод конечных элементов) - - Create FEM pulley constraint - + + Create FEM pulley constraint + Создать МКЭ с ограничениями для шкивов - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - МКЭ (метод конечных элементов) + + Fem + МКЭ (метод конечных элементов) - - - Create a FEM analysis - + + + Create a FEM analysis + Создать МКЭ анализ - - + + CmdFemCreateFromShape - - Fem - МКЭ (метод конечных элементов) + + Fem + МКЭ (метод конечных элементов) - - Create FEM mesh - Создать МКЭ сетку + + Create FEM mesh + Создать МКЭ сетку - - Create FEM mesh from shape - Создать МКЭ сетку из формы + + Create FEM mesh from shape + Создать МКЭ сетку из формы - - + + CmdFemCreateNodesSet - - Fem - МКЭ (метод конечных элементов) + + Fem + МКЭ (метод конечных элементов) - - - Define/create a nodes set... - + + + Define/create a nodes set... + Определить/создать набор узлов... - - + + CmdFemDefineNodesSet - - Fem - МКЭ (метод конечных элементов) + + Fem + МКЭ (метод конечных элементов) - - - - Create node set by Poly - + + + + Create node set by Poly + Создать узел с установкой по полигону - - + + FemGui::HypothesisWidget - - Hypothesis - Гипотеза + + Hypothesis + Гипотеза - - Quadrangle - Четырехугольник + + Quadrangle + Четырехугольник - - Maximum length - Максимальная длина + + Maximum length + Максимальная длина - - Local length - Local length + + Local length + Локальная длина - - Maximum element area - Максимальная площадь элемента + + Maximum element area + Максимальная площадь элемента - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Набор узлов - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Набор узлов - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + Ошибка ввода - - You must specify at least one reference - + + You must specify at least one reference + Необходимо указать по крайней мере одну ссылку - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + Ошибка ввода - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + Ошибка ввода - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + Ошибка ввода - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + Ошибка ввода - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Набор узлов - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + Параметры зависимостей МКЭ - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + Удалить - - - - - - - Selection error - + + + + + + + Selection error + Ошибка выбора - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Пожалуйста, используйте только одну ссылку для подшипников с ограничениями - - Only faces can be picked - + + Only faces can be picked + Можно выбрать только грани - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + Можно выбрать только цилиндрические грани - - Only planar faces can be picked - + + Only planar faces can be picked + Можно выбрать только плоские грани - - Only linear edges can be picked - + + Only linear edges can be picked + Можно выбрать только прямые края - - Only faces and edges can be picked - + + Only faces and edges can be picked + Можно выбрать только грани и края - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + Удалить - - - Selection error - + + + Selection error + Ошибка выбора - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Не возможны смешанные типы формы. Вместо этого используйте второе ограничение - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Можно выбрать только грани, ребра и вершины - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + Удалить - - Force [N] - + + Force [N] + Силы [N] - - Force [N/mm] - + + Force [N/mm] + Силы [Н/мм] - - Force [N/mm²] - + + Force [N/mm²] + Силы [Н/мм²] - - - - - - Selection error - + + + + + + Selection error + Ошибка выбора - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Не возможны смешанные типы формы. Вместо этого используйте второе ограничение - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Можно выбрать только грани, ребра и вершины - - Only planar faces can be picked - + + Only planar faces can be picked + Можно выбрать только плоские грани - - Only linear edges can be picked - + + Only linear edges can be picked + Можно выбрать только прямые края - - Only faces and edges can be picked - + + Only faces and edges can be picked + Можно выбрать только грани и края - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + Ошибка выбора - - Only planar faces can be picked - + + Only planar faces can be picked + Можно выбрать только плоские грани - - Only linear edges can be picked - + + Only linear edges can be picked + Можно выбрать только прямые края - - Only faces and edges can be picked - + + Only faces and edges can be picked + Можно выбрать только грани и края - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Диаметр шкива - - Torque [Nm] - + + Torque [Nm] + Крутящий момент [Нм] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Параметр тет - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Механический анализ - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Запустить Calculix - - Time: - + + Time: + Время: - - Mechanical material - + + Mechanical material + Механический материал - - choose... - + + choose... + выберете... - - MatWeb database... - + + MatWeb database... + MatWeb база данных... - - Young's Modulus: - + + Young's Modulus: + Модуль Юнга: - - Pa - + + Pa + ПА - - Poisson Ratio: - + + Poisson Ratio: + Коэффициент Пуассона: - - + + QObject - - No active Analysis - + + No active Analysis + Анализ не активен - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + Вам нужно создать или активировать анализ - - - - - Wrong selection - + + + + + Wrong selection + Неправильный выбор - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Ваш FreeCAD создан без поддержки NETGEN. Сетка не будет работать.... - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + Выберите ребро, поверхность или тело. Допускается выбирать только одно тело. - - - Wrong object type - + + + Wrong object type + Неверный тип объекта - - - Fillet works only on parts - + + + Fillet works only on parts + Скругление работает только для деталей - - Ok - + + Ok + Да - - Cancel - + + Cancel + Отмена - - Edit constraint - + + Edit constraint + Изменить ограничение - - - Combo View - + + + Combo View + Комбинированный вид - - combiTab - + + combiTab + combiTab - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + Диалог уже открыт в панели задач - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + Вы хотите закрыть этот диалог? - - Meshing - + + Meshing + Meshing - - + + ShowDisplacement - - Show result - + + Show result + Show result - - Colors - + + Colors + Цвета - - Displacement - + + Displacement + Водоизмещение - - Max: - + + Max: + Max: - - Min: - + + Min: + Min: - - None - + + None + Ничего - - Avg: - + + Avg: + Avg: - - - - mm - + + + + mm + мм - - Show - + + Show + Show - - Factor: - + + Factor: + Factor: - - Slider max: - + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - + + Form + Форма - - Meshes: - + + Meshes: + Meshes: - - Constraints - + + Constraints + Ограничения - - + + TaskCreateNodeSet - - Form - + + Form + Форма - - Volume - + + Volume + Volume - - Surface - + + Surface + Surface - - Nodes: 0 - + + Nodes: 0 + Nodes: 0 - - Poly - + + Poly + Poly - - Box - + + Box + Куб - - Pick - + + Pick + Pick - - Add - + + Add + Добавить - - Angle-search - + + Angle-search + Angle-search - - Collect adjancent nodes - + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - + + Form + Форма - - + + TaskFemConstraint - - Form - + + Form + Форма - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Diameter - + + Diameter + Diameter - - Other diameter - + + Other diameter + Other diameter - - Center distance - + + Center distance + Center distance - - Direction - + + Direction + Направление - - Reverse direction - + + Reverse direction + Развернуть направление - - Location - + + Location + Местоположение - - Distance - + + Distance + Расстояние - - + + TaskFemConstraintBearing - - Form - + + Form + Форма - - Add reference - + + Add reference + Add reference - - Gear diameter - + + Gear diameter + Gear diameter - - Other pulley dia - + + Other pulley dia + Other pulley dia - - Center distance - + + Center distance + Center distance - - Force - + + Force + Force - - Belt tension force - + + Belt tension force + Belt tension force - - Driven pulley - + + Driven pulley + Driven pulley - - Force location [deg] - + + Force location [deg] + Force location [deg] - - Force Direction - + + Force Direction + Force Direction - - Reversed direction - + + Reversed direction + Reversed direction - - Axial free - + + Axial free + Axial free - - Location - + + Location + Местоположение - - Distance - + + Distance + Расстояние - - + + TaskFemConstraintFixed - - Form - + + Form + Форма - - Add reference - + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - + + Form + Форма - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Direction - + + Direction + Направление - - Reverse direction - + + Reverse direction + Развернуть направление - - + + TaskObjectName - - Form - + + Form + Форма - - + + TaskTetParameter - - Form - + + Form + Форма - - Max. Size: - + + Max. Size: + Max. Size: - - Second order - + + Second order + Second order - - Fineness: - + + Fineness: + Fineness: - - VeryCoarse - + + VeryCoarse + VeryCoarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - VeryFine - + + VeryFine + VeryFine - - UserDefined - + + UserDefined + UserDefined - - Growth Rate: - + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - + + Optimize + Optimize - - Node count: - + + Node count: + Node count: - - Triangle count: - + + Triangle count: + Количество треугольников: - - Tetraeder count: - + + Tetraeder count: + Количество тетраэдров: - - + + Workbench - - FEM - МКЭ + + FEM + МКЭ - - &FEM - &МКЭ + + &FEM + &МКЭ - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sk.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_sk.qm index 2738feb55ac39bf3a15b2bd0d35af43517eed36f..a49524819ab6952466150ba3f999cb993ef01941 100644 GIT binary patch literal 17123 zcmd^G4R9Rgd446Gq|?7F%eE|JdHsWpg)INX*s@}bWy!JuOBR-}n>e!u-PFrsJx2t0!vzEz!>J5_MJ*-8_l)D@3>4Pjuq~qTNprQ9`aIkIJ=d znOsAEC)e_KFYX}fK1HEd?*={J zmh0*cxpqA+*R|W^y5Spg-I$i^rp))8pvSh~{39>-;9UUUR)%7xk9De%Df>4KI{cwSxZkePs@M z|Ac6%6?)(d@O9rB`rgKG0RN)U!<`QhH9RQS=4QFhw?a?e(+_<(6?*y(@UQ#P&>OwL z7kVf3?_Y!NRGklfaK-@Lr$ZmTJ&!0nQeN@ZUqBukOdXQT3fE0 z(&hJ_$G)`}@`v@$L;i=#AHEy=H(x0Kn=_?&{(kwZTW%ogI#sb`@gEa4ZIf&3 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zRU?574+wmv~7$*pIl%-L+9;qu#=IkY;^k1GgnxE&5 z+?yeRQV!bqJ0ryzyv-Iq3sB?i{iMfmHWnEKgK%GY>e=CKxw(j#vK6NX>m+SA<<8oTzb6{fKT zeuZyWO^e(?fxXGjk((#i?zGHldy?lAGEpuJs5w)abN^-pr#OKVxIn5=rFSVK`iUSA zjQ}D4R|5CM5qlk0hcQmjED+$&yA>!%xS1~Tv%BUl6yL+*bclP?e67-@XztLM1&XwZ zq>?~Fv;#LMWmkYLJCC#6AoPdMOk=l{I}4eYi(#)C)iVQ;!W?XIN-Ehw=aG+1D6Skf z)N*Ns-g(NfdlY|GaLt*(Rvz>SK{x=ydlI%DhZOubw?KNF;&H;m?v@L6(O+xr{LoS(UWXCd8j|I3VfudW7n<}CTYNJPh=u - - + + CmdFemAddPart - - Fem - Mkp + + Fem + Mkp - - - Add a part to the Analysis - + + + Add a part to the Analysis + Add a part to the Analysis - - + + CmdFemConstraintBearing - - Fem - Mkp + + Fem + Mkp - - Create FEM bearing constraint - + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - Mkp + + Fem + Mkp - - Create FEM fixed constraint - + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - Mkp + + Fem + Mkp - - Create FEM force constraint - + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - Mkp + + Fem + Mkp - - Create FEM gear constraint - + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - Mkp + + Fem + Mkp - - Create FEM pulley constraint - + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - Mkp + + Fem + Mkp - - - Create a FEM analysis - + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - Mkp + + Fem + Mkp - - Create FEM mesh - Vytvoriť MKP sieť + + Create FEM mesh + Vytvoriť MKP sieť - - Create FEM mesh from shape - Vytvoriť MKP sieť z tvaru + + Create FEM mesh from shape + Vytvoriť MKP sieť z tvaru - - + + CmdFemCreateNodesSet - - Fem - Mkp + + Fem + Mkp - - - Define/create a nodes set... - + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - Mkp + + Fem + Mkp - - - - Create node set by Poly - + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hypothesis + + Hypothesis + Hypothesis - - Quadrangle - Quadrangle + + Quadrangle + Quadrangle - - Maximum length - Maximum length + + Maximum length + Maximum length - - Local length - Local length + + Local length + Local length - - Maximum element area - Maximum element area + + Maximum element area + Maximum element area - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + Vstupná chyba - - You must specify at least one reference - + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + Vstupná chyba - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + Vstupná chyba - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + Vstupná chyba - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + Vstupná chyba - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + Odstrániť - - - - - - - Selection error - + + + + + + + Selection error + Selection error - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + Odstrániť - - - Selection error - + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + Odstrániť - - Force [N] - + + Force [N] + Force [N] - - Force [N/mm] - + + Force [N/mm] + Force [N/mm] - - Force [N/mm²] - + + Force [N/mm²] + Force [N/mm²] - - - - - - Selection error - + + + + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + Selection error - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Pulley diameter - - Torque [Nm] - + + Torque [Nm] + Torque [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Mechanical analysis - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Run Calculix - - Time: - + + Time: + Time: - - Mechanical material - + + Mechanical material + Mechanical material - - choose... - + + choose... + choose... - - MatWeb database... - + + MatWeb database... + MatWeb database... - - Young's Modulus: - + + Young's Modulus: + Young's Modulus: - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - + + No active Analysis + No active Analysis - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - + + + + + Wrong selection + Chybný výber - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + Vyber hranu, plochu alebo teleso. Je povolené len jedno teleso. - - - Wrong object type - + + + Wrong object type + Nesprávny typ objektu - - - Fillet works only on parts - + + + Fillet works only on parts + Zaoblenie funguje iba na diely - - Ok - + + Ok + Ok - - Cancel - + + Cancel + Zrušiť - - Edit constraint - + + Edit constraint + Edit constraint - - - Combo View - + + + Combo View + Zobraziť Pole so zoznamom - - combiTab - + + combiTab + combiTab - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + Na paneli úloh je už dialóg otvorený - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + Chcete zatvoriť tento dialóg? - - Meshing - + + Meshing + Meshing - - + + ShowDisplacement - - Show result - + + Show result + Show result - - Colors - + + Colors + Farby - - Displacement - + + Displacement + Displacement - - Max: - + + Max: + Max: - - Min: - + + Min: + Min: - - None - + + None + Žiadny - - Avg: - + + Avg: + Avg: - - - - mm - + + + + mm + mm - - Show - + + Show + Show - - Factor: - + + Factor: + Factor: - - Slider max: - + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - + + Form + Forma - - Meshes: - + + Meshes: + Meshes: - - Constraints - + + Constraints + Constraints - - + + TaskCreateNodeSet - - Form - + + Form + Forma - - Volume - + + Volume + Volume - - Surface - + + Surface + Surface - - Nodes: 0 - + + Nodes: 0 + Nodes: 0 - - Poly - + + Poly + Poly - - Box - + + Box + Obdĺžnik - - Pick - + + Pick + Pick - - Add - + + Add + Pridať - - Angle-search - + + Angle-search + Angle-search - - Collect adjancent nodes - + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - + + Form + Forma - - + + TaskFemConstraint - - Form - + + Form + Forma - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Diameter - + + Diameter + Diameter - - Other diameter - + + Other diameter + Other diameter - - Center distance - + + Center distance + Center distance - - Direction - + + Direction + Smer - - Reverse direction - + + Reverse direction + Reverse direction - - Location - + + Location + Location - - Distance - + + Distance + Vzdialenosť - - + + TaskFemConstraintBearing - - Form - + + Form + Forma - - Add reference - + + Add reference + Add reference - - Gear diameter - + + Gear diameter + Gear diameter - - Other pulley dia - + + Other pulley dia + Other pulley dia - - Center distance - + + Center distance + Center distance - - Force - + + Force + Force - - Belt tension force - + + Belt tension force + Belt tension force - - Driven pulley - + + Driven pulley + Driven pulley - - Force location [deg] - + + Force location [deg] + Force location [deg] - - Force Direction - + + Force Direction + Force Direction - - Reversed direction - + + Reversed direction + Reversed direction - - Axial free - + + Axial free + Axial free - - Location - + + Location + Location - - Distance - + + Distance + Vzdialenosť - - + + TaskFemConstraintFixed - - Form - + + Form + Forma - - Add reference - + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - + + Form + Forma - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Direction - + + Direction + Smer - - Reverse direction - + + Reverse direction + Reverse direction - - + + TaskObjectName - - Form - + + Form + Forma - - + + TaskTetParameter - - Form - + + Form + Forma - - Max. Size: - + + Max. Size: + Max. Size: - - Second order - + + Second order + Second order - - Fineness: - + + Fineness: + Fineness: - - VeryCoarse - + + VeryCoarse + VeryCoarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - VeryFine - + + VeryFine + VeryFine - - UserDefined - + + UserDefined + UserDefined - - Growth Rate: - + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - + + Optimize + Optimize - - Node count: - + + Node count: + Node count: - - Triangle count: - + + Triangle count: + Triangle count: - - Tetraeder count: - + + Tetraeder count: + Tetraeder count: - - + + Workbench - - FEM - MKP + + FEM + MKP - - &FEM - &MKP + + &FEM + &MKP - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.qm index 489734a7327da96a7700e62c28a1f42b744d1bd8..764b0675778545c38b70be06aa2a62732315eeb9 100644 GIT binary patch literal 17163 zcmd^G4RBo5b-t2T(&}H9jVudUel`MQBV+@{mW^YOCCi3j*|CIOVt(>=_i6R)-F?gM zTS-frhC(SZ0cJWOQ>H*m8(=#8gqCC=r7&p;lmtSCQbI!^Ov~Vz%)}kiA&|6XGX1`L zci(%f-S@PJGMP?Cv%1>dchCLqIp?0=tDWD8^}P7rJzsx$ZQpml@aNC`bhi-oH{f+t zh=G?d>OyFr7ozbqLY#As5a+cEv1X+Zd+!%w5aXpY81E6{vU`R2%%~8TKO=<5sIlfT zHP)?HW9VZ=R{xIlo z+$QR+yM;LSFGci;Z`&yR^U$9k~eL-=Z!5Ep!3?4S8M#@ocvx?6=Lbl z$2VX+^ZnZA@97ev|9iEsr=JyK`8#Ut9#-S&d)2u5%Gx(?TPMVp=jxhzfxkah*U>T{ 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zmb=u2RzT&@_;{Ofrgh3I&Wk$4pp`$F7Yd>ru%`vh8W|XcQMq8V9Js*GUYhrmSkI3z$j=T!I}_Xl%-B zh>Ou1kkTy%zOo1ns-^#0`z#@_pTEI1494uVkFO-N_dKH0Uc8 diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts index 82be35301..311bb5e2d 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts @@ -1,1040 +1,1040 @@ - - + + CmdFemAddPart - - Fem - Fem + + Fem + Fem - - - Add a part to the Analysis - + + + Add a part to the Analysis + Lägg till del till analysen - - + + CmdFemConstraintBearing - - Fem - Fem + + Fem + Fem - - Create FEM bearing constraint - + + Create FEM bearing constraint + Skapa FEM lagerbegränsning - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + Skapa FEM-begränsning för ett lager - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Fem - - Create FEM fixed constraint - + + Create FEM fixed constraint + Skapa en fixerad FEM-begräsning - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Fem - - Create FEM force constraint - + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Fem - - Create FEM gear constraint - + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Fem - - Create FEM pulley constraint - + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Fem - - - Create a FEM analysis - + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Fem - - Create FEM mesh - Skapa FEM nät + + Create FEM mesh + Skapa FEM nät - - Create FEM mesh from shape - Skapa FEM nät från form + + Create FEM mesh from shape + Skapa FEM nät från form - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Fem - - - Define/create a nodes set... - + + + Define/create a nodes set... + Definiera/skapa noduppsättning... - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Fem - - - - Create node set by Poly - + + + + Create node set by Poly + Skapa noduppsättning av polygoner - - + + FemGui::HypothesisWidget - - Hypothesis - Hypotes + + Hypothesis + Hypotes - - Quadrangle - Kvadrantvinkel + + Quadrangle + Kvadrantvinkel - - Maximum length - Maximal längd + + Maximum length + Maximal längd - - Local length - Lokal längd + + Local length + Lokal längd - - Maximum element area - Maximalt elementområde + + Maximum element area + Maximalt elementområde - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Noduppsättning - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Noduppsättning - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + Inmatningsfel - - You must specify at least one reference - + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + Inmatningsfel - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + Inmatningsfel - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + Inmatningsfel - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + Inmatningsfel - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Noduppsättning - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + Radera - - - - - - - Selection error - + + + + + + + Selection error + Markeringsfel - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + Radera - - - Selection error - + + + Selection error + Markeringsfel - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + Radera - - Force [N] - + + Force [N] + Kraft [N] - - Force [N/mm] - + + Force [N/mm] + Kraft [N/mm] - - Force [N/mm²] - + + Force [N/mm²] + Force [N/mm²] - - - - - - Selection error - + + + + + + Selection error + Markeringsfel - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + Markeringsfel - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Trissdiameter - - Torque [Nm] - + + Torque [Nm] + Vridmoment [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Mekanisk analys - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Run Calculix - - Time: - + + Time: + Tid: - - Mechanical material - + + Mechanical material + Mekaniskt material - - choose... - + + choose... + välj... - - MatWeb database... - + + MatWeb database... + MatWeb database... - - Young's Modulus: - + + Young's Modulus: + Young's Modulus: - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - + + No active Analysis + Ingen aktiv analys - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - + + + + + Wrong selection + Fel val - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + Välj en kant, yta eller kropp. Endast en kropp är tillåten. - - - Wrong object type - + + + Wrong object type + Fel objekttyp - - - Fillet works only on parts - + + + Fillet works only on parts + Avrundning fungerar endast på Delar - - Ok - + + Ok + OK - - Cancel - + + Cancel + Avbryt - - Edit constraint - + + Edit constraint + Redigera begränsning - - - Combo View - + + + Combo View + Kombinerad vy - - combiTab - + + combiTab + combiTab - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + En dialogruta är redan öppen i uppgiftspanelen - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + Vill du stänga denna dialogruta? - - Meshing - + + Meshing + Meshing - - + + ShowDisplacement - - Show result - + + Show result + Visa resultat - - Colors - + + Colors + Färger - - Displacement - + + Displacement + Deplacement - - Max: - + + Max: + Max: - - Min: - + + Min: + Min: - - None - + + None + Inget - - Avg: - + + Avg: + Medel: - - - - mm - + + + + mm + mm - - Show - + + Show + Visa - - Factor: - + + Factor: + Faktor: - - Slider max: - + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - + + Form + Form - - Meshes: - + + Meshes: + Trådmodeller: - - Constraints - + + Constraints + Begränsningar - - + + TaskCreateNodeSet - - Form - + + Form + Form - - Volume - + + Volume + Volym - - Surface - + + Surface + Yta - - Nodes: 0 - + + Nodes: 0 + Noder: 0 - - Poly - + + Poly + Polygon - - Box - + + Box + Låda - - Pick - + + Pick + Välj - - Add - + + Add + Lägg till - - Angle-search - + + Angle-search + Angle-search - - Collect adjancent nodes - + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - + + Stop angle: + Stoppvinkel: - - + + TaskDriver - - Form - + + Form + Form - - + + TaskFemConstraint - - Form - + + Form + Form - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Diameter - + + Diameter + Diameter - - Other diameter - + + Other diameter + Andra diameter - - Center distance - + + Center distance + Centrumavstånd - - Direction - + + Direction + Riktning - - Reverse direction - + + Reverse direction + Omvänd riktning - - Location - + + Location + Placering - - Distance - + + Distance + Distans - - + + TaskFemConstraintBearing - - Form - + + Form + Form - - Add reference - + + Add reference + Add reference - - Gear diameter - + + Gear diameter + Kugghjulsdiameter - - Other pulley dia - + + Other pulley dia + Trissans ytterdiameter - - Center distance - + + Center distance + Centrumavstånd - - Force - + + Force + Kraft - - Belt tension force - + + Belt tension force + Belt tension force - - Driven pulley - + + Driven pulley + Driven pulley - - Force location [deg] - + + Force location [deg] + Force location [deg] - - Force Direction - + + Force Direction + Force Direction - - Reversed direction - + + Reversed direction + Reversed direction - - Axial free - + + Axial free + Axial free - - Location - + + Location + Placering - - Distance - + + Distance + Distans - - + + TaskFemConstraintFixed - - Form - + + Form + Form - - Add reference - + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - + + Form + Form - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Direction - + + Direction + Riktning - - Reverse direction - + + Reverse direction + Omvänd riktning - - + + TaskObjectName - - Form - + + Form + Form - - + + TaskTetParameter - - Form - + + Form + Form - - Max. Size: - + + Max. Size: + Max. Size: - - Second order - + + Second order + Second order - - Fineness: - + + Fineness: + Fineness: - - VeryCoarse - + + VeryCoarse + Mycket grov - - Coarse - + + Coarse + Grov - - Moderate - + + Moderate + Måttlig - - Fine - + + Fine + Fin - - VeryFine - + + VeryFine + Mycket fin - - UserDefined - + + UserDefined + Användardefinierad - - Growth Rate: - + + Growth Rate: + Tillväxthastighet: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Antal segment per kant: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + Antal segment per radie: - - Optimize - + + Optimize + Optimera - - Node count: - + + Node count: + Noden räkna: - - Triangle count: - + + Triangle count: + Triangelantal: - - Tetraeder count: - + + Tetraeder count: + Tetraederantal: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM + + &FEM + &FEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_tr.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_tr.qm index d94912f2f56201138917d133818a8ab097fe6bf4..c7fe094f6834077c9600b01c660fb5766eee94c9 100644 GIT binary patch literal 17652 zcmd^H3vgW3c|MX>tJPbUWm^`0TpNSI$g*sVv1MW-OO_2|$-)+Pz~OOs_e#2Wcki-$ zSMs_*8AwW?KqnKDkPupu2Abi~G|*uZ2t!IBkhEbklrodyF$q(~>4Y>8+LTfz?f0Ft zd+%NC?%lNolgV^E;%M*P^S}T9{Es6p_)fI@$G`dN7k;v8+0$2l?Wxyy2~mF|evSxn z=FM1jAy%IyM8hY9SYI#1#x^0eSB2Q~4Saq}h>NC$=(}2oi|-X;XR{Fdo)SVN)mnq^ z@pD~Tt@Z2G8vLwU8-AhY;u8B}S*efc2B&NZoCa)4Sq| zy#qpQ-!2}!@eIi7MYV4J2l3=pCgkv<_*vJ45WxjC-9NZRh?Y9#HF&57fH6L9Hv7*S>oDY9Y4VRoB=9`n64U?agb1 zSiDEAOYf=cz1N03*46bsfcIzB){W0T0zUt}?xyz3!RMuQfBo{aLe#!r_xSU7ZM+ zg7bvvp9rp6`Dr1#Hmh~ntXfyx8Ql8zOQ3Ic@PeOyU5K_j)Y^VaZhcd&9ouv3=Yu=! z2Z86Mptkqzh{{-;1NNG2c$4;g?spr0_4X+2>zzNG?WMd?yBj~ zmlneAmX3y=cRO3Zfab8!EMmz*BZa_8{l0#)A;H! z=xdF$Z2WQ%a5E5d)eCb#^?TCh%-i; zetzs_z+ybD>+2stKYf4E`sS9U@aH$%&V1&6AvOovth3*PU2SN)_1G%d_xiSP|LZ!~=WpBI ze~$9o*M9ShVaWMN`x7f6hlO8P>uD#{y8M6JUlWL@t(PNM?7SQp#AY!lqWGr?9Y0C@ zHzjQRW(!OHcUl-&2SoyJVj?Tj!W8KcHi{sAdIqCWP1llo%GPX4v!@MhFrmk?X*1n` z*R4bG=!g-=m&Wmp8sh5{2LU+&SQ)@Iuo@x`*nC3V8gTp$pKSTubTHKcP8pB`Vh9@z zZ09CTjELQ06l+*MOM&2on8N3XM4ZOAQur>P+79^TLn%YI4Q*uis1`Q#l$n^)B32@8 zr*t!66Y&zo%aHSMm-?FIYNQMaB~XHpNf1I#De(d#9db_hkmHh}O;ikZOX9XhMh7anvt+g zJ4^8_nya%BepPC0OBwpT)RoYlL(yp-iWC8^o+_Z8uU>q(x~>dYB{+eky>_U6k3jmg z%ZSu~avOT9vejy}wZkJDS1LK{g$+jxO^?`gF)IOku1<5@RzY+0D#bwweoJdk664ZX zT5}HSk6v>Q=nGF-bJPkVr^BD-C;ce|Ei&0P*E9Cug%t1RGKA#Nz!dz1+v7n_TyuhG zd9?EtZF$JUWf&^K#vGqW;*5&P6UvQ5t33?5c9XO1WF{6fWaL>qSH9!&m6Y(-G6Z?h zRgm&B4-pFI969@;pRc6-V6U6Q8c(?Vam+KmR1UEy$BZryU)_^F|KqfS0!;kQi9Rfwn=kC(Q4R2VnX)85D<`5j4F@q^QP zQU$%_DU%fjfhX`2$AQbE^<)Y4dNc{uCPA2%CS?_9p0ASf=UfSKY!$;`hG%sG>js1* zZvsfGOCYZx!)g4U#%d$;#6KrWE*mx`&4jTbqVhgnOIT4Ot)&gSudmM=A?5oqzC37r zG%0L>@y&r;n91gu$g{w7F$;#q!5orthnXcgV>#FH!}M@8FOI3eSFxAPUVE%E%pISL`DuxdK$A5 zfOVK}*=I%cm=-eF*MkfNmYe%_@fA0M?5_~dP3eiLnDkD63OmKv zTrY6|HA+*VF%@t+p{I}LBk@IvNlQlK>ftQS>zZ(s(GpMIv%19|=p_Z-Oz34A{Mq

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- + + CmdFemAddPart - - Fem - Sonlu elemanlar yöntemi + + Fem + Sonlu elemanlar yöntemi - - - Add a part to the Analysis - + + + Add a part to the Analysis + Add a part to the Analysis - - + + CmdFemConstraintBearing - - Fem - Sonlu elemanlar yöntemi + + Fem + Sonlu elemanlar yöntemi - - Create FEM bearing constraint - + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - Sonlu elemanlar yöntemi + + Fem + Sonlu elemanlar yöntemi - - Create FEM fixed constraint - + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - Sonlu elemanlar yöntemi + + Fem + Sonlu elemanlar yöntemi - - Create FEM force constraint - + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - Sonlu elemanlar yöntemi + + Fem + Sonlu elemanlar yöntemi - - Create FEM gear constraint - + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - Sonlu elemanlar yöntemi + + Fem + Sonlu elemanlar yöntemi - - Create FEM pulley constraint - + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - Sonlu elemanlar yöntemi + + Fem + Sonlu elemanlar yöntemi - - - Create a FEM analysis - + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - Sonlu elemanlar yöntemi + + Fem + Sonlu elemanlar yöntemi - - Create FEM mesh - Sonlu elemanlar yöntemi ile parçacıklar oluştur + + Create FEM mesh + Sonlu elemanlar yöntemi ile parçacıklar oluştur - - Create FEM mesh from shape - Sonlu elemanlar yöntemi ile biçimden parçacıklar oluştur + + Create FEM mesh from shape + Sonlu elemanlar yöntemi ile biçimden parçacıklar oluştur - - + + CmdFemCreateNodesSet - - Fem - Sonlu elemanlar yöntemi + + Fem + Sonlu elemanlar yöntemi - - - Define/create a nodes set... - + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - Sonlu elemanlar yöntemi + + Fem + Sonlu elemanlar yöntemi - - - - Create node set by Poly - + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hypothesis + + Hypothesis + Hypothesis - - Quadrangle - Quadrangle + + Quadrangle + Quadrangle - - Maximum length - Maximum length + + Maximum length + Maximum length - - Local length - Local length + + Local length + Local length - - Maximum element area - Maximum element area + + Maximum element area + Maximum element area - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + Girdi hatası - - You must specify at least one reference - + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + Girdi hatası - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + Girdi hatası - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + Girdi hatası - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + Girdi hatası - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + Sil - - - - - - - Selection error - + + + + + + + Selection error + Selection error - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + Sil - - - Selection error - + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + Sil - - Force [N] - + + Force [N] + Force [N] - - Force [N/mm] - + + Force [N/mm] + Force [N/mm] - - Force [N/mm²] - + + Force [N/mm²] + Force [N/mm²] - - - - - - Selection error - + + + + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + Selection error - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Pulley diameter - - Torque [Nm] - + + Torque [Nm] + Torque [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Mechanical analysis - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Run Calculix - - Time: - + + Time: + Time: - - Mechanical material - + + Mechanical material + Mechanical material - - choose... - + + choose... + choose... - - MatWeb database... - + + MatWeb database... + MatWeb database... - - Young's Modulus: - + + Young's Modulus: + Young's Modulus: - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - + + No active Analysis + No active Analysis - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - + + + + + Wrong selection + Wrong selection - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + Bir kenar seç, yüz veya gövde. Sadece bir gövdeye izin verildi. - - - Wrong object type - + + + Wrong object type + Yanlış nesne türü - - - Fillet works only on parts - + + + Fillet works only on parts + Fillet works only on parts - - Ok - + + Ok + Ok - - Cancel - + + Cancel + İptal et - - Edit constraint - + + Edit constraint + Edit constraint - - - Combo View - + + + Combo View + Birleşik görünüm - - combiTab - + + combiTab + combiTab - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + Araç çubuğunda bir pencere zaten açık - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + Bu pencereyi kapatmak ister misiniz? - - Meshing - + + Meshing + Meshing - - + + ShowDisplacement - - Show result - + + Show result + Show result - - Colors - + + Colors + Renkler - - Displacement - + + Displacement + Yerdeğiştirme - - Max: - + + Max: + Max: - - Min: - + + Min: + Min: - - None - + + None + Hiçbiri - - Avg: - + + Avg: + Avg: - - - - mm - + + + + mm + mm - - Show - + + Show + Show - - Factor: - + + Factor: + Factor: - - Slider max: - + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - + + Form + Şekil: - - Meshes: - + + Meshes: + Meshes: - - Constraints - + + Constraints + Constraints - - + + TaskCreateNodeSet - - Form - + + Form + Şekil: - - Volume - + + Volume + Volume - - Surface - + + Surface + Surface - - Nodes: 0 - + + Nodes: 0 + Nodes: 0 - - Poly - + + Poly + Poly - - Box - + + Box + Box - - Pick - + + Pick + Pick - - Add - + + Add + Ekle - - Angle-search - + + Angle-search + Angle-search - - Collect adjancent nodes - + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - + + Form + Şekil: - - + + TaskFemConstraint - - Form - + + Form + Şekil: - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Diameter - + + Diameter + Diameter - - Other diameter - + + Other diameter + Other diameter - - Center distance - + + Center distance + Center distance - - Direction - + + Direction + Yön - - Reverse direction - + + Reverse direction + Reverse direction - - Location - + + Location + Location - - Distance - + + Distance + Uzaklık - - + + TaskFemConstraintBearing - - Form - + + Form + Şekil: - - Add reference - + + Add reference + Add reference - - Gear diameter - + + Gear diameter + Gear diameter - - Other pulley dia - + + Other pulley dia + Other pulley dia - - Center distance - + + Center distance + Center distance - - Force - + + Force + Force - - Belt tension force - + + Belt tension force + Belt tension force - - Driven pulley - + + Driven pulley + Driven pulley - - Force location [deg] - + + Force location [deg] + Force location [deg] - - Force Direction - + + Force Direction + Force Direction - - Reversed direction - + + Reversed direction + Reversed direction - - Axial free - + + Axial free + Axial free - - Location - + + Location + Location - - Distance - + + Distance + Uzaklık - - + + TaskFemConstraintFixed - - Form - + + Form + Şekil: - - Add reference - + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - + + Form + Şekil: - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Direction - + + Direction + Yön - - Reverse direction - + + Reverse direction + Reverse direction - - + + TaskObjectName - - Form - + + Form + Şekil: - - + + TaskTetParameter - - Form - + + Form + Şekil: - - Max. Size: - + + Max. Size: + Max. Size: - - Second order - + + Second order + Second order - - Fineness: - + + Fineness: + Fineness: - - VeryCoarse - + + VeryCoarse + VeryCoarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - VeryFine - + + VeryFine + VeryFine - - UserDefined - + + UserDefined + UserDefined - - Growth Rate: - + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - + + Optimize + Optimize - - Node count: - + + Node count: + Node count: - - Triangle count: - + + Triangle count: + Triangle count: - - Tetraeder count: - + + Tetraeder count: + Tetraeder count: - - + + Workbench - - FEM - Sonlu Elemanlar Yöntemi + + FEM + Sonlu Elemanlar Yöntemi - - &FEM - &Sonlu Elemanlar Yöntemi + + &FEM + &Sonlu Elemanlar Yöntemi - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_uk.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_uk.qm index caf4dfb16eb0b714fea190d1d8ca65d842d2ba61..d29c01cd8fa1ea556395c3886a4f0d87efd342d4 100755 GIT binary patch literal 17812 zcmd^G3ve9eeg8{Zy`Pq4Tb5;cZ4|#E%d(JdS(at%Vc9UU>{vpEm`7H3D{1Y!+hcD} zvS>0P(3C&}olan&Nk~ZpOovAw&|y+HG%bY^(t&XZp-mx7VM>PyWRf(=gf>Ic-~apW zzTK1VR)-(WbUK>Tx3|0B|NZ^H|Kq#fuZJ7I{o^m+^WysEZ+_ydPyb+msQ6}lP7-Yz z#Apz0_*Z=qE`#caUgr8)>iJ3H-a{ zxcyl(RGJ=hse&h8hP<_R3SRpi4Z3)-@Kc3fCn~?I@Jk(c)$G>t!%~n|18I*9Yt;TyO8&P z6tz8!=bO(K9h-X`d_G%rOYO&D5APOz?UiSVikgd_dj3Ap-&^#;d*Hj>Dth53tB5xK 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z1+Wg{b_|ni7LvEzKwAJ*HUZNKUWTj`$l7r#l(&1cUQgJw?TY>C7+XE$S4Ago-eyON#Hsglrk+)l*`Kg*?_DPb28I9z2Cumc49xBf3_g2-{HqL1t3Z5N zrdp;QKt2PD{7nxA2F6~N9}h)=+*r2Nr;34mCvMYLLm>T(yZLx10|V0@{yPjAKsq`T os5y@rs8WSRk;RF{h{cY@fyDyIve<0PZ^*dWQ0O+}WK&mP039kN3IG5A diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts index a0364f0e2..bedc4ebfc 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts @@ -1,1040 +1,1040 @@ - - + + CmdFemAddPart - - Fem - МСЕ (Метод скінченних елементів) + + Fem + МСЕ (Метод скінченних елементів) - - - Add a part to the Analysis - + + + Add a part to the Analysis + Add a part to the Analysis - - + + CmdFemConstraintBearing - - Fem - МСЕ (Метод скінченних елементів) + + Fem + МСЕ (Метод скінченних елементів) - - Create FEM bearing constraint - + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - МСЕ (Метод скінченних елементів) + + Fem + МСЕ (Метод скінченних елементів) - - Create FEM fixed constraint - + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - МСЕ (Метод скінченних елементів) + + Fem + МСЕ (Метод скінченних елементів) - - Create FEM force constraint - + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - МСЕ (Метод скінченних елементів) + + Fem + МСЕ (Метод скінченних елементів) - - Create FEM gear constraint - + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - МСЕ (Метод скінченних елементів) + + Fem + МСЕ (Метод скінченних елементів) - - Create FEM pulley constraint - + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - МСЕ (Метод скінченних елементів) + + Fem + МСЕ (Метод скінченних елементів) - - - Create a FEM analysis - + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - МСЕ (Метод скінченних елементів) + + Fem + МСЕ (Метод скінченних елементів) - - Create FEM mesh - Створити МСЕ сітку + + Create FEM mesh + Створити МСЕ сітку - - Create FEM mesh from shape - Створити МСЕ сітку з форми + + Create FEM mesh from shape + Створити МСЕ сітку з форми - - + + CmdFemCreateNodesSet - - Fem - МСЕ (Метод скінченних елементів) + + Fem + МСЕ (Метод скінченних елементів) - - - Define/create a nodes set... - + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - МСЕ (Метод скінченних елементів) + + Fem + МСЕ (Метод скінченних елементів) - - - - Create node set by Poly - + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Припущення + + Hypothesis + Припущення - - Quadrangle - Чотирикутне подві́р'я + + Quadrangle + Чотирикутне подві́р'я - - Maximum length - Максимальна довжина + + Maximum length + Максимальна довжина - - Local length - Локальна довжина + + Local length + Локальна довжина - - Maximum element area - Максимальна площа елемента + + Maximum element area + Максимальна площа елемента - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + Помилка вводу - - You must specify at least one reference - + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + Помилка вводу - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + Помилка вводу - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + Помилка вводу - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + Помилка вводу - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + Видалити - - - - - - - Selection error - + + + + + + + Selection error + Selection error - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + Видалити - - - Selection error - + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + Видалити - - Force [N] - + + Force [N] + Сила [Н] - - Force [N/mm] - + + Force [N/mm] + Сила [Н/мм] - - Force [N/mm²] - + + Force [N/mm²] + Force [N/mm²] - - - - - - Selection error - + + + + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + Selection error - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Pulley diameter - - Torque [Nm] - + + Torque [Nm] + Torque [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Mechanical analysis - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Run Calculix - - Time: - + + Time: + Time: - - Mechanical material - + + Mechanical material + Mechanical material - - choose... - + + choose... + choose... - - MatWeb database... - + + MatWeb database... + MatWeb database... - - Young's Modulus: - + + Young's Modulus: + Young's Modulus: - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - + + No active Analysis + No active Analysis - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - + + + + + Wrong selection + Невірний вибір - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + Обрати край, грань або тіло. Можливо обрати лише одне тіло. - - - Wrong object type - + + + Wrong object type + Невірний тип об'єкта - - - Fillet works only on parts - + + + Fillet works only on parts + Округлення можливе лише для деталей - - Ok - + + Ok + Ok - - Cancel - + + Cancel + Скасувати - - Edit constraint - + + Edit constraint + Edit constraint - - - Combo View - + + + Combo View + Комбінований вигляд - - combiTab - + + combiTab + combiTab - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + Діалогове вікно вже відкрито в панелі задач - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + Ви бажаєте закрити це діалогове вікно? - - Meshing - + + Meshing + Meshing - - + + ShowDisplacement - - Show result - + + Show result + Show result - - Colors - + + Colors + Кольори - - Displacement - + + Displacement + Водотоннажність - - Max: - + + Max: + Max: - - Min: - + + Min: + Min: - - None - + + None + Немає - - Avg: - + + Avg: + Avg: - - - - mm - + + + + mm + мм - - Show - + + Show + Показати - - Factor: - + + Factor: + Фактор: - - Slider max: - + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - + + Form + Форма - - Meshes: - + + Meshes: + Meshes: - - Constraints - + + Constraints + Обмеження - - + + TaskCreateNodeSet - - Form - + + Form + Форма - - Volume - + + Volume + Об'єм - - Surface - + + Surface + Поверхня - - Nodes: 0 - + + Nodes: 0 + Nodes: 0 - - Poly - + + Poly + Poly - - Box - + + Box + Коробка - - Pick - + + Pick + Pick - - Add - + + Add + Додати - - Angle-search - + + Angle-search + Angle-search - - Collect adjancent nodes - + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - + + Form + Форма - - + + TaskFemConstraint - - Form - + + Form + Форма - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Diameter - + + Diameter + Diameter - - Other diameter - + + Other diameter + Інший діаметр - - Center distance - + + Center distance + Center distance - - Direction - + + Direction + Напрямок - - Reverse direction - + + Reverse direction + Reverse direction - - Location - + + Location + Розташування - - Distance - + + Distance + Відстань - - + + TaskFemConstraintBearing - - Form - + + Form + Форма - - Add reference - + + Add reference + Add reference - - Gear diameter - + + Gear diameter + Gear diameter - - Other pulley dia - + + Other pulley dia + Other pulley dia - - Center distance - + + Center distance + Center distance - - Force - + + Force + Сила - - Belt tension force - + + Belt tension force + Belt tension force - - Driven pulley - + + Driven pulley + Driven pulley - - Force location [deg] - + + Force location [deg] + Force location [deg] - - Force Direction - + + Force Direction + Force Direction - - Reversed direction - + + Reversed direction + Reversed direction - - Axial free - + + Axial free + Axial free - - Location - + + Location + Розташування - - Distance - + + Distance + Відстань - - + + TaskFemConstraintFixed - - Form - + + Form + Форма - - Add reference - + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - + + Form + Форма - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Direction - + + Direction + Напрямок - - Reverse direction - + + Reverse direction + Reverse direction - - + + TaskObjectName - - Form - + + Form + Форма - - + + TaskTetParameter - - Form - + + Form + Форма - - Max. Size: - + + Max. Size: + Max. Size: - - Second order - + + Second order + Second order - - Fineness: - + + Fineness: + Fineness: - - VeryCoarse - + + VeryCoarse + VeryCoarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - VeryFine - + + VeryFine + VeryFine - - UserDefined - + + UserDefined + UserDefined - - Growth Rate: - + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - + + Optimize + Optimize - - Node count: - + + Node count: + Node count: - - Triangle count: - + + Triangle count: + Triangle count: - - Tetraeder count: - + + Tetraeder count: + Tetraeder count: - - + + Workbench - - FEM - МСЕ + + FEM + МСЕ - - &FEM - &МСЕ + + &FEM + &МСЕ - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.qm index 3110d920dfb8308ca8538c12a128db1bde8ca933..4009b7acfc83aca42d4f22e59e3295a53ee0f078 100644 GIT binary patch literal 16292 zcmd^G3vgW3c|MY^q}5xNWm}eoeEq-=MV1ZN##V_zmMj~_dRP*6h_KDw-K*8byL;EW zcO|V!VggBsF^_bDv8Ox=X`n8TriFyT(1esiNXWo2l+scjlhS6&!whL@6CRUHzyF-w zbMI>R-rblonNEk1&+guP{_~yxb^gcUf=7cb&%S^AvFDbwJ#od|KYV>FW93)lZ=A8E zZ)4OLTfB*}%Fi>l>Tel4r=GF1-eqk2cNtrK9b*?yV*DLrm)ybF=6_{u=MNcUF)@}r zEXJ~BVpM)0#`3qsSlN*teRS4`xsksk|{52V{F49Q(nFi z>#AbxI3dQ)rD9xjgBZ`bTa4!=#kl_5^mtl~8=he0n;v6q78B)vFZ7D()}+a_OUx$%m!4t-A%U-&Xq2YK+UC 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Create FEM bearing constraint - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - 有限元 + + Fem + 有限元 - - Create FEM fixed constraint - + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - 有限元 + + Fem + 有限元 - - Create FEM force constraint - + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - 有限元 + + Fem + 有限元 - - Create FEM gear constraint - + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - 有限元 + + Fem + 有限元 - - Create FEM pulley constraint - + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - 有限元 + + Fem + 有限元 - - - Create a FEM analysis - + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - 有限元 + + Fem + 有限元 - - Create FEM mesh - 创建有限元网格 + + Create FEM mesh + 创建有限元网格 - - Create FEM mesh from shape - 从形体创建有限元网格 + + Create FEM mesh from shape + 从形体创建有限元网格 - - + + CmdFemCreateNodesSet - - Fem - 有限元 + + Fem + 有限元 - - - Define/create a nodes set... - + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - 有限元 + + Fem + 有限元 - - - - Create node set by Poly - + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - 假设 + + Hypothesis + 假设 - - Quadrangle - Quadrangle + + Quadrangle + 四边形 - - Maximum length - 最大长度 + + Maximum length + 最大长度 - - Local length - 局部长度 + + Local length + 局部长度 - - Maximum element area - Maximum element area + + Maximum element area + 最大元素面积 - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + 输入错误 - - You must specify at least one reference - + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + 输入错误 - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + 输入错误 - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + 输入错误 - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + 输入错误 - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + 删除 - - - - - - - Selection error - + + + + + + + Selection error + Selection error - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + 删除 - - - Selection error - + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + 删除 - - Force [N] - + + Force [N] + Force [N] - - Force [N/mm] - + + Force [N/mm] + Force [N/mm] - - Force [N/mm²] - + + Force [N/mm²] + Force [N/mm²] - - - - - - Selection error - + + + + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + Selection error - - Only planar faces can be picked - + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Pulley diameter - - Torque [Nm] - + + Torque [Nm] + Torque [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Mechanical analysis - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Run Calculix - - Time: - + + Time: + Time: - - Mechanical material - + + Mechanical material + Mechanical material - - choose... - + + choose... + choose... - - MatWeb database... - + + MatWeb database... + MatWeb database... - - Young's Modulus: - + + Young's Modulus: + Young's Modulus: - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - + + No active Analysis + No active Analysis - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - + + + + + Wrong selection + 选择错误 - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + 选择边缘、面或者实体。只允许选择一个实体. - - - Wrong object type - + + + Wrong object type + 错误的对象类型 - - - Fillet works only on parts - + + + Fillet works only on parts + 圆角只对零件有效 - - Ok - + + Ok + Ok - - Cancel - + + Cancel + 取消 - - Edit constraint - + + Edit constraint + Edit constraint - - - Combo View - + + + Combo View + 组合浏览器 - - combiTab - + + combiTab + combiTab - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + 一个对话框已在任务面板打开 - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + 您要关闭此对话框吗? - - Meshing - + + Meshing + Meshing - - + + ShowDisplacement - - Show result - + + Show result + Show result - - Colors - + + Colors + 颜色 - - Displacement - + + Displacement + 位移 - - Max: - + + Max: + Max: - - Min: - + + Min: + Min: - - None - + + None + - - Avg: - + + Avg: + Avg: - - - - mm - + + + + mm + mm - - Show - + + Show + Show - - Factor: - + + Factor: + Factor: - - Slider max: - + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - + + Form + 窗体 - - Meshes: - + + Meshes: + Meshes: - - Constraints - + + Constraints + 约束 - - + + TaskCreateNodeSet - - Form - + + Form + 窗体 - - Volume - + + Volume + Volume - - Surface - + + Surface + Surface - - Nodes: 0 - + + Nodes: 0 + Nodes: 0 - - Poly - + + Poly + Poly - - Box - + + Box + 立方体 - - Pick - + + Pick + Pick - - Add - + + Add + 添加 - - Angle-search - + + Angle-search + Angle-search - - Collect adjancent nodes - + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - + + Form + 窗体 - - + + TaskFemConstraint - - Form - + + Form + 窗体 - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Diameter - + + Diameter + Diameter - - Other diameter - + + Other diameter + Other diameter - - Center distance - + + Center distance + Center distance - - Direction - + + Direction + 方向 - - Reverse direction - + + Reverse direction + 反转方向 - - Location - + + Location + 位置 - - Distance - + + Distance + 距离 - - + + TaskFemConstraintBearing - - Form - + + Form + 窗体 - - Add reference - + + Add reference + Add reference - - Gear diameter - + + Gear diameter + Gear diameter - - Other pulley dia - + + Other pulley dia + Other pulley dia - - Center distance - + + Center distance + Center distance - - Force - + + Force + Force - - Belt tension force - + + Belt tension force + Belt tension force - - Driven pulley - + + Driven pulley + Driven pulley - - Force location [deg] - + + Force location [deg] + Force location [deg] - - Force Direction - + + Force Direction + Force Direction - - Reversed direction - + + Reversed direction + Reversed direction - - Axial free - + + Axial free + Axial free - - Location - + + Location + 位置 - - Distance - + + Distance + 距离 - - + + TaskFemConstraintFixed - - Form - + + Form + 窗体 - - Add reference - + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - + + Form + 窗体 - - Add reference - + + Add reference + Add reference - - Load [N] - + + Load [N] + Load [N] - - Direction - + + Direction + 方向 - - Reverse direction - + + Reverse direction + 反转方向 - - + + TaskObjectName - - Form - + + Form + 窗体 - - + + TaskTetParameter - - Form - + + Form + 窗体 - - Max. Size: - + + Max. Size: + Max. Size: - - Second order - + + Second order + Second order - - Fineness: - + + Fineness: + Fineness: - - VeryCoarse - + + VeryCoarse + VeryCoarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - VeryFine - + + VeryFine + VeryFine - - UserDefined - + + UserDefined + UserDefined - - Growth Rate: - + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - + + Optimize + Optimize - - Node count: - + + Node count: + Node count: - - Triangle count: - + + Triangle count: + Triangle count: - - Tetraeder count: - + + Tetraeder count: + Tetraeder count: - - + + Workbench - - FEM - 有限元 + + FEM + 有限元 - - &FEM - 有限元(&F) + + &FEM + 有限元(&F) - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.qm index 19fba79d555e762ea81af44a0cf0a2b3cc4ca1ac..c82138b959448eede5c17317966e6fc4977191fc 100644 GIT binary patch literal 13650 zcmd5i3v?7!mM`h*PXF>D2>~LSNmM#b$hZ}L8xgwY1%M1f zlcyt;@iz$3|BTT5EQBT%AyoS`LdAO!TGj^eDniQ-AT)O;LMvWJ@Q1*(N&?eY5oizy zq?!mcdgJf{fhNGk_!*u!{1Bx-hv}|C)WCBH-F6yLA5GXs{H5`~{C2vTd-(**yg2rWqUuqF{$R435L_eCjEK zs|$Q#)-1#Q*?$Xqt~C7U^jje1HN#Ji55eanhIcN3-o-73cRrs4ezTOybli{7oNuV2 zb4w92JE?n?--ghw2dH~*`3*deP+KkUBUCC<_iqJXnDj9WJeRgzO6l%w9xb&IRh{k5_>|tf$`E4)&YjHVr*!hVzyIODR>{6ap^?J{;YW`dm^1eX2QIP^T=-5wxt*5}3}+&b9* zVdIgVfbV$U_;-Ej@O+=~?4mmnnl@xAE_x8`Y$7o469OlCO$#oa0{Ir37JcwTge+$W zv~G{XQv}*>i9^3>ar8N$S8n3Uu7f}Ho4QUJK>qto&%YZ1`{kKlx#u)OIa3JCGnpoY#a{yZa;@yAPb;9qTKYsPYT zUTqGWf$pS3=D|Gdcdwg|e%cK7d4j+)-jdO@80_|?Wde5v_GPK1WKlmtmt0eOFEJ?3~E^lXa5Ap&hLSl>Q=4D{lxr(Y-qf7xukxaS{$-U;hR z-KT-xE4K0%!LJHxZFfF2AN1U1`|FFq$MLO=dFwZjdj@Rb3!u-m&j_3`o50ea5?JQ2 zJ#c&#@GY|S-?jzlcG`A!eh2pTBLZ`OKw$n(+k1!dz#fgz5B|1Qn?``?#=K22Fyk74`Wk^R8? zKCp8z`)Co^A@dM{d0Pm~|04SWf_!Se0LfzRtH1%}eD9$9(7vynUv0bWHU)P(=a}J3 zWP;zqia>y7=nh7V(ounqwy|_YnBjXOTqFY?XI6#+HEakLxnM;arezIU_PJJ8_R{BBS0~DY8tIrE99|XdlanTsTPkg>WP) zGF&){iB2LiRLWm2A?)X*L|?qCHsfiK8u4gO^J7 z8D)Mfg^J@X3XX(9!b0Pa*0YF?L^FszJipy|qP{6MYh0TwR!EqTExvoOhkll3{88*S zLKyZlHTz&R$v!zF{^Q=i=cKk}BsK}|V_QZh`j=ToMw?75^OSp6nTCJRdbS8cSYW~O zM|(ppJdl*lO_0S*RO%KgNMlN)f>4{Np0e6lab3f|*3`8`AyC5d@qO=z@jNT}e!*yM zUDBhmoF6k&={!}zf>0c#wH|Rjz4h>Y0`)FfPuG;=Y8DL%7(;>j&A3ydd!+BmC;}$MVeBHnWf^pT&p8Fd9 zb#GVmVOend3c=6tG|z^EQOQ~K3D`x>`Bf0DnTZL>MDpvHZY~rH(Jaq~;BccEusYrZ zePU)zNF`0y2%%KvF|9t2cSM%Nx-!NDL?#^MCEwKNZyL3U7HM?bE`q7ICG5jo416JkSz2UU zS&oLc%$k*lI2a-A$W z+p`koq~}exTi(GbxUg27pHS&DP(ZSxRNt#y3@DFs56WG(FCddLRY7D%rM*_!M1`l^ zq#V~V&u7k0cXxZvdY%e?F_?(3>Gfg0hxYgITsQ!=EaZ+>#t)g-&xD~Or#m=*I~&09 z^A|H3^mzw%_scSuNQ?+^CLEwy$YM9l#-7keq03|iiyM?bH$k}fck5>E?(h9X)}Tlt z4~D`;*-eR`mEh7GQ7Aw-bnsAbh&Q(nh5aW;2ZqZm*Rj~FRWBx`lzUt_f3S26eg*6W z3>|^$omXTNsmO~rW(wa;-5<=@}aW+6xa2@E$moC7W!HdX7l&cudS)=7ON ziP9ZHB*OW4wwzuC)&s+_5ZM8RiD(WwXO@vdCl&b$UB`l!K_7DL?)MH1r60VA2UKvOjY6&vEZZG-^anG#7>7XRWNYT{3afnHXS%uiznt>>mFd>^|giy*f{-64xY&gY9abpQQ zmEHNjc6M32n@#VjD0ef-Jr(*l9k8-BZhEh8)l9r{HFmQWPl3hF7(4~?so6UfLU`=a z`DM!XGO9xiaBTqIzJcTH6V1<$qL2&g8(1G5 zV4{o&KD_*9A(%H*m>#3YimEPZyNLkx2*l|y*pO5G-dX0*f=OFSXO~UniqmJ2PGp9)003CEp)J9 zs0yWV0&tj9pwM&^<6==we{p1J_S}9;^VOg8W32 zdy|Nod;hR&u4;;#T^-<}iW)cxCBGrB@09zgt>3tgZT%)Ti+v5>gvl}#)^IROj?!I% z*d8Gr3HT|r$x*38R$0l6hjyw-X+|B)GNFA*Vrt(|ysE{0#`#@USm!zg>9(R%ea)s~ zLUkYQ-zkfiUf-TXdpfSqag&G~gFat@$PJ%H4%e}j75(#r7Tj>*Z)6I0lhy~)h*Z5h zq!y2c%P*f0=qabA>K+es@JHe~ywJr4r1_^xuma?PdqoDdN~w=S8{vNuCFTP*m(C^aA|T6l_j2_Ahd!32a!f;Dss{Yabx*Vv#QIR&>#xnV znY{6Z8=@_6V0KBf=9Wm5!DAruDT$M*Inq$8IAW-Z&Y+Zfb3AQAR}~k5freiiB$EU; zRDZuHGcr{Qyg)`^8q4eJdj2dgw=2nENybJpt^TOdr4T8j2KHYNb)+)k;k5#Tg3-19 z@}_LnaxSd1Jbgp4tODhP7}pk^8WMUE$2EmbsJ+;X7x%h?Ps-FG^o1@M2S;MO6su#~ z$BMNL|Jr> zB#09{H=~)rdR!8~F^w;$B*SSC(y*MyYBOes7NU7FOS5!;vXGvqV-ZS~z9|=si*;6; z@P%8$4w(Zra;K&tlhxJK?!z`$Y^lu?6*}Mu1+z;5r-7QT7^`M@Vj>qtfopWav} z%Vk^`)TRo&xc;@5msw>1(6)znf-lV<0fmN$2PxbI_G zs_aVGbqLS^2l+UD)uVw-soG3)m7>4Y!eD>uoglNaRB<91(#keVmXK0O2TaBnYwTFo z5Xm}lXqRQwz|FiuU;@zIO7k`iJgUBKOITI~F#NdH3F~NLUfJn9t1?+uJ>0=!QztrC z4Q?gSXtAghenrT1EHo$q$aJ`b@I$u4?N>sU32qjKwNO|GQZR2SzB3v7n`&p2w?5`a zu6ieI`_EXSskc^iLtg?n{;U)Xe!4yNAU{VK+Ljdfrp*Ms7R`1L`o;mnW5IEJ%vR#Ql?o{q<08kfl7{rBqt0 zQ~DTu6L@21X+4y2Q?(xQ&1XKcY0HQpqh$>zb$=j2oYoe2ZE8he;jIwlP(sor_L ziOz(ofs0}7#pcaF>z$`6WGomV%tjQ|X)=qkw_ zPAa(NIej8|U0()trP|ksUkH`pi54kfIM6jARk{!Pi)v#lf zkU3x!kzsMaMkLiC;I#CeN+OW$g(13h**_k>72l9=HR6}}WZ7+S>n)Nu;G}+OZ0ni_ zo0}J?V#>Oj6??{uD+x^%TV{-=A78m6uTb)5U}ii6rZ}atwA2iE^#&Wr(g2ecAG{{j NCdK>M@9QNk{a>)AT%`a2 delta 124 zcmcbV^@TOdW=D#|srPfHo>i3DpRjQ6T_*+xh5!Zzuel5iOz{j1K6`=u)eKClKzwbc zTBaR9J_C#VO%DbJMp>304@H4oU$)h!ih=YaZqrsnpm-d2^YKt1{f_?*Lk5suoe9+3 THF*v9v&|cMJsBr|H;D!SUPC1E diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts index ee2d89d7b..1052b5aeb 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts @@ -1,1040 +1,1040 @@ - - + + CmdFemAddPart - - Fem - 有限元素法 + + Fem + 有限元素法 - - - Add a part to the Analysis - + + + Add a part to the Analysis + 增加零件至分析中 - - + + CmdFemConstraintBearing - - Fem - 有限元素法 + + Fem + 有限元素法 - - Create FEM bearing constraint - + + Create FEM bearing constraint + 建立一個FEM軸承拘束 - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + 建立一個FEM對軸承之拘束 - - + + CmdFemConstraintFixed - - Fem - 有限元素法 + + Fem + 有限元素法 - - Create FEM fixed constraint - + + Create FEM fixed constraint + 建立一個FEM固定拘束 - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + 對一個固定的幾合實體建立FEM拘束 - - + + CmdFemConstraintForce - - Fem - 有限元素法 + + Fem + 有限元素法 - - Create FEM force constraint - + + Create FEM force constraint + 建立一個力量拘束 - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + 對一個受立作用的幾合實體建立FEM拘束 - - + + CmdFemConstraintGear - - Fem - 有限元素法 + + Fem + 有限元素法 - - Create FEM gear constraint - + + Create FEM gear constraint + 建立FEM齒輪拘束 - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + 對一個齒輪建立FEM拘束 - - + + CmdFemConstraintPulley - - Fem - 有限元素法 + + Fem + 有限元素法 - - Create FEM pulley constraint - + + Create FEM pulley constraint + 建立一個FEM滑輪拘束 - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + 對一個滑輪建立FEM拘束 - - + + CmdFemCreateAnalysis - - Fem - 有限元素法 + + Fem + 有限元素法 - - - Create a FEM analysis - + + + Create a FEM analysis + 建立一個FEM分析 - - + + CmdFemCreateFromShape - - Fem - 有限元素法 + + Fem + 有限元素法 - - Create FEM mesh - 創建有限元素分析網格 + + Create FEM mesh + 創建有限元素分析網格 - - Create FEM mesh from shape - 從形狀創建有限元素分析網格 + + Create FEM mesh from shape + 從形狀創建有限元素分析網格 - - + + CmdFemCreateNodesSet - - Fem - 有限元素法 + + Fem + 有限元素法 - - - Define/create a nodes set... - + + + Define/create a nodes set... + 定義/建立一個節點組... - - + + CmdFemDefineNodesSet - - Fem - 有限元素法 + + Fem + 有限元素法 - - - - Create node set by Poly - + + + + Create node set by Poly + 藉由多邊形建立節點組 - - + + FemGui::HypothesisWidget - - Hypothesis - 假設 + + Hypothesis + 假設 - - Quadrangle - 四邊形 + + Quadrangle + 四邊形 - - Maximum length - 最大長度 + + Maximum length + 最大長度 - - Local length - 區域長度 + + Local length + 區域長度 - - Maximum element area - 物件最大區域 + + Maximum element area + 物件最大區域 - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + 節點組 - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + 節點組 - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + 輸入錯誤 - - You must specify at least one reference - + + You must specify at least one reference + 您必須至少指定一個參考 - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + 輸入錯誤 - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + 輸入錯誤 - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + 輸入錯誤 - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + 輸入錯誤 - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + 節點組 - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + FEM拘束參數 - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + 刪除 - - - - - - - Selection error - + + + + + + + Selection error + 選取錯誤 - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + 請對軸承拘束僅用單一個參考 - - Only faces can be picked - + + Only faces can be picked + 僅可以選取面 - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + 僅可以選取原柱面 - - Only planar faces can be picked - + + Only planar faces can be picked + 僅可以選取平面 - - Only linear edges can be picked - + + Only linear edges can be picked + 僅可以選取線性邊緣 - - Only faces and edges can be picked - + + Only faces and edges can be picked + 僅可以選取面和邊 - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + 刪除 - - - Selection error - + + + Selection error + 選取錯誤 - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + 混合造型類別無法使用,請使用第二個拘束替代 - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + 僅有面,邊和頂點可以被選取 - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + 刪除 - - Force [N] - + + Force [N] + 力[N] - - Force [N/mm] - + + Force [N/mm] + 力 [N/mm] - - Force [N/mm²] - + + Force [N/mm²] + 力 [N/mm²] - - - - - - Selection error - + + + + + + Selection error + 選取錯誤 - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + 混合造型類別無法使用,請使用第二個拘束替代 - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + 僅有面,邊和頂點可以被選取 - - Only planar faces can be picked - + + Only planar faces can be picked + 僅可以選取平面 - - Only linear edges can be picked - + + Only linear edges can be picked + 僅可以選取線性邊緣 - - Only faces and edges can be picked - + + Only faces and edges can be picked + 僅可以選取面和邊 - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + 選取錯誤 - - Only planar faces can be picked - + + Only planar faces can be picked + 僅可以選取平面 - - Only linear edges can be picked - + + Only linear edges can be picked + 僅可以選取線性邊緣 - - Only faces and edges can be picked - + + Only faces and edges can be picked + 僅可以選取面和邊 - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + 滑輪直徑 - - Torque [Nm] - + + Torque [Nm] + 力矩 [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + 任務物件名稱 - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Tet 參數 - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + 力學分析 - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + 執行 Calculix - - Time: - + + Time: + 時間: - - Mechanical material - + + Mechanical material + 機械材料 - - choose... - + + choose... + 請選擇... - - MatWeb database... - + + MatWeb database... + MatWeb資料庫... - - Young's Modulus: - + + Young's Modulus: + 楊氏模數(Young's Modulus): - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + 泊松比(Poisson Ratio): - - + + QObject - - No active Analysis - + + No active Analysis + 無啟動之分析 - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + 您需要建立或啟動一個分析 - - - - - Wrong selection - + + + + + Wrong selection + 錯誤的選取 - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + 您的FreeCAD沒有支援NETGEN,無法執行建立網格... - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + 選取邊緣,面或物體,僅允許有一個物體 - - - Wrong object type - + + + Wrong object type + 物件種類錯誤 - - - Fillet works only on parts - + + + Fillet works only on parts + 圓角功能僅能用於零件 - - Ok - + + Ok + 確認 - - Cancel - + + Cancel + 取消 - - Edit constraint - + + Edit constraint + 編輯拘束 - - - Combo View - + + + Combo View + 複合檢視 - - combiTab - + + combiTab + 複合頁籤 - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + 於工作面板已開啟對話窗 - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + 您確定要關閉此對話窗嗎? - - Meshing - + + Meshing + 建立網格 - - + + ShowDisplacement - - Show result - + + Show result + 顯示結果 - - Colors - + + Colors + 顏色 - - Displacement - + + Displacement + 位移 - - Max: - + + Max: + 最大: - - Min: - + + Min: + 最小: - - None - + + None + - - Avg: - + + Avg: + 平均: - - - - mm - + + + + mm + mm - - Show - + + Show + 顯示 - - Factor: - + + Factor: + 因子: - - Slider max: - + + Slider max: + 最大滑動: - - + + TaskAnalysisInfo - - Form - + + Form + 格式 - - Meshes: - + + Meshes: + 網格: - - Constraints - + + Constraints + Constraints - - + + TaskCreateNodeSet - - Form - + + Form + 格式 - - Volume - + + Volume + 體積 - - Surface - + + Surface + - - Nodes: 0 - + + Nodes: 0 + 節點:0 - - Poly - + + Poly + 多邊型 - - Box - + + Box + - - Pick - + + Pick + 選取 - - Add - + + Add + 新增 - - Angle-search - + + Angle-search + 角度搜尋 - - Collect adjancent nodes - + + Collect adjancent nodes + 集合相鄰節點 - - Stop angle: - + + Stop angle: + 停止角度: - - + + TaskDriver - - Form - + + Form + 格式 - - + + TaskFemConstraint - - Form - + + Form + 格式 - - Add reference - + + Add reference + 加入參考 - - Load [N] - + + Load [N] + 負載[N] - - Diameter - + + Diameter + 直徑 - - Other diameter - + + Other diameter + 其他直徑 - - Center distance - + + Center distance + 中心距離 - - Direction - + + Direction + 方向 - - Reverse direction - + + Reverse direction + Reverse direction - - Location - + + Location + 位置 - - Distance - + + Distance + 距離 - - + + TaskFemConstraintBearing - - Form - + + Form + 格式 - - Add reference - + + Add reference + 加入參考 - - Gear diameter - + + Gear diameter + 齒輪直徑 - - Other pulley dia - + + Other pulley dia + 其他滑輪直徑 - - Center distance - + + Center distance + 中心距離 - - Force - + + Force + - - Belt tension force - + + Belt tension force + 皮帶張力 - - Driven pulley - + + Driven pulley + 驅動輪 - - Force location [deg] - + + Force location [deg] + 力量位置[角度] - - Force Direction - + + Force Direction + 力量方向 - - Reversed direction - + + Reversed direction + 相反方向 - - Axial free - + + Axial free + 軸向自由 - - Location - + + Location + 位置 - - Distance - + + Distance + 距離 - - + + TaskFemConstraintFixed - - Form - + + Form + 格式 - - Add reference - + + Add reference + 加入參考 - - + + TaskFemConstraintForce - - Form - + + Form + 格式 - - Add reference - + + Add reference + 加入參考 - - Load [N] - + + Load [N] + 負載[N] - - Direction - + + Direction + 方向 - - Reverse direction - + + Reverse direction + Reverse direction - - + + TaskObjectName - - Form - + + Form + 格式 - - + + TaskTetParameter - - Form - + + Form + 格式 - - Max. Size: - + + Max. Size: + 對大尺寸: - - Second order - + + Second order + 二階 - - Fineness: - + + Fineness: + 精細度: - - VeryCoarse - + + VeryCoarse + 非常粗糙 - - Coarse - + + Coarse + 粗糙 - - Moderate - + + Moderate + 中等 - - Fine - + + Fine + 細緻 - - VeryFine - + + VeryFine + 非常細緻 - - UserDefined - + + UserDefined + 使用者定義 - - Growth Rate: - + + Growth Rate: + 成長率: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + 每邊片段數量: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + 每半徑片段數量: - - Optimize - + + Optimize + 最佳化 - - Node count: - + + Node count: + 節點數量: - - Triangle count: - + + Triangle count: + 三角型數量: - - Tetraeder count: - + + Tetraeder count: + 四邊型數量: - - + + Workbench - - FEM - 有限元素法 + + FEM + 有限元素法 - - &FEM - 有限元素法(&F) + + &FEM + 有限元素法(&F) - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_af.qm b/src/Mod/Image/Gui/Resources/translations/Image_af.qm index 0c87fefca68102e76eed48386b63cc78fa44866c..84eb810ed714596911889041914d3338c9753c31 100644 GIT binary patch delta 906 zcmb7?OK1~O6o&tsd8HFG5(%}dGGI$l$ikHn(T$H%DkOGMIt3p?J58sV+=-K&5j3~ zFQ)x3kl)V($~5BbhbVqSe#Z*{pQFgOMo}#@exU|Pi|p8m1%Mf>)^;5b)9gks2Ly@L zZ%NdDPnZ%{sP2e3+nuJmB}q8>1ZbO+o?Y8Ub&uuDm3Q=hRCZE_0iWHK`BfSy)s>#q zWh$6ZPv7nWmp1flp*nFo8O3>ub?Q$ica5B-^H0fz z*_S|kLfiTA4D~}Bs4GA$uQ^ZOP=5Qy?xp(_U)z8>(@U@|nM z*n-A~j7)xgRy0||gc|$#+HFfzItn;=?Th*Oj}I+o#kS&S99&UV&z_~sZdNj+VyNa6rB*w87O81(k_sFILLxdb~4XTBrS+w~jsgO;PNI!}s;*hgVJIiY}JeEHRMUwp_WLSA~S*C?E`Iy{? zgDAt{;Xu4FOztjmjCoA|;6sXTq?ai-bsNrznJ=rZuBpawen?Zt4OdqWuV7C(X~J)b zi>P*3W_a%p)g!WE&ld+;-L9rO>Z4_cgg7J=;hN=sCHaF gBy5f%OOI=eralgb)~|uA_IlJYLmSs@{v`P3JB(w#>i_@% diff --git a/src/Mod/Image/Gui/Resources/translations/Image_af.ts b/src/Mod/Image/Gui/Resources/translations/Image_af.ts index 90e6fc8fe..6c78b0d5b 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_af.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_af.ts @@ -1,221 +1,221 @@ - - + + CmdCreateImagePlane - - Image - Beeld + + Image + Beeld - - Create image plane... - Skep beeldvlak... + + Create image plane... + Skep beeldvlak... - - Create a planar image in the 3D space - Skep 'n plat beeld in die 3D ruimte + + Create a planar image in the 3D space + Skep 'n plat beeld in die 3D ruimte - create a planar image in the 3D space - skep 'n 2D-beeld in die 3D-ruimte + create a planar image in the 3D space + skep 'n 2D-beeld in die 3D-ruimte - - + + CmdImageOpen - - Image - Beeld + + Image + Beeld - - Open... - Maak oop... + + Open... + Maak oop... - - Open image view - Maak beeldaansig oop + + Open image view + Maak beeldaansig oop - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Ongedefinieerde kleurruimte vir beeldvertoning + + Undefined type of colour space for image viewing + Ongedefinieerde kleurruimte vir beeldvertoning - - Image pixel format - Beeldelementformaat + + Image pixel format + Beeldelementformaat - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + Kies oriëntasie - - Image plane - + + Image plane + Image plane - - XY-Plane - + + XY-Plane + XY-vlak - - XZ-Plane - + + XZ-Plane + XZ-Vlak - - YZ-Plane - + + YZ-Plane + YZ-Vlak - - Reverse direction - + + Reverse direction + Omgekeerde rigting - - Offset: - + + Offset: + Verskuiwing: - - + + ImageGui::ImageView - - &Fit image - &Pas beeld + + &Fit image + &Pas beeld - - Stretch the image to fit the view - Rek die beeld om die aansig te pas + + Stretch the image to fit the view + Rek die beeld om die aansig te pas - - &1:1 scale - &1:1 skaal + + &1:1 scale + &1:1 skaal - - Display the image at a 1:1 scale - Wys die beeld op 'n 1:1 skaal + + Display the image at a 1:1 scale + Wys die beeld op 'n 1:1 skaal - &Original color - &Oorspronklike kleur + &Original color + &Oorspronklike kleur - Display the image with its original color(s) - Vertoon die beeld met sy oorspronklike kleur(e) + Display the image with its original color(s) + Vertoon die beeld met sy oorspronklike kleur(e) - &Brightened color - &Verhelderde kleur + &Brightened color + &Verhelderde kleur - Display the image with brightened color(s) - Wys die beeld met verhelderde kleur(e) + Display the image with brightened color(s) + Wys die beeld met verhelderde kleur(e) - - Standard - Standaard + + Standard + Standaard - - Ready... - Gereed... + + Ready... + Gereed... - - grey - grys + + grey + grys - - - - - - - - - - - zoom - Zoem + + + + + + + + + + + zoom + Zoem - - - - - - outside image - buite beeld + + + + + + outside image + buite beeld - - + + QObject - Image viewer - Beeldleser + Image viewer + Beeldleser - - Images (*.png *.xpm *.jpg *.bmp) - Beelde (*.png *.xpm *.jpg *.bmp) + + Images (*.png *.xpm *.jpg *.bmp) + Beelde (*.png *.xpm *.jpg *.bmp) - - - - Choose an image file to open - Kies 'n beeldlêer om oop te maak + + + + Choose an image file to open + Kies 'n beeldlêer om oop te maak - - - Images - Beelde + + + Images + Beelde - - - All files - Alle lêers + + + All files + Alle lêers - - Error open image - Probleem om beeld oop te maak + + Error open image + Probleem om beeld oop te maak - - Could not load the choosen image - Kon nie die gekose beeld laai nie + + Could not load the choosen image + Kon nie die gekose beeld laai nie - - + + Workbench - - Image - Beeld + + Image + Beeld - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_cs.qm b/src/Mod/Image/Gui/Resources/translations/Image_cs.qm index b90f0ad76e8876fc14b2a89b758a6c52f714cb23..66d04fddbfe5b3d80eed085d17e3619277188f3a 100644 GIT binary patch delta 911 zcmb7?O=uHQ5Xb*7`;qN#k~UI`-h!qS#2h>nAyN^mlt3XNdPoW?OZt*7q;KnHQ_v!N zspvtBu!tfe^$_UAQ|Qr)Qb9qKLMUED5J5!HOGOWU%qFD$ zy*cQ8gZkka5Pk)1=q#X}M(#)(VEU#%)%E%s6OB5c9%dIVt<(KQR`0tH$j8}(2?0o> zthuaEzbq}t8-UV~SBD3IP+XBNKLPZl^5Wh>s{5*@?z{*39;?;(IlyCWRotb4%Iok* z{1z1~>5C7OH0X!!PyPgO+c@_2I|0rZ3r}xQekC$;fa>JsXxDF$Z&Lq>=ve70y~tQ} zef143vKBk~=?e8DmT!h>5hqrC{*LmE{^8Fnw7{eV7*b1T8P@t3`og><#xVn%P7NFh z@(wJD1YDS87G;DM5LL20<1@Bh;|bfbxNuF^vIR{+A~S1N_(a`Gr#n&h&-F>mtlAYO zQPmJKm?dbXGiVM~iai0oMK?OliMgsN`2S;L$f8Uq*xyBZix$q7%Qfz%|4H&}(X-)x ztp>+Ej}g0sD;*wHV9Rb(u=}&yCffMH|-`iq_qU3 z;=!WgB8n$b0=-zo;6blap;B@YDS{M11P_IJ(1RCoc8xVk6+FD1ec$)qyqWji>zdzw zqqF)6^2cQ$978y9j(8KN4!j1WNE6@wK;^V#UB3VXyQRtLRlwIF)fR%RKk8d~^caZf z{+YlRz`qh$N_FynA?Tld&hrQI-a8+Nl5ED$^W2oJyW|f{%C{OePz@|c<{s_>LWd*H z$!`E|D~X;r9CTmlefO1(uaub=*8usm@^rdFJfS?RCP|QJKcZh@-^KRTr8S@}9zC>v znf)NvXy91%Of5t~ZBg^(dkSsDQX5ZLcU1t&B|i(Z7)E`E)F%yRp~Hp&4JCe6qKXNa zM2lfF6By@T&bt*nRau$$vi%rfR%E?K79;FRkQpi6F{M67^(E`GzJ}z~k;|71%NSGjf?2Sg#n4V?LmoNUO`4%5jVnfD>sA!8 z^bje8rI{@R$3t_~v(zj+&928viM3SiPt}qCl;g@OQWn?ct#XSU{2^)2UnGfAQ7v@*wj_$GFNWs* f`?@gL^5|2XWT4FW^+ekSJ#$mSC>yquQP#f$Qyj$f diff --git a/src/Mod/Image/Gui/Resources/translations/Image_cs.ts b/src/Mod/Image/Gui/Resources/translations/Image_cs.ts index 2efa7519f..12bc9b0c4 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_cs.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_cs.ts @@ -1,221 +1,221 @@ - - + + CmdCreateImagePlane - - Image - Obrázek + + Image + Obrázek - - Create image plane... - Vytvoření roviny obrázku... + + Create image plane... + Vytvoření roviny obrázku... - - Create a planar image in the 3D space - Vytvoří roviný obrázek ve 3D prostoru + + Create a planar image in the 3D space + Vytvoří roviný obrázek ve 3D prostoru - create a planar image in the 3D space - create a planar image in the 3D space + create a planar image in the 3D space + create a planar image in the 3D space - - + + CmdImageOpen - - Image - Obrázek + + Image + Obrázek - - Open... - Otevřít... + + Open... + Otevřít... - - Open image view - Otevřít náhled obrázku + + Open image view + Otevřít náhled obrázku - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Nedefinovaný typ barvy prostoru pro zobrazení obrázku + + Undefined type of colour space for image viewing + Nedefinovaný typ barvy prostoru pro zobrazení obrázku - - Image pixel format - Formát bodu obrázku + + Image pixel format + Formát bodu obrázku - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + Choose orientation - - Image plane - + + Image plane + Image plane - - XY-Plane - + + XY-Plane + XY-Plane - - XZ-Plane - + + XZ-Plane + XZ-Plane - - YZ-Plane - + + YZ-Plane + YZ-Plane - - Reverse direction - + + Reverse direction + Reverse direction - - Offset: - + + Offset: + Offset: - - + + ImageGui::ImageView - - &Fit image - Přizpůsobit obrázek + + &Fit image + Přizpůsobit obrázek - - Stretch the image to fit the view - Přizpůsobit obrázek velikosti pohledu + + Stretch the image to fit the view + Přizpůsobit obrázek velikosti pohledu - - &1:1 scale - měřítko &1:1 + + &1:1 scale + měřítko &1:1 - - Display the image at a 1:1 scale - Zobrazit obrázek v měřítku 1:1 + + Display the image at a 1:1 scale + Zobrazit obrázek v měřítku 1:1 - &Original color - &Original color + &Original color + &Original color - Display the image with its original color(s) - Display the image with its original color(s) + Display the image with its original color(s) + Display the image with its original color(s) - &Brightened color - &Brightened color + &Brightened color + &Brightened color - Display the image with brightened color(s) - Display the image with brightened color(s) + Display the image with brightened color(s) + Display the image with brightened color(s) - - Standard - Standard + + Standard + Standard - - Ready... - Připraven... + + Ready... + Připraven... - - grey - šedá + + grey + šedá - - - - - - - - - - - zoom - zvětšení + + + + + + + + + + + zoom + zvětšení - - - - - - outside image - okolí obrázku + + + + + + outside image + okolí obrázku - - + + QObject - Image viewer - Image viewer + Image viewer + Image viewer - - Images (*.png *.xpm *.jpg *.bmp) - Obrázky (*.png *.xpm *.jpg *.bmp) + + Images (*.png *.xpm *.jpg *.bmp) + Obrázky (*.png *.xpm *.jpg *.bmp) - - - - Choose an image file to open - Vyber soubor obrázku pro otevření + + + + Choose an image file to open + Vyber soubor obrázku pro otevření - - - Images - Obrázky + + + Images + Obrázky - - - All files - Všechny soubory + + + All files + Všechny soubory - - Error open image - Chyba při otevírání obrázku + + Error open image + Chyba při otevírání obrázku - - Could not load the choosen image - Nemohu načist vybraný obrázek + + Could not load the choosen image + Nemohu načist vybraný obrázek - - + + Workbench - - Image - Obrázek + + Image + Obrázek - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_es-ES.qm b/src/Mod/Image/Gui/Resources/translations/Image_es-ES.qm index 35141ab485abb229592f4d6d2a90c4cdd6114cb9..0d641e912490bd908d67a052fc6efc16fdaf96a4 100644 GIT binary patch delta 920 zcmb7>U1-x_6o%ig`CYQMs}xa?5wv5V^mc=agR#j_l$DCG4pc&$Zow>>NjgS{ic5d;g~cvZX?q{@U{%C3~b5JU=I3EPc$7DwHmgAxw!_jAs3&iAHuvUTE7I@pBx zeFcye$j5JxK1P19sa9ohS^J1K)l87)YjcXUz4Ies% zNhh|vO%y4PjZ8a^XK0RV8n&(s-rf8Gdd*IoKZl@R3iW zKD0N^>K;HE1@n!rOlFddO(+e;7A!+CA(gsvVX0PV6;zP6D0F9GoDRu@=}eqS8rmXR zSaD~ChbX#n6L2FGgNQCfkcx_k8!duAts=Sz+C^P-Bi>0Rm_Qbf^SJlUIp4ce+gGa555IhY0iign+zHeC#n7vjdqC`g zv?%`uq)mA>m8Aaduyo-mpfP3tjc?R96uWbp>N&-^N&fP6<=SfxD9hhtOLzAIYCa}T z{Q+=G>(0EVpeNdq^=&dZpe;VTLj8>PaA6)$^4gljF^|HzS6O_`U!}hi65$6 zqVGXkp$Ck{Pghg|O2qA#U#TBUq<-Be{mjYqi$sItIErd78)4EoOwq%pm?`pXRP=@P zYALkE#7E`CSQ=>>b79l*pko#r@JVeH>CWL$-G>_qk`+3g=`oLIa|O$>W^~iFT~9oY z?hz?s6K|p#n`t8PX&3c` zHdHMSrP(@fgJ-Y}4=?z-+q8-%BJn)hRozyXC9NM*v_<+2@Wh6k><#=I?z`&v`W&}P JmM2Qu&%fh&y@mh) diff --git a/src/Mod/Image/Gui/Resources/translations/Image_es-ES.ts b/src/Mod/Image/Gui/Resources/translations/Image_es-ES.ts index 9ecef885a..bfaefaf67 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_es-ES.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_es-ES.ts @@ -1,221 +1,221 @@ - - + + CmdCreateImagePlane - - Image - Imagen + + Image + Imagen - - Create image plane... - Crear plano de imagen... + + Create image plane... + Crear plano de imagen... - - Create a planar image in the 3D space - Crear una imagen plana en el espacio 3D + + Create a planar image in the 3D space + Crear una imagen plana en el espacio 3D - create a planar image in the 3D space - crear una imagen plana en el espacio 3D + create a planar image in the 3D space + crear una imagen plana en el espacio 3D - - + + CmdImageOpen - - Image - Imagen + + Image + Imagen - - Open... - Abrir... + + Open... + Abrir... - - Open image view - Abrir vista de imagen + + Open image view + Abrir vista de imagen - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Tipo de espacio color no definido para la visualización de la imagen + + Undefined type of colour space for image viewing + Tipo de espacio color no definido para la visualización de la imagen - - Image pixel format - Formato de pixel de imagen + + Image pixel format + Formato de pixel de imagen - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + Choose orientation - - Image plane - + + Image plane + Plano de imagen - - XY-Plane - + + XY-Plane + Plano XY - - XZ-Plane - + + XZ-Plane + Plano XZ - - YZ-Plane - + + YZ-Plane + Plano YZ - - Reverse direction - + + Reverse direction + Reverse direction - - Offset: - + + Offset: + Desplazamiento: - - + + ImageGui::ImageView - - &Fit image - &Ajustar imagen + + &Fit image + &Ajustar imagen - - Stretch the image to fit the view - Estirar la imagen para ajustarse a la vista + + Stretch the image to fit the view + Estirar la imagen para ajustarse a la vista - - &1:1 scale - &Escala 1:1 + + &1:1 scale + &Escala 1:1 - - Display the image at a 1:1 scale - Muestra la imagen a escala 1:1 + + Display the image at a 1:1 scale + Muestra la imagen a escala 1:1 - &Original color - &Color original + &Original color + &Color original - Display the image with its original color(s) - Muestra la imagen con su(s) color(es) original(es) + Display the image with its original color(s) + Muestra la imagen con su(s) color(es) original(es) - &Brightened color - &Color más luminoso + &Brightened color + &Color más luminoso - Display the image with brightened color(s) - Muestra la imagen con color(es) más luminoso(s) + Display the image with brightened color(s) + Muestra la imagen con color(es) más luminoso(s) - - Standard - Estándar + + Standard + Estándar - - Ready... - Preparado... + + Ready... + Preparado... - - grey - Gris + + grey + Gris - - - - - - - - - - - zoom - Zoom + + + + + + + + + + + zoom + Zoom - - - - - - outside image - Imagen exterior + + + + + + outside image + Imagen exterior - - + + QObject - Image viewer - Visor de imagenes + Image viewer + Visor de imagenes - - Images (*.png *.xpm *.jpg *.bmp) - Imagenes (*.png *.xpm *.jpg *.bmp) + + Images (*.png *.xpm *.jpg *.bmp) + Imagenes (*.png *.xpm *.jpg *.bmp) - - - - Choose an image file to open - Selecciona un archivo de imagen para abrir + + + + Choose an image file to open + Selecciona un archivo de imagen para abrir - - - Images - Imágenes + + + Images + Imágenes - - - All files - Todos los archivos + + + All files + Todos los archivos - - Error open image - Error al abrir imagen + + Error open image + Error al abrir imagen - - Could not load the choosen image - No se pudo cargar la imagen elegida + + Could not load the choosen image + No se pudo cargar la imagen elegida - - + + Workbench - - Image - Imagen + + Image + Imagen - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_fi.qm b/src/Mod/Image/Gui/Resources/translations/Image_fi.qm index 849bda85c666b146894b7c5968b804e1e14e264e..150e86fb7f29613d6298e0c25eea085873e8b792 100644 GIT binary patch delta 901 zcmb7>O=uHQ6ot>r{G}5!ZEC45x(H}23Rw#g-B>6UrKJIBS}F{68b_xyH9vw4G9rp1 z;@=>Mh~OgV#)X7#1VNA#73xBeE(8&*;zH1kP!Xyp6O1ASQyy>by!X!i?s@k;+x&9V z)gFHZ>Zj*`b_UVjNg%orBRgLM_}Yvj)r|T@;a({N$`5gTZV3=sQSP_{$cDH(=mL@^ zs`nLg9!VAX8+8+MJ=H_q8$~+x6zEu17H{vM?unYd`GM<8s*^Yb_@b)1w^&elsP!jq zP;gW~`(P`eKGuW%t2A;gw&&eBP%L+&i&6s&>uxw{C;otC|;{n@ryu6U8 z>ctRdSR^0fXIac7-U{J-J1v)*+0?Wv>{A$C~(?zS4`7h0H zx!e{uqS&}Lj&Ybo(01t;x!@!}^U1?#UCuq_QuFsHbbMG+PQPu|@3yA37q$FIy(# AHvj+t delta 856 zcmaKoKWGzS7{;H=C6_eUrUXkZ1>r1BNW|jc;7|>;bkJI@h-6aXnx4r=FG+iMO-PHx zL2*+{P^^Pnz(o*)gW{(3Kix`^LMd87MX*C1T*T+n7y_akckg}Q_rA~bd%oq}uX=8D zmA9aLehv8FBG7#f2%N>KLn{EbcB=Grr>eW8-1S+&yDiPktpd_lsd~@He%bTx!9yT8 zAkTY$0PF$6z@j?;;u@elS0B%nSbNncJbjC4q#-x_Yn|Z6!-nOUmQW;J3Q)Y7Dwfh$@xg*v0-6cRbzY>^53FO|=bTGXlCl%z_&+&f)QUH4_l*d9 z+SE&$lQA@r)zgMn6i!B)_>(Hwh!wNrZnAO`CrMtSnZvqCLpNW6Xl^R~ue^5S0-K4M zKgQm8ebSw>`RGlc{r> - - + + CmdCreateImagePlane - - Image - Kuva + + Image + Kuva - - Create image plane... - Luo kuvan taso... + + Create image plane... + Luo kuvan taso... - - Create a planar image in the 3D space - Luo tasomainen kuva 3D-avaruudessa + + Create a planar image in the 3D space + Luo tasomainen kuva 3D-avaruudessa - create a planar image in the 3D space - create a planar image in the 3D space + create a planar image in the 3D space + create a planar image in the 3D space - - + + CmdImageOpen - - Image - Kuva + + Image + Kuva - - Open... - Avaa... + + Open... + Avaa... - - Open image view - Avaa kuvan näkymä + + Open image view + Avaa kuvan näkymä - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Määrittämätön tyyppi väriavaruudesta kuvien katseluun + + Undefined type of colour space for image viewing + Määrittämätön tyyppi väriavaruudesta kuvien katseluun - - Image pixel format - Kuvan kuvapistemuotoilu + + Image pixel format + Kuvan kuvapistemuotoilu - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + Valitse suunta - - Image plane - + + Image plane + Image plane - - XY-Plane - + + XY-Plane + XY-taso - - XZ-Plane - + + XZ-Plane + XZ-taso - - YZ-Plane - + + YZ-Plane + YZ-taso - - Reverse direction - + + Reverse direction + Vastakkainen suunta - - Offset: - + + Offset: + Siirtymä: - - + + ImageGui::ImageView - - &Fit image - &Sovita kuva + + &Fit image + &Sovita kuva - - Stretch the image to fit the view - Venytä kuva sopimaan näkymään + + Stretch the image to fit the view + Venytä kuva sopimaan näkymään - - &1:1 scale - mittakaavassa &1:1 + + &1:1 scale + mittakaavassa &1:1 - - Display the image at a 1:1 scale - Näytä kuva mittakaavassa 1:1 + + Display the image at a 1:1 scale + Näytä kuva mittakaavassa 1:1 - &Original color - &Alkuperäinen väri + &Original color + &Alkuperäinen väri - Display the image with its original color(s) - Näyttää kuvan alkuperäisten värie(n) kanssa + Display the image with its original color(s) + Näyttää kuvan alkuperäisten värie(n) kanssa - &Brightened color - &Brightened color + &Brightened color + &Brightened color - Display the image with brightened color(s) - Display the image with brightened color(s) + Display the image with brightened color(s) + Display the image with brightened color(s) - - Standard - Standardi + + Standard + Standardi - - Ready... - Valmis... + + Ready... + Valmis... - - grey - harmaa + + grey + harmaa - - - - - - - - - - - zoom - Zoomaus + + + + + + + + + + + zoom + Zoomaus - - - - - - outside image - kuvan ulkopuolella + + + + + + outside image + kuvan ulkopuolella - - + + QObject - Image viewer - Kuvakatselin + Image viewer + Kuvakatselin - - Images (*.png *.xpm *.jpg *.bmp) - Kuvat (*.png *.xpm *.jpg *.bmp) + + Images (*.png *.xpm *.jpg *.bmp) + Kuvat (*.png *.xpm *.jpg *.bmp) - - - - Choose an image file to open - Valitse avattava kuvatiedosto + + + + Choose an image file to open + Valitse avattava kuvatiedosto - - - Images - Kuvat + + + Images + Kuvat - - - All files - Kaikki tiedostot + + + All files + Kaikki tiedostot - - Error open image - Virhe avattaessa kuvaa + + Error open image + Virhe avattaessa kuvaa - - Could not load the choosen image - Valitun kuvan lataaminen ei onnistunut + + Could not load the choosen image + Valitun kuvan lataaminen ei onnistunut - - + + Workbench - - Image - Kuva + + Image + Kuva - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_fr.qm b/src/Mod/Image/Gui/Resources/translations/Image_fr.qm index 225d37ba2858c262faa35e9ad46768ed31d16df4..f2a3540f9d9573f80a639c16588dc656e0cd715b 100644 GIT binary patch delta 909 zcmb7>PiWI%7{;Hk`PU_DN2Q2fw4$Rhn0OcnkqyMj7ziyDVI58g-M21~C0m*f+!(o7 z-ATnDsK`*Tpog7`H$_1wD5wXKc@n{i3WIr(=|z0oZdq^J2;oiM@A-c3^F7~<{R{i9 zC;dN=f4l~iCy4GH0ivgoJ^m43@<#1#R`nCJuayD$5SyA=ru7L{Zd(Av9(I4g1_X^& zA4BI-IW?iFNrTu!Ww{V3Fq+`oV zpXnga<0n=tv>)+YRRJR7aqG=j>R;^WTzgCg`brySShwr6;zW7AZm1}BUnA1Ir;-uTLF zE%%#-g+V&(bR&XN7=%G_j8YITb;6*+F^L?X<}T$hYP!6zyAJQ0D3O HBLe#mx5DM# delta 731 zcmZ`$OK1~O6g@99c@r}xrBH*PDubG76y4~eid6h`qZBG#RM9GolOcIH&e)l>r74n) z)vmPo5d4537;vLjgA3ibkP3>p)8eKUY(YW%EV}5Xct?w9Nf!4VxbMF6x$pMst82zv zDnGzKzXG(MNMud|i879~zXKRw!uNkrKf$~!1Aw~7`pZ*5jI-*!IL&8cZzdiCNn06F z=KcH7UCm z0o>3txeq}6qP}-#fe1e8BQGxld|H269wywOKdWpcp>L@U`x3qDOHEBqlacxKp0A_y z9)wj2(2?$`YBa~v?(0u<|DY-R{RtTf1)z^9G}wiMsI6tYnar@G%$6S8FI!_9YW=YZ zCU5b>ojDrtF#s11odH4^_yQ9)bu0+#*mODw6Ok^bYBmo9qEIY3o|89h-}M7Iqpg>7 zyl0XMX{qWVzJ< diff --git a/src/Mod/Image/Gui/Resources/translations/Image_fr.ts b/src/Mod/Image/Gui/Resources/translations/Image_fr.ts index 3ba1c1146..56084bf08 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_fr.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_fr.ts @@ -1,221 +1,221 @@ - - + + CmdCreateImagePlane - - Image - Image + + Image + Image - - Create image plane... - Créer un plan d'image... + + Create image plane... + Créer un plan d'image... - - Create a planar image in the 3D space - Créer une image plane dans l'espace 3D + + Create a planar image in the 3D space + Créer une image plane dans l'espace 3D - create a planar image in the 3D space - Créer une image plane dans l'espace 3D + create a planar image in the 3D space + Créer une image plane dans l'espace 3D - - + + CmdImageOpen - - Image - Image + + Image + Image - - Open... - Ouvrir... + + Open... + Ouvrir... - - Open image view - Ouvrir une image + + Open image view + Ouvrir une image - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Type d'espace colorimétrique indéfini + + Undefined type of colour space for image viewing + Type d'espace colorimétrique indéfini - - Image pixel format - Format de l'image en pixels + + Image pixel format + Format de l'image en pixels - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + Sélectionner l'orientation - - Image plane - + + Image plane + Plan de l'image - - XY-Plane - + + XY-Plane + Plan XY - - XZ-Plane - + + XZ-Plane + Plan XZ - - YZ-Plane - + + YZ-Plane + Plan YZ - - Reverse direction - + + Reverse direction + Inverser la direction - - Offset: - + + Offset: + Décalage : - - + + ImageGui::ImageView - - &Fit image - &Adapter l'image + + &Fit image + &Adapter l'image - - Stretch the image to fit the view - Étirer l'image pour l'adapter à la vue + + Stretch the image to fit the view + Étirer l'image pour l'adapter à la vue - - &1:1 scale - Échelle &1:1 + + &1:1 scale + Échelle &1:1 - - Display the image at a 1:1 scale - Afficher l'image à l'échelle 1:1 + + Display the image at a 1:1 scale + Afficher l'image à l'échelle 1:1 - &Original color - Couleurs d'&origine + &Original color + Couleurs d'&origine - Display the image with its original color(s) - Afficher l'image avec ses couleurs d'origine + Display the image with its original color(s) + Afficher l'image avec ses couleurs d'origine - &Brightened color - Couleurs é&claircies + &Brightened color + Couleurs é&claircies - Display the image with brightened color(s) - Afficher l'image avec des couleurs éclaircies + Display the image with brightened color(s) + Afficher l'image avec des couleurs éclaircies - - Standard - Standard + + Standard + Standard - - Ready... - Prêt... + + Ready... + Prêt... - - grey - gris + + grey + gris - - - - - - - - - - - zoom - zoom + + + + + + + + + + + zoom + zoom - - - - - - outside image - image extérieure + + + + + + outside image + image extérieure - - + + QObject - Image viewer - Visionneuse d'image + Image viewer + Visionneuse d'image - - Images (*.png *.xpm *.jpg *.bmp) - Images (*.png *.xpm *.jpg *.bmp) + + Images (*.png *.xpm *.jpg *.bmp) + Images (*.png *.xpm *.jpg *.bmp) - - - - Choose an image file to open - Choisir un fichier d'image à ouvrir + + + + Choose an image file to open + Choisir un fichier d'image à ouvrir - - - Images - Images + + + Images + Images - - - All files - Tous les fichiers + + + All files + Tous les fichiers - - Error open image - Erreur à l'ouverture de l'image + + Error open image + Erreur à l'ouverture de l'image - - Could not load the choosen image - Impossible de charger l'image choisie + + Could not load the choosen image + Impossible de charger l'image choisie - - + + Workbench - - Image - Image + + Image + Image - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_hr.qm b/src/Mod/Image/Gui/Resources/translations/Image_hr.qm index ce6f399eb267fe7514538d66fe48c5b300b8ed38..6db8b5620f03a6a7cee39128fb9b86ff5964b4b7 100644 GIT binary patch delta 933 zcmb7?&ubG=5XZkS`y=UYHj-wk9z++k7Nt20De6I?6ojM!p{Xcr(@oqq*{z#w1*@!w ziXNmDmx72CJp>A(m*5{DrGiQ?YVEBEQt%+ui=c;CXH$(Hnqm)c=e?PEpZU(bUD&s= z_pa)Fhxqvw5PpP6*99PQ5SimE0ONn#zAY=wGi%lb#00y1b(P}d%5zXfm# zt1Sq`dCyJp-vHqXztpW#UPIunF9IE3h2@9GDDQ)qyuVK8J7Ot*5%Aax(Rx4yg~f1B ze2x-sNYhUbQ=xZ~fA%MUIr-$rAAq!9o_aY${@G~HA?xgdds|Cq%jH|BQW5= zM3t-tySX2uy+s}!d5Vm|jRa(oR_EzUwp}qa+c6ERs#i_hqH53v%6if0cg<9)xl8{I zpE324U1S_(bzuNyf))wyX_!EX4i=0SU2b01CQ7?8n>Bh_Ms(}hCCsHWO* zyg%~)(Wen;ga%;2rRGi2s-Z&PU>pvOrrd(Zv&N+1&>Tih$H?z)3Mz(>3;K6R@gx;9 zY3VI=WGI)+>}~)7aTrNt+W?2R0q*=#DkB4wnKon9qFEz08_r>^Cs#anR~7bD4*ET${Zkp)uux^#_splPK1CfQW3@bbh1h4j-$gkPfs*V6qcL z!YPMCID&GpZ=5-uE99*}PMu(NsWM9SreBlxzofSG+odCpIl=wB#qCiuXYp~{&-2V* zNxDkiVTf66W3~Uk9{vrvvi{Z;^liVyy+3|J-~bRWv<>xI*py@Oz=(w$#iUCSv-;Y| R>VY7_m~D+)MX{_eegm(1yA=Qc diff --git a/src/Mod/Image/Gui/Resources/translations/Image_hr.ts b/src/Mod/Image/Gui/Resources/translations/Image_hr.ts index 5e92ed471..8615ca484 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_hr.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_hr.ts @@ -1,221 +1,221 @@ - - + + CmdCreateImagePlane - - Image - Slika + + Image + Slika - - Create image plane... - Napravi ravninu slike ... + + Create image plane... + Napravi ravninu slike ... - - Create a planar image in the 3D space - Napravi planarnu sliku u 3D prostoru + + Create a planar image in the 3D space + Napravi planarnu sliku u 3D prostoru - create a planar image in the 3D space - stvoriti planarnu sliku u 3D prikazu + create a planar image in the 3D space + stvoriti planarnu sliku u 3D prikazu - - + + CmdImageOpen - - Image - Slika + + Image + Slika - - Open... - Otvori ... + + Open... + Otvori ... - - Open image view - Otvori pogled slike + + Open image view + Otvori pogled slike - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - nedefinirani tip boja za gledanje slika + + Undefined type of colour space for image viewing + nedefinirani tip boja za gledanje slika - - Image pixel format - format slike u pixelima + + Image pixel format + format slike u pixelima - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + Odaberite orijentaciju - - Image plane - + + Image plane + Image plane - - XY-Plane - + + XY-Plane + XY ravnina - - XZ-Plane - + + XZ-Plane + XZ-Ravnina - - YZ-Plane - + + YZ-Plane + YZ-Ravnina - - Reverse direction - + + Reverse direction + Obrnutim smjerom - - Offset: - + + Offset: + Odmak: - - + + ImageGui::ImageView - - &Fit image - Prilagodi sliku + + &Fit image + Prilagodi sliku - - Stretch the image to fit the view - rastegni sliku da odgovara prikazu + + Stretch the image to fit the view + rastegni sliku da odgovara prikazu - - &1:1 scale - u mjerilu 1:1 + + &1:1 scale + u mjerilu 1:1 - - Display the image at a 1:1 scale - Prikaz slike u mjerilu 1:1 + + Display the image at a 1:1 scale + Prikaz slike u mjerilu 1:1 - &Original color - I originalna boja + &Original color + I originalna boja - Display the image with its original color(s) - Prikaži sliku s originalnim bojama + Display the image with its original color(s) + Prikaži sliku s originalnim bojama - &Brightened color - I Razvedri boju + &Brightened color + I Razvedri boju - Display the image with brightened color(s) - Prikaži sliku s s izbjeljenim bojama + Display the image with brightened color(s) + Prikaži sliku s s izbjeljenim bojama - - Standard - Standard + + Standard + Standard - - Ready... - Spreman... + + Ready... + Spreman... - - grey - siva + + grey + siva - - - - - - - - - - - zoom - zum + + + + + + + + + + + zoom + zum - - - - - - outside image - izvan slike + + + + + + outside image + izvan slike - - + + QObject - Image viewer - Pregled slike + Image viewer + Pregled slike - - Images (*.png *.xpm *.jpg *.bmp) - Slike (*. png *. XPM *. jpg *. bmp) + + Images (*.png *.xpm *.jpg *.bmp) + Slike (*. png *. XPM *. jpg *. bmp) - - - - Choose an image file to open - Odaberite koju ce te sliku otvoriti + + + + Choose an image file to open + Odaberite koju ce te sliku otvoriti - - - Images - Slike + + + Images + Slike - - - All files - Sve datoteke + + + All files + Sve datoteke - - Error open image - Pogreška pri otvaranju slike + + Error open image + Pogreška pri otvaranju slike - - Could not load the choosen image - Nije moguće učitati izabranu sliku + + Could not load the choosen image + Nije moguće učitati izabranu sliku - - + + Workbench - - Image - Slika + + Image + Slika - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_hu.qm b/src/Mod/Image/Gui/Resources/translations/Image_hu.qm index ce4ef6e3ed3a610a056451b7c3866654a1b57bbf..1e203146fb603066aba82a7123107ee6a9c7570e 100644 GIT binary patch delta 898 zcmb7>&ubG=5XZkS`y<E>;_*$B4E z9#lN}0~eu)2!g?0JV@~`C>5&cMI9{hn`#7Uwthe|DveKYLLeC9jzX16}t za--A#4*A0(5MF`ObsA8{k=geOVDaDfaMMP3q74cXtN|-mG_@Al=o3i&AbOXzQ}gs4B)euGQUj?rNwY> z;ua;$L@qr{k{}@xocIZ#q8@tlg8=8%=_l7nzq36?M5-@B5>h|Dxs1QuDrC?jAdoC`#VE#^= z!ZK_aDAAdM0}hRD7ZyzNJ&NYZ|E$#EGJTu+#vG?)YL07}+%r7O;nWb?K+!0e{bftn z8(#Wv_=siLPJs!O)rA2Rsab*G8YbY^J9C&Vy4on#CTxS7|Bu~>qcnp@x^2>1g5KhV z)1#v$)6@UK^8bv`rZI_QjRlOL)ZJ5T$kKxkQg-2nl9~Q#B$C2`nC~; zpG6KSQe4A$3#nvtsm%Ho5JeV4tAK{q0G(_;VB7Rj60`~_w-%`#6ja4@a8Viy4#+p> Mx|OR!@LGNL3+UtLdH?_b delta 753 zcmdleu|jf!Nc{%}wihQE7&uHBIK*Os^cIEy^Q#ODjC@e~8HDC8Wz6d@Wnf^{V=Sz? z&cMJV#JF??D^Ptd)0qvM7#O%_GFP*FWnf@F$8uCv1Sr3QmAUpXQ2acb?u@5E+LkRx zFb*hQ!In1*Xg*6R+thPK3=H)wcez^DsxUCH`*2P6`NzP(u#{U&<0jCe1Kf5GegZZA z=B_^02bAaG-dR=2z`&Npy{ldcXn+K-ZE`zMyodMt(R&OGoZ5WWZ(4!+8G!Uspa&fJ zf|jxa9VE<`bLuhBp&$5F-){w~Tb;?kz&(!{s4#*dgJH82qb=iPF~(%ZF-DGJH?Ir&AC7jVi>zR#9nA_X+am7$0sl_3R)OMpgVYUfw;2WrpEOUyyi?9M)^ zK7z0tfQDuRVJgt23Jh6bI+Y<0?Al@=Pk|v9NTvhnL?F&)c*#%z`KikOcA%ACiYOiZwxgs`ta?8=$e2I7A1BLo!Q>74i|G!v+jn os8crIWbb8G - - + + CmdCreateImagePlane - - Image - Kép + + Image + Kép - - Create image plane... - Kép sík létrehozása... + + Create image plane... + Kép sík létrehozása... - - Create a planar image in the 3D space - hozzon létre egy síkbeli képet a 3D-s térben + + Create a planar image in the 3D space + hozzon létre egy síkbeli képet a 3D-s térben - create a planar image in the 3D space - hozzon létre egy síkbeli képet a 3D-s térben + create a planar image in the 3D space + hozzon létre egy síkbeli képet a 3D-s térben - - + + CmdImageOpen - - Image - Kép + + Image + Kép - - Open... - Megnyitás... + + Open... + Megnyitás... - - Open image view - Kép megnyitása megtekintése + + Open image view + Kép megnyitása megtekintése - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - A képnéző által meghatározhatatlan típusú színtér + + Undefined type of colour space for image viewing + A képnéző által meghatározhatatlan típusú színtér - - Image pixel format - Képpont formátum + + Image pixel format + Képpont formátum - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + Válasszon orientáció - - Image plane - + + Image plane + Image plane - - XY-Plane - + + XY-Plane + XY-sík - - XZ-Plane - + + XZ-Plane + XZ-sík - - YZ-Plane - + + YZ-Plane + YZ-sík - - Reverse direction - + + Reverse direction + Fordított irányban - - Offset: - + + Offset: + Eltolás: - - + + ImageGui::ImageView - - &Fit image - Kép kitöltse a képernyőt &F + + &Fit image + Kép kitöltse a képernyőt &F - - Stretch the image to fit the view - Nyújtsa ki a képet, hogy illeszkedjen a nézethez + + Stretch the image to fit the view + Nyújtsa ki a képet, hogy illeszkedjen a nézethez - - &1:1 scale - &1:1 léptékű + + &1:1 scale + &1:1 léptékű - - Display the image at a 1:1 scale - A kép megjelenítése 1:1 méretarányban + + Display the image at a 1:1 scale + A kép megjelenítése 1:1 méretarányban - &Original color - &Eredeti szín + &Original color + &Eredeti szín - Display the image with its original color(s) - Eredeti színekkel jelenítse meg a képet + Display the image with its original color(s) + Eredeti színekkel jelenítse meg a képet - &Brightened color - &Világosított szín + &Brightened color + &Világosított szín - Display the image with brightened color(s) - Világosított színekkel jelenítse meg a képet + Display the image with brightened color(s) + Világosított színekkel jelenítse meg a képet - - Standard - Szabvány + + Standard + Szabvány - - Ready... - Kész ... + + Ready... + Kész ... - - grey - szürke + + grey + szürke - - - - - - - - - - - zoom - Nagyítás + + + + + + + + + + + zoom + Nagyítás - - - - - - outside image - külső kép + + + + + + outside image + külső kép - - + + QObject - Image viewer - Képnéző + Image viewer + Képnéző - - Images (*.png *.xpm *.jpg *.bmp) - Képek (*.png *.xpm *.jpg *.bmp) + + Images (*.png *.xpm *.jpg *.bmp) + Képek (*.png *.xpm *.jpg *.bmp) - - - - Choose an image file to open - Egy képfájl kiválasztása megnyitásra + + + + Choose an image file to open + Egy képfájl kiválasztása megnyitásra - - - Images - Képek + + + Images + Képek - - - All files - Összes fájl + + + All files + Összes fájl - - Error open image - Hiba a kép megnyitásakor + + Error open image + Hiba a kép megnyitásakor - - Could not load the choosen image - Nem sikerült betölteni a kiválasztott képet + + Could not load the choosen image + Nem sikerült betölteni a kiválasztott képet - - + + Workbench - - Image - Kép + + Image + Kép - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_it.qm b/src/Mod/Image/Gui/Resources/translations/Image_it.qm index 69581dab144e10e6ad227e536e36fdc7fde41a5d..e7ea78d1d1c442d0de9da82308e82407948913a5 100644 GIT binary patch delta 917 zcmb7?PiWI{6vw~6=5Ld>wlW6pRMb&g*jcF4i-S@B&{8k!{6~nt)<~AjH0@zSb5SfJ zDg;qP1(AXX9;A5lHm0a}Q+5#%MD!pih@c4KYn`>C1xHA}FZ|y7eBXP??XlK|3nRf7 z$nPEjst9%T0O=)^wmb(|Y*hT{PM)~@hTfC1ojM2v?33(VAwxN;WKtIi^h`T> zXEUH=wQ%=$0N3>Guf9^jeSPu4Im&w*%WR@N@kP9+QkJw$hRygk^EB02@s;J5KvYd^ zeSeDTktnwnYUD)1e*Bsme6nu*!#z50S%B_#G`5FzK1RkOK@NLif};i-7Si<0z=cOK zhXWr5=2jzD?Q&(h*Y7yux^8cafN4`%}iq&eJ`}rZH;MV{H9d5)F zjqed?fz<6bN1a-vO^Q6SF#7mZnK!vdyEtrl++5oxk|-gtdeggPFoQ}TtIkv=N^4s{ zmo^BS9e~Xag&pGm{z`w+Dj1+uhSUCrg_5)@yepN%{qot)PW7e`ev2i;qkTqQL@r2Yc~+l!M73>=XR9AdFR`VB*X`Ber6Mjj~r2tsqeWz6d@Wnf_SV=Sz? z&cMJV!MJn_F+h#EXk(m4#J47osd z9#E#3A(I2-1~woTRC6lIOwTAu%}Y&DNY2m6FPi*-U3RiOdytJ1no(*{L({>=Bm#{@ z7{jmT4>Tq-FEIznkV5tz#;D0f?7E4`K&^Q|SAb~Z-KOP|SzM5lSgBBwk*biHo0y)e zP@Y+mp^${;VvS-=kfRxsKz3!r>;n0|80hPKa5$ja3<(`<9?`*JXJ$#ULOzNYfwpdb kz - - + + CmdCreateImagePlane - - Image - Immagine + + Image + Immagine - - Create image plane... - Crea un piano immagine... + + Create image plane... + Crea un piano immagine... - - Create a planar image in the 3D space - Crea un'immagine planare nello spazio 3D + + Create a planar image in the 3D space + Crea un'immagine planare nello spazio 3D - create a planar image in the 3D space - crea un'immagine piana nello spazio 3D + create a planar image in the 3D space + crea un'immagine piana nello spazio 3D - - + + CmdImageOpen - - Image - Immagine + + Image + Immagine - - Open... - Apri... + + Open... + Apri... - - Open image view - Apri il visualizzatore di immagini + + Open image view + Apri il visualizzatore di immagini - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Tipo di spazio colore indefinito per la visualizzazione delle immagini + + Undefined type of colour space for image viewing + Tipo di spazio colore indefinito per la visualizzazione delle immagini - - Image pixel format - Formato pixel + + Image pixel format + Formato pixel - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + Scegli l'orientamento - - Image plane - + + Image plane + Image plane - - XY-Plane - + + XY-Plane + Piano XY - - XZ-Plane - + + XZ-Plane + Piano XZ - - YZ-Plane - + + YZ-Plane + Piano YZ - - Reverse direction - + + Reverse direction + Direzione inversa - - Offset: - + + Offset: + Offset: - - + + ImageGui::ImageView - - &Fit image - &Adatta immagine + + &Fit image + &Adatta immagine - - Stretch the image to fit the view - Stira l'immagine per adattarsi alla vista + + Stretch the image to fit the view + Stira l'immagine per adattarsi alla vista - - &1:1 scale - Scala &1:1 + + &1:1 scale + Scala &1:1 - - Display the image at a 1:1 scale - Visualizza l'immagine in scala 1:1 + + Display the image at a 1:1 scale + Visualizza l'immagine in scala 1:1 - &Original color - Colori &originali + &Original color + Colori &originali - Display the image with its original color(s) - Visualizza l'immagine con i suoi colori originali + Display the image with its original color(s) + Visualizza l'immagine con i suoi colori originali - &Brightened color - &Colori più luminosi + &Brightened color + &Colori più luminosi - Display the image with brightened color(s) - Visualizza l'immagine con colori più luminosi + Display the image with brightened color(s) + Visualizza l'immagine con colori più luminosi - - Standard - Standard + + Standard + Standard - - Ready... - Pronto... + + Ready... + Pronto... - - grey - grigio + + grey + grigio - - - - - - - - - - - zoom - zoom + + + + + + + + + + + zoom + zoom - - - - - - outside image - fuori dall'immagine + + + + + + outside image + fuori dall'immagine - - + + QObject - Image viewer - Visualizzatore di immagini + Image viewer + Visualizzatore di immagini - - Images (*.png *.xpm *.jpg *.bmp) - Immagini (*.png *.xpm *.jpg *.bmp) + + Images (*.png *.xpm *.jpg *.bmp) + Immagini (*.png *.xpm *.jpg *.bmp) - - - - Choose an image file to open - Seleziona un file immagine da aprire + + + + Choose an image file to open + Seleziona un file immagine da aprire - - - Images - Immagini + + + Images + Immagini - - - All files - Tutti i file + + + All files + Tutti i file - - Error open image - Errore durante l'apertura dell'immagine + + Error open image + Errore durante l'apertura dell'immagine - - Could not load the choosen image - Impossibile caricare l'immagine scelta + + Could not load the choosen image + Impossibile caricare l'immagine scelta - - + + Workbench - - Image - Immagine + + Image + Immagine - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_ja.qm b/src/Mod/Image/Gui/Resources/translations/Image_ja.qm index bf36d7cb9cc37db690d2f5796aa9dcec67cbc8a2..eb3e8f544f95b6f3cfee9b729edefc5c374df52f 100644 GIT binary patch delta 984 zcmca5a$9(UNc|56wihQE7}#tWIK*Os^jd}h^Q#OD3`d~!R|w6qh%v9fl!1ZeD`R2R zbp{4TdB#%Cc?=B9K8y?9^B5SIk{Oq-URH%yXFO$KU_Zu|BN)fPP|ujmmNyG%A)&~@i=TTP%s$-tP3!(1<>7_vZD!jJI?LhgjCvq)ecpCs~<+D&!{fGs;cYXY>)5F<4^o(BO~3 z4uk6kZ-De?gGv4|Ndl8+Fcwd~#V9d(7n6{n2wcr&gQq|>>6>pd88g;%rS1$7G?+A@ zB5586$XYfa7IMzW&o53@$S=xF%_~VP$;{6KI)y>OGdD3k)x9*+$_mW#M@YM5Cg$X) zGlEi7L+@Q`Na&kPY z`{ZqGC5j3Lki?T6!eP*F5N(iFY8`OiU{cbL-0Ju>e5dZ)H delta 941 zcmaJ!APcDs`V$6)6c{2EL=l3Kq!9fmN_uu@YyGGn_dfTW^SsadJomhB*1dKP zI^!!OEOdD!786eP%o7QZgt2iG_zw*;x9<>H zT8zC}Ux^H>S<`MOkeQ5U9%H{>+&a7fED%GEV?9`{WAF$L$Y#V!&$qRJ;fR^*Ou!7hzyS&iwRSBC|KQ zYN-$P1RMkW%so72hLOJ9(6bLXugG&RPXg~LMAk+l7!p+yUoR9Gn1OE>8VZZpP4=Gs zVE5TPTLOMz3C~eqK5JoTSt}nFB1aCApEQ!mOHsTfphTS%0;+g4tQ6|NS3o~iuq%NX z)K`^MhgAf8FH~ep(yEBZ?dN-h8g4g~=j3-)HNIdk*#ep;?$#SB1%A%7zq*J@s21u9 zbc1?l6^iXp^HUhz!=$Cv93{1y5(q|RRc@F3;ZRuPpG}2%E?xOVvxN6ZgfNkw($eB-6(-a%TR4Zg7(M zCG!2>KP*Ht43yU?k - - + + CmdCreateImagePlane - - Image - 画像 + + Image + 画像 - - Create image plane... - イメージプレーンを作成します... + + Create image plane... + イメージプレーンを作成... - - Create a planar image in the 3D space - 3D空間に平面画像を作成します。 + + Create a planar image in the 3D space + 3D空間に平面画像を作成します - create a planar image in the 3D space - create a planar image in the 3D space + create a planar image in the 3D space + create a planar image in the 3D space - - + + CmdImageOpen - - Image - 画像 + + Image + 画像 - - Open... - 開く... + + Open... + 開く... - - Open image view - 画像ビューを開く + + Open image view + イメージビューで開く - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - 表示中の画像の色空間は未定義です + + Undefined type of colour space for image viewing + 表示中の画像の色空間は未定義です - - Image pixel format - 画像のピクセルフォーマット + + Image pixel format + 画像のピクセルフォーマット - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + 方向を選択 - - Image plane - + + Image plane + イメージプレーン - - XY-Plane - + + XY-Plane + xy平面 - - XZ-Plane - + + XZ-Plane + XZ 平面 - - YZ-Plane - + + YZ-Plane + YZ 平面 - - Reverse direction - + + Reverse direction + 逆方向 - - Offset: - + + Offset: + オフセット: - - + + ImageGui::ImageView - - &Fit image - 画像に合わせる(&F) + + &Fit image + フィット(&F) - - Stretch the image to fit the view - 画像ビューサイズに合わせて画像を拡大 + + Stretch the image to fit the view + ビューに合わせて画像を拡大します - - &1:1 scale - 1:1スケール(&1) + + &1:1 scale + 1:1スケール(&1) - - Display the image at a 1:1 scale - 1:1のスケールで画像を表示する + + Display the image at a 1:1 scale + 1:1のスケールで画像を表示します - &Original color - 元の色 (&O) + &Original color + 元の色 (&O) - Display the image with its original color(s) - 元の色で画像を表示する + Display the image with its original color(s) + 元の色で画像を表示する - &Brightened color - &Brightened color + &Brightened color + &Brightened color - Display the image with brightened color(s) - Display the image with brightened color(s) + Display the image with brightened color(s) + Display the image with brightened color(s) - - Standard - 標準 + + Standard + 標準 - - Ready... - Ready... + + Ready... + Ready... - - grey - グレー + + grey + グレー - - - - - - - - - - - zoom - ズーム + + + + + + + + + + + zoom + ズーム - - - - - - outside image - 外部の画像 + + + + + + outside image + 画像の外側 - - + + QObject - Image viewer - 画像ビューア + Image viewer + 画像ビューア - - Images (*.png *.xpm *.jpg *.bmp) - 画像(*.png, *.xpm, *.JPG, *.BMP) + + Images (*.png *.xpm *.jpg *.bmp) + 画像(*.png, *.xpm, *.JPG, *.BMP) - - - - Choose an image file to open - 開く画像ファイルを選択します。 + + + + Choose an image file to open + 開く画像ファイルを選択 - - - Images - 画像 + + + Images + 画像 - - - All files - すべてのファイル + + + All files + すべてのファイル - - Error open image - 画像が開けません + + Error open image + エラー:画像を開く - - Could not load the choosen image - 選択されたイメージが読み込めませんでした + + Could not load the choosen image + 選択されたイメージが読み込めませんでした - - + + Workbench - - Image - 画像 + + Image + 画像 - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_nl.qm b/src/Mod/Image/Gui/Resources/translations/Image_nl.qm index 427fb25cfb4ed04cd714d1ba566cee06af7f60f6..f4faebefc17d10c715d4fa43b7f5ae827ec7890b 100644 GIT binary patch delta 940 zcmb7BO=uHQ5dL2FH=AZPQldhUg&JCf;L#eE}J(6Bt_?YwWk`M#Oe!*34F zbvL&le|-xmAE3rB1L`GYPkaJcXgdzJqqfED*#;md*u?c^dY@*E@MA!{$mY{FAY@qU ziA43HFeUx~q=({Cq8kVul!WP5fHok#e{_uSnw-494un6;mDm-a$yQ|h0X3A?l)l(K zB6_afcy^Q;{nEVie*nx!&V2bz1a4&N^oQy6n zt&)(B`l-#ER1ZDZQb@=hz4C62^0WIA-xf(g&H^IG7c`b;-u_U(*CRab9Y7Wqu7RV1 z5*)aw!lbVb1C#Vm8E-;~doR1f-lp)gc?83R=cv)UkG8M@o6vp*YQ z;kXvJ>t@|@Y?1_HsA`sZx?!bK!7a1iZn>`W~ z8{-wz=6k2rks*&I(#}b3YDcS*DV1uxp4tObb6cT-9N8^mG_Y->9E_uiF`{-EcX3q9(L;B7>{E4OL?A;$g!piAob delta 782 zcma)(PiWI%7{;HkX_KyTEyFoyRfuEj+OZzR!#2e!qNudU7r)BJL_1Q`A#scyI`!>>#*{hj~!nWIF0U@DScF@Au^QJP(;`UDz_!RJW!rwAP^8u3EUIEPWV}4kf@^xlhEC9YRJ25d2cobH-=_CD+=lR|HK;V)v z>HQ1{HSbJEGu==7gi}vw|3-{oeNS_%s5c#@{b|v-MtpBUyz1p!=Zwcw!t72juB;8v!;o_NC9${&M5|%mUC53-)|G zN8f{Hg$nEn9;!$bC=}G6y`!Lup^i@vNq1W#XiXsD01l!WW;+-gLxsWj zvo4nAMYfY4@zgekk%WembfY7V3`|&Xv?DFs-cc3X;U{Xz9ent%VPhYZh|CSd>&(jGGVxZbh1C@p8f_5MG^$m zjFeu7>yf6|VcsissyXtvp`hp{s!!)+tOFuS?*?M4NxODy`7u2;uGm>s(Q>I#RVit9 zRvG>+e>5L+DzJ>>SN`d@LO1`n&L8gG|8Uprykh=RnEdHSW9>dCBL5<-tGO%(|)zt8ds_mHMOK#)jrwFz5`Xjz;OTo diff --git a/src/Mod/Image/Gui/Resources/translations/Image_nl.ts b/src/Mod/Image/Gui/Resources/translations/Image_nl.ts index e25b8b926..008cbf7b3 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_nl.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_nl.ts @@ -1,221 +1,221 @@ - - + + CmdCreateImagePlane - - Image - Afbeelding + + Image + Afbeelding - - Create image plane... - Maak beeldvlak ... + + Create image plane... + Maak beeldvlak ... - - Create a planar image in the 3D space - Maak een vlakke afbeelding in de 3D-ruimte + + Create a planar image in the 3D space + Maak een vlakke afbeelding in de 3D-ruimte - create a planar image in the 3D space - een vlakke afbeelding maken in de 3D-ruimte + create a planar image in the 3D space + een vlakke afbeelding maken in de 3D-ruimte - - + + CmdImageOpen - - Image - Afbeelding + + Image + Afbeelding - - Open... - Openen... + + Open... + Openen... - - Open image view - Open afbeelding weergave + + Open image view + Open afbeelding weergave - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Ongedefinieerd type kleurruimte om beelden te bekijken + + Undefined type of colour space for image viewing + Ongedefinieerd type kleurruimte om beelden te bekijken - - Image pixel format - Pixel-formaat + + Image pixel format + Pixelformaat voor afbeelding - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + Kies oriëntatie - - Image plane - + + Image plane + Image plane - - XY-Plane - + + XY-Plane + XY-vlak - - XZ-Plane - + + XZ-Plane + XZ-vlak - - YZ-Plane - + + YZ-Plane + YZ-vlak - - Reverse direction - + + Reverse direction + Richting omkeren - - Offset: - + + Offset: + Offset: - - + + ImageGui::ImageView - - &Fit image - &Passend + + &Fit image + &Passend - - Stretch the image to fit the view - Uitrekken tot grootte weergave venster + + Stretch the image to fit the view + Uitrekken tot grootte weergave venster - - &1:1 scale - Schaal &1:1 + + &1:1 scale + Schaal &1:1 - - Display the image at a 1:1 scale - Toon de afbeelding op schaal van 1:1 + + Display the image at a 1:1 scale + Toon de afbeelding op schaal van 1:1 - &Original color - &Oorspronkelijke kleur + &Original color + &Oorspronkelijke kleur - Display the image with its original color(s) - Toon de afbeelding met de oorspronkelijke kleur(en) + Display the image with its original color(s) + Toon de afbeelding met de oorspronkelijke kleur(en) - &Brightened color - &Verhelder kleur + &Brightened color + &Verhelder kleur - Display the image with brightened color(s) - Toon de afbeelding met verhelderde kleur(en) + Display the image with brightened color(s) + Toon de afbeelding met verhelderde kleur(en) - - Standard - Standaard + + Standard + Standaard - - Ready... - Gereed... + + Ready... + Gereed... - - grey - grijs + + grey + grijs - - - - - - - - - - - zoom - zoom + + + + + + + + + + + zoom + zoom - - - - - - outside image - buiten afbeelding + + + + + + outside image + buiten afbeelding - - + + QObject - Image viewer - Afbeeldingenviewer + Image viewer + Afbeeldingenviewer - - Images (*.png *.xpm *.jpg *.bmp) - Afbeeldingen(*.png *.xpm *.jpg *.bmp) + + Images (*.png *.xpm *.jpg *.bmp) + Afbeeldingen(*.png *.xpm *.jpg *.bmp) - - - - Choose an image file to open - Kies een te openen afbeeldingsbestand + + + + Choose an image file to open + Kies een te openen afbeeldingsbestand - - - Images - Afbeeldingen + + + Images + Afbeeldingen - - - All files - Alle bestanden + + + All files + Alle bestanden - - Error open image - Fout geopende afbeelding + + Error open image + Fout geopende afbeelding - - Could not load the choosen image - Kon geselecteerde afbeelding niet laden + + Could not load the choosen image + Kon geselecteerde afbeelding niet laden - - + + Workbench - - Image - Afbeelding + + Image + Afbeelding - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_no.qm b/src/Mod/Image/Gui/Resources/translations/Image_no.qm index 916a0ec543e4ac459775c442f82330016a57d236..e81282b7917df1421d19949f12b5011b779bbf77 100644 GIT binary patch delta 903 zcmb7?PiPZC6vn?vvb*WV#70Vc4Ys8yt@q~MfPIR zgQ&0+MT#I8@Zu?oHxZ--i+YjLn+QelVDTV@dI^3>qy~!CG7R6FnfHG0@$J6uyWMxM z$KQtf^(~;ei1uElZXtJk4M3x<;#gbt5nAENeD zVf~Zvd}NDx7bDAqJB?O7XVVsWsLkeyVtr?`!e(!)OB$})Zc|(34Z{?n1;hufkcYx!enH_ zgTZa`#*Q|LD)*t`X~(I^l;fJx_6*N-Y<59vY{n?d(W;rrw4&^v=QE~ZIb{)MRxidd zLuk3xXciV@--g_w$6CdyS!#qQupl-$Q1Hre#Z|iu5x7B>9frG2vn437O+| zf7>xd16-bqyR1m&<(zcs#gysF;{KfI#yAQ{BL}}}LZ=7O@j^PcKLeVyi56`)Y+?^s sq5Tm%Jm}_Rf1wrjqIJT8g~<7!U&#d@6t8Y+XT!m!{!zQd{~#p9FTVTZY5)KL delta 787 zcmah`TWHf@6#mkre`{hp26cmh5M(X$GH|H#K^;1Wc$u#F;G2V9V*6v7)FgIvQ~IKa zASwh=#21l*B7#^H6d6OAu%W(;F$CEJ9rz&Xiw^@Co}{u4FYF=t{+#ol?{adfb*%Mj ztnwY~^8^qoBiwSF@F$YnrvWV1Q5dbGd{Hp2oCc&Z;neU9Abb_7cY}2Qe&F@PN5HB( z;)wJE5YI^C@fZ*&1;w*3sXoU#Z_E=OW_t4=)ps-FCh<#a*tNG7P?0qG+=F(2-ICq@ zMH0TQv~;`!f?JiI4-0@CQAS=}rv9Mvbhu3Q=gPCnIud#j*_F9K_4kpP@mV08i|+Vx zp5{SVC4<|dN2?(coQmp`AF02&DgNy-;Tuk*Pei(S5PMN;6S{=`JE0?m98_p<=w0-` z4gZ`5r>`t^R642HfKy+C`eFcXb`nX-xQ)Si3Ybr0Ka+*5CoxGaL OG$pPLX_k9i{`3n09lU!0 diff --git a/src/Mod/Image/Gui/Resources/translations/Image_no.ts b/src/Mod/Image/Gui/Resources/translations/Image_no.ts index fb64c5863..344b2cfb9 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_no.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_no.ts @@ -1,221 +1,221 @@ - - + + CmdCreateImagePlane - - Image - Bilde + + Image + Bilde - - Create image plane... - Opprett billedplan... + + Create image plane... + Opprett billedplan... - - Create a planar image in the 3D space - Create a planar image in the 3D space + + Create a planar image in the 3D space + Create a planar image in the 3D space - create a planar image in the 3D space - lag et plant bilde i 3D-område + create a planar image in the 3D space + lag et plant bilde i 3D-område - - + + CmdImageOpen - - Image - Bilde + + Image + Bilde - - Open... - Åpne... + + Open... + Åpne... - - Open image view - Åpne bildevisning + + Open image view + Åpne bildevisning - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Udefinert type fargerom for bildevisning + + Undefined type of colour space for image viewing + Udefinert type fargerom for bildevisning - - Image pixel format - Bildepikselformat + + Image pixel format + Bildepikselformat - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + Choose orientation - - Image plane - + + Image plane + Image plane - - XY-Plane - + + XY-Plane + XY-Plane - - XZ-Plane - + + XZ-Plane + XZ-Plane - - YZ-Plane - + + YZ-Plane + YZ-Plane - - Reverse direction - + + Reverse direction + Reverse direction - - Offset: - + + Offset: + Offset: - - + + ImageGui::ImageView - - &Fit image - &Tilpass bildet + + &Fit image + &Tilpass bildet - - Stretch the image to fit the view - Strekk bildet slik at det passer visningen + + Stretch the image to fit the view + Strekk bildet slik at det passer visningen - - &1:1 scale - &1:1 skala + + &1:1 scale + &1:1 skala - - Display the image at a 1:1 scale - Vis bildet i 1:1 skala + + Display the image at a 1:1 scale + Vis bildet i 1:1 skala - &Original color - &Opprinnelig farge + &Original color + &Opprinnelig farge - Display the image with its original color(s) - Vis bildet med sine opprinnelige farger + Display the image with its original color(s) + Vis bildet med sine opprinnelige farger - &Brightened color - &Lysnet farge + &Brightened color + &Lysnet farge - Display the image with brightened color(s) - Vis bildet med lysnet farge + Display the image with brightened color(s) + Vis bildet med lysnet farge - - Standard - Standard + + Standard + Standard - - Ready... - Klar... + + Ready... + Klar... - - grey - grå + + grey + grå - - - - - - - - - - - zoom - zoom + + + + + + + + + + + zoom + zoom - - - - - - outside image - utenfor bildet + + + + + + outside image + utenfor bildet - - + + QObject - Image viewer - Bildeviser + Image viewer + Bildeviser - - Images (*.png *.xpm *.jpg *.bmp) - Bilder (*.png *.xpm *.jpg *.bmp) + + Images (*.png *.xpm *.jpg *.bmp) + Bilder (*.png *.xpm *.jpg *.bmp) - - - - Choose an image file to open - Velg en bildefil å åpne + + + + Choose an image file to open + Velg en bildefil å åpne - - - Images - Images + + + Images + Images - - - All files - All files + + + All files + All files - - Error open image - Feil ved bilde åpning + + Error open image + Feil ved bilde åpning - - Could not load the choosen image - Kunne ikke laste det valgte bildet + + Could not load the choosen image + Kunne ikke laste det valgte bildet - - + + Workbench - - Image - Bilde + + Image + Bilde - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_pl.qm b/src/Mod/Image/Gui/Resources/translations/Image_pl.qm index 917b2fff0c0a5fa5bb7ee499788588ac7551c602..4574a35bb18d471fe0967b3df2055441b7ae19f5 100644 GIT binary patch delta 960 zcmb`F%WD%+6o-E|^GG^l5~86r5JJS3qL{T1A7E8VQA{X8n}EWY-lWr}Gie?cr^sx4 ztyCBbA|fgT++?Hp4=6QQaVcF0B8Va)Rj8sOKF*{ic9Dev7ngHq?m6H2IQQO(JnXv? zw!cAs_XP01g|GKG;M0-b^&DWzdfdMjmCww$Tm$4oY}Q()^I2Bwxe17S*zI8h5Vo`W zU5VA(QIyIEOdIv)b zlyFr!+vq2upyC|)1zz4yHw|ir_{fY_;KMaNnQZM+ ze~%C9TG1>pfwForf*C><2p&fXMcUg2c$==aisPlCX7FyXDNLY(8X4;>LdLFrvQ71- z^7#s{COZ=Cj;1lV$T=FsD)W--^!j+*797)UbZC^H;$@o0gkI*k?xqn#nhn9$$lM}l zi*CUpyhiQDkwB*1#5bNvq`MnQw8id>&Tar_6ZU^2XRv{s$^N6V=)Ml8DW;r?bkvE; b=kNLE1gELK2wtQYqcHY6>=A$NRJQy9sJiY= delta 751 zcmZ{hOK1~e6ot>9NhUF4Qi^SSKxL3Nq+%CtbRn&+3O>P75y95NG#w_BOeZ>-c1Vh3 z<720lu~J+L0XKpeT-1dNO9hL#Qi~f=M08QGC@w@0Pht()>f-1Ak9)pz&&;Duw>D3; zl$RlYd;&ybh$POiPN9GI3qV9y>dRkM$qD=FI1q}9bEQQfAdAZF5c~HBp5DC&L``Wj z_!W>I2Io6k_dPSq_O3#~b6n;=9A726F&&q76$l9wsC~qSm66;Q1rfwp(IR6@0w=uqF=_2)D ztuR1ee4rAh;rF<;@Q#B%Z|eATpMBR%K$(%)cnBv^-6Fb$pAaWR+RutUUkz-njt3Tm zKPMmQZATIV$fJZTG%*MpCQmksP?6)#;&LK2PnoMZxz90;jH}!FsG81OdBoI;T^c$DdIDbtYkcZv;$L*Uv8 z$Nrp=?>bVn)sRL8oejI~2h74*ODn2wMpw--&CpfPbTjJ6swAmGC&RRfVSgyxW&9%m z*7~V*TYncS2bHCt*mt@B diff --git a/src/Mod/Image/Gui/Resources/translations/Image_pl.ts b/src/Mod/Image/Gui/Resources/translations/Image_pl.ts index 784091424..53cffc7fd 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_pl.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_pl.ts @@ -1,221 +1,221 @@ - - + + CmdCreateImagePlane - - Image - Obraz + + Image + Obraz - - Create image plane... - Utwórz płaszczyznę obrazu... + + Create image plane... + Utwórz płaszczyznę obrazu... - - Create a planar image in the 3D space - Utwórz płaski obraz w przestrzeni 3D + + Create a planar image in the 3D space + Utwórz płaski obraz w przestrzeni 3D - create a planar image in the 3D space - Utwórz płaski obraz w przestrzeni 3D + create a planar image in the 3D space + Utwórz płaski obraz w przestrzeni 3D - - + + CmdImageOpen - - Image - Obraz + + Image + Obraz - - Open... - Otwórz... + + Open... + Otwórz... - - Open image view - Otwórz widok obrazu + + Open image view + Otwórz widok obrazu - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Niezdefiniowana przestrzeń kolorów do podglądu obrazu + + Undefined type of colour space for image viewing + Niezdefiniowana przestrzeń kolorów do podglądu obrazu - - Image pixel format - Format piksela obrazu + + Image pixel format + Format piksela obrazu - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + Wybierz orientację - - Image plane - + + Image plane + Image plane - - XY-Plane - + + XY-Plane + Płaszczyzna X-Y - - XZ-Plane - + + XZ-Plane + Płaszczyzna XZ - - YZ-Plane - + + YZ-Plane + Płaszczyzna YZ - - Reverse direction - + + Reverse direction + Odwróć kierunek - - Offset: - + + Offset: + Odsunięcie: - - + + ImageGui::ImageView - - &Fit image - &Dopasuj obraz + + &Fit image + &Dopasuj obraz - - Stretch the image to fit the view - Rozciąga obraz, aby dopasować do widoku + + Stretch the image to fit the view + Rozciąga obraz, aby dopasować do widoku - - &1:1 scale - & skala 1: 1 + + &1:1 scale + & skala 1: 1 - - Display the image at a 1:1 scale - Wyświetlanie obrazu w skali 1:1 + + Display the image at a 1:1 scale + Wyświetlanie obrazu w skali 1:1 - &Original color - & Kolor oryginalny + &Original color + & Kolor oryginalny - Display the image with its original color(s) - Wyświetlanie obrazu w oryginalnym kolorze (ach) + Display the image with its original color(s) + Wyświetlanie obrazu w oryginalnym kolorze (ach) - &Brightened color - &Rozjaśniony kolor + &Brightened color + &Rozjaśniony kolor - Display the image with brightened color(s) - Wyświetlaj obraz w rozjaśnionym kolorze(rach) + Display the image with brightened color(s) + Wyświetlaj obraz w rozjaśnionym kolorze(rach) - - Standard - Standard + + Standard + Standard - - Ready... - Gotowe ... + + Ready... + Gotowe ... - - grey - szary + + grey + szary - - - - - - - - - - - zoom - Powiększenie + + + + + + + + + + + zoom + Powiększenie - - - - - - outside image - poza obrazem + + + + + + outside image + poza obrazem - - + + QObject - Image viewer - Przeglądarka obrazów + Image viewer + Przeglądarka obrazów - - Images (*.png *.xpm *.jpg *.bmp) - Format (*. png *. xpm *. jpg *. bmp) + + Images (*.png *.xpm *.jpg *.bmp) + Format (*. png *. xpm *. jpg *. bmp) - - - - Choose an image file to open - Wybierz plik obrazu, aby otworzyć + + + + Choose an image file to open + Wybierz plik obrazu, aby otworzyć - - - Images - Obrazy + + + Images + Obrazy - - - All files - Wszystkie pliki + + + All files + Wszystkie pliki - - Error open image - Błąd otwarcia obrazu + + Error open image + Błąd otwarcia obrazu - - Could not load the choosen image - Nie można załadować wybranego obrazu + + Could not load the choosen image + Nie można załadować wybranego obrazu - - + + Workbench - - Image - Obraz + + Image + Obraz - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_pt-BR.qm b/src/Mod/Image/Gui/Resources/translations/Image_pt-BR.qm index fdb8376ded61f205875d01382563f47b49794917..9089a5b7b2e1b3dd9adfaf57fa01415cd2dce02f 100644 GIT binary patch delta 1010 zcmb7?%WD%+6vn@sc_kSWn>17fm7!XSg{~BY_`niF30e}mkfzYcm`>A?WTqyQAXXU! zUn>bY{fXm*?)^)m2`mS`x zrpV|)_}sni1f+!d;Y9#b>i!SE$l!uH`S>yc%&zO+MtS0+h##dG#c9$PBKwLLNtcSu z&Aua$h3KBI=Sh#~;Iu*@)oA(YJpI49zU$k40yu60>dt1Er5W!CXj~NH?R(LOW2nNU zrNO4v;HT9cd_WEJ144mm{I;MqUkVZC_8^TKij-8wI1FE)`yx+nz=8uEpD+(Q=uybD z;;C`lt{IwLH4V$r9n-dm3|gk5myG_pnN0e-?7!oKre3y7OrWf-$kA0g8GBs3F1C4C zuIfv)iL!1PYd4D`i!u6YMCu^9OsHhX#%hL>T(gr)EE!^I_$_dj8Zqj3&{$P|Y|v;J zRjPl~tQy7Es&89S{Sfj?$SzHEDBqiFt^Cz)!^;f_4h^?tc8Dgk(k+kw-14os@wegt zKP%;Ur`#!6(0RW+()^-i*p|)I&kD`HME$K$#|@mMv3ZZqOB)RBYLC-t1rzi_%)igB SITc!9{Dt~PxkQiw#(o2${`*h> delta 792 zcmZ`$Pe>F|82`PQ*_quP-Njr)h1OBpMf>9+7CMx{RtJrsrGu5BFplHy%h_FU0NM)tb-jRp45@vu0Onuoum5&E&vMsC0AGZin^*=UKbx8L(fydTbbk&A4#|_s zPe6XDEXE>qKIM}yEYN&j-E-?R^;*@b>7)56HFul%m4Z6`%mqryLh#bP9b_OH6vuu6 znAYoB-;mHv{osdH0{+k^A72C1clyJLaq4^ZN2L}bXsqtAt`M%LdU^3Z8CebO|8|-1 zpguzZlA#kb8VUXmIZr>*`CK@*@&E{wIH2E^>0&1iquj_knA{0VG_Vx2#95XUQOOXa z(zbwsB>LfkizZetc1Z#8TR$S+pO3>Gv$ER5kHKE>CBQcFrC!th|$V#S8y-5ztbJ#!Vz18AqBbM+D9WJRCnx zaGo=rP2kg7i)^yVAHJCE?fuw#xJ z#f)w6teLirQC`d#{r|XaEwp)tS+}P%w60@TcncUI4Nq&c?$#*eU_*2Fe>8cqVC1*N zTvIK-)w)c(iFf8X=4mt81Ijfm`DZ^;SfFI`ZJht%U1)RnB0zTaYt&qp;T2@ QbyXss=k}=WiZlAxKbuy>0ssI2 diff --git a/src/Mod/Image/Gui/Resources/translations/Image_pt-BR.ts b/src/Mod/Image/Gui/Resources/translations/Image_pt-BR.ts index 68144eccd..fcaaac2ac 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_pt-BR.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_pt-BR.ts @@ -1,221 +1,221 @@ - - + + CmdCreateImagePlane - - Image - Imagem + + Image + Imagem - - Create image plane... - Criar um plano de imagem... + + Create image plane... + Criar um plano de imagem... - - Create a planar image in the 3D space - Criar uma imagem planar no espaço 3D + + Create a planar image in the 3D space + Criar uma imagem planar no espaço 3D - create a planar image in the 3D space - criar uma imagem planar no espaço 3D + create a planar image in the 3D space + criar uma imagem planar no espaço 3D - - + + CmdImageOpen - - Image - Imagem + + Image + Imagem - - Open... - Abrir... + + Open... + Abrir... - - Open image view - Abrir uma imagem + + Open image view + Abrir o visualizador de imagem - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Tipo de espaço de cor indefinido para visualização de imagens + + Undefined type of colour space for image viewing + Tipo de espaço de cor indefinido para visualização de imagens - - Image pixel format - Formato de pixel de imagem + + Image pixel format + Formato de pixel - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + Escolher a orientação - - Image plane - + + Image plane + Plano de imagem - - XY-Plane - + + XY-Plane + Plano XY - - XZ-Plane - + + XZ-Plane + Plano XZ - - YZ-Plane - + + YZ-Plane + Plano YZ - - Reverse direction - + + Reverse direction + Inverter direção - - Offset: - + + Offset: + Offset: - - + + ImageGui::ImageView - - &Fit image - &Ajustar imagem + + &Fit image + &Ajustar imagem - - Stretch the image to fit the view - Esticar a imagem para ajustar à janela + + Stretch the image to fit the view + Esticar a imagem para ajustar à janela - - &1:1 scale - Escala &1:1 + + &1:1 scale + Escala &1:1 - - Display the image at a 1:1 scale - Exibir a imagem em escala 1:1 + + Display the image at a 1:1 scale + Exibir a imagem na escala 1:1 - &Original color - Cor &original + &Original color + Cor &original - Display the image with its original color(s) - Exibir a imagem com as suas cores originais + Display the image with its original color(s) + Exibir a imagem com as suas cores originais - &Brightened color - Cor &amplificada + &Brightened color + Cor &amplificada - Display the image with brightened color(s) - Exibir a imagem com cores mais fortes + Display the image with brightened color(s) + Exibir a imagem com cores mais fortes - - Standard - Padrão + + Standard + Padrão - - Ready... - Pronto... + + Ready... + Pronto... - - grey - cinza + + grey + cinza - - - - - - - - - - - zoom - Ampliar + + + + + + + + + + + zoom + ampliação - - - - - - outside image - imagem exterior + + + + + + outside image + imagem externa - - + + QObject - Image viewer - Visualizador de imagens + Image viewer + Visualizador de imagens - - Images (*.png *.xpm *.jpg *.bmp) - Imagens (*.png *.xpm *.jpg *.bmp) + + Images (*.png *.xpm *.jpg *.bmp) + Imagens (*.png *.xpm *.jpg *.bmp) - - - - Choose an image file to open - Escolha um arquivo de imagem para abrir + + + + Choose an image file to open + Escolha um arquivo de imagem para abrir - - - Images - Imagens + + + Images + Imagens - - - All files - Todos os arquivos + + + All files + Todos os arquivos - - Error open image - Erro ao abrir a imagem + + Error open image + Erro ao abrir a imagem - - Could not load the choosen image - Não foi possível carregar a imagem escolhida + + Could not load the choosen image + Não foi possível carregar a imagem escolhida - - + + Workbench - - Image - Imagem + + Image + Imagem - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_pt-PT.qm b/src/Mod/Image/Gui/Resources/translations/Image_pt-PT.qm index 619b5f13ef2627b285e23ff7b6a3c3f48cb77d32..1635189cfea0d1f8d356f2d8f5b502c4f1a991dd 100644 GIT binary patch delta 1007 zcmb7?&ubGw6vw}l{gq@*Y-&v_UY44+QV56_A=*lfQUXFkE;a>)G})vJ>2BR56?0P*4yGg1r=9Hl+rF)-t?(vorHP^W{75&5_NX z`(4g2$Q$nfWdq*uWx#t4sZ$>TChp{+W>yE8d9Mn{33hdMmG&)G^*si}3HD^v1cXbh z_Ee(!h%hJq1f(T#xvvZG9F~NeuL1uJ>BFNzI^QElAAF_%pj--F0UY*OHXqW3(v~t1 zS|rdb|NM&x2|DEG7q5HlsNlIe_x3Iccz$LvtVBe3IfN$0S)J)yaMi^i7oMdNsNa*H<80II0 z;Xo%wFaa9|g;u{VSj>qaj!9TF%Fv-vZfxr?Q9+i%pcT{GxKXC)j89rtS=TJv(9KG= zVpt}rfR>ob7WL7p5sSIABzNN5lZVbx=mi>4O`Fc z&xsCZj^#^on4cAVysY-} NZ|W!I4)v3VvELp2^X~uv delta 779 zcmZ`$OK1~O6g_VynTZ*bSP8XB701+;)K51GRwP1=h86^ii!KDUX*wjMlcdf}8=4|P zQMwRRcoa$zTm{@HVsK%%T8l-b8z~BkMFbJSBDioe;~q^5DVn1_4J#N17@}5=Mg_=sHDoJ(n~#kk89k z*%>}8@5-jgKU<9)rMTVHIX5Pv(CX)ZlF=JYHVpP0*R3%lIjPziP1Uo>w5AqxJEM;L zl{#v5JHgqI<9o5`YmujgaSH8pHFw8bt>$R1M4z+ax$i%ox^1cXKh~|gR#xS>C`NID t$CP&7AqV-G5()KSsQQ;2bA!4f;izNFe~CMNn+K}POz2ucGx-(e%Wu#bzkmP$ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_pt-PT.ts b/src/Mod/Image/Gui/Resources/translations/Image_pt-PT.ts index 81504d3b2..25a9b21f0 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_pt-PT.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_pt-PT.ts @@ -1,221 +1,221 @@ - - + + CmdCreateImagePlane - - Image - Imagem + + Image + Imagem - - Create image plane... - Criar plano de imagem ... + + Create image plane... + Criar plano de imagem ... - - Create a planar image in the 3D space - Criar uma imagem planar no espaço 3D + + Create a planar image in the 3D space + Criar uma imagem planar no espaço 3D - create a planar image in the 3D space - criar uma imagem plana no espaço 3D + create a planar image in the 3D space + criar uma imagem plana no espaço 3D - - + + CmdImageOpen - - Image - Imagem + + Image + Imagem - - Open... - Abrir... + + Open... + Abrir ... - - Open image view - Abrir a vista da imagem + + Open image view + Abrir a visualização da imagem - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Tipo indefinido do espaço de cor para visualização de imagens + + Undefined type of colour space for image viewing + Tipo indefinido do espaço de cor para visualização de imagens - - Image pixel format - Formato de pixel de imagem + + Image pixel format + Formato de pixel de imagem - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + Choose orientation - - Image plane - + + Image plane + Image plane - - XY-Plane - + + XY-Plane + XY-Plane - - XZ-Plane - + + XZ-Plane + XZ-Plane - - YZ-Plane - + + YZ-Plane + YZ-Plane - - Reverse direction - + + Reverse direction + Reverse direction - - Offset: - + + Offset: + Offset: - - + + ImageGui::ImageView - - &Fit image - &Ajustar imagem + + &Fit image + &Ajustar imagem - - Stretch the image to fit the view - Esticar a imagem para ajustar a exibição + + Stretch the image to fit the view + Esticar a imagem para ajustar a exibição - - &1:1 scale - &Escala 1:1 + + &1:1 scale + &Escala 1:1 - - Display the image at a 1:1 scale - Exibir a imagem em escala 1:1 + + Display the image at a 1:1 scale + Exibir a imagem em escala 1:1 - &Original color - &Cor original + &Original color + &Cor original - Display the image with its original color(s) - Exibir a imagem com as suas cores originais + Display the image with its original color(s) + Exibir a imagem com as suas cores originais - &Brightened color - &Cor brilhante + &Brightened color + &Cor brilhante - Display the image with brightened color(s) - Exibir a imagem com a(s) cor(es) brilhante(s) + Display the image with brightened color(s) + Exibir a imagem com a(s) cor(es) brilhante(s) - - Standard - Padrão + + Standard + Padrão - - Ready... - Preparado... + + Ready... + Preparado... - - grey - Cinzento + + grey + Cinzento - - - - - - - - - - - zoom - zoom + + + + + + + + + + + zoom + zoom - - - - - - outside image - imagem exterior + + + + + + outside image + imagem exterior - - + + QObject - Image viewer - Visualizador de imagens + Image viewer + Visualizador de imagens - - Images (*.png *.xpm *.jpg *.bmp) - Imagens (*.png *.xpm *.jpg *.bmp) + + Images (*.png *.xpm *.jpg *.bmp) + Imagens (*.png *.xpm *.jpg *.bmp) - - - - Choose an image file to open - Escolha um ficheiro de imagem para abrir + + + + Choose an image file to open + Escolha um ficheiro de imagem para abrir - - - Images - Imagens + + + Images + Imagens - - - All files - Todos os arquivos + + + All files + Todos os arquivos - - Error open image - Erro ao abrir imagem + + Error open image + Ocorreu um erro ao abrir a imagem - - Could not load the choosen image - Não foi possível carregar a imagem escolhida + + Could not load the choosen image + Não foi possível carregar a imagem escolhida - - + + Workbench - - Image - Imagem + + Image + Imagem - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_ro.qm b/src/Mod/Image/Gui/Resources/translations/Image_ro.qm index 698f784afff287b736e3687a5812cdb6d341bd05..3797c4889f82dd99e66f71aba1636991e89c4ee3 100644 GIT binary patch delta 1195 zcmb7DO-NKx6#lL=^JbiY3p?>*;y=brDJd%yl> z{e@clJCu)4fIuq(b%&|v(YNy@AgYVHr=ZmVVV=(e%8WQRu|&Hq^5xe6uPLr~nSduL z=5F{Hf5z~pwqho;Ig{s?GFaLRwo~wBV=v;D@Tnm%FszGXQn=fQKHv=s*TK5}2T9uqXyb zxgMrAY0)r-H1{SYBL3vmgsMY#c1cTr@>hiQ}fGZTg&V) zokp0mE%E>s@&x8g*B( zHFKwtNL#}~R#=DbVm)iM*eq-nU3G)Cv2?=J{~tDl7*hP?{d0(}qWNQ~R94SL|A}N< zX2}hk&`*$YN~TE15Xq2TNxJ-&Qc=^dkLww7F=S-)!Fo`IbXd!&S~GYb5xn0-yV1)wl&}&$4d^C z?0<^PX5CSf{HCEhjlnyy{i`!ln0fgU64J_lmZEVm^X{2^4S8ZoDWJ*sVzN{6b;v&l z*r`?9BfGGVCo;3lq`7ZM!w}b5`i(G(Yv-i5(K)U*IcFn5LOlec^pLM%U@R4gND#45fe%r=^w5j+&A3gQ;ZrPk&%O7Y^L^)h_so;{ zeEfD@;X4Vdi$vj03fG^3EmD8mG7+t+@h`zjG(;M# zj%DJc(jay@*Q?@ILS)`O?V~Q7EX1ctCWXtax3Lv~m3WoeE-o*zD+4`w-sH(%wb~pvIfI}VA(w?$@C2cenaHkyS`$KHlr*U-87Jv`1c z82DMpbcV_s6y6}VH%fFEI-Br2BWPg6HbzZ}J5Oy#4Pf`h%kT3C#d#gold`JYmG6?O dj3_2P2nwC(%Un=on>pV=6?J - - + + CmdCreateImagePlane - - Image - Imagine + + Image + Imagine - - Create image plane... - Create image plane... + + Create image plane... + Creaza plan pentru imagine... - - Create a planar image in the 3D space - Create a planar image in the 3D space + + Create a planar image in the 3D space + Creaza o imagine planara in spatiul 3D - create a planar image in the 3D space - create a planar image in the 3D space + create a planar image in the 3D space + create a planar image in the 3D space - - + + CmdImageOpen - - Image - Imagine + + Image + Imagine - - Open... - Deschide... + + Open... + Deschide... - - Open image view - Afișează imaginea + + Open image view + Afișează imaginea - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Tip de spațiu de culoare nedefinit pentru vizualizarea imaginii + + Undefined type of colour space for image viewing + Tip de spațiu de culoare nedefinit pentru vizualizarea imaginii - - Image pixel format - Formatul pixelilor pentru imagine + + Image pixel format + Formatul pixelilor pentru imagine - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + Choose orientation - - Image plane - + + Image plane + Image plane - - XY-Plane - + + XY-Plane + XY-Plane - - XZ-Plane - + + XZ-Plane + XZ-Plane - - YZ-Plane - + + YZ-Plane + YZ-Plane - - Reverse direction - + + Reverse direction + Reverse direction - - Offset: - + + Offset: + Offset: - - + + ImageGui::ImageView - - &Fit image - Potrivește imaginea întreagă în fereastră + + &Fit image + Potrivește imaginea întreagă în fereastră - - Stretch the image to fit the view - Deformează imaginea pentru a umple fereastra + + Stretch the image to fit the view + Deformează imaginea pentru a umple fereastra - - &1:1 scale - Scara &1:1 + + &1:1 scale + Scara &1:1 - - Display the image at a 1:1 scale - Afișează imaginea la scara 1:1 + + Display the image at a 1:1 scale + Afișează imaginea la scara 1:1 - &Original color - Culoarea originală + &Original color + Culoarea originală - Display the image with its original color(s) - Afișează imaginea în culorile originale + Display the image with its original color(s) + Afișează imaginea în culorile originale - &Brightened color - Mai deschis + &Brightened color + Mai deschis - Display the image with brightened color(s) - Afișează imaginea în culori mai deschise + Display the image with brightened color(s) + Afișează imaginea în culori mai deschise - - Standard - Standard + + Standard + Standard - - Ready... - Gata... + + Ready... + Gata... - - grey - gri + + grey + gri - - - - - - - - - - - zoom - zoom + + + + + + + + + + + zoom + zoom - - - - - - outside image - în afara imaginii + + + + + + outside image + în afara imaginii - - + + QObject - Image viewer - Afișare imagini + Image viewer + Afișare imagini - - Images (*.png *.xpm *.jpg *.bmp) - Imagini (*.png *.XPM *.jpg *.bmp) + + Images (*.png *.xpm *.jpg *.bmp) + Imagini (*.png *.XPM *.jpg *.bmp) - - - - Choose an image file to open - Alegeți un fișier imagine pentru deschidere + + + + Choose an image file to open + Alegeți un fișier imagine pentru deschidere - - - Images - Images + + + Images + Imagini - - - All files - All files + + + All files + Toate fisierele - - Error open image - Error open image + + Error open image + Eroare la deschiderea imaginii - - Could not load the choosen image - Could not load the choosen image + + Could not load the choosen image + Imaginea aleasa nu a putut fi incarcata - - + + Workbench - - Image - Imagine + + Image + Imagine - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_ru.qm b/src/Mod/Image/Gui/Resources/translations/Image_ru.qm index f882a3165bd37fc0bd26f036f30b02c8659ac891..01f4ddcdf9001b6c319f17214f6164be97ada46d 100644 GIT binary patch delta 963 zcmb`FPiWI{6vyAMc}d%3t+bXQyBN`JI69a@nWU!vnK3Yoh3c~wEfWR;W8c&k_4*i`k09gEwwJTP7$gFEc0AZe;J-Zr zYvd+@R>i5g9RU6-qTBle0Oq9Bn{NP8i!}M{D#d#mTDMajFNP}iG}#jQk3;InH075< z%L}gnf@V1R;Ue`zc%bB`MIMFC=Wi*V*wp-Kp6seY(3P^t^2}9yZSFfRS{~(IGN%Qj z*n_(;f%|a}9>fI5nDXukRLSqa!xTRn_{|pRM7z$|c3zk5oS|Cy|-u4VP^ zqM<0>t?zI8kfE7&mT^?o2x%Ax4YHtv3=?32qk#o_l`eVB@`R~bdi~faZo|Fwf;1hK zwoQOiCHniu#`1bW*?{J(KcZ&KILh?wPTcK@qGA`x&`YwY6x~PCbWkR_KB_t>GN7N+ zbEM3uk<&-&)y1g@vjw*jGKB|F@xIm=D+D;^trAZRB(S delta 736 zcmZ`$Ur1A76hC+O?A~p6n~X%pt@LWTW*E$?b8FKzmy4o-(L)fTxz@#9Tw84`QOQwc zQ4bk>6wzx8dPt~74@oZ(23Z6VAwfhCflyFA1o;x3%~~_);rq_V@0|1d!*@}BC|{{B zd<9|UDS&AhObx?Sf53j~g1E7kFZS~Y&G4iJ$14uz(`}L31KO>|ZBZS`;(l>}7UkX=WWC04sPRqIZRsivm zg~fgXz`WGpeghzEl0xrSi6AFUKeN29-_( zW3;fF-d>ED%GLxr4p$_rk0tY3T05#FGO0|K&6zi|adFh&Nb63LjFMzG8QF(B{t}?4 zN>S$;BnmwpPt_1S6R+7~*hH%VO5sBfn-Mo2DkmY!IEdj&lHM9ZFSuzk3hh - - + + CmdCreateImagePlane - - Image - Изображение + + Image + Изображение - - Create image plane... - Создать плоскость изображения ... + + Create image plane... + Создать плоскость изображения ... - - Create a planar image in the 3D space - Создать двухмерное изображение в 3D-пространстве + + Create a planar image in the 3D space + Создать двухмерное изображение в 3D-пространстве - create a planar image in the 3D space - Cоздание плоского изображения в 3D пространстве + create a planar image in the 3D space + Cоздание плоского изображения в 3D пространстве - - + + CmdImageOpen - - Image - Изображение + + Image + Изображение - - Open... - Открыть... + + Open... + Открыть... - - Open image view - Открыть изображение + + Open image view + Открыть изображение - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Неопределенный тип цвета пространства для просмотра изображений + + Undefined type of colour space for image viewing + Неопределенный тип цвета пространства для просмотра изображений - - Image pixel format - Растровый формат изображения + + Image pixel format + Растровый формат изображения - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + Выберите ориентацию - - Image plane - + + Image plane + Image plane - - XY-Plane - + + XY-Plane + Плоскость XY - - XZ-Plane - + + XZ-Plane + Плоскость XZ - - YZ-Plane - + + YZ-Plane + Плоскость YZ - - Reverse direction - + + Reverse direction + Развернуть направление - - Offset: - + + Offset: + Смещение: - - + + ImageGui::ImageView - - &Fit image - & Растянуть изображения + + &Fit image + & Растянуть изображения - - Stretch the image to fit the view - Растянуть изображение по размеру вида + + Stretch the image to fit the view + Растянуть изображение по размеру вида - - &1:1 scale - & масштаб 1:1 + + &1:1 scale + & масштаб 1:1 - - Display the image at a 1:1 scale - Отображает изображение в масштабе 1: 1 + + Display the image at a 1:1 scale + Отображает изображение в масштабе 1: 1 - &Original color - &Исходный цвета + &Original color + &Исходный цвета - Display the image with its original color(s) - Изображение в исходных цветах + Display the image with its original color(s) + Изображение в исходных цветах - &Brightened color - &Оживить цвет + &Brightened color + &Оживить цвет - Display the image with brightened color(s) - Показать изображение в ярком цвете(ах) + Display the image with brightened color(s) + Показать изображение в ярком цвете(ах) - - Standard - Стандарт + + Standard + Стандарт - - Ready... - Готово... + + Ready... + Готово... - - grey - Серый + + grey + Серый - - - - - - - - - - - zoom - Масштаб + + + + + + + + + + + zoom + Масштаб - - - - - - outside image - за пределами изображения + + + + + + outside image + за пределами изображения - - + + QObject - Image viewer - Просмотр изображения + Image viewer + Просмотр изображения - - Images (*.png *.xpm *.jpg *.bmp) - Изображения (*.png *.xpm *.jpg *.bmp) + + Images (*.png *.xpm *.jpg *.bmp) + Изображения (*.png *.xpm *.jpg *.bmp) - - - - Choose an image file to open - Выберите файл изображения, чтобы открыть + + + + Choose an image file to open + Выберите файл изображения, чтобы открыть - - - Images - Изображения + + + Images + Изображения - - - All files - Все файлы + + + All files + Все файлы - - Error open image - Ошибка при открытии изображения + + Error open image + Ошибка при открытии изображения - - Could not load the choosen image - Не удалось загрузить выбранное изображение + + Could not load the choosen image + Не удалось загрузить выбранное изображение - - + + Workbench - - Image - Изображение + + Image + Изображение - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_sk.qm b/src/Mod/Image/Gui/Resources/translations/Image_sk.qm index f315e5bd498ac2714545c28c691eefe5251421a2..d265d3b9305a11d93316736ca8cced8cba44aa2d 100644 GIT binary patch delta 913 zcmb7?PiPZC6vn^F{>gUNL=#HsMF`qb5PDW()kBpvprqu~1pKok({y1w8#kMR23ZkB z52C^%s1?COz>5e5FFgn<6)bp^-b5*a2cceydWpWokd`XJvJCI-%)Hhe0EJe8M52Z6|LMY{MJ&^6`VgMGArmpXp;GcfQ>brPq6fPGTMeQKzDkB%ko z5NJ`q@??ZSk{+ID0k~%z{`ivs2aNign2hl@h>Y9IX=%l@}gvWytq9llGMkgK6d;37P&r+d{4JFogbgto&`w) z6bR#WsRZ4GEA+vg`R7d~k>A4GxFjv#kGB;UuFEIG1?6}+p{hS#4 HB}e4n)iC1P delta 790 zcma)&PiPZS5XQfkO?G3}q!vmnLU9Q;#J?v+&{nNl)Dmd$q6if>>6*ND-PPSSB`M8% zP`p?b7D2rSya=Vig9T3#K@o2ycoCxr6)ILx&`WVP4aF7}55vdIoA=Fc=4SVD_nj_x z3F5*FAj}YskC0Z7**_1kNL$~psC@JZA=&r`i38V|@nI4$0NZ2@j@K635RHb6QM@zTox z?#uDi8yYktAA0wb44%r9&u;C*2Aa@YR)4bSNDh+)H&nfCa3s9dJ0o3nhj5M{vt*+ZE@wW$O5Vn& zyht&&hV(OXDE!9S^z&8T9mlzSNmomXQ_vKCQO#@01a}HbcHI^!dpj-Cn}vyu@!UEn#;7IY7Oax(4RzxF5^$t>BK5Vp|WUezJD?QLgU0!T-|)* Qsn)hdu1#o`7nQ&L0+0U0X8-^I diff --git a/src/Mod/Image/Gui/Resources/translations/Image_sk.ts b/src/Mod/Image/Gui/Resources/translations/Image_sk.ts index 663e7f787..54c2fc35c 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_sk.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_sk.ts @@ -1,221 +1,221 @@ - - + + CmdCreateImagePlane - - Image - Obrázok + + Image + Obrázok - - Create image plane... - Vytvoriť rovinu obrázka... + + Create image plane... + Vytvoriť rovinu obrázka... - - Create a planar image in the 3D space - vytvoriť planárny obraz v 3D priestore + + Create a planar image in the 3D space + vytvoriť planárny obraz v 3D priestore - create a planar image in the 3D space - vytvoriť planárny obrázok v 3D priestore + create a planar image in the 3D space + vytvoriť planárny obrázok v 3D priestore - - + + CmdImageOpen - - Image - Obrázok + + Image + Obrázok - - Open... - Otvoriť... + + Open... + Otvoriť... - - Open image view - Otvoriť prehliadanie obrázku + + Open image view + Otvoriť prehliadanie obrázku - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Nedefinovaný typ farebného systému pre prehliadanie obrázku + + Undefined type of colour space for image viewing + Nedefinovaný typ farebného systému pre prehliadanie obrázku - - Image pixel format - Pixel formát obrázku + + Image pixel format + Pixel formát obrázku - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + Choose orientation - - Image plane - + + Image plane + Image plane - - XY-Plane - + + XY-Plane + Rovina XY - - XZ-Plane - + + XZ-Plane + XZ rovina - - YZ-Plane - + + YZ-Plane + YZ rovine - - Reverse direction - + + Reverse direction + Reverse direction - - Offset: - + + Offset: + Odstup: - - + + ImageGui::ImageView - - &Fit image - &Celý obraz + + &Fit image + &Celý obraz - - Stretch the image to fit the view - Roztiahnút obrázok do pohľadu + + Stretch the image to fit the view + Roztiahnút obrázok do pohľadu - - &1:1 scale - &Mierka 1:1 + + &1:1 scale + &Mierka 1:1 - - Display the image at a 1:1 scale - Zobratiť obrázok v mierke 1:1 + + Display the image at a 1:1 scale + Zobratiť obrázok v mierke 1:1 - &Original color - &Originálne farby + &Original color + &Originálne farby - Display the image with its original color(s) - Zobraziť obrázok v jeho originálnych farbách + Display the image with its original color(s) + Zobraziť obrázok v jeho originálnych farbách - &Brightened color - &Jasnejšie farby + &Brightened color + &Jasnejšie farby - Display the image with brightened color(s) - Zobraziť obrázok v jasnejších farbách + Display the image with brightened color(s) + Zobraziť obrázok v jasnejších farbách - - Standard - Štandardné + + Standard + Štandardné - - Ready... - Hotovo... + + Ready... + Hotovo... - - grey - šedá + + grey + šedá - - - - - - - - - - - zoom - Lupa + + + + + + + + + + + zoom + Lupa - - - - - - outside image - mimo obraz + + + + + + outside image + mimo obraz - - + + QObject - Image viewer - Prehliadač obrázkov + Image viewer + Prehliadač obrázkov - - Images (*.png *.xpm *.jpg *.bmp) - Obrázky (*. png *. XPM *. jpg *. bmp) + + Images (*.png *.xpm *.jpg *.bmp) + Obrázky (*. png *. XPM *. jpg *. bmp) - - - - Choose an image file to open - Vyberte súbor s obrázkom na otvorenie + + + + Choose an image file to open + Vyberte súbor s obrázkom na otvorenie - - - Images - Obrázky + + + Images + Obrázky - - - All files - Všetky súbory + + + All files + Všetky súbory - - Error open image - Chyba otvoriť obrázok + + Error open image + Chyba otvoriť obrázok - - Could not load the choosen image - Nepodarilo sa načítať obrázok + + Could not load the choosen image + Nepodarilo sa načítať obrázok - - + + Workbench - - Image - Obrázok + + Image + Obrázok - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_sv-SE.qm b/src/Mod/Image/Gui/Resources/translations/Image_sv-SE.qm index 97441108bd45b60d8811d19f9e8961a89ac6fac1..ba721ac1a554fca4f4b64893853f3849acbbb67a 100644 GIT binary patch delta 893 zcmb7>PiWI{6vw~6ruoyiWqiU#5s2=%BC(TlP%b+qgt?LZ-Hzt+t3m)WL0I3yQ` z3Zg=}v?3Wr_;_}q_dZ$BnFOx$b$@*2BvaT8!utdY16NN?EcgaBeMSnGjI z_2bfF{5$D(#n(qOq}!0COOJuXxV*8lpY+$2+?`K=wxxLKvp~p}6>*Om%8ojgUM9go z{qovAKymcw)K4;UEqV0)4*~?q#V0rDyR~D?B3;~0_2Ux77QMer9htpC`PJ0s`a5a> zagAISFzhHG;taq;b9&oeAM8A zLm;4M_bgD+xv(>JNu


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Skapa en plan bild i 3D-rymden + + Create a planar image in the 3D space + Skapa en plan bild i 3D-rymden - create a planar image in the 3D space - skapa en plan bild i 3D-rymden + create a planar image in the 3D space + skapa en plan bild i 3D-rymden - - + + CmdImageOpen - - Image - Bild + + Image + Bild - - Open... - Öppna... + + Open... + Öppna... - - Open image view - Öppna bildvy + + Open image view + Öppna bildvy - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Odefinierad färgrymd för bildvisning + + Undefined type of colour space for image viewing + Odefinierad färgrymd för bildvisning - - Image pixel format - Bildens pixelformat + + Image pixel format + Bildens pixelformat - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + Välj orientering - - Image plane - + + Image plane + Image plane - - XY-Plane - + + XY-Plane + XY-plan - - XZ-Plane - + + XZ-Plane + XZ-Plan - - YZ-Plane - + + YZ-Plane + YZ-Plan - - Reverse direction - + + Reverse direction + Omvänd riktning - - Offset: - + + Offset: + Offset: - - + + ImageGui::ImageView - - &Fit image - An&passa bild + + &Fit image + An&passa bild - - Stretch the image to fit the view - Skala bilden till vyn + + Stretch the image to fit the view + Skala bilden till vyn - - &1:1 scale - &1:1 Skala + + &1:1 scale + &1:1 Skala - - Display the image at a 1:1 scale - Visa bilden i 1:1 skala + + Display the image at a 1:1 scale + Visa bilden i 1:1 skala - &Original color - &Originalfärg + &Original color + &Originalfärg - Display the image with its original color(s) - Visa bilden med dess originalfärger + Display the image with its original color(s) + Visa bilden med dess originalfärger - &Brightened color - &Ljusa färger + &Brightened color + &Ljusa färger - Display the image with brightened color(s) - Visa bilden med ljusare färger + Display the image with brightened color(s) + Visa bilden med ljusare färger - - Standard - Standard + + Standard + Standard - - Ready... - Klar... + + Ready... + Klar... - - grey - Grå + + grey + Grå - - - - - - - - - - - zoom - zoom + + + + + + + + + + + zoom + zoom - - - - - - outside image - Utanför bild + + + + + + outside image + Utanför bild - - + + QObject - Image viewer - Bildvisare + Image viewer + Bildvisare - - Images (*.png *.xpm *.jpg *.bmp) - Bildformat (*.png *.xpm *.jpg *.bmp) + + Images (*.png *.xpm *.jpg *.bmp) + Bildformat (*.png *.xpm *.jpg *.bmp) - - - - Choose an image file to open - Välj en bildfil att öppna + + + + Choose an image file to open + Välj en bildfil att öppna - - - Images - Bilder + + + Images + Bilder - - - All files - Alla filer + + + All files + Alla filer - - Error open image - Fel vid öppning av bilden + + Error open image + Fel vid öppning av bilden - - Could not load the choosen image - Kunde inte ladda den valda bilden + + Could not load the choosen image + Kunde inte ladda den valda bilden - - + + Workbench - - Image - Bild + + Image + Bild - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_tr.qm b/src/Mod/Image/Gui/Resources/translations/Image_tr.qm index c1138c9fa40f4f37fdb36a518624ea822225271a..465f3374fcddf212039fe475708aa00e3784fd66 100644 GIT binary patch delta 898 zcmb7>O=uHQ5Xb*7`;}&sw2@Lh25l_}0WTs(6roB877}xiY(Zg3U($u`+q&8GV3a*r z@#Y7MC?bM~fEPt53SLBz3Kl$gkly@21jT})2o_3kvW6NcTFYaYnfGRXGyC7K+rDqT zJm~*~`tdoSEh0K}0*K~N-1`b(@viUYvHMJ1Y5?jUcIxyJy*F8-?-n2*XSZ_#kdCs} z9fdfnQd9l`C@pzmWDtl*igflV(AQR8+}uU=aW!-O1LgNrJ9QH9*-KU2pn=LKZ8UY2 zKo4VccZX@vN-P*}1GuIie7gd~cI(Y&7wP^{d~^rZ$&VAES9J0%>Mth_R4&j0`w~kF zujxacB=;|$r+y?$EsYjAle8D#)BU;rkuMKufkPHS-v!4aMo?kj=9eRK#2>~Orr^-2 zgCkAeg+-Bo2b0XA8xie5RkAH(Q;t*TX~(s=@J!Eg1PwwuKW)}{u3=@fVO03@eAqH= zr^Y0z8bTh^1g(XGW?)n73-C3%9yX_EY*X<6$0kugl}=}W57{-ER;X6%+{^xxz^| zbh~xPAD#grhEQyr;$@uJ_X=Q<^|;cE${@3@UjPDecD}L<2wPb7UV!=sgclDU0^vb% zTKWQr@1(^loMn+8+%!2J5YTM!c zlt=qIY1C^}{vhhmj+2O6y17AeEI8wy!WhjjA`eb7{r?;Qb3}_g|2>Q&bC`o4%k(A)Z*bM_UY}!CN*XM|^7+xluA~ IPgLr^0Coqtw*UYD diff --git a/src/Mod/Image/Gui/Resources/translations/Image_tr.ts b/src/Mod/Image/Gui/Resources/translations/Image_tr.ts index 287f9d0e8..c80d40c0f 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_tr.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_tr.ts @@ -1,221 +1,221 @@ - - + + CmdCreateImagePlane - - Image - Görüntü + + Image + Görüntü - - Create image plane... - Görüntü düzlemini oluştur... + + Create image plane... + Görüntü düzlemini oluştur... - - Create a planar image in the 3D space - 3B uzayda düzlemsel bir resim oluştur + + Create a planar image in the 3D space + 3B uzayda düzlemsel bir resim oluştur - create a planar image in the 3D space - 3B uzayda düzlemsel bir resim oluştur + create a planar image in the 3D space + 3B uzayda düzlemsel bir resim oluştur - - + + CmdImageOpen - - Image - Görüntü + + Image + Görüntü - - Open... - Aç... + + Open... + Aç... - - Open image view - Resim görünümünü aç + + Open image view + Resim görünümünü aç - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Resmi görüntülemek için tanılanamayan bir renk uzayı seçili + + Undefined type of colour space for image viewing + Resmi görüntülemek için tanılanamayan bir renk uzayı seçili - - Image pixel format - Görüntü karecik (piksel) biçimi + + Image pixel format + Görüntü karecik (piksel) biçimi - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + Choose orientation - - Image plane - + + Image plane + Image plane - - XY-Plane - + + XY-Plane + XY-Plane - - XZ-Plane - + + XZ-Plane + XZ-Plane - - YZ-Plane - + + YZ-Plane + YZ-Plane - - Reverse direction - + + Reverse direction + Reverse direction - - Offset: - + + Offset: + Offset: - - + + ImageGui::ImageView - - &Fit image - &Resmi sığdır + + &Fit image + &Resmi sığdır - - Stretch the image to fit the view - Resmi, görünüme sığacak şekilde uzat + + Stretch the image to fit the view + Resmi, görünüme sığacak şekilde uzat - - &1:1 scale - &1:1 oran + + &1:1 scale + &1:1 oran - - Display the image at a 1:1 scale - Birebir oranla resmi görüntüle + + Display the image at a 1:1 scale + Birebir oranla resmi görüntüle - &Original color - &Öz renk + &Original color + &Öz renk - Display the image with its original color(s) - Resmi kendi öz renk değer(ler)iyle görüntüle + Display the image with its original color(s) + Resmi kendi öz renk değer(ler)iyle görüntüle - &Brightened color - &Aydınlatılmış renk + &Brightened color + &Aydınlatılmış renk - Display the image with brightened color(s) - Resmi aydınlatılmış renk(ler) ile görüntüle + Display the image with brightened color(s) + Resmi aydınlatılmış renk(ler) ile görüntüle - - Standard - Standart + + Standard + Standart - - Ready... - Hazır... + + Ready... + Hazır... - - grey - gri + + grey + gri - - - - - - - - - - - zoom - yakınlaş + + + + + + + + + + + zoom + yakınlaş - - - - - - outside image - dış görünüm + + + + + + outside image + dış görünüm - - + + QObject - Image viewer - Resim görüntüleyeci + Image viewer + Resim görüntüleyeci - - Images (*.png *.xpm *.jpg *.bmp) - Resimler (*.png *.xpm *.jpg *.bmp) + + Images (*.png *.xpm *.jpg *.bmp) + Resimler (*.png *.xpm *.jpg *.bmp) - - - - Choose an image file to open - Açmak için bir görüntü dosyası seçin + + + + Choose an image file to open + Açmak için bir görüntü dosyası seçin - - - Images - Resimler + + + Images + Resimler - - - All files - Tüm dosyalar + + + All files + Tüm dosyalar - - Error open image - Resim açarken hata + + Error open image + Resim açarken hata - - Could not load the choosen image - Seçilen resim yüklenemedi + + Could not load the choosen image + Seçilen resim yüklenemedi - - + + Workbench - - Image - Görüntü + + Image + Görüntü - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_uk.qm b/src/Mod/Image/Gui/Resources/translations/Image_uk.qm index e37ae596565bc37b9c7bee92f0e92d632c148a13..e6cc408ecc65756a0867fa86aa84ab3edb95c839 100644 GIT binary patch delta 922 zcmb7COK1~O6g@BVW-^&c(k6z8U1-pTq8QMHSW;Vr3MC*UWMPv?g(01$1Jjv0NxHD= zfGE0sCdVJ0=TCRefU8QkJZ^1b5yqy?At?i{9UMpVv?{y1D()d`7-s@LrV+q zfj}@k@bwb)Bb;yeNyv?``T8RXTeMWc4k8#7%%Ug3J#&_`n?hcXeeo}payf2{G zRxTHcsod6#=q7>^QpmNO-Ds>_D0L#Ed)xfBx>4-JR_w^O37HoVv)&uAwf0E zZm)d>{?khU@dAjB!vGyl80}jG;2i(_&%fSmoezsMJF6F)xUZ!DAmYNqv_XYaWI zgxOA({tW%-;wZ3 z*68PRln>lU5@OK+%n>799K}u8aB}-Nk3y#;`Z10P z3}K9(49M7zQ9=eVLhk^^*^Joj_Ja%o7}BE&J(|?B6tP*FC-dZ3i5qB)8+Zd-|rk9V8ToE8%cJUBq}7_r>Dp0dsmB2!9yS2iqL8i1<-96u - - + + CmdCreateImagePlane - - Image - Зображення + + Image + Зображення - - Create image plane... - Створити площину зображення... + + Create image plane... + Створити площину зображення... - - Create a planar image in the 3D space - Створити плоске зображення у 3D-просторі + + Create a planar image in the 3D space + Створити плоске зображення у 3D-просторі - create a planar image in the 3D space - Створення плоского зображення в 3D просторі + create a planar image in the 3D space + Створення плоского зображення в 3D просторі - - + + CmdImageOpen - - Image - Зображення + + Image + Зображення - - Open... - Відкрити... + + Open... + Відкрити... - - Open image view - Відкрити зображення + + Open image view + Відкрити зображення - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Невизначений тип кольору простору для перегляду зображень + + Undefined type of colour space for image viewing + Невизначений тип кольору простору для перегляду зображень - - Image pixel format - Формат пікселя зображення + + Image pixel format + Формат пікселя зображення - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + Choose orientation - - Image plane - + + Image plane + Image plane - - XY-Plane - + + XY-Plane + Площина XY - - XZ-Plane - + + XZ-Plane + XZ-Plane - - YZ-Plane - + + YZ-Plane + YZ-Plane - - Reverse direction - + + Reverse direction + Reverse direction - - Offset: - + + Offset: + Зміщення: - - + + ImageGui::ImageView - - &Fit image - &Вмістити зображення + + &Fit image + &Вмістити зображення - - Stretch the image to fit the view - Розтягнути зображення до розмірів виду + + Stretch the image to fit the view + Розтягнути зображення до розмірів виду - - &1:1 scale - Масштаб &1:1 + + &1:1 scale + Масштаб &1:1 - - Display the image at a 1:1 scale - Показати зображення в масштабі 1:1 + + Display the image at a 1:1 scale + Показати зображення в масштабі 1:1 - &Original color - &Оригінальний колір + &Original color + &Оригінальний колір - Display the image with its original color(s) - Відтворення зображення в оригінальних кольорах + Display the image with its original color(s) + Відтворення зображення в оригінальних кольорах - &Brightened color - &Підвищити яскравість кольору + &Brightened color + &Підвищити яскравість кольору - Display the image with brightened color(s) - Показувати зображення з підвищеною яскравістю кольорів + Display the image with brightened color(s) + Показувати зображення з підвищеною яскравістю кольорів - - Standard - Стандартно + + Standard + Стандартно - - Ready... - Готово... + + Ready... + Готово... - - grey - сірий + + grey + сірий - - - - - - - - - - - zoom - масштаб + + + + + + + + + + + zoom + масштаб - - - - - - outside image - зовнішнє зображення + + + + + + outside image + зовнішнє зображення - - + + QObject - Image viewer - Перегляд зображень + Image viewer + Перегляд зображень - - Images (*.png *.xpm *.jpg *.bmp) - Зображення (*.png *.xpm *.jpg *.bmp) + + Images (*.png *.xpm *.jpg *.bmp) + Зображення (*.png *.xpm *.jpg *.bmp) - - - - Choose an image file to open - Оберіть файл зображення для відкриття + + + + Choose an image file to open + Оберіть файл зображення для відкриття - - - Images - Зображення + + + Images + Зображення - - - All files - Всі файли + + + All files + Всі файли - - Error open image - Помилка відкриття зображення + + Error open image + Помилка відкриття зображення - - Could not load the choosen image - Не вдалось завантажити обране зображення + + Could not load the choosen image + Не вдалось завантажити обране зображення - - + + Workbench - - Image - Зображення + + Image + Зображення - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_zh-CN.qm b/src/Mod/Image/Gui/Resources/translations/Image_zh-CN.qm index 120a27c0d76b57b04a972768836d6397d163f3e0..37f96a09381eeba6a27bead6caf79b748a8aaa60 100644 GIT binary patch delta 812 zcmdlWbWv!6Nc|56wihQE7+9Y$aEQe+Ft7zO1ejlCU|`q+rJq7*4hhD*{!#`8mi>%{ zRo59982K4XIp;AjFv~D5bkAd8U@~P~x`Gv`Uxc}udHWM%vrn;dOeU{3gmy`wM}jZ%6IZ!KY9=7kac|4Z(4!+ z8Tf*hvI8A*gfHjRW1x5=zv}y~K>AlE0|STsWG=>+o1>Tl80$GEa3;M>-5Dat0n)?< z#6r#)`T51E3i(Busd*)dC7JnoK!X?*JaZG%Q{785t*pQ-e}uG4W@1i$IwLbsl^BC3 zLoP!iLpnn$g91YVLk^Ig$B+s)oExlHp&%zQFBN2JJ#oge1^8F~X0U=A!|tD!R-9U5 zMZCi}g3tEnp!icTD77rLz6j{kl+2>kWYYY}!4Sa^8CN_#3GO70h)CT4n74@Y70{4+ whA1>sqDVI-65WtUq77jNM%?73%&wCSS==V?VTsv%k2RHPGA}3JO0AFX2T{126j{CYL>4I3`}!aj;e|P<)5%J*B%Cnr?ctKcnUQ4 zFI$da98i1{Tiz_7`OL~}Q_mGKFw`?=acYOa=xHHD;g+iEs_S$x@6D)ujA5>%LS~P5t7h8zdd~ z%a6fNE3SBYQrN$M^Bf=(*??Fzd9oFw - - + + CmdCreateImagePlane - - Image - 图像 + + Image + 图像 - - Create image plane... - 创建平面图像... + + Create image plane... + 创建平面图像... - - Create a planar image in the 3D space - 在三维空间中创建平面图像 + + Create a planar image in the 3D space + 在三维空间中创建平面图像 - create a planar image in the 3D space - 三维空间中创建一个平面图像 + create a planar image in the 3D space + 三维空间中创建一个平面图像 - - + + CmdImageOpen - - Image - 图像 + + Image + 图像 - - Open... - 打开... + + Open... + 打开... - - Open image view - 打开图像视图 + + Open image view + 打开图像视图 - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - 图片视图的色彩模式未定义 + + Undefined type of colour space for image viewing + 图片视图的色彩模式未定义 - - Image pixel format - 图像像素格式 + + Image pixel format + 图像像素格式 - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + 选择方向 - - Image plane - + + Image plane + Image plane - - XY-Plane - + + XY-Plane + XY平面 - - XZ-Plane - + + XZ-Plane + XZ平面 - - YZ-Plane - + + YZ-Plane + YZ平面 - - Reverse direction - + + Reverse direction + 反转方向 - - Offset: - + + Offset: + 偏移: - - + + ImageGui::ImageView - - &Fit image - 适应图像尺寸(&F) + + &Fit image + 适应图像尺寸(&F) - - Stretch the image to fit the view - 拉伸图像以适应视图 + + Stretch the image to fit the view + 拉伸图像以适应视图 - - &1:1 scale - &1:1 缩放 + + &1:1 scale + &1:1 缩放 - - Display the image at a 1:1 scale - 按1:1比例显示图像 + + Display the image at a 1:1 scale + 按1:1比例显示图像 - &Original color - 原始色(&O) + &Original color + 原始色(&O) - Display the image with its original color(s) - 以原始色显示图像 + Display the image with its original color(s) + 以原始色显示图像 - &Brightened color - 高亮色(&B) + &Brightened color + 高亮色(&B) - Display the image with brightened color(s) - 以高亮色显示图像 + Display the image with brightened color(s) + 以高亮色显示图像 - - Standard - 标准 + + Standard + 标准 - - Ready... - 就绪... + + Ready... + 就绪... - - grey - 灰色 + + grey + 灰色 - - - - - - - - - - - zoom - 缩放 + + + + + + + + + + + zoom + 缩放 - - - - - - outside image - 图像外部 + + + + + + outside image + 图像外部 - - + + QObject - Image viewer - 图像浏览器 + Image viewer + 图像浏览器 - - Images (*.png *.xpm *.jpg *.bmp) - 图像(*.png *.xpm *.jpg *.bmp) + + Images (*.png *.xpm *.jpg *.bmp) + 图像(*.png *.xpm *.jpg *.bmp) - - - - Choose an image file to open - 选择一个图像文件打开 + + + + Choose an image file to open + 选择一个图像文件打开 - - - Images - 图像 + + + Images + 图像 - - - All files - 所有文件 + + + All files + 所有文件 - - Error open image - 打开图像错误 + + Error open image + 打开图像错误 - - Could not load the choosen image - 无法加载选择的图像 + + Could not load the choosen image + 无法加载选择的图像 - - + + Workbench - - Image - 图像 + + Image + 图像 - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_zh-TW.qm b/src/Mod/Image/Gui/Resources/translations/Image_zh-TW.qm index f570d35604373d7770cfd1e3d3ba79717afcb195..7a6753573a412e7a95264ac138343521912c8d10 100644 GIT binary patch delta 888 zcmaDL{9kB-Nc|56wihQE7}&%ZIK*OsbTdPM`Ber6hBZ+7E`;WAW6bL>Wnf@=%UD=- zoq>Uoow1a29s>ij0^>sWJO&0PWyYl|Sb_T8n5$X70@dZS990zos>^3(u071az`l<4 z>>Mqix@&B@GoAwZWo$WuaSROgjLvL%vw#+|tYudhoC;LX$JMe{g@J*!m20xkKcGXB zx$PeO1Zud#U45(%DDKUpt_)Pi+`$W>uL9|%K>bR*w#n^4`JKGikKO}1_CTX`D)9#KG59m2 z0U^l6B@9+@AU_$y^MXOCWvN9#-=}02 zr6!Z+cL9b7hDZioh5&{fV6f&fq(U8C4-A%wNZkO^0sv%M6c*D!hDDKNm^Uz91b{BX kVOk_9rcFM~>^wP<#bNRTmblFm*pith@8#s1Y|Ob90HcuN_y7O^ delta 819 zcmb7=Uue@%6vj`QCXJ12osJF!F&0}oQ4oAkkQE(6@Xy$AGW5YomWAd@mTYOXbYm2T zLwr#oD8mN@q2Pl>arj`_+nC@V91Pr;pbTUnA~+C1U(_$ztW{9(;pWS^_dDnO&iTG^ zY17rF(h7<1o)C#0BqdHmtJJmkB@x|SRnA>i=^kfYIY-3LaYMrkMBGiTd`EzPH1z!b z1ER<>KN9{-6sm@2QcX}%;76y4q-Jr~#4_G1qS@GsyjP-i1NHfC@!AWAsKk5G3zh9e z!c^2d_6?0SIgwc;3h$P)OJ7l-RUUbK8Si8Aqv0a%=jCcCi3VR9TD6O~UujsFd4mSc zvHc&$kx$Sv^)>F8Kr^PD=CkaR(T*zjVl%_V+ zVyI#SeJtenBUd9Ey=-!7xsB;Ihvf`cxAcBRvrXIa;*l-hv~VCPb>BMmY@&1QmpPv9 zgqc~YS!dv4G52$jKOBs7p6LbM@s6(B>di@&AO8@?4gdfE diff --git a/src/Mod/Image/Gui/Resources/translations/Image_zh-TW.ts b/src/Mod/Image/Gui/Resources/translations/Image_zh-TW.ts index 157a1d974..1b0b7e9d2 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_zh-TW.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_zh-TW.ts @@ -1,221 +1,221 @@ - - + + CmdCreateImagePlane - - Image - 影像 + + Image + 影像 - - Create image plane... - 建立影像平面 + + Create image plane... + 建立影像平面 - - Create a planar image in the 3D space - 於3D空間建立平面影像 + + Create a planar image in the 3D space + 於3D空間建立平面影像 - create a planar image in the 3D space - create a planar image in the 3D space + create a planar image in the 3D space + create a planar image in the 3D space - - + + CmdImageOpen - - Image - 影像 + + Image + 影像 - - Open... - 開啟 + + Open... + 開啟 - - Open image view - 打開影像檢視 + + Open image view + 打開影像檢視 - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - 未定義色彩供圖片使用 + + Undefined type of colour space for image viewing + 未定義色彩供圖片使用 - - Image pixel format - 影像像素格式 + + Image pixel format + 影像像素格式 - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + Choose orientation - - Image plane - + + Image plane + 影像平面 - - XY-Plane - + + XY-Plane + XY-Plane - - XZ-Plane - + + XZ-Plane + XZ-Plane - - YZ-Plane - + + YZ-Plane + YZ-Plane - - Reverse direction - + + Reverse direction + Reverse direction - - Offset: - + + Offset: + Offset: - - + + ImageGui::ImageView - - &Fit image - &符合圖片尺寸 + + &Fit image + &符合圖片尺寸 - - Stretch the image to fit the view - 延伸影像符合頁面大小 + + Stretch the image to fit the view + 延伸影像符合頁面大小 - - &1:1 scale - &1:1比例 + + &1:1 scale + &1:1比例 - - Display the image at a 1:1 scale - 在1:1的比例顯示影像 + + Display the image at a 1:1 scale + 在1:1的比例顯示影像 - &Original color - 原始顏色 + &Original color + 原始顏色 - Display the image with its original color(s) - Display the image with its original color(s) + Display the image with its original color(s) + Display the image with its original color(s) - &Brightened color - &Brightened color + &Brightened color + &Brightened color - Display the image with brightened color(s) - Display the image with brightened color(s) + Display the image with brightened color(s) + Display the image with brightened color(s) - - Standard - 標準 + + Standard + 標準 - - Ready... - 準備... + + Ready... + 準備... - - grey - 灰色 + + grey + 灰色 - - - - - - - - - - - zoom - 縮放 + + + + + + + + + + + zoom + 縮放 - - - - - - outside image - 外部影像 + + + + + + outside image + 外部影像 - - + + QObject - Image viewer - 影像檢視器 + Image viewer + 影像檢視器 - - Images (*.png *.xpm *.jpg *.bmp) - 影像(*.PNG *.JPG *.XPM *.BMP) + + Images (*.png *.xpm *.jpg *.bmp) + 影像(*.PNG *.JPG *.XPM *.BMP) - - - - Choose an image file to open - 選擇要打開的影像檔 + + + + Choose an image file to open + 選擇要打開的影像檔 - - - Images - 影像 + + + Images + 影像 - - - All files - 所有檔案 + + + All files + 所有檔案 - - Error open image - 開啟影像錯誤 + + Error open image + 開啟影像錯誤 - - Could not load the choosen image - 無法載入選擇影像 + + Could not load the choosen image + 無法載入選擇影像 - - + + Workbench - - Image - 影像 + + Image + 影像 - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_af.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_af.qm index 3ad607a4576f2a9694d7ad528479a6a354de1680..762f24f3ec475debb67e8ed3763f7693363668aa 100644 GIT binary patch delta 4083 zcmai03se;K9{$bj`w5DesK}t0AiAiK4^m4WN}do5xnX&Vg&o+DWfx}`7R1<;d_dYY zHY>%rDu$R{(N^@B97X z^vi79Ms{VN(JP5Yd`y(wLNsk7k!J!?#t5R4%S5y4iR?>A*^*B5z&cWHSqwb$V)`^+ z8>uF~N~BvSqyAMH4J|Sn&&g<7A!EpJ8AAtmV}p#n>SXMl-;FC}4D-p@$17vsxNiJW zMqk8(@=b(G#sQJtcu2;9f0r@x9T}sNWaOsPs2L*B*gi6r?V*gZSBa7~0&fDpqUrIA zh~_59=$S{;fAxc*FDbJi0BoYiW7Ek;;#hi8I6^d`lICPTMHKlx*&17k!nRS-!(T^ZOcUGp=mjFn2ke+$K2(}8i5-{nDN($MP2I5{20G7XU(O*KRm0By zrHbgeWHx_E4N=)|tRn|6j`@wPt?y4%e1cs%3Ac zOvT&^8B4;H7oTqQX}M3o6x#m$2`c%DAbH=$X^1NXKlVnh~n#%+*ATn^kcg zXvDcv#_}nu1nn8DD^wHPW`VKksz*Y?(P)HECB%IJEx%MP-FAdX^s1i!>M5eqS5(XG zEKJ9#UeeV^Gp*rjUS-9;pl+A4akLw52`x%?#2Ecs%!BcNSv(diUw0deGT$W;yda=lRkt5v(>}%k*L>hwY_FP zkWtTlTLbr=kWqL{U1FF))PItC(Hj;bx~YCM-V6pB)o*iJB2|fcR~QngPN|QGNkmn> zGy{&z0h2p46Iu~Zk*AsbH98M@OOrnY1^OJZnkvbJqd(Ft{0tlHdo)dw`G)&_5(>k{;#Ob$PTWw4R zQ)+GPT4*hpv@g-8L?d6&{%vV2(SS_tzU9X;|3lAfk8MT)(Kls`Kd3#KkNF(%leXh{ zGf~`R?b+A!&}p{zmr?H#DL>FLI=H;JRu|t6Gd^3Ov%HVO^;30YSH;2gKHa!#tS>Cr z<=&_yy6+X8?Fl3_#OR9RCll2fbftbY)aP5B_;@c=xM*;PaR zcYe4(-tc_#9;{C_tbY+q41Q9^>J-Dq75@ZtorXic8|64kzcT!E1oK}u&2aMsI`D-X zqZ}3-p&iC)XCA=VoiI*6S&Q+iF&2*>PZWC0IIsOUO!$m($;cQSsr`&AoM>clhjGP~ zA$Y&u_(J?DNJcUWpBvXED2W^%V{;as4_j{Bc@ienW*U75lpP3|Z9I?)4K=?RPsHa! z3WKq8>suH-|$P1a|daPWkh>K5!p;_pl^ zvpexODDrO%vSN*ybCWJ_4zB6%Y}#4sa_Xx{t49AI8Z$o{WkZp%j@QyW2Lcv;A7 zNdm{gkb*V4aZ>Ri+k@kj8FH<-AKbc0fKh7vk>W#v)!Ks^X0Si1cVysVuj@)C*}o-x zh~J{u`acWrHzp!gw!`X_^Nc_qkpwCw4j(C_9d}-=c!GCU{3=5QR&o;GlfADLMsCzA zcPUifhXKQY7@-#7sTPI7|{!;swbXeip>_J zq37KkDYjn}NBesJaSi#LL9M4!D(d9Hv4~1JROx~i66-wbmGqZ-ko4g1=!GX6R;2gv zc25mMQXRZibaRES(lQ6{;nASS&T}zxm%NR$!l-vCQYy&*TE!<}cPZ4r%v*8K20|$( zSSC*;Xh68lD7s+xQs8^!>n0#KD3R2PM5jpQ_$?XH11ek~Ab6J#xLwKLIr$RJ)GAr6xz8eS2^dAW=#^X6m|@rC83g$p1yOG z`}L?G+5B!}Yn0XaeOT`j2!EF;6r)py=ADR`N>eDUr(kVX8Sl(VosuTWsSlQs>%8UT zjyqpN5rtsLiOUr%sUXN`QIH{L(7TvL?2ZIV zYMU#xI-M>LSHN>cu5zc1b2%lAM9y91_VA?^eYc<$f?M!#c8{klIU&L8^;%ru&0T1< zSzKaqg5b3Al@`0FH0Vpg>GoJ14o>h$;`;tX>l2iV>PqnOq8EuS9vz9nzBqgr;wr~) z`7n^JC>yu#E=hV8OT!^SCHC1UuE$#a j@)Fay^hytS5(R-Bfl&bw#QPXA=n8^JlwCJL zVXyw3UEvWv8en$=L+=9Wm4M%OKx{uCdlN8qDUj6$bwdmg*#Y&xs(`3oD`VcVnZXVJ z2f%-!P#C6A=ciC~S15@JU3x0iCnz*5Q`n{IEuScKeW1{-^(`MObpJu2$909aZnesX z?o$=^w7=y=gve3k?%y!q>;?$ofPK-BXe#N#p#>L+$&rQ6y0L( zC-ns84Pv`)wNYn`o$Yp_gAz&XKv$|Xw45D0_7Y%9V9lQ%0frgbgojB$*fBQcDHT}e z&8AkD0r^d=HHqGf7|B*H^(2Go*~NXSz^piSN7Ndi_jUHfy?emmVzzD66QJM$d!fOP#-$fmNsj?gorcSP@ zN)D+2{YR>neCoiZO?7%QNu6d_oqxKIqQv)`Q(aTm2-tusiu&DtT26h}2(JMu^Byh~T@`z7=~|6H5u zPlaaR&}PgnA;q*WwexMXFwjkFcbY6HTDv2|2k3S}+cK^UFr3u3H*F?G9NPO=?X>R^ zA3G+7X6d1@Vj7=lc|-vd`BG^p&3po1Sx2+YddaWGC7}NWe#7D*z-u?(T-!zp`|@9G zr+j{fH?*Ojia(orht6*@f3B^bj?W_g#@6Z7VFLd&>?B>KUkQvrF3vnDm`*=c?c4!VF+b!_u; zy5n!@f*_D|KkG(!QX=;ay4c&fbRQTMh9A)7xlADQmFNogi~tsG)0HovxE0O1#sgKr zpzXTTtBz5@pXgpKuuactTVat++_LOCDRx}^cPkz1yqDtZGgNrV zbE&s=0MIjBddK!{BwZA~(!{fs^kAlx868dL3zp`drdfI3l&bp&kU2}GWx3RWzpJ$D zkv}j$M_O)LLnDGhORH2Dss^kxK=XFY?tY)V(Fs!*=5PXLzM88%eqbV)M<@N zHQ-^&5^oI5173))d!qp+<30a@Ls)IVO)))7t!q{Q@`7d^n zH){2zYiNJKS^d6mipf(m{;EHmqz6)(^)2l~N%BYoH--W%G8@Erclt6aB_m@^qQ&MY@Vb;0>u%fhj*kMHSozclFD}q*%`22I1p9mH5QtdJ zgBAI|X5a#2)2;dPieNuEBG@KR8DWw~g}BPqD+3%?f*TlDHO3?S*WK*+aOYOXLeuT; zD%QAL-t%rBM~(SLf5+ju8rJc$@BuIPD_`aKr80$epMf!y%8GQ7E$7Wt3gyHqcX@wR Zn0$MA7iNI0t`2bwsvfCxTv;)N`5(GhxVr!V diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_af.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_af.ts index 91b9ab465..b21ec140f 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_af.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_af.ts @@ -1,1307 +1,1308 @@ - - + + CmdMeshAddFacet - Mesh - Maas + Mesh + Maas - Add triangle - Voeg driehoek by + Add triangle + Voeg driehoek by - Add triangle manually to a mesh - Voeg driehoek self by die maas + Add triangle manually to a mesh + Voeg driehoek self by die maas - - + + CmdMeshBoundingBox - Mesh - Maas + Mesh + Maas - Boundings info... - Begrensings informasie ... + Boundings info... + Begrensings informasie ... - Shows the boundings of the selected mesh - Wys die begrensings van die gekose maas + Shows the boundings of the selected mesh + Wys die begrensings van die gekose maas - - + + CmdMeshBuildRegularSolid - Mesh - Maas + Mesh + Maas - Regular solid... - Tipiese soliede liggaam ... + Regular solid... + Tipiese soliede liggaam ... - Builds a regular solid - Skep 'n soliede liggaam + Builds a regular solid + Skep 'n soliede liggaam - - + + CmdMeshDemolding - Interactive demolding direction - Interaktiewe ontgietingsrigting + Interactive demolding direction + Interaktiewe ontgietingsrigting - Mesh - Maas + Mesh + Maas - - + + CmdMeshDifference - Mesh - Maas + Mesh + Maas - Difference - Verskil + Difference + Verskil - - + + CmdMeshEvaluateFacet - Mesh - Maas + Mesh + Maas - Face info - Vlakinformasie + Face info + Vlakinformasie - Information about face - Informasie oor die vlak + Information about face + Informasie oor die vlak - - + + CmdMeshEvaluateSolid - Mesh - Maas + Mesh + Maas - Check solid mesh - Kontroleer soliede maas + Check solid mesh + Kontroleer soliede maas - Checks whether the mesh is a solid - Kontroleer of die maas 'n soliede is + Checks whether the mesh is a solid + Kontroleer of die maas 'n soliede is - - + + CmdMeshEvaluation - Mesh - Maas + Mesh + Maas - Opens a dialog to analyze and repair a mesh - Maak 'n dialoog oop om 'n maas te ontleed en herstel + Opens a dialog to analyze and repair a mesh + Maak 'n dialoog oop om 'n maas te ontleed en herstel - Evaluate && Repair mesh... - Evalueer en herstel maas... + Evaluate && Repair mesh... + Evalueer en herstel maas... - - + + CmdMeshExMakeMesh - Mesh - Maas + Mesh + Maas - Make a Box - Maak 'n boks + Make a Box + Maak 'n boks - - + + CmdMeshExMakeTool - Mesh - Maas + Mesh + Maas - Make a Tool - Maak 'n werktuig + Make a Tool + Maak 'n werktuig - - + + CmdMeshExMakeUnion - Mesh - Maas + Mesh + Maas - Make Union - Maak unie + Make Union + Maak unie - - + + CmdMeshExport - Mesh - Maas + Mesh + Maas - Export mesh... - Voer maas uit ... + Export mesh... + Voer maas uit ... - Exports a mesh to file - Voer maas uit na lêer + Exports a mesh to file + Voer maas uit na lêer - - + + CmdMeshFillInteractiveHole - Mesh - Maas + Mesh + Maas - Close hole - Vul gaping + Close hole + Vul gaping - Close holes interactively - Vul gapings interaktief + Close holes interactively + Vul gapings interaktief - - + + CmdMeshFillupHoles - Mesh - Maas + Mesh + Maas - Fill holes... - Vul gapings ... + Fill holes... + Vul gapings ... - Fill holes of the mesh - Vul gapings in die maas + Fill holes of the mesh + Vul gapings in die maas - - + + CmdMeshFlipNormals - Mesh - Maas + Mesh + Maas - Flip normals - Keer normaallyne om + Flip normals + Keer normaallyne om - Flips the normals of the mesh - Keer die maas se normaallyne om + Flips the normals of the mesh + Keer die maas se normaallyne om - - + + CmdMeshFromGeometry - Mesh - Maas + Mesh + Maas - Create mesh from geometry... - Skep 'n maas van 'n vorm ... + Create mesh from geometry... + Skep 'n maas van 'n vorm ... - Create mesh from the selected geometry - Skep maas van die gekose vorm + Create mesh from the selected geometry + Skep maas van die gekose vorm - - + + CmdMeshFromPartShape - Mesh - Maas + Mesh + Maas - Create mesh from shape... - + Create mesh from shape... + Skep 'n maas van die vorm ... - Tessellate shape - + Tessellate shape + Tesselleer die vorm - - + + CmdMeshHarmonizeNormals - Mesh - Maas + Mesh + Maas - Harmonize normals - Harmoniseer normaallyne + Harmonize normals + Harmoniseer normaallyne - Harmonizes the normals of the mesh - Harmoniseer die normaallyne van die maas + Harmonizes the normals of the mesh + Harmoniseer die normaallyne van die maas - - + + CmdMeshImport - Mesh - Maas + Mesh + Maas - Import mesh... - Voer maas in ... + Import mesh... + Voer maas in ... - Imports a mesh from file - Voer 'n maas in van 'n lêer + Imports a mesh from file + Voer 'n maas in van 'n lêer - - + + CmdMeshIntersection - Mesh - Maas + Mesh + Maas - Intersection - Snyding + Intersection + Snyding - - + + CmdMeshPolyCut - Mesh - Maas + Mesh + Maas - Cut mesh - Sny maas + Cut mesh + Sny maas - Cuts a mesh with a picked polygon - Sny 'n maas met 'n gekose veelhoek + Cuts a mesh with a picked polygon + Sny 'n maas met 'n gekose veelhoek - - + + CmdMeshPolySegm - Mesh - Maas + Mesh + Maas - Make segment - Maak segment + Make segment + Maak segment - Creates a mesh segment - Skep 'n maassegment + Creates a mesh segment + Skep 'n maassegment - - + + CmdMeshPolySelect - Mesh - Maas + Mesh + Maas - Select mesh - Kies maas + Select mesh + Kies maas - Select an area of the mesh - Kies 'n gedeelte van die maas + Select an area of the mesh + Kies 'n gedeelte van die maas - - + + CmdMeshPolySplit - Mesh - Maas + Mesh + Maas - Split mesh - Verdeel 'n maas + Split mesh + Verdeel 'n maas - Splits a mesh into two meshes - Verdeel 'n maas in twee mase + Splits a mesh into two meshes + Verdeel 'n maas in twee mase - - + + CmdMeshPolyTrim - Mesh - Maas + Mesh + Maas - Trim mesh - Trim mesh + Trim mesh + Trim mesh - Trims a mesh with a picked polygon - Trims a mesh with a picked polygon + Trims a mesh with a picked polygon + Trims a mesh with a picked polygon - - + + CmdMeshRemoveCompByHand - Mesh - Maas + Mesh + Maas - Remove components by hand... - Verwyder komponente met die hand ... + Remove components by hand... + Verwyder komponente met die hand ... - Mark a component to remove it from the mesh - Merk 'n komponent om dit te verwyder uit die maas + Mark a component to remove it from the mesh + Merk 'n komponent om dit te verwyder uit die maas - - + + CmdMeshRemoveComponents - Mesh - Maas + Mesh + Maas - Remove components... - Verwyder komponente ... + Remove components... + Verwyder komponente ... - Remove topologic independent components from the mesh - Verwyder topologiese onafhanklike komponente van die maas + Remove topologic independent components from the mesh + Verwyder topologiese onafhanklike komponente van die maas - - + + CmdMeshSegmentation - Mesh - Maas + Mesh + Maas - Create mesh segments... - Create mesh segments... + Create mesh segments... + Create mesh segments... - Create mesh segments - Create mesh segments + Create mesh segments + Create mesh segments - - + + CmdMeshSmoothing - Mesh - Maas + Mesh + Maas - Smooth... - Stryk ... + Smooth... + Stryk ... - Smooth the selected meshes - Stryk die geselekteerde mase se oppervlakke uit + Smooth the selected meshes + Stryk die geselekteerde mase se oppervlakke uit - - + + CmdMeshToolMesh - Mesh - Maas + Mesh + Maas - Segment by tool mesh - Segmenteer met 'n maaswerktuig + Segment by tool mesh + Segmenteer met 'n maaswerktuig - Creates a segment from a given tool mesh - Skep 'n segment van 'n gegewe maaswerktuig + Creates a segment from a given tool mesh + Skep 'n segment van 'n gegewe maaswerktuig - - + + CmdMeshTransform - Mesh - Maas + Mesh + Maas - Transform mesh - Transformeer maas + Transform mesh + Transformeer maas - Rotate or move a mesh - Draai of skuif 'n maas + Rotate or move a mesh + Draai of skuif 'n maas - - + + CmdMeshTrimByPlane - Mesh - Maas + Mesh + Maas - Trim mesh with a plane - + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Maas + Mesh + Maas - Union - Vereniging + Union + Vereniging - - + + CmdMeshVertexCurvature - Mesh - Maas + Mesh + Maas - Calculates the curvature of the vertices of a mesh - Bereken die kromming van die hoekpunte van 'n maas + Calculates the curvature of the vertices of a mesh + Bereken die kromming van die hoekpunte van 'n maas - Curvature plot - Krommingplot + Curvature plot + Krommingplot - - + + CmdMeshVertexCurvatureInfo - Mesh - Maas + Mesh + Maas - Curvature info - Kromminginformasie + Curvature info + Kromminginformasie - Information about curvature - Inligting oor die kromming + Information about curvature + Inligting oor die kromming - - + + MeshGui::DlgEvaluateMesh - &Help - &Hulp + &Help + &Hulp - F1 - F1 + F1 + F1 - &Close - &MaakToe + &Close + &MaakToe - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Maas inligting + Mesh information + Maas inligting - No information - Geen inligting + No information + Geen inligting - Number of points: - Aantal punte: + Number of points: + Aantal punte: - Number of edges: - Aantal kante: + Number of edges: + Aantal kante: - Refresh - Verfris + Refresh + Verfris - Analyze - Ontleed + Analyze + Ontleed - Repair - Herstel + Repair + Herstel - Orientation - Oriëntasie + Orientation + Oriëntasie - Degenerated faces - Vervalle vlakke + Degenerated faces + Vervalle vlakke - Face indices - Vlakindekse + Face indices + Vlakindekse - Number of faces: - Aantal vlakke: + Number of faces: + Aantal vlakke: - Duplicated faces - Herhaalde vlakke + Duplicated faces + Herhaalde vlakke - Duplicated points - Herhaalde punte + Duplicated points + Herhaalde punte - Non-manifolds - Nie-menigvoude + Non-manifolds + Nie-menigvoude - Self-intersections - Self-snydings + Self-intersections + Self-snydings - All above tests together - Al die bogenoemde toetse saam + All above tests together + Al die bogenoemde toetse saam - Repetitive repair - Herhalende herstelling + Repetitive repair + Herhalende herstelling - Evaluate & Repair Mesh - Evalueer en herstel maas + Evaluate & Repair Mesh + Evalueer en herstel maas - Folds on surface - Voue op die oppervlak + Folds on surface + Voue op die oppervlak - - + + MeshGui::DlgEvaluateMeshImp - No information - Geen inligting + No information + Geen inligting - Invalid neighbour indices - Ongeldige buurindekse + Invalid neighbour indices + Ongeldige buurindekse - Invalid face indices - Ongeldige vlakindekse + Invalid face indices + Ongeldige vlakindekse - Invalid point indices - Ongeldige puntindekse + Invalid point indices + Ongeldige puntindekse - Multiple point indices - Veelvuldige puntindekse + Multiple point indices + Veelvuldige puntindekse - Non-manifolds - Nie-menigvoude + Non-manifolds + Nie-menigvoude - Cannot remove non-manifolds - Kan nie nie-menigvoude verwyder nie + Cannot remove non-manifolds + Kan nie nie-menigvoude verwyder nie - No selection - Geen keuse + No selection + Geen keuse - No flipped normals - Geen omgekeerde normaallyne nie + No flipped normals + Geen omgekeerde normaallyne nie - %1 flipped normals - %1 omgekeerde normaallyne + %1 flipped normals + %1 omgekeerde normaallyne - No non-manifolds - Geen nie-menigvoude nie + No non-manifolds + Geen nie-menigvoude nie - %1 non-manifolds - %1 nie-menigvoude + %1 non-manifolds + %1 nie-menigvoude - No invalid indices - Geen ongeldige indekse + No invalid indices + Geen ongeldige indekse - No degenerations - Geen vervallings + No degenerations + Geen vervallings - %1 degenerated faces - %1 vervalle vlakke + %1 degenerated faces + %1 vervalle vlakke - No duplicated faces - Geen herhaalde vlakke + No duplicated faces + Geen herhaalde vlakke - %1 duplicated faces - %1 herhaalde vlakke + %1 duplicated faces + %1 herhaalde vlakke - No duplicated points - Geen herhaalde punte nie + No duplicated points + Geen herhaalde punte nie - Duplicated points - Herhaalde punte + Duplicated points + Herhaalde punte - Orientation - Oriëntasie + Orientation + Oriëntasie - Indices - Indekse + Indices + Indekse - Degenerations - Vervallings + Degenerations + Vervallings - Duplicated faces - Herhaalde vlakke + Duplicated faces + Herhaalde vlakke - No self-intersections - Geen selfsnydings + No self-intersections + Geen selfsnydings - Self-intersections - Self-snydings + Self-intersections + Self-snydings - Mesh repair - Maasherstelling + Mesh repair + Maasherstelling - Flipped normals found - Omgekeerde normaallyne gevind + Flipped normals found + Omgekeerde normaallyne gevind - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Kontrole het misluk weens voue op die oppervlak. + Kontrole het misluk weens voue op die oppervlak. Gee eers die opdrag om die voue te herstel - No folds on surface - Geen voue op die oppervlak + No folds on surface + Geen voue op die oppervlak - %1 folds on surface - %1 voue op die oppervlak + %1 folds on surface + %1 voue op die oppervlak - Folds - Voue + Folds + Voue - - + + MeshGui::DlgRegularSolid - Regular Solid - Tipiese Soliede + Regular Solid + Tipiese Soliede - &Create - &Skep + &Create + &Skep - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - &MaakToe + Cl&ose + &MaakToe - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Soliede: + Solid: + Soliede: - Cube - Kubus + Cube + Kubus - Cylinder - Silinder + Cylinder + Silinder - Cone - Keël + Cone + Keël - Sphere - Sfeer + Sphere + Sfeer - Ellipsoid - Ellipsoïed + Ellipsoid + Ellipsoïed - Torus - Torus + Torus + Torus - Height: - Hoogte: + Height: + Hoogte: - Length: - Lengte: + Length: + Lengte: - Width: - Wydte: + Width: + Wydte: - Radius: - Radius: + Radius: + Radius: - Closed - Gesluit + Closed + Gesluit - Sampling: - Steekproefneming: + Sampling: + Steekproefneming: - Edge length: - Kantlengte: + Edge length: + Kantlengte: - Radius 1: - Radius 1: + Radius 1: + Radius 1: - Radius 2: - Radius 2: + Radius 2: + Radius 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Skep %1 + Create %1 + Skep %1 - No active document - Geen aktiewe dokument + No active document + Geen aktiewe dokument - - + + MeshGui::DlgSettingsMeshView - Mesh view - Maasaansig + Mesh view + Maasaansig - Two-side rendering - Tweekantige vorming + Two-side rendering + Tweekantige vorming - Backface color - Agtervlakkleur + Backface color + Agtervlakkleur - Smoothing - Gladmaking + Smoothing + Gladmaking - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Hierdie is die kleinste hoek tussen twee vlakke waar normaallyne bereken word om platskaduïng te doen.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Indien die hoek tussen die normaallyne van twee aangrensende vlakke kleiner is as die plooihoek, sal die vlakke gladgeskadu word om hulle gemeensame kant.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Hierdie is die kleinste hoek tussen twee vlakke waar normaallyne bereken word om platskaduïng te doen.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Indien die hoek tussen die normaallyne van twee aangrensende vlakke kleiner is as die plooihoek, sal die vlakke gladgeskadu word om hulle gemeensame kant.</p></body></html> - Crease angle - Plooihoek + Crease angle + Plooihoek - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Platskaduïng/Phong-skaduïng</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definieer die voorkoms van oppervlakke.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Met platskaduïng word die vlaknormaallyne nie gedefinieer per hoekpunt nie, dit lei tot 'n onrealistiese voorkoms vir gekurwe oppervlakke, terwyl Phong-skaduïng 'n gladder voorkoms gee. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Indien hierdie opsie gekies is, word Phong-skaduïng gebruik, andersins word platskaduïng gebruik.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Platskaduïng/Phong-skaduïng</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definieer die voorkoms van oppervlakke.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Met platskaduïng word die vlaknormaallyne nie gedefinieer per hoekpunt nie, dit lei tot 'n onrealistiese voorkoms vir gekurwe oppervlakke, terwyl Phong-skaduïng 'n gladder voorkoms gee. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Indien hierdie opsie gekies is, word Phong-skaduïng gebruik, andersins word platskaduïng gebruik.</p></body></html> - Define normal per vertex - Definieer die normale per hoekpunt + Define normal per vertex + Definieer die normale per hoekpunt - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Om die normaallyne per hoekpunt te definieer word ook genoem<span style=" font-style:italic;">Phong-skaduïng</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">terwyl die definiëring van die normale per vlak beskryf word as</span>platskaduïng<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Om die normaallyne per hoekpunt te definieer word ook genoem<span style=" font-style:italic;">Phong-skaduïng</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">terwyl die definiëring van die normale per vlak beskryf word as</span>platskaduïng<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Versuimvoorkoms vir nuwe mase + Default appearance for new meshes + Versuimvoorkoms vir nuwe mase - Default line color - Versuimlynkleur + Default line color + Versuimlynkleur - Mesh transparency - Maasdeursigtigheid + Mesh transparency + Maasdeursigtigheid - Default mesh color - Standaard maaskleur + Default mesh color + Standaard maaskleur - Show bounding-box for highlighted or selected meshes - Wys begrensingsboks vir beklemtoonde of gekose mase + Show bounding-box for highlighted or selected meshes + Wys begrensingsboks vir beklemtoonde of gekose mase - Line transparency - Lyndeursigtigheid + Line transparency + Lyndeursigtigheid - - + + MeshGui::DlgSmoothing - Smoothing - Gladmaking + Smoothing + Gladmaking - Method - Metode + Method + Metode - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parameter + Parameter + Parameter - Iterations: - Iterasies: + Iterations: + Iterasies: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Voeg driehoek by + Add triangle + Voeg driehoek by - Flip normal - Swaai normaallyn om + Flip normal + Swaai normaallyn om - Clear - Maak skoon + Clear + Maak skoon - Finish - Klaar + Finish + Klaar - - + + MeshGui::MeshFillHole - Finish - Klaar + Finish + Klaar - - + + MeshGui::RemoveComponents - Remove components - Verwyder komponente + Remove components + Verwyder komponente - Select - Kies + Select + Kies - Select whole component - Kies die hele komponent + Select whole component + Kies die hele komponent - Pick triangle - Kies driehoek + Pick triangle + Kies driehoek - < faces than - < vlakke as + < faces than + < vlakke as - Region - Streek + Region + Streek - Components - Komponente + Components + Komponente - All - Almal + All + Almal - Deselect - Deselekteer + Deselect + Deselekteer - Deselect whole component - Deselekteer die hele komponent + Deselect whole component + Deselekteer die hele komponent - > faces than - > vlakke as + > faces than + > vlakke as - Region options - Streekopsies + Region options + Streekopsies - Respect only triangles with normals facing screen - Respekteer slegs driehoeke waarvan die normale in lyn met die skerm is + Respect only triangles with normals facing screen + Respekteer slegs driehoeke waarvan die normale in lyn met die skerm is - Respect only visible triangles - Respekteer slegs sigbare driehoeke + Respect only visible triangles + Respekteer slegs sigbare driehoeke - - + + MeshGui::Segmentation - Mesh segmentation - Mesh segmentation + Mesh segmentation + Mesh segmentation - Smooth mesh - Smooth mesh + Smooth mesh + Smooth mesh - Plane - Tekenvlak + Plane + Tekenvlak - Tolerance - Toleransie + Tolerance + Toleransie - Minumum number of faces - Minumum number of faces + Minumum number of faces + Minumum number of faces - Cylinder - Silinder + Cylinder + Silinder - Radius - Radius + Radius + Radius - Tolerance (Flat) - Tolerance (Flat) + Tolerance (Flat) + Tolerance (Flat) - Tolerance (Curved) - Tolerance (Curved) + Tolerance (Curved) + Tolerance (Curved) - Minimum number of faces - Minimum number of faces + Minimum number of faces + Minimum number of faces - Sphere - Sfeer + Sphere + Sfeer - - + + MeshGui::Selection - Selection - + Selection + Seleksie - Add - + Add + Voeg by - Clear - Maak skoon + Clear + Maak skoon - Respect only visible triangles - Respekteer slegs sigbare driehoeke + Respect only visible triangles + Respekteer slegs sigbare driehoeke - Respect only triangles with normals facing screen - Respekteer slegs driehoeke waarvan die normale in lyn met die skerm is + Respect only triangles with normals facing screen + Respekteer slegs driehoeke waarvan die normale in lyn met die skerm is - Use a brush tool to select the area - + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Verwyder + Delete + Verwyder - Invert - Inverteer + Invert + Inverteer - - + + Mesh_TrimByPlane - Select plane - + Select plane + Select plane - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + OpenSCAD cannot be found on your system. +Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Evalueer en herstel maas + Evaluate & Repair Mesh + Evalueer en herstel maas - - + + QObject - Import mesh - Voer maas in + Import mesh + Voer maas in - Export mesh - Voer maas uit + Export mesh + Voer maas uit - Solid Mesh - Soliede Maas + Solid Mesh + Soliede Maas - Boundings - Begrensings + Boundings + Begrensings - Fill holes - Vul gapings + Fill holes + Vul gapings - Fill holes with maximum number of edges: - Vul gapings met 'n maksimum aantal kante: + Fill holes with maximum number of edges: + Vul gapings met 'n maksimum aantal kante: - Binary STL (*.stl) - Binêre STL (*.stl) + Binary STL (*.stl) + Binêre STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - Binêre maas (*.bms) + Binary Mesh (*.bms) + Binêre maas (*.bms) - Alias Mesh (*.obj) - Alias Maas (*.obj) + Alias Mesh (*.obj) + Alias Maas (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Alle lêers (*.*) + All Files (*.*) + Alle lêers (*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Gekomprimeerde VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Gekomprimeerde VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Pythonmodule def (*.py) + Python module def (*.py) + Pythonmodule def (*.py) - Meshing Tolerance - Maastoleransie + Meshing Tolerance + Maastoleransie - Enter tolerance for meshing geometry: - Gee toleransie vir maasvorms: + Enter tolerance for meshing geometry: + Gee toleransie vir maasvorms: - The mesh '%1' is a solid. - Die maas '%1' is 'n soliede. + The mesh '%1' is a solid. + Die maas '%1' is 'n soliede. - The mesh '%1' is not a solid. - Die maas '%1' is nie 'n soliede nie. + The mesh '%1' is not a solid. + Die maas '%1' is nie 'n soliede nie. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Maks=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Punte: %1, Kante: %2, Vlakke: %3] + [Points: %1, Edges: %2 Faces: %3] + [Punte: %1, Kante: %2, Vlakke: %3] - Leave info mode - Verlaat inligtingsmodus + Leave info mode + Verlaat inligtingsmodus - Index: %1 - Indeks: %1 + Index: %1 + Indeks: %1 - Leave hole-filling mode - Verlaat gapingvullingsmodus + Leave hole-filling mode + Verlaat gapingvullingsmodus - Leave removal mode - Verlaat verwyderingsmodus + Leave removal mode + Verlaat verwyderingsmodus - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Alle maaslêers (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Alle maaslêers (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford-veelhoek (*.ply) + Stanford Polygon (*.ply) + Stanford-veelhoek (*.ply) - Object File Format (*.off) - Voorwerp-lêerformaat (*.off) + Object File Format (*.off) + Voorwerp-lêerformaat (*.off) - Standford Polygon (*.ply) - Standford-veelhoek (*.ply) + Standford Polygon (*.ply) + Standford-veelhoek (*.ply) - Delete selected faces - Verwyder gekose vlakke + Delete selected faces + Verwyder gekose vlakke - Clear selected faces - Verwyder gekose vlakke + Clear selected faces + Verwyder gekose vlakke - Annotation - Aantekening + Annotation + Aantekening - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - + X3D Extensible 3D(*.x3d) + X3D Extensible 3D(*.x3d) - - + + Workbench - Analyze - Ontleed + Analyze + Ontleed - Boolean - Boolese + Boolean + Boolese - &Meshes - 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- + + CmdMeshAddFacet - Mesh - Mesh + Mesh + Mesh - Add triangle - Přidat trojúhelník + Add triangle + Přidat trojúhelník - Add triangle manually to a mesh - Přidat ručně trojúhelník do tvaru + Add triangle manually to a mesh + Přidat ručně trojúhelník do tvaru - - + + CmdMeshBoundingBox - Mesh - Mesh + Mesh + Mesh - Boundings info... - Ohraničující informace... + Boundings info... + Informace o hranicích... - Shows the boundings of the selected mesh - Zobrazuje hranici vybrané sítě + Shows the boundings of the selected mesh + Zobrazuje hranici vybrané sítě - - + + CmdMeshBuildRegularSolid - Mesh - Mesh + Mesh + Mesh - Regular solid... - Pravidelné těleso... + Regular solid... + Pravidelné těleso... - Builds a regular solid - Vytvoří pravidelné těleso + Builds a regular solid + Vytvoří pravidelné těleso - - + + CmdMeshDemolding - Interactive demolding direction - Interaktivní směr odformování + Interactive demolding direction + Interaktivní směr odformování - Mesh - Mesh + Mesh + Mesh - - + + CmdMeshDifference - Mesh - Mesh + Mesh + Mesh - Difference - Rozdíl + Difference + Rozdíl - - + + CmdMeshEvaluateFacet - Mesh - Mesh + Mesh + Mesh - Face info - Informace o stěně + Face info + Informace o stěně - Information about face - Informace o stěně + Information about face + Informace o stěně - - + + CmdMeshEvaluateSolid - Mesh - Mesh + Mesh + Mesh - Check solid mesh - Zkontrolovat síť dílu + Check solid mesh + Zkontrolovat síť dílu - Checks whether the mesh is a solid - Kontroluje, zda síť je těleso + Checks whether the mesh is a solid + Kontroluje, zda síť je těleso - - + + CmdMeshEvaluation - Mesh - Mesh + Mesh + Mesh - Opens a dialog to analyze and repair a mesh - Otevře dialog pro analýzu a opravu sítě + Opens a dialog to analyze and repair a mesh + Otevře dialog pro analýzu a opravu sítě - Evaluate && Repair mesh... - Vyhodnotit && opravit síť... + Evaluate && Repair mesh... + Vyhodnotit && opravit síť... - - + + CmdMeshExMakeMesh - Mesh - Mesh + Mesh + Mesh - Make a Box - Make a Box + Make a Box + Make a Box - - + + CmdMeshExMakeTool - Mesh - Mesh + Mesh + Mesh - Make a Tool - Make a Tool + Make a Tool + Make a Tool - - + + CmdMeshExMakeUnion - Mesh - Mesh + Mesh + Mesh - Make Union - Make Union + Make Union + Make Union - - + + CmdMeshExport - Mesh - Mesh + Mesh + Mesh - Export mesh... - Exportovat síť... + Export mesh... + Exportovat síť... - Exports a mesh to file - Exportovat síť do souboru + Exports a mesh to file + Exportovat síť do souboru - - + + CmdMeshFillInteractiveHole - Mesh - Mesh + Mesh + Mesh - Close hole - Uzavřít díru + Close hole + Uzavřít díru - Close holes interactively - Uzavřít otvory interaktivně + Close holes interactively + Uzavřít otvory interaktivně - - + + CmdMeshFillupHoles - Mesh - Mesh + Mesh + Mesh - Fill holes... - Výplně otvorů... + Fill holes... + Výplně otvorů... - Fill holes of the mesh - Vyplnit otvory v síti + Fill holes of the mesh + Vyplnit otvory v síti - - + + CmdMeshFlipNormals - Mesh - Mesh + Mesh + Mesh - Flip normals - Překlopit normály + Flip normals + Překlopit normály - Flips the normals of the mesh - Otočit normálu sítě + Flips the normals of the mesh + Otočit normálu sítě - - + + CmdMeshFromGeometry - Mesh - Mesh + Mesh + Mesh - Create mesh from geometry... - Vytvořit síť z geometrie... + Create mesh from geometry... + Vytvořit síť z geometrie... - Create mesh from the selected geometry - Vytvořit síť z vybrané geometrie + Create mesh from the selected geometry + Vytvořit síť z vybrané geometrie - - + + CmdMeshFromPartShape - Mesh - Mesh + Mesh + Mesh - Create mesh from shape... - + Create mesh from shape... + Vytvoř síť z útvaru... - Tessellate shape - + Tessellate shape + Plátování útvaru - - + + CmdMeshHarmonizeNormals - Mesh - Mesh + Mesh + Mesh - Harmonize normals - Uspořádat normály + Harmonize normals + Uspořádat normály - Harmonizes the normals of the mesh - Uspořádá normály sítě + Harmonizes the normals of the mesh + Uspořádá normály sítě - - + + CmdMeshImport - Mesh - Mesh + Mesh + Mesh - Import mesh... - Importovat síť... + Import mesh... + Importovat síť... - Imports a mesh from file - Importuje síť ze souboru + Imports a mesh from file + Importuje síť ze souboru - - + + CmdMeshIntersection - Mesh - Mesh + Mesh + Mesh - Intersection - Průnik + Intersection + Průnik - - + + CmdMeshPolyCut - Mesh - Mesh + Mesh + Mesh - Cut mesh - Vyjmout síť + Cut mesh + Vyjmout síť - Cuts a mesh with a picked polygon - Řez sítí vybraným mnohoúhelníkem + Cuts a mesh with a picked polygon + Řez sítí vybraným mnohoúhelníkem - - + + CmdMeshPolySegm - Mesh - Mesh + Mesh + Mesh - Make segment - Vytvořit segment + Make segment + Vytvořit segment - Creates a mesh segment - Vytvoří segment sítě + Creates a mesh segment + Vytvoří segment sítě - - + + CmdMeshPolySelect - Mesh - Mesh + Mesh + Mesh - Select mesh - Vyberte síť + Select mesh + Vyberte síť - Select an area of the mesh - Vyberte oblast sítě + Select an area of the mesh + Vyberte oblast sítě - - + + CmdMeshPolySplit - Mesh - Mesh + Mesh + Mesh - Split mesh - Rozdělit síť + Split mesh + Rozdělit síť - Splits a mesh into two meshes - Rozdělí síť na dvě + Splits a mesh into two meshes + Rozdělí síť na dvě - - + + CmdMeshPolyTrim - Mesh - Mesh + Mesh + Mesh - Trim mesh - Oříznout síť + Trim mesh + Oříznout síť - Trims a mesh with a picked polygon - Oříznout síť vybraným mnohoúhelníkem + Trims a mesh with a picked polygon + Oříznout síť vybraným mnohoúhelníkem - - + + CmdMeshRemoveCompByHand - Mesh - Mesh + Mesh + Mesh - Remove components by hand... - Ručně odeberte součásti... + Remove components by hand... + Ručně odeberte součásti... - Mark a component to remove it from the mesh - Označte komponentu k odstranění ze sítě + Mark a component to remove it from the mesh + Označte komponentu k odstranění ze sítě - - + + CmdMeshRemoveComponents - Mesh - Mesh + Mesh + Mesh - Remove components... - Odebrat součásti... + Remove components... + Odebrat součásti... - Remove topologic independent components from the mesh - Odebrat ze sítě topologicky nezávislé součásti + Remove topologic independent components from the mesh + Odebrat ze sítě topologicky nezávislé součásti - - + + CmdMeshSegmentation - Mesh - Mesh + Mesh + Mesh - Create mesh segments... - Vytvoření segmentů sítě... + Create mesh segments... + Vytvoření segmentů sítě... - Create mesh segments - Vytvoření segmentů sítě + Create mesh segments + Vytvoření segmentů sítě - - + + CmdMeshSmoothing - Mesh - Mesh + Mesh + Mesh - Smooth... - Hladké... + Smooth... + Hladké... - Smooth the selected meshes - Vyhladit vybrané sítě + Smooth the selected meshes + Vyhladit vybrané sítě - - + + CmdMeshToolMesh - Mesh - Mesh + Mesh + Mesh - Segment by tool mesh - Segment by tool mesh + Segment by tool mesh + Segment by tool mesh - Creates a segment from a given tool mesh - Creates a segment from a given tool mesh + Creates a segment from a given tool mesh + Creates a segment from a given tool mesh - - + + CmdMeshTransform - Mesh - Mesh + Mesh + Mesh - Transform mesh - Transformace sítě + Transform mesh + Transformace sítě - Rotate or move a mesh - Otočení nebo přesun sítě + Rotate or move a mesh + Otočení nebo přesun sítě - - + + CmdMeshTrimByPlane - Mesh - Mesh + Mesh + Mesh - Trim mesh with a plane - + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Mesh + Mesh + Mesh - Union - Sjednocení + Union + Sjednocení - - + + CmdMeshVertexCurvature - Mesh - Mesh + Mesh + Mesh - Calculates the curvature of the vertices of a mesh - Vypočte zakřivení vrcholů sítě + Calculates the curvature of the vertices of a mesh + Vypočte zakřivení vrcholů sítě - Curvature plot - Curvature plot + Curvature plot + Křivkový graf - - + + CmdMeshVertexCurvatureInfo - Mesh - Mesh + Mesh + Mesh - Curvature info - Informace o zakřivení + Curvature info + Informace o zakřivení - Information about curvature - Informace o zakřivení + Information about curvature + Informace o zakřivení - - + + MeshGui::DlgEvaluateMesh - &Help - Pomoc + &Help + Nápověda - F1 - F1 + F1 + F1 - &Close - &Zavřít + &Close + &Zavřít - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Informace o síťi + Mesh information + Informace o síťi - No information - Žádné informace + No information + Žádné informace - Number of points: - Počet bodů: + Number of points: + Počet bodů: - Number of edges: - Počet hran: + Number of edges: + Počet hran: - Refresh - Aktualizovat + Refresh + Aktualizovat - Analyze - Analyzovat + Analyze + Analyzovat - Repair - Opravit + Repair + Opravit - Orientation - Orientace + Orientation + Orientace - Degenerated faces - Degenerované stěny + Degenerated faces + Degenerované stěny - Face indices - Face indices + Face indices + Face indices - Number of faces: - Počet ploch: + Number of faces: + Počet ploch: - Duplicated faces - Duplikované plochy + Duplicated faces + Duplikované plochy - Duplicated points - Duplikované body + Duplicated points + Duplikované body - Non-manifolds - Non-manifolds + Non-manifolds + Non-manifolds - Self-intersections - Samoprotnutí + Self-intersections + Samoprotnutí - All above tests together - Všechny výše uvedené testy dohromady + All above tests together + Všechny výše uvedené testy dohromady - Repetitive repair - Opakované opravy + Repetitive repair + Opakované opravy - Evaluate & Repair Mesh - Evaluate & Repair Mesh + Evaluate & Repair Mesh + Vyhodnotit & Opravit síť - Folds on surface - Folds on surface + Folds on surface + Folds on surface - - + + MeshGui::DlgEvaluateMeshImp - No information - Žádné informace + No information + Žádné informace - Invalid neighbour indices - Invalid neighbour indices + Invalid neighbour indices + Invalid neighbour indices - Invalid face indices - Invalid face indices + Invalid face indices + Invalid face indices - Invalid point indices - Invalid point indices + Invalid point indices + Invalid point indices - Multiple point indices - Multiple point indices + Multiple point indices + Multiple point indices - Non-manifolds - Non-manifolds + Non-manifolds + Non-manifolds - Cannot remove non-manifolds - Cannot remove non-manifolds + Cannot remove non-manifolds + Cannot remove non-manifolds - No selection - Žádný výběr + No selection + Žádný výběr - No flipped normals - No flipped normals + No flipped normals + Žádné převrácené normály - %1 flipped normals - %1 flipped normals + %1 flipped normals + %1 převrácených normál - No non-manifolds - No non-manifolds + No non-manifolds + No non-manifolds - %1 non-manifolds - %1 non-manifolds + %1 non-manifolds + %1 non-manifolds - No invalid indices - No invalid indices + No invalid indices + No invalid indices - No degenerations - No degenerations + No degenerations + No degenerations - %1 degenerated faces - %1 degenerated faces + %1 degenerated faces + %1 degenerated faces - No duplicated faces - No duplicated faces + No duplicated faces + Žádné duplicitní plochy - %1 duplicated faces - %1 duplicated faces + %1 duplicated faces + %1 duplikovaných ploch - No duplicated points - Žádné duplicitní body + No duplicated points + Žádné duplicitní body - Duplicated points - Duplikované body + Duplicated points + Duplikované body - Orientation - Orientace + Orientation + Orientace - Indices - Indexy + Indices + Indexy - Degenerations - Degenerations + Degenerations + Degenerations - Duplicated faces - Duplikované plochy + Duplicated faces + Duplikované plochy - No self-intersections - No self-intersections + No self-intersections + Nesebeprotínající - Self-intersections - Samoprotnutí + Self-intersections + Samoprotnutí - Mesh repair - Mesh repair + Mesh repair + Oprava sítě - Flipped normals found - Flipped normals found + Flipped normals found + Nalezeny převrácené normály - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - No folds on surface - No folds on surface + No folds on surface + Žádné záhyby na ploše - %1 folds on surface - %1 folds on surface + %1 folds on surface + %1 záhybů na ploše - Folds - Folds + Folds + Záhyb - - + + MeshGui::DlgRegularSolid - Regular Solid - Regular Solid + Regular Solid + Pravidelné těleso - &Create - & Vytvořit + &Create + & Vytvořit - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Zavřít + Cl&ose + Zavřít - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Solid: + Solid: + Těleso: - Cube - Krychle + Cube + Krychle - Cylinder - Válec + Cylinder + Válec - Cone - Kužel + Cone + Kužel - Sphere - Koule + Sphere + Koule - Ellipsoid - Elipsoid + Ellipsoid + Elipsoid - Torus - Anuloid + Torus + Anuloid - Height: - Výška: + Height: + Výška: - Length: - Délka: + Length: + Délka: - Width: - Šířka: + Width: + Šířka: - Radius: - Poloměr: + Radius: + Poloměr: - Closed - Uzavřeno + Closed + Uzavřeno - Sampling: - Sampling: + Sampling: + Sampling: - Edge length: - Délka hrany: + Edge length: + Délka hrany: - Radius 1: - Poloměr 1: + Radius 1: + Poloměr 1: - Radius 2: - Poloměr 2: + Radius 2: + Poloměr 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Vytvořit %1 + Create %1 + Vytvořit %1 - No active document - Žádný aktivní dokument + No active document + Žádný aktivní dokument - - + + MeshGui::DlgSettingsMeshView - Mesh view - Mesh view + Mesh view + Náhled sítě - Two-side rendering - Two-side rendering + Two-side rendering + Oboustranný render - Backface color - Backface color + Backface color + Backface color - Smoothing - Vyhlazování + Smoothing + Vyhlazování - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - Crease angle - Crease angle + Crease angle + Vytvořit úhel - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - Define normal per vertex - Define normal per vertex + Define normal per vertex + Define normal per vertex - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style="white-space:pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style="font-weight:600;">Tip</span></p><p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definování normály na vrchol je takzvané <span style="font-style:italic;">Phongovo stínování</span></p><p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style="font-style:normal;">, zatímco definování normály na na plochu je takzvané </span>Ploché stínování<span style="font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Default appearance for new meshes + Default appearance for new meshes + Default appearance for new meshes - Default line color - Výchozí barva čáry + Default line color + Výchozí barva čáry - Mesh transparency - Mesh transparency + Mesh transparency + Průhlednost sítě - Default mesh color - Default mesh color + Default mesh color + Výchozí barva sítě - Show bounding-box for highlighted or selected meshes - Show bounding-box for highlighted or selected meshes + Show bounding-box for highlighted or selected meshes + Ukázat ohraničující box pro zvýrazněné nebo vybrané sítě - Line transparency - Line transparency + Line transparency + Průhlednost čáry - - + + MeshGui::DlgSmoothing - Smoothing - Vyhlazování + Smoothing + Vyhlazování - Method - Metoda + Method + Metoda - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parametr + Parameter + Parametr - Iterations: - Iterations: + Iterations: + Interakce: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Přidat trojúhelník + Add triangle + Přidat trojúhelník - Flip normal - Flip normal + Flip normal + Převrátit normály - Clear - Vyčistit + Clear + Vyčistit - Finish - Dokončit + Finish + Dokončit - - + + MeshGui::MeshFillHole - Finish - Dokončit + Finish + Dokončit - - + + MeshGui::RemoveComponents - Remove components - Odebrat součásti + Remove components + Odebrat součásti - Select - Vybrat + Select + Vybrat - Select whole component - Select whole component + Select whole component + Vybrat celý díl - Pick triangle - Vybrat trojúhelník + Pick triangle + Vybrat trojúhelník - < faces than - < než ploch + < faces than + < než ploch - Region - Region + Region + Region - Components - Komponenty + Components + Komponenty - All - Vše + All + Vše - Deselect - Zrušit výběr + Deselect + Zrušit výběr - Deselect whole component - Od vybrat celý komponent + Deselect whole component + Od vybrat celý komponent - > faces than - > než ploch + > faces than + > než ploch - Region options - Možnosti regionu + Region options + Možnosti regionu - Respect only triangles with normals facing screen - Respektovat pouze trojúhelníky s normály ploch z obrazovky + Respect only triangles with normals facing screen + Respektovat pouze trojúhelníky s normály ploch z obrazovky - Respect only visible triangles - Respektovat pouze viditelné trojúhelníky + Respect only visible triangles + Respektovat pouze viditelné trojúhelníky - - + + MeshGui::Segmentation - Mesh segmentation - Segmentace sítě + Mesh segmentation + Segmentace sítě - Smooth mesh - Hladká síť + Smooth mesh + Hladká síť - Plane - Rovina + Plane + Rovina - Tolerance - Odchylka + Tolerance + Odchylka - Minumum number of faces - Minimální počet ploch + Minumum number of faces + Minimální počet ploch - Cylinder - Válec + Cylinder + Válec - Radius - Poloměr + Radius + Poloměr - Tolerance (Flat) - Tolerance (plochy) + Tolerance (Flat) + Tolerance (plochy) - Tolerance (Curved) - Tolerance (zakřivení) + Tolerance (Curved) + Tolerance (zakřivení) - Minimum number of faces - Minimální počet ploch + Minimum number of faces + Minimální počet ploch - Sphere - Koule + Sphere + Koule - - + + MeshGui::Selection - Selection - + Selection + Výběr - Add - + Add + Přidat - Clear - Vyčistit + Clear + Vyčistit - Respect only visible triangles - Respektovat pouze viditelné trojúhelníky + Respect only visible triangles + Respektovat pouze viditelné trojúhelníky - Respect only triangles with normals facing screen - Respektovat pouze trojúhelníky s normály ploch z obrazovky + Respect only triangles with normals facing screen + Respektovat pouze trojúhelníky s normály ploch z obrazovky - Use a brush tool to select the area - + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Odstranit + Delete + Odstranit - Invert - Převrátit + Invert + Převrátit - - + + Mesh_TrimByPlane - Select plane - + Select plane + Select plane - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + OpenSCAD cannot be found on your system. +Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Evaluate & Repair Mesh + Evaluate & Repair Mesh + Vyhodnotit & Opravit síť - - + + QObject - Import mesh - Importovat síť + Import mesh + Importovat síť - Export mesh - Exportovat síť + Export mesh + Exportovat síť - Solid Mesh - Plná síť + Solid Mesh + Plná síť - Boundings - Hraniční + Boundings + Hraniční - Fill holes - Výplně otvorů + Fill holes + Výplně otvorů - Fill holes with maximum number of edges: - Výplně otvorů s největším počtem hran: + Fill holes with maximum number of edges: + Výplně otvorů s největším počtem hran: - Binary STL (*.stl) - Binární STL (*.stl) + Binary STL (*.stl) + Binární STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - Binární síť (*.bms) + Binary Mesh (*.bms) + Binární síť (*.bms) - Alias Mesh (*.obj) - Alias síť (*.obj) + Alias Mesh (*.obj) + Alias síť (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Všechny soubory (*.*) + All Files (*.*) + Všechny soubory (*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Komprimované VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Komprimované VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Python modul def (*.py) + Python module def (*.py) + Python modul def (*.py) - Meshing Tolerance - Tolerance sítě + Meshing Tolerance + Tolerance sítě - Enter tolerance for meshing geometry: - Vložit toleranci pro síťovou geometrii: + Enter tolerance for meshing geometry: + Vložit toleranci pro síťovou geometrii: - The mesh '%1' is a solid. - Síť '%1' je pevná. + The mesh '%1' is a solid. + Síť '%1' je pevná. - The mesh '%1' is not a solid. - Síť '%1' není plná. + The mesh '%1' is not a solid. + Síť '%1' není plná. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min = <%1,%2,%3> + Min = <%1,%2,%3> Max = <%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Body: %1, hrany: %2 plochy: %3] + [Points: %1, Edges: %2 Faces: %3] + [Body: %1, hrany: %2 plochy: %3] - Leave info mode - Opustit info režim + Leave info mode + Opustit info režim - Index: %1 - Index: %1 + Index: %1 + Index: %1 - Leave hole-filling mode - Opustit režim výplně děr + Leave hole-filling mode + Opustit režim výplně děr - Leave removal mode - Opustit režim odstranění + Leave removal mode + Opustit režim odstranění - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Standfordské mnohoúhelníky (*.ply) + Stanford Polygon (*.ply) + Standfordské mnohoúhelníky (*.ply) - Object File Format (*.off) - Formát objektu (* .off) + Object File Format (*.off) + Formát objektu (* .off) - Standford Polygon (*.ply) - Standfordské mnohoúhelníky (*.ply) + Standford Polygon (*.ply) + Standfordské mnohoúhelníky (*.ply) - Delete selected faces - Odstranit vybrané plochy + Delete selected faces + Odstranit vybrané plochy - Clear selected faces - Smazat vybrané plochy + Clear selected faces + Smazat vybrané plochy - Annotation - Vysvětlivka + Annotation + Vysvětlivka - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Všechny soubory sítí (*stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Všechny soubory sítí (*stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - + X3D Extensible 3D(*.x3d) + X3D Extensible 3D(*.x3d) - - + + Workbench - Analyze - Analyzovat + Analyze + Analyzovat - Boolean - Boolean + Boolean + Boolean - 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- + + CmdMeshAddFacet - Mesh - Malla + Mesh + Malla - Add triangle - Añadir triángulo + Add triangle + Añadir triángulo - Add triangle manually to a mesh - Añadir triángulo manualmente a malla + Add triangle manually to a mesh + Añadir triángulo manualmente a malla - - + + CmdMeshBoundingBox - Mesh - Malla + Mesh + Malla - Boundings info... - Información de límites... + Boundings info... + Información de límites... - Shows the boundings of the selected mesh - Muestra los límites de la malla seleccionada + Shows the boundings of the selected mesh + Muestra los límites de la malla seleccionada - - + + CmdMeshBuildRegularSolid - Mesh - Malla + Mesh + Malla - Regular solid... - Sólido regular... + Regular solid... + Sólido regular... - Builds a regular solid - Crea un sólido regular + Builds a regular solid + Crea un sólido regular - - + + CmdMeshDemolding - Interactive demolding direction - Dirección de desmoldeo interactiva + Interactive demolding direction + Dirección de desmoldeo interactiva - Mesh - Malla + Mesh + Malla - - + + CmdMeshDifference - Mesh - Malla + Mesh + Malla - Difference - Diferencia + Difference + Diferencia - - + + CmdMeshEvaluateFacet - Mesh - Malla + Mesh + Malla - Face info - Información de la cara + Face info + Información de la cara - Information about face - Información de la cara + Information about face + Información de la cara - - + + CmdMeshEvaluateSolid - Mesh - Malla + Mesh + Malla - Check solid mesh - Comprobar la malla del sólido + Check solid mesh + Comprobar la malla del sólido - Checks whether the mesh is a solid - Comprueba si la malla es un sólido + Checks whether the mesh is a solid + Comprueba si la malla es un sólido - - + + CmdMeshEvaluation - Mesh - Malla + Mesh + Malla - Opens a dialog to analyze and repair a mesh - Abre un letrero de diálogo para analizar y reparar una malla + Opens a dialog to analyze and repair a mesh + Abre un letrero de diálogo para analizar y reparar una malla - Evaluate && Repair mesh... - Evaluar y reparar malla... + Evaluate && Repair mesh... + Evaluar y reparar malla... - - + + CmdMeshExMakeMesh - Mesh - Malla + Mesh + Malla - Make a Box - Hacer un cuadro + Make a Box + Hacer un cuadro - - + + CmdMeshExMakeTool - Mesh - Malla + Mesh + Malla - Make a Tool - Crea una herramienta + Make a Tool + Crea una herramienta - - + + CmdMeshExMakeUnion - Mesh - Malla + Mesh + Malla - Make Union - Crear unión + Make Union + Crear unión - - + + CmdMeshExport - Mesh - Malla + Mesh + Malla - Export mesh... - Esportar malla... + Export mesh... + Esportar malla... - Exports a mesh to file - Esporta la malla a un archivo + Exports a mesh to file + Esporta la malla a un archivo - - + + CmdMeshFillInteractiveHole - Mesh - Malla + Mesh + Malla - Close hole - Tapa agujero + Close hole + Tapa agujero - Close holes interactively - Tapa un agujero interactivamente + Close holes interactively + Tapa un agujero interactivamente - - + + CmdMeshFillupHoles - Mesh - Malla + Mesh + Malla - Fill holes... - Rellenar agujeros... + Fill holes... + Rellenar agujeros... - Fill holes of the mesh - Rellenar agujeros de la malla + Fill holes of the mesh + Rellenar agujeros de la malla - - + + CmdMeshFlipNormals - Mesh - Malla + Mesh + Malla - Flip normals - Invertir normales + Flip normals + Invertir normales - Flips the normals of the mesh - Invierte la normal de la malla + Flips the normals of the mesh + Invierte la normal de la malla - - + + CmdMeshFromGeometry - Mesh - Malla + Mesh + Malla - Create mesh from geometry... - Crea una malla a partir de la geometría... + Create mesh from geometry... + Crea una malla a partir de la geometría... - Create mesh from the selected geometry - Crea una malla a partir de la geometría seleccionada + Create mesh from the selected geometry + Crea una malla a partir de la geometría seleccionada - - + + CmdMeshFromPartShape - Mesh - Malla + Mesh + Malla - Create mesh from shape... - + Create mesh from shape... + Crear malla de forma ... - Tessellate shape - + Tessellate shape + Teselar forma - - + + CmdMeshHarmonizeNormals - Mesh - Malla + Mesh + Malla - Harmonize normals - Armonizar normales + Harmonize normals + Armonizar normales - Harmonizes the normals of the mesh - Armonizar las normales de la malla + Harmonizes the normals of the mesh + Armonizar las normales de la malla - - + + CmdMeshImport - Mesh - Malla + Mesh + Malla - Import mesh... - Importar malla... + Import mesh... + Importar malla... - Imports a mesh from file - Importa una malla de un archivo + Imports a mesh from file + Importa una malla de un archivo - - + + CmdMeshIntersection - Mesh - Malla + Mesh + Malla - Intersection - Intersección + Intersection + Intersección - - + + CmdMeshPolyCut - Mesh - Malla + Mesh + Malla - Cut mesh - Cortar malla + Cut mesh + Cortar malla - Cuts a mesh with a picked polygon - Corta una malla con un poligono designado + Cuts a mesh with a picked polygon + Corta una malla con un poligono designado - - + + CmdMeshPolySegm - Mesh - Malla + Mesh + Malla - Make segment - Hacer segmento + Make segment + Hacer segmento - Creates a mesh segment - Crea un segmento de la malla + Creates a mesh segment + Crea un segmento de la malla - - + + CmdMeshPolySelect - Mesh - Malla + Mesh + Malla - Select mesh - Seleccionar malla + Select mesh + Seleccionar malla - Select an area of the mesh - Seleccionar un área de la malla + Select an area of the mesh + Seleccionar un área de la malla - - + + CmdMeshPolySplit - Mesh - Malla + Mesh + Malla - Split mesh - Dividir malla + Split mesh + Dividir malla - Splits a mesh into two meshes - Divide la malla en dos + Splits a mesh into two meshes + Divide la malla en dos - - + + CmdMeshPolyTrim - Mesh - Malla + Mesh + Malla - Trim mesh - Recortar malla + Trim mesh + Recortar malla - Trims a mesh with a picked polygon - Recorta una malla con un polígono escogido + Trims a mesh with a picked polygon + Recorta una malla con un polígono escogido - - + + CmdMeshRemoveCompByHand - Mesh - Malla + Mesh + Malla - Remove components by hand... - Eliminar componentes a mano... + Remove components by hand... + Eliminar componentes a mano... - Mark a component to remove it from the mesh - Marcar un componente para eliminarlo de la malla + Mark a component to remove it from the mesh + Marcar un componente para eliminarlo de la malla - - + + CmdMeshRemoveComponents - Mesh - Malla + Mesh + Malla - Remove components... - Eliminar componentes... + Remove components... + Eliminar componentes... - Remove topologic independent components from the mesh - Eliminar componentes topológicos independientes de la malla + Remove topologic independent components from the mesh + Eliminar componentes topológicos independientes de la malla - - + + CmdMeshSegmentation - Mesh - Malla + Mesh + Malla - Create mesh segments... - Crear segmentos de malla... + Create mesh segments... + Crear segmentos de malla... - Create mesh segments - Crear segmentos de malla + Create mesh segments + Crear segmentos de malla - - + + CmdMeshSmoothing - Mesh - Malla + Mesh + Malla - Smooth... - Suavizar... + Smooth... + Suavizar... - Smooth the selected meshes - Suaviza las mallas seleccionadas + Smooth the selected meshes + Suaviza las mallas seleccionadas - - + + CmdMeshToolMesh - Mesh - Malla + Mesh + Malla - Segment by tool mesh - Segmento de la herramienta de malla + Segment by tool mesh + Segmento de la herramienta de malla - Creates a segment from a given tool mesh - Crea un segmento desde una herramienta de malla dada + Creates a segment from a given tool mesh + Crea un segmento desde una herramienta de malla dada - - + + CmdMeshTransform - Mesh - Malla + Mesh + Malla - Transform mesh - Trasformar malla + Transform mesh + Trasformar malla - Rotate or move a mesh - Rotar o mover malla + Rotate or move a mesh + Rotar o mover malla - - + + CmdMeshTrimByPlane - Mesh - Malla + Mesh + Malla - Trim mesh with a plane - + Trim mesh with a plane + Recortar malla con un plano - Trims a mesh with a plane - + Trims a mesh with a plane + Ajusta una malla con un plano - - + + CmdMeshUnion - Mesh - Malla + Mesh + Malla - Union - Unión + Union + Unión - - + + CmdMeshVertexCurvature - Mesh - Malla + Mesh + Malla - Calculates the curvature of the vertices of a mesh - Calcula la curvatura de los vértices de una malla + Calculates the curvature of the vertices of a mesh + Calcula la curvatura de los vértices de una malla - Curvature plot - Traza la curvatura + Curvature plot + Traza la curvatura - - + + CmdMeshVertexCurvatureInfo - Mesh - Malla + Mesh + Malla - Curvature info - Información de la curvatura + Curvature info + Información de la curvatura - Information about curvature - Información de la curvatura + Information about curvature + Información de la curvatura - - + + MeshGui::DlgEvaluateMesh - &Help - &Ayuda + &Help + &Ayuda - F1 - F1 + F1 + F1 - &Close - &Cerrar + &Close + &Cerrar - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Información de la malla + Mesh information + Información de la malla - No information - Ninguna información + No information + Ninguna información - Number of points: - Número de puntos: + Number of points: + Número de puntos: - Number of edges: - Número de bordes: + Number of edges: + Número de bordes: - Refresh - Actualizar + Refresh + Actualizar - Analyze - Analizar + Analyze + Analizar - Repair - Reparar + Repair + Reparar - Orientation - Orientación + Orientation + Orientación - Degenerated faces - Caras degeneradas + Degenerated faces + Caras degeneradas - Face indices - Índices de cara + Face indices + Índices de cara - Number of faces: - Número de caras: + Number of faces: + Número de caras: - Duplicated faces - Caras duplicadas + Duplicated faces + Caras duplicadas - Duplicated points - Puntos duplicados + Duplicated points + Puntos duplicados - Non-manifolds - No multiplicidad + Non-manifolds + No multiplicidad - Self-intersections - Autointersecciones + Self-intersections + Autointersecciones - All above tests together - Todo sobre los test + All above tests together + Todo sobre los test - Repetitive repair - Reparación repetitiva + Repetitive repair + Reparación repetitiva - Evaluate & Repair Mesh - Evaluar y reparar malla + Evaluate & Repair Mesh + Evaluar y reparar malla - Folds on surface - Pliegues en superficie + Folds on surface + Pliegues en superficie - - + + MeshGui::DlgEvaluateMeshImp - No information - Ninguna información + No information + Ninguna información - Invalid neighbour indices - Índices vecinos inválidos + Invalid neighbour indices + Índices vecinos inválidos - Invalid face indices - índices de cara inválidos + Invalid face indices + índices de cara inválidos - Invalid point indices - Índices de puntos inválidos + Invalid point indices + Índices de puntos inválidos - Multiple point indices - índices de punto múltiples + Multiple point indices + índices de punto múltiples - Non-manifolds - No multiplicidad + Non-manifolds + No multiplicidad - Cannot remove non-manifolds - No es posible quitar la no multiplicidad + Cannot remove non-manifolds + No es posible quitar la no multiplicidad - No selection - Ninguna selección + No selection + Ninguna selección - No flipped normals - Ninguna normal invertida + No flipped normals + Ninguna normal invertida - %1 flipped normals - %1 normales invertidas + %1 flipped normals + %1 normales invertidas - No non-manifolds - Ninguna no multiplicidad + No non-manifolds + Ninguna no multiplicidad - %1 non-manifolds - %1 no multiplicidad + %1 non-manifolds + %1 no multiplicidad - No invalid indices - Ningún índice inválido + No invalid indices + Ningún índice inválido - No degenerations - ninguna degeneración + No degenerations + ninguna degeneración - %1 degenerated faces - %1 caras degeneradas + %1 degenerated faces + %1 caras degeneradas - No duplicated faces - Ninguna cara duplicada + No duplicated faces + Ninguna cara duplicada - %1 duplicated faces - %1 caras duplicadas + %1 duplicated faces + %1 caras duplicadas - No duplicated points - Ningún punto duplicado + No duplicated points + Ningún punto duplicado - Duplicated points - Puntos duplicados + Duplicated points + Puntos duplicados - Orientation - Orientación + Orientation + Orientación - Indices - Índices + Indices + Índices - Degenerations - Degeneraciones + Degenerations + Degeneraciones - Duplicated faces - Caras duplicadas + Duplicated faces + Caras duplicadas - No self-intersections - Ninguna autointersección + No self-intersections + Ninguna autointersección - Self-intersections - Autointersecciones + Self-intersections + Autointersecciones - Mesh repair - Reparación de malla + Mesh repair + Reparación de malla - Flipped normals found - Normales invertidas encontradas + Flipped normals found + Normales invertidas encontradas - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - La comprobación falló debido a pliegues en la superficie. Vuelva a ejecutar el comando para reparar los pliegues primero + La comprobación falló debido a pliegues en la superficie. Vuelva a ejecutar el comando para reparar los pliegues primero - No folds on surface - No hay pliegues en superficie + No folds on surface + No hay pliegues en superficie - %1 folds on surface - %1 pliegues en superficie + %1 folds on surface + %1 pliegues en superficie - Folds - Pliegues + Folds + Pliegues - - + + MeshGui::DlgRegularSolid - Regular Solid - Sólido regular + Regular Solid + Sólido regular - &Create - &Crear + &Create + &Crear - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - &Cerrar + Cl&ose + &Cerrar - Alt+O - ALT+O + Alt+O + ALT+O - Solid: - Sólido: + Solid: + Sólido: - Cube - Cubo + Cube + Cubo - Cylinder - Cilindro + Cylinder + Cilindro - Cone - Cono + Cone + Cono - Sphere - Esféra + Sphere + Esféra - Ellipsoid - Elipsoide + Ellipsoid + Elipsoide - Torus - Toro + Torus + Toro - Height: - Altura: + Height: + Altura: - Length: - Longitud: + Length: + Longitud: - Width: - Ancho: + Width: + Ancho: - Radius: - Radio: + Radius: + Radio: - Closed - Cerrado + Closed + Cerrado - Sampling: - Muestreo: + Sampling: + Muestreo: - Edge length: - Longitud de borde: + Edge length: + Longitud de borde: - Radius 1: - Radio 1: + Radius 1: + Radio 1: - Radius 2: - Radio 2: + Radius 2: + Radio 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Crear %1 + Create %1 + Crear %1 - No active document - Ningún documento activo + No active document + Ningún documento activo - - + + MeshGui::DlgSettingsMeshView - Mesh view - Vista de malla + Mesh view + Vista de malla - Two-side rendering - Renderizado a dos caras + Two-side rendering + Renderizado a dos caras - Backface color - Color de la cara posterior + Backface color + Color de la cara posterior - Smoothing - Suavizado + Smoothing + Suavizado - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Este bes el menor ángulo entre dos caras donde las normales son calculadas para hacer un sombreado plano.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Si el ángulo entre las normales de dos caras vecinas es menor que el ángulo de pliegue, las caras serán suavizadas por su borde común.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Este bes el menor ángulo entre dos caras donde las normales son calculadas para hacer un sombreado plano.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Si el ángulo entre las normales de dos caras vecinas es menor que el ángulo de pliegue, las caras serán suavizadas por su borde común.</p></body></html> - Crease angle - Ángulo de pliegue + Crease angle + Ángulo de pliegue - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Sombreado plano/Sombreado Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Define la apariencia de las superficies.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Con sombreado plano las normales de las superficies no están definidas por vértice lo que lleva a una apariencia no real para superficies curvas mientras que usando el sombreado Phong se consigue una apariencia más suave. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Si esta opción está definida se utiliza el sombreado Phong, si no está activada se utiliza el sombreado plano.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Sombreado plano/Sombreado Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Define la apariencia de las superficies.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Con sombreado plano las normales de las superficies no están definidas por vértice lo que lleva a una apariencia no real para superficies curvas mientras que usando el sombreado Phong se consigue una apariencia más suave. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Si esta opción está definida se utiliza el sombreado Phong, si no está activada se utiliza el sombreado plano.</p></body></html> - Define normal per vertex - Definir la normal por vértice + Define normal per vertex + Definir la normal por vértice - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiendo las normales por vértice también se llama <span style=" font-style:italic;">Sombreado Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">mientras definiendo las normales por cara se llama </span>Sombreado plano<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiendo las normales por vértice también se llama <span style=" font-style:italic;">Sombreado Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">mientras definiendo las normales por cara se llama </span>Sombreado plano<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Apariencia predeterminada para nuevas mallas + Default appearance for new meshes + Apariencia predeterminada para nuevas mallas - Default line color - Color de línea predeterminado + Default line color + Color de línea predeterminado - Mesh transparency - Transparencia de malla + Mesh transparency + Transparencia de malla - Default mesh color - Color de malla predeterminado + Default mesh color + Color de malla predeterminado - Show bounding-box for highlighted or selected meshes - Mostrar cuadro delimitador para mallas resaltadas o seleccionadas + Show bounding-box for highlighted or selected meshes + Mostrar cuadro delimitador para mallas resaltadas o seleccionadas - Line transparency - Transparencia de línea + Line transparency + Transparencia de línea - - + + MeshGui::DlgSmoothing - Smoothing - Suavizado + Smoothing + Suavizado - Method - Método + Method + Método - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parámetro + Parameter + Parámetro - Iterations: - Iteraciones: + Iterations: + Iteraciones: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - + Only selection + Sólo selección - - + + MeshGui::MeshFaceAddition - Add triangle - Añadir triángulo + Add triangle + Añadir triángulo - Flip normal - Invertir normal + Flip normal + Invertir normal - Clear - Borrar + Clear + Borrar - Finish - Finalizar + Finish + Finalizar - - + + MeshGui::MeshFillHole - Finish - Finalizar + Finish + Finalizar - - + + MeshGui::RemoveComponents - Remove components - Eliminar componentes + Remove components + Eliminar componentes - Select - Seleccionar + Select + Seleccionar - Select whole component - Seleccionar componente entero + Select whole component + Seleccionar componente entero - Pick triangle - Elija triángulo + Pick triangle + Elija triángulo - < faces than - < nº de caras que + < faces than + < nº de caras que - Region - Región + Region + Región - Components - Componentes + Components + Componentes - All - Todo + All + Todo - Deselect - Deseleccionar + Deselect + Deseleccionar - Deselect whole component - Deseleccionar componente entero + Deselect whole component + Deseleccionar componente entero - > faces than - > nº caras que + > faces than + > nº caras que - Region options - Opciones de región + Region options + Opciones de región - Respect only triangles with normals facing screen - Únicamente respecto a triángulos con las normales frente a pantalla + Respect only triangles with normals facing screen + Únicamente respecto a triángulos con las normales frente a pantalla - Respect only visible triangles - ünicamente respecto a triángulos visibles + Respect only visible triangles + ünicamente respecto a triángulos visibles - - + + MeshGui::Segmentation - Mesh segmentation - Segmentación de malla + Mesh segmentation + Segmentación de malla - Smooth mesh - Malla lisa + Smooth mesh + Malla lisa - Plane - Plano + Plane + Plano - Tolerance - Tolerancia + Tolerance + Tolerancia - Minumum number of faces - Número mínimo de caras + Minumum number of faces + Número mínimo de caras - Cylinder - Cilindro + Cylinder + Cilindro - Radius - Radio + Radius + Radio - Tolerance (Flat) - Tolerancia (alisado) + Tolerance (Flat) + Tolerancia (alisado) - Tolerance (Curved) - Tolerancia (curvado) + Tolerance (Curved) + Tolerancia (curvado) - Minimum number of faces - Número mínimo de caras + Minimum number of faces + Número mínimo de caras - Sphere - Esféra + Sphere + Esféra - - + + MeshGui::Selection - Selection - + Selection + Selección - Add - + Add + Añadir - Clear - Borrar + Clear + Borrar - Respect only visible triangles - ünicamente respecto a triángulos visibles + Respect only visible triangles + ünicamente respecto a triángulos visibles - Respect only triangles with normals facing screen - Únicamente respecto a triángulos con las normales frente a pantalla + Respect only triangles with normals facing screen + Únicamente respecto a triángulos con las normales frente a pantalla - Use a brush tool to select the area - + Use a brush tool to select the area + Utilice una herramienta Pincel para seleccionar el área - Clears completely the selected area - + Clears completely the selected area + Borra completamente el área seleccionada - - + + MeshGui::TaskRemoveComponents - Delete - Eliminar + Delete + Eliminar - Invert - Invertir + Invert + Invertir - - + + Mesh_TrimByPlane - Select plane - + Select plane + Seleccionar plano - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Por favor seleccione el plano de corte de la malla. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + Error desconocido al ejecutar OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + OpenSCAD no parece instalado en su sistema. Por favor visite http://www.openscad.org/index.html para instalarlo. - - + + QDockWidget - Evaluate & Repair Mesh - Evaluar y reparar malla + Evaluate & Repair Mesh + Evaluar y reparar malla - - + + QObject - Import mesh - Importar malla + Import mesh + Importar malla - Export mesh - Esportar malla + Export mesh + Esportar malla - Solid Mesh - Mallado sólido + Solid Mesh + Mallado sólido - Boundings - Límites + Boundings + Límites - Fill holes - Rellenar agujeros + Fill holes + Rellenar agujeros - Fill holes with maximum number of edges: - Rellena los agujeros con número máximo de bordes: + Fill holes with maximum number of edges: + Rellena los agujeros con número máximo de bordes: - Binary STL (*.stl) - STL binario (*.stl) + Binary STL (*.stl) + STL binario (*.stl) - ASCII STL (*.ast) - STL ASCII(*.ast) + ASCII STL (*.ast) + STL ASCII(*.ast) - Binary Mesh (*.bms) - Malla-Binario (*.bms) + Binary Mesh (*.bms) + Malla-Binario (*.bms) - Alias Mesh (*.obj) - Alias malla (*.obj) + Alias Mesh (*.obj) + Alias malla (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii(*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii(*.iv) - All Files (*.*) - Todos los archivos (*.*) + All Files (*.*) + Todos los archivos (*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0(*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0(*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - VRML 2.0 Comprimido (*.wrz) + Compressed VRML 2.0 (*.wrz) + VRML 2.0 Comprimido (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Definición de Modulo Python (*.py) + Python module def (*.py) + Definición de Modulo Python (*.py) - Meshing Tolerance - Tolerancia de mallado + Meshing Tolerance + Tolerancia de mallado - Enter tolerance for meshing geometry: - Introduzca la tolerancia para la geometría de mallado: + Enter tolerance for meshing geometry: + Introduzca la tolerancia para la geometría de mallado: - The mesh '%1' is a solid. - La malla '%1' es un sólido. + The mesh '%1' is a solid. + La malla '%1' es un sólido. - The mesh '%1' is not a solid. - La malla '%1' no es un sólido. + The mesh '%1' is not a solid. + La malla '%1' no es un sólido. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Mín=<%1,%2,%3> Máx=<%4,%5,%6> + Mín=<%1,%2,%3> Máx=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Puntos: %1, Bordes: %2 Caras: %3] + [Points: %1, Edges: %2 Faces: %3] + [Puntos: %1, Bordes: %2 Caras: %3] - Leave info mode - Permitir modo info + Leave info mode + Permitir modo info - Index: %1 - Índice: %1 + Index: %1 + Índice: %1 - Leave hole-filling mode - Permitir modo de rellenado de agujeros + Leave hole-filling mode + Permitir modo de rellenado de agujeros - Leave removal mode - Permitir modo de eliminación + Leave removal mode + Permitir modo de eliminación - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Todos los archivos de malla (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Todos los archivos de malla (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Standford Polygon(*.ply) + Stanford Polygon (*.ply) + Standford Polygon(*.ply) - Object File Format (*.off) - Object File Format(*.off) + Object File Format (*.off) + Object File Format(*.off) - Standford Polygon (*.ply) - Standford Polygon(*.ply) + Standford Polygon (*.ply) + Standford Polygon(*.ply) - Delete selected faces - Eliminar caras seleccionadas + Delete selected faces + Eliminar caras seleccionadas - Clear selected faces - Borrar caras seleccionadas + Clear selected faces + Borrar caras seleccionadas - Annotation - Anotación + Annotation + Anotación - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Todos los archivos de malla (*.stl *.ast *.bms *.obj *.off * .ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Todos los archivos de malla (*.stl *.ast *.bms *.obj *.off * .ply) - X3D Extensible 3D(*.x3d) - + X3D Extensible 3D(*.x3d) + 3D(*.x3d) Extensible X3D - - + + Workbench - Analyze - Analizar + Analyze + Analizar - Boolean - Booleano + Boolean + Booleano - 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za);eeHDdL2W4Y4AVg0xo8_wy9t6fK&-bABpnleT@D8>K;BfpCIfL)j3}Rfrz(B-1|p9g=^yAo|me zf1^@()$d#7FPF-{+r$oo=t3+yuG+qKbKlybzO`F+wBrSqv-rNXZ|$XhYq!Y)_yB)- z#FO%Tl%migK_jA#G{dt=pMWes2yX~3F@+)x7X6SM(g7 zL$o)|0WM;tjj}2t$yV?k_`)P=R7Tc~Wi@PXmq(;XLs~YlLuknYU>+o>G%z91<))7# z-~HvIF6j5H7%Sj-O=RE_7T@25cYjIxDmgcU2F-kt^bkp1IELUcs~QSzLM(Byl-7&U z1+E~Ne57&KtQs&ZS~2dvHpseo?dFSpF9aSa6!7LCWGc - - + + CmdMeshAddFacet - Mesh - Mesh + Mesh + Mesh - Add triangle - Add triangle + Add triangle + Lisää kolmio - Add triangle manually to a mesh - Add triangle manually to a mesh + Add triangle manually to a mesh + Lisää uusi kolmio käsin verkkopintaan - - + + CmdMeshBoundingBox - Mesh - Mesh + Mesh + Mesh - Boundings info... - Boundings info... + Boundings info... + Rajaamistiedot... - Shows the boundings of the selected mesh - Shows the boundings of the selected mesh + Shows the boundings of the selected mesh + Näytä valitun verkon rajat - - + + CmdMeshBuildRegularSolid - Mesh - Mesh + Mesh + Mesh - Regular solid... - Regular solid... + Regular solid... + Säännöllinen monitahokas... - Builds a regular solid - Builds a regular solid + Builds a regular solid + Luo säännöllisen monitahokkaan - - + + CmdMeshDemolding - Interactive demolding direction - Interactive demolding direction + Interactive demolding direction + Interaktiivinen muodonmuokkauksen suunta - Mesh - Mesh + Mesh + Mesh - - + + CmdMeshDifference - Mesh - Mesh + Mesh + Mesh - Difference - Erotus + Difference + Erotus - - + + CmdMeshEvaluateFacet - Mesh - Mesh + Mesh + Mesh - Face info - Face info + Face info + Pinnan tiedot - Information about face - Information about face + Information about face + Tietoa pinnasta - - + + CmdMeshEvaluateSolid - Mesh - Mesh + Mesh + Mesh - Check solid mesh - Check solid mesh + Check solid mesh + Tarkasta kiinteä verkko - Checks whether the mesh is a solid - Checks whether the mesh is a solid + Checks whether the mesh is a solid + Takastaa onko verkko ehyt - - + + CmdMeshEvaluation - Mesh - Mesh + Mesh + Mesh - Opens a dialog to analyze and repair a mesh - Opens a dialog to analyze and repair a mesh + Opens a dialog to analyze and repair a mesh + Avaa valintaikkunan jossa voit anlysoida ja korjata verkkopinnan - Evaluate && Repair mesh... - Evaluate && Repair mesh... + Evaluate && Repair mesh... + Arvioi && korjaa verkkopinta... - - + + CmdMeshExMakeMesh - Mesh - Mesh + Mesh + Mesh - Make a Box - Make a Box + Make a Box + Make a Box - - + + CmdMeshExMakeTool - Mesh - Mesh + Mesh + Mesh - Make a Tool - Make a Tool + Make a Tool + Make a Tool - - + + CmdMeshExMakeUnion - Mesh - Mesh + Mesh + Mesh - Make Union - Make Union + Make Union + Make Union - - + + CmdMeshExport - Mesh - Mesh + Mesh + Mesh - Export mesh... - Export mesh... + Export mesh... + Vie verkkopinta... - Exports a mesh to file - Exports a mesh to file + Exports a mesh to file + Vie verkkopinan tiedot tiedostoon - - + + CmdMeshFillInteractiveHole - Mesh - Mesh + Mesh + Mesh - Close hole - Close hole + Close hole + Tiivistä reikä - Close holes interactively - Close holes interactively + Close holes interactively + Sulje reikiä vuorovaikutteisesti - - + + CmdMeshFillupHoles - Mesh - Mesh + Mesh + Mesh - Fill holes... - Fill holes... + Fill holes... + Täyttää reiät... - Fill holes of the mesh - Fill holes of the mesh + Fill holes of the mesh + Täytä verkon reiät - - + + CmdMeshFlipNormals - Mesh - Mesh + Mesh + Mesh - Flip normals - Flip normals + Flip normals + Käännä normaalit päinvastaisiksi - Flips the normals of the mesh - Flips the normals of the mesh + Flips the normals of the mesh + Käännä verkkopinan normaalit - - + + CmdMeshFromGeometry - Mesh - Mesh + Mesh + Mesh - Create mesh from geometry... - Create mesh from geometry... + Create mesh from geometry... + Luo verkkopinta geometriasta... - Create mesh from the selected geometry - Create mesh from the selected geometry + Create mesh from the selected geometry + Luo verkkopinta valitusta geometriasta - - + + CmdMeshFromPartShape - Mesh - Mesh + Mesh + Mesh - Create mesh from shape... - + Create mesh from shape... + Luo verkko muodosta... - Tessellate shape - + Tessellate shape + Geometrian pilkottu muoto - - + + CmdMeshHarmonizeNormals - Mesh - Mesh + Mesh + Mesh - Harmonize normals - Harmonize normals + Harmonize normals + Yhdenmukaista normaalit - Harmonizes the normals of the mesh - Harmonizes the normals of the mesh + Harmonizes the normals of the mesh + Yhdenmukaistaa verkkopinnan normaalit - - + + CmdMeshImport - Mesh - Mesh + Mesh + Mesh - Import mesh... - Import mesh... + Import mesh... + Tuo verkkopinta... - Imports a mesh from file - Imports a mesh from file + Imports a mesh from file + Tuo verkkopinta tiedostosta - - + + CmdMeshIntersection - Mesh - Mesh + Mesh + Mesh - Intersection - Risteys + Intersection + Risteys - - + + CmdMeshPolyCut - Mesh - Mesh + Mesh + Mesh - Cut mesh - Cut mesh + Cut mesh + Leikkaa verkkopintaa - Cuts a mesh with a picked polygon - Cuts a mesh with a picked polygon + Cuts a mesh with a picked polygon + Leikkaa verkkopintaa valitulla monikulmiolla - - + + CmdMeshPolySegm - Mesh - Mesh + Mesh + Mesh - Make segment - Make segment + Make segment + Tee lohko - Creates a mesh segment - Creates a mesh segment + Creates a mesh segment + Luo verkkopinnan lohkon - - + + CmdMeshPolySelect - Mesh - Mesh + Mesh + Mesh - Select mesh - Select mesh + Select mesh + Valitse verkkopinta - Select an area of the mesh - Select an area of the mesh + Select an area of the mesh + Valitse verkkopinnan alueen - - + + CmdMeshPolySplit - Mesh - Mesh + Mesh + Mesh - Split mesh - Split mesh + Split mesh + Jaa verkkopinta - Splits a mesh into two meshes - Splits a mesh into two meshes + Splits a mesh into two meshes + Jakaa verkkopinnan kahdeksi verkkopinnaksi - - + + CmdMeshPolyTrim - Mesh - Mesh + Mesh + Mesh - Trim mesh - Trim mesh + Trim mesh + Viimeistele verkkopinta - Trims a mesh with a picked polygon - Trims a mesh with a picked polygon + Trims a mesh with a picked polygon + Viimeistelee verkkopinnan valitulla monikulmiolla - - + + CmdMeshRemoveCompByHand - Mesh - Mesh + Mesh + Mesh - Remove components by hand... - Remove components by hand... + Remove components by hand... + Poista osia käsin... - Mark a component to remove it from the mesh - Mark a component to remove it from the mesh + Mark a component to remove it from the mesh + Merkitse osat jotka poistetaan verkkopinnasta - - + + CmdMeshRemoveComponents - Mesh - Mesh + Mesh + Mesh - Remove components... - Remove components... + Remove components... + Poista osia... - Remove topologic independent components from the mesh - Remove topologic independent components from the mesh + Remove topologic independent components from the mesh + Poista topologisesti riippumattomia komponentteja verkkopinnasta - - + + CmdMeshSegmentation - Mesh - Mesh + Mesh + Mesh - Create mesh segments... - Create mesh segments... + Create mesh segments... + Luo verkkopinnan lohkoja... - Create mesh segments - Create mesh segments + Create mesh segments + Luo verkkopinnan lohkoja - - + + CmdMeshSmoothing - Mesh - Mesh + Mesh + Mesh - Smooth... - Smooth... + Smooth... + Siloita... - Smooth the selected meshes - Smooth the selected meshes + Smooth the selected meshes + Siloita valitut verkkopinnat - - + + CmdMeshToolMesh - Mesh - Mesh + Mesh + Mesh - Segment by tool mesh - Segment by tool mesh + Segment by tool mesh + Lohko verkkopintatyökalulla - Creates a segment from a given tool mesh - Creates a segment from a given tool mesh + Creates a segment from a given tool mesh + Luo lohkon annetusta työkaluverkkopinnasta - - + + CmdMeshTransform - Mesh - Mesh + Mesh + Mesh - Transform mesh - Transform mesh + Transform mesh + Muunna verkkopinta - Rotate or move a mesh - Rotate or move a mesh + Rotate or move a mesh + Kierrä tai siirrä verkkopinta - - + + CmdMeshTrimByPlane - Mesh - Mesh + Mesh + Mesh - Trim mesh with a plane - + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Mesh + Mesh + Mesh - Union - Yhdiste + Union + Yhdiste - - + + CmdMeshVertexCurvature - Mesh - Mesh + Mesh + Mesh - Calculates the curvature of the vertices of a mesh - Calculates the curvature of the vertices of a mesh + Calculates the curvature of the vertices of a mesh + Laskee verkkopinnan kärkipisteiden kaarevuuden - Curvature plot - Curvature plot + Curvature plot + Kaarevuuden merkitseminen - - + + CmdMeshVertexCurvatureInfo - Mesh - Mesh + Mesh + Mesh - Curvature info - Curvature info + Curvature info + Kaarevuuden tiedot - Information about curvature - Information about curvature + Information about curvature + Tietoja kaarevuudesta - - + + MeshGui::DlgEvaluateMesh - &Help - &Ohje + &Help + &Ohje - F1 - F1 + F1 + F1 - &Close - &Sulje + &Close + &Sulje - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Mesh information + Mesh information + Verkon tiedot - No information - No information + No information + Ei tietoja - Number of points: - Number of points: + Number of points: + Pisteiden määrä: - Number of edges: - Number of edges: + Number of edges: + Reunojen määrät: - Refresh - Päivitä + Refresh + Päivitä - Analyze - Analyze + Analyze + Analysoi - Repair - Repair + Repair + Korjaa - Orientation - Orientation + Orientation + Suunta - Degenerated faces - Degenerated faces + Degenerated faces + Rappeutuneet pinnat - Face indices - Face indices + Face indices + Pintojen indeksit - Number of faces: - Number of faces: + Number of faces: + Pintojen määrät: - Duplicated faces - Duplicated faces + Duplicated faces + Monistetut tahkot - Duplicated points - Duplicated points + Duplicated points + Monistetut pisteet - Non-manifolds - Non-manifolds + Non-manifolds + Eireaalipinnat (non-manifolds) - Self-intersections - Self-intersections + Self-intersections + Itseleikkauksia - All above tests together - All above tests together + All above tests together + Kaikki ylläolevat kokeet yhteensä - Repetitive repair - Repetitive repair + Repetitive repair + Toistuva korjaus - Evaluate & Repair Mesh - Evaluate & Repair Mesh + Evaluate & Repair Mesh + Arvioida & korjata verkkopinta - Folds on surface - Folds on surface + Folds on surface + Taitteita pinnalla - - + + MeshGui::DlgEvaluateMeshImp - No information - No information + No information + Ei tietoja - Invalid neighbour indices - Invalid neighbour indices + Invalid neighbour indices + Virheelliset viereiset indeksit - Invalid face indices - Invalid face indices + Invalid face indices + Virheellinen pinnan indeksi - Invalid point indices - Invalid point indices + Invalid point indices + Virheellinen pisteen indeksi - Multiple point indices - Multiple point indices + Multiple point indices + Useita pisteiden indeksejä - Non-manifolds - Non-manifolds + Non-manifolds + Eireaalipinnat (non-manifolds) - Cannot remove non-manifolds - Cannot remove non-manifolds + Cannot remove non-manifolds + Epäreaalipintoja ei pystytä poistamaan - No selection - Ei valintaa + No selection + Ei valintaa - No flipped normals - No flipped normals + No flipped normals + Ei käännettyjä normaaleja - %1 flipped normals - %1 flipped normals + %1 flipped normals + %1 käännettyä normaalia - No non-manifolds - No non-manifolds + No non-manifolds + Epäreaalipintoja ei havaittu - %1 non-manifolds - %1 non-manifolds + %1 non-manifolds + %1 kappaletta epäreaalipintoja - No invalid indices - No invalid indices + No invalid indices + Ei vääriä indeksejä - No degenerations - No degenerations + No degenerations + Ei surkastumia - %1 degenerated faces - %1 degenerated faces + %1 degenerated faces + %1 kappaletta rappeutuneita tahkoja - No duplicated faces - No duplicated faces + No duplicated faces + Ei päällekkäisiä tahkoja - %1 duplicated faces - %1 duplicated faces + %1 duplicated faces + %1 päällekkäistä tahkoa - No duplicated points - No duplicated points + No duplicated points + Ei kahdennettuja pisteitä - Duplicated points - Duplicated points + Duplicated points + Monistetut pisteet - Orientation - Orientation + Orientation + Suunta - Indices - Indices + Indices + Indeksit - Degenerations - Degenerations + Degenerations + Rappeutumaa - Duplicated faces - Duplicated faces + Duplicated faces + Monistetut tahkot - No self-intersections - No self-intersections + No self-intersections + Ei itseleikkauksia - Self-intersections - Self-intersections + Self-intersections + Itseleikkauksia - Mesh repair - Mesh repair + Mesh repair + Verkkopinnan korjaus - Flipped normals found - Flipped normals found + Flipped normals found + Käännettyjä pinnan normaaleja löytyi - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Check failed due to folds on the surface. -Please run the command to repair folds first + Pinnassa on taitteita. +Aja ensin komento jolla taitteet poistetaan - No folds on surface - No folds on surface + No folds on surface + Pinnassa ei ole taitteita - %1 folds on surface - %1 folds on surface + %1 folds on surface + Pinnassa on %1 taitetta - Folds - Folds + Folds + Taitteita - - + + MeshGui::DlgRegularSolid - Regular Solid - Regular Solid + Regular Solid + Säännöllinen monitahokas - &Create - &Luo + &Create + &Luo - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Sulje + Cl&ose + Sulje - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Solid: + Solid: + Monitahokas: - Cube - Cube + Cube + Kuutio - Cylinder - Sylinteri + Cylinder + Sylinteri - Cone - Kartio + Cone + Kartio - Sphere - Pallo(kuori) + Sphere + Pallo(kuori) - Ellipsoid - Ellipsoidi + Ellipsoid + Ellipsoidi - Torus - Torus + Torus + Torus - Height: - Korkeus: + Height: + Korkeus: - Length: - Pituus: + Length: + Pituus: - Width: - Leveys: + Width: + Leveys: - Radius: - Säde: + Radius: + Säde: - Closed - Suljettu + Closed + Suljettu - Sampling: - Sampling: + Sampling: + Näytteistys: - Edge length: - Edge length: + Edge length: + Reunan pituus: - Radius 1: - Säde 1: + Radius 1: + Säde 1: - Radius 2: - Säde 2: + Radius 2: + Säde 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Luo %1 + Create %1 + Luo %1 - No active document - Ei aktiivista dokumenttia + No active document + Ei aktiivista dokumenttia - - + + MeshGui::DlgSettingsMeshView - Mesh view - Mesh view + Mesh view + Verkkopintanäkymä - Two-side rendering - Two-side rendering + Two-side rendering + Kaksipuoleinen renderöinti - Backface color - Backface color + Backface color + Takapuolen väri - Smoothing - Smoothing + Smoothing + Tasoitus - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Tämä on pienin kulma kahden pinnan normaalien välillä jotta tasainen varjostus tehtäisiin pintojen välillä.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Jos vierekkäisten pintojen normaalien välinen kulma on on vähemmän kuin "rasvakulma" pinnat siloitetaan yhteisen reunansa mukaan.</p></body></html> - Crease angle - Crease angle + Crease angle + Kahden yhteisen reunan omaavan pinnan normaalien välinen kulma - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Tasainen varjostus/Phong varjostus</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Määrittää miltä pinnat näyttävät.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Tasaisessa varjostuksessa pinnan normaaleja ei määritellä jokaiselle kulmapisteelle erikseen mistä voi syntyä erärealistinen ulkonakö. Phong-varjostusta käytettäessä pinta näyttää tasaisemmalta. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Jos tämä valinta on valittu käytetään Phong-varjostusta, muuten käytetään tasaista varjostusta.</p></body></html> - Define normal per vertex - Define normal per vertex + Define normal per vertex + Määritä yksi normaali kärkipistettä kohden - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Vihje</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Määrittely normaalit per piste kutsutaan myös <span style=" font-style:italic;">Phong shading</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">samalla kun määritellään normaalien kohti edessä on nimeltään</span> Flat <span style=" font-style:normal;">shading.</span> </p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Vihje</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Määrittely normaalit per piste kutsutaan myös <span style=" font-style:italic;">Phong shading</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">samalla kun määritellään normaalien kohti edessä on nimeltään</span> Flat <span style=" font-style:normal;">shading.</span> </p></body></html> - Default appearance for new meshes - Default appearance for new meshes + Default appearance for new meshes + Uusien pintaverkkojen oletusulkoasu - Default line color - Default line color + Default line color + Viivan oletusväri - Mesh transparency - Mesh transparency + Mesh transparency + Pintaverkon läpinäkyvyys - Default mesh color - Default mesh color + Default mesh color + Pintaverkon oletusväri - Show bounding-box for highlighted or selected meshes - Show bounding-box for highlighted or selected meshes + Show bounding-box for highlighted or selected meshes + Näytä rajaavalaatikko korostetulle tai valitulle - Line transparency - Line transparency + Line transparency + Viivan läpinäkyvyys - - + + MeshGui::DlgSmoothing - Smoothing - Smoothing + Smoothing + Tasoitus - Method - Method + Method + Menetelma - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parametri + Parameter + Parametri - Iterations: - Iterations: + Iterations: + Toistoja: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Add triangle + Add triangle + Lisää kolmio - Flip normal - Flip normal + Flip normal + Käännä normaalit päinvastaisiksi - Clear - Tyhjennä + Clear + Tyhjennä - Finish - Valmis + Finish + Valmis - - + + MeshGui::MeshFillHole - Finish - Valmis + Finish + Valmis - - + + MeshGui::RemoveComponents - Remove components - Remove components + Remove components + Poista osia - Select - Valitse + Select + Valitse - Select whole component - Select whole component + Select whole component + Valitse koko osa - Pick triangle - Pick triangle + Pick triangle + Valitse kolmio - < faces than - < faces than + < faces than + < pintoja vähemmän kuin - Region - Alue + Region + Alue - Components - Components + Components + Osat - All - Kaikki + All + Kaikki - Deselect - Deselect + Deselect + Poista valinta - Deselect whole component - Deselect whole component + Deselect whole component + Poista koko osan valinta - > faces than - > faces than + > faces than + > pintoja enemmän kuin - Region options - Region options + Region options + Alueen asetukset - Respect only triangles with normals facing screen - Respect only triangles with normals facing screen + Respect only triangles with normals facing screen + Ota huomioon vain kolmiot joiden normaalit ovat näyttöön päin - Respect only visible triangles - Respect only visible triangles + Respect only visible triangles + Ota huomioon vain kolmiot jotka ovat näkyvissä - - + + MeshGui::Segmentation - Mesh segmentation - Mesh segmentation + Mesh segmentation + Verkkopinnan lohkominen - Smooth mesh - Smooth mesh + Smooth mesh + Siloita verkkopinta - Plane - Taso + Plane + Taso - Tolerance - Toleranssi + Tolerance + Toleranssi - Minumum number of faces - Minumum number of faces + Minumum number of faces + Pintojen vähimmäismäärä - Cylinder - Sylinteri + Cylinder + Sylinteri - Radius - Säde + Radius + Säde - Tolerance (Flat) - Tolerance (Flat) + Tolerance (Flat) + Toleranssi (Tasainen) - Tolerance (Curved) - Tolerance (Curved) + Tolerance (Curved) + Toleranssi (käyrä) - Minimum number of faces - Minimum number of faces + Minimum number of faces + Pintojen vähimmäismäärä - Sphere - Pallo(kuori) + Sphere + Pallo(kuori) - - + + MeshGui::Selection - Selection - + Selection + Valinta - Add - + Add + Lisää - Clear - Tyhjennä + Clear + Tyhjennä - Respect only visible triangles - Respect only visible triangles + Respect only visible triangles + Ota huomioon vain kolmiot jotka ovat näkyvissä - Respect only triangles with normals facing screen - Respect only triangles with normals facing screen + Respect only triangles with normals facing screen + Ota huomioon vain kolmiot joiden normaalit ovat näyttöön päin - Use a brush tool to select the area - + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Poista + Delete + Poista - Invert - Invert + Invert + Käännä - - + + Mesh_TrimByPlane - Select plane - + Select plane + Select plane - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + OpenSCAD cannot be found on your system. +Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Evaluate & Repair Mesh + Evaluate & Repair Mesh + Arvioida & korjata verkkopinta - - + + QObject - Import mesh - Import mesh + Import mesh + Tuo verkkopinta - Export mesh - Export mesh + Export mesh + Vie verkkopinta - Solid Mesh - Solid Mesh + Solid Mesh + Eheä verkkopinta - Boundings - Boundings + Boundings + Rajat - Fill holes - Fill holes + Fill holes + Täyttää reiät - Fill holes with maximum number of edges: - Fill holes with maximum number of edges: + Fill holes with maximum number of edges: + Täytä reiät suurimmalla mahdollisella määrällä reunoja: - Binary STL (*.stl) - Binary STL (*.stl) + Binary STL (*.stl) + Binääri STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - Binary Mesh (*.bms) + Binary Mesh (*.bms) + Binäärinen verkkopinta (*.bms) - Alias Mesh (*.obj) - Alias Mesh (*.obj) + Alias Mesh (*.obj) + Alias verkkopinta (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Kaikki tiedostot (*.*) + All Files (*.*) + Kaikki tiedostot (*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Compressed VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Pakattu VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Python module def (*.py) + Python module def (*.py) + Python moduuli def (*.py) - Meshing Tolerance - Meshing Tolerance + Meshing Tolerance + Verkkopinnoittumisen toleranssi - Enter tolerance for meshing geometry: - Enter tolerance for meshing geometry: + Enter tolerance for meshing geometry: + Anna verkkopintageometrian toleranssi: - The mesh '%1' is a solid. - The mesh '%1' is a solid. + The mesh '%1' is a solid. + Verkkopinta '%1' on yhtenäinen. - The mesh '%1' is not a solid. - The mesh '%1' is not a solid. + The mesh '%1' is not a solid. + Verkkopinta '%1' ei ole yhtenäinen. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Pienin=<%1,%2,%3> -Max=<%4,%5,%6> +Suurin=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Points: %1, Edges: %2 Faces: %3] + [Points: %1, Edges: %2 Faces: %3] + [Pisteitä: %1, Reunoja: %2, Tahkoja: %3] - Leave info mode - Leave info mode + Leave info mode + Poistu Tieto tilasta - Index: %1 - Index: %1 + Index: %1 + Indeksi: %1 - Leave hole-filling mode - Leave hole-filling mode + Leave hole-filling mode + Jätä reiäntäyttötila - Leave removal mode - Leave removal mode + Leave removal mode + Jätä poistotila - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Polygon (*.ply) + Stanford Polygon (*.ply) + Stanford Polygon (*.ply) - Object File Format (*.off) - Object File Format (*.off) + Object File Format (*.off) + Object File Format (*.off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Stanford Polygon (*.ply) - Delete selected faces - Delete selected faces + Delete selected faces + Tuhoa valitut tahkot - Clear selected faces - Clear selected faces + Clear selected faces + Puhdista valitut tahkot - Annotation - Annotation + Annotation + Huomautus - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Kaikki verkkopintatiedostot (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - + X3D Extensible 3D(*.x3d) + X3D Extensible 3D(*.x3d) - - + + Workbench - Analyze - Analyze + Analyze + Analysoi - Boolean - Boolean + Boolean + Boolean - &Meshes - &Meshes + &Meshes + &Verkkopinta - Mesh tools - Mesh tools + Mesh tools + Verkkopintatyökalut - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_fr.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_fr.qm index e87da6abab14e1a0b95b2f02096c9c0b16952a5c..8da2e6864076ebafe7ee48e85f2553821093539e 100644 GIT binary patch delta 4227 zcma)73sh8f9{$ap_k$VbA()Dn@ByL&O8G!C6-a7RR3J6W7+_#VXYSygfdN!TCEudt zRZl(^UxjF`W|P&rDY;s?nUAtvv*Tu)+4`tXZmrtc75Dq!i)d!&?70WNJO9V;^?kqJ zJ+qD59_AXO2R0J*KS?y=eWEch5!FaUx&4VMju90sCGw6SO>+*>u$M^l$^ziuU&t8~ z+CbXO7l};!6f}ROpruVg>kYlDFboVJ3-?<(4E7))t)XD}RCdZ^xMgPr;q)$u1`r{7nq z%l>sl^A4-7LKRi za7gO>bGwlF59;cDY9iY$b!!DOh&Z7>nuk)m&Z>{y*aC;e>XX;@qQs}vS0XMD)d?ES zE(D@a(}?@~5oNxsSu$Y_61k{(ArE$X-B2)fux6cWG*RMtO{nQ_I54b_W}EvBV7cbi z{x1{FiPoGPkFM}#wBtWCmzV7(dazYOf~!!rf=yf$I% zI-=!gw8_Vjh`(9E+HKlY!x^j(*Jkc6Kr52=aa#;3@MuWuPW}vB-qbF7?GRD$kapRZ z(}=`%+T|{eDEU+EYGXaozzf=qDd_3Sf!gNOT8K4L+x+bUV4;H5leH~xw?XaCYWK9c zi57pS{jlgqh|#Y7q+20G{JHkrzI`}y8YaSr_v`0I$X%qpWD3^s-334a=Hm3Y%t`G$^oZODcIQ0Fv0yjrd`k= zyf%-hR%@7L$$$p>80t5IYwu~pYC45VPB&~?ltdK&xMBbDBk2F+<%ainAb{S53Z||# z94kV9#$PiWKe7$&^@HK;%ae)dDZ{n2_mE+ZQDub6J?X}jqY&ewc%%IT1a4kv9K0qO zsy|~KG7IaAoyNkO)kF_0F_u0Jhn8AnS;`2a#^;P)2?@o%XcQ;qp#O~@8>^1A5^1g) zYiA>a6+Mm1XW_uaJY(}t1n`i>xP2oin4V+YG2sFNN-*x%g)yN1VB+?#KuITe6G>vS7!9!Gb5Y!df8g7Y5J+}aQvH10IDybUo8 z6--B09Yo}Bm~Pf0gWyfG{ya+7y~S)Xqn(C-0YpiMuQg{jori&|<|p4>Pn2}lT=oDm zpZ|_|=};BK6=h!fPYLQDVqTW4QmYGM7K!oL%g#&s) zthJT~0g3b(WNG+5k!YdCvLa;-C?f@hb(W2(8lssKE!*<2pYo(-?=gtb*uxTP)f|Vx z0!wQaI5f0cK1wMB6@JUPU9V$=##k#Q~GVx0ArFW|7Q&AP|q z#AIA+-TP?}?fIGYPx)4&XMNVza~Yt>U_IP|#H{bxw4-2m#a5enTofqn0nEoJ-(|BM z_?l>dy}|a_29z>xv~3EbU}m$ec>UX$RBLQ|$*zw}s&K?6JLx;bvS)$VsaPnTK-^G`S zJ}>WgIVzlXyB!Lr=qzvPSnNE8jqwgKkk9s{J$;fw_uWycaVL!m;Kh%}Ngg~73XmJ# z1w>IQ$HLa`il`%&P6bZC-|6wNc;qO4GXzz5bKEW4s#rs}0@3XqT{GU}5S+62ku-{? zBWpheBzsbKsf_PDk*5kd4xz(S7j{j_Ip_|!cn4p>EHHnO?J3`Dc*GsU87UhcmAJ$np!<&-AoRm`^EuBw!E?n3DtSa1K-x{Y@^M4Kx9JA5hwLj&f zbd^ZMDU&Fms60zbQpH8bcI0Kv6FfCMYUnHpxP6kZiVq*FG;vZ|uy=e6BXUfoJ0nA8 z)a~))`aDX}x>KfWDb0&aacY#TkbuW_g?r(a)Fo zycHg2z=;F{E(kP1tn+awfg6h@IN-oCQxe-2!DwvZolC5F zQ4*YVc7%~w=yyV4#bPCzHsJGl@UOifa&3O2B+|%v8*Cztl|w3lcQmAQE4J%^JKj3< zj6D|BO#HDnX20%gtEcapAOpvPAH<^&a=VpyM}QBy+$Ao)##hM)Si3RSywIRLSvoPr zJa=!CB~iZAxh6)M6>kdN+p`v>_IEn<{w6w69xBNsm5*UKin2SZX2`2>3i(;1vKes?f~x!1S&F8Q-i^v-G}n}OB|(kpIDyi7D}Dfc2~eFYtt?G0}hXecL!wh?=Aic zG>r0@VnMOWR#J#{jnW`Y{DLe*9$PE}9{z9tRW(GlU>2;1orl$ooo4Dn-m3DBI)Y#Y#bN3+4Rn(%m<=OlhSp zQ~EN)7*3d<&xMCB=w>b$M3X6xXJ0+ hd`@)$wRRUHi1h5Fe)j70((tIp7ghSjkT$1Q{SPHiW2*oF delta 2493 zcmZvdeN+=y8pfZQ%p{r2BoRfbhzKGSh!Rji6m>-kqOAx5t5#}J0Yzd!K!u>j8d3Rb zf#^9Z9$LWTf!-CFUh)^4loDYa_x+qzY2*B1AU<8gP-?jOl7b93)|-}kxC zduOMEy;RRux`vDc*nPm*c7Uq_e18XG2Ln02KvF5Na1^*5(ZI;9;C2@iFIPoRunOQu zZv=!&nHpZE=pj>zkg1(3Q)iXgLnG5AN@maWm+X@1>Mpal%S%p_>6Rh$wFNS*eaFi` z++Qy6u*lCIhh%zAmpOow>E$WYyGrK3W(3|127E#h9G44>>LqjW48(^0LgUwEhVLdm z2g18B$*>AAS7Fj`c32U-2b1SGfZ%LQ^Cx+hT*u5zl5k8FQsQR;UWrJnX#m_lM8>@v zz^WLS{3vjsMP|4H`8#5P0jr+~`6e^Ic}{x?RK$#x`XbFl-A`6I>63`7t#Kp96lS zOs%&Kc>S2n5i^v6GF=yYRIDwta?YvDu;REJQ zVqd^AmhHXWN|iC^S+^6{fT2g&p)Qo^urPMS_^*MWD{Rz(qhzRmvhnv4f#HkU8BZv| z)#+^Nnias}8rGCZ>%x9wZKdvjX&JlrbxP3G$~J~=00ur{Pu#u@M7+tK{L^D#>0S0K znCsu&@jrSS)f#LgzF_?{y3cmS}> zO;OOI0D8nI+H$A@eY~P$3Q0ZxJH`1Y2T9s<9M@D!N(OVet%1PkR<0z05*dDjtC~XV z1|64a9L8;$Kc2j?h_lxIjV6rr;p#IF5YxClgSP_(cewNM)D`9n-0iZxfcJUsPB%vk zVU2(Q_a_dT$ab@;g6K-NZuOl?FmvRJBf%8TP9hGdzL5t5j`ote}N9Rp;J1GUrUyoo{Q& zY^Cbh$Y?rCFPZBc>V(YuwBb2*ku-|V+(&KOLT9@$TfH7%lalk)AFlNWJS)|$uTcdS@vYA`1OAu9 z40o#7(j}ILGi0hBVriG1-2Q=BHtH`lULkI+A_aVx%Pd?jZmYOVift4B(N1lh|Bd+k zG$p>GQW{_iqW$#J1nZ?xx+sj&q%$^Zqc5a+;o)RHA8AnsomKxPY0Z#9WX@w!g_$bw zGfEZreJH>)>3zcnIwHt4he%tD9GR+7s-Hst8zxEz&yeXfwNe{*7U)?cwMEg9X~s#X z4ap>Zp48d2pKipSlJ(|Cw87|f>3L-o1@5Vhexse<1rN2;t7GY+Y1Wo3Yay4KwVSur zQ>7u=hEImlg_EppuI{EIsL?6Ep$h#iI(-d!Wl^av{@an{i7H)I^);$IMYoh*Twv|G z!rz+68*l51HaO?^)*ZaKl)CHUJGxI3b-+7Wy0*?yBss6=BPqbzD!mxji(W>HiHSs| zUVrpDFr-u;Q$x!1DbdexN}AKHpR@TeT{Nrp%`dv3Q2*<^K4iAKOgeC@qfy|E6I zzY=;eY+vagtd>_Ln;q#cI;G>|KF{=y?*kmH{bFQag$T5*HOJSn zd%}_+NAVI3>o`}CE7*@0SKDU?&34Q#4QCmPJ*&*ueyc3bB?l%HBH&f1AbV1IpksA; Lu;_5#xQ6)`TvfFM diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_fr.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_fr.ts index f0280c5e3..c00492c5d 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_fr.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_fr.ts @@ -1,1306 +1,1307 @@ - - + + CmdMeshAddFacet - Mesh - Maillage + Mesh + Maillage - Add triangle - Ajouter un triangle + Add triangle + Ajouter un triangle - Add triangle manually to a mesh - Ajouter manuellement un triangle à une maille + Add triangle manually to a mesh + Ajouter manuellement un triangle à une maille - - + + CmdMeshBoundingBox - Mesh - Maillage + Mesh + Maillage - Boundings info... - Dimensions extérieures... + Boundings info... + Dimensions extérieures... - Shows the boundings of the selected mesh - Affiche les dimensions englobantes du maillage sélectionné + Shows the boundings of the selected mesh + Affiche les dimensions englobantes du maillage sélectionné - - + + CmdMeshBuildRegularSolid - Mesh - Maillage + Mesh + Maillage - Regular solid... - Solide régulier... + Regular solid... + Solide régulier... - Builds a regular solid - Construire un solide régulier + Builds a regular solid + Construire un solide régulier - - + + CmdMeshDemolding - Interactive demolding direction - Direction de démoulage interactive + Interactive demolding direction + Direction de démoulage interactive - Mesh - Maillage + Mesh + Maillage - - + + CmdMeshDifference - Mesh - Maillage + Mesh + Maillage - Difference - Différence + Difference + Différence - - + + CmdMeshEvaluateFacet - Mesh - Maillage + Mesh + Maillage - Face info - Infos sur la face + Face info + Infos sur la face - Information about face - Informations sur la face + Information about face + Informations sur la face - - + + CmdMeshEvaluateSolid - Mesh - Maillage + Mesh + Maillage - Check solid mesh - Vérifier le maillage solide + Check solid mesh + Vérifier le maillage solide - Checks whether the mesh is a solid - Vérifie si le maillage est un solide + Checks whether the mesh is a solid + Vérifie si le maillage est un solide - - + + CmdMeshEvaluation - Mesh - Maillage + Mesh + Maillage - Opens a dialog to analyze and repair a mesh - Ouvre une fenêtre permettant d'analyser et de réparer un maillage + Opens a dialog to analyze and repair a mesh + Ouvre une fenêtre permettant d'analyser et de réparer un maillage - Evaluate && Repair mesh... - Évaluer et réparer un maillage... + Evaluate && Repair mesh... + Évaluer et réparer un maillage... - - + + CmdMeshExMakeMesh - Mesh - Maillage + Mesh + Maillage - Make a Box - Créer un cube + Make a Box + Créer un cube - - + + CmdMeshExMakeTool - Mesh - Maillage + Mesh + Maillage - Make a Tool - Créer un outil + Make a Tool + Créer un outil - - + + CmdMeshExMakeUnion - Mesh - Maillage + Mesh + Maillage - Make Union - Union + Make Union + Union - - + + CmdMeshExport - Mesh - Maillage + Mesh + Maillage - Export mesh... - Exporter le maillage... + Export mesh... + Exporter le maillage... - Exports a mesh to file - Exporte le maillage dans un fichier + Exports a mesh to file + Exporte le maillage dans un fichier - - + + CmdMeshFillInteractiveHole - Mesh - Maillage + Mesh + Maillage - Close hole - Boucher un trou + Close hole + Boucher un trou - Close holes interactively - Bouche un trou de manière interactive + Close holes interactively + Bouche un trou de manière interactive - - + + CmdMeshFillupHoles - Mesh - Maillage + Mesh + Maillage - Fill holes... - Remplir les trous... + Fill holes... + Remplir les trous... - Fill holes of the mesh - Remplit un trou de manière interactive + Fill holes of the mesh + Remplit un trou de manière interactive - - + + CmdMeshFlipNormals - Mesh - Maillage + Mesh + Maillage - Flip normals - Inverser les normales + Flip normals + Inverser les normales - Flips the normals of the mesh - Inverse les normales du maillage + Flips the normals of the mesh + Inverse les normales du maillage - - + + CmdMeshFromGeometry - Mesh - Maillage + Mesh + Maillage - Create mesh from geometry... - Créer un maillage depuis une géométrie... + Create mesh from geometry... + Créer un maillage depuis une géométrie... - Create mesh from the selected geometry - Crée un maillage à partir de la géométrie sélectionnée + Create mesh from the selected geometry + Crée un maillage à partir de la géométrie sélectionnée - - + + CmdMeshFromPartShape - Mesh - Maillage + Mesh + Maillage - Create mesh from shape... - + Create mesh from shape... + Créer un maillage à partir d'une forme... - Tessellate shape - + Tessellate shape + Tessellation de la forme - - + + CmdMeshHarmonizeNormals - Mesh - Maillage + Mesh + Maillage - Harmonize normals - Harmoniser les normales + Harmonize normals + Harmoniser les normales - Harmonizes the normals of the mesh - Harmonise les normales du maillage + Harmonizes the normals of the mesh + Harmonise les normales du maillage - - + + CmdMeshImport - Mesh - Maillage + Mesh + Maillage - Import mesh... - Importer un maillage... + Import mesh... + Importer un maillage... - Imports a mesh from file - Importe un maillage depuis un fichier + Imports a mesh from file + Importe un maillage depuis un fichier - - + + CmdMeshIntersection - Mesh - Maillage + Mesh + Maillage - Intersection - Intersection + Intersection + Intersection - - + + CmdMeshPolyCut - Mesh - Maillage + Mesh + Maillage - Cut mesh - Couper le maillage + Cut mesh + Couper le maillage - Cuts a mesh with a picked polygon - Coupe un maillage à l'aide du polygone sélectionné + Cuts a mesh with a picked polygon + Coupe un maillage à l'aide du polygone sélectionné - - + + CmdMeshPolySegm - Mesh - Maillage + Mesh + Maillage - Make segment - Créer un segment + Make segment + Créer un segment - Creates a mesh segment - Crée un segment de maillage + Creates a mesh segment + Crée un segment de maillage - - + + CmdMeshPolySelect - Mesh - Maillage + Mesh + Maillage - Select mesh - Sélectionnez un maillage + Select mesh + Sélectionnez un maillage - Select an area of the mesh - Sélectionnez une zone du maillage + Select an area of the mesh + Sélectionnez une zone du maillage - - + + CmdMeshPolySplit - Mesh - Maillage + Mesh + Maillage - Split mesh - Diviser un maillage + Split mesh + Diviser un maillage - Splits a mesh into two meshes - Divise un maillage en deux + Splits a mesh into two meshes + Divise un maillage en deux - - + + CmdMeshPolyTrim - Mesh - Maillage + Mesh + Maillage - Trim mesh - Découper + Trim mesh + Découper - Trims a mesh with a picked polygon - Découper un maillage avec une succession de points + Trims a mesh with a picked polygon + Découper un maillage avec une succession de points - - + + CmdMeshRemoveCompByHand - Mesh - Maillage + Mesh + Maillage - Remove components by hand... - Supprimer manuellement des composants... + Remove components by hand... + Supprimer manuellement des composants... - Mark a component to remove it from the mesh - Marque un composant pour le supprimer du maillage + Mark a component to remove it from the mesh + Marque un composant pour le supprimer du maillage - - + + CmdMeshRemoveComponents - Mesh - Maillage + Mesh + Maillage - Remove components... - Supprimer des composants... + Remove components... + Supprimer des composants... - Remove topologic independent components from the mesh - Supprimer les composants de topologie indépendants du maillage + Remove topologic independent components from the mesh + Supprimer les composants de topologie indépendants du maillage - - + + CmdMeshSegmentation - Mesh - Maillage + Mesh + Maillage - Create mesh segments... - Diviser le maillage... + Create mesh segments... + Diviser le maillage... - Create mesh segments - Diviser un maillage + Create mesh segments + Diviser un maillage - - + + CmdMeshSmoothing - Mesh - Maillage + Mesh + Maillage - Smooth... - Lisser... + Smooth... + Lisser... - Smooth the selected meshes - Lisse les maillages sélectionnés + Smooth the selected meshes + Lisse les maillages sélectionnés - - + + CmdMeshToolMesh - Mesh - Maillage + Mesh + Maillage - Segment by tool mesh - Segment à partir d'un maillage + Segment by tool mesh + Segment à partir d'un maillage - Creates a segment from a given tool mesh - Crée un segment à l'aide d'un outil de maillage + Creates a segment from a given tool mesh + Crée un segment à l'aide d'un outil de maillage - - + + CmdMeshTransform - Mesh - Maillage + Mesh + Maillage - Transform mesh - Transformer le maillage + Transform mesh + Transformer le maillage - Rotate or move a mesh - Rotation ou déplacement du maillage + Rotate or move a mesh + Rotation ou déplacement du maillage - - + + CmdMeshTrimByPlane - Mesh - Maillage + Mesh + Maillage - Trim mesh with a plane - + Trim mesh with a plane + Ajuster le maillage avec un plan - Trims a mesh with a plane - + Trims a mesh with a plane + Ajuste le maillage avec un plan - - + + CmdMeshUnion - Mesh - Maillage + Mesh + Maillage - Union - Union + Union + Union - - + + CmdMeshVertexCurvature - Mesh - Maillage + Mesh + Maillage - Calculates the curvature of the vertices of a mesh - Calcule la courbure des sommets du maillage + Calculates the curvature of the vertices of a mesh + Calcule la courbure des sommets du maillage - Curvature plot - Tracé de courbure + Curvature plot + Tracé de courbure - - + + CmdMeshVertexCurvatureInfo - Mesh - Maillage + Mesh + Maillage - Curvature info - Infos de courbure + Curvature info + Infos de courbure - Information about curvature - Informations sur la courbure + Information about curvature + Informations sur la courbure - - + + MeshGui::DlgEvaluateMesh - &Help - &Aide + &Help + &Aide - F1 - F1 + F1 + F1 - &Close - &Fermer + &Close + &Fermer - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Informations sur le maillage + Mesh information + Informations sur le maillage - No information - Aucune information + No information + Aucune information - Number of points: - Nombre de points : + Number of points: + Nombre de points : - Number of edges: - Nombre de contours : + Number of edges: + Nombre de contours : - Refresh - Actualiser + Refresh + Actualiser - Analyze - Analyser + Analyze + Analyser - Repair - Réparer + Repair + Réparer - Orientation - Orientation + Orientation + Orientation - Degenerated faces - Faces dégénérées + Degenerated faces + Faces dégénérées - Face indices - Indices des faces + Face indices + Indices des faces - Number of faces: - Nombre de faces : + Number of faces: + Nombre de faces : - Duplicated faces - Faces dupliquées + Duplicated faces + Faces dupliquées - Duplicated points - Points dupliqués + Duplicated points + Points dupliqués - Non-manifolds - Non-manifolds + Non-manifolds + Non-manifolds - Self-intersections - Collisions internes + Self-intersections + Collisions internes - All above tests together - Tous les tests ensemble + All above tests together + Tous les tests ensemble - Repetitive repair - Réparation répétitive + Repetitive repair + Réparation répétitive - Evaluate & Repair Mesh - Évaluer et réparer un maillage + Evaluate & Repair Mesh + Évaluer et réparer un maillage - Folds on surface - Plis sur la surface + Folds on surface + Plis sur la surface - - + + MeshGui::DlgEvaluateMeshImp - No information - Aucune information + No information + Aucune information - Invalid neighbour indices - Indices voisins invalides + Invalid neighbour indices + Indices voisins invalides - Invalid face indices - Indices de face invalides + Invalid face indices + Indices de face invalides - Invalid point indices - Indices de point invalides + Invalid point indices + Indices de point invalides - Multiple point indices - Indices de point multiples + Multiple point indices + Indices de point multiples - Non-manifolds - Non-manifolds + Non-manifolds + Non-manifolds - Cannot remove non-manifolds - Impossible de supprimer les non-manifolds + Cannot remove non-manifolds + Impossible de supprimer les non-manifolds - No selection - Aucune sélection + No selection + Aucune sélection - No flipped normals - Aucune normale inversée + No flipped normals + Aucune normale inversée - %1 flipped normals - %1 normales inversées + %1 flipped normals + %1 normales inversées - No non-manifolds - Aucun non-manifold + No non-manifolds + Aucun non-manifold - %1 non-manifolds - %1 non-manifolds + %1 non-manifolds + %1 non-manifolds - No invalid indices - Aucun indice invalide + No invalid indices + Aucun indice invalide - No degenerations - Aucune dégénération + No degenerations + Aucune dégénération - %1 degenerated faces - %1 faces dégénérées + %1 degenerated faces + %1 faces dégénérées - No duplicated faces - Aucune face dupliquée + No duplicated faces + Aucune face dupliquée - %1 duplicated faces - %1 faces dupliquées + %1 duplicated faces + %1 faces dupliquées - No duplicated points - Aucun point dupliqué + No duplicated points + Aucun point dupliqué - Duplicated points - Points dupliqués + Duplicated points + Points dupliqués - Orientation - Orientation + Orientation + Orientation - Indices - Indices + Indices + Indices - Degenerations - Dégénérations + Degenerations + Dégénérations - Duplicated faces - Faces dupliquées + Duplicated faces + Faces dupliquées - No self-intersections - Aucune collision interne + No self-intersections + Aucune collision interne - Self-intersections - Collisions internes + Self-intersections + Collisions internes - Mesh repair - Réparer le maillage + Mesh repair + Réparer le maillage - Flipped normals found - Normales inversées trouvées + Flipped normals found + Normales inversées trouvées - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Vérification échouée en raison de plis sur la surface. Exécutez d'abord la commande "réparer les plis" + Vérification échouée en raison de plis sur la surface. Exécutez d'abord la commande "réparer les plis" - No folds on surface - Aucun pli sur la surface + No folds on surface + Aucun pli sur la surface - %1 folds on surface - %1 plis sur la surface + %1 folds on surface + %1 plis sur la surface - Folds - Plis + Folds + Plis - - + + MeshGui::DlgRegularSolid - Regular Solid - Solide régulier + Regular Solid + Solide régulier - &Create - &Créer + &Create + &Créer - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - &Fermer + Cl&ose + &Fermer - Alt+O - Alt+F + Alt+O + Alt+F - Solid: - Solide : + Solid: + Solide : - Cube - Cube + Cube + Cube - Cylinder - Cylindre + Cylinder + Cylindre - Cone - Cône + Cone + Cône - Sphere - Sphère + Sphere + Sphère - Ellipsoid - Ellipsoïde + Ellipsoid + Ellipsoïde - Torus - Tore + Torus + Tore - Height: - Hauteur : + Height: + Hauteur : - Length: - Longueur : + Length: + Longueur : - Width: - Largeur : + Width: + Largeur : - Radius: - Rayon : + Radius: + Rayon : - Closed - Fermé + Closed + Fermé - Sampling: - Numérisation : + Sampling: + Numérisation : - Edge length: - Longueur du contour : + Edge length: + Longueur du contour : - Radius 1: - Rayon 1 : + Radius 1: + Rayon 1 : - Radius 2: - Rayon 2 : + Radius 2: + Rayon 2 : - - + + MeshGui::DlgRegularSolidImp - Create %1 - Créer %1 + Create %1 + Créer %1 - No active document - Aucun document actif + No active document + Aucun document actif - - + + MeshGui::DlgSettingsMeshView - Mesh view - Vue du maillage + Mesh view + Vue du maillage - Two-side rendering - Rendu biface + Two-side rendering + Rendu biface - Backface color - Couleur de la face arrière + Backface color + Couleur de la face arrière - Smoothing - Lissage + Smoothing + Lissage - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Il s'agit du plus petit angle entre deux faces dont les normales sont calculées pour un ombrage plat.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Si l'angle entre les normales de deux faces voisines est plus petit que l'angle de pliage, les faces seront traitées en ombrage lissé autour de leur arête commune.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Il s'agit du plus petit angle entre deux faces dont les normales sont calculées pour un ombrage plat.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Si l'angle entre les normales de deux faces voisines est plus petit que l'angle de pliage, les faces seront traitées en ombrage lissé autour de leur arête commune.</p></body></html> - Crease angle - Angle de pliage + Crease angle + Angle de pliage - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Ombrage plat/Ombrage Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Définit l'apparence des surfaces</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Avec l'ombrage plat, les normales des surfaces ne sont pas définies par vertex, ce qui entraîne une apparence irréelle des surfaces courbes, alors que l'ombrage Phong produit une apparence plus lisse. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Si cette option est activée, l'ombrage Phong sera utilisé, sinon l'ombrage plat sera utilisé.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Ombrage plat/Ombrage Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Définit l'apparence des surfaces</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Avec l'ombrage plat, les normales des surfaces ne sont pas définies par vertex, ce qui entraîne une apparence irréelle des surfaces courbes, alors que l'ombrage Phong produit une apparence plus lisse. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Si cette option est activée, l'ombrage Phong sera utilisé, sinon l'ombrage plat sera utilisé.</p></body></html> - Define normal per vertex - Définir les normales par vertex + Define normal per vertex + Définir les normales par vertex - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Définir les normales par vertex est aussi appelé <span style=" font-style:italic;">ombrage Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">alors que définir les normales par face est appelé</span>ombrage plat<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Définir les normales par vertex est aussi appelé <span style=" font-style:italic;">ombrage Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">alors que définir les normales par face est appelé</span>ombrage plat<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Apparence par défaut pour les nouveaux maillages + Default appearance for new meshes + Apparence par défaut pour les nouveaux maillages - Default line color - Couleur de ligne par défaut + Default line color + Couleur de ligne par défaut - Mesh transparency - Transparence des maillages + Mesh transparency + Transparence des maillages - Default mesh color - Couleur par défaut des maillages + Default mesh color + Couleur par défaut des maillages - Show bounding-box for highlighted or selected meshes - Afficher le volume capable des mailles en surbrillance ou sélectionnées + Show bounding-box for highlighted or selected meshes + Afficher le volume capable des mailles en surbrillance ou sélectionnées - Line transparency - Transparence de ligne + Line transparency + Transparence de ligne - - + + MeshGui::DlgSmoothing - Smoothing - Lissage + Smoothing + Lissage - Method - Méthode + Method + Méthode - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Paramètre + Parameter + Paramètre - Iterations: - Itérations : + Iterations: + Itérations : - Lambda: - Lambda : + Lambda: + Lambda : - Mu: - Mu : + Mu: + Mu : - Only selection - + Only selection + Seulement la sélection - - + + MeshGui::MeshFaceAddition - Add triangle - Ajouter un triangle + Add triangle + Ajouter un triangle - Flip normal - Inverser les normales + Flip normal + Inverser les normales - Clear - Effacer + Clear + Effacer - Finish - Terminer + Finish + Terminer - - + + MeshGui::MeshFillHole - Finish - Terminer + Finish + Terminer - - + + MeshGui::RemoveComponents - Remove components - Supprimer des composants + Remove components + Supprimer des composants - Select - Sélectionner + Select + Sélectionner - Select whole component - Sélectionner le composant entier + Select whole component + Sélectionner le composant entier - Pick triangle - Choisissez un triangle + Pick triangle + Choisissez un triangle - < faces than - < de faces que + < faces than + < de faces que - Region - Région + Region + Région - Components - Composants + Components + Composants - All - Tous + All + Tous - Deselect - Dé-sélectionner + Deselect + Dé-sélectionner - Deselect whole component - Dé-sélectionner le composant entier + Deselect whole component + Dé-sélectionner le composant entier - > faces than - > de faces que + > faces than + > de faces que - Region options - Options de région + Region options + Options de région - Respect only triangles with normals facing screen - Respecter seulement les triangles dont les normales font face à écran + Respect only triangles with normals facing screen + Respecter seulement les triangles dont les normales font face à écran - Respect only visible triangles - Respecter uniquement les triangles visibles + Respect only visible triangles + Respecter uniquement les triangles visibles - - + + MeshGui::Segmentation - Mesh segmentation - Segmentation du maillage + Mesh segmentation + Segmentation du maillage - Smooth mesh - Lissage du maillage + Smooth mesh + Lissage du maillage - Plane - Plan + Plane + Plan - Tolerance - Tolérance + Tolerance + Tolérance - Minumum number of faces - Nombre minimum de faces + Minumum number of faces + Nombre minimum de faces - Cylinder - Cylindre + Cylinder + Cylindre - Radius - Rayon + Radius + Rayon - Tolerance (Flat) - Tolérance (plat) + Tolerance (Flat) + Tolérance (plat) - Tolerance (Curved) - Tolérance (courbé) + Tolerance (Curved) + Tolérance (courbé) - Minimum number of faces - Nombre minimum de faces + Minimum number of faces + Nombre minimum de faces - Sphere - Sphère + Sphere + Sphère - - + + MeshGui::Selection - Selection - + Selection + Sélection - Add - + Add + Ajouter - Clear - Effacer + Clear + Effacer - Respect only visible triangles - Respecter uniquement les triangles visibles + Respect only visible triangles + Respecter uniquement les triangles visibles - Respect only triangles with normals facing screen - Respecter seulement les triangles dont les normales font face à écran + Respect only triangles with normals facing screen + Respecter seulement les triangles dont les normales font face à écran - Use a brush tool to select the area - + Use a brush tool to select the area + Utiliser un outil pinceau pour sélectionner une zone - Clears completely the selected area - + Clears completely the selected area + Nettoyer complètement la zone sélectionnée - - + + MeshGui::TaskRemoveComponents - Delete - Supprimer + Delete + Supprimer - Invert - Inverser + Invert + Inverser - - + + Mesh_TrimByPlane - Select plane - + Select plane + Sélectionnez un plan - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Merci de sélectionner un plan auquel ajuster le maillage. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + Une erreur inconnue est survenue pendant le fonctionnement de OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + OpenSCAD n'as pas pu être trouvé dans votre système. +Merci de visiter http://www.openscad.org/index.html pour l'installer. - - + + QDockWidget - Evaluate & Repair Mesh - Évaluer et réparer un maillage + Evaluate & Repair Mesh + Évaluer et réparer un maillage - - + + QObject - Import mesh - Importer un maillage + Import mesh + Importer un maillage - Export mesh - Exporter un maillage + Export mesh + Exporter un maillage - Solid Mesh - Maillage solide + Solid Mesh + Maillage solide - Boundings - Limites englobantes + Boundings + Limites englobantes - Fill holes - Remplir les trous + Fill holes + Remplir les trous - Fill holes with maximum number of edges: - Remplir les trous avec un nombre maximum de contours : + Fill holes with maximum number of edges: + Remplir les trous avec un nombre maximum de contours : - Binary STL (*.stl) - STL binaire (*.stl) + Binary STL (*.stl) + STL binaire (*.stl) - ASCII STL (*.ast) - STL ASCII (*.ast) + ASCII STL (*.ast) + STL ASCII (*.ast) - Binary Mesh (*.bms) - Maillage binaire (*.bms) + Binary Mesh (*.bms) + Maillage binaire (*.bms) - Alias Mesh (*.obj) - Maillage Alias (*.obj) + Alias Mesh (*.obj) + Maillage Alias (*.obj) - Inventor V2.1 ascii (*.iv) - ASCII Inventor V2.1 (*.iv) + Inventor V2.1 ascii (*.iv) + ASCII Inventor V2.1 (*.iv) - All Files (*.*) - Tous les fichiers (*.*) + All Files (*.*) + Tous les fichiers (*.*) - ASCII STL (*.stl) - STL ASCII (*.stl) + ASCII STL (*.stl) + STL ASCII (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - VRML 2.0 compressé (*.wrz) + Compressed VRML 2.0 (*.wrz) + VRML 2.0 compressé (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Module Python(*.py) + Python module def (*.py) + Module Python(*.py) - Meshing Tolerance - Tolérance de maillage + Meshing Tolerance + Tolérance de maillage - Enter tolerance for meshing geometry: - Saisir la tolérance pour la géométrie maillée : + Enter tolerance for meshing geometry: + Saisir la tolérance pour la géométrie maillée : - The mesh '%1' is a solid. - Le maillage '%1' est un solide. + The mesh '%1' is a solid. + Le maillage '%1' est un solide. - The mesh '%1' is not a solid. - Le maillage '%1' n'est pas un solide. + The mesh '%1' is not a solid. + Le maillage '%1' n'est pas un solide. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Points: %1, Contours: %2 Faces: %3] + [Points: %1, Edges: %2 Faces: %3] + [Points: %1, Contours: %2 Faces: %3] - Leave info mode - Quitter le mode d'information + Leave info mode + Quitter le mode d'information - Index: %1 - Index : %1 + Index: %1 + Index : %1 - Leave hole-filling mode - Quitter le mode de remplissage des trous + Leave hole-filling mode + Quitter le mode de remplissage des trous - Leave removal mode - Quitter le mode de suppression + Leave removal mode + Quitter le mode de suppression - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Tous les fichiers de maillage (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Tous les fichiers de maillage (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Polygone de Stanford (*.ply) + Stanford Polygon (*.ply) + Polygone de Stanford (*.ply) - Object File Format (*.off) - Object File Format (*.off) + Object File Format (*.off) + Object File Format (*.off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Standford Polygon (*.ply) - Delete selected faces - Supprimer les faces sélectionnées + Delete selected faces + Supprimer les faces sélectionnées - Clear selected faces - Dé-sélectionner les faces sélectionnées + Clear selected faces + Dé-sélectionner les faces sélectionnées - Annotation - Annotation + Annotation + Annotation - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Tous les fichiers de maillage (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Tous les fichiers de maillage (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - + X3D Extensible 3D(*.x3d) + X3D Extensible 3D (*.x3d) - - + + Workbench - Analyze - Analyser + Analyze + Analyser - Boolean - Opération booléenne + Boolean + Opération booléenne - &Meshes - &Maillages + &Meshes + &Maillages - Mesh tools - Outils de maillage + Mesh tools + Outils de maillage - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_hr.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_hr.qm index 72c7de06ef4c2c8d7a809c3d4c966c63f7dd47a5..9418f6a815c973a5486dc75716ae91eec8f7c319 100644 GIT binary patch delta 4198 zcma)733OED6~42)*)tQeV8WIMVadh>5)2TP8j?Wt5E2Nf5v^r1^O6}dOEU8&3&9K! zg#faI0b2;B1|$UKpg15%#Xtjs0+G5F+atATl^~o}D^lBpe(${y5TWgPXXbm$|L(ot 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zuUk+0_*-u%V!Zljf5B)dYUC@_vye%&`9rkwOWMUbIhn8W+E=ZivbUW(LFKkDz2J6z zg?k;cN&XtF8)8>QCuEy)vhC!<{!jFaW$Q1_fuhQskZoJx=)&77T$bx?|M6>NJsshX zH|=t%9ywGW(-5)NKQc2X&l(!wGg_gbSbCj>97Y%l;QeD#GS^yXPVlzAH*TG^W4h7$ zeV~&~3An{Lafn9fP$U~2Y7esw1ZqcWSkIHz&@4Zjd*qS{wlCH`V{Dqdi=y?r;u_n5 zlGUtFGU7=~3iZg|oqRerpPn*atYneG6sFjkTJ{I))t!z^khP;M&^AyOt+VZYH<|e# DC{VV# diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_hr.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_hr.ts index 7f6b37c07..1add60440 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_hr.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_hr.ts @@ -1,1307 +1,1308 @@ - - + + CmdMeshAddFacet - Mesh - Mreža + Mesh + Mreža - Add triangle - Dodaj trokut + Add triangle + Dodaj trokut - Add triangle manually to a mesh - Ručno dodaj trokut mreži + Add triangle manually to a mesh + Ručno dodaj trokut mreži - - + + CmdMeshBoundingBox - Mesh - Mreža + Mesh + Mreža - Boundings info... - Informacije o granicama... + Boundings info... + Informacije o granicama... - Shows the boundings of the selected mesh - Prikazuje granicu odabrane mreže + Shows the boundings of the selected mesh + Prikazuje granicu odabrane mreže - - + + CmdMeshBuildRegularSolid - Mesh - Mreža + Mesh + Mreža - Regular solid... - Obično tijelo... + Regular solid... + Obično tijelo... - Builds a regular solid - Kreira obično tijelo + Builds a regular solid + Kreira obično tijelo - - + + CmdMeshDemolding - Interactive demolding direction - Smjer interaktivnog oblikovanja + Interactive demolding direction + Smjer interaktivnog oblikovanja - Mesh - Mreža + Mesh + Mreža - - + + CmdMeshDifference - Mesh - Mreža + Mesh + Mreža - Difference - Razlika + Difference + Razlika - - + + CmdMeshEvaluateFacet - Mesh - Mreža + Mesh + Mreža - Face info - Informacije površine + Face info + Informacije površine - Information about face - Informacije o površini + Information about face + Informacije o površini - - + + CmdMeshEvaluateSolid - Mesh - Mreža + Mesh + Mreža - Check solid mesh - Provjerite tijelo MESH-a + Check solid mesh + Provjerite tijelo MESH-a - Checks whether the mesh is a solid - Provjerava je li MESH tijelo + Checks whether the mesh is a solid + Provjerava je li MESH tijelo - - + + CmdMeshEvaluation - Mesh - Mreža + Mesh + Mreža - Opens a dialog to analyze and repair a mesh - Otvara dijalog za analizu i popravak MESH-a + Opens a dialog to analyze and repair a mesh + Otvara dijalog za analizu i popravak MESH-a - Evaluate && Repair mesh... - Procijeni i Pop&ravi MESH... + Evaluate && Repair mesh... + Procijeni i Pop&ravi MESH... - - + + CmdMeshExMakeMesh - Mesh - Mreža + Mesh + Mreža - Make a Box - Napravi kvadar + Make a Box + Napravi kvadar - - + + CmdMeshExMakeTool - Mesh - Mreža + Mesh + Mreža - Make a Tool - Napravi Alat + Make a Tool + Napravi Alat - - + + CmdMeshExMakeUnion - Mesh - Mreža + Mesh + Mreža - Make Union - Napravi uniju + Make Union + Napravi uniju - - + + CmdMeshExport - Mesh - Mreža + Mesh + Mreža - Export mesh... - Izvoz MESH-a... + Export mesh... + Izvoz MESH-a... - Exports a mesh to file - Izvoz MESH-a u datoteku + Exports a mesh to file + Izvoz MESH-a u datoteku - - + + CmdMeshFillInteractiveHole - Mesh - Mreža + Mesh + Mreža - Close hole - Zatvori rupe + Close hole + Zatvori rupe - Close holes interactively - Zatvori rupe interaktivno + Close holes interactively + Zatvori rupe interaktivno - - + + CmdMeshFillupHoles - Mesh - Mreža + Mesh + Mreža - Fill holes... - Ispuni rupe... + Fill holes... + Ispuni rupe... - Fill holes of the mesh - Ispuni rupe MESH-a + Fill holes of the mesh + Ispuni rupe MESH-a - - + + CmdMeshFlipNormals - Mesh - Mreža + Mesh + Mreža - Flip normals - Zrcali normale + Flip normals + Zrcali normale - Flips the normals of the mesh - Zrcali normale MESH-a + Flips the normals of the mesh + Zrcali normale MESH-a - - + + CmdMeshFromGeometry - Mesh - Mreža + Mesh + Mreža - Create mesh from geometry... - Stvaranje MESH iz geometrije ... + Create mesh from geometry... + Stvaranje MESH iz geometrije ... - Create mesh from the selected geometry - Stvori MESH od odabranih objekata + Create mesh from the selected geometry + Stvori MESH od odabranih objekata - - + + CmdMeshFromPartShape - Mesh - Mreža + Mesh + Mreža - Create mesh from shape... - + Create mesh from shape... + Stvori mrežu od oblika ... - Tessellate shape - + Tessellate shape + Pretvori oblik u mrežu - - + + CmdMeshHarmonizeNormals - Mesh - Mreža + Mesh + Mreža - Harmonize normals - Uskladi normale + Harmonize normals + Uskladi normale - Harmonizes the normals of the mesh - Usklađuje normale MESH-a + Harmonizes the normals of the mesh + Usklađuje normale MESH-a - - + + CmdMeshImport - Mesh - Mreža + Mesh + Mreža - Import mesh... - Uvezi MESH... + Import mesh... + Uvezi MESH... - Imports a mesh from file - Uvoz MESH-a iz datoteke + Imports a mesh from file + Uvoz MESH-a iz datoteke - - + + CmdMeshIntersection - Mesh - Mreža + Mesh + Mreža - Intersection - Presjek + Intersection + Presjek - - + + CmdMeshPolyCut - Mesh - Mreža + Mesh + Mreža - Cut mesh - Izreži MESH + Cut mesh + Izreži MESH - Cuts a mesh with a picked polygon - Presjeca MESH sa odabranim poligonom + Cuts a mesh with a picked polygon + Presjeca MESH sa odabranim poligonom - - + + CmdMeshPolySegm - Mesh - Mreža + Mesh + Mreža - Make segment - Stvori segment + Make segment + Stvori segment - Creates a mesh segment - Stvara segment MESH-a + Creates a mesh segment + Stvara segment MESH-a - - + + CmdMeshPolySelect - Mesh - Mreža + Mesh + Mreža - Select mesh - Odaberi MESH + Select mesh + Odaberi MESH - Select an area of the mesh - Odaberite područje MESH-a + Select an area of the mesh + Odaberite područje MESH-a - - + + CmdMeshPolySplit - Mesh - Mreža + Mesh + Mreža - Split mesh - Podjeli MESH + Split mesh + Podjeli MESH - Splits a mesh into two meshes - Podijeli MESH na dva dijela + Splits a mesh into two meshes + Podijeli MESH na dva dijela - - + + CmdMeshPolyTrim - Mesh - Mreža + Mesh + Mreža - Trim mesh - Izreži mesh + Trim mesh + Izreži mesh - Trims a mesh with a picked polygon - Presjeca mrežu sa odabranim poligonom + Trims a mesh with a picked polygon + Presjeca mrežu sa odabranim poligonom - - + + CmdMeshRemoveCompByHand - Mesh - Mreža + Mesh + Mreža - Remove components by hand... - Ukloniti komponente ručno... + Remove components by hand... + Ukloniti komponente ručno... - Mark a component to remove it from the mesh - Označi komponenta koju želite uklonili iz MESH-a + Mark a component to remove it from the mesh + Označi komponenta koju želite uklonili iz MESH-a - - + + CmdMeshRemoveComponents - Mesh - Mreža + Mesh + Mreža - Remove components... - Ukloniti komponente... + Remove components... + Ukloniti komponente... - Remove topologic independent components from the mesh - Izvadite komponente neovisne o topologiji iz MESH-a + Remove topologic independent components from the mesh + Izvadite komponente neovisne o topologiji iz MESH-a - - + + CmdMeshSegmentation - Mesh - Mreža + Mesh + Mreža - Create mesh segments... - Kreiraj segmente mesh-a... + Create mesh segments... + Kreiraj segmente mesh-a... - Create mesh segments - Kreiraj segmente mesh-a + Create mesh segments + Kreiraj segmente mesh-a - - + + CmdMeshSmoothing - Mesh - Mreža + Mesh + Mreža - Smooth... - Izgladi... + Smooth... + Izgladi... - Smooth the selected meshes - Izgladi odabrani MESH + Smooth the selected meshes + Izgladi odabrani MESH - - + + CmdMeshToolMesh - Mesh - Mreža + Mesh + Mreža - Segment by tool mesh - Segmentiraj pomoću MESH-a + Segment by tool mesh + Segmentiraj pomoću MESH-a - Creates a segment from a given tool mesh - Stvara segment iz danog alata MESH-a + Creates a segment from a given tool mesh + Stvara segment iz danog alata MESH-a - - + + CmdMeshTransform - Mesh - Mreža + Mesh + Mreža - Transform mesh - Transformacija MESH-a + Transform mesh + Transformacija MESH-a - Rotate or move a mesh - Zakretanje ili premještanje MESH-a + Rotate or move a mesh + Zakretanje ili premještanje MESH-a - - + + CmdMeshTrimByPlane - Mesh - Mreža + Mesh + Mreža - Trim mesh with a plane - + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Mreža + Mesh + Mreža - Union - Unija + Union + Unija - - + + CmdMeshVertexCurvature - Mesh - Mreža + Mesh + Mreža - Calculates the curvature of the vertices of a mesh - Izračunava zakrivljenost vrhova mreže + Calculates the curvature of the vertices of a mesh + Izračunava zakrivljenost vrhova mreže - Curvature plot - Iscrtavanje krivina + Curvature plot + Iscrtavanje krivina - - + + CmdMeshVertexCurvatureInfo - Mesh - Mreža + Mesh + Mreža - Curvature info - Informacije krivina + Curvature info + Informacije krivina - Information about curvature - Informacije o zakrivljenosti + Information about curvature + Informacije o zakrivljenosti - - + + MeshGui::DlgEvaluateMesh - &Help - &Pomoć + &Help + &Pomoć - F1 - F1 + F1 + F1 - &Close - &Zatvori + &Close + &Zatvori - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Informacije MESH-a + Mesh information + Informacije MESH-a - No information - Nema informacija + No information + Nema informacija - Number of points: - Broj vrhova: + Number of points: + Broj vrhova: - Number of edges: - Broj rubova: + Number of edges: + Broj rubova: - Refresh - Osvježi + Refresh + Osvježi - Analyze - Analiziraj + Analyze + Analiziraj - Repair - Popravak + Repair + Popravak - Orientation - Orijentacija + Orientation + Orijentacija - Degenerated faces - Degenerirane površine + Degenerated faces + Degenerirane površine - Face indices - Indeksi površina + Face indices + Indeksi površina - Number of faces: - Broj površina: + Number of faces: + Broj površina: - Duplicated faces - Dvostruke površine + Duplicated faces + Dvostruke površine - Duplicated points - Dvostruki vrhovi + Duplicated points + Dvostruki vrhovi - Non-manifolds - Jednostruki + Non-manifolds + Jednostruki - Self-intersections - Preklapanja + Self-intersections + Preklapanja - All above tests together - Sve gore testovi zajedno + All above tests together + Sve gore testovi zajedno - Repetitive repair - Ponavljajući popravak + Repetitive repair + Ponavljajući popravak - Evaluate & Repair Mesh - Procijeni & Popravi MESH + Evaluate & Repair Mesh + Procijeni & Popravi MESH - Folds on surface - Nabori na površini + Folds on surface + Nabori na površini - - + + MeshGui::DlgEvaluateMeshImp - No information - Nema informacija + No information + Nema informacija - Invalid neighbour indices - Nevažeći susjedni indeksi + Invalid neighbour indices + Nevažeći susjedni indeksi - Invalid face indices - Nevaljani indeksi površina + Invalid face indices + Nevaljani indeksi površina - Invalid point indices - Nevažeća točka indeksa + Invalid point indices + Nevažeća točka indeksa - Multiple point indices - Višestruki indeksi točaka + Multiple point indices + Višestruki indeksi točaka - Non-manifolds - Jednostruki + Non-manifolds + Jednostruki - Cannot remove non-manifolds - Ne mogu ukloniti jednostruke + Cannot remove non-manifolds + Ne mogu ukloniti jednostruke - No selection - Nema odabira + No selection + Nema odabira - No flipped normals - Nema zrcaljenih normala + No flipped normals + Nema zrcaljenih normala - %1 flipped normals - %1 zrcaljenih normala + %1 flipped normals + %1 zrcaljenih normala - No non-manifolds - Nema jednostrukih + No non-manifolds + Nema jednostrukih - %1 non-manifolds - %1 jednostrukih + %1 non-manifolds + %1 jednostrukih - No invalid indices - Nema nevažećih indeksa + No invalid indices + Nema nevažećih indeksa - No degenerations - Nema degeneracija + No degenerations + Nema degeneracija - %1 degenerated faces - %1 degeneriranih površina + %1 degenerated faces + %1 degeneriranih površina - No duplicated faces - Nema dvostrukih površina + No duplicated faces + Nema dvostrukih površina - %1 duplicated faces - %1 dvostrukih površina + %1 duplicated faces + %1 dvostrukih površina - No duplicated points - Nema dvostrukih točaka + No duplicated points + Nema dvostrukih točaka - Duplicated points - Dvostruki vrhovi + Duplicated points + Dvostruki vrhovi - Orientation - Orijentacija + Orientation + Orijentacija - Indices - Indeksi + Indices + Indeksi - Degenerations - Degeneracije + Degenerations + Degeneracije - Duplicated faces - Dvostruke površine + Duplicated faces + Dvostruke površine - No self-intersections - Nema prekalpanja + No self-intersections + Nema prekalpanja - Self-intersections - Preklapanja + Self-intersections + Preklapanja - Mesh repair - Popravi MESH + Mesh repair + Popravi MESH - Flipped normals found - Pronađene zrcaljene normale + Flipped normals found + Pronađene zrcaljene normale - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Provjera nije uspjela zbog nabora na površini. + Provjera nije uspjela zbog nabora na površini. Molimo pokrenite naredbu za popravak nabora - No folds on surface - Bez nabora na površini + No folds on surface + Bez nabora na površini - %1 folds on surface - %1 nabori na površini + %1 folds on surface + %1 nabori na površini - Folds - Sklapanje + Folds + Sklapanje - - + + MeshGui::DlgRegularSolid - Regular Solid - Obično tijelo + Regular Solid + Obično tijelo - &Create - &Izradi + &Create + &Izradi - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Za&tvori + Cl&ose + Za&tvori - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Čvrsto tijelo: + Solid: + Čvrsto tijelo: - Cube - Kocka + Cube + Kocka - Cylinder - Valjak + Cylinder + Valjak - Cone - Stožac + Cone + Stožac - Sphere - Kugla + Sphere + Kugla - Ellipsoid - Elipsoid + Ellipsoid + Elipsoid - Torus - Zavojnica + Torus + Zavojnica - Height: - Duljina: + Height: + Duljina: - Length: - Duljina: + Length: + Duljina: - Width: - Širina: + Width: + Širina: - Radius: - Polumjer: + Radius: + Polumjer: - Closed - Zatvoreno + Closed + Zatvoreno - Sampling: - Uzorkovanje: + Sampling: + Uzorkovanje: - Edge length: - Duljina ruba: + Edge length: + Duljina ruba: - Radius 1: - Polumjer 1: + Radius 1: + Polumjer 1: - Radius 2: - Polumjer 2: + Radius 2: + Polumjer 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Napravi %1 + Create %1 + Napravi %1 - No active document - Nema aktivnog dokumenta + No active document + Nema aktivnog dokumenta - - + + MeshGui::DlgSettingsMeshView - Mesh view - Pregled MESH-a + Mesh view + Pregled MESH-a - Two-side rendering - Dvostrano renderiranje + Two-side rendering + Dvostrano renderiranje - Backface color - Boja stražnje površine + Backface color + Boja stražnje površine - Smoothing - Izglađivanje + Smoothing + Izglađivanje - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> To je najmanji kut između dva lica gdje se normale izračunavaju za napraviti ravno sjenčanje. </p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Ako je kut između normale na dvije susjedne lica je manji od pregib kut, lica će biti smoothshaded oko njihove zajedničke ruba. </p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> To je najmanji kut između dva lica gdje se normale izračunavaju za napraviti ravno sjenčanje. </p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Ako je kut između normale na dvije susjedne lica je manji od pregib kut, lica će biti smoothshaded oko njihove zajedničke ruba. </p></body></html> - Crease angle - Nabor kuta + Crease angle + Nabor kuta - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Sa ravnim sjenčanjem normale površina nisu definiane po točkama što vodi do neprirodnog izgleda zakrivljenih površina, dok upotreba Phong sjenčanja vodi do boljeg izgleda. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Sa ravnim sjenčanjem normale površina nisu definiane po točkama što vodi do neprirodnog izgleda zakrivljenih površina, dok upotreba Phong sjenčanja vodi do boljeg izgleda. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - Define normal per vertex - Definiraj normalu po vrhu + Define normal per vertex + Definiraj normalu po vrhu - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Savjet</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Definiranje normale na vrh je također pozvao <span style=" font-style:italic;">Phong sjenčanje</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">pri definiranju normale po licu se zove</span> Stan <span style=" font-style:normal;">sjenčanje.</span> </p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Savjet</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Definiranje normale na vrh je također pozvao <span style=" font-style:italic;">Phong sjenčanje</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">pri definiranju normale po licu se zove</span> Stan <span style=" font-style:normal;">sjenčanje.</span> </p></body></html> - Default appearance for new meshes - Inicijalni izgled za nove MESH-eve + Default appearance for new meshes + Inicijalni izgled za nove MESH-eve - Default line color - Zadana boja linije + Default line color + Zadana boja linije - Mesh transparency - Transparentnost MESH-a + Mesh transparency + Transparentnost MESH-a - Default mesh color - Zadana boja MESH-a + Default mesh color + Zadana boja MESH-a - Show bounding-box for highlighted or selected meshes - Pokaži graničnu kutiju za istaknute ili odabrane mreže + Show bounding-box for highlighted or selected meshes + Pokaži graničnu kutiju za istaknute ili odabrane mreže - Line transparency - Transparentnost linije + Line transparency + Transparentnost linije - - + + MeshGui::DlgSmoothing - Smoothing - Izglađivanje + Smoothing + Izglađivanje - Method - Metoda + Method + Metoda - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parametar + Parameter + Parametar - Iterations: - Iteracije: + Iterations: + Iteracije: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Dodaj trokut + Add triangle + Dodaj trokut - Flip normal - Okreni normalu + Flip normal + Okreni normalu - Clear - Brisanje + Clear + Brisanje - Finish - Završiti + Finish + Završiti - - + + MeshGui::MeshFillHole - Finish - Završiti + Finish + Završiti - - + + MeshGui::RemoveComponents - Remove components - Ukloniti komponente + Remove components + Ukloniti komponente - Select - Odaberite + Select + Odaberite - Select whole component - Odznači cijelu komponentu + Select whole component + Odznači cijelu komponentu - Pick triangle - Odaberite trokut + Pick triangle + Odaberite trokut - < faces than - < lica od + < faces than + < lica od - Region - Regija + Region + Regija - Components - Komponente + Components + Komponente - All - Sve + All + Sve - Deselect - Odznači + Deselect + Odznači - Deselect whole component - Odznači cijelu komponentu + Deselect whole component + Odznači cijelu komponentu - > faces than - > lica od + > faces than + > lica od - Region options - Opcije regija + Region options + Opcije regija - Respect only triangles with normals facing screen - Poštovanje samo trokuta s normalama prema zaslonu + Respect only triangles with normals facing screen + Poštovanje samo trokuta s normalama prema zaslonu - Respect only visible triangles - Poštovanje jedino vidljivih trokuta + Respect only visible triangles + Poštovanje jedino vidljivih trokuta - - + + MeshGui::Segmentation - Mesh segmentation - Segmentiranje mesh-a + Mesh segmentation + Segmentiranje mesh-a - Smooth mesh - Izgladi mesh + Smooth mesh + Izgladi mesh - Plane - Površina + Plane + Površina - Tolerance - Tolerancija + Tolerance + Tolerancija - Minumum number of faces - Minimalan broj ploha + Minumum number of faces + Minimalan broj ploha - Cylinder - Valjak + Cylinder + Valjak - Radius - Radijus + Radius + Radijus - Tolerance (Flat) - Tolerancija (Ravno) + Tolerance (Flat) + Tolerancija (Ravno) - Tolerance (Curved) - Tolerancija (Zakrivljeno) + Tolerance (Curved) + Tolerancija (Zakrivljeno) - Minimum number of faces - Minimalan broj ploha + Minimum number of faces + Minimalan broj ploha - Sphere - Kugla + Sphere + Kugla - - + + MeshGui::Selection - Selection - + Selection + Izbor - Add - + Add + Dodaj - Clear - Brisanje + Clear + Brisanje - Respect only visible triangles - Poštovanje jedino vidljivih trokuta + Respect only visible triangles + Poštovanje jedino vidljivih trokuta - Respect only triangles with normals facing screen - Poštovanje samo trokuta s normalama prema zaslonu + Respect only triangles with normals facing screen + Poštovanje samo trokuta s normalama prema zaslonu - Use a brush tool to select the area - + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Izbriši + Delete + Izbriši - Invert - Invertiraj + Invert + Invertiraj - - + + Mesh_TrimByPlane - Select plane - + Select plane + Select plane - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + OpenSCAD cannot be found on your system. +Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Procijeni & Popravi MESH + Evaluate & Repair Mesh + Procijeni & Popravi MESH - - + + QObject - Import mesh - Uvezi mrežu + Import mesh + Uvezi mrežu - Export mesh - Izvezi mrežu + Export mesh + Izvezi mrežu - Solid Mesh - Čvrsta mreža + Solid Mesh + Čvrsta mreža - Boundings - Granice + Boundings + Granice - Fill holes - Ispuni rupe + Fill holes + Ispuni rupe - Fill holes with maximum number of edges: - Ispunite rupe s maksimalnim brojem rubova: + Fill holes with maximum number of edges: + Ispunite rupe s maksimalnim brojem rubova: - Binary STL (*.stl) - Binarni STL (*.STL) + Binary STL (*.stl) + Binarni STL (*.STL) - ASCII STL (*.ast) - ASCII STL (*.AST) + ASCII STL (*.ast) + ASCII STL (*.AST) - Binary Mesh (*.bms) - Binarni MESH (*.BMS) + Binary Mesh (*.bms) + Binarni MESH (*.BMS) - Alias Mesh (*.obj) - Alias MESH (*.obj) + Alias Mesh (*.obj) + Alias MESH (*.obj) - Inventor V2.1 ascii (*.iv) - Izumitelj V2.1 ASCII (*.iv) + Inventor V2.1 ascii (*.iv) + Izumitelj V2.1 ASCII (*.iv) - All Files (*.*) - Sve datoteke (*.*) + All Files (*.*) + Sve datoteke (*.*) - ASCII STL (*.stl) - ASCII STL (*.STL) + ASCII STL (*.stl) + ASCII STL (*.STL) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Komprimirani VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Komprimirani VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.NAS *.BDF) + Nastran (*.nas *.bdf) + Nastran (*.NAS *.BDF) - Python module def (*.py) - Python modul (*.py) + Python module def (*.py) + Python modul (*.py) - Meshing Tolerance - Tolerancija MESH-a + Meshing Tolerance + Tolerancija MESH-a - Enter tolerance for meshing geometry: - Unesite toleranciju geometrije MESH-a: + Enter tolerance for meshing geometry: + Unesite toleranciju geometrije MESH-a: - The mesh '%1' is a solid. - MESH '%1' je tijelo. + The mesh '%1' is a solid. + MESH '%1' je tijelo. - The mesh '%1' is not a solid. - MESH '%1' nije tijelo. + The mesh '%1' is not a solid. + MESH '%1' nije tijelo. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Vrhovi: %1, Rubovi: %2 Površine: %3] + [Points: %1, Edges: %2 Faces: %3] + [Vrhovi: %1, Rubovi: %2 Površine: %3] - Leave info mode - Zatvori info način rada + Leave info mode + Zatvori info način rada - Index: %1 - Indeks: %1 + Index: %1 + Indeks: %1 - Leave hole-filling mode - Zatvori način rada za popunjavanje otvora + Leave hole-filling mode + Zatvori način rada za popunjavanje otvora - Leave removal mode - Zatvori način rada za uklanjanje + Leave removal mode + Zatvori način rada za uklanjanje - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Sve datoteke mreže (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Sve datoteke mreže (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Poligon (*.ply) + Stanford Polygon (*.ply) + Stanford Poligon (*.ply) - Object File Format (*.off) - Object File Format (*.off) + Object File Format (*.off) + Object File Format (*.off) - Standford Polygon (*.ply) - Standford Poligon (*. ply) + Standford Polygon (*.ply) + Standford Poligon (*. ply) - Delete selected faces - Izbriši odabrane površine + Delete selected faces + Izbriši odabrane površine - Clear selected faces - Izbriši odabrane površine + Clear selected faces + Izbriši odabrane površine - Annotation - Anotacija + Annotation + Anotacija - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Sve MESH datoteke (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Sve MESH datoteke (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - + X3D Extensible 3D(*.x3d) + X3D Extensible 3D(*.x3d) - - + + Workbench - Analyze - Analiziraj + Analyze + Analiziraj - Boolean - Boolean + Boolean + Boolean - 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- + + CmdMeshAddFacet - Mesh - Mesh + Mesh + Mesh - Add triangle - Háromszöget adjon hozzá + Add triangle + Háromszöget adjon hozzá - Add triangle manually to a mesh - Addjon háromszöget kézzel a hálóhoz + Add triangle manually to a mesh + Addjon háromszöget kézzel a hálóhoz - - + + CmdMeshBoundingBox - Mesh - Mesh + Mesh + Mesh - Boundings info... - Határolók információi... + Boundings info... + Határolók információi... - Shows the boundings of the selected mesh - Megmutatja a kiválasztott háló határvoalait + Shows the boundings of the selected mesh + Megmutatja a kiválasztott háló határvoalait - - + + CmdMeshBuildRegularSolid - Mesh - Mesh + Mesh + Mesh - Regular solid... - Szabályos szilárd test... + Regular solid... + Szabályos szilárd test... - Builds a regular solid - Szabályos szilárd testet épít + Builds a regular solid + Szabályos szilárd testet épít - - + + CmdMeshDemolding - Interactive demolding direction - Interaktív formárambontás iránya + Interactive demolding direction + Interaktív formárambontás iránya - Mesh - Mesh + Mesh + Mesh - - + + CmdMeshDifference - Mesh - Mesh + Mesh + Mesh - Difference - Különbség + Difference + Különbség - - + + CmdMeshEvaluateFacet - Mesh - Mesh + Mesh + Mesh - Face info - Felület infó + Face info + Felület infó - Information about face - Információ a felületről + Information about face + Információ a felületről - - + + CmdMeshEvaluateSolid - Mesh - Mesh + Mesh + Mesh - Check solid mesh - Szilárd háló ellenőrzése + Check solid mesh + Szilárd háló ellenőrzése - Checks whether the mesh is a solid - Ellenőrzi, ha a háló egy szilárd testet ad ki + Checks whether the mesh is a solid + Ellenőrzi, ha a háló egy szilárd testet ad ki - - + + CmdMeshEvaluation - Mesh - Mesh + Mesh + Mesh - Opens a dialog to analyze and repair a mesh - Megnyit egy párbeszédablakot, a háló elemezzéséehez és javításához + Opens a dialog to analyze and repair a mesh + Megnyit egy párbeszédablakot, a háló elemezzéséehez és javításához - Evaluate && Repair mesh... - Háló értékelése & javítása... + Evaluate && Repair mesh... + Háló értékelése & javítása... - - + + CmdMeshExMakeMesh - Mesh - Mesh + Mesh + Mesh - Make a Box - Make a Box + Make a Box + Make a Box - - + + CmdMeshExMakeTool - Mesh - Mesh + Mesh + Mesh - Make a Tool - Make a Tool + Make a Tool + Make a Tool - - + + CmdMeshExMakeUnion - Mesh - Mesh + Mesh + Mesh - Make Union - Make Union + Make Union + Make Union - - + + CmdMeshExport - Mesh - Mesh + Mesh + Mesh - Export mesh... - Háló exportálása... + Export mesh... + Háló exportálása... - Exports a mesh to file - Fájlba exportálja a hálót + Exports a mesh to file + Fájlba exportálja a hálót - - + + CmdMeshFillInteractiveHole - Mesh - Mesh + Mesh + Mesh - Close hole - Lyukat bezárja + Close hole + Lyukat bezárja - Close holes interactively - Interaktívan bezárja a lyukakat + Close holes interactively + Interaktívan bezárja a lyukakat - - + + CmdMeshFillupHoles - Mesh - Mesh + Mesh + Mesh - Fill holes... - Lyukak kitöltése... + Fill holes... + Lyukak kitöltése... - Fill holes of the mesh - A hálón lévő lyukak kitöltése + Fill holes of the mesh + A hálón lévő lyukak kitöltése - - + + CmdMeshFlipNormals - Mesh - Mesh + Mesh + Mesh - Flip normals - Normál tükrözés + Flip normals + Normál tükrözés - Flips the normals of the mesh - A háló normál tükrözése + Flips the normals of the mesh + A háló normál tükrözése - - + + CmdMeshFromGeometry - Mesh - Mesh + Mesh + Mesh - Create mesh from geometry... - Háló létrehozása a geometriából... + Create mesh from geometry... + Háló létrehozása a geometriából... - Create mesh from the selected geometry - Háló létrehozása a kijelölt geometriából + Create mesh from the selected geometry + Háló létrehozása a kijelölt geometriából - - + + CmdMeshFromPartShape - Mesh - Mesh + Mesh + Mesh - Create mesh from shape... - + Create mesh from shape... + Hálós test létrehozása alakzatból... - Tessellate shape - + Tessellate shape + Mozaik alakja - - + + CmdMeshHarmonizeNormals - Mesh - Mesh + Mesh + Mesh - Harmonize normals - Normálisok összehangolása + Harmonize normals + Normálisok összehangolása - Harmonizes the normals of the mesh - A hálón lévő normálisok összehangolása + Harmonizes the normals of the mesh + A hálón lévő normálisok összehangolása - - + + CmdMeshImport - Mesh - Mesh + Mesh + Mesh - Import mesh... - Háló importálása... + Import mesh... + Háló importálása... - Imports a mesh from file - A háló importálása fájlból + Imports a mesh from file + A háló importálása fájlból - - + + CmdMeshIntersection - Mesh - Mesh + Mesh + Mesh - Intersection - Metszet + Intersection + Metszet - - + + CmdMeshPolyCut - Mesh - Mesh + Mesh + Mesh - Cut mesh - Háló vágása + Cut mesh + Háló vágása - Cuts a mesh with a picked polygon - Háló kivágása a kiválasztott sokszög rácsvonallal + Cuts a mesh with a picked polygon + Háló kivágása a kiválasztott sokszög rácsvonallal - - + + CmdMeshPolySegm - Mesh - Mesh + Mesh + Mesh - Make segment - Szegmens létrehozása + Make segment + Szegmens létrehozása - Creates a mesh segment - A háló szegmens létrehozása + Creates a mesh segment + A háló szegmens létrehozása - - + + CmdMeshPolySelect - Mesh - Mesh + Mesh + Mesh - Select mesh - Háló kijelölése + Select mesh + Háló kijelölése - Select an area of the mesh - Jelöljön egy területet a hálón + Select an area of the mesh + Jelöljön egy területet a hálón - - + + CmdMeshPolySplit - Mesh - Mesh + Mesh + Mesh - Split mesh - Háló osztása + Split mesh + Háló osztása - Splits a mesh into two meshes - Háló osztása két részre + Splits a mesh into two meshes + Háló osztása két részre - - + + CmdMeshPolyTrim - Mesh - Mesh + Mesh + Mesh - Trim mesh - Háló levágása + Trim mesh + Háló levágása - Trims a mesh with a picked polygon - A háló levágása kiválaszott sokszöggel + Trims a mesh with a picked polygon + A háló levágása kiválaszott sokszöggel - - + + CmdMeshRemoveCompByHand - Mesh - Mesh + Mesh + Mesh - Remove components by hand... - Távolítsa el kézzel az összetevőket... + Remove components by hand... + Távolítsa el kézzel az összetevőket... - Mark a component to remove it from the mesh - Egy összetevő megjelölése a hálóból való eltávolításához + Mark a component to remove it from the mesh + Egy összetevő megjelölése a hálóból való eltávolításához - - + + CmdMeshRemoveComponents - Mesh - Mesh + Mesh + Mesh - Remove components... - Összetevők eltávolítása... + Remove components... + Összetevők eltávolítása... - Remove topologic independent components from the mesh - Vegye ki a topológiailag független részegységeket a hálóból + Remove topologic independent components from the mesh + Vegye ki a topológiailag független részegységeket a hálóból - - + + CmdMeshSegmentation - Mesh - Mesh + Mesh + Mesh - Create mesh segments... - Háló szegmensek létrehozása... + Create mesh segments... + Háló szegmensek létrehozása... - Create mesh segments - Háló szegmensek létrehozása + Create mesh segments + Háló szegmensek létrehozása - - + + CmdMeshSmoothing - Mesh - Mesh + Mesh + Mesh - Smooth... - Simítás... + Smooth... + Simítás... - Smooth the selected meshes - Kiválasztott háló simítása + Smooth the selected meshes + Kiválasztott háló simítása - - + + CmdMeshToolMesh - Mesh - Mesh + Mesh + Mesh - Segment by tool mesh - Metszet a háló eszközből + Segment by tool mesh + Metszet a háló eszközből - Creates a segment from a given tool mesh - A megadott háló eszközből készít egy metszetet + Creates a segment from a given tool mesh + A megadott háló eszközből készít egy metszetet - - + + CmdMeshTransform - Mesh - Mesh + Mesh + Mesh - Transform mesh - Háló átalakítás + Transform mesh + Háló átalakítás - Rotate or move a mesh - Háló forgatása vagy mozgatása + Rotate or move a mesh + Háló forgatása vagy mozgatása - - + + CmdMeshTrimByPlane - Mesh - Mesh + Mesh + Mesh - Trim mesh with a plane - + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Mesh + Mesh + Mesh - Union - Egyesítés + Union + Egyesítés - - + + CmdMeshVertexCurvature - Mesh - Mesh + Mesh + Mesh - Calculates the curvature of the vertices of a mesh - Kiszámítja egy háló csúcspont görbületét + Calculates the curvature of the vertices of a mesh + Kiszámítja egy háló csúcspont görbületét - Curvature plot - Görbület terv + Curvature plot + Görbület terv - - + + CmdMeshVertexCurvatureInfo - Mesh - Mesh + Mesh + Mesh - Curvature info - Görbület információ + Curvature info + Görbület információ - Information about curvature - Görbület információk + Information about curvature + Görbület információk - - + + MeshGui::DlgEvaluateMesh - &Help - &Súgó + &Help + &Súgó - F1 - F1 + F1 + F1 - &Close - &Bezárás + &Close + &Bezárás - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Háló információ + Mesh information + Háló információ - No information - Nincs információ + No information + Nincs információ - Number of points: - Pontok száma: + Number of points: + Pontok száma: - Number of edges: - Élek száma: + Number of edges: + Élek száma: - Refresh - Frissítés + Refresh + Frissítés - Analyze - Elemzése + Analyze + Elemzése - Repair - Javítás + Repair + Javítás - Orientation - Tájolás + Orientation + Tájolás - Degenerated faces - Elváltoztatott felület + Degenerated faces + Elváltoztatott felület - Face indices - Felületi jelzőszám + Face indices + Felületi jelzőszám - Number of faces: - Felületek száma: + Number of faces: + Felületek száma: - Duplicated faces - Felületek megduplázása + Duplicated faces + Felületek megduplázása - Duplicated points - Pontok megkettőzése + Duplicated points + Pontok megkettőzése - Non-manifolds - Nem szthatók + Non-manifolds + Nem szthatók - Self-intersections - Saját csomópontok + Self-intersections + Saját csomópontok - All above tests together - Minden fenti vizsgálat együtt + All above tests together + Minden fenti vizsgálat együtt - Repetitive repair - Ismétlődő javítás + Repetitive repair + Ismétlődő javítás - Evaluate & Repair Mesh - Háló értékelése & javítása + Evaluate & Repair Mesh + Háló értékelése & javítása - Folds on surface - Felszíní hajlítás + Folds on surface + Felszíní hajlítás - - + + MeshGui::DlgEvaluateMeshImp - No information - Nincs információ + No information + Nincs információ - Invalid neighbour indices - Érvénytelen szomszédos indexek + Invalid neighbour indices + Érvénytelen szomszédos indexek - Invalid face indices - Érvénytelen felület indexek + Invalid face indices + Érvénytelen felület indexek - Invalid point indices - Érvénytelen pont indexek + Invalid point indices + Érvénytelen pont indexek - Multiple point indices - Több pontos indexek + Multiple point indices + Több pontos indexek - Non-manifolds - Nem szthatók + Non-manifolds + Nem szthatók - Cannot remove non-manifolds - Nem lehet eltávolítani a nem-szétágazottakat + Cannot remove non-manifolds + Nem lehet eltávolítani a nem-szétágazottakat - No selection - Nincs kijelölés + No selection + Nincs kijelölés - No flipped normals - Nincsenek tükrözött normálisok + No flipped normals + Nincsenek tükrözött normálisok - %1 flipped normals - %1 tükrözött normalisok + %1 flipped normals + %1 tükrözött normalisok - No non-manifolds - Nincsenek nem-szétágazottak + No non-manifolds + Nincsenek nem-szétágazottak - %1 non-manifolds - %1 nem-szétágazott + %1 non-manifolds + %1 nem-szétágazott - No invalid indices - Nincsenek érvénytelen indexek + No invalid indices + Nincsenek érvénytelen indexek - No degenerations - Nincs elváltozás + No degenerations + Nincs elváltozás - %1 degenerated faces - %1 elváltozott felület + %1 degenerated faces + %1 elváltozott felület - No duplicated faces - Nincsenek duplikált felületek + No duplicated faces + Nincsenek duplikált felületek - %1 duplicated faces - %1 duplikált felület + %1 duplicated faces + %1 duplikált felület - No duplicated points - Nincsenek duplikált pontok + No duplicated points + Nincsenek duplikált pontok - Duplicated points - Pontok megkettőzése + Duplicated points + Pontok megkettőzése - Orientation - Tájolás + Orientation + Tájolás - Indices - Indexek + Indices + Indexek - Degenerations - Elváltozás + Degenerations + Elváltozás - Duplicated faces - Felületek megduplázása + Duplicated faces + Felületek megduplázása - No self-intersections - Nem belső-csomópontok + No self-intersections + Nem belső-csomópontok - Self-intersections - Saját csomópontok + Self-intersections + Saját csomópontok - Mesh repair - Háló javítása + Mesh repair + Háló javítása - Flipped normals found - Tükrözött normalist talált + Flipped normals found + Tükrözött normalist talált - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - A felület hajlításának ellenőrzése nem sikerült. + A felület hajlításának ellenőrzése nem sikerült. Kérjük először futtassa a hajlítás javítása parancsot - No folds on surface - Nem hajítható felület + No folds on surface + Nem hajítható felület - %1 folds on surface - %1 felület hajlítása + %1 folds on surface + %1 felület hajlítása - Folds - Hajlítás + Folds + Hajlítás - - + + MeshGui::DlgRegularSolid - Regular Solid - Szabályos szilárd test + Regular Solid + Szabályos szilárd test - &Create - Létrehozás &C + &Create + Létrehozás &C - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Bezár + Cl&ose + Bezár - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Szilárd test: + Solid: + Szilárd test: - Cube - Kocka + Cube + Kocka - Cylinder - Henger + Cylinder + Henger - Cone - Kúp + Cone + Kúp - Sphere - Gömb + Sphere + Gömb - Ellipsoid - Ellipszoid + Ellipsoid + Ellipszoid - Torus - Tórusz + Torus + Tórusz - Height: - Magasság: + Height: + Magasság: - Length: - Hossz: + Length: + Hossz: - Width: - Szélesség: + Width: + Szélesség: - Radius: - Sugár: + Radius: + Sugár: - Closed - Zárva + Closed + Zárva - Sampling: - Mintavétel: + Sampling: + Mintavétel: - Edge length: - Él hossz: + Edge length: + Él hossz: - Radius 1: - Sugár 1: + Radius 1: + Sugár 1: - Radius 2: - Sugár 2: + Radius 2: + Sugár 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Létrehozás %1 + Create %1 + Létrehozás %1 - No active document - Nincs aktív dokumentum + No active document + Nincs aktív dokumentum - - + + MeshGui::DlgSettingsMeshView - Mesh view - Háló nézet + Mesh view + Háló nézet - Two-side rendering - Két oldali renderelés + Two-side rendering + Két oldali renderelés - Backface color - Hátsó lap szín + Backface color + Hátsó lap szín - Smoothing - Simítás + Smoothing + Simítás - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Ha a két felület között bezárt szög kisebb mint a gyűrődési szög, akkor a közös élen található felületek simák maradnak.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Ha a két felület között bezárt szög kisebb mint a gyűrődési szög, akkor a közös élen található felületek simák maradnak.</p></body></html> - Crease angle - Gyűrődési szög + Crease angle + Gyűrődési szög - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">A lapos árnyékolással a felületi normák nem vertexként definiáltak, így az ívelt felületek írreálisan jelenik meg, azonban Pong árnyékolásnál simábban jelennek meg. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">A lapos árnyékolással a felületi normák nem vertexként definiáltak, így az ívelt felületek írreálisan jelenik meg, azonban Pong árnyékolásnál simábban jelennek meg. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - Define normal per vertex - Normál vertex meghatározás + Define normal per vertex + Normál vertex meghatározás - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">A normálisok vertexként való megjelenítését úgy is nevezik, hogy<span style=" font-style:italic;">Phong árnyékolás</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">A normálisok vertexként való megjelenítését úgy is nevezik, hogy<span style=" font-style:italic;">Phong árnyékolás</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Új háló alapértelmezett megjelenítése + Default appearance for new meshes + Új háló alapértelmezett megjelenítése - Default line color - Alapértelmezett vonalszín + Default line color + Alapértelmezett vonalszín - Mesh transparency - Háló átlátszóság + Mesh transparency + Háló átlátszóság - Default mesh color - Alapértelmezett Rácsvonal szín + Default mesh color + Alapértelmezett Rácsvonal szín - Show bounding-box for highlighted or selected meshes - Határolókeretben mutatja a kiemelt vagy kiválasztott hálókat + Show bounding-box for highlighted or selected meshes + Határolókeretben mutatja a kiemelt vagy kiválasztott hálókat - Line transparency - Vonal átlátszóság + Line transparency + Vonal átlátszóság - - + + MeshGui::DlgSmoothing - Smoothing - Simítás + Smoothing + Simítás - Method - Módszer + Method + Módszer - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Paraméter + Parameter + Paraméter - Iterations: - Lépésszám: + Iterations: + Lépésszám: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Háromszöget adjon hozzá + Add triangle + Háromszöget adjon hozzá - Flip normal - Normál tükrözés + Flip normal + Normál tükrözés - Clear - Tiszta + Clear + Tiszta - Finish - Befejezés + Finish + Befejezés - - + + MeshGui::MeshFillHole - Finish - Befejezés + Finish + Befejezés - - + + MeshGui::RemoveComponents - Remove components - Összetevők eltávolítása + Remove components + Összetevők eltávolítása - Select - Kijelölés + Select + Kijelölés - Select whole component - Összetevő kiválasztása + Select whole component + Összetevő kiválasztása - Pick triangle - Háromszög választása + Pick triangle + Háromszög választása - < faces than - <nézd mint + < faces than + <nézd mint - Region - Régió + Region + Régió - Components - Összetevők + Components + Összetevők - All - Minden + All + Minden - Deselect - Kijelölés megszüntetése + Deselect + Kijelölés megszüntetése - Deselect whole component - Kijelölés megszüntetése az egész alkatrészen + Deselect whole component + Kijelölés megszüntetése az egész alkatrészen - > faces than - >nézd mint + > faces than + >nézd mint - Region options - Területi beállítások + Region options + Területi beállítások - Respect only triangles with normals facing screen - Csak a normál felülettel kijelzett háromszögeket részesíti előnybern + Respect only triangles with normals facing screen + Csak a normál felülettel kijelzett háromszögeket részesíti előnybern - Respect only visible triangles - Csak a látható háromszögek figyelembevétele + Respect only visible triangles + Csak a látható háromszögek figyelembevétele - - + + MeshGui::Segmentation - Mesh segmentation - Háló szegmentálás + Mesh segmentation + Háló szegmentálás - Smooth mesh - Sima háló + Smooth mesh + Sima háló - Plane - Sík + Plane + Sík - Tolerance - Tűrés + Tolerance + Tűrés - Minumum number of faces - Felületek minimum száma + Minumum number of faces + Felületek minimum száma - Cylinder - Henger + Cylinder + Henger - Radius - Sugár + Radius + Sugár - Tolerance (Flat) - Tűréshatár (lapos) + Tolerance (Flat) + Tűréshatár (lapos) - Tolerance (Curved) - Tűréshatár (görbe) + Tolerance (Curved) + Tűréshatár (görbe) - Minimum number of faces - Felületek minimum száma + Minimum number of faces + Felületek minimum száma - Sphere - Gömb + Sphere + Gömb - - + + MeshGui::Selection - Selection - + Selection + Kijelölés - Add - + Add + Hozzáad - Clear - Tiszta + Clear + Tiszta - Respect only visible triangles - Csak a látható háromszögek figyelembevétele + Respect only visible triangles + Csak a látható háromszögek figyelembevétele - Respect only triangles with normals facing screen - Csak a normál felülettel kijelzett háromszögeket részesíti előnybern + Respect only triangles with normals facing screen + Csak a normál felülettel kijelzett háromszögeket részesíti előnybern - Use a brush tool to select the area - + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Töröl + Delete + Töröl - Invert - Invertálás + Invert + Invertálás - - + + Mesh_TrimByPlane - Select plane - + Select plane + Select plane - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + OpenSCAD cannot be found on your system. +Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Háló értékelése & javítása + Evaluate & Repair Mesh + Háló értékelése & javítása - - + + QObject - Import mesh - Háló importálása + Import mesh + Háló importálása - Export mesh - Háló exportálása + Export mesh + Háló exportálása - Solid Mesh - Szilárde test háló + Solid Mesh + Szilárde test háló - Boundings - Csatlakozások + Boundings + Csatlakozások - Fill holes - Lyukak kitöltése + Fill holes + Lyukak kitöltése - Fill holes with maximum number of edges: - Töltse ki a lyukakat maximális számú élekkel: + Fill holes with maximum number of edges: + Töltse ki a lyukakat maximális számú élekkel: - Binary STL (*.stl) - Bináris STL (*.stl) + Binary STL (*.stl) + Bináris STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - Bináris háló (*.bms) + Binary Mesh (*.bms) + Bináris háló (*.bms) - Alias Mesh (*.obj) - Alias háló (*.obj) + Alias Mesh (*.obj) + Alias háló (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Minden fájl (*. *) + All Files (*.*) + Minden fájl (*. *) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML 2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML 2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Tömörített VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Tömörített VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Python modul def (*.py) + Python module def (*.py) + Python modul def (*.py) - Meshing Tolerance - Hálózás tűrése + Meshing Tolerance + Hálózás tűrése - Enter tolerance for meshing geometry: - Adja meg a tűrést az erővonal geometriájának: + Enter tolerance for meshing geometry: + Adja meg a tűrést az erővonal geometriájának: - The mesh '%1' is a solid. - A(z)'%1' háló egy szilárd test. + The mesh '%1' is a solid. + A(z)'%1' háló egy szilárd test. - The mesh '%1' is not a solid. - A(z)'%1' háló nem szilárd test. + The mesh '%1' is not a solid. + A(z)'%1' háló nem szilárd test. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Pontok: %1, Élek: %2 Felületek: %3] + [Points: %1, Edges: %2 Faces: %3] + [Pontok: %1, Élek: %2 Felületek: %3] - Leave info mode - Hagyja az info módot + Leave info mode + Hagyja az info módot - Index: %1 - Index: %1 + Index: %1 + Index: %1 - Leave hole-filling mode - Hagyja lyuk betöltő üzemmódban + Leave hole-filling mode + Hagyja lyuk betöltő üzemmódban - Leave removal mode - Hagyja eltávolítása módban + Leave removal mode + Hagyja eltávolítása módban - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Minden háló Fájl (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Minden háló Fájl (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Standford Polygon (*.ply) + Stanford Polygon (*.ply) + Standford Polygon (*.ply) - Object File Format (*.off) - Objektum formátum (*.off) + Object File Format (*.off) + Objektum formátum (*.off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Standford Polygon (*.ply) - Delete selected faces - Törli a kijelölt felületeket + Delete selected faces + Törli a kijelölt felületeket - Clear selected faces - Kijelölt felületek törlése + Clear selected faces + Kijelölt felületek törlése - Annotation - Jegyzet + Annotation + Jegyzet - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Minden háló fájl (*.stl *.ast *.bms *.obj *.off * .ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Minden háló fájl (*.stl *.ast *.bms *.obj *.off * .ply) - X3D Extensible 3D(*.x3d) - + X3D Extensible 3D(*.x3d) + X3D Extensible 3D(*.x3d) - - + + Workbench - Analyze - Elemzése + Analyze + Elemzése - Boolean - Logikai érték + Boolean + Logikai érték - &Meshes - Behálóz &M + &Meshes + Behálóz &M - Mesh tools - Háló eszközök + Mesh tools + Háló eszközök - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.qm index 8333cd090c7df534e3cb0910470d676c0a069fe6..6ce9fc48f2ef9336050a6c7f30be8e071ef417d7 100644 GIT binary patch delta 4016 zcma)83sh9q8vf_Z^UMr`f}oe_Lrf?bjojEYk* zx>dohPstdd?q4edG3|-;*q}W3%vP{hih{AD6^wgLLE$*1PVf;8i&4;@M0rCm6Ajr8 zybiobW0Pu$TxAMY{zzl528oh4)A-^L&`I|v19>PlFdYAC91mobfVNpRqIll zh|-f(>n6TS)b}Y>WA8emJ5DG#xK!0Ri6`QpRz3d$<|VFB?Hh^!rirS3ZP+L9oa*>E z>=XZ`>b!p~(Yzwng~IN@ZCun#Af`INMISm#l+whd1v(?s)JSgF$d8GV{=sFx_7)uU z8&~jsA<>{BZrU$MaPdg4Xwf_(zngOvVqyA!xVmLAaFl^t9FGKNj^_6M+DKHB${jj? zo+x81cle&4i7Iw-C+lK~%+t72AtW^WQw6Ixai=czBU-e83;Zx4MAUn)TL0Z4)N-GC znCUoP990*#ZUtjbUAbI1}5_RpWZ^@ZQ6n;tHy6pwHcAWmgr;RY-DnnjYE^1h*;PO+3iQ*4L z?pA|m`vRh>WW!u@COpu`P`4hno;Aj>nm&e-MTX}VClK{GY1m(X82#UWh2g!;NT82j z!GR5iV@2rCo|57C;U=`#MZ=dbO(h(nhF?4gpHDghGuGL8>-$LD_#r=Z zO(I->l^-@2NcFWKY)OyX1+9O1W~=7cLzZzs)6_29{>YBo3A|FLZsQl z&v^t4mVV3E&&7oNb^OLHNFenRziB;6Ps3)Ro__3*ms;Y~=Q@fTVH8@X&Cg zW&4Z?#AAJg@!mEBj67q^`CZy4m{BIP3GI~e1rU;EG??ycJc|vQOyk~uhN#~eQ)vvC z2MSEfGE^{^$+Ya>LAd`3)AGzcIC$Dj8&*MyJ|8Lg=oQn8kADH>&YA-6T&p1JRc!j{ zAo}0;s_FVsFj(-NInHIp5$Z9I{(K0LFwQ*oSRKZ5%w-uFFy(#b*+&i|v8(1q$#=l4 zubUtDfJomQ^W#7CC90ilUXip0B_jo0ym@_!2A{$M=B9kSPZ(w1bqppnYz~-PG{@n_ z)8>|J)X?yt`DoGQx^*Xx(9Y&_&m+KayZQRcY$Ol}%gs56kH^KZsSSBB<-jo8 z{6?GuTf&w;vKN8(hds&d0-=w>p4rd@1%`w*zmbM-!uMf28ro2rc^2K@!MtCcC43#c zS;$^TyP0(}YNzFS)=%9Oa*d zhrjg=x@o}T@KNg^WwbSX8Y_X<5?=hwZk$wQ;XCAZS{(jsSvR;fUxZPf3_W0&VF-T4pVuw;owjm^ z)oO*OsY|xoJ|1sI;YESXCl#`HL7O0C-S&-2jWuaBsw0*_c5;vlmyHCH@axAVj|6Ae zMh)mR+2Qv)TrQS@9QQAShE{c5VhQ$)GIXBo6Wt?g3S2giLyngkjEjv9E{%!I5wX9A zydB)4*;IvDl_)s{n^4YHu^18U#BSXzBUl_eDC^dZy0dA1td~{#KlWl0g}V3O#0Bq3 zbcfC*9#@6FORDdtQ40sQ2WNZxg`Um%-OBf*LMY`TZ_s9p3}z;qEcqT+jQ~L$C6eg% z1Y7)ZO>6yJ@HeS%bQG(@=n642Q!a?;a^-nlj?n6gA^f0DltpE@M5=%Qzzzx2S$4b3 zw_|l7+da5dN-m7Jd5lGr1)T)zFd<9+RJsx*>ZWoe>yXRn26}MkKv`WBkNGeg*+8WC zoqe-i4x7&}lz83cE{Eg*CCQ2U%CsDI!3M|OCMTKk_39&$x5+E`O-*I*+lVP>uExAIL;aWVCLg*dcA-DSihm zQS7Tg=SW_!3qS27WxjtwGx+wrHLBv^_MTAzRxB31-EO#NGP5xebOf4>a@u6cmEOU> zy7Jr`IkBE%h47Q}PaQp|0P-U>MeiG?7i^MHz;UOqE4B9UB<(%N?G=?5rGCC8HdBisyy{Pv5*O zKsjKF&TiMMf_}m?-8*%fhkpvBS@Y zU+OfN+{MviIgm1(j= zMA6WWJ0Fq<|35mN$?m{{3Yr6!Y#D11JMM*>tA?We@tH}U;+f^C0yl@x=k*ERl9CD^ zjsiH+kxa|{sG_4Z|;1*@80{} zd!?N{*~sp6nm!j`j{~y>K)DO>S`Nhc0Xa{AWz|3y4`oX<5b^}dqm@9Y&#vhCR=yS7 z>~{dce*}-osM#;0cI3U-EI;dx%4kr^ILcQ>hjAk)$>>-wofPH-H-E*U2tl+jHmqq{eZ-vCAS^PK1KBIE=(%JCru~4}wKl>|yx~LjDNM&o^F?6hr&yJ+8kl$ksSRy_(;t!k z=pJBoMD|o7_P!uva1shzVkqvHC~S2io-maE<|ld{M%(pofV3`r@G-@YE5RQQk-*dl z-2N#N$S7d~c3O*p(F06`?|ndB%e)m`0;~&X-r8}5@CZ{89|QzmVj2RQfuMY*VaX@d z*xO8#M+Gp&S;p6nF-=RU>Dr0R!9x`1dyDxngf0+2XFePvp5i8^Z!z)scrgzO_5mB$ zFb@;Q5q7X+tcNKx<^ntR(p@0n0XxHilm@=ZhDLk__)TUbyUvrN=CTQo5`pQh?24x( zaLXe$dD~{7z=O?Br0-q}VJoV~1DSE`c5f1xS;w}A?4_2hWiLH=0EF#gum0knKv6pT zX~iT!cbmOwBSGtHSnJInrVybY`#8=>qC={XEK04p1NF3|{CNET&FZco_ zs}#lO6o4U2(UV6R=u;KfQH+Byug^ zR}$`#vB-~WJ2ON>-NT(2G6S32xNFHjlG$9io32T8(N=Eo+&N&DmV0I@B;3ahc~E7h zR>~O6swTaDjp9OERK{ew$gx|M9!%SUA5dj%K2OhjRpu!*V2+V7Yl|vN8wa==Rpsse ziq;glgUR*_$yR8myBOb*T^_*`h^HH7ZHO2J3kgQJj zBB8lPb^7{ZSi!GUmssf_2CIPXyRL~W)IQ`Ccr+v#vuMLhnItvCjT_>6Us~w7=c`zsSr%p$!xzi2>w?n zGcjHW*-NG@Iwpjc(fQ^;A?Zai;LamId)MYoX57o*8P@jCGKI?a|+;;sCxrtM565PVj1 zefP&C*rIu1EhXiJUuo5MsZ`@nYeg-MO}Gakl`?EVJG<#F5!}}<{%Ajy&Rd&4o-!_u z*H(uyWU8gw>c2_k_DF5b%(JvmUTELlMHTS8E8~V|+V|@IOckrw{{142b$*I=xR->N z?GfFw{b?f(iq-`K!8Bfn#YHzN$V^YfbzxzE!xeG;b?TLCrnqg|WZID4VqGp};8i2m zJ@z7kVX@w{ms$iFv;HME1}Mo?8^q>#dhb&wp1eV()A)-$%0A*-AofI3%Y-{(uPKR2 zA1MxYd_dE-+$!EbNEd`36^D0560uPi9d(gR6QoYrUa`#ACwvi3`$4DA+I^QYkJE2-BVnvrU-G-Mw+hG_4?l@>VcK>^gV+!spPQ+ZXOZ5tuScgM$?LYPMAnoYcQPu zmdx2_nBPE^8GFF6!d}wc3x>7(&yW`!4JTes!7RhGbuQ$UkIdBYuWar78h*h9L?Rz) zNP#Ap z(D7scbHpepa^?FS*y<*djur0G#vj3mXe)==rGMUbP^pfs>)q20wY=(uDr@i8r z)h6YdExC4j$Ny5Bl)HPBm-NJm=Vk7sTpQz%%-M>ZEA+Ne-mR>g9#ctm1{I+QsW88y zRZWe|wiKjE{U*-|BE`&m8Bqw!s|aptOj>rHJwQ6`n4t)!m{qRtx=u<&Cd#0>9SF8i`?KTNWJB?ww7&aEVEV`-tNleNSQml9U>5m pMCy+b{*>=pWJ(=7oEd-V@(!aSFS|s#Q{`mSRsBk1>zDGFe*+K@uXX?c diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.ts index 94f57aa70..4076b0fc9 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.ts @@ -1,1306 +1,1306 @@ - - + + CmdMeshAddFacet - Mesh - Mesh + Mesh + Mesh - Add triangle - Aggiungi triangolo + Add triangle + Aggiungi triangolo - Add triangle manually to a mesh - Aggiunge manualmente un triangolo alla mesh + Add triangle manually to a mesh + Aggiunge manualmente un triangolo alla mesh - - + + CmdMeshBoundingBox - Mesh - Mesh + Mesh + Mesh - Boundings info... - Dettagli sulle connessioni... + Boundings info... + Dettagli sulle connessioni... - Shows the boundings of the selected mesh - Mostra le connessioni della mesh selezionata + Shows the boundings of the selected mesh + Mostra le connessioni della mesh selezionata - - + + CmdMeshBuildRegularSolid - Mesh - Mesh + Mesh + Mesh - Regular solid... - Solido regolare... + Regular solid... + Solido regolare... - Builds a regular solid - Costruisce un solido regolare + Builds a regular solid + Costruisce un solido regolare - - + + CmdMeshDemolding - Interactive demolding direction - Direzione di demodellazione interattiva + Interactive demolding direction + Direzione di demodellazione interattiva - Mesh - Mesh + Mesh + Mesh - - + + CmdMeshDifference - Mesh - Mesh + Mesh + Mesh - Difference - Differenza + Difference + Differenza - - + + CmdMeshEvaluateFacet - Mesh - Mesh + Mesh + Mesh - Face info - Dettagli faccia + Face info + Dettagli faccia - Information about face - Informazioni sulla faccia + Information about face + Informazioni sulla faccia - - + + CmdMeshEvaluateSolid - Mesh - Mesh + Mesh + Mesh - Check solid mesh - Controlla la mesh del solido + Check solid mesh + Controlla la mesh del solido - Checks whether the mesh is a solid - Controlla se la mesh è un solido + Checks whether the mesh is a solid + Controlla se la mesh è un solido - - + + CmdMeshEvaluation - Mesh - Mesh + Mesh + Mesh - Opens a dialog to analyze and repair a mesh - Apre una finestra di dialogo per analizzare e riparare una mesh + Opens a dialog to analyze and repair a mesh + Apre una finestra di dialogo per analizzare e riparare una mesh - Evaluate && Repair mesh... - Analizza && Ripara la mesh... + Evaluate && Repair mesh... + Analizza && Ripara la mesh... - - + + CmdMeshExMakeMesh - Mesh - Mesh + Mesh + Mesh - Make a Box - Crea un prisma + Make a Box + Crea un prisma - - + + CmdMeshExMakeTool - Mesh - Mesh + Mesh + Mesh - Make a Tool - Crea uno strumento + Make a Tool + Crea uno strumento - - + + CmdMeshExMakeUnion - Mesh - Mesh + Mesh + Mesh - Make Union - Crea un'unione + Make Union + Crea un'unione - - + + CmdMeshExport - Mesh - Mesh + Mesh + Mesh - Export mesh... - Esporta mesh... + Export mesh... + Esporta mesh... - Exports a mesh to file - Esporta la mesh in un file + Exports a mesh to file + Esporta la mesh in un file - - + + CmdMeshFillInteractiveHole - Mesh - Mesh + Mesh + Mesh - Close hole - Chiudi il foro + Close hole + Chiudi il foro - Close holes interactively - Chiudi i fori in modo interattivo + Close holes interactively + Chiudi i fori in modo interattivo - - + + CmdMeshFillupHoles - Mesh - Mesh + Mesh + Mesh - Fill holes... - Riempi i fori... + Fill holes... + Riempi i fori... - Fill holes of the mesh - Riempi i fori della mesh + Fill holes of the mesh + Riempi i fori della mesh - - + + CmdMeshFlipNormals - Mesh - Mesh + Mesh + Mesh - Flip normals - Inverti le normali + Flip normals + Inverti le normali - Flips the normals of the mesh - Inverte le normali della mesh + Flips the normals of the mesh + Inverte le normali della mesh - - + + CmdMeshFromGeometry - Mesh - Mesh + Mesh + Mesh - Create mesh from geometry... - Crea una mesh da una geometria... + Create mesh from geometry... + Crea una mesh da una geometria... - Create mesh from the selected geometry - Crea una mesh dalla geometria selezionata + Create mesh from the selected geometry + Crea una mesh dalla geometria selezionata - - + + CmdMeshFromPartShape - Mesh - Mesh + Mesh + Mesh - Create mesh from shape... - + Create mesh from shape... + Crea mesh da una forma... - Tessellate shape - + Tessellate shape + Forma della tassellazione - - + + CmdMeshHarmonizeNormals - Mesh - Mesh + Mesh + Mesh - Harmonize normals - Armonizza le normali + Harmonize normals + Armonizza le normali - Harmonizes the normals of the mesh - Armonizza le normali della mesh + Harmonizes the normals of the mesh + Armonizza le normali della mesh - - + + CmdMeshImport - Mesh - Mesh + Mesh + Mesh - Import mesh... - Importa mesh... + Import mesh... + Importa mesh... - Imports a mesh from file - Importa una mesh da file + Imports a mesh from file + Importa una mesh da file - - + + CmdMeshIntersection - Mesh - Mesh + Mesh + Mesh - Intersection - Intersezione + Intersection + Intersezione - - + + CmdMeshPolyCut - Mesh - Mesh + Mesh + Mesh - Cut mesh - Taglia la mesh + Cut mesh + Taglia la mesh - Cuts a mesh with a picked polygon - Taglia la mesh con un poligono + Cuts a mesh with a picked polygon + Taglia la mesh con un poligono - - + + CmdMeshPolySegm - Mesh - Mesh + Mesh + Mesh - Make segment - Crea un segmento + Make segment + Crea un segmento - Creates a mesh segment - Crea un segmento di mesh + Creates a mesh segment + Crea un segmento di mesh - - + + CmdMeshPolySelect - Mesh - Mesh + Mesh + Mesh - Select mesh - Seleziona mesh + Select mesh + Seleziona mesh - Select an area of the mesh - Seleziona un'area della mesh + Select an area of the mesh + Seleziona un'area della mesh - - + + CmdMeshPolySplit - Mesh - Mesh + Mesh + Mesh - Split mesh - Dividi la mesh + Split mesh + Dividi la mesh - Splits a mesh into two meshes - Divide la mesh in due mesh + Splits a mesh into two meshes + Divide la mesh in due mesh - - + + CmdMeshPolyTrim - Mesh - Mesh + Mesh + Mesh - Trim mesh - Taglia mesh + Trim mesh + Taglia mesh - Trims a mesh with a picked polygon - Taglia una mesh con un poligono selezionato + Trims a mesh with a picked polygon + Taglia una mesh con un poligono selezionato - - + + CmdMeshRemoveCompByHand - Mesh - Mesh + Mesh + Mesh - Remove components by hand... - Rimuovi componenti a mano... + Remove components by hand... + Rimuovi componenti a mano... - Mark a component to remove it from the mesh - Segna un componente per rimuoverlo dalla mesh + Mark a component to remove it from the mesh + Segna un componente per rimuoverlo dalla mesh - - + + CmdMeshRemoveComponents - Mesh - Mesh + Mesh + Mesh - Remove components... - Rimuovi componente... + Remove components... + Rimuovi componente... - Remove topologic independent components from the mesh - Rimuove i componenti topologici indipendenti dalla mesh + Remove topologic independent components from the mesh + Rimuove i componenti topologici indipendenti dalla mesh - - + + CmdMeshSegmentation - Mesh - Mesh + Mesh + Mesh - Create mesh segments... - Creare segmenti di mesh... + Create mesh segments... + Creare segmenti di mesh... - Create mesh segments - Crea segmenti di mesh + Create mesh segments + Crea segmenti di mesh - - + + CmdMeshSmoothing - Mesh - Mesh + Mesh + Mesh - Smooth... - Leviga... + Smooth... + Leviga... - Smooth the selected meshes - Leviga le mesh selezionate + Smooth the selected meshes + Leviga le mesh selezionate - - + + CmdMeshToolMesh - Mesh - Mesh + Mesh + Mesh - Segment by tool mesh - Segmento da strumento di mesh + Segment by tool mesh + Segmento da strumento di mesh - Creates a segment from a given tool mesh - Crea un segmento da uno strumento di mesh dato + Creates a segment from a given tool mesh + Crea un segmento da uno strumento di mesh dato - - + + CmdMeshTransform - Mesh - Mesh + Mesh + Mesh - Transform mesh - Trasforma la mesh + Transform mesh + Trasforma la mesh - Rotate or move a mesh - Ruota o muove una mesh + Rotate or move a mesh + Ruota o muove una mesh - - + + CmdMeshTrimByPlane - Mesh - Mesh + Mesh + Mesh - Trim mesh with a plane - + Trim mesh with a plane + Taglia mesh con un piano - Trims a mesh with a plane - + Trims a mesh with a plane + Taglia una mesh con un piano - - + + CmdMeshUnion - Mesh - Mesh + Mesh + Mesh - Union - Unione + Union + Unione - - + + CmdMeshVertexCurvature - Mesh - Mesh + Mesh + Mesh - Calculates the curvature of the vertices of a mesh - Calcola la curvatura dei vertici di una mesh + Calculates the curvature of the vertices of a mesh + Calcola la curvatura dei vertici di una mesh - Curvature plot - Colora curvatura + Curvature plot + Colora curvatura - - + + CmdMeshVertexCurvatureInfo - Mesh - Mesh + Mesh + Mesh - Curvature info - Dettagli curvatura + Curvature info + Dettagli curvatura - Information about curvature - Informazioni sulla curvatura + Information about curvature + Informazioni sulla curvatura - - + + MeshGui::DlgEvaluateMesh - &Help - &Aiuto + &Help + &Aiuto - F1 - F1 + F1 + F1 - &Close - &Chiudi + &Close + &Chiudi - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Informazioni sulla mesh + Mesh information + Informazioni sulla mesh - No information - Nessuna informazione + No information + Nessuna informazione - Number of points: - Numero di punti: + Number of points: + Numero di punti: - Number of edges: - Numero di spigoli: + Number of edges: + Numero di spigoli: - Refresh - Aggiorna + Refresh + Aggiorna - Analyze - Analizza + Analyze + Analizza - Repair - Ripara + Repair + Ripara - Orientation - Orientamento + Orientation + Orientamento - Degenerated faces - Facce degenerate + Degenerated faces + Facce degenerate - Face indices - Indici faccia + Face indices + Indici faccia - Number of faces: - Numero di facce: + Number of faces: + Numero di facce: - Duplicated faces - Facce duplicate + Duplicated faces + Facce duplicate - Duplicated points - Punti duplicati + Duplicated points + Punti duplicati - Non-manifolds - Non-manifold + Non-manifolds + Non-manifold - Self-intersections - Auto-intersezioni + Self-intersections + Auto-intersezioni - All above tests together - Tutti i test insieme + All above tests together + Tutti i test insieme - Repetitive repair - Riparazione ripetitiva + Repetitive repair + Riparazione ripetitiva - Evaluate & Repair Mesh - Analizza & Ripara la mesh + Evaluate & Repair Mesh + Analizza & Ripara la mesh - Folds on surface - Pieghe sulla superficie + Folds on surface + Pieghe sulla superficie - - + + MeshGui::DlgEvaluateMeshImp - No information - Nessuna informazione + No information + Nessuna informazione - Invalid neighbour indices - Indici vicini non validi + Invalid neighbour indices + Indici vicini non validi - Invalid face indices - Indici faccia non validi + Invalid face indices + Indici faccia non validi - Invalid point indices - Indici punto non validi + Invalid point indices + Indici punto non validi - Multiple point indices - Indici punto multipli + Multiple point indices + Indici punto multipli - Non-manifolds - Non-manifold + Non-manifolds + Non-manifold - Cannot remove non-manifolds - non è possibile rimuovere i non-manifold + Cannot remove non-manifolds + non è possibile rimuovere i non-manifold - No selection - Nessuna selezione + No selection + Nessuna selezione - No flipped normals - Nessuna normale invertita + No flipped normals + Nessuna normale invertita - %1 flipped normals - %1 normali invertite + %1 flipped normals + %1 normali invertite - No non-manifolds - Nessun non-manifold + No non-manifolds + Nessun non-manifold - %1 non-manifolds - %1 non-manifold + %1 non-manifolds + %1 non-manifold - No invalid indices - Nessun indice non valido + No invalid indices + Nessun indice non valido - No degenerations - Nessuna degenerazione + No degenerations + Nessuna degenerazione - %1 degenerated faces - %1 facce degenerate + %1 degenerated faces + %1 facce degenerate - No duplicated faces - Nessuna faccia duplicata + No duplicated faces + Nessuna faccia duplicata - %1 duplicated faces - %1 facce duplicate + %1 duplicated faces + %1 facce duplicate - No duplicated points - Nessun punto duplicato + No duplicated points + Nessun punto duplicato - Duplicated points - Punti duplicati + Duplicated points + Punti duplicati - Orientation - Orientamento + Orientation + Orientamento - Indices - Indici + Indices + Indici - Degenerations - Degenerazioni + Degenerations + Degenerazioni - Duplicated faces - Facce duplicate + Duplicated faces + Facce duplicate - No self-intersections - Nessuna auto-intersezione + No self-intersections + Nessuna auto-intersezione - Self-intersections - Auto-intersezioni + Self-intersections + Auto-intersezioni - Mesh repair - Ripara la mesh + Mesh repair + Ripara la mesh - Flipped normals found - Trovate normali invertite + Flipped normals found + Trovate normali invertite - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Controllo non riuscito a causa di pieghe sulla superficie. Eseguire il comando per riparare pieghe prima + Controllo non riuscito a causa di pieghe sulla superficie. Eseguire il comando per riparare pieghe prima - No folds on surface - Nessuna piega sulla superficie + No folds on surface + Nessuna piega sulla superficie - %1 folds on surface - %1 pieghe sulla superficie + %1 folds on surface + %1 pieghe sulla superficie - Folds - Pieghe + Folds + Pieghe - - + + MeshGui::DlgRegularSolid - Regular Solid - Solido regolare + Regular Solid + Solido regolare - &Create - &Crea + &Create + &Crea - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Ch&iudi + Cl&ose + Ch&iudi - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Solido: + Solid: + Solido: - Cube - Cubo + Cube + Cubo - Cylinder - Cilindro + Cylinder + Cilindro - Cone - Cono + Cone + Cono - Sphere - Sfera + Sphere + Sfera - Ellipsoid - Ellissoide + Ellipsoid + Ellissoide - Torus - Toro + Torus + Toro - Height: - Altezza: + Height: + Altezza: - Length: - Lunghezza: + Length: + Lunghezza: - Width: - Larghezza: + Width: + Larghezza: - Radius: - Raggio: + Radius: + Raggio: - Closed - Chiuso + Closed + Chiuso - Sampling: - Campionatura: + Sampling: + Campionatura: - Edge length: - Lunghezza spigolo: + Edge length: + Lunghezza spigolo: - Radius 1: - Raggio 1: + Radius 1: + Raggio 1: - Radius 2: - Raggio 2: + Radius 2: + Raggio 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Crea %1 + Create %1 + Crea %1 - No active document - Nessun documento attivo + No active document + Nessun documento attivo - - + + MeshGui::DlgSettingsMeshView - Mesh view - Visualizzazione Mesh + Mesh view + Visualizzazione Mesh - Two-side rendering - Render di entrambi i lati + Two-side rendering + Render di entrambi i lati - Backface color - Colore della faccia posteriore + Backface color + Colore della faccia posteriore - Smoothing - Leviga + Smoothing + Leviga - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> Questo è il più piccolo angolo tra due facce nel caso in cui le normali sono calcolate per ottenere un’ombreggiatura di tipo flat. </p><p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> Se l'angolo tra le normali di due facce vicine è minore dell'angolo di piega, le facce saranno levigate in prossimità del loro spigolo comune.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> Questo è il più piccolo angolo tra due facce nel caso in cui le normali sono calcolate per ottenere un’ombreggiatura di tipo flat. </p><p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> Se l'angolo tra le normali di due facce vicine è minore dell'angolo di piega, le facce saranno levigate in prossimità del loro spigolo comune.</p></body></html> - Crease angle - Angolo di piega + Crease angle + Angolo di piega - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Ombreggiatura Flat/Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definisce l’aspetto delle superfici.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Con l’ombreggiatura flat le normali alla superficie non sono definite per vertice il che conduce ad un aspetto non reale per le superfici curve mentre l’ombreggiatura di Phong porta ad un aspetto più liscio. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Se questa opzione è selezionata sarà utilizzata l’ombreggiatura di Phong , altrimenti sarà utilizzata l’ombreggiatura flat.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Ombreggiatura Flat/Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definisce l’aspetto delle superfici.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Con l’ombreggiatura flat le normali alla superficie non sono definite per vertice il che conduce ad un aspetto non reale per le superfici curve mentre l’ombreggiatura di Phong porta ad un aspetto più liscio. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Se questa opzione è selezionata sarà utilizzata l’ombreggiatura di Phong , altrimenti sarà utilizzata l’ombreggiatura flat.</p></body></html> - Define normal per vertex - Definisci le normali per vertice + Define normal per vertex + Definisci le normali per vertice - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Suggerimento</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definire le normali per vertice è chiamato anche <span style=" font-style:italic;"> ombreggiatura di Phong </span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;"> mentre definire le normali per faccia è chiamato anche </span> ombreggiatura Flat<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Suggerimento</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definire le normali per vertice è chiamato anche <span style=" font-style:italic;"> ombreggiatura di Phong </span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;"> mentre definire le normali per faccia è chiamato anche </span> ombreggiatura Flat<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Aspetto predefinito per le nuove mesh + Default appearance for new meshes + Aspetto predefinito per le nuove mesh - Default line color - Colore predefinito della linea + Default line color + Colore predefinito della linea - Mesh transparency - Trasparenza della mesh + Mesh transparency + Trasparenza della mesh - Default mesh color - Colore predefinito della mesh + Default mesh color + Colore predefinito della mesh - Show bounding-box for highlighted or selected meshes - Mostra riquadro per le mesh evidenziate o selezionate + Show bounding-box for highlighted or selected meshes + Mostra riquadro per le mesh evidenziate o selezionate - Line transparency - Trasparenza della linea + Line transparency + Trasparenza della linea - - + + MeshGui::DlgSmoothing - Smoothing - Leviga + Smoothing + Leviga - Method - Metodo + Method + Metodo - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parametro + Parameter + Parametro - Iterations: - Iterazioni: + Iterations: + Iterazioni: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - + Only selection + Solo selezione - - + + MeshGui::MeshFaceAddition - Add triangle - Aggiungi triangolo + Add triangle + Aggiungi triangolo - Flip normal - Inverti la normale + Flip normal + Inverti la normale - Clear - Cancella + Clear + Cancella - Finish - Termina + Finish + Termina - - + + MeshGui::MeshFillHole - Finish - Termina + Finish + Termina - - + + MeshGui::RemoveComponents - Remove components - Rimuovi componenti + Remove components + Rimuovi componenti - Select - Seleziona + Select + Seleziona - Select whole component - Seleziona l'intero componente + Select whole component + Seleziona l'intero componente - Pick triangle - Scegli il triangolo + Pick triangle + Scegli il triangolo - < faces than - Facce minori di + < faces than + Facce minori di - Region - Regione + Region + Regione - Components - Componenti + Components + Componenti - All - Tutti + All + Tutti - Deselect - Deseleziona + Deselect + Deseleziona - Deselect whole component - Deseleziona l'intero componente + Deselect whole component + Deseleziona l'intero componente - > faces than - Facce maggiori di + > faces than + Facce maggiori di - Region options - Opzioni regione + Region options + Opzioni regione - Respect only triangles with normals facing screen - Rispetta solo i triangoli con le normali in direzione dello schermo + Respect only triangles with normals facing screen + Rispetta solo i triangoli con le normali in direzione dello schermo - Respect only visible triangles - Rispetta solo i triangoli visibili + Respect only visible triangles + Rispetta solo i triangoli visibili - - + + MeshGui::Segmentation - Mesh segmentation - Segmentazione della mesh + Mesh segmentation + Segmentazione della mesh - Smooth mesh - Liscia la mesh + Smooth mesh + Liscia la mesh - Plane - Piano + Plane + Piano - Tolerance - Tolleranza + Tolerance + Tolleranza - Minumum number of faces - Numero minimo di facce + Minumum number of faces + Numero minimo di facce - Cylinder - Cilindro + Cylinder + Cilindro - Radius - Raggio + Radius + Raggio - Tolerance (Flat) - Tolleranza (piano) + Tolerance (Flat) + Tolleranza (piano) - Tolerance (Curved) - Tolleranza (curva) + Tolerance (Curved) + Tolleranza (curva) - Minimum number of faces - Numero minimo di facce + Minimum number of faces + Numero minimo di facce - Sphere - Sfera + Sphere + Sfera - - + + MeshGui::Selection - Selection - + Selection + Selezione - Add - + Add + Aggiungi - Clear - Cancella + Clear + Cancella - Respect only visible triangles - Rispetta solo i triangoli visibili + Respect only visible triangles + Rispetta solo i triangoli visibili - Respect only triangles with normals facing screen - Rispetta solo i triangoli con le normali in direzione dello schermo + Respect only triangles with normals facing screen + Rispetta solo i triangoli con le normali in direzione dello schermo - Use a brush tool to select the area - + Use a brush tool to select the area + Usa uno strumento pennello per selezionare l'area - Clears completely the selected area - + Clears completely the selected area + Cancella completamente l'area selezionata - - + + MeshGui::TaskRemoveComponents - Delete - Elimina + Delete + Elimina - Invert - Inverti + Invert + Inverti - - + + Mesh_TrimByPlane - Select plane - + Select plane + Seleziona piano - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Seleziona un piano con il quale tagliare la mesh. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + Errore sconosciuto durante l'esecuzione di OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + OpenSCAD non può essere trovato sul tuo sistema. Visita http://www.openscad.org/index.html per installarlo. - - + + QDockWidget - Evaluate & Repair Mesh - Analizza & Ripara la mesh + Evaluate & Repair Mesh + Analizza & Ripara la mesh - - + + QObject - Import mesh - Importa mesh + Import mesh + Importa mesh - Export mesh - Esporta mesh + Export mesh + Esporta mesh - Solid Mesh - Mesh solida + Solid Mesh + Mesh solida - Boundings - Connessioni + Boundings + Connessioni - Fill holes - Riempi i fori + Fill holes + Riempi i fori - Fill holes with maximum number of edges: - Riempi i fori con il numero massimo di spigoli: + Fill holes with maximum number of edges: + Riempi i fori con il numero massimo di spigoli: - Binary STL (*.stl) - STL binario (*.stl) + Binary STL (*.stl) + STL binario (*.stl) - ASCII STL (*.ast) - STL ASCII (*.ast) + ASCII STL (*.ast) + STL ASCII (*.ast) - Binary Mesh (*.bms) - Mesh Binario (*.bms) + Binary Mesh (*.bms) + Mesh Binario (*.bms) - Alias Mesh (*.obj) - Alias mesh (*.obj) + Alias Mesh (*.obj) + Alias mesh (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Tutti i file (*.*) + All Files (*.*) + Tutti i file (*.*) - ASCII STL (*.stl) - STL ASCII (*.ast) + ASCII STL (*.stl) + STL ASCII (*.ast) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - VRML 2.0 compresso (*.wrz) + Compressed VRML 2.0 (*.wrz) + VRML 2.0 compresso (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Modulo Python (*.py) + Python module def (*.py) + Modulo Python (*.py) - Meshing Tolerance - Tolleranza Mesh + Meshing Tolerance + Tolleranza Mesh - Enter tolerance for meshing geometry: - Inserisci la tolleranza per la geometria della mesh + Enter tolerance for meshing geometry: + Inserisci la tolleranza per la geometria della mesh - The mesh '%1' is a solid. - La mesh '%1' è un solido. + The mesh '%1' is a solid. + La mesh '%1' è un solido. - The mesh '%1' is not a solid. - La mesh '%1' non è un solido. + The mesh '%1' is not a solid. + La mesh '%1' non è un solido. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Punti: %1, Spigoli: %2 Facce: %3] + [Points: %1, Edges: %2 Faces: %3] + [Punti: %1, Spigoli: %2 Facce: %3] - Leave info mode - Permetti modo info + Leave info mode + Permetti modo info - Index: %1 - Indice: %1 + Index: %1 + Indice: %1 - Leave hole-filling mode - Permetti modo riempimento fori + Leave hole-filling mode + Permetti modo riempimento fori - Leave removal mode - permetti modo rimozione + Leave removal mode + permetti modo rimozione - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Tutti i file mesh (*.stl *.ast *.BMS *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Tutti i file mesh (*.stl *.ast *.BMS *.obj *.ply) - Stanford Polygon (*.ply) - Poligono di Stanford (*.ply) + Stanford Polygon (*.ply) + Poligono di Stanford (*.ply) - Object File Format (*.off) - Formato file oggetto (*.off) + Object File Format (*.off) + Formato file oggetto (*.off) - Standford Polygon (*.ply) - Poligono di Standford (*.ply) + Standford Polygon (*.ply) + Poligono di Standford (*.ply) - Delete selected faces - Elimina le facce selezionate + Delete selected faces + Elimina le facce selezionate - Clear selected faces - Cancella le facce selezionate + Clear selected faces + Cancella le facce selezionate - Annotation - Annotazione + Annotation + Annotazione - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Tutti i file Mesh (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Tutti i file Mesh (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - + X3D Extensible 3D(*.x3d) + X3D estensibile 3D(*.x3d) - - + + Workbench - Analyze - Analizza + Analyze + Analizza - 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z+a@k9tLBS1PsF-mFP1buk-!*~%6XS}zTV*r3$CIy!rU}+sH z<8`7q)%u2BwV(L4<5#iu?#l*`RZCzqCE<(owprp(k5Q~{D~Y}R1~YTTfu3MZrntLp zjCiH3V0bdp4BMa66vNKNU--7?2PO9XCg!vk;ht&0U!KHs?TO0m7fZu@I30S>A_Lvy z!Oz;W!ugme1B6QsCuKHj=!!+?X}RlSP8{6V=hU;pI&&88F8EeWwm4jic&)eN)YPP= z8Z}5b*Rl+}6W_6)TTv7-#9su)cHB}{j^0wu`L4eQKx_^LH72r6I=Dn~5NdYvM-^AUi4Hl8aL{8^NY%!+0p^Gc~ywHVb{CH~TxGcvBv z8lJ(%kQaVDC#h=;GOjmYb_a8ihZWDvrCk|bA+7E;AWp=tt}E!m%aBf%fs@Q>Dp2JG zkn5^OyxP4(x$lAayY9kKeLB{0`=tDtPV}rw#2AN?1S~WayI0-v|1Uh9f&c&j diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ja.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ja.ts index f9e8a149f..900d4dc2b 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ja.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ja.ts @@ -1,1306 +1,1307 @@ - - + + CmdMeshAddFacet - Mesh - Mesh + Mesh + Mesh - Add triangle - 三角形を追加 + Add triangle + 三角形を追加 - Add triangle manually to a mesh - Add triangle manually to a mesh + Add triangle manually to a mesh + 手動でメッシュに三角形を追加 - - + + CmdMeshBoundingBox - Mesh - Mesh + Mesh + Mesh - Boundings info... - Boundings info... + Boundings info... + バウンディングボックス情報... - Shows the boundings of the selected mesh - Shows the boundings of the selected mesh + Shows the boundings of the selected mesh + 選択されたメッシュのバウンディングボックスを表示します - - + + CmdMeshBuildRegularSolid - Mesh - Mesh + Mesh + Mesh - Regular solid... - Regular solid... + Regular solid... + 正多面体... - Builds a regular solid - Builds a regular solid + Builds a regular solid + 正多面体を作成 - - + + CmdMeshDemolding - Interactive demolding direction - Interactive demolding direction + Interactive demolding direction + インタラクティブな離型方向 - Mesh - Mesh + Mesh + Mesh - - + + CmdMeshDifference - Mesh - Mesh + Mesh + Mesh - Difference - Difference + Difference + 差集合 - - + + CmdMeshEvaluateFacet - Mesh - Mesh + Mesh + Mesh - Face info - 面の情報 + Face info + 面の情報 - Information about face - Information about face + Information about face + 面の情報 - - + + CmdMeshEvaluateSolid - Mesh - Mesh + Mesh + Mesh - Check solid mesh - Check solid mesh + Check solid mesh + ソリッドメッシュをチェック - Checks whether the mesh is a solid - Checks whether the mesh is a solid + Checks whether the mesh is a solid + メッシュがソリッドかどうか調べる - - + + CmdMeshEvaluation - Mesh - Mesh + Mesh + Mesh - Opens a dialog to analyze and repair a mesh - Opens a dialog to analyze and repair a mesh + Opens a dialog to analyze and repair a mesh + メッシュの分析・修復ダイアログを開く - Evaluate && Repair mesh... - Evaluate && Repair mesh... + Evaluate && Repair mesh... + メッシュの評価と修復... - - + + CmdMeshExMakeMesh - Mesh - Mesh + Mesh + Mesh - Make a Box - Make a Box + Make a Box + Make a Box - - + + CmdMeshExMakeTool - Mesh - Mesh + Mesh + Mesh - Make a Tool - Make a Tool + Make a Tool + Make a Tool - - + + CmdMeshExMakeUnion - Mesh - Mesh + Mesh + Mesh - Make Union - Make Union + Make Union + Make Union - - + + CmdMeshExport - Mesh - Mesh + Mesh + Mesh - Export mesh... - Export mesh... + Export mesh... + メッシュをエクスポート... - Exports a mesh to file - メッシュをファイルにエクスポート + Exports a mesh to file + メッシュをファイルにエクスポート - - + + CmdMeshFillInteractiveHole - Mesh - Mesh + Mesh + Mesh - Close hole - Close hole + Close hole + 穴をふさぐ - Close holes interactively - 対話形式で穴を閉じる + Close holes interactively + 対話形式で穴を閉じる - - + + CmdMeshFillupHoles - Mesh - Mesh + Mesh + Mesh - Fill holes... - 穴を閉じる... + Fill holes... + 穴を閉じる... - Fill holes of the mesh - メッシュの穴を閉じる + Fill holes of the mesh + メッシュの穴を閉じる - - + + CmdMeshFlipNormals - Mesh - Mesh + Mesh + Mesh - Flip normals - 法線を反転 + Flip normals + 法線を反転 - Flips the normals of the mesh - Flips the normals of the mesh + Flips the normals of the mesh + メッシュの法線を反転 - - + + CmdMeshFromGeometry - Mesh - Mesh + Mesh + Mesh - Create mesh from geometry... - Create mesh from geometry... + Create mesh from geometry... + ジオメトリからメッシュを作成... - Create mesh from the selected geometry - Create mesh from the selected geometry + Create mesh from the selected geometry + 選択されたジオメトリからメッシュを作成します - - + + CmdMeshFromPartShape - Mesh - Mesh + Mesh + Mesh - Create mesh from shape... - + Create mesh from shape... + シェイプからメッシュを作成する... - Tessellate shape - + Tessellate shape + シェイプを細分化します。 - - + + CmdMeshHarmonizeNormals - Mesh - Mesh + Mesh + Mesh - Harmonize normals - Harmonize normals + Harmonize normals + 法線を一致 - Harmonizes the normals of the mesh - Harmonizes the normals of the mesh + Harmonizes the normals of the mesh + メッシュの法線の向きを一致させます - - + + CmdMeshImport - Mesh - Mesh + Mesh + Mesh - Import mesh... - Import mesh... + Import mesh... + メッシュをインポート... - Imports a mesh from file - Imports a mesh from file + Imports a mesh from file + ファイルからメッシュをインポートします - - + + CmdMeshIntersection - Mesh - Mesh + Mesh + Mesh - Intersection - Intersection + Intersection + 共通集合 - - + + CmdMeshPolyCut - Mesh - Mesh + Mesh + Mesh - Cut mesh - Cut mesh + Cut mesh + メッシュを切断 - Cuts a mesh with a picked polygon - Cuts a mesh with a picked polygon + Cuts a mesh with a picked polygon + 選択ポリゴンでメッシュを切断します - - + + CmdMeshPolySegm - Mesh - Mesh + Mesh + Mesh - Make segment - セグメントを作成する + Make segment + セグメントを作成 - Creates a mesh segment - メッシュのセグメントを作成 + Creates a mesh segment + メッシュのセグメントを作成します - - + + CmdMeshPolySelect - Mesh - Mesh + Mesh + Mesh - Select mesh - Select mesh + Select mesh + メッシュを選択 - Select an area of the mesh - Select an area of the mesh + Select an area of the mesh + メッシュを領域で選択します - - + + CmdMeshPolySplit - Mesh - Mesh + Mesh + Mesh - Split mesh - Split mesh + Split mesh + メッシュを分割 - Splits a mesh into two meshes - Splits a mesh into two meshes + Splits a mesh into two meshes + メッシュを2つのメッシュに分割します - - + + CmdMeshPolyTrim - Mesh - Mesh + Mesh + Mesh - Trim mesh - Trim mesh + Trim mesh + メッシュをトリム - Trims a mesh with a picked polygon - Trims a mesh with a picked polygon + Trims a mesh with a picked polygon + 選択ポリゴンでメッシュをトリムします - - + + CmdMeshRemoveCompByHand - Mesh - Mesh + Mesh + Mesh - Remove components by hand... - Remove components by hand... + Remove components by hand... + 手動によるコンポーネントの削除... - Mark a component to remove it from the mesh - Mark a component to remove it from the mesh + Mark a component to remove it from the mesh + メッシュから削除するコンポーネントを選択します - - + + CmdMeshRemoveComponents - Mesh - Mesh + Mesh + Mesh - Remove components... - Remove components... + Remove components... + コンポーネントの削除... - Remove topologic independent components from the mesh - Remove topologic independent components from the mesh + Remove topologic independent components from the mesh + トポロジーとして独立しているコンポーネントをメッシュから削除します - - + + CmdMeshSegmentation - Mesh - Mesh + Mesh + Mesh - Create mesh segments... - Create mesh segments... + Create mesh segments... + メッシュセグメントを作成... - Create mesh segments - Create mesh segments + Create mesh segments + メッシュのセグメントを作成します - - + + CmdMeshSmoothing - Mesh - Mesh + Mesh + Mesh - Smooth... - Smooth... + Smooth... + スムージング - Smooth the selected meshes - Smooth the selected meshes + Smooth the selected meshes + 選択したメッシュを滑らかにします - - + + CmdMeshToolMesh - Mesh - Mesh + Mesh + Mesh - Segment by tool mesh - ツールメッシュによるセグメント + Segment by tool mesh + ツールメッシュによるセグメント - Creates a segment from a given tool mesh - 指定されたツールメッシュからセグメントを作成 + Creates a segment from a given tool mesh + 指定されたツールメッシュからセグメントを作成します - - + + CmdMeshTransform - Mesh - Mesh + Mesh + Mesh - Transform mesh - メッシュに変換します。 + Transform mesh + メッシュを変形 - Rotate or move a mesh - Rotate or move a mesh + Rotate or move a mesh + メッシュを回転または移動します - - + + CmdMeshTrimByPlane - Mesh - Mesh + Mesh + Mesh - Trim mesh with a plane - + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Mesh + Mesh + Mesh - Union - Union + Union + 結合 - - + + CmdMeshVertexCurvature - Mesh - Mesh + Mesh + Mesh - Calculates the curvature of the vertices of a mesh - メッシュの頂点の曲率を計算 + Calculates the curvature of the vertices of a mesh + メッシュの頂点の曲率を計算します - Curvature plot - Curvature plot + Curvature plot + 曲率プロット - - + + CmdMeshVertexCurvatureInfo - Mesh - Mesh + Mesh + Mesh - Curvature info - Curvature info + Curvature info + 曲率の情報 - Information about curvature - Information about curvature + Information about curvature + 曲率の情報を表示します - - + + MeshGui::DlgEvaluateMesh - &Help - ヘルプ (&H) + &Help + ヘルプ (&H) - F1 - F1 + F1 + F1 - &Close - 閉じる (&C) + &Close + 閉じる(&C) - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Mesh information + Mesh information + メッシュ情報 - No information - No information + No information + 情報なし - Number of points: - Number of points: + Number of points: + 点の数: - Number of edges: - エッジの数: + Number of edges: + エッジの数: - Refresh - 更新 + Refresh + 更新 - Analyze - Analyze + Analyze + 分析 - Repair - Repair + Repair + 修復 - Orientation - 向き + Orientation + 向き - Degenerated faces - Degenerated faces + Degenerated faces + メッシュの縮退 - Face indices - Face indices + Face indices + 面のインデックス - Number of faces: - 面の数: + Number of faces: + 面の数: - Duplicated faces - Duplicated faces + Duplicated faces + 重複面 - Duplicated points - Duplicated points + Duplicated points + 重複点 - Non-manifolds - Non-manifolds + Non-manifolds + ノンマニフォールド - Self-intersections - Self-intersections + Self-intersections + 自己干渉 - All above tests together - All above tests together + All above tests together + 上記のすべてのテストを一緒に行う - Repetitive repair - Repetitive repair + Repetitive repair + 繰り返し修復 - Evaluate & Repair Mesh - Evaluate & Repair Mesh + Evaluate & Repair Mesh + メッシュの評価と修復 - Folds on surface - Folds on surface + Folds on surface + 面上の折り畳み構造 - - + + MeshGui::DlgEvaluateMeshImp - No information - No information + No information + 情報なし - Invalid neighbour indices - Invalid neighbour indices + Invalid neighbour indices + 無効な隣接インデックス - Invalid face indices - Invalid face indices + Invalid face indices + 無効な面のインデックス - Invalid point indices - Invalid point indices + Invalid point indices + 無効な点のインデックス - Multiple point indices - 複数点のインデックス + Multiple point indices + 複数点のインデックス - Non-manifolds - Non-manifolds + Non-manifolds + ノンマニフォールド - Cannot remove non-manifolds - Cannot remove non-manifolds + Cannot remove non-manifolds + ノンマニフォールドを取り除くことができません - No selection - No selection + No selection + 選択されていません - No flipped normals - No flipped normals + No flipped normals + 逆向きの法線はありません - %1 flipped normals - %1 flipped normals + %1 flipped normals + %1 個の逆向きの法線があります - No non-manifolds - No non-manifolds + No non-manifolds + ノンマニフォールドはありません - %1 non-manifolds - %1 non-manifolds + %1 non-manifolds + %1 個のノンマニフォールドがあります - No invalid indices - No invalid indices + No invalid indices + 無効なインデックスはありません - No degenerations - No degenerations + No degenerations + 縮退はありません - %1 degenerated faces - %1 degenerated faces + %1 degenerated faces + %1 この縮退された面があります - No duplicated faces - No duplicated faces + No duplicated faces + 重複面はありません - %1 duplicated faces - %1 の重複面 + %1 duplicated faces + %1 の重複面があります - No duplicated points - No duplicated points + No duplicated points + 重複点はありません - Duplicated points - Duplicated points + Duplicated points + 重複点 - Orientation - 向き + Orientation + 向き - Indices - Indices + Indices + インデックス - Degenerations - Degenerations + Degenerations + 縮退 - Duplicated faces - Duplicated faces + Duplicated faces + 重複面 - No self-intersections - No self-intersections + No self-intersections + 自己干渉はありません - Self-intersections - Self-intersections + Self-intersections + 自己干渉 - Mesh repair - メッシュの修復 + Mesh repair + メッシュの修復 - Flipped normals found - 逆向きの法線が見つかりました + Flipped normals found + 逆向きの法線が見つかりました - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Check failed due to folds on the surface. -Please run the command to repair folds first + 面上の折り畳み構造が原因で失敗しました。 +まず折り畳み構造の修正のためのコマンドを実行してください。 - No folds on surface - No folds on surface + No folds on surface + 面上に折り畳み構造はありません - %1 folds on surface - %1 folds on surface + %1 folds on surface + %1 個の折り畳み構造が面上にあります - Folds - Folds + Folds + 折り畳み構造 - - + + MeshGui::DlgRegularSolid - Regular Solid - Regular Solid + Regular Solid + 標準のソリッド - &Create - 作成(&C) + &Create + 作成(&C) - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - 閉じる(&O) + Cl&ose + 閉じる(&O) - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - ソリッド: + Solid: + ソリッド: - Cube - 立方体 + Cube + 立方体 - Cylinder - 円柱 + Cylinder + 円柱 - Cone - 三角錐 + Cone + 三角錐 - Sphere - + Sphere + - Ellipsoid - 楕円 + Ellipsoid + 楕円 - Torus - トーラス + Torus + トーラス - Height: - 高さ: + Height: + 高さ: - Length: - 長さ: + Length: + 長さ: - Width: - 幅: + Width: + 幅: - Radius: - 半径: + Radius: + 半径: - Closed - Closed + Closed + 閉じる - Sampling: - Sampling: + Sampling: + サンプリング: - Edge length: - エッジの長さ: + Edge length: + エッジの長さ: - Radius 1: - 半径 1: + Radius 1: + 半径 1: - Radius 2: - 半径 2: + Radius 2: + 半径 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - %1を作成します。 + Create %1 + %1を作成します。 - No active document - No active document + No active document + アクティブなドキュメントがありません - - + + MeshGui::DlgSettingsMeshView - Mesh view - メッシュ表示 + Mesh view + メッシュ表示 - Two-side rendering - Two-side rendering + Two-side rendering + 両面を描画 - Backface color - Backface color + Backface color + 裏面の色 - Smoothing - スムージング + Smoothing + スムージング - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">フラットシェーディングを行うための法線を計算する2面間の最小角度です</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">隣り合う2面の法線のなす角が折り目の角より小さい場合、それらの面は共有するエッジの周りでスムースシェーディングされます。</p></body></html> - Crease angle - Crease angle + Crease angle + 折り目の角度 - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext"content="1"/></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style="font-weight:600;"> フラット シェーディング/フォン シェーディング</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> サーフェスの外観を定義します</p>。<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> フラットシェーディングでは頂点ごとに法線が定義されていないため、曲面の外観がよくありません。フォンシェーディングを使うと滑らかな外観が得られます。</p>。<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;">このオプションが設定されるとフォンシェーディングを使用します。セットしない場合はフラットシェーディングを使用します。</p></body></html> - Define normal per vertex - 頂点ごとに法線を定義します。 + Define normal per vertex + 頂点ごとに法線を定義します。 - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">ヒント</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">頂点ごとに法線を定義する方法は<span style=" font-style:italic;">フォンシェーディング</span>と呼ばれています</p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">また、面ごとの法線を定義する方法は</span>フラットシェーディング<span style=" font-style:normal;">と呼ばれています。</span> </p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">ヒント</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">頂点ごとに法線を定義する方法は<span style=" font-style:italic;">フォンシェーディング</span>と呼ばれています</p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">また、面ごとの法線を定義する方法は</span>フラットシェーディング<span style=" font-style:normal;">と呼ばれています。</span> </p></body></html> - Default appearance for new meshes - Default appearance for new meshes + Default appearance for new meshes + 新しいメッシュのデフォルトの外観 - Default line color - デフォルトの線の色 + Default line color + デフォルトの線の色 - Mesh transparency - メッシュの透過性 + Mesh transparency + メッシュの透過性 - Default mesh color - デフォルトのメッシュ色 + Default mesh color + デフォルトのメッシュ色 - Show bounding-box for highlighted or selected meshes - Show bounding-box for highlighted or selected meshes + Show bounding-box for highlighted or selected meshes + ハイライト、または選択されたメッシュのバウンディングボックスを表示します - Line transparency - 線の透過性 + Line transparency + 線の透過性 - - + + MeshGui::DlgSmoothing - Smoothing - スムージング + Smoothing + スムージング - Method - メソッド + Method + メソッド - Taubin - Taubin + Taubin + タウビン法 - Laplace - Laplace + Laplace + ラプラシアン法 - Parameter - パラメータ + Parameter + パラメータ - Iterations: - Iterations: + Iterations: + 反復回数: - Lambda: - Lambda: + Lambda: + λ: - Mu: - Mu: + Mu: + μ: - Only selection - + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - 三角形を追加 + Add triangle + 三角形を追加 - Flip normal - 法線を逆向きに設定 + Flip normal + 法線を逆向きに設定 - Clear - クリア + Clear + クリア - Finish - 完了 + Finish + 完了 - - + + MeshGui::MeshFillHole - Finish - 完了 + Finish + 完了 - - + + MeshGui::RemoveComponents - Remove components - コンポーネントを削除します。 + Remove components + コンポーネントを削除します - Select - 選択 + Select + 選択 - Select whole component - Select whole component + Select whole component + コンポーネント全体を選択 - Pick triangle - 三角要素を選択 + Pick triangle + 三角要素を選択 - < faces than - < faces than + < faces than + < 面以下 - Region - 領域 + Region + 領域 - Components - Components + Components + コンポーネント - All - すべて + All + すべて - Deselect - 選択を解除 + Deselect + 選択を解除 - Deselect whole component - すべての選択を解除 + Deselect whole component + すべての選択を解除 - > faces than - > faces than + > faces than + > 面以上 - Region options - 領域のオプション + Region options + 領域のオプション - Respect only triangles with normals facing screen - Respect only triangles with normals facing screen + Respect only triangles with normals facing screen + 画面の方向を向いた法線を持つ三角形のみ考慮 - Respect only visible triangles - Respect only visible triangles + Respect only visible triangles + 表示されている三角形のみ考慮 - - + + MeshGui::Segmentation - Mesh segmentation - Mesh segmentation + Mesh segmentation + メッシュの分割 - Smooth mesh - Smooth mesh + Smooth mesh + メッシュのスムージング - Plane - Plane + Plane + 平面 - Tolerance - 公差 + Tolerance + 公差 - Minumum number of faces - Minumum number of faces + Minumum number of faces + 面の最小数 - Cylinder - 円柱 + Cylinder + 円柱 - Radius - 半径 + Radius + 半径 - Tolerance (Flat) - Tolerance (Flat) + Tolerance (Flat) + トレランス (平面) - Tolerance (Curved) - Tolerance (Curved) + Tolerance (Curved) + トレランス (曲面) - Minimum number of faces - Minimum number of faces + Minimum number of faces + 面の最小数 - Sphere - + Sphere + - - + + MeshGui::Selection - Selection - + Selection + 選択範囲 - Add - + Add + 追加 - Clear - クリア + Clear + クリア - Respect only visible triangles - Respect only visible triangles + Respect only visible triangles + 表示されている三角形のみ考慮 - Respect only triangles with normals facing screen - Respect only triangles with normals facing screen + Respect only triangles with normals facing screen + 画面の方向を向いた法線を持つ三角形のみ考慮 - Use a brush tool to select the area - + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - 削除 + Delete + 削除 - Invert - 反転 + Invert + 反転 - - + + Mesh_TrimByPlane - Select plane - + Select plane + Select plane - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + OpenSCAD の実行中に、不明なエラーが発生しました。 - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + OpenSCAD がシステムに見つかりません。 +インストール方法につて http://www.openscad.org/index.html を参照してください。 - - + + QDockWidget - Evaluate & Repair Mesh - Evaluate & Repair Mesh + Evaluate & Repair Mesh + メッシュの評価と修復 - - + + QObject - Import mesh - Import mesh + Import mesh + メッシュをインポート - Export mesh - Export mesh + Export mesh + メッシュをエクスポート - Solid Mesh - Solid Mesh + Solid Mesh + ソリッドメッシュ - Boundings - Boundings + Boundings + バウンディングボックス - Fill holes - 穴を埋める + Fill holes + 穴を埋める - Fill holes with maximum number of edges: - Fill holes with maximum number of edges: + Fill holes with maximum number of edges: + 最大数以下のエッジを持つ穴を埋める: - Binary STL (*.stl) - Binary STL (*.stl) + Binary STL (*.stl) + バイナリーSTL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - Binary Mesh (*.bms) + Binary Mesh (*.bms) + バイナリーメッシュ (*.bms) - Alias Mesh (*.obj) - Alias Mesh (*.obj) + Alias Mesh (*.obj) + Alias メッシュ (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - すべてのファイル (*.*) + All Files (*.*) + すべてのファイル (*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Compressed VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + 圧縮 VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - PythonモジュールDEF(*.py) + Python module def (*.py) + PythonモジュールDEF(*.py) - Meshing Tolerance - Meshing Tolerance + Meshing Tolerance + メッシュ処理のトレランス - Enter tolerance for meshing geometry: - Enter tolerance for meshing geometry: + Enter tolerance for meshing geometry: + ジオメトリーのメッシュ処理用のトレランスを入力: - The mesh '%1' is a solid. - '%1'はソリッドメッシュです。 + The mesh '%1' is a solid. + '%1'はソリッドメッシュです。 - The mesh '%1' is not a solid. - The mesh '%1' is not a solid. + The mesh '%1' is not a solid. + メッシュ '%1' はソリッドではありません。 - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - 最小=<%1,%2,%3> + 最小=<%1,%2,%3> 最大=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Points: %1, Edges: %2 Faces: %3] + [Points: %1, Edges: %2 Faces: %3] + [点: %1, エッジ: %2 面: %3] - Leave info mode - Leave info mode + Leave info mode + 情報モードを解除 - Index: %1 - Index: %1 + Index: %1 + インデックス: %1 - Leave hole-filling mode - Leave hole-filling mode + Leave hole-filling mode + 穴埋めモードを解除 - Leave removal mode - Leave removal mode + Leave removal mode + 削除モードを解除 - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Polygon (*.ply) + Stanford Polygon (*.ply) + スタンフォードポリゴンファイル (*.ply) - Object File Format (*.off) - Object File Format (*.off) + Object File Format (*.off) + オブジェクトファイル形式 (*.off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + スタンフォードポリゴンファイル (*.ply) - Delete selected faces - Delete selected faces + Delete selected faces + 選択した面を削除 - Clear selected faces - Clear selected faces + Clear selected faces + 選択した面をクリア - Annotation - 注釈 + Annotation + 注釈 - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + すべてのメッシュファイル (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - + X3D Extensible 3D(*.x3d) + X3D Extensible 3D(*.x3d) - - + + Workbench - Analyze - Analyze + Analyze + 分析 - Boolean - Boolean + Boolean + 論理演算 - &Meshes - メッシュ (&M) + &Meshes + メッシュ (&M) - Mesh tools - メッシュツール + Mesh tools + メッシュツール - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.qm index 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+ + CmdMeshBoundingBox - Mesh - Mesh + Mesh + Mesh - Boundings info... - Boundings info... + Boundings info... + Boundings info... - Shows the boundings of the selected mesh - Shows the boundings of the selected mesh + Shows the boundings of the selected mesh + De buitengrenzen van het geselecteerde gaas tonen - - + + CmdMeshBuildRegularSolid - Mesh - Mesh + Mesh + Mesh - Regular solid... - Regular solid... + Regular solid... + Regular solid... - Builds a regular solid - Builds a regular solid + Builds a regular solid + Builds a regular solid - - + + CmdMeshDemolding - Interactive demolding direction - Interactive demolding direction + Interactive demolding direction + Interactive demolding direction - Mesh - Mesh + Mesh + Mesh - - + + CmdMeshDifference - Mesh - Mesh + Mesh + Mesh - Difference - Verschil + Difference + Verschil - - + + CmdMeshEvaluateFacet - Mesh - Mesh + Mesh + Mesh - Face info - Vlak-info + Face info + Vlak-info - Information about face - Information about face + Information about face + Informatie over vlak - - + + CmdMeshEvaluateSolid - Mesh - Mesh + Mesh + Mesh - Check solid mesh - Check solid mesh + Check solid mesh + Check solid mesh - Checks whether the mesh is a solid - Checks whether the mesh is a solid + Checks whether the mesh is a solid + Checks whether the mesh is a solid - - + + CmdMeshEvaluation - Mesh - Mesh + Mesh + Mesh - Opens a dialog to analyze and repair a mesh - Opens a dialog to analyze and repair a mesh + Opens a dialog to analyze and repair a mesh + Opens a dialog to analyze and repair a mesh - Evaluate && Repair mesh... - Evaluate && Repair mesh... + Evaluate && Repair mesh... + Gaas onderzoeken en herstellen... - - + + CmdMeshExMakeMesh - Mesh - Mesh + Mesh + Mesh - Make a Box - Make a Box + Make a Box + Make a Box - - + + CmdMeshExMakeTool - Mesh - Mesh + Mesh + Mesh - Make a Tool - Make a Tool + Make a Tool + Make a Tool - - + + CmdMeshExMakeUnion - Mesh - Mesh + Mesh + Mesh - Make Union - Make Union + Make Union + Make Union - - + + CmdMeshExport - Mesh - Mesh + Mesh + Mesh - Export mesh... - Export mesh... + Export mesh... + Gaas exporteren... - Exports a mesh to file - Exports a mesh to file + Exports a mesh to file + Exporteert een gaas naar een bestand - - + + CmdMeshFillInteractiveHole - Mesh - Mesh + Mesh + Mesh - Close hole - Dicht gat + Close hole + Dicht gat - Close holes interactively - Sluit gaten interactief + Close holes interactively + Sluit gaten interactief - - + + CmdMeshFillupHoles - Mesh - Mesh + Mesh + Mesh - Fill holes... - Vul gaten... + Fill holes... + Vul gaten... - Fill holes of the mesh - Fill holes of the mesh + Fill holes of the mesh + Gaten in het gaas vullen - - + + CmdMeshFlipNormals - Mesh - Mesh + Mesh + Mesh - Flip normals - Loodlijnen spiegelen + Flip normals + Loodlijnen spiegelen - Flips the normals of the mesh - Flips the normals of the mesh + Flips the normals of the mesh + De normalen van het gaas omkeren - - + + CmdMeshFromGeometry - Mesh - Mesh + Mesh + Mesh - Create mesh from geometry... - Create mesh from geometry... + Create mesh from geometry... + Create mesh from geometry... - Create mesh from the selected geometry - Create mesh from the selected geometry + Create mesh from the selected geometry + Create mesh from the selected geometry - - + + CmdMeshFromPartShape - Mesh - Mesh + Mesh + Mesh - Create mesh from shape... - + Create mesh from shape... + Maak mesh van vorm... - Tessellate shape - + Tessellate shape + Tessellate shape - - + + CmdMeshHarmonizeNormals - Mesh - Mesh + Mesh + Mesh - Harmonize normals - Harmoniseer loodlijnen + Harmonize normals + Harmoniseer loodlijnen - Harmonizes the normals of the mesh - Harmoniseert de loodlijnen van de mesh + Harmonizes the normals of the mesh + Harmoniseert de loodlijnen van de mesh - - + + CmdMeshImport - Mesh - Mesh + Mesh + Mesh - Import mesh... - Mesh importeren... + Import mesh... + Mesh importeren... - Imports a mesh from file - Importeer een mesh uit een bestand + Imports a mesh from file + Importeer een mesh uit een bestand - - + + CmdMeshIntersection - Mesh - Mesh + Mesh + Mesh - Intersection - Snijpunt + Intersection + Snijpunt - - + + CmdMeshPolyCut - Mesh - Mesh + Mesh + Mesh - Cut mesh - Snij de msh + Cut mesh + Snij de msh - Cuts a mesh with a picked polygon - Een mesh snijden met een geselecteerde polygoon + Cuts a mesh with a picked polygon + Een mesh snijden met een geselecteerde polygoon - - + + CmdMeshPolySegm - Mesh - Mesh + Mesh + Mesh - Make segment - Maak segment + Make segment + Maak segment - Creates a mesh segment - Maakt een mesh segment + Creates a mesh segment + Maakt een mesh segment - - + + CmdMeshPolySelect - Mesh - Mesh + Mesh + Mesh - Select mesh - Select mesh + Select mesh + Gaas selecteren - Select an area of the mesh - Selecteer een gebied van de mesh + Select an area of the mesh + Selecteer een gebied van de mesh - - + + CmdMeshPolySplit - Mesh - Mesh + Mesh + Mesh - Split mesh - Verdeel de mesh + Split mesh + Verdeel de mesh - Splits a mesh into two meshes - Splits a mesh into two meshes + Splits a mesh into two meshes + Verdeelt een gaas in twee gazen - - + + CmdMeshPolyTrim - Mesh - Mesh + Mesh + Mesh - Trim mesh - Trim mesh + Trim mesh + Trim mesh - Trims a mesh with a picked polygon - Trims a mesh with a picked polygon + Trims a mesh with a picked polygon + Trims a mesh with a picked polygon - - + + CmdMeshRemoveCompByHand - Mesh - Mesh + Mesh + Mesh - Remove components by hand... - Verwijder componenten met de hand... + Remove components by hand... + Verwijder componenten met de hand... - Mark a component to remove it from the mesh - Markeer een te verwijderen deel in de mesh + Mark a component to remove it from the mesh + Markeer een te verwijderen deel in de mesh - - + + CmdMeshRemoveComponents - Mesh - Mesh + Mesh + Mesh - Remove components... - Verwijder componenten... + Remove components... + Verwijder componenten... - Remove topologic independent components from the mesh - Remove topologic independent components from the mesh + Remove topologic independent components from the mesh + Remove topologic independent components from the mesh - - + + CmdMeshSegmentation - Mesh - Mesh + Mesh + Mesh - Create mesh segments... - Create mesh segments... + Create mesh segments... + Create mesh segments... - Create mesh segments - Create mesh segments + Create mesh segments + Gaassegmenten aanmaken - - + + CmdMeshSmoothing - Mesh - Mesh + Mesh + Mesh - Smooth... - Glad... + Smooth... + Glad... - Smooth the selected meshes - De geselecteerde meshes glad maken + Smooth the selected meshes + De geselecteerde meshes glad maken - - + + CmdMeshToolMesh - Mesh - Mesh + Mesh + Mesh - Segment by tool mesh - Segment by tool mesh + Segment by tool mesh + Segment by tool mesh - Creates a segment from a given tool mesh - Hiermee maakt u een segment van een bepaald mesh gereedschap + Creates a segment from a given tool mesh + Hiermee maakt u een segment van een bepaald mesh gereedschap - - + + CmdMeshTransform - Mesh - Mesh + Mesh + Mesh - Transform mesh - Transformeren mesh + Transform mesh + Transformeren mesh - Rotate or move a mesh - Draaien of verplaatsen van een mesh + Rotate or move a mesh + Draaien of verplaatsen van een mesh - - + + CmdMeshTrimByPlane - Mesh - Mesh + Mesh + Mesh - Trim mesh with a plane - + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Mesh + Mesh + Mesh - Union - Verbinden + Union + Verbinden - - + + CmdMeshVertexCurvature - Mesh - Mesh + Mesh + Mesh - Calculates the curvature of the vertices of a mesh - Calculates the curvature of the vertices of a mesh + Calculates the curvature of the vertices of a mesh + Calculates the curvature of the vertices of a mesh - Curvature plot - Kromming definitie + Curvature plot + Kromming definitie - - + + CmdMeshVertexCurvatureInfo - Mesh - Mesh + Mesh + Mesh - Curvature info - Kromming info + Curvature info + Kromming info - Information about curvature - Informatie over kromming + Information about curvature + Informatie over kromming - - + + MeshGui::DlgEvaluateMesh - &Help - &Help + &Help + &Help - F1 - F1 + F1 + F1 - &Close - &Sluiten + &Close + &Sluiten - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Mesh informatie + Mesh information + Mesh informatie - No information - Geen informatie + No information + Geen informatie - Number of points: - Aantal punten: + Number of points: + Aantal punten: - Number of edges: - Aantal randen: + Number of edges: + Aantal randen: - Refresh - Verversen + Refresh + Verversen - Analyze - Analyseren + Analyze + Analyseren - Repair - Reparatie + Repair + Reparatie - Orientation - Oriëntatie + Orientation + Oriëntatie - Degenerated faces - Gedegenereerd vlakken + Degenerated faces + Gedegenereerd vlakken - Face indices - Vlakindexen + Face indices + Vlakindexen - Number of faces: - Aantal vlakken: + Number of faces: + Aantal vlakken: - Duplicated faces - Dubbele vlakken + Duplicated faces + Dubbele vlakken - Duplicated points - dubbele punten + Duplicated points + dubbele punten - Non-manifolds - Non-manifolds + Non-manifolds + Non-manifolds - Self-intersections - Zelf-doorsnijdingen + Self-intersections + Zelf-doorsnijdingen - All above tests together - Alle bovenstaande tests samen + All above tests together + Alle bovenstaande tests samen - Repetitive repair - Herhalende reparatie + Repetitive repair + Herhalende reparatie - Evaluate & Repair Mesh - Evalueer & herstel de mesh + Evaluate & Repair Mesh + Evalueer & herstel de mesh - Folds on surface - Plooien op oppervlak + Folds on surface + Plooien op oppervlak - - + + MeshGui::DlgEvaluateMeshImp - No information - Geen informatie + No information + Geen informatie - Invalid neighbour indices - Ongeldige buurindexen + Invalid neighbour indices + Ongeldige buurindexen - Invalid face indices - Ongeldige vlak indexen + Invalid face indices + Ongeldige vlak indexen - Invalid point indices - Ongeldige punt indexen + Invalid point indices + Ongeldige punt indexen - Multiple point indices - Meerdere punt indexen + Multiple point indices + Meerdere punt indexen - Non-manifolds - Non-manifolds + Non-manifolds + Non-manifolds - Cannot remove non-manifolds - Cannot remove non-manifolds + Cannot remove non-manifolds + Cannot remove non-manifolds - No selection - Geen selectie + No selection + Geen selectie - No flipped normals - Geen gespiegelde loodlijnen + No flipped normals + Geen gespiegelde loodlijnen - %1 flipped normals - %1 gespiegelde loodlijnen + %1 flipped normals + %1 gespiegelde loodlijnen - No non-manifolds - No non-manifolds + No non-manifolds + No non-manifolds - %1 non-manifolds - %1 non-manifolds + %1 non-manifolds + %1 non-manifolds - No invalid indices - Geen ongeldige indices + No invalid indices + Geen ongeldige indices - No degenerations - Geen degeneraties + No degenerations + Geen degeneraties - %1 degenerated faces - %1 gedegenereerde vlakken + %1 degenerated faces + %1 gedegenereerde vlakken - No duplicated faces - Geen gedupliceerde vlakken + No duplicated faces + Geen gedupliceerde vlakken - %1 duplicated faces - %1 dubbele vlakken + %1 duplicated faces + %1 dubbele vlakken - No duplicated points - Geen dubbele punten + No duplicated points + Geen dubbele punten - Duplicated points - dubbele punten + Duplicated points + dubbele punten - Orientation - Oriëntatie + Orientation + Oriëntatie - Indices - Indexen + Indices + Indexen - Degenerations - Degeneraties + Degenerations + Degeneraties - Duplicated faces - Dubbele vlakken + Duplicated faces + Dubbele vlakken - No self-intersections - Niet zelfsnijdend + No self-intersections + Niet zelfsnijdend - Self-intersections - Zelf-doorsnijdingen + Self-intersections + Zelf-doorsnijdingen - Mesh repair - Mesh reparatie + Mesh repair + Mesh reparatie - Flipped normals found - Gespiegelde normalen gevonden + Flipped normals found + Gespiegelde normalen gevonden - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Controle gefaald door plooien op het oppervlak. Gebruik eerst het plooi reparatie command + Controle gefaald door plooien op het oppervlak. Gebruik eerst het plooi reparatie command - No folds on surface - Geen plooien op het oppervlak + No folds on surface + Geen plooien op het oppervlak - %1 folds on surface - 1% plooien op het oppervlak + %1 folds on surface + 1% plooien op het oppervlak - Folds - Plooien + Folds + Plooien - - + + MeshGui::DlgRegularSolid - Regular Solid - Reguliere volumemodel + Regular Solid + Reguliere volumemodel - &Create - &Maken + &Create + &Maken - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Sl&uiten + Cl&ose + Sl&uiten - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Volumemodel: + Solid: + Volumemodel: - Cube - Kubus + Cube + Kubus - Cylinder - Cilinder + Cylinder + Cilinder - Cone - Kegel + Cone + Kegel - Sphere - Bol + Sphere + Bol - Ellipsoid - Ellipsoïde + Ellipsoid + Ellipsoïde - Torus - Torus + Torus + Torus - Height: - Hoogte: + Height: + Hoogte: - Length: - Lengte: + Length: + Lengte: - Width: - Breedte: + Width: + Breedte: - Radius: - Straal: + Radius: + Straal: - Closed - Gesloten + Closed + Gesloten - Sampling: - Bemonstering: + Sampling: + Bemonstering: - Edge length: - Randlengte: + Edge length: + Randlengte: - Radius 1: - Straal 1: + Radius 1: + Straal 1: - Radius 2: - Straal 2: + Radius 2: + Straal 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Maak %1 + Create %1 + Maak %1 - No active document - Geen actief document + No active document + Geen actief document - - + + MeshGui::DlgSettingsMeshView - Mesh view - Mesh weergave + Mesh view + Mesh weergave - Two-side rendering - Twee-zijdig rendering + Two-side rendering + Twee-zijdig rendering - Backface color - Achtervlak kleur + Backface color + Achtervlak kleur - Smoothing - Vloeiend maken + Smoothing + Vloeiend maken - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - Crease angle - Vouw hoek + Crease angle + Vouw hoek - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - Define normal per vertex - Definieer normaal per vertex + Define normal per vertex + Definieer normaal per vertex - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Het definiëren van normalen per vertex heet ook wel<span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">terwijl het definieren van normalen per vlak wordt genoemd</span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Het definiëren van normalen per vertex heet ook wel<span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">terwijl het definieren van normalen per vlak wordt genoemd</span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Standaardweergave voor nieuwe rasters + Default appearance for new meshes + Standaardweergave voor nieuwe rasters - Default line color - Standaardlijnkleur + Default line color + Standaardlijnkleur - Mesh transparency - Raster-transparantie + Mesh transparency + Raster-transparantie - Default mesh color - Standaard rasterkleur + Default mesh color + Standaard rasterkleur - Show bounding-box for highlighted or selected meshes - Toon omsluitende doos voor gemarkeerde of geselecteerde raster + Show bounding-box for highlighted or selected meshes + Toon omsluitende doos voor gemarkeerde of geselecteerde raster - Line transparency - Lijn transparantie + Line transparency + Lijn transparantie - - + + MeshGui::DlgSmoothing - Smoothing - Vloeiend maken + Smoothing + Vloeiend maken - Method - Methode + Method + Methode - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parameter + Parameter + Parameter - Iterations: - Iteraties: + Iterations: + Iteraties: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Driehoek toevoegen + Add triangle + Driehoek toevoegen - Flip normal - Normaal spiegelen + Flip normal + Normaal spiegelen - Clear - Wissen + Clear + Wissen - Finish - Voltooien + Finish + Voltooien - - + + MeshGui::MeshFillHole - Finish - Voltooien + Finish + Voltooien - - + + MeshGui::RemoveComponents - Remove components - Verwijder componenten + Remove components + Verwijder componenten - Select - Selecteer + Select + Selecteer - Select whole component - Selecteer gehele component + Select whole component + Selecteer gehele component - Pick triangle - Kies driehoek + Pick triangle + Kies driehoek - < faces than - < vlakken dan + < faces than + < vlakken dan - Region - Sectie + Region + Sectie - Components - Onderdelen + Components + Onderdelen - All - Alle + All + Alle - Deselect - Deselecteer + Deselect + Deselecteer - Deselect whole component - Deselecteer gehele component + Deselect whole component + Deselecteer gehele component - > faces than - > vlakken dan + > faces than + > vlakken dan - Region options - Region options + Region options + Region options - Respect only triangles with normals facing screen - Respecteren alleen driehoeken met normalen naar het scherm toe + Respect only triangles with normals facing screen + Respecteren alleen driehoeken met normalen naar het scherm toe - Respect only visible triangles - Respect alleen zichtbaar driehoeken + Respect only visible triangles + Respect alleen zichtbaar driehoeken - - + + MeshGui::Segmentation - Mesh segmentation - Mesh segmentation + Mesh segmentation + Mesh segmentation - Smooth mesh - Smooth mesh + Smooth mesh + Glad gaas - Plane - Vlak + Plane + Vlak - Tolerance - Tolerantie + Tolerance + Tolerantie - Minumum number of faces - Minumum number of faces + Minumum number of faces + Minimaal aantal vlakken - Cylinder - Cilinder + Cylinder + Cilinder - Radius - Straal + Radius + Straal - Tolerance (Flat) - Tolerance (Flat) + Tolerance (Flat) + Tolerance (Flat) - Tolerance (Curved) - Tolerance (Curved) + Tolerance (Curved) + Tolerance (Curved) - Minimum number of faces - Minimum number of faces + Minimum number of faces + Minimum aantal vlakken - Sphere - Bol + Sphere + Bol - - + + MeshGui::Selection - Selection - + Selection + Selectie - Add - + Add + Toevoegen - Clear - Wissen + Clear + Wissen - Respect only visible triangles - Respect alleen zichtbaar driehoeken + Respect only visible triangles + Respect alleen zichtbaar driehoeken - Respect only triangles with normals facing screen - Respecteren alleen driehoeken met normalen naar het scherm toe + Respect only triangles with normals facing screen + Respecteren alleen driehoeken met normalen naar het scherm toe - Use a brush tool to select the area - + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Verwijderen + Delete + Verwijderen - Invert - Omkeren + Invert + Omkeren - - + + Mesh_TrimByPlane - Select plane - + Select plane + Select plane - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + OpenSCAD cannot be found on your system. +Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Evalueer & herstel de mesh + Evaluate & Repair Mesh + Evalueer & herstel de mesh - - + + QObject - Import mesh - Import mesh + Import mesh + Gaas importeren - Export mesh - Export mesh + Export mesh + Gaas exporteren - Solid Mesh - Solid Mesh + Solid Mesh + Solid Mesh - Boundings - Boundings + Boundings + Boundings - Fill holes - Vul gaten + Fill holes + Vul gaten - Fill holes with maximum number of edges: - Vul de gaten met maximum aantal randen: + Fill holes with maximum number of edges: + Vul de gaten met maximum aantal randen: - Binary STL (*.stl) - Binaire STL (*.stl) + Binary STL (*.stl) + Binaire STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - Binary Mesh (*.bms) + Binary Mesh (*.bms) + Binary Mesh (*.bms) - Alias Mesh (*.obj) - Alias Mesh (*.obj) + Alias Mesh (*.obj) + Alias Mesh (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii(*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii(*.iv) - All Files (*.*) - Alle bestanden (*.*) + All Files (*.*) + Alle bestanden (*.*) - ASCII STL (*.stl) - ASCII STL (*. stl) + ASCII STL (*.stl) + ASCII STL (*. stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Gecomprimeerde VRML 2.0 (*.WRZ) + Compressed VRML 2.0 (*.wrz) + Gecomprimeerde VRML 2.0 (*.WRZ) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Python module def (*.py) + Python module def (*.py) + Python module def (*.py) - Meshing Tolerance - Meshing Tolerance + Meshing Tolerance + Meshing Tolerance - Enter tolerance for meshing geometry: - Enter tolerance for meshing geometry: + Enter tolerance for meshing geometry: + Enter tolerance for meshing geometry: - The mesh '%1' is a solid. - The mesh '%1' is a solid. + The mesh '%1' is a solid. + The mesh '%1' is a solid. - The mesh '%1' is not a solid. - The mesh '%1' is not a solid. + The mesh '%1' is not a solid. + The mesh '%1' is not a solid. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Punten: %1, Randen: %2 Vlakken: %3] + [Points: %1, Edges: %2 Faces: %3] + [Punten: %1, Randen: %2 Vlakken: %3] - Leave info mode - Info modus verlaten + Leave info mode + Info modus verlaten - Index: %1 - Index: %1 + Index: %1 + Index: %1 - Leave hole-filling mode - Gatvulmodus verlaten + Leave hole-filling mode + Gatvulmodus verlaten - Leave removal mode - Verwijdermodus verlaten + Leave removal mode + Verwijdermodus verlaten - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Polygon (*.ply) + Stanford Polygon (*.ply) + Stanford Polygon (*.ply) - Object File Format (*.off) - Object-bestandsindeling (*.off) + Object File Format (*.off) + Object-bestandsindeling (*.off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Standford Polygon (*.ply) - Delete selected faces - Verwijder geselecteerde vlakken + Delete selected faces + Verwijder geselecteerde vlakken - Clear selected faces - Opheffen geselecteerde vlakken + Clear selected faces + Opheffen geselecteerde vlakken - Annotation - Aantekening + Annotation + Aantekening - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Alle gaasbestanden (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - + X3D Extensible 3D(*.x3d) + X3D Extensible 3D(*.x3d) - - + + Workbench - Analyze - Analyseren + Analyze + Analyseren - Boolean - 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- + + CmdMeshAddFacet - Mesh - Nett + Mesh + Nett - Add triangle - Legg til triangel + Add triangle + Legg til triangel - Add triangle manually to a mesh - Legg triangel manuelt til et nett + Add triangle manually to a mesh + Legg triangel manuelt til et nett - - + + CmdMeshBoundingBox - Mesh - Nett + Mesh + Nett - Boundings info... - Rammeinfo... + Boundings info... + Rammeinfo... - Shows the boundings of the selected mesh - Viser ramme for valgt nett + Shows the boundings of the selected mesh + Viser ramme for valgt nett - - + + CmdMeshBuildRegularSolid - Mesh - Nett + Mesh + Nett - Regular solid... - Vanlig solid... + Regular solid... + Vanlig solid... - Builds a regular solid - Bygger en vanlig solid + Builds a regular solid + Bygger en vanlig solid - - + + CmdMeshDemolding - Interactive demolding direction - Interaktive avstøpningsretning + Interactive demolding direction + Interaktive avstøpningsretning - Mesh - Nett + Mesh + Nett - - + + CmdMeshDifference - Mesh - Nett + Mesh + Nett - Difference - Differanse + Difference + Differanse - - + + CmdMeshEvaluateFacet - Mesh - Nett + Mesh + Nett - Face info - Flateinfo + Face info + Flateinfo - Information about face - Informasjon om falte + Information about face + Informasjon om falte - - + + CmdMeshEvaluateSolid - Mesh - Nett + Mesh + Nett - Check solid mesh - Sjekk solid nett + Check solid mesh + Sjekk solid nett - Checks whether the mesh is a solid - Kontrollerer om nettet er en solid + Checks whether the mesh is a solid + Kontrollerer om nettet er en solid - - + + CmdMeshEvaluation - Mesh - Nett + Mesh + Nett - Opens a dialog to analyze and repair a mesh - Åpner en dialog for å analysere og reparere et nett + Opens a dialog to analyze and repair a mesh + Åpner en dialog for å analysere og reparere et nett - Evaluate && Repair mesh... - Evaluer og reparer nett... + Evaluate && Repair mesh... + Evaluer og reparer nett... - - + + CmdMeshExMakeMesh - Mesh - Nett + Mesh + Nett - Make a Box - Lag en boks + Make a Box + Lag en boks - - + + CmdMeshExMakeTool - Mesh - Nett + Mesh + Nett - Make a Tool - Lag et verktøy + Make a Tool + Lag et verktøy - - + + CmdMeshExMakeUnion - Mesh - Nett + Mesh + Nett - Make Union - Lag sammenføyning + Make Union + Lag sammenføyning - - + + CmdMeshExport - Mesh - Nett + Mesh + Nett - Export mesh... - Eksporter nett... + Export mesh... + Eksporter nett... - Exports a mesh to file - Eksporterer et nett til fil + Exports a mesh to file + Eksporterer et nett til fil - - + + CmdMeshFillInteractiveHole - Mesh - Nett + Mesh + Nett - Close hole - Lukk hull + Close hole + Lukk hull - Close holes interactively - Lukk hull interaktivt + Close holes interactively + Lukk hull interaktivt - - + + CmdMeshFillupHoles - Mesh - Nett + Mesh + Nett - Fill holes... - Fyll hull... + Fill holes... + Fyll hull... - Fill holes of the mesh - Fyll hull i nettet + Fill holes of the mesh + Fyll hull i nettet - - + + CmdMeshFlipNormals - Mesh - Nett + Mesh + Nett - Flip normals - Vend normaler + Flip normals + Vend normaler - Flips the normals of the mesh - Vender normaler på nettet + Flips the normals of the mesh + Vender normaler på nettet - - + + CmdMeshFromGeometry - Mesh - Nett + Mesh + Nett - Create mesh from geometry... - Lag nett av geometri... + Create mesh from geometry... + Lag nett av geometri... - Create mesh from the selected geometry - Lag nett fra valgt geometri + Create mesh from the selected geometry + Lag nett fra valgt geometri - - + + CmdMeshFromPartShape - Mesh - Nett + Mesh + Nett - Create mesh from shape... - + Create mesh from shape... + Lag nett fra figur... - Tessellate shape - + Tessellate shape + Tessellér figur - - + + CmdMeshHarmonizeNormals - Mesh - Nett + Mesh + Nett - Harmonize normals - Harmoniser normaler + Harmonize normals + Harmoniser normaler - Harmonizes the normals of the mesh - Harmoniserer normaler i nett + Harmonizes the normals of the mesh + Harmoniserer normaler i nett - - + + CmdMeshImport - Mesh - Nett + Mesh + Nett - Import mesh... - Importer nett... + Import mesh... + Importer nett... - Imports a mesh from file - Importerer et nett fra fil + Imports a mesh from file + Importerer et nett fra fil - - + + CmdMeshIntersection - Mesh - Nett + Mesh + Nett - Intersection - Kryssningspunkt + Intersection + Kryssningspunkt - - + + CmdMeshPolyCut - Mesh - Nett + Mesh + Nett - Cut mesh - Klipp ut nett + Cut mesh + Klipp ut nett - Cuts a mesh with a picked polygon - Klipper ut et nett med en valgt polygon + Cuts a mesh with a picked polygon + Klipper ut et nett med en valgt polygon - - + + CmdMeshPolySegm - Mesh - Nett + Mesh + Nett - Make segment - Lag segment + Make segment + Lag segment - Creates a mesh segment - Lager et nettsegment + Creates a mesh segment + Lager et nettsegment - - + + CmdMeshPolySelect - Mesh - Nett + Mesh + Nett - Select mesh - Velg nett + Select mesh + Velg nett - Select an area of the mesh - Velg et område i nettet + Select an area of the mesh + Velg et område i nettet - - + + CmdMeshPolySplit - Mesh - Nett + Mesh + Nett - Split mesh - Del nett + Split mesh + Del nett - Splits a mesh into two meshes - Deler et nett i to + Splits a mesh into two meshes + Deler et nett i to - - + + CmdMeshPolyTrim - Mesh - Nett + Mesh + Nett - Trim mesh - Trim mesh + Trim mesh + Trim mesh - Trims a mesh with a picked polygon - Trims a mesh with a picked polygon + Trims a mesh with a picked polygon + Trims a mesh with a picked polygon - - + + CmdMeshRemoveCompByHand - Mesh - Nett + Mesh + Nett - Remove components by hand... - Fjern elementer for hånd... + Remove components by hand... + Fjern elementer for hånd... - Mark a component to remove it from the mesh - Velg et element å fjerne fra nettet + Mark a component to remove it from the mesh + Velg et element å fjerne fra nettet - - + + CmdMeshRemoveComponents - Mesh - Nett + Mesh + Nett - Remove components... - Fjern elementer... + Remove components... + Fjern elementer... - Remove topologic independent components from the mesh - Remove topologic independent components from the mesh + Remove topologic independent components from the mesh + Remove topologic independent components from the mesh - - + + CmdMeshSegmentation - Mesh - Nett + Mesh + Nett - Create mesh segments... - Create mesh segments... + Create mesh segments... + Create mesh segments... - Create mesh segments - Create mesh segments + Create mesh segments + Create mesh segments - - + + CmdMeshSmoothing - Mesh - Nett + Mesh + Nett - Smooth... - Jevn ut... + Smooth... + Jevn ut... - Smooth the selected meshes - Jevn ut valgte nett + Smooth the selected meshes + Jevn ut valgte nett - - + + CmdMeshToolMesh - Mesh - Nett + Mesh + Nett - Segment by tool mesh - Segment av nettverktøyet + Segment by tool mesh + Segment av nettverktøyet - Creates a segment from a given tool mesh - Oppretter et segment fra et gitt nettverktøy + Creates a segment from a given tool mesh + Oppretter et segment fra et gitt nettverktøy - - + + CmdMeshTransform - Mesh - Nett + Mesh + Nett - Transform mesh - Transformer nett + Transform mesh + Transformer nett - Rotate or move a mesh - Roter eller flytt et net + Rotate or move a mesh + Roter eller flytt et net - - + + CmdMeshTrimByPlane - Mesh - Nett + Mesh + Nett - Trim mesh with a plane - + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Nett + Mesh + Nett - Union - Sammenføy + Union + Sammenføy - - + + CmdMeshVertexCurvature - Mesh - Nett + Mesh + Nett - Calculates the curvature of the vertices of a mesh - Beregner krumningen rundt noder i et nett + Calculates the curvature of the vertices of a mesh + Beregner krumningen rundt noder i et nett - Curvature plot - Krummingsplot + Curvature plot + Krummingsplot - - + + CmdMeshVertexCurvatureInfo - Mesh - Nett + Mesh + Nett - Curvature info - Krummingsinfo + Curvature info + Krummingsinfo - Information about curvature - Informasjon om krumning + Information about curvature + Informasjon om krumning - - + + MeshGui::DlgEvaluateMesh - &Help - &Hjelp + &Help + &Hjelp - F1 - F1 + F1 + F1 - &Close - &Lukk + &Close + &Lukk - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Nettinformasjon + Mesh information + Nettinformasjon - No information - Ingen informasjon + No information + Ingen informasjon - Number of points: - Antall punkter: + Number of points: + Antall punkter: - Number of edges: - Antall kanter: + Number of edges: + Antall kanter: - Refresh - Oppdater + Refresh + Oppdater - Analyze - Analyser + Analyze + Analyser - Repair - Reparer + Repair + Reparer - Orientation - Orientering + Orientation + Orientering - Degenerated faces - Degenererte flater + Degenerated faces + Degenererte flater - Face indices - Flateindekser + Face indices + Flateindekser - Number of faces: - Antall flater: + Number of faces: + Antall flater: - Duplicated faces - Dupliserte flater + Duplicated faces + Dupliserte flater - Duplicated points - Dupliserte punkter + Duplicated points + Dupliserte punkter - Non-manifolds - Åpne objekter + Non-manifolds + Åpne objekter - Self-intersections - Selfkryssende + Self-intersections + Selfkryssende - All above tests together - Alle ovennevnte tester sammen + All above tests together + Alle ovennevnte tester sammen - Repetitive repair - Repeterende reparasjon + Repetitive repair + Repeterende reparasjon - Evaluate & Repair Mesh - Evaluer og reparer nett + Evaluate & Repair Mesh + Evaluer og reparer nett - Folds on surface - Folder på overflaten + Folds on surface + Folder på overflaten - - + + MeshGui::DlgEvaluateMeshImp - No information - Ingen informasjon + No information + Ingen informasjon - Invalid neighbour indices - Ugyldige naboindekser + Invalid neighbour indices + Ugyldige naboindekser - Invalid face indices - Ugyldige flateindekser + Invalid face indices + Ugyldige flateindekser - Invalid point indices - Ugyldige punktindekser + Invalid point indices + Ugyldige punktindekser - Multiple point indices - Flere punktindekser + Multiple point indices + Flere punktindekser - Non-manifolds - Åpne objekter + Non-manifolds + Åpne objekter - Cannot remove non-manifolds - Kan ikke fjerne åpne objekter + Cannot remove non-manifolds + Kan ikke fjerne åpne objekter - No selection - Ingen valg + No selection + Ingen valg - No flipped normals - Ingen omvendte normaler + No flipped normals + Ingen omvendte normaler - %1 flipped normals - %1 omvendte normaler + %1 flipped normals + %1 omvendte normaler - No non-manifolds - Ingen åpne objekter + No non-manifolds + Ingen åpne objekter - %1 non-manifolds - %1 åpne objekter + %1 non-manifolds + %1 åpne objekter - No invalid indices - Ingen ugyldige indekser + No invalid indices + Ingen ugyldige indekser - No degenerations - Ingen degenerasjoner + No degenerations + Ingen degenerasjoner - %1 degenerated faces - %1 degenererte flater + %1 degenerated faces + %1 degenererte flater - No duplicated faces - Ingen dupliserte flater + No duplicated faces + Ingen dupliserte flater - %1 duplicated faces - %1 duplisert flate + %1 duplicated faces + %1 duplisert flate - No duplicated points - Ingen dupliserte punkter + No duplicated points + Ingen dupliserte punkter - Duplicated points - Dupliserte punkter + Duplicated points + Dupliserte punkter - Orientation - Orientering + Orientation + Orientering - Indices - Indekser + Indices + Indekser - Degenerations - Degenerasjoner + Degenerations + Degenerasjoner - Duplicated faces - Dupliserte flater + Duplicated faces + Dupliserte flater - No self-intersections - Ingen selvkryssende + No self-intersections + Ingen selvkryssende - Self-intersections - Selfkryssende + Self-intersections + Selfkryssende - Mesh repair - Nettreparasjon + Mesh repair + Nettreparasjon - Flipped normals found - Omvendte normaler funnet + Flipped normals found + Omvendte normaler funnet - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Sjekk mislyktes på grunn av folder på overflaten. Kjør kommandoen for å reparere folder første + Sjekk mislyktes på grunn av folder på overflaten. Kjør kommandoen for å reparere folder første - No folds on surface - Ingen folder på overflaten + No folds on surface + Ingen folder på overflaten - %1 folds on surface - %1 folder på overflaten + %1 folds on surface + %1 folder på overflaten - Folds - Folder + Folds + Folder - - + + MeshGui::DlgRegularSolid - Regular Solid - Standard solid + Regular Solid + Standard solid - &Create - &Lag + &Create + &Lag - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - L&ukk + Cl&ose + L&ukk - Alt+O - Alt + O + Alt+O + Alt + O - Solid: - Solid: + Solid: + Solid: - Cube - Cube + Cube + Cube - Cylinder - Sylinder + Cylinder + Sylinder - Cone - Kjegle + Cone + Kjegle - Sphere - Sfære + Sphere + Sfære - Ellipsoid - Ellipsoide + Ellipsoid + Ellipsoide - Torus - Torus + Torus + Torus - Height: - Høyde: + Height: + Høyde: - Length: - Lengde: + Length: + Lengde: - Width: - Bredde: + Width: + Bredde: - Radius: - Radius: + Radius: + Radius: - Closed - Lukket + Closed + Lukket - Sampling: - Prøvetaking: + Sampling: + Prøvetaking: - Edge length: - Kantlengde: + Edge length: + Kantlengde: - Radius 1: - Radius 1: + Radius 1: + Radius 1: - Radius 2: - Radius 2: + Radius 2: + Radius 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Lag %1 + Create %1 + Lag %1 - No active document - Ingen aktive dokumenter + No active document + Ingen aktive dokumenter - - + + MeshGui::DlgSettingsMeshView - Mesh view - Nett visning + Mesh view + Nett visning - Two-side rendering - Tosidet presentasjonsgjengivelse + Two-side rendering + Tosidet presentasjonsgjengivelse - Backface color - Bakflatefarge + Backface color + Bakflatefarge - Smoothing - Utjevning + Smoothing + Utjevning - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Dette er den minste vinkelen mellom to flater hvor normaler blir kalkulert for flateskyggelegging. </p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Hvis vinkelen på normalene til to nabo flater er mindre enn vinkel på brett, vil flatene bli jevnt skyggelagt rundt felles kant.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Dette er den minste vinkelen mellom to flater hvor normaler blir kalkulert for flateskyggelegging. </p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Hvis vinkelen på normalene til to nabo flater er mindre enn vinkel på brett, vil flatene bli jevnt skyggelagt rundt felles kant.</p></body></html> - Crease angle - Vinkel på brett + Crease angle + Vinkel på brett - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flatskygginging/Phong skyggelegging </span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definerer utseende på overflater.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Ved flatskyggelegging blir ikke overflatenormaler definert per node. Dette gir et urealistisk utseende på kurvede flater. Phongskyggelegging gir et jevnere resultat. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Hvis valgt blir Phongskyggelegging brukt. Hvis ikke blir flatskyggelegging brukt.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flatskygginging/Phong skyggelegging </span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definerer utseende på overflater.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Ved flatskyggelegging blir ikke overflatenormaler definert per node. Dette gir et urealistisk utseende på kurvede flater. Phongskyggelegging gir et jevnere resultat. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Hvis valgt blir Phongskyggelegging brukt. Hvis ikke blir flatskyggelegging brukt.</p></body></html> - Define normal per vertex - Definer normal per node + Define normal per vertex + Definer normal per node - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Å definere normaler per node kalles <span style=" font-style:italic;">Phong skyggelegging </span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">mens å definere normaler per flate kalles </span>flateskyggelegging<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Å definere normaler per node kalles <span style=" font-style:italic;">Phong skyggelegging </span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">mens å definere normaler per flate kalles </span>flateskyggelegging<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Standardutseende for nye nett + Default appearance for new meshes + Standardutseende for nye nett - Default line color - Standard linefarge + Default line color + Standard linefarge - Mesh transparency - Gjennomsiktighet for nett + Mesh transparency + Gjennomsiktighet for nett - Default mesh color - Standardnettfarge + Default mesh color + Standardnettfarge - Show bounding-box for highlighted or selected meshes - Vis rammeboks for uthevet eller valgt nett + Show bounding-box for highlighted or selected meshes + Vis rammeboks for uthevet eller valgt nett - Line transparency - Gjennomsiktighet for linje + Line transparency + Gjennomsiktighet for linje - - + + MeshGui::DlgSmoothing - Smoothing - Utjevning + Smoothing + Utjevning - Method - Metode + Method + Metode - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parameter + Parameter + Parameter - Iterations: - Gjentakelser: + Iterations: + Gjentakelser: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Legg til triangel + Add triangle + Legg til triangel - Flip normal - Vend normal + Flip normal + Vend normal - Clear - Tøm + Clear + Tøm - Finish - Fullfør + Finish + Fullfør - - + + MeshGui::MeshFillHole - Finish - Fullfør + Finish + Fullfør - - + + MeshGui::RemoveComponents - Remove components - Fjern elementer + Remove components + Fjern elementer - Select - Velg + Select + Velg - Select whole component - Velg hele elementet + Select whole component + Velg hele elementet - Pick triangle - Velg triangel + Pick triangle + Velg triangel - < faces than - < flater enn + < faces than + < flater enn - Region - Region + Region + Region - Components - Elementer + Components + Elementer - All - Alle + All + Alle - Deselect - Velg bort + Deselect + Velg bort - Deselect whole component - Velg bort hele elementet + Deselect whole component + Velg bort hele elementet - > faces than - > flater enn + > faces than + > flater enn - Region options - Områdealternativer + Region options + Områdealternativer - Respect only triangles with normals facing screen - Ta bare hensyn til triangler med normaler vendt mot skjermen + Respect only triangles with normals facing screen + Ta bare hensyn til triangler med normaler vendt mot skjermen - Respect only visible triangles - Ta bare hensyn til synlige triangler + Respect only visible triangles + Ta bare hensyn til synlige triangler - - + + MeshGui::Segmentation - Mesh segmentation - Mesh segmentation + Mesh segmentation + Mesh segmentation - Smooth mesh - Smooth mesh + Smooth mesh + Smooth mesh - Plane - Plan + Plane + Plan - Tolerance - Toleranse + Tolerance + Toleranse - Minumum number of faces - Minumum number of faces + Minumum number of faces + Minumum number of faces - Cylinder - Sylinder + Cylinder + Sylinder - Radius - Radius + Radius + Radius - Tolerance (Flat) - Tolerance (Flat) + Tolerance (Flat) + Tolerance (Flat) - Tolerance (Curved) - Tolerance (Curved) + Tolerance (Curved) + Tolerance (Curved) - Minimum number of faces - Minimum number of faces + Minimum number of faces + Minimum number of faces - Sphere - Sfære + Sphere + Sfære - - + + MeshGui::Selection - Selection - + Selection + Utvalg - Add - + Add + Legg til - Clear - Tøm + Clear + Tøm - Respect only visible triangles - Ta bare hensyn til synlige triangler + Respect only visible triangles + Ta bare hensyn til synlige triangler - Respect only triangles with normals facing screen - Ta bare hensyn til triangler med normaler vendt mot skjermen + Respect only triangles with normals facing screen + Ta bare hensyn til triangler med normaler vendt mot skjermen - Use a brush tool to select the area - + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Slett + Delete + Slett - Invert - Inverter + Invert + Inverter - - + + Mesh_TrimByPlane - Select plane - + Select plane + Select plane - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + OpenSCAD cannot be found on your system. +Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Evaluer og reparer nett + Evaluate & Repair Mesh + Evaluer og reparer nett - - + + QObject - Import mesh - Importer nett + Import mesh + Importer nett - Export mesh - Eksporter nett + Export mesh + Eksporter nett - Solid Mesh - Solid nett + Solid Mesh + Solid nett - Boundings - Rammer + Boundings + Rammer - Fill holes - Fyll hull + Fill holes + Fyll hull - Fill holes with maximum number of edges: - Fyll hull med maksimalt antall kanter: + Fill holes with maximum number of edges: + Fyll hull med maksimalt antall kanter: - Binary STL (*.stl) - Binære STL (*.stl) + Binary STL (*.stl) + Binære STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - Binære nett (*.bms) + Binary Mesh (*.bms) + Binære nett (*.bms) - Alias Mesh (*.obj) - Alias nett (*.obj) + Alias Mesh (*.obj) + Alias nett (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Alle filer (*.*) + All Files (*.*) + Alle filer (*.*) - ASCII STL (*.stl) - ASCII STL (*. STL) + ASCII STL (*.stl) + ASCII STL (*. STL) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Komprimert VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Komprimert VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Python modul def (*.py) + Python module def (*.py) + Python modul def (*.py) - Meshing Tolerance - Toleranse for nett + Meshing Tolerance + Toleranse for nett - Enter tolerance for meshing geometry: - Angi toleranse for nettgeometri: + Enter tolerance for meshing geometry: + Angi toleranse for nettgeometri: - The mesh '%1' is a solid. - Nett '%1' er solid. + The mesh '%1' is a solid. + Nett '%1' er solid. - The mesh '%1' is not a solid. - Nett '%1' er ikke solid. + The mesh '%1' is not a solid. + Nett '%1' er ikke solid. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Maks=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Punkter: %1, Kanter: %2 Flater: %3] + [Points: %1, Edges: %2 Faces: %3] + [Punkter: %1, Kanter: %2 Flater: %3] - Leave info mode - Forlat infomodus + Leave info mode + Forlat infomodus - Index: %1 - Indeks: %1 + Index: %1 + Indeks: %1 - Leave hole-filling mode - Forlat hullfyllingsmodus + Leave hole-filling mode + Forlat hullfyllingsmodus - Leave removal mode - Forlat fjerningsmodus + Leave removal mode + Forlat fjerningsmodus - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Alle nett filer (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Alle nett filer (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Polygon (*. ply) + Stanford Polygon (*.ply) + Stanford Polygon (*. ply) - Object File Format (*.off) - Objekt filformat (*. off) + Object File Format (*.off) + Objekt filformat (*. off) - Standford Polygon (*.ply) - Stanford Polygon (*. ply) + Standford Polygon (*.ply) + Stanford Polygon (*. ply) - Delete selected faces - Slett valgte flater + Delete selected faces + Slett valgte flater - Clear selected faces - Fjern valgte flater + Clear selected faces + Fjern valgte flater - Annotation - Merknad + Annotation + Merknad - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - + X3D Extensible 3D(*.x3d) + X3D Extensible 3D(*.x3d) - - + + Workbench - Analyze - Analyser + Analyze + Analyser - Boolean - Boolsk + Boolean + Boolsk - &Meshes - &Nett + &Meshes + &Nett - Mesh tools - Nettverktøy + Mesh tools + Nettverktøy - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.qm index 1cdab99dd9d74712fa23e436363920768b7c3fd1..2136a86119350c5c4fb076a41fb3cbae26c7703a 100644 GIT binary patch delta 4410 zcma)833L;68vioMp 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CmdMeshBoundingBox - Mesh - siatka + Mesh + siatka - Boundings info... - granice info + Boundings info... + granice info - Shows the boundings of the selected mesh - Pokazuje bryły brzegowe wybranej siatki + Shows the boundings of the selected mesh + Pokazuje bryły brzegowe wybranej siatki - - + + CmdMeshBuildRegularSolid - Mesh - siatka + Mesh + siatka - Regular solid... - prymityw + Regular solid... + prymityw - Builds a regular solid - wstaw prymityw + Builds a regular solid + wstaw prymityw - - + + CmdMeshDemolding - Interactive demolding direction - Interaktywny kierunek deformowania + Interactive demolding direction + Interaktywny kierunek deformowania - Mesh - siatka + Mesh + siatka - - + + CmdMeshDifference - Mesh - siatka + Mesh + siatka - Difference - Różnica + Difference + Różnica - - + + CmdMeshEvaluateFacet - Mesh - siatka + Mesh + siatka - Face info - Dane fasetki + Face info + Dane fasetki - Information about face - Informacja o fasetce + Information about face + Informacja o fasetce - - + + CmdMeshEvaluateSolid - Mesh - siatka + Mesh + siatka - Check solid mesh - Sprawdź siatkę solid + Check solid mesh + Sprawdź siatkę solid - Checks whether the mesh is a solid - Sprawdza czy siatka jest solidem + Checks whether the mesh is a solid + Sprawdza czy siatka jest solidem - - + + CmdMeshEvaluation - Mesh - siatka + Mesh + siatka - Opens a dialog to analyze and repair a mesh - Okno dialogowe analizy i naprawy siatki + Opens a dialog to analyze and repair a mesh + Okno dialogowe analizy i naprawy siatki - Evaluate && Repair mesh... - Rozwiń && Napraw siatkę + Evaluate && Repair mesh... + Rozwiń && Napraw siatkę - - + + CmdMeshExMakeMesh - Mesh - siatka + Mesh + siatka - Make a Box - Make a Box + Make a Box + Make a Box - - + + CmdMeshExMakeTool - Mesh - siatka + Mesh + siatka - Make a Tool - Make a Tool + Make a Tool + Make a Tool - - + + CmdMeshExMakeUnion - Mesh - siatka + Mesh + siatka - Make Union - Make Union + Make Union + Make Union - - + + CmdMeshExport - Mesh - siatka + Mesh + siatka - Export mesh... - Eksport siatki... + Export mesh... + Eksport siatki... - Exports a mesh to file - Eksport siatki do pliku + Exports a mesh to file + Eksport siatki do pliku - - + + CmdMeshFillInteractiveHole - Mesh - siatka + Mesh + siatka - Close hole - Zamknij otwór + Close hole + Zamknij otwór - Close holes interactively - Zamknij otwory interaktywnie + Close holes interactively + Zamknij otwory interaktywnie - - + + CmdMeshFillupHoles - Mesh - siatka + Mesh + siatka - Fill holes... - Zamknij otwory... + Fill holes... + Zamknij otwory... - Fill holes of the mesh - Zamknij otwory w siatce + Fill holes of the mesh + Zamknij otwory w siatce - - + + CmdMeshFlipNormals - Mesh - siatka + Mesh + siatka - Flip normals - Odwróć 'normalne' + Flip normals + Odwróć 'normalne' - Flips the normals of the mesh - Odwróć 'normalne' siatki + Flips the normals of the mesh + Odwróć 'normalne' siatki - - + + CmdMeshFromGeometry - Mesh - siatka + Mesh + siatka - Create mesh from geometry... - Utwórz siatkę z elementów geometrii... + Create mesh from geometry... + Utwórz siatkę z elementów geometrii... - Create mesh from the selected geometry - Utwórz siatkę z zaznaczonych elementów geometrii + Create mesh from the selected geometry + Utwórz siatkę z zaznaczonych elementów geometrii - - + + CmdMeshFromPartShape - Mesh - siatka + Mesh + siatka - Create mesh from shape... - + Create mesh from shape... + Utwórz siatkę z obwiedni... - Tessellate shape - + Tessellate shape + Tesselacja obwiedni - - + + CmdMeshHarmonizeNormals - Mesh - siatka + Mesh + siatka - Harmonize normals - Porządkuj normalne + Harmonize normals + Porządkuj normalne - Harmonizes the normals of the mesh - Porządkuje 'normaln'e siatki + Harmonizes the normals of the mesh + Porządkuje 'normaln'e siatki - - + + CmdMeshImport - Mesh - siatka + Mesh + siatka - Import mesh... - Import siatki... + Import mesh... + Import siatki... - Imports a mesh from file - Import siatki z pliku + Imports a mesh from file + Import siatki z pliku - - + + CmdMeshIntersection - Mesh - siatka + Mesh + siatka - Intersection - Przecięcie + Intersection + Przecięcie - - + + CmdMeshPolyCut - Mesh - siatka + Mesh + siatka - Cut mesh - Przytnij siatkę + Cut mesh + Przytnij siatkę - Cuts a mesh with a picked polygon - Przytnij siatkę zaznaczonym wielokątem + Cuts a mesh with a picked polygon + Przytnij siatkę zaznaczonym wielokątem - - + + CmdMeshPolySegm - Mesh - siatka + Mesh + siatka - Make segment - Utwórz segment + Make segment + Utwórz segment - Creates a mesh segment - Tworzy segment siatki + Creates a mesh segment + Tworzy segment siatki - - + + CmdMeshPolySelect - Mesh - siatka + Mesh + siatka - Select mesh - Zaznacz siatkę + Select mesh + Zaznacz siatkę - Select an area of the mesh - Zaznacz fragment siatki + Select an area of the mesh + Zaznacz fragment siatki - - + + CmdMeshPolySplit - Mesh - siatka + Mesh + siatka - Split mesh - Rozdziel siatkę + Split mesh + Rozdziel siatkę - Splits a mesh into two meshes - Rozdziel siatkę na dwoje + Splits a mesh into two meshes + Rozdziel siatkę na dwoje - - + + CmdMeshPolyTrim - Mesh - siatka + Mesh + siatka - Trim mesh - Przytnij siatkę + Trim mesh + Przytnij siatkę - Trims a mesh with a picked polygon - Przycina siatkę wybranym wielokątem + Trims a mesh with a picked polygon + Przycina siatkę wybranym wielokątem - - + + CmdMeshRemoveCompByHand - Mesh - siatka + Mesh + siatka - Remove components by hand... - Usuń fragmenty ręcznie... + Remove components by hand... + Usuń fragmenty ręcznie... - Mark a component to remove it from the mesh - Zaznacz fragment do usunięcia z siatki + Mark a component to remove it from the mesh + Zaznacz fragment do usunięcia z siatki - - + + CmdMeshRemoveComponents - Mesh - siatka + Mesh + siatka - Remove components... - Usuń składniki... + Remove components... + Usuń składniki... - Remove topologic independent components from the mesh - Kasuj topologię niezależną od siatki + Remove topologic independent components from the mesh + Kasuj topologię niezależną od siatki - - + + CmdMeshSegmentation - Mesh - siatka + Mesh + siatka - Create mesh segments... - Tworzenie segmentów siatki... + Create mesh segments... + Tworzenie segmentów siatki... - Create mesh segments - Tworzenie segmentów siatki + Create mesh segments + Tworzenie segmentów siatki - - + + CmdMeshSmoothing - Mesh - siatka + Mesh + siatka - Smooth... - Wygładź... + Smooth... + Wygładź... - Smooth the selected meshes - Wygładź zaznaczone siatki + Smooth the selected meshes + Wygładź zaznaczone siatki - - + + CmdMeshToolMesh - Mesh - siatka + Mesh + siatka - Segment by tool mesh - Segment z narzędzia siatki + Segment by tool mesh + Segment z narzędzia siatki - Creates a segment from a given tool mesh - Tworzy segment z siatki danego narzędzia + Creates a segment from a given tool mesh + Tworzy segment z siatki danego narzędzia - - + + CmdMeshTransform - Mesh - siatka + Mesh + siatka - Transform mesh - Przekształć siatkę + Transform mesh + Przekształć siatkę - Rotate or move a mesh - Obróć lub przesuń siatkę + Rotate or move a mesh + Obróć lub przesuń siatkę - - + + CmdMeshTrimByPlane - Mesh - siatka + Mesh + siatka - Trim mesh with a plane - + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - siatka + Mesh + siatka - Union - Suma + Union + Suma - - + + CmdMeshVertexCurvature - Mesh - siatka + Mesh + siatka - Calculates the curvature of the vertices of a mesh - Oblicza krzywiznę wierzchołków siatki + Calculates the curvature of the vertices of a mesh + Oblicza krzywiznę wierzchołków siatki - Curvature plot - Wykres krzywizny + Curvature plot + Wykres krzywizny - - + + CmdMeshVertexCurvatureInfo - Mesh - siatka + Mesh + siatka - Curvature info - Informacja o krzywiźnie + Curvature info + Informacja o krzywiźnie - Information about curvature - Informacje o krzywiźnie + Information about curvature + Informacje o krzywiźnie - - + + MeshGui::DlgEvaluateMesh - &Help - &Pomoc + &Help + &Pomoc - F1 - F1 + F1 + F1 - &Close - Zamknij + &Close + Zamknij - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Informacja o siatce + Mesh information + Informacja o siatce - No information - Brak danych + No information + Brak danych - Number of points: - Ilość punktów: + Number of points: + Ilość punktów: - Number of edges: - Ilość krawędzi: + Number of edges: + Ilość krawędzi: - Refresh - Odśwież + Refresh + Odśwież - Analyze - Analizuj + Analyze + Analizuj - Repair - Napraw + Repair + Napraw - Orientation - Orientacja + Orientation + Orientacja - Degenerated faces - Fasetki zniekształcone + Degenerated faces + Fasetki zniekształcone - Face indices - Wskaźniki powierzchni + Face indices + Wskaźniki powierzchni - Number of faces: - Ilość fasetek: + Number of faces: + Ilość fasetek: - Duplicated faces - Zduplikowane fasetki + Duplicated faces + Zduplikowane fasetki - Duplicated points - Zduplikowane punkty + Duplicated points + Zduplikowane punkty - Non-manifolds - Nierozgałęźne + Non-manifolds + Nierozgałęźne - Self-intersections - Samoprzecięcia + Self-intersections + Samoprzecięcia - All above tests together - Wszystkie powyższe testy razem + All above tests together + Wszystkie powyższe testy razem - Repetitive repair - Powtórna naprawa + Repetitive repair + Powtórna naprawa - Evaluate & Repair Mesh - Rozwiń & napraw siatkę + Evaluate & Repair Mesh + Rozwiń & napraw siatkę - Folds on surface - Zagięcia na płaszczyźnie + Folds on surface + Zagięcia na płaszczyźnie - - + + MeshGui::DlgEvaluateMeshImp - No information - Brak danych + No information + Brak danych - Invalid neighbour indices - Nieprawidłowe wskaźniki sąsiadów + Invalid neighbour indices + Nieprawidłowe wskaźniki sąsiadów - Invalid face indices - Nieprawidłowe wskaźniki powierzchni + Invalid face indices + Nieprawidłowe wskaźniki powierzchni - Invalid point indices - Nieprawidłowe wskaźniki punktu + Invalid point indices + Nieprawidłowe wskaźniki punktu - Multiple point indices - Wielokrotne wskaźniki punktu + Multiple point indices + Wielokrotne wskaźniki punktu - Non-manifolds - Nierozgałęźne + Non-manifolds + Nierozgałęźne - Cannot remove non-manifolds - Nie można usunąć nierozgałęźnych + Cannot remove non-manifolds + Nie można usunąć nierozgałęźnych - No selection - Brak wyboru + No selection + Brak wyboru - No flipped normals - Brak odwróconych 'normalnych' + No flipped normals + Brak odwróconych 'normalnych' - %1 flipped normals - %1 odwrócone normalne + %1 flipped normals + %1 odwrócone normalne - No non-manifolds - Bez nierozgałęźnych + No non-manifolds + Bez nierozgałęźnych - %1 non-manifolds - %1 nierozgałęźnych + %1 non-manifolds + %1 nierozgałęźnych - No invalid indices - Nie ma nieprawidłowych wskaźników + No invalid indices + Nie ma nieprawidłowych wskaźników - No degenerations - Brak zniekształceń + No degenerations + Brak zniekształceń - %1 degenerated faces - %1 zdegenerowanych powierzchni + %1 degenerated faces + %1 zdegenerowanych powierzchni - No duplicated faces - Nie zduplikowane ściany + No duplicated faces + Nie zduplikowane ściany - %1 duplicated faces - %1 Zduplikowane ściany + %1 duplicated faces + %1 Zduplikowane ściany - No duplicated points - Brak zduplikowanych punktów + No duplicated points + Brak zduplikowanych punktów - Duplicated points - Zduplikowane punkty + Duplicated points + Zduplikowane punkty - Orientation - Orientacja + Orientation + Orientacja - Indices - Wskaźniki + Indices + Wskaźniki - Degenerations - Zniekształcenia + Degenerations + Zniekształcenia - Duplicated faces - Zduplikowane fasetki + Duplicated faces + Zduplikowane fasetki - No self-intersections - Brak samoprzecięć + No self-intersections + Brak samoprzecięć - Self-intersections - Samoprzecięcia + Self-intersections + Samoprzecięcia - Mesh repair - Napraw siatkę + Mesh repair + Napraw siatkę - Flipped normals found - Znaleziono odwrócone 'normalne' + Flipped normals found + Znaleziono odwrócone 'normalne' - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Błąd sprawdzania z powodu zagięć na powierzchni. Wykonaj najpierw naprawę zagięć. + Błąd sprawdzania z powodu zagięć na powierzchni. Wykonaj najpierw naprawę zagięć. - No folds on surface - Brak zagięć na płaszczyźnie + No folds on surface + Brak zagięć na płaszczyźnie - %1 folds on surface - %1 zagięć na powierzchni + %1 folds on surface + %1 zagięć na powierzchni - Folds - Zagięcia + Folds + Zagięcia - - + + MeshGui::DlgRegularSolid - Regular Solid - Bryła podstawowa + Regular Solid + Bryła podstawowa - &Create - &Utwórz + &Create + &Utwórz - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - ZAMKNIJ + Cl&ose + ZAMKNIJ - Alt+O - Alt + O + Alt+O + Alt + O - Solid: - Lity + Solid: + Lity - Cube - Kostka + Cube + Kostka - Cylinder - Cylinder + Cylinder + Cylinder - Cone - Stożek + Cone + Stożek - Sphere - Kula + Sphere + Kula - Ellipsoid - Elipsoida + Ellipsoid + Elipsoida - Torus - torus + Torus + torus - Height: - Wysokość: + Height: + Wysokość: - Length: - Długość: + Length: + Długość: - Width: - Szerokość: + Width: + Szerokość: - Radius: - Promień: + Radius: + Promień: - Closed - Zamknięty + Closed + Zamknięty - Sampling: - Próbkowanie: + Sampling: + Próbkowanie: - Edge length: - Długość krawędzi: + Edge length: + Długość krawędzi: - Radius 1: - Promień 1: + Radius 1: + Promień 1: - Radius 2: - Promień 2: + Radius 2: + Promień 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Utwórz %1 + Create %1 + Utwórz %1 - No active document - Brak aktywnego dokumentu + No active document + Brak aktywnego dokumentu - - + + MeshGui::DlgSettingsMeshView - Mesh view - Widok siatki + Mesh view + Widok siatki - Two-side rendering - Rendering dwustronny + Two-side rendering + Rendering dwustronny - Backface color - Kolor tła + Backface color + Kolor tła - Smoothing - Wygładzanie + Smoothing + Wygładzanie - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">To najmniejszy kąt pomiędzy powierzchniami dla cieniowania płaskiego.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Jeżeli kąt pomiędzy dwoma sąsiadującymi powierzchniami jest mniejszy niż kąt zmienny wówczas powierzchnie będą łagodniejsze przy wspólnej krawędzi.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">To najmniejszy kąt pomiędzy powierzchniami dla cieniowania płaskiego.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Jeżeli kąt pomiędzy dwoma sąsiadującymi powierzchniami jest mniejszy niż kąt zmienny wówczas powierzchnie będą łagodniejsze przy wspólnej krawędzi.</p></body></html> - Crease angle - Kąt zmienny + Crease angle + Kąt zmienny - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Cieniowanie płaskie/Cieniowanie Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiuje wygląd powierzchni.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Przy cieniowaniu płaskim normalizowana powierzchnia nie jest definiowana przez wierzchołek co prowadzi do nierzeczywistego wyglądu krzywej. Cieniowanie Phong prowadzi do łagodniejszego wyglądu. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Jeżeli ta opcja jest zaznaczona użyte zostanie cieniowanie Phong w przywinym razie zostanie użyte cieniowanie płaskie.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Cieniowanie płaskie/Cieniowanie Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiuje wygląd powierzchni.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Przy cieniowaniu płaskim normalizowana powierzchnia nie jest definiowana przez wierzchołek co prowadzi do nierzeczywistego wyglądu krzywej. Cieniowanie Phong prowadzi do łagodniejszego wyglądu. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Jeżeli ta opcja jest zaznaczona użyte zostanie cieniowanie Phong w przywinym razie zostanie użyte cieniowanie płaskie.</p></body></html> - Define normal per vertex - Zdefiniuj 'normalną' wierzchołka + Define normal per vertex + Zdefiniuj 'normalną' wierzchołka - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiowanie normalnych poprzez wierzchołek jest równiez nazywane <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">podczas definiowania normalnych poprzez obszar jest nazywane </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Domyślny wygląd nowych siatek + Default appearance for new meshes + Domyślny wygląd nowych siatek - Default line color - Domyślny kolor linii + Default line color + Domyślny kolor linii - Mesh transparency - Przezroczystość siatki + Mesh transparency + Przezroczystość siatki - Default mesh color - Domyślny kolor siatki + Default mesh color + Domyślny kolor siatki - Show bounding-box for highlighted or selected meshes - Pokaż kontener dla podświetlenia lub wyboru + Show bounding-box for highlighted or selected meshes + Pokaż kontener dla podświetlenia lub wyboru - Line transparency - Przejrzystości linii + Line transparency + Przejrzystości linii - - + + MeshGui::DlgSmoothing - Smoothing - Wygładzanie + Smoothing + Wygładzanie - Method - Metoda + Method + Metoda - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - parametr + Parameter + parametr - Iterations: - iteracje: + Iterations: + iteracje: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - dodaj trójkąt + Add triangle + dodaj trójkąt - Flip normal - odwróć + Flip normal + odwróć - Clear - Wyczyść + Clear + Wyczyść - Finish - Zakończ + Finish + Zakończ - - + + MeshGui::MeshFillHole - Finish - Zakończ + Finish + Zakończ - - + + MeshGui::RemoveComponents - Remove components - usuń elementy + Remove components + usuń elementy - Select - Wybierz + Select + Wybierz - Select whole component - zaznacz wszystkie trójkąty + Select whole component + zaznacz wszystkie trójkąty - Pick triangle - wybierz trójkąt + Pick triangle + wybierz trójkąt - < faces than - <powierzchnie niż + < faces than + <powierzchnie niż - Region - region + Region + region - Components - komponenty + Components + komponenty - All - Wszystkie + All + Wszystkie - Deselect - odznacz + Deselect + odznacz - Deselect whole component - odznacz wszystkie komponenty + Deselect whole component + odznacz wszystkie komponenty - > faces than - powierzchnie niż + > faces than + powierzchnie niż - Region options - opcje regionalne + Region options + opcje regionalne - Respect only triangles with normals facing screen - akceptuj tylko trójkąty zwrócone stroną zewnętrzną + Respect only triangles with normals facing screen + akceptuj tylko trójkąty zwrócone stroną zewnętrzną - Respect only visible triangles - akceptuj tylko widoczne trójkąty + Respect only visible triangles + akceptuj tylko widoczne trójkąty - - + + MeshGui::Segmentation - Mesh segmentation - Segmentacja siatki + Mesh segmentation + Segmentacja siatki - Smooth mesh - Wygładzenie siatki + Smooth mesh + Wygładzenie siatki - Plane - Plan + Plane + Plan - Tolerance - Tolerancja + Tolerance + Tolerancja - Minumum number of faces - Minimalna liczba powierzchni + Minumum number of faces + Minimalna liczba powierzchni - Cylinder - Cylinder + Cylinder + Cylinder - Radius - Promień + Radius + Promień - Tolerance (Flat) - Płaszczyzna tolerancji + Tolerance (Flat) + Płaszczyzna tolerancji - Tolerance (Curved) - Krzywa tolerancji + Tolerance (Curved) + Krzywa tolerancji - Minimum number of faces - Minimalna liczba powierzchni + Minimum number of faces + Minimalna liczba powierzchni - Sphere - Kula + Sphere + Kula - - + + MeshGui::Selection - Selection - + Selection + Zaznaczanie - Add - + Add + Dodaj - Clear - Wyczyść + Clear + Wyczyść - Respect only visible triangles - akceptuj tylko widoczne trójkąty + Respect only visible triangles + akceptuj tylko widoczne trójkąty - Respect only triangles with normals facing screen - akceptuj tylko trójkąty zwrócone stroną zewnętrzną + Respect only triangles with normals facing screen + akceptuj tylko trójkąty zwrócone stroną zewnętrzną - Use a brush tool to select the area - + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Usuń + Delete + Usuń - Invert - przeciwny + Invert + przeciwny - - + + Mesh_TrimByPlane - Select plane - + Select plane + Select plane - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + OpenSCAD cannot be found on your system. +Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Rozwiń & napraw siatkę + Evaluate & Repair Mesh + Rozwiń & napraw siatkę - - + + QObject - Import mesh - Import siatki + Import mesh + Import siatki - Export mesh - Eksport siatki + Export mesh + Eksport siatki - Solid Mesh - Siatka solid + Solid Mesh + Siatka solid - Boundings - Bryły brzegowe + Boundings + Bryły brzegowe - Fill holes - Zamknij otwory + Fill holes + Zamknij otwory - Fill holes with maximum number of edges: - Zamknij otwory max. ilością krawędzi: + Fill holes with maximum number of edges: + Zamknij otwory max. ilością krawędzi: - Binary STL (*.stl) - Binarny STL (*.stl) + Binary STL (*.stl) + Binarny STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*. ast) + ASCII STL (*.ast) + ASCII STL (*. ast) - Binary Mesh (*.bms) - Siatka binarna (*.bms) + Binary Mesh (*.bms) + Siatka binarna (*.bms) - Alias Mesh (*.obj) - Siatka Alias (*.obj) + Alias Mesh (*.obj) + Siatka Alias (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*. iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*. iv) - All Files (*.*) - Wszystkie pliki (*.*) + All Files (*.*) + Wszystkie pliki (*.*) - ASCII STL (*.stl) - ASCII STL (*. stl) + ASCII STL (*.stl) + ASCII STL (*. stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*. wrl *. vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*. wrl *. vrml) - Compressed VRML 2.0 (*.wrz) - Skompresowany VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Skompresowany VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*. nas *. bdf) + Nastran (*.nas *.bdf) + Nastran (*. nas *. bdf) - Python module def (*.py) - Moduł Python def (*.py) + Python module def (*.py) + Moduł Python def (*.py) - Meshing Tolerance - Tolerancja siatki + Meshing Tolerance + Tolerancja siatki - Enter tolerance for meshing geometry: - Podaj tolerancję dla geometrii siatki: + Enter tolerance for meshing geometry: + Podaj tolerancję dla geometrii siatki: - The mesh '%1' is a solid. - Sieć '%1' jest ciągła. + The mesh '%1' is a solid. + Sieć '%1' jest ciągła. - The mesh '%1' is not a solid. - Sieć '%1' nie jest ciągła. + The mesh '%1' is not a solid. + Sieć '%1' nie jest ciągła. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min = <%1,%2,%3> Max = <%4,%5,%6> + Min = <%1,%2,%3> Max = <%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Punkty: %1, Krawędzie: %2 Powierzchnie: %3] + [Points: %1, Edges: %2 Faces: %3] + [Punkty: %1, Krawędzie: %2 Powierzchnie: %3] - Leave info mode - Opuść tryb informacji + Leave info mode + Opuść tryb informacji - Index: %1 - Indeks :%1 + Index: %1 + Indeks :%1 - Leave hole-filling mode - Opuść tryb zamykania otworów + Leave hole-filling mode + Opuść tryb zamykania otworów - Leave removal mode - Opuść tryb kasowania + Leave removal mode + Opuść tryb kasowania - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - 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zz5euFz!0a8+DXdvZ_&@TNoroMU$El@c_C2WY`X=fZvD%J1IQ~+jnwe(t&O}BAL)uH zB%u(g$b~zWAd5!sNT%OL`oGLX3 zdkzvY5x&SE8B%^#I_DdmYRa)KkmdxekX$Diq|?Lft=|OPVCZ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts index 41de89bbb..448457a20 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts @@ -1,1306 +1,1307 @@ - - + + CmdMeshAddFacet - Mesh - Malha + Mesh + Malha - Add triangle - Adicionar triângulo + Add triangle + Adicionar triângulo - Add triangle manually to a mesh - Adicionar triângulo manualmente a uma malha + Add triangle manually to a mesh + Adicionar triângulo manualmente a uma malha - - + + CmdMeshBoundingBox - Mesh - Malha + Mesh + Malha - Boundings info... - Info caixa de volume... + Boundings info... + Info caixa de volume... - Shows the boundings of the selected mesh - Mostra a caixa de volume da malha selecionada + Shows the boundings of the selected mesh + Mostra a caixa de volume da malha selecionada - - + + CmdMeshBuildRegularSolid - Mesh - Malha + Mesh + Malha - Regular solid... - Sólido regular ... + Regular solid... + Sólido regular ... - Builds a regular solid - Cria um sólido regular + Builds a regular solid + Cria um sólido regular - - + + CmdMeshDemolding - Interactive demolding direction - Direção de desmoldagem interativa + Interactive demolding direction + Direção de desmoldagem interativa - Mesh - Malha + Mesh + Malha - - + + CmdMeshDifference - Mesh - Malha + Mesh + Malha - Difference - Diferença + Difference + Diferença - - + + CmdMeshEvaluateFacet - Mesh - Malha + Mesh + Malha - Face info - Info face + Face info + Info face - Information about face - Informações sobre a face + Information about face + Informações sobre a face - - + + CmdMeshEvaluateSolid - Mesh - Malha + Mesh + Malha - Check solid mesh - Verificar malha sólida + Check solid mesh + Verificar malha sólida - Checks whether the mesh is a solid - Verifica se a malha é um sólido + Checks whether the mesh is a solid + Verifica se a malha é um sólido - - + + CmdMeshEvaluation - Mesh - Malha + Mesh + Malha - Opens a dialog to analyze and repair a mesh - Abre uma janela para analisar e consertar uma malha + Opens a dialog to analyze and repair a mesh + Abre uma janela para analisar e consertar uma malha - Evaluate && Repair mesh... - Avaliar && consertar malha... + Evaluate && Repair mesh... + Avaliar && consertar malha... - - + + CmdMeshExMakeMesh - Mesh - Malha + Mesh + Malha - Make a Box - Fazer uma caixa + Make a Box + Fazer uma caixa - - + + CmdMeshExMakeTool - Mesh - Malha + Mesh + Malha - Make a Tool - Fazer uma ferramenta + Make a Tool + Fazer uma ferramenta - - + + CmdMeshExMakeUnion - Mesh - Malha + Mesh + Malha - Make Union - Fazer União + Make Union + Fazer União - - + + CmdMeshExport - Mesh - Malha + Mesh + Malha - Export mesh... - Exportar malha... + Export mesh... + Exportar malha... - Exports a mesh to file - Exporta uma malha para um arquivo + Exports a mesh to file + Exporta uma malha para um arquivo - - + + CmdMeshFillInteractiveHole - Mesh - Malha + Mesh + Malha - Close hole - Fechar furo + Close hole + Fechar furo - Close holes interactively - Fechar furos interativamente + Close holes interactively + Fechar furos interativamente - - + + CmdMeshFillupHoles - Mesh - Malha + Mesh + Malha - Fill holes... - Preencher furos... + Fill holes... + Preencher furos... - Fill holes of the mesh - Preencher furos na malha + Fill holes of the mesh + Preencher furos na malha - - + + CmdMeshFlipNormals - Mesh - Malha + Mesh + Malha - Flip normals - Inverter normais + Flip normals + Inverter normais - Flips the normals of the mesh - Inverte as normais da malha + Flips the normals of the mesh + Inverte as normais da malha - - + + CmdMeshFromGeometry - Mesh - Malha + Mesh + Malha - Create mesh from geometry... - Criar malha a partir de geometria... + Create mesh from geometry... + Criar malha a partir de geometria... - Create mesh from the selected geometry - Criar uma malha a partir da geometria selecionada + Create mesh from the selected geometry + Criar uma malha a partir da geometria selecionada - - + + CmdMeshFromPartShape - Mesh - Malha + Mesh + Malha - Create mesh from shape... - + Create mesh from shape... + Criar malha a partir de uma forma... - Tessellate shape - + Tessellate shape + Paginar forma - - + + CmdMeshHarmonizeNormals - Mesh - Malha + Mesh + Malha - Harmonize normals - Harmonizar as normais + Harmonize normals + Harmonizar as normais - Harmonizes the normals of the mesh - Harmoniza as normais da malha + Harmonizes the normals of the mesh + Harmoniza as normais da malha - - + + CmdMeshImport - Mesh - Malha + Mesh + Malha - Import mesh... - Importar malha... + Import mesh... + Importar malha... - Imports a mesh from file - Importa uma malha a partir de um arquivo + Imports a mesh from file + Importa uma malha a partir de um arquivo - - + + CmdMeshIntersection - Mesh - Malha + Mesh + Malha - Intersection - Intersecção + Intersection + Intersecção - - + + CmdMeshPolyCut - Mesh - Malha + Mesh + Malha - Cut mesh - Cortar malha + Cut mesh + Cortar malha - Cuts a mesh with a picked polygon - Corta uma malha com um polígono escolhido + Cuts a mesh with a picked polygon + Corta uma malha com um polígono escolhido - - + + CmdMeshPolySegm - Mesh - Malha + Mesh + Malha - Make segment - Fazer um segmento + Make segment + Fazer um segmento - Creates a mesh segment - Criar um segmento de malha + Creates a mesh segment + Criar um segmento de malha - - + + CmdMeshPolySelect - Mesh - Malha + Mesh + Malha - Select mesh - Selecione uma malha + Select mesh + Selecione uma malha - Select an area of the mesh - Selecione uma área da malha + Select an area of the mesh + Selecione uma área da malha - - + + CmdMeshPolySplit - Mesh - Malha + Mesh + Malha - Split mesh - Dividir uma malha + Split mesh + Dividir uma malha - Splits a mesh into two meshes - Dividir uma malha em duas + Splits a mesh into two meshes + Dividir uma malha em duas - - + + CmdMeshPolyTrim - Mesh - Malha + Mesh + Malha - Trim mesh - Cortar malha + Trim mesh + Cortar malha - Trims a mesh with a picked polygon - Recorta uma malha com um polígono + Trims a mesh with a picked polygon + Recorta uma malha com um polígono - - + + CmdMeshRemoveCompByHand - Mesh - Malha + Mesh + Malha - Remove components by hand... - Remover componentes manualmente... + Remove components by hand... + Remover componentes manualmente... - Mark a component to remove it from the mesh - Marcar um componente para ser removido da malha + Mark a component to remove it from the mesh + Marcar um componente para ser removido da malha - - + + CmdMeshRemoveComponents - Mesh - Malha + Mesh + Malha - Remove components... - Remover componentes... + Remove components... + Remover componentes... - Remove topologic independent components from the mesh - Remover componentes topológicos independentes da malha + Remove topologic independent components from the mesh + Remover componentes topológicos independentes da malha - - + + CmdMeshSegmentation - Mesh - Malha + Mesh + Malha - Create mesh segments... - Cria segmentos de uma malha... + Create mesh segments... + Cria segmentos de uma malha... - Create mesh segments - Criar segmentos de malha + Create mesh segments + Criar segmentos de malha - - + + CmdMeshSmoothing - Mesh - Malha + Mesh + Malha - Smooth... - Suavizar... + Smooth... + Suavizar... - Smooth the selected meshes - Suavizar as malhas selecionadas + Smooth the selected meshes + Suavizar as malhas selecionadas - - + + CmdMeshToolMesh - Mesh - Malha + Mesh + Malha - Segment by tool mesh - Segmentar por malha ferramenta + Segment by tool mesh + Segmentar por malha ferramenta - Creates a segment from a given tool mesh - Cria um segmento usando uma determinada malha como ferramenta + Creates a segment from a given tool mesh + Cria um segmento usando uma determinada malha como ferramenta - - + + CmdMeshTransform - Mesh - Malha + Mesh + Malha - Transform mesh - Transformar malha + Transform mesh + Transformar malha - Rotate or move a mesh - Girar ou mover uma malha + Rotate or move a mesh + Girar ou mover uma malha - - + + CmdMeshTrimByPlane - Mesh - Malha + Mesh + Malha - Trim mesh with a plane - + Trim mesh with a plane + Aparar malha numa superfície plana - Trims a mesh with a plane - + Trims a mesh with a plane + Apare uma malha numa superfície plana - - + + CmdMeshUnion - Mesh - Malha + Mesh + Malha - Union - União + Union + União - - + + CmdMeshVertexCurvature - Mesh - Malha + Mesh + Malha - Calculates the curvature of the vertices of a mesh - Calcula a curvatura dos vértices de uma malha + Calculates the curvature of the vertices of a mesh + Calcula a curvatura dos vértices de uma malha - Curvature plot - Traçado de curvatura + Curvature plot + Traçado de curvatura - - + + CmdMeshVertexCurvatureInfo - Mesh - Malha + Mesh + Malha - Curvature info - Info curvatura + Curvature info + Info curvatura - Information about curvature - Informações sobre a curvatura + Information about curvature + Informações sobre a curvatura - - + + MeshGui::DlgEvaluateMesh - &Help - A&juda + &Help + A&juda - F1 - F1 + F1 + F1 - &Close - &Fechar + &Close + &Fechar - Alt+C - Alt+F + Alt+C + Alt+F - Mesh information - Informação da malha + Mesh information + Informação da malha - No information - Sem Informação + No information + Sem Informação - Number of points: - Número de pontos: + Number of points: + Número de pontos: - Number of edges: - Número de arestas: + Number of edges: + Número de arestas: - Refresh - Atualizar + Refresh + Atualizar - Analyze - Analisar + Analyze + Analisar - Repair - Consertar + Repair + Consertar - Orientation - Orientação + Orientation + Orientação - Degenerated faces - Faces degeneradas + Degenerated faces + Faces degeneradas - Face indices - Índices de faces + Face indices + Índices de faces - Number of faces: - Número de faces: + Number of faces: + Número de faces: - Duplicated faces - Faces duplicadas + Duplicated faces + Faces duplicadas - Duplicated points - Pontos duplicados + Duplicated points + Pontos duplicados - Non-manifolds - Não-manifolds + Non-manifolds + Não-manifolds - Self-intersections - Auto-intersecções + Self-intersections + Auto-intersecções - All above tests together - Todos os testes acima juntos + All above tests together + Todos os testes acima juntos - Repetitive repair - Conserto repetitiva + Repetitive repair + Conserto repetitiva - Evaluate & Repair Mesh - Avaliar & consertar malha + Evaluate & Repair Mesh + Avaliar & consertar malha - Folds on surface - Dobras na superfície + Folds on surface + Dobras na superfície - - + + MeshGui::DlgEvaluateMeshImp - No information - Sem Informação + No information + Sem Informação - Invalid neighbour indices - Índices de vizinhos inválidos + Invalid neighbour indices + Índices de vizinhos inválidos - Invalid face indices - Índices de face inválidos + Invalid face indices + Índices de face inválidos - Invalid point indices - Índices de ponto inválidos + Invalid point indices + Índices de ponto inválidos - Multiple point indices - Vários índices de pontos + Multiple point indices + Vários índices de pontos - Non-manifolds - Não-manifolds + Non-manifolds + Não-manifolds - Cannot remove non-manifolds - Não é possível remover não-manifolds + Cannot remove non-manifolds + Não é possível remover não-manifolds - No selection - Nenhuma seleção + No selection + Nenhuma seleção - No flipped normals - Nenhuma normal invertida + No flipped normals + Nenhuma normal invertida - %1 flipped normals - %1 normais invertidas + %1 flipped normals + %1 normais invertidas - No non-manifolds - Nenhum não-manifold + No non-manifolds + Nenhum não-manifold - %1 non-manifolds - %1 não-manifolds + %1 non-manifolds + %1 não-manifolds - No invalid indices - Nenhum índice inválido + No invalid indices + Nenhum índice inválido - No degenerations - Nenhuma degeneração + No degenerations + Nenhuma degeneração - %1 degenerated faces - %1 faces degeneradas + %1 degenerated faces + %1 faces degeneradas - No duplicated faces - Nenhuma face duplicada + No duplicated faces + Nenhuma face duplicada - %1 duplicated faces - %1 faces duplicadas + %1 duplicated faces + %1 faces duplicadas - No duplicated points - Nenhum ponto duplicado + No duplicated points + Nenhum ponto duplicado - Duplicated points - Pontos duplicados + Duplicated points + Pontos duplicados - Orientation - Orientação + Orientation + Orientação - Indices - Índices + Indices + Índices - Degenerations - Degenerações + Degenerations + Degenerações - Duplicated faces - Faces duplicadas + Duplicated faces + Faces duplicadas - No self-intersections - Nenhuma auto-intersecção + No self-intersections + Nenhuma auto-intersecção - Self-intersections - Auto-intersecções + Self-intersections + Auto-intersecções - Mesh repair - Conserto de malha + Mesh repair + Conserto de malha - Flipped normals found - Foram encontradas normais invertidas + Flipped normals found + Foram encontradas normais invertidas - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - A verificação falhou devido a dobras na superfície. Por favor, execute primeiro o comando "consertar dobras" + A verificação falhou devido a dobras na superfície. Por favor, execute primeiro o comando "consertar dobras" - No folds on surface - Nenhuma dobra na superfície + No folds on surface + Nenhuma dobra na superfície - %1 folds on surface - %1 dobras na superfície + %1 folds on surface + %1 dobras na superfície - Folds - Dobras + Folds + Dobras - - + + MeshGui::DlgRegularSolid - Regular Solid - Sólido regular + Regular Solid + Sólido regular - &Create - &Criar + &Create + &Criar - Alt+C - Alt+F + Alt+C + Alt+F - Cl&ose - &Fechar + Cl&ose + &Fechar - Alt+O - Alt+F + Alt+O + Alt+F - Solid: - Sólido: + Solid: + Sólido: - Cube - Cubo + Cube + Cubo - Cylinder - Cilindro + Cylinder + Cilindro - Cone - Cone + Cone + Cone - Sphere - Esfera + Sphere + Esfera - Ellipsoid - Elipsóide + Ellipsoid + Elipsóide - Torus - Toro + Torus + Toro - Height: - Altura: + Height: + Altura: - Length: - Comprimento: + Length: + Comprimento: - Width: - Largura: + Width: + Largura: - Radius: - Raio: + Radius: + Raio: - Closed - Fechado + Closed + Fechado - Sampling: - Amostragem: + Sampling: + Amostragem: - Edge length: - Comprimento da aresta: + Edge length: + Comprimento da aresta: - Radius 1: - Raio 1: + Radius 1: + Raio 1: - Radius 2: - Raio 2: + Radius 2: + Raio 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Criar %1 + Create %1 + Criar %1 - No active document - Nenhum documento ativo + No active document + Nenhum documento ativo - - + + MeshGui::DlgSettingsMeshView - Mesh view - Vista de malhas + Mesh view + Vista de malhas - Two-side rendering - Renderização de dois lados + Two-side rendering + Renderização de dois lados - Backface color - Core de faces traseiras + Backface color + Core de faces traseiras - Smoothing - Suavização + Smoothing + Suavização - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> Este é o menor ângulo entre duas faces onde será usado o sombreamento plano.</p><p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> se o ângulo entre as normais de duas faces vizinhas é menor do que o ângulo de vincos, as faces serão suavizadas ao redor de sua borda comum.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> Este é o menor ângulo entre duas faces onde será usado o sombreamento plano.</p><p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> se o ângulo entre as normais de duas faces vizinhas é menor do que o ângulo de vincos, as faces serão suavizadas ao redor de sua borda comum.</p></body></html> - Crease angle - Ângulo dos vincos + Crease angle + Ângulo dos vincos - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style="font-weight:600;"> flat sombreamento de sombreamento/Phong</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> define a aparência de superfícies.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> com sombreamento plano as normais da superfície não são definidas por vértice, o que leva a uma aparência irreal para superfícies curvas. Use sombreamento Phong para uma aparência mais suave.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> se essa opção for definida, o sombreamento Phong será usado, se estiver desactivado o sombreamento plano será usado.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style="font-weight:600;"> flat sombreamento de sombreamento/Phong</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> define a aparência de superfícies.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> com sombreamento plano as normais da superfície não são definidas por vértice, o que leva a uma aparência irreal para superfícies curvas. Use sombreamento Phong para uma aparência mais suave.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> se essa opção for definida, o sombreamento Phong será usado, se estiver desactivado o sombreamento plano será usado.</p></body></html> - Define normal per vertex - Definir normal por vértice + Define normal per vertex + Definir normal por vértice - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Sugestão</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Definir as normais por vértice é também chamado <span style=" font-style:italic;">sombreamento Phong</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">enquanto define as normais por face é chamado de</span> sombreamento <span style=" font-style:normal;">plano.</span> </p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Sugestão</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Definir as normais por vértice é também chamado <span style=" font-style:italic;">sombreamento Phong</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">enquanto define as normais por face é chamado de</span> sombreamento <span style=" font-style:normal;">plano.</span> </p></body></html> - Default appearance for new meshes - Aparência padrão para novas malhas + Default appearance for new meshes + Aparência padrão para novas malhas - Default line color - Cor de linha padrão + Default line color + Cor de linha padrão - Mesh transparency - Transparência de malha + Mesh transparency + Transparência de malha - Default mesh color - Cor padrão de malha + Default mesh color + Cor padrão de malha - Show bounding-box for highlighted or selected meshes - Mostrar caixa de volume para malhas destacadas ou selecionadas + Show bounding-box for highlighted or selected meshes + Mostrar caixa de volume para malhas destacadas ou selecionadas - Line transparency - Transparência das linhas + Line transparency + Transparência das linhas - - + + MeshGui::DlgSmoothing - Smoothing - Suavização + Smoothing + Suavização - Method - Método + Method + Método - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parâmetro + Parameter + Parâmetro - Iterations: - Iterações: + Iterations: + Iterações: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - + Only selection + Apenas seleção - - + + MeshGui::MeshFaceAddition - Add triangle - Adicionar triângulo + Add triangle + Adicionar triângulo - Flip normal - Inverter normais + Flip normal + Inverter normais - Clear - Limpar + Clear + Limpar - Finish - Concluir + Finish + Concluir - - + + MeshGui::MeshFillHole - Finish - Concluir + Finish + Concluir - - + + MeshGui::RemoveComponents - Remove components - Remover componentes + Remove components + Remover componentes - Select - Selecione + Select + Selecione - Select whole component - Selecione o componente inteiro + Select whole component + Selecione o componente inteiro - Pick triangle - Escolha um triângulo + Pick triangle + Escolha um triângulo - < faces than - < faces do que + < faces than + < faces do que - Region - Região + Region + Região - Components - Componentes + Components + Componentes - All - Todos + All + Todos - Deselect - Deselecionar + Deselect + Deselecionar - Deselect whole component - Desmarcar componente inteiro + Deselect whole component + Desmarcar componente inteiro - > faces than - > faces do que + > faces than + > faces do que - Region options - Opções de região + Region options + Opções de região - Respect only triangles with normals facing screen - Respeitar somente com triângulos com normais direcionadas para a tela + Respect only triangles with normals facing screen + Respeitar somente com triângulos com normais direcionadas para a tela - Respect only visible triangles - Respeitar apenas triângulos visíveis + Respect only visible triangles + Respeitar apenas triângulos visíveis - - + + MeshGui::Segmentation - Mesh segmentation - Segmentação de malha + Mesh segmentation + Segmentação de malha - Smooth mesh - Alisar malha + Smooth mesh + Alisar malha - Plane - Plano + Plane + Plano - Tolerance - Tolerância + Tolerance + Tolerância - Minumum number of faces - Número mínimo de faces + Minumum number of faces + Número mínimo de faces - Cylinder - Cilindro + Cylinder + Cilindro - Radius - Raio + Radius + Raio - Tolerance (Flat) - Tolerância (Plano) + Tolerance (Flat) + Tolerância (Plano) - Tolerance (Curved) - Tolerância (curvado) + Tolerance (Curved) + Tolerância (curvado) - Minimum number of faces - Número mínimo de faces + Minimum number of faces + Número mínimo de faces - Sphere - Esfera + Sphere + Esfera - - + + MeshGui::Selection - Selection - + Selection + Seleção - Add - + Add + Adicionar - Clear - Limpar + Clear + Limpar - Respect only visible triangles - Respeitar apenas triângulos visíveis + Respect only visible triangles + Respeitar apenas triângulos visíveis - Respect only triangles with normals facing screen - Respeitar somente com triângulos com normais direcionadas para a tela + Respect only triangles with normals facing screen + Respeitar somente com triângulos com normais direcionadas para a tela - Use a brush tool to select the area - + Use a brush tool to select the area + Utilize uma ferramenta de pincel para selecionar a área - Clears completely the selected area - + Clears completely the selected area + Apaga completamente a área selecionada - - + + MeshGui::TaskRemoveComponents - Delete - Excluir + Delete + Excluir - Invert - Inverter + Invert + Inverter - - + + Mesh_TrimByPlane - Select plane - + Select plane + Selecionar plano - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Favor selecionar um plano em que possa aparar a malha. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + Ocorreu um erro desconhecido ao executar o OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + O OpenSCAD não foi encontrado em seu sistema. +Favor visitar http://www.openscad.org/index.html para instalá-lo. - - + + QDockWidget - Evaluate & Repair Mesh - Avaliar & consertar malha + Evaluate & Repair Mesh + Avaliar & consertar malha - - + + QObject - Import mesh - Importar malha + Import mesh + Importar malha - Export mesh - Exportar malha + Export mesh + Exportar malha - Solid Mesh - Malha sólida + Solid Mesh + Malha sólida - Boundings - Caixa de volume + Boundings + Caixa de volume - Fill holes - Preencher furos + Fill holes + Preencher furos - Fill holes with maximum number of edges: - Preenche buracos com um número máximo de arestas: + Fill holes with maximum number of edges: + Preenche buracos com um número máximo de arestas: - Binary STL (*.stl) - STL binário (*.stl) + Binary STL (*.stl) + STL binário (*.stl) - ASCII STL (*.ast) - STL ASCII (*.ast) + ASCII STL (*.ast) + STL ASCII (*.ast) - Binary Mesh (*.bms) - Malha binária (*.bms) + Binary Mesh (*.bms) + Malha binária (*.bms) - Alias Mesh (*.obj) - Malha Alias (*.obj) + Alias Mesh (*.obj) + Malha Alias (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Todos os arquivos (*.*) + All Files (*.*) + Todos os arquivos (*.*) - ASCII STL (*.stl) - STL ASCII (*.stl) + ASCII STL (*.stl) + STL ASCII (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - VRML 2.0 comprimido (*.wrz) + Compressed VRML 2.0 (*.wrz) + VRML 2.0 comprimido (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Modulo do python (*.py) + Python module def (*.py) + Modulo do python (*.py) - Meshing Tolerance - Tolerância de malhagem + Meshing Tolerance + Tolerância de malhagem - Enter tolerance for meshing geometry: - Digite tolerância para a malhagem de geometria: + Enter tolerance for meshing geometry: + Digite tolerância para a malhagem de geometria: - The mesh '%1' is a solid. - A malha '%1' é um sólido. + The mesh '%1' is a solid. + A malha '%1' é um sólido. - The mesh '%1' is not a solid. - A malha '%1' não é um sólido. + The mesh '%1' is not a solid. + A malha '%1' não é um sólido. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Pontos: %1, Arestas: %2 Faces: %3] + [Points: %1, Edges: %2 Faces: %3] + [Pontos: %1, Arestas: %2 Faces: %3] - Leave info mode - Sair do modo de info + Leave info mode + Sair do modo de info - Index: %1 - Índice: %1 + Index: %1 + Índice: %1 - Leave hole-filling mode - Sair do modo de preenchimento de furos + Leave hole-filling mode + Sair do modo de preenchimento de furos - Leave removal mode - Sair do modo de remoção + Leave removal mode + Sair do modo de remoção - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Todos os arquivos de malha (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Todos os arquivos de malha (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Polygon (*.ply) + Stanford Polygon (*.ply) + Stanford Polygon (*.ply) - Object File Format (*.off) - Object File Format (*.off) + Object File Format (*.off) + Object File Format (*.off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Standford Polygon (*.ply) - Delete selected faces - Excluir as faces selecionadas + Delete selected faces + Excluir as faces selecionadas - Clear selected faces - Limpar as faces selecionadas + Clear selected faces + Limpar as faces selecionadas - Annotation - Anotação + Annotation + Anotação - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Todos os arquivos de malha (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Todos os arquivos de malha (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - + X3D Extensible 3D(*.x3d) + X3D Expansível 3D(*.x3d) - - + + Workbench - Analyze - Analisar + Analyze + Analisar - Boolean - Booleanas + Boolean + Booleanas - &Meshes - &Malhas + &Meshes + &Malhas - Mesh tools - Ferramentas de malha + Mesh tools + Ferramentas de malha - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-PT.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-PT.qm index 1b277f635bd7168657b24855afc498891d458b43..a051a5d0c6e1c97284e89b56b5810b04518cfbb9 100644 GIT binary patch delta 4314 zcma)832+ou8vc9kD>IM~ZlSqzzyyd~S&j`kh%6z&Bx_)mWir#r49xU|nI0wqWRNUJ zKv`gjC5I7+LIee21TlhH1rd)*-jLY38({(4@&_g~-l z|DB(nQ#EW?t?4vu4bk9}L}PVClU^i}P7~z~Ch{I3DqczCDI?AH9HLPM((GCa%v_t3 z8!>80JN7vulSM&uR|PFS6^sihXiZbl)~H~IeF}C=Q80d-f(c1&I77isk13d#qhJ?x z8-5~Vgt`w>7P>#7V9$GSW-@eC~%7Y?k!uOMkWh54$)myj5DOx5}5MffqQhDSOg(xDO6sEMbco=jEN>u*Cr<5h(} z6cG(Oqndsl0WQr}&04mIXl|X#TZDrT=c{T~b|-Q-s+JEzfbMTqO+VKYh2vF6FJC4a zy-{^+!heW@AE`d6=|yCjraBcvK$Qs!&ReTG_2U4dzl2ngt5ah{egCM|Upk6|9n_=D zEqKwQE;_#(nQv29HK~cL&Fbb#WMDa~K3;%Q3x(wc3x@6IJ!sT6WYDEh^DI#?-A|t*N&iMX6>pk zXA+6iwNJZMM1y8)*Bfhy(k5s(r=qDVH)*%0%|~WawA;U53S6sTaJ9DaU@Ot=pmuMo zhiJ)h?MJh&p)yysr+Sn?#7)}sO-)3y88-1|=SSk0Xzxl56y18evaesUQCpGVd@_Kdaw0ijenz`sxTGO;6N6bp{(e zb^3ZHzT`>zo#nlVx{T8|XD=eMUC^K3vkjFvsK0Wy9{aBu@-lP4X}p59Erw~Hs~C54 z4dQE05rrlh7FaTf#)yWR&EVQ|$*`VIqyOJEys$ipsArbp@YBc8|AYD)-hUYZ^h;21 z@O8t9S?JH6R}C%48qi(~4gY+plrTgM*N47`3^^lbgv#Ad7*mf!j8FA7+CMb_7u)d_gSaP$9sB5*+H3JUKTa4wYVKa?8HiLrlwZ@mHeT~Y*jE8kG45-s4)#24BX%~|% zHil@$>!u_!;(Wa6_pNZ)NoUIYM#S9ED>yu6^2a@bc7DMW*gKA>wySAzWIi0M9BFDi zxRhwb`=;aT-a+K+OgHBvgJ70fe-S0?zQ$}Zqn*a208!G>-Fu>+gzmFU`fLQ+?u=#fi5je{EES_iLzJ^DbB`Z`2#YMs zhV+M6Kes$1B9VSyS)RGtk7%*gvO2X6l#zn7_gFTkX^4DzmWBenPdaDWe*z*j)I}`K znii<>f~7eN92zn$AE%apie$_A-TR=8U6${*z`>YTEVtHVA%F>SIoU@bqA78u>+&E< zKF+bY9&^AQSG%wYj>B=!s`ld>@`t#MTN_Y;4RMWc497R&QrzBkt)OO}RrhyfKCp+? zwh3AiBO2?V_u+W{zpaI5!J!ng&RKU6r4g**-iTP`vsV9iH$-H%E~vx70ZrCj=isn< zi*>J8z+^19?mrVodtSG`Rb(Za5wSL(&j3ZG)}xI`EN+)go5{3MXfsbuz{gGi7Gad% zu-V@J3f+`yv*m6=DLWV2rZWnBt8HZ)4`NdJYTUbEqAS!I_CP3s=&e9j?0JLA z5KD@mt&NWE+{;l&4hoP&9^83y;TKQ2IjsiJ3-pNy?fImN{`489m|vw~ZJoJh?9uKm&42|>;uyE);2 zDzP(VA|gMclTZ-{RbZnpdUWEbgm}bSMAuLS4?BeKG9NQ!?dLRV{@vH2oO3|z>+I4Y zBYIK+iP%()?Fxg;6H}I-#C8^~1){f_2akeN^7zH*u(`cs;{w;Y=$7Ds&WTJtlR}=1 z3|U4VuQ$){6=HVjO+$J-;&Z{6Q!&W6Z8xgUbh+f>x1TR!4x**ORSK{%mJ5tm;MsZ6eDxm+PpRxaAHy=H9a z2O}sTYkM?2roHJNGUlPALHx1&+_+1KGlSA_h2_f*(@Nw)*|iHc*!QCXJ3MgZg54^t zv9rEAx{}{9uMUc^Vb9Ah?(kG`J8j3#6HbUol zf*y%?OHyS9`vVne9?>OK+1-*))}==bN)E4=_ehM~$gj#egGvzj z9Q=im3oDm^i~@3AJnl|hA^cWGfg(lLi9FUq*e}Z2Rp9qMtp4I#I;2FLBZiTTkRAy5 z1H9kq3ww h&*pQgB-GbahG5gPlTz$e>8_Y@m7CMAfKF8$_kU1WTv7l4 delta 2686 zcmZWq2~<;O7XIE#Uh-b@k{CcykO-)3K>?LjTM@)kr-%$vwPP8qfCR!Kpdwg9K@s=m zNnKE^qKMQg8nCb>o{&R)6Q6(bBc4rSW?)hhpxgqC;(_=;z`6{WwHB}(fwCbE2!9*O4_6Vsza?&(jo$=r z(hfjy8^9VFH5+Br4ty8)$=`JcWz_e{ILJdrqwfIjmC@;hjLv%o@S2P+S7jXB(vLQ{ zmdJ*o(`0npJ%HUZ4zH5YBUnb0w~QkO3iE75z{6m`Ya)VY6cVj#GAY zHsNz1Y!9ZJD}WpYrazNxz}QqIykjREf!Ti4pTcVV!O{*)bjQ4zsema7>9vi3%X4Ht z`T=-18de_)?3X2D=*K8-hzC46QGCb+7}Jc3O;73GduY7!Hz55gPFx`WVdrpZKNYy3 z8h?En3oP_yf;QVqD6oQw@xKSCw=xUjXjqxf%!2B}giD#q#PL8#G*cT~4~+kgsZIKf z2D^=^^Qr_!x5^mm%+&o}0JKKtgZ<;*o*h?0}=mZJ0|}ZC@N>a ztTX|-J8ZX|3d+C4+PeQW8d$M{eLTYsc$X^F|F}pOG8Ez3F0$WNB=;O8#?KU%KluYo zD-Q#!qC&>)Q*KG5 zd){|s41A>AnH59YSY}h!-6DsuzbNZ1CrLae<&nUHK=B&o^_lc4a$=PC*Bt{!bSWS7 zDG7r)?&>x=@8rZoYk-ne&ciyF@C@gbuoEah$@zCt;rTol#D7iSow!NIW>H59xYrGX ziI6vE@&7Z8s+(Kg+)i4vUEtPzmkQ(=xb;~q;Cq4FCR74J?{mA&2Y`Ykt|6$DnC#&i z9q>KT;th3Alt$n@3R2Qzv3>Z{X}Am;JV#YNTlstPfH7lcsBR5xtOq*>+_<{ z_y)-snyoUua+yXM;i3viqeM=E?#!Gd?tS9Dvs?(l4z#Uheai&D7A!_&bdDOWobz~#OQ52|O{hpW)`cVDH61p$U zP^XQgLais%nTtwb13yK*%tnUsR&||2Wd3#Prc4vydP3bcbp>6Vt?oItpG0X;Ke$~- zVw=v#Pl=;hhRIl2#3xxEQ$Sz7OpF2|+xg1fG+Rp#zYRC2lf(GEtNnoCXZhCk9n^s` z{`13>Z)CUw>HUvM;5*aq(feJ%cXia$^SQx)dvFeDY4T5kKO<(0zzC$`tV4qN3W=@E zER6kvn2E7MSPhA?=nEmdjO@$j2r0jm07D-O>2Fa&oxhN2eif)}6mlgZG9*MOoK1ym z&I?OA+Gt1b6-t-esPgyj3hT?rA#uCV&_o4TxRM$%vqqT2*x(o2RrpLh{33d z;)cf~fl^m-qq&Ag1R1jrio1i9q=7!MK9SD-L&Z~_Bsz^rY*ThoyxC$~ER9UKEM7II zQ0x80o}(vdBeFK}-UpN*iV>f0j->+Pb#YVM>3>1JZqC+tS~NAfHOpHlVYzPCzItMs zsB1hkjuy^%-SMq`Gy(j+oUOgYJWs!L1Qo{S>X$t` zO4=ybm(@7@jrvnxEhSB*M(fWd>w&i}>DzjuX!Ct!;HFT3in#{u3}+gRJ7F@d+M@=; z`R@U9reRtwb!NyV!(2y8bEg{K*>#o{%@V_L$1BLWY4~~JP}0gn3$W7F-o(f8aVEr~ z5Ejg*zn)l(T>9imw)tc$!F=A)NEQ8R66WV*c+U5X$uA-K!5EvHo{&+L6<6Z0OKGEh zEH9fJhm3+eeSVX`6Vs4E=?W=HE`7>F@e7Hx1Bqtk=Uac9$zhc)ID5bOayEy#KiiO( zvZYXL3wmkgQXwzUNXfJ0=Q)Bqy+k7=Pr5#Aw3MphjWVx(zy7$Rq%YSvOC~o#`e>+= z-DI4|*>hdB279&dIaZo5d6>c{)+)`M>>@Rrjl)GEJq6j+&GZ+DaX#@G)&i*@&|8WP zcvm|4YLLU({%JrrV^mU0LVhihofcv*2;`h~BC)X|A4SxqbZO<}A|}KBbnA55Jy#=gDq31japKFLcP%c~`? zz+`*vN(JL?qGGM| - - + + CmdMeshAddFacet - Mesh - Malha + Mesh + Malha - Add triangle - Adicionar Triâgulo + Add triangle + Adicionar Triâgulo - Add triangle manually to a mesh - Adicionar Manualmente Triângulo p/ uma Malha + Add triangle manually to a mesh + Adicionar Manualmente Triângulo p/ uma Malha - - + + CmdMeshBoundingBox - Mesh - Malha + Mesh + Malha - Boundings info... - Informação de delimitações... + Boundings info... + Informação de delimitações... - Shows the boundings of the selected mesh - Mostra as delimitações da malha selecionada + Shows the boundings of the selected mesh + Mostra as delimitações da malha selecionada - - + + CmdMeshBuildRegularSolid - Mesh - Malha + Mesh + Malha - Regular solid... - Sólido Regular + Regular solid... + Sólido Regular - Builds a regular solid - Cria um Sólido Regular + Builds a regular solid + Cria um Sólido Regular - - + + CmdMeshDemolding - Interactive demolding direction - Direção de desmoldagem interativa + Interactive demolding direction + Direção de desmoldagem interativa - Mesh - Malha + Mesh + Malha - - + + CmdMeshDifference - Mesh - Malha + Mesh + Malha - Difference - Diferença + Difference + Diferença - - + + CmdMeshEvaluateFacet - Mesh - Malha + Mesh + Malha - Face info - Informação da Superfície + Face info + Informação da Superfície - Information about face - Informação Sobre a Superfície + Information about face + Informação Sobre a Superfície - - + + CmdMeshEvaluateSolid - Mesh - Malha + Mesh + Malha - Check solid mesh - Verificar Malha Sólida + Check solid mesh + Verificar Malha Sólida - Checks whether the mesh is a solid - Verificar se a malha é ou não um sólido + Checks whether the mesh is a solid + Verificar se a malha é ou não um sólido - - + + CmdMeshEvaluation - Mesh - Malha + Mesh + Malha - Opens a dialog to analyze and repair a mesh - Abre uma janela para analisar e reparar a malha + Opens a dialog to analyze and repair a mesh + Abre uma janela para analisar e reparar a malha - Evaluate && Repair mesh... - Avaliar &e Reparar Malha ... + Evaluate && Repair mesh... + Avaliar &e Reparar Malha ... - - + + CmdMeshExMakeMesh - Mesh - Malha + Mesh + Malha - Make a Box - Criar uma Caixa + Make a Box + Criar uma Caixa - - + + CmdMeshExMakeTool - Mesh - Malha + Mesh + Malha - Make a Tool - Criar um Ferramenta + Make a Tool + Criar um Ferramenta - - + + CmdMeshExMakeUnion - Mesh - Malha + Mesh + Malha - Make Union - Criar União + Make Union + Criar União - - + + CmdMeshExport - Mesh - Malha + Mesh + Malha - Export mesh... - Exportar Malha ... + Export mesh... + Exportar Malha ... - Exports a mesh to file - Exportar Malha para Ficheiro + Exports a mesh to file + Exportar Malha para Ficheiro - - + + CmdMeshFillInteractiveHole - Mesh - Malha + Mesh + Malha - Close hole - Fechar Buraco + Close hole + Fechar Buraco - Close holes interactively - Fechar buracos interativamente + Close holes interactively + Fechar buracos interativamente - - + + CmdMeshFillupHoles - Mesh - Malha + Mesh + Malha - Fill holes... - Preencher buracos ... + Fill holes... + Preencher buracos ... - Fill holes of the mesh - Preencher buracos na malha + Fill holes of the mesh + Preencher buracos na malha - - + + CmdMeshFlipNormals - Mesh - Malha + Mesh + Malha - Flip normals - Inverter normais + Flip normals + Inverter normais - Flips the normals of the mesh - Inverter os normais da malha + Flips the normals of the mesh + Inverter os normais da malha - - + + CmdMeshFromGeometry - Mesh - Malha + Mesh + Malha - Create mesh from geometry... - Criar Malha a partir da Geometria + Create mesh from geometry... + Criar Malha a partir da Geometria - Create mesh from the selected geometry - Criar uma malha da geometria selecionada + Create mesh from the selected geometry + Criar uma malha da geometria selecionada - - + + CmdMeshFromPartShape - Mesh - Malha + Mesh + Malha - Create mesh from shape... - + Create mesh from shape... + Criar Malha a Partir da Forma ... - Tessellate shape - + Tessellate shape + Forma Tessellate - - + + CmdMeshHarmonizeNormals - Mesh - Malha + Mesh + Malha - Harmonize normals - Harmonizar normais + Harmonize normals + Harmonizar normais - Harmonizes the normals of the mesh - Harmoniza os normais da malha + Harmonizes the normals of the mesh + Harmoniza os normais da malha - - + + CmdMeshImport - Mesh - Malha + Mesh + Malha - Import mesh... - Importar Malha ... + Import mesh... + Importar Malha ... - Imports a mesh from file - Importar uma malha de um ficheiro + Imports a mesh from file + Importar uma malha de um ficheiro - - + + CmdMeshIntersection - Mesh - Malha + Mesh + Malha - Intersection - Interseção + Intersection + Interseção - - + + CmdMeshPolyCut - Mesh - Malha + Mesh + Malha - Cut mesh - Cortar Malha + Cut mesh + Cortar Malha - Cuts a mesh with a picked polygon - Corta uma malha com um polígono selecionado + Cuts a mesh with a picked polygon + Corta uma malha com um polígono selecionado - - + + CmdMeshPolySegm - Mesh - Malha + Mesh + Malha - Make segment - Criar Segmento + Make segment + Criar Segmento - Creates a mesh segment - Cria um segmento de malha + Creates a mesh segment + Cria um segmento de malha - - + + CmdMeshPolySelect - Mesh - Malha + Mesh + Malha - Select mesh - Selecionar Malha + Select mesh + Selecionar Malha - Select an area of the mesh - Selecionar uma Área da Malha + Select an area of the mesh + Selecionar uma Área da Malha - - + + CmdMeshPolySplit - Mesh - Malha + Mesh + Malha - Split mesh - Dividir Malha + Split mesh + Dividir Malha - Splits a mesh into two meshes - Divide uma malha em duas + Splits a mesh into two meshes + Divide uma malha em duas - - + + CmdMeshPolyTrim - Mesh - Malha + Mesh + Malha - Trim mesh - Aparar malha + Trim mesh + Aparar malha - Trims a mesh with a picked polygon - Apara uma malha com um polígono escolhido + Trims a mesh with a picked polygon + Apara uma malha com um polígono escolhido - - + + CmdMeshRemoveCompByHand - Mesh - Malha + Mesh + Malha - Remove components by hand... - Remover manualmente os componentes ... + Remove components by hand... + Remover manualmente os componentes ... - Mark a component to remove it from the mesh - Marcar um componente para o remover da malha + Mark a component to remove it from the mesh + Marcar um componente para o remover da malha - - + + CmdMeshRemoveComponents - Mesh - Malha + Mesh + Malha - Remove components... - Remover Componentes ... + Remove components... + Remover Componentes ... - Remove topologic independent components from the mesh - Remover componentes topológicos independentes da malha + Remove topologic independent components from the mesh + Remover componentes topológicos independentes da malha - - + + CmdMeshSegmentation - Mesh - Malha + Mesh + Malha - Create mesh segments... - Criar segmentos de malha... + Create mesh segments... + Criar segmentos de malha... - Create mesh segments - Criar segmentos de malha + Create mesh segments + Criar segmentos de malha - - + + CmdMeshSmoothing - Mesh - Malha + Mesh + Malha - Smooth... - Suavizar ... + Smooth... + Suavizar ... - Smooth the selected meshes - Suavizar as Malhas Selecionadas + Smooth the selected meshes + Suavizar as Malhas Selecionadas - - + + CmdMeshToolMesh - Mesh - Malha + Mesh + Malha - Segment by tool mesh - Segmento por ferramenta de malha + Segment by tool mesh + Segmento por ferramenta de malha - Creates a segment from a given tool mesh - Cria um segmento a partir de uma dada ferramenta de malha + Creates a segment from a given tool mesh + Cria um segmento a partir de uma dada ferramenta de malha - - + + CmdMeshTransform - Mesh - Malha + Mesh + Malha - Transform mesh - Transformar Malha + Transform mesh + Transformar Malha - Rotate or move a mesh - Rodar ou Mover uma Malha + Rotate or move a mesh + Rodar ou Mover uma Malha - - + + CmdMeshTrimByPlane - Mesh - Malha + Mesh + Malha - Trim mesh with a plane - + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Malha + Mesh + Malha - Union - União + Union + União - - + + CmdMeshVertexCurvature - Mesh - Malha + Mesh + Malha - Calculates the curvature of the vertices of a mesh - Calcula a curvatura dos vértices da malha + Calculates the curvature of the vertices of a mesh + Calcula a curvatura dos vértices da malha - Curvature plot - Tracejado de curvatura + Curvature plot + Tracejado de curvatura - - + + CmdMeshVertexCurvatureInfo - Mesh - Malha + Mesh + Malha - Curvature info - Informação de curvatura + Curvature info + Informação de curvatura - Information about curvature - Informações sobre a curvatura + Information about curvature + Informações sobre a curvatura - - + + MeshGui::DlgEvaluateMesh - &Help - &Ajuda + &Help + &Ajuda - F1 - F1 + F1 + F1 - &Close - &Fechar + &Close + &Fechar - Alt+C - Alt + C + Alt+C + Alt + C - Mesh information - Informações de malha + Mesh information + Informações de malha - No information - Nenhuma informação + No information + Nenhuma informação - Number of points: - Número de pontos: + Number of points: + Número de pontos: - Number of edges: - Número de arestas: + Number of edges: + Número de arestas: - Refresh - Atualizar + Refresh + Atualizar - Analyze - Analisar + Analyze + Analisar - Repair - Reparar + Repair + Reparar - Orientation - Orientação + Orientation + Orientação - Degenerated faces - Faces degeneradas + Degenerated faces + Faces degeneradas - Face indices - Índices de faces + Face indices + Índices de faces - Number of faces: - Número de faces: + Number of faces: + Número de faces: - Duplicated faces - Faces duplicadas + Duplicated faces + Faces duplicadas - Duplicated points - Pontos duplicados + Duplicated points + Pontos duplicados - Non-manifolds - Não-manifolds + Non-manifolds + Não-manifolds - Self-intersections - Auto-intersecções + Self-intersections + Auto-intersecções - All above tests together - Todos os testes acima juntos + All above tests together + Todos os testes acima juntos - Repetitive repair - Reparação repetitiva + Repetitive repair + Reparação repetitiva - Evaluate & Repair Mesh - Avaliar & Reparar Malha + Evaluate & Repair Mesh + Avaliar & Reparar Malha - Folds on surface - Dobras na superfície + Folds on surface + Dobras na superfície - - + + MeshGui::DlgEvaluateMeshImp - No information - Nenhuma informação + No information + Nenhuma informação - Invalid neighbour indices - Índices vizinhos inválidos + Invalid neighbour indices + Índices vizinhos inválidos - Invalid face indices - Índices de faces inválido + Invalid face indices + Índices de faces inválido - Invalid point indices - Índices de pontos inválido + Invalid point indices + Índices de pontos inválido - Multiple point indices - Vários índices de pontos + Multiple point indices + Vários índices de pontos - Non-manifolds - Não-manifolds + Non-manifolds + Não-manifolds - Cannot remove non-manifolds - Não é possível remover não-manifolds + Cannot remove non-manifolds + Não é possível remover não-manifolds - No selection - Nenhuma seleção + No selection + Nenhuma seleção - No flipped normals - Nenhuns normais invertidos + No flipped normals + Nenhuns normais invertidos - %1 flipped normals - %1 normais invertidos + %1 flipped normals + %1 normais invertidos - No non-manifolds - Nenhuns não-manifolds + No non-manifolds + Nenhuns não-manifolds - %1 non-manifolds - %1 não-manifolds + %1 non-manifolds + %1 não-manifolds - No invalid indices - Nenhuns índices inválidos + No invalid indices + Nenhuns índices inválidos - No degenerations - Nenhumas degenerações + No degenerations + Nenhumas degenerações - %1 degenerated faces - %1 faces degeneradas + %1 degenerated faces + %1 faces degeneradas - No duplicated faces - Nenhumas faces duplicadas + No duplicated faces + Nenhumas faces duplicadas - %1 duplicated faces - %1 faces duplicadas + %1 duplicated faces + %1 faces duplicadas - No duplicated points - Nenhuns pontos duplicados + No duplicated points + Nenhuns pontos duplicados - Duplicated points - Pontos duplicados + Duplicated points + Pontos duplicados - Orientation - Orientação + Orientation + Orientação - Indices - índices + Indices + índices - Degenerations - Degenerações + Degenerations + Degenerações - Duplicated faces - Faces duplicadas + Duplicated faces + Faces duplicadas - No self-intersections - No self-intersections + No self-intersections + No self-intersections - Self-intersections - Auto-intersecções + Self-intersections + Auto-intersecções - Mesh repair - Mesh repair + Mesh repair + Mesh repair - Flipped normals found - Flipped normals found + Flipped normals found + Flipped normals found - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - No folds on surface - No folds on surface + No folds on surface + No folds on surface - %1 folds on surface - %1 folds on surface + %1 folds on surface + %1 folds on surface - Folds - Folds + Folds + Folds - - + + MeshGui::DlgRegularSolid - Regular Solid - Regular Solid + Regular Solid + Regular Solid - &Create - &Criar + &Create + &Criar - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - &Fechar + Cl&ose + &Fechar - Alt+O - Alt + O + Alt+O + Alt + O - Solid: - Solid: + Solid: + Sólido: - Cube - Cube + Cube + Cubo - Cylinder - Cilindro + Cylinder + Cilindro - Cone - Cone + Cone + Cone - Sphere - Esfera + Sphere + Esfera - Ellipsoid - Elipsóide + Ellipsoid + Elipsóide - Torus - Torus + Torus + Torus - Height: - Altura: + Height: + Altura: - Length: - Comprimento: + Length: + Comprimento: - Width: - Largura: + Width: + Largura: - Radius: - Raio: + Radius: + Raio: - Closed - Closed + Closed + Fechado - Sampling: - Sampling: + Sampling: + Amostragem: - Edge length: - Edge length: + Edge length: + Edge length: - Radius 1: - Raio 1: + Radius 1: + Raio 1: - Radius 2: - Raio 2: + Radius 2: + Raio 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Criar %1 + Create %1 + Criar %1 - No active document - Nenhum documento ativo + No active document + Nenhum documento ativo - - + + MeshGui::DlgSettingsMeshView - Mesh view - Mesh view + Mesh view + Mesh view - Two-side rendering - Two-side rendering + Two-side rendering + Two-side rendering - Backface color - Backface color + Backface color + Backface color - Smoothing - Smoothing + Smoothing + Smoothing - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - Crease angle - Crease angle + Crease angle + Crease angle - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - Define normal per vertex - Define normal per vertex + Define normal per vertex + Define normal per vertex - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Dica</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definir as normais por vértice também se chama <span style=" font-style:italic;">sombreamento Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">enquanto que definir as normais por face chama-se</span>sombreamento Planar<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Dica</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definir as normais por vértice também se chama <span style=" font-style:italic;">sombreamento Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">enquanto que definir as normais por face chama-se</span>sombreamento Planar<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Default appearance for new meshes + Default appearance for new meshes + Default appearance for new meshes - Default line color - Default line color + Default line color + Default line color - Mesh transparency - Mesh transparency + Mesh transparency + Mesh transparency - Default mesh color - Default mesh color + Default mesh color + Default mesh color - Show bounding-box for highlighted or selected meshes - Show bounding-box for highlighted or selected meshes + Show bounding-box for highlighted or selected meshes + Show bounding-box for highlighted or selected meshes - Line transparency - Line transparency + Line transparency + Line transparency - - + + MeshGui::DlgSmoothing - Smoothing - Smoothing + Smoothing + Smoothing - Method - Method + Method + Method - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parâmetro + Parameter + Parâmetro - Iterations: - Iterations: + Iterations: + Iterations: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Adicionar Triâgulo + Add triangle + Adicionar Triâgulo - Flip normal - Flip normal + Flip normal + Flip normal - Clear - Limpar + Clear + Limpar - Finish - Terminar + Finish + Terminar - - + + MeshGui::MeshFillHole - Finish - Terminar + Finish + Terminar - - + + MeshGui::RemoveComponents - Remove components - Remove components + Remove components + Remove components - Select - Selecionar + Select + Selecionar - Select whole component - Select whole component + Select whole component + Select whole component - Pick triangle - Pick triangle + Pick triangle + Pick triangle - < faces than - < faces than + < faces than + < faces than - Region - Region + Region + Region - Components - Components + Components + Components - All - Tudo + All + Tudo - Deselect - Deselect + Deselect + Deselect - Deselect whole component - Deselect whole component + Deselect whole component + Deselect whole component - > faces than - > faces than + > faces than + > faces than - Region options - Region options + Region options + Region options - Respect only triangles with normals facing screen - Respect only triangles with normals facing screen + Respect only triangles with normals facing screen + Respect only triangles with normals facing screen - Respect only visible triangles - Respect only visible triangles + Respect only visible triangles + Respect only visible triangles - - + + MeshGui::Segmentation - Mesh segmentation - Segmentação de malha + Mesh segmentation + Segmentação de malha - Smooth mesh - Malha suave + Smooth mesh + Malha suave - Plane - Plano + Plane + Plano - Tolerance - Tolerância + Tolerance + Tolerância - Minumum number of faces - Número mínimo de faces + Minumum number of faces + Número mínimo de faces - Cylinder - Cilindro + Cylinder + Cilindro - Radius - Raio + Radius + Raio - Tolerance (Flat) - Tolerância (plana) + Tolerance (Flat) + Tolerância (plana) - Tolerance (Curved) - Tolerância (curvada) + Tolerance (Curved) + Tolerância (curvada) - Minimum number of faces - Número mínimo de faces + Minimum number of faces + Número mínimo de faces - Sphere - Esfera + Sphere + Esfera - - + + MeshGui::Selection - Selection - + Selection + Seleção - Add - + Add + Adicionar - Clear - Limpar + Clear + Limpar - Respect only visible triangles - Respect only visible triangles + Respect only visible triangles + Respect only visible triangles - Respect only triangles with normals facing screen - Respect only triangles with normals facing screen + Respect only triangles with normals facing screen + Respect only triangles with normals facing screen - Use a brush tool to select the area - + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Apagar + Delete + Apagar - Invert - Invert + Invert + Invert - - + + Mesh_TrimByPlane - Select plane - + Select plane + Select plane - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + OpenSCAD cannot be found on your system. +Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Avaliar & Reparar Malha + Evaluate & Repair Mesh + Avaliar & Reparar Malha - - + + QObject - Import mesh - Importar malha + Import mesh + Importar malha - Export mesh - Exportar malha + Export mesh + Exportar malha - Solid Mesh - Malha sólida + Solid Mesh + Malha sólida - Boundings - Delimitações + Boundings + Delimitações - Fill holes - Preencher buracos + Fill holes + Preencher buracos - Fill holes with maximum number of edges: - Preencher buracos com número máximo de arestas: + Fill holes with maximum number of edges: + Preencher buracos com número máximo de arestas: - Binary STL (*.stl) - Binário STL (*.stl) + Binary STL (*.stl) + Binário STL (*.stl) - ASCII STL (*.ast) - STL ASCII (*.ast) + ASCII STL (*.ast) + STL ASCII (*.ast) - Binary Mesh (*.bms) - Malha binária (*.bms) + Binary Mesh (*.bms) + Malha binária (*.bms) - Alias Mesh (*.obj) - Malha Alias (*.obj) + Alias Mesh (*.obj) + Malha Alias (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (* .iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (* .iv) - All Files (*.*) - All Files (*.*) + All Files (*.*) + Todos os Ficheiros (*. *) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - VRML 2.0 comprimido (*.wrz) + Compressed VRML 2.0 (*.wrz) + VRML 2.0 comprimido (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Def módulo Python (*.py) + Python module def (*.py) + Def módulo Python (*.py) - Meshing Tolerance - Tolerância da malhagem + Meshing Tolerance + Tolerância da malhagem - Enter tolerance for meshing geometry: - Introduzir a tolerância para a geometria da malhagem: + Enter tolerance for meshing geometry: + Introduzir a tolerância para a geometria da malhagem: - The mesh '%1' is a solid. - A malha '%1' é um sólido. + The mesh '%1' is a solid. + A malha '%1' é um sólido. - The mesh '%1' is not a solid. - A malha '%1' não é um sólido. + The mesh '%1' is not a solid. + A malha '%1' não é um sólido. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Pontos: %1, Arestas: %2 Faces: %3] + [Points: %1, Edges: %2 Faces: %3] + [Pontos: %1, Arestas: %2 Faces: %3] - Leave info mode - Sair do modo de informação + Leave info mode + Sair do modo de informação - Index: %1 - Índice: %1 + Index: %1 + Índice: %1 - Leave hole-filling mode - Sair do modo de preenchimento de buracos + Leave hole-filling mode + Sair do modo de preenchimento de buracos - Leave removal mode - Sair do modo de remoção + Leave removal mode + Sair do modo de remoção - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Polygon (*.ply) + Stanford Polygon (*.ply) + Stanford Polygon (*.ply) - Object File Format (*.off) - Object File Format (*.off) + Object File Format (*.off) + Object File Format (*.off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Standford Polygon (*.ply) - Delete selected faces - Apagar as faces selecionadas + Delete selected faces + Apagar as faces selecionadas - Clear selected faces - Limpar faces selecionadas + Clear selected faces + Limpar faces selecionadas - Annotation - Anotação + Annotation + Anotação - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Todos os arquivos de malha (*.stl *.ast *.bms *.obj *.off * .ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Todos os arquivos de malha (*.stl *.ast *.bms *.obj *.off * .ply) - X3D Extensible 3D(*.x3d) - + X3D Extensible 3D(*.x3d) + X3D Extensible 3D(*.x3d) - - + + Workbench - Analyze - Analisar + Analyze + Analisar - Boolean - Boolean + Boolean + Boolean - &Meshes - &Meshes + &Meshes + &Meshes - Mesh tools - Mesh tools + Mesh tools + Mesh tools - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ro.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ro.qm index 7b1aca323ba4aeb0e51b3d0e938410b6848fa694..a0d4206694fd59579b1b9a89b8b089592a505adf 100644 GIT binary patch literal 37612 zcmeHw33y%Ab?(-1HD1fIJRlomj)g6ZWl6Sdj1k6-E!kLnp0I3&kbx`RBkABfaR*B> zDGl%lfg}wf@Lm~8ODIE9nm{O&Qii0Eyu2`c8Jpp2LYp*g0!iAhd5MKT zD0RVKD3yItsom?8ie0PJp_`SmI#m4wJC!>7f2;bxyg{kWJu0;IPn1$$m1|8zuC;$6 z*SbgKT7QOILyP3vaISrQO|DIk$+h`exwbqh*Vd=xIxl2j|4Od&yX4w#*jF3hf)C2~ zjv4#(aP=y;rWMo@HMjmFx2R<$9V;=jqGjyRlWR-+4jk8*saSAlFS7s_X;1m0G?}WglDw zIOnSCKKL`GRxD8uz4#ra#$QsO{4}2Le82i%9|3)1SE_ISY)GkzOilkSGfH)Qvu4Lx 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z0NYavbVj+1J`xWAECG^m1yc3j@~~EYp2DQ(Q)Id7lKvbAf$B3CbqgMnc9105Q9~CP zXvtB*-zglTFB!nU@i_iwk_)ADzxm&V?qXW|Yp1m=mFi4X`ZMYnXTKBJx`(HZ$@MiS zl}~)OAQDLX#MKWyreXn7oOe~lioJ=}Fm2$I3E_K)q zH6v^3#ww+UgZgm=7SeRVIl1XvdTg3wj&w*&hqx5;OW#lB9!aoyKMz(!=E1RoGVC=A zw~0=%eiM|8eE3+}1yahq+Rlt}o9Cr=B~rW+YjB+i)2laEKw9~}GWCA6l9uD;T7nnu zDuF59c|fn`P;vB`H1h_vwz^o=`d~IPU*yrb2b&hLVief8M9N}J$~ZadrANle@ip$0 zhkvmaY#!AFMMnyZB5XH5Y^fs!e9d;qW;Df=2Nmc%hSYw)JoJ*rg{S=R>>nl3Ji*h| z3TtVy@%ojlb!@1AyA{br6A8+5;$*2f_hWu=MykW6^=NT-y&6F+VRZA*4I=>O9I_)g zZkns@zBmSy;xwC%NngX)l?^@w1V+{<%k*abkbh@9g=@9Ld>TX|Hh>7 zs^53WUoMt^cZ%Hx(FQCvF5k6zd++9<-pv>7ZpG^>=ka|<@8*kpH}8}s?LPkUxF+TI zsN8}U2^tY?q#2%#djw?FVfaFDiYXK+I3TdUv3RL$?7$(obXfFCUV8}YY-W9~u|~)g zycfw@_)Sr1P>M>w?YOFYvq$xW9yB!!@8${*m5ATZ-=75_H_<6LH?XU4n8@ zxaMA|O25IUlAyzS5^9_WpSbFBwY2$Am5$M;S9&r#TgJQJE3TEp&RNbA`5ldpIc&jR z8l!`6ocWw4I&Q3+?ZSQUc7C^R*~+aCVUMqjV{+a VG+J!z64@%9f4(q9I) - - + + CmdMeshAddFacet - Mesh - Mesh + Mesh + Mesh - Add triangle - Add triangle + Add triangle + Adauga triunghi - Add triangle manually to a mesh - Add triangle manually to a mesh + Add triangle manually to a mesh + Adauga manual un triunghi la retea - - + + CmdMeshBoundingBox - Mesh - Mesh + Mesh + Mesh - Boundings info... - Boundings info... + Boundings info... + Detalii margini... - Shows the boundings of the selected mesh - Shows the boundings of the selected mesh + Shows the boundings of the selected mesh + Afiseaza marginile retelei selectate - - + + CmdMeshBuildRegularSolid - Mesh - Mesh + Mesh + Mesh - Regular solid... - Regular solid... + Regular solid... + Solid comun... - Builds a regular solid - Builds a regular solid + Builds a regular solid + Creaza un solid comun - - + + CmdMeshDemolding - Interactive demolding direction - Interactive demolding direction + Interactive demolding direction + Directie desasamblare interactiva - Mesh - Mesh + Mesh + Mesh - - + + CmdMeshDifference - Mesh - Mesh + Mesh + Mesh - Difference - Diferenţa + Difference + Diferenţa - - + + CmdMeshEvaluateFacet - Mesh - Mesh + Mesh + Mesh - Face info - Face info + Face info + Informatii fateta - Information about face - Information about face + Information about face + Informatii despre fata - - + + CmdMeshEvaluateSolid - Mesh - Mesh + Mesh + Mesh - Check solid mesh - Check solid mesh + Check solid mesh + Verifica retea solida - Checks whether the mesh is a solid - Checks whether the mesh is a solid + Checks whether the mesh is a solid + Verifica daca reteaua este solida - - + + CmdMeshEvaluation - Mesh - Mesh + Mesh + Mesh - Opens a dialog to analyze and repair a mesh - Opens a dialog to analyze and repair a mesh + Opens a dialog to analyze and repair a mesh + Deschide o caseta de dialog pentru analiza si repararea retelei - Evaluate && Repair mesh... - Evaluate && Repair mesh... + Evaluate && Repair mesh... + Evalueaza && repara reteaua... - - + + CmdMeshExMakeMesh - Mesh - Mesh + Mesh + Mesh - Make a Box - Make a Box + Make a Box + Make a Box - - + + CmdMeshExMakeTool - Mesh - Mesh + Mesh + Mesh - Make a Tool - Make a Tool + Make a Tool + Make a Tool - - + + CmdMeshExMakeUnion - Mesh - Mesh + Mesh + Mesh - Make Union - Make Union + Make Union + Make Union - - + + CmdMeshExport - Mesh - Mesh + Mesh + Mesh - Export mesh... - Export mesh... + Export mesh... + Exporta reteaua... - Exports a mesh to file - Exports a mesh to file + Exports a mesh to file + Exporta o retea intr-un fisier - - + + CmdMeshFillInteractiveHole - Mesh - Mesh + Mesh + Mesh - Close hole - Close hole + Close hole + Inchide gaura - Close holes interactively - Close holes interactively + Close holes interactively + Inchide o gaura in mod interactiv - - + + CmdMeshFillupHoles - Mesh - Mesh + Mesh + Mesh - Fill holes... - Fill holes... + Fill holes... + Umple gauri... - Fill holes of the mesh - Fill holes of the mesh + Fill holes of the mesh + Umple gaurile unei retele - - + + CmdMeshFlipNormals - Mesh - Mesh + Mesh + Mesh - Flip normals - Flip normals + Flip normals + Comuta normalele - Flips the normals of the mesh - Flips the normals of the mesh + Flips the normals of the mesh + Comuta normalele unei retele - - + + CmdMeshFromGeometry - Mesh - Mesh + Mesh + Mesh - Create mesh from geometry... - Create mesh from geometry... + Create mesh from geometry... + Creaza retea din geometrie... - Create mesh from the selected geometry - Create mesh from the selected geometry + Create mesh from the selected geometry + Creaza o retea din geometria selectata - - + + CmdMeshFromPartShape - Mesh - Mesh + Mesh + Mesh - Create mesh from shape... - + Create mesh from shape... + Creaza retea din forma... - Tessellate shape - + Tessellate shape + Divide forma - - + + CmdMeshHarmonizeNormals - Mesh - Mesh + Mesh + Mesh - Harmonize normals - Harmonize normals + Harmonize normals + Armonizeaza normalele - Harmonizes the normals of the mesh - Harmonizes the normals of the mesh + Harmonizes the normals of the mesh + Armonizeaza normalele retelei - - + + CmdMeshImport - Mesh - Mesh + Mesh + Mesh - Import mesh... - Import mesh... + Import mesh... + Import retea... - Imports a mesh from file - Imports a mesh from file + Imports a mesh from file + Importa o retea dintr-un fisier - - + + CmdMeshIntersection - Mesh - Mesh + Mesh + Mesh - Intersection - Intersecţie + Intersection + Intersecţie - - + + CmdMeshPolyCut - Mesh - Mesh + Mesh + Mesh - Cut mesh - Cut mesh + Cut mesh + Taie reteaua - Cuts a mesh with a picked polygon - Cuts a mesh with a picked polygon + Cuts a mesh with a picked polygon + Taie reteaua cu poligonul ales - - + + CmdMeshPolySegm - Mesh - Mesh + Mesh + Mesh - Make segment - Make segment + Make segment + Creaza segment - Creates a mesh segment - Creates a mesh segment + Creates a mesh segment + Creaza un segment de retea - - + + CmdMeshPolySelect - Mesh - Mesh + Mesh + Mesh - Select mesh - Select mesh + Select mesh + Selecteaza reteaua - Select an area of the mesh - Select an area of the mesh + Select an area of the mesh + Selecteaza o zona dintr-o retea - - + + CmdMeshPolySplit - Mesh - Mesh + Mesh + Mesh - Split mesh - Split mesh + Split mesh + Divide reteaua - Splits a mesh into two meshes - Splits a mesh into two meshes + Splits a mesh into two meshes + Imparte o retea in doua retele - - + + CmdMeshPolyTrim - Mesh - Mesh + Mesh + Mesh - Trim mesh - Trim mesh + Trim mesh + Taie reteaua - Trims a mesh with a picked polygon - Trims a mesh with a picked polygon + Trims a mesh with a picked polygon + Taie reteaua cu poligonul ales - - + + CmdMeshRemoveCompByHand - Mesh - Mesh + Mesh + Mesh - Remove components by hand... - Remove components by hand... + Remove components by hand... + Sterge componente interactiv... - Mark a component to remove it from the mesh - Mark a component to remove it from the mesh + Mark a component to remove it from the mesh + Selecteaza componente pentru a fi sterse din retea - - + + CmdMeshRemoveComponents - Mesh - Mesh + Mesh + Mesh - Remove components... - Remove components... + Remove components... + Elimina componente... - Remove topologic independent components from the mesh - Remove topologic independent components from the mesh + Remove topologic independent components from the mesh + Elimina componentele topologic-independente dintr-o retea - - + + CmdMeshSegmentation - Mesh - Mesh + Mesh + Mesh - Create mesh segments... - Create mesh segments... + Create mesh segments... + Creaza segmente de retea... - Create mesh segments - Create mesh segments + Create mesh segments + Creaza segmente de retea - - + + CmdMeshSmoothing - Mesh - Mesh + Mesh + Mesh - Smooth... - Smooth... + Smooth... + Netezeste... - Smooth the selected meshes - Smooth the selected meshes + Smooth the selected meshes + Netezeste retelele selectate - - + + CmdMeshToolMesh - Mesh - Mesh + Mesh + Mesh - Segment by tool mesh - Segment by tool mesh + Segment by tool mesh + Segment in retea - Creates a segment from a given tool mesh - Creates a segment from a given tool mesh + Creates a segment from a given tool mesh + Creaza un segment din reteaua selectata - - + + CmdMeshTransform - Mesh - Mesh + Mesh + Mesh - Transform mesh - Transform mesh + Transform mesh + Transforma reteaua - Rotate or move a mesh - Rotate or move a mesh + Rotate or move a mesh + Roteste sau misca o retea - - + + CmdMeshTrimByPlane - Mesh - Mesh + Mesh + Mesh - Trim mesh with a plane - + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Mesh + Mesh + Mesh - Union - Reuniune + Union + Reuniune - - + + CmdMeshVertexCurvature - Mesh - Mesh + Mesh + Mesh - Calculates the curvature of the vertices of a mesh - Calculates the curvature of the vertices of a mesh + Calculates the curvature of the vertices of a mesh + Calculeaza curbura varfurilor unei retele - Curvature plot - Curvature plot + Curvature plot + Grafic curbura - - + + CmdMeshVertexCurvatureInfo - Mesh - Mesh + Mesh + Mesh - Curvature info - Curvature info + Curvature info + Informatii despre curbura - Information about curvature - Information about curvature + Information about curvature + Informatii despre curbura - - + + MeshGui::DlgEvaluateMesh - &Help - &Ajutor + &Help + &Ajutor - F1 - F1 + F1 + F1 - &Close - &Inchide + &Close + &Inchide - Alt+C - Alt + C + Alt+C + Alt + C - Mesh information - Mesh information + Mesh information + Informatii despre retea - No information - No information + No information + Nici o informatie - Number of points: - Number of points: + Number of points: + Numar de puncte: - Number of edges: - Number of edges: + Number of edges: + Numar de margini: - Refresh - Reîmprospătare + Refresh + Reîmprospătare - Analyze - Analizează + Analyze + Analizează - Repair - Repair + Repair + Repara - Orientation - Orientation + Orientation + Orientarea - Degenerated faces - Degenerated faces + Degenerated faces + Fete degenerate - Face indices - Face indices + Face indices + Indicii fetelor - Number of faces: - Number of faces: + Number of faces: + Numar de fete: - Duplicated faces - Duplicated faces + Duplicated faces + Fete duplicate - Duplicated points - Duplicated points + Duplicated points + Puncte duplicate - Non-manifolds - Non-manifolds + Non-manifolds + Non-manifold - Self-intersections - Self-intersections + Self-intersections + Intersectii cu sine - All above tests together - All above tests together + All above tests together + Toate testele de mai sus - Repetitive repair - Repetitive repair + Repetitive repair + Reparare repetitiva - Evaluate & Repair Mesh - Evaluate & Repair Mesh + Evaluate & Repair Mesh + Evalueaza si repara reteaua - Folds on surface - Folds on surface + Folds on surface + Pliuri pe suprafata - - + + MeshGui::DlgEvaluateMeshImp - No information - No information + No information + Nici o informatie - Invalid neighbour indices - Invalid neighbour indices + Invalid neighbour indices + Indicele vecinului invalid - Invalid face indices - Invalid face indices + Invalid face indices + Indicele fatetei invalid - Invalid point indices - Invalid point indices + Invalid point indices + Indicele punctului invalid - Multiple point indices - Multiple point indices + Multiple point indices + Indici multipli de puncte - Non-manifolds - Non-manifolds + Non-manifolds + Non-manifold - Cannot remove non-manifolds - Cannot remove non-manifolds + Cannot remove non-manifolds + Nu pot sa inlatur non-manifolds - No selection - Nici o selecţie + No selection + Nici o selecţie - No flipped normals - No flipped normals + No flipped normals + Nici o normala inversa - %1 flipped normals - %1 flipped normals + %1 flipped normals + %1 normale inverse - No non-manifolds - No non-manifolds + No non-manifolds + Nici un non-manifold - %1 non-manifolds - %1 non-manifolds + %1 non-manifolds + %1 non-manifolds - No invalid indices - No invalid indices + No invalid indices + Nici un indice invalid - No degenerations - No degenerations + No degenerations + Nici o degenerare - %1 degenerated faces - %1 degenerated faces + %1 degenerated faces + %1 fete degenerate - No duplicated faces - No duplicated faces + No duplicated faces + Nici o fata duplicata - %1 duplicated faces - %1 duplicated faces + %1 duplicated faces + %1 fete duplicate - No duplicated points - No duplicated points + No duplicated points + Nici un punct duplicat - Duplicated points - Duplicated points + Duplicated points + Puncte duplicate - Orientation - Orientation + Orientation + Orientarea - Indices - Indices + Indices + Indici - Degenerations - Degenerations + Degenerations + Degenerari - Duplicated faces - Duplicated faces + Duplicated faces + Fete duplicate - No self-intersections - No self-intersections + No self-intersections + Nici o intersectie cu sine - Self-intersections - Self-intersections + Self-intersections + Intersectii cu sine - Mesh repair - Mesh repair + Mesh repair + Reparare retea - Flipped normals found - Flipped normals found + Flipped normals found + Au fost gasite normale inversate - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Check failed due to folds on the surface. -Please run the command to repair folds first + Verificarea a esuat din cauza pliurilor pe suprafete. +Rulati mai intai comanda de reparare a pliurilor - No folds on surface - No folds on surface + No folds on surface + Nici un pliu pe suprafata - %1 folds on surface - %1 folds on surface + %1 folds on surface + %1 pliuri pe suprafata - Folds - Folds + Folds + Pliuri - - + + MeshGui::DlgRegularSolid - Regular Solid - Regular Solid + Regular Solid + Solid comun - &Create - &Create + &Create + &Creeaza - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - În&chide + Cl&ose + În&chide - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Solid: + Solid: + Solid: - Cube - Cube + Cube + Cub - Cylinder - Cylinder + Cylinder + Cilindru - Cone - Cone + Cone + Con - Sphere - Sphere + Sphere + Sfera - Ellipsoid - Ellipsoid + Ellipsoid + Elipsoid - Torus - Torus + Torus + Tor - Height: - Height: + Height: + Inaltime: - Length: - Lungime: + Length: + Lungime: - Width: - Width: + Width: + Latime: - Radius: - Radius: + Radius: + Raza: - Closed - Closed + Closed + Inchis - Sampling: - Sampling: + Sampling: + Prelevarea de probe: - Edge length: - Edge length: + Edge length: + Lungimea marginii: - Radius 1: - Radius 1: + Radius 1: + Raza 1: - Radius 2: - Radius 2: + Radius 2: + Raza 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Create %1 + Create %1 + Creati %1 - No active document - No active document + No active document + Nici un document activ - - + + MeshGui::DlgSettingsMeshView - Mesh view - Mesh view + Mesh view + Visualizare retea - Two-side rendering - Redare bilaterală + Two-side rendering + Redare bilaterală - Backface color - Backface color + Backface color + Culoarea fetei ascunse - Smoothing - Smoothing + Smoothing + Netezire - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Acesta este cel mai mic unghi dintre doua fete unde normalele sunt calculate ca si iluminare plana.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Daca unghiul dintre normalele a doua fete vecine este mai mic decat unghiul de pliu fetele vor fi umbrite in degradee in jurul marginii comune.</p></body></html> - Crease angle - Crease angle + Crease angle + Unghiul de pliu - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Umbrire plana/Umbrire Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defineste aspectul suprafetelor.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Cu umbrirea plana normalele suprafetelor nu sunt definite pentru fiecare varf, ceea ce conduce la un aspect nerealist al suprafetelor curbe, pe cand umbrirea Phong conduce la un aspect mai placut.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - Define normal per vertex - Define normal per vertex + Define normal per vertex + Defineste normale pentru varfuri - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Indiciu</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definirea normalelor pentru fiecare varf se mai numeste<span style=" font-style:italic;">umbrir Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">pe cand definirea normalelor pentru fiecare fata se numeste </span>umbrire Plana<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Default appearance for new meshes + Default appearance for new meshes + Aspectul implicit pentru retelele noi - Default line color - Default line color + Default line color + Defineste culoarea liniei - Mesh transparency - Mesh transparency + Mesh transparency + Transparenta retelei - Default mesh color - Default mesh color + Default mesh color + Culoarea implicita a retelei - Show bounding-box for highlighted or selected meshes - Show bounding-box for highlighted or selected meshes + Show bounding-box for highlighted or selected meshes + Afiseaza caseta de incadrare pentru reteaua selectata sau evidentiata - Line transparency - Line transparency + Line transparency + Transparenta liniei - - + + MeshGui::DlgSmoothing - Smoothing - Smoothing + Smoothing + Netezire - Method - Method + Method + Metoda - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parameter + Parameter + Parametru - Iterations: - Iterations: + Iterations: + Iteratii: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Add triangle + Add triangle + Adauga triunghi - Flip normal - Flip normal + Flip normal + Comuta normalele - Clear - Eliberează + Clear + Eliberează - Finish - Terminare + Finish + Terminare - - + + MeshGui::MeshFillHole - Finish - Terminare + Finish + Terminare - - + + MeshGui::RemoveComponents - Remove components - Remove components + Remove components + Elimina componente - Select - Selectaţi + Select + Selectaţi - Select whole component - Select whole component + Select whole component + Selectati intregul component - Pick triangle - Pick triangle + Pick triangle + Alege triunghiul - < faces than - < faces than + < faces than + < fete decat - Region - Region + Region + Regiune - Components - Components + Components + Componente - All - All + All + Toate - Deselect - Deselect + Deselect + Deselectati - Deselect whole component - Deselect whole component + Deselect whole component + Deselectati intreaga componenta - > faces than - > faces than + > faces than + > fete decat - Region options - Region options + Region options + Optiuni pentru regiune - Respect only triangles with normals facing screen - Respect only triangles with normals facing screen + Respect only triangles with normals facing screen + Respecta numai triunghiuri cu normalele catre ecran - Respect only visible triangles - Respect only visible triangles + Respect only visible triangles + Respecta doar triunghiurile vizibile - - + + MeshGui::Segmentation - Mesh segmentation - Mesh segmentation + Mesh segmentation + Segmentarea retelei - Smooth mesh - Smooth mesh + Smooth mesh + Netezirea retelei - Plane - Plane + Plane + Plan - Tolerance - Toleranţă + Tolerance + Toleranţă - Minumum number of faces - Minumum number of faces + Minumum number of faces + Numar maxim de fete - Cylinder - Cylinder + Cylinder + Cilindru - Radius - Raza + Radius + Raza - Tolerance (Flat) - Tolerance (Flat) + Tolerance (Flat) + Toleranta (plat) - Tolerance (Curved) - Tolerance (Curved) + Tolerance (Curved) + Toleranta (curbat) - Minimum number of faces - Minimum number of faces + Minimum number of faces + Numar maxim de fete - Sphere - Sphere + Sphere + Sfera - - + + MeshGui::Selection - Selection - + Selection + Selecţie - Add - + Add + Adaugă - Clear - Eliberează + Clear + Eliberează - Respect only visible triangles - Respect only visible triangles + Respect only visible triangles + Respecta doar triunghiurile vizibile - Respect only triangles with normals facing screen - Respect only triangles with normals facing screen + Respect only triangles with normals facing screen + Respecta numai triunghiuri cu normalele catre ecran - Use a brush tool to select the area - + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Ştergeţi + Delete + Ştergeţi - Invert - Invert + Invert + Inverseaza - - + + Mesh_TrimByPlane - Select plane - + Select plane + Select plane - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + OpenSCAD cannot be found on your system. +Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Evaluate & Repair Mesh + Evaluate & Repair Mesh + Evalueaza si repara reteaua - - + + QObject - Import mesh - Import mesh + Import mesh + Import retea - Export mesh - Export mesh + Export mesh + Exporta reteaua - Solid Mesh - Solid Mesh + Solid Mesh + Retea solida - Boundings - Boundings + Boundings + Margini - Fill holes - Fill holes + Fill holes + Umple goluri - Fill holes with maximum number of edges: - Fill holes with maximum number of edges: + Fill holes with maximum number of edges: + Umple goluri cu numarul maxim de margini: - Binary STL (*.stl) - Binary STL (*.stl) + Binary STL (*.stl) + STL binar (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + STL ASCII (*.ast) - Binary Mesh (*.bms) - Binary Mesh (*.bms) + Binary Mesh (*.bms) + Retea binara (*.bms) - Alias Mesh (*.obj) - Alias Mesh (*.obj) + Alias Mesh (*.obj) + Retea Alias (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Toate fișierele (*.*) + All Files (*.*) + Toate fișierele (*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Compressed VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + VRML comprimat 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Python module def (*.py) + Python module def (*.py) + Modul Python (*.py) - Meshing Tolerance - Meshing Tolerance + Meshing Tolerance + Toleranta retelei - Enter tolerance for meshing geometry: - Enter tolerance for meshing geometry: + Enter tolerance for meshing geometry: + Introduceţi toleranţa pentru geometria retelei: - The mesh '%1' is a solid. - The mesh '%1' is a solid. + The mesh '%1' is a solid. + Reteaua %1 este un solid. - The mesh '%1' is not a solid. - The mesh '%1' is not a solid. + The mesh '%1' is not a solid. + Reteaua %1 nu este un solid. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Points: %1, Edges: %2 Faces: %3] + [Points: %1, Edges: %2 Faces: %3] + [Puncte: %1, Margini: %2 Fete: %3] - Leave info mode - Leave info mode + Leave info mode + Parasiti modul informare - Index: %1 - Index: %1 + Index: %1 + Indice: %1 - Leave hole-filling mode - Leave hole-filling mode + Leave hole-filling mode + Parasiti modul de umplere a gaurilor - Leave removal mode - Leave removal mode + Leave removal mode + Parasiti modul de stergere - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Polygon (*.ply) + Stanford Polygon (*.ply) + Poligon Stanford (*.ply) - Object File Format (*.off) - Object File Format (*.off) + Object File Format (*.off) + Object File Format (*.off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Poligon Stanford (*.ply) - Delete selected faces - Delete selected faces + Delete selected faces + Stergeti fetele selectate - Clear selected faces - Clear selected faces + Clear selected faces + Curatati fetele selectate - Annotation - Annotation + Annotation + Notatie - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Toate fisierele retea (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - + X3D Extensible 3D(*.x3d) + X3D Extensible 3D(*.x3d) - - + + Workbench - Analyze - Analizează + Analyze + Analizează - Boolean - Boolean + Boolean + Boolean - &Meshes - &Meshes + &Meshes + &Retele - Mesh tools - Mesh tools + Mesh tools + Unelte pentru retea - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.qm index cea2bec111398afc3d27f1d28aeff71f39d0fc63..65df1a78edd81a2999f34c65ea7b09ffe4eda552 100644 GIT binary patch delta 4530 zcmai130PBC7CuQ{_7IfC1qB~smCX=A1tOqqVp|myXw~Vo1QJLjB$!1Ol_-oGXh%(* z8JFT#6|Lja)V5^Td6McB!-u8k(G&{s+{79&JgJ5g&#Aj|k0l$O9H@uVmM3ILj@_!s9N^X`U zt2^*uzNGN{Zd4pAsXZVe(*8$suo@Kv43nJ52h^q;l9NAdBB~9MoVv50s4P-)EdW&2 z-Da5GNJMs%akj@2rLJd|PFamYI+&ID@H2RbVB=Y4jU|hSz07!9|AGUfiP>U(9X6BM z6~7gZUtvxaperhi1Z#_7uD0wU8g!bu*2%!;N~IsYgmYJ=n(a%8yuGF2w&}1oY2>6e zM2laL#&n<%$5(=#y^vS?bqTd|yO06-Uqy5sQi}xNOa=kBY z`TBVx`(LHYEMlUeH>EErn}~GZNY}@qr)Q0jZcC^~Wf!E|{<#pMjT5YUsAp@YL~E6PSaJ)6eG|y>G=Z(aDJooZk!tw>!h8LKx(MBL|BYmEsIG15ELZK zVoMMxXtvDK@Genrzij3ka-xczf}N?CRjMZwh3%I$?$kj{!LnU(T8QqP>ux4-;gP6IB4$j|TD4AoARU;C^TB3!DNkeLhZGzzx4L@~vBgUHsd zu32^tM`M5(FDaVVgKO(`#Y^-FkTfYaERH4`a8l8}>^S;==q|;v9Y|pCV!_5Q zQk*P7e-1P$I*xB4id8AT+&YbjrYY{|-$RANl_DinZmCeloq!k@99QbzN8+kB<>=Kh zQ2ocs=PrW)6YfWdcE6aH>T7cCWRVy?;&@FYYyMdjR=j`Odn=GS`>p!uw-?JbCD zRF3MzszVTuUUjb?6}Tm8`9(k$HeRh!qn%RL!*Y-osnc37;$DJ!;-A+-M5HbcL*?@> zsGCzn5ZO2C=F2{)e~!Av@F(ogS8rMgBnDp->|DG0mE~Ump?vir?>!Guc)9w!Bk2EG zF7^G7P{I6PYX;eL7@>Ae-nmie(-h59Cz~La!ld2k zb`%n2(=5Lch5Ls!FUG9~WhB^{do=4482l1$)NIMe^XO+Z`%glIir;Iz2bm6t>!#*l zHaJu~sre|b7*tHxoZtN#MreZO%0>i89jdv%A{z|50dYGbvsPf__38?=Gzpe6fk zuXflm1fFwTTksh;^u%Z@S6u`&a&65ZWGv3p*8R8}UGS-P&T8)BIPI%nAz-~*yU%9E zWZbCTf3^ngd0YE-p_XX+UG2g12DI@R?a?+A7H}(2nhC#4t_G?n2V;c)2wMo-5E%IG zC5T(s5;%SxpzLD^oX$~Dbvv+h?OPDhpul~6J5>hWt>_1}R#=HzBK$KHlNA2(K|7`1 z(M%+h!6Y*y89kHAWHF7aEA$*wX@!jtiMP+)Yr3%O?^37#kr7g2njnh@{fPYq@U z^4aMT-@xb}l}~pjy^72(m)U0Hvf*?1-wDL>g(op%82`Wfmdbo(VMBbi5mBP?z8zr$ zBmlv;pfNZ!4I#%Og)uw;8B99XY5uPx`bd1I21NK=3xj>b1}7$r{0WNbIQjs^Bqj}2 zrUT6kCK0X#WK;Z&gZD{%x*$dWBB!+~tFFLiv#p{5#c#DGLoIl-6i(n zjtfxNSlt%Z$X0VVxk7`wknZU)(YHP#Zd^}Cd|Vgq^R)ecU%r27BK=82Tg1M+n05Y$ z*sCJ{nD~r-jD$VB*SDec3IC>?W5Y)cqAMP{tbR7P%;;~;x?5!!sat&Rm# z<}$a{VfS@72l*?UX<}c8YgnI9PAz#JtHHp_#%i-oaM;ZLR(HEJlI11y5K=ue9#H2$ zgw@wjZx~>JWKsZm3ZU16w~0Jw93ckZEFJ5+Tt9C3#K)dV#%Vp1$CD<|DBOBxPJ2KY z;&Xb@qghgX)nR>oNpsu6BbX47I~L86$rw<0G=w@1(G#(o>g$}F9yR0_C&t1{26vwS z%!0QW^Tv$m#h)7i|B1Mt#Z2smOp<9b@g#SnQ^>*RYjh3w2K{`GgOqQu@s!OIV1%Ar z$g2z_R8cj*=jO@bXmXPU>z~tQCKGnJduB3r=Ma@`GaH>Qw#-pgZ8N*g;LvR`vqJ4lyXq#qR`z=K}?Nt)ekXaqJM z4x>jn!e2<#3-h5GzU=UrO_`L_?Lm=WZMGL?XXbEps`xaD?GKdP(eoN=FXNH20}~FX zQXbKA9wGeShaC(YdwAomzn2R`+vNDeovjQr#nOUdDZnxSi*as-^BJ9b2hA%%b z)c11SB>#$r8KU6lF%|GDigBKUL79r#@U-vH{A6Foe3O6T0*`8{o~BU}S~ir{yi=AqM#*EWkX;MvQWypWp68cn3i?x-pn3&_i(tjTCKZQYu1^4{{MXc_t@Y5 z{&x?GhxUlu2aK5vh{u2=8z9vKA%}tVD4_TTFn=@Pcni{jG$8JKNKb48;-l-+rn~k- zPI?$nqWZ8+L(>io&5vnl>9e!?YHQmf4f~aA=$+k%7c}hup@u#kefW)r1K!rqw_8Kk zK&SRHC_=*_MSa+$;jrO-cuGV6J`D8H*7gyI_$mgl??=q6GFFwZVQD+kSt)`xXc&8w zc#GA?Vn*b8VA&|lxT(U0=m2CaaRZ~?!-6oR-t<){e)!;SIc(; z_oWKgG6xeIMBn``Rwf)1{a(1tKz`y_Z)O_vpctR>1`w4ZrapC=f|@GM`8pFA(NPp(=zKELB;RTC z1=hYLJHp>)tKOIEj&)LNRW5nUM~eVwo4mD1q^K6lJCs^r^gOvK@^MmZmJf`sW+j>O zfv+|an>4I|+;Xx9So)CM+T)-o*UGQtd`|{GkzXI0#X!sDOQ%i&6TIackrl*8-rORBOqVUKkdUn`Xs~9&b!In3B&jn`q6DRB!9}v``s|yTgmgv zB129H6I~u{C@8IDi;Z_0s$AT-!)|Eyh%7wOaJV1<7RB_QoC9>;B zpymT5`XyFonXbg`q$n%aDDgGiUt?6Veq}|2&MA2d8PLn26htNi8&Z_zDhu(OsFW>W z;-=@7`_6XoitbXXS6}D+uiv9=t)ao}Oy$5~CNL&jIoL$%3)+=Kb3Y>^ElRuI%?oJ0 zNo;?Rl$uRpP$;(dOp|*UXuvj8`sYqg$xj-NJz*;Gx|8B7FqO4V1Zs0l_gB;JhK;6{ zlN*89Hd9x_b4)nR^lPz!DRSF2^l`C5+AMN45q0>vj=O1s#rq3bQ1Mh&MpOD)@+ ztRUnA%eLzwba2t~VB}7=2pTT!vNVmBD5`49zS;a9_L8OTJVj@Uvvf$^fOnmxBb6;v zu2{}RW|8`A%cUd7sf9-^t}Bl+!1!I3Tia9VxW8B0)J}>f*Xyo^bY3(!y&hP7ian3> z+Vj{xj_D1rmZ!(^PXF4gwV{Wtn`G6$$qGaJS#6EfigS*2&c*T6#0S=84VPK@Fzc#7 zCMHg|R^2>8Z7i|Y?4PDQtMveb|^` zTo5G%Ny$>YG){_3NVtb!SQUZ5lrEx|Nt$IGDjK$0H?ThUxC6yE- zyi=FwW#pF^rB!2cQocll*G)sF^;sIU4MjheeGr~8|J$7T1SfyH{C z{+N$4IItXcKKUp|ks1>aB}`S|j2NL2D5 zooGL%x|WP^ubcYfD0gF7lIR}1@}wLRj0_e*I{r|Or(B1J1ogY>#L>~TbHLe4;mTeb zo$%lio-X6r5)|;ifF$L5{HcXClW(8#*!`I^|E_5t=!Z;Nm+)87o74ZAb#8TQ$Z$5% z(;QF4#mvPM$qr9@R&wV)uJY79YbFNT|Bu}?o@G_)PirQq^VU5qB&(0ueAT0o8E)6c zg@S((rqH06E`OtB8VmLWELXqU)F|Yr^_vEmq$!-56wX&7H{*Tnh^A;fk_o@fe6*TU U7om1;_jT9Rtu(oF8j6Jf0)=W4c>n+a diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.ts index d7b848086..bf6bdf22e 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.ts @@ -1,1306 +1,1307 @@ - - + + CmdMeshAddFacet - Mesh - Сеть + Mesh + Сеть - Add triangle - Добавить треугольник + Add triangle + Добавить треугольник - Add triangle manually to a mesh - Добавить треугольник в сетку вручную + Add triangle manually to a mesh + Добавить треугольник в сетку вручную - - + + CmdMeshBoundingBox - Mesh - Сеть + Mesh + Сеть - Boundings info... - Информация о структуре... + Boundings info... + Информация о структуре... - Shows the boundings of the selected mesh - Показывает структуру выбранной сетки + Shows the boundings of the selected mesh + Показывает структуру выбранной сетки - - + + CmdMeshBuildRegularSolid - Mesh - Сеть + Mesh + Сеть - Regular solid... - Правильное геометрическое тело... + Regular solid... + Правильное геометрическое тело... - Builds a regular solid - Построение правильного твердого тела + Builds a regular solid + Построение правильного твердого тела - - + + CmdMeshDemolding - Interactive demolding direction - Интерактивное извлечения направлении из формы + Interactive demolding direction + Интерактивное извлечения направлении из формы - Mesh - Сеть + Mesh + Сеть - - + + CmdMeshDifference - Mesh - Сеть + Mesh + Сеть - Difference - Разность + Difference + Разность - - + + CmdMeshEvaluateFacet - Mesh - Сеть + Mesh + Сеть - Face info - Информация о поверхности + Face info + Информация о поверхности - Information about face - Информация о поверхности + Information about face + Информация о поверхности - - + + CmdMeshEvaluateSolid - Mesh - Сеть + Mesh + Сеть - Check solid mesh - Проверить прочность сетки + Check solid mesh + Проверить прочность сетки - Checks whether the mesh is a solid - Проверяет, тверда ли сетка + Checks whether the mesh is a solid + Проверяет, тверда ли сетка - - + + CmdMeshEvaluation - Mesh - Сеть + Mesh + Сеть - Opens a dialog to analyze and repair a mesh - Открывает диалог для анализа и ремонта сети + Opens a dialog to analyze and repair a mesh + Открывает диалог для анализа и ремонта сети - Evaluate && Repair mesh... - Оценить и ремонтировать сетку... + Evaluate && Repair mesh... + Оценить и ремонтировать сетку... - - + + CmdMeshExMakeMesh - Mesh - Сеть + Mesh + Сеть - Make a Box - Создать параллелепипед + Make a Box + Создать параллелепипед - - + + CmdMeshExMakeTool - Mesh - Сеть + Mesh + Сеть - Make a Tool - Создать инструмент + Make a Tool + Создать инструмент - - + + CmdMeshExMakeUnion - Mesh - Сеть + Mesh + Сеть - Make Union - Создать объединение + Make Union + Создать объединение - - + + CmdMeshExport - Mesh - Сеть + Mesh + Сеть - Export mesh... - Экспорт сети... + Export mesh... + Экспорт сети... - Exports a mesh to file - Экспорт сети в файл + Exports a mesh to file + Экспорт сети в файл - - + + CmdMeshFillInteractiveHole - Mesh - Сеть + Mesh + Сеть - Close hole - Закрыть отверстие + Close hole + Закрыть отверстие - Close holes interactively - Закрыть отверстия интерактивно + Close holes interactively + Закрыть отверстия интерактивно - - + + CmdMeshFillupHoles - Mesh - Сеть + Mesh + Сеть - Fill holes... - Закрыть отверстия ... + Fill holes... + Закрыть отверстия ... - Fill holes of the mesh - Закрыть отверстия сетки + Fill holes of the mesh + Закрыть отверстия сетки - - + + CmdMeshFlipNormals - Mesh - Сеть + Mesh + Сеть - Flip normals - Сменить направление нормалей на противоположное + Flip normals + Сменить направление нормалей на противоположное - Flips the normals of the mesh - Сменить направление нормалей сети на противоположное + Flips the normals of the mesh + Сменить направление нормалей сети на противоположное - - + + CmdMeshFromGeometry - Mesh - Сеть + Mesh + Сеть - Create mesh from geometry... - Создать сеть по геометрии ... + Create mesh from geometry... + Создать сеть по геометрии ... - Create mesh from the selected geometry - Создание сети из выбранного геометрии + Create mesh from the selected geometry + Создание сети из выбранного геометрии - - + + CmdMeshFromPartShape - Mesh - Сеть + Mesh + Сеть - Create mesh from shape... - + Create mesh from shape... + Создайте сетку из фигуры... - Tessellate shape - + Tessellate shape + Мозаика из фигуры - - + + CmdMeshHarmonizeNormals - Mesh - Сеть + Mesh + Сеть - Harmonize normals - Согласование нормалей + Harmonize normals + Согласование нормалей - Harmonizes the normals of the mesh - Согласует нормали сети + Harmonizes the normals of the mesh + Согласует нормали сети - - + + CmdMeshImport - Mesh - Сеть + Mesh + Сеть - Import mesh... - Импорт сети... + Import mesh... + Импорт сети... - Imports a mesh from file - Импорт сети из файла + Imports a mesh from file + Импорт сети из файла - - + + CmdMeshIntersection - Mesh - Сеть + Mesh + Сеть - Intersection - Пересечение + Intersection + Пересечение - - + + CmdMeshPolyCut - Mesh - Сеть + Mesh + Сеть - Cut mesh - Обрезать сеть + Cut mesh + Обрезать сеть - Cuts a mesh with a picked polygon - Обрезать сеть, выбранным многоугольником + Cuts a mesh with a picked polygon + Обрезать сеть, выбранным многоугольником - - + + CmdMeshPolySegm - Mesh - Сеть + Mesh + Сеть - Make segment - Создать сегмент + Make segment + Создать сегмент - Creates a mesh segment - Создает сегмент сетки + Creates a mesh segment + Создает сегмент сетки - - + + CmdMeshPolySelect - Mesh - Сеть + Mesh + Сеть - Select mesh - Выберите сеть + Select mesh + Выберите сеть - Select an area of the mesh - Выберите область сетки + Select an area of the mesh + Выберите область сетки - - + + CmdMeshPolySplit - Mesh - Сеть + Mesh + Сеть - Split mesh - Разделить сети + Split mesh + Разделить сети - Splits a mesh into two meshes - Разделяет сетку на две сетки + Splits a mesh into two meshes + Разделяет сетку на две сетки - - + + CmdMeshPolyTrim - Mesh - Сеть + Mesh + Сеть - Trim mesh - Trim mesh + Trim mesh + Обрезать сеть - Trims a mesh with a picked polygon - Trims a mesh with a picked polygon + Trims a mesh with a picked polygon + Обрезать сеть с выбранным полигоном - - + + CmdMeshRemoveCompByHand - Mesh - Сеть + Mesh + Сеть - Remove components by hand... - Удалить компоненты вручную ... + Remove components by hand... + Удалить компоненты вручную ... - Mark a component to remove it from the mesh - Пометьте компонент для удаления из сетки + Mark a component to remove it from the mesh + Пометьте компонент для удаления из сетки - - + + CmdMeshRemoveComponents - Mesh - Сеть + Mesh + Сеть - Remove components... - Удалить компоненты... + Remove components... + Удалить компоненты... - Remove topologic independent components from the mesh - Удалить топологически-независимые компоненты из сетки + Remove topologic independent components from the mesh + Удалить топологически-независимые компоненты из сетки - - + + CmdMeshSegmentation - Mesh - Сеть + Mesh + Сеть - Create mesh segments... - Create mesh segments... + Create mesh segments... + Создание сегментов сети... - Create mesh segments - Create mesh segments + Create mesh segments + Создать сегмент сети - - + + CmdMeshSmoothing - Mesh - Сеть + Mesh + Сеть - Smooth... - Сгладить ... + Smooth... + Сгладить ... - Smooth the selected meshes - Сгладить, выбранные сети + Smooth the selected meshes + Сгладить, выбранные сети - - + + CmdMeshToolMesh - Mesh - Сеть + Mesh + Сеть - Segment by tool mesh - Часть инструмента сетки + Segment by tool mesh + Часть инструмента сетки - Creates a segment from a given tool mesh - Создает сегмент из данного инструмента сети + Creates a segment from a given tool mesh + Создает сегмент из данного инструмента сети - - + + CmdMeshTransform - Mesh - Сеть + Mesh + Сеть - Transform mesh - Преобразование сетки + Transform mesh + Преобразование сетки - Rotate or move a mesh - Поворот или перемещение сетки + Rotate or move a mesh + Поворот или перемещение сетки - - + + CmdMeshTrimByPlane - Mesh - Сеть + Mesh + Сеть - Trim mesh with a plane - + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Сеть + Mesh + Сеть - Union - Объединение + Union + Объединение - - + + CmdMeshVertexCurvature - Mesh - Сеть + Mesh + Сеть - Calculates the curvature of the vertices of a mesh - Вычисляет кривизну вершин сетки + Calculates the curvature of the vertices of a mesh + Вычисляет кривизну вершин сетки - Curvature plot - Кривой участок + Curvature plot + Кривой участок - - + + CmdMeshVertexCurvatureInfo - Mesh - Сеть + Mesh + Сеть - Curvature info - Информация о кривизне + Curvature info + Информация о кривизне - Information about curvature - Информация о кривизне + Information about curvature + Информация о кривизне - - + + MeshGui::DlgEvaluateMesh - &Help - & Справки + &Help + & Справки - F1 - F1 + F1 + F1 - &Close - & Закрыть + &Close + & Закрыть - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Информация о сети + Mesh information + Информация о сети - No information - Информация отсутствует + No information + Информация отсутствует - Number of points: - Количество точек: + Number of points: + Количество точек: - Number of edges: - Количество ребер: + Number of edges: + Количество ребер: - Refresh - Обновить + Refresh + Обновить - Analyze - Анализ + Analyze + Анализ - Repair - Ремонт + Repair + Ремонт - Orientation - Ориентация + Orientation + Ориентация - Degenerated faces - Ухудшившиеся грани + Degenerated faces + Ухудшившиеся грани - Face indices - Индексы граней + Face indices + Индексы граней - Number of faces: - Количество граней: + Number of faces: + Количество граней: - Duplicated faces - Повторяющиеся грани + Duplicated faces + Повторяющиеся грани - Duplicated points - Повторяющиеся точки + Duplicated points + Повторяющиеся точки - Non-manifolds - Однообразия + Non-manifolds + Однообразия - Self-intersections - Самопересечения + Self-intersections + Самопересечения - All above tests together - Использоват вместе все указанные выше тесты + All above tests together + Использоват вместе все указанные выше тесты - Repetitive repair - Серийный ремонт + Repetitive repair + Серийный ремонт - Evaluate & Repair Mesh - Оценить и отремонтировать сетку + Evaluate & Repair Mesh + Оценить и отремонтировать сетку - Folds on surface - Складки на поверхности + Folds on surface + Складки на поверхности - - + + MeshGui::DlgEvaluateMeshImp - No information - Информация отсутствует + No information + Информация отсутствует - Invalid neighbour indices - Неверные соседи указателей + Invalid neighbour indices + Неверные соседи указателей - Invalid face indices - Неверные индексы граней + Invalid face indices + Неверные индексы граней - Invalid point indices - Неверные индексы точки + Invalid point indices + Неверные индексы точки - Multiple point indices - Составные указатели точек + Multiple point indices + Составные указатели точек - Non-manifolds - Однообразия + Non-manifolds + Однообразия - Cannot remove non-manifolds - Не могу удалить однообразия + Cannot remove non-manifolds + Не могу удалить однообразия - No selection - Нет выбора + No selection + Нет выбора - No flipped normals - Перевернутых нормалей нет + No flipped normals + Перевернутых нормалей нет - %1 flipped normals - %1 перевернуть нормали + %1 flipped normals + %1 перевернуть нормали - No non-manifolds - Нет однообразий + No non-manifolds + Нет однообразий - %1 non-manifolds - %1 однообразный + %1 non-manifolds + %1 однообразный - No invalid indices - Нет недействительных индексов + No invalid indices + Нет недействительных индексов - No degenerations - Не вырождать + No degenerations + Не вырождать - %1 degenerated faces - %1 выродившиеся грани + %1 degenerated faces + %1 выродившиеся грани - No duplicated faces - Нет повторяющихся граней + No duplicated faces + Нет повторяющихся граней - %1 duplicated faces - повторяющихся граней: %1 + %1 duplicated faces + повторяющихся граней: %1 - No duplicated points - Нет повторяющихся точек + No duplicated points + Нет повторяющихся точек - Duplicated points - Повторяющиеся точки + Duplicated points + Повторяющиеся точки - Orientation - Ориентация + Orientation + Ориентация - Indices - Индексы + Indices + Индексы - Degenerations - Ухудшения + Degenerations + Ухудшения - Duplicated faces - Повторяющиеся грани + Duplicated faces + Повторяющиеся грани - No self-intersections - Не самопересечений + No self-intersections + Не самопересечений - Self-intersections - Самопересечения + Self-intersections + Самопересечения - Mesh repair - Ремонт сетки + Mesh repair + Ремонт сетки - Flipped normals found - Найдены перевёрнутые нормали + Flipped normals found + Найдены перевёрнутые нормали - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Не удалось проверить из-за складок на поверхности. Сначала запустите команду для отладки складок + Не удалось проверить из-за складок на поверхности. Сначала запустите команду для отладки складок - No folds on surface - Нет складок на поверхности + No folds on surface + Нет складок на поверхности - %1 folds on surface - %1 складки на поверхности + %1 folds on surface + %1 складки на поверхности - Folds - Складки + Folds + Складки - - + + MeshGui::DlgRegularSolid - Regular Solid - Правильное геометрическое тело + Regular Solid + Правильное геометрическое тело - &Create - &Создать + &Create + &Создать - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Закрыть + Cl&ose + Закрыть - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Правильные: + Solid: + Правильные: - Cube - Куб + Cube + Куб - Cylinder - Цилиндр + Cylinder + Цилиндр - Cone - Конус + Cone + Конус - Sphere - Сфера + Sphere + Сфера - Ellipsoid - Эллипсоид + Ellipsoid + Эллипсоид - Torus - Тор + Torus + Тор - Height: - Высота: + Height: + Высота: - Length: - Длина: + Length: + Длина: - Width: - Ширина: + Width: + Ширина: - Radius: - Радиус: + Radius: + Радиус: - Closed - Закрыто + Closed + Закрыто - Sampling: - Выборка: + Sampling: + Выборка: - Edge length: - Длина кромки: + Edge length: + Длина кромки: - Radius 1: - Радиус 1: + Radius 1: + Радиус 1: - Radius 2: - Радиус 2: + Radius 2: + Радиус 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Создать %1 + Create %1 + Создать %1 - No active document - Нет активного документа + No active document + Нет активного документа - - + + MeshGui::DlgSettingsMeshView - Mesh view - Просмотр в виде сетки + Mesh view + Просмотр в виде сетки - Two-side rendering - Двустороннее отображение + Two-side rendering + Двустороннее отображение - Backface color - Цвет оборотной стороны + Backface color + Цвет оборотной стороны - Smoothing - Размытие + Smoothing + Размытие - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - Crease angle - Угол сгиба + Crease angle + Угол сгиба - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - Define normal per vertex - Определить нормаль для каждой вершины + Define normal per vertex + Определить нормаль для каждой вершины - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Внешний вид новых сеток по умолчанию + Default appearance for new meshes + Внешний вид новых сеток по умолчанию - Default line color - Цвет линии по умолчанию + Default line color + Цвет линии по умолчанию - Mesh transparency - Прозрачность сетки + Mesh transparency + Прозрачность сетки - Default mesh color - Цвет сетки по умолчанию + Default mesh color + Цвет сетки по умолчанию - Show bounding-box for highlighted or selected meshes - Показать ограничивающий прямоугольник для подсвеченных или выбранных сеток + Show bounding-box for highlighted or selected meshes + Показать ограничивающий прямоугольник для подсвеченных или выбранных сеток - Line transparency - Прозрачность линии + Line transparency + Прозрачность линии - - + + MeshGui::DlgSmoothing - Smoothing - Размытие + Smoothing + Размытие - Method - Метод + Method + Метод - Taubin - Таубин + Taubin + Таубин - Laplace - Лапласа + Laplace + Лапласа - Parameter - Параметр + Parameter + Параметр - Iterations: - Итерации: + Iterations: + Итерации: - Lambda: - Лямбда: + Lambda: + Лямбда: - Mu: - Mu: + Mu: + Mu: - Only selection - + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Добавить треугольник + Add triangle + Добавить треугольник - Flip normal - Направить нормаль в противоположную сторону + Flip normal + Направить нормаль в противоположную сторону - Clear - Очистить + Clear + Очистить - Finish - Завершить + Finish + Завершить - - + + MeshGui::MeshFillHole - Finish - Завершить + Finish + Завершить - - + + MeshGui::RemoveComponents - Remove components - Удалить компоненты + Remove components + Удалить компоненты - Select - Выбрать + Select + Выбрать - Select whole component - Выбрать все компоненты + Select whole component + Выбрать все компоненты - Pick triangle - Подобрать треугольник + Pick triangle + Подобрать треугольник - < faces than - < faces than + < faces than + < faces than - Region - Область + Region + Область - Components - Компоненты + Components + Компоненты - All - Все + All + Все - Deselect - Снять выделение + Deselect + Снять выделение - Deselect whole component - Снять выделение все компоненты + Deselect whole component + Снять выделение все компоненты - > faces than - > наружное покрытие + > faces than + > наружное покрытие - Region options - Параметры области + Region options + Параметры области - Respect only triangles with normals facing screen - Привилегировать треугольники с наружным покрытием + Respect only triangles with normals facing screen + Привилегировать треугольники с наружным покрытием - Respect only visible triangles - Уважать только видимые треугольники + Respect only visible triangles + Уважать только видимые треугольники - - + + MeshGui::Segmentation - Mesh segmentation - Mesh segmentation + Mesh segmentation + Сегментация сети - Smooth mesh - Smooth mesh + Smooth mesh + Сгладить сеть - Plane - Плоскость + Plane + Плоскость - Tolerance - Точность + Tolerance + Точность - Minumum number of faces - Minumum number of faces + Minumum number of faces + Минимальное значение количество граней - Cylinder - Цилиндр + Cylinder + Цилиндр - Radius - Радиус + Radius + Радиус - Tolerance (Flat) - Tolerance (Flat) + Tolerance (Flat) + Допуск (плоскости) - Tolerance (Curved) - Tolerance (Curved) + Tolerance (Curved) + Допуск (кривой) - Minimum number of faces - Minimum number of faces + Minimum number of faces + Минимальное количество граней - Sphere - Сфера + Sphere + Сфера - - + + MeshGui::Selection - Selection - + Selection + Выделение - Add - + Add + Добавить - Clear - Очистить + Clear + Очистить - Respect only visible triangles - Уважать только видимые треугольники + Respect only visible triangles + Уважать только видимые треугольники - Respect only triangles with normals facing screen - Привилегировать треугольники с наружным покрытием + Respect only triangles with normals facing screen + Привилегировать треугольники с наружным покрытием - Use a brush tool to select the area - + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Удалить + Delete + Удалить - Invert - Инвертировать + Invert + Инвертировать - - + + Mesh_TrimByPlane - Select plane - + Select plane + Select plane - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + OpenSCAD cannot be found on your system. +Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Оценить и отремонтировать сетку + Evaluate & Repair Mesh + Оценить и отремонтировать сетку - - + + QObject - Import mesh - Импорт сети + Import mesh + Импорт сети - Export mesh - Экспорт сети + Export mesh + Экспорт сети - Solid Mesh - Прочная сетка + Solid Mesh + Прочная сетка - Boundings - Ограничения + Boundings + Ограничения - Fill holes - Закрыть отверстия + Fill holes + Закрыть отверстия - Fill holes with maximum number of edges: - Заполнить отверстия с максимальным числом ребер: + Fill holes with maximum number of edges: + Заполнить отверстия с максимальным числом ребер: - Binary STL (*.stl) - Двоичный STL (*.stl) + Binary STL (*.stl) + Двоичный STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - Двоичный сетки (*.bms) + Binary Mesh (*.bms) + Двоичный сетки (*.bms) - Alias Mesh (*.obj) - Псевдонимные сетки (*.obj) + Alias Mesh (*.obj) + Псевдонимные сетки (*.obj) - Inventor V2.1 ascii (*.iv) - Изобретатель V2.1 ascii (* .iv) + Inventor V2.1 ascii (*.iv) + Изобретатель V2.1 ascii (* .iv) - All Files (*.*) - Все файлы (*.*) + All Files (*.*) + Все файлы (*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Сжатый VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Сжатый VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Python module def (*.py) + Python module def (*.py) + Python module def (*.py) - Meshing Tolerance - Возможное отклонение сетки + Meshing Tolerance + Возможное отклонение сетки - Enter tolerance for meshing geometry: - Введите возможное отклонение для слияния геометрии: + Enter tolerance for meshing geometry: + Введите возможное отклонение для слияния геометрии: - The mesh '%1' is a solid. - Сетка '%1' прочная. + The mesh '%1' is a solid. + Сетка '%1' прочная. - The mesh '%1' is not a solid. - Сетка '%1' не прочная. + The mesh '%1' is not a solid. + Сетка '%1' не прочная. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Пунктов: %1, Ребер: %2 Лиц: %3] + [Points: %1, Edges: %2 Faces: %3] + [Пунктов: %1, Ребер: %2 Лиц: %3] - Leave info mode - Выйти из информационного режима + Leave info mode + Выйти из информационного режима - Index: %1 - Индекс: %1 + Index: %1 + Индекс: %1 - Leave hole-filling mode - Выйти из режима заполнения отверстий + Leave hole-filling mode + Выйти из режима заполнения отверстий - Leave removal mode - Выйти из режима удаления + Leave removal mode + Выйти из режима удаления - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Все файлы сеток (*.stl *.ast *.bms *.obj * .ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Все файлы сеток (*.stl *.ast *.bms *.obj * .ply) - Stanford Polygon (*.ply) - Stanford Polygon (*.ply) + Stanford Polygon (*.ply) + Stanford Polygon (*.ply) - Object File Format (*.off) - Object File Format (*.off) + Object File Format (*.off) + Object File Format (*.off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Standford Polygon (*.ply) - Delete selected faces - Удалить выбранные грани + Delete selected faces + Удалить выбранные грани - Clear selected faces - Очистить выбранные грани + Clear selected faces + Очистить выбранные грани - Annotation - Аннотация + Annotation + Аннотация - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Все файлы (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - + X3D Extensible 3D(*.x3d) + X3D Extensible 3D(*.x3d) - - + + Workbench - Analyze - Анализ + Analyze + Анализ - Boolean - Булевы операции + Boolean + Булевы операции - &Meshes - 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- + + CmdMeshAddFacet - Mesh - Mesh + Mesh + Mesh - Add triangle - Pridať trojuholník + Add triangle + Pridať trojuholník - Add triangle manually to a mesh - Pridať do siete trojuholník ručne + Add triangle manually to a mesh + Pridať do siete trojuholník ručne - - + + CmdMeshBoundingBox - Mesh - Mesh + Mesh + Mesh - Boundings info... - Info o ohraničeniach... + Boundings info... + Info o ohraničeniach... - Shows the boundings of the selected mesh - Shows the boundings of the selected mesh + Shows the boundings of the selected mesh + Shows the boundings of the selected mesh - - + + CmdMeshBuildRegularSolid - Mesh - Mesh + Mesh + Mesh - Regular solid... - Regular solid... + Regular solid... + Regular solid... - Builds a regular solid - Builds a regular solid + Builds a regular solid + Builds a regular solid - - + + CmdMeshDemolding - Interactive demolding direction - Interactive demolding direction + Interactive demolding direction + Interactive demolding direction - Mesh - Mesh + Mesh + Mesh - - + + CmdMeshDifference - Mesh - Mesh + Mesh + Mesh - Difference - Rozdiel + Difference + Rozdiel - - + + CmdMeshEvaluateFacet - Mesh - Mesh + Mesh + Mesh - Face info - Face info + Face info + Face info - Information about face - Information about face + Information about face + Information about face - - + + CmdMeshEvaluateSolid - Mesh - Mesh + Mesh + Mesh - Check solid mesh - Check solid mesh + Check solid mesh + Check solid mesh - Checks whether the mesh is a solid - Checks whether the mesh is a solid + Checks whether the mesh is a solid + Checks whether the mesh is a solid - - + + CmdMeshEvaluation - Mesh - Mesh + Mesh + Mesh - Opens a dialog to analyze and repair a mesh - Opens a dialog to analyze and repair a mesh + Opens a dialog to analyze and repair a mesh + Opens a dialog to analyze and repair a mesh - Evaluate && Repair mesh... - Evaluate && Repair mesh... + Evaluate && Repair mesh... + Evaluate && Repair mesh... - - + + CmdMeshExMakeMesh - Mesh - Mesh + Mesh + Mesh - Make a Box - Make a Box + Make a Box + Make a Box - - + + CmdMeshExMakeTool - Mesh - Mesh + Mesh + Mesh - Make a Tool - Make a Tool + Make a Tool + Make a Tool - - + + CmdMeshExMakeUnion - Mesh - Mesh + Mesh + Mesh - Make Union - Make Union + Make Union + Make Union - - + + CmdMeshExport - Mesh - Mesh + Mesh + Mesh - Export mesh... - Export mesh... + Export mesh... + Export mesh... - Exports a mesh to file - Exports a mesh to file + Exports a mesh to file + Exports a mesh to file - - + + CmdMeshFillInteractiveHole - Mesh - Mesh + Mesh + Mesh - Close hole - Close hole + Close hole + Close hole - Close holes interactively - Close holes interactively + Close holes interactively + Close holes interactively - - + + CmdMeshFillupHoles - Mesh - Mesh + Mesh + Mesh - Fill holes... - Fill holes... + Fill holes... + Fill holes... - Fill holes of the mesh - Fill holes of the mesh + Fill holes of the mesh + Fill holes of the mesh - - + + CmdMeshFlipNormals - Mesh - Mesh + Mesh + Mesh - Flip normals - Prevráť normály + Flip normals + Prevráť normály - Flips the normals of the mesh - Prevráť normály siete + Flips the normals of the mesh + Prevráť normály siete - - + + CmdMeshFromGeometry - Mesh - Mesh + Mesh + Mesh - Create mesh from geometry... - Create mesh from geometry... + Create mesh from geometry... + Create mesh from geometry... - Create mesh from the selected geometry - Create mesh from the selected geometry + Create mesh from the selected geometry + Create mesh from the selected geometry - - + + CmdMeshFromPartShape - Mesh - Mesh + Mesh + Mesh - Create mesh from shape... - + Create mesh from shape... + Vytvoriť sieť z tvaru ... - Tessellate shape - + Tessellate shape + Rozkúskovanie tvaru - - + + CmdMeshHarmonizeNormals - Mesh - Mesh + Mesh + Mesh - Harmonize normals - Zarovnať normály + Harmonize normals + Zarovnať normály - Harmonizes the normals of the mesh - Zarovnať normály Siete + Harmonizes the normals of the mesh + Zarovnať normály Siete - - + + CmdMeshImport - Mesh - Mesh + Mesh + Mesh - Import mesh... - Import mesh... + Import mesh... + Import mesh... - Imports a mesh from file - Imports a mesh from file + Imports a mesh from file + Imports a mesh from file - - + + CmdMeshIntersection - Mesh - Mesh + Mesh + Mesh - Intersection - Priesečník + Intersection + Priesečník - - + + CmdMeshPolyCut - Mesh - Mesh + Mesh + Mesh - Cut mesh - Cut mesh + Cut mesh + Cut mesh - Cuts a mesh with a picked polygon - Cuts a mesh with a picked polygon + Cuts a mesh with a picked polygon + Cuts a mesh with a picked polygon - - + + CmdMeshPolySegm - Mesh - Mesh + Mesh + Mesh - Make segment - Make segment + Make segment + Make segment - Creates a mesh segment - Creates a mesh segment + Creates a mesh segment + Creates a mesh segment - - + + CmdMeshPolySelect - Mesh - Mesh + Mesh + Mesh - Select mesh - Vyber mesh + Select mesh + Vyber mesh - Select an area of the mesh - Select an area of the mesh + Select an area of the mesh + Select an area of the mesh - - + + CmdMeshPolySplit - Mesh - Mesh + Mesh + Mesh - Split mesh - Split mesh + Split mesh + Split mesh - Splits a mesh into two meshes - Splits a mesh into two meshes + Splits a mesh into two meshes + Splits a mesh into two meshes - - + + CmdMeshPolyTrim - Mesh - Mesh + Mesh + Mesh - Trim mesh - Trim mesh + Trim mesh + Trim mesh - Trims a mesh with a picked polygon - Trims a mesh with a picked polygon + Trims a mesh with a picked polygon + Trims a mesh with a picked polygon - - + + CmdMeshRemoveCompByHand - Mesh - Mesh + Mesh + Mesh - Remove components by hand... - Remove components by hand... + Remove components by hand... + Remove components by hand... - Mark a component to remove it from the mesh - Mark a component to remove it from the mesh + Mark a component to remove it from the mesh + Mark a component to remove it from the mesh - - + + CmdMeshRemoveComponents - Mesh - Mesh + Mesh + Mesh - Remove components... - Odstrániť časť... + Remove components... + Odstrániť časť... - Remove topologic independent components from the mesh - Remove topologic independent components from the mesh + Remove topologic independent components from the mesh + Remove topologic independent components from the mesh - - + + CmdMeshSegmentation - Mesh - Mesh + Mesh + Mesh - Create mesh segments... - Create mesh segments... + Create mesh segments... + Create mesh segments... - Create mesh segments - Create mesh segments + Create mesh segments + Create mesh segments - - + + CmdMeshSmoothing - Mesh - Mesh + Mesh + Mesh - Smooth... - Hladkosť... + Smooth... + Hladkosť... - Smooth the selected meshes - Smooth the selected meshes + Smooth the selected meshes + Smooth the selected meshes - - + + CmdMeshToolMesh - Mesh - Mesh + Mesh + Mesh - Segment by tool mesh - Segment by tool mesh + Segment by tool mesh + Segment by tool mesh - Creates a segment from a given tool mesh - Vytvorí časť z daného nástroja siete + Creates a segment from a given tool mesh + Vytvorí časť z daného nástroja siete - - + + CmdMeshTransform - Mesh - Mesh + Mesh + Mesh - Transform mesh - Transformovať sieť + Transform mesh + Transformovať sieť - Rotate or move a mesh - Otočenie alebo presunúť siete + Rotate or move a mesh + Otočenie alebo presunúť siete - - + + CmdMeshTrimByPlane - Mesh - Mesh + Mesh + Mesh - Trim mesh with a plane - + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Mesh + Mesh + Mesh - Union - Spojenie + Union + Spojenie - - + + CmdMeshVertexCurvature - Mesh - Mesh + Mesh + Mesh - Calculates the curvature of the vertices of a mesh - Počíta zakrivenie vrcholov siete + Calculates the curvature of the vertices of a mesh + Počíta zakrivenie vrcholov siete - Curvature plot - Curvature plot + Curvature plot + Curvature plot - - + + CmdMeshVertexCurvatureInfo - Mesh - Mesh + Mesh + Mesh - Curvature info - Zakrivenie-info + Curvature info + Zakrivenie-info - Information about curvature - Informácie o zakrivení + Information about curvature + Informácie o zakrivení - - + + MeshGui::DlgEvaluateMesh - &Help - Pomoc + &Help + Pomoc - F1 - F1 + F1 + F1 - &Close - &Zavrieť + &Close + &Zavrieť - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Informácie o Oku + Mesh information + Informácie o Oku - No information - Žiadne informácie + No information + Žiadne informácie - Number of points: - Počet bodov: + Number of points: + Počet bodov: - Number of edges: - Počet hrán: + Number of edges: + Počet hrán: - Refresh - Obnoviť + Refresh + Obnoviť - Analyze - Analyzovať + Analyze + Analyzovať - Repair - Oprava + Repair + Oprava - Orientation - Orientácia + Orientation + Orientácia - Degenerated faces - Degenerované plochy + Degenerated faces + Degenerované plochy - Face indices - Ukazovatele plochy + Face indices + Ukazovatele plochy - Number of faces: - Počet plôch: + Number of faces: + Počet plôch: - Duplicated faces - Duplikované plochy + Duplicated faces + Duplikované plochy - Duplicated points - Duplikované body + Duplicated points + Duplikované body - Non-manifolds - Non-manifolds + Non-manifolds + Non-manifolds - Self-intersections - Samo-priesečníky + Self-intersections + Samo-priesečníky - All above tests together - Všetky vyššie uvedené testy spolu + All above tests together + Všetky vyššie uvedené testy spolu - Repetitive repair - Opakované opravy + Repetitive repair + Opakované opravy - Evaluate & Repair Mesh - Kontrola & oprava oka + Evaluate & Repair Mesh + Kontrola & oprava oka - Folds on surface - Záhyby na povrchu + Folds on surface + Záhyby na povrchu - - + + MeshGui::DlgEvaluateMeshImp - No information - Žiadne informácie + No information + Žiadne informácie - Invalid neighbour indices - Invalid neighbour indices + Invalid neighbour indices + Invalid neighbour indices - Invalid face indices - Invalid face indices + Invalid face indices + Invalid face indices - Invalid point indices - Neplatné ukazovatele bodu + Invalid point indices + Neplatné ukazovatele bodu - Multiple point indices - Viacbodové ukazovatele + Multiple point indices + Viacbodové ukazovatele - Non-manifolds - Non-manifolds + Non-manifolds + Non-manifolds - Cannot remove non-manifolds - Cannot remove non-manifolds + Cannot remove non-manifolds + Cannot remove non-manifolds - No selection - bez výberu + No selection + bez výberu - No flipped normals - Žiadne prevrátené normály + No flipped normals + Žiadne prevrátené normály - %1 flipped normals - %1 prevrátených normál + %1 flipped normals + %1 prevrátených normál - No non-manifolds - Žiadné nevarietné priestory + No non-manifolds + Žiadné nevarietné priestory - %1 non-manifolds - %1 nevarietné priestory + %1 non-manifolds + %1 nevarietné priestory - No invalid indices - Žiadne chybné ukazovatele + No invalid indices + Žiadne chybné ukazovatele - No degenerations - Žiadne degenerácie + No degenerations + Žiadne degenerácie - %1 degenerated faces - %1 degenerovaných priečelí + %1 degenerated faces + %1 degenerovaných priečelí - No duplicated faces - Žiadne duplikované priečelia + No duplicated faces + Žiadne duplikované priečelia - %1 duplicated faces - %1 duplikovaných priečelí + %1 duplicated faces + %1 duplikovaných priečelí - No duplicated points - Žiadne duplikované body + No duplicated points + Žiadne duplikované body - Duplicated points - Duplikované body + Duplicated points + Duplikované body - Orientation - Orientácia + Orientation + Orientácia - Indices - Ukazovatele + Indices + Ukazovatele - Degenerations - Degenerácia + Degenerations + Degenerácia - Duplicated faces - Duplikované plochy + Duplicated faces + Duplikované plochy - No self-intersections - Prierezy nepretínajúce samé seba + No self-intersections + Prierezy nepretínajúce samé seba - Self-intersections - Samo-priesečníky + Self-intersections + Samo-priesečníky - Mesh repair - Oprava siete + Mesh repair + Oprava siete - Flipped normals found - Nájdené prevrátené normály + Flipped normals found + Nájdené prevrátené normály - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Kontrola zlyhala kvôli záhybom na povrchu. + Kontrola zlyhala kvôli záhybom na povrchu. Najprv spustite príkaz na opravu záhybov - No folds on surface - Žiadne záhyby na povrchu + No folds on surface + Žiadne záhyby na povrchu - %1 folds on surface - %1 záhybov na povrchu + %1 folds on surface + %1 záhybov na povrchu - Folds - Záhyby + Folds + Záhyby - - + + MeshGui::DlgRegularSolid - Regular Solid - Pravidelné teleso + Regular Solid + Pravidelné teleso - &Create - &Vytvoriť + &Create + &Vytvoriť - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Zatvoriť + Cl&ose + Zatvoriť - Alt+O - ALT+O + Alt+O + ALT+O - Solid: - Plné: + Solid: + Plné: - Cube - Kocka + Cube + Kocka - Cylinder - Valec + Cylinder + Valec - Cone - Kužeľ + Cone + Kužeľ - Sphere - Guľa + Sphere + Guľa - Ellipsoid - Elipsoid + Ellipsoid + Elipsoid - Torus - Kruhový prstenec + Torus + Kruhový prstenec - Height: - Výška: + Height: + Výška: - Length: - Dĺžka: + Length: + Dĺžka: - Width: - šírka: + Width: + šírka: - Radius: - Polomer: + Radius: + Polomer: - Closed - Zatvorené + Closed + Zatvorené - Sampling: - Vzorkovanie : + Sampling: + Vzorkovanie : - Edge length: - Dĺžka okraja: + Edge length: + Dĺžka okraja: - Radius 1: - Polomer 1: + Radius 1: + Polomer 1: - Radius 2: - Polomer 2: + Radius 2: + Polomer 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Vytvorené %1 + Create %1 + Vytvorené %1 - No active document - Žiadny aktívny dokument + No active document + Žiadny aktívny dokument - - + + MeshGui::DlgSettingsMeshView - Mesh view - Zobrazenie siete + Mesh view + Zobrazenie siete - Two-side rendering - Dvojstranné vykresľovanie + Two-side rendering + Dvojstranné vykresľovanie - Backface color - Farba zadných stien + Backface color + Farba zadných stien - Smoothing - Vyhladzovanie + Smoothing + Vyhladzovanie - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Toto je najmenší uhol medzi dvomi priečeliami, kde sú normály prepočítavané pre tieňovanie plochy.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Plochy okolo spoločných hrán budú tieňované do hladka vtedy, ak bude uhol medzi normálami dvoch susedných plôch menší ako uhol zániku.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Toto je najmenší uhol medzi dvomi priečeliami, kde sú normály prepočítavané pre tieňovanie plochy.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Plochy okolo spoločných hrán budú tieňované do hladka vtedy, ak bude uhol medzi normálami dvoch susedných plôch menší ako uhol zániku.</p></body></html> - Crease angle - Zánikový uhol + Crease angle + Zánikový uhol - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Tieňovanie Plochy/Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definuje vzhľad povrchov.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Pomocou Plochého tieňovania nie sú definované vrcholy, ktoré vedú k nereálnemu vzhľadu pri zakrivených povrchov. Tieňovanie Phong zabezpečí v takom prípade hladší vzhľad. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Ak nie je nastavená voľba na tieňovanie Phong, použije sa tieňovanie Plochy.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Tieňovanie Plochy/Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definuje vzhľad povrchov.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Pomocou Plochého tieňovania nie sú definované vrcholy, ktoré vedú k nereálnemu vzhľadu pri zakrivených povrchov. Tieňovanie Phong zabezpečí v takom prípade hladší vzhľad. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Ak nie je nastavená voľba na tieňovanie Phong, použije sa tieňovanie Plochy.</p></body></html> - Define normal per vertex - Definícia normál pre vrchol + Define normal per vertex + Definícia normál pre vrchol - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definovanie normál vrcholu sa taktiež nazýva <span style=" font-style:italic;">tieňovaním Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">zatiaľ čo definovanie normál priečelia sa nazýva </span>tieňovaním Plochy<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definovanie normál vrcholu sa taktiež nazýva <span style=" font-style:italic;">tieňovaním Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">zatiaľ čo definovanie normál priečelia sa nazýva </span>tieňovaním Plochy<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Predvolený vzhľad nových sietí + Default appearance for new meshes + Predvolený vzhľad nových sietí - Default line color - Predvolená farba čiary + Default line color + Predvolená farba čiary - Mesh transparency - Transparentnosť siete + Mesh transparency + Transparentnosť siete - Default mesh color - Predvolenú farba siete + Default mesh color + Predvolenú farba siete - Show bounding-box for highlighted or selected meshes - Zobraziť ohraničenie pre zvýraznené alebo vybrané oká + Show bounding-box for highlighted or selected meshes + Zobraziť ohraničenie pre zvýraznené alebo vybrané oká - Line transparency - Priesvitnosť čiary + Line transparency + Priesvitnosť čiary - - + + MeshGui::DlgSmoothing - Smoothing - Vyhladzovanie + Smoothing + Vyhladzovanie - Method - Metóda + Method + Metóda - Taubin - Taubinová metóda + Taubin + Taubinová metóda - Laplace - Laplaceová metóda + Laplace + Laplaceová metóda - Parameter - Parameter + Parameter + Parameter - Iterations: - Iterácie: + Iterations: + Iterácie: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Pridať trojuholník + Add triangle + Pridať trojuholník - Flip normal - Prevrátiť normálu + Flip normal + Prevrátiť normálu - Clear - Vyčistiť + Clear + Vyčistiť - Finish - Dokončiť + Finish + Dokončiť - - + + MeshGui::MeshFillHole - Finish - Dokončiť + Finish + Dokončiť - - + + MeshGui::RemoveComponents - Remove components - Odstrániť komponent + Remove components + Odstrániť komponent - Select - Výber + Select + Výber - Select whole component - Vybrať celý komponent + Select whole component + Vybrať celý komponent - Pick triangle - Vybrať trojuholník + Pick triangle + Vybrať trojuholník - < faces than - priečelia < ako + < faces than + priečelia < ako - Region - Región + Region + Región - Components - Komponenty + Components + Komponenty - All - Všetky + All + Všetky - Deselect - Zrušiť výber + Deselect + Zrušiť výber - Deselect whole component - Odznačí celý komponent + Deselect whole component + Odznačí celý komponent - > faces than - priečelia > ako + > faces than + priečelia > ako - Region options - Regionálne nastavenia + Region options + Regionálne nastavenia - Respect only triangles with normals facing screen - Rešpektuje len trojuholníky s normály priečelia + Respect only triangles with normals facing screen + Rešpektuje len trojuholníky s normály priečelia - Respect only visible triangles - Rešpektovať len viditeľné trojuholníky + Respect only visible triangles + Rešpektovať len viditeľné trojuholníky - - + + MeshGui::Segmentation - Mesh segmentation - Mesh segmentation + Mesh segmentation + Mesh segmentation - Smooth mesh - Smooth mesh + Smooth mesh + Smooth mesh - Plane - Rovina + Plane + Rovina - Tolerance - Tolerancia + Tolerance + Tolerancia - Minumum number of faces - Minumum number of faces + Minumum number of faces + Minumum number of faces - Cylinder - Valec + Cylinder + Valec - Radius - Polomer + Radius + Polomer - Tolerance (Flat) - Tolerance (Flat) + Tolerance (Flat) + Tolerance (Flat) - Tolerance (Curved) - Tolerance (Curved) + Tolerance (Curved) + Tolerance (Curved) - Minimum number of faces - Minimum number of faces + Minimum number of faces + Minimum number of faces - Sphere - Guľa + Sphere + Guľa - - + + MeshGui::Selection - Selection - + Selection + Výber - Add - + Add + Pridať - Clear - Vyčistiť + Clear + Vyčistiť - Respect only visible triangles - Rešpektovať len viditeľné trojuholníky + Respect only visible triangles + Rešpektovať len viditeľné trojuholníky - Respect only triangles with normals facing screen - Rešpektuje len trojuholníky s normály priečelia + Respect only triangles with normals facing screen + Rešpektuje len trojuholníky s normály priečelia - Use a brush tool to select the area - + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Odstrániť + Delete + Odstrániť - Invert - Invertovať + Invert + Invertovať - - + + Mesh_TrimByPlane - Select plane - + Select plane + Select plane - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + OpenSCAD cannot be found on your system. +Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Kontrola & oprava oka + Evaluate & Repair Mesh + Kontrola & oprava oka - - + + QObject - Import mesh - Importovať sieť + Import mesh + Importovať sieť - Export mesh - Exportovať sieť + Export mesh + Exportovať sieť - Solid Mesh - Solid Mesh + Solid Mesh + Solid Mesh - Boundings - Boundings + Boundings + Boundings - Fill holes - Vyplniť diery + Fill holes + Vyplniť diery - Fill holes with maximum number of edges: - Vyplniť diery maximálnym počtom hrán: + Fill holes with maximum number of edges: + Vyplniť diery maximálnym počtom hrán: - Binary STL (*.stl) - Binárne STL (*.stl) + Binary STL (*.stl) + Binárne STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.AST) + ASCII STL (*.ast) + ASCII STL (*.AST) - Binary Mesh (*.bms) - Binárna sieť (*.BMS) + Binary Mesh (*.bms) + Binárna sieť (*.BMS) - Alias Mesh (*.obj) - Sieť Alias (*.obj) + Alias Mesh (*.obj) + Sieť Alias (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Všetky súbory (*.*) + All Files (*.*) + Všetky súbory (*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Komprimované VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Komprimované VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Python module def (*.py) + Python module def (*.py) + Python module def (*.py) - Meshing Tolerance - Tolerancia siete + Meshing Tolerance + Tolerancia siete - Enter tolerance for meshing geometry: - Enter tolerance for meshing geometry: + Enter tolerance for meshing geometry: + Enter tolerance for meshing geometry: - The mesh '%1' is a solid. - The mesh '%1' is a solid. + The mesh '%1' is a solid. + The mesh '%1' is a solid. - The mesh '%1' is not a solid. - The mesh '%1' is not a solid. + The mesh '%1' is not a solid. + The mesh '%1' is not a solid. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Points: %1, Edges: %2 Faces: %3] + [Points: %1, Edges: %2 Faces: %3] + [Points: %1, Edges: %2 Faces: %3] - Leave info mode - Opustiť režim info + Leave info mode + Opustiť režim info - Index: %1 - Index: %1 + Index: %1 + Index: %1 - Leave hole-filling mode - Opustiť režim vypĺňania dier + Leave hole-filling mode + Opustiť režim vypĺňania dier - Leave removal mode - Opustiť režim odstránenia + Leave removal mode + Opustiť režim odstránenia - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Všetky Mesh súbory (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Všetky Mesh súbory (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford mnohouholník (* .ply) + Stanford Polygon (*.ply) + Stanford mnohouholník (* .ply) - Object File Format (*.off) - Objekt formát súboru (* .off) + Object File Format (*.off) + Objekt formát súboru (* .off) - Standford Polygon (*.ply) - Stanford mnohouholník (* .ply) + Standford Polygon (*.ply) + Stanford mnohouholník (* .ply) - Delete selected faces - Odstrániť vybraté tváre + Delete selected faces + Odstrániť vybraté tváre - Clear selected faces - Vymazať vybraté tváre + Clear selected faces + Vymazať vybraté tváre - Annotation - Anotácia + Annotation + Anotácia - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - + X3D Extensible 3D(*.x3d) + X3D Extensible 3D(*.x3d) - - + + Workbench - Analyze - Analyzovať + Analyze + Analyzovať - Boolean - Boolovská hodnota + Boolean + Boolovská hodnota - 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- + + CmdMeshAddFacet - Mesh - Nät + Mesh + Nät - Add triangle - Addera triangel + Add triangle + Addera triangel - Add triangle manually to a mesh - Addera triangel manuellt till ett nät + Add triangle manually to a mesh + Addera triangel manuellt till ett nät - - + + CmdMeshBoundingBox - Mesh - Nät + Mesh + Nät - Boundings info... - Begränsningsinfo... + Boundings info... + Begränsningsinfo... - Shows the boundings of the selected mesh - Visar begränsningarna på det valda nätet + Shows the boundings of the selected mesh + Visar begränsningarna på det valda nätet - - + + CmdMeshBuildRegularSolid - Mesh - Nät + Mesh + Nät - Regular solid... - Reguljär solid... + Regular solid... + Reguljär solid... - Builds a regular solid - Skapar en reguljär solid + Builds a regular solid + Skapar en reguljär solid - - + + CmdMeshDemolding - Interactive demolding direction - Interaktiv avformningsriktning + Interactive demolding direction + Interaktiv avformningsriktning - Mesh - Nät + Mesh + Nät - - + + CmdMeshDifference - Mesh - Nät + Mesh + Nät - Difference - Skillnad + Difference + Skillnad - - + + CmdMeshEvaluateFacet - Mesh - Nät + Mesh + Nät - Face info - Ytinformation + Face info + Ytinformation - Information about face - Information om yta + Information about face + Information om yta - - + + CmdMeshEvaluateSolid - Mesh - Nät + Mesh + Nät - Check solid mesh - Kontrolera solidnät + Check solid mesh + Kontrolera solidnät - Checks whether the mesh is a solid - Kontrollerar om nätet är en solid + Checks whether the mesh is a solid + Kontrollerar om nätet är en solid - - + + CmdMeshEvaluation - Mesh - Nät + Mesh + Nät - Opens a dialog to analyze and repair a mesh - Öppnar en dialog för att analysera och reparera ett nät + Opens a dialog to analyze and repair a mesh + Öppnar en dialog för att analysera och reparera ett nät - Evaluate && Repair mesh... - Utvärdera && reparera nät... + Evaluate && Repair mesh... + Utvärdera && reparera nät... - - + + CmdMeshExMakeMesh - Mesh - Nät + Mesh + Nät - Make a Box - Gör en låda + Make a Box + Gör en låda - - + + CmdMeshExMakeTool - Mesh - Nät + Mesh + Nät - Make a Tool - Gör ett verktyg + Make a Tool + Gör ett verktyg - - + + CmdMeshExMakeUnion - Mesh - Nät + Mesh + Nät - Make Union - Gör en förening + Make Union + Gör en förening - - + + CmdMeshExport - Mesh - Nät + Mesh + Nät - Export mesh... - Exportera nät... + Export mesh... + Exportera nät... - Exports a mesh to file - Exporterar ett nät till fil + Exports a mesh to file + Exporterar ett nät till fil - - + + CmdMeshFillInteractiveHole - Mesh - Nät + Mesh + Nät - Close hole - Stäng hål + Close hole + Stäng hål - Close holes interactively - Stäng hål interaktivt + Close holes interactively + Stäng hål interaktivt - - + + CmdMeshFillupHoles - Mesh - Nät + Mesh + Nät - Fill holes... - Fyll hål... + Fill holes... + Fyll hål... - Fill holes of the mesh - Fyll nätets hål + Fill holes of the mesh + Fyll nätets hål - - + + CmdMeshFlipNormals - Mesh - Nät + Mesh + Nät - Flip normals - Invertera normaler + Flip normals + Invertera normaler - Flips the normals of the mesh - Invertera nätets normaler + Flips the normals of the mesh + Invertera nätets normaler - - + + CmdMeshFromGeometry - Mesh - Nät + Mesh + Nät - Create mesh from geometry... - Skapa nät från geometri... + Create mesh from geometry... + Skapa nät från geometri... - Create mesh from the selected geometry - Skapa nät från den valda geometrin + Create mesh from the selected geometry + Skapa nät från den valda geometrin - - + + CmdMeshFromPartShape - Mesh - Nät + Mesh + Nät - Create mesh from shape... - + Create mesh from shape... + Skapa nät från form... - Tessellate shape - + Tessellate shape + Tessellera form - - + + CmdMeshHarmonizeNormals - Mesh - Nät + Mesh + Nät - Harmonize normals - Anpassa normaler + Harmonize normals + Anpassa normaler - Harmonizes the normals of the mesh - Anpassa nätets normaler + Harmonizes the normals of the mesh + Anpassa nätets normaler - - + + CmdMeshImport - Mesh - Nät + Mesh + Nät - Import mesh... - Importera nät... + Import mesh... + Importera nät... - Imports a mesh from file - Importerar ett nät från fil + Imports a mesh from file + Importerar ett nät från fil - - + + CmdMeshIntersection - Mesh - Nät + Mesh + Nät - Intersection - Skärning + Intersection + Skärning - - + + CmdMeshPolyCut - Mesh - Nät + Mesh + Nät - Cut mesh - Klipp nät + Cut mesh + Klipp nät - Cuts a mesh with a picked polygon - Klipper ett nät med en vald polygon + Cuts a mesh with a picked polygon + Klipper ett nät med en vald polygon - - + + CmdMeshPolySegm - Mesh - Nät + Mesh + Nät - Make segment - Skapa segment + Make segment + Skapa segment - Creates a mesh segment - Skapar ett nätsegment + Creates a mesh segment + Skapar ett nätsegment - - + + CmdMeshPolySelect - Mesh - Nät + Mesh + Nät - Select mesh - Välj nät + Select mesh + Välj nät - Select an area of the mesh - Markera ett område i nätet + Select an area of the mesh + Markera ett område i nätet - - + + CmdMeshPolySplit - Mesh - Nät + Mesh + Nät - Split mesh - Dela nät + Split mesh + Dela nät - Splits a mesh into two meshes - Delar ett nät till två nät + Splits a mesh into two meshes + Delar ett nät till två nät - - + + CmdMeshPolyTrim - Mesh - Nät + Mesh + Nät - Trim mesh - Trimma nät + Trim mesh + Trimma nät - Trims a mesh with a picked polygon - Trimmar ett nät med en vald polygon + Trims a mesh with a picked polygon + Trimmar ett nät med en vald polygon - - + + CmdMeshRemoveCompByHand - Mesh - Nät + Mesh + Nät - Remove components by hand... - Ta bort komponenter för hand... + Remove components by hand... + Ta bort komponenter för hand... - Mark a component to remove it from the mesh - Markera en komponent för att ta bort den från nätet + Mark a component to remove it from the mesh + Markera en komponent för att ta bort den från nätet - - + + CmdMeshRemoveComponents - Mesh - Nät + Mesh + Nät - Remove components... - Ta bort komponenter... + Remove components... + Ta bort komponenter... - Remove topologic independent components from the mesh - Ta bort topologiskt oberoende komponenter från nätet + Remove topologic independent components from the mesh + Ta bort topologiskt oberoende komponenter från nätet - - + + CmdMeshSegmentation - Mesh - Nät + Mesh + Nät - Create mesh segments... - Skapa nät segment... + Create mesh segments... + Skapa nät segment... - Create mesh segments - Skapa nät segment + Create mesh segments + Skapa nät segment - - + + CmdMeshSmoothing - Mesh - Nät + Mesh + Nät - Smooth... - Jämna ut... + Smooth... + Jämna ut... - Smooth the selected meshes - Jämna ut de valda näten + Smooth the selected meshes + Jämna ut de valda näten - - + + CmdMeshToolMesh - Mesh - Nät + Mesh + Nät - Segment by tool mesh - Segmentera + Segment by tool mesh + Segmentera - Creates a segment from a given tool mesh - Skapar ett segment från ett givet verktygsnät + Creates a segment from a given tool mesh + Skapar ett segment från ett givet verktygsnät - - + + CmdMeshTransform - Mesh - Nät + Mesh + Nät - Transform mesh - Transformera nät + Transform mesh + Transformera nät - Rotate or move a mesh - Rotera eller flytta ett nät + Rotate or move a mesh + Rotera eller flytta ett nät - - + + CmdMeshTrimByPlane - Mesh - Nät + Mesh + Nät - Trim mesh with a plane - + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Nät + Mesh + Nät - Union - Förening + Union + Förening - - + + CmdMeshVertexCurvature - Mesh - Nät + Mesh + Nät - Calculates the curvature of the vertices of a mesh - Beräknar hörnens krökning på ett nät + Calculates the curvature of the vertices of a mesh + Beräknar hörnens krökning på ett nät - Curvature plot - Krökningsplott + Curvature plot + Krökningsplott - - + + CmdMeshVertexCurvatureInfo - Mesh - Nät + Mesh + Nät - Curvature info - Krökningsinfo + Curvature info + Krökningsinfo - Information about curvature - Information om krökning + Information about curvature + Information om krökning - - + + MeshGui::DlgEvaluateMesh - &Help - &Hjälp + &Help + &Hjälp - F1 - F1 + F1 + F1 - &Close - &Stäng + &Close + &Stäng - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Nätinformation + Mesh information + Nätinformation - No information - Ingen Information + No information + Ingen Information - Number of points: - Antal punkter: + Number of points: + Antal punkter: - Number of edges: - Antal kanter: + Number of edges: + Antal kanter: - Refresh - Ladda om + Refresh + Ladda om - Analyze - Analysera + Analyze + Analysera - Repair - Reparera + Repair + Reparera - Orientation - Orientering + Orientation + Orientering - Degenerated faces - Degenererade ytor + Degenerated faces + Degenererade ytor - Face indices - Ytindex + Face indices + Ytindex - Number of faces: - Antal ytor: + Number of faces: + Antal ytor: - Duplicated faces - Duplicerade ytor + Duplicated faces + Duplicerade ytor - Duplicated points - Duplicerade punkter + Duplicated points + Duplicerade punkter - Non-manifolds - Icke-mångfalder + Non-manifolds + Icke-mångfalder - Self-intersections - Självskärningar + Self-intersections + Självskärningar - All above tests together - Alla ovanstående test tillsammans + All above tests together + Alla ovanstående test tillsammans - Repetitive repair - Upprepad reparation + Repetitive repair + Upprepad reparation - Evaluate & Repair Mesh - Utvärdera & reparera Nät + Evaluate & Repair Mesh + Utvärdera & reparera Nät - Folds on surface - Veck på ytan + Folds on surface + Veck på ytan - - + + MeshGui::DlgEvaluateMeshImp - No information - Ingen Information + No information + Ingen Information - Invalid neighbour indices - Ogiltiga grannindex + Invalid neighbour indices + Ogiltiga grannindex - Invalid face indices - Ogiltiga ytindex + Invalid face indices + Ogiltiga ytindex - Invalid point indices - Ogiltiga punktindex + Invalid point indices + Ogiltiga punktindex - Multiple point indices - Multipla punktindex + Multiple point indices + Multipla punktindex - Non-manifolds - Icke-mångfalder + Non-manifolds + Icke-mångfalder - Cannot remove non-manifolds - Kan inte ta bort icke-mångfalder + Cannot remove non-manifolds + Kan inte ta bort icke-mångfalder - No selection - Inget val + No selection + Inget val - No flipped normals - Inga inverterade normaler + No flipped normals + Inga inverterade normaler - %1 flipped normals - %1 inverterade normaler + %1 flipped normals + %1 inverterade normaler - No non-manifolds - Inga icke-mångfalder + No non-manifolds + Inga icke-mångfalder - %1 non-manifolds - %1 icke-mångfalder + %1 non-manifolds + %1 icke-mångfalder - No invalid indices - Ingen ogiltig index + No invalid indices + Ingen ogiltig index - No degenerations - Inga degenerationer + No degenerations + Inga degenerationer - %1 degenerated faces - %1 degenererade ytor + %1 degenerated faces + %1 degenererade ytor - No duplicated faces - Inga duplicerade ytor + No duplicated faces + Inga duplicerade ytor - %1 duplicated faces - %1 duplicerade ytor + %1 duplicated faces + %1 duplicerade ytor - No duplicated points - Inga duplicerade punkter + No duplicated points + Inga duplicerade punkter - Duplicated points - Duplicerade punkter + Duplicated points + Duplicerade punkter - Orientation - Orientering + Orientation + Orientering - Indices - Index + Indices + Index - Degenerations - Degenerationer + Degenerations + Degenerationer - Duplicated faces - Duplicerade ytor + Duplicated faces + Duplicerade ytor - No self-intersections - Inga självskärningar + No self-intersections + Inga självskärningar - Self-intersections - Självskärningar + Self-intersections + Självskärningar - Mesh repair - Nätreparation + Mesh repair + Nätreparation - Flipped normals found - Vända normaler hittades + Flipped normals found + Vända normaler hittades - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Kontroll misslyckades på grund av veck på ytan. Kör kommandot för att reparera veck först + Kontroll misslyckades på grund av veck på ytan. Kör kommandot för att reparera veck först - No folds on surface - Inga veck på ytan + No folds on surface + Inga veck på ytan - %1 folds on surface - %1 veck på ytan + %1 folds on surface + %1 veck på ytan - Folds - Veck + Folds + Veck - - + + MeshGui::DlgRegularSolid - Regular Solid - Reguljär solid + Regular Solid + Reguljär solid - &Create - &Skapa + &Create + &Skapa - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - S&täng + Cl&ose + S&täng - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Solid: + Solid: + Solid: - Cube - Kub + Cube + Kub - Cylinder - Cylinder + Cylinder + Cylinder - Cone - Kon + Cone + Kon - Sphere - Sfär + Sphere + Sfär - Ellipsoid - Ellipsoid + Ellipsoid + Ellipsoid - Torus - Torus + Torus + Torus - Height: - Höjd: + Height: + Höjd: - Length: - Längd: + Length: + Längd: - Width: - Bredd: + Width: + Bredd: - Radius: - Radie: + Radius: + Radie: - Closed - Stängd + Closed + Stängd - Sampling: - Skanning: + Sampling: + Skanning: - Edge length: - Kantlängd: + Edge length: + Kantlängd: - Radius 1: - Radie 1: + Radius 1: + Radie 1: - Radius 2: - Radie 2: + Radius 2: + Radie 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Skapa %1 + Create %1 + Skapa %1 - No active document - Inget aktivt dokument + No active document + Inget aktivt dokument - - + + MeshGui::DlgSettingsMeshView - Mesh view - Nätvy + Mesh view + Nätvy - Two-side rendering - Två-sidig rendering + Two-side rendering + Två-sidig rendering - Backface color - Bakgrundsfärg + Backface color + Bakgrundsfärg - Smoothing - Utjämning + Smoothing + Utjämning - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Detta är den minsta vinkeln mellan två ytor där normalerna beräknas för att göra platt skuggning.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Om vinkeln mellan normalerna på två intilliggande ytor är mindre än veckvinkeln, så kommer ytorna att mjukskuggas runt deras gemensamma kant.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Detta är den minsta vinkeln mellan två ytor där normalerna beräknas för att göra platt skuggning.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Om vinkeln mellan normalerna på två intilliggande ytor är mindre än veckvinkeln, så kommer ytorna att mjukskuggas runt deras gemensamma kant.</p></body></html> - Crease angle - Veckvinkel + Crease angle + Veckvinkel - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Platt skuggning/Phong skuggning</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definierar ytornas utseende.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Med plattskuggning så är ytnormalerna inte definierade för hörn som leder till ett onaturligt utseende för kurvade ytor, emedan Phong skuggning leder till ett mjukare utseende. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Om detta alternativ är valt så används Phong skuggning,annars så används plattskuggning.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Platt skuggning/Phong skuggning</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definierar ytornas utseende.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Med plattskuggning så är ytnormalerna inte definierade för hörn som leder till ett onaturligt utseende för kurvade ytor, emedan Phong skuggning leder till ett mjukare utseende. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Om detta alternativ är valt så används Phong skuggning,annars så används plattskuggning.</p></body></html> - Define normal per vertex - Definiera normaler för hörn + Define normal per vertex + Definiera normaler för hörn - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Tips</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiera normaler för hörn kallas också<span style=" font-style:italic;">Phong skuggning</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">medan definition av normaler för yta kallas</span>Plattskuggning<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Tips</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiera normaler för hörn kallas också<span style=" font-style:italic;">Phong skuggning</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">medan definition av normaler för yta kallas</span>Plattskuggning<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Standardutseende för nya nät + Default appearance for new meshes + Standardutseende för nya nät - Default line color - Standard linjefärg + Default line color + Standard linjefärg - Mesh transparency - Nät transparens + Mesh transparency + Nät transparens - Default mesh color - Standard nät färg + Default mesh color + Standard nät färg - Show bounding-box for highlighted or selected meshes - Visa markeringsram för markerade eller valda nät + Show bounding-box for highlighted or selected meshes + Visa markeringsram för markerade eller valda nät - Line transparency - Linjegenomskinlighet + Line transparency + Linjegenomskinlighet - - + + MeshGui::DlgSmoothing - Smoothing - Utjämning + Smoothing + Utjämning - Method - Metod + Method + Metod - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parameter + Parameter + Parameter - Iterations: - Iterationer: + Iterations: + Iterationer: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Addera triangel + Add triangle + Addera triangel - Flip normal - Vänd normal + Flip normal + Vänd normal - Clear - Rensa + Clear + Rensa - Finish - Slutför + Finish + Slutför - - + + MeshGui::MeshFillHole - Finish - Slutför + Finish + Slutför - - + + MeshGui::RemoveComponents - Remove components - Ta bort komponenter + Remove components + Ta bort komponenter - Select - Välj + Select + Välj - Select whole component - Välj hela komponenten + Select whole component + Välj hela komponenten - Pick triangle - Markera triangel + Pick triangle + Markera triangel - < faces than - < ytor än + < faces than + < ytor än - Region - Område + Region + Område - Components - Komponenter + Components + Komponenter - All - Alla + All + Alla - Deselect - Avmarkera + Deselect + Avmarkera - Deselect whole component - Avmarkera hela komponenten + Deselect whole component + Avmarkera hela komponenten - > faces than - > ytor än + > faces than + > ytor än - Region options - Region alternativ + Region options + Region alternativ - Respect only triangles with normals facing screen - Respekt endast trianglar med normaler vända mot skärmen + Respect only triangles with normals facing screen + Respekt endast trianglar med normaler vända mot skärmen - Respect only visible triangles - Respektera endast synliga trianglar + Respect only visible triangles + Respektera endast synliga trianglar - - + + MeshGui::Segmentation - Mesh segmentation - Nätsegmentering + Mesh segmentation + Nätsegmentering - Smooth mesh - Utjämnat nät + Smooth mesh + Utjämnat nät - Plane - Plan + Plane + Plan - Tolerance - Tolerans + Tolerance + Tolerans - Minumum number of faces - Minsta antal ytor + Minumum number of faces + Minsta antal ytor - Cylinder - Cylinder + Cylinder + Cylinder - Radius - Radie + Radius + Radie - Tolerance (Flat) - Tolerans (platt) + Tolerance (Flat) + Tolerans (platt) - Tolerance (Curved) - Tolerans (kurva) + Tolerance (Curved) + Tolerans (kurva) - Minimum number of faces - Minsta antal ytor + Minimum number of faces + Minsta antal ytor - Sphere - Sfär + Sphere + Sfär - - + + MeshGui::Selection - Selection - + Selection + Markering - Add - + Add + Lägg till - Clear - Rensa + Clear + Rensa - Respect only visible triangles - Respektera endast synliga trianglar + Respect only visible triangles + Respektera endast synliga trianglar - Respect only triangles with normals facing screen - Respekt endast trianglar med normaler vända mot skärmen + Respect only triangles with normals facing screen + Respekt endast trianglar med normaler vända mot skärmen - Use a brush tool to select the area - + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Radera + Delete + Radera - Invert - Invertera + Invert + Invertera - - + + Mesh_TrimByPlane - Select plane - + Select plane + Select plane - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + OpenSCAD cannot be found on your system. +Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Utvärdera & reparera Nät + Evaluate & Repair Mesh + Utvärdera & reparera Nät - - + + QObject - Import mesh - Importera nät + Import mesh + Importera nät - Export mesh - Exportera nät + Export mesh + Exportera nät - Solid Mesh - Solid nät + Solid Mesh + Solid nät - Boundings - Gränser + Boundings + Gränser - Fill holes - Fyll hål + Fill holes + Fyll hål - Fill holes with maximum number of edges: - Fyll hål med maximalt antal kanter: + Fill holes with maximum number of edges: + Fyll hål med maximalt antal kanter: - Binary STL (*.stl) - Binär STL (*.stl) + Binary STL (*.stl) + Binär STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - Nät-Binärformat (*.bms) + Binary Mesh (*.bms) + Nät-Binärformat (*.bms) - Alias Mesh (*.obj) - Alias Mesh (*.obj) + Alias Mesh (*.obj) + Alias Mesh (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Alla Filer (*.*) + All Files (*.*) + Alla Filer (*.*) - ASCII STL (*.stl) - ASCII STL (*.STL) + ASCII STL (*.stl) + ASCII STL (*.STL) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.WRL *.VRML) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.WRL *.VRML) - Compressed VRML 2.0 (*.wrz) - Komprimerad VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Komprimerad VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.NAS *.BDF) + Nastran (*.nas *.bdf) + Nastran (*.NAS *.BDF) - Python module def (*.py) - Python-modul def (*.py) + Python module def (*.py) + Python-modul def (*.py) - Meshing Tolerance - Nät tolerans + Meshing Tolerance + Nät tolerans - Enter tolerance for meshing geometry: - Mata in tolerans för nätning av geometri: + Enter tolerance for meshing geometry: + Mata in tolerans för nätning av geometri: - The mesh '%1' is a solid. - Nätet '%1' är en solid. + The mesh '%1' is a solid. + Nätet '%1' är en solid. - The mesh '%1' is not a solid. - Nätet '%1' är ingen solid. + The mesh '%1' is not a solid. + Nätet '%1' är ingen solid. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Punkter: %1, Kanter: %2 Ytor: %3] + [Points: %1, Edges: %2 Faces: %3] + [Punkter: %1, Kanter: %2 Ytor: %3] - Leave info mode - Lämna info läge + Leave info mode + Lämna info läge - Index: %1 - Index: %1 + Index: %1 + Index: %1 - Leave hole-filling mode - Lämna hålfyllningsläge + Leave hole-filling mode + Lämna hålfyllningsläge - Leave removal mode - Lämna borttagningsläge + Leave removal mode + Lämna borttagningsläge - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Alla Nät-filer (*.STL *.ast *.BMS *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Alla Nät-filer (*.STL *.ast *.BMS *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Polygon (*.ply) + Stanford Polygon (*.ply) + Stanford Polygon (*.ply) - Object File Format (*.off) - Objekt-filformat (* .off) + Object File Format (*.off) + Objekt-filformat (* .off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Standford Polygon (*.ply) - Delete selected faces - Ta bort markerade ytor + Delete selected faces + Ta bort markerade ytor - Clear selected faces - Rensa valda ytor + Clear selected faces + Rensa valda ytor - Annotation - Annotering + Annotation + Annotering - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Alla nät filer (*.stl *.ast *.bms *.obj *.off * .ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Alla nät filer (*.stl *.ast *.bms *.obj *.off * .ply) - X3D Extensible 3D(*.x3d) - + X3D Extensible 3D(*.x3d) + X3D Extensible 3D(*.x3d) - - + + Workbench - Analyze - Analysera + Analyze + Analysera - Boolean - Boolesk + Boolean + Boolesk - &Meshes - &Nät + &Meshes + &Nät - Mesh tools - Nätverktyg + Mesh tools + Nätverktyg - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_tr.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_tr.qm index 84526f6d57879c813539b59c3bd6507359b3191d..0dc094b24a768a5451659153882ef5da41955b47 100644 GIT binary patch delta 4038 zcma)73s_WT8vf>T=6>-mir^tlxjCSgC}}GKO05b8q_}M{%nZzdnKL+ZMi?|lB_*|s zI@z`@Z-6 z-tV8oo0RW0DmM<9xREIJB+<0FM01`XTJkMXUMdlHm8fVvQTa|%H|G-FG?&zS)&SRR z%AFn7We_v{4@CML84bN?oGE`dt&`C_QAW#iGFo@aIAD~F0|)lvMHvUh%Q)EBi$BOX zbcc+?N+b+Z%ocee<~12d-qwq!WsGf;aa5;_@x29(o=fTT{h)DBMt&9LP5GK=@_gWr zz=!Del+{G;IWqdk)9qIxL@BS)ys{{8H7!ic4HNl#=yzNP(bO2atKe>;QJ2ZNt%Ydt zbSnSiW1{dr@{B{^8xPAksgZ={Jfc{hgk3`rNK309zDyLCPA#4PAhNg6vxl*N_z`+- zCkiYrr;jdY6FG+~(l*u-4JuH~O8SgQb5`NV4Tp%zeo#2>-%aHBy`nyUGLdbSVq1C> zQTl1cwgs;e-7rDXm{3nNCQ-(TmlTb6=!taCD<0p8edFI(9Grp#h8o4e9>l5pt)go# z;*1-s=niZp3KfAFpivu8~McRUYZ? zCc60(<+0zuebtwhZ`8*V83W2UqbSI`P{zO><(psLNVIZ~GJJ7nI&pai5|*n@UOE7Y+f^6LXw}kG zwR$fK(PXOqZOKF#cdFMd*a9L4)tmAWhuteyHoxZ(>Zl))6h6!Nhq=fSZ|w zd0UBApJI}_K*aN?jQ+2fG~H>e-^@(kR|Lh%ncJ*GK{Q;#a7piB{K8DbGaZmDgV}KQ zZlbCt<^i`7rb}iX(br?Jzh$>%-0mA%Bk8=7?q|6w5#62hVr+yjiUL+ zUC};O9#1s%w6;BG1(D@*?U{W$;aaEm!n=(y;WS-dRxWz@9~swtqg%jT#C5kz$3L@* z$ZyvzGi4G@Ii#!Kj$T(J=^mj|P_j<<$A(0rks)2%1IIA`W4m=nccXv=qm0Q<=uVVk zK4T5Ku47F^iJ7_&o?HZ`Il4>fuM(;6)hqOHxvNQ^(g`!(dsJ`x3kuhF>!)ldZ*61{x`@oP$ zdZPMF!^|Ee9CXBx_X&?F`kRdDV+=m?Z5ZcHgMa@FqBS!OE5mh2u(s0B^5Pmyf!ffy z`7lgjF zV6Lsk^`A!I{%OVynSaK5i*d&$D3MSlV{NnXi3i_@LNkov!&ifl`b*=#J23zJ2;+~h zgTeBEX|%_N#EGUkr*FpCy<@ulL_JJ)-c&JlDoj~mTGDw8Cj66W?S!!~YqRM=9z+s8 zFg&>_SlQKskU18OXIY_`dvi~-luRd%HHT=-3D!R=D;b8ZxR)do&5AE zJ{^jQR7C=wcw!azkPF{9@(@ctd}pOu_YS(kI44B?1GE+x&m&t-0$!GS;CE4i&KEq)TEo zeR&5IxdH)~$0O#JGX841=#pV0Es;Zd-H0MT=baTQ@Ys2mlrfcxz?vg(BsDHB$0Kq6 zDZ?;vyUeSG6Wpwwtrky;c?R{;>K|}YBt9-BtA8LVZvf{djsA~V5QvR#7`sCm*)u*E zEloVDhz62Z3|FhzSDuNaaW_Us%(`R3z)_Ts9(gDPbplY%6WJIu)N0A+Js}p#xEuoK z<0E!{bhOHMQ4u*_J$l$su@`fKTxO=!6wc$x^Lbp+q9wa^Njl1f(4L=3tjcmaCANL1 z3dOLImDMS?4Ep7om`aj#Hf4)3Af+EgvE)D#y;Lo&31X2HinJ!gEfC*hS6@5FWP4n8 ze}HxPywx6;-~tE1jm}CuTu#;wmtCipzPx3T(qL?)RaiUtI+aBh2l?=I)}@LKl6aqr zHt4HHFA)`k|F4|0saQJ8f-OsBU=+l6H=YHs7RNyB1FCkHRP9JhGpSJFZ4PBPjW`FK(PtpRLhygI%-e{haFVFKh9g;LWL=c53lSB%aOPcVwd&Juh_hGL}emn*69KdE5>}?}MKlPVF z!vOxpU~YU0s56t&@K+=K*$_{zJRqfZB8CsjS6~N+OiskD4P#L}?1fm@oFu*!)7r5n zu8JvsYE#8E+N{IQ^FDzsbFt;VAn#;-yx1c@8wdpim)B*9t<5cXB`0!xK(Ko}EGJ0a?Jw(Mj02A=ga<=eEf*O1C0?R_ z4*cPl1I$D{W$%eDV6hg&DPCe;f$zOtEx6X!pD~VB_-peSX&Ga0LCh9^gWc zi}eS2p5rUnYbx|FGjcp>QM9Yhpp34#_q6_wbXr7{DF+F2@vAMiQq-11_vNz0cZrmY oF4SV5lW;}$+AC(!^wV)s>Yh;uv z62+C7D0Yo+q(&vH#^M77Q;jIKnAB)%v7(99gt1MPm{ja{a~)?g`Qy%K?(cVg=XW08 z-}%bUUaV)g4hf$`#2zP#T~DN}C-S{dlsJaSbckrqCZe1>q&%2FG;Td9{{WkD=j#)u zS=E<`8~-5@ANQKaWD474YIe&MUsGz7|FsWf>V?=wDKC61K~K}N0||~sO(@O(TENzJ2V7-CegYrKj2(BHFcr~OYYGp7hyll zgFfGj05k0Lk00WRvXYt5t=0;n!3UTrqaP8e?lGAOD~U44GMT?S3^p*;$zzF(txRLs zKBDl!Ok?V2M1DDp-M5;^e~HY9P{ux6Akw%nAMJ%*kSlXG3Kxjo%-I3>DQ#!EX2MV4 zd(7j~9YmJ*nI~x;;0@NzdH|U*6|DQEUZRjkY=jFUH7;PIr`#k84rJp`oQI;$vMJxC z5ruAH=RZe)tLoT{4OK*i1*|y@=fW?r)tiPxVSa4QTL>^`G20x~K;+fMUV8kPD9W3? z^7b>L;=Sx&s=bJ$F1Fi&fC?Da+Wj>KP9s74V>Ci@^+aJdWh0pW^q2(bb5d&cMsPxV1g)@a#u6HhuCIv-6PU*Q3%)5+6wzRuHR6G z76xzwzNpNoFJ(q-PB9{hLP9&y<`h_a5>O9e)d#e0XYNG6sGIM9E zmWi{7Jla+3nvF#CM0LcVL*_oJQ$9Qq=c)SC6&Gctf}&zsd5{s`1`U!7A@K~_@Ns8?FC5OzducZ%$-2z7Ig7m>SB-8Quf2Pdn0j_pN7 zey@IV%MP(w_{7Nx=p`%D`Z1qs>Vv~new7plvGw!SyU^QQEx(;^;(0sx-8Df(!@Kx% zo3Eh4{`{W~<33*(C-MG+@AB6(9^w5i=DV)!!}BTS|9)T|GMvgk5Bm(WbdA6WP;vI( z1VbmpR^BTZFC#NCL5OOAD2pEo(W|gt(I=$8tRNaXOUPP)3nfn>$1o8kekv5$kjRiW z!7>+t3m1eHSK8n=R;XNUMdVd}!sb;lnAs^DY(@Z~{=%VMD1BzXa5(iLD)OOlPUXM= z`a;8=`v60}O%p@{(VDrMNdvgZ)kBl`bs^@#5Sd{MHAUL#cs-9amX-D+b^nlWfzS}PHGvA3x1MX5ZJMM=c7iTW6HmNHWuZ|_A072?bbJ0YG@ zF=se3E-eu^#V`<8x47vW8^qfy*2eu2>)zs?dQ`x-M5e`4++TMGm02MErvuNrphJ9h z4S}!NDtViYn22j6>pQn2F(^Ex8P}_^!AQ9=F%aJYsiYIV8qP`^LPkNHKS_0k$iUA{ zs_XNI-Am~MLjzhwGIQ@ryF!&j`9^79GWG*Mmrh=X=mewGrtE^h0I4k=E#vP?*9_?p z<)5XVqn|(vcB}O0BU}(YL3*_{9*$$Q2~#^Dns>DGwk2ZFlxsJxZbi@MX?O0~hfHg= zO`k?!;3R8Xwhf>KXLPDBk>MzJoxTxT$sf?A+=|6~NYE|Y){D%2bmiU%j2)_5`Qj)< z{k3jY1MK}z>P~)94oxkx=+30+i01a_+Ir$J`EKdC$#78BpciMkVnD=#X&ALv_4@M< zAkP2lr!}H7ZqxPioh8k$(l6b48iVGPzQy?p@_y3y=MIC|)|$}pTt_ostBxK-@6vKA z!{v ztOn6!vcSzZzj7zOb~mS}$oy-6&Q)8z*2n2nBm4Y$X-|N!w;V`%p{c0Qd2sMA0!c5l z75VzxbQ+$QkEItnLIzFb93}2+{aJ*=lhfk+am;VXNSo+>cjTvVEE`*(<+mkt*5 zv1_3$CY%c1*l>Y~+2&%Wi7hf{x$S?y3AHUUx;UDH?lCS(nnvMoEZJ${PBX`*;Hset z*5|k_EI+^zK4o@@<5p20<9JoFpSSH_Q{|ZR{(CI5(DviHbeCc>qvE6AxG>tx)xox# QwQi1<>f3^&uP&eYKMC8bq5uE@ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_tr.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_tr.ts index eb4f75d72..fb38a1d6e 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_tr.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_tr.ts @@ -1,1307 +1,1308 @@ - - + + CmdMeshAddFacet - Mesh - Mesh + Mesh + Mesh - Add triangle - Üçgen Ekle + Add triangle + Üçgen Ekle - Add triangle manually to a mesh - bir kafese elle Üçgen Ekle + Add triangle manually to a mesh + bir kafese elle Üçgen Ekle - - + + CmdMeshBoundingBox - Mesh - Mesh + Mesh + Mesh - Boundings info... - Boundings info... + Boundings info... + Boundings info... - Shows the boundings of the selected mesh - Shows the boundings of the selected mesh + Shows the boundings of the selected mesh + Shows the boundings of the selected mesh - - + + CmdMeshBuildRegularSolid - Mesh - Mesh + Mesh + Mesh - Regular solid... - Regular solid... + Regular solid... + Regular solid... - Builds a regular solid - Builds a regular solid + Builds a regular solid + Builds a regular solid - - + + CmdMeshDemolding - Interactive demolding direction - Interactive demolding direction + Interactive demolding direction + Interactive demolding direction - Mesh - Mesh + Mesh + Mesh - - + + CmdMeshDifference - Mesh - Mesh + Mesh + Mesh - Difference - Fark + Difference + Fark - - + + CmdMeshEvaluateFacet - Mesh - Mesh + Mesh + Mesh - Face info - Face info + Face info + Face info - Information about face - Information about face + Information about face + Information about face - - + + CmdMeshEvaluateSolid - Mesh - Mesh + Mesh + Mesh - Check solid mesh - Check solid mesh + Check solid mesh + Check solid mesh - Checks whether the mesh is a solid - Checks whether the mesh is a solid + Checks whether the mesh is a solid + Checks whether the mesh is a solid - - + + CmdMeshEvaluation - Mesh - Mesh + Mesh + Mesh - Opens a dialog to analyze and repair a mesh - Opens a dialog to analyze and repair a mesh + Opens a dialog to analyze and repair a mesh + Opens a dialog to analyze and repair a mesh - Evaluate && Repair mesh... - Evaluate && Repair mesh... + Evaluate && Repair mesh... + Evaluate && Repair mesh... - - + + CmdMeshExMakeMesh - Mesh - Mesh + Mesh + Mesh - Make a Box - Kutu yap + Make a Box + Kutu yap - - + + CmdMeshExMakeTool - Mesh - Mesh + Mesh + Mesh - Make a Tool - Araç yap + Make a Tool + Araç yap - - + + CmdMeshExMakeUnion - Mesh - Mesh + Mesh + Mesh - Make Union - Birleştir + Make Union + Birleştir - - + + CmdMeshExport - Mesh - Mesh + Mesh + Mesh - Export mesh... - Export mesh... + Export mesh... + Export mesh... - Exports a mesh to file - Exports a mesh to file + Exports a mesh to file + Exports a mesh to file - - + + CmdMeshFillInteractiveHole - Mesh - Mesh + Mesh + Mesh - Close hole - Deliği kapat + Close hole + Deliği kapat - Close holes interactively - Etkileşimli olarak delikleri doldur + Close holes interactively + Etkileşimli olarak delikleri doldur - - + + CmdMeshFillupHoles - Mesh - Mesh + Mesh + Mesh - Fill holes... - Delikleri doldur... + Fill holes... + Delikleri doldur... - Fill holes of the mesh - Ağdaki delikleri doldur + Fill holes of the mesh + Ağdaki delikleri doldur - - + + CmdMeshFlipNormals - Mesh - Mesh + Mesh + Mesh - Flip normals - Flip normals + Flip normals + Flip normals - Flips the normals of the mesh - Flips the normals of the mesh + Flips the normals of the mesh + Flips the normals of the mesh - - + + CmdMeshFromGeometry - Mesh - Mesh + Mesh + Mesh - Create mesh from geometry... - Create mesh from geometry... + Create mesh from geometry... + Create mesh from geometry... - Create mesh from the selected geometry - Create mesh from the selected geometry + Create mesh from the selected geometry + Create mesh from the selected geometry - - + + CmdMeshFromPartShape - Mesh - Mesh + Mesh + Mesh - Create mesh from shape... - + Create mesh from shape... + Parçacıktan şekil oluştur - Tessellate shape - + Tessellate shape + Şekili mozaik döşe - - + + CmdMeshHarmonizeNormals - Mesh - Mesh + Mesh + Mesh - Harmonize normals - Harmonize normals + Harmonize normals + Harmonize normals - Harmonizes the normals of the mesh - Harmonizes the normals of the mesh + Harmonizes the normals of the mesh + Harmonizes the normals of the mesh - - + + CmdMeshImport - Mesh - Mesh + Mesh + Mesh - Import mesh... - Import mesh... + Import mesh... + Import mesh... - Imports a mesh from file - Imports a mesh from file + Imports a mesh from file + Imports a mesh from file - - + + CmdMeshIntersection - Mesh - Mesh + Mesh + Mesh - Intersection - Intersection + Intersection + Intersection - - + + CmdMeshPolyCut - Mesh - Mesh + Mesh + Mesh - Cut mesh - Cut mesh + Cut mesh + Cut mesh - Cuts a mesh with a picked polygon - Cuts a mesh with a picked polygon + Cuts a mesh with a picked polygon + Cuts a mesh with a picked polygon - - + + CmdMeshPolySegm - Mesh - Mesh + Mesh + Mesh - Make segment - Make segment + Make segment + Make segment - Creates a mesh segment - Creates a mesh segment + Creates a mesh segment + Creates a mesh segment - - + + CmdMeshPolySelect - Mesh - Mesh + Mesh + Mesh - Select mesh - Select mesh + Select mesh + Select mesh - Select an area of the mesh - Select an area of the mesh + Select an area of the mesh + Select an area of the mesh - - + + CmdMeshPolySplit - Mesh - Mesh + Mesh + Mesh - Split mesh - Split mesh + Split mesh + Split mesh - Splits a mesh into two meshes - Splits a mesh into two meshes + Splits a mesh into two meshes + Splits a mesh into two meshes - - + + CmdMeshPolyTrim - Mesh - Mesh + Mesh + Mesh - Trim mesh - Trim mesh + Trim mesh + Trim mesh - Trims a mesh with a picked polygon - Trims a mesh with a picked polygon + Trims a mesh with a picked polygon + Trims a mesh with a picked polygon - - + + CmdMeshRemoveCompByHand - Mesh - Mesh + Mesh + Mesh - Remove components by hand... - Remove components by hand... + Remove components by hand... + Remove components by hand... - Mark a component to remove it from the mesh - Mark a component to remove it from the mesh + Mark a component to remove it from the mesh + Mark a component to remove it from the mesh - - + + CmdMeshRemoveComponents - Mesh - Mesh + Mesh + Mesh - Remove components... - Remove components... + Remove components... + Remove components... - Remove topologic independent components from the mesh - Remove topologic independent components from the mesh + Remove topologic independent components from the mesh + Remove topologic independent components from the mesh - - + + CmdMeshSegmentation - Mesh - Mesh + Mesh + Mesh - Create mesh segments... - Create mesh segments... + Create mesh segments... + Create mesh segments... - Create mesh segments - Create mesh segments + Create mesh segments + Create mesh segments - - + + CmdMeshSmoothing - Mesh - Mesh + Mesh + Mesh - Smooth... - Smooth... + Smooth... + Smooth... - Smooth the selected meshes - Smooth the selected meshes + Smooth the selected meshes + Smooth the selected meshes - - + + CmdMeshToolMesh - Mesh - Mesh + Mesh + Mesh - Segment by tool mesh - Segment by tool mesh + Segment by tool mesh + Segment by tool mesh - Creates a segment from a given tool mesh - Creates a segment from a given tool mesh + Creates a segment from a given tool mesh + Creates a segment from a given tool mesh - - + + CmdMeshTransform - Mesh - Mesh + Mesh + Mesh - Transform mesh - Transform mesh + Transform mesh + Transform mesh - Rotate or move a mesh - Rotate or move a mesh + Rotate or move a mesh + Rotate or move a mesh - - + + CmdMeshTrimByPlane - Mesh - Mesh + Mesh + Mesh - Trim mesh with a plane - + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Mesh + Mesh + Mesh - Union - Birleştir + Union + Birleştir - - + + CmdMeshVertexCurvature - Mesh - Mesh + Mesh + Mesh - Calculates the curvature of the vertices of a mesh - Calculates the curvature of the vertices of a mesh + Calculates the curvature of the vertices of a mesh + Calculates the curvature of the vertices of a mesh - Curvature plot - Eğrilik şekli + Curvature plot + Eğrilik şekli - - + + CmdMeshVertexCurvatureInfo - Mesh - Mesh + Mesh + Mesh - Curvature info - Eğrilik bilgisi + Curvature info + Eğrilik bilgisi - Information about curvature - Eğrilik hakkında bilgi + Information about curvature + Eğrilik hakkında bilgi - - + + MeshGui::DlgEvaluateMesh - &Help - &Yardım + &Help + &Yardım - F1 - F1 + F1 + F1 - &Close - &Kapat + &Close + &Kapat - Alt+C - Alt + C + Alt+C + Alt + C - Mesh information - Ağ bilgisi + Mesh information + Ağ bilgisi - No information - Bilgi yok + No information + Bilgi yok - Number of points: - Noktaların sayısı: + Number of points: + Noktaların sayısı: - Number of edges: - Kenarların sayısı: + Number of edges: + Kenarların sayısı: - Refresh - Yenile + Refresh + Yenile - Analyze - İrdele (Analiz) + Analyze + İrdele (Analiz) - Repair - Onar + Repair + Onar - Orientation - Yönlendirme + Orientation + Yönlendirme - Degenerated faces - Degenerated faces + Degenerated faces + Degenerated faces - Face indices - Face indices + Face indices + Face indices - Number of faces: - Number of faces: + Number of faces: + Number of faces: - Duplicated faces - Duplicated faces + Duplicated faces + Duplicated faces - Duplicated points - Duplicated points + Duplicated points + Duplicated points - Non-manifolds - Non-manifolds + Non-manifolds + Non-manifolds - Self-intersections - Self-intersections + Self-intersections + Self-intersections - All above tests together - All above tests together + All above tests together + All above tests together - Repetitive repair - Tekrarlı onarım + Repetitive repair + Tekrarlı onarım - Evaluate & Repair Mesh - Ağı Değerlendir ve Onar + Evaluate & Repair Mesh + Ağı Değerlendir ve Onar - Folds on surface - Folds on surface + Folds on surface + Folds on surface - - + + MeshGui::DlgEvaluateMeshImp - No information - Bilgi yok + No information + Bilgi yok - Invalid neighbour indices - Invalid neighbour indices + Invalid neighbour indices + Invalid neighbour indices - Invalid face indices - Invalid face indices + Invalid face indices + Invalid face indices - Invalid point indices - Invalid point indices + Invalid point indices + Invalid point indices - Multiple point indices - Multiple point indices + Multiple point indices + Multiple point indices - Non-manifolds - Non-manifolds + Non-manifolds + Non-manifolds - Cannot remove non-manifolds - Cannot remove non-manifolds + Cannot remove non-manifolds + Cannot remove non-manifolds - No selection - Seçim yok + No selection + Seçim yok - No flipped normals - No flipped normals + No flipped normals + No flipped normals - %1 flipped normals - %1 flipped normals + %1 flipped normals + %1 flipped normals - No non-manifolds - No non-manifolds + No non-manifolds + No non-manifolds - %1 non-manifolds - %1 non-manifolds + %1 non-manifolds + %1 non-manifolds - No invalid indices - No invalid indices + No invalid indices + No invalid indices - No degenerations - No degenerations + No degenerations + No degenerations - %1 degenerated faces - %1 degenerated faces + %1 degenerated faces + %1 degenerated faces - No duplicated faces - No duplicated faces + No duplicated faces + No duplicated faces - %1 duplicated faces - %1 duplicated faces + %1 duplicated faces + %1 duplicated faces - No duplicated points - No duplicated points + No duplicated points + No duplicated points - Duplicated points - Duplicated points + Duplicated points + Duplicated points - Orientation - Yönlendirme + Orientation + Yönlendirme - Indices - Indices + Indices + Indices - Degenerations - Degenerations + Degenerations + Degenerations - Duplicated faces - Duplicated faces + Duplicated faces + Duplicated faces - No self-intersections - No self-intersections + No self-intersections + No self-intersections - Self-intersections - Self-intersections + Self-intersections + Self-intersections - Mesh repair - Ağı onar + Mesh repair + Ağı onar - Flipped normals found - Çevrilmiş normaller bulundu + Flipped normals found + Çevrilmiş normaller bulundu - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - No folds on surface - Yüzeyde kıvrım yok + No folds on surface + Yüzeyde kıvrım yok - %1 folds on surface - Yüzey üzerinde% 1 kıvrım var + %1 folds on surface + Yüzey üzerinde% 1 kıvrım var - Folds - Kıvrımlar + Folds + Kıvrımlar - - + + MeshGui::DlgRegularSolid - Regular Solid - Düzenli Katı + Regular Solid + Düzenli Katı - &Create - & Oluşturma + &Create + & Oluşturma - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - &Kapat + Cl&ose + &Kapat - Alt+O - Alt + O + Alt+O + Alt + O - Solid: - Katı: + Solid: + Katı: - Cube - Küp + Cube + Küp - Cylinder - Silindir + Cylinder + Silindir - Cone - Koni + Cone + Koni - Sphere - Küre + Sphere + Küre - Ellipsoid - Elipsoid + Ellipsoid + Elipsoid - Torus - Simit + Torus + Simit - Height: - Yükseklik: + Height: + Yükseklik: - Length: - Uzunluk: + Length: + Uzunluk: - Width: - Genişlik: + Width: + Genişlik: - Radius: - Yarıçapı: + Radius: + Yarıçapı: - Closed - Kapalı + Closed + Kapalı - Sampling: - Örnekleme: + Sampling: + Örnekleme: - Edge length: - Kenar uzunluğu: + Edge length: + Kenar uzunluğu: - Radius 1: - Yarıçap 1: + Radius 1: + Yarıçap 1: - Radius 2: - Yarıçap 2: + Radius 2: + Yarıçap 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - %1 Oluşturmak + Create %1 + %1 Oluşturmak - No active document - Etkin belge yok + No active document + Etkin belge yok - - + + MeshGui::DlgSettingsMeshView - Mesh view - Kafes görüntüsü + Mesh view + Kafes görüntüsü - Two-side rendering - İki taraflı kaplama + Two-side rendering + İki taraflı kaplama - Backface color - Arkayüz rengi + Backface color + Arkayüz rengi - Smoothing - Düzgünleştirme + Smoothing + Düzgünleştirme - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - Crease angle - Crease angle + Crease angle + Crease angle - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - Define normal per vertex - Define normal per vertex + Define normal per vertex + Define normal per vertex - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Default appearance for new meshes + Default appearance for new meshes + Default appearance for new meshes - Default line color - Varsayılan çizgi rengi + Default line color + Varsayılan çizgi rengi - Mesh transparency - Kafes Saydamlığı + Mesh transparency + Kafes Saydamlığı - Default mesh color - Standart kafes rengi + Default mesh color + Standart kafes rengi - Show bounding-box for highlighted or selected meshes - Show bounding-box for highlighted or selected meshes + Show bounding-box for highlighted or selected meshes + Show bounding-box for highlighted or selected meshes - Line transparency - Çizgi şeffaflığı + Line transparency + Çizgi şeffaflığı - - + + MeshGui::DlgSmoothing - Smoothing - Düzgünleştirme + Smoothing + Düzgünleştirme - Method - Yöntem + Method + Yöntem - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parametre + Parameter + Parametre - Iterations: - Yineleme: + Iterations: + Yineleme: - Lambda: - Lamda: + Lambda: + Lamda: - Mu: - Mü: + Mu: + Mü: - Only selection - + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Üçgen Ekle + Add triangle + Üçgen Ekle - Flip normal - Normal çevir + Flip normal + Normal çevir - Clear - Temizle + Clear + Temizle - Finish - Bitir + Finish + Bitir - - + + MeshGui::MeshFillHole - Finish - Bitir + Finish + Bitir - - + + MeshGui::RemoveComponents - Remove components - Bileşeni kaldır + Remove components + Bileşeni kaldır - Select - Seç + Select + Seç - Select whole component - Bütün bileşeni seç + Select whole component + Bütün bileşeni seç - Pick triangle - Üçgeni seç + Pick triangle + Üçgeni seç - < faces than - 'den az yüzler + < faces than + 'den az yüzler - Region - Bölge + Region + Bölge - Components - Bileşenler + Components + Bileşenler - All - Hepsi + All + Hepsi - Deselect - Seçimi kaldır + Deselect + Seçimi kaldır - Deselect whole component - Tüm bileşen seçimini kaldırın + Deselect whole component + Tüm bileşen seçimini kaldırın - > faces than - 'den fazla yüz + > faces than + 'den fazla yüz - Region options - Region options + Region options + Region options - Respect only triangles with normals facing screen - Respect only triangles with normals facing screen + Respect only triangles with normals facing screen + Respect only triangles with normals facing screen - Respect only visible triangles - Respect only visible triangles + Respect only visible triangles + Respect only visible triangles - - + + MeshGui::Segmentation - Mesh segmentation - Mesh segmentation + Mesh segmentation + Mesh segmentation - Smooth mesh - Smooth mesh + Smooth mesh + Smooth mesh - Plane - Plane + Plane + Plane - Tolerance - Tolerans + Tolerance + Tolerans - Minumum number of faces - Minumum number of faces + Minumum number of faces + Minumum number of faces - Cylinder - Silindir + Cylinder + Silindir - Radius - Yarıçap + Radius + Yarıçap - Tolerance (Flat) - Tolerance (Flat) + Tolerance (Flat) + Tolerance (Flat) - Tolerance (Curved) - Tolerance (Curved) + Tolerance (Curved) + Tolerance (Curved) - Minimum number of faces - Minimum number of faces + Minimum number of faces + Minimum number of faces - Sphere - Küre + Sphere + Küre - - + + MeshGui::Selection - Selection - + Selection + seçim - Add - + Add + Ekle - Clear - Temizle + Clear + Temizle - Respect only visible triangles - Respect only visible triangles + Respect only visible triangles + Respect only visible triangles - Respect only triangles with normals facing screen - Respect only triangles with normals facing screen + Respect only triangles with normals facing screen + Respect only triangles with normals facing screen - Use a brush tool to select the area - + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Sil + Delete + Sil - Invert - Evir + Invert + Evir - - + + Mesh_TrimByPlane - Select plane - + Select plane + Select plane - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + OpenSCAD cannot be found on your system. +Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Ağı Değerlendir ve Onar + Evaluate & Repair Mesh + Ağı Değerlendir ve Onar - - + + QObject - Import mesh - Import mesh + Import mesh + Import mesh - Export mesh - Export mesh + Export mesh + Export mesh - Solid Mesh - Solid Mesh + Solid Mesh + Solid Mesh - Boundings - Boundings + Boundings + Boundings - Fill holes - Fill holes + Fill holes + Fill holes - Fill holes with maximum number of edges: - Fill holes with maximum number of edges: + Fill holes with maximum number of edges: + Fill holes with maximum number of edges: - Binary STL (*.stl) - Binary STL (*.stl) + Binary STL (*.stl) + Binary STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - Binary Mesh (*.bms) + Binary Mesh (*.bms) + Binary Mesh (*.bms) - Alias Mesh (*.obj) - Alias Mesh (*.obj) + Alias Mesh (*.obj) + Alias Mesh (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Tüm dosyalar (*. *) + All Files (*.*) + Tüm dosyalar (*. *) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Compressed VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Python module def (*.py) + Python module def (*.py) + Python module def (*.py) - Meshing Tolerance - Meshing Tolerance + Meshing Tolerance + Meshing Tolerance - Enter tolerance for meshing geometry: - Enter tolerance for meshing geometry: + Enter tolerance for meshing geometry: + Enter tolerance for meshing geometry: - The mesh '%1' is a solid. - The mesh '%1' is a solid. + The mesh '%1' is a solid. + The mesh '%1' is a solid. - The mesh '%1' is not a solid. - The mesh '%1' is not a solid. + The mesh '%1' is not a solid. + The mesh '%1' is not a solid. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Points: %1, Edges: %2 Faces: %3] + [Points: %1, Edges: %2 Faces: %3] + [Points: %1, Edges: %2 Faces: %3] - Leave info mode - Leave info mode + Leave info mode + Leave info mode - Index: %1 - Index: %1 + Index: %1 + Index: %1 - Leave hole-filling mode - Leave hole-filling mode + Leave hole-filling mode + Leave hole-filling mode - Leave removal mode - Leave removal mode + Leave removal mode + Leave removal mode - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Polygon (*.ply) + Stanford Polygon (*.ply) + Stanford Polygon (*.ply) - Object File Format (*.off) - Object File Format (*.off) + Object File Format (*.off) + Object File Format (*.off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Standford Polygon (*.ply) - Delete selected faces - Delete selected faces + Delete selected faces + Delete selected faces - Clear selected faces - Clear selected faces + Clear selected faces + Clear selected faces - Annotation - Annotation + Annotation + Annotation - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - + X3D Extensible 3D(*.x3d) + X3D Extensible 3D(*.x3d) - - + + Workbench - Analyze - İrdele (Analiz) + Analyze + İrdele (Analiz) - Boolean - Boolean + Boolean + Boolean - &Meshes - Kafesler + &Meshes + Kafesler - Mesh tools - Kafes araçları + Mesh tools + Kafes araçları - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_uk.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_uk.qm index 482fb4343c8919ff2b7381ac697c8d155eee1be8..eeee73152947d2c38c819195c6a2bd5903a75725 100644 GIT binary patch delta 4121 zcmah~3v?9a6}~$=v+wLe65b(947h6k0)4lt$z$B%0PpZ6B-H<+O@ji&Ttts2Eq$fvZ%EpQmEC4(u^P zeeZEy#c=OQ>O=2kDkk*rz%wfL?FcaOTlJl%W4PZ6h zpSpx-R)dP67P|k32$4OHCRap>(%b2wWJb_Y9^#yB+}2-I1B5;M3sFs&gDCS3p5SISwus7X*OkUCCZ9w zHcfq-XuwKMQ&I!bz*kiq{)MLLK_g05soC-Z_6@1lypatD=CPVL+F@s54^8U>u#_FCsBbGt>Rp1)|K6%&@LuM4Gvi89Ctth-U$l|LS1~D8Q6l zDJ2@lG7n#?CwgKVQ@(T|QJ|FZmg3;>*-S%YZwM-pSvD8}dLCmAe%C})`w?^O(j}st z1I&qg|3f6LV%~2^B(glmoQ)!&nsX}FmNIAmIgsdA=b5YFDN&+(nzj1BAH%^+?MQPg z9HwbY&+kU&SG9EqwL~_JwxtFc#PrjiDhAa;qxQ`A&lA;k(Y|+WKPWz`y&Qv5)n8@V z-3UZ?k_{Xhf|8D5S4>@xM5@`f#jw+#RWYrV-Qb=;l=K%i-1HGPWN&A;dR_&7&Ay!W zA`EX~-zz~^%sQ^3_YwBe%2$Z^D0{h`1$O1Q(@$gHMb5GVZ5HOZzTSs{Lw*TV^;1Lz22f5}0?L^g=xxMWkh;}S@ zviw_!F_t^qrwon~xbp`O5{=I0zDt#W$GP?-Ff}+lKz$f7N|!kHB--gS-H>uPiruVp zFFZ`t^<7={YkDGgPZg`T=w_Lx5cL_MTe8azG1+u4r&=MpcXhAv1|n{~?)5l0(CKtX z1H*~tj@0)#`Y4gtq94@^d)n#xabF_yF4g+-{s=Jao3F2zMVOVRU;H69R2%h8viMSd zt>0CdNYtZV-%_v;2NLw>UwHvce5t>Dt_dQHGZf_&LOU~6Y)m#x^<0IcZw%s|#h8BA z4f8CRgrim&8aAWW)sGpTrVnslXLxQ|GEu_ghC{1Pp#KNg7>@5m0R0^*rrQl?%F&;F zO@`JJThU%84S#-dIuVr^u4TSW#9lFKj8M7zoH6wj#JG5)(f$qsH*GU!uTO#M-!+b$ zhxH|I8_U}2h=Z#A#X{T{P8X5*# zPN$Zk6g@2Gcke@cT(?}@0tcg7EjQNWBY-P0g#}0PC$cnV`nnJ_thT{}wisa5w!WIm|MYTE=YiQB{0!N=iv z-dom^bEsh`!#Zo-1sM91wYDE3W+qwdf7lHX-D{n zW|JbT1|^gd&yK`hz>Z_bvt!sC;>j*w2Dt`0+`aMxfxtx54s&Sg57S1 zuqi&@=bDT!6Y-(M5s*spEiyGZJz}*PT(>U@8ZEXbviGnf*gV{$*;LBZ>l9V_nc=1YjS^H)rbvUkcav*2Ddfq`Rf^~FdW-yCA^N%W zjUnB_#zPFl*-UlJUV%PQ>R^ zI2RDD9Jic-Tn*ulOayXaMLs8xqcev7`Ch>h2=Y$9uf{7#0@9P*0zW{_QE>4NNcCre zlmm*~SGT{{-2xpKDX!}q8C^g5uBn*VST=_p3c-%=49BQ2ARE7n&khpGlp@LL@Kk}6 zLLE|+K!+bB$Q1Zh0%mm9@)j>YVWBK2Kv5Ne5E@eQ`@Q(-D6>MxT}X%=U+`SGf=W6n zBJ1YI>QMvi>6v;28p4{?*;zNMceBH84UVBDs1`z1tD`hh7@fpB zB)-<|ak}|>e~6dlZj+1XgCLcO(nS{2<9GI0PbyUeqYC}!8rPy$<5s)=j3NAGQx`N( z4Qz?9m`{0B&{uir ze?sdFDnoR$aMvOinJxht1(dva{5o-k@U9L7Rf_VsM9Vz0|`MR%-h)Wj}_ T-eS6H+EUCn;u*Fr%@p@PS(G-> delta 2614 zcmZ{kc~BH*8pfaQ>7MDHZe~D04i%6~VB|D%iHIPIRzMVq8jUfE;Ba3mf;dq`)-%Xx zR?s3*RFDLbOz?_|S&SM{D@)u}v#B+!iR%%ST{j-<2KOD>vMOcekE!4E+i$<;^L=}o z*^UOb)*&DFz~46c#;4QurglGhbnN8}S7Yeg{(w zG?|<>OnGL82|=fjyubnkRbr+eji+QO<`}zyF_oB`IuCH`M8=L5z;O;T@Bai;{ujBv z6xi#X5k<96Q46xQ%3=z+nF69O~4yr%#LYa0X|x$ad;Kr zJ4)f`cbUfNA|SaiAMYl=fIH0ba7rNeF~|EU&ay+yr8g;#|5)a3NjMLOjJf z?lnKxrxa=PEZqH=XUZ zP(g)VY_F-$hXRJN4^k|&tN*ApcTUp|+f@$9XE_pZtNcd{x;o6`MEoTbiJycsWj?LLG{h!P9S4E#~o+{)aSY469GW<7u>pOR7ltzZp&2q&MQ@6U@}*~ zIGzgp7iVhxD>+2?a81U~iJ9D|BliMJinwo5=~U$Oad$Vg10FHly?zdGZ{Yb0Tj~8# zUT$6oET6>>%biWM@WYeqfmI85|4USOK_4G1Tm#-e&d0RRprhx?Pu4pED=+g#|EsjB z2Yk)JZqk~?#Bcav9*}>J-?*41QHAnb#VR29DZkUO2Pm4%?+Y#`F*5wVpR0*+3QME; zmLvUCpd;VWZzNIH^5^G2q6yUUy+hI|Q2~Gb*fH|&det}SqL5K#Vbz&gNoJJhcv+A4;5ygSLaA6z>urz)vZCK8NK>b zgN{1)R3GvX0DhbLustPGt2INq=K{Imny40vqnf3O{gFDiv(da;M&FAQH1oZv(7X&y zW>FcfSn$y-H<4k~DNUnQWC4RUt(k6s^H5FKgq478m*#r=ZW8B0&Als)B(^#sX?!AS zrB&e?Ct;fL0VTX9RLIe^b4jS$NxRLi5w_x6nq;-`QH>ukj1^97JVz6FD4f|(`MlZ& zXhL9{aB==^a%dASoofONlZEg1&H|7sJP!GauG0G=Ba(`Z>7t?MDNu1=3_44l$uq_9 zZ6wOl!(v1Q*(;sJ^k1nXmlQGMZAxfUB4!$5fi=^`JTo;ixLz!tNrh|Ah)d6PQCzcF zzTyF$|JAkP#tL$n`a;~-N(F@3h|N1`^jYtS`=|Xx6ImgiP+RB%+M{JpY^FQ@xz-ON ziS27`Tt6jpxS~zEl~1RnSK+9++5(%&B);j|;*POE)g0~nE zsogsOg%s0xlLCAvy?LsEMwcjMx>Co>@}%{V z42kQpwEmxFQu_vJL-bLy>!n>=Xae4n!lfE%&!+Ey6{XU@yXjaLZIE7Epu)==WcS=4 zx)CeoNv3O~>3Hpxr(CR}7owaM8A;+Z$VEN0tD&Cq+CXm-=U#bJK6T*TDQ|k}sM;18rIkhtZw> zN1Kkiep+3iPW>0^(D#;3zk{@rzgd@hC5r9`CtXh6P3k;Ix6GXiV<+jBKRZC8zM-qw zX7yjE>%6>-PS@>sbYGrqFrqNZqU9Ug+BZ>38 ze&PN(zGL7NRO_E)Ig{AlHqyecSXu>tVX_r<_h|4F01)>a=CG#9xmp8 zjBxT)nn=$#7UWw45Bg0L17>SvbF5Ynl*ZEYEj_lEc}u&~3!UZMh_kGlEqtk&5H6ZZ zADGyyvemu`x#q%g4(7f> ztoqP0xH^k9WOIXPtZ&g4Cs2)1+?aull7&Vc%SFR)VAx4q0{qQ4)<&5})YvjX=E#}= Sb4jhErLrbUYjLeBWBw0s@43zZ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_uk.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_uk.ts index 3fe0d0722..5e74b27b2 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_uk.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_uk.ts @@ -1,1307 +1,1308 @@ - - + + CmdMeshAddFacet - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Add triangle - Додати трикутник + Add triangle + Додати трикутник - Add triangle manually to a mesh - Вручну додати трикутник до сітки + Add triangle manually to a mesh + Вручну додати трикутник до сітки - - + + CmdMeshBoundingBox - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Boundings info... - Boundings info... + Boundings info... + Boundings info... - Shows the boundings of the selected mesh - Shows the boundings of the selected mesh + Shows the boundings of the selected mesh + Shows the boundings of the selected mesh - - + + CmdMeshBuildRegularSolid - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Regular solid... - Regular solid... + Regular solid... + Regular solid... - Builds a regular solid - Builds a regular solid + Builds a regular solid + Builds a regular solid - - + + CmdMeshDemolding - Interactive demolding direction - Interactive demolding direction + Interactive demolding direction + Interactive demolding direction - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - - + + CmdMeshDifference - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Difference - Різниця + Difference + Різниця - - + + CmdMeshEvaluateFacet - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Face info - Інформація про грань + Face info + Інформація про грань - Information about face - Інформація про грань + Information about face + Інформація про грань - - + + CmdMeshEvaluateSolid - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Check solid mesh - Перевірити суцільність сітки + Check solid mesh + Перевірити суцільність сітки - Checks whether the mesh is a solid - Перевірити чи сітка суцільна + Checks whether the mesh is a solid + Перевірити чи сітка суцільна - - + + CmdMeshEvaluation - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Opens a dialog to analyze and repair a mesh - Відкриває діалог для аналізу та ремонту сітки + Opens a dialog to analyze and repair a mesh + Відкриває діалог для аналізу та ремонту сітки - Evaluate && Repair mesh... - Оцінка та Ремонт сітки... + Evaluate && Repair mesh... + Оцінка та Ремонт сітки... - - + + CmdMeshExMakeMesh - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Make a Box - Зробити Коробку + Make a Box + Зробити Коробку - - + + CmdMeshExMakeTool - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Make a Tool - Зробити Інструмент + Make a Tool + Зробити Інструмент - - + + CmdMeshExMakeUnion - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Make Union - Зробити Об’єднання + Make Union + Зробити Об’єднання - - + + CmdMeshExport - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Export mesh... - Експорт сітки... + Export mesh... + Експорт сітки... - Exports a mesh to file - Експорт сітки до файлу + Exports a mesh to file + Експорт сітки до файлу - - + + CmdMeshFillInteractiveHole - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Close hole - Закрити отвір + Close hole + Закрити отвір - Close holes interactively - Закрити отвори в діалоговому режимі + Close holes interactively + Закрити отвори в діалоговому режимі - - + + CmdMeshFillupHoles - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Fill holes... - Заповнити отвори... + Fill holes... + Заповнити отвори... - Fill holes of the mesh - Заповнити отвори сітки + Fill holes of the mesh + Заповнити отвори сітки - - + + CmdMeshFlipNormals - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Flip normals - Змінити напрямок нормалей на протилежний + Flip normals + Змінити напрямок нормалей на протилежний - Flips the normals of the mesh - Змінити напрямок нормалей сітки на протилежний + Flips the normals of the mesh + Змінити напрямок нормалей сітки на протилежний - - + + CmdMeshFromGeometry - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Create mesh from geometry... - Створити сітку з геометрії ... + Create mesh from geometry... + Створити сітку з геометрії ... - Create mesh from the selected geometry - Створити сітку з обраної геометрії + Create mesh from the selected geometry + Створити сітку з обраної геометрії - - + + CmdMeshFromPartShape - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Create mesh from shape... - + Create mesh from shape... + Створення сітки з форми ... - Tessellate shape - + Tessellate shape + Теселяція форми - - + + CmdMeshHarmonizeNormals - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Harmonize normals - Узгодити нормалі + Harmonize normals + Узгодити нормалі - Harmonizes the normals of the mesh - Узгодити нормалі сітки + Harmonizes the normals of the mesh + Узгодити нормалі сітки - - + + CmdMeshImport - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Import mesh... - Імпорт сітки... + Import mesh... + Імпорт сітки... - Imports a mesh from file - Імпорт сітки з файлу + Imports a mesh from file + Імпорт сітки з файлу - - + + CmdMeshIntersection - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Intersection - Перетин + Intersection + Перетин - - + + CmdMeshPolyCut - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Cut mesh - Вирізати сітку + Cut mesh + Вирізати сітку - Cuts a mesh with a picked polygon - Вирізати сітку з обраного багатокутника + Cuts a mesh with a picked polygon + Вирізати сітку з обраного багатокутника - - + + CmdMeshPolySegm - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Make segment - Зробити сегмент + Make segment + Зробити сегмент - Creates a mesh segment - Створити сегмент сітки + Creates a mesh segment + Створити сегмент сітки - - + + CmdMeshPolySelect - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Select mesh - Вибір сітки + Select mesh + Вибір сітки - Select an area of the mesh - Вибрати область сітки + Select an area of the mesh + Вибрати область сітки - - + + CmdMeshPolySplit - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Split mesh - Розбити сітку + Split mesh + Розбити сітку - Splits a mesh into two meshes - Розділити сітку на дві сітки + Splits a mesh into two meshes + Розділити сітку на дві сітки - - + + CmdMeshPolyTrim - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Trim mesh - Trim mesh + Trim mesh + Trim mesh - Trims a mesh with a picked polygon - Trims a mesh with a picked polygon + Trims a mesh with a picked polygon + Trims a mesh with a picked polygon - - + + CmdMeshRemoveCompByHand - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Remove components by hand... - Видалити компоненти вручну... + Remove components by hand... + Видалити компоненти вручну... - Mark a component to remove it from the mesh - Позначити компонент для видалення його із сітки + Mark a component to remove it from the mesh + Позначити компонент для видалення його із сітки - - + + CmdMeshRemoveComponents - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Remove components... - Видалити компоненти... + Remove components... + Видалити компоненти... - Remove topologic independent components from the mesh - Remove topologic independent components from the mesh + Remove topologic independent components from the mesh + Remove topologic independent components from the mesh - - + + CmdMeshSegmentation - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Create mesh segments... - Create mesh segments... + Create mesh segments... + Create mesh segments... - Create mesh segments - Create mesh segments + Create mesh segments + Create mesh segments - - + + CmdMeshSmoothing - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Smooth... - Згладжувати... + Smooth... + Згладжувати... - Smooth the selected meshes - Згладжувати вибрані сітки + Smooth the selected meshes + Згладжувати вибрані сітки - - + + CmdMeshToolMesh - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Segment by tool mesh - Сегмент з інструменту сітки + Segment by tool mesh + Сегмент з інструменту сітки - Creates a segment from a given tool mesh - Створює сегмент від даного інструменту сітки + Creates a segment from a given tool mesh + Створює сегмент від даного інструменту сітки - - + + CmdMeshTransform - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Transform mesh - Перетворення сітки + Transform mesh + Перетворення сітки - Rotate or move a mesh - Обертання або переміщення сітки + Rotate or move a mesh + Обертання або переміщення сітки - - + + CmdMeshTrimByPlane - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Trim mesh with a plane - + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Union - Об'єднання + Union + Об'єднання - - + + CmdMeshVertexCurvature - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Calculates the curvature of the vertices of a mesh - Розрахунок викривлення для вершин сітка + Calculates the curvature of the vertices of a mesh + Розрахунок викривлення для вершин сітка - Curvature plot - Ділянка викривлення + Curvature plot + Ділянка викривлення - - + + CmdMeshVertexCurvatureInfo - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Curvature info - Інформація викривлення + Curvature info + Інформація викривлення - Information about curvature - Інформація про викривлення + Information about curvature + Інформація про викривлення - - + + MeshGui::DlgEvaluateMesh - &Help - &Допомога + &Help + &Допомога - F1 - F1 + F1 + F1 - &Close - &Закрити + &Close + &Закрити - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Інформація про сітку + Mesh information + Інформація про сітку - No information - Інформація відсутня + No information + Інформація відсутня - Number of points: - Кількість точок: + Number of points: + Кількість точок: - Number of edges: - Кількість ребер: + Number of edges: + Кількість ребер: - Refresh - Оновити + Refresh + Оновити - Analyze - Аналізувати + Analyze + Аналізувати - Repair - Ремонтувати + Repair + Ремонтувати - Orientation - Орієнтація + Orientation + Орієнтація - Degenerated faces - Вироджені грані + Degenerated faces + Вироджені грані - Face indices - Індекси граней + Face indices + Індекси граней - Number of faces: - Кількість граней: + Number of faces: + Кількість граней: - Duplicated faces - Дубльовані грані + Duplicated faces + Дубльовані грані - Duplicated points - Дубльовані точки + Duplicated points + Дубльовані точки - Non-manifolds - Небагатовидний + Non-manifolds + Небагатовидний - Self-intersections - Самоперетинання + Self-intersections + Самоперетинання - All above tests together - Всі перераховані тести разом + All above tests together + Всі перераховані тести разом - Repetitive repair - Повторне відновлення + Repetitive repair + Повторне відновлення - Evaluate & Repair Mesh - Оцінити та відновити сітку + Evaluate & Repair Mesh + Оцінити та відновити сітку - Folds on surface - Складки на поверхні + Folds on surface + Складки на поверхні - - + + MeshGui::DlgEvaluateMeshImp - No information - Інформація відсутня + No information + Інформація відсутня - Invalid neighbour indices - Хибні сусідні індекси + Invalid neighbour indices + Хибні сусідні індекси - Invalid face indices - Хибний індекс переднього плану + Invalid face indices + Хибний індекс переднього плану - Invalid point indices - Хибний індекс точки + Invalid point indices + Хибний індекс точки - Multiple point indices - Multiple point indices + Multiple point indices + Multiple point indices - Non-manifolds - Небагатовидний + Non-manifolds + Небагатовидний - Cannot remove non-manifolds - Cannot remove non-manifolds + Cannot remove non-manifolds + Cannot remove non-manifolds - No selection - Нічого не вибрано + No selection + Нічого не вибрано - No flipped normals - No flipped normals + No flipped normals + No flipped normals - %1 flipped normals - %1 flipped normals + %1 flipped normals + %1 flipped normals - No non-manifolds - No non-manifolds + No non-manifolds + No non-manifolds - %1 non-manifolds - %1 non-manifolds + %1 non-manifolds + %1 non-manifolds - No invalid indices - Невірні індекси відсутні + No invalid indices + Невірні індекси відсутні - No degenerations - Погіршені грані відсутні + No degenerations + Погіршені грані відсутні - %1 degenerated faces - %1 погіршених граней + %1 degenerated faces + %1 погіршених граней - No duplicated faces - Дубльовані грані відсутні + No duplicated faces + Дубльовані грані відсутні - %1 duplicated faces - %1 дубльованих граней + %1 duplicated faces + %1 дубльованих граней - No duplicated points - Дубльовані точки відсутні + No duplicated points + Дубльовані точки відсутні - Duplicated points - Дубльовані точки + Duplicated points + Дубльовані точки - Orientation - Орієнтація + Orientation + Орієнтація - Indices - Індекси + Indices + Індекси - Degenerations - Погіршення + Degenerations + Погіршення - Duplicated faces - Дубльовані грані + Duplicated faces + Дубльовані грані - No self-intersections - Самоперетин відсутній + No self-intersections + Самоперетин відсутній - Self-intersections - Самоперетинання + Self-intersections + Самоперетинання - Mesh repair - Ремонт сітки + Mesh repair + Ремонт сітки - Flipped normals found - Flipped normals found + Flipped normals found + Flipped normals found - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - No folds on surface - Згинів на поверхні немає + No folds on surface + Згинів на поверхні немає - %1 folds on surface - %1 згинів на поверхні + %1 folds on surface + %1 згинів на поверхні - Folds - Складки + Folds + Складки - - + + MeshGui::DlgRegularSolid - Regular Solid - Правильне геометричне тіло + Regular Solid + Правильне геометричне тіло - &Create - &Створити + &Create + &Створити - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Закрити + Cl&ose + Закрити - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Solid: + Solid: + Solid: - Cube - Куб + Cube + Куб - Cylinder - Циліндр + Cylinder + Циліндр - Cone - Конус + Cone + Конус - Sphere - Сфера + Sphere + Сфера - Ellipsoid - Еліпсоїд + Ellipsoid + Еліпсоїд - Torus - Тор + Torus + Тор - Height: - Висота: + Height: + Висота: - Length: - Довжина: + Length: + Довжина: - Width: - Ширина: + Width: + Ширина: - Radius: - Радіус: + Radius: + Радіус: - Closed - Закрито + Closed + Закрито - Sampling: - Вибірка: + Sampling: + Вибірка: - Edge length: - Довжина краю: + Edge length: + Довжина краю: - Radius 1: - Радіус 1: + Radius 1: + Радіус 1: - Radius 2: - Радіус 2: + Radius 2: + Радіус 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Створити %1 + Create %1 + Створити %1 - No active document - Немає активного документу + No active document + Немає активного документу - - + + MeshGui::DlgSettingsMeshView - Mesh view - Вигляд сітки + Mesh view + Вигляд сітки - Two-side rendering - Дво-стороння побудова + Two-side rendering + Дво-стороння побудова - Backface color - Колір зворотньої сторони + Backface color + Колір зворотньої сторони - Smoothing - Згладжування + Smoothing + Згладжування - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - Crease angle - Кут згину + Crease angle + Кут згину - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - Define normal per vertex - Визначити нормаль для кожної вершини + Define normal per vertex + Визначити нормаль для кожної вершини - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Стандартний вигляд для нових сіток + Default appearance for new meshes + Стандартний вигляд для нових сіток - Default line color - Стандартний колір лінії + Default line color + Стандартний колір лінії - Mesh transparency - Прозорість сітки + Mesh transparency + Прозорість сітки - Default mesh color - Стандартний колір сітки + Default mesh color + Стандартний колір сітки - Show bounding-box for highlighted or selected meshes - Показувати прямокутник обмеження для підсвічених чи обраних сіток + Show bounding-box for highlighted or selected meshes + Показувати прямокутник обмеження для підсвічених чи обраних сіток - Line transparency - Прозорість лінії + Line transparency + Прозорість лінії - - + + MeshGui::DlgSmoothing - Smoothing - Згладжування + Smoothing + Згладжування - Method - Метод + Method + Метод - Taubin - Таубіна + Taubin + Таубіна - Laplace - Лапласа + Laplace + Лапласа - Parameter - Параметр + Parameter + Параметр - Iterations: - Ітерації: + Iterations: + Ітерації: - Lambda: - Лямбда: + Lambda: + Лямбда: - Mu: - Mu: + Mu: + Mu: - Only selection - + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Додати трикутник + Add triangle + Додати трикутник - Flip normal - Flip normal + Flip normal + Flip normal - Clear - Очистити + Clear + Очистити - Finish - Завершити + Finish + Завершити - - + + MeshGui::MeshFillHole - Finish - Завершити + Finish + Завершити - - + + MeshGui::RemoveComponents - Remove components - Видалити компоненти + Remove components + Видалити компоненти - Select - Вибрати + Select + Вибрати - Select whole component - Вибрати всі компоненти + Select whole component + Вибрати всі компоненти - Pick triangle - Вибрати трикутник + Pick triangle + Вибрати трикутник - < faces than - > граней, ніж + < faces than + > граней, ніж - Region - Область + Region + Область - Components - Компоненти + Components + Компоненти - All - Все + All + Все - Deselect - Зняти виділення + Deselect + Зняти виділення - Deselect whole component - Зняти виділення з усіх компонентів + Deselect whole component + Зняти виділення з усіх компонентів - > faces than - > граней, ніж + > faces than + > граней, ніж - Region options - Параметри області + Region options + Параметри області - Respect only triangles with normals facing screen - Поважати лише трикутники з нормалями на передньому плані + Respect only triangles with normals facing screen + Поважати лише трикутники з нормалями на передньому плані - Respect only visible triangles - Поважати лише видимі трикутники + Respect only visible triangles + Поважати лише видимі трикутники - - + + MeshGui::Segmentation - Mesh segmentation - Mesh segmentation + Mesh segmentation + Mesh segmentation - Smooth mesh - Smooth mesh + Smooth mesh + Smooth mesh - Plane - Площини + Plane + Площини - Tolerance - Точність + Tolerance + Точність - Minumum number of faces - Minumum number of faces + Minumum number of faces + Minumum number of faces - Cylinder - Циліндр + Cylinder + Циліндр - Radius - Радіус + Radius + Радіус - Tolerance (Flat) - Tolerance (Flat) + Tolerance (Flat) + Tolerance (Flat) - Tolerance (Curved) - Tolerance (Curved) + Tolerance (Curved) + Tolerance (Curved) - Minimum number of faces - Minimum number of faces + Minimum number of faces + Minimum number of faces - Sphere - Сфера + Sphere + Сфера - - + + MeshGui::Selection - Selection - + Selection + Вибір - Add - + Add + Додати - Clear - Очистити + Clear + Очистити - Respect only visible triangles - Поважати лише видимі трикутники + Respect only visible triangles + Поважати лише видимі трикутники - Respect only triangles with normals facing screen - Поважати лише трикутники з нормалями на передньому плані + Respect only triangles with normals facing screen + Поважати лише трикутники з нормалями на передньому плані - Use a brush tool to select the area - + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Видалити + Delete + Видалити - Invert - Інвертувати + Invert + Інвертувати - - + + Mesh_TrimByPlane - Select plane - + Select plane + Select plane - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + OpenSCAD cannot be found on your system. +Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Оцінити та відновити сітку + Evaluate & Repair Mesh + Оцінити та відновити сітку - - + + QObject - Import mesh - Імпорт сітки + Import mesh + Імпорт сітки - Export mesh - Експорт сітки + Export mesh + Експорт сітки - Solid Mesh - Суцільна сітка + Solid Mesh + Суцільна сітка - Boundings - Прив'язки + Boundings + Прив'язки - Fill holes - Заповнити отвори + Fill holes + Заповнити отвори - Fill holes with maximum number of edges: - Заповнити отвори з максимальною кількістю ребер: + Fill holes with maximum number of edges: + Заповнити отвори з максимальною кількістю ребер: - Binary STL (*.stl) - Двійкові STL (*.stl) + Binary STL (*.stl) + Двійкові STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - Двійкова сітка (*.bms) + Binary Mesh (*.bms) + Двійкова сітка (*.bms) - Alias Mesh (*.obj) - Псевдоніми Сітки (*.obj) + Alias Mesh (*.obj) + Псевдоніми Сітки (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Всі файли (*.*) + All Files (*.*) + Всі файли (*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Стиснутий VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Стиснутий VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Модуль Python def (*.py) + Python module def (*.py) + Модуль Python def (*.py) - Meshing Tolerance - Відхилення сітки + Meshing Tolerance + Відхилення сітки - Enter tolerance for meshing geometry: - Введіть відхилення для геометрії сітки: + Enter tolerance for meshing geometry: + Введіть відхилення для геометрії сітки: - The mesh '%1' is a solid. - Сітка '%1' є суцільною. + The mesh '%1' is a solid. + Сітка '%1' є суцільною. - The mesh '%1' is not a solid. - Сітка '%1' не суцільна. + The mesh '%1' is not a solid. + Сітка '%1' не суцільна. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Мін=<%1,%2,%3> + Мін=<%1,%2,%3> Макс=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Точок: %1, Ребер: %2 Граней: %3] + [Points: %1, Edges: %2 Faces: %3] + [Точок: %1, Ребер: %2 Граней: %3] - Leave info mode - Вийти з інформаційного режиму + Leave info mode + Вийти з інформаційного режиму - Index: %1 - Індекс: %1 + Index: %1 + Індекс: %1 - Leave hole-filling mode - Вийти з режиму заповнення отворів + Leave hole-filling mode + Вийти з режиму заповнення отворів - Leave removal mode - Вийти з режиму видалення + Leave removal mode + Вийти з режиму видалення - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Всі файли сіток(мешу) (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Всі файли сіток(мешу) (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Polygon (*.ply) + Stanford Polygon (*.ply) + Stanford Polygon (*.ply) - Object File Format (*.off) - Object File Format (*.off) + Object File Format (*.off) + Object File Format (*.off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Standford Polygon (*.ply) - Delete selected faces - Знищити обрані грані + Delete selected faces + Знищити обрані грані - Clear selected faces - Очистити обрані грані + Clear selected faces + Очистити обрані грані - Annotation - Анотація + Annotation + Анотація - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - + X3D Extensible 3D(*.x3d) + X3D Extensible 3D(*.x3d) - - + + Workbench - Analyze - Аналізувати + Analyze + Аналізувати - Boolean - Логічне + Boolean + Логічне - &Meshes - &Сітки(Mesh) + &Meshes + &Сітки(Mesh) - 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- + + CmdMeshAddFacet - Mesh - 网格 + Mesh + 网格 - Add triangle - 增加三角形 + Add triangle + 增加三角形 - Add triangle manually to a mesh - 手动给网格添加三角形 + Add triangle manually to a mesh + 手动给网格添加三角形 - - + + CmdMeshBoundingBox - Mesh - 网格 + Mesh + 网格 - Boundings info... - 边界信息... + Boundings info... + 边界信息... - Shows the boundings of the selected mesh - 显示所选网格的边界 + Shows the boundings of the selected mesh + 显示所选网格的边界 - - + + CmdMeshBuildRegularSolid - Mesh - 网格 + Mesh + 网格 - Regular solid... - 合法实体... + Regular solid... + 合法实体... - Builds a regular solid - 建立合法实体 + Builds a regular solid + 建立合法实体 - - + + CmdMeshDemolding - Interactive demolding direction - 交互式脱模方向 + Interactive demolding direction + 交互式脱模方向 - Mesh - 网格 + Mesh + 网格 - - + + CmdMeshDifference - Mesh - 网格 + Mesh + 网格 - Difference - 差集 + Difference + 差集 - - + + CmdMeshEvaluateFacet - Mesh - 网格 + Mesh + 网格 - Face info - 表面信息 + Face info + 表面信息 - Information about face - 表面信息 + Information about face + 表面信息 - - + + CmdMeshEvaluateSolid - Mesh - 网格 + Mesh + 网格 - Check solid mesh - 检查实体网格 + Check solid mesh + 检查实体网格 - Checks whether the mesh is a solid - 检查网格是否为实体 + Checks whether the mesh is a solid + 检查网格是否为实体 - - + + CmdMeshEvaluation - Mesh - 网格 + Mesh + 网格 - Opens a dialog to analyze and repair a mesh - 打开一个对话框,分析并修复网格 + Opens a dialog to analyze and repair a mesh + 打开一个对话框,分析并修复网格 - Evaluate && Repair mesh... - 检测 && 修复网格... + Evaluate && Repair mesh... + 检测 && 修复网格... - - + + CmdMeshExMakeMesh - Mesh - 网格 + Mesh + 网格 - Make a Box - 创建框 + Make a Box + 创建框 - - + + CmdMeshExMakeTool - Mesh - 网格 + Mesh + 网格 - Make a Tool - 创建工具 + Make a Tool + 创建工具 - - + + CmdMeshExMakeUnion - Mesh - 网格 + Mesh + 网格 - Make Union - 合集 + Make Union + 合集 - - + + CmdMeshExport - Mesh - 网格 + Mesh + 网格 - Export mesh... - 导出网格... + Export mesh... + 导出网格... - Exports a mesh to file - 导出网格到文件 + Exports a mesh to file + 导出网格到文件 - - + + CmdMeshFillInteractiveHole - Mesh - 网格 + Mesh + 网格 - Close hole - 关闭孔 + Close hole + 关闭孔 - Close holes interactively - 交互式关闭孔 + Close holes interactively + 交互式关闭孔 - - + + CmdMeshFillupHoles - Mesh - 网格 + Mesh + 网格 - Fill holes... - 填充孔... + Fill holes... + 填充孔... - Fill holes of the mesh - 填充网格孔 + Fill holes of the mesh + 填充网格孔 - - + + CmdMeshFlipNormals - Mesh - 网格 + Mesh + 网格 - Flip normals - 翻转法线 + Flip normals + 翻转法线 - Flips the normals of the mesh - 翻转网格法线 + Flips the normals of the mesh + 翻转网格法线 - - + + CmdMeshFromGeometry - Mesh - 网格 + Mesh + 网格 - Create mesh from geometry... - 从几何体创建网格... + Create mesh from geometry... + 从几何体创建网格... - Create mesh from the selected geometry - 从选定的几何体创建网格 + Create mesh from the selected geometry + 从选定的几何体创建网格 - - + + CmdMeshFromPartShape - Mesh - 网格 + Mesh + 网格 - Create mesh from shape... - + Create mesh from shape... + 从形体创建网格... - Tessellate shape - + Tessellate shape + 细分形状 - - + + CmdMeshHarmonizeNormals - Mesh - 网格 + Mesh + 网格 - Harmonize normals - 统一法线 + Harmonize normals + 统一法线 - Harmonizes the normals of the mesh - 平滑网格法线 + Harmonizes the normals of the mesh + 平滑网格法线 - - + + CmdMeshImport - Mesh - 网格 + Mesh + 网格 - Import mesh... - 导入网格... + Import mesh... + 导入网格... - Imports a mesh from file - 从文件中导入网格 + Imports a mesh from file + 从文件中导入网格 - - + + CmdMeshIntersection - Mesh - 网格 + Mesh + 网格 - Intersection - 交集 + Intersection + 交集 - - + + CmdMeshPolyCut - Mesh - 网格 + Mesh + 网格 - Cut mesh - 切割网格 + Cut mesh + 切割网格 - Cuts a mesh with a picked polygon - 使用多边形切割网格 + Cuts a mesh with a picked polygon + 使用多边形切割网格 - - + + CmdMeshPolySegm - Mesh - 网格 + Mesh + 网格 - Make segment - 创建片段 + Make segment + 创建片段 - Creates a mesh segment - 创建网格 + Creates a mesh segment + 创建网格 - - + + CmdMeshPolySelect - Mesh - 网格 + Mesh + 网格 - Select mesh - 选择网格 + Select mesh + 选择网格 - Select an area of the mesh - 选择网格的一个区域 + Select an area of the mesh + 选择网格的一个区域 - - + + CmdMeshPolySplit - Mesh - 网格 + Mesh + 网格 - Split mesh - 拆分网格 + Split mesh + 拆分网格 - Splits a mesh into two meshes - 拆分成两个网格 + Splits a mesh into two meshes + 拆分成两个网格 - - + + CmdMeshPolyTrim - Mesh - 网格 + Mesh + 网格 - Trim mesh - Trim mesh + Trim mesh + 修剪网格 - Trims a mesh with a picked polygon - Trims a mesh with a picked polygon + Trims a mesh with a picked polygon + 使用选定多边形修建网格 - - + + CmdMeshRemoveCompByHand - Mesh - 网格 + Mesh + 网格 - Remove components by hand... - 手动删除组件... + Remove components by hand... + 手动删除组件... - Mark a component to remove it from the mesh - 标记要从网格中删除组件 + Mark a component to remove it from the mesh + 标记要从网格中删除组件 - - + + CmdMeshRemoveComponents - Mesh - 网格 + Mesh + 网格 - Remove components... - 删除组件... + Remove components... + 删除组件... - Remove topologic independent components from the mesh - 从网格中删除拓扑独立部件 + Remove topologic independent components from the mesh + 从网格中删除拓扑独立部件 - - + + CmdMeshSegmentation - Mesh - 网格 + Mesh + 网格 - Create mesh segments... - Create mesh segments... + Create mesh segments... + 建立网格分割... - Create mesh segments - Create mesh segments + Create mesh segments + 建立网格分割 - - + + CmdMeshSmoothing - Mesh - 网格 + Mesh + 网格 - Smooth... - 平滑... + Smooth... + 平滑... - Smooth the selected meshes - 平滑选定的网格 + Smooth the selected meshes + 平滑选定的网格 - - + + CmdMeshToolMesh - Mesh - 网格 + Mesh + 网格 - Segment by tool mesh - 网格工具 + Segment by tool mesh + 网格工具 - Creates a segment from a given tool mesh - 从给定网格工具创建 + Creates a segment from a given tool mesh + 从给定网格工具创建 - - + + CmdMeshTransform - Mesh - 网格 + Mesh + 网格 - Transform mesh - 变换网格 + Transform mesh + 变换网格 - Rotate or move a mesh - 旋转或移动网格 + Rotate or move a mesh + 旋转或移动网格 - - + + CmdMeshTrimByPlane - Mesh - 网格 + Mesh + 网格 - Trim mesh with a plane - + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - 网格 + Mesh + 网格 - Union - 并集 + Union + 并集 - - + + CmdMeshVertexCurvature - Mesh - 网格 + Mesh + 网格 - Calculates the curvature of the vertices of a mesh - 计算网格顶点的曲率 + Calculates the curvature of the vertices of a mesh + 计算网格顶点的曲率 - Curvature plot - 曲率图 + Curvature plot + 曲率图 - - + + CmdMeshVertexCurvatureInfo - Mesh - 网格 + Mesh + 网格 - Curvature info - 曲率信息 + Curvature info + 曲率信息 - Information about curvature - 曲率信息 + Information about curvature + 曲率信息 - - + + MeshGui::DlgEvaluateMesh - &Help - 帮助(&H) + &Help + 帮助(&H) - F1 - F1 + F1 + F1 - &Close - 关闭(&C) + &Close + 关闭(&C) - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - 网格信息 + Mesh information + 网格信息 - No information - 无信息 + No information + 无信息 - Number of points: - 点数: + Number of points: + 点数: - Number of edges: - 边数: + Number of edges: + 边数: - Refresh - 刷新 + Refresh + 刷新 - Analyze - 分析 + Analyze + 分析 - Repair - 修复 + Repair + 修复 - Orientation - 方向 + Orientation + 方向 - Degenerated faces - 退化的面 + Degenerated faces + 退化的面 - Face indices - 表面指数 + Face indices + 表面指数 - Number of faces: - 面数: + Number of faces: + 面数: - Duplicated faces - 重复面 + Duplicated faces + 重复面 - Duplicated points - 重复点 + Duplicated points + 重复点 - Non-manifolds - 非流形 + Non-manifolds + 非流形 - Self-intersections - 自干涉 + Self-intersections + 自干涉 - All above tests together - 测试以上所有 + All above tests together + 测试以上所有 - Repetitive repair - 重复的修复 + Repetitive repair + 重复的修复 - Evaluate & Repair Mesh - 检测 & 修复网格 + Evaluate & Repair Mesh + 检测 & 修复网格 - Folds on surface - 表面折叠 + Folds on surface + 表面折叠 - - + + MeshGui::DlgEvaluateMeshImp - No information - 无信息 + No information + 无信息 - Invalid neighbour indices - 无相邻指数 + Invalid neighbour indices + 无相邻指数 - Invalid face indices - 无效的面指数 + Invalid face indices + 无效的面指数 - Invalid point indices - 无效点指数 + Invalid point indices + 无效点指数 - Multiple point indices - 多点指数 + Multiple point indices + 多点指数 - Non-manifolds - 非流形 + Non-manifolds + 非流形 - Cannot remove non-manifolds - 不能删除非流形 + Cannot remove non-manifolds + 不能删除非流形 - No selection - 无选择 + No selection + 无选择 - No flipped normals - 无翻转法线 + No flipped normals + 无翻转法线 - %1 flipped normals - %1 翻转法线 + %1 flipped normals + %1 翻转法线 - No non-manifolds - 无非流形 + No non-manifolds + 无非流形 - %1 non-manifolds - 非流形 %1 + %1 non-manifolds + 非流形 %1 - No invalid indices - 没有无效指数 + No invalid indices + 没有无效指数 - No degenerations - 无退化 + No degenerations + 无退化 - %1 degenerated faces - 退化面 %1 + %1 degenerated faces + 退化面 %1 - No duplicated faces - 无重复面 + No duplicated faces + 无重复面 - %1 duplicated faces - 重复面 %1 + %1 duplicated faces + 重复面 %1 - No duplicated points - 无重复点 + No duplicated points + 无重复点 - Duplicated points - 重复点 + Duplicated points + 重复点 - Orientation - 方向 + Orientation + 方向 - Indices - 指数 + Indices + 指数 - Degenerations - 退化 + Degenerations + 退化 - Duplicated faces - 重复面 + Duplicated faces + 重复面 - No self-intersections - 无自干涉 + No self-intersections + 无自干涉 - Self-intersections - 自干涉 + Self-intersections + 自干涉 - Mesh repair - 修复网格 + Mesh repair + 修复网格 - Flipped normals found - 发现翻转法线 + Flipped normals found + 发现翻转法线 - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - 由于表面折叠测试失败. + 由于表面折叠测试失败. 请先运行命令修复折叠 - No folds on surface - 面无折叠 + No folds on surface + 面无折叠 - %1 folds on surface - 面折叠 %1 + %1 folds on surface + 面折叠 %1 - Folds - 折叠 + Folds + 折叠 - - + + MeshGui::DlgRegularSolid - Regular Solid - 合法实体 + Regular Solid + 合法实体 - &Create - 创建(&C) + &Create + 创建(&C) - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - 关闭(&O) + Cl&ose + 关闭(&O) - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - 实体: + Solid: + 实体: - Cube - 立方体 + Cube + 立方体 - Cylinder - 圆柱体 + Cylinder + 圆柱体 - Cone - 圆锥体 + Cone + 圆锥体 - Sphere - 球体 + Sphere + 球体 - Ellipsoid - 椭圆体 + Ellipsoid + 椭圆体 - Torus - 圆环 + Torus + 圆环 - Height: - 高度: + Height: + 高度: - Length: - 长度: + Length: + 长度: - Width: - 宽度: + Width: + 宽度: - Radius: - 半径: + Radius: + 半径: - Closed - 关闭 + Closed + 关闭 - Sampling: - 采样: + Sampling: + 采样: - Edge length: - 边长: + Edge length: + 边长: - Radius 1: - 半径 1: + Radius 1: + 半径 1: - Radius 2: - 半径 2: + Radius 2: + 半径 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - 创建 %1 + Create %1 + 创建 %1 - No active document - 无活动文档 + No active document + 无活动文档 - - + + MeshGui::DlgSettingsMeshView - Mesh view - 网格视图 + Mesh view + 网格视图 - Two-side rendering - 双侧呈现 + Two-side rendering + 双侧呈现 - Backface color - 背面颜色 + Backface color + 背面颜色 - Smoothing - 平滑 + Smoothing + 平滑 - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext"content="1"/></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 这是最小的角度之间两面法线获得旨在做平底纹。</p><p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 如果之间的两个邻近表面法线的角度小于皱的角度脸上将周围常见的边缘 smoothshaded</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext"content="1"/></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 这是最小的角度之间两面法线获得旨在做平底纹。</p><p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 如果之间的两个邻近表面法线的角度小于皱的角度脸上将周围常见的边缘 smoothshaded</p></body></html> - Crease angle - 抗皱角 + Crease angle + 抗皱角 - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext"content="1"/></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 平底纹/海防底纹</p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 定义外观的表面。</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 不定义每个顶点单面阴影与表面法线,将导致不真实的外观的曲面时,如果使用多面阴影会得到更平滑的外观。</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 如果设置此选项则使用多面阴影,否则使用单面阴影。</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext"content="1"/></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 平底纹/海防底纹</p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 定义外观的表面。</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 不定义每个顶点单面阴影与表面法线,将导致不真实的外观的曲面时,如果使用多面阴影会得到更平滑的外观。</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 如果设置此选项则使用多面阴影,否则使用单面阴影。</p></body></html> - Define normal per vertex - 定义每个常规顶点 + Define normal per vertex + 定义每个常规顶点 - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">暗示</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">每个顶点的法线的定义也被称为<span style=" font-style:italic;">Phong光照</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">同时确定每个面的法线称为</span>平阴影<span style=" font-style:normal;">。</span> </p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">暗示</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">每个顶点的法线的定义也被称为<span style=" font-style:italic;">Phong光照</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">同时确定每个面的法线称为</span>平阴影<span style=" font-style:normal;">。</span> </p></body></html> - Default appearance for new meshes - 新网格默认外观 + Default appearance for new meshes + 新网格默认外观 - Default line color - 默认线条颜色 + Default line color + 默认线条颜色 - Mesh transparency - 网格透明度 + Mesh transparency + 网格透明度 - Default mesh color - 默认网格颜色 + Default mesh color + 默认网格颜色 - Show bounding-box for highlighted or selected meshes - 显示高亮或选中网格的边界框 + Show bounding-box for highlighted or selected meshes + 显示高亮或选中网格的边界框 - Line transparency - 线条透明度 + Line transparency + 线条透明度 - - + + MeshGui::DlgSmoothing - Smoothing - 平滑 + Smoothing + 平滑 - Method - 方法 + Method + 方法 - Taubin - Taubin + Taubin + Taubin - Laplace - 拉普拉斯 + Laplace + 拉普拉斯 - Parameter - 参数 + Parameter + 参数 - Iterations: - 迭代: + Iterations: + 迭代: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - 增加三角形 + Add triangle + 增加三角形 - Flip normal - 翻转法线 + Flip normal + 翻转法线 - Clear - 清除 + Clear + 清除 - Finish - 完成 + Finish + 完成 - - + + MeshGui::MeshFillHole - Finish - 完成 + Finish + 完成 - - + + MeshGui::RemoveComponents - Remove components - 删除组件 + Remove components + 删除组件 - Select - 选择 + Select + 选择 - Select whole component - 选择整个组件 + Select whole component + 选择整个组件 - Pick triangle - 拾取三角形 + Pick triangle + 拾取三角形 - < faces than - < 面 + < faces than + < 面 - Region - 区域 + Region + 区域 - Components - 组件 + Components + 组件 - All - 全部 + All + 全部 - Deselect - 取消选定 + Deselect + 取消选定 - Deselect whole component - 取消选择整个组件 + Deselect whole component + 取消选择整个组件 - > faces than - >面 + > faces than + >面 - Region options - 区域选项 + Region options + 区域选项 - Respect only triangles with normals facing screen - 仅考虑屏幕常规法线三角形 + Respect only triangles with normals facing screen + 仅考虑屏幕常规法线三角形 - Respect only visible triangles - 仅考虑可见三角形 + Respect only visible triangles + 仅考虑可见三角形 - - + + MeshGui::Segmentation - Mesh segmentation - Mesh segmentation + Mesh segmentation + 网格分割 - Smooth mesh - Smooth mesh + Smooth mesh + 平滑网格 - Plane - 平面 + Plane + 平面 - Tolerance - 公差 + Tolerance + 公差 - Minumum number of faces - Minumum number of faces + Minumum number of faces + 最小面数 - Cylinder - 圆柱体 + Cylinder + 圆柱体 - Radius - 半径 + Radius + 半径 - Tolerance (Flat) - Tolerance (Flat) + Tolerance (Flat) + 公差(平面) - Tolerance (Curved) - Tolerance (Curved) + Tolerance (Curved) + 公差(曲线) - Minimum number of faces - Minimum number of faces + Minimum number of faces + 最小面数 - Sphere - 球体 + Sphere + 球体 - - + + MeshGui::Selection - Selection - + Selection + 选择 - Add - + Add + 添加 - Clear - 清除 + Clear + 清除 - Respect only visible triangles - 仅考虑可见三角形 + Respect only visible triangles + 仅考虑可见三角形 - Respect only triangles with normals facing screen - 仅考虑屏幕常规法线三角形 + Respect only triangles with normals facing screen + 仅考虑屏幕常规法线三角形 - Use a brush tool to select the area - + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - 删除 + Delete + 删除 - Invert - 反转 + Invert + 反转 - - + + Mesh_TrimByPlane - Select plane - + Select plane + Select plane - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + OpenSCAD cannot be found on your system. +Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - 检测 & 修复网格 + Evaluate & Repair Mesh + 检测 & 修复网格 - - + + QObject - Import mesh - 导入网格 + Import mesh + 导入网格 - Export mesh - 导出网格 + Export mesh + 导出网格 - Solid Mesh - 实体网格 + Solid Mesh + 实体网格 - Boundings - 边界 + Boundings + 边界 - Fill holes - 填充孔 + Fill holes + 填充孔 - Fill holes with maximum number of edges: - 使用最大边数填充孔: + Fill holes with maximum number of edges: + 使用最大边数填充孔: - Binary STL (*.stl) - 二进制 STL (*.stl) + Binary STL (*.stl) + 二进制 STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - 二进制网格 (*.bms) + Binary Mesh (*.bms) + 二进制网格 (*.bms) - Alias Mesh (*.obj) - Alias网格 (*.obj) + Alias Mesh (*.obj) + Alias网格 (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - 所有文件(*.*) + All Files (*.*) + 所有文件(*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - 压缩 VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + 压缩 VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Python 模块定义 (*.py) + Python module def (*.py) + Python 模块定义 (*.py) - Meshing Tolerance - 网格化公差 + Meshing Tolerance + 网格化公差 - Enter tolerance for meshing geometry: - 输入网格化几何体公差: + Enter tolerance for meshing geometry: + 输入网格化几何体公差: - The mesh '%1' is a solid. - 网格'%1'是实体. + The mesh '%1' is a solid. + 网格'%1'是实体. - The mesh '%1' is not a solid. - 网格 '%1' 不是实体. + The mesh '%1' is not a solid. + 网格 '%1' 不是实体. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [点: %1, 边: %2 面: %3] + [Points: %1, Edges: %2 Faces: %3] + [点: %1, 边: %2 面: %3] - Leave info mode - 退出查询模式 + Leave info mode + 退出查询模式 - Index: %1 - 索引: %1 + Index: %1 + 索引: %1 - Leave hole-filling mode - 退出孔填充模式 + Leave hole-filling mode + 退出孔填充模式 - Leave removal mode - 退出删除模式 + Leave removal mode + 退出删除模式 - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - 所有网格文件 (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + 所有网格文件 (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - 斯坦福多边形 (*.ply) + Stanford Polygon (*.ply) + 斯坦福多边形 (*.ply) - Object File Format (*.off) - 对象文件格式 (*.off) + Object File Format (*.off) + 对象文件格式 (*.off) - Standford Polygon (*.ply) - 斯坦福多边形 (*.ply) + Standford Polygon (*.ply) + 斯坦福多边形 (*.ply) - Delete selected faces - 删除选定的面 + Delete selected faces + 删除选定的面 - Clear selected faces - 清除选中的面 + Clear selected faces + 清除选中的面 - Annotation - 注释 + Annotation + 注释 - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + 所有网格文件(*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - + X3D Extensible 3D(*.x3d) + X3D Extensible 3D(*.x3d) - - + + Workbench - Analyze - 分析 + Analyze + 分析 - Boolean - 布尔值 + Boolean + 布尔值 - &Meshes - 网格(&M) + &Meshes + 网格(&M) - Mesh tools - 网格工具 + Mesh tools + 网格工具 - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-TW.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-TW.qm index dda716eaf13e03335b86e6726d6a692774ebb317..eea5e1dfe06b4df9310a20313011a9283fc6b818 100644 GIT binary patch delta 4259 zcma)82~<;O7QWf@vVtrH7kmiFY7m@O%TSfAB5D$h2nYfRd5~yGAPb8?Q^ggvqEE$b zsC7l#_sO7*yOwTp9Vov~Fs&J2x(fI^G5{jmfdBde#49T^Cb)A! zkh~5+G`JVPW>LJEMPez7k^mN^F}>K$qD;%8+_x7`^x_>B6+2l}&ScSN5sSXTEV>8m zWxou#&Z6IA7X2M821NGaJr)ChX7QP`Fj8#?h?1~asE5qw?g0!xg!lyUN63nu2arp% zSeyb`k7$5U0;U)|0OUo;jmiKw%ydG5`4m9RRVdUJ0R)m@+}IAF_!P>%y8&R{2$tdK 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zdGT4+_#x+N;LRk;=pHQ9jq%G86L4uYfEFgG8i^h=>@S@dXU#;TnQVVfY_}x2#5xJm zx#iU$;j;0NubM$KCVpUD2|>!fzb?qK1SZH^o`V{UYzB{4cf!;CsI2CJtPkd3YT}gs zid?Ac=jFFD@#L?Kt5}h==>Hy9vv_|}q}Q5UAt-qB4)I`7wD-+>qQZD#r}xamYxz># ziB)I@yE)|NEq&HW+H^`yg6go(CaKcbv{J~Uo*MCF^Uu`VD7DFV<4AaolG1C%&mSCS zVfO^XU~O^Y$wcr|gJkWOlUuwwIYg{Y4HJJe>%U^_WPPaod-)4-#iX1Nj~ny%Q~aT_ zWeuo=$H2_wO4&5mNtv>mS#<-aQ~tGL_us(E69)K5h$Rw;8RfI - - + + CmdMeshAddFacet - Mesh - Mesh + Mesh + Mesh - Add triangle - 加入三角形 + Add triangle + 加入三角形 - Add triangle manually to a mesh - 手動於網格中加入三角形 + Add triangle manually to a mesh + 手動於網格中加入三角形 - - + + CmdMeshBoundingBox - Mesh - Mesh + Mesh + Mesh - Boundings info... - 範圍資訊... + Boundings info... + 範圍資訊... - Shows the boundings of the selected mesh - 顯示所選網格範圍 + Shows the boundings of the selected mesh + 顯示所選網格範圍 - - + + CmdMeshBuildRegularSolid - Mesh - Mesh + Mesh + Mesh - Regular solid... - 標準實體... + Regular solid... + 標準實體... - Builds a regular solid - 建立一標準實體 + Builds a regular solid + 建立一標準實體 - - + + CmdMeshDemolding - Interactive demolding direction - 互動脫模方向 + Interactive demolding direction + 互動脫模方向 - Mesh - Mesh + Mesh + Mesh - - + + CmdMeshDifference - Mesh - Mesh + Mesh + Mesh - Difference - 差集 + Difference + 差集 - - + + CmdMeshEvaluateFacet - Mesh - Mesh + Mesh + Mesh - Face info - 面資訊 + Face info + 面資訊 - Information about face - 面之資訊 + Information about face + 面之資訊 - - + + CmdMeshEvaluateSolid - Mesh - Mesh + Mesh + Mesh - Check solid mesh - 檢查固體網格 + Check solid mesh + 檢查固體網格 - Checks whether the mesh is a solid - 不論網格是否為實體均檢查 + Checks whether the mesh is a solid + 不論網格是否為實體均檢查 - - + + CmdMeshEvaluation - Mesh - Mesh + Mesh + Mesh - Opens a dialog to analyze and repair a mesh - 開啟分析及修復網格對話窗 + Opens a dialog to analyze and repair a mesh + 開啟分析及修復網格對話窗 - Evaluate && Repair mesh... - 評估&&修復網格 + Evaluate && Repair mesh... + 評估&&修復網格 - - + + CmdMeshExMakeMesh - Mesh - Mesh + Mesh + Mesh - Make a Box - Make a Box + Make a Box + Make a Box - - + + CmdMeshExMakeTool - Mesh - Mesh + Mesh + Mesh - Make a Tool - Make a Tool + Make a Tool + Make a Tool - - + + CmdMeshExMakeUnion - Mesh - Mesh + Mesh + Mesh - Make Union - Make Union + Make Union + Make Union - - + + CmdMeshExport - Mesh - Mesh + Mesh + Mesh - Export mesh... - 輸出網格... + Export mesh... + 輸出網格... - Exports a mesh to file - 匯出網格至檔案 + Exports a mesh to file + 匯出網格至檔案 - - + + CmdMeshFillInteractiveHole - Mesh - Mesh + Mesh + Mesh - Close hole - 封閉空洞 + Close hole + 封閉空洞 - Close holes interactively - 以交集封閉孔洞 + Close holes interactively + 以交集封閉孔洞 - - + + CmdMeshFillupHoles - Mesh - Mesh + Mesh + Mesh - Fill holes... - 填滿空洞... + Fill holes... + 填滿空洞... - Fill holes of the mesh - 充填網格孔洞 + Fill holes of the mesh + 充填網格孔洞 - - + + CmdMeshFlipNormals - Mesh - Mesh + Mesh + Mesh - Flip normals - 翻轉法線 + Flip normals + 翻轉法線 - Flips the normals of the mesh - 翻轉網格法線 + Flips the normals of the mesh + 翻轉網格法線 - - + + CmdMeshFromGeometry - Mesh - Mesh + Mesh + Mesh - Create mesh from geometry... - 從幾何建立網格... + Create mesh from geometry... + 從幾何建立網格... - Create mesh from the selected geometry - 由所選幾何建立網格 + Create mesh from the selected geometry + 由所選幾何建立網格 - - + + CmdMeshFromPartShape - Mesh - Mesh + Mesh + Mesh - Create mesh from shape... - + Create mesh from shape... + 由造型建立網格... - Tessellate shape - + Tessellate shape + 格紋造型 - - + + CmdMeshHarmonizeNormals - Mesh - Mesh + Mesh + Mesh - Harmonize normals - 統一法線 + Harmonize normals + 統一法線 - Harmonizes the normals of the mesh - 統一網格法線 + Harmonizes the normals of the mesh + 統一網格法線 - - + + CmdMeshImport - Mesh - Mesh + Mesh + Mesh - Import mesh... - 匯入網格... + Import mesh... + 匯入網格... - Imports a mesh from file - 從檔案中匯入網格 + Imports a mesh from file + 從檔案中匯入網格 - - + + CmdMeshIntersection - Mesh - Mesh + Mesh + Mesh - Intersection - 交集 + Intersection + 交集 - - + + CmdMeshPolyCut - Mesh - Mesh + Mesh + Mesh - Cut mesh - 切割網格 + Cut mesh + 切割網格 - Cuts a mesh with a picked polygon - 以選取之多邊形切割網格 + Cuts a mesh with a picked polygon + 以選取之多邊形切割網格 - - + + CmdMeshPolySegm - Mesh - Mesh + Mesh + Mesh - Make segment - 建立分割 + Make segment + 建立分割 - Creates a mesh segment - 建立網格分割 + Creates a mesh segment + 建立網格分割 - - + + CmdMeshPolySelect - Mesh - Mesh + Mesh + Mesh - Select mesh - 選擇網格 + Select mesh + 選擇網格 - Select an area of the mesh - 選擇網格之區域 + Select an area of the mesh + 選擇網格之區域 - - + + CmdMeshPolySplit - Mesh - Mesh + Mesh + Mesh - Split mesh - 分割網格 + Split mesh + 分割網格 - Splits a mesh into two meshes - 分為兩個網格 + Splits a mesh into two meshes + 分為兩個網格 - - + + CmdMeshPolyTrim - Mesh - Mesh + Mesh + Mesh - Trim mesh - 修剪網格 + Trim mesh + 修剪網格 - Trims a mesh with a picked polygon - 依選定之多邊形修剪網格 + Trims a mesh with a picked polygon + 依選定之多邊形修剪網格 - - + + CmdMeshRemoveCompByHand - Mesh - Mesh + Mesh + Mesh - Remove components by hand... - 手動移除元件... + Remove components by hand... + 手動移除元件... - Mark a component to remove it from the mesh - 使元件由網格中移出 + Mark a component to remove it from the mesh + 使元件由網格中移出 - - + + CmdMeshRemoveComponents - Mesh - Mesh + Mesh + Mesh - Remove components... - 刪除元件... + Remove components... + 刪除元件... - Remove topologic independent components from the mesh - 自網格移除拓樸獨立元件 + Remove topologic independent components from the mesh + 自網格移除拓樸獨立元件 - - + + CmdMeshSegmentation - Mesh - Mesh + Mesh + Mesh - Create mesh segments... - 建立網格分割... + Create mesh segments... + 建立網格分割... - Create mesh segments - 建立網格分割 + Create mesh segments + 建立網格分割 - - + + CmdMeshSmoothing - Mesh - Mesh + Mesh + Mesh - Smooth... - 平滑... + Smooth... + 平滑... - Smooth the selected meshes - 平滑化所選網格 + Smooth the selected meshes + 平滑化所選網格 - - + + CmdMeshToolMesh - Mesh - Mesh + Mesh + Mesh - Segment by tool mesh - Segment by tool mesh + Segment by tool mesh + 由工具網格分段 - Creates a segment from a given tool mesh - Creates a segment from a given tool mesh + Creates a segment from a given tool mesh + 由給定的工具網格建立分段 - - + + CmdMeshTransform - Mesh - Mesh + Mesh + Mesh - Transform mesh - Transform mesh + Transform mesh + 轉換網格 - Rotate or move a mesh - 旋轉或移除網格 + Rotate or move a mesh + 旋轉或移除網格 - - + + CmdMeshTrimByPlane - Mesh - Mesh + Mesh + Mesh - Trim mesh with a plane - + Trim mesh with a plane + 以平面修剪網格 - Trims a mesh with a plane - + Trims a mesh with a plane + 以平面修剪網格 - - + + CmdMeshUnion - Mesh - Mesh + Mesh + Mesh - Union - 聯集 + Union + 聯集 - - + + CmdMeshVertexCurvature - Mesh - Mesh + Mesh + Mesh - Calculates the curvature of the vertices of a mesh - 計算網格的頂點的曲率 + Calculates the curvature of the vertices of a mesh + 計算網格的頂點的曲率 - Curvature plot - 曲率圖 + Curvature plot + 曲率圖 - - + + CmdMeshVertexCurvatureInfo - Mesh - Mesh + Mesh + Mesh - Curvature info - 曲率資訊 + Curvature info + 曲率資訊 - Information about curvature - 曲率資訊 + Information about curvature + 曲率資訊 - - + + MeshGui::DlgEvaluateMesh - &Help - 説明(&H) + &Help + 説明(&H) - F1 - F1 + F1 + F1 - &Close - 關閉(&C) + &Close + 關閉(&C) - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - 網格資訊 + Mesh information + 網格資訊 - No information - 沒有資訊 + No information + 沒有資訊 - Number of points: - 點的數目: + Number of points: + 點的數目: - Number of edges: - 邊緣數目: + Number of edges: + 邊緣數目: - Refresh - 重新整理 + Refresh + 重新整理 - Analyze - 分析 + Analyze + 分析 - Repair - 修復 + Repair + 修復 - Orientation - 定位 + Orientation + 定位 - Degenerated faces - Degenerated faces + Degenerated faces + 簡化面 - Face indices - Face indices + Face indices + 面索引 - Number of faces: - 面數: + Number of faces: + 面數: - Duplicated faces - 複製之面 + Duplicated faces + 複製之面 - Duplicated points - 複製之點 + Duplicated points + 複製之點 - Non-manifolds - Non-manifolds + Non-manifolds + 非流形 - Self-intersections - Self-intersections + Self-intersections + 自我交錯 - All above tests together - 所有上述測試一起 + All above tests together + 所有上述測試一起 - Repetitive repair - 重複修復 + Repetitive repair + 重複修復 - Evaluate & Repair Mesh - 評估和修復網格 + Evaluate & Repair Mesh + 評估和修復網格 - Folds on surface - Folds on surface + Folds on surface + 於面上有重疊 - - + + MeshGui::DlgEvaluateMeshImp - No information - 沒有資訊 + No information + 沒有資訊 - Invalid neighbour indices - Invalid neighbour indices + Invalid neighbour indices + 錯誤之相鄰索引 - Invalid face indices - Invalid face indices + Invalid face indices + 錯誤之面索引 - Invalid point indices - Invalid point indices + Invalid point indices + 錯誤之點索引 - Multiple point indices - Multiple point indices + Multiple point indices + 多點索引 - Non-manifolds - Non-manifolds + Non-manifolds + 非流形 - Cannot remove non-manifolds - Cannot remove non-manifolds + Cannot remove non-manifolds + 無法移除非流形 - No selection - 未選取 + No selection + 未選取 - No flipped normals - No flipped normals + No flipped normals + 無旋轉法線 - %1 flipped normals - %1 flipped normals + %1 flipped normals + %1無旋轉法線 - No non-manifolds - No non-manifolds + No non-manifolds + 無非流形 - %1 non-manifolds - %1 non-manifolds + %1 non-manifolds + %1非流形 - No invalid indices - No invalid indices + No invalid indices + 無錯誤索引 - No degenerations - No degenerations + No degenerations + 無簡化 - %1 degenerated faces - %1 degenerated faces + %1 degenerated faces + %1簡化面 - No duplicated faces - No duplicated faces + No duplicated faces + 無重疊面 - %1 duplicated faces - %1重疊面 + %1 duplicated faces + %1重疊面 - No duplicated points - 無重疊點 + No duplicated points + 無重疊點 - Duplicated points - 複製之點 + Duplicated points + 複製之點 - Orientation - 定位 + Orientation + 定位 - Indices - 指數 + Indices + 指數 - Degenerations - Degenerations + Degenerations + 簡化 - Duplicated faces - 複製之面 + Duplicated faces + 複製之面 - No self-intersections - 無內部交錯 + No self-intersections + 無內部交錯 - Self-intersections - Self-intersections + Self-intersections + 自我交錯 - Mesh repair - 修復網格 + Mesh repair + 修復網格 - Flipped normals found - 發現被翻轉之法線 + Flipped normals found + 發現被翻轉之法線 - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Check failed due to folds on the surface. -Please run the command to repair folds first + 檢查顯示面有重疊所產生之錯誤,請先執行修復重疊指令 - No folds on surface - No folds on surface + No folds on surface + 於面上無重疊 - %1 folds on surface - %1 folds on surface + %1 folds on surface + 於面上有%1的重疊 - Folds - 折疊 + Folds + 折疊 - - + + MeshGui::DlgRegularSolid - Regular Solid - 矩形實體 + Regular Solid + 矩形實體 - &Create - &建立 + &Create + &建立 - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - &關閉 + Cl&ose + &關閉 - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - 實體: + Solid: + 實體: - Cube - 立方體 + Cube + 立方體 - Cylinder - 圓柱 + Cylinder + 圓柱 - Cone - 錐體 + Cone + 錐體 - Sphere - 球體 + Sphere + 球體 - Ellipsoid - 橢球體 + Ellipsoid + 橢球體 - Torus - 圓環 + Torus + 圓環 - Height: - 高度: + Height: + 高度: - Length: - 長度: + Length: + 長度: - Width: - 寬度: + Width: + 寬度: - Radius: - 半徑: + Radius: + 半徑: - Closed - 關閉 + Closed + 關閉 - Sampling: - 採樣: + Sampling: + 採樣: - Edge length: - 邊長: + Edge length: + 邊長: - Radius 1: - 半徑 1: + Radius 1: + 半徑 1: - Radius 2: - 半徑 2: + Radius 2: + 半徑 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - 創建%1 + Create %1 + 創建%1 - No active document - 未選擇文件 + No active document + 未選擇文件 - - + + MeshGui::DlgSettingsMeshView - Mesh view - 網格視圖 + Mesh view + 網格視圖 - Two-side rendering - 雙面渲染 + Two-side rendering + 雙面渲染 - Backface color - 背面顏色 + Backface color + 背面顏色 - Smoothing - 平滑 + Smoothing + 平滑 - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">這是介於兩個面法線間計算平面陰影的最小角</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">若介於兩個相鄰面法線間之夾角小於界限角度,將會使其共用邊平滑化陰影</p></body></html> - Crease angle - 消除摺角 + Crease angle + 消除摺角 - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - Define normal per vertex - 定義每個頂點法線 + Define normal per vertex + 定義每個頂點法線 - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - 新網格的預設外觀 + Default appearance for new meshes + 新網格的預設外觀 - Default line color - 預設線條顏色 + Default line color + 預設線條顏色 - Mesh transparency - 網格透明度 + Mesh transparency + 網格透明度 - Default mesh color - 預設網格顏色 + Default mesh color + 預設網格顏色 - Show bounding-box for highlighted or selected meshes - 顯示突出或選定的網格邊界框 + Show bounding-box for highlighted or selected meshes + 顯示突出或選定的網格邊界框 - Line transparency - 線條透明度 + Line transparency + 線條透明度 - - + + MeshGui::DlgSmoothing - Smoothing - 平滑 + Smoothing + 平滑 - Method - 方法 + Method + 方法 - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - 參數 + Parameter + 參數 - Iterations: - 迭代: + Iterations: + 迭代: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - + Only selection + 僅有選取部份 - - + + MeshGui::MeshFaceAddition - Add triangle - 加入三角形 + Add triangle + 加入三角形 - Flip normal - 翻轉正常面 + Flip normal + 翻轉正常面 - Clear - 清除 + Clear + 清除 - Finish - 完成 + Finish + 完成 - - + + MeshGui::MeshFillHole - Finish - 完成 + Finish + 完成 - - + + MeshGui::RemoveComponents - Remove components - 移除組件 + Remove components + 移除組件 - Select - 選擇 + Select + 選擇 - Select whole component - 選擇整個組件 + Select whole component + 選擇整個組件 - Pick triangle - 選取三角形 + Pick triangle + 選取三角形 - < faces than - <面數 + < faces than + <面數 - Region - 面域 + Region + 面域 - Components - 組件 + Components + 組件 - All - 所有 + All + 所有 - Deselect - 取消選擇 + Deselect + 取消選擇 - Deselect whole component - 取消選擇整個組件 + Deselect whole component + 取消選擇整個組件 - > faces than - >面數 + > faces than + >面數 - Region options - 面域選項 + Region options + 面域選項 - Respect only triangles with normals facing screen - 僅就法線正對畫面的三角形 + Respect only triangles with normals facing screen + 僅就法線正對畫面的三角形 - Respect only visible triangles - 僅就可見的三角形 + Respect only visible triangles + 僅就可見的三角形 - - + + MeshGui::Segmentation - Mesh segmentation - 網格分割 + Mesh segmentation + 網格分割 - Smooth mesh - 平滑化網格 + Smooth mesh + 平滑化網格 - Plane - 平面 + Plane + 平面 - Tolerance - 公差 + Tolerance + 公差 - Minumum number of faces - 面之最小數量 + Minumum number of faces + 面之最小數量 - Cylinder - 圓柱 + Cylinder + 圓柱 - Radius - 半徑 + Radius + 半徑 - Tolerance (Flat) - 誤差(平面) + Tolerance (Flat) + 誤差(平面) - Tolerance (Curved) - 誤差(曲面) + Tolerance (Curved) + 誤差(曲面) - Minimum number of faces - 面之最小數量 + Minimum number of faces + 面之最小數量 - Sphere - 球體 + Sphere + 球體 - - + + MeshGui::Selection - Selection - + Selection + 選擇 - Add - + Add + 新增 - Clear - 清除 + Clear + 清除 - Respect only visible triangles - 僅就可見的三角形 + Respect only visible triangles + 僅就可見的三角形 - Respect only triangles with normals facing screen - 僅就法線正對畫面的三角形 + Respect only triangles with normals facing screen + 僅就法線正對畫面的三角形 - Use a brush tool to select the area - + Use a brush tool to select the area + 使用刷子工具來選取範圍 - Clears completely the selected area - + Clears completely the selected area + 完全清除所有範圍 - - + + MeshGui::TaskRemoveComponents - Delete - 刪除 + Delete + 刪除 - Invert - 反轉 + Invert + 反轉 - - + + Mesh_TrimByPlane - Select plane - + Select plane + 選取平面 - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + 請選取一個您修剪網格的平面 - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + 執行OpenSCAD時發生未知錯誤 - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + 於您的系統上未發現OpenSCAD +請至http://www.openscad.org/index.html來安裝 - - + + QDockWidget - Evaluate & Repair Mesh - 評估和修復網格 + Evaluate & Repair Mesh + 評估和修復網格 - - + + QObject - Import mesh - 匯入網格 + Import mesh + 匯入網格 - Export mesh - 匯出網格 + Export mesh + 匯出網格 - Solid Mesh - 固體網格 + Solid Mesh + 固體網格 - Boundings - 範圍 + Boundings + 範圍 - Fill holes - 填充孔 + Fill holes + 填充孔 - Fill holes with maximum number of edges: - 填充開口藉由最大邊緣數量: + Fill holes with maximum number of edges: + 填充開口藉由最大邊緣數量: - Binary STL (*.stl) - Binary STL (*.stl) + Binary STL (*.stl) + Binary STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - 二進位網格 (*.bms) + Binary Mesh (*.bms) + 二進位網格 (*.bms) - Alias Mesh (*.obj) - Alias網格(*.obj) + Alias Mesh (*.obj) + Alias網格(*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - 所有檔 (*.*) + All Files (*.*) + 所有檔 (*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Compressed VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Python module def (*.py) + Python module def (*.py) + Python module def (*.py) - Meshing Tolerance - 網格公差 + Meshing Tolerance + 網格公差 - Enter tolerance for meshing geometry: - 輸入製作網格幾何公差: + Enter tolerance for meshing geometry: + 輸入製作網格幾何公差: - The mesh '%1' is a solid. - 網格'%1'為實體 + The mesh '%1' is a solid. + 網格'%1'為實體 - The mesh '%1' is not a solid. - 網格'%1'不為實體 + The mesh '%1' is not a solid. + 網格'%1'不為實體 - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - 最小=<%1,%2,%3> + 最小=<%1,%2,%3> 最大=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [點: %1, 邊緣: %2 面: %3] + [Points: %1, Edges: %2 Faces: %3] + [點: %1, 邊緣: %2 面: %3] - Leave info mode - 離開訊息模式 + Leave info mode + 離開訊息模式 - Index: %1 - 索引: %1 + Index: %1 + 索引: %1 - Leave hole-filling mode - 離開填充孔模式 + Leave hole-filling mode + 離開填充孔模式 - Leave removal mode - 離開移除模式 + Leave removal mode + 離開移除模式 - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Polygon (*.ply) + Stanford Polygon (*.ply) + Stanford Polygon (*.ply) - Object File Format (*.off) - Object File Format (*.off) + Object File Format (*.off) + Object File Format (*.off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Standford Polygon (*.ply) - Delete selected faces - 刪除選定面 + Delete selected faces + 刪除選定面 - Clear selected faces - 清除所選面 + Clear selected faces + 清除所選面 - Annotation - 注釋 + Annotation + 注釋 - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - 所有網格檔案(*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + 所有網格檔案(*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - + X3D Extensible 3D(*.x3d) + X3D 可擴充 3D(*.x3d) - - + + Workbench - Analyze - 分析 + Analyze + 分析 - Boolean - 布林運算 + Boolean + 布林運算 - &Meshes - 網面(&M) + &Meshes + 網面(&M) - Mesh tools - 網面工具 + Mesh tools + 網面工具 - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_af.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_af.qm index 0ef59b752b30f1c45b1735c98bd6877d147a1dd1..b9c36c53aa4e3bc9eaad6879f09a8c433e64d184 100644 GIT binary patch literal 2628 zcma)8PiP!f82`4}|6MmRXhzMdGmhX@B4lK zcKIuB_WQdZT=?O@+&3?MboGzti0Bq&Z>$jQd75&|?_<49Pu)68lyA`aYuAW!zf2sz z^BGYgn7CU0hiF1%KY8;4QKpc+{`$)}7v$z<-@^K*+_Q)3*mrX;T>hFU+s$2k4d?TJ z<-U0PHr5AozyJLkzB`)#_3#2wQ5Vk@E&}&v@!fmtuyeMwv|7V=mr7UOdlmcNmd{E=I?!e@E`V&09^YQVq z32fArXr}p-*^kg8zSc|??!cEkc6DLXv<#>Lg>lQrbci|ynu>(#c zd(-#XlU_&K*eKEwFb~Ic${z7U8x87 zA%vqbb;n$Nr0JaYgCr2_rRd496L)PaRbfd|8qcl{7rfmBR`MNyk`4SnHJbB%=dUMEw}Kt1akH z0XjnJaItX;kIJLij6A7OUKS`7S_MK3YABGDPJUI!9T{4je}lL5T@E1uTvV z_bcvGA>3tY7ioc(a36K3nbk<>#O(?%aucpFvAD3bXxh{N6tblQ}08&=&h zHKx`eX~1#QiE2BpjVg0=0$AJ%xXVV!WDcKEnY>h`>WRehKt1q7i0xUZ^#r=Q1Un8s zV{_jgM35_mTW8v+QY(+Pq#K2vh!lb<0{^w z2;6Y&u*<{mhr?$Sx`QoHabw{Odbnsu$_yGL@spzMD;?W}u}mk82(X(voNw`zvMGUS z$jNEOVsf%U%oL^Aik;ANlucOXO)?GU!WP2dKm!NOTY-l8mhkh7ZCFcxc!Fbz$PSg%^bOCP%x=_#o^BY#w)!Tsm)U| Nbi0{1u-uc${0k@sWTOB8 delta 223 zcmX>i@`+=DNL&O1tIZ4s28K!ogBx`W42<`f1D>s7U|{B9$=!Ae$Y*Dr*LIkJf$1Da z3;R5vcmb!OpB_*=jc0D|5+MHo&u+$IpnMbG#++23Iji}OtT+dx88R6dSQs{b;%3xW zVDM!~WXNVHW>5f - - + + CmdMeshPartMesher - - Mesh - Maas + + Mesh + Maas - - Create mesh from shape... - Skep 'n maas van die vorm ... + + Create mesh from shape... + Skep 'n maas van die vorm ... - - Tessellate shape - Tesselleer die vorm + + Tessellate shape + Tesselleer die vorm - - + + MeshPartGui::Tessellation - - Tessellation - Tessellasie + + Tessellation + Tessellasie - - Shapes - Vorms + + Shapes + Vorms - - Meshing options - + + Meshing options + Meshing options - - Standard - + + Standard + Standaard - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Maximum edge length: - - Fineness: - + + Fineness: + Fineness: - - Very coarse - + + Very coarse + Very coarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - Very fine - + + Very fine + Very fine - - User defined - + + User defined + User defined - - Mesh size grading: - + + Mesh size grading: + Mesh size grading: - - Elements per edge: - + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - + + Optimize surface + Optimize surface - - Second order elements - + + Second order elements + Second order elements - - Quad dominated - + + Quad dominated + Quad dominated - Settings - Instellings + Settings + Instellings - - Surface deviation: - Oppervlakafwyking: + + Surface deviation: + Oppervlakafwyking: - Max. edge length: - Maks kantlengte: + Max. edge length: + Maks kantlengte: - - Select a shape for meshing, first. - Kies eers 'n vorm om te omskep in 'n maas. + + Select a shape for meshing, first. + Kies eers 'n vorm om te omskep in 'n maas. - - No such document '%1'. - Dokument bestaan nie '%1'. + + No such document '%1'. + Dokument bestaan nie '%1'. - - + + Workbench - - MeshPart - MaasOnderdeel + + MeshPart + MaasOnderdeel - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_cs.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_cs.qm index 212b646a5a73d5f0e8791f1590f5d62a640d052e..d6427e018ac94fe629267ab31fa0439d39673ab2 100644 GIT binary patch literal 2642 zcma)8PiP!f82_f(-R!Pu5<@L53Gyt4R0%QB;vw`9jIAPWnzBtryg1o;yF1yPdCQxb zCCQ;)>ffRVvEsoN1Vs^h5JY;ZJ+vpm>cK->^iV{hNc7-AD3tp9Ub3?rEA?BdHGUHJJaBDzYM9}W@ic#N_KKfry1rmvnL%DqIV zE?pwZ{?WJi+vi06s_#Pa4pHB}%qMT2#(RHdF2BBleU0qcp0|jci`ggl&thF>pFj5v zQD!xJ_BHI!{hs~e?O$>Kc=o5iuj9QZa@Xd@iSn=HPxhY$?)Uk3Zyf{A`-Pc>DZF>S z@b!DIV*N_-(tNjWc)polgciSKoMZkgvUX-a5{|MCo#!)NcjmToLX zAfvjdY88m6?zZIA)KouK@1GC65>^&n9rL%;4pZf+L=pt`6eh!~_t+t5k(zV^G86>f zppZ7U%Sw@kkI5*K%_fU7Qtp8|K=Z)kup*KvLT+BUI+DC^Z%6zyi9b7=BKs;dam+!L za&{t?7-}RGN(!JYb`adVUhkT4#*%wa#Y$=e7WMovQP z=TC&cZYBzh5u%1RA|_!ZmsSB5z!Xiuu`N8hiR*?*e<$Fz9*SKhchwJ)Kya+0DZ^S^ zw_zJJwylCKVk4$u_m^bVk78v}r2|yP)`VKlv)i29Mjn~~Zr~|{`v?OK2q%s92p?fP zipXD=qQ=e$Yc{gS(AWy-%V_UTTc=%=1~J6gKoqJK!{3obFvG})LbjzbRov4;`I7Ra zMhjY?4A24)VyfYPn99j5$ham$i~R@8{>{qAs5z&wO}C8?lxeeok-;Eng2rhE|GV>R z_kt2pQmG41RTAz%F)=CO0IXcRb;Il$rWT$ks!*MhG^XJrNNvE? zixORRD>m5~qoc5ki!8IR6@1Q(!yJ;l6nXGy;(7=n@Ixfsv&h<`^t74gb@Ylr96a-x zh5M&7$hL+@%JM*2R#fN-rBPfVwNL zw5MGA%Al>p!rh$hqN=nxdSKj1QT25c+mx}jO$GMZ) Gk@*KdaeSQs delta 190 zcmca4vWsJaNL&O1tIZ4s28L_~gBx`W42)-(1D>s7U|@R0lDq8`Q2aCNytczY{t}KB z_IV5p%ubw!etJN4Av|+)mjL;FJi8f-f$}kY8*@^D>gVzuS#b_XGh_lKPfYyuol}Xy zmm!g%f - - + + CmdMeshPartMesher - - Mesh - Mesh + + Mesh + Mesh - - Create mesh from shape... - Vytvoř síť z útvaru... + + Create mesh from shape... + Vytvoř síť z útvaru... - - Tessellate shape - Plátování útvaru + + Tessellate shape + Plátování útvaru - - + + MeshPartGui::Tessellation - - Tessellation - Plátování + + Tessellation + Plátování - - Shapes - Útvar + + Shapes + Útvar - - Meshing options - + + Meshing options + Volby síťování - - Standard - + + Standard + Standard - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Maximální délka hrany: - - Fineness: - + + Fineness: + Fineness: - - Very coarse - + + Very coarse + Vlemi hrubé - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Jemný - - Very fine - + + Very fine + Velmi jemné - - User defined - + + User defined + Definované uživatelem - - Mesh size grading: - + + Mesh size grading: + Stupňování velikosti sítě: - - Elements per edge: - + + Elements per edge: + Počet elementů na hranu: - - Elements per curvature radius: - + + Elements per curvature radius: + Počet elemntů na křivku oblouku: - - Optimize surface - + + Optimize surface + Optimalizovat plochu - - Second order elements - + + Second order elements + Druhé pořadí elementů - - Quad dominated - + + Quad dominated + Quad dominated - Settings - Nastavení + Settings + Nastavení - - Surface deviation: - Odchylka plochy: + + Surface deviation: + Odchylka plochy: - Max. edge length: - Max. délka hrany: + Max. edge length: + Max. délka hrany: - - Select a shape for meshing, first. - Nejprve vyber tvar pro síťování. + + Select a shape for meshing, first. + Nejprve vyber tvar pro síťování. - - No such document '%1'. - Není takový dokument '%1'. + + No such document '%1'. + Není takový dokument '%1'. - - + + Workbench - - MeshPart - Síťový díl + + MeshPart + Síťový díl - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_es-ES.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_es-ES.qm index d97adf9af28a5df08674cedc6e5a38c76299adf4..ae894636b2e6be03fa9827bd0b3f316c52f43f17 100644 GIT binary patch literal 2680 zcma)8O^6&t6n?Wi{~2f35G9dCO4-ed%CM`!!;nMBx)Cw6*)SW0oNT*mW?HAahpO%+ z$w4piHz*hkc+h~TC}IQ!#Y+@PPD;dshbVdoq6aS?auB@e_o|)lSqy72^lx>2?|a{S z_0{bE+}r*2A8(wya>v}4kH2;C=YvFam5Sf35>4GhrTwqtIijVjPZO0LI&&45@KZ$v=G`IUDqQY0D2kvTPyk9ze;R~XoDxH50 z^D8?_AHMu6o?E4#{`?W&-CzFUzyeYA)9UHUd0eNfXaCwjoU^s%wHChnr1sfs&l1(9 z>ZdQvWBw!cSKd2@@x6^VgLm-$;hUPej<_E+KORc(c)NM|{cmxlndHFt!0XJMptjY zgba;s@ES-tGDyJ85Xvi&qqO9Cd&a~cO8j;^L-wQ46+(%>{QLJ9D5 zAf1n=v4k!qc)N-BvAJ`ookhKUbtnTF##)S|5^kb4oj6faD97^?-L_zJ_qJ?UFCYA3 zM9-t{+!9rKeQ6V^N{4_IPH0v<qBhaA5>1y18D+(*bY#!hab!`Yc>|$o z0E!wwrvNCB#<*KJrHT4*0}Ab*lA_O@5cX|o?xiE>LKo;P5$imbBVX1Y<@9Gb3a~{q ziqYHJA`Mm|GS0xnRi;F>6M0f$@mXLrXbt3IB#h;gA(Yo-+?S!n{3TkX1zN^g0Ew4b znreciIpGKrBom7>cdT32BB2v^AiT&;c-4u;h2=$KSO2r*TSnU0bQu>fwV~7}HKL8c zL75I=`Eyg5JpyS1uA@#=&v9+^nWLjXWD`lV34j>lIYtaG)2n$jaXcgv_#tHXEOgs< zL!(Gtp3Sw7sG-qMKtpA!oY&`;u5_c&6Olrph5XmGEW#eAF2LC@-HG00zhq}(4^^g! z9Gn+$=Iyv28KLe*>~tn{ zxy!qn&ElAa!0fcwjEq~BM>lpt&rvpIx(|B&r=gI0S|~ni>?J;w;a0njSQEa{O}k8Z za?^KsQQP>&?3Vp?(jgj?d!I$ETl66Ku~CLNxJLQDm{u?Wdv0#7eeOh!V;W86!A(P} zR^A00O6Vle*+CPdNshMTQK?P}*LFLf&A?LPIZ(|2F)54O8HQ^!pmmd9oOMuj{C9#; UYL7+gsV8LU4hk>eajH=G2OXPmKL7v# delta 238 zcmew%@_}Q5NL&O1tIZ4s28MhFgBx`W42*Y}1D>s7U|{B9$=!AeDE^ssUfW>?2BtF{ zE$s7v;&q&cetJN489Z}ymjL-Ecy==u1LfQJHs+)P)i35dvf><&X2=9e{+syeyQ>+4 z576{HhIF7%2}3DE3WEYeF2h5H3I;tOD}^ByNaipk0?9;%BA}XLpsGX$D-Mt$Y(OmN zn^>VY`4zLl$gDh>k;7qf LJI9{M_FP5)xnnx% diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_es-ES.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_es-ES.ts index cf5a678db..836e7dab9 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_es-ES.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_es-ES.ts @@ -1,156 +1,156 @@ - - + + CmdMeshPartMesher - - Mesh - Malla + + Mesh + Malla - - Create mesh from shape... - Crear malla de forma ... + + Create mesh from shape... + Crear malla de forma ... - - Tessellate shape - Teselar forma + + Tessellate shape + Teselar forma - - + + MeshPartGui::Tessellation - - Tessellation - Teselado + + Tessellation + Teselado - - Shapes - Formas + + Shapes + Formas - - Meshing options - + + Meshing options + Opciones de mallado - - Standard - + + Standard + Estándar - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Longitud máxima de arista: - - Fineness: - + + Fineness: + Fineness: - - Very coarse - + + Very coarse + Muy grueso - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderar - - Fine - + + Fine + Fine - - Very fine - + + Very fine + Muy fino - - User defined - + + User defined + Definido por el usuario - - Mesh size grading: - + + Mesh size grading: + Mesh size grading: - - Elements per edge: - + + Elements per edge: + Elementos por arista: - - Elements per curvature radius: - + + Elements per curvature radius: + Elementos por radio de curvatura: - - Optimize surface - + + Optimize surface + Optimizar la superficie - - Second order elements - + + Second order elements + Elementos de segundo orden - - Quad dominated - + + Quad dominated + Quad dominated - Settings - Opciones + Settings + Opciones - - Surface deviation: - Superficie de desviación: + + Surface deviation: + Superficie de desviación: - Max. edge length: - Longitud máx. de la arista: + Max. edge length: + Longitud máx. de la arista: - - Select a shape for meshing, first. - Seleccione primero una forma para el mallado. + + Select a shape for meshing, first. + Seleccione primero una forma para el mallado. - - No such document '%1'. - '%1' No es un documento. + + No such document '%1'. + '%1' No es un documento. - - + + Workbench - - MeshPart - MeshPart + + MeshPart + MeshPart - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.qm index 0e16dc0067a278a3f99945c4d6ec6ff8bb1e85ab..e47402e99b492d126c2bdb4fb480d3af55008fc9 100644 GIT binary patch literal 2624 zcma)8O>7%Q6n<`O#}2L&La9bp(sY|1F+Zx!X(REe4}p{bj~g(>#bd8M`L^_Zq1cZi(|t-^|g1x+eND6WPw(u(h$7`n5Tc=dXU?1h2x zY=s)&qYTdgjI`m%;S}V6UxeUF!!*Jvfwd$TJ|s9*hFc1c$06#^Q`Y>#t4ux z8w#f&BuSS*gVXLKphM?`NkaffW9nvHJ=T<$JU{UTdntM<=)_$cOI0J;HY{-!jKnqG zRBcbkp;b->ss~LCpesfJom2x%Hj@(;n$X@AB|4n6)O zr?>@e41(#yLO*@l6m=W6oJ>TfHV{^ybElK2EghT4%+fhvaXS!rxYe;|Ceq}lk*c0c zqzmf47a-uSMZ_MX79#E#0Wfxm*z~i=)pAd>O07KHQcf7SB8-q&p$6T^!r0Sv0hD{7 z&b^O2oMPP>S2DdB@3TY3Ly5Apqa@9@VAP3)?00O@4kI&SAlW6+_97kIB&-6-@<`)w z#;J3~7EdS}$xkD6Jn{k{@Jv9bPEks&SO%_)Y*H{!o5nv*XMbviSo45Yc;n;A)P1Y3 z7~!g2PjYeE)cw+Z<|B{tzMzng)Q3uTepzI9hPF&rd780=xE*o_AIY<_r6Cv>Ju$En z=W*zT8_H!MvPAzsc^|l-qRYau9lz5VxBg@`+=DNL&O1tIZ4s28L_~gBx`W42&s7U|{;klDq8`kk86GukA39zmKDZ zeI5e?a{{NKpB_*=hi7i?5+MH=&u+$IpnMtM#++23Idl1rtT+dx88R6dSQs{b;$$?} zVDM!~1X@tcpvR!VP{feRP|A=86v+ef3V`ZLfc#RRtQ7}H9~%%0`X*NBO@6{`FnJDZ y&17r#K2;$GN1%#Suv(BwKo(pzM{sIMNoHPp@#K%p%9BsBJ4_DbI5C--%M1Vx4>tk; diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.ts index 07de7e6ae..0ca72096d 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.ts @@ -1,156 +1,156 @@ - - + + CmdMeshPartMesher - - Mesh - Mesh + + Mesh + Mesh - - Create mesh from shape... - Luo verkko muodosta... + + Create mesh from shape... + Luo verkko muodosta... - - Tessellate shape - Geometrian pilkottu muoto + + Tessellate shape + Geometrian pilkottu muoto - - + + MeshPartGui::Tessellation - - Tessellation - Geometrian pilkkominen + + Tessellation + Geometrian pilkkominen - - Shapes - Muodot + + Shapes + Muodot - - Meshing options - + + Meshing options + Meshing options - - Standard - + + Standard + Standardi - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Maximum edge length: - - Fineness: - + + Fineness: + Fineness: - - Very coarse - + + Very coarse + Very coarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - Very fine - + + Very fine + Very fine - - User defined - + + User defined + User defined - - Mesh size grading: - + + Mesh size grading: + Mesh size grading: - - Elements per edge: - + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - + + Optimize surface + Optimize surface - - Second order elements - + + Second order elements + Second order elements - - Quad dominated - + + Quad dominated + Quad dominated - Settings - Asetukset + Settings + Asetukset - - Surface deviation: - Pinnan poikkeama: + + Surface deviation: + Pinnan poikkeama: - Max. edge length: - Maks. reunan pituus: + Max. edge length: + Maks. reunan pituus: - - Select a shape for meshing, first. - Valitse ensin muoto verkkoihin. + + Select a shape for meshing, first. + Valitse ensin muoto verkkoihin. - - No such document '%1'. - Ei tällainen asiakirja '%1'. + + No such document '%1'. + Ei tällainen asiakirja '%1'. - - + + Workbench - - MeshPart - VerkotaOsa + + MeshPart + VerkotaOsa - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fr.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fr.qm index 44e46ebf1b86c49866e539fec52baf20ea32e608..acf33f987c45e921e76d235e61a4e6cffab3d0b7 100644 GIT binary patch literal 2788 zcma)8J!~9B6n>8H*O>ER0dgQh1H!Q-qLbaEIHfQcCkVw(!a1bGo87s)h1*?gX4gtm zP=()!NFX9nKmY*(AzY*Y(Kr-ILl6-KML-}$LZAc+3JN3|_};8Xl*PbUTY|xoYmoPp# zeE7FdiHd&>Z;bp)G`y1g=#_IsL$kTdFFlKM@8)++yozxszjwNh{SWd7*Dn&~uIA6b zi1WoD|JiH5VtzLN)89YhTvGU9Zjz{cf9Z7bJW=VH(i{IQ6Xma$XP0UiE9EcVd;$C6 z$m#WmaejT|?8is3eroic;6to`erH9GK;MnZg^mQ?Zz`8Rxr&j-lDY38@50y_`UUzP z@$vB=!`OI==1I{_l6VSAD8w@$hkWYba;SwJLDzAwVx}m@4u9#n-pO!z?U_? zO02Med*{58PAo+rbz3x56bRjRR%NYLD`NMq`M_Jm&S6KzJW4ghfU2}Os6G>y@gY@ZQVR2tqqO9+ zJG+J*Nc?&|lkP{Mv2l*R2Ev=hWg%RuGxrL}cIe~)Y8SHv>&MNL9bV6LKCsY{fed3U zR;3bdqSl-^QBo+!^AlaSz_Obbw#C8${~h>bpT_Y4jnZpL8!ZLek645m?%aMqwDHt< zdJYKExc1v#W*H$OX9Hj_9W+jD!HLp1GR^Z7fW`UV!D^b-J)?D>*>^8GC;T7@1Y0aR zGHk_d8@&~zvqXjXFd(KVb3k!XHhmpO77=;^CCZtbdVtG}bB4jPR|MX><(kgZT)(x5 z`;8gr^c31ZB}I!fC2ZN4vYQTp1iCfFnzz)HnK;H;AX`MMF*09Um^uP)MM!^`n29MZ zMxInCO^frRw1l&?9g6bYTU zZQ(_3!j&kdCTFJ%!Tk>jOlR&4Om?IUoKloF8QMf(U6Pq6s)yjnfTN}p)pT4NkJRW0 zWI3=!K?_Td=?308+gHt62pzs*cho?pt8yf9JQx-DAzbfS_--EdN_; zrWfXi8i3`-!b$ssXhzDkHKg|*(e#y$Z9+Z@HtV)Zow>Tu;I3#>9#z=O)y|G&n({Ik zrAF+8o}+96wTB*u*VYhpPKLn_IgohtULOIDH`1IFo?P=CE@&IhnAol-XUIqUyQ4+S zXAF8K)DU;~w}d0eKO}5V2e&r18KUoLI;xRg9(XsjO6dE5U7=W*=~{T(s^{PFv{WaB tYuos%eIkts8Mv|$#Lz5!u>C($sr%!>Qp(37_1tk8y6vHtG2Jmd^dDlKjvW91 delta 191 zcmaDNx{h;#NL&O1tIZ4s28M|Y1~=*$7?^~Z1D>s7U|{xO$=!B}fq~JGbza+HAfJPy zg?%27-ok0eC8f##g%JF?;&kY>mPO4@AvWXd@C z9 - - + + CmdMeshPartMesher - - Mesh - Maillage + + Mesh + Maillage - - Create mesh from shape... - Créer un maillage à partir d'une forme... + + Create mesh from shape... + Créer un maillage à partir d'une forme... - - Tessellate shape - Tessellation de la forme + + Tessellate shape + Tessellation de la forme - - + + MeshPartGui::Tessellation - - Tessellation - Tessellation + + Tessellation + Tessellation - - Shapes - Formes + + Shapes + Formes - - Meshing options - + + Meshing options + Options de maillage - - Standard - + + Standard + Standard - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Longueur maximale d'arêtes: - - Fineness: - + + Fineness: + Finesse : - - Very coarse - + + Very coarse + Très grossier - - Coarse - + + Coarse + Grossier - - Moderate - + + Moderate + Moyen - - Fine - + + Fine + Fin - - Very fine - + + Very fine + Très fin - - User defined - + + User defined + Défini par l'utilisateur - - Mesh size grading: - + + Mesh size grading: + Classement des tailles de maillages: - - Elements per edge: - + + Elements per edge: + Eléments par arête: - - Elements per curvature radius: - + + Elements per curvature radius: + Éléments par rayon de courbure : - - Optimize surface - + + Optimize surface + Optimiser la surface - - Second order elements - + + Second order elements + Éléments de second ordre - - Quad dominated - + + Quad dominated + Quadrilatère principale - Settings - Réglages + Settings + Réglages - - Surface deviation: - Déviation de surface : + + Surface deviation: + Déviation de surface : - Max. edge length: - Longueur maximale d'arête : + Max. edge length: + Longueur maximale d'arête : - - Select a shape for meshing, first. - Sélectionner d'abord une forme pour le maillage. + + Select a shape for meshing, first. + Sélectionner d'abord une forme pour le maillage. - - No such document '%1'. - Aucun document '%1'. + + No such document '%1'. + Aucun document '%1'. - - + + Workbench - - MeshPart - Maillage + + MeshPart + Maillage - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hr.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hr.qm index 6e2a71dc9d76109b536596e725d48c6307451f85..4bb95ff41202f685e1ae06aba58cdab056e7db4b 100644 GIT binary patch literal 2633 zcma)8PiP!f82`5WC%fBilEzvR2<2H45+wu!>LCOvhC~GOr)*QNzRtYeon&Vwyf?G7 zIrLQjwdg@Cc+i5NREj-#ks?$N?M1<&=%I>UlzR0j2&MkMncdlqhxiDYnKy6V@B4lK ze%~(La>u{@>w~M`Ju&(9s~_F|?FAybPlfMShz>nV#ijSLHuUuUi$tXjx^m|ZQStZu z=ASo+hIaC|tB;8CCkvmvb(JVrDcpTy8|T8}NeEH^AM1}3*wbyaJ z^q~0J+YhjwD*pQSFZk}I($A-+iOM_WOGDRy`(ydtf6lWQC z(#j{+K2wfM3wxJVN-?OTf?8X75H8szWeDt+-W2}^%Krbj9j5Vz~dVa zAFt%G@eI`|q7H?m$s<8N?kabYVmycBCf9S+#@-G|tmgTz%#bDgPb_OCBPD!gTB4yt zUznEMRrB-nL)bmK?7M5&*_1lsyV5x}S*5kE5t#uMc>jPibF|54_E8O~M@%GiGwK=Y z=ow{^bU4573fN^KOMo9ManV(cw0X2@O`Bwj7i3c{oiKt%y~ z8U$+>&l-0J{4|0r@t&U)-f65{gf+&OiD{bYgATnZCY2n1WBcoU=p{47^X3>Jj z)B!vcEH+`iZ*Od$J>@o)jg2y`f_X3yr^2ci*hFcpcal%T^FiM$j1eGXHWX%2M3T;f zhK~^X2x!kak)$DjqYb@5s z?5;)Jo`S+Fu;VgF^;~yz$vv}AvN9`=*Oe0nt_U^KD^ypLER3xtI?dyRosdvyE*g)E z25$xxdk?#;+db8mi9QBMsv1bv$vTWXk&vl=i$_ly9VGPDU$&5gy^TET#sbnN^O&fS+H=E(v49@jK;pE1>GT?lS#t&sdGK89^tBv zC%Ij1l%SThE5{c@JM*?SII%1;IZj*Pn$9n7eHK90?7r`{Era54p@M-`As(l*3ElBq0!8~==0c_q|4 b=TzXda&KaJp@`huANL&O1tIZ4s28Ln=gBx`W42s7U|{BA$=!Ae$me98*LIkJf$0=S z3;R5vcoCdF|h8B*bDIf7G5N;31(Co8h6Ouo(TFgcN9-Q=H~b^vt=HLm~w diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hr.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hr.ts index 61ec8797a..f42f7c1b1 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hr.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hr.ts @@ -1,156 +1,156 @@ - - + + CmdMeshPartMesher - - Mesh - Mreža + + Mesh + Mreža - - Create mesh from shape... - Stvori mrežu od oblika ... + + Create mesh from shape... + Stvori mrežu od oblika ... - - Tessellate shape - Pretvori oblik u mrežu + + Tessellate shape + Pretvori oblik u mrežu - - + + MeshPartGui::Tessellation - - Tessellation - Mozaik + + Tessellation + Mozaik - - Shapes - Oblici + + Shapes + Oblici - - Meshing options - + + Meshing options + Meshing options - - Standard - + + Standard + Standard - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Maximum edge length: - - Fineness: - + + Fineness: + Fineness: - - Very coarse - + + Very coarse + Very coarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - Very fine - + + Very fine + Very fine - - User defined - + + User defined + User defined - - Mesh size grading: - + + Mesh size grading: + Mesh size grading: - - Elements per edge: - + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - + + Optimize surface + Optimize surface - - Second order elements - + + Second order elements + Second order elements - - Quad dominated - + + Quad dominated + Quad dominated - Settings - Postavke + Settings + Postavke - - Surface deviation: - Odstupanje površine: + + Surface deviation: + Odstupanje površine: - Max. edge length: - Max. duljina ruba: + Max. edge length: + Max. duljina ruba: - - Select a shape for meshing, first. - Prvo daberite oblik za umrežavanje. + + Select a shape for meshing, first. + Prvo daberite oblik za umrežavanje. - - No such document '%1'. - Ne postoji takav dokument '%1'. + + No such document '%1'. + Ne postoji takav dokument '%1'. - - + + Workbench - - MeshPart - Mrežasti Oblik + + MeshPart + Mrežasti Oblik - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hu.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hu.qm index 1d26d99bf42ae02783095e1d3e7d04baf1925bbe..f47838295a002c89b31f904a063b1538906ceff1 100644 GIT binary patch literal 2631 zcma)8UuYaf82@7KE_d;~#G@^#gffe_($d`%mQ`zw`-FZZ&`L z1>7&(%76Is&sZPGfB(mKIM*tCdvJ!R_;m5?*hS#}P<-vrW03P|X>O^8bC*k(Uw3;Xw#-}2ufDoxx`G2@WCUiql6!1uGt`uksEq>1?8*SI$`ah`qx zk8eC2ZjEB&5&V9nKK)LH1VyAUMws>KH;fwVE`@XkXADWam)Mci!yAeHlepKX8vlwc zrhsSnf>tt8!dIp%+B)=w>B<#VtJTJ^d*_1hHn4M4>WD|BN0`Qr|DusX=J@0`x9_4x zLQ;|kYD1EzNTwK*$CNRu-)CwGp>6QWv;aH_^$n>Mp|B82Z4}?zy{W>(u~)CB$X*yE z+RW1;%%aH06TnPt+7-+-Mu%dItBLt|rtnT<<$`;Rll4^Ip2fcMRS+4mqO@>gy(*(v zE1{+9#ink-W8XGB6eM;aeJHQGMV@jy%0@nqLkf%LA_62Jx`YPx|T^mUiNK({>B+imB zb=6oywLKGsRz6_}13Ci#9ukQopp(V`lg;>q15Ft3j1nF8d(g3=xhJ8?GT1X6;D?C6 z2&)illhU4GbYO~bB|_{P3;L5us<|M|L5q5kf)yK~t2ENf0;Nn#K!`vM-boP(ODgK9 zz~cUcxX-FNFrmP#Piu^XxeFD0NfZoHZx9c&G(&SVo2gQ}mO^1-rz_mhi8;%}?9AM3 zQlkDRxdk2BFs2X51NWIEsoSuKld;I;5t!9y->g^uLQWC@j2*&%121y6Y$;Z$l$}lGgn=tU4aW+#QH?BwJxa%u zrXt}Ule7u}r+5&{Eu@_Y_i=(7O%Lx@5=Vxh!EGiXG_s7{DC4lbO%QM*AqUl4v_qY= z7=-V=qU~uD**LFChahFxzz{5{x`ih9DVrpy(x*U)fWwRf=rhczVl$F~E47VN_M!r^ z@&CfZ>A)7^b%f@t@nkDvwK<3(;i^?na=O}7f^w3s+^o?VQ%%d+j%DG`DQbbspnq}D zZ~^3+Jq*Zl%OFHtRKdV19Csl?7;g<4b5Q=f*WP|y={4clHr#3kZi8H^Y$<_aViuYT jdLpqqr*)4W1Fx;IIsBd|ZhitVYUxC%dnZ-kbVvRHIGu9I delta 231 zcmX>u@`Gc7NL&O1tIZ4s28MP9gBx`W42*A>1D>s7U|^PD$=!Ae$QNau*LIkJf$0)Q z3;R5vconCipB_-WfM;&*5+MHo&u+$IpnMzO#++23IY;@9tT+dx88R6dSlBjxl4LZO zVen;0WT;@!V^Cmt$&dpiGZ^w2ih;0-!HNTtQx$Sj^U_N)CU4|W znY@OzX0kW?EKM;6Cx%pphd|vq3~w1qfUIJm8QE~%9Koq2C7F5Y#giFXlqWxBcbi - - + + CmdMeshPartMesher - - Mesh - Hálós test + + Mesh + Hálós test - - Create mesh from shape... - Hálós test létrehozása alakzatból... + + Create mesh from shape... + Hálós test létrehozása alakzatból... - - Tessellate shape - Mozaik alakja + + Tessellate shape + Mozaik alakja - - + + MeshPartGui::Tessellation - - Tessellation - Mozaik + + Tessellation + Mozaik - - Shapes - Alakzatok + + Shapes + Alakzatok - - Meshing options - + + Meshing options + Meshing options - - Standard - + + Standard + Általános - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Maximum edge length: - - Fineness: - + + Fineness: + Fineness: - - Very coarse - + + Very coarse + Very coarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - Very fine - + + Very fine + Very fine - - User defined - + + User defined + User defined - - Mesh size grading: - + + Mesh size grading: + Mesh size grading: - - Elements per edge: - + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - + + Optimize surface + Optimize surface - - Second order elements - + + Second order elements + Second order elements - - Quad dominated - + + Quad dominated + Quad dominated - Settings - Beállítások + Settings + Beállítások - - Surface deviation: - Felületi eltérés: + + Surface deviation: + Felületi eltérés: - Max. edge length: - Max. él hossz: + Max. edge length: + Max. él hossz: - - Select a shape for meshing, first. - Válassza ki a formát kapcsolás előtt. + + Select a shape for meshing, first. + Válassza ki a formát kapcsolás előtt. - - No such document '%1'. - Nincs ilyen dokumentum '%1'. + + No such document '%1'. + Nincs ilyen dokumentum '%1'. - - + + Workbench - - MeshPart - RészekKapcsolása + + MeshPart + RészekKapcsolása - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_it.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_it.qm index 6cef3569e1551a9b8018f1e0f7f14272fe8d7392..585e76f985beffda85c293ae33f11cd32a7f9743 100644 GIT binary patch literal 2808 zcmb7GPiP!f82`4}-R!1u6HAm-N_mPQIoQPn@vsyLjcG64G_q;E^x!!2cK7Md%=W#R zXoD1ls@0+gX~BaQL`4yM5J9}u9NLSD#e;|X?<9KlD8xhkeKVQajm7xnG4uY-`+fg@ z-}mP57vA*Of4qJ9+xrh}KK1UkUycybEh>JuOtj}Ll@7m!`5Ain);Xf`PjvD6b@blI z>hB*DRZ1h*#%>dhyiok$)yqVMy~P`^JcDzel@3h5hWTHmN9P*Y-z*)!`Xy2EX6eey zI6wMg>66!g!~8<&=RbeMcdhadi!(&kLzVNRSAhFm<;|@%qS97%ex;7SR{i|aOV~d* zcK+&vIKMge#)l`derfz2|9z}~byv-dLGD)V)1HLB@6~R6bQ3*I#Eahp@0*E>^ef~Y zQuz4x2sRdIi8M)aNRW@-P!}UFna30)eVamj<6~UsR$;(0p8ZQ&I*}BC1Y(K8oGDmwc~@omEFi+)G_xffZ_|Vse-w@9uJ9fsW=1uxgTeXsmFAw?WHRHb~*i zfMkw6xh9Q~y&kKXD7TB8DLMu-!vrx*B*6R}sk{_A+DJaXKQrrCtQw76f(nDg!qc=u zapFuyV~rKwtfNd;1L(~weatm_g&l#BLmf1>AUop%N7FiXqGaSyBiHBPa!>j)h>Yk< zE!e^2U1F@WHg`~2j$-!Fx7OPSAOgZwq5jO(22S> z8q|_hXu}N#0S@!fjy7dmnJBb~VIAqqxsYZ-${SAO04v+M0L8P!9_^B7V`0c7d=Vze&53}-&cQ0p(32VoY=JTk zN=uyXunTg8@`{W)GO##*1n0ScaJsSsIW7`2l$6B9%ojE~Bu>rL(TE(@W@(1z@g7vi zdsjkXVz(>2(2Y4$#q7-dY*HHkqkzo8%@G=NQ02@tkeHSXW{itxsLY*!qkWF1iFMm? zZG2Uy$Duh(;3}V5k=Fe)kmSHhjs)iiC%nqNS$iUOJQ(Gx073CAy!r?&17Tg%A92n ztJN6_@B=L<<3_?sZx+!Gb#fJg_z#J;(k8MA_E>(q4Z>M&@jYsnHZ6pX!^EM3^YSoN zT9FfYja)VN z{Z*LS0hp>jP_LSRv2qsHa{*0%-&PYQL<1&dzblMVeKOR~J}m>cTeyJfosN-`=;R%W~xV!_}Glq&|pOom*rsvNNTbfCIa zhAJQgnUDfx=K$#>hJ2u@DL~SS17sZ=5DWSyR_H0DrlhATkh&lYes@o4lXP2mnZR BL;e5& diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_it.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_it.ts index 89d398c04..0570c8086 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_it.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_it.ts @@ -1,156 +1,156 @@ - - + + CmdMeshPartMesher - - Mesh - Mesh + + Mesh + Mesh - - Create mesh from shape... - Crea una mesh da una forma ... + + Create mesh from shape... + Crea mesh da una forma... - - Tessellate shape - Forma della tassellazione + + Tessellate shape + Forma della tassellazione - - + + MeshPartGui::Tessellation - - Tessellation - Tassellazione + + Tessellation + Tassellazione - - Shapes - Forme + + Shapes + Forme - - Meshing options - + + Meshing options + Opzioni di mesh - - Standard - + + Standard + Standard - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Lunghezza massima dello spigolo: - - Fineness: - + + Fineness: + Finezza: - - Very coarse - + + Very coarse + Molto grossa - - Coarse - + + Coarse + Grossolana - - Moderate - + + Moderate + Moderata - - Fine - + + Fine + Fine - - Very fine - + + Very fine + Molto fine - - User defined - + + User defined + Definito dall'utente - - Mesh size grading: - + + Mesh size grading: + Classe dimensione mesh: - - Elements per edge: - + + Elements per edge: + Numero di elementi per spigolo: - - Elements per curvature radius: - + + Elements per curvature radius: + Numero di elementi per il raggio di curvatura: - - Optimize surface - + + Optimize surface + Ottimizza superficie - - Second order elements - + + Second order elements + Elementi di secondo ordine - - Quad dominated - + + Quad dominated + Dominato da quadrangoli - Settings - Impostazioni + Settings + Impostazioni - - Surface deviation: - Deviazione di superficie: + + Surface deviation: + Deviazione di superficie: - Max. edge length: - Massima lunghezza del bordo: + Max. edge length: + Massima lunghezza del bordo: - - Select a shape for meshing, first. - Selezionare prima una forma per il meshing. + + Select a shape for meshing, first. + Selezionare prima una forma per il meshing. - - No such document '%1'. - Non esiste nessun documento '%1'. + + No such document '%1'. + Non esiste nessun documento '%1'. - - + + Workbench - - MeshPart - MeshPart + + MeshPart + MeshPart - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ja.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ja.qm index e66f30244a3d08e8d538e18df59c34c441bc8af8..5776e6952339de61ab8067b5bf3955648edbb5ad 100644 GIT binary patch literal 2425 zcma)7U1(fI6h3KoH@n-oS%ZcIV;xJ<1b>#viw_}SX`1?A^V4pVB3kw4-r3#T?7cVK zpO6Ndr)p_~TB1=OG$2+hVjg_3t(59Rid4a06szb%DYYV^4|xzo&~I*%$rd3F%iXy% zcg}adIp;fP`p#RepZ@Xc!e@84fAr+*7k}DCL{}*B}zs~1}9~;l}NBA5SePM)xIU=aA zlJ7Yzs2G!?P$)Fu>#hBcHHa@Gh9AmN_;u1nng&TwKotd(kY6{kXjP=QV{7u&k{ZgNW->~hH%(0mYS;&QbQsv3s=Lwo4TlzdhpM9 zh41Ej_$Pb`eda1(;g|VdzKfqkfj`P$P}nU)9t$F~!Yt2>Wc{$N&YrHg&HPWWP1@eHy-8X_M$L7*J7TJ)G@KvSu~vODAWEs`Gjil z6SBFFtvoT#=TA+KFaD>$ZZ87d44JXoU0KQVWdVnqHY^*@|3@8xm?94Ukj|{m9i4Pz#O4ct;=@DI){Yfd|EK>zMG5 uFjM!sYp#J?Bd4G;F_a{xanhVp*;k0#Wd)L6ziuT)=Ah?Kj0@MS)cp%Qzib@< delta 334 zcmews7U|^cUlDq8`Q2Zt9ytczYehfzo z`#d21gwxPZ52((DXKwBi1_ov`p52VaKyf9$jX9}6^%MDytT+dx88U&AIm|$YLfGf{ zq>2A~q?HV|8!R_iVsPDHlEE>9!v?zz-WdD=iaj^@Jb4bIt+GfuL!`Pvp1}&B+zx}h zspSTt3|1T^kKZbk;1%_gVQif!P3?M57$WI3Hav4$?@)$~h zBI*pP42D2bZ*nWE^W?j1e9WH>HcWoUmL}Gv8$AndC`WK=Nl9j2dhz5yX64Dj>=u)c xvIj^?FoXaNDh9$-h8!SF1R9wMv?6b^8i%Ez0D~`BHiIDmC{x5xGC6`%5dd*nSH}PV diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ja.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ja.ts index c1598fd17..405de5ba4 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ja.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ja.ts @@ -1,156 +1,156 @@ - - + + CmdMeshPartMesher - - Mesh - Mesh + + Mesh + Mesh - - Create mesh from shape... - 図形からメッシュを作成する... + + Create mesh from shape... + シェイプからメッシュを作成する... - - Tessellate shape - シェイプをテッセレーションします。 + + Tessellate shape + シェイプを細分化します。 - - + + MeshPartGui::Tessellation - - Tessellation - Tessellation + + Tessellation + テッセレーション - - Shapes - 図形 + + Shapes + 図形 - - Meshing options - + + Meshing options + Meshing options - - Standard - + + Standard + 標準 - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Maximum edge length: - - Fineness: - + + Fineness: + 細かさ: - - Very coarse - + + Very coarse + Very coarse - - Coarse - + + Coarse + 粗い - - Moderate - + + Moderate + 中程度 - - Fine - + + Fine + 細かい - - Very fine - + + Very fine + Very fine - - User defined - + + User defined + User defined - - Mesh size grading: - + + Mesh size grading: + Mesh size grading: - - Elements per edge: - + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - + + Optimize surface + サーフェスを最適化 - - Second order elements - + + Second order elements + Second order elements - - Quad dominated - + + Quad dominated + Quad dominated - Settings - 設定 + Settings + 設定 - - Surface deviation: - サーフェス偏差: + + Surface deviation: + サーフェス偏差: - Max. edge length: - 最大のエッジの長さ: + Max. edge length: + 最大のエッジの長さ: - - Select a shape for meshing, first. - 最初にメッシングする図形を選択します。 + + Select a shape for meshing, first. + 最初にメッシュにする図形を選択します。 - - No such document '%1'. - No such document '%1'. + + No such document '%1'. + '%1' というドキュメントがありません - - + + Workbench - - MeshPart - MeshPart + + MeshPart + メッシュパート - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_nl.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_nl.qm index f6647bd3b17cd2de291f70eb2ca6fffebe8f18c3..7af0a8ba446e8527f0286db00ae5312154798c45 100644 GIT binary patch literal 2614 zcma)8O>7%Q6n<`O$2KMj2BH*&YCw%rRjoyY#K8(uMU?hZr!7vJE6eWK-p0Ed&FqFY z2TtX;f%(wU6z4F~-v)?@T!Hr*@A)>pKzr9Sf?@=l&zKyw0PuzWxsQ4sZ+Sws0 z+!{Om`=>ti=6{}7E;@*ll+1>gOVzxm2J>{~C)&b&^P`>OENp$68Qg_GC5Cdxls zxcV~o7k?;x_Qr3RR|`M?`4hfdDE@eCj;JI{7ssyxcc*muuT|Iy%L^-Ye0RD0#al07 z{qxGjYX`ADS$Xs0HLOon-wQs(`@ip>&=uHyf8u&ig2y`(H$V9vPnt}Q-NE{Ulb7gM z@VM?1m7gBN!eMHXgKL8X1tdvR7o#n_3C%Mih4*#7N(@xQZ~u~#PAo+rbyu`i6bRjQ zHf6nDAIItgOM%zK%4tW%{FExkhDtDG;4_#!ukNu!(5l&?aqr=BD8@(_iVkg(%#fy5 zrPi|7V^W679;j7Xq6k&rfv2g2%xh79rL;qdm#!z!cGD4DD(Q z`cr_8ARQL7DYgu()Qmi-P+k@&RayZ;Yy=o)2*ni{cVuX>zdVY33ih4 ztT5gMXoE%i-_!TLvr=6UuI&+A8-eSS%bYD6C?;m%=_CDCbrhU9s7U|{;elDq8`Q2Zn7ytczY{tk{7 z_IV5p%qg6PetJN40X%bamjL-&cy==u1Ld>$Hs+)P)z9WTvf><&1{%n~{AJ>&ulfoM zz6^;B6%2X|3JgU+RvtqNLk>eKkWObP0n%0+Amwa8Ea;n9p*Q&gv%%yJ*1E}>>~pjv u7(9XMioxn~fVwilx`2A&dN_hpOG+~H(kDM;SDAd2-C?pX$DYZbIc)%SFgXVR diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_nl.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_nl.ts index 6f29e29f2..fced91821 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_nl.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_nl.ts @@ -1,156 +1,156 @@ - - + + CmdMeshPartMesher - - Mesh - Mesh + + Mesh + Mesh - - Create mesh from shape... - Maak mesh van vorm... + + Create mesh from shape... + Maak mesh van vorm... - - Tessellate shape - Tessellate shape + + Tessellate shape + Tessellate shape - - + + MeshPartGui::Tessellation - - Tessellation - Mozaïekwerk + + Tessellation + Mozaïekwerk - - Shapes - Vormen + + Shapes + Vormen - - Meshing options - + + Meshing options + Meshing options - - Standard - + + Standard + Standaard - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Maximum edge length: - - Fineness: - + + Fineness: + Fineness: - - Very coarse - + + Very coarse + Very coarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - Very fine - + + Very fine + Very fine - - User defined - + + User defined + User defined - - Mesh size grading: - + + Mesh size grading: + Mesh size grading: - - Elements per edge: - + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - + + Optimize surface + Optimize surface - - Second order elements - + + Second order elements + Second order elements - - Quad dominated - + + Quad dominated + Quad dominated - Settings - Instellingen + Settings + Instellingen - - Surface deviation: - Oppervlakte-afwijking: + + Surface deviation: + Oppervlakte-afwijking: - Max. edge length: - Max. randlengte: + Max. edge length: + Max. randlengte: - - Select a shape for meshing, first. - Selecteer eerst een vorm voor rasteren + + Select a shape for meshing, first. + Selecteer eerst een vorm voor rasteren - - No such document '%1'. - Geen dergelijk document '%1'. + + No such document '%1'. + Geen dergelijk document '%1'. - - + + Workbench - - MeshPart - Net-onderdeel + + MeshPart + Net-onderdeel - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_no.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_no.qm index 3b0ace1ffcd615a83080cef4309c4f782ea1e13e..41273e873a128a48bf2939c112781c576eb9a792 100644 GIT binary patch literal 2598 zcma)8O>7%Q6n<`OXKh?3L{Oy=MFVP-s(>L9;$Y=a5v2%Gr>UHjE6eWK-o(3W&Forj z51h(x1wx2QNI)c{A`qfNy#SY%LwhO$ao|u8oKTTCpdLY7;CthE?e-8xD| z_r7`K<*)tO8@E5W@ZCdm-@NeAm0zDGqMMZeVU=j#gH%|4595HIxcL%M@ew+I?HWcsl*pAk(qC$5zLC7N*ZAHRM9@7>N{e{~D%HVbpJZxH3aDm-<#j``;b$1hza%C8r8 zUcvg}w}sE&yoGVO@XKF6r0|UI0cKK+YJ52iRK(}tijr<3MJRPgv{W1l-En)e zR;x{7_TH7yZ(wHKRSDmv%5flv)&>DGm^{z!v0|P!utMXK)W!7&h>VfSaHcn;*0S4W zN`}ZDm=#)~7|AI{%@B$!v8%M?bq9ykpGkvyJwp!S$Yilht6(B2#3zDS8jO1Q&CEO_ zRUhby`6cm;h4dj~iZ|<7y!q9x3}uvP(UVGesp`8)s-#e^AEdf&!Q;>#JR~Bv!D$q4 z=8kyMZ%dmP4jlt?*dpVdKNdtbD$NX68dGrvM_fvb5usu>6b@4Z0-gqq5E6zEbeNnl zWr&byLY*=A`x@@)AWTESS&FWV+DXSIQWcS;al8g%oTWV3kgY%`u~khNLW7RLcR*(` z5+FGA0Fxc*FvCU@Iyfsuo9iC6ZD`ILnjC{G!`n87{}PO1jCDqPiqU~7;$8ypY76?) zfR14uHZxmzRCcEk`%+cXy%IFl=WYU(A#rh}dS(6xVFP5>3)V7U~KGSq) z2}l}p-E^v2u4kjl9GwIfw*rAr3@3B>jLPI^DpgOWt`F*A5J7C;Laigzgf^ZjK4ZtI z-JpWJQ|@R~S(N*m(u*Ts#0o_fa<>y%1Y4(529#YlD9`AC5OfPq+q6Z0g97`WlN838 zUEIeH7k+~`*{Ey}H$lToggfZpq7^H1xWK@VidLX>VpGDZ={kc03ntDIE;jjevfBbp z@N&V{$2X+RFq~%MM!u_TiZTx?^`U`6JL&Eg*~OE-vGQ04Xb$`%eAy3N-ljGkVD_$4 z(S?>*&ezxV{p6VvSdpJiiufd`oQo%2pS3dv&Xt2Q=H@(pfmgfz<8zSW3~OFjJ!_n KH4OLVa{mF2dSYz= delta 226 zcmZ1`a*JbvNL&O1tIZ4s28K)qgBx`W42;K^1D>s7U|{;elDq8`Q2agXytczY{x*&l z_IV5p%we2{etJN4emrw?mjL-Icy==u1Lf2BHs+)P)z9WTvf><&1{%n~{9@v#&-w}s zz6^;B*$l-D3P3WEA&;SiA%`IqNT)NT0BI`@ka9L47W7T5(3^aY*`s$CIW|mw%xMDv?d3Tu diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_no.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_no.ts index a4e9ef2b7..0b2a3e533 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_no.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_no.ts @@ -1,156 +1,156 @@ - - + + CmdMeshPartMesher - - Mesh - Nett + + Mesh + Nett - - Create mesh from shape... - Lag nett fra figur... + + Create mesh from shape... + Lag nett fra figur... - - Tessellate shape - Tessellér figur + + Tessellate shape + Tessellér figur - - + + MeshPartGui::Tessellation - - Tessellation - Tessellasjon + + Tessellation + Tessellasjon - - Shapes - Figurer + + Shapes + Figurer - - Meshing options - + + Meshing options + Meshing options - - Standard - + + Standard + Standard - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Maximum edge length: - - Fineness: - + + Fineness: + Fineness: - - Very coarse - + + Very coarse + Very coarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - Very fine - + + Very fine + Very fine - - User defined - + + User defined + User defined - - Mesh size grading: - + + Mesh size grading: + Mesh size grading: - - Elements per edge: - + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - + + Optimize surface + Optimize surface - - Second order elements - + + Second order elements + Second order elements - - Quad dominated - + + Quad dominated + Quad dominated - Settings - Innstillinger + Settings + Innstillinger - - Surface deviation: - Overflateavvik: + + Surface deviation: + Overflateavvik: - Max. edge length: - Maks kantlengde: + Max. edge length: + Maks kantlengde: - - Select a shape for meshing, first. - Velg en figur å gjøre om til nett først. + + Select a shape for meshing, first. + Velg en figur å gjøre om til nett først. - - No such document '%1'. - Ingen slike dokument '%1'. + + No such document '%1'. + Ingen slike dokument '%1'. - - + + Workbench - - MeshPart - Nettkomponent + + MeshPart + Nettkomponent - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pl.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pl.qm index 83e63547c23d6ddcd347f81bf02d276b119a52ff..7fddbb4192a10641f080446bb2cad178348fa967 100644 GIT binary patch literal 2662 zcma)8PiP!f82`4}|E@`lF(eSeYiUf7uo#3ELJlP%?Ljwf*`$IOJDqvEJK3F?@ZLZE_4m#0&Tg&5$Fei~=FR(k zzwh_`+vU%k$veNlbLFdp(_fr@@8*vyM6^fgyK6)To}$e1+gL~Rz@;)8=0#w z<9znF%qOq^jP;?+4}X4-_fBNLJ2p#{zm&h2y9(T2^KbsO0XwR&xL(G4*9te@dI|e` z#f#SuV}G&u#)q5OA1}S@y-!p)`0%hU!tRaXPg@dvKOVk)?Q7g=Bs%sj&K(`OOh19g zmo8qGL)bV%n-tP{`hyg;NsuO&EIetZrm*5C0iDCXOOhP&aWC^H&!Aa+r&g7;LMc3{ z8=|HHPw0lVEz9L{4!e)6dQJs9rz{onU8)otE%nWil|ZHWjeSl%P8%Sh@sZR5Nt?EC zeSlzsH@YFUmaP`ki%IQ+U7}SuYC!~`CkWZqz*1WBxv8ETCn9%gDM5AvKlW&u*1$=U zhp!L$G}x5C{<+9=wIW#wNI&lFY;#EkIfQetmrttCC_hgxh)CG1G;SYf23P?qCH zddYyt;eB{;0PC>cw>Ng5J?Ye?iH$rR2XlWwr}S~xH&JP+6wo6wwzX|fHDOda?E@-M_Hz*;A? zM;INLBG?X*yV`*MD4+wR4kt5rhJJbED}f^w%F6(yMC(8ZK@A0x(8;dLur7Ur^YgS4 z+i$`(2Yi}w+&je<;n^I`(ju>R}fzgwY(c@U@NYyOcM2TrS4Jc3xE+rPc3}&$@t{x` z7!UO2c%ble2naeHvU45Z3sgLEkje|9<|-YU z1a_3326`J-t<(yxy9s`_%2Ugv93~($&V#LkD@z=}hdxri8d|<%DU*;bAkiG?(V*RK z+hX;2axi8`$#%RCZ4$0y)lRMnNA9>5m$6BQ82_*7nP8R%Cz?V0C-Jv|=P=JVPBLzg z+|&CBT-ww~DFQIs(DWOb|dvFmc>-+-uQv^-wVY@{{gK+aA^Pl delta 229 zcmaDRGKq77NL&O1tIZ4s28L1wgBx`W42<`f1D>s7U|?2a$=!Ae$Y*Dr*LIkJf$1Jc z3;R5vcps;spB_-Wh-Yr@5+MH$&u+$Ip!^iRjX9}6b5`>mS#b_XGh{L_uqbT&#LZ}} z!{E!1$WXzc$DqLA!srCFDxD#pF`AJb$j@dd0?L&$N;0G{Q~~u^ae(x)0kNQOVujx1 zXUqnZ=dtEY)@9$OF2WGXP|Q#QQV&#_%8&;n6XEJPf>TRMGV{`lCm&!>pIpqbYqB_( F0|1-(HGBX7 diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pl.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pl.ts index 8e33a1d0d..935d85110 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pl.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pl.ts @@ -1,156 +1,156 @@ - - + + CmdMeshPartMesher - - Mesh - siatka + + Mesh + siatka - - Create mesh from shape... - Utwórz siatkę z obwiedni... + + Create mesh from shape... + Utwórz siatkę z obwiedni... - - Tessellate shape - Tesselacja obwiedni + + Tessellate shape + Tesselacja obwiedni - - + + MeshPartGui::Tessellation - - Tessellation - Tesselacja + + Tessellation + Tesselacja - - Shapes - Kształty + + Shapes + Kształty - - Meshing options - + + Meshing options + Meshing options - - Standard - + + Standard + Standardowy - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Maximum edge length: - - Fineness: - + + Fineness: + Fineness: - - Very coarse - + + Very coarse + Very coarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - Very fine - + + Very fine + Very fine - - User defined - + + User defined + User defined - - Mesh size grading: - + + Mesh size grading: + Mesh size grading: - - Elements per edge: - + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - + + Optimize surface + Optimize surface - - Second order elements - + + Second order elements + Second order elements - - Quad dominated - + + Quad dominated + Quad dominated - Settings - Ustawienia + Settings + Ustawienia - - Surface deviation: - Odchylenie powierzchni + + Surface deviation: + Odchylenie powierzchni - Max. edge length: - Max. Długość krawędzi: + Max. edge length: + Max. Długość krawędzi: - - Select a shape for meshing, first. - Zaznacz najpierw obwiednię w celu utworzenia siatki + + Select a shape for meshing, first. + Zaznacz najpierw obwiednię w celu utworzenia siatki - - No such document '%1'. - Brak dokumentu '%1'. + + No such document '%1'. + Brak dokumentu '%1'. - - + + Workbench - - MeshPart - Składnik_Siatki + + MeshPart + Składnik_Siatki - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-BR.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-BR.qm index c957e3c8f2d0ca5ff098e620e7242f46cf75b83d..6ac4f4185bcfecf5150f86bd278b15fc160600e5 100644 GIT binary patch literal 2772 zcma)8O^6&-5U$ys|BSoqvg$^HJjG>0ScWW!harcMbvJ^}WM%RLp6pD&nQ1fKJ-*ky z#6|QHjWOs!40zChXi(G~yoew%VB#g9c*r5~=MY763Z6vpqF=qqbkCY)eGL8k`c-}P zRn=Fs=L>iC${+8X`S!sb7oU0W!q5AN=o)3eUnUw`rre&l@qChYUwe@#{|%kKbP3nS z`0DQ;6BTZaUnu`WG`^BOcj^pLW?T01$!D?erQD9$*YJEj_vp?V)=%Z0JpUC@_Uqi) zSFpcuEcfZ_zv20X+)sb~fbX8jU*9`NR4Nru6wVSAj}+hh`yf&7m(pURitAYE^S55c z`qSkT=O4!YPs(q6cnI&;EARRr;QhI~CUhBouS|T_lfe7s#O05^!<8oEy;ouH{mIkx zEBxK(;o~32vG6!8ks^;AoCW!~_Na@qFh}3KkFd_GE=inY^Oc}Bg?P(5s{AXmn>>!~ zOG-MC6u#75(N>`^bl2(2YPDLx>fKAeTgS?(qawaam0=iVs>6_RofyjU`WAccr&a9f z09;^TjzCImOdXV3%U+KG85mpGtI&P~6q3d-Of2M=LPu%I`?e2(?~lD&EwSu{fr()s zEh7R6N+b|P#*&~uo_e?!uiq)DE z#Yzh0xL&Ml7HAf>Kr=|M0x}KXqkgA1_?2!)+W0EcipfICT6VTH_LR*A91=d2NDx7wA zr0I(F(3J{JYhk5A4S-;hy91{V7t!TtfsUDU~dO(M>f=~P{H(CtnA`>|8VW^l3kW=tNmNq@ zK(5cZ)Uj$iEgODz!w<_4cST_Av8r=~&%qP(&MQ5{9vQD`^-eq$J1zqAy#T3jt+?Dw z0ta(L!+HlEgWK}Q(}P$1B)WT=vK0od2o;hq?t($h;u_$9OaSrdT#ZcxH^2*`O1&J?C?Xg78(5X@EW{{=1)kf&=;?p| z32Zwo)$^id`*&bwgTVp(6kf>~V{jG>uuyW|x`tInQ4(cw_?LvOl#Ybz*ijj@x|vt; IIF`x$3$8(l`~Uy| delta 189 zcmca2I)QV7NL&O1tIZ4s28MP9gBx`W42*x61D>s7U|=?4$=!Ae$meFA*LIkJf$0-R z3;R5v_#93{KRuv$3(wr#B|!cQp52VaK>0;{8*@^D=IrJ>vf><&X2@heSA&(&qs4|_Ql%a?rk>NSRSB6xEVh)gg hHX!B*PAw_P%u6qxtjMlBIg!I*@?(x|lV@`o0RaEkGp7Im diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-BR.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-BR.ts index c35a48538..ea7e7457c 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-BR.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-BR.ts @@ -1,156 +1,156 @@ - - + + CmdMeshPartMesher - - Mesh - Malha + + Mesh + Malha - - Create mesh from shape... - Criar malha a partir de uma forma... + + Create mesh from shape... + Criar malha a partir de uma forma... - - Tessellate shape - Paginar forma + + Tessellate shape + Paginar forma - - + + MeshPartGui::Tessellation - - Tessellation - Paginação + + Tessellation + Paginação - - Shapes - Formas + + Shapes + Formas - - Meshing options - + + Meshing options + Opções da engrenagem - - Standard - + + Standard + Padrão - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Comprimento máximo da aresta: - - Fineness: - + + Fineness: + Espessura: - - Very coarse - + + Very coarse + Muito grosso - - Coarse - + + Coarse + Grosso - - Moderate - + + Moderate + Moderado - - Fine - + + Fine + Fino - - Very fine - + + Very fine + Muito fino - - User defined - + + User defined + Definidos pelo usuário - - Mesh size grading: - + + Mesh size grading: + Classificação do tamanho da engrenagem: - - Elements per edge: - + + Elements per edge: + Elementos pela aresta: - - Elements per curvature radius: - + + Elements per curvature radius: + Elementos pelo raio da curvatura: - - Optimize surface - + + Optimize surface + Otimizar a superfície - - Second order elements - + + Second order elements + Elementos de segunda ordem - - Quad dominated - + + Quad dominated + O principal quadrilátero - Settings - Configurações + Settings + Configurações - - Surface deviation: - Desvio de superfície: + + Surface deviation: + Desvio de superfície: - Max. edge length: - Comprimento máximo da aresta: + Max. edge length: + Comprimento máximo da aresta: - - Select a shape for meshing, first. - Selecione primeiro uma forma para malhagem. + + Select a shape for meshing, first. + Selecione primeiro uma forma para malhagem. - - No such document '%1'. - Não há tal documento '%1'. + + No such document '%1'. + Não há tal documento '%1'. - - + + Workbench - - MeshPart - MeshPart + + MeshPart + MeshPart - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-PT.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-PT.qm index 80e6f97f10ca1153cfc9615d3123ebb5c6769069..5b69f191922e72371a2238afef51c2e7cb92e612 100644 GIT binary patch literal 2634 zcma)8PiP!f9R6*yyV*_GO$=I64CN__DH4J?sIcTv8d49s`NJmh>NxXucXVfFeQzeT z6$G*VYte&P@Sp`jQKUV1P(-L6+EYal^-x6-EPC}Mf*1XMZ+2%k2=TG(%)IyJeZTL0 zzkjpxsW)@ukGC#CvUuf z^=~K6U75rB0~4>kzk~I~+S|dqMAf@)tLq8a{jB~`PlE5q_3IyejXO;yC%(tN<;e?l z3p~E`@$%Lf7EaPCDe}p|RZtW69(8dQ=D%s?W32P4XXZ{(gi&Cgmk7TK8z|#{bX7?w zmLib4E7~dwgzh?hxwN!2j@8>&1FwmdO-IFim#V-7CUT=0P?6UU*du6^#5PIN_(@Rj zfmTd1Lz>!_TFYLKX&EvHpw=KoWDX3h457RlIZ8|3cXUYq;lyt=GGspr%}G{h4fZ9Z zkraZ3hGcy_vve*cxbGQu{3J1_F!CU6f;StPy<=-V8OSi!qA!(j6Se2WiIPG&o}cK3 z1&_G{ct}|6z2tRxl|b=gvV?s95;b; z8Z-h(7(meB;e>HRh=az6eE?_1PBgefXU`Wr#aAs_RmVuVZVnR8=A)qO}4?F=>R`M{BiO|80(Do zB%=dUMEw}Ct1akH0XjnHa4_#ruu3!Xq(XXGpwws`2r;N3K{7h!bs2YLXt93<`)`2< zdz$^u-e4JHaO&aiVT}`Qn1KA|0?pGhu6dO@vK|SYxLx5zZo-)+7Uq{1Oo{rR1Q)b1 z5H!eKs7+$G!N46!hN%rm8?gU$qS}sYqs}aC0gFpQdJ?t~rfQRysa4-f91qk3KZNL> zg=+Uv3o5xL2pF5Icj`&jabLm8tlZg>ZWMYVQgE)2gNkHfY}XiLPR!@E+Q5w2|;o*sc4kjoBRHBd~<;-p;k(waT^49Z|C!w&&QsXi8|r=F0Z M+bz6|;h{p|UoYloiU0rr delta 224 zcmX>l@`q!BNL&O1tIZ4s28KokgBx`W42)lx1D>s7U|^PG$=!Ae$meFA*LIkJf$1Jc z3;R5vcoV0gpB_-WglBH<5+MHy&u+$Ip!_VpjX9}6bGGswS#b_XGh{L_uyAes#LsA{ z#o)}4&ydSdz@W#V0Hhx>RDfA242fWVB0~{FIzuW@#)<=^lMRRkeG@D6Cck1fn7oL! zVX`axG6g;cM}{nhQifuN5}?{*xJr)T)RL0Sy!6S6>?)IAvpY;K - - + + CmdMeshPartMesher - - Mesh - Malha + + Mesh + Malha - - Create mesh from shape... - Criar Malha a Partir da Forma ... + + Create mesh from shape... + Criar Malha a Partir da Forma ... - - Tessellate shape - Forma Tessellate + + Tessellate shape + Forma Tessellate - - + + MeshPartGui::Tessellation - - Tessellation - Tessellation + + Tessellation + Tessellation - - Shapes - Formas + + Shapes + Formas - - Meshing options - + + Meshing options + Meshing options - - Standard - + + Standard + Standard - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Maximum edge length: - - Fineness: - + + Fineness: + Fineness: - - Very coarse - + + Very coarse + Very coarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - Very fine - + + Very fine + Very fine - - User defined - + + User defined + User defined - - Mesh size grading: - + + Mesh size grading: + Mesh size grading: - - Elements per edge: - + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - + + Optimize surface + Optimize surface - - Second order elements - + + Second order elements + Second order elements - - Quad dominated - + + Quad dominated + Quad dominated - Settings - Ajustes + Settings + Ajustes - - Surface deviation: - Surface deviation: + + Surface deviation: + Surface deviation: - Max. edge length: - Comp. máx. da margem: + Max. edge length: + Comp. máx. da margem: - - Select a shape for meshing, first. - Selecione primeiro, uma forma para a malha. + + Select a shape for meshing, first. + Selecione primeiro, uma forma para a malha. - - No such document '%1'. - Não existe tal documento '%1'. + + No such document '%1'. + Não existe tal documento '%1'. - - + + Workbench - - MeshPart - MeshPart + + MeshPart + MeshPart - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ro.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ro.qm index 5dbfe031cb8e40d83c1736c34f97a38c0985e80f..321bf5adb47c9b3ae1ac5d322d17083a8e77c8a4 100644 GIT binary patch literal 2645 zcma)8O>7%Q6n<`O$2KNO14O9^(SQ;qLSPY)kg#$Hq$wAiwzz4pY<9=?f_FE}>_$xv zoXT$nhl)xZpaKB`A$sTq!J%+y4+znU1Bdc=LU64(A#tF5Z#LdFLJFg3y*oQQ-}~P8 z{<8eJH~r1cx6fa@cjl{S-n;zE6GU`_ir=jf9k_=|%Wq-*JUw*d1)}m}boR;>qSCh` z$A15WXjG3}uH7OUsTDtb^*p}&qj>e@XL0USX=eI0qQV!YM;DveZC%Ol zaK3!A^y%xrVO=l%{O6DOZmImk$~;kJr*dZW0&st-ocrqp?8Mcj^#;B>SN-hG7qS0! z?aakF>_1q0Xg74u!H0voJQ3-FqH8BCFP_c<|5he2c;mxq%>bTWjA6H;s0 z?=u-gVIQ_?&Dzf5b?2af<(NHI_ZZQ)tr z?oxvLHqc}9#B3E-EM$T&o0+}YwZ05w7;CX5m2eZa?ZkAn3q3 zVZso?(U^KeuHM;lPWwR;2=-F+W!Q~-HkQUrVs>Cj12M`%HQJILU&oPEO!jgcG&O*B zK~{j^AP1Q2P)s<{g!Xr(=yKe{t_{uELH(G>bb%is|6;5nXst8as z0??5uGA4{JkbzZNktY?(%L1iN>u@_Z2^eMw<#ic%WoU7J1?PQ~k`LDs(|;Tjkq%J% zc$YQ-4@|k-24yH{f#zumzj=R}T91TI+@A0vH{og%3-e10raApjkqbJyCu#s5X&5!E zDfB`Ic5`JWjzZpmW2h6=aaw&uR_Sm6C@8-r5!t==O~*nEz;w(X%yqo@aW}kks#r?>^RMN0Qv_ib+$>Jl46Km~ZZLeR!@}M0=Vxz%flFPAP7a+}U#l>Khsf?X=Ck@_?$$|e)9}nD(6-Vh2 iI-G%42LC27X7yC0p4*h6+bg`n%R=E+f&QK=-0=@2^Ju*Q delta 441 zcmZusF-XHu5PfNkNhQ__9dwJvv6QNG5FC^`xU?vB5COo3{XOUsmL_%E4 zrZSnanhDX9lM``d>FRsdkw;0~DOP$7xxmXN;*qod&SYL-M~&}rIR{k~5f2!Lj0;bk zshegr@bTy|P`H|Z>nMLMXM3JgExO_>WRC09{q71P>Y_PEq)w*-XXm+#fj!0sef;Yj W&aaA=wmLoa&+P-YuPq66Y~=@0Wnwk} diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ro.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ro.ts index 90edf889c..636f95e3c 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ro.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ro.ts @@ -1,156 +1,156 @@ - - + + CmdMeshPartMesher - - Mesh - Mesh + + Mesh + Mesh - - Create mesh from shape... - Create mesh from shape... + + Create mesh from shape... + Creaza retea din forma... - - Tessellate shape - Tessellate shape + + Tessellate shape + Divide forma - - + + MeshPartGui::Tessellation - - Tessellation - Tessellation + + Tessellation + Mozaicare - - Shapes - Shapes + + Shapes + Forme - - Meshing options - + + Meshing options + Meshing options - - Standard - + + Standard + Standard - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Maximum edge length: - - Fineness: - + + Fineness: + Fineness: - - Very coarse - + + Very coarse + Very coarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - Very fine - + + Very fine + Very fine - - User defined - + + User defined + User defined - - Mesh size grading: - + + Mesh size grading: + Mesh size grading: - - Elements per edge: - + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - + + Optimize surface + Optimize surface - - Second order elements - + + Second order elements + Second order elements - - Quad dominated - + + Quad dominated + Quad dominated - Settings - Settings + Settings + Setari - - Surface deviation: - Surface deviation: + + Surface deviation: + Abaterea suprafetei: - Max. edge length: - Max. edge length: + Max. edge length: + Lungime maxima pentru margini: - - Select a shape for meshing, first. - Select a shape for meshing, first. + + Select a shape for meshing, first. + Selectati mai intai o forma pentru crearea retelei. - - No such document '%1'. - No such document '%1'. + + No such document '%1'. + Nici un astfel de document '%1'. - - + + Workbench - - MeshPart - Obiect rețea 3D + + MeshPart + Obiect rețea 3D - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.qm index da858dc8c6415e72834155841a0c0a54495f7e03..9b2e2d611579e3c4ba34efb4c98d1e020d9b79fd 100644 GIT binary patch literal 2627 zcma)8O>7%Q6n<{Tj_tZmnud~ACQPeDDX3UUo3_FEX%aW-p-s}tO*tX4-5uKt-rZ`ngIBH+B@*n;OV46oEm`P$753N3qX$Y@e>!>k#ur5FLh{;+ z*q{0#`N?a)!!9I$`RiwVHr!RM21Mc_fH~u~cKWmwh#Uj3YFZ21EFJS#< z_VSGZtnbRcetjA1dvotN?-OMbJMuCMzn|tmYY6cDD1Ya}@9?CqaQa8=d${Wg{RSRi z+4%T)2NsU9eQb&yW20=CJ;`R-5#nry9l=|PmGM5tj^Ta+&%>CtQ#w$SS)s8b!XYJ7O-;0@B{S}enL6T!fDgRa16xM`WAckvqD64 z7*tAZ_`j&dSl#D@l%mm4#3DLd;O3}I9vS45BoQN|%AVm%q4w=*1#mL7OQjgu_S`6z z37Vq@3370`6aaS^s%yAgSN>=}jO zLNOf*2WSBaTmuaUDRhv~R&YF$!9}0})!RbtT`<;cCv>=qk~f4~3+g(a^6(_63QrP< zUMyATf~eXu@U%2h5E67a?lxV5#X+!D1Bz^$CaTc5v@Z!>Q@Xn~9h&_SP31!=Qv<$- z`U_xruw_iUOQ8dkdn*BIS8CAj2DFFLQN^rEc;k4a7d%V&I9?hkIa&ll0BSfOF`d++ z2x`LB*gwi1QOyDeeil8dgeGv9O~D$)8+sI*!0M!0L+C>^NF%s!^rzj69+#n6=ay%N z>V)y3!I7b;IsMPU=Crh)NGFy~M#s2{Y?y7?=w3of9i^KL{ihp1ev zcOngE^XTJ~5alGU@u(*sVyD;$1er#cZVrJ_jVK44&V(qWM zxfyVy*|mAq^P|CnvOUPFwl4!6;c{#Mxa;F84l-3yb4jP{``DvVfvM7(0#g;8V!9Y( zr7MBqT86J9NRjnN!*m>2lToRTMML&D>_bte=J5Y1 z-#jH_#<}*nrJ-yeEu&*Krs@_=K4NL&O1tIZ4s28L1wgBx`W42*Y}1D>s7U|{;ilDq8`kk80EukA39zl)=V zeI5e?a|WlOpB_*=g=cQ=5+HvA&u+$IpnMVE#++23IV<^&tT+dx88U&A?>2s7Wi(b{ zkzp}lv0`y#&|^?wF=4T0v0$-fF#xh1SWHdy^PC%7*ES5l%Ea0j+f>TRMGV{`lCowBeKFRJdIh - - + + CmdMeshPartMesher - - Mesh - Сетка + + Mesh + Сетка - - Create mesh from shape... - Создайте сетку из фигуры... + + Create mesh from shape... + Создайте сетку из фигуры... - - Tessellate shape - Мозаика из фигуры + + Tessellate shape + Мозаика из фигуры - - + + MeshPartGui::Tessellation - - Tessellation - Мозаика + + Tessellation + Мозаика - - Shapes - Фигуры + + Shapes + Фигуры - - Meshing options - + + Meshing options + Meshing options - - Standard - + + Standard + По умолчанию - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Maximum edge length: - - Fineness: - + + Fineness: + Fineness: - - Very coarse - + + Very coarse + Very coarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - Very fine - + + Very fine + Very fine - - User defined - + + User defined + User defined - - Mesh size grading: - + + Mesh size grading: + Mesh size grading: - - Elements per edge: - + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - + + Optimize surface + Optimize surface - - Second order elements - + + Second order elements + Second order elements - - Quad dominated - + + Quad dominated + Quad dominated - Settings - Настройки + Settings + Настройки - - Surface deviation: - Отклонение поверхности: + + Surface deviation: + Отклонение поверхности: - Max. edge length: - Макс. длина ребра: + Max. edge length: + Макс. длина ребра: - - Select a shape for meshing, first. - Сначала выберите форму для слияния. + + Select a shape for meshing, first. + Сначала выберите форму для слияния. - - No such document '%1'. - Нет такого документа '%1'. + + No such document '%1'. + Нет такого документа '%1'. - - + + Workbench - - MeshPart - Деталь Сетки + + MeshPart + Деталь Сетки - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sk.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sk.qm index ef878ece13c629981c02c113f85000bbde50360f..561d1704e5b9af8bd742312b3963604edef63f7b 100644 GIT binary patch literal 2630 zcma)8PiP!f9R5wSe`C6dK}%ZJ^3=u@m0&!Ggg~ny6~RqYH;D%?na;f39kVkN-eZuADDnHf&CYHG<73&G_jvDpzwh_& zdo%ZyKk@Bf@1Fhc?&{^W4=(=pI1yc=+z$&xdmf*PY+#tk*IKl&Rn@dl>c#P z>CexIiowvu;ccR!iQLDpoyETG+|^f}!#SC+PP|U!e4T&f@GRD!%|CVi5>aj~f9_?R zFI>-m{>F9859ELS`xopxQuz7kBvC0Yoi3gO?l+~kZY;x2r#!PbjeYNzFTDK{)-Mg8 zK7R=7_YS}L$qLr1BkzSD5tWO3D|#4qzo>lKmf-PW4e8`B!4V0{;8wm2?v+LaAG#q2f^J zmb)RRr>Bcpy?s9PYgk!wRl;wn95z^@8cCRFWiUBj-Q~o6^fbtIXq|50+&acgC}NU> z^fJ7$WvR7nx0#wDv$3!( z5kjTGXai$~w}+4^!!T7uqtEQKH3$RKiQurkkWn3g!Ais%I^D z9NLA4gvBN}_3e${Vo&-_X=9^A$G|)qh*R!Z5ZOd&ymyjM!}CGk%Zw2rV>T2Hqj+38 z1sWkj7$TrO=Y&Z^1V)_X(-rB(Uws&Y1vq+m@;j^k_KX&rK(tyjX)={ zRZey)9W=S6Iv^`RuvY_2b|5EQXhH`aDVm)3sA)s)2V8>o=s$`bOKoHS=SG?5n+x?`aGdSjp4>ko*=$Du delta 222 zcmX>m@`+=DNL&O1tIZ4s28KcggBx`W42*Y}1D>s7U|{BA$=!AeDE^;yUfW>?2BtF{ zE$s7v;#r)AetJN42|ROimjL<&X2@hJi7@y9RTVRo0Le0jRG|7yhD5k}j^NailFYpH$%5=ElW()zO^)Z-GWjp39RT1$ BHI@JX diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sk.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sk.ts index 2119471ae..21a5f3a5b 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sk.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sk.ts @@ -1,156 +1,156 @@ - - + + CmdMeshPartMesher - - Mesh - Mesh + + Mesh + Mesh - - Create mesh from shape... - Vytvoriť sieť z tvaru ... + + Create mesh from shape... + Vytvoriť sieť z tvaru ... - - Tessellate shape - Rozkúskovanie tvaru + + Tessellate shape + Rozkúskovanie tvaru - - + + MeshPartGui::Tessellation - - Tessellation - Rozkúskovanie + + Tessellation + Rozkúskovanie - - Shapes - Tvary + + Shapes + Tvary - - Meshing options - + + Meshing options + Meshing options - - Standard - + + Standard + Štandard - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Maximum edge length: - - Fineness: - + + Fineness: + Fineness: - - Very coarse - + + Very coarse + Very coarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - Very fine - + + Very fine + Very fine - - User defined - + + User defined + User defined - - Mesh size grading: - + + Mesh size grading: + Mesh size grading: - - Elements per edge: - + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - + + Optimize surface + Optimize surface - - Second order elements - + + Second order elements + Second order elements - - Quad dominated - + + Quad dominated + Quad dominated - Settings - Nastavenia + Settings + Nastavenia - - Surface deviation: - Plošná odchýlka: + + Surface deviation: + Plošná odchýlka: - Max. edge length: - Max. dĺžka hrany: + Max. edge length: + Max. dĺžka hrany: - - Select a shape for meshing, first. - Ako prvý vyberte tvar pre vytvorenie siete. + + Select a shape for meshing, first. + Ako prvý vyberte tvar pre vytvorenie siete. - - No such document '%1'. - Žiadny takýto dokument '%1'. + + No such document '%1'. + Žiadny takýto dokument '%1'. - - + + Workbench - - MeshPart - Sieťovaná časť + + MeshPart + Sieťovaná časť - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sv-SE.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sv-SE.qm index 0693139477d795af63ce2ea7f1aac901ff09108e..0cd4480702e7c03707cbb7ed9c995dc3b471ecdd 100644 GIT binary patch literal 2552 zcma)8Ply{;82_@HWRo>!*F|dz%kq>iTXYHT!Gd9t;<~MZ*=@;g#aqYBOENYy6W*H% zZ4aJStri8vLP0GEihr;NDM&BXLwgb`9z0ahQ(dn;2nt^6?|a$2Y(dt?Fq!w}&HH`7 z@Av(AS-$F5zQ6O~g`1Dees}WYYrj21M7JpW<0{eE!<1XTi1{gc;?}D~`FT2j{W?+Z z>iDrgz9gD>YW&*dU83=^?5A&Dz;}1DH{N&!`_^-_mA8m8S8|6A*08>sd*Sl8MA_$Z zmtM#I{FU5SZ*OCs&HeiKFZk~9{LhEyi3(2^wk9qC_uayK|7^g{$>P#l72lmJe)Ilo zSl^o5x_kip|D1g1vrVjzl|BkT!TX!{m-QsI;h%tad+I#h z29GZSe0+Bt3yai%S043n3ySD>O7LuvqHWB06k{Axm9GLr<#F#{QPNAK2&L|bmWo56 zJ6=y#tJMjtKClw{b*vooRKicGGHfbOYYcBevb?s(_j9yCk~A(!U0f1GnB)#6i!;3; zwU*s36EZaRz%0;Fpv2U-yYnltr?lif`-h~Dra`S{QG+-#{FiCfun55v1QLKW(LNtO(ty_IqW|~&l|TGgGJm%B73IH z1V%A>6lcMp@B}T;JT2jO)RFeB#X_gej_~7V%Jn4{=9d;sJNlop7PP)2WN1UDO%b=i zph?o|F})5+LyntHRm*F-=rT*kfyIqr;0N1?Fi+r%Z;{K#Q_lzWFo+Mm;+%uu^IhkOb-r_ zMf-+JY80eL8!*~Tgg5BZq7^H1gdklPMJrG`aS2!nJ!WtyfsK_g-{2F-CEceXU1E}p zQw*|Mj6x&vBHvRk0jSVR2BnX#9~fo2NZWflZ)1=p!k7KP<6?BF^U8mmdZywn%hK+X z$su|b+BD2KH8@4M)kS!Y{4Q;3B!rKC7da*0K00AC;S3Nt1zAP-ZW-QpLaH;O>3Xov v?1I}NXQ7G)iitUR%1wy>z&s0fT?s7U|@Q}lDq8`Q2agXytczY{t}KB z_IV5p%r=~cetJN4K0I@CmjL;FJi8f-f$|}I8*@^D>SyyES#b_XGh_lK4@~^@Syzt1 zmm!g%f?9IGZD=F|fKb9Oku diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sv-SE.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sv-SE.ts index 5c10353d3..0517082a6 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sv-SE.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sv-SE.ts @@ -1,156 +1,156 @@ - - + + CmdMeshPartMesher - - Mesh - Nät + + Mesh + Nät - - Create mesh from shape... - Skapa nät från form... + + Create mesh from shape... + Skapa nät från form... - - Tessellate shape - Tessellera form + + Tessellate shape + Tessellera form - - + + MeshPartGui::Tessellation - - Tessellation - Tessellering + + Tessellation + Tessellering - - Shapes - Former + + Shapes + Former - - Meshing options - + + Meshing options + Meshing options - - Standard - + + Standard + Standard - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Maximum edge length: - - Fineness: - + + Fineness: + Fineness: - - Very coarse - + + Very coarse + Very coarse - - Coarse - + + Coarse + Grov - - Moderate - + + Moderate + Måttlig - - Fine - + + Fine + Fin - - Very fine - + + Very fine + Very fine - - User defined - + + User defined + User defined - - Mesh size grading: - + + Mesh size grading: + Mesh size grading: - - Elements per edge: - + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - + + Optimize surface + Optimize surface - - Second order elements - + + Second order elements + Second order elements - - Quad dominated - + + Quad dominated + Quad dominated - Settings - Inställningar + Settings + Inställningar - - Surface deviation: - Ytavvikelse: + + Surface deviation: + Ytavvikelse: - Max. edge length: - Max. kantlängd: + Max. edge length: + Max. kantlängd: - - Select a shape for meshing, first. - Markera en form för nät, först. + + Select a shape for meshing, first. + Markera en form för nät, först. - - No such document '%1'. - Inget sådant dokument '%1'. + + No such document '%1'. + Inget sådant dokument '%1'. - - + + Workbench - - MeshPart - NätDel + + MeshPart + NätDel - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_tr.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_tr.qm index 524a5a1198453d0acfa055b78dabccd3ca336a0f..e3a35afc66b711787912f07186104a744ebce4b3 100644 GIT binary patch literal 2639 zcma)8O>7%g5FQiTv4e3;RH{^1(E}w)g^-0g^kC&sYNcFon#xTP2Y$A@&-OOnUGv^< z)b`K|g$gP-AS!WyN=W<(=m7~KE`>wO1*uhqP*o6|D(I10kx&qPv$5Bk9Kt(zci+B! z-+VLk&5W16ab|z`^Sz7LAE|!#(g#<5J48gcDSLC7=)OATmfpqsWqRWFS)zQCE?m7z zl)E*t`p0KPljkR{O#MqVF_-=5^@~KAT=v@elQ_4YtIocG_4V9={SE9}xo0kaOO);8 zF1?2H`G0a>y!kuUBKPZGzu>#&{Lcp$hzhS1&P`qd?w!Khe;Dtu~3>2b-SL!p^FtLcU9tVS|;O1{1g}f3?fW`OFImB^RVT&^iOM zE@%pJ=pIu}&??8I*0SGcf-$XKkW17A7KcHn5c18yQd;u4eIrMnj@(8gL3RT__GyWh z5g-Xh5}^x$B4~hTg}comqYa?P!NXgDwFSN|b~H5-#&gSk=}AA-Vjz{UBeh|Lk&;4L zjvMKQ0gw4zct}|6!ur_W%r<+{=}HqD1v(7oekxAc!>(@8(3;Y233$Y5Y z)(P!tMhB({1|hVo4d_<@9Y8uPW|r`{zzVIvkqYHyfKs9rAcUZX0!irPS7g|gzQOqe zv`7n7$5q6o(?_QgbOLDo7?YnP?on{pf+A2}_@b6r+Pe}69oaqM1a`zVCKea!i*cL! zpVAg|WEe^>NuGus1y!J9rs7dKf}nbwIUT8vWt+sMN=Jdk&43$N0Op*)IL_oG?8`?Z z%K>%I^$~8zAYPAA8?mwD^fPtCJC$3bF>-v zhSP|N2GSswv4)IO-J!juEaAuv*Wwa3=?;715*|&;Ve%7}rSvp2$o4F)f#23_V@Yvy zdt>E ebcpUj%bUo|W&&9l{WW03;vvWRnnNL&O1tIZ4s28KcggBx`W3`|VS0nb)3FfhBY0dXEf4nrxUJeURIDS%ZdFeEYjVWzn@yA=5t9D#a3rssf2xJr)T)RL0Sy!7J9ADNXW Qe`a@?T+6X)vLKfo0Q=TENdN!< diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_tr.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_tr.ts index 4c4620291..75735cd50 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_tr.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_tr.ts @@ -1,156 +1,156 @@ - - + + CmdMeshPartMesher - - Mesh - Parçacık + + Mesh + Parçacık - - Create mesh from shape... - Parçacıktan şekil oluştur + + Create mesh from shape... + Parçacıktan şekil oluştur - - Tessellate shape - Şekili mozaik döşe + + Tessellate shape + Şekili mozaik döşe - - + + MeshPartGui::Tessellation - - Tessellation - Mozaikleme + + Tessellation + Mozaikleme - - Shapes - Şekiller + + Shapes + Şekiller - - Meshing options - + + Meshing options + Meshing options - - Standard - + + Standard + Standart - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Maximum edge length: - - Fineness: - + + Fineness: + Fineness: - - Very coarse - + + Very coarse + Very coarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - Very fine - + + Very fine + Very fine - - User defined - + + User defined + User defined - - Mesh size grading: - + + Mesh size grading: + Mesh size grading: - - Elements per edge: - + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - + + Optimize surface + Optimize surface - - Second order elements - + + Second order elements + Second order elements - - Quad dominated - + + Quad dominated + Quad dominated - Settings - Ayarlar + Settings + Ayarlar - - Surface deviation: - Yüzey sapması: + + Surface deviation: + Yüzey sapması: - Max. edge length: - Kenar uzunluğunun en büyük değeri: + Max. edge length: + Kenar uzunluğunun en büyük değeri: - - Select a shape for meshing, first. - Önce parçacık haline getirmek için bir şekil seçiniz. + + Select a shape for meshing, first. + Önce parçacık haline getirmek için bir şekil seçiniz. - - No such document '%1'. - '%1' adlı belge bulunamadı. + + No such document '%1'. + '%1' adlı belge bulunamadı. - - + + Workbench - - MeshPart - ParçacıkBölümü + + MeshPart + ParçacıkBölümü - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_uk.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_uk.qm index 7d1df2d0ed20705ecdf46aaa8bf33903c0429666..e0ac8054559633c2fac9021bb697815f8f5fd098 100644 GIT binary patch literal 2615 zcma)8O>7%Q6n<&Oj_ssL8bXw!C`_wFNl_IgAuXx%gA+IDrAb=32|`GSWp`{Zcz2_j z-Kgz>Q~9mnfT+X)A|Zi*sy%Q)TtW|RFNh)z914OHf-46ONJvrnW)p8*kiy7XuV>%R z_rCYOH}84+E2sCHKR&p2??~UR7e3nhWuA!c6Z?LF=)f^bO}~$IM5Fg#AxfX3tG90x zrM_)G_xp9CmeuC1+ykQK9`?zb*YMspyYu=>*k`Budfy^yx|=#VoQM6{)Y+R~6S3!0 zo3CMi`d;eB+rMGmoBH{$pYYyH`p3c`QRcbKm6lE5Ze`y6`vUxg*|FsjytkSC^1WAK zzn;5ta{%_%+&iDH!rs&Nq4zPK|9P-o<>2>5`xi9<9-p`0`RqH~sUs@<0DHFMD*Xx` zTP{)d$z~W%vLkGsjk8%+U?Kr${`nPMft>E|3Xc8!VeW+7n0kN+_1t( z3N9_jja1%%$G|>31Uy#2Y0qERL;i$Q5hgw|vzib$tG-k3M&ymLXElZo z#Y`v+(-IPR5i~rc&_hD&!SPrIAAyEcZ3wk{$-3xzk;iqEye9lgST*s~4o`y0@T7nk zBvQ33iL$H0z(^Afp+JY@+oj7`aS*K6fF|3Zi7qs*+{=PjwC;Yzgl2zCQ~S`$RDd6# z{z9w*tW`q0L!$$e2kRkfR~gXn1ayGX(Z#Gwc<*>*mI6me94`ZuHd+Qk2x>SW37zz^ z2rI%j*gwI#(RuQ$$fo1&G>;I6XpqM6&C#n)=>CNJC_BX_;x}d+dQ;DGz*S^dxf9rt zK4E-laBL`UO#gGRIj!s_(o3XM@i8tV8+JoBI#-ZVPwS>4S+;DGtn|@&VCh!CaRsPk zEnl2va*`~ypN}jD)IHZnvK@nLJwYYp*^b56*a5WLQBa?hhZ3+RekZr39CE}n1`bOp0Lu)bKC6uBr%74$<)-@q7aocp*b~V85 zl1qZk#!#A=L8OndA?P~?eJ6G6fHw7iBa;bWrat&JUiO(lzWk!_?P}8-SROpow0*4g MLH7Z+eLVNbKPJ{s;{X5v delta 227 zcmdlka))DrNL&O1tIZ4s28L1wgBx`W42*Y}1D>s7U|{;jlDq8`Q2a0JytczY{tk{7 z_IV5p%yFECetJN4DLiv?mjL;zcy==u1LX_&Hs+)P)vx3`vf><&X2=9ezS{VSk#e&6_#Q?~6U@>Je1d;{}RvaLGY(OmNn^>VY`3|$e zW_ E0BLeFt^fc4 diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_uk.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_uk.ts index 7155d121e..fdc20ef7b 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_uk.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_uk.ts @@ -1,156 +1,156 @@ - - + + CmdMeshPartMesher - - Mesh - Сітка + + Mesh + Сітка - - Create mesh from shape... - Створення сітки з форми ... + + Create mesh from shape... + Створення сітки з форми ... - - Tessellate shape - Теселяція форми + + Tessellate shape + Теселяція форми - - + + MeshPartGui::Tessellation - - Tessellation - Теселяція + + Tessellation + Теселяція - - Shapes - Форми + + Shapes + Форми - - Meshing options - + + Meshing options + Meshing options - - Standard - + + Standard + Стандартно - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Maximum edge length: - - Fineness: - + + Fineness: + Fineness: - - Very coarse - + + Very coarse + Very coarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - Very fine - + + Very fine + Very fine - - User defined - + + User defined + User defined - - Mesh size grading: - + + Mesh size grading: + Mesh size grading: - - Elements per edge: - + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - + + Optimize surface + Optimize surface - - Second order elements - + + Second order elements + Second order elements - - Quad dominated - + + Quad dominated + Quad dominated - Settings - Параметри + Settings + Параметри - - Surface deviation: - Поверхня відхилення: + + Surface deviation: + Поверхня відхилення: - Max. edge length: - Макс. довжина ребра: + Max. edge length: + Макс. довжина ребра: - - Select a shape for meshing, first. - Спочатку оберіть форму для злиття. + + Select a shape for meshing, first. + Спочатку оберіть форму для злиття. - - No such document '%1'. - Документ '%1' не знайдено. + + No such document '%1'. + Документ '%1' не знайдено. - - + + Workbench - - MeshPart - Частина Сітки + + MeshPart + Частина Сітки - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_zh-CN.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_zh-CN.qm index e25170806d8b94df114045b40496025567ab8d52..2da582acd418c0aa2322f789e503ba57282a6940 100644 GIT binary patch literal 2381 zcma)7PiP!f82{4jpV@WY#1KPjLwQO=is;f@JS;gBmsAh#CfjZ5q1bkI=Izedotg07 zOlS+X6r!;PMZ_2nS`ZXP?7>UzrS{O$L&4&~L#zsdS}1~ohZcINzc0#aPT4tTYhq{{eQDfo1v) z{?5Ai_((rq4A*WQYtA$d?mGJ5Y~7inlKL6SB!g>bMQ}6Z%;VBwEfIK3I_5ktl}cH> zeXQcyRlJ!sMW|LT`V?eJ0VNPA^=6x|jWah6W{x$*rNmWH<0*u2VEk9pdES@+kxgqj}s5tQJLB7l0ndcO1_I zb~d@#ODZS+c29S>$Nf;Uc`le0i3Kx^1ZTpu-AI--cHWF79eLr2F`5uP};;7I~8NTkYEdCQeyprwg|kf6ix@6u`P7zlQ2K#}dy zL=_s7?rF~2N_W4lLvwdbQ~6NJw1FR>{zB{m>}5iGK%oPZ1@j?lS8C871ayGXQN^rE zc(Xl>YG8AL_R>HpPz?wnsG&g;I++>|+uYZ%ALhTFu=$c>A+!k^r%9UFwyc@Ly65^xrmc~Ur*VRCuv6kH>;T%VE2KJM%OFa;Jl^0|;M*(^ z5RLJTNu%NHiRJtC7vIe_@2=AMb803xMiv&;r0p5-Pc;B&h0I)^w5%0~c-W)Vo?$Il z$WTX&)Ry_3X{a+or$kduwtgcC)M$jJZ<|6Vk@+{B)#mKXD}VKNU}IfhX7dHtRBfWu zfkx|})uuXw5*~%#Q$i!pqcn&4uzqGJG1bsfb8@p#3Udr^nz`INL&O1tIZ4s28Lh;gBx`W42%iP0nb)3FfiG$lv&#KoV>~Ea;n9p*MLRv%%yr)`-a$*|NpD_todYr8$CAOG+~H(u*fMGAmEE PX1AEUmc3`PGN%>*)*LVh diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_zh-CN.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_zh-CN.ts index 1f0af50e9..90a78d456 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_zh-CN.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_zh-CN.ts @@ -1,156 +1,156 @@ - - + + CmdMeshPartMesher - - Mesh - 网格 + + Mesh + 网格 - - Create mesh from shape... - 从形体创建网格... + + Create mesh from shape... + 从形体创建网格... - - Tessellate shape - 细分形状 + + Tessellate shape + 细分形状 - - + + MeshPartGui::Tessellation - - Tessellation - 曲面细分 + + Tessellation + 曲面细分 - - Shapes - 形状 + + Shapes + 形状 - - Meshing options - + + Meshing options + Meshing options - - Standard - + + Standard + 标准 - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Maximum edge length: - - Fineness: - + + Fineness: + Fineness: - - Very coarse - + + Very coarse + Very coarse - - Coarse - + + Coarse + Coarse - - Moderate - + + Moderate + Moderate - - Fine - + + Fine + Fine - - Very fine - + + Very fine + Very fine - - User defined - + + User defined + User defined - - Mesh size grading: - + + Mesh size grading: + Mesh size grading: - - Elements per edge: - + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - + + Optimize surface + Optimize surface - - Second order elements - + + Second order elements + Second order elements - - Quad dominated - + + Quad dominated + Quad dominated - Settings - 设置 + Settings + 设置 - - Surface deviation: - 表面偏差: + + Surface deviation: + 表面偏差: - Max. edge length: - 最大边长: + Max. edge length: + 最大边长: - - Select a shape for meshing, first. - 请先选择需要网格化的形状. + + Select a shape for meshing, first. + 请先选择需要网格化的形状. - - No such document '%1'. - 无此文档 '%1'。 + + No such document '%1'. + 无此文档 '%1'。 - - + + Workbench - - MeshPart - 网格零件 + + MeshPart + 网格零件 - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_zh-TW.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_zh-TW.qm index ec05fa8982ebd20153cb85843b6173296a952d78..93ce5db962c7b107e4a2208608795d64dab4cbf4 100644 GIT binary patch delta 934 zcmZva+e;Kt9LImVJ2TF%+iK>e#AHN8DXQ(IViOX?AaPf1b3rt1+BrLpxid1CvU0M( z3u?)3o2~@<)Wt3m^^g$ci$V`U_0WTsZ=rucJrwy+=ZrA9(8J7O_YbLMO^i@AyX z!BwC>)dM(Q09`W!0AcX2-T)ShvNj)m8#9X?7@U4xo!E zVDJ7uhl4J-kA@CoaK-)l-Y^DMJwpo>*dXbdeB6rX#opQY1AwfeT|Ui&gDQM4dl5Dq z_N~l+z$@e!wV$yroHGI6un#R^xIU@AE1(9_18Xcn81mF9ysDv8(pi40@Y2WT?AUj0 zG~CdYY%A{A-BM?A5U|%yrNQM?59!K(sM`GM){Et2_ zLyrUzS(-hR={L9R6za4jTYXB{fhE)5`DjN2H<`&u+YaM=BD7VJu&FB<1E9|QqG3?$G%2gT0G3Zj^#=?bZR&}Y8tuIUK0|2oT<#XAD?f=KJ;H0c`RM6yj; zv?`aegirL((6(I;A@Q73`gBQ=Qwe895fwUg{ftepK}A3+uUnhj?}ZSqrGtpyvdu6d zq>D%mTcDF?fL! zl(;10Sb?}!v7y`3ljO(Rjs;;9Rb+uvR9ufk+y9vKPpvz|l<7QPMD^^Gr){1M>%1)R zD)D<(=4l!%dlL}Pd%6DYNIUvoD36%UY@zZfxzI292 z^$A_IkEfQ$En~3a07m Tz@$9cpUq - - + + CmdMeshPartMesher - - Mesh - Mesh + + Mesh + Mesh - - Create mesh from shape... - 由造型建立網格... + + Create mesh from shape... + 由造型建立網格... - - Tessellate shape - 格紋造型 + + Tessellate shape + 格紋造型 - - + + MeshPartGui::Tessellation - - Tessellation - 鑲嵌 + + Tessellation + 鑲嵌 - - Shapes - 形狀 + + Shapes + 形狀 - - Meshing options - + + Meshing options + 網格選項 - - Standard - + + Standard + 標準 - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + 最大邊界長度: - - Fineness: - + + Fineness: + 精細度: - - Very coarse - + + Very coarse + 非常粗糙 - - Coarse - + + Coarse + 粗糙 - - Moderate - + + Moderate + 中等 - - Fine - + + Fine + 細緻 - - Very fine - + + Very fine + 非常細緻 - - User defined - + + User defined + 使用者定義 - - Mesh size grading: - + + Mesh size grading: + 網格尺寸分級: - - Elements per edge: - + + Elements per edge: + 每個邊界多少元素: - - Elements per curvature radius: - + + Elements per curvature radius: + 每個曲率半徑多少元素: - - Optimize surface - + + Optimize surface + 最佳化面 - - Second order elements - + + Second order elements + 二階元素 - - Quad dominated - + + Quad dominated + 主要為四邊形 - Settings - 設定 + Settings + 設定 - - Surface deviation: - 表面偏差: + + Surface deviation: + 表面偏差: - Max. edge length: - 最大邊緣長度: + Max. edge length: + 最大邊緣長度: - - Select a shape for meshing, first. - 請先選擇造型來產生網格 + + Select a shape for meshing, first. + 請先選擇造型來產生網格 - - No such document '%1'. - 無此檔案 '%1' + + No such document '%1'. + 無此檔案 '%1' - - + + Workbench - - MeshPart - 網格零件 + + MeshPart + 網格零件 - + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.qm index 887cca9efb16ae4fa3d4b3c939728b8201e66c8a..8364980b2301c4401a32ebe278156623633e19a0 100644 GIT binary patch delta 2107 zcmb7^TWl0n7{~v6X?MHZ-7Td{w@~P*4=B*AhGGB%27513Kq-k2K$-4NvrA`pmf2a# z#bg>#gNYiUAd+a*pbz?B(8ffgAYMR&q8JDX27)mVUlc(?Qlk(4&+P61A|z%qbIyF{ ze7E2E&iC5FW1ZHb50kOuzrV8gM04Y(>)$wZz72540N-LDyauQ~$?+GU`%NJ71iXK@ z0I~P6@IotqQ&>7@JLMN(?Ca&eeXi={yTIgat_25o0MQ25lD4OTK$mOR$NfN!>25mP z19f6e%_fOn^V{__1m z?J|GgkvPXI{?&^nm}RejZD*b_ukydu>8HO1{^O573Rt!E{^JHG5#j&Yx&%x)S~X{c z={Je0BildV#w&q2-AN#HHt^Dkr#P+*yxp}BsQ)2wYV{tV@GzSdKs-+is6)rtH=)My z>#oybkNfk3V^>47$FJA)yQ~f9guzGWE1*E*BamkR3UW|66Ud;z(d2B962UjkzZ6HQ zGZ!8F7WD@?%9Y!7TG2tcq{8>XPQ%a*p=g@0@+l>!=0&EEH^rbT)U=sW4KcSvaKoT( zrks`54j)zhD{^XfRr@0yE}2#geRhb_VH;iR3|?j6S;tj%pPEmJHeJ_LC40Mpa1&PA zX$;v3WE?%;O4S(Bjm-G`+5y-2#N-#f)>M+(OePw)CaEOQZF4Ii=ct7`H|I1xsfunx zFXW`ZXgT14(vrPmN57ToD&gwbWSbkZF{k;TMGMW#1CZ{vaGpa{qaa}`sN5h=!-PJz z(G#_pFe4INl>mw-VMq*=>U2O8PK1jMHKT7*#ZV!i*0U`_$>p>yBBv<{HKS%tVd^50 zN^40&%?c%(6bW79Nf?~!8EwmdW@Oz+$&Vf;!5VV>d3y?)Ce=a?2q`HY-!1T&!N0Yu zOUEGYVkKpv-6p9Jh&+}qe&xJiOC=^*%o13!ymgG&WlemPrHLs~($Cxa#nQI%G8I|m z5+%_)NzH3FRK-+97rzC=QiYjPOj*zRNL~_5XA|6zmvX+WJ@QMal0vgXp|`ZBzr0*D zrrKoYq4&11`t8%bDV%buW3wA3SyRjQgk!K2-v9BtyHw+{h9oeZH+};VB={#gfl}%R zvMc znlST1VUyrpX0MQCSs>gpN=ZCdysknKgI4jf3!O5>WRb@u_`34$0of5s4Z&tT<4#Qk zarrm_MQ&~-@%SCBT3Op{EzQc>8fMP2-iDEOOjY%zv%{>F;j|2`_C{!Bv2Ed=TYD3E c-Pz)#@7uWu*)x?Qe+00<)dYybcN delta 571 zcmW+zT}YE*6n?&MfA7Az@0<0_&6sWzp>nkwFVrwlw`D5+ZLV%yIM{Rp8KR5=FD8~? z5JAl!q`-b5f@1U`c%ii*4Msy@-7M^fn0OQRcahOer+7I$?>WzT&w0*yH+{=Zspi#) zHTU)QeBNn$F?4tReH*~70>}X39-uo-I0&>q0HpJ1`dCj~0iCXC@;_jFv4i+Ut}OBt zIP`>T%v=WKF0Q3*1`y8h_TpJUb(EiMcm~A{tt;cRc#_dno(VweF>D^ z)Ud%cz;|jY?#}}i&u--HsT$26rvcE+X-k3(RIX_E?`!~iw=VRBl1;KMv`=WR)4hw4 zVqslZ+Ky7O9cEIl0_s`T(6a=T+gNwjO)6_xu=#*+l7)N|BqG2b`WV%3WI2Bq)!Spa zaYD(?KBsnpl=+w5b#Z_i59zbhE0p+6aJ5GOV^LVhUm@%h3c)!*n-xCQmZ(uyIQZ{h zFodgm0L!xRMAb1GcFOqJ=^>#D#vQ~+*l{uWTSbFxiBn5v%BvSQQAz9R5Z_$-PWjuC zwSNP4$hV}}?rZv&7O7zW30P0Yfg^c(3K`zCOSCCL{;kM!nRLHcr<^Mv;FRLwZm!P_ zKaxn$iIa`MfnJOuO7{RfXoZ&|!w3^QO3?@{fu+l5JTcs48I2<31 PMikk6Ppv$vwy6IC5>SuQ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.ts index cbb06c52e..635e80ae9 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.ts @@ -1,306 +1,381 @@ - + Gui::Dialog::DlgSettingsOpenSCAD General settings - Algemene instellings + Algemene instellings General OpenSCAD Settings - General OpenSCAD Settings + General OpenSCAD Settings OpenSCAD executable - OpenSCAD executable + OpenSCAD executable The path to the OpenSCAD executeable - The path to the OpenSCAD executeable + The path to the OpenSCAD executeable OpenSCAD import - OpenSCAD import + OpenSCAD import If this is checked, Features will claim thier children in the tree view - If this is checked, Features will claim thier children in the tree view + If this is checked, Features will claim thier children in the tree view Use ViewProvider in Tree View - Use ViewProvider in Tree View + Use ViewProvider in Tree View If this is checked, Multmatrix Object will be Parametric - If this is checked, Multmatrix Object will be Parametric + If this is checked, Multmatrix Object will be Parametric Use Multmatrix Feature - Use Multmatrix Feature + Use Multmatrix Feature The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Maximum number of faces for polygons (fn) - Maximum number of faces for polygons (fn) + Maximum number of faces for polygons (fn) OpenSCAD export - OpenSCAD export + OpenSCAD export maximum fragment size - maximum fragment size + maximum fragment size minimum angle for a fragment - minimum angle for a fragment + minimum angle for a fragment angular (fa) - angular (fa) + angular (fa) - + ° - ° + ° minimum size of a fragment - minimum size of a fragment + minimum size of a fragment size (fs) - size (fs) + size (fs) mm - mm + mm convexity - convexity + convexity Mesh fallback - Mesh fallback + Mesh fallback Maxium Length - Maxium Length + Maxium Length MaxLength - MaxLength + MaxLength Maximum Length - Maximum Length + Maximum Length Maximum Area - Maximum Area + Maximum Area maxArea - maxArea + maxArea Local Length - Local Length + Local Length localLen - localLen + localLen Deflection - Deflection + Deflection deflection - deflection + deflection Triangulation settings - Triangulation settings + Triangulation settings OpenSCAD - + Convert Edges to Faces - Convert Edges to Faces - - - - Please select 3 objects first - Please select 3 objects first - - - - Unsupported Function - Unsupported Function - - - - Press OK - Press OK - - - - Projection Not yet Coded waiting for Peter Li - Projection Not yet Coded waiting for Peter Li - - - - Press OK - Press OK + Convert Edges to Faces - Running OpenSCAD failed - Running OpenSCAD failed + Please select 3 objects first + Please select 3 objects first - + + Unsupported Function + Unsupported Function + + + + Press OK + Press OK + + + + Projection Not yet Coded waiting for Peter Li + Projection Not yet Coded waiting for Peter Li + + + + Press OK + Press OK + + + Add - Voeg by + Voeg by - + Clear - Maak skoon + Maak skoon - + as Mesh - as Mesh + as Mesh - + Add OpenSCAD Element - Add OpenSCAD Element + Add OpenSCAD Element + + + + Perform + Perform + + + + Mesh Boolean + Mesh Boolean + + + + Error all shapes must be either 2D or both must be 3D + Error all shapes must be either 2D or both must be 3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Add OpenSCAD Element... + Add OpenSCAD Element... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary OpenSCAD_ColorCodeShape - + Color Shapes - Color Shapes + Color Shapes - + Color Shapes by validity and type - Color Shapes by validity and type + Color Shapes by validity and type OpenSCAD_Edgestofaces - + Convert Edges To Faces - Convert Edges To Faces + Convert Edges To Faces OpenSCAD_ExpandPlacements - + Expand Placements - Expand Placements + Expand Placements - + Expand all placements downwards the FeatureTree - Expand all placements downwards the FeatureTree + Expand all placements downwards the FeatureTree + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Explode Group + + + + remove fusion, apply placement to children and color randomly + remove fusion, apply placement to children and color randomly + + + + OpenSCAD_Hull + + + Hull + Hull + + + + Perform Hull + Perform Hull + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Increase Tolerance Feature + + + + Create Feature that allows to increase the tolerance + Create Feature that allows to increase the tolerance + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Mesh Boolean... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Export objects as meshes and use OpenSCAD to perform a boolean operation. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Perform Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Refine Shape Feature + Refine Shape Feature - + Create Refine Shape Feature - Create Refine Shape Feature + Create Refine Shape Feature OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Remove Objects and their Children + Remove Objects and their Children - + Removes the selected objects and all children that are not referenced from other objects - Removes the selected objects and all children that are not referenced from other objects + Removes the selected objects and all children that are not referenced from other objects OpenSCAD_ReplaceObject - + Replace Object - Replace Object + Replace Object - + Replace an object in the Feature Tree. Please select old, new and parent object - Replace an object in the Feature Tree. Please select old, new and parent object + Replace an object in the Feature Tree. Please select old, new and parent object diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.qm index 86fc8e73f9496ca6d326771b1841b8989d1134b8..9792e6425202a424bef2912896d1ea7a49df5b70 100644 GIT binary patch delta 2924 zcmb7G32YQq82-22w%cQS(Uu;xeI>?-)M_~75QuHJT&1O4CL|zCcL#R6+nLSmZZBho zpcsh803#{}JU~n|N-&LyMnDh+Q$sh|vf{A*MzVzyHndwtz^?X6C(l??1o) zf8X1|X=j_v8SnZ^2QKZ{cD!cH2diH>aJqpgrIaXRCQdCXZ%um|PKr_v@`$a8a~~!ue<5{xJ_Pa(raratF!tX}9gK`4 z8gsvM_2(*4nJ3M)!a|_4(n@x3!}{j5I}akriYr@oR+&Y!)Bdcite;bwRG zxvV0h>P_hvU;daVbAHCXUqh?BBxB_-u#(@LvGO9ulG2Rt{68YxV;Sd8z)Q~WuKfN@ zM9y8VDXrUy3ZHhh9I8Wl9@nxNLl}3uRyIWtbhB$ulMDV@T?31o$)v(Xt^uPN;V*Wb zHP6HFnauIs$iI3*=ArfP5T$2jji2Kqa$n1O_W0u%d$L}iJ&kDerL2?7p27alSwnK% zm|ZjkJS$$zRw`SGDj&^$?}&ih4tH(kT>xvd`}yt#sK?*#H)_3+fKzs7?q@x}!oUxCrHg<_@uocg`C~+msd*=>FB4U{ z14Lp^|5uKI?1CWaq)`{C)I$M^lG6W{yEQd6<->i}8E36EuApQ5-PGn-j!hpa5D*k5 zLn;I@Ux+Ui29{7G)sx5CUvR+epe9HdFl<0Vp%8w8BIL)Mr6c(2q!>oF){Yf{hn@Q| zvd#qZ;BD)-W8|HibtaMrbpfDwCN~*|ZU`k55@y7&gw=@Xj76fNT@`8|>Q@ah!6P8h zu1EdJor#_dsJa%0Rc%RQy~hDesgzn|i0rTdu5|>jB5*C~DyKz__(g-Rhg3zo*+6bJ zwaGNr$OJl*dKqo1u|_vKt+j=pnjr`=LLCqdk{55ma|aN1RA8=QMWYLH#;CFETD%n? zrvv>n*j1>Ogu^W@oWVNV;8h_5h)QWe3n-8b;hr`_?@+zbfc4U-Dc01YC(G`;Rc);= zU8AfEMa^zwq=Z}zyPVdF;@tW^`0~j}F2FlinyVb9SUd}kpVxzQ8FDeqZtRx9;`O6T z0JDNvyQF>?aO=RsZ}pWNwW;>IsK* zpDN}UdMwPPDNfXOReVeC$U^tQry56-ky|4>G5|Lkr%6Q(U%bP;V>dAuj#qU!gvn&YGYz#Ru3%he$LBG*D&$$VdBkQ0ow_9>*l=<|y>b1B)aSEr zvLP1WvuI<9Ba_T(Qlp_NQB};wJ7%aN>Q|yn1$uXc5e#Tv>_>PV4~{M1^Qw$OO%jE9 zahauw?YJ$8%%rh2@20qxULTINx~#%1PnZ!&JBgtFhr6xd&mQz1w+=I;j<#o>@ZyWP zQ;~0OMCMeRPi1?#u*tNl@-a1S#F(xbvp5?`btc^r%qCsfQd}7O2-GFforj~N8&RRR zGj&9S0%`>Vf?>HKW56|mB7+^aNlqvxxK>i6(6OdO(cg6pLQz6`74vAEMkUNux1wIE z<6knMypaT4S9c4mCfHe;EreNaE57Nt)q*1kF|#G01<@wK0EbpM99m*oS{QphqXVy7 zTP#Q%5pg@y){)ZRnmph{AA+*kT0@{CD;~rb^A9sCcR&aBnQ*wMd@C}Y1gX~=Dr+`( z{i~%e=(op@%umou^wLPnUEpi(ECNrvWi-fkY5JnyD?#FOT~1gGAz*tm-aB?}7syMODqRwtk-4*tGaO z&la#NJ`VW9$e(_h=a+3O&5OXQTegjpZvnx>wrwqk09VQ$yS5Xkdcl66=^NrN*uQif z1y%;_U&+do&2@er_@=9lOkC!{rw(ne0PI^G;R`2$@L$L0>q@KBj(_Xjfa7BIk}C+T zxmSJr+!df^m$T~+qWwFaUAI|7ea;_xe`DLL&ZX}%Wcyq5PrVDQ_&{q)odE)SwO3~v zDKo8gZdqpiLhDKnQ$?%xQBos+N}KCwB`&7T)q28h)TV&QqNkyDJ>4Gjd{UpF(C*kG|fUS2>uCzJ=IbAUco( z)_SHk*yr4VZVbZ0eq=C;97ZrU}U}01^S%p(F_x&2-Jo=N%Rvrz{kRf zh^?9y?%?O0ucIA#^7L`Pn;bdCsUyWY0v%)Amo>q)$#0Y2MHs4Ij!ZpVXL*)qZCBU~ z@**B;^EILa1tKhBiIW=QS#?wDFc~{@;}hv9SXR#J(c6YH)@zC8m-MWW>(7W^0;|QF zp~KF`Cwh1;{EFw}@+rF;uw)N$HtY|jsat0kI^{e6P{A`YGwDO&l^dC!^j=Wz%Z^6S zD}1#PcUs*v$S@}EgvV`BF%yZ3iOB4;4Jwgx`gxU5l59O>8YcH1cG0n&n!4rAR5AL7 zP0ZHaO0+N(IfOwqHXUt9KZsslqzNU80*K40SQGrtad;+Iv?P{et)cvWHsvUr$0nOm9_Hxz=qiORPlcy?Jhb1 diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.ts index eb4833116..c55c993a6 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.ts @@ -1,306 +1,381 @@ - + Gui::Dialog::DlgSettingsOpenSCAD General settings - Obecná nastavení + Obecná nastavení General OpenSCAD Settings - Všeobecné nastavení OpenSCADu + Všeobecné nastavení OpenSCADu OpenSCAD executable - Spustitelný soubor OpenSCAD + Spustitelný soubor OpenSCAD The path to the OpenSCAD executeable - Spustitelný soubor OpenSCAD + Spustitelný soubor OpenSCAD OpenSCAD import - Import z OpenSCADu + Import z OpenSCADu If this is checked, Features will claim thier children in the tree view - Pokud je toto políčko zaškrtnuto, budou funkce ve stromovém zobrazení + Pokud je toto políčko zaškrtnuto, budou funkce ve stromovém zobrazení Use ViewProvider in Tree View - Použít ViewProvider ve stromovém zobrazení + Použít ViewProvider ve stromovém zobrazení If this is checked, Multmatrix Object will be Parametric - Pokud je toto políčko zaškrtnuto, Multmatrix objekt bude Parametrický + Pokud je toto políčko zaškrtnuto, Multmatrix objekt bude Parametrický Use Multmatrix Feature - Použít prvek Multmatrix + Použít prvek Multmatrix The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - Maximální počet stěn mnohoúhelníku, hranolu nebo jehlanu. Pokud je větší než tato hodnota, objekt je považován za kulatý. Při hodnotě 0:bez omezení + Maximální počet stěn mnohoúhelníku, hranolu nebo jehlanu. Pokud je větší než tato hodnota, objekt je považován za kulatý. Při hodnotě 0:bez omezení Maximum number of faces for polygons (fn) - Maximální počet stěn mnohoúhelníku (fn) + Maximální počet stěn mnohoúhelníku (fn) OpenSCAD export - OpenSCAD export + OpenSCAD export maximum fragment size - Maximální velikost fragmentu + Maximální velikost fragmentu minimum angle for a fragment - Minimální úhel pro fragment + Minimální úhel pro fragment angular (fa) - Úhlové (fa) + Úhlové (fa) - + ° - ° + ° minimum size of a fragment - minimální velikost fragmentu + minimální velikost fragmentu size (fs) - Velikost (fs) + Velikost (fs) mm - mm + mm convexity - convexity + konvexita Mesh fallback - Mesh fallback + Mesh fallback Maxium Length - Maximální délka + Maximální délka MaxLength - MaxLength + MaxLength Maximum Length - Maximální délka + Maximální délka Maximum Area - Maximální plocha + Maximální plocha maxArea - maxArea + maxArea Local Length - Lokální délka + Lokální délka localLen - localLen + localLen Deflection - Průhyb + Průhyb deflection - průhyb + průhyb Triangulation settings - Nastavení triangulace + Nastavení triangulace OpenSCAD - + Convert Edges to Faces - Převod hran na stěny - - - - Please select 3 objects first - Nejdříve prosím vyberte 3 objekty - - - - Unsupported Function - Nepodporovaná funkce - - - - Press OK - Stiskněte OK - - - - Projection Not yet Coded waiting for Peter Li - Projection Not yet Coded waiting for Peter Li - - - - Press OK - Stiskněte OK + Převod hran na stěny - Running OpenSCAD failed - Running OpenSCAD failed + Please select 3 objects first + Nejdříve prosím vyberte 3 objekty - + + Unsupported Function + Nepodporovaná funkce + + + + Press OK + Stiskněte OK + + + + Projection Not yet Coded waiting for Peter Li + Projekce ještě není naprogramována, čekáme na Petra Li + + + + Press OK + Stiskněte OK + + + Add - Přidat + Přidat - + Clear - Vyčistit + Vyčistit - + as Mesh - as Mesh + as Mesh - + Add OpenSCAD Element - Add OpenSCAD Element + Přidat prvek OpenSCAD + + + + Perform + Perform + + + + Mesh Boolean + Mesh Boolean + + + + Error all shapes must be either 2D or both must be 3D + Error all shapes must be either 2D or both must be 3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Add OpenSCAD Element... + Přidat prvek OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + Přidat OpenSCAD element zadáním a spuštěním kódu OpenSCAD OpenSCAD_ColorCodeShape - + Color Shapes - Color Shapes + Barva ploch - + Color Shapes by validity and type - Color Shapes by validity and type + Color Shapes by validity and type OpenSCAD_Edgestofaces - + Convert Edges To Faces - Convert Edges To Faces + Převod hran na stěny OpenSCAD_ExpandPlacements - + Expand Placements - Expand Placements + Expand Placements - + Expand all placements downwards the FeatureTree - Expand all placements downwards the FeatureTree + Expand all placements downwards the FeatureTree + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Rozbít skupinu + + + + remove fusion, apply placement to children and color randomly + remove fusion, apply placement to children and color randomly + + + + OpenSCAD_Hull + + + Hull + Hull + + + + Perform Hull + Perform Hull + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Increase Tolerance Feature + + + + Create Feature that allows to increase the tolerance + Create Feature that allows to increase the tolerance + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Mesh Boolean... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Export objects as meshes and use OpenSCAD to perform a boolean operation. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Perform Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Refine Shape Feature + Refine Shape Feature - + Create Refine Shape Feature - Create Refine Shape Feature + Create Refine Shape Feature OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Remove Objects and their Children + Odstranit objekty a jejich potomky - + Removes the selected objects and all children that are not referenced from other objects - Removes the selected objects and all children that are not referenced from other objects + Odstranit vybrané objekty a všechny potomky, na které není odkaz z jiných objektů OpenSCAD_ReplaceObject - + Replace Object - Replace Object + Nahradit objekt - + Replace an object in the Feature Tree. Please select old, new and parent object - Replace an object in the Feature Tree. Please select old, new and parent object + Nahrazení objektu ve stromu funkcí. Vyberte prosím starý, nový a nadřazený objekt diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.qm index d2bc3b6610984acb92cde62a33b4204fc403321a..909213090c26a60130a53d8ae46d152b37cd39e7 100644 GIT binary patch delta 2240 zcmah}Yitx%6h5=v?QXZ-?ovu^X=`sQF>0G?s0L9$pe-$r@)9r_OPTHt*=c8I*4bH? zV$2xSh=~$OMIq6op#H$1!89fswSxFcBZLUSM?|6l^@kt^e$;@8-5=X?;W9R2IH9f#{{KHaeUlamXHJe5TLxkROZ5S1Jy3TKEq-o$vG zyqBAZs?O8wQ!PaF3oU8fLKJzD%vTq~ev4ERdzYyEVd>uePZL#0()@+b5(S5(?H{cn zno{nm`=OJlpw;ultj~$cR(L*M?%ReSx@Uw(m|8m56IK6Qa9;!)A~gjsY&}R6Dk(UX zx}B(Yr+32RT$T8f4$B=;k#5{OynCW{QAU6M5!)3 z9V{mj{}!Gb`hut^>A&+h4pq2El=7_M9eMk*c($IpC4BrORatGhr{r>aB^ z4-9`RJr^$Ue71jZ$alwJX6lULy;J5(c9Po3#AD!XB0&~rF}x|vwcHq`G%2trbN_LY zNryd#Re_ys6R-*DB^7^cn@Meszlp0Y)CO)r3f_C#P1CSVA#0jQ#pR@u5{Y!m61|F0 zR4cBSVrH8#Ownstao5t)=Eu>%ilm}H*t(!i0xwiUT>zxvksSyIplE=>AZ0gPNtcp} zi-m@vDYEW5X>`3rXti@jLkgR5)^tz$S1RU4!%Pf+SN5Vbe5Cw)uib#`6l5MnsD#6d zj(=vM1K%{SxW_~7o06IlQ$&Ypq>~(ZS{{B+&g58}T(&_DMv%Y@^p49kW-494mj#mH z+~zIOoH?rs|Eoa5hgd(}IIds{n0m3=OMSq}8neCwcsT>s*>sZU446v(P9$NjsU(cY z6|pg$QVm;g5^^%B4Tz*BN0o%4Tf#C#G_GnfQ_+R2$3)c7AfAb-kyI!sx?vW3Vja~blktjqCYyt~y@WJ?i?@J*YFu;Q}C7s1G+m`GKR z!k*%Fyr@{v7*&{ydWQ=erQfqSw`on@o^$5Z(Mnoy9a!12k&z>3V$xaAZsp1;f2D5( zeLCXWS#)mXd>-QnCk40bl+^O3#ETtXP?rj~EDyE^C z`Mvh<&H)>+k%#RByd}S+ZZgxG} zPEY)w>oU0JZqkn|Gf=yqRM%Bem#X)p>iSiNS2hkWzwCgUagEz{4WDI~13({oNL-y+>PU2ymW7^5$O3*K;=I zK2SZ(ZOdH%+?%-FEg3+}^8Te(z!2sK8=nDH)%+vVC}7k0nSY)tJJvX<;H))V9+?B| zHWNEI2Jmr{=k_>Ivv9TGPa93YgI2&aV=js=VD*x@l${4G{X*<3ft^!AtVG`95?;qY z0am|ITu`am0p`>%0mdoT*fBxu%WU85MqpKi^)^*VZ6}LGPLqf(b~nPP{~?y|ZYSI% z%O}Z857>wF3Xt}cEun$^M10ONJM<7RuN6a4h1POdyivGFM6blf-s_bABQCEi62Yig z`5#}g_W3#hdCtDUx1NU0+V2I!By`0725}PB?nwPI(3-rC^Am2u^*ElxO9MQ0ygc)r z@INKFYaTM(87aQK yfC80%6(`7!A~n`*sh4ZIQ<|30jt4sXRjnu7yeDw1FL6>;^pg9FQEv!Djei05tc@E0 diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts index 5f6c5bfde..de07c0931 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts @@ -1,306 +1,381 @@ - + Gui::Dialog::DlgSettingsOpenSCAD General settings - Opciones generales + Opciones generales General OpenSCAD Settings - Configuración general de OpenSCAD + Configuración general de OpenSCAD OpenSCAD executable - Ejecutable OpenSCAD + Ejecutable OpenSCAD The path to the OpenSCAD executeable - La ruta de acceso al ejecutable OpenSCAD + La ruta de acceso al ejecutable OpenSCAD OpenSCAD import - Importación OpenSCAD + Importación OpenSCAD If this is checked, Features will claim thier children in the tree view - Si se selecciona, las Funciones serán demandadas a sus hijos en la vista de árbol + Si se selecciona, las Funciones serán demandadas a sus hijos en la vista de árbol Use ViewProvider in Tree View - Usar Proveedor de Vista en vista de árbol + Usar Proveedor de Vista en vista de árbol If this is checked, Multmatrix Object will be Parametric - Si se selecciona, el objeto Multmatriz será paramétrico + Si se selecciona, el objeto Multmatriz será paramétrico Use Multmatrix Feature - Usar la función Multmatrix + Usar la función Multmatrix The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - El máximo número de caras de un polígono, prisma o tronco. Si fn es mayor que este valor el objeto es considerado circular. Establezca 0 para ningún límite + El máximo número de caras de un polígono, prisma o tronco. Si fn es mayor que este valor el objeto es considerado circular. Establezca 0 para ningún límite Maximum number of faces for polygons (fn) - Número máximo de caras para polígonos (fn) + Número máximo de caras para polígonos (fn) OpenSCAD export - Exportación OpenSCAD + Exportación OpenSCAD maximum fragment size - tamaño máximo de fragmento + tamaño máximo de fragmento minimum angle for a fragment - ángulo mínimo de un fragmento + ángulo mínimo de un fragmento angular (fa) - angular (fa) + angular (fa) - + ° - ° + ° minimum size of a fragment - tamaño mínimo de un fragmento + tamaño mínimo de un fragmento size (fs) - tamaño (fs) + tamaño (fs) mm - mm + mm convexity - convexidad + convexidad Mesh fallback - Respaldo de malla + Respaldo de malla Maxium Length - Longitud Máxima + Longitud Máxima MaxLength - MaxLongitud + MaxLongitud Maximum Length - Longitud máxima + Longitud máxima Maximum Area - Área máxima + Área máxima maxArea - maxÁrea + maxÁrea Local Length - Longitud local + Longitud local localLen - Lonlocal + Lonlocal Deflection - Deflexión + Deflexión deflection - deflexión + deflexión Triangulation settings - Configuración de triangulación + Configuración de triangulación OpenSCAD - + Convert Edges to Faces - Convertir aristas en caras - - - - Please select 3 objects first - Por favor, seleccione tres objetos primero - - - - Unsupported Function - Función no admitida - - - - Press OK - Pulse Aceptar - - - - Projection Not yet Coded waiting for Peter Li - Proyección aún no programada, esperando a Peter Li - - - - Press OK - Pulse Aceptar + Convertir aristas en caras - Running OpenSCAD failed - Error de ejecución OpenSCAD + Please select 3 objects first + Por favor, seleccione tres objetos primero - + + Unsupported Function + Función no admitida + + + + Press OK + Pulse Aceptar + + + + Projection Not yet Coded waiting for Peter Li + Proyección aún no programada, esperando a Peter Li + + + + Press OK + Pulse Aceptar + + + Add - Añadir + Añadir - + Clear - Limpiar + Limpiar - + as Mesh - como malla + como malla - + Add OpenSCAD Element - Añadir elemento OpenSCAD + Añadir elemento OpenSCAD + + + + Perform + Realizar + + + + Mesh Boolean + Malla booleana + + + + Error all shapes must be either 2D or both must be 3D + Error, todos los cuerpos han de ser o bien 2D, o bien 3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Añadir elemento OpenSCAD... + Añadir elemento OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Agregar un elemento OpenSCAD mediante código OpenSCAD y ejecutar el binario OpenSCAD + Agregar un elemento OpenSCAD mediante código OpenSCAD y ejecutar el binario OpenSCAD OpenSCAD_ColorCodeShape - + Color Shapes - Color de formas + Color de formas - + Color Shapes by validity and type - Color de Forma por validez y tipo + Color de Forma por validez y tipo OpenSCAD_Edgestofaces - + Convert Edges To Faces - Convertir Aristas en Caras + Convertir Aristas en Caras OpenSCAD_ExpandPlacements - + Expand Placements - Ampliar Colocaciones + Ampliar Colocaciones - + Expand all placements downwards the FeatureTree - Expandir todas las colocaciones hacia abajo del Árbol de Funciones + Expandir todas las colocaciones hacia abajo del Árbol de Funciones + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Descomponer Grupo + + + + remove fusion, apply placement to children and color randomly + Eliminar unión, aplicar posicionado a los subobjetos y colorear al azar + + + + OpenSCAD_Hull + + + Hull + Casco + + + + Perform Hull + Realizar casco + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Aumentar la característica de tolerancia + + + + Create Feature that allows to increase the tolerance + Crear función que permite para aumentar la tolerancia + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Malla booleana... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Exportar objetos como mallas y utilizar OpenSCAD para ejecutar una operación booleana. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Realizar Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Función Refinar Forma + Función Refinar Forma - + Create Refine Shape Feature - Función Crear Forma Refinada + Función Crear Forma Refinada OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Eliminar objetos y sus hijos + Eliminar objetos y sus hijos - + Removes the selected objects and all children that are not referenced from other objects - Elimina los objetos seleccionados y todos los hijos que no hagan referencia a otros objetos + Elimina los objetos seleccionados y todos los hijos que no hagan referencia a otros objetos OpenSCAD_ReplaceObject - + Replace Object - Reemplazar objeto + Reemplazar objeto - + Replace an object in the Feature Tree. Please select old, new and parent object - Reemplazar un objeto en el Árbol de Funciones. Por favor seleccione antiguo, nuevo y objeto primario + Reemplazar un objeto en el Árbol de Funciones. 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If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit + Suurin tahkojen määrä monikulmiossa, prismassa tai katkaistussa kartiossa. Jos tahkojen määrä (fn) on suurempi kuin arvo oletetaan objekti ympyrän malliseksi. Aseta 0:aan jotta arvo on rajoittamaton Maximum number of faces for polygons (fn) - Maximum number of faces for polygons (fn) + Monikulmiossa olevien tahkojen suurin sallittu määrä (fn) OpenSCAD export - OpenSCAD export + OpenSCAD vienti maximum fragment size - maximum fragment size + suurin palan koko minimum angle for a fragment - minimum angle for a fragment + pienin palassa oleva kulman sallittu arvo angular (fa) - angular (fa) + kulmikas (KO) - + ° - ° + ° minimum size of a fragment - minimum size of a fragment + palan pienin koko size (fs) - size (fs) + koko (fs) mm - mm + mm convexity - convexity + kaarevuus Mesh fallback - Mesh fallback + Ongelmatilanteessa luo verkkopinta Maxium Length - Maxium Length + Enimmäispituus MaxLength - MaxLength + MaxLength Maximum Length - Maximum Length + Enimmäispituus Maximum Area - Maximum Area + Enimmäispinta-ala maxArea - maxArea + maxArea Local Length - Local Length + Paikallinen pituus localLen - localLen + localLen Deflection - Deflection + Taipuma deflection - deflection + taipuma Triangulation settings - Triangulation settings + Kolmiomittausasetukset OpenSCAD - + Convert Edges to Faces - Convert Edges to Faces - - - - Please select 3 objects first - Please select 3 objects first - - - - Unsupported Function - Unsupported Function - - - - Press OK - Press OK - - - - Projection Not yet Coded waiting for Peter Li - Projection Not yet Coded waiting for Peter Li - - - - Press OK - Press OK + Muunna reunat tahkoiksi - Running OpenSCAD failed - Running OpenSCAD failed + Please select 3 objects first + Valitse 3 objektia ensin - + + Unsupported Function + Toiminto jota ei tueta + + + + Press OK + Paina OK + + + + Projection Not yet Coded waiting for Peter Li + Projektiota ei ole vielä tehty (odottaa Peter Li ohjelmointitaitoja) + + + + Press OK + Paina OK + + + Add - Lisää + Lisää - + Clear - Tyhjennä + Tyhjennä - + as Mesh - as Mesh + pintaverkkona - + Add OpenSCAD Element - Add OpenSCAD Element + Lisää OpenSCAD-elementti + + + + Perform + Perform + + + + Mesh Boolean + Mesh Boolean + + + + Error all shapes must be either 2D or both must be 3D + Error all shapes must be either 2D or both must be 3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Add OpenSCAD Element... + Lisää OpenSCAD-elementti... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + Lisää OpenSCAD-elementti syöttämällä OpenSCAD koodi ja suorittamalla OpenSCAD binääri OpenSCAD_ColorCodeShape - + Color Shapes - Color Shapes + Väritä muodot - + Color Shapes by validity and type - Color Shapes by validity and type + Väritä muotoja riippuen tyypistä ja käypyydestä OpenSCAD_Edgestofaces - + Convert Edges To Faces - Convert Edges To Faces + Muunna reunat tahkoiksi OpenSCAD_ExpandPlacements - + Expand Placements - Expand Placements + Laajenna Sijoitteluja - + Expand all placements downwards the FeatureTree - Expand all placements downwards the FeatureTree + Laajenna sijoitteluja ominaisuuspuussa alaspäin + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Explode Group + + + + remove fusion, apply placement to children and color randomly + remove fusion, apply placement to children and color randomly + + + + OpenSCAD_Hull + + + Hull + Hull + + + + Perform Hull + Perform Hull + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Increase Tolerance Feature + + + + Create Feature that allows to increase the tolerance + Create Feature that allows to increase the tolerance + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Mesh Boolean... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Export objects as meshes and use OpenSCAD to perform a boolean operation. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Perform Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Refine Shape Feature + Tarkenna muoto ominaisuutta - + Create Refine Shape Feature - Create Refine Shape Feature + Luo tarkenna muoto ominaisuutta OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Remove Objects and their Children + Poista objektit ja niiden jälkeläiset - + Removes the selected objects and all children that are not referenced from other objects - Removes the selected objects and all children that are not referenced from other objects + Poistaa valitut objektit ja kaikki niiden jälkeläiset joihin ei viitata muista objekteista OpenSCAD_ReplaceObject - + Replace Object - Replace Object + Korvaa objekti - + Replace an object in the Feature Tree. Please select old, new and parent object - Replace an object in the Feature Tree. Please select old, new and parent object + Korvaa objekti ominaisuuspuussa. Valitse vanha, uusi ja isäobjekti diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.qm index f6a41c686db14cc70c82fdcfbb45e95fab2a1e3a..e61f7d012b0c288568c17848c7b634d467017221 100644 GIT binary patch delta 2279 zcmb7EYitx%6h6D#?M}D5+XpR_Lg_6wAX3*zH3$I$eLw+Q1xw_IRi?XBcG}sQb!L_p zOdNv}F)=1kK!_SKYEVoJrXkUYh=Pbj5XBfV5{!WmjKLVA7WIeUncW>g5n?7YckVg& zp7WjWJYJl4aj7%s?PSf-pPt`(tYPB&t6qBVbPJKchA1?bsB9%s49MY?F){5c`H$UEI4KVc<8$~y)enC?hpRiP)ZaWEk5$qX}Ec= z_-wd}X!7dfi#tCeDmfgw?MvL6xG>c7BdkE_JW_Il$8na#MJP=2COQaQZMzQXadfF|3UM9WTF2Uax>FDyMyQfi z0bf2X$Z|C-n?Y???VG6$>>*sdceb0RVG3E(gq4yriY3xn%ND(gP*gjmm|{kofWFtT zQ=X=|ErgrWJsCxJ?rUAp=0oIg&`C0&Xn15=?Lue)1OxjE49{~J=~S$gXfX^;k#*0K zXQ&bp_u)|}fmpIwP48;xUd8M)%(QoFq<74E-^j}9#-P)Pdqb3gI|H%f79eR@1;Ch) zWua3%OVReBjAkSivB)&C8Mar=@i2;q@+w#3#+#)8x_kbx%G z+XehxaI;XrU_qX7ajA$&#h;E#f|4-BD`&3{v~dn|d(K-yn{d%{EL;Pum+>bkh1J4q zQc^+}1_sG075_!P);#Dgw}GsvA0&uV)Z)4mjs#=&}Qf z8B#+NTXKp!3DQ&_{rKj=V36V!X%JF&Z)~WJJscIwJTxP3-!V&kMtg0uVw^)uB^=&$`o=}*R29J})`9s~TXLa6~ z%Tt^d0PwY8T@P4o!K(1gx*#2({2%TQ;+B=RcKHz^}GCW1#*hgE_(vss~i7v z1!rS0!!toep@QOJUv;&^jgT8=%0C+&hO?lYo0iKfmx4mW2mrWZp19}YUPCWN*BYiR zjNX1FVOv7RB*UD+K;tUUA}RR{IBlG&Om2_}8Kcb|M8bebw$U?jCalWK7f-AFuyRv0 z!;{15P%B~!D@p#<1zWGX+R}tF)VjTo)1EhMUN;*}20JS!tvW?2i5DQ`#;QVX$ lT7g%q8-@#+T4LgdxZEbr;9uT zOipfJ{u*E|bH0vAK>EWwSGxgKh`-$W8mQ0l3&L$cx5mHNLSovQjYJqTs#`Z+0s1Qf z3uXa+RItqC0NayHsX1kOB>Z)20imX@NG71^pSt>>0BDxP&^J=ow}_!Cp=DkC6eG*p zNwM-FO4HsjqjD3d`^Z}Rrh$ea>s{OpG^W{5dyTNnLY?E}qMtqPWHf(@6$g4q*Tjlr zghnS@Pi-ItYf0m|c!CzsY8KOTfO=T+bVUI9y>zE^ov>S48JeQ3+N8A|6&fr{wXI(L zP8)Xg0rrA^m!pNQUC=*u`vGfE{~0kdHZCWBt0<=l`RcTpbbfgWcFM;qzrFN>c%8x4 zU!Vue0YhwKnLfs6SaJRYww;axj$UOC|I5I0`D{kNQ#sjifm1~D1gG-hSk`H?X9K!M zFI)&yZDNELo-hO-V$gp$;2I6b&qgCk!m?LT0`8f*{}h>y AjQ{`u diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.ts index 76bbe7b3e..782f22d73 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.ts @@ -1,306 +1,381 @@ - + Gui::Dialog::DlgSettingsOpenSCAD General settings - Réglages généraux + Réglages généraux General OpenSCAD Settings - Réglages généraux de OpenSCAD + Réglages généraux de OpenSCAD OpenSCAD executable - Exécutable OpenSCAD + Exécutable OpenSCAD The path to the OpenSCAD executeable - Le chemin d'accès de l'exécutable de OpenSCAD + Le chemin d'accès de l'exécutable de OpenSCAD OpenSCAD import - importation OpenSCAD + importation OpenSCAD If this is checked, Features will claim thier children in the tree view - Si cette case est cochée, les objets revendiqueront leurs enfants dans l'arborescence + Si cette case est cochée, les objets revendiqueront leurs enfants dans l'arborescence Use ViewProvider in Tree View - Utiliser les ViewProviders dans l'arborescence + Utiliser les ViewProviders dans l'arborescence If this is checked, Multmatrix Object will be Parametric - Si cette case est cochée, les objets Multimatrix seront paramétriques + Si cette case est cochée, les objets Multimatrix seront paramétriques Use Multmatrix Feature - Utiliser la fonction Multimatrix + Utiliser la fonction Multimatrix The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - Le nombre maximal de faces d'un polygone, prisme ou tronc. Si fn est supérieur à cette valeur, l'objet est considéré circulaire. Une valeur de 0 signifie aucune limite + Le nombre maximal de faces d'un polygone, prisme ou tronc. Si fn est supérieur à cette valeur, l'objet est considéré circulaire. Une valeur de 0 signifie aucune limite Maximum number of faces for polygons (fn) - Nombre maximum de faces pour les polygones (fn) + Nombre maximum de faces pour les polygones (fn) OpenSCAD export - Exportation OpenSCAD + Exportation OpenSCAD maximum fragment size - taille maximale de fragment + taille maximale de fragment minimum angle for a fragment - angle minimal d'un fragment + angle minimal d'un fragment angular (fa) - angulaire (fa) + angulaire (fa) - + ° - ° + ° minimum size of a fragment - taille minimale d'un fragment + taille minimale d'un fragment size (fs) - taille (fs) + taille (fs) mm - mm + mm convexity - convexité + convexité Mesh fallback - Maillage de secours + Maillage de secours Maxium Length - Longueur maximale + Longueur maximale MaxLength - MaxLength + MaxLength Maximum Length - Longueur maximale + Longueur maximale Maximum Area - Superficie maximale + Superficie maximale maxArea - maxArea + maxArea Local Length - Longueur locale + Longueur locale localLen - localLen + localLen Deflection - Déflexion + Déflexion deflection - déflexion + déflexion Triangulation settings - Paramètres de triangulation + Paramètres de triangulation OpenSCAD - + Convert Edges to Faces - Convertir les arêtes en faces - - - - Please select 3 objects first - Veuillez d'abord sélectionner 3 objets - - - - Unsupported Function - Fonction non supportée - - - - Press OK - Appuyez sur OK - - - - Projection Not yet Coded waiting for Peter Li - Projection (pas encore codé, en attente de Peter Li) - - - - Press OK - Appuyez sur OK + Convertir les arêtes en faces - Running OpenSCAD failed - L'exécution de OpenSCAD a échoué + Please select 3 objects first + Veuillez d'abord sélectionner 3 objets - + + Unsupported Function + Fonction non supportée + + + + Press OK + Appuyez sur OK + + + + Projection Not yet Coded waiting for Peter Li + Projection (pas encore codé, en attente de Peter Li) + + + + Press OK + Appuyez sur OK + + + Add - Ajouter + Ajouter - + Clear - Effacer + Effacer - + as Mesh - comme Maillage + comme Maillage - + Add OpenSCAD Element - Ajouter un élément OpenSCAD + Ajouter un élément OpenSCAD + + + + Perform + Effectuer + + + + Mesh Boolean + Maillage Booléen + + + + Error all shapes must be either 2D or both must be 3D + Erreur toutes les formes doivent être soit 2D soit 3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Ajouter un élément OpenSCAD... + Ajouter un élément OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Ajouter un élément OpenSCAD par la saisie de code OpenSCAD et l'exécution du binaire OpenSCAD + Ajouter un élément OpenSCAD par la saisie de code OpenSCAD et l'exécution du binaire OpenSCAD OpenSCAD_ColorCodeShape - + Color Shapes - Colorer les formes + Colorer les formes - + Color Shapes by validity and type - Colorer les formes par la validité et le type + Colorer les formes par la validité et le type OpenSCAD_Edgestofaces - + Convert Edges To Faces - Convertir les arêtes en faces + Convertir les arêtes en faces OpenSCAD_ExpandPlacements - + Expand Placements - Développer les placements + Développer les placements - + Expand all placements downwards the FeatureTree - Développer tous les placements vers le bas dans l'arborescence + Développer tous les placements vers le bas dans l'arborescence + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Exploser le groupe + + + + remove fusion, apply placement to children and color randomly + supprimer la fusion, générer les positions des enfants et des couleurs au hasard + + + + OpenSCAD_Hull + + + Hull + Enveloppe + + + + Perform Hull + Effectuer l'enveloppe convexe + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Augmenter la tolérance + + + + Create Feature that allows to increase the tolerance + Créez une fonction qui permet d'augmenter la tolérance + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Maillage Booléen... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Exporter des objets comme maillages et utiliser OpenSCAD pour effectuer une opération booléenne. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Effectuer une somme de Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Fonction d'affinage de la forme + Fonction d'affinage de la forme - + Create Refine Shape Feature - Créer une fonction d'affinage de la forme + Créer une fonction d'affinage de la forme OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Supprimer les objets et leurs enfants + Supprimer les objets et leurs enfants - + Removes the selected objects and all children that are not referenced from other objects - Supprime les objets sélectionnés et tous les enfants qui ne sont pas référencés par d'autres objets + Supprime les objets sélectionnés et tous les enfants qui ne sont pas référencés par d'autres objets OpenSCAD_ReplaceObject - + Replace Object - Remplacer l'objet + Remplacer l'objet - + Replace an object in the Feature Tree. Please select old, new and parent object - Remplacer un objet dans l'arborescence. Veuillez sélectionnez l'ancien objet, le nouveau et l'objet parent + Remplacer un objet dans l'arborescence. Veuillez sélectionnez l'ancien objet, le nouveau et l'objet parent diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.qm index 8b44a2125023c51a82f4971374da486bbc341426..c191d0cac45956dcb74ed15c0947c1cdb222fff8 100644 GIT binary patch delta 3044 zcmb7GYitx%6h7MryL9_zmp*9erHKf(6ay%f0HLKVEu{r%iNSy{-JP;SXJ^*g-SUbI zK`@#S5*Se+YCy$AVhDzqXhcL&R3fCLYJw373i`*O1V}JK^gA=V+d?VPY-aAAd++(q zIp00^yL-L%K$AJ^gJALLKVIE^W?b1Ps}6j8p`IwMn8-bwD0dH0b{|n*718{+(7sI> zx2uUt##8OZsYKLI3#zsdb2r9+%^ZKc1nq*IuZ=Z*?U{d%^Acqq9`V)p7vSdP zh|5_%qKZo+uI~SWXygp{+ld;ax4^S>)-ALLJS!Tb2)e^_u+am5&7RXsTFIosfakQ)itvM; zpUo>oMbk%CtwsJ7+ee<*@;=cBUsl!pAowcCdil&&INFuiolas&;4fIH30PG6+Zz+{Acn)SH2{2J)YNJah+(a zt`La}Kp-DASl4pOj^1%xe@qu?uqmTjg0RV3`Y(DKYso2k?QzCje8#~KYo zH-x0B!ifZPgNY^Tv}ClF5Axfjbuw{C=wZYx~vvf6!5 zy7Q?A$hvjNH_6K>4-lz&-yQV5%>U5pIBBH2Bp_?F2JbN9TV&IzQ3uVVI-9bd1cm^e z0<$_i7+4+S3?5+Dh4mWN7*?IP!n*C>ShNTmqr-x6bo5p9dPuf*jIOO4W-j4Tz?%Z! zaeT9NFK|^LaRj=(>5AnkT4+65*k; zI%<1xvb~QLBG5>2Z2}9zj>%cW8F7Sc&3Ps*C2Mo>aOon|H}rUf3&EePq?L&&d&VxS4fZyK0nuy2bptAjWOW2rjWGCRu)Fo>N64>Y zAb^EoJQ|o_PIYU4so!K4gZK`>l%wP0V%XdU@fBu>RD`n)Ijr}}qB|Z{bgf!Qk%+op zL{upthh;4$V!8-~6g6nbnvk@h2cnR9PX6AjOMtivRO`w z2p&nCtGiAGqQ2KUJ8?e515iRHN}UT@0wKJiO^JTo9%Y(XWtcEWcXV0{o^AT@<{}Ry z?4!25qdCqzA9ROGP@hU_+B`#+VzOw$J8qb=h=rsW3yr=u$_y%601Ki#jt8Ou{sJf7RTu}CN#>Z~h$EXq5?!VvxXod_31POW9Xp(u zQw{%80p$&r^qQJsQBBQ;Ed(r=600qjR}U#EsF7`o)`QaMQ8={1fzXn}HbUjycLewv z9d4ZL*NGPhaq6r^CgWH?7j=(D7MBs_X*!&Ja0=! 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If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - Maksimalni broj ploha na poligonu, prizmi i slično. Ako je fn veći od ove vrijednosti, smatra se da je objekt obli. O označava da nema limita + Maksimalni broj ploha na poligonu, prizmi i slično. Ako je fn veći od ove vrijednosti, smatra se da je objekt obli. O označava da nema limita Maximum number of faces for polygons (fn) - Maksimalni broj ploha za poligone (fn) + Maksimalni broj ploha za poligone (fn) OpenSCAD export - OpenSCAD izvoz + OpenSCAD izvoz maximum fragment size - Maksimalna veličina fragmenta + Maksimalna veličina fragmenta minimum angle for a fragment - Minimalni kut fragmenta + Minimalni kut fragmenta angular (fa) - kutni (fa) + kutni (fa) - + ° - ° + ° minimum size of a fragment - minimalna veličina fragmenta + minimalna veličina fragmenta size (fs) - veličina (fn) + veličina (fn) mm - mm + mm convexity - konveksnost + konveksnost Mesh fallback - Mesh rezervni plan + Mesh rezervni plan Maxium Length - Maksimalna duljina + Maksimalna duljina MaxLength - MaxDuljina + MaxDuljina Maximum Length - Maksimalna duljina + Maksimalna duljina Maximum Area - Maksimalna površina + Maksimalna površina maxArea - maxPovršina + maxPovršina Local Length - Lokalna duljina + Lokalna duljina localLen - lokDuljina + lokDuljina Deflection - Defleksija + Defleksija deflection - defleksija + defleksija Triangulation settings - Opcije stvaranja Mesh-a + Opcije stvaranja Mesh-a OpenSCAD - + Convert Edges to Faces - Pretvori rubove u površine - - - - Please select 3 objects first - Molim odaberite tri oblika - - - - Unsupported Function - Nepodržana funkcija - - - - Press OK - Pritisnite OK - - - - Projection Not yet Coded waiting for Peter Li - Projekcija nije još iskodirana čeka se Peter Li - - - - Press OK - Pritisnite OK + Pretvori rubove u površine - Running OpenSCAD failed - Running OpenSCAD failed + Please select 3 objects first + Molim odaberite tri oblika - + + Unsupported Function + Nepodržana funkcija + + + + Press OK + Pritisnite OK + + + + Projection Not yet Coded waiting for Peter Li + Projekcija nije još iskodirana čeka se Peter Li + + + + Press OK + Pritisnite OK + + + Add - Dodaj + Dodaj - + Clear - Brisanje + Brisanje - + as Mesh - as Mesh + kao Mesh - + Add OpenSCAD Element - Add OpenSCAD Element + Dodaj OpenSCAD Element + + + + Perform + Perform + + + + Mesh Boolean + Mesh Boolean + + + + Error all shapes must be either 2D or both must be 3D + Error all shapes must be either 2D or both must be 3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Add OpenSCAD Element... + Dodaj OpenSCAD Element... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + Dodaj OpenSCAD element unošenjem OpenSCAD koda i pokretanjem OpenSCAD binarne datoteke OpenSCAD_ColorCodeShape - + Color Shapes - Color Shapes + Oboji oblike - + Color Shapes by validity and type - Color Shapes by validity and type + Oboji oblike po tipu i valjanosti OpenSCAD_Edgestofaces - + Convert Edges To Faces - Convert Edges To Faces + Pretvori rubove u površine OpenSCAD_ExpandPlacements - + Expand Placements - Expand Placements + Proširi postavljanja - + Expand all placements downwards the FeatureTree - Expand all placements downwards the FeatureTree + Proširi sva postavljanja niže u stablu svojstava + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Explode Group + + + + remove fusion, apply placement to children and color randomly + remove fusion, apply placement to children and color randomly + + + + OpenSCAD_Hull + + + Hull + Hull + + + + Perform Hull + Perform Hull + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Increase Tolerance Feature + + + + Create Feature that allows to increase the tolerance + Create Feature that allows to increase the tolerance + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Mesh Boolean... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Export objects as meshes and use OpenSCAD to perform a boolean operation. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Perform Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Refine Shape Feature + Izgladi oblik svojstvo - + Create Refine Shape Feature - Create Refine Shape Feature + Kreiraj "Izgladi Oblik" svojstvo OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Remove Objects and their Children + Izbriši objekte i njihove potomke - + Removes the selected objects and all children that are not referenced from other objects - Removes the selected objects and all children that are not referenced from other objects + Briše odabrani objekt i svu djecu koja nisu referencirana od ostalih objekata OpenSCAD_ReplaceObject - + Replace Object - Replace Object + Zamjeni objekt - + Replace an object in the Feature Tree. Please select old, new and parent object - Replace an object in the Feature Tree. Please select old, new and parent object + Zamjeni objekt u stablu. Odaberite stari objekt, novi i roditelja diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.qm index 82aae6fbf59d403a3a0d3e7f297aab0d23803842..f543a6bf2d0287d3647f614253e771b9ece4eada 100644 GIT binary patch delta 2112 zcma)6TWl0n82)zK?QXZ-?Y)*lm$O8ThNdPIL32gR-jqK zinHwi&SKr-ojm^;=2QKY+vBN>zXsI5;<@ehT|lGZS=;dt5d7Y=@4byc&2I0)Z~K6f zA@6<5KL%>^-a~`FN9p90_pn@f)!w%mSa55}%4!N!?=9K;@KGQ%S#maWGtlyN>DDh* z0{FofxOa*`M}3Vi?gt{Rz8eqE^b(p0ROcT7N@oJg2d9C$ z$-uyoHip+67+Q6i>v&*OcZQ&c0xx$5=A1V##~SMje#Gn^FY&B`QmZL zA6-*^WaryJ+1lXZ-Z&8cD){8_-CVnZ2YOZj^Y#Q!4n0BcBf-mZEjv_Ef0=x?tgKL4 z27!hB74Lo|D7P}y+Hw=gdMotw_#LF&MqRyEy4MjDS-CC+~acm}IZF1$oXmy*Du3$%bnte<){ z9LfLYIacNMewaT}GwrcP(G8Q2!B;?m#z!E71ovsE+zF(Ri2Zs-sO=IHDSPpC>?gtwL$PIf$OfT$^kW#5FLi0sfs=ot*wu2uwjqb zfK#rVe}ig{7-lNpTQ}j!w>Ai$)l6o#lLL*SaViP)+C1fucGW`N+tZp6S4FRBN-_;>v(1gzv?lqlqm||*;nLj%_i0!f4`Q~0N&(4!mZE}Z3G%NI zlQgH>iaP(~jU>Rygehs@sX>P{=^|cjswrceDn@ddq@lM8C7sqLL|Ri~YD(3!B5R0P zBB{kqOVx#<$3@K0m#wvgr)g3vdy_|2KB$R?DmtY>39BN5Hk7g{aFye?ewr@w#Bk zW@ah+t*dZtw9`8a&Xuvc@S2Opg=@VC^?!rt1|BbTfUGDV$+@5urh}Xk zavC^iPA$rb!DLJwt*^5jqUAI(QD{6{Th5bNO>28_q-46B#%Obc>Sse4W>y%(qiQUh z5elaUo14Q!mT8V`7rB)wNIU&36ftZ$-7gHDDOpy1nt62s=%jl|6&92%s49+?~4h#zLw#6!UG zoz;)!0M`T7(s}`qJ`1%Uw*rQ!aJud#P?-~o;uXO9L3p-|#5DL7B9vjn<)IgV?Ucy( z=K*yyJQGTz3lm1z*cX!d8$n^}N z;^N=3bI8JT-yAxzhaMg>PYgZ=j4e{AGXdD&OV>;13EQQq=rzj9FMU~6CV^kl(sFMs zTH?M4P@T7}^{t_8AK6BOZGdN!?GsXDEN&n8YoMGC*v}PQH0Q9tLN(>H+Wz+BAL0es zyK6E)o0;X*+-v%nh&)xh2-GyC0pEJM3OBm)HrcQ36W+*-X~C)j(|$U88LQ7TuOokn zTN}Qj9|5W~jv$E)j?vjirP9u1lFHLPpsH!LH?ZSqQr+FQr9E&cp6*K~v}X4PQ9BrT GQt=-( - + Gui::Dialog::DlgSettingsOpenSCAD General settings - Általános beállítások + Általános beállítások General OpenSCAD Settings - Általános OpenSCAD beállítások + Általános OpenSCAD beállítások OpenSCAD executable - OpenSCAD futtatható fájlok + OpenSCAD futtatható fájlok The path to the OpenSCAD executeable - Az OpenSCAD fittatható fájlok elérési útvonala + Az OpenSCAD fittatható fájlok elérési útvonala OpenSCAD import - OpenSCAD import + OpenSCAD import If this is checked, Features will claim thier children in the tree view - Ha be van állítva akkor, a tulajdonságok igénylik az alegységeiket a fa nézetben + Ha be van állítva akkor, a tulajdonságok igénylik az alegységeiket a fa nézetben Use ViewProvider in Tree View - Használja a NézetSzolgáltatót a Fa Nézetben + Használja a NézetSzolgáltatót a Fa Nézetben If this is checked, Multmatrix Object will be Parametric - Ha ez ki van jelölve akkor a Többmátrix tárgy Parametrikus lesz + Ha ez ki van jelölve akkor a Többmátrix tárgy Parametrikus lesz Use Multmatrix Feature - Használja a Többszörösmátrix tulajdonságot + Használja a Többszörösmátrix tulajdonságot The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - A sokszög, hasáb vagy csonka maximális felületeinek száma. Ha az fn nagyobb mint ez az érték akkor ezt a tárgyat mint kört veszi figyelembe. Állítsa 0-ra a határtalansághoz + A sokszög, hasáb vagy csonka maximális felületeinek száma. Ha az fn nagyobb mint ez az érték akkor ezt a tárgyat mint kört veszi figyelembe. Állítsa 0-ra a határtalansághoz Maximum number of faces for polygons (fn) - A sokszög (fn) maximális felületeinek száma + A sokszög (fn) maximális felületeinek száma OpenSCAD export - OpenSCAD export + OpenSCAD export maximum fragment size - a töredék maximum mérete + a töredék maximum mérete minimum angle for a fragment - minimum dőlésszög a töredékhez + minimum dőlésszög a töredékhez angular (fa) - Dőlésszög (fa) + Dőlésszög (fa) - + ° - ° + ° minimum size of a fragment - a töredék minimum mérete + a töredék minimum mérete size (fs) - méret (fs) + méret (fs) mm - mm + mm convexity - domborúság + domborúság Mesh fallback - Háló visszamaradás + Háló visszamaradás Maxium Length - Maximum Hossz + Maximum Hossz MaxLength - MaxHossz + MaxHossz Maximum Length - Maximális Hosszúság + Maximális Hosszúság Maximum Area - Maximum Terület + Maximum Terület maxArea - maxTerület + maxTerület Local Length - Helyi Hosszúság + Helyi Hosszúság localLen - HelyiHossz + HelyiHossz Deflection - Kiöblösödés + Kiöblösödés deflection - kiöblösödés + kiöblösödés Triangulation settings - Háromszögelési beállítások + Háromszögelési beállítások OpenSCAD - + Convert Edges to Faces - Élek felületté konvertálása - - - - Please select 3 objects first - Kérem válasszon ki előszőr 3 tárgyat - - - - Unsupported Function - Nem támogatott funkció - - - - Press OK - OK-ra kattintson - - - - Projection Not yet Coded waiting for Peter Li - Vetítés még nincs kódolva, várjuk Pete Li-t - - - - Press OK - OK-ra kattintson + Élek felületté konvertálása - Running OpenSCAD failed - OpenSCAD futtatás sikertelen + Please select 3 objects first + Kérem válasszon ki előszőr 3 tárgyat - + + Unsupported Function + Nem támogatott funkció + + + + Press OK + OK-ra kattintson + + + + Projection Not yet Coded waiting for Peter Li + Vetítés még nincs kódolva, várjuk Pete Li-t + + + + Press OK + OK-ra kattintson + + + Add - Hozzáad + Hozzáad - + Clear - Törlés + Törlés - + as Mesh - a háló + a háló - + Add OpenSCAD Element - OpenSCAD elem hozzáadása + OpenSCAD elem hozzáadása + + + + Perform + Perform + + + + Mesh Boolean + Mesh Boolean + + + + Error all shapes must be either 2D or both must be 3D + Error all shapes must be either 2D or both must be 3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - OpenSCAD elem hozzáadása... + OpenSCAD elem hozzáadása... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Adjunk hozzá egy OpenSCAD elemet egy OpenSCAD kód hozzáadásával és hajtsa végre az OpenSCAD binárist + Adjunk hozzá egy OpenSCAD elemet egy OpenSCAD kód hozzáadásával és hajtsa végre az OpenSCAD binárist OpenSCAD_ColorCodeShape - + Color Shapes - Alakzatok színezése + Alakzatok színezése - + Color Shapes by validity and type - Alakzatok színezése az érvényesség és típus szerint + Alakzatok színezése az érvényesség és típus szerint OpenSCAD_Edgestofaces - + Convert Edges To Faces - Élek konvertálása felületekké + Élek konvertálása felületekké OpenSCAD_ExpandPlacements - + Expand Placements - Bontsa ki az elhelyezések + Bontsa ki az elhelyezések - + Expand all placements downwards the FeatureTree - Bontsa ki az összes elhelyezést lefelé a TulajdonságFában + Bontsa ki az összes elhelyezést lefelé a TulajdonságFában + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Explode Group + + + + remove fusion, apply placement to children and color randomly + remove fusion, apply placement to children and color randomly + + + + OpenSCAD_Hull + + + Hull + Hull + + + + Perform Hull + Perform Hull + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Increase Tolerance Feature + + + + Create Feature that allows to increase the tolerance + Create Feature that allows to increase the tolerance + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Mesh Boolean... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Export objects as meshes and use OpenSCAD to perform a boolean operation. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Perform Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Alakzat tulajdonság finomítása + Alakzat tulajdonság finomítása - + Create Refine Shape Feature - Alakzat tulajdonság finomítás létrehozása + Alakzat tulajdonság finomítás létrehozása OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Objektum és az összes al objektuma eltávolítása + Objektum és az összes al objektuma eltávolítása - + Removes the selected objects and all children that are not referenced from other objects - Eltávolítja a kijelölt objektumokat és minden al objektumár, melyek nem hivatkoznak más objektumokra + Eltávolítja a kijelölt objektumokat és minden al objektumár, melyek nem hivatkoznak más objektumokra OpenSCAD_ReplaceObject - + Replace Object - Cserélje ki az objektumot + Cserélje ki az objektumot - + Replace an object in the Feature Tree. Please select old, new and parent object - Visszahelyez egy objektumot a tulajdonság fában. Kérjük, válasszon régi, új, és a szülő objektumot + Visszahelyez egy objektumot a tulajdonság fában. Kérjük, válasszon régi, új, és a szülő objektumot diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.qm index f9ebd86b54886ee6763fa4c57211c985c86e0a86..c9053e5adfe6f09a39ccfa8773b33a1af22945ad 100644 GIT binary patch delta 2623 zcmbVNd2AGA6o0$zcDKj&fVON)kFWmW5t?dRw4$wn-XH~pHZhTFy8CT+?Cj2DX10Z@ z8G{%x8jUU}pnpg_5(pvcLe!uLo`irwASM{Gh7^y)AjGH`jr#j$cDGxPYRqQlYu|g{ zd%yR4$82lgv&3q9Jrp?h-LuB5ylU$v9EbNuts+qTUy9Zl>H{ z8;Pp#r3Di$L^MH5=4~P>t0(>G#jro%Dhll*DnH`7`Q-gl^>I8s3>8X5v8{~@T>O)mTwWmDco$~>HuV;G&{P}P79N&2s{vt1X^m%@1C?v|O%scwYIRMy|XH6EA6E!@Ock#LRiSo~QuRjBab5DBLe2V~O%e`wZ z;+&&-KaG5aOf2u@NdWMl@|7kZCd&QI*Sc&6(dlvatNhK4d&zDAg__s^3`n#=8u5HU7rhYr*3s|Msz^ zU}~R#PeUgXIPd?AA^^OjIR0}EQNex1%S*rewpa1%Wy%J)Rj0`T$lXG^@FFrj#d&U6Az;h$$0B{ z8~9(RQIe8g-`DwW_dCf;WjDB5nyHgiia{aNrfn{+3_+@=t~*Y`BvBAQp6H+5Y~4xS z(CfAprzYGOpg8V3VHG=g*w#iiM-)+|Uq8$BD`St87zl(ie~jYD7UaQWG74rT?>3f#m6cGi2HGq_@t+Kr3?W4h;;!&! zAe^9%XR>J5c~l+cEF3pvHP*-^O;a{9O_72;%3~%oRThlMN=UbOj7hN&3#tklNyndR zRN441X%|tionTO;n2DL&7grQ<)1M(sNNl32vpWi?MQ0hnE?Zd+ic$^6W^kloSkYNF zg;QL|Xk0+C*%p*U>{>Xqir!2Qr8CA7f(vO3a!az^r3+`mi6WSURE*4c*3iuF)VXAG z)`NFk=gf>qrkG82%n*Fau^{w@kmJE*fy^Kmd^BYESe&vMNUM7+$C*u18!gI0mhPkJ zxj7lk1hYCFgk_?nA^!~+3y3pzsmyFJdsEXQ2HCXfPIsn?>J6tzO%J@Y0L0q>`A+wW zT_`$O28-Yk(&cui$7mIbxX9jknq^b%ti#m8Nfjgx`maGboGMDwDlArW)?TBgOcO4~ zjHj`F07A!?>^%U)?r!Va~UAyYLJ&cx6(3AW19*6YN^ zOf5{CA4dI|Z2z=o@h!kF1F0l?*)}yz_iO#d@hmtNLq38G$3W*u)(Xz=mt!O7w-H%@ zn>7V4ElxqpTHm1kpZ%4su$-OF{*&Xrtl<;oaavRiqo}pB#HT*DVw=VAn9z!85^K@< nSWJD0<|g9R3tMl(Cqj5}ET@08XYi8zy!y2q?-nrOcDeolv<+Ss delta 944 zcma)3TS${(7=HH8-~CQ^@UXdg$O&F(S{I#Wpcc?0rVO`l?~`RfTHWnz1SRB&sqS*={-PX96T4dvwlYr zVZQ~$L@P2!jsu1nMNaMsARI!{%r-#TCv;h#5kDk65YGS+3&JBgva-diXF-2kdHUoN zK+`Kq)jmKtCmOHy1EvF_b8rJi+!QYv*r2hB6N57(I4dqD4RPS0_&qrs2sMT-s$+oo z=FsIU&w;QhRm}(TL>8-RmKlwss@Dx~DX2@eIOQPED@pG^1%&*Nyw@50 odnm+4BH3;^ZzqSigV}GP^3Hyt+GV`&y`?xU^?%X+rsVs|pL~|wZ~y=R diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.ts index 7594a1482..e0a795859 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.ts @@ -1,306 +1,381 @@ - + Gui::Dialog::DlgSettingsOpenSCAD General settings - Impostazioni generali + Impostazioni generali General OpenSCAD Settings - Impostazioni generali OpenSCAD + Impostazioni generali OpenSCAD OpenSCAD executable - Eseguibile OpenSCAD + Eseguibile OpenSCAD The path to the OpenSCAD executeable - Il percorso del file eseguibile OpenSCAD + Il percorso del file eseguibile OpenSCAD OpenSCAD import - Importa OpenSCAD + Importa OpenSCAD If this is checked, Features will claim thier children in the tree view - Se questa opzione è selezionata, le Feature sosterranno i loro figli nella visualizzazione struttura + Se questa opzione è selezionata, le Feature sosterranno i loro figli nella visualizzazione struttura Use ViewProvider in Tree View - Utilizzare ViewProvider in visualizzazione struttura + Utilizzare ViewProvider in visualizzazione struttura If this is checked, Multmatrix Object will be Parametric - Se questa opzione è selezionata, l'Oggetto Multimatrice sarà parametrico + Se questa opzione è selezionata, l'Oggetto Multimatrice sarà parametrico Use Multmatrix Feature - Usa feature Multimatrice + Usa feature Multimatrice The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - Il numero massimo di facce di un poligono, prisma o di tronco di cono. Se fn è superiore a questo valore l'oggetto è considerato circolare. Impostare a 0 per nessun limite + Il numero massimo di facce di un poligono, prisma o di tronco di cono. Se fn è superiore a questo valore l'oggetto è considerato circolare. Impostare a 0 per nessun limite Maximum number of faces for polygons (fn) - Numero massimo di facce per i poligoni (fn) + Numero massimo di facce per i poligoni (fn) OpenSCAD export - Esporta OpenSCAD + Esporta OpenSCAD maximum fragment size - dimensione del frammento massimo + dimensione del frammento massimo minimum angle for a fragment - angolo minimo per un frammento + angolo minimo per un frammento angular (fa) - angolare (fa) + angolare (fa) - + ° - ° + ° minimum size of a fragment - dimensione minima di un frammento + dimensione minima di un frammento size (fs) - dimensione (fs) + dimensione (fs) mm - mm + mm convexity - convessità + convessità Mesh fallback - Mesh fallback + Rete di riserva Maxium Length - Lunghezza massima + Lunghezza massima MaxLength - MaxLength + MaxLength Maximum Length - Lunghezza massima + Lunghezza massima Maximum Area - Area massima + Area massima maxArea - maxArea + maxArea Local Length - Lunghezza locale + Lunghezza locale localLen - localLen + localLen Deflection - Deflessione + Deflessione deflection - deflessione + deflessione Triangulation settings - Impostazioni di triangolazione + Impostazioni di triangolazione OpenSCAD - + Convert Edges to Faces - Convert Edges to Faces - - - - Please select 3 objects first - Seleziona prima 3 oggetti - - - - Unsupported Function - Funzione non supportata - - - - Press OK - Premere OK - - - - Projection Not yet Coded waiting for Peter Li - Proiezione non ancora codificata in attesa di Peter Li - - - - Press OK - Premere OK + Converti i bordi di facce - Running OpenSCAD failed - Esecuzione di OpenSCAD non riuscita + Please select 3 objects first + Seleziona prima 3 oggetti - + + Unsupported Function + Funzione non supportata + + + + Press OK + Premere OK + + + + Projection Not yet Coded waiting for Peter Li + Proiezione non ancora codificata in attesa di Peter Li + + + + Press OK + Premere OK + + + Add - Aggiungi + Aggiungi - + Clear - Pulisci + Pulisci - + as Mesh - come Mesh + come Mesh - + Add OpenSCAD Element - Aggiungi un elemento OpenSCAD + Aggiungi un elemento OpenSCAD + + + + Perform + Esegui + + + + Mesh Boolean + Mesh Booleana + + + + Error all shapes must be either 2D or both must be 3D + Errore. Tutte le forme devono essere 2D o 3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Aggiungi un elemento OpenSCAD... + Aggiungi un elemento OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Aggiunge un elemento OpenSCAD inserendo il codice OpenSCAD ed eseguendo il binario di OpenSCAD + Aggiunge un elemento OpenSCAD inserendo il codice OpenSCAD ed eseguendo il binario di OpenSCAD OpenSCAD_ColorCodeShape - + Color Shapes - Color Shapes + Forme di colore - + Color Shapes by validity and type - Color Shapes by validity and type + Forme di colore per validità e tipo OpenSCAD_Edgestofaces - + Convert Edges To Faces - Convert Edges To Faces + Converti i bordi di facce OpenSCAD_ExpandPlacements - + Expand Placements - Espandi posizionamenti + Espandi posizionamenti - + Expand all placements downwards the FeatureTree - Espande tutti i posizionamenti sotto la struttura Feature + Espande tutti i posizionamenti sotto la struttura Feature + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Esplodi gruppo + + + + remove fusion, apply placement to children and color randomly + rimuove la fusione, applica il posizionamento per figli e il colore in modo casuale + + + + OpenSCAD_Hull + + + Hull + Guscio + + + + Perform Hull + Esegui guscio + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Aumenta funzione di tolleranza + + + + Create Feature that allows to increase the tolerance + Crea la funzione che permette di aumentare la tolleranza + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Mesh Booleana... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Esporta gli oggetti come mesh e utilizza OpenSCAD per eseguire un'operazione booleana. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Esegui Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Refine Shape Feature + Feature di rifinitura forma - + Create Refine Shape Feature - Create Refine Shape Feature + Crea una feauter di rifinitura forma OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Rimuovere gli oggetti e i loro figli + Rimuovere gli oggetti e i loro figli - + Removes the selected objects and all children that are not referenced from other objects - Rimuove gli oggetti selezionati e tutti i figli che non sono riferiti ad altri oggetti + Rimuove gli oggetti selezionati e tutti i figli che non sono riferiti ad altri oggetti OpenSCAD_ReplaceObject - + Replace Object - Sostituisci oggetti + Sostituisci oggetti - + Replace an object in the Feature Tree. Please select old, new and parent object - Sostituisce un oggetto nella struttura Feature. Si prega di selezionare il vecchio, il nuovo e l'oggetto padre + Sostituisce un oggetto nella struttura Feature. 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If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit + ポリゴン、角柱、錐体の最大面数。fnがこの値より大きい場合、オブジェクトは円と見なされます。無限にする場合は0を設定してください。 Maximum number of faces for polygons (fn) - Maximum number of faces for polygons (fn) + ポリゴンの最大面数(fn) OpenSCAD export - OpenSCAD export + OpenSCADへエクスポート maximum fragment size - maximum fragment size + 最大断片サイズ minimum angle for a fragment - minimum angle for a fragment + 断片の最小角度 angular (fa) - angular (fa) + 角度(fa) - + ° - ° + minimum size of a fragment - minimum size of a fragment + 断片の最小サイズ size (fs) - size (fs) + サイズ(fs) mm - mm + mm convexity - convexity + 凸面 Mesh fallback - Mesh fallback + メッシュフォールバック Maxium Length - Maxium Length + 最大長 MaxLength - MaxLength + 最大長 Maximum Length - Maximum Length + 最大長 Maximum Area - Maximum Area + 最大面積 maxArea - maxArea + 最大面積 Local Length - Local Length + ローカル長さ localLen - localLen + ローカル長さ Deflection - Deflection + 偏差 deflection - deflection + 偏差 Triangulation settings - Triangulation settings + 三角形分割設定 OpenSCAD - + Convert Edges to Faces - Convert Edges to Faces - - - - Please select 3 objects first - Please select 3 objects first - - - - Unsupported Function - Unsupported Function - - - - Press OK - Press OK - - - - Projection Not yet Coded waiting for Peter Li - Projection Not yet Coded waiting for Peter Li - - - - Press OK - Press OK + エッジを面に変換 - Running OpenSCAD failed - Running OpenSCAD failed + Please select 3 objects first + まず最初にオブジェクトを3つ選択してください - + + Unsupported Function + サポートされていない関数です + + + + Press OK + OKを押してください + + + + Projection Not yet Coded waiting for Peter Li + 投影はまだ実装されていません。Peter Liによる実装を待ってください。 + + + + Press OK + OKを押してください + + + Add - 追加 + 追加 - + Clear - クリア + クリア - + as Mesh - as Mesh + メッシュとして - + Add OpenSCAD Element - Add OpenSCAD Element + OpenSCAD 要素を追加 + + + + Perform + 演算 + + + + Mesh Boolean + Mesh Boolean + + + + Error all shapes must be either 2D or both must be 3D + Error all shapes must be either 2D or both must be 3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Add OpenSCAD Element... + OpenSCAD 要素を追加 - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + OpenSCADコードを入力してOpenSCADバイナリを実行することでOpenSCAD要素を追加します OpenSCAD_ColorCodeShape - + Color Shapes - Color Shapes + カラー形状 - + Color Shapes by validity and type - Color Shapes by validity and type + 有効性とタイプによるカラー形状 OpenSCAD_Edgestofaces - + Convert Edges To Faces - Convert Edges To Faces + エッジを面に変換 OpenSCAD_ExpandPlacements - + Expand Placements - Expand Placements + 配置を展開 - + Expand all placements downwards the FeatureTree - Expand all placements downwards the FeatureTree + フィーチャーツリー下のすべての配置を展開 + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Explode Group + + + + remove fusion, apply placement to children and color randomly + remove fusion, apply placement to children and color randomly + + + + OpenSCAD_Hull + + + Hull + Hull + + + + Perform Hull + Perform Hull + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Increase Tolerance Feature + + + + Create Feature that allows to increase the tolerance + Create Feature that allows to increase the tolerance + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Mesh Boolean... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Export objects as meshes and use OpenSCAD to perform a boolean operation. + + + + OpenSCAD_Minkowski + + + Minkowski + ミンコフスキー + + + + Perform Minkowski + ミンコフスキーを演算 OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Refine Shape Feature + リファインシェイプフィーチャー - + Create Refine Shape Feature - Create Refine Shape Feature + リファインシェイプフィーチャーを作成 OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Remove Objects and their Children + オブジェクトとその子オブジェクトを削除 - + Removes the selected objects and all children that are not referenced from other objects - Removes the selected objects and all children that are not referenced from other objects + 選択されているオブジェクトと他のオブジェクトから参照されていないその子オブジェクトを全て削除 OpenSCAD_ReplaceObject - + Replace Object - Replace Object + オブジェクトの置換 - + Replace an object in the Feature Tree. Please select old, new and parent object - Replace an object in the Feature Tree. Please select old, new and parent object + フィーチャーツリー内のオブジェクトを置き換えます、新旧の親オブジェクトを選択してください。 diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.qm index 3e56630e2ff6ee51c9a2faf9073f7a3702c2c413..97a0c6b8a44794fd0267dc1ee34b17b990f89c45 100644 GIT binary patch delta 2627 zcmbVNYitx%6h5=t?QS32?QXktTPVF%As|hS6apncuGw^4z1ns>7^PXi;u{@fGBSxQSKQcmz$_@C&rDG zai@Z)cq&z2t|Fp~)G}i|QT`Ot-)e^a5h=H4H&MaY(%d~S5qXEDMKv!IW$V)G`#WKG z&{B53iOBk_<%Kz)6S;r097xz+!zPn02lQJYdaxK{i>-Hb7J_fHZS!(m&31D1JWi-l?iWN^tL)Ew3&0Z9-gONdk*_}c?20W|zn*K$$N3T7XW>E#|RYW#Pd!L{Rw~zE?+ws z@qXh9T>X+rYH^({`=DSTngzlfEk(k;ied0*%p;eeuy>q2~(f2nU;CS9ilj}?wK8%ZT~2@f^S)58^sroJqkod-SB0& zgZK(yzdAFRb`22K#nL;7K%q>tXpA9FcwgB zHnWbwpj(Rt(koSUcDOp0MU-$y?Q?Y!uc8mcD z1_T8p^JgFK@YtEcxKz&Qc@vsX!8wR$zX&r9#&}g%PdN7f>p0e4v{Fixpol{#mx`^p zo)|R(TtnF+>5QE9LlIT$QCOp{#Uq>wZ;Hz`$tAHOh#e8Jg#a-i;Ch7ug7^+o1>m_h z_;$m1kC2xi2R{r$JRuya`jB46D30rbu*HbIEGrKn$lNT%aoseQHNPXmHkRc3CCDWWBx!;?a`GmlfymCuc;7;j#n+D4nH)b#NCt})Py7;@AQ5d zO>tG_Zq76jd?u-^ak@a7_j~6i6~Z2a5=c<3U{VGtyetiP@^`cLOq><|%^BqT^RQQ{xj{BKXH>m{m>7-`W>WUmwSOcDMJ)y8zK#uXFrVU0pgTb&L22nnb z8^;3t`4!GWd76dhq)lgP*#uJrGqb1})f*pH=l$WNQZ+96+#Mw;JeCGbhWB6geIu!H zt|2tQ5^t&5n#}XhpPWRlE5^lY?C=&POd8Fmojl>f%4}5WZh<-8+<80W#V}=FnWnTE z$3xR&OzU2!_+wEfqg|n^plfjz#=&KZIZklIY#dBx-3hbpFb#8Z44SUwJQt>{*YMty zY)yh%{vUa0JEKZ|r2}%^+tey6ABma>3s?_e&9-C8tDk~tsI1mtxF6E!5Ax7FcSB1} z3xp@ecS-Q|Xhe7FT(kx!KOWln!1q^e6D`AEV;%D5zhSdSn$G~r$U7#&6=mh+F;{p` u(s5FP@I$*BJ6F6xn(~xrv|Js7VmSg=({MoO!tBX|6PHN#O-R)uN&f=28*l6Y delta 1109 zcma)4Ye*DP7(FvKyR&OMtG26aDX!Fy%95a`WnjA6YqioIP#JB`th=$TvbwcUussY4 zqJrsV1Qpc}`(eTmMD(O5Qd9(i(u*+q(Tj+{sGu_wL{U%-cfNbi_d4gh_jb*-vUK@5 z)z|y}$o{*<1(#PJzxbpQ5Y7SU0o)mYeI}r!fY~Q`-hi@a6X|<`c_mwcED?!=bLlsP zp=vjf^FWx^vkmaH2o;sv0p}XAsBaFCF;Uz&^*ZDCh!>>Yz)(fJWLkQrr?cpAcV+C_ zag~m4NnWV~;!-L1#C{<6krX~Wi6kndLtZm6B;7gO2V`E728z0XVKvg1;!Hp~W*cyN zfc!q&yJI&1N6_B*hIO(g*c;!`dh6`{kyj+tXCJt)vCg2JW$Xlo?32?|>pFq#DRS+V zQYt8ymy{3E9+exb+eolMK2|($_y3O0eRQbu5pEzODL0W%<(hIQ^?~t^-M&Rs>bdNWyu8IL3%VZ`eFS`q zqQLME%!CI4Xb2<5e-qjfMGNB8LN;8^fEJEvP3^{VF_oc2e&UYWP)gq`P007579pgV zwhl=yKV~7pQX##}R#8~+hc`%H9L;PL(GS_aX8*|f1vO6D&)B>ksDH9Dnw2-ADD>!C zTx0dk+3_)>*-Yi<#{#rkg&R;sEI_2%Qnb!O+x3#1RpZCeM{QV7EI|Thj7lmR+PH70 z&yO04X)+Q0p3kTE=L|PSdgcoYOHogCaeh&Y{ofjfnHsg4sz1k+SD%c>qw!|{f>tfw zP&F&y4~L>LP1RR=lWv6xX6IUqK}3Jy9XY1-e-#^D7ymBUxaV6T=mkY@XI4_I#;a_xCS^)pgSAA=*J1JvaRlbfd4)uyR_iM6P4TJ` X^mhonce6w*fgj`it%&idI4FDvfsX&Y diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.ts index 976943fef..30bc9f0a9 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.ts @@ -1,306 +1,381 @@ - + Gui::Dialog::DlgSettingsOpenSCAD General settings - Algemene instellingen + Algemene instellingen General OpenSCAD Settings - Algemene OpenSCAD instellingen + Algemene OpenSCAD instellingen OpenSCAD executable - OpenSCAD uitvoerbaar bestand + OpenSCAD uitvoerbaar bestand The path to the OpenSCAD executeable - Het pad naar het OpenSCAD programma + Het pad naar het OpenSCAD programma OpenSCAD import - OpenSCAD import + OpenSCAD import If this is checked, Features will claim thier children in the tree view - If this is checked, Features will claim thier children in the tree view + If this is checked, Features will claim thier children in the tree view Use ViewProvider in Tree View - Use ViewProvider in Tree View + Use ViewProvider in Tree View If this is checked, Multmatrix Object will be Parametric - If this is checked, Multmatrix Object will be Parametric + If this is checked, Multmatrix Object will be Parametric Use Multmatrix Feature - Use Multmatrix Feature + Use Multmatrix Feature The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Maximum number of faces for polygons (fn) - Maximum number of faces for polygons (fn) + Maximum number of faces for polygons (fn) OpenSCAD export - OpenSCAD export + OpenSCAD export maximum fragment size - maximum fragment size + maximum fragment size minimum angle for a fragment - minimum angle for a fragment + minimum angle for a fragment angular (fa) - angular (fa) + angular (fa) - + ° - ° + ° minimum size of a fragment - minimum size of a fragment + minimum size of a fragment size (fs) - size (fs) + size (fs) mm - mm + mm convexity - convexity + convexity Mesh fallback - Mesh fallback + Mesh fallback Maxium Length - Maxium Length + Maximumlengte MaxLength - MaxLength + MaxLengte Maximum Length - Maximum Length + Maximale lengte Maximum Area - Maximum Area + Maximale oppervlakte maxArea - maxArea + maxArea Local Length - Local Length + Local Length localLen - localLen + localLen Deflection - Deflection + Deflectie deflection - deflection + deflectie Triangulation settings - Triangulation settings + Triangulation settings OpenSCAD - + Convert Edges to Faces - Convert Edges to Faces - - - - Please select 3 objects first - Selecteer eerst 3 objecten - - - - Unsupported Function - Niet-ondersteunde functie - - - - Press OK - Druk op OK - - - - Projection Not yet Coded waiting for Peter Li - Projection Not yet Coded waiting for Peter Li - - - - Press OK - Druk op OK + Randen omzetten naar vlakken - Running OpenSCAD failed - Running OpenSCAD failed + Please select 3 objects first + Selecteer eerst 3 objecten - + + Unsupported Function + Niet-ondersteunde functie + + + + Press OK + Druk op OK + + + + Projection Not yet Coded waiting for Peter Li + Projection Not yet Coded waiting for Peter Li + + + + Press OK + Druk op OK + + + Add - Toevoegen + Toevoegen - + Clear - Wissen + Wissen - + as Mesh - as Mesh + als gaas - + Add OpenSCAD Element - Add OpenSCAD Element + Een OpenSCAD element toevoegen + + + + Perform + Perform + + + + Mesh Boolean + Mesh Boolean + + + + Error all shapes must be either 2D or both must be 3D + Error all shapes must be either 2D or both must be 3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Add OpenSCAD Element... + OpenSCAD element toevoegen... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary OpenSCAD_ColorCodeShape - + Color Shapes - Color Shapes + Vormen inkleuren - + Color Shapes by validity and type - Color Shapes by validity and type + Color Shapes by validity and type OpenSCAD_Edgestofaces - + Convert Edges To Faces - Convert Edges To Faces + Randen omzetten naar vlakken OpenSCAD_ExpandPlacements - + Expand Placements - Expand Placements + Expand Placements - + Expand all placements downwards the FeatureTree - Expand all placements downwards the FeatureTree + Expand all placements downwards the FeatureTree + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Explode Group + + + + remove fusion, apply placement to children and color randomly + remove fusion, apply placement to children and color randomly + + + + OpenSCAD_Hull + + + Hull + Hull + + + + Perform Hull + Perform Hull + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Increase Tolerance Feature + + + + Create Feature that allows to increase the tolerance + Create Feature that allows to increase the tolerance + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Mesh Boolean... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Export objects as meshes and use OpenSCAD to perform a boolean operation. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Perform Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Refine Shape Feature + Refine Shape Feature - + Create Refine Shape Feature - Create Refine Shape Feature + Create Refine Shape Feature OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Remove Objects and their Children + Objecten en hun kinderen verwijderen - + Removes the selected objects and all children that are not referenced from other objects - Removes the selected objects and all children that are not referenced from other objects + Removes the selected objects and all children that are not referenced from other objects OpenSCAD_ReplaceObject - + Replace Object - Replace Object + Voorwerp vervangen - + Replace an object in the Feature Tree. Please select old, new and parent object - Replace an object in the Feature Tree. Please select old, new and parent object + Replace an object in the Feature Tree. Please select old, new and parent object diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.qm index 0b0355eb47672ff5b49327a523124addae75f08a..19c7966aa43b09c79aa6d932f5449a68fe893b09 100644 GIT binary patch delta 2113 zcmb7EYitx%6#jO*?M}Dd-O>lPrO;b`5S3aY#UKVy`>s+z0TUB>%`v$GUx z%ou!OVu)B!FcLND4~;RJ#zdn6ilRX=H7JQhLP8)UL@;7BHTuKv&g_mQ1dN%?+&kx< z^PO|PbMD!<Rh`tQQ8Uw?9ywdIzX01a5!#F`%I?a97t8Kx9Q=*GFrC8Y9^H z;{Z^0OYq^vp93@Y2R~j}z7wdL3LcOvk2(i70L@#+cd}rA+J3eI)d&^GeZvt9s zLz}+UfF@C{JT%TgSC`LxZ4c#o`Md*7z^ut#`&*q0<$twR0p%}Ne0Aa!y^K_xjno6J zX2qpfz5ps0g%^BJqo&K@^*Kyy%xjc4dKLOxt{lDpUcjlHp&YfiiO*BcIOl+w2P@}~ zGX2)(%0t`Vr{W)x`TZ#%dOGs_vB$YS5P7q232?*Lk>l%j0~JRiQ|_9os-GgAv&O2_ z*(-tB4_1A6SWs^)+CKY6a`j|%@8}Aa<7D)$wr={_5d8^htU_o(tngE$9zlhKX{Y^@ z&Ymz$l~p;-SkrxXPe5kWh#@yb>9C8gO$M(qaKm?1J*4H+qRTXOO*O6th_zz1o5rx4 zK-RYluhy(#)5=cVTDvhYak=iMV`Lt(n!g{YQ!l2AC9k%J&x$@hkTQS1M_f%`FM^+TFyc+vXmf8Pb$2+UH$+uhkuoZ`oiT zm#l@K)uL`oQ*BN3@msJoVW(AF_P05jmkef%B+v6w&X>JN`jVPtq0MJuu&A@PbX>%8 znOTIvxmU%t)-CU}aK`VfZgQGSK*C2Vh4nuiK38mZ**uadlUIK;Q%~|wjs&$h803JE zgTRxq!4w|KX`zk3T-V@ul*&0`p?JkyV>wBtU02tErzH#HU4agt-9cU*)3Sw`*sLY( zyihqWc&#}$WJ4CnYl%fkcFw!GLKO+eyZ6GROtsnH9g>3jlJ-V99E!8SrFqV^<_S9F z;|COqj(bac3LYC6rOnkA;0u zP@`C@76pA0gqU#&B>GsC3Zp?V3X;N-S%1oqAQt`UsUI(ghjZTNob$frH=llN1Gq5&qk#M!5Z4jz2RiQnN(3#_tB5OMYhZ}xFBrJIh4|}Sl{x|} zxW}y-Jq|d6+=jN3fV7?Wz26KN8u+8luK?RY{)vzVEEWFQKO|;tt&IrfoZ;;07eLh& zf$hxz{0_l&I}5mmFBE+#ukgoj0feijvg81&ADHHDj05J?V&of%ZL%1dBXrh_Q}M6l z`cf>viP5qdX4B6A#x!g0&H;88>&iD$N-qnyRtS?U5*(xuz3gs~(f;+U5ZXrjKC{9A zp|X_Cq-KGXbKV>{yo-$YnDaxANcc+%bgF=LTDnv`LAYBgg)ai83F%XPnT#GwmH)G9 ziPm%j?woZ+&2lPx%6i}5PC?IGKOj!QR?5lW1}gGaK9+Nmu0ftaH9b#{{QAf|>E9`y zo#XJqkyYZelk_i}l#=f!;8~Uc7ERJsIM9)4lD&GEpOQIFZ?X?^dTC)7XKq9YNodeA zQP<)?AEHR0A2F!Zl%mpchmx9>&<@n~9ExeZ?HfDl`l5;cSmvSKsV{M+jry%xxA8Ai CXp98_ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.ts index c8070e569..27fbddf3a 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.ts @@ -1,306 +1,381 @@ - + Gui::Dialog::DlgSettingsOpenSCAD General settings - Generelle innstillinger + Generelle innstillinger General OpenSCAD Settings - General OpenSCAD Settings + General OpenSCAD Settings OpenSCAD executable - OpenSCAD executable + OpenSCAD executable The path to the OpenSCAD executeable - The path to the OpenSCAD executeable + The path to the OpenSCAD executeable OpenSCAD import - OpenSCAD import + OpenSCAD import If this is checked, Features will claim thier children in the tree view - If this is checked, Features will claim thier children in the tree view + If this is checked, Features will claim thier children in the tree view Use ViewProvider in Tree View - Use ViewProvider in Tree View + Use ViewProvider in Tree View If this is checked, Multmatrix Object will be Parametric - If this is checked, Multmatrix Object will be Parametric + If this is checked, Multmatrix Object will be Parametric Use Multmatrix Feature - Use Multmatrix Feature + Use Multmatrix Feature The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Maximum number of faces for polygons (fn) - Maximum number of faces for polygons (fn) + Maximum number of faces for polygons (fn) OpenSCAD export - OpenSCAD export + OpenSCAD export maximum fragment size - maximum fragment size + maximum fragment size minimum angle for a fragment - minimum angle for a fragment + minimum angle for a fragment angular (fa) - angular (fa) + angular (fa) - + ° - ° + ° minimum size of a fragment - minimum size of a fragment + minimum size of a fragment size (fs) - size (fs) + size (fs) mm - mm + mm convexity - convexity + convexity Mesh fallback - Mesh fallback + Mesh fallback Maxium Length - Maxium Length + Maxium Length MaxLength - MaxLength + MaxLength Maximum Length - Maximum Length + Maximum Length Maximum Area - Maximum Area + Maximum Area maxArea - maxArea + maxArea Local Length - Local Length + Local Length localLen - localLen + localLen Deflection - Deflection + Deflection deflection - deflection + deflection Triangulation settings - Triangulation settings + Triangulation settings OpenSCAD - + Convert Edges to Faces - Convert Edges to Faces - - - - Please select 3 objects first - Please select 3 objects first - - - - Unsupported Function - Unsupported Function - - - - Press OK - Press OK - - - - Projection Not yet Coded waiting for Peter Li - Projection Not yet Coded waiting for Peter Li - - - - Press OK - Press OK + Convert Edges to Faces - Running OpenSCAD failed - Running OpenSCAD failed + Please select 3 objects first + Please select 3 objects first - + + Unsupported Function + Unsupported Function + + + + Press OK + Press OK + + + + Projection Not yet Coded waiting for Peter Li + Projection Not yet Coded waiting for Peter Li + + + + Press OK + Press OK + + + Add - Legg til + Legg til - + Clear - Tøm + Tøm - + as Mesh - as Mesh + as Mesh - + Add OpenSCAD Element - Add OpenSCAD Element + Add OpenSCAD Element + + + + Perform + Perform + + + + Mesh Boolean + Mesh Boolean + + + + Error all shapes must be either 2D or both must be 3D + Error all shapes must be either 2D or both must be 3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Add OpenSCAD Element... + Add OpenSCAD Element... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary OpenSCAD_ColorCodeShape - + Color Shapes - Color Shapes + Color Shapes - + Color Shapes by validity and type - Color Shapes by validity and type + Color Shapes by validity and type OpenSCAD_Edgestofaces - + Convert Edges To Faces - Convert Edges To Faces + Convert Edges To Faces OpenSCAD_ExpandPlacements - + Expand Placements - Expand Placements + Expand Placements - + Expand all placements downwards the FeatureTree - Expand all placements downwards the FeatureTree + Expand all placements downwards the FeatureTree + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Explode Group + + + + remove fusion, apply placement to children and color randomly + remove fusion, apply placement to children and color randomly + + + + OpenSCAD_Hull + + + Hull + Hull + + + + Perform Hull + Perform Hull + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Increase Tolerance Feature + + + + Create Feature that allows to increase the tolerance + Create Feature that allows to increase the tolerance + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Mesh Boolean... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Export objects as meshes and use OpenSCAD to perform a boolean operation. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Perform Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Refine Shape Feature + Refine Shape Feature - + Create Refine Shape Feature - Create Refine Shape Feature + Create Refine Shape Feature OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Remove Objects and their Children + Remove Objects and their Children - + Removes the selected objects and all children that are not referenced from other objects - Removes the selected objects and all children that are not referenced from other objects + Removes the selected objects and all children that are not referenced from other objects OpenSCAD_ReplaceObject - + Replace Object - Replace Object + Replace Object - + Replace an object in the Feature Tree. Please select old, new and parent object - Replace an object in the Feature Tree. Please select old, new and parent object + Replace an object in the Feature Tree. 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If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit + Maksymalna liczba obszarów wielokąta, graniastosłupa lub graniastosłupa ściętego. Jeśli fn jest większa niż podana wartość, obiekt uważany będzie za okrągły. Ustaw 0 dla braku ograniczenia Maximum number of faces for polygons (fn) - Maximum number of faces for polygons (fn) + Maksymalna liczba obszarów dla wielokątów (fn) OpenSCAD export - Eksportuj do OpenSCAD + Eksportuj do OpenSCAD maximum fragment size - maksymalny rozmiar fragmentu + maksymalny rozmiar fragmentu minimum angle for a fragment - minimalny kąt dla fragmentu + minimalny kąt dla fragmentu angular (fa) - angular (fa) + kątowe (fa) - + ° - ° + ° minimum size of a fragment - minimalny rozmiar fragmentu + minimalny rozmiar fragmentu size (fs) - rozmiar (fs) + rozmiar (fs) mm - mm + mm convexity - wypukłość + wypukłość Mesh fallback - Mesh fallback + Siatki wycofane Maxium Length - Maksymalna długość + Maksymalna długość MaxLength - MaxDługość + MaxDługość Maximum Length - Maksymalna długość + Maksymalna długość Maximum Area - Maksymalny obszar + Maksymalny obszar maxArea - MaxObszar + MaxObszar Local Length - Local Length + Długość lokalna localLen - localLen + localLen Deflection - Odkształcenie + Odkształcenie deflection - odkształcenie + odkształcenie Triangulation settings - Ustawienia triangulacji + Ustawienia triangulacji OpenSCAD - + Convert Edges to Faces - Konwersja krawędzi do lic - - - - Please select 3 objects first - Proszę wybrać najpierw 3 obiekty - - - - Unsupported Function - Funkcja nieobsługiwana - - - - Press OK - Naciśnij przycisk OK - - - - Projection Not yet Coded waiting for Peter Li - Projection Not yet Coded waiting for Peter Li - - - - Press OK - Naciśnij przycisk OK + Konwersja krawędzi do lic - Running OpenSCAD failed - Running OpenSCAD failed + Please select 3 objects first + Proszę wybrać najpierw 3 obiekty - + + Unsupported Function + Funkcja nieobsługiwana + + + + Press OK + Naciśnij przycisk OK + + + + Projection Not yet Coded waiting for Peter Li + Odwzorowanie jeszcze nie zaprojektowane, oczekiwanie na Peter'a Li + + + + Press OK + Naciśnij przycisk OK + + + Add - Dodaj + Dodaj - + Clear - Wyczyść + Wyczyść - + as Mesh - as Mesh + jako Siatka (Mesh) - + Add OpenSCAD Element - Add OpenSCAD Element + Dodaj element OpenSCAD + + + + Perform + Perform + + + + Mesh Boolean + Mesh Boolean + + + + Error all shapes must be either 2D or both must be 3D + Error all shapes must be either 2D or both must be 3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Add OpenSCAD Element... + Dodaj element OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + Dodaj element OpenSCAD wprowadzając i wykonując jego kod OpenSCAD_ColorCodeShape - + Color Shapes - Color Shapes + Kolor kształtów - + Color Shapes by validity and type - Color Shapes by validity and type + Kolor kształtów poprzez ważność i typ OpenSCAD_Edgestofaces - + Convert Edges To Faces - Convert Edges To Faces + Konwersja krawędzi do obszarów OpenSCAD_ExpandPlacements - + Expand Placements - Expand Placements + Rozwiń położenia - + Expand all placements downwards the FeatureTree - Expand all placements downwards the FeatureTree + Rozwiń wszystkie miejsca docelowe w dół drzewa funkcji + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Explode Group + + + + remove fusion, apply placement to children and color randomly + remove fusion, apply placement to children and color randomly + + + + OpenSCAD_Hull + + + Hull + Hull + + + + Perform Hull + Perform Hull + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Increase Tolerance Feature + + + + Create Feature that allows to increase the tolerance + Create Feature that allows to increase the tolerance + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Mesh Boolean... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Export objects as meshes and use OpenSCAD to perform a boolean operation. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Perform Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Refine Shape Feature + Udoskonalenie funkcji kształtu - + Create Refine Shape Feature - Create Refine Shape Feature + Stwórz udoskonaloną funkcje kształtu OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Remove Objects and their Children + Usuń obiekt wraz z jego potomkami - + Removes the selected objects and all children that are not referenced from other objects - Removes the selected objects and all children that are not referenced from other objects + Usuwa wybrane obiekty wraz ze wszystkimi potomkami, do których nie odnoszą się inne obiekty OpenSCAD_ReplaceObject - + Replace Object - Replace Object + Zamień obiekt - + Replace an object in the Feature Tree. Please select old, new and parent object - Replace an object in the Feature Tree. Please select old, new and parent object + Zamień obiekt w drzewie funkcji. Wybierz obiekt - stary, nowy i nadrzędny diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.qm index 009a5283884c1663c9887bb18bb536ccc7b36dcd..054e0f38684afa770321556b3a66f253f230b888 100644 GIT binary patch delta 2151 zcma)+Yitx%6vzMj>Tb8)-L`IN3k7Z)V-T7eDW-xz>8lsYl3aRm(ARi2*F}|@>e1w1@Vib)8f;1RoAVxl*pz(jFJL}>D%;e6UIp^N< z_?>g_*d6b7TXWxz*B-twwDV{~{fBE_`ru?c;I0My^MLRuP<{-EECUw4%J~SqSDJvj zLzsQ41;9xxp0Nd}=!fy_BCh}4RUUr>h|YH1zV8vB`m*cJ_D6x>kZZ?#%YjO`r+(87 zcv{^LwH^Yh+T8E=`ktVZx$XmUrmCg;eqhoz&zuS_i2UK%zU?6OCp@RJHv^OBd)Iuf z0u$SPft7;{wAVM`m7SFD_T6-#4yeDfmv~4L);pD;@0#zP?~KPi1u}=Zl;>hu-zW`HjO#+Rs;V)dVh{rv; zZ*YJ4^kJpabk*qSg26|_90-`4<4}+tTvJnH#i3$7N1B=}XM^)hbn>ksSG=0v|F*UT zoutV0Id1DR49yTqDkZWBMOU*Toy(e{PZes?OsIyK*(s>+)69gUu|!L!pIZY~O(4iG}hq^ZCDJ`ywg@%^X zrQd2Nh1GeLt+DfYoZBU0%|GkK*5h!qh}8kxa!6H6xTvT*R~#t7q_2OQ$woC*>eI?6_h@%)H&XR7&m(6;MfujYv3k z>U9dmbTm69nO?D(a#=XmO%YY1pgJv9Wdk2WnCmR ziO;|pB8y4P1!%K63{^2zv4HQKp$aphn6lxufvn_}%*3eAN;wBxlC)x~C39{lYEGP7x7GKhAFhZ zb!yDa3WawI&podg*_k;KcXE_v(5-xjD7J@S`_&41eU zuO2kZrx04C_yTHfw(VR0?Vt)h?5GU-nd<>xj#li}V zq92x);YCq_M9AzTkmzSg7OVz>U07sAZ3t0|=prkmp1OE=c%E~3&pFR~ueH2A}&7hps(XY6iF&069SF1k^hK{VdROgXZVh_HGMdOK5Ws1BS!szqFh1Rjw*J z1(;&o*4%NxvX0x?d=d~Rc*m<&K;hwsJWq)KhrchJ1**LK!+)KSrg{Sb(yHRj$YTN) z1$HnC@Ik?PeH5_WzEG^sm@2|=mlhE6s*-31*8EUauFe6PK6U6bu??5ip$c`YS^YY( z3}^*)X+8$%8kj*o1t=$(CpZom@36i3Mxgp7>+-IU-AybMI6^Mk+06i>_Ybf_#~$LP zS)rf0beet0l#zk;i^e^$pM=LW`Qf{OszG$OL@BpN94nq6p-FL}>mu!ciSO5zNFXk* z{GZQj!*xNxKCRnWx1Q2o(cN@mg4H9I`r%(S>(4B1hW8)U$1@uo*Ljlg|UkrXD z{wK-4Z;lq0At_OQMjz8AEjYddHU1<}Ymztf5sBw=S)*=)JZn74$phwY&e8-QoQPqN zDuOhY@e#e*Dc;^l>o~&bA@N?MDKdGcvUQ|Wsbs3#+1?jRb^3j~obhn7Czf?po8-5a LMWsCNh$#O83b2u! diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.ts index bc75f87ae..5b8d03b56 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.ts @@ -1,306 +1,381 @@ - + Gui::Dialog::DlgSettingsOpenSCAD General settings - Configurações gerais + Configurações gerais General OpenSCAD Settings - Configurações gerais do OpenSCAD + Configurações gerais do OpenSCAD OpenSCAD executable - executável OpenSCAD + executável OpenSCAD The path to the OpenSCAD executeable - O caminho para o executável do OpenSCAD + O caminho para o executável do OpenSCAD OpenSCAD import - importação OpenSCAD + importação OpenSCAD If this is checked, Features will claim thier children in the tree view - Se esta for marcada, objetos vão agrupar seus descendentes na árvore + Se esta for marcada, objetos vão agrupar seus descendentes na árvore Use ViewProvider in Tree View - Usar ViewProviders na árvore + Usar ViewProviders na árvore If this is checked, Multmatrix Object will be Parametric - Se esta for marcada, os objetos Multimatrix serão paramétricos + Se esta for marcada, os objetos Multimatrix serão paramétricos Use Multmatrix Feature - Usar Multmatrix + Usar Multmatrix The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - O número máximo de faces de um polígono, prisma ou tronco. Se fn é maior do que esse valor, o objeto será considerado circular. Ponha 0 para não impor limite + O número máximo de faces de um polígono, prisma ou tronco. Se fn é maior do que esse valor, o objeto será considerado circular. Ponha 0 para não impor limite Maximum number of faces for polygons (fn) - Número máximo de faces para polígonos (fn) + Número máximo de faces para polígonos (fn) OpenSCAD export - exportação OpenSCAD + exportação OpenSCAD maximum fragment size - tamanho máximo de um fragmento + tamanho máximo de um fragmento minimum angle for a fragment - ângulo mínimo para um fragmento + ângulo mínimo para um fragmento angular (fa) - angular (fa) + angular (fa) - + ° - ° + ° minimum size of a fragment - tamanho mínimo de um fragmento + tamanho mínimo de um fragmento size (fs) - tamanho (fs) + tamanho (fs) mm - mm + mm convexity - convexidade + convexidade Mesh fallback - Malha de socorro + Malha de socorro Maxium Length - Comprimento máximo + Comprimento máximo MaxLength - MaxLength + MaxLength Maximum Length - Comprimento máximo + Comprimento máximo Maximum Area - Área máxima + Área máxima maxArea - maxArea + maxArea Local Length - Comprimento local + Comprimento local localLen - localLen + localLen Deflection - Deflexão + Deflexão deflection - deflexão + deflexão Triangulation settings - Configurações de triangulação + Configurações de triangulação OpenSCAD - + Convert Edges to Faces - Converter arestas em faces - - - - Please select 3 objects first - Por favor, selecione 3 objetos - - - - Unsupported Function - Função não suportada - - - - Press OK - Pressione OK - - - - Projection Not yet Coded waiting for Peter Li - Projeção ainda não codificada, esperando por Peter Li - - - - Press OK - Pressione OK + Converter arestas em faces - Running OpenSCAD failed - A execução do OpenSCAD falhou + Please select 3 objects first + Por favor, selecione 3 objetos - + + Unsupported Function + Função não suportada + + + + Press OK + Pressione OK + + + + Projection Not yet Coded waiting for Peter Li + Projeção ainda não codificada, esperando por Peter Li + + + + Press OK + Pressione OK + + + Add - Adicionar + Adicionar - + Clear - Limpar + Limpar - + as Mesh - como malha + como malha - + Add OpenSCAD Element - Adicionar um elemento OpenSCAD + Adicionar um elemento OpenSCAD + + + + Perform + Executar + + + + Mesh Boolean + Booleana de malha + + + + Error all shapes must be either 2D or both must be 3D + Erro: todas as formas devem ser 2D ou todas devem ser 3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Adicionar um elemento OpenSCAD... + Adicionar um elemento OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Adicionar um elemento OpenSCAD inserindo código OpenSCAD e executando o binário de OpenSCAD + Adicionar um elemento OpenSCAD inserindo código OpenSCAD e executando o binário de OpenSCAD OpenSCAD_ColorCodeShape - + Color Shapes - Colorir formas + Colorir formas - + Color Shapes by validity and type - Colorir as formas pelo tipo e validade + Colorir as formas pelo tipo e validade OpenSCAD_Edgestofaces - + Convert Edges To Faces - Converter arestas em faces + Converter arestas em faces OpenSCAD_ExpandPlacements - + Expand Placements - Expandir placements + Expandir placements - + Expand all placements downwards the FeatureTree - Expandir todos os placements para baixo na árvore + Expandir todos os placements para baixo na árvore + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Explodir grupo + + + + remove fusion, apply placement to children and color randomly + remover a fusão, aplicar localizador às crianças e cor aleatoriamente + + + + OpenSCAD_Hull + + + Hull + Casco + + + + Perform Hull + Executar o casco + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Aumento de tolerância + + + + Create Feature that allows to increase the tolerance + Criar um objeto que permite aumentar a tolerância + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Booleana de malha... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Exportar objetos como malhas e usar OpenSCAD para executar uma operação booleana. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Executar Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Refinamento de forma + Refinamento de forma - + Create Refine Shape Feature - Criar um objeto de refinamento de forma + Criar um objeto de refinamento de forma OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Remover objetos e seus descendentes + Remover objetos e seus descendentes - + Removes the selected objects and all children that are not referenced from other objects - Remove os objetos selecionados e todos os seus descendentes que não são referenciados por outros objetos + Remove os objetos selecionados e todos os seus descendentes que não são referenciados por outros objetos OpenSCAD_ReplaceObject - + Replace Object - Substituir um objeto + Substituir um objeto - + Replace an object in the Feature Tree. Please select old, new and parent object - Substituir um objeto na árvore. Por favor, selecione o velho, o novo e objeto pai + Substituir um objeto na árvore. Por favor, selecione o velho, o novo e objeto pai diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.qm index 7fb7441cdb3143253d4ed9ce96dbd844de0e2362..cc024428c401aecb546574da935677b8bf91ae23 100644 GIT binary patch delta 3146 zcmb7Fdu&r>6hH0OwQTESW8KDJ>>Gl-=1ABO1{;Ar7!$^8kf;HnYwu`T+uPiB3}(zV zQv(vk$Q1?RAHEa#gMf<(K0xq+hQI>BAQ%a+AtovWj0S>Hf9Kxzjs=F8rv2{y&ii+M z=k%4T^K;bdeSyLw*WTQEtaQZZtKQy!wwB0RNMx@ea(zXVeVoX>jHvNFoV}F(R~gZ; z`BZhTf{4DS$0l|Yd7dEUjV9>-W62KeCd%_#rtNu-$lGI?Rr>-_W|!sFPnSaPhPC9( zT%xoR>(f)=JGa#OnQGgNAQP+y_=Kop?o&j=^V6n#px~jjmo^@P{B+v6_;{ibAEvMB zm5{(en`60#L~CvN?`|b3&bB>#U>M{vTicFGB)`D6&C7n*+m7xyLzH#O)>pCjYoZ}f+9!PnheccLD}F@)&j$O7t2pzw*nbFK zK_%DieaDf2bArRu^CD6DJC3Ofwxg1t9L)#IiH2@+EUUhW^O9plLmc%ibiCi-K)@xA zBTME%Z>Qskg44a(aZ$ZYRIpMVGO-iTlzcMeVE0Ev8F`r#8v}r{D)aSY&m+*T%$;+p zhzi>?PcC~6@}Dzr>SuRW-p$>pxG2k4yZ{K?%KG?A0lgw;S@AgF*zMfbIUh)MId_%T zp@6@gKT;40&v13zN<*QyU0r);0)ctEUC(a!!oka~!vqMko^c&rcO4G;+=YvQNPe0- zc=;P5%QW}NlHZ9&ZU_;Tj)eJSiquEs7v)sDX`p_u6$P|G{fpSDwNa*VG@#}|+u$F0?HD>gn zdd+kJ39+rLt+3U2^XU+LNw5@T%Cx<<+6VOE$++==n#K10_6xKYvBKH~dn0OTKqfKd ztxy8-mAi}98Xa}eYtk#ek6zDC$6{;ALO5UuA}BA4hBAsV-7yy@Ym>ZQt=FDyCNVqf z@hO#qbR>W@1ufNK_QBg~>Oe1j=oxz1b2#e*OF=$@$q;cxjA#I2m}#oBCdb211KNMW zIrD+KCtTHo^d#h}nfj=XR0NSy1xEV&iG&U6v>|ODQa1Uaop3dcok1(OjbqxGPLZr_TNC3o9YP(5}OmJ7a98WcrVgfAQxYCPzR zNpTVBh$lp=B&1LxC@Ercy?{cioCundih4Ut9SdVpw54u#y@j_!Ax4c;%Dw3c$onFj&V$Ge=@5dp(|Gr1E6@bpzhGOc-OS`q7~f)B?J@sBRd=8}AwJnSmz{ z8{hI`hD$T!8byl8YbDXv5f91HGU1EG!s|sW?DI%rJ#I=vhaGKnSrA5#r}@}e_$ zfNspI?v8zeI~fEw3P~gfpxnf^34(B z6RoPTn1qZwUjpndX9)6A+ADc`C6|{D^2os!9+mUQOvrub+AA*~)Tb!Dc#=wL#6s_OZ}p8(cFf_R?-=sShlHzt7E*M;QCHj1bfUh=TO8WPT*Tp+=u zP!7BW)VPFynk;~D*ibgRfx1(M#aBNAOt%<^ekYHk+Bmex)l+Z$e)tLnoiUa#$mF>o zI!Z@?>LLowG)9r(EL6kC9FdbFay+l>)32BA zKrcZVK3T*tqMWgKq$qcJtt^8Sa-|vlguc#)d&v@4K?w3&ElLqItQ3T;H7@L8rtqKm zMIr3V#AW2)LHde}We4XT2#2G*==oVUa7i16hTm2zcc$9#n@6NWHs&ix_H}Rva`2Wgx97jwp z8dFgbaYpsJDJAAyXLGTjk8NZobIO9VtbFNftWur-&DFW3ojFxjO!Ktjth!f!=pZ&~ zE%)QWrAUtZBwJ*O&MT+gA&X-b_f_{-rVZ%lX=RX6bl!$klDuh+Ke2K#y#3>uOgfVa z?irIa(VnhIFd0ja$O$7ajkp}ssTXW52Fa8o-`MhxL>&og*sk?hxpbvpJ*nzacfecy EFOgV2G5`Po diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.ts index 61ff706f9..85245f8ab 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.ts @@ -1,306 +1,381 @@ - + Gui::Dialog::DlgSettingsOpenSCAD General settings - Ajustes Gerais + Ajustes Gerais General OpenSCAD Settings - General OpenSCAD Settings + Definições Gerais do OpenSCAD OpenSCAD executable - OpenSCAD executable + OpenSCAD executável The path to the OpenSCAD executeable - The path to the OpenSCAD executeable + O caminho para o OpenSCAD executável OpenSCAD import - OpenSCAD import + Importar OpenSCAD If this is checked, Features will claim thier children in the tree view - If this is checked, Features will claim thier children in the tree view + If this is checked, Features will claim thier children in the tree view Use ViewProvider in Tree View - Use ViewProvider in Tree View + Use ViewProvider in Tree View If this is checked, Multmatrix Object will be Parametric - If this is checked, Multmatrix Object will be Parametric + If this is checked, Multmatrix Object will be Parametric Use Multmatrix Feature - Use Multmatrix Feature + Use Multmatrix Feature The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Maximum number of faces for polygons (fn) - Maximum number of faces for polygons (fn) + Maximum number of faces for polygons (fn) OpenSCAD export - OpenSCAD export + Exportar OpenSCAD maximum fragment size - maximum fragment size + tamanho máximo do fragmento minimum angle for a fragment - minimum angle for a fragment + ângulo mínimo para um fragmento angular (fa) - angular (fa) + angular (fa) - + ° - ° + ° minimum size of a fragment - minimum size of a fragment + tamanho mínimo de um fragmento size (fs) - size (fs) + tamanho (fs) mm - mm + mm convexity - convexity + convexidade Mesh fallback - Mesh fallback + Mesh fallback Maxium Length - Maxium Length + Comprimento Máximo MaxLength - MaxLength + Comprimento Máximo Maximum Length - Maximum Length + Comprimento Máximo Maximum Area - Maximum Area + Área Máxima maxArea - maxArea + Área Máxima Local Length - Local Length + Comprimento Local localLen - localLen + Comprimento Local Deflection - Deflection + Deflexão deflection - deflection + deflexão Triangulation settings - Triangulation settings + Definições de Triangulação OpenSCAD - + Convert Edges to Faces - Convert Edges to Faces - - - - Please select 3 objects first - Please select 3 objects first - - - - Unsupported Function - Unsupported Function - - - - Press OK - Press OK - - - - Projection Not yet Coded waiting for Peter Li - Projection Not yet Coded waiting for Peter Li - - - - Press OK - Press OK + Converter Arestas para Faces - Running OpenSCAD failed - Running OpenSCAD failed + Please select 3 objects first + Por favor, selecione primeiro 3 objetos - + + Unsupported Function + Função não Suportada + + + + Press OK + Pressione OK + + + + Projection Not yet Coded waiting for Peter Li + Projection Not yet Coded waiting for Peter Li + + + + Press OK + Pressione OK + + + Add - Adicionar + Adicionar - + Clear - Limpar + Limpar - + as Mesh - as Mesh + as Mesh - + Add OpenSCAD Element - Add OpenSCAD Element + Add OpenSCAD Element + + + + Perform + Perform + + + + Mesh Boolean + Mesh Boolean + + + + Error all shapes must be either 2D or both must be 3D + Error all shapes must be either 2D or both must be 3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Add OpenSCAD Element... + Add OpenSCAD Element... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary OpenSCAD_ColorCodeShape - + Color Shapes - Color Shapes + Color Shapes - + Color Shapes by validity and type - Color Shapes by validity and type + Color Shapes by validity and type OpenSCAD_Edgestofaces - + Convert Edges To Faces - Convert Edges To Faces + Convert Edges To Faces OpenSCAD_ExpandPlacements - + Expand Placements - Expand Placements + Expand Placements - + Expand all placements downwards the FeatureTree - Expand all placements downwards the FeatureTree + Expand all placements downwards the FeatureTree + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Explode Group + + + + remove fusion, apply placement to children and color randomly + remove fusion, apply placement to children and color randomly + + + + OpenSCAD_Hull + + + Hull + Hull + + + + Perform Hull + Perform Hull + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Increase Tolerance Feature + + + + Create Feature that allows to increase the tolerance + Create Feature that allows to increase the tolerance + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Mesh Boolean... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Export objects as meshes and use OpenSCAD to perform a boolean operation. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Perform Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Refine Shape Feature + Refine Shape Feature - + Create Refine Shape Feature - Create Refine Shape Feature + Create Refine Shape Feature OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Remove Objects and their Children + Remove Objects and their Children - + Removes the selected objects and all children that are not referenced from other objects - Removes the selected objects and all children that are not referenced from other objects + Removes the selected objects and all children that are not referenced from other objects OpenSCAD_ReplaceObject - + Replace Object - Replace Object + Replace Object - + Replace an object in the Feature Tree. Please select old, new and parent object - Replace an object in the Feature Tree. Please select old, new and parent object + Replace an object in the Feature Tree. 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If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit + Numarul de fete a poligonului, prismei sau trunchiului. Daca fn este mai mare decat aceasta valoare obiectul este considerat circular. 0 inseamna ca nu exista nici o limita Maximum number of faces for polygons (fn) - Maximum number of faces for polygons (fn) + Numarul maxim de fete pentru poligoane (fn) OpenSCAD export - OpenSCAD export + Export OpenSCAD maximum fragment size - maximum fragment size + marimea maxima a fragmentului minimum angle for a fragment - minimum angle for a fragment + unghiul minim pentru un fragment angular (fa) - angular (fa) + unghiular (fa) - + ° - ° + ° minimum size of a fragment - minimum size of a fragment + marimea minima a unui fragment size (fs) - size (fs) + marime (fs) mm - mm + mm convexity - convexity + convex Mesh fallback - Mesh fallback + Retea de rezerva Maxium Length - Maxium Length + Lungime maxima MaxLength - MaxLength + MaxLength Maximum Length - Maximum Length + Lungime maxima Maximum Area - Maximum Area + Suprafata maxima maxArea - maxArea + maxArea Local Length - Local Length + Lungimea locala localLen - localLen + localLen Deflection - Deflection + Deformarea deflection - deflection + deformarea Triangulation settings - Triangulation settings + Setari pentru triangulatie OpenSCAD - + Convert Edges to Faces - Convert Edges to Faces - - - - Please select 3 objects first - Please select 3 objects first - - - - Unsupported Function - Unsupported Function - - - - Press OK - Press OK - - - - Projection Not yet Coded waiting for Peter Li - Projection Not yet Coded waiting for Peter Li - - - - Press OK - Press OK + Convertiti marginile in fete - Running OpenSCAD failed - Running OpenSCAD failed + Please select 3 objects first + Selectati mai intai 3 obiecte - + + Unsupported Function + Functia nu este suportata + + + + Press OK + Apasati Ok + + + + Projection Not yet Coded waiting for Peter Li + Proiectia il asteapta pe Petrea lu' Li + + + + Press OK + Apasati Ok + + + Add - Adaugă + Adaugă - + Clear - Eliberează + Eliberează - + as Mesh - as Mesh + o retea - + Add OpenSCAD Element - Add OpenSCAD Element + Adauga element OpenSCAD + + + + Perform + Perform + + + + Mesh Boolean + Mesh Boolean + + + + Error all shapes must be either 2D or both must be 3D + Error all shapes must be either 2D or both must be 3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Add OpenSCAD Element... + Adauga element OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + Adauga u element OpenSCAD prin introducerea unui cod OpenSCAD si executarea codului binar OpenSCAD_ColorCodeShape - + Color Shapes - Color Shapes + Forme de culoare - + Color Shapes by validity and type - Color Shapes by validity and type + Forme de culoare dupa validitate si tip OpenSCAD_Edgestofaces - + Convert Edges To Faces - Convert Edges To Faces + Conversie margini in fete OpenSCAD_ExpandPlacements - + Expand Placements - Expand Placements + Amplasamente expandate - + Expand all placements downwards the FeatureTree - Expand all placements downwards the FeatureTree + Extinde toate amplasamentele mai jos de FeatureTree + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Explode Group + + + + remove fusion, apply placement to children and color randomly + remove fusion, apply placement to children and color randomly + + + + OpenSCAD_Hull + + + Hull + Hull + + + + Perform Hull + Perform Hull + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Increase Tolerance Feature + + + + Create Feature that allows to increase the tolerance + Create Feature that allows to increase the tolerance + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Mesh Boolean... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Export objects as meshes and use OpenSCAD to perform a boolean operation. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Perform Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Refine Shape Feature + Rafineaza caracteristica de forma - + Create Refine Shape Feature - Create Refine Shape Feature + Creaza rafinament de forma OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Remove Objects and their Children + Elimina obiectele si copii lor - + Removes the selected objects and all children that are not referenced from other objects - Removes the selected objects and all children that are not referenced from other objects + Elimina obiectele selectate si toti copiii care nu sunt referentiati de alte obiecte OpenSCAD_ReplaceObject - + Replace Object - Replace Object + Inlocuieste obiectul - + Replace an object in the Feature Tree. Please select old, new and parent object - Replace an object in the Feature Tree. Please select old, new and parent object + Inlocuieste un obiect in FeatureTree. 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If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit + Максимальное количество граней многоугольника, призмы или усеченной приамиды. Если fn больше чем это значение, то объект считается круглым. Установка в 0 приводит к снятию ограничений Maximum number of faces for polygons (fn) - Maximum number of faces for polygons (fn) + Максимальное количество граней для полигонов (fn) OpenSCAD export - Экспорт в OpenSCAD + Экспорт в OpenSCAD maximum fragment size - maximum fragment size + Размер максимального фрагмента minimum angle for a fragment - minimum angle for a fragment + минимальный угол фрагмента angular (fa) - angular (fa) + угловатость (fa) - + ° - ° + ° minimum size of a fragment - minimum size of a fragment + Минимальный размер фрагмента size (fs) - size (fs) + размер (fs) mm - мм + мм convexity - Выпуклость + Выпуклость Mesh fallback - Mesh fallback + Отмена сетки Maxium Length - Maxium Length + Максимальная длина MaxLength - MaxLength + Максимальная длина Maximum Length - Максимальная длина + Максимальная длина Maximum Area - Maximum Area + Максимальная площадь maxArea - maxArea + максимальная область Local Length - Local Length + Текущая длина localLen - localLen + текущая длина Deflection - Deflection + Прогиб deflection - deflection + прогиб Triangulation settings - Параметры триангуляции + Параметры триангуляции OpenSCAD - + Convert Edges to Faces - Преобразовать рёбра в грани - - - - Please select 3 objects first - Сначала необходимо выбрать 3 объекта - - - - Unsupported Function - Неподдерживаемая функция - - - - Press OK - Нажмите кнопку OK - - - - Projection Not yet Coded waiting for Peter Li - Projection Not yet Coded waiting for Peter Li - - - - Press OK - Нажмите кнопку OK + Преобразовать рёбра в грани - Running OpenSCAD failed - Running OpenSCAD failed + Please select 3 objects first + Сначала необходимо выбрать 3 объекта - + + Unsupported Function + Неподдерживаемая функция + + + + Press OK + Нажмите кнопку OK + + + + Projection Not yet Coded waiting for Peter Li + Ещё не доработано, ждём Питера Ли + + + + Press OK + Нажмите кнопку OK + + + Add - Добавить + Добавить - + Clear - Очистить + Очистить - + as Mesh - as Mesh + как Полигональная сетка - + Add OpenSCAD Element - Добавка элемента OpenSCAD + Добавка элемента OpenSCAD + + + + Perform + Perform + + + + Mesh Boolean + Mesh Boolean + + + + Error all shapes must be either 2D or both must be 3D + Error all shapes must be either 2D or both must be 3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Добавить элемент OpenSCAD... + Добавить элемент OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + Добавить элемент OpenSCAD, введя двоичный код и выполнив его OpenSCAD_ColorCodeShape - + Color Shapes - Color Shapes + Выделение цветом - + Color Shapes by validity and type - Color Shapes by validity and type + Цвета Фигур по действию и типу OpenSCAD_Edgestofaces - + Convert Edges To Faces - Convert Edges To Faces + Преобразовать грани в поверхности OpenSCAD_ExpandPlacements - + Expand Placements - Expand Placements + Развернуть - + Expand all placements downwards the FeatureTree - Expand all placements downwards the FeatureTree + Развернуть вниз Функциональное дерево + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Explode Group + + + + remove fusion, apply placement to children and color randomly + remove fusion, apply placement to children and color randomly + + + + OpenSCAD_Hull + + + Hull + Hull + + + + Perform Hull + Perform Hull + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Increase Tolerance Feature + + + + Create Feature that allows to increase the tolerance + Create Feature that allows to increase the tolerance + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Mesh Boolean... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Export objects as meshes and use OpenSCAD to perform a boolean operation. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Perform Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Refine Shape Feature + Улучшить свойство фигуры - + Create Refine Shape Feature - Create Refine Shape Feature + Задать улучшения свойств фигуры OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Удалить объекты вместе с их потомками + Удалить объекты вместе с их потомками - + Removes the selected objects and all children that are not referenced from other objects - Removes the selected objects and all children that are not referenced from other objects + Удаляет в выбранных объектах и все дочерние, на которых нет ссылок из других объектов OpenSCAD_ReplaceObject - + Replace Object - Заменить объект + Заменить объект - + Replace an object in the Feature Tree. Please select old, new and parent object - Replace an object in the Feature Tree. Please select old, new and parent object + Заменить объект в Функциональном дереве. Выберите, пожалуйста, старые, новые, родительский объект diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.qm index 46bef43bb812be5ef16423a1a90d2adb688f887d..9162789960c7cd65bad1131fcb073e0f31136872 100644 GIT binary patch delta 2113 zcmb7EYitx%6h8ZCce>ksP*}P^+r2eWF>OjhQLF)C+bwOCRus_0P+_`zo1J!cXEQTP z3nY#~F_;(w)QUt+H0lreVK9w}2C0be#x_KZ50sD?8c8%*V@PT=(eKXg4n-`9natcf z=bp!RzH{z5(sH`PTK7&WHu>v|V^j4t@9%u&R=*v~1Sb_Y0gvg1)}XSfjJPbLpRe_Jr@^83d_3Cq>4eBJw^d zt?fNZRF#l=PBme@ByC$ahb&vAz77MJw@9ydNQifbH2J{2L{?Q;n$)og*GWHGGek>I zRx}JF{dlb6)V{Z&c-i03nIZ~)<9}}I39P;TH#W8qRe$b3yX{$`@(KT(y>1UInFF0G zMgnqeFH!A7fpIOh)~*Csj|QI~-h^^|8$4FujyT(cKTw*w$a`xj|Az;ePKEZo zwE+yQ3_W%<3YvZneL|oq&>8w-wIO^q{yPHAC`4@k_?NCL zA&>j?@zK^uJXRCCen=Qz1%GL*!e%uk z@GaQ)V-+XY+cZ-GjDiZhw|D5erZZVpnPsHq95+}dZW_(rE4%hhX;)7mmIhYy&Cn{7^Fk;kc^OmQaV;1Zf$*Ee3vrb*h=R~|{ z3Gj~Mk$qyL-ve_Fay8mzyBn}+R`8#tMz|LR5aD)XpQES>LDDwhP!QEHNgLHXQ40wJ z5yPnMkeQS>TZ@(H6;nXnnygoRGcB8F-GHoYO6r9m?SzCFPUvBX34w@Yr8LKiBc6VL6ehEH!hE+n@sB;DoaBz83blsB~+3 Yl)4+c9^V_Q@dgecZn?|#x7Y3c2NFH{X#fBK delta 538 zcmW+zZD>+q7(Ms;^?KENUHLW3Iipda>_7A>JgkuQSwBUuo+j zL*s3d%<9alUInz5SyyBdXtA+@g-%N8X0e_X!Z8*PjZug}HWOmxzlBwzd&zH+RYnOV z5Brj(3uNufM*pdUwD_=bVf-Npn}R - + Gui::Dialog::DlgSettingsOpenSCAD General settings - Základné nastavenia + Základné nastavenia General OpenSCAD Settings - General OpenSCAD Settings + General OpenSCAD Settings OpenSCAD executable - OpenSCAD executable + OpenSCAD executable The path to the OpenSCAD executeable - The path to the OpenSCAD executeable + The path to the OpenSCAD executeable OpenSCAD import - OpenSCAD import + OpenSCAD import If this is checked, Features will claim thier children in the tree view - If this is checked, Features will claim thier children in the tree view + If this is checked, Features will claim thier children in the tree view Use ViewProvider in Tree View - Use ViewProvider in Tree View + Use ViewProvider in Tree View If this is checked, Multmatrix Object will be Parametric - If this is checked, Multmatrix Object will be Parametric + If this is checked, Multmatrix Object will be Parametric Use Multmatrix Feature - Use Multmatrix Feature + Use Multmatrix Feature The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Maximum number of faces for polygons (fn) - Maximum number of faces for polygons (fn) + Maximum number of faces for polygons (fn) OpenSCAD export - OpenSCAD export + OpenSCAD export maximum fragment size - maximum fragment size + maximum fragment size minimum angle for a fragment - minimum angle for a fragment + minimum angle for a fragment angular (fa) - angular (fa) + angular (fa) - + ° - ° + ° minimum size of a fragment - minimum size of a fragment + minimum size of a fragment size (fs) - size (fs) + size (fs) mm - mm + mm convexity - convexity + convexity Mesh fallback - Mesh fallback + Mesh fallback Maxium Length - Maxium Length + Maxium Length MaxLength - MaxLength + MaxLength Maximum Length - Maximum Length + Maximum Length Maximum Area - Maximum Area + Maximum Area maxArea - maxArea + maxArea Local Length - Local Length + Local Length localLen - localLen + localLen Deflection - Deflection + Deflection deflection - deflection + deflection Triangulation settings - Triangulation settings + Triangulation settings OpenSCAD - + Convert Edges to Faces - Convert Edges to Faces - - - - Please select 3 objects first - Please select 3 objects first - - - - Unsupported Function - Unsupported Function - - - - Press OK - Press OK - - - - Projection Not yet Coded waiting for Peter Li - Projection Not yet Coded waiting for Peter Li - - - - Press OK - Press OK + Convert Edges to Faces - Running OpenSCAD failed - Running OpenSCAD failed + Please select 3 objects first + Please select 3 objects first - + + Unsupported Function + Unsupported Function + + + + Press OK + Press OK + + + + Projection Not yet Coded waiting for Peter Li + Projection Not yet Coded waiting for Peter Li + + + + Press OK + Press OK + + + Add - Pridať + Pridať - + Clear - Vyčistiť + Vyčistiť - + as Mesh - as Mesh + as Mesh - + Add OpenSCAD Element - Add OpenSCAD Element + Add OpenSCAD Element + + + + Perform + Perform + + + + Mesh Boolean + Mesh Boolean + + + + Error all shapes must be either 2D or both must be 3D + Error all shapes must be either 2D or both must be 3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Add OpenSCAD Element... + Add OpenSCAD Element... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary OpenSCAD_ColorCodeShape - + Color Shapes - Color Shapes + Color Shapes - + Color Shapes by validity and type - Color Shapes by validity and type + Color Shapes by validity and type OpenSCAD_Edgestofaces - + Convert Edges To Faces - Convert Edges To Faces + Convert Edges To Faces OpenSCAD_ExpandPlacements - + Expand Placements - Expand Placements + Expand Placements - + Expand all placements downwards the FeatureTree - Expand all placements downwards the FeatureTree + Expand all placements downwards the FeatureTree + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Explode Group + + + + remove fusion, apply placement to children and color randomly + remove fusion, apply placement to children and color randomly + + + + OpenSCAD_Hull + + + Hull + Hull + + + + Perform Hull + Perform Hull + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Increase Tolerance Feature + + + + Create Feature that allows to increase the tolerance + Create Feature that allows to increase the tolerance + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Mesh Boolean... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Export objects as meshes and use OpenSCAD to perform a boolean operation. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Perform Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Refine Shape Feature + Refine Shape Feature - + Create Refine Shape Feature - Create Refine Shape Feature + Create Refine Shape Feature OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Remove Objects and their Children + Remove Objects and their Children - + Removes the selected objects and all children that are not referenced from other objects - Removes the selected objects and all children that are not referenced from other objects + Removes the selected objects and all children that are not referenced from other objects OpenSCAD_ReplaceObject - + Replace Object - Replace Object + Replace Object - + Replace an object in the Feature Tree. Please select old, new and parent object - Replace an object in the Feature Tree. Please select old, new and parent object + Replace an object in the Feature Tree. Please select old, new and parent object diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.qm index 091a24cd06e8982d3b13b660a76b613de1436209..5da59f8f3724f18db33475fcc8e07b9a237dda37 100644 GIT binary patch delta 2269 zcma)7Yitx%6#jPG?QS2teb8bb(B2YbG_56}7=!?UzG%@RNKt>tW4b$Km(I>?W@qWc z#4)H54H|U?foP&pOz;Q6tR&(C@NEbX5{wBVqNIc$7}OXQ(Wu{@-5nqeXf`wF&bjw| z=bZ1Hdv^caZ@caJ??h@3|M=3@qs`L}u6y-^(;a}f7Vs|sLgPT$aiH7>EP0*MLg8Pn zK4>099&z*Z81!`t`7Ii!hlsw>h?!5t^;wf*_ z$zGsfmG_}Jp8%Enz3bDiltKfn1Hww0F{*e273(h2O1E$R? zTz5K6F|52hLDeZHx$ZKZyT@0J5~K*LYIp`EiCe1~s)jl>Q6j_f=MlpgX;H0=he zi+q1Jmjb?bi@x~kGy`~|$et*v2AZBOy7Gr~DJg89>?PKt<+Bpz!U$oMk(Js=+}2p*Ch-6j(L?66M;!>h2`-SsB>X9iYQC zfy4LS#dEg@4x5za3j=5EbHqJm7q^U%nx=Whhc@j4il&ydEQtWY-%GX~eT-5s+1)c2 zxamU4iB&If|GSb)j(oVZ`qCa|yt7o9z6_W?R=WRV!E@V!t=*D}5n2E%U4ALV;g_1_32~-q+JmkA5f^MGSFDsn;+8 z9qSQEFD?45a*{T)!oR(^!28kObY-ZucmO8G5XNw3M&)9Uy#d`+m@xRz1FuaF21w&gOqY-vQ0a>SSeD>=Zpeodu6;(|!t4r{}pkYPbo%Sw2O#}BNRDEUV;x3QmsFqa75T(Nox;7ZR%D{Ek zRaw89jEWA!&{RdA3=nFSqh>M$$G) zf;8Gi90Y|itS2EUY7;I_uzNJ284*=1F^yD022hjFU~O*8*>Tbtr@2bD4Q!+o7;<=z z@mohLzhylr5Dhd7{>!Jt5tQ z7no|?*rhDNDHM(m-f~V6*^Vi)n&(hboycBf zp@=~{I|hV7ono=O+av|m`O|CVtjLWDr~MkQH(t;te{MkKR}Y!Cw(FwWx&vE9SlLv= z%vm5nzu7&`NEZN^(y@BASo X`Ill{Q|jT&aKkc>e>21KdOZIEy9yvP delta 692 zcmZWmT}V@57=F&tvvYRl{&drs+BWDSns`x>8H-Y9vmd8vD~JS_JGzA(hGt4XOspWG zx;a@YUGxjt#Tp$f1uKN@m!^n@}PMrHEb&y6NKM`M&pgpZ9&<_xo5jR1|d& z25pJuTiuh++?RECp3jy5%pia`VB`UQCtx@Sc<T*1u3R1^ z;t3}lQvmibmwB%n$eiFB`nHk@57%Q|6H44f-!z~bjM-|3%fue2xHgU*|v-nn}@u z7By-vW|ZZO)7pO_MYg=v7ND9+%aE1xnK}6l)GmxBk_2giv;sO=)vdA|mKz&=0GKm;{@I6)h?%x`3 - + Gui::Dialog::DlgSettingsOpenSCAD General settings - Allmänna inställningar + Allmänna inställningar General OpenSCAD Settings - Allmänna OpenSCAD inställningar + Allmänna OpenSCAD inställningar OpenSCAD executable - OpenSCAD program + OpenSCAD program The path to the OpenSCAD executeable - Sökvägen till OpenSCAD programmet + Sökvägen till OpenSCAD programmet OpenSCAD import - OpenSCAD import + OpenSCAD import If this is checked, Features will claim thier children in the tree view - Om detta är markerat, så kommer föremål att hävda sina barn i trädvyn + Om detta är markerat, så kommer föremål att hävda sina barn i trädvyn Use ViewProvider in Tree View - Använd ViewProvider i trädvyn + Använd ViewProvider i trädvyn If this is checked, Multmatrix Object will be Parametric - Om detta är markerat, så kommer Multmatrix objektet att vara parametriskt + Om detta är markerat, så kommer Multmatrix objektet att vara parametriskt Use Multmatrix Feature - Använd Multmatrix funktionen + Använd Multmatrix funktionen The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - Det maximala antalet ytor på en polygon, prisma eller stympad kon. Om fn är högre än detta värde anses objektet vara ett cirkulär. Ange 0 för ingen gräns + Det maximala antalet ytor på en polygon, prisma eller stympad kon. Om fn är högre än detta värde anses objektet vara ett cirkulär. Ange 0 för ingen gräns Maximum number of faces for polygons (fn) - Maximalt antal ytor för polygoner (fn) + Maximalt antal ytor för polygoner (fn) OpenSCAD export - OpenSCAD export + OpenSCAD export maximum fragment size - maximum fragment size + maximum fragment size minimum angle for a fragment - minimum angle for a fragment + minimum angle for a fragment angular (fa) - angular (fa) + angular (fa) - + ° - ° + ° minimum size of a fragment - minimum size of a fragment + minimum size of a fragment size (fs) - size (fs) + size (fs) mm - mm + mm convexity - convexity + convexity Mesh fallback - Mesh fallback + Mesh fallback Maxium Length - Maxium Length + Maximal längd MaxLength - MaxLength + MaxLength Maximum Length - Maximum Length + Maximal längd Maximum Area - Maximum Area + Maximal area maxArea - maxArea + maxArea Local Length - Local Length + Local Length localLen - localLen + localLen Deflection - Deflection + Deflection deflection - deflection + deflection Triangulation settings - Triangulation settings + Triangulation settings OpenSCAD - + Convert Edges to Faces - Convert Edges to Faces - - - - Please select 3 objects first - Please select 3 objects first - - - - Unsupported Function - Unsupported Function - - - - Press OK - Press OK - - - - Projection Not yet Coded waiting for Peter Li - Projection Not yet Coded waiting for Peter Li - - - - Press OK - Press OK + Convert Edges to Faces - Running OpenSCAD failed - Running OpenSCAD failed + Please select 3 objects first + Please select 3 objects first - + + Unsupported Function + Unsupported Function + + + + Press OK + Tryck OK + + + + Projection Not yet Coded waiting for Peter Li + Projection Not yet Coded waiting for Peter Li + + + + Press OK + Tryck OK + + + Add - Lägg till + Lägg till - + Clear - Rensa + Rensa - + as Mesh - as Mesh + as Mesh - + Add OpenSCAD Element - Add OpenSCAD Element + Add OpenSCAD Element + + + + Perform + Perform + + + + Mesh Boolean + Mesh Boolean + + + + Error all shapes must be either 2D or both must be 3D + Error all shapes must be either 2D or both must be 3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Add OpenSCAD Element... + Add OpenSCAD Element... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary OpenSCAD_ColorCodeShape - + Color Shapes - Color Shapes + Color Shapes - + Color Shapes by validity and type - Color Shapes by validity and type + Color Shapes by validity and type OpenSCAD_Edgestofaces - + Convert Edges To Faces - Convert Edges To Faces + Convert Edges To Faces OpenSCAD_ExpandPlacements - + Expand Placements - Expand Placements + Expand Placements - + Expand all placements downwards the FeatureTree - Expand all placements downwards the FeatureTree + Expand all placements downwards the FeatureTree + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Explodera grupp + + + + remove fusion, apply placement to children and color randomly + remove fusion, apply placement to children and color randomly + + + + OpenSCAD_Hull + + + Hull + Hull + + + + Perform Hull + Perform Hull + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Increase Tolerance Feature + + + + Create Feature that allows to increase the tolerance + Create Feature that allows to increase the tolerance + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Mesh Boolean... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Export objects as meshes and use OpenSCAD to perform a boolean operation. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Perform Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Refine Shape Feature + Refine Shape Feature - + Create Refine Shape Feature - Create Refine Shape Feature + Create Refine Shape Feature OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Remove Objects and their Children + Remove Objects and their Children - + Removes the selected objects and all children that are not referenced from other objects - Removes the selected objects and all children that are not referenced from other objects + Removes the selected objects and all children that are not referenced from other objects OpenSCAD_ReplaceObject - + Replace Object - Replace Object + Ersätt objekt - + Replace an object in the Feature Tree. Please select old, new and parent object - Replace an object in the Feature Tree. Please select old, new and parent object + Replace an object in the Feature Tree. Please select old, new and parent object diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.qm index c91a8098811e9587d52139180749e06a28ee0f0e..b8630356b47335d8a469659afeb6222f4c2bd98d 100644 GIT binary patch delta 2113 zcmb7EU2GIp6#llm?M`>QyQOwvTS|NDgF$K5grZOb2Kqx=u@wd0Xt)%8#Nb0VTm`BoYjv;YBgVm_Rhf@6PTHAVOj$GxyH9 z=X~d!@0@#1bX@MS7k-$Go&5EU9j9BHj;wp@lk=TGMGWvS0>Y01HD|bf5A^N@B5UCL zs||>qL&t@70N>z|Ih!cI0CQ(Q^|pFylJ5g|?eQ!)@GKBr;#u6e1qeLo*?wpxP`kdO z<%d4N8?AVH{&8U1zKV|rD_;bH7b_0Sl}GJ;Ykj3DEzB`CQ5C@zxoQ->B4_5b(!J5=f8A@UTRJ$wUaLZzHw## z;4YwUL>V|5XL>PZ)xxV>pHf!$Dy zXN>u`^i?0-bdZWa1?Kc7fzVfhS5I%|x;XIm(hgw8wZPd`uK-mC0#}`NFj#+;e9qh- zRA&tWv$h65`bEx!ZJ(KH|q5&`w-o;Vb0 zn*76aJnXIb^uWY1-+hx)wZk5J1U)eM7<>g(=zIk7NO7No#+^V01+Er%LzD=GsI9Vi<5jlny)T+Ft6J)g+AsdL7;h$hl^rp7ES+BsI}% z8ikzn7cB?8wshp2IMHvUxkhpgtasps9h%ep&!Ua+vH;TE2JUl+>J%g#1C0u@8WxO+ zwce=Bgc*_GsU)CS2~*NQsX+&Xa3fq~Y8hj_CWZ_7w2^HSYA&a55IJ2`IY;EBb7ACW|o8%+uOjH)7GSqvNUN*lc-bt1{W@RDc1iJ#LK0ImklM^GkE<+$VY;IaxAE& z;V?r^2{{dl!eTFSVoXd6&ajIl%SmFQbjci3IZJN1unv4tOO~p53F2--{k%MeX$fO! zL`ztCp>ksIVsmiF9xagRGOv>UT=DJ-RSen1n=cH?REr%SmsO}QYp<2#p)?&F;+tB_sxTf WeBB;#TKU!tq?_*yJ^5~|$@dS!wD-sW delta 550 zcmW+zUr1AN7(MrHcl+(m-8*xCQ}+jYkS2Qx(#Zl-m$hoqY)>_4u&oW`B94*J!(u5J zL=nqE=%KP+f?{w9d?;O{jfNvZBC;%zi9Li85g5Jn)x(d&$2q_6obUU#Le)SaIGc3T zcJ58py>0X7AG}=a1GrfLWkC7>=noN|00ticavXuL2Z(!zu&+q<7mVILM*LN-DftZ8 z^PcN2UjZyRuD5Rj5D)V1k4FKGmA}-r0GRXq3*iP}+~DW_Au&BJGZFHH=KAC-ps6UZ zb0vW97Hl(9fNk|w-BoA_3xB*uKp59GL<`_t({0~h1Pm^H{5z@5l0LpoXpQPuGh1Z) zRNq)mQMV;#R<8ltG1e8C2AX@=$%>z1hFL7QOE|;gp&X?cVvj?N`ggEe^f>j~VYN|0 zS!NrBO%z~r8+;efknyCUQhZLrbH0_A#iMOAE&Y3 - + Gui::Dialog::DlgSettingsOpenSCAD General settings - Genel ayarlar + Genel ayarlar General OpenSCAD Settings - Genel OpenSCAD ayarları + Genel OpenSCAD ayarları OpenSCAD executable - OpenSCAD executable + OpenSCAD executable The path to the OpenSCAD executeable - The path to the OpenSCAD executeable + The path to the OpenSCAD executeable OpenSCAD import - OpenSCAD import + OpenSCAD import If this is checked, Features will claim thier children in the tree view - If this is checked, Features will claim thier children in the tree view + If this is checked, Features will claim thier children in the tree view Use ViewProvider in Tree View - Use ViewProvider in Tree View + Use ViewProvider in Tree View If this is checked, Multmatrix Object will be Parametric - If this is checked, Multmatrix Object will be Parametric + If this is checked, Multmatrix Object will be Parametric Use Multmatrix Feature - Use Multmatrix Feature + Use Multmatrix Feature The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Maximum number of faces for polygons (fn) - Maximum number of faces for polygons (fn) + Maximum number of faces for polygons (fn) OpenSCAD export - OpenSCAD export + OpenSCAD export maximum fragment size - maximum fragment size + maximum fragment size minimum angle for a fragment - minimum angle for a fragment + minimum angle for a fragment angular (fa) - angular (fa) + angular (fa) - + ° - ° + ° minimum size of a fragment - minimum size of a fragment + minimum size of a fragment size (fs) - size (fs) + size (fs) mm - mm + mm convexity - convexity + convexity Mesh fallback - Mesh fallback + Mesh fallback Maxium Length - Maxium Length + Maxium Length MaxLength - MaxLength + MaxLength Maximum Length - Maximum Length + Maximum Length Maximum Area - Maximum Area + Maximum Area maxArea - maxArea + maxArea Local Length - Yerel uzunluk + Yerel uzunluk localLen - localLen + localLen Deflection - Deflection + Deflection deflection - deflection + deflection Triangulation settings - Triangulation settings + Triangulation settings OpenSCAD - + Convert Edges to Faces - Kenarları yüzlere dönüştür - - - - Please select 3 objects first - Lütfen öncelikle 3 nesneyi seçin - - - - Unsupported Function - Desteklenmeyen işlev - - - - Press OK - OK(okey) tuşuna bas - - - - Projection Not yet Coded waiting for Peter Li - Projeksiyon hala Peter Li'nin kodlmasını bekliyor - - - - Press OK - OK(okey) tuşuna bas + Kenarları yüzlere dönüştür - Running OpenSCAD failed - Running OpenSCAD failed + Please select 3 objects first + Lütfen öncelikle 3 nesneyi seçin - + + Unsupported Function + Desteklenmeyen işlev + + + + Press OK + OK(okey) tuşuna bas + + + + Projection Not yet Coded waiting for Peter Li + Projeksiyon hala Peter Li'nin kodlmasını bekliyor + + + + Press OK + OK(okey) tuşuna bas + + + Add - Ekle + Ekle - + Clear - Temizle + Temizle - + as Mesh - as Mesh + as Mesh - + Add OpenSCAD Element - Add OpenSCAD Element + Add OpenSCAD Element + + + + Perform + Perform + + + + Mesh Boolean + Mesh Boolean + + + + Error all shapes must be either 2D or both must be 3D + Error all shapes must be either 2D or both must be 3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Add OpenSCAD Element... + Add OpenSCAD Element... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary OpenSCAD_ColorCodeShape - + Color Shapes - Color Shapes + Color Shapes - + Color Shapes by validity and type - Color Shapes by validity and type + Color Shapes by validity and type OpenSCAD_Edgestofaces - + Convert Edges To Faces - Convert Edges To Faces + Convert Edges To Faces OpenSCAD_ExpandPlacements - + Expand Placements - Expand Placements + Expand Placements - + Expand all placements downwards the FeatureTree - Expand all placements downwards the FeatureTree + Expand all placements downwards the FeatureTree + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Explode Group + + + + remove fusion, apply placement to children and color randomly + remove fusion, apply placement to children and color randomly + + + + OpenSCAD_Hull + + + Hull + Hull + + + + Perform Hull + Perform Hull + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Increase Tolerance Feature + + + + Create Feature that allows to increase the tolerance + Create Feature that allows to increase the tolerance + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Mesh Boolean... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Export objects as meshes and use OpenSCAD to perform a boolean operation. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Perform Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Refine Shape Feature + Refine Shape Feature - + Create Refine Shape Feature - Create Refine Shape Feature + Create Refine Shape Feature OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Remove Objects and their Children + Remove Objects and their Children - + Removes the selected objects and all children that are not referenced from other objects - Removes the selected objects and all children that are not referenced from other objects + Removes the selected objects and all children that are not referenced from other objects OpenSCAD_ReplaceObject - + Replace Object - Replace Object + Replace Object - + Replace an object in the Feature Tree. Please select old, new and parent object - Replace an object in the Feature Tree. Please select old, new and parent object + Replace an object in the Feature Tree. 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executable - OpenSCAD executable + Виконуваний файл OpenSCAD The path to the OpenSCAD executeable - The path to the OpenSCAD executeable + Шлях до виконуваного файлу OpenSCAD OpenSCAD import - OpenSCAD import + OpenSCAD імпорт If this is checked, Features will claim thier children in the tree view - If this is checked, Features will claim thier children in the tree view + Якщо це вибрано, то властивості будуть надаватися своїм дітям у дереві перегляду Use ViewProvider in Tree View - Use ViewProvider in Tree View + Використовувати ViewProvider у дереві перегляду If this is checked, Multmatrix Object will be Parametric - If this is checked, Multmatrix Object will be Parametric + Якщо буде позначено цей пункт, то об'єкт Мультиматриця буде параметричним Use Multmatrix Feature - Use Multmatrix Feature + Використовувати функцію Мультиматриці The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit + Максимальна кількість граней багатокутника, призми або зрізаний конус. Якщо fn більше, ніж це значення, то об'єкт вважається круговим. Значення 0 для без обмежень Maximum number of faces for polygons (fn) - Maximum number of faces for polygons (fn) + Максимальна кількість граней многокутника (fn) OpenSCAD export - OpenSCAD export + OpenSCAD експорт maximum fragment size - maximum fragment size + максимальний розмір фрагменту minimum angle for a fragment - minimum angle for a fragment + мінімальний кут для фрагменту angular (fa) - angular (fa) + кутові (фа) - + ° - ° + ° minimum size of a fragment - minimum size of a fragment + Мінімальний розмір фрагменту size (fs) - size (fs) + Розмір (fs) mm - мм + мм convexity - convexity + опуклість Mesh fallback - Mesh fallback + Mesh fallback Maxium Length - Maxium Length + Максимальна довжина MaxLength - MaxLength + МаксДовжина Maximum Length - Maximum Length + Максимальна довжина Maximum Area - Maximum Area + Максимальна площа maxArea - maxArea + максПлоща Local Length - Local Length + Локальна довжина localLen - localLen + локалДовжина Deflection - Deflection + Відхилення deflection - deflection + відхилення Triangulation settings - Triangulation settings + Налаштування тріангуляції OpenSCAD - + Convert Edges to Faces - Convert Edges to Faces - - - - Please select 3 objects first - Please select 3 objects first - - - - Unsupported Function - Unsupported Function - - - - Press OK - Press OK - - - - Projection Not yet Coded waiting for Peter Li - Projection Not yet Coded waiting for Peter Li - - - - Press OK - Press OK + Перетворити Краї в Грані - Running OpenSCAD failed - Running OpenSCAD failed + Please select 3 objects first + Будь ласка, оберіть спочатку 3 об'єкти - + + Unsupported Function + Непідтримувані функції + + + + Press OK + Натисніть OK + + + + Projection Not yet Coded waiting for Peter Li + Projection Not yet Coded waiting for Peter Li + + + + Press OK + Натисніть OK + + + Add - Додати + Додати - + Clear - Очистити + Очистити - + as Mesh - as Mesh + as Mesh - + Add OpenSCAD Element - Add OpenSCAD Element + Додати елемент OpenSCAD + + + + Perform + Perform + + + + Mesh Boolean + Mesh Boolean + + + + Error all shapes must be either 2D or both must be 3D + Error all shapes must be either 2D or both must be 3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Add OpenSCAD Element... + Додати елемент OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + Додати елемент OpenSCAD, ввівши код OpenSCAD і запустивши OpenSCAD OpenSCAD_ColorCodeShape - + Color Shapes - Color Shapes + Колір фігур - + Color Shapes by validity and type - Color Shapes by validity and type + Колір фігури залежно від терміну дії та типу OpenSCAD_Edgestofaces - + Convert Edges To Faces - Convert Edges To Faces + Перетворити Краї в Грані OpenSCAD_ExpandPlacements - + Expand Placements - Expand Placements + Розгорнути місця розташування - + Expand all placements downwards the FeatureTree - Expand all placements downwards the FeatureTree + Розгорнути всі місця розташування вниз на FeatureTree + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Explode Group + + + + remove fusion, apply placement to children and color randomly + remove fusion, apply placement to children and color randomly + + + + OpenSCAD_Hull + + + Hull + Hull + + + + Perform Hull + Perform Hull + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Increase Tolerance Feature + + + + Create Feature that allows to increase the tolerance + Create Feature that allows to increase the tolerance + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Mesh Boolean... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Export objects as meshes and use OpenSCAD to perform a boolean operation. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Perform Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Refine Shape Feature + Refine Shape Feature - + Create Refine Shape Feature - Create Refine Shape Feature + Create Refine Shape Feature OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Remove Objects and their Children + Видалити об'єкти і їхніх нащадків - + Removes the selected objects and all children that are not referenced from other objects - Removes the selected objects and all children that are not referenced from other objects + Removes the selected objects and all children that are not referenced from other objects OpenSCAD_ReplaceObject - + Replace Object - Replace Object + Замінити об'єкт - + Replace an object in the Feature Tree. Please select old, new and parent object - Replace an object in the Feature Tree. Please select old, new and parent object + Replace an object in the Feature Tree. 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If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Maximum number of faces for polygons (fn) - 多边形面片的最大数量(fn) + 多边形面片的最大数量(fn) OpenSCAD export - OpenSCAD导出 + OpenSCAD导出 maximum fragment size - maximum fragment size + 最大片段尺寸 minimum angle for a fragment - minimum angle for a fragment + 片段最小角度 angular (fa) - angular (fa) + 角(fa) - + ° - ° + ° minimum size of a fragment - minimum size of a fragment + 片段最小尺寸 size (fs) - size (fs) + 尺寸(fs) mm - mm + mm convexity - 凸度 + 凸度 Mesh fallback - Mesh fallback + Mesh fallback Maxium Length - 最大长度 + 最大长度 MaxLength - 最大长度 + 最大长度 Maximum Length - 最大长度 + 最大长度 Maximum Area - 最大面积 + 最大面积 maxArea - 最大面积 + 最大面积 Local Length - Local Length + 本地长度 localLen - localLen + 本地长度 Deflection - Deflection + 挠度 deflection - deflection + 挠度 Triangulation settings - 三角剖分设置 + 三角剖分设置 OpenSCAD - + Convert Edges to Faces - Convert Edges to Faces - - - - Please select 3 objects first - 请先选择三个对象 - - - - Unsupported Function - 不支持的功能 - - - - Press OK - 按确定 - - - - Projection Not yet Coded waiting for Peter Li - Projection Not yet Coded waiting for Peter Li - - - - Press OK - 按确定 + 转换边缘为面 - Running OpenSCAD failed - Running OpenSCAD failed + Please select 3 objects first + 请先选择三个对象 - + + Unsupported Function + 不支持的功能 + + + + Press OK + 按确定 + + + + Projection Not yet Coded waiting for Peter Li + 投影函数尚等待李Peter编码中 + + + + Press OK + 按确定 + + + Add - 添加 + 添加 - + Clear - 清除 + 清除 - + as Mesh - as Mesh + 作为网格 - + Add OpenSCAD Element - Add OpenSCAD Element + 添加OpenSCAD元素 + + + + Perform + Perform + + + + Mesh Boolean + Mesh Boolean + + + + Error all shapes must be either 2D or both must be 3D + Error all shapes must be either 2D or both must be 3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Add OpenSCAD Element... + 添加OpenSCAD元素... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + 通过输入OpenSCAD代码和执行OpenSCAD程序添加OpenSCAD元素 OpenSCAD_ColorCodeShape - + Color Shapes - Color Shapes + 形体着色 - + Color Shapes by validity and type - Color Shapes by validity and type + 按有效性和类型给形体着色 OpenSCAD_Edgestofaces - + Convert Edges To Faces - Convert Edges To Faces + 转换边缘为面 OpenSCAD_ExpandPlacements - + Expand Placements - Expand Placements + Expand Placements - + Expand all placements downwards the FeatureTree - Expand all placements downwards the FeatureTree + Expand all placements downwards the FeatureTree + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Explode Group + + + + remove fusion, apply placement to children and color randomly + remove fusion, apply placement to children and color randomly + + + + OpenSCAD_Hull + + + Hull + Hull + + + + Perform Hull + Perform Hull + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Increase Tolerance Feature + + + + Create Feature that allows to increase the tolerance + Create Feature that allows to increase the tolerance + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Mesh Boolean... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Export objects as meshes and use OpenSCAD to perform a boolean operation. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Perform Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Refine Shape Feature + 细化形体特征 - + Create Refine Shape Feature - Create Refine Shape Feature + 创建细化形体特征 OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Remove Objects and their Children + 删除对象及其子对象 - + Removes the selected objects and all children that are not referenced from other objects - Removes the selected objects and all children that are not referenced from other objects + 移除所有选择的对象及其子对象 OpenSCAD_ReplaceObject - + Replace Object - Replace Object + 替换对象 - + Replace an object in the Feature Tree. Please select old, new and parent object - Replace an object in the Feature Tree. Please select old, new and parent object + 替换特征树中的对象.请选择原始对象、新对象和父节点对象 diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.qm index fc6129f366662091317b19cca5adc5595acbdd0e..1f4b1226cb9b43709e185fc0438647b7e3928ed5 100644 GIT binary patch delta 1678 zcmah|ZA@Eb6h8f;x8JM-WJbcv4-thF1v##Oa)K6E$@hBGW`8Az8Ng$Do_hA#91~R(iphZE4zb`<`>2 z^E~H$?#V~SisjOef|>E(UO76Q^T21j-uQIR4WP{gFm47g4+23Ukm`JU~7Iqp3j3gT7&f$HP+y106Wz@`QCm2$Cze|`v77!YKA^(L@c*9`^Rd; z&(`kU_yvG1OMBL5I0V4Fr9G!a09|o)3&47xZc{22SVnX&4So(_dQ>+beHb9^IsLA0 zDH0G3%rnCPnj?mcH;>|Z+>m>21IA55uV%|}!*Y%VK(9~v`iD83`e({ja~eR#RLa8m z6hO*=vG6iBId2%7e?<_h!PvZjG1YDSDfA1nJ!QN)gF{RblREhVQgSmJeaDgQ%Z&HD z3*#+jN9iJ}EMb}}qR6?NIa$GA-N#J4ej9*n>tNy{K3FQ5EAll2{@#?|gYq*5Oy~PQ zL}EU3epL|Hm2V!I9>77D%x_ng0Ib_@p51W-z@RrTDpCKgC2bMcx&DTQ&GG@H$1GtJInFs``x!z|4ceRb*xx!-dfUF|{ijgj1$*D|bOde(pSfLUg@x@3Y3!sb4FQAr@Xe@y0RT|m$rDTJV>-gq{?t%K(`);cvA1@avD^XI3zcG;#Da1<3%?mwIMHv?kU_Ppx<5%Eiioya^ z;h3XxtXU~)#5+x-SHKdyt;*o0Gp*DA8GC=Shp0_S3U|ep19UBTkzz3PwWFc1Zb`XB zU#?${<$)g}Kp_kbP!46_QC6qe@bI?1qpI>6G>0HcL}+`K2Bauq(dKAPbh~nkG1QzC zs4OD#uMuU!qVE&lB?6wY5}LxLP)ckyD{eUM}2;m)6NCWSpyHlE(=u8OkOQ=1wTh1f$;LPeT53lS}&EEo;~=^?3%nDi1#_@EU=pASC{hjV`4Io~%>Hn=xcIUaZB zmhWcr-W{(_-=F#t1h{bkBY>g;(jh=j1Jw_SpF_n$8EHc}=IbW@6&-hulKzIX$As0_juomR4z~*PxrF%1gwMUBmB(q(RVoQYDs5GDWL8(Jh z;e$cLE-*cNjWU9)Jkn3T7p!J_KecRQjg@PJk6A2yo=Sw+V3?6_g5~OulkYmqbr33H z_C2)-r1Y@Ocd>zjP1|($b1D*%ebsSV+b7@7_fXKRJlEI - + Gui::Dialog::DlgSettingsOpenSCAD General settings - 一般設定 + 一般設定 General OpenSCAD Settings - 一般 OpenSCAD 設定 + 一般 OpenSCAD 設定 OpenSCAD executable - OpenSCAD可執行 + OpenSCAD可執行 The path to the OpenSCAD executeable - 此路徑下之OpenSCAD可執行 + 此路徑下之OpenSCAD可執行 OpenSCAD import - 匯入OpenSCAD + 匯入OpenSCAD If this is checked, Features will claim thier children in the tree view - 若已確認,將於樹枝圖納入其子項 + 若已確認,將於樹枝圖納入其子項 Use ViewProvider in Tree View - 於樹枝圖使用檢視提供者功能 + 於樹枝圖使用檢視提供者功能 If this is checked, Multmatrix Object will be Parametric - 若已確認,多矩陣物件將會參數化 + 若已確認,多矩陣物件將會參數化 Use Multmatrix Feature - 使用多矩陣功能 + 使用多矩陣功能 The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - 如果fn大於多邊形、 棱形或錐形面之最大數目,物件將認為是一圓形。設定0表示沒有限制。 + 如果fn大於多邊形、 棱形或錐形面之最大數目,物件將認為是一圓形。設定0表示沒有限制。 Maximum number of faces for polygons (fn) - 多邊形(fn)之最大面數量 + 多邊形(fn)之最大面數量 OpenSCAD export - 匯出OpenSCAD + 匯出OpenSCAD maximum fragment size - 片段之對大尺寸 + 片段之對大尺寸 minimum angle for a fragment - 片段之最小角度 + 片段之最小角度 angular (fa) - 角 (fa) + 角 (fa) - + ° - ° + ° minimum size of a fragment - 片段之最小尺寸 + 片段之最小尺寸 size (fs) - 尺寸(fs) + 尺寸(fs) mm - mm + mm convexity - 凸度 + 凸度 Mesh fallback - 網格退縮 + 網格退縮 Maxium Length - 最大長度 + 最大長度 MaxLength - 最大長度 + 最大長度 Maximum Length - 最大長度 + 最大長度 Maximum Area - 最大面積 + 最大面積 maxArea - 最大面積 + 最大面積 Local Length - 區域長度 + 區域長度 localLen - 區域長度 + 區域長度 Deflection - 偏斜 + 偏斜 deflection - 偏斜 + 偏斜 Triangulation settings - 三角測量設定 + 三角測量設定 OpenSCAD - + Convert Edges to Faces - 轉換邊為面 - - - - Please select 3 objects first - 請先選擇3個物件 - - - - Unsupported Function - 此功能未支援 - - - - Press OK - 按確定 - - - - Projection Not yet Coded waiting for Peter Li - 投影功能尚待Peter Li撰寫 - - - - Press OK - 按確定 + 轉換邊為面 - Running OpenSCAD failed - 執行OpenSCAD失敗 + Please select 3 objects first + 請先選擇3個物件 - + + Unsupported Function + 此功能未支援 + + + + Press OK + 按確定 + + + + Projection Not yet Coded waiting for Peter Li + 投影功能尚待Peter Li撰寫 + + + + Press OK + 按確定 + + + Add - 新增 + 新增 - + Clear - 清除 + 清除 - + as Mesh - 當作網格 + 當作網格 - + Add OpenSCAD Element - 加入OpenSCAD元素 + 加入OpenSCAD元素 + + + + Perform + 執行 + + + + Mesh Boolean + 網格布林值 + + + + Error all shapes must be either 2D or both must be 3D + 錯誤,所有的造型必須有一個是2D或兩者皆是3D OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - 加入OpenSCAD元素... + 加入OpenSCAD元素... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - 藉由輸入OpenSCAD語言並執行OpenSCAD程式加入OpenSCAD元素 + 藉由輸入OpenSCAD語言並執行OpenSCAD程式加入OpenSCAD元素 OpenSCAD_ColorCodeShape - + Color Shapes - 對造型上色 + 對造型上色 - + Color Shapes by validity and type - 依有效性及類型對造型上色 + 依有效性及類型對造型上色 OpenSCAD_Edgestofaces - + Convert Edges To Faces - 轉換邊緣為面 + 轉換邊緣為面 OpenSCAD_ExpandPlacements - + Expand Placements - 擴大配置 + 擴大配置 - + Expand all placements downwards the FeatureTree - 擴大功能樹下方配置 + 擴大功能樹下方配置 + + + + OpenSCAD_ExplodeGroup + + + Explode Group + 分離群組 + + + + remove fusion, apply placement to children and color randomly + 移除合併,並任意提供子物件定位及色彩配置 + + + + OpenSCAD_Hull + + + Hull + 殼體 + + + + Perform Hull + 執行殼體 + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + 增加容忍功能 + + + + Create Feature that allows to increase the tolerance + 建立允許增加公差的功能 + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + 網格布林值... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + 網格型式匯出物件並使用OpenSCAD執行布林運算 + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + 執行Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature - 調整造型功能 + 調整造型功能 - + Create Refine Shape Feature - 建立調整造型功能 + 建立調整造型功能 OpenSCAD_RemoveSubtree - + Remove Objects and their Children - 移除物件及其子物件 + 移除物件及其子物件 - + Removes the selected objects and all children that are not referenced from other objects - 移除所選物件及其所有未被其他物件所參考之子物件 + 移除所選物件及其所有未被其他物件所參考之子物件 OpenSCAD_ReplaceObject - + Replace Object - 替換物件 + 替換物件 - + Replace an object in the Feature Tree. Please select old, new and parent object - 於功能樹中置換物件,請選擇舊,新及其母物件 + 於功能樹中置換物件,請選擇舊,新及其母物件 diff --git a/src/Mod/Part/Gui/Resources/translations/Part_af.qm b/src/Mod/Part/Gui/Resources/translations/Part_af.qm index 938fce15d2b516f4a41882908ddf799afb494746..78ba67a5910e66ccfe472518321fb562619b4246 100644 GIT binary patch delta 10245 zcmb_id0bRg-~Zj&HwG0@pwv+m7X%mFa{uQ;r zT5goPgH~ptp=sulTd8TJxuo@EYSz>8=KDSOz@T8CXZgH;;P>7$=lu5V+>f8!l3%$b z_x5?u5_N<%7Vp2s!rATK1cOC z95rpLvAh~@anw4h5scV*-9C>)8qG1NeKp?a7<`6f z$a0R2=WuM2!!fiP!xa2IJe1>OvDLVVW78oVn?Z9XXtU~dZ}VP!p+#afPUqP2S&k8l zIkqn27@5tn&6gb8g>h_etj4VzqpH`V&hz(}rKBvj!t|R-`6k@GX9g+vTH*iAW>S9h z0@1}1Qr}h*?f#h>F8rNn!ZvES3YdM98r}z*+f(?GETW3%sCk!Q_`DZIF-^WcLecjt ziQ*Sfrz96qNH)ie3lul$9#Lu{4f$yzQBD*+X-_ALxlhBUVt?#ehDeFsooLwWh~!Pb zP*SA^LDQbn4u6awx<%<%lZf8gMkCuIM#i?JkrO~*tc6A{dIMNRqw!3iE}+rhL9_lE zjzhO{%)P9E)%U5$rscX_$!?jONb5}q|-lk1E$mE(izCz zk@RC=F41SB1!K1*MBRo74I4qQF|P^!>n1H1a87 z*vc+MrwhQK~Y*Q%kiBFbQf?(V6qRhQ|BI?REnP)>WQPf;ni5|bFBzyV8h(BdBgfawCH`%Pp 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zs)lVdzE)$=GGhBJ^@#h&))MRReH+=~IPn*+`&RH!5W24k=I!VyqQz_Zh?g^l0A&}JjqPOCI{vu$(E9dgrDDP z5q!8|%Z#m+`1h6(1GS+T`d?bb?2A=Oife=BVK%XvTOdaM&?dVYwn?2#dYA?NXIUgh zCEs8cWj@?6bD+X6&*aMqQNE0iL zinsmR|HNR2tY%?aP3wsI)Wrkhyp~^QyH?`iu;drGL?&&;)>tbMJmZx{CG9LJ7M`pr zkbZT$_f}K))tcrSc_aKF*yf|=?!YsT%G`P9l4Zi}^V8kc7Zz&WFWtB;bDzCAQ09L8 fR+Y@iI-OVparg03)}%R1HYX<1BKMo0Hq2( diff --git a/src/Mod/Part/Gui/Resources/translations/Part_af.ts b/src/Mod/Part/Gui/Resources/translations/Part_af.ts index e4ba36edc..f6e03bb26 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_af.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_af.ts @@ -1,3447 +1,3448 @@ - - + + BlockDefinition - - Block definition - Blokbeskrywing + + Block definition + Blokbeskrywing - - First limit - Eerste beperking + + First limit + Eerste beperking - - - Type: - Soort: + + + Type: + Soort: - - - mm - mm + + + mm + mm - - - Length: - Lengte: + + + Length: + Lengte: - - - Dimension - Dimensie + + + Dimension + Dimensie - - - Up to next - Op na die volgende + + + Up to next + Op na die volgende - - - Up to last - Op na die laaste + + + Up to last + Op na die laaste - - - Up to plane - Op na die tekenvlak + + + Up to plane + Op na die tekenvlak - - - Up to face - Op na die voorwerpvlak + + + Up to face + Op na die voorwerpvlak - - - Limit: - Beperking: + + + Limit: + Beperking: - - - - - No selection - Geen keuse + + + + + No selection + Geen keuse - - Profile - Profiel + + Profile + Profiel - - Selection: - Seleksie: + + Selection: + Seleksie: - - Reverse - Keer om + + Reverse + Keer om - - Both sides - Beide kante + + Both sides + Beide kante - - Second limit - Tweede beperking + + Second limit + Tweede beperking - - Direction - Rigting + + Direction + Rigting - - Perpendicular to sketch - Loodreg op die skets + + Perpendicular to sketch + Loodreg op die skets - - Reference - Verwysing + + Reference + Verwysing - Apply - Pas toe + Apply + Pas toe - Cancel - Kanselleer + Cancel + Kanselleer - OK - Goed + OK + Goed - - + + CmdCheckGeometry - - Part - Onderdeel + + Part + Onderdeel - - Check Geometry - Check Geometry + + Check Geometry + Check Geometry - - Analyzes Geometry For Errors - Analyzes Geometry For Errors + + Analyzes Geometry For Errors + Analyzes Geometry For Errors - - + + CmdColorPerFace - - Part - Onderdeel + + Part + Onderdeel - - Color per face - Color per face + + Color per face + Color per face - - Set color per face - Stel die kleur per vlak + + Set color per face + Stel die kleur per vlak - - + + CmdMeasureAngular - - Part - Onderdeel + + Part + Onderdeel - - - Measure Angular - + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - Onderdeel + + Part + Onderdeel - - - Clear All - + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - Onderdeel + + Part + Onderdeel - - - Measure Linear - + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - Onderdeel + + Part + Onderdeel - - - Toggle 3d - + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Onderdeel + + Part + Onderdeel - - - Toggle All - + + + Toggle All + Toggle All - - + + CmdMeasureToggleDelta - - Part - Onderdeel + + Part + Onderdeel - - - Toggle Delta - + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Onderdeel + + Part + Onderdeel - - Boolean... - Boolese... + + Boolean... + Boolese... - - Run a boolean operation with two shapes selected - Begin 'n booleaanse verwerking met twee gekose vorms + + Run a boolean operation with two shapes selected + Begin 'n booleaanse verwerking met twee gekose vorms - - + + CmdPartBox - - Part - Onderdeel + + Part + Onderdeel - - - - Cube - + + + + Cube + Kubus - - Create a cube solid - + + Create a cube solid + Create a cube solid - Box - Boks + Box + Boks - Create a box solid - Skep 'n soliede boks + Create a box solid + Skep 'n soliede boks - - + + CmdPartBox2 - - Part - Onderdeel + + Part + Onderdeel - - Box fix 1 - Boksfiksering 1 + + Box fix 1 + Boksfiksering 1 - - Create a box solid without dialog - Skep 'n boks soliede sonder dialoog + + Create a box solid without dialog + Skep 'n boks soliede sonder dialoog - - + + CmdPartBox3 - - Part - Onderdeel + + Part + Onderdeel - - Box fix 2 - Boksfiksering 2 + + Box fix 2 + Boksfiksering 2 - - Create a box solid without dialog - Skep 'n boks soliede sonder dialoog + + Create a box solid without dialog + Skep 'n boks soliede sonder dialoog - - + + CmdPartBuilder - - Part - Onderdeel + + Part + Onderdeel - - Shape builder... - Vormbouer... + + Shape builder... + Vormbouer... - - Advanced utility to create shapes - Gevorderde werktuig om vorms te skep + + Advanced utility to create shapes + Gevorderde werktuig om vorms te skep - - + + CmdPartChamfer - - Part - Onderdeel + + Part + Onderdeel - - Chamfer... - Groef ... + + Chamfer... + Groef ... - - Chamfer the selected edges of a shape - Groef die gekose kante van 'n vorm + + Chamfer the selected edges of a shape + Groef die gekose kante van 'n vorm - - + + CmdPartCommon - - Part - Onderdeel + + Part + Onderdeel - - Intersection - Snyding + + Intersection + Snyding - - Make an intersection of two shapes - Maak 'n interseksie van twee vorms + + Make an intersection of two shapes + Maak 'n interseksie van twee vorms - - + + CmdPartCompound - - Part - Onderdeel + + Part + Onderdeel - - Make compound - + + Make compound + Make compound - - Make a compound of several shapes - + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - Onderdeel + + Part + Onderdeel - - - - Cone - Keël + + + + Cone + Keël - - Create a cone solid - Skep 'n soliede koniese vorm + + Create a cone solid + Skep 'n soliede koniese vorm - - + + CmdPartCrossSections - - Part - Onderdeel + + Part + Onderdeel - - Cross-sections... - Deursnitte... + + Cross-sections... + Deursnitte... - - Cross-sections - Deursnitte + + Cross-sections + Deursnitte - - + + CmdPartCut - - Part - Onderdeel + + Part + Onderdeel - - Cut - Knip + + Cut + Knip - - Make a cut of two shapes - Maak 'n snit van twee vorms + + Make a cut of two shapes + Maak 'n snit van twee vorms - - + + CmdPartCylinder - - Part - Onderdeel + + Part + Onderdeel - - Create a Cylinder - Skep 'n silinder + + Create a Cylinder + Skep 'n silinder - - - - Cylinder - Silinder + + + + Cylinder + Silinder - - + + CmdPartExport - - Part - Onderdeel + + Part + Onderdeel - - Export CAD... - Voer CAD uit... + + Export CAD... + Voer CAD uit... - - Exports to a CAD file - Voer uit na 'n CAD-lêer + + Exports to a CAD file + Voer uit na 'n CAD-lêer - - + + CmdPartExtrude - - Part - Onderdeel + + Part + Onderdeel - - Extrude... - Strek... + + Extrude... + Strek... - - Extrude a selected sketch - Strek 'n gekose skets + + Extrude a selected sketch + Strek 'n gekose skets - - + + CmdPartFillet - - Part - Onderdeel + + Part + Onderdeel - - Fillet... - Ronding... + + Fillet... + Ronding... - - Fillet the selected edges of a shape - Rond die gekose kante van 'n vorm + + Fillet the selected edges of a shape + Rond die gekose kante van 'n vorm - - + + CmdPartFuse - - Part - Onderdeel + + Part + Onderdeel - - Union - Vereniging + + Union + Vereniging - - Make a union of several shapes - Verenig verskeie vorms + + Make a union of several shapes + Verenig verskeie vorms - - + + CmdPartImport - - Part - Onderdeel + + Part + Onderdeel - - Imports a CAD file - Voer 'n CAD-lêer in + + Imports a CAD file + Voer 'n CAD-lêer in - - Import CAD... - Voer CAD in... + + Import CAD... + Voer CAD in... - - + + CmdPartImportCurveNet - - Part - Onderdeel + + Part + Onderdeel - - Import a curve network - Voer 'n kurwenetwerk in + + Import a curve network + Voer 'n kurwenetwerk in - - Import curve network... - Voer 'n kurwenetwerk in... + + Import curve network... + Voer 'n kurwenetwerk in... - - + + CmdPartLoft - - Part - Onderdeel + + Part + Onderdeel - - Loft... - Solder... + + Loft... + Solder... - - Utility to loft - Utility to loft + + Utility to loft + Utility to loft - Advanced utility to lofts - Gevorderde werktuig vir solders + Advanced utility to lofts + Gevorderde werktuig vir solders - - + + CmdPartMakeSolid - - Part - Onderdeel + + Part + Onderdeel - - Convert to solid - Verander na soliede vorm + + Convert to solid + Verander na soliede vorm - - Create solid from a shell or compound - Skep 'n soliede vorm van 'n skil of saamgestelde vorm + + Create solid from a shell or compound + Skep 'n soliede vorm van 'n skil of saamgestelde vorm - - + + CmdPartMirror - - Part - Onderdeel + + Part + Onderdeel - - Mirroring... - Weerspieëling... + + Mirroring... + Weerspieëling... - - Mirroring a selected shape - Spieël 'n gekose vorm + + Mirroring a selected shape + Spieël 'n gekose vorm - - + + CmdPartOffset - - Part - Onderdeel + + Part + Onderdeel - - Offset... - Offset... + + Offset... + Offset... - - Utility to offset - Utility to offset + + Utility to offset + Utility to offset - - + + CmdPartPickCurveNet - - Part - Onderdeel + + Part + Onderdeel - - Pick curve network - Kies kurwenetwerk + + Pick curve network + Kies kurwenetwerk - - Pick a curve network - Kies kurwenetwerk + + Pick a curve network + Kies kurwenetwerk - - + + CmdPartPrimitives - - Part - Onderdeel + + Part + Onderdeel - - Create primitives... - Skep primitiewe vorms... + + Create primitives... + Skep primitiewe vorms... - - Creation of parametrized geometric primitives - Skepping van gedefinieerde primitiewe vorms + + Creation of parametrized geometric primitives + Skepping van gedefinieerde primitiewe vorms - - + + CmdPartRefineShape - - Part - Onderdeel + + Part + Onderdeel - - Refine shape - Refine shape + + Refine shape + Refine shape - - Refine the copy of a shape - Refine the copy of a shape + + Refine the copy of a shape + Refine the copy of a shape - - + + CmdPartReverseShape - - Part - Onderdeel + + Part + Onderdeel - - Reverse shapes - Omgekeerde vorms + + Reverse shapes + Omgekeerde vorms - - Reverse orientation of shapes - Omgekeerde oriëntasie van vorms + + Reverse orientation of shapes + Omgekeerde oriëntasie van vorms - - + + CmdPartRevolve - - Part - Onderdeel + + Part + Onderdeel - - Revolve... - Roteer... + + Revolve... + Roteer... - - Revolve a selected shape - Draai 'n gekose vorm + + Revolve a selected shape + Draai 'n gekose vorm - - + + CmdPartRuledSurface - - Part - Onderdeel + + Part + Onderdeel - - Create ruled surface - Skep 'n reëloppervlak + + Create ruled surface + Skep 'n reëloppervlak - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - Skep 'n reëloppervlak van twee kurwes + Create a ruled surface from two curves + Skep 'n reëloppervlak van twee kurwes - - + + CmdPartSection - - Make a section of two shapes - Maak 'n seksie uit twee vorms + + Make a section of two shapes + Maak 'n seksie uit twee vorms - - Part - Onderdeel + + Part + Onderdeel - - Section - Interseksie + + Section + Interseksie - - + + CmdPartShapeFromMesh - - Part - Onderdeel + + Part + Onderdeel - - Create shape from mesh... - Skep vorm van maas ... + + Create shape from mesh... + Skep vorm van maas ... - - Create shape from selected mesh object - Skep vorm van gekose maasvoorwerp + + Create shape from selected mesh object + Skep vorm van gekose maasvoorwerp - - + + CmdPartSimpleCopy - - Part - Onderdeel + + Part + Onderdeel - - Create simple copy - Skep 'n eenvoudige kopie + + Create simple copy + Skep 'n eenvoudige kopie - - Create a simple non-parametric copy - Skep 'n eenvoudige nie-parametriese kopie + + Create a simple non-parametric copy + Skep 'n eenvoudige nie-parametriese kopie - - + + CmdPartSimpleCylinder - - Part - Onderdeel + + Part + Onderdeel - - Create Cylinder... - Skep Silinder ... + + Create Cylinder... + Skep Silinder ... - - Create a Cylinder - Skep 'n silinder + + Create a Cylinder + Skep 'n silinder - - + + CmdPartSphere - - Create a sphere solid - Skep 'n soliede sfeer + + Create a sphere solid + Skep 'n soliede sfeer - - Part - Onderdeel + + Part + Onderdeel - - - - Sphere - Sfeer + + + + Sphere + Sfeer - - + + CmdPartSweep - - Part - Onderdeel + + Part + Onderdeel - - Sweep... - Sweep... + + Sweep... + Sweep... - - Utility to sweep - Utility to sweep + + Utility to sweep + Utility to sweep - - + + CmdPartThickness - - Part - Onderdeel + + Part + Onderdeel - - Thickness... - Thickness... + + Thickness... + Thickness... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + Utility to apply a thickness - - - Wrong selection - Verkeerde keuse + + + Wrong selection + Verkeerde keuse - - Selected one or more faces of a shape - Selected one or more faces of a shape + + Selected one or more faces of a shape + Selected one or more faces of a shape - - Selected shape is not a solid - Selected shape is not a solid + + Selected shape is not a solid + Selected shape is not a solid - - + + CmdPartTorus - - Create a torus solid - Skep 'n soliede torus + + Create a torus solid + Skep 'n soliede torus - - Part - Onderdeel + + Part + Onderdeel - - - - Torus - Torus + + + + Torus + Torus - - + + DlgExtrusion - Select a shape for extrusion, first. - Kies eers 'n vorm om te strek. + Select a shape for extrusion, first. + Kies eers 'n vorm om te strek. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Kies eers 'n vorm om te roteer. + Select a shape for revolution, first. + Kies eers 'n vorm om te roteer. - - + + DlgSettings3DViewPart - Deviation - Afwyking + Deviation + Afwyking - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Die keuse van 'n te klein afwyking veroorsaak dat die tessellasie langer vat, en sodoende word die program gevries of vertraag. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Die keuse van 'n te klein afwyking veroorsaak dat die tessellasie langer vat, en sodoende word die program gevries of vertraag. - - + + PartGui::CrossSections - - Cross sections - Deursnitte + + Cross sections + Deursnitte - - Guiding plane - Gidsvlak + + Guiding plane + Gidsvlak - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Posisie: + + Position: + Posisie: - - Sections - Interseksies + + Sections + Interseksies - - On both sides - Aan beide kante + + On both sides + Aan beide kante - - Count - Tel + + Count + Tel - - Distance: - Afstand: + + Distance: + Afstand: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Boolese verwerking + + Boolean Operation + Boolese verwerking - - Second shape - Tweede vorm + + Second shape + Tweede vorm - - First shape - Eerste vorm + + First shape + Eerste vorm - - Boolean operation - Boolese verwerking + + Boolean operation + Boolese verwerking - - Section - Interseksie + + Section + Interseksie - - Difference - Verskil + + Difference + Verskil - - Union - Vereniging + + Union + Vereniging - - Intersection - Snyding + + Intersection + Snyding - - Cannot perform a boolean operation with the same shape - Kan nie 'n Booleaanse verwerking doen met dieselfde vorm nie + + Cannot perform a boolean operation with the same shape + Kan nie 'n Booleaanse verwerking doen met dieselfde vorm nie - - - Solids - Soliede vorms + + + Solids + Soliede vorms - - - Shells - Skille + + + Shells + Skille - - - Compounds - Saamgestelde vorms + + + Compounds + Saamgestelde vorms - - - Faces - Vlakke + + + Faces + Vlakke - - Swap selection - Ruil seleksie uit + + Swap selection + Ruil seleksie uit - - Select a shape on the left side, first - Kies eers 'n vorm aan die linkerkant + + Select a shape on the left side, first + Kies eers 'n vorm aan die linkerkant - - Select a shape on the right side, first - Kies eers 'n vorm aan die regterkant + + Select a shape on the right side, first + Kies eers 'n vorm aan die regterkant - - No active document available - Geen aktiewe dokument beskikbaar nie + + No active document available + Geen aktiewe dokument beskikbaar nie - - One of the selected objects doesn't exist anymore - Een van die gekose voorwerpe bestaan nie meer nie + + One of the selected objects doesn't exist anymore + Een van die gekose voorwerpe bestaan nie meer nie - - Performing union on non-solids is not possible - Vereniging van nie-soliede is nie moontlik nie + + Performing union on non-solids is not possible + Vereniging van nie-soliede is nie moontlik nie - - Performing intersection on non-solids is not possible - Snyding van nie-soliede is nie moontlik nie + + Performing intersection on non-solids is not possible + Snyding van nie-soliede is nie moontlik nie - - Performing difference on non-solids is not possible - Verskilberekening is nie moontlik met nie-soliede nie + + Performing difference on non-solids is not possible + Verskilberekening is nie moontlik met nie-soliede nie - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Groef kante + + Chamfer Edges + Groef kante - - + + PartGui::DlgExtrusion - - Extrude - Strek + + Extrude + Strek - - Direction - Rigting + + Direction + Rigting - - Along normal - Langs normaallyn + + Along normal + Langs normaallyn - - Length: - Lengte: + + Length: + Lengte: - - 3D view - 3D-aansig + + 3D view + 3D-aansig - - Note:This option works for planes only - Neem kennis: Hierdie opsie werk slegs vir vlakke + + Note:This option works for planes only + Neem kennis: Hierdie opsie werk slegs vir vlakke - - Create solid - Skep soliede + + Create solid + Skep soliede - - Taper outward angle - Taper outward angle + + Taper outward angle + Taper outward angle - - Shape - Vorm + + Shape + Vorm - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Kies eers 'n vorm om te strek. + + Select a shape for extrusion, first. + Kies eers 'n vorm om te strek. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Suceeded - + + Suceeded + Suceeded - - - - Failed - + + + + Failed + Failed - - + + PartGui::DlgFilletEdges - - Fillet Edges - Rond kante + + Fillet Edges + Rond kante - - Fillet Parameter - Rondparameter + + Fillet Parameter + Rondparameter - - Radius: - Radius: + + Radius: + Radius: - - Select faces - + + Select faces + Select faces - - Select edges - + + Select edges + Select edges - - Fillet type: - Rondingstipe: + + Fillet type: + Rondingstipe: - - Constant Radius - Konstante Radius + + Constant Radius + Konstante Radius - - Variable Radius - Veranderlike Radius + + Variable Radius + Veranderlike Radius - - Shape - Vorm + + Shape + Vorm - - Selected shape: - Gekose vorm: + + Selected shape: + Gekose vorm: - - No selection - Geen keuse + + No selection + Geen keuse - - Length: - Lengte: + + Length: + Lengte: - - Constant Length - + + Constant Length + Constant Length - - Variable Length - + + Variable Length + Variable Length - - Edges to chamfer - + + Edges to chamfer + Kante om te groef - - - Start length - + + + Start length + Start length - - End length - + + End length + End length - - Edges to fillet - Kante om te rond + + Edges to fillet + Kante om te rond - - - Start radius - Beginradius + + + Start radius + Beginradius - - End radius - Eindradius + + End radius + Eindradius - - Length - + + Length + Lengte - - Radius - Radius + + Radius + Radius - - No edge selected - Geen kant gekies nie + + No edge selected + Geen kant gekies nie - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Geen kant is gekies te rond nie. + Geen kant is gekies te rond nie. Kies ten minste een kant. - - All - Alle + + All + Alle - - None - Geen + + None + Geen - - - Edge%1 - Kant %1 + + + Edge%1 + Kant %1 - - No shape selected - Geen vorm gekies nie + + No shape selected + Geen vorm gekies nie - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Geen geldige vorm is gekies nie. -Kies eers 'n geldige vorm in die vallys. + Geen geldige vorm is gekies nie. +Kies eers 'n geldige vorm in die vallys. - - + + PartGui::DlgPartBox - - Box definition - Boksbeskrywing + + Box definition + Boksbeskrywing - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Kanselleer + Cancel + Kanselleer - OK - Goed + OK + Goed - - Size: - Grootte: + + Size: + Grootte: - - Height: - Hoogte: + + Height: + Hoogte: - - Width: - Wydte: + + Width: + Wydte: - - Length: - Lengte: + + Length: + Lengte: - - Position: - Posisie: + + Position: + Posisie: - - Direction: - Rigting: + + Direction: + Rigting: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Silinderbeskrywing + + Cylinder definition + Silinderbeskrywing - - Parameter - Parameter + + Parameter + Parameter - - Height: - Hoogte: + + Height: + Hoogte: - - Radius: - Radius: + + Radius: + Radius: - - Position: - Posisie: + + Position: + Posisie: - - Direction: - Rigting: + + Direction: + Rigting: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - Goed + OK + Goed - Cancel - Kanselleer + Cancel + Kanselleer - - + + PartGui::DlgPartImportIges - - IGES input file - IGES invoerlêer + + IGES input file + IGES invoerlêer - - ... - ... + + ... + ... - Cancel - Kanselleer + Cancel + Kanselleer - OK - Goed + OK + Goed - - File Name - Lêernaam + + File Name + Lêernaam - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Alle lêers (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Alle lêers (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Kanselleer + Cancel + Kanselleer - OK - Goed + OK + Goed - - Step input file - STEP invoerlêer + + Step input file + STEP invoerlêer - - File Name - Lêernaam + + File Name + Lêernaam - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Alle lêers (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Alle lêers (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Primitiewe vorms + + Geometric Primitives + Primitiewe vorms - Primitive - Primitiewe vorm + Primitive + Primitiewe vorm - X min - X min + X min + X min - x max - x maks + x max + x maks - Y min - Y min + Y min + Y min - Y max - Y maks + Y max + Y maks - Z min - Z min + Z min + Z min - Z max - Z maks + Z max + Z maks - X2 min - X2 min + X2 min + X2 min - X2 max - X2 maksimum + X2 max + X2 maksimum - Z2 min - Z2 minimum + Z2 min + Z2 minimum - Z2 max - Z2 maksimum + Z2 max + Z2 maksimum - Angle - 0 for cyl - Hoek - 0 vir silinder + Angle - 0 for cyl + Hoek - 0 vir silinder - Angle0 - Hoek0 + Angle0 + Hoek0 - Angle1 - Hoek1 + Angle1 + Hoek1 - X Axis Value: - X-as Waarde: + X Axis Value: + X-as Waarde: - Y Axis Value: - Y-as Waarde: + Y Axis Value: + Y-as Waarde: - Z Axis Value: - Z-as Waarde: + Z Axis Value: + Z-as Waarde: - - - Wedge - Wig + + + Wedge + Wig - - - Circle - Sirkel + + + Circle + Sirkel - - Vertex - Hoekpunt + + Vertex + Hoekpunt - Position - Posisie + Position + Posisie - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Rigting: + Direction: + Rigting: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Tekenvlak + + + Plane + Tekenvlak - - - Box - Boks + + + Box + Boks - - - Cylinder - Silinder + + + Cylinder + Silinder - - - Cone - Keël + + + Cone + Keël - - - Sphere - Sfeer + + + Sphere + Sfeer - - - Ellipsoid - Ellipsoïed + + + Ellipsoid + Ellipsoïed - - - Torus - Torus + + + Torus + Torus - - - Prism - + + + Prism + Prism - - - Spiral - + + + Spiral + Spiral - - - Ellipse - Ellipse + + + Ellipse + Ellipse - - Point - Punt + + Point + Punt - - - Line - Lyn + + + Line + Lyn - - - Regular polygon - + + + Regular polygon + Regular polygon - - Parameter - Parameter + + Parameter + Parameter - - - Width: - Wydte: + + + Width: + Wydte: - - - Length: - Lengte: + + + Length: + Lengte: - - - - - - Height: - Hoogte: + + + + + + Height: + Hoogte: - - - - Angle: - Hoek: + + + + Angle: + Hoek: - - - - - - Radius: - Radius: + + + + + + Radius: + Radius: - - - - Radius 1: - Radius 1: + + + + Radius 1: + Radius 1: - - - - Radius 2: - Radius 2: + + + + Radius 2: + Radius 2: - - - - U parametric: - U parametriese: + + + + U parametric: + U parametriese: - - - - V parametric: - V parametriese: + + + + V parametric: + V parametriese: - - - Polygon: - + + + Polygon: + Polygon: - - - Circumradius: - + + + Circumradius: + Circumradius: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Coordinate system: + + Coordinate system: + Coordinate system: - - Right-handed - Right-handed + + Right-handed + Right-handed - - Left-handed - Left-handed + + Left-handed + Left-handed - - Growth: - + + Growth: + Growth: - - Number of rotations: - + + Number of rotations: + Number of rotations: - - - Angle 1: - Angle 1: + + + Angle 1: + Angle 1: - - - Angle 2: - Angle 2: + + + Angle 2: + Angle 2: - - From three points - From three points + + From three points + From three points - - Major radius: - Major radius: + + Major radius: + Major radius: - - Minor radius: - Minor radius: + + Minor radius: + Minor radius: - - End point - End point + + End point + End point - - Start point - Start point + + Start point + Start point - - &Create - &Skep + + &Create + &Skep - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - &Maak toe + Cl&ose + &Maak toe - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Skep %1 + + + + Create %1 + Skep %1 - - No active document - Geen aktiewe dokument + + No active document + Geen aktiewe dokument - - Pitch: - Styghoek: + + Pitch: + Styghoek: - - - Helix - Heliks + + + Helix + Heliks - 3D View - 3D-aansig + 3D View + 3D-aansig - - + + PartGui::DlgRevolution - - Revolve - Roteer + + Revolve + Roteer - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Hoek: + + Angle: + Hoek: - - Z: - Z: + + Z: + Z: - - Axis: - As: + + Axis: + As: - - Shape - Vorm + + Shape + Vorm - - Select line in 3D view - Select line in 3D view + + Select line in 3D view + Select line in 3D view - - Create Solid - + + Create Solid + Create Solid - - Select a shape for revolution, first. - Kies eers 'n vorm om te roteer. + + Select a shape for revolution, first. + Kies eers 'n vorm om te roteer. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Kyk na akkuraatheid/prestasie + + View accuracy / Performance + Kyk na akkuraatheid/prestasie - - View smoothing - Wys gladstryking + + View smoothing + Wys gladstryking - - Using high-quality normals - Met behulp van hoë gehalte normaallyne + + Using high-quality normals + Met behulp van hoë gehalte normaallyne - - This will slow down render speed but will lead to nicer results - Dit sal die verwerkingsspoed benadeel, maar sal lei tot beter resultate + + This will slow down render speed but will lead to nicer results + Dit sal die verwerkingsspoed benadeel, maar sal lei tot beter resultate - - Defines the appearance of surfaces - Definieer die voorkoms van oppervlaktes + + Defines the appearance of surfaces + Definieer die voorkoms van oppervlaktes - - Shape view - Vormaansig + + Shape view + Vormaansig - - Tessellation - Tessellasie + + Tessellation + Tessellasie - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Platskadu/Phong-skadu</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Met platskadus word die oppervlaknormale nie gedefinieer per hoekpunt nie. Dit lei tot 'n onwerklike voorkoms vir gekurwe oppervlakke, terwyl Phong-skadus 'n gladder voorkoms gee. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Indien hierdie opsie nie geaktiveer is nie, word Phong-skadus gebruik, anders word platskadus gebruik.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Platskadu/Phong-skadu</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Met platskadus word die oppervlaknormale nie gedefinieer per hoekpunt nie. Dit lei tot 'n onwerklike voorkoms vir gekurwe oppervlakke, terwyl Phong-skadus 'n gladder voorkoms gee. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Indien hierdie opsie nie geaktiveer is nie, word Phong-skadus gebruik, anders word platskadus gebruik.</p></body></html> - - Do not define normal per vertex - Definieer nie 'n normaallyn per hoekpunt nie + + Do not define normal per vertex + Definieer nie 'n normaallyn per hoekpunt nie - - Defines the deviation of tessellation to the actual surface - Definieer die afwyking van mosaïekwerk van die werklike oppervlakte + + Defines the deviation of tessellation to the actual surface + Definieer die afwyking van mosaïekwerk van die werklike oppervlakte - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Mosaïekwerk</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Definieer die maksimum afwyking van die mosaïekverwerkte maas van die oppervlak. Hoe kleiner die waarde is, hoe stadiger die verwerkingsspoed en hoe beter die voorkoms.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Mosaïekwerk</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Definieer die maksimum afwyking van die mosaïekverwerkte maas van die oppervlak. Hoe kleiner die waarde is, hoe stadiger die verwerkingsspoed en hoe beter die voorkoms.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Om die normaallyne per hoekpunt te definieer word ook genoem<span style=" font-style:italic;">Phong-skaduïng</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">terwyl die definiëring van die normale per vlak beskryf word as</span>platskaduïng<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Om die normaallyne per hoekpunt te definieer word ook genoem<span style=" font-style:italic;">Phong-skaduïng</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">terwyl die definiëring van die normale per vlak beskryf word as</span>platskaduïng<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Hoë kwaliteit normaallyne</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hierdie sal die verwerkingsspoed stadiger maak, maar sal lei tot beter resultate.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Hoë kwaliteit normaallyne</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hierdie sal die verwerkingsspoed stadiger maak, maar sal lei tot beter resultate.</p></body></html> - - Maximum deviation depending on the model bounding box - Maksimum afwyking hang af van die model limietboks + + Maximum deviation depending on the model bounding box + Maksimum afwyking hang af van die model limietboks - - % - % + + % + % - - Deviation - Afwyking + + Deviation + Afwyking - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Die keuse van 'n te klein afwyking veroorsaak dat die tessellasie langer vat, en sodoende word die program gevries of vertraag. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Die keuse van 'n te klein afwyking veroorsaak dat die tessellasie langer vat, en sodoende word die program gevries of vertraag. - - + + PartGui::DlgSettingsGeneral - - General - Algemeen + + General + Algemeen - - Export - Voer uit + + Export + Voer uit - - Millimeter - Millimeter + + Millimeter + Millimeter - - Meter - Meter + + Meter + Meter - - Inch - Duim + + Inch + Duim - - Units for export of STEP/IGES - Eenhede vir uitvoer van STEP/IGES + + Units for export of STEP/IGES + Eenhede vir uitvoer van STEP/IGES - - Model settings - Model settings + + Model settings + Model settings - - Automatically refine model after boolean operation - Automatically refine model after boolean operation + + Automatically refine model after boolean operation + Automatically refine model after boolean operation - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - + + Object naming + Object naming - - Add name of base object - + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Automatically check model after boolean operation + + Automatically check model after boolean operation + Automatically check model after boolean operation - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + Part colors - - Default Part colors - + + Default Part colors + Default Part colors - - Default shape color - + + Default shape color + Default shape color - - The default color for new shapes - + + The default color for new shapes + The default color for new shapes - - Default line color - + + Default line color + Versuimlynkleur - - - The default line color for new shapes - + + + The default line color for new shapes + The default line color for new shapes - - Default line width - + + Default line width + Default line width - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - + + + px + px - - Default vertex color - + + Default vertex color + Default vertex color - - Default vertex size - + + Default vertex size + Default vertex size - - Bounding box color - + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Face colors + + Face colors + Face colors - - Do you really want to cancel? - Do you really want to cancel? + + Do you really want to cancel? + Do you really want to cancel? - - + + PartGui::Location - - Location - Location + + Location + Location - - Position - Posisie + + Position + Posisie - - 3D View - 3D-aansig + + 3D View + 3D-aansig - - + + PartGui::LoftWidget - Vertex/Wire - Hoekpunt/Draad + Vertex/Wire + Hoekpunt/Draad - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Solder + + + Loft + Solder - - Too few elements - Te min elemente + + Too few elements + Te min elemente - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Invoerfout + + Input error + Invoerfout - At least two vertices, edges or wires are required. - At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. - At least two vertices or wires are required. - Ten minste twee hoekpunte of drade word benodig. + At least two vertices or wires are required. + Ten minste twee hoekpunte of drade word benodig. - - + + PartGui::Mirroring - - Mirroring - Weerspieëling + + Mirroring + Weerspieëling - - Shapes - Vorms + + Shapes + Vorms - - Mirror plane: - Spieëlvlak: + + Mirror plane: + Spieëlvlak: - - XY plane - XY-vlak + + XY plane + XY-vlak - - XZ plane - XZ-vlak + + XZ plane + XZ-vlak - - YZ plane - YZ-vlak + + YZ plane + YZ-vlak - - Base point: - Basispunt: + + Base point: + Basispunt: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Kies eers 'n vorm om te weerspieël. + + Select a shape for mirroring, first. + Kies eers 'n vorm om te weerspieël. - - No such document '%1'. - Dokument bestaan nie '%1'. + + No such document '%1'. + Dokument bestaan nie '%1'. - - + + PartGui::OffsetWidget - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartGui::ResultModel - - Name - Naam + + Name + Naam - - Type - Soort + + Type + Soort - - Error - Fout + + Error + Fout - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - Verkeerde keuse + + + + + + Wrong selection + Verkeerde keuse - - - Select two vertices - Kies twee hoekpunte + + + Select two vertices + Kies twee hoekpunte - Select three or more edges - Kies drie of meer kante + Select three or more edges + Kies drie of meer kante - - Select one or more edges - Select one or more edges + + Select one or more edges + Select one or more edges - - Select two or more faces - Kies twee of meer vlakke + + Select two or more faces + Kies twee of meer vlakke - - Select only one part object - Kies slegs een onderdeel + + Select only one part object + Kies slegs een onderdeel - - Select two vertices to create an edge - Kies twee hoekpunte om 'n kant te skep + + Select two vertices to create an edge + Kies twee hoekpunte om 'n kant te skep - - Select a closed set of edges - Kies 'n geslote stel kante + + Select a closed set of edges + Kies 'n geslote stel kante - - Select adjacent faces - Kies aangrensende vlakke + + Select adjacent faces + Kies aangrensende vlakke - - All shape types can be selected - Alle vormtipes kan gekies word + + All shape types can be selected + Alle vormtipes kan gekies word - - + + PartGui::SweepWidget - - Vertex/Wire - Hoekpunt/Draad + + Vertex/Wire + Hoekpunt/Draad - - - Sweep - Sweep + + + Sweep + Sweep - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - Sweep path - Sweep path + + Sweep path + Sweep path - - Select an edge or wire you want to sweep along. - Select an edge or wire you want to sweep along. + + Select an edge or wire you want to sweep along. + Select an edge or wire you want to sweep along. - - Too few elements - Te min elemente + + Too few elements + Te min elemente - - At least one edge or wire is required. - At least one edge or wire is required. + + At least one edge or wire is required. + At least one edge or wire is required. - - Wrong selection - Verkeerde keuse + + Wrong selection + Verkeerde keuse - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Check Geometry + + Check Geometry + Check Geometry - - + + PartGui::TaskDialogEditDynamic - Hint - Wenk + Hint + Wenk - Select Control. - Kies kontrole. + Select Control. + Kies kontrole. - Control - Beheer + Control + Beheer - Dynamic - Dinamies + Dynamic + Dinamies - Align - Belyn + Align + Belyn - Value - Waarde + Value + Waarde - Special - Spesiaal + Special + Spesiaal - Command - Bevel + Command + Bevel - Stretch - Strek + Stretch + Strek - Move - Verskuif + Move + Verskuif - Rotate - Roteer + Rotate + Roteer - Offset - Verplasing + Offset + Verplasing - Orient - Oriënteer + Orient + Oriënteer - Match - Pas + Match + Pas - Surround - Omring + Surround + Omring - dummy - Kopie + dummy + Kopie - X Axis - X-as + X Axis + X-as - Y Axis - Y-as + Y Axis + Y-as - Z Axis - Z-as + Z Axis + Z-as - Increment - Inkrement + Increment + Inkrement - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Trek pyle om boks te strek met inkrement + Drag arrows to stretch box by increment + Trek pyle om boks te strek met inkrement - Drag arrows to move box by increment - Trek pyle om boks te skuif met inkrement + Drag arrows to move box by increment + Trek pyle om boks te skuif met inkrement - Not implemented yet - Nog nie toegepas nie + Not implemented yet + Nog nie toegepas nie - Drag arrows to offset checked axes by increment - Trek pyle om gekose asse te skuif met inkrement + Drag arrows to offset checked axes by increment + Trek pyle om gekose asse te skuif met inkrement - Select dragger for stretch by align - Kies trekker vir strek met belyning + Select dragger for stretch by align + Kies trekker vir strek met belyning - Select dragger for move by align - Kies trekker vir skuif met belyning + Select dragger for move by align + Kies trekker vir skuif met belyning - Select dragger for stretch by value - Kies trekker vir strek met waarde + Select dragger for stretch by value + Kies trekker vir strek met waarde - Select dragger for move by value - Kies trekker vir skuif met waarde + Select dragger for move by value + Kies trekker vir skuif met waarde - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Voer waarde in + Enter Value + Voer waarde in - Select box to match - Kies 'n passende boks + Select box to match + Kies 'n passende boks - Select a point - Kies 'n punt + Select a point + Kies 'n punt - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Kies trekker om te belyn + Select dragger to align + Kies trekker om te belyn - Select dragger to modify - Kies trekker om te wysig + Select dragger to modify + Kies trekker om te wysig - - + + PartGui::TaskFaceColors - - Set color per face - Stel die kleur per vlak + + Set color per face + Stel die kleur per vlak - - Click on the faces in the 3d view to select them. - Klik op die vlakke in die 3D-vertoning om hulle te kies. + + Click on the faces in the 3d view to select them. + Klik op die vlakke in die 3D-vertoning om hulle te kies. - - Faces: - Vlakke: + + Faces: + Vlakke: - - Set to default - Stel na versuimeienskap + + Set to default + Stel na versuimeienskap - - Box selection - + + Box selection + Boksseleksie - - + + PartGui::TaskLoft - - Loft - Solder + + Loft + Solder - Vertex/Wire - Hoekpunt/Draad + Vertex/Wire + Hoekpunt/Draad - Move right - Skuif na regs + Move right + Skuif na regs - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Beweeg die gekose item een vlak neer.</b><p>Dit sal ook die vlak van die oueritem verander.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Beweeg die gekose item een vlak neer.</b><p>Dit sal ook die vlak van die oueritem verander.</p> - Move left - Skuif na links + Move left + Skuif na links - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Beweeg die gekose item een vlak op.</b><p>Dit sal ook die vlak van die oueritem verander.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Beweeg die gekose item een vlak op.</b><p>Dit sal ook die vlak van die oueritem verander.</p> - Move up - Skuif op + Move up + Skuif op - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Beweeg die gekose item op.</b><p>Die item sal geskuif word binne die hiërargie vlak.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Beweeg die gekose item op.</b><p>Die item sal geskuif word binne die hiërargie vlak.</p> - Move down - Skuif neer + Move down + Skuif neer - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Beweeg die gekose item neer.</b><p>Die item sal geskuif word binne die hiërargie vlak.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Beweeg die gekose item neer.</b><p>Die item sal geskuif word binne die hiërargie vlak.</p> - - Create solid - Skep soliede + + Create solid + Skep soliede - - Ruled surface - Reëloppervlak + + Ruled surface + Reëloppervlak - - Closed - + + Closed + Gesluit - - + + PartGui::TaskOffset - - - Offset - Verplasing + + + Offset + Verplasing - - Mode - Mode + + Mode + Mode - - Skin - Skin + + Skin + Skin - - Pipe - Pipe + + Pipe + Pipe - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Join type + + Join type + Join type - - Arc - Boog + + Arc + Boog - - Tangent - Tangent + + Tangent + Tangent - - - Intersection - Snyding + + + Intersection + Snyding - - Self-intersection - Self-intersection + + Self-intersection + Self-intersection - - Fill offset - Fill offset + + Fill offset + Fill offset - - Faces - Vlakke + + Faces + Vlakke - - Update view - Update view + + Update view + Update view - - + + PartGui::TaskShapeBuilder - - - Create shape - Skep vorm + + + Create shape + Skep vorm - - Edge from vertices - Kant van hoekpunte + + Edge from vertices + Kant van hoekpunte - - Face from edges - Vlak van kante + + Face from edges + Vlak van kante - - Planar - Vlakgebaseerd + + Planar + Vlakgebaseerd - - Shell from faces - Soliede van vlakke + + Shell from faces + Soliede van vlakke - - Solid from shell - Soliede van 'n skil + + Solid from shell + Soliede van 'n skil - - Create - Skep + + Create + Skep - - All faces - Alle vlakke + + All faces + Alle vlakke - - + + PartGui::TaskSweep - - Sweep - Sweep + + Sweep + Sweep - - Create solid - Skep soliede + + Create solid + Skep soliede - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Select one or more profiles and select an edge or wire + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - - + + PartGui::ThicknessWidget - - - - Thickness - Thickness + + + + Thickness + Dikte - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + Select faces of the source object and press 'Done' - - Done - Done + + Done + Done - - Input error - Invoerfout + + Input error + Invoerfout - - + + QObject - - - - - - - Wrong selection - Verkeerde keuse + + + + + + + Wrong selection + Verkeerde keuse - - - Select two shapes please. - Kies twee vorms asseblief. + + + Select two shapes please. + Kies twee vorms asseblief. - - - - Non-solids selected - + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + The use of non-solids for boolean operations may lead to unexpected results. +Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Alle CAD-lêers (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Alle CAD-lêers (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Alle lêers (*.*) + + All Files (*.*) + Alle lêers (*.*) - - Sewing Tolerance - Naaitolerans + + Sewing Tolerance + Naaitolerans - - Enter tolerance for sewing shape: - Gee toleransvlak vir naaivorm: + + Enter tolerance for sewing shape: + Gee toleransvlak vir naaivorm: - - Edit mirror plane - Wysig spieëlvlak + + Edit mirror plane + Wysig spieëlvlak - - Edit chamfer edges - Edit chamfer edges + + Edit chamfer edges + Edit chamfer edges - - Edit offset - Edit offset + + Edit offset + Edit offset - - Edit thickness - Edit thickness + + Edit thickness + Edit thickness - Transform - Omskep + Transform + Omskep - - - Part design - Onderdeelontwerp + + + Part design + Onderdeelontwerp - - Display - + + Display + Vertoon - - - - Select two shapes or more, please. - Kies twee of meer vorms, asseblief. + + + + Select two shapes or more, please. + Kies twee of meer vorms, asseblief. - - You have to select either two edges or two wires. - Jy moet óf twee kante óf twee drade te kies. + + You have to select either two edges or two wires. + Jy moet óf twee kante óf twee drade te kies. - - Edit fillet edges - Wysig snitkante + + Edit fillet edges + Wysig snitkante - - Set colors... - Kies kleure... + + Set colors... + Kies kleure... - - Compound - Compound + + Compound + Compound - - Compound Solid - Compound Solid + + Compound Solid + Compound Solid - - Solid - Solid + + Solid + Solid - - Shell - Shell + + Shell + Shell - - Face - Face + + Face + Face - - Wire - Wire + + Wire + Wire - - Edge - Edge + + Edge + Edge - - Vertex - Hoekpunt + + Vertex + Hoekpunt - - Shape - Vorm + + Shape + Vorm - - No Error - No Error + + No Error + No Error - - Invalid Point On Curve - Invalid Point On Curve + + Invalid Point On Curve + Invalid Point On Curve - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + Invalid Point On Curve On Surface - - Invalid Point On Surface - Invalid Point On Surface + + Invalid Point On Surface + Invalid Point On Surface - - No 3D Curve - No 3D Curve + + No 3D Curve + No 3D Curve - - Multiple 3D Curve - Multiple 3D Curve + + Multiple 3D Curve + Multiple 3D Curve - - Invalid 3D Curve - Invalid 3D Curve + + Invalid 3D Curve + Invalid 3D Curve - - No Curve On Surface - No Curve On Surface + + No Curve On Surface + No Curve On Surface - - Invalid Curve On Surface - Invalid Curve On Surface + + Invalid Curve On Surface + Invalid Curve On Surface - - Invalid Curve On Closed Surface - Invalid Curve On Closed Surface + + Invalid Curve On Closed Surface + Invalid Curve On Closed Surface - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Invalid Same Range Flag - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Invalid Same Parameter Flag - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Invalid Degenerated Flag - - Free Edge - Free Edge + + Free Edge + Free Edge - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Invalid MultiConnexity - - Invalid Range - Invalid Range + + Invalid Range + Invalid Range - - Empty Wire - Empty Wire + + Empty Wire + Empty Wire - - Redundant Edge - Redundant Edge + + Redundant Edge + Redundant Edge - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + Self Intersecting Wire - - No Surface - No Surface + + No Surface + No Surface - - Invalid Wire - Invalid Wire + + Invalid Wire + Invalid Wire - - Redundant Wire - Redundant Wire + + Redundant Wire + Redundant Wire - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + Intersecting Wires - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Invalid Imbrication Of Wires - - Empty Shell - Empty Shell + + Empty Shell + Empty Shell - - Redundant Face - Redundant Face + + Redundant Face + Redundant Face - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + Unorientable Shape - - Not Closed - Not Closed + + Not Closed + Not Closed - - Not Connected - Not Connected + + Not Connected + Not Connected - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + Sub Shape Not In Shape - - Bad Orientation - Bad Orientation + + Bad Orientation + Bad Orientation - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Bad Orientation Of Sub Shape - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + Invalid Tolerance Value - - Check Failed - Check Failed + + Check Failed + Check Failed - - No Result - No Result + + No Result + No Result - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Out Of Enum Range: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Invalid + + + Invalid + Invalid - - - Selections - + + + Selections + Selections - - - Control - Beheer + + + Control + Beheer - - Reset Dialog - + + Reset Dialog + Reset Dialog - - Toggle 3d - + + Toggle 3d + Toggle 3d - - Toggle Delta - + + Toggle Delta + Toggle Delta - - Clear All - + + Clear All + Clear All - - + + Workbench - - &Part - &Onderdeel + + &Part + &Onderdeel - - &Simple - &Eenvoudig + + &Simple + &Eenvoudig - - &Parametric - &Parametries + + &Parametric + &Parametries - - Part tools - Onderdeelgereedskap + + Part tools + Onderdeelgereedskap - - Solids - Soliede vorms + + Solids + Soliede vorms - - Boolean - Boolese + + Boolean + Boolese - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_cs.qm b/src/Mod/Part/Gui/Resources/translations/Part_cs.qm index 7b0b7e3247d4ff0411a6dcc7c6d6072cf537dc60..a06033ab591f09e92c872cf512e57cfbb80ba1fe 100644 GIT binary patch delta 13646 zcmb_i30Rcn_CK@3%mA{9qT+xX$|4H5T^A5sQB*+OmjMPD8D?;p5tnKzZ1bAin`LF1 zYucjLXqHx5YMM)$OKEC}X1SzUU2kPs|KIz)GsEh=-RJo~Jj|Kz``-8L=e*~fZ?1l; zxO-mV>itepvqL|uSavkJ z+89bCZ%1S-AX4ol>b*|DAtMFMdQ8Ac(E?6A26zbTP7%5Immv>{8(HrNIO#h)VVP+Po zN}d7N>jYHC38=v>ejnUR(9d)2*V%KuK|uc)5ByO;-DCmvLj(*+^}w3~26Ym!iOb*f z<(`1SI|U3W6)?2B2VM~{Y`1{nO9gB?N5F_!0h`4O*xVyP^EKkSMN0u&$~@32psS^a zqo|AGM(ZXX_`86HTLQ*h60nU^z_vF8Y#-o(o^>6n#C3;i0b`#LFs=uw%1u!HQ>0q` zC(%0vq}pSG{Wtzbs*8^io$ErHA5}zeAE)3&cZnwDQ1B|iiSsG=FMfT5B9~1h+GU~E zUBiezK1p%hH0PhBgunK}hxSoYww)++i-0-hls4lIQTFRJ`1W+7$wz6ZC66fXIT|(_ z>yw6Z=mJ3{4SOD;vvEFU?}dT$_E7GjkBFX^QQnnoq75lDCKf(2=4~1?6$r-sL}M1e zL^Re(<0ce=kr*0x6_WiUR=@$j2{?6`fM49Eao@wq&$OWNP3FVVzo792|H5@PjX&qw 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z5y4`>NM36A_}%b)1fqk@WcPzy%u(mtwlP+Jhc&U1PbNryg2FB?JKwoqT&-EYajX~# zszxZ8{e=Y!2WDtyCMW!v|BZ$ILhsH|^`PNhC0@ADO#J(WHqo`$uuoAux_J-95E!=gya7>NdE1B~t8vUg^*1B!OSn20O*}SKA>@IrY(yBcFSYXucYXIOp%H(^-AB zy?2CVmMSqM_WQ0qEXLOG5ti?n=dt*P&x=LhJ<(<)=(ADo$4MA3fW3^kAFQzJXWtbe zKQUgiFvdz28)0jb@EegN-n`aGv|VfbfLSb=vcHmIv$j2OR)rOAUhCw^ydEb*5LFax zo?srDo<#kP+l^VW^QJ{#sS(7f=bGr)NJVCj|K2Fku2useoYAK!<{&KnRQxs3vhSlO zvEsyCD&JdTD=*|UsZNtEAD1(E>?EolH8Nv5K66SZ@lbRQHfC2ubH%l7hUA}BH`w*# PL=+3J20WoZ4U_*LO~{;i diff --git a/src/Mod/Part/Gui/Resources/translations/Part_cs.ts b/src/Mod/Part/Gui/Resources/translations/Part_cs.ts index 883d59a76..dd93062c0 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_cs.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_cs.ts @@ -1,3445 +1,3445 @@ - - + + BlockDefinition - - Block definition - Definice bloku + + Block definition + Definice bloku - - First limit - První rozměr + + First limit + První rozměr - - - Type: - Typ: + + + Type: + Typ: - - - mm - mm + + + mm + mm - - - Length: - Délka: + + + Length: + Délka: - - - Dimension - Rozměr + + + Dimension + Rozměr - - - Up to next - K dalšímu + + + Up to next + K dalšímu - - - Up to last - Skrze vše + + + Up to last + Skrze vše - - - Up to plane - K rovině + + + Up to plane + K rovině - - - Up to face - K ploše + + + Up to face + K ploše - - - Limit: - Rozměr: + + + Limit: + Rozměr: - - - - - No selection - Žádný výběr + + + + + No selection + Žádný výběr - - Profile - Profil + + Profile + Profil - - Selection: - Výběr: + + Selection: + Výběr: - - Reverse - Obrátit + + Reverse + Obrátit - - Both sides - Obě strany + + Both sides + Obě strany - - Second limit - Druhý rozměr + + Second limit + Druhý rozměr - - Direction - Směr + + Direction + Směr - - Perpendicular to sketch - Kolmý k náčrtu + + Perpendicular to sketch + Kolmý k náčrtu - - Reference - Odkaz + + Reference + Odkaz - Apply - Použít + Apply + Použít - Cancel - Zrušit + Cancel + Zrušit - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Díl + + Part + Díl - - Check Geometry - Check Geometry + + Check Geometry + Zkontrolovat geometrii - - Analyzes Geometry For Errors - Analyzes Geometry For Errors + + Analyzes Geometry For Errors + Analyzuje chyby geometrie - - + + CmdColorPerFace - - Part - Díl + + Part + Díl - - Color per face - Color per face + + Color per face + Barva podle povrchu - - Set color per face - Nastav barvu plochy + + Set color per face + Nastav barvu plochy - - + + CmdMeasureAngular - - Part - Díl + + Part + Díl - - - Measure Angular - + + + Measure Angular + Měření úhlu - - + + CmdMeasureClearAll - - Part - Díl + + Part + Díl - - - Clear All - + + + Clear All + Vyčistit vše - - + + CmdMeasureLinear - - Part - Díl + + Part + Díl - - - Measure Linear - + + + Measure Linear + Měření vzdálenosti - - + + CmdMeasureToggle3d - - Part - Díl + + Part + Díl - - - Toggle 3d - + + + Toggle 3d + Přepnout 3D - - + + CmdMeasureToggleAll - - Part - Díl + + Part + Díl - - - Toggle All - + + + Toggle All + Přepnout vše - - + + CmdMeasureToggleDelta - - Part - Díl + + Part + Díl - - - Toggle Delta - + + + Toggle Delta + Přepnout rozdíl - - + + CmdPartBoolean - - Part - Díl + + Part + Díl - - Boolean... - Booleovský... + + Boolean... + Booleovský... - - Run a boolean operation with two shapes selected - Provede booleovskou operaci se dvěmi vybranými obrazci + + Run a boolean operation with two shapes selected + Provede booleovskou operaci se dvěmi vybranými obrazci - - + + CmdPartBox - - Part - Díl + + Part + Díl - - - - Cube - + + + + Cube + Krychle - - Create a cube solid - + + Create a cube solid + Vytvoří krychli - Box - Kvádr + Box + Kvádr - Create a box solid - Vytvořit kvádrovité těleso + Create a box solid + Vytvořit kvádrovité těleso - - + + CmdPartBox2 - - Part - Díl + + Part + Díl - - Box fix 1 - Box fix 1 + + Box fix 1 + Box fix 1 - - Create a box solid without dialog - Vytvoř kvádrovité těleso bez dotazů + + Create a box solid without dialog + Vytvoř kvádrovité těleso bez dotazů - - + + CmdPartBox3 - - Part - Díl + + Part + Díl - - Box fix 2 - Box fix 2 + + Box fix 2 + Box fix 2 - - Create a box solid without dialog - Vytvoř kvádrovité těleso bez dotazů + + Create a box solid without dialog + Vytvoř kvádrovité těleso bez dotazů - - + + CmdPartBuilder - - Part - Díl + + Part + Díl - - Shape builder... - Tvůrce útvarů... + + Shape builder... + Tvůrce útvarů... - - Advanced utility to create shapes - Rozšířeneé nástroje pro tvorbu útvarů + + Advanced utility to create shapes + Rozšířeneé nástroje pro tvorbu útvarů - - + + CmdPartChamfer - - Part - Díl + + Part + Díl - - Chamfer... - Sražení... + + Chamfer... + Sražení... - - Chamfer the selected edges of a shape - Srazí vybrané hrany útvaru + + Chamfer the selected edges of a shape + Srazí vybrané hrany útvaru - - + + CmdPartCommon - - Part - Díl + + Part + Díl - - Intersection - Průnik + + Intersection + Průnik - - Make an intersection of two shapes - Vytvoří průnik dvou útvarů + + Make an intersection of two shapes + Vytvoří průnik dvou útvarů - - + + CmdPartCompound - - Part - Díl + + Part + Díl - - Make compound - + + Make compound + Vytvoří celek - - Make a compound of several shapes - + + Make a compound of several shapes + Vytvoří celek několika tvarů - - + + CmdPartCone - - Part - Díl + + Part + Díl - - - - Cone - Kužel + + + + Cone + Kužel - - Create a cone solid - Vytvoří kuželové těleso + + Create a cone solid + Vytvoří kuželové těleso - - + + CmdPartCrossSections - - Part - Díl + + Part + Díl - - Cross-sections... - Řezy... + + Cross-sections... + Řezy... - - Cross-sections - Řezy + + Cross-sections + Řezy - - + + CmdPartCut - - Part - Díl + + Part + Díl - - Cut - Řezat + + Cut + Řezat - - Make a cut of two shapes - Provede ořezání dvou útvarů + + Make a cut of two shapes + Provede ořezání dvou útvarů - - + + CmdPartCylinder - - Part - Díl + + Part + Díl - - Create a Cylinder - Vytvoří válec + + Create a Cylinder + Vytvoří válec - - - - Cylinder - Válec + + + + Cylinder + Válec - - + + CmdPartExport - - Part - Díl + + Part + Díl - - Export CAD... - Export CAD... + + Export CAD... + Export CAD... - - Exports to a CAD file - Exporty do CAD souboru + + Exports to a CAD file + Exporty do CAD souboru - - + + CmdPartExtrude - - Part - Díl + + Part + Díl - - Extrude... - Vysunutí... + + Extrude... + Vysunutí... - - Extrude a selected sketch - Vysune vybraný náčrt + + Extrude a selected sketch + Vysune vybraný náčrt - - + + CmdPartFillet - - Part - Díl + + Part + Díl - - Fillet... - Zaoblení... + + Fillet... + Zaoblení... - - Fillet the selected edges of a shape - Zaoblí vybrané hrany tvaru + + Fillet the selected edges of a shape + Zaoblí vybrané hrany tvaru - - + + CmdPartFuse - - Part - Díl + + Part + Díl - - Union - Sjednocení + + Union + Sjednocení - - Make a union of several shapes - Provede sjednocení několika útvarů + + Make a union of several shapes + Provede sjednocení několika útvarů - - + + CmdPartImport - - Part - Díl + + Part + Díl - - Imports a CAD file - Import CAD souboru + + Imports a CAD file + Import CAD souboru - - Import CAD... - Import CAD... + + Import CAD... + Import CAD... - - + + CmdPartImportCurveNet - - Part - Díl + + Part + Díl - - Import a curve network - Imort křivkové sítě + + Import a curve network + Imort křivkové sítě - - Import curve network... - Imort křivkové sítě... + + Import curve network... + Imort křivkové sítě... - - + + CmdPartLoft - - Part - Díl + + Part + Díl - - Loft... - Profilování... + + Loft... + Profilování... - - Utility to loft - Utility to loft + + Utility to loft + Nástroj profilování - Advanced utility to lofts - Rozšiřující nástroje pro Profilování + Advanced utility to lofts + Rozšiřující nástroje pro Profilování - - + + CmdPartMakeSolid - - Part - Díl + + Part + Díl - - Convert to solid - Převede na těleso + + Convert to solid + Převede na těleso - - Create solid from a shell or compound - Vytvoří těleso ze skořepiny nebo ze složeniny + + Create solid from a shell or compound + Vytvoří těleso ze skořepiny nebo ze složeniny - - + + CmdPartMirror - - Part - Díl + + Part + Díl - - Mirroring... - Zrcadlení... + + Mirroring... + Zrcadlení... - - Mirroring a selected shape - Zrcadlení vybraného útvaru + + Mirroring a selected shape + Zrcadlení vybraného útvaru - - + + CmdPartOffset - - Part - Díl + + Part + Díl - - Offset... - Offset... + + Offset... + Odsazení... - - Utility to offset - Utility to offset + + Utility to offset + Nástroj odsazení - - + + CmdPartPickCurveNet - - Part - Díl + + Part + Díl - - Pick curve network - Vybrat křivkové sítě + + Pick curve network + Vybrat křivkové sítě - - Pick a curve network - Vybrat křivkovou síť + + Pick a curve network + Vybrat křivkovou síť - - + + CmdPartPrimitives - - Part - Díl + + Part + Díl - - Create primitives... - Vytvoř primitiv... + + Create primitives... + Vytvoř primitiv... - - Creation of parametrized geometric primitives - Vytvoření parametrizovaného primitivu + + Creation of parametrized geometric primitives + Vytvoření parametrizovaného primitivu - - + + CmdPartRefineShape - - Part - Díl + + Part + Díl - - Refine shape - Vylepšit tvar + + Refine shape + Vylepšit tvar - - Refine the copy of a shape - Vylepšit kopii obrazce + + Refine the copy of a shape + Vylepšit kopii obrazce - - + + CmdPartReverseShape - - Part - Díl + + Part + Díl - - Reverse shapes - Obrátí útvary + + Reverse shapes + Obrátí útvary - - Reverse orientation of shapes - Obrátí orientaci útvaů + + Reverse orientation of shapes + Obrátí orientaci útvaů - - + + CmdPartRevolve - - Part - Díl + + Part + Díl - - Revolve... - Orotování... + + Revolve... + Orotování... - - Revolve a selected shape - Orotuje vybraný útvar + + Revolve a selected shape + Orotuje vybraný útvar - - + + CmdPartRuledSurface - - Part - Díl + + Part + Díl - - Create ruled surface - Vytvoří přímkovou plochu + + Create ruled surface + Vytvoří přímkovou plochu - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Vytvoří plochu ze dvou okrajů nebo drátů - Create a ruled surface from two curves - Vytvoří přímkovou plochu ze dvou řídících křivek + Create a ruled surface from two curves + Vytvoří přímkovou plochu ze dvou řídících křivek - - + + CmdPartSection - - Make a section of two shapes - Vyber dva obrazce + + Make a section of two shapes + Vyber dva obrazce - - Part - Díl + + Part + Díl - - Section - Výběr + + Section + Výběr - - + + CmdPartShapeFromMesh - - Part - Díl + + Part + Díl - - Create shape from mesh... - Vytvoří útvar ze sítě... + + Create shape from mesh... + Vytvoří útvar ze sítě... - - Create shape from selected mesh object - Vytvoří úrvar z vybraného síťového objektu + + Create shape from selected mesh object + Vytvoří úrvar z vybraného síťového objektu - - + + CmdPartSimpleCopy - - Part - Díl + + Part + Díl - - Create simple copy - Vytvoří kopii + + Create simple copy + Vytvoří kopii - - Create a simple non-parametric copy - Vytvořit jednoduchou neparametrickou kopii + + Create a simple non-parametric copy + Vytvořit jednoduchou neparametrickou kopii - - + + CmdPartSimpleCylinder - - Part - Díl + + Part + Díl - - Create Cylinder... - Vytvoří válec... + + Create Cylinder... + Vytvoří válec... - - Create a Cylinder - Vytvoří válec + + Create a Cylinder + Vytvoří válec - - + + CmdPartSphere - - Create a sphere solid - Vytvoří kulové těleso + + Create a sphere solid + Vytvoří kulové těleso - - Part - Díl + + Part + Díl - - - - Sphere - Koule + + + + Sphere + Koule - - + + CmdPartSweep - - Part - Díl + + Part + Díl - - Sweep... - Tažení... + + Sweep... + Tažení... - - Utility to sweep - Nástroj tažení + + Utility to sweep + Nástroj tažení - - + + CmdPartThickness - - Part - Díl + + Part + Díl - - Thickness... - Thickness... + + Thickness... + Tloušťka... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + Nástroj vytvoření skořepiny - - - Wrong selection - Neplatný výběr + + + Wrong selection + Neplatný výběr - - Selected one or more faces of a shape - Selected one or more faces of a shape + + Selected one or more faces of a shape + Vybrána jedna nebo více ploch tvaru - - Selected shape is not a solid - Selected shape is not a solid + + Selected shape is not a solid + Vybraný tvar není těleso - - + + CmdPartTorus - - Create a torus solid - Vytvoří anuloidní těleso + + Create a torus solid + Vytvoří anuloidní těleso - - Part - Díl + + Part + Díl - - - - Torus - Anuloid + + + + Torus + Anuloid - - + + DlgExtrusion - Select a shape for extrusion, first. - Select a shape for extrusion, first. + Select a shape for extrusion, first. + Select a shape for extrusion, first. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Select a shape for revolution, first. + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + DlgSettings3DViewPart - Deviation - Deviation + Deviation + Deviation - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - Řezy + + Cross sections + Řezy - - Guiding plane - Vodící rovina + + Guiding plane + Vodící rovina - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Poloha: + + Position: + Poloha: - - Sections - Profily + + Sections + Profily - - On both sides - Na obou stranách + + On both sides + Na obou stranách - - Count - Počet + + Count + Počet - - Distance: - Vzdálenost: + + Distance: + Vzdálenost: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Booleovské operace + + Boolean Operation + Booleovské operace - - Second shape - Druhý útvar + + Second shape + Druhý útvar - - First shape - První útvar + + First shape + První útvar - - Boolean operation - Booleovské operace + + Boolean operation + Booleovské operace - - Section - Výběr + + Section + Výběr - - Difference - Rozdíl + + Difference + Rozdíl - - Union - Sjednocení + + Union + Sjednocení - - Intersection - Průnik + + Intersection + Průnik - - Cannot perform a boolean operation with the same shape - Nelze provést booleovskou operaci se stejným útvarem + + Cannot perform a boolean operation with the same shape + Nelze provést booleovskou operaci se stejným útvarem - - - Solids - Tělesa + + + Solids + Tělesa - - - Shells - Skořepiny + + + Shells + Skořepiny - - - Compounds - Složenina + + + Compounds + Složenina - - - Faces - Plochy + + + Faces + Plochy - - Swap selection - Převrátit výběr + + Swap selection + Převrátit výběr - - Select a shape on the left side, first - Nejprve vyber útvar na levé straně + + Select a shape on the left side, first + Nejprve vyber útvar na levé straně - - Select a shape on the right side, first - Nejprve vyber útvar na pravé straně + + Select a shape on the right side, first + Nejprve vyber útvar na pravé straně - - No active document available - Není dostupný aktivní dokument + + No active document available + Není dostupný aktivní dokument - - One of the selected objects doesn't exist anymore - Jeden z vybraných objektů neexistuje + + One of the selected objects doesn't exist anymore + Jeden z vybraných objektů neexistuje - - Performing union on non-solids is not possible - Nelze provést sjednocení neobjemových útvarů + + Performing union on non-solids is not possible + Nelze provést sjednocení neobjemových útvarů - - Performing intersection on non-solids is not possible - Nelze provést průnik neobjemových útvarů + + Performing intersection on non-solids is not possible + Nelze provést průnik neobjemových útvarů - - Performing difference on non-solids is not possible - Nelze provést rozdíl neobjemových útvarů + + Performing difference on non-solids is not possible + Nelze provést rozdíl neobjemových útvarů - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Sražené hrany + + Chamfer Edges + Sražené hrany - - + + PartGui::DlgExtrusion - - Extrude - Vysunutí + + Extrude + Vysunutí - - Direction - Směr + + Direction + Směr - - Along normal - Podél normály + + Along normal + Podél normály - - Length: - Délka: + + Length: + Délka: - - 3D view - 3D pohled + + 3D view + 3D pohled - - Note:This option works for planes only - Poznámka: Tato volba je funkční pouze pro roviny + + Note:This option works for planes only + Poznámka: Tato volba je funkční pouze pro roviny - - Create solid - Vytvoř těleso + + Create solid + Vytvoř těleso - - Taper outward angle - Kuželový vnější úhel + + Taper outward angle + Kuželový vnější úhel - - Shape - Útvar + + Shape + Útvar - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Select a shape for extrusion, first. + + Select a shape for extrusion, first. + Select a shape for extrusion, first. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Suceeded - + + Suceeded + Úspěšně dokončeno - - - - Failed - + + + + Failed + Nepodařilo se - - + + PartGui::DlgFilletEdges - - Fillet Edges - Zaoblená hrana + + Fillet Edges + Zaoblená hrana - - Fillet Parameter - Parametr zaoblení + + Fillet Parameter + Parametr zaoblení - - Radius: - Poloměr: + + Radius: + Poloměr: - - Select faces - + + Select faces + Výběr ploch - - Select edges - + + Select edges + Výběr hran - - Fillet type: - Typ zaoblení: + + Fillet type: + Typ zaoblení: - - Constant Radius - Konstantní radius + + Constant Radius + Konstantní radius - - Variable Radius - Proměnný rádius + + Variable Radius + Proměnný rádius - - Shape - Útvar + + Shape + Útvar - - Selected shape: - Vybraný útvar: + + Selected shape: + Vybraný útvar: - - No selection - Žádný výběr + + No selection + Žádný výběr - - Length: - Délka: + + Length: + Délka: - - Constant Length - + + Constant Length + Konstantní délka - - Variable Length - + + Variable Length + Proměnná délka - - Edges to chamfer - + + Edges to chamfer + Hrany ke sražení - - - Start length - + + + Start length + Počáteční délka - - End length - + + End length + Koncová délka - - Edges to fillet - Hrany pro zaoblení + + Edges to fillet + Hrany pro zaoblení - - - Start radius - Počáteční rádius + + + Start radius + Počáteční rádius - - End radius - Koncový rádius + + End radius + Koncový rádius - - Length - + + Length + Délka - - Radius - Poloměr + + Radius + Poloměr - - No edge selected - Není vybraná hrana + + No edge selected + Není vybraná hrana - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Nevhodná entita pro zaoblení. Prosím vyber nejprve jednu nebo více hran. + Nevhodná entita pro zaoblení. Prosím vyber nejprve jednu nebo více hran. - - All - Vše + + All + Vše - - None - Žádný + + None + Žádný - - - Edge%1 - Hrana%1 + + + Edge%1 + Hrana%1 - - No shape selected - Není vybrán útvar + + No shape selected + Není vybrán útvar - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Není vybrán přípustný útvar. Prosím vyber přípustný útvar. + Není vybrán přípustný útvar. Prosím vyber přípustný útvar. - - + + PartGui::DlgPartBox - - Box definition - Definice kvádru + + Box definition + Definice kvádru - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Zrušit + Cancel + Zrušit - OK - OK + OK + OK - - Size: - Velikost: + + Size: + Velikost: - - Height: - Výška: + + Height: + Výška: - - Width: - Šířka: + + Width: + Šířka: - - Length: - Délka: + + Length: + Délka: - - Position: - Poloha: + + Position: + Poloha: - - Direction: - Směr: + + Direction: + Směr: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Definice válce + + Cylinder definition + Definice válce - - Parameter - Parametr + + Parameter + Parametr - - Height: - Výška: + + Height: + Výška: - - Radius: - Poloměr: + + Radius: + Poloměr: - - Position: - Poloha: + + Position: + Poloha: - - Direction: - Směr: + + Direction: + Směr: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Zrušit + Cancel + Zrušit - - + + PartGui::DlgPartImportIges - - IGES input file - vstupní soubor typu IGES + + IGES input file + vstupní soubor typu IGES - - ... - ... + + ... + ... - Cancel - Zrušit + Cancel + Zrušit - OK - OK + OK + OK - - File Name - Název souboru + + File Name + Název souboru - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Všechny soubory (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Všechny soubory (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Zrušit + Cancel + Zrušit - OK - OK + OK + OK - - Step input file - Vstupní soubor typz Step + + Step input file + Vstupní soubor typz Step - - File Name - Název souboru + + File Name + Název souboru - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Všechny soubory (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Všechny soubory (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Základní geometrické útvary + + Geometric Primitives + Základní geometrické útvary - Primitive - Primitiv + Primitive + Primitiv - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Úhel - 0 pro válec + Angle - 0 for cyl + Úhel - 0 pro válec - Angle0 - Úhel2 + Angle0 + Úhel2 - Angle1 - Úhel1 + Angle1 + Úhel1 - X Axis Value: - Hodnota osy X: + X Axis Value: + Hodnota osy X: - Y Axis Value: - Hodnota osy Y: + Y Axis Value: + Hodnota osy Y: - Z Axis Value: - Hodnota osy Z: + Z Axis Value: + Hodnota osy Z: - - - Wedge - Klín + + + Wedge + Klín - - - Circle - Kruh + + + Circle + Kruh - - Vertex - Vrchol + + Vertex + Vrchol - Position - Position + Position + Position - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Směr: + Direction: + Směr: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Rovina + + + Plane + Rovina - - - Box - Kvádr + + + Box + Kvádr - - - Cylinder - Válec + + + Cylinder + Válec - - - Cone - Kužel + + + Cone + Kužel - - - Sphere - Koule + + + Sphere + Koule - - - Ellipsoid - Elipsoid + + + Ellipsoid + Elipsoid - - - Torus - Anuloid + + + Torus + Anuloid - - - Prism - + + + Prism + Hranol - - - Spiral - + + + Spiral + Spirála - - - Ellipse - Elipsa + + + Ellipse + Elipsa - - Point - Bod + + Point + Bod - - - Line - Čára + + + Line + Čára - - - Regular polygon - + + + Regular polygon + Pravidelný n-úhelník - - Parameter - Parametr + + Parameter + Parametr - - - Width: - Šířka: + + + Width: + Šířka: - - - Length: - Délka: + + + Length: + Délka: - - - - - - Height: - Výška: + + + + + + Height: + Výška: - - - - Angle: - Úhel: + + + + Angle: + Úhel: - - - - - - Radius: - Poloměr: + + + + + + Radius: + Poloměr: - - - - Radius 1: - Poloměr 1: + + + + Radius 1: + Poloměr 1: - - - - Radius 2: - Poloměr 2: + + + + Radius 2: + Poloměr 2: - - - - U parametric: - U parametr: + + + + U parametric: + U parametr: - - - - V parametric: - V parametr: + + + + V parametric: + V parametr: - - - Polygon: - + + + Polygon: + Mnohoúhelník: - - - Circumradius: - + + + Circumradius: + Kruhový rádius: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X 2 min/max: + + X2 min/max: + X 2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Systém souřadnic: + + Coordinate system: + Systém souřadnic: - - Right-handed - Pravou rukou + + Right-handed + Pravou rukou - - Left-handed - Levou rukou + + Left-handed + Levou rukou - - Growth: - + + Growth: + Vybrání: - - Number of rotations: - + + Number of rotations: + Počet otočení: - - - Angle 1: - Úhel 1: + + + Angle 1: + Úhel 1: - - - Angle 2: - Úhel 2: + + + Angle 2: + Úhel 2: - - From three points - Ze tří bodů + + From three points + Ze tří bodů - - Major radius: - Hlavní poloměr: + + Major radius: + Hlavní poloměr: - - Minor radius: - Vedlejší poloměr: + + Minor radius: + Vedlejší poloměr: - - End point - Koncový bod + + End point + Koncový bod - - Start point - Počáteční bod + + Start point + Počáteční bod - - &Create - & Vytvořit + + &Create + & Vytvořit - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Zavřít + Cl&ose + Zavřít - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Vytvořit %1 + + + + Create %1 + Vytvořit %1 - - No active document - Žádný aktivní dokument + + No active document + Žádný aktivní dokument - - Pitch: - Rozteč: + + Pitch: + Rozteč: - - - Helix - Spirála + + + Helix + Spirála - 3D View - 3D pohled + 3D View + 3D pohled - - + + PartGui::DlgRevolution - - Revolve - Orotovat + + Revolve + Orotovat - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Úhel: + + Angle: + Úhel: - - Z: - Z: + + Z: + Z: - - Axis: - Osa: + + Axis: + Osa: - - Shape - Útvar + + Shape + Útvar - - Select line in 3D view - Vyberte čáru ve 3D + + Select line in 3D view + Vyberte čáru ve 3D - - Create Solid - + + Create Solid + Create Solid - - Select a shape for revolution, first. - Select a shape for revolution, first. + + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Přesnost / výkon pohledu + + View accuracy / Performance + Přesnost / výkon pohledu - - View smoothing - Vyhlazení pohledu + + View smoothing + Vyhlazení pohledu - - Using high-quality normals - Použití normál vysoké kvality + + Using high-quality normals + Použití normál vysoké kvality - - This will slow down render speed but will lead to nicer results - Bude pomaleji rendrovat, ale povede k hezčímu výsledku + + This will slow down render speed but will lead to nicer results + Bude pomaleji rendrovat, ale povede k hezčímu výsledku - - Defines the appearance of surfaces - Definice vzhledu ploch + + Defines the appearance of surfaces + Definice vzhledu ploch - - Shape view - Pohled útvaru + + Shape view + Pohled útvaru - - Tessellation - Plátování + + Tessellation + Plátování - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Plošné stínování/Phongovo stínování</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Při plošném stínování nejsou definované normály ploch ve vrcholech což vede k nerealistickému vzhledu zakřivených ploch. Použití Phongova stínování vede k hladšímu vzhledu. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Pokud tato volba není nastavena používá se Phongovo stínování, pokud je nastaveno používá se plošné stínování.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Plošné stínování/Phongovo stínování</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Při plošném stínování nejsou definované normály ploch ve vrcholech což vede k nerealistickému vzhledu zakřivených ploch. Použití Phongova stínování vede k hladšímu vzhledu. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Pokud tato volba není nastavena používá se Phongovo stínování, pokud je nastaveno používá se plošné stínování.</p></body></html> - - Do not define normal per vertex - Nedefinujte normálu ve vrcholu + + Do not define normal per vertex + Nedefinujte normálu ve vrcholu - - Defines the deviation of tessellation to the actual surface - Definuje odhylku plátování sítě aktuální plochy + + Defines the deviation of tessellation to the actual surface + Definuje odhylku plátování sítě aktuální plochy - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Plátování</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Definuje maximální odhylku plátů sítě na ploše. Nejmenší hodnota je nejpomalejší pro rendering ale má nejhezčí vzhled.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Plátování</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Definuje maximální odhylku plátů sítě na ploše. Nejmenší hodnota je nejpomalejší pro rendering ale má nejhezčí vzhled.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style="white-space:pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style="font-weight:600;">Tip</span></p><p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definování normály na vrchol je takzvané <span style="font-style:italic;">Phongovo stínování</span></p><p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style="font-style:normal;">, zatímco definování normály na na plochu je takzvané </span>Ploché stínování<span style="font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Tato volba bude pomaleji renderovat, ale model bude lépe vypadat.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Tato volba bude pomaleji renderovat, ale model bude lépe vypadat.</p></body></html> - - Maximum deviation depending on the model bounding box - Maximální odchylka závislá na hranici modelu + + Maximum deviation depending on the model bounding box + Maximální odchylka závislá na hranici modelu - - % - % + + % + % - - Deviation - Deviation + + Deviation + Deviation - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - Obecné + + General + Obecné - - Export - Export + + Export + Export - - Millimeter - Milimetry + + Millimeter + Milimetry - - Meter - Metry + + Meter + Metry - - Inch - Palce + + Inch + Palce - - Units for export of STEP/IGES - Jenotky pro export do STEP/IGES + + Units for export of STEP/IGES + Jenotky pro export do STEP/IGES - - Model settings - Nastavení modelu + + Model settings + Nastavení modelu - - Automatically refine model after boolean operation - Automaticky vylepšit model po logické operaci + + Automatically refine model after boolean operation + Automaticky vylepšit model po logické operaci - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Automaticky upravit model po úpravě náčrtu - - Object naming - + + Object naming + Pojmenování objektu - - Add name of base object - + + Add name of base object + Přidat jméno základního objektu - - Automatically check model after boolean operation - Automaticky zkontrolovat model po logické operaci + + Automatically check model after boolean operation + Automaticky zkontrolovat model po logické operaci - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + Barva dílu - - Default Part colors - + + Default Part colors + Přednastavená barva dílu - - Default shape color - + + Default shape color + Přednastavená barva náčrtu - - The default color for new shapes - + + The default color for new shapes + Přednastavená barva pro nové tvary - - Default line color - + + Default line color + Výchozí barva čáry - - - The default line color for new shapes - + + + The default line color for new shapes + Přednastavená barva čáry pro nové tvary - - Default line width - + + Default line width + Default line width - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + Přednastavená tloušťka čáry pro nové tvary - - - px - + + + px + px - - Default vertex color - + + Default vertex color + Přednastavená barva bodu - - Default vertex size - + + Default vertex size + Přednastavená velikost bodu - - Bounding box color - + + Bounding box color + Barva ohraničujícího kvádru - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + Barva ohraničujících kvádrů ve 3D pohledu - - + + PartGui::FaceColors - - Face colors - Barvy stěn + + Face colors + Barvy stěn - - Do you really want to cancel? - Opravdu chcete zrušit? + + Do you really want to cancel? + Opravdu chcete zrušit? - - + + PartGui::Location - - Location - Umístění + + Location + Umístění - - Position - Position + + Position + Position - - 3D View - 3D pohled + + 3D View + 3D pohled - - + + PartGui::LoftWidget - Vertex/Wire - Vrchol/Drát + Vertex/Wire + Vrchol/Drát - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + Bod/Hrana/Drát/Plocha - - - Loft - Profilování + + + Loft + Profilování - - Too few elements - Příliž málo elemnetů + + Too few elements + Příliž málo elemnetů - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + Nejméně dva body, hrany, dráty, nebo plochy jsou požadovány. - - Input error - Chyba zadání + + Input error + Chyba zadání - At least two vertices, edges or wires are required. - Nejméně dva vrcholy, hrany nebo křivky jsou požadovány. + At least two vertices, edges or wires are required. + Nejméně dva vrcholy, hrany nebo křivky jsou požadovány. - At least two vertices or wires are required. - Jsou požadovány nejméně dva vrcholy nebo drát. + At least two vertices or wires are required. + Jsou požadovány nejméně dva vrcholy nebo drát. - - + + PartGui::Mirroring - - Mirroring - Zrcadlení + + Mirroring + Zrcadlení - - Shapes - Útvar + + Shapes + Útvar - - Mirror plane: - Rovina zrcadlení: + + Mirror plane: + Rovina zrcadlení: - - XY plane - rovina XY + + XY plane + rovina XY - - XZ plane - rovina XZ + + XZ plane + rovina XZ - - YZ plane - rovina YZ + + YZ plane + rovina YZ - - Base point: - Základový bod: + + Base point: + Základový bod: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Nejdříve vyber útvar pro zrcadlení. + + Select a shape for mirroring, first. + Nejdříve vyber útvar pro zrcadlení. - - No such document '%1'. - Není takový dokument '%1'. + + No such document '%1'. + Není takový dokument '%1'. - - + + PartGui::OffsetWidget - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + PartGui::ResultModel - - Name - Jméno + + Name + Jméno - - Type - Typ + + Type + Typ - - Error - Chyba + + Error + Chyba - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - Neplatný výběr + + + + + + Wrong selection + Neplatný výběr - - - Select two vertices - Vyber dva vrcholy + + + Select two vertices + Vyber dva vrcholy - Select three or more edges - Vyber tři nebo více hran + Select three or more edges + Vyber tři nebo více hran - - Select one or more edges - Vyberete jednu nebo více hran + + Select one or more edges + Vyberete jednu nebo více hran - - Select two or more faces - Vyber dvě nebo více ploch + + Select two or more faces + Vyber dvě nebo více ploch - - Select only one part object - Vyber pouze jeden díl + + Select only one part object + Vyber pouze jeden díl - - Select two vertices to create an edge - Vyber dva vrcholy pro vytvoření hrany + + Select two vertices to create an edge + Vyber dva vrcholy pro vytvoření hrany - - Select a closed set of edges - Vyber uzavřenou sadu hran + + Select a closed set of edges + Vyber uzavřenou sadu hran - - Select adjacent faces - Vyber přiléhající plochy + + Select adjacent faces + Vyber přiléhající plochy - - All shape types can be selected - Všechny typy útvarů mohou být vybrány + + All shape types can be selected + Všechny typy útvarů mohou být vybrány - - + + PartGui::SweepWidget - - Vertex/Wire - Vrchol/Drát + + Vertex/Wire + Vrchol/Drát - - - Sweep - Tažení + + + Sweep + Tažení - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + Bod/Hrana/Drát/Plocha - - Sweep path - Tažení po křivce + + Sweep path + Tažení po křivce - - Select an edge or wire you want to sweep along. - Vyberte hranu nebo křivku podle které chcete provést tažení. + + Select an edge or wire you want to sweep along. + Vyberte hranu nebo křivku podle které chcete provést tažení. - - Too few elements - Příliž málo elemnetů + + Too few elements + Příliž málo elemnetů - - At least one edge or wire is required. - Je vyžadován alespoň jedna hrana nebo křivka. + + At least one edge or wire is required. + Je vyžadován alespoň jedna hrana nebo křivka. - - Wrong selection - Neplatný výběr + + Wrong selection + Neplatný výběr - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Obsah tvaru - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Check Geometry + + Check Geometry + Zkontrolovat geometrii - - + + PartGui::TaskDialogEditDynamic - Hint - Hint + Hint + Hint - Select Control. - Vyber řízení. + Select Control. + Vyber řízení. - Control - Upravit + Control + Upravit - Dynamic - Dynamický + Dynamic + Dynamický - Align - Zarovnat + Align + Zarovnat - Value - Hodnota + Value + Hodnota - Special - Speciální + Special + Speciální - Command - Příkaz + Command + Příkaz - Stretch - Protažení + Stretch + Protažení - Move - Přesun + Move + Přesun - Rotate - Rotace + Rotate + Rotace - Offset - Odstup + Offset + Odstup - Orient - Orientace + Orient + Orientace - Match - Match + Match + Match - Surround - Okraj + Surround + Okraj - dummy - prázdný + dummy + prázdný - X Axis - X Axis + X Axis + X Axis - Y Axis - Y Axis + Y Axis + Y Axis - Z Axis - Z Axis + Z Axis + Z Axis - Increment - Přírůstek + Increment + Přírůstek - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Táhni šipku pro protažení kvádru o přírůstek + Drag arrows to stretch box by increment + Táhni šipku pro protažení kvádru o přírůstek - Drag arrows to move box by increment - Táhni šipku pro posun kvádru o přírůstek + Drag arrows to move box by increment + Táhni šipku pro posun kvádru o přírůstek - Not implemented yet - Není zatím implementováno + Not implemented yet + Není zatím implementováno - Drag arrows to offset checked axes by increment - Táhni šipku pro odsazení kontrolované osy o přírůstek + Drag arrows to offset checked axes by increment + Táhni šipku pro odsazení kontrolované osy o přírůstek - Select dragger for stretch by align - Vyber přesuvník pro protažení se zarovnáním + Select dragger for stretch by align + Vyber přesuvník pro protažení se zarovnáním - Select dragger for move by align - Vyber přesuvník pro posun se zarovnáním + Select dragger for move by align + Vyber přesuvník pro posun se zarovnáním - Select dragger for stretch by value - Vyber přesuvník pro protažení o hodnotu + Select dragger for stretch by value + Vyber přesuvník pro protažení o hodnotu - Select dragger for move by value - Vyber přesuvník pro posun o hodnotu + Select dragger for move by value + Vyber přesuvník pro posun o hodnotu - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Vlož hodnotu + Enter Value + Vlož hodnotu - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - Vyber bod + Select a point + Vyber bod - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Vyber přesuvník pro zarovnání + Select dragger to align + Vyber přesuvník pro zarovnání - Select dragger to modify - Vyber přesuvník pro modifikaci + Select dragger to modify + Vyber přesuvník pro modifikaci - - + + PartGui::TaskFaceColors - - Set color per face - Nastav barvu plochy + + Set color per face + Nastav barvu plochy - - Click on the faces in the 3d view to select them. - Klikni na plochy ve 3D pohledu pro výběr. + + Click on the faces in the 3d view to select them. + Klikni na plochy ve 3D pohledu pro výběr. - - Faces: - Plochy: + + Faces: + Plochy: - - Set to default - Nastavit výchzí hodnoty + + Set to default + Nastavit výchzí hodnoty - - Box selection - + + Box selection + Okno výběru - - + + PartGui::TaskLoft - - Loft - Profilování + + Loft + Profilování - Vertex/Wire - Vrchol/Drát + Vertex/Wire + Vrchol/Drát - Move right - Přesunout doprava + Move right + Přesunout doprava - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Posun vybrané položky o jednu úroveň dolů.</b><p>Také změní úroveň nadřazené položky.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Posun vybrané položky o jednu úroveň dolů.</b><p>Také změní úroveň nadřazené položky.</p> - Move left - Posunout doleva + Move left + Posunout doleva - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Posun vybrané položky o jednu úroveň nahoru.</b><p>Také změní úroveň nadřazené položky.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Posun vybrané položky o jednu úroveň nahoru.</b><p>Také změní úroveň nadřazené položky.</p> - Move up - Posunout nahorů + Move up + Posunout nahorů - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Posunout vybranou položku nahoru.</b><p>Položka se posune i v hierarchii.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Posunout vybranou položku nahoru.</b><p>Položka se posune i v hierarchii.</p> - Move down - Posunout dolů + Move down + Posunout dolů - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Posunout vybranou položku dolů.</b><p>Položka se posune i v hierarchii.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Posunout vybranou položku dolů.</b><p>Položka se posune i v hierarchii.</p> - - Create solid - Vytvoř těleso + + Create solid + Vytvoř těleso - - Ruled surface - Přímková plocha + + Ruled surface + Přímková plocha - - Closed - + + Closed + Uzavřeno - - + + PartGui::TaskOffset - - - Offset - Odstup + + + Offset + Odstup - - Mode - Mode + + Mode + Způsob - - Skin - Skin + + Skin + Skin - - Pipe - Pipe + + Pipe + Potrubí - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Join type + + Join type + Typ spojení - - Arc - oblouk + + Arc + oblouk - - Tangent - Tangent + + Tangent + Tečna - - - Intersection - Průnik + + + Intersection + Průnik - - Self-intersection - Self-intersection + + Self-intersection + Sebe protínající - - Fill offset - Fill offset + + Fill offset + Vyplnit odsazení - - Faces - Plochy + + Faces + Plochy - - Update view - Update view + + Update view + Aktualizovat zobrazení - - + + PartGui::TaskShapeBuilder - - - Create shape - Vytvoř útvar + + + Create shape + Vytvoř útvar - - Edge from vertices - Hrana z vrcholů + + Edge from vertices + Hrana z vrcholů - - Face from edges - Plocha z hran + + Face from edges + Plocha z hran - - Planar - Rovinný + + Planar + Rovinný - - Shell from faces - Sořepina z ploch + + Shell from faces + Sořepina z ploch - - Solid from shell - Těleso ze skořepiny + + Solid from shell + Těleso ze skořepiny - - Create - Vytvořit + + Create + Vytvořit - - All faces - Všechny plochy + + All faces + Všechny plochy - - + + PartGui::TaskSweep - - Sweep - Tažení + + Sweep + Tažení - - Create solid - Vytvoř těleso + + Create solid + Vytvoř těleso - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Select one or more profiles and select an edge or wire -in the 3D view for the sweep path. + Vyberte jeden nebo více profilů a vyberte hranu nebo křivku jako trajektorii tažení ve 3D pohledu. - - + + PartGui::ThicknessWidget - - - - Thickness - Thickness + + + + Thickness + Tloušťka - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + Vyberte stěny zdrojového objektu a stiskněte tlačítko "Hotovo" - - Done - Done + + Done + Hotovo - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + QObject - - - - - - - Wrong selection - Neplatný výběr + + + + + + + Wrong selection + Neplatný výběr - - - Select two shapes please. - Vyber dva útvary prosím. + + + Select two shapes please. + Vyber dva útvary prosím. - - - - Non-solids selected - + + + + Non-solids selected + Vybraný útvar není oběmový - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + Neobjemové útvary při boolovských operacích mohou vést k neočekávaným výsledkům. +Chcete pokračovat? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Všechny CAD Soubory (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Všechny CAD Soubory (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Všechny soubory (*.*) + + All Files (*.*) + Všechny soubory (*.*) - - Sewing Tolerance - Tolerance sešití + + Sewing Tolerance + Tolerance sešití - - Enter tolerance for sewing shape: - Vlož toleranci pro sešití útvarů: + + Enter tolerance for sewing shape: + Vlož toleranci pro sešití útvarů: - - Edit mirror plane - Upravit rovinu zrcadlení + + Edit mirror plane + Upravit rovinu zrcadlení - - Edit chamfer edges - Editovat zkosení hran + + Edit chamfer edges + Editovat zkosení hran - - Edit offset - Edit offset + + Edit offset + Upravit odsazení - - Edit thickness - Edit thickness + + Edit thickness + Upravit tloušťku - Transform - Transform + Transform + Transform - - - Part design - Modelování dílu + + + Part design + Modelování dílu - - Display - + + Display + Zobrazení - - - - Select two shapes or more, please. - Vyber dva útvary nebo více, prosím. + + + + Select two shapes or more, please. + Vyber dva útvary nebo více, prosím. - - You have to select either two edges or two wires. - Nejsou vybrané ani dvě hrany nebo dva dráty. + + You have to select either two edges or two wires. + Nejsou vybrané ani dvě hrany nebo dva dráty. - - Edit fillet edges - Upravit hrny zaoblení + + Edit fillet edges + Upravit hrny zaoblení - - Set colors... - Nastavení barev... + + Set colors... + Nastavení barev... - - Compound - Compound + + Compound + Směs - - Compound Solid - Compound Solid + + Compound Solid + Smíšené těleso - - Solid - Solid + + Solid + Těleso - - Shell - Shell + + Shell + Skořepina - - Face - Stěna + + Face + Plocha - - Wire - Wire + + Wire + Křivka - - Edge - Edge + + Edge + Hrana - - Vertex - Vrchol + + Vertex + Vrchol - - Shape - Útvar + + Shape + Útvar - - No Error - No Error + + No Error + Žádná chyba - - Invalid Point On Curve - Invalid Point On Curve + + Invalid Point On Curve + Neplatný bod na křivce - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + Neplatný bod na křivce na povrchu - - Invalid Point On Surface - Invalid Point On Surface + + Invalid Point On Surface + Neplatný bod na povrchu - - No 3D Curve - No 3D Curve + + No 3D Curve + Žádná 3D křivka - - Multiple 3D Curve - Multiple 3D Curve + + Multiple 3D Curve + Několikanásobná 3D křivka - - Invalid 3D Curve - Invalid 3D Curve + + Invalid 3D Curve + Neplatná 3D křivka - - No Curve On Surface - No Curve On Surface + + No Curve On Surface + Žádná křivka na povrchu - - Invalid Curve On Surface - Invalid Curve On Surface + + Invalid Curve On Surface + Neplatná křivky na povrchu - - Invalid Curve On Closed Surface - Invalid Curve On Closed Surface + + Invalid Curve On Closed Surface + Neplatná křivky na uzavřeném povrchu - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Neplatný znak stejného rozsahu - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Neplatný znak stejného parametru - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Nedovolený znak degenerace - - Free Edge - Free Edge + + Free Edge + Volná hrana - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Nedovolené vícenásobné napojení - - Invalid Range - Invalid Range + + Invalid Range + Neplatný rozsah - - Empty Wire - Empty Wire + + Empty Wire + Prázdná křívka - - Redundant Edge - Redundant Edge + + Redundant Edge + Nadbytečná hrana - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + Sebe sama protínající křivka - - No Surface - No Surface + + No Surface + Žádný povrch - - Invalid Wire - Invalid Wire + + Invalid Wire + Neplatná křivka - - Redundant Wire - Redundant Wire + + Redundant Wire + Nadbytečná křivka - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + Protínání křivek - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Neplatné překrývání křivek - - Empty Shell - Empty Shell + + Empty Shell + Prázdná skořepina - - Redundant Face - Redundant Face + + Redundant Face + Nadbytečná stěna - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + Neorientovatelný tvar - - Not Closed - Not Closed + + Not Closed + Neuzavřený - - Not Connected - Not Connected + + Not Connected + Nespojitý - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + Pod útvar není uvnitř tvaru - - Bad Orientation - Bad Orientation + + Bad Orientation + Špatná orientace - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Špatná orientace dílčího obrazce - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + Neplatná odchylka tolerance - - Check Failed - Check Failed + + Check Failed + Kontrola selhala - - No Result - No Result + + No Result + Žádný výsledek - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Mimo rozsah výčtu: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo Neznámý problém? - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo Špatný typ - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo Sebeprotínající - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo Velmi krátká hrana - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo Neobnovitelná plocha - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo nekompatibilní bod - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo Nekompatibilní hrana - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo Nekompatibilní plocha - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo Operace zamítnuta - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 Nenavazující geometrie? - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo Nedovolený - - - Invalid - Invalid + + + Invalid + Neplatné - - - Selections - + + + Selections + Výběry - - - Control - Upravit + + + Control + Upravit - - Reset Dialog - + + Reset Dialog + Vyčistit formulář - - Toggle 3d - + + Toggle 3d + Přepnout 3D - - Toggle Delta - + + Toggle Delta + Přepnout rozdíl - - Clear All - + + Clear All + Vyčistit vše - - + + Workbench - - &Part - &Part + + &Part + &Part - - &Simple - &Simple + + 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zzq%Jiw=Mkt4#U)cW~negx{jRxGzi5rhyT^1P2HIZp>QV&wVBA17c^2*VD8LfxKGDB zrm|xxyB}nSrs=f@85%M0XB;mb);1f­q>L#-+#bS+};p?vMwbDd~H7i?; zKGHIx{?t2F_UxNSX|*)9Fdr&Aq^r%CBaPi}9Wm(KSHDP?iT|#d;VwOYTIW9eU4Yyj u{$sMtz4zLWvWFYt|4CS$%tN;2{{_PCk?L9=O|rw3SAgz2*X_K~Lh-*e%2l5L diff --git a/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts b/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts index a02d8de4a..7f1e305e5 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts @@ -1,3445 +1,3446 @@ - - + + BlockDefinition - - Block definition - Bloque de definición + + Block definition + Bloque de definición - - First limit - Primer límite + + First limit + Primer límite - - - Type: - Tipo: + + + Type: + Tipo: - - - mm - mm + + + mm + mm - - - Length: - Longitud: + + + Length: + Longitud: - - - Dimension - Cota + + + Dimension + Cota - - - Up to next - Cerca del siguiente + + + Up to next + Cerca del siguiente - - - Up to last - Cerca del último + + + Up to last + Cerca del último - - - Up to plane - Cerca del plano + + + Up to plane + Cerca del plano - - - Up to face - Cerca de la cara + + + Up to face + Cerca de la cara - - - Limit: - Límite: + + + Limit: + Límite: - - - - - No selection - Ninguna selección + + + + + No selection + Ninguna selección - - Profile - Perfil + + Profile + Perfil - - Selection: - Selección: + + Selection: + Selección: - - Reverse - Invertir + + Reverse + Invertir - - Both sides - Ambos lados + + Both sides + Ambos lados - - Second limit - Segundo límite + + Second limit + Segundo límite - - Direction - Dirección + + Direction + Dirección - - Perpendicular to sketch - Perpendicular para esbozar + + Perpendicular to sketch + Perpendicular al plano del croquis - - Reference - Referencia + + Reference + Referencia - Apply - Aplicar + Apply + Aplicar - Cancel - Cancelar + Cancel + Cancelar - OK - Aceptar + OK + Aceptar - - + + CmdCheckGeometry - - Part - Pieza + + Part + Pieza - - Check Geometry - Verificar geometría + + Check Geometry + Verificar geometría - - Analyzes Geometry For Errors - Analiza la Geometría en busca de Errores + + Analyzes Geometry For Errors + Analiza la Geometría en busca de Errores - - + + CmdColorPerFace - - Part - Pieza + + Part + Pieza - - Color per face - Color por cara + + Color per face + Color por cara - - Set color per face - Establecer color por cara + + Set color per face + Establecer color por cara - - + + CmdMeasureAngular - - Part - Pieza + + Part + Pieza - - - Measure Angular - + + + Measure Angular + Medida Angular - - + + CmdMeasureClearAll - - Part - Pieza + + Part + Pieza - - - Clear All - + + + Clear All + Borrar todo - - + + CmdMeasureLinear - - Part - Pieza + + Part + Pieza - - - Measure Linear - + + + Measure Linear + Medida lineal - - + + CmdMeasureToggle3d - - Part - Pieza + + Part + Pieza - - - Toggle 3d - + + + Toggle 3d + Activar 3d - - + + CmdMeasureToggleAll - - Part - Pieza + + Part + Pieza - - - Toggle All - + + + Toggle All + Cambiar Todo - - + + CmdMeasureToggleDelta - - Part - Pieza + + Part + Pieza - - - Toggle Delta - + + + Toggle Delta + Activar Delta - - + + CmdPartBoolean - - Part - Pieza + + Part + Pieza - - Boolean... - Booleano... + + Boolean... + Booleano... - - Run a boolean operation with two shapes selected - Ejecuta una operación booleana con dos formas seleccionadas + + Run a boolean operation with two shapes selected + Ejecuta una operación booleana con dos formas seleccionadas - - + + CmdPartBox - - Part - Pieza + + Part + Pieza - - - - Cube - + + + + Cube + Cubo - - Create a cube solid - + + Create a cube solid + Crear un cubo macizo - Box - Caja + Box + Caja - Create a box solid - Crear un cubo sólido + Create a box solid + Crear un cubo sólido - - + + CmdPartBox2 - - Part - Pieza + + Part + Pieza - - Box fix 1 - Fijar prisma 1 + + Box fix 1 + Fijar prisma 1 - - Create a box solid without dialog - Crear un cuadro sólido sin diálogo + + Create a box solid without dialog + Crear un cuadro sólido sin diálogo - - + + CmdPartBox3 - - Part - Pieza + + Part + Pieza - - Box fix 2 - Fijar prisma 2 + + Box fix 2 + Fijar prisma 2 - - Create a box solid without dialog - Crear un cuadro sólido sin diálogo + + Create a box solid without dialog + Crear un cuadro sólido sin diálogo - - + + CmdPartBuilder - - Part - Pieza + + Part + Pieza - - Shape builder... - Generador de forma... + + Shape builder... + Generador de forma... - - Advanced utility to create shapes - Utilidad avanzada para crear formas + + Advanced utility to create shapes + Utilidad avanzada para crear formas - - + + CmdPartChamfer - - Part - Pieza + + Part + Pieza - - Chamfer... - Chaflán... + + Chamfer... + Chaflán... - - Chamfer the selected edges of a shape - Chaflanar las aristas seleccionadas de una forma + + Chamfer the selected edges of a shape + crea un Chaflan en las aristas seleccionadas de una forma - - + + CmdPartCommon - - Part - Pieza + + Part + Pieza - - Intersection - Intersección + + Intersection + Intersección - - Make an intersection of two shapes - Hacer una intersección de dos formas + + Make an intersection of two shapes + Hacer una intersección de dos formas - - + + CmdPartCompound - - Part - Pieza + + Part + Pieza - - Make compound - + + Make compound + Crear cuerpo compuesto - - Make a compound of several shapes - + + Make a compound of several shapes + Crear cuerpo a partir de varios - - + + CmdPartCone - - Part - Pieza + + Part + Pieza - - - - Cone - Cono + + + + Cone + Cono - - Create a cone solid - Crear un cono sólido + + Create a cone solid + Crear un cono sólido - - + + CmdPartCrossSections - - Part - Pieza + + Part + Pieza - - Cross-sections... - Cortes transversales... + + Cross-sections... + Cortes transversales... - - Cross-sections - Cortes transversales + + Cross-sections + secciones transversales - - + + CmdPartCut - - Part - Pieza + + Part + Pieza - - Cut - Cortar + + Cut + Cortar - - Make a cut of two shapes - Hacer un corte de dos formas + + Make a cut of two shapes + Hacer un corte de dos formas - - + + CmdPartCylinder - - Part - Pieza + + Part + Pieza - - Create a Cylinder - Crear un cilindro + + Create a Cylinder + Crear un cilindro - - - - Cylinder - Cilindro + + + + Cylinder + Cilindro - - + + CmdPartExport - - Part - Pieza + + Part + Pieza - - Export CAD... - Exportar CAD... + + Export CAD... + Exportar CAD... - - Exports to a CAD file - Exporta a un archivo CAD + + Exports to a CAD file + Exporta a un archivo CAD - - + + CmdPartExtrude - - Part - Pieza + + Part + Pieza - - Extrude... - Estruir... + + Extrude... + Extruir... - - Extrude a selected sketch - Estruye el croquis seleccionado + + Extrude a selected sketch + Extruye el croquis seleccionado - - + + CmdPartFillet - - Part - Pieza + + Part + Pieza - - Fillet... - Redondeo... + + Fillet... + Redondeo... - - Fillet the selected edges of a shape - Redondea los bordes seleccionados de una forma + + Fillet the selected edges of a shape + Redondea los bordes seleccionados de una forma - - + + CmdPartFuse - - Part - Pieza + + Part + Pieza - - Union - Unión + + Union + Unión - - Make a union of several shapes - Hacer una unión de varias formas + + Make a union of several shapes + Hacer una unión de varias formas - - + + CmdPartImport - - Part - Pieza + + Part + Pieza - - Imports a CAD file - Importa un archivo de CAD + + Imports a CAD file + Importa un archivo de CAD - - Import CAD... - Importar CAD... + + Import CAD... + Importar CAD... - - + + CmdPartImportCurveNet - - Part - Pieza + + Part + Pieza - - Import a curve network - Importa una red de curvas + + Import a curve network + Importa una red de curvas - - Import curve network... - Importa una red de curvas... + + Import curve network... + Importa una red de curvas... - - + + CmdPartLoft - - Part - Pieza + + Part + Pieza - - Loft... - Loft... + + Loft... + Loft... - - Utility to loft - Utilidad para loft + + Utility to loft + Utilidad para loft - Advanced utility to lofts - Advanced utility to lofts + Advanced utility to lofts + Advanced utility to lofts - - + + CmdPartMakeSolid - - Part - Pieza + + Part + Pieza - - Convert to solid - Convertir a sólido + + Convert to solid + Convertir a sólido - - Create solid from a shell or compound - Crear sólidos desde un shell o un compuesto + + Create solid from a shell or compound + Crear sólidos desde un shell o un compuesto - - + + CmdPartMirror - - Part - Pieza + + Part + Pieza - - Mirroring... - Duplicar... + + Mirroring... + Duplicar... - - Mirroring a selected shape - Duplicación de una forma seleccionada + + Mirroring a selected shape + Duplicación de una forma seleccionada - - + + CmdPartOffset - - Part - Pieza + + Part + Pieza - - Offset... - Desplazamiento... + + Offset... + Desplazamiento... - - Utility to offset - Utilidad para desplazar + + Utility to offset + Utilidad para desplazar - - + + CmdPartPickCurveNet - - Part - Pieza + + Part + Pieza - - Pick curve network - Designe una red de curvas + + Pick curve network + Designe una red de curvas - - Pick a curve network - Designa una red de curvas + + Pick a curve network + Designa una red de curvas - - + + CmdPartPrimitives - - Part - Pieza + + Part + Pieza - - Create primitives... - Crear primitivas... + + Create primitives... + Crear primitivas... - - Creation of parametrized geometric primitives - Creación de primitivas geométricas paramétricas + + Creation of parametrized geometric primitives + Creación de primitivas geométricas paramétricas - - + + CmdPartRefineShape - - Part - Pieza + + Part + Pieza - - Refine shape - Refinar la forma + + Refine shape + Refinar la forma - - Refine the copy of a shape - Refinar la copia de una forma + + Refine the copy of a shape + Refinar la copia de una forma - - + + CmdPartReverseShape - - Part - Pieza + + Part + Pieza - - Reverse shapes - Invertir formas + + Reverse shapes + Invertir formas - - Reverse orientation of shapes - Invertir la orientación de las formas + + Reverse orientation of shapes + Invertir la orientación de las formas - - + + CmdPartRevolve - - Part - Pieza + + Part + Pieza - - Revolve... - Girar... + + Revolve... + Girar... - - Revolve a selected shape - Girar una forma seleccionada + + Revolve a selected shape + Girar una forma seleccionada - - + + CmdPartRuledSurface - - Part - Pieza + + Part + Pieza - - Create ruled surface - Crear superficie reglada + + Create ruled surface + Crear superficie reglada - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Crear superficie reglada desde dos aristas o dos alambres - Create a ruled surface from two curves - Crear una superficie reglada a partir de dos curvas + Create a ruled surface from two curves + Crear una superficie reglada a partir de dos curvas - - + + CmdPartSection - - Make a section of two shapes - Hacer una sección de dos formas + + Make a section of two shapes + Hacer una sección de dos formas - - Part - Pieza + + Part + Pieza - - Section - Sección + + Section + Sección - - + + CmdPartShapeFromMesh - - Part - Pieza + + Part + Pieza - - Create shape from mesh... - Crear forma de malla... + + Create shape from mesh... + Crear forma de malla... - - Create shape from selected mesh object - Crear la forma del objeto de malla seleccionada + + Create shape from selected mesh object + Crear la forma del objeto de malla seleccionada - - + + CmdPartSimpleCopy - - Part - Pieza + + Part + Pieza - - Create simple copy - Crear copia simple + + Create simple copy + Crear copia simple - - Create a simple non-parametric copy - Crear una copia simple no paramétrica + + Create a simple non-parametric copy + Crear una copia simple no paramétrica - - + + CmdPartSimpleCylinder - - Part - Pieza + + Part + Pieza - - Create Cylinder... - Crear cilindro... + + Create Cylinder... + Crear cilindro... - - Create a Cylinder - Crear un cilindro + + Create a Cylinder + Crear un cilindro - - + + CmdPartSphere - - Create a sphere solid - Crear una esfera sólida + + Create a sphere solid + Crear una esfera sólida - - Part - Pieza + + Part + Pieza - - - - Sphere - Esféra + + + + Sphere + Esféra - - + + CmdPartSweep - - Part - Pieza + + Part + Pieza - - Sweep... - Barrido... + + Sweep... + Barrido... - - Utility to sweep - Utilidad para barrido + + Utility to sweep + Utilidad para barrido - - + + CmdPartThickness - - Part - Pieza + + Part + Pieza - - Thickness... - Espesor... + + Thickness... + Espesor... - - Utility to apply a thickness - Utilidad para aplicar un espesor + + Utility to apply a thickness + Utilidad para aplicar un espesor - - - Wrong selection - Selección incorrecta + + + Wrong selection + Selección incorrecta - - Selected one or more faces of a shape - Seleccionadas una o más caras de una forma + + Selected one or more faces of a shape + Seleccionadas una o más caras de una forma - - Selected shape is not a solid - La forma seleccionada no es un sólido + + Selected shape is not a solid + La forma seleccionada no es un sólido - - + + CmdPartTorus - - Create a torus solid - Crear un toroide sólido + + Create a torus solid + Crear un toroide sólido - - Part - Pieza + + Part + Pieza - - - - Torus - Toro + + + + Torus + Toro - - + + DlgExtrusion - Select a shape for extrusion, first. - Seleccione una forma para la extrusión, en primer lugar. + Select a shape for extrusion, first. + Seleccione una forma para la extrusión, en primer lugar. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Primero seleccione una forma de revolución. + Select a shape for revolution, first. + Primero seleccione una forma de revolución. - - + + DlgSettings3DViewPart - Deviation - Desviación + Deviation + Desviación - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Seleccionando una desviación demasiado pequeña causa que la teselación tome un valor más grande, pudiendo congelar o ralentizar la GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Seleccionando una desviación demasiado pequeña causa que la teselación tome un valor más grande, pudiendo congelar o ralentizar la GUI. - - + + PartGui::CrossSections - - Cross sections - Cortes transversales + + Cross sections + Cortes transversales - - Guiding plane - Plano de rector + + Guiding plane + Plano de rector - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Posición: + + Position: + Posición: - - Sections - Secciones + + Sections + Secciones - - On both sides - A ambos lados + + On both sides + A ambos lados - - Count - Count + + Count + Count - - Distance: - Distancia: + + Distance: + Distancia: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Operación booleana + + Boolean Operation + Operación booleana - - Second shape - Segunda forma + + Second shape + Segunda forma - - First shape - Primera forma + + First shape + Primera forma - - Boolean operation - Operación booleana + + Boolean operation + Operación booleana - - Section - Sección + + Section + Sección - - Difference - Diferencia + + Difference + Diferencia - - Union - Unión + + Union + Unión - - Intersection - Intersección + + Intersection + Intersección - - Cannot perform a boolean operation with the same shape - No es posible realizar una operación booleana con la misma forma + + Cannot perform a boolean operation with the same shape + No es posible realizar una operación booleana con la misma forma - - - Solids - Sólidos + + + Solids + Sólidos - - - Shells - Shells + + + Shells + Shells - - - Compounds - Compuestos + + + Compounds + Compuestos - - - Faces - Caras + + + Faces + Caras - - Swap selection - Intercambiar selección + + Swap selection + Intercambiar selección - - Select a shape on the left side, first - Seleccione primero una forma en el lado izquierdo, + + Select a shape on the left side, first + Seleccione primero una forma en el lado izquierdo, - - Select a shape on the right side, first - Seleccione primero una forma en el lado derecho, + + Select a shape on the right side, first + Seleccione primero una forma en el lado derecho, - - No active document available - Ningún documento activo disponible + + No active document available + Ningún documento activo disponible - - One of the selected objects doesn't exist anymore - Uno de los objetos seleccionados ya no existe + + One of the selected objects doesn't exist anymore + Uno de los objetos seleccionados ya no existe - - Performing union on non-solids is not possible - No es posible realizar la Unión en no sólidos + + Performing union on non-solids is not possible + No es posible realizar la Unión en no sólidos - - Performing intersection on non-solids is not possible - No es posible realizar la intersección en no sólidos + + Performing intersection on non-solids is not possible + No es posible realizar la intersección en no sólidos - - Performing difference on non-solids is not possible - No es posible realizar la diferencia en no sólidos + + Performing difference on non-solids is not possible + No es posible realizar la diferencia en no sólidos - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Aristas del chaflán + + Chamfer Edges + Aristas del chaflán - - + + PartGui::DlgExtrusion - - Extrude - Extrusión + + Extrude + Extrusión - - Direction - Dirección + + Direction + Dirección - - Along normal - A lo largo de la normal + + Along normal + A lo largo de la normal - - Length: - Longitud: + + Length: + Longitud: - - 3D view - Vista 3D + + 3D view + Vista 3D - - Note:This option works for planes only - Nota: Esta opción funciona solo para planos + + Note:This option works for planes only + Nota: Esta opción funciona solo para planos - - Create solid - Crear sólido + + Create solid + Crear sólido - - Taper outward angle - Forma cónica con ángulo hacia afuera + + Taper outward angle + Forma cónica con ángulo hacia afuera - - Shape - Forma + + Shape + Forma - - (Vacio) + + (Vacio) - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Seleccione una forma para la extrusión, en primer lugar. + + Select a shape for extrusion, first. + Seleccione una forma para la extrusión, en primer lugar. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Suceeded - + + Suceeded + Hecho - - - - Failed - + + + + Failed + Falló - - + + PartGui::DlgFilletEdges - - Fillet Edges - Redondear bordes + + Fillet Edges + Redondear bordes - - Fillet Parameter - Parámetro de redondeo + + Fillet Parameter + Parámetro de redondeo - - Radius: - Radio: + + Radius: + Radio: - - Select faces - + + Select faces + Seleccione caras - - Select edges - + + Select edges + Seleccione aristas - - Fillet type: - Tipo de redondeo: + + Fillet type: + Tipo de redondeo: - - Constant Radius - Radio constante + + Constant Radius + Radio constante - - Variable Radius - Radio variable + + Variable Radius + Radio variable - - Shape - Forma + + Shape + Forma - - Selected shape: - Figura seleccionada: + + Selected shape: + Figura seleccionada: - - No selection - Ninguna selección + + No selection + Ninguna selección - - Length: - Longitud: + + Length: + Longitud: - - Constant Length - + + Constant Length + Longitud constante - - Variable Length - + + Variable Length + Longitud variable - - Edges to chamfer - + + Edges to chamfer + Aristas para chaflán - - - Start length - + + + Start length + Longitud de inicio - - End length - + + End length + Longitud final - - Edges to fillet - Bordes a redondear + + Edges to fillet + Bordes a redondear - - - Start radius - Radio inicial + + + Start radius + Radio inicial - - End radius - Radio final + + End radius + Radio final - - Length - + + Length + Longitud - - Radius - Radio + + Radius + Radio - - No edge selected - Ningún borde seleccionado + + No edge selected + Ningún borde seleccionado - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Ninguna entidad de borde está marcada para redondear. + Ninguna entidad de borde está marcada para redondear. Por favor seleccione una o más entidades de borde primero. - - All - Todo + + All + Todo - - None - Nada + + None + Nada - - - Edge%1 - Lado %1 + + + Edge%1 + Lado %1 - - No shape selected - No hay forma seleccionada + + No shape selected + No hay forma seleccionada - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - No se ha seleccionado ninguna forma válida. Por favor, primero seleccione una forma válida en el cuadro desplegable. + No se ha seleccionado ninguna forma válida. Por favor, primero seleccione una forma válida en el cuadro desplegable. - - + + PartGui::DlgPartBox - - Box definition - Definición de prisma + + Box definition + Definición de prisma - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Cancelar + Cancel + Cancelar - OK - Aceptar + OK + Aceptar - - Size: - Tamaño: + + Size: + Tamaño: - - Height: - Altura: + + Height: + Altura: - - Width: - Ancho: + + Width: + Ancho: - - Length: - Longitud: + + Length: + Longitud: - - Position: - Posición: + + Position: + Posición: - - Direction: - Dirección: + + Direction: + Dirección: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Definición de cilindro + + Cylinder definition + Definición de cilindro - - Parameter - Parámetro + + Parameter + Parámetro - - Height: - Altura: + + Height: + Altura: - - Radius: - Radio: + + Radius: + Radio: - - Position: - Posición: + + Position: + Posición: - - Direction: - Dirección: + + Direction: + Dirección: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - Aceptar + OK + Aceptar - Cancel - Cancelar + Cancel + Cancelar - - + + PartGui::DlgPartImportIges - - IGES input file - Archivo de entrada IGES + + IGES input file + Archivo de entrada IGES - - ... - ... + + ... + ... - Cancel - Cancelar + Cancel + Cancelar - OK - Aceptar + OK + Aceptar - - File Name - Nombre de archivo + + File Name + Nombre de archivo - - (Vacio) + + (Vacio) - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Todos los archivos (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Todos los archivos (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Cancelar + Cancel + Cancelar - OK - Aceptar + OK + Aceptar - - Step input file - Archivo de entrada Step + + Step input file + Archivo de entrada Step - - File Name - Nombre de archivo + + File Name + Nombre de archivo - - (Vacio) + + (Vacio) - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Todos los archivos (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Todos los archivos (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Primitivas geométricas + + Geometric Primitives + Primitivas geométricas - Primitive - primitiva + Primitive + primitiva - X min - X mín + X min + X mín - x max - x máx + x max + x máx - Y min - Y mín + Y min + Y mín - Y max - Y máx + Y max + Y máx - Z min - Z mín + Z min + Z mín - Z max - Z máx + Z max + Z máx - X2 min - X2 mín + X2 min + X2 mín - X2 max - X2 máximo + X2 max + X2 máximo - Z2 min - Z2 mínimo + Z2 min + Z2 mínimo - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Angle - 0 for cyl + Angle - 0 for cyl + Angle - 0 for cyl - Angle0 - Ángulo0 + Angle0 + Ángulo0 - Angle1 - Ángulo1 + Angle1 + Ángulo1 - X Axis Value: - Valor del eje X: + X Axis Value: + Valor del eje X: - Y Axis Value: - Valor del eje Y: + Y Axis Value: + Valor del eje Y: - Z Axis Value: - Valor del eje Z: + Z Axis Value: + Valor del eje Z: - - - Wedge - Cuña + + + Wedge + Cuña - - - Circle - Circunferencia + + + Circle + Circunferencia - - Vertex - Vértice + + Vertex + Vértice - Position - Posición + Position + Posición - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Dirección: + Direction: + Dirección: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Plano + + + Plane + Plano - - - Box - Caja + + + Box + Caja - - - Cylinder - Cilindro + + + Cylinder + Cilindro - - - Cone - Cono + + + Cone + Cono - - - Sphere - Esféra + + + Sphere + Esféra - - - Ellipsoid - Elipsoide + + + Ellipsoid + Elipsoide - - - Torus - Toro + + + Torus + Toro - - - Prism - + + + Prism + Prisma - - - Spiral - + + + Spiral + Espiral - - - Ellipse - Elipse + + + Ellipse + Elipse - - Point - Punto + + Point + Punto - - - Line - Línea + + + Line + Línea - - - Regular polygon - + + + Regular polygon + Polígono regular - - Parameter - Parámetro + + Parameter + Parámetro - - - Width: - Ancho: + + + Width: + Ancho: - - - Length: - Longitud: + + + Length: + Longitud: - - - - - - Height: - Altura: + + + + + + Height: + Altura: - - - - Angle: - Ángulo: + + + + Angle: + Ángulo: - - - - - - Radius: - Radio: + + + + + + Radius: + Radio: - - - - Radius 1: - Radio 1: + + + + Radius 1: + Radio 1: - - - - Radius 2: - Radio 2: + + + + Radius 2: + Radio 2: - - - - U parametric: - U paramétrica: + + + + U parametric: + U paramétrica: - - - - V parametric: - V paramétrica: + + + + V parametric: + V paramétrica: - - - Polygon: - + + + Polygon: + Polígono: - - - Circumradius: - + + + Circumradius: + Circunradio: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z mín/máx: + + Z min/max: + Z mín/máx: - - X2 min/max: - X 2 min/max: + + X2 min/max: + X 2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Sistema de coordenadas: + + Coordinate system: + Sistema de coordenadas: - - Right-handed - A derechas + + Right-handed + A derechas - - Left-handed - A izquierdas + + Left-handed + A izquierdas - - Growth: - + + Growth: + Growth: - - Number of rotations: - + + Number of rotations: + Número de rotaciones: - - - Angle 1: - Ángulo 1: + + + Angle 1: + Ángulo 1: - - - Angle 2: - Ángulo 2: + + + Angle 2: + Ángulo 2: - - From three points - De tres puntos + + From three points + De tres puntos - - Major radius: - Radio mayor: + + Major radius: + Radio mayor: - - Minor radius: - Radio menor: + + Minor radius: + Radio menor: - - End point - Punto final + + End point + Punto final - - Start point - Punto de inicio + + Start point + Punto de inicio - - &Create - &Crear + + &Create + &Crear - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - &Cerrar + Cl&ose + &Cerrar - Alt+O - ALT+O + Alt+O + ALT+O - - - - Create %1 - Crear %1 + + + + Create %1 + Crear %1 - - No active document - Ningún documento activo + + No active document + Ningún documento activo - - Pitch: - Tono: + + Pitch: + Tono: - - - Helix - Hélice + + + Helix + Hélice - 3D View - Vista 3D + 3D View + Vista 3D - - + + PartGui::DlgRevolution - - Revolve - Girar + + Revolve + Girar - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Ángulo: + + Angle: + Ángulo: - - Z: - Z: + + Z: + Z: - - Axis: - Eje: + + Axis: + Eje: - - Shape - Forma + + Shape + Forma - - Select line in 3D view - Seleccione línea en vista 3D + + Select line in 3D view + Seleccione línea en vista 3D - - Create Solid - + + Create Solid + Crear sólido - - Select a shape for revolution, first. - Primero seleccione una forma de revolución. + + Select a shape for revolution, first. + Primero seleccione una forma de revolución. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Vista Precisión / Rendimiento + + View accuracy / Performance + Vista Precisión / Rendimiento - - View smoothing - Vista suavizada + + View smoothing + Vista suavizada - - Using high-quality normals - Utilizar normales de alta calidad + + Using high-quality normals + Utilizar normales de alta calidad - - This will slow down render speed but will lead to nicer results - Esto ralentizará la velocidad de render pero proporcionará mejores resultados + + This will slow down render speed but will lead to nicer results + Esto ralentizará la velocidad de render pero proporcionará mejores resultados - - Defines the appearance of surfaces - Define la apariencia de las superficies + + Defines the appearance of surfaces + Define la apariencia de las superficies - - Shape view - Vista forma + + Shape view + Vista forma - - Tessellation - Teselado + + Tessellation + Teselado - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Sombreado plano/Sombreado Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Con sombreado plano las normales de la superficie no están definidas por vértice lo que conlleva a una apariencia no real para las superficies curvas mientras que utilizando el sombreado Phong se consigue una apariencia más suavizada. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Si esta opción no está activada se utilizará el sombreado Phon y si está activadase utilizará el sombreado plano.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Sombreado plano/Sombreado Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Con sombreado plano las normales de la superficie no están definidas por vértice lo que conlleva a una apariencia no real para las superficies curvas mientras que utilizando el sombreado Phong se consigue una apariencia más suavizada. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Si esta opción no está activada se utilizará el sombreado Phon y si está activadase utilizará el sombreado plano.</p></body></html> - - Do not define normal per vertex - No definir la normal por vértice + + Do not define normal per vertex + No definir la normal por vértice - - Defines the deviation of tessellation to the actual surface - Define la desviación del teselado de la superfice actual + + Defines the deviation of tessellation to the actual surface + Define la desviación del teselado de la superfice actual - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Teselado</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defin e la desviación máxima del teselado de la malla de la superficie. El menor valor es el renderizado más lento en velocidad y el mejor en apariencia.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Teselado</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defin e la desviación máxima del teselado de la malla de la superficie. El menor valor es el renderizado más lento en velocidad y el mejor en apariencia.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiendo las normales por vértice también se llama <span style=" font-style:italic;">Sombreado Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">mientras definiendo las normales por cara se llama </span>Sombreado plano<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiendo las normales por vértice también se llama <span style=" font-style:italic;">Sombreado Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">mientras definiendo las normales por cara se llama </span>Sombreado plano<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normales de alta calidad</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Esto ralentizará la velocidad del render pero permitirá mejores resultados.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normales de alta calidad</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Esto ralentizará la velocidad del render pero permitirá mejores resultados.</p></body></html> - - Maximum deviation depending on the model bounding box - Desviación máxima según el modelo de cuadro delimitador + + Maximum deviation depending on the model bounding box + Desviación máxima según el modelo de cuadro delimitador - - % - % + + % + % - - Deviation - Desviación + + Deviation + Desviación - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Seleccionando una desviación demasiado pequeña causa que la teselación tome un valor más grande, pudiendo congelar o ralentizar la GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Seleccionando una desviación demasiado pequeña causa que la teselación tome un valor más grande, pudiendo congelar o ralentizar la GUI. - - + + PartGui::DlgSettingsGeneral - - General - General + + General + General - - Export - Exportar + + Export + Exportar - - Millimeter - Milímetro + + Millimeter + Milímetro - - Meter - Metro + + Meter + Metro - - Inch - Pulgada + + Inch + Pulgada - - Units for export of STEP/IGES - Unidades para exportar a STEP/IGES + + Units for export of STEP/IGES + Unidades para exportar a STEP/IGES - - Model settings - Configuraciones del modelo + + Model settings + Configuraciones del modelo - - Automatically refine model after boolean operation - Refinar automáticamente el modelo después de una operación booleana + + Automatically refine model after boolean operation + Refinar automáticamente el modelo después de una operación booleana - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Refinar el modelo automáticamente tras operaciones basadas en bocetos - - Object naming - + + Object naming + Nombrar objeto - - Add name of base object - + + Add name of base object + Añadir nombre del objeto base - - Automatically check model after boolean operation - Verificar automáticamente el modelo después de una operación booleana + + Automatically check model after boolean operation + Verificar automáticamente el modelo después de una operación booleana - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + Color del objeto parte - - Default Part colors - + + Default Part colors + Colores por defecto del objeto parte - - Default shape color - + + Default shape color + Color de forma por defecto - - The default color for new shapes - + + The default color for new shapes + Color predeterminado para nuevos cuerpos - - Default line color - + + Default line color + Color de línea predeterminado - - - The default line color for new shapes - + + + The default line color for new shapes + Color de arista por defecto para nuevos cuerpos - - Default line width - + + Default line width + Anchura de línea predeterminada - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + Grosor de arista por defecto para nuevos cuerpos - - - px - + + + px + px - - Default vertex color - + + Default vertex color + Color de vértice por defecto - - Default vertex size - + + Default vertex size + Tamaño de vértice por defecto - - Bounding box color - + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Colores de cara + + Face colors + Colores de cara - - Do you really want to cancel? - ¿Realmente desea cancelar? + + Do you really want to cancel? + ¿Realmente desea cancelar? - - + + PartGui::Location - - Location - Ubicación + + Location + Ubicación - - Position - Posición + + Position + Posición - - 3D View - Vista 3D + + 3D View + Vista 3D - - + + PartGui::LoftWidget - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + Vértice/Arista/Alambre/Cara - - - Loft - Loft + + + Loft + Loft - - Too few elements - Demasiados pocos elementos + + Too few elements + Demasiados pocos elementos - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + Se necesitan al menos dos vértices, aristas o alambres. - - Input error - Error de entrada + + Input error + Error de entrada - At least two vertices, edges or wires are required. - Se requieren al menos dos vértices, aristas o lineas. + At least two vertices, edges or wires are required. + Se requieren al menos dos vértices, aristas o lineas. - At least two vertices or wires are required. - At least two vertices or wires are required. + At least two vertices or wires are required. + At least two vertices or wires are required. - - + + PartGui::Mirroring - - Mirroring - Duplicar + + Mirroring + Duplicar - - Shapes - Formas + + Shapes + Formas - - Mirror plane: - Espejo plano: + + Mirror plane: + plano de reflexión: - - XY plane - Plano XY + + XY plane + Plano XY - - XZ plane - Plano XZ + + XZ plane + Plano XZ - - YZ plane - Plano YZ + + YZ plane + Plano YZ - - Base point: - Punto base: + + Base point: + Punto base: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Primero seleccione una forma de creación de reflejo. + + Select a shape for mirroring, first. + Primero seleccione la forma que va a reflejar. - - No such document '%1'. - '%1' No es un documento. + + No such document '%1'. + '%1' No es un documento. - - + + PartGui::OffsetWidget - - Input error - Error de entrada + + Input error + Error de entrada - - + + PartGui::ResultModel - - Name - Nombre + + Name + Nombre - - Type - Tipo + + Type + Tipo - - Error - Error + + Error + Error - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - Selección incorrecta + + + + + + Wrong selection + Selección incorrecta - - - Select two vertices - Seleccione dos vértices + + + Select two vertices + Seleccione dos vértices - Select three or more edges - Seleccione tres o más bordes + Select three or more edges + Seleccione tres o más bordes - - Select one or more edges - Seleccione uno o más aristas + + Select one or more edges + Seleccione uno o más aristas - - Select two or more faces - Seleccione dos o más caras + + Select two or more faces + Seleccione dos o más caras - - Select only one part object - Seleccione un único objeto de la pieza + + Select only one part object + Seleccione un único objeto de la pieza - - Select two vertices to create an edge - Seleccionar dos vértices para crear un borde + + Select two vertices to create an edge + Seleccionar dos vértices para crear un borde - - Select a closed set of edges - Seleccione un conjunto cerrado de bordes + + Select a closed set of edges + Seleccione un conjunto cerrado de bordes - - Select adjacent faces - Seleccione las caras adyacentes + + Select adjacent faces + Seleccione las caras adyacentes - - All shape types can be selected - Se pueden seleccionar todos los tipos de forma + + All shape types can be selected + Se pueden seleccionar todos los tipos de forma - - + + PartGui::SweepWidget - - Vertex/Wire - Vertex/Wire + + Vertex/Wire + Vertex/Wire - - - Sweep - Barrido + + + Sweep + Barrido - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + Vértice/Arista/Alambre/Cara - - Sweep path - Ruta de barrido + + Sweep path + Ruta de barrido - - Select an edge or wire you want to sweep along. - Seleccione la arista o alambre requerido para realizar un barrido a lo largo de el. + + Select an edge or wire you want to sweep along. + Seleccione la arista o alambre requerido para realizar un barrido a lo largo de el. - - Too few elements - Demasiados pocos elementos + + Too few elements + Demasiados pocos elementos - - At least one edge or wire is required. - Se requiere al menos una arista o linea es requerida. + + At least one edge or wire is required. + Se requiere al menos una arista o linea es requerida. - - Wrong selection - Selección incorrecta + + Wrong selection + Selección incorrecta - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' no puede usarse como perfil y trajectoria. - - Input error - Error de entrada + + Input error + Error de entrada - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Contenido de Forma - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Verificar geometría + + Check Geometry + Verificar geometría - - + + PartGui::TaskDialogEditDynamic - Hint - Sugerencia + Hint + Sugerencia - Select Control. - Seleccionar Control. + Select Control. + Seleccionar Control. - Control - Control + Control + Control - Dynamic - Dinámica + Dynamic + Dinámica - Align - Alinear + Align + Alinear - Value - Valor + Value + Valor - Special - Especial + Special + Especial - Command - Comando + Command + Comando - Stretch - Stretch + Stretch + Stretch - Move - Mover + Move + Mover - Rotate - Girar + Rotate + Girar - Offset - Equidistancia + Offset + Equidistancia - Orient - Orient + Orient + Orient - Match - Match + Match + Match - Surround - Surround + Surround + Surround - dummy - ficticio + dummy + ficticio - X Axis - Eje X + X Axis + Eje X - Y Axis - Eje Y + Y Axis + Eje Y - Z Axis - Eje Z + Z Axis + Eje Z - Increment - Increment + Increment + Increment - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Drag arrows to stretch box by increment + Drag arrows to stretch box by increment + Drag arrows to stretch box by increment - Drag arrows to move box by increment - Drag arrows to move box by increment + Drag arrows to move box by increment + Drag arrows to move box by increment - Not implemented yet - Aún no implementado + Not implemented yet + Aún no implementado - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Elegir el punto de arrastre para establecer el valor + Select dragger for stretch by value + Elegir el punto de arrastre para establecer el valor - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Introduzca el valor + Enter Value + Introduzca el valor - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - Elegir un punto + Select a point + Elegir un punto - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Elegir el punto de arrastre para alinear + Select dragger to align + Elegir el punto de arrastre para alinear - Select dragger to modify - Elegir el punto de arrastre para modificar + Select dragger to modify + Elegir el punto de arrastre para modificar - - + + PartGui::TaskFaceColors - - Set color per face - Establecer color por cara + + Set color per face + Establecer color por cara - - Click on the faces in the 3d view to select them. - Haga clic en las caras en la vista 3D para seleccionarlos. + + Click on the faces in the 3d view to select them. + Haga clic en las caras en la vista 3D para seleccionarlos. - - Faces: - Caras: + + Faces: + Caras: - - Set to default - Establecer predet. + + Set to default + Establecer predet. - - Box selection - + + Box selection + Cuadro de selección - - + + PartGui::TaskLoft - - Loft - Loft + + Loft + Loft - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - Move right - Mover a la derecha + Move right + Mover a la derecha - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Mueva el elemento seleccionado un nivel hacia abajo.</b><p>Esto también cambiará el nivel del elemento padre.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Mueva el elemento seleccionado un nivel hacia abajo.</b><p>Esto también cambiará el nivel del elemento padre.</p> - Move left - Mover a la izquierda + Move left + Mover a la izquierda - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Mueva el elemento seleccionado un nivel hacia arriba.</b><p>Esto también cambiará el nivel del elemento padre.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Mueva el elemento seleccionado un nivel hacia arriba.</b><p>Esto también cambiará el nivel del elemento padre.</p> - Move up - Mover hacia arriba + Move up + Mover hacia arriba - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mueva el elemento seleccionado hacia arriba.</b><p>El elemento se moverá dentro del nivel de jerarquía.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mueva el elemento seleccionado hacia arriba.</b><p>El elemento se moverá dentro del nivel de jerarquía.</p> - Move down - Mover hacia abajo + Move down + Mover hacia abajo - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mueva el elemento seleccionado hacia abajo.</b><p>El elemento se moverá dentro del nivel de jerarquía.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mueva el elemento seleccionado hacia abajo.</b><p>El elemento se moverá dentro del nivel de jerarquía.</p> - - Create solid - Crear sólido + + Create solid + Crear sólido - - Ruled surface - Superficie reglada + + Ruled surface + Superficie reglada - - Closed - + + Closed + Cerrado - - + + PartGui::TaskOffset - - - Offset - Equidistancia + + + Offset + Equidistancia - - Mode - Modo + + Mode + Modo - - Skin - Piel + + Skin + Piel - - Pipe - Tubo + + Pipe + Tubo - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Tipo de unión + + Join type + Tipo de unión - - Arc - Arco + + Arc + Arco - - Tangent - Tangente + + Tangent + Tangente - - - Intersection - Intersección + + + Intersection + Intersección - - Self-intersection - Auto-intersección + + Self-intersection + Auto-intersección - - Fill offset - Rellenar desplazamiento + + Fill offset + Rellenar desplazamiento - - Faces - Caras + + Faces + Caras - - Update view - Actualizar vista + + Update view + Actualizar vista - - + + PartGui::TaskShapeBuilder - - - Create shape - Crear forma + + + Create shape + Crear forma - - Edge from vertices - Borde desde vértices + + Edge from vertices + Borde desde vértices - - Face from edges - Cara desde aristas + + Face from edges + Cara desde aristas - - Planar - Planar + + Planar + Planar - - Shell from faces - Shell desde caras + + Shell from faces + Shell desde caras - - Solid from shell - Sólido desde shell + + Solid from shell + Sólido desde shell - - Create - Crear + + Create + Crear - - All faces - Todas las caras + + All faces + Todas las caras - - + + PartGui::TaskSweep - - Sweep - Barrido + + Sweep + Barrido - - Create solid - Crear sólido + + Create solid + Crear sólido - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Seleccionar uno o más perfiles y seleccione una arista o alambre en la vista 3D para el trazado de barrido. + Seleccionar uno o más perfiles y seleccione una arista o alambre en la vista 3D para el trazado de barrido. - - + + PartGui::ThicknessWidget - - - - Thickness - Espesor + + + + Thickness + Espesor - - Select faces of the source object and press 'Done' - Seleccionar caras del objeto de origen y pulse 'Hecho' + + Select faces of the source object and press 'Done' + Seleccionar caras del objeto de origen y pulse 'Hecho' - - Done - Hecho + + Done + Hecho - - Input error - Error de entrada + + Input error + Error de entrada - - + + QObject - - - - - - - Wrong selection - Selección incorrecta + + + + + + + Wrong selection + Selección incorrecta - - - Select two shapes please. - Seleccione dos formas por favor. + + + Select two shapes please. + Seleccione dos formas por favor. - - - - Non-solids selected - + + + + Non-solids selected + Se han seleccionado objetos no sólidos - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + Usar objetos no sólidos para operaciones booleanas puede causar resultados inesperados. +¿Quieres continuar? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Todos los archivos de CAD (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Todos los archivos de CAD (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Todos los archivos (*.*) + + All Files (*.*) + Todos los archivos (*.*) - - Sewing Tolerance - Tolerancia del modo coser + + Sewing Tolerance + Tolerancia del modo coser - - Enter tolerance for sewing shape: - Introduzca la tolerancia para forma cosida: + + Enter tolerance for sewing shape: + Introduzca la tolerancia para forma cosida: - - Edit mirror plane - Editar plano de simetría + + Edit mirror plane + Editar plano de simetría - - Edit chamfer edges - Editar bordes del chaflán + + Edit chamfer edges + Editar bordes del chaflán - - Edit offset - Editar desplazamiento + + Edit offset + Editar desplazamiento - - Edit thickness - Editar espesor + + Edit thickness + Editar espesor - Transform - Transformar + Transform + Transformar - - - Part design - Diseño de piezas + + + Part design + Diseño de piezas - - Display - + + Display + Visualización - - - - Select two shapes or more, please. - Seleccione dos o más formas, por favor. + + + + Select two shapes or more, please. + Seleccione dos o más formas, por favor. - - You have to select either two edges or two wires. - Tiene que seleccionar dos aristas o dos alambres. + + You have to select either two edges or two wires. + Tiene que seleccionar dos aristas o dos alambres. - - Edit fillet edges - Editar aristas redondeadas + + Edit fillet edges + Editar aristas redondeadas - - Set colors... - Ajustar colores... + + Set colors... + Ajustar colores... - - Compound - Compuesto + + Compound + Compuesto - - Compound Solid - Sólido Compuesto + + Compound Solid + Sólido Compuesto - - Solid - Sólido + + Solid + Sólido - - Shell - Shell + + Shell + Shell - - Face - Cara + + Face + Cara - - Wire - Alambre + + Wire + Alambre - - Edge - Arista + + Edge + Arista - - Vertex - Vértice + + Vertex + Vértice - - Shape - Forma + + Shape + Forma - - No Error - Ningún Error + + No Error + Ningún Error - - Invalid Point On Curve - Punto no válido de curva + + Invalid Point On Curve + Punto no válido de curva - - Invalid Point On Curve On Surface - Punto no válido de curva sobre superficie + + Invalid Point On Curve On Surface + Punto no válido de curva sobre superficie - - Invalid Point On Surface - Punto no válido de superficie + + Invalid Point On Surface + Punto no válido de superficie - - No 3D Curve - Ninguna curva 3D + + No 3D Curve + Ninguna curva 3D - - Multiple 3D Curve - Curva 3D múltiple + + Multiple 3D Curve + Curva 3D múltiple - - Invalid 3D Curve - Curva 3D no válida + + Invalid 3D Curve + Curva 3D no válida - - No Curve On Surface - Ninguna curva en superficie + + No Curve On Surface + Ninguna curva en superficie - - Invalid Curve On Surface - Curva no válida en superficie + + Invalid Curve On Surface + Curva no válida en superficie - - Invalid Curve On Closed Surface - Curva no válida en superficie cerrada + + Invalid Curve On Closed Surface + Curva no válida en superficie cerrada - - Invalid Same Range Flag - Marcador Mismo Rango no válido + + Invalid Same Range Flag + Marcador Mismo Rango no válido - - Invalid Same Parameter Flag - Marcador Mismo Parámetro no válido + + Invalid Same Parameter Flag + Marcador Mismo Parámetro no válido - - Invalid Degenerated Flag - Marcador degenerado no válido + + Invalid Degenerated Flag + Marcador degenerado no válido - - Free Edge - Arista libre + + Free Edge + Arista libre - - Invalid MultiConnexity - Multiconexidad no válida + + Invalid MultiConnexity + Multiconexidad no válida - - Invalid Range - Rango no válido + + Invalid Range + Rango no válido - - Empty Wire - Alambre vacío + + Empty Wire + Alambre vacío - - Redundant Edge - Arista redundante + + Redundant Edge + Arista redundante - - Self Intersecting Wire - Auto Intersección de alambre + + Self Intersecting Wire + Auto Intersección de alambre - - No Surface - Ninguna superficie + + No Surface + Ninguna superficie - - Invalid Wire - Alambre no válido + + Invalid Wire + Alambre no válido - - Redundant Wire - Alambre redundante + + Redundant Wire + Alambre redundante - - Intersecting Wires - Intersección de alambres + + Intersecting Wires + Intersección de alambres - - Invalid Imbrication Of Wires - Superposición de alambres no válida + + Invalid Imbrication Of Wires + Superposición de alambres no válida - - Empty Shell - Shell vacío + + Empty Shell + Shell vacío - - Redundant Face - Cara redundante + + Redundant Face + Cara redundante - - Unorientable Shape - Forma no orientable + + Unorientable Shape + Forma no orientable - - Not Closed - No cerrado + + Not Closed + No cerrado - - Not Connected - No conectado + + Not Connected + No conectado - - Sub Shape Not In Shape - Subforma No en Forma + + Sub Shape Not In Shape + Subforma No en Forma - - Bad Orientation - Mala orientación + + Bad Orientation + Mala orientación - - Bad Orientation Of Sub Shape - Mala orientación de subforma + + Bad Orientation Of Sub Shape + Mala orientación de subforma - - Invalid Tolerance Value - Valor de tolerancia no válido + + Invalid Tolerance Value + Valor de tolerancia no válido - - Check Failed - Fallo de comprobación + + Check Failed + Fallo de comprobación - - No Result - Ningún resultado + + No Result + Ningún resultado - - Out Of Enum Range: - Fuera de rango de enumeración: + + Out Of Enum Range: + Fuera de rango de enumeración: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo AutoIntersección - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo AristaDemasiadoPequeña - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo CaraIrrecuperable - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilidadDeVértices - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo AristaIncompatible - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo CaraIncompatible - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo OperaciónAbortada - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo NoVálido - - - Invalid - No válido + + + Invalid + No válido - - - Selections - + + + Selections + Selecciones - - - Control - Control + + + Control + Control - - Reset Dialog - + + Reset Dialog + Restablecer diálogo - - Toggle 3d - + + Toggle 3d + Activar 3d - - Toggle Delta - + + Toggle Delta + Activar Delta - - Clear All - + + Clear All + Borrar todo - - + + Workbench - - &Part - &Pieza + + &Part + &Pieza - - &Simple - &Simple + + &Simple + &Simple - - &Parametric - &Paramétrico + + &Parametric + &Paramétrico - - Part tools - Herramientas de pieza + + Part tools + Herramientas de pieza - - Solids - Sólidos + + Solids + Sólidos - - Boolean - Booleano + + Boolean + Booleano - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fi.qm b/src/Mod/Part/Gui/Resources/translations/Part_fi.qm index a1a8c9f1f105c9e5230d7155dbb12072e8f49c0e..195f02ae951150afdf16bcebe46790cb6087f001 100644 GIT binary patch delta 15033 zcmcIq34D`Pwm;e1EG=|_Qns}06w1B|NNL%j6k3X9PusK&q)ACqO7S^SL7ic6feVVr zAc!CevKT-_R)G;2P()A=Wi7IZprYd7sPBKi+oq)j^u6DEKYrzWxw-e;bI zT|hqv&6Bjxehn+^+baUh|q+Rm_k?ASYZo&AT4W!+6oakSn zq2v_(?$4oNNhB@KI8((tpA*7AQO 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Lohkon määrittely + + Block definition + Lohkon määrittely - - First limit - Ensimmäinen raja + + First limit + Ensimmäinen raja - - - Type: - Tyyppi: + + + Type: + Tyyppi: - - - mm - mm + + + mm + mm - - - Length: - Pituus: + + + Length: + Pituus: - - - Dimension - Mitta + + + Dimension + Mitta - - - Up to next - Ylös seuraavaan + + + Up to next + Ylös seuraavaan - - - Up to last - Ylös viimeiseen + + + Up to last + Ylös viimeiseen - - - Up to plane - Ylös tasoon + + + Up to plane + Ylös tasoon - - - Up to face - Ylös pintaan + + + Up to face + Ylös pintaan - - - Limit: - Raja: + + + Limit: + Raja: - - - - - No selection - Ei valintaa + + + + + No selection + Ei valintaa - - Profile - Profiili + + Profile + Profiili - - Selection: - Valinta: + + Selection: + Valinta: - - Reverse - Käänteinen + + Reverse + Käänteinen - - Both sides - Molemmat puolet + + Both sides + Molemmat puolet - - Second limit - Toinen raja + + Second limit + Toinen raja - - Direction - Suunta + + Direction + Suunta - - Perpendicular to sketch - Kohtisuorassa luonnokseen nähden + + Perpendicular to sketch + Kohtisuorassa luonnokseen nähden - - Reference - Viittaus + + Reference + Viittaus - Apply - Käytä + Apply + Käytä - Cancel - Peruuta + Cancel + Peruuta - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - osa + + Part + osa - - Check Geometry - Check Geometry + + Check Geometry + Tarkista geometria - - Analyzes Geometry For Errors - Analyzes Geometry For Errors + + Analyzes Geometry For Errors + Etsi geometrian virheet - - + + CmdColorPerFace - - Part - osa + + Part + osa - - Color per face - Color per face + + Color per face + Väri per tahko - - Set color per face - Aseta väri pintaa kohden + + Set color per face + Aseta väri pintaa kohden - - + + CmdMeasureAngular - - Part - osa + + Part + osa - - - Measure Angular - + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - osa + + Part + osa - - - Clear All - + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - osa + + Part + osa - - - Measure Linear - + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - osa + + Part + osa - - - Toggle 3d - + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - osa + + Part + osa - - - Toggle All - + + + Toggle All + Toggle All - - + + CmdMeasureToggleDelta - - Part - osa + + Part + osa - - - Toggle Delta - + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - osa + + Part + osa - - Boolean... - Boolean... + + Boolean... + Boolean... - - Run a boolean operation with two shapes selected - Suorita boolean toiminto kahdella valitulla muodolla + + Run a boolean operation with two shapes selected + Suorita boolean toiminto kahdella valitulla muodolla - - + + CmdPartBox - - Part - osa + + Part + osa - - - - Cube - + + + + Cube + Kuutio - - Create a cube solid - + + Create a cube solid + Create a cube solid - Box - Laatikko + Box + Laatikko - Create a box solid - Luo kiinteä laatikko + Create a box solid + Luo kiinteä laatikko - - + + CmdPartBox2 - - Part - osa + + Part + osa - - Box fix 1 - Laatikon 1 kiinnitys + + Box fix 1 + Laatikon 1 kiinnitys - - Create a box solid without dialog - Create a box solid without dialog + + Create a box solid without dialog + Luo laatikkomonitahokas ilman dialogia - - + + CmdPartBox3 - - Part - osa + + Part + osa - - Box fix 2 - Laatikon 2 kiinnitys + + Box fix 2 + Laatikon 2 kiinnitys - - Create a box solid without dialog - Create a box solid without dialog + + Create a box solid without dialog + Luo laatikkomonitahokas ilman dialogia - - + + CmdPartBuilder - - Part - osa + + Part + osa - - Shape builder... - Rakenna muoto... + + Shape builder... + Rakenna muoto... - - Advanced utility to create shapes - Lisäasetukset muotojen luomisen apuohjelmalle + + Advanced utility to create shapes + Lisäasetukset muotojen luomisen apuohjelmalle - - + + CmdPartChamfer - - Part - osa + + Part + osa - - Chamfer... - Viistä... + + Chamfer... + Viistä... - - Chamfer the selected edges of a shape - Viiste valittuihin muotoihin reunoista + + Chamfer the selected edges of a shape + Viiste valittuihin muotoihin reunoista - - + + CmdPartCommon - - Part - osa + + Part + osa - - Intersection - Risteys + + Intersection + Risteys - - Make an intersection of two shapes - Tee kahden muodon leikkauspisteet + + Make an intersection of two shapes + Tee kahden muodon leikkauspisteet - - + + CmdPartCompound - - Part - osa + + Part + osa - - Make compound - + + Make compound + Make compound - - Make a compound of several shapes - + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - osa + + Part + osa - - - - Cone - Kartio + + + + Cone + Kartio - - Create a cone solid - Luo kiinteä kartio + + Create a cone solid + Luo kiinteä kartio - - + + CmdPartCrossSections - - Part - osa + + Part + osa - - Cross-sections... - Poikkileikkaukset... + + Cross-sections... + Poikkileikkaukset... - - Cross-sections - Poikkileikkaukset + + Cross-sections + Poikkileikkaukset - - + + CmdPartCut - - Part - osa + + Part + osa - - Cut - Leikkaa + + Cut + Leikkaa - - Make a cut of two shapes - Tee leikkaus kahdesta muodosta + + Make a cut of two shapes + Tee leikkaus kahdesta muodosta - - + + CmdPartCylinder - - Part - osa + + Part + osa - - Create a Cylinder - Luo Sylinteri + + Create a Cylinder + Luo Sylinteri - - - - Cylinder - Sylinteri + + + + Cylinder + Sylinteri - - + + CmdPartExport - - Part - osa + + Part + osa - - Export CAD... - Vie CAD... + + Export CAD... + Vie CAD... - - Exports to a CAD file - CAD-tiedoston vienti + + Exports to a CAD file + CAD-tiedoston vienti - - + + CmdPartExtrude - - Part - osa + + Part + osa - - Extrude... - Pursota... + + Extrude... + Pursota... - - Extrude a selected sketch - Pursota valittu luonnos + + Extrude a selected sketch + Pursota valittu luonnos - - + + CmdPartFillet - - Part - osa + + Part + osa - - Fillet... - Pyöristys... + + Fillet... + Pyöristys... - - Fillet the selected edges of a shape - Pyöristä muodon valitut särmät + + Fillet the selected edges of a shape + Pyöristä muodon valitut särmät - - + + CmdPartFuse - - Part - osa + + Part + osa - - Union - Yhdiste + + Union + Yhdiste - - Make a union of several shapes - Tee liitos useista muodoista + + Make a union of several shapes + Tee liitos useista muodoista - - + + CmdPartImport - - Part - osa + + Part + osa - - Imports a CAD file - Tuo CAD tiedoston + + Imports a CAD file + Tuo CAD tiedoston - - Import CAD... - Tuo CAD ... + + Import CAD... + Tuo CAD ... - - + + CmdPartImportCurveNet - - Part - osa + + Part + osa - - Import a curve network - Tuo käyrä-verkko + + Import a curve network + Tuo käyrä-verkko - - Import curve network... - Tuo käyrä-verkko... + + Import curve network... + Tuo käyrä-verkko... - - + + CmdPartLoft - - Part - osa + + Part + osa - - Loft... - Heitä ilmaan... + + Loft... + Heitä ilmaan... - - Utility to loft - Utility to loft + + Utility to loft + Ullakkoapuohjelma - Advanced utility to lofts - Lisäasetukset ilmaan heiton apuohjelmalle + Advanced utility to lofts + Lisäasetukset ilmaan heiton apuohjelmalle - - + + CmdPartMakeSolid - - Part - osa + + Part + osa - - Convert to solid - Muunnta kiinteäksi + + Convert to solid + Muunnta kiinteäksi - - Create solid from a shell or compound - Luo kiinteä kuoresta tai yhdisteestä + + Create solid from a shell or compound + Luo kiinteä kuoresta tai yhdisteestä - - + + CmdPartMirror - - Part - osa + + Part + osa - - Mirroring... - Peilaus... + + Mirroring... + Peilaus... - - Mirroring a selected shape - Valitun muodon peilaus + + Mirroring a selected shape + Valitun muodon peilaus - - + + CmdPartOffset - - Part - osa + + Part + osa - - Offset... - Offset... + + Offset... + Poikkeama... - - Utility to offset - Utility to offset + + Utility to offset + Apuohjelma poikkeaman määrittämiseen - - + + CmdPartPickCurveNet - - Part - osa + + Part + osa - - Pick curve network - Valitse käyrä-verkko + + Pick curve network + Valitse käyrä-verkko - - Pick a curve network - Valitse käyrä-verkko + + Pick a curve network + Valitse käyrä-verkko - - + + CmdPartPrimitives - - Part - osa + + Part + osa - - Create primitives... - Luo primitiivit... + + Create primitives... + Luo primitiivit... - - Creation of parametrized geometric primitives - Parametrisoitujen geometristen primitiivien luonti + + Creation of parametrized geometric primitives + Parametrisoitujen geometristen primitiivien luonti - - + + CmdPartRefineShape - - Part - osa + + Part + osa - - Refine shape - Refine shape + + Refine shape + Tarkenna muotoa - - Refine the copy of a shape - Refine the copy of a shape + + Refine the copy of a shape + Tarkenna muodon kopiota - - + + CmdPartReverseShape - - Part - osa + + Part + osa - - Reverse shapes - Käänteiset muodot + + Reverse shapes + Käänteiset muodot - - Reverse orientation of shapes - Käännä muotojen suunta + + Reverse orientation of shapes + Käännä muotojen suunta - - + + CmdPartRevolve - - Part - osa + + Part + osa - - Revolve... - Pyöräytä... + + Revolve... + Pyöräytä... - - Revolve a selected shape - Valitun muodon pyöräytys + + Revolve a selected shape + Valitun muodon pyöräytys - - + + CmdPartRuledSurface - - Part - osa + + Part + osa - - Create ruled surface - Luo suljettu pinta + + Create ruled surface + Luo suljettu pinta - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - Luo suojettu pinta kahdesta käyrästä + Create a ruled surface from two curves + Luo suojettu pinta kahdesta käyrästä - - + + CmdPartSection - - Make a section of two shapes - Tee osa kahdesta muodosta + + Make a section of two shapes + Tee osa kahdesta muodosta - - Part - osa + + Part + osa - - Section - Leikkaus + + Section + Leikkaus - - + + CmdPartShapeFromMesh - - Part - osa + + Part + osa - - Create shape from mesh... - luo muoto verkosta... + + Create shape from mesh... + luo muoto verkosta... - - Create shape from selected mesh object - luo muoto valituista verkko kohteista + + Create shape from selected mesh object + luo muoto valituista verkko kohteista - - + + CmdPartSimpleCopy - - Part - osa + + Part + osa - - Create simple copy - Luo yksinkertainen kopio + + Create simple copy + Luo yksinkertainen kopio - - Create a simple non-parametric copy - Luo yksinkertainen ei-parametrinen kopio + + Create a simple non-parametric copy + Luo yksinkertainen ei-parametrinen kopio - - + + CmdPartSimpleCylinder - - Part - osa + + Part + osa - - Create Cylinder... - Luo sylinteri... + + Create Cylinder... + Luo sylinteri... - - Create a Cylinder - Luo Sylinteri + + Create a Cylinder + Luo Sylinteri - - + + CmdPartSphere - - Create a sphere solid - Luo kiinteä pallo + + Create a sphere solid + Luo kiinteä pallo - - Part - osa + + Part + osa - - - - Sphere - Pallo(kuori) + + + + Sphere + Pallo(kuori) - - + + CmdPartSweep - - Part - osa + + Part + osa - - Sweep... - Sweep... + + Sweep... + Lakaise... - - Utility to sweep - Utility to sweep + + Utility to sweep + Apuohjelma lakaisuun - - + + CmdPartThickness - - Part - osa + + Part + osa - - Thickness... - Thickness... + + Thickness... + Paksuus... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + Apuohjelma jolla paksuuden voi määrätä - - - Wrong selection - Väärä valinta + + + Wrong selection + Väärä valinta - - Selected one or more faces of a shape - Selected one or more faces of a shape + + Selected one or more faces of a shape + Valitse yksi tai useampi muodon tahkoista - - Selected shape is not a solid - Selected shape is not a solid + + Selected shape is not a solid + Valittu muoto ei ole yhtenäinen - - + + CmdPartTorus - - Create a torus solid - Luo kiinteä rinkilä + + Create a torus solid + Luo kiinteä rinkilä - - Part - osa + + Part + osa - - - - Torus - Torus + + + + Torus + Torus - - + + DlgExtrusion - Select a shape for extrusion, first. - Valitse pursotettava muoto, ensimmäinen. + Select a shape for extrusion, first. + Valitse pursotettava muoto, ensimmäinen. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Valitse pyöräytysmuoto. + Select a shape for revolution, first. + Valitse pyöräytysmuoto. - - + + DlgSettings3DViewPart - Deviation - Deviation + Deviation + Deviation - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - Poikkileikkaukset + + Cross sections + Poikkileikkaukset - - Guiding plane - Ohjaus taso + + Guiding plane + Ohjaus taso - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Sijainti: + + Position: + Sijainti: - - Sections - Leikkaukset + + Sections + Leikkaukset - - On both sides - Molemmille puolille + + On both sides + Molemmille puolille - - Count - Määrä + + Count + Määrä - - Distance: - Etäisyys: + + Distance: + Etäisyys: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Boolen operaatio + + Boolean Operation + Boolen operaatio - - Second shape - Toinen muoto + + Second shape + Toinen muoto - - First shape - Ensimmäinen muoto + + First shape + Ensimmäinen muoto - - Boolean operation - Boolen operaatio + + Boolean operation + Boolen operaatio - - Section - Leikkaus + + Section + Leikkaus - - Difference - Erotus + + Difference + Erotus - - Union - Yhdiste + + Union + Yhdiste - - Intersection - Risteys + + Intersection + Risteys - - Cannot perform a boolean operation with the same shape - Ei voi suorittaa boolean toimintoa saman muodon kanssa + + Cannot perform a boolean operation with the same shape + Ei voi suorittaa boolean toimintoa saman muodon kanssa - - - Solids - Kiinteät + + + Solids + Kiinteät - - - Shells - Kuoret + + + Shells + Kuoret - - - Compounds - Yhdisteet + + + Compounds + Yhdisteet - - - Faces - Pinnat + + + Faces + Pinnat - - Swap selection - Vaihda valinta + + Swap selection + Vaihda valinta - - Select a shape on the left side, first - Valitse vasemmanpuolinen muoto + + Select a shape on the left side, first + Valitse vasemmanpuolinen muoto - - Select a shape on the right side, first - Valitse oikeanpuolinen muoto + + Select a shape on the right side, first + Valitse oikeanpuolinen muoto - - No active document available - Ei aktiivista asiakirjaa saatavilla + + No active document available + Ei aktiivista asiakirjaa saatavilla - - One of the selected objects doesn't exist anymore - Yhtä valittua kohdetta ei ole enää + + One of the selected objects doesn't exist anymore + Yhtä valittua kohdetta ei ole enää - - Performing union on non-solids is not possible - virtuaalisten kappaleiden yhdistäminen ei ole mahdollista + + Performing union on non-solids is not possible + virtuaalisten kappaleiden yhdistäminen ei ole mahdollista - - Performing intersection on non-solids is not possible - virtuaalisten kappaleiden risteys ei ole mahdollinen + + Performing intersection on non-solids is not possible + virtuaalisten kappaleiden risteys ei ole mahdollinen - - Performing difference on non-solids is not possible - virtuaalisten kappaleiden erottaminen ei ole mahdollista + + Performing difference on non-solids is not possible + virtuaalisten kappaleiden erottaminen ei ole mahdollista - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Viisteen reunat + + Chamfer Edges + Viisteen reunat - - + + PartGui::DlgExtrusion - - Extrude - Pursota + + Extrude + Pursota - - Direction - Suunta + + Direction + Suunta - - Along normal - Normaali pitkin + + Along normal + Normaali pitkin - - Length: - Pituus: + + Length: + Pituus: - - 3D view - 3D-näkymä + + 3D view + 3D-näkymä - - Note:This option works for planes only - Huomautus: Tämä asetus toimii vain tasoilla + + Note:This option works for planes only + Huomautus: Tämä asetus toimii vain tasoilla - - Create solid - Luo kiinteä + + Create solid + Luo kiinteä - - Taper outward angle - Taper outward angle + + Taper outward angle + Kavenna ulospäin osoittavaa kulmaa - - Shape - Muoto + + Shape + Muoto - - + + - - X: - x: + + X: + x: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Valitse pursotettava muoto, ensimmäinen. + + Select a shape for extrusion, first. + Valitse pursotettava muoto, ensimmäinen. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Suceeded - + + Suceeded + Suceeded - - - - Failed - + + + + Failed + Failed - - + + PartGui::DlgFilletEdges - - Fillet Edges - Reunojen pyöristys + + Fillet Edges + Reunojen pyöristys - - Fillet Parameter - Pyäristys parametri + + Fillet Parameter + Pyäristys parametri - - Radius: - Säde: + + Radius: + Säde: - - Select faces - + + Select faces + Select faces - - Select edges - + + Select edges + Select edges - - Fillet type: - Pyöristys tyyppi: + + Fillet type: + Pyöristys tyyppi: - - Constant Radius - Jatkuva Säde + + Constant Radius + Jatkuva Säde - - Variable Radius - Muuttuva Säde + + Variable Radius + Muuttuva Säde - - Shape - Muoto + + Shape + Muoto - - Selected shape: - Valittu muoto: + + Selected shape: + Valittu muoto: - - No selection - Ei valintaa + + No selection + Ei valintaa - - Length: - Pituus: + + Length: + Pituus: - - Constant Length - + + Constant Length + Constant Length - - Variable Length - + + Variable Length + Variable Length - - Edges to chamfer - + + Edges to chamfer + Viisteen reunat - - - Start length - + + + Start length + Start length - - End length - + + End length + End length - - Edges to fillet - pyöristettävät reunat + + Edges to fillet + pyöristettävät reunat - - - Start radius - Säteen alku + + + Start radius + Säteen alku - - End radius - Säteen loppu + + End radius + Säteen loppu - - Length - + + Length + Pituus - - Radius - Säde + + Radius + Säde - - No edge selected - Ei valittua reunaa + + No edge selected + Ei valittua reunaa - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Reuna kokonaisuutta ei ole valittu pyöristykseen. + Reuna kokonaisuutta ei ole valittu pyöristykseen. Ole hyvä valitse yksi tai useampi reuna kokonaisuus. - - All - kaikki + + All + kaikki - - None - Ei mitään + + None + Ei mitään - - - Edge%1 - Reuna %1 + + + Edge%1 + Reuna %1 - - No shape selected - Ei valittua muotoa + + No shape selected + Ei valittua muotoa - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Kelvollista muotoa ei ole valittu. + Kelvollista muotoa ei ole valittu. Ole hyvä ja valitse kelvollinen muoto alas veto laatikosta. - - + + PartGui::DlgPartBox - - Box definition - Laatikon määrittely + + Box definition + Laatikon määrittely - - X: - x: + + X: + x: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Peruuta + Cancel + Peruuta - OK - OK + OK + OK - - Size: - Koko: + + Size: + Koko: - - Height: - Korkeus: + + Height: + Korkeus: - - Width: - Leveys: + + Width: + Leveys: - - Length: - Pituus: + + Length: + Pituus: - - Position: - Sijainti: + + Position: + Sijainti: - - Direction: - Suunta: + + Direction: + Suunta: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Sylinterin määritelmä + + Cylinder definition + Sylinterin määritelmä - - Parameter - Parametri + + Parameter + Parametri - - Height: - Korkeus: + + Height: + Korkeus: - - Radius: - Säde: + + Radius: + Säde: - - Position: - Sijainti: + + Position: + Sijainti: - - Direction: - Suunta: + + Direction: + Suunta: - - X: - x: + + X: + x: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Peruuta + Cancel + Peruuta - - + + PartGui::DlgPartImportIges - - IGES input file - IGES syötetiedosto + + IGES input file + IGES syötetiedosto - - ... - ... + + ... + ... - Cancel - Peruuta + Cancel + Peruuta - OK - OK + OK + OK - - File Name - Tiedostonimi + + File Name + Tiedostonimi - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*. IGS *. iges); Kaikki tiedostot (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*. IGS *. iges); Kaikki tiedostot (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Peruuta + Cancel + Peruuta - OK - OK + OK + OK - - Step input file - STEP syöttötiedosto + + Step input file + STEP syöttötiedosto - - File Name - Tiedostonimi + + File Name + Tiedostonimi - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*. STP *. askel), Kaikki tiedostot (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*. STP *. askel), Kaikki tiedostot (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Geometrinen primitiivi + + Geometric Primitives + Geometrinen primitiivi - Primitive - Primitiivi + Primitive + Primitiivi - X min - X minimi + X min + X minimi - x max - x maksimi + x max + x maksimi - Y min - Y minimi + Y min + Y minimi - Y max - Y maksimi + Y max + Y maksimi - Z min - Z minimi + Z min + Z minimi - Z max - Z-maksimi + Z max + Z-maksimi - X2 min - X2 minimi + X2 min + X2 minimi - X2 max - X2 maksimi + X2 max + X2 maksimi - Z2 min - Z2 minimi + Z2 min + Z2 minimi - Z2 max - Z2 maksimi + Z2 max + Z2 maksimi - Angle - 0 for cyl - Kulma - 0 sylinterille + Angle - 0 for cyl + Kulma - 0 sylinterille - Angle0 - Kulma0 + Angle0 + Kulma0 - Angle1 - Kulma1 + Angle1 + Kulma1 - X Axis Value: - X-akselin arvo: + X Axis Value: + X-akselin arvo: - Y Axis Value: - Y-akselin arvo: + Y Axis Value: + Y-akselin arvo: - Z Axis Value: - Z-akselin arvo: + Z Axis Value: + Z-akselin arvo: - - - Wedge - Kiila + + + Wedge + Kiila - - - Circle - Ympyrä + + + Circle + Ympyrä - - Vertex - Kärkipiste + + Vertex + Kärkipiste - Position - Sijainti + Position + Sijainti - - - - Z: - Z: + + + + Z: + Z: - - - - X: - x: + + + + X: + x: - Direction: - Suunta: + Direction: + Suunta: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Taso + + + Plane + Taso - - - Box - Laatikko + + + Box + Laatikko - - - Cylinder - Sylinteri + + + Cylinder + Sylinteri - - - Cone - Kartio + + + Cone + Kartio - - - Sphere - Pallo(kuori) + + + Sphere + Pallo(kuori) - - - Ellipsoid - Ellipsoidi + + + Ellipsoid + Ellipsoidi - - - Torus - Torus + + + Torus + Torus - - - Prism - + + + Prism + Prism - - - Spiral - + + + Spiral + Spiral - - - Ellipse - Ellipse + + + Ellipse + Ellipsi - - Point - Piste + + Point + Piste - - - Line - Viiva + + + Line + Viiva - - - Regular polygon - + + + Regular polygon + Regular polygon - - Parameter - Parametri + + Parameter + Parametri - - - Width: - Leveys: + + + Width: + Leveys: - - - Length: - Pituus: + + + Length: + Pituus: - - - - - - Height: - Korkeus: + + + + + + Height: + Korkeus: - - - - Angle: - Kulma: + + + + Angle: + Kulma: - - - - - - Radius: - Säde: + + + + + + Radius: + Säde: - - - - Radius 1: - Säde 1: + + + + Radius 1: + Säde 1: - - - - Radius 2: - Säde 2: + + + + Radius 2: + Säde 2: - - - - U parametric: - U parametrinen: + + + + U parametric: + U parametrinen: - - - - V parametric: - V parametrinen: + + + + V parametric: + V parametrinen: - - - Polygon: - + + + Polygon: + Polygon: - - - Circumradius: - + + + Circumradius: + Circumradius: - - X min/max: - X min/max: + + X min/max: + X pienin/suurin: - - Y min/max: - Y min/max: + + Y min/max: + Y pienin/suurin: - - Z min/max: - Z min/max: + + Z min/max: + Z pienin/suurin: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 pienin/suurin: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 pienin/suurin: - - Coordinate system: - Coordinate system: + + Coordinate system: + Koordinaattijärjestelmä: - - Right-handed - Right-handed + + Right-handed + Oikeakätinen - - Left-handed - Left-handed + + Left-handed + Vasenkätinen - - Growth: - + + Growth: + Growth: - - Number of rotations: - + + Number of rotations: + Number of rotations: - - - Angle 1: - Angle 1: + + + Angle 1: + Kulma 1: - - - Angle 2: - Angle 2: + + + Angle 2: + Kulma 2: - - From three points - From three points + + From three points + Kolmesta pisteestä - - Major radius: - Major radius: + + Major radius: + Uloin säde: - - Minor radius: - Minor radius: + + Minor radius: + Sisin säde: - - End point - End point + + End point + Päätepiste - - Start point - Start point + + Start point + Alkupiste - - &Create - &Luo + + &Create + &Luo - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - Sulje + Cl&ose + Sulje - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Luo %1 + + + + Create %1 + Luo %1 - - No active document - Ei aktiivista dokumenttia + + No active document + Ei aktiivista dokumenttia - - Pitch: - Kaltevuus: + + Pitch: + Kaltevuus: - - - Helix - Kierre + + + Helix + Kierre - 3D View - 3D-näkymä + 3D View + 3D-näkymä - - + + PartGui::DlgRevolution - - Revolve - Pyöräytä + + Revolve + Pyöräytä - - Y: - Y: + + Y: + Y: - - X: - x: + + X: + x: - - Angle: - Kulma: + + Angle: + Kulma: - - Z: - Z: + + Z: + Z: - - Axis: - Akseli: + + Axis: + Akseli: - - Shape - Muoto + + Shape + Muoto - - Select line in 3D view - Select line in 3D view + + Select line in 3D view + Valitse viiva 3D-näkymässä - - Create Solid - + + Create Solid + Create Solid - - Select a shape for revolution, first. - Valitse pyöräytysmuoto. + + Select a shape for revolution, first. + Valitse pyöräytysmuoto. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Näytä tarkkuus / suorituskyky + + View accuracy / Performance + Näytä tarkkuus / suorituskyky - - View smoothing - Näytä tasoitus + + View smoothing + Näytä tasoitus - - Using high-quality normals - Käytetään korkea-laatuisia vakioita + + Using high-quality normals + Käytetään korkea-laatuisia vakioita - - This will slow down render speed but will lead to nicer results - Tämä hidastaa renderöinti nopeutta mutta johtaa hienompiin tuloksiin + + This will slow down render speed but will lead to nicer results + Tämä hidastaa renderöinti nopeutta mutta johtaa hienompiin tuloksiin - - Defines the appearance of surfaces - Määrittelee pintojen ulkomuodon + + Defines the appearance of surfaces + Määrittelee pintojen ulkomuodon - - Shape view - Muoto näkymä + + Shape view + Muoto näkymä - - Tessellation - Geometrian pilkkominen + + Tessellation + Geometrian pilkkominen - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Flat shading / Phong shading</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Kun tasainen varjostus pinta normaalit ei ole määritelty per piste, joka johtaa epätodellinen ulkoasun kaarevien pintojen käytön aikana Phong shading johtaa pehmeämpi ulkonäkö. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Jos tämä vaihtoehto on katkaistu Phong shading käytetään, jos se on asetettu tasainen varjostus on käytetty. </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Flat shading / Phong shading</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Kun tasainen varjostus pinta normaalit ei ole määritelty per piste, joka johtaa epätodellinen ulkoasun kaarevien pintojen käytön aikana Phong shading johtaa pehmeämpi ulkonäkö. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Jos tämä vaihtoehto on katkaistu Phong shading käytetään, jos se on asetettu tasainen varjostus on käytetty. </p></body></html> - - Do not define normal per vertex - Älä määrittele normaalia kärkipisteeseen + + Do not define normal per vertex + Älä määrittele normaalia kärkipisteeseen - - Defines the deviation of tessellation to the actual surface - Mosaiikin poikkeama määritellään todelliseen pintaan + + Defines the deviation of tessellation to the actual surface + Mosaiikin poikkeama määritellään todelliseen pintaan - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Tessellation</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"> <span style=" font-weight:400;">Määrittää suurin poikkeama mosaiikki silmän pintaan. Pienempi arvo on hitaampi tehdä nopeutta ja mukavampaa ulkoasua.</span> </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Tessellation</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"> <span style=" font-weight:400;">Määrittää suurin poikkeama mosaiikki silmän pintaan. Pienempi arvo on hitaampi tehdä nopeutta ja mukavampaa ulkoasua.</span> </p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Vihje</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Määrittely normaalit per piste kutsutaan myös <span style=" font-style:italic;">Phong shading</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">samalla kun määritellään normaalien kohti edessä on nimeltään</span> Flat <span style=" font-style:normal;">shading.</span> </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Vihje</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Määrittely normaalit per piste kutsutaan myös <span style=" font-style:italic;">Phong shading</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">samalla kun määritellään normaalien kohti edessä on nimeltään</span> Flat <span style=" font-style:normal;">shading.</span> </p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Laadukas normaalit</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Tämä hidastaa tehdä nopeasti, mutta johtaa mukavampaa tuloksiin. </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Laadukas normaalit</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Tämä hidastaa tehdä nopeasti, mutta johtaa mukavampaa tuloksiin. </p></body></html> - - Maximum deviation depending on the model bounding box - Mallin laatikon maksimi poikkeama + + Maximum deviation depending on the model bounding box + Mallin laatikon maksimi poikkeama - - % - % + + % + % - - Deviation - Deviation + + Deviation + Deviation - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - Yleiset + + General + Yleiset - - Export - Vie + + Export + Vie - - Millimeter - Millimetri + + Millimeter + Millimetri - - Meter - Metri + + Meter + Metri - - Inch - Tuuma + + Inch + Tuuma - - Units for export of STEP/IGES - Yksiköt STEP / IGES vientiin + + Units for export of STEP/IGES + Yksiköt STEP / IGES vientiin - - Model settings - Model settings + + Model settings + Mallin asetukset - - Automatically refine model after boolean operation - Automatically refine model after boolean operation + + Automatically refine model after boolean operation + Tarkenna mallia automaattisesti loogisen operaation jälkeen - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - + + Object naming + Object naming - - Add name of base object - + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Automatically check model after boolean operation + + Automatically check model after boolean operation + Tarkista malli automaattisesti loogisen operaation jälkeen - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + Part colors - - Default Part colors - + + Default Part colors + Default Part colors - - Default shape color - + + Default shape color + Default shape color - - The default color for new shapes - + + The default color for new shapes + The default color for new shapes - - Default line color - + + Default line color + Viivan oletusväri - - - The default line color for new shapes - + + + The default line color for new shapes + The default line color for new shapes - - Default line width - + + Default line width + Default line width - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - + + + px + px - - Default vertex color - + + Default vertex color + Default vertex color - - Default vertex size - + + Default vertex size + Default vertex size - - Bounding box color - + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Face colors + + Face colors + Tahkojen värit - - Do you really want to cancel? - Do you really want to cancel? + + Do you really want to cancel? + Haluatko todella peruuttaa toiminnon? - - + + PartGui::Location - - Location - Location + + Location + Sijainti - - Position - Sijainti + + Position + Sijainti - - 3D View - 3D-näkymä + + 3D View + 3D-näkymä - - + + PartGui::LoftWidget - Vertex/Wire - Kärkipiste/Lanka + Vertex/Wire + Kärkipiste/Lanka - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Heitä ilmaan + + + Loft + Heitä ilmaan - - Too few elements - Liian vähän elementtejä + + Too few elements + Liian vähän elementtejä - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Syötteen virhe + + Input error + Syötteen virhe - At least two vertices, edges or wires are required. - At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. + Vähintään kaksi kulmapistettä, reunaa tai lankaa pitää valita. - At least two vertices or wires are required. - Vaaditaan vähintään kaksi kärkipistettä tai lankaa. + At least two vertices or wires are required. + Vaaditaan vähintään kaksi kärkipistettä tai lankaa. - - + + PartGui::Mirroring - - Mirroring - Peilaus + + Mirroring + Peilaus - - Shapes - Muodot + + Shapes + Muodot - - Mirror plane: - Peilaustaso: + + Mirror plane: + Peilaustaso: - - XY plane - XY-taso + + XY plane + XY-taso - - XZ plane - XZ taso + + XZ plane + XZ taso - - YZ plane - YZ taso + + YZ plane + YZ taso - - Base point: - Peruspiste: + + Base point: + Peruspiste: - - x - x + + x + x - - y - Y + + y + Y - - z - z + + z + z - - Select a shape for mirroring, first. - Valitse muoto peilausta varten, ensimmäinen. + + Select a shape for mirroring, first. + Valitse muoto peilausta varten, ensimmäinen. - - No such document '%1'. - Ei tällainen asiakirja '%1'. + + No such document '%1'. + Ei tällainen asiakirja '%1'. - - + + PartGui::OffsetWidget - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + PartGui::ResultModel - - Name - Nimi + + Name + Nimi - - Type - Tyyppi + + Type + Tyyppi - - Error - Virhe + + Error + Virhe - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - Väärä valinta + + + + + + Wrong selection + Väärä valinta - - - Select two vertices - Valitse kaksi kärkipistettä + + + Select two vertices + Valitse kaksi kärkipistettä - Select three or more edges - Valitse vähintään kolme reunaa + Select three or more edges + Valitse vähintään kolme reunaa - - Select one or more edges - Select one or more edges + + Select one or more edges + Valitse yksi tai useampi reunaa - - Select two or more faces - Valitse vähintään kaksi pintaa + + Select two or more faces + Valitse vähintään kaksi pintaa - - Select only one part object - Valitse vain yksi osa-objekti + + Select only one part object + Valitse vain yksi osa-objekti - - Select two vertices to create an edge - Valitse kaksi kärkipistettä luodaksesi reunan + + Select two vertices to create an edge + Valitse kaksi kärkipistettä luodaksesi reunan - - Select a closed set of edges - Valitse suljettu joukko reunoista + + Select a closed set of edges + Valitse suljettu joukko reunoista - - Select adjacent faces - Valitse vierekkäiset pinnat + + Select adjacent faces + Valitse vierekkäiset pinnat - - All shape types can be selected - Kaikki muototyypit voidaan valita + + All shape types can be selected + Kaikki muototyypit voidaan valita - - + + PartGui::SweepWidget - - Vertex/Wire - Kärkipiste/Lanka + + Vertex/Wire + Kärkipiste/Lanka - - - Sweep - Sweep + + + Sweep + Pyyhkäise - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - Sweep path - Sweep path + + Sweep path + Pyyhkäisyreitti - - Select an edge or wire you want to sweep along. - Select an edge or wire you want to sweep along. + + Select an edge or wire you want to sweep along. + Valitse reuna tai lanka jonka mukaisesti haluat pyyhkäistä. - - Too few elements - Liian vähän elementtejä + + Too few elements + Liian vähän elementtejä - - At least one edge or wire is required. - At least one edge or wire is required. + + At least one edge or wire is required. + Vähintään yksi reuna tai lanka vaaditaan. - - Wrong selection - Väärä valinta + + Wrong selection + Väärä valinta - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Check Geometry + + Check Geometry + Tarkista geometria - - + + PartGui::TaskDialogEditDynamic - Hint - Vihje + Hint + Vihje - Select Control. - Valitse ohjausobjekti. + Select Control. + Valitse ohjausobjekti. - Control - Control + Control + Control - Dynamic - Dynaaminen + Dynamic + Dynaaminen - Align - Tasaa + Align + Tasaa - Value - Arvo + Value + Arvo - Special - Erityiset + Special + Erityiset - Command - Komento + Command + Komento - Stretch - Venytys + Stretch + Venytys - Move - Siirrä + Move + Siirrä - Rotate - Pyöritä + Rotate + Pyöritä - Offset - Siirtymä + Offset + Siirtymä - Orient - Suuntaus + Orient + Suuntaus - Match - Match + Match + Match - Surround - Surround + Surround + Surround - dummy - malli + dummy + malli - X Axis - X Axis + X Axis + X Axis - Y Axis - Y Axis + Y Axis + Y Axis - Z Axis - Z Axis + Z Axis + Z Axis - Increment - Increment + Increment + Increment - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Drag arrows to stretch box by increment + Drag arrows to stretch box by increment + Drag arrows to stretch box by increment - Drag arrows to move box by increment - Drag arrows to move box by increment + Drag arrows to move box by increment + Drag arrows to move box by increment - Not implemented yet - Not implemented yet + Not implemented yet + Not implemented yet - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Enter Value + Enter Value + Enter Value - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - Select a point + Select a point + Select a point - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - Aseta väri pintaa kohden + + Set color per face + Aseta väri pintaa kohden - - Click on the faces in the 3d view to select them. - Klikkaa pinnat 3D näkymässä valitaksesi niitä. + + Click on the faces in the 3d view to select them. + Klikkaa pinnat 3D näkymässä valitaksesi niitä. - - Faces: - Pinnat: + + Faces: + Pinnat: - - Set to default - Aseta oletusarvo + + Set to default + Aseta oletusarvo - - Box selection - + + Box selection + Laatikon valinta - - + + PartGui::TaskLoft - - Loft - Heitä ilmaan + + Loft + Heitä ilmaan - Vertex/Wire - Kärkipiste/Lanka + Vertex/Wire + Kärkipiste/Lanka - Move right - Siirrä oikealle + Move right + Siirrä oikealle - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Siirtää valitun kohteen yhden tason alaspäin.</b><p>Tämä myös muuttaa pääkohdan tason.</p> - Move left - Siirrä vasemmalle + Move left + Siirrä vasemmalle - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Siirtää valitun kohteen yhden tason ylöspäin.</b><p>Tämä myös muuttaa pääkohdan tason.</p> - Move up - Siirrä ylös + Move up + Siirrä ylös - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Siirrä valittu kohde ylöspäin</b><p>Kohde siirtyy hierarkiatason sisällä.</p> - Move down - Siirrä alas + Move down + Siirrä alas - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Siirtää valittua kohdetta alaspäin.</b><p>Kohde siirtyy hierarkiatason sisällä.</p> - - Create solid - Luo kiinteä + + Create solid + Luo kiinteä - - Ruled surface - Suljettu pinta + + Ruled surface + Suljettu pinta - - Closed - + + Closed + Suljettu - - + + PartGui::TaskOffset - - - Offset - Siirtymä + + + Offset + Siirtymä - - Mode - Mode + + Mode + Tila - - Skin - Skin + + Skin + Pinta - - Pipe - Pipe + + Pipe + Putki - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Join type + + Join type + Liitoksen tyyppi - - Arc - Kaari + + Arc + Kaari - - Tangent - Tangent + + Tangent + Tangentti - - - Intersection - Risteys + + + Intersection + Risteys - - Self-intersection - Self-intersection + + Self-intersection + Itsenäleikkaus - - Fill offset - Fill offset + + Fill offset + Täyttösiirtymä - - Faces - Pinnat + + Faces + Pinnat - - Update view - Update view + + Update view + Päivitä näkymä - - + + PartGui::TaskShapeBuilder - - - Create shape - Luo muoto + + + Create shape + Luo muoto - - Edge from vertices - Kärkipisteen reuna + + Edge from vertices + Kärkipisteen reuna - - Face from edges - Reunojen pinnat + + Face from edges + Reunojen pinnat - - Planar - Tasomainen + + Planar + Tasomainen - - Shell from faces - Pinnat kuoresta + + Shell from faces + Pinnat kuoresta - - Solid from shell - Kiinteä kuoresta + + Solid from shell + Kiinteä kuoresta - - Create - Luo + + Create + Luo - - All faces - Kaikki pinnat + + All faces + Kaikki pinnat - - + + PartGui::TaskSweep - - Sweep - Sweep + + Sweep + Pyyhkäise - - Create solid - Luo kiinteä + + Create solid + Luo kiinteä - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Select one or more profiles and select an edge or wire -in the 3D view for the sweep path. + Valitse yksi tai useampi profiili ja valitse reuna tai lanka 3D näkymästä jota pitkin pyyhkäisy tehdään. - - + + PartGui::ThicknessWidget - - - - Thickness - Thickness + + + + Thickness + Paksuus - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + Valitse lähdeobjektin tahkot ja pana "Valmis" - - Done - Done + + Done + Valmis - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + QObject - - - - - - - Wrong selection - Väärä valinta + + + + + + + Wrong selection + Väärä valinta - - - Select two shapes please. - Valitse kaksi muotoa kiitos. + + + Select two shapes please. + Valitse kaksi muotoa kiitos. - - - - Non-solids selected - + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + The use of non-solids for boolean operations may lead to unexpected results. +Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Kaikki CAD-tiedostot (*. STP *. askel *. IGS *. iges *. BRP *. brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Kaikki CAD-tiedostot (*. STP *. askel *. IGS *. iges *. BRP *. brep) - - STEP (*.stp *.step) - STEP (*. STP *. vaihe) + + STEP (*.stp *.step) + STEP (*. STP *. vaihe) - - IGES (*.igs *.iges) - IGES (*. IGS *. iges) + + IGES (*.igs *.iges) + IGES (*. IGS *. iges) - - BREP (*.brp *.brep) - BREP (*. BRP *. brep) + + BREP (*.brp *.brep) + BREP (*. BRP *. brep) - - All Files (*.*) - Kaikki tiedostot (*.*) + + All Files (*.*) + Kaikki tiedostot (*.*) - - Sewing Tolerance - Kiinnitys toleranssi + + Sewing Tolerance + Kiinnitys toleranssi - - Enter tolerance for sewing shape: - Anna toleranssi kiinnitys muodolle: + + Enter tolerance for sewing shape: + Anna toleranssi kiinnitys muodolle: - - Edit mirror plane - Muokkaa peilaustasoa + + Edit mirror plane + Muokkaa peilaustasoa - - Edit chamfer edges - Edit chamfer edges + + Edit chamfer edges + Muokkaa viisteen reunoja - - Edit offset - Edit offset + + Edit offset + Muokkaa siirtymää - - Edit thickness - Edit thickness + + Edit thickness + Muokkaa paksuutta - Transform - muunna + Transform + muunna - - - Part design - Osa suunnittelu + + + Part design + Osa suunnittelu - - Display - + + Display + Näyttö - - - - Select two shapes or more, please. - Valitse vähintään kaksi muotoa, ole hyvä. + + + + Select two shapes or more, please. + Valitse vähintään kaksi muotoa, ole hyvä. - - You have to select either two edges or two wires. - Voit valita kaksi reunaa tai kaksi lankaa. + + You have to select either two edges or two wires. + Voit valita kaksi reunaa tai kaksi lankaa. - - Edit fillet edges - Muokkaa pyöristyksen reunoja + + Edit fillet edges + Muokkaa pyöristyksen reunoja - - Set colors... - Määritä värit ... + + Set colors... + Määritä värit ... - - Compound - Compound + + Compound + Monitahokas - - Compound Solid - Compound Solid + + Compound Solid + Yhdistemonitahokas - - Solid - Solid + + Solid + Monitahokas - - Shell - Shell + + Shell + Komentorivi - - Face - Face + + Face + Tahko - - Wire - Wire + + Wire + Lanka - - Edge - Edge + + Edge + Reuna - - Vertex - Kärkipiste + + Vertex + Kärkipiste - - Shape - Muoto + + Shape + Muoto - - No Error - No Error + + No Error + Ei virhettä - - Invalid Point On Curve - Invalid Point On Curve + + Invalid Point On Curve + Virheellinen piste käyrällä - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + Virheellinen piste pinnan käyrällä - - Invalid Point On Surface - Invalid Point On Surface + + Invalid Point On Surface + Virheellinen piste pinnalla - - No 3D Curve - No 3D Curve + + No 3D Curve + Tämä ei ole 3D-käyrä - - Multiple 3D Curve - Multiple 3D Curve + + Multiple 3D Curve + Useita 3D-käyriä - - Invalid 3D Curve - Invalid 3D Curve + + Invalid 3D Curve + Virheellinen 3D-käyrä - - No Curve On Surface - No Curve On Surface + + No Curve On Surface + Ei käyrää pinnalla - - Invalid Curve On Surface - Invalid Curve On Surface + + Invalid Curve On Surface + Virheellinen käyrä pinnalla - - Invalid Curve On Closed Surface - Invalid Curve On Closed Surface + + Invalid Curve On Closed Surface + Virheellinen käyrä suljetulla pinnalla - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Virheellinen saman alueen lippu - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Virheellinen saman parametrin lippu - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Virheellinen degeneroitumisen osoittava lippu - - Free Edge - Free Edge + + Free Edge + Vapaa reuna - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Virheellinen MultiConnexity - - Invalid Range - Invalid Range + + Invalid Range + Virheellinen alue - - Empty Wire - Empty Wire + + Empty Wire + Tyhjä lanka - - Redundant Edge - Redundant Edge + + Redundant Edge + Ylimääräinen reuna - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + Itsensä leikkaavat lanka - - No Surface - No Surface + + No Surface + Ei pintaa - - Invalid Wire - Invalid Wire + + Invalid Wire + Virheellinen lanka - - Redundant Wire - Redundant Wire + + Redundant Wire + Ylimääräinen lanka - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + Risteäviä lankoja - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Langat ovat väärin päällekäin - - Empty Shell - Empty Shell + + Empty Shell + Tyhkä kuori - - Redundant Face - Redundant Face + + Redundant Face + Ylimääräinen tahko - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + Muoto jota on mahdoton suunnata - - Not Closed - Not Closed + + Not Closed + Ei suljettu - - Not Connected - Not Connected + + Not Connected + Ei yhdistetty - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + Alimuoto ei ole muoto - - Bad Orientation - Bad Orientation + + Bad Orientation + Huono suunta - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Alimuodolla on huono suunta - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + Virheellinen toleranssiarvo - - Check Failed - Check Failed + + Check Failed + Tarkistus epäonnistui - - No Result - No Result + + No Result + Ei tulosta - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Enum-alueen ulkopuolella: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Invalid + + + Invalid + Virheellinen - - - Selections - + + + Selections + Selections - - - Control - Control + + + Control + Control - - Reset Dialog - + + Reset Dialog + Reset Dialog - - Toggle 3d - + + Toggle 3d + Toggle 3d - - Toggle Delta - + + Toggle Delta + Toggle Delta - - Clear All - + + Clear All + Clear All - - + + Workbench - - &Part - osa + + &Part + osa - - &Simple - Yksinkertainen + + &Simple + Yksinkertainen - - &Parametric - &Parametrinen + + &Parametric + &Parametrinen - - Part tools - Osa työkalut + + Part tools + Osa työkalut - - Solids - Kiinteät + + Solids + Kiinteät - - Boolean - Boolean + + Boolean + Boolean - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fr.qm b/src/Mod/Part/Gui/Resources/translations/Part_fr.qm index 9439b371f59d05a048d48e5e721c41eb98a5b395..3c8aee57c3cd09092122eb27ef183fa206909f1e 100644 GIT binary patch delta 10421 zcmb_g2UHZ--v7_`jtCZtx~O15uwehNQ0xi_hz-jE3#=}?xVwm&vc70c^cYh{O-zU- 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zS<_qnL~|bRi~=8L^^uLU_v-Z7H{>5Djz<=-WXBRa7-nzgip{ZYr9MYRB=uxH67B@d z#vJK-06mPwVa_zB*z&W2BSMmTMr8Ml!>IHz-(s~Ilgv_`Nx@x)Bi)iEtxdO>?IwG2 zdLgbo^2}BNE3ATThdV<_ZzgLFF6GlrS!rC~lBSHdR7ru^COeur zre$SjrSe)Is!-lwDLqL2pCr)##pV7dYBSeGZMoT14)>T!%M4cB^SIXE{uh+?KaSJH zzgJ&%r9Ebp21m$wlrD{EbN?9%ZiX9l1Oht`@d!#nU{w9ZN+abBmL*u2HxGUU0h8D( z%UjDASBUzBKlb zw=44S37JMMosF`|ECw76bZtRl@FGpq+2;K$l{rOe+s1W z2SKsJ#ic>*A6PXQg0Mg7SfuMX)+Crwo-O!N=&FBds?5jtfh92@hioWr_@!N!&JT>n zVw4>wjM90RuN@r!G(KG6!NR;V9a41v;& zQk#>DZH!QDMWS|1x;|Rw>i=ts%vFB#Pgx)}qBtpeXTjxCp?bT-R#gwGiL;xsa&XGY Kbbb4KnEc=WsI*W3 diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fr.ts b/src/Mod/Part/Gui/Resources/translations/Part_fr.ts index 95cee6fea..43a0965bb 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_fr.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_fr.ts @@ -1,3444 +1,3445 @@ - - + + BlockDefinition - - Block definition - Définition de bloc + + Block definition + Définition de bloc - - First limit - Première limite + + First limit + Première limite - - - Type: - Type : + + + Type: + Type : - - - mm - mm + + + mm + mm - - - Length: - Longueur : + + + Length: + Longueur : - - - Dimension - Dimension + + + Dimension + Dimension - - - Up to next - Jusqu'au suivant + + + Up to next + Jusqu'au suivant - - - Up to last - Jusqu'au dernier + + + Up to last + Jusqu'au dernier - - - Up to plane - Jusqu'au plan + + + Up to plane + Jusqu'au plan - - - Up to face - Jusqu'à la face + + + Up to face + Jusqu'à la face - - - Limit: - Limite : + + + Limit: + Limite : - - - - - No selection - Aucune sélection + + + + + No selection + Aucune sélection - - Profile - Profil + + Profile + Profil - - Selection: - Sélection : + + Selection: + Sélection : - - Reverse - Inverser + + Reverse + Inverser - - Both sides - Deux directions + + Both sides + Deux directions - - Second limit - Deuxième limite + + Second limit + Deuxième limite - - Direction - Direction + + Direction + Direction - - Perpendicular to sketch - Perpendiculaire à l'esquisse + + Perpendicular to sketch + Perpendiculaire à l'esquisse - - Reference - Référence + + Reference + Référence - Apply - Appliquer + Apply + Appliquer - Cancel - Annuler + Cancel + Annuler - OK - Valider + OK + Valider - - + + CmdCheckGeometry - - Part - Pièce + + Part + Pièce - - Check Geometry - Vérifier la géométrie + + Check Geometry + Vérifier la géométrie - - Analyzes Geometry For Errors - Analyse la géométrie + + Analyzes Geometry For Errors + Analyse la géométrie - - + + CmdColorPerFace - - Part - Pièce + + Part + Pièce - - Color per face - Couleur par face + + Color per face + Couleur par face - - Set color per face - Définir la couleur des faces + + Set color per face + Définir la couleur des faces - - + + CmdMeasureAngular - - Part - Pièce + + Part + Pièce - - - Measure Angular - + + + Measure Angular + Mesure angulaire - - + + CmdMeasureClearAll - - Part - Pièce + + Part + Pièce - - - Clear All - + + + Clear All + Tout effacer - - + + CmdMeasureLinear - - Part - Pièce + + Part + Pièce - - - Measure Linear - + + + Measure Linear + Mesure de longueur - - + + CmdMeasureToggle3d - - Part - Pièce + + Part + Pièce - - - Toggle 3d - + + + Toggle 3d + Basculer 3D - - + + CmdMeasureToggleAll - - Part - Pièce + + Part + Pièce - - - Toggle All - + + + Toggle All + Basculer tous - - + + CmdMeasureToggleDelta - - Part - Pièce + + Part + Pièce - - - Toggle Delta - + + + Toggle Delta + Basculer Delta - - + + CmdPartBoolean - - Part - Pièce + + Part + Pièce - - Boolean... - Opération booléenne... + + Boolean... + Opération booléenne... - - Run a boolean operation with two shapes selected - Exécuter une opération booléenne sur deux formes sélectionnées + + Run a boolean operation with two shapes selected + Exécuter une opération booléenne sur deux formes sélectionnées - - + + CmdPartBox - - Part - Pièce + + Part + Pièce - - - - Cube - + + + + Cube + Cube - - Create a cube solid - + + Create a cube solid + Créer un cube plein - Box - Boîte + Box + Boîte - Create a box solid - Créer une boîte solide + Create a box solid + Créer une boîte solide - - + + CmdPartBox2 - - Part - Pièce + + Part + Pièce - - Box fix 1 - Boîte correctif 1 + + Box fix 1 + Boîte correctif 1 - - Create a box solid without dialog - Créer une boîte solide sans boîte de dialogue + + Create a box solid without dialog + Créer une boîte solide sans boîte de dialogue - - + + CmdPartBox3 - - Part - Pièce + + Part + Pièce - - Box fix 2 - Boîte correctif 2 + + Box fix 2 + Boîte correctif 2 - - Create a box solid without dialog - Créer une boîte solide sans boîte de dialogue + + Create a box solid without dialog + Créer une boîte solide sans boîte de dialogue - - + + CmdPartBuilder - - Part - Pièce + + Part + Pièce - - Shape builder... - Générateur de forme... + + Shape builder... + Générateur de forme... - - Advanced utility to create shapes - Utilitaire avancé de création de formes + + Advanced utility to create shapes + Utilitaire avancé de création de formes - - + + CmdPartChamfer - - Part - Pièce + + Part + Pièce - - Chamfer... - Chanfrein... + + Chamfer... + Chanfrein... - - Chamfer the selected edges of a shape - Chanfreiner les arêtes sélectionnées d'une forme + + Chamfer the selected edges of a shape + Chanfreiner les arêtes sélectionnées d'une forme - - + + CmdPartCommon - - Part - Pièce + + Part + Pièce - - Intersection - Intersection + + Intersection + Intersection - - Make an intersection of two shapes - Exécuter une intersection entre deux formes + + Make an intersection of two shapes + Exécuter une intersection entre deux formes - - + + CmdPartCompound - - Part - Pièce + + Part + Pièce - - Make compound - + + Make compound + Créer un composé - - Make a compound of several shapes - + + Make a compound of several shapes + Créer un composé à partir de plusieurs formes - - + + CmdPartCone - - Part - Pièce + + Part + Pièce - - - - Cone - Cône + + + + Cone + Cône - - Create a cone solid - Créer un solide conique + + Create a cone solid + Créer un solide conique - - + + CmdPartCrossSections - - Part - Pièce + + Part + Pièce - - Cross-sections... - Coupes... + + Cross-sections... + Coupes... - - Cross-sections - Coupes + + Cross-sections + Coupes - - + + CmdPartCut - - Part - Pièce + + Part + Pièce - - Cut - Soustraction + + Cut + Soustraction - - Make a cut of two shapes - Exécuter une soustraction sur deux formes + + Make a cut of two shapes + Exécuter une soustraction sur deux formes - - + + CmdPartCylinder - - Part - Pièce + + Part + Pièce - - Create a Cylinder - Créer un cylindre + + Create a Cylinder + Créer un cylindre - - - - Cylinder - Cylindre + + + + Cylinder + Cylindre - - + + CmdPartExport - - Part - Pièce + + Part + Pièce - - Export CAD... - Exportation CAO... + + Export CAD... + Exportation CAO... - - Exports to a CAD file - Exporte vers un fichier dans un format de CAO + + Exports to a CAD file + Exporte vers un fichier dans un format de CAO - - + + CmdPartExtrude - - Part - Pièce + + Part + Pièce - - Extrude... - Extrusion... + + Extrude... + Extrusion... - - Extrude a selected sketch - Extrusion d'une esquisse sélectionnée + + Extrude a selected sketch + Extrusion d'une esquisse sélectionnée - - + + CmdPartFillet - - Part - Pièce + + Part + Pièce - - Fillet... - Congé... + + Fillet... + Congé... - - Fillet the selected edges of a shape - Créer un congé sur les arêtes sélectionnées d'une forme + + Fillet the selected edges of a shape + Créer un congé sur les arêtes sélectionnées d'une forme - - + + CmdPartFuse - - Part - Pièce + + Part + Pièce - - Union - Union + + Union + Union - - Make a union of several shapes - Exécuter l'union de plusieurs formes + + Make a union of several shapes + Exécuter l'union de plusieurs formes - - + + CmdPartImport - - Part - Pièce + + Part + Pièce - - Imports a CAD file - Importe un fichier CAO + + Imports a CAD file + Importe un fichier CAO - - Import CAD... - Importation CAO... + + Import CAD... + Importation CAO... - - + + CmdPartImportCurveNet - - Part - Pièce + + Part + Pièce - - Import a curve network - Importer un réseau de courbes + + Import a curve network + Importer un réseau de courbes - - Import curve network... - Importer réseau de courbes... + + Import curve network... + Importer réseau de courbes... - - + + CmdPartLoft - - Part - Pièce + + Part + Pièce - - Loft... - Lissage... + + Loft... + Lissage... - - Utility to loft - Lissage d'une série de profils + + Utility to loft + Lissage d'une série de profils - Advanced utility to lofts - Utilitaire avancé de lissages + Advanced utility to lofts + Utilitaire avancé de lissages - - + + CmdPartMakeSolid - - Part - Pièce + + Part + Pièce - - Convert to solid - Convertir en solide + + Convert to solid + Convertir en solide - - Create solid from a shell or compound - Créer un solide à partir d'une coque ou d'un composé + + Create solid from a shell or compound + Créer un solide à partir d'une coque ou d'un composé - - + + CmdPartMirror - - Part - Pièce + + Part + Pièce - - Mirroring... - Mise en miroir... + + Mirroring... + Mise en miroir... - - Mirroring a selected shape - Mise en miroir de la forme sélectionnée + + Mirroring a selected shape + Mise en miroir de la forme sélectionnée - - + + CmdPartOffset - - Part - Pièce + + Part + Pièce - - Offset... - Décalage... + + Offset... + Décalage... - - Utility to offset - Décalage d'une surface ou d'un corps + + Utility to offset + Décalage d'une surface ou d'un corps - - + + CmdPartPickCurveNet - - Part - Pièce + + Part + Pièce - - Pick curve network - Choisir un réseau de courbes + + Pick curve network + Choisir un réseau de courbes - - Pick a curve network - Choisir un réseau de courbes + + Pick a curve network + Choisir un réseau de courbes - - + + CmdPartPrimitives - - Part - Pièce + + Part + Pièce - - Create primitives... - Créer des primitives... + + Create primitives... + Créer des primitives... - - Creation of parametrized geometric primitives - Création de primitives géométriques paramétrées + + Creation of parametrized geometric primitives + Création de primitives géométriques paramétrées - - + + CmdPartRefineShape - - Part - Pièce + + Part + Pièce - - Refine shape - Affiner la forme + + Refine shape + Affiner la forme - - Refine the copy of a shape - Affiner la copie d'une forme + + Refine the copy of a shape + Affiner la copie d'une forme - - + + CmdPartReverseShape - - Part - Pièce + + Part + Pièce - - Reverse shapes - Inverser les formes + + Reverse shapes + Inverser les formes - - Reverse orientation of shapes - Inverser l'orientation des formes + + Reverse orientation of shapes + Inverser l'orientation des formes - - + + CmdPartRevolve - - Part - Pièce + + Part + Pièce - - Revolve... - Révolution... + + Revolve... + Révolution... - - Revolve a selected shape - Révolutionner une forme sélectionnée + + Revolve a selected shape + Révolutionner une forme sélectionnée - - + + CmdPartRuledSurface - - Part - Pièce + + Part + Pièce - - Create ruled surface - Créer une surface réglée + + Create ruled surface + Créer une surface réglée - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Créer une surface réglée depuis deux arêtes ou deux fils - Create a ruled surface from two curves - Créer une surface réglée à partir de deux courbes + Create a ruled surface from two curves + Créer une surface réglée à partir de deux courbes - - + + CmdPartSection - - Make a section of two shapes - Faire une section de deux formes + + Make a section of two shapes + Faire une section de deux formes - - Part - Pièce + + Part + Pièce - - Section - Section + + Section + Section - - + + CmdPartShapeFromMesh - - Part - Pièce + + Part + Pièce - - Create shape from mesh... - Créer la forme à partir d'un maillage... + + Create shape from mesh... + Créer la forme à partir d'un maillage... - - Create shape from selected mesh object - Créer une forme à partir du maillage sélectionné + + Create shape from selected mesh object + Créer une forme à partir du maillage sélectionné - - + + CmdPartSimpleCopy - - Part - Pièce + + Part + Pièce - - Create simple copy - Créer une copie simple + + Create simple copy + Créer une copie simple - - Create a simple non-parametric copy - Créer une copie simple non-paramétrique + + Create a simple non-parametric copy + Créer une copie simple non-paramétrique - - + + CmdPartSimpleCylinder - - Part - Pièce + + Part + Pièce - - Create Cylinder... - Créer un cylindre... + + Create Cylinder... + Créer un cylindre... - - Create a Cylinder - Créer un cylindre + + Create a Cylinder + Créer un cylindre - - + + CmdPartSphere - - Create a sphere solid - Créer un solide sphérique + + Create a sphere solid + Créer un solide sphérique - - Part - Pièce + + Part + Pièce - - - - Sphere - Sphère + + + + Sphere + Sphère - - + + CmdPartSweep - - Part - Pièce + + Part + Pièce - - Sweep... - Balayage... + + Sweep... + Balayage... - - Utility to sweep - Balayage d'une ou plusieurs section le long d'un chemin + + Utility to sweep + Balayage d'une ou plusieurs section le long d'un chemin - - + + CmdPartThickness - - Part - Pièce + + Part + Pièce - - Thickness... - Évidement... + + Thickness... + Évidement... - - Utility to apply a thickness - Évidement d'un solide sélectionné + + Utility to apply a thickness + Évidement d'un solide sélectionné - - - Wrong selection - Sélection invalide + + + Wrong selection + Sélection invalide - - Selected one or more faces of a shape - Sélectionner une ou plusieurs faces d'une forme + + Selected one or more faces of a shape + Sélectionner une ou plusieurs faces d'une forme - - Selected shape is not a solid - La forme sélectionnée n'est pas un solide + + Selected shape is not a solid + La forme sélectionnée n'est pas un solide - - + + CmdPartTorus - - Create a torus solid - Créer un solide toroïdal + + Create a torus solid + Créer un solide toroïdal - - Part - Pièce + + Part + Pièce - - - - Torus - Tore + + + + Torus + Tore - - + + DlgExtrusion - Select a shape for extrusion, first. - Sélectionnez d'abord une forme pour l'extrusion. + Select a shape for extrusion, first. + Sélectionnez d'abord une forme pour l'extrusion. - The document '%1' doesn't exist. - Document « %1 » inexistant. + The document '%1' doesn't exist. + Document « %1 » inexistant. - - + + DlgRevolution - Select a shape for revolution, first. - Sélectionnez d'abord une forme à révolutionner. + Select a shape for revolution, first. + Sélectionnez d'abord une forme à révolutionner. - - + + DlgSettings3DViewPart - Deviation - Déviation + Deviation + Déviation - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Définir une déviation de tessellation trop faible peut ralentir ou geler l'interface. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Définir une déviation de tessellation trop faible peut ralentir ou geler l'interface. - - + + PartGui::CrossSections - - Cross sections - Coupes + + Cross sections + Coupes - - Guiding plane - Plan guide + + Guiding plane + Plan guide - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Position : + + Position: + Position : - - Sections - Sections + + Sections + Sections - - On both sides - Des deux côtés + + On both sides + Des deux côtés - - Count - Nombre + + Count + Nombre - - Distance: - Distance : + + Distance: + Distance : - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Opération booléenne + + Boolean Operation + Opération booléenne - - Second shape - Deuxième forme + + Second shape + Deuxième forme - - First shape - Première forme + + First shape + Première forme - - Boolean operation - Opération booléenne + + Boolean operation + Opération booléenne - - Section - Section + + Section + Section - - Difference - Différence + + Difference + Différence - - Union - Union + + Union + Union - - Intersection - Intersection + + Intersection + Intersection - - Cannot perform a boolean operation with the same shape - Impossible d'effectuer une opération booléenne sur une seule forme + + Cannot perform a boolean operation with the same shape + Impossible d'effectuer une opération booléenne sur une seule forme - - - Solids - Solides + + + Solids + Solides - - - Shells - Coques + + + Shells + Coques - - - Compounds - Composés + + + Compounds + Composés - - - Faces - Faces + + + Faces + Faces - - Swap selection - Changement de sélection + + Swap selection + Changement de sélection - - Select a shape on the left side, first - Sélectionner d'abord une forme sur le côté gauche + + Select a shape on the left side, first + Sélectionner d'abord une forme sur le côté gauche - - Select a shape on the right side, first - Sélectionner d'abord une forme sur le côté droit + + Select a shape on the right side, first + Sélectionner d'abord une forme sur le côté droit - - No active document available - Aucun document actif disponible + + No active document available + Aucun document actif disponible - - One of the selected objects doesn't exist anymore - Un des objets sélectionnés n'existe plus + + One of the selected objects doesn't exist anymore + Un des objets sélectionnés n'existe plus - - Performing union on non-solids is not possible - L'union de formes non-solides n'est pas possible + + Performing union on non-solids is not possible + L'union de formes non-solides n'est pas possible - - Performing intersection on non-solids is not possible - L'intersection de formes non-solides n'est pas possible + + Performing intersection on non-solids is not possible + L'intersection de formes non-solides n'est pas possible - - Performing difference on non-solids is not possible - La soustraction de formes non-solides n'est pas possible + + Performing difference on non-solids is not possible + La soustraction de formes non-solides n'est pas possible - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Chanfreiner des arêtes + + Chamfer Edges + Chanfreiner des arêtes - - + + PartGui::DlgExtrusion - - Extrude - Extruder + + Extrude + Extruder - - Direction - Direction + + Direction + Direction - - Along normal - Le long de la normale + + Along normal + Le long de la normale - - Length: - Longueur : + + Length: + Longueur : - - 3D view - Vue 3D + + 3D view + Vue 3D - - Note:This option works for planes only - Remarque : cette option ne fonctionne que pour les plans + + Note:This option works for planes only + Remarque : cette option ne fonctionne que pour les plans - - Create solid - Créer le solide + + Create solid + Créer le solide - - Taper outward angle - Angle de dépouille externe + + Taper outward angle + Angle de dépouille externe - - Shape - Forme + + Shape + Forme - - + + - - X: - X : + + X: + X : - - Z: - Z : + + Z: + Z : - - Y: - Y : + + Y: + Y : - - Select a shape for extrusion, first. - Sélectionnez d'abord une forme pour l'extrusion. + + Select a shape for extrusion, first. + Sélectionnez d'abord une forme pour l'extrusion. - - The document '%1' doesn't exist. - Document « %1 » inexistant. + + The document '%1' doesn't exist. + Document « %1 » inexistant. - - Suceeded - + + Suceeded + Succès - - - - Failed - + + + + Failed + Échec - - + + PartGui::DlgFilletEdges - - Fillet Edges - Congés des arêtes + + Fillet Edges + Congés des arêtes - - Fillet Parameter - Paramètres de congé + + Fillet Parameter + Paramètres de congé - - Radius: - Rayon : + + Radius: + Rayon : - - Select faces - + + Select faces + Sélectionnez les faces - - Select edges - + + Select edges + Sélectionnez les arêtes - - Fillet type: - Type de congé : + + Fillet type: + Type de congé : - - Constant Radius - Rayon constant + + Constant Radius + Rayon constant - - Variable Radius - Rayon variable + + Variable Radius + Rayon variable - - Shape - Forme + + Shape + Forme - - Selected shape: - Forme sélectionnée : + + Selected shape: + Forme sélectionnée : - - No selection - Aucune sélection + + No selection + Aucune sélection - - Length: - Longueur : + + Length: + Longueur : - - Constant Length - + + Constant Length + Longueur constante - - Variable Length - + + Variable Length + Longueur variable - - Edges to chamfer - + + Edges to chamfer + Arêtes à chanfreiner - - - Start length - + + + Start length + Longueur au départ - - End length - + + End length + Longueur à la fin - - Edges to fillet - Congé sur arêtes + + Edges to fillet + Congé sur arêtes - - - Start radius - Rayon initial + + + Start radius + Rayon initial - - End radius - Rayon final + + End radius + Rayon final - - Length - + + Length + Longueur - - Radius - Rayon + + Radius + Rayon - - No edge selected - Aucune arête sélectionnée + + No edge selected + Aucune arête sélectionnée - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Aucune arête n'est sélectionnée pour le congé. Veuillez d'abord cocher une ou plusieurs arêtes. + Aucune arête n'est sélectionnée pour le congé. Veuillez d'abord cocher une ou plusieurs arêtes. - - All - Tous + + All + Tous - - None - Aucun + + None + Aucun - - - Edge%1 - Arête%1 + + + Edge%1 + Arête%1 - - No shape selected - Aucune forme sélectionnée + + No shape selected + Aucune forme sélectionnée - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Aucune forme valide n'est sélectionnée. Veuillez sélectionner d'abord une forme valide dans le menu déroulant. + Aucune forme valide n'est sélectionnée. Veuillez sélectionner d'abord une forme valide dans le menu déroulant. - - + + PartGui::DlgPartBox - - Box definition - Définition de boîte + + Box definition + Définition de boîte - - X: - X : + + X: + X : - - Z: - Z : + + Z: + Z : - - Y: - Y : + + Y: + Y : - Cancel - Annuler + Cancel + Annuler - OK - Valider + OK + Valider - - Size: - Taille : + + Size: + Taille : - - Height: - Hauteur : + + Height: + Hauteur : - - Width: - Largeur : + + Width: + Largeur : - - Length: - Longueur : + + Length: + Longueur : - - Position: - Position : + + Position: + Position : - - Direction: - Direction : + + Direction: + Direction : - - + + PartGui::DlgPartCylinder - - Cylinder definition - Définition du cylindre + + Cylinder definition + Définition du cylindre - - Parameter - Paramètre + + Parameter + Paramètre - - Height: - Hauteur : + + Height: + Hauteur : - - Radius: - Rayon : + + Radius: + Rayon : - - Position: - Position : + + Position: + Position : - - Direction: - Direction : + + Direction: + Direction : - - X: - X : + + X: + X : - - Z: - Z : + + Z: + Z : - - Y: - Y : + + Y: + Y : - OK - Valider + OK + Valider - Cancel - Annuler + Cancel + Annuler - - + + PartGui::DlgPartImportIges - - IGES input file - Fichier d'entrée IGES + + IGES input file + Fichier d'entrée IGES - - ... - ... + + ... + ... - Cancel - Annuler + Cancel + Annuler - OK - Valider + OK + Valider - - File Name - Nom du fichier + + File Name + Nom du fichier - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.IGES);; Tous les fichiers (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.IGES);; Tous les fichiers (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Annuler + Cancel + Annuler - OK - Valider + OK + Valider - - Step input file - Fichier d'entrée STEP + + Step input file + Fichier d'entrée STEP - - File Name - Nom du fichier + + File Name + Nom du fichier - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);; Tous les fichiers (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);; Tous les fichiers (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Primitives géométriques + + Geometric Primitives + Primitives géométriques - Primitive - Primitive + Primitive + Primitive - X min - X min + X min + X min - x max - X max + x max + X max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Angle - 0 pour cyl. + Angle - 0 for cyl + Angle - 0 pour cyl. - Angle0 - Angle0 + Angle0 + Angle0 - Angle1 - Angle1 + Angle1 + Angle1 - X Axis Value: - Valeur d'axe X : + X Axis Value: + Valeur d'axe X : - Y Axis Value: - Valeur d'axe Y : + Y Axis Value: + Valeur d'axe Y : - Z Axis Value: - Valeur d'axe Z : + Z Axis Value: + Valeur d'axe Z : - - - Wedge - Prisme + + + Wedge + Prisme - - - Circle - Cercle + + + Circle + Cercle - - Vertex - Sommet + + Vertex + Sommet - Position - Position + Position + Position - - - - Z: - Z : + + + + Z: + Z : - - - - X: - X : + + + + X: + X : - Direction: - Direction : + Direction: + Direction : - - - - Y: - Y : + + + + Y: + Y : - - - Plane - Plan + + + Plane + Plan - - - Box - Boîte + + + Box + Boîte - - - Cylinder - Cylindre + + + Cylinder + Cylindre - - - Cone - Cône + + + Cone + Cône - - - Sphere - Sphère + + + Sphere + Sphère - - - Ellipsoid - Ellipsoïde + + + Ellipsoid + Ellipsoïde - - - Torus - Tore + + + Torus + Tore - - - Prism - + + + Prism + Prisme - - - Spiral - + + + Spiral + Spirale - - - Ellipse - Ellipse + + + Ellipse + Ellipse - - Point - Point + + Point + Point - - - Line - Ligne + + + Line + Ligne - - - Regular polygon - + + + Regular polygon + Polygone régulier - - Parameter - Paramètre + + Parameter + Paramètre - - - Width: - Largeur : + + + Width: + Largeur : - - - Length: - Longueur : + + + Length: + Longueur : - - - - - - Height: - Hauteur : + + + + + + Height: + Hauteur : - - - - Angle: - Angle : + + + + Angle: + Angle : - - - - - - Radius: - Rayon : + + + + + + Radius: + Rayon : - - - - Radius 1: - Rayon 1 : + + + + Radius 1: + Rayon 1 : - - - - Radius 2: - Rayon 2 : + + + + Radius 2: + Rayon 2 : - - - - U parametric: - U paramétrique : + + + + U parametric: + U paramétrique : - - - - V parametric: - V paramétrique : + + + + V parametric: + V paramétrique : - - - Polygon: - + + + Polygon: + Polygone : - - - Circumradius: - + + + Circumradius: + Rayon circonscrit : - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Système de coordonnées: + + Coordinate system: + Système de coordonnées: - - Right-handed - Main droite + + Right-handed + Main droite - - Left-handed - Main gauche + + Left-handed + Main gauche - - Growth: - + + Growth: + Evolution: - - Number of rotations: - + + Number of rotations: + Nombre de rotations : - - - Angle 1: - Angle 1: + + + Angle 1: + Angle 1: - - - Angle 2: - Angle 2: + + + Angle 2: + Angle 2: - - From three points - A partir de trois points + + From three points + A partir de trois points - - Major radius: - Rayon majeur: + + Major radius: + Rayon majeur: - - Minor radius: - Rayon mineur: + + Minor radius: + Rayon mineur: - - End point - Point final + + End point + Point final - - Start point - Point de départ + + Start point + Point de départ - - &Create - &Créer + + &Create + &Créer - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - Fer&mer + Cl&ose + Fer&mer - Alt+O - Alt+F + Alt+O + Alt+F - - - - Create %1 - Créer %1 + + + + Create %1 + Créer %1 - - No active document - Aucun document actif + + No active document + Aucun document actif - - Pitch: - Axe de tangage : + + Pitch: + Axe de tangage : - - - Helix - Hélice + + + Helix + Hélice - 3D View - Vue 3D + 3D View + Vue 3D - - + + PartGui::DlgRevolution - - Revolve - Révolution + + Revolve + Révolution - - Y: - Y : + + Y: + Y : - - X: - X : + + X: + X : - - Angle: - Angle : + + Angle: + Angle : - - Z: - Z : + + Z: + Z : - - Axis: - Axe : + + Axis: + Axe : - - Shape - Forme + + Shape + Forme - - Select line in 3D view - Sélectionnez une ligne dans la vue 3D + + Select line in 3D view + Sélectionnez une ligne dans la vue 3D - - Create Solid - + + Create Solid + Créer solide - - Select a shape for revolution, first. - Sélectionnez d'abord une forme à révolutionner. + + Select a shape for revolution, first. + Sélectionnez d'abord une forme à révolutionner. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Précision d'affichage / performance + + View accuracy / Performance + Précision d'affichage / performance - - View smoothing - Lissage de la vue + + View smoothing + Lissage de la vue - - Using high-quality normals - Utiliser normales de haute qualité + + Using high-quality normals + Utiliser normales de haute qualité - - This will slow down render speed but will lead to nicer results - Ceci ralentira la vitesse de rendu, mais donnera de meilleurs résultats + + This will slow down render speed but will lead to nicer results + Ceci ralentira la vitesse de rendu, mais donnera de meilleurs résultats - - Defines the appearance of surfaces - Définit l'apparence des surfaces + + Defines the appearance of surfaces + Définit l'apparence des surfaces - - Shape view - Vue de la forme + + Shape view + Vue de la forme - - Tessellation - Tessellation + + Tessellation + Tessellation - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Ombrage plat/Ombrage Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Avec l'ombrage plat, les normales à la surface ne sont pas définies par vertex, ce qui conduit à une apparence irréelle pour les surfaces courbes, alors que l'ombrage Phong produit une apparence plus lissée. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Si l'option n'est pas sélectionnée, l'ombrage Phong est utilisé. Sinon, l'ombrage plat sera utilisé.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Ombrage plat/Ombrage Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Avec l'ombrage plat, les normales à la surface ne sont pas définies par vertex, ce qui conduit à une apparence irréelle pour les surfaces courbes, alors que l'ombrage Phong produit une apparence plus lissée. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Si l'option n'est pas sélectionnée, l'ombrage Phong est utilisé. Sinon, l'ombrage plat sera utilisé.</p></body></html> - - Do not define normal per vertex - Ne pas définir les normales par vertex + + Do not define normal per vertex + Ne pas définir les normales par vertex - - Defines the deviation of tessellation to the actual surface - Définit la déviation de tessellation à la surface réelle + + Defines the deviation of tessellation to the actual surface + Définit la déviation de tessellation à la surface réelle - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Tessellation</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"> <span style=" font-weight:400;">Définit la déviation maximum de la structure en tessellation par rapport à la surface. Plus la valeur est petite, plus la vitesse de rendu est lente et le rendu lissé.</span> </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Tessellation</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"> <span style=" font-weight:400;">Définit la déviation maximum de la structure en tessellation par rapport à la surface. Plus la valeur est petite, plus la vitesse de rendu est lente et le rendu lissé.</span> </p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Définir les normales par vertex est aussi appelé <span style=" font-style:italic;">ombrage Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">alors que définir les normales par face est appelé</span>ombrage plat<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Définir les normales par vertex est aussi appelé <span style=" font-style:italic;">ombrage Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">alors que définir les normales par face est appelé</span>ombrage plat<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normales de haute qualité</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Cela ralentit la vitesse de rendu, mais produit de meilleurs résultats.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normales de haute qualité</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Cela ralentit la vitesse de rendu, mais produit de meilleurs résultats.</p></body></html> - - Maximum deviation depending on the model bounding box - L'écart maximal suivant la boîte englobant le modèle + + Maximum deviation depending on the model bounding box + L'écart maximal suivant la boîte englobant le modèle - - % - % + + % + % - - Deviation - Déviation + + Deviation + Déviation - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Définir une déviation de tessellation trop faible peut ralentir ou geler l'interface. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Définir une déviation de tessellation trop faible peut ralentir ou geler l'interface. - - + + PartGui::DlgSettingsGeneral - - General - Général + + General + Général - - Export - Exporter + + Export + Exporter - - Millimeter - Millimètre + + Millimeter + Millimètre - - Meter - Mètre + + Meter + Mètre - - Inch - Pouce + + Inch + Pouce - - Units for export of STEP/IGES - Unités pour l'exportation de STEP / IGES + + Units for export of STEP/IGES + Unités pour l'exportation de STEP / IGES - - Model settings - Paramètres de modèle + + Model settings + Paramètres de modèle - - Automatically refine model after boolean operation - Affiner les modèles automatiquement après une opération booléenne + + Automatically refine model after boolean operation + Affiner les modèles automatiquement après une opération booléenne - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Affiner automatiquement le modèle après une opération avec une esquisse - - Object naming - + + Object naming + Nom d'objet - - Add name of base object - + + Add name of base object + Ajouter un nom à l'objet de base - - Automatically check model after boolean operation - Vérifier les modèles automatiquement après une opération booléenne + + Automatically check model after boolean operation + Vérifier les modèles automatiquement après une opération booléenne - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + Couleurs de la pièce - - Default Part colors - + + Default Part colors + Couleurs des pièces par défaut - - Default shape color - + + Default shape color + Couleur des formes par défaut - - The default color for new shapes - + + The default color for new shapes + Couleur par défaut pour les nouvelles formes - - Default line color - + + Default line color + Couleur de ligne par défaut - - - The default line color for new shapes - + + + The default line color for new shapes + Couleur de ligne par défaut pour les nouvelles formes - - Default line width - + + Default line width + Largeur par défaut de la ligne - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + Épaisseur de ligne par défaut pour les nouvelles formes - - - px - + + + px + px - - Default vertex color - + + Default vertex color + Couleur des points par défaut - - Default vertex size - + + Default vertex size + Taille des points par défaut - - Bounding box color - + + Bounding box color + Couleur de la boîte englobante - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + Couleur de la boîte englobante dans la vue 3D - - + + PartGui::FaceColors - - Face colors - Couleurs de face + + Face colors + Couleurs de face - - Do you really want to cancel? - Voulez-vous vraiment annuler? + + Do you really want to cancel? + Voulez-vous vraiment annuler? - - + + PartGui::Location - - Location - Emplacement + + Location + Emplacement - - Position - Position + + Position + Position - - 3D View - Vue 3D + + 3D View + Vue 3D - - + + PartGui::LoftWidget - Vertex/Wire - Sommet/Fil + Vertex/Wire + Sommet/Fil - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + Sommet/arête/ligne/face - - - Loft - Lissage + + + Loft + Lissage - - Too few elements - Trop peu d'éléments + + Too few elements + Trop peu d'éléments - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + Au moins deux sommets, arêtes, courbe ou faces sont nécessaires. - - Input error - Erreur de saisie + + Input error + Erreur de saisie - At least two vertices, edges or wires are required. - Au moins deux sommets, arêtes ou filaires sont nécessaires. + At least two vertices, edges or wires are required. + Au moins deux sommets, arêtes ou filaires sont nécessaires. - At least two vertices or wires are required. - Au moins deux sommets ou fils sont nécessaires. + At least two vertices or wires are required. + Au moins deux sommets ou fils sont nécessaires. - - + + PartGui::Mirroring - - Mirroring - Mise en miroir + + Mirroring + Mise en miroir - - Shapes - Formes + + Shapes + Formes - - Mirror plane: - Plan miroir : + + Mirror plane: + Plan miroir : - - XY plane - Plan XY + + XY plane + Plan XY - - XZ plane - Plan XZ + + XZ plane + Plan XZ - - YZ plane - Plan YZ + + YZ plane + Plan YZ - - Base point: - Point de départ : + + Base point: + Point de départ : - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Sélectionner d'abord une forme à mettre en miroir. + + Select a shape for mirroring, first. + Sélectionner d'abord une forme à mettre en miroir. - - No such document '%1'. - Aucun document '%1'. + + No such document '%1'. + Aucun document '%1'. - - + + PartGui::OffsetWidget - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + PartGui::ResultModel - - Name - Nom + + Name + Nom - - Type - Type + + Type + Type - - Error - Erreur + + Error + Erreur - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - Sélection invalide + + + + + + Wrong selection + Sélection invalide - - - Select two vertices - Sélectionnez deux sommets + + + Select two vertices + Sélectionnez deux sommets - Select three or more edges - Sélectionnez au moins trois arêtes + Select three or more edges + Sélectionnez au moins trois arêtes - - Select one or more edges - Sélectionnez une ou plusieurs arêtes + + Select one or more edges + Sélectionnez une ou plusieurs arêtes - - Select two or more faces - Sélectionnez au moins deux faces + + Select two or more faces + Sélectionnez au moins deux faces - - Select only one part object - Sélectionnez seulement un objet pièce + + Select only one part object + Sélectionnez seulement un objet pièce - - Select two vertices to create an edge - Sélectionner deux sommets pour créer une arête + + Select two vertices to create an edge + Sélectionner deux sommets pour créer une arête - - Select a closed set of edges - Sélectionner un ensemble fermé d'arêtes + + Select a closed set of edges + Sélectionner un ensemble fermé d'arêtes - - Select adjacent faces - Sélectionner les faces adjacentes + + Select adjacent faces + Sélectionner les faces adjacentes - - All shape types can be selected - Tous les types de forme peuvent être sélectionnés + + All shape types can be selected + Tous les types de forme peuvent être sélectionnés - - + + PartGui::SweepWidget - - Vertex/Wire - Sommet/Fil + + Vertex/Wire + Sommet/Fil - - - Sweep - Balayage + + + Sweep + Balayage - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + Sommet/arête/ligne/face - - Sweep path - Chemin de balayage + + Sweep path + Chemin de balayage - - Select an edge or wire you want to sweep along. - Sélectionnez une arête ou un fil sur lequel vous souhaitez faire un balayage. + + Select an edge or wire you want to sweep along. + Sélectionnez une arête ou un fil sur lequel vous souhaitez faire un balayage. - - Too few elements - Trop peu d'éléments + + Too few elements + Trop peu d'éléments - - At least one edge or wire is required. - Au moins une arête ou un fil est requis. + + At least one edge or wire is required. + Au moins une arête ou un fil est requis. - - Wrong selection - Sélection invalide + + Wrong selection + Sélection invalide - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' ne peut pas servir de profil et de chemin. - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Contenu de la forme - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Vérifier la géométrie + + Check Geometry + Vérifier la géométrie - - + + PartGui::TaskDialogEditDynamic - Hint - Astuce + Hint + Astuce - Select Control. - Sélectionnez un contrôle. + Select Control. + Sélectionnez un contrôle. - Control - Contrôle + Control + Contrôle - Dynamic - Dynamique + Dynamic + Dynamique - Align - Aligner + Align + Aligner - Value - Valeur + Value + Valeur - Special - Spécial + Special + Spécial - Command - Commande + Command + Commande - Stretch - Étirer + Stretch + Étirer - Move - Déplacer + Move + Déplacer - Rotate - Pivoter + Rotate + Pivoter - Offset - Décalage + Offset + Décalage - Orient - Orienter + Orient + Orienter - Match - Faire correspondre + Match + Faire correspondre - Surround - Environnant + Surround + Environnant - dummy - factice + dummy + factice - X Axis - Axe X + X Axis + Axe X - Y Axis - Axe Y + Y Axis + Axe Y - Z Axis - Axe Z + Z Axis + Axe Z - Increment - Incrément + Increment + Incrément - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Faites glisser les flèches pour étirer la boîte par incrément + Drag arrows to stretch box by increment + Faites glisser les flèches pour étirer la boîte par incrément - Drag arrows to move box by increment - Faites glisser les flèches pour déplacer la boîte par incrément + Drag arrows to move box by increment + Faites glisser les flèches pour déplacer la boîte par incrément - Not implemented yet - Pas encore implémenté + Not implemented yet + Pas encore implémenté - Drag arrows to offset checked axes by increment - Faites glisser les flèches pour déplacer les axes marqués par incrément + Drag arrows to offset checked axes by increment + Faites glisser les flèches pour déplacer les axes marqués par incrément - Select dragger for stretch by align - Sélectionnez un marqueur pour étirer par alignement + Select dragger for stretch by align + Sélectionnez un marqueur pour étirer par alignement - Select dragger for move by align - Sélectionnez un marqueur pour déplacer par alignement + Select dragger for move by align + Sélectionnez un marqueur pour déplacer par alignement - Select dragger for stretch by value - Sélectionnez le marqueur pour étirer par une valeur + Select dragger for stretch by value + Sélectionnez le marqueur pour étirer par une valeur - Select dragger for move by value - Sélectionnez un marqueur pour déplacer par une valeur + Select dragger for move by value + Sélectionnez un marqueur pour déplacer par une valeur - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Entrez une valeur + Enter Value + Entrez une valeur - Select box to match - Sélectionnez une boîte à faire correspondre + Select box to match + Sélectionnez une boîte à faire correspondre - Select a point - Sélectionnez un point + Select a point + Sélectionnez un point - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Sélectionnez un marqueur pour aligner + Select dragger to align + Sélectionnez un marqueur pour aligner - Select dragger to modify - Sélectionnez un marqueur pour modifier + Select dragger to modify + Sélectionnez un marqueur pour modifier - - + + PartGui::TaskFaceColors - - Set color per face - Définir la couleur des faces + + Set color per face + Définir la couleur des faces - - Click on the faces in the 3d view to select them. - Cliquer sur les faces dans la vue 3D pour les sélectionner. + + Click on the faces in the 3d view to select them. + Cliquer sur les faces dans la vue 3D pour les sélectionner. - - Faces: - Faces : + + Faces: + Faces : - - Set to default - Définir par défaut + + Set to default + Définir par défaut - - Box selection - + + Box selection + Sélection par boîte - - + + PartGui::TaskLoft - - Loft - Lissage + + Loft + Lissage - Vertex/Wire - Sommet/Fil + Vertex/Wire + Sommet/Fil - Move right - Déplacer vers la droite + Move right + Déplacer vers la droite - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Descendre l'élément sélectionné d'un niveau.</b><p>Cela changera aussi le niveau de l'élément parent.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Descendre l'élément sélectionné d'un niveau.</b><p>Cela changera aussi le niveau de l'élément parent.</p> - Move left - Déplacer vers la gauche + Move left + Déplacer vers la gauche - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Monter l'élément sélectionné d'un niveau.</b><p>Cela changera aussi le niveau de l'élément parent.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Monter l'élément sélectionné d'un niveau.</b><p>Cela changera aussi le niveau de l'élément parent.</p> - Move up - Déplacer vers le haut + Move up + Déplacer vers le haut - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Monter l'élément sélectionné d'un niveau.</b><p>L'élément sera déplacé au sein du niveau de hiérarchie.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Monter l'élément sélectionné d'un niveau.</b><p>L'élément sera déplacé au sein du niveau de hiérarchie.</p> - Move down - Déplacer vers le bas + Move down + Déplacer vers le bas - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Descendre l'élément sélectionné d'un niveau.</b><p>L'élément sera déplacé au sein du niveau de hiérarchie.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Descendre l'élément sélectionné d'un niveau.</b><p>L'élément sera déplacé au sein du niveau de hiérarchie.</p> - - Create solid - Créer le solide + + Create solid + Créer le solide - - Ruled surface - Surface réglée + + Ruled surface + Surface réglée - - Closed - + + Closed + Fermé - - + + PartGui::TaskOffset - - - Offset - Décalage + + + Offset + Décalage - - Mode - Mode + + Mode + Mode - - Skin - Skin + + Skin + Couche - - Pipe - Pipe + + Pipe + Tuyau - - RectoVerso - RectoVerso + + RectoVerso + Recto/verso - - Join type - Type de raccordement + + Join type + Type de raccordement - - Arc - Arc + + Arc + Arc - - Tangent - Tangent + + Tangent + Tangent - - - Intersection - Intersection + + + Intersection + Intersection - - Self-intersection - Self-intersection + + Self-intersection + Croisement sur soi - - Fill offset - Remplir le décalage + + Fill offset + Remplir le décalage - - Faces - Faces + + Faces + Faces - - Update view - Réactualiser la vue + + Update view + Réactualiser la vue - - + + PartGui::TaskShapeBuilder - - - Create shape - Créer la forme + + + Create shape + Créer la forme - - Edge from vertices - Arête à partir de sommets + + Edge from vertices + Arête à partir de sommets - - Face from edges - Face à partir d'arêtes + + Face from edges + Face à partir d'arêtes - - Planar - Planaire + + Planar + Planaire - - Shell from faces - Coque à partir de faces + + Shell from faces + Coque à partir de faces - - Solid from shell - Solide depuis une coque + + Solid from shell + Solide depuis une coque - - Create - Créer + + Create + Créer - - All faces - Toutes les faces + + All faces + Toutes les faces - - + + PartGui::TaskSweep - - Sweep - Balayage + + Sweep + Balayage - - Create solid - Créer le solide + + Create solid + Créer le solide - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Sélectionnez au moins un profil dans la liste, puis une arête ou un fil dans la vue 3D comme chemin. + Sélectionnez au moins un profil dans la liste, puis une arête ou un fil dans la vue 3D comme chemin. - - + + PartGui::ThicknessWidget - - - - Thickness - Épaisseur + + + + Thickness + Épaisseur - - Select faces of the source object and press 'Done' - Sélectionnez des faces de l'objet source et cliquez sur 'Terminé' + + Select faces of the source object and press 'Done' + Sélectionnez des faces de l'objet source et cliquez sur 'Terminé' - - Done - Fait + + Done + Fait - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + QObject - - - - - - - Wrong selection - Sélection invalide + + + + + + + Wrong selection + Sélection invalide - - - Select two shapes please. - Veuillez sélectionner deux formes. + + + Select two shapes please. + Veuillez sélectionner deux formes. - - - - Non-solids selected - + + + + Non-solids selected + Formes non-pleines sélectionnées - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + L'utilisation de formes non-pleines pour les opérations booléennes peut entraîner des résultats indésirables. +Voulez-vous continuer ? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Tous les fichiers CAO (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Tous les fichiers CAO (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp * .step) + + STEP (*.stp *.step) + STEP (*.stp * .step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Tous les fichiers (*.*) + + All Files (*.*) + Tous les fichiers (*.*) - - Sewing Tolerance - Tolérance de couture + + Sewing Tolerance + Tolérance de couture - - Enter tolerance for sewing shape: - Saisir la tolérance pour coudre la forme : + + Enter tolerance for sewing shape: + Saisir la tolérance pour coudre la forme : - - Edit mirror plane - Éditer le plan du miroir + + Edit mirror plane + Éditer le plan du miroir - - Edit chamfer edges - Modifier les arêtes du chanfrein + + Edit chamfer edges + Modifier les arêtes du chanfrein - - Edit offset - Modifier le décalage + + Edit offset + Modifier le décalage - - Edit thickness - Modifier l'évidement + + Edit thickness + Modifier l'évidement - Transform - Transformer + Transform + Transformer - - - Part design - Conception de pièces + + + Part design + Conception de pièces - - Display - + + Display + Affichage - - - - Select two shapes or more, please. - Veuillez sélectionner au moins deux formes. + + + + Select two shapes or more, please. + Veuillez sélectionner au moins deux formes. - - You have to select either two edges or two wires. - Vous devez sélectionner deux arêtes ou deux fils. + + You have to select either two edges or two wires. + Vous devez sélectionner deux arêtes ou deux fils. - - Edit fillet edges - Modifier les congés d'arête + + Edit fillet edges + Modifier les congés d'arête - - Set colors... - Définir les couleurs... + + Set colors... + Définir les couleurs... - - Compound - Composé + + Compound + Composé - - Compound Solid - Composé solide + + Compound Solid + Composé solide - - Solid - Solide + + Solid + Solide - - Shell - Coque + + Shell + Coque - - Face - Face + + Face + Face - - Wire - Fil + + Wire + Fil - - Edge - Arête + + Edge + Arête - - Vertex - Sommet + + Vertex + Sommet - - Shape - Forme + + Shape + Forme - - No Error - Aucune erreur + + No Error + Aucune erreur - - Invalid Point On Curve - Point sur courbe invalide + + Invalid Point On Curve + Point sur courbe invalide - - Invalid Point On Curve On Surface - Point sur courbe sur surface invalide + + Invalid Point On Curve On Surface + Point sur courbe sur surface invalide - - Invalid Point On Surface - Point sur surface invalide + + Invalid Point On Surface + Point sur surface invalide - - No 3D Curve - Aucune courbe 3D + + No 3D Curve + Aucune courbe 3D - - Multiple 3D Curve - Courbe 3D multiple + + Multiple 3D Curve + Courbe 3D multiple - - Invalid 3D Curve - Courbe 3D invalide + + Invalid 3D Curve + Courbe 3D invalide - - No Curve On Surface - Aucune courbe sur surface + + No Curve On Surface + Aucune courbe sur surface - - Invalid Curve On Surface - Courbe sur surface invalide + + Invalid Curve On Surface + Courbe sur surface invalide - - Invalid Curve On Closed Surface - Courbe sur surface fermée invalide + + Invalid Curve On Closed Surface + Courbe sur surface fermée invalide - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + L'indicateur de même plage est invalide - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + L'indicateur de même paramètre est invalide - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Indicateur dégénéré invalide - - Free Edge - Arête libre + + Free Edge + Arête libre - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Connectivité multiple invalide - - Invalid Range - Invalid Range + + Invalid Range + Plage non valide - - Empty Wire - Fil vide + + Empty Wire + Fil vide - - Redundant Edge - Arête redondante + + Redundant Edge + Arête redondante - - Self Intersecting Wire - Fil entre-croisé + + Self Intersecting Wire + Fil entre-croisé - - No Surface - Aucune surface + + No Surface + Aucune surface - - Invalid Wire - Fil invalide + + Invalid Wire + Fil invalide - - Redundant Wire - Fil redondant + + Redundant Wire + Fil redondant - - Intersecting Wires - Fils croisés + + Intersecting Wires + Fils croisés - - Invalid Imbrication Of Wires - Imbrication de fils invalide + + Invalid Imbrication Of Wires + Imbrication de fils invalide - - Empty Shell - Coque vide + + Empty Shell + Coque vide - - Redundant Face - Surface redondante + + Redundant Face + Surface redondante - - Unorientable Shape - La forme n'est pas orientable + + Unorientable Shape + La forme n'est pas orientable - - Not Closed - Non fermé-e-s + + Not Closed + Non fermé-e-s - - Not Connected - Non connecté-e-s + + Not Connected + Non connecté-e-s - - Sub Shape Not In Shape - La sous-forme n'est pas dans une forme + + Sub Shape Not In Shape + La sous-forme n'est pas dans une forme - - Bad Orientation - Mauvaise orientation + + Bad Orientation + Mauvaise orientation - - Bad Orientation Of Sub Shape - Mauvaise orientation de la sous-forme + + Bad Orientation Of Sub Shape + Mauvaise orientation de la sous-forme - - Invalid Tolerance Value - Valeur de tolérance invalide + + Invalid Tolerance Value + Valeur de tolérance invalide - - Check Failed - La vérification a échoué + + Check Failed + La vérification a échoué - - No Result - Aucun résultat + + No Result + Aucun résultat - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Hors plage d'énumération : - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo verifier les inconnues - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo MauvaisType - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo auto intersection - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo Arête trop courte - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo Face non récupérable - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo incompatibilité de sommet - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo Incompatibilité d'arête - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo Incompatibilité de face - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo Opération avortée - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo Non Valide - - - Invalid - Invalide + + + Invalid + Invalide - - - Selections - + + + Selections + Sélections - - - Control - Contrôle + + + Control + Contrôle - - Reset Dialog - + + Reset Dialog + Réinitialiser la boîte de dialogue - - Toggle 3d - + + Toggle 3d + Basculer 3D - - Toggle Delta - + + Toggle Delta + Basculer Delta - - Clear All - + + Clear All + Tout effacer - - + + Workbench - - &Part - &Pièce + + &Part + &Pièce - - &Simple - &Simple + + &Simple + &Simple - - &Parametric - &Paramétrique + + &Parametric + &Paramétrique - - Part tools - Outils de pièces + + Part tools + Outils de pièces - - Solids - Solides + + Solids + Solides - - Boolean - Opération booléenne + + Boolean + Opération booléenne - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_hr.qm b/src/Mod/Part/Gui/Resources/translations/Part_hr.qm index 5be2c99a3bcabd8817019acb797e284b4c8f0a8e..b792db6e83aeded2af93cc3343ca9054a10a7ac9 100644 GIT binary patch delta 12562 zcmb_i2Y8fK);^PInUVxTAdNC~LP#J9h#)nECM1vogg!|o$-rbLP9cDc!_riK7GXaT z1VoVPqJj=ZP-;Mt1wlZisB~qK1r@Pi;eXF}CzFt{`@8%64^QU(=6?5{d-^%|4*Pym 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+ + No selection + Nema odabira - - Profile - Profil + + Profile + Profil - - Selection: - Odabrano: + + Selection: + Odabrano: - - Reverse - Obrnuto + + Reverse + Obrnuto - - Both sides - Obje strane + + Both sides + Obje strane - - Second limit - Druga granica + + Second limit + Druga granica - - Direction - Smjer + + Direction + Smjer - - Perpendicular to sketch - Okomito na skicu + + Perpendicular to sketch + Okomito na skicu - - Reference - Referenca + + Reference + Referenca - Apply - Primijeni + Apply + Primijeni - Cancel - Otkaži + Cancel + Otkaži - OK - U redu + OK + U redu - - + + CmdCheckGeometry - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Check Geometry - Check Geometry + + Check Geometry + Provjeri geometriju - - Analyzes Geometry For Errors - Analyzes Geometry For Errors + + Analyzes Geometry For Errors + Analiziranje geometrije radi grešaka - - + + CmdColorPerFace - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Color per face - Color per face + + Color per face + Boja po površini - - Set color per face - Postavi boju po pojedinoj plohi + + Set color per face + Postavi boju po pojedinoj plohi - - + + CmdMeasureAngular - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - - Measure Angular - + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - - Clear All - + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - - Measure Linear - + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - - Toggle 3d - + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - - Toggle All - + + + Toggle All + Toggle All - - + + CmdMeasureToggleDelta - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - - Toggle Delta - + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Boolean... - Booleova ... + + Boolean... + Booleova ... - - Run a boolean operation with two shapes selected - Izvrši booleovu operaciju sa odabrana dva oblika + + Run a boolean operation with two shapes selected + Izvrši booleovu operaciju sa odabrana dva oblika - - + + CmdPartBox - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - - - Cube - + + + + Cube + Kocka - - Create a cube solid - + + Create a cube solid + Create a cube solid - Box - Kutija + Box + Kutija - Create a box solid - Napravi kvadar + Create a box solid + Napravi kvadar - - + + CmdPartBox2 - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Box fix 1 - Blok popravak 1 + + Box fix 1 + Blok popravak 1 - - Create a box solid without dialog - Napravi kvadar bez dijaloga + + Create a box solid without dialog + Napravi kvadar bez dijaloga - - + + CmdPartBox3 - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Box fix 2 - Blok popravak 2 + + Box fix 2 + Blok popravak 2 - - Create a box solid without dialog - Napravi kvadar bez dijaloga + + Create a box solid without dialog + Napravi kvadar bez dijaloga - - + + CmdPartBuilder - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Shape builder... - Graditelj oblika ... + + Shape builder... + Graditelj oblika ... - - Advanced utility to create shapes - Napredni alat za izradu oblika + + Advanced utility to create shapes + Napredni alat za izradu oblika - - + + CmdPartChamfer - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Chamfer... - Zarubi... + + Chamfer... + Zarubi... - - Chamfer the selected edges of a shape - Zarubi odabrane rubove, površine ili tijela + + Chamfer the selected edges of a shape + Zarubi odabrane rubove, površine ili tijela - - + + CmdPartCommon - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Intersection - Presjek + + Intersection + Presjek - - Make an intersection of two shapes - Napravite presjek dva oblika + + Make an intersection of two shapes + Napravite presjek dva oblika - - + + CmdPartCompound - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Make compound - + + Make compound + Make compound - - Make a compound of several shapes - + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - - - Cone - Stožac + + + + Cone + Stožac - - Create a cone solid - Napravi stožasto tijelo + + Create a cone solid + Napravi stožasto tijelo - - + + CmdPartCrossSections - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Cross-sections... - Presjeci... + + Cross-sections... + Presjeci... - - Cross-sections - Presjeci + + Cross-sections + Presjeci - - + + CmdPartCut - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Cut - Isječak + + Cut + Isječak - - Make a cut of two shapes - Napravi izrez dva oblika + + Make a cut of two shapes + Napravi izrez dva oblika - - + + CmdPartCylinder - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Create a Cylinder - Napravi Cilindar + + Create a Cylinder + Napravi Cilindar - - - - Cylinder - Valjak + + + + Cylinder + Valjak - - + + CmdPartExport - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Export CAD... - Izvezi CAD ... + + Export CAD... + Izvezi CAD ... - - Exports to a CAD file - Izvoz u CAD datoteku + + Exports to a CAD file + Izvoz u CAD datoteku - - + + CmdPartExtrude - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Extrude... - Izvuci ... + + Extrude... + Izvuci ... - - Extrude a selected sketch - Izvuci odabranu skicu + + Extrude a selected sketch + Izvuci odabranu skicu - - + + CmdPartFillet - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Fillet... - Zaobli ... + + Fillet... + Zaobli ... - - Fillet the selected edges of a shape - Zaobli odabrane rubove oblika + + Fillet the selected edges of a shape + Zaobli odabrane rubove oblika - - + + CmdPartFuse - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Union - Unija + + Union + Unija - - Make a union of several shapes - Napravi uniju nekoliko oblika + + Make a union of several shapes + Napravi uniju nekoliko oblika - - + + CmdPartImport - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Imports a CAD file - Učitaj CAD datoteku + + Imports a CAD file + Učitaj CAD datoteku - - Import CAD... - Učitaj CAD ... + + Import CAD... + Učitaj CAD ... - - + + CmdPartImportCurveNet - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Import a curve network - Uvoz krivulje mreže + + Import a curve network + Uvoz krivulje mreže - - Import curve network... - Uvoz krivulje mreže... + + Import curve network... + Uvoz krivulje mreže... - - + + CmdPartLoft - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Loft... - Tuba... + + Loft... + Tuba... - - Utility to loft - Alat za loft + + Utility to loft + Alat za loft - Advanced utility to lofts - Napredni alati za tube + Advanced utility to lofts + Napredni alati za tube - - + + CmdPartMakeSolid - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Convert to solid - Pretvori u čvrsto tijelo + + Convert to solid + Pretvori u čvrsto tijelo - - Create solid from a shell or compound - Napravi tijelo tijela iz ljuske ili skupine + + Create solid from a shell or compound + Napravi tijelo tijela iz ljuske ili skupine - - + + CmdPartMirror - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Mirroring... - Zrcaljenje ... + + Mirroring... + Zrcaljenje ... - - Mirroring a selected shape - Zrcaljenje odabranog oblika + + Mirroring a selected shape + Zrcaljenje odabranog oblika - - + + CmdPartOffset - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Offset... - Offset... + + Offset... + Odmak... - - Utility to offset - Utility to offset + + Utility to offset + Alat za odmak - - + + CmdPartPickCurveNet - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Pick curve network - Odaberite krivulju mreža + + Pick curve network + Odaberite krivulju mreža - - Pick a curve network - Odaberite krivulju mreža + + Pick a curve network + Odaberite krivulju mreža - - + + CmdPartPrimitives - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Create primitives... - Napravi primitive ... + + Create primitives... + Napravi primitive ... - - Creation of parametrized geometric primitives - Stvaranje parametriziranih geometrijskih primitiva + + Creation of parametrized geometric primitives + Stvaranje parametriziranih geometrijskih primitiva - - + + CmdPartRefineShape - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Refine shape - Izgladi oblik + + Refine shape + Izgladi oblik - - Refine the copy of a shape - Izgladi kopiju oblika + + Refine the copy of a shape + Izgladi kopiju oblika - - + + CmdPartReverseShape - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Reverse shapes - Zamijeni oblike + + Reverse shapes + Zamijeni oblike - - Reverse orientation of shapes - Obrnutia orijentacija oblika + + Reverse orientation of shapes + Obrnutia orijentacija oblika - - + + CmdPartRevolve - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Revolve... - Oblik generiran okretanjem ... + + Revolve... + Oblik generiran okretanjem ... - - Revolve a selected shape - Generiraj oblik okretanjem + + Revolve a selected shape + Generiraj oblik okretanjem - - + + CmdPartRuledSurface - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Create ruled surface - Napravi glavnu površinu + + Create ruled surface + Napravi glavnu površinu - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - Napravi glavnu površinu od dvije krivulje + Create a ruled surface from two curves + Napravi glavnu površinu od dvije krivulje - - + + CmdPartSection - - Make a section of two shapes - Napravi sekciju dva oblika + + Make a section of two shapes + Napravi sekciju dva oblika - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Section - Odsječak + + Section + Odsječak - - + + CmdPartShapeFromMesh - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Create shape from mesh... - Napravi oblik iz mreže ... + + Create shape from mesh... + Napravi oblik iz mreže ... - - Create shape from selected mesh object - Napravi oblik iz odabranog MESHa + + Create shape from selected mesh object + Napravi oblik iz odabranog MESHa - - + + CmdPartSimpleCopy - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Create simple copy - Napravite jednostavnu kopiju + + Create simple copy + Napravite jednostavnu kopiju - - Create a simple non-parametric copy - Napravite jednostavnu neparametarsku kopiju + + Create a simple non-parametric copy + Napravite jednostavnu neparametarsku kopiju - - + + CmdPartSimpleCylinder - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Create Cylinder... - Napravi Cilindar ... + + Create Cylinder... + Napravi Cilindar ... - - Create a Cylinder - Napravi Cilindar + + Create a Cylinder + Napravi Cilindar - - + + CmdPartSphere - - Create a sphere solid - Napravi sferu + + Create a sphere solid + Napravi sferu - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - - - Sphere - Kugla + + + + Sphere + Kugla - - + + CmdPartSweep - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Sweep... - Sweep... + + Sweep... + Sweep... - - Utility to sweep - Alat za Sweep + + Utility to sweep + Alat za Sweep - - + + CmdPartThickness - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Thickness... - Debljina... + + Thickness... + Debljina... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + Alat za postavljanje debljine - - - Wrong selection - Pogrešan odabir + + + Wrong selection + Pogrešan odabir - - Selected one or more faces of a shape - Selected one or more faces of a shape + + Selected one or more faces of a shape + Odaberi jednu ili više površina oblika - - Selected shape is not a solid - Selected shape is not a solid + + Selected shape is not a solid + Odabrani oblik nije tijelo - - + + CmdPartTorus - - Create a torus solid - Napravi okruglo ispupčenje na stubu + + Create a torus solid + Napravi okruglo ispupčenje na stubu - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - - - Torus - Zavojnica + + + + Torus + Zavojnica - - + + DlgExtrusion - Select a shape for extrusion, first. - Prvo odaberite oblik za ekstruziju. + Select a shape for extrusion, first. + Prvo odaberite oblik za ekstruziju. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Prvo odaberite oblik. + Select a shape for revolution, first. + Prvo odaberite oblik. - - + + DlgSettings3DViewPart - Deviation - Odstupanje + Deviation + Odstupanje - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Postavljanje premalene devijacije uzrokuje smrzavanje ili usporava korisničko sučelje. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Postavljanje premalene devijacije uzrokuje smrzavanje ili usporava korisničko sučelje. - - + + PartGui::CrossSections - - Cross sections - Presjeci + + Cross sections + Presjeci - - Guiding plane - Vodeća površina + + Guiding plane + Vodeća površina - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Položaj: + + Position: + Položaj: - - Sections - Odjeljci + + Sections + Odjeljci - - On both sides - S obje strane + + On both sides + S obje strane - - Count - Broj + + Count + Broj - - Distance: - Udaljenost: + + Distance: + Udaljenost: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Booleove operacije + + Boolean Operation + Booleove operacije - - Second shape - Drugi oblik + + Second shape + Drugi oblik - - First shape - Prvi oblik + + First shape + Prvi oblik - - Boolean operation - Booleova operacija + + Boolean operation + Booleova operacija - - Section - Odsječak + + Section + Odsječak - - Difference - Razlika + + Difference + Razlika - - Union - Unija + + Union + Unija - - Intersection - Presjek + + Intersection + Presjek - - Cannot perform a boolean operation with the same shape - Ne možete izvesti operaciju s istim oblikom + + Cannot perform a boolean operation with the same shape + Ne možete izvesti operaciju s istim oblikom - - - Solids - Tijela + + + Solids + Tijela - - - Shells - Omotači + + + Shells + Omotači - - - Compounds - Spojevi + + + Compounds + Spojevi - - - Faces - Plohe + + + Faces + Plohe - - Swap selection - Zamijeni odabir + + Swap selection + Zamijeni odabir - - Select a shape on the left side, first - Prvo odaberite oblik na lijevoj strani + + Select a shape on the left side, first + Prvo odaberite oblik na lijevoj strani - - Select a shape on the right side, first - Prvo odaberite oblik na desnoj strani + + Select a shape on the right side, first + Prvo odaberite oblik na desnoj strani - - No active document available - Nema aktivnog dostupnog dokumenta + + No active document available + Nema aktivnog dostupnog dokumenta - - One of the selected objects doesn't exist anymore - Jedan od odabranih objekata više ne postoji + + One of the selected objects doesn't exist anymore + Jedan od odabranih objekata više ne postoji - - Performing union on non-solids is not possible - Nije moguće izvođenje spajanja na objektima koji nisu tijela + + Performing union on non-solids is not possible + Nije moguće izvođenje spajanja na objektima koji nisu tijela - - Performing intersection on non-solids is not possible - Nije moguće izvođenje prejeka na objektima koji nisu tijela + + Performing intersection on non-solids is not possible + Nije moguće izvođenje prejeka na objektima koji nisu tijela - - Performing difference on non-solids is not possible - Nije moguće izvođenje razlike na objektima koji nisu tijela + + Performing difference on non-solids is not possible + Nije moguće izvođenje razlike na objektima koji nisu tijela - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Zarubi stranice + + Chamfer Edges + Zarubi stranice - - + + PartGui::DlgExtrusion - - Extrude - Izvuceno + + Extrude + Izvuceno - - Direction - Smjer + + Direction + Smjer - - Along normal - Uz normalu + + Along normal + Uz normalu - - Length: - Duljina: + + Length: + Duljina: - - 3D view - 3D prikaz + + 3D view + 3D prikaz - - Note:This option works for planes only - Napomena: Ova opcija radi samo za ravnine + + Note:This option works for planes only + Napomena: Ova opcija radi samo za ravnine - - Create solid - Napravi čvrsto tijelo + + Create solid + Napravi čvrsto tijelo - - Taper outward angle - Zašilji vanjski kut + + Taper outward angle + Zašilji vanjski kut - - Shape - Oblik + + Shape + Oblik - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Prvo odaberite oblik za ekstruziju. + + Select a shape for extrusion, first. + Prvo odaberite oblik za ekstruziju. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Suceeded - + + Suceeded + Suceeded - - - - Failed - + + + + Failed + Failed - - + + PartGui::DlgFilletEdges - - Fillet Edges - Zaobli rubove + + Fillet Edges + Zaobli rubove - - Fillet Parameter - Parametar zaobljenja + + Fillet Parameter + Parametar zaobljenja - - Radius: - Polumjer: + + Radius: + Polumjer: - - Select faces - + + Select faces + Select faces - - Select edges - + + Select edges + Select edges - - Fillet type: - Tip zaobljenja: + + Fillet type: + Tip zaobljenja: - - Constant Radius - Konstantan Radius + + Constant Radius + Konstantan Radius - - Variable Radius - Promjenjivi polumjer + + Variable Radius + Promjenjivi polumjer - - Shape - Oblik + + Shape + Oblik - - Selected shape: - Odabrani oblik: + + Selected shape: + Odabrani oblik: - - No selection - Nema odabira + + No selection + Nema odabira - - Length: - Duljina: + + Length: + Duljina: - - Constant Length - + + Constant Length + Constant Length - - Variable Length - + + Variable Length + Variable Length - - Edges to chamfer - + + Edges to chamfer + Rubove za zarubljivanje - - - Start length - + + + Start length + Start length - - End length - + + End length + End length - - Edges to fillet - Zaobli rubove + + Edges to fillet + Zaobli rubove - - - Start radius - Početni radijus + + + Start radius + Početni radijus - - End radius - Krajnji radijus + + End radius + Krajnji radijus - - Length - + + Length + Dužina - - Radius - Polumjer + + Radius + Polumjer - - No edge selected - Nema odabranih rubova + + No edge selected + Nema odabranih rubova - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Nema rubova za zaobliti. Molimo prvo označite jedan ili više rubova. + Nema rubova za zaobliti. Molimo prvo označite jedan ili više rubova. - - All - Sve + + All + Sve - - None - Nijedan + + None + Nijedan - - - Edge%1 - Rub%1 + + + Edge%1 + Rub%1 - - No shape selected - Nema odabranih oblika + + No shape selected + Nema odabranih oblika - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Nije odabran vanljan oblik. Molimo odaberite valjan oblik u padajućem okviru. + Nije odabran vanljan oblik. Molimo odaberite valjan oblik u padajućem okviru. - - + + PartGui::DlgPartBox - - Box definition - Definicija kutije + + Box definition + Definicija kutije - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Otkaži + Cancel + Otkaži - OK - U redu + OK + U redu - - Size: - Veličina: + + Size: + Veličina: - - Height: - Duljina: + + Height: + Duljina: - - Width: - Širina: + + Width: + Širina: - - Length: - Duljina: + + Length: + Duljina: - - Position: - Položaj: + + Position: + Položaj: - - Direction: - Smjer: + + Direction: + Smjer: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Definiranje cilindra + + Cylinder definition + Definiranje cilindra - - Parameter - Parametar + + Parameter + Parametar - - Height: - Duljina: + + Height: + Duljina: - - Radius: - Polumjer: + + Radius: + Polumjer: - - Position: - Položaj: + + Position: + Položaj: - - Direction: - Smjer: + + Direction: + Smjer: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - U redu + OK + U redu - Cancel - Otkaži + Cancel + Otkaži - - + + PartGui::DlgPartImportIges - - IGES input file - IGES ulazna datoteka + + IGES input file + IGES ulazna datoteka - - ... - ... + + ... + ... - Cancel - Otkaži + Cancel + Otkaži - OK - U redu + OK + U redu - - File Name - Naziv datoteke + + File Name + Naziv datoteke - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Sve Datoteke (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Sve Datoteke (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Otkaži + Cancel + Otkaži - OK - U redu + OK + U redu - - Step input file - STEP ulazna datoteka + + Step input file + STEP ulazna datoteka - - File Name - Naziv datoteke + + File Name + Naziv datoteke - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Sve Datoteke (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Sve Datoteke (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Geometrijski primitivi + + Geometric Primitives + Geometrijski primitivi - Primitive - Primitiv + Primitive + Primitiv - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Kut - 0 za cil + Angle - 0 for cyl + Kut - 0 za cil - Angle0 - Kut0 + Angle0 + Kut0 - Angle1 - Kut1 + Angle1 + Kut1 - X Axis Value: - Vrijednost na X osi : + X Axis Value: + Vrijednost na X osi : - Y Axis Value: - Vrijednost na Y osi : + Y Axis Value: + Vrijednost na Y osi : - Z Axis Value: - Vrijednost na Z osi: + Z Axis Value: + Vrijednost na Z osi: - - - Wedge - Klin + + + Wedge + Klin - - - Circle - Krug + + + Circle + Krug - - Vertex - Vrh + + Vertex + Vrh - Position - Položaj + Position + Položaj - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Smjer: + Direction: + Smjer: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Površina + + + Plane + Površina - - - Box - Kutija + + + Box + Kutija - - - Cylinder - Valjak + + + Cylinder + Valjak - - - Cone - Stožac + + + Cone + Stožac - - - Sphere - Kugla + + + Sphere + Kugla - - - Ellipsoid - Elipsoid + + + Ellipsoid + Elipsoid - - - Torus - Zavojnica + + + Torus + Zavojnica - - - Prism - + + + Prism + Prism - - - Spiral - + + + Spiral + Spiral - - - Ellipse - Elipsa + + + Ellipse + Elipsa - - Point - Točka + + Point + Točka - - - Line - Linija + + + Line + Linija - - - Regular polygon - + + + Regular polygon + Regular polygon - - Parameter - Parametar + + Parameter + Parametar - - - Width: - Širina: + + + Width: + Širina: - - - Length: - Duljina: + + + Length: + Duljina: - - - - - - Height: - Duljina: + + + + + + Height: + Duljina: - - - - Angle: - Kut: + + + + Angle: + Kut: - - - - - - Radius: - Polumjer: + + + + + + Radius: + Polumjer: - - - - Radius 1: - Polumjer 1: + + + + Radius 1: + Polumjer 1: - - - - Radius 2: - Polumjer 2: + + + + Radius 2: + Polumjer 2: - - - - U parametric: - U parametarski: + + + + U parametric: + U parametarski: - - - - V parametric: - V parametarski: + + + + V parametric: + V parametarski: - - - Polygon: - + + + Polygon: + Polygon: - - - Circumradius: - + + + Circumradius: + Circumradius: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Koordinatni sustav: + + Coordinate system: + Koordinatni sustav: - - Right-handed - Dešnjak + + Right-handed + Dešnjak - - Left-handed - Lijevak + + Left-handed + Lijevak - - Growth: - + + Growth: + Growth: - - Number of rotations: - + + Number of rotations: + Number of rotations: - - - Angle 1: - Kut 1: + + + Angle 1: + Kut 1: - - - Angle 2: - Kut 2: + + + Angle 2: + Kut 2: - - From three points - Iz tri točke + + From three points + Iz tri točke - - Major radius: - Veći radius: + + Major radius: + Veći radius: - - Minor radius: - Manji radius: + + Minor radius: + Manji radius: - - End point - Konačna točka + + End point + Konačna točka - - Start point - očetna točka + + Start point + očetna točka - - &Create - &Izradi + + &Create + &Izradi - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - Zatvori + Cl&ose + Zatvori - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Napravi %1 + + + + Create %1 + Napravi %1 - - No active document - Nema aktivnog dokumenta + + No active document + Nema aktivnog dokumenta - - Pitch: - Vrh: + + Pitch: + Vrh: - - - Helix - Spirala + + + Helix + Spirala - 3D View - 3D Prikaz + 3D View + 3D Prikaz - - + + PartGui::DlgRevolution - - Revolve - Oblik generiran okretanjem + + Revolve + Oblik generiran okretanjem - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Kut: + + Angle: + Kut: - - Z: - Z: + + Z: + Z: - - Axis: - Os: + + Axis: + Os: - - Shape - Oblik + + Shape + Oblik - - Select line in 3D view - Odaberi liniju u 3D pogledu + + Select line in 3D view + Odaberi liniju u 3D pogledu - - Create Solid - + + Create Solid + Create Solid - - Select a shape for revolution, first. - Prvo odaberite oblik. + + Select a shape for revolution, first. + Prvo odaberite oblik. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Pregled točnosti / Performanse + + View accuracy / Performance + Pregled točnosti / Performanse - - View smoothing - Pregled izglađivanja + + View smoothing + Pregled izglađivanja - - Using high-quality normals - Korištenje visoko kvalitetnih normala + + Using high-quality normals + Korištenje visoko kvalitetnih normala - - This will slow down render speed but will lead to nicer results - To će usporiti brzinu rendera, ali će dovesti do boljeg rezultata + + This will slow down render speed but will lead to nicer results + To će usporiti brzinu rendera, ali će dovesti do boljeg rezultata - - Defines the appearance of surfaces - Određuje izgled površina + + Defines the appearance of surfaces + Određuje izgled površina - - Shape view - Izgled oblika + + Shape view + Izgled oblika - - Tessellation - Mozaik + + Tessellation + Mozaik - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - - Do not define normal per vertex - Ne definirati normalu po vrhu + + Do not define normal per vertex + Ne definirati normalu po vrhu - - Defines the deviation of tessellation to the actual surface - Određuje odstupanje od mozaika i stvarne površine + + Defines the deviation of tessellation to the actual surface + Određuje odstupanje od mozaika i stvarne površine - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Savjet</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Definiranje normale na vrh je također pozvao <span style=" font-style:italic;">Phong sjenčanje</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">pri definiranju normale po licu se zove</span> Stan <span style=" font-style:normal;">sjenčanje.</span> </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Savjet</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Definiranje normale na vrh je također pozvao <span style=" font-style:italic;">Phong sjenčanje</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">pri definiranju normale po licu se zove</span> Stan <span style=" font-style:normal;">sjenčanje.</span> </p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - - Maximum deviation depending on the model bounding box - Maksimalno odstupanje ovisno o graničnom okviru modela + + Maximum deviation depending on the model bounding box + Maksimalno odstupanje ovisno o graničnom okviru modela - - % - % + + % + % - - Deviation - Odstupanje + + Deviation + Odstupanje - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Postavljanje premalene devijacije uzrokuje smrzavanje ili usporava korisničko sučelje. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Postavljanje premalene devijacije uzrokuje smrzavanje ili usporava korisničko sučelje. - - + + PartGui::DlgSettingsGeneral - - General - Općenito + + General + Općenito - - Export - Izvoz + + Export + Izvoz - - Millimeter - Milimetar + + Millimeter + Milimetar - - Meter - Metar + + Meter + Metar - - Inch - Palac + + Inch + Palac - - Units for export of STEP/IGES - Jedinice za izvoz STEP / IGES + + Units for export of STEP/IGES + Jedinice za izvoz STEP / IGES - - Model settings - Postavke modela + + Model settings + Postavke modela - - Automatically refine model after boolean operation - Automatski pročisti model nakon boolean operacije + + Automatically refine model after boolean operation + Automatski pročisti model nakon boolean operacije - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - + + Object naming + Object naming - - Add name of base object - + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Automatski provjeri model nakon boolean operacije + + Automatically check model after boolean operation + Automatski provjeri model nakon boolean operacije - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + Part colors - - Default Part colors - + + Default Part colors + Default Part colors - - Default shape color - + + Default shape color + Default shape color - - The default color for new shapes - + + The default color for new shapes + The default color for new shapes - - Default line color - + + Default line color + Zadana boja linije - - - The default line color for new shapes - + + + The default line color for new shapes + The default line color for new shapes - - Default line width - + + Default line width + Default line width - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - + + + px + px - - Default vertex color - + + Default vertex color + Default vertex color - - Default vertex size - + + Default vertex size + Default vertex size - - Bounding box color - + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Boje ploha + + Face colors + Boje ploha - - Do you really want to cancel? - Da li stvarno želiš prekinuti operaciju? + + Do you really want to cancel? + Da li stvarno želiš prekinuti operaciju? - - + + PartGui::Location - - Location - Lokacija + + Location + Lokacija - - Position - Položaj + + Position + Položaj - - 3D View - 3D Prikaz + + 3D View + 3D Prikaz - - + + PartGui::LoftWidget - Vertex/Wire - Vrh/Žica + Vertex/Wire + Vrh/Žica - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Tuba + + + Loft + Tuba - - Too few elements - Premalo elemenata + + Too few elements + Premalo elemenata - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - At least two vertices, edges or wires are required. - Potrebne su barem dva vrha, ruba ili linije. + At least two vertices, edges or wires are required. + Potrebne su barem dva vrha, ruba ili linije. - At least two vertices or wires are required. - Najmanje dva vrha ili žice su obavezne. + At least two vertices or wires are required. + Najmanje dva vrha ili žice su obavezne. - - + + PartGui::Mirroring - - Mirroring - Zrcaljenje + + Mirroring + Zrcaljenje - - Shapes - Oblici + + Shapes + Oblici - - Mirror plane: - Površina zrcaljenja: + + Mirror plane: + Površina zrcaljenja: - - XY plane - XY ravnina + + XY plane + XY ravnina - - XZ plane - Xz ravnina + + XZ plane + Xz ravnina - - YZ plane - YZ ravnina + + YZ plane + YZ ravnina - - Base point: - Bazna točka: + + Base point: + Bazna točka: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Prvo odaberite oblik za zrcaljenje. + + Select a shape for mirroring, first. + Prvo odaberite oblik za zrcaljenje. - - No such document '%1'. - Ne postoji takav dokument '%1'. + + No such document '%1'. + Ne postoji takav dokument '%1'. - - + + PartGui::OffsetWidget - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + PartGui::ResultModel - - Name - Ime + + Name + Ime - - Type - Tip + + Type + Tip - - Error - Pogreška + + Error + Pogreška - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - Pogrešan odabir + + + + + + Wrong selection + Pogrešan odabir - - - Select two vertices - Odaberite dva vrha + + + Select two vertices + Odaberite dva vrha - Select three or more edges - Odaberite tri ili više rubova + Select three or more edges + Odaberite tri ili više rubova - - Select one or more edges - Odaberi jedan ili više rubova + + Select one or more edges + Odaberi jedan ili više rubova - - Select two or more faces - Odaberite dvije ili više površina + + Select two or more faces + Odaberite dvije ili više površina - - Select only one part object - Odaberite samo jedan čvrsti objekt + + Select only one part object + Odaberite samo jedan čvrsti objekt - - Select two vertices to create an edge - Odaberite dva vrha za stvaranje ruba + + Select two vertices to create an edge + Odaberite dva vrha za stvaranje ruba - - Select a closed set of edges - Odaberite zatvoren skup bridova + + Select a closed set of edges + Odaberite zatvoren skup bridova - - Select adjacent faces - Odaberite susjedne plohu + + Select adjacent faces + Odaberite susjedne plohu - - All shape types can be selected - Sve vrste oblika se mogu odabrati + + All shape types can be selected + Sve vrste oblika se mogu odabrati - - + + PartGui::SweepWidget - - Vertex/Wire - Vrh/Žica + + Vertex/Wire + Vrh/Žica - - - Sweep - Sweep + + + Sweep + Sweep - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - Sweep path - utanja za sweep + + Sweep path + utanja za sweep - - Select an edge or wire you want to sweep along. - Odaberi putanju po kojoj želiš napraviti sweep. + + Select an edge or wire you want to sweep along. + Odaberi putanju po kojoj želiš napraviti sweep. - - Too few elements - Premalo elemenata + + Too few elements + Premalo elemenata - - At least one edge or wire is required. - Potreban je barem jedan rub ili žica. + + At least one edge or wire is required. + Potreban je barem jedan rub ili žica. - - Wrong selection - Pogrešan odabir + + Wrong selection + Pogrešan odabir - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Check Geometry + + Check Geometry + Provjeri geometriju - - + + PartGui::TaskDialogEditDynamic - Hint - Savjet + Hint + Savjet - Select Control. - Odaberite kontrolu. + Select Control. + Odaberite kontrolu. - Control - Kontrola + Control + Kontrola - Dynamic - Dinamičan + Dynamic + Dinamičan - Align - Poravnati + Align + Poravnati - Value - Vrijednost + Value + Vrijednost - Special - Poseban + Special + Poseban - Command - Naredba + Command + Naredba - Stretch - Rastegni + Stretch + Rastegni - Move - Pomicanje + Move + Pomicanje - Rotate - Rotiraj + Rotate + Rotiraj - Offset - Pomak + Offset + Pomak - Orient - Orijentiraj + Orient + Orijentiraj - Match - Izjednači + Match + Izjednači - Surround - Okruži + Surround + Okruži - dummy - lutka + dummy + lutka - X Axis - X os + X Axis + X os - Y Axis - Y os + Y Axis + Y os - Z Axis - Z os + Z Axis + Z os - Increment - Povećanje + Increment + Povećanje - .125 - 0,125 + .125 + 0,125 - .500 - 0,500 + .500 + 0,500 - 1.000 - 1,000 + 1.000 + 1,000 - 5.000 - 5,000 + 5.000 + 5,000 - 10.000 - 10,000 + 10.000 + 10,000 - Drag arrows to stretch box by increment - Povucite strelice da bi rastegli kutiju za vrijednost + Drag arrows to stretch box by increment + Povucite strelice da bi rastegli kutiju za vrijednost - Drag arrows to move box by increment - Povucite strelice da bi pomiakli kutiju za vrijednost + Drag arrows to move box by increment + Povucite strelice da bi pomiakli kutiju za vrijednost - Not implemented yet - Nije još implementirano + Not implemented yet + Nije još implementirano - Drag arrows to offset checked axes by increment - Povucite strelice za pomak osi za vrijednost + Drag arrows to offset checked axes by increment + Povucite strelice za pomak osi za vrijednost - Select dragger for stretch by align - Odaberi točku zbog rastezanja za poravnavanje + Select dragger for stretch by align + Odaberi točku zbog rastezanja za poravnavanje - Select dragger for move by align - Odaberi točku zbog pomicanja za poravnavanje + Select dragger for move by align + Odaberi točku zbog pomicanja za poravnavanje - Select dragger for stretch by value - Odaberi točku zbog rastezanja za vrijednost + Select dragger for stretch by value + Odaberi točku zbog rastezanja za vrijednost - Select dragger for move by value - Odaberi točku zbog pomicanja za vrijednost + Select dragger for move by value + Odaberi točku zbog pomicanja za vrijednost - 1.0 - 1,0 + 1.0 + 1,0 - Enter Value - Unesite vrijednost + Enter Value + Unesite vrijednost - Select box to match - Odaberite okvir za poravnavanje + Select box to match + Odaberite okvir za poravnavanje - Select a point - Odaberite točku + Select a point + Odaberite točku - 0.0 - 0,0 + 0.0 + 0,0 - Select dragger to align - Odaberi točku za poravnati + Select dragger to align + Odaberi točku za poravnati - Select dragger to modify - Odaberi točku za modificirati + Select dragger to modify + Odaberi točku za modificirati - - + + PartGui::TaskFaceColors - - Set color per face - Postavi boju po pojedinoj plohi + + Set color per face + Postavi boju po pojedinoj plohi - - Click on the faces in the 3d view to select them. - Kliknite na plohe u 3D pogledu da bi ih odabrali. + + Click on the faces in the 3d view to select them. + Kliknite na plohe u 3D pogledu da bi ih odabrali. - - Faces: - Plohe: + + Faces: + Plohe: - - Set to default - Postavi na zadanu vrijednost + + Set to default + Postavi na zadanu vrijednost - - Box selection - + + Box selection + Pravokutno odabiranje - - + + PartGui::TaskLoft - - Loft - Tuba + + Loft + Tuba - Vertex/Wire - Vrh/Žica + Vertex/Wire + Vrh/Žica - Move right - Pomakni desno + Move right + Pomakni desno - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Premještanje odabrane stavke jednu razinu prema dolje.</b> <p> To će također promijeniti razinu roditelja stavke. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Premještanje odabrane stavke jednu razinu prema dolje.</b> <p> To će također promijeniti razinu roditelja stavke. </p> - Move left - Pomakni lijevo + Move left + Pomakni lijevo - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Premještanje odabrane stavke jednu razinu gore.</b> <p> To će također promijeniti razinu roditelja stavke. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Premještanje odabrane stavke jednu razinu gore.</b> <p> To će također promijeniti razinu roditelja stavke. </p> - Move up - Pomakni gore + Move up + Pomakni gore - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Premještanje odabrane stavke gore.</b> <p> Jedinica će biti premještena unutar razine hijerarhije. </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Premještanje odabrane stavke gore.</b> <p> Jedinica će biti premještena unutar razine hijerarhije. </p> - Move down - Pomakni dolje + Move down + Pomakni dolje - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Premještanje odabrane stavke prema dolje.</b> <p> Jedinica će biti premještena unutar razine hijerarhije. </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Premještanje odabrane stavke prema dolje.</b> <p> Jedinica će biti premještena unutar razine hijerarhije. </p> - - Create solid - Napravi čvrsto tijelo + + Create solid + Napravi čvrsto tijelo - - Ruled surface - Ravne površine + + Ruled surface + Ravne površine - - Closed - + + Closed + Zatvoreno - - + + PartGui::TaskOffset - - - Offset - Pomak + + + Offset + Pomak - - Mode - Način + + Mode + Način - - Skin - Izgled + + Skin + Izgled - - Pipe - Cijev + + Pipe + Cijev - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Pridruži tip + + Join type + Pridruži tip - - Arc - Luk + + Arc + Luk - - Tangent - Tangenta + + Tangent + Tangenta - - - Intersection - Presjek + + + Intersection + Presjek - - Self-intersection - Self-intersection + + Self-intersection + Samo-preklapanje - - Fill offset - Fill offset + + Fill offset + Popuni odmak - - Faces - Plohe + + Faces + Plohe - - Update view - Ažuriraj pogled + + Update view + Ažuriraj pogled - - + + PartGui::TaskShapeBuilder - - - Create shape - Napravi oblik + + + Create shape + Napravi oblik - - Edge from vertices - Rub iz vrhova + + Edge from vertices + Rub iz vrhova - - Face from edges - Ploha iz rubova + + Face from edges + Ploha iz rubova - - Planar - Planar + + Planar + Planar - - Shell from faces - Ljuska iz ploha + + Shell from faces + Ljuska iz ploha - - Solid from shell - Čvrsto tijelo iz ljuske + + Solid from shell + Čvrsto tijelo iz ljuske - - Create - Stvoriti + + Create + Stvoriti - - All faces - Sve plohe + + All faces + Sve plohe - - + + PartGui::TaskSweep - - Sweep - Sweep + + Sweep + Sweep - - Create solid - Napravi čvrsto tijelo + + Create solid + Napravi čvrsto tijelo - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Odaberi jedan ili više profila i odaberi rub ili žicu + Odaberi jedan ili više profila i odaberi rub ili žicu u 3D pogledu kao putanju za Sweep. - - + + PartGui::ThicknessWidget - - - - Thickness - Debljina + + + + Thickness + Debljina - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + Odaberite povrčšine izvornog objekta i pritisnite 'Gotovo' - - Done - Gotovo + + Done + Gotovo - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + QObject - - - - - - - Wrong selection - Pogrešan odabir + + + + + + + Wrong selection + Pogrešan odabir - - - Select two shapes please. - Molim odaberite dva oblika. + + + Select two shapes please. + Molim odaberite dva oblika. - - - - Non-solids selected - + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + The use of non-solids for boolean operations may lead to unexpected results. +Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Sve CAD datoteke (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Sve CAD datoteke (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.step *.stp) + + STEP (*.stp *.step) + STEP (*.step *.stp) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Sve datoteke (*.*) + + All Files (*.*) + Sve datoteke (*.*) - - Sewing Tolerance - Tolerancija za šivanje + + Sewing Tolerance + Tolerancija za šivanje - - Enter tolerance for sewing shape: - Unesite tolerancije za šivanje oblika: + + Enter tolerance for sewing shape: + Unesite tolerancije za šivanje oblika: - - Edit mirror plane - Uredi površinu zrcaljenja + + Edit mirror plane + Uredi površinu zrcaljenja - - Edit chamfer edges - Prilagodi krajeve zaruba + + Edit chamfer edges + Prilagodi krajeve zaruba - - Edit offset - Edit offset + + Edit offset + Uredi pomak - - Edit thickness - Edit thickness + + Edit thickness + Uredi debljinu - Transform - Transformiraj + Transform + Transformiraj - - - Part design - Dizajn Tijela + + + Part design + Dizajn Tijela - - Display - + + Display + Prikaz - - - - Select two shapes or more, please. - Odaberite dva ili više oblika, molim. + + + + Select two shapes or more, please. + Odaberite dva ili više oblika, molim. - - You have to select either two edges or two wires. - Trebate odabrati bilo dvije oštrice ili dvije žice. + + You have to select either two edges or two wires. + Trebate odabrati bilo dvije oštrice ili dvije žice. - - Edit fillet edges - Uredi zaobljene rubove + + Edit fillet edges + Uredi zaobljene rubove - - Set colors... - Postavljanje boje ... + + Set colors... + Postavljanje boje ... - - Compound - Spoj + + Compound + Spoj - - Compound Solid - Čvrsti spoj + + Compound Solid + Čvrsti spoj - - Solid - Čvrsto tijelo + + Solid + Čvrsto tijelo - - Shell - Ljuska + + Shell + Ljuska - - Face - Površina + + Face + Površina - - Wire - Žica + + Wire + Žica - - Edge - Rub + + Edge + Rub - - Vertex - Vrh + + Vertex + Vrh - - Shape - Oblik + + Shape + Oblik - - No Error - Nema pogreške + + No Error + Nema pogreške - - Invalid Point On Curve - Invalid Point On Curve + + Invalid Point On Curve + Nevažeća točka na krivulji - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + Nevažeća točka na krivulji na površini - - Invalid Point On Surface - Invalid Point On Surface + + Invalid Point On Surface + Nevažeća točka na površini - - No 3D Curve - No 3D Curve + + No 3D Curve + Nema 3D krivulje - - Multiple 3D Curve - Multiple 3D Curve + + Multiple 3D Curve + Višestruke 3D krivulje - - Invalid 3D Curve - Invalid 3D Curve + + Invalid 3D Curve + Nevažeća 3D krivulja - - No Curve On Surface - No Curve On Surface + + No Curve On Surface + Nema krivulje na površini - - Invalid Curve On Surface - Invalid Curve On Surface + + Invalid Curve On Surface + Nevažeća krivulja na površini - - Invalid Curve On Closed Surface - Invalid Curve On Closed Surface + + Invalid Curve On Closed Surface + Nevažeća krivulja na zatvorenoj površini - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Nevažeća oznaka jednake udaljenosti - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Nevažeća oznaka jednakog parametra - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Nevažeća oznaka degeneracije - - Free Edge - Slobodni rub + + Free Edge + Slobodni rub - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Nevažeća višestruka povezanost - - Invalid Range - Invalid Range + + Invalid Range + Nevažeći raspon - - Empty Wire - Empty Wire + + Empty Wire + Prazna Žica - - Redundant Edge - Redundant Edge + + Redundant Edge + Redundantni rub - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + Samo presjecajuća žica - - No Surface - Nema površine + + No Surface + Nema površine - - Invalid Wire - Invalid Wire + + Invalid Wire + Nevažeća žica - - Redundant Wire - Redundant Wire + + Redundant Wire + Redundantna žica - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + Presjecajuća žica - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Nevažeće preklapanje žica - - Empty Shell - Empty Shell + + Empty Shell + Prazna ljuska - - Redundant Face - Redundant Face + + Redundant Face + Redundantna ploha - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + Neorjentirajući oblik - - Not Closed - Nije zatvoreno + + Not Closed + Nije zatvoreno - - Not Connected - Nije povezano + + Not Connected + Nije povezano - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + Pod oblik nije u obliku - - Bad Orientation - Loše orijentacija + + Bad Orientation + Loše orijentacija - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Loša orijentacija pod-oblika - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + Nevažeća vrijednost tolerancije - - Check Failed - Provjera nije uspjela + + Check Failed + Provjera nije uspjela - - No Result - Nema rezultata + + No Result + Nema rezultata - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Izvan Enum raspona: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Nevažeće + + + Invalid + Nevažeće - - - Selections - + + + Selections + Selections - - - Control - Kontrola + + + Control + Kontrola - - Reset Dialog - + + Reset Dialog + Reset Dialog - - Toggle 3d - + + Toggle 3d + Toggle 3d - - Toggle Delta - + + Toggle Delta + Toggle Delta - - Clear All - + + Clear All + Clear All - - + + Workbench - - &Part - Tijelo + + &Part + Tijelo - - &Simple - Jednostavan + + &Simple + Jednostavan - - &Parametric - Parametarski + + &Parametric + Parametarski - - Part tools - Alati za manipulaciju sa tijelima + + Part tools + Alati za manipulaciju sa tijelima - - Solids - Tijela + + Solids + Tijela - - Boolean - Boolean + + Boolean + Boolean - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_hu.qm b/src/Mod/Part/Gui/Resources/translations/Part_hu.qm index bf21b0da83a5862a0c10ea76a4a7241c6e28231e..cd691d389b7ca836020f861f09586ab7c4bdf8a0 100644 GIT binary patch delta 10728 zcmb_h2Ygf2{{Lk+qbamy6)2ZI$|z+ivbsPJN@)v7nMr!vM$)7tDQ)p-kfri?3SP^s z3|UniV1Oc^fCWKhi6C1xPjKMkp@@(F_uP}F#p3&*pTB(4@6E|MzrD`&=XH1P zwq(`cf3vjYVADoBCan12Tmn(8eMF=n>b;6%+Cq*Q7GM$4J12m}MDJn`O##LbDO(cd z>?G1`B}ypeICL||VfQ%N#&XQ*0Njs#2Z(&^VdxdUkQT?$1_o?BXB_YpQQS@7X`(Iy z$Ar5aQ^Pr?i5#_HWQ_t=a^AOK6<=8Q6fH%Pbd1| zIii8NL?e3;4cbi_F{!s6CptWu)O$;aj%JWX z4QnlLN}5>wKKd?cx*a20SBv9zd{16Y^x=8ZJl+kKJMAOQ2y7g*fHb+ULQ-sCsC}8E 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b/src/Mod/Part/Gui/Resources/translations/Part_hu.ts @@ -1,3446 +1,3447 @@ - - + + BlockDefinition - - Block definition - Block meghatározása + + Block definition + Block meghatározása - - First limit - Első határérték + + First limit + Első határérték - - - Type: - Típus: + + + Type: + Típus: - - - mm - mm + + + mm + mm - - - Length: - Hossz: + + + Length: + Hossz: - - - Dimension - Méret + + + Dimension + Méret - - - Up to next - Következőig + + + Up to next + Következőig - - - Up to last - Előzőig + + + Up to last + Előzőig - - - Up to plane - Síkig + + + Up to plane + Síkig - - - Up to face - Felületig + + + Up to face + Felületig - - - Limit: - Határérték: + + + Limit: + Határérték: - - - - - No selection - Nincs kijelölés + + + + + No selection + Nincs kijelölés - - Profile - Profil + + Profile + Profil - - Selection: - Kiválasztás: + + Selection: + Kiválasztás: - - Reverse - Fordított + + Reverse + Fordított - - Both sides - Mindkét oldalon + + Both sides + Mindkét oldalon - - Second limit - Második határérték + + Second limit + Második határérték - - Direction - Irány + + Direction + Irány - - Perpendicular to sketch - Merőleges a vázlatra + + Perpendicular to sketch + Merőleges a vázlatra - - Reference - Referencia + + Reference + Referencia - Apply - Alkalmaz + Apply + Alkalmaz - Cancel - Mégse + Cancel + Mégse - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Alkatrész + + Part + Alkatrész - - Check Geometry - Geometria ellenőrzése + + Check Geometry + Geometria ellenőrzése - - Analyzes Geometry For Errors - Geometria hiba analízis + + Analyzes Geometry For Errors + Geometria hiba analízis - - + + CmdColorPerFace - - Part - Alkatrész + + Part + Alkatrész - - Color per face - Felületenkénti szín + + Color per face + Felületenkénti szín - - Set color per face - Szín beállítása egy felületre + + Set color per face + Szín beállítása egy felületre - - + + CmdMeasureAngular - - Part - Alkatrész + + Part + Alkatrész - - - Measure Angular - + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - Alkatrész + + Part + Alkatrész - - - Clear All - + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - Alkatrész + + Part + Alkatrész - - - Measure Linear - + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - Alkatrész + + Part + Alkatrész - - - Toggle 3d - + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Alkatrész + + Part + Alkatrész - - - Toggle All - + + + Toggle All + Toggle All - - + + CmdMeasureToggleDelta - - Part - Alkatrész + + Part + Alkatrész - - - Toggle Delta - + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Alkatrész + + Part + Alkatrész - - Boolean... - Logikai... + + Boolean... + Logikai... - - Run a boolean operation with two shapes selected - Logikai művelet végrehajtása a két kijelölt alakzaton + + Run a boolean operation with two shapes selected + Logikai művelet végrehajtása a két kijelölt alakzaton - - + + CmdPartBox - - Part - Alkatrész + + Part + Alkatrész - - - - Cube - + + + + Cube + Kocka - - Create a cube solid - + + Create a cube solid + Create a cube solid - Box - Doboz + Box + Doboz - Create a box solid - Hozzon létre egy doboz szilárdtestet + Create a box solid + Hozzon létre egy doboz szilárdtestet - - + + CmdPartBox2 - - Part - Alkatrész + + Part + Alkatrész - - Box fix 1 - Rögzített doboz 1 + + Box fix 1 + Rögzített doboz 1 - - Create a box solid without dialog - Hozzon létre egy doboz szilárd testet párbeszéd nélkül + + Create a box solid without dialog + Hozzon létre egy doboz szilárd testet párbeszéd nélkül - - + + CmdPartBox3 - - Part - Alkatrész + + Part + Alkatrész - - Box fix 2 - Rögzített doboz 2 + + Box fix 2 + Rögzített doboz 2 - - Create a box solid without dialog - Hozzon létre egy doboz szilárd testet párbeszéd nélkül + + Create a box solid without dialog + Hozzon létre egy doboz szilárd testet párbeszéd nélkül - - + + CmdPartBuilder - - Part - Alkatrész + + Part + Alkatrész - - Shape builder... - Alak építő ... + + Shape builder... + Alak építő ... - - Advanced utility to create shapes - Forma létrehozó fejlett eszköz + + Advanced utility to create shapes + Forma létrehozó fejlett eszköz - - + + CmdPartChamfer - - Part - Alkatrész + + Part + Alkatrész - - Chamfer... - Letörés... + + Chamfer... + Letörés... - - Chamfer the selected edges of a shape - Az alakzat kijelölt éleinek letörése + + Chamfer the selected edges of a shape + Az alakzat kijelölt éleinek letörése - - + + CmdPartCommon - - Part - Alkatrész + + Part + Alkatrész - - Intersection - Metszet + + Intersection + Metszet - - Make an intersection of two shapes - Készíts egy kereszteződés két alakzattal + + Make an intersection of two shapes + Készíts egy kereszteződés két alakzattal - - + + CmdPartCompound - - Part - Alkatrész + + Part + Alkatrész - - Make compound - + + Make compound + Make compound - - Make a compound of several shapes - + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - Alkatrész + + Part + Alkatrész - - - - Cone - Kúp + + + + Cone + Kúp - - Create a cone solid - Hozzon létre egy kúp testet + + Create a cone solid + Hozzon létre egy kúp testet - - + + CmdPartCrossSections - - Part - Alkatrész + + Part + Alkatrész - - Cross-sections... - Keresztmetszet... + + Cross-sections... + Keresztmetszet... - - Cross-sections - Keresztmetszet + + Cross-sections + Keresztmetszet - - + + CmdPartCut - - Part - Alkatrész + + Part + Alkatrész - - Cut - Kivágás + + Cut + Kivágás - - Make a cut of two shapes - Készíts egy vágás a két alakzattal + + Make a cut of two shapes + Készíts egy vágás a két alakzattal - - + + CmdPartCylinder - - Part - Alkatrész + + Part + Alkatrész - - Create a Cylinder - Henger létrehozása + + Create a Cylinder + Henger létrehozása - - - - Cylinder - Henger + + + + Cylinder + Henger - - + + CmdPartExport - - Part - Alkatrész + + Part + Alkatrész - - Export CAD... - Export CAD ... + + Export CAD... + Export CAD ... - - Exports to a CAD file - CAD fájlok exportálása + + Exports to a CAD file + CAD fájlok exportálása - - + + CmdPartExtrude - - Part - Alkatrész + + Part + Alkatrész - - Extrude... - Kihúzás... + + Extrude... + Kihúzás... - - Extrude a selected sketch - Kiválasztott vázlat kihúzása + + Extrude a selected sketch + Kiválasztott vázlat kihúzása - - + + CmdPartFillet - - Part - Alkatrész + + Part + Alkatrész - - Fillet... - Lekerekítés... + + Fillet... + Lekerekítés... - - Fillet the selected edges of a shape - Egy alakzat kiválasztott éleinek lekerekítése + + Fillet the selected edges of a shape + Egy alakzat kiválasztott éleinek lekerekítése - - + + CmdPartFuse - - Part - Alkatrész + + Part + Alkatrész - - Union - Egyesítés + + Union + Egyesítés - - Make a union of several shapes - Készíts egy uniót több formához + + Make a union of several shapes + Készíts egy uniót több formához - - + + CmdPartImport - - Part - Alkatrész + + Part + Alkatrész - - Imports a CAD file - CAD-fájl importálása + + Imports a CAD file + CAD-fájl importálása - - Import CAD... - CAD import... + + Import CAD... + CAD import... - - + + CmdPartImportCurveNet - - Part - Alkatrész + + Part + Alkatrész - - Import a curve network - Görbe hálózat importálása + + Import a curve network + Görbe hálózat importálása - - Import curve network... - Görbe hálózat importálás... + + Import curve network... + Görbe hálózat importálás... - - + + CmdPartLoft - - Part - Alkatrész + + Part + Alkatrész - - Loft... - Szint ... + + Loft... + Szint ... - - Utility to loft - Elágazás segédprogram + + Utility to loft + Elágazás segédprogram - Advanced utility to lofts - Speciális segédprogram szintekhez + Advanced utility to lofts + Speciális segédprogram szintekhez - - + + CmdPartMakeSolid - - Part - Alkatrész + + Part + Alkatrész - - Convert to solid - Konvertálás szilárd testté + + Convert to solid + Konvertálás szilárd testté - - Create solid from a shell or compound - Hozzon létre egy alakzatot szilárd héjból vagy összetettből + + Create solid from a shell or compound + Hozzon létre egy alakzatot szilárd héjból vagy összetettből - - + + CmdPartMirror - - Part - Alkatrész + + Part + Alkatrész - - Mirroring... - Tükrözés... + + Mirroring... + Tükrözés... - - Mirroring a selected shape - A kijelölt alakzat tükrözése + + Mirroring a selected shape + A kijelölt alakzat tükrözése - - + + CmdPartOffset - - Part - Alkatrész + + Part + Alkatrész - - Offset... - Eltolás... + + Offset... + Eltolás... - - Utility to offset - Segéd az eltolás alkalmazásához + + Utility to offset + Segéd az eltolás alkalmazásához - - + + CmdPartPickCurveNet - - Part - Alkatrész + + Part + Alkatrész - - Pick curve network - Válasszon görbét + + Pick curve network + Válasszon görbét - - Pick a curve network - Válasszon egy görbét + + Pick a curve network + Válasszon egy görbét - - + + CmdPartPrimitives - - Part - Alkatrész + + Part + Alkatrész - - Create primitives... - Primitívek létrehozása... + + Create primitives... + Primitívek létrehozása... - - Creation of parametrized geometric primitives - Paraméteres geometriai primitívek létrehozása + + Creation of parametrized geometric primitives + Paraméteres geometriai primitívek létrehozása - - + + CmdPartRefineShape - - Part - Alkatrész + + Part + Alkatrész - - Refine shape - Alakzat finomítás + + Refine shape + Alakzat finomítás - - Refine the copy of a shape - Alakzat másolatának finomítása + + Refine the copy of a shape + Alakzat másolatának finomítása - - + + CmdPartReverseShape - - Part - Alkatrész + + Part + Alkatrész - - Reverse shapes - Fordított alakzat + + Reverse shapes + Fordított alakzat - - Reverse orientation of shapes - Alakzat irányának megfordítása + + Reverse orientation of shapes + Alakzat irányának megfordítása - - + + CmdPartRevolve - - Part - Alkatrész + + Part + Alkatrész - - Revolve... - Körmetszés... + + Revolve... + Körmetszés... - - Revolve a selected shape - Kijelölt alakzat körmetszése + + Revolve a selected shape + Kijelölt alakzat körmetszése - - + + CmdPartRuledSurface - - Part - Alkatrész + + Part + Alkatrész - - Create ruled surface - Zárható felület létrehozása + + Create ruled surface + Zárható felület létrehozása - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - Hozzon létre egy zárható felületet két görbével + Create a ruled surface from two curves + Hozzon létre egy zárható felületet két görbével - - + + CmdPartSection - - Make a section of two shapes - Szakasz készítése két alakzattal + + Make a section of two shapes + Szakasz készítése két alakzattal - - Part - Alkatrész + + Part + Alkatrész - - Section - Szakasz + + Section + Szakasz - - + + CmdPartShapeFromMesh - - Part - Alkatrész + + Part + Alkatrész - - Create shape from mesh... - Alakzat létrehozása hálóból... + + Create shape from mesh... + Alakzat létrehozása hálóból... - - Create shape from selected mesh object - Alakzat létrehozása a kijelölt háló objektumból + + Create shape from selected mesh object + Alakzat létrehozása a kijelölt háló objektumból - - + + CmdPartSimpleCopy - - Part - Alkatrész + + Part + Alkatrész - - Create simple copy - Készítsen egyszerű másolást + + Create simple copy + Készítsen egyszerű másolást - - Create a simple non-parametric copy - Hozzon létre egy egyszerű, nem parametrikus másolatot + + Create a simple non-parametric copy + Hozzon létre egy egyszerű, nem parametrikus másolatot - - + + CmdPartSimpleCylinder - - Part - Alkatrész + + Part + Alkatrész - - Create Cylinder... - Henger létrehozása... + + Create Cylinder... + Henger létrehozása... - - Create a Cylinder - Henger létrehozása + + Create a Cylinder + Henger létrehozása - - + + CmdPartSphere - - Create a sphere solid - Hozzon létre egy szilárdgömb testet + + Create a sphere solid + Hozzon létre egy szilárdgömb testet - - Part - Alkatrész + + Part + Alkatrész - - - - Sphere - Gömb + + + + Sphere + Gömb - - + + CmdPartSweep - - Part - Alkatrész + + Part + Alkatrész - - Sweep... - Húzás... + + Sweep... + Húzás... - - Utility to sweep - Segédprogram a húzáshoz + + Utility to sweep + Segédprogram a húzáshoz - - + + CmdPartThickness - - Part - Alkatrész + + Part + Alkatrész - - Thickness... - Vastagság... + + Thickness... + Vastagság... - - Utility to apply a thickness - Segéd a vastagságok alkalmazásához + + Utility to apply a thickness + Segéd a vastagságok alkalmazásához - - - Wrong selection - Rossz kijelölés + + + Wrong selection + Rossz kijelölés - - Selected one or more faces of a shape - Egy vagy több felület vagy alakzat lett kiválasztva + + Selected one or more faces of a shape + Egy vagy több felület vagy alakzat lett kiválasztva - - Selected shape is not a solid - A kijelölt alakzet nem szilárd test + + Selected shape is not a solid + A kijelölt alakzet nem szilárd test - - + + CmdPartTorus - - Create a torus solid - Hozzon létre egy tórusz testet + + Create a torus solid + Hozzon létre egy tórusz testet - - Part - Alkatrész + + Part + Alkatrész - - - - Torus - Tórusz + + + + Torus + Tórusz - - + + DlgExtrusion - Select a shape for extrusion, first. - Select a shape for extrusion, first. + Select a shape for extrusion, first. + Select a shape for extrusion, first. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Select a shape for revolution, first. + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + DlgSettings3DViewPart - Deviation - Eltérés + Deviation + Eltérés - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - Keresztmetszet + + Cross sections + Keresztmetszet - - Guiding plane - Irányadó sík + + Guiding plane + Irányadó sík - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Helyzet: + + Position: + Helyzet: - - Sections - Szakaszok + + Sections + Szakaszok - - On both sides - Mindkét oldalon + + On both sides + Mindkét oldalon - - Count - Számol + + Count + Számol - - Distance: - Távolság: + + Distance: + Távolság: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Logikai művelet + + Boolean Operation + Logikai művelet - - Second shape - Második alakzat + + Second shape + Második alakzat - - First shape - Első alakzat + + First shape + Első alakzat - - Boolean operation - Logikai művelet + + Boolean operation + Logikai művelet - - Section - Szakasz + + Section + Szakasz - - Difference - Különbség + + Difference + Különbség - - Union - Egyesítés + + Union + Egyesítés - - Intersection - Metszet + + Intersection + Metszet - - Cannot perform a boolean operation with the same shape - Nem tud végrehajtani logikai művelet az azonos alakzaton + + Cannot perform a boolean operation with the same shape + Nem tud végrehajtani logikai művelet az azonos alakzaton - - - Solids - Szilárd testek + + + Solids + Szilárd testek - - - Shells - Héjjak + + + Shells + Héjjak - - - Compounds - Összeállítások + + + Compounds + Összeállítások - - - Faces - Felületek + + + Faces + Felületek - - Swap selection - Kijelölés csere + + Swap selection + Kijelölés csere - - Select a shape on the left side, first - Először bal oldalon jelölje ki az alakzatot + + Select a shape on the left side, first + Először bal oldalon jelölje ki az alakzatot - - Select a shape on the right side, first - Először jobb oldalon jelölje ki az alakzatot + + Select a shape on the right side, first + Először jobb oldalon jelölje ki az alakzatot - - No active document available - Nincs elérhető aktív dokumentum + + No active document available + Nincs elérhető aktív dokumentum - - One of the selected objects doesn't exist anymore - Az egyik kijelölt objektum nem létezik + + One of the selected objects doesn't exist anymore + Az egyik kijelölt objektum nem létezik - - Performing union on non-solids is not possible - Nem szilárd testek egységesítése nem lehetséges + + Performing union on non-solids is not possible + Nem szilárd testek egységesítése nem lehetséges - - Performing intersection on non-solids is not possible - Nem szilárd test metszése nem lehetséges + + Performing intersection on non-solids is not possible + Nem szilárd test metszése nem lehetséges - - Performing difference on non-solids is not possible - Nem szilárd test kivonása egymásból nem lehetséges + + Performing difference on non-solids is not possible + Nem szilárd test kivonása egymásból nem lehetséges - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Élek letörése + + Chamfer Edges + Élek letörése - - + + PartGui::DlgExtrusion - - Extrude - Kihúzás + + Extrude + Kihúzás - - Direction - Irány + + Direction + Irány - - Along normal - Normál mentén + + Along normal + Normál mentén - - Length: - Hossz: + + Length: + Hossz: - - 3D view - 3D nézet + + 3D view + 3D nézet - - Note:This option works for planes only - Megjegyzés: Ez a beállítás csak a tervezés módban használható + + Note:This option works for planes only + Megjegyzés: Ez a beállítás csak a tervezés módban használható - - Create solid - Szilárd test létrehozása + + Create solid + Szilárd test létrehozása - - Taper outward angle - Kúpos passzív szög + + Taper outward angle + Kúpos passzív szög - - Shape - Alakzat + + Shape + Alakzat - - Program infó + + Program infó - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Select a shape for extrusion, first. + + Select a shape for extrusion, first. + Select a shape for extrusion, first. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Suceeded - + + Suceeded + Suceeded - - - - Failed - + + + + Failed + Failed - - + + PartGui::DlgFilletEdges - - Fillet Edges - Élkerekítés + + Fillet Edges + Élkerekítés - - Fillet Parameter - Lekerekítés paraméter + + Fillet Parameter + Lekerekítés paraméter - - Radius: - Sugár: + + Radius: + Sugár: - - Select faces - + + Select faces + Select faces - - Select edges - + + Select edges + Select edges - - Fillet type: - Fájltípus: + + Fillet type: + Fájltípus: - - Constant Radius - Állandó sugárral + + Constant Radius + Állandó sugárral - - Variable Radius - Változó sugárral + + Variable Radius + Változó sugárral - - Shape - Alakzat + + Shape + Alakzat - - Selected shape: - Kiválasztott alakzat: + + Selected shape: + Kiválasztott alakzat: - - No selection - Nincs kijelölés + + No selection + Nincs kijelölés - - Length: - Hossz: + + Length: + Hossz: - - Constant Length - + + Constant Length + Constant Length - - Variable Length - + + Variable Length + Variable Length - - Edges to chamfer - + + Edges to chamfer + Élek letörése - - - Start length - + + + Start length + Start length - - End length - + + End length + End length - - Edges to fillet - Lekerekítendő élek + + Edges to fillet + Lekerekítendő élek - - - Start radius - Kezdeti sugár + + + Start radius + Kezdeti sugár - - End radius - Vég sugár + + End radius + Vég sugár - - Length - + + Length + Hossz - - Radius - Sugár + + Radius + Sugár - - No edge selected - Nincs kiválasztott él + + No edge selected + Nincs kiválasztott él - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Egyetlen élet sem választott ki. + Egyetlen élet sem választott ki. Kérem, válasszon ki legalább egyet. - - All - Minden + + All + Minden - - None - Nincs + + None + Nincs - - - Edge%1 - Él%1 + + + Edge%1 + Él%1 - - No shape selected - Nincs kijelölve alakzat + + No shape selected + Nincs kijelölve alakzat - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Nem érvényes alakzat van kijelölve. Kérjük, először válasszon egy érvényes alakzatot a legördülő listában. + Nem érvényes alakzat van kijelölve. Kérjük, először válasszon egy érvényes alakzatot a legördülő listában. - - + + PartGui::DlgPartBox - - Box definition - Doboz meghatározás + + Box definition + Doboz meghatározás - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Mégse + Cancel + Mégse - OK - OK + OK + OK - - Size: - Méret: + + Size: + Méret: - - Height: - Magasság: + + Height: + Magasság: - - Width: - Szélesség: + + Width: + Szélesség: - - Length: - Hossz: + + Length: + Hossz: - - Position: - Helyzet: + + Position: + Helyzet: - - Direction: - Irány: + + Direction: + Irány: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Henger meghatározása + + Cylinder definition + Henger meghatározása - - Parameter - Paraméter + + Parameter + Paraméter - - Height: - Magasság: + + Height: + Magasság: - - Radius: - Sugár: + + Radius: + Sugár: - - Position: - Helyzet: + + Position: + Helyzet: - - Direction: - Irány: + + Direction: + Irány: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Mégse + Cancel + Mégse - - + + PartGui::DlgPartImportIges - - IGES input file - IGES bemeneti fájl + + IGES input file + IGES bemeneti fájl - - ... - ... + + ... + ... - Cancel - Mégse + Cancel + Mégse - OK - OK + OK + OK - - File Name - Fájlnév + + File Name + Fájlnév - - Program infó + + Program infó - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Minden fájl (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Minden fájl (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Mégse + Cancel + Mégse - OK - OK + OK + OK - - Step input file - Step bemeneti fájl + + Step input file + Step bemeneti fájl - - File Name - Fájlnév + + File Name + Fájlnév - - Program infó + + Program infó - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Minden fájl (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Minden fájl (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Geometriai primitívek + + Geometric Primitives + Geometriai primitívek - Primitive - Primitív + Primitive + Primitív - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Szög - 0 cyl + Angle - 0 for cyl + Szög - 0 cyl - Angle0 - Szög0 + Angle0 + Szög0 - Angle1 - Szög1 + Angle1 + Szög1 - X Axis Value: - X tengely értéke: + X Axis Value: + X tengely értéke: - Y Axis Value: - Y tengely értéke: + Y Axis Value: + Y tengely értéke: - Z Axis Value: - Z tengely értéke: + Z Axis Value: + Z tengely értéke: - - - Wedge - Ék + + + Wedge + Ék - - - Circle - Kör + + + Circle + Kör - - Vertex - Csúcs + + Vertex + Csúcs - Position - Pozíció + Position + Pozíció - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Irány: + Direction: + Irány: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Sík + + + Plane + Sík - - - Box - Doboz + + + Box + Doboz - - - Cylinder - Henger + + + Cylinder + Henger - - - Cone - Kúp + + + Cone + Kúp - - - Sphere - Gömb + + + Sphere + Gömb - - - Ellipsoid - Ellipszoid + + + Ellipsoid + Ellipszoid - - - Torus - Tórusz + + + Torus + Tórusz - - - Prism - + + + Prism + Prism - - - Spiral - + + + Spiral + Spiral - - - Ellipse - Ellipszis + + + Ellipse + Ellipszis - - Point - Pont + + Point + Pont - - - Line - Vonal + + + Line + Vonal - - - Regular polygon - + + + Regular polygon + Regular polygon - - Parameter - Paraméter + + Parameter + Paraméter - - - Width: - Szélesség: + + + Width: + Szélesség: - - - Length: - Hossz: + + + Length: + Hossz: - - - - - - Height: - Magasság: + + + + + + Height: + Magasság: - - - - Angle: - Szög: + + + + Angle: + Szög: - - - - - - Radius: - Sugár: + + + + + + Radius: + Sugár: - - - - Radius 1: - Sugár 1: + + + + Radius 1: + Sugár 1: - - - - Radius 2: - Sugár 2: + + + + Radius 2: + Sugár 2: - - - - U parametric: - U paraméter: + + + + U parametric: + U paraméter: - - - - V parametric: - V paraméter: + + + + V parametric: + V paraméter: - - - Polygon: - + + + Polygon: + Polygon: - - - Circumradius: - + + + Circumradius: + Circumradius: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X 2 min/max: + + X2 min/max: + X 2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Koordináta-rendszer: + + Coordinate system: + Koordináta-rendszer: - - Right-handed - Jobbkezes + + Right-handed + Jobbkezes - - Left-handed - Balkezes + + Left-handed + Balkezes - - Growth: - + + Growth: + Growth: - - Number of rotations: - + + Number of rotations: + Number of rotations: - - - Angle 1: - 1. Szöge: + + + Angle 1: + 1. Szöge: - - - Angle 2: - 2. Szöge: + + + Angle 2: + 2. Szöge: - - From three points - A három pontból + + From three points + A három pontból - - Major radius: - Fő sugár: + + Major radius: + Fő sugár: - - Minor radius: - Mellék sugár: + + Minor radius: + Mellék sugár: - - End point - Végpont + + End point + Végpont - - Start point - Kezdőpont + + Start point + Kezdőpont - - &Create - &Létrehozás + + &Create + &Létrehozás - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Bezár + Cl&ose + Bezár - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Létrehozás %1 + + + + Create %1 + Létrehozás %1 - - No active document - Nincs aktív dokumentum + + No active document + Nincs aktív dokumentum - - Pitch: - Döntés: + + Pitch: + Döntés: - - - Helix - Csigavonal + + + Helix + Csigavonal - 3D View - 3D-nézet + 3D View + 3D-nézet - - + + PartGui::DlgRevolution - - Revolve - Forgatás + + Revolve + Forgatás - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Szög: + + Angle: + Szög: - - Z: - Z: + + Z: + Z: - - Axis: - Tengely: + + Axis: + Tengely: - - Shape - Alakzat + + Shape + Alakzat - - Select line in 3D view - Jelölje ki 3D nézethez a sort + + Select line in 3D view + Jelölje ki 3D nézethez a sort - - Create Solid - + + Create Solid + Create Solid - - Select a shape for revolution, first. - Select a shape for revolution, first. + + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Pontosság/teljesítmény nézet + + View accuracy / Performance + Pontosság/teljesítmény nézet - - View smoothing - Simítás nézet + + View smoothing + Simítás nézet - - Using high-quality normals - Magas-minőségű normák használata + + Using high-quality normals + Magas-minőségű normák használata - - This will slow down render speed but will lead to nicer results - Ez lassítja a fordítás sebességét, de szebb eredményhez vezet + + This will slow down render speed but will lead to nicer results + Ez lassítja a fordítás sebességét, de szebb eredményhez vezet - - Defines the appearance of surfaces - Meghatározza a felületek megjelenését + + Defines the appearance of surfaces + Meghatározza a felületek megjelenését - - Shape view - Alakzat-nézet + + Shape view + Alakzat-nézet - - Tessellation - Mozaik + + Tessellation + Mozaik - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> <span style="font-weight:600;"> Lapos árnyalás/Phong-árnyalás</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> A lapos árnyékolással a felszíni normákat nem vertexek határozzák meg, amely ahhoz vezet, hogy a hajlított felületek irreálisak, míg a Phong árnyalás simább megjelenést biztosít.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;">, ha ez a beállítás nem beállított akkor a Phong-árnyalást használja, ha értéke beállított, akkor a sima árnyalás van használtban.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> <span style="font-weight:600;"> Lapos árnyalás/Phong-árnyalás</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> A lapos árnyékolással a felszíni normákat nem vertexek határozzák meg, amely ahhoz vezet, hogy a hajlított felületek irreálisak, míg a Phong árnyalás simább megjelenést biztosít.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;">, ha ez a beállítás nem beállított akkor a Phong-árnyalást használja, ha értéke beállított, akkor a sima árnyalás van használtban.</p></body></html> - - Do not define normal per vertex - Normál esetben ne vertexbe határozza meg + + Do not define normal per vertex + Normál esetben ne vertexbe határozza meg - - Defines the deviation of tessellation to the actual surface - Meghatározza a mozaik eltérését az aktuális felületre vonatkozólag + + Defines the deviation of tessellation to the actual surface + Meghatározza a mozaik eltérését az aktuális felületre vonatkozólag - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Meghatározza a mozaik háló testre vonatkozó maximum eltérését. Minél kisebb az érték, annál lasúbb a renderelés sebessége és szebb a végeredmény.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Meghatározza a mozaik háló testre vonatkozó maximum eltérését. Minél kisebb az érték, annál lasúbb a renderelés sebessége és szebb a végeredmény.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">A normálisok vertexként való megjelenítését úgy is nevezik, hogy<span style=" font-style:italic;">Phong árnyékolás</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">A normálisok vertexként való megjelenítését úgy is nevezik, hogy<span style=" font-style:italic;">Phong árnyékolás</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Ez a renderelést lelassítja, + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Ez a renderelést lelassítja, de szebb végeredményt ad.</p></body></html> - - Maximum deviation depending on the model bounding box - Legnagyobb eltérés a modell határolókeretétől függ + + Maximum deviation depending on the model bounding box + Legnagyobb eltérés a modell határolókeretétől függ - - % - % + + % + % - - Deviation - Eltérés + + Deviation + Eltérés - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - Általános + + General + Általános - - Export - Export + + Export + Export - - Millimeter - Milliméter + + Millimeter + Milliméter - - Meter - Méter + + Meter + Méter - - Inch - Hüvelyk + + Inch + Hüvelyk - - Units for export of STEP/IGES - Az STEP/IGES exportban használt egységek + + Units for export of STEP/IGES + Az STEP/IGES exportban használt egységek - - Model settings - Folyamatmodell-beállításai + + Model settings + Folyamatmodell-beállításai - - Automatically refine model after boolean operation - Automatikus modell finomítás a logikai művelet után + + Automatically refine model after boolean operation + Automatikus modell finomítás a logikai művelet után - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - + + Object naming + Object naming - - Add name of base object - + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Automatikus modell ellenőrzés a logikai művelet után + + Automatically check model after boolean operation + Automatikus modell ellenőrzés a logikai művelet után - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + Part colors - - Default Part colors - + + Default Part colors + Default Part colors - - Default shape color - + + Default shape color + Default shape color - - The default color for new shapes - + + The default color for new shapes + The default color for new shapes - - Default line color - + + Default line color + Alapértelmezett vonalszín - - - The default line color for new shapes - + + + The default line color for new shapes + The default line color for new shapes - - Default line width - + + Default line width + Default line width - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - + + + px + px - - Default vertex color - + + Default vertex color + Default vertex color - - Default vertex size - + + Default vertex size + Default vertex size - - Bounding box color - + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Felület színek + + Face colors + Felület színek - - Do you really want to cancel? - Biztosan megszakítja? + + Do you really want to cancel? + Biztosan megszakítja? - - + + PartGui::Location - - Location - Hely + + Location + Hely - - Position - Pozíció + + Position + Pozíció - - 3D View - 3D-nézet + + 3D View + 3D-nézet - - + + PartGui::LoftWidget - Vertex/Wire - Vertex / Vonal + Vertex/Wire + Vertex / Vonal - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Szint + + + Loft + Szint - - Too few elements - Túl kevés elem + + Too few elements + Túl kevés elem - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - At least two vertices, edges or wires are required. - Legalább két vonal, szegély vagy háló szükséges. + At least two vertices, edges or wires are required. + Legalább két vonal, szegély vagy háló szükséges. - At least two vertices or wires are required. - Legalább két csúcs, illetve vonal szükséges. + At least two vertices or wires are required. + Legalább két csúcs, illetve vonal szükséges. - - + + PartGui::Mirroring - - Mirroring - Tükrözés + + Mirroring + Tükrözés - - Shapes - Alakzatok + + Shapes + Alakzatok - - Mirror plane: - Tükör sík: + + Mirror plane: + Tükör sík: - - XY plane - XY sík + + XY plane + XY sík - - XZ plane - XZ sík + + XZ plane + XZ sík - - YZ plane - YZ síkban + + YZ plane + YZ síkban - - Base point: - Alap pont: + + Base point: + Alap pont: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Tükrözéshez előszőr a formát válassza ki. + + Select a shape for mirroring, first. + Tükrözéshez előszőr a formát válassza ki. - - No such document '%1'. - Nincs ilyen dokumentum '%1'. + + No such document '%1'. + Nincs ilyen dokumentum '%1'. - - + + PartGui::OffsetWidget - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + PartGui::ResultModel - - Name - Név + + Name + Név - - Type - Típus + + Type + Típus - - Error - Hiba + + Error + Hiba - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - Rossz kijelölés + + + + + + Wrong selection + Rossz kijelölés - - - Select two vertices - Válasszon ki a két csúcsot + + + Select two vertices + Válasszon ki a két csúcsot - Select three or more edges - Válasszon ki a három vagy több élet + Select three or more edges + Válasszon ki a három vagy több élet - - Select one or more edges - Jelöljön ki egy vagy több élt + + Select one or more edges + Jelöljön ki egy vagy több élt - - Select two or more faces - Válasszon ki a két vagy több felületet + + Select two or more faces + Válasszon ki a két vagy több felületet - - Select only one part object - Válasszon ki a csak egy tárgy részt + + Select only one part object + Válasszon ki a csak egy tárgy részt - - Select two vertices to create an edge - Válasszon ki a két csúcsot egy él létrehozásához + + Select two vertices to create an edge + Válasszon ki a két csúcsot egy él létrehozásához - - Select a closed set of edges - Válasszon ki egy zárt él halmazt + + Select a closed set of edges + Válasszon ki egy zárt él halmazt - - Select adjacent faces - Válasszon ki szomszédos felületeket + + Select adjacent faces + Válasszon ki szomszédos felületeket - - All shape types can be selected - Minden alakzat kiválasztható + + All shape types can be selected + Minden alakzat kiválasztható - - + + PartGui::SweepWidget - - Vertex/Wire - Vertex / Vonal + + Vertex/Wire + Vertex / Vonal - - - Sweep - Húzás + + + Sweep + Húzás - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - Sweep path - Húzás elérési útja + + Sweep path + Húzás elérési útja - - Select an edge or wire you want to sweep along. - Jelöljön élet vagy hálót amely mentén húzni szeretne. + + Select an edge or wire you want to sweep along. + Jelöljön élet vagy hálót amely mentén húzni szeretne. - - Too few elements - Túl kevés elem + + Too few elements + Túl kevés elem - - At least one edge or wire is required. - Szükséges legalább egy él vagy háló. + + At least one edge or wire is required. + Szükséges legalább egy él vagy háló. - - Wrong selection - Rossz kijelölés + + Wrong selection + Rossz kijelölés - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Geometria ellenőrzése + + Check Geometry + Geometria ellenőrzése - - + + PartGui::TaskDialogEditDynamic - Hint - Tipp + Hint + Tipp - Select Control. - Jelölje ki a vezérlőt. + Select Control. + Jelölje ki a vezérlőt. - Control - Ellenőrzés + Control + Ellenőrzés - Dynamic - Dinamikus + Dynamic + Dinamikus - Align - Igazítás + Align + Igazítás - Value - Érték + Value + Érték - Special - Különleges + Special + Különleges - Command - Parancs + Command + Parancs - Stretch - Kinyújt + Stretch + Kinyújt - Move - Mozgat + Move + Mozgat - Rotate - Forgatás + Rotate + Forgatás - Offset - Eltolás + Offset + Eltolás - Orient - Irányult + Orient + Irányult - Match - Összehasónlít + Match + Összehasónlít - Surround - Környezet + Surround + Környezet - dummy - próba + dummy + próba - X Axis - X tengely + X Axis + X tengely - Y Axis - Y tengely + Y Axis + Y tengely - Z Axis - Z-tengely + Z Axis + Z-tengely - Increment - Növekmény + Increment + Növekmény - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Húzza a nyilakat a keretek növekménnyel való nyújtásához + Drag arrows to stretch box by increment + Húzza a nyilakat a keretek növekménnyel való nyújtásához - Drag arrows to move box by increment - Húzza a nyílakat a keretek növekménnyel való mozgatásához + Drag arrows to move box by increment + Húzza a nyílakat a keretek növekménnyel való mozgatásához - Not implemented yet - Még nem végrehejtható + Not implemented yet + Még nem végrehejtható - Drag arrows to offset checked axes by increment - Húzza a nyilakat az eltoláshoz kijelölt tengely(ek) növeléséhez + Drag arrows to offset checked axes by increment + Húzza a nyilakat az eltoláshoz kijelölt tengely(ek) növeléséhez - Select dragger for stretch by align - Vállassza ki a fogási pontot a nyújtással való igazításhoz + Select dragger for stretch by align + Vállassza ki a fogási pontot a nyújtással való igazításhoz - Select dragger for move by align - Vállassza ki a fogási pontot az igazítással való mozgatáshoz + Select dragger for move by align + Vállassza ki a fogási pontot az igazítással való mozgatáshoz - Select dragger for stretch by value - Válassza ki a fogási pontot az értékkel való nyújtáshoz + Select dragger for stretch by value + Válassza ki a fogási pontot az értékkel való nyújtáshoz - Select dragger for move by value - Jelölje ki a fogási pontot az értékkel való áthelyezéshez + Select dragger for move by value + Jelölje ki a fogási pontot az értékkel való áthelyezéshez - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Adjon meg értéket + Enter Value + Adjon meg értéket - Select box to match - Jelölje be a mezőben + Select box to match + Jelölje be a mezőben - Select a point - Válassza ki a pontot + Select a point + Válassza ki a pontot - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Jelölje ki a fogási pontot az igazításhoz + Select dragger to align + Jelölje ki a fogási pontot az igazításhoz - Select dragger to modify - Jelölje ki a fogási pontot a módosításhoz + Select dragger to modify + Jelölje ki a fogási pontot a módosításhoz - - + + PartGui::TaskFaceColors - - Set color per face - Szín beállítása egy felületre + + Set color per face + Szín beállítása egy felületre - - Click on the faces in the 3d view to select them. - Kattints a 3D nézetben a felületekre a kijelöléshez. + + Click on the faces in the 3d view to select them. + Kattints a 3D nézetben a felületekre a kijelöléshez. - - Faces: - Felületek: + + Faces: + Felületek: - - Set to default - Az alapértelmezett beállítása + + Set to default + Az alapértelmezett beállítása - - Box selection - + + Box selection + Box kiválasztás - - + + PartGui::TaskLoft - - Loft - Szint + + Loft + Szint - Vertex/Wire - Vertex / Vonal + Vertex/Wire + Vertex / Vonal - Move right - Mozgatás jobbra + Move right + Mozgatás jobbra - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Mozgasd a kiválasztott elemet egy szinttel lejjebb.</b><p>Ez a meglévő elemet szintjét is megváltoztatja.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Mozgasd a kiválasztott elemet egy szinttel lejjebb.</b><p>Ez a meglévő elemet szintjét is megváltoztatja.</p> - Move left - Mozgatás balra + Move left + Mozgatás balra - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Mozgasd a kiválasztott elemet egy szinttel lejjebb.</b><p>Ez a meglévő elemet szintjét is megváltoztatja.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Mozgasd a kiválasztott elemet egy szinttel lejjebb.</b><p>Ez a meglévő elemet szintjét is megváltoztatja.</p> - Move up - Mozgatás felfelé + Move up + Mozgatás felfelé - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mozgasd a kiválasztott elemet lejjebb.</b><p>Az elem a hierarchia szinten lesz mozgatva.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mozgasd a kiválasztott elemet lejjebb.</b><p>Az elem a hierarchia szinten lesz mozgatva.</p> - Move down - Mozgatás lefelé + Move down + Mozgatás lefelé - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mozgasd a kiválasztott elemet lejjebb.</b><p>Az elem a hierarchia szinten lesz mozgatva.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mozgasd a kiválasztott elemet lejjebb.</b><p>Az elem a hierarchia szinten lesz mozgatva.</p> - - Create solid - Szilárd test létrehozása + + Create solid + Szilárd test létrehozása - - Ruled surface - Döntött felület + + Ruled surface + Döntött felület - - Closed - + + Closed + Zárva - - + + PartGui::TaskOffset - - - Offset - Eltolás + + + Offset + Eltolás - - Mode - Mód + + Mode + Mód - - Skin - Külső héj + + Skin + Külső héj - - Pipe - Cső + + Pipe + Cső - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Illesztés típusa + + Join type + Illesztés típusa - - Arc - Ív + + Arc + Ív - - Tangent - Érintő + + Tangent + Érintő - - - Intersection - Metszet + + + Intersection + Metszet - - Self-intersection - Saját-metszés + + Self-intersection + Saját-metszés - - Fill offset - Töltse ki az eltolást + + Fill offset + Töltse ki az eltolást - - Faces - Felületek + + Faces + Felületek - - Update view - Nézetek frissítése + + Update view + Nézetek frissítése - - + + PartGui::TaskShapeBuilder - - - Create shape - Alakzat létrehozása + + + Create shape + Alakzat létrehozása - - Edge from vertices - Csúcsok élei + + Edge from vertices + Csúcsok élei - - Face from edges - Felületek élekből + + Face from edges + Felületek élekből - - Planar - Planar + + Planar + Planar - - Shell from faces - Héjjak felületekből + + Shell from faces + Héjjak felületekből - - Solid from shell - Szilárd testek felületekből + + Solid from shell + Szilárd testek felületekből - - Create - Létrehozás + + Create + Létrehozás - - All faces - Minden felület + + All faces + Minden felület - - + + PartGui::TaskSweep - - Sweep - Húzás + + Sweep + Húzás - - Create solid - Szilárd test létrehozása + + Create solid + Szilárd test létrehozása - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Válassz egy vagy több profilt és válassza ki a szegélyt vagy hálót 3D nézetben a húzás irányához. + Válassz egy vagy több profilt és válassza ki a szegélyt vagy hálót 3D nézetben a húzás irányához. - - + + PartGui::ThicknessWidget - - - - Thickness - Vastagság + + + + Thickness + Vastagság - - Select faces of the source object and press 'Done' - Válassza ki az adatforrás-objektum felületeit, és kattintson a "Kész" gombra + + Select faces of the source object and press 'Done' + Válassza ki az adatforrás-objektum felületeit, és kattintson a "Kész" gombra - - Done - Kész + + Done + Kész - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + QObject - - - - - - - Wrong selection - Rossz kijelölés + + + + + + + Wrong selection + Rossz kijelölés - - - Select two shapes please. - Két alakzatot jelöljön ki. + + + Select two shapes please. + Két alakzatot jelöljön ki. - - - - Non-solids selected - + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + The use of non-solids for boolean operations may lead to unexpected results. +Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Minden CAD Fájl (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Minden CAD Fájl (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Minden fájl (*.*) + + All Files (*.*) + Minden fájl (*.*) - - Sewing Tolerance - Varró tolerancia + + Sewing Tolerance + Varró tolerancia - - Enter tolerance for sewing shape: - Adja meg a varrás alakja toleranciáját: + + Enter tolerance for sewing shape: + Adja meg a varrás alakja toleranciáját: - - Edit mirror plane - Tükrözési sík szerkesztése + + Edit mirror plane + Tükrözési sík szerkesztése - - Edit chamfer edges - Letörés szegélyek szerkesztése + + Edit chamfer edges + Letörés szegélyek szerkesztése - - Edit offset - Eltolás szerkesztése + + Edit offset + Eltolás szerkesztése - - Edit thickness - Vastagság szerkesztése + + Edit thickness + Vastagság szerkesztése - Transform - Átalakítás + Transform + Átalakítás - - - Part design - Alkatrész tervezés + + + Part design + Alkatrész tervezés - - Display - + + Display + Megjelenítés - - - - Select two shapes or more, please. - Kérem válasszon ki a két alakzatot vagy többet. + + + + Select two shapes or more, please. + Kérem válasszon ki a két alakzatot vagy többet. - - You have to select either two edges or two wires. - Választani kell két élet, vagy két hálót. + + You have to select either two edges or two wires. + Választani kell két élet, vagy két hálót. - - Edit fillet edges - Kijelölt élek szerkesztése + + Edit fillet edges + Kijelölt élek szerkesztése - - Set colors... - Színek beállítása... + + Set colors... + Színek beállítása... - - Compound - Összetétel + + Compound + Összetétel - - Compound Solid - Összetett szilárdtest + + Compound Solid + Összetett szilárdtest - - Solid - Szilárd test + + Solid + Szilárd test - - Shell - Kéreg + + Shell + Kéreg - - Face - Felület + + Face + Felület - - Wire - Drótháló + + Wire + Drótháló - - Edge - Él + + Edge + Él - - Vertex - Csúcs + + Vertex + Csúcs - - Shape - Alakzat + + Shape + Alakzat - - No Error - Nincs hiba + + No Error + Nincs hiba - - Invalid Point On Curve - Érvénytelen pont a görbén + + Invalid Point On Curve + Érvénytelen pont a görbén - - Invalid Point On Curve On Surface - Érvénytelen pont a görbén a felületen + + Invalid Point On Curve On Surface + Érvénytelen pont a görbén a felületen - - Invalid Point On Surface - Érvénytelen pont a felületen + + Invalid Point On Surface + Érvénytelen pont a felületen - - No 3D Curve - Nincs 3D-s görbe + + No 3D Curve + Nincs 3D-s görbe - - Multiple 3D Curve - Többszörös 3D-s görbe + + Multiple 3D Curve + Többszörös 3D-s görbe - - Invalid 3D Curve - Érvénytelen 3D-s görbe + + Invalid 3D Curve + Érvénytelen 3D-s görbe - - No Curve On Surface - Nincs görbe felületen + + No Curve On Surface + Nincs görbe felületen - - Invalid Curve On Surface - Érvénytelen görbe a felületen + + Invalid Curve On Surface + Érvénytelen görbe a felületen - - Invalid Curve On Closed Surface - Érvénytelen görbe a zárt felületen + + Invalid Curve On Closed Surface + Érvénytelen görbe a zárt felületen - - Invalid Same Range Flag - Érvénytelen ugyanazon tartomány jelző + + Invalid Same Range Flag + Érvénytelen ugyanazon tartomány jelző - - Invalid Same Parameter Flag - Érvénytelen ugyanazon paraméter jelző + + Invalid Same Parameter Flag + Érvénytelen ugyanazon paraméter jelző - - Invalid Degenerated Flag - Érvénytelen korcs jelző + + Invalid Degenerated Flag + Érvénytelen korcs jelző - - Free Edge - Szabad szél + + Free Edge + Szabad szél - - Invalid MultiConnexity - Érvénytelen Többszörösösszefüggés + + Invalid MultiConnexity + Érvénytelen Többszörösösszefüggés - - Invalid Range - Érvénytelen tartomány + + Invalid Range + Érvénytelen tartomány - - Empty Wire - Üres drótháló + + Empty Wire + Üres drótháló - - Redundant Edge - Fölösleges él + + Redundant Edge + Fölösleges él - - Self Intersecting Wire - Önálló metsző drótháló + + Self Intersecting Wire + Önálló metsző drótháló - - No Surface - Nem felszín + + No Surface + Nem felszín - - Invalid Wire - Érvénytelen drótháló + + Invalid Wire + Érvénytelen drótháló - - Redundant Wire - Felesleges drótháló + + Redundant Wire + Felesleges drótháló - - Intersecting Wires - Metsző dróthálók + + Intersecting Wires + Metsző dróthálók - - Invalid Imbrication Of Wires - Érvénytelen drótháló összhatás + + Invalid Imbrication Of Wires + Érvénytelen drótháló összhatás - - Empty Shell - Üres héj + + Empty Shell + Üres héj - - Redundant Face - Szükségtelen felület + + Redundant Face + Szükségtelen felület - - Unorientable Shape - Nem tájolható alakzat + + Unorientable Shape + Nem tájolható alakzat - - Not Closed - Nem zárt + + Not Closed + Nem zárt - - Not Connected - Nem csatlakoztatott + + Not Connected + Nem csatlakoztatott - - Sub Shape Not In Shape - Alárendelt forma nincs az alakzatban + + Sub Shape Not In Shape + Alárendelt forma nincs az alakzatban - - Bad Orientation - Rossz tájolás + + Bad Orientation + Rossz tájolás - - Bad Orientation Of Sub Shape - Az alárendelt forma rossz tájolása + + Bad Orientation Of Sub Shape + Az alárendelt forma rossz tájolása - - Invalid Tolerance Value - Érvénytelen tűrésérték + + Invalid Tolerance Value + Érvénytelen tűrésérték - - Check Failed - Ellenőrzés sikertelen + + Check Failed + Ellenőrzés sikertelen - - No Result - Nincs eredmény + + No Result + Nincs eredmény - - Out Of Enum Range: - A felsorolás határain kívül esik: + + Out Of Enum Range: + A felsorolás határain kívül esik: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Érvénytelen + + + Invalid + Érvénytelen - - - Selections - + + + Selections + Selections - - - Control - Ellenőrzés + + + Control + Ellenőrzés - - Reset Dialog - + + Reset Dialog + Reset Dialog - - Toggle 3d - + + Toggle 3d + Toggle 3d - - Toggle Delta - + + Toggle Delta + Toggle Delta - - Clear All - + + Clear All + Clear All - - + + Workbench - - &Part - Rész &P + + &Part + Rész &P - - &Simple - Egy&szerű + + &Simple + Egy&szerű - - &Parametric - Változós &Parametric + + &Parametric + Változós &Parametric - - Part tools - Rész eszközök + + Part tools + Rész eszközök - - Solids - Szilárd testek + + Solids + Szilárd testek - - Boolean - Logikai érték + + Boolean + Logikai érték - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_it.qm b/src/Mod/Part/Gui/Resources/translations/Part_it.qm index 6c1b2bffa50666c1908232010a5302435adc99ea..40a4e697ac066036249ba41a201e4d200ffa66fb 100644 GIT binary patch delta 11138 zcmb_i2Y8d^+J3&wW;ETj6ll`{rDYWgi0lrE4BOHckWJdAZ6r-fl2RyYJb>uopy+u; z5jlV|1W^=%f*?z#OhJ$#L#B$T$Z(7Q{eEvc06FLU|Mg$J+B^BiGw)}7AAI+u>f%kM 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zA3#53bz1U_S@!Yyk+Cf@<6;ZqQZOpL9B;MRjF}dxHf7)uv`s{~D*ev45hwF3m z!LqE!=3WL=5{;q)MnF7!crd$O6-y4+cE=p~LlzK-LmF!liJd2SGGZ!ZAKUN|P#Vjm(H@fgWSfPz1yUMf)zt_VyJH2e^xRRW z|1A^M=Lgpfqi#~JGCp|n#1<%hlrO$~{yBWBd+HnzPLkMS7Z90vN(OuEJDx?nbN;nz z_YeN;e8uu}mU!$!1J4&tcG~v5mDaICrWG@4Tx{yzeDR(vC;_Rs0L-w@fs8EEi%r~j zxk*6fks(+FlZc8dKLk{#9+JdNBMC^tsAZz>)#64CrTYwC1X;Vnbju1u4(55*qAW9r^8TSx}&K z>B1a39&)j(SLkrXlJ8|9p;9Ddaqo~sV6!CSi93H7|AcXgIL2#;xjzQEzy7hi3`*pY z!(xOPt>io=v&h$DC& z>o-*clQKu+yNT2&H^c{T)_hgE-hp%Q8){F$h!gLas(EzgO(F`h%eO&d - - + + BlockDefinition - - Block definition - Definizione blocco + + Block definition + Definizione blocco - - First limit - Primo limite + + First limit + Primo limite - - - Type: - Tipo: + + + Type: + Tipo: - - - mm - mm + + + mm + mm - - - Length: - Lunghezza: + + + Length: + Lunghezza: - - - Dimension - Dimensione + + + Dimension + Dimensione - - - Up to next - Fino al prossimo + + + Up to next + Fino al prossimo - - - Up to last - Fino all'ultimo + + + Up to last + Fino all'ultimo - - - Up to plane - Fino al piano + + + Up to plane + Fino al piano - - - Up to face - Fino alla faccia + + + Up to face + Fino alla faccia - - - Limit: - Limite: + + + Limit: + Limite: - - - - - No selection - Nessuna selezione + + + + + No selection + Nessuna selezione - - Profile - Profilo + + Profile + Profilo - - Selection: - Selezione: + + Selection: + Selezione: - - Reverse - Inverti + + Reverse + Inverti - - Both sides - Entrambi i lati + + Both sides + Entrambi i lati - - Second limit - Secondo limite + + Second limit + Secondo limite - - Direction - Direzione + + Direction + Direzione - - Perpendicular to sketch - Perpendicolare allo sketch + + Perpendicular to sketch + Perpendicolare allo sketch - - Reference - Riferimento + + Reference + Riferimento - Apply - Applica + Apply + Applica - Cancel - Annulla + Cancel + Annulla - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Parte + + Part + Parte - - Check Geometry - Controlla geometria + + Check Geometry + Controlla geometria - - Analyzes Geometry For Errors - Analizza la geometria alla ricerca di errori + + Analyzes Geometry For Errors + Analizza la geometria alla ricerca di errori - - + + CmdColorPerFace - - Part - Parte + + Part + Parte - - Color per face - Color per face + + Color per face + Colore per faccia - - Set color per face - Imposta colore per faccia + + Set color per face + Imposta colore per faccia - - + + CmdMeasureAngular - - Part - Parte + + Part + Parte - - - Measure Angular - + + + Measure Angular + Misura angolare - - + + CmdMeasureClearAll - - Part - Parte + + Part + Parte - - - Clear All - + + + Clear All + Cancella Tutto - - + + CmdMeasureLinear - - Part - Parte + + Part + Parte - - - Measure Linear - + + + Measure Linear + Misura lineare - - + + CmdMeasureToggle3d - - Part - Parte + + Part + Parte - - - Toggle 3d - + + + Toggle 3d + Attiva/disattiva 3D - - + + CmdMeasureToggleAll - - Part - Parte + + Part + Parte - - - Toggle All - + + + Toggle All + Attiva/disattiva tutto - - + + CmdMeasureToggleDelta - - Part - Parte + + Part + Parte - - - Toggle Delta - + + + Toggle Delta + Attiva/disattiva Delta - - + + CmdPartBoolean - - Part - Parte + + Part + Parte - - Boolean... - Operazione booleana... + + Boolean... + Operazione booleana... - - Run a boolean operation with two shapes selected - Esegue un'operazione booleana tra le due forme selezionate + + Run a boolean operation with two shapes selected + Esegue un'operazione booleana tra le due forme selezionate - - + + CmdPartBox - - Part - Parte + + Part + Parte - - - - Cube - + + + + Cube + Cubo - - Create a cube solid - + + Create a cube solid + Crea un cubo solido - Box - Prisma + Box + Prisma - Create a box solid - Crea un prisma solido + Create a box solid + Crea un prisma solido - - + + CmdPartBox2 - - Part - Parte + + Part + Parte - - Box fix 1 - Fissa prisma 1 + + Box fix 1 + Fissa prisma 1 - - Create a box solid without dialog - Crea una prisma solido senza finestra di dialogo + + Create a box solid without dialog + Crea una prisma solido senza finestra di dialogo - - + + CmdPartBox3 - - Part - Parte + + Part + Parte - - Box fix 2 - Fissa prisma 2 + + Box fix 2 + Fissa prisma 2 - - Create a box solid without dialog - Crea una prisma solido senza finestra di dialogo + + Create a box solid without dialog + Crea una prisma solido senza finestra di dialogo - - + + CmdPartBuilder - - Part - Parte + + Part + Parte - - Shape builder... - Generatore di forma... + + Shape builder... + Generatore di forma... - - Advanced utility to create shapes - Utilità avanzate per creare forme + + Advanced utility to create shapes + Utilità avanzate per creare forme - - + + CmdPartChamfer - - Part - Parte + + Part + Parte - - Chamfer... - Smusso... + + Chamfer... + Smusso... - - Chamfer the selected edges of a shape - Smussa gli spigoli selezionati di una forma + + Chamfer the selected edges of a shape + Smussa gli spigoli selezionati di una forma - - + + CmdPartCommon - - Part - Parte + + Part + Parte - - Intersection - Intersezione + + Intersection + Intersezione - - Make an intersection of two shapes - Esegue un'intersezione di due forme + + Make an intersection of two shapes + Esegue un'intersezione di due forme - - + + CmdPartCompound - - Part - Parte + + Part + Parte - - Make compound - + + Make compound + Crea contenitore - - Make a compound of several shapes - + + Make a compound of several shapes + Crea un contenitore di diverse forme - - + + CmdPartCone - - Part - Parte + + Part + Parte - - - - Cone - Cono + + + + Cone + Cono - - Create a cone solid - Crea un cono solido + + Create a cone solid + Crea un cono solido - - + + CmdPartCrossSections - - Part - Parte + + Part + Parte - - Cross-sections... - Sezioni... + + Cross-sections... + Sezioni... - - Cross-sections - Sezioni + + Cross-sections + Sezioni - - + + CmdPartCut - - Part - Parte + + Part + Parte - - Cut - Taglia + + Cut + Taglia - - Make a cut of two shapes - Esegue un taglio di due forme + + Make a cut of two shapes + Esegue un taglio di due forme - - + + CmdPartCylinder - - Part - Parte + + Part + Parte - - Create a Cylinder - Crea un cilindro + + Create a Cylinder + Crea un cilindro - - - - Cylinder - Cilindro + + + + Cylinder + Cilindro - - + + CmdPartExport - - Part - Parte + + Part + Parte - - Export CAD... - Esporta CAD... + + Export CAD... + Esporta CAD... - - Exports to a CAD file - Esportazione in un file CAD + + Exports to a CAD file + Esportazione in un file CAD - - + + CmdPartExtrude - - Part - Parte + + Part + Parte - - Extrude... - Estrudi... + + Extrude... + Estrudi... - - Extrude a selected sketch - Estrude uno sketch selezionato + + Extrude a selected sketch + Estrude uno sketch selezionato - - + + CmdPartFillet - - Part - Parte + + Part + Parte - - Fillet... - Raccordo... + + Fillet... + Raccordo... - - Fillet the selected edges of a shape - Raccorda gli spigoli di una forma selezionati + + Fillet the selected edges of a shape + Raccorda gli spigoli di una forma selezionati - - + + CmdPartFuse - - Part - Parte + + Part + Parte - - Union - Unione + + Union + Unione - - Make a union of several shapes - Esegue un'unione di varie forme + + Make a union of several shapes + Esegue un'unione di varie forme - - + + CmdPartImport - - Part - Parte + + Part + Parte - - Imports a CAD file - Importa un file CAD + + Imports a CAD file + Importa un file CAD - - Import CAD... - Importa CAD... + + Import CAD... + Importa CAD... - - + + CmdPartImportCurveNet - - Part - Parte + + Part + Parte - - Import a curve network - Importa una rete di curve + + Import a curve network + Importa una rete di curve - - Import curve network... - Importa una rete di curve... + + Import curve network... + Importa una rete di curve... - - + + CmdPartLoft - - Part - Parte + + Part + Parte - - Loft... - Loft... + + Loft... + Loft... - - Utility to loft - Utilità per loft + + Utility to loft + Utilità per loft - Advanced utility to lofts - Utilità avanzate per lofts + Advanced utility to lofts + Utilità avanzate per lofts - - + + CmdPartMakeSolid - - Part - Parte + + Part + Parte - - Convert to solid - Converti in solido + + Convert to solid + Converti in solido - - Create solid from a shell or compound - Crea solido da un guscio o un composto + + Create solid from a shell or compound + Crea solido da un guscio o un composto - - + + CmdPartMirror - - Part - Parte + + Part + Parte - - Mirroring... - Specchia... + + Mirroring... + Specchia... - - Mirroring a selected shape - Specchia una forma selezionata + + Mirroring a selected shape + Specchia una forma selezionata - - + + CmdPartOffset - - Part - Parte + + Part + Parte - - Offset... - Offset... + + Offset... + Offset... - - Utility to offset - Utilità di offset + + Utility to offset + Utilità di offset - - + + CmdPartPickCurveNet - - Part - Parte + + Part + Parte - - Pick curve network - Specifica rete di curve + + Pick curve network + Specifica rete di curve - - Pick a curve network - Specifica una rete di curve + + Pick a curve network + Specifica una rete di curve - - + + CmdPartPrimitives - - Part - Parte + + Part + Parte - - Create primitives... - Crea primitive... + + Create primitives... + Crea primitive... - - Creation of parametrized geometric primitives - Creazione di primitive geometriche parametrizzate + + Creation of parametrized geometric primitives + Creazione di primitive geometriche parametrizzate - - + + CmdPartRefineShape - - Part - Parte + + Part + Parte - - Refine shape - Affinare una forma + + Refine shape + Affinare una forma - - Refine the copy of a shape - Affinare la copia di una forma + + Refine the copy of a shape + Affinare la copia di una forma - - + + CmdPartReverseShape - - Part - Parte + + Part + Parte - - Reverse shapes - Inverti forme + + Reverse shapes + Inverti forme - - Reverse orientation of shapes - Inverte l'orientamento delle forme + + Reverse orientation of shapes + Inverte l'orientamento delle forme - - + + CmdPartRevolve - - Part - Parte + + Part + Parte - - Revolve... - Rivoluziona... + + Revolve... + Rivoluziona... - - Revolve a selected shape - Rivoluziona una forma selezionata + + Revolve a selected shape + Rivoluziona una forma selezionata - - + + CmdPartRuledSurface - - Part - Parte + + Part + Parte - - Create ruled surface - Crea superficie rigata + + Create ruled surface + Crea superficie rigata - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Crea una superficie rigata da due spigoli o due wire - Create a ruled surface from two curves - Crea una superficie rigata da due curve + Create a ruled surface from two curves + Crea una superficie rigata da due curve - - + + CmdPartSection - - Make a section of two shapes - Esegue una sezione di due forme + + Make a section of two shapes + Esegue una sezione di due forme - - Part - Parte + + Part + Parte - - Section - Sezione + + Section + Sezione - - + + CmdPartShapeFromMesh - - Part - Parte + + Part + Parte - - Create shape from mesh... - Crea forma da mesh... + + Create shape from mesh... + Crea forma da mesh... - - Create shape from selected mesh object - Crea forma dall'oggetto mesh selezionato + + Create shape from selected mesh object + Crea forma dall'oggetto mesh selezionato - - + + CmdPartSimpleCopy - - Part - Parte + + Part + Parte - - Create simple copy - Crea una copia semplice + + Create simple copy + Crea una copia semplice - - Create a simple non-parametric copy - Crea una copia semplice non parametrica + + Create a simple non-parametric copy + Crea una copia semplice non parametrica - - + + CmdPartSimpleCylinder - - Part - Parte + + Part + Parte - - Create Cylinder... - Crea Cilindro... + + Create Cylinder... + Crea Cilindro... - - Create a Cylinder - Crea un cilindro + + Create a Cylinder + Crea un cilindro - - + + CmdPartSphere - - Create a sphere solid - Crea una sfera solida + + Create a sphere solid + Crea una sfera solida - - Part - Parte + + Part + Parte - - - - Sphere - Sfera + + + + Sphere + Sfera - - + + CmdPartSweep - - Part - Parte + + Part + Parte - - Sweep... - Sweep... + + Sweep... + Sweep... - - Utility to sweep - Utilità per lo sweep + + Utility to sweep + Utilità per lo sweep - - + + CmdPartThickness - - Part - Parte + + Part + Parte - - Thickness... - Spessore... + + Thickness... + Spessore... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + Utilità di applicazione spessore - - - Wrong selection - Selezione errata + + + Wrong selection + Selezione errata - - Selected one or more faces of a shape - Seleziona una o più facce di una forma + + Selected one or more faces of a shape + Seleziona una o più facce di una forma - - Selected shape is not a solid - La forma selezionata non è un solido + + Selected shape is not a solid + La forma selezionata non è un solido - - + + CmdPartTorus - - Create a torus solid - Crea un toro solido + + Create a torus solid + Crea un toro solido - - Part - Parte + + Part + Parte - - - - Torus - Toro + + + + Torus + Toro - - + + DlgExtrusion - Select a shape for extrusion, first. - Seleziona prima una forma da estrudere. + Select a shape for extrusion, first. + Seleziona prima una forma da estrudere. - The document '%1' doesn't exist. - Il documento '%1' non esiste. + The document '%1' doesn't exist. + Il documento '%1' non esiste. - - + + DlgRevolution - Select a shape for revolution, first. - Seleziona prima una forma per la rivoluzione. + Select a shape for revolution, first. + Seleziona prima una forma per la rivoluzione. - - + + DlgSettings3DViewPart - Deviation - Deviazione + Deviation + Deviazione - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - L'impostazione di una deviazione troppo piccola provoca la richiesta di più tempo per la tassellazione e quindi blocca o rallenta la GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + L'impostazione di una deviazione troppo piccola provoca la richiesta di più tempo per la tassellazione e quindi blocca o rallenta la GUI. - - + + PartGui::CrossSections - - Cross sections - Sezioni + + Cross sections + Sezioni - - Guiding plane - Piano guida + + Guiding plane + Piano guida - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Posizione: + + Position: + Posizione: - - Sections - Sezioni + + Sections + Sezioni - - On both sides - Su entrambi i lati + + On both sides + Su entrambi i lati - - Count - Conta + + Count + Conta - - Distance: - Distanza: + + Distance: + Distanza: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Operazione booleana + + Boolean Operation + Operazione booleana - - Second shape - Seconda forma + + Second shape + Seconda forma - - First shape - Prima forma + + First shape + Prima forma - - Boolean operation - Operazione booleana + + Boolean operation + Operazione booleana - - Section - Sezione + + Section + Sezione - - Difference - Differenza + + Difference + Differenza - - Union - Unione + + Union + Unione - - Intersection - Intersezione + + Intersection + Intersezione - - Cannot perform a boolean operation with the same shape - Non è possibile effettuare una operazione booleana con la stessa forma + + Cannot perform a boolean operation with the same shape + Non è possibile effettuare una operazione booleana con la stessa forma - - - Solids - Solidi + + + Solids + Solidi - - - Shells - Gusci + + + Shells + Gusci - - - Compounds - Solidi composti + + + Compounds + Solidi composti - - - Faces - Facce + + + Faces + Facce - - Swap selection - Inverti selezione + + Swap selection + Inverti selezione - - Select a shape on the left side, first - Seleziona prima una forma sul lato sinistro + + Select a shape on the left side, first + Seleziona prima una forma sul lato sinistro - - Select a shape on the right side, first - Seleziona prima una forma sul lato destro + + Select a shape on the right side, first + Seleziona prima una forma sul lato destro - - No active document available - Nessun documento attivo disponibile + + No active document available + Nessun documento attivo disponibile - - One of the selected objects doesn't exist anymore - Uno degli oggetti selezionati non esiste più + + One of the selected objects doesn't exist anymore + Uno degli oggetti selezionati non esiste più - - Performing union on non-solids is not possible - Non è possibile eseguire l'unione su oggetti non solidi + + Performing union on non-solids is not possible + Non è possibile eseguire l'unione su oggetti non solidi - - Performing intersection on non-solids is not possible - Non è possibile eseguire l'intersezione su oggetti non solidi + + Performing intersection on non-solids is not possible + Non è possibile eseguire l'intersezione su oggetti non solidi - - Performing difference on non-solids is not possible - Non è possibile eseguire la differenza su oggetti non solidi + + Performing difference on non-solids is not possible + Non è possibile eseguire la differenza su oggetti non solidi - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Smussa spigoli + + Chamfer Edges + Smussa spigoli - - + + PartGui::DlgExtrusion - - Extrude - Estrudi + + Extrude + Estrudi - - Direction - Direzione + + Direction + Direzione - - Along normal - Lungo la normale + + Along normal + Lungo la normale - - Length: - Lunghezza: + + Length: + Lunghezza: - - 3D view - Vista 3D + + 3D view + Vista 3D - - Note:This option works for planes only - Nota: questa opzione funziona solo per i piani + + Note:This option works for planes only + Nota: questa opzione funziona solo per i piani - - Create solid - Crea solido + + Create solid + Crea solido - - Taper outward angle - Angolo di rastremazione verso l'esterno + + Taper outward angle + Angolo di rastremazione verso l'esterno - - Shape - Forma + + Shape + Forma - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Seleziona prima una forma da estrudere. + + Select a shape for extrusion, first. + Seleziona prima una forma da estrudere. - - The document '%1' doesn't exist. - Il documento '%1' non esiste. + + The document '%1' doesn't exist. + Il documento '%1' non esiste. - - Suceeded - + + Suceeded + Riuscito - - - - Failed - + + + + Failed + Fallito - - + + PartGui::DlgFilletEdges - - Fillet Edges - Raccorda spigoli + + Fillet Edges + Raccorda spigoli - - Fillet Parameter - Parametri raccordo + + Fillet Parameter + Parametri raccordo - - Radius: - Raggio: + + Radius: + Raggio: - - Select faces - + + Select faces + Seleziona facce - - Select edges - + + Select edges + Seleziona spigoli - - Fillet type: - Tipo di raccordo: + + Fillet type: + Tipo di raccordo: - - Constant Radius - Raggio costante + + Constant Radius + Raggio costante - - Variable Radius - Raggio variabile + + Variable Radius + Raggio variabile - - Shape - Forma + + Shape + Forma - - Selected shape: - Forma selezionata: + + Selected shape: + Forma selezionata: - - No selection - Nessuna selezione + + No selection + Nessuna selezione - - Length: - Lunghezza: + + Length: + Lunghezza: - - Constant Length - + + Constant Length + Lunghezza costante - - Variable Length - + + Variable Length + Lunghezza variabile - - Edges to chamfer - + + Edges to chamfer + Spigoli da smussare - - - Start length - + + + Start length + Lunghezza iniziale - - End length - + + End length + Lunghezza finale - - Edges to fillet - Spigoli da raccordare + + Edges to fillet + Spigoli da raccordare - - - Start radius - Raggio iniziale + + + Start radius + Raggio iniziale - - End radius - Raggio finale + + End radius + Raggio finale - - Length - + + Length + Lunghezza - - Radius - Raggio + + Radius + Raggio - - No edge selected - Nessuno spigolo selezionato + + No edge selected + Nessuno spigolo selezionato - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Nessuna entità spigolo è stata assegnata da raccordare. + Nessuna entità spigolo è stata assegnata da raccordare. Assegnare una o più entità raccordo prima. - - All - Tutto + + All + Tutto - - None - Nessuno + + None + Nessuno - - - Edge%1 - Spigoli %1 + + + Edge%1 + Spigoli %1 - - No shape selected - Nessuna forma selezionata + + No shape selected + Nessuna forma selezionata - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Nessuna forma valida è stat selezionata. + Nessuna forma valida è stat selezionata. Seleziona prima una forma valida dal menu a tendina. - - + + PartGui::DlgPartBox - - Box definition - Definizione prisma + + Box definition + Definizione prisma - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Annulla + Cancel + Annulla - OK - OK + OK + OK - - Size: - Dimensione: + + Size: + Dimensione: - - Height: - Altezza: + + Height: + Altezza: - - Width: - Larghezza: + + Width: + Larghezza: - - Length: - Lunghezza: + + Length: + Lunghezza: - - Position: - Posizione: + + Position: + Posizione: - - Direction: - Direzione: + + Direction: + Direzione: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Definizione cilindro + + Cylinder definition + Definizione cilindro - - Parameter - Parametro + + Parameter + Parametro - - Height: - Altezza: + + Height: + Altezza: - - Radius: - Raggio: + + Radius: + Raggio: - - Position: - Posizione: + + Position: + Posizione: - - Direction: - Direzione: + + Direction: + Direzione: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Annulla + Cancel + Annulla - - + + PartGui::DlgPartImportIges - - IGES input file - File input IGES + + IGES input file + File input IGES - - ... - ... + + ... + ... - Cancel - Annulla + Cancel + Annulla - OK - OK + OK + OK - - File Name - Nome file + + File Name + Nome file - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Tutti i File (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Tutti i File (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Annulla + Cancel + Annulla - OK - OK + OK + OK - - Step input file - File input Step + + Step input file + File input Step - - File Name - Nome file + + File Name + Nome file - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Tutti i File (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Tutti i File (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Primitive geometriche + + Geometric Primitives + Primitive geometriche - Primitive - Primitiva + Primitive + Primitiva - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Angolo - 0 per cyl + Angle - 0 for cyl + Angolo - 0 per cyl - Angle0 - Angolo0 + Angle0 + Angolo0 - Angle1 - Angolo1 + Angle1 + Angolo1 - X Axis Value: - Valore asse X: + X Axis Value: + Valore asse X: - Y Axis Value: - Valore asse Y: + Y Axis Value: + Valore asse Y: - Z Axis Value: - Valore asse Z: + Z Axis Value: + Valore asse Z: - - - Wedge - Cuneo + + + Wedge + Cuneo - - - Circle - Cerchio + + + Circle + Cerchio - - Vertex - Vertice + + Vertex + Vertice - Position - Posizione + Position + Posizione - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Direzione: + Direction: + Direzione: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Piano + + + Plane + Piano - - - Box - Prisma + + + Box + Prisma - - - Cylinder - Cilindro + + + Cylinder + Cilindro - - - Cone - Cono + + + Cone + Cono - - - Sphere - Sfera + + + Sphere + Sfera - - - Ellipsoid - Ellissoide + + + Ellipsoid + Ellissoide - - - Torus - Toro + + + Torus + Toro - - - Prism - + + + Prism + Prisma - - - Spiral - + + + Spiral + Spirale - - - Ellipse - Ellisse + + + Ellipse + Ellisse - - Point - Punto + + Point + Punto - - - Line - Linea + + + Line + Linea - - - Regular polygon - + + + Regular polygon + Poligono regolare - - Parameter - Parametro + + Parameter + Parametro - - - Width: - Larghezza: + + + Width: + Larghezza: - - - Length: - Lunghezza: + + + Length: + Lunghezza: - - - - - - Height: - Altezza: + + + + + + Height: + Altezza: - - - - Angle: - Angolo: + + + + Angle: + Angolo: - - - - - - Radius: - Raggio: + + + + + + Radius: + Raggio: - - - - Radius 1: - Raggio 1: + + + + Radius 1: + Raggio 1: - - - - Radius 2: - Raggio 2: + + + + Radius 2: + Raggio 2: - - - - U parametric: - Parametro U: + + + + U parametric: + Parametro U: - - - - V parametric: - Parametro V: + + + + V parametric: + Parametro V: - - - Polygon: - + + + Polygon: + Poligono: - - - Circumradius: - + + + Circumradius: + Raggio: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Sistema di coordinate: + + Coordinate system: + Sistema di coordinate: - - Right-handed - Destrorso + + Right-handed + Destrorso - - Left-handed - Sinistrorso + + Left-handed + Sinistrorso - - Growth: - + + Growth: + Crescita: - - Number of rotations: - + + Number of rotations: + Numero di rotazioni: - - - Angle 1: - Angolo 1: + + + Angle 1: + Angolo 1: - - - Angle 2: - Angolo 2: + + + Angle 2: + Angolo 2: - - From three points - Da tre punti + + From three points + Da tre punti - - Major radius: - Raggio maggiore: + + Major radius: + Raggio maggiore: - - Minor radius: - Raggio minore: + + Minor radius: + Raggio minore: - - End point - Punto finale + + End point + Punto finale - - Start point - Punto iniziale + + Start point + Punto iniziale - - &Create - &Crea + + &Create + &Crea - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - C&hiudi + Cl&ose + C&hiudi - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Crea %1 + + + + Create %1 + Crea %1 - - No active document - Nessun documento attivo + + No active document + Nessun documento attivo - - Pitch: - Beccheggio: + + Pitch: + Beccheggio: - - - Helix - Elica + + + Helix + Elica - 3D View - Vista 3D + 3D View + Vista 3D - - + + PartGui::DlgRevolution - - Revolve - Rivoluziona + + Revolve + Rivoluziona - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Angolo: + + Angle: + Angolo: - - Z: - Z: + + Z: + Z: - - Axis: - Assi: + + Axis: + Assi: - - Shape - Forma + + Shape + Forma - - Select line in 3D view - Seleziona linea nella vista 3D + + Select line in 3D view + Seleziona linea nella vista 3D - - Create Solid - + + Create Solid + Crea solido - - Select a shape for revolution, first. - Seleziona prima una forma per la rivoluzione. + + Select a shape for revolution, first. + Seleziona prima una forma per la rivoluzione. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Vista Precisione / Performance + + View accuracy / Performance + Vista Precisione / Performance - - View smoothing - Vista piatta + + View smoothing + Vista piatta - - Using high-quality normals - Usare normali di alta qualità + + Using high-quality normals + Usare normali di alta qualità - - This will slow down render speed but will lead to nicer results - Questo rallenterà la velocità di render ma si otterranno risultati migliori + + This will slow down render speed but will lead to nicer results + Questo rallenterà la velocità di render ma si otterranno risultati migliori - - Defines the appearance of surfaces - Definisce l'estetica della superfici + + Defines the appearance of surfaces + Definisce l'estetica della superfici - - Shape view - Visualizzazione della figura + + Shape view + Visualizzazione della figura - - Tessellation - Tassellazione + + Tessellation + Tassellazione - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Ombreggiatura piatta/Ombreggiatura Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Con l'ombreggiatura piatta le superfici normali non sono definite con il vertice risultano con una estetica non reale per superfici curve mentre usando l'ombreggiatura Phong shading risulta un'estetica più liscia. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Se questa opzione non è selezionata, verrà usata l'ombreggiatura Phong. Se selezionata verrà usata l'ombreggiatura piatta.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Ombreggiatura piatta/Ombreggiatura Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Con l'ombreggiatura piatta le superfici normali non sono definite con il vertice risultano con una estetica non reale per superfici curve mentre usando l'ombreggiatura Phong shading risulta un'estetica più liscia. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Se questa opzione non è selezionata, verrà usata l'ombreggiatura Phong. Se selezionata verrà usata l'ombreggiatura piatta.</p></body></html> - - Do not define normal per vertex - Non definire le normali per i vertici + + Do not define normal per vertex + Non definire le normali per i vertici - - Defines the deviation of tessellation to the actual surface - Definisce la deviazione della tassellazione della superficie attuale + + Defines the deviation of tessellation to the actual surface + Definisce la deviazione della tassellazione della superficie attuale - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tassellazione</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Definisce la massima deviazione della mesh tassellata della superficie. Più piccolo è il valore più lenta sarà la velocità di render e migliore sarà l'estetica.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tassellazione</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Definisce la massima deviazione della mesh tassellata della superficie. Più piccolo è il valore più lenta sarà la velocità di render e migliore sarà l'estetica.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Suggerimento</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definire le normali per vertice è chiamato anche <span style=" font-style:italic;"> ombreggiatura di Phong </span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;"> mentre definire le normali per faccia è chiamato anche </span> ombreggiatura Flat<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Suggerimento</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definire le normali per vertice è chiamato anche <span style=" font-style:italic;"> ombreggiatura di Phong </span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;"> mentre definire le normali per faccia è chiamato anche </span> ombreggiatura Flat<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normali di alta qualità</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Questo rallenterà la velocità di render ma si otterranno risultati migliori.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normali di alta qualità</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Questo rallenterà la velocità di render ma si otterranno risultati migliori.</p></body></html> - - Maximum deviation depending on the model bounding box - Massima deviazione dipendente dal riquadro di delimitazione del modello + + Maximum deviation depending on the model bounding box + Massima deviazione dipendente dal riquadro di delimitazione del modello - - % - % + + % + % - - Deviation - Deviazione + + Deviation + Deviazione - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - L'impostazione di una deviazione troppo piccola provoca la richiesta di più tempo per la tassellazione e quindi blocca o rallenta la GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + L'impostazione di una deviazione troppo piccola provoca la richiesta di più tempo per la tassellazione e quindi blocca o rallenta la GUI. - - + + PartGui::DlgSettingsGeneral - - General - Generale + + General + Generale - - Export - Esporta + + Export + Esporta - - Millimeter - Millimetro + + Millimeter + Millimetro - - Meter - Metro + + Meter + Metro - - Inch - Pollice + + Inch + Pollice - - Units for export of STEP/IGES - Unità per l'esportazione STEP/IGES + + Units for export of STEP/IGES + Unità per l'esportazione STEP/IGES - - Model settings - Impostazioni del modello + + Model settings + Impostazioni del modello - - Automatically refine model after boolean operation - Affina automaticamente il modello dopo un'operazione booleana + + Automatically refine model after boolean operation + Affina automaticamente il modello dopo un'operazione booleana - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Ridefinire automaticamente il modello dopo le operazioni basate sugli sketch - - Object naming - + + Object naming + Denominazione oggetto - - Add name of base object - + + Add name of base object + Aggiunge il nome dell'oggetto base - - Automatically check model after boolean operation - Controlla automaticamente il modello dopo un'operazione booleana + + Automatically check model after boolean operation + Controlla automaticamente il modello dopo un'operazione booleana - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + Colori della parte - - Default Part colors - + + Default Part colors + Color della parte predefiniti - - Default shape color - + + Default shape color + Colore forma predefinito - - The default color for new shapes - + + The default color for new shapes + Il colore predefinito per le nuove forme - - Default line color - + + Default line color + Colore predefinito della linea - - - The default line color for new shapes - + + + The default line color for new shapes + Il colore della linea predefinito per le nuove forme - - Default line width - + + Default line width + Larghezza linea predefinita - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + Lo spessore predefinito per le nuove forme - - - px - + + + px + px - - Default vertex color - + + Default vertex color + Colore predefinito del vertice - - Default vertex size - + + Default vertex size + Dimensione predefinita del vertice - - Bounding box color - + + Bounding box color + Colore riquadro di delimitazione - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + Il colore dei riquadri di delimitazione nella vista 3D - - + + PartGui::FaceColors - - Face colors - Colore faccia + + Face colors + Colore faccia - - Do you really want to cancel? - Vuoi davvero annullare? + + Do you really want to cancel? + Vuoi davvero annullare? - - + + PartGui::Location - - Location - Posizione + + Location + Posizione - - Position - Posizione + + Position + Posizione - - 3D View - Vista 3D + + 3D View + Vista 3D - - + + PartGui::LoftWidget - Vertex/Wire - Vertice/Wire + Vertex/Wire + Vertice/Wire - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + Vertice/Spigolo/Wire/Faccia - - - Loft - Loft + + + Loft + Loft - - Too few elements - Troppo pochi elementi + + Too few elements + Troppo pochi elementi - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + Sono richiesti almeno due vertici, spigoli, wire o facce. - - Input error - Errore di input + + Input error + Errore di input - At least two vertices, edges or wires are required. - Occorrono almeno due vertici, spigoli o wire. + At least two vertices, edges or wires are required. + Occorrono almeno due vertici, spigoli o wire. - At least two vertices or wires are required. - Sono necessari almeno due vertici o wire. + At least two vertices or wires are required. + Sono necessari almeno due vertici o wire. - - + + PartGui::Mirroring - - Mirroring - Specchia + + Mirroring + Specchia - - Shapes - Forme + + Shapes + Forme - - Mirror plane: - Piano di specchiatura: + + Mirror plane: + Piano di specchiatura: - - XY plane - Piano XY + + XY plane + Piano XY - - XZ plane - Piano XZ + + XZ plane + Piano XZ - - YZ plane - Piano YZ + + YZ plane + Piano YZ - - Base point: - Punto base: + + Base point: + Punto base: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Seleziona prima una forma da specchiare. + + Select a shape for mirroring, first. + Seleziona prima una forma da specchiare. - - No such document '%1'. - Non esiste nessun documento '%1'. + + No such document '%1'. + Non esiste nessun documento '%1'. - - + + PartGui::OffsetWidget - - Input error - Errore di input + + Input error + Errore di input - - + + PartGui::ResultModel - - Name - Nome + + Name + Nome - - Type - Tipo + + Type + Tipo - - Error - Errore + + Error + Errore - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - Selezione errata + + + + + + Wrong selection + Selezione errata - - - Select two vertices - Seleziona due vertici + + + Select two vertices + Seleziona due vertici - Select three or more edges - Seleziona tre o più spigoli + Select three or more edges + Seleziona tre o più spigoli - - Select one or more edges - Seleziona uno o più spigoli + + Select one or more edges + Seleziona uno o più spigoli - - Select two or more faces - Seleziona due o più facce + + Select two or more faces + Seleziona due o più facce - - Select only one part object - Seleziona un solo oggetto parte + + Select only one part object + Seleziona un solo oggetto parte - - Select two vertices to create an edge - Seleziona due vertici per creare uno spigolo + + Select two vertices to create an edge + Seleziona due vertici per creare uno spigolo - - Select a closed set of edges - Selezionare un insieme chiuso di spigoli + + Select a closed set of edges + Selezionare un insieme chiuso di spigoli - - Select adjacent faces - Seleziona facce adiacenti + + Select adjacent faces + Seleziona facce adiacenti - - All shape types can be selected - Tutti i tipi di forma possono essere selezionati + + All shape types can be selected + Tutti i tipi di forma possono essere selezionati - - + + PartGui::SweepWidget - - Vertex/Wire - Vertice/Wire + + Vertex/Wire + Vertice/Wire - - - Sweep - Sweep + + + Sweep + Sweep - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + Vertice/Spigolo/Wire/Faccia - - Sweep path - Percorso di sweep + + Sweep path + Percorso di sweep - - Select an edge or wire you want to sweep along. - Seleziona uno spigolo o wire sul quale si desidera eseguire uno sweep. + + Select an edge or wire you want to sweep along. + Seleziona uno spigolo o wire sul quale si desidera eseguire uno sweep. - - Too few elements - Troppo pochi elementi + + Too few elements + Troppo pochi elementi - - At least one edge or wire is required. - Selezionare almeno un bordo o filo. + + At least one edge or wire is required. + Selezionare almeno un bordo o filo. - - Wrong selection - Selezione errata + + Wrong selection + Selezione errata - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' non può essere utilizzato come profilo e percorso. - - Input error - Errore di input + + Input error + Errore di input - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Contenuto della forma - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Controlla geometria + + Check Geometry + Controlla geometria - - + + PartGui::TaskDialogEditDynamic - Hint - Suggerimento + Hint + Suggerimento - Select Control. - Seleziona Controllo. + Select Control. + Seleziona Controllo. - Control - Controllo + Control + Controllo - Dynamic - Dinamico + Dynamic + Dinamico - Align - Allinea + Align + Allinea - Value - Valore + Value + Valore - Special - Speciale + Special + Speciale - Command - Comando + Command + Comando - Stretch - Stira + Stretch + Stira - Move - Sposta + Move + Sposta - Rotate - Ruota + Rotate + Ruota - Offset - Offset + Offset + Offset - Orient - Orienta + Orient + Orienta - Match - Combacia + Match + Combacia - Surround - Circonda + Surround + Circonda - dummy - fittizio + dummy + fittizio - X Axis - Asse X + X Axis + Asse X - Y Axis - Asse Y + Y Axis + Asse Y - Z Axis - Asse Z + Z Axis + Asse Z - Increment - Incremento + Increment + Incremento - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Trascina le frecce per stirare per incremento la box + Drag arrows to stretch box by increment + Trascina le frecce per stirare per incremento la box - Drag arrows to move box by increment - Trascina le frecce per spostare per incremento la box + Drag arrows to move box by increment + Trascina le frecce per spostare per incremento la box - Not implemented yet - Non ancora implementato + Not implemented yet + Non ancora implementato - Drag arrows to offset checked axes by increment - Trascina le frecce per effettuare l'offset per incremento degli assi selezionati + Drag arrows to offset checked axes by increment + Trascina le frecce per effettuare l'offset per incremento degli assi selezionati - Select dragger for stretch by align - Seleziona il trascinatore per stirare per allineamento + Select dragger for stretch by align + Seleziona il trascinatore per stirare per allineamento - Select dragger for move by align - Seleziona il trascinatore per spostare per allineamento + Select dragger for move by align + Seleziona il trascinatore per spostare per allineamento - Select dragger for stretch by value - Selezionare il trascinatore per stirare di un valore + Select dragger for stretch by value + Selezionare il trascinatore per stirare di un valore - Select dragger for move by value - Seleziona il trascinatore per spostare di un valore + Select dragger for move by value + Seleziona il trascinatore per spostare di un valore - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Immettere il valore + Enter Value + Immettere il valore - Select box to match - Selezionare la casella in modo che corrisponda + Select box to match + Selezionare la casella in modo che corrisponda - Select a point - Seleziona un punto + Select a point + Seleziona un punto - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Seleziona il trascinatore per allineare + Select dragger to align + Seleziona il trascinatore per allineare - Select dragger to modify - Seleziona il trascinatore per modificare + Select dragger to modify + Seleziona il trascinatore per modificare - - + + PartGui::TaskFaceColors - - Set color per face - Imposta colore per faccia + + Set color per face + Imposta colore per faccia - - Click on the faces in the 3d view to select them. - Clicca sulle facce nella vista 3D per selezionarle. + + Click on the faces in the 3d view to select them. + Clicca sulle facce nella vista 3D per selezionarle. - - Faces: - Facce: + + Faces: + Facce: - - Set to default - Imposta al valore predefinito + + Set to default + Imposta al valore predefinito - - Box selection - + + Box selection + Box di selezione - - + + PartGui::TaskLoft - - Loft - Loft + + Loft + Loft - Vertex/Wire - Vertice/Wire + Vertex/Wire + Vertice/Wire - Move right - Sposta verso destra + Move right + Sposta verso destra - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Sposta l'elemento selezionato un livello in basso.</b><p>Questo cambierà anche il livello degli elementi padre.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Sposta l'elemento selezionato un livello in basso.</b><p>Questo cambierà anche il livello degli elementi padre.</p> - Move left - Sposta verso sinistra + Move left + Sposta verso sinistra - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Sposta l'elemento selezionato un livello in alto.</b><p>Questo cambierà anche il livello degli elementi padre.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Sposta l'elemento selezionato un livello in alto.</b><p>Questo cambierà anche il livello degli elementi padre.</p> - Move up - Spostare verso l'alto + Move up + Spostare verso l'alto - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Sposta l'elemento selezionato in alto.</b><p>L'elemento verrà spostato all'interno del livello di gerarchia.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Sposta l'elemento selezionato in alto.</b><p>L'elemento verrà spostato all'interno del livello di gerarchia.</p> - Move down - Sposta verso il basso + Move down + Sposta verso il basso - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Sposta l'elemento selezionato in basso</b><p>L'elemento verrà spostato all'interno del livello di gerarchia.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Sposta l'elemento selezionato in basso</b><p>L'elemento verrà spostato all'interno del livello di gerarchia.</p> - - Create solid - Crea solido + + Create solid + Crea solido - - Ruled surface - Superficie rigata + + Ruled surface + Superficie rigata - - Closed - + + Closed + Chiuso - - + + PartGui::TaskOffset - - - Offset - Offset + + + Offset + Offset - - Mode - Modalità + + Mode + Modalità - - Skin - Skin + + Skin + Skin - - Pipe - Tubo + + Pipe + Tubo - - RectoVerso - RectoVerso + + RectoVerso + FronteRetro - - Join type - Tipo di giuntura + + Join type + Tipo di giuntura - - Arc - Arco + + Arc + Arco - - Tangent - Tangente + + Tangent + Tangente - - - Intersection - Intersezione + + + Intersection + Intersezione - - Self-intersection - Autointersezione + + Self-intersection + Autointersezione - - Fill offset - Riempi offset + + Fill offset + Riempi offset - - Faces - Facce + + Faces + Facce - - Update view - Aggiorna vista + + Update view + Aggiorna vista - - + + PartGui::TaskShapeBuilder - - - Create shape - Crea forma + + + Create shape + Crea forma - - Edge from vertices - Spigolo da vertici + + Edge from vertices + Spigolo da vertici - - Face from edges - Faccia da spigoli + + Face from edges + Faccia da spigoli - - Planar - Planare + + Planar + Planare - - Shell from faces - Shell da facce + + Shell from faces + Shell da facce - - Solid from shell - Solido da shell + + Solid from shell + Solido da shell - - Create - Crea + + Create + Crea - - All faces - Tutte le facce + + All faces + Tutte le facce - - + + PartGui::TaskSweep - - Sweep - Sweep + + Sweep + Sweep - - Create solid - Crea solido + + Create solid + Crea solido - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Seleziona uno o più profili e seleziona uno spigolo o wire nella vista 3D per il percorso di sweep. + Seleziona uno o più profili e seleziona uno spigolo o wire nella vista 3D per il percorso di sweep. - - + + PartGui::ThicknessWidget - - - - Thickness - Spessore + + + + Thickness + Spessore - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + Selezionare le facce dell'oggetto di origine e premere 'OK' - - Done - Fatto + + Done + Fatto - - Input error - Errore di input + + Input error + Errore di input - - + + QObject - - - - - - - Wrong selection - Selezione errata + + + + + + + Wrong selection + Selezione errata - - - Select two shapes please. - Selezionare due forme. + + + Select two shapes please. + Selezionare due forme. - - - - Non-solids selected - + + + + Non-solids selected + Forme selezionate non solide - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + L'uso di forme non solide per operazioni booleane può portare a risultati imprevisti. Si desidera continuare? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Tutti i file CAD (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Tutti i file CAD (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Tutti i File (*.*) + + All Files (*.*) + Tutti i File (*.*) - - Sewing Tolerance - Tolleranza di cucitura + + Sewing Tolerance + Tolleranza di cucitura - - Enter tolerance for sewing shape: - Inserisci la tolleranza per la forma di cucitura: + + Enter tolerance for sewing shape: + Inserisci la tolleranza per la forma di cucitura: - - Edit mirror plane - Modifica il piano di specchiatura + + Edit mirror plane + Modifica il piano di specchiatura - - Edit chamfer edges - Modifica spigoli smussati + + Edit chamfer edges + Modifica spigoli smussati - - Edit offset - Modifica offset + + Edit offset + Modifica offset - - Edit thickness - Modificare spessore + + Edit thickness + Modificare spessore - Transform - Trasforma + Transform + Trasforma - - - Part design - Part design + + + Part design + Part design - - Display - + + Display + Visualizzazione - - - - Select two shapes or more, please. - Selezionare due o più forme, per favore. + + + + Select two shapes or more, please. + Selezionare due o più forme, per favore. - - You have to select either two edges or two wires. - È necessario selezionare due spigoli o due wire. + + You have to select either two edges or two wires. + È necessario selezionare due spigoli o due wire. - - Edit fillet edges - Modifica gli spigoli raccordati + + Edit fillet edges + Modifica gli spigoli raccordati - - Set colors... - Imposta colori... + + Set colors... + Imposta colori... - - Compound - Compound + + Compound + Composto - - Compound Solid - Compound Solid + + Compound Solid + Solido composto - - Solid - Solido + + Solid + Solido - - Shell - Shell + + Shell + Shell - - Face - Faccia + + Face + Faccia - - Wire - Wire + + Wire + Filo - - Edge - Spigolo + + Edge + Spigolo - - Vertex - Vertice + + Vertex + Vertice - - Shape - Forma + + Shape + Forma - - No Error - Nessun errore + + No Error + Nessun errore - - Invalid Point On Curve - Punto non valido sulla curva + + Invalid Point On Curve + Punto non valido sulla curva - - Invalid Point On Curve On Surface - Punto non valido sulla curva sulla superficie + + Invalid Point On Curve On Surface + Punto non valido sulla curva sulla superficie - - Invalid Point On Surface - Punto non valido sulla superficie + + Invalid Point On Surface + Punto non valido sulla superficie - - No 3D Curve - Nessuna curva 3D + + No 3D Curve + Nessuna curva 3D - - Multiple 3D Curve - Curva 3D multipla + + Multiple 3D Curve + Curva 3D multipla - - Invalid 3D Curve - Curva 3D non valida + + Invalid 3D Curve + Curva 3D non valida - - No Curve On Surface - Nessuna curva sulla superficie + + No Curve On Surface + Nessuna curva sulla superficie - - Invalid Curve On Surface - Curva non valida sulla superficie + + Invalid Curve On Surface + Curva non valida sulla superficie - - Invalid Curve On Closed Surface - Curva non valida sulla superficie chiusa + + Invalid Curve On Closed Surface + Curva non valida sulla superficie chiusa - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Indicatore stesso intervallo, non valido - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Indicatore stesso parametro, non valido - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Indicatore degenerato, non valido - - Free Edge - Free Edge + + Free Edge + Forma libera - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Connettività multipla, non valida - - Invalid Range - Invalid Range + + Invalid Range + Intervallo non valido - - Empty Wire - Empty Wire + + Empty Wire + Wire vuoto - - Redundant Edge - Redundant Edge + + Redundant Edge + Bordo ridondante - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + Wire interseca se stesso - - No Surface - Nessuna superficie + + No Surface + Nessuna superficie - - Invalid Wire - Invalid Wire + + Invalid Wire + Wire non valido - - Redundant Wire - Redundant Wire + + Redundant Wire + Wire ridondante - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + Wire che si intersecano - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Embricattura di wire non valida - - Empty Shell - Empty Shell + + Empty Shell + Shell vuoto - - Redundant Face - Faccia ridondante + + Redundant Face + Faccia ridondante - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + Forma non orientabile - - Not Closed - Not Closed + + Not Closed + Non chiuso - - Not Connected - Non connesso + + Not Connected + Non connesso - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + La subforma non è nella forma - - Bad Orientation - Bad Orientation + + Bad Orientation + Cattivo orientamento - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Cattivo orientamento della subforma - - Invalid Tolerance Value - Valore di tolleranza non valido + + Invalid Tolerance Value + Valore di tolleranza non valido - - Check Failed - Controllo non riuscito + + Check Failed + Controllo non riuscito - - No Result - Nessun risultato + + No Result + Nessun risultato - - Out Of Enum Range: - Fuori dai limiti Enum: + + Out Of Enum Range: + Fuori dai limiti Enum: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Non valido + + + Invalid + Non valido - - - Selections - + + + Selections + Selezioni - - - Control - Controllo + + + Control + Controllo - - Reset Dialog - + + Reset Dialog + Ripristina la finestra di dialogo - - Toggle 3d - + + Toggle 3d + Attiva/disattiva 3D - - Toggle Delta - + + Toggle Delta + Attiva/disattiva Delta - - Clear All - + + Clear All + Cancella Tutto - - + + Workbench - - &Part - &Parte + + &Part + &Parte - - &Simple - &Semplice + + &Simple + &Semplice - - &Parametric - &Parametrico + + &Parametric + &Parametrico - - Part tools - Strumenti Parte + + Part tools + Strumenti Parte - - Solids - Solidi + + Solids + Solidi - - Boolean - Operazione booleana + + Boolean + Operazione booleana - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ja.qm b/src/Mod/Part/Gui/Resources/translations/Part_ja.qm index 3cfa7e64e39b59e368e2fdae299f6327f4add5c9..74aab7a688060188f671eb059ec1a0cd7b0d9661 100644 GIT binary patch delta 15690 zcmbt)2Ut``*Z=IYjoqbJ5pYou5rGScT|~i-bVWqL1(v$(A}rSE8e0^NZDPYN7ECl2 zjK&fZTQnML>?Rs(5@V`wUh_s1zu(-uEJc(5_kRD!2hZKPGiOdeXU^Q&=WNcewK4bj zFwgV!Ppg)k_4EFC^!ks!>O+X*DME;dkkBUr?A=9xeZB!4PY5*vP5@j1I1%s|A>sf+ z(%cD=9v~#LtpKCv3ovG_02BWdVCr1!!lc 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zBlj!CS%y2YyV!JX_eQ;mQr?{X&y{z17JIG71iTXuf|HXX#0MY(%|%oe@h%OHL@zl7 zNdKg{B^QCVh)CDgd|twf*2CVoOn*^LX%daejR-&wL~ U!_7+zUS92pUV``Vm1C{@-`47eM*si- diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ja.ts b/src/Mod/Part/Gui/Resources/translations/Part_ja.ts index a4a6bace7..836248abb 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ja.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ja.ts @@ -1,3447 +1,3447 @@ - - + + BlockDefinition - - Block definition - Block definition + + Block definition + ブロックの定義 - - First limit - First limit + + First limit + 最初の制限 - - - Type: - Type: + + + Type: + タイプ: - - - mm - mm + + + mm + mm - - - Length: - 長さ: + + + Length: + 長さ: - - - Dimension - 寸法 + + + Dimension + 寸法 - - - Up to next - Up to next + + + Up to next + 次まで - - - Up to last - Up to last + + + Up to last + 最後まで - - - Up to plane - Up to plane + + + Up to plane + 平面まで - - - Up to face - Up to face + + + Up to face + 面まで - - - Limit: - Limit: + + + Limit: + 制限: - - - - - No selection - No selection + + + + + No selection + 選択されていません - - Profile - プロファイル + + Profile + プロファイル - - Selection: - Selection: + + Selection: + 選択: - - Reverse - Reverse + + Reverse + 反転 - - Both sides - 両側 + + Both sides + 両側 - - Second limit - Second limit + + Second limit + 2番目の制限 - - Direction - 方向 + + Direction + 方向 - - Perpendicular to sketch - スケッチに垂直 + + Perpendicular to sketch + スケッチに垂直 - - Reference - Reference + + Reference + 参照 - Apply - 適用する + Apply + 適用する - Cancel - キャンセル + Cancel + キャンセル - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - 部品 + + Part + 部品 - - Check Geometry - Check Geometry + + Check Geometry + 幾何形状のチェック - - Analyzes Geometry For Errors - Analyzes Geometry For Errors + + Analyzes Geometry For Errors + 形状に欠陥がないか分析 - - + + CmdColorPerFace - - Part - 部品 + + Part + 部品 - - Color per face - Color per face + + Color per face + 面ごとの色 - - Set color per face - 面ごとの色の設定 + + Set color per face + 面ごとの色の設定 - - + + CmdMeasureAngular - - Part - 部品 + + Part + 部品 - - - Measure Angular - + + + Measure Angular + 角度計測 - - + + CmdMeasureClearAll - - Part - 部品 + + Part + 部品 - - - Clear All - + + + Clear All + 全てクリア - - + + CmdMeasureLinear - - Part - 部品 + + Part + 部品 - - - Measure Linear - + + + Measure Linear + 距離計測 - - + + CmdMeasureToggle3d - - Part - 部品 + + Part + 部品 - - - Toggle 3d - + + + Toggle 3d + 3D(表示のオンオフ) - - + + CmdMeasureToggleAll - - Part - 部品 + + Part + 部品 - - - Toggle All - + + + Toggle All + 表示のオンオフ - - + + CmdMeasureToggleDelta - - Part - 部品 + + Part + 部品 - - - Toggle Delta - + + + Toggle Delta + デルタ(表示のオンオフ) - - + + CmdPartBoolean - - Part - 部品 + + Part + 部品 - - Boolean... - ブーリアン演算... + + Boolean... + ブーリアン演算... - - Run a boolean operation with two shapes selected - 選択された二つの図形のブーリアン演算を実行します + + Run a boolean operation with two shapes selected + 選択された二つの図形のブーリアン演算を実行します - - + + CmdPartBox - - Part - 部品 + + Part + 部品 - - - - Cube - + + + + Cube + 立方体 - - Create a cube solid - + + Create a cube solid + 立方体のソリッドを作成 - Box - Box + Box + 立方体 - Create a box solid - Create a box solid + Create a box solid + ボックスソリッドを作成 - - + + CmdPartBox2 - - Part - 部品 + + Part + 部品 - - Box fix 1 - Box fix 1 + + Box fix 1 + ボックス固定1 - - Create a box solid without dialog - Create a box solid without dialog + + Create a box solid without dialog + ボックスのソリッドをダイアログ無しで作成 - - + + CmdPartBox3 - - Part - 部品 + + Part + 部品 - - Box fix 2 - Box fix 2 + + Box fix 2 + ボックス固定2 - - Create a box solid without dialog - Create a box solid without dialog + + Create a box solid without dialog + ボックスのソリッドをダイアログ無しで作成 - - + + CmdPartBuilder - - Part - 部品 + + Part + 部品 - - Shape builder... - 形状ビルダー... + + Shape builder... + シェイプビルダー... - - Advanced utility to create shapes - 高度な図形作成ユーティリティ + + Advanced utility to create shapes + 高度な図形作成ユーティリティ - - + + CmdPartChamfer - - Part - 部品 + + Part + 部品 - - Chamfer... - 面取り... + + Chamfer... + 面取り... - - Chamfer the selected edges of a shape - Chamfer the selected edges of a shape + + Chamfer the selected edges of a shape + 形状の選択されたエッジを面取り - - + + CmdPartCommon - - Part - 部品 + + Part + 部品 - - Intersection - Intersection + + Intersection + 共通集合 - - Make an intersection of two shapes - 二つの図形の交点を作成 + + Make an intersection of two shapes + 二つの図形の共通集合を作成 - - + + CmdPartCompound - - Part - 部品 + + Part + 部品 - - Make compound - + + Make compound + 複合体 - - Make a compound of several shapes - + + Make a compound of several shapes + 複数の図形から複合体を作る - - + + CmdPartCone - - Part - 部品 + + Part + 部品 - - - - Cone - 三角錐 + + + + Cone + 三角錐 - - Create a cone solid - 円錐のソリッドを作成 + + Create a cone solid + 円錐のソリッドを作成 - - + + CmdPartCrossSections - - Part - 部品 + + Part + 部品 - - Cross-sections... - 断面... + + Cross-sections... + 断面... - - Cross-sections - 断面 + + Cross-sections + 断面 - - + + CmdPartCut - - Part - 部品 + + Part + 部品 - - Cut - 切り取り + + Cut + 切り取り - - Make a cut of two shapes - Make a cut of two shapes + + Make a cut of two shapes + 2つの図形から減算結果を作成 - - + + CmdPartCylinder - - Part - 部品 + + Part + 部品 - - Create a Cylinder - 円柱を作成 + + Create a Cylinder + 円柱を作成 - - - - Cylinder - 円柱 + + + + Cylinder + 円柱 - - + + CmdPartExport - - Part - 部品 + + Part + 部品 - - Export CAD... - CAD をエクスポート... + + Export CAD... + パートをエクスポート... - - Exports to a CAD file - CADファイルにエクスポート + + Exports to a CAD file + CADファイルにエクスポート - - + + CmdPartExtrude - - Part - 部品 + + Part + 部品 - - Extrude... - 押し出し... + + Extrude... + 押し出し... - - Extrude a selected sketch - 選択したスケッチを押し出し + + Extrude a selected sketch + 選択したスケッチを押し出し - - + + CmdPartFillet - - Part - 部品 + + Part + 部品 - - Fillet... - フィレット... + + Fillet... + フィレット... - - Fillet the selected edges of a shape - 選択した図形のエッジをフィレットにします。 + + Fillet the selected edges of a shape + 選択した図形のエッジをフィレットします。 - - + + CmdPartFuse - - Part - 部品 + + Part + 部品 - - Union - Union + + Union + 結合 - - Make a union of several shapes - Make a union of several shapes + + Make a union of several shapes + 複数の形状の和集合を作成 - - + + CmdPartImport - - Part - 部品 + + Part + 部品 - - Imports a CAD file - CADファイルをインポート + + Imports a CAD file + CADファイルをインポート - - Import CAD... - Import CAD... + + Import CAD... + パートをインポート... - - + + CmdPartImportCurveNet - - Part - 部品 + + Part + 部品 - - Import a curve network - Import a curve network + + Import a curve network + 曲線ネットワークをインポート - - Import curve network... - Import curve network... + + Import curve network... + 曲線ネットワークをインポート... - - + + CmdPartLoft - - Part - 部品 + + Part + 部品 - - Loft... - Loft... + + Loft... + 屋根型... - - Utility to loft - Utility to loft + + Utility to loft + 屋根型ユーティリティ - Advanced utility to lofts - Advanced utility to lofts + Advanced utility to lofts + Advanced utility to lofts - - + + CmdPartMakeSolid - - Part - 部品 + + Part + 部品 - - Convert to solid - ソリッドに変換 + + Convert to solid + ソリッドに変換 - - Create solid from a shell or compound - Create solid from a shell or compound + + Create solid from a shell or compound + シェルまたは複合体からソリッドを作成 - - + + CmdPartMirror - - Part - 部品 + + Part + 部品 - - Mirroring... - ミラーリング... + + Mirroring... + ミラーリング... - - Mirroring a selected shape - 選択した図形をミラーリング + + Mirroring a selected shape + 選択した図形をミラーリング - - + + CmdPartOffset - - Part - 部品 + + Part + 部品 - - Offset... - Offset... + + Offset... + オフセット... - - Utility to offset - Utility to offset + + Utility to offset + オフセットユーティリティ - - + + CmdPartPickCurveNet - - Part - 部品 + + Part + 部品 - - Pick curve network - Pick curve network + + Pick curve network + 曲線ネットワークをピック - - Pick a curve network - Pick a curve network + + Pick a curve network + 曲線ネットワークをピック - - + + CmdPartPrimitives - - Part - 部品 + + Part + 部品 - - Create primitives... - プリミティブを作成... + + Create primitives... + プリミティブを作成... - - Creation of parametrized geometric primitives - Creation of parametrized geometric primitives + + Creation of parametrized geometric primitives + パラメトリックな幾何プリミティブを作成 - - + + CmdPartRefineShape - - Part - 部品 + + Part + 部品 - - Refine shape - Refine shape + + Refine shape + 形状を高精度化 - - Refine the copy of a shape - Refine the copy of a shape + + Refine the copy of a shape + 形状のコピーを高精度化 - - + + CmdPartReverseShape - - Part - 部品 + + Part + 部品 - - Reverse shapes - 図形を反転 + + Reverse shapes + 図形を反転 - - Reverse orientation of shapes - 図形の方向を反転します。 + + Reverse orientation of shapes + 図形の方向を反転します。 - - + + CmdPartRevolve - - Part - 部品 + + Part + 部品 - - Revolve... - 回転... + + Revolve... + 回転... - - Revolve a selected shape - 選択した図形を回転 + + Revolve a selected shape + 選択した図形を回転 - - + + CmdPartRuledSurface - - Part - 部品 + + Part + 部品 - - Create ruled surface - Create ruled surface + + Create ruled surface + 線織面を作成 - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + 2 本の稜線または 2 本のワイヤから線織面を作成 - Create a ruled surface from two curves - Create a ruled surface from two curves + Create a ruled surface from two curves + 2つの曲線から線織面を作成 - - + + CmdPartSection - - Make a section of two shapes - Make a section of two shapes + + Make a section of two shapes + 2つの形状の横断面を作成 - - Part - 部品 + + Part + 部品 - - Section - Section + + Section + セクション - - + + CmdPartShapeFromMesh - - Part - 部品 + + Part + 部品 - - Create shape from mesh... - メッシュから形状を作成... + + Create shape from mesh... + メッシュから形状を作成... - - Create shape from selected mesh object - Create shape from selected mesh object + + Create shape from selected mesh object + 選択されたメッシュオブジェクトから形状を作成 - - + + CmdPartSimpleCopy - - Part - 部品 + + Part + 部品 - - Create simple copy - コピーを作成 + + Create simple copy + コピーを作成 - - Create a simple non-parametric copy - Create a simple non-parametric copy + + Create a simple non-parametric copy + 単純で非パラメトリックなコピーを作成 - - + + CmdPartSimpleCylinder - - Part - 部品 + + Part + 部品 - - Create Cylinder... - 円柱を作成... + + Create Cylinder... + 円柱を作成... - - Create a Cylinder - 円柱を作成 + + Create a Cylinder + 円柱を作成 - - + + CmdPartSphere - - Create a sphere solid - 球ソリッドを作成する + + Create a sphere solid + 球形ソリッドを作成する - - Part - 部品 + + Part + 部品 - - - - Sphere - + + + + Sphere + 球体 - - + + CmdPartSweep - - Part - 部品 + + Part + 部品 - - Sweep... - Sweep... + + Sweep... + 掃引... - - Utility to sweep - Utility to sweep + + Utility to sweep + 掃引ユーティリティ - - + + CmdPartThickness - - Part - 部品 + + Part + 部品 - - Thickness... - Thickness... + + Thickness... + 厚み... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + 厚み適用ユーティリティ - - - Wrong selection - 誤った選択 + + + Wrong selection + 誤った選択 - - Selected one or more faces of a shape - Selected one or more faces of a shape + + Selected one or more faces of a shape + 1 つまたは複数の図形の面を選択 - - Selected shape is not a solid - Selected shape is not a solid + + Selected shape is not a solid + 選択した図形はソリッドではありません - - + + CmdPartTorus - - Create a torus solid - トーラスソリッドを作成する + + Create a torus solid + 環状体ソリッドを作成する - - Part - 部品 + + Part + 部品 - - - - Torus - トーラス + + + + Torus + 環状体 - - + + DlgExtrusion - Select a shape for extrusion, first. - Select a shape for extrusion, first. + Select a shape for extrusion, first. + Select a shape for extrusion, first. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Select a shape for revolution, first. + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + DlgSettings3DViewPart - Deviation - Deviation + Deviation + Deviation - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - 断面 + + Cross sections + 断面 - - Guiding plane - Guiding plane + + Guiding plane + ガイド平面 - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - 位置: + + Position: + 位置: - - Sections - Sections + + Sections + 断面 - - On both sides - 両側 + + On both sides + 両側 - - Count - Count + + Count + 総数 - - Distance: - 距離: + + Distance: + 距離: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - ブール演算 + + Boolean Operation + 論理演算 - - Second shape - 2番目の図形 + + Second shape + 2番目の図形 - - First shape - 最初の図形 + + First shape + 1番目の図形 - - Boolean operation - ブール演算 + + Boolean operation + 論理演算 - - Section - Section + + Section + セクション - - Difference - Difference + + Difference + 差集合 - - Union - Union + + Union + 結合 - - Intersection - Intersection + + Intersection + 共通集合 - - Cannot perform a boolean operation with the same shape - Cannot perform a boolean operation with the same shape + + Cannot perform a boolean operation with the same shape + 同じ図形を使用してブーリアン演算を行うことはできません - - - Solids - ソリッド + + + Solids + ソリッド - - - Shells - Shells + + + Shells + シェル - - - Compounds - Compounds + + + Compounds + 複合体 - - - Faces - + + + Faces + - - Swap selection - 選択を入れ替え + + Swap selection + 選択の反転 - - Select a shape on the left side, first - 最初に左側の図形を選択します + + Select a shape on the left side, first + 最初に左側の図形を選択します - - Select a shape on the right side, first - 最初に右側の図形を選択します + + Select a shape on the right side, first + 最初に右側の図形を選択します - - No active document available - 利用可能なアクティブドキュメントはありませんでした + + No active document available + 利用可能なアクティブドキュメントはありませんでした - - One of the selected objects doesn't exist anymore - 選択したオブジェクトはもう存在しません + + One of the selected objects doesn't exist anymore + 選択したオブジェクトはもう存在しません - - Performing union on non-solids is not possible - Performing union on non-solids is not possible + + Performing union on non-solids is not possible + ソリッドでないものに対する結合は行えません - - Performing intersection on non-solids is not possible - Performing intersection on non-solids is not possible + + Performing intersection on non-solids is not possible + ソリッドでないものに対する共通集合は行えません - - Performing difference on non-solids is not possible - Performing difference on non-solids is not possible + + Performing difference on non-solids is not possible + ソリッドでないものに対する論理差は行えません - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Chamfer Edges + + Chamfer Edges + Chamfer Edges - - + + PartGui::DlgExtrusion - - Extrude - 押し出し + + Extrude + 押し出し - - Direction - 方向 + + Direction + 方向 - - Along normal - Along normal + + Along normal + 法線に沿って - - Length: - 長さ: + + Length: + 長さ: - - 3D view - 3Dビュー + + 3D view + 3Dビュー - - Note:This option works for planes only - Note:This option works for planes only + + Note:This option works for planes only + 注: このオプションは平面に対してのみ動作します - - Create solid - ソリッド作成 + + Create solid + ソリッド作成 - - Taper outward angle - Taper outward angle + + Taper outward angle + 外側のテーパ角度 - - Shape - 図形 + + Shape + シェイプ - - + + [empty string] - - X: - X: + + X: + X: - - Z: - z: + + Z: + z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Select a shape for extrusion, first. + + Select a shape for extrusion, first. + Select a shape for extrusion, first. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Suceeded - + + Suceeded + 完了 - - - - Failed - + + + + Failed + 失敗 - - + + PartGui::DlgFilletEdges - - Fillet Edges - Fillet Edges + + Fillet Edges + エッジをフィレット化 - - Fillet Parameter - フィレット パラメーター + + Fillet Parameter + フィレット パラメーター - - Radius: - 半径: + + Radius: + 半径: - - Select faces - + + Select faces + 面を選択 - - Select edges - + + Select edges + エッジを選択 - - Fillet type: - フィレットの種類: + + Fillet type: + フィレットの種類: - - Constant Radius - 一定半径 + + Constant Radius + 一定半径 - - Variable Radius - 可変半径 + + Variable Radius + 可変半径 - - Shape - 図形 + + Shape + シェイプ - - Selected shape: - 選択した図形: + + Selected shape: + 選択した図形: - - No selection - No selection + + No selection + 選択されていません - - Length: - 長さ: + + Length: + 長さ: - - Constant Length - + + Constant Length + Constant Length - - Variable Length - + + Variable Length + Variable Length - - Edges to chamfer - + + Edges to chamfer + Edges to chamfer - - - Start length - + + + Start length + Start length - - End length - + + End length + End length - - Edges to fillet - Edges to fillet + + Edges to fillet + フィレットにするエッジ - - - Start radius - 半径を開始 + + + Start radius + 開始半径 - - End radius - 半径の終点 + + End radius + 終了半径 - - Length - + + Length + 長さ - - Radius - 半径 + + Radius + 半径 - - No edge selected - エッジが選択されていません + + No edge selected + エッジが選択されていません - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - No edge entity is checked to fillet. -Please check one or more edge entities first. + フィレット化するためのエッジエンティティがチェックされていません。 +まず1つまたは複数のエッジエンティティをチェックしてください。 - - All - すべて + + All + すべて - - None - なし + + None + なし - - - Edge%1 - Edge%1 + + + Edge%1 + エッジ %1 - - No shape selected - 図形が選択されていません + + No shape selected + 図形が選択されていません - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - No valid shape is selected. -Please select a valid shape in the drop-down box first. + 有効な形状が選択されていません。 +まずドロップダウンボックスにある有効な形状を選択してください。 - - + + PartGui::DlgPartBox - - Box definition - Box definition + + Box definition + ボックスの定義 - - X: - X: + + X: + X: - - Z: - z: + + Z: + z: - - Y: - Y: + + Y: + Y: - Cancel - キャンセル + Cancel + キャンセル - OK - OK + OK + OK - - Size: - サイズ: + + Size: + サイズ: - - Height: - 高さ: + + Height: + 高さ: - - Width: - 幅: + + Width: + 幅: - - Length: - 長さ: + + Length: + 長さ: - - Position: - 位置: + + Position: + 位置: - - Direction: - Direction: + + Direction: + Direction: - - + + PartGui::DlgPartCylinder - - Cylinder definition - 円柱の定義 + + Cylinder definition + 円柱の定義 - - Parameter - パラメータ + + Parameter + パラメーター - - Height: - 高さ: + + Height: + 高さ: - - Radius: - 半径: + + Radius: + 半径: - - Position: - 位置: + + Position: + 位置: - - Direction: - Direction: + + Direction: + Direction: - - X: - X: + + X: + X: - - Z: - z: + + Z: + z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - キャンセル + Cancel + キャンセル - - + + PartGui::DlgPartImportIges - - IGES input file - IGES入力ファイル + + IGES input file + IGES入力ファイル - - ... - ... + + ... + ... - Cancel - キャンセル + Cancel + キャンセル - OK - OK + OK + OK - - File Name - ファイル名 + + File Name + ファイル名 - - + + [empty string] - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES(*.IGS *.IGES);;すべてのファイル(*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES(*.IGS *.IGES);;すべてのファイル(*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - キャンセル + Cancel + キャンセル - OK - OK + OK + OK - - Step input file - ステップ入力ファイル + + Step input file + ステップ入力ファイル - - File Name - ファイル名 + + File Name + ファイル名 - - + + [empty string] - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEPファイル(*.stp *.step);すべてのファイル (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEPファイル(*.stp *.step);すべてのファイル (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Geometric Primitives + + Geometric Primitives + 幾何プリミティブ - Primitive - プリミティブ + Primitive + プリミティブ - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Angle - 0 for cyl + Angle - 0 for cyl + Angle - 0 for cyl - Angle0 - Angle0 + Angle0 + Angle0 - Angle1 - Angle1 + Angle1 + Angle1 - X Axis Value: - X軸の値: + X Axis Value: + X軸の値: - Y Axis Value: - Y軸の値: + Y Axis Value: + Y軸の値: - Z Axis Value: - Z軸の値: + Z Axis Value: + Z軸の値: - - - Wedge - Wedge + + + Wedge + 楔形 - - - Circle - + + + Circle + - - Vertex - 頂点 + + Vertex + 頂点 - Position - Position + Position + Position - - - - Z: - z: + + + + Z: + z: - - - - X: - X: + + + + X: + X: - Direction: - Direction: + Direction: + Direction: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Plane + + + Plane + 平面 - - - Box - Box + + + Box + 立方体 - - - Cylinder - 円柱 + + + Cylinder + 円柱 - - - Cone - 三角錐 + + + Cone + 三角錐 - - - Sphere - + + + Sphere + 球体 - - - Ellipsoid - 楕円 + + + Ellipsoid + 楕円体 - - - Torus - トーラス + + + Torus + 環状体 - - - Prism - + + + Prism + 多角柱 - - - Spiral - + + + Spiral + 渦巻 - - - Ellipse - Ellipse + + + Ellipse + 楕円 - - Point - + + Point + - - - Line - 直線 + + + Line + 直線 - - - Regular polygon - + + + Regular polygon + 多角形 - - Parameter - パラメータ + + Parameter + パラメーター - - - Width: - 幅: + + + Width: + 幅: - - - Length: - 長さ: + + + Length: + 長さ: - - - - - - Height: - 高さ: + + + + + + Height: + 高さ: - - - - Angle: - 角度: + + + + Angle: + 角度: - - - - - - Radius: - 半径: + + + + + + Radius: + 半径: - - - - Radius 1: - 半径 1: + + + + Radius 1: + 半径 1: - - - - Radius 2: - 半径 2: + + + + Radius 2: + 半径 2: - - - - U parametric: - U parametric: + + + + U parametric: + Uパラメーター: - - - - V parametric: - V parametric: + + + + V parametric: + Vパラメーター: - - - Polygon: - + + + Polygon: + 角数: - - - Circumradius: - + + + Circumradius: + 外接円の半径: - - X min/max: - X min/max: + + X min/max: + X の最小値/最大値: - - Y min/max: - Y min/max: + + Y min/max: + Y の最小値/最大値: - - Z min/max: - Z min/max: + + Z min/max: + Z の最小値/最大値: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2の最小値/最大値: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2の最小値/最大値: - - Coordinate system: - Coordinate system: + + Coordinate system: + 座標系: - - Right-handed - Right-handed + + Right-handed + 右手系 - - Left-handed - Left-handed + + Left-handed + 左手系 - - Growth: - + + Growth: + 渦の線間: - - Number of rotations: - + + Number of rotations: + 渦の回数: - - - Angle 1: - Angle 1: + + + Angle 1: + 角度1: - - - Angle 2: - Angle 2: + + + Angle 2: + 角度2: - - From three points - From three points + + From three points + 3点から - - Major radius: - Major radius: + + Major radius: + 主半径 - - Minor radius: - Minor radius: + + Minor radius: + 副半径 - - End point - End point + + End point + 終点 - - Start point - Start point + + Start point + 始点 - - &Create - 作成(&C) + + &Create + 作成(&C) - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - 閉じる(&O) + Cl&ose + 閉じる(&O) - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - %1を作成します。 + + + + Create %1 + %1 を作成します。 - - No active document - No active document + + No active document + アクティブなドキュメントがありません - - Pitch: - ピッチ: + + Pitch: + ピッチ: - - - Helix - 螺旋 + + + Helix + 螺旋 - 3D View - 3D 表示 + 3D View + 3D ビュー - - + + PartGui::DlgRevolution - - Revolve - 回転 + + Revolve + 回転 - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - 角度: + + Angle: + 角度: - - Z: - z: + + Z: + z: - - Axis: - 軸: + + Axis: + 軸: - - Shape - 図形 + + Shape + シェイプ - - Select line in 3D view - Select line in 3D view + + Select line in 3D view + 3Dビューでラインを選択 - - Create Solid - + + Create Solid + ソリッドを作成 - - Select a shape for revolution, first. - Select a shape for revolution, first. + + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - View accuracy / Performance + + View accuracy / Performance + 表示精度 / パフォーマンス - - View smoothing - View smoothing + + View smoothing + スムージング表示 - - Using high-quality normals - Using high-quality normals + + Using high-quality normals + 高精度な法線を使用 - - This will slow down render speed but will lead to nicer results - This will slow down render speed but will lead to nicer results + + This will slow down render speed but will lead to nicer results + レンダリング速度は遅くなりますがより品質の高い結果が得られます - - Defines the appearance of surfaces - Defines the appearance of surfaces + + Defines the appearance of surfaces + サーフェス表示を定義 - - Shape view - 図形ビュー + + Shape view + シェイプビュー - - Tessellation - Tessellation + + Tessellation + テッセレーション - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">フラットシェーディングを使うと頂点ごとの面法線が定義されず非現実的な曲面の表示になります。一方、フォンシェーディングを使うとよりなめらかな表示になります。 </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">このオプションが設定されていない場合はフォンシェーディングが使用され、設定されている場合はフラットシェーディングが使用されます。</p></body></html> - - Do not define normal per vertex - Do not define normal per vertex + + Do not define normal per vertex + 頂点ごとの法線定義を行わない - - Defines the deviation of tessellation to the actual surface - Defines the deviation of tessellation to the actual surface + + Defines the deviation of tessellation to the actual surface + 実際のサーフェスに対してテッセレーションの偏差を定義 - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">テッセレーション</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">表面にテッセレーションされたメッシュの最大偏差を定義します。値が小さいほど外観がよくなりますが、レンダリング速度が遅くなります。</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">ヒント</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">頂点ごとに法線を定義する方法は<span style=" font-style:italic;">フォンシェーディング</span>と呼ばれています</p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">また、面ごとの法線を定義する方法は</span>フラットシェーディング<span style=" font-style:normal;">と呼ばれています。</span> </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">ヒント</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">頂点ごとに法線を定義する方法は<span style=" font-style:italic;">フォンシェーディング</span>と呼ばれています</p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">また、面ごとの法線を定義する方法は</span>フラットシェーディング<span style=" font-style:normal;">と呼ばれています。</span> </p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext"content="1"/></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> <span style="font-weight:600;"> 高品質法線</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;">レンダリングの速度が遅くなりますが、よりよい結果につながります。</p></body></html>。 - - Maximum deviation depending on the model bounding box - Maximum deviation depending on the model bounding box + + Maximum deviation depending on the model bounding box + 最大偏差はモデルのバウンディングボックスに依存します - - % - % + + % + % - - Deviation - Deviation + + Deviation + Deviation - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - 標準 + + General + 標準 - - Export - エクスポート + + Export + エクスポート - - Millimeter - ミリメートル + + Millimeter + ミリメートル - - Meter - メートル + + Meter + メートル - - Inch - インチ + + Inch + インチ - - Units for export of STEP/IGES - STEP/IGESをエキスポート時の単位 + + Units for export of STEP/IGES + STEP/IGESをエキスポート時の単位 - - Model settings - Model settings + + Model settings + モデルの設定 - - Automatically refine model after boolean operation - Automatically refine model after boolean operation + + Automatically refine model after boolean operation + ブーリアン演算後に自動でモデルを高精度化 - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - + + Object naming + Object naming - - Add name of base object - + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Automatically check model after boolean operation + + Automatically check model after boolean operation + ブーリアン演算後に自動でモデルをチェック - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + 部品の色 - - Default Part colors - + + Default Part colors + 部品の既定色 - - Default shape color - + + Default shape color + 図形の既定色 - - The default color for new shapes - + + The default color for new shapes + 新規図形の既定色 - - Default line color - + + Default line color + デフォルトの線の色 - - - The default line color for new shapes - + + + The default line color for new shapes + 新規図形での既定の線色 - - Default line width - + + Default line width + Default line width - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + 新規図形での既定の線の太さ - - - px - + + + px + px - - Default vertex color - + + Default vertex color + 頂点の既定色 - - Default vertex size - + + Default vertex size + 頂点の既定サイズ - - Bounding box color - + + Bounding box color + 境界枠の色 - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + 3Dビューにおける境界枠の色 - - + + PartGui::FaceColors - - Face colors - Face colors + + Face colors + 面の色 - - Do you really want to cancel? - Do you really want to cancel? + + Do you really want to cancel? + 本当にキャンセルしますか? - - + + PartGui::Location - - Location - Location + + Location + 場所 - - Position - Position + + Position + Position - - 3D View - 3D 表示 + + 3D View + 3D ビュー - - + + PartGui::LoftWidget - Vertex/Wire - 頂点/連線 + Vertex/Wire + 頂点/連線 - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + 頂点/辺/法線/面 - - - Loft - Loft + + + Loft + ロフト - - Too few elements - 要素が少なすぎます + + Too few elements + 要素が少なすぎます - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + 少なくとも 2 つの頂点、稜線、ワイヤまたは面を必要とします。 - - Input error - 入力エラー + + Input error + 入力エラー - At least two vertices, edges or wires are required. - At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. + 少なくとも2つの頂点、エッジ、またはワイヤーが必要です。 - At least two vertices or wires are required. - 少なくとも二つの頂点か連線が必要です。 + At least two vertices or wires are required. + 少なくとも二つの頂点か連線が必要です。 - - + + PartGui::Mirroring - - Mirroring - ミラーリング + + Mirroring + ミラーリング - - Shapes - 図形 + + Shapes + 図形 - - Mirror plane: - Mirror plane: + + Mirror plane: + 鏡像面: - - XY plane - XY平面 + + XY plane + XY平面 - - XZ plane - XZ平面 + + XZ plane + XZ平面 - - YZ plane - YZ平面 + + YZ plane + YZ平面 - - Base point: - 基準点: + + Base point: + 基準点: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - 最初にミラーリングのための図形を選択します + + Select a shape for mirroring, first. + ミラーリングのためにはまず形状を選択してください。 - - No such document '%1'. - No such document '%1'. + + No such document '%1'. + '%1' というドキュメントがありません - - + + PartGui::OffsetWidget - - Input error - 入力エラー + + Input error + 入力エラー - - + + PartGui::ResultModel - - Name - 名前 + + Name + 名前 - - Type - タイプ + + Type + タイプ - - Error - エラー + + Error + エラー - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - 誤った選択 + + + + + + Wrong selection + 誤った選択 - - - Select two vertices - 二つの頂点を選択 + + + Select two vertices + 2つの頂点を選択 - Select three or more edges - 三つ以上のエッジを選択 + Select three or more edges + 三つ以上のエッジを選択 - - Select one or more edges - Select one or more edges + + Select one or more edges + 1つ以上のエッジを選択してください - - Select two or more faces - 二つ以上の面を選択 + + Select two or more faces + 2つ以上の面を選択 - - Select only one part object - Select only one part object + + Select only one part object + 部品オブジェクトを1つ選択してください - - Select two vertices to create an edge - Select two vertices to create an edge + + Select two vertices to create an edge + エッジを作成するための2頂点を選択してください - - Select a closed set of edges - Select a closed set of edges + + Select a closed set of edges + 閉じたエッジの集合を選択してください - - Select adjacent faces - 隣接する面を選択 + + Select adjacent faces + 隣接する面を選択 - - All shape types can be selected - All shape types can be selected + + All shape types can be selected + 全ての図形タイプを選択できます - - + + PartGui::SweepWidget - - Vertex/Wire - 頂点/連線 + + Vertex/Wire + 頂点/連線 - - - Sweep - Sweep + + + Sweep + スイープ - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + 頂点/辺/法線/面 - - Sweep path - Sweep path + + Sweep path + スイープパス - - Select an edge or wire you want to sweep along. - Select an edge or wire you want to sweep along. + + Select an edge or wire you want to sweep along. + スイープパスにしたいエッジまたはワイヤーを選択してください。 - - Too few elements - 要素が少なすぎます + + Too few elements + 要素が少なすぎます - - At least one edge or wire is required. - At least one edge or wire is required. + + At least one edge or wire is required. + 少なくとも1つのエッジまたはワイヤーが必要です。 - - Wrong selection - 誤った選択 + + Wrong selection + 誤った選択 - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' は、プロファルおよびパスとして使用できません。 - - Input error - 入力エラー + + Input error + 入力エラー - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Check Geometry + + Check Geometry + 幾何形状のチェック - - + + PartGui::TaskDialogEditDynamic - Hint - Hint + Hint + Hint - Select Control. - Select Control. + Select Control. + Select Control. - Control - Control + Control + Control - Dynamic - Dynamic + Dynamic + Dynamic - Align - Align + Align + Align - Value - + Value + - Special - Special + Special + Special - Command - コマンド + Command + コマンド - Stretch - Stretch + Stretch + Stretch - Move - 移動 + Move + 移動 - Rotate - 回転 + Rotate + 回転 - Offset - オフセット + Offset + オフセット - Orient - Orient + Orient + Orient - Match - Match + Match + Match - Surround - Surround + Surround + Surround - dummy - dummy + dummy + dummy - X Axis - X軸 + X Axis + X軸 - Y Axis - Y軸 + Y Axis + Y軸 - Z Axis - Z軸 + Z Axis + Z軸 - Increment - Increment + Increment + Increment - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Drag arrows to stretch box by increment + Drag arrows to stretch box by increment + Drag arrows to stretch box by increment - Drag arrows to move box by increment - Drag arrows to move box by increment + Drag arrows to move box by increment + Drag arrows to move box by increment - Not implemented yet - Not implemented yet + Not implemented yet + Not implemented yet - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Enter Value + Enter Value + Enter Value - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - Select a point + Select a point + Select a point - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - 面ごとの色の設定 + + Set color per face + 面ごとの色の設定 - - Click on the faces in the 3d view to select them. - それらを選択するには、3Dビューで面をクリックしてください。 + + Click on the faces in the 3d view to select them. + それらを選択するには、3Dビューで面をクリックしてください。 - - Faces: - 面: + + Faces: + 面: - - Set to default - Set to default + + Set to default + デフォルト値に設定 - - Box selection - + + Box selection + 矩形選択 - - + + PartGui::TaskLoft - - Loft - Loft + + Loft + ロフト - Vertex/Wire - 頂点/連線 + Vertex/Wire + 頂点/連線 - Move right - 右へ移動 + Move right + 右へ移動 - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>選択した項目1つ下のレベルに移動します。</b> <p>これは、親項目のレベルも変更します。 </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>選択した項目を1つ下のレベルに移動します。</b> <p>これは、親項目のレベルも変更します。 </p> - Move left - 左へ移動 + Move left + 左へ移動 - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>選択した項目を1つ上のレベルに移動します。</b> <p>これは、親項目のレベルも変更します。 </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>選択した項目を1つ上のレベルに移動します。</b> <p>これは、親項目のレベルも変更します。 </p> - Move up - 上へ移動 + Move up + 上へ移動 - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>選択された項目を上へ移動します。</b> <p>項目は階層レベル内で移動されます。 </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>選択された項目を上へ移動します。</b> <p>項目は階層レベル内で移動されます。 </p> - Move down - 下へ移動 + Move down + 下へ移動 - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>選択された項目を下へ移動します。</b> <p>項目は階層レベル内で移動されます。 </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>選択された項目を下へ移動します。</b> <p>項目は階層レベル内で移動されます。 </p> - - Create solid - ソリッド作成 + + Create solid + ソリッド作成 - - Ruled surface - Ruled surface + + Ruled surface + 線織面 - - Closed - + + Closed + 閉じる - - + + PartGui::TaskOffset - - - Offset - オフセット + + + Offset + オフセット - - Mode - Mode + + Mode + モード - - Skin - Skin + + Skin + スキン - - Pipe - Pipe + + Pipe + パイプ - - RectoVerso - RectoVerso + + RectoVerso + 右綴じ - - Join type - Join type + + Join type + 接合の種類 - - Arc - 円弧 + + Arc + 円弧 - - Tangent - Tangent + + Tangent + 正接 - - - Intersection - Intersection + + + Intersection + 共通集合 - - Self-intersection - Self-intersection + + Self-intersection + 自己交差 - - Fill offset - Fill offset + + Fill offset + オフセットを埋める - - Faces - + + Faces + - - Update view - Update view + + Update view + ビューを更新 - - + + PartGui::TaskShapeBuilder - - - Create shape - Create shape + + + Create shape + シェイプ作成 - - Edge from vertices - Edge from vertices + + Edge from vertices + 頂点からエッジへ - - Face from edges - Face from edges + + Face from edges + エッジから面へ - - Planar - Planar + + Planar + 平面 - - Shell from faces - Shell from faces + + Shell from faces + 面からシェルへ - - Solid from shell - Solid from shell + + Solid from shell + シェルからソリッドへ - - Create - 作成 + + Create + 作成 - - All faces - すべての面 + + All faces + すべての面 - - + + PartGui::TaskSweep - - Sweep - Sweep + + Sweep + スイープ - - Create solid - ソリッド作成 + + Create solid + ソリッド作成 - - Frenet - Frenet + + Frenet + フレネ - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Select one or more profiles and select an edge or wire -in the 3D view for the sweep path. + スイープパス用に3Dビューで1つまたは複数のプロファイルを選択し、 +エッジまたはワイヤーを選択してください。 - - + + PartGui::ThicknessWidget - - - - Thickness - Thickness + + + + Thickness + 厚み - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + 元となるオブジェクトの面を選択して'完了'を押してください - - Done - Done + + Done + 終了 - - Input error - 入力エラー + + Input error + 入力エラー - - + + QObject - - - - - - - Wrong selection - 誤った選択 + + + + + + + Wrong selection + 誤った選択 - - - Select two shapes please. - Select two shapes please. + + + Select two shapes please. + 2つの図形を選択してください。 - - - - Non-solids selected - + + + + Non-solids selected + 非ソリッドが選択されています - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + 非ソリッドをブーリアン演算に用いると、予期しない結果を引き起こす可能性があります。続行しますか? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + すべてのCADファイル (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - すべてのファイル (*.*) + + All Files (*.*) + すべてのファイル (*.*) - - Sewing Tolerance - Sewing Tolerance + + Sewing Tolerance + 縫い合わせのトレランス - - Enter tolerance for sewing shape: - Enter tolerance for sewing shape: + + Enter tolerance for sewing shape: + 図形の縫い合わせ用のトレランスを入力してください - - Edit mirror plane - Edit mirror plane + + Edit mirror plane + 鏡像面を編集 - - Edit chamfer edges - Edit chamfer edges + + Edit chamfer edges + 面取りエッジを編集 - - Edit offset - Edit offset + + Edit offset + オフセットを編集 - - Edit thickness - Edit thickness + + Edit thickness + 厚さを編集 - Transform - 変換 + Transform + 変換 - - - Part design - 部品設計 + + + Part design + 部品設計 - - Display - + + Display + 表示 - - - - Select two shapes or more, please. - 二つ以上の図形を選択してください. + + + + Select two shapes or more, please. + 2つ以上の図形を選択してください. - - You have to select either two edges or two wires. - You have to select either two edges or two wires. + + You have to select either two edges or two wires. + 2 つのエッジまたは 2 本のワイヤを選択する必要があります。 - - Edit fillet edges - フィレットエッジを編集 + + Edit fillet edges + フィレットエッジを編集 - - Set colors... - 色を設定... + + Set colors... + 色を設定... - - Compound - Compound + + Compound + 複合体 - - Compound Solid - Compound Solid + + Compound Solid + 複合体ソリッド - - Solid - Solid + + Solid + ソリッド - - Shell - Shell + + Shell + シェル - - Face - + + Face + - - Wire - Wire + + Wire + ワイヤー - - Edge - Edge + + Edge + エッジ - - Vertex - 頂点 + + Vertex + 頂点 - - Shape - 図形 + + Shape + シェイプ - - No Error - No Error + + No Error + エラーなし - - Invalid Point On Curve - Invalid Point On Curve + + Invalid Point On Curve + カーブ上の無効な点 - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + サーフェス上のカーブの無効な点 - - Invalid Point On Surface - Invalid Point On Surface + + Invalid Point On Surface + サーフェス上の無効な点 - - No 3D Curve - No 3D Curve + + No 3D Curve + 3Dカーブがありません - - Multiple 3D Curve - Multiple 3D Curve + + Multiple 3D Curve + 複数の3Dカーブ - - Invalid 3D Curve - Invalid 3D Curve + + Invalid 3D Curve + 無効な3Dカーブ - - No Curve On Surface - No Curve On Surface + + No Curve On Surface + サーフェス上にカーブがありません - - Invalid Curve On Surface - Invalid Curve On Surface + + Invalid Curve On Surface + 無効なサーフェス上のカーブ - - Invalid Curve On Closed Surface - Invalid Curve On Closed Surface + + Invalid Curve On Closed Surface + 無効な閉曲面上のカーブ - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + 無効な同範囲フラグ - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + 無効な同パラメーターフラグ - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + 無効な縮退フラグ - - Free Edge - Free Edge + + Free Edge + 非拘束なエッジ - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + 無効な複数接続状態 - - Invalid Range - Invalid Range + + Invalid Range + 無効な範囲 - - Empty Wire - Empty Wire + + Empty Wire + 空のワイヤー - - Redundant Edge - Redundant Edge + + Redundant Edge + 冗長なエッジ - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + 自己交差したワイヤー - - No Surface - No Surface + + No Surface + サーフェスがありません - - Invalid Wire - Invalid Wire + + Invalid Wire + 無効なワイヤー - - Redundant Wire - Redundant Wire + + Redundant Wire + 冗長なワイヤー - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + 交差したワイヤー - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + 無効なワイヤーのインブリケーション - - Empty Shell - Empty Shell + + Empty Shell + 空のシェル - - Redundant Face - Redundant Face + + Redundant Face + 冗長な面 - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + 方向付け不可能な形状 - - Not Closed - Not Closed + + Not Closed + 閉じていません - - Not Connected - Not Connected + + Not Connected + 接続されていません - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + 形状にサブ形状がありません - - Bad Orientation - Bad Orientation + + Bad Orientation + 方向が不正 - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + サブ形状の方向が不正 - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + 無効な公差値 - - Check Failed - Check Failed + + Check Failed + チェックに失敗しました - - No Result - No Result + + No Result + 結果なし - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + 列挙型の範囲外: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Invalid + + + Invalid + 無効です - - - Selections - + + + Selections + 選択 - - - Control - Control + + + Control + Control - - Reset Dialog - + + Reset Dialog + ダイアログのリセット - - Toggle 3d - + + Toggle 3d + 3D(表示のオンオフ) - - Toggle Delta - + + Toggle Delta + デルタ(表示のオンオフ) - - Clear All - + + Clear All + 全てクリア - - + + Workbench - - &Part - 部品(&p) + + &Part + 部品(&p) - - &Simple - &Simple + + &Simple + シンプル(&s) - - &Parametric - &Parametric + + &Parametric + パラメトリック(&p) - - Part tools - 部品ツール + + Part tools + 部品ツール - - Solids - ソリッド + + Solids + ソリッド - - Boolean - Boolean + + Boolean + 論理演算 - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_nl.qm b/src/Mod/Part/Gui/Resources/translations/Part_nl.qm index 287464b860f1908e3ca7d67a0489311332935227..10c5e8b4f4c123caf3018d42f7664c47199c6892 100644 GIT binary patch delta 11743 zcmcIq30zcF-~P|etRRaEB3wjqK?Fr|NmK;a6c7+!m(+n7U}TuVnL*Ub@pY?wt*on+ zOXiYGS}u)S?rWN9?x|V1wV3r*YPMPSJ?EZbP_Xao+kXAznYs6z|Gu3w9sNmh{kp>2 zb*rV}k?$AIJr*0ad-Rf>pY|jQIZQ+{qO_JAbE7%tT>*|KTAKu%02~UO2%JhJZ%$Mq z5UI8ifrNzFT{#Y#&av<`$KvOJN3brL$jd%tkKqpnZRJ=rkYn*K;02=gslbnc#Tt7+#q~Ws(2*Fq4Upsux9mFv|oV?Vx4J4UO)E8RpSU}XT 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zDK}b$bwrq_@=HbeYxZf0k#S=M*)EaQHhyBkS~u3K72L(BdG|J|$L-(-y3M@KHa=Jr zwzau@_>hrrbLa6jk*#U<3?QYM^#K(R9NY+IN}YqXY2zQ^z#Qa=-mVS|24cRUxfeNKfJTcfs3r5Oin1fDvyU133= zQK7rKpHo_VxUN)iAa0nPb;gdL2#$JRs)?JauxOGSL1@lcE*|$l=EhTCC`iZSWno z<;;=tPBoVHo*Iu?XI*2(3{h4bGuzJo z1x?tVo%gBu3NIC$t8cO1_Uy)`=)imDysGG^TVH^3M!6XR>0b|KLf=9S0|rBEtg5u< z(pVu9EA5d$O&WRG8(NLsVMH3Bixil|gK^9(e_Uw<0n7L3?0k=x+w$+g9j@+^q-&9aY&2=jwMgmVYt`i^^0B-8 zWWu#!fm+{;Qb>VsM^=xLn_O0u>>$SfAHo-C^W9)YTol%y6>T?o%lkMOo0<9+H_!Ci P+&*m83IZK}Xr%gIGHh2@ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_nl.ts b/src/Mod/Part/Gui/Resources/translations/Part_nl.ts index 59c3e168f..997adc684 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_nl.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_nl.ts @@ -1,3446 +1,3447 @@ - - + + BlockDefinition - - Block definition - Blok-definitie + + Block definition + Blok-definitie - - First limit - Eerste limiet + + First limit + Eerste limiet - - - Type: - Type: + + + Type: + Type: - - - mm - mm + + + mm + mm - - - Length: - Lengte: + + + Length: + Lengte: - - - Dimension - Afmeting + + + Dimension + Afmeting - - - Up to next - Naar de volgende + + + Up to next + Naar de volgende - - - Up to last - Naar de laatste + + + Up to last + Naar de laatste - - - Up to plane - Naar vlak + + + Up to plane + Naar vlak - - - Up to face - Naar oppervlak + + + Up to face + Naar oppervlak - - - Limit: - Limiet: + + + Limit: + Limiet: - - - - - No selection - Geen selectie + + + + + No selection + Geen selectie - - Profile - Profiel + + Profile + Profiel - - Selection: - Selectie: + + Selection: + Selectie: - - Reverse - Omdraaien + + Reverse + Omdraaien - - Both sides - Beide kanten + + Both sides + Beide kanten - - Second limit - Tweede limiet + + Second limit + Tweede limiet - - Direction - Richting + + Direction + Richting - - Perpendicular to sketch - Loodrecht op schets + + Perpendicular to sketch + Loodrecht op schets - - Reference - Referentie + + Reference + Referentie - Apply - Toepassen + Apply + Toepassen - Cancel - Annuleren + Cancel + Annuleren - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Component + + Part + Component - - Check Geometry - Check Geometry + + Check Geometry + Check Geometry - - Analyzes Geometry For Errors - Analyzes Geometry For Errors + + Analyzes Geometry For Errors + Analyzes Geometry For Errors - - + + CmdColorPerFace - - Part - Component + + Part + Component - - Color per face - Color per face + + Color per face + Kleur per vlak - - Set color per face - Stel kleur per vlak in + + Set color per face + Stel kleur per vlak in - - + + CmdMeasureAngular - - Part - Component + + Part + Component - - - Measure Angular - + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - Component + + Part + Component - - - Clear All - + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - Component + + Part + Component - - - Measure Linear - + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - Component + + Part + Component - - - Toggle 3d - + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Component + + Part + Component - - - Toggle All - + + + Toggle All + Toggle All - - + + CmdMeasureToggleDelta - - Part - Component + + Part + Component - - - Toggle Delta - + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Component + + Part + Component - - Boolean... - Boolean... + + Boolean... + Boolean... - - Run a boolean operation with two shapes selected - Een Booleaanse bewerking uitvoeren met twee geselecteerde vormen + + Run a boolean operation with two shapes selected + Een Booleaanse bewerking uitvoeren met twee geselecteerde vormen - - + + CmdPartBox - - Part - Component + + Part + Component - - - - Cube - + + + + Cube + Kubus - - Create a cube solid - + + Create a cube solid + Create a cube solid - Box - Blok + Box + Balk - Create a box solid - Create a box solid + Create a box solid + Een balkvorm maken - - + + CmdPartBox2 - - Part - Component + + Part + Component - - Box fix 1 - Blok positie 1 + + Box fix 1 + Blok positie 1 - - Create a box solid without dialog - Create a box solid without dialog + + Create a box solid without dialog + Een balkvorm maken zonder dialoogvenster - - + + CmdPartBox3 - - Part - Component + + Part + Component - - Box fix 2 - Blok positie 2 + + Box fix 2 + Blok positie 2 - - Create a box solid without dialog - Create a box solid without dialog + + Create a box solid without dialog + Een balkvorm maken zonder dialoogvenster - - + + CmdPartBuilder - - Part - Component + + Part + Component - - Shape builder... - Shape builder... + + Shape builder... + Shape builder... - - Advanced utility to create shapes - Advanced utility to create shapes + + Advanced utility to create shapes + Advanced utility to create shapes - - + + CmdPartChamfer - - Part - Component + + Part + Component - - Chamfer... - Afschuining ... + + Chamfer... + Afschuining ... - - Chamfer the selected edges of a shape - Afschuining van de geselecteerde randen van een vorm + + Chamfer the selected edges of a shape + Afschuining van de geselecteerde randen van een vorm - - + + CmdPartCommon - - Part - Component + + Part + Component - - Intersection - Snijpunt + + Intersection + Snijpunt - - Make an intersection of two shapes - Make an intersection of two shapes + + Make an intersection of two shapes + Een doorsnede van twee vormen maken - - + + CmdPartCompound - - Part - Component + + Part + Component - - Make compound - + + Make compound + Make compound - - Make a compound of several shapes - + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - Component + + Part + Component - - - - Cone - Kegel + + + + Cone + Kegel - - Create a cone solid - Een kegel volumemodel maken + + Create a cone solid + Een kegel volumemodel maken - - + + CmdPartCrossSections - - Part - Component + + Part + Component - - Cross-sections... - Dwarsdoorsneden... + + Cross-sections... + Dwarsdoorsneden... - - Cross-sections - Dwarsdoorsneden + + Cross-sections + Dwarsdoorsneden - - + + CmdPartCut - - Part - Component + + Part + Component - - Cut - Snijden + + Cut + Snijden - - Make a cut of two shapes - Maak een doorsnede van twee vormen + + Make a cut of two shapes + Maak een doorsnede van twee vormen - - + + CmdPartCylinder - - Part - Component + + Part + Component - - Create a Cylinder - Maak een cilinder + + Create a Cylinder + Een cilinder maken - - - - Cylinder - Cilinder + + + + Cylinder + Cilinder - - + + CmdPartExport - - Part - Component + + Part + Component - - Export CAD... - Exporteer CAD... + + Export CAD... + Exporteer CAD... - - Exports to a CAD file - Uitvoer naar een CAD-bestand + + Exports to a CAD file + Uitvoer naar een CAD-bestand - - + + CmdPartExtrude - - Part - Component + + Part + Component - - Extrude... - Uitrekken... + + Extrude... + Uitrekken... - - Extrude a selected sketch - Een geselecteerde schets extruderen + + Extrude a selected sketch + Een geselecteerde schets extruderen - - + + CmdPartFillet - - Part - Component + + Part + Component - - Fillet... - Afronden... + + Fillet... + Afronden... - - Fillet the selected edges of a shape - Rond de geselecteerde randen van een vorm af + + Fillet the selected edges of a shape + Rond de geselecteerde randen van een vorm af - - + + CmdPartFuse - - Part - Component + + Part + Component - - Union - Verbinden + + Union + Verbinden - - Make a union of several shapes - Verenig verschillende vormen + + Make a union of several shapes + Verenig verschillende vormen - - + + CmdPartImport - - Part - Component + + Part + Component - - Imports a CAD file - Importeert een CAD-bestand + + Imports a CAD file + Importeert een CAD-bestand - - Import CAD... - Import CAD... + + Import CAD... + Import CAD... - - + + CmdPartImportCurveNet - - Part - Component + + Part + Component - - Import a curve network - Importeer een gekromd raster + + Import a curve network + Importeer een gekromd raster - - Import curve network... - Importeer een gekromd raster... + + Import curve network... + Importeer een gekromd raster... - - + + CmdPartLoft - - Part - Component + + Part + Component - - Loft... - Loft... + + Loft... + Loft... - - Utility to loft - Utility to loft + + Utility to loft + Utility to loft - Advanced utility to lofts - Advanced utility to lofts + Advanced utility to lofts + Advanced utility to lofts - - + + CmdPartMakeSolid - - Part - Component + + Part + Component - - Convert to solid - Converteren naar volumemodel + + Convert to solid + Converteren naar volumemodel - - Create solid from a shell or compound - Volumemodel vanuit een schil of samengestelde deel maken + + Create solid from a shell or compound + Volumemodel vanuit een schil of samengestelde deel maken - - + + CmdPartMirror - - Part - Component + + Part + Component - - Mirroring... - Spiegelen... + + Mirroring... + Spiegelen... - - Mirroring a selected shape - Spiegelen van een geselecteerde vorm + + Mirroring a selected shape + Spiegelen van een geselecteerde vorm - - + + CmdPartOffset - - Part - Component + + Part + Component - - Offset... - Offset... + + Offset... + Verschuiving... - - Utility to offset - Utility to offset + + Utility to offset + Utility to offset - - + + CmdPartPickCurveNet - - Part - Component + + Part + Component - - Pick curve network - Kies een gekromd raster + + Pick curve network + Kies een gekromd raster - - Pick a curve network - Kies een gekromd raster + + Pick a curve network + Kies een gekromd raster - - + + CmdPartPrimitives - - Part - Component + + Part + Component - - Create primitives... - Maak primitieven... + + Create primitives... + Basisvormen aanmaken... - - Creation of parametrized geometric primitives - Het maken van geparametriseerde geometrische primitieven + + Creation of parametrized geometric primitives + Geparametriseerde geometrische basisvormen maken - - + + CmdPartRefineShape - - Part - Component + + Part + Component - - Refine shape - Refine shape + + Refine shape + Refine shape - - Refine the copy of a shape - Refine the copy of a shape + + Refine the copy of a shape + Refine the copy of a shape - - + + CmdPartReverseShape - - Part - Component + + Part + Component - - Reverse shapes - Omkeren van vormen + + Reverse shapes + Omkeren van vormen - - Reverse orientation of shapes - Omgekeerde oriëntatie van vormen + + Reverse orientation of shapes + Omgekeerde oriëntatie van vormen - - + + CmdPartRevolve - - Part - Component + + Part + Component - - Revolve... - Draaien... + + Revolve... + Draaien... - - Revolve a selected shape - Een geselecteerde vorm draaien + + Revolve a selected shape + Een geselecteerde vorm draaien - - + + CmdPartRuledSurface - - Part - Component + + Part + Component - - Create ruled surface - Create ruled surface + + Create ruled surface + Create ruled surface - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - Create a ruled surface from two curves + Create a ruled surface from two curves + Create a ruled surface from two curves - - + + CmdPartSection - - Make a section of two shapes - Een doorsnede van twee vormen maken + + Make a section of two shapes + Een doorsnede van twee vormen maken - - Part - Component + + Part + Component - - Section - Deel + + Section + Deel - - + + CmdPartShapeFromMesh - - Part - Component + + Part + Component - - Create shape from mesh... - Maak vorm van mesh... + + Create shape from mesh... + Maak vorm van mesh... - - Create shape from selected mesh object - Vorm van geselecteerde mesh maken + + Create shape from selected mesh object + Vorm van geselecteerde mesh maken - - + + CmdPartSimpleCopy - - Part - Component + + Part + Component - - Create simple copy - Eenvoudige kopie maken + + Create simple copy + Eenvoudige kopie maken - - Create a simple non-parametric copy - Create a simple non-parametric copy + + Create a simple non-parametric copy + Create a simple non-parametric copy - - + + CmdPartSimpleCylinder - - Part - Component + + Part + Component - - Create Cylinder... - Maak Cilinder... + + Create Cylinder... + Cilinder maken... - - Create a Cylinder - Maak een cilinder + + Create a Cylinder + Een cilinder maken - - + + CmdPartSphere - - Create a sphere solid - Maak een bol volumemodel + + Create a sphere solid + Maak een bol volumemodel - - Part - Component + + Part + Component - - - - Sphere - Bol + + + + Sphere + Bol - - + + CmdPartSweep - - Part - Component + + Part + Component - - Sweep... - Sweep... + + Sweep... + Sweep... - - Utility to sweep - Utility to sweep + + Utility to sweep + Utility to sweep - - + + CmdPartThickness - - Part - Component + + Part + Component - - Thickness... - Thickness... + + Thickness... + Dikte... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + Utility to apply a thickness - - - Wrong selection - Verkeerde selectie + + + Wrong selection + Verkeerde selectie - - Selected one or more faces of a shape - Selected one or more faces of a shape + + Selected one or more faces of a shape + Selecteer één of meerdere vlakken van een vorm - - Selected shape is not a solid - Selected shape is not a solid + + Selected shape is not a solid + Selected shape is not a solid - - + + CmdPartTorus - - Create a torus solid - Een torus volumemodel maken + + Create a torus solid + Een torus volumemodel maken - - Part - Component + + Part + Component - - - - Torus - Torus + + + + Torus + Torus - - + + DlgExtrusion - Select a shape for extrusion, first. - Selecteer eerst een vorm voor extrusie. + Select a shape for extrusion, first. + Selecteer eerst een vorm voor extrusie. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Selecteer eerst een vorm om te roteren. + Select a shape for revolution, first. + Selecteer eerst een vorm om te roteren. - - + + DlgSettings3DViewPart - Deviation - Deviation + Deviation + Deviation - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - Doorsnedes + + Cross sections + Doorsnedes - - Guiding plane - Guiding plane + + Guiding plane + Guiding plane - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Positie: + + Position: + Positie: - - Sections - Delen + + Sections + Delen - - On both sides - Aan beide zijden + + On both sides + Aan beide zijden - - Count - Tellen + + Count + Tellen - - Distance: - Afstand: + + Distance: + Afstand: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Boleaanse bewerkingen + + Boolean Operation + Boleaanse bewerkingen - - Second shape - Tweede vorm + + Second shape + Tweede vorm - - First shape - Eerste vorm + + First shape + Eerste vorm - - Boolean operation - Boleaanse operatie + + Boolean operation + Boleaanse operatie - - Section - Deel + + Section + Deel - - Difference - Verschil + + Difference + Verschil - - Union - Verbinden + + Union + Verbinden - - Intersection - Snijpunt + + Intersection + Snijpunt - - Cannot perform a boolean operation with the same shape - Kan een booleaanse bewerking niet uit te voeren met dezelfde vorm + + Cannot perform a boolean operation with the same shape + Kan een booleaanse bewerking niet uit te voeren met dezelfde vorm - - - Solids - Volumemodel + + + Solids + Volumemodel - - - Shells - Schillen + + + Shells + Schillen - - - Compounds - Compounds + + + Compounds + Compounds - - - Faces - Vlakken + + + Faces + Vlakken - - Swap selection - Wissel selectie + + Swap selection + Wissel selectie - - Select a shape on the left side, first - Selecteer eerst een vorm aan de linkerkant + + Select a shape on the left side, first + Selecteer eerst een vorm aan de linkerkant - - Select a shape on the right side, first - Selecteer eerst een vorm aan de rechterkant + + Select a shape on the right side, first + Selecteer eerst een vorm aan de rechterkant - - No active document available - Geen actief document beschikbaar + + No active document available + Geen actief document beschikbaar - - One of the selected objects doesn't exist anymore - Eén van de geselecteerde objecten bestaat niet meer + + One of the selected objects doesn't exist anymore + Eén van de geselecteerde objecten bestaat niet meer - - Performing union on non-solids is not possible - Performing union on non-solids is not possible + + Performing union on non-solids is not possible + Performing union on non-solids is not possible - - Performing intersection on non-solids is not possible - Performing intersection on non-solids is not possible + + Performing intersection on non-solids is not possible + Performing intersection on non-solids is not possible - - Performing difference on non-solids is not possible - Performing difference on non-solids is not possible + + Performing difference on non-solids is not possible + Performing difference on non-solids is not possible - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Afschuinen Randen + + Chamfer Edges + Afschuinen Randen - - + + PartGui::DlgExtrusion - - Extrude - Uitrekken + + Extrude + Uitrekken - - Direction - Richting + + Direction + Richting - - Along normal - Langs de normaal + + Along normal + Langs de normaal - - Length: - Lengte: + + Length: + Lengte: - - 3D view - 3D-weergave + + 3D view + 3D-weergave - - Note:This option works for planes only - Opmerking: deze optie werkt allen voor vlakken + + Note:This option works for planes only + Opmerking: deze optie werkt allen voor vlakken - - Create solid - Maak een volumemodel + + Create solid + Maak een volumemodel - - Taper outward angle - Taper outward angle + + Taper outward angle + Taper outward angle - - Shape - Vorm + + Shape + Vorm - - '' + + '' - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Selecteer eerst een vorm voor extrusie. + + Select a shape for extrusion, first. + Selecteer eerst een vorm voor extrusie. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Suceeded - + + Suceeded + Suceeded - - - - Failed - + + + + Failed + Failed - - + + PartGui::DlgFilletEdges - - Fillet Edges - Kanten afronden + + Fillet Edges + Kanten afronden - - Fillet Parameter - Afrond-parameter + + Fillet Parameter + Afrond-parameter - - Radius: - Straal: + + Radius: + Straal: - - Select faces - + + Select faces + Select faces - - Select edges - + + Select edges + Select edges - - Fillet type: - Afrond-type: + + Fillet type: + Afrond-type: - - Constant Radius - Constante radius + + Constant Radius + Constante radius - - Variable Radius - Variabele radius + + Variable Radius + Variabele radius - - Shape - Vorm + + Shape + Vorm - - Selected shape: - Geselecteerde vorm: + + Selected shape: + Geselecteerde vorm: - - No selection - Geen selectie + + No selection + Geen selectie - - Length: - Lengte: + + Length: + Lengte: - - Constant Length - + + Constant Length + Constant Length - - Variable Length - + + Variable Length + Variable Length - - Edges to chamfer - + + Edges to chamfer + Randen om af te schuinen - - - Start length - + + + Start length + Start length - - End length - + + End length + End length - - Edges to fillet - Af te ronden kanten + + Edges to fillet + Af te ronden kanten - - - Start radius - Start-radius + + + Start radius + Start-radius - - End radius - Eind-radius + + End radius + Eind-radius - - Length - + + Length + Lengte - - Radius - Radius + + Radius + Radius - - No edge selected - Geen kant geselecteerd + + No edge selected + Geen kant geselecteerd - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Geen rand is geselecteerd om af te ronden. + Geen rand is geselecteerd om af te ronden. Gelieve eerst één of meerdere randen te selecteren. - - All - Alles + + All + Alles - - None - Geen + + None + Geen - - - Edge%1 - Rand %1 + + + Edge%1 + Rand %1 - - No shape selected - Geen vorm geselecteerd + + No shape selected + Geen vorm geselecteerd - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Geen geldige vorm geselecteerd. Selecteer eerst een geldige vorm in het uitklap-scherm. + Geen geldige vorm geselecteerd. Selecteer eerst een geldige vorm in het uitklap-scherm. - - + + PartGui::DlgPartBox - - Box definition - Blok-definitie + + Box definition + Blok-definitie - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Annuleren + Cancel + Annuleren - OK - OK + OK + OK - - Size: - Grootte: + + Size: + Grootte: - - Height: - Hoogte: + + Height: + Hoogte: - - Width: - Breedte: + + Width: + Breedte: - - Length: - Lengte: + + Length: + Lengte: - - Position: - Positie: + + Position: + Positie: - - Direction: - Richting: + + Direction: + Richting: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Cilinder-definitie + + Cylinder definition + Cilinder-definitie - - Parameter - Parameter + + Parameter + Parameter - - Height: - Hoogte: + + Height: + Hoogte: - - Radius: - Straal: + + Radius: + Straal: - - Position: - Positie: + + Position: + Positie: - - Direction: - Richting: + + Direction: + Richting: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Annuleren + Cancel + Annuleren - - + + PartGui::DlgPartImportIges - - IGES input file - IGES-invoer bestand + + IGES input file + IGES-invoer bestand - - ... - ... + + ... + ... - Cancel - Annuleren + Cancel + Annuleren - OK - OK + OK + OK - - File Name - Bestandsnaam + + File Name + Bestandsnaam - - '' + + '' - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES(*.igs *.iges);;Alle bestanden(*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES(*.igs *.iges);;Alle bestanden(*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Annuleren + Cancel + Annuleren - OK - OK + OK + OK - - Step input file - Step input-bestand + + Step input file + Step input-bestand - - File Name - Bestandsnaam + + File Name + Bestandsnaam - - '' + + '' - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP(*.stp *.step);;Alle bestanden(*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP(*.stp *.step);;Alle bestanden(*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Geometrische primitieven + + Geometric Primitives + Geometrische basisvormen - Primitive - Primitieve + Primitive + Primitieve - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Hoek - 0 voor cil + Angle - 0 for cyl + Hoek - 0 voor cil - Angle0 - Hoek0 + Angle0 + Hoek0 - Angle1 - Hoek1 + Angle1 + Hoek1 - X Axis Value: - X-as Waarde: + X Axis Value: + X-as Waarde: - Y Axis Value: - Y-as Waarde: + Y Axis Value: + Y-as Waarde: - Z Axis Value: - Z-as Waarde: + Z Axis Value: + Z-as Waarde: - - - Wedge - Wig + + + Wedge + Wig - - - Circle - Cirkel + + + Circle + Cirkel - - Vertex - Vertex + + Vertex + Vertex - Position - Positie + Position + Positie - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Richting: + Direction: + Richting: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Vlak + + + Plane + Vlak - - - Box - Blok + + + Box + Balk - - - Cylinder - Cilinder + + + Cylinder + Cilinder - - - Cone - Kegel + + + Cone + Kegel - - - Sphere - Bol + + + Sphere + Bol - - - Ellipsoid - Ellipsoïde + + + Ellipsoid + Ellipsoïde - - - Torus - Torus + + + Torus + Torus - - - Prism - + + + Prism + Prism - - - Spiral - + + + Spiral + Spiral - - - Ellipse - Ellips + + + Ellipse + Ellips - - Point - Punt + + Point + Punt - - - Line - Lijn + + + Line + Lijn - - - Regular polygon - + + + Regular polygon + Regular polygon - - Parameter - Parameter + + Parameter + Parameter - - - Width: - Breedte: + + + Width: + Breedte: - - - Length: - Lengte: + + + Length: + Lengte: - - - - - - Height: - Hoogte: + + + + + + Height: + Hoogte: - - - - Angle: - Hoek: + + + + Angle: + Hoek: - - - - - - Radius: - Straal: + + + + + + Radius: + Straal: - - - - Radius 1: - Straal 1: + + + + Radius 1: + Straal 1: - - - - Radius 2: - Straal 2: + + + + Radius 2: + Straal 2: - - - - U parametric: - U-parameter: + + + + U parametric: + U-parameter: - - - - V parametric: - V-parameter: + + + + V parametric: + V-parameter: - - - Polygon: - + + + Polygon: + Polygon: - - - Circumradius: - + + + Circumradius: + Circumradius: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X 2 min/max: + + X2 min/max: + X 2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Coördinatenstelsel: + + Coordinate system: + Coördinatenstelsel: - - Right-handed - Rechtshandig + + Right-handed + Rechtshandig - - Left-handed - Linkshandig + + Left-handed + Linkshandig - - Growth: - + + Growth: + Growth: - - Number of rotations: - + + Number of rotations: + Number of rotations: - - - Angle 1: - Hoek 1: + + + Angle 1: + Hoek 1: - - - Angle 2: - Hoek 2: + + + Angle 2: + Hoek 2: - - From three points - From three points + + From three points + From three points - - Major radius: - Major radius: + + Major radius: + Grote straal: - - Minor radius: - Minor radius: + + Minor radius: + Kleine straal: - - End point - End point + + End point + Eindpunt - - Start point - Start point + + Start point + Beginpunt - - &Create - &Maken + + &Create + &Maken - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - &Sluiten + Cl&ose + &Sluiten - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Maak %1 + + + + Create %1 + Maak %1 - - No active document - Geen actief document + + No active document + Geen actief document - - Pitch: - Steiging: + + Pitch: + Steiging: - - - Helix - Helix + + + Helix + Helix - 3D View - 3D-aanzicht + 3D View + 3D-aanzicht - - + + PartGui::DlgRevolution - - Revolve - Draaien + + Revolve + Draaien - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Hoek: + + Angle: + Hoek: - - Z: - Z: + + Z: + Z: - - Axis: - Assen: + + Axis: + Assen: - - Shape - Vorm + + Shape + Vorm - - Select line in 3D view - Select line in 3D view + + Select line in 3D view + Select line in 3D view - - Create Solid - + + Create Solid + Create Solid - - Select a shape for revolution, first. - Selecteer eerst een vorm om te roteren. + + Select a shape for revolution, first. + Selecteer eerst een vorm om te roteren. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Bekijk nauwkeurigheid/prestatie + + View accuracy / Performance + Bekijk nauwkeurigheid/prestatie - - View smoothing - View smoothing + + View smoothing + View smoothing - - Using high-quality normals - Met behulp van hoge-kwaliteit normalen + + Using high-quality normals + Met behulp van hoge-kwaliteit normalen - - This will slow down render speed but will lead to nicer results - Dit zal de render-snelheid verlagen maar leiden tot mooiere resultaten + + This will slow down render speed but will lead to nicer results + Dit zal de render-snelheid verlagen maar leiden tot mooiere resultaten - - Defines the appearance of surfaces - Bepaalt het uiterlijk van oppervlakken + + Defines the appearance of surfaces + Bepaalt het uiterlijk van oppervlakken - - Shape view - Vorm-aanzicht + + Shape view + Vormweergave - - Tessellation - Mozaïekwerk + + Tessellation + Mozaïekwerk - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Bij flat shading worden de oppervlaktenormalen niet bepaald per vertex wat leidt tot onrealistische weergave bij gebogen oppervlakten terwijl Phong shading leidt tot een gladder voorkomen. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Indien deze optie uitgezet wordt Phong shading gebruikt, anders wordt flat shading gebruikt.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Bij flat shading worden de oppervlaktenormalen niet bepaald per vertex wat leidt tot onrealistische weergave bij gebogen oppervlakten terwijl Phong shading leidt tot een gladder voorkomen. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Indien deze optie uitgezet wordt Phong shading gebruikt, anders wordt flat shading gebruikt.</p></body></html> - - Do not define normal per vertex - Definieer geen normaal per vertex + + Do not define normal per vertex + Definieer geen normaal per vertex - - Defines the deviation of tessellation to the actual surface - Defines the deviation of tessellation to the actual surface + + Defines the deviation of tessellation to the actual surface + Defines the deviation of tessellation to the actual surface - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Het definiëren van normalen per vertex heet ook wel<span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">terwijl het definieren van normalen per vlak wordt genoemd</span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Het definiëren van normalen per vertex heet ook wel<span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">terwijl het definieren van normalen per vlak wordt genoemd</span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normalen van hoge kwaliteit</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Dit vertraagt het renderen maar geeft betere resultaten.</p></body></html> - - Maximum deviation depending on the model bounding box - Maximum deviation depending on the model bounding box + + Maximum deviation depending on the model bounding box + Maximum deviation depending on the model bounding box - - % - % + + % + % - - Deviation - Deviation + + Deviation + Deviation - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - Algemeen + + General + Algemeen - - Export - Exporteren + + Export + Exporteren - - Millimeter - Millimeter + + Millimeter + Millimeter - - Meter - Meter + + Meter + Meter - - Inch - Inch + + Inch + Inch - - Units for export of STEP/IGES - Eenheden voor de export naar STEP/IGES + + Units for export of STEP/IGES + Eenheden voor de export naar STEP/IGES - - Model settings - Model settings + + Model settings + Model settings - - Automatically refine model after boolean operation - Automatically refine model after boolean operation + + Automatically refine model after boolean operation + Automatically refine model after boolean operation - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - + + Object naming + Object naming - - Add name of base object - + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Automatically check model after boolean operation + + Automatically check model after boolean operation + Automatically check model after boolean operation - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + Part colors - - Default Part colors - + + Default Part colors + Default Part colors - - Default shape color - + + Default shape color + Default shape color - - The default color for new shapes - + + The default color for new shapes + The default color for new shapes - - Default line color - + + Default line color + Standaardlijnkleur - - - The default line color for new shapes - + + + The default line color for new shapes + The default line color for new shapes - - Default line width - + + Default line width + Default line width - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - + + + px + px - - Default vertex color - + + Default vertex color + Default vertex color - - Default vertex size - + + Default vertex size + Default vertex size - - Bounding box color - + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Face colors + + Face colors + Vlakkleuren - - Do you really want to cancel? - Do you really want to cancel? + + Do you really want to cancel? + Weet je zeker dat je wil annuleren? - - + + PartGui::Location - - Location - Locatie + + Location + Locatie - - Position - Positie + + Position + Positie - - 3D View - 3D-aanzicht + + 3D View + 3D-aanzicht - - + + PartGui::LoftWidget - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Loft + + + Loft + Loft - - Too few elements - Te weinig elementen + + Too few elements + Te weinig elementen - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Invoerfout + + Input error + Invoerfout - At least two vertices, edges or wires are required. - Ten minste twee hoekpunten, randen of draden zijn vereist. + At least two vertices, edges or wires are required. + Ten minste twee hoekpunten, randen of draden zijn vereist. - At least two vertices or wires are required. - Ten minste twee hoekpunten of draden zijn vereist. + At least two vertices or wires are required. + Ten minste twee hoekpunten of draden zijn vereist. - - + + PartGui::Mirroring - - Mirroring - Spiegelen + + Mirroring + Spiegelen - - Shapes - Vormen + + Shapes + Vormen - - Mirror plane: - Spiegelvlak: + + Mirror plane: + Spiegelvlak: - - XY plane - XY-vlak + + XY plane + XY-vlak - - XZ plane - XZ-vlak + + XZ plane + XZ-vlak - - YZ plane - YZ-vlak + + YZ plane + YZ-vlak - - Base point: - Basispunt: + + Base point: + Basispunt: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Selecteer eerst een vorm om te spiegelen. + + Select a shape for mirroring, first. + Selecteer eerst een vorm om te spiegelen. - - No such document '%1'. - Geen dergelijk document '%1'. + + No such document '%1'. + Geen dergelijk document '%1'. - - + + PartGui::OffsetWidget - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartGui::ResultModel - - Name - Naam + + Name + Naam - - Type - Type + + Type + Type - - Error - Fout + + Error + Fout - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - Verkeerde selectie + + + + + + Wrong selection + Verkeerde selectie - - - Select two vertices - Selecteer twee hoekpunten + + + Select two vertices + Selecteer twee hoekpunten - Select three or more edges - Selecteer drie of meer randen + Select three or more edges + Selecteer drie of meer randen - - Select one or more edges - Selecteer een of meer randen + + Select one or more edges + Selecteer een of meer randen - - Select two or more faces - Selecteer twee of meer vlakken + + Select two or more faces + Selecteer twee of meer vlakken - - Select only one part object - Select only one part object + + Select only one part object + Select only one part object - - Select two vertices to create an edge - Selecteer twee hoekpunten om een ​​rand te creëren + + Select two vertices to create an edge + Selecteer twee hoekpunten om een ​​rand te creëren - - Select a closed set of edges - Selecteer een gesloten set van randen + + Select a closed set of edges + Selecteer een gesloten set van randen - - Select adjacent faces - Selecteer aangrenzende vlakken + + Select adjacent faces + Selecteer aangrenzende vlakken - - All shape types can be selected - Alle vorm types kunnen geselecteerd worden + + All shape types can be selected + Alle vorm types kunnen geselecteerd worden - - + + PartGui::SweepWidget - - Vertex/Wire - Vertex/Wire + + Vertex/Wire + Vertex/Wire - - - Sweep - Sweep + + + Sweep + Sweep - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - Sweep path - Sweep path + + Sweep path + Sweep path - - Select an edge or wire you want to sweep along. - Select an edge or wire you want to sweep along. + + Select an edge or wire you want to sweep along. + Select an edge or wire you want to sweep along. - - Too few elements - Te weinig elementen + + Too few elements + Te weinig elementen - - At least one edge or wire is required. - At least one edge or wire is required. + + At least one edge or wire is required. + At least one edge or wire is required. - - Wrong selection - Verkeerde selectie + + Wrong selection + Verkeerde selectie - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Check Geometry + + Check Geometry + Check Geometry - - + + PartGui::TaskDialogEditDynamic - Hint - Hint + Hint + Hint - Select Control. - Select Control. + Select Control. + Select Control. - Control - Control + Control + Control - Dynamic - Dynamic + Dynamic + Dynamic - Align - Align + Align + Align - Value - Waarde + Value + Waarde - Special - Special + Special + Special - Command - Commando + Command + Commando - Stretch - Stretch + Stretch + Stretch - Move - Verplaatsen + Move + Verplaatsen - Rotate - Draaien + Rotate + Draaien - Offset - Verschuiving + Offset + Verschuiving - Orient - Orient + Orient + Orient - Match - Match + Match + Match - Surround - Surround + Surround + Surround - dummy - dummy + dummy + dummy - X Axis - X Axis + X Axis + X Axis - Y Axis - Y Axis + Y Axis + Y Axis - Z Axis - Z Axis + Z Axis + Z Axis - Increment - Increment + Increment + Increment - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Drag arrows to stretch box by increment + Drag arrows to stretch box by increment + Drag arrows to stretch box by increment - Drag arrows to move box by increment - Drag arrows to move box by increment + Drag arrows to move box by increment + Drag arrows to move box by increment - Not implemented yet - Not implemented yet + Not implemented yet + Not implemented yet - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Enter Value + Enter Value + Enter Value - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - Select a point + Select a point + Select a point - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - Stel kleur per vlak in + + Set color per face + Stel kleur per vlak in - - Click on the faces in the 3d view to select them. - Klik op de vlakken in de 3D-weergave om ze te selecteren. + + Click on the faces in the 3d view to select them. + Klik op de vlakken in de 3D-weergave om ze te selecteren. - - Faces: - Vlakken: + + Faces: + Vlakken: - - Set to default - Ingesteld als standaard + + Set to default + Ingesteld als standaard - - Box selection - + + Box selection + Rechthoekselectie - - + + PartGui::TaskLoft - - Loft - Loft + + Loft + Loft - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - Move right - Naar rechts verplaatsen + Move right + Naar rechts verplaatsen - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Verplaats het geselecteerde item één niveau naar beneden.</b> <p>Dit verandert ook het niveau van het bovenliggende item.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Verplaats het geselecteerde item één niveau naar beneden.</b> <p>Dit verandert ook het niveau van het bovenliggende item.</p> - Move left - Naar links verplaatsen + Move left + Naar links verplaatsen - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Verplaats het geselecteerde item één niveau omhoog.</b> <p>Dit verandert ook het niveau van het bovenliggende item.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Verplaats het geselecteerde item één niveau omhoog.</b> <p>Dit verandert ook het niveau van het bovenliggende item.</p> - Move up - Naar boven verplaatsen + Move up + Naar boven verplaatsen - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Verplaats het geselecteerde item omlaag.</b><p>Het item wordt verplaatst binnen het hiërarchie niveau.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Verplaats het geselecteerde item omlaag.</b><p>Het item wordt verplaatst binnen het hiërarchie niveau.</p> - Move down - Naar beneden verplaatsen + Move down + Naar beneden verplaatsen - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Verplaats het geselecteerde item omlaag.</b> <p>Het item wordt verplaatst binnen het hiërarchie niveau.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Verplaats het geselecteerde item omlaag.</b> <p>Het item wordt verplaatst binnen het hiërarchie niveau.</p> - - Create solid - Maak een volumemodel + + Create solid + Maak een volumemodel - - Ruled surface - Ruled surface + + Ruled surface + Ruled surface - - Closed - + + Closed + Gesloten - - + + PartGui::TaskOffset - - - Offset - Verschuiving + + + Offset + Verschuiving - - Mode - Mode + + Mode + Mode - - Skin - Skin + + Skin + Skin - - Pipe - Pipe + + Pipe + Pijp - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Join type + + Join type + Join type - - Arc - Boog + + Arc + Boog - - Tangent - Tangent + + Tangent + Raaklijn - - - Intersection - Snijpunt + + + Intersection + Snijpunt - - Self-intersection - Self-intersection + + Self-intersection + Self-intersection - - Fill offset - Fill offset + + Fill offset + Fill offset - - Faces - Vlakken + + Faces + Vlakken - - Update view - Update view + + Update view + Weergave verversen - - + + PartGui::TaskShapeBuilder - - - Create shape - Create shape + + + Create shape + Vorm aanmaken - - Edge from vertices - Edge from vertices + + Edge from vertices + Edge from vertices - - Face from edges - Face from edges + + Face from edges + Face from edges - - Planar - Planar + + Planar + Planar - - Shell from faces - Shell from faces + + Shell from faces + Shell from faces - - Solid from shell - Solid from shell + + Solid from shell + Solid from shell - - Create - Aanmaken + + Create + Aanmaken - - All faces - All faces + + All faces + Alle vlakken - - + + PartGui::TaskSweep - - Sweep - Sweep + + Sweep + Sweep - - Create solid - Maak een volumemodel + + Create solid + Maak een volumemodel - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Select one or more profiles and select an edge or wire + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - - + + PartGui::ThicknessWidget - - - - Thickness - Dikte + + + + Thickness + Dikte - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + Select faces of the source object and press 'Done' - - Done - Done + + Done + Klaar - - Input error - Invoerfout + + Input error + Invoerfout - - + + QObject - - - - - - - Wrong selection - Verkeerde selectie + + + + + + + Wrong selection + Verkeerde selectie - - - Select two shapes please. - Selecteer twee vormen alstublieft. + + + Select two shapes please. + Selecteer twee vormen alstublieft. - - - - Non-solids selected - + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + The use of non-solids for boolean operations may lead to unexpected results. +Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Alle CAD-bestanden (*.stp *.step *.igs *.iges *.brep *.brp) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Alle CAD-bestanden (*.stp *.step *.igs *.iges *.brep *.brp) - - STEP (*.stp *.step) - STEP(*.stp *.step) + + STEP (*.stp *.step) + STEP(*.stp *.step) - - IGES (*.igs *.iges) - IGES(*.igs *.iges) + + IGES (*.igs *.iges) + IGES(*.igs *.iges) - - BREP (*.brp *.brep) - BREP(*.brp *.brep) + + BREP (*.brp *.brep) + BREP(*.brp *.brep) - - All Files (*.*) - Alle bestanden (*.*) + + All Files (*.*) + Alle bestanden (*.*) - - Sewing Tolerance - Sewing Tolerance + + Sewing Tolerance + Sewing Tolerance - - Enter tolerance for sewing shape: - Enter tolerance for sewing shape: + + Enter tolerance for sewing shape: + Enter tolerance for sewing shape: - - Edit mirror plane - Bewerk spiegelvlak + + Edit mirror plane + Bewerk spiegelvlak - - Edit chamfer edges - Edit chamfer edges + + Edit chamfer edges + Afschuiningsranden bewerken - - Edit offset - Edit offset + + Edit offset + Edit offset - - Edit thickness - Edit thickness + + Edit thickness + Edit thickness - Transform - Transformeren + Transform + Transformeren - - - Part design - Onderdeel-ontwerp + + + Part design + Onderdeel-ontwerp - - Display - + + Display + Weergave - - - - Select two shapes or more, please. - Selecteer twee of meer vormen, alstublieft. + + + + Select two shapes or more, please. + Selecteer twee of meer vormen, alstublieft. - - You have to select either two edges or two wires. - Je moet of twee randen of twee draden selecteren. + + You have to select either two edges or two wires. + Je moet of twee randen of twee draden selecteren. - - Edit fillet edges - Afgeronde randen bewerken + + Edit fillet edges + Afgeronde randen bewerken - - Set colors... - Set colors... + + Set colors... + Kleuren instellen... - - Compound - Compound + + Compound + Compound - - Compound Solid - Compound Solid + + Compound Solid + Compound Solid - - Solid - Solid + + Solid + Solid - - Shell - Shell + + Shell + Shell - - Face - Face + + Face + Vlak - - Wire - Wire + + Wire + Wire - - Edge - Edge + + Edge + Rand - - Vertex - Vertex + + Vertex + Vertex - - Shape - Vorm + + Shape + Vorm - - No Error - No Error + + No Error + Geen fout - - Invalid Point On Curve - Invalid Point On Curve + + Invalid Point On Curve + Invalid Point On Curve - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + Invalid Point On Curve On Surface - - Invalid Point On Surface - Invalid Point On Surface + + Invalid Point On Surface + Invalid Point On Surface - - No 3D Curve - No 3D Curve + + No 3D Curve + Geen 3D-curve - - Multiple 3D Curve - Multiple 3D Curve + + Multiple 3D Curve + Multiple 3D Curve - - Invalid 3D Curve - Invalid 3D Curve + + Invalid 3D Curve + Ongeldige 3D-curve - - No Curve On Surface - No Curve On Surface + + No Curve On Surface + No Curve On Surface - - Invalid Curve On Surface - Invalid Curve On Surface + + Invalid Curve On Surface + Invalid Curve On Surface - - Invalid Curve On Closed Surface - Invalid Curve On Closed Surface + + Invalid Curve On Closed Surface + Invalid Curve On Closed Surface - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Invalid Same Range Flag - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Invalid Same Parameter Flag - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Invalid Degenerated Flag - - Free Edge - Free Edge + + Free Edge + Free Edge - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Invalid MultiConnexity - - Invalid Range - Invalid Range + + Invalid Range + Ongeldig bereik - - Empty Wire - Empty Wire + + Empty Wire + Empty Wire - - Redundant Edge - Redundant Edge + + Redundant Edge + Overtollige rand - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + Self Intersecting Wire - - No Surface - No Surface + + No Surface + Geen oppervlak - - Invalid Wire - Invalid Wire + + Invalid Wire + Ongeldige draad - - Redundant Wire - Redundant Wire + + Redundant Wire + Redundant Wire - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + Intersecting Wires - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Invalid Imbrication Of Wires - - Empty Shell - Empty Shell + + Empty Shell + Empty Shell - - Redundant Face - Redundant Face + + Redundant Face + Overtollig vlak - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + Unorientable Shape - - Not Closed - Not Closed + + Not Closed + Niet gesloten - - Not Connected - Not Connected + + Not Connected + Niet verbonden - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + Sub Shape Not In Shape - - Bad Orientation - Bad Orientation + + Bad Orientation + Bad Orientation - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Bad Orientation Of Sub Shape - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + Invalid Tolerance Value - - Check Failed - Check Failed + + Check Failed + Controle mislukt - - No Result - No Result + + No Result + Geen resultaat - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Out Of Enum Range: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Invalid + + + Invalid + Ongeldig - - - Selections - + + + Selections + Selections - - - Control - Control + + + Control + Control - - Reset Dialog - + + Reset Dialog + Reset Dialog - - Toggle 3d - + + Toggle 3d + Toggle 3d - - Toggle Delta - + + Toggle Delta + Toggle Delta - - Clear All - + + Clear All + Clear All - - + + Workbench - - &Part - &Component + + &Part + &Component - - &Simple - &Eenvoudig + + &Simple + &Eenvoudig - - &Parametric - &Parametrisch + + &Parametric + &Parametrisch - - Part tools - Component-gereedschap + + Part tools + Component-gereedschap - - Solids - Volumemodel + + Solids + Volumemodel - - Boolean - Boolean + + Boolean + Boolean - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_no.qm b/src/Mod/Part/Gui/Resources/translations/Part_no.qm index 05daeef582a91da07e71aed969701c3413a7683d..04ffe2a44eead0f61ec83558b198630c436ac409 100644 GIT binary patch delta 10004 zcmb_hd0dp$-v7Z4`u z8;ZF*n&qBL8o8&rrMXm^Wp(wMW!-$gXATSo_I|pb_x(e@&vWLS-@cv4y>}ERt|&Ym zKCpzB|F~%0@kaIcjb6UzN>`#Y^j^u!l7KW7w|_$I)+bw1B?qB2hvT5JVHO zz_3euj%mMe?AMEhfE za?}i|z|T1bO& z2^2DnV`xK;bwVrf5y!CKIfifKSodR&5fyanRVYyZ1Yd8konvGiM^EGq{vaIX*htB- zv5aF>ILD@~EAU&6%~CkVjNuqNv;yyQj2po*K9Xbea#9tEF#Ro3E&qdP=WbH%7vcYP zAb4#W(dBuh`IibC5-8}cM?|B$Q_xc2sL2%cn7!|(h0R&MoWqqAaw6-k`jzNqJJwSs;gTT;7G*af}66xN047wN<(YSK(;lcp*jD?dpQlg?AcGWbv_<|`?k_BD=h zfn@{3=$+q?!h@#JyN$Oa^=8oO>1T)nf~m~&=?$W#b;%nX1DrxvH9FtjgwIF)NDk~Taf!-M_^SsdETcVFw$)?QgMwD78Tl(s6 zM3E0#e9y(V9Hu^0ri<)z!E5D9_u^{smorOcIYTfQCp9>}+?u@mW9 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z|J|5>FPk54y8lu(CqCYEmF-oL%XyZ-XUt_GraZTG?JBj;Q_;NTMD3|1V&xE1ziaa< zOWFTg#4;&nV#Nsd&{nHiSX17lbJJ=!X3#Gve@I~OCXI)m(=sMQSXWmVBU?(r^F zdY0xmAXtXyN5S>w_1%646E*H>XJRCR@7ZzgZ_h5(2(ecc?yFa?NZiWnoh9z<8~Y{g n>QOwnivKvut|+u(Rd;$xtK*$UTQ(-?ETP#~b=-g4IwbvHR(Ql3 diff --git a/src/Mod/Part/Gui/Resources/translations/Part_no.ts b/src/Mod/Part/Gui/Resources/translations/Part_no.ts index a29540f83..1b394986e 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_no.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_no.ts @@ -1,3445 +1,3446 @@ - - + + BlockDefinition - - Block definition - Blokkdefinisjon + + Block definition + Blokkdefinisjon - - First limit - Første grense + + First limit + Første grense - - - Type: - Type: + + + Type: + Type: - - - mm - mm + + + mm + mm - - - Length: - Lengde: + + + Length: + Lengde: - - - Dimension - Dimensjon + + + Dimension + Dimensjon - - - Up to next - Opp til neste + + + Up to next + Opp til neste - - - Up to last - Opp til siste + + + Up to last + Opp til siste - - - Up to plane - Opp til plan + + + Up to plane + Opp til plan - - - Up to face - Opp til flate + + + Up to face + Opp til flate - - - Limit: - Grense: + + + Limit: + Grense: - - - - - No selection - Ingen valg + + + + + No selection + Ingen valg - - Profile - Profil + + Profile + Profil - - Selection: - Utvalg: + + Selection: + Utvalg: - - Reverse - Omvendt + + Reverse + Omvendt - - Both sides - Begge sider + + Both sides + Begge sider - - Second limit - Andre grense + + Second limit + Andre grense - - Direction - Retning + + Direction + Retning - - Perpendicular to sketch - Vinkelrett på skisse + + Perpendicular to sketch + Vinkelrett på skisse - - Reference - Referanse + + Reference + Referanse - Apply - Bruk + Apply + Bruk - Cancel - Avbryt + Cancel + Avbryt - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Komponent + + Part + Komponent - - Check Geometry - Check Geometry + + Check Geometry + Check Geometry - - Analyzes Geometry For Errors - Analyzes Geometry For Errors + + Analyzes Geometry For Errors + Analyzes Geometry For Errors - - + + CmdColorPerFace - - Part - Komponent + + Part + Komponent - - Color per face - Color per face + + Color per face + Color per face - - Set color per face - Set color per face + + Set color per face + Set color per face - - + + CmdMeasureAngular - - Part - Komponent + + Part + Komponent - - - Measure Angular - + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - Komponent + + Part + Komponent - - - Clear All - + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - Komponent + + Part + Komponent - - - Measure Linear - + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - Komponent + + Part + Komponent - - - Toggle 3d - + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Komponent + + Part + Komponent - - - Toggle All - + + + Toggle All + Toggle All - - + + CmdMeasureToggleDelta - - Part - Komponent + + Part + Komponent - - - Toggle Delta - + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Komponent + + Part + Komponent - - Boolean... - Boolsk... + + Boolean... + Boolsk... - - Run a boolean operation with two shapes selected - Kjør en boolsk operasjon med to valgte komponenter + + Run a boolean operation with two shapes selected + Kjør en boolsk operasjon med to valgte komponenter - - + + CmdPartBox - - Part - Komponent + + Part + Komponent - - - - Cube - + + + + Cube + Cube - - Create a cube solid - + + Create a cube solid + Create a cube solid - Box - Boks + Box + Boks - Create a box solid - Create a box solid + Create a box solid + Create a box solid - - + + CmdPartBox2 - - Part - Komponent + + Part + Komponent - - Box fix 1 - Boks fiks 1 + + Box fix 1 + Boks fiks 1 - - Create a box solid without dialog - Create a box solid without dialog + + Create a box solid without dialog + Create a box solid without dialog - - + + CmdPartBox3 - - Part - Komponent + + Part + Komponent - - Box fix 2 - Boks fiks 2 + + Box fix 2 + Boks fiks 2 - - Create a box solid without dialog - Create a box solid without dialog + + Create a box solid without dialog + Create a box solid without dialog - - + + CmdPartBuilder - - Part - Komponent + + Part + Komponent - - Shape builder... - Figur bygger... + + Shape builder... + Figur bygger... - - Advanced utility to create shapes - Avansert verktøy for å lage former + + Advanced utility to create shapes + Avansert verktøy for å lage former - - + + CmdPartChamfer - - Part - Komponent + + Part + Komponent - - Chamfer... - Fas... + + Chamfer... + Fas... - - Chamfer the selected edges of a shape - Faser valgte kanter på en figur + + Chamfer the selected edges of a shape + Faser valgte kanter på en figur - - + + CmdPartCommon - - Part - Komponent + + Part + Komponent - - Intersection - Kryssningspunkt + + Intersection + Kryssningspunkt - - Make an intersection of two shapes - Make an intersection of two shapes + + Make an intersection of two shapes + Make an intersection of two shapes - - + + CmdPartCompound - - Part - Komponent + + Part + Komponent - - Make compound - + + Make compound + Make compound - - Make a compound of several shapes - + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - Komponent + + Part + Komponent - - - - Cone - Kjegle + + + + Cone + Kjegle - - Create a cone solid - Lag en kon solid + + Create a cone solid + Lag en kon solid - - + + CmdPartCrossSections - - Part - Komponent + + Part + Komponent - - Cross-sections... - Tverrsnitt... + + Cross-sections... + Tverrsnitt... - - Cross-sections - Tverrsnitt + + Cross-sections + Tverrsnitt - - + + CmdPartCut - - Part - Komponent + + Part + Komponent - - Cut - Klipp ut + + Cut + Klipp ut - - Make a cut of two shapes - Lag et kutt fra to figurer + + Make a cut of two shapes + Lag et kutt fra to figurer - - + + CmdPartCylinder - - Part - Komponent + + Part + Komponent - - Create a Cylinder - Lag en sylinder + + Create a Cylinder + Lag en sylinder - - - - Cylinder - Sylinder + + + + Cylinder + Sylinder - - + + CmdPartExport - - Part - Komponent + + Part + Komponent - - Export CAD... - Eksporter til CAD... + + Export CAD... + Eksporter til CAD... - - Exports to a CAD file - Eksporterer til CAD fil + + Exports to a CAD file + Eksporterer til CAD fil - - + + CmdPartExtrude - - Part - Komponent + + Part + Komponent - - Extrude... - Ekstruder... + + Extrude... + Ekstruder... - - Extrude a selected sketch - Ekstruder valgt skisse + + Extrude a selected sketch + Ekstruder valgt skisse - - + + CmdPartFillet - - Part - Komponent + + Part + Komponent - - Fillet... - Avrunding... + + Fillet... + Avrunding... - - Fillet the selected edges of a shape - Avrund valgte kanter på en figur + + Fillet the selected edges of a shape + Avrund valgte kanter på en figur - - + + CmdPartFuse - - Part - Komponent + + Part + Komponent - - Union - Sammenføy + + Union + Sammenføy - - Make a union of several shapes - Make a union of several shapes + + Make a union of several shapes + Make a union of several shapes - - + + CmdPartImport - - Part - Komponent + + Part + Komponent - - Imports a CAD file - Importerer en CAD-fil + + Imports a CAD file + Importerer en CAD-fil - - Import CAD... - Importer CAD... + + Import CAD... + Importer CAD... - - + + CmdPartImportCurveNet - - Part - Komponent + + Part + Komponent - - Import a curve network - Importer et kurvenettverk + + Import a curve network + Importer et kurvenettverk - - Import curve network... - Importer kurvenettverk... + + Import curve network... + Importer kurvenettverk... - - + + CmdPartLoft - - Part - Komponent + + Part + Komponent - - Loft... - Loft... + + Loft... + Loft... - - Utility to loft - Utility to loft + + Utility to loft + Utility to loft - Advanced utility to lofts - Advanced utility to lofts + Advanced utility to lofts + Advanced utility to lofts - - + + CmdPartMakeSolid - - Part - Komponent + + Part + Komponent - - Convert to solid - Konverter til solid + + Convert to solid + Konverter til solid - - Create solid from a shell or compound - Lag solid fra et skall eller sammensatt + + Create solid from a shell or compound + Lag solid fra et skall eller sammensatt - - + + CmdPartMirror - - Part - Komponent + + Part + Komponent - - Mirroring... - Speiling... + + Mirroring... + Speiling... - - Mirroring a selected shape - Speiler en valgt figur + + Mirroring a selected shape + Speiler en valgt figur - - + + CmdPartOffset - - Part - Komponent + + Part + Komponent - - Offset... - Offset... + + Offset... + Offset... - - Utility to offset - Utility to offset + + Utility to offset + Utility to offset - - + + CmdPartPickCurveNet - - Part - Komponent + + Part + Komponent - - Pick curve network - Velg kurvenettverk + + Pick curve network + Velg kurvenettverk - - Pick a curve network - Velg kurvenettverk + + Pick a curve network + Velg kurvenettverk - - + + CmdPartPrimitives - - Part - Komponent + + Part + Komponent - - Create primitives... - Lag primitiver... + + Create primitives... + Lag primitiver... - - Creation of parametrized geometric primitives - Opprettelse av parametrisert geometriske primitiver + + Creation of parametrized geometric primitives + Opprettelse av parametrisert geometriske primitiver - - + + CmdPartRefineShape - - Part - Komponent + + Part + Komponent - - Refine shape - Refine shape + + Refine shape + Refine shape - - Refine the copy of a shape - Refine the copy of a shape + + Refine the copy of a shape + Refine the copy of a shape - - + + CmdPartReverseShape - - Part - Komponent + + Part + Komponent - - Reverse shapes - Reverser figurer + + Reverse shapes + Reverser figurer - - Reverse orientation of shapes - Reverser orientering på figurer + + Reverse orientation of shapes + Reverser orientering på figurer - - + + CmdPartRevolve - - Part - Komponent + + Part + Komponent - - Revolve... - Dreining... + + Revolve... + Dreining... - - Revolve a selected shape - Drei en valgt figur + + Revolve a selected shape + Drei en valgt figur - - + + CmdPartRuledSurface - - Part - Komponent + + Part + Komponent - - Create ruled surface - Lag en linjert overflate + + Create ruled surface + Lag en linjert overflate - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - Lag en linjert overflate av to kurver + Create a ruled surface from two curves + Lag en linjert overflate av to kurver - - + + CmdPartSection - - Make a section of two shapes - Make a section of two shapes + + Make a section of two shapes + Make a section of two shapes - - Part - Komponent + + Part + Komponent - - Section - Seksjon + + Section + Seksjon - - + + CmdPartShapeFromMesh - - Part - Komponent + + Part + Komponent - - Create shape from mesh... - Lag figur av nett... + + Create shape from mesh... + Lag figur av nett... - - Create shape from selected mesh object - Lag figur av valgte nett + + Create shape from selected mesh object + Lag figur av valgte nett - - + + CmdPartSimpleCopy - - Part - Komponent + + Part + Komponent - - Create simple copy - Lag en enkel kopi + + Create simple copy + Lag en enkel kopi - - Create a simple non-parametric copy - Create a simple non-parametric copy + + Create a simple non-parametric copy + Create a simple non-parametric copy - - + + CmdPartSimpleCylinder - - Part - Komponent + + Part + Komponent - - Create Cylinder... - Lag sylinder... + + Create Cylinder... + Lag sylinder... - - Create a Cylinder - Lag en sylinder + + Create a Cylinder + Lag en sylinder - - + + CmdPartSphere - - Create a sphere solid - Lag en kule solid + + Create a sphere solid + Lag en kule solid - - Part - Komponent + + Part + Komponent - - - - Sphere - Sfære + + + + Sphere + Sfære - - + + CmdPartSweep - - Part - Komponent + + Part + Komponent - - Sweep... - Sweep... + + Sweep... + Sweep... - - Utility to sweep - Utility to sweep + + Utility to sweep + Utility to sweep - - + + CmdPartThickness - - Part - Komponent + + Part + Komponent - - Thickness... - Thickness... + + Thickness... + Thickness... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + Utility to apply a thickness - - - Wrong selection - Feil valg + + + Wrong selection + Feil valg - - Selected one or more faces of a shape - Selected one or more faces of a shape + + Selected one or more faces of a shape + Selected one or more faces of a shape - - Selected shape is not a solid - Selected shape is not a solid + + Selected shape is not a solid + Selected shape is not a solid - - + + CmdPartTorus - - Create a torus solid - Lag en torus solid + + Create a torus solid + Lag en torus solid - - Part - Komponent + + Part + Komponent - - - - Torus - Torus + + + + Torus + Torus - - + + DlgExtrusion - Select a shape for extrusion, first. - Velg en figur for ekstrudering først. + Select a shape for extrusion, first. + Velg en figur for ekstrudering først. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Merke en figur for revolusjon først. + Select a shape for revolution, first. + Merke en figur for revolusjon først. - - + + DlgSettings3DViewPart - Deviation - Avvik + Deviation + Avvik - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Innstillinger med for lite avvik gjør tessellasjon tidkrevende. Derav fryser eller bremses GUI ned. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Innstillinger med for lite avvik gjør tessellasjon tidkrevende. Derav fryser eller bremses GUI ned. - - + + PartGui::CrossSections - - Cross sections - Tverrsnitt + + Cross sections + Tverrsnitt - - Guiding plane - Veiledende plan + + Guiding plane + Veiledende plan - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Posisjon: + + Position: + Posisjon: - - Sections - Seksjoner + + Sections + Seksjoner - - On both sides - På begge sider + + On both sides + På begge sider - - Count - Antall + + Count + Antall - - Distance: - Avstand: + + Distance: + Avstand: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Boolsk Operasjon + + Boolean Operation + Boolsk Operasjon - - Second shape - Andre figur + + Second shape + Andre figur - - First shape - Første figur + + First shape + Første figur - - Boolean operation - Boolsk operasjon + + Boolean operation + Boolsk operasjon - - Section - Seksjon + + Section + Seksjon - - Difference - Differanse + + Difference + Differanse - - Union - Sammenføy + + Union + Sammenføy - - Intersection - Kryssningspunkt + + Intersection + Kryssningspunkt - - Cannot perform a boolean operation with the same shape - Kan ikke utføre en boolsk operasjon med samme figur + + Cannot perform a boolean operation with the same shape + Kan ikke utføre en boolsk operasjon med samme figur - - - Solids - Solide + + + Solids + Solide - - - Shells - Skall + + + Shells + Skall - - - Compounds - Sammensatte + + + Compounds + Sammensatte - - - Faces - Flater + + + Faces + Flater - - Swap selection - Vend om utvalg + + Swap selection + Vend om utvalg - - Select a shape on the left side, first - Velg en figur på venstre side først + + Select a shape on the left side, first + Velg en figur på venstre side først - - Select a shape on the right side, first - Velg en figur på høyre side først + + Select a shape on the right side, first + Velg en figur på høyre side først - - No active document available - Ingen aktive dokumenter tilgjengelig + + No active document available + Ingen aktive dokumenter tilgjengelig - - One of the selected objects doesn't exist anymore - Et av de valgte objektene eksisterer ikke lenger + + One of the selected objects doesn't exist anymore + Et av de valgte objektene eksisterer ikke lenger - - Performing union on non-solids is not possible - Å utføre sammenføyning på objekter som ikke er solide er umulig + + Performing union on non-solids is not possible + Å utføre sammenføyning på objekter som ikke er solide er umulig - - Performing intersection on non-solids is not possible - Å utføre fellesseksjon på objekter som ikke er solide er umulig + + Performing intersection on non-solids is not possible + Å utføre fellesseksjon på objekter som ikke er solide er umulig - - Performing difference on non-solids is not possible - Utføre differanse på objekter som ikke er solide er umulig + + Performing difference on non-solids is not possible + Utføre differanse på objekter som ikke er solide er umulig - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Fas kanter + + Chamfer Edges + Fas kanter - - + + PartGui::DlgExtrusion - - Extrude - Ekstruder + + Extrude + Ekstruder - - Direction - Retning + + Direction + Retning - - Along normal - Langs med normal + + Along normal + Langs med normal - - Length: - Lengde: + + Length: + Lengde: - - 3D view - 3D-Visning + + 3D view + 3D-Visning - - Note:This option works for planes only - Merk: Dette alternativet fungerer kun for flater + + Note:This option works for planes only + Merk: Dette alternativet fungerer kun for flater - - Create solid - Lag solid + + Create solid + Lag solid - - Taper outward angle - Taper outward angle + + Taper outward angle + Taper outward angle - - Shape - Figur + + Shape + Figur - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Velg en figur for ekstrudering først. + + Select a shape for extrusion, first. + Velg en figur for ekstrudering først. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Suceeded - + + Suceeded + Suceeded - - - - Failed - + + + + Failed + Failed - - + + PartGui::DlgFilletEdges - - Fillet Edges - Avrund kanter + + Fillet Edges + Avrund kanter - - Fillet Parameter - Avrundingsparameter + + Fillet Parameter + Avrundingsparameter - - Radius: - Radius: + + Radius: + Radius: - - Select faces - + + Select faces + Select faces - - Select edges - + + Select edges + Select edges - - Fillet type: - Avrundingstype: + + Fillet type: + Avrundingstype: - - Constant Radius - Fast radius + + Constant Radius + Fast radius - - Variable Radius - Variabel radius + + Variable Radius + Variabel radius - - Shape - Figur + + Shape + Figur - - Selected shape: - Valgt figur: + + Selected shape: + Valgt figur: - - No selection - Ingen valg + + No selection + Ingen valg - - Length: - Lengde: + + Length: + Lengde: - - Constant Length - + + Constant Length + Constant Length - - Variable Length - + + Variable Length + Variable Length - - Edges to chamfer - + + Edges to chamfer + Kanter som skal fases - - - Start length - + + + Start length + Start length - - End length - + + End length + End length - - Edges to fillet - Kanter å avrunde + + Edges to fillet + Kanter å avrunde - - - Start radius - Startradius + + + Start radius + Startradius - - End radius - Sluttradius + + End radius + Sluttradius - - Length - + + Length + Lengde - - Radius - Radius + + Radius + Radius - - No edge selected - Ingen kant er valgt + + No edge selected + Ingen kant er valgt - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Ingen kanter merket for avrunding. Merk én eller fler kanter først. + Ingen kanter merket for avrunding. Merk én eller fler kanter først. - - All - Alle + + All + Alle - - None - Ingen + + None + Ingen - - - Edge%1 - Kant%1 + + + Edge%1 + Kant%1 - - No shape selected - Ingen valgt figur + + No shape selected + Ingen valgt figur - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Ingen gyldig figur er valgt. Vennligst velg en gyldig figur i rullgardina først. + Ingen gyldig figur er valgt. Vennligst velg en gyldig figur i rullgardina først. - - + + PartGui::DlgPartBox - - Box definition - Boksdefinisjon + + Box definition + Boksdefinisjon - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Avbryt + Cancel + Avbryt - OK - OK + OK + OK - - Size: - Størrelse: + + Size: + Størrelse: - - Height: - Høyde: + + Height: + Høyde: - - Width: - Bredde: + + Width: + Bredde: - - Length: - Lengde: + + Length: + Lengde: - - Position: - Posisjon: + + Position: + Posisjon: - - Direction: - Retning: + + Direction: + Retning: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Sylinderdefinisjon + + Cylinder definition + Sylinderdefinisjon - - Parameter - Parameter + + Parameter + Parameter - - Height: - Høyde: + + Height: + Høyde: - - Radius: - Radius: + + Radius: + Radius: - - Position: - Posisjon: + + Position: + Posisjon: - - Direction: - Retning: + + Direction: + Retning: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Avbryt + Cancel + Avbryt - - + + PartGui::DlgPartImportIges - - IGES input file - IGES inndatafil + + IGES input file + IGES inndatafil - - ... - ... + + ... + ... - Cancel - Avbryt + Cancel + Avbryt - OK - OK + OK + OK - - File Name - Filnavn + + File Name + Filnavn - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Alle filer (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Alle filer (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Avbryt + Cancel + Avbryt - OK - OK + OK + OK - - Step input file - STEP-inndatafil + + Step input file + STEP-inndatafil - - File Name - Filnavn + + File Name + Filnavn - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Alle filer (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Alle filer (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Geometriske primitiver + + Geometric Primitives + Geometriske primitiver - Primitive - Primitiv + Primitive + Primitiv - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Angle - 0 for cyl + Angle - 0 for cyl + Angle - 0 for cyl - Angle0 - Angle0 + Angle0 + Angle0 - Angle1 - Angle1 + Angle1 + Angle1 - X Axis Value: - X Axis Value: + X Axis Value: + X Axis Value: - Y Axis Value: - Y Axis Value: + Y Axis Value: + Y Axis Value: - Z Axis Value: - Z Axis Value: + Z Axis Value: + Z Axis Value: - - - Wedge - Wedge + + + Wedge + Wedge - - - Circle - Sirkel + + + Circle + Sirkel - - Vertex - Vertex + + Vertex + Vertex - Position - Posisjon + Position + Posisjon - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Retning: + Direction: + Retning: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Plan + + + Plane + Plan - - - Box - Boks + + + Box + Boks - - - Cylinder - Sylinder + + + Cylinder + Sylinder - - - Cone - Kjegle + + + Cone + Kjegle - - - Sphere - Sfære + + + Sphere + Sfære - - - Ellipsoid - Ellipsoide + + + Ellipsoid + Ellipsoide - - - Torus - Torus + + + Torus + Torus - - - Prism - + + + Prism + Prism - - - Spiral - + + + Spiral + Spiral - - - Ellipse - Ellipse + + + Ellipse + Ellipse - - Point - Point + + Point + Point - - - Line - Linje + + + Line + Linje - - - Regular polygon - + + + Regular polygon + Regular polygon - - Parameter - Parameter + + Parameter + Parameter - - - Width: - Bredde: + + + Width: + Bredde: - - - Length: - Lengde: + + + Length: + Lengde: - - - - - - Height: - Høyde: + + + + + + Height: + Høyde: - - - - Angle: - Vinkel: + + + + Angle: + Vinkel: - - - - - - Radius: - Radius: + + + + + + Radius: + Radius: - - - - Radius 1: - Radius 1: + + + + Radius 1: + Radius 1: - - - - Radius 2: - Radius 2: + + + + Radius 2: + Radius 2: - - - - U parametric: - U parametrisk: + + + + U parametric: + U parametrisk: - - - - V parametric: - V parametrisk: + + + + V parametric: + V parametrisk: - - - Polygon: - + + + Polygon: + Polygon: - - - Circumradius: - + + + Circumradius: + Circumradius: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Coordinate system: + + Coordinate system: + Coordinate system: - - Right-handed - Right-handed + + Right-handed + Right-handed - - Left-handed - Left-handed + + Left-handed + Left-handed - - Growth: - + + Growth: + Growth: - - Number of rotations: - + + Number of rotations: + Number of rotations: - - - Angle 1: - Angle 1: + + + Angle 1: + Angle 1: - - - Angle 2: - Angle 2: + + + Angle 2: + Angle 2: - - From three points - From three points + + From three points + From three points - - Major radius: - Major radius: + + Major radius: + Major radius: - - Minor radius: - Minor radius: + + Minor radius: + Minor radius: - - End point - End point + + End point + End point - - Start point - Start point + + Start point + Start point - - &Create - &Lag + + &Create + &Lag - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - L&ukk + Cl&ose + L&ukk - Alt+O - Alt + O + Alt+O + Alt + O - - - - Create %1 - Lag %1 + + + + Create %1 + Lag %1 - - No active document - Ingen aktive dokumenter + + No active document + Ingen aktive dokumenter - - Pitch: - Tipp: + + Pitch: + Tipp: - - - Helix - Heliks + + + Helix + Heliks - 3D View - 3D-visning + 3D View + 3D-visning - - + + PartGui::DlgRevolution - - Revolve - Dreining + + Revolve + Dreining - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Vinkel: + + Angle: + Vinkel: - - Z: - Z: + + Z: + Z: - - Axis: - Akse: + + Axis: + Akse: - - Shape - Figur + + Shape + Figur - - Select line in 3D view - Select line in 3D view + + Select line in 3D view + Select line in 3D view - - Create Solid - + + Create Solid + Create Solid - - Select a shape for revolution, first. - Merke en figur for revolusjon først. + + Select a shape for revolution, first. + Merke en figur for revolusjon først. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Vis nøyaktighet / ytelse + + View accuracy / Performance + Vis nøyaktighet / ytelse - - View smoothing - Vis utglatting + + View smoothing + Vis utglatting - - Using high-quality normals - Bruker høykvalitets normaler + + Using high-quality normals + Bruker høykvalitets normaler - - This will slow down render speed but will lead to nicer results - Dette vil sinke hastighet på presentasjongjengivelse men vil føre til bedre resultater + + This will slow down render speed but will lead to nicer results + Dette vil sinke hastighet på presentasjongjengivelse men vil føre til bedre resultater - - Defines the appearance of surfaces - Definerer utseendet på overflater + + Defines the appearance of surfaces + Definerer utseendet på overflater - - Shape view - Figur visning + + Shape view + Figur visning - - Tessellation - Tessellasjon + + Tessellation + Tessellasjon - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Enkel/ kompleks skyggelegging</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Ved enkel skyggelegging blir ikke oveflatenormalene definert per node. Dette fører til et midre realistisk utseende for kurvede overflater enn ved kompleks skyggelegging. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Merk for kompleks skyggelegging. Hvis ikke blir enkel skyggelegging brukt.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Enkel/ kompleks skyggelegging</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Ved enkel skyggelegging blir ikke oveflatenormalene definert per node. Dette fører til et midre realistisk utseende for kurvede overflater enn ved kompleks skyggelegging. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Merk for kompleks skyggelegging. Hvis ikke blir enkel skyggelegging brukt.</p></body></html> - - Do not define normal per vertex - Ikke definerer normal per node + + Do not define normal per vertex + Ikke definerer normal per node - - Defines the deviation of tessellation to the actual surface - Definerer avvik for tessellasjon på selve overflaten + + Defines the deviation of tessellation to the actual surface + Definerer avvik for tessellasjon på selve overflaten - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellasjon</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Definerer maksimum avik fra tessellert nett til overflate. Desto mindre verdi desto tregere fart på presentasjongjengivelse men penere utseende.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellasjon</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Definerer maksimum avik fra tessellert nett til overflate. Desto mindre verdi desto tregere fart på presentasjongjengivelse men penere utseende.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Å definere normaler per node kalles <span style=" font-style:italic;">Phong skyggelegging </span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">mens å definere normaler per flate kalles </span>flateskyggelegging<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Å definere normaler per node kalles <span style=" font-style:italic;">Phong skyggelegging </span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">mens å definere normaler per flate kalles </span>flateskyggelegging<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Høykvalitets normaler</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Dette vil sinke hastighet på presentasjongjengivelse men vil føre til bedre resultater.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Høykvalitets normaler</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Dette vil sinke hastighet på presentasjongjengivelse men vil føre til bedre resultater.</p></body></html> - - Maximum deviation depending on the model bounding box - Maksimalt avvik avhenger av modellrammeboksen + + Maximum deviation depending on the model bounding box + Maksimalt avvik avhenger av modellrammeboksen - - % - % + + % + % - - Deviation - Avvik + + Deviation + Avvik - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Innstillinger med for lite avvik gjør tessellasjon tidkrevende. Derav fryser eller bremses GUI ned. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Innstillinger med for lite avvik gjør tessellasjon tidkrevende. Derav fryser eller bremses GUI ned. - - + + PartGui::DlgSettingsGeneral - - General - Generelle + + General + Generelle - - Export - Eksporter + + Export + Eksporter - - Millimeter - Millimeter + + Millimeter + Millimeter - - Meter - Meter + + Meter + Meter - - Inch - Tommer + + Inch + Tommer - - Units for export of STEP/IGES - Enheter for eksport av STEP/ IGES + + Units for export of STEP/IGES + Enheter for eksport av STEP/ IGES - - Model settings - Model settings + + Model settings + Model settings - - Automatically refine model after boolean operation - Automatically refine model after boolean operation + + Automatically refine model after boolean operation + Automatically refine model after boolean operation - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - + + Object naming + Object naming - - Add name of base object - + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Automatically check model after boolean operation + + Automatically check model after boolean operation + Automatically check model after boolean operation - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + Part colors - - Default Part colors - + + Default Part colors + Default Part colors - - Default shape color - + + Default shape color + Default shape color - - The default color for new shapes - + + The default color for new shapes + The default color for new shapes - - Default line color - + + Default line color + Standard linefarge - - - The default line color for new shapes - + + + The default line color for new shapes + The default line color for new shapes - - Default line width - + + Default line width + Default line width - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - + + + px + px - - Default vertex color - + + Default vertex color + Default vertex color - - Default vertex size - + + Default vertex size + Default vertex size - - Bounding box color - + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Face colors + + Face colors + Face colors - - Do you really want to cancel? - Do you really want to cancel? + + Do you really want to cancel? + Do you really want to cancel? - - + + PartGui::Location - - Location - Location + + Location + Location - - Position - Posisjon + + Position + Posisjon - - 3D View - 3D-visning + + 3D View + 3D-visning - - + + PartGui::LoftWidget - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Loft + + + Loft + Loft - - Too few elements - For få elementer + + Too few elements + For få elementer - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Input error + + Input error + Input error - At least two vertices, edges or wires are required. - At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. - At least two vertices or wires are required. - At least two vertices or wires are required. + At least two vertices or wires are required. + At least two vertices or wires are required. - - + + PartGui::Mirroring - - Mirroring - Speiling + + Mirroring + Speiling - - Shapes - Figurer + + Shapes + Figurer - - Mirror plane: - Speilplan: + + Mirror plane: + Speilplan: - - XY plane - XY plan + + XY plane + XY plan - - XZ plane - XZ plan + + XZ plane + XZ plan - - YZ plane - YZ plan + + YZ plane + YZ plan - - Base point: - Base point: + + Base point: + Base point: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Velg en figur for speiling først. + + Select a shape for mirroring, first. + Velg en figur for speiling først. - - No such document '%1'. - Ingen slike dokument '%1'. + + No such document '%1'. + Ingen slike dokument '%1'. - - + + PartGui::OffsetWidget - - Input error - Input error + + Input error + Input error - - + + PartGui::ResultModel - - Name - Navn + + Name + Navn - - Type - Type + + Type + Type - - Error - Feil + + Error + Feil - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - Feil valg + + + + + + Wrong selection + Feil valg - - - Select two vertices - Velg to punkt + + + Select two vertices + Velg to punkt - Select three or more edges - Select three or more edges + Select three or more edges + Select three or more edges - - Select one or more edges - Select one or more edges + + Select one or more edges + Select one or more edges - - Select two or more faces - Velg to eller flere flater + + Select two or more faces + Velg to eller flere flater - - Select only one part object - Select only one part object + + Select only one part object + Select only one part object - - Select two vertices to create an edge - Velg to punkt for a lage en kant + + Select two vertices to create an edge + Velg to punkt for a lage en kant - - Select a closed set of edges - Velg et lukket sett med kanter + + Select a closed set of edges + Velg et lukket sett med kanter - - Select adjacent faces - Velg tilstøtende overflater + + Select adjacent faces + Velg tilstøtende overflater - - All shape types can be selected - Alle figurtyper kan velges + + All shape types can be selected + Alle figurtyper kan velges - - + + PartGui::SweepWidget - - Vertex/Wire - Vertex/Wire + + Vertex/Wire + Vertex/Wire - - - Sweep - Sweep + + + Sweep + Sweep - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - Sweep path - Sweep path + + Sweep path + Sweep path - - Select an edge or wire you want to sweep along. - Select an edge or wire you want to sweep along. + + Select an edge or wire you want to sweep along. + Select an edge or wire you want to sweep along. - - Too few elements - For få elementer + + Too few elements + For få elementer - - At least one edge or wire is required. - At least one edge or wire is required. + + At least one edge or wire is required. + At least one edge or wire is required. - - Wrong selection - Feil valg + + Wrong selection + Feil valg - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Input error + + Input error + Input error - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Check Geometry + + Check Geometry + Check Geometry - - + + PartGui::TaskDialogEditDynamic - Hint - Hint + Hint + Hint - Select Control. - Select Control. + Select Control. + Select Control. - Control - Control + Control + Control - Dynamic - Dynamic + Dynamic + Dynamic - Align - Align + Align + Align - Value - Verdi + Value + Verdi - Special - Special + Special + Special - Command - Kommando + Command + Kommando - Stretch - Stretch + Stretch + Stretch - Move - Flytt + Move + Flytt - Rotate - Roter + Rotate + Roter - Offset - Avsetting + Offset + Avsetting - Orient - Orient + Orient + Orient - Match - Match + Match + Match - Surround - Surround + Surround + Surround - dummy - dummy + dummy + dummy - X Axis - X Axis + X Axis + X Axis - Y Axis - Y Axis + Y Axis + Y Axis - Z Axis - Z Axis + Z Axis + Z Axis - Increment - Increment + Increment + Increment - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Drag arrows to stretch box by increment + Drag arrows to stretch box by increment + Drag arrows to stretch box by increment - Drag arrows to move box by increment - Drag arrows to move box by increment + Drag arrows to move box by increment + Drag arrows to move box by increment - Not implemented yet - Not implemented yet + Not implemented yet + Not implemented yet - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Enter Value + Enter Value + Enter Value - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - Select a point + Select a point + Select a point - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - Set color per face + + Set color per face + Set color per face - - Click on the faces in the 3d view to select them. - Klikk på flatene i 3D-visningen for å velge dem. + + Click on the faces in the 3d view to select them. + Klikk på flatene i 3D-visningen for å velge dem. - - Faces: - Flater: + + Faces: + Flater: - - Set to default - Angi som standard + + Set to default + Angi som standard - - Box selection - + + Box selection + Boksutvalg - - + + PartGui::TaskLoft - - Loft - Loft + + Loft + Loft - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - Move right - Flytt til høyre + Move right + Flytt til høyre - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Flytt det valgte elementet ett nivå ned.</b> <p> Dette vil også endre nivået på overordnet element. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Flytt det valgte elementet ett nivå ned.</b> <p> Dette vil også endre nivået på overordnet element. </p> - Move left - Flytt til venstre + Move left + Flytt til venstre - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Flytt det valgte elementet ett nivå opp.</b> <p> Dette vil også endre nivået på overordnet element. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Flytt det valgte elementet ett nivå opp.</b> <p> Dette vil også endre nivået på overordnet element. </p> - Move up - Flytt opp + Move up + Flytt opp - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Flytt det valgte elementet opp.</b> <p> Elementet vil bli flyttet innenfor hierarkinivået. </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Flytt det valgte elementet opp.</b> <p> Elementet vil bli flyttet innenfor hierarkinivået. </p> - Move down - Flytt ned + Move down + Flytt ned - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Flytt det valgte elementet ned.</b> <p> Elementet vil bli flyttet innenfor hierarkinivået. </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Flytt det valgte elementet ned.</b> <p> Elementet vil bli flyttet innenfor hierarkinivået. </p> - - Create solid - Lag solid + + Create solid + Lag solid - - Ruled surface - Ruled surface + + Ruled surface + Ruled surface - - Closed - + + Closed + Lukket - - + + PartGui::TaskOffset - - - Offset - Avsetting + + + Offset + Avsetting - - Mode - Mode + + Mode + Mode - - Skin - Skin + + Skin + Skin - - Pipe - Pipe + + Pipe + Pipe - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Join type + + Join type + Join type - - Arc - Bue + + Arc + Bue - - Tangent - Tangent + + Tangent + Tangent - - - Intersection - Kryssningspunkt + + + Intersection + Kryssningspunkt - - Self-intersection - Self-intersection + + Self-intersection + Self-intersection - - Fill offset - Fill offset + + Fill offset + Fill offset - - Faces - Flater + + Faces + Flater - - Update view - Update view + + Update view + Update view - - + + PartGui::TaskShapeBuilder - - - Create shape - Lag figur + + + Create shape + Lag figur - - Edge from vertices - Kant fra punkter + + Edge from vertices + Kant fra punkter - - Face from edges - Flater fra kanter + + Face from edges + Flater fra kanter - - Planar - Planar + + Planar + Planar - - Shell from faces - Skall fra flater + + Shell from faces + Skall fra flater - - Solid from shell - Solid fra skall + + Solid from shell + Solid fra skall - - Create - Lag + + Create + Lag - - All faces - Alle flater + + All faces + Alle flater - - + + PartGui::TaskSweep - - Sweep - Sweep + + Sweep + Sweep - - Create solid - Lag solid + + Create solid + Lag solid - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Select one or more profiles and select an edge or wire + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - - + + PartGui::ThicknessWidget - - - - Thickness - Thickness + + + + Thickness + Thickness - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + Select faces of the source object and press 'Done' - - Done - Done + + Done + Done - - Input error - Input error + + Input error + Input error - - + + QObject - - - - - - - Wrong selection - Feil valg + + + + + + + Wrong selection + Feil valg - - - Select two shapes please. - Velg to figurer takk. + + + Select two shapes please. + Velg to figurer takk. - - - - Non-solids selected - + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + The use of non-solids for boolean operations may lead to unexpected results. +Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Alle CAD-filer (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Alle CAD-filer (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Alle filer (*.*) + + All Files (*.*) + Alle filer (*.*) - - Sewing Tolerance - Sømtoleranse + + Sewing Tolerance + Sømtoleranse - - Enter tolerance for sewing shape: - Angi toleranse for sømform: + + Enter tolerance for sewing shape: + Angi toleranse for sømform: - - Edit mirror plane - Rediger speilplan + + Edit mirror plane + Rediger speilplan - - Edit chamfer edges - Edit chamfer edges + + Edit chamfer edges + Edit chamfer edges - - Edit offset - Edit offset + + Edit offset + Edit offset - - Edit thickness - Edit thickness + + Edit thickness + Edit thickness - Transform - Transformer + Transform + Transformer - - - Part design - Komponentdesign + + + Part design + Komponentdesign - - Display - + + Display + Skjerm - - - - Select two shapes or more, please. - Velg to figurer eller mer, takk. + + + + Select two shapes or more, please. + Velg to figurer eller mer, takk. - - You have to select either two edges or two wires. - Du må velge to kanter eller to tråder. + + You have to select either two edges or two wires. + Du må velge to kanter eller to tråder. - - Edit fillet edges - Rediger avrundingskanter + + Edit fillet edges + Rediger avrundingskanter - - Set colors... - Angi farger... + + Set colors... + Angi farger... - - Compound - Compound + + Compound + Compound - - Compound Solid - Compound Solid + + Compound Solid + Compound Solid - - Solid - Solid + + Solid + Solid - - Shell - Shell + + Shell + Shell - - Face - Flate + + Face + Flate - - Wire - Wire + + Wire + Wire - - Edge - Edge + + Edge + Edge - - Vertex - Vertex + + Vertex + Vertex - - Shape - Figur + + Shape + Figur - - No Error - No Error + + No Error + No Error - - Invalid Point On Curve - Invalid Point On Curve + + Invalid Point On Curve + Invalid Point On Curve - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + Invalid Point On Curve On Surface - - Invalid Point On Surface - Invalid Point On Surface + + Invalid Point On Surface + Invalid Point On Surface - - No 3D Curve - No 3D Curve + + No 3D Curve + No 3D Curve - - Multiple 3D Curve - Multiple 3D Curve + + Multiple 3D Curve + Multiple 3D Curve - - Invalid 3D Curve - Invalid 3D Curve + + Invalid 3D Curve + Invalid 3D Curve - - No Curve On Surface - No Curve On Surface + + No Curve On Surface + No Curve On Surface - - Invalid Curve On Surface - Invalid Curve On Surface + + Invalid Curve On Surface + Invalid Curve On Surface - - Invalid Curve On Closed Surface - Invalid Curve On Closed Surface + + Invalid Curve On Closed Surface + Invalid Curve On Closed Surface - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Invalid Same Range Flag - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Invalid Same Parameter Flag - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Invalid Degenerated Flag - - Free Edge - Free Edge + + Free Edge + Free Edge - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Invalid MultiConnexity - - Invalid Range - Invalid Range + + Invalid Range + Invalid Range - - Empty Wire - Empty Wire + + Empty Wire + Empty Wire - - Redundant Edge - Redundant Edge + + Redundant Edge + Redundant Edge - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + Self Intersecting Wire - - No Surface - No Surface + + No Surface + No Surface - - Invalid Wire - Invalid Wire + + Invalid Wire + Invalid Wire - - Redundant Wire - Redundant Wire + + Redundant Wire + Redundant Wire - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + Intersecting Wires - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Invalid Imbrication Of Wires - - Empty Shell - Empty Shell + + Empty Shell + Empty Shell - - Redundant Face - Redundant Face + + Redundant Face + Redundant Face - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + Unorientable Shape - - Not Closed - Not Closed + + Not Closed + Not Closed - - Not Connected - Not Connected + + Not Connected + Not Connected - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + Sub Shape Not In Shape - - Bad Orientation - Bad Orientation + + Bad Orientation + Bad Orientation - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Bad Orientation Of Sub Shape - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + Invalid Tolerance Value - - Check Failed - Check Failed + + Check Failed + Check Failed - - No Result - No Result + + No Result + No Result - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Out Of Enum Range: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Invalid + + + Invalid + Invalid - - - Selections - + + + Selections + Selections - - - Control - Control + + + Control + Control - - Reset Dialog - + + Reset Dialog + Reset Dialog - - Toggle 3d - + + Toggle 3d + Toggle 3d - - Toggle Delta - + + Toggle Delta + Toggle Delta - - Clear All - + + Clear All + Clear All - - + + Workbench - - &Part - &Komponent + + &Part + &Komponent - - &Simple - &Enkel + + &Simple + &Enkel - - &Parametric - &Parametrisk + + &Parametric + &Parametrisk - - Part tools - Komponentverktøy + + Part tools + Komponentverktøy - - Solids - Solide + + Solids + Solide - - Boolean - 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zXR(1c`%EPLO9XNImoZOSkq%w3IA$JEr5~mdrqNbk#SBWU!Q(kAyfhxuk2lpc6Jx$= zAa=SF`V?)|r1}^QvE$cqjYDe4G88(JGK4t)>(-q+)fmsfIBOgYNTIBuHtftRDuFLQ{QAj78PBJ8Bm$MGB;7$v~E`K`| z@;kXNiR31wCCSwLWNf^khZ!zSbFX3|*lZKr#Sf*y$Wi*rVjOY?~{j<$8X0Qax{uPn`y=Tp+ z(tqZ?HlB~~rO6N;Rb`5&o98Agaprdqv>GXg^RzhU`{wEl$qiW2+Vs6aqW46mhv-#m zVea5t13LW>Gp>QR*7I)|s4%ibpZh>{ro(7+;&!QsozPT62Ir2)*FfouL^x`rjad@$ aTveQMC7<+VV*SyKqENYW&($BN`uz`-hAqVa diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pl.ts b/src/Mod/Part/Gui/Resources/translations/Part_pl.ts index b1378602e..9491c15a1 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_pl.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_pl.ts @@ -1,3444 +1,3445 @@ - - + + BlockDefinition - - Block definition - Definicja bloku + + Block definition + Definicja bloku - - First limit - Pierwsze ograniczenie + + First limit + Pierwsze ograniczenie - - - Type: - Typ: + + + Type: + Typ: - - - mm - mm + + + mm + mm - - - Length: - Długość: + + + Length: + Długość: - - - Dimension - Wymiar + + + Dimension + Wymiar - - - Up to next - Do następnego + + + Up to next + Do następnego - - - Up to last - Do ostatniego + + + Up to last + Do ostatniego - - - Up to plane - Do płaszczyzny + + + Up to plane + Do płaszczyzny - - - Up to face - Do fasetki + + + Up to face + Do fasetki - - - Limit: - Limit: + + + Limit: + Limit: - - - - - No selection - Brak wyboru + + + + + No selection + Brak wyboru - - Profile - Profil + + Profile + Profil - - Selection: - Wybór: + + Selection: + Wybór: - - Reverse - Odwróć + + Reverse + Odwróć - - Both sides - Obie strony + + Both sides + Obie strony - - Second limit - Drugie ograniczenie + + Second limit + Drugie ograniczenie - - Direction - Kierunek + + Direction + Kierunek - - Perpendicular to sketch - Prostopadle do szkicu + + Perpendicular to sketch + Prostopadle do szkicu - - Reference - Odniesienie + + Reference + Odniesienie - Apply - Zastosuj + Apply + Zastosuj - Cancel - Anuluj + Cancel + Anuluj - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Część + + Part + Część - - Check Geometry - Check Geometry + + Check Geometry + Sprawdź geometrię - - Analyzes Geometry For Errors - Analyzes Geometry For Errors + + Analyzes Geometry For Errors + Analizuje geometrię pod kątem błędów - - + + CmdColorPerFace - - Part - Część + + Part + Część - - Color per face - Color per face + + Color per face + Kolor dla lica - - Set color per face - Ustaw kolor wg. fasetki + + Set color per face + Ustaw kolor wg. fasetki - - + + CmdMeasureAngular - - Part - Część + + Part + Część - - - Measure Angular - + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - Część + + Part + Część - - - Clear All - + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - Część + + Part + Część - - - Measure Linear - + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - Część + + Part + Część - - - Toggle 3d - + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Część + + Part + Część - - - Toggle All - + + + Toggle All + Toggle All - - + + CmdMeasureToggleDelta - - Part - Część + + Part + Część - - - Toggle Delta - + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Część + + Part + Część - - Boolean... - Boolean ... + + Boolean... + Boolean ... - - Run a boolean operation with two shapes selected - Wykonaj operację logiczną na dwóch zaznaczonych obiektach + + Run a boolean operation with two shapes selected + Wykonaj operację logiczną na dwóch zaznaczonych obiektach - - + + CmdPartBox - - Part - Część + + Part + Część - - - - Cube - + + + + Cube + Kostka - - Create a cube solid - + + Create a cube solid + Create a cube solid - Box - Sześcian + Box + Sześcian - Create a box solid - Utwórz prostopadłościan + Create a box solid + Utwórz prostopadłościan - - + + CmdPartBox2 - - Part - Część + + Part + Część - - Box fix 1 - Box fix 1 + + Box fix 1 + Box fix 1 - - Create a box solid without dialog - Tworzenie pola bryły bez okna dialogowego + + Create a box solid without dialog + Tworzenie pola bryły bez okna dialogowego - - + + CmdPartBox3 - - Part - Część + + Part + Część - - Box fix 2 - Box fix 2 + + Box fix 2 + Box fix 2 - - Create a box solid without dialog - Tworzenie pola bryły bez okna dialogowego + + Create a box solid without dialog + Tworzenie pola bryły bez okna dialogowego - - + + CmdPartBuilder - - Part - Część + + Part + Część - - Shape builder... - Konstruktor kształtu... + + Shape builder... + Konstruktor kształtu... - - Advanced utility to create shapes - Zaawansowane narzędzie do tworzenia kształtów + + Advanced utility to create shapes + Zaawansowane narzędzie do tworzenia kształtów - - + + CmdPartChamfer - - Part - Część + + Part + Część - - Chamfer... - Fazowanie ... + + Chamfer... + Fazowanie ... - - Chamfer the selected edges of a shape - Sfazuj wybrane krawędzie obiektu + + Chamfer the selected edges of a shape + Sfazuj wybrane krawędzie obiektu - - + + CmdPartCommon - - Part - Część + + Part + Część - - Intersection - Przecięcie + + Intersection + Przecięcie - - Make an intersection of two shapes - Utwórz iloczyn dwóch obiektów + + Make an intersection of two shapes + Utwórz iloczyn dwóch obiektów - - + + CmdPartCompound - - Part - Część + + Part + Część - - Make compound - + + Make compound + Make compound - - Make a compound of several shapes - + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - Część + + Part + Część - - - - Cone - Stożek + + + + Cone + Stożek - - Create a cone solid - Utwórz stożek + + Create a cone solid + Utwórz stożek - - + + CmdPartCrossSections - - Part - Część + + Part + Część - - Cross-sections... - Przekrój poprzeczny... + + Cross-sections... + Przekrój poprzeczny... - - Cross-sections - Przekrój poprzeczny + + Cross-sections + Przekrój poprzeczny - - + + CmdPartCut - - Part - Część + + Part + Część - - Cut - Wytnij + + Cut + Wytnij - - Make a cut of two shapes - Utwórz różnicę dwóch obiektów + + Make a cut of two shapes + Utwórz różnicę dwóch obiektów - - + + CmdPartCylinder - - Part - Część + + Part + Część - - Create a Cylinder - Utwórz walec + + Create a Cylinder + Utwórz walec - - - - Cylinder - Cylinder + + + + Cylinder + Cylinder - - + + CmdPartExport - - Part - Część + + Part + Część - - Export CAD... - Eksport CAD... + + Export CAD... + Eksport CAD... - - Exports to a CAD file - Eksport do pliku CAD + + Exports to a CAD file + Eksport do pliku CAD - - + + CmdPartExtrude - - Part - Część + + Part + Część - - Extrude... - Wyciągnięcie ... + + Extrude... + Wyciągnięcie ... - - Extrude a selected sketch - Wyciągnij wybrany szkic + + Extrude a selected sketch + Wyciągnij wybrany szkic - - + + CmdPartFillet - - Part - Część + + Part + Część - - Fillet... - Zaokrąglenie... + + Fillet... + Zaokrąglenie... - - Fillet the selected edges of a shape - Zaokrąglij wybrane krawędzie obiektu + + Fillet the selected edges of a shape + Zaokrąglij wybrane krawędzie obiektu - - + + CmdPartFuse - - Part - Część + + Part + Część - - Union - Suma + + Union + Suma - - Make a union of several shapes - Utwórz sumę kilku obiektów + + Make a union of several shapes + Utwórz sumę kilku obiektów - - + + CmdPartImport - - Part - Część + + Part + Część - - Imports a CAD file - Importuje plik CAD + + Imports a CAD file + Importuje plik CAD - - Import CAD... - Import CAD ... + + Import CAD... + Import CAD ... - - + + CmdPartImportCurveNet - - Part - Część + + Part + Część - - Import a curve network - Importuj sieci krzywej + + Import a curve network + Importuj sieci krzywej - - Import curve network... - Importuj sieci krzywej... + + Import curve network... + Importuj sieci krzywej... - - + + CmdPartLoft - - Part - Część + + Part + Część - - Loft... - Przeciągnięcie... + + Loft... + Przeciągnięcie... - - Utility to loft - Utility to loft + + Utility to loft + Narzędzie do ustawień poddasza - Advanced utility to lofts - Zaawansowane narzędzia Loft + Advanced utility to lofts + Zaawansowane narzędzia Loft - - + + CmdPartMakeSolid - - Part - Część + + Part + Część - - Convert to solid - Przekształć na bryłę + + Convert to solid + Przekształć na bryłę - - Create solid from a shell or compound - Tworzenie brył z powłoki shell lub z elementów + + Create solid from a shell or compound + Tworzenie brył z powłoki shell lub z elementów - - + + CmdPartMirror - - Part - Część + + Part + Część - - Mirroring... - Powielanie przez lustrzane odbicie... + + Mirroring... + Powielanie przez lustrzane odbicie... - - Mirroring a selected shape - Utwórz odbicie lustrzane wybranego obiektu + + Mirroring a selected shape + Utwórz odbicie lustrzane wybranego obiektu - - + + CmdPartOffset - - Part - Część + + Part + Część - - Offset... - Offset... + + Offset... + Odsunięcie... - - Utility to offset - Utility to offset + + Utility to offset + Narzędzie ustawiające przesunięcie - - + + CmdPartPickCurveNet - - Part - Część + + Part + Część - - Pick curve network - Wybierz krzywą sieci + + Pick curve network + Wybierz krzywą sieci - - Pick a curve network - Wybierz krzywą sieci + + Pick a curve network + Wybierz krzywą sieci - - + + CmdPartPrimitives - - Part - Część + + Part + Część - - Create primitives... - Utwórz bryły... + + Create primitives... + Utwórz bryły... - - Creation of parametrized geometric primitives - Tworzenie brył parametrycznych + + Creation of parametrized geometric primitives + Tworzenie brył parametrycznych - - + + CmdPartRefineShape - - Part - Część + + Part + Część - - Refine shape - Udoskonal kształt + + Refine shape + Udoskonal kształt - - Refine the copy of a shape - Popraw kopię kształtu + + Refine the copy of a shape + Popraw kopię kształtu - - + + CmdPartReverseShape - - Part - Część + + Part + Część - - Reverse shapes - Odwróć kształty + + Reverse shapes + Odwróć kształty - - Reverse orientation of shapes - Odwróć orientację kształtów + + Reverse orientation of shapes + Odwróć orientację kształtów - - + + CmdPartRevolve - - Part - Część + + Part + Część - - Revolve... - Obracać... + + Revolve... + Obracać... - - Revolve a selected shape - Wyciągnij przez obrót zaznaczony obiekt + + Revolve a selected shape + Wyciągnij przez obrót zaznaczony obiekt - - + + CmdPartRuledSurface - - Part - Część + + Part + Część - - Create ruled surface - Utwórz powierzchnię prostokreślną + + Create ruled surface + Utwórz powierzchnię prostokreślną - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - Utwórz powierzchnię prostokreślną z dwóch krzywych + Create a ruled surface from two curves + Utwórz powierzchnię prostokreślną z dwóch krzywych - - + + CmdPartSection - - Make a section of two shapes - Utwórz iloraz dwóch obiektów + + Make a section of two shapes + Utwórz iloraz dwóch obiektów - - Part - Część + + Part + Część - - Section - Iloraz + + Section + Iloraz - - + + CmdPartShapeFromMesh - - Part - Część + + Part + Część - - Create shape from mesh... - Utwórz kształt z siatki... + + Create shape from mesh... + Utwórz kształt z siatki... - - Create shape from selected mesh object - Utwórz kształt z siatki wybranego obiektu + + Create shape from selected mesh object + Utwórz kształt z siatki wybranego obiektu - - + + CmdPartSimpleCopy - - Part - Część + + Part + Część - - Create simple copy - Utwórz kopię + + Create simple copy + Utwórz kopię - - Create a simple non-parametric copy - Utwórz nieparametryczną kopię + + Create a simple non-parametric copy + Utwórz nieparametryczną kopię - - + + CmdPartSimpleCylinder - - Part - Część + + Part + Część - - Create Cylinder... - Utwórz walec... + + Create Cylinder... + Utwórz walec... - - Create a Cylinder - Utwórz walec + + Create a Cylinder + Utwórz walec - - + + CmdPartSphere - - Create a sphere solid - Utwórz kulę + + Create a sphere solid + Utwórz kulę - - Part - Część + + Part + Część - - - - Sphere - Kula + + + + Sphere + Kula - - + + CmdPartSweep - - Part - Część + + Part + Część - - Sweep... - Zamitanie... + + Sweep... + Zamitanie... - - Utility to sweep - Narzędzie do wycierania + + Utility to sweep + Narzędzie do wycierania - - + + CmdPartThickness - - Part - Część + + Part + Część - - Thickness... - Thickness... + + Thickness... + Grubość... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + Narzędzie do ustawiania grubości - - - Wrong selection - Niewłaściwy wybór + + + Wrong selection + Niewłaściwy wybór - - Selected one or more faces of a shape - Selected one or more faces of a shape + + Selected one or more faces of a shape + Wybrano jedną lub więcej powierzchni kształtu - - Selected shape is not a solid - Selected shape is not a solid + + Selected shape is not a solid + Zaznaczony kształt nie jest stały - - + + CmdPartTorus - - Create a torus solid - Utwórz torus + + Create a torus solid + Utwórz torus - - Part - Część + + Part + Część - - - - Torus - torus + + + + Torus + torus - - + + DlgExtrusion - Select a shape for extrusion, first. - Select a shape for extrusion, first. + Select a shape for extrusion, first. + Select a shape for extrusion, first. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Select a shape for revolution, first. + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + DlgSettings3DViewPart - Deviation - Deviation + Deviation + Deviation - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - Przekroje + + Cross sections + Przekroje - - Guiding plane - Prowadzenie płaszczyzny + + Guiding plane + Prowadzenie płaszczyzny - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Pozycja: + + Position: + Pozycja: - - Sections - Sekcje + + Sections + Sekcje - - On both sides - Po obu stronach + + On both sides + Po obu stronach - - Count - Przelicz + + Count + Przelicz - - Distance: - Odległość: + + Distance: + Odległość: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Operacja logiczna + + Boolean Operation + Operacja logiczna - - Second shape - Drugi kształt + + Second shape + Drugi kształt - - First shape - Pierwszy kształt + + First shape + Pierwszy kształt - - Boolean operation - Operacja logiczna + + Boolean operation + Operacja logiczna - - Section - Iloraz + + Section + Iloraz - - Difference - Różnica + + Difference + Różnica - - Union - Suma + + Union + Suma - - Intersection - Przecięcie + + Intersection + Przecięcie - - Cannot perform a boolean operation with the same shape - Nie można wykonać operacji boolean na tym samym kształcie + + Cannot perform a boolean operation with the same shape + Nie można wykonać operacji boolean na tym samym kształcie - - - Solids - Bryły + + + Solids + Bryły - - - Shells - Skorupy + + + Shells + Skorupy - - - Compounds - Elementy + + + Compounds + Elementy - - - Faces - Ściany + + + Faces + Ściany - - Swap selection - Odwróć zaznaczenie + + Swap selection + Odwróć zaznaczenie - - Select a shape on the left side, first - Najpierw zaznacz kształt po lewej stronie + + Select a shape on the left side, first + Najpierw zaznacz kształt po lewej stronie - - Select a shape on the right side, first - Najpierw zaznacz kształt po prawej stronie, + + Select a shape on the right side, first + Najpierw zaznacz kształt po prawej stronie, - - No active document available - Żaden aktywny dokument nie jest dostępny + + No active document available + Żaden aktywny dokument nie jest dostępny - - One of the selected objects doesn't exist anymore - Jeden z zaznaczonych obiektów nie istnieje + + One of the selected objects doesn't exist anymore + Jeden z zaznaczonych obiektów nie istnieje - - Performing union on non-solids is not possible - Utworzenie sumy na obiektach nie będących bryłami nie jest możliwe + + Performing union on non-solids is not possible + Utworzenie sumy na obiektach nie będących bryłami nie jest możliwe - - Performing intersection on non-solids is not possible - Utworzenie iloczynu obiektów nie będących bryłami nie jest możliwe + + Performing intersection on non-solids is not possible + Utworzenie iloczynu obiektów nie będących bryłami nie jest możliwe - - Performing difference on non-solids is not possible - Utworzenie różnicy obiektów nie będących bryłami nie jest możliwe + + Performing difference on non-solids is not possible + Utworzenie różnicy obiektów nie będących bryłami nie jest możliwe - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Fazowanie krawędzi + + Chamfer Edges + Fazowanie krawędzi - - + + PartGui::DlgExtrusion - - Extrude - Wyciągnięcie + + Extrude + Wyciągnięcie - - Direction - Kierunek + + Direction + Kierunek - - Along normal - Wzdłuż normalnej + + Along normal + Wzdłuż normalnej - - Length: - Długość: + + Length: + Długość: - - 3D view - Widok 3D + + 3D view + Widok 3D - - Note:This option works for planes only - Uwaga: opcja działa wyłącznie dla płaszczyzn + + Note:This option works for planes only + Uwaga: opcja działa wyłącznie dla płaszczyzn - - Create solid - Utwórz bryłę + + Create solid + Utwórz bryłę - - Taper outward angle - Bierny kąt stożka + + Taper outward angle + Bierny kąt stożka - - Shape - Kształt + + Shape + Kształt - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Select a shape for extrusion, first. + + Select a shape for extrusion, first. + Select a shape for extrusion, first. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Suceeded - + + Suceeded + Suceeded - - - - Failed - + + + + Failed + Failed - - + + PartGui::DlgFilletEdges - - Fillet Edges - Zaokrągl Krawędzie + + Fillet Edges + Zaokrągl Krawędzie - - Fillet Parameter - Parametr Zaokrąglenia + + Fillet Parameter + Parametr Zaokrąglenia - - Radius: - Promień: + + Radius: + Promień: - - Select faces - + + Select faces + Select faces - - Select edges - + + Select edges + Select edges - - Fillet type: - Typ Zaokrąglenia: + + Fillet type: + Typ Zaokrąglenia: - - Constant Radius - Stały promień + + Constant Radius + Stały promień - - Variable Radius - Zmienny promień + + Variable Radius + Zmienny promień - - Shape - Kształt + + Shape + Kształt - - Selected shape: - Zaznaczono kształt: + + Selected shape: + Zaznaczono kształt: - - No selection - Brak wyboru + + No selection + Brak wyboru - - Length: - Długość: + + Length: + Długość: - - Constant Length - + + Constant Length + Constant Length - - Variable Length - + + Variable Length + Variable Length - - Edges to chamfer - + + Edges to chamfer + Krawędzie do fazowania - - - Start length - + + + Start length + Start length - - End length - + + End length + End length - - Edges to fillet - Krawędzie do zaokrąglenia + + Edges to fillet + Krawędzie do zaokrąglenia - - - Start radius - Początek promienia + + + Start radius + Początek promienia - - End radius - Koniec promienia + + End radius + Koniec promienia - - Length - + + Length + Długość - - Radius - Promień + + Radius + Promień - - No edge selected - Nie zaznaczono krawędzi + + No edge selected + Nie zaznaczono krawędzi - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Nie zaznaczono krawędzi do sfazowania Zaznacz wcześniej jedną lub więcej krawędzi. + Nie zaznaczono krawędzi do sfazowania Zaznacz wcześniej jedną lub więcej krawędzi. - - All - Wszystkie + + All + Wszystkie - - None - Brak + + None + Brak - - - Edge%1 - Krawędź%1 + + + Edge%1 + Krawędź%1 - - No shape selected - Brak wybranych kształtów + + No shape selected + Brak wybranych kształtów - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Wybrany kształt nie jest prawidłowy. Wybierz najpierw prawidłowy kształt w polu rozwijanym. + Wybrany kształt nie jest prawidłowy. Wybierz najpierw prawidłowy kształt w polu rozwijanym. - - + + PartGui::DlgPartBox - - Box definition - Bryła + + Box definition + Bryła - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Anuluj + Cancel + Anuluj - OK - OK + OK + OK - - Size: - Rozmiar: + + Size: + Rozmiar: - - Height: - Wysokość: + + Height: + Wysokość: - - Width: - Szerokość: + + Width: + Szerokość: - - Length: - Długość: + + Length: + Długość: - - Position: - Pozycja: + + Position: + Pozycja: - - Direction: - Kierunek: + + Direction: + Kierunek: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Definicja cylindra + + Cylinder definition + Definicja cylindra - - Parameter - parametr + + Parameter + parametr - - Height: - Wysokość: + + Height: + Wysokość: - - Radius: - Promień: + + Radius: + Promień: - - Position: - Pozycja: + + Position: + Pozycja: - - Direction: - Kierunek: + + Direction: + Kierunek: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Anuluj + Cancel + Anuluj - - + + PartGui::DlgPartImportIges - - IGES input file - Plik wejściowy IGES + + IGES input file + Plik wejściowy IGES - - ... - ... + + ... + ... - Cancel - Anuluj + Cancel + Anuluj - OK - OK + OK + OK - - File Name - Nazwa pliku + + File Name + Nazwa pliku - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Wszystkie pliki (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Wszystkie pliki (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Anuluj + Cancel + Anuluj - OK - OK + OK + OK - - Step input file - Plik wejściowy Step + + Step input file + Plik wejściowy Step - - File Name - Nazwa pliku + + File Name + Nazwa pliku - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Wszystkie pliki (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Wszystkie pliki (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Bryły geometryczne + + Geometric Primitives + Bryły geometryczne - Primitive - Bryła + Primitive + Bryła - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Kąt - 0 dla cyl + Angle - 0 for cyl + Kąt - 0 dla cyl - Angle0 - Kąt 0 + Angle0 + Kąt 0 - Angle1 - Kąt 1 + Angle1 + Kąt 1 - X Axis Value: - Wartość osi X: + X Axis Value: + Wartość osi X: - Y Axis Value: - Wartości osi Y: + Y Axis Value: + Wartości osi Y: - Z Axis Value: - Wartość osi Z: + Z Axis Value: + Wartość osi Z: - - - Wedge - Klin + + + Wedge + Klin - - - Circle - Okrąg + + + Circle + Okrąg - - Vertex - Wierzchołek + + Vertex + Wierzchołek - Position - Pozycja + Position + Pozycja - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Kierunek: + Direction: + Kierunek: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Plan + + + Plane + Plan - - - Box - Sześcian + + + Box + Sześcian - - - Cylinder - Cylinder + + + Cylinder + Cylinder - - - Cone - Stożek + + + Cone + Stożek - - - Sphere - Kula + + + Sphere + Kula - - - Ellipsoid - Elipsoida + + + Ellipsoid + Elipsoida - - - Torus - torus + + + Torus + torus - - - Prism - + + + Prism + Prism - - - Spiral - + + + Spiral + Spiral - - - Ellipse - Elipsa + + + Ellipse + Elipsa - - Point - Punkt + + Point + Punkt - - - Line - Linia + + + Line + Linia - - - Regular polygon - + + + Regular polygon + Regular polygon - - Parameter - parametr + + Parameter + parametr - - - Width: - Szerokość: + + + Width: + Szerokość: - - - Length: - Długość: + + + Length: + Długość: - - - - - - Height: - Wysokość: + + + + + + Height: + Wysokość: - - - - Angle: - Kąt: + + + + Angle: + Kąt: - - - - - - Radius: - Promień: + + + + + + Radius: + Promień: - - - - Radius 1: - Promień 1: + + + + Radius 1: + Promień 1: - - - - Radius 2: - Promień 2: + + + + Radius 2: + Promień 2: - - - - U parametric: - U parametryczne: + + + + U parametric: + U parametryczne: - - - - V parametric: - V parametryczne: + + + + V parametric: + V parametryczne: - - - Polygon: - + + + Polygon: + Polygon: - - - Circumradius: - + + + Circumradius: + Circumradius: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Układ współrzędnych: + + Coordinate system: + Układ współrzędnych: - - Right-handed - Praworęczny + + Right-handed + Praworęczny - - Left-handed - Leworęczny + + Left-handed + Leworęczny - - Growth: - + + Growth: + Growth: - - Number of rotations: - + + Number of rotations: + Number of rotations: - - - Angle 1: - Kąt 1: + + + Angle 1: + Kąt 1: - - - Angle 2: - Kąt 2: + + + Angle 2: + Kąt 2: - - From three points - Z trzech punktów + + From three points + Z trzech punktów - - Major radius: - Promień główny: + + Major radius: + Promień główny: - - Minor radius: - Promień pomocniczy: + + Minor radius: + Promień pomocniczy: - - End point - Punkt końcowy + + End point + Punkt końcowy - - Start point - Punkt początkowy + + Start point + Punkt początkowy - - &Create - &Utwórz + + &Create + &Utwórz - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - ZAMKNIJ + Cl&ose + ZAMKNIJ - Alt+O - Alt + O + Alt+O + Alt + O - - - - Create %1 - Utwórz %1 + + + + Create %1 + Utwórz %1 - - No active document - Brak aktywnego dokumentu + + No active document + Brak aktywnego dokumentu - - Pitch: - Odstęp: + + Pitch: + Odstęp: - - - Helix - Helisa + + + Helix + Helisa - 3D View - Widok 3D + 3D View + Widok 3D - - + + PartGui::DlgRevolution - - Revolve - Obracać + + Revolve + Obracać - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Kąt: + + Angle: + Kąt: - - Z: - Z: + + Z: + Z: - - Axis: - Oś: + + Axis: + Oś: - - Shape - Kształt + + Shape + Kształt - - Select line in 3D view - Wybierz linię w widoku 3D + + Select line in 3D view + Wybierz linię w widoku 3D - - Create Solid - + + Create Solid + Create Solid - - Select a shape for revolution, first. - Select a shape for revolution, first. + + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Dokładność wyświetlania / Wydajność + + View accuracy / Performance + Dokładność wyświetlania / Wydajność - - View smoothing - Widok wygładzenia + + View smoothing + Widok wygładzenia - - Using high-quality normals - Użyj normalnych wysokiej jakości + + Using high-quality normals + Użyj normalnych wysokiej jakości - - This will slow down render speed but will lead to nicer results - To spowolni prędkość renderowania, lecz poprawi jego wyniki + + This will slow down render speed but will lead to nicer results + To spowolni prędkość renderowania, lecz poprawi jego wyniki - - Defines the appearance of surfaces - Określa wygląd powierzchni + + Defines the appearance of surfaces + Określa wygląd powierzchni - - Shape view - Widok obwiedni + + Shape view + Widok obwiedni - - Tessellation - Tesselacja + + Tessellation + Tesselacja - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Cieniowanie płaskie/Cieniowanie Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Przy cieniowaniu płaskim powierzchnie nie są definiowane wektoro co może prowadzić do nierzeczywistego wyświetlania zakrzywionych powierzchni. Podczas gdy cieniowanie Phong prowadzi do łagodniejszego wyglądu krzywych.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Jeżeli ta opcja jest zaznaczona to użyte zostanie cieniowanie płaskie w przeciwnym wypadku zostanie użyte cieniowanie Phong.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Cieniowanie płaskie/Cieniowanie Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Przy cieniowaniu płaskim powierzchnie nie są definiowane wektoro co może prowadzić do nierzeczywistego wyświetlania zakrzywionych powierzchni. Podczas gdy cieniowanie Phong prowadzi do łagodniejszego wyglądu krzywych.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Jeżeli ta opcja jest zaznaczona to użyte zostanie cieniowanie płaskie w przeciwnym wypadku zostanie użyte cieniowanie Phong.</p></body></html> - - Do not define normal per vertex - Nie definiuj normalne per wierzchołek + + Do not define normal per vertex + Nie definiuj normalne per wierzchołek - - Defines the deviation of tessellation to the actual surface - Definiuje odchylenie teselacji rzeczywistej powierzchni + + Defines the deviation of tessellation to the actual surface + Definiuje odchylenie teselacji rzeczywistej powierzchni - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> <span style="font-weight:600;"> Tesselacja</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-weight:600;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-weight:600;"> <span style="font-weight:400;"> Określa maksymalne odchylenie mozaikowych oczek siatki na powierzchni. Im jest mniejsza wartość tym mniejsza szybkość renderowania i ladniejszy wygląd.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> <span style="font-weight:600;"> Tesselacja</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-weight:600;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-weight:600;"> <span style="font-weight:400;"> Określa maksymalne odchylenie mozaikowych oczek siatki na powierzchni. Im jest mniejsza wartość tym mniejsza szybkość renderowania i ladniejszy wygląd.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiowanie normalnych poprzez wierzchołek jest równiez nazywane <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">podczas definiowania normalnych poprzez obszar jest nazywane </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> <span style="font-weight:600;"> Wysokiej jakości </span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> To spowolni szybkość renderowania, ale nie będzie prowadziło do ładnego wyniku.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> <span style="font-weight:600;"> Wysokiej jakości </span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> To spowolni szybkość renderowania, ale nie będzie prowadziło do ładnego wyniku.</p></body></html> - - Maximum deviation depending on the model bounding box - Maksymalne dopuszczalne odchylenie w zależności od obwiedni modelu + + Maximum deviation depending on the model bounding box + Maksymalne dopuszczalne odchylenie w zależności od obwiedni modelu - - % - % + + % + % - - Deviation - Deviation + + Deviation + Deviation - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - Ogólne + + General + Ogólne - - Export - Export + + Export + Export - - Millimeter - Milimetr + + Millimeter + Milimetr - - Meter - Metr + + Meter + Metr - - Inch - Cal + + Inch + Cal - - Units for export of STEP/IGES - Jednostki do eksportu STEP/IGES + + Units for export of STEP/IGES + Jednostki do eksportu STEP/IGES - - Model settings - Ustawienia modelu + + Model settings + Ustawienia modelu - - Automatically refine model after boolean operation - Automatycznie dostosuj model po operacji logicznej + + Automatically refine model after boolean operation + Automatycznie dostosuj model po operacji logicznej - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - + + Object naming + Object naming - - Add name of base object - + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Automatycznie sprawdź model po operacji logicznej + + Automatically check model after boolean operation + Automatycznie sprawdź model po operacji logicznej - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + Part colors - - Default Part colors - + + Default Part colors + Default Part colors - - Default shape color - + + Default shape color + Default shape color - - The default color for new shapes - + + The default color for new shapes + The default color for new shapes - - Default line color - + + Default line color + Domyślny kolor linii - - - The default line color for new shapes - + + + The default line color for new shapes + The default line color for new shapes - - Default line width - + + Default line width + Default line width - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - + + + px + px - - Default vertex color - + + Default vertex color + Default vertex color - - Default vertex size - + + Default vertex size + Default vertex size - - Bounding box color - + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Kolory powierzchni + + Face colors + Kolory powierzchni - - Do you really want to cancel? - Czy na pewno chcesz anulować? + + Do you really want to cancel? + Czy na pewno chcesz anulować? - - + + PartGui::Location - - Location - Lokalizacja + + Location + Lokalizacja - - Position - Pozycja + + Position + Pozycja - - 3D View - Widok 3D + + 3D View + Widok 3D - - + + PartGui::LoftWidget - Vertex/Wire - Utwórz obwiednię + Vertex/Wire + Utwórz obwiednię - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Poszycie + + + Loft + Poszycie - - Too few elements - Zbyt mało elementów + + Too few elements + Zbyt mało elementów - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - At least two vertices, edges or wires are required. - Wymagane są co najmniej dwa wierzchołki, krawędzie lub przewody. + At least two vertices, edges or wires are required. + Wymagane są co najmniej dwa wierzchołki, krawędzie lub przewody. - At least two vertices or wires are required. - Wymagane są co najmniej dwa wierzchołki lub linie. + At least two vertices or wires are required. + Wymagane są co najmniej dwa wierzchołki lub linie. - - + + PartGui::Mirroring - - Mirroring - Powielanie przez lustrzane odbicie + + Mirroring + Powielanie przez lustrzane odbicie - - Shapes - Kształty + + Shapes + Kształty - - Mirror plane: - Płaszczyzna odbicia lustrzanego: + + Mirror plane: + Płaszczyzna odbicia lustrzanego: - - XY plane - Płaszczyzna XY + + XY plane + Płaszczyzna XY - - XZ plane - Płaszczyzna XZ + + XZ plane + Płaszczyzna XZ - - YZ plane - Płaszczyzna YZ + + YZ plane + Płaszczyzna YZ - - Base point: - Punkt zaczepienia: + + Base point: + Punkt zaczepienia: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Najpierw zaznacz kształt do lustrzanego odbicia. + + Select a shape for mirroring, first. + Najpierw zaznacz kształt do lustrzanego odbicia. - - No such document '%1'. - Brak dokumentu '%1'. + + No such document '%1'. + Brak dokumentu '%1'. - - + + PartGui::OffsetWidget - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + PartGui::ResultModel - - Name - Nazwa + + Name + Nazwa - - Type - Typ + + Type + Typ - - Error - Błąd + + Error + Błąd - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - Niewłaściwy wybór + + + + + + Wrong selection + Niewłaściwy wybór - - - Select two vertices - Zaznacz 2 wierzchołki + + + Select two vertices + Zaznacz 2 wierzchołki - Select three or more edges - Zaznacz 3 lub więcej Krawędzi + Select three or more edges + Zaznacz 3 lub więcej Krawędzi - - Select one or more edges - Zaznacz jedną lub więcej krawędzi + + Select one or more edges + Zaznacz jedną lub więcej krawędzi - - Select two or more faces - Zaznacz 2 lub więcej fasetek + + Select two or more faces + Zaznacz 2 lub więcej fasetek - - Select only one part object - Zaznacz tylko część obiektu + + Select only one part object + Zaznacz tylko część obiektu - - Select two vertices to create an edge - Aby utworzyć Krawędź zaznacz 2 wierzchołki + + Select two vertices to create an edge + Aby utworzyć Krawędź zaznacz 2 wierzchołki - - Select a closed set of edges - Wybierz zamknięty zbiór krawędzi + + Select a closed set of edges + Wybierz zamknięty zbiór krawędzi - - Select adjacent faces - Zaznacz sąsiednie fasetki + + Select adjacent faces + Zaznacz sąsiednie fasetki - - All shape types can be selected - Można zaznaczyć wszystkie rodzaje obwiedni + + All shape types can be selected + Można zaznaczyć wszystkie rodzaje obwiedni - - + + PartGui::SweepWidget - - Vertex/Wire - Utwórz obwiednię + + Vertex/Wire + Utwórz obwiednię - - - Sweep - Wycieranie + + + Sweep + Wycieranie - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - Sweep path - Ścieżka wycierania + + Sweep path + Ścieżka wycierania - - Select an edge or wire you want to sweep along. - Wybierz krawędź lub drut, wzdłuż którego chcesz wycierać. + + Select an edge or wire you want to sweep along. + Wybierz krawędź lub drut, wzdłuż którego chcesz wycierać. - - Too few elements - Zbyt mało elementów + + Too few elements + Zbyt mało elementów - - At least one edge or wire is required. - Wymagana jest co najmniej jedna krawędź lub drut. + + At least one edge or wire is required. + Wymagana jest co najmniej jedna krawędź lub drut. - - Wrong selection - Niewłaściwy wybór + + Wrong selection + Niewłaściwy wybór - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Check Geometry + + Check Geometry + Sprawdź geometrię - - + + PartGui::TaskDialogEditDynamic - Hint - Wskazówka + Hint + Wskazówka - Select Control. - Zaznacz kontrolę. + Select Control. + Zaznacz kontrolę. - Control - Kontrola + Control + Kontrola - Dynamic - Dynamiczne + Dynamic + Dynamiczne - Align - Wyrównaj + Align + Wyrównaj - Value - Wartość + Value + Wartość - Special - Specjalne + Special + Specjalne - Command - Polecenie + Command + Polecenie - Stretch - Rozciągnij + Stretch + Rozciągnij - Move - Przesuń + Move + Przesuń - Rotate - Obróć + Rotate + Obróć - Offset - Offset + Offset + Offset - Orient - Ustaw + Orient + Ustaw - Match - Dopasuj + Match + Dopasuj - Surround - Otocz + Surround + Otocz - dummy - dummy + dummy + dummy - X Axis - Oś x + X Axis + Oś x - Y Axis - Oś Y + Y Axis + Oś Y - Z Axis - Oś Z + Z Axis + Oś Z - Increment - Zwiększ + Increment + Zwiększ - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1,000 + 1.000 + 1,000 - 5.000 - 5000 + 5.000 + 5000 - 10.000 - 10 000 + 10.000 + 10 000 - Drag arrows to stretch box by increment - Przeciągnij strzałki do rozciągnięcia pola przez przyrost + Drag arrows to stretch box by increment + Przeciągnij strzałki do rozciągnięcia pola przez przyrost - Drag arrows to move box by increment - Przeciągnij strzałki, aby przenieść pole do zwiększenia + Drag arrows to move box by increment + Przeciągnij strzałki, aby przenieść pole do zwiększenia - Not implemented yet - Nie zostało jeszcze zaimplementowane + Not implemented yet + Nie zostało jeszcze zaimplementowane - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Wprowadź wartość + Enter Value + Wprowadź wartość - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - Zaznacz punkt + Select a point + Zaznacz punkt - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - Ustaw kolor wg. fasetki + + Set color per face + Ustaw kolor wg. fasetki - - Click on the faces in the 3d view to select them. - Aby wybrać fasetki zaznacz je w Widoku 3D + + Click on the faces in the 3d view to select them. + Aby wybrać fasetki zaznacz je w Widoku 3D - - Faces: - Fasetki: + + Faces: + Fasetki: - - Set to default - Ustaw domyślne + + Set to default + Ustaw domyślne - - Box selection - + + Box selection + Pole wyboru - - + + PartGui::TaskLoft - - Loft - Poszycie + + Loft + Poszycie - Vertex/Wire - Utwórz obwiednię + Vertex/Wire + Utwórz obwiednię - Move right - Przesuń w prawo + Move right + Przesuń w prawo - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Przenosi zaznaczony element o jeden poziom w dół.</b> <p> Zmieniony zostanie także poziom pozycji nadrzędnej. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Przenosi zaznaczony element o jeden poziom w dół.</b> <p> Zmieniony zostanie także poziom pozycji nadrzędnej. </p> - Move left - Przesuń w lewo + Move left + Przesuń w lewo - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Przenosi zaznaczony element o jeden poziom w dół.</b> <p> Zmieniony zostanie także poziom pozycji nadrzędnej. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Przenosi zaznaczony element o jeden poziom w dół.</b> <p> Zmieniony zostanie także poziom pozycji nadrzędnej. </p> - Move up - Przesuń w górę + Move up + Przesuń w górę - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Przenosi zaznaczony element w dół.</b> <p> Element zostanie przesunięty w poziomie hierarchii. </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Przenosi zaznaczony element w dół.</b> <p> Element zostanie przesunięty w poziomie hierarchii. </p> - Move down - Przenieś w dół + Move down + Przenieś w dół - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Przenosi zaznaczony element w dół.</b> <p> Element zostanie przesunięty w poziomie hierarchii. </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Przenosi zaznaczony element w dół.</b> <p> Element zostanie przesunięty w poziomie hierarchii. </p> - - Create solid - Utwórz bryłę + + Create solid + Utwórz bryłę - - Ruled surface - Wykluczona powierzchnia + + Ruled surface + Wykluczona powierzchnia - - Closed - + + Closed + Zamknięty - - + + PartGui::TaskOffset - - - Offset - Offset + + + Offset + Offset - - Mode - Mode + + Mode + Tryb - - Skin - Skin + + Skin + Skóra - - Pipe - Pipe + + Pipe + Rura - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Join type + + Join type + Dołącz typ - - Arc - Łuk + + Arc + Łuk - - Tangent - Tangent + + Tangent + Styczny - - - Intersection - Przecięcie + + + Intersection + Przecięcie - - Self-intersection - Self-intersection + + Self-intersection + Samoistne przecięcie się - - Fill offset - Fill offset + + Fill offset + Wypełnij przesunięcie - - Faces - Ściany + + Faces + Ściany - - Update view - Update view + + Update view + Aktualizacja widoku - - + + PartGui::TaskShapeBuilder - - - Create shape - Utwórz obwiednię + + + Create shape + Utwórz obwiednię - - Edge from vertices - Krawędź z wierzchołków + + Edge from vertices + Krawędź z wierzchołków - - Face from edges - Fasetka z wierzchołków + + Face from edges + Fasetka z wierzchołków - - Planar - Płaski + + Planar + Płaski - - Shell from faces - Powłoka z fasetek + + Shell from faces + Powłoka z fasetek - - Solid from shell - Bryła z powłoki + + Solid from shell + Bryła z powłoki - - Create - Utwórz + + Create + Utwórz - - All faces - Wszystkie powierzchnie + + All faces + Wszystkie powierzchnie - - + + PartGui::TaskSweep - - Sweep - Wycieranie + + Sweep + Wycieranie - - Create solid - Utwórz bryłę + + Create solid + Utwórz bryłę - - Frenet - Wektor Freneta + + Frenet + Wektor Freneta - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Wybierz jeden lub więcej profili i zaznacz krawędź lub drut w widoku 3D dla utworzenia ścieżki. + Wybierz jeden lub więcej profili i zaznacz krawędź lub drut w widoku 3D dla utworzenia ścieżki. - - + + PartGui::ThicknessWidget - - - - Thickness - Grubość + + + + Thickness + Grubość - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + Wybierz powierzchnie obiektu źródłowego i kliknij "Zakończ" - - Done - Done + + Done + Zrobione - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + QObject - - - - - - - Wrong selection - Niewłaściwy wybór + + + + + + + Wrong selection + Niewłaściwy wybór - - - Select two shapes please. - Proszę wybrać dwa kształty. + + + Select two shapes please. + Proszę wybrać dwa kształty. - - - - Non-solids selected - + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + The use of non-solids for boolean operations may lead to unexpected results. +Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Wszystkie pliki CAD (STP *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Wszystkie pliki CAD (STP *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Wszystkie pliki (*.*) + + All Files (*.*) + Wszystkie pliki (*.*) - - Sewing Tolerance - Tolerancja szycia + + Sewing Tolerance + Tolerancja szycia - - Enter tolerance for sewing shape: - Wprowadź tolerancję szycia dla kształtu: + + Enter tolerance for sewing shape: + Wprowadź tolerancję szycia dla kształtu: - - Edit mirror plane - Edycja płaszczyzny lustra + + Edit mirror plane + Edycja płaszczyzny lustra - - Edit chamfer edges - Edytuj fazę krawędzi + + Edit chamfer edges + Edytuj fazę krawędzi - - Edit offset - Edit offset + + Edit offset + Edycja odsunięcia - - Edit thickness - Edit thickness + + Edit thickness + Edycja grubości - Transform - Przekształć + Transform + Przekształć - - - Part design - Projektowanie części + + + Part design + Projektowanie części - - Display - + + Display + Wyświetlanie - - - - Select two shapes or more, please. - Wybierz dwa lub więcej kszałtów, proszę. + + + + Select two shapes or more, please. + Wybierz dwa lub więcej kszałtów, proszę. - - You have to select either two edges or two wires. - Należy wybrać dwie krawędzie lub dwie linie szkieletu. + + You have to select either two edges or two wires. + Należy wybrać dwie krawędzie lub dwie linie szkieletu. - - Edit fillet edges - Edytuj wygładzenie krawędzi + + Edit fillet edges + Edytuj wygładzenie krawędzi - - Set colors... - Ustaw kolory... + + Set colors... + Ustaw kolory... - - Compound - Compound + + Compound + Złożenie - - Compound Solid - Compound Solid + + Compound Solid + Złożenie bryły - - Solid - Solid + + Solid + Bryła - - Shell - Shell + + Shell + Powłoka - - Face - Twarz + + Face + Twarz - - Wire - Wire + + Wire + Przewód - - Edge - Edge + + Edge + Krawędź - - Vertex - Wierzchołek + + Vertex + Wierzchołek - - Shape - Kształt + + Shape + Kształt - - No Error - No Error + + No Error + Brak błędu - - Invalid Point On Curve - Invalid Point On Curve + + Invalid Point On Curve + Nieprawidłowy punkt na krzywej - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + Nieprawidłowy punkt na krzywej na powierzchni - - Invalid Point On Surface - Invalid Point On Surface + + Invalid Point On Surface + Nieprawidłowy punkt na powierzchni - - No 3D Curve - No 3D Curve + + No 3D Curve + Brak krzywej 3D - - Multiple 3D Curve - Multiple 3D Curve + + Multiple 3D Curve + Wielokrotna krzywa 3D - - Invalid 3D Curve - Invalid 3D Curve + + Invalid 3D Curve + Nieprawidłowa krzywa 3D - - No Curve On Surface - No Curve On Surface + + No Curve On Surface + Brak krzywej na powierzchni - - Invalid Curve On Surface - Invalid Curve On Surface + + Invalid Curve On Surface + Nieprawidłowa krzywa na powierzchni - - Invalid Curve On Closed Surface - Invalid Curve On Closed Surface + + Invalid Curve On Closed Surface + Nieprawidłowa krzywa na powierzchni zamkniętej - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Nieprawidłowy zakres flag - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Nieprawidłowy parametr flagi - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Nieprawidłowa zniszczona flaga - - Free Edge - Free Edge + + Free Edge + Wolna krawędź - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Nieprawidłowe połaczenia - - Invalid Range - Invalid Range + + Invalid Range + Nieprawidłowy zakres - - Empty Wire - Empty Wire + + Empty Wire + Pusty przewód - - Redundant Edge - Redundant Edge + + Redundant Edge + Nadmierna krawędź - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + Samo przecinające się przewody - - No Surface - No Surface + + No Surface + Brak powierzchni - - Invalid Wire - Invalid Wire + + Invalid Wire + Nieprawidłowy przewód - - Redundant Wire - Redundant Wire + + Redundant Wire + Nadmierny przewód - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + Przecinające się przewody - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Nieprawidłowe nakładanie się przwodów - - Empty Shell - Empty Shell + + Empty Shell + Pusta powłoka - - Redundant Face - Redundant Face + + Redundant Face + Nadmierny obszar - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + Kształt bez możliwości ustawienia - - Not Closed - Not Closed + + Not Closed + Nie zamknięte - - Not Connected - Not Connected + + Not Connected + Niepołączone - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + Podrzędna część kształtu nie jest częścią kształtu - - Bad Orientation - Bad Orientation + + Bad Orientation + Zła orientacja - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Zła orientacja podrzędnej części kształtu - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + Nieprawidłowa wartość tolerancji - - Check Failed - Check Failed + + Check Failed + Sprawdzenie nie powiodło się - - No Result - No Result + + No Result + Brak rezultatu - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Poza wyliczonym zasięgiem: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Invalid + + + Invalid + Nieprawidłowy - - - Selections - + + + Selections + Selections - - - Control - Kontrola + + + Control + Kontrola - - Reset Dialog - + + Reset Dialog + Reset Dialog - - Toggle 3d - + + Toggle 3d + Toggle 3d - - Toggle Delta - + + Toggle Delta + Toggle Delta - - Clear All - + + Clear All + Clear All - - + + Workbench - - &Part - &Część + + &Part + &Część - - &Simple - & Prosta + + &Simple + & Prosta - - &Parametric - Parametryczny + + &Parametric + Parametryczny - - Part tools - Narzędzia trybu Część + + Part tools + Narzędzia trybu Część - - Solids - Bryły + + Solids + Bryły - - Boolean - Boolean + + Boolean + Boolean - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.qm b/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.qm index ee97e58f62084866faf42feccf6360af30dc4bbb..419254c7cc76edd1bf9b347998ad42eaf06280cd 100644 GIT binary patch delta 10224 zcmb_i33yXwy8f~^Yv~4U*$#!4rO*Op6WLoppp-&O5hzQVoVJlPsYyx!2ZMr$$cW4l z1w>X0MP!k%$-W9An^F{zMK(pog%KGP9KG+KKTS)E^UR%lAD;RqC+B?Y`z`-@eDhz5 z(?2M@-L_k!kNvoK{)r|H_Ksh^`%)jGI!B2}M%2x~ap)wDSy@1QUS9^B3_Jy#0{oRo z9#542JCSM!QLh^uGv4Hwd4*%1#4&#Y@EB3=NFp!$ka37#7#hyeV&s^=7U}5Ir@W 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+ + BlockDefinition - - Block definition - Definição de bloco + + Block definition + Definição de bloco - - First limit - Primeiro limite + + First limit + Primeiro limite - - - Type: - Tipo: + + + Type: + Tipo: - - - mm - mm + + + mm + mm - - - Length: - Comprimento: + + + Length: + Comprimento: - - - Dimension - Dimensão + + + Dimension + Dimensão - - - Up to next - Até o próximo + + + Up to next + Até o próximo - - - Up to last - Até o último + + + Up to last + Até o último - - - Up to plane - Até ao plano + + + Up to plane + Até ao plano - - - Up to face - Até a face + + + Up to face + Até a face - - - Limit: - Limite: + + + Limit: + Limite: - - - - - No selection - Nenhuma seleção + + + + + No selection + Nenhuma seleção - - Profile - Perfil + + Profile + Perfil - - Selection: - Seleção: + + Selection: + Seleção: - - Reverse - Inverter + + Reverse + Inverter - - Both sides - Ambos os lados + + Both sides + Ambos os lados - - Second limit - Segundo limite + + Second limit + Segundo limite - - Direction - Direção + + Direction + Direção - - Perpendicular to sketch - Perpendicular ao esboço + + Perpendicular to sketch + Perpendicular ao esboço - - Reference - Referência + + Reference + Referência - Apply - Aplicar + Apply + Aplicar - Cancel - Cancelar + Cancel + Cancelar - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Part + + Part + Part - - Check Geometry - Verificar a geometria + + Check Geometry + Verificar a geometria - - Analyzes Geometry For Errors - Procura erros na geometria + + Analyzes Geometry For Errors + Procura erros na geometria - - + + CmdColorPerFace - - Part - Part + + Part + Part - - Color per face - Cor por face + + Color per face + Cor por face - - Set color per face - Definir cores por face + + Set color per face + Definir cores por face - - + + CmdMeasureAngular - - Part - Part + + Part + Part - - - Measure Angular - + + + Measure Angular + Medida angular - - + + CmdMeasureClearAll - - Part - Part + + Part + Part - - - Clear All - + + + Clear All + Limpar tudo - - + + CmdMeasureLinear - - Part - Part + + Part + Part - - - Measure Linear - + + + Measure Linear + Medida linear - - + + CmdMeasureToggle3d - - Part - Part + + Part + Part - - - Toggle 3d - + + + Toggle 3d + Alternar 3d - - + + CmdMeasureToggleAll - - Part - Part + + Part + Part - - - Toggle All - + + + Toggle All + Alternar todos - - + + CmdMeasureToggleDelta - - Part - Part + + Part + Part - - - Toggle Delta - + + + Toggle Delta + Alternar delta - - + + CmdPartBoolean - - Part - Part + + Part + Part - - Boolean... - Booleanas... + + Boolean... + Booleanas... - - Run a boolean operation with two shapes selected - Executar uma operação booleana com duas formas selecionadas + + Run a boolean operation with two shapes selected + Executar uma operação booleana com duas formas selecionadas - - + + CmdPartBox - - Part - Part + + Part + Part - - - - Cube - + + + + Cube + Cubo - - Create a cube solid - + + Create a cube solid + Criar um cubo sólido - Box - Caixa + Box + Caixa - Create a box solid - Criar uma caixa sólida + Create a box solid + Criar uma caixa sólida - - + + CmdPartBox2 - - Part - Part + + Part + Part - - Box fix 1 - Correção de caixa 1 + + Box fix 1 + Correção de caixa 1 - - Create a box solid without dialog - Criar uma caixa sólida sem diálogo + + Create a box solid without dialog + Criar uma caixa sólida sem diálogo - - + + CmdPartBox3 - - Part - Part + + Part + Part - - Box fix 2 - Correção de caixa 2 + + Box fix 2 + Correção de caixa 2 - - Create a box solid without dialog - Criar uma caixa sólida sem diálogo + + Create a box solid without dialog + Criar uma caixa sólida sem diálogo - - + + CmdPartBuilder - - Part - Part + + Part + Part - - Shape builder... - Construtor de forma... + + Shape builder... + Construtor de forma... - - Advanced utility to create shapes - Utilitário avançado para criar formas + + Advanced utility to create shapes + Utilitário avançado para criar formas - - + + CmdPartChamfer - - Part - Part + + Part + Part - - Chamfer... - Chanfro... + + Chamfer... + Chanfro... - - Chamfer the selected edges of a shape - Chanfra as arestas selecionadas de uma forma + + Chamfer the selected edges of a shape + Chanfra as arestas selecionadas de uma forma - - + + CmdPartCommon - - Part - Part + + Part + Part - - Intersection - Intersecção + + Intersection + Intersecção - - Make an intersection of two shapes - Fazer uma interseção entre duas formas + + Make an intersection of two shapes + Fazer uma interseção entre duas formas - - + + CmdPartCompound - - Part - Part + + Part + Part - - Make compound - + + Make compound + Criar um composto - - Make a compound of several shapes - + + Make a compound of several shapes + Cria um composto a partir de várias formas - - + + CmdPartCone - - Part - Part + + Part + Part - - - - Cone - Cone + + + + Cone + Cone - - Create a cone solid - Criar um cone sólido + + Create a cone solid + Criar um cone sólido - - + + CmdPartCrossSections - - Part - Part + + Part + Part - - Cross-sections... - Secções transversais... + + Cross-sections... + Secções transversais... - - Cross-sections - Secções transversais + + Cross-sections + Secções transversais - - + + CmdPartCut - - Part - Part + + Part + Part - - Cut - Recortar + + Cut + Recortar - - Make a cut of two shapes - Fazer um recorte entre duas formas + + Make a cut of two shapes + Fazer um recorte entre duas formas - - + + CmdPartCylinder - - Part - Part + + Part + Part - - Create a Cylinder - Criar um cilindro + + Create a Cylinder + Criar um cilindro - - - - Cylinder - Cilindro + + + + Cylinder + Cilindro - - + + CmdPartExport - - Part - Part + + Part + Part - - Export CAD... - Exportar CAD ... + + Export CAD... + Exportar CAD ... - - Exports to a CAD file - Exporta para um arquivo CAD + + Exports to a CAD file + Exporta para um arquivo CAD - - + + CmdPartExtrude - - Part - Part + + Part + Part - - Extrude... - Extrusão... + + Extrude... + Extrusão... - - Extrude a selected sketch - Extrusão de um esboço selecionado + + Extrude a selected sketch + Extrusão de um esboço selecionado - - + + CmdPartFillet - - Part - Part + + Part + Part - - Fillet... - Filete... + + Fillet... + Filete... - - Fillet the selected edges of a shape - Cria um filete nas arestas selecionadas de uma forma + + Fillet the selected edges of a shape + Cria um filete nas arestas selecionadas de uma forma - - + + CmdPartFuse - - Part - Part + + Part + Part - - Union - União + + Union + União - - Make a union of several shapes - Fazer uma união com várias formas + + Make a union of several shapes + Fazer uma união com várias formas - - + + CmdPartImport - - Part - Part + + Part + Part - - Imports a CAD file - Importar um arquivo CAD + + Imports a CAD file + Importar um arquivo CAD - - Import CAD... - Importar CAD... + + Import CAD... + Importar CAD... - - + + CmdPartImportCurveNet - - Part - Part + + Part + Part - - Import a curve network - Importar uma rede de curvas + + Import a curve network + Importar uma rede de curvas - - Import curve network... - Importar uma rede de curvas... + + Import curve network... + Importar uma rede de curvas... - - + + CmdPartLoft - - Part - Part + + Part + Part - - Loft... - Loft... + + Loft... + Loft... - - Utility to loft - Utilitário de loft + + Utility to loft + Utilitário de loft - Advanced utility to lofts - Utilitário avançado para lofts + Advanced utility to lofts + Utilitário avançado para lofts - - + + CmdPartMakeSolid - - Part - Part + + Part + Part - - Convert to solid - Converter em sólido + + Convert to solid + Converter em sólido - - Create solid from a shell or compound - Criar sólidos a partir de uma casca ou composto + + Create solid from a shell or compound + Criar sólidos a partir de uma casca ou composto - - + + CmdPartMirror - - Part - Part + + Part + Part - - Mirroring... - Espelho... + + Mirroring... + Espelho... - - Mirroring a selected shape - Espelhar uma forma selecionada + + Mirroring a selected shape + Espelhar uma forma selecionada - - + + CmdPartOffset - - Part - Part + + Part + Part - - Offset... - Offset... + + Offset... + Offset... - - Utility to offset - Utilitário para offset + + Utility to offset + Utilitário para offset - - + + CmdPartPickCurveNet - - Part - Part + + Part + Part - - Pick curve network - Selecione uma rede de curvas + + Pick curve network + Selecione uma rede de curvas - - Pick a curve network - Selecione uma rede de curvas + + Pick a curve network + Selecione uma rede de curvas - - + + CmdPartPrimitives - - Part - Part + + Part + Part - - Create primitives... - Criar primitivas... + + Create primitives... + Criar primitivas... - - Creation of parametrized geometric primitives - Criação de primitivas geométricas paramétricas + + Creation of parametrized geometric primitives + Criação de primitivas geométricas paramétricas - - + + CmdPartRefineShape - - Part - Part + + Part + Part - - Refine shape - Refinar a forma + + Refine shape + Refinar a forma - - Refine the copy of a shape - Refinar uma cópia de uma forma + + Refine the copy of a shape + Refinar uma cópia de uma forma - - + + CmdPartReverseShape - - Part - Part + + Part + Part - - Reverse shapes - Inverter formas + + Reverse shapes + Inverter formas - - Reverse orientation of shapes - Inverter a orientação de formas + + Reverse orientation of shapes + Inverter a orientação de formas - - + + CmdPartRevolve - - Part - Part + + Part + Part - - Revolve... - Revolver... + + Revolve... + Revolver... - - Revolve a selected shape - Revolve uma forma selecionada + + Revolve a selected shape + Revolve uma forma selecionada - - + + CmdPartRuledSurface - - Part - Part + + Part + Part - - Create ruled surface - Criar superfície regrada + + Create ruled surface + Criar superfície regrada - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Criar uma superfície regrada a partir de duas arestas ou dois arames - Create a ruled surface from two curves - Criar uma superfície regrada a partir de duas curvas + Create a ruled surface from two curves + Criar uma superfície regrada a partir de duas curvas - - + + CmdPartSection - - Make a section of two shapes - Fazer uma seção com duas formas + + Make a section of two shapes + Fazer uma seção com duas formas - - Part - Part + + Part + Part - - Section - Seção + + Section + Seção - - + + CmdPartShapeFromMesh - - Part - Part + + Part + Part - - Create shape from mesh... - Criar uma forma a partir de uma malha... + + Create shape from mesh... + Criar uma forma a partir de uma malha... - - Create shape from selected mesh object - Cria uma forma a partir de uma malha selecionada + + Create shape from selected mesh object + Cria uma forma a partir de uma malha selecionada - - + + CmdPartSimpleCopy - - Part - Part + + Part + Part - - Create simple copy - Criar uma cópia simple + + Create simple copy + Criar uma cópia simple - - Create a simple non-parametric copy - Criar uma cópia simples não-paramétrica + + Create a simple non-parametric copy + Criar uma cópia simples não-paramétrica - - + + CmdPartSimpleCylinder - - Part - Part + + Part + Part - - Create Cylinder... - Criar cilindro ... + + Create Cylinder... + Criar cilindro ... - - Create a Cylinder - Criar um cilindro + + Create a Cylinder + Criar um cilindro - - + + CmdPartSphere - - Create a sphere solid - Criar uma esfera sólida + + Create a sphere solid + Criar uma esfera sólida - - Part - Part + + Part + Part - - - - Sphere - Esfera + + + + Sphere + Esfera - - + + CmdPartSweep - - Part - Part + + Part + Part - - Sweep... - Varra... + + Sweep... + Varra... - - Utility to sweep - Utilitário de varredura + + Utility to sweep + Utilitário de varredura - - + + CmdPartThickness - - Part - Part + + Part + Part - - Thickness... - Espessura... + + Thickness... + Espessura... - - Utility to apply a thickness - Utilitário para aplicar uma espessura + + Utility to apply a thickness + Utilitário para aplicar uma espessura - - - Wrong selection - Seleção errada + + + Wrong selection + Seleção errada - - Selected one or more faces of a shape - Selecione uma ou mais faces de uma forma + + Selected one or more faces of a shape + Selecione uma ou mais faces de uma forma - - Selected shape is not a solid - A forma selecionada não é um sólido + + Selected shape is not a solid + A forma selecionada não é um sólido - - + + CmdPartTorus - - Create a torus solid - Criar um toro sólido + + Create a torus solid + Criar um toro sólido - - Part - Part + + Part + Part - - - - Torus - Toro + + + + Torus + Toro - - + + DlgExtrusion - Select a shape for extrusion, first. - Selecione uma forma de extrusão primeiro. + Select a shape for extrusion, first. + Selecione uma forma de extrusão primeiro. - The document '%1' doesn't exist. - O documento '%1' não existe. + The document '%1' doesn't exist. + O documento '%1' não existe. - - + + DlgRevolution - Select a shape for revolution, first. - Selecione uma forma de revolução primeiro. + Select a shape for revolution, first. + Selecione uma forma de revolução primeiro. - - + + DlgSettings3DViewPart - Deviation - Desvio + Deviation + Desvio - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Definir um desvio muito pequeno faz a paginação tomar muito tempo e a interface ficar mais lento ou até congelar. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Definir um desvio muito pequeno faz a paginação tomar muito tempo e a interface ficar mais lento ou até congelar. - - + + PartGui::CrossSections - - Cross sections - Secções transversais + + Cross sections + Secções transversais - - Guiding plane - Plano guia + + Guiding plane + Plano guia - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Posição: + + Position: + Posição: - - Sections - Seções + + Sections + Seções - - On both sides - Em ambos os lados + + On both sides + Em ambos os lados - - Count - Quantidade + + Count + Quantidade - - Distance: - Distância: + + Distance: + Distância: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Operação Booleana + + Boolean Operation + Operação Booleana - - Second shape - Segunda forma + + Second shape + Segunda forma - - First shape - Primeira forma + + First shape + Primeira forma - - Boolean operation - Operação Booleana + + Boolean operation + Operação Booleana - - Section - Seção + + Section + Seção - - Difference - Diferença + + Difference + Diferença - - Union - União + + Union + União - - Intersection - Intersecção + + Intersection + Intersecção - - Cannot perform a boolean operation with the same shape - Não é possível executar uma operação booleana com a mesma forma + + Cannot perform a boolean operation with the same shape + Não é possível executar uma operação booleana com a mesma forma - - - Solids - Sólidos + + + Solids + Sólidos - - - Shells - Cascas + + + Shells + Cascas - - - Compounds - Compostos + + + Compounds + Compostos - - - Faces - Faces + + + Faces + Faces - - Swap selection - Trocar seleção + + Swap selection + Trocar seleção - - Select a shape on the left side, first - Selecione uma forma do lado esquerdo, primeiro + + Select a shape on the left side, first + Selecione uma forma do lado esquerdo, primeiro - - Select a shape on the right side, first - Selecione uma forma no lado direito, primeiro + + Select a shape on the right side, first + Selecione uma forma no lado direito, primeiro - - No active document available - Nenhum documento ativo disponível + + No active document available + Nenhum documento ativo disponível - - One of the selected objects doesn't exist anymore - Um dos objetos selecionados não existe mais + + One of the selected objects doesn't exist anymore + Um dos objetos selecionados não existe mais - - Performing union on non-solids is not possible - Não é possível executar união em objetos não solidos + + Performing union on non-solids is not possible + Não é possível executar união em objetos não solidos - - Performing intersection on non-solids is not possible - Não é possível executar interseção em não sólidos + + Performing intersection on non-solids is not possible + Não é possível executar interseção em não sólidos - - Performing difference on non-solids is not possible - Não é possível executar diferença em não-sólidos + + Performing difference on non-solids is not possible + Não é possível executar diferença em não-sólidos - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Chanfrar arestas + + Chamfer Edges + Chanfrar arestas - - + + PartGui::DlgExtrusion - - Extrude - Extrusão + + Extrude + Extrusão - - Direction - Direção + + Direction + Direção - - Along normal - Ao longo da normal + + Along normal + Ao longo da normal - - Length: - Comprimento: + + Length: + Comprimento: - - 3D view - Vista 3D + + 3D view + Vista 3D - - Note:This option works for planes only - Nota: Esta opção funciona somente com planos + + Note:This option works for planes only + Nota: Esta opção funciona somente com planos - - Create solid - Criar um sólido + + Create solid + Criar um sólido - - Taper outward angle - Ângulo de conicidade externo + + Taper outward angle + Ângulo de conicidade externo - - Shape - Forma + + Shape + Forma - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Selecione uma forma de extrusão primeiro. + + Select a shape for extrusion, first. + Selecione uma forma de extrusão primeiro. - - The document '%1' doesn't exist. - O documento '%1' não existe. + + The document '%1' doesn't exist. + O documento '%1' não existe. - - Suceeded - + + Suceeded + Sucesso - - - - Failed - + + + + Failed + Falha - - + + PartGui::DlgFilletEdges - - Fillet Edges - Filete em arestas + + Fillet Edges + Filete em arestas - - Fillet Parameter - Parâmetro do filete + + Fillet Parameter + Parâmetro do filete - - Radius: - Raio: + + Radius: + Raio: - - Select faces - + + Select faces + Selecionar faces - - Select edges - + + Select edges + Selecione arestas - - Fillet type: - Tipo de filete: + + Fillet type: + Tipo de filete: - - Constant Radius - Raio constante + + Constant Radius + Raio constante - - Variable Radius - Raio variável + + Variable Radius + Raio variável - - Shape - Forma + + Shape + Forma - - Selected shape: - Forma selecionada: + + Selected shape: + Forma selecionada: - - No selection - Nenhuma seleção + + No selection + Nenhuma seleção - - Length: - Comprimento: + + Length: + Comprimento: - - Constant Length - + + Constant Length + Comprimento constante - - Variable Length - + + Variable Length + Comprimento variável - - Edges to chamfer - + + Edges to chamfer + Arestas para chanfrar - - - Start length - + + + Start length + Comprimento de início - - End length - + + End length + Comprimento final - - Edges to fillet - Arestas a filetar + + Edges to fillet + Arestas a filetar - - - Start radius - Raio inicial + + + Start radius + Raio inicial - - End radius - Raio final + + End radius + Raio final - - Length - + + Length + Comprimento - - Radius - Raio + + Radius + Raio - - No edge selected - Nenhuma aresta selecionada + + No edge selected + Nenhuma aresta selecionada - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Nenhuma aresta está marcada para fazer um filete. + Nenhuma aresta está marcada para fazer um filete. Selecione uma ou mais arestas primeiro. - - All - Todos + + All + Todos - - None - Nenhum + + None + Nenhum - - - Edge%1 - Aresta %1 + + + Edge%1 + Aresta %1 - - No shape selected - Nenhuma forma selecionada + + No shape selected + Nenhuma forma selecionada - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Nenhuma forma válida é selecionada. Selecione primeiro uma forma válida na caixa drop-down. + Nenhuma forma válida é selecionada. Selecione primeiro uma forma válida na caixa drop-down. - - + + PartGui::DlgPartBox - - Box definition - Definição de caixa + + Box definition + Definição de caixa - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Cancelar + Cancel + Cancelar - OK - OK + OK + OK - - Size: - Tamanho: + + Size: + Tamanho: - - Height: - Altura: + + Height: + Altura: - - Width: - Largura: + + Width: + Largura: - - Length: - Comprimento: + + Length: + Comprimento: - - Position: - Posição: + + Position: + Posição: - - Direction: - Direção: + + Direction: + Direção: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Definição de cilindro + + Cylinder definition + Definição de cilindro - - Parameter - Parâmetro + + Parameter + Parâmetro - - Height: - Altura: + + Height: + Altura: - - Radius: - Raio: + + Radius: + Raio: - - Position: - Posição: + + Position: + Posição: - - Direction: - Direção: + + Direction: + Direção: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Cancelar + Cancel + Cancelar - - + + PartGui::DlgPartImportIges - - IGES input file - Arquivo de entrada IGES + + IGES input file + Arquivo de entrada IGES - - ... - ... + + ... + ... - Cancel - Cancelar + Cancel + Cancelar - OK - OK + OK + OK - - File Name - Nome do arquivo + + File Name + Nome do arquivo - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);; Todos os arquivos (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);; Todos os arquivos (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Cancelar + Cancel + Cancelar - OK - OK + OK + OK - - Step input file - Arquivo de entrada STEP + + Step input file + Arquivo de entrada STEP - - File Name - Nome do arquivo + + File Name + Nome do arquivo - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);; Todos os arquivos (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);; Todos os arquivos (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Primitivas geométricas + + Geometric Primitives + Primitivas geométricas - Primitive - Primitiva + Primitive + Primitiva - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Ângulo - 0 para cyl + Angle - 0 for cyl + Ângulo - 0 para cyl - Angle0 - Ângulo0 + Angle0 + Ângulo0 - Angle1 - Ângulo1 + Angle1 + Ângulo1 - X Axis Value: - Valor do eixo X: + X Axis Value: + Valor do eixo X: - Y Axis Value: - Valor do eixo Y: + Y Axis Value: + Valor do eixo Y: - Z Axis Value: - Valor do eixo Z: + Z Axis Value: + Valor do eixo Z: - - - Wedge - Cunha + + + Wedge + Cunha - - - Circle - Círculo + + + Circle + Círculo - - Vertex - Vértice + + Vertex + Vértice - Position - Posição + Position + Posição - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Direção: + Direction: + Direção: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Plano + + + Plane + Plano - - - Box - Caixa + + + Box + Caixa - - - Cylinder - Cilindro + + + Cylinder + Cilindro - - - Cone - Cone + + + Cone + Cone - - - Sphere - Esfera + + + Sphere + Esfera - - - Ellipsoid - Elipsóide + + + Ellipsoid + Elipsóide - - - Torus - Toro + + + Torus + Toro - - - Prism - + + + Prism + Prisma - - - Spiral - + + + Spiral + Espiral - - - Ellipse - Elipse + + + Ellipse + Elipse - - Point - Ponto + + Point + Ponto - - - Line - Linha + + + Line + Linha - - - Regular polygon - + + + Regular polygon + Polígono regular - - Parameter - Parâmetro + + Parameter + Parâmetro - - - Width: - Largura: + + + Width: + Largura: - - - Length: - Comprimento: + + + Length: + Comprimento: - - - - - - Height: - Altura: + + + + + + Height: + Altura: - - - - Angle: - Ângulo: + + + + Angle: + Ângulo: - - - - - - Radius: - Raio: + + + + + + Radius: + Raio: - - - - Radius 1: - Raio 1: + + + + Radius 1: + Raio 1: - - - - Radius 2: - Raio 2: + + + + Radius 2: + Raio 2: - - - - U parametric: - U paramétrico: + + + + U parametric: + U paramétrico: - - - - V parametric: - V paramétrico: + + + + V parametric: + V paramétrico: - - - Polygon: - + + + Polygon: + Polígono: - - - Circumradius: - + + + Circumradius: + Raio externo: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Sistema de coordenadas: + + Coordinate system: + Sistema de coordenadas: - - Right-handed - Destro + + Right-handed + Destro - - Left-handed - Canhoto + + Left-handed + Canhoto - - Growth: - + + Growth: + Crescimento: - - Number of rotations: - + + Number of rotations: + Número de rotações: - - - Angle 1: - Ângulo 1: + + + Angle 1: + Ângulo 1: - - - Angle 2: - Ângulo 2: + + + Angle 2: + Ângulo 2: - - From three points - A partir de três pontos + + From three points + A partir de três pontos - - Major radius: - Raio maior: + + Major radius: + Raio maior: - - Minor radius: - Raio menor: + + Minor radius: + Raio menor: - - End point - Ponto final + + End point + Ponto final - - Start point - Ponto inicial + + Start point + Ponto inicial - - &Create - &Criar + + &Create + &Criar - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - &Fechar + Cl&ose + &Fechar - Alt+O - Alt+F + Alt+O + Alt+F - - - - Create %1 - Criar %1 + + + + Create %1 + Criar %1 - - No active document - Nenhum documento ativo + + No active document + Nenhum documento ativo - - Pitch: - Altura: + + Pitch: + Altura: - - - Helix - Hélice + + + Helix + Hélice - 3D View - Vista 3D + 3D View + Vista 3D - - + + PartGui::DlgRevolution - - Revolve - Revolver + + Revolve + Revolver - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Ângulo: + + Angle: + Ângulo: - - Z: - Z: + + Z: + Z: - - Axis: - Eixo: + + Axis: + Eixo: - - Shape - Forma + + Shape + Forma - - Select line in 3D view - Selecione uma linha na vista 3D + + Select line in 3D view + Selecione uma linha na vista 3D - - Create Solid - + + Create Solid + Criar sólido - - Select a shape for revolution, first. - Selecione uma forma de revolução primeiro. + + Select a shape for revolution, first. + Selecione uma forma de revolução primeiro. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Precisão da vista / Desempenho + + View accuracy / Performance + Precisão da vista / Desempenho - - View smoothing - Alisamento de vista + + View smoothing + Alisamento de vista - - Using high-quality normals - Usar normais de alta qualidade + + Using high-quality normals + Usar normais de alta qualidade - - This will slow down render speed but will lead to nicer results - Isto irá reduzir a velocidade da renderização, mas vai levar a resultados melhores + + This will slow down render speed but will lead to nicer results + Isto irá reduzir a velocidade da renderização, mas vai levar a resultados melhores - - Defines the appearance of surfaces - Define a aparência das superfícies + + Defines the appearance of surfaces + Define a aparência das superfícies - - Shape view - Modo de exibição de formas + + Shape view + Modo de exibição de formas - - Tessellation - Paginação + + Tessellation + Paginação - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Flat shading usa normais definidas por vertex, dando uma aparência não realística das curvas, enquanto phong shading da uma aparência melhor </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Se esta opção estiver marcada, o flat shading será usado, senão será usado o phong shading.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Flat shading usa normais definidas por vertex, dando uma aparência não realística das curvas, enquanto phong shading da uma aparência melhor </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Se esta opção estiver marcada, o flat shading será usado, senão será usado o phong shading.</p></body></html> - - Do not define normal per vertex - Não definir normais por vertex + + Do not define normal per vertex + Não definir normais por vertex - - Defines the deviation of tessellation to the actual surface - Define o desvio de mosaico em relação a superfície real + + Defines the deviation of tessellation to the actual surface + Define o desvio de mosaico em relação a superfície real - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Mosaico</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"> <span style=" font-weight:400;">Define o desvio máximo da malha mosaico em relação a superfície. O menor o valor, menor será a velocidade e melhor a aparência.</span> </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Mosaico</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"> <span style=" font-weight:400;">Define o desvio máximo da malha mosaico em relação a superfície. O menor o valor, menor será a velocidade e melhor a aparência.</span> </p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Sugestão</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Definir as normais por vértice é também chamado <span style=" font-style:italic;">sombreamento Phong</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">enquanto define as normais por face é chamado de</span> sombreamento <span style=" font-style:normal;">plano.</span> </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Sugestão</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Definir as normais por vértice é também chamado <span style=" font-style:italic;">sombreamento Phong</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">enquanto define as normais por face é chamado de</span> sombreamento <span style=" font-style:normal;">plano.</span> </p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Alta qualidade normais</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Isto irá reduzir a velocidade da renderização, mas vai levar a resultados melhores. </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Alta qualidade normais</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Isto irá reduzir a velocidade da renderização, mas vai levar a resultados melhores. </p></body></html> - - Maximum deviation depending on the model bounding box - Desvio máximo dependendo da caixa de volume + + Maximum deviation depending on the model bounding box + Desvio máximo dependendo da caixa de volume - - % - % + + % + % - - Deviation - Desvio + + Deviation + Desvio - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Definir um desvio muito pequeno faz a paginação tomar muito tempo e a interface ficar mais lento ou até congelar. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Definir um desvio muito pequeno faz a paginação tomar muito tempo e a interface ficar mais lento ou até congelar. - - + + PartGui::DlgSettingsGeneral - - General - Geral + + General + Geral - - Export - Exportação + + Export + Exportação - - Millimeter - Milímetro + + Millimeter + Milímetro - - Meter - Metro + + Meter + Metro - - Inch - Polegada + + Inch + Polegada - - Units for export of STEP/IGES - Unidades para a exportação no formato STEP / IGES + + Units for export of STEP/IGES + Unidades para a exportação no formato STEP / IGES - - Model settings - Configurações de modelo + + Model settings + Configurações de modelo - - Automatically refine model after boolean operation - Refinar os modelos automaticamente após uma operação booleana + + Automatically refine model after boolean operation + Refinar os modelos automaticamente após uma operação booleana - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Refinar modelos automaticamente após operações no esboço - - Object naming - + + Object naming + Nomeação de objetos - - Add name of base object - + + Add name of base object + Adicionar o nome do objeto base - - Automatically check model after boolean operation - Verificar os modelos automaticamente após uma operação booleana + + Automatically check model after boolean operation + Verificar os modelos automaticamente após uma operação booleana - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + Cores de peças - - Default Part colors - + + Default Part colors + Cores padrão de peças - - Default shape color - + + Default shape color + Cor padrão de formas - - The default color for new shapes - + + The default color for new shapes + A cor padrão para novas formas - - Default line color - + + Default line color + Cor de linha padrão - - - The default line color for new shapes - + + + The default line color for new shapes + A cor de linha padrão para novas formas - - Default line width - + + Default line width + Espessura de linha padrão - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + A espessura de linha padrão para novas formas - - - px - + + + px + px - - Default vertex color - + + Default vertex color + Cor padrão dos vértices - - Default vertex size - + + Default vertex size + Tamanho padrão dos vértices - - Bounding box color - + + Bounding box color + Cor da caixa delimitadora - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + A cor das caixas delimitadoras na vista 3D - - + + PartGui::FaceColors - - Face colors - Cor de faces + + Face colors + Cor de faces - - Do you really want to cancel? - Deseja realmente cancelar? + + Do you really want to cancel? + Deseja realmente cancelar? - - + + PartGui::Location - - Location - Localização + + Location + Localização - - Position - Posição + + Position + Posição - - 3D View - Vista 3D + + 3D View + Vista 3D - - + + PartGui::LoftWidget - Vertex/Wire - Vértice/arame + Vertex/Wire + Vértice/arame - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + Vertex/aresta/arame/face - - - Loft - Loft + + + Loft + Loft - - Too few elements - Muito poucos elementos + + Too few elements + Muito poucos elementos - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + Pelo menos dois vértices, arestas, arames ou faces são necessários. - - Input error - Erro de entrada + + Input error + Erro de entrada - At least two vertices, edges or wires are required. - Pelo menos dois vértices, arestas ou arames são necessários. + At least two vertices, edges or wires are required. + Pelo menos dois vértices, arestas ou arames são necessários. - At least two vertices or wires are required. - Pelo menos dois vértices ou arames são necessários. + At least two vertices or wires are required. + Pelo menos dois vértices ou arames são necessários. - - + + PartGui::Mirroring - - Mirroring - Espelho + + Mirroring + Espelho - - Shapes - Formas + + Shapes + Formas - - Mirror plane: - Plano de espelho: + + Mirror plane: + Plano de espelho: - - XY plane - Plano XY + + XY plane + Plano XY - - XZ plane - Plano XZ + + XZ plane + Plano XZ - - YZ plane - Plano YZ + + YZ plane + Plano YZ - - Base point: - Ponto de base: + + Base point: + Ponto de base: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Selecione uma forma para espelhar primeiro. + + Select a shape for mirroring, first. + Selecione uma forma para espelhar primeiro. - - No such document '%1'. - Não há tal documento '%1'. + + No such document '%1'. + Não há tal documento '%1'. - - + + PartGui::OffsetWidget - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + PartGui::ResultModel - - Name - Nome + + Name + Nome - - Type - Tipo + + Type + Tipo - - Error - Erro + + Error + Erro - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - Seleção errada + + + + + + Wrong selection + Seleção errada - - - Select two vertices - Selecione dois vértices + + + Select two vertices + Selecione dois vértices - Select three or more edges - Selecione três ou mais arestas + Select three or more edges + Selecione três ou mais arestas - - Select one or more edges - Selecione uma ou mais arestas + + Select one or more edges + Selecione uma ou mais arestas - - Select two or more faces - Selecione duas ou mais faces + + Select two or more faces + Selecione duas ou mais faces - - Select only one part object - Selecione apenas um objeto parte + + Select only one part object + Selecione apenas um objeto parte - - Select two vertices to create an edge - Selecione dois vértices para criar uma aresta + + Select two vertices to create an edge + Selecione dois vértices para criar uma aresta - - Select a closed set of edges - Selecionar um conjunto fechado de arestas + + Select a closed set of edges + Selecionar um conjunto fechado de arestas - - Select adjacent faces - Selecione faces adjacentes + + Select adjacent faces + Selecione faces adjacentes - - All shape types can be selected - Todos os tipos de formas podem ser selecionados + + All shape types can be selected + Todos os tipos de formas podem ser selecionados - - + + PartGui::SweepWidget - - Vertex/Wire - Vértice/arame + + Vertex/Wire + Vértice/arame - - - Sweep - Varredura + + + Sweep + Varredura - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + Vertex/aresta/arame/face - - Sweep path - Caminho de varredura + + Sweep path + Caminho de varredura - - Select an edge or wire you want to sweep along. - Selecione uma aresta ou arame ao longo do qual deseja fazer uma varredura. + + Select an edge or wire you want to sweep along. + Selecione uma aresta ou arame ao longo do qual deseja fazer uma varredura. - - Too few elements - Muito poucos elementos + + Too few elements + Muito poucos elementos - - At least one edge or wire is required. - É necessário pelo menos uma aresta ou arame. + + At least one edge or wire is required. + É necessário pelo menos uma aresta ou arame. - - Wrong selection - Seleção errada + + Wrong selection + Seleção errada - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' não pode ser usado como perfil e caminho. - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Conteúdo da forma - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Verificar a geometria + + Check Geometry + Verificar a geometria - - + + PartGui::TaskDialogEditDynamic - Hint - Dica + Hint + Dica - Select Control. - Selecione o controle. + Select Control. + Selecione o controle. - Control - Controle + Control + Controle - Dynamic - Dinâmico + Dynamic + Dinâmico - Align - Alinhar + Align + Alinhar - Value - Valor + Value + Valor - Special - Especial + Special + Especial - Command - Comando + Command + Comando - Stretch - Extender + Stretch + Extender - Move - Mover + Move + Mover - Rotate - Rotacionar + Rotate + Rotacionar - Offset - Offset + Offset + Deslocamento - Orient - Orientar + Orient + Orientar - Match - Combinar + Match + Combinar - Surround - Cercar + Surround + Cercar - dummy - dummy + dummy + dummy - X Axis - Eixo X + X Axis + Eixo X - Y Axis - Eixo Y + Y Axis + Eixo Y - Z Axis - Eixo Z + Z Axis + Eixo Z - Increment - Incremento + Increment + Incremento - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Arraste as setas para esticar a caixa por incremento + Drag arrows to stretch box by increment + Arraste as setas para esticar a caixa por incremento - Drag arrows to move box by increment - Arraste as setas para deslocar a caixa por incremento + Drag arrows to move box by increment + Arraste as setas para deslocar a caixa por incremento - Not implemented yet - Ainda não foi implementado + Not implemented yet + Ainda não foi implementado - Drag arrows to offset checked axes by increment - Arraste as setas para deslocar os eixos marcados por incremento + Drag arrows to offset checked axes by increment + Arraste as setas para deslocar os eixos marcados por incremento - Select dragger for stretch by align - Selecione o arrastador para esticar por alinhamento + Select dragger for stretch by align + Selecione o arrastador para esticar por alinhamento - Select dragger for move by align - Selecione o arrastador para deslocar por alinhamento + Select dragger for move by align + Selecione o arrastador para deslocar por alinhamento - Select dragger for stretch by value - Selecione o arrastador para esticar por valor + Select dragger for stretch by value + Selecione o arrastador para esticar por valor - Select dragger for move by value - Selecione o arrastador para deslocar por valor + Select dragger for move by value + Selecione o arrastador para deslocar por valor - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Inserir um valor + Enter Value + Inserir um valor - Select box to match - Selecione uma caixa para combinar + Select box to match + Selecione uma caixa para combinar - Select a point - Selecione um ponto + Select a point + Selecione um ponto - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Selecione o arrastador para alinhar + Select dragger to align + Selecione o arrastador para alinhar - Select dragger to modify - Selecione o arrastador para modificar + Select dragger to modify + Selecione o arrastador para modificar - - + + PartGui::TaskFaceColors - - Set color per face - Definir cores por face + + Set color per face + Definir cores por face - - Click on the faces in the 3d view to select them. - Clique nas faces desejadas na vista 3D para selecioná-las. + + Click on the faces in the 3d view to select them. + Clique nas faces desejadas na vista 3D para selecioná-las. - - Faces: - Faces: + + Faces: + Faces: - - Set to default - Definir como padrão + + Set to default + Definir como padrão - - Box selection - + + Box selection + Caixa de seleção - - + + PartGui::TaskLoft - - Loft - Loft + + Loft + Loft - Vertex/Wire - Vértice/arame + Vertex/Wire + Vértice/arame - Move right - Mover para a direita + Move right + Mover para a direita - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Move o item selecionado um nível abaixo.</b> <p> Isso também irá alterar o nível do item pai. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Move o item selecionado um nível abaixo.</b> <p> Isso também irá alterar o nível do item pai. </p> - Move left - Mover para a esquerda + Move left + Mover para a esquerda - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Mover o item selecionado um nível acima.</b> <p> Isso também irá alterar o nível do item pai. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Mover o item selecionado um nível acima.</b> <p> Isso também irá alterar o nível do item pai. </p> - Move up - Mover para cima + Move up + Mover para cima - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Move o item selecionado para cima.</b> <p> O item será movido dentro do nível de hierarquia. </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move o item selecionado para cima.</b> <p> O item será movido dentro do nível de hierarquia. </p> - Move down - Move para baixo + Move down + Move para baixo - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Move o item selecionado para baixo.</b> <p> O item será movido dentro do nível de hierarquia. </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move o item selecionado para baixo.</b> <p> O item será movido dentro do nível de hierarquia. </p> - - Create solid - Criar um sólido + + Create solid + Criar um sólido - - Ruled surface - Superfície regrada + + Ruled surface + Superfície regrada - - Closed - + + Closed + Fechado - - + + PartGui::TaskOffset - - - Offset - Offset + + + Offset + Deslocamento - - Mode - Modo + + Mode + Modo - - Skin - Pele + + Skin + Pele - - Pipe - Tubulação + + Pipe + Tubulação - - RectoVerso - Ambos os lados + + RectoVerso + Ambos os lados - - Join type - Tipo de junta + + Join type + Tipo de junta - - Arc - Arco + + Arc + Arco - - Tangent - Tangente + + Tangent + Tangente - - - Intersection - Intersecção + + + Intersection + Intersecção - - Self-intersection - Auto-intersecção + + Self-intersection + Auto-intersecção - - Fill offset - Preencher o offset + + Fill offset + Preencher o offset - - Faces - Faces + + Faces + Faces - - Update view - Actualizar a vista + + Update view + Actualizar a vista - - + + PartGui::TaskShapeBuilder - - - Create shape - Criar uma forma + + + Create shape + Criar uma forma - - Edge from vertices - Uma aresta a partir de vértices + + Edge from vertices + Uma aresta a partir de vértices - - Face from edges - Uma face a partir de arestas + + Face from edges + Uma face a partir de arestas - - Planar - Planar + + Planar + Planar - - Shell from faces - Uma casca a partir de faces + + Shell from faces + Uma casca a partir de faces - - Solid from shell - Um sólido a partir de uma casca + + Solid from shell + Um sólido a partir de uma casca - - Create - Criar + + Create + Criar - - All faces - Todas as faces + + All faces + Todas as faces - - + + PartGui::TaskSweep - - Sweep - Varredura + + Sweep + Varredura - - Create solid - Criar um sólido + + Create solid + Criar um sólido - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Selecione um ou mais perfis e selecione também uma aresta ou arame na vista 3D para o caminho de varredura. + Selecione um ou mais perfis e selecione também uma aresta ou arame na vista 3D para o caminho de varredura. - - + + PartGui::ThicknessWidget - - - - Thickness - Espessura + + + + Thickness + Espessura - - Select faces of the source object and press 'Done' - Selecione as faces do objeto de origem e pressione 'Feito' + + Select faces of the source object and press 'Done' + Selecione as faces do objeto de origem e pressione 'Feito' - - Done - Feito + + Done + Feito - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + QObject - - - - - - - Wrong selection - Seleção errada + + + + + + + Wrong selection + Seleção errada - - - Select two shapes please. - Selecione duas formas, por favor. + + + Select two shapes please. + Selecione duas formas, por favor. - - - - Non-solids selected - + + + + Non-solids selected + Não-sólidos selecionados - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + O uso de não-sólidos para operações booleanas pode levar a resultados inesperados. Deseja continuar? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Todos os arquivos CAD (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Todos os arquivos CAD (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Todos os arquivos (*.*) + + All Files (*.*) + Todos os arquivos (*.*) - - Sewing Tolerance - Tolerância de costura + + Sewing Tolerance + Tolerância de costura - - Enter tolerance for sewing shape: - Digite a tolerância para costura de forma: + + Enter tolerance for sewing shape: + Digite a tolerância para costura de forma: - - Edit mirror plane - Editar o plano de espelho + + Edit mirror plane + Editar o plano de espelho - - Edit chamfer edges - Editar as arestas do chanfro + + Edit chamfer edges + Editar as arestas do chanfro - - Edit offset - Editar o offset + + Edit offset + Editar o offset - - Edit thickness - Editar a espessura + + Edit thickness + Editar a espessura - Transform - Transformar + Transform + Transformar - - - Part design - Design de partes + + + Part design + Design de partes - - Display - + + Display + Tela - - - - Select two shapes or more, please. - Selecione dois ou mais formas, por favor. + + + + Select two shapes or more, please. + Selecione dois ou mais formas, por favor. - - You have to select either two edges or two wires. - Você deve selecionar duas arestas ou dois cabos. + + You have to select either two edges or two wires. + Você deve selecionar duas arestas ou dois cabos. - - Edit fillet edges - Modificar arestas filetadas + + Edit fillet edges + Modificar arestas filetadas - - Set colors... - Definir cores... + + Set colors... + Definir cores... - - Compound - Composto + + Compound + Composto - - Compound Solid - Composto sólido + + Compound Solid + Composto sólido - - Solid - Sólido + + Solid + Sólido - - Shell - Casco + + Shell + Casco - - Face - Face + + Face + Face - - Wire - Arame + + Wire + Arame - - Edge - Aresta + + Edge + Aresta - - Vertex - Vértice + + Vertex + Vértice - - Shape - Forma + + Shape + Forma - - No Error - Nenhum erro + + No Error + Nenhum erro - - Invalid Point On Curve - Ponto inválido na curva + + Invalid Point On Curve + Ponto inválido na curva - - Invalid Point On Curve On Surface - Ponto inválido na curva na superfície + + Invalid Point On Curve On Surface + Ponto inválido na curva na superfície - - Invalid Point On Surface - Ponto inválido na superfície + + Invalid Point On Surface + Ponto inválido na superfície - - No 3D Curve - Nenhuma curva 3D + + No 3D Curve + Nenhuma curva 3D - - Multiple 3D Curve - Curva 3D múltipla + + Multiple 3D Curve + Curva 3D múltipla - - Invalid 3D Curve - Curva 3D inválida + + Invalid 3D Curve + Curva 3D inválida - - No Curve On Surface - Nenhuma curva na superfície + + No Curve On Surface + Nenhuma curva na superfície - - Invalid Curve On Surface - Curva inválida na superfície + + Invalid Curve On Surface + Curva inválida na superfície - - Invalid Curve On Closed Surface - Curva inválida na superfície fechada + + Invalid Curve On Closed Surface + Curva inválida na superfície fechada - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Mesma flag de alcance inválida - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Mesma flag de parâmetro inválido - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Flag inválida degenerou - - Free Edge - Aresta livre + + Free Edge + Aresta livre - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Conexidade múltipla inválida - - Invalid Range - Intervalo inválido + + Invalid Range + Intervalo inválido - - Empty Wire - Arame vazio + + Empty Wire + Arame vazio - - Redundant Edge - Aresta redundante + + Redundant Edge + Aresta redundante - - Self Intersecting Wire - Arame com auto-interseção + + Self Intersecting Wire + Arame com auto-interseção - - No Surface - Nenhuma superfície + + No Surface + Nenhuma superfície - - Invalid Wire - Arame inválido + + Invalid Wire + Arame inválido - - Redundant Wire - Arame redundante + + Redundant Wire + Arame redundante - - Intersecting Wires - Interseção de arames + + Intersecting Wires + Interseção de arames - - Invalid Imbrication Of Wires - Imbricamento inválido de arames + + Invalid Imbrication Of Wires + Imbricamento inválido de arames - - Empty Shell - Casco vazio + + Empty Shell + Casco vazio - - Redundant Face - Faces redundantes + + Redundant Face + Faces redundantes - - Unorientable Shape - Forma não orientável + + Unorientable Shape + Forma não orientável - - Not Closed - Não fechado + + Not Closed + Não fechado - - Not Connected - Não conectado + + Not Connected + Não conectado - - Sub Shape Not In Shape - A subforma não faz parte da forma + + Sub Shape Not In Shape + A subforma não faz parte da forma - - Bad Orientation - Orientação errada + + Bad Orientation + Orientação errada - - Bad Orientation Of Sub Shape - Orientação errada na sub-forma + + Bad Orientation Of Sub Shape + Orientação errada na sub-forma - - Invalid Tolerance Value - Valor de tolerância inválido + + Invalid Tolerance Value + Valor de tolerância inválido - - Check Failed - Falha na verificação + + Check Failed + Falha na verificação - - No Result - Nenhum resultado + + No Result + Nenhum resultado - - Out Of Enum Range: - Fora do intervalo de Enum: + + Out Of Enum Range: + Fora do intervalo de Enum: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Inválido + + + Invalid + Inválido - - - Selections - + + + Selections + Seleções - - - Control - Controle + + + Control + Controle - - Reset Dialog - + + Reset Dialog + Reiniciar diálogo - - Toggle 3d - + + Toggle 3d + Alternar 3d - - Toggle Delta - + + Toggle Delta + Alternar delta - - Clear All - + + Clear All + Limpar tudo - - + + Workbench - - &Part - &Part + + &Part + &Part - - &Simple - &Simples + + &Simple + &Simples - - &Parametric - &Paramétrico + + &Parametric + &Paramétrico - - Part tools - Ferramentas de parte + + Part tools + Ferramentas de parte - - Solids - Sólidos + + Solids + Sólidos - - Boolean - Booleanas + + Boolean + Booleanas - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.qm b/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.qm index d477a8aecc5b00599f926b67cf48e5ee12036183..b63af789a9ae7cfa9c254dd8197186b4d8cfbabc 100644 GIT binary patch delta 12787 zcmb_?30#!b-v4iQW?=_G6c`p!Ljgg}T@lnYL}v8-ioNyL8RJA z)Mt*s-1!3Yz7klh5@@*yJc@N#%Q1Jqz@b3`i))E$`GZn^<2+FZE${-co4`Id1?Jun zI5bOONk4(5nLw=RFqufx6W57A2)-Kfb_gIEI#pmn4AB$qh%%#qGl_OXiGgKA!;Vue z4LV2^dXAKFU8%0%JY&;)=xYxH$rA<7bPD1elOZ)@qx; zB$$r>ZX*-eHbLNHVIEvBFge(R=LDu~AyuUXrawihxBf%)Aq3cq-y8l-s!PukU3!)@ z|4`w%k%IsF3--UbGX*dGg~(J%!M_2EH&N7rF+}_7C^kKe=-5e0=7LYrriXnLQfO@?U$!|C;3 zGl)j~h2DtYN|bJ+h2ku&izYXFyjrP{7U)A 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z^RILs?jyCV;#KwC0EW9jEH6F0Q|Ht9@m=I7>5B?o#=RcD`z-M|kH}@XT<|;E(2sk( zAmT~vDqC^1XY)f8hmJVDrYFG+K8v6F(N?f!>5bj@sD!8-u(je2z<~gdqs|g_98`%% z7f?-yC$5qcity_dUPAC0L*mR&&i9HkPp6!_o&F&mF8ED^I9c-#9h@EubW5h;;Uok? zRP}ac#pT5F-U&x)i>X99U8BFTx-3PeJV%*5BCc~zd|YvSDn_N3WmcQblw*i+JsbG|s!N0{n5uKw~5AL$TY-E(L#X7l+*<)_9+VaDORT$80OX zcdbIRy+Bx1vWLl$FPW*>>_kr|+0xrY(tQM*eax@f#{2A4w>Q;gC7v<)QMbmc{ts+K z@inJtOMPrqT3q8p|0@fzza9(y{~l$Te{Lyn`}`L%=5(={#{yWBW78tVy`=c+&9hZ! zczj>@g_Luu179meJ&$p2;Am5=1a=7|{gHq~N_8Toczptp2yGVTKGrNc>;bZVki*Z4 zJpa`Y=_DejwV;qqIo7meNG&piRVo5b=1P5ERETkGmo)bpQSYqldQ(egxBc| zcI0=w{QpHr|NK0&elZ#9^oN1?7u(DW6IjGWLqqScoBZpgG`jI(nA|@AlDKtvosy_n zm&?a-AwC$(5#1#JSnYqsE{kWHt1b1svN@zmkjFY*5B8kCvPk9Mpz6cry~|W5n{lgU zU_jN|kziheQiz1ej^1je3gYiMu|k*RU{72P#+5ezaLdoXUhF+9zdR=MZ1^fk=865s xU>R=5Q!q*TF3Mi|=Gpd*@I9DU6FZoTvklKRHEoPG)oHeu;OJ81+5MeN@jorzyJr9Z diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts b/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts index c74b1ad7d..5146a206e 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts @@ -1,3447 +1,3446 @@ - - + + BlockDefinition - - Block definition - Definição de bloco + + Block definition + Definição de bloco - - First limit - Primeiro limite + + First limit + Primeiro limite - - - Type: - Tipo: + + + Type: + Tipo: - - - mm - mm + + + mm + mm - - - Length: - Comprimento: + + + Length: + Comprimento: - - - Dimension - Dimensão + + + Dimension + Dimensão - - - Up to next - Até ao próximo + + + Up to next + Até ao próximo - - - Up to last - Até ao último + + + Up to last + Até ao último - - - Up to plane - Até ao plano + + + Up to plane + Até ao plano - - - Up to face - Até à face + + + Up to face + Até à face - - - Limit: - Limite: + + + Limit: + Limite: - - - - - No selection - Nenhuma seleção + + + + + No selection + Nenhuma seleção - - Profile - Perfil + + Profile + Perfil - - Selection: - Seleção: + + Selection: + Seleção: - - Reverse - Inverter + + Reverse + Inverter - - Both sides - Ambos os lados + + Both sides + Ambos os lados - - Second limit - Segundo limite + + Second limit + Segundo limite - - Direction - Direção + + Direction + Direção - - Perpendicular to sketch - Perpendicular ao esboço + + Perpendicular to sketch + Perpendicular ao esboço - - Reference - Referência + + Reference + Referência - Apply - Aplicar + Apply + Aplicar - Cancel - Cancelar + Cancel + Cancelar - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Parte + + Part + Parte - - Check Geometry - Check Geometry + + Check Geometry + Check Geometry - - Analyzes Geometry For Errors - Analyzes Geometry For Errors + + Analyzes Geometry For Errors + Analyzes Geometry For Errors - - + + CmdColorPerFace - - Part - Parte + + Part + Parte - - Color per face - Color per face + + Color per face + Cor por face - - Set color per face - Definir cor por face + + Set color per face + Definir cor por face - - + + CmdMeasureAngular - - Part - Parte + + Part + Parte - - - Measure Angular - + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - Parte + + Part + Parte - - - Clear All - + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - Parte + + Part + Parte - - - Measure Linear - + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - Parte + + Part + Parte - - - Toggle 3d - + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Parte + + Part + Parte - - - Toggle All - + + + Toggle All + Toggle All - - + + CmdMeasureToggleDelta - - Part - Parte + + Part + Parte - - - Toggle Delta - + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Parte + + Part + Parte - - Boolean... - Booliano ... + + Boolean... + Booliano ... - - Run a boolean operation with two shapes selected - Executar uma operação Booleana com duas formas selecionadas + + Run a boolean operation with two shapes selected + Executar uma operação Booleana com duas formas selecionadas - - + + CmdPartBox - - Part - Parte + + Part + Parte - - - - Cube - + + + + Cube + Cubo - - Create a cube solid - + + Create a cube solid + Create a cube solid - Box - Caixa + Box + Caixa - Create a box solid - Create a box solid + Create a box solid + Create a box solid - - + + CmdPartBox2 - - Part - Parte + + Part + Parte - - Box fix 1 - Reparo de caixa 1 + + Box fix 1 + Reparo de caixa 1 - - Create a box solid without dialog - Create a box solid without dialog + + Create a box solid without dialog + Criar uma caixa sólida sem janela - - + + CmdPartBox3 - - Part - Parte + + Part + Parte - - Box fix 2 - Reparo de caixa 2 + + Box fix 2 + Reparo de caixa 2 - - Create a box solid without dialog - Create a box solid without dialog + + Create a box solid without dialog + Criar uma caixa sólida sem janela - - + + CmdPartBuilder - - Part - Parte + + Part + Parte - - Shape builder... - Shape builder... + + Shape builder... + Shape builder... - - Advanced utility to create shapes - Advanced utility to create shapes + + Advanced utility to create shapes + Utilitário avançado para criar formas - - + + CmdPartChamfer - - Part - Parte + + Part + Parte - - Chamfer... - Chamfer... + + Chamfer... + Chamfer... - - Chamfer the selected edges of a shape - Chamfra as arestas selecionadas de uma forma + + Chamfer the selected edges of a shape + Chanfra as arestas selecionadas de uma forma - - + + CmdPartCommon - - Part - Parte + + Part + Parte - - Intersection - Interseção + + Intersection + Interseção - - Make an intersection of two shapes - Make an intersection of two shapes + + Make an intersection of two shapes + Criar uma interseção de duas formas - - + + CmdPartCompound - - Part - Parte + + Part + Parte - - Make compound - + + Make compound + Make compound - - Make a compound of several shapes - + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - Parte + + Part + Parte - - - - Cone - Cone + + + + Cone + Cone - - Create a cone solid - Create a cone solid + + Create a cone solid + Criar um cone sólido - - + + CmdPartCrossSections - - Part - Parte + + Part + Parte - - Cross-sections... - Secções transversais... + + Cross-sections... + Perfis transversais ... - - Cross-sections - Secções transversais + + Cross-sections + Perfis transversais - - + + CmdPartCut - - Part - Parte + + Part + Parte - - Cut - Cortar + + Cut + Cortar - - Make a cut of two shapes - Make a cut of two shapes + + Make a cut of two shapes + Efetuar um corte de duas formas - - + + CmdPartCylinder - - Part - Parte + + Part + Parte - - Create a Cylinder - Criar um Cilindro + + Create a Cylinder + Criar um Cilindro - - - - Cylinder - Cilindro + + + + Cylinder + Cilindro - - + + CmdPartExport - - Part - Parte + + Part + Parte - - Export CAD... - Export CAD... + + Export CAD... + Exportar CAD ... - - Exports to a CAD file - Exports to a CAD file + + Exports to a CAD file + Exporta para um ficheiro CAD - - + + CmdPartExtrude - - Part - Parte + + Part + Parte - - Extrude... - Extrusão... + + Extrude... + Extrusão ... - - Extrude a selected sketch - Extrude um esboço selecionado + + Extrude a selected sketch + Extrusão de um esboço selecionado - - + + CmdPartFillet - - Part - Parte + + Part + Parte - - Fillet... - Chamfro... + + Fillet... + Filete/Listel ... - - Fillet the selected edges of a shape - Chamfrar as arestas selecionadas de uma forma + + Fillet the selected edges of a shape + Criar filete/listel nas arestas selecionadas de uma forma - - + + CmdPartFuse - - Part - Parte + + Part + Parte - - Union - União + + Union + União - - Make a union of several shapes - Make a union of several shapes + + Make a union of several shapes + Criar uma união de várias formas - - + + CmdPartImport - - Part - Parte + + Part + Parte - - Imports a CAD file - Importa um arquivo de CAD + + Imports a CAD file + Importa um arquivo de CAD - - Import CAD... - Importar CAD... + + Import CAD... + Importar CAD... - - + + CmdPartImportCurveNet - - Part - Parte + + Part + Parte - - Import a curve network - Importar uma rede de curvas + + Import a curve network + Importar uma rede de curvas - - Import curve network... - Importar uma rede de curvas... + + Import curve network... + Importar uma rede de curvas... - - + + CmdPartLoft - - Part - Parte + + Part + Parte - - Loft... - Loft... + + Loft... + Loft... - - Utility to loft - Utilitário para arrastar + + Utility to loft + Utilitário para arrastar - Advanced utility to lofts - Advanced utility to lofts + Advanced utility to lofts + Advanced utility to lofts - - + + CmdPartMakeSolid - - Part - Parte + + Part + Parte - - Convert to solid - Converter para sólido + + Convert to solid + Converter para sólido - - Create solid from a shell or compound - Criar sólidos a partir de um shell ou composto + + Create solid from a shell or compound + Criar sólidos a partir de um shell ou composto - - + + CmdPartMirror - - Part - Parte + + Part + Parte - - Mirroring... - Espelhamento... + + Mirroring... + Espelhamento... - - Mirroring a selected shape - Espelhamento de uma forma selecionada + + Mirroring a selected shape + Espelhamento de uma forma selecionada - - + + CmdPartOffset - - Part - Parte + + Part + Parte - - Offset... - Offset... + + Offset... + Offset... - - Utility to offset - Utility to offset + + Utility to offset + Utility to offset - - + + CmdPartPickCurveNet - - Part - Parte + + Part + Parte - - Pick curve network - Selecionar rede de curvas + + Pick curve network + Selecionar rede de curvas - - Pick a curve network - Selecionar uma rede de curvas + + Pick a curve network + Selecionar uma rede de curvas - - + + CmdPartPrimitives - - Part - Parte + + Part + Parte - - Create primitives... - Criar primitivos... + + Create primitives... + Criar primitivos... - - Creation of parametrized geometric primitives - Criação de primitivos geométricos parametrizados + + Creation of parametrized geometric primitives + Criação de primitivos geométricos parametrizados - - + + CmdPartRefineShape - - Part - Parte + + Part + Parte - - Refine shape - Refinar a forma + + Refine shape + Refinar a forma - - Refine the copy of a shape - Refinar a cópia de uma forma + + Refine the copy of a shape + Refinar a cópia de uma forma - - + + CmdPartReverseShape - - Part - Parte + + Part + Parte - - Reverse shapes - Reverter formas + + Reverse shapes + Reverter formas - - Reverse orientation of shapes - Inverter a orientação das formas + + Reverse orientation of shapes + Inverter a orientação das formas - - + + CmdPartRevolve - - Part - Parte + + Part + Parte - - Revolve... - Revolver... + + Revolve... + Revolver... - - Revolve a selected shape - Revolver a forma selecionada + + Revolve a selected shape + Revolver a forma selecionada - - + + CmdPartRuledSurface - - Part - Parte + + Part + Parte - - Create ruled surface - Create ruled surface + + Create ruled surface + Create ruled surface - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - Create a ruled surface from two curves + Create a ruled surface from two curves + Create a ruled surface from two curves - - + + CmdPartSection - - Make a section of two shapes - Make a section of two shapes + + Make a section of two shapes + Make a section of two shapes - - Part - Parte + + Part + Parte - - Section - Secção + + Section + Secção - - + + CmdPartShapeFromMesh - - Part - Parte + + Part + Parte - - Create shape from mesh... - Criar forma a partir de malha... + + Create shape from mesh... + Criar forma a partir de malha... - - Create shape from selected mesh object - Criar forma a partir do objeto de malha selecionada + + Create shape from selected mesh object + Criar forma a partir do objeto de malha selecionada - - + + CmdPartSimpleCopy - - Part - Parte + + Part + Parte - - Create simple copy - Create simple copy + + Create simple copy + Create simple copy - - Create a simple non-parametric copy - Create a simple non-parametric copy + + Create a simple non-parametric copy + Create a simple non-parametric copy - - + + CmdPartSimpleCylinder - - Part - Parte + + Part + Parte - - Create Cylinder... - Criar cilindro ... + + Create Cylinder... + Criar cilindro ... - - Create a Cylinder - Criar um Cilindro + + Create a Cylinder + Criar um Cilindro - - + + CmdPartSphere - - Create a sphere solid - Create a sphere solid + + Create a sphere solid + Create a sphere solid - - Part - Parte + + Part + Parte - - - - Sphere - Esfera + + + + Sphere + Esfera - - + + CmdPartSweep - - Part - Parte + + Part + Parte - - Sweep... - Varrer... + + Sweep... + Varrer... - - Utility to sweep - Utilitário para varrer + + Utility to sweep + Utilitário para varrer - - + + CmdPartThickness - - Part - Parte + + Part + Parte - - Thickness... - Thickness... + + Thickness... + Espessura ... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + Utilitário para aplicar uma espessura - - - Wrong selection - Seleção errada + + + Wrong selection + Seleção errada - - Selected one or more faces of a shape - Selected one or more faces of a shape + + Selected one or more faces of a shape + Selecionada uma ou mais faces de uma forma - - Selected shape is not a solid - Selected shape is not a solid + + Selected shape is not a solid + A forma selecionada não é um sólida - - + + CmdPartTorus - - Create a torus solid - Create a torus solid + + Create a torus solid + Create a torus solid - - Part - Parte + + Part + Parte - - - - Torus - Torus + + + + Torus + Torus - - + + DlgExtrusion - Select a shape for extrusion, first. - Select a shape for extrusion, first. + Select a shape for extrusion, first. + Select a shape for extrusion, first. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Select a shape for revolution, first. + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + DlgSettings3DViewPart - Deviation - Deviation + Deviation + Deviation - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - Corte + + Cross sections + Corte - - Guiding plane - Plano guia + + Guiding plane + Plano guia - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Posição: + + Position: + Posição: - - Sections - Secções + + Sections + Secções - - On both sides - Em ambos os lados + + On both sides + Em ambos os lados - - Count - Contagem + + Count + Contagem - - Distance: - Distância: + + Distance: + Distância: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Operação Booleana + + Boolean Operation + Operação Booleana - - Second shape - Segunda forma + + Second shape + Segunda forma - - First shape - Primeira forma + + First shape + Primeira forma - - Boolean operation - Operação Booleana + + Boolean operation + Operação Booleana - - Section - Secção + + Section + Secção - - Difference - Diferença + + Difference + Diferença - - Union - União + + Union + União - - Intersection - Interseção + + Intersection + Interseção - - Cannot perform a boolean operation with the same shape - Não é possível executar uma operação Booleana com a mesma forma + + Cannot perform a boolean operation with the same shape + Não é possível executar uma operação Booleana com a mesma forma - - - Solids - Sólidos + + + Solids + Sólidos - - - Shells - Cascas + + + Shells + Cascas - - - Compounds - Compostos + + + Compounds + Compostos - - - Faces - Faces + + + Faces + Faces - - Swap selection - Troca seleção + + Swap selection + Troca seleção - - Select a shape on the left side, first - Selecione uma forma do lado esquerdo, primeiro + + Select a shape on the left side, first + Selecione uma forma do lado esquerdo, primeiro - - Select a shape on the right side, first - Selecione uma forma do lado direito, primeiro + + Select a shape on the right side, first + Selecione uma forma do lado direito, primeiro - - No active document available - Nenhum documento ativo disponível + + No active document available + Nenhum documento ativo disponível - - One of the selected objects doesn't exist anymore - One of the selected objects doesn't exist anymore + + One of the selected objects doesn't exist anymore + One of the selected objects doesn't exist anymore - - Performing union on non-solids is not possible - Performing union on non-solids is not possible + + Performing union on non-solids is not possible + Performing union on non-solids is not possible - - Performing intersection on non-solids is not possible - Performing intersection on non-solids is not possible + + Performing intersection on non-solids is not possible + Performing intersection on non-solids is not possible - - Performing difference on non-solids is not possible - Performing difference on non-solids is not possible + + Performing difference on non-solids is not possible + Performing difference on non-solids is not possible - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Chamfer Edges + + Chamfer Edges + Chamfer Edges - - + + PartGui::DlgExtrusion - - Extrude - Extrair + + Extrude + Extrair - - Direction - Direção + + Direction + Direção - - Along normal - Ao longo da normal + + Along normal + Ao longo da normal - - Length: - Comprimento: + + Length: + Comprimento: - - 3D view - Vista 3D + + 3D view + Vista 3D - - Note:This option works for planes only - Nota: esta opção funciona apenas em planos + + Note:This option works for planes only + Nota: esta opção funciona apenas em planos - - Create solid - Criar sólido + + Create solid + Criar sólido - - Taper outward angle - Ângulo de afilamento externo + + Taper outward angle + Ângulo de afilamento externo - - Shape - Forma + + Shape + Forma - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Select a shape for extrusion, first. + + Select a shape for extrusion, first. + Select a shape for extrusion, first. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Suceeded - + + Suceeded + Suceeded - - - - Failed - + + + + Failed + Failed - - + + PartGui::DlgFilletEdges - - Fillet Edges - "Filletar" arestas + + Fillet Edges + Criar Filete/Listel nas Bordas - - Fillet Parameter - Parâmetro de fillet + + Fillet Parameter + Parâmetro de Filete/Listel - - Radius: - Raio: + + Radius: + Raio: - - Select faces - + + Select faces + Select faces - - Select edges - + + Select edges + Select edges - - Fillet type: - Tipo de fillet: + + Fillet type: + Tipo de Filete/Listel: - - Constant Radius - Raio constante + + Constant Radius + Raio Constante - - Variable Radius - Raio variável + + Variable Radius + Raio Variável - - Shape - Forma + + Shape + Forma - - Selected shape: - Forma selecionada: + + Selected shape: + Forma selecionada: - - No selection - Nenhuma seleção + + No selection + Nenhuma seleção - - Length: - Comprimento: + + Length: + Comprimento: - - Constant Length - + + Constant Length + Constant Length - - Variable Length - + + Variable Length + Variable Length - - Edges to chamfer - + + Edges to chamfer + Edges to chamfer - - - Start length - + + + Start length + Start length - - End length - + + End length + End length - - Edges to fillet - Arestas a "filletar" + + Edges to fillet + Bordas para criar Filete/Listel - - - Start radius - Raio inicial + + + Start radius + Início do Raio - - End radius - Raio final + + End radius + Fim do Raio - - Length - + + Length + Comprimento - - Radius - Raio + + Radius + Raio - - No edge selected - Nenhuma aresta selecionada + + No edge selected + Nenhuma borda selecionada - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - No edge entity is checked to fillet. -Please check one or more edge entities first. + Não foi selecionada nenhuma borda para criar Filete/Listel. Por favor, marque primeiro uma ou mais entidades de borda. - - All - Tudo + + All + Tudo - - None - Nenhum + + None + Nenhum - - - Edge%1 - Edge%1 + + + Edge%1 + Borda %1 - - No shape selected - No shape selected + + No shape selected + Nenhuma forma selecionada - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - No valid shape is selected. -Please select a valid shape in the drop-down box first. + Não foi selecionada nenhuma forma válida. Por favor, selecione primeiro uma forma válida no menu da lista. - - + + PartGui::DlgPartBox - - Box definition - Definição de caixa + + Box definition + Definição de caixa - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Cancelar + Cancel + Cancelar - OK - OK + OK + OK - - Size: - Tamanho: + + Size: + Tamanho: - - Height: - Altura: + + Height: + Altura: - - Width: - Largura: + + Width: + Largura: - - Length: - Comprimento: + + Length: + Comprimento: - - Position: - Posição: + + Position: + Posição: - - Direction: - Direção: + + Direction: + Direção: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Definição de cilindro + + Cylinder definition + Definição de cilindro - - Parameter - Parâmetro + + Parameter + Parâmetro - - Height: - Altura: + + Height: + Altura: - - Radius: - Raio: + + Radius: + Raio: - - Position: - Posição: + + Position: + Posição: - - Direction: - Direção: + + Direction: + Direção: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Cancelar + Cancel + Cancelar - - + + PartGui::DlgPartImportIges - - IGES input file - Arquivo de entrada IGES + + IGES input file + Arquivo de entrada IGES - - ... - ... + + ... + ... - Cancel - Cancelar + Cancel + Cancelar - OK - OK + OK + OK - - File Name - Nome do arquivo + + File Name + Nome do arquivo - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Todos os arquivos (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Todos os arquivos (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Cancelar + Cancel + Cancelar - OK - OK + OK + OK - - Step input file - Arquivo de entrada STEP + + Step input file + Arquivo de entrada STEP - - File Name - Nome do arquivo + + File Name + Nome do arquivo - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Todos os arquivos (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Todos os arquivos (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Primitivas geométricas + + Geometric Primitives + Primitivas geométricas - Primitive - Primitiva + Primitive + Primitiva - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Angle - 0 for cyl + Angle - 0 for cyl + Angle - 0 for cyl - Angle0 - Angle0 + Angle0 + Angle0 - Angle1 - Angle1 + Angle1 + Angle1 - X Axis Value: - X Axis Value: + X Axis Value: + X Axis Value: - Y Axis Value: - Y Axis Value: + Y Axis Value: + Y Axis Value: - Z Axis Value: - Z Axis Value: + Z Axis Value: + Z Axis Value: - - - Wedge - Cunha + + + Wedge + Cunha - - - Circle - Círculo + + + Circle + Círculo - - Vertex - Vertex + + Vertex + Vertex - Position - Posição + Position + Posição - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Direção: + Direction: + Direção: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Plano + + + Plane + Plano - - - Box - Caixa + + + Box + Caixa - - - Cylinder - Cilindro + + + Cylinder + Cilindro - - - Cone - Cone + + + Cone + Cone - - - Sphere - Esfera + + + Sphere + Esfera - - - Ellipsoid - Elipsóide + + + Ellipsoid + Elipsóide - - - Torus - Torus + + + Torus + Torus - - - Prism - + + + Prism + Prism - - - Spiral - + + + Spiral + Spiral - - - Ellipse - Elipse + + + Ellipse + Elipse - - Point - Ponto + + Point + Ponto - - - Line - Linha + + + Line + Linha - - - Regular polygon - + + + Regular polygon + Regular polygon - - Parameter - Parâmetro + + Parameter + Parâmetro - - - Width: - Largura: + + + Width: + Largura: - - - Length: - Comprimento: + + + Length: + Comprimento: - - - - - - Height: - Altura: + + + + + + Height: + Altura: - - - - Angle: - Ângulo: + + + + Angle: + Ângulo: - - - - - - Radius: - Raio: + + + + + + Radius: + Raio: - - - - Radius 1: - Raio 1: + + + + Radius 1: + Raio 1: - - - - Radius 2: - Raio 2: + + + + Radius 2: + Raio 2: - - - - U parametric: - U paramétrico: + + + + U parametric: + U paramétrico: - - - - V parametric: - V paramétrico: + + + + V parametric: + V paramétrico: - - - Polygon: - + + + Polygon: + Polygon: - - - Circumradius: - + + + Circumradius: + Circumradius: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Sistema de coordenadas: + + Coordinate system: + Sistema de coordenadas: - - Right-handed - Destro + + Right-handed + Destro - - Left-handed - Canhoto + + Left-handed + Canhoto - - Growth: - + + Growth: + Growth: - - Number of rotations: - + + Number of rotations: + Number of rotations: - - - Angle 1: - Ângulo 1: + + + Angle 1: + Ângulo 1: - - - Angle 2: - Ângulo 2: + + + Angle 2: + Ângulo 2: - - From three points - De três pontos + + From three points + De três pontos - - Major radius: - Raio maior: + + Major radius: + Raio maior: - - Minor radius: - Raio menor: + + Minor radius: + Raio menor: - - End point - Ponto final + + End point + Ponto final - - Start point - Start point + + Start point + Ponto Inicial - - &Create - &Criar + + &Create + &Criar - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - &Fechar + Cl&ose + &Fechar - Alt+O - Alt + O + Alt+O + Alt + O - - - - Create %1 - Criar %1 + + + + Create %1 + Criar %1 - - No active document - Nenhum documento ativo + + No active document + Nenhum documento ativo - - Pitch: - Pitch: + + Pitch: + Pitch: - - - Helix - Helix + + + Helix + Helix - 3D View - Vista 3D + 3D View + Visualização a 3D - - + + PartGui::DlgRevolution - - Revolve - Revolve + + Revolve + Revolver - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Ângulo: + + Angle: + Ângulo: - - Z: - Z: + + Z: + Z: - - Axis: - Axis: + + Axis: + Eixo: - - Shape - Forma + + Shape + Forma - - Select line in 3D view - Select line in 3D view + + Select line in 3D view + Selecionar linha na visualização a 3D - - Create Solid - + + Create Solid + Create Solid - - Select a shape for revolution, first. - Select a shape for revolution, first. + + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Ver precisão / desempenho + + View accuracy / Performance + Ver precisão / desempenho - - View smoothing - Suavização da vista + + View smoothing + Suavização da Visualização - - Using high-quality normals - Usando normais de alta qualidade + + Using high-quality normals + Usando normais de alta qualidade - - This will slow down render speed but will lead to nicer results - Isto irá reduzir a velocidade da renderização, mas vai levar a resultados mais agradáveis + + This will slow down render speed but will lead to nicer results + Isto irá reduzir a velocidade da renderização, mas vai levar a resultados mais agradáveis - - Defines the appearance of surfaces - Define a aparência das superfícies + + Defines the appearance of surfaces + Define a aparência das superfícies - - Shape view - Vista de forma + + Shape view + Visualização da Forma - - Tessellation - Tessellation + + Tessellation + Tessellation - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Sombreado planar/sombreado Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Com sombreado planar as normais das superficies não são definidos por cada vértice resultando em suprfícies curvas com aparência irreal enquanto que usando sombreado Phong a aparência é mais suave.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Se esta opção for desativada usa-se sombreado Phong, se for ativada usa-se sombreado planar.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Sombreado planar/sombreado Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Com sombreado planar as normais das superficies não são definidos por cada vértice resultando em suprfícies curvas com aparência irreal enquanto que usando sombreado Phong a aparência é mais suave.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Se esta opção for desativada usa-se sombreado Phong, se for ativada usa-se sombreado planar.</p></body></html> - - Do not define normal per vertex - Não definir normal por vértice + + Do not define normal per vertex + Não definir normal por vértice - - Defines the deviation of tessellation to the actual surface - Define o desvio do mosaico em relação à superfície real + + Defines the deviation of tessellation to the actual surface + Define o desvio do mosaico em relação à superfície real - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Define o desvio máximo da malha em relação à superfície. Valores mais pequenos significam tempo de processamento maior e aparência melhor.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Define o desvio máximo da malha em relação à superfície. Valores mais pequenos significam tempo de processamento maior e aparência melhor.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Dica</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definir as normais por vértice também se chama <span style=" font-style:italic;">sombreamento Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">enquanto que definir as normais por face chama-se</span>sombreamento Planar<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Dica</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definir as normais por vértice também se chama <span style=" font-style:italic;">sombreamento Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">enquanto que definir as normais por face chama-se</span>sombreamento Planar<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normais de alta qualidade</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">O tempo de processamento é maior mas os resultados são melhores.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normais de alta qualidade</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">O tempo de processamento é maior mas os resultados são melhores.</p></body></html> - - Maximum deviation depending on the model bounding box - Maximum deviation depending on the model bounding box + + Maximum deviation depending on the model bounding box + Maximum deviation depending on the model bounding box - - % - % + + % + % - - Deviation - Deviation + + Deviation + Deviation - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - Geral + + General + Geral - - Export - Export + + Export + Exportar - - Millimeter - Millimeter + + Millimeter + Milímetro - - Meter - Meter + + Meter + Metro - - Inch - Inch + + Inch + Polegada - - Units for export of STEP/IGES - Units for export of STEP/IGES + + Units for export of STEP/IGES + Unidades para exportação de STEP/IGES - - Model settings - Model settings + + Model settings + Configurações do Modelo - - Automatically refine model after boolean operation - Automatically refine model after boolean operation + + Automatically refine model after boolean operation + Automatically refine model after boolean operation - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - + + Object naming + Object naming - - Add name of base object - + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Automatically check model after boolean operation + + Automatically check model after boolean operation + Automatically check model after boolean operation - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + Part colors - - Default Part colors - + + Default Part colors + Default Part colors - - Default shape color - + + Default shape color + Default shape color - - The default color for new shapes - + + The default color for new shapes + The default color for new shapes - - Default line color - + + Default line color + Default line color - - - The default line color for new shapes - + + + The default line color for new shapes + The default line color for new shapes - - Default line width - + + Default line width + Default line width - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - + + + px + px - - Default vertex color - + + Default vertex color + Default vertex color - - Default vertex size - + + Default vertex size + Default vertex size - - Bounding box color - + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Face colors + + Face colors + Cores da Face - - Do you really want to cancel? - Do you really want to cancel? + + Do you really want to cancel? + Deseja cancelar? - - + + PartGui::Location - - Location - Location + + Location + Location - - Position - Posição + + Position + Posição - - 3D View - Vista 3D + + 3D View + Visualização a 3D - - + + PartGui::LoftWidget - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Arrastar + + + Loft + Arrastar - - Too few elements - Muito poucos elementos + + Too few elements + Muito poucos elementos - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Erro de input + + Input error + Erro de Inserção - At least two vertices, edges or wires are required. - At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. - At least two vertices or wires are required. - At least two vertices or wires are required. + At least two vertices or wires are required. + At least two vertices or wires are required. - - + + PartGui::Mirroring - - Mirroring - Mirroring + + Mirroring + Mirroring - - Shapes - Formas + + Shapes + Formas - - Mirror plane: - Mirror plane: + + Mirror plane: + Mirror plane: - - XY plane - XY plane + + XY plane + XY plane - - XZ plane - XZ plane + + XZ plane + XZ plane - - YZ plane - YZ plane + + YZ plane + YZ plane - - Base point: - Ponto base: + + Base point: + Ponto base: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Select a shape for mirroring, first. + + Select a shape for mirroring, first. + Select a shape for mirroring, first. - - No such document '%1'. - Não existe tal documento '%1'. + + No such document '%1'. + Não existe tal documento '%1'. - - + + PartGui::OffsetWidget - - Input error - Erro de input + + Input error + Erro de Inserção - - + + PartGui::ResultModel - - Name - Nome + + Name + Nome - - Type - Tipo + + Type + Tipo - - Error - Erro + + Error + Erro - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - Seleção errada + + + + + + Wrong selection + Seleção errada - - - Select two vertices - Selecione dois vértices + + + Select two vertices + Selecione dois vértices - Select three or more edges - Select three or more edges + Select three or more edges + Select three or more edges - - Select one or more edges - Select one or more edges + + Select one or more edges + Select one or more edges - - Select two or more faces - Selecione duas ou mais faces + + Select two or more faces + Selecione duas ou mais faces - - Select only one part object - Selecione apenas um objeto peça + + Select only one part object + Selecione apenas um objeto peça - - Select two vertices to create an edge - Selecione os dois vértices para criar uma aresta + + Select two vertices to create an edge + Selecione os dois vértices para criar uma aresta - - Select a closed set of edges - Selecione um conjunto fechado de arestas + + Select a closed set of edges + Selecione um conjunto fechado de arestas - - Select adjacent faces - Selecione faces adjacentes + + Select adjacent faces + Selecione faces adjacentes - - All shape types can be selected - Todos os tipos de forma podem ser selecionados + + All shape types can be selected + Todos os tipos de forma podem ser selecionados - - + + PartGui::SweepWidget - - Vertex/Wire - Vertex/Wire + + Vertex/Wire + Vertex/Wire - - - Sweep - Sweep + + + Sweep + Sweep - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - Sweep path - Sweep path + + Sweep path + Sweep path - - Select an edge or wire you want to sweep along. - Select an edge or wire you want to sweep along. + + Select an edge or wire you want to sweep along. + Select an edge or wire you want to sweep along. - - Too few elements - Muito poucos elementos + + Too few elements + Muito poucos elementos - - At least one edge or wire is required. - At least one edge or wire is required. + + At least one edge or wire is required. + At least one edge or wire is required. - - Wrong selection - Seleção errada + + Wrong selection + Seleção errada - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Erro de input + + Input error + Erro de Inserção - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Check Geometry + + Check Geometry + Check Geometry - - + + PartGui::TaskDialogEditDynamic - Hint - Hint + Hint + Hint - Select Control. - Select Control. + Select Control. + Select Control. - Control - Control + Control + Control - Dynamic - Dynamic + Dynamic + Dynamic - Align - Align + Align + Align - Value - Valor + Value + Valor - Special - Special + Special + Special - Command - Comando + Command + Comando - Stretch - Stretch + Stretch + Stretch - Move - Mover + Move + Mover - Rotate - Rodar + Rotate + Rodar - Offset - Offset + Offset + Offset - Orient - Orient + Orient + Orient - Match - Match + Match + Match - Surround - Surround + Surround + Surround - dummy - dummy + dummy + dummy - X Axis - X Axis + X Axis + X Axis - Y Axis - Y Axis + Y Axis + Y Axis - Z Axis - Z Axis + Z Axis + Z Axis - Increment - Increment + Increment + Increment - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Drag arrows to stretch box by increment + Drag arrows to stretch box by increment + Drag arrows to stretch box by increment - Drag arrows to move box by increment - Drag arrows to move box by increment + Drag arrows to move box by increment + Drag arrows to move box by increment - Not implemented yet - Not implemented yet + Not implemented yet + Not implemented yet - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Enter Value + Enter Value + Enter Value - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - Select a point + Select a point + Select a point - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - Definir cor por face + + Set color per face + Definir cor por face - - Click on the faces in the 3d view to select them. - Clique na faces na vista 3d para selecioná-las. + + Click on the faces in the 3d view to select them. + Clique nas faces na visualização a 3D para as selecionar. - - Faces: - Faces: + + Faces: + Faces: - - Set to default - Definir como padrão + + Set to default + Definir para predefinido - - Box selection - + + Box selection + Box selection - - + + PartGui::TaskLoft - - Loft - Arrastar + + Loft + Arrastar - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - Move right - Mover à Direita + Move right + Mover à Direita - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Mover o item selecionado um nível abaixo.</b>Também altera o nível do item original.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Mover o item selecionado um nível abaixo.</b>Também altera o nível do item original.</p> - Move left - Mover à Esquerda + Move left + Mover à Esquerda - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Move o item selecionado um nível acima.</b>Também altera o nível do item original.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Move o item selecionado um nível acima.</b>Também altera o nível do item original.</p> - Move up - Mover p/ Cima + Move up + Mover p/ Cima - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mover o item selecionado para baixo.</b><p>O item será movido dentro do nível de hierarquia.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mover o item selecionado para baixo.</b><p>O item será movido dentro do nível de hierarquia.</p> - Move down - Mover p/ Baixo + Move down + Mover p/ Baixo - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mover o item selecionado para baixo.</b><p>O item será movido dentro do nível de hierarquia.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mover o item selecionado para baixo.</b><p>O item será movido dentro do nível de hierarquia.</p> - - Create solid - Criar sólido + + Create solid + Criar sólido - - Ruled surface - Superfície regrada + + Ruled surface + Superfície regrada - - Closed - + + Closed + Fechado - - + + PartGui::TaskOffset - - - Offset - Offset + + + Offset + Offset - - Mode - Mode + + Mode + Mode - - Skin - Skin + + Skin + Skin - - Pipe - Pipe + + Pipe + Pipe - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Join type + + Join type + Join type - - Arc - Arco + + Arc + Arco - - Tangent - Tangent + + Tangent + Tangent - - - Intersection - Interseção + + + Intersection + Interseção - - Self-intersection - Self-intersection + + Self-intersection + Self-intersection - - Fill offset - Fill offset + + Fill offset + Fill offset - - Faces - Faces + + Faces + Faces - - Update view - Update view + + Update view + Update view - - + + PartGui::TaskShapeBuilder - - - Create shape - Criar forma + + + Create shape + Criar forma - - Edge from vertices - Aresta a partir de vértices + + Edge from vertices + Aresta a partir de vértices - - Face from edges - Face a partir de arestas + + Face from edges + Face a partir de arestas - - Planar - Planar + + Planar + Planar - - Shell from faces - Casca a partir de faces + + Shell from faces + Casca a partir de faces - - Solid from shell - Sólido a partir de casca + + Solid from shell + Sólido a partir de casca - - Create - Criar + + Create + Criar - - All faces - Todas as faces + + All faces + Todas as faces - - + + PartGui::TaskSweep - - Sweep - Sweep + + Sweep + Sweep - - Create solid - Criar sólido + + Create solid + Criar sólido - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Select one or more profiles and select an edge or wire + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - - + + PartGui::ThicknessWidget - - - - Thickness - Thickness + + + + Thickness + Espessura - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + Select faces of the source object and press 'Done' - - Done - Done + + Done + Concluído - - Input error - Erro de input + + Input error + Erro de Inserção - - + + QObject - - - - - - - Wrong selection - Seleção errada + + + + + + + Wrong selection + Seleção errada - - - Select two shapes please. - Por favor, selecione duas formas. + + + Select two shapes please. + Por favor, selecione duas formas. - - - - Non-solids selected - + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + The use of non-solids for boolean operations may lead to unexpected results. +Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Todos os arquivos CAD (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Todos os arquivos CAD (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - All Files (*.*) + + All Files (*.*) + Todos os Ficheiros (*. *) - - Sewing Tolerance - Sewing Tolerance + + Sewing Tolerance + Sewing Tolerance - - Enter tolerance for sewing shape: - Enter tolerance for sewing shape: + + Enter tolerance for sewing shape: + Enter tolerance for sewing shape: - - Edit mirror plane - Edit mirror plane + + Edit mirror plane + Edit mirror plane - - Edit chamfer edges - Edit chamfer edges + + Edit chamfer edges + Edit chamfer edges - - Edit offset - Edit offset + + Edit offset + Edit offset - - Edit thickness - Edit thickness + + Edit thickness + Edit thickness - Transform - Transformar + Transform + Transformar - - - Part design - Part design + + + Part design + Part design - - Display - + + Display + Visualização - - - - Select two shapes or more, please. - Select two shapes or more, please. + + + + Select two shapes or more, please. + Select two shapes or more, please. - - You have to select either two edges or two wires. - You have to select either two edges or two wires. + + You have to select either two edges or two wires. + You have to select either two edges or two wires. - - Edit fillet edges - Edit fillet edges + + Edit fillet edges + Editar Filete/Listel Bordas - - Set colors... - Definir cores... + + Set colors... + Definir cores... - - Compound - Compound + + Compound + Compound - - Compound Solid - Compound Solid + + Compound Solid + Compound Solid - - Solid - Solid + + Solid + Sólido - - Shell - Shell + + Shell + Shell - - Face - Face + + Face + Face - - Wire - Wire + + Wire + Wire - - Edge - Edge + + Edge + Borda - - Vertex - Vertex + + Vertex + Vertex - - Shape - Forma + + Shape + Forma - - No Error - No Error + + No Error + Nenhum erro - - Invalid Point On Curve - Invalid Point On Curve + + Invalid Point On Curve + Invalid Point On Curve - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + Invalid Point On Curve On Surface - - Invalid Point On Surface - Invalid Point On Surface + + Invalid Point On Surface + Invalid Point On Surface - - No 3D Curve - No 3D Curve + + No 3D Curve + No 3D Curve - - Multiple 3D Curve - Multiple 3D Curve + + Multiple 3D Curve + Multiple 3D Curve - - Invalid 3D Curve - Invalid 3D Curve + + Invalid 3D Curve + Invalid 3D Curve - - No Curve On Surface - No Curve On Surface + + No Curve On Surface + No Curve On Surface - - Invalid Curve On Surface - Invalid Curve On Surface + + Invalid Curve On Surface + Invalid Curve On Surface - - Invalid Curve On Closed Surface - Invalid Curve On Closed Surface + + Invalid Curve On Closed Surface + Curva Inválida numa Superfície Fechada - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Invalid Same Range Flag - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Invalid Same Parameter Flag - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Invalid Degenerated Flag - - Free Edge - Free Edge + + Free Edge + Borda Livre - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Invalid MultiConnexity - - Invalid Range - Invalid Range + + Invalid Range + Invalid Range - - Empty Wire - Empty Wire + + Empty Wire + Empty Wire - - Redundant Edge - Redundant Edge + + Redundant Edge + Redundant Edge - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + Self Intersecting Wire - - No Surface - No Surface + + No Surface + Nenhuma superfície - - Invalid Wire - Invalid Wire + + Invalid Wire + Invalid Wire - - Redundant Wire - Redundant Wire + + Redundant Wire + Redundant Wire - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + Intersecting Wires - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Invalid Imbrication Of Wires - - Empty Shell - Empty Shell + + Empty Shell + Empty Shell - - Redundant Face - Redundant Face + + Redundant Face + Redundant Face - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + Unorientable Shape - - Not Closed - Not Closed + + Not Closed + Não fechada - - Not Connected - Not Connected + + Not Connected + Not Connected - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + Sub Shape Not In Shape - - Bad Orientation - Bad Orientation + + Bad Orientation + Má Orientação - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Bad Orientation Of Sub Shape - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + Invalid Tolerance Value - - Check Failed - Check Failed + + Check Failed + Check Failed - - No Result - No Result + + No Result + Nenhum Resultado - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Out Of Enum Range: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Invalid + + + Invalid + Inválido - - - Selections - + + + Selections + Selections - - - Control - Control + + + Control + Control - - Reset Dialog - + + Reset Dialog + Reset Dialog - - Toggle 3d - + + Toggle 3d + Toggle 3d - - Toggle Delta - + + Toggle Delta + Toggle Delta - - Clear All - + + Clear All + Clear All - - + + Workbench - - &Part - &Peça + + &Part + &Peça - - &Simple - &Simples + + &Simple + &Simples - - &Parametric - &Paramétrico + + &Parametric + &Paramétrico - - Part tools - Ferramentas de peça + + Part tools + 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tp=^WkURIv(aj<2a*WJytiLLV`f zOP67{Ffg`i>lmzuz5r>=dDNPsCTyfUIjs&Wa`q(9)Ldw9Wo64~5|ctIzeLl=sVKNj W(mV10i2wm^+>dM^YV diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ro.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ro.ts index cc51c6d8d..b4d399db9 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ro.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ro.ts @@ -1,1505 +1,1505 @@ - - + + CmdPartDesignChamfer - Part - Componentă + Part + Componentă - Chamfer... - Chamfer... + Chamfer... + Chamfer... - - PartDesign - Design Componente + + PartDesign + Design Componente - - Chamfer - Teşitură + + Chamfer + Teşitură - - Chamfer the selected edges of a shape - Definiţi teşirea muchiilor selectate ale formei + + Chamfer the selected edges of a shape + Definiţi teşirea muchiilor selectate ale formei - - + + CmdPartDesignDraft - - PartDesign - Design Componente + + PartDesign + Design Componente - - Draft - Draft + + Draft + Ciorna - - Make a draft on a face - Make a draft on a face + + Make a draft on a face + Creaza o ciorna pe o fata - - + + CmdPartDesignFillet - - PartDesign - Design Componente + + PartDesign + Design Componente - - Fillet - Rotunjire + + Fillet + Rotunjire - - Make a fillet on an edge, face or body - Creeaza o rotunjire pe o muchie, fata sau corp + + Make a fillet on an edge, face or body + Creeaza o rotunjire pe o muchie, fata sau corp - - + + CmdPartDesignGroove - - PartDesign - Design Componente + + PartDesign + Design Componente - - Groove - Canelură + + Groove + Canelură - - Groove a selected sketch - Creează o canelură pentru schiţa selectată + + Groove a selected sketch + Creează o canelură pentru schiţa selectată - - + + CmdPartDesignLinearPattern - - PartDesign - Design Componente + + PartDesign + Design Componente - - LinearPattern - LinearPattern + + LinearPattern + PatternLiniar - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + creaza un sablon liniar - - + + CmdPartDesignMirrored - - PartDesign - Design Componente + + PartDesign + Design Componente - - Mirrored - Mirrored + + Mirrored + In oglinda - - create a mirrored feature - create a mirrored feature + + create a mirrored feature + Creaza o caracteristica în oglinda - - + + CmdPartDesignMultiTransform - - PartDesign - Design Componente + + PartDesign + Design Componente - - MultiTransform - MultiTransform + + MultiTransform + MultiTransform - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + Creaza o caracteristica de transformare multipla - - + + CmdPartDesignPad - - PartDesign - Design Componente + + PartDesign + Design Componente - - Pad - Pad + + Pad + Pad - - Pad a selected sketch - Formeaza o schita + + Pad a selected sketch + Formeaza o schita - - + + CmdPartDesignPocket - - PartDesign - Design Componente + + PartDesign + Design Componente - - Pocket - Buzunar + + Pocket + Buzunar - - create a pocket with the selected sketch - creaţi un buzunar cu schiţa selectată + + create a pocket with the selected sketch + creaţi un buzunar cu schiţa selectată - - + + CmdPartDesignPolarPattern - - PartDesign - Design Componente + + PartDesign + Design Componente - - PolarPattern - PolarPattern + + PolarPattern + PolarPattern - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + Creaza un sablon polar - - + + CmdPartDesignRevolution - - PartDesign - Design Componente + + PartDesign + Design Componente - - Revolution - Revoluţie + + Revolution + Revoluţie - - Revolve a selected sketch - Rotiţi o schiţă selectată + + Revolve a selected sketch + Rotiţi o schiţă selectată - - + + CmdPartDesignScaled - - PartDesign - Design Componente + + PartDesign + Design Componente - - Scaled - Scaled + + Scaled + Scalat - - create a scaled feature - create a scaled feature + + create a scaled feature + Creaza o scalare - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Instrumente pentru feţe + + Face tools + Instrumente pentru feţe - - Sketch tools - Instrumente pentru schiţe + + Sketch tools + Instrumente pentru schiţe - - Create Geometry - Creează componente geometrice + + Create Geometry + Creează componente geometrice - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + Involute parameter - - Number of teeth: - + + Number of teeth: + Number of teeth: - - Modules: - + + Modules: + Modules: - - mm - + + mm + mm - - Pressure angle: - + + Pressure angle: + Pressure angle: - - deg - + + deg + deg - - Number of Curves: - + + Number of Curves: + Number of Curves: - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Edges to chamfer + Edges to chamfer + Edges to chamfer - Start distance - Start distance + Start distance + Start distance - End distance - End distance + End distance + End distance - Edge%1 - Edge%1 + Edge%1 + Marginea %1 - Distance - Distance + Distance + Distance - No shape selected - No shape selected + No shape selected + Nici o forma selectata - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - No valid shape is selected. -Please select a valid shape in the drop-down box first. + Nici o forma valida nu este selectata. +Selectati mai intai o forma valida in casuta de selectie. - No edge selected - No edge selected + No edge selected + Nici o margine selectata - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Choose feature + + Choose feature + Selectati caracteristica - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Chamfer Edges + Chamfer Edges + Chamfer Edges - Shape - Forma + Shape + Forma - Selected shape: - Selected shape: + Selected shape: + Forma selectata: - No selection - Nici o selecţie + No selection + Nici o selecţie - Chamfer Parameter - Chamfer Parameter + Chamfer Parameter + Chamfer Parameter - All - All + All + Toate - None - Niciunul + None + Niciunul - Chamfer type: - Chamfer type: + Chamfer type: + Chamfer type: - Constant Distance - Constant Distance + Constant Distance + Constant Distance - Variable Distance - Variable Distance + Variable Distance + Variable Distance - Distance: - Distance: + Distance: + Distanta: - - + + PartDesignGui::TaskChamferParameters - - Form - Formular + + Form + Formular - - Size: - Dimensiune: + + Size: + Dimensiune: - - Chamfer parameters - Parametrii teşiturii + + Chamfer parameters + Parametrii teşiturii - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + PartDesignGui::TaskDraftParameters - - Form - Formular + + Form + Formular - - Add face - Add face + + Add face + Adauga fata - - Remove face - Remove face + + Remove face + Elimina fata - - Draft angle - Draft angle + + Draft angle + Unghiul de proiect - - Neutral plane - Neutral plane + + Neutral plane + Planul neutru - - Pull direction - Pull direction + + Pull direction + Directia de tragere - - Reverse pull direction - Reverse pull direction + + Reverse pull direction + Inversa directiei de tragere - - Draft parameters - Draft parameters + + Draft parameters + Parametri de proiect - - Remove - Elimină + + Remove + Elimină - - + + PartDesignGui::TaskFilletParameters - - Form - Formular + + Form + Formular - - Radius: - Radius: + + Radius: + Raza: - - Fillet parameters - Parametrii de rotunjire + + Fillet parameters + Parametrii de rotunjire - - + + PartDesignGui::TaskGrooveParameters - - Form - Formular + + Form + Formular - - Axis: - Axa: + + Axis: + Axa: - - Vertical sketch axis - Axa verticală a schiţei + + Vertical sketch axis + Axa verticală a schiţei - - Horizontal sketch axis - Axa orizontală a schiţei + + Horizontal sketch axis + Axa orizontală a schiţei - - Angle: - Unghiul: + + Angle: + Unghiul: - - Symmetric to plane - Simetric față de plan + + Symmetric to plane + Simetric față de plan - - Reversed - Inversat + + Reversed + Inversat - - Update view - Update view + + Update view + Actualizeaza vizualizarea - - Groove parameters - Parametrii canelurii + + Groove parameters + Parametrii canelurii - - + + PartDesignGui::TaskHoleParameters - - Form - Formular + + Form + Formular - - Type: - Tip: + + Type: + Tip: - - Dimension - Dimensiune + + Dimension + Dimensiune - - Up to last - Până la ultimul + + Up to last + Până la ultimul - - Up to first - Până la primul + + Up to first + Până la primul - - Size: - Dimensiune: + + Size: + Dimensiune: - - TaskHoleParameters - TaskHoleParameters + + TaskHoleParameters + TaskHoleParameters - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Formular + + Form + Formular - - Original feature - Original feature + + Original feature + Caracteristica originala - - Direction - Direcţia + + Direction + Direcţia - - Horizontal sketch axis - Axa orizontală a schiţei + + Horizontal sketch axis + Axa orizontală a schiţei - - Vertical sketch axis - Axa verticală a schiţei + + Vertical sketch axis + Axa verticală a schiţei - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Length - Lungime + + Length + Lungime - - Occurrences - Occurrences + + Occurrences + Aparitii - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Actualizeaza vizualizarea - - Select an edge or a face - Select an edge or a face + + Select an edge or a face + Selectati o muchie sau o fata - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMirroredParameters - - Form - Formular + + Form + Formular - - Original feature - Original feature + + Original feature + Caracteristica originala - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Plane + + Plane + Plan - - Horizontal sketch axis - Axa orizontală a schiţei + + Horizontal sketch axis + Axa orizontală a schiţei - - Vertical sketch axis - Axa verticală a schiţei + + Vertical sketch axis + Axa verticală a schiţei - - - - Select reference... - + + + + Select reference... + Select reference... - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Actualizeaza vizualizarea - Select a plane - Select a plane + Select a plane + Selectati un plan - - Select a face - + + Select a face + Select a face - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Formular + + Form + Formular - - Original feature - Original feature + + Original feature + Caracteristica originala - - Transformations - Transformations + + Transformations + Transformari - - Update view - Update view + + Update view + Actualizeaza vizualizarea - - Edit - Editare + + Edit + Editare - - Delete - Ştergeţi + + Delete + Ştergeţi - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + Adauga transformare în oglinda - - Add linear pattern - Add linear pattern + + Add linear pattern + Adauga sablon liniar - - Add polar pattern - Add polar pattern + + Add polar pattern + Adauga sablon polar - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + Adauga transformare scalata - - Move up - Deplasare în sus + + Move up + Deplasare în sus - - Move down - Deplasare în jos + + Move down + Deplasare în jos - - Right-click to add - Right-click to add + + Right-click to add + Click-dreapta pentru a adauga - - + + PartDesignGui::TaskPadParameters - - Form - Formular + + Form + Formular - - Type - Tip + + Type + Tip - - Length - Lungime + + Length + Lungime - - Symmetric to plane - Simetric față de plan + + Symmetric to plane + Simetric față de plan - - 2nd length - A doua lungime + + 2nd length + A doua lungime - - - - - - Face - Faţă + + + + + + Face + Faţă - - Update view - Update view + + Update view + Actualizeaza vizualizarea - Type: - Tip: + Type: + Tip: - - - - Dimension - Dimensiune + + + + Dimension + Dimensiune - Length: - Lungime: + Length: + Lungime: - Mirrored extent - Mirrored extent + Mirrored extent + Mirrored extent - - Reversed - Inversat + + Reversed + Inversat - Display mode: - Stil afișare: + Display mode: + Stil afișare: - Plot mode: - Stil tipărire: + Plot mode: + Stil tipărire: - Point size: - Mărimea punctului: + Point size: + Mărimea punctului: - Line width: - Lăţime linie: + Line width: + Lăţime linie: - Transparency: - Transparență: + Transparency: + Transparență: - TaskPadParameters - Parametri task pad + TaskPadParameters + Parametri task pad - - Pad parameters - Parametrii pad + + Pad parameters + Parametrii pad - - - - No face selected - Nici o faţă selectată + + + + No face selected + Nici o faţă selectată - - - To last - Spre ultimul + + + To last + Spre ultimul - - - To first - Spre primul + + + To first + Spre primul - - - Up to face - Până la față + + + Up to face + Până la față - - - Two dimensions - Două dimensiuni + + + Two dimensions + Două dimensiuni - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Formular + Form + Formular - Spacing1: - Spaţierea1: + Spacing1: + Spaţierea1: - Number1: - Numărul1: + Number1: + Numărul1: - Second extend - A doua extindere + Second extend + A doua extindere - Spacing2: - Spaţierea2: + Spacing2: + Spaţierea2: - Number2: - Numărul2: + Number2: + Numărul2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Formular + + Form + Formular - Type: - Tip: + Type: + Tip: - - Type - Tip + + Type + Tip - - - - Dimension - Dimensiune + + + + Dimension + Dimensiune - - Symmetric to plane - Simetric față de plan + + Symmetric to plane + Simetric față de plan - - Reversed - Inversat + + Reversed + Inversat - - - - - - Face - Faţă + + + + + + Face + Faţă - - Update view - Update view + + Update view + Actualizeaza vizualizarea - - Length - Lungime + + Length + Lungime - - Pocket parameters - Parametrii buzunarului + + Pocket parameters + Parametrii buzunarului - To last - Spre ultimul + To last + Spre ultimul - - - To first - Spre primul + + + To first + Spre primul - - - Through all - Prin toate + + + Through all + Prin toate - - - Up to face - Până la față + + + Up to face + Până la față - - - - No face selected - Nici o faţă selectată + + + + No face selected + Nici o faţă selectată - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Formular + + Form + Formular - - Original feature - Original feature + + Original feature + Caracteristica originala - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Direcţia + Direction + Direcţia - - Axis - + + Axis + Axele - - Normal sketch axis - + + Normal sketch axis + Normal sketch axis - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Angle - Angle + + Angle + Unghi - - Occurrences - Occurrences + + Occurrences + Aparitii - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Actualizeaza vizualizarea - - Select an edge - Select an edge + + Select an edge + Selectati o margine - - + + PartDesignGui::TaskRevolutionParameters - - Form - Formular + + Form + Formular - - Axis: - Axa: + + Axis: + Axa: - - Vertical sketch axis - Axa verticală a schiţei + + Vertical sketch axis + Axa verticală a schiţei - - Horizontal sketch axis - Axa orizontală a schiţei + + Horizontal sketch axis + Axa orizontală a schiţei - - Symmetric to plane - Simetric față de plan + + Symmetric to plane + Simetric față de plan - - Reversed - Inversat + + Reversed + Inversat - - Update view - Update view + + Update view + Actualizeaza vizualizarea - Vertical - Vertical + Vertical + Vertical - Horizontal - Horizontal + Horizontal + Horizontal - - Angle: - Unghiul: + + Angle: + Unghiul: - - Revolution parameters - Parametrii de revoluţie + + Revolution parameters + Parametrii de revoluţie - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskScaledParameters - - Form - Formular + + Form + Formular - - Original feature - Original feature + + Original feature + Caracteristica originala - - Factor - Factor + + Factor + Factor - - Occurrences - Occurrences + + Occurrences + Aparitii - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Actualizeaza vizualizarea - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Mesaje privind transformarea - - + + QObject - - - - - - - - - - Wrong selection - Selecție greșită + + + + + + + + + + Wrong selection + Selecție greșită - Select a sketch or 2D object. - Selectaţi o schiţă sau un obiect 2D. + Select a sketch or 2D object. + Selectaţi o schiţă sau un obiect 2D. - The shape of the selected object is empty. - Forma obiectul selectat este gol. + The shape of the selected object is empty. + Forma obiectul selectat este gol. - The shape of the selected object is not a wire. - Forma obiectului selectat nu este un fir. + The shape of the selected object is not a wire. + Forma obiectului selectat nu este un fir. - - - - - No valid sketches in this document - No valid sketches in this document + + + + + No valid sketches in this document + Nici o schita valida in acest document - - - Please create a sketch or 2D object first - Please create a sketch or 2D object first + + + Please create a sketch or 2D object first + Creati o schita sau obiect 2D prima data - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Creati o schita sau obiect 2D prima data. Trebuie sa aiba o fata de suport pe un solid - - - Select an edge, face or body. Only one body is allowed. - Selecteaza o muchie, fata sau corp. Este permis doar un singur corp. + + + Select an edge, face or body. Only one body is allowed. + Selecteaza o muchie, fata sau corp. Este permis doar un singur corp. - - - - Wrong object type - Tip de obiect greşit + + + + Wrong object type + Tip de obiect greşit - - Fillet works only on parts - Rotunjirea e posibila numai pentru componente + + Fillet works only on parts + Rotunjirea e posibila numai pentru componente - - - Shape of selected Part is empty - Forma Componentei selectate este goală + + + Shape of selected Part is empty + Forma Componentei selectate este goală - - No fillet possible on selected faces/edges - Rotunjirea feţelor/muchiilor selectate nu este posibilă + + No fillet possible on selected faces/edges + Rotunjirea feţelor/muchiilor selectate nu este posibilă - - Chamfer works only on parts - Teşirea funcţionează numai pentru componente + + Chamfer works only on parts + Teşirea funcţionează numai pentru componente - - Shape of selected part is empty - Forma componentei selectate este goală + + Shape of selected part is empty + Forma componentei selectate este goală - - No chamfer possible on selected faces/edges - Teşirea feţelor/muchiilor selectate nu este posibilă + + No chamfer possible on selected faces/edges + Teşirea feţelor/muchiilor selectate nu este posibilă - - Select one or more faces. - Select one or more faces. + + Select one or more faces. + Selectati unul sau mai multe fete. - - Draft works only on parts - Draft works only on parts + + Draft works only on parts + Proiectul functionează doar cu piese - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + Nici o ciorna posibila pe fetele selectate - - - - - - No valid features in this document - No valid features in this document + + + + + + No valid features in this document + Nici o caracteristica valida in acest document - - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + + Please create a subtractive or additive feature first, please + Creati o caracteristica substractiva sau aditiva mai intai - No Support - Fără Suport + No Support + Fără Suport - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Schiţa trebuie să aibă un suport pentru componenta buzunar. Creaţi schiţa pe o faţă. + Schiţa trebuie să aibă un suport pentru componenta buzunar. Creaţi schiţa pe o faţă. - - - Edit pad - Pad de editare + + + Edit pad + Pad de editare - - Edit pocket - Editare de buzunar + + Edit pocket + Editare de buzunar - - Edit chamfer - Edit chamfer + + Edit chamfer + Editati tesitura - - - - - - - - - A dialog is already open in the task panel - A dialog is already open in the task panel + + + + + + + + + A dialog is already open in the task panel + O fereastra de dialog este deja deschisa in fereastra de sarcini - - - - - - - - - Do you want to close this dialog? - Do you want to close this dialog? + + + + + + + + + Do you want to close this dialog? + Doriti sa inchideti aceasta fereastra de dialog? - - Edit revolution - Editare revoluţie + + Edit revolution + Editare revoluţie - - Edit Groove - Editare Canelură + + Edit Groove + Editare Canelură - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + Planul neutru lipseste - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + Selectati un plan sau margine si o directie de tragere - - Edit draft - Edit draft + + Edit draft + Editati ciorna - - Edit fillet - Edit fillet + + Edit fillet + Editare panglica - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + O forma transformata nu intersecteaza suportul - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + %1 forme transformate nu intersecteaza suportul - - Transformation succeeded - Transformation succeeded + + Transformation succeeded + Transformare a reusit - - + + TaskTransformedMessages - - Form - Formular + + Form + Formular - - No message - No message + + No message + Nici un mesaj - - + + Workbench - - Part Design - Design componente + + Part Design + Design componente 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a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.ts @@ -1,1505 +1,1505 @@ - - + + CmdPartDesignChamfer - Part - Деталь + Part + Деталь - Chamfer... - Фаска... + Chamfer... + Фаска... - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - Chamfer - Фаска + + Chamfer + Фаска - - Chamfer the selected edges of a shape - Притупить фаской выбранные края фигуры + + Chamfer the selected edges of a shape + Притупить фаской выбранные края фигуры - - + + CmdPartDesignDraft - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - Draft - Draft + + Draft + Высота осадки - - Make a draft on a face - Make a draft on a face + + Make a draft on a face + Сделать набросок на поверхности - - + + CmdPartDesignFillet - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - Fillet - Скругление + + Fillet + Скругление - - Make a fillet on an edge, face or body - Сделать скругление кромки, поверхности или тела + + Make a fillet on an edge, face or body + Сделать скругление кромки, поверхности или тела - - + + CmdPartDesignGroove - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - Groove - Паз + + Groove + Паз - - Groove a selected sketch - Гравировать выбранный эскиз + + Groove a selected sketch + Гравировать выбранный эскиз - - + + CmdPartDesignLinearPattern - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - LinearPattern - LinearPattern + + LinearPattern + ЛинейныйМассив - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + Создать линейный шаблон детали - - + + CmdPartDesignMirrored - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - Mirrored - Mirrored + + Mirrored + Симметрия - - create a mirrored feature - create a mirrored feature + + create a mirrored feature + Создать симметрию детали - - + + CmdPartDesignMultiTransform - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - MultiTransform - MultiTransform + + MultiTransform + MultiTransform - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + Создать multitransform деталь - - + + CmdPartDesignPad - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - Pad - Заполнитель + + Pad + Заполнитель - - Pad a selected sketch - Заполнитель выбранного эскиза + + Pad a selected sketch + Заполнитель выбранного эскиза - - + + CmdPartDesignPocket - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - Pocket - Карман + + Pocket + Карман - - create a pocket with the selected sketch - создать карман с выбранным эскизом + + create a pocket with the selected sketch + создать карман с выбранным эскизом - - + + CmdPartDesignPolarPattern - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - PolarPattern - PolarPattern + + PolarPattern + КруговойМассив - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + Создать полярный шаблон детали - - + + CmdPartDesignRevolution - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - Revolution - Вращение + + Revolution + Вращение - - Revolve a selected sketch - Вращать выбранный эскиз + + Revolve a selected sketch + Вращать выбранный эскиз - - + + CmdPartDesignScaled - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - Scaled - Scaled + + Scaled + Масштабирование - - create a scaled feature - create a scaled feature + + create a scaled feature + Создать масштабную деталь - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Инструменты редактирования граней + + Face tools + Инструменты редактирования граней - - Sketch tools - Инструменты эскиза + + Sketch tools + Инструменты эскиза - - Create Geometry - Создайте геометрию + + Create Geometry + Создайте геометрию - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + Involute parameter - - Number of teeth: - + + Number of teeth: + Number of teeth: - - Modules: - + + Modules: + Modules: - - mm - + + mm + мм - - Pressure angle: - + + Pressure angle: + Pressure angle: - - deg - + + deg + deg - - Number of Curves: - + + Number of Curves: + Number of Curves: - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Ребра для выполнения фаски + Edges to chamfer + Ребра для выполнения фаски - Start distance - Начало расстояния + Start distance + Начало расстояния - End distance - Конечное расстояние + End distance + Конечное расстояние - Edge%1 - Край %1 + Edge%1 + Край %1 - Distance - Расстояние + Distance + Расстояние - No shape selected - Форма не выбрана + No shape selected + Форма не выбрана - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Допустимая форма не выбрана. + Допустимая форма не выбрана. Пожалуйста сначала выберите допустимую форму в выпадающем списке. - No edge selected - Ребра не выбраны + No edge selected + Ребра не выбраны - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Нельзя сгладить край обьекта. Пожалуйста, выберите края обьекта, один или более. + Нельзя сгладить край обьекта. Пожалуйста, выберите края обьекта, один или более. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Choose feature + + Choose feature + Выбор функции - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Притупить ребра фаской + Chamfer Edges + Притупить ребра фаской - Shape - Форма + Shape + Форма - Selected shape: - Выбранные формы: + Selected shape: + Выбранные формы: - No selection - Нет выбора + No selection + Нет выбора - Chamfer Parameter - Параметры фаски + Chamfer Parameter + Параметры фаски - All - Все + All + Все - None - Ничего + None + Ничего - Chamfer type: - Тип фаски: + Chamfer type: + Тип фаски: - Constant Distance - Постоянное расстояние + Constant Distance + Постоянное расстояние - Variable Distance - Переменное расстояние + Variable Distance + Переменное расстояние - Distance: - Расстояние: + Distance: + Расстояние: - - + + PartDesignGui::TaskChamferParameters - - Form - Форма + + Form + Форма - - Size: - Размер: + + Size: + Размер: - - Chamfer parameters - Параметры фаски + + Chamfer parameters + Параметры фаски - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + PartDesignGui::TaskDraftParameters - - Form - Форма + + Form + Форма - - Add face - Добавить грань + + Add face + Добавить грань - - Remove face - Удалить грань + + Remove face + Удалить грань - - Draft angle - Угол притяжки + + Draft angle + Угол притяжки - - Neutral plane - Нейтральная плоскость + + Neutral plane + Нейтральная плоскость - - Pull direction - Направление вытягивания + + Pull direction + Направление вытягивания - - Reverse pull direction - Развернуть направление вытягивания + + Reverse pull direction + Развернуть направление вытягивания - - Draft parameters - Draft parameters + + Draft parameters + Параметры проекта - - Remove - Удалить + + Remove + Удалить - - + + PartDesignGui::TaskFilletParameters - - Form - Форма + + Form + Форма - - Radius: - Радиус: + + Radius: + Радиус: - - Fillet parameters - Параметры скругления + + Fillet parameters + Параметры скругления - - + + PartDesignGui::TaskGrooveParameters - - Form - Форма + + Form + Форма - - Axis: - Оси: + + Axis: + Оси: - - Vertical sketch axis - Вертикальная ось эскиза + + Vertical sketch axis + Вертикальная ось эскиза - - Horizontal sketch axis - Горизонтальная ось эскиза + + Horizontal sketch axis + Горизонтальная ось эскиза - - Angle: - Угол: + + Angle: + Угол: - - Symmetric to plane - Симметрично плоскости + + Symmetric to plane + Симметрично плоскости - - Reversed - В обратную сторону + + Reversed + В обратную сторону - - Update view - Update view + + Update view + Обновить - - Groove parameters - Параметры гравировки + + Groove parameters + Параметры гравировки - - + + PartDesignGui::TaskHoleParameters - - Form - Форма + + Form + Форма - - Type: - Тип: + + Type: + Тип: - - Dimension - Размер + + Dimension + Размер - - Up to last - До последнего + + Up to last + До последнего - - Up to first - До первого + + Up to first + До первого - - Size: - Размер: + + Size: + Размер: - - TaskHoleParameters - TaskHoleParameters + + TaskHoleParameters + Задать параметры отверстия - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Форма + + Form + Форма - - Original feature - Original feature + + Original feature + Исходная деталь - - Direction - Направление + + Direction + Направление - - Horizontal sketch axis - Горизонтальная ось эскиза + + Horizontal sketch axis + Горизонтальная ось эскиза - - Vertical sketch axis - Вертикальная ось эскиза + + Vertical sketch axis + Вертикальная ось эскиза - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Развернуть направление + + Reverse direction + Развернуть направление - - Length - Длина + + Length + Длина - - Occurrences - Occurrences + + Occurrences + События - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Обновить - - Select an edge or a face - Select an edge or a face + + Select an edge or a face + Выберите ребро или грань - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMirroredParameters - - Form - Форма + + Form + Форма - - Original feature - Original feature + + Original feature + Исходная деталь - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Плоскость + + Plane + Плоскость - - Horizontal sketch axis - Горизонтальная ось эскиза + + Horizontal sketch axis + Горизонтальная ось эскиза - - Vertical sketch axis - Вертикальная ось эскиза + + Vertical sketch axis + Вертикальная ось эскиза - - - - Select reference... - + + + + Select reference... + Select reference... - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Обновить - Select a plane - Выберите плоскость + Select a plane + Выберите плоскость - - Select a face - + + Select a face + Select a face - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Форма + + Form + Форма - - Original feature - Original feature + + Original feature + Исходная деталь - - Transformations - Преобразования + + Transformations + Преобразования - - Update view - Update view + + Update view + Обновить - - Edit - Правка + + Edit + Правка - - Delete - Удалить + + Delete + Удалить - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + Добавить зеркальное преобразование - - Add linear pattern - Add linear pattern + + Add linear pattern + Добавить линейный массив - - Add polar pattern - Add polar pattern + + Add polar pattern + Добавить круговой массив - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + Добавить изменения в масштабе - - Move up - Переместить вверх + + Move up + Переместить вверх - - Move down - Переместить вниз + + Move down + Переместить вниз - - Right-click to add - Щелкните правой кнопкой мыши для добавления + + Right-click to add + Щелкните правой кнопкой мыши для добавления - - + + PartDesignGui::TaskPadParameters - - Form - Форма + + Form + Форма - - Type - Тип + + Type + Тип - - Length - Длина + + Length + Длина - - Symmetric to plane - Симметрично плоскости + + Symmetric to plane + Симметрично плоскости - - 2nd length - Вторая длина + + 2nd length + Вторая длина - - - - - - Face - Поверхность + + + + + + Face + Поверхность - - Update view - Update view + + Update view + Обновить - Type: - Тип: + Type: + Тип: - - - - Dimension - Размер + + + + Dimension + Размер - Length: - Длина: + Length: + Длина: - Mirrored extent - Mirrored extent + Mirrored extent + Mirrored extent - - Reversed - В обратную сторону + + Reversed + В обратную сторону - Display mode: - Режим отображения: + Display mode: + Режим отображения: - Plot mode: - Режим вывода на печать: + Plot mode: + Режим вывода на печать: - Point size: - Размер точки: + Point size: + Размер точки: - Line width: - Толщина линии: + Line width: + Толщина линии: - Transparency: - Прозрачность: + Transparency: + Прозрачность: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Параметры панели + + Pad parameters + Параметры панели - - - - No face selected - Поверхность не выбрана + + + + No face selected + Поверхность не выбрана - - - To last - К последнему + + + To last + К последнему - - - To first - К первому + + + To first + К первому - - - Up to face - До грани + + + Up to face + До грани - - - Two dimensions - Два измерения + + + Two dimensions + Два измерения - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Форма + Form + Форма - Spacing1: - Spacing1: + Spacing1: + Spacing1: - Number1: - Number1: + Number1: + Number1: - Second extend - Second extend + Second extend + Second extend - Spacing2: - Spacing2: + Spacing2: + Spacing2: - Number2: - Number2: + Number2: + Number2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Форма + + Form + Форма - Type: - Тип: + Type: + Тип: - - Type - Тип + + Type + Тип - - - - Dimension - Размер + + + + Dimension + Размер - - Symmetric to plane - Симметрично плоскости + + Symmetric to plane + Симметрично плоскости - - Reversed - В обратную сторону + + Reversed + В обратную сторону - - - - - - Face - Поверхность + + + + + + Face + Поверхность - - Update view - Update view + + Update view + Обновить - - Length - Длина + + Length + Длина - - Pocket parameters - Параметры кармана + + Pocket parameters + Параметры кармана - To last - К последнему + To last + К последнему - - - To first - К первому + + + To first + К первому - - - Through all - Через все + + + Through all + Через все - - - Up to face - До грани + + + Up to face + До грани - - - - No face selected - Поверхность не выбрана + + + + No face selected + Поверхность не выбрана - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Форма + + Form + Форма - - Original feature - Original feature + + Original feature + Исходная деталь - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Направление + Direction + Направление - - Axis - + + Axis + Ось - - Normal sketch axis - + + Normal sketch axis + Normal sketch axis - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Развернуть направление + + Reverse direction + Развернуть направление - - Angle - Угол + + Angle + Угол - - Occurrences - Occurrences + + Occurrences + События - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Обновить - - Select an edge - Выберите ребро + + Select an edge + Выберите ребро - - + + PartDesignGui::TaskRevolutionParameters - - Form - Форма + + Form + Форма - - Axis: - Оси: + + Axis: + Оси: - - Vertical sketch axis - Вертикальная ось эскиза + + Vertical sketch axis + Вертикальная ось эскиза - - Horizontal sketch axis - Горизонтальная ось эскиза + + Horizontal sketch axis + Горизонтальная ось эскиза - - Symmetric to plane - Симметрично плоскости + + Symmetric to plane + Симметрично плоскости - - Reversed - В обратную сторону + + Reversed + В обратную сторону - - Update view - Update view + + Update view + Обновить - Vertical - По вертикали + Vertical + По вертикали - Horizontal - По горизонтали + Horizontal + По горизонтали - - Angle: - Угол: + + Angle: + Угол: - - Revolution parameters - Параметры вращения + + Revolution parameters + Параметры вращения - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskScaledParameters - - Form - Форма + + Form + Форма - - Original feature - Original feature + + Original feature + Исходная деталь - - Factor - Factor + + Factor + Фактор - - Occurrences - Occurrences + + Occurrences + События - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Обновить - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Преобразование процедуры сообщений - - + + QObject - - - - - - - - - - Wrong selection - Неправильный выбор + + + + + + + + + + Wrong selection + Неправильный выбор - Select a sketch or 2D object. - Выберите эскиз или 2D объект. + Select a sketch or 2D object. + Выберите эскиз или 2D объект. - The shape of the selected object is empty. - Форма выбранного объекта пуста. + The shape of the selected object is empty. + Форма выбранного объекта пуста. - The shape of the selected object is not a wire. - Форма выбранного объекта не проволока. + The shape of the selected object is not a wire. + Форма выбранного объекта не проволока. - - - - - No valid sketches in this document - В этом документе нет пригодных эскизов + + + + + No valid sketches in this document + В этом документе нет пригодных эскизов - - - Please create a sketch or 2D object first - Сначала необходимо создать эскиз или 2D-объект + + + Please create a sketch or 2D object first + Сначала необходимо создать эскиз или 2D-объект - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Пожалуйста, сначала создайте эскиз или 2D контур. Он должен быть на одной из поверхностей детали - - - Select an edge, face or body. Only one body is allowed. - Выберите ребро, поверхность или тело. Допускается выбирать только одно тело. + + + Select an edge, face or body. Only one body is allowed. + Выберите ребро, поверхность или тело. Допускается выбирать только одно тело. - - - - Wrong object type - Неверный тип объекта + + + + Wrong object type + Неверный тип объекта - - Fillet works only on parts - Скругление работает только для деталей + + Fillet works only on parts + Скругление работает только для деталей - - - Shape of selected Part is empty - Shape of selected Part is empty + + + Shape of selected Part is empty + Форма выбранной части является пустой - - No fillet possible on selected faces/edges - Невозможно построить фаску на выбранных гранях/рёбрах + + No fillet possible on selected faces/edges + Невозможно построить фаску на выбранных гранях/рёбрах - - Chamfer works only on parts - Команда создания фаски работает только для деталей + + Chamfer works only on parts + Команда создания фаски работает только для деталей - - Shape of selected part is empty - Shape of selected part is empty + + Shape of selected part is empty + Форма выбранной части является пустой - - No chamfer possible on selected faces/edges - Невозможно создать фаску для выбранных граней/рёбер + + No chamfer possible on selected faces/edges + Невозможно создать фаску для выбранных граней/рёбер - - Select one or more faces. - Select one or more faces. + + Select one or more faces. + Выбрать одну или более поверхностей. - - Draft works only on parts - Draft works only on parts + + Draft works only on parts + Проект строится только по частям - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + Отсутствуют контура на выбранной поверхности - - - - - - No valid features in this document - No valid features in this document + + + + + + No valid features in this document + Отсутствуют допустимые детали в этом документе. - - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + + Please create a subtractive or additive feature first, please + Пожалуйста, создайте первыми детали удаляемые или добавочные, пожалуйста - No Support - Не поддерживается + No Support + Не поддерживается - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Эскиз должен иметь основу для создания кармана. + Эскиз должен иметь основу для создания кармана. Создайте эскиз на лицевой стороне тела. - - - Edit pad - Edit pad + + + Edit pad + Редактировать прокладку - - Edit pocket - Редактировать карман + + Edit pocket + Редактировать карман - - Edit chamfer - Edit chamfer + + Edit chamfer + Редактировать фаску - - - - - - - - - A dialog is already open in the task panel - Диалог уже открыт в панели задач + + + + + + + + + A dialog is already open in the task panel + Диалог уже открыт в панели задач - - - - - - - - - Do you want to close this dialog? - Вы хотите закрыть этот диалог? + + + + + + + + + Do you want to close this dialog? + Вы хотите закрыть этот диалог? - - Edit revolution - Изменить вращение + + Edit revolution + Изменить вращение - - Edit Groove - Редактировать гравировку + + Edit Groove + Редактировать гравировку - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + Отсутствуют нейтральные плоскости - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + Пожалуйста, выберите плоскость или ребро плюс направление вытягивания - - Edit draft - Edit draft + + Edit draft + Редактировать черновик - - Edit fillet - Edit fillet + + Edit fillet + Редактировать скругление - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + Одна преобразованная фигура не пересекает подоснову - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + %1 преобразованные фигуры не пересекают подоснову - - Transformation succeeded - Transformation succeeded + + Transformation succeeded + Преобразование выполнено успешно - - + + TaskTransformedMessages - - Form - Форма + + Form + Форма - - No message - No message + + No message + Сообщений нет - - + + Workbench - - Part Design - Проектирование 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zZPFjk9yv3FK?(;hior;&K_AY)p)oqSUH14e-x+B&CJDo|Mb`_w&dCuN?)?Zo%e9IT zFW%9_cE99N)OB&5-m18GZwJN2x!e2&*3}N9hi0%j06W`21P|_5<*ozMSdR#B@=Ovr zd2TM5bvPq7HwJt2gkn8ZT@b07^;1FLS+P*xKKoUD$;@eNQNO)<9wSpER6SGBPv+<7 zw%TIGrpUIMF$qQsJ29s?C4pAPicMIlADdH#rJ*(@tcorTbt7SQq^>SiC>o7V23EX^ z(P!A9cHU^ULpgRd`2xyDpQ=f{`uX}2y?p92{X%_F>YAIQ#{d)h3>`1#+t@^Ea@4>48UqiLT*roq=(d1E?aqDcfM3>j*-YI7BZtPjar~6ik1op;+>t%)a}&Z1gQprc#l~-Jx`+y5 z;^GB`aL)&IR#)c{bvDXkV2wFYxEwQ}ae|7zE@L3%$2hvDZ|$9E9PH~t?(=H{#wUVp zS-8bmHrhwiEt+C{S`V5OYx+{0ImKUSP8jy6=*|+3hJYM3D$b@I$l7_xW`j2C>>;$b z_l+yb=-fP?JxDZb#)A!qhmuY7{A?Mtl$~IHNMJL*Xk=9XMr&4>f9$e@n|;f(55u8| z-e$PaBWs>+v0E~}dAp^483qSKe!maHZx=qq*y!!|;hPP&vZRIJilaV&E14&O@As+L Q)+Kqa^E2|wZO4TF2XgiPw*UYD diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sk.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sk.ts index cebe056ba..fd531cdc6 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sk.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sk.ts @@ -1,1505 +1,1505 @@ - - + + CmdPartDesignChamfer - Part - Časť + Part + Časť - Chamfer... - Chamfer... + Chamfer... + Chamfer... - - PartDesign - Návrh častí + + PartDesign + Návrh častí - - Chamfer - Skosenie + + Chamfer + Skosenie - - Chamfer the selected edges of a shape - Zreže hranu na vybranom telese alebo hrane + + Chamfer the selected edges of a shape + Zreže hranu na vybranom telese alebo hrane - - + + CmdPartDesignDraft - - PartDesign - Návrh častí + + PartDesign + Návrh častí - - Draft - Draft + + Draft + Draft - - Make a draft on a face - Make a draft on a face + + Make a draft on a face + Make a draft on a face - - + + CmdPartDesignFillet - - PartDesign - Návrh častí + + PartDesign + Návrh častí - - Fillet - Zaoblenie + + Fillet + Zaoblenie - - Make a fillet on an edge, face or body - Vytvorí zaoblenie na hrane, ploche alebo telese + + Make a fillet on an edge, face or body + Vytvorí zaoblenie na hrane, ploche alebo telese - - + + CmdPartDesignGroove - - PartDesign - Návrh častí + + PartDesign + Návrh častí - - Groove - Orotuj + + Groove + Orotuj - - Groove a selected sketch - Orotuj označený náčrt + + Groove a selected sketch + Orotuj označený náčrt - - + + CmdPartDesignLinearPattern - - PartDesign - Návrh častí + + PartDesign + Návrh častí - - LinearPattern - LinearPattern + + LinearPattern + LinearPattern - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + create a linear pattern feature - - + + CmdPartDesignMirrored - - PartDesign - Návrh častí + + PartDesign + Návrh častí - - Mirrored - Mirrored + + Mirrored + Mirrored - - create a mirrored feature - create a mirrored feature + + create a mirrored feature + create a mirrored feature - - + + CmdPartDesignMultiTransform - - PartDesign - Návrh častí + + PartDesign + Návrh častí - - MultiTransform - MultiTransform + + MultiTransform + MultiTransform - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + create a multitransform feature - - + + CmdPartDesignPad - - PartDesign - Návrh častí + + PartDesign + Návrh častí - - Pad - Vytiahni + + Pad + Vytiahni - - Pad a selected sketch - Vytiahni vybraný náčrt + + Pad a selected sketch + Vytiahni vybraný náčrt - - + + CmdPartDesignPocket - - PartDesign - Návrh častí + + PartDesign + Návrh častí - - Pocket - Pocket + + Pocket + Vtlač - - create a pocket with the selected sketch - Vtlač prázdny priestor označeného návrhu + + create a pocket with the selected sketch + Vtlač prázdny priestor označeného náčrtu - - + + CmdPartDesignPolarPattern - - PartDesign - Návrh častí + + PartDesign + Návrh častí - - PolarPattern - PolarPattern + + PolarPattern + PolarPattern - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + create a polar pattern feature - - + + CmdPartDesignRevolution - - PartDesign - Návrh častí + + PartDesign + Návrh častí - - Revolution - Revolúcia + + Revolution + Orotovanie - - Revolve a selected sketch - Orotuj označený náčrt + + Revolve a selected sketch + Orotuj označený náčrt - - + + CmdPartDesignScaled - - PartDesign - Návrh častí + + PartDesign + Návrh častí - - Scaled - Scaled + + Scaled + Scaled - - create a scaled feature - create a scaled feature + + create a scaled feature + create a scaled feature - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Nástroje plochy + + Face tools + Nástroje plochy - - Sketch tools - Nástroje náčrtu + + Sketch tools + Nástroje náčrtu - - Create Geometry - Vytvor Geometriu + + Create Geometry + Vytvor Geometriu - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + Involute parameter - - Number of teeth: - + + Number of teeth: + Number of teeth: - - Modules: - + + Modules: + Modules: - - mm - + + mm + mm - - Pressure angle: - + + Pressure angle: + Pressure angle: - - deg - + + deg + deg - - Number of Curves: - + + Number of Curves: + Number of Curves: - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Hrany na skosenie + Edges to chamfer + Hrany na skosenie - Start distance - Začiatok vzdialenosti + Start distance + Začiatok vzdialenosti - End distance - Koniec vzdialenosti + End distance + Koniec vzdialenosti - Edge%1 - Okraj %1 + Edge%1 + Okraj %1 - Distance - Vzdialenosť + Distance + Vzdialenosť - No shape selected - Nie je vybratý tvar + No shape selected + Nie je vybratý tvar - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Nie sú vybrané žiadne platné tvary. + Nie sú vybrané žiadne platné tvary. Najskôr prosím vyberte platný tvar v rozbaľovacom poli. - No edge selected - Nie je vybraná žiadna hrana + No edge selected + Nie je vybraná žiadna hrana - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Choose feature + + Choose feature + Choose feature - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Chamfer Edges + Chamfer Edges + Chamfer Edges - Shape - Tvar + Shape + Tvar - Selected shape: - Vybratý tvar: + Selected shape: + Vybratý tvar: - No selection - bez výberu + No selection + bez výberu - Chamfer Parameter - Chamfer Parameter + Chamfer Parameter + Chamfer Parameter - All - Všetky + All + Všetky - None - Žiadny + None + Žiadny - Chamfer type: - Chamfer type: + Chamfer type: + Chamfer type: - Constant Distance - Konštantný rozmer + Constant Distance + Konštantný rozmer - Variable Distance - Variabilný rozmer + Variable Distance + Variabilný rozmer - Distance: - Vzdialenosť: + Distance: + Vzdialenosť: - - + + PartDesignGui::TaskChamferParameters - - Form - Forma + + Form + Forma - - Size: - Veľkosť: + + Size: + Veľkosť: - - Chamfer parameters - Parametre skosenia + + Chamfer parameters + Parametre skosenia - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Vstupná chyba + + Input error + Vstupná chyba - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Vstupná chyba + + Input error + Vstupná chyba - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Vstupná chyba + + Input error + Vstupná chyba - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Vstupná chyba + + Input error + Vstupná chyba - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Vstupná chyba + + Input error + Vstupná chyba - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - Vstupná chyba + + Input error + Vstupná chyba - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Vstupná chyba + + Input error + Vstupná chyba - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Vstupná chyba + + Input error + Vstupná chyba - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Vstupná chyba + + Input error + Vstupná chyba - - + + PartDesignGui::TaskDraftParameters - - Form - Forma + + Form + Forma - - Add face - Add face + + Add face + Add face - - Remove face - Remove face + + Remove face + Remove face - - Draft angle - Draft angle + + Draft angle + Draft angle - - Neutral plane - Neutral plane + + Neutral plane + Neutral plane - - Pull direction - Pull direction + + Pull direction + Pull direction - - Reverse pull direction - Reverse pull direction + + Reverse pull direction + Reverse pull direction - - Draft parameters - Draft parameters + + Draft parameters + Draft parameters - - Remove - Odstrániť + + Remove + Odstrániť - - + + PartDesignGui::TaskFilletParameters - - Form - Forma + + Form + Forma - - Radius: - Polomer: + + Radius: + Polomer: - - Fillet parameters - Zaoblenie parametrov + + Fillet parameters + Zaoblenie parametrov - - + + PartDesignGui::TaskGrooveParameters - - Form - Forma + + Form + Forma - - Axis: - Os: + + Axis: + Os: - - Vertical sketch axis - Vertikálny náčrt osi + + Vertical sketch axis + Vertikálny náčrt osi - - Horizontal sketch axis - Horizontálny náčrt osi + + Horizontal sketch axis + Horizontálny náčrt osi - - Angle: - Uhol: + + Angle: + Uhol: - - Symmetric to plane - Symetricky s rovinou + + Symmetric to plane + Symetricky s rovinou - - Reversed - Reversed + + Reversed + Reversed - - Update view - Update view + + Update view + Update view - - Groove parameters - Parametre orotovania + + Groove parameters + Parametre orotovania - - + + PartDesignGui::TaskHoleParameters - - Form - Forma + + Form + Forma - - Type: - Typ: + + Type: + Typ: - - Dimension - Kóta + + Dimension + Kóta - - Up to last - Až po posledný + + Up to last + Až po posledný - - Up to first - Až do prvého + + Up to first + Až do prvého - - Size: - Veľkosť: + + Size: + Veľkosť: - - TaskHoleParameters - TaskHoleParameters + + TaskHoleParameters + TaskHoleParameters - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Forma + + Form + Forma - - Original feature - Original feature + + Original feature + Original feature - - Direction - Smer + + Direction + Smer - - Horizontal sketch axis - Horizontálny náčrt osi + + Horizontal sketch axis + Horizontálny náčrt osi - - Vertical sketch axis - Vertikálny náčrt osi + + Vertical sketch axis + Vertikálny náčrt osi - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Length - Dĺžka + + Length + Dĺžka - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Update view - - Select an edge or a face - Select an edge or a face + + Select an edge or a face + Select an edge or a face - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMirroredParameters - - Form - Forma + + Form + Forma - - Original feature - Original feature + + Original feature + Original feature - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Rovina + + Plane + Rovina - - Horizontal sketch axis - Horizontálny náčrt osi + + Horizontal sketch axis + Horizontálny náčrt osi - - Vertical sketch axis - Vertikálny náčrt osi + + Vertical sketch axis + Vertikálny náčrt osi - - - - Select reference... - + + + + Select reference... + Select reference... - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Update view - Select a plane - Select a plane + Select a plane + Select a plane - - Select a face - + + Select a face + Select a face - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Forma + + Form + Forma - - Original feature - Original feature + + Original feature + Original feature - - Transformations - Transformations + + Transformations + Transformácia - - Update view - Update view + + Update view + Update view - - Edit - Upraviť + + Edit + Upraviť - - Delete - Odstrániť + + Delete + Odstrániť - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + Add mirrored transformation - - Add linear pattern - Add linear pattern + + Add linear pattern + Add linear pattern - - Add polar pattern - Add polar pattern + + Add polar pattern + Add polar pattern - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + Add scaled transformation - - Move up - Posunúť hore + + Move up + Posunúť hore - - Move down - Posunúť dole + + Move down + Posunúť dole - - Right-click to add - Right-click to add + + Right-click to add + Right-click to add - - + + PartDesignGui::TaskPadParameters - - Form - Forma + + Form + Forma - - Type - Typ + + Type + Typ - - Length - Dĺžka + + Length + Dĺžka - - Symmetric to plane - Symetricky s rovinou + + Symmetric to plane + Symetricky s rovinou - - 2nd length - 2. dĺžka + + 2nd length + 2. dĺžka - - - - - - Face - Plocha + + + + + + Face + Plocha - - Update view - Update view + + Update view + Update view - Type: - Typ: + Type: + Typ: - - - - Dimension - Kóta + + + + Dimension + Kóta - Length: - Dĺžka: + Length: + Dĺžka: - Mirrored extent - Mirrored extent + Mirrored extent + Mirrored extent - - Reversed - Reversed + + Reversed + Reversed - Display mode: - Mód zobrazenia: + Display mode: + Mód zobrazenia: - Plot mode: - Kresliaci mód: + Plot mode: + Kresliaci mód: - Point size: - Veľkosť bodu: + Point size: + Veľkosť bodu: - Line width: - Šírka čiary: + Line width: + Šírka čiary: - Transparency: - Priesvitnosť: + Transparency: + Priesvitnosť: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - PAD parametre + + Pad parameters + PAD parametre - - - - No face selected - Neoznačená žiadna plocha + + + + No face selected + Neoznačená žiadna plocha - - - To last - Po posledný + + + To last + Po posledný - - - To first - Od prvého + + + To first + Od prvého - - - Up to face - Až po prednú stranu + + + Up to face + Až po prednú stranu - - - Two dimensions - Dva rozmery + + + Two dimensions + Dva rozmery - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Forma + Form + Forma - Spacing1: - Spacing1: + Spacing1: + Spacing1: - Number1: - Číslo1: + Number1: + Číslo1: - Second extend - Druhé predĺženie + Second extend + Druhé predĺženie - Spacing2: - Spacing2: + Spacing2: + Spacing2: - Number2: - Číslo2: + Number2: + Číslo2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Forma + + Form + Forma - Type: - Typ: + Type: + Typ: - - Type - Typ + + Type + Typ - - - - Dimension - Kóta + + + + Dimension + Kóta - - Symmetric to plane - Symetricky s rovinou + + Symmetric to plane + Symetricky s rovinou - - Reversed - Reversed + + Reversed + Reversed - - - - - - Face - Plocha + + + + + + Face + Plocha - - Update view - Update view + + Update view + Update view - - Length - Dĺžka + + Length + Dĺžka - - Pocket parameters - Pocket parametre + + Pocket parameters + Pocket parametre - To last - Po posledný + To last + Po posledný - - - To first - Od prvého + + + To first + Od prvého - - - Through all - Cez všetko + + + Through all + Cez všetko - - - Up to face - Až po prednú stranu + + + Up to face + Až po prednú stranu - - - - No face selected - Neoznačená žiadna plocha + + + + No face selected + Neoznačená žiadna plocha - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Forma + + Form + Forma - - Original feature - Original feature + + Original feature + Original feature - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Smer + Direction + Smer - - Axis - + + Axis + Axis - - Normal sketch axis - + + Normal sketch axis + Normal sketch axis - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Angle - Uhol + + Angle + Uhol - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Update view - - Select an edge - Select an edge + + Select an edge + Select an edge - - + + PartDesignGui::TaskRevolutionParameters - - Form - Forma + + Form + Forma - - Axis: - Os: + + Axis: + Os: - - Vertical sketch axis - Vertikálny náčrt osi + + Vertical sketch axis + Vertikálny náčrt osi - - Horizontal sketch axis - Horizontálny náčrt osi + + Horizontal sketch axis + Horizontálny náčrt osi - - Symmetric to plane - Symetricky s rovinou + + Symmetric to plane + Symetricky s rovinou - - Reversed - Reversed + + Reversed + Reversed - - Update view - Update view + + Update view + Update view - Vertical - Zvislý + Vertical + Zvislý - Horizontal - Horizontálne + Horizontal + Horizontálne - - Angle: - Uhol: + + Angle: + Uhol: - - Revolution parameters - Parametre orotovania + + Revolution parameters + Parametre orotovania - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskScaledParameters - - Form - Forma + + Form + Forma - - Original feature - Original feature + + Original feature + Original feature - - Factor - Factor + + Factor + Factor - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Update view - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Transformed feature messages - - + + QObject - - - - - - - - - - Wrong selection - Chybný výber + + + + + + + + + + Wrong selection + Chybný výber - Select a sketch or 2D object. - Vyberte skice alebo 2D objekt. + Select a sketch or 2D object. + Vyberte skice alebo 2D objekt. - The shape of the selected object is empty. - Tvar vybratého objektu je prázdny. + The shape of the selected object is empty. + Tvar vybratého objektu je prázdny. - The shape of the selected object is not a wire. - Tvar vybratého objektu nie je čiara. + The shape of the selected object is not a wire. + Tvar vybratého objektu nie je čiara. - - - - - No valid sketches in this document - No valid sketches in this document + + + + + No valid sketches in this document + No valid sketches in this document - - - Please create a sketch or 2D object first - Please create a sketch or 2D object first + + + Please create a sketch or 2D object first + Prosím najskôr vytvorte náčrt alebo 2D objekt - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Please create a sketch or 2D object first. It must have a support face on a solid - - - Select an edge, face or body. Only one body is allowed. - Vyber hranu, plochu alebo teleso. Je povolené len jedno teleso. + + + Select an edge, face or body. Only one body is allowed. + Vyber hranu, plochu alebo teleso. Je povolené len jedno teleso. - - - - Wrong object type - Nesprávny typ objektu + + + + Wrong object type + Nesprávny typ objektu - - Fillet works only on parts - Zaoblenie funguje iba na diely + + Fillet works only on parts + Zaoblenie funguje iba na diely - - - Shape of selected Part is empty - Plocha vybranej časti je prázdna + + + Shape of selected Part is empty + Plocha vybranej časti je prázdna - - No fillet possible on selected faces/edges - Nieje možné zaoblenie na vybranej ploche/hrane + + No fillet possible on selected faces/edges + Nieje možné zaoblenie na vybranej ploche/hrane - - Chamfer works only on parts - Skosenia fungujú iba na časti + + Chamfer works only on parts + Skosenia fungujú iba na časti - - Shape of selected part is empty - Plocha vybranej časti je prázdna + + Shape of selected part is empty + Plocha vybranej časti je prázdna - - No chamfer possible on selected faces/edges - Nieje možné skosenie na vybranej ploche/hrane + + No chamfer possible on selected faces/edges + Nieje možné skosenie na vybranej ploche/hrane - - Select one or more faces. - Select one or more faces. + + Select one or more faces. + Select one or more faces. - - Draft works only on parts - Draft works only on parts + + Draft works only on parts + Draft works only on parts - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + No draft possible on selected faces - - - - - - No valid features in this document - No valid features in this document + + + + + + No valid features in this document + No valid features in this document - - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + + Please create a subtractive or additive feature first, please + Please create a subtractive or additive feature first, please - No Support - Nepodporované + No Support + Nepodporované - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Náčrt musí mať podklad pre vytvorenie kapsy. Vytvorte náčrt na ploche. + Náčrt musí mať podklad pre vytvorenie kapsy. Vytvorte náčrt na ploche. - - - Edit pad - Uprav vytiahnutie + + + Edit pad + Uprav vytiahnutie - - Edit pocket - Uprav vtlačenie + + Edit pocket + Uprav vtlačenie - - Edit chamfer - Edit chamfer + + Edit chamfer + Edit chamfer - - - - - - - - - A dialog is already open in the task panel - Na paneli úloh je už dialóg otvorený + + + + + + + + + A dialog is already open in the task panel + Na paneli úloh je už dialóg otvorený - - - - - - - - - Do you want to close this dialog? - Chcete zatvoriť tento dialóg? + + + + + + + + + Do you want to close this dialog? + Chcete zatvoriť tento dialóg? - - Edit revolution - Uprav orotovaný objekt + + Edit revolution + Uprav orotovaný objekt - - Edit Groove - Uprav orotovanie + + Edit Groove + Uprav orotovanie - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + Missing neutral plane - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + Please select a plane or an edge plus a pull direction - - Edit draft - Edit draft + + Edit draft + Upraviť náčrt - - Edit fillet - Edit fillet + + Edit fillet + Upraviť hranu - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + One transformed shape does not intersect support - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + %1 transformed shapes do not intersect support - - Transformation succeeded - Transformation succeeded + + Transformation succeeded + Transformation succeeded - - + + TaskTransformedMessages - - Form - Forma + + Form + Forma - - No message - No message + + No message + No message - - + + Workbench - - Part Design - Časť návrhu + + Part Design + Časť návrhu - + diff --git 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- + + CmdPartDesignChamfer - Part - Del + Part + Del - Chamfer... - Avfasning... + Chamfer... + Avfasning... - - PartDesign - Del design + + PartDesign + Del design - - Chamfer - Fasa + + Chamfer + Fasa - - Chamfer the selected edges of a shape - Fasa de markerade kanterna av en form + + Chamfer the selected edges of a shape + Fasa de markerade kanterna av en form - - + + CmdPartDesignDraft - - PartDesign - Del design + + PartDesign + Del design - - Draft - Draft + + Draft + Djupgående - - Make a draft on a face - Make a draft on a face + + Make a draft on a face + Gör en skiss på en yta - - + + CmdPartDesignFillet - - PartDesign - Del design + + PartDesign + Del design - - Fillet - Avrundning + + Fillet + Avrundning - - Make a fillet on an edge, face or body - Gör en avrundning på en kant, yta eller kropp + + Make a fillet on an edge, face or body + Gör en avrundning på en kant, yta eller kropp - - + + CmdPartDesignGroove - - PartDesign - Del design + + PartDesign + Del design - - Groove - Groove + + Groove + Groove - - Groove a selected sketch - Groove a selected sketch + + Groove a selected sketch + Groove a selected sketch - - + + CmdPartDesignLinearPattern - - PartDesign - Del design + + PartDesign + Del design - - LinearPattern - LinearPattern + + LinearPattern + Linjärt mönster - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + skapa ett linjärt mönster med föremål - - + + CmdPartDesignMirrored - - PartDesign - Del design + + PartDesign + Del design - - Mirrored - Mirrored + + Mirrored + Speglad - - create a mirrored feature - create a mirrored feature + + create a mirrored feature + skapa ett speglat föremål - - + + CmdPartDesignMultiTransform - - PartDesign - Del design + + PartDesign + Del design - - MultiTransform - MultiTransform + + MultiTransform + MultiTransform - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + skapa ett multitransform föremål - - + + CmdPartDesignPad - - PartDesign - Del design + + PartDesign + Del design - - Pad - Solidifiera + + Pad + Solidifiera - - Pad a selected sketch - Solidifiera en vald skiss + + Pad a selected sketch + Solidifiera en vald skiss - - + + CmdPartDesignPocket - - PartDesign - Del design + + PartDesign + Del design - - Pocket - Ficka + + Pocket + Ficka - - create a pocket with the selected sketch - skapa en ficka med den valda skissen + + create a pocket with the selected sketch + skapa en ficka med den valda skissen - - + + CmdPartDesignPolarPattern - - PartDesign - Del design + + PartDesign + Del design - - PolarPattern - PolarPattern + + PolarPattern + Polärt mönster - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + skapa en polärt mönster med föremål - - + + CmdPartDesignRevolution - - PartDesign - Del design + + PartDesign + Del design - - Revolution - Varv + + Revolution + Varv - - Revolve a selected sketch - Rotera en vald skiss + + Revolve a selected sketch + Rotera en vald skiss - - + + CmdPartDesignScaled - - PartDesign - Del design + + PartDesign + Del design - - Scaled - Scaled + + Scaled + Skalad - - create a scaled feature - create a scaled feature + + create a scaled feature + skapa ett skalat föremål - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Ytverktyg + + Face tools + Ytverktyg - - Sketch tools - Skissverktyg + + Sketch tools + Skissverktyg - - Create Geometry - Skapa Geometri + + Create Geometry + Skapa Geometri - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + Involute parameter - - Number of teeth: - + + Number of teeth: + Number of teeth: - - Modules: - + + Modules: + Modules: - - mm - + + mm + mm - - Pressure angle: - + + Pressure angle: + Pressure angle: - - deg - + + deg + deg - - Number of Curves: - + + Number of Curves: + Number of Curves: - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Kanter att fasa + Edges to chamfer + Kanter att fasa - Start distance - Startavstånd + Start distance + Startavstånd - End distance - Slutavstånd + End distance + Slutavstånd - Edge%1 - Kant%1 + Edge%1 + Kant%1 - Distance - Distans + Distance + Distans - No shape selected - Ingen form som har valts + No shape selected + Ingen form som har valts - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Ingen giltig form är markerad. + Ingen giltig form är markerad. Välj en giltig form i listrutan först. - No edge selected - Ingen kant vald + No edge selected + Ingen kant vald - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Ingen kant är vald för fasning + Ingen kant är vald för fasning Välj en eller fler kanter först. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Choose feature + + Choose feature + Välj föremål - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Fasa Kanter + Chamfer Edges + Fasa Kanter - Shape - Form + Shape + Form - Selected shape: - Vald form: + Selected shape: + Vald form: - No selection - Inget val + No selection + Inget val - Chamfer Parameter - Fasnings Parameter + Chamfer Parameter + Fasnings Parameter - All - Alla + All + Alla - None - Ingen + None + Ingen - Chamfer type: - Fasningstyp: + Chamfer type: + Fasningstyp: - Constant Distance - Konstant avstånd + Constant Distance + Konstant avstånd - Variable Distance - Variabelt avstånd + Variable Distance + Variabelt avstånd - Distance: - Distans: + Distance: + Distans: - - + + PartDesignGui::TaskChamferParameters - - Form - Form + + Form + Form - - Size: - Storlek: + + Size: + Storlek: - - Chamfer parameters - Fasparametrar + + Chamfer parameters + Fasparametrar - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + PartDesignGui::TaskDraftParameters - - Form - Form + + Form + Form - - Add face - Add face + + Add face + Lägg till yta - - Remove face - Remove face + + Remove face + Ta bort yta - - Draft angle - Draft angle + + Draft angle + skissvinkel - - Neutral plane - Neutral plane + + Neutral plane + Neutral plan - - Pull direction - Pull direction + + Pull direction + Dra riktning - - Reverse pull direction - Reverse pull direction + + Reverse pull direction + Omvänd dra riktning - - Draft parameters - Draft parameters + + Draft parameters + Skissparametrar - - Remove - Ta bort + + Remove + Ta bort - - + + PartDesignGui::TaskFilletParameters - - Form - Form + + Form + Form - - Radius: - Radie: + + Radius: + Radie: - - Fillet parameters - Fasningsparametrar + + Fillet parameters + Fasningsparametrar - - + + PartDesignGui::TaskGrooveParameters - - Form - Form + + Form + Form - - Axis: - Axel: + + Axis: + Axel: - - Vertical sketch axis - Vertikal skissaxel + + Vertical sketch axis + Vertikal skissaxel - - Horizontal sketch axis - Horisontell skissaxel + + Horizontal sketch axis + Horisontell skissaxel - - Angle: - Vinkel: + + Angle: + Vinkel: - - Symmetric to plane - Symmetrisk till plan + + Symmetric to plane + Symmetrisk till plan - - Reversed - Omvänd + + Reversed + Omvänd - - Update view - Update view + + Update view + Uppdatera vy - - Groove parameters - Groove parameters + + Groove parameters + spårparametrar - - + + PartDesignGui::TaskHoleParameters - - Form - Form + + Form + Form - - Type: - Typ: + + Type: + Typ: - - Dimension - Dimension + + Dimension + Dimension - - Up to last - Upp till sista + + Up to last + Upp till sista - - Up to first - Fram till första + + Up to first + Fram till första - - Size: - Storlek: + + Size: + Storlek: - - TaskHoleParameters - TaskHoleParameters + + TaskHoleParameters + TaskHoleParameters - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Form + + Form + Form - - Original feature - Original feature + + Original feature + Original föremål - - Direction - Riktning + + Direction + Riktning - - Horizontal sketch axis - Horisontell skissaxel + + Horizontal sketch axis + Horisontell skissaxel - - Vertical sketch axis - Vertikal skissaxel + + Vertical sketch axis + Vertikal skissaxel - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Omvänd riktning + + Reverse direction + Omvänd riktning - - Length - Längd + + Length + Längd - - Occurrences - Occurrences + + Occurrences + Förekomster - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Uppdatera vy - - Select an edge or a face - Select an edge or a face + + Select an edge or a face + Välj en kant eller en yta - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMirroredParameters - - Form - Form + + Form + Form - - Original feature - Original feature + + Original feature + Original föremål - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Plan + + Plane + Plan - - Horizontal sketch axis - Horisontell skissaxel + + Horizontal sketch axis + Horisontell skissaxel - - Vertical sketch axis - Vertikal skissaxel + + Vertical sketch axis + Vertikal skissaxel - - - - Select reference... - + + + + Select reference... + Select reference... - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Uppdatera vy - Select a plane - Select a plane + Select a plane + Välj ett plan - - Select a face - + + Select a face + Select a face - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Form + + Form + Form - - Original feature - Original feature + + Original feature + Original föremål - - Transformations - Transformations + + Transformations + Omvandlingar - - Update view - Update view + + Update view + Uppdatera vy - - Edit - Redigera + + Edit + Redigera - - Delete - Radera + + Delete + Radera - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + Lägg till speglad omvandling - - Add linear pattern - Add linear pattern + + Add linear pattern + Lägg till linjärt mönster - - Add polar pattern - Add polar pattern + + Add polar pattern + Lägg till polärt mönster - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + Lägg till skalad omvandling - - Move up - Flytta upp + + Move up + Flytta upp - - Move down - Flytta ned + + Move down + Flytta ned - - Right-click to add - Right-click to add + + Right-click to add + Högerklicka om du vill lägga till - - + + PartDesignGui::TaskPadParameters - - Form - Form + + Form + Form - - Type - Typ + + Type + Typ - - Length - Längd + + Length + Längd - - Symmetric to plane - Symmetrisk till plan + + Symmetric to plane + Symmetrisk till plan - - 2nd length - 2:a längd + + 2nd length + 2:a längd - - - - - - Face - Yta + + + + + + Face + Yta - - Update view - Update view + + Update view + Uppdatera vy - Type: - Typ: + Type: + Typ: - - - - Dimension - Dimension + + + + Dimension + Dimension - Length: - Längd: + Length: + Längd: - Mirrored extent - Speglad utsträckning + Mirrored extent + Speglad utsträckning - - Reversed - Omvänd + + Reversed + Omvänd - Display mode: - Visningsläge: + Display mode: + Visningsläge: - Plot mode: - Plottningsläge: + Plot mode: + Plottningsläge: - Point size: - Punktstorlek: + Point size: + Punktstorlek: - Line width: - Linjebredd: + Line width: + Linjebredd: - Transparency: - Transparens: + Transparency: + Transparens: - TaskPadParameters - Parametrar för uppgiften Solidifiera + TaskPadParameters + Parametrar för uppgiften Solidifiera - - Pad parameters - Pad parametrar + + Pad parameters + Pad parametrar - - - - No face selected - Inget yta vald + + + + No face selected + Inget yta vald - - - To last - Till sista + + + To last + Till sista - - - To first - Till första + + + To first + Till första - - - Up to face - Upp till yta + + + Up to face + Upp till yta - - - Two dimensions - Två dimensioner + + + Two dimensions + Två dimensioner - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Form + Form + Form - Spacing1: - Mellanrum1: + Spacing1: + Mellanrum1: - Number1: - Tal1: + Number1: + Tal1: - Second extend - Andra förlängning + Second extend + Andra förlängning - Spacing2: - Mellanrum2: + Spacing2: + Mellanrum2: - Number2: - Nummer2: + Number2: + Nummer2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Form + + Form + Form - Type: - Typ: + Type: + Typ: - - Type - Typ + + Type + Typ - - - - Dimension - Dimension + + + + Dimension + Dimension - - Symmetric to plane - Symmetrisk till plan + + Symmetric to plane + Symmetrisk till plan - - Reversed - Omvänd + + Reversed + Omvänd - - - - - - Face - Yta + + + + + + Face + Yta - - Update view - Update view + + Update view + Uppdatera vy - - Length - Längd + + Length + Längd - - Pocket parameters - Fickparametrar + + Pocket parameters + Fickparametrar - To last - Till sista + To last + Till sista - - - To first - Till första + + + To first + Till första - - - Through all - Genom alla + + + Through all + Genom alla - - - Up to face - Upp till yta + + + Up to face + Upp till yta - - - - No face selected - Inget yta vald + + + + No face selected + Inget yta vald - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Form + + Form + Form - - Original feature - Original feature + + Original feature + Original föremål - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Riktning + Direction + Riktning - - Axis - + + Axis + Axel - - Normal sketch axis - + + Normal sketch axis + Normal sketch axis - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Omvänd riktning + + Reverse direction + Omvänd riktning - - Angle - Vinkel + + Angle + Vinkel - - Occurrences - Occurrences + + Occurrences + Förekomster - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Uppdatera vy - - Select an edge - Select an edge + + Select an edge + Välj en kant - - + + PartDesignGui::TaskRevolutionParameters - - Form - Form + + Form + Form - - Axis: - Axel: + + Axis: + Axel: - - Vertical sketch axis - Vertikal skissaxel + + Vertical sketch axis + Vertikal skissaxel - - Horizontal sketch axis - Horisontell skissaxel + + Horizontal sketch axis + Horisontell skissaxel - - Symmetric to plane - Symmetrisk till plan + + Symmetric to plane + Symmetrisk till plan - - Reversed - Omvänd + + Reversed + Omvänd - - Update view - Update view + + Update view + Uppdatera vy - Vertical - Lodrät + Vertical + Lodrät - Horizontal - Horisontell + Horizontal + Horisontell - - Angle: - Vinkel: + + Angle: + Vinkel: - - Revolution parameters - Vridningsparametrar + + Revolution parameters + Vridningsparametrar - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskScaledParameters - - Form - Form + + Form + Form - - Original feature - Original feature + + Original feature + Original föremål - - Factor - Factor + + Factor + Faktor - - Occurrences - Occurrences + + Occurrences + Förekomster - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Uppdatera vy - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Transformed feature messages - - + + QObject - - - - - - - - - - Wrong selection - Fel val + + + + + + + + + + Wrong selection + Fel val - Select a sketch or 2D object. - Välj en skiss eller 2D-objekt. + Select a sketch or 2D object. + Välj en skiss eller 2D-objekt. - The shape of the selected object is empty. - Formen på det markerade objektet är tom. + The shape of the selected object is empty. + Formen på det markerade objektet är tom. - The shape of the selected object is not a wire. - Formen på det markerade objektet är inte en tråd. + The shape of the selected object is not a wire. + Formen på det markerade objektet är inte en tråd. - - - - - No valid sketches in this document - No valid sketches in this document + + + + + No valid sketches in this document + Inga giltiga skisser i detta dokument - - - Please create a sketch or 2D object first - Please create a sketch or 2D object first + + + Please create a sketch or 2D object first + Vänligen skapa en skiss eller 2D objekt först - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Vänligen skapa en skiss eller 2D objekt först. Det måste ha en stödyta på en solid - - - Select an edge, face or body. Only one body is allowed. - Välj en kant, yta eller kropp. Endast en kropp är tillåten. + + + Select an edge, face or body. Only one body is allowed. + Välj en kant, yta eller kropp. Endast en kropp är tillåten. - - - - Wrong object type - Fel objekttyp + + + + Wrong object type + Fel objekttyp - - Fillet works only on parts - Avrundning fungerar endast på Delar + + Fillet works only on parts + Avrundning fungerar endast på Delar - - - Shape of selected Part is empty - Shape of selected Part is empty + + + Shape of selected Part is empty + Form på den markerade delen är tom - - No fillet possible on selected faces/edges - Ingen avrundning möjlig på valda ytor/kanter + + No fillet possible on selected faces/edges + Ingen avrundning möjlig på valda ytor/kanter - - Chamfer works only on parts - Fasning fungerar endast på delar + + Chamfer works only on parts + Fasning fungerar endast på delar - - Shape of selected part is empty - Form på den markerade delen är tom + + Shape of selected part is empty + Form på den markerade delen är tom - - No chamfer possible on selected faces/edges - Ingen fasning möjlig på valda ytor/kanter + + No chamfer possible on selected faces/edges + Ingen fasning möjlig på valda ytor/kanter - - Select one or more faces. - Select one or more faces. + + Select one or more faces. + Markera en eller flera ytor. - - Draft works only on parts - Draft works only on parts + + Draft works only on parts + Skiss fungerar bara på delar - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + skissning ej möjlig på valda ytor - - - - - - No valid features in this document - No valid features in this document + + + + + + No valid features in this document + Inga giltiga föremål i det här dokumentet - - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + + Please create a subtractive or additive feature first, please + Vänligen skapa ett subtraktivt eller additivt föremål först - No Support - Inget stöd + No Support + Inget stöd - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Skissen måste ha ett stöd för fickfunktionen. Skapa en skiss på en yta. + Skissen måste ha ett stöd för fickfunktionen. Skapa en skiss på en yta. - - - Edit pad - Redigera pad + + + Edit pad + Redigera pad - - Edit pocket - Redigera ficka + + Edit pocket + Redigera ficka - - Edit chamfer - Edit chamfer + + Edit chamfer + Redigera fasning - - - - - - - - - A dialog is already open in the task panel - En dialogruta är redan öppen i uppgiftspanelen + + + + + + + + + A dialog is already open in the task panel + En dialogruta är redan öppen i uppgiftspanelen - - - - - - - - - Do you want to close this dialog? - Vill du stänga denna dialogruta? + + + + + + + + + Do you want to close this dialog? + Vill du stänga denna dialogruta? - - Edit revolution - Redigera vridning + + Edit revolution + Redigera vridning - - Edit Groove - Edit Groove + + Edit Groove + Redigera spår - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + Neutralplan saknas - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + Vänligen välj ett plan eller en kant plus en drag-riktning - - Edit draft - Edit draft + + Edit draft + Redigera skiss - - Edit fillet - Edit fillet + + Edit fillet + Redigera avrundning - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + One transformed shape does not intersect support - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + %1 transformed shapes do not intersect support - - Transformation succeeded - Transformation succeeded + + Transformation succeeded + Transformation succeeded - - + + TaskTransformedMessages - - Form - Form + + Form + Form - - No message - No message + + No message + No message - - + + Workbench - - Part Design - Del Design + + Part Design + Del Design - + diff --git 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ParçaTasarımı - - Draft - Taslak + + Draft + Taslak - - Make a draft on a face - Make a draft on a face + + Make a draft on a face + Yüzeye çekme açısı vermek - - + + CmdPartDesignFillet - - PartDesign - ParçaTasarımı + + PartDesign + ParçaTasarımı - - Fillet - Fillet + + Fillet + Kavis - - Make a fillet on an edge, face or body - Make a fillet on an edge, face or body + + Make a fillet on an edge, face or body + Bir kenar, yüzey yada gövdeye kavis vermek - - + + CmdPartDesignGroove - - PartDesign - ParçaTasarımı + + PartDesign + ParçaTasarımı - - Groove - Groove + + Groove + Oluk - - Groove a selected sketch - Groove a selected sketch + + Groove a selected sketch + Seçilmiş taslağı kullanarak oluk oluştur - - + + CmdPartDesignLinearPattern - - PartDesign - ParçaTasarımı + + PartDesign + ParçaTasarımı - - LinearPattern - LinearPattern + + LinearPattern + Doğrusal çoğaltma - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + Bir doğru boyunca kopyaları oluştur - - + + CmdPartDesignMirrored - - PartDesign - ParçaTasarımı + + PartDesign + ParçaTasarımı - - Mirrored - Mirrored + + Mirrored + Yansıtılmış - - create a mirrored feature - create a mirrored feature + + create a mirrored feature + Yansıtılmış kopya oluştur - - + + CmdPartDesignMultiTransform - - PartDesign - ParçaTasarımı + + PartDesign + ParçaTasarımı - - MultiTransform - MultiTransform + + MultiTransform + Kutupsal ve doğrusal çoğaltma - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + Kutupsal ve doğrusal olarak kopyalar oluştur - - + + CmdPartDesignPad - - PartDesign - ParçaTasarımı + + PartDesign + ParçaTasarımı - - Pad - Pad + + Pad + Kalınlık ver - - Pad a selected sketch - Pad a selected sketch + + Pad a selected sketch + Seçilen taslağa kalınlık ver - - + + CmdPartDesignPocket - - PartDesign - ParçaTasarımı + + PartDesign + ParçaTasarımı - - Pocket - Cep + + Pocket + Cep - - create a pocket with the selected sketch - Seçilmiş taslak ile bir cep oluştur + + create a pocket with the selected sketch + Seçilmiş taslak ile bir cep oluştur - - + + CmdPartDesignPolarPattern - - PartDesign - ParçaTasarımı + + PartDesign + ParçaTasarımı - - PolarPattern - PolarPattern + + PolarPattern + Kutupsal şablon - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + Kutupsal olarak kopyasını oluştur - - + + CmdPartDesignRevolution - - PartDesign - ParçaTasarımı + + PartDesign + ParçaTasarımı - - Revolution - Döndürme + + Revolution + Döndürme - - Revolve a selected sketch - Seçili bir çizimi döndür + + Revolve a selected sketch + Seçili bir çizimi döndür - - + + CmdPartDesignScaled - - PartDesign - ParçaTasarımı + + PartDesign + ParçaTasarımı - - Scaled - Scaled + + Scaled + Ölçeklendirilmiş - - create a scaled feature - create a scaled feature + + create a scaled feature + Ölçeklendirilmiş kopya oluştur - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Yüz araçları + + Face tools + Yüz araçları - - Sketch tools - Çizim araçları + + Sketch tools + Çizim araçları - - Create Geometry - Geometri oluştur + + Create Geometry + Geometri oluştur - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + Involute parameter - - Number of teeth: - + + Number of teeth: + Number of teeth: - - Modules: - + + Modules: + Modules: - - mm - + + mm + mm - - Pressure angle: - + + Pressure angle: + Pressure angle: - - deg - + + deg + deg - - Number of Curves: - + + Number of Curves: + Number of Curves: - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Edges to chamfer + Edges to chamfer + Edges to chamfer - Start distance - Başlangıç uzaklığı + Start distance + Başlangıç uzaklığı - End distance - Bitiş uzaklığı + End distance + Bitiş uzaklığı - Edge%1 - Kenar%1 + Edge%1 + Kenar%1 - Distance - Uzaklık + Distance + Uzaklık - No shape selected - Hiçbir şekil seçilmedi + No shape selected + Hiçbir şekil seçilmedi - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Hiçbir geçerli şekil seçili değil. + Hiçbir geçerli şekil seçili değil. Lütfen, ilkin açılan kutudan geçerli bir şekil seçin. - No edge selected - Hiçbir kenar seçilmedi + No edge selected + Hiçbir kenar seçilmedi - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Choose feature + + Choose feature + Choose feature - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Chamfer Edges + Chamfer Edges + Chamfer Edges - Shape - Şekil + Shape + Şekil - Selected shape: - Seçilen şekil: + Selected shape: + Seçilen şekil: - No selection - Seçim yok + No selection + Seçim yok - Chamfer Parameter - Chamfer Parameter + Chamfer Parameter + Chamfer Parameter - All - Hepsi + All + Hepsi - None - Hiçbiri + None + Hiçbiri - Chamfer type: - Chamfer type: + Chamfer type: + Chamfer type: - Constant Distance - Sabit Uzaklık + Constant Distance + Sabit Uzaklık - Variable Distance - Değişken uzaklık + Variable Distance + Değişken uzaklık - Distance: - Uzaklık: + Distance: + Uzaklık: - - + + PartDesignGui::TaskChamferParameters - - Form - Şekil: + + Form + Şekil: - - Size: - Boyut: + + Size: + Boyut: - - Chamfer parameters - Chamfer parameters + + Chamfer parameters + Pah kırma parametreleri - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Girdi hatası + + Input error + Girdi hatası - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Girdi hatası + + Input error + Girdi hatası - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Girdi hatası + + Input error + Girdi hatası - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Girdi hatası + + Input error + Girdi hatası - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Girdi hatası + + Input error + Girdi hatası - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - Girdi hatası + + Input error + Girdi hatası - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Girdi hatası + + Input error + Girdi hatası - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Girdi hatası + + Input error + Girdi hatası - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Girdi hatası + + Input error + Girdi hatası - - + + PartDesignGui::TaskDraftParameters - - Form - Şekil: + + Form + Şekil: - - Add face - Add face + + Add face + Yüzey ekle - - Remove face - Remove face + + Remove face + Yüzey çıkar - - Draft angle - Draft angle + + Draft angle + Draft angle - - Neutral plane - Neutral plane + + Neutral plane + Tarafsız düzlem - - Pull direction - Pull direction + + Pull direction + Çekme yönü - - Reverse pull direction - Reverse pull direction + + Reverse pull direction + Çekme yönünü ters çevir - - Draft parameters - Draft parameters + + Draft parameters + Draft parameters - - Remove - Kaldır + + Remove + Kaldır - - + + PartDesignGui::TaskFilletParameters - - Form - Şekil: + + Form + Şekil: - - Radius: - Yarıçapı: + + Radius: + Yarıçapı: - - Fillet parameters - Fillet parameters + + Fillet parameters + Kavis parametreleri - - + + PartDesignGui::TaskGrooveParameters - - Form - Şekil: + + Form + Şekil: - - Axis: - Eksen: + + Axis: + Eksen: - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Dikey taslak ekseni - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Yatay taslak ekseni - - Angle: - Açı: + + Angle: + Açı: - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Symmetric to plane - - Reversed - Ters çevirilmiş + + Reversed + Ters çevirilmiş - - Update view - Update view + + Update view + Update view - - Groove parameters - Groove parameters + + Groove parameters + Oluk parametreleri - - + + PartDesignGui::TaskHoleParameters - - Form - Şekil: + + Form + Şekil: - - Type: - Türü: + + Type: + Türü: - - Dimension - Boyut + + Dimension + Boyut - - Up to last - En sonuncusuna kadar + + Up to last + En sonuncusuna kadar - - Up to first - İlkine kadar + + Up to first + İlkine kadar - - Size: - Boyut: + + Size: + Boyut: - - TaskHoleParameters - TaskHoleParameters + + TaskHoleParameters + TaskHoleParameters - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Şekil: + + Form + Şekil: - - Original feature - Original feature + + Original feature + Original feature - - Direction - Yön + + Direction + Yön - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Yatay taslak ekseni - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Dikey taslak ekseni - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Length - Uzunluk + + Length + Uzunluk - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - Tamam + + OK + Tamam - - Update view - Update view + + Update view + Update view - - Select an edge or a face - Select an edge or a face + + Select an edge or a face + Bir kenar veya yüz seç - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMirroredParameters - - Form - Şekil: + + Form + Şekil: - - Original feature - Original feature + + Original feature + Original feature - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Plane + + Plane + Plane - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Yatay taslak ekseni - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Dikey taslak ekseni - - - - Select reference... - + + + + Select reference... + Select reference... - - OK - Tamam + + OK + Tamam - - Update view - Update view + + Update view + Update view - Select a plane - Select a plane + Select a plane + Bir düzlem seçin - - Select a face - + + Select a face + Select a face - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Şekil: + + Form + Şekil: - - Original feature - Original feature + + Original feature + Original feature - - Transformations - Transformations + + Transformations + Transformations - - Update view - Update view + + Update view + Update view - - Edit - Düzenle + + Edit + Düzenle - - Delete - Sil + + Delete + Sil - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + Add mirrored transformation - - Add linear pattern - Add linear pattern + + Add linear pattern + Add linear pattern - - Add polar pattern - Add polar pattern + + Add polar pattern + Add polar pattern - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + Add scaled transformation - - Move up - Yukarı taşı + + Move up + Yukarı taşı - - Move down - Aşağı taşı + + Move down + Aşağı taşı - - Right-click to add - Right-click to add + + Right-click to add + Eklemek için sağ tıklatın - - + + PartDesignGui::TaskPadParameters - - Form - Şekil: + + Form + Şekil: - - Type - Türü + + Type + Türü - - Length - Uzunluk + + Length + Uzunluk - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Symmetric to plane - - 2nd length - 2nd length + + 2nd length + İkinci uzunluk - - - - - - Face - Face + + + + + + Face + Yüz - - Update view - Update view + + Update view + Update view - Type: - Türü: + Type: + Türü: - - - - Dimension - Boyut + + + + Dimension + Boyut - Length: - Uzunluk: + Length: + Uzunluk: - Mirrored extent - Aynalanmış ölçüde + Mirrored extent + Aynalanmış ölçüde - - Reversed - Ters çevirilmiş + + Reversed + Ters çevirilmiş - Display mode: - Görüntü kipi: + Display mode: + Görüntü kipi: - Plot mode: - Çizim kipi: + Plot mode: + Çizim kipi: - Point size: - Nokta boyutu: + Point size: + Nokta boyutu: - Line width: - Çizgi genişliği + Line width: + Çizgi genişliği - Transparency: - Şeffaflık: + Transparency: + Şeffaflık: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Pad parameters + + Pad parameters + Kalınlık verme parametreleri - - - - No face selected - No face selected + + + + No face selected + Seçili yüz yok - - - To last - To last + + + To last + To last - - - To first - To first + + + To first + Birinciye kadar - - - Up to face - Yüze kadar + + + Up to face + Yüze kadar - - - Two dimensions - Two dimensions + + + Two dimensions + İki boyutlu - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Şekil: + Form + Şekil: - Spacing1: - Boşluk1: + Spacing1: + Boşluk1: - Number1: - Sayı1: + Number1: + Sayı1: - Second extend - İkinci uzatma + Second extend + İkinci uzatma - Spacing2: - Boşluk2: + Spacing2: + Boşluk2: - Number2: - Sayı2: + Number2: + Sayı2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Şekil: + + Form + Şekil: - Type: - Türü: + Type: + Türü: - - Type - Türü + + Type + Türü - - - - Dimension - Boyut + + + + Dimension + Boyut - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Symmetric to plane - - Reversed - Ters çevirilmiş + + Reversed + Ters çevirilmiş - - - - - - Face - Face + + + + + + Face + Yüz - - Update view - Update view + + Update view + Update view - - Length - Uzunluk + + Length + Uzunluk - - Pocket parameters - Cep değişkenleri + + Pocket parameters + Cep değişkenleri - To last - To last + To last + To last - - - To first - To first + + + To first + Birinciye kadar - - - Through all - Through all + + + Through all + Tümünün üzerinden - - - Up to face - Yüze kadar + + + Up to face + Yüze kadar - - - - No face selected - No face selected + + + + No face selected + Seçili yüz yok - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Şekil: + + Form + Şekil: - - Original feature - Original feature + + Original feature + Original feature - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Yön + Direction + Yön - - Axis - + + Axis + Axis - - Normal sketch axis - + + Normal sketch axis + Normal sketch axis - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Angle - Açı + + Angle + Açı - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - Tamam + + OK + Tamam - - Update view - Update view + + Update view + Update view - - Select an edge - Select an edge + + Select an edge + Bir kenar seçin - - + + PartDesignGui::TaskRevolutionParameters - - Form - Şekil: + + Form + Şekil: - - Axis: - Eksen: + + Axis: + Eksen: - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Dikey taslak ekseni - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Yatay taslak ekseni - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Symmetric to plane - - Reversed - Ters çevirilmiş + + Reversed + Ters çevirilmiş - - Update view - Update view + + Update view + Update view - Vertical - Dikey + Vertical + Dikey - Horizontal - Yatay + Horizontal + Yatay - - Angle: - Açı: + + Angle: + Açı: - - Revolution parameters - Dönüş değişkenleri + + Revolution parameters + Dönüş değişkenleri - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskScaledParameters - - Form - Şekil: + + Form + Şekil: - - Original feature - Original feature + + Original feature + Original feature - - Factor - Factor + + Factor + Factor - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - Tamam + + OK + Tamam - - Update view - Update view + + Update view + Update view - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Transformed feature messages - - + + QObject - - - - - - - - - - Wrong selection - Yanlış seçim + + + + + + + + + + Wrong selection + Yanlış seçim - Select a sketch or 2D object. - Bir taslak veya 2B nesne seçin. + Select a sketch or 2D object. + Bir taslak veya 2B nesne seçin. - The shape of the selected object is empty. - Seçili nesnenin şekili boş. + The shape of the selected object is empty. + Seçili nesnenin şekili boş. - The shape of the selected object is not a wire. - Seçili nesnenin şekili bir çoklu bağlantı değil. + The shape of the selected object is not a wire. + Seçili nesnenin şekili bir çoklu bağlantı değil. - - - - - No valid sketches in this document - No valid sketches in this document + + + + + No valid sketches in this document + No valid sketches in this document - - - Please create a sketch or 2D object first - Please create a sketch or 2D object first + + + Please create a sketch or 2D object first + Please create a sketch or 2D object first - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Please create a sketch or 2D object first. It must have a support face on a solid - - - Select an edge, face or body. Only one body is allowed. - Bir kenar seç, yüz veya gövde. Sadece bir gövdeye izin verildi. + + + Select an edge, face or body. Only one body is allowed. + Bir kenar seç, yüz veya gövde. Sadece bir gövdeye izin verildi. - - - - Wrong object type - Yanlış nesne türü + + + + Wrong object type + Yanlış nesne türü - - Fillet works only on parts - Fillet works only on parts + + Fillet works only on parts + Fillet works only on parts - - - Shape of selected Part is empty - Shape of selected Part is empty + + + Shape of selected Part is empty + Shape of selected Part is empty - - No fillet possible on selected faces/edges - No fillet possible on selected faces/edges + + No fillet possible on selected faces/edges + No fillet possible on selected faces/edges - - Chamfer works only on parts - Chamfer works only on parts + + Chamfer works only on parts + Chamfer works only on parts - - Shape of selected part is empty - Shape of selected part is empty + + Shape of selected part is empty + Shape of selected part is empty - - No chamfer possible on selected faces/edges - No chamfer possible on selected faces/edges + + No chamfer possible on selected faces/edges + No chamfer possible on selected faces/edges - - Select one or more faces. - Select one or more faces. + + Select one or more faces. + Select one or more faces. - - Draft works only on parts - Draft works only on parts + + Draft works only on parts + Draft works only on parts - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + No draft possible on selected faces - - - - - - No valid features in this document - No valid features in this document + + + + + + No valid features in this document + No valid features in this document - - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + + Please create a subtractive or additive feature first, please + Please create a subtractive or additive feature first, please - No Support - Desteklenmiyor + No Support + Desteklenmiyor - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Taslak, paket özelliğini desteklenmelidir. + Taslak, paket özelliğini desteklenmelidir. Bir yüz üzerinde taslak oluşturun. - - - Edit pad - Edit pad + + + Edit pad + Edit pad - - Edit pocket - Cebi düzenle + + Edit pocket + Cebi düzenle - - Edit chamfer - Edit chamfer + + Edit chamfer + Edit chamfer - - - - - - - - - A dialog is already open in the task panel - Araç çubuğunda bir pencere zaten açık + + + + + + + + + A dialog is already open in the task panel + Araç çubuğunda bir pencere zaten açık - - - - - - - - - Do you want to close this dialog? - Bu pencereyi kapatmak ister misiniz? + + + + + + + + + Do you want to close this dialog? + Bu pencereyi kapatmak ister misiniz? - - Edit revolution - Dönüşü düzenle + + Edit revolution + Dönüşü düzenle - - Edit Groove - Edit Groove + + Edit Groove + Edit Groove - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + Missing neutral plane - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + Please select a plane or an edge plus a pull direction - - Edit draft - Edit draft + + Edit draft + Edit draft - - Edit fillet - Edit fillet + + Edit fillet + Edit fillet - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + One transformed shape does not intersect support - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + %1 transformed shapes do not intersect support - - Transformation succeeded - Transformation succeeded + + Transformation succeeded + Transformation succeeded - - + + TaskTransformedMessages - - Form - Şekil: + + Form + Şekil: - - No message - No message + + No message + No message - - + + Workbench - - Part Design - Parça Tasarımı + + Part Design + Parça Tasarımı - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.qm 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zP=oHp+LBRnV2WMz%oCAb6jL*DIP!9E2oqgXMM6fxXddsW;#x&qxlSl6k0UE`2JL5a GCI1f`jg@Zz diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.ts index 8f0a1cc41..bdc8b295f 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.ts @@ -1,1505 +1,1505 @@ - - + + CmdPartDesignChamfer - Part - Частина + Part + Частина - Chamfer... - Фаска... + Chamfer... + Фаска... - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - Chamfer - Chamfer + + Chamfer + Фаска - - Chamfer the selected edges of a shape - Створити фаску на обраному краю фігури + + Chamfer the selected edges of a shape + Створити фаску на обраному краю фігури - - + + CmdPartDesignDraft - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - Draft - Draft + + Draft + Draft - - Make a draft on a face - Make a draft on a face + + Make a draft on a face + Виконати ескіз на поверхні - - + + CmdPartDesignFillet - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - Fillet - Округлення + + Fillet + Округлення - - Make a fillet on an edge, face or body - Зробити округлення краю, грані або тіла + + Make a fillet on an edge, face or body + Зробити округлення краю, грані або тіла - - + + CmdPartDesignGroove - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - Groove - Groove + + Groove + Паз - - Groove a selected sketch - Groove a selected sketch + + Groove a selected sketch + Groove a selected sketch - - + + CmdPartDesignLinearPattern - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - LinearPattern - LinearPattern + + LinearPattern + LinearPattern - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + create a linear pattern feature - - + + CmdPartDesignMirrored - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - Mirrored - Mirrored + + Mirrored + Дзеркально відображено - - create a mirrored feature - create a mirrored feature + + create a mirrored feature + create a mirrored feature - - + + CmdPartDesignMultiTransform - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - MultiTransform - MultiTransform + + MultiTransform + MultiTransform - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + create a multitransform feature - - + + CmdPartDesignPad - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - Pad - Панель + + Pad + Панель - - Pad a selected sketch - Панель обраного ескізу + + Pad a selected sketch + Панель обраного ескізу - - + + CmdPartDesignPocket - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - Pocket - Поглиблення + + Pocket + Поглиблення - - create a pocket with the selected sketch - Створити поглиблення за обраним ескізом + + create a pocket with the selected sketch + Створити поглиблення за обраним ескізом - - + + CmdPartDesignPolarPattern - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - PolarPattern - PolarPattern + + PolarPattern + PolarPattern - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + create a polar pattern feature - - + + CmdPartDesignRevolution - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - Revolution - Обертання + + Revolution + Обертання - - Revolve a selected sketch - Обертати обраний ескіз + + Revolve a selected sketch + Обертати обраний ескіз - - + + CmdPartDesignScaled - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - Scaled - Scaled + + Scaled + Масштабовано - - create a scaled feature - create a scaled feature + + create a scaled feature + create a scaled feature - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Інструменти граней + + Face tools + Інструменти граней - - Sketch tools - Інструменти ескізу + + Sketch tools + Інструменти ескізу - - Create Geometry - Створити геометрію + + Create Geometry + Створити геометрію - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + Involute parameter - - Number of teeth: - + + Number of teeth: + Number of teeth: - - Modules: - + + Modules: + Modules: - - mm - + + mm + мм - - Pressure angle: - + + Pressure angle: + Pressure angle: - - deg - + + deg + deg - - Number of Curves: - + + Number of Curves: + Number of Curves: - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Зробити фаски на краях + Edges to chamfer + Зробити фаски на краях - Start distance - Початок відстані + Start distance + Початок відстані - End distance - Кінець відстані + End distance + Кінець відстані - Edge%1 - Край%1 + Edge%1 + Край%1 - Distance - Відстань + Distance + Відстань - No shape selected - Форму не обрано + No shape selected + Форму не обрано - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Не обрано вірної форми. + Не обрано вірної форми. Будь ласка, оберіть вірну форму у виринаючому списку. - No edge selected - Край не обрано + No edge selected + Край не обрано - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Не обрано край для згладжування. + Не обрано край для згладжування. Будь ласка, спочатку оберіть один, або більше країв. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Choose feature + + Choose feature + Вибрати властивість - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Фаски країв + Chamfer Edges + Фаски країв - Shape - Форма + Shape + Форма - Selected shape: - Обрана форма: + Selected shape: + Обрана форма: - No selection - Нічого не вибрано + No selection + Нічого не вибрано - Chamfer Parameter - Параметри фаски + Chamfer Parameter + Параметри фаски - All - Все + All + Все - None - Нічого + None + Нічого - Chamfer type: - Тип фаски: + Chamfer type: + Тип фаски: - Constant Distance - Постійна відстань + Constant Distance + Постійна відстань - Variable Distance - Змінна відстань + Variable Distance + Змінна відстань - Distance: - Відстань: + Distance: + Відстань: - - + + PartDesignGui::TaskChamferParameters - - Form - Форма + + Form + Форма - - Size: - Розмір: + + Size: + Розмір: - - Chamfer parameters - Chamfer parameters + + Chamfer parameters + Параметри фаски - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + PartDesignGui::TaskDraftParameters - - Form - Форма + + Form + Форма - - Add face - Add face + + Add face + Додати поверхню - - Remove face - Remove face + + Remove face + Видалити поверхню - - Draft angle - Draft angle + + Draft angle + Draft angle - - Neutral plane - Neutral plane + + Neutral plane + Нейтральна площина - - Pull direction - Pull direction + + Pull direction + Напрямок витягування - - Reverse pull direction - Reverse pull direction + + Reverse pull direction + Зворотний напрямок витягування - - Draft parameters - Draft parameters + + Draft parameters + Параметри ескізу - - Remove - Видалити + + Remove + Видалити - - + + PartDesignGui::TaskFilletParameters - - Form - Форма + + Form + Форма - - Radius: - Радіус: + + Radius: + Радіус: - - Fillet parameters - Параметри зкруглення + + Fillet parameters + Параметри зкруглення - - + + PartDesignGui::TaskGrooveParameters - - Form - Форма + + Form + Форма - - Axis: - Вісь: + + Axis: + Вісь: - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Вертикальна вісь ескізу - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Горизонтальна вісь ескізу - - Angle: - Кут: + + Angle: + Кут: - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Симетрично до площини - - Reversed - Зворотній + + Reversed + Зворотній - - Update view - Update view + + Update view + Оновити вигляд - - Groove parameters - Groove parameters + + Groove parameters + Параметри пазу - - + + PartDesignGui::TaskHoleParameters - - Form - Форма + + Form + Форма - - Type: - Тип: + + Type: + Тип: - - Dimension - Розмірність + + Dimension + Розмірність - - Up to last - До останнього + + Up to last + До останнього - - Up to first - До першого + + Up to first + До першого - - Size: - Розмір: + + Size: + Розмір: - - TaskHoleParameters - TaskHoleParameters + + TaskHoleParameters + TaskHoleParameters - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Форма + + Form + Форма - - Original feature - Original feature + + Original feature + Original feature - - Direction - Напрямок + + Direction + Напрямок - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Горизонтальна вісь ескізу - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Вертикальна вісь ескізу - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Length - Довжина + + Length + Довжина - - Occurrences - Occurrences + + Occurrences + Входження - - OK - Гаразд + + OK + Гаразд - - Update view - Update view + + Update view + Оновити вигляд - - Select an edge or a face - Select an edge or a face + + Select an edge or a face + Обрати край або поверхню - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMirroredParameters - - Form - Форма + + Form + Форма - - Original feature - Original feature + + Original feature + Original feature - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Площини + + Plane + Площини - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Горизонтальна вісь ескізу - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Вертикальна вісь ескізу - - - - Select reference... - + + + + Select reference... + Select reference... - - OK - Гаразд + + OK + Гаразд - - Update view - Update view + + Update view + Оновити вигляд - Select a plane - Select a plane + Select a plane + Обрати площину - - Select a face - + + Select a face + Select a face - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Форма + + Form + Форма - - Original feature - Original feature + + Original feature + Original feature - - Transformations - Transformations + + Transformations + Перетворення - - Update view - Update view + + Update view + Оновити вигляд - - Edit - Правка + + Edit + Правка - - Delete - Видалити + + Delete + Видалити - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + Додати дзеркальне перетворення - - Add linear pattern - Add linear pattern + + Add linear pattern + Add linear pattern - - Add polar pattern - Add polar pattern + + Add polar pattern + Add polar pattern - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + Додати масштабоване перетворення - - Move up - Перемістити вгору + + Move up + Перемістити вгору - - Move down - Перемістити вниз + + Move down + Перемістити вниз - - Right-click to add - Right-click to add + + Right-click to add + Щоб додати, клацніть правою кнопкою миші - - + + PartDesignGui::TaskPadParameters - - Form - Форма + + Form + Форма - - Type - Тип + + Type + Тип - - Length - Довжина + + Length + Довжина - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Симетрично до площини - - 2nd length - 2nd length + + 2nd length + 2-а довжина - - - - - - Face - Face + + + + + + Face + Поверхня - - Update view - Update view + + Update view + Оновити вигляд - Type: - Тип: + Type: + Тип: - - - - Dimension - Розмірність + + + + Dimension + Розмірність - Length: - Довжина: + Length: + Довжина: - Mirrored extent - Дзеркальне розширення + Mirrored extent + Дзеркальне розширення - - Reversed - Зворотній + + Reversed + Зворотній - Display mode: - Режим показу: + Display mode: + Режим показу: - Plot mode: - Режим друку: + Plot mode: + Режим друку: - Point size: - Розмір точки: + Point size: + Розмір точки: - Line width: - Товщина лінії: + Line width: + Товщина лінії: - Transparency: - Прозорість: + Transparency: + Прозорість: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Панель параметрів + + Pad parameters + Панель параметрів - - - - No face selected - No face selected + + + + No face selected + Не обрано жодної поверхні - - - To last - To last + + + To last + To last - - - To first - To first + + + To first + До першого - - - Up to face - До лиця + + + Up to face + До лиця - - - Two dimensions - Two dimensions + + + Two dimensions + Два виміри - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Форма + Form + Форма - Spacing1: - Інтервал1: + Spacing1: + Інтервал1: - Number1: - Число1: + Number1: + Число1: - Second extend - Друге розширення + Second extend + Друге розширення - Spacing2: - Інтервал2: + Spacing2: + Інтервал2: - Number2: - Число2: + Number2: + Число2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Форма + + Form + Форма - Type: - Тип: + Type: + Тип: - - Type - Тип + + Type + Тип - - - - Dimension - Розмірність + + + + Dimension + Розмірність - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Симетрично до площини - - Reversed - Зворотній + + Reversed + Зворотній - - - - - - Face - Face + + + + + + Face + Поверхня - - Update view - Update view + + Update view + Оновити вигляд - - Length - Довжина + + Length + Довжина - - Pocket parameters - Параметри поглиблення + + Pocket parameters + Параметри поглиблення - To last - To last + To last + To last - - - To first - To first + + + To first + До першого - - - Through all - Through all + + + Through all + Через всі - - - Up to face - До лиця + + + Up to face + До лиця - - - - No face selected - No face selected + + + + No face selected + Не обрано жодної поверхні - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Форма + + Form + Форма - - Original feature - Original feature + + Original feature + Original feature - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Напрямок + Direction + Напрямок - - Axis - + + Axis + Вісь - - Normal sketch axis - + + Normal sketch axis + Normal sketch axis - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Angle - Кут + + Angle + Кут - - Occurrences - Occurrences + + Occurrences + Входження - - OK - Гаразд + + OK + Гаразд - - Update view - Update view + + Update view + Оновити вигляд - - Select an edge - Select an edge + + Select an edge + Оберіть грань - - + + PartDesignGui::TaskRevolutionParameters - - Form - Форма + + Form + Форма - - Axis: - Вісь: + + Axis: + Вісь: - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Вертикальна вісь ескізу - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Горизонтальна вісь ескізу - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Симетрично до площини - - Reversed - Зворотній + + Reversed + Зворотній - - Update view - Update view + + Update view + Оновити вигляд - Vertical - По вертикалі + Vertical + По вертикалі - Horizontal - По горизонталі + Horizontal + По горизонталі - - Angle: - Кут: + + Angle: + Кут: - - Revolution parameters - Параметри обертання + + Revolution parameters + Параметри обертання - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskScaledParameters - - Form - Форма + + Form + Форма - - Original feature - Original feature + + Original feature + Original feature - - Factor - Factor + + Factor + Фактор - - Occurrences - Occurrences + + Occurrences + Входження - - OK - Гаразд + + OK + Гаразд - - Update view - Update view + + Update view + Оновити вигляд - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Transformed feature messages - - + + QObject - - - - - - - - - - Wrong selection - Невірний вибір + + + + + + + + + + Wrong selection + Невірний вибір - Select a sketch or 2D object. - Оберіть ескіз чи 2D об'єкт. + Select a sketch or 2D object. + Оберіть ескіз чи 2D об'єкт. - The shape of the selected object is empty. - Форма виділеного об'єкта пуста. + The shape of the selected object is empty. + Форма виділеного об'єкта пуста. - The shape of the selected object is not a wire. - Форма вибраного об'єкта не дріт. + The shape of the selected object is not a wire. + Форма вибраного об'єкта не дріт. - - - - - No valid sketches in this document - No valid sketches in this document + + + + + No valid sketches in this document + В цьому документі відсутні ескізи, придатні до використання - - - Please create a sketch or 2D object first - Please create a sketch or 2D object first + + + Please create a sketch or 2D object first + Спочатку створіть ескіз або двовимірний об’єкт - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Please create a sketch or 2D object first. It must have a support face on a solid - - - Select an edge, face or body. Only one body is allowed. - Обрати край, грань або тіло. Можливо обрати лише одне тіло. + + + Select an edge, face or body. Only one body is allowed. + Обрати край, грань або тіло. Можливо обрати лише одне тіло. - - - - Wrong object type - Невірний тип об'єкта + + + + Wrong object type + Невірний тип об'єкта - - Fillet works only on parts - Округлення можливе лише для деталей + + Fillet works only on parts + Округлення можливе лише для деталей - - - Shape of selected Part is empty - Shape of selected Part is empty + + + Shape of selected Part is empty + Shape of selected Part is empty - - No fillet possible on selected faces/edges - No fillet possible on selected faces/edges + + No fillet possible on selected faces/edges + No fillet possible on selected faces/edges - - Chamfer works only on parts - Chamfer works only on parts + + Chamfer works only on parts + Фаска виконується лише на деталях - - Shape of selected part is empty - Shape of selected part is empty + + Shape of selected part is empty + Shape of selected part is empty - - No chamfer possible on selected faces/edges - No chamfer possible on selected faces/edges + + No chamfer possible on selected faces/edges + Неможливо виконати фаску на обраних поверхнях/ребрах - - Select one or more faces. - Select one or more faces. + + Select one or more faces. + Виберіть одну або декілька граней. - - Draft works only on parts - Draft works only on parts + + Draft works only on parts + Режим креслення працює лише для деталей - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + No draft possible on selected faces - - - - - - No valid features in this document - No valid features in this document + + + + + + No valid features in this document + No valid features in this document - - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + + Please create a subtractive or additive feature first, please + Please create a subtractive or additive feature first, please - No Support - Не підтримується + No Support + Не підтримується - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Ескіз повинен підтримувати створення поглиблення. Створіть ескіз на грані. + Ескіз повинен підтримувати створення поглиблення. Створіть ескіз на грані. - - - Edit pad - Панель редагування + + + Edit pad + Панель редагування - - Edit pocket - Редагувати поглиблення + + Edit pocket + Редагувати поглиблення - - Edit chamfer - Edit chamfer + + Edit chamfer + Редагувати фаску - - - - - - - - - A dialog is already open in the task panel - Діалогове вікно вже відкрито в панелі задач + + + + + + + + + A dialog is already open in the task panel + Діалогове вікно вже відкрито в панелі задач - - - - - - - - - Do you want to close this dialog? - Ви бажаєте закрити це діалогове вікно? + + + + + + + + + Do you want to close this dialog? + Ви бажаєте закрити це діалогове вікно? - - Edit revolution - Редагувати обертання + + Edit revolution + Редагувати обертання - - Edit Groove - Edit Groove + + Edit Groove + Редагувати паз - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + Відсутня нейтральна площина - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + Please select a plane or an edge plus a pull direction - - Edit draft - Edit draft + + Edit draft + Редагувати ескіз - - Edit fillet - Edit fillet + + Edit fillet + Edit fillet - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + One transformed shape does not intersect support - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + %1 transformed shapes do not intersect support - - Transformation succeeded - Transformation succeeded + + Transformation succeeded + Перетворення завершено - - + + TaskTransformedMessages - - Form - Форма + + Form + Форма - - No message - No message + + No message + Повідомлень немає - - + + Workbench - - Part Design - Дизайн частини + + Part Design + Дизайн частини - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.qm index 60a6b5421cec47a55b990add3a0607e5e1b5e839..360880732d19f3417123ebdfb7ca737678020c7e 100644 GIT binary patch delta 4314 zcmb`JdsNhA8pofR`OVC4E-*0MtNReCEA9 z@AH123)Atk=%@7}Z}x$j5huUh*7f12m?I0Hee2?60NDWmX%;|KBxUS%O7l0A>1qIZ z4uJYqfQk64Tnv!WgWL{K-i&*80yO*?*B=3L>6VFkutV|GVUeHcs~p7LdDG~J(Vdi* z&6Mf8B&O%^pl!RvYOcZy4@lCsq9d7MlG&UA4W5#`)_WZv_><(=Ib09#r;N8y8g5B? z-`fL_J4tdWxdn6KOUaL`?_l2WjG?|A9Xo;C2jI1ZF-7~(v+;FIWe1NN_A<_gHsOm4 znAKmPl%dlot@D^IeHH+10kiuC8lF(Vyl6tk#WKhL-~dQ_oH?EPE`X?=xmJ4&KwQCG zZ*Rm0e9GJoN9A&tOXX%<&uWvJxaR>PPy6VF_^;_i;@i@eXK{mUgLM76`6}c@14NbJjXa9s8_pIEzYZt!!Q~BY_e*i?h!AkjcsMrymY>2pM+YO%AJ}n^IInDUN0Ld4&b>MLHp=q-3m=QW2#r#?Mkp zc|0X6@$)qM#^ow3t4oSTp}rZX;`c#E(P5k7^Rp7n_9{wCDrNd~#ntRb(IHTH`)|F7 z$tPDz<1j|qvC5=9Q!txLDPx|e9QhsPm@SlsS13*MD6J~W)Qgnq*Oj$LF9QT!RCX;x zCD|3qHwrOC`flZ+XVAgm+sZc&^aI3jUix9=Hpb=sz*WBf3=)1~ibcT{XEW1ReG><~AMcZIo#y)q>^Kc%f6ZYR3ZrNja(x9p>El z{i?I|`50nvo?2Ss!K4UOtGA<6#u9b-@igp+9<@0#9w6DKwn$JJ?HTpl&$pvOo77c* z8;y=Vsji+l6Qw?+en@;6%kZZ9gKg<(=OE?Sqm;&7lqu~2X;%ZW?wNr3nV9_(S~SWP zxPO7op^4pg49mu)$*M$8GeR`e)5oEqA1M1TCm%OBQ1*nB} zVdPsY44AB7=R|G(u+v%XAo~Nn^!&h#|9nV~H}H-~!Fpa=;Gh=;WzdZSGs4Cmb#RGD z%6Job8(FM1)0>2mZ}GS`PUMwA3ba8wE99^Ye2hS)w8qvZXG=3bg}1wl>~6b@ zZ|2=13@mO-#Up8VkEFJx4Rd4+OoK*fg(h%93p4`{dRPK>aFY`{wRg~xcHmO|l7SnC zF&qRl(P#}Cb)r!ZWDeS5XExQeIC)RzFc#v#%i(bsIM9F_{c3_*{F{$+ZuEGl(O|B{ z<>1}=rdoY|i@SAr>w5SllHS}f(w(qL!Itir^S-a*qO3YxSr?)eJm;X!-g(dw z&H-n{yL5@=1!JKUMH6zc8sn<>1*R59LVy}^jt7hIGpJEWDevT~oAqwKmUr`w)x5=G zA$CLhSS`%L140C9p&mc+P&0T)F{`nLudQ$7YjEqhp>Gk~{_H-p?-^Wv1oC8X}Brlqa=#0?vggrgUmXp{te-_n399{3S z2&TzKYq6B^nYv@;hBy&PmZzjB*kvYeeU}$A@|~2`#FiCC_NMM6cd`=5-1G;@ym4E| zq?}P?@Aw4LH-RCYIg!54BPOgRpHG-_kG=AVW1mdb_k?A2i11`I*)Tek^ks*U9ob(I z$Ak!SH75~IjUwl=j6>sm%J!hPvw7u_!K7gF+Uh-|FE@<{VSgq!Id2U1oF>dX7q$Z@ z=As7{V;VJM7B2F&h&D_t&)|72*W`BDoqEq=zPWml-acThH+R<%rF7)W++@->sY0c^ zTLYvlZ^mzvBKUxNBWJz~$UK|JbyZpOCM)oX8P(-5=^Y=_s5L9reV`;;F({5}~~bXB^@955J)D z)_OZJ6cuDl{Qv7j)Q$&*$@v z;@P9)p14WVi!)YvwmO6+D>Pf~a_Px|R!$C;6qEU-D}w#am@_)U=S2Bhv8rr5DkTjR uL~mU!#D~jVx|FOc%lzf(7!o#1r(gv=96=>J$l>yHav9&}3-t39j{gD;DD7DQ literal 22538 zcmb_k3wTsTmaZhXJDpDFDI^eHmv;zBcq0PxN(i9P3F%0HNU$F_>4r{sf8Dnef+P5V zQ9upu2+Z)Y?x>@q=r^;jqbt7G$Dq!*x;|E&9h7fp*gIRh-DEW;~rsj!ZJoLzrg5{vp_#0Wa57V{S6_LYJr{u8YE;jd@gyGkPR{+*54E1 z8G(=~7m0B45Fs_sGCIdkgnz$-kn&TERyHv@@~4beJ;vymT1Ll>Vs!j>j81J}wB~C@ zXFka29ED!~IQzb62ct_KVzhZ5v20jLNZA2m@!t(&eV15Xln9w|JEQY165EphA!NiU zGU^t1uJP|k{cqhB&6tM&ave%57j@&xv%PZLMBhh`PrR!0)0H^*Eifv$g02Qe7qm6fn) zQaB^mao@iZ;w;WByP}wowLjxoA) zckV0a&Ji*_mM4^c3+=zot9=mKH;>AjS=R}AF(q%#5#Xz-Id7vAbTGd(?}@kmOvs9! 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zG=Q@;)wq3Bs@v&IV3H$9`a$CC{Rga4S5}?7jAZq>M)opCSKkREzhCuy=Aw7EBV15GooVXF50T@GAOcG}jLcqxRYWreC`7jS@8x=@?U z+cLJZyjXL@LuL$|kWL5R#}&ofO^0@hF2LbB^o)01U>ULNK4`|^h$A+GzVjqa zN=;Dgjb?`{3VcQb!$$0(3XoU^cx^0Egp{zVv@}|^FeU;sRJjIWC5?%c(P`e*QG;hR z>^&W(2iK?!t{1EB%0KlCs(4pU+AHhU83#{?Kpn+kZsV4c}lciSY@BIUDFcxToZ5i zQ0kzeB5ro07^dzpStzQR#QXmCY{9#PM6!mOczh8BFbdx>7+_Zp@HIRdXAj?%(mwda zoDzEmUqb+j&5gl&!^5l>*T4y5JSK~NH@jZXY!5pTr7!e}h2gqu+G^ctKpb(H4HosV zyB%y;i8@8Rs)PP5z;9UKoXfNfl-*2KW{=duaPjtuq7!_WSEda!?g7<<%OWroEOPXL zgT>E@5RR4r*Fp^(UUp6!QZQvmYD>ooEBO@|Dt}gPsY;zFY~oBNp3i>CWxg^9W~iYs zla{_y_LXwYNH7lJmd@1=jed?u+*`(5_nrzUwrK3QaJyS|cXt8!lPRo!=7Hh-s{H z?L^aCh6G0?9&K`#C7))uJ4}hTG+S#vQjBhueKaySC{p^1TMFr#Vz2(g<^}DrWAs3A Igg@v10W+_f-T(jq diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.ts index 597ddca7a..50bd6344c 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.ts @@ -1,1504 +1,1504 @@ - - + + CmdPartDesignChamfer - Part - 零件 + Part + 零件 - Chamfer... - 倒角... + Chamfer... + 倒角... - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - Chamfer - 倒直角 + + Chamfer + 倒直角 - - Chamfer the selected edges of a shape - 给选的形的边缘倒角 + + Chamfer the selected edges of a shape + 给选的形的边缘倒角 - - + + CmdPartDesignDraft - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - Draft - Draft + + Draft + 吃水深度 - - Make a draft on a face - Make a draft on a face + + Make a draft on a face + 在面上创建拔模 - - + + CmdPartDesignFillet - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - Fillet - 圆角 + + Fillet + 圆角 - - Make a fillet on an edge, face or body - 给边、面或实体倒圆角 + + Make a fillet on an edge, face or body + 给边、面或实体倒圆角 - - + + CmdPartDesignGroove - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - Groove - 旋转槽 + + Groove + 旋转槽 - - Groove a selected sketch - 选定草绘创建旋转槽 + + Groove a selected sketch + 选定草绘创建旋转槽 - - + + CmdPartDesignLinearPattern - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - LinearPattern - LinearPattern + + LinearPattern + 线性阵列 - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + 创建线性阵列特征 - - + + CmdPartDesignMirrored - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - Mirrored - Mirrored + + Mirrored + 镜像 - - create a mirrored feature - create a mirrored feature + + create a mirrored feature + 创建镜像特征 - - + + CmdPartDesignMultiTransform - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - MultiTransform - MultiTransform + + MultiTransform + 多重转换 - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + 创建多重转换特征 - - + + CmdPartDesignPad - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - Pad - 凸台 + + Pad + 凸台 - - Pad a selected sketch - 基于选定草图创建凸台 + + Pad a selected sketch + 基于选定草图创建凸台 - - + + CmdPartDesignPocket - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - Pocket - 凹槽 + + Pocket + 凹槽 - - create a pocket with the selected sketch - 基于选中的草图创建凹槽 + + create a pocket with the selected sketch + 基于选中的草图创建凹槽 - - + + CmdPartDesignPolarPattern - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - PolarPattern - PolarPattern + + PolarPattern + 环形阵列 - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + 创建环形阵列特征 - - + + CmdPartDesignRevolution - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - Revolution - 旋转体 + + Revolution + 旋转体 - - Revolve a selected sketch - 旋转选定的草绘 + + Revolve a selected sketch + 旋转选定的草绘 - - + + CmdPartDesignScaled - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - Scaled - Scaled + + Scaled + 缩放 - - create a scaled feature - create a scaled feature + + create a scaled feature + 创建缩放特征 - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - 面工具 + + Face tools + 面工具 - - Sketch tools - 草图工具 + + Sketch tools + 草图工具 - - Create Geometry - 创建几何元素 + + Create Geometry + 创建几何元素 - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + Involute parameter - - Number of teeth: - + + Number of teeth: + Number of teeth: - - Modules: - + + Modules: + Modules: - - mm - + + mm + mm - - Pressure angle: - + + Pressure angle: + Pressure angle: - - deg - + + deg + deg - - Number of Curves: - + + Number of Curves: + Number of Curves: - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - 倒角边 + Edges to chamfer + 倒角边 - Start distance - 起端距离 + Start distance + 起端距离 - End distance - 末端距离 + End distance + 末端距离 - Edge%1 - 边缘 %1 + Edge%1 + 边缘 %1 - Distance - 距离 + Distance + 距离 - No shape selected - 未选定形状 + No shape selected + 未选定形状 - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - 无有效形状被选中.请先在下拉框中选择一个有效的形状. + 无有效形状被选中.请先在下拉框中选择一个有效的形状. - No edge selected - 未选定边缘 + No edge selected + 未选定边缘 - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - 未选择倒角边.请先选择一个或更多边缘. + 未选择倒角边.请先选择一个或更多边缘. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Choose feature + + Choose feature + 选择特征 - - + + PartDesignGui::TaskChamfer - Chamfer Edges - 倒角边缘 + Chamfer Edges + 倒角边缘 - Shape - 形状 + Shape + 形状 - Selected shape: - 所选的形状: + Selected shape: + 所选的形状: - No selection - 未选择 + No selection + 未选择 - Chamfer Parameter - 倒角参数 + Chamfer Parameter + 倒角参数 - All - 全部 + All + 全部 - None - + None + - Chamfer type: - 倒角类型: + Chamfer type: + 倒角类型: - Constant Distance - 恒定距离 + Constant Distance + 恒定距离 - Variable Distance - 可变距离 + Variable Distance + 可变距离 - Distance: - 距离: + Distance: + 距离: - - + + PartDesignGui::TaskChamferParameters - - Form - 窗体 + + Form + 窗体 - - Size: - 大小: + + Size: + 大小: - - Chamfer parameters - 倒角参数 + + Chamfer parameters + 倒角参数 - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - 输入错误 + + Input error + 输入错误 - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - 输入错误 + + Input error + 输入错误 - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - 输入错误 + + Input error + 输入错误 - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - 输入错误 + + Input error + 输入错误 - - + + PartDesignGui::TaskDlgPadParameters - - Input error - 输入错误 + + Input error + 输入错误 - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - 输入错误 + + Input error + 输入错误 - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - 输入错误 + + Input error + 输入错误 - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - 输入错误 + + Input error + 输入错误 - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - 输入错误 + + Input error + 输入错误 - - + + PartDesignGui::TaskDraftParameters - - Form - 窗体 + + Form + 窗体 - - Add face - Add face + + Add face + 添加面 - - Remove face - Remove face + + Remove face + 删除面 - - Draft angle - Draft angle + + Draft angle + 拔模角度 - - Neutral plane - Neutral plane + + Neutral plane + 中性面 - - Pull direction - Pull direction + + Pull direction + 拔模方向 - - Reverse pull direction - Reverse pull direction + + Reverse pull direction + 反转拔模方向 - - Draft parameters - Draft parameters + + Draft parameters + 拔模参数 - - Remove - 删除 + + Remove + 删除 - - + + PartDesignGui::TaskFilletParameters - - Form - 窗体 + + Form + 窗体 - - Radius: - 半径: + + Radius: + 半径: - - Fillet parameters - 圆角参数 + + Fillet parameters + 圆角参数 - - + + PartDesignGui::TaskGrooveParameters - - Form - 窗体 + + Form + 窗体 - - Axis: - 轴: + + Axis: + 轴: - - Vertical sketch axis - 垂直草绘轴 + + Vertical sketch axis + 垂直草绘轴 - - Horizontal sketch axis - 水平草绘轴 + + Horizontal sketch axis + 水平草绘轴 - - Angle: - 角度: + + Angle: + 角度: - - Symmetric to plane - 相当平面对称 + + Symmetric to plane + 相当平面对称 - - Reversed - 反转 + + Reversed + 反转 - - Update view - Update view + + Update view + 更新视图 - - Groove parameters - 旋转槽参数 + + Groove parameters + 旋转槽参数 - - + + PartDesignGui::TaskHoleParameters - - Form - 窗体 + + Form + 窗体 - - Type: - 类型: + + Type: + 类型: - - Dimension - 尺寸标注 + + Dimension + 尺寸标注 - - Up to last - 直到最后 + + Up to last + 直到最后 - - Up to first - 直到第一个 + + Up to first + 直到第一个 - - Size: - 大小: + + Size: + 大小: - - TaskHoleParameters - 开孔参数 + + TaskHoleParameters + 开孔参数 - - + + PartDesignGui::TaskLinearPatternParameters - - Form - 窗体 + + Form + 窗体 - - Original feature - Original feature + + Original feature + 原始特征 - - Direction - 方向 + + Direction + 方向 - - Horizontal sketch axis - 水平草绘轴 + + Horizontal sketch axis + 水平草绘轴 - - Vertical sketch axis - 垂直草绘轴 + + Vertical sketch axis + 垂直草绘轴 - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - 反转方向 + + Reverse direction + 反转方向 - - Length - 长度 + + Length + 长度 - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - 确定 + + OK + 确定 - - Update view - Update view + + Update view + 更新视图 - - Select an edge or a face - Select an edge or a face + + Select an edge or a face + 选择一条边或一个面 - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMirroredParameters - - Form - 窗体 + + Form + 窗体 - - Original feature - Original feature + + Original feature + 原始特征 - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - 平面 + + Plane + 平面 - - Horizontal sketch axis - 水平草绘轴 + + Horizontal sketch axis + 水平草绘轴 - - Vertical sketch axis - 垂直草绘轴 + + Vertical sketch axis + 垂直草绘轴 - - - - Select reference... - + + + + Select reference... + Select reference... - - OK - 确定 + + OK + 确定 - - Update view - Update view + + Update view + 更新视图 - Select a plane - Select a plane + Select a plane + 选择平面 - - Select a face - + + Select a face + Select a face - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMultiTransformParameters - - Form - 窗体 + + Form + 窗体 - - Original feature - Original feature + + Original feature + 原始特征 - - Transformations - Transformations + + Transformations + 转换 - - Update view - Update view + + Update view + 更新视图 - - Edit - 编辑 + + Edit + 编辑 - - Delete - 删除 + + Delete + 删除 - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + 添加镜像转换 - - Add linear pattern - Add linear pattern + + Add linear pattern + 添加线性阵列 - - Add polar pattern - Add polar pattern + + Add polar pattern + 添加环形阵列 - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + 添加缩放转换 - - Move up - 上移 + + Move up + 上移 - - Move down - 下移 + + Move down + 下移 - - Right-click to add - Right-click to add + + Right-click to add + 右键添加 - - + + PartDesignGui::TaskPadParameters - - Form - 窗体 + + Form + 窗体 - - Type - 类型 + + Type + 类型 - - Length - 长度 + + Length + 长度 - - Symmetric to plane - 相当平面对称 + + Symmetric to plane + 相当平面对称 - - 2nd length - 2nd length + + 2nd length + 第二长度 - - - - - - Face - + + + + + + Face + - - Update view - Update view + + Update view + 更新视图 - Type: - 类型: + Type: + 类型: - - - - Dimension - 尺寸标注 + + + + Dimension + 尺寸标注 - Length: - 长度: + Length: + 长度: - Mirrored extent - Mirrored extent + Mirrored extent + Mirrored extent - - Reversed - 反转 + + Reversed + 反转 - Display mode: - 显示方式: + Display mode: + 显示方式: - Plot mode: - 绘制模式: + Plot mode: + 绘制模式: - Point size: - 点大小: + Point size: + 点大小: - Line width: - 线宽: + Line width: + 线宽: - Transparency: - 透明度: + Transparency: + 透明度: - TaskPadParameters - 凸台操作参数 + TaskPadParameters + 凸台操作参数 - - Pad parameters - 凸台参数 + + Pad parameters + 凸台参数 - - - - No face selected - 未选择面 + + + + No face selected + 未选择面 - - - To last - 直到最后 + + + To last + 直到最后 - - - To first - 直到下一个 + + + To first + 直到下一个 - - - Up to face - 直到表面 + + + Up to face + 直到表面 - - - Two dimensions - 两个尺寸 + + + Two dimensions + 两个尺寸 - - + + PartDesignGui::TaskPatternRectangularParameters - Form - 窗体 + Form + 窗体 - Spacing1: - 间距1: + Spacing1: + 间距1: - Number1: - 数值1: + Number1: + 数值1: - Second extend - Second extend + Second extend + Second extend - Spacing2: - 间距2: + Spacing2: + 间距2: - Number2: - 数值2: + Number2: + 数值2: - TaskPatternRectangularParameters - 矩形阵列参数 + TaskPatternRectangularParameters + 矩形阵列参数 - - + + PartDesignGui::TaskPocketParameters - - Form - 窗体 + + Form + 窗体 - Type: - 类型: + Type: + 类型: - - Type - 类型 + + Type + 类型 - - - - Dimension - 尺寸标注 + + + + Dimension + 尺寸标注 - - Symmetric to plane - 相当平面对称 + + Symmetric to plane + 相当平面对称 - - Reversed - 反转 + + Reversed + 反转 - - - - - - Face - + + + + + + Face + - - Update view - Update view + + Update view + 更新视图 - - Length - 长度 + + Length + 长度 - - Pocket parameters - 凹槽参数 + + Pocket parameters + 凹槽参数 - To last - 直到最后 + To last + 直到最后 - - - To first - 直到下一个 + + + To first + 直到下一个 - - - Through all - 通过所有 + + + Through all + 通过所有 - - - Up to face - 直到表面 + + + Up to face + 直到表面 - - - - No face selected - 未选择面 + + + + No face selected + 未选择面 - - + + PartDesignGui::TaskPolarPatternParameters - - Form - 窗体 + + Form + 窗体 - - Original feature - Original feature + + Original feature + 原始特征 - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - 方向 + Direction + 方向 - - Axis - + + Axis + 轴线 - - Normal sketch axis - + + Normal sketch axis + Normal sketch axis - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - 反转方向 + + Reverse direction + 反转方向 - - Angle - 角度 + + Angle + 角度 - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - 确定 + + OK + 确定 - - Update view - Update view + + Update view + 更新视图 - - Select an edge - Select an edge + + Select an edge + 选择一条边 - - + + PartDesignGui::TaskRevolutionParameters - - Form - 窗体 + + Form + 窗体 - - Axis: - 轴: + + Axis: + 轴: - - Vertical sketch axis - 垂直草绘轴 + + Vertical sketch axis + 垂直草绘轴 - - Horizontal sketch axis - 水平草绘轴 + + Horizontal sketch axis + 水平草绘轴 - - Symmetric to plane - 相当平面对称 + + Symmetric to plane + 相当平面对称 - - Reversed - 反转 + + Reversed + 反转 - - Update view - Update view + + Update view + 更新视图 - Vertical - 垂直 + Vertical + 垂直 - Horizontal - 水平 + Horizontal + 水平 - - Angle: - 角度: + + Angle: + 角度: - - Revolution parameters - 旋转体参数 + + Revolution parameters + 旋转体参数 - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskScaledParameters - - Form - 窗体 + + Form + 窗体 - - Original feature - Original feature + + Original feature + 原始特征 - - Factor - Factor + + Factor + 缩放因子 - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - 确定 + + OK + 确定 - - Update view - Update view + + Update view + 更新视图 - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + 转换特征消息 - - + + QObject - - - - - - - - - - Wrong selection - 选择错误 + + + + + + + + + + Wrong selection + 选择错误 - Select a sketch or 2D object. - 选择一个草图或2D对象. + Select a sketch or 2D object. + 选择一个草图或2D对象. - The shape of the selected object is empty. - 所选形状为空. + The shape of the selected object is empty. + 所选形状为空. - The shape of the selected object is not a wire. - 所选形状不是线框. + The shape of the selected object is not a wire. + 所选形状不是线框. - - - - - No valid sketches in this document - No valid sketches in this document + + + + + No valid sketches in this document + 本文档中无有效草绘 - - - Please create a sketch or 2D object first - Please create a sketch or 2D object first + + + Please create a sketch or 2D object first + 请先创建一个草绘或2D对象 - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + 请先创建一个草绘或2D对象.其必须以实体上的面为支持面. - - - Select an edge, face or body. Only one body is allowed. - 选择边缘、面或者实体。只允许选择一个实体. + + + Select an edge, face or body. Only one body is allowed. + 选择边缘、面或者实体。只允许选择一个实体. - - - - Wrong object type - 错误的对象类型 + + + + Wrong object type + 错误的对象类型 - - Fillet works only on parts - 圆角只对零件有效 + + Fillet works only on parts + 圆角只对零件有效 - - - Shape of selected Part is empty - Shape of selected Part is empty + + + Shape of selected Part is empty + 所选零件的形体为空 - - No fillet possible on selected faces/edges - 所选面/边无法圆角 + + No fillet possible on selected faces/edges + 所选面/边无法圆角 - - Chamfer works only on parts - 倒角仅适用于零件 + + Chamfer works only on parts + 倒角仅适用于零件 - - Shape of selected part is empty - Shape of selected part is empty + + Shape of selected part is empty + 所选零件的形体为空 - - No chamfer possible on selected faces/edges - 所选面/边无法倒角 + + No chamfer possible on selected faces/edges + 所选面/边无法倒角 - - Select one or more faces. - Select one or more faces. + + Select one or more faces. + 选择一个或多个面. - - Draft works only on parts - Draft works only on parts + + Draft works only on parts + 拔模仅对零件有效 - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + 在所选面上无法拔模 - - - - - - No valid features in this document - No valid features in this document + + + + + + No valid features in this document + 本文档中无有效特征 - - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + + Please create a subtractive or additive feature first, please + 请先创建一个消减或添加特征 - No Support - 不支持 + No Support + 不支持 - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - 凹槽特性要求草图必须存在一个支持面. + 凹槽特性要求草图必须存在一个支持面. 请在面上创建草图. - - - Edit pad - 编辑凸台 + + + Edit pad + 编辑凸台 - - Edit pocket - 编辑凹槽 + + Edit pocket + 编辑凹槽 - - Edit chamfer - Edit chamfer + + Edit chamfer + 编辑倒角 - - - - - - - - - A dialog is already open in the task panel - 一个对话框已在任务面板打开 + + + + + + + + + A dialog is already open in the task panel + 一个对话框已在任务面板打开 - - - - - - - - - Do you want to close this dialog? - 您要关闭此对话框吗? + + + + + + + + + Do you want to close this dialog? + 您要关闭此对话框吗? - - Edit revolution - 编辑旋转体 + + Edit revolution + 编辑旋转体 - - Edit Groove - 编辑旋转槽 + + Edit Groove + 编辑旋转槽 - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + 缺少中性面 - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + 请选择一个平面或一条边以及拔模方向 - - Edit draft - Edit draft + + Edit draft + 编辑拔模 - - Edit fillet - Edit fillet + + Edit fillet + 编辑圆角 - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + 转换后形体与支持面不相交 - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + 转换后形体%1与支持面不相交 - - Transformation succeeded - Transformation succeeded + + Transformation succeeded + 转换成功 - - + + TaskTransformedMessages - - Form - 窗体 + + Form + 窗体 - - No message - No message + + No message + 无消息 - - + + Workbench - - Part Design - 零件设计 + + Part Design + 零件设计 - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.qm index 9dad4e0a56a14dce9268e048548fc5ce9937e36f..80df8b3839b2835793be6c9ede2bff25f95fdd36 100644 GIT binary patch delta 3721 zcmb7_2~<;O7J%9c%6A%sJXK(oSn@o%`|wI&-Gu^yK7x@7@32 z```aA|2w;j`Q1v!oxZ;^__JGGYfqSl|9;Nq4=zpw;PwM3#sdu9M>%2vr6rm&8L7+w 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zQS9*-QFMQ3=Jh;>GYb;Cy#udH(I@1D^9#nwd8TS1HLRbl6* zrkMIN!(!HP@QyCp`kZpx^c$}n})$r zc2=T%E{jHpEpw2F@n&5%3=Zt+%Lk?yELVEJg5KarUaVS(;&c&KWNNh88Wsy$@NJFT8*OT)d$+os znFcnwk(tLEmV09;vH1q!Zgz1-ch46xXIQ%*hJS8$afoZ;SRM$6i!HIVyVN6x!)~}a zgxYCTEvjkL5POs!*0Dhq~>t00Rq>pEG z)jKBO1v*{fQzhWCTW>K79A>5lm$K@OLNuBtb96IOAG=Sv6HGdmMPOPUYXb3#7TyMB zHWn2D?Qs`85x2Qm(uLar*jqlI2@Y66DqLBl#%?GMu7CnDcGohqy=T^*@nqfN&uoOW zS&GRA*#Mj7Y<_dfjnU-SW@u#>zdZ_>0g#>w*Os<}yx5+^?}~ESO^e?FjlV-9R?`dB zTy^!5N;jTFv7>GhANa?!1=nLGvW9M{_;Lum4JXlU7t7q)8$xv3Dts0zOM~C=loEdi zOG`nm_%PR-9%hZS2J&;!a75~IvkUOdQm~97eQ8cuh0CC+YY?xK#xJB}y@#i4)4k32 z>(0yG1Cq*sx3P*d^huKw*oq^jw7XCBtt;=6=8Y6oVue7f^`t`HZ-J1}~KP>s~c z{2Q6RP>8uwezjNjrFLD&LM)!L%@s}gnj}_vtOM<}YPv5NK;VXe{uX4iwbvBK(`$wOWTg$>A-1k`?|l-)3E1U<2BK# z7~{ufNU9Pq#=>WL*BfZp?0pJdZu-uFyYr}*-$5o2$MpmJdC`D?Wd7&JKW z@X|Y2fN0vVXjz7TKK#!a9L*0cwBiR&2VSo%``8PLbSmIP`R=N@vt4)fvZO7ff}0eZ zA-t8GVoOA9u=9G|E#D&6jA>u&nt`sjG>7I - - + + CmdPartDesignChamfer - Part - 零件 + Part + 零件 - Chamfer... - Chamfer... + Chamfer... + Chamfer... - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - Chamfer - 倒角 + + Chamfer + 倒角 - - Chamfer the selected edges of a shape - 所選造型邊緣進行倒角 + + Chamfer the selected edges of a shape + 所選造型邊緣進行倒角 - - + + CmdPartDesignDraft - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - Draft - 吃水 + + Draft + 拔模角 - - Make a draft on a face - 於面上建立草圖 + + Make a draft on a face + 於面上建立拔模角 - - + + CmdPartDesignFillet - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - Fillet - 圓角 + + Fillet + 圓角 - - Make a fillet on an edge, face or body - 於邊緣,面或物體產生圓角 + + Make a fillet on an edge, face or body + 於邊緣,面或物體產生圓角 - - + + CmdPartDesignGroove - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - Groove - + + Groove + 挖槽 - - Groove a selected sketch - 於選定素描上挖槽 + + Groove a selected sketch + 於選定素描上挖槽 - - + + CmdPartDesignLinearPattern - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - LinearPattern - LinearPattern + + LinearPattern + 線性模式 - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + 建立一個線性模式功能 - - + + CmdPartDesignMirrored - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - Mirrored - 鏡像 + + Mirrored + 鏡像 - - create a mirrored feature - 建立一個鏡像功能 + + create a mirrored feature + 建立一個鏡像功能 - - + + CmdPartDesignMultiTransform - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - MultiTransform - MultiTransform + + MultiTransform + 多重模式 - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + 建立一個多重模式功能 - - + + CmdPartDesignPad - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - Pad - 填充 + + Pad + 填充 - - Pad a selected sketch - 填充所選素描 + + Pad a selected sketch + 填充所選素描 - - + + CmdPartDesignPocket - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - Pocket - 口袋 + + Pocket + 凹陷 - - create a pocket with the selected sketch - 於選定素描建立凹陷 + + create a pocket with the selected sketch + 以選定素描產生凹陷 - - + + CmdPartDesignPolarPattern - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - PolarPattern - PolarPattern + + PolarPattern + 極座標模式 - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + 建立一個極座標模式功能 - - + + CmdPartDesignRevolution - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - Revolution - 旋轉 + + Revolution + 旋轉 - - Revolve a selected sketch - 旋轉選定之素描 + + Revolve a selected sketch + 旋轉選定之素描 - - + + CmdPartDesignScaled - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - Scaled - 縮放 + + Scaled + 縮放 - - create a scaled feature - 建立一個縮放的功能 + + create a scaled feature + 建立一個縮放的功能 - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - 編輯面工具 + + Face tools + 編輯面工具 - - Sketch tools - 素描工具 + + Sketch tools + 素描工具 - - Create Geometry - 建立幾何 + + Create Geometry + 建立幾何 - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + 漸開線參數 - - Number of teeth: - + + Number of teeth: + 牙之數量: - - Modules: - + + Modules: + 模數: - - mm - + + mm + mm - - Pressure angle: - + + Pressure angle: + 壓力角: - - deg - + + deg + - - Number of Curves: - + + Number of Curves: + 曲線數量: - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Edges to chamfer + Edges to chamfer + Edges to chamfer - Start distance - Start distance + Start distance + Start distance - End distance - End distance + End distance + End distance - Edge%1 - 邊緣 %1 + Edge%1 + 邊緣 %1 - Distance - 距離 + Distance + 距離 - No shape selected - 無選取物件 + No shape selected + 無選取物件 - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - 未選取有效之造型 + 未選取有效之造型 請先於下拉選單中選取有效之造型 - No edge selected - 無邊界被選取 + No edge selected + 無邊界被選取 - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - 選擇功能 + + Choose feature + 選擇功能 - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Chamfer Edges + Chamfer Edges + Chamfer Edges - Shape - 造型 + Shape + 造型 - Selected shape: - 選定之圖形: + Selected shape: + 選定之圖形: - No selection - 未選擇 + No selection + 未選擇 - Chamfer Parameter - Chamfer Parameter + Chamfer Parameter + Chamfer Parameter - All - 所有 + All + 所有 - None - + None + - Chamfer type: - Chamfer type: + Chamfer type: + Chamfer type: - Constant Distance - Constant Distance + Constant Distance + Constant Distance - Variable Distance - Variable Distance + Variable Distance + Variable Distance - Distance: - 距離: + Distance: + 距離: - - + + PartDesignGui::TaskChamferParameters - - Form - 格式 + + Form + 格式 - - Size: - 尺寸: + + Size: + 尺寸: - - Chamfer parameters - 倒角參數 + + Chamfer parameters + 倒角參數 - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + PartDesignGui::TaskDlgPadParameters - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + PartDesignGui::TaskDraftParameters - - Form - 格式 + + Form + 格式 - - Add face - 加入面 + + Add face + 加入面 - - Remove face - 移除面 + + Remove face + 移除面 - - Draft angle - Draft angle + + Draft angle + 拔模角度 - - Neutral plane - Neutral plane + + Neutral plane + 中立面 - - Pull direction - Pull direction + + Pull direction + 拔模方向 - - Reverse pull direction - Reverse pull direction + + Reverse pull direction + 反轉拔模方向 - - Draft parameters - Draft parameters + + Draft parameters + 拔模參數 - - Remove - 移除 + + Remove + 移除 - - + + PartDesignGui::TaskFilletParameters - - Form - 格式 + + Form + 格式 - - Radius: - 半徑: + + Radius: + 半徑: - - Fillet parameters - 圓角參數 + + Fillet parameters + 圓角參數 - - + + PartDesignGui::TaskGrooveParameters - - Form - 格式 + + Form + 格式 - - Axis: - 軸: + + Axis: + 軸: - - Vertical sketch axis - 垂直素描軸 + + Vertical sketch axis + 垂直素描軸 - - Horizontal sketch axis - 水平素描軸 + + Horizontal sketch axis + 水平素描軸 - - Angle: - 角度: + + Angle: + 角度: - - Symmetric to plane - 依平面對稱 + + Symmetric to plane + 依平面對稱 - - Reversed - 反轉 + + Reversed + 反轉 - - Update view - 更新視圖 + + Update view + 更新視圖 - - Groove parameters - 槽參數 + + Groove parameters + 挖槽參數 - - + + PartDesignGui::TaskHoleParameters - - Form - 格式 + + Form + 格式 - - Type: - 類型: + + Type: + 類型: - - Dimension - 標註 + + Dimension + 標註 - - Up to last - 向上至最後一個 + + Up to last + 向上至最後一個 - - Up to first - 到起始位置 + + Up to first + 到起始位置 - - Size: - 尺寸: + + Size: + 尺寸: - - TaskHoleParameters - TaskHoleParameters + + TaskHoleParameters + 開口參數 - - + + PartDesignGui::TaskLinearPatternParameters - - Form - 格式 + + Form + 格式 - - Original feature - 原始功能 + + Original feature + 原始功能 - - Direction - 方向 + + Direction + 方向 - - Horizontal sketch axis - 水平素描軸 + + Horizontal sketch axis + 水平素描軸 - - Vertical sketch axis - 垂直素描軸 + + Vertical sketch axis + 垂直素描軸 - - - - Select reference... - + + + + Select reference... + 選取參考... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Length - 長度 + + Length + 長度 - - Occurrences - Occurrences + + Occurrences + 產生次數 - - OK - 確定 + + OK + 確定 - - Update view - 更新視圖 + + Update view + 更新視圖 - - Select an edge or a face - Select an edge or a face + + Select an edge or a face + 選擇一個邊緣或面 - - Undefined - + + Undefined + 未定義 - - + + PartDesignGui::TaskMirroredParameters - - Form - 格式 + + Form + 格式 - - Original feature - 原始功能 + + Original feature + 原始功能 - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - 平面 + + Plane + 平面 - - Horizontal sketch axis - 水平素描軸 + + Horizontal sketch axis + 水平素描軸 - - Vertical sketch axis - 垂直素描軸 + + Vertical sketch axis + 垂直素描軸 - - - - Select reference... - + + + + Select reference... + 選取參考... - - OK - 確定 + + OK + 確定 - - Update view - 更新視圖 + + Update view + 更新視圖 - Select a plane - Select a plane + Select a plane + 選擇一個平面 - - Select a face - + + Select a face + 選取一個面 - - Undefined - + + Undefined + 未定義 - - + + PartDesignGui::TaskMultiTransformParameters - - Form - 格式 + + Form + 格式 - - Original feature - 原始功能 + + Original feature + 原始功能 - - Transformations - Transformations + + Transformations + 功能 - - Update view - 更新視圖 + + Update view + 更新視圖 - - Edit - 編輯 + + Edit + 編輯 - - Delete - 刪除 + + Delete + 刪除 - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + 加入鏡射效果 - - Add linear pattern - Add linear pattern + + Add linear pattern + 加入線性模式效果 - - Add polar pattern - Add polar pattern + + Add polar pattern + 加入極座標模式效果 - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + 加入縮放效果 - - Move up - 上移 + + Move up + 上移 - - Move down - 下移 + + Move down + 下移 - - Right-click to add - 以右鍵加入 + + Right-click to add + 按滑鼠右鍵加入 - - + + PartDesignGui::TaskPadParameters - - Form - 格式 + + Form + 格式 - - Type - 類型 + + Type + 類型 - - Length - 長度 + + Length + 長度 - - Symmetric to plane - 依平面對稱 + + Symmetric to plane + 依平面對稱 - - 2nd length - 第2長度 + + 2nd length + 第2長度 - - - - - - Face - + + + + + + Face + - - Update view - 更新視圖 + + Update view + 更新視圖 - Type: - 類型: + Type: + 類型: - - - - Dimension - 標註 + + + + Dimension + 標註 - Length: - 長度: + Length: + 長度: - Mirrored extent - Mirrored extent + Mirrored extent + Mirrored extent - - Reversed - 反轉 + + Reversed + 反轉 - Display mode: - 顯示模式: + Display mode: + 顯示模式: - Plot mode: - 出圖模式: + Plot mode: + 出圖模式: - Point size: - 點大小: + Point size: + 點大小: - Line width: - 線寬: + Line width: + 線寬: - Transparency: - 透明度: + Transparency: + 透明度: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - 填充之參數 + + Pad parameters + 填充之參數 - - - - No face selected - 無選定面 + + + + No face selected + 無選定面 - - - To last - 到最後位置 + + + To last + 到最後位置 - - - To first - 到起始位置 + + + To first + 到起始位置 - - - Up to face - 向上至面 + + + Up to face + 向上至面 - - - Two dimensions - 2D + + + Two dimensions + 雙向 - - + + PartDesignGui::TaskPatternRectangularParameters - Form - 格式 + Form + 格式 - Spacing1: - 間隔1: + Spacing1: + 間隔1: - Number1: - 1號: + Number1: + 1號: - Second extend - 第二次延展 + Second extend + 第二次延展 - Spacing2: - 間隔2: + Spacing2: + 間隔2: - Number2: - 2號: + Number2: + 2號: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - 格式 + + Form + 格式 - Type: - 類型: + Type: + 類型: - - Type - 類型 + + Type + 類型 - - - - Dimension - 標註 + + + + Dimension + 標註 - - Symmetric to plane - 依平面對稱 + + Symmetric to plane + 依平面對稱 - - Reversed - 反轉 + + Reversed + 反轉 - - - - - - Face - + + + + + + Face + - - Update view - 更新視圖 + + Update view + 更新視圖 - - Length - 長度 + + Length + 長度 - - Pocket parameters - 凹陷之參數 + + Pocket parameters + 凹陷之參數 - To last - 到最後位置 + To last + 到最後位置 - - - To first - 到起始位置 + + + To first + 到起始位置 - - - Through all - 通過全部 + + + Through all + 通過全部 - - - Up to face - 向上至面 + + + Up to face + 向上至面 - - - - No face selected - 無選定面 + + + + No face selected + 無選定面 - - + + PartDesignGui::TaskPolarPatternParameters - - Form - 格式 + + Form + 格式 - - Original feature - 原始功能 + + Original feature + 原始功能 - X - X + X + X - Y - Ÿ + Y + Ÿ - Z - Z + Z + Z - Direction - 方向 + Direction + 方向 - - Axis - + + Axis + - - Normal sketch axis - + + Normal sketch axis + 垂直草圖軸 - - - - Select reference... - + + + + Select reference... + 選取參考... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Angle - 角度 + + Angle + 角度 - - Occurrences - Occurrences + + Occurrences + 產生次數 - - OK - 確定 + + OK + 確定 - - Update view - 更新視圖 + + Update view + 更新視圖 - - Select an edge - 選擇一邊緣 + + Select an edge + 選擇一邊緣 - - + + PartDesignGui::TaskRevolutionParameters - - Form - 格式 + + Form + 格式 - - Axis: - 軸: + + Axis: + 軸: - - Vertical sketch axis - 垂直素描軸 + + Vertical sketch axis + 垂直素描軸 - - Horizontal sketch axis - 水平素描軸 + + Horizontal sketch axis + 水平素描軸 - - Symmetric to plane - 依平面對稱 + + Symmetric to plane + 依平面對稱 - - Reversed - 反轉 + + Reversed + 反轉 - - Update view - 更新視圖 + + Update view + 更新視圖 - Vertical - Vertical + Vertical + Vertical - Horizontal - Horizontal + Horizontal + Horizontal - - Angle: - 角度: + + Angle: + 角度: - - Revolution parameters - 旋轉之參數 + + Revolution parameters + 旋轉之參數 - - Undefined - + + Undefined + 未定義 - - + + PartDesignGui::TaskScaledParameters - - Form - 格式 + + Form + 格式 - - Original feature - 原始功能 + + Original feature + 原始功能 - - Factor - 參數 + + Factor + 參數 - - Occurrences - Occurrences + + Occurrences + 產生次數 - - OK - 確定 + + OK + 確定 - - Update view - 更新視圖 + + Update view + 更新視圖 - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + 效果功能訊息 - - + + QObject - - - - - - - - - - Wrong selection - 錯誤的選擇 + + + + + + + + + + Wrong selection + 錯誤的選擇 - Select a sketch or 2D object. - 選擇素描或2D物件 + Select a sketch or 2D object. + 選擇素描或2D物件 - The shape of the selected object is empty. - 所選之物件無造型 + The shape of the selected object is empty. + 所選之物件無造型 - The shape of the selected object is not a wire. - 所選物件之造型非為線 + The shape of the selected object is not a wire. + 所選物件之造型非為線 - - - - - No valid sketches in this document - No valid sketches in this document + + + + + No valid sketches in this document + 檔案中無有效素描 - - - Please create a sketch or 2D object first - Please create a sketch or 2D object first + + + Please create a sketch or 2D object first + 請先建立一個素描或2D物件 - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + 請先建立一個素描或2D物件,其必須於實體上有一基礎面 - - - Select an edge, face or body. Only one body is allowed. - 選取邊緣,面或物體,僅有一個物體是許可的 + + + Select an edge, face or body. Only one body is allowed. + 選取邊緣,面或物體,僅允許有一個物體 - - - - Wrong object type - 物件種類錯誤 + + + + Wrong object type + 物件種類錯誤 - - Fillet works only on parts - 圓角功能僅能用於零件 + + Fillet works only on parts + 圓角功能僅能用於零件 - - - Shape of selected Part is empty - 所選零件無造型 + + + Shape of selected Part is empty + 所選零件無造型 - - No fillet possible on selected faces/edges - 所選之面/邊緣無法產生圓角 + + No fillet possible on selected faces/edges + 所選之面/邊緣無法產生圓角 - - Chamfer works only on parts - 倒腳僅能用於零件上 + + Chamfer works only on parts + 倒腳僅能用於零件上 - - Shape of selected part is empty - 所選零件無造型 + + Shape of selected part is empty + 所選零件無造型 - - No chamfer possible on selected faces/edges - 所選之面/邊緣無法產生倒角 + + No chamfer possible on selected faces/edges + 所選之面/邊緣無法產生倒角 - - Select one or more faces. - 選擇一或多個面 + + Select one or more faces. + 選擇一或多個面 - - Draft works only on parts - 草圖功能僅能運作於零件上 + + Draft works only on parts + 拔模功能僅能運作於零件上 - - No draft possible on selected faces - 於所選面上無法製作草圖 + + No draft possible on selected faces + 於所選面上無法製作拔模角 - - - - - - No valid features in this document - 於此檔中無有效功能 + + + + + + No valid features in this document + 於此檔中無有效功能 - - - - - - Please create a subtractive or additive feature first, please - 請先建立一個刪除或增加功能 + + + + + + Please create a subtractive or additive feature first, please + 請先建立一個刪除或增加功能 - No Support - 不支援 + No Support + 不支援 - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - 素描必須有一基礎才能使用凹陷功能,於面上建立素描 + 素描必須有一基礎才能使用凹陷功能,於面上建立素描 - - - Edit pad - 編輯填充 + + + Edit pad + 編輯填充 - - Edit pocket - 編輯口袋 + + Edit pocket + 編輯凹陷 - - Edit chamfer - 編輯倒角 + + Edit chamfer + 編輯倒角 - - - - - - - - - A dialog is already open in the task panel - 於工作面板已開啟對話窗 + + + + + + + + + A dialog is already open in the task panel + 於工作面板已開啟對話窗 - - - - - - - - - Do you want to close this dialog? - 您確定要關閉此對話窗嗎? + + + + + + + + + Do you want to close this dialog? + 您確定要關閉此對話窗嗎? - - Edit revolution - 編輯旋轉 + + Edit revolution + 編輯旋轉 - - Edit Groove - 編輯槽 + + Edit Groove + 編輯挖槽 - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + 無中立面 - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + 請選擇一個平面或邊緣加上一個拔模方向 - - Edit draft - 編輯草圖 + + Edit draft + 編輯拔模角 - - Edit fillet - 編輯圓角 + + Edit fillet + 編輯圓角 - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + 功能產生之造型中,有一個不在基礎上 - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + 功能產生之造型中,有%1個不在基礎上 - - Transformation succeeded - Transformation succeeded + + Transformation succeeded + 效果成功產生 - - + + TaskTransformedMessages - - Form - 格式 + + Form + 格式 - - No message - 無訊息 + + No message + 無訊息 - - + + Workbench - - Part Design - 零件設計 + + Part Design + 零件設計 - + diff --git a/src/Mod/Plot/resources/translations/Plot_af.qm b/src/Mod/Plot/resources/translations/Plot_af.qm index de1f08e33caccccada19ddf0f1309190decc7045..4a88199bc5914c5ee816a0cf6c64ff8d3cfd2722 100644 GIT binary patch delta 849 zcmX|;dq@)j9LK-6+uhB(+ii2VG#_gfQWPduYA6{--lezX_XDDj(;vM} z16VF?tOsDSIr|kW4N~H?4RcGnZ;^mf&i8f$Al)SH2IP}mZyWWAcexV>&eQib+__!# 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Plot_Labels - + Set labels - Set labels + Set labels - + Set title and axes labels - Set title and axes labels + Set title and axes labels Plot_Legend - + Show/Hide legend - Show/Hide legend + Show/Hide legend - + Show/Hide legend on selected plot - Show/Hide legend on selected plot + Show/Hide legend on selected plot Plot_Positions - + Set positions and sizes - Set positions and sizes + Set positions and sizes - + Set labels and legend positions and sizes - Set labels and legend positions and sizes + Set labels and legend positions and sizes Plot_SaveFig - + Save plot - Save plot + Save plot - - Save plot as image file - Save plot as image file + + Save the plot as an image file + Save the plot as an image file Plot_Series - + Configure series - Configure series + Configure series - + Configure series drawing style and label - Configure series drawing style and label + Configure series drawing style and label plot_axes - + Configure axes - Configure axes + Configure axes - + Active axes - Active axes + Active axes - + Apply to all axes - Apply to all axes + Apply to all axes - + Dimensions - Dimensions + Dimensions - + X axis position - X axis position + X axis position - + Y axis position - Y axis position + Y axis position - + Scales - Scales + Scales - + X auto - X auto + X auto - + Y auto - Y auto + Y auto - + Index of the active axes - Index of the active axes + Index of the active axes - + Add new axes to the plot - Add new axes to the plot + Add new axes to the plot - + Remove selected axes - Remove selected axes + Remove selected axes - + Check it to apply transformations to all axes - Check it to apply transformations to all axes + Check it to apply transformations to all axes - + Left bound of axes - Left bound of axes + Left bound of axes - + Right bound of axes - Right bound of axes + Right bound of axes - + Bottom bound of axes - Bottom bound of axes + Bottom bound of axes - + Top bound of axes - Top bound of axes + Top bound of axes - + Outward offset of X axis - Outward offset of X axis + Outward offset of X axis - + Outward offset of Y axis - Outward offset of Y axis + Outward offset of Y axis - + X axis scale autoselection - X axis scale autoselection + X axis scale autoselection - + Y axis scale autoselection - Y axis scale autoselection + Y axis scale autoselection @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - matplotlib not found, so Plot module can not be loaded + matplotlib not found, so Plot module can not be loaded - + matplotlib not found, Plot module will be disabled - matplotlib not found, Plot module will be disabled + matplotlib not found, Plot module will be disabled - + Plot document must be selected in order to save it - Plot document must be selected in order to save it + Plot document must be selected in order to save it - + Axes 0 can not be deleted - Axes 0 can not be deleted + Axes 0 can not be deleted - - Grid must be activated on top of a plot document - Grid must be activated on top of a plot document + + The grid must be activated on top of a plot document + The grid must be activated on top of a plot document - - Legend must be activated on top of a plot document - Legend must be activated on top of a plot document + + The legend must be activated on top of a plot document + The legend must be activated on top of a plot document plot_labels - + Set labels - Set labels + Set labels - + Active axes - Active axes + Active axes - + Title - Title + Title - + X label - X label + X label - + Y label - Y label + Y label - + Index of the active axes - Index of the active axes + Index of the active axes - + Title (associated to active axes) - Title (associated to active axes) + Title (associated to active axes) - + Title font size - Title font size + Title font size - + X axis title - X axis title + X axis title - + X axis title font size - X axis title font size + X axis title font size - + Y axis title - Y axis title + Y axis title - + Y axis title font size - Y axis title font size + Y axis title font size plot_positions - + Set positions and sizes - Set positions and sizes + Set positions and sizes - + Position - Posisie + Posisie - + Size - Size + Size - + List of modificable items - List of modificable items + List of modificable items - + X item position - X item position + X item position - + Y item position - Y item position + Y item position - + Item size - Item size + Item size plot_save - + Save figure - Save figure + Save figure - + Inches - Inches + Inches - + Dots per Inch - Dots per Inch + Dots per Inch - + Output image file path - Output image file path + Output image file path - + Show a file selection dialog - Show a file selection dialog + Show a file selection dialog - + X image size - X image size + X image size - + Y image size - Y image size + Y image size - + Dots per point, with size will define output image resolution - Dots per point, with size will define output image resolution + Dots per point, with size 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zG%^^)KT5PRfy!uU!CDq4dl?sHr$$_&nsR*BLjFXFj&NudtUSd)1aGs<)p{JaAw=bd zd5!X{zS@|D%on%ystjIY0O>>d%wr=ZTJKzVVB*A*#VZ93X@L&KDR>g9s9A8mXZ=K0c z?<#2Uw)`=49xQ}(<*-$v&Io@V@$e9HE3Iy7-z@dD9K_}6s{NUPYEF;kr}~^^BWrug z+AC)1xX|Ai%DQ(9XFu=Su198;bxs{9qjluf#8nX*U_v}eU39lfnN7Q!l5QK`6l9Es z( - + Plot - + Plot edition tools - Plot edition tools + Nástroje editace grafu - + Plot - Plot + Graf Plot_Axes - + Configure axes - Configure axes + Konfigurovat osy - - Configure axes parameters - Configure axes parameters + + Configure the axes parameters + Nastavit parametry os Plot_Grid - + Show/Hide grid - Show/Hide grid + Zobrazit či skrýt mřížku - + Show/Hide grid on selected plot - Show/Hide grid on selected plot + Zobrazit / skrýt mřížku u vybraného grafu Plot_Labels - + Set labels - Set labels + Nastavit popisky - + Set title and axes labels - Set title and axes labels + Nastavit nadpis a popisky os Plot_Legend - + Show/Hide legend - Show/Hide legend + Zobrazit/skrýt legendu - + Show/Hide legend on selected plot - Show/Hide legend on selected plot + Zobrazit / skrýt legendu u vybraného vykreslení Plot_Positions - + Set positions and sizes - Set positions and sizes + Nastavit pozice a velikosti - + Set labels and legend positions and sizes - Set labels and legend positions and sizes + Nastavit pozice a velikosti popisků a legendy Plot_SaveFig - + Save plot - Save plot + Uložit graf - - Save plot as image file - Save plot as image file + + Save the plot as an image file + Uložit graf jako soubor obrázku Plot_Series - + Configure series - Configure series + Nastavení série - + Configure series drawing style and label - Configure series drawing style and label + Nastavení série stylu výkresu a popis plot_axes - + Configure axes - Configure axes + Konfigurovat osy - + Active axes - Active axes + Aktivní osy - + Apply to all axes - Apply to all axes + Aplikovat na všechny osy - + Dimensions - Dimensions + Rozměry - + X axis position - X axis position + Pozice osy X - + Y axis position - Y axis position + Pozice osy Y - + Scales - Scales + Měřítka - + X auto - X auto + X automaticky - + Y auto - Y auto + Y automaticky - + Index of the active axes - Index of the active axes + Popisek aktivních os - + Add new axes to the plot - Add new axes to the plot + Přidat nové osy do grafu - + Remove selected axes - Remove selected axes + Odstranit vybrané osy - + Check it to apply transformations to all axes - Check it to apply transformations to all axes + Povolí transformaci ve všech osách - + Left bound of axes - Left bound of axes + Levá mez os - + Right bound of axes - Right bound of axes + Pravá mez os - + Bottom bound of axes - Bottom bound of axes + Spodní mez os - + Top bound of axes - Top bound of axes + Horní mez os - + Outward offset of X axis - Outward offset of X axis + Vnější odsazení osy X - + Outward offset of Y axis - Outward offset of Y axis + Vnější odsazení osy Y - + X axis scale autoselection - X axis scale autoselection + Automatické měřítko osy X - + Y axis scale autoselection - Y axis scale autoselection + Automatické měřítko osy Y @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - matplotlib not found, so Plot module can not be loaded + modul Grafy nemohl být načten, protože knihovna matplotlib nebyla nalezena - + matplotlib not found, Plot module will be disabled - matplotlib not found, Plot module will be disabled + Knihovna matplotlib nebyla nalezena, modul Grafy bude deaktivován - + Plot document must be selected in order to save it - Plot document must be selected in order to save it + Graf musí být vybrán, aby mohl být uložen - + Axes 0 can not be deleted - Axes 0 can not be deleted + Osy 0 nemůžou být smazány - - Grid must be activated on top of a plot document - Grid must be activated on top of a plot document + + The grid must be activated on top of a plot document + Mřížka musí být aktivována nahoře dokumentu grafu - - Legend must be activated on top of a plot document - Legend must be activated on top of a plot document + + The legend must be activated on top of a plot document + Legenda musí být aktivována nahoře dokumentu grafu plot_labels - + Set labels - Set labels + Nastavit popisky - + Active axes - Active axes + Aktivní osy - + Title - Title + Nadpis - + X label - X label + Popisek X - + Y label - Y label + Popisek Y - + Index of the active axes - Index of the active axes + Popisek aktivních os - + Title (associated to active axes) - Title (associated to active axes) + Nadpis (připojený k aktivním osám) - + Title font size - Title font size + Velikost písma nadpisu - + X axis title - X axis title + Popisek osy X - + X axis title font size - X axis title font size + Velikost popisku osy X - + Y axis title - Y axis title + Popisek osy Y - + Y axis title font size - Y axis title font size + Velikost popisku osy Y plot_positions - + Set positions and sizes - Set positions and sizes + Nastavit pozice a velikosti - + Position - Position + Position - + Size - Size + Velikost - + List of modificable items - List of modificable items + Seznam upravitelných položek - + X item position - X item position + Poloha X - + Y item position - Y item position + Poloha Y - + Item size - Item size + Velikost položky plot_save - + Save figure - Save figure + Uložit obrázek - + Inches - Inches + Palce - + Dots per Inch - Dots per Inch + Body na palec - + Output image file path - Output image file path + Umístění souboru výstupního obrázku - + Show a file selection dialog - Show a file selection dialog + Zobrazit dialog pro výběr souboru - + X image size - X image size + X velikost obrázku - + Y image size - Y image size + Y velikost obrázku - + Dots per point, with size will define output image resolution - Dots per point, with size will define output image resolution + Počet teček na bod s velikostí definuje výstupní rozlišení obrázku plot_series - + No label - No label + Bez popisku - + Remove serie - Remove serie + Odstranit řadu hodnot - + Line style - Line style + Styl čáry - + Marker - Marker + Značka - + Configure series - Configure series + Nastavení série - + List of available series - List of available series + Seznam dostupných řad hodnot - + Line title - Line title + Popis čáry - + Marker style - Marker style + Styl značky - + Line width - Line width + Tloušťka čáry - + Marker size - Marker size + Velikost značky - + Line and marker color - Line and marker color + Barva čáry a značky - + Removes this serie - Removes this serie + Odstraní tuto řadu hodnot - + If checked serie will not be considered for legend - If checked serie will not be considered for legend + Vybrána řada nebude v legendě diff --git a/src/Mod/Plot/resources/translations/Plot_es-ES.qm b/src/Mod/Plot/resources/translations/Plot_es-ES.qm index aa8ae15eac3676865f765c8f0d1cc633387e2f38..4c5de5eb3b3ab25598c103e8914de3e93d557c50 100644 GIT binary patch delta 977 zcmcIh>r0by6n@@q?`7NjzRrBTq;pNhD2qmv-2@rAps@6VR!{^j-E6qFwN10@DnlwH zjagJwbeR#Q-9}{)T`aPYpc+wMx)>FGh!V|8NbGEb{)0aJc+NS$bI$Xeb8eP@DsL|c zWecb@*?Mra1I3iLQ*E6^^%>XI)-uA($LjapHiW=m(xjH2 z1;it)=HvrvP{|r&9RO3$nr^27n%_yB*v`&7*h>QHSf#Jw z;&SfK`vM}i@zPupW*+17v#O|}KZ(i^Kc$m|OzPq-(H?3v&Nuacp}ed7_J_1d^-(_5 z?jS#p-&qnzmyjyC0j^uZRtClA0mwjjHMA9?a7m1&$Up|)p zgC>3}AG;Eux@jpzm1TsVQ)gdQDZzNV#QRkJDAx;CGmV>!YLU zLmI{#ZWHDzrYd`5JmxU_+}@zs9x&TI(U>r(4Hqg=){UjGhmUJ=SFM8sW_kexVTYe= zJ8H;wp^+>zeDEfs4tOZ;!iGe&mMYxzTStEba8kSmUV+4dqc^*nXzRk3v_&CjoQM+L qRIr(z2etni{156macZ}t&f%#wZ)gaF=cJWJUn}nn{9e+fVwk`0D))8( delta 938 zcmb`E>r0by6vw~Mw&$`v7cYCJuH~FFNeV2x&<#q|DAF!u7Lh?~%_XfVo0=rGu2NB9 zJQXArmez}+3yjoCOu8UpMIx1Nx)@o#2$QA-mDt(*7kcsgea_*W-#OpkIfI35g$)@Y z>i|~U3xGr?Hi?;l#fsARlFK)&&7w2iqF;l|!65{02x(=e3MLe->bTzJ_M<#pqN{SiPIGQRq* z5zVFznwwZ}D!Xx%RcEJxn@lY~h&dEhDeiGP%ZRm}j-PtbT@$-PTIw!Bp;n`t%j6Q!~xx}q-S zh`X5bJ}Zru5y0N2G~N!9KRwR2GIEd_=f}mUmXre-te!#&mT5}_OZbJ($r!Eq75=hv zZ*?F%raxm~T$(1#laq^GH6BN$ucFG~3Wnba!$y4(Tw0UCx+aJSe5il}L3rq{L^W|+ z%yz+zDwLxJE(Bt+C|zWEi32F3n4A2dKq|n|nYm0GGcWa(g342xkIH!I_^Dvj|G&*< W6?wcKzcy~p*PbQb36HDq - + Plot - + Plot edition tools - Herramientas de edición de gráficos + Herramientas de edición de gráficos - + Plot - Gráfica + Gráfica Plot_Axes - + Configure axes - Configurar ejes + Configurar ejes - - Configure axes parameters - Configurar los parámetros de los ejes + + Configure the axes parameters + Configurar los parámetros de los ejes Plot_Grid - + Show/Hide grid - Mostrar/ocultar cuadrícula + Mostrar/ocultar cuadrícula - + Show/Hide grid on selected plot - Mostrar/Ocultar cuadrícula de la gráfica seleccionada + Mostrar/Ocultar cuadrícula de la gráfica seleccionada Plot_Labels - + Set labels - Establecer títulos + Establecer títulos - + Set title and axes labels - Establecer títulos de los ejes + Establecer títulos de los ejes Plot_Legend - + Show/Hide legend - Mostrar/Ocultar la legenda + Mostrar/Ocultar la legenda - + Show/Hide legend on selected plot - Mostrar/Ocultar la leyenda en la gráfica seleccionada + Mostrar/Ocultar la leyenda en la gráfica seleccionada Plot_Positions - + Set positions and sizes - Establecer tamaños y posiciones + Establecer tamaños y posiciones - + Set labels and legend positions and sizes - Establecer tamaños y posiciones de leyenda y títulos + Establecer tamaños y posiciones de leyenda y títulos Plot_SaveFig - + Save plot - Guardar la gráfica + Guardar la gráfica - - Save plot as image file - Guardar gráfica como archivo de imagen + + Save the plot as an image file + Guardar gráfico como archivo de imagen Plot_Series - + Configure series - Configurar series de datos + Configurar series de datos - + Configure series drawing style and label - Configurar etiquetas y estilo de las series de datos + Configurar etiquetas y estilo de las series de datos plot_axes - + Configure axes - Configurar ejes + Configurar ejes - + Active axes - Juego de ejes activo + Juego de ejes activo - + Apply to all axes - Aplicar a todos los juegos de ejes + Aplicar a todos los juegos de ejes - + Dimensions - Dimensiones + Dimensiones - + X axis position - Posición del eje X + Posición del eje X - + Y axis position - Posición del eje Y + Posición del eje Y - + Scales - Escalas + Escalas - + X auto - X automática + X automática - + Y auto - Y automática + Y automática - + Index of the active axes - Índice del juego de ejes activo + Índice del juego de ejes activo - + Add new axes to the plot - Añadir nuevos ejes al gráfico + Añadir nuevos ejes al gráfico - + Remove selected axes - Eliminar el juego de ejes activo + Eliminar el juego de ejes activo - + Check it to apply transformations to all axes - Marcar para aplicar las modificaciones a todos los juegos de ejes + Marcar para aplicar las modificaciones a todos los juegos de ejes - + Left bound of axes - Límite izquierdo de los ejes + Límite izquierdo de los ejes - + Right bound of axes - Límite derecho de los ejes + Límite derecho de los ejes - + Bottom bound of axes - Límite inferior de los ejes + Límite inferior de los ejes - + Top bound of axes - Límite superior de los ejes + Límite superior de los ejes - + Outward offset of X axis - Desplazamiento al exterior del eje X + Desplazamiento al exterior del eje X - + Outward offset of Y axis - Desplazamiento al exterior del eje Y + Desplazamiento al exterior del eje Y - + X axis scale autoselection - Escala del eje X automática + Escala del eje X automática - + Y axis scale autoselection - Escala del eje Y automática + Escala del eje Y automática @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - Matplotlib que no se ha encontrado, por lo que no se puede cargar el módulo de graficado + Matplotlib que no se ha encontrado, por lo que no se puede cargar el módulo de graficado - + matplotlib not found, Plot module will be disabled - no se encuentra matplotlib, se deshabilitará el módulo de impresión + no se encuentra matplotlib, se deshabilitará el módulo de impresión - + Plot document must be selected in order to save it - Debe seleccionar una gráfica para poder guardarla + Debe seleccionar una gráfica para poder guardarla - + Axes 0 can not be deleted - El juego de ejes 0 no puede ser eliminado + El juego de ejes 0 no puede ser eliminado - - Grid must be activated on top of a plot document - La cuadrícula sólo se puede activar para gráficas + + The grid must be activated on top of a plot document + La cuadrícula debe estar activa por encima del gráfico - - Legend must be activated on top of a plot document - La legenda sólo se puede activar para gráficas + + The legend must be activated on top of a plot document + La leyenda debe estar activa por encima del gráfico plot_labels - + Set labels - Establecer títulos + Establecer títulos - + Active axes - Juego de ejes activo + Juego de ejes activo - + Title - Título + Título - + X label - Título del eje X + Título del eje X - + Y label - Título del eje Y + Título del eje Y - + Index of the active axes - Índice del juego de ejes activo + Índice del juego de ejes activo - + Title (associated to active axes) - Título (asociado al juego de ejes activo) + Título (asociado al juego de ejes activo) - + Title font size - Tamaño de fuente del título + Tamaño de fuente del título - + X axis title - Título del eje X + Título del eje X - + X axis title font size - Tamaño de fuente del título del eje X + Tamaño de fuente del título del eje X - + Y axis title - Título del eje Y + Título del eje Y - + Y axis title font size - Tamaño de fuente del título del eje Y + Tamaño de fuente del título del eje Y plot_positions - + Set positions and sizes - Establecer tamaños y posiciones + Establecer tamaños y posiciones - + Position - Posición + Posición - + Size - Tamaño + Tamaño - + List of modificable items - Lista de objectos modificables + Lista de objectos modificables - + X item position - Posición en X del objeto + Posición en X del objeto - + Y item position - Posición en Y del objeto + Posición en Y del objeto - + Item size - tamaño del objeto + tamaño del objeto plot_save - + Save figure - Guardar figura + Guardar figura - + Inches - Pulgadas + Pulgadas - + Dots per Inch - Puntos por pulgada + Puntos por pulgada - + Output image file path - Ruta del archivo de imagen de salida + Ruta del archivo de imagen de salida - + Show a file selection dialog - Muestra un diálogo de selección de archivo + Muestra un diálogo de selección de archivo - + X image size - Tamaño de imagen en X + Tamaño de imagen en X - + Y image size - Tamaño de imagen en Y + Tamaño de imagen en Y - + Dots per point, with size will define output image resolution - Puntos por pulgada, junto con el tamaño define la resolución de la imagen de salida + Puntos por pulgada, junto con el tamaño define la resolución de la imagen de salida plot_series - + No label - Sin título + Sin título - + Remove serie - Eliminar serie + Eliminar serie - + Line style - Estilo de línea + Estilo de línea - + Marker - Marcador + Marcador - + Configure series - Configurar series de datos + Configurar series de datos - + List of available series - Lista de series disponibles + Lista de series disponibles - + Line title - Título de línea + Título de línea - + Marker style - Estilo del marcador + Estilo del marcador - + Line width - Ancho de la línea + Ancho de la línea - + Marker size - Tamaño del marcador + Tamaño del marcador - + Line and marker color - Color de la línea y del marcador + Color de la línea y del marcador - + Removes this serie - Elimina la serie de datos + Elimina la serie de datos - + If checked serie will not be considered for legend - Si se encuentra marcado la serie no se reflejará en la leyenda + Si se encuentra marcado la serie no se reflejará en la leyenda diff --git a/src/Mod/Plot/resources/translations/Plot_fi.qm b/src/Mod/Plot/resources/translations/Plot_fi.qm index 2396268b7e696567888a2e6e084ba97b7bd6e455..be30944c13931c614120da66db4bb24723c71705 100644 GIT binary patch literal 9263 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zxH-=u+fevlhmafqT{Bf ztnDdlub8FdLccMTb?+F?e%`fRkIXFVoH|fO>&UB#t0FYOgm{v==x&uVn|3!P-8Q@_ z$QTW$OY&Z@40)njB%f-@Zq%Sq_K`_eb_9`eqd1VOX;FGBDj@q z$vup0?2fVe9ehanw+gj4E%&P2-J)8qg+Mq8S0pku5;WwF6=F#2g-^s)9DRG;=8~h% uD7l!K7@v-ax0-=r-XF_*eFF_S(k;O-^i3H=(HoKUFt#mOzO+OO)&Brt(-RN? diff --git a/src/Mod/Plot/resources/translations/Plot_fi.ts b/src/Mod/Plot/resources/translations/Plot_fi.ts index 7a7596c0d..0a0c9404a 100644 --- a/src/Mod/Plot/resources/translations/Plot_fi.ts +++ b/src/Mod/Plot/resources/translations/Plot_fi.ts @@ -1,216 +1,216 @@ - + Plot - + Plot edition tools - Plot edition tools + Käyrän tulostuksen muokkaustyökalut - + Plot - Plot + Käyrän tulostus Plot_Axes - + Configure axes - Configure axes + Määritä akselit - - Configure axes parameters - Configure axes parameters + + Configure the axes parameters + Configure the axes parameters Plot_Grid - + Show/Hide grid - Show/Hide grid + Piilota/näytä ruudukko - + Show/Hide grid on selected plot - Show/Hide grid on selected plot + Piilota/näytä ruudukko valitulle käyrän tulostukselle Plot_Labels - + Set labels - Set labels + Aseta nimet - + Set title and axes labels - Set title and axes labels + Aseta otsikon ja akseleiden nimet Plot_Legend - + Show/Hide legend - Show/Hide legend + Näytä/Piilota kuvateksti - + Show/Hide legend on selected plot - Show/Hide legend on selected plot + Näytä/Piilota kuvateksti valitulta käyrän tulostukselta Plot_Positions - + Set positions and sizes - Set positions and sizes + Määritä asemat ja koot - + Set labels and legend positions and sizes - Set labels and legend positions and sizes + Määrä nimien sekä kuvatekstien asemat ja koot Plot_SaveFig - + Save plot - Save plot + Tallenna käyrän tulostus - - Save plot as image file - Save plot as image file + + Save the plot as an image file + Save the plot as an image file Plot_Series - + Configure series - Configure series + Määritä sarjan ominaisuudet - + Configure series drawing style and label - Configure series drawing style and label + Määritä sarjan piirtotyyli ja sarjan nimi plot_axes - + Configure axes - Configure axes + Määritä akselit - + Active axes - Active axes + Aktivoi akseli - + Apply to all axes - Apply to all axes + Sovella kaikkiin akseleihin - + Dimensions - Dimensions + Mitat - + X axis position - X axis position + X akselin sijointi - + Y axis position - Y axis position + Y akselin sijointi - + Scales - Scales + Asteikot - + X auto - X auto + X automaattinen - + Y auto - Y auto + Y automaattinen - + Index of the active axes - Index of the active axes + Aktiivisten akselien indeksi - + Add new axes to the plot - Add new axes to the plot + Lisää uusi akseli käyrän tulostukseen - + Remove selected axes - Remove selected axes + Poista valitut akselit - + Check it to apply transformations to all axes - Check it to apply transformations to all axes + Tarkista pitääkö muunnoksia soveltaa kaikkiin akseleihin - + Left bound of axes - Left bound of axes + Akselin vasen raja - + Right bound of axes - Right bound of axes + Akselin oikea raja - + Bottom bound of axes - Bottom bound of axes + Akselin alaraja - + Top bound of axes - Top bound of axes + Akselin yläraja - + Outward offset of X axis - Outward offset of X axis + Ulospäin suuntautuva X akselin siirtymä - + Outward offset of Y axis - Outward offset of Y axis + Ulospäin suuntautuva Y akselin siirtymä - + X axis scale autoselection - X axis scale autoselection + X akselin asteikon automaattisovitus - + Y axis scale autoselection - Y axis scale autoselection + Y akselin asteikon automaattisovitus @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - matplotlib not found, so Plot module can not be loaded + matplotlib Python pakettia ei löydy joten käyrien tulostusmoduulia ei voi ladata - + matplotlib not found, Plot module will be disabled - matplotlib not found, Plot module will be disabled + matplotlib Python pakettia ei löydy joten käyrien tulostusmoduuli poistetaan käytöstä - + Plot document must be selected in order to save it - Plot document must be selected in order to save it + Käyräntulostusasiakirja pitää valita jotta sen voi tallentaa - + Axes 0 can not be deleted - Axes 0 can not be deleted + Akselia 0 ei voi poistaa - - Grid must be activated on top of a plot document - Grid must be activated on top of a plot document + + The grid must be activated on top of a plot document + The grid must be activated on top of a plot document - - Legend must be activated on top of a plot document - Legend must be activated on top of a plot document + + The legend must be activated on top of a plot document + The legend must be activated on top of a plot document plot_labels - + Set labels - Set labels + Aseta nimet - + Active axes - Active axes + Aktivoi akseli - + Title - Title + Otsikko - + X label - X label + X akselin nimi - + Y label - Y label + Y akselin nimi - + Index of the active axes - Index of the active axes + Aktiivisten akselien indeksi - + Title (associated to active axes) - Title (associated to active axes) + Otsikko (aktiivisen akselin) - + Title font size - Title font size + Otsikon fontin koko - + X axis title - X axis title + X akselin otsikko - + X axis title font size - X axis title font size + X akselin otsikon fontin koko - + Y axis title - Y axis title + Y akselin otsikko - + Y axis title font size - Y axis title font size + Y akselin otsikon fontin koko plot_positions - + Set positions and sizes - Set positions and sizes + Määritä asemat ja koot - + Position - Sijainti + Sijainti - + Size - Size + Koko - + List of modificable items - List of modificable items + Muokattavien kohteiden luettelo - + X item position - X item position + Kohteen X suuntainen sijainti - + Y item position - Y item position + Kohteen Y suuntainen sijainti - + Item size - Item size + Kohteen koko plot_save - + Save figure - Save figure + Tallenna kuva - + Inches - Inches + Tuumaa - + Dots per Inch - Dots per Inch + Pistettä tuumalla - + Output image file path - Output image file path + Tulosteena tuleen kuvan tiedostopolku - + Show a file selection dialog - Show a file selection dialog + Näytä tiedostovalintaikkuna - + X image size - X image size + X suuntainen kuvan koko - + Y image size - Y image size + Y suuntainen kuvan koko - + Dots per point, with size will define output image resolution - Dots per point, with size will define output image resolution + Pistettä per kohta, leveys määrittää kuvan plot_series - + No label - No label + Ei selitettä - + Remove serie - Remove serie + Poista sarja - + Line style - Line style + Viivatyyli - + Marker - Marker + Merkki - + Configure series - Configure series + Määritä sarjan ominaisuudet - + List of available series - List of available series + Käytettävissä olevien sarjojen luettelo - + Line title - Line title + Viivan otsikko - + Marker style - Marker style + Merkin tyyli - + Line width - Line width + Viivan leveys - + Marker size - Marker size + Merkin koko - + Line and marker color - Line and marker color + Viivan ja merkin väri - + Removes this serie - Removes this serie + Poistaa tämän sarjan - + If checked serie will not be considered for legend - If checked serie will not be considered for legend + Jos valittuna sarjaa ei oteta huomioon määritettäessä otsikkoa diff --git a/src/Mod/Plot/resources/translations/Plot_fr.qm b/src/Mod/Plot/resources/translations/Plot_fr.qm index 308bfd9a75808681698de7e1d150399ec86c61d9..1b3ffd4e9e0b92813054da395e1771d7d78bcbfd 100644 GIT binary patch delta 934 zcmZ{hYe-XJ7{~u-+c{_3IXhm?X69^8Q!+m!-Lw)yT0vncqFps`>9$5T*EY)#TNjCf zkm5*Dfr(mFW`!fOD6<<&LP(_gRAv{7hzd*#Qs|lc(ud;Z@O$6)Jpcc5c~2LdDmb1V ze1am&N+5n0%7hHSWW?ZM;*14&6=8xIV_y{@@hr0<`vZ{L%Iq)?1A>O}HGHA-SEhdY zd{9-1OdvT|6F688bpBzyWG>BK?y!m(>~ zU&UUn_XDaPwkL9y_HxGWFM(OHT!EV6Xa432G{hu3*L>fIAmT1?Co9G&@m;R9a~=iA z+~k|tfTo-`5_b`|4=a3Eza(;Xc3|FE~djp4%IxrBImupU4Se%P^q7DEu5cPfxZ+m^$1@ zle{4svrII(VsU;3O^WwNX*7#lHv}n>UKIDNeNUrq5!+HDZ`CN?yi7(0#t?h2lsZ~v z*fv3hi7<=~&{@urmIY`sXpB;KTgtyhotkb-?kiQ);fUmIk33PcuZG&@DiB)_u?H24 z8;1T7ky@0b>7op*Bm~L%b7I?7FkO){rysjtOlJGH1s|nMSDi9T9)^{j?X`I=V`WcA3%N(%}0R}tct^G>& zEK@UQH)>o+24a?KJYzWk`(4v*9|a;>H8WRM1MwTQSu5$jb-y+%n;5Y9w8QsF06(CM z%xngvbFA)0A7KB*#tdBpn4PSn$4rTw^Nh}B)33guf{WRTPul_GAL29C zy?v>J{@1YWH9kPo#Xbt#a*$J|J^+hYE>}zO(NkQm?j!BanqaEXJ=g+7whFy1{s7=$gtskzQr0G}J3S4EiumrE3J7`n z0@X!q*B9TvK&wgDdr#1)t)qsm{m*DZyrFo6;Sh3S^Arc=tS8j5r9-Z24zH$7u4*C5z4CciKE=J4 zn=Id{;ZC{ffsgE@h&=Q3St@)mA}>s3XBkx;3w3Fd88JG$vZA=G#P1D_Y5R3dk=h}o zsO@^e=7bv+aH1N8#A-Sng&%I!6dPj|C@VO6ZTW@A+|DXbWwo==7m~$ZkttOh%x=-;=DgnH - + Plot - + Plot edition tools - Outils d'édition de tracé + Outils d'édition de tracé - + Plot - Tracé + Tracé Plot_Axes - + Configure axes - Configurer les axes + Configurer les axes - - Configure axes parameters - Configurer les paramètres des axes + + Configure the axes parameters + Configurer les paramètres des axes Plot_Grid - + Show/Hide grid - Afficher/Masquer la grille + Afficher/Masquer la grille - + Show/Hide grid on selected plot - Afficher/Masquer la grille sur le graphique sélectionné + Afficher/Masquer la grille sur le graphique sélectionné Plot_Labels - + Set labels - Définir les étiquettes + Définir les étiquettes - + Set title and axes labels - Définir le titre et les étiquettes des axes + Définir le titre et les étiquettes des axes Plot_Legend - + Show/Hide legend - Afficher/Masquer la légende + Afficher/Masquer la légende - + Show/Hide legend on selected plot - Afficher/Masquer la légende sur le graphique sélectionné + Afficher/Masquer la légende sur le graphique sélectionné Plot_Positions - + Set positions and sizes - Définir les tailles et positions + Définir les tailles et positions - + Set labels and legend positions and sizes - Définir les étiquettes, la position et la taille de la légende + Définir les étiquettes, la position et la taille de la légende Plot_SaveFig - + Save plot - Enregistrer le graphique + Enregistrer le graphique - - Save plot as image file - Enregistrer le graphique en tant que fichier image + + Save the plot as an image file + Enregistrer le graphe comme image Plot_Series - + Configure series - Configurer les séries + Configurer les séries - + Configure series drawing style and label - Configurer le style de dessin et l'étiquette + Configurer le style de dessin et l'étiquette plot_axes - + Configure axes - Configurer les axes + Configurer les axes - + Active axes - Axes actifs + Axes actifs - + Apply to all axes - Appliquer à tous les axes + Appliquer à tous les axes - + Dimensions - Dimensions + Dimensions - + X axis position - Position de l'axe X + Position de l'axe X - + Y axis position - Position de l'axe Y + Position de l'axe Y - + Scales - Échelles + Échelles - + X auto - X auto + X auto - + Y auto - Y auto + Y auto - + Index of the active axes - Index des axes actifs + Index des axes actifs - + Add new axes to the plot - Ajouter de nouveaux axes aux graphiques + Ajouter de nouveaux axes aux graphiques - + Remove selected axes - Supprimer les axes sélectionnés + Supprimer les axes sélectionnés - + Check it to apply transformations to all axes - Cocher pour appliquer les transformations à tous les axes + Cocher pour appliquer les transformations à tous les axes - + Left bound of axes - Limite gauche des axes + Limite gauche des axes - + Right bound of axes - Limite droite des axes + Limite droite des axes - + Bottom bound of axes - Limite inférieure des axes + Limite inférieure des axes - + Top bound of axes - Limite supérieure des axes + Limite supérieure des axes - + Outward offset of X axis - Décalage vers l'extérieur de l'axe X + Décalage vers l'extérieur de l'axe X - + Outward offset of Y axis - Décalage vers l'extérieur de l'axe Y + Décalage vers l'extérieur de l'axe Y - + X axis scale autoselection - Sélection automatique de l'échelle de l'axe X + Sélection automatique de l'échelle de l'axe X - + Y axis scale autoselection - Sélection automatique de l'échelle de l'axe Y + Sélection automatique de l'échelle de l'axe Y @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - matplotlib est introuvable, donc module Plot ne peut pas être chargé + matplotlib est introuvable, donc le module Plot ne peut pas être chargé - + matplotlib not found, Plot module will be disabled - matplotlib est introuvable, le module Plot sera désactivé + matplotlib est introuvable, le module Plot sera désactivé - + Plot document must be selected in order to save it - Pour l'enregistrer, le document Plot doit être sélectionné + Pour l'enregistrer, le document Plot doit être sélectionné - + Axes 0 can not be deleted - Les axes 0 ne peuvent pas être supprimés + Les axes 0 ne peuvent pas être supprimés - - Grid must be activated on top of a plot document - La grille doit être activée sur un document de tracé + + The grid must be activated on top of a plot document + La grille doit être activée par dessus un document graphe - - Legend must be activated on top of a plot document - La légende doit être activée sur un document de tracé + + The legend must be activated on top of a plot document + La légende doit être activée par dessus un document graphe plot_labels - + Set labels - Définir les étiquettes + Définir les étiquettes - + Active axes - Axes actifs + Axes actifs - + Title - Titre + Titre - + X label - Étiquette en X + Étiquette en X - + Y label - Étiquette en Y + Étiquette en Y - + Index of the active axes - Index des axes actifs + Index des axes actifs - + Title (associated to active axes) - Titre (lié aux axes actifs) + Titre (lié aux axes actifs) - + Title font size - Taille de police du titre + Taille de police du titre - + X axis title - Titre de l'axe X + Titre de l'axe X - + X axis title font size - Taille de police pour le titre de l'axe X + Taille de police pour le titre de l'axe X - + Y axis title - Titre de l'axe y + Titre de l'axe y - + Y axis title font size - Taille de police pour le titre de l'axe Y + Taille de police pour le titre de l'axe Y plot_positions - + Set positions and sizes - Définir les tailles et positions + Définir les tailles et positions - + Position - Position + Position - + Size - Taille + Taille - + List of modificable items - Liste des éléments modifiables + Liste des éléments modifiables - + X item position - Position de l'élément en X + Position de l'élément en X - + Y item position - Position de l'élément en Y + Position de l'élément en Y - + Item size - Taille de l'élément + Taille de l'élément plot_save - + Save figure - Enregistrer la figure + Enregistrer la figure - + Inches - Pouces + Pouces - + Dots per Inch - Points par pouce + Points par pouce - + Output image file path - Chemin d'accès du fichier image de sortie + Chemin d'accès du fichier image de sortie - + Show a file selection dialog - Afficher une boîte de dialogue de sélection de fichier + Afficher une fenêtre de sélection de fichier - + X image size - Taille de l'image en X + Taille de l'image en X - + Y image size - Taille de l'image en Y + Taille de l'image en Y - + Dots per point, with size will define output image resolution - Points par point, avec la taille vont définir la résolution d'image de sortie + Points par point, avec la taille vont définir la résolution d'image de sortie plot_series - + No label - Pas d'étiquette + Pas d'étiquette - + Remove serie - Supprimer la série + Supprimer la série - + Line style - Style de ligne + Style de ligne - + Marker - Marqueur + Marqueur - + Configure series - Configurer les séries + Configurer les séries - + List of available series - Liste des séries disponibles + Liste des séries disponibles - + Line title - Titre de la courbe + Titre de la courbe - + Marker style - Style de marqueur + Style de marqueur - + Line width - Largeur de ligne + Largeur de ligne - + Marker size - Taille de marqueur + Taille de marqueur - + Line and marker color - Couleur de ligne et de marqueur + Couleur de ligne et de marqueur - + Removes this serie - Supprime cette série + Supprime cette série - + If checked serie will not be considered for legend - Si cochée, la série sera ignorée pour la légende + Si cochée, la série sera ignorée pour la légende diff --git a/src/Mod/Plot/resources/translations/Plot_hr.qm b/src/Mod/Plot/resources/translations/Plot_hr.qm index a5bb5003b2763fad62518e49a82e0ce1abc5a923..8486d56d305b8cb2c8fcbbcf87656c212a8fdb7f 100644 GIT binary patch delta 905 zcmX|;X-E`t7{;GH=5XiO(=K({E>epuv^&Duq`)jv%jlxb)^%xHZFe<6YP-o2sV1Tl z%2Ermi-cSwtSqt!E0K~u1R6zsh&Hl=BCB_HsSh*1dFKBf&-?!C=f9tScwBfjmf05q z#y+eO#sij_=-yAXO~EUb)?Xa1+c`&N z3vZTu0JD#e^fb{%8u&X+6=diE|E#GZOdop_X6+gTxUC7#qYA)w8j6%+(!&iUmuu)s zyoNv(t=jrSSlrb?4gEsN0L3%Y;vB^bv2)uCq08P2@V|xcJ;xsQ8*R2dwBYwTOZOI#2b(MH-w0c)h#I}o6NYF^8+l4gI8ENA;GG?$# z1CL0X>g3rW+6*e=g4h!q8OG>C4K=$t&&e&3sT+$ zWBM{DvBQ{W9o$0(P8jo4nvZ$``#9ygwsYicI8g>aO5lYD6$ro$2SO-S_UR@{Db6x~ ziPuvRa63Y!t?jxN-Rik0fD4uX!eT6kkBWpS(S=~_?WeaFTS$9i5o&oK+&sAfOOL(4 zRjJl=JIZ}!A%`pIaQRy=aJ9TrZ*DV|q7bFAJP#T2Dp6B0n^j1`9_5TFNAUeW_9^d7 nn+?;|BcI#j_A6&iIjx13MY81pHIdAkp)}!-O{*W8WU&4P8HVWn delta 812 zcmYL`X-HII6o%hf?lN=lTxWI3C0k69a7v3@AT%>GbquTwDsV|f9Mnd~1kq_jiY&}q zQ5qJh{m9fxOM}p`LMnu82!BMOrDPEnsTGyb8U4|ZkLSMkobN2}H=WR&(6HLI92r4d z0k13ACxifo1&q`YP4jrWND;F$GGNgwV!O?N6rtE+odN>fiei5^ps^|(HD7>0A4T<| zzM#xQ7~mVNw0}$j)LqJc|4Be+P|ly-NO>8m_$az>+Np|9B)ZHos_{-5fQ?ZbHn#%W z-Hf{BF%{sM0QY%75y}KTG*Kb-5-oj9^tmA#Ae$+9Zv%v0Vl5!HGnbFiJ?$;#MtwK^ zw=!MT<$yAbx$n_pFl+ucMs>&7R2AiW+t^ffEnM(!VJ~LSQ{WPNts{aqt!4j?uL4vB zoNf~h6=M|d|skqkPB<40hYNrYfnEFn&GNmOjBMjSM!7xQGVcD4f&)axg&8N zmhlFi9bj_#5_SVQQN#C-wvm%l{G&Ff3-CM5zie|7Q#3J0X93QpdHq!;N3LqK zwxIJAV2sc@s>o{7fUtdd0Pu+t3MMF@F)q<>L|BZQn}y*ZH^9FUevY;S=2yZ(-3eNt zR5XWM$hk&weF!ViNb57D*osyFl}qGirT7Q5vGI;n*6MkhVyUc+DDIa|=4DdefYfA}Bj*C8 zrrYJDL%q^Xv&X5i(<|LWLsk)W{UqO24k;q#!2pZgs9K}(ODruZC@OS1dY-B}REo8- zmGccpFp80bQervmC?e(LsU%oBKAAa{`N3uO(u&}m@}B2hJ+H||G8~k4P(GwL$=?k& l^}1w7k-Wp0B%~o9g>*{(2bGa&@-}0NyjOp(=ZrB$`Um@A)^7j+ diff --git a/src/Mod/Plot/resources/translations/Plot_hr.ts b/src/Mod/Plot/resources/translations/Plot_hr.ts index 57a4a37cd..e1188f41b 100644 --- a/src/Mod/Plot/resources/translations/Plot_hr.ts +++ b/src/Mod/Plot/resources/translations/Plot_hr.ts @@ -1,216 +1,216 @@ - + Plot - + Plot edition tools - Plot edition tools + Plot edition tools - + Plot - Ispis + Ispis Plot_Axes - + Configure axes - Configure axes + Configure axes - - Configure axes parameters - Configure axes parameters + + Configure the axes parameters + Configure the axes parameters Plot_Grid - + Show/Hide grid - Show/Hide grid + Show/Hide grid - + Show/Hide grid on selected plot - Show/Hide grid on selected plot + Show/Hide grid on selected plot Plot_Labels - + Set labels - Set labels + Set labels - + Set title and axes labels - Set title and axes labels + Set title and axes labels Plot_Legend - + Show/Hide legend - Show/Hide legend + Show/Hide legend - + Show/Hide legend on selected plot - Show/Hide legend on selected plot + Show/Hide legend on selected plot Plot_Positions - + Set positions and sizes - Set positions and sizes + Set positions and sizes - + Set labels and legend positions and sizes - Set labels and legend positions and sizes + Set labels and legend positions and sizes Plot_SaveFig - + Save plot - Spremi ispis + Spremi ispis - - Save plot as image file - Spremi ispis kao sliku + + Save the plot as an image file + Save the plot as an image file Plot_Series - + Configure series - Configure series + Configure series - + Configure series drawing style and label - Configure series drawing style and label + Configure series drawing style and label plot_axes - + Configure axes - Configure axes + Configure axes - + Active axes - Aktivne osi + Aktivne osi - + Apply to all axes - Primjeni na sve osi + Primjeni na sve osi - + Dimensions - Dimenzije + Dimenzije - + X axis position - Pozicija X osi + Pozicija X osi - + Y axis position - Pozicija Y osi + Pozicija Y osi - + Scales - Mjerilo + Mjerilo - + X auto - X automatski + X automatski - + Y auto - Y automatski + Y automatski - + Index of the active axes - Index of the active axes + Index of the active axes - + Add new axes to the plot - Add new axes to the plot + Add new axes to the plot - + Remove selected axes - Remove selected axes + Remove selected axes - + Check it to apply transformations to all axes - Check it to apply transformations to all axes + Check it to apply transformations to all axes - + Left bound of axes - Left bound of axes + Left bound of axes - + Right bound of axes - Right bound of axes + Right bound of axes - + Bottom bound of axes - Bottom bound of axes + Bottom bound of axes - + Top bound of axes - Top bound of axes + Top bound of axes - + Outward offset of X axis - Outward offset of X axis + Outward offset of X axis - + Outward offset of Y axis - Outward offset of Y axis + Outward offset of Y axis - + X axis scale autoselection - X axis scale autoselection + X axis scale autoselection - + Y axis scale autoselection - Y axis scale autoselection + Y axis scale autoselection @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - matplotlib not found, so Plot module can not be loaded + matplotlib not found, so Plot module can not be loaded - + matplotlib not found, Plot module will be disabled - matplotlib not found, Plot module will be disabled + matplotlib not found, Plot module will be disabled - + Plot document must be selected in order to save it - Plot document must be selected in order to save it + Plot document must be selected in order to save it - + Axes 0 can not be deleted - Axes 0 can not be deleted + Axes 0 can not be deleted - - Grid must be activated on top of a plot document - Grid must be activated on top of a plot document + + The grid must be activated on top of a plot document + The grid must be activated on top of a plot document - - Legend must be activated on top of a plot document - Legend must be activated on top of a plot document + + The legend must be activated on top of a plot document + The legend must be activated on top of a plot document plot_labels - + Set labels - Set labels + Set labels - + Active axes - Aktivne osi + Aktivne osi - + Title - Naslov + Naslov - + X label - X oznaka + X oznaka - + Y label - Y oznaka + Y oznaka - + Index of the active axes - Index of the active axes + Index of the active axes - + Title (associated to active axes) - Title (associated to active axes) + Title (associated to active axes) - + Title font size - Veličina fonta naslova + Veličina fonta naslova - + X axis title - Naslov X osi + Naslov X osi - + X axis title font size - Veličina fonta naslova X osi + Veličina fonta naslova X osi - + Y axis title - Naslov Y osi + Naslov Y osi - + Y axis title font size - Y axis title font size + Y axis title font size plot_positions - + Set positions and sizes - Set positions and sizes + Set positions and sizes - + Position - Položaj + Položaj - + Size - Size + Size - + List of modificable items - List of modificable items + List of modificable items - + X item position - X item position + X item position - + Y item position - Y item position + Y item position - + Item size - Item size + Item size plot_save - + Save figure - Save figure + Save figure - + Inches - Inches + Inches - + Dots per Inch - Dots per Inch + Dots per Inch - + Output image file path - Output image file path + Output image file path - + Show a file selection dialog - Show a file selection dialog + Show a file selection dialog - + X image size - X image size + X image size - + Y image size - Y image size + Y image size - + Dots per point, with size will define output image resolution - Dots per point, with size will define output image resolution + Dots per point, with size will define output image resolution plot_series - + No label - No label + No label - + Remove serie - Remove serie + Remove serie - + Line style - Line style + Line style - + Marker - Marker + Marker - + Configure series - Configure series + Configure series - + List of available series - List of available series + List of available series - + Line title - Naslov linije + Naslov linije - + Marker style - Marker style + Marker style - + Line width - Širina linije + Širina linije - + Marker size - Marker size + Marker size - + Line and marker color - Line and marker color + Line and marker color - + Removes this serie - Removes this serie + Removes this serie - + If checked serie will not be considered for legend - If checked serie will not be considered for legend + If checked serie will not be considered for legend diff --git a/src/Mod/Plot/resources/translations/Plot_hu.qm b/src/Mod/Plot/resources/translations/Plot_hu.qm index 9b92fc949997d37b8161af292cfa4824b27cafdd..ddb11f2c734095635e9938f3457230c6a3f95584 100644 GIT binary patch delta 1128 zcmcgp`D;{X6g{)OH1OH*v)lBmU{_)OkRMkkYDmNZm! zQkBqxO5}+U!BR94+PYyxBNBIUqoSzTB4U(S{6XUq#}+p{-y53#2mRr`^X~WEd+s^k zy<5>+(K;$M3Uf+k0fWB467Oih--q8@hy{P(j==mU=2@e1*Y+F@y9mqOs 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z$^Yy+L#ylHe>d!-N!}Kuv=~}JvXE(^NpWd}KDtB?2_HDg>H8j0Z1^SSdRqWAj-$3j%)3b)$D9&fEuq!;M3N2?B-V>fS3DF?iztj9t*63+5rrX?a_m&KRlchHlrj%RD1#Ff^mSl6 z%y7X5H=WHGgqL33a;9L>#^+Z%%k334?!d50R$H>eX>Qbpsg>A4iB*)~LOJ?SNm3hO zlbcQPdZX1=TV{4Ss=a2LC-6%1OgqJeHAE_f2h~);Otq>A?IhMmiB7tO#6o@?vQ1}{ zZyBaWk|PbZ0+!D7C2qUiA?0V*VsV&e54-UGznu85T-I_qC@qoC8+rnNq_T*=pcnZi diff --git a/src/Mod/Plot/resources/translations/Plot_hu.ts b/src/Mod/Plot/resources/translations/Plot_hu.ts index 4ff2880b6..27414ea34 100644 --- a/src/Mod/Plot/resources/translations/Plot_hu.ts +++ b/src/Mod/Plot/resources/translations/Plot_hu.ts @@ -1,216 +1,216 @@ - + Plot - + Plot edition tools - Tervrajz szerkesztő eszközök + Tervrajz szerkesztő eszközök - + Plot - Tervrajz + Tervrajz Plot_Axes - + Configure axes - Tengelyek kialakítása + Tengelyek kialakítása - - Configure axes parameters - Tengely paraméterek kialakítása + + Configure the axes parameters + Configure the axes parameters Plot_Grid - + Show/Hide grid - Rács mutatása / eltüntetése + Rács mutatása / eltüntetése - + Show/Hide grid on selected plot - A kiválasztott tervrajzon a rács mutatása / eltüntetése + A kiválasztott tervrajzon a rács mutatása / eltüntetése Plot_Labels - + Set labels - Címkék beállítása + Címkék beállítása - + Set title and axes labels - Cím és tengely címkék beállítása + Cím és tengely címkék beállítása Plot_Legend - + Show/Hide legend - Felirat mutatása / eltüntetése + Felirat mutatása / eltüntetése - + Show/Hide legend on selected plot - A kiválasztott tervrajzon a felirat mutatása / eltüntetése + A kiválasztott tervrajzon a felirat mutatása / eltüntetése Plot_Positions - + Set positions and sizes - Pozíciók és méretek beállítása + Pozíciók és méretek beállítása - + Set labels and legend positions and sizes - Címkék és feliratok pozícióinak és méreteinek beállítása + Címkék és feliratok pozícióinak és méreteinek beállítása Plot_SaveFig - + Save plot - Tervrajz mentése + Tervrajz mentése - - Save plot as image file - Tervrajz képfájlba mentése + + Save the plot as an image file + Save the plot as an image file Plot_Series - + Configure series - Sorozatok beállítása + Sorozatok beállítása - + Configure series drawing style and label - Sorozatok rajz stílusa és címke beállítása + Sorozatok rajz stílusa és címke beállítása plot_axes - + Configure axes - Tengelyek kialakítása + Tengelyek kialakítása - + Active axes - Aktív tengelyek + Aktív tengelyek - + Apply to all axes - Minden tengelyre alkalmazza + Minden tengelyre alkalmazza - + Dimensions - Méretek + Méretek - + X axis position - X tengely helye + X tengely helye - + Y axis position - Y tengely helye + Y tengely helye - + Scales - Lépték + Lépték - + X auto - X automatikus + X automatikus - + Y auto - Y automatikus + Y automatikus - + Index of the active axes - Aktív tengelyek jelölése + Aktív tengelyek jelölése - + Add new axes to the plot - Új tengely hozzáadása a tervrajzhoz + Új tengely hozzáadása a tervrajzhoz - + Remove selected axes - A kiválasztott tengelyek eltávolítása + A kiválasztott tengelyek eltávolítása - + Check it to apply transformations to all axes - Átalakítás alkalmazás ellenőrzése minden tengelyre + Átalakítás alkalmazás ellenőrzése minden tengelyre - + Left bound of axes - Tengelyek bal oldali határa + Tengelyek bal oldali határa - + Right bound of axes - Tengelyek jobb oldali határa + Tengelyek jobb oldali határa - + Bottom bound of axes - Tengelyek alsó határa + Tengelyek alsó határa - + Top bound of axes - Tengelyek felső határa + Tengelyek felső határa - + Outward offset of X axis - Az X tengely külső egyenestől mért távolsága + Az X tengely külső egyenestől mért távolsága - + Outward offset of Y axis - Az Y tengely külső egyenestől mért távolsága + Az Y tengely külső egyenestől mért távolsága - + X axis scale autoselection - X tengely léptékének automatikus kiválasztása + X tengely léptékének automatikus kiválasztása - + Y axis scale autoselection - Y tengely lépték automatikus kiválasztása + Y tengely lépték automatikus kiválasztása @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - matplotlib nem található, így a tervrajz nyomtatási modult nem lehet betölteni + matplotlib nem található, így a tervrajz nyomtatási modult nem lehet betölteni - + matplotlib not found, Plot module will be disabled - matplotlib nem található, tervrajz modul letiltja + matplotlib nem található, tervrajz modul letiltja - + Plot document must be selected in order to save it - Tervrajz nyomtatási dokumentumot kell kijelölni a mentés érdekében + Tervrajz nyomtatási dokumentumot kell kijelölni a mentés érdekében - + Axes 0 can not be deleted - A 0 tengelyek nem törölhetőek + A 0 tengelyek nem törölhetőek - - Grid must be activated on top of a plot document - Rácsot aktiválni kell a tervrajz nyomtatási dokumentumra + + The grid must be activated on top of a plot document + The grid must be activated on top of a plot document - - Legend must be activated on top of a plot document - Feliratot aktiválni kell a tervrajz nyomtatási dokumentumra + + The legend must be activated on top of a plot document + The legend must be activated on top of a plot document plot_labels - + Set labels - Címkék beállítása + Címkék beállítása - + Active axes - Aktív tengelyek + Aktív tengelyek - + Title - Cím + Cím - + X label - X felirata + X felirata - + Y label - Y felirata + Y felirata - + Index of the active axes - Aktív tengelyek jelölése + Aktív tengelyek jelölése - + Title (associated to active axes) - Cím (kapcsolódó az aktív tengelyekhez) + Cím (kapcsolódó az aktív tengelyekhez) - + Title font size - Cím betűméret + Cím betűméret - + X axis title - X tengely címe + X tengely címe - + X axis title font size - X tengely cím betűmérete + X tengely cím betűmérete - + Y axis title - Y tengely címe + Y tengely címe - + Y axis title font size - Y tengely cím betűmérete + Y tengely cím betűmérete plot_positions - + Set positions and sizes - Pozíciók és méretek beállítása + Pozíciók és méretek beállítása - + Position - Pozíció + Pozíció - + Size - Méret + Méret - + List of modificable items - A módosítható elemek listája + A módosítható elemek listája - + X item position - X elem helyzete + X elem helyzete - + Y item position - Y elem helyzete + Y elem helyzete - + Item size - Elem méret + Elem méret plot_save - + Save figure - Alakzat mentése + Alakzat mentése - + Inches - Hüvelyk + Hüvelyk - + Dots per Inch - Hüvelykenkénti pontok száma + Hüvelykenkénti pontok száma - + Output image file path - Kimeneti képfájl elérési útvonala + Kimeneti képfájl elérési útvonala - + Show a file selection dialog - Fájl kiválasztás párbeszédpanel mutatása + Fájl kiválasztás párbeszédpanel mutatása - + X image size - X kép mérete + X kép mérete - + Y image size - Y kép mérete + Y kép mérete - + Dots per point, with size will define output image resolution - Képpont / pont, mérettel fogja megadni a kimeneti kép felbontását + Képpont / pont, mérettel fogja megadni a kimeneti kép felbontását plot_series - + No label - Nincs felirat + Nincs felirat - + Remove serie - Távolítsa el a szériát + Távolítsa el a szériát - + Line style - Vonalstílus + Vonalstílus - + Marker - Jelölő + Jelölő - + Configure series - Sorozatok beállítása + Sorozatok beállítása - + List of available series - Elérhető szériák listája + Elérhető szériák listája - + Line title - Vonal megnevezése + Vonal megnevezése - + Marker style - Jelölő stílusa + Jelölő stílusa - + Line width - Vonalvastagság + Vonalvastagság - + Marker size - Jelölő mérete + Jelölő mérete - + Line and marker color - Vonal és a jelölő színe + Vonal és a jelölő színe - + Removes this serie - Eltávolítja ezt a szériát + Eltávolítja ezt a szériát - + If checked serie will not be considered for legend - Ha be van jelölve akkor a szériák nem feliratként értelmezettek + Ha be van jelölve akkor a szériák nem feliratként értelmezettek diff --git a/src/Mod/Plot/resources/translations/Plot_it.qm b/src/Mod/Plot/resources/translations/Plot_it.qm index 67eab472cfa0c0325b21d6e53d6060afc3c53ada..3039fb89717536d52a12778f053983d65861d983 100644 GIT binary patch delta 810 zcmXAmdq`7p6vxlqcJJMGw>$TAshiVUiBuN$w5ZYSp=JhZ{!u|ox3$ta=2n8}EJZ9N zv@6vVBz2ZqW;8H^uN2sCTAEJVf{we6(_Q&OOzvp+}r!QkJqj6Ip9deB6 z0Lm#i%a{Q)mtmw1sq2BCJhdFGEOG#PHE|?m4#2cZT!|eAkhT%t$_0RgV?+h78NHwo zk^o}c1+KV!0J2*!5IYN?5D3<8??%4{p(PdLwUa`N6{%YmPWNKn0DVrRJk*H^R!LFY zdrVMD#*H@v5XVX5Yc+sqF+%-Ua$nOsY`{jkf1Lu5+mTfOtd|Vlz&Kex`LLl6IZr;T zC<74Gll{DwuTh%i9{_QgRF)9^Hw36G5zk4gc}N2RP{vSqFRY=1gnIB~J5Jg}{h8i~ zg=1*>UTiFWiB8n#V#0$FYK(MJ7dB!Xq*KBJ05Pd_`R94`drVh;z=?!@I?!lGy@jqm zz|$#K%8LQ03h}^L2sd&|{5IqVFl35HL;e63UXbj+z5*b=Cz)8{0O(O^0au7RMe69i zi6?25ddqRux)SEZ@E{hfW*jr3P(9QgRkFI5gjpKNlH0JkM7eMq7^S7=RH`y-J zBx`YVLD^0-Zi+TUsP@awp9x?g$$it6}5?4vMpn8OGbDLE*P9xS) nyYkS*$puwM(Kr<`O84-_V!PAs=2}(OutSp(Mb~4G0)qGlpB34t delta 797 zcmZvZT}YE*6vzMjc;9#1`|jOzn;%W*tc1};nkJcotjx^($guJvB&TUwOUE|TGF_!u z(RZ%}c~Q}37ltWGrO=02AyI-N5(U4G8JMem)K`reV017}kJK%QPLt!gmP>pOK|@8v(sdwl#hhu)dWYF^>V7W|_P3 z8xR{VYgmbwtnAkN7bFDFx7vBI82?@gTwdj`=L_DV6;MGbIU zlp*PUfS+KLw_no-b|z}94Ui=Wc9VX@4AT^N4RDaF~v^$ASBv8cMIz#V- zRObH0ZsIWWu)zb!z08y4SUbrYe|!X@%xsQ=>LUx-9Ay)Hi0ougBq}0;o^JyfK^Ja{{2^~JHa)+p+OW5&Udw( z@_)EfX~dWmRfyIJuqCQ$b|avxQT2@m$jL9Nfk3Sfh&HQ60=3lHbM@xa3xMjRdVF3Y zM;>d6q%w+)nu@OTv>K - + Plot - + Plot edition tools - Strumenti di modifica Plot + Strumenti di modifica Plot - + Plot - Plot + Plot Plot_Axes - + Configure axes - Configura assi + Configura assi - - Configure axes parameters - Configura parametri assi + + Configure the axes parameters + Configura i parametri degli assi Plot_Grid - + Show/Hide grid - Mostra/Nascondi griglia + Mostra/Nascondi griglia - + Show/Hide grid on selected plot - Mostra/Nasconde griglia sul grafico selezionato + Mostra/Nasconde griglia sul grafico selezionato Plot_Labels - + Set labels - Imposta etichette + Imposta etichette - + Set title and axes labels - Imposta il titolo e le etichette degli assi + Imposta il titolo e le etichette degli assi Plot_Legend - + Show/Hide legend - Mostra/Nascondi legenda + Mostra/Nascondi legenda - + Show/Hide legend on selected plot - Mostra/Nasconde la legenda sul grafico selezionato + Mostra/Nasconde la legenda sul grafico selezionato Plot_Positions - + Set positions and sizes - Imposta posizioni e dimensioni + Imposta posizioni e dimensioni - + Set labels and legend positions and sizes - Imposta la posizione e la dimensione delle etichette e della legenda + Imposta la posizione e la dimensione delle etichette e della legenda Plot_SaveFig - + Save plot - Salva grafico + Salva grafico - - Save plot as image file - Salva il grafico come file immagine + + Save the plot as an image file + Salva il grafico come file immagine Plot_Series - + Configure series - Configura serie + Configura serie - + Configure series drawing style and label - Configura lo stile e le etichette della serie + Configura lo stile e le etichette della serie plot_axes - + Configure axes - Configura assi + Configura assi - + Active axes - Assi attivi + Assi attivi - + Apply to all axes - Applica a tutti gli assi + Applica a tutti gli assi - + Dimensions - Dimensioni + Dimensioni - + X axis position - Posizione asse x + Posizione asse x - + Y axis position - Posizione asse y + Posizione asse y - + Scales - Scale + Scale - + X auto - X auto + X auto - + Y auto - Y auto + Y auto - + Index of the active axes - Indice degli assi attivi + Indice degli assi attivi - + Add new axes to the plot - Aggiungi nuovi assi sul grafico + Aggiungi nuovi assi sul grafico - + Remove selected axes - Rimuovi assi selezionati + Rimuovi assi selezionati - + Check it to apply transformations to all axes - Spunta per applicare le trasformazioni a tutti gli assi + Spunta per applicare le trasformazioni a tutti gli assi - + Left bound of axes - Limite sinistro degli assi + Limite sinistro degli assi - + Right bound of axes - Limite destro degli assi + Limite destro degli assi - + Bottom bound of axes - Limite inferiore degli assi + Limite inferiore degli assi - + Top bound of axes - Limite superiore degli assi + Limite superiore degli assi - + Outward offset of X axis - Offset verso l'esterno dell'asse X + Offset verso l'esterno dell'asse X - + Outward offset of Y axis - Offset verso l'esterno dell'asse Y + Offset verso l'esterno dell'asse Y - + X axis scale autoselection - Selezione automatica della scala dell'asse X + Selezione automatica della scala dell'asse X - + Y axis scale autoselection - Selezione automatica della scala dell'asse Y + Selezione automatica della scala dell'asse Y @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - matplotlib non trovato, il modulo Plot non può essere caricato + matplotlib non trovato, il modulo Plot non può essere caricato - + matplotlib not found, Plot module will be disabled - matplotlib non trovato, il modulo Plot sarà disabilitato + matplotlib non trovato, il modulo Plot sarà disabilitato - + Plot document must be selected in order to save it - Un documento Plot deve essere selezionato per poterlo salvare + Un documento Plot deve essere selezionato per poterlo salvare - + Axes 0 can not be deleted - Gli assi 0 non possono essere eliminati + Gli assi 0 non possono essere eliminati - - Grid must be activated on top of a plot document - La griglia deve essere attivata su un documento plot + + The grid must be activated on top of a plot document + La griglia deve essere attivata su un documento grafico - - Legend must be activated on top of a plot document - La legenda deve essere attivata su un documento plot + + The legend must be activated on top of a plot document + La legenda deve essere attivata su un documento grafico plot_labels - + Set labels - Imposta etichette + Imposta etichette - + Active axes - Assi attivi + Assi attivi - + Title - Titolo + Titolo - + X label - Etichetta X + Etichetta X - + Y label - Etichetta Y + Etichetta Y - + Index of the active axes - Indice degli assi attivi + Indice degli assi attivi - + Title (associated to active axes) - Titolo (associato ad assi attivi) + Titolo (associato ad assi attivi) - + Title font size - Dimensione del carattere del titolo + Dimensione del carattere del titolo - + X axis title - Titolo asse X + Titolo asse X - + X axis title font size - Dimensione del carattere del titolo dell'asse X + Dimensione del carattere del titolo dell'asse X - + Y axis title - Titolo asse Y + Titolo asse Y - + Y axis title font size - Dimensione del carattere del titolo dell'asse Y + Dimensione del carattere del titolo dell'asse Y plot_positions - + Set positions and sizes - Imposta posizioni e dimensioni + Imposta posizioni e dimensioni - + Position - Posizione + Posizione - + Size - Dimensione + Dimensione - + List of modificable items - Lista degli elementi modificabili + Lista degli elementi modificabili - + X item position - Posizione elemento X + Posizione elemento X - + Y item position - Posizione elemento Y + Posizione elemento Y - + Item size - Dimensione elemento + Dimensione elemento plot_save - + Save figure - Salva figura + Salva figura - + Inches - Pollici + Pollici - + Dots per Inch - Punti per pollice + Punti per pollice - + Output image file path - Percorso del file immagine + Percorso del file immagine - + Show a file selection dialog - Visualizza una finestra di dialogo di selezione file + Visualizza una finestra di dialogo di selezione file - + X image size - Dimensione X dell'immagine + Dimensione X dell'immagine - + Y image size - Dimensione Y dell'immagine + Dimensione Y dell'immagine - + Dots per point, with size will define output image resolution - Punti per ogni punto, con dimensione definirà la risoluzione dell'immagine + Punti per ogni punto, con dimensione definirà la risoluzione dell'immagine plot_series - + No label - Senza etichetta + Senza etichetta - + Remove serie - Rimuovi serie + Rimuovi serie - + Line style - Stile linea + Stile linea - + Marker - Marcatore + Marcatore - + Configure series - Configura serie + Configura serie - + List of available series - Lista delle serie disponibili + Lista delle serie disponibili - + Line title - Titolo linea + Titolo linea - + Marker style - Stile del marcatore + Stile del marcatore - + Line width - Spessore linea + Spessore linea - + Marker size - Dimensioni del marcatore + Dimensioni del marcatore - + Line and marker color - Colore linea del marcatore + Colore linea del marcatore - + Removes this serie - Rimuove questa serie + Rimuove questa serie - + If checked serie will not be considered for legend - Se selezionato la serie non sarà considerata nella leggenda + Se selezionato la serie non sarà considerata nella leggenda diff --git a/src/Mod/Plot/resources/translations/Plot_ja.qm b/src/Mod/Plot/resources/translations/Plot_ja.qm index 1e60848974a1ef6603a10c59c069d9e7a4c70772..535235d4385b7c552040863f3d660cc03302d53f 100644 GIT binary patch delta 2697 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the axes parameters Plot_Grid - + Show/Hide grid - グリッドの表示/非表示 + グリッドの表示/非表示 - + Show/Hide grid on selected plot - Show/Hide grid on selected plot + 選択されているプロット上のグリッドを表示/非表示 Plot_Labels - + Set labels - ラベル設定 + ラベル設定 - + Set title and axes labels - Set title and axes labels + タイトルと軸のラベルを設定 Plot_Legend - + Show/Hide legend - Show/Hide legend + キャプションを表示/非表示 - + Show/Hide legend on selected plot - Show/Hide legend on selected plot + 選択されているプロットのキャプションを表示/非表示 Plot_Positions - + Set positions and sizes - Set positions and sizes + 位置とサイズを設定 - + Set labels and legend positions and sizes - Set labels and legend positions and sizes + ラベルとキャプションの位置とサイズを設定 Plot_SaveFig - + Save plot - Save plot + プロットを保存 - - Save plot as image file - Save plot as image file + + Save the plot as an image file + プロットを画像ファイルに保存する Plot_Series - + Configure series - Configure series + 系列の設定 - + Configure series drawing style and label - Configure series drawing style and label + 系列の描画スタイルとラベルを設定 plot_axes - + Configure axes - 軸の設定 + 軸の設定 - + Active axes - Active axes + アクティブな軸 - + Apply to all axes - Apply to all axes + すべての軸に適用 - + Dimensions - Dimensions + 寸法 - + X axis position - X axis position + X軸の位置 - + Y axis position - Y axis position + Y軸の位置 - + Scales - スケール + スケール - + X auto - X auto + X自動 - + Y auto - Y auto + Y自動 - + Index of the active axes - Index of the active axes + アクティブな軸のインデックス - + Add new axes to the plot - 新しい軸をプロットを追加します。 + 新しい軸をプロットを追加します。 - + Remove selected axes - 選択した軸を削除します。 + 選択した軸を削除します。 - + Check it to apply transformations to all axes - すべての軸に変換を適用することを確認します。 + すべての軸に変換を適用することを確認します。 - + Left bound of axes - Left bound of axes + 軸の左側境界 - + Right bound of axes - Right bound of axes + 軸の右側境界 - + Bottom bound of axes - Bottom bound of axes + 軸の下側境界 - + Top bound of axes - Top bound of axes + 軸の上側境界 - + Outward offset of X axis - Outward offset of X axis + X軸の外向きオフセット - + Outward offset of Y axis - Outward offset of Y axis + Y軸の外向きオフセット - + X axis scale autoselection - X axis scale autoselection + X軸スケール自動選択 - + Y axis scale autoselection - Y axis scale autoselection + Y軸スケール自動選択 @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - matplotlib not found, so Plot module can not be loaded + matplotlibが見つからないためプロットモジュールをロードできません - + matplotlib not found, Plot module will be disabled - matplotlib not found, Plot module will be disabled + matplotlibが見つからないためプロットモジュールは無効化されます - + Plot document must be selected in order to save it - Plot document must be selected in order to save it + 保存するためにはプロットモジュールが選択されている必要があります - + Axes 0 can not be deleted - Axes 0 can not be deleted + Axes 0 を削除できません - - Grid must be activated on top of a plot document - Grid must be activated on top of a plot document + + The grid must be activated on top of a plot document + The grid must be activated on top of a plot document - - Legend must be activated on top of a plot document - Legend must be activated on top of a plot document + + The legend must be activated on top of a plot document + The legend must be activated on top of a plot document plot_labels - + Set labels - ラベル設定 + ラベル設定 - + Active axes - Active axes + アクティブな軸 - + Title - タイトル + タイトル - + X label - X label + Xラベル - + Y label - Y label + Yラベル - + Index of the active axes - Index of the active axes + アクティブな軸のインデックス - + Title (associated to active axes) - Title (associated to active axes) + タイトル(アクティブな軸に関連付け) - + Title font size - タイトルのフォントサイズ + タイトルのフォントサイズ - + X axis title - X axis title + X軸のタイトル - + X axis title font size - X axis title font size + X軸のタイトルのフォントサイズ - + Y axis title - Y axis title + Y軸のタイトル - + Y axis title font size - Y axis title font size + Y軸のタイトルのフォントサイズ plot_positions - + Set positions and sizes - Set positions and sizes + 位置とサイズを設定 - + Position - Position + Position - + Size - Size + サイズ - + List of modificable items - List of modificable items + 変更可能なアイテムのリスト - + X item position - X item position + アイテムX座標 - + Y item position - Y item position + アイテムY座標 - + Item size - Item size + アイテムサイズ plot_save - + Save figure - Save figure + 図表を保存 - + Inches - Inches + インチ - + Dots per Inch - Dots per Inch + 1インチあたりのドット数 - + Output image file path - Output image file path + 画像ファイルパスを出力 - + Show a file selection dialog - Show a file selection dialog + ファイル選択ダイアログを表示 - + X image size - X image size + 画像のX方向サイズ - + Y image size - Y image size + 画像のY方向サイズ - + Dots per point, with size will define output image resolution - Dots per point, with size will define output image resolution + ポイントあたりのドット数。サイズとこの値によって出力画像の解像度が定義されます plot_series - + No label - No label + ラベルがありません - + Remove serie - Remove serie + 系列を削除 - + Line style - Line style + ラインのスタイル - + Marker - Marker + マーカー - + Configure series - Configure series + 系列の設定 - + List of available series - List of available series + 利用可能な系列のリスト - + Line title - Line title + ラインタイトル - + Marker style - Marker style + マーカーのスタイル - + Line width - Line width + ライン幅 - + Marker size - 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z6jcpH#b6ChYc-t*eqrkh0xMFvV3WY7OMXNWXBSG diff --git a/src/Mod/Plot/resources/translations/Plot_nl.ts b/src/Mod/Plot/resources/translations/Plot_nl.ts index ced6bdc84..b38e1bb02 100644 --- a/src/Mod/Plot/resources/translations/Plot_nl.ts +++ b/src/Mod/Plot/resources/translations/Plot_nl.ts @@ -1,216 +1,216 @@ - + Plot - + Plot edition tools - Plot edition tools + Plotbewerkingsgereedschappen - + Plot - Plot + Plot Plot_Axes - + Configure axes - Configure axes + Configureer assen - - Configure axes parameters - Configure axes parameters + + Configure the axes parameters + Configure the axes parameters Plot_Grid - + Show/Hide grid - Show/Hide grid + Raster weergeven/verbergen - + Show/Hide grid on selected plot - Show/Hide grid on selected plot + Weergeven/verbergen raster geselecteerde plot Plot_Labels - + Set labels - Set labels + Benamingen instellen - + Set title and axes labels - Set title and axes labels + Hoofding en asbenamingen instellen Plot_Legend - + Show/Hide legend - Show/Hide legend + Legenda weergeven/verbergen - + Show/Hide legend on selected plot - Show/Hide legend on selected plot + Weergeven/verbergen legende geselecteerde plot Plot_Positions - + Set positions and sizes - Set positions and sizes + Posities en groottes instellen - + Set labels and legend positions and sizes - Set labels and legend positions and sizes + Plaatsing en grootte van benamingen en legende instellen Plot_SaveFig - + Save plot - Save plot + Plot opslaan - - Save plot as image file - Save plot as image file + + Save the plot as an image file + Save the plot as an image file Plot_Series - + Configure series - Configure series + Configureer series - + Configure series drawing style and label - Configure series drawing style and label + Tekenstijl en benaming van series bepalen plot_axes - + Configure axes - Configure axes + Configureer assen - + Active axes - Active axes + Actieve assen - + Apply to all axes - Apply to all axes + Toepassen op alle assen - + Dimensions - Dimensions + Dimensies - + X axis position - X axis position + Positie X-as - + Y axis position - Y axis position + Positie Y-as - + Scales - Scales + Schalen - + X auto - X auto + X auto - + Y auto - Y auto + Y auto - + Index of the active axes - Index of the active axes + Index van de actieve assen - + Add new axes to the plot - Add new axes to the plot + Nieuwe assen toevoegen aan plot - + Remove selected axes - Remove selected axes + Verwijder geselecteerde assen - + Check it to apply transformations to all axes - Check it to apply transformations to all axes + Check it to apply transformations to all axes - + Left bound of axes - Left bound of axes + Linker limiet assen - + Right bound of axes - Right bound of axes + Rechter limiet assen - + Bottom bound of axes - Bottom bound of axes + Ondergrens van assen - + Top bound of axes - Top bound of axes + Bovengrens van assen - + Outward offset of X axis - Outward offset of X axis + Outward offset of X axis - + Outward offset of Y axis - Outward offset of Y axis + Outward offset of Y axis - + X axis scale autoselection - X axis scale autoselection + X axis scale autoselection - + Y axis scale autoselection - Y axis scale autoselection + Y axis scale autoselection @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - matplotlib not found, so Plot module can not be loaded + matplotlib kon niet worden gevonden, en dus kan de Plot module niet worden geladen - + matplotlib not found, Plot module will be disabled - matplotlib not found, Plot module will be disabled + matplotlib kon niet worden gevonden, en dus wordt de Plot module uitgeschakeld - + Plot document must be selected in order to save it - Plot document must be selected in order to save it + Plot document moet worden opgeslaan om deze op te slaan - + Axes 0 can not be deleted - Axes 0 can not be deleted + Axes 0 can not be deleted - - Grid must be activated on top of a plot document - Grid must be activated on top of a plot document + + The grid must be activated on top of a plot document + The grid must be activated on top of a plot document - - Legend must be activated on top of a plot document - Legend must be activated on top of a plot document + + The legend must be activated on top of a plot document + The legend must be activated on top of a plot document plot_labels - + Set labels - Set labels + Benamingen instellen - + Active axes - Active axes + Actieve assen - + Title - Title + Hoofding - + X label - X label + X-benaming - + Y label - Y label + Y-benaming - + Index of the active axes - Index of the active axes + Index van de actieve assen - + Title (associated to active axes) - Title (associated to active axes) + Title (associated to active axes) - + Title font size - Title font size + Lettertype groote van titel - + X axis title - X axis title + Titel X as - + X axis title font size - X axis title font size + Lettergrootte titel X as - + Y axis title - Y axis title + Titel Y as - + Y axis title font size - Y axis title font size + Lettergrootte voor titel van Y-as plot_positions - + Set positions and sizes - Set positions and sizes + Posities en groottes instellen - + Position - Positie + Positie - + Size - Size + Grootte - + List of modificable items - List of modificable items + Lijst met aanpasbare items - + X item position - X item position + X-positie van het voorwerp - + Y item position - Y item position + Y-positie van het voorwerp - + Item size - Item size + Afmeting van voorwerp plot_save - + Save figure - Save figure + Figuur opslaan - + Inches - Inches + Inches - + Dots per Inch - Dots per Inch + Punten per duim - + Output image file path - Output image file path + Output image file path - + Show a file selection dialog - Show a file selection dialog + Show a file selection dialog - + X image size - X image size + X-afmeting van afbeelding - + Y image size - Y image size + Y-afmeting van afbeelding - + Dots per point, with size will define output image resolution - Dots per point, with size will define output image resolution + Dots per point, with size will define output image resolution plot_series - + No label - No label + Geen benaming - + Remove serie - Remove serie + Verwijder serie - + Line style - Line style + Lijnstijl - + Marker - Marker + Marker - + Configure series - Configure series + Configureer series - + List of available series - List of available series + Lijst van beschikbare series - + Line title - Line title + Lijn titel - + Marker style - Marker style + Marker stijl - + Line width - Line width + Lijndikte - + Marker size - Marker size + Marker grootte - + Line and marker color - Line and marker color + Kleur van de lijn en marker - + Removes this serie - Removes this serie + Verwijder deze serie - + If checked serie will not be considered for legend - If checked serie will not be considered for legend + Indien aangevinkt wordt deze serie niet meegenomen in de legende diff --git a/src/Mod/Plot/resources/translations/Plot_no.qm b/src/Mod/Plot/resources/translations/Plot_no.qm index 69bdb3ae1dd83e9c71666224746aff79a018bece..d68888016375413d15f59f810f6cb28be841baf2 100644 GIT binary patch delta 853 zcmX|;Ye-W86vzMD-F$&bH{w{oQlVv_8wkOqkR0r@I>`T+HbPuVL+ZqWBUw!6Lx z&@X0h2V;2wr+$A$b6;@z4An>HbNPlK&vI=8Y5-8Cxsy9*sNe*5p>rW^TF3pKOaT}# zZ_FZL2_N~{v4tdPI!wz1KevN~#E$j=C?cfA#=~StOOcp?Y>fm~q2WD6gK9o+Xb1!nE{jtb;5bk^UTPA>nnhI?qbZ zHOuL#

KO(~>Ti1h&(Ugst+vjdUwRjeKcV2HmPf?z={V#2KUcVG(U~&baF*2@_T0 zn<0wL9wpmP&cGk0AS(7dv}xq9;<~<@9L-X^mxCv&QM~O$xkNc*ohHZPl`}W1s4vwt zuONqb&!ldeY9;|kO(9x*F8cd~)}w!<%hoQ4R>qGCt(lo`OvAlGN z1+Br-XR1KazZvE5!KICvOSz>*R9vn#nb%70|7o{2WZuJN22*Y=)3TvAGcrlxTWK4; GPWKlqRo%1z delta 808 zcmYL`Sx6Ld9LK*qyR);qGdu2?nx>|#i4U3=sYPt5ba)YVJY;w)mKW=4g6MXL61eMNgHMl0{Uo9z7`ZTYczZ`22tKJHEd|+UK&iggDG!kr|K- zcs1fAZvph5@w%C49K}Zu4WHotB>|=xS>k{R5OuQskqdzTRoNLo7ogrDvo-uA`;DxA z!@kZGAPn$cW6Hjz0E#|l#BUxD+|2TgIA9wmx5iMuF<5R*T7Uz_b@^;RHK2@9==b&j znsioiXOarMV*OohfXu=Mj2WpAvq^J38{axXfE>fJ0Yj{qBFms%vrHK41+_~LE zzgU%CTL!S%stRQ+pv_T@Ogm|lQ>t;NqXzKJRK0b2s8uJNcLQ9q`u%T-HqxOvAr%mR zXo~x<&?!WXt&Uc0Y~l}2Jt5&$zIcw}Sz(jDt^9`Hl*3O2xB!)lU!Cry)3x#I%}q2w zxnK%6)8-BfQ5M=1yCg(8JP+Mp;nZ;wQbh@8)8=W_r-i%Q-UGnCN$$I79i@p4tzuP==QPK}Dko9cBVI1ZqPQ`!)4W83 z&WW9a)nr?|OzG~6BwX&bL486gsdh_4%(yICdZzK0+U0?2-=xZl;?j~D+wi2kSMD2u zEaagUMF>I_%1{YAz4A~k-Q)tb-dTCIML|_%mG+>#>fs5_u2SdX0Bk5lp>#xNlxFl9 lik$~+rBb*dg-@d@CG=JNcQVmwQmEmO6t8 - + Plot - + Plot edition tools - Plot edition tools + Plot edition tools - + Plot - Plot + Plot Plot_Axes - + Configure axes - Configure axes + Configure axes - - Configure axes parameters - Configure axes parameters + + Configure the axes parameters + Configure the axes parameters Plot_Grid - + Show/Hide grid - Show/Hide grid + Show/Hide grid - + Show/Hide grid on selected plot - Show/Hide grid on selected plot + Show/Hide grid on selected plot Plot_Labels - + Set labels - Set labels + Set labels - + Set title and axes labels - Set title and axes labels + Set title and axes labels Plot_Legend - + Show/Hide legend - Show/Hide legend + Show/Hide legend - + Show/Hide legend on selected plot - Show/Hide legend on selected plot + Show/Hide legend on selected plot Plot_Positions - + Set positions and sizes - Set positions and sizes + Set positions and sizes - + Set labels and legend positions and sizes - Set labels and legend positions and sizes + Set labels and legend positions and sizes Plot_SaveFig - + Save plot - Save plot + Save plot - - Save plot as image file - Save plot as image file + + Save the plot as an image file + Save the plot as an image file Plot_Series - + Configure series - Configure series + Configure series - + Configure series drawing style and label - Configure series drawing style and label + Configure series drawing style and label plot_axes - + Configure axes - Configure axes + Configure axes - + Active axes - Active axes + Active axes - + Apply to all axes - Apply to all axes + Apply to all axes - + Dimensions - Dimensions + Dimensions - + X axis position - X axis position + X axis position - + Y axis position - Y axis position + Y axis position - + Scales - Scales + Scales - + X auto - X auto + X auto - + Y auto - Y auto + Y auto - + Index of the active axes - Index of the active axes + Index of the active axes - + Add new axes to the plot - Add new axes to the plot + Add new axes to the plot - + Remove selected axes - Remove selected axes + Remove selected axes - + Check it to apply transformations to all axes - Check it to apply transformations to all axes + Check it to apply transformations to all axes - + Left bound of axes - Left bound of axes + Left bound of axes - + Right bound of axes - Right bound of axes + Right bound of axes - + Bottom bound of axes - Bottom bound of axes + Bottom bound of axes - + Top bound of axes - Top bound of axes + Top bound of axes - + Outward offset of X axis - Outward offset of X axis + Outward offset of X axis - + Outward offset of Y axis - Outward offset of Y axis + Outward offset of Y axis - + X axis scale autoselection - X axis scale autoselection + X axis scale autoselection - + Y axis scale autoselection - Y axis scale autoselection + Y axis scale autoselection @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - matplotlib not found, so Plot module can not be loaded + matplotlib not found, so Plot module can not be loaded - + matplotlib not found, Plot module will be disabled - matplotlib not found, Plot module will be disabled + matplotlib not found, Plot module will be disabled - + Plot document must be selected in order to save it - Plot document must be selected in order to save it + Plot document must be selected in order to save it - + Axes 0 can not be deleted - Axes 0 can not be deleted + Axes 0 can not be deleted - - Grid must be activated on top of a plot document - Grid must be activated on top of a plot document + + The grid must be activated on top of a plot document + The grid must be activated on top of a plot document - - Legend must be activated on top of a plot document - Legend must be activated on top of a plot document + + The legend must be activated on top of a plot document + The legend must be activated on top of a plot document plot_labels - + Set labels - Set labels + Set labels - + Active axes - Active axes + Active axes - + Title - Title + Title - + X label - X label + X label - + Y label - Y label + Y label - + Index of the active axes - Index of the active axes + Index of the active axes - + Title (associated to active axes) - Title (associated to active axes) + Title (associated to active axes) - + Title font size - Title font size + Title font size - + X axis title - X axis title + X axis title - + X axis title font size - X axis title font size + X axis title font size - + Y axis title - Y axis title + Y axis title - + Y axis title font size - Y axis title font size + Y axis title font size plot_positions - + Set positions and sizes - Set positions and sizes + Set positions and sizes - + Position - Posisjon + Posisjon - + Size - Size + Size - + List of modificable items - List of modificable items + List of modificable items - + X item position - X item position + X item position - + Y item position - Y item position + Y item position - + Item size - Item size + Item size plot_save - + Save figure - Save figure + Save figure - + Inches - Inches + Inches - + Dots per Inch - Dots per Inch + Dots per Inch - + Output image file path - Output image file path + Output image file path - + Show a file selection dialog - Show a file selection dialog + Show a file selection dialog - + X image size - X image size + X image size - + Y image size - Y image size + Y image size - + Dots per point, with size will define output image resolution - Dots per point, with size will define output image resolution + Dots per point, with size will define output image resolution plot_series - + No label - No label + No label - + Remove serie - Remove serie + Remove serie - + Line style - Line style + Line style - + Marker - Marker + Marker - + Configure series - Configure series + Configure series - + List of available series - List of available series + List of available series - + Line title - Line title + Line title - + Marker style - Marker style + Marker style - + Line width - Line width + Line width - + Marker size - Marker size + Marker size - + Line and marker color - Line and marker color + Line 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osie - - Configure axes parameters - Configure axes parameters + + Configure the axes parameters + Configure the axes parameters Plot_Grid - + Show/Hide grid - Show/Hide grid + Pokaż/Ukryj siatkę - + Show/Hide grid on selected plot - Show/Hide grid on selected plot + Pokaż/Ukryj siatkę na wybranym wykresie Plot_Labels - + Set labels - Set labels + Ustaw etykiety - + Set title and axes labels - Set title and axes labels + Ustaw tytuł oraz etykiety osi Plot_Legend - + Show/Hide legend - Show/Hide legend + Pokaż/Ukryj legendę - + Show/Hide legend on selected plot - Show/Hide legend on selected plot + Pokaż/Ukryj legendę na wybranym wykresie Plot_Positions - + Set positions and sizes - Set positions and sizes + Ustaw położenia i rozmiary - + Set labels and legend positions and sizes - Set labels and legend positions and sizes + Ustaw położenia oraz rozmiary etykiet i legendy Plot_SaveFig - + Save plot - Save plot + Zapisz wykres - - Save plot as image file - Save plot as image file + + Save the plot as an image file + Save the plot as an image file Plot_Series - + Configure series - Configure series + Skonfiguruj serie - + Configure series drawing style and label - Configure series drawing style and label + Konfiguruj styl serii rysunku i etykietę plot_axes - + Configure axes - Configure axes + Konfiguruj osie - + Active axes - Active axes + Aktywne osie - + Apply to all axes - Apply to all axes + Zastosuj do wszystkich osi - + Dimensions - Dimensions + Wymiary - + X axis position - X axis position + Pozycja osi X - + Y axis position - Y axis position + Pozycja osi Y - + Scales - Scales + Skale - + X auto - X auto + X automatycznie - + Y auto - Y auto + Y automatycznie - + Index of the active axes - Index of the active axes + Indeks aktywnej osi - + Add new axes to the plot - Add new axes to the plot + Dodaj nową oś do wykresu - + Remove selected axes - Remove selected axes + Usuń wybrane osie - + Check it to apply transformations to all axes - Check it to apply transformations to all axes + Sprawdź, aby ustawić transformacje do wszystkich osi - + Left bound of axes - Left bound of axes + Lewa granica osi - + Right bound of axes - Right bound of axes + Prawa granica osi - + Bottom bound of axes - Bottom bound of axes + Dolna granica osi - + Top bound of axes - Top bound of axes + Górny pęczek osi - + Outward offset of X axis - Outward offset of X axis + Zewnętrzne przesunięcie osi X - + Outward offset of Y axis - Outward offset of Y axis + Zewnętrzne przesunięcie osi Y - + X axis scale autoselection - X axis scale autoselection + Automatyczny wybór skali w osi X - + Y axis scale autoselection - Y axis scale autoselection + Automatyczny wybór skali w osi Y @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - matplotlib not found, so Plot module can not be loaded + nie odnaleziono biblioteki matplotlib, więc moduł wydruku nie może zostać załadowany - + matplotlib not found, Plot module will be disabled - matplotlib not found, Plot module will be disabled + nie odnaleziono biblioteki matplotlib, moduł wydruku zostanie wyłączony - + Plot document must be selected in order to save it - Plot document must be selected in order to save it + Drukowanie dokumentu musi być zaznaczone aby go zapisać - + Axes 0 can not be deleted - Axes 0 can not be deleted + Nie można usunąć osi 0 - - Grid must be activated on top of a plot document - Grid must be activated on top of a plot document + + The grid must be activated on top of a plot document + The grid must be activated on top of a plot document - - Legend must be activated on top of a plot document - Legend must be activated on top of a plot document + + The legend must be activated on top of a plot document + The legend must be activated on top of a plot document plot_labels - + Set labels - Set labels + Ustaw etykiety - + Active axes - Active axes + Aktywne osie - + Title - Title + Tytuł - + X label - X label + Etykieta osi X - + Y label - Y label + Etykieta osi Y - + Index of the active axes - Index of the active axes + Indeks aktywnej osi - + Title (associated to active axes) - Title (associated to active axes) + Tytuł (powiązany z aktywną osią) - + Title font size - Title font size + Rozmiar czcionki tytułu - + X axis title - X axis title + Tytuł osi X - + X axis title font size - X axis title font size + Rozmiar czcionki tytułu osi X - + Y axis title - Y axis title + Tytuł osi Y - + Y axis title font size - Y axis title font size + Rozmiar czcionki tytułu osi Y plot_positions - + Set positions and sizes - Set positions and sizes + Ustaw położenia i rozmiary - + Position - Pozycja + Pozycja - + Size - Size + Rozmiar - + List of modificable items - List of modificable items + Lista modyfikowalnych elementów - + X item position - X item position + Współrzędna X położenia elementu - + Y item position - Y item position + Współrzędna Y położenia elementu - + Item size - Item size + Rozmiar elementu plot_save - + Save figure - Save figure + Zapisz rusunek - + Inches - Inches + Cale - + Dots per Inch - Dots per Inch + Punktów na cal - + Output image file path - Output image file path + Ścieżka pliku obrazu wyjściowego - + Show a file selection dialog - Show a file selection dialog + Pokaż okno dialogowe wyboru pliku - + X image size - X image size + Szerokość obrazu - + Y image size - Y image size + Wysokość obrazu - + Dots per point, with size will define output image resolution - Dots per point, with size will define output image resolution + Kropek na punkt, razem z rozmiarem będzie określał rozdzielczość obrazu plot_series - + No label - No label + Brak etykiety - + Remove serie - Remove serie + Usuń serię - + Line style - Line style + Styl linii - + Marker - Marker + Znacznik - + Configure series - Configure series + Skonfiguruj serie - + List of available series - List of available series + Lista dostępnych serii - + Line title - Line title + Tytuł linii - + Marker style - Marker style + Styl znacznika - + Line width - Line width + Szerekość linii - + Marker size - Marker size + Rozmiar znacznika - + Line and marker color - Line and marker color + Kolor linii i znacznika - + Removes this serie - Removes this serie + Usuń tą serię - + If checked serie will not be considered for legend - If checked serie will not be considered for legend + Jeśli zaznaczone serie nie będą uwzględnione w legendzie diff --git a/src/Mod/Plot/resources/translations/Plot_pt-BR.qm b/src/Mod/Plot/resources/translations/Plot_pt-BR.qm index 09498e6903319aa4553db3ae45f52480e642cbd8..f49d3d806fafb594dcb7fc808b66be34d08cfc58 100644 GIT binary patch delta 1031 zcma)(X-E`d7{~v!yK}5Fv)f)-xvpC#nIE($yQwA9j1E7j9Z1opqit=wo2wxV`b zA;&chuqY@HlK|TTT(2cMzTmz_`)72&QGwV@W@_4V!0lv~$8`cR*-U9w7sY;NO>f+) zD?~Cds7>c{<^ycDu08G?HjxtRuyFS)H3?1-RW9oM+HhZ54c-3L>t(>Ctg zqeMX8#mi%<74!Li^1on#dR7d{a5#TqfLTDv!`+ka7IFZa|n~y!BQE_{x}hY9aA% zO!483bOq*^(h3^2qeINTe3lG1i^Y#ApMBUz=P9xGfB#G3WmhL)d?9|i*-Rt;Dt@os 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Configure the axes parameters + Configurar os parâmetros dos eixos Plot_Grid - + Show/Hide grid - Mostrar/ocultar grade + Mostrar/ocultar grade - + Show/Hide grid on selected plot - Mostrar/ocultar grade no plot selecionado + Mostrar/ocultar grade no plot selecionado Plot_Labels - + Set labels - Rotular + Rotular - + Set title and axes labels - Colocar títulos e rótulos nos eixos + Colocar títulos e rótulos nos eixos Plot_Legend - + Show/Hide legend - Mostrar/ocultar legenda + Mostrar/ocultar legenda - + Show/Hide legend on selected plot - Mostrar/ocultar legenda no plot selecionado + Mostrar/ocultar legenda no plot selecionado Plot_Positions - + Set positions and sizes - Colocar posições e escalas + Colocar posições e escalas - + Set labels and legend positions and sizes - Colocar rótulos e legenda de posições e escalas + Colocar rótulos e legenda de posições e escalas Plot_SaveFig - + Save plot - Salvar o plot + Salvar o plot - - Save plot as image file - Salvar o plot como arquivo de imagem + + Save the plot as an image file + Salvar a imagem como um arquivo de impressão Plot_Series - + Configure series - Configurar séries + Configurar séries - + Configure series drawing style and label - Configurar estilos de desenho e rotulagem + Configurar estilos de desenho e rotulagem plot_axes - + Configure axes - Configurar os eixos + Configurar os eixos - + Active axes - Eixos ativos + Eixos ativos - + Apply to all axes - Aplicar a todos os eixos + Aplicar a todos os eixos - + Dimensions - Dimensões + Dimensões - + X axis position - Posição do eixo x + Posição do eixo x - + Y axis position - Posição do eixo y + Posição do eixo y - + Scales - Escalas + Escalas - + X auto - X auto + X auto - + Y auto - Y auto + Y auto - + Index of the active axes - Índice dos eixos ativos + Índice dos eixos ativos - + Add new axes to the plot - Adicionar novos eixos ao plot + Adicionar novos eixos ao plot - + Remove selected axes - Remover os eixos selecionados + Remover os eixos selecionados - + Check it to apply transformations to all axes - Marcar para aplicar as transformações a todos os eixos + Marcar para aplicar as transformações a todos os eixos - + Left bound of axes - Limite esquerdo dos eixos + Limite esquerdo dos eixos - + Right bound of axes - Limite direito dos eixos + Limite direito dos eixos - + Bottom bound of axes - Limite inferior dos eixos + Limite inferior dos eixos - + Top bound of axes - Limite superior dos eixos + Limite superior dos eixos - + Outward offset of X axis - Offset para fora do eixo x + Offset para fora do eixo x - + Outward offset of Y axis - Offset para fora do eixo y + Offset para fora do eixo y - + X axis scale autoselection - Seleção automática de escala de eixo x + Seleção automática de escala de eixo x - + Y axis scale autoselection - Seleção automática de escala de eixo y + Seleção automática de escala de eixo y @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - matplotlib não encontrado, o módulo plot não pode ser carregado + matplotlib não encontrado, o módulo plot não pode ser carregado - + matplotlib not found, Plot module will be disabled - matplotlib não encontrado, o módulo plot será desativado + matplotlib não encontrado, o módulo plot será desativado - + Plot document must be selected in order to save it - Um documento plot deve ser selecionado para salvá-lo + Um documento plot deve ser selecionado para salvá-lo - + Axes 0 can not be deleted - Eixos 0 não podem ser excluídos + Eixos 0 não podem ser excluídos - - Grid must be activated on top of a plot document - A grade deve ser ativada em cima de um documento plot + + The grid must be activated on top of a plot document + A grade deve ser enquadrada no topo do documento a ser impresso - - Legend must be activated on top of a plot document - Legenda deve ser ativada em cima de um documento plot + + The legend must be activated on top of a plot document + O cabeçalho deve ser enquadrado no topo do documento a ser impresso plot_labels - + Set labels - Rotular + Rotular - + Active axes - Eixos ativos + Eixos ativos - + Title - Título + Título - + X label - rótulo X + rótulo X - + Y label - rótulo Y + rótulo Y - + Index of the active axes - Índice dos eixos ativos + Índice dos eixos ativos - + Title (associated to active axes) - Título (associado aos eixos ativos) + Título (associado aos eixos ativos) - + Title font size - Tamanho de fonte do título + Tamanho de fonte do título - + X axis title - Título do eixo x + Título do eixo x - + X axis title font size - Tamanho de fonte do título de eixo x + Tamanho de fonte do título de eixo x - + Y axis title - Título do eixo y + Título do eixo y - + Y axis title font size - Tamanho de fonte do título de eixo y + Tamanho de fonte do título de eixo y plot_positions - + Set positions and sizes - Colocar posições e escalas + Colocar posições e escalas - + Position - Posição + Posição - + Size - Tamanho + Tamanho - + List of modificable items - Lista de itens modificáveis + Lista de itens modificáveis - + X item position - Posição do item x + Posição do item x - + Y item position - Posição do item y + Posição do item y - + Item size - Tamanho do item + Tamanho do item plot_save - + Save figure - Salvar a figura + Salvar a figura - + Inches - Polegadas + Polegadas - + Dots per Inch - Pontos por polegada + Pontos por polegada - + Output image file path - Caminho de arquivo de imagem de saída + Caminho de arquivo de imagem de saída - + Show a file selection dialog - Mostrar uma caixa de diálogo de seleção de arquivo + Mostrar uma caixa de diálogo de seleção de arquivo - + X image size - Tamanho x da imagem + Tamanho x da imagem - + Y image size - Tamanho y da imagem + Tamanho y da imagem - + Dots per point, with size will define output image resolution - Pontos por polegadas, com tamanho irão definir a resolução de imagem de saída + Pontos por polegadas, com tamanho irão definir a resolução de imagem de saída plot_series - + No label - Sem rótulo + Sem rótulo - + Remove serie - Remover a serie + Remover a serie - + Line style - Estilo de linha + Estilo de linha - + Marker - Marcador + Marcador - + Configure series - Configurar séries + Configurar séries - + List of available series - Lista de séries disponíveis + Lista de séries disponíveis - + Line title - Título de linha + Título de linha - + Marker style - Estilo de marcador + Estilo de marcador - + Line width - Espessura de linha + Espessura de linha - + Marker size - Tamanho do marcador + Tamanho do marcador - + Line and marker color - Cor de linha e marcador + Cor de linha e marcador - + Removes this serie - Remove esta serie + Remove esta serie - + If checked serie will not be considered for legend - Se for marcado, esta serie não será considerada para fazer a legenda + Se for marcado, esta serie não será considerada para fazer a legenda diff --git a/src/Mod/Plot/resources/translations/Plot_pt-PT.qm b/src/Mod/Plot/resources/translations/Plot_pt-PT.qm index 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Configurar Eixos - - Configure axes parameters - Configure axes parameters + + Configure the axes parameters + Configurar os parâmetros dos eixos Plot_Grid - + Show/Hide grid - Show/Hide grid + Mostrar/Ocultar Grelha - + Show/Hide grid on selected plot - Show/Hide grid on selected plot + Mostrar/ocultar grelha na plotagem selecionada Plot_Labels - + Set labels - Set labels + Definir Nomes - + Set title and axes labels - Set title and axes labels + Definir Título e Nomes dos Eixos Plot_Legend - + Show/Hide legend - Show/Hide legend + Mostrar/Ocultar Legenda - + Show/Hide legend on selected plot - Show/Hide legend on selected plot + Mostrar/ocultar legenda na plotagem selecionada Plot_Positions - + Set positions and sizes - Set positions and sizes + Definir Tamanhos e Posições - + Set labels and legend positions and sizes - Set labels and legend positions and sizes + Definir Nomes, Tamanhos e Posições das Legendas Plot_SaveFig - + Save plot - Save plot + Salvar a plotagem - - Save plot as image file - Save plot as image file + + Save the plot as an image file + Salvar a plotagem como ficheiro de imagem Plot_Series - + Configure series - Configure series + Configurar Séries - + Configure series drawing style and label - Configure series drawing style and label + Configurar estilos de desenho e rotulagem plot_axes - + Configure axes - Configure axes + Configurar Eixos - + Active axes - Active axes + Ativar Eixos - + Apply to all axes - Apply to all axes + Aplicar para todos os eixos - + Dimensions - Dimensions + Dimensões - + X axis position - X axis position + Posição do eixo X - + Y axis position - Y axis position + Posição do eixo X - + Scales - Scales + Escalas - + X auto - X auto + Automático X - + Y auto - Y auto + Automático Y - + Index of the active axes - Index of the active axes + Index dos eixos ativos - + Add new axes to the plot - Add new axes to the plot + Adicionar novos eixos à plotagem - + Remove selected axes - Remove selected axes + Remover os eixos selecionados - + Check it to apply transformations to all axes - Check it to apply transformations to all axes + Marcar para aplicar as transformações a todos os eixos - + Left bound of axes - Left bound of axes + Limite esquerdo dos eixos - + Right bound of axes - Right bound of axes + Limite direito dos eixos - + Bottom bound of axes - Bottom bound of axes + Limite inferior dos eixos - + Top bound of axes - Top bound of axes + Top bound of axes - + Outward offset of X axis - Outward offset of X axis + Outward offset of X axis - + Outward offset of Y axis - Outward offset of Y axis + Outward offset of Y axis - + X axis scale autoselection - X axis scale autoselection + X axis scale autoselection - + Y axis scale autoselection - Y axis scale autoselection + Y axis scale autoselection @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - matplotlib not found, so Plot module can not be loaded + matplotlib not found, so Plot module can not be loaded - + matplotlib not found, Plot module will be disabled - matplotlib not found, Plot module will be disabled + matplotlib not found, Plot module will be disabled - + Plot document must be selected in order to save it - Plot document must be selected in order to save it + Plot document must be selected in order to save it - + Axes 0 can not be deleted - Axes 0 can not be deleted + Axes 0 can not be deleted - - Grid must be activated on top of a plot document - Grid must be activated on top of a plot document + + The grid must be activated on top of a plot document + The grid must be activated on top of a plot document - - Legend must be activated on top of a plot document - Legend must be activated on top of a plot document + + The legend must be activated on top of a plot document + The legend must be activated on top of a plot document plot_labels - + Set labels - Set labels + Definir Nomes - + Active axes - Active axes + Ativar Eixos - + Title - Title + Título - + X label - X label + Nome do X - + Y label - Y label + Nome do Y - + Index of the active axes - Index of the active axes + Index dos eixos ativos - + Title (associated to active axes) - Title (associated to active axes) + Título (associado ao eixo ativo) - + Title font size - Title font size + Tamanho da Letra do Título - + X axis title - X axis title + Título do Eixo X - + X axis title font size - X axis title font size + Tamanho da Letra do Título do Eixo X - + Y axis title - Y axis title + Título do Eixo Y - + Y axis title font size - Y axis title font size + Tamanho da Letra do Título do Eixo Y plot_positions - + Set positions and sizes - Set positions and sizes + Definir Tamanhos e Posições - + Position - Posição + Posição - + Size - Size + Tamanho - + List of modificable items - List of modificable items + Lista dos itens modificáveis - + X item position - X item position + Posição do item X - + Y item position - Y item position + Posição do item Y - + Item size - Item size + Tamanho do Item plot_save - + Save figure - Save figure + Guardar Figura - + Inches - Inches + Polegadas - + Dots per Inch - Dots per Inch + Pontos por polegada - + Output image file path - Output image file path + Caminho do ficheiro de imagem de saída - + Show a file selection dialog - Show a file selection dialog + Mostrar a janela da seleção de ficheiro - + X image size - X image size + Tamanho da imagem X - + Y image size - Y image size + Tamanho da imagem Y - + Dots per point, with size will define output image resolution - Dots per point, with size will define output image resolution + Dots per point, with size will define output image resolution plot_series - + No label - No label + No label - + Remove serie - Remove serie + Remove serie - + Line style - Line style + Line style - + Marker - Marker + Marker - + Configure series - Configure series + Configurar Séries - + List of available series - List of available series + List of available series - + Line title - Line title + Line title - + Marker style - 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Unelte de printare - + Plot - Plot + Printare Plot_Axes - + Configure axes - Configure axes + Configurare axe - - Configure axes parameters - Configure axes parameters + + Configure the axes parameters + Configure the axes parameters Plot_Grid - + Show/Hide grid - Show/Hide grid + Afisare/Ascundere grila - + Show/Hide grid on selected plot - Show/Hide grid on selected plot + Afisare/Ascundere grila pe desenul selectat Plot_Labels - + Set labels - Set labels + Seteaza etichete - + Set title and axes labels - Set title and axes labels + Seteaza titlul si etichetele axelor Plot_Legend - + Show/Hide legend - Show/Hide legend + Afisare/Ascundere legenda - + Show/Hide legend on selected plot - Show/Hide legend on selected plot + Afisare/Ascundere legenda in desenul selectat Plot_Positions - + Set positions and sizes - Set positions and sizes + Seteaza poziţia si dimensiunile - + Set labels and legend positions and sizes - Set labels and legend positions and sizes + Seteaza pozitia si dimensiunile pentru etichete si legenda Plot_SaveFig - + Save plot - Save plot + Salvati desenul - - Save plot as image file - Save plot as image file + + Save the plot as an image file + Save the plot as an image file Plot_Series - + Configure series - Configure series + Configrare serie - + Configure series drawing style and label - Configure series drawing style and label + Configurarea stilului de desenare si etichetei pentru serii plot_axes - + Configure axes - Configure axes + Configurare axe - + Active axes - Active axes + Axe active - + Apply to all axes - Apply to all axes + Se aplica la toate axele - + Dimensions - Dimensions + Dimensiuni - + X axis position - X axis position + Pozitia axei x - + Y axis position - Y axis position + Pozitia axei y - + Scales - Scales + Scari - + X auto - X auto + X auto - + Y auto - Y auto + Y auto - + Index of the active axes - Index of the active axes + Indicii axelor active - + Add new axes to the plot - Add new axes to the plot + Adauga axe noi la grafic - + Remove selected axes - Remove selected axes + Elimina axele selectate - + Check it to apply transformations to all axes - Check it to apply transformations to all axes + Bifati pentru a aplica transformarea tuturor axelor - + Left bound of axes - Left bound of axes + Marginea stanga a axelor - + Right bound of axes - Right bound of axes + Marginea dreapta a axelor - + Bottom bound of axes - Bottom bound of axes + Marginea de jos a axelor - + Top bound of axes - Top bound of axes + Marginea de sus a axelor - + Outward offset of X axis - Outward offset of X axis + Deplasare spre exterior pe axa x - + Outward offset of Y axis - Outward offset of Y axis + Deplasare spre interior pe axa x - + X axis scale autoselection - X axis scale autoselection + Autoslectare scara pentru axa X - + Y axis scale autoselection - Y axis scale autoselection + Autoslectare scara pentru axa Y @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - matplotlib not found, so Plot module can not be loaded + matplotlib nu a fost gait, astfel ca modulul Plot nu poate fi incarcat - + matplotlib not found, Plot module will be disabled - matplotlib not found, Plot module will be disabled + matplotlib nu a fost gait, astfel ca modulul Plot va fi dezactivat - + Plot document must be selected in order to save it - Plot document must be selected in order to save it + Documentul de printat trebuie selectat pentru a-l salva - + Axes 0 can not be deleted - Axes 0 can not be deleted + Axele 0 nu pot fi sterse - - Grid must be activated on top of a plot document - Grid must be activated on top of a plot document + + The grid must be activated on top of a plot document + The grid must be activated on top of a plot document - - Legend must be activated on top of a plot document - Legend must be activated on top of a plot document + + The legend must be activated on top of a plot document + The legend must be activated on top of a plot document plot_labels - + Set labels - Set labels + Seteaza etichete - + Active axes - Active axes + Axe active - + Title - Title + Titlu - + X label - X label + eticheta X - + Y label - Y label + eticheta Y - + Index of the active axes - Index of the active axes + Indicii axelor active - + Title (associated to active axes) - Title (associated to active axes) + Titlu (asociat cu axa activa) - + Title font size - Title font size + Dimensiunea font-ului pentru titlu - + X axis title - X axis title + Titlu pentru axa X - + X axis title font size - X axis title font size + Dimensiunea font-ului pentru axa X - + Y axis title - Y axis title + Titlu pentru axa Y - + Y axis title font size - Y axis title font size + Dimensiunea font-ului pentru axa Y plot_positions - + Set positions and sizes - Set positions and sizes + Seteaza poziţia si dimensiunile - + Position - Position + Position - + Size - Size + Dimensiune - + List of modificable items - List of modificable items + Lista obiectelor modificable - + X item position - X item position + Pozitia pe X - + Y item position - Y item position + Pozitia pe Y - + Item size - Item size + Dimensiune element plot_save - + Save figure - Save figure + Salveaza figura - + Inches - Inches + Toli - + Dots per Inch - Dots per Inch + Puncte pe Tol - + Output image file path - Output image file path + Calea pentru fisierul imagine rezultat - + Show a file selection dialog - Show a file selection dialog + Prezinta dialogul de selectie a fisierelor - + X image size - X image size + Dimensiune imagine pe X - + Y image size - Y image size + Dimensiune imagine pe Y - + Dots per point, with size will define output image resolution - Dots per point, with size will define output image resolution + puncte pe pixel si dimensiunea vor defini rezolutia imagini plot_series - + No label - No label + Fara eticheta - + Remove serie - Remove serie + Elimina serie - + Line style - Line style + Stilul de linie - + Marker - Marker + Marcator - + Configure series - Configure series + Configrare serie - + List of available series - List of available series + Lista seriilor disponibile - + Line title - Line title + Titlul liniei - + Marker style - Marker style + Stil marcator - + Line width - Line width + Latimea liniei - + Marker size - Marker size + Dimensiune marcator - + Line and marker color - Line and marker color + Culoare linie si marker - + Removes this serie - Removes this serie + Elimina aceasta serie - + If checked serie will not be considered for legend - If checked serie will not be considered for legend + Daca e bifat, seria nu va fi luata in considerare pentru legenda diff --git a/src/Mod/Plot/resources/translations/Plot_ru.qm b/src/Mod/Plot/resources/translations/Plot_ru.qm index b515ebc18aa9e37f3455c9c278fc9dcab01aeaf9..44d55e57d4baf950ad16044ac7a21f47b45d911b 100644 GIT binary patch literal 9286 zcmcgxeQXjWvwpf_dcHQ=l4F(b0ZfLov&Q_=GR{9?SARbCx80pq!8;K6@h$0(7(Ww0UL zruwbtz&Dssn#Z0NBJ^lLdHh#+zctW(@ev`aZV&Xl*eZnbTY2sr4@4jSr4XB64`lvy 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b/src/Mod/Plot/resources/translations/Plot_ru.ts index f5a44eb32..5ffff89a9 100644 --- a/src/Mod/Plot/resources/translations/Plot_ru.ts +++ b/src/Mod/Plot/resources/translations/Plot_ru.ts @@ -1,216 +1,216 @@ - + Plot - + Plot edition tools - Plot edition tools + Инструменты редактирования диаграмм - + Plot - Plot + Диаграмма Plot_Axes - + Configure axes - Configure axes + Настройка осей - - Configure axes parameters - Configure axes parameters + + Configure the axes parameters + Configure the axes parameters Plot_Grid - + Show/Hide grid - Show/Hide grid + Показать/скрыть сетку - + Show/Hide grid on selected plot - Show/Hide grid on selected plot + Показывать/Скрыть вспомогательную сетку диаграммы Plot_Labels - + Set labels - Set labels + Настроить подписи - + Set title and axes labels - Set title and axes labels + Настроить подписи заголовка и осей Plot_Legend - + Show/Hide legend - Show/Hide legend + Показать/скрыть легенду - + Show/Hide legend on selected plot - Show/Hide legend on selected plot + Показать/Скрыть легенду для выбранной диаграммы Plot_Positions - + Set positions and sizes - Set positions and sizes + Настройка расположения и размеров - + Set labels and legend positions and sizes - Set labels and legend positions and sizes + Настройка расположения и размеров легенды и подписей Plot_SaveFig - + Save plot - Save plot + Сохранить диаграмму - - Save plot as image file - Save plot as image file + + Save the plot as an image file + Save the plot as an image file Plot_Series - + Configure series - Configure series + Настройка числовых рядов - + Configure series drawing style and label - Configure series drawing style and label + Настройка стиля рисования и маркеров числового ряда plot_axes - + Configure axes - Configure axes + Настройка осей - + Active axes - Active axes + Активные оси - + Apply to all axes - Apply to all axes + Применить для всех осей - + Dimensions - Dimensions + Размеры - + X axis position - X axis position + Расположение оси X - + Y axis position - Y axis position + Расположение оси Y - + Scales - Scales + Масштабы шкал - + X auto - X auto + X автомасштабирование - + Y auto - Y auto + Y автомасштабирование - + Index of the active axes - Index of the active axes + Индекс активных осей - + Add new axes to the plot - Add new axes to the plot + Добавление новых осей к диаграмму - + Remove selected axes - Remove selected axes + Удалить выбранные оси - + Check it to apply transformations to all axes - Check it to apply transformations to all axes + Проверить возможность преобразования всех осей - + Left bound of axes - Left bound of axes + Левая граница осей - + Right bound of axes - Right bound of axes + Правая граница осей - + Bottom bound of axes - Bottom bound of axes + Нижняя граница осей - + Top bound of axes - Top bound of axes + Верхняя граница осей - + Outward offset of X axis - Outward offset of X axis + Наружное смещение по оси X - + Outward offset of Y axis - Outward offset of Y axis + Наружное смещение по оси Y - + X axis scale autoselection - X axis scale autoselection + Автоматический выбор шкалы оси X - + Y axis scale autoselection - Y axis scale autoselection + Автоматический выбор шкалы оси Y @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - matplotlib not found, so Plot module can not be loaded + Библиотека matplotlib, не найдена, поэтому модуль диаграмм не может быть загружен - + matplotlib not found, Plot module will be disabled - matplotlib not found, Plot module will be disabled + Библиотека matplotlib, не найдена, модуль диаграмм будет отключен - + Plot document must be selected in order to save it - Plot document must be selected in order to save it + Документ с диаграммой должен быть выбран для сохранения - + Axes 0 can not be deleted - Axes 0 can not be deleted + Нулевые оси не могут быть удалены - - Grid must be activated on top of a plot document - Grid must be activated on top of a plot document + + The grid must be activated on top of a plot document + The grid must be activated on top of a plot document - - Legend must be activated on top of a plot document - Legend must be activated on top of a plot document + + The legend must be activated on top of a plot document + The legend must be activated on top of a plot document plot_labels - + Set labels - Set labels + Настроить подписи - + Active axes - Active axes + Активные оси - + Title - Title + Название - + X label - X label + Значение по X - + Y label - Y label + Значение по Y - + Index of the active axes - Index of the active axes + Индекс активных осей - + Title (associated to active axes) - Title (associated to active axes) + Название (связанное с действующими осями) - + Title font size - Title font size + Размер шрифта заголовка - + X axis title - X axis title + Название оси X - + X axis title font size - X axis title font size + Размер шрифта названия оси Х - + Y axis title - Y axis title + Название оси Y - + Y axis title font size - Y axis title font size + Размер шрифта названия оси Y plot_positions - + Set positions and sizes - Set positions and sizes + Настройка расположения и размеров - + Position - Положение + Положение - + Size - Size + Размер - + List of modificable items - List of modificable items + Список модифицируемых элементов - + X item position - X item position + Расположение элемента по оси X - + Y item position - Y item position + Расположение элемента по оси Y - + Item size - Item size + Размер элемента plot_save - + Save figure - Save figure + Сохранить рисунок - + Inches - Inches + Дюймы - + Dots per Inch - Dots per Inch + Точек на дюйм - + Output image file path - Output image file path + Выходной путь изображения - + Show a file selection dialog - Show a file selection dialog + Показать диалог выбора файла - + X image size - X image size + Размер изображения по X - + Y image size - Y image size + Размер изображения по Y - + Dots per point, with size will define output image resolution - Dots per point, with size will define output image resolution + Точек на единицу площади , разрешение исходящего изображения будет влиять на размер plot_series - + No label - No label + Нет метки - + Remove serie - Remove serie + Удалить числовой ряд - + Line style - Line style + Стиль линии - + Marker - Marker + Маркер - + Configure series - Configure series + Настройка числовых рядов - + List of available series - List of available series + Список доступных числовых рядов - + Line title - Line title + Название линии - + Marker style - Marker style + Стиль маркера - + Line width - Line width + Ширина линии - + Marker size - Marker size + Размер маркера - + Line and marker color - Line and marker color + Цвет линии и маркера - + Removes this serie - Removes this serie + Удаляет этот числовой ряд - + If checked serie will not be considered for legend - If checked serie will not be considered for legend + Если отмечено числовой ряд не будет включаться в легенду diff --git 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a/src/Mod/Plot/resources/translations/Plot_sk.ts +++ b/src/Mod/Plot/resources/translations/Plot_sk.ts @@ -1,216 +1,216 @@ - + Plot - + Plot edition tools - Plot edition tools + Plot edition tools - + Plot - Plot + Plot Plot_Axes - + Configure axes - Configure axes + Configure axes - - Configure axes parameters - Configure axes parameters + + Configure the axes parameters + Configure the axes parameters Plot_Grid - + Show/Hide grid - Show/Hide grid + Show/Hide grid - + Show/Hide grid on selected plot - Show/Hide grid on selected plot + Show/Hide grid on selected plot Plot_Labels - + Set labels - Set labels + Set labels - + Set title and axes labels - Set title and axes labels + Set title and axes labels Plot_Legend - + Show/Hide legend - Show/Hide legend + Show/Hide legend - + Show/Hide legend on selected plot - Show/Hide legend on selected plot + Show/Hide legend on selected plot Plot_Positions - + Set positions and sizes - Set positions and sizes + Set positions and sizes - + Set labels and legend positions and sizes - Set labels and legend positions and sizes + Set labels and legend positions and sizes Plot_SaveFig - + Save plot - Save plot + Save plot - - Save plot as image file - Save plot as image file + + Save the plot as an image file + Save the plot as an image file Plot_Series - + Configure series - Configure series + Configure series - + Configure series drawing style and label - Configure series drawing style and label + Configure series drawing style and label plot_axes - + Configure axes - Configure axes + Configure axes - + Active axes - Active axes + Active axes - + Apply to all axes - Apply to all axes + Apply to all axes - + Dimensions - Dimensions + Dimensions - + X axis position - X axis position + X axis position - + Y axis position - Y axis position + Y axis position - + Scales - Scales + Scales - + X auto - X auto + X auto - + Y auto - Y auto + Y auto - + Index of the active axes - Index of the active axes + Index of the active axes - + Add new axes to the plot - Add new axes to the plot + Add new axes to the plot - + Remove selected axes - Remove selected axes + Remove selected axes - + Check it to apply transformations to all axes - Check it to apply transformations to all axes + Check it to apply transformations to all axes - + Left bound of axes - Left bound of axes + Left bound of axes - + Right bound of axes - Right bound of axes + Right bound of axes - + Bottom bound of axes - Bottom bound of axes + Bottom bound of axes - + Top bound of axes - Top bound of axes + Top bound of axes - + Outward offset of X axis - Outward offset of X axis + Outward offset of X axis - + Outward offset of Y axis - Outward offset of Y axis + Outward offset of Y axis - + X axis scale autoselection - X axis scale autoselection + X axis scale autoselection - + Y axis scale autoselection - Y axis scale autoselection + Y axis scale autoselection @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - matplotlib not found, so Plot module can not be loaded + matplotlib not found, so Plot module can not be loaded - + matplotlib not found, Plot module will be disabled - matplotlib not found, Plot module will be disabled + matplotlib not found, Plot module will be disabled - + Plot document must be selected in order to save it - Plot document must be selected in order to save it + Plot document must be selected in order to save it - + Axes 0 can not be deleted - Axes 0 can not be deleted + Axes 0 can not be deleted - - Grid must be activated on top of a plot document - Grid must be activated on top of a plot document + + The grid must be activated on top of a plot document + The grid must be activated on top of a plot document - - Legend must be activated on top of a plot document - Legend must be activated on top of a plot document + + The legend must be activated on top of a plot document + The legend must be activated on top of a plot document plot_labels - + Set labels - Set labels + Set labels - + Active axes - Active axes + Active axes - + Title - Title + Title - + X label - X label + X label - + Y label - Y label + Y label - + Index of the active axes - Index of the active axes + Index of the active axes - + Title (associated to active axes) - Title (associated to active axes) + Title (associated to active axes) - + Title font size - Title font size + Title font size - + X axis title - X axis title + X axis title - + X axis title font size - X axis title font size + X axis title font size - + Y axis title - Y axis title + Y axis title - + Y axis title font size - Y axis title font size + Y axis title font size plot_positions - + Set positions and sizes - Set positions and sizes + Set positions and sizes - + Position - Pozícia + Pozícia - + Size - Size + Size - + List of modificable items - List of modificable items + List of modificable items - + X item position - X item position + X item position - + Y item position - Y item position + Y item position - + Item size - Item size + Item size plot_save - + Save figure - Save figure + Save figure - + Inches - Inches + Inches - + Dots per Inch - Dots per Inch + Dots per Inch - + Output image file path - Output image file path + Output image file path - + Show a file selection dialog - Show a file selection dialog + Show a file selection dialog - + X image size - X image size + X image size - + Y image size - Y image size + Y image size - + Dots per point, with size will define output image resolution - Dots per point, with size will define output image resolution + Dots per point, with size will define output image resolution plot_series - + No label - No label + No label - + Remove serie - Remove serie + Remove serie - + Line style - Line style + Line style - + Marker - Marker + Marker - + Configure series - Configure series + Configure series - + List of available series - List of available series + List of available series - + Line title - Line title + Line title - + Marker style - Marker style + Marker 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Configure axes parameters + + Configure the axes parameters + Configure the axes parameters Plot_Grid - + Show/Hide grid - Show/Hide grid + Visa/Dölj nät - + Show/Hide grid on selected plot - Show/Hide grid on selected plot + Visa/Dölj axlar på vald utskrift Plot_Labels - + Set labels - Set labels + Ställ in etiketter - + Set title and axes labels - Set title and axes labels + Ange titel och etiketter på axlar Plot_Legend - + Show/Hide legend - Show/Hide legend + Visa/Dölj legend - + Show/Hide legend on selected plot - Show/Hide legend on selected plot + Visa/Dölj legend på vald utskrift Plot_Positions - + Set positions and sizes - Set positions and sizes + Ställ in positioner och storlekar - + Set labels and legend positions and sizes - Set labels and legend positions and sizes + Ange positioner och storlekar för etiketter och legend Plot_SaveFig - + Save plot - Save plot + Spara utskrift - - Save plot as image file - Save plot as image file + + Save the plot as an image file + Save the plot as an image file Plot_Series - + Configure series - Configure series + Configure series - + Configure series drawing style and label - Configure series drawing style and label + Configure series drawing style and label plot_axes - + Configure axes - Configure axes + Konfigurera axlar - + Active axes - Active axes + Aktiva axlar - + Apply to all axes - Apply to all axes + Verkställ för alla axlar - + Dimensions - Dimensions + Dimensioner - + X axis position - X axis position + X axel position - + Y axis position - Y axis position + Y axel position - + Scales - Scales + Skalor - + X auto - X auto + X auto - + Y auto - Y auto + Y auto - + Index of the active axes - Index of the active axes + Index för aktiva axlar - + Add new axes to the plot - Add new axes to the plot + Lägg till nya axlar för utskrift - + Remove selected axes - Remove selected axes + Ta bort valda axlar - + Check it to apply transformations to all axes - Check it to apply transformations to all axes + Check it to apply transformations to all axes - + Left bound of axes - Left bound of axes + Vänster gräns för axlar - + Right bound of axes - Right bound of axes + Höger gräns för axlar - + Bottom bound of axes - Bottom bound of axes + Nedre gräns för axlar - + Top bound of axes - Top bound of axes + Övre gräns för axlar - + Outward offset of X axis - Outward offset of X axis + Outward offset of X axis - + Outward offset of Y axis - Outward offset of Y axis + Outward offset of Y axis - + X axis scale autoselection - X axis scale autoselection + X axel autoskala - + Y axis scale autoselection - Y axis scale autoselection + Y axel autoskala @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - matplotlib not found, so Plot module can not be loaded + matplotlib not found, so Plot module can not be loaded - + matplotlib not found, Plot module will be disabled - matplotlib not found, Plot module will be disabled + matplotlib not found, Plot module will be disabled - + Plot document must be selected in order to save it - Plot document must be selected in order to save it + Plot document must be selected in order to save it - + Axes 0 can not be deleted - Axes 0 can not be deleted + Axes 0 can not be deleted - - Grid must be activated on top of a plot document - Grid must be activated on top of a plot document + + The grid must be activated on top of a plot document + The grid must be activated on top of a plot document - - Legend must be activated on top of a plot document - Legend must be activated on top of a plot document + + The legend must be activated on top of a plot document + The legend must be activated on top of a plot document plot_labels - + Set labels - Set labels + Ställ in etiketter - + Active axes - Active axes + Aktiva axlar - + Title - Title + Titel - + X label - X label + X etikett - + Y label - Y label + Y etikett - + Index of the active axes - Index of the active axes + Index för aktiva axlar - + Title (associated to active axes) - Title (associated to active axes) + Title (associated to active axes) - + Title font size - Title font size + Titel typsnitt storlek - + X axis title - X axis title + X axel etikett - + X axis title font size - X axis title font size + X axel titel typsnitt storlek - + Y axis title - Y axis title + Y axel titel - + Y axis title font size - Y axis title font size + Y axel titel typsnitt storlek plot_positions - + Set positions and sizes - Set positions and sizes + Ställ in positioner och storlekar - + Position - Position + Position - + Size - Size + Storlek - + List of modificable items - List of modificable items + List of modificable items - + X item position - X item position + X item position - + Y item position - Y item position + Y item position - + Item size - Item size + Item size plot_save - + Save figure - Save figure + Spara figur - + Inches - Inches + Tum - + Dots per Inch - Dots per Inch + Punkter per tum - + Output image file path - Output image file path + Filsökväg till exporterad bild - + Show a file selection dialog - Show a file selection dialog + Visa fildialog - + X image size - X image size + BIldstorlek (X) - + Y image size - Y image size + BIldstorlek (Y) - + Dots per point, with size will define output image resolution - Dots per point, with size will define output image resolution + Dots per point, with size will define output image resolution plot_series - + No label - No label + Ingen etikett - + Remove serie - Remove serie + Ta bort serie - + Line style - Line style + Linje stil - + Marker - Marker + Markör - + Configure series - Configure series + Configure series - + List of available series - List of available series + Lista av tillgängliga serier - + Line title - Line title + Linje titel - + Marker style - Marker style + Markör stil - + Line width - Line width + Linjebredd - + Marker size - Marker size + Markör storlek - + Line and marker color - Line and marker color + Line and marker color - + Removes this serie - Removes this serie + Tar bort denna serie - + If checked serie will not be considered for legend - If checked serie will not be considered for legend + If checked serie will not be considered for legend diff --git a/src/Mod/Plot/resources/translations/Plot_tr.qm b/src/Mod/Plot/resources/translations/Plot_tr.qm index e90636d235243744c020104c61ed69577a67b865..1978b1edb3ba8db0f809df4dbdcf4ed0f4927d48 100644 GIT binary patch delta 845 zcmX|;Ye-XJ7{~wH*|~Vm+1aLNW;$ghk{D)It}C&!tgs8^st+P$Hg&Y-*w!k-RvA$g zQJjh{6kTRScB4hJueJ=0+{XYZFgYypOM>1_# zk+%Ra#ZfI40O?ui-Al~)f!9fn!SGiNuu8i5CGP>-Q{Bd#0U&L$F3|iL$Q5+klks(Z z9SVW0GQG#P8Zg|_x97YAjH-V0P#M)Z8Rt~$&!}dc$+ zrbp^k?rL6247V zi>%~ai(FbjPI1;0Ev0fzWDQ*;tdh4ZrCk}q@`Z6_w5vUG{0a>cM~&uA7rp3=as5vc zCaT6a-4vUB%B&DMgHVcss5tM^OVfK4&(#g&=yb(@F|nes;*S#L8s(IAgdEFOPTdSr zUxBG;MLDsNm>FPx_wZ)rGKcKrJWP4ObCry3p3G}Ti)cW_cUw{xb30F zSe$8PCd@$olzW!4FTE}3QzNQvR^5h z=Iygg1y%yle;MbOO@OMG8H}9(gfKI6E(=(~DeW1QZ(63b=T5>0)0}dwj~Y;Cs0{17 z0bLQRy8MI+ykO%(?SR6@#@{nhA!dP=CU%YgF$u=7u201Pe}&jW0w>wdW0a>0u)S^l z^xwwbY-#|Q4(jd$@=etlv{@>h@ zwZzy=jX`t*>|Tvaoe78~n!%9(ZE{%iFyK1~Shs0j2O<=;*+;_wm#2OEQ>Kk{>UPT& z#BaLlzSDFHN#|*#Rhv%mn}_d{@GM_FPVua;K&zjh_nS-j;rI}s3GuTdJ#@Nuey;Td z4NxbTlP$EltwNfOHpNa0X}-uq|3}!ji-a_3!r{URTJ?V6+R`k#Re^B#Iu+8r5%mvt z&}4qG{5LhG4U6N?$kt~`Io@sn-UV`BCHoLfZ1hX+?#O9&O6~wrSSOvTa8TSmsmn4= zgN{pG0}W)`qRd6%<0M=cHBUo!Eva6WZ!r%Q>GC68oZO*I&{}irUDdTU2R*?j${wXP z1rC(q5UP*}H=L-4mtJLPkk4}oVzi^|P*tMaS?^6OYY0B(yc%sO^5H=(D&_5ZlRRoD lR;|kS)XK@mO?)9$siDvH-^rvG%FB&g - + Plot - + Plot edition tools - Plot edition tools + Plot edition tools - + Plot - Plot + Plot Plot_Axes - + Configure axes - Configure axes + Configure axes - - Configure axes parameters - Configure axes parameters + + Configure the axes parameters + Configure the axes parameters Plot_Grid - + Show/Hide grid - Show/Hide grid + Show/Hide grid - + Show/Hide grid on selected plot - Show/Hide grid on selected plot + Show/Hide grid on selected plot Plot_Labels - + Set labels - Set labels + Set labels - + Set title and axes labels - Set title and axes labels + Set title and axes labels Plot_Legend - + Show/Hide legend - Show/Hide legend + Show/Hide legend - + Show/Hide legend on selected plot - Show/Hide legend on selected plot + Show/Hide legend on selected plot Plot_Positions - + Set positions and sizes - Set positions and sizes + Set positions and sizes - + Set labels and legend positions and sizes - Set labels and legend positions and sizes + Set labels and legend positions and sizes Plot_SaveFig - + Save plot - Save plot + Save plot - - Save plot as image file - Save plot as image file + + Save the plot as an image file + Save the plot as an image file Plot_Series - + Configure series - Configure series + Configure series - + Configure series drawing style and label - Configure series drawing style and label + Configure series drawing style and label plot_axes - + Configure axes - Configure axes + Configure axes - + Active axes - Active axes + Active axes - + Apply to all axes - Apply to all axes + Apply to all axes - + Dimensions - Dimensions + Dimensions - + X axis position - X axis position + X axis position - + Y axis position - Y axis position + Y axis position - + Scales - Scales + Scales - + X auto - X auto + X auto - + Y auto - Y auto + Y auto - + Index of the active axes - Index of the active axes + Index of the active axes - + Add new axes to the plot - Add new axes to the plot + Add new axes to the plot - + Remove selected axes - Remove selected axes + Remove selected axes - + Check it to apply transformations to all axes - Check it to apply transformations to all axes + Check it to apply transformations to all axes - + Left bound of axes - Left bound of axes + Left bound of axes - + Right bound of axes - Right bound of axes + Right bound of axes - + Bottom bound of axes - Bottom bound of axes + Bottom bound of axes - + Top bound of axes - Top bound of axes + Top bound of axes - + Outward offset of X axis - Outward offset of X axis + Outward offset of X axis - + Outward offset of Y axis - Outward offset of Y axis + Outward offset of Y axis - + X axis scale autoselection - X axis scale autoselection + X axis scale autoselection - + Y axis scale autoselection - Y axis scale autoselection + Y axis scale autoselection @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - matplotlib not found, so Plot module can not be loaded + matplotlib not found, so Plot module can not be loaded - + matplotlib not found, Plot module will be disabled - matplotlib not found, Plot module will be disabled + matplotlib not found, Plot module will be disabled - + Plot document must be selected in order to save it - Plot document must be selected in order to save it + Plot document must be selected in order to save it - + Axes 0 can not be deleted - Axes 0 can not be deleted + Axes 0 can not be deleted - - Grid must be activated on top of a plot document - Grid must be activated on top of a plot document + + The grid must be activated on top of a plot document + The grid must be activated on top of a plot document - - Legend must be activated on top of a plot document - Legend must be activated on top of a plot document + + The legend must be activated on top of a plot document + The legend must be activated on top of a plot document plot_labels - + Set labels - Set labels + Set labels - + Active axes - Active axes + Active axes - + Title - Title + Title - + X label - X label + X label - + Y label - Y label + Y label - + Index of the active axes - Index of the active axes + Index of the active axes - + Title (associated to active axes) - Title (associated to active axes) + Title (associated to active axes) - + Title font size - Title font size + Title font size - + X axis title - X axis title + X axis title - + X axis title font size - X axis title font size + X axis title font size - + Y axis title - Y axis title + Y axis title - + Y axis title font size - Y axis title font size + Y axis title font size plot_positions - + Set positions and sizes - Set positions and sizes + Set positions and sizes - + Position - Position + Position - + Size - Size + Size - + List of modificable items - List of modificable items + List of modificable items - + X item position - X item position + X item position - + Y item position - Y item position + Y item position - + Item size - Item size + Item size plot_save - + Save figure - Save figure + Save figure - + Inches - Inches + Inches - + Dots per Inch - Dots per Inch + Dots per Inch - + Output image file path - Output image file path + Output image file path - + Show a file selection dialog - Show a file selection dialog + Show a file selection dialog - + X image size - X image size + X image size - + Y image size - Y image size + Y image size - + Dots per point, with size will define output image resolution - Dots per point, with size will define output image resolution + Dots per point, with size will define output image resolution plot_series - + No label - No label + No label - + Remove serie - Remove serie + Remove serie - + Line style - Line style + Line style - + Marker - Marker + Marker - + Configure series - Configure series + Configure series - + List of available series - List of available series + List of available series - + Line title - Line title + Line title - + Marker style - Marker style + Marker style - + Line width - Line width + Line width - + Marker size - Marker size + Marker size - + Line and marker color - Line and marker color + Line and marker color - + Removes this serie - Removes this serie + Removes this serie - + If checked serie will not be considered for legend - If checked serie will not be considered for legend + If checked serie will not be considered for legend diff --git a/src/Mod/Plot/resources/translations/Plot_uk.qm b/src/Mod/Plot/resources/translations/Plot_uk.qm index 20950586eb4745bac2b94fce9d22a9cf0c857850..c770bf81246b325158fa0122562309b44f39cf4e 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+ Plot - + Plot edition tools - Plot edition tools + Інструменти для роботи з діаграмами - + Plot - Plot + Діаграма Plot_Axes - + Configure axes - Configure axes + Налаштування осей - - Configure axes parameters - Configure axes parameters + + Configure the axes parameters + Configure the axes parameters Plot_Grid - + Show/Hide grid - Show/Hide grid + Показати/приховати сітку - + Show/Hide grid on selected plot - Show/Hide grid on selected plot + Показати/приховати сітку на обраній діаграмі Plot_Labels - + Set labels - Set labels + Вказати бирки - + Set title and axes labels - Set title and axes labels + Вказати заголовок та бирки для осей Plot_Legend - + Show/Hide legend - Show/Hide legend + Показати/приховати легенду - + Show/Hide legend on selected plot - Show/Hide legend on selected plot + Показати/приховати легенду на обраній діаграмі Plot_Positions - + Set positions and sizes - Set positions and sizes + Встановити розміщення та розміри - + Set labels and legend positions and sizes - Set labels and legend positions and sizes + Встановити розміщення та розміри для бирок та легенди Plot_SaveFig - + Save plot - Save plot + Зберегти діаграму - - Save plot as image file - Save plot as image file + + Save the plot as an image file + Save the plot as an image file Plot_Series - + Configure series - Configure series + Налаштування серії - + Configure series drawing style and label - Configure series drawing style and label + Налаштування серії, стиль креслення та бирки plot_axes - + Configure axes - Configure axes + Налаштування осей - + Active axes - Active axes + Активні осі - + Apply to all axes - Apply to all axes + Застосувати до всіх осей - + Dimensions - Dimensions + Розміри - + X axis position - X axis position + Положення осі X - + Y axis position - Y axis position + Положення осі Y - + Scales - Scales + Шкали - + X auto - X auto + X авто - + Y auto - Y auto + Y авто - + Index of the active axes - Index of the active axes + Індекс активних осей - + Add new axes to the plot - Add new axes to the plot + Додати нові осі - + Remove selected axes - Remove selected axes + Вилучити обрані осі - + Check it to apply transformations to all axes - Check it to apply transformations to all axes + Позначте це, щоб застосувати перетворення до всіх осей - + Left bound of axes - Left bound of axes + Ліва межа для осей - + Right bound of axes - Right bound of axes + Права межа для осей - + Bottom bound of axes - Bottom bound of axes + Нижня межа для осей - + Top bound of axes - Top bound of axes + Верхня межа для осей - + Outward offset of X axis - Outward offset of X axis + Зовнішнє зміщення осі X - + Outward offset of Y axis - Outward offset of Y axis + Зовнішнє зміщення осі Y - + X axis scale autoselection - X axis scale autoselection + Автовибір масштабу осі Х - + Y axis scale autoselection - Y axis scale autoselection + Автовибір масштабу осі Y @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - matplotlib not found, so Plot module can not be loaded + matplotlib не знайдено, тому модуль Діаграма не можливо завантажити - + matplotlib not found, Plot module will be disabled - matplotlib not found, Plot module will be disabled + matplotlib не знайдено, модуль Діаграма буде вимкнено - + Plot document must be selected in order to save it - Plot document must be selected in order to save it + Потрібно обрати документ Діаграми для збереження - + Axes 0 can not be deleted - Axes 0 can not be deleted + Вісь 0 не може бути вилученою - - Grid must be activated on top of a plot document - Grid must be activated on top of a plot document + + The grid must be activated on top of a plot document + The grid must be activated on top of a plot document - - Legend must be activated on top of a plot document - Legend must be activated on top of a plot document + + The legend must be activated on top of a plot document + The legend must be activated on top of a plot document plot_labels - + Set labels - Set labels + Вказати бирки - + Active axes - Active axes + Активні осі - + Title - Title + Назва - + X label - X label + X бирка - + Y label - Y label + Y бирка - + Index of the active axes - Index of the active axes + Індекс активних осей - + Title (associated to active axes) - Title (associated to active axes) + Назва (пов'язана з активною віссю) - + Title font size - Title font size + Розмір шрифту для назви - + X axis title - X axis title + Назва осі X - + X axis title font size - X axis title font size + Розмір шрифту для назви осі X - + Y axis title - Y axis title + Назва осі Y - + Y axis title font size - Y axis title font size + Розмір шрифту для назви осі Y plot_positions - + Set positions and sizes - Set positions and sizes + Встановити розміщення та розміри - + Position - Позиція + Позиція - + Size - Size + Розмір - + List of modificable items - List of modificable items + Список елементів, що можна модифікувати - + X item position - X item position + Положення X елемента - + Y item position - Y item position + Положення Y елемента - + Item size - Item size + Розмір елемента plot_save - + Save figure - Save figure + Зберегти фігуру - + Inches - Inches + Дюйми - + Dots per Inch - Dots per Inch + Точок на дюйм - + Output image file path - Output image file path + Шлях до вихідного зображення - + Show a file selection dialog - Show a file selection dialog + Показати діалог вибору файлів - + X image size - X image size + X розмір зображення - + Y image size - Y image size + Y розмір зображення - + Dots per point, with size will define output image resolution - Dots per point, with size will define output image resolution + Крапок на одиницю, з розміром буде визначати розширення вихідного зображення plot_series - + No label - No label + Без бирки - + Remove serie - Remove serie + Вилучити серію - + Line style - Line style + Стиль лінії - + Marker - Marker + Позначка - + Configure series - Configure series + Налаштування серії - + List of available series - List of available series + Список доступних серій - + Line title - Line title + Назва лінії - + Marker style - Marker style + Стиль позначки - + Line width - Line width + Ширина лінії - + Marker size - Marker size + Розмір позначки - + Line and marker color - Line and marker color + Колір лінії та позначки - + Removes this serie - Removes this serie + Вилучити цю серію - + If checked serie will not be considered for legend - If checked serie will not be considered for legend + Якщо позначено, то серія не буде розглядатися для легенди diff --git a/src/Mod/Plot/resources/translations/Plot_zh-CN.qm b/src/Mod/Plot/resources/translations/Plot_zh-CN.qm index eff63e2e666287a1beb8202c540f2fe525ab1ebd..808d778cfd2ba325ac0b8f0be323e3ef5667d011 100644 GIT binary patch delta 2308 zcmaJ>Yj9Il5Z*Sq_vR+|ku*u)k3gZMtxyV<+KN~OL1wk2(9L+PX~P?3g* zBG5{Lhp81Erz$v(Qe?(aK#}@pK%EMRI*d5=QANiQoQk3#y62=(VAMZ%@9uuz?w;K} z=TOP!Y2nPE(GR8Ra{vs3;4w@DkOT0+29(M%IK^ZxjQ&Uf)Pb0r^F{!y8)BMMjsx(= zVgjpwK>d}NRa6(^W9z{V5H~lrDfJEj&F0vBDPIGKJ+bGu6d>-jrer$ul^RXSY?Lam z86KDeLC_x2nr1zX0k(76C*HyUXzf!Tn``;f0ib&f zWfvxx!#%nVdBP{$Gd(Y$y_nm*stx(?axXLeE8cSU6O8)`KVO4*<0JfhEtMzuZEskD z0Q!r3@7?DRu!-+~ehOB0j=wmZ2@tzWkPERe%ZM;O(S-rGMWkFJ*mq(f7Nd~&;ywVA zSy=hrY1H=$tKY^>#+C`euorcgu;zLyAJCa(KY;cI-M*tcu;7n%ukYvpFwfL|xFbk^ zc(G{hC;-k7q2UX}Yq^Lt2Mo-w zE-)NQKaQj6HT-&XCmy8J@W+PxvG5xtOO6#g=aTX#VyCo^M5OeNv^ZFfiTEsO#R8m_ zrc!!pTme9QsV`r%82C7Dkb~zr1Dv% zY1b0$=#5J2({w})O6v}kqN;4S{)`8GPT9Vv4SD0#oYL7Sx2S0gN7rKkPL)aN_a@9< zsX>>v>(lZ}WH2^WmgrwFKD2f5NZE>qH8}?T)`h{AibXyl)J_iQ)6_-&W$iULt@O6V zP+~FZ*IPC1;3MlbxpLak!>rC?$m4rjX*cn4 zdH)rk`A>2sNr}<;?jC9@#q+t2R86W@$x?p4s!%VrxqF!HTfRutm7elcvKCDjvM0?1 z7u3RX@PZBSJH?Dy^o zktA`3$#~bc4!dJZT}h)j1`LQ(WGV9RFogDZEFg!){FLOd=$Pyn@%;7=k}^a7`Z{ul z{`RZpp37;gi#_MbMg1gI`KO50<7=$MX2~Kab!s%n;%``v-G)3>fyz*ORebpLqSDR_ zTZf1u6`-x^DqAWEOG&EYwDm5jD+x!dJ|^WyBf3Ue#2k4lr)~ZSr`#xKMtu%F^9{&T zL>C443(>6emL|KhFYyNQdhgOqHbNN*(l|()_oBn0O*sSQS!CRTl zX?;RpAL+MDFk9#!*d1&uLhWU3Yutph-YiSh?x`qsv0Kz&9h(p14OnwcMmmZsFkF0r zz(XZl_S@pKBI9BBjqwzZlehvu%wfZ_Z{6>0B`cEtH z>ytB0#tI3j66jD zr|8f!JS39XuF6Mx@#?wmW1 zJF|-lWai9$obU1bzVp5Iw(~~zm#=^8!ROYFKYjSjPhOf9qWha7<{5(i#m>ZpSn;CR zyJm+F%kB{$Pi+ul==b8e`>`&6QoKa#@bARsznvCh(iuw(Bmw{z`XFObD^^jc)r-9}=SXT=)6auLzO8-2K*9Z^C>3>e+e& z_Ag)8vvoVIZ}+_XIQYkJ=pEYfs1W_TW4+&g7WHBT)Eoo>0VaAP;0 z`Wfh?W6mG;2$6aO>ph_V`Pf6B#lHTtv2$O30{1t>zJHeoeXoiAh_2J=_{bYC3X%O< z{Ei;HKN^qU(M#){@oyY{3-@Q^k9_Ys;ITFS@0Z^tM30decpv0heKxT!I|n&lmFv)% z#KdFZzv@eg%|ASk{pS+Le)THe%O~#sIrQkhlsNfy6VG2ueER)ZS5G8|25f-+iKG+1 zQHX&<$@9;j1&$Yz&z!9aF}6MVYhJthZu!h*Ard?KUU>a9@OY^Iqo;FNU+d35{zcd! z(_c9ToR{C5+Iiup;QN$V`VGJ-_NH71|C#>eo#2zaKD{vW3UK~Z`a5f3r+0iX{p0U~PXBKQ2A|#! zy-p3x{~dDmT^_jf3tSK0l)2RhKEju4;?J3_PeR|}Q!;qS=;p!wI5yd z()!vcw{jLP$leap9DN5^1Wc4DPPVnlcp@Bu@G_h5*EZ5B+2 z5f4P?YZiTaF?tYtskpCg<`{{5iwOIouxH#Pes#*>ZW-cujIumpUfr8?{{&zNEw?eW z9K$P-(8{jI$Is)No^?VVpbQ&!w)T(#x=u-VWt>+M=PTed3_iLz3h7D5Mu+a3(~p|U zb<->*-TJUqP%<{{WmE_o3+G#B=g7Hhl^n$77E!(8C*~&$Wj3;y) z>7du6J{U$1&#YJyTxs_?zGkUs7o!L14USL?pzlBj4VL%C@uu^oPOQ>vqM5&DRP+VQ zDQKR5JUD24oJr9Zxkkk{4lY(;jpoRk+LrSz*h7U~iYbTaiq)FLc7qST15g&&5FEPk zi?RWI7bDG_-DVh?V=l-b;Jcb%46WYR$YmY4l-W^^E4n&>u|s|ej-hSkvV9z>M$>J( zo!Ap%8p8Q3VhKd%aa9c>mya(HwL+^QLB?@N2!a)nlPJ zLh95Ha0^!E?8OC^X1KX3Vl=mStpXbyJcCjj?5?iRQ!`ws|3AbI+SpcvB9v&2cvOB7 z-W1!Z+^eNy556IzB+|M%R#UUo;nsju(yQ=jIhtEB%nGGsk1AWME!tGO`Y<-v!}zw~ zexWN;r66mRO}HDXNWt5{6FT)8k`h(DR2bD<7YPV-=lOZ)yi=$Y$U|*wo}D*Ob|U1_^Q-0Eqt!5ac`EgAE_{C*p>Ij_ER%X@v4Q{boe?=#L zHAaMLL00UfT4UB#G&-wRPj^w(h(m;G2Ro=Xj5dK1B6VraX7AhOne&Zti=2MLgPWOAj-fLw^C9^_h7CYSlUaR^1@Yzmq-KWi+=KcIvxyO!f`Lc;Zn?9MXv z8fM;dOwFzO<*FYHtSTnT$tv~u5lW@Gr3MbfRACV(2MY$y;-&@eFfqd*?5oAMF8V7{*?rFbGI=lT)q+>GsV(oXG-8tCCyea$AP4pa+M zTB2H^pcstPj8@Zm%ojAQKn?|sZo7pDjxt5m4-uO~4pM}i9M;lIlV8b5+>rv@oM(@1 zDEzO3M-BjT5Xqiyz$s|9BHe<)Kl4>7CK>L&HgQeVq~Tb{1kpBAXjtg!r4lap*@?TWJY ziWxdC^mm1lUO9rZpL1=uLS~k=O&usBb>!8QRT1iELOeZPbhk>AO}m>CZ5!ScWQ>N> zC3!DchCER%l25i|G-^t8(2X;V0L%5Z0@!gDU z>HEn1$mL<`mb09LON82|tP diff --git a/src/Mod/Plot/resources/translations/Plot_zh-CN.ts b/src/Mod/Plot/resources/translations/Plot_zh-CN.ts index ae0125807..2b945d787 100644 --- a/src/Mod/Plot/resources/translations/Plot_zh-CN.ts +++ b/src/Mod/Plot/resources/translations/Plot_zh-CN.ts @@ -1,216 +1,216 @@ - + Plot - + Plot edition tools - Plot edition tools + 绘图编辑工具 - + Plot - Plot + 绘图 Plot_Axes - + Configure axes - Configure axes + 配置坐标轴 - - Configure axes parameters - Configure axes parameters + + Configure the axes parameters + Configure the axes parameters Plot_Grid - + Show/Hide grid - Show/Hide grid + 显示/隐藏网格 - + Show/Hide grid on selected plot - Show/Hide grid on selected plot + 在选定绘图上显示/隐藏网格 Plot_Labels - + Set labels - Set labels + 设置标签 - + Set title and axes labels - Set title and axes labels + 设置标题和坐标轴标签 Plot_Legend - + Show/Hide legend - Show/Hide legend + 显示/隐藏图例 - + Show/Hide legend on selected plot - Show/Hide legend on selected plot + 在选定绘图上显示/隐藏图例 Plot_Positions - + Set positions and sizes - Set positions and sizes + 设置位置和大小 - + Set labels and legend positions and sizes - Set labels and legend positions and sizes + 设置标签和图例位置及大小 Plot_SaveFig - + Save plot - Save plot + 保存绘图 - - Save plot as image file - Save plot as image file + + Save the plot as an image file + Save the plot as an image file Plot_Series - + Configure series - Configure series + 配置系列 - + Configure series drawing style and label - Configure series drawing style and label + 配置绘图样式和标签 plot_axes - + Configure axes - Configure axes + 配置坐标轴 - + Active axes - Active axes + 活动坐标轴 - + Apply to all axes - Apply to all axes + 应用于所有坐标轴 - + Dimensions - Dimensions + 尺寸 - + X axis position - X axis position + X轴位置 - + Y axis position - Y axis position + Y轴位置 - + Scales - Scales + 比例 - + X auto - X auto + X轴自动 - + Y auto - Y auto + Y轴自动 - + Index of the active axes - Index of the active axes + 活动坐标轴索引 - + Add new axes to the plot - Add new axes to the plot + 向绘图添加新轴 - + Remove selected axes - Remove selected axes + 删除所选坐标轴 - + Check it to apply transformations to all axes - Check it to apply transformations to all axes + 选中以对所有坐标轴应用转换 - + Left bound of axes - Left bound of axes + 坐标轴左边界 - + Right bound of axes - Right bound of axes + 坐标轴右边界 - + Bottom bound of axes - Bottom bound of axes + 坐标轴下边界 - + Top bound of axes - Top bound of axes + 坐标轴上边界 - + Outward offset of X axis - Outward offset of X axis + X轴外部偏移量 - + Outward offset of Y axis - Outward offset of Y axis + Y轴外部偏移量 - + X axis scale autoselection - X axis scale autoselection + 自动选择X轴比例 - + Y axis scale autoselection - Y axis scale autoselection + 自动选择Y轴比例 @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - matplotlib not found, so Plot module can not be loaded + 未找到matplotlib,因此绘图模块未能加载 - + matplotlib not found, Plot module will be disabled - matplotlib not found, Plot module will be disabled + 未找到matplotlib,绘图模块将被禁用 - + Plot document must be selected in order to save it - Plot document must be selected in order to save it + 必须选中绘图文档以保存 - + Axes 0 can not be deleted - Axes 0 can not be deleted + 无法删除坐标轴0 - - Grid must be activated on top of a plot document - Grid must be activated on top of a plot document + + The grid must be activated on top of a plot document + The grid must be activated on top of a plot document - - Legend must be activated on top of a plot document - Legend must be activated on top of a plot document + + The legend must be activated on top of a plot document + The legend must be activated on top of a plot document plot_labels - + Set labels - Set labels + 设置标签 - + Active axes - Active axes + 活动坐标轴 - + Title - Title + 标题 - + X label - X label + X标签 - + Y label - Y label + Y标签 - + Index of the active axes - Index of the active axes + 活动坐标轴索引 - + Title (associated to active axes) - Title (associated to active axes) + 标题(与活动轴关联) - + Title font size - Title font size + 标题字体大小 - + X axis title - X axis title + X轴标题 - + X axis title font size - X axis title font size + X轴标题字体大小 - + Y axis title - Y axis title + Y轴标题 - + Y axis title font size - Y axis title font size + Y轴标题字体大小 plot_positions - + Set positions and sizes - Set positions and sizes + 设置位置和大小 - + Position - 位置 + 位置 - + Size - Size + 大小 - + List of modificable items - List of modificable items + 可改项目列表 - + X item position - X item position + X轴项目位置 - + Y item position - Y item position + Y轴项目位置 - + Item size - Item size + 项目大小 plot_save - + Save figure - Save figure + 保存图表 - + Inches - Inches + 英寸 - + Dots per Inch - Dots per Inch + 每英寸点数 - + Output image file path - Output image file path + 输出图像文件路径 - + Show a file selection dialog - Show a file selection dialog + 显示选择文件对话框 - + X image size - X image size + X向图像大小 - + Y image size - Y image size + Y向图像大小 - + Dots per point, with size will define output image resolution - Dots per point, with size will define output image resolution + Dots per point, with size will define output image resolution plot_series - + No label - No label + 无标签 - + Remove serie - Remove serie + 删除系列 - + Line style - Line style + 线条样式 - + Marker - Marker + 标记 - + Configure series - Configure series + 配置系列 - + List of available series - List of available series + 可用系列列表 - + Line title - Line title + 直线标题 - + Marker style - Marker style + 标记样式 - + Line width - Line width + 线宽 - + Marker size - Marker size + 标记大小 - + Line and marker color - Line and marker color + 直线和标记颜色 - + Removes this serie - Removes this serie + 删除此系列 - + If checked serie will not be considered for legend - If checked serie will not be considered for legend + 选中则系列不作为图例 diff --git a/src/Mod/Plot/resources/translations/Plot_zh-TW.qm b/src/Mod/Plot/resources/translations/Plot_zh-TW.qm index 1e3d9351f66e59ab865ff135533914ac81cadfb6..3e9e94eb6a0ec06b361b68ec654e3fac0470dfb3 100644 GIT binary patch delta 1063 zcmZ{hdrVVz6vt2R?R~WOQLxaVWnB@Q7=~1FbLz;#21{lt7okW^Dt1sVrGgcCc9QNo zH8{~A#|b~o2S~U_1XEW7kfp?+^*(^XLOknu9rHGmxr?!0c$>`4)A)$Ia}wt& z`f7dRTSowxOiJH-2^*ZDQpdUhV3e{An*oShahiB)Y1c&n^BF4is|3IzE*QboVLb57aqhvE8! z3ZNe_dQ?C1H)GYwop_Q~V|^H{7Itv&jhsb?vbn0em{0b{Ig93|-^GR8h;0l{lfnHt z+K-F)xEF2PQ8>pZWhA4J7{ADYPU)A$$(`WKN);SL4f8E4?_Sm`8?Y|Tlu?+6Y&R8{C%2)12c`mz+^rx^f24jvbfoj`3%orYQvc0i7T1FltvJ#52y=y!cUq#(lzD=vHtnZ#lwz%xX$;*}poAj%YH#u@>TWvWC5sl9#Wr&ui)WY5YT`p89}d=pq7C8HUI9y|1I!X3U|#EEYS*T<$xSg&+&QD8^SiqnN@S8 z_jXaBd3*0|ISiRaEdj&Y<=!dxgcS4kD983JE&5CIL2~W97wBAfH2RCVU-zGloz^*9 oW7UE|yzCYt8%>HGb@ z&vQq@lgsy2=g!c&;2I*in%d=f)~85xHOIt`FXgykpL~m8e%w zI_v6zIc<}3dISr&MqH(^u7l@=US+OB}-a#oRs}wkAGzAH&sBscL|U%aSSFg+(t)W0QF>c}n^`-`#q6>-6Y zY{#`>c_KIkX-4HgCWj&AH}cIr&*K1I@!jr+1RiC14VZEb0CV`Ggp?;A!yw^7Wn0rF zGz=T@<8_@ZEvg%c`s>){nx-;xpw%&4D2dzbJ@&p4DRtZGgMj=M1k9^6Wrjfp8d@^ zbMVi$alKDMDhYTN)+fz)qN_Juh&kWoYP8lB?Hl*rj0932M*^D<%%zpLMYrmql#$Ga zq8Y1JsHzH4JtfJcI3=iydMQmhg(!n}8Xlc8R)-L7UH@NMsOdySl(wPDL?_lGOV5yD z_lv^U37>(C4tR{hJHkpw`{QWa4Kqet5KN#TgeQr2lv4N^Xuv$Iv5AIp#M0CQD~oKl zc4l6MfqYik$JQ>)ia}R(1>-<}p=GwEvBjgG-t^V0QkT2?{{HXh7`d~-8d28%dtxN8 z?&Z0}6-`!9ZLoYwPeE6A^SSM`1{-AU4N{nx#_SY4?EEY(g~h1I;yy-2g0>^4=qv8o z37e5_+WsV{&!V2a858WrE<3^m$)K-c$Ly=wPKC;{SrmflsoQHp-Gb_0%q^^-4RH0KXe)5uhh(iPkNpMS C%SWUD diff --git a/src/Mod/Plot/resources/translations/Plot_zh-TW.ts b/src/Mod/Plot/resources/translations/Plot_zh-TW.ts index 2fd325705..e959e2e5a 100644 --- a/src/Mod/Plot/resources/translations/Plot_zh-TW.ts +++ b/src/Mod/Plot/resources/translations/Plot_zh-TW.ts @@ -1,216 +1,216 @@ - + Plot - + Plot edition tools - 製圖編輯工具 + 製圖編輯工具 - + Plot - 製圖 + 製圖 Plot_Axes - + Configure axes - 配置軸 + 配置軸 - - Configure axes parameters - 配置軸參數 + + Configure the axes parameters + 設定軸之參數 Plot_Grid - + Show/Hide grid - 顯示/隱藏格線 + 顯示/隱藏格線 - + Show/Hide grid on selected plot - 於所選圖面上顯示/隱藏格線 + 於所選圖面上顯示/隱藏格線 Plot_Labels - + Set labels - 設定標示 + 設定標示 - + Set title and axes labels - 設定標題和軸標示 + 設定標題和軸標示 Plot_Legend - + Show/Hide legend - 顯示/隱藏圖例 + 顯示/隱藏圖例 - + Show/Hide legend on selected plot - 於所選圖面上顯示/隱藏圖例 + 於所選圖面上顯示/隱藏圖例 Plot_Positions - + Set positions and sizes - 設定位置和尺寸 + 設定位置和尺寸 - + Set labels and legend positions and sizes - 設定標示和圖例之位置和尺寸 + 設定標示和圖例之位置和尺寸 Plot_SaveFig - + Save plot - 儲存製圖 + 儲存製圖 - - Save plot as image file - 儲存製圖為圖檔 + + Save the plot as an image file + 儲存圖形為影像檔 Plot_Series - + Configure series - Configure series + 配置組 - + Configure series drawing style and label - Configure series drawing style and label + 配置工程圖型式及圖標組 plot_axes - + Configure axes - 配置軸 + 配置軸 - + Active axes - 選用軸 + 選用軸 - + Apply to all axes - 適用所有軸 + 適用所有軸 - + Dimensions - 尺寸 + 尺寸 - + X axis position - X軸位置 + X軸位置 - + Y axis position - Y軸位置 + Y軸位置 - + Scales - 刻度 + 刻度 - + X auto - X軸自動 + X軸自動 - + Y auto - Y軸自動 + Y軸自動 - + Index of the active axes - 選用軸之索引 + 選用軸之索引 - + Add new axes to the plot - 於圖面加入新的軸 + 於圖面加入新的軸 - + Remove selected axes - 移除所選之軸 + 移除所選之軸 - + Check it to apply transformations to all axes - Check it to apply transformations to all axes + 選擇此項可提供所有軸之轉換 - + Left bound of axes - 軸之左側範圍 + 軸之左側範圍 - + Right bound of axes - 軸之右側範圍 + 軸之右側範圍 - + Bottom bound of axes - 軸之底部範圍 + 軸之底部範圍 - + Top bound of axes - 軸之上部範圍 + 軸之上部範圍 - + Outward offset of X axis - X軸之外部偏移 + X軸之外部偏移 - + Outward offset of Y axis - Y軸之外部偏移 + Y軸之外部偏移 - + X axis scale autoselection - X軸自動縮放 + X軸自動縮放 - + Y axis scale autoselection - Y軸自動縮放 + Y軸自動縮放 @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - 無matplotlib而無法載入製圖模組 + 無matplotlib而無法載入製圖模組 - + matplotlib not found, Plot module will be disabled - 無matplotlib時製圖模組將無法使用 + 無matplotlib時製圖模組將無法使用 - + Plot document must be selected in order to save it - 為進行儲存必須選擇製圖文件 + 為進行儲存必須選擇製圖文件 - + Axes 0 can not be deleted - 不能刪除軸 0 + 不能刪除軸 0 - - Grid must be activated on top of a plot document - 製圖文件之上方必須有格線 + + The grid must be activated on top of a plot document + 必須於製圖文件之上方啟動格線 - - Legend must be activated on top of a plot document - 製圖文件之上方必須有圖例 + + The legend must be activated on top of a plot document + 必須於製圖文件之上方啟動圖例 plot_labels - + Set labels - 設定標示 + 設定標示 - + Active axes - 選用軸 + 選用軸 - + Title - 標題 + 標題 - + X label - X軸標示 + X軸標示 - + Y label - Y軸標示 + Y軸標示 - + Index of the active axes - 選用軸之索引 + 選用軸之索引 - + Title (associated to active axes) - 標題(與選用軸相關聯) + 標題(與選用軸相關聯) - + Title font size - 標題字體尺寸 + 標題字體尺寸 - + X axis title - X軸標題 + X軸標題 - + X axis title font size - X軸標題字體尺寸 + X軸標題字體尺寸 - + Y axis title - Y軸標題 + Y軸標題 - + Y axis title font size - Y軸標題字體尺寸 + Y軸標題字體尺寸 plot_positions - + Set positions and sizes - 設定位置和尺寸 + 設定位置和尺寸 - + Position - 位置 + 位置 - + Size - 尺寸 + 尺寸 - + List of modificable items - 可修改項目清單 + 可修改項目清單 - + X item position - X項位置 + X項位置 - + Y item position - Y項位置 + Y項位置 - + Item size - 項之尺寸 + 項之尺寸 plot_save - + Save figure - 儲存圖案 + 儲存圖案 - + Inches - 英寸 + 英寸 - + Dots per Inch - 每英寸點數(DPI) + 每英寸點數(DPI) - + Output image file path - 輸出圖像檔路徑 + 輸出圖像檔路徑 - + Show a file selection dialog - 顯示檔案選擇對話框 + 顯示檔案選擇對話框 - + X image size - X圖尺寸 + X圖尺寸 - + Y image size - Y圖尺寸 + Y圖尺寸 - + Dots per point, with size will define output image resolution - Dots per point, with size will define output image resolution + 每點內的點數,具有尺寸可以定義輸出影像之解析度 plot_series - + No label - 無標示 + 無標示 - + Remove serie - Remove serie + 移除組別 - + Line style - 線型式 + 線型式 - + Marker - 標注 + 標注 - + Configure series - Configure series + 配置組 - + List of available series - 可用系列清單 + 可用系列清單 - + Line title - 線標題 + 線標題 - + Marker style - 標注型式 + 標注型式 - + Line width - 線寬 + 線寬 - + Marker size - 標注尺寸 + 標注尺寸 - + Line and marker color - 線和標注色彩 + 線和標注色彩 - + Removes this serie - 移除此系列 + 移除此系列 - + If checked serie will not be considered for legend - If checked serie will not be considered for legend + 若選擇了組別將不會考慮圖例 diff --git a/src/Mod/Points/Gui/Resources/translations/Points_af.qm b/src/Mod/Points/Gui/Resources/translations/Points_af.qm index 796877201d5dfa9256acdac3e2e6936df816f8c0..da47e9366816f605fcaead52a5545925ba29d3ec 100644 GIT binary patch delta 15 WcmZ1=yIgj|0zUQ*1_lNuMn(W9BLi~) delta 7 OcmZ23yFhls0zLo?I0E1R diff --git a/src/Mod/Points/Gui/Resources/translations/Points_af.ts b/src/Mod/Points/Gui/Resources/translations/Points_af.ts index 6d2db4950..d998ae86d 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_af.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_af.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - Punte + + Points + Punte - - Export points... - Voer punte uit... + + Export points... + Voer punte uit... - - - - Exports a point cloud - Voer 'n puntwolk uit + + + + Exports a point cloud + Voer 'n puntwolk uit - - + + CmdPointsImport - - Points - Punte + + Points + Punte - - Import points... - Voer punte in... + + Import points... + Voer punte in... - - - - Imports a point cloud - Voer 'n puntwolk in + + + + Imports a point cloud + Voer 'n puntwolk in - - + + CmdPointsPolyCut - - Points - Punte + + Points + Punte - - Cut point cloud - Sny 'n puntwolk + + Cut point cloud + Sny 'n puntwolk - - - - Cuts a point cloud with a picked polygon - Sny 'n puntwolk met 'n gekose veelhoek + + + + Cuts a point cloud with a picked polygon + Sny 'n puntwolk met 'n gekose veelhoek - - + + CmdPointsTransform - - Points - Punte + + Points + Punte - - Transform Points - Transformeer Punte + + Transform Points + Transformeer Punte - - - - Test to transform a point cloud - Toets om 'n puntwolk te transformeer + + + + Test to transform a point cloud + Toets om 'n puntwolk te transformeer - - + + PointsGui::DlgPointsRead - - ASCII points import - Voer ASCII-punte in + + ASCII points import + Voer ASCII-punte in - - Template: - Standaardvorm: + + Template: + Standaardvorm: - - Special lines - Spesiale lyne + + Special lines + Spesiale lyne - - First line: - Eerste lyn: + + First line: + Eerste lyn: - - Ignore - Ignoreer + + Ignore + Ignoreer - - Cluster by lines starting with: - Groepeer lyne wat begin met: + + Cluster by lines starting with: + Groepeer lyne wat begin met: - - Ignore lines starting with: - Ignoreer lyne wat begin met: + + Ignore lines starting with: + Ignoreer lyne wat begin met: - - Point format - Puntformaat + + Point format + Puntformaat - - Number separator: - Nommerskeier: + + Number separator: + Nommerskeier: - - Points format: - Puntformaat: + + Points format: + Puntformaat: - - - - Next block: - Volgende blok: + + + + Next block: + Volgende blok: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - geen + + + + none + geen - - - - I,J,K (normal vector) - I,J,K (normale vektor) + + + + I,J,K (normal vector) + I,J,K (normale vektor) - - - - I,K (normal vector 2D) - I,K (gewone vektor 2D) + + + + I,K (normal vector 2D) + I,K (gewone vektor 2D) - - - - R,G,B (color) - R,G,B (kleur) + + + + R,G,B (color) + R,G,B (kleur) - - - - I (Gray value) - I (Gryswaarde) + + + + I (Gray value) + I (Gryswaarde) - - Preview - Voorskou + + Preview + Voorskou - - 100 - 100 + + 100 + 100 - - Number of points - Aantal punte + + Number of points + Aantal punte - - Number of previewed lines: - Aantal voorskoulyne: + + Number of previewed lines: + Aantal voorskoulyne: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Ascii Punte (*.asc);;Alle Lêers (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Ascii Punte (*.asc);;Alle Lêers (*.*) - - + + Workbench - - Points tools - Punte-gereedskap + + Points tools + Punte-gereedskap - - &Points - &Punte + + &Points + &Punte - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_cs.qm b/src/Mod/Points/Gui/Resources/translations/Points_cs.qm index 850de84d1159649ab5b0cad3b1eeb324dc8c96e7..c7a2ccc3a82cd907b7623409e915b28a54225eef 100644 GIT binary patch delta 19 acmdlcdr)@6Ha_kS1_lN;M#ldvOe_FB+XTu0 delta 7 OcmX>oyG?e(Ha-9ihyx}7 diff --git a/src/Mod/Points/Gui/Resources/translations/Points_cs.ts b/src/Mod/Points/Gui/Resources/translations/Points_cs.ts index 3fd60e999..a7eeafe83 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_cs.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_cs.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - Body + + Points + Body - - Export points... - Export bodů... + + Export points... + Export bodů... - - - - Exports a point cloud - Export množiny bodů + + + + Exports a point cloud + Export množiny bodů - - + + CmdPointsImport - - Points - Body + + Points + Body - - Import points... - Import bodů... + + Import points... + Import bodů... - - - - Imports a point cloud - Import množiny bodů + + + + Imports a point cloud + Import množiny bodů - - + + CmdPointsPolyCut - - Points - Body + + Points + Body - - Cut point cloud - Ořezat množinu bodů + + Cut point cloud + Ořezat množinu bodů - - - - Cuts a point cloud with a picked polygon - Ořezat množinu bodů výběrovým polygonem + + + + Cuts a point cloud with a picked polygon + Ořezat množinu bodů výběrovým polygonem - - + + CmdPointsTransform - - Points - Body + + Points + Body - - Transform Points - Transfomovat body + + Transform Points + Transfomovat body - - - - Test to transform a point cloud - Zkusit transformovat množinu bodů + + + + Test to transform a point cloud + Zkusit transformovat množinu bodů - - + + PointsGui::DlgPointsRead - - ASCII points import - Import bodů ve tvaru ASCII + + ASCII points import + Import bodů ve tvaru ASCII - - Template: - Vzor: + + Template: + Vzor: - - Special lines - Speciální řádky + + Special lines + Speciální řádky - - First line: - První řádek: + + First line: + První řádek: - - Ignore - Ignorováno + + Ignore + Ignorováno - - Cluster by lines starting with: - Skupina řádků začínajícich: + + Cluster by lines starting with: + Skupina řádků začínajícich: - - Ignore lines starting with: - Ignorované řádky začínají: + + Ignore lines starting with: + Ignorované řádky začínají: - - Point format - Formát bodu + + Point format + Formát bodu - - Number separator: - Oddělovač čísel: + + Number separator: + Oddělovač čísel: - - Points format: - Formát bodů: + + Points format: + Formát bodů: - - - - Next block: - Další blok: + + + + Next block: + Další blok: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - žádný + + + + none + žádný - - - - I,J,K (normal vector) - I,J,K (normálový vektor) + + + + I,J,K (normal vector) + I,J,K (normálový vektor) - - - - I,K (normal vector 2D) - I,K (normálový vektor 2D) + + + + I,K (normal vector 2D) + I,K (normálový vektor 2D) - - - - R,G,B (color) - R,G,B (barvy) + + + + R,G,B (color) + R,G,B (barvy) - - - - I (Gray value) - I (Stupně šedi) + + + + I (Gray value) + I (Stupně šedi) - - Preview - Náhled + + Preview + Náhled - - 100 - 100 + + 100 + 100 - - Number of points - Počet bodů + + Number of points + Počet bodů - - Number of previewed lines: - Počet zobrazovaných řádků: + + Number of previewed lines: + Počet zobrazovaných řádků: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Body ve formátu ASCII (*.asc);;Všechny soubory (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Body ve formátu ASCII (*.asc);;Všechny soubory (*.*) - - + + Workbench - - Points tools - Nástroje bodů + + Points tools + Nástroje bodů - - &Points - &Body + + &Points + &Body - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_es-ES.qm b/src/Mod/Points/Gui/Resources/translations/Points_es-ES.qm index f309c19f115d2350ba37cde0e5de0989b4fa69d9..c102e2aa302ddcf186af18322bcb87dfc8bc41c0 100644 GIT binary patch delta 15 WcmbOwzfgX|EPnP51_lNuMn(W8d;?|x delta 7 OcmZ1|KTCeYEPenB`2y1b diff --git a/src/Mod/Points/Gui/Resources/translations/Points_es-ES.ts b/src/Mod/Points/Gui/Resources/translations/Points_es-ES.ts index 659c671e3..5a7cf702c 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_es-ES.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_es-ES.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - Puntos + + Points + Puntos - - Export points... - Exportar puntos... + + Export points... + Exportar puntos... - - - - Exports a point cloud - exporta una nube de puntos + + + + Exports a point cloud + exporta una nube de puntos - - + + CmdPointsImport - - Points - Puntos + + Points + Puntos - - Import points... - Importar puntos... + + Import points... + Importar puntos... - - - - Imports a point cloud - Importa una nube de puntos + + + + Imports a point cloud + Importa una nube de puntos - - + + CmdPointsPolyCut - - Points - Puntos + + Points + Puntos - - Cut point cloud - Cortar una nube de puntos + + Cut point cloud + Cortar una nube de puntos - - - - Cuts a point cloud with a picked polygon - Corta una nube de puntos con un poligono seleccionado + + + + Cuts a point cloud with a picked polygon + Corta una nube de puntos con un poligono seleccionado - - + + CmdPointsTransform - - Points - Puntos + + Points + Puntos - - Transform Points - Trasformar puntos + + Transform Points + Trasformar puntos - - - - Test to transform a point cloud - Test para transformar una nube de puntos + + + + Test to transform a point cloud + Test para transformar una nube de puntos - - + + PointsGui::DlgPointsRead - - ASCII points import - Importar puntos ASCII + + ASCII points import + Importar puntos ASCII - - Template: - Plantilla: + + Template: + Plantilla: - - Special lines - Líneas especiales + + Special lines + Líneas especiales - - First line: - Primera línea: + + First line: + Primera línea: - - Ignore - Ignorar + + Ignore + Ignorar - - Cluster by lines starting with: - Agrupar por líneas que empiezan con: + + Cluster by lines starting with: + Agrupar por líneas que empiezan con: - - Ignore lines starting with: - Ignorar líneas que empiezan con: + + Ignore lines starting with: + Ignorar líneas que empiezan con: - - Point format - Formato de punto + + Point format + Formato de punto - - Number separator: - Separador de número: + + Number separator: + Separador de número: - - Points format: - Formato de punto: + + Points format: + Formato de punto: - - - - Next block: - Próximo bloque: + + + + Next block: + Próximo bloque: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - ninguno + + + + none + ninguno - - - - I,J,K (normal vector) - I,J,K (vector normal) + + + + I,J,K (normal vector) + I,J,K (vector normal) - - - - I,K (normal vector 2D) - I,K (vector normal 2D) + + + + I,K (normal vector 2D) + I,K (vector normal 2D) - - - - R,G,B (color) - R,G,B (color) + + + + R,G,B (color) + R,G,B (color) - - - - I (Gray value) - I (valor de gris) + + + + I (Gray value) + I (valor de gris) - - Preview - Previsualizar + + Preview + Previsualizar - - 100 - 100 + + 100 + 100 - - Number of points - Número de puntos + + Number of points + Número de puntos - - Number of previewed lines: - Número de líneas previsualizadas: + + Number of previewed lines: + Número de líneas previsualizadas: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Puntos Ascii (*.asc);;Todos los archivos (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Puntos Ascii (*.asc);;Todos los archivos (*.*) - - + + Workbench - - Points tools - Herramientas de puntos + + Points tools + Herramientas de puntos - - &Points - &Puntos + + &Points + &Puntos - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_fi.qm b/src/Mod/Points/Gui/Resources/translations/Points_fi.qm index fd0d8d57e0e6601ae799bd51f19262ec024b6f90..9c2a605f3ee26b1bf8b80d91aeeaf23e914f23d7 100644 GIT binary patch delta 15 WcmaDS`&D+sJ3jUf1_lNuMn(WKw**}P delta 7 Ocmew=`%ZSlJ3asqd;`h= diff --git a/src/Mod/Points/Gui/Resources/translations/Points_fi.ts b/src/Mod/Points/Gui/Resources/translations/Points_fi.ts index 87273d85c..957cdf97b 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_fi.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_fi.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - Pisteet + + Points + Pisteet - - Export points... - Vie pisteet... + + Export points... + Vie pisteet... - - - - Exports a point cloud - Vie pistepilven + + + + Exports a point cloud + Vie pistepilven - - + + CmdPointsImport - - Points - Pisteet + + Points + Pisteet - - Import points... - Tuo pisteet... + + Import points... + Tuo pisteet... - - - - Imports a point cloud - Tuo pistepilven + + + + Imports a point cloud + Tuo pistepilven - - + + CmdPointsPolyCut - - Points - Pisteet + + Points + Pisteet - - Cut point cloud - Leikkaa pistepilvi + + Cut point cloud + Leikkaa pistepilvi - - - - Cuts a point cloud with a picked polygon - Leikkaa pistepilven valitun monikulmion kanssa + + + + Cuts a point cloud with a picked polygon + Leikkaa pistepilven valitun monikulmion kanssa - - + + CmdPointsTransform - - Points - Pisteet + + Points + Pisteet - - Transform Points - Muunna pisteet + + Transform Points + Muunna pisteet - - - - Test to transform a point cloud - Testaa muuttaa pistepilvi + + + + Test to transform a point cloud + Testaa muuttaa pistepilvi - - + + PointsGui::DlgPointsRead - - ASCII points import - Tuo ASCII pisteet + + ASCII points import + Tuo ASCII pisteet - - Template: - Malli: + + Template: + Malli: - - Special lines - Erityisiä viivoja + + Special lines + Erityisiä viivoja - - First line: - Ensimmäinen rivi: + + First line: + Ensimmäinen rivi: - - Ignore - Ohita + + Ignore + Ohita - - Cluster by lines starting with: - Klusteroi viivat, jotka alkavat: + + Cluster by lines starting with: + Klusteroi viivat, jotka alkavat: - - Ignore lines starting with: - Ohita viivat, jotka alkavat: + + Ignore lines starting with: + Ohita viivat, jotka alkavat: - - Point format - Piste-muodossa + + Point format + Piste-muodossa - - Number separator: - Numero erotin: + + Number separator: + Numero erotin: - - Points format: - Pisteiden muodossa: + + Points format: + Pisteiden muodossa: - - - - Next block: - Seuraava lohko: + + + + Next block: + Seuraava lohko: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \T + + \t + \T - - \w - /w + + \w + /w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - ei mitään + + + + none + ei mitään - - - - I,J,K (normal vector) - I,J,K (normaali vektori) + + + + I,J,K (normal vector) + I,J,K (normaali vektori) - - - - I,K (normal vector 2D) - I,K (normaali vektori 2D) + + + + I,K (normal vector 2D) + I,K (normaali vektori 2D) - - - - R,G,B (color) - R,G,B (väri) + + + + R,G,B (color) + R,G,B (väri) - - - - I (Gray value) - I (Gray arvo) + + + + I (Gray value) + I (Gray arvo) - - Preview - Esikatselu + + Preview + Esikatselu - - 100 - 100 + + 100 + 100 - - Number of points - Pisteiden määrä + + Number of points + Pisteiden määrä - - Number of previewed lines: - Esikatseltavien viivojen määrä: + + Number of previewed lines: + Esikatseltavien viivojen määrä: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Ascii Pisteet (*.asc);;Kaikki tiedostot (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Ascii Pisteet (*.asc);;Kaikki tiedostot (*.*) - - + + Workbench - - Points tools - Pisteiden työkalut + + Points tools + Pisteiden työkalut - - &Points - &Pisteet + + &Points + &Pisteet - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_fr.qm b/src/Mod/Points/Gui/Resources/translations/Points_fr.qm index d5627213a53d3b1268e77ecb679b7ce37d57bb5d..4ea98229edc54559bba4ff1f1025b7b9bed913bc 100644 GIT binary patch delta 15 WcmdlZe^`FQ9)9)?1_lNuW<~%jj04U9 delta 7 OcmX>szej$<9)17~)dM*I diff --git a/src/Mod/Points/Gui/Resources/translations/Points_fr.ts b/src/Mod/Points/Gui/Resources/translations/Points_fr.ts index 9978c3cac..215d427c9 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_fr.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_fr.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - Points + + Points + Points - - Export points... - Exporter les points... + + Export points... + Exporter les points... - - - - Exports a point cloud - Exporte un nuage de points + + + + Exports a point cloud + Exporte un nuage de points - - + + CmdPointsImport - - Points - Points + + Points + Points - - Import points... - Importer des points... + + Import points... + Importer des points... - - - - Imports a point cloud - Importe un nuage de points + + + + Imports a point cloud + Importe un nuage de points - - + + CmdPointsPolyCut - - Points - Points + + Points + Points - - Cut point cloud - Couper un nuage de points + + Cut point cloud + Couper un nuage de points - - - - Cuts a point cloud with a picked polygon - Coupe un nuage de points à l'aide d'un polygone sélectionné + + + + Cuts a point cloud with a picked polygon + Coupe un nuage de points à l'aide d'un polygone sélectionné - - + + CmdPointsTransform - - Points - Points + + Points + Points - - Transform Points - Transformer les points + + Transform Points + Transformer les points - - - - Test to transform a point cloud - Test de transformation d'un nuage de points + + + + Test to transform a point cloud + Test de transformation d'un nuage de points - - + + PointsGui::DlgPointsRead - - ASCII points import - Importation de points ASCII + + ASCII points import + Importation de points ASCII - - Template: - Modèle : + + Template: + Modèle : - - Special lines - Ligne spéciales + + Special lines + Ligne spéciales - - First line: - Première ligne : + + First line: + Première ligne : - - Ignore - Ignorer + + Ignore + Ignorer - - Cluster by lines starting with: - Ensemble de lignes commençant par : + + Cluster by lines starting with: + Ensemble de lignes commençant par : - - Ignore lines starting with: - Ignorer les lignes commençant par : + + Ignore lines starting with: + Ignorer les lignes commençant par : - - Point format - Format de point + + Point format + Format de point - - Number separator: - Séparateur de nombre : + + Number separator: + Séparateur de nombre : - - Points format: - Format de points : + + Points format: + Format de points : - - - - Next block: - Bloc suivant : + + + + Next block: + Bloc suivant : - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X, Y, Z + + X,Y,Z + X, Y, Z - - X,Y - X, Y + + X,Y + X, Y - - - - none - aucun + + + + none + aucun - - - - I,J,K (normal vector) - I,J,K (vecteur normal) + + + + I,J,K (normal vector) + I,J,K (vecteur normal) - - - - I,K (normal vector 2D) - I,K (vecteur normal 2D) + + + + I,K (normal vector 2D) + I,K (vecteur normal 2D) - - - - R,G,B (color) - R,V,B (couleur) + + + + R,G,B (color) + R,V,B (couleur) - - - - I (Gray value) - I (valeur de gris) + + + + I (Gray value) + I (valeur de gris) - - Preview - Aperçu + + Preview + Aperçu - - 100 - 100 + + 100 + 100 - - Number of points - Nombre de points + + Number of points + Nombre de points - - Number of previewed lines: - Nombre de lignes prévisualisés : + + Number of previewed lines: + Nombre de lignes prévisualisés : - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Points Ascii (*.asc);;Tous les fichiers (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Points Ascii (*.asc);;Tous les fichiers (*.*) - - + + Workbench - - Points tools - Outils points + + Points tools + Outils points - - &Points - &Points + + &Points + &Points - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_hr.qm b/src/Mod/Points/Gui/Resources/translations/Points_hr.qm index ab532162b6c9d236bbb2908bf57bc8972a156fa5..24101894b6acee703f4ad22788ecb204c31ed47f 100644 GIT binary patch delta 26 icmaDN`%QMk6F#911_lORLB_wD-2X+GSpMp82?GFqQV0M5 delta 7 Ocmew+`$Trb6FvYCJp;D@ diff --git a/src/Mod/Points/Gui/Resources/translations/Points_hr.ts b/src/Mod/Points/Gui/Resources/translations/Points_hr.ts index ada1899f2..d4e1132d1 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_hr.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_hr.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - Točke + + Points + Točke - - Export points... - Izvezi točke... + + Export points... + Izvezi točke... - - - - Exports a point cloud - prenesi pokazni oblak + + + + Exports a point cloud + prenesi pokazni oblak - - + + CmdPointsImport - - Points - Točke + + Points + Točke - - Import points... - Uvezi točke... + + Import points... + Uvezi točke... - - - - Imports a point cloud - prenesi pokazni oblak + + + + Imports a point cloud + prenesi pokazni oblak - - + + CmdPointsPolyCut - - Points - Točke + + Points + Točke - - Cut point cloud - odreži pokazni oblak + + Cut point cloud + odreži pokazni oblak - - - - Cuts a point cloud with a picked polygon - Izreže pokazni oblak s bere poligona + + + + Cuts a point cloud with a picked polygon + Izreže pokazni oblak s bere poligona - - + + CmdPointsTransform - - Points - Točke + + Points + Točke - - Transform Points - Promijeni točke + + Transform Points + Promijeni točke - - - - Test to transform a point cloud - Test za pretvaranje pokaznog oblaka + + + + Test to transform a point cloud + Test za pretvaranje pokaznog oblaka - - + + PointsGui::DlgPointsRead - - ASCII points import - ASCII uvoz bodova + + ASCII points import + ASCII uvoz bodova - - Template: - Predložak: + + Template: + Predložak: - - Special lines - Posebne linije + + Special lines + Posebne linije - - First line: - Prva linija: + + First line: + Prva linija: - - Ignore - Zanemari + + Ignore + Zanemari - - Cluster by lines starting with: - Klaster linijama koje počinju sa: + + Cluster by lines starting with: + Klaster linijama koje počinju sa: - - Ignore lines starting with: - Zanemari linije koje počinju sa: + + Ignore lines starting with: + Zanemari linije koje počinju sa: - - Point format - Point format + + Point format + Point format - - Number separator: - Broj separatora: + + Number separator: + Broj separatora: - - Points format: - Bodovi formata: + + Points format: + Bodovi formata: - - - - Next block: - Sljedeći blok: + + + + Next block: + Sljedeći blok: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - nijedan + + + + none + nijedan - - - - I,J,K (normal vector) - I,J,K (vektor normale) + + + + I,J,K (normal vector) + I,J,K (vektor normale) - - - - I,K (normal vector 2D) - I,K (vektor normale 2D) + + + + I,K (normal vector 2D) + I,K (vektor normale 2D) - - - - R,G,B (color) - R,G,B (u boji) + + + + R,G,B (color) + R,G,B (u boji) - - - - I (Gray value) - I (vrijednosti u sivim tonovima) + + + + I (Gray value) + I (vrijednosti u sivim tonovima) - - Preview - Pregled + + Preview + Pregled - - 100 - 100 + + 100 + 100 - - Number of points - Broj točaka + + Number of points + Broj točaka - - Number of previewed lines: - Broj pregledanih linija: + + Number of previewed lines: + Broj pregledanih linija: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Ascii točke (*.asc);;Sve datoteke (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Ascii točke (*.asc);;Sve datoteke (*.*) - - + + Workbench - - Points tools - Alati točaka + + Points tools + Alati točaka - - &Points - &Točke + + &Points + &Točke - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_hu.ts b/src/Mod/Points/Gui/Resources/translations/Points_hu.ts index d4dcb72bd..5085d623e 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_hu.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_hu.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - Pontok + + Points + Pontok - - Export points... - Pontok exportálása... + + Export points... + Pontok exportálása... - - - - Exports a point cloud - Pontfelhő exportálása + + + + Exports a point cloud + Pontfelhő exportálása - - + + CmdPointsImport - - Points - Pontok + + Points + Pontok - - Import points... - Pontok importálása... + + Import points... + Pontok importálása... - - - - Imports a point cloud - Pontfelhő importálása + + + + Imports a point cloud + Pontfelhő importálása - - + + CmdPointsPolyCut - - Points - Pontok + + Points + Pontok - - Cut point cloud - Pontfelhő kivágása + + Cut point cloud + Pontfelhő kivágása - - - - Cuts a point cloud with a picked polygon - Pontfelhő kivágása egy kiválaszott polygonnal + + + + Cuts a point cloud with a picked polygon + Pontfelhő kivágása egy kiválaszott polygonnal - - + + CmdPointsTransform - - Points - Pontok + + Points + Pontok - - Transform Points - Pontok átalakítása + + Transform Points + Pontok átalakítása - - - - Test to transform a point cloud - Pontfelhő átalakításának tesztje + + + + Test to transform a point cloud + Pontfelhő átalakításának tesztje - - + + PointsGui::DlgPointsRead - - ASCII points import - ASCII pontok importálása + + ASCII points import + ASCII pontok importálása - - Template: - Sablon: + + Template: + Sablon: - - Special lines - Speciális vonalak + + Special lines + Speciális vonalak - - First line: - Első vonal: + + First line: + Első vonal: - - Ignore - Kihagy + + Ignore + Kihagy - - Cluster by lines starting with: - Vonallal kezdődő fürt: + + Cluster by lines starting with: + Vonallal kezdődő fürt: - - Ignore lines starting with: - Kezdő vonalak kihagyása: + + Ignore lines starting with: + Kezdő vonalak kihagyása: - - Point format - Pont formátum + + Point format + Pont formátum - - Number separator: - Szám elválasztó jel: + + Number separator: + Szám elválasztó jel: - - Points format: - Pont formátum: + + Points format: + Pont formátum: - - - - Next block: - Következő blokk: + + + + Next block: + Következő blokk: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - egyik sem + + + + none + egyik sem - - - - I,J,K (normal vector) - I, J, K (normál vektor) + + + + I,J,K (normal vector) + I, J, K (normál vektor) - - - - I,K (normal vector 2D) - I, K (normál vektor 2D) + + + + I,K (normal vector 2D) + I, K (normál vektor 2D) - - - - R,G,B (color) - R,G,B (szín) + + + + R,G,B (color) + R,G,B (szín) - - - - I (Gray value) - I (szürkeárnyalat-érték) + + + + I (Gray value) + I (szürkeárnyalat-érték) - - Preview - Előnézet + + Preview + Előnézet - - 100 - 100 + + 100 + 100 - - Number of points - Pontok száma + + Number of points + Pontok száma - - Number of previewed lines: - Előnézeti sorok száma: + + Number of previewed lines: + Előnézeti sorok száma: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Ascii pontok (*.asc);;Minden fájl (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Ascii pontok (*.asc);;Minden fájl (*.*) - - + + Workbench - - Points tools - Pont eszközök + + Points tools + Pont eszközök - - &Points - &Pontok + + &Points + &Pontok - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_it.qm b/src/Mod/Points/Gui/Resources/translations/Points_it.qm index b49fdbda536c38c59f1f8594e2763e59c05482b2..820e14bebe1c667fa808965f7cb5a9d7b3e92041 100644 GIT binary patch delta 15 WcmZpWZnz`(%7$Or%;paU2H delta 7 OcmZpdZ;;>6zz+ZljRJ)L diff --git a/src/Mod/Points/Gui/Resources/translations/Points_it.ts b/src/Mod/Points/Gui/Resources/translations/Points_it.ts index 3bbba10ba..a2c20afa1 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_it.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_it.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - Punti + + Points + Punti - - Export points... - Esporta punti... + + Export points... + Esporta punti... - - - - Exports a point cloud - Esporta una nuvola di punti + + + + Exports a point cloud + Esporta una nuvola di punti - - + + CmdPointsImport - - Points - Punti + + Points + Punti - - Import points... - Importa punti... + + Import points... + Importa punti... - - - - Imports a point cloud - Importa una nuvola di punti + + + + Imports a point cloud + Importa una nuvola di punti - - + + CmdPointsPolyCut - - Points - Punti + + Points + Punti - - Cut point cloud - Taglia nuvola di punti + + Cut point cloud + Taglia nuvola di punti - - - - Cuts a point cloud with a picked polygon - Taglia una nuvola di punti con un poligono specificato + + + + Cuts a point cloud with a picked polygon + Taglia una nuvola di punti con un poligono specificato - - + + CmdPointsTransform - - Points - Punti + + Points + Punti - - Transform Points - Trasforma punti + + Transform Points + Trasforma punti - - - - Test to transform a point cloud - Test della trasformazione di una nuvola di punti + + + + Test to transform a point cloud + Test della trasformazione di una nuvola di punti - - + + PointsGui::DlgPointsRead - - ASCII points import - Importa punti ASCII + + ASCII points import + Importa punti ASCII - - Template: - Modello: + + Template: + Modello: - - Special lines - Linee speciali + + Special lines + Linee speciali - - First line: - Prima linea: + + First line: + Prima linea: - - Ignore - Ignora + + Ignore + Ignora - - Cluster by lines starting with: - Raggruppamento per linee che iniziano con: + + Cluster by lines starting with: + Raggruppamento per linee che iniziano con: - - Ignore lines starting with: - Ignora le linee che iniziano con: + + Ignore lines starting with: + Ignora le linee che iniziano con: - - Point format - Formato punto + + Point format + Formato punto - - Number separator: - Separatore numeri: + + Number separator: + Separatore numeri: - - Points format: - Formato punti: + + Points format: + Formato punti: - - - - Next block: - Prossimo blocco: + + + + Next block: + Prossimo blocco: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - nessuno + + + + none + nessuno - - - - I,J,K (normal vector) - I,J,K (vettore normale) + + + + I,J,K (normal vector) + I,J,K (vettore normale) - - - - I,K (normal vector 2D) - I,K (vettore normale 2D) + + + + I,K (normal vector 2D) + I,K (vettore normale 2D) - - - - R,G,B (color) - R,G,B (colore) + + + + R,G,B (color) + R,G,B (colore) - - - - I (Gray value) - I (valore di grigio) + + + + I (Gray value) + I (valore di grigio) - - Preview - Anteprima + + Preview + Anteprima - - 100 - 100 + + 100 + 100 - - Number of points - Numero di punti + + Number of points + Numero di punti - - Number of previewed lines: - Numero di linee visualizzate nell'anteprima: + + Number of previewed lines: + Numero di linee visualizzate nell'anteprima: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Punti Ascii (*.asc);;Tutti i file (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Punti Ascii (*.asc);;Tutti i file (*.*) - - + + Workbench - - Points tools - Strumenti Punti + + Points tools + Strumenti Punti - - &Points - &Punti + + &Points + &Punti - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_ja.qm b/src/Mod/Points/Gui/Resources/translations/Points_ja.qm index ad39c4c7497f0d8532c5d8799df31b9467cf6664..0afde6b365001d0194e828e0ec13c046270a449a 100644 GIT binary patch delta 543 zcmXYsUr1AN6vw~!|L(nw`xLV4)I#Y&K@Mvn(L+Y|;3yxmR>Oy3qn4VNHA0ZcAr*>S zkPZy`_mV^rVsQtth$s}@47#=3&1`= z$^dE*&>ylkv3>-C#QiYP;p4gqTKEuPSnzgUX8nPh<~l$aK!@Mv|6U}I?FE$cg0*KF z5LbmS>%Rcm7DJ;KI3py6CTEz}rI+K&fObck3H$^CMvLsb_!;m#k$W3QIQ*-eEQPq< zlyB+J7;KmShOe@5Nim-Gv*GOMd_}53=~G-zIjJ^#>$!PFT^%nE$F;h-E{3;jnKw7s zq*l9KvB2Drw(X%@_Q~v1vV2|9d>r6wJe}6P z++E)Kg_V0P@!TYvoAr_#69xtEwnRQPL1XlYrm2vXq}@ArY;_j6GesvTN=vjxIohQ7 z7BwV2sI>o65k2;SB9vxokQ|z&JQZ9=wuPE%96&n`q7|*tQ&EeYM4n?N*k+0TaMYBt zzpA=zrOhN~_%OvIb2LC{evPr7WwUg)K|P`yaU88G6Ye!NCRY0CJ+0F_T49Uhl%X@! cLg`D3;tJ{pgyql(u;8$Yic&Fn{A{B77?M8 z2rUa0>H|d(FQTx8g7l!+gF(fJ`WGm8(Si>IEr_$*uy|1R@O{7eX684u)nq+2(=u5F zuosZN0Oe2?H)zUT0*ocJcDDh-1q`;Ni0_2czlT~w zNbGt_U7xV>=@%eRiP>3~JF;T-{xbP->G9kLKszEWr+)%zLz9!|-*bT_+wIeUIxRc( zEaye}TKo}-iu`-vGL1(ReQ^R%PRzb+p0t&U;sfG*th;GD!F92ZbAeb;+nyIVKTxZ$ zu2TF?z25wmyqfy?$9JaLqP?!o)9kkXEYr?ZPxRVqaKb1}jgUWMR1}ZX72{!=ZQ|<_ zcNT6kbv?20LZbgcnj0&UZwVKL*3H=b7QcI5PrWWFY+ zgl${VgX4^Mh~M88f~W-=1f?9fUXRkXuamqYO9dvgk - - + + CmdPointsExport - - Points - + + Points + - - Export points... - 点をエクスポート... + + Export points... + 点をエクスポート... - - - - Exports a point cloud - 点群をエクスポート + + + + Exports a point cloud + 点群をエクスポート - - + + CmdPointsImport - - Points - + + Points + - - Import points... - 点をインポート... + + Import points... + 点をインポート... - - - - Imports a point cloud - 点群をインポート + + + + Imports a point cloud + 点群をインポート - - + + CmdPointsPolyCut - - Points - + + Points + - - Cut point cloud - Cut point cloud + + Cut point cloud + 点群をカット - - - - Cuts a point cloud with a picked polygon - Cuts a point cloud with a picked polygon + + + + Cuts a point cloud with a picked polygon + 点群をピックしたポリゴンでカット - - + + CmdPointsTransform - - Points - + + Points + - - Transform Points - 点を変換 + + Transform Points + 点を変換 - - - - Test to transform a point cloud - Test to transform a point cloud + + + + Test to transform a point cloud + 点群を変換するためのテスト - - + + PointsGui::DlgPointsRead - - ASCII points import - ASCII points import + + ASCII points import + ASCII形式の点をインポート - - Template: - テンプレート: + + Template: + テンプレート: - - Special lines - Special lines + + Special lines + 特殊な行 - - First line: - First line: + + First line: + 最初の行: - - Ignore - 無視 + + Ignore + 無視 - - Cluster by lines starting with: - Cluster by lines starting with: + + Cluster by lines starting with: + 以下の行で始まる行をまとめる: - - Ignore lines starting with: - ~で始まる行を無視する: + + Ignore lines starting with: + ~で始まる行を無視する: - - Point format - 点の形式 + + Point format + 点の形式 - - Number separator: - 区切り文字: + + Number separator: + 区切り文字: - - Points format: - 点の形式: + + Points format: + 点の形式: - - - - Next block: - 次のブロック: + + + + Next block: + 次のブロック: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - なし + + + + none + なし - - - - I,J,K (normal vector) - I、J、K(法線ベクトル) + + + + I,J,K (normal vector) + I、J、K(法線ベクトル) - - - - I,K (normal vector 2D) - I,K (2D法線ベクトル) + + + + I,K (normal vector 2D) + I,K (2D法線ベクトル) - - - - R,G,B (color) - R,G,B (カラー) + + + + R,G,B (color) + R,G,B (カラー) - - - - I (Gray value) - I (グレーレベル) + + + + I (Gray value) + I (グレーレベル) - - Preview - プレビュー + + Preview + プレビュー - - 100 - 100 + + 100 + 100 - - Number of points - 点の数 + + Number of points + 点の数 - - Number of previewed lines: - Number of previewed lines: + + Number of previewed lines: + プレビューされている線の数: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Ascii点ファイル (*.asc);すべてのファイル (*. *) + + + Ascii Points (*.asc);;All Files (*.*) + Ascii点ファイル (*.asc);すべてのファイル (*. *) - - + + Workbench - - Points tools - 点ツール + + Points tools + 点ツール - - &Points - 点(&P) + + &Points + 点(&P) - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_nl.qm b/src/Mod/Points/Gui/Resources/translations/Points_nl.qm index bce6a13483df8be64f43989906594b7341c86f2a..322d84fc74f53a210f605428a8e13e351fa2dfee 100644 GIT binary patch delta 15 WcmdlXw_k391wVTS0|NsSBO?GM)&o8O delta 7 Ocmdllw?l4&1wQ}`lLD&% diff --git a/src/Mod/Points/Gui/Resources/translations/Points_nl.ts b/src/Mod/Points/Gui/Resources/translations/Points_nl.ts index 1e01385d4..b0ce0be79 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_nl.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_nl.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - Punten + + Points + Punten - - Export points... - Exporteer punten... + + Export points... + Exporteer punten... - - - - Exports a point cloud - Exporteert een puntenwolk + + + + Exports a point cloud + Exporteert een puntenwolk - - + + CmdPointsImport - - Points - Punten + + Points + Punten - - Import points... - Importeer punten... + + Import points... + Importeer punten... - - - - Imports a point cloud - Importeert een puntenwolk + + + + Imports a point cloud + Importeert een puntenwolk - - + + CmdPointsPolyCut - - Points - Punten + + Points + Punten - - Cut point cloud - Snij puntenwolk + + Cut point cloud + Snij puntenwolk - - - - Cuts a point cloud with a picked polygon - Knipt een puntwolk met een geselecteerde veelhoek + + + + Cuts a point cloud with a picked polygon + Knipt een puntwolk met een geselecteerde veelhoek - - + + CmdPointsTransform - - Points - Punten + + Points + Punten - - Transform Points - Transformeer Punten + + Transform Points + Transformeer Punten - - - - Test to transform a point cloud - Test om een puntwolk te transformeren + + + + Test to transform a point cloud + Test om een puntwolk te transformeren - - + + PointsGui::DlgPointsRead - - ASCII points import - ASCII-punten import + + ASCII points import + ASCII-punten import - - Template: - Sjabloon: + + Template: + Sjabloon: - - Special lines - Speciale lijnen + + Special lines + Speciale lijnen - - First line: - Eerste regel: + + First line: + Eerste regel: - - Ignore - Negeren + + Ignore + Negeren - - Cluster by lines starting with: - Clusteren van regels die beginnen met: + + Cluster by lines starting with: + Clusteren van regels die beginnen met: - - Ignore lines starting with: - Negeer regels die beginnen met: + + Ignore lines starting with: + Negeer regels die beginnen met: - - Point format - Punt-formaat + + Point format + Punt-formaat - - Number separator: - Getal-scheidingsteken: + + Number separator: + Getal-scheidingsteken: - - Points format: - Punten-formaat: + + Points format: + Punten-formaat: - - - - Next block: - Volgend blok: + + + + Next block: + Volgend blok: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - (leeg) + + + + none + (leeg) - - - - I,J,K (normal vector) - I,J,K (normaalvector) + + + + I,J,K (normal vector) + I,J,K (normaalvector) - - - - I,K (normal vector 2D) - I,K (normaalvector 2D) + + + + I,K (normal vector 2D) + I,K (normaalvector 2D) - - - - R,G,B (color) - R,G,B (kleur) + + + + R,G,B (color) + R,G,B (kleur) - - - - I (Gray value) - I (Grijstint) + + + + I (Gray value) + I (Grijstint) - - Preview - Voorbeeldweergave + + Preview + Voorbeeldweergave - - 100 - 100 + + 100 + 100 - - Number of points - Aantal punten + + Number of points + Aantal punten - - Number of previewed lines: - Aantal regels bekeken: + + Number of previewed lines: + Aantal regels bekeken: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - ASCII-punten (*.asc);;alle bestanden (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + ASCII-punten (*.asc);;alle bestanden (*.*) - - + + Workbench - - Points tools - Punten-gereedschap + + Points tools + Punten-gereedschap - - &Points - &Punten + + &Points + &Punten - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_no.qm b/src/Mod/Points/Gui/Resources/translations/Points_no.qm index def7e23121874a04b941747ae790b391e04b8c79..0ce735ee550776d60c35216933833e5e80b7b76a 100644 GIT binary patch delta 15 Wcmew)`%`wqCqDKL1_lNuMn(WLPXuWI delta 7 Ocmew<`$=}gCq4iWv;)=v diff --git a/src/Mod/Points/Gui/Resources/translations/Points_no.ts b/src/Mod/Points/Gui/Resources/translations/Points_no.ts index ebdc274fd..1ff1054a0 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_no.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_no.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - Punkter + + Points + Punkter - - Export points... - Eksporter punkter... + + Export points... + Eksporter punkter... - - - - Exports a point cloud - Eksporterer en punktsky + + + + Exports a point cloud + Eksporterer en punktsky - - + + CmdPointsImport - - Points - Punkter + + Points + Punkter - - Import points... - Importer punkt... + + Import points... + Importer punkt... - - - - Imports a point cloud - Importerer en punktsky + + + + Imports a point cloud + Importerer en punktsky - - + + CmdPointsPolyCut - - Points - Punkter + + Points + Punkter - - Cut point cloud - Klipp ut punktsky + + Cut point cloud + Klipp ut punktsky - - - - Cuts a point cloud with a picked polygon - Klipper ut en punktsky med valgt polygon + + + + Cuts a point cloud with a picked polygon + Klipper ut en punktsky med valgt polygon - - + + CmdPointsTransform - - Points - Punkter + + Points + Punkter - - Transform Points - Transformer punkter + + Transform Points + Transformer punkter - - - - Test to transform a point cloud - Test for å transformere en punktsky + + + + Test to transform a point cloud + Test for å transformere en punktsky - - + + PointsGui::DlgPointsRead - - ASCII points import - ASCII punkt import + + ASCII points import + ASCII punkt import - - Template: - Mal: + + Template: + Mal: - - Special lines - Spesielle linjer + + Special lines + Spesielle linjer - - First line: - Første linje: + + First line: + Første linje: - - Ignore - Ignorer + + Ignore + Ignorer - - Cluster by lines starting with: - Klynge av linjer som starter med: + + Cluster by lines starting with: + Klynge av linjer som starter med: - - Ignore lines starting with: - Ignorer linjer som starter med: + + Ignore lines starting with: + Ignorer linjer som starter med: - - Point format - Punktformat + + Point format + Punktformat - - Number separator: - Number separator: + + Number separator: + Number separator: - - Points format: - Punktformat: + + Points format: + Punktformat: - - - - Next block: - Neste blokk: + + + + Next block: + Neste blokk: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - ingen + + + + none + ingen - - - - I,J,K (normal vector) - I,J,K (normal vektor) + + + + I,J,K (normal vector) + I,J,K (normal vektor) - - - - I,K (normal vector 2D) - I,K (normal vektor 2D) + + + + I,K (normal vector 2D) + I,K (normal vektor 2D) - - - - R,G,B (color) - R,G,B (farge) + + + + R,G,B (color) + R,G,B (farge) - - - - I (Gray value) - I (Grå verdi) + + + + I (Gray value) + I (Grå verdi) - - Preview - Forhåndsvisning + + Preview + Forhåndsvisning - - 100 - 100 + + 100 + 100 - - Number of points - Antall punkter + + Number of points + Antall punkter - - Number of previewed lines: - Antall forhåndsviste linjer: + + Number of previewed lines: + Antall forhåndsviste linjer: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Ascii-punkter (*.asc);;Alle filer (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Ascii-punkter (*.asc);;Alle filer (*.*) - - + + Workbench - - Points tools - Punktverktøy + + Points tools + Punktverktøy - - &Points - &Punkter + + &Points + &Punkter - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_pl.qm b/src/Mod/Points/Gui/Resources/translations/Points_pl.qm index 8988e4ae910592a65515fb277ecca737323a4856..8300aa99780062167fee34c7d8caf5d144bdcfc5 100644 GIT binary patch delta 23 ecmca7_f~F096x^t0|NsWBjbM&CYHZCT*3fXy#^-$ delta 7 OcmaDWcTa9Z96taK-vcE8 diff --git a/src/Mod/Points/Gui/Resources/translations/Points_pl.ts b/src/Mod/Points/Gui/Resources/translations/Points_pl.ts index 0a30a099b..d63ad9307 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_pl.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_pl.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - Punkty + + Points + Punkty - - Export points... - Eksport punktów... + + Export points... + Eksport punktów... - - - - Exports a point cloud - Eksportuje chmury punktów + + + + Exports a point cloud + Eksportuje chmury punktów - - + + CmdPointsImport - - Points - Punkty + + Points + Punkty - - Import points... - Import punktów ... + + Import points... + Import punktów ... - - - - Imports a point cloud - Importuje chmury punktów + + + + Imports a point cloud + Importuje chmury punktów - - + + CmdPointsPolyCut - - Points - Punkty + + Points + Punkty - - Cut point cloud - Wytnij punkt chmury + + Cut point cloud + Wytnij punkt chmury - - - - Cuts a point cloud with a picked polygon - Wycina punkt chmury z wybranego wielokąta + + + + Cuts a point cloud with a picked polygon + Wycina punkt chmury z wybranego wielokąta - - + + CmdPointsTransform - - Points - Punkty + + Points + Punkty - - Transform Points - Przekształcenie punktów + + Transform Points + Przekształcenie punktów - - - - Test to transform a point cloud - Test przekształcenia chmury punktów + + + + Test to transform a point cloud + Test przekształcenia chmury punktów - - + + PointsGui::DlgPointsRead - - ASCII points import - Import punktów ASCII + + ASCII points import + Import punktów ASCII - - Template: - Szablon: + + Template: + Szablon: - - Special lines - Linie specjalne + + Special lines + Linie specjalne - - First line: - Pierwszy wiersz: + + First line: + Pierwszy wiersz: - - Ignore - Ignoruj + + Ignore + Ignoruj - - Cluster by lines starting with: - Klaster o wierszach zaczynających się od: + + Cluster by lines starting with: + Klaster o wierszach zaczynających się od: - - Ignore lines starting with: - Ignoruj ​​linie zaczynające się od: + + Ignore lines starting with: + Ignoruj ​​linie zaczynające się od: - - Point format - Format punktu + + Point format + Format punktu - - Number separator: - Separator dziesiętny: + + Number separator: + Separator dziesiętny: - - Points format: - Styl Punktów: + + Points format: + Styl Punktów: - - - - Next block: - Następny blok: + + + + Next block: + Następny blok: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X, Y, Z + + X,Y,Z + X, Y, Z - - X,Y - X, Y + + X,Y + X, Y - - - - none - żaden + + + + none + żaden - - - - I,J,K (normal vector) - I, J, K (wektor normalny) + + + + I,J,K (normal vector) + I, J, K (wektor normalny) - - - - I,K (normal vector 2D) - I,K (wektor normalny 2D) + + + + I,K (normal vector 2D) + I,K (wektor normalny 2D) - - - - R,G,B (color) - R, G, B (kolor) + + + + R,G,B (color) + R, G, B (kolor) - - - - I (Gray value) - I (wartość szarości) + + + + I (Gray value) + I (wartość szarości) - - Preview - Podgląd + + Preview + Podgląd - - 100 - 100 + + 100 + 100 - - Number of points - Liczba punktów + + Number of points + Liczba punktów - - Number of previewed lines: - Liczba przeglądanych wierszy: + + Number of previewed lines: + Liczba przeglądanych wierszy: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Punkty ASCII (*.asc);;Wszystkie Pliki(*. *) + + + Ascii Points (*.asc);;All Files (*.*) + Punkty ASCII (*.asc);;Wszystkie Pliki(*. *) - - + + Workbench - - Points tools - Narzędzia Punktów + + Points tools + Narzędzia Punktów - - &Points - &Punkty + + &Points + &Punkty - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.qm b/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.qm index f3a7c491b83f6cfc9dedbf951aea0dbc62d3b10d..24b8608be42ecf4d4a13cd91fc1a5269e3b5c788 100644 GIT binary patch delta 188 zcmew-*DgOn$1DUdrRahekiT%^)^Ntf zlX)5S^pTDAE%O){m}2<1oMC2Q;8>i=z`!R5WHG2PxH42s hE@YG5+{T#9$*48?6_+|=@n!+;JQns2pga>JBLI=ADu@68 delta 178 zcmZpd|0g#=$1;?Gfz6zOfv1Ck!Nh=pfn@;$L$o9V1NUPF_ApnV_-+Q?#AXHt-V+S+ z4k`=`jDHxSWu$=Ok`q()6<;zRG5QJQ{9uu+ehk#)%95+s#lXPHz*2O<3&@{8acel^ z!pXdh`ua}XWvr8d=1k?@U}VX_!1a}X@s@cE3`{ZnTh1^uFmNo+WMJTv0kRlW7+e`D ZCKs|vZ*F5u=48~E{EAC`voLoq3jp25DPsTt diff --git a/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.ts b/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.ts index ad97a7515..5a855a2dd 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - Pontos + + Points + Pontos - - Export points... - Exportar pontos... + + Export points... + Exportar pontos... - - - - Exports a point cloud - Exporta uma nuvem de pontos + + + + Exports a point cloud + Exporta uma nuvem de pontos - - + + CmdPointsImport - - Points - Pontos + + Points + Pontos - - Import points... - Importar pontos... + + Import points... + Importar pontos... - - - - Imports a point cloud - Importar uma nuvem de pontos + + + + Imports a point cloud + Importar uma nuvem de pontos - - + + CmdPointsPolyCut - - Points - Pontos + + Points + Pontos - - Cut point cloud - Cortar nuvem de pontos + + Cut point cloud + Cortar nuvem de pontos - - - - Cuts a point cloud with a picked polygon - Corta uma nuvem de pontos com um polígono traçado + + + + Cuts a point cloud with a picked polygon + Corta uma nuvem de pontos com um polígono traçado - - + + CmdPointsTransform - - Points - Pontos + + Points + Pontos - - Transform Points - Transformar pontos + + Transform Points + Transformar pontos - - - - Test to transform a point cloud - Teste para transformar uma nuvem de pontos + + + + Test to transform a point cloud + Teste para transformar uma nuvem de pontos - - + + PointsGui::DlgPointsRead - - ASCII points import - Importar pontos ASCII + + ASCII points import + Importar pontos ASCII - - Template: - Modelo: + + Template: + Modelo: - - Special lines - Linhas especiais + + Special lines + Linhas especiais - - First line: - Primeira linha: + + First line: + Primeira linha: - - Ignore - Ignorar + + Ignore + Ignorar - - Cluster by lines starting with: - Agrupar por linhas começando com: + + Cluster by lines starting with: + Agrupar por linhas começando com: - - Ignore lines starting with: - Ignore linhas que comecem com: + + Ignore lines starting with: + Ignore linhas que comecem com: - - Point format - Formato de ponto + + Point format + Formato de ponto - - Number separator: - Separador de número: + + Number separator: + Separador de números: - - Points format: - Formato de pontos: + + Points format: + Formato de pontos: - - - - Next block: - Próximo bloco: + + + + Next block: + Próximo bloco: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - nenhum + + + + none + nenhum - - - - I,J,K (normal vector) - I,J,K (vetor normal) + + + + I,J,K (normal vector) + I,J,K (vetor normal) - - - - I,K (normal vector 2D) - I,K (vetor normal 2D) + + + + I,K (normal vector 2D) + I,K (vetor normal 2D) - - - - R,G,B (color) - R,G,B (cor) + + + + R,G,B (color) + R,G,B (cor) - - - - I (Gray value) - I (valor de cinza) + + + + I (Gray value) + I (valor de cinza) - - Preview - Pré-visualização + + Preview + Pré-visualização - - 100 - 100 + + 100 + 100 - - Number of points - Número de pontos + + Number of points + Número de pontos - - Number of previewed lines: - Número de linhas visualizadas: + + Number of previewed lines: + Número de linhas visualizadas: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Pontos Ascii (*.asc);; Todos os Arquivos (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Pontos Ascii (*.asc);; Todos os Arquivos (*.*) - - + + Workbench - - Points tools - Ferramentas de pontos + + Points tools + Ferramentas de pontos - - &Points - &Pontos + + &Points + &Pontos - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_pt-PT.qm b/src/Mod/Points/Gui/Resources/translations/Points_pt-PT.qm index cc502a161e1c8ccd52f870f0446c362519a365a9..fb874a164d94f2d6b044052249492d7f8bd26e42 100644 GIT binary patch delta 15 WcmbOww@_|_6hC_h0|NsSBO?GIVglp< delta 7 OcmZ1|H%o4V6h8n8?*dT( diff --git a/src/Mod/Points/Gui/Resources/translations/Points_pt-PT.ts b/src/Mod/Points/Gui/Resources/translations/Points_pt-PT.ts index a7f4b1e1d..d7b73bb3b 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_pt-PT.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_pt-PT.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - Pontos + + Points + Pontos - - Export points... - Exportar Pontos ... + + Export points... + Exportar Pontos ... - - - - Exports a point cloud - Exports a point cloud + + + + Exports a point cloud + Exports a point cloud - - + + CmdPointsImport - - Points - Pontos + + Points + Pontos - - Import points... - Importar Pontos ... + + Import points... + Importar Pontos ... - - - - Imports a point cloud - Imports a point cloud + + + + Imports a point cloud + Imports a point cloud - - + + CmdPointsPolyCut - - Points - Pontos + + Points + Pontos - - Cut point cloud - Cut point cloud + + Cut point cloud + Cut point cloud - - - - Cuts a point cloud with a picked polygon - Cuts a point cloud with a picked polygon + + + + Cuts a point cloud with a picked polygon + Cuts a point cloud with a picked polygon - - + + CmdPointsTransform - - Points - Pontos + + Points + Pontos - - Transform Points - Transformar Pontos + + Transform Points + Transformar Pontos - - - - Test to transform a point cloud - Test to transform a point cloud + + + + Test to transform a point cloud + Test to transform a point cloud - - + + PointsGui::DlgPointsRead - - ASCII points import - Importar Pontos ASCII + + ASCII points import + Importar Pontos ASCII - - Template: - Modelo: + + Template: + Modelo: - - Special lines - Linhas Especiais + + Special lines + Linhas Especiais - - First line: - Primeira Linha: + + First line: + Primeira Linha: - - Ignore - Ignorar + + Ignore + Ignorar - - Cluster by lines starting with: - Cluster by lines starting with: + + Cluster by lines starting with: + Cluster by lines starting with: - - Ignore lines starting with: - Ignorar as linhas que iniciam com: + + Ignore lines starting with: + Ignorar as linhas que iniciam com: - - Point format - Formato do Ponto + + Point format + Formato do Ponto - - Number separator: - Number separator: + + Number separator: + Number separator: - - Points format: - Formato do ponto: + + Points format: + Formato do ponto: - - - - Next block: - Bloco Seguinte: + + + + Next block: + Bloco Seguinte: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - nenhum + + + + none + nenhum - - - - I,J,K (normal vector) - I,J,K (vetor normal) + + + + I,J,K (normal vector) + I,J,K (vetor normal) - - - - I,K (normal vector 2D) - I,K (vetor normal 2D) + + + + I,K (normal vector 2D) + I,K (vetor normal 2D) - - - - R,G,B (color) - R,G,B (Cor) + + + + R,G,B (color) + R,G,B (Cor) - - - - I (Gray value) - I (valor cinza) + + + + I (Gray value) + I (valor cinza) - - Preview - Pré-visualizar + + Preview + Pré-visualizar - - 100 - 100 + + 100 + 100 - - Number of points - Pontos + + Number of points + Pontos - - Number of previewed lines: - Número de linhas pré-visualizadas: + + Number of previewed lines: + Número de linhas pré-visualizadas: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Pontos Ascii (*.asc);;Todos os Ficheiros (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Pontos Ascii (*.asc);;Todos os Ficheiros (*.*) - - + + Workbench - - Points tools - Ferramentas de Pontos + + Points tools + Ferramentas de Pontos - - &Points - &Pontos + + &Points + &Pontos - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_ro.qm b/src/Mod/Points/Gui/Resources/translations/Points_ro.qm index 0bbceedfb4b0d2b1a8372e2222aa971a897fc81b..ab451a1b50187d29c3691229bfef581f82588ac2 100644 GIT binary patch delta 331 zcmZ1@zej$8j$;S#tHd7#KLYSc)!q z0r>}6W^?WW@~5->3u^^xn!?Jpy%K1#-^8=(lKi+I;_jEZPMGL1Ffjb&I{6z!GjQj1WC3O4xXV~41FhW4y}=0R4sL$_#arevFfc{& zZ#lyZG;KA|C_Wz`i$RUSm7!vCA)D;x4#oghdj|%0h9ZVih609EhD3%cAXZ>V0rNqu w9EMDWJRr^lvO%n5psE6(nmnKy1t70ihE#?k1_g#BhDsor j!;s042NWp=vO#i*K)DjISUOOo9LOqR$k;5-KAi&qHJwJm diff --git a/src/Mod/Points/Gui/Resources/translations/Points_ro.ts b/src/Mod/Points/Gui/Resources/translations/Points_ro.ts index 01921a961..11fca5b6c 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_ro.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_ro.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - Puncte + + Points + Puncte - - Export points... - Exportaţi puncte... + + Export points... + Exportaţi puncte... - - - - Exports a point cloud - Exportă un nor de puncte + + + + Exports a point cloud + Exportă un nor de puncte - - + + CmdPointsImport - - Points - Puncte + + Points + Puncte - - Import points... - Importaţi puncte... + + Import points... + Importaţi puncte... - - - - Imports a point cloud - Importaţi un nor de puncte + + + + Imports a point cloud + Importaţi un nor de puncte - - + + CmdPointsPolyCut - - Points - Puncte + + Points + Puncte - - Cut point cloud - Decupaţi norul de puncte + + Cut point cloud + Decupaţi norul de puncte - - - - Cuts a point cloud with a picked polygon - Decupează un nor de puncte cu un poligon ales + + + + Cuts a point cloud with a picked polygon + Decupează un nor de puncte cu un poligon ales - - + + CmdPointsTransform - - Points - Puncte + + Points + Puncte - - Transform Points - Transformaţi Punctele + + Transform Points + Transformaţi Punctele - - - - Test to transform a point cloud - Testaţi pentru a transforma un nor de puncte + + + + Test to transform a point cloud + Testaţi pentru a transforma un nor de puncte - - + + PointsGui::DlgPointsRead - - ASCII points import - Importaţi puncte ASCII + + ASCII points import + Importaţi puncte ASCII - - Template: - Şablon: + + Template: + Şablon: - - Special lines - Linii speciale + + Special lines + Linii speciale - - First line: - Prima linie: + + First line: + Prima linie: - - Ignore - Ignoră + + Ignore + Ignoră - - Cluster by lines starting with: - Cluster by lines starting with: + + Cluster by lines starting with: + Grupeaza dupa linii incepand cu: - - Ignore lines starting with: - Ignoraţi linii care încep cu: + + Ignore lines starting with: + Ignoraţi linii care încep cu: - - Point format - Formataţi Punctul + + Point format + Formataţi Punctul - - Number separator: - Separator pentru cifre: + + Number separator: + Separator pentru cifre: - - Points format: - Formataţi Punctele: + + Points format: + Formataţi Punctele: - - - - Next block: - Blocul următor: + + + + Next block: + Blocul următor: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X, Y, Z + + X,Y,Z + X, Y, Z - - X,Y - X, Y + + X,Y + X, Y - - - - none - niciunul + + + + none + niciunul - - - - I,J,K (normal vector) - I, J, K (vectorul normal) + + + + I,J,K (normal vector) + I, J, K (vectorul normal) - - - - I,K (normal vector 2D) - I, K (vectorul normal 2D) + + + + I,K (normal vector 2D) + I, K (vectorul normal 2D) - - - - R,G,B (color) - R, G, B (culoare) + + + + R,G,B (color) + R, G, B (culoare) - - - - I (Gray value) - I (tonuri de gri) + + + + I (Gray value) + I (tonuri de gri) - - Preview - Previzualizare + + Preview + Previzualizare - - 100 - 100 + + 100 + 100 - - Number of points - Numărul de puncte + + Number of points + Numărul de puncte - - Number of previewed lines: - Numărul de linii de previzualizare: + + Number of previewed lines: + Numărul de linii de previzualizare: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Puncte ASCII (*.asc);;Toate fişierele (*. *) + + + Ascii Points (*.asc);;All Files (*.*) + Puncte ASCII (*.asc);;Toate fişierele (*. *) - - + + Workbench - - Points tools - Instrumente pentru puncte + + Points tools + Instrumente pentru puncte - - &Points - &Puncte + + &Points + &Puncte - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_ru.qm b/src/Mod/Points/Gui/Resources/translations/Points_ru.qm index 9238c3ca205a22a7b027ab41dcc376ae5d5636fb..5297dd508d5264b443e7d8274364d70f06d967bf 100644 GIT binary patch delta 26 hcmeB@pCiAai(jaNfq{Wnknyi3_kR&4mcKe&!T@B@2KN8} delta 7 OcmbOu-zC4Hiyr_BW&*AN diff --git a/src/Mod/Points/Gui/Resources/translations/Points_ru.ts b/src/Mod/Points/Gui/Resources/translations/Points_ru.ts index e6ee99514..1182224bc 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_ru.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_ru.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - Точки + + Points + Точки - - Export points... - Экспорт точек... + + Export points... + Экспорт точек... - - - - Exports a point cloud - Экспорт облака точек + + + + Exports a point cloud + Экспорт облака точек - - + + CmdPointsImport - - Points - Точки + + Points + Точки - - Import points... - Импорт точек... + + Import points... + Импорт точек... - - - - Imports a point cloud - Импорт облака точек + + + + Imports a point cloud + Импорт облака точек - - + + CmdPointsPolyCut - - Points - Точки + + Points + Точки - - Cut point cloud - Вырезать облако точек + + Cut point cloud + Вырезать облако точек - - - - Cuts a point cloud with a picked polygon - Вырезать облако точек ограниченное отмеченным полигоном + + + + Cuts a point cloud with a picked polygon + Вырезать облако точек ограниченное отмеченным полигоном - - + + CmdPointsTransform - - Points - Точки + + Points + Точки - - Transform Points - Преобразование точек + + Transform Points + Преобразование точек - - - - Test to transform a point cloud - Тест для преобразования облака точек + + + + Test to transform a point cloud + Тест для преобразования облака точек - - + + PointsGui::DlgPointsRead - - ASCII points import - Импорт точек ASCII + + ASCII points import + Импорт точек ASCII - - Template: - Шаблон: + + Template: + Шаблон: - - Special lines - Специальные линии + + Special lines + Специальные линии - - First line: - Первая линия: + + First line: + Первая линия: - - Ignore - Игнорировать + + Ignore + Игнорировать - - Cluster by lines starting with: - Кластер по линии, начиная с: + + Cluster by lines starting with: + Кластер по линии, начиная с: - - Ignore lines starting with: - Игнорировать строки, начинающиеся с: + + Ignore lines starting with: + Игнорировать строки, начинающиеся с: - - Point format - Формат точек + + Point format + Формат точек - - Number separator: - Числовой разделитель: + + Number separator: + Числовой разделитель: - - Points format: - Формат точек: + + Points format: + Формат точек: - - - - Next block: - Следующий блок: + + + + Next block: + Следующий блок: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X, Y, Z + + X,Y,Z + X, Y, Z - - X,Y - X, Y + + X,Y + X, Y - - - - none - Отсутствует + + + + none + Отсутствует - - - - I,J,K (normal vector) - I,J,K(нормальный вектор) + + + + I,J,K (normal vector) + I,J,K(нормальный вектор) - - - - I,K (normal vector 2D) - I,K(нормальный вектор 2D) + + + + I,K (normal vector 2D) + I,K(нормальный вектор 2D) - - - - R,G,B (color) - R, G, B (цвет) + + + + R,G,B (color) + R, G, B (цвет) - - - - I (Gray value) - I (значение серого) + + + + I (Gray value) + I (значение серого) - - Preview - Предварительный просмотр + + Preview + Предварительный просмотр - - 100 - 100 + + 100 + 100 - - Number of points - Количество точек + + Number of points + Количество точек - - Number of previewed lines: - Количество предварительно просматриваемых строк: + + Number of previewed lines: + Количество предварительно просматриваемых строк: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Точки Ascii (*.asc);;Все файлы (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Точки Ascii (*.asc);;Все файлы (*.*) - - + + Workbench - - Points tools - Инструменты для точек + + Points tools + Инструменты для точек - - &Points - &Точки + + &Points + &Точки - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_sk.qm b/src/Mod/Points/Gui/Resources/translations/Points_sk.qm index 838bb7288827220599c0f3b1b0eb204a10ecab3a..d1040c8cd1bf8547b618f49880b386dbcb4e1de4 100644 GIT binary patch delta 19 acmdlayH|F@CO+;C1_lN;M#ldvOe_FB69m2h delta 7 OcmdlhyGeG#CO!ZSPy-qO diff --git a/src/Mod/Points/Gui/Resources/translations/Points_sk.ts b/src/Mod/Points/Gui/Resources/translations/Points_sk.ts index 43a61e475..a805e7d47 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_sk.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_sk.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - Body + + Points + Body - - Export points... - Exportuj body .... + + Export points... + Exportuj body .... - - - - Exports a point cloud - Exportuj mračná bodov + + + + Exports a point cloud + Exportuj mračná bodov - - + + CmdPointsImport - - Points - Body + + Points + Body - - Import points... - Import bodov ... + + Import points... + Import bodov ... - - - - Imports a point cloud - Importuj mračná bodov + + + + Imports a point cloud + Importuj mračná bodov - - + + CmdPointsPolyCut - - Points - Body + + Points + Body - - Cut point cloud - Orezať mračná bodov + + Cut point cloud + Orezať mračná bodov - - - - Cuts a point cloud with a picked polygon - 0rezať mračná bodov vybraným polygónom + + + + Cuts a point cloud with a picked polygon + 0rezať mračná bodov vybraným polygónom - - + + CmdPointsTransform - - Points - Body + + Points + Body - - Transform Points - Transformácia bodov + + Transform Points + Transformácia bodov - - - - Test to transform a point cloud - Testovať transformáciu mračna bodov + + + + Test to transform a point cloud + Testovať transformáciu mračna bodov - - + + PointsGui::DlgPointsRead - - ASCII points import - ASCII import bodov + + ASCII points import + ASCII import bodov - - Template: - Šablóna: + + Template: + Šablóna: - - Special lines - Špeciálne čiary + + Special lines + Špeciálne čiary - - First line: - Prvý riadok: + + First line: + Prvý riadok: - - Ignore - Ignorovať + + Ignore + Ignorovať - - Cluster by lines starting with: - Zoskup podľa riadkov začínajúcich s: + + Cluster by lines starting with: + Zoskup podľa riadkov začínajúcich s: - - Ignore lines starting with: - Ignorovať riadky začínajúce: + + Ignore lines starting with: + Ignorovať riadky začínajúce: - - Point format - Formát bodu + + Point format + Formát bodu - - Number separator: - Oddeľovač čísel: + + Number separator: + Oddeľovač čísel: - - Points format: - Formát bodou: + + Points format: + Formát bodou: - - - - Next block: - Ďalší blok: + + + + Next block: + Ďalší blok: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - nič + + + + none + nič - - - - I,J,K (normal vector) - I,J,K (normálny vektor) + + + + I,J,K (normal vector) + I,J,K (normálny vektor) - - - - I,K (normal vector 2D) - I, K (normálny vektor 2D) + + + + I,K (normal vector 2D) + I, K (normálny vektor 2D) - - - - R,G,B (color) - R,G,B (farby) + + + + R,G,B (color) + R,G,B (farby) - - - - I (Gray value) - I (sivé) + + + + I (Gray value) + I (sivé) - - Preview - Náhľad + + Preview + Náhľad - - 100 - 100 + + 100 + 100 - - Number of points - Počet bodov + + Number of points + Počet bodov - - Number of previewed lines: - Počet zobrazených riadkov: + + Number of previewed lines: + Počet zobrazených riadkov: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Body ASCII (*.asc);Všetky súbory (*. *) + + + Ascii Points (*.asc);;All Files (*.*) + Body ASCII (*.asc);Všetky súbory (*. *) - - + + Workbench - - Points tools - Body nástrojov + + Points tools + Body nástrojov - - &Points - &Body + + &Points + &Body - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_sv-SE.qm b/src/Mod/Points/Gui/Resources/translations/Points_sv-SE.qm index fe91524b44df193b43c04254094795714f1c37da..409ab025b8a7730b950b821d29e9684f26671915 100644 GIT binary patch delta 15 WcmaDS`&D+sJ3jUf1_lNuMn(WKw**}P delta 7 Ocmew=`%ZSlJ3asqd;`h= diff --git a/src/Mod/Points/Gui/Resources/translations/Points_sv-SE.ts b/src/Mod/Points/Gui/Resources/translations/Points_sv-SE.ts index 75e3b387e..7ffd2ea98 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_sv-SE.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_sv-SE.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - Punkter + + Points + Punkter - - Export points... - Exportera punkter... + + Export points... + Exportera punkter... - - - - Exports a point cloud - Exporterar ett punktmoln + + + + Exports a point cloud + Exporterar ett punktmoln - - + + CmdPointsImport - - Points - Punkter + + Points + Punkter - - Import points... - Importera punkter... + + Import points... + Importera punkter... - - - - Imports a point cloud - Importera ett punktmoln + + + + Imports a point cloud + Importera ett punktmoln - - + + CmdPointsPolyCut - - Points - Punkter + + Points + Punkter - - Cut point cloud - Klipp ut punktmoln + + Cut point cloud + Klipp ut punktmoln - - - - Cuts a point cloud with a picked polygon - Klipper ut ett punktmoln med en vald polygon + + + + Cuts a point cloud with a picked polygon + Klipper ut ett punktmoln med en vald polygon - - + + CmdPointsTransform - - Points - Punkter + + Points + Punkter - - Transform Points - Omvandla punkter + + Transform Points + Omvandla punkter - - - - Test to transform a point cloud - Testa att omforma ett punktmoln + + + + Test to transform a point cloud + Testa att omforma ett punktmoln - - + + PointsGui::DlgPointsRead - - ASCII points import - Importera ASCII punkter + + ASCII points import + Importera ASCII punkter - - Template: - mall: + + Template: + mall: - - Special lines - Special linjer + + Special lines + Special linjer - - First line: - Första linjen: + + First line: + Första linjen: - - Ignore - Ignorera + + Ignore + Ignorera - - Cluster by lines starting with: - Linjekluster startar med: + + Cluster by lines starting with: + Linjekluster startar med: - - Ignore lines starting with: - Ignorera linjer som startar med: + + Ignore lines starting with: + Ignorera linjer som startar med: - - Point format - Punktformat + + Point format + Punktformat - - Number separator: - Nummerseparator: + + Number separator: + Nummerseparator: - - Points format: - Punktformat: + + Points format: + Punktformat: - - - - Next block: - Nästa block: + + + + Next block: + Nästa block: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X, Y, Z + + X,Y,Z + X, Y, Z - - X,Y - X, Y + + X,Y + X, Y - - - - none - inget + + + + none + inget - - - - I,J,K (normal vector) - I,J,K (normalvektor) + + + + I,J,K (normal vector) + I,J,K (normalvektor) - - - - I,K (normal vector 2D) - I,K (2D nomalvektor) + + + + I,K (normal vector 2D) + I,K (2D nomalvektor) - - - - R,G,B (color) - R,G,B (färg) + + + + R,G,B (color) + R,G,B (färg) - - - - I (Gray value) - I (Gråton) + + + + I (Gray value) + I (Gråton) - - Preview - Förhandsvisning + + Preview + Förhandsvisning - - 100 - 100 + + 100 + 100 - - Number of points - Antal punkter + + Number of points + Antal punkter - - Number of previewed lines: - Antal förhandsgranskade rader: + + Number of previewed lines: + Antal förhandsgranskade rader: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Ascii Punkter (*.asc);;Alla Filer (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Ascii Punkter (*.asc);;Alla Filer (*.*) - - + + Workbench - - Points tools - Punktverktyg + + Points tools + Punktverktyg - - &Points - &Punkter + + &Points + &Punkter - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_tr.ts b/src/Mod/Points/Gui/Resources/translations/Points_tr.ts index 617b36eed..072498dd9 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_tr.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_tr.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - Noktalar + + Points + Noktalar - - Export points... - Noktaları dışarı aktar... + + Export points... + Noktaları dışarı aktar... - - - - Exports a point cloud - Bir nokta bulutunu dışarı aktarır + + + + Exports a point cloud + Bir nokta bulutunu dışarı aktarır - - + + CmdPointsImport - - Points - Noktalar + + Points + Noktalar - - Import points... - Noktaları içeri aktar... + + Import points... + Noktaları içeri aktar... - - - - Imports a point cloud - Bir nokta bulutunu içeri aktarır + + + + Imports a point cloud + Bir nokta bulutunu içeri aktarır - - + + CmdPointsPolyCut - - Points - Noktalar + + Points + Noktalar - - Cut point cloud - Nokta bulutunu kes + + Cut point cloud + Nokta bulutunu kes - - - - Cuts a point cloud with a picked polygon - Seçili çokgen ile nokta kümesi keser + + + + Cuts a point cloud with a picked polygon + Seçili çokgen ile nokta kümesi keser - - + + CmdPointsTransform - - Points - Noktalar + + Points + Noktalar - - Transform Points - Noktaları dönüştür + + Transform Points + Noktaları dönüştür - - - - Test to transform a point cloud - Bir nokta kümesini dönüştürme denemesi + + + + Test to transform a point cloud + Bir nokta kümesini dönüştürme denemesi - - + + PointsGui::DlgPointsRead - - ASCII points import - ASCII noktaları içeri aktar + + ASCII points import + ASCII noktaları içeri aktar - - Template: - Şablon: + + Template: + Şablon: - - Special lines - Özel doğrular + + Special lines + Özel doğrular - - First line: - İlk satır: + + First line: + İlk satır: - - Ignore - Yoksay + + Ignore + Yoksay - - Cluster by lines starting with: - İlgili değerle başlayan satırlara göre kümele: + + Cluster by lines starting with: + İlgili değerle başlayan satırlara göre kümele: - - Ignore lines starting with: - İle başlayan noktaları yoksay: + + Ignore lines starting with: + İle başlayan noktaları yoksay: - - Point format - Nokta biçimi + + Point format + Nokta biçimi - - Number separator: - Sayı ayıracı: + + Number separator: + Sayı ayıracı: - - Points format: - Nokta biçimi: + + Points format: + Nokta biçimi: - - - - Next block: - Sonraki kütük: + + + + Next block: + Sonraki kütük: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - hiçbiri + + + + none + hiçbiri - - - - I,J,K (normal vector) - I,J,K (olağan vektör) + + + + I,J,K (normal vector) + I,J,K (olağan vektör) - - - - I,K (normal vector 2D) - I,K (2B olağan vektör) + + + + I,K (normal vector 2D) + I,K (2B olağan vektör) - - - - R,G,B (color) - K,Y,M(Renkler) + + + + R,G,B (color) + K,Y,M(Renkler) - - - - I (Gray value) - I (Gri değerlik) + + + + I (Gray value) + I (Gri değerlik) - - Preview - Önizleme + + Preview + Önizleme - - 100 - 100 + + 100 + 100 - - Number of points - Nokta sayısı + + Number of points + Nokta sayısı - - Number of previewed lines: - Gözden geçirilmiş doğru sayısı + + Number of previewed lines: + Gözden geçirilmiş doğru sayısı - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Ascii Noktalar (*.asc);;Tüm Dosyalar (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Ascii Noktalar (*.asc);;Tüm Dosyalar (*.*) - - + + Workbench - - Points tools - Noktalar aracı + + Points tools + Noktalar aracı - - &Points - &Noktalar + + &Points + &Noktalar - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_uk.qm b/src/Mod/Points/Gui/Resources/translations/Points_uk.qm index 5785a56d9ce5d59180f6c399b97a82e574d07ae4..a48361ee7ece54273338faf3f5a36f3190d0c3bf 100644 GIT binary patch delta 26 hcmZ1>w@Yq=2ER}T0|NuEAmd+6?*Af8EPr*lgaKl52G0Nh delta 7 Ocmdlbw?b}%20s7{00M>p diff --git a/src/Mod/Points/Gui/Resources/translations/Points_uk.ts b/src/Mod/Points/Gui/Resources/translations/Points_uk.ts index 14da6acdf..0075ad8d7 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_uk.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_uk.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - Точки + + Points + Точки - - Export points... - Експорт точок... + + Export points... + Експорт точок... - - - - Exports a point cloud - Експорт хмари точок + + + + Exports a point cloud + Експорт хмари точок - - + + CmdPointsImport - - Points - Точки + + Points + Точки - - Import points... - Імпорт точок... + + Import points... + Імпорт точок... - - - - Imports a point cloud - Імпорт хмари точок + + + + Imports a point cloud + Імпорт хмари точок - - + + CmdPointsPolyCut - - Points - Точки + + Points + Точки - - Cut point cloud - Вирізати хмару точок + + Cut point cloud + Вирізати хмару точок - - - - Cuts a point cloud with a picked polygon - Вирізати точки у виділеній області + + + + Cuts a point cloud with a picked polygon + Вирізати точки у виділеній області - - + + CmdPointsTransform - - Points - Точки + + Points + Точки - - Transform Points - Перетворення точок + + Transform Points + Перетворення точок - - - - Test to transform a point cloud - Випробування для перетворення хмари точок + + + + Test to transform a point cloud + Випробування для перетворення хмари точок - - + + PointsGui::DlgPointsRead - - ASCII points import - Імпорт точок ASCII + + ASCII points import + Імпорт точок ASCII - - Template: - Шаблон: + + Template: + Шаблон: - - Special lines - Спеціальні лінії + + Special lines + Спеціальні лінії - - First line: - Перший рядок: + + First line: + Перший рядок: - - Ignore - Ігнорувати + + Ignore + Ігнорувати - - Cluster by lines starting with: - Скупчення по лінії, починаючи з: + + Cluster by lines starting with: + Скупчення по лінії, починаючи з: - - Ignore lines starting with: - Ігнорувати рядки, що починаються з: + + Ignore lines starting with: + Ігнорувати рядки, що починаються з: - - Point format - Формат точки + + Point format + Формат точки - - Number separator: - Номер роздільника: + + Number separator: + Номер роздільника: - - Points format: - Формат точок: + + Points format: + Формат точок: - - - - Next block: - Наступний блок: + + + + Next block: + Наступний блок: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - немає + + + + none + немає - - - - I,J,K (normal vector) - I,J,K (нормальний вектор) + + + + I,J,K (normal vector) + I,J,K (нормальний вектор) - - - - I,K (normal vector 2D) - I,K (нормальний вектор 2D) + + + + I,K (normal vector 2D) + I,K (нормальний вектор 2D) - - - - R,G,B (color) - R,G,B (колір) + + + + R,G,B (color) + R,G,B (колір) - - - - I (Gray value) - I (Значення сірого) + + + + I (Gray value) + I (Значення сірого) - - Preview - Попередній перегляд + + Preview + Попередній перегляд - - 100 - 100 + + 100 + 100 - - Number of points - Кількість точок + + Number of points + Кількість точок - - Number of previewed lines: - Кількість ліній в попередньому перегляді: + + Number of previewed lines: + Кількість ліній в попередньому перегляді: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Ascii точки (*.asc);;Всі файли (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Ascii точки (*.asc);;Всі файли (*.*) - - + + Workbench - - Points tools - Інструменти точок + + Points tools + Інструменти точок - - &Points - &Точки + + &Points + &Точки - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_zh-CN.ts b/src/Mod/Points/Gui/Resources/translations/Points_zh-CN.ts index c68b9f2c0..69c98d8d4 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_zh-CN.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_zh-CN.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - + + Points + - - Export points... - 导出点... + + Export points... + 导出点... - - - - Exports a point cloud - 导出点云 + + + + Exports a point cloud + 导出点云 - - + + CmdPointsImport - - Points - + + Points + - - Import points... - 输入点... + + Import points... + 输入点... - - - - Imports a point cloud - 导入点云 + + + + Imports a point cloud + 导入点云 - - + + CmdPointsPolyCut - - Points - + + Points + - - Cut point cloud - 剪切点云 + + Cut point cloud + 剪切点云 - - - - Cuts a point cloud with a picked polygon - 剪切多边形选择框中的点云 + + + + Cuts a point cloud with a picked polygon + 剪切多边形选择框中的点云 - - + + CmdPointsTransform - - Points - + + Points + - - Transform Points - 变换点 + + Transform Points + 变换点 - - - - Test to transform a point cloud - 变换点云测试 + + + + Test to transform a point cloud + 变换点云测试 - - + + PointsGui::DlgPointsRead - - ASCII points import - ASCII点导入 + + ASCII points import + ASCII点导入 - - Template: - 模板: + + Template: + 模板: - - Special lines - 特殊行 + + Special lines + 特殊行 - - First line: - 首行: + + First line: + 首行: - - Ignore - 忽略 + + Ignore + 忽略 - - Cluster by lines starting with: - 按行开始集群: + + Cluster by lines starting with: + 按行开始集群: - - Ignore lines starting with: - 忽略以此开头的行: + + Ignore lines starting with: + 忽略以此开头的行: - - Point format - 点格式 + + Point format + 点格式 - - Number separator: - 数分隔符: + + Number separator: + 数分隔符: - - Points format: - 点的格式: + + Points format: + 点的格式: - - - - Next block: - 下一区块: + + + + Next block: + 下一区块: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - + + + + none + - - - - I,J,K (normal vector) - I,J,K(法向量) + + + + I,J,K (normal vector) + I,J,K(法向量) - - - - I,K (normal vector 2D) - I,K(2D法向量) + + + + I,K (normal vector 2D) + I,K(2D法向量) - - - - R,G,B (color) - RGB颜色 + + + + R,G,B (color) + RGB颜色 - - - - I (Gray value) - I(灰度值) + + + + I (Gray value) + I(灰度值) - - Preview - 预览 + + Preview + 预览 - - 100 - 100 + + 100 + 100 - - Number of points - 点的数量 + + Number of points + 点的数量 - - Number of previewed lines: - 预览行数: + + Number of previewed lines: + 预览行数: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Ascii 点(*.asc),所有文件 (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Ascii 点(*.asc),所有文件 (*.*) - - + + Workbench - - Points tools - 点工具 + + Points tools + 点工具 - - &Points - 点(&P) + + &Points + 点(&P) - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_zh-TW.ts b/src/Mod/Points/Gui/Resources/translations/Points_zh-TW.ts index 7238d909e..9f015ece0 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_zh-TW.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_zh-TW.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - + + Points + - - Export points... - 輸出點... + + Export points... + 輸出點... - - - - Exports a point cloud - 匯出點雲 + + + + Exports a point cloud + 匯出點雲 - - + + CmdPointsImport - - Points - + + Points + - - Import points... - 匯入點... + + Import points... + 匯入點... - - - - Imports a point cloud - 匯入點雲 + + + + Imports a point cloud + 匯入點雲 - - + + CmdPointsPolyCut - - Points - + + Points + - - Cut point cloud - 切割點雲 + + Cut point cloud + 切割點雲 - - - - Cuts a point cloud with a picked polygon - 由選定之多邊形切割點雲 + + + + Cuts a point cloud with a picked polygon + 由選定之多邊形切割點雲 - - + + CmdPointsTransform - - Points - + + Points + - - Transform Points - 切換點 + + Transform Points + 切換點 - - - - Test to transform a point cloud - 測試修改點雲 + + + + Test to transform a point cloud + 測試修改點雲 - - + + PointsGui::DlgPointsRead - - ASCII points import - 匯入ASCII點 + + ASCII points import + 匯入ASCII點 - - Template: - 模板: + + Template: + 模板: - - Special lines - 特殊行 + + Special lines + 特殊行 - - First line: - 第一行: + + First line: + 第一行: - - Ignore - 忽略 + + Ignore + 忽略 - - Cluster by lines starting with: - 群組開始由行: + + Cluster by lines starting with: + 群組開始由行: - - Ignore lines starting with: - 忽略開始由行: + + Ignore lines starting with: + 忽略開始由行: - - Point format - 點型式 + + Point format + 點型式 - - Number separator: - 分隔符號數量 + + Number separator: + 分隔符號數量 - - Points format: - 點格式: + + Points format: + 點格式: - - - - Next block: - 下一個區塊: + + + + Next block: + 下一個區塊: - - , - + + , + - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X、 Y、 Z + + X,Y,Z + X、 Y、 Z - - X,Y - X、 Y + + X,Y + X、 Y - - - - none - + + + + none + - - - - I,J,K (normal vector) - I,J,K (垂直向量) + + + + I,J,K (normal vector) + I,J,K (垂直向量) - - - - I,K (normal vector 2D) - I,K (2D垂直向量) + + + + I,K (normal vector 2D) + I,K (2D垂直向量) - - - - R,G,B (color) - R、 G、 B (顏色) + + + + R,G,B (color) + R、 G、 B (顏色) - - - - I (Gray value) - I (灰度值) + + + + I (Gray value) + I (灰度值) - - Preview - 預覽 + + Preview + 預覽 - - 100 - 100 + + 100 + 100 - - Number of points - 點數 + + Number of points + 點數 - - Number of previewed lines: - 預覽行數 + + Number of previewed lines: + 預覽行數 - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Ascii 點 (*.asc);;所有檔 (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Ascii 點 (*.asc);;所有檔 (*.*) - - + + Workbench - - Points tools - 編輯點工具 + + Points tools + 編輯點工具 - - &Points - &點 + + &Points + &點 - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_af.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_af.qm index d3cff212fdd6eca805c5ed4364fbf1e6931554b7..0712f6bfbd91c639580d9fa83cac18fa5813ff3d 100644 GIT binary patch literal 11652 zcmd5?dyE`)9sl0@ZufeJye)HVjyPG?z zA(z|P$ISQr{eHgR@60D3Pp|py+h706?>BY*{HAX_`N~y9wRcfn;ul2gZ=m`YdWdQo z=%Vhw;qy9r=9L$Ty4TVl-#SRt_Hylo58}M8GqsmKJ4RIhcI`EdZxHpqUpv|H9MQUl z+9#hnO{Cmc*S_cbMCZI(*Y(5$M4hkKP5ct)*Ui@5_QDs5TK`ht-T5t|hEw$qPkb5t z-mO1#?g04xyZ-OD8K8e>!^wS56K#5_;lU@45>d9{p(~CPoj=vs+R*@cUTVDLwOims%bNC_0G*A8n)W3g#qsH;CqI_}ow}yypV5f=A8!8C)|-i% zzT5mj?VpIYY->Js4diR>YCe4<_^$X#^KVXpZqNJ8@BM2t(S{$kv^4wy_IXSm8$aDL zc-N1KRz2Tx*~Jske|t;eR>;@)(-!BmokW{+E#G+p-=F_-qW8TwiPox#L;v{#?6x`a z(A+IVEte;Ly&L*=>WL3-u|a<-@!^}0qkns{;dlel$}`E0mkkrGc_*1!+fUT-TGFaH z0R1U>^SOIqzaDw4zfT?;e%n{Ofj-}E{lTLt`1_6(S0rJd z?&%e~NB@D}pIPzvhdO@mYFqg(?5}KV`%%lQu+vc68++d&I`4({u2WADHQ(JncmRG} ze{cKsJ*>@pm1Wq>)7m74d4) zaeSJ>rxNMp&@lfsvymF{zp{7NY|*qFrD&PQwUjeFJluq@*Nzs_ht)a9Qd7E-m8Xo$ zGisR4KH5dIAa8>EIf9eg@~{N%KYNaV1fefU_r- z;+Tr6Wc0iiN4jR(Pk&|;__XVH$Gr3g+6%#LVLw*Pz`Ge7_rrR#P))-(Y4K~=x>7Y( zS*qty4(BL1(}XEXR1nuWzBt2s4O@fJ4Q)o*Uz)WvBduA!uDStjot&nm%~YwN8BV3n z2ecVn7xu^i9RQP9qWWTVf=ngPooX4xO00`yHS98uE01Vd zjxmwe-EQsR#5Mg$=Xlp(D20>Smm%rOz}#aIUxw8e6?h^fuz^IIfuIVFL-=Xo-#NOV ztO&A~*)?qPG!*jEbgD|44u;Zn+?=-5xrK9deT99+Md38vg2Y)=Oy9;UIYFbG+0-%k zEHy!6kmL$;_Hr}^!({|a461EF$ir~ETgQD{H}xJCWta`z5pksaUL?peM4Fe@iLe-` zLR?KHY%pY4_+ud%gt$^Ij;u3?W~RV3lVe;1U~zr6M6`4IhT$uWjyt4=wg8<}$pRiZ z3ZmVGe?RDFbSI~%hN8_nnq{bY1t$WyG;0x?NrN+}vNofTj{y-{`Nm%X6!|vlgdRLJFROoi(B~eP#ZZFcnku| zHqxu1+yi>GHriUQb^E!L6c;^BQItcs#ff$iXK=?7cD_7K7Q^un_-q3Fjt( zgWfw=MaSz%3yR+_r7=JO13q_mx@b+KikvU5k3vVjtc~2~s>IEit5(spb;mS3Z>T9p zpVpL1#}qa*;F!xdS_vg%T5v_Qk6qXV%cwOA6WkuMX*G0@+9PaaN&yNu;#?Ly=XCNCrM~L#o3p zY_e34?SAp$Uc0DSb`hn9<68zlSCJ}e`J9#!!3&V98KH@J0Mf0MQQ`54>jQh%gnB%$ zRacm60#|UZ#3gZsSCbhqZG4v(*GCZ`kMGMTLLI=SqPDOZ-H`|;R`4xXoSdMN7qQ3l zI7e&-e=L;;^>Tik!MThO3S!#?9|`83qlPJgYR0XY_v?(PYka=EK80Vob>L>V1lm{n zj=X<@OP34rB6Qq3rrU~PVhs>-vTCFemA|JH+`~Kdu<9oNR{XZQ~U#(i|tAjjOF&?)$1;k8`wBUY|(<9tMa8hy0z&ij1X+DQn zK0hZ?jtfG3NZ1=dLRkkOdS*ArIHA;hUeVFWam>5v5eF*#nyS!F$jhxKml(0-5+$pT z2C�pngBq+joK$@4alLZ(w+!pOdTU&_S^$5I}G}T5+yCVs!&@F}DynQ&t%^R=!Q>wKUWQz+tdY@#hJY23;<~RM9Sp)ni1&4IyCU?T?D0DLo}%($_WVw@6L zZ?OASVS9#a?qt}H-hx#Qk-T+c9P_;8VOllZVhS8ijA#-&Y*3X!#$zPYE`gf6g2TD& zdx@AFh`eXkLP(avCp)xdK02P)R2#r!Vz$JViu>oHieVBF!0!V%F)jXpk3K8kX8s_V}+yx$biI^ zpwSiCTFKRi-}?Aftxax}u$2&PLPZf9T8Ih?iYFT1LkdJ&9i_^!Ry4AeGH#)3P@uR3 zDI^EF$}up2sLmr|g93;WL!6x9DvQgFVngKZd_F2#dZ}88m>2ruECdT8m$-kg6m(yi zpsYI=>3B#LzC{t(sK*t`G_-1HHJ{BGzPTBj!Yd#7P69V!8qfqq%MX|KW0q-T6}igN zO`{@ST5;JRU5(cfQvAyrmBFi(5rxlQ9~f&-Ngo**%V)7K!&H&A@r!785}+_H=ufw|3!%P&EDTzY{clVdsqylLs09aHQB zbd`t=-rC59oZEJe6K|u#4LSc>MAYz9%blAgrY&yW^Ju?hfQ##VJ8r~~$+a-0=2In} zPnBuha@A(>B{p&SxZ({|Z62%j27y&Og9b7{_PAyprfY@!xOmB35O1qEdt|@OD}C0Q zKV`}G^<8zXX6Jaq=DYboTM_#)eXxZNf||Uq?cMF0KSJ9@om_H!ZYhJGg>AUfg|np_ z@RBk?)XNF8fd3Pk759hgD&5~0rVH=`aNIy*3>1qwbrSI`Z z35PL#+=bnVyjdTvL&GADQa;VL3EZ`p6=+yDQZZ?F`?M?LsGLJ9bKnSC0{tES-iK$K zV3!u%$jL35jNCzSY|=lZE4!*&as#Vm<$;p+#<_IH=@lBCGLODI zi1P#{SIF`Xxg5d63J1N^#X>QuOi*BW6rN-U+crYcor|SHqQ#35liPhI_*QTlMUSWd zrRT^-7H~#SV?O^VDKbDueY;GG?Hbo%ev*gpQ}ecsw<5e|2tcg!C~H4Cr<5E$uRC)v zgc%#E`yxxi5)EM=#oeY!|3rjwH^JQ&ioPFXopNng8k)vx!nD%5fj%K_XD}pydI~!7 z{KF4<@t%=8FB|_E++3Oia|zQyZ_rUtXO#j&by}O&RR`T}Tx=P_LwBqN!{Rkx%LD%=UGtWztQa|~J@>UT z;1hoQD-NS=Wn&BP6RT-CAM17g+_ZcddP5eD&dR})lwsR;2-~_nLs32-$%fsufMMm? z!nPaAI+giUYj-(>O&XKMMOCaC)oebdYkYeypL-XcwORa8yJT-*F1B9FG1How)QnWF L=2m>Ht*QAhBJI*; delta 970 zcmah`T}V@57=HGDw&R>`#>Ag>ri;+25J6oiL7G2g$iiG;U`=<_P2CxDTGoXXMo3pj~v6QPUqz2AAh_j`WcukXlmes9T` zKYeQ9%FttH*2J+JLc=G(yrAAWy$?_itE=^| z>HMp@(e{M!%Nk4N9e^9rH2$Feq!*h0nR9^tzBXseFrcZ^KDXxsmb==;{t#7zZlt$3 z2-tjv{U#YmHE`FfuL8Qa+-L(e7*2DKF1;ZmE!@wgTp*>@=)QQ5h?#NsjzeT<(Ky%O z0Fnnx2Y;WT{*R_#=R2v-$?JkTz;umo&d3A!n|wr7Lp8vp7QTXNr?ZJbl~<1ptYHcc`{@jG*^^;r~g6o*h+vVP?v07ri7`d zEbbZ#X7Lc1W@n@7Hn9X=NDvW$06zk>6W}4Fn-Cv*=r2q=2|+q(Lp$Cldb_AM$|>gc z^f}5;gr!JSh_;G?N9vCFdW3L93W`lpp*helvM*{ElQqRqD zTT5oe*p;}<`bg^o2_(?5X2wU6L+B(K#UP2%8YLbfWmjQCPnR)d~|O6E=19?;~#<``^sY1i2JieP))qH7HjJ4^%9i^O6<0ylm3- Nkd5Zevy#HSe*l2-?biSR diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_af.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_af.ts index 418445542..5bc31c279 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_af.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_af.ts @@ -1,507 +1,508 @@ - - + + CmdRaytracingExportProject - - File - Lêer + + File + Lêer - - &Export project... - &Voer projek uit... + + &Export project... + &Voer projek uit... - - Export a Raytracing project to a file - + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - Voer die Povray projeklêer uit + Export the Povray project file + Voer die Povray projeklêer uit - - + + CmdRaytracingNewLuxProject - - Raytracing - Straalsporing + + Raytracing + Straalsporing - - New Luxrender project - + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingNewPartSegment - - Raytracing - Straalsporing + + Raytracing + Straalsporing - - Insert part - Voeg onderdeel in + + Insert part + Voeg onderdeel in - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Voeg 'n nuwe onderdeelvoorwerp in na 'n Povray-projek + Insert a new part object into a Povray project + Voeg 'n nuwe onderdeelvoorwerp in na 'n Povray-projek - - + + CmdRaytracingNewPovrayProject - - Raytracing - Straalsporing + + Raytracing + Straalsporing - - New Povray project - Nuwe Povray-projek + + New Povray project + Nuwe Povray-projek - - Insert new Povray project into the document - Voeg nuwe Povray-projek in na die dokument + + Insert new Povray project into the document + Voeg nuwe Povray-projek in na die dokument - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingRender - - Raytracing - Straalsporing + + Raytracing + Straalsporing - - &Render - + + &Render + &Render - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Straalsporing + + Raytracing + Straalsporing - - &Reset Camera - + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Straalsporing + + Raytracing + Straalsporing - - Export camera to povray... - Voer kamera uit na povray... + + Export camera to povray... + Voer kamera uit na povray... - - Export the camera positon of the active 3D view in PovRay format to a file - Voer die kameraposisie van die aktiewe 3D-aansig uit na 'n Povray-lêer + + Export the camera positon of the active 3D view in PovRay format to a file + Voer die kameraposisie van die aktiewe 3D-aansig uit na 'n Povray-lêer - - + + CmdRaytracingWritePart - - Raytracing - Straalsporing + + Raytracing + Straalsporing - - Export part to povray... - Voer onderdeel uit na Povray... + + Export part to povray... + Voer onderdeel uit na Povray... - - Write the selected Part (object) as a povray file - Skryf die gekose onderdeel (voorwerp) na 'n Povray-lêer + + Write the selected Part (object) as a povray file + Skryf die gekose onderdeel (voorwerp) na 'n Povray-lêer - - + + CmdRaytracingWriteView - - - - - No perspective camera - No perspective camera + + + + + No perspective camera + No perspective camera - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - - Raytracing - Straalsporing + + Raytracing + Straalsporing - - Export view to povray... - Voer uit na Povray... + + Export view to povray... + Voer uit na Povray... - - Write the active 3D view with camera and all its content to a povray file - Skryf die aktiewe 3D-vertoning met kamera en al sy inhoud na 'n Povray-lêer + + Write the active 3D view with camera and all its content to a povray file + Skryf die aktiewe 3D-vertoning met kamera en al sy inhoud na 'n Povray-lêer - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? - - + + QObject - - - - Povray(*.pov) - Povray (*.pov) + + + + Povray(*.pov) + Povray (*.pov) - - - - - - All Files (*.*) - Alle lêers (*.*) + + + + + + All Files (*.*) + Alle lêers (*.*) - - - - - Export page - Voer bladsy uit + + + + + Export page + Voer bladsy uit - - - - - Wrong selection - Verkeerde keuse + + + + + Wrong selection + Verkeerde keuse - - Select a Part object. - Kies 'n onderdeel. + + Select a Part object. + Kies 'n onderdeel. - - - No Raytracing project to insert - + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - Povray not found - + + + Povray not found + Povray not found - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + Please set the path to the povray executable in the preferences. - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + Please correct the path to the povray executable in the preferences. - - - Luxrender not found - + + + Luxrender not found + Luxrender not found - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - Rendered image (*.png) - + + Rendered image (*.png) + Rendered image (*.png) - - Rendered image - + + Rendered image + Rendered image - No Povray project to insert - Geen Povrayprojek om in te voeg nie + No Povray project to insert + Geen Povrayprojek om in te voeg nie - Create a Povray project to insert a view. - Skep 'n Povrayprojek om 'n aansig in te voeg. + Create a Povray project to insert a view. + Skep 'n Povrayprojek om 'n aansig in te voeg. - Select a Povray project to insert the view. - Select a Povray project to insert the view. + Select a Povray project to insert the view. + Select a Povray project to insert the view. - Select one Povray project object. - Kies een Povray projekvoorwerp. + Select one Povray project object. + Kies een Povray projekvoorwerp. - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Straalsporing + + Raytracing + Straalsporing - - Directories - Gidse + + Directories + Gidse - - Default Project dir: - Standaard Projekgids: + + Default Project dir: + Standaard Projekgids: - - Camera file name: - Kameralêernaam: + + Camera file name: + Kameralêernaam: - - Render - + + Render + Render - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + The path to the povray executable, if you want to render from FreeCAD - - Povray executable: - + + Povray executable: + Povray executable: - - Povray output parameters: - + + Povray output parameters: + Povray output parameters: - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + The povray parameters to be passed to the render. - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +W: - - The width of the rendered image - + + The width of the rendered image + The width of the rendered image - - +H : - + + +H : + +H : - - The height of the rendered image - + + The height of the rendered image + The height of the rendered image - - Luxrender executable: - + + Luxrender executable: + Luxrender executable: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - Part file name: - Onderdeellêernaam: + + Part file name: + Onderdeellêernaam: - - - - Used by utility tools - + + + + Used by utility tools + Used by utility tools - - TempCamera.inc - TempKamera.inc + + TempCamera.inc + TempKamera.inc - - TempPart.inc - TempOnderdeel.inc + + TempPart.inc + TempOnderdeel.inc - - Mesh export settings - Maas uitvoerinstellings + + Mesh export settings + Maas uitvoerinstellings - - max mesh deviation: - Maksimum maasafwyking: + + max mesh deviation: + Maksimum maasafwyking: - - Do not calculate vertex normals - Bereken nie die hoekpuntnormaallyne nie + + Do not calculate vertex normals + Bereken nie die hoekpuntnormaallyne nie - - Write u,v coordinates - Skryf u,v koördinate + + Write u,v coordinates + Skryf u,v koördinate - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - + + LuxRender template + LuxRender template - - Select a LuxRender template - + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Edit Povray project - - Povray template - + + Povray template + Povray template - - Select a Povray template - + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - &Straalsporing + + &Raytracing + &Straalsporing - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_cs.qm 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projektu Povray - - + + CmdRaytracingNewLuxProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Luxrender project - + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - + + No template + Žádná šablona - - No template available - + + No template available + Žádná šablona není dostupná - - + + CmdRaytracingNewPartSegment - - Raytracing - Raytracing + + Raytracing + Raytracing - - Insert part - Vložit část + + Insert part + Vložit část - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Vložit novou část objektu do projektu Povray + Insert a new part object into a Povray project + Vložit novou část objektu do projektu Povray - - + + CmdRaytracingNewPovrayProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Povray project - Nový projekt Povray + + New Povray project + Nový projekt Povray - - Insert new Povray project into the document - Vložit nový projekt Povray do dokumentu + + Insert new Povray project into the document + Vložit nový projekt Povray do dokumentu - - No template - + + No template + Žádná šablona - - No template available - + + No template available + Žádná šablona není dostupná - - + + CmdRaytracingRender - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Render - + + &Render + &Vykreslit - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Reset Camera - + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export camera to povray... - Export camera to povray... + + Export camera to povray... + Exportujte kameru do povray... - - Export the camera positon of the active 3D view in PovRay format to a file - Exportovat do souboru pozici kamery aktivního 3D zobrazení formátu PovRay + + Export the camera positon of the active 3D view in PovRay format to a file + Exportovat do souboru pozici kamery aktivního 3D zobrazení formátu PovRay - - + + CmdRaytracingWritePart - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export part to povray... - Exportovat část do povray... + + Export part to povray... + Exportovat část do povray... - - Write the selected Part (object) as a povray file - Zapsat vybranou část (objekt) jako povray soubor + + Write the selected Part (object) as a povray file + Zapsat vybranou část (objekt) jako povray soubor - - + + CmdRaytracingWriteView - - - - - No perspective camera - No perspective camera + + + + + No perspective camera + Žádná perspektivní kamera - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + Současný pohled kamery není perspektivní a tak výsledek povray obrazu může později vypadat jinak než očekáváte. +Přejete si pokračovat? + + + + Raytracing + Raytracing + + + + Export view to povray... + Exportovat zobrazení do povray... + + + + Write the active 3D view with camera and all its content to a povray file + Zápsat aktivní 3D pohled s kamerou a veškerým jejím obsahem do souboru povray + + + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - - - Raytracing - Raytracing - - - - Export view to povray... - Exportovat zobrazení do povray... - - - - Write the active 3D view with camera and all its content to a povray file - Zápsat aktivní 3D pohled s kamerou a veškerým jejím obsahem do souboru povray - - - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. -Do you want to continue? - - - - + + QObject - - - - Povray(*.pov) - Povray(*.pov) + + + + Povray(*.pov) + Povray(*.pov) - - - - - - All Files (*.*) - Všechny soubory (*.*) + + + + + + All Files (*.*) + Všechny soubory (*.*) - - - - - Export page - Exportovat stránku + + + + + Export page + Exportovat stránku - - - - - Wrong selection - Neplatný výběr + + + + + Wrong selection + Neplatný výběr - - Select a Part object. - Vybrat díl. + + Select a Part object. + Vybrat díl. - - - No Raytracing project to insert - + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - Povray not found - + + + Povray not found + Povray not found - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + Please set the path to the povray executable in the preferences. - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + Please correct the path to the povray executable in the preferences. - - - Luxrender not found - + + + Luxrender not found + Luxrender not found - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - Rendered image (*.png) - + + Rendered image (*.png) + Rendered image (*.png) - - Rendered image - + + Rendered image + Rendered image - No Povray project to insert - Žádný POV-Ray projekt k vložení + No Povray project to insert + Žádný POV-Ray projekt k vložení - Create a Povray project to insert a view. - Vytvořit POV-Ray projekt k vložení pohledu. + Create a Povray project to insert a view. + Vytvořit POV-Ray projekt k vložení pohledu. - Select a Povray project to insert the view. - Select a Povray project to insert the view. + Select a Povray project to insert the view. + Vyberte projekt Povray pro vložení zobrazení. - Select one Povray project object. - Select one Povray project object. + Select one Povray project object. + Vyberte jeden objekt Povray projektu. - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Raytracing + + Raytracing + Raytracing - - Directories - Adresáře + + Directories + Adresáře - - Default Project dir: - Výchozí adresář projektu: + + Default Project dir: + Výchozí adresář projektu: - - Camera file name: - Název souboru fotoaparátu: + + Camera file name: + Název souboru fotoaparátu: - - Render - + + Render + Vykreslit - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + The path to the povray executable, if you want to render from FreeCAD - - Povray executable: - + + Povray executable: + Spustitelný soubor povray: - - Povray output parameters: - + + Povray output parameters: + Výstupní parametry povray: - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + Povray parametry, které mají být použity k vykreslování. - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +Š:   - - The width of the rendered image - + + The width of the rendered image + The width of the rendered image - - +H : - + + +H : +  +V :  - - The height of the rendered image - + + The height of the rendered image + The height of the rendered image - - Luxrender executable: - + + Luxrender executable: + Spustitelný soubor LuxRender: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - Part file name: - Název dílu: + + Part file name: + Název dílu: - - - - Used by utility tools - + + + + Used by utility tools + Užíváno nástroji - - TempCamera.inc - TempCamera.inc + + TempCamera.inc + TempCamera.inc - - TempPart.inc - TempPart.inc + + TempPart.inc + TempPart.inc - - Mesh export settings - Nastavení exportu sítě + + Mesh export settings + Nastavení exportu sítě - - max mesh deviation: - Maximální odchylka sítě: + + max mesh deviation: + Maximální odchylka sítě: - - Do not calculate vertex normals - Nepočítat vrcholové normály + + Do not calculate vertex normals + Nepočítat vrcholové normály - - Write u,v coordinates - Zapsat u,v souřadnice + + Write u,v coordinates + Zapsat u,v souřadnice - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + Uprav projekt LuxRender - - LuxRender template - + + LuxRender template + Šablona LuxRender - - Select a LuxRender template - + + Select a LuxRender template + Vyber šablonu LuxRender - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Uprav povray projekt - - Povray template - + + Povray template + Šablona povray - - Select a Povray template - + + Select a Povray template + Vyber šablonu povray - - + + Workbench - - &Raytracing - Raytracing + + &Raytracing + Raytracing - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_es-ES.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_es-ES.qm index b869aae2699074c2c426f135a3cc6ccbc5b24095..6b3ce66799b341dcd5209aa93b52faf55b4f6be3 100644 GIT binary patch literal 12364 zcmd5?3yd6P9slln@4f3u+iOedW4O|Ck8+e!p(*82?)s#bYkQ?c2{N}kcQ<8kXPue7 z-jU#=#sFFgDn?Nx7zl}o5Je*-R)qLKj7T6#f&l{+2~i{j4Us7N`+eWMc4uyHx)ozC zx3fF*&G&!*|G)o#X3HbFrBA(i=a+wd=JLm``{wZ%FBhWzHZia5Cqk?m5Dm|)5u$F1 zSl|7Y5G&shPrmq^5N90~e|YUmAv*t3f9^e4xANQd=l^O*h{nPCE1FIS(K}H;y6|Zs zmVdtf_~Z8r(f#_o&K(a4aoX?ZEr0YbA(r&b8~G{L&wFCtEzf*Lh>m9)y1VYh{r_zE z&dBYczoOy!C4Hd(X2aXJ6tMrbjmLIB0lF77-t*`|A;k5K_g!=tbY5#}U)U(bnvG2x zUjCU7>z-=*#On8iSaH1R$1na>h_gS}yyKJD=gf~Z?{0e-$7h?5f4ohI)rXpY^Q3|G zA8omK<53}6E^fK2{*OYeJ=Svf72vO;hj;wSMbSobQ`xTl?;-LY(pY zwtfHp6!f;D?Y^0tglK)C?dRJe@8Ub!{&kas{cmi0?^W>8|EEmj;YJ}AK9^Z_;eZg! zMlxf|dWBeYB4gL>h5RCObjc3r&s4{T*VVCkr+56bI<|gV9orvL$BrA-vGXhHxcY_6 zvE8o-(R^>_0q%FsHJRss2zmQXv@g08^y|N%j!lQ#FBk=%byv6Vc@X-|bhcl4#~rY5 zZ~J#2&O$$LbzGEze$INSWBcIWas61wBk!4z_p9?4`~&*$K0N>XtuH}Om&`x0>u)$e z)Vcib$07gOo&9@Z$5r{x53hMzh^0F^ue<+NAx{5b=fsybLN8l7Kl{pqu&2Og=X`x0 z1n(1T#Wpc5ioz1MaD|Rf4Zm#so)Lz~;+!Q0_}4;3HQ|53+HKQC%XYP*Z5=kU?!dr6 zGfpoXoXqXlXIxv)nuT$-WLT}JBdMzs2$e)3ft)7xgOM4KwsFjY+kzO!IvxM&4zigQ z6Sy)ZtbnmK9$&f^^5HY7xt6ADV`kn+!|QypHIYKY_LLh;h+SaXfd)gZD%J}S!64g- zg73lAY20Jr?wq_^li&H7#~nG`m&KY%c^0+_gdf;da10owU>wo*l%{Q?kTdK+db0re z-3dd>S=rL0QE=m0*lQfYeNl_87kf{R*?^fYY!>Gt4b5)QRQ9I2Xz?Nh*YVxO`8>Y| zR5E)ZlQCJ$>u!Qo?6NY0z6hLtl6peslSA?RbPw8e}A5HS8IBiXgz^uBs z0sk~2O=;kh=VtKR323y1&YMPIg;btqL6E~B$Y`cY89*++(a-##s*L)?Fbvq-;Q5;_ zJ+7$3^{i2*15Nr`QVdd@Gs?0A^fZh+4;bV0Ntq^=C&*KTAq=W6pq}xllWwYQYu5jq z3}2JTaCrjN#4r>;bwlB znpvE6$D;{su}ZU0v2MHYa`h{oT2$VvtngVxNo7LHLUafFFl!Q=7$}e~K5eWF%im>6 zQb!iKY{^Fbb2UVX2S61))eH*oJU)kSaC9is}9V`dm=6qc=nzH zhU?i>s#CMZq=g+Lk5XggW6>I5M{_E=a(r<;o(X(Og~*jhA@{G^>~e z<|@jx>p|pliyg8}*N8a60|~^HmIy|COTGMHFZqU8k6Pe)B6T4_RrfU^^Tj^QXoHDfYhcp@i@PGvbAV(XsY#6E>nO9d) z%{i?4wi^>PA7BotHAY8Rz{`!k)YE{(K$Rw6To(J%|{6jpCmv zQ~Aj-EKJl#*x3VV6e3g|UN6oi$F+(~A0u*ypz*>z5v>FRzVdj!;6wdl}fmEr+l6W0Q-$PAVOviDJIWCW@mAx>1l-AC9b%V7?ZufowQq zl>koYE(2{tmi&1{SJ$&v!8Hpd8L$pE(#4qDlUG7HlEAAj5U>4=oP+A z6^c;WEx~%UOSIKhK2~mH#Z@$RmCxj`zlr-bR4V0T%v$AECvC3COW*XlC`lhRuvYo2 z@=^ML1|JxbwpTt>&Hi8e@7UkVasNx>i#um608w{Hf&)JKE>92)WcN(Z45h7JSO z^sdkp3DY^8jhHtGuw7x1sK5sjp?lHB(9-jH%>)Rf_j`e&rzjplE?tkwi{f4-8bT>L zPPCBmOb>>k1NiR^c@s){y=VeS;$wt`A zWCCb2E+=edn+zb!FhfUs(=dw=^AqW-77xx7sC8jDo@6Q=vr2_rOtn`9wf9|YLLaIe zRn(-`fQeP8%hgmDW9R`1`)TJf*qifPey5B!{!C2QR4(GD4ZZk14Ld7C&fYk;D4)MMG ze3H_BFHu?rj(qdp0N40`bclVPMmV8(pPb?LQ&7+Q?-G|)Q9y0(&?DuI4tEt+o;?G8 zU|3CXXHS32%Jx*HNrggKo;uVnC{5ryUYyRtT$)Y252u+b{D(^Z2riB^* z8%RkKEM#?!$EsB@lB(ux+U>4jP|dDbt!%;XKu$qH?mT2$g>g*{_Drh~^T0NELciE4 zHVZAdsY&bKscqJ{c15Vf9VK(~=AryJW{2pP#vNRdaIFpZ56fM)20JwN4{QBfQ*O|L z4Gxtt(9nMW@gUn`D}?DyEcUf z>&7%rVqTd~%gTCSY(8>LhJA799O|?y1jr#WNvqWT=t+pX#~|rAj5;mD4Hn`AK_zUsY=iLuGye z4@oWX%Jj(_VUt&r_?U$c-PyYkurt0mXr*e|HxnTy(>~p!ZI#?&3G*i1MwnxG}j~#$|fS-ar=a1k$50&)>%tAKh z-b;hMeTY!GZ#(y;N1ep3L*8_aM&u(-^6Q&6X~tC@cxfYO!zK(l67;5qm}*1Fl#>&bM_%wK-su9Kl<;*+z$ z=%hDp0l(NeUPx|-6%G6i;>E9_!0WbEN(-QEw(c?IYlP-dcxC%JWvm=Q4JSnUaFibZb z6pYg3jsu7ErUpt#2}o0T<`(Fbz0d>*)*dIT$leh%huOucgvokwP-;g_GpS9wf`4QH z@hvlzo2k_h7IYn?21aMJl56HocLvI^QiFj_vkYZf6gcA{8zjf4^ehWJUlQxYRN#wU zYG7JgH-%x2W#`NSkV#rBvc(&Ga{?SK^^%!9`}$F%ke#Tz89(dm>iz?*k6~f} delta 734 zcmY*WT}V@57=FKhIA&ZawashG|gfnf_N=N~Gj=4FUm9?>N`bDku-v7$)n zrg({NLhOeijl_oFMV3L*j}=N6MIaFpAyFb0{ZQ7ora>1U&-*?+@AEzH_dRV}^A7Bp zYEOT%a_Pb|xAR`x<>|$808#_&d=5nx9xc8Au#Ui6w9&qjoNfICV7#H(IadLonbFj7 zO8~ZJP00G3@+FL^dK^HIn9w(>H>k|e{AmCk$7ZKp17P~um-g)d=KJj0Pz1oVs=Yqo z4^x8$U9CP2VDa)Jb;AJMZho|t3UsgehZo-gz+wK!R}Vny6`|nVBsKO4yLPnD04Cv0 zYZf(X(>MJ-0l+uuf1T;2y8WUytOXD=#g2@8fE2G7BMsCC#FO@FI@ggz=Dpbdm(VUH z32q{Z{9F>P72?grKw7i7Tuv`a8BD3awGO}r41SRYvi>ww1-{UJ#xS+sMT4ywE#K*e zmRVCl16|BqM#;4EII2-dJx*w>SeWg^2O2Zp;SD(L6Ed?Zk4BZ4Dyf~a)Ts2ug8fo7 zriA4~s?^bit6CfC7z@ra`$#wTaMnBpLJ$TSR8T;IJZOX<#AqkeT7n21p;aF!IL5ir zPuJ%BEn_;lZk`0Qz0MB#PrMAB~fWtFBUW z!2!8DvEM(hGRaF?s3a4IB%`207eo`=;TZ377V(L1n6j+gG;~64V#_{{WT@%h~_{ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_es-ES.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_es-ES.ts index cd81b1a55..554d34485 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_es-ES.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_es-ES.ts @@ -1,506 +1,507 @@ - - + + CmdRaytracingExportProject - - File - Archivo + + File + Archivo - - &Export project... - &Exportar proyecto... + + &Export project... + &Exportar proyecto... - - Export a Raytracing project to a file - + + Export a Raytracing project to a file + Exportar un proyecto Raytracing a un archivo - Export the Povray project file - Exportar el archivo de proyecto Povray + Export the Povray project file + Exportar el archivo de proyecto Povray - - + + CmdRaytracingNewLuxProject - - Raytracing - Trazado de rayos + + Raytracing + Trazado de rayos - - New Luxrender project - + + New Luxrender project + Nuevo proyecto Luxrender - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Insertar un nuevo proyecto Luxrender en el documento - - No template - + + No template + Ninguna plantilla - - No template available - + + No template available + Ninguna plantilla disponible - - + + CmdRaytracingNewPartSegment - - Raytracing - Trazado de rayos + + Raytracing + Trazado de rayos - - Insert part - Insertar pieza + + Insert part + Insertar pieza - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Insertar un nuevo objeto part en un proyecto Raytracing - Insert a new part object into a Povray project - Insertar objeto 'Parte' nuevo en un proyecto de Povray + Insert a new part object into a Povray project + Insertar objeto 'Parte' nuevo en un proyecto de Povray - - + + CmdRaytracingNewPovrayProject - - Raytracing - Trazado de rayos + + Raytracing + Trazado de rayos - - New Povray project - Proyecto Povray nuevo + + New Povray project + Proyecto Povray nuevo - - Insert new Povray project into the document - Insertar proyecto Povray nuevo en el documento + + Insert new Povray project into the document + Insertar proyecto Povray nuevo en el documento - - No template - + + No template + Ninguna plantilla - - No template available - + + No template available + Ninguna plantilla disponible - - + + CmdRaytracingRender - - Raytracing - Trazado de rayos + + Raytracing + Trazado de rayos - - &Render - + + &Render + &Renderizado - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Renderiza al actual proyecto raytracing con un procesador externo - - + + CmdRaytracingResetCamera - - Raytracing - Trazado de rayos + + Raytracing + Trazado de rayos - - &Reset Camera - + + &Reset Camera + &Reiniciar Cámara - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Posiciona la cámara del proyecto Raytracing seleccionado para que coincida con la vista actual - - + + CmdRaytracingWriteCamera - - Raytracing - Trazado de rayos + + Raytracing + Trazado de rayos - - Export camera to povray... - Exportar cámara a Povray... + + Export camera to povray... + Exportar cámara a Povray... - - Export the camera positon of the active 3D view in PovRay format to a file - Exportar la posición de la cámara de la vista 3D activa en formato PovRay a un archivo + + Export the camera positon of the active 3D view in PovRay format to a file + Exportar la posición de la cámara de la vista 3D activa en formato PovRay a un archivo - - + + CmdRaytracingWritePart - - Raytracing - Trazado de rayos + + Raytracing + Trazado de rayos - - Export part to povray... - Exportar pieza a povray... + + Export part to povray... + Exportar pieza a povray... - - Write the selected Part (object) as a povray file - Escribir la Parte (objecto) seleccionada a un archivo povray + + Write the selected Part (object) as a povray file + Escribir la Parte (objecto) seleccionada a un archivo povray - - + + CmdRaytracingWriteView - - - - - No perspective camera - Ninguna perspectiva de cámara + + + + + No perspective camera + Ninguna perspectiva de cámara - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - La vista de cámara actual no es en perspectiva por lo que el resultado de la imagen de povray podria verse distinto a lo que usted espera. ¿Desea continuar? + La vista de cámara actual no es en perspectiva por lo que el resultado de la imagen de povray podria verse distinto a lo que usted espera. ¿Desea continuar? - - Raytracing - Trazado de rayos + + Raytracing + Trazado de rayos - - Export view to povray... - Exportar vista a povray... + + Export view to povray... + Exportar vista a povray... - - Write the active 3D view with camera and all its content to a povray file - Escribir la vista 3D activa con cámara y todo su contenido a un archivo povray + + Write the active 3D view with camera and all its content to a povray file + Escribir la vista 3D activa con cámara y todo su contenido a un archivo povray - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - + La cámara de la vista actual no está en perspectiva y es posible que después la imagen luxrender sea distinta de la esperada. +¿Quieres continuar? - - + + QObject - - - - Povray(*.pov) - Povray(*.pov) + + + + Povray(*.pov) + Povray(*.pov) - - - - - - All Files (*.*) - Todos los archivos (*.*) + + + + + + All Files (*.*) + Todos los archivos (*.*) - - - - - Export page - Exportar página + + + + + Export page + Exportar página - - - - - Wrong selection - Selección errónea + + + + + Wrong selection + Selección errónea - - Select a Part object. - Seleccione un objecto tipo Parte. + + Select a Part object. + Seleccione un objecto tipo Parte. - - - No Raytracing project to insert - + + + No Raytracing project to insert + Ningún proyecto de Raytracing para insertar - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Crear un proyecto de Raytracing para insertar una vista. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Seleccione un proyecto Raytracing para insertar la vista. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Seleccione un objeto del un proyecto Raytracing. - - - Povray not found - + + + Povray not found + Povray no encontrado - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + Por favor establezca la ruta del ejecutable de povray en las preferencias. - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + Por favor corrija la ruta del ejecutable de povray en las preferencias. - - - Luxrender not found - + + + Luxrender not found + LuxRender no encontrado - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + Por favor establezca la ruta al ejecutable de luxrender o luxconsole en las preferencias. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Por favor corrija la ruta al ejecutable de luxrender o luxconsole en las preferencias. - - Rendered image (*.png) - + + Rendered image (*.png) + Imagen renderizada(*.png) - - Rendered image - + + Rendered image + Imagen renderizada - No Povray project to insert - Ningún proyecto Povray para insertar + No Povray project to insert + Ningún proyecto Povray para insertar - Create a Povray project to insert a view. - Crear un proyecto Povray para insertar una vista. + Create a Povray project to insert a view. + Crear un proyecto Povray para insertar una vista. - Select a Povray project to insert the view. - Seleccione un proyecto de Povray para insertar la vista. + Select a Povray project to insert the view. + Seleccione un proyecto de Povray para insertar la vista. - Select one Povray project object. - Seleccione un objeto tipo Proyecto Povray. + Select one Povray project object. + Seleccione un objeto tipo Proyecto Povray. - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Trazado de rayos + + Raytracing + Trazado de rayos - - Directories - Directorios + + Directories + Directorios - - Default Project dir: - Directorio por defecto del proyecto: + + Default Project dir: + Directorio por defecto del proyecto: - - Camera file name: - Nombre del archivo de la cámara: + + Camera file name: + Nombre del archivo de la cámara: - - Render - + + Render + Renderizar - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + La ruta al ejecutable de povray, si quieres renderizar desde FreeCAD - - Povray executable: - + + Povray executable: + Ejecutable de Povray: - - Povray output parameters: - + + Povray output parameters: + Parámetros de salida Povray: - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + Los parámetros de povray que deben pasarse al renderizador. - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +W: - - The width of the rendered image - + + The width of the rendered image + Ancho de la imagen renderizada - - +H : - + + +H : + +H: - - The height of the rendered image - + + The height of the rendered image + La altura de la imagen renderizada - - Luxrender executable: - + + Luxrender executable: + Ejecutable de LuxRender: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + Ruta al ejecutable de LuxRender (o luxconsole) - - Part file name: - Nombre del archivo de la pieza: + + Part file name: + Nombre del archivo de la pieza: - - - - Used by utility tools - + + + + Used by utility tools + Usado por por utilidades - - TempCamera.inc - TempCamera.inc + + TempCamera.inc + TempCamera.inc - - TempPart.inc - TempPart.inc + + TempPart.inc + TempPart.inc - - Mesh export settings - Configuración de la exportación de mallas + + Mesh export settings + Configuración de la exportación de mallas - - max mesh deviation: - Desviación máxima de la malla: + + max mesh deviation: + Desviación máxima de la malla: - - Do not calculate vertex normals - No calcular vértices normales + + Do not calculate vertex normals + No calcular vértices normales - - Write u,v coordinates - Escribir las coordenadas u,v + + Write u,v coordinates + Escribir las coordenadas u,v - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + Editar proyecto LuxRender - - LuxRender template - + + LuxRender template + Plantilla LuxRender - - Select a LuxRender template - + + Select a LuxRender template + Seleccione una plantilla de LuxRender - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Edite un proyecto Povray - - Povray template - + + Povray template + Plantilla de Povray - - Select a Povray template - + + Select a Povray template + Seleccione una plantilla de Povray - - + + Workbench - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - 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- + + CmdRaytracingExportProject - - File - Tiedosto + + File + Tiedosto - - &Export project... - Projektin &vienti... + + &Export project... + Projektin &vienti... - - Export a Raytracing project to a file - + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - Vie Povray-projektitiedosto + Export the Povray project file + Vie Povray-projektitiedosto - - + + CmdRaytracingNewLuxProject - - Raytracing - Säteenseuranta + + Raytracing + Säteenseuranta - - New Luxrender project - + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingNewPartSegment - - Raytracing - Säteenseuranta + + Raytracing + Säteenseuranta - - Insert part - Lisää osa + + Insert part + Lisää osa - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Lisää uusi osa-objekti Povray-projektiin + Insert a new part object into a Povray project + Lisää uusi osa-objekti Povray-projektiin - - + + CmdRaytracingNewPovrayProject - - Raytracing - Säteenseuranta + + Raytracing + Säteenseuranta - - New Povray project - Uusi Povray-projekti + + New Povray project + Uusi Povray-projekti - - Insert new Povray project into the document - Lisää uusi povray projekti asiakirjaan + + Insert new Povray project into the document + Lisää uusi povray projekti asiakirjaan - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingRender - - Raytracing - Säteenseuranta + + Raytracing + Säteenseuranta - - &Render - + + &Render + &Render - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Säteenseuranta + + Raytracing + Säteenseuranta - - &Reset Camera - + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Säteenseuranta + + Raytracing + Säteenseuranta - - Export camera to povray... - Vie kamera povray:lle... + + Export camera to povray... + Vie kamera povray:lle... - - Export the camera positon of the active 3D view in PovRay format to a file - Vie kameran suunta aktiivisesta 3D-näkymästä PovRay muotoiseen tiedostoon + + Export the camera positon of the active 3D view in PovRay format to a file + Vie kameran suunta aktiivisesta 3D-näkymästä PovRay muotoiseen tiedostoon - - + + CmdRaytracingWritePart - - Raytracing - Säteenseuranta + + Raytracing + Säteenseuranta - - Export part to povray... - Vie osa povray-malliin ... + + Export part to povray... + Vie osa povray-malliin ... - - Write the selected Part (object) as a povray file - Kirjoita Valittu osa (objekti) kuin povray-tiedosto + + Write the selected Part (object) as a povray file + Kirjoita Valittu osa (objekti) kuin povray-tiedosto - - + + CmdRaytracingWriteView - - - - - No perspective camera - No perspective camera + + + + + No perspective camera + Ei perspektiivi-kameraa - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + Tämän hetkisen näkymän kamera ei tue perspektiivia ja siitä syystä povray kuva voi myöhemmin näyttää erilaiselta kuin mitä odotit. +Haluatko jatkaa? + + + + Raytracing + Säteenseuranta + + + + Export view to povray... + Vie näkymä povray-muotoon ... + + + + Write the active 3D view with camera and all its content to a povray file + Kirjoita aktiivinen 3D näkymä kameran ja kaikkien sen sisällön kanssa povray-tiedostoon + + + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - - - Raytracing - Säteenseuranta - - - - Export view to povray... - Vie näkymä povray-muotoon ... - - - - Write the active 3D view with camera and all its content to a povray file - Kirjoita aktiivinen 3D näkymä kameran ja kaikkien sen sisällön kanssa povray-tiedostoon - - - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. -Do you want to continue? - - - - + + QObject - - - - Povray(*.pov) - Povray(*.POV) + + + + Povray(*.pov) + Povray(*.POV) - - - - - - All Files (*.*) - Kaikki tiedostot (*.*) + + + + + + All Files (*.*) + Kaikki tiedostot (*.*) - - - - - Export page - Vie sivu + + + + + Export page + Vie sivu - - - - - Wrong selection - Väärä valinta + + + + + Wrong selection + Väärä valinta - - Select a Part object. - Valitse osa-objekti. + + Select a Part object. + Valitse osa-objekti. - - - No Raytracing project to insert - + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - Povray not found - + + + Povray not found + Povray not found - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + Please set the path to the povray executable in the preferences. - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + Please correct the path to the povray executable in the preferences. - - - Luxrender not found - + + + Luxrender not found + Luxrender not found - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - Rendered image (*.png) - + + Rendered image (*.png) + Rendered image (*.png) - - Rendered image - + + Rendered image + Rendered image - No Povray project to insert - Ei ole Povray-projektia lisäystä varten + No Povray project to insert + Ei ole Povray-projektia lisäystä varten - Create a Povray project to insert a view. - Luo Povray-projekti lisätylle näkymälle. + Create a Povray project to insert a view. + Luo Povray-projekti lisätylle näkymälle. - Select a Povray project to insert the view. - Select a Povray project to insert the view. + Select a Povray project to insert the view. + Valitse Povray projekti lisätäksesi näkymän. - Select one Povray project object. - Valitse yksi Povray-projektin objekti. + Select one Povray project object. + Valitse yksi Povray-projektin objekti. - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Säteenseuranta + + Raytracing + Säteenseuranta - - Directories - Hakemistot + + Directories + Hakemistot - - Default Project dir: - Oletus projektihakemisto: + + Default Project dir: + Oletus projektihakemisto: - - Camera file name: - Kameran tiedostonimi: + + Camera file name: + Kameran tiedostonimi: - - Render - + + Render + Render - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + The path to the povray executable, if you want to render from FreeCAD - - Povray executable: - + + Povray executable: + Povray executable: - - Povray output parameters: - + + Povray output parameters: + Povray output parameters: - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + The povray parameters to be passed to the render. - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +W: - - The width of the rendered image - + + The width of the rendered image + The width of the rendered image - - +H : - + + +H : + +H : - - The height of the rendered image - + + The height of the rendered image + The height of the rendered image - - Luxrender executable: - + + Luxrender executable: + Luxrender executable: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - Part file name: - Osan tiedostonimi: + + Part file name: + Osan tiedostonimi: - - - - Used by utility tools - + + + + Used by utility tools + Used by utility tools - - TempCamera.inc - TempKamera.inc + + TempCamera.inc + TempKamera.inc - - TempPart.inc - TempOsa.inc + + TempPart.inc + TempOsa.inc - - Mesh export settings - Verkon vientiasetukset + + Mesh export settings + Verkon vientiasetukset - - max mesh deviation: - maksimi verkon poikkeama: + + max mesh deviation: + maksimi verkon poikkeama: - - Do not calculate vertex normals - Älä laskea normaaleita kärkipisteitä + + Do not calculate vertex normals + Älä laskea normaaleita kärkipisteitä - - Write u,v coordinates - Kirjoita u,v koordinaatit + + Write u,v coordinates + Kirjoita u,v koordinaatit - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - + + LuxRender template + LuxRender template - - Select a LuxRender template - + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Edit Povray project - - Povray template - + + Povray template + Povray template - - Select a Povray template - 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- + + CmdRaytracingExportProject - - File - Fichier + + File + Fichier - - &Export project... - &Exporter le projet... + + &Export project... + &Exporter le projet... - - Export a Raytracing project to a file - + + Export a Raytracing project to a file + Exporter un projet de Lancer de rayon dans un fichier - Export the Povray project file - Exporter le fichier de projet PovRay + Export the Povray project file + Exporter le fichier de projet PovRay - - + + CmdRaytracingNewLuxProject - - Raytracing - Lancer de rayon + + Raytracing + Lancer de rayon - - New Luxrender project - + + New Luxrender project + Nouveau projet Luxrender - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Insérer un nouveau projet Luxrender dans le document - - No template - + + No template + Aucun modèle. - - No template available - + + No template available + Aucun modèle disponible - - + + CmdRaytracingNewPartSegment - - Raytracing - Lancer de rayon + + Raytracing + Lancer de rayon - - Insert part - Insérer une pièce + + Insert part + Insérer une pièce - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Insérez un nouvel objet dans un projet de Lancer de rayon. - Insert a new part object into a Povray project - Insérer un nouvel objet pièce dans un projet PovRay + Insert a new part object into a Povray project + Insérer un nouvel objet pièce dans un projet PovRay - - + + CmdRaytracingNewPovrayProject - - Raytracing - Lancer de rayon + + Raytracing + Lancer de rayon - - New Povray project - Nouveau projet PovRay + + New Povray project + Nouveau projet PovRay - - Insert new Povray project into the document - Insérer un nouveau projet PovRay dans le document + + Insert new Povray project into the document + Insérer un nouveau projet PovRay dans le document - - No template - + + No template + Aucun modèle. - - No template available - + + No template available + Aucun modèle disponible - - + + CmdRaytracingRender - - Raytracing - Lancer de rayon + + Raytracing + Lancer de rayon - - &Render - + + &Render + Rendre - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Rend le projet actuel de Lancer de rayon avec un moteur de rendu externe - - + + CmdRaytracingResetCamera - - Raytracing - Lancer de rayon + + Raytracing + Lancer de rayon - - &Reset Camera - + + &Reset Camera + &Réinitialiser la caméra - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Définit le placement de la caméra du projet de Lancer de rayon sélectionné pour correspondre à l'affichage actuel - - + + CmdRaytracingWriteCamera - - Raytracing - Lancer de rayon + + Raytracing + Lancer de rayon - - Export camera to povray... - Exporter la caméra vers PovRay... + + Export camera to povray... + Exporter la caméra vers PovRay... - - Export the camera positon of the active 3D view in PovRay format to a file - Exporter la position de la caméra de la vue 3D active vers un fichier au format PovRay + + Export the camera positon of the active 3D view in PovRay format to a file + Exporter la position de la caméra de la vue 3D active vers un fichier au format PovRay - - + + CmdRaytracingWritePart - - Raytracing - Lancer de rayon + + Raytracing + Lancer de rayon - - Export part to povray... - Exporter la pièce vers povray... + + Export part to povray... + Exporter la pièce vers povray... - - Write the selected Part (object) as a povray file - Enregistrer la pièce sélectionnée (objet) sous forme de fichier povray + + Write the selected Part (object) as a povray file + Enregistrer la pièce sélectionnée (objet) sous forme de fichier povray - - + + CmdRaytracingWriteView - - - - - No perspective camera - Pas de caméra perspective + + + + + No perspective camera + Pas de caméra perspective - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - La caméra vue courante n'est pas en perspective, le résultat de l'image PovRay sera certainement différent du résultat escompté. Voulez-vous continuer? + La caméra vue courante n'est pas en perspective, le résultat de l'image PovRay sera certainement différent du résultat escompté. Voulez-vous continuer? - - Raytracing - Lancer de rayon + + Raytracing + Lancer de rayon - - Export view to povray... - Exporter la vue vers povray... + + Export view to povray... + Exporter la vue vers povray... - - Write the active 3D view with camera and all its content to a povray file - Enregistrer la vue 3D active avec la caméra et tout son contenu dans un fichier povray + + Write the active 3D view with camera and all its content to a povray file + Enregistrer la vue 3D active avec la caméra et tout son contenu dans un fichier povray - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - + La vue actuelle n'est pas en perspective, donc le résultat de l'image de Luxrender pourrait être différent de ce que vous attendez. Voulez-vous continuer ? - - + + QObject - - - - Povray(*.pov) - Povray (*.pov) + + + + Povray(*.pov) + Povray (*.pov) - - - - - - All Files (*.*) - Tous les fichiers (*.*) + + + + + + All Files (*.*) + Tous les fichiers (*.*) - - - - - Export page - Exporter la page + + + + + Export page + Exporter la page - - - - - Wrong selection - Sélection invalide + + + + + Wrong selection + Sélection invalide - - Select a Part object. - Sélectionnez un objet pièce. + + Select a Part object. + Sélectionnez un objet pièce. - - - No Raytracing project to insert - + + + No Raytracing project to insert + Aucun projet de Lancer de rayon à insérer - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Créez un projet de Lancer de rayon pour insérer une vue. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Sélectionnez un projet de Lancer de rayon pour insérer la vue. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Sélectionnez un projet de Lancer de rayon. - - - Povray not found - + + + Povray not found + Povray introuvable - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + S'il vous plaît, définissez le chemin vers l'exécutable Povray dans les préférences. - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + S'il vous plaît, corrigez le chemin vers l'exécutable Povray dans les préférences. - - - Luxrender not found - + + + Luxrender not found + Luxrender introuvable - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + S'il vous plaît, définissez le chemin vers l'exécutable Luxrender ou Luxconsole dans les préférences. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + S'il vous plaît, corrigez le chemin vers l'exécutable Luxrender ou Luxconsole dans les préférences. - - Rendered image (*.png) - + + Rendered image (*.png) + Rendu Image(*.png) - - Rendered image - + + Rendered image + Rendu de l'image - No Povray project to insert - Aucun projet PovRay à insérer + No Povray project to insert + Aucun projet PovRay à insérer - Create a Povray project to insert a view. - Créez un projet Povray pour insérer une vue. + Create a Povray project to insert a view. + Créez un projet Povray pour insérer une vue. - Select a Povray project to insert the view. - Sélectionnez un objet PovRay à insérer dans la vue. + Select a Povray project to insert the view. + Sélectionnez un objet PovRay à insérer dans la vue. - Select one Povray project object. - Sélectionnez un objet de projet Povray. + Select one Povray project object. + Sélectionnez un objet de projet Povray. - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Lancer de rayon + + Raytracing + Lancer de rayon - - Directories - Répertoires + + Directories + Répertoires - - Default Project dir: - Répertoire par défaut du projet : + + Default Project dir: + Répertoire par défaut du projet : - - Camera file name: - Nom du fichier caméra : + + Camera file name: + Nom du fichier caméra : - - Render - + + Render + Rendu - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + Le chemin vers l'exécutable de Povray, si vous souhaitez l'utiliser depuis FreeCAD - - Povray executable: - + + Povray executable: + Exécutable Povray : - - Povray output parameters: - + + Povray output parameters: + Paramètres de sortie pour Povray : - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + Les paramètres à passer à Povray. - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +W : - - The width of the rendered image - + + The width of the rendered image + La largeur de l'image rendue - - +H : - + + +H : + +H: - - The height of the rendered image - + + The height of the rendered image + La hauteur de l'image rendue - - Luxrender executable: - + + Luxrender executable: + LuxRender exécutable : - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + Le chemin de l'exécutable de Luxrender (ou Luxconsole) - - Part file name: - Nom du fichier pièce : + + Part file name: + Nom du fichier pièce : - - - - Used by utility tools - + + + + Used by utility tools + Utilisé par les outils de l'utilitaire - - TempCamera.inc - TempCamera.inc + + TempCamera.inc + TempCamera.inc - - TempPart.inc - TempPart.inc + + TempPart.inc + TempPart.inc - - Mesh export settings - Paramètres d'exportation de maillage + + Mesh export settings + Paramètres d'exportation de maillage - - max mesh deviation: - écart maximum des maillages : + + max mesh deviation: + écart maximum des maillages : - - Do not calculate vertex normals - Ne pas calculer les normales des sommets + + Do not calculate vertex normals + Ne pas calculer les normales des sommets - - Write u,v coordinates - Écrire les coordonnées (u,v) + + Write u,v coordinates + Écrire les coordonnées (u,v) - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + Modifier le projet LuxRender - - LuxRender template - + + LuxRender template + Modèle LuxRender - - Select a LuxRender template - + + Select a LuxRender template + Sélectionnez un modèle LuxRender - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Modifier le projet Povray - - Povray template - + + Povray template + Modèle povray - - Select a Povray template - + + Select a Povray template + Sélectionnez un modèle Povray - - + + Workbench - - &Raytracing - &Lancer de rayon + + &Raytracing + &Lancer de rayon - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hr.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hr.qm index 34cc40a95f1c42e60bce031144ef31ae0d28b35b..aaafb02d769b8cd1368a1d73fe763cf5ba6e8cfe 100644 GIT binary patch literal 11941 zcmd5?eT*Ds8GrBlZuhPSybw>~dK{r#dL@k=3A?-h-&Z4{!e zL0qx!AK32@FTM49A=a-DfBx$}Av&M0zx;7rcj<5Hul(((5KWiW?{0oqh|AuuAMbiq zh)dq9KmFWEA=b_`bnf_}5Es7Ku^q!_Y|=HiKhE@{Yr>+uQxsZ>|r5<(e%VMM}_D$n%ldYz|YIg zo8Nvxh=JDTJJx?9#HtUPfBx3rh3FY**>M8vXq#GgC7#Civ6j=fC&16!Ex&uo5TgHk zt)JU+rx2~{TOXp?wQ0BGj|Em_FCe_?T~l*{=~<3IaoiN_~Z=u=)Wr2bhJr`u2ac1R}Tqs@gI|! zm3=}idm(Ap?S=dzdFMqtpuYjNZG2j7TN=IXDYb3;qT03_YTL0}Z95OE?Ydi%_w9N| zh?e8YC%N9hSCem^g1mh@+m~Gj`t^CWZN9$!s&U$7d;6ZJpx?yX?fV{j2=aWr{YOuy zVDCFRu1P{a>)np+BOidfn>wEP#Kif=B}+eq{?}fxiarx+W4vv7oF+6_2k!tSn*2d!~|edj6Ia}O39_*(-6-ynL# zPH|jJ2?M{T&_q$#!V*WZKPg->#7`?#)Qs=ao^8j9mhEaq+d68b+@YbN793tVl20Gd 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WIcD}G*tF+18!UN4bq(wGIsXEI!syKa diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hr.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hr.ts index e88939214..8d868e79c 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hr.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hr.ts @@ -1,507 +1,508 @@ - - + + CmdRaytracingExportProject - - File - Datoteka + + File + Datoteka - - &Export project... - &Izvezi projekt... + + &Export project... + &Izvezi projekt... - - Export a Raytracing project to a file - + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - Izvoz datoteka Povray projekt + Export the Povray project file + Izvoz datoteka Povray projekt - - + + CmdRaytracingNewLuxProject - - Raytracing - Metode trasiranja putem zrake + + Raytracing + Metode trasiranja putem zrake - - New Luxrender project - + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingNewPartSegment - - Raytracing - Metode trasiranja putem zrake + + Raytracing + Metode trasiranja putem zrake - - Insert part - Umetni dio + + Insert part + Umetni dio - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Umetnite novi dio objekta u Povray-projekta + Insert a new part object into a Povray project + Umetnite novi dio objekta u Povray-projekta - - + + CmdRaytracingNewPovrayProject - - Raytracing - Metode trasiranja putem zrake + + Raytracing + Metode trasiranja putem zrake - - New Povray project - Novi projekt Povray + + New Povray project + Novi projekt Povray - - Insert new Povray project into the document - Umetanje novog Povray projekta u dokument + + Insert new Povray project into the document + Umetanje novog Povray projekta u dokument - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingRender - - Raytracing - Metode trasiranja putem zrake + + Raytracing + Metode trasiranja putem zrake - - &Render - + + &Render + &Render - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Metode trasiranja putem zrake + + Raytracing + Metode trasiranja putem zrake - - &Reset Camera - + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Metode trasiranja putem zrake + + Raytracing + Metode trasiranja putem zrake - - Export camera to povray... - Izvoz kamere u povray ... + + Export camera to povray... + Izvoz kamere u povray ... - - Export the camera positon of the active 3D view in PovRay format to a file - Prenesi položaj kamere iz 3D aktivnog prikaza u povray format, u datoteku + + Export the camera positon of the active 3D view in PovRay format to a file + Prenesi položaj kamere iz 3D aktivnog prikaza u povray format, u datoteku - - + + CmdRaytracingWritePart - - Raytracing - Metode trasiranja putem zrake + + Raytracing + Metode trasiranja putem zrake - - Export part to povray... - Izvoz dijela u povray ... + + Export part to povray... + Izvoz dijela u povray ... - - Write the selected Part (object) as a povray file - Napišite odabrani dio (objekta) kao povray datoteke + + Write the selected Part (object) as a povray file + Napišite odabrani dio (objekta) kao povray datoteke - - + + CmdRaytracingWriteView - - - - - No perspective camera - Nema perspektivne kamere + + + + + No perspective camera + Nema perspektivne kamere - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - Trenutni prikaz kamere nije perspektivan, a time i rezultat povray slike kasnije može izgledati drugačije od onoga što očekujete. + Trenutni prikaz kamere nije perspektivan, a time i rezultat povray slike kasnije može izgledati drugačije od onoga što očekujete. Želite li nastaviti? - - Raytracing - Metode trasiranja putem zrake + + Raytracing + Metode trasiranja putem zrake - - Export view to povray... - Pogled u povray ... + + Export view to povray... + Pogled u povray ... - - Write the active 3D view with camera and all its content to a povray file - Napišite aktivni 3D prikaz s kamerom i sve njezine sadržaje u povray datoteke + + Write the active 3D view with camera and all its content to a povray file + Napišite aktivni 3D prikaz s kamerom i sve njezine sadržaje u povray datoteke - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? - - + + QObject - - - - Povray(*.pov) - Povray (*. pov) + + + + Povray(*.pov) + Povray (*. pov) - - - - - - All Files (*.*) - Sve datoteke (*.*) + + + + + + All Files (*.*) + Sve datoteke (*.*) - - - - - Export page - Izvezi stranicu + + + + + Export page + Izvezi stranicu - - - - - Wrong selection - Pogrešan odabir + + + + + Wrong selection + Pogrešan odabir - - Select a Part object. - Odaberite dio objekta. + + Select a Part object. + Odaberite dio objekta. - - - No Raytracing project to insert - + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - Povray not found - + + + Povray not found + Povray not found - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + Please set the path to the povray executable in the preferences. - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + Please correct the path to the povray executable in the preferences. - - - Luxrender not found - + + + Luxrender not found + Luxrender not found - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - Rendered image (*.png) - + + Rendered image (*.png) + Rendered image (*.png) - - Rendered image - + + Rendered image + Rendered image - No Povray project to insert - Nema Povray projekta za umetanje + No Povray project to insert + Nema Povray projekta za umetanje - Create a Povray project to insert a view. - Napravite Povray projekt za umetanje pogleda. + Create a Povray project to insert a view. + Napravite Povray projekt za umetanje pogleda. - Select a Povray project to insert the view. - Odaberi Povray projekt za umetnuti pogled. + Select a Povray project to insert the view. + Odaberi Povray projekt za umetnuti pogled. - Select one Povray project object. - Odaberite jedan objekt Povray projekta. + Select one Povray project object. + Odaberite jedan objekt Povray projekta. - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Metode trasiranja putem zrake + + Raytracing + Metode trasiranja putem zrake - - Directories - Mape + + Directories + Mape - - Default Project dir: - Osnovni Projekt dir: + + Default Project dir: + Osnovni Projekt dir: - - Camera file name: - Kamera, ime datoteke: + + Camera file name: + Kamera, ime datoteke: - - Render - + + Render + Render - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + The path to the povray executable, if you want to render from FreeCAD - - Povray executable: - + + Povray executable: + Povray executable: - - Povray output parameters: - + + Povray output parameters: + Povray output parameters: - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + The povray parameters to be passed to the render. - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +W: - - The width of the rendered image - + + The width of the rendered image + The width of the rendered image - - +H : - + + +H : + +H : - - The height of the rendered image - + + The height of the rendered image + The height of the rendered image - - Luxrender executable: - + + Luxrender executable: + Luxrender executable: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - Part file name: - Dio naziva datoteke: + + Part file name: + Dio naziva datoteke: - - - - Used by utility tools - + + + + Used by utility tools + Used by utility tools - - TempCamera.inc - TempCamera.inc + + TempCamera.inc + TempCamera.inc - - TempPart.inc - TempPart.inc + + TempPart.inc + TempPart.inc - - Mesh export settings - Izvoz postavki mreže + + Mesh export settings + Izvoz postavki mreže - - max mesh deviation: - max devijacija mreže: + + max mesh deviation: + max devijacija mreže: - - Do not calculate vertex normals - Ne izračunati vrh normale + + Do not calculate vertex normals + Ne izračunati vrh normale - - Write u,v coordinates - Napišite u,v koordinate + + Write u,v coordinates + Napišite u,v koordinate - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - + + LuxRender template + LuxRender template - - Select a LuxRender template - + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Edit Povray project - - Povray template - + + Povray template + Povray template - - Select a Povray template - + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - Metode trasiranja putem zrake + + &Raytracing + Metode trasiranja putem zrake - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hu.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hu.qm index eda05a7ecc1df6ff60ab5521fcfd7d6feb5f71e9..d5aac0674ae699260098e5c0bc35e9077ce2b63c 100644 GIT binary patch literal 11681 zcmd5?3yd9Q6+YeW`zhUSSxO(%Wn1>ug#sx_L1@|SmX^{k?Uo8L$n3qdcc**r%+1`n zce^zrk{F;NN`fR}fFKYOtDpuA5QBp80isAWKr}(JJVHn;##CO7qTl)dnSW;PV|Q+; z#@y`A`#gfEQ zzvFllJ@?uliF(H9^>_9Xb#&L9_Ym$|b-d=n7eFqClm8h+@wx{c1qPjX`#XYr1Mr+-_n0hwJXx^>fgzse9i`M+kDNxze3c0p!t!x zTZx)BH~(r3@^)R<{I6ScSpUA}Pu>O}{nxkD9jYT*_NSJ$7Y`G4ztu9evY)8)g%)SY z9>`BEx16~H`dcrzwGYW{{Y!G&pv!IJJ969dy4$nCnvTJG5O2ITK;`5vz~ zaIEFkCm?TMrgiz{pkI@c+xphl&68}Gt*yHsgMOQLwC=s<9>{Zd>kl7KKtGSRUD5*m z^gP%$Hu65M|F-SPPfT2IZC~~=^sgn`f7J9B=&8H?&7J=sI_sH^RS!H%)Oc6N;2zj< z^$$9(U;iS}isKzO9{U>6nJ;%t-*pl6QrmI#jmL=2&SJ5F50^sl4ft)R!;~eP9CAs+ zo`d~EWYCN_9wz)6SxNQyTee~Q;jHbrTGp`-83}iIc(?(lSB_+o`}8^2(G#YXlDCY@ zJC-n+T}4E65ZXsN&4Gl2ZGud)C>0@}5aeAjqu~yXrf^T148_WNj}u)BDEn+_uC3|X zl$kc-aMwsfp$tq_`T^tQ3t!mg2cI zje9iQX+srx%82J&#m?|fD`!CImNBdC&L4IRD`_}NR?~vC?zEvL?LtUUK+)&m8d z3ixAB(P=W`FI^!TnqJV&v_4tRKT4@}(|#Bw1s`z`6d!D6}HiZG)f!Ao`pJf1njY6apm$H3rEcE5jqY%n{)!@VP4!*EXW}| zQ(QQv@T7y4<{^+DN-0rNrf?3hlFuv4?D9lpz~+gWwR5IxTfU9-gliTI?ZQ!wm5(CL z=^Ow%2xbh9aT2A#=S(So9Om*Auvg?u~$SQS{R!V$f?Ei zLW>n36?=mz&{i4%FD-1(Nw65*^ug8=l`%+Qq~7m6dmKLCOKt!xN=Oj^jE%?$(i>*r zgGkiMBQ^=yqT$JsYJC!>^=o<#-HeO`)zmB`(WNN6fuC2h4|}{1f64`;Zyn)Q zUtqB%TWF#}arH7Ste%ME51DB!=u~#mfzX`wS!nL?I6rXy=R7VI;AeC$wmF=Wz89?@ zX`C<#})^OIu*=fN=8r(2gWzcHE|E6$v025^IIg5L_zG(1R8+82S zEvwZqH6wR2g!8Y?3K{r*`FsLb8FsM2^H~3KWybp^IK_GJKsb??@64QL*%%>&Osrc; z1VCPvEXT;@(`Zs;$x5q+*UacCL*pLN(K2Rg+SSswJ)@+guoSg^g zVD}kr9<{~ctS+x7Y|AyRym9$r?sT$ZHK|-fxQEL?GsP}{JmT`)DQT!Qr8$DL(7Sk= zyTNe$vdxlMne)aR_W8bl!s;L3coP4QU~A$mSE3ZQx~PMUISR-*+)cWuX=&tM4WkYl zdpvkytIOwRzzyGNAp`0m3x4bLSkTK{|5NkbRMC742BHe)kdfe?aWE@}RmSO`i#nrW z4xw@hK8$Br{iWr8XOP^B>bgM3UPQ3_>*=&+0<^J*dd?gt>8t$LLsv)S@VU{bj|O1+ z0qR$w*|818c*d2}`UZvv`Z*XHuGuT50wRT957^CK$37zSR&|(_6&g&%7&G~KGngfA z9B~Z9GD=%8JyE>_LfMo5zNKU_#_D%f%Wcq774RAOAUo!j6 zr>Kt8Z|qgNKlf(h89`{>BMJ^-xvj~t%$D5g)M8PN_pH(*P>1{WX|Dt1R`^) z;`WbYT7t52tzU8D$3Q~D$5;uT`dqoZuUi^9zSkdd%~SmD8$Y;U74iTSMpMh@8 ziOa`w2pe4&NL-26GHNndupQIL#T1O^BCmr0K$m+*IacPl;kj2p^(>F7op-Z&%s+Go zL5X2TF0KWu9&yD;XszL5tL$Abi)l;?ufnuUzSs}FtU=4kT|h#u**<|c{4ysEn^q#` z+TCjHaiLrkl%jQ8d0qCJDpuX9=6f9H!Ne>&cjK@cl3ss^6(Ji1bE#*^tX=|tJ%BIdk&o7ETTv-(4gR!plMT~wOI(e;qf zH@`=#G!S^yjBU4z>sE6MW%()lG>DGXS6ZL zFh;hG##F#$NC5$;E}tR%7M#C0kasXLl@1sEKqxG5fU7nM!K5%jQsL%#k`0{8!49MAqexP54bVAG5Z2 zycvMPt^+LnW64Q80BEm^W@E8Nvs7 zEDM7<`K{VMIGmsBkrZasvM zmETUXV%II8Sb4Y5?V2L|Q%STAk3v|bF-e?XMypZDDiQ5g`aE^&y`b)Ygl8f&xZU7C e&iDoV7ay%CPi@%{sExJQbkKHYCJiewz2rZ|?-d&W delta 979 zcmah{Ye*DP6#n)-yW=Bwm9=zrd?B_fNIwb;1Fd|;V&spY6jvQ}AMMztpOZ8)+lpb0NuAOmL(O)s#d(SRSD0 zz*4Vnw!8!4A8HaS9|PQ+rui@B$1Q65XD$KyS#5U813=TF{b=0@Y~!`R`h7rRgKns= z)J*^{3^k?zkaUu}UwfAdwA^qbB^XAysheMkNISRuCx;5Z812``33$}FyQH27Eg3&G zW)Ptn)8W+%)YxuXx!gs0jMuq!fN7L(+fe}U_jp<5ARO=)t(8Q)DSB#N@vUnP-FVcY zzZN~Yf#_*=@FPk=axot+r$+p@xI>R3fYugY$`c`TB>rH<0^JAWCn7GIfS6!jB85re zM7x88B@U4@`3xIYd-BUr2MOJf;Y1IL&`FjAH$=3+4*_im(ap=|6H?h#t1&axyslGj6)67`{&gEgk0ph6a%esO~;E3^6yd*GnF6C^#2JvUe_8+y|mQcMzS zNX=nS(ks}2?Ob0gYAD}}MOtp!6+H^utqL~3lrqXF-~aIsp<``M#5qRUenj*tkGDQu zf!)q1RMoLTTTaT>i77o~bh8h(EOS<@O7gA$1*{~~9cUD$RqR%FkR8vhXTNjD*qee` IcC@JaA4Q)7cmMzZ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hu.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hu.ts index baf6df535..cfd6ad3c8 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hu.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hu.ts @@ -1,506 +1,507 @@ - - + + CmdRaytracingExportProject - - File - Fájl + + File + Fájl - - &Export project... - &Export projekt ... + + &Export project... + &Export projekt ... - - Export a Raytracing project to a file - + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - Povray-project fájl exportálása + Export the Povray project file + Povray-project fájl exportálása - - + + CmdRaytracingNewLuxProject - - Raytracing - Sugárkövetés + + Raytracing + Sugárkövetés - - New Luxrender project - + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingNewPartSegment - - Raytracing - Sugárkövetés + + Raytracing + Sugárkövetés - - Insert part - Alkatrész beillesztése + + Insert part + Alkatrész beillesztése - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Új alkatrész objektum beillesztése egy Povray pojekt-be + Insert a new part object into a Povray project + Új alkatrész objektum beillesztése egy Povray pojekt-be - - + + CmdRaytracingNewPovrayProject - - Raytracing - Sugárkövetés + + Raytracing + Sugárkövetés - - New Povray project - Új Povray projekt + + New Povray project + Új Povray projekt - - Insert new Povray project into the document - Új Povray projekt beszúrása a dokumentumba + + Insert new Povray project into the document + Új Povray projekt beszúrása a dokumentumba - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingRender - - Raytracing - Sugárkövetés + + Raytracing + Sugárkövetés - - &Render - + + &Render + &Render - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Sugárkövetés + + Raytracing + Sugárkövetés - - &Reset Camera - + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Sugárkövetés + + Raytracing + Sugárkövetés - - Export camera to povray... - Kamera exportálása Povray-be... + + Export camera to povray... + Kamera exportálása Povray-be... - - Export the camera positon of the active 3D view in PovRay format to a file - Az aktuális 3D-s nézet kamera pozícióját exportálja Povray formában egy fájlba + + Export the camera positon of the active 3D view in PovRay format to a file + Az aktuális 3D-s nézet kamera pozícióját exportálja Povray formában egy fájlba - - + + CmdRaytracingWritePart - - Raytracing - Sugárkövetés + + Raytracing + Sugárkövetés - - Export part to povray... - Alkatrész exportálása Povray-be ... + + Export part to povray... + Alkatrész exportálása Povray-be ... - - Write the selected Part (object) as a povray file - A kijelölt alkatrész (objektum) kiírása egy povray-fájlként + + Write the selected Part (object) as a povray file + A kijelölt alkatrész (objektum) kiírása egy povray-fájlként - - + + CmdRaytracingWriteView - - - - - No perspective camera - Nincs perspektivikus kamera + + + + + No perspective camera + Nincs perspektivikus kamera - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - Az aktuális nézet kamera nem perspektívikus és így povray kép nézet eredménye különbözni fog az elvárttól. Folytatni kívánja? + Az aktuális nézet kamera nem perspektívikus és így povray kép nézet eredménye különbözni fog az elvárttól. Folytatni kívánja? - - Raytracing - Sugárkövetés + + Raytracing + Sugárkövetés - - Export view to povray... - Nézet exportálása povray-be... + + Export view to povray... + Nézet exportálása povray-be... - - Write the active 3D view with camera and all its content to a povray file - Az aktuális 3D nézet minden tartalmának írása egy Povray fájlba + + Write the active 3D view with camera and all its content to a povray file + Az aktuális 3D nézet minden tartalmának írása egy Povray fájlba - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? - - + + QObject - - - - Povray(*.pov) - Povray(*.pov) + + + + Povray(*.pov) + Povray(*.pov) - - - - - - All Files (*.*) - Minden fájl (*.*) + + + + + + All Files (*.*) + Minden fájl (*.*) - - - - - Export page - Oldal exportálása + + + + + Export page + Oldal exportálása - - - - - Wrong selection - Rossz választás + + + + + Wrong selection + Rossz választás - - Select a Part object. - Válasszon ki egy alkatrész objektumot. + + Select a Part object. + Válasszon ki egy alkatrész objektumot. - - - No Raytracing project to insert - + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - Povray not found - + + + Povray not found + Povray not found - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + Please set the path to the povray executable in the preferences. - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + Please correct the path to the povray executable in the preferences. - - - Luxrender not found - + + + Luxrender not found + Luxrender not found - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - Rendered image (*.png) - + + Rendered image (*.png) + Rendered image (*.png) - - Rendered image - + + Rendered image + Rendered image - No Povray project to insert - Nem Povray projekt beszúrása + No Povray project to insert + Nem Povray projekt beszúrása - Create a Povray project to insert a view. - Hozzon létre egy Povray kivetítést a nézet beszúrás érdekében. + Create a Povray project to insert a view. + Hozzon létre egy Povray kivetítést a nézet beszúrás érdekében. - Select a Povray project to insert the view. - Jelöljön ki Povray-projektet a nézet beszúrásához. + Select a Povray project to insert the view. + Jelöljön ki Povray-projektet a nézet beszúrásához. - Select one Povray project object. - Válasszon ki egy Povray terv objektumot. + Select one Povray project object. + Válasszon ki egy Povray terv objektumot. - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Sugárkövetés + + Raytracing + Sugárkövetés - - Directories - Könyvtárak + + Directories + Könyvtárak - - Default Project dir: - Alapértelmezett projekt könyvtár: + + Default Project dir: + Alapértelmezett projekt könyvtár: - - Camera file name: - Kamera fájl neve: + + Camera file name: + Kamera fájl neve: - - Render - + + Render + Render - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + The path to the povray executable, if you want to render from FreeCAD - - Povray executable: - + + Povray executable: + Povray executable: - - Povray output parameters: - + + Povray output parameters: + Povray output parameters: - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + The povray parameters to be passed to the render. - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +W: - - The width of the rendered image - + + The width of the rendered image + The width of the rendered image - - +H : - + + +H : + +H : - - The height of the rendered image - + + The height of the rendered image + The height of the rendered image - - Luxrender executable: - + + Luxrender executable: + Luxrender executable: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - Part file name: - Alkatrész fájlnév: + + Part file name: + Alkatrész fájlnév: - - - - Used by utility tools - + + + + Used by utility tools + Used by utility tools - - TempCamera.inc - TempCamera.inc + + TempCamera.inc + TempCamera.inc - - TempPart.inc - TempPart.inc + + TempPart.inc + TempPart.inc - - Mesh export settings - Háló objektum beállítások + + Mesh export settings + Háló objektum beállítások - - max mesh deviation: - Max. háló eltérés: + + max mesh deviation: + Max. háló eltérés: - - Do not calculate vertex normals - Nem számítson vertex helyzetet + + Do not calculate vertex normals + Nem számítson vertex helyzetet - - Write u,v coordinates - u,v-koordináták írása + + Write u,v coordinates + u,v-koordináták írása - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - + + LuxRender template + LuxRender template - - Select a LuxRender template - + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Edit Povray project - - Povray template - + + Povray template + Povray template - - Select a Povray template - + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - Sugáriánynyomvonal + + &Raytracing + Sugáriánynyomvonal - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_it.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_it.qm index 20601ff02e20a4a5a2647d5595b1cfeac1d93a4c..41a7c0979ffb06ea61bc0ca60f6c13d472852d06 100644 GIT binary patch literal 12134 zcmd5?4U8Oh6@T~reFwc>d$dP8{k|`c0!>K{DztaK(o)*vdbNorgt@)hyMf)EWp;Mk zBML%d07D1_G{FF=fCPxv4G3IhR zJG1kD|M&fV@6BBF)NJq1-oE!sKVR4P!>hjf^eelFYVV-B)*lhAxt{7@+C)^-MO)YZ z9p^jf`B#2PwBc_0-5(DUb$ze)oCk5=+3(e!|H3#?!&$YLHNHXA|DD>I?iYzxe^C4M zGmjCiUs>0+=bJ=lo~Y|Pc|XyL-_%Y21ozk7TX*YAUm)susD6FVLs&h zZ`kl5?qA*bgIE4awE2amJ)Z|1?a`)vt&bC}Th;XR^{wFNhNfRUZ{Yqrn|ExxiKywV z=KE{^K(y&Z^YP2TU;C@gk6npj7V{wLE$f*9RVH-TeNW(8rF}EB+6maj5l!n{$x&+13x=1Rq1aZ4Fm95OqJ;w)TP%qO)FVORgFqT7I(4t~mht zsqLnfd!WCAa;$$rj!nJp@oREyxlE4jcgeBiGji;@R*oB}?Y4cdL;m@;uQR>jLfgwv zLf*kG?aMF5{fNYv=&%xaRv^ zpWgH$(aJw}UG>=QM7_^-&EK^R_rKru#n(>|_053T@Dp_qyq`AHZpu-XEV9WVoiu#6 zaW+Q=&K-Ok;lE~9QzQPDZQgw>YuS#LwXLg-gflWS(uB*a#?rG>`hsKY2{SV%w@k_% zHN4SO$u@b)l-W$fojNUGV;jc=nYe2X_wi99S(C(BiVUBnO)f{e7I5IPr#Y6UYe_R@ z#No1;CW>g+PsCiBq`hD<2d&v4kpt_7&u|8eTU5Y*sdhEmk6({rm4WrMYQ2VU21L|w zZh=ys(&|@O!xwsFZzgBJ3>o97wm*N&HZrq@?MrQDAh$DbXtP!#pEfd1sq_boqgWTV z(N;Q89iu)oJs?)fMVvkRu%`ia<*+kbI1PbW2`T&q!nPfNG)6j`(w#DPER|$iC8|oT zY$A6042(5XWb>ZTZkk@u&6GY<&VNexU0%+6eJ!;H?ioilPE3#DSPi0;Jxqr;IZ$FW zY>MN$Y^eFnp6B|Pt~@NO!_}-A4tP!ZR=HSXp;kxo05mj-m4}Qu_Cb{h)|5zPf={1k zfB!ajf8IG3;i`1MB%4>2uo*X;C*f5EmAw`q*wTSK6bj@?t6=L3m81CV5)G?G;Xoc- zB9KEY`ubkRAspSG)gEKFQw!l3gg>q*jJf#vhtGYX4 zSh=o3rYdF@rSg!fzy?x9-c1c$V8Ug`tF@AU%ay7GeA{-{NP^)iU0SXAzMx)5_qdL( z!x{z_d|ktTP9-ZFD}s!FiO8Q*MJ$oGQQsU5vEc#?KSYk2&b+2)G~<|K*cm;g;YJif z!>*{&RjxU>Tsz=l3>!e+OTyd*IQ&D{3<_IZ>7qlev9OjR^^FR z!`;3+# z&~i!@032lSDEM9FBF%&_42+dk$=3zJQL7%YO~(j1$hQ_@fMG~ZX-@3IIuqLpgB)mV zw{q4GTR=SJd>Y4kwygu21!c=J;2HPG)ual#90Pbi>%Z9*hiNiAk_A8q(rU>kTvJ8JS?S9XPf ziVeOZk`a`_8Shk|4=NF|=@4wsT}44fpV&MsL%GOiNA8DIVQe^nYaF|r>WZ2voQHJa zTmD=nQ#34DLakrG;DDy*&|gUu_-$4tX%@4IWD)UU@yrlEMLnoz6Xk0$Z1O4iq_WAb zNMFDzS}eE(lyW1?eS);YDx7@PaF>uZ>|7SfihW-KgY!@s@qG@e^6m~F4sX;+JfKG_|xHCY%5-$!o9^^ zEL)Hpc>^uhjJivQGR1REb)9L7U)$I%s6N*!kfNGE(B{s?fcG;;GLg^_6Ko>Rlbk!H zHi($%{@(c@`kD_bP~3>7fBzV-NR8TIV5UvY3>`xP}Fx#~x@P3$&i1-M?~r?C$2d|E1CC0f@}dN=kXWf*%EF(GwA6|Qda#4f`6i#&!Zb@ z+LeJ_h5y~DAinj}AY5gT27JD{c49l8^dmOi@2EW*f*ED4oGf$nR;8GE5on=?YG%0c(Waz7ijP&!H$;=y5S!V~m~E(bU2V z_*PlbJtzS`~4sM!uwipr>Zwjc#9RBO}RJRZwmDJaxvT%uyFlQhi1A zq-2P^LD}dKIw%?7y0mBvDrHAuu!OjzQ*Rgo0PTl+r_8l5-B2K+ByEkxr-``p*yd+s z0oyC0dvM9iX68!y-v(q+JQDKCU$k-Lv4A{O2ohJ%AvLE#2~!QB^n;~|CsSdQxTRt7 z8e0s90`|`F*{f7GR2*_2P|EmJ1;&fD6HkzUxlJx}R>mk-)fUqwcRf*qajoIH!f_FH zv#ukym6_9IlxA9)5%SsX5H+(5KAh z@QVUXt)MUo3PZHhr_eAosSWLnNuU`^k3<-#A373y`%eOBc(V)+IPO{l5GYr~Kgu=v zqdv=Lj>$BS9};UBd>@U;{w_5)mPc*esxsK)c2?TbB+jLMmUCvW*iQl`mX8}rojXkT zISx8VJ1!q*6!8%}8E+dm8B|!dY2;!GHKDZ1!+UNUQmP?f(WIn$=!TIMCqAC|a;L_h zJe^`?m{?=_+Fgrgm-BE!PbKo)Cu;>fwl>q$=lt!B2Qnqm zwQw=5_wXr86GrmGkbyf~{*-XzY!#lNhC5)%``%1ANVDvX{9=~0?Gw*E@3o9+aZs#hYM35liaJxRkhR@~TqHgal!YF7N!&eWu(_N{yb7~fPI$~)p zGknyX#Z2L&gwiE+SZR-ootS;jE&n`}w~?ngRmtd`e`nX?2_n0WiQ{X&Tl5@e9nCCg zdB;qd&H~hB#RdW+z`)^gDEl$THP>O@lxJ?7g?RH}Dg>L#Xfi)sz^KKtXUz<-NL=)B z5nT?l>^+>yM1FZ75iR^-(CLBz3aV9iT0f?x84AoA1ygr`%j4Fm?O=dkj58I&Wn@+g zCcQTar<55~3+hY1V)v}+@EdwkiM&xGht`@RpwA;#fY5@8Y>Nd7>92RUmk}8!!4ll% zZ?!DgCH%@>oNX>D>2FxhGA{;JWMH-5`JFl^TVv@v1c!X_yOpM0T#}VHU|G%UDyUiR zR+{cB(R8^@x?K8U1;^ZAdlfn^w{@?t-Bagbg?jy_6nnInO!odEWPV9?r+m^w$18 zMThhCn;U4ze){?G!i0$X;^xCWuA;gq@`bOdUu+A7ajuEujbv`50ar(^Se+n z4H7I(tEWiVV_81iO9HQCW0w)I%*!1cyny^yj&nhp1Nn48Eg3(YL4Hf5(q;@1X0>M(x}s^9T9e3@;Zxaj`zgk2{qBFtBtX~ zc=&|c6OVQ2Z3(r5&GMyef)8*}rkV0ti`c-v_!X{64^!Pq)UFLbk^q8fI$Sm!!fj?14SS<-1@=p&gUuJUZ(0X>?s|9|wL%g - - + + CmdRaytracingExportProject - - File - File + + File + File - - &Export project... - &Esporta progetto... + + &Export project... + &Esporta progetto... - - Export a Raytracing project to a file - + + Export a Raytracing project to a file + Esporta un progetto Raytracing in un file - Export the Povray project file - Esporta il file di progetto Povray + Export the Povray project file + Esporta il file di progetto Povray - - + + CmdRaytracingNewLuxProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Luxrender project - + + New Luxrender project + Nuovo progetto Luxrender - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Inserisce un nuovo progetto Luxrender nel documento - - No template - + + No template + Nessun modello - - No template available - + + No template available + Nessun modello disponibile - - + + CmdRaytracingNewPartSegment - - Raytracing - Raytracing + + Raytracing + Raytracing - - Insert part - Inserisci parte + + Insert part + Inserisci parte - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Inserisce un nuovo oggetto parte in un progetto Raytracing - Insert a new part object into a Povray project - Inserisci un nuovo oggetto parte in un progetto Povray + Insert a new part object into a Povray project + Inserisci un nuovo oggetto parte in un progetto Povray - - + + CmdRaytracingNewPovrayProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Povray project - Nuovo progetto Povray + + New Povray project + Nuovo progetto Povray - - Insert new Povray project into the document - Inserisce un nuovo progetto Povray nel documento + + Insert new Povray project into the document + Inserisce un nuovo progetto Povray nel documento - - No template - + + No template + Nessun modello - - No template available - + + No template available + Nessun modello disponibile - - + + CmdRaytracingRender - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Render - + + &Render + &Render - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Esegue il rendering del progetto corrente raytracing con un renderizzatore esterno - - + + CmdRaytracingResetCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Reset Camera - + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Imposta la camera del progetto Raytracing selezionato in modo da corrispondere con la visualizzazione corrente - - + + CmdRaytracingWriteCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export camera to povray... - Esporta la camera a povray... + + Export camera to povray... + Esporta la camera a povray... - - Export the camera positon of the active 3D view in PovRay format to a file - Esporta la posizione della telecamera della vista 3D attiva in un file in formato PovRay + + Export the camera positon of the active 3D view in PovRay format to a file + Esporta la posizione della telecamera della vista 3D attiva in un file in formato PovRay - - + + CmdRaytracingWritePart - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export part to povray... - Esporta la parte in povray... + + Export part to povray... + Esporta la parte in povray... - - Write the selected Part (object) as a povray file - Scrive la parte selezionata (oggetto) come un file povray + + Write the selected Part (object) as a povray file + Scrive la parte selezionata (oggetto) come un file povray - - + + CmdRaytracingWriteView - - - - - No perspective camera - Nessuna telecamera di prospettiva + + + + + No perspective camera + Nessuna telecamera di prospettiva - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - La vista corrente non è in prospettiva e così il risultato dell'immagine povray potrebbe essere diverso da ciò che vi aspettate. + La vista corrente non è in prospettiva e così il risultato dell'immagine povray potrebbe essere diverso da ciò che vi aspettate. Si desidera continuare? - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export view to povray... - Esporta la vista in povray... + + Export view to povray... + Esporta la vista in povray... - - Write the active 3D view with camera and all its content to a povray file - Salva la vista 3D attiva con la camera e tutto il suo contenuto in un file povray + + Write the active 3D view with camera and all its content to a povray file + Salva la vista 3D attiva con la camera e tutto il suo contenuto in un file povray - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - + La camera corrente non è prospettiva e così il risultato dell'immagine luxrender potrebbe apparire diverso da quello previsto. Si desidera continuare? - - + + QObject - - - - Povray(*.pov) - Povray (*.pov) + + + + Povray(*.pov) + Povray (*.pov) - - - - - - All Files (*.*) - Tutti i file (*.*) + + + + + + All Files (*.*) + Tutti i file (*.*) - - - - - Export page - Esporta pagina + + + + + Export page + Esporta pagina - - - - - Wrong selection - Selezione errata + + + + + Wrong selection + Selezione errata - - Select a Part object. - Seleziona un oggetto Part. + + Select a Part object. + Seleziona un oggetto Part. - - - No Raytracing project to insert - + + + No Raytracing project to insert + Nessun progetto Raytracing da inserire - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Crea un progetto Raytracing per inserire una vista. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Seleziona un progetto Raytracing per inserire la vista. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Seleziona un oggetto progetto Raytracing. - - - Povray not found - + + + Povray not found + Povray non trovato - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + Impostare il percorso dell'eseguibile povray nelle preferenze. - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + Correggere il percorso dell'eseguibile povray nelle preferenze. - - - Luxrender not found - + + + Luxrender not found + LuxRender non trovato - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + Impostare il percorso dell'eseguibile luxrender o luxconsole nelle preferenze. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Correggere il percorso dell'eseguibile luxrender o luxconsole nelle preferenze. - - Rendered image (*.png) - + + Rendered image (*.png) + Immagine renderizzata (*.png) - - Rendered image - + + Rendered image + Immagine renderizzata - No Povray project to insert - Nessun progetto Povray da inserire + No Povray project to insert + Nessun progetto Povray da inserire - Create a Povray project to insert a view. - Crea un progetto Povray per inserire una vista. + Create a Povray project to insert a view. + Crea un progetto Povray per inserire una vista. - Select a Povray project to insert the view. - Seleziona un progetto Povray dove inserire la vista. + Select a Povray project to insert the view. + Seleziona un progetto Povray dove inserire la vista. - Select one Povray project object. - Seleziona un progetto Povray. + Select one Povray project object. + Seleziona un progetto Povray. - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Raytracing + + Raytracing + Raytracing - - Directories - Cartelle + + Directories + Cartelle - - Default Project dir: - Cartella di default del progetto: + + Default Project dir: + Cartella di default del progetto: - - Camera file name: - Nome del file della telecamera: + + Camera file name: + Nome del file della telecamera: - - Render - + + Render + Render - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + Il percorso dell'eseguibile povray, se si desidera eseguire il rendering da FreeCAD - - Povray executable: - + + Povray executable: + Eseguibile Povray: - - Povray output parameters: - + + Povray output parameters: + Parametri di output Povray: - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + I parametri da passare per il rendering povray. - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +W:  - - The width of the rendered image - + + The width of the rendered image + La larghezza dell'immagine renderizzata - - +H : - + + +H : +  +H :  - - The height of the rendered image - + + The height of the rendered image + L'altezza dell'immagine renderizzata - - Luxrender executable: - + + Luxrender executable: + Eseguibile LuxRender: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + Il percorso dell'eseguibile luxrender (o luxconsole) - - Part file name: - Nome del file della parte: + + Part file name: + Nome del file della parte: - - - - Used by utility tools - + + + + Used by utility tools + Usata dagli strumenti di utilità - - TempCamera.inc - TempCamera.inc + + TempCamera.inc + TempCamera.inc - - TempPart.inc - TempPart.inc + + TempPart.inc + TempPart.inc - - Mesh export settings - Impostazioni di esportazione mesh + + Mesh export settings + Impostazioni di esportazione mesh - - max mesh deviation: - Massima deviazione della mesh: + + max mesh deviation: + Massima deviazione della mesh: - - Do not calculate vertex normals - Non calcolare le normali ai vertici + + Do not calculate vertex normals + Non calcolare le normali ai vertici - - Write u,v coordinates - Salva le coordinate u,v + + Write u,v coordinates + Salva le coordinate u,v - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + Modifica progetto LuxRender - - LuxRender template - + + LuxRender template + Modello LuxRender - - Select a LuxRender template - + + Select a LuxRender template + Seleziona un modello LuxRender - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Modifica progetto Povray - - Povray template - + + Povray template + Modello Povray - - Select a Povray template - + + Select a Povray template + Seleziona un modello Povray - - + + Workbench - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ja.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ja.qm index 081b4c16b4fc52b19b8a7a5c279b1a0598eec59b..0a09afe666f5467a8a48f8a1a363420bab54743b 100644 GIT binary patch literal 10777 zcmd5?3vd+W9sdY!TE@PSw_0T4&HviuF-z9ouQkAolnFc5iR@?npLZ zJDtqkX7_gg@9+12e0$}AP~}UX+<*74XH9?hriY$6b`4`$JK5yGbBs-!%d%gqVQf+X z`>?`3Spr;|%oKE+tcYm=uR+|5|o?lzZ<%wNu?yeM{rR!KGB$f<-pVbYGyV0v)q(wxky{&NoKL<$OW-hh4fTgTku zf`*+xWvuk&g3B*yhyJ{ve=Fpxi4>TdDEonve5$3XMr? zp+76U?ShrC-z@8x9k-6TH(STNV(XZ{-8vT5*vCIw$Kny|IP*~9j@9onmitoSkBHv9 z1%*eShQ2jX8hDW(60{b%f+@{@wMV5hn%$5;KGu?t=(nf~DO(Esw1hPCkH zw62otYhGcj{F9QK_I{hOilZexcP)Zla!atY(8tGzkD)OE|t<54Fj| zrXdGat=qb##kyk>v0BZRvmq8`Iy0CF;xayM_#VcYfn$)VOk>@+8pXNJdcis`8N_pLkIYu~jog_oraL4Y_7!+Mov$A*Q`uVKKNAY| z!?zLm8vi?#3)ez&r9T>x%?zGOm%2VPJrN-TpiL1Xvo24ZRJeFZ@_?*HE~5O!Ioh zwEZGXBk5t`rI-={Kr5j$)H40D8SL@6b3j!F$G2-8{~@sN13oHhFB>CypQqIG7I;;5 zRTZ?vLuC;a0B09^Ui)_#s;Ri#cmsbJHRNHwhyR}U!YT{#0YLND0l}xZW(l+Ix?3~| zWT9glYzWZq?CLDx-H9^HE1(6~Jj=1+YFk7qd2BJGdQ3HSEn!VLXsQE>w6IAcGa>B} z%pzq=Vcmc!z188^D*48RvB}h1xzp_iTW5FG?R7<^t*6M~sg9WHSx>?dl&>eYn#Lk> z?araD-LQQpNe(~O@xAb>-7TOmkl;hAY2B&UE~9x5o(qTn#jk5U$vYgsT_U9PhC9hD z)mi1qd`XU>YPaIeDc;ADvCfVx|KXjmsfY_7HvJmnN7!`w&XSRPy6*1$W+IGvGrxv! zLoKn1-{q)CwPsW?Vo@w+ia;woX`NOBrX)$ZJyNEMj5WE#kLN(4*KseQ* zx`6R0aLT|HI#TPUqNJjpgpv;-BOzQ|JdwaUN z6gniI58_v%M-_G)w3j&U`+hq?ik&b;h}ig|#w1Ng)9Z4rtc4KDaSO~1B^HmM%(lQh z;-V6p znW`37mW&rhTVtm?>bN#?PxPP-`??df-CR$GE6?KJKp1!OTixq7enrcxt?!w+ojbU; zxuyGl-rQZ?c{|_0cku1}Hr(IGd-(`HP3u3|^7&2koCUCvXKmiKwb{n$HD6Ra_T2U5 z*waRY|EV!sJgICUYw{*B-qYH{_oLiAjL)Hz{5m!au1dmSN}dw+m>qExUUDQNsVEmH z0_gpTo=Tn&FwXPE#qkz8a zQR2}W6s8F{=VOEWNGL}Ko81F@0MHQ_qEKZ0|BRBG1Vw`48nrP}kIG*rP0@E|$Hc=qN zCPcTeGX|=}#X?@99S1dg@Pe!4aVulcJv7o&Tu2_oST^nVggb%Rc@9AbJz0bVM>xJknts_?{9h9Yn^sKnA^Wa~Ma##8D*g&};-P4T92 z6t{72f_grjqGzH{OSt&|$@Q(a1*lj2FS&ioS(@X^clXs}D0_CUo(bLD^>_2gb{^tu z(#q2FTCB;|nE|WHL&-`KmIab?lwyktk_4npPZLw!Ll{vubW%y-VA&LFDuEtXB=R)q zTHu+VSnasGWK0M}`vgg$rh2JT3X5vp>C#p5-ylOAayK!2lv*4|zKZpt2S*ALO^MZ$ zq{GOKV#bh|8k}o3Of1UujCipl&R7XRtQx9R(*<3fA}AHT1jqhzl6x4P-2SPth0--8 zQ(iig%>vsV;X!ngZgZD(7`oOiS%VK%*V5vl2(mV?Yw^99NsgCtrG{&z#S+~;BWakG zadq+HrbsuYE2x#bWB5gsE&)(z5pdeo^HxDsNK4GIb~R zj2hjC;g?sDo2Emtut}vvtsANm^C|Syd$Z7$XpuKIzsX0p<$vqD=oZjPI3%ml^bk4) zg#C76gf`BrcaBNiiwd^x_e@$L?G0JBWJD$pzjAT*D3xiKjm5k7ur1ZxEYP3zm^Rw1T@PrzdrCiI`IJ(MeYRT_%PQ> zFh0FD9a9)vPMP_&ZD>+ z0bIlUON6MFc**5YtzQ?pEEYp>*?piTq9}BHMA=o2UuYvOWOuvXDW%)0DFvq!JJlrM zpc+CydM-g<&o+pboJOf#wB;dMW_n+NcKPU>rU2Ad#~jub8%X=EVJU8^5!D=qA#~rV zupA61t_GNN<72%S@=?s=*Ck0?L#X(I0kqw^5mGheT)$biJdyai*~WQoxow6Lb=4bX z{qm61Pl+$245+e++RiVUFTiU;H20-ht@Q>?8`kw1-k@=GnYuirn)H5(h17|$5ryx} zloF9fV<>|LRG=0f5H(^(R${Jq6p@XWp&Uk~NgnQ(R{SuzETtHyDOe^AX@fV@i!#%k zZs6=?NJ-0{(s6Y2`}Z7n6fF}LwR3aSdXJ0DIcp4aT6YVJdYefpqb*Bp>TW~&Bwy<- zW8CDemd=_)JK9t_wmW;CRR{&ot3dD{y&>m*&!Dh2X&$mxL5FVibtzh~XVQNFR|`bL delta 1555 zcmaJ>ZD?C%6n>JMkDJ`4x&27HtT9O!9ZgfaTOt$oVP)-{ZX;xE*Zq;&o8-o(YjZ=I zb)5)BQO1~*y4MdxnN~!hh;!?NZaRtxbNDd^f`Tw)i1_hi{!rNzHa+jXNt;RZ$35@8 z?|a^Jp65B|+*gJcI%c;mXV!i8>uWE5*&bLKUAS;{2Vi*^wk!7l_#Kz7eg!lD*H|;{ zZ?YU8xej=u*7)cBfOWvS$MHR#pRuNzE(3L!1@Ep?fM^p^H_5*)C>*=;Ea2#}ZScJX z2zJ{yt(`#q1>0}O^0db7Z_jQW2O1;J-R>no7Q{F9oCNGoh>IiS;P^%S^yME2$U*V1 z8xg=;a>eF90HkZK`+J56&?m0%MuG(BqI=)pPXW&T?psHv$S)?@$L)aYmXuu|C4WIG zS`rio($lTG2)Jmj!laZjHtcb8!~UbWI#Z9AR6Ei44M-e52=^2AY zYm#=RX-~xw`YO-eyy{{Zl`saTd`dC?1zE+l%ca&4gCFKP3i0fqKV7hnTTC8q%)Dd==QP^q6N0DJX zf;^@uxd|~(Z-?)M$l7e%*^+b6cQ+C>PA46H)-7&fU9P?C`8s{}h5sO(Cc2YG9@QYN zQ`Q_2)+v9OY?f?AAk~l}MbxaiA<>mLe1>zRD6pXesN-TGA;T zpe>$)2dRYSR7qVUfrbp7Bq@YRzJr3KRx1&uGnGJc%d1pfvvQ4?&wJ6{NwVndoZKc= zQDis0&j|Nnh{^6&_L5v;U-;`;u;EQ6H+?vJq9(HcCwPeEbdbTrEpCY!f=Yn&+50E$4BTtt5^14ot<##Iu z-~+&WQ=|Wg>1i}Mc}%gMP?B8_on{edl)c&>Vb%?2NVMvnKZGtC8?zVqc<}7`a_lL# Lu<>>FZM63vz&K_= diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ja.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ja.ts index d67302841..ab8af301c 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ja.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ja.ts @@ -1,507 +1,507 @@ - - + + CmdRaytracingExportProject - - File - ファイル + + File + ファイル - - &Export project... - プロジェクトをエクスポート (&e)... + + &Export project... + プロジェクトをエクスポート (&e)... - - Export a Raytracing project to a file - + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - Export the Povray project file + Export the Povray project file + Povray プロジェクトファイルをエクスポートします - - + + CmdRaytracingNewLuxProject - - Raytracing - レイトレーシング + + Raytracing + レイトレーシング - - New Luxrender project - + + New Luxrender project + 新規Luxrenderプロジェクト - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingNewPartSegment - - Raytracing - レイトレーシング + + Raytracing + レイトレーシング - - Insert part - 部品を挿入 + + Insert part + 部品を挿入 - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - 新しい部品オブジェクトをPovrayプロジェクトに挿入 + Insert a new part object into a Povray project + 新しい部品オブジェクトをPovrayプロジェクトに挿入 - - + + CmdRaytracingNewPovrayProject - - Raytracing - レイトレーシング + + Raytracing + レイトレーシング - - New Povray project - New Povray project + + New Povray project + 新しいPovrayプロジェクト - - Insert new Povray project into the document - Insert new Povray project into the document + + Insert new Povray project into the document + 新しい Povray プロジェクトをドキュメントに挿入します - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingRender - - Raytracing - レイトレーシング + + Raytracing + レイトレーシング - - &Render - + + &Render + レンダリング(&R) - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - レイトレーシング + + Raytracing + レイトレーシング - - &Reset Camera - + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - レイトレーシング + + Raytracing + レイトレーシング - - Export camera to povray... - カメラをpovrayにエクスポート... + + Export camera to povray... + カメラをpovrayにエクスポート... - - Export the camera positon of the active 3D view in PovRay format to a file - Export the camera positon of the active 3D view in PovRay format to a file + + Export the camera positon of the active 3D view in PovRay format to a file + アクティブな 3 D ビューのカメラ位置をPovRay 形式でファイルにエクスポートします。 - - + + CmdRaytracingWritePart - - Raytracing - レイトレーシング + + Raytracing + レイトレーシング - - Export part to povray... - 部品をpovray形式でエクスポート... + + Export part to povray... + 部品をpovray形式でエクスポート... - - Write the selected Part (object) as a povray file - Write the selected Part (object) as a povray file + + Write the selected Part (object) as a povray file + 選択した部品 (オブジェクト) を povray ファイルとして書き出し - - + + CmdRaytracingWriteView - - - - - No perspective camera - No perspective camera + + + + + No perspective camera + 透視投影のカメラがありません - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + 現在の視点カメラは透視投影ではありません。そのためpovray画像処理後の結果が期待されるものにならない可能性があります。続行しますか? + + + + Raytracing + レイトレーシング + + + + Export view to povray... + ビューをpovrayにエクスポート... + + + + Write the active 3D view with camera and all its content to a povray file + アクティブな3Dビューのカメラと全コンテンツをpovrayファイルとして書き出し + + + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - - - Raytracing - レイトレーシング - - - - Export view to povray... - ビューをpovrayにエクスポート... - - - - Write the active 3D view with camera and all its content to a povray file - Write the active 3D view with camera and all its content to a povray file - - - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. -Do you want to continue? - - - - + + QObject - - - - Povray(*.pov) - Povray(*.pov) + + + + Povray(*.pov) + Povray(*.pov) - - - - - - All Files (*.*) - すべてのファイル (*.*) + + + + + + All Files (*.*) + すべてのファイル (*.*) - - - - - Export page - Export page + + + + + Export page + ページをエクスポート - - - - - Wrong selection - 誤った選択 + + + + + Wrong selection + 誤った選択 - - Select a Part object. - Select a Part object. + + Select a Part object. + パーツオブジェクトを選択 - - - No Raytracing project to insert - + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - Povray not found - + + + Povray not found + Povray が見つかりません - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + Please set the path to the povray executable in the preferences. - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + Please correct the path to the povray executable in the preferences. - - - Luxrender not found - + + + Luxrender not found + Luxrender not found - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - Rendered image (*.png) - + + Rendered image (*.png) + Rendered image (*.png) - - Rendered image - + + Rendered image + レンダリングされた画像 - No Povray project to insert - No Povray project to insert + No Povray project to insert + 挿入するPovrayプロジェクトがありません - Create a Povray project to insert a view. - Create a Povray project to insert a view. + Create a Povray project to insert a view. + ビューを挿入するためのPovrayプロジェクトを作成 - Select a Povray project to insert the view. - Select a Povray project to insert the view. + Select a Povray project to insert the view. + ビューに挿入する Povrayプロジェクトを選択 - Select one Povray project object. - Povrayプロジェクトオブジェクトを1つ選択. + Select one Povray project object. + Povrayプロジェクトオブジェクトを1つ選択. - - + + RaytracingGui::DlgSettingsRay - - Raytracing - レイトレーシング + + Raytracing + レイトレーシング - - Directories - ディレクトリ + + Directories + ディレクトリ - - Default Project dir: - Default Project dir: + + Default Project dir: + デフォルトのプロジェクトディレクトリ: - - Camera file name: - カメラファイル名: + + Camera file name: + カメラファイル名: - - Render - + + Render + Render - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + The path to the povray executable, if you want to render from FreeCAD - - Povray executable: - + + Povray executable: + Povray executable: - - Povray output parameters: - + + Povray output parameters: + Povray 出力パラメーター: - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + レンダリングに渡される povray パラメーター。 - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +W: - - The width of the rendered image - + + The width of the rendered image + The width of the rendered image - - +H : - + + +H : + +H : - - The height of the rendered image - + + The height of the rendered image + レンダリングされたイメージの高さ - - Luxrender executable: - + + Luxrender executable: + Luxrender 実行可能ファイル: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - Part file name: - 部品のファイル名: + + Part file name: + 部品のファイル名: - - - - Used by utility tools - + + + + Used by utility tools + Used by utility tools - - TempCamera.inc - TempCamera.inc + + TempCamera.inc + TempCamera.inc - - TempPart.inc - TempPart.inc + + TempPart.inc + TempPart.inc - - Mesh export settings - メッシュエクスポート設定 + + Mesh export settings + メッシュエクスポート設定 - - max mesh deviation: - メッシュ最大分割数: + + max mesh deviation: + メッシュ最大分割数: - - Do not calculate vertex normals - Do not calculate vertex normals + + Do not calculate vertex normals + 頂点の法線を計算しない - - Write u,v coordinates - Write u,v coordinates + + Write u,v coordinates + u, v 座標を書く - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - + + LuxRender template + LuxRender テンプレート - - Select a LuxRender template - + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Povray プロジェクトを編集 - - Povray template - + + Povray template + Povray テンプレート - - Select a Povray template - + + Select a Povray template + Povray テンプレートを選択します - - + + Workbench - - &Raytracing - レイトレーシング (&R) + + &Raytracing + レイトレーシング (&R) - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_nl.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_nl.qm index e53157ae88a2e4213539e6ca1b6ffd8246a0f35b..31a125beb49030dc198f80240592ccea41be2574 100644 GIT binary patch literal 11726 zcmd5?Ym8iF8UFTunY}>UElV%-w6yD9%0e%JWWkoQ+myIXN`nze)Zh=R5hVQ65K$vW^m)GT%(=|WPS2ET zOw&0#=kk5;{dwN^%ni?G`d|9<7e4*-^=p1`_m`hLcaso}kBFwu9}2Pdq-cI+lMoFl zam|Le@co10?73eGvEfef`!^2?(R)eb)sOSO%Nw`-Y(j|Uw;FG0eO-w6ZEu`j{<09O zuWx+r`O`vZuQ&DX{gx1yE^AtI=A;lS`CPqs~VJ`FiU+jIAH3bFo{wqKkzgcy3W z{r%hT6Qb?w?I#=mD8xpq{nRaxuj_{P(|2Lt?q9XPcna$dY;S+(?^j|S(b3WJYsmM4 zI=0Ssj6Cu^A^Ms+uG?}1`cHJ^9)Ns|V&*j;G}v`?!(zMn^~6aC+5v zE^|m<^c+2HTC?hwDRoB!H=7i@BTH*S$7YA{xrmJ%9Mi(YR;eX zAj&3R5?u>-E{Uaiwx(+{X4Xg|U5~g4s=AOxhZLD$hvq#A7r0aG!-KB08SQA{uX!Bz zivrYEcFf4Dl?qaErKBh3aE~T3P&th!bNGg9fjFc4EZ2bPEn{BWUs!MqD`Pl;#-;_G zy*We6*y%#fu)Ipm4;b@!F6x(IaUiLvff#*QrgHxzyRF1-^d^HV2Tx~VZ~PssoH_sv zj9fmedsX~aUHU5PVFz6l@t^Uci|JU@^hNg2^rCKN_33I+Qn}lTY7raA-WdjA5>sT# zB8CZ3ikduxW(I07)^sF0!$?V(K7nvs{m9W}?BsO>kv+}y)nwFE%OEPTI+oS2$P}JD zY|JvcWLj?&2O+hJY>Y?c69N@vYED7G zqO3iO5V^eS(A1htN4lXbA#12O5=qf1yXfePwexdrg@xrq(G(p_Dt2J!WlYfc?lgCT zz3NTS1WU5QT)Z4juwh+6lVH6b;N&63v5ND+%54LOWC5mWm&e?w&dUU;OPD2Bxi=~R zV1^Y`K?PyL@d1XBN-RA;rp_Y|xB}}WjO zh;kqJgJ7RGy*W*{G-JUt981q?xDjAwI5n-c$~QHEl-i6#8iF9S3MA-;*|6Kq;i$dg0w^d2W^rAeS0JFoR%G=m_?PUMzM*%b>hWprF^ywDCGouq zrw;rz=_^j!<}07KUDLCzlIQfaXBG`@+k{4!0IpfsK{d1)+kxBSJh!%?>Z(Pxml}&X zzMQ9oE~g(tkc~UN-`8ETk#d)>jODa+Ik`vu8C`3kBJ!E}Y7vX*UzC5rH|#%=3oh=25B` z^C}@&g{r6=>{VA(*I1}wOdMGPRQ)OotHn#3DLrl>#u+n}imECiTS{DK4KK(iO4Xbo z>*8EiJ|D-9EY6pAj;5?Tj7<&C$kqv_)o|8?zvtvCSx94x6F8f}*%|z!`DGs|Wgr!s z$Gxh0E#lq+&Zrns4jL7msE53-baftgvqz;4JfFrVzq39T@a)dOgLy8yDm&>8KVu;tfzU0qMxmS%Deb0c9_Kt7&MTiYIvvCU(U7sjd+GaQc#afM-ObjAh{t-uRYG5X{^I!BuWtWK zM~jobqmvQ=a!|T9?s#Qf7JiaE<@h;iTvEL{00DQ~C?77?kwy;EXYT5H3uKH1EEbLxmxseU7R4F6U}Y-I zx5Mw7Rr)8Jl15Ax_-P$bwU%)zHa?BY!+_SM^;NZ3EvA|gm(Yu5;@>4yD4nl{T&y6( zEMl5M4;NNZX+!KG@)WR|Kdi&OR3+?tIG$nsWHc}!)A)2FQ|Y5qSwnXLJvKU0Otr|T z^Ez5k!~p*e0mXLs1!>~iSp$e+qzfJgfMnM4DaVk=k~ZARczNJGnkG(%FNWe1=TY3R zu6649l`=hR=v-8a@y_QG5pZ_C*iC^lPJwJw=b z^US47)*9F;+V3gQP*wr!KrfcOSgtw+tFFwv02p`wUwuC)pZ zOGz}6s8F<(@l^?Id26;(#$h=K3P(FEOJVC5Z4g7K>N_lFFn}uA;;9a=vc%jKTl&4C zW~nAuBInhCIJLk*W)yjRrJ$2#g0dwb3rdDp)orxN7s|GbYM8Z@%{GE3(*-B+$)oDi zqy0OWa1c7Z#~j<5)znDLw5^KR>4Fv`;%0n~2`zZ6RU5fk8`F6A+R$Ws3+C9^M0OT) zH}n{@F0M%O(}@+PTo0C4W-}sAVj?40q%~nhpGdlY{|2+r#IVb6UUE)@` z8XK(0tECB(z;8RI;U*M(hkWTvKEb#l+puKEM4(dVtMV*w{Iq01%}XSgbfti};Sr}c$IGDP^Kh8&fKB+D!H|I|-)^_*X_ z&&*05#x6M2cg3xSJI7v|zXAa2%D7Kx^UG)-5E8lbi%d!gSDryCL^|d-7c=n zh^b@M8-wW|DQ-AVi%;cL_rdDGzgXxhsfl(34ab}zhgJSO3zI6o{ECp31b&zcB&vsQ z56UW4z1JG@Grg?a3jDF1l2>n=24j8GP^586=(UH=tIhe@@@8pozF}KxG8y%chJKO1 zZpz{QJ_^8h?W$)nr!9yh6CmaWT;jm;jf+@>$`hu1tOlORuse53#Nzr68Mq<=~z@>h@ zb_hXO`i&2RG4hMSz^E&CXH1X32~#Lh8o@C&t|%kR965sa6-`t`JRsTf#;RKpE35rV zY+1NZ^v7aJHoCT~Y2j3{nwCp#y*lWcE?kCzh=t?*a&_A-m$vm;LSFr*l7?Mh!?5aZ zY1=ExxXDtg_4+$RO`33vYpPf^uGvzX_6PR7@ZI@4R>mj??tCN10^rIlW$`R~9~wk# aY9KTpt=VzRc1}ziR(h`C0eo$2X!sAllhwNb delta 1115 zcmZuvZAepL6h8Ov!@KVfH<#(wRg+p%K@9p~KPuZMeXOJ~La@#4rkl09t~ay#Aq5d7 zfpmz7qVJ?6jG96aQh%aIiX^&yCsbT6=RM~==XuU^&ikaLuc~+X z?by6WpU<3lTvmEFd|~v}DgdSt)K4qPvheWLGXVQNc!Lh|8<@VZ7*ocsU)JGr0VE2wZr=j$IK-~!#U+RfAe zqkG-zAs|lQ^!or2*XySbcTwJmL6gt`=sy~^&-VftRR)O(5e^s*x`I>}&RW&DA(jbf z#$C!Hj+ zd`4XtamyKg9=a74if2_0Ig2eBUf4(XQHsj=*c3>6%`L2HWhOOufun3O4qCTqmOuzZ z{ADXapADI%c-M9e7cDkp*nSZw9e0?kc+*mhH=RZQ06%wDxD;ZAP#JWb8tEYMyCH^O zOinaf7h+S(< zBt&F^kNmYiUKaUyvP+=lM)>Zyum{h%w(0^9BrHOheHPgk6afm|Uo?4=l8~5#$4m1n zj=TLh;cj7?ajL3}c5K4^o?5GKldyx{O}-Jl=c#4__{r_2d6< - - + + CmdRaytracingExportProject - - File - Bestand + + File + Bestand - - &Export project... - &Project exporteren... + + &Export project... + &Project exporteren... - - Export a Raytracing project to a file - + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - Exporteer het Povray project bestand + Export the Povray project file + Exporteer het Povray project bestand - - + + CmdRaytracingNewLuxProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Luxrender project - + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingNewPartSegment - - Raytracing - Raytracing + + Raytracing + Raytracing - - Insert part - Onderdeel invoegen + + Insert part + Onderdeel invoegen - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Voeg een nieuw object toe aan een Povray project + Insert a new part object into a Povray project + Voeg een nieuw object toe aan een Povray project - - + + CmdRaytracingNewPovrayProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Povray project - Nieuw Povray project + + New Povray project + Nieuw Povray project - - Insert new Povray project into the document - Nieuw Povray project in het document invoegen + + Insert new Povray project into the document + Nieuw Povray project in het document invoegen - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingRender - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Render - + + &Render + &Render - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Reset Camera - + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export camera to povray... - Exporteer camera naar Povray... + + Export camera to povray... + Exporteer camera naar Povray... - - Export the camera positon of the active 3D view in PovRay format to a file - Exporteer de camera positie van het actieve 3D-aanzicht in PovRay-formaat naar een bestand + + Export the camera positon of the active 3D view in PovRay format to a file + De camerapositie van de actieve 3D-weergave in PovRay-formaat naar een bestand exporteren - - + + CmdRaytracingWritePart - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export part to povray... - Export object naar povray ... + + Export part to povray... + Export object naar povray ... - - Write the selected Part (object) as a povray file - Schrijf het geselecteerde object weg als een Povray bestand + + Write the selected Part (object) as a povray file + Schrijf het geselecteerde object weg als een Povray bestand - - + + CmdRaytracingWriteView - - - - - No perspective camera - No perspective camera + + + + + No perspective camera + Geen perspectiefcamera - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + De huidige weergavecamera is niet in perspectief en dus kan de latere POV-Ray-afbeelding er anders uitzien dan je zou verwachten. +Wil je doorgaan? + + + + Raytracing + Raytracing + + + + Export view to povray... + Weergave exporteren naar Povray... + + + + Write the active 3D view with camera and all its content to a povray file + De actieve 3D-weergave met camera en alle inhoud als een Povray bestand opslaan + + + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - - - Raytracing - Raytracing - - - - Export view to povray... - Aanzicht exporteren naar Povray... - - - - Write the active 3D view with camera and all its content to a povray file - Schrijf het actieve 3D-aanzicht met camera en al haar inhoud naar een Povray bestand - - - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. -Do you want to continue? - - - - + + QObject - - - - Povray(*.pov) - Povray (*.pov) + + + + Povray(*.pov) + Povray (*.pov) - - - - - - All Files (*.*) - Alle bestanden (*.*) + + + + + + All Files (*.*) + Alle bestanden (*.*) - - - - - Export page - Exporteer pagina + + + + + Export page + Exporteer pagina - - - - - Wrong selection - Verkeerde selectie + + + + + Wrong selection + Verkeerde selectie - - Select a Part object. - Selecteer een object. + + Select a Part object. + Selecteer een object. - - - No Raytracing project to insert - + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - Povray not found - + + + Povray not found + Povray not found - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + Please set the path to the povray executable in the preferences. - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + Please correct the path to the povray executable in the preferences. - - - Luxrender not found - + + + Luxrender not found + Luxrender not found - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - Rendered image (*.png) - + + Rendered image (*.png) + Rendered image (*.png) - - Rendered image - + + Rendered image + Rendered image - No Povray project to insert - Geen Povray project om in te voegen + No Povray project to insert + Geen Povray project om in te voegen - Create a Povray project to insert a view. - Maak een Povray-project om aan aanzicht toe te voegen. + Create a Povray project to insert a view. + Maak een Povray-project om aan aanzicht toe te voegen. - Select a Povray project to insert the view. - Select a Povray project to insert the view. + Select a Povray project to insert the view. + Select a Povray project to insert the view. - Select one Povray project object. - Selecteer een Povray projectobject. + Select one Povray project object. + Selecteer een Povray projectobject. - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Raytracing + + Raytracing + Raytracing - - Directories - Mappen + + Directories + Mappen - - Default Project dir: - Standaard Projectmap: + + Default Project dir: + Standaard Projectmap: - - Camera file name: - Camera-bestand naam: + + Camera file name: + Camera-bestand naam: - - Render - + + Render + Render - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + The path to the povray executable, if you want to render from FreeCAD - - Povray executable: - + + Povray executable: + Povray executable: - - Povray output parameters: - + + Povray output parameters: + Povray output parameters: - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + The povray parameters to be passed to the render. - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +W: - - The width of the rendered image - + + The width of the rendered image + The width of the rendered image - - +H : - + + +H : + +H : - - The height of the rendered image - + + The height of the rendered image + The height of the rendered image - - Luxrender executable: - + + Luxrender executable: + Luxrender executable: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - Part file name: - Onderdeel bestandsnaam: + + Part file name: + Onderdeel bestandsnaam: - - - - Used by utility tools - + + + + Used by utility tools + Used by utility tools - - TempCamera.inc - TempCamera.inc + + TempCamera.inc + TempCamera.inc - - TempPart.inc - TempPart.inc + + TempPart.inc + TempPart.inc - - Mesh export settings - Maas exportinstellingen + + Mesh export settings + Maas exportinstellingen - - max mesh deviation: - Max. maas-afwijking: + + max mesh deviation: + Max. maas-afwijking: - - Do not calculate vertex normals - Bereken niet de vertex-normalen + + Do not calculate vertex normals + Bereken niet de vertex-normalen - - Write u,v coordinates - Schrijf u,v-coördinaten + + Write u,v coordinates + Schrijf u,v-coördinaten - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - + + LuxRender template + LuxRender template - - Select a LuxRender template - + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Edit Povray project - - Povray template - + + Povray template + Povray template - - Select a Povray template - + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - &Realistische Weergave + + &Raytracing + &Realistische Weergave - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_no.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_no.qm index d71b3597a760d5174cb13c742e550d660f819c38..bd7f6427f281076709ebdb23509d468bcf1f7f8d 100644 GIT binary patch literal 11652 zcmd5?X>1(j8UB19>jUgKgy4`#LX3~ZKtNC#2nlvhLgFM2QE5dP?~ZpT-kn*^%=+j_ zkvN4=dP${f5iJ!}Q%F_Os!)_tsvf9SDH5%aD(C^F{HRn^6@*F!?el!!?9A+8d+gAv zvh4B9&b;^WyzlHaPo&oT;*BqV;a3}apT700XI{Quh}x5)uJuPktjmk~=Qj&clMt6~ z{5#Gs5zoH-f)E=A#UEZjBt&ON?IjQ6zTUsqUjEB5A?p8Cdqd-^LR?&1JK6o55Eq)i8gA(@Rx>%pFAdn$Td82^$GAPG`4j&K%SQxxBcm- zLJXeM_^D0r;r>mHKYaObLTtXaY0qt-v;HGZ`&%E!@%g4RpKJx4?xtTqYX~v$So5`4 z+%81ZQ_T<7{#l5Nu4#Vg2FTa;f#y@UfN%Tnnt%Qf==Rk%zw`Dc$n%?)mWJQLK2ND* z<8;f=$?plV>eZI3E}MY<*SF;EhJ5`$Xz@PLBg7`F<(p69`o%A`_Pz6(5NivqhyVR) zAv!+P`pEoULbU8{{n>8l+w-y3ckgmR|Blx8UV|J1+Y=2Z8ieS2BeDLfVIj_MOiZmE z5Tg67gi~`6`isQv=k0<02Gp_s8|v8jk~%io>e&3YIwoFM$F?)-*zvSFZaA5^Z~rUM ze_P^F(i^-#@#6QPZ~x)8Ro8)k?X)^Ju4%h+l71O$J8&BIZT(=|p$8s-K2NoM=kX-$ z^O^Rm6R^+5JKJ}UzJ<^K*#5+OCO#kT==vw@ukG#lZp-gsryU)y?t2sZywchG&@)0b zKioNV5Pn>Dy7T7E&k1o}XXmY_?#J=%&dleofL;1J?|tPo;^?CwHuypv6yGBH#4a%{ zT#*;HaD*oe{MB&g;M^4_a6XNz!~AKcsT%Ry)wgRdZ#$lrckB~J(i&PA~_&(?Hp%FG&Zq-zwrNjsoizdPoG9~S!{wks`1VJ-YOi{k-NfVvLO zERm9*7VR1;MunAfp2*-H4R_j5x*&4$IWG`rc%S7OFu7&SY6l8)j$x$?C(zWipsSZL zw3MAJuR;$TbTNZp#)&Q_OQNMG!b8(%bTg|@R*Q~GZfnI+Nb88#NH0hi8Lxo` ztzihpF-WQ`ZW!Lh*vUh5W}^m^P0B1(i4ew1%;X7#+vdlQE+Z(fBb4k(Ca)%Ar&|6{ zi3>_{8g?1SlShp-V@xLXAPi$bQp!r{EF5{Rp>EjH(YDkIaURH$@MWPCv6!sD`b!Ev zQAKb|)*=c&4&i5HRhk!DE6O2NRjE21rYhAAR2+(=>$pAR=<|!`>beR$%ZH-r+K&Wc zsa#ULK!`3TYbke{I|i@iCTk3mtTyjozQ$m;mxJByem1=dfM#B(?&9I$XDE9nGk z^Ln8A4yBC3!5}O9ZmgEMAP9gB+fQ=jm~U#8rr@VlyrCl-Db8jUUSW&`@DD z#?1ikba5qzqw;^$0*sRAuyL8xtTZ91r`E4P+JL6Jm}OMt2P4g5+H9}tp@kwiDqD5$ z$QX>_otqG=(mNN4Log1^+RM>^_XuzN_2I)X#o;Msfk7C5AS1G|dQ$@*u#|q+l z5pp#nVq$?7>Q_?;pA3b^8S4R2yA4G--LWlkmR6O$7)flXtnsYX1^Gm=YO_hZxR#aA zm-dJ(u9we`CgMqlK^ces00oX3u9~=-kyNsf#+HUo;p!BAC{+;*sA+Q+_p*m*00uVr zFh)6=E4hb7E9xD=TJh6a+^xWbdOnFydCp2$z*E-+j{M353z`oCWYGB4&2%-(#>yb# zWZg<3BV8mB@>%bDqnr)6z>T1%NzQ@{>D8VJhS4C>*$ zT>!LT01dZ}+46K&SDzZL4wkMUr z&MO=h=mS;~#sQF*Oo8M#)nZJSFi9>VOGNCg z+6W2x;I%;0L;yn4a{E+5qOa;MuUPe&Pt3jf=%)s~RJ@gJPdz5UasmU9Z-c6k=ANsNO*A zqe6_Gg?*&}I{rcqG^vW}hzvvSn~g}PO5)6oY@CmcXARv&W3e$^VrNCvoYyfTRZ@9rIoD7!LOmm`UVtJXQ=YEQXv$+{4BiZ(FS zFqpl(8n%sgMF}kfGFLW@-jdCgf@NRqOn?ZN6wDDjC{nvoDlw8P$5%LN@EdD>}o+sYJAJ zPY^Dh#~s^BYigZk+Ezupw84`@VlV!V2rYQ5Q5)K;jcB}kU1*>^1#@I%EStv840A); z#U~Q(w1UF8q_Z=i&@eQv4eg9cpcw>?mk3ZlbUZfuUU37o_LrY>pw1$^IWJgZBoOG_ zQMD=Ki%-qM|06Ml+XhdwMRV-o>nGyZ@)yBG!n}t=W;()j)tE7*bAI#RSYSSL;_~g1 zYK2q*2LojiVf^778h<@|E*x56{Bpm zMO$T%T8*j|#`JJ6c4O+redGlU#zn?eGN9Qpfj9W7{tTN|GA8Xc0qt=_FK5AWx^1M( zxLF3(9lPG62}QICj2Ib1E}#7U6gE$Mbrk_8G5nATBw7x@ z=3bc_rfSm_x6D-%A@Ii)l)U<&)L$|w4Mawzm|nYgNo|(K$6KVm`DSdPO=HwQTvzaW zN!+RLmi{uZf7mI;0)2Ot>k9zt;FU>O2DWJCRLO2oc~YBl?3}jSF^tijV=)ad88JW< z7FVkg#UYvvNmUV7j^AoW6dkXl3Wtd4GO3tSCM+u)e<$f+*F`A$v#?S~0=XD5xjj&V zFMw0XJx=_~&yn>MaMny=CO?}L85G9?yG$Y|G+BMwviNqI=Uhf`wcrL$?>R>8C+D?- zXJ$=r9)_@Ex9BY;E5QQ35y$=PR`gD?AqZlHQ~Ry3SN5o7U17@%RuZ<8GA&?)xTs*G zY|?DbT-+DiHP>G=_%XpcL<8M9eNM}wygs&<6N{0;F^MV z{&&#=W3JwnGCh97OLd3hqKzqWVHrT?LJ@Fp#zZB=1O8i|YOL5Pt9|FIE94XX>Q@{_ zSC)+>oS&A%`hs9CTDc7T?qt!zrJ$j@ZM&syeTq5tYj%mg&|I`$%W>P8o;0jvrsi&(*4EVg2lfir AzW@LL delta 874 zcmZuuZAepL6n^f$x4Stv6+c^dQ^7ekLczizq?wsA`mp_}Mw@Qx(rwNm`X@2^z$6e} zqN0!r>4!;Xqwr7oM=*+NCZtp%75)gK5BfCHI&)JA;&R_}?sL!coadbPSE z0_Ws=RAE3@s<>J^2uOb`h8)=+H*@#g)Rh$7$k~-1~}110zrxbA$~do;cc2}u{0kx_}P*!lWSl(x{Klx z)U$TAfz9jM*!#=`=Fndcze!e$_-51*yD8qZKPg*v6l~v8A zHaR&vnH%K>*Q?RTTckfBgxg`KRnZp>r;XUiK7jd8Z$w{~HyY_lVLSQz8j Wannmyo?~ZoId|A?^9yDz-0>IHR^Pq= diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_no.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_no.ts index 491876351..919df64d2 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_no.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_no.ts @@ -1,507 +1,507 @@ - - + + CmdRaytracingExportProject - - File - Fil + + File + Fil - - &Export project... - &Eksporter prosjekt... + + &Export project... + &Eksporter prosjekt... - - Export a Raytracing project to a file - + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - Eksporter Povray-prosjektfilen + Export the Povray project file + Eksporter Povray-prosjektfilen - - + + CmdRaytracingNewLuxProject - - Raytracing - Strålesporing + + Raytracing + Strålesporing - - New Luxrender project - + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingNewPartSegment - - Raytracing - Strålesporing + + Raytracing + Strålesporing - - Insert part - Sett inn et komponent + + Insert part + Sett inn et komponent - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Sett inn et nytt komponent (objekt) i et Povray-prosjekt + Insert a new part object into a Povray project + Sett inn et nytt komponent (objekt) i et Povray-prosjekt - - + + CmdRaytracingNewPovrayProject - - Raytracing - Strålesporing + + Raytracing + Strålesporing - - New Povray project - Nytt Povray-prosjekt + + New Povray project + Nytt Povray-prosjekt - - Insert new Povray project into the document - Sett inn nytt Povray-prosjekt i dokumentet + + Insert new Povray project into the document + Sett inn nytt Povray-prosjekt i dokumentet - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingRender - - Raytracing - Strålesporing + + Raytracing + Strålesporing - - &Render - + + &Render + &Render - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Strålesporing + + Raytracing + Strålesporing - - &Reset Camera - + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Strålesporing + + Raytracing + Strålesporing - - Export camera to povray... - Export camera to povray... + + Export camera to povray... + Eksporter kameraet til Povray... - - Export the camera positon of the active 3D view in PovRay format to a file - Eksporter kameraposisjon for aktiv 3D-visning til Povray-format i en fil + + Export the camera positon of the active 3D view in PovRay format to a file + Eksporter kameraposisjon for aktiv 3D-visning til Povray-format i en fil - - + + CmdRaytracingWritePart - - Raytracing - Strålesporing + + Raytracing + Strålesporing - - Export part to povray... - Eksporter komponent til povray... + + Export part to povray... + Eksporter komponent til povray... - - Write the selected Part (object) as a povray file - Skrive det merkede komponentet (objekt) som en povray-fil + + Write the selected Part (object) as a povray file + Skrive det merkede komponentet (objekt) som en povray-fil - - + + CmdRaytracingWriteView - - - - - No perspective camera - No perspective camera + + + + + No perspective camera + Ortografisk kamera - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + Gjeldende visningskamera er ortografisk og dermed vil resultatet av Povray bildet kunne se annerledes enn hva du forventer. Vil du fortsette? + + + + Raytracing + Strålesporing + + + + Export view to povray... + Eksporter visning til povray... + + + + Write the active 3D view with camera and all its content to a povray file + Skriv aktiv 3D-visning med kameraet og alt dets innhold til en Povray fil + + + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - - - Raytracing - Strålesporing - - - - Export view to povray... - Eksporter visning til povray... - - - - Write the active 3D view with camera and all its content to a povray file - Skriv aktiv 3D-visning med kameraet og alt dets innhold til en Povray fil - - - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. -Do you want to continue? - - - - + + QObject - - - - Povray(*.pov) - Povray (*. pov) + + + + Povray(*.pov) + Povray (*. pov) - - - - - - All Files (*.*) - Alle filer (*.*) + + + + + + All Files (*.*) + Alle filer (*.*) - - - - - Export page - Eksporter side + + + + + Export page + Eksporter side - - - - - Wrong selection - Feil valg + + + + + Wrong selection + Feil valg - - Select a Part object. - Velg et komponentobjekt. + + Select a Part object. + Velg et komponentobjekt. - - - No Raytracing project to insert - + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - Povray not found - + + + Povray not found + Povray not found - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + Please set the path to the povray executable in the preferences. - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + Please correct the path to the povray executable in the preferences. - - - Luxrender not found - + + + Luxrender not found + Luxrender not found - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - Rendered image (*.png) - + + Rendered image (*.png) + Rendered image (*.png) - - Rendered image - + + Rendered image + Rendered image - No Povray project to insert - Ingen Povray-prosjekt å sette inn + No Povray project to insert + Ingen Povray-prosjekt å sette inn - Create a Povray project to insert a view. - Lag et Povray-prosjekt for å sette inn i en visning. + Create a Povray project to insert a view. + Lag et Povray-prosjekt for å sette inn i en visning. - Select a Povray project to insert the view. - Select a Povray project to insert the view. + Select a Povray project to insert the view. + Velg et Povrayprosjekt å sette inn visningen. - Select one Povray project object. - Velg et Povray-prosjektobjekt. + Select one Povray project object. + Velg et Povray-prosjektobjekt. - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Strålesporing + + Raytracing + Strålesporing - - Directories - Kataloger + + Directories + Kataloger - - Default Project dir: - Standard prosjektkatalog: + + Default Project dir: + Standard prosjektkatalog: - - Camera file name: - Kamerafilnavn: + + Camera file name: + Kamerafilnavn: - - Render - + + Render + Render - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + The path to the povray executable, if you want to render from FreeCAD - - Povray executable: - + + Povray executable: + Povray executable: - - Povray output parameters: - + + Povray output parameters: + Povray output parameters: - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + The povray parameters to be passed to the render. - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +W: - - The width of the rendered image - + + The width of the rendered image + The width of the rendered image - - +H : - + + +H : + +H : - - The height of the rendered image - + + The height of the rendered image + The height of the rendered image - - Luxrender executable: - + + Luxrender executable: + Luxrender executable: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - Part file name: - Komponentfilnavn: + + Part file name: + Komponentfilnavn: - - - - Used by utility tools - + + + + Used by utility tools + Used by utility tools - - TempCamera.inc - TempCamera.inc + + TempCamera.inc + TempCamera.inc - - TempPart.inc - TempPart.inc + + TempPart.inc + TempPart.inc - - Mesh export settings - Maskeeksportinnstillinger + + Mesh export settings + Maskeeksportinnstillinger - - max mesh deviation: - Maks maske avvik: + + max mesh deviation: + Maks maske avvik: - - Do not calculate vertex normals - Ikke beregn toppunkt normaler + + Do not calculate vertex normals + Ikke beregn toppunkt normaler - - Write u,v coordinates - Skriv u, v-koordinater + + Write u,v coordinates + Skriv u, v-koordinater - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - + + LuxRender template + LuxRender template - - Select a LuxRender template - + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Edit Povray project - - Povray template - + + Povray template + Povray template - - Select a Povray template - + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - &Strålesporing + + &Raytracing + &Strålesporing - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.qm index abc2f1defba1a3dbddd25943e52d875984ba3b40..4f32ca8a4e60e739e10425589eb52517b40b691e 100644 GIT binary patch literal 11446 zcmd5?dyE`)9slmVZ+CkKy$5~Yw9xClJfN*$jz?SW+R{?mqrK9k5W?K<+}-qcXErml z_o#}LNGJpi5lw_BA{Y`I#Rw7s16t#QXhaf2_`}o(NHmy0v>GEx!O!>io1MqLZni~Z zn%?Zrkf9cE(M0F2Qef&p6YaD8LZ6i^vm9E(E zH+ac$H{XPu)wW zPZ9OJUf;g^J46@VUccsr$A~)Lub=n{?ysM#zyGy+iIR6UZ0Pz1QR8PDzCH0p@H^M= z#w7zpYgad%z25-+CmJ8z`(yBpH$M5oVIrDseCnEG;PXgRvZIk`12t{_<4=kDw>N#} z(hqR|B~34%d6(!iwR!j5ptJ5o^WONgIR3r)rMu!p%5}}ZenlhdJJWLA)_aJW?`?Uk z?oULQ-r4f_O^`3~V#}#Jz;{`1%g-MN-Hp91@Biyk$n%HR*2dRipC8C$(~j1`hn^$q z_-pIcS583xYg@A?A>XEVTAfdKL9Q>fe)9#K-;|8^zW+AS%1_2``S1kjel7mg;(bJ| z$@tH9LEp|3@pJdtp#O0EgSR0^pOI)h)=0EGk?6U4m}o^ZF}126-_Itj*na3wiF+>D z4g2-WW5eg`}y|w2b(C07hYaTyM)RJu<+z&sld8Ym7##f2D zyV~zO^?4l6wa+}f6?PeFf8foh5l04y^`EPU;sex6J870|%8^MHIh3bkq~M!{@5e~P zHHU`zUke+m3ICV(?p(;3mZRh>^O%-$hKGlnaeCEgHhoZCbSyQc8`JWZad}6KS?vX* z1&@tFD%c#v-$gL6a7>X-22F>Ur*KWde-nTC{wds(AKX z!JQ^dk*BP9&hf+<-ecGrjBaT2%D()9r5S0>@^sY=XzR>qO4>~2vzpbzf@$8$lC z4A6csi6p8gMid7AW!!L>{(nS%&pS*|Z%YC(8381!@weB9*&?0wARrBV{q*LSVTigkx1k=~DG_ z9@xhe7zqvh)lh~QbuD~Tfrm`TFG@J?DZO3lW{Xmi%3G*1j)E9>i@F!;^SU#msD`2~ zIGSas83i|@9BEcnYprrk&83pH8HF@l=Ae})!7`ZL)*NM2&1#m)|JA6MnY+C5O6 z)R*ay5G?EfPecf8q5<)p!)l-z5%{bDIBIKWvQXZ^v+Sly?w*4qQJ_8J>^r16u5W~S z6mv>=%GNS~b1hw=3(BfaY9{2;IbEAy+O}5}wT23s!Gbw_tPJ93xKUi?c4sLmEIO2& z06({34142n}@L zW%sObH5VO0v2(gZStp#s^}qIVWyzI7+Hhj9>`I?(d-@gC#$+I4(Hjt|$yu5R;Yf>WX%RmWEPX5DOjvp|-5|^{ zE0i|j(rL=X8gXO?=iqD$rsE?!os(hFGXwX!InADJUHQ=mZO0CU=yl@mE#UrN0Y|$5tlT^TE@(Ls917QvvDpXo)2Sn2Iq@s zF&)K6g+ZCBJB+}b3eM^{J0qxMAPwUQXOj-}pTga;c(ROga+}A!jO7X(U<$`@!DXkg z+`|;7F`W0W&I=v<=To@KQy|ZRc|5hvbKzGf7?j*HEP}^HDBV^J69ag_y{eH$$meBw zurxcLL7OkjL&h5y^{hIrDLi3WN>-nqag>Z{&MIkrY6{gGwI0DaKLbo#H1jC#96H1C zF;je%7eXAKa@TI`r5|9Jv{i6+`Yl(zsJpT0F%_#GFTQ z^2xp2T~QvPyw=w3bPmLdwkF?s<)!obmN|bT+L(@9c>WDp&PPl1Tgmy zZa~b1>|7pRXT1=Vje!n{`>+-p#{Yg#y7nDl%KIQ&=^Gdx=;zRHzU6?Jq6JVNMZ7RB zh?NFNM4Zuar^FDBSbu}WPZvC3%KPtN-o{#@`>;e5G@!W6ic zaIKN3Zi6b%2yzHx+IdiO*HSpksxW0a?(x=D3)C2iJAMQl9?xj1jgnwuGQ<9cd)Aza zQ4HSa&pyzb7JosC*k(opl545F!>catUd2NuZJzQ&(8yU>@q8TWGv7u^Ipr{ls z2Zg5t^{hKgm5W-=m@buZ9oGzZth7+!LscX2N~r6Q*g&8(i9t)wS*5^ohuE+bb|x2E zB@3uoS}8C0#Hm&iL>_ThT`K6_B0;(7V-Sy4rGkrlAG|lZLYanEu2NO9*#;Cy(VNC@ zK(8s)A?=4LUrW!;`hjxgNhWH1Wy5Xg`cd`X%Q zFzp=Erc|E5+&w=gEGsJCi)dGXOHh@>n9gP2v~%qLQG!oDIu3&avxB8j`XmA^LiQ+`-P;) zfGA-y5hq0}$cW3ocj5QG+#2#yi8~eBb9&cd)_!tP$vb*RcNSp?Gjfq0Dq0QBi%NMG zJpuXyY*f?0H+I=!8lqc$mU5++ADY9$!nD%5fi59xUocEJ1LhXQDwf}Sa9gqnjby=Q zW?1Ip4!ObeOJ+w_T~M-Iq|@4*t~%&~qgIq5yiwyVKNm0g+pU9wU7_9ce-nodk*8(% z&b03EFQR0nC@kbSJ=PU9)4YO2LpY}c74d-RrY|eYitA;$-$*U@`2>F|6@}4NMI#OO zJms{k#Co+iQ=PvI{9D6bCDqzp4ndPf zWN}3qtA;hJ#B_yc&-3TrEq+i@vN-i(GtuiCitW~V#I$B7H6t|>JBhFHSnR{jx`uN@ H@s9rh!@8#~ delta 931 zcmaixUr1A77{;Id|8tzvEnPZYXDuyV8W9w!S2MFxmRcd*h-Yo#rkpd*W=n6RKtzhD zKBO)}3?fLvpka6u(N$Skl15h+CJ9|wkVJo|*}F}LM$pCKd*6re`@PTmoChZd%KB<1 z{F|SBzA-fAEPB*_^WmHaP#l7Kx&*)%Je`{Xa=n;mn@F!vTxk0QWX&u0JU;*^Wo3hQ z0kA;nv%Vnxs>)n{571jwzVCFOd!-tj?gzAc)m!s!0V=!tjjbHW9#=09ihyZFbGxrP zM1Y9yh%pZ2*!3d~!+=KCkG9bT?OXkmYahr+r~c2KyH{ER_1j$Ry}h1I6&*FVP&PfQIjnlD`L9P*X0YyKfv#j08JE|KD^h{4 zgOb - - + + CmdRaytracingExportProject - - File - Plik + + File + Plik - - &Export project... - &Eksportuj projekt... + + &Export project... + &Eksportuj projekt... - - Export a Raytracing project to a file - + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - Eksport pliku projektu Povray + Export the Povray project file + Eksport pliku projektu Povray - - + + CmdRaytracingNewLuxProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Luxrender project - + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingNewPartSegment - - Raytracing - Raytracing + + Raytracing + Raytracing - - Insert part - Wstaw część + + Insert part + Wstaw część - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Wstaw nowy obiekt do projektu Povray + Insert a new part object into a Povray project + Wstaw nowy obiekt do projektu Povray - - + + CmdRaytracingNewPovrayProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Povray project - Nowy projekt Povray + + New Povray project + Nowy projekt Povray - - Insert new Povray project into the document - Wstaw nowy projekt Povray do dokumentu + + Insert new Povray project into the document + Wstaw nowy projekt Povray do dokumentu - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingRender - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Render - + + &Render + &Render - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Reset Camera - + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export camera to povray... - Eksport kamery do Povray... + + Export camera to povray... + Eksport kamery do Povray... - - Export the camera positon of the active 3D view in PovRay format to a file - Eksport kamery aktywnego widoku Povray do pliku + + Export the camera positon of the active 3D view in PovRay format to a file + Eksport kamery aktywnego widoku Povray do pliku - - + + CmdRaytracingWritePart - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export part to povray... - Eksport obiektu do Povray... + + Export part to povray... + Eksport obiektu do Povray... - - Write the selected Part (object) as a povray file - Zapisz wybrany obiekt jako plik Povray + + Write the selected Part (object) as a povray file + Zapisz wybrany obiekt jako plik Povray - - + + CmdRaytracingWriteView - - - - - No perspective camera - Brak podglądu perspektywy + + + + + No perspective camera + Brak podglądu perspektywy - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - Obecny widok to nie perspektywa. Obraz povray może wyglądać inaczej niż się tego spodziewasz. Czy chcesz kontynuować? + Obecny widok to nie perspektywa. Obraz povray może wyglądać inaczej niż się tego spodziewasz. Czy chcesz kontynuować? - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export view to povray... - Eksport widoku do Povray... + + Export view to povray... + Eksport widoku do Povray... - - Write the active 3D view with camera and all its content to a povray file - Zapisz aktywny widok 3D wraz z zawartością do pliku Povray + + Write the active 3D view with camera and all its content to a povray file + Zapisz aktywny widok 3D wraz z zawartością do pliku Povray - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? - - + + QObject - - - - Povray(*.pov) - Povray (*. pov) + + + + Povray(*.pov) + Povray (*. pov) - - - - - - All Files (*.*) - Wszystkie pliki (*.*) + + + + + + All Files (*.*) + Wszystkie pliki (*.*) - - - - - Export page - Wyślij stronę + + + + + Export page + Wyślij stronę - - - - - Wrong selection - Niewłaściwy wybór + + + + + Wrong selection + Niewłaściwy wybór - - Select a Part object. - Wybierz stronę. + + Select a Part object. + Wybierz stronę. - - - No Raytracing project to insert - + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - Povray not found - + + + Povray not found + Povray not found - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + Please set the path to the povray executable in the preferences. - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + Please correct the path to the povray executable in the preferences. - - - Luxrender not found - + + + Luxrender not found + Luxrender not found - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - Rendered image (*.png) - + + Rendered image (*.png) + Rendered image (*.png) - - Rendered image - + + Rendered image + Rendered image - No Povray project to insert - Brak obiektu Povray do wstawienia + No Povray project to insert + Brak obiektu Povray do wstawienia - Create a Povray project to insert a view. - Utwórz projekt Povray aby wstawić widok + Create a Povray project to insert a view. + Utwórz projekt Povray aby wstawić widok - Select a Povray project to insert the view. - Wybierz projekt Povray aby wstawić widok. + Select a Povray project to insert the view. + Wybierz projekt Povray aby wstawić widok. - Select one Povray project object. - Wybierz jeden obiekt projektu Povray + Select one Povray project object. + Wybierz jeden obiekt projektu Povray - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Raytracing + + Raytracing + Raytracing - - Directories - Foldery: + + Directories + Foldery: - - Default Project dir: - Domyślny folder Projektu: + + Default Project dir: + Domyślny folder Projektu: - - Camera file name: - Nazwa pliku Kamery: + + Camera file name: + Nazwa pliku Kamery: - - Render - + + Render + Render - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + The path to the povray executable, if you want to render from FreeCAD - - Povray executable: - + + Povray executable: + Povray executable: - - Povray output parameters: - + + Povray output parameters: + Povray output parameters: - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + The povray parameters to be passed to the render. - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +W: - - The width of the rendered image - + + The width of the rendered image + The width of the rendered image - - +H : - + + +H : + +H : - - The height of the rendered image - + + The height of the rendered image + The height of the rendered image - - Luxrender executable: - + + Luxrender executable: + Luxrender executable: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - Part file name: - Nazwa pliku Obiektu: + + Part file name: + Nazwa pliku Obiektu: - - - - Used by utility tools - + + + + Used by utility tools + Used by utility tools - - TempCamera.inc - TempCamera.inc + + TempCamera.inc + TempCamera.inc - - TempPart.inc - TempPart.inc + + TempPart.inc + TempPart.inc - - Mesh export settings - Ustawienia eksportu siatki + + Mesh export settings + Ustawienia eksportu siatki - - max mesh deviation: - Max. odchylenie siatki: + + max mesh deviation: + Max. odchylenie siatki: - - Do not calculate vertex normals - Nie przeliczaj 'normalnych' wierzchołków + + Do not calculate vertex normals + Nie przeliczaj 'normalnych' wierzchołków - - Write u,v coordinates - Zapisz współrzędne U,V + + Write u,v coordinates + Zapisz współrzędne U,V - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - + + LuxRender template + LuxRender template - - Select a LuxRender template - + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Edit Povray project - - Povray template - + + Povray template + Povray template - - Select a Povray template - + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-BR.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-BR.qm index 8f5079a25ecfce540854b56f0135874b18fc6e4b..9fb9a82fabca55aa4c4628ad56b1698cca5df9a8 100644 GIT binary patch literal 12080 zcmd5?dyE}r6+ioac2~OHb}6NuzLxH8T}r8dOO@8$wzQOX`%XwSoxOK6(jolec#-fxv%ZqQi$2? zow@Tk-#NeYKHuH=WU}Wsf4lFizgxcKCx^fJ^odW2)ZQg^tv?l6IwtkcuNJ9UChJ!G z9p9JBvnT!_veJ`3o!TwZIaqt){dn&D6SWurc0{D1uJ)?NS4Gy`S3B1AoXB}^)IR;p zLn6yh)^%=sMC6=H>XtlpOk|-~xBnM-zV2AvtF3SI zYX2;<`nKldSAoCwYnmVW4A!0ZX7jI)gYE^_H^2LjmEh;4mX?MWz~2ddY`m^z;I1b` zx`$gXy=cEk{aDM?E#R;JaEo_CH~4zI<-wRo+6sBQPqqH%<}B#n(fZy=@X`NzTf>nCk**8cmR&k1a_*yTVI?wJ2C;J@7Kc)aB$@PB8=tJ~kk^<$k&jz1&P{7C1(F6eRT z@y=^jKPR&2>z#)mx>Ka*OP!Nn*#KN_>AdZgheei*g4o&{>mc|V>6I-qBN=hT6;Dij z8u;eo`w_8l#gRe&H4~;r{Lk;*GLvy!&&asW5i8*h4h}Zq^5WsCL+Tr&{&yeaxzu2m?23lYsg-(GK=M191~(oS|-%9WYEN!ewW{_!?`Wf;sh+N_Bk|- zkfS`ihUXZjF>a@0S%~C#G!%xc_PzlzG$Pun&nA4`6GRMkUOzD~n%2{qew>31#IG~J`SPyN0=C7@Y zXBjYlN?o&*J5}ja0c-1hOEQ%$WlR{AGe!qDlogfpC5muff!_mP)-l?A)GtehHT9 zrKofE&f%O9<^pWz(;*AjCd4sTIunPCLH2|2$r#I4Wim17EkxdoMrvEGr&R~IH}&pS zp_pKI6{uBTSFTYNQx&OvK}O+DOb{00SyqJtMrjj?B8ShE3KE5>M(0><$Hh4|0b0z< zI*_=anombsNag^hCJV{R!>7w&6bQaa%a>JYCy{fJkvs#I?-vGv101!zNyAJV){JMl zX)|TuL8LCrofEMYKJ4UwTvY`+sV3wVl^h{az{xzQAZvNXusLP9Cdu{`DFS!(&FZx= zH>q#QFhD};f>Icx`5$2s-*h4^th0Eva_PewB87hzLk=J}eHuJt7I2_?8=2r$oRJc* zPOB8hs?Ly$WdxsrQ3NpU+-G^dwiHl?Gp=-(wNeQFR z)XU1FdQYBhW-e_QC|5h1H}0Mn2~2=x(dXGJ*SH8=b_H*8?>D z1lM8~GVsaXGMdb_&FPH8RLV?68)sWIu6WeFCY7SI6=M^>v3pI(>o_B4S{@TtVj#ot ziUrHp>Sdmy3e$L#)UOB>`HlSyXMTC0Ov#UJcGgHc7%oJVY^IZNf}BoLu9eND(3UuEPnme1S)K0^(L#+E zS_Y90brtpBsHU}t)3x+`;r(d)U|rADu|_kRxeddb>||$S@N!bH`>nAd4kdaPe;@nxYYJAT@+OWs@C@Xi_T=GQihG9 zkM{1nh8ZJ`1o3oG_WLqq!3zsdnrDS1qT)>qu^8-}}Gg^#87G@Jyh2E(rbr~I3WSl>BUX6DeZq|LYg(YmT~Jp9P0p0rjDhD(a5>O`fb4wKb9O$UhzyqBh` zRhSwxrR2-+Xlb3FlZCOrLr=vpO;Ke_Nl4rfhZ-zD&nkDrLRJ?RQfG3_q$f&wUN8IL zN6{e?1D{T_(T0_S3WixP67;(Fsd*5Rq-sHR2U;4myg8OQ3rWXkw^Am*Fko`7grt0v zJx3|~Th9vnVQI12XUIug<#J>t6qf{So8^Y% z+EzBE7@L3|+0%7YN>xfJg&<>Tem2Q%(7ce-@){Oq&#tx;g2k7iRc1s@n5jgLUA8fe zZD(r+7cpZ@#bs!ns+B91Y#y(R zyi5+0Ak&58Vyu&mtL>`BeKA5{Pnn%Q_88%AU!zXIG4;O$?K7ME46Ksf4P!g!XKb$$ zfyZ_1$1fdp{2H{=iI}u|0@``&DW=;_y0oJzsBTnAgg(G6MRLn{!Ozl(RPknE=rhKC zG)I$`8qWFiJ51)d=@%)BV(23yyRq`w?F>1w=NP73Zx|L@8z@2fR&Px~uh$o8_F`)8 zJMUAfXw}YXG8^^itd>s5Yr40N23dda8c$QBOlvv==xHz=bt|q|_#1{Dj06_Cr5Ftq z$}YB@!oacCu*VA~tXkj3xa&+ATV2Z<-aHZ$o;2Xm?K#;iA7P?GX<_uVB0nJ4<5WFF z4{1?o3K<13tl%zELTbUnP{dY$jHZyy!g&3@Ukj&-${1GsN##>I8|QP!XnI(pBRj`0He5$pVXcCoOwXz0p`4f8V>)%)L?i5#X!)8UeO44PXzjRB40Chat;mALiEpdy}C zV?x@*6y|s{D#-DhmNqB`B2{14lsRKeu_Q=Z)3)iM8jqW;SQ2px&#HqSS6pW5qG+#@ znGA$kXW^El?eW)kI{V~DmUO74MTI>_wp#bvc`WEwy_qu#gYI03Dy zKSUe^^iI=~KTG<&X7&6j(v6CIf(OuK#7=t^fcR9DnGpGaIApCS@NlVf(_%+)z~3qj zl<`s*21?!3C*CV8SR&%L03FiWwaxd}02I8gMkFA!TX&@P7rig)vTJcld`55jO9@T9 z!55-nhPyPhT*C>rhiSlvtQmLju;Y7|5pychD-?*7RE}VOZ%R%}>8_X*PW8#r0jXC` zC1UMqsT03)l{n8G=33z>wm8j|5+or7eN+-v8zdkG>EbI4QIP3dqDc>yIky$AXg06- z@v&0EH`OK#s9YJND$C$yb(lF+aw7Y-_|>vBm`9!hP9@-`3N+#bX$j&`OS^NwmmfjV5|mx*=& z7i{*TzwcPAyO4L&f5chMG}B5sK62=B$+eaIwH5x&G_Li9RC42=p-1Y - - + + CmdRaytracingExportProject - - File - Arquivo + + File + Arquivo - - &Export project... - &Exportar projeto... + + &Export project... + &Exportar projeto... - - Export a Raytracing project to a file - + + Export a Raytracing project to a file + Exportar um projeto de Raytracing para um arquivo - Export the Povray project file - Exportar o arquivo de projeto Povray + Export the Povray project file + Exportar o arquivo de projeto Povray - - + + CmdRaytracingNewLuxProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Luxrender project - + + New Luxrender project + Novo projeto do LuxRender - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Inserir novo projeto LuxRender no documento - - No template - + + No template + Nenhum modelo - - No template available - + + No template available + Nenhum modelo disponível - - + + CmdRaytracingNewPartSegment - - Raytracing - Raytracing + + Raytracing + Raytracing - - Insert part - Inserir Part + + Insert part + Inserir Part - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Inserir uma nova peça em um projeto de Raytracing - Insert a new part object into a Povray project - Inserir um novo objeto Part em um projeto Povray + Insert a new part object into a Povray project + Inserir um novo objeto Part em um projeto Povray - - + + CmdRaytracingNewPovrayProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Povray project - Novo projeto Povray + + New Povray project + Novo projeto Povray - - Insert new Povray project into the document - Inserir novo projeto Povray no documento + + Insert new Povray project into the document + Inserir novo projeto Povray no documento - - No template - + + No template + Nenhum modelo - - No template available - + + No template available + Nenhum modelo disponível - - + + CmdRaytracingRender - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Render - + + &Render + &Renderizar - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Processa o atual projeto de raytracing com um renderizador externo - - + + CmdRaytracingResetCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Reset Camera - + + &Reset Camera + &Redefinir câmera - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Coloca a câmera do projeto de Raytracing selecionado na posição da vista 3D atual - - + + CmdRaytracingWriteCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export camera to povray... - Exportar a câmera para povray... + + Export camera to povray... + Exportar a câmera para povray... - - Export the camera positon of the active 3D view in PovRay format to a file - Exportar a posição da câmera da vista 3D ativa no formato PovRay para um arquivo + + Export the camera positon of the active 3D view in PovRay format to a file + Exportar a posição da câmera da vista 3D ativa no formato PovRay para um arquivo - - + + CmdRaytracingWritePart - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export part to povray... - Exporte parte para povray... + + Export part to povray... + Exporte parte para povray... - - Write the selected Part (object) as a povray file - Gravar a parte selecionada (objeto) como um arquivo povray + + Write the selected Part (object) as a povray file + Gravar a parte selecionada (objeto) como um arquivo povray - - + + CmdRaytracingWriteView - - - - - No perspective camera - Nenhuma câmera de perspectiva + + + + + No perspective camera + Nenhuma câmera de perspectiva - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - A câmera atual não está em modo perspectiva, sendo assim a imagem resultante do povray pode parecer diferente do que você espera. Você quer continuar? + A câmera atual não está em modo perspectiva, sendo assim a imagem resultante do povray pode parecer diferente do que você espera. Você quer continuar? - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export view to povray... - Exportar vista para povray... + + Export view to povray... + Exportar vista para povray... - - Write the active 3D view with camera and all its content to a povray file - Gravar a vista 3D ativa com câmera e todo o seu conteúdo em um arquivo povray + + Write the active 3D view with camera and all its content to a povray file + Gravar a vista 3D ativa com câmera e todo o seu conteúdo em um arquivo povray - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - + A câmera da vista 3D atual não é perspectiva, portanto o resultado da imagem produzida pelo luxrender pode ficar diferente do que você espera. Deseja continuar? - - + + QObject - - - - Povray(*.pov) - Povray (*.pov) + + + + Povray(*.pov) + Povray (*.pov) - - - - - - All Files (*.*) - Todos os arquivos (*.*) + + + + + + All Files (*.*) + Todos os arquivos (*.*) - - - - - Export page - Exportar página + + + + + Export page + Exportar página - - - - - Wrong selection - Seleção errada + + + + + Wrong selection + Seleção errada - - Select a Part object. - Selecione um objeto Part. + + Select a Part object. + Selecione um objeto Part. - - - No Raytracing project to insert - + + + No Raytracing project to insert + Nenhum projeto de Raytracing para inserir - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Criar um projeto de Raytracing para inserir uma vista. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Selecione um projeto de Raytracing para inserir uma vista. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Selecione um projeto de Raytracing. - - - Povray not found - + + + Povray not found + Povray não encontrado - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + Por favor, defina o caminho para o executável do povray nas preferências. - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + Por favor, corrija o caminho para o executável do povray nas preferências. - - - Luxrender not found - + + + Luxrender not found + LuxRender não encontrado - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + Por favor, defina o caminho para o executável do luxrender ou luxconsole nas preferências. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Por favor, corrija o caminho para o executável do luxrender ou luxconsole nas preferências. - - Rendered image (*.png) - + + Rendered image (*.png) + Imagem renderizada (*.png) - - Rendered image - + + Rendered image + Imagem renderizada - No Povray project to insert - Nenhum projeto Povray para inserir + No Povray project to insert + Nenhum projeto Povray para inserir - Create a Povray project to insert a view. - Criar um projeto Povray para inserir uma vista. + Create a Povray project to insert a view. + Criar um projeto Povray para inserir uma vista. - Select a Povray project to insert the view. - Selecione um projeto do Povray para inserir uma vista. + Select a Povray project to insert the view. + Selecione um projeto do Povray para inserir uma vista. - Select one Povray project object. - Selecione um objeto de projeto Povray. + Select one Povray project object. + Selecione um objeto de projeto Povray. - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Raytracing + + Raytracing + Raytracing - - Directories - Diretórios + + Directories + Diretórios - - Default Project dir: - Pasta de projeto padrão: + + Default Project dir: + Pasta de projeto padrão: - - Camera file name: - Nome de arquivo de câmera: + + Camera file name: + Nome de arquivo de câmera: - - Render - + + Render + Renderizador - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + O caminho para o executável do povray, se você deseja renderizar a partir do FreeCAD - - Povray executable: - + + Povray executable: + Povray executável: - - Povray output parameters: - + + Povray output parameters: + Parâmetros de saída do Povray: - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + Os parâmetros de render a serem passados para o povray. - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +L:  - - The width of the rendered image - + + The width of the rendered image + A largura da imagem renderizada - - +H : - + + +H : +  +A :  - - The height of the rendered image - + + The height of the rendered image + A altura da imagem renderizada - - Luxrender executable: - + + Luxrender executable: + Executável do Luxrender: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + O caminho para o executável do luxrender (ou luxconsole) - - Part file name: - Nome do arquivo de Part: + + Part file name: + Nome do arquivo de Part: - - - - Used by utility tools - + + + + Used by utility tools + Utilizado por ferramentas de utilidade - - TempCamera.inc - TempCamera.inc + + TempCamera.inc + TempCamera.inc - - TempPart.inc - TempPart.inc + + TempPart.inc + TempPart.inc - - Mesh export settings - Configurações de exportação de malha + + Mesh export settings + Configurações de exportação de malha - - max mesh deviation: - desvio máximo de malha: + + max mesh deviation: + desvio máximo de malha: - - Do not calculate vertex normals - Não calcular normais de vértices + + Do not calculate vertex normals + Não calcular normais de vértices - - Write u,v coordinates - Gravar coordenadas u,v + + Write u,v coordinates + Gravar coordenadas u,v - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + Editar projeto LuxRender - - LuxRender template - + + LuxRender template + Modelo LuxRender - - Select a LuxRender template - + + Select a LuxRender template + Selecionar um modelo LuxRender - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Editar projeto Povray - - Povray template - + + Povray template + Modelo Povray - - Select a Povray template - + + Select a Povray template + Selecionar um modelo Povray - - + + Workbench - - &Raytracing - &Raytracing + + &Raytracing + 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Proj. Povray + Export the Povray project file + Exportar o Fich. Proj. Povray - - + + CmdRaytracingNewLuxProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Luxrender project - + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingNewPartSegment - - Raytracing - Raytracing + + Raytracing + Raytracing - - Insert part - Inserir parte + + Insert part + Inserir parte - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Insert a new part object into a Povray project + Insert a new part object into a Povray project + Insert a new part object into a Povray project - - + + CmdRaytracingNewPovrayProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Povray project - Novo Projeto Povray + + New Povray project + Novo Projeto Povray - - Insert new Povray project into the document - Inserir novo projeto Povray num documento + + Insert new Povray project into the document + Inserir novo projeto Povray no documento - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingRender - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Render - + + &Render + &Render - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Reset Camera - + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export camera to povray... - Export camera to povray... + + Export camera to povray... + Exportar câmara para povray ... - - Export the camera positon of the active 3D view in PovRay format to a file - Exportar Pos. da Câmara da Visualiz. 3D Ativa (Formato PovRay) p/ Ficheiro + + Export the camera positon of the active 3D view in PovRay format to a file + Exportar Pos. da Câmara da Visualiz. 3D Ativa (Formato PovRay) p/ Ficheiro - - + + CmdRaytracingWritePart - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export part to povray... - Exportar Parte p/ Povray ... + + Export part to povray... + Exportar Parte p/ Povray ... - - Write the selected Part (object) as a povray file - Write the selected Part (object) as a povray file + + Write the selected Part (object) as a povray file + Write the selected Part (object) as a povray file - - + + CmdRaytracingWriteView - - - - - No perspective camera - No perspective camera + + + + + No perspective camera + No perspective camera - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export view to povray... - Exportar vista para povray ... + + Export view to povray... + Exportar visualização para povray ... - - Write the active 3D view with camera and all its content to a povray file - Write the active 3D view with camera and all its content to a povray file + + Write the active 3D view with camera and all its content to a povray file + Gravar a visualização a 3D ativa com câmara e todos os seus conteúdos para um ficheiro povray - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? - - + + QObject - - - - Povray(*.pov) - Povray (*.pov) + + + + Povray(*.pov) + Povray (*.pov) - - - - - - All Files (*.*) - Todos os Ficheiros (*.*) + + + + + + All Files (*.*) + Todos os Ficheiros (*.*) - - - - - Export page - Exportar Página + + + + + Export page + Exportar Página - - - - - Wrong selection - Seleção errada + + + + + Wrong selection + Seleção errada - - Select a Part object. - Selecione um objeto parte. + + Select a Part object. + Selecione um objeto parte. - - - No Raytracing project to insert - + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - Povray not found - + + + Povray not found + Povray not found - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + Please set the path to the povray executable in the preferences. - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + Please correct the path to the povray executable in the preferences. - - - Luxrender not found - + + + Luxrender not found + Luxrender not found - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - Rendered image (*.png) - + + Rendered image (*.png) + Rendered image (*.png) - - Rendered image - + + Rendered image + Rendered image - No Povray project to insert - Nenhum projeto Povray para inserir + No Povray project to insert + Nenhum projeto Povray para inserir - Create a Povray project to insert a view. - Criar um projeto Povray para inserir uma vista. + Create a Povray project to insert a view. + Cria um projeto Povray para inserir uma visualização. - Select a Povray project to insert the view. - Select a Povray project to insert the view. + Select a Povray project to insert the view. + Select a Povray project to insert the view. - Select one Povray project object. - Selecionar um Objeto Projeto Povray. + Select one Povray project object. + Selecionar um Objeto Projeto Povray. - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Raytracing + + Raytracing + Raytracing - - Directories - Pastas + + Directories + Pastas - - Default Project dir: - Pasta Proj. Predef.: + + Default Project dir: + Pasta Proj. Predef.: - - Camera file name: - Nome do ficheiro da câmara: + + Camera file name: + Nome do ficheiro da câmara: - - Render - + + Render + Render - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + The path to the povray executable, if you want to render from FreeCAD - - Povray executable: - + + Povray executable: + Povray executable: - - Povray output parameters: - + + Povray output parameters: + Povray output parameters: - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + The povray parameters to be passed to the render. - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +W: - - The width of the rendered image - + + The width of the rendered image + The width of the rendered image - - +H : - + + +H : + +H : - - The height of the rendered image - + + The height of the rendered image + The height of the rendered image - - Luxrender executable: - + + Luxrender executable: + Luxrender executable: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - Part file name: - Part file name: + + Part file name: + Nome do ficheiro da peça: - - - - Used by utility tools - + + + + Used by utility tools + Used by utility tools - - TempCamera.inc - TempCamera.inc + + TempCamera.inc + TempCamera.inc - - TempPart.inc - TempPart.inc + + TempPart.inc + TempPart.inc - - Mesh export settings - Ajustes de Exportação da Malha + + Mesh export settings + Definições de Exportação da Malha - - max mesh deviation: - max mesh deviation: + + max mesh deviation: + Desvio máximo da malha: - - Do not calculate vertex normals - Do not calculate vertex normals + + Do not calculate vertex normals + Não calcular vértice normal - - Write u,v coordinates - Gravar Coordenadas u,v + + Write u,v coordinates + Gravar Coordenadas u,v - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - + + LuxRender template + LuxRender template - - Select a LuxRender template - + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Edit Povray project - - Povray template - + + Povray template + Povray template - - Select a Povray template - + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - & Raytracing + + &Raytracing + &Raytracing - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ro.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ro.qm index 141d689e098533493af350417326367323282dc7..8cc13c6550b46aad824044de1e1387cdcd22bfb7 100644 GIT binary patch literal 11797 zcmd5?d2Afj8Gq~BUdM(w4k6^2TyAU!b0h*}t^_;IK^jcrG!iPucz0}1vb(dIne`E= 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a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ro.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ro.ts index 1f120052b..5a53cdcc1 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ro.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ro.ts @@ -1,506 +1,507 @@ - - + + CmdRaytracingExportProject - - File - Fişier + + File + Fişier - - &Export project... - &Exportă proiectul... + + &Export project... + &Exportă proiectul... - - Export a Raytracing project to a file - + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - Exportaţi fişierul proiectului Povray + Export the Povray project file + Exportaţi fişierul proiectului Povray - - + + CmdRaytracingNewLuxProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Luxrender project - + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingNewPartSegment - - Raytracing - Raytracing + + Raytracing + Raytracing - - Insert part - Inseraţi o componentă + + Insert part + Inseraţi o componentă - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Inseraţi un nou obiect componentă într-un proiect de Povray + Insert a new part object into a Povray project + Inseraţi un nou obiect componentă într-un proiect de Povray - - + + CmdRaytracingNewPovrayProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Povray project - Proiect nou Povray + + New Povray project + Proiect nou Povray - - Insert new Povray project into the document - Inseraţi un nou proiect Povray în document + + Insert new Povray project into the document + Inseraţi un nou proiect Povray în document - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingRender - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Render - + + &Render + &Render - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Reset Camera - + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export camera to povray... - Exportaţi camera în povray... + + Export camera to povray... + Exportaţi camera în povray... - - Export the camera positon of the active 3D view in PovRay format to a file - Exportaţi poziţia camerei vizualizării 3D active în format PovRay într-un fişier + + Export the camera positon of the active 3D view in PovRay format to a file + Exportaţi poziţia camerei vizualizării 3D active în format PovRay într-un fişier - - + + CmdRaytracingWritePart - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export part to povray... - Exportaţi componentă în povray... + + Export part to povray... + Exportaţi componentă în povray... - - Write the selected Part (object) as a povray file - Scrie componenta (obiectul) selectată ca un fişier povray + + Write the selected Part (object) as a povray file + Scrie componenta (obiectul) selectată ca un fişier povray - - + + CmdRaytracingWriteView - - - - - No perspective camera - Nici o camera cu perspectivă + + + + + No perspective camera + Nici o camera cu perspectivă - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - Camera curentă nu este perspectivă şi astfel rezultatul imaginii povray ar putea să arate diferit de ceea ce vă aşteptaţi. Doriţi să continuaţi? + Camera curentă nu este perspectivă şi astfel rezultatul imaginii povray ar putea să arate diferit de ceea ce vă aşteptaţi. Doriţi să continuaţi? - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export view to povray... - Exportaţi vizualizarea în povray... + + Export view to povray... + Exportaţi vizualizarea în povray... - - Write the active 3D view with camera and all its content to a povray file - Scrie vederea 3D activă şi tot conţinutul ei într-un fişier povray + + Write the active 3D view with camera and all its content to a povray file + Scrie vederea 3D activă şi tot conţinutul ei într-un fişier povray - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? - - + + QObject - - - - Povray(*.pov) - Povray(*.pov) + + + + Povray(*.pov) + Povray(*.pov) - - - - - - All Files (*.*) - Toate fișierele (*.*) + + + + + + All Files (*.*) + Toate fișierele (*.*) - - - - - Export page - Exportă pagina + + + + + Export page + Exportă pagina - - - - - Wrong selection - Selecţie greşită + + + + + Wrong selection + Selecţie greşită - - Select a Part object. - Selecteaza un obiect tip piesă + + Select a Part object. + Selecteaza un obiect tip piesă - - - No Raytracing project to insert - + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - Povray not found - + + + Povray not found + Povray not found - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + Please set the path to the povray executable in the preferences. - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + Please correct the path to the povray executable in the preferences. - - - Luxrender not found - + + + Luxrender not found + Luxrender not found - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - Rendered image (*.png) - + + Rendered image (*.png) + Rendered image (*.png) - - Rendered image - + + Rendered image + Rendered image - No Povray project to insert - Nici un proiect Povray pentru a fi inserat + No Povray project to insert + Nici un proiect Povray pentru a fi inserat - Create a Povray project to insert a view. - Creaţi un proiect Povray pentru a insera o vizualizare. + Create a Povray project to insert a view. + Creaţi un proiect Povray pentru a insera o vizualizare. - Select a Povray project to insert the view. - Selectaţi un proiect de Povray a insera vizualizarea. + Select a Povray project to insert the view. + Selectaţi un proiect de Povray a insera vizualizarea. - Select one Povray project object. - Selectaţi un obiect de proiect Povray. + Select one Povray project object. + Selectaţi un obiect de proiect Povray. - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Raytracing + + Raytracing + Raytracing - - Directories - Directoare + + Directories + Directoare - - Default Project dir: - Directorul implicit al proiectului: + + Default Project dir: + Directorul implicit al proiectului: - - Camera file name: - Numele fişierului camerei: + + Camera file name: + Numele fişierului camerei: - - Render - + + Render + Render - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + The path to the povray executable, if you want to render from FreeCAD - - Povray executable: - + + Povray executable: + Povray executable: - - Povray output parameters: - + + Povray output parameters: + Povray output parameters: - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + The povray parameters to be passed to the render. - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +W: - - The width of the rendered image - + + The width of the rendered image + The width of the rendered image - - +H : - + + +H : + +H : - - The height of the rendered image - + + The height of the rendered image + The height of the rendered image - - Luxrender executable: - + + Luxrender executable: + Luxrender executable: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - Part file name: - Numele fişierului pentru componentă: + + Part file name: + Numele fişierului pentru componentă: - - - - Used by utility tools - + + + + Used by utility tools + Used by utility tools - - TempCamera.inc - TempCamera.inc + + TempCamera.inc + TempCamera.inc - - TempPart.inc - TempPart.inc + + TempPart.inc + TempPart.inc - - Mesh export settings - Mesh export settings + + Mesh export settings + Setari de export pentru Retele - - max mesh deviation: - max mesh deviation: + + max mesh deviation: + deviatia maxima pentru retea: - - Do not calculate vertex normals - Nu calcula normalele pentru vertex-uri + + Do not calculate vertex normals + Nu calcula normalele pentru vertex-uri - - Write u,v coordinates - Scrie coordonatele u,v + + Write u,v coordinates + Scrie coordonatele u,v - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - + + LuxRender template + LuxRender template - - Select a LuxRender template - + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Edit Povray project - - Povray template - + + Povray template + Povray template - - Select a Povray template - + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ru.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ru.qm index f39bce5f7049a577322f155329e3c6a62d8c0ccc..490c33bdf91b78a7239a55ca220b1824ae4b5ce5 100644 GIT binary patch literal 11769 zcmd5?d2Afz6@PZd=lURVoQoWjkhs2L9LGtF9p8>k9Fv&DArfj4M zkAQ?Ygb)&~RC>@*Dx^k*s-;z-QrbdGK~$wk72=OJt$?CR{iAnPfdusTzHfGp-L*ZA zX;oR?*_oYr-@D)My>E^_7u)jcU%v8%U+&)i<2#?Ya&?HP_z_xH`4gfYkCXEHKBA)a z)V}9$IR6yAa`o3ldy@3~Kb|70JzRX_lYHOS;)A~!Au5R!pD2BY=o6#G({-;AUEg1P z<%P>c>bvV|$G%OpzH8m~=N~89v~Atg&v5^`hu1yu`n^Qeoywm2Z{YbKDo;;+9_yDV zZ*FcT+Bv5D_xYs`B-CZ_z5p;Hat!%vVS@3aP*_F>$679aF>{qYoxWBf%xAPvNva98f z7yp51@5S;8yZE>^TW@_nNE zl8Pe-rihfOip2fkuW5UQ{h503_1%hZK9B2-eU%OGze}|3%ayl&bT?5=y7H;T`-m#+ z%Ab!y-ufphKe#Uqd0(#l@LllHbSYADzJ#c*DYENG8`0L*$jr7TqK#W4R?$hwPmy~z zk3oM2Jns^5Kt-QDD)MJl9p0}#L^K2CQd84`~0{!fHwR&{; zU*N8|`neAc{61B);XUYIy{G1T6~6=j(>3oL|0k}O*KWV`0#W%(wJj%M#~r_|y?x(n zM4J!Q-g)_9qAfdW=N|2ZUM6ZEeES*r(Ze9t(z_0VcTj_}U+Go`m42m98Bm6lE`0VW z9ZEaCPmqf1e0~V`3{e~Zm9xT1@xP(r*oBm7*=ou%&+AdUt*xyLm$wZkVyCr5+tQ*& za#r3lDeoxaCCBL)U7!@1WRXoOY4|^l&qbVBI7Z2!B+cS#3g;%BCmq-LP8(VDmg3nohkI1qX+rD_CB$>K%TC+zWLk&Pllp=>k-1>$$(U}rvKmQ9 zYtQLw%#3CddeY99`J}#p=lm9FrjuAC6ss;9^&peKewfuZVKug+jWrXnaU3?scb9VH zBqY!iskmkruvlU43(ymuG7sA9DH=@&{H5NvhN{hLMqHaNG=l?h?Ipzu5=WFWcBbvT}+313QS za4K_}16dVbR4A5Mi0cFK4Gm4=$us&adz%RGoyrE}lOZUn1B#JZq!Vi4D?Q4DyMDx3 zpH~h=cul%rk?qqyw!4*f*t1t8!an7o(icpG{3}h;DY}jJJGo0$I&e=Xp6G@b9EG^O z%8)B+i!W#=&3Q{(Ts~rVfwO-b6TBK-JbzQ)$^129_H8Hm&)r)?HP?$L9%HqO> z#d1m#S5~gOE7#uzzf`IYIo3gGLm5(cEKX;GS@84Fd*RuKgb zNN|H;!La94Evf1kY~4y~aTPbByy@1m+S}%+o=Y!FGYoFHY(grRgKC%|t=sCbme4JY z$!*Co27Z-4uH7Qbll~%|5sU^6;<5|@Oq#)G)>teSz>WYxI&i`2;8Ft0u<iRdayoHV6GhC9^<4DUmK6KpM2hIm@thpP?`2EzU@|2mgmf67Nz@ zVl6_$1e~n*uQ`Ov`9w?Gd~j;b~E>_y=pR!-tt zKu&6eM;%bch35=Wla$=^kszFKed2(SDHwb#q1q^+T9c}!(cMUYcblB$xbIuRI*i#m zS78_7i6QKA8$4Fnr5QL&F43zTa@5cdwG4n1-lfKj znHeAm;0-wG!W^>XqL~4}U{`9Z95Kb|f+l~Dnn~M8X7v6QT&t)RZD6(rbO{8WjhkNN zgky;HPB`%pT$-!LijJ;y;Vv$E+(r(7@)6_^^h%;<8lqNQ?ZP$AAl!UrD-(y$ApTKv zum-m)+zSlhI0kA=^C-Ua-9z{;>l(MH9%p^Hy9eiE?$fw}dwKqIGp--Qccy@V6>G4p zZLqhBAm-A{lJd+56%l80R>VzEk9dZAzkXjBf9d0~xs&bwmj284>(K(fCKK!zpC!Evt~GjiXLGDKiQGSI>4RVO<%BD3#04X>Vm1{Z(@=2Im(BSzB7Y*kyTt0e@f|0;88efN<*BdF>61@GaVvLd zc`9=k+l30coO1FOz6=-Su0s>r=X%BiTef6&7%N*zo=b7P%GxX2V-%`NOo8hW*DF~W z(xA$#$hyL`Goa>->u{B=FY6)S!vkU6SEr&lOZz6$XD8#jmPT1I(P3ha#Yj4(p{0Zm z@OQ6Rm=>QPIMQZZM>Wu+8JkCdjH$&_mM*GBR8Qyo%l&Iq4bQ&4UWU8qwF*A6g5XZZ zT&0{}&yh3RUuRAH|77}G9Sv}g|6elu#cNc@$8YX|WrV#pQ|C6=OJ}X?CguEc>6En- zdh+*k*|H(^;FXSQNeN{GJm(jV?Sbi)9DKO2*3D}*acQDo81^qNR{# zW_?v{Q;;f`wp4O9pGU5e-1u=d&w`*a)D5m56TZY$e@0ABP@qKfCVRL1#Bzt23}t6M zYps>pFwL)*H@fUBR}w@VF*46*bUcSq2Kk(z!&NE&28LI}_c=_NNxe{|T1scFn1de@ z$W!h&FluHb%+Q6qa)w$x_~%l7$aS0AbC#K$Rpmg-Fq3(HQw3>S=w^HZlDm(Usx3FG z-74R`!&BW@#^~-IiO*tchVEfDjb8-xsRV^dL1)mVP|`A~whV?OP!0m;0t_fE=Rz;f zI|S|M8W_t9=>?c$yxxadRTkE@Q@6|9`e8XisXDoU3tQe?znC}3KKo(?Sx zJj(GN?v(~1&?ynna!W`~^4O=i+rpp%!Oy)?uMa5hLSxApGOER+8SY8dd2HJ17jO}i zx_DStnhQe8LWsfBW4#9}y?P&3k*#@9nEP1?hs9d}ka!Rh4{?9#DtY5AdU}p~YJM94 z6<9<;NNw*?w!mq)OZGg{KRfI4xk#EejAS$Q+p!c-QK!&=%;{n<<;<=ymEz4UA9M*}hdGy{)xhsY(Y+P!y)cW0Yf%vJ_Y!5RH1B2`s%0y{!jlKpZXb*&qai1+_^BFxov$cGc^W& z;+r4(GR*4+aOuO64*2z#ZeQi8OK2C=1Q+m_K5u9?&~VtA(~4L5c<+GAn|#adG+c9u zx7=J+Z#ot;Y<_o4){g9;jss?A4yfjFB;eq@fjo%^uB z&S`RZ_E<>DrIx6ZQcVFE~w$ju`U5tz!0^XpL1g8Y4h z0U&Wuab#lvi5bP(P&dxGIB~leKrzL&?#Kb)ZgU~VgE+tqYMm&&ELKHPu4S_!9*Q+2 zfmoHDj8)YNcT0GnVYyEZB;vj&xbLh3kQAkjLqX~X%7azk@I0cNTn}IZ-bD2(I#i7& znLTJMsS%qRFP&gd>&rRex~>XyT@ZvG;RgEXIrVr{m%7aK*ApX>6%*^GBL^u$x=M6u-zJCJKhGc+Z=EPt zkmnMF{bxe3V+9NF@kny2LVjP^&-?xjBpl=ebX4n?+KC?79GIjj+lr}r|3WS!C2_2D zPjCx`j;EO@t9R1RdM|T~8uN^_Emuj;q-p4oL7!|s>hBOj-zKG#21_<(?n2>3Xivyo zuxdx+C8T0=7f&387 - - + + CmdRaytracingExportProject - - File - Файл + + File + Файл - - &Export project... - &Экспортировать проект... + + &Export project... + &Экспортировать проект... - - Export a Raytracing project to a file - + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - Экспорт файлов проекта POV-Ray + Export the Povray project file + Экспорт файлов проекта POV-Ray - - + + CmdRaytracingNewLuxProject - - Raytracing - Трасcировщик лучей + + Raytracing + Трасcировщик лучей - - New Luxrender project - + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingNewPartSegment - - Raytracing - Трасcировщик лучей + + Raytracing + Трасcировщик лучей - - Insert part - Вставить деталь + + Insert part + Вставить деталь - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Вставить новый объект в проект POV-Ray + Insert a new part object into a Povray project + Вставить новый объект в проект POV-Ray - - + + CmdRaytracingNewPovrayProject - - Raytracing - Трасcировщик лучей + + Raytracing + Трасcировщик лучей - - New Povray project - Новый проект POV-Ray + + New Povray project + Новый проект POV-Ray - - Insert new Povray project into the document - Вставка нового проекта POV-Ray в документ + + Insert new Povray project into the document + Вставка нового проекта POV-Ray в документ - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingRender - - Raytracing - Трасcировщик лучей + + Raytracing + Трасcировщик лучей - - &Render - + + &Render + &Render - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Трасcировщик лучей + + Raytracing + Трасcировщик лучей - - &Reset Camera - + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Трасcировщик лучей + + Raytracing + Трасcировщик лучей - - Export camera to povray... - Экспорт камеры в Povray ... + + Export camera to povray... + Экспорт камеры в Povray ... - - Export the camera positon of the active 3D view in PovRay format to a file - Экспорт положения камеры текущего 3D-вида в файл формата POV-Ray + + Export the camera positon of the active 3D view in PovRay format to a file + Экспорт положения камеры текущего 3D-вида в файл формата POV-Ray - - + + CmdRaytracingWritePart - - Raytracing - Трасcировщик лучей + + Raytracing + Трасcировщик лучей - - Export part to povray... - Экспортировать деталь в POV-Ray... + + Export part to povray... + Экспортировать деталь в POV-Ray... - - Write the selected Part (object) as a povray file - Записать выбранную деталь (объект) в файл POV-Ray + + Write the selected Part (object) as a povray file + Записать выбранную деталь (объект) в файл POV-Ray - - + + CmdRaytracingWriteView - - - - - No perspective camera - No perspective camera + + + + + No perspective camera + Вид не в перспективе - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + Текущий вид находится не в перспективе и как результат, изображение с данной точки может получится отличной от ваших ожиданий. Вы хотите продолжить? + + + + Raytracing + Трасcировщик лучей + + + + Export view to povray... + Экспортировать вид в POV-Ray... + + + + Write the active 3D view with camera and all its content to a povray file + Записать текущий 3D-вид камеры и ее содержимого в файл POV-Ray + + + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - - - Raytracing - Трасcировщик лучей - - - - Export view to povray... - Экспортировать вид в POV-Ray... - - - - Write the active 3D view with camera and all its content to a povray file - Записать текущий 3D-вид камеры и ее содержимого в файл POV-Ray - - - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. -Do you want to continue? - - - - + + QObject - - - - Povray(*.pov) - POV-Ray (*.pov) + + + + Povray(*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - Все файлы (*.*) + + + + + + All Files (*.*) + Все файлы (*.*) - - - - - Export page - Экспорт страницы + + + + + Export page + Экспорт страницы - - - - - Wrong selection - Неправильное выделение + + + + + Wrong selection + Неправильное выделение - - Select a Part object. - Выберите часть. + + Select a Part object. + Выберите часть. - - - No Raytracing project to insert - + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - Povray not found - + + + Povray not found + Povray not found - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + Please set the path to the povray executable in the preferences. - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + Please correct the path to the povray executable in the preferences. - - - Luxrender not found - + + + Luxrender not found + Luxrender not found - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - Rendered image (*.png) - + + Rendered image (*.png) + Rendered image (*.png) - - Rendered image - + + Rendered image + Rendered image - No Povray project to insert - Нет проекта POV-Ray для вставки + No Povray project to insert + Нет проекта POV-Ray для вставки - Create a Povray project to insert a view. - Создайте проект Povray, чтобы вставить вид. + Create a Povray project to insert a view. + Создайте проект Povray, чтобы вставить вид. - Select a Povray project to insert the view. - Select a Povray project to insert the view. + Select a Povray project to insert the view. + Выбрать POV-Ray проект для вставки вида. - Select one Povray project object. - Выберите один объект проекта POV-Ray. + Select one Povray project object. + Выберите один объект проекта POV-Ray. - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Трасcировщик лучей + + Raytracing + Трасcировщик лучей - - Directories - Каталоги + + Directories + Каталоги - - Default Project dir: - По умолчанию каталог проекта: + + Default Project dir: + По умолчанию каталог проекта: - - Camera file name: - Название фото-файла: + + Camera file name: + Название фото-файла: - - Render - + + Render + Render - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + The path to the povray executable, if you want to render from FreeCAD - - Povray executable: - + + Povray executable: + Povray executable: - - Povray output parameters: - + + Povray output parameters: + Povray output parameters: - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + The povray parameters to be passed to the render. - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +W: - - The width of the rendered image - + + The width of the rendered image + The width of the rendered image - - +H : - + + +H : + +H : - - The height of the rendered image - + + The height of the rendered image + The height of the rendered image - - Luxrender executable: - + + Luxrender executable: + Luxrender executable: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - Part file name: - Имя файла детали: + + Part file name: + Имя файла детали: - - - - Used by utility tools - + + + + Used by utility tools + Used by utility tools - - TempCamera.inc - TempCamera.inc + + TempCamera.inc + TempCamera.inc - - TempPart.inc - TempPart.inc + + TempPart.inc + TempPart.inc - - Mesh export settings - Экспорт настроек сетки + + Mesh export settings + Экспорт настроек сетки - - max mesh deviation: - максимальное отклонение сетки: + + max mesh deviation: + максимальное отклонение сетки: - - Do not calculate vertex normals - Не вычислять нормалей вершины + + Do not calculate vertex normals + Не вычислять нормалей вершины - - Write u,v coordinates - Написать u, v координаты + + Write u,v coordinates + Написать u, v координаты - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - + + LuxRender template + LuxRender template - - Select a LuxRender template - + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Edit Povray project - - Povray template - + + Povray template + Povray template - - Select a Povray template - + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - &Трассировка лучей + + &Raytracing + &Трассировка лучей - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sk.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sk.qm index d108087506cc953d9904f340579f699dc302ef98..acb6b1070f481bfc1aaebaf130f659ac8d6db3d2 100644 GIT binary patch literal 11666 zcmd5?dyE`)9sl0@ZucH|*DIx5+v)4LM>(K0U=D@WySB8n$I)JCf`%}+J9j(1-I>ii z_U zHRRIH?mWKl$LIT<{m3)vRWH8v$QORSzUN1`J$B;c$B1elpt{75iPq$){^iX?HBEH+ zhJWDuW%R0*h@rNh>PPBP{)9$07vu>toZ{jH&f8TWCjs)neYx>O#8d3j==8tZ>lc?#b z=3}*gBHFaC`OzC7U+X~g@ms;S?R(9?cocMdJDbnEyAksIrKP3e71-xFd2IZ6%ise) zAX@Qy%hgv*K>uAWxqBdA--|8Ir@DzY-qG^SXL0_LHxs>Q-XL1-CT@EFGqBsGi6`do zCTbZ?{CpSm?fzuq?ADzCr&jk9b-k6eYQ~^H zCGWg&H|*ChkM$4BW8<&nu_+~w&2PzL@)db({klB1e^DOSKa#wE?`zP%H~B55H*hTZ z>eJA-Pis6ENm(kXJPr|;5L#;PH^bquUuJyZ5rC^`O+OA2$J{ulv z+cok}T>o9$Gw`BU;KC8X9WC>D42-^Z|9=vDB1qOv_uw|TXCE#2XOL0s^Ri^Z; z7Du`S9i%ff$wu(0*YAq?@F!>wM7LovX+Z;@W+CoASZ@yJG+a%Kt6}R(x#&9Voo^yP0hV~e?2D2O5tg_FYvos^ES-!Tq0ezi}rlif3o6`)ZT}k8jaJ zC=*luKNF-UxxRvfp#&W_3zj-xJv-NwSyem~PS9SFGE%rwaYDlSB6MgLZ)#d!{+tDQtAey~8?%TVm_kbwFY~-$pJLP$i9Lp4IL3&5SqM+?? zMU}0C+lJ*e9B$<@k{9c*v#4ZDf$OG$|1~r%uF)30sYqg`unTduJ({!N{S0?lNZI&1DjEQ9JX{v3px3|3hWu*-cF|l%wz!q zak$j00_&be8{poX5yD+bqqxG)WooX)9cd(2QEJd*Hefg znx|CWv~|ZcioQ@&j$Y7|D@PSJG8!@$a)1eC%Cz8!D4wlufMr&k>O?C!H7(*y#&Xd% zA?-^hhgF^p1nwwx>B>mn3YRjEIW@v!|^SHpKC}3C4ElIjNmFHYldlJ zfi~$?%cuhQri+Ts@KDah+1nUjKFfN z5W^8TDmbg-Y(`K4%EsRe&T@oK;g6-__RKQM4l#>+`Dq0)ZHkJ-ExqWhAxfaKaqJea z&f@Oy^C?{A?>w8jpnaVm&0m?|^5r#p5k6im({05tu@VS5S~b!Ldsns{OS9c9h7H+v zvi|t0=hSIU;fc>ua{6?}QL?5vqonnzDc}R3354ft2GwugbO9eYh=vlQruaIm%Ihi9 zaCF1fu3IFiYPNl#B7k$&s}}IZ2jBN!K0m(qD&7Cn@$?`j5fuq=x<)2dX~S1YHv8M* z64?Z97bztte1>%aT#yOHgLeVc81~6@;OaFgV{>o zz|cTHr&!ZXH;SEsXbHCfmUI0H47)Tm%QYt0oC&ic7kDWZY#c8gu{2Z&w8>z%;?EW+ z5V~B9sRB5OWn@Ieo(LS|md!x>6d1z>zNSeZoJ@=DQ-nls#a&*pGcf*hK`!kR>k1Zh zTo$KH*GQL{?pkj?UJCdRnagLk4js0dVagaE2SR1crV7h*+h+XAUMwzLG{^aO_x38vF3;7Gc@#mpaMikC zTy8BFE?H|~r!Z=f4Wro9g0|5nDWPRR=JKY|6WL(#PCW#G{JPdIw@cVg2(VCA#*IHt&3VKaV{ z#>+8Yjqoaro3#xV-1MU_CRmh!>55TpO6AGVd#i!T&Wg+T0@@Mb6naxQsxt^MEnTx? zE5WZiQLmB4r(qdYBr?}Rxw*>UMws!}CqBQ;Tlq zxU?02udxs`Q6?~QWHhm`@^)I-R`DyX5Lk)fhm0@LQUEt^qZgXCcsE@k8GL_iW63KI zPJNNdsXsJ2#q`>Ji)yntUfu%vd9S(fb~5ZA?t1)dr5x_xg-;s(M$k4!eSLS9>I*<> z;iXDY3brWvRAiqhJ*iAtW=`2hE{lPlGU;}gNp`SpBNV;aSSlpoU5uE#)>ndG45v}(c$KyE99hQ#&gyB* z=;x9m19(xx(<$3!QZ#9ux;Pz-G^BF$$7z*4U8+${yHC`>D@8^8&1k--Mq52AA@awbSK067bNc<1Of z=TKMa%Bgcoj$3qEE9j~Nq#L)NY{4RoyD+z|eQ05G;Vyu40gwY^_cdF&Gp#%Pi!a$7 zii1USGg6tFd+@cfrsnjsJ0>F28G&>Dos(`n|g7p&WT=N0|_d!+iWG8^? zqN-LihxcDpKJzoIpQnwk+W@)&+V>OjDU)>XR1bjWx;l5=RRFqD{nA8$Q@?Jxi{qZ?^PfYzs*xbzN<1ayl(@&MA#>WlhDk+@f1y0rlf z&Ffz`+W=C#4fTIcA%51dbfyDwWh@h901Sj}%_;z3hgg|%BM-2rtu8cPo{01f)*ml0 zJ&A(mKqBf~iJ1PLy{R;qC)s%?3b6|*dv7fRs2Q$|MMI`RZdcVe%)7a<zKQaX=f!qXNoNp;HI;;HS!qT4g?43| zD^7-OTcXN - - + + CmdRaytracingExportProject - - File - Súbor + + File + Súbor - - &Export project... - &Export projektu ... + + &Export project... + &Export projektu ... - - Export a Raytracing project to a file - + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - Exportuj Povray projektový súbor + Export the Povray project file + Exportuj Povray projektový súbor - - + + CmdRaytracingNewLuxProject - - Raytracing - Sledovanie lúča + + Raytracing + Sledovanie lúča - - New Luxrender project - + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingNewPartSegment - - Raytracing - Sledovanie lúča + + Raytracing + Sledovanie lúča - - Insert part - Vložiť dielec + + Insert part + Vložiť dielec - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Vložte nový objekt dielec do projektu Povray + Insert a new part object into a Povray project + Vložte nový objekt dielec do projektu Povray - - + + CmdRaytracingNewPovrayProject - - Raytracing - Sledovanie lúča + + Raytracing + Sledovanie lúča - - New Povray project - Nový projekt Povray + + New Povray project + Nový projekt Povray - - Insert new Povray project into the document - Vložiť nový Povray projekt do dokumentu + + Insert new Povray project into the document + Vložiť nový Povray projekt do dokumentu - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingRender - - Raytracing - Sledovanie lúča + + Raytracing + Sledovanie lúča - - &Render - + + &Render + &Render - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Sledovanie lúča + + Raytracing + Sledovanie lúča - - &Reset Camera - + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Sledovanie lúča + + Raytracing + Sledovanie lúča - - Export camera to povray... - Exportuj kameru do Povray... + + Export camera to povray... + Exportuj kameru do Povray... - - Export the camera positon of the active 3D view in PovRay format to a file - Exportuj pozíciu kamery aktívneho 3D pohľadu do súboru formátu Povray + + Export the camera positon of the active 3D view in PovRay format to a file + Exportuj pozíciu kamery aktívneho 3D pohľadu do súboru formátu Povray - - + + CmdRaytracingWritePart - - Raytracing - Sledovanie lúča + + Raytracing + Sledovanie lúča - - Export part to povray... - Exportuj dielec do Povray... + + Export part to povray... + Exportuj dielec do Povray... - - Write the selected Part (object) as a povray file - Uložiť vybraný dielec (objekt) ako súbor povray + + Write the selected Part (object) as a povray file + Uložiť vybraný dielec (objekt) ako súbor povray - - + + CmdRaytracingWriteView - - - - - No perspective camera - No perspective camera + + + + + No perspective camera + No perspective camera - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - - Raytracing - Sledovanie lúča + + Raytracing + Sledovanie lúča - - Export view to povray... - Exportuj pohľad do Povray... + + Export view to povray... + Exportuj pohľad do Povray... - - Write the active 3D view with camera and all its content to a povray file - Napíšte aktívne 3D zobrazenie s kamerou a všetok jej obsah do súboru povray + + Write the active 3D view with camera and all its content to a povray file + Napíšte aktívne 3D zobrazenie s kamerou a všetok jej obsah do súboru povray - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? - - + + QObject - - - - Povray(*.pov) - Povray (*. pov) + + + + Povray(*.pov) + Povray (*. pov) - - - - - - All Files (*.*) - Všetky súbory (*.*) + + + + + + All Files (*.*) + Všetky súbory (*.*) - - - - - Export page - Export stránky + + + + + Export page + Export stránky - - - - - Wrong selection - Chybný výber + + + + + Wrong selection + Chybný výber - - Select a Part object. - Vyberte časť objektu. + + Select a Part object. + Vyberte časť objektu. - - - No Raytracing project to insert - + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - Povray not found - + + + Povray not found + Povray not found - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + Please set the path to the povray executable in the preferences. - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + Please correct the path to the povray executable in the preferences. - - - Luxrender not found - + + + Luxrender not found + Luxrender not found - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - Rendered image (*.png) - + + Rendered image (*.png) + Rendered image (*.png) - - Rendered image - + + Rendered image + Rendered image - No Povray project to insert - Žiadny projekt Povray na vloženie + No Povray project to insert + Žiadny projekt Povray na vloženie - Create a Povray project to insert a view. - Vytvor Povray projekt pre vloženie pohľadu. + Create a Povray project to insert a view. + Vytvor Povray projekt pre vloženie pohľadu. - Select a Povray project to insert the view. - Select a Povray project to insert the view. + Select a Povray project to insert the view. + Select a Povray project to insert the view. - Select one Povray project object. - Vyberte jeden Povray objekt projektu. + Select one Povray project object. + Vyberte jeden Povray objekt projektu. - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Sledovanie lúča + + Raytracing + Sledovanie lúča - - Directories - Adresáre + + Directories + Adresáre - - Default Project dir: - Hlavný adresár projektu : + + Default Project dir: + Hlavný adresár projektu : - - Camera file name: - Názov súboru fotoaparátu: + + Camera file name: + Názov súboru fotoaparátu: - - Render - + + Render + Render - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + The path to the povray executable, if you want to render from FreeCAD - - Povray executable: - + + Povray executable: + Povray executable: - - Povray output parameters: - + + Povray output parameters: + Povray output parameters: - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + The povray parameters to be passed to the render. - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +W: - - The width of the rendered image - + + The width of the rendered image + The width of the rendered image - - +H : - + + +H : + +H : - - The height of the rendered image - + + The height of the rendered image + The height of the rendered image - - Luxrender executable: - + + Luxrender executable: + Luxrender executable: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - Part file name: - Názov súboru dielca: + + Part file name: + Názov súboru dielca: - - - - Used by utility tools - + + + + Used by utility tools + Used by utility tools - - TempCamera.inc - TempCamera.inc + + TempCamera.inc + TempCamera.inc - - TempPart.inc - TempPart.inc + + TempPart.inc + TempPart.inc - - Mesh export settings - Nastavenia exportu oka + + Mesh export settings + Nastavenia exportu oka - - max mesh deviation: - Max.odchýlka oka: + + max mesh deviation: + Max.odchýlka oka: - - Do not calculate vertex normals - Nepočítať normály vrcholu + + Do not calculate vertex normals + Nepočítať normály vrcholu - - Write u,v coordinates - Napíšte u, v súradnice + + Write u,v coordinates + Napíšte u, v súradnice - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - + + LuxRender template + LuxRender template - - Select a LuxRender template - + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Edit Povray project - - Povray template - + + Povray template + Povray template - - Select a Povray template - + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sv-SE.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sv-SE.qm index 904729e4946c59fc4addf9cdc211edfc2de752b3..ce25a3e79db09a729dea7090cd02a54a4849d788 100644 GIT binary patch literal 11534 zcmd5?dyE`)9sk|?vDZ7e_DU(&c3SB5dUqU;Rxnqkw0CW3Dech*O^6WYcIWn{w>z_$ znY{-_M53V(Vn|dXs04waHV835pnm{j6p2QtA%wq>$V2@LCB7m?^z-@sX6LcHcQ@Oj zF_+ufot^o5*j;56KI`YS?oJl(jV=TRY=ZfpGE zk*|Z_KO5gXZvgyXZ2a?G7U)kj-Lvl};CpM+Bd3lEA*P!i+jd-tO)bqG%bSGQP-wpV zw?7kN^TW+wyzpZoE_k!~g||Ks;-X)-?71Cu*0r_lYkvyITU(yLtsU|_+49;e2Cm=U z`q`~_2+{KS)(7j~6XL?ttq)xb`BHysJ$W&f8FVV{-@eMejjr5pH4L$ZxW*W{?xiFhlN=6a%yt* zW+9e8lXB_~K!1_CezXcI<6l|-Lvl< zA(}r*Jx+Q9TI$Vbq3@=5J63E5|9Vp$oBq&o#RUDbvt$1guy6ah9S85fANtI8{OGAP z{JnA6wiN8MVfC`zqkqNs4=j7`V^fIpKj`fK2krks=hJP!ft^I>yLqU+cQ%P`T3XXl;NPEM>!!0F=6MG@HD=kN1Exen>ala_St`0s~A|tM5ZiW z7}lkjDL`aqp$1b;$m}bR6JDJlX#(Lc_v1#FkyFqSLiPlcR+BMPEpMpA1+iR)J;rh8 zVI#}flF7V6YB32pvyho_YebSK<#Q#!MC59)?~SpJp}F7ReI(=X1O=1st<*7Qq2 zlJ(=0%fJK-YY37A)H>1mB1s+CxTWuqEUq-{@|X+Nc^UpSh_WD!+oSB!Kv)}96JP^y z{MNzHV0T=)OU@#KNr4s6!mEMyqZ+z}GdW2oY({AGfy!4a&0N_+(nSZ|#nTYqek%{c zeAe`)G~LpSInQt`J*VM9v?0S;)K;r~L$gIvn^8!^_6Ds236{a=uHk8;dfsq!l3P_~ zdVH(CtkwRD6Z)n&EX9hOKM)Y&+5jD)Yp4VO2zoS4o542;sGnT#z@ z_E*Lffn!)x<3Mq>kIvFcaA1^zEP*~?jC?-=;1kTcYo z3dFCbgan${BF4nUct0Op7Z;!X%<;WM4-rIANkvP7&%iJHeB}tcd<6@(YkIa-@{peP z%o#)5GN#e=Xt*rh01Mir?Z7>8e7d+XYN$7h6B?;%)iG#DJwuJ-c8R-nm9M!(6Xi}_ z8OvMgRAPr(vvx5uQ^?tA_=#Rs$b+6{ZaFxwLY8<$gSS<-^80@HR$(ee#AcjvaVC$W z@@`z?xUVmhdc@O?T50_XOl{V57qf?)??f}O~@U^s38C5JJs0-n{Rijo1Z8lrX)GIb;3$O4Vgua&S_ zI#Qrm0azI<_?Hcb%9WI4-KLU^4z@{Fa8}}?yrWc;IkmYsmy`F$J3tQS%jY^%Mjwr; z;T}2IfFonl1U{aURC18UhH)9OCVI-Gl!~!O8Pyaxi)(qehB&anM>TQEPq~LhJ0hBW zr1b5q)FHe-jc-Yh14u`o00RSOxP8o)A7^#- zecHA>(<&Okt@@m0mD&zO1v+>jh5o2o5bF*NtAVdiJSd=V{+-a zoMr;lG5-BjNzy!mx~hpCQa*;izY&u`(vNlCF#b0OY2UR2thmW?wf=$Ofz3>`mg^77 z4S;M1Hv*0`dR2rozH39YG#Rr%Z7ozjO8gqx7hXK-7^o9ykm05zm?=;uOtsq5B}|g5 z#F&V^Ra+%fC=;0=QUNH*%KcG{L|@fyT&X`0^%bE=)gWN-%2rRCZCSOMrowJj=jF>aIizSLbx=c{!vQef|5Z&O`_ z=!jfY4rJ|XXq|kkd5gQ+b5#tf{t+#{^$F! zvDgkjAT?Y&XP|Q!>7vIq9r3fg%Q0k!NgHluteiMY)5Jj_C+M?Pd~6BD{n}cio)4Gl z$rMyDKy48IpIm>vZvoEt|0TEIeun1w_681x#_fWi!%i^Wht7;Ss7wht|Rv>TBVYy8~i;`oVn(8Xc%gu6I zRNDWXZMQ7d!05$3 zSmVTyheJjJk@G~Jl2U!jZ8LYSB&owyC@CuHf*$B%OW5%S; z$4}rUfi03N@aOQwYIQ8VijYRzUK3BWw6^ht+=nfJM>kBuj z$7)z-B`8fD(H0n_PqS)q3H{lN&6s+e9(kyO5s*=n4rq2B!E<$0VTMgBosjmbfcCgF zEB8-vx*ep;c&UNv)xj>0KsDTs#dmC+B}%`VC<6z9R@xDa4O50(J^9-y?49^HDgrtZ z_+cuLs20%7ZSq1B6L-s15+IO#D9iBfxf%S^#!bS@E9aa{~^tsjBN&$C$&k(&TG3J!x-H$me2qb z5d%b_ZnfG_8jL3(vZ@~31F3+E|12k}a0t^blZq*2!g9iqc7hIeU4)`P-ztS9P)iV# zR|QJ&p>77njZ=K>IkJud&YBs_*=Lg?1LA04mkIfZg7uc`Og?c|k1V*{&Ivbgde2d6 zKQXTrJu_!|^Du;6Lo<#(;VFtCxpkce3uYbn=j>dv#D@&k`mH!LgC&FQWK0WKAZhpC zAg%+!IT+cJO_@7E!g4ZEj}^nNzdWzcX?Zr`j4@;C9JHF5&}`+djOp=LSE@IZR%c9zwPg^PD?$Le854C7H%JV8QB_tnUbWw0b%%VS zKgUYK=!&wTgGjELmJ6}IAeeg2Tn7G{v1H-+tXti-%cX67WKdAQR-|FqFJf4AwY2Tp zGCZ=7YF$2us7VvDAjDTsG1YdDR*h@65YttGJ~-ps1c(rr#Z(tV-8We5REVm zO!z1-l71k%uqbL2b|Kvq{h>%*WWk6q32zdL{>ggvs6`YXAMeNWJwwtK2fq;Ca+~j+I1UIW^tox50KQ27JiP$0wdz0gDnQB$!{yG> zFd2L|?lvcY6{F&Xnsb2Ro;d6$g0WV7FgQ&?TEuUkUG%@%#m>U==zkz$;ed?0nFS5xqfTIC0&h6TWIR0D+V zS`|H7P3@De&I=qtX{MYSNlz`c*XC%FX=|xOf$STsJ1RZ`dc`_2*GwC5r`W&JgsC2z z+e?Gl>;yW_vtgaeZDBWbY3!^qtFRHxh#&+-oR1{Xbyl@U)mU7P9|_5O)V5flLypGO zaOiNH_4C0@KkD!XaXKf9=NG~yFtR0GQm6~a_BX*4MG*M<%hFQ?D1h=l_2 zkQ`Xd&hpX~QyF# - - + + CmdRaytracingExportProject - - File - Fil + + File + Fil - - &Export project... - &Exportera projekt... + + &Export project... + &Exportera projekt... - - Export a Raytracing project to a file - + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - Exportera Povray projektfilen + Export the Povray project file + Exportera Povray projektfilen - - + + CmdRaytracingNewLuxProject - - Raytracing - Rendering + + Raytracing + Rendering - - New Luxrender project - + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingNewPartSegment - - Raytracing - Rendering + + Raytracing + Rendering - - Insert part - Infoga del + + Insert part + Infoga del - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Sätt i ett nytt Del objekt i ett Povray projekt + Insert a new part object into a Povray project + Sätt i ett nytt Del objekt i ett Povray projekt - - + + CmdRaytracingNewPovrayProject - - Raytracing - Rendering + + Raytracing + Rendering - - New Povray project - Nytt Povray projekt + + New Povray project + Nytt Povray projekt - - Insert new Povray project into the document - Infoga nytt Povray projekt i dokumentet + + Insert new Povray project into the document + Infoga nytt Povray projekt i dokumentet - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingRender - - Raytracing - Rendering + + Raytracing + Rendering - - &Render - + + &Render + &Render - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Rendering + + Raytracing + Rendering - - &Reset Camera - + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Rendering + + Raytracing + Rendering - - Export camera to povray... - Exportera kameran till povray ... + + Export camera to povray... + Exportera kameran till povray ... - - Export the camera positon of the active 3D view in PovRay format to a file - Exportera kamerans position i den aktiva 3D-vyn i povray format till en fil + + Export the camera positon of the active 3D view in PovRay format to a file + Exportera kamerans position i den aktiva 3D-vyn i povray format till en fil - - + + CmdRaytracingWritePart - - Raytracing - Rendering + + Raytracing + Rendering - - Export part to povray... - Exportera Del till povray ... + + Export part to povray... + Exportera Del till povray ... - - Write the selected Part (object) as a povray file - Skriv den markerade Delen (objekt) som en povray fil + + Write the selected Part (object) as a povray file + Skriv den markerade Delen (objekt) som en povray fil - - + + CmdRaytracingWriteView - - - - - No perspective camera - Ingen perspektivkamera + + + + + No perspective camera + Ingen perspektivkamera - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - Den aktuella vykameran är inte perspektiv och därmed kan resultatet av den senare povray bilden skilja sig mot vad du förväntar dig. Vill du fortsätta? + Den aktuella vykameran är inte perspektiv och därmed kan resultatet av den senare povray bilden skilja sig mot vad du förväntar dig. Vill du fortsätta? - - Raytracing - Rendering + + Raytracing + Rendering - - Export view to povray... - Exportera vy till povray... + + Export view to povray... + Exportera vy till povray... - - Write the active 3D view with camera and all its content to a povray file - Skriv den aktiva 3D vyn med kameraposition och allt dess innehåll till en povray fil + + Write the active 3D view with camera and all its content to a povray file + Skriv den aktiva 3D vyn med kameraposition och allt dess innehåll till en povray fil - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? - - + + QObject - - - - Povray(*.pov) - Povray (*.POV) + + + + Povray(*.pov) + Povray (*.POV) - - - - - - All Files (*.*) - Alla filer (*.*) + + + + + + All Files (*.*) + Alla filer (*.*) - - - - - Export page - Exportera sida + + + + + Export page + Exportera sida - - - - - Wrong selection - Fel val + + + + + Wrong selection + Fel val - - Select a Part object. - Välj ett Del objekt. + + Select a Part object. + Välj ett Del objekt. - - - No Raytracing project to insert - + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - Povray not found - + + + Povray not found + Povray not found - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + Please set the path to the povray executable in the preferences. - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + Please correct the path to the povray executable in the preferences. - - - Luxrender not found - + + + Luxrender not found + Luxrender not found - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - Rendered image (*.png) - + + Rendered image (*.png) + Rendered image (*.png) - - Rendered image - + + Rendered image + Renderad bild - No Povray project to insert - Inget Povray projekt att infoga + No Povray project to insert + Inget Povray projekt att infoga - Create a Povray project to insert a view. - Skapa ett Povray projekt för att infoga en vy. + Create a Povray project to insert a view. + Skapa ett Povray projekt för att infoga en vy. - Select a Povray project to insert the view. - Välj ett Povray projekt att infoga vyn. + Select a Povray project to insert the view. + Välj ett Povray projekt att infoga vyn. - Select one Povray project object. - Välj ett Povray projekt objekt. + Select one Povray project object. + Välj ett Povray projekt objekt. - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Rendering + + Raytracing + Rendering - - Directories - Kataloger + + Directories + Kataloger - - Default Project dir: - Standard-projektkatalog: + + Default Project dir: + Standard-projektkatalog: - - Camera file name: - Kamera-filnamn: + + Camera file name: + Kamera-filnamn: - - Render - + + Render + Render - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + The path to the povray executable, if you want to render from FreeCAD - - Povray executable: - + + Povray executable: + Povray executable: - - Povray output parameters: - + + Povray output parameters: + Povray output parameters: - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + The povray parameters to be passed to the render. - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +W: - - The width of the rendered image - + + The width of the rendered image + The width of the rendered image - - +H : - + + +H : + +H : - - The height of the rendered image - + + The height of the rendered image + The height of the rendered image - - Luxrender executable: - + + Luxrender executable: + Luxrender executable: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - Part file name: - Del filnamn: + + Part file name: + Del filnamn: - - - - Used by utility tools - + + + + Used by utility tools + Used by utility tools - - TempCamera.inc - TempCamera.inc + + TempCamera.inc + TempCamera.inc - - TempPart.inc - TempPart.inc + + TempPart.inc + TempPart.inc - - Mesh export settings - Nät exportinställningar + + Mesh export settings + Nät exportinställningar - - max mesh deviation: - Max nätdeviation: + + max mesh deviation: + Max nätdeviation: - - Do not calculate vertex normals - Beräkna inte hörn normaler + + Do not calculate vertex normals + Beräkna inte hörn normaler - - Write u,v coordinates - Skriv u,v koordinater + + Write u,v coordinates + Skriv u,v koordinater - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - + + LuxRender template + LuxRender template - - Select a LuxRender template - + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Edit Povray project - - Povray template - + + Povray template + Povray template - - Select a Povray template - + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - R&endering + + &Raytracing + R&endering - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_tr.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_tr.qm index a70bcfdd22ddb333fefd1cdbb01a93b3abdefcb8..5879b5874943001f916156cee8b54d42f3dcb98f 100644 GIT binary patch literal 11637 zcmd5?dyE}r6+iply?47?_r+3L`t`N!%Y{M(vmmtWwxy+Rmv&1dA;9dtbMH=j@6652 z+}$pT$|FXo#9+iI1`)xKSP)b+z#mmHpp7Vy5XG3(2T1tC#79(&h~V#h-@NW)cW1X~ z$Y$@{nLBg7^ZuQ4zPaqFbnj39eBT#-zG3YTZu;8E(^nGJ-c5Ch9}=xwP4zErA*xwV z7i|11(b^a3)ajRrHvENt`^J8vwr|y*{}Aq5`e!fV z8M^y>L|wPHT(Wfv@?YDMzXSaBKh@%Xyqjp#ww7-^jqB(AI??ym>(Iy9iEG}y6?Ffd zczFKPL@ggq{CF4S?cS95&!-*GA4t6OI`|m4EZK0RfvDq=1^I@Uj~j*Y)k$EK`0Hvdr_lh3JR>#ge8rmN$I>ymfveHHQ#CLd*b zgLfrgc@pyW?{Dq80_)e_u8xgetrt&&&zkF7_dN#vCib-MzxQ6qb7SkbpGd*phgV&i zgnl;eTeWNKANc**RZqQR5S{(YwvK;6|DvnyyDh%~|G#T{ZO`9v{doJ@2c98n{$l&k z1njtOqW!upFA()S*?!ZB&k~*W)%KasZ-ZW6Xg~hyW3Xozhz&kp2f??~B-v!q5zrlz z(UiQ?#WU*u4DQL19&C7??)xJTJ0g(vg!IX7TuWRL0SP`jzmiG9Umwr-|% zJCN2eA+I~5i?o$0=5^DplzKv+!*fxa4AKM^iN$KbMmNY*t{-Q$9<0Webg^b0R?fld z_#RMBPCx=ZU&v{06`NJ(z6w38pwTS;*;h20F7cS|$QnYM)r_1rUCl!(SL>lYH8*mw zfWARDGgUTGzm-0mi4bF)(L>DFK!(_y^~ld7OpW#=)=Zj%nPRLoVWQG$0&b=kGyE3r5wvDO?Z4-mau`B)FuCHgLxk@N*C719zV@+!>*nLOt zsR;rm!LmgeeEQ~LK^Pi1W9vZusd!CNLU$Z zD@V^E!RzS-YNNd7re;cvI&0{2OKW!{gOj%YuuJJ0ilwuV% zOF(*As|KFHfj~AMTBk0qfMsTv#fc3^uzN`}2J-fL^2!>b+00nu9(=d2!HgEXMr^?Jo1#QvS*UDB#4`y!4_Nn!gs_CN=M4asdjl zp%^}LdNL5R?CdEBT%L2ePA=%SQ$Pw~?^UkN*`bPP!Ai^Y&qYYpjMCHsfam4EQpRy+ zNSHKXO$L&Mgk|{StjyW9SOTmJfDW$Z+? z8%ugs8vJGO$0qQhTlIZ&xR%|WTiOoAw5d)e5U*P-tZ3G^m7BU)9-~pZha1 zk0Q?p>gx;#W}NskR?$pXsPJ;HcU_^{g2mPYI~P+>#lk00iE+<>X)Hb&karEum% zroe|LbGqgLUMzHkm?LrhThPz~!Vma+2pX2nCkPYA%IQD_Jymph=*E?>e9G1(dZcux z(r4~CL)DbVKLhKT3O>Gs;9kaDrkoF!$;pnuB|&J8_mAnX@if3a`Txl5x2#Yd@4dOV zFCy&9Ozrod+;4FIxp3B6J*g&&3#Y6#&{NoYE7(vv2%%$@q5{|ezm>qTwq(+zMixPN z6XdiuH3h;nL6!m)DQtK#DiG3VjdyrL)_O{*GPD)UY$cC4$11Zk`{ovluMMSmG+ZlF_|ojB>%xi98-s zMK=*bFyG=aWtn<4v|31Ky_imO|B;i>EhJ*e=}Dmc_QSSiW`!C*8J1b$E3M#sh_1rt zD2d>)Mlp1i7!`c?x=>BKi^k~acrJ?>7rKV5gI{F1lK_QDNoPkup&5pb3YSg1XO%9E45}X`280szC(4CkfTn|0HiQOP} zRyk!sX)e8o1%sB<&NEMJxL)CYIwxxs6!EyGW;a~punN?Mp(*c@<$Ivv^=L6UN2at~ zs>t1`n8ik^ehe2eVavs3cCczuS*>OWHQgN+mLcNDRrRR!BAyBGblES4%Xi;dE9_M~ zm*U+uskuP*u8-=@4ENf+BM(HDQ4-TSj6_UR?cRmWQKb*J%RIVl58hk?Pt^<0P?sGZ z+$~>`7nZHVV-yz-!=D^4ETo!osXY%T5}s#!t6D|3P{d3`vk{^ga5!@&-t zx;>cpaKsxZ6x0l@bP}hgXX9#=hZKB zS@qtFXVFy>N??y|%z5=Ts=uU<8i+JfF|BrdNokg@o`=Cd&oLLCMn>%;a3{ZW#6yl< z_@?7;jCRm?An(p{c~PR;*cu5_z_2hfCG$gNNs+Owyx3*y`q+-~m&LsB2cY>IdJ)V^Nc$3(B1DBZv5Rs+4_@GM3ZmYp_C)CX}Zf}0`$nL@e3 z+e4}pVNmv8o#UE}3l|=x$oJDQTG8bUl7pRp^Me{Zh36r*dkH@iB*b)qkL#aZa$vet)dp=wetwDdVa@3nFs`XU;R_S*~T zwo~fXt1AlX9Y|K}hD8*s?v}dcm#U)qX(7?ty%nM=jk&}HRkRv!(cVCxD_^|_FMaqg Z(^Y$wF4-3t<@E=D)n6(oz5b delta 873 zcmZ8eT}YEr7=FHe+x+I|nr_M@b$)Y3tfgdK6xknJsbtBlFf5o({jBM9<8zJ#LyV-P z8{-gl5mFFcj52Bj-bfc-7=;$&WXdd^K zw*jW3X(!X8K<1+Gpn4e4d=MfYBBa#`6L-G==ofyk+9-ca=NNiP!VS9pW#^~>jqanz zLPCw{wSW4FKaswEql*ldMNOLqNbeR~x7z{nqNs2+qyzDqxsu*_5|JMlTjGG`b^_3z zPDG(B5woVmC$R^n&*E1n8HtgMQzILII!9kFQbEREeT8dhDPa~GM}x?WdkIdLTzP(o7ZvMjj+Va3}c z1(iUX+#HfxeSVpVd@-Bk4_DWr9x^)Niz$$jf(6S&{>ly?PDi67*$Mw)Brh)0Rs7ih&4C30^^C|*fN{QNH~ zp@~=u^9mL_5d-j}n`FYf>Q4x%pXa#?lg9E1cn&vuK_P#b?-X@r!8KZsgd(lJdWe Cn%?>V diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_tr.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_tr.ts index bc60c178d..6fa091574 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_tr.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_tr.ts @@ -1,507 +1,508 @@ - - + + CmdRaytracingExportProject - - File - Dosya + + File + Dosya - - &Export project... - Proje dosyasını &Dışarı aktar... + + &Export project... + Proje dosyasını &Dışarı aktar... - - Export a Raytracing project to a file - + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - Povray proje dosyasını dışarı aktar + Export the Povray project file + Povray proje dosyasını dışarı aktar - - + + CmdRaytracingNewLuxProject - - Raytracing - Işın izleme + + Raytracing + Işın izleme - - New Luxrender project - + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingNewPartSegment - - Raytracing - Işın izleme + + Raytracing + Işın izleme - - Insert part - Parça yerleştir + + Insert part + Parça yerleştir - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Yeni parça nesnesini Povray nesnesine aktar + Insert a new part object into a Povray project + Yeni parça nesnesini Povray nesnesine aktar - - + + CmdRaytracingNewPovrayProject - - Raytracing - Işın izleme + + Raytracing + Işın izleme - - New Povray project - Yeni Povray projesi + + New Povray project + Yeni Povray projesi - - Insert new Povray project into the document - Yeni Povray projesini belge içine aktar + + Insert new Povray project into the document + Yeni Povray projesini belge içine aktar - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingRender - - Raytracing - Işın izleme + + Raytracing + Işın izleme - - &Render - + + &Render + &Render - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Işın izleme + + Raytracing + Işın izleme - - &Reset Camera - + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Işın izleme + + Raytracing + Işın izleme - - Export camera to povray... - Kamerayı povray'a aktar... + + Export camera to povray... + Kamerayı povray'a aktar... - - Export the camera positon of the active 3D view in PovRay format to a file - Etkin 3B görünümün kamera konunumu PovRay biçiminde bir dosyaya aktar + + Export the camera positon of the active 3D view in PovRay format to a file + Etkin 3B görünümün kamera konunumu PovRay biçiminde bir dosyaya aktar - - + + CmdRaytracingWritePart - - Raytracing - Işın izleme + + Raytracing + Işın izleme - - Export part to povray... - Parçayı povray'a aktar + + Export part to povray... + Parçayı povray'a aktar - - Write the selected Part (object) as a povray file - Seçili bölümü (nesneyi) povray dosyası olarak yaz + + Write the selected Part (object) as a povray file + Seçili bölümü (nesneyi) povray dosyası olarak yaz - - + + CmdRaytracingWriteView - - - - - No perspective camera - No perspective camera + + + + + No perspective camera + No perspective camera - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - - Raytracing - Işın izleme + + Raytracing + Işın izleme - - Export view to povray... - Görünümü povray'a aktar + + Export view to povray... + Görünümü povray'a aktar - - Write the active 3D view with camera and all its content to a povray file - Etkin 3B görünümü ve bütün içeriğini povray dosyasına yaz + + Write the active 3D view with camera and all its content to a povray file + Etkin 3B görünümü ve bütün içeriğini povray dosyasına yaz - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? - - + + QObject - - - - Povray(*.pov) - Povray(*.pov) + + + + Povray(*.pov) + Povray(*.pov) - - - - - - All Files (*.*) - Tüm Dosyalar (*.*) + + + + + + All Files (*.*) + Tüm Dosyalar (*.*) - - - - - Export page - Sayfayı dışa aktar + + + + + Export page + Sayfayı dışa aktar - - - - - Wrong selection - Yanlış seçim + + + + + Wrong selection + Yanlış seçim - - Select a Part object. - Bölüm nesnesini seç + + Select a Part object. + Bölüm nesnesini seç - - - No Raytracing project to insert - + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - Povray not found - + + + Povray not found + Povray not found - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + Please set the path to the povray executable in the preferences. - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + Please correct the path to the povray executable in the preferences. - - - Luxrender not found - + + + Luxrender not found + Luxrender not found - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - Rendered image (*.png) - + + Rendered image (*.png) + Rendered image (*.png) - - Rendered image - + + Rendered image + Rendered image - No Povray project to insert - İçeri aktarılacak Povray projesi yok + No Povray project to insert + İçeri aktarılacak Povray projesi yok - Create a Povray project to insert a view. - Görünümün içine aktarmak için bir Povray projesi oluştur + Create a Povray project to insert a view. + Görünümün içine aktarmak için bir Povray projesi oluştur - Select a Povray project to insert the view. - Select a Povray project to insert the view. + Select a Povray project to insert the view. + Select a Povray project to insert the view. - Select one Povray project object. - Bir Povray proje nesnesi seç + Select one Povray project object. + Bir Povray proje nesnesi seç - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Işın izleme + + Raytracing + Işın izleme - - Directories - Dizinler + + Directories + Dizinler - - Default Project dir: - Varsayılan proje dizini: + + Default Project dir: + Varsayılan proje dizini: - - Camera file name: - Kamera dosya adı: + + Camera file name: + Kamera dosya adı: - - Render - + + Render + Render - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + The path to the povray executable, if you want to render from FreeCAD - - Povray executable: - + + Povray executable: + Povray executable: - - Povray output parameters: - + + Povray output parameters: + Povray output parameters: - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + The povray parameters to be passed to the render. - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +W: - - The width of the rendered image - + + The width of the rendered image + The width of the rendered image - - +H : - + + +H : + +H : - - The height of the rendered image - + + The height of the rendered image + The height of the rendered image - - Luxrender executable: - + + Luxrender executable: + Luxrender executable: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - Part file name: - Parça dosya adı: + + Part file name: + Parça dosya adı: - - - - Used by utility tools - + + + + Used by utility tools + Used by utility tools - - TempCamera.inc - TempCamera.inc + + TempCamera.inc + TempCamera.inc - - TempPart.inc - TempPart.inc + + TempPart.inc + TempPart.inc - - Mesh export settings - Kafes dışarı aktarma ayarları + + Mesh export settings + Kafes dışarı aktarma ayarları - - max mesh deviation: - Parçacık sapmasının alabileceği en büyük değer: + + max mesh deviation: + Parçacık sapmasının alabileceği en büyük değer: - - Do not calculate vertex normals - Köşe olağanlarını (normallerini) hesaplanmasın + + Do not calculate vertex normals + Köşe olağanlarını (normallerini) hesaplanmasın - - Write u,v coordinates - u,v konumlarını yaz + + Write u,v coordinates + u,v konumlarını yaz - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - + + LuxRender template + LuxRender template - - Select a LuxRender template - + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Edit Povray project - - Povray template - + + Povray template + Povray template - - Select a Povray template - + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - &Işınizleme + + &Raytracing + &Işınizleme - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_uk.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_uk.qm index dfe20230c5af9ba2c117a6880a7aa90bd9b6a7c6..e5e8bafac1c78279772121edaa90e6878ca7735c 100644 GIT binary patch literal 11843 zcmd5?d2Ae48Gp9N*RGE?j*~QTl4%atS6#<(;?(z*vu@%hjw32mI^LbNC)wRu&Cc4+ zA3)ktdMHBWk|=_zP*jNkMW_W@p;B6UiHcGQq5gpiq6hp(h04`RZTWrg&Ayr0U9ZP+ zK*(Cp&g`4-efRhKzL|k1qnm#9?l->r>uZ~yx&2#DzcI#G=>x1R^b5weKF5^Tb~9E| z%er>_4d-{Tm*4m;V>_N;fBee{#_Fd_Z+L{(4VLbGWrDHtaOq7IZ!vb=#nRb^R~g&# zsnVyPy~NnHt!4Fxf5_O?Gi6OrJ;d0Cp|a`cvA*nL*?q6w%~EP!+x=4I;R~R%{gujNp~o3h2P&WbObGmZvGO-B>sWufYOv={ z#wveb^-$^CjO}`{>fxKfUyW6D={D?JS5@`W!=T%IvFd|=?F5~H>gw{}fxl7eXK2lZL$ShCX@+e6;>KTz^Y7iDTXS;<%$OeDTX`Q{OIur?7gM7KMeis zysGxl_&>m1P3@B(8IX6WZr%IPzxsUL6V-nJ|DUgW>*(Kcy`#SA;b$4E`el9laoBMi ztG{*ktBh^@ME&iTzQEX~(fau>_dqYH`upE}4EsC>V(s^oLGVu2tTZZp%BV7|3@IbZ zm@=+(D_uAqU@ESS;Oaj7K8BU}t0HAp;Ippz;8M!8Y&B(>XZ48P+1Xi%%bUj&(UaPF z+tMONa!xFn5-Un*yJPGiTVg3@GK<+vWg0#w@&7!|EF2@uU`aNIt0|nD>@3r9jaJ$? z6YFDG6KA?)Ww*nLrn)<4*-~v&)zp{~*Mo3ZrR;*}H!A&-wsI)ot)FB^!FU?%3c-^2 zwg`qNSq1`II7_l9|21DU5?P36vw5shvC@Rt8J6Jp*^-^kqsg=mr6=`8buzPL>B*>W zNm-2~q_yXDHEKpO2|a1&%Y0m4#C=|iw6WvZBoM2TjYg2k-#^H18?YPM(Z-$$*fySZ|6V34<3XZHFr67jzEED3mVd45tz)+IRbvwSK zac@d#a4U0`LRsa0R4AHAh%LSdhmNLj=P7-T{EdhBHf0?YGzK+wD+ioB(gW4dm40PX z?jLscr=0^4UZeI`Wc+vm#s`u9NQ@h$l|?dC*%bVE0Vbi`r7GR{^k8itJVW@wm=v_# z6SPz2f~B1=9@9L{=G@%0d`t#zy=^m8RyEyY=8~d=r{p( zsAJ72V=~7}y;nA$n! z*_0?y6;9&6j>1NH+`^fL3`=yR3h262!-$YJ&5KhcW1()@D&oL_2{IfO4SQbIlB&LB z>sC^Wt5}Evr&~q!x7krX6QM&@GL~ZOSnReic7n37Zrr z{xx=rv+6gAWEvuvEQbGCbCF;GJRAt=zy_;>ObMvN#=T^?EX7<0Sb%8(0;IYoPwBQ} zEv_)tjB(qg^*9QI9$f}$B{VxS?=$j(p)ani?U5o7v=3#2GU|vjE^;iy@aA4WEZyv2 z!H8fRcqqk_rvp#@b~$4iw(c?dmx{1K=(r!B{k+JFvhT7+ShP3j7%>{9lpES~Wd zbSk`QT#NJj{naCm>$x4MfxR`f*+kW8!LXx>s|K#lb1HFgW3qF&8pYKZ{)j6o@Wi9& zR~NCCs*8%uWnv!z3bK56vJmngLA~s+i(Cfx{s?|0dep^aKzmpk^_$a_=p3lPUCPON zMp{jp7&~|jt|g-gg^VazmY&YU(aMN|6_-u2kHt>ZcYN!{FFjZz%l^9khmctJIAhM1Sa7{p(l8>Q3JKUz(gSIPRKD$*Jn9P6HH6~S5BGr2xJ71y;iii?Rp6w@w3)F};(Cwzdu zyCuW4=mf!$Hsd;Kf*#4(G%6%)&F`{wUOOUsI^SRJU88DzX&WLe;j=cuCsq*L$(pN_ z^V>OcX1nmLiT|HWe~Y65ngslp%zoiA)p6y`JyJy2%QJOO;X%|1yqcf2u9^~a&gE0q zX6VVqC8A^q9k^wqR!~970KfS~qscel5`z&5Y-LWX6SF7GEI1s? zE^8b7RH>|`l5_byc4MY|0Dz02-wf&n)%3%FZ&W)7xQ*l7(*P=6oa{t)1Dh&99#~NOp>q2p(62*Yg=YmcuAPe@fWFs+RY$hg;NlJ4~5L zy-?*^PG?QL?%c6J2+(Xz|iD%AEP zYM)B0x4No2oH6?PCgO9Ltf7aPOXC*~eL|ox#p#Sn3gzunYWrwF0#zVz#>artekSnt zyOav_4%cx+p9OK`lwMfcCmFkXT+G$zfvTFs_r8Ekjwze@K!hFvp zG`;xWr5xm}d!L|FZziUB{Sw-bC`TyxrB=72&7@2j(c+N|b*SnB9`fo-xQNMJJSaPD z1)*gjgsi!Qvg@5)b5;pXslub z)Y5+fxAYiTjE=;!m$XN;Yn)xpjGfA0Mxt2=Q4BoNK`pw*p;&-)SK}?WG6E_@ISpv< zCd}8w>jR!gJ!mKeLFh<#g zl=on+ya2Hl9>=&Tp+hxdzWJiCq#Co#gnG!*_3_b(fC`xPD8Pl)h4V$W37>_z#ELX; z-^FNIJee15yH{WrbM4`R31Qq6L+$e{891GWD>}Wj5Qsy;06sY+g`h{xQD^9kv4W(>SdN5&G8&eZxqpUa5|?+3XLYx(&&w+N&4CIYQ{F=hJ7B2FasCx zZqEqOgCVeO2j*FX$%Z(Z=;5sce@D;VSPcC#9Saz2m{!zC0!IWz4t+`!iZ~T)43&9F zp9Cy+$G-=0T|B-L4?f*e?pC~pgtnw6sE9}P1w*remxETF4!jgd&lsq{iTCAB!Znw9 zUrtKA;b7FT=`A!-JF=rZ3Ycv+Sp z&uM#TI$21{<+k1;`>xC9q1mHhZ{IDZW%4yksoMswTL(>~#QU41*lUX@R;=c_-Ijx4 zmJ_Ys*}<#QfLnAG(5hduTbR-xm-C(To%4H~@7`;iv-T8? zv?M?JIMDyZoN{O1`P(yP0J2ITlj#8P1s=>y0qA?-B{g7uv+P9E2LR2YJpXYyfc%ua zO8FWf$t4dajbnX)(N=c15l2Wv~`yN7$PL(>DM^c$eHH*W%89aC!~yPzu>ytLqLI1CwJa4B z{n3K5GaA|MXw+wL!_t7k&b=u^qIeQteRTnVC^T*k1?gus+k9U!KdBj6IDi}2lc4{O z4t006)><^CZO5YFC>@e_(wm9eI^an;$t6zWCO+Vy9t7wD5dzSSHy+|8C8UtJNEz|5 zl3FExrmcrM1ToBq_lNj;p-T*O^Btnl7HSUjt#pFPq@#>mR!L>5Bvmnv+lh}lwPxcA zxEPp?UQzPOC`@EZ`BO%pD?GH6wM6nY6C^?mxr}ZnF{1!GVtI)JPYx=uDIU~UfT|@2 zc2bJvT#PQ_z#N_6*+B}x79+~?iJ?F^#0Qo&(_y3N_mWh!SA?T}99dy^)iTy3i@|TG z75)G}Ot#RBR3Futnstptk2>;@#7lOg#%f9WcH~+UZCSc!slAZoOZHZnu - - + + CmdRaytracingExportProject - - File - Файл + + File + Файл - - &Export project... - &Експортувати проект... + + &Export project... + &Експортувати проект... - - Export a Raytracing project to a file - + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - Експорт файлу Povray проекту + Export the Povray project file + Експорт файлу Povray проекту - - + + CmdRaytracingNewLuxProject - - Raytracing - Трасування променів + + Raytracing + Трасування променів - - New Luxrender project - + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingNewPartSegment - - Raytracing - Трасування променів + + Raytracing + Трасування променів - - Insert part - Вставити деталь + + Insert part + Вставити деталь - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Вставити нову деталь у Povray проект + Insert a new part object into a Povray project + Вставити нову деталь у Povray проект - - + + CmdRaytracingNewPovrayProject - - Raytracing - Трасування променів + + Raytracing + Трасування променів - - New Povray project - Новий проект Povray + + New Povray project + Новий проект Povray - - Insert new Povray project into the document - Вставити новий проект Povray в документ + + Insert new Povray project into the document + Вставити новий проект Povray в документ - - No template - + + No template + No template - - No template available - + + No template available + No template available - - + + CmdRaytracingRender - - Raytracing - Трасування променів + + Raytracing + Трасування променів - - &Render - + + &Render + &Render - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Трасування променів + + Raytracing + Трасування променів - - &Reset Camera - + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Трасування променів + + Raytracing + Трасування променів - - Export camera to povray... - Експортувати камеру до Povray... + + Export camera to povray... + Експортувати камеру до Povray... - - Export the camera positon of the active 3D view in PovRay format to a file - Експортувати положення камери активного 3D-виду до файлу у PovRay форматі + + Export the camera positon of the active 3D view in PovRay format to a file + Експортувати положення камери активного 3D-виду до файлу у PovRay форматі - - + + CmdRaytracingWritePart - - Raytracing - Трасування променів + + Raytracing + Трасування променів - - Export part to povray... - Експортувати деталь у Povray... + + Export part to povray... + Експортувати деталь у Povray... - - Write the selected Part (object) as a povray file - Записати виділену деталь(об'єкт) як Povray файл + + Write the selected Part (object) as a povray file + Записати виділену деталь(об'єкт) як Povray файл - - + + CmdRaytracingWriteView - - - - - No perspective camera - Немає перегляду перспективи + + + + + No perspective camera + Немає перегляду перспективи - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - Поточний перегляд камери немає перспективи і, таким чином, результат povray зображення пізніше може відрізнятися від того, яке ви очікуєте. Продовжити? + Поточний перегляд камери немає перспективи і, таким чином, результат povray зображення пізніше може відрізнятися від того, яке ви очікуєте. Продовжити? - - Raytracing - Трасування променів + + Raytracing + Трасування променів - - Export view to povray... - Експортувати вид у Povray... + + Export view to povray... + Експортувати вид у Povray... - - Write the active 3D view with camera and all its content to a povray file - Записати активний 3D-вид з камери, і весь її вміст в Povray файл + + Write the active 3D view with camera and all its content to a povray file + Записати активний 3D-вид з камери, і весь її вміст в Povray файл - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? - - + + QObject - - - - Povray(*.pov) - Povray(*.pov) + + + + Povray(*.pov) + Povray(*.pov) - - - - - - All Files (*.*) - Всі файли (*.*) + + + + + + All Files (*.*) + Всі файли (*.*) - - - - - Export page - Експорт сторінки + + + + + Export page + Експорт сторінки - - - - - Wrong selection - Невірний вибір + + + + + Wrong selection + Невірний вибір - - Select a Part object. - Виберіть частину об'єкта. + + Select a Part object. + Виберіть частину об'єкта. - - - No Raytracing project to insert - + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - Povray not found - + + + Povray not found + Povray not found - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + Please set the path to the povray executable in the preferences. - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + Please correct the path to the povray executable in the preferences. - - - Luxrender not found - + + + Luxrender not found + Luxrender not found - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - Rendered image (*.png) - + + Rendered image (*.png) + Rendered image (*.png) - - Rendered image - + + Rendered image + Rendered image - No Povray project to insert - Немає проекту Povray для вставки + No Povray project to insert + Немає проекту Povray для вставки - Create a Povray project to insert a view. - Створити проект Povray для вставки у вид. + Create a Povray project to insert a view. + Створити проект Povray для вставки у вид. - Select a Povray project to insert the view. - Виберіть проект Povray для вставки у перегляд. + Select a Povray project to insert the view. + Виберіть проект Povray для вставки у перегляд. - Select one Povray project object. - Виберіть один об'єкт проекту Povray. + Select one Povray project object. + Виберіть один об'єкт проекту Povray. - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Трасування променів + + Raytracing + Трасування променів - - Directories - Каталоги + + Directories + Каталоги - - Default Project dir: - Каталог проекту за замовчуванням: + + Default Project dir: + Каталог проекту за замовчуванням: - - Camera file name: - Ім'я файлу камери: + + Camera file name: + Ім'я файлу камери: - - Render - + + Render + Render - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + The path to the povray executable, if you want to render from FreeCAD - - Povray executable: - + + Povray executable: + Povray executable: - - Povray output parameters: - + + Povray output parameters: + Povray output parameters: - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + The povray parameters to be passed to the render. - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +W: - - The width of the rendered image - + + The width of the rendered image + The width of the rendered image - - +H : - + + +H : + +H : - - The height of the rendered image - + + The height of the rendered image + The height of the rendered image - - Luxrender executable: - + + Luxrender executable: + Luxrender executable: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - Part file name: - Ім'я файлу деталі: + + Part file name: + Ім'я файлу деталі: - - - - Used by utility tools - + + + + Used by utility tools + Used by utility tools - - TempCamera.inc - TempCamera.inc + + TempCamera.inc + TempCamera.inc - - TempPart.inc - TempPart.inc + + TempPart.inc + TempPart.inc - - Mesh export settings - Налаштування експорту сітки(Mesh) + + Mesh export settings + Налаштування експорту сітки(Mesh) - - max mesh deviation: - Максимальне відхилення сітки: + + max mesh deviation: + Максимальне відхилення сітки: - - Do not calculate vertex normals - Не розраховувати нормалі вершин + + Do not calculate vertex normals + Не розраховувати нормалі вершин - - Write u,v coordinates - Записувати u,v координати + + Write u,v coordinates + Записувати u,v координати - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - + + LuxRender template + LuxRender template - - Select a LuxRender template - + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Edit Povray project - - Povray template - + + Povray template + Povray template - - Select a Povray template - + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - &Трасування променів + + &Raytracing + &Трасування променів - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-CN.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-CN.qm index 1a094098315fc43781eaa8668ca49e6ac677b08e..68f8a8d89f03d65bcfe686e8556a265b5343b055 100644 GIT binary patch literal 10363 zcmd5?Yiu0V6~6IvU-kw&P8`QcCJ!6GViJfz7@EYj^D@ElD{)I8$?Wdk-AQ(5Rx`6} zTUDKafYyW2Dsgb3zvGBW15Q z5kfv9tC#;3&RfY#Z@)pv;wbsUhuaAWOqN{sAlz4fw&aRm^%7F1m0VZx9wE!um4s?v zC1k<+lBb_LO-SRM(%|MF6HpAmA&GVfJuM!=paZ}K+KZ^a8<{p)q0*J&eR@~}`P+RL&Vn8*xA@EVl@k&?iG!1zq9J83le<)mFk*L0RKggSO3)ed(eNf`n|1xhwFi08L(rg`IdN>Ozor7HVqSnurYtc1%AJ;}(BIH9XzSdwG>mH~dp92DCJ zqQ*&zC`2VX5r_!?hv0Jp&Qv&ti9}=)gR3bxSI9m>;Tqnl!x_In3il)kHC1UcG!X@B z<*ZtQt_Y$Kl@ipAc4hQ%|Hr1>vP~`@yOC@Kr8Q8M8zsYEW1#Fdk_KZ{IFm_)eVcC< zn#)boNgVDG;7$chPLm{iPB+!*+$w7n0GH{Quq{2VQaM6Z(@seSOZ7MvB1$-&q_UoG zZ$BM_=j`5SBmJ<5D^*Q3>Of5X`fgV9Bp!%)_brPZFlG7sL1&swB}Bb|fAaOMMhU~` z(k+=o4mou;If9rGrGywNS3_7_$SxlCE`-cJ@?8im8vHI~R6}+cVob#t z&U8{`^AIB_1gX~H0Dhf^U9p&%_Q`|xMS*%TKXCd)>QoKV#k|3tSuDGZK~6ylm|jK22kpj)o9Fz38Aj$$A*QqLt2?1^d z0;lSX2sIe+Vsb%idO#aY3}BV1K@~u)QC;W}lT;N^TzwAU@Gbw+9qKbbev%9`Wt^a! zYJrjpiNa^rA*ec}YnH|-WVhKR{3IBx!?Wm`ti)UwXTW)o#!NuA4O89l2ZKaVqRcxQ zO#oHW$TW3AQq;q7hZ{2z9V?D!BbG{;f5y6oRusExznN=-HDl;$vku!v>ATqx%|qMt#D`OaPJ&-8HfjTOhd{i{$r(z5H5J4DhtcxsT^^>pCAhOO-k zJ=8>K;Yqty5H+Yyc^sHU>P#9mqOTF5{x18fIkkBf9p+0H=jJ-3dRfQChAR8VSyaTKm7z*PyZ z#+j4^Xrqw*a5Vx~qwo*!!8BquG-GftGMoSvhXU*H)RWb_llVw4T(`a*V>VdNhv8e4 zhc#syWUn{f_MH*j?nXjlpBu+^kV0 zEl2WTS_l0*lEV-H<#vK%gT`EJDKPv@AmlB48nO@8bRt6;xflmJ=&|guh8N@50VCHU zL;Kmfa>|B~AeUL+h}yt_BdVC==YI%h5d zyN*{``K&c}fX`#5r>q9R$qI0u8aM`4dZ^-3AT@x#`N^Tt(fjk3(k#bJPOIj9Idpq0 zJ?Bwa$4pXyR`i;Hav|F@d-Jk|O8DKmastCtKjNiwNdp6+-(Kp-aHK7hAAwPD@=~ zy@?pi7NCNSY48mzReT^}fXV4LC6u=h2<_c21$aQfs6&CW_EFc%&&3)U%dE_yk*bNm z5UXvwq=!!$@a2af!{1#l6{^1Pw?`ks;paEb?KxxFH1F~t&yz8kJ$KDCwtU(a5 zq#KNcoHz(FrkQmVtaK1{;Y!59qQ)Tp*#mKT&N|ox>(J!kCpPl<3WX0B`8-y$MdU(b zRVA&b($LY0Dug+-rJfNH#&>h4B!^wft~X^5Fc9@TxdD`m(J>3D8_dZJR`}Me!#OeGQx5*lbGigAj6l&H zr)-d5%o<>dfFp5R%65T&+|+0`C1(p%A=C96tq^zxw!Z0)wWxXF)}h7GJG9!G2bW&E zy{I+CE5;7cALmWePmS#U5#UaI)t-d=H?bayLNs=hUen%qg-61!K6+kXxa-C@ezF3N|zBl*1h+U=W_Q+CHa7>Com->0ONE_K<;u6AF zn~YuYR}}cx3(v7V$7WkIonE&Ctq)BIXxK5|lY%adzvjEvSIuNh4g!1uI zx+4Q^xS~cR88Wup99i3DpRjQ6T_*+xMh^y-3#tqZ38J6*&Z`6@HH_d37-Rsmof9ZuV-Lj%VSRZ0aVZVgt_xV zD+2>73yYHI5}^8Omh0kL3=G`gSw45>0qH{4W%brsKm)F`dvR@MVBmSpvA}yC0|QG2 z$ErA>0@gN;^x^SY_m6>rS(?|H8|WZD9bPx*uRwks?~Z?&zz{Iz6Z#4C zA+IgJwja=A+)IFh{K=D7F-5b;ME?n#yntO)C$-)08wbcSY(OmMT2YW+RH9Ilk*W}o zUsjY@sZdaqpOu9}7YGZ_LH@)^n)iWm|ZDrZ!dz4LntvaR!2*gpn6xJxyii&7IyQWX-R z?wq_tI7&w%^#Qu(;P)WSaBb3l`7jMDMU*GANjgt{D`{^bH-R(hCAwBDwrU5b=70hN zZtDsuT{9_=W^4{ea;_p&V}2eiU? - - + + CmdRaytracingExportProject - - File - 文件 + + File + 文件 - - &Export project... - 导出项目(&E)... + + &Export project... + 导出项目(&E)... - - Export a Raytracing project to a file - + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - 导出 Povray 项目文件 + Export the Povray project file + 导出 Povray 项目文件 - - + + CmdRaytracingNewLuxProject - - Raytracing - 光线追踪 + + Raytracing + 光线追踪 - - New Luxrender project - + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - + + No template + 没有模板 - - No template available - + + No template available + 没有可用的模板 - - + + CmdRaytracingNewPartSegment - - Raytracing - 光线追踪 + + Raytracing + 光线追踪 - - Insert part - 插入零件 + + Insert part + 插入零件 - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - 插入一个新的零件对象到PovRay项目 + Insert a new part object into a Povray project + 插入一个新的零件对象到PovRay项目 - - + + CmdRaytracingNewPovrayProject - - Raytracing - 光线追踪 + + Raytracing + 光线追踪 - - New Povray project - 新建 Povray 项目 + + New Povray project + 新建 Povray 项目 - - Insert new Povray project into the document - 在文档中插入新PovRay项目 + + Insert new Povray project into the document + 在文档中插入新PovRay项目 - - No template - + + No template + 没有模板 - - No template available - + + No template available + 没有可用的模板 - - + + CmdRaytracingRender - - Raytracing - 光线追踪 + + Raytracing + 光线追踪 - - &Render - + + &Render + &Render - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - 光线追踪 + + Raytracing + 光线追踪 - - &Reset Camera - + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - 光线追踪 + + Raytracing + 光线追踪 - - Export camera to povray... - 导出相机到povray... + + Export camera to povray... + 导出相机到povray... - - Export the camera positon of the active 3D view in PovRay format to a file - 将PovRay格式中当前3d视图的相机位置输出到文件 + + Export the camera positon of the active 3D view in PovRay format to a file + 将PovRay格式中当前3d视图的相机位置输出到文件 - - + + CmdRaytracingWritePart - - Raytracing - 光线追踪 + + Raytracing + 光线追踪 - - Export part to povray... - 输出零件到Povray... + + Export part to povray... + 输出零件到Povray... - - Write the selected Part (object) as a povray file - 将选中零件(对象)写入Povray文件 + + Write the selected Part (object) as a povray file + 将选中零件(对象)写入Povray文件 - - + + CmdRaytracingWriteView - - - - - No perspective camera - 没有透视相机 + + + + + No perspective camera + 没有透视相机 - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + 当前相机非透视视图,因此povray图像的结果可能与您所期望的有所差异.您要继续吗? + + + + Raytracing + 光线追踪 + + + + Export view to povray... + 视图输出为Povray... + + + + Write the active 3D view with camera and all its content to a povray file + 将当前相机3D视图以及所有内容写入到Povray文件 + + + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - - - Raytracing - 光线追踪 - - - - Export view to povray... - 视图输出为Povray... - - - - Write the active 3D view with camera and all its content to a povray file - 将当前相机3D视图以及所有内容写入到Povray文件 - - - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. -Do you want to continue? - - - - + + QObject - - - - Povray(*.pov) - Povray(*.pov) + + + + Povray(*.pov) + Povray(*.pov) - - - - - - All Files (*.*) - 所有文件(*.*) + + + + + + All Files (*.*) + 所有文件(*.*) - - - - - Export page - 导出页面 + + + + + Export page + 导出页面 - - - - - Wrong selection - 选择错误 + + + + + Wrong selection + 选择错误 - - Select a Part object. - 选择零件对象. + + Select a Part object. + 选择零件对象. - - - No Raytracing project to insert - + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - Povray not found - + + + Povray not found + Povray not found - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + Please set the path to the povray executable in the preferences. - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + Please correct the path to the povray executable in the preferences. - - - Luxrender not found - + + + Luxrender not found + Luxrender not found - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - Rendered image (*.png) - + + Rendered image (*.png) + Rendered image (*.png) - - Rendered image - + + Rendered image + Rendered image - No Povray project to insert - 无Povray项目可插入 + No Povray project to insert + 无Povray项目可插入 - Create a Povray project to insert a view. - 创建一个Povray项目以插入视图. + Create a Povray project to insert a view. + 创建一个Povray项目以插入视图. - Select a Povray project to insert the view. - 选择Povray项目插入视图. + Select a Povray project to insert the view. + 选择Povray项目插入视图. - Select one Povray project object. - 选择一个Povray项目. + Select one Povray project object. + 选择一个Povray项目. - - + + RaytracingGui::DlgSettingsRay - - Raytracing - 光线追踪 + + Raytracing + 光线追踪 - - Directories - 目录 + + Directories + 目录 - - Default Project dir: - 默认项目路径: + + Default Project dir: + 默认项目路径: - - Camera file name: - 相机文件的名称: + + Camera file name: + 相机文件的名称: - - Render - + + Render + 呈现 - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + The path to the povray executable, if you want to render from FreeCAD - - Povray executable: - + + Povray executable: + Povray executable: - - Povray output parameters: - + + Povray output parameters: + Povray output parameters: - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + The povray parameters to be passed to the render. - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +W: - - The width of the rendered image - + + The width of the rendered image + The width of the rendered image - - +H : - + + +H : + +H : - - The height of the rendered image - + + The height of the rendered image + The height of the rendered image - - Luxrender executable: - + + Luxrender executable: + Luxrender executable: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - Part file name: - 零件文件名称: + + Part file name: + 零件文件名称: - - - - Used by utility tools - + + + + Used by utility tools + Used by utility tools - - TempCamera.inc - TempCamera.inc + + TempCamera.inc + TempCamera.inc - - TempPart.inc - TempPart.inc + + TempPart.inc + TempPart.inc - - Mesh export settings - 网格导出设置 + + Mesh export settings + 网格导出设置 - - max mesh deviation: - 最大网格偏差: + + max mesh deviation: + 最大网格偏差: - - Do not calculate vertex normals - 不计算顶点法线 + + Do not calculate vertex normals + 不计算顶点法线 - - Write u,v coordinates - 写入U,V坐标 + + Write u,v coordinates + 写入U,V坐标 - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - + + LuxRender template + LuxRender template - - Select a LuxRender template - + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Edit Povray project - - Povray template - + + Povray template + Povray template - - Select a Povray template - + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - 光线追踪(&R) + + &Raytracing + 光线追踪(&R) - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-TW.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-TW.qm index 0e9ea7eb7166640ccea8990d1f3fc5d3338fc629..74e9d832df36da1f50065d67b58d250442d2ee74 100644 GIT binary patch literal 8647 zcmcgx3vg8B6+THe+0AZ}jd>CC;-a$V%|k|=Xa_J62!YKmiKG-Hx!L`*d&BO%%iTv3 z6%dA2$oPl@Dlpd4YN@YUTia1O+Sb-qraq_E+Oeapk5p&cfp*ej%M7&V+Q# zXgdtK`?&Y~-~XL+zH`pM*FWd4{Pn2^?|W@Q%})ou`NDfQ0Ax=N0g!V%yDRS_fanF+n;QYZ^d=(V0-x}+O2N0o%!r?#Pf81e(u|dyIQ?kUdwNq_z^%+JpY;{ zy}19S`Qd$tuXZ3mwxb+z1@j*}j-S_j%kDZeiF{mX_x@)$+U>U=8@mG_@6YyMt-}2l zePTa*M-=T#_H&bnqxMxt?r<(ZVYOraHLU=bxEw=O4fy_Lhn(fc{exrAyw!+9P_H?0 z^_p9!T@S0*yl<;l+c(r}{&Mwde@wm3`>o^7wIAaC{f;NeUfsuzcb>)l*5($JEywk< z{-9nh;{{g_B2M^M!MdlAU+aAZ-G>k3el`_+{}~_hbGYz22l7+-gThtq|HSXl6h3!O zK-?b}mHeCdKT-6<{P%I6mZFb3|AC($bJiSv5%=HkY;vO?%T74Ivha0`iz(;8<97oT zk2r$|mf`)6ILAMH3fDP}#^%@NAcA6W^(^w9*fmZrwBRcZ%e~IhH(TF6+xQHwb zGheK=wbhCrSG9-z8~Cx9%=-i}px)w9@5my9HDt~W9*4Jc$Gi8Oz1vTwH!L1L7+m9S z(Ty+EZ1Y^w*7QPLOyYQMNC+`A>siRMZr8HPo!ATOAP%D-0|OEK_*W*t zyQkP4?$ZXqt({_&AsHeY;nu}RWhVNWtRogg#2gDU&M*1mVJ61Xk-OOlK9|B2dm6a( z<$)sr`i{!+!Sof)*w5R(;MSJ{&AKIr8!@tQB*e#NVKyC~efxr*Q}Ox~8|4NY9G~EY z5I;DZpJuV%xNVo{Wwg4!4TrW8tzpW9eQqx1gi%K@ zlmPaC1PKga9>$WPtAlGY1g=L)$oyF5sI5)gzw(eVa7!?7XDq5OS3=>Mx(-od!s=Y% zYQn^YMXVWvb34j}l{|2XO9OA|99dl(6!{=xN>k`oKUc!cM2wvG*~{FMn<^$grA0Re z>2KoXhV_ZP#zfJa9cs*D~gjkT{MUIWem@M)k4sS#WWOBw` z6oBjA*T!2|ZU6S+etpeCBp}LSTst3TGEW97XV8G(s$ZJrBC~<3$6GcZ8C)?j3L7X* zAf}{?4+PZw040sPONH3|wR_k1+K8_G_xDxkfY#)m)N@0UjFhC-_sk$oWI<*FN;^Voosq~&ZBI&-m`P(rN^B}LQcW-$nVBAUZLv;_ zZa(7fB7{&+^$Z#|e>w7Fqtk~E>fA3;R!tw$6)wbY@(Y7MVrkA#74qX$k2~ zrV!=>jH9ki=E6cC7~?{cw2ku%Lqn*)sMhF^ks#*Pm=s5OCR$tV9g^~Pgjc`!Nn%V8 z<81j{G_RWGNo9u|2hDC5?SD&AYK#y!)0`-bG!q{)*f{dVu%Sit|CNesw^)e`ch|HW zLVa(Os>;x?$2zzoknas_KEC-cUUr^z?M$ZY3{6z3sTLO$1bisO30PvtPnt{3q_LhI zC4^@9AkGu@(1=x{5gPP>bgo3>G#5p=`o`AA1_}YIw_E9jl_afa&ns%*vh~a@uTXz| zzACAkY-yJn#v@8ivV+$<1q??)9hP{d04QT)%7Qj3G>5Vt7}O0qbO8=1vq{SBW!o2| zk4gHYrO9!O(rZYHi~h7N)&&}Ac$jlz^HG~JZ7I$04dbt{=h>Ru&$?T>Pj2&}1JX2P zutNLHhlN~(DE-%iqy5WO&o$9|=-^op$5aXjL9ujt8IHypBjquoZA*1v9ph;mwDG-IymM=JQrkEtO*7~AgvzMIym2sPjat*S`1N`e&; z1L=5*CPsUHH+=-KI9o?m-lKHnC`?LQq;^H=DbP4E>VG+t(veuGny8yzq?^tp5K076 z)lXmain$i0_D^4Kp|+ePve^{rd^@urSTz1fVlUC7n{xKak{ICBVMUO{G+!0KQD}lS z=#@4&sy~*;HLc;=IJ&zwx#iVyp{=bW6u^lHJBmOQzfn6qwBSJtO|Vk8klWbi+;-~&hq51fKlJvFcXd6hFk7D`eJuO?sgPPOSvw(DJX{ZC;(9iQWHRGs_&s} zJ&OjZgQZhvRC6W1%<@8FFpKw{iVj?`?<j2*pi*t%phT113n!q$X#1XPy=QuU z!A1?1FV!qd@mM5|^8znp&|>o+HOsJxq1i-2TT;%f@>F3q>5UrbMIVQ;EpA7_594b( zo@`alTYS2|i+b@iTFuT@LG+olU8&plpiLRia%S2sAiL!E3$R)=UEthZM}EKcn2wR_ z#l|bhl(9>j%y8zSgD*qjGr{Kd>3ty;LF^5uTc4Ef5E`b_E~P_UMrdYl3F}jO!UjWA zXp+~fH|+^LIPmDe6nh?4A+HSowZls2aJNh>-M5bT={e<|q*O4DJ33Q0&cud|gp7wi z$pmTUgrStFRArJIlBF=WN@lEmWrsC=BZ43M_RkYA#rvMPdD1&_i=*E;xT1Sk zyk6f?`Avj*aEyz`gpd#$L->+ufiF|WRSx2dvoP`!z-|4`@TE!9>cARrPT&wC$$mk^ zN@BKllmuYYl}fUsxO=*9K55Xj(l9^Dg-PE1EFthQ>_W_{S=EkD?^&dkB|}S@@*`Qr zjea3UzmlmcH9d+_FxAayU1(&+!krK>hw%ZWcd1A>pYp3$Nz$_M2Q)LL>-45i{hiUU zgOnwz_3rZG*D6z(@+6OoQ#dMBIMQlMME%8<2wISVAoXsAqhe##N`dawY#OOCX|z&j u$ACJ;c%{zE#jjHA?NokvY{c2eg=0x_>T$S|ni3DpRjQ6T_*+xMh^y-3#tqZ3|kmZ+`Y`ez;lb?;bajY z|21QG+&cya&dp55r(J;R-Z6QzJ!W9w?O{q1J_i&pVdi&V&%nSI!JPC1sGj2ibLWLt z1_qXQEJ~tF7#Nr`S+0v~F)(obX8GKi2c(Nxm(^Qm0S$Q0?!~p4fr0xy#{%zpKn(#L ztKxtPSPM9gPk#!uIFRGlcV(db1WxS#t}!2gXv_2;?% zwig4{`E#>ou`)2QCv&GsX#&;ra~CoC0nK6HZW4C~>RSb&nf7z1fCX6iAp$JxAvBvL zgyxyTy#}O#&yM@06VM_KA0D4|{}>pUS$VCwfezv|<8^cX3gl<;?)aAp3;{zvp`Sn> z^0@MA`vE=1wE`%}S3Y?aQ>d+2uzuh#h5&|qhBAgChD3(S7>*2&tSKBIXR!gXoNGlv zeo=`+Nk*zdKz>YsQGQlxa*0A(=H!noB9mj8J^AJ8^8!;-H00-DZ6sfi`23W-pQC;t$L(v!-Wl+KCn-j3BEjc_+h`{l#5oEB7`JW0fPa;m7k zh1`USl;gngM)GXZ)cC^WOM$5%+u_=^gHv-r{)5~5MpV}dsyTogSvx4KiZcDa88E>$ vD?&Br=fT2ja;#X`<}z`2#>onjOD8L{DNhy^SDwrwy=n41xlNNNDVhQRl`YlV diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-TW.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-TW.ts index 6eb8da4c5..1e024c6c5 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-TW.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-TW.ts @@ -1,506 +1,507 @@ - - + + CmdRaytracingExportProject - - File - 檔案 + + File + 檔案 - - &Export project... - &匯出專案... + + &Export project... + &匯出專案... - - Export a Raytracing project to a file - + + Export a Raytracing project to a file + 匯出一個光線追蹤專案到檔案中 - Export the Povray project file - 匯出Povray專案檔 + Export the Povray project file + 匯出Povray專案檔 - - + + CmdRaytracingNewLuxProject - - Raytracing - 光軌跡追蹤 + + Raytracing + 光軌跡追蹤 - - New Luxrender project - + + New Luxrender project + 新 Luxrender 專案 - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + 插入新的Luxrender專案至文件中 - - No template - + + No template + 無範本 - - No template available - + + No template available + 無可用範本 - - + + CmdRaytracingNewPartSegment - - Raytracing - 光軌跡追蹤 + + Raytracing + 光軌跡追蹤 - - Insert part - 置入零件 + + Insert part + 置入零件 - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + 插入一個新的零件物件至光線追蹤專案中 - Insert a new part object into a Povray project - 置入新的零件至Povray專案 + Insert a new part object into a Povray project + 置入新的零件至Povray專案 - - + + CmdRaytracingNewPovrayProject - - Raytracing - 光軌跡追蹤 + + Raytracing + 光軌跡追蹤 - - New Povray project - 新Povray專案 + + New Povray project + 新Povray專案 - - Insert new Povray project into the document - 置入新的Povray專案至文件 + + Insert new Povray project into the document + 置入新的Povray專案至文件 - - No template - + + No template + 無範本 - - No template available - + + No template available + 無可用範本 - - + + CmdRaytracingRender - - Raytracing - 光軌跡追蹤 + + Raytracing + 光軌跡追蹤 - - &Render - + + &Render + &渲染 - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + 以外部渲染器渲染目前的光線追蹤專案 - - + + CmdRaytracingResetCamera - - Raytracing - 光軌跡追蹤 + + Raytracing + 光軌跡追蹤 - - &Reset Camera - + + &Reset Camera + &重設攝影機 - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + 設定所選Raytracing專案之攝影機來配合目前視圖 - - + + CmdRaytracingWriteCamera - - Raytracing - 光軌跡追蹤 + + Raytracing + 光軌跡追蹤 - - Export camera to povray... - 匯出攝影機至povray... + + Export camera to povray... + 匯出攝影機至povray... - - Export the camera positon of the active 3D view in PovRay format to a file - 以PovRay格式匯出目前3D視圖之射影機位置 + + Export the camera positon of the active 3D view in PovRay format to a file + 以PovRay格式匯出目前3D視圖之射影機位置 - - + + CmdRaytracingWritePart - - Raytracing - 光軌跡追蹤 + + Raytracing + 光軌跡追蹤 - - Export part to povray... - 匯出零件至povray... + + Export part to povray... + 匯出零件至povray... - - Write the selected Part (object) as a povray file - 將選定之零件(物件)存為povray檔 + + Write the selected Part (object) as a povray file + 將選定之零件(物件)存為povray檔 - - + + CmdRaytracingWriteView - - - - - No perspective camera - 無透視鏡頭 + + + + + No perspective camera + 無透視鏡頭 - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - 目前視圖非透視鏡頭,並可能導至povray影像與您預期不同,是否繼續? + 目前視圖非透視鏡頭,並可能導至povray影像與您預期不同,是否繼續? - - Raytracing - 光軌跡追蹤 + + Raytracing + 光軌跡追蹤 - - Export view to povray... - 匯出視圖至povray... + + Export view to povray... + 匯出視圖至povray... - - Write the active 3D view with camera and all its content to a povray file - 將目前之3D視圖(含攝影機)與所有內容寫入povray檔 + + Write the active 3D view with camera and all its content to a povray file + 將目前之3D視圖(含攝影機)與所有內容寫入povray檔 - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - + 目前視圖中攝影機並非透視設定,將會使luxrender影像結果可能與您預期的不同 +您是否要繼續? - - + + QObject - - - - Povray(*.pov) - Povray(*.pov) + + + + Povray(*.pov) + Povray(*.pov) - - - - - - All Files (*.*) - 所有檔 (*.*) + + + + + + All Files (*.*) + 所有檔 (*.*) - - - - - Export page - 匯出頁面 + + + + + Export page + 匯出頁面 - - - - - Wrong selection - 錯誤的選取 + + + + + Wrong selection + 錯誤的選取 - - Select a Part object. - 選取零件物件。 + + Select a Part object. + 選取零件物件。 - - - No Raytracing project to insert - + + + No Raytracing project to insert + 未插入Raytracing專案 - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + 於視圖中建立一個Raytracing專案 - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + 選擇一個Raytracing專案插入視圖中 - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + 選擇一個Raytracing專案物件 - - - Povray not found - + + + Povray not found + 未發現Povray - - Please set the path to the povray executable in the preferences. - + + Please set the path to the povray executable in the preferences. + 請於效能中設定povray執行檔路徑 - - Please correct the path to the povray executable in the preferences. - + + Please correct the path to the povray executable in the preferences. + 請於效能中修正povray執行檔路徑 - - - Luxrender not found - + + + Luxrender not found + 無Luxrender - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + 請於效能中設定 luxrender或luxconsole執行檔路徑 - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + 請於效能中修正 luxrender或luxconsole執行檔路徑 - - Rendered image (*.png) - + + Rendered image (*.png) + Rendered image (*.png) - - Rendered image - + + Rendered image + 渲染影像 - No Povray project to insert - 沒有Povray專案被建立 + No Povray project to insert + 沒有Povray專案被建立 - Create a Povray project to insert a view. - 於視圖中建立一個Povray專案 + Create a Povray project to insert a view. + 於視圖中建立一個Povray專案 - Select a Povray project to insert the view. - 選擇一Povray投影插入視圖 + Select a Povray project to insert the view. + 選擇一Povray投影插入視圖 - Select one Povray project object. - 選擇一個Povray專案物件。 + Select one Povray project object. + 選擇一個Povray專案物件。 - - + + RaytracingGui::DlgSettingsRay - - Raytracing - 光軌跡追蹤 + + Raytracing + 光軌跡追蹤 - - Directories - 目錄 + + Directories + 目錄 - - Default Project dir: - 預設專案目錄: + + Default Project dir: + 預設專案目錄: - - Camera file name: - 攝影機檔案名稱: + + Camera file name: + 攝影機檔案名稱: - - Render - + + Render + 渲染 - - The path to the povray executable, if you want to render from FreeCAD - + + The path to the povray executable, if you want to render from FreeCAD + 如果您想於FreeCAD中進行渲染可以執行povray - - Povray executable: - + + Povray executable: + Povray可執行路徑: - - Povray output parameters: - + + Povray output parameters: + Povray輸出參數: - - The povray parameters to be passed to the render. - + + The povray parameters to be passed to the render. + povray參數以被傳送至渲染器 - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +W:  - - The width of the rendered image - + + The width of the rendered image + 渲染影像之寬度 - - +H : - + + +H : +  +H :  - - The height of the rendered image - + + The height of the rendered image + 渲染影像之高度 - - Luxrender executable: - + + Luxrender executable: + Luxrender 執行檔: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + luxrender (或 luxconsole) 執行檔路徑 - - Part file name: - 零件檔案名稱: + + Part file name: + 零件檔案名稱: - - - - Used by utility tools - + + + + Used by utility tools + 被工具程式所使用 - - TempCamera.inc - TempCamera.inc + + TempCamera.inc + TempCamera.inc - - TempPart.inc - TempPart.inc + + TempPart.inc + TempPart.inc - - Mesh export settings - Mesh匯出設定 + + Mesh export settings + Mesh匯出設定 - - max mesh deviation: - 最大mesh偏差: + + max mesh deviation: + 最大mesh偏差: - - Do not calculate vertex normals - 不計算頂點法線 + + Do not calculate vertex normals + 不計算頂點法線 - - Write u,v coordinates - 寫入 u、 v 座標 + + Write u,v coordinates + 寫入 u、 v 座標 - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + 編輯LuxRender專案 - - LuxRender template - + + LuxRender template + LuxRender範本 - - Select a LuxRender template - + + Select a LuxRender template + 選擇一個LuxRender範本 - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + 編輯Povray專案 - - Povray template - + + Povray template + Povray範本 - - Select a Povray template - + + Select a Povray template + 選擇一個Povray範本 - - + + Workbench - - &Raytracing - 光跡追踪(&R) + + &Raytracing + 光跡追踪(&R) - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_af.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_af.qm index 71586ce01404e801d5a1ff7337dc187e340c7a57..6641e0ebfae4b2fc98e9a298c2d6d01c03f12bf1 100644 GIT binary patch delta 15 WcmZ3&wwi5&3Nw2L0|NsSBO?GH0s_VW delta 7 OcmZ3@wuEhi3Nru-e*!ZA diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_af.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_af.ts index 3b148bdc6..b77372137 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_af.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_af.ts @@ -1,48 +1,48 @@ - - + + CmdApproxPlane - - Reverse Engineering - Terugwaartse Ingenieurswese + + Reverse Engineering + Terugwaartse Ingenieurswese - - Approximate plane... - Benader vlak... + + Approximate plane... + Benader vlak... - - Approximate a plane - Benader 'n vlak + + Approximate a plane + Benader 'n vlak - - + + CmdApproxSurface - - Reverse Engineering - Terugwaartse Ingenieurswese + + Reverse Engineering + Terugwaartse Ingenieurswese - - Approximate surface... - Benaderde oppervlakte ... + + Approximate surface... + Benaderde oppervlakte ... - - Approximate a B-Spline surface - Benader 'n B-kurwe oppervlak + + Approximate a B-Spline surface + Benader 'n B-kurwe oppervlak - - + + Workbench - - Reverse Engineering - Terugwaartse Ingenieurswese + + Reverse Engineering + Terugwaartse Ingenieurswese - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_cs.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_cs.qm index 4bed4c16b668a8a6c4c6171de53cc9f8495b2152..3cf79c5f40506f35099d638041fe2ac90a952480 100644 GIT binary patch delta 19 acmeyw`j>UXCnoL=1_lN;M#ldvOe_FJ#|1(F delta 7 Ocmey%`iXVJCnf+7)B~OX diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_cs.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_cs.ts index 06c6899f2..9e52098e8 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_cs.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_cs.ts @@ -1,48 +1,48 @@ - - + + CmdApproxPlane - - Reverse Engineering - Reverzní Inženýrství + + Reverse Engineering + Reverzní Inženýrství - - Approximate plane... - Aproximuj rovinu... + + Approximate plane... + Aproximuj rovinu... - - Approximate a plane - Aproximuj rovinu + + Approximate a plane + Aproximuj rovinu - - + + CmdApproxSurface - - Reverse Engineering - Reverzní Inženýrství + + Reverse Engineering + Reverzní Inženýrství - - Approximate surface... - Aproximuj plochu... + + Approximate surface... + Aproximuj plochu... - - Approximate a B-Spline surface - Aproximuj B-Spline plochu + + Approximate a B-Spline surface + Aproximuj B-Spline plochu - - + + Workbench - - Reverse Engineering - Reverzní Inženýrství + + Reverse Engineering + Reverzní Inženýrství - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_es-ES.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_es-ES.qm index 82114a6141d14528477ff6db72319d9b24850fd8..999a939d8d48edd1caca1a0ad279bfdae774ff41 100644 GIT binary patch delta 15 WcmZo->tx%&#LV8oz`(%7$Or%$_5xr4 delta 7 OcmeBVYhv5L#0&rkqXEqT diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_es-ES.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_es-ES.ts index fa7d1275c..62ef4ddb8 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_es-ES.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_es-ES.ts @@ -1,48 +1,48 @@ - - + + CmdApproxPlane - - Reverse Engineering - Ingeniería Inversa + + Reverse Engineering + Ingeniería Inversa - - Approximate plane... - Plano aproximado... + + Approximate plane... + Plano aproximado... - - Approximate a plane - Aproximar un plano + + Approximate a plane + Aproximar un plano - - + + CmdApproxSurface - - Reverse Engineering - Ingeniería Inversa + + Reverse Engineering + Ingeniería Inversa - - Approximate surface... - Superficie aproximada... + + Approximate surface... + Superficie aproximada... - - Approximate a B-Spline surface - Superficie aproximada a B-Spline + + Approximate a B-Spline surface + Superficie aproximada a B-Spline - - + + Workbench - - Reverse Engineering - Ingeniería Inversa + + Reverse Engineering + Ingeniería Inversa - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fi.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fi.qm index b955d48a3c4c426845dae6c3c45a07c76fdefd54..f1361876878bc32d64c4646ffc9242eef6ce2a24 100644 GIT binary patch delta 15 Wcmcb?dY^T}4JP&u1_lNuMn(WEmjmAb delta 7 Ocmcc5dV_Vt4JH5%Oan{+ diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fi.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fi.ts index 3b21c5d77..92219d481 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fi.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fi.ts @@ -1,48 +1,48 @@ - - + + CmdApproxPlane - - Reverse Engineering - Käänteis suunnittelu + + Reverse Engineering + Käänteis suunnittelu - - Approximate plane... - Lähennä tasoa... + + Approximate plane... + Lähennä tasoa... - - Approximate a plane - Lähentää tasoa + + Approximate a plane + Lähentää tasoa - - + + CmdApproxSurface - - Reverse Engineering - Käänteis suunnittelu + + Reverse Engineering + Käänteis suunnittelu - - Approximate surface... - Arvioi pinta... + + Approximate surface... + Arvioi pinta... - - Approximate a B-Spline surface - Arvioi B-Spline pinta + + Approximate a B-Spline surface + Arvioi B-Spline pinta - - + + Workbench - - Reverse Engineering - Käänteis suunnittelu + + Reverse Engineering + Käänteis suunnittelu - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fr.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fr.qm index da937331b2ece91ec635c385138886b8042a7a51..02e58cc8a7f0b8b13faf4bb151b6efcc601010ad 100644 GIT binary patch delta 15 Wcmeyx+Q_!y7ZZC20|NsSGa~>iGXux~ delta 7 OcmZo<`^CE97ZU&st^+dw diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fr.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fr.ts index 1b91848d2..317600ffe 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fr.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fr.ts @@ -1,48 +1,48 @@ - - + + CmdApproxPlane - - Reverse Engineering - Rétro-ingénierie + + Reverse Engineering + Rétro-ingénierie - - Approximate plane... - Approximer un plan... + + Approximate plane... + Approximer un plan... - - Approximate a plane - Approximer un plan + + Approximate a plane + Approximer un plan - - + + CmdApproxSurface - - Reverse Engineering - Rétro-ingénierie + + Reverse Engineering + Rétro-ingénierie - - Approximate surface... - Approximer une surface... + + Approximate surface... + Approximer une surface... - - Approximate a B-Spline surface - Approximer une surface B-Spline + + Approximate a B-Spline surface + Approximer une surface B-Spline - - + + Workbench - - Reverse Engineering - Rétro-ingénierie + + Reverse Engineering + Rétro-ingénierie - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hr.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hr.qm index feacf88d4ac9150f2f05f82f3195432b003d1487..e78d2592b42d24d09794709c51f02aaeab2bc334 100644 GIT binary patch delta 26 hcmbQmwuWtk6thqV0|NuEAmd+6?*Af8EPr*lgaKI~25A5Q delta 7 OcmZ3(Hj8b86f*z{Kms5D diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hr.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hr.ts index 5bf8b922f..e571ac5c5 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hr.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hr.ts @@ -1,48 +1,48 @@ - - + + CmdApproxPlane - - Reverse Engineering - Inverzni inženjering + + Reverse Engineering + Inverzni inženjering - - Approximate plane... - Aproksimiraj ravninu ... + + Approximate plane... + Aproksimiraj ravninu ... - - Approximate a plane - Aproksimiraj ravninu + + Approximate a plane + Aproksimiraj ravninu - - + + CmdApproxSurface - - Reverse Engineering - Inverzni inženjering + + Reverse Engineering + Inverzni inženjering - - Approximate surface... - Aproksimiraj površinu ... + + Approximate surface... + Aproksimiraj površinu ... - - Approximate a B-Spline surface - Aproksimiraj savijena površina + + Approximate a B-Spline surface + Aproksimiraj savijena površina - - + + Workbench - - Reverse Engineering - Inverzni inženjering + + Reverse Engineering + Inverzni inženjering - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hu.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hu.ts index badb32b12..f90a3c8b3 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hu.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hu.ts @@ -1,48 +1,48 @@ - - + + CmdApproxPlane - - Reverse Engineering - Visszatervezés + + Reverse Engineering + Visszatervezés - - Approximate plane... - Hozzávetőleges sík ... + + Approximate plane... + Hozzávetőleges sík ... - - Approximate a plane - Sík megbecsülése + + Approximate a plane + Sík megbecsülése - - + + CmdApproxSurface - - Reverse Engineering - Visszatervezés + + Reverse Engineering + Visszatervezés - - Approximate surface... - Hozzávetőleges felület... + + Approximate surface... + Hozzávetőleges felület... - - Approximate a B-Spline surface - Hozzávetőleges B-Spline felület + + Approximate a B-Spline surface + Hozzávetőleges B-Spline felület - - + + Workbench - - Reverse Engineering - Visszatervezés + + Reverse Engineering + Visszatervezés - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_it.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_it.qm index 25b095bd0b3e2069318078a3d17858f499193205..fa8bf8e713c5558772cadc441e6e5b4e73e8ed37 100644 GIT binary patch delta 15 WcmeBUo65F - - + + CmdApproxPlane - - Reverse Engineering - Reverse Engineering + + Reverse Engineering + Reverse Engineering - - Approximate plane... - Approssima piano... + + Approximate plane... + Approssima piano... - - Approximate a plane - Approssima un piano + + Approximate a plane + Approssima un piano - - + + CmdApproxSurface - - Reverse Engineering - Reverse Engineering + + Reverse Engineering + Reverse Engineering - - Approximate surface... - Approssima superficie... + + Approximate surface... + Approssima superficie... - - Approximate a B-Spline surface - Approssima una superficie B-Spline + + Approximate a B-Spline surface + Approssima una superficie B-Spline - - + + Workbench - - Reverse Engineering - Reverse Engineering + + Reverse Engineering + Reverse Engineering - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ja.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ja.qm index b96c4693a6dee71ee87e29f68bb0d1d1b05be2bf..4cb4fec5121ace5bc00ff9330a97d0e2f8538d28 100644 GIT binary patch delta 100 zcmbQo`i^CSv=_row&`{M7#J8_xJ`K2fpj;7W^9Jim$|LPTY=&X{3)4r3=E7WnG6g} jGR!~$zPRG)Ne0>d7yWGvA`QAH)|zq)AcQtvJ;?|FPv;pl delta 148 zcmaFIGLLnFbP^*c+w{7B3=9l0+$KEiKzcWXX50*+nV7k)#9M*l4E!mXbqoxQDVYom zOg_v&0W}6kh5{fgV#sHxV8~?1Wk_TwVMt|A0MZIT@f;wX$B;TP)l^vnr&74GjZ055 F0s!1@9G3t9 diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ja.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ja.ts index 33259f23b..af4a9ce1a 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ja.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ja.ts @@ -1,48 +1,48 @@ - - + + CmdApproxPlane - - Reverse Engineering - リバースエンジニアリング + + Reverse Engineering + リバースエンジニアリング - - Approximate plane... - Approximate plane... + + Approximate plane... + 平面に近似... - - Approximate a plane - Approximate a plane + + Approximate a plane + 平面に近似する - - + + CmdApproxSurface - - Reverse Engineering - リバースエンジニアリング + + Reverse Engineering + リバースエンジニアリング - - Approximate surface... - おおよその表面... + + Approximate surface... + おおよその表面... - - Approximate a B-Spline surface - B-スプライン曲面を近似 + + Approximate a B-Spline surface + B-スプライン曲面を近似 - - + + Workbench - - Reverse Engineering - リバースエンジニアリング + + Reverse Engineering + リバースエンジニアリング - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_nl.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_nl.qm index cd4ec635dc9e89b390890235500a48e4b785ef50..4254027eca9fab24c79dd042cbe4a748c2acc1aa 100644 GIT binary patch delta 15 Wcmeyw`jd6TCnoj|1_lNuMn(WIa|A5_ delta 7 Ocmey#`iXVJCnf+7xC5F1 diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_nl.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_nl.ts index 17b60018a..5e38b79cb 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_nl.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_nl.ts @@ -1,48 +1,48 @@ - - + + CmdApproxPlane - - Reverse Engineering - Reverse Engineering + + Reverse Engineering + Reverse Engineering - - Approximate plane... - Benaderde vlak + + Approximate plane... + Benaderde vlak - - Approximate a plane - Benader een vlak + + Approximate a plane + Benader een vlak - - + + CmdApproxSurface - - Reverse Engineering - Reverse Engineering + + Reverse Engineering + Reverse Engineering - - Approximate surface... - Benaderde oppervlak... + + Approximate surface... + Benaderde oppervlak... - - Approximate a B-Spline surface - Benader een B-Spline oppervlak + + Approximate a B-Spline surface + Benader een B-Spline oppervlak - - + + Workbench - - Reverse Engineering - Reverse Engineering + + Reverse Engineering + Reverse Engineering - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_no.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_no.qm index 0fd9eb35c96ebd71c9a985b0c98f9a4d558d5f20..2fa94999fb734480a841476e36721fb29fbab24c 100644 GIT binary patch delta 15 WcmaFG`jK_RD<<|11_lNuMn(WHLj)B7 delta 7 Ocmey!`igbKD<%LBNCScZ diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_no.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_no.ts index 5021031ae..d2c4e637f 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_no.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_no.ts @@ -1,48 +1,48 @@ - - + + CmdApproxPlane - - Reverse Engineering - Reversertkonstruksjon + + Reverse Engineering + Reversertkonstruksjon - - Approximate plane... - Anslå flate... + + Approximate plane... + Anslå flate... - - Approximate a plane - Anslå en flate + + Approximate a plane + Anslå en flate - - + + CmdApproxSurface - - Reverse Engineering - Reversertkonstruksjon + + Reverse Engineering + Reversertkonstruksjon - - Approximate surface... - Anslå overflate... + + Approximate surface... + Anslå overflate... - - Approximate a B-Spline surface - Anslå en B-Splineoverflate + + Approximate a B-Spline surface + Anslå en B-Splineoverflate - - + + Workbench - - Reverse Engineering - Reversertkonstruksjon + + Reverse Engineering + Reversertkonstruksjon - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.qm index 8f20b816a3fbf50f293918d3b42d1e7297249a63..ea6da82176789f8a6cc62b05b1bcee77af684de1 100644 GIT binary patch delta 23 ecmbQmwvugw6f=JZ0|NsWBjbM&CYHZCT*3fCi3J}3 delta 7 OcmZ3 - - + + CmdApproxPlane - - Reverse Engineering - Inżynieria odwrotna + + Reverse Engineering + Inżynieria odwrotna - - Approximate plane... - Aproksymuj płaszczyznę... + + Approximate plane... + Aproksymuj płaszczyznę... - - Approximate a plane - Aproksymuj płaszczyznę + + Approximate a plane + Aproksymuj płaszczyznę - - + + CmdApproxSurface - - Reverse Engineering - Inżynieria odwrotna + + Reverse Engineering + Inżynieria odwrotna - - Approximate surface... - Aproksymacja powierzchni + + Approximate surface... + Aproksymacja powierzchni - - Approximate a B-Spline surface - Aproksymuj płaszczyznę B-Splajn + + Approximate a B-Spline surface + Aproksymuj płaszczyznę B-Splajn - - + + Workbench - - Reverse Engineering - Inżynieria odwrotna + + Reverse Engineering + Inżynieria odwrotna - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-BR.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-BR.qm index cbb1b54d2bbdd2d8b0d30598ec881e8665e7b2d4..927ba55e67f84fc79c5cd956220f129db3f06d64 100644 GIT binary patch delta 70 zcmeBRo60u9M46l0gomAhfhnEaO1zZ;2>4Sn>lhdqXJrBf_b>wmR3>gz*;rl5$Y?fk VqvYgPMv2KXOmEmbfHF*si~#p|4)y>5 delta 97 zcmbQr*14Sn>lhdqXJrBfw=n|+R3>gz*;rl5sBORy s%uvcuz>vyN#E{1DmLZuT6UbIzNCb)%G2}B;0QtE - - + + CmdApproxPlane - - Reverse Engineering - Engenharia Reversa + + Reverse Engineering + Engenharia Reversa - - Approximate plane... - Aproximar um plano... + + Approximate plane... + Aproximar um plano... - - Approximate a plane - Aproximar um plano + + Approximate a plane + Aproximar um plano - - + + CmdApproxSurface - - Reverse Engineering - Engenharia Reversa + + Reverse Engineering + Engenharia Reversa - - Approximate surface... - Superfície aproximada... + + Approximate surface... + Aproximar uma superfície... - - Approximate a B-Spline surface - Aproximar uma superfície B-Spline + + Approximate a B-Spline surface + Aproximar uma superfície B-Spline - - + + Workbench - - Reverse Engineering - Engenharia Reversa + + Reverse Engineering + Engenharia Reversa - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-PT.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-PT.qm index ba58ed7941003dd3c8b215facb674fb45cfb22c1..8a43a85abc58df55ab6c7967468f00b909a4a378 100644 GIT binary patch delta 15 WcmeBUo65F - - + + CmdApproxPlane - - Reverse Engineering - Reverter Engenharia + + Reverse Engineering + Reverter Engenharia - - Approximate plane... - Approximate plane... + + Approximate plane... + Approximate plane... - - Approximate a plane - Approximate a plane + + Approximate a plane + Approximate a plane - - + + CmdApproxSurface - - Reverse Engineering - Reverter Engenharia + + Reverse Engineering + Reverter Engenharia - - Approximate surface... - Aproximar superfície ... + + Approximate surface... + Aproximar superfície ... - - Approximate a B-Spline surface - Aproximar uma superfície B-Spline + + Approximate a B-Spline surface + Aproximar uma superfície B-Spline - - + + Workbench - - Reverse Engineering - Reverter Engenharia + + Reverse Engineering + Reverter Engenharia - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ro.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ro.qm index 0b355bd7f36c6b76f8a9c89edd65b38d7a73deee..d4e599d73ebc3ad1c2193f0f25d1ff3e47877c6c 100644 GIT binary patch delta 22 dcmeBSo5i+)hncT~fq{XOk?}tx!#@>9VE{Up1jzsZ delta 7 OcmbQm*2A`ehZz6~U;**~ diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ro.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ro.ts index 0d8f1ede1..af0c52043 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ro.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ro.ts @@ -1,48 +1,48 @@ - - + + CmdApproxPlane - - Reverse Engineering - Inginerie Inversă + + Reverse Engineering + Inginerie Inversă - - Approximate plane... - Aproximarea planului... + + Approximate plane... + Aproximarea planului... - - Approximate a plane - Aproximaţi un plan + + Approximate a plane + Aproximaţi un plan - - + + CmdApproxSurface - - Reverse Engineering - Inginerie Inversă + + Reverse Engineering + Inginerie Inversă - - Approximate surface... - Aproximarea suprafeței... + + Approximate surface... + Aproximarea suprafeței... - - Approximate a B-Spline surface - Aproximarea unei suprafețe B-Spline + + Approximate a B-Spline surface + Aproximarea unei suprafețe B-Spline - - + + Workbench - - Reverse Engineering - Inginerie Inversă + + Reverse Engineering + Inginerie Inversă - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ru.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ru.qm index 66949a71a46c07bfc26ff007c1d4f2406f0fba39..f832981c6377310ac72a3502d10a2e92a04e61c6 100644 GIT binary patch delta 26 hcmdnRc7|<(6|+zW0|NuEAmd+6?*Af8EPr*lgaKjz2FU;b delta 7 OcmX@Zwu^0p6*B+~00Mvj diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ru.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ru.ts index bb3643aba..1ffd1c840 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ru.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ru.ts @@ -1,48 +1,48 @@ - - + + CmdApproxPlane - - Reverse Engineering - Обратный инжиниринг + + Reverse Engineering + Обратный инжиниринг - - Approximate plane... - Приблизительная плоскость... + + Approximate plane... + Приблизительная плоскость... - - Approximate a plane - Аппроксимировать плоскость + + Approximate a plane + Аппроксимировать плоскость - - + + CmdApproxSurface - - Reverse Engineering - Обратный инжиниринг + + Reverse Engineering + Обратный инжиниринг - - Approximate surface... - Апроксимация поверхности... + + Approximate surface... + Апроксимация поверхности... - - Approximate a B-Spline surface - Апроксимировать поверхность B-сплайна + + Approximate a B-Spline surface + Апроксимировать поверхность B-сплайна - - + + Workbench - - Reverse Engineering - Обратный инжиниринг + + Reverse Engineering + Обратный инжиниринг - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sk.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sk.qm index 5ac5a81ca9223e267301f79c5d45360fc20fa286..c4e9cb9947f6071168c7bd1059d1f206ef71b55e 100644 GIT binary patch delta 19 acmeyu`k!^f7bflw1_lN;M#ldvOe_FKD+NdZ delta 7 Ocmey*`h|7F7bXA?@B^d( diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sk.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sk.ts index 5d4a878cf..b0eef76f4 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sk.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sk.ts @@ -1,48 +1,48 @@ - - + + CmdApproxPlane - - Reverse Engineering - Reverzné inžinierstvo + + Reverse Engineering + Reverzné inžinierstvo - - Approximate plane... - Približná rovina... + + Approximate plane... + Približná rovina... - - Approximate a plane - Odhadnuť rovinu + + Approximate a plane + Odhadnuť rovinu - - + + CmdApproxSurface - - Reverse Engineering - Reverzné inžinierstvo + + Reverse Engineering + Reverzné inžinierstvo - - Approximate surface... - Približná plocha... + + Approximate surface... + Približná plocha... - - Approximate a B-Spline surface - Odhadnúť B-Spline plochu + + Approximate a B-Spline surface + Odhadnúť B-Spline plochu - - + + Workbench - - Reverse Engineering - Reverzné inžinierstvo + + Reverse Engineering + Reverzné inžinierstvo - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sv-SE.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sv-SE.qm index f9bb10b838eaca38c1d28c9519229c576758a4ee..2d4d99b246f15555c3f2cb3be28929fed5cb26a4 100644 GIT binary patch delta 14 VcmZo*YiC=)%-+Gkz`(@F2mlyH0!jb? delta 6 NcmZo?YhYWz3;+hB0k;4E diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sv-SE.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sv-SE.ts index 44c60d4b7..1cf745ea2 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sv-SE.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sv-SE.ts @@ -1,48 +1,48 @@ - - + + CmdApproxPlane - - Reverse Engineering - Reverse Engineering + + Reverse Engineering + Reverse Engineering - - Approximate plane... - Approximerar ett plan... + + Approximate plane... + Approximerar ett plan... - - Approximate a plane - Approximera ett plan + + Approximate a plane + Approximera ett plan - - + + CmdApproxSurface - - Reverse Engineering - Reverse Engineering + + Reverse Engineering + Reverse Engineering - - Approximate surface... - Approximera yta... + + Approximate surface... + Approximera yta... - - Approximate a B-Spline surface - Approximera en B-Spline yta + + Approximate a B-Spline surface + Approximera en B-Spline yta - - + + Workbench - - Reverse Engineering - Reverse Engineering + + Reverse Engineering + Reverse Engineering - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_tr.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_tr.ts index 213cb8a5a..9bc03c61f 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_tr.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_tr.ts @@ -1,48 +1,48 @@ - - + + CmdApproxPlane - - Reverse Engineering - Ters Mühendislik + + Reverse Engineering + Ters Mühendislik - - Approximate plane... - Yaklaşık düzlem ... + + Approximate plane... + Yaklaşık düzlem ... - - Approximate a plane - Bir düzleme yaklaşık + + Approximate a plane + Bir düzleme yaklaşık - - + + CmdApproxSurface - - Reverse Engineering - Ters Mühendislik + + Reverse Engineering + Ters Mühendislik - - Approximate surface... - Yaklaşık yüzey ... + + Approximate surface... + Yaklaşık yüzey ... - - Approximate a B-Spline surface - Yaklaşık olarak bir B-Spline yüzeyi hesaplamak + + Approximate a B-Spline surface + Yaklaşık olarak bir B-Spline yüzeyi hesaplamak - - + + Workbench - - Reverse Engineering - Ters Mühendislik + + Reverse Engineering + Ters Mühendislik - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_uk.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_uk.qm index 7e068af453a70bdbffaf229ae304d33f3dd82e8f..9d7f17b9fd4cff70e3911d3abbc293bfc3311220 100644 GIT binary patch delta 26 hcmZo+o5r?*g;}VBfq{Wnknyi3_kR&4mcKe&!T?hS1}6Xj delta 7 OcmbQn*21=dg&6<|3<2H% diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_uk.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_uk.ts index 5c53bdf53..150be0285 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_uk.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_uk.ts @@ -1,48 +1,48 @@ - - + + CmdApproxPlane - - Reverse Engineering - Зворотнє проектування + + Reverse Engineering + Зворотнє проектування - - Approximate plane... - Приблизна площина... + + Approximate plane... + Приблизна площина... - - Approximate a plane - Приблизна площина + + Approximate a plane + Приблизна площина - - + + CmdApproxSurface - - Reverse Engineering - Зворотнє проектування + + Reverse Engineering + Зворотнє проектування - - Approximate surface... - Приблизна поверхня... + + Approximate surface... + Приблизна поверхня... - - Approximate a B-Spline surface - Приблизна B-Spline-поверхня + + Approximate a B-Spline surface + Приблизна B-Spline-поверхня - - + + Workbench - - Reverse Engineering - Зворотнє проектування + + Reverse Engineering + Зворотнє проектування - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_zh-CN.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_zh-CN.ts index 852b1b5f3..c518e222e 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_zh-CN.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_zh-CN.ts @@ -1,48 +1,48 @@ - - + + CmdApproxPlane - - Reverse Engineering - 逆向工程 + + Reverse Engineering + 逆向工程 - - Approximate plane... - 近似​​平面... + + Approximate plane... + 近似​​平面... - - Approximate a plane - 近似​​平面 + + Approximate a plane + 近似​​平面 - - + + CmdApproxSurface - - Reverse Engineering - 逆向工程 + + Reverse Engineering + 逆向工程 - - Approximate surface... - 近似曲面... + + Approximate surface... + 近似曲面... - - Approximate a B-Spline surface - 近似B样条曲面 + + Approximate a B-Spline surface + 近似B样条曲面 - - + + Workbench - - Reverse Engineering - 逆向工程 + + Reverse Engineering + 逆向工程 - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_zh-TW.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_zh-TW.ts index 89893b2f4..c231aa9fb 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_zh-TW.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_zh-TW.ts @@ -1,48 +1,48 @@ - - + + CmdApproxPlane - - Reverse Engineering - 逆向工程 + + Reverse Engineering + 逆向工程 - - Approximate plane... - 模擬平面... + + Approximate plane... + 模擬平面... - - Approximate a plane - 模擬平面 + + Approximate a plane + 模擬平面 - - + + CmdApproxSurface - - Reverse Engineering - 逆向工程 + + Reverse Engineering + 逆向工程 - - Approximate surface... - 模擬表面 + + Approximate surface... + 模擬表面 - - Approximate a B-Spline surface - 模擬一B-Spline表面 + + Approximate a B-Spline surface + 模擬一B-Spline表面 - - + + Workbench - - Reverse Engineering - 逆向工程 + + Reverse Engineering + 逆向工程 - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_af.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_af.qm index ebad004d63c3f43e8d7002c8ec4e5ac9f4d9456f..1c0c6c76814a6fa4eba4d61373489fc7c0bd1009 100644 GIT binary patch delta 668 zcmXw#Ur19?9LK-s?w)MBTT5w}OSUOuwB@!tcQ^OP6+J{j1wJ$o#RdJ*1*?aAF)%6_ z3_)-lDk^5M3c@sm)j(tq`e20EOJNZa)teDQltB`!-`YBd!-wDJ{{EbEv*YYlnoaIv zlUd6-gYN?%cLSaJY&ux)r{FjR31T1dXLhwwZ2|aWKywjiiE-ir@fxv2oFT3d-w;=U zfFvv|W(}07{u1DP0QBDgB5BAOV&}L>G5fw_kk=+CxueQ(Blr;wXdA9_|8MYOKj0q~ z&)9N9bQ1%~HVQX!-gTYI5@JGXvX`Hq0Gbm_Y5fSOubDYU^xa{O#rr_lO;M6;)^J>! z?>z%VJ<`^S8wjpT<)KT6o9Js)z?OdmEs_ zixh1KJakmdZ3nGwbPTFDm2!9->e8H83|qxum(8fC|CHDLUru*5D+XUR(N|0SQgK?< qX*K5zQL$DluE|0wbdMEIM?N!=?>^!6vm(b4cp3j$stSe0%{j+_y0EC-z_0R!4kVcDO%CZWSY1S3Rz&78d!~E zL>3WUC=|n58Y)(X8DV}Y3M;Y?<%b|5*q4%K9bE61ALn_`b9m1CzUdG`XN3zX!qbrP zu-%YO|(!km2D z#k%%|+9aR7c$dvM)Eqd00_nin^?ndf2A^x2fSK x&zL}aEhS-N(Jz6TtQ%D$z&h4w}+(!q5G2(my8r! - - + + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Voeg werktuig by + + Add tool + Voeg werktuig by - - Add a tool shape to the robot - Voeg 'n werktuigvorm by tot die robot + + Add a tool shape to the robot + Voeg 'n werktuigvorm by tot die robot - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Plaseer robot... + + Place robot... + Plaseer robot... - - Place a robot (experimental!) - Plaseer 'n robot (eksperimenteel!) + + Place a robot (experimental!) + Plaseer 'n robot (eksperimenteel!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Skep trajek + + Create trajectory + Skep trajek - - Create a new empty trajectory - Skep 'n nuwe leë trajek + + Create a new empty trajectory + Skep 'n nuwe leë trajek - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Verander 'n kant in 'n trajek ... + + Edge to Trajectory... + Verander 'n kant in 'n trajek ... - - Generate a Trajectory from a set of edges - Maak 'n trajek van 'n stel kante + + Generate a Trajectory from a set of edges + Maak 'n trajek van 'n stel kante - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - Kuka kompakte subroetine ... + + Kuka compact subroutine... + Kuka kompakte subroetine ... - - Export the trajectory as a compact KRL subroutine. - Voer die trajek uit as 'n kompakte KRL-subroetine. + + Export the trajectory as a compact KRL subroutine. + Voer die trajek uit as 'n kompakte KRL-subroetine. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Kuka volle subroetine ... + + Kuka full subroutine... + Kuka volle subroetine ... - - Export the trajectory as a full KRL subroutine. - Voer die trajek uit as 'n volle KRL-subroetine. + + Export the trajectory as a full KRL subroutine. + Voer die trajek uit as 'n volle KRL-subroetine. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Voeg 'n Kuka IR125 in in die dokument. + + Insert a Kuka IR125 into the document. + Voeg 'n Kuka IR125 in in die dokument. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Voeg 'n Kuka IR16 in in die dokument. + + Insert a Kuka IR16 into the document. + Voeg 'n Kuka IR16 in in die dokument. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Voeg 'n Kuka IR210 in in die dokument. + + Insert a Kuka IR210 into the document. + Voeg 'n Kuka IR210 in in die dokument. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Voeg 'n Kuka IR500 in in die dokument. + + Insert a Kuka IR500 into the document. + Voeg 'n Kuka IR500 in in die dokument. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Voeg in trajek in + + Insert in trajectory + Voeg in trajek in - - Insert robot Tool location into trajectory - Voeg robotwerktuigligging in 'n trajek + + Insert robot Tool location into trajectory + Voeg robotwerktuigligging in 'n trajek - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Voeg in trajek in + + Insert in trajectory + Voeg in trajek in - - Insert preselection position into trajectory (W) - Voeg voorafkeuseligging in 'n trajek (W) + + Insert preselection position into trajectory (W) + Voeg voorafkeuseligging in 'n trajek (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Skuif na tuisposisie + + + Move to home + Skuif na tuisposisie - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Gee versuimoriëntasie + + Set default orientation + Gee versuimoriëntasie - - set the default orientation for subsequent commands for waypoint creation - Gee die versuimoriëntasie vir opvolgende bevele om 'n bakenpunt te skep + + set the default orientation for subsequent commands for waypoint creation + Gee die versuimoriëntasie vir opvolgende bevele om 'n bakenpunt te skep - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Gee versuimwaardes + + Set default values + Gee versuimwaardes - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Gee die versuimwaardes vir spoed, versnelling en kontinuïteit vir die opvolgende bevele van bakenpuntskepping + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Gee die versuimwaardes vir spoed, versnelling en kontinuïteit vir die opvolgende bevele van bakenpuntskepping - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Stel die tuisposisie + + + Set the home position + Stel die tuisposisie - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Simuleer 'n trajek + + Simulate a trajectory + Simuleer 'n trajek - - Run a simulation on a trajectory - Loop 'n simulasie op 'n trajek + + Run a simulation on a trajectory + Loop 'n simulasie op 'n trajek - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Trajeksaamgestelde ... + + Trajectory compound... + Trajeksaamgestelde ... - - Group and connect some trajectories to one - Groepeer en konnekteer 'n paar trajekte in een + + Group and connect some trajectories to one + Groepeer en konnekteer 'n paar trajekte in een - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress up trajectory... - Verfraai trajek ... + + Dress up trajectory... + Verfraai trajek ... - - Create a dress up object which overide som aspects of a trajectory - Skep 'n verfraaiingsvoorwerp wat sommige aspekte van die trajek ignoreer + + Create a dress up object which overide som aspects of a trajectory + Skep 'n verfraaiingsvoorwerp wat sommige aspekte van die trajek ignoreer - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Trajekgereedskap + + Trajectory tools + Trajekgereedskap - - Robot tools - Robotgereedskap + + Robot tools + Robotgereedskap - - Insert Robot - Voeg robot in + + Insert Robot + Voeg robot in - - + + QObject - - - - - - - - - - - - Wrong selection - Verkeerde keuse + + + + + + + + + + + + Wrong selection + Verkeerde keuse - - - - - - Select one Robot and one Trajectory object. - Kies een Robot en een Trajekvoorwerp. + + + + + + Select one Robot and one Trajectory object. + Kies een Robot en een Trajekvoorwerp. - - Trajectory not valid - Trajek nie geldig nie + + Trajectory not valid + Trajek nie geldig nie - - You need at least two way points in a trajectory to simulate. - Jy moet ten minste twee wegpunte in 'n trajek hê om te simuleer. + + You need at least two way points in a trajectory to simulate. + Jy moet ten minste twee wegpunte in 'n trajek hê om te simuleer. - - - KRL file(*.src) - KRL-lêer (*.src) + + + KRL file(*.src) + KRL-lêer (*.src) - - - All Files (*.*) - Alle lêers (*.*) + + + All Files (*.*) + Alle lêers (*.*) - - - Export program - Voer program uit + + + Export program + Voer program uit - - Select one robot and one shape or VRML object. - Kies een robot en een vorm of VRML-voorwerp. + + Select one robot and one shape or VRML object. + Kies een robot en een vorm of VRML-voorwerp. - - No preselection - Geen voorafkeuse + + No preselection + Geen voorafkeuse - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Jy moet met die muis oor 'n vorm sweef om hierdie bevel te gebruik. Sien die dokumentasie vir meer inligting. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Jy moet met die muis oor 'n vorm sweef om hierdie bevel te gebruik. Sien die dokumentasie vir meer inligting. - - Select one Robot to set home postion - Kies een Robot om die tuisposisie te bepaal + + Select one Robot to set home postion + Kies een Robot om die tuisposisie te bepaal - - Select one Robot - Kies een Robot + + Select one Robot + Kies een Robot - - - Select one Trajectory object. - Kies een Trajekvoorwerp. + + + Select one Trajectory object. + Kies een Trajekvoorwerp. - - set default speed - Gee versuimspoed + + set default speed + Gee versuimspoed - - speed: (e.g. 1 m/s or 3 cm/s) - spoed: (bv. 1 m/s of 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + spoed: (bv. 1 m/s of 3 cm/s) - - set default continuity - gee versuimkontinuïteit + + set default continuity + gee versuimkontinuïteit - - continuous ? - kontinu? + + continuous ? + kontinu? - - set default acceleration - gee versuimversnelling + + set default acceleration + gee versuimversnelling - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - versnelling: (bv. 1 m/s² of 3 cm/s²) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + versnelling: (bv. 1 m/s² of 3 cm/s²) - - Select the Trajectory which you want to dress up. - Kies die trajek waarmee jy wil werk. + + Select the Trajectory which you want to dress up. + Kies die trajek waarmee jy wil werk. - - No robot files installed - Geen robotlêers geïnstalleer + + No robot files installed + Geen robotlêers geïnstalleer - - Please visit %1 and copy the files to %2 - Besoek %1 en kopieer die lêers na %2 + + Please visit %1 and copy the files to %2 + Besoek %1 en kopieer die lêers na %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulasie + + Simulation + Simulasie - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Soort + + Type + Soort - - Name - Naam + + Name + Naam - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaakKantNaPadParameter + + TaskEdge2TracParameter + TaakKantNaPadParameter - - + + RobotGui::TaskRobot6Axis - - Form - Vorm + + Form + Vorm - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Werktuig: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Werktuig: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaakRobot6As + + TaskRobot6Axis + TaakRobot6As - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaakRobotKontrole + + TaskRobotControl + TaakRobotKontrole - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaakRobotBoodskappe + + TaskRobotMessages + TaakRobotBoodskappe - - + + RobotGui::TaskTrajectory - - Form - Vorm + + Form + Vorm - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343, 343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343, 343) - - Type - Soort + + Type + Soort - - Name - Naam + + Name + Naam - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trajek + + Trajectory + Trajek - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Parameter vir verfraaiing + + Dress Up Parameter + Parameter vir verfraaiing - - + + TaskEdge2TracParameter - - Form - Vorm + + Form + Vorm - - Hide / Show - Wys/Verberg + + Hide / Show + Wys/Verberg - - Edges: 0 - Kante: 0 + + Edges: 0 + Kante: 0 - - Cluster: 0 - Tros: 0 + + Cluster: 0 + Tros: 0 - - Sizing Value: - Groottewaarde: + + Sizing Value: + Groottewaarde: - - Use orientation of edge - Gebruik die oriëntasie van die kant + + Use orientation of edge + Gebruik die oriëntasie van die kant - TaskEdge2TracParameter - TaakKantNaPadParameter + TaskEdge2TracParameter + TaakKantNaPadParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaakRobot6As + TaskRobot6Axis + TaakRobot6As - - + + TaskRobotControl - - Form - Vorm + + Form + Vorm - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Werktuig 0 + + Tool 0 + Werktuig 0 - - Tool - Werktuig + + Tool + Werktuig - - Base 0 - Basis 0 + + Base 0 + Basis 0 - - Base - Basis + + Base + Basis - - World - Wêreld + + World + Wêreld - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - TaakRobotKontrole + TaskRobotControl + TaakRobotKontrole - - + + TaskRobotMessages - - Form - Vorm + + Form + Vorm - - clear - Maak skoon + + clear + Maak skoon - TaskRobotMessages - TaakRobotBoodskappe + TaskRobotMessages + TaakRobotBoodskappe - - + + TaskTrajectory - Trajectory - Trajek + Trajectory + Trajek - - + + TaskTrajectoryDressUpParameter - - Form - Vorm + + Form + Vorm - - Speed & Acceleration: - Spoed en versnelling: + + Speed & Acceleration: + Spoed en versnelling: - - Speed: - Spoed: + + Speed: + Spoed: - - - Use - Gebruik + + + Use + Gebruik - - Accel: - Versnel: + + Accel: + Versnel: - - Don't change Cont - Moenie die kontinuum verander nie + + Don't change Cont + Moenie die kontinuum verander nie - - Continues - Gaan voort + + Continues + Gaan voort - - Discontinues - Hou op + + Discontinues + Hou op - - Position and Orientation: - Posisie en oriëntasie: + + Position and Orientation: + Posisie en oriëntasie: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Moenie die posisie en oriëntasie verander nie + + Don't change Position & Orientation + Moenie die posisie en oriëntasie verander nie - - Use Orientation - Gebruik Oriëntasie + + Use Orientation + Gebruik Oriëntasie - - Add Position - Voeg posisie by + + Add Position + Voeg posisie by - - Add Orientation - Voeg oriëntasie by + + Add Orientation + Voeg oriëntasie by - Dress Up Parameter - Parameter vir verfraaiing + Dress Up Parameter + Parameter vir verfraaiing - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Voeg robotte in + + Insert Robots + Voeg robotte in - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Voer trajek uit + + Export trajectory + Voer trajek uit - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_cs.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_cs.qm index e7de17a49694df547b502fd4ec099707c65e632c..7062d4bd7d5cabbe1fc2573267f91cd87cf98143 100644 GIT binary patch delta 3848 zcmb7G2~3n{8h(G~fH{}}x#V;>lxu+DK89OVETRZ4jn!p^Wfq3Jz*w1V#ds4dRsS|? zYjhK<#?-dhPFvT-s->x0O57HcEvDHJNw(dZEnQvPO_rkW^ZnmQIi}XlWajz5_xs-K z`QG>a=UShzdyjC?xA!0sEhUN^;28HGU@q2Qb2L^0^NFHDIU08Wi?HtJX#5Je9P5uc zCinrXVe(UsiQf^)%|xkdfqB3lAoQa*0gH)xqhG`W3`7qBOMpKBR}jU-09OJx0?VLy z5?BuW3CAGLD%DB(;ku9_vkTZhn*G`+%uaB>&<7 z66oicu!5uMU5;s281^EPV_cAvO^VWVWHik&VLK__M}}#4NpZyjN?+iZc%IUt!C3qz z%93!5DpKDg(%ERkhI-I`jic}lM_DjO`Ff6us~p|qfxS@hDBuFs8jkAC95qgZ+9AHy zr8x0AN4=J#*BHk|lN^2eIQo@y3~<`Zi=-NB6t1Fyn&MGM8KZQd_fOl1lrlO#0zptC zT}})nN^GI~e@4NCJSS)(ZW5)G2>N_rs#-97_!?2x_d?qFJwz&{Fnsm`QNp0xy74|D z-$J+kmtG~xvAbPhOypL%O^qbte7W2G=i6{KcVvd+1w`Q^vgHzUM`XQa-3B5}ysT_1 ziq8E9Sy@j7k=kFj(Goypnv~Ui{5?^?G1*S0VDym3a*=iHWG2wF`P*do8%hk(LP^(yKwB4a_J zXbR3pMtc-ZrPy${D4KOxtB)%7Kev-ec2RM9(2fl16t5q@OB5$6&UrH?PAlH8fur;| z#ZVdo3mjB@`)i!f9al^n;V5=U85LTE1g4Y~pIkzCdz95ybWD(3+3*LfvwH`Wr$+G* zp;3+n_2ViA-S1Ur6KMlI^ietlcEF=}8H&&Mq{r%f1f+Pvqv5T05&0^QOP8iZs`9)6#OrB!#hUw zKW$e(Te6wREkeEb#4Et})UO@yA@cb^edfV!TtS?Aq%M}oZ(9A=y}v`|Y3jcW62^oaK2^)Mp;+uF-Z{|<&mwg1@NhvLc9-m8+s zpxQHc3KYi-dv=yX&$G?5>&Jcsy5I9iWeu+EY2D|41Vi3CbYCt>#Z@%xQ>-^p%=`2y zc7`&2%GI0Uco^2N>r}x(m;OQn4ERLq#|oZ6q|2>Dc@^T9id~^0R3U62E7emib(4YG zXo9-%)Jg5sB(^IX^9t!HNGBz!RXW4=>hSG`j)7vxLR+Z=zn!qt3T(s91hp_NQRiM3 z8UYKfKW9PgaNoMB6qCINT3e`HiiSth&emjuj}F+LAUmRLb4pl*wbTS}&CqL?d|Smx zk2SF|E^N6zeb{4s)yl^`jVSE+wz3F>ZOF6@5gVvcilfc(k*ZFXmk(nt&TW=L8G>(? zNLo#mluRj<4rx8Y<-g6?e@K{3?C`u{&iw@o8IRCEq#M=Gi$D~-e1jgL(%~5*4(l)e zLg49S!sq7$|J>_FeB8Xid6KSpw>U<XZt8I?4(M?!$fqh)s%=)MbV(gyLs3Z9;jv9B2UomU#p{6;OIXeGPIP^yC@6b< z1^igxg_Tc-Gc(qStV`PQi_UdQUD>eAaK^farEtsfS-U%}YL?JoW_{?%Ayp*AP z){sHWTk_S@H7Eg=W*087m5kVBlx`6iX;xV1mf~89ZZk+!+d&f}WfEF85X1Lp+h=WD zFE$&>Fbvrks)Gd<&%FE`V}=T$sCdB<&LXQJR!?;^GsyrG3ulzYu{q*JAt{lbbhRmE z!%VT_?2yW)8>bf<1%HgwaS zx?C6{?#_PQ+l!t-@XgZYvhJ%DvvR)C>*l5;ZZpT|7tNJ92FynU9NdB;XvKBe@$DAR z=EaHr`4i!Wc`xz>qfPWLC_<0VeciKRVMjq=^obn>h2D&{W=121DeD%C_+f!Lz#oBF zq`@+G&#&;LG-fT-Dg+Cq&Yod5@fHNX?A6T%(}GwI7d<6jDk_SN`{|#75DYF@*}GD( zh^FFo(UmjR&nw12%W!^SU7jw!!RUb7M-+f~Z27YZ#)Sh&Di>FsYZa4AOo4M>@Uusx Sy`)OBkMKuV5FW_gF2>9m6tL}}Ta&b8na z%>A6s5V!zGuHbY%PNXg-%GnQ=f@eVNcVJmvNfdPCV1NT0t>9E}CpZm!8@vy^307m{ zb#OLOZaTOK90V7`urE2CwcrmS|Aa_ioXIIz*oQx;P1g-gQvicz|$0@d>v8b z*RU8C%5)8ZH!z2SOxM4Ov?WC8R!(;+k=Ka%Tbumx_&kX-dZRJ8-w+u$(!zz!i0d&<)fvu+|8S~vIK=~;kx^g}8?{e;ORRNy{cZ0>_Wjrr_^>iacDR-KQW( zno6&_5N4N-Gyf{xI5CGPxk_a}wvVXDrpo>8V?>f#_2vu6f7Zf?nsdl&TtURhY{u|lhw-2WmfC{X(k^dL2)?%Q<@^S`LqZ}*@^9to;<-ZT=K-d69= z!$Qd(^u6s`0xOy#-uvPr! zD-Xa^v-te(Vbq3~Gv6;BG$V3_XT+BqaG~#{csv(|Tepj!F2TOC;KSnAPFy&#Rg*Th z4jz7?sXciVcD8F4`0Jr~UemS*^P<0L_P+zB{8{rs(qy)T?hz z!p6jq{*A}SgR}JicySIcPSamMX+f_K7^L@&@aUi+E82!OyZkL z6}Y|`miI^PnAd=uW*N^MLFmkDj317}Yc|ounH^)Q>6UO{j%lzB`mt8i2jw&2*+oCX zH_VMEu|K$G~%xtYfbp;VP`Z}p%HplG}Q^o zcj(>H`9b8G2_<;#yRp9!Cy$)60;AP9t%W*iCFFfY>?!Sg zmU%QC`tr{1TW2wEigiM(VpV6@!T>aSFz%vO<%VWzgCr0-BsB@E ztSNrTWVdDK+p%UxAiCgmFU*s#>|v`+$*d!4sA}fj`=MJ6z2!=9s%Rd0DG##$f8tW( zJNK}r!u0*DIa~cLPrhY|k39H&A6sPa2BL>zGw$*ZUW}w5wAGxb`dP?ogzQ>afzo`YjnuA1{RpE$da0X<=b`f-UrUd|$+*$%tex zBF~F1fOvLdE|+2t#$Cz^|KB)bAq!cjOQS_LDosuDWYwc|Yl-zk8h|dhU%sg&v@hvEgemdP5V2J;v8-!sVM06%4tGX)8+wQW?8Mj# zmYtF)g}Vw8uWgq;nWoVi7}G`F>?2#T*@hyTN3*cA74CH)RNirys%n+4k~>E(SUW=M z$H=c3I{}4urzFaQGbV1naa{tL#jbVrLJ=NTGA~=_*wbrU@)J#Tit2vaG_IgCI`~=94089(FAJ0M&R5KuRp~+kr%SLsQ8`m~a zHpa4psg8vf9&0&wE06^_6NoN*(lOED!H73(GuVo2UjOzr^wJ-YRX1lV(xb^ir$fdt3^ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_cs.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_cs.ts index 7ee089b62..d8f004617 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_cs.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_cs.ts @@ -1,1044 +1,1044 @@ - - + + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Add tool + + Add tool + Přidat nástroj - - Add a tool shape to the robot - Add a tool shape to the robot + + Add a tool shape to the robot + Add a tool shape to the robot - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Place robot... + + Place robot... + Umístit robota... - - Place a robot (experimental!) - Place a robot (experimental!) + + Place a robot (experimental!) + Unístit robota (experimentální!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Create trajectory + + Create trajectory + Vytvořit trajektorii - - Create a new empty trajectory - Create a new empty trajectory + + Create a new empty trajectory + Vytvořit novou prázdnou trajektorii - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Edge to Trajectory... + + Edge to Trajectory... + Edge to Trajectory... - - Generate a Trajectory from a set of edges - Generate a Trajectory from a set of edges + + Generate a Trajectory from a set of edges + Vytvořit trajektorii z množiny hran - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - Kuka compact subroutine... + + Kuka compact subroutine... + Kuka compact subroutine... - - Export the trajectory as a compact KRL subroutine. - Export the trajectory as a compact KRL subroutine. + + Export the trajectory as a compact KRL subroutine. + Export the trajectory as a compact KRL subroutine. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Kuka full subroutine... + + Kuka full subroutine... + Kuka full subroutine... - - Export the trajectory as a full KRL subroutine. - Export the trajectory as a full KRL subroutine. + + Export the trajectory as a full KRL subroutine. + Export the trajectory as a full KRL subroutine. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Insert a Kuka IR125 into the document. + + Insert a Kuka IR125 into the document. + Vložit Kuka IR125 do dokumentu. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Insert a Kuka IR16 into the document. + + Insert a Kuka IR16 into the document. + Vložit Kuka IR16 do dokumentu. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Insert a Kuka IR210 into the document. + + Insert a Kuka IR210 into the document. + Vložit Kuka IR210 do dokumentu. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Insert a Kuka IR500 into the document. + + Insert a Kuka IR500 into the document. + Vložit Kuka IR500 do dokumentu. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Insert in trajectory + + Insert in trajectory + Vložit do trajektorie - - Insert robot Tool location into trajectory - Insert robot Tool location into trajectory + + Insert robot Tool location into trajectory + Insert robot Tool location into trajectory - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Insert in trajectory + + Insert in trajectory + Vložit do trajektorie - - Insert preselection position into trajectory (W) - Insert preselection position into trajectory (W) + + Insert preselection position into trajectory (W) + Insert preselection position into trajectory (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Move to home + + + Move to home + Posunout do počátku - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Set default orientation + + Set default orientation + Nastavit výchozí orientaci - - set the default orientation for subsequent commands for waypoint creation - set the default orientation for subsequent commands for waypoint creation + + set the default orientation for subsequent commands for waypoint creation + set the default orientation for subsequent commands for waypoint creation - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Set default values + + Set default values + Nastavit výchozí hodnoty - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Set the home position + + + Set the home position + Set the home position - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Simulate a trajectory + + Simulate a trajectory + Simulovat trajektorii - - Run a simulation on a trajectory - Run a simulation on a trajectory + + Run a simulation on a trajectory + Spustit simulaci na trajektorii - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Trajectory compound... + + Trajectory compound... + Trajectory compound... - - Group and connect some trajectories to one - Group and connect some trajectories to one + + Group and connect some trajectories to one + Seskupit a propojit trajektorie do jedné - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress up trajectory... - Dress up trajectory... + + Dress up trajectory... + Dress up trajectory... - - Create a dress up object which overide som aspects of a trajectory - Create a dress up object which overide som aspects of a trajectory + + Create a dress up object which overide som aspects of a trajectory + Create a dress up object which overide som aspects of a trajectory - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Trajectory tools + + Trajectory tools + Nástroje trajektorie - - Robot tools - Robot tools + + Robot tools + Nástroje robota - - Insert Robot - Insert Robot + + Insert Robot + Vložit Robota - - + + QObject - - - - - - - - - - - - Wrong selection - Neplatný výběr + + + + + + + + + + + + Wrong selection + Neplatný výběr - - - - - - Select one Robot and one Trajectory object. - Select one Robot and one Trajectory object. + + + + + + Select one Robot and one Trajectory object. + Select one Robot and one Trajectory object. - - Trajectory not valid - Trajectory not valid + + Trajectory not valid + Trajektorie není platná - - You need at least two way points in a trajectory to simulate. - You need at least two way points in a trajectory to simulate. + + You need at least two way points in a trajectory to simulate. + You need at least two way points in a trajectory to simulate. - - - KRL file(*.src) - KRL file(*.src) + + + KRL file(*.src) + soubor KRL (*.src) - - - All Files (*.*) - Všechny soubory (*.*) + + + All Files (*.*) + Všechny soubory (*.*) - - - Export program - Export program + + + Export program + Exportovat program - - Select one robot and one shape or VRML object. - Select one robot and one shape or VRML object. + + Select one robot and one shape or VRML object. + Select one robot and one shape or VRML object. - - No preselection - No preselection + + No preselection + No preselection - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - - Select one Robot to set home postion - Select one Robot to set home postion + + Select one Robot to set home postion + Select one Robot to set home postion - - Select one Robot - Select one Robot + + Select one Robot + Vyberte robota - - - Select one Trajectory object. - Select one Trajectory object. + + + Select one Trajectory object. + Vyberte jeden objekt trajektorie. - - set default speed - set default speed + + set default speed + nastavit výchozí rychlost - - speed: (e.g. 1 m/s or 3 cm/s) - speed: (e.g. 1 m/s or 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + rychlost: (např. 1 m/s nebo 3 cm/s) - - set default continuity - set default continuity + + set default continuity + set default continuity - - continuous ? - continuous ? + + continuous ? + kontinuální? - - set default acceleration - set default acceleration + + set default acceleration + nastavit výchozí zrychlení - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + zrychlení: (např. 1 m/s^2 nebo 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Select the Trajectory which you want to dress up. + + Select the Trajectory which you want to dress up. + Select the Trajectory which you want to dress up. - - No robot files installed - No robot files installed + + No robot files installed + No robot files installed - - Please visit %1 and copy the files to %2 - Please visit %1 and copy the files to %2 + + Please visit %1 and copy the files to %2 + Prosím, navštivte %1 a zkopírujte soubory do %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulace + + Simulation + Simulace - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Typ + + Type + Typ - - Name - Jméno + + Name + Jméno - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Návrh + + Form + Návrh - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Tool: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Nástroj: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - Návrh + + Form + Návrh - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Typ + + Type + Typ - - Name - Jméno + + Name + Jméno - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trajectory + + Trajectory + Trajectory - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Dress Up Parameter + + Dress Up Parameter + Dress Up Parameter - - + + TaskEdge2TracParameter - - Form - Návrh + + Form + Návrh - - Hide / Show - Skrýt / Zobrazit + + Hide / Show + Skrýt / Zobrazit - - Edges: 0 - Edges: 0 + + Edges: 0 + Hran: 0 - - Cluster: 0 - Cluster: 0 + + Cluster: 0 + Cluster: 0 - - Sizing Value: - Sizing Value: + + Sizing Value: + Sizing Value: - - Use orientation of edge - Use orientation of edge + + Use orientation of edge + Použít orientaci hrany - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - Návrh + + Form + Návrh - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Tool 0 + + Tool 0 + Nástroj 0 - - Tool - Tool + + Tool + Nástroj - - Base 0 - Base 0 + + Base 0 + Base 0 - - Base - Base + + Base + Základna - - World - World + + World + World - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - Návrh + + Form + Návrh - - clear - clear + + clear + vymazat - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Trajectory + Trajectory + Trajectory - - + + TaskTrajectoryDressUpParameter - - Form - Návrh + + Form + Návrh - - Speed & Acceleration: - Speed & Acceleration: + + Speed & Acceleration: + Rychlost & zrychlení: - - Speed: - Rychlost: + + Speed: + Rychlost: - - - Use - Použití + + + Use + Použití - - Accel: - Accel: + + Accel: + Accel: - - Don't change Cont - Don't change Cont + + Don't change Cont + Don't change Cont - - Continues - Continues + + Continues + Pokračuje - - Discontinues - Discontinues + + Discontinues + Nepokračuje - - Position and Orientation: - Position and Orientation: + + Position and Orientation: + Umístění a orientace: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Don't change Position & Orientation + + Don't change Position & Orientation + Neměňte polohu a orientaci - - Use Orientation - Use Orientation + + Use Orientation + Použít orientaci - - Add Position - Add Position + + Add Position + Přidat pozici - - Add Orientation - Add Orientation + + Add Orientation + Přidat orientaci - Dress Up Parameter - Dress Up Parameter + Dress Up Parameter + Dress Up Parameter - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Insert Robots + + Insert Robots + Vložit Robota - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Export trajectory + + Export trajectory + Exportovat trajektorii - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_es-ES.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_es-ES.qm index bb74ac39074e9e0f63a0eb86da641882b253dca6..cd9bdf6209389ead779c55aad97f497d500db23b 100644 GIT binary patch delta 646 zcmXw#T}YEr7{~wT-FpbP*>pI{Df@^%HRrZ^x7oIL&5J(3gh3kRFfSrpwW1WFppd>8 z!N7Hp7_lx4DUwne2@(t3gb&RU3#38_^O%=De6oAhHJp;rS#0laXA~~KTmWc)6 z03#NOdxeRqX1^2IHwHNF1JNlUl!lxjdZ$I4Svq_pkjqI*pQuwcfFGeryNz`^*T5H| zv_eL_X3NH~4#TnSG|Y~3owulMN+hLLYxP|}U@0)&wl9FP$_y&e^NQJ)o&bTjA}3kQ z>M3dQrrG*WuJzAF`@14$=>S?YqGvWJ2aaT03^o#0=FKoY5)KL delta 731 zcmXYtZAjBm6o-HRx7-#^Tk4p`Hpw(n_v+@{=G+|i0xdCzREk<;WU&k;QKUghrop0h zP0Jvnl0+*;BSS*Uph86GLoXEQC;cFW1%oI->(snoo_n8r&b{ZH#RxZhjk}t`y^Lla zQIw7YVmVMcAH8T-InwA9031$YJ#i*Fqc;Bnq*1_mp7@CPkocVVi8ukcc;Ym%m^ee+ z$1*ujcDVwuh5^H6py4{;n}^s#bhNM#r`=Yz8REwXMRz6XJpgH^4cMwm(zFC=tN|#S zVo$j@Dt{dsTl47C0FD)20Nh0^!fTpd7&NqR!Rp&RfOeYGPu>GOH@K2#-GIE0n;ND5 z%!PdQTrZHdj=$132zZD1@%@K^%5Hvn+5nV)=T|#V&{;2}KQRIJxR9RsK{GkUR`^}j ziTpd{ehP_#7%?m)icZp$?q-#=&ZTMIEZfUHM(ws8sRml>NGbw#*>H_?!Y(dE9 zD*`N4tWj&~R6xa|+|~A&Ufv;({-!P~$5=?LN%?T8gND}3CPXdo`O0QR9oNrRL`_P) z`z~NBV3|_0O!-A;rCzdGM9Sg)UGWjA(8kUhYgyc=X78N6%x|emQw9%)kMC_e)YfkI zoo)@Ypet7)H=9Bsy-{zDF|#L|4Z5`J73TlOWLR@^u1yNLB^hQ(hUwg-Y)NHHs%AH3 z+SW3YE`HzrfMa@VZQSNj@{C!7ti`Kles7tOg&@n7Ww4k`&PGbpI3=sGZH#w#eFFRJ O2(Z^xdGQJV7U3`DGtB`2 diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_es-ES.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_es-ES.ts index 90a46cd29..9a541a73a 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_es-ES.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_es-ES.ts @@ -1,1044 +1,1044 @@ - - + + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Agregar herramienta + + Add tool + Agregar herramienta - - Add a tool shape to the robot - Agregar una forma de herramienta para el robot + + Add a tool shape to the robot + Agregar una forma de herramienta para el robot - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Emplazar robot ... + + Place robot... + Emplazar robot ... - - Place a robot (experimental!) - Colocar un robot (experimental!) + + Place a robot (experimental!) + Colocar un robot (experimental!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Crear trayectoria + + Create trajectory + Crear trayectoria - - Create a new empty trajectory - Crear una nueva trayectoria vacía + + Create a new empty trajectory + Crear una nueva trayectoria vacía - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Borde de trayectoria... + + Edge to Trajectory... + Borde de trayectoria... - - Generate a Trajectory from a set of edges - Generar una trayectoria de un conjunto de aristas + + Generate a Trajectory from a set of edges + Generar una trayectoria de un conjunto de aristas - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - Subrutina de KUKA compacta ... + + Kuka compact subroutine... + Subrutina de KUKA compacta ... - - Export the trajectory as a compact KRL subroutine. - Exportar la trayectoria como una subrutina KRL compacta. + + Export the trajectory as a compact KRL subroutine. + Exportar la trayectoria como una subrutina KRL compacta. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Subrutina Kuka completa ... + + Kuka full subroutine... + Subrutina Kuka completa ... - - Export the trajectory as a full KRL subroutine. - Exportar la trayectoria como una subrutina KRL completa. + + Export the trajectory as a full KRL subroutine. + Exportar la trayectoria como una subrutina KRL completa. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka iR125 + + Kuka IR125 + Kuka iR125 - - Insert a Kuka IR125 into the document. - Inserte un Kuka iR125 en el documento. + + Insert a Kuka IR125 into the document. + Inserte un Kuka iR125 en el documento. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Inserte un Kuka IR16 en el documento. + + Insert a Kuka IR16 into the document. + Inserte un Kuka IR16 en el documento. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Inserte un Kuka IR210 en el documento. + + Insert a Kuka IR210 into the document. + Inserte un Kuka IR210 en el documento. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - KUKA IR500 + + Kuka IR500 + KUKA IR500 - - Insert a Kuka IR500 into the document. - Inserte una Kuka IR500 en el documento. + + Insert a Kuka IR500 into the document. + Inserte una Kuka IR500 en el documento. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Insertar en la trayectoria + + Insert in trajectory + Insertar en la trayectoria - - Insert robot Tool location into trajectory - Inserte la herramienta lacalización del robot en la trayectoria + + Insert robot Tool location into trajectory + Inserte la herramienta lacalización del robot en la trayectoria - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Insertar en la trayectoria + + Insert in trajectory + Insertar en la trayectoria - - Insert preselection position into trajectory (W) - Introduzca la posición de preselección en la trayectoria (W) + + Insert preselection position into trajectory (W) + Introduzca la posición de preselección en la trayectoria (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Mover al inicio + + + Move to home + Mover al inicio - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Establecer orientación por defecto + + Set default orientation + Establecer orientación por defecto - - set the default orientation for subsequent commands for waypoint creation - Establecer la orientación por defecto para comandos posteriores la la creación de punto de referencia + + set the default orientation for subsequent commands for waypoint creation + Establecer la orientación por defecto para comandos posteriores la la creación de punto de referencia - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Establecer valores por defecto + + Set default values + Establecer valores por defecto - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Establecer los valores predeterminados de velocidad, aceleración y continuidad para los comandos posteriores a la creación del punto de referencia + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Establecer los valores predeterminados de velocidad, aceleración y continuidad para los comandos posteriores a la creación del punto de referencia - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Establezca la posición inicial + + + Set the home position + Establezca la posición inicial - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Simular una trayectoria + + Simulate a trajectory + Simular una trayectoria - - Run a simulation on a trajectory - Ejecutar una simulación en una trayectoria + + Run a simulation on a trajectory + Ejecutar una simulación en una trayectoria - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Componer trayectoria... + + Trajectory compound... + Componer trayectoria... - - Group and connect some trajectories to one - Agrupar y conectar algunas trayectorias en una + + Group and connect some trajectories to one + Agrupar y conectar algunas trayectorias en una - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress up trajectory... - Revestir trayectoria... + + Dress up trajectory... + Revestir trayectoria... - - Create a dress up object which overide som aspects of a trajectory - Crear un objeto revestido que anula algunos aspectos de una trayectoria + + Create a dress up object which overide som aspects of a trajectory + Crear un objeto revestido que anula algunos aspectos de una trayectoria - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Herramientas de trayectoria + + Trajectory tools + Herramientas de trayectoria - - Robot tools - Herramientas de robot + + Robot tools + Herramientas de robot - - Insert Robot - Insertar Robot + + Insert Robot + Insertar Robot - - + + QObject - - - - - - - - - - - - Wrong selection - Selección incorrecta + + + + + + + + + + + + Wrong selection + Selección incorrecta - - - - - - Select one Robot and one Trajectory object. - Seleccione un robot y un objeto trayectoria. + + + + + + Select one Robot and one Trajectory object. + Seleccione un robot y un objeto trayectoria. - - Trajectory not valid - La trayectoria no es válida + + Trajectory not valid + La trayectoria no es válida - - You need at least two way points in a trajectory to simulate. - Usted necesita por lo menos dos puntos de paso en una trayectoria para poder simular. + + You need at least two way points in a trajectory to simulate. + Usted necesita por lo menos dos puntos de paso en una trayectoria para poder simular. - - - KRL file(*.src) - Archivo KRL (*.src) + + + KRL file(*.src) + Archivo KRL (*.src) - - - All Files (*.*) - Todos los archivos (*.*) + + + All Files (*.*) + Todos los archivos (*.*) - - - Export program - Exportar programa + + + Export program + Exportar programa - - Select one robot and one shape or VRML object. - Seleccione un robot y una forma u objeto VRML. + + Select one robot and one shape or VRML object. + Seleccione un robot y una forma u objeto VRML. - - No preselection - Sin preselección + + No preselection + Sin preselección - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Usted tiene que pasar el ratón por encima de una geometría (preselección) para utilizar este comando. Consulte la documentación para obtener más detalles. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Usted tiene que pasar el ratón por encima de una geometría (preselección) para utilizar este comando. Consulte la documentación para obtener más detalles. - - Select one Robot to set home postion - Seleccione un Robot para establecer la posición de inicio + + Select one Robot to set home postion + Seleccione un Robot para establecer la posición de inicio - - Select one Robot - Seleccione un Robot + + Select one Robot + Seleccione un Robot - - - Select one Trajectory object. - Seleccione un objeto de trayectoria. + + + Select one Trajectory object. + Seleccione un objeto de trayectoria. - - set default speed - Establecer velocidad por defecto + + set default speed + Establecer velocidad por defecto - - speed: (e.g. 1 m/s or 3 cm/s) - velocidad: (p.e. 1 m/s o 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + velocidad: (p.e. 1 m/s o 3 cm/s) - - set default continuity - Establecer la continuidad por defecto + + set default continuity + Establecer la continuidad por defecto - - continuous ? - ¿continuo? + + continuous ? + ¿continuo? - - set default acceleration - Establecer aceleración por defecto + + set default acceleration + Establecer aceleración por defecto - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - aceleración: (p.e., 1 m/s ^ 2 o 3 cm/s ^ 2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + aceleración: (p.e., 1 m/s ^ 2 o 3 cm/s ^ 2) - - Select the Trajectory which you want to dress up. - Seleccione la Trayectoria que desea cubrir. + + Select the Trajectory which you want to dress up. + Seleccione la Trayectoria que desea cubrir. - - No robot files installed - No hay archivos de robot instalados + + No robot files installed + No hay archivos de robot instalados - - Please visit %1 and copy the files to %2 - Por favor, visite %1 y copie los archivos en %2 + + Please visit %1 and copy the files to %2 + Por favor, visite %1 y copie los archivos en %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulación + + Simulation + Simulación - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Tipo + + Type + Tipo - - Name - Nombre + + Name + Nombre - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - Parámetro TaskEdge2Trac + + TaskEdge2TracParameter + Parámetro TaskEdge2Trac - - + + RobotGui::TaskRobot6Axis - - Form - Formulario + + Form + Formulario - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Herramienta: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Herramienta: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - Tarea de robot 6Axis + + TaskRobot6Axis + Tarea de robot 6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - Control de tareas de robot + + TaskRobotControl + Control de tareas de robot - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - Mensaje de tareas de robot + + TaskRobotMessages + Mensaje de tareas de robot - - + + RobotGui::TaskTrajectory - - Form - Formulario + + Form + Formulario - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Tipo + + Type + Tipo - - Name - Nombre + + Name + Nombre - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trayectoria + + Trajectory + Trayectoria - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Parámetro de revestido + + Dress Up Parameter + Parámetro de revestido - - + + TaskEdge2TracParameter - - Form - Formulario + + Form + Formulario - - Hide / Show - Ocultar / Mostrar + + Hide / Show + Ocultar / Mostrar - - Edges: 0 - Bordes: 0 + + Edges: 0 + Bordes: 0 - - Cluster: 0 - Clúster: 0 + + Cluster: 0 + Clúster: 0 - - Sizing Value: - Valor de tamaño: + + Sizing Value: + Valor de tamaño: - - Use orientation of edge - Utilizar la orientación del borde + + Use orientation of edge + Utilizar la orientación del borde - TaskEdge2TracParameter - Parámetro TaskEdge2Trac + TaskEdge2TracParameter + Parámetro TaskEdge2Trac - - + + TaskRobot6Axis - TaskRobot6Axis - Tarea de robot 6Axis + TaskRobot6Axis + Tarea de robot 6Axis - - + + TaskRobotControl - - Form - Formulario + + Form + Formulario - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Herramienta 0 + + Tool 0 + Herramienta 0 - - Tool - Herramienta + + Tool + Herramienta - - Base 0 - Base 0 + + Base 0 + Base 0 - - Base - Base + + Base + Base - - World - Mundo + + World + Mundo - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - Control de tareas de robot + TaskRobotControl + Control de tareas de robot - - + + TaskRobotMessages - - Form - Formulario + + Form + Formulario - - clear - limpiar + + clear + limpiar - TaskRobotMessages - Mensaje de tareas de robot + TaskRobotMessages + Mensaje de tareas de robot - - + + TaskTrajectory - Trajectory - Trayectoria + Trajectory + Trayectoria - - + + TaskTrajectoryDressUpParameter - - Form - Formulario + + Form + Formulario - - Speed & Acceleration: - Velocidad y Aceleración: + + Speed & Acceleration: + Velocidad y Aceleración: - - Speed: - Velocidad: + + Speed: + Velocidad: - - - Use - Uso + + + Use + Uso - - Accel: - acel: + + Accel: + acel: - - Don't change Cont - No cambiar cont + + Don't change Cont + No cambiar cont - - Continues - Continúa + + Continues + Continúa - - Discontinues - Interrumpe + + Discontinues + Interrumpe - - Position and Orientation: - Posición y Orientación: + + Position and Orientation: + Posición y Orientación: - - (0,0,0),(0,0,0) - (0,0,0), (0,0,0) + + (0,0,0),(0,0,0) + (0,0,0), (0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - No cambie de Posición y Orientación + + Don't change Position & Orientation + No cambie de Posición y Orientación - - Use Orientation - Orientación de uso + + Use Orientation + Orientación de uso - - Add Position - Añadir Posición + + Add Position + Añadir Posición - - Add Orientation - Añadir Orientación + + Add Orientation + Añadir Orientación - Dress Up Parameter - Parámetro de revestido + Dress Up Parameter + Parámetro de revestido - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Insertar robots + + Insert Robots + Insertar robots - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Exportar trayectoria + + Export trajectory + Exportar trayectoria - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_fi.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_fi.qm index b24ad8cfb1656579c14b077442cf5d3bf3e7df19..7ff7c5b7fcdb1424b678cd756469c1d04d93a1d6 100644 GIT binary patch delta 708 zcmXw#T}V@L7{;If**S@x)hZIUnP+S1ps8~^+u5A^fHLRCLuz4#5}9GG1Sv1{LX8o0Q4ARnkwa4#Dy58Q(0D@gtSwm z?H{wO7=koGZM0(kl+CUW*PuCCLNboFvI~Hp@t9z;q~~gZjXRiZ`vj=X%n%`Z%9(Zg zE)cNsDM2w;KM^Jm90Nk#!b-{sRGkyjXO5FD=8|rgKiztkyiyUBi!?SQM(=fkKC%18 z3hB3E?{ycIt``UYtN{$;;;@hWpq(dl5l3)9x_^t#=eRA6ucM7s@1%)lifj9%8Sf9k zbXxj;_#&-J^VOnV2z=(6SZ4^Hcu13K^5e^s^fbm3V%`4tt>*z(Ox~0rPkx-GJ}oym z>Dqw~xy8H%FmieJ>Sm%{{`#O6C^E{w<_iJ$BYpk?wNpm)6>AlsRM9tv?f~{dUN0Rn z8q_FVMIAAyJsB1m)Y%Ld`IJ^k7{;IfE!!Y7FUi!_KG+I3=QjWUZMus^g+p=cRl zG~Pn}e5UXy zn$@6Jy@2co)Q0FO*Df{6s)E%pvkK67%hf=>D@p51=5F>QfYJ%L{xI(WZZmU;8Dfqw zk1@xXx0x@PuP93h+^OI|qTnaWOb~2FT14&t13z_K*W*CJjU+wAO4qW5=)FpR4Y#=>$`kcFU^uFLt33&n zt)owpS@aIk5;>G@*qP2#Y|(l5-RGOv>!QDT%D^;*qPK$HGn_`6 zl?^FXzMFufo3fO;#iPQ7 zN*}EmH0n0$bPjtsY$`H2=!e^{*E{& diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_fi.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_fi.ts index 108a4861a..d0e285bc0 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_fi.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_fi.ts @@ -1,1044 +1,1044 @@ - - + + CmdRobotAddToolShape - - Robot - Robotti + + Robot + Robotti - - Add tool - Lisää työkalu + + Add tool + Lisää työkalu - - Add a tool shape to the robot - Lisää työkalun muoto robotille + + Add a tool shape to the robot + Lisää työkalun muoto robotille - - + + CmdRobotConstraintAxle - - Robot - Robotti + + Robot + Robotti - - Place robot... - Paikoita robotti ... + + Place robot... + Paikoita robotti ... - - Place a robot (experimental!) - Paikoita robotti (kokeellinen!) + + Place a robot (experimental!) + Paikoita robotti (kokeellinen!) - - + + CmdRobotCreateTrajectory - - Robot - Robotti + + Robot + Robotti - - Create trajectory - Luo liikerata + + Create trajectory + Luo liikerata - - Create a new empty trajectory - Luo uusi tyhjä liikerata + + Create a new empty trajectory + Luo uusi tyhjä liikerata - - + + CmdRobotEdge2Trac - - Robot - Robotti + + Robot + Robotti - - Edge to Trajectory... - Reuna liikeradalle... + + Edge to Trajectory... + Reuna liikeradalle... - - Generate a Trajectory from a set of edges - Luo liikeradan asetetuista reunoista + + Generate a Trajectory from a set of edges + Luo liikeradan asetetuista reunoista - - + + CmdRobotExportKukaCompact - - Robot - Robotti + + Robot + Robotti - - Kuka compact subroutine... - Kuka kompakti alirutiini... + + Kuka compact subroutine... + Kuka kompakti alirutiini... - - Export the trajectory as a compact KRL subroutine. - Vie liikerata kompaktina KRL-alirutiinina. + + Export the trajectory as a compact KRL subroutine. + Vie liikerata kompaktina KRL-alirutiinina. - - + + CmdRobotExportKukaFull - - Robot - Robotti + + Robot + Robotti - - Kuka full subroutine... - Kuka täydellinen alirutiini... + + Kuka full subroutine... + Kuka täydellinen alirutiini... - - Export the trajectory as a full KRL subroutine. - Vie liikerata kuten täydellinen KRL-alirutiini. + + Export the trajectory as a full KRL subroutine. + Vie liikerata kuten täydellinen KRL-alirutiini. - - + + CmdRobotInsertKukaIR125 - - Robot - Robotti + + Robot + Robotti - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Lisää Kuka IR125 dokumenttiin. + + Insert a Kuka IR125 into the document. + Lisää Kuka IR125 dokumenttiin. - - + + CmdRobotInsertKukaIR16 - - Robot - Robotti + + Robot + Robotti - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Lisää Kuka IR16 dokumenttiin. + + Insert a Kuka IR16 into the document. + Lisää Kuka IR16 dokumenttiin. - - + + CmdRobotInsertKukaIR210 - - Robot - Robotti + + Robot + Robotti - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Lisää Kuka IR500 dokumenttiin. + + Insert a Kuka IR210 into the document. + Lisää Kuka IR500 dokumenttiin. - - + + CmdRobotInsertKukaIR500 - - Robot - Robotti + + Robot + Robotti - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Lisää Kuka IR500 dokumenttiin. + + Insert a Kuka IR500 into the document. + Lisää Kuka IR500 dokumenttiin. - - + + CmdRobotInsertWaypoint - - Robot - Robotti + + Robot + Robotti - - Insert in trajectory - Lisää liikeradalle + + Insert in trajectory + Lisää liikeradalle - - Insert robot Tool location into trajectory - Lisää robotti työkalun sijainti liikerataan + + Insert robot Tool location into trajectory + Lisää robotti työkalun sijainti liikerataan - - + + CmdRobotInsertWaypointPreselect - - Robot - Robotti + + Robot + Robotti - - Insert in trajectory - Lisää liikeradalle + + Insert in trajectory + Lisää liikeradalle - - Insert preselection position into trajectory (W) - Aseta esivalinnan asema liikerataan (W) + + Insert preselection position into trajectory (W) + Aseta esivalinnan asema liikerataan (W) - - + + CmdRobotRestoreHomePos - - Robot - Robotti + + Robot + Robotti - - - Move to home - Siirrä alkuasentoon + + + Move to home + Siirrä alkuasentoon - - + + CmdRobotSetDefaultOrientation - - Robot - Robotti + + Robot + Robotti - - Set default orientation - Aseta oletussuunta + + Set default orientation + Aseta oletussuunta - - set the default orientation for subsequent commands for waypoint creation - määrittää seuraavien komentojen reittipisteiden luomista varten oletussuunnan + + set the default orientation for subsequent commands for waypoint creation + määrittää seuraavien komentojen reittipisteiden luomista varten oletussuunnan - - + + CmdRobotSetDefaultValues - - Robot - Robotti + + Robot + Robotti - - Set default values - Aseta oletusarvot + + Set default values + Aseta oletusarvot - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - asettaa oletusarvot nopeudelle, kiihtyvyydelle ja jatkuvuudelle myöhempien käskyjen reittipisteiden luomiselle + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + asettaa oletusarvot nopeudelle, kiihtyvyydelle ja jatkuvuudelle myöhempien käskyjen reittipisteiden luomiselle - - + + CmdRobotSetHomePos - - Robot - Robotti + + Robot + Robotti - - - Set the home position - Aseta alkuasento + + + Set the home position + Aseta alkuasento - - + + CmdRobotSimulate - - Robot - Robotti + + Robot + Robotti - - Simulate a trajectory - Simuloi liikerata + + Simulate a trajectory + Simuloi liikerata - - Run a simulation on a trajectory - Aja liikerata simulaatio + + Run a simulation on a trajectory + Aja liikerata simulaatio - - + + CmdRobotTrajectoryCompound - - Robot - Robotti + + Robot + Robotti - - Trajectory compound... - Liitä liikerata... + + Trajectory compound... + Liitä liikerata... - - Group and connect some trajectories to one - Ryhmitä ja yhdistä joku liikerata yhdelle + + Group and connect some trajectories to one + Ryhmitä ja yhdistä joku liikerata yhdelle - - + + CmdRobotTrajectoryDressUp - - Robot - Robotti + + Robot + Robotti - - Dress up trajectory... - Pue liikerata... + + Dress up trajectory... + Pue liikerata... - - Create a dress up object which overide som aspects of a trajectory - Luo puetun objektin, joka syrjäyttää joitakin muotoja liikeradasta + + Create a dress up object which overide som aspects of a trajectory + Luo puetun objektin, joka syrjäyttää joitakin muotoja liikeradasta - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Liikeradan työkalut + + Trajectory tools + Liikeradan työkalut - - Robot tools - Robotti työkalut + + Robot tools + Robotti työkalut - - Insert Robot - Lisää Robotti + + Insert Robot + Lisää Robotti - - + + QObject - - - - - - - - - - - - Wrong selection - Väärä valinta + + + + + + + + + + + + Wrong selection + Väärä valinta - - - - - - Select one Robot and one Trajectory object. - Valitse yksi robotti ja yksi liikeradan objekti. + + + + + + Select one Robot and one Trajectory object. + Valitse yksi robotti ja yksi liikeradan objekti. - - Trajectory not valid - Liikerata ei kelpaa + + Trajectory not valid + Liikerata ei kelpaa - - You need at least two way points in a trajectory to simulate. - Tarvitset ainakin kaksi reittiä pisteille simuloidaksesi liikerataa. + + You need at least two way points in a trajectory to simulate. + Tarvitset ainakin kaksi reittiä pisteille simuloidaksesi liikerataa. - - - KRL file(*.src) - KRL-tiedosto(*.src) + + + KRL file(*.src) + KRL-tiedosto(*.src) - - - All Files (*.*) - Kaikki tiedostot (*.*) + + + All Files (*.*) + Kaikki tiedostot (*.*) - - - Export program - Vie ohjelma + + + Export program + Vie ohjelma - - Select one robot and one shape or VRML object. - Valitse yksi robotti ja yksi muoto tai VRML objekti. + + Select one robot and one shape or VRML object. + Valitse yksi robotti ja yksi muoto tai VRML objekti. - - No preselection - Ei esivalintaa + + No preselection + Ei esivalintaa - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Kohdista hiiren kursori lähelle geometriaa (esivalinta), kun haluat käyttää tätä komentoa. Katso lisätietoja ohjeista. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Kohdista hiiren kursori lähelle geometriaa (esivalinta), kun haluat käyttää tätä komentoa. Katso lisätietoja ohjeista. - - Select one Robot to set home postion - Valitse yksi robotti kotisijainniksi + + Select one Robot to set home postion + Valitse yksi robotti kotisijainniksi - - Select one Robot - Valitse yksi Robotti + + Select one Robot + Valitse yksi Robotti - - - Select one Trajectory object. - Valitse yksi liikeradan objekti. + + + Select one Trajectory object. + Valitse yksi liikeradan objekti. - - set default speed - Aseta oletusarvoinen nopeus + + set default speed + Aseta oletusarvoinen nopeus - - speed: (e.g. 1 m/s or 3 cm/s) - nopeus: (esim. 1 m/s tai 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + nopeus: (esim. 1 m/s tai 3 cm/s) - - set default continuity - Aseta oletusarvoinen jatkuvuus + + set default continuity + Aseta oletusarvoinen jatkuvuus - - continuous ? - jatkuva ? + + continuous ? + jatkuva ? - - set default acceleration - aseta oletus kiihtyvyys + + set default acceleration + aseta oletus kiihtyvyys - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - kiihtyvyys: (esimerkiksi 1 m/s ^ 2 tai 3 cm/s ^ 2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + kiihtyvyys: (esimerkiksi 1 m/s ^ 2 tai 3 cm/s ^ 2) - - Select the Trajectory which you want to dress up. - Valitse liikerata, jonka haluat luoda. + + Select the Trajectory which you want to dress up. + Valitse liikerata, jonka haluat luoda. - - No robot files installed - Robotti-tiedostoja ei ole asennettu + + No robot files installed + Robotti-tiedostoja ei ole asennettu - - Please visit %1 and copy the files to %2 - Siirry %1 ja kopioi tiedost %2:oon + + Please visit %1 and copy the files to %2 + Siirry %1 ja kopioi tiedost %2:oon - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulointi + + Simulation + Simulointi - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Tyyppi + + Type + Tyyppi - - Name - Nimi + + Name + Nimi - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Lomake + + Form + Lomake - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Tool: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Tool: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - Tehtävä Robotti6 Akselit + + TaskRobot6Axis + Tehtävä Robotti6 Akselit - - + + RobotGui::TaskRobotControl - - TaskRobotControl - Robotin tehtävien hallinta + + TaskRobotControl + Robotin tehtävien hallinta - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - Robotin tehtävien viestit + + TaskRobotMessages + Robotin tehtävien viestit - - + + RobotGui::TaskTrajectory - - Form - Lomake + + Form + Lomake - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23,300.23,400.23,234,343,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23,300.23,400.23,234,343,343) - - Type - Tyyppi + + Type + Tyyppi - - Name - Nimi + + Name + Nimi - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Liikerata + + Trajectory + Liikerata - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Dress Up Parameter + + Dress Up Parameter + Dress Up Parameter - - + + TaskEdge2TracParameter - - Form - Lomake + + Form + Lomake - - Hide / Show - Piilota/Näytä + + Hide / Show + Piilota/Näytä - - Edges: 0 - Reunat: 0 + + Edges: 0 + Reunat: 0 - - Cluster: 0 - Klusteri: 0 + + Cluster: 0 + Klusteri: 0 - - Sizing Value: - Mitoitus Arvo: + + Sizing Value: + Mitoitus Arvo: - - Use orientation of edge - Käytä reunan suuntaa + + Use orientation of edge + Käytä reunan suuntaa - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - Tehtävä Robotti6 Akselit + TaskRobot6Axis + Tehtävä Robotti6 Akselit - - + + TaskRobotControl - - Form - Lomake + + Form + Lomake - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Työkalu 0 + + Tool 0 + Työkalu 0 - - Tool - Työkalu + + Tool + Työkalu - - Base 0 - Perusta 0 + + Base 0 + Perusta 0 - - Base - Perusta + + Base + Perusta - - World - Maailma + + World + Maailma - - 50mm / 5° - 50mm / 5 ° + + 50mm / 5° + 50mm / 5 ° - - 20mm / 2° - 20mm / 2 ° + + 20mm / 2° + 20mm / 2 ° - - 10mm / 1° - 10mm / 1 ° + + 10mm / 1° + 10mm / 1 ° - - 5mm / 0.5° - 5mm / 0,5 ° + + 5mm / 0.5° + 5mm / 0,5 ° - - 1mm / 0.1° - 1 mm / 0,1 ° + + 1mm / 0.1° + 1 mm / 0,1 ° - TaskRobotControl - Robotin tehtävien hallinta + TaskRobotControl + Robotin tehtävien hallinta - - + + TaskRobotMessages - - Form - Lomake + + Form + Lomake - - clear - tyhjennä + + clear + tyhjennä - TaskRobotMessages - Robotin tehtävien viestit + TaskRobotMessages + Robotin tehtävien viestit - - + + TaskTrajectory - Trajectory - Liikerata + Trajectory + Liikerata - - + + TaskTrajectoryDressUpParameter - - Form - Lomake + + Form + Lomake - - Speed & Acceleration: - Nopeus & Kiihtyvyys: + + Speed & Acceleration: + Nopeus & Kiihtyvyys: - - Speed: - Nopeus: + + Speed: + Nopeus: - - - Use - Käytä + + + Use + Käytä - - Accel: - Kiihdytys: + + Accel: + Kiihdytys: - - Don't change Cont - Älä muuta Jatkuvuutta + + Don't change Cont + Älä muuta Jatkuvuutta - - Continues - Jatkuu + + Continues + Jatkuu - - Discontinues - Pysäyttää + + Discontinues + Pysäyttää - - Position and Orientation: - Sijainti ja suunta: + + Position and Orientation: + Sijainti ja suunta: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Älä muuta sijaintia & suuntaa + + Don't change Position & Orientation + Älä muuta sijaintia & suuntaa - - Use Orientation - Käytä suuntaa + + Use Orientation + Käytä suuntaa - - Add Position - Lisää sijainti + + Add Position + Lisää sijainti - - Add Orientation - Lisää suunta + + Add Orientation + Lisää suunta - Dress Up Parameter - Dress Up Parameter + Dress Up Parameter + Dress Up Parameter - - + + Workbench - - Robot - Robotti + + Robot + Robotti - - Insert Robots - Lisää robotit + + Insert Robots + Lisää robotit - - &Robot - &Robotti + + &Robot + &Robotti - - Export trajectory - Liikeradan vienti + + Export trajectory + Liikeradan vienti - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_fr.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_fr.qm index f3d1580959bff4ef3d8931c449bd1a96b2aa2d5e..a6c2214fe0eca291cfd1afa4ff93a61b06695444 100644 GIT binary patch delta 673 zcmXYtUr19?9LK-s?w-3unHmSMWfYkUeDq1;rF?}-}(LS`FMwkTWoYE z8%J~1#bD!QDmyDiqzZd}@ep9kF~jaGpk|pVNNjt?9B-ch{s}QB*{s2c zG~06m=;)C)mYjfZUCIxgrh&c-t~=n#4_qQQBBMD+*G|f@i3^}5CmwE)@064GT{QHf z{NP^+U@n)Rwvi96iZNZVA=J$$AN>NFKJm1<&@swqqLl7^$LCwufXbiz$I&a)`m5L> z*Ghptp~_t*-Fwgw`Ye6AA;#n``{#jSdan0|>M?T0n;J`CIO6w6@XFE3SCl(d(}IPoM8aQXG$@^ikD1BhnabhDZ0$nnQ@$PZbFoyCPXBP_7IlBSW*y?_E1^& zpf#;TRM0L6p%l`jA|;j&g^5DZ1)_YD5Tpx34;fm^#{KfK{{8=ZueI6KCB3;N-P|TU zk7hR{y9WVL0=QpC+ua$zxF`pTjLaHlEIOZKTLjb*pxDcN$ZTLfWk#7(%xBCw=2zxC z;LW6L$)D#N1srDpa}!Y84TPRRbTEq!Qbf}4@@ODFbh5i7!JrB1ekZWAFhT1A)bU!t z(@$g4%goX;)HN3HB}r)7eTif5s8iO~Pn)%XFBR*rDggbmWPEWS@K;EM6ITJvj5Iqk z3D{J*a`8H_-6eP3?gN4?@?`aKAlxjk&Y6LdL3zEcnQJKNkF9{KS4ofm;3ui2HTghg z+;oSv&q{m;Pvojr;(Jc>o=#amd6BaY0n0M?a7Z*hI166leE%xfE25)^&njvay?@hy zj9f9~Vm95B7wUK&$2<$_OyM^m|EIcAf07_$^fyl#9-xS*N_u~-mE-$pO6X<(UHT#nQU|RGZBmWz z9^lNUZ1vcdv`+>H&$5*|)qJ`1Tx?i1IH|`{MN1wX%@$vwdb>wTBbzmg%DuW|jm;W~ z7%fKIC`J8w)aBKuB-{QgR`aIzcEe^**z5^gmX9T8LUJag!#++rH?O24W3YFjDJsixF9xNTCV&99sbA7 diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_fr.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_fr.ts index e7bef52a0..972fc49cd 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_fr.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_fr.ts @@ -1,1045 +1,1045 @@ - - + + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Ajouter l'outil + + Add tool + Ajouter l'outil - - Add a tool shape to the robot - Ajouter une forme d'outil pour le robot + + Add a tool shape to the robot + Ajouter une forme d'outil pour le robot - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Placer un robot... + + Place robot... + Placer un robot... - - Place a robot (experimental!) - Placez un robot (expérimental !) + + Place a robot (experimental!) + Placez un robot (expérimental !) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Créer une trajectoire + + Create trajectory + Créer une trajectoire - - Create a new empty trajectory - Créer une nouvelle trajectoire vide + + Create a new empty trajectory + Créer une nouvelle trajectoire vide - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Arête vers trajectoire ... + + Edge to Trajectory... + Arête vers trajectoire ... - - Generate a Trajectory from a set of edges - Générer une trajectoire à partir d'un ensemble d'arêtes + + Generate a Trajectory from a set of edges + Générer une trajectoire à partir d'un ensemble d'arêtes - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - sous-programme compressé Kuka... + + Kuka compact subroutine... + sous-programme compressé Kuka... - - Export the trajectory as a compact KRL subroutine. - Exporter la trajectoire comme un sous-programme compressé KRL. + + Export the trajectory as a compact KRL subroutine. + Exporter la trajectoire comme un sous-programme compressé KRL. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - sous-programme complet Kuka... + + Kuka full subroutine... + sous-programme complet Kuka... - - Export the trajectory as a full KRL subroutine. - Exporter la trajectoire comme un sous-programme KRL intégral. + + Export the trajectory as a full KRL subroutine. + Exporter la trajectoire comme un sous-programme KRL intégral. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Insérer un IR125 Kuka dans le document. + + Insert a Kuka IR125 into the document. + Insérer un IR125 Kuka dans le document. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Insérer un IR500 Kuka dans le document. + + Insert a Kuka IR16 into the document. + Insérer un IR500 Kuka dans le document. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Insérer un IR210 Kuka dans le document. + + Insert a Kuka IR210 into the document. + Insérer un IR210 Kuka dans le document. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Insérer un IR500 Kuka dans le document. + + Insert a Kuka IR500 into the document. + Insérer un IR500 Kuka dans le document. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Insérer dans la trajectoire + + Insert in trajectory + Insérer dans la trajectoire - - Insert robot Tool location into trajectory - Insérer la position de l'outil robot dans la trajectoire + + Insert robot Tool location into trajectory + Insérer la position de l'outil robot dans la trajectoire - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Insérer dans la trajectoire + + Insert in trajectory + Insérer dans la trajectoire - - Insert preselection position into trajectory (W) - Insérer la position de la présélection dans la trajectoire (W) + + Insert preselection position into trajectory (W) + Insérer la position de la présélection dans la trajectoire (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Passer à la position de départ + + + Move to home + Passer à la position de départ - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Définir l'orientation par défaut + + Set default orientation + Définir l'orientation par défaut - - set the default orientation for subsequent commands for waypoint creation - Définir l'orientation par défaut pour les commandes suivantes pour la création de points de passage + + set the default orientation for subsequent commands for waypoint creation + Définir l'orientation par défaut pour les commandes suivantes pour la création de points de passage - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Définir les valeurs par défaut + + Set default values + Définir les valeurs par défaut - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Définir les valeurs par défaut pour la vitesse, l'accélération et la continuité pour les commandes de création de points de passage suivants + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Définir les valeurs par défaut pour la vitesse, l'accélération et la continuité pour les commandes de création de points de passage suivants - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Définir la position de départ + + + Set the home position + Définir la position de départ - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Simuler une trajectoire + + Simulate a trajectory + Simuler une trajectoire - - Run a simulation on a trajectory - Lancer une simulation sur une trajectoire + + Run a simulation on a trajectory + Lancer une simulation sur une trajectoire - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Composé de trajectoire... + + Trajectory compound... + Composé de trajectoire... - - Group and connect some trajectories to one - Grouper et connecter des trajectoires en une seule + + Group and connect some trajectories to one + Grouper et connecter des trajectoires en une seule - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress up trajectory... - Habiller une trajectoire... + + Dress up trajectory... + Habiller une trajectoire... - - Create a dress up object which overide som aspects of a trajectory - Créer un habillage qui supplante certains aspects d'une trajectoire + + Create a dress up object which overide som aspects of a trajectory + Créer un habillage qui supplante certains aspects d'une trajectoire - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Outils de trajectoire + + Trajectory tools + Outils de trajectoire - - Robot tools - Outils de robot + + Robot tools + Outils de robot - - Insert Robot - Insérer un robot + + Insert Robot + Insérer un robot - - + + QObject - - - - - - - - - - - - Wrong selection - Mauvaise sélection + + + + + + + + + + + + Wrong selection + Mauvaise sélection - - - - - - Select one Robot and one Trajectory object. - Sélectionnez un robot et une trajectoire. + + + + + + Select one Robot and one Trajectory object. + Sélectionnez un robot et une trajectoire. - - Trajectory not valid - Trajectoire non valide + + Trajectory not valid + Trajectoire non valide - - You need at least two way points in a trajectory to simulate. - Vous avez besoin d'au moins deux points sur une trajectoire pour la simulation. + + You need at least two way points in a trajectory to simulate. + Vous avez besoin d'au moins deux points sur une trajectoire pour la simulation. - - - KRL file(*.src) - fichier KRL (*. src) + + + KRL file(*.src) + fichier KRL (*. src) - - - All Files (*.*) - Tous les fichiers (*.*) + + + All Files (*.*) + Tous les fichiers (*.*) - - - Export program - Exporter le programme + + + Export program + Exporter le programme - - Select one robot and one shape or VRML object. - Sélectionnez un robot et une forme ou un objet VRML. + + Select one robot and one shape or VRML object. + Sélectionnez un robot et une forme ou un objet VRML. - - No preselection - Aucune présélection + + No preselection + Aucune présélection - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Avec la souris, vous devez passer au-dessus d'une géométrie (présélection) + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Avec la souris, vous devez passer au-dessus d'une géométrie (présélection) pour utiliser cette commande. Consultez la documentation pour plus de détails. - - Select one Robot to set home postion - Sélectionnez un robot pour définir la position d'origine + + Select one Robot to set home postion + Sélectionnez un robot pour définir la position d'origine - - Select one Robot - Sélectionnez un robot + + Select one Robot + Sélectionnez un robot - - - Select one Trajectory object. - Sélectionnez un objet de trajectoire. + + + Select one Trajectory object. + Sélectionnez un objet de trajectoire. - - set default speed - définir la vitesse par défaut + + set default speed + définir la vitesse par défaut - - speed: (e.g. 1 m/s or 3 cm/s) - Vitesse : (par exemple 1 m/s ou 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + Vitesse : (par exemple 1 m/s ou 3 cm/s) - - set default continuity - définir la continuité par défaut + + set default continuity + définir la continuité par défaut - - continuous ? - en continu ? + + continuous ? + en continu ? - - set default acceleration - définir l'accélération par défaut + + set default acceleration + définir l'accélération par défaut - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - accélération : (p.ex. 1 m/s^2 or 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + accélération : (p.ex. 1 m/s^2 or 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Sélectionnez la trajectoire que vous voulez habiller. + + Select the Trajectory which you want to dress up. + Sélectionnez la trajectoire que vous voulez habiller. - - No robot files installed - Aucun fichier de robot installé + + No robot files installed + Aucun fichier de robot installé - - Please visit %1 and copy the files to %2 - Visitez %1 et copiez les fichiers vers %2 + + Please visit %1 and copy the files to %2 + Visitez %1 et copiez les fichiers vers %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulation + + Simulation + Simulation - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Type + + Type + Type - - Name - Nom + + Name + Nom - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Formulaire + + Form + Formulaire - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP : (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP : (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Outil : (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Outil : (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - Formulaire + + Form + Formulaire - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos : (200.23, 300.23, 400.23, 234, 343, 343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos : (200.23, 300.23, 400.23, 234, 343, 343) - - Type - Type + + Type + Type - - Name - Nom + + Name + Nom - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trajectoire + + Trajectory + Trajectoire - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Paramètre d'habillage + + Dress Up Parameter + Paramètre d'habillage - - + + TaskEdge2TracParameter - - Form - Formulaire + + Form + Formulaire - - Hide / Show - Afficher / Masquer + + Hide / Show + Afficher / Masquer - - Edges: 0 - Arêtes : 0 + + Edges: 0 + Arêtes : 0 - - Cluster: 0 - Groupe : 0 + + Cluster: 0 + Groupe : 0 - - Sizing Value: - Valeur de dimensionnement : + + Sizing Value: + Valeur de dimensionnement : - - Use orientation of edge - Utiliser l'orientation de l'arête + + Use orientation of edge + Utiliser l'orientation de l'arête - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - Formulaire + + Form + Formulaire - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Outil 0 + + Tool 0 + Outil 0 - - Tool - Outil + + Tool + Outil - - Base 0 - Base 0 + + Base 0 + Base 0 - - Base - Base + + Base + Base - - World - Monde + + World + Monde - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0,5° + + 5mm / 0.5° + 5mm / 0,5° - - 1mm / 0.1° - 1mm / 0,1° + + 1mm / 0.1° + 1mm / 0,1° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - Formulaire + + Form + Formulaire - - clear - Effacer + + clear + Effacer - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Trajectoire + Trajectory + Trajectoire - - + + TaskTrajectoryDressUpParameter - - Form - Formulaire + + Form + Formulaire - - Speed & Acceleration: - Vitesse et accélération : + + Speed & Acceleration: + Vitesse et accélération : - - Speed: - Vitesse : + + Speed: + Vitesse : - - - Use - Utilisation + + + Use + Utilisation - - Accel: - Accél : + + Accel: + Accél : - - Don't change Cont - Ne pas changer Cont + + Don't change Cont + Ne pas changer Cont - - Continues - Continu + + Continues + Continu - - Discontinues - Interrompt + + Discontinues + Interrompt - - Position and Orientation: - Position et orientation : + + Position and Orientation: + Position et orientation : - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Ne pas changer la position ni l'orientation + + Don't change Position & Orientation + Ne pas changer la position ni l'orientation - - Use Orientation - Utiliser l'orientation + + Use Orientation + Utiliser l'orientation - - Add Position - Ajouter la position + + Add Position + Ajouter la position - - Add Orientation - Ajouter l'orientation + + Add Orientation + Ajouter l'orientation - Dress Up Parameter - Paramètre d'habillage + Dress Up Parameter + Paramètre d'habillage - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Insérer des robots + + Insert Robots + Insérer des robots - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Exporter la trajectoire + + Export trajectory + Exporter la trajectoire - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_hr.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_hr.qm index d46b2cac04b6dee38ee5385ec44ad21c6c6206b3..7cfd00a3578bc5168a2045256b7645b2774723fb 100644 GIT binary patch delta 656 zcmXYtUr19?9LK-s?wrWo=}ptpwWfs_&79uruG`!nsE1OdLZToX)KEVbXdo|g~5&-wj3=j{#lqKowwvfgCT zal7#y;1Qs9bF#~y-$21$3eFN+0NR9>U9ld?xCDP4ZO4{+&B-TE2Oe=#jeG*YZ=Vh{-Q%8cT6)_aw)!^ePd zuCh4o1^f%j^5xUC(4Z8yM*ni#6>^;%)eF@20dF7b03Cke-Xi%ZPu!`YrDyrwl{`Q@ z#UIs?uOE{Awx}mmC>{^|06djqBtJWGml$oObl)p6>H7whY!hFObkgYSGM85Ks9Grsd4l;@v?iHdl)+ s=}LD8@3Zu!&^soFBWBtaZM3D|?9^-p2>`kIY-zi?QmF8y9rpGA0DDETq5uE@ delta 752 zcmXYtSx8i29L3Mw(lHvhCL0qq5*3%(H)pwKFDaE`N)U=mi>NhC=m;6vLuI26M$=bF zg%M?&QjAVoVzxaLVM+w8RP>@zWC%kK8e0Dx@8$Bl-}(OMyXV~d?cBRg?(}Nzv0qge zWxN51F2MNO-)@avpv5-8lu4{0j`}AO^wWUU4_F+;+r&EJDA7+GBR(LG6TcBB0Bamm zadM*VG9B6sWIY5b&jGGVh#f>z8FO>VS>{-XZ@XyP6{h0{q(U>0b|%c+BuK-RfVqba zanIu9SEy=8qmM{v%sxi8N!G=ys~>69fK9;S^I{-L&!s-O3fMKA>E1~o@+J48e+0-a z<4eAD0`b%Qsk0XVrPdhkd2ASyuFQm7E`#pY(Z2krWmP9ChL;c@$y2jPuikqbJ?XV-jc+ATfA&UlV?$u*Ea9l?%Cz>S_%#| zG;;!#Q$i0N+;nT{EfD#?@CteqdY#*ys!i1g*nlmOUAHE#jM6VDI?b{+ZCx9sFoeep z;js-ilFVVr9F}Tq$VqW}N^ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_hr.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_hr.ts index f3cd35fa8..5f601dd38 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_hr.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_hr.ts @@ -1,1044 +1,1044 @@ - - + + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Dodaj alat + + Add tool + Dodaj alat - - Add a tool shape to the robot - Dodavanje alata za oblik za robota + + Add a tool shape to the robot + Dodavanje alata za oblik za robota - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Mjesto robota ... + + Place robot... + Mjesto robota ... - - Place a robot (experimental!) - Postavite robota (experimental!) + + Place a robot (experimental!) + Postavite robota (experimental!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Napravi putanju + + Create trajectory + Napravi putanju - - Create a new empty trajectory - Napravi novu prazanu putanju + + Create a new empty trajectory + Napravi novu prazanu putanju - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - rub na putanji ... + + Edge to Trajectory... + rub na putanji ... - - Generate a Trajectory from a set of edges - Generirajte putanju za set rubova + + Generate a Trajectory from a set of edges + Generirajte putanju za set rubova - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - Kuka kompaktni potprogram ... + + Kuka compact subroutine... + Kuka kompaktni potprogram ... - - Export the trajectory as a compact KRL subroutine. - Izvoz putanje kao kompaktni KRL potprogram. + + Export the trajectory as a compact KRL subroutine. + Izvoz putanje kao kompaktni KRL potprogram. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Kuka puni potprogram ... + + Kuka full subroutine... + Kuka puni potprogram ... - - Export the trajectory as a full KRL subroutine. - Izvoz putanje kao pun KRL potprogram. + + Export the trajectory as a full KRL subroutine. + Izvoz putanje kao pun KRL potprogram. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Umetnite Kuka IR500 u dokument. + + Insert a Kuka IR125 into the document. + Umetnite Kuka IR500 u dokument. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Umetnite Kuka IR500 u dokument. + + Insert a Kuka IR16 into the document. + Umetnite Kuka IR500 u dokument. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Umetnite Kuka IR500 u dokument. + + Insert a Kuka IR210 into the document. + Umetnite Kuka IR500 u dokument. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Umetnite Kuka IR500 u dokument. + + Insert a Kuka IR500 into the document. + Umetnite Kuka IR500 u dokument. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Umetni u putanju + + Insert in trajectory + Umetni u putanju - - Insert robot Tool location into trajectory - Umetnite alata robota, mjesto u putanji + + Insert robot Tool location into trajectory + Umetnite alata robota, mjesto u putanji - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Umetni u putanju + + Insert in trajectory + Umetni u putanju - - Insert preselection position into trajectory (W) - Umetnite "preselekcija položaj" u putanju (W) + + Insert preselection position into trajectory (W) + Umetnite "preselekcija položaj" u putanju (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Premjesti u kući + + + Move to home + Premjesti u kući - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Postavi zadanu orijentaciju + + Set default orientation + Postavi zadanu orijentaciju - - set the default orientation for subsequent commands for waypoint creation - postavi zadanu orijentaciju za naknadne naredbe za stvaranje točke putanje + + set the default orientation for subsequent commands for waypoint creation + postavi zadanu orijentaciju za naknadne naredbe za stvaranje točke putanje - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Postavi zadane vrijednosti + + Set default values + Postavi zadane vrijednosti - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Postavi zadane vrijednosti za brzinu, ubrzanje i kontinuitet za naknadne naredbe stvaranja točki puta + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Postavi zadane vrijednosti za brzinu, ubrzanje i kontinuitet za naknadne naredbe stvaranja točki puta - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Postavite početni položaj + + + Set the home position + Postavite početni položaj - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Simulirati putanju + + Simulate a trajectory + Simulirati putanju - - Run a simulation on a trajectory - Pokrenite simulaciju na putanji + + Run a simulation on a trajectory + Pokrenite simulaciju na putanji - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Spoj Putanje ... + + Trajectory compound... + Spoj Putanje ... - - Group and connect some trajectories to one - Grupiraj i poveži neke putanje kao jednu + + Group and connect some trajectories to one + Grupiraj i poveži neke putanje kao jednu - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress up trajectory... - ravnati putanju ... + + Dress up trajectory... + ravnati putanju ... - - Create a dress up object which overide som aspects of a trajectory - Stvoriti ravni objekt koji poništi neko stajalište putanje + + Create a dress up object which overide som aspects of a trajectory + Stvoriti ravni objekt koji poništi neko stajalište putanje - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Alati putanje + + Trajectory tools + Alati putanje - - Robot tools - Alati Robota + + Robot tools + Alati Robota - - Insert Robot - Umetni Robot + + Insert Robot + Umetni Robot - - + + QObject - - - - - - - - - - - - Wrong selection - Pogrešan odabir + + + + + + + + + + + + Wrong selection + Pogrešan odabir - - - - - - Select one Robot and one Trajectory object. - Odaberite jedan robot i jedanu putanju objekta. + + + + + + Select one Robot and one Trajectory object. + Odaberite jedan robot i jedanu putanju objekta. - - Trajectory not valid - Putanja ne vrijedi + + Trajectory not valid + Putanja ne vrijedi - - You need at least two way points in a trajectory to simulate. - Trebate najmanje dvije točke u putanji za simuliranje. + + You need at least two way points in a trajectory to simulate. + Trebate najmanje dvije točke u putanji za simuliranje. - - - KRL file(*.src) - KRL datoteka (*. src) + + + KRL file(*.src) + KRL datoteka (*. src) - - - All Files (*.*) - Sve datoteke (*.*) + + + All Files (*.*) + Sve datoteke (*.*) - - - Export program - Prijenos programa + + + Export program + Prijenos programa - - Select one robot and one shape or VRML object. - Odaberite jedan robot i jedan oblik ili objekt VRML. + + Select one robot and one shape or VRML object. + Odaberite jedan robot i jedan oblik ili objekt VRML. - - No preselection - Nema predselekcije + + No preselection + Nema predselekcije - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Morate lebjeti iznad geometrije (predselekcije) s mišem kako bi koristili ovu naredbu. Pogledajte dokumentaciju za detalje. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Morate lebjeti iznad geometrije (predselekcije) s mišem kako bi koristili ovu naredbu. Pogledajte dokumentaciju za detalje. - - Select one Robot to set home postion - Odaberite jedan Robot za postavljanje početnog položaja + + Select one Robot to set home postion + Odaberite jedan Robot za postavljanje početnog položaja - - Select one Robot - Odaberite jedan Robot + + Select one Robot + Odaberite jedan Robot - - - Select one Trajectory object. - Odaberite jednu putanju objekta. + + + Select one Trajectory object. + Odaberite jednu putanju objekta. - - set default speed - postavi zadanu brzinu + + set default speed + postavi zadanu brzinu - - speed: (e.g. 1 m/s or 3 cm/s) - brzina: (npr. 1 m/s ili 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + brzina: (npr. 1 m/s ili 3 cm/s) - - set default continuity - postavi zadani kontinuitet + + set default continuity + postavi zadani kontinuitet - - continuous ? - kontinuirano? + + continuous ? + kontinuirano? - - set default acceleration - postavi zadano ubrzanje + + set default acceleration + postavi zadano ubrzanje - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - ubrzanje: (npr. 1 m/s^2 ili 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + ubrzanje: (npr. 1 m/s^2 ili 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Odaberite putanju koju želite doraditi. + + Select the Trajectory which you want to dress up. + Odaberite putanju koju želite doraditi. - - No robot files installed - Nema instaliranih robot datoteka + + No robot files installed + Nema instaliranih robot datoteka - - Please visit %1 and copy the files to %2 - Molimo posjetite %1 i kopirajte datoteke u %2 + + Please visit %1 and copy the files to %2 + Molimo posjetite %1 i kopirajte datoteke u %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simuliranje + + Simulation + Simuliranje - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Vrsta + + Type + Vrsta - - Name - Ime + + Name + Ime - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Obrazac + + Form + Obrazac - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Alat:(0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Alat:(0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - Obrazac + + Form + Obrazac - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Poz: (200,23, 300,23, 400,23, 234, 343, 343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Poz: (200,23, 300,23, 400,23, 234, 343, 343) - - Type - Vrsta + + Type + Vrsta - - Name - Ime + + Name + Ime - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Putanja + + Trajectory + Putanja - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Ravni parametar + + Dress Up Parameter + Ravni parametar - - + + TaskEdge2TracParameter - - Form - Obrazac + + Form + Obrazac - - Hide / Show - Sakrij / prikaži + + Hide / Show + Sakrij / prikaži - - Edges: 0 - Rubovi: 0 + + Edges: 0 + Rubovi: 0 - - Cluster: 0 - Grozd: 0 + + Cluster: 0 + Grozd: 0 - - Sizing Value: - Dimenzioniranje vrijednosti: + + Sizing Value: + Dimenzioniranje vrijednosti: - - Use orientation of edge - Koristi orijentaciju ruba + + Use orientation of edge + Koristi orijentaciju ruba - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - Obrazac + + Form + Obrazac - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Alat 0 + + Tool 0 + Alat 0 - - Tool - Alat + + Tool + Alat - - Base 0 - Baza 0 + + Base 0 + Baza 0 - - Base - Baza + + Base + Baza - - World - Svijet + + World + Svijet - - 50mm / 5° - 50mm/5° + + 50mm / 5° + 50mm/5° - - 20mm / 2° - 20mm/2° + + 20mm / 2° + 20mm/2° - - 10mm / 1° - 10mm/1° + + 10mm / 1° + 10mm/1° - - 5mm / 0.5° - 5mm/0,5° + + 5mm / 0.5° + 5mm/0,5° - - 1mm / 0.1° - 1mm/0,1° + + 1mm / 0.1° + 1mm/0,1° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - Obrazac + + Form + Obrazac - - clear - jasno + + clear + jasno - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Putanja + Trajectory + Putanja - - + + TaskTrajectoryDressUpParameter - - Form - Obrazac + + Form + Obrazac - - Speed & Acceleration: - Brzina i ubrzanje: + + Speed & Acceleration: + Brzina i ubrzanje: - - Speed: - Brzina: + + Speed: + Brzina: - - - Use - Koristite + + + Use + Koristite - - Accel: - Accel: + + Accel: + Accel: - - Don't change Cont - Nemojte mijenjati Cont + + Don't change Cont + Nemojte mijenjati Cont - - Continues - Nastavlja + + Continues + Nastavlja - - Discontinues - Prestaje + + Discontinues + Prestaje - - Position and Orientation: - Položaj i orijentacija: + + Position and Orientation: + Položaj i orijentacija: - - (0,0,0),(0,0,0) - (0,0,0), (0,0,0) + + (0,0,0),(0,0,0) + (0,0,0), (0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Ne mijenjaj položaj i orijentaciju + + Don't change Position & Orientation + Ne mijenjaj položaj i orijentaciju - - Use Orientation - Koristi orijentaciju + + Use Orientation + Koristi orijentaciju - - Add Position - Dodaj položaj + + Add Position + Dodaj položaj - - Add Orientation - Dodaj orijentaciju + + Add Orientation + Dodaj orijentaciju - Dress Up Parameter - Ravni parametar + Dress Up Parameter + Ravni parametar - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Umetanje Robota + + Insert Robots + Umetanje Robota - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Izvoz putanje + + Export trajectory + Izvoz putanje - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_hu.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_hu.qm index 7059599422bebfcd1492de390c2c7f8755fda0fe..ea7549b6d3a50b6df3ea01bbf107b29ede988943 100644 GIT binary patch delta 691 zcmXxgYe-XJ7zgnGIi3^fnI5|=b?LUs3u$idxHH}D7!;I2l60dq%aEbL@!!d9RZWfz2%Br!6nC0RsB5)u_cQILHozht#~)>-GvkLStPBYbB1giG}%L733IlwPN2$8DBf}FWr{RLqnOx>?^y-|p3RG`$Q zYa50*NYl9N>@Js>r=3DeM=_O`vAg0ZP@BoZe1RqTqyZ?Z=cFa?>9!CjYoxP*vp(zt zJU$lZ%_i?#erRhO4e)@U9kT)M2%kK-hw2SX%&4zPwjZLbM1cJ>{njURTp5IIr8f9tSK6%-h4o^8Aw=TU%EhyHnSi R!A5I}*oPIxvBxVX_`ilyyq*96 delta 732 zcmXYuYe-XJ7{~wThHlVOr>%KQ(hR)JT|C>4x;guhNtF0SFmDAR8O_4_VrbA+3ns~9 zNQqrBN-4B?K}6JuGDP|y`9ZKKiYOwYQIVka%yr=KJO3Zg`@a8|^S(pq4G34`g_*8| z2EAGe$R0p#?z-qap!RXv$7zmP4LJFgYk(b{5$672*0R3@D1(4&h4~0@M>8jx4(1fI zjycb~%v@lOP=er1EN}vjlR!=bP;(6^-U_*csfNfeq-HsXAuk1Z`fY@s`%w0%K&CT7 z%M6q;ZsXEuRCpfe>qcE;2FHguntcw?j!{4~*H2r_{Cx}SFZKf|WkTBQJ)m$&$RFp@ zy6wWt!3n_fTP%OW<>If1o!vJ8&nI!B>M%E&6IbUgJfAJDw>5FDkz$@$f&3CFCiI<~ z%Cshym4`BKv%4ULb`CKGDU@@9`Ak|rat0`vmXY_FJ1ohK4^Dv}xutiNeY4!r!+SY1 zjr7x< ztkc=7et%kCnvLFRDdg6Y^?KWeuv)?@iB4-gWRDElH_T+%s1c*G(e!%t|B`S_3i=BA z1ln#ZrhaWpaHVirptH7JwCFL>xW_@2YC4}U*p0z2o - - + + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Szerszám hozzáadása + + Add tool + Szerszám hozzáadása - - Add a tool shape to the robot - Formázó szerszám hozzáadása a robothoz + + Add a tool shape to the robot + Formázó szerszám hozzáadása a robothoz - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Robot elhelyezése... + + Place robot... + Robot elhelyezése... - - Place a robot (experimental!) - Robot helye (kísérleti!) + + Place a robot (experimental!) + Robot helye (kísérleti!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Útvonal létrehozása + + Create trajectory + Útvonal létrehozása - - Create a new empty trajectory - Új üres útvonal létrehozása + + Create a new empty trajectory + Új üres útvonal létrehozása - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Él az útvonalhoz... + + Edge to Trajectory... + Él az útvonalhoz... - - Generate a Trajectory from a set of edges - Útvonal létrehozása élek alapján + + Generate a Trajectory from a set of edges + Útvonal létrehozása élek alapján - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - Kuka kompakt eljárás ... + + Kuka compact subroutine... + Kuka kompakt eljárás ... - - Export the trajectory as a compact KRL subroutine. - Útvonal exportálása kompakt KRL eljárásként. + + Export the trajectory as a compact KRL subroutine. + Útvonal exportálása kompakt KRL eljárásként. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Kuka teljes eljárás ... + + Kuka full subroutine... + Kuka teljes eljárás ... - - Export the trajectory as a full KRL subroutine. - Útvonal exportálása teljes KRL eljárásként. + + Export the trajectory as a full KRL subroutine. + Útvonal exportálása teljes KRL eljárásként. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Helyezzen be egy Kuka IR210-et a dokumentumba. + + Insert a Kuka IR125 into the document. + Helyezzen be egy Kuka IR210-et a dokumentumba. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Helyezzen be egy Kuka IR210-et a dokumentumba. + + Insert a Kuka IR16 into the document. + Helyezzen be egy Kuka IR210-et a dokumentumba. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Helyezzen be egy Kuka IR16-ot a dokumentumba. + + Insert a Kuka IR210 into the document. + Helyezzen be egy Kuka IR16-ot a dokumentumba. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Helyezzen be egy Kuka IR125-öt a dokumentumba. + + Insert a Kuka IR500 into the document. + Helyezzen be egy Kuka IR125-öt a dokumentumba. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Útvonal beszúrása + + Insert in trajectory + Útvonal beszúrása - - Insert robot Tool location into trajectory - Robot szerszám elhelyezése az útvonalon + + Insert robot Tool location into trajectory + Robot szerszám elhelyezése az útvonalon - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Útvonal beszúrása + + Insert in trajectory + Útvonal beszúrása - - Insert preselection position into trajectory (W) - Beállítási pozíció beszúrása az útvonalba (W) + + Insert preselection position into trajectory (W) + Beállítási pozíció beszúrása az útvonalba (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Alaphelyzetbe állít + + + Move to home + Alaphelyzetbe állít - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Alapértelmezett hely beállítása + + Set default orientation + Alapértelmezett hely beállítása - - set the default orientation for subsequent commands for waypoint creation - Alapértelmezett hely beállítása a későbbi szakaszpont parancsokhoz a várópontok létrehozásoknál + + set the default orientation for subsequent commands for waypoint creation + Alapértelmezett hely beállítása a későbbi szakaszpont parancsokhoz a várópontok létrehozásoknál - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Alapértelmezett értékek + + Set default values + Alapértelmezett értékek - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Alapértelmezett sebesség, gyorsulás és folytonossági szakaszpont értékeinek beállítása + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Alapértelmezett sebesség, gyorsulás és folytonossági szakaszpont értékeinek beállítása - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Alaphelyzet beállítása + + + Set the home position + Alaphelyzet beállítása - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Útvonal szimuláció + + Simulate a trajectory + Útvonal szimuláció - - Run a simulation on a trajectory - Szimuláció futtaása az útvonalon + + Run a simulation on a trajectory + Szimuláció futtaása az útvonalon - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Pálya összetétel... + + Trajectory compound... + Pálya összetétel... - - Group and connect some trajectories to one - Csoportosít és közössé tesz bizonyos pályákat + + Group and connect some trajectories to one + Csoportosít és közössé tesz bizonyos pályákat - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress up trajectory... - Útvonal felruházása... + + Dress up trajectory... + Útvonal felruházása... - - Create a dress up object which overide som aspects of a trajectory - Hozzon létre egy felöltöztetett objektumot mely felülírja a pálya szempontjait + + Create a dress up object which overide som aspects of a trajectory + Hozzon létre egy felöltöztetett objektumot mely felülírja a pálya szempontjait - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Trajektória eszközök + + Trajectory tools + Trajektória eszközök - - Robot tools - Robot eszközök + + Robot tools + Robot eszközök - - Insert Robot - Robotok beszúrása + + Insert Robot + Robotok beszúrása - - + + QObject - - - - - - - - - - - - Wrong selection - Rossz kiválasztás + + + + + + + + + + + + Wrong selection + Rossz kiválasztás - - - - - - Select one Robot and one Trajectory object. - Egy Robot és egy útvonal objektum kijelölése. + + + + + + Select one Robot and one Trajectory object. + Egy Robot és egy útvonal objektum kijelölése. - - Trajectory not valid - Érvénytelen útvonal + + Trajectory not valid + Érvénytelen útvonal - - You need at least two way points in a trajectory to simulate. - A szimulációhoz legalább két útvonalpontra van szükség a pályán. + + You need at least two way points in a trajectory to simulate. + A szimulációhoz legalább két útvonalpontra van szükség a pályán. - - - KRL file(*.src) - KRL fájl (*.src) + + + KRL file(*.src) + KRL fájl (*.src) - - - All Files (*.*) - Minden fájl (*.*) + + + All Files (*.*) + Minden fájl (*.*) - - - Export program - Program exportálása + + + Export program + Program exportálása - - Select one robot and one shape or VRML object. - Egy robot és egy alakzat vagy VRML objektum kijelölése. + + Select one robot and one shape or VRML object. + Egy robot és egy alakzat vagy VRML objektum kijelölése. - - No preselection - Nincs előzetes kijelölés + + No preselection + Nincs előzetes kijelölés - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - A geometria (előválasztás) fölé kell vinni az egérrel a kurzort, hogy használni tudja ezt a parancsot. Részleteket a dokumentációban talál. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + A geometria (előválasztás) fölé kell vinni az egérrel a kurzort, hogy használni tudja ezt a parancsot. Részleteket a dokumentációban talál. - - Select one Robot to set home postion - Robot kiválasztása és alaphelyzetbe állítása + + Select one Robot to set home postion + Robot kiválasztása és alaphelyzetbe állítása - - Select one Robot - Válasszon ki egy robotot + + Select one Robot + Válasszon ki egy robotot - - - Select one Trajectory object. - Válasszon ki egy pálya objektumot. + + + Select one Trajectory object. + Válasszon ki egy pálya objektumot. - - set default speed - alapértelmezett sebesség beállítása + + set default speed + alapértelmezett sebesség beállítása - - speed: (e.g. 1 m/s or 3 cm/s) - sebesség: (pl. 1 m/s vagy 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + sebesség: (pl. 1 m/s vagy 3 cm/s) - - set default continuity - alapértelmezett folytonosság + + set default continuity + alapértelmezett folytonosság - - continuous ? - folyamatos? + + continuous ? + folyamatos? - - set default acceleration - alapértelmezett gyorsulás beállítás + + set default acceleration + alapértelmezett gyorsulás beállítás - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - gyorsulás: (pl. 1 m/s^2 vagy 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + gyorsulás: (pl. 1 m/s^2 vagy 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Válassza ki a Trayectory-t a felöltöztetéshez. + + Select the Trajectory which you want to dress up. + Válassza ki a Trayectory-t a felöltöztetéshez. - - No robot files installed - Nincs telepített robot-fájl + + No robot files installed + Nincs telepített robot-fájl - - Please visit %1 and copy the files to %2 - Kérjük, látogasson el ide: %1 és másolja a fájlokat a következő helyre: %2 + + Please visit %1 and copy the files to %2 + Kérjük, látogasson el ide: %1 és másolja a fájlokat a következő helyre: %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Szimuláció + + Simulation + Szimuláció - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Típus + + Type + Típus - - Name - Név + + Name + Név - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Űrlap + + Form + Űrlap - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4-es + + A4 + A4-es - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Eszköz:(0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Eszköz:(0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - Űrlap + + Form + Űrlap - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Típus + + Type + Típus - - Name - Név + + Name + Név - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Pálya + + Trajectory + Pálya - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Felruházási paraméter + + Dress Up Parameter + Felruházási paraméter - - + + TaskEdge2TracParameter - - Form - Űrlap + + Form + Űrlap - - Hide / Show - Elrejt/megjelenít + + Hide / Show + Elrejt/megjelenít - - Edges: 0 - Élek: 0 + + Edges: 0 + Élek: 0 - - Cluster: 0 - Fürt: 0 + + Cluster: 0 + Fürt: 0 - - Sizing Value: - Méret érték: + + Sizing Value: + Méret érték: - - Use orientation of edge - Használja az él orientációját + + Use orientation of edge + Használja az él orientációját - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - Űrlap + + Form + Űrlap - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Eszköz 0 + + Tool 0 + Eszköz 0 - - Tool - Eszköz + + Tool + Eszköz - - Base 0 - Alap 0 + + Base 0 + Alap 0 - - Base - Alap + + Base + Alap - - World - Világ + + World + Világ - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - Űrlap + + Form + Űrlap - - clear - ürít + + clear + ürít - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Pálya + Trajectory + Pálya - - + + TaskTrajectoryDressUpParameter - - Form - Űrlap + + Form + Űrlap - - Speed & Acceleration: - Sebesség és gyorsulás: + + Speed & Acceleration: + Sebesség és gyorsulás: - - Speed: - Sebesség: + + Speed: + Sebesség: - - - Use - Használ + + + Use + Használ - - Accel: - Gyorsítás: + + Accel: + Gyorsítás: - - Don't change Cont - Ne módosítsa a tartalmát + + Don't change Cont + Ne módosítsa a tartalmát - - Continues - Tovább + + Continues + Tovább - - Discontinues - Befejez + + Discontinues + Befejez - - Position and Orientation: - Helyzete és iránya: + + Position and Orientation: + Helyzete és iránya: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Ne módosítsa a pozíciót és a tájolást + + Don't change Position & Orientation + Ne módosítsa a pozíciót és a tájolást - - Use Orientation - Orientáció használata + + Use Orientation + Orientáció használata - - Add Position - Pozíció hozzáadása + + Add Position + Pozíció hozzáadása - - Add Orientation - Orientáció hozzáadása + + Add Orientation + Orientáció hozzáadása - Dress Up Parameter - Felruházási paraméter + Dress Up Parameter + Felruházási paraméter - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Robotok beszúrása + + Insert Robots + Robotok beszúrása - - &Robot - Robot + + &Robot + Robot - - Export trajectory - Pálya exportálása + + Export trajectory + Pálya exportálása - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_it.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_it.qm index b9db7ad3b4fbb4489d97ff3fd8269995e201d3a7..a502801b53a0c8b3f1c82b3aa7d2cda16dd27a0e 100644 GIT binary patch delta 659 zcmXYtUr3Wt7{;IT`JKvrvrom5bG5B7&1!$!w>iIUY7`h!BxEF0^CH3ptBdj?qlm(g zMBF(2mqips6p1uiNO;jMW*}1C7>O4VbrF;h6_thcu5}JCKc45j?|IL8lL_{Eh$Sjm zB568k(B=R+4ET9+AW-Hev6DoUNa0^d&aCp70e&B-Ur&5M+)aE!JVBf!-XTsCUlM1C zzlDiKs)ApEEk^;zd7$$m5E+6zNc5i*ab~OA26=WE2-X%DE(UMWfZBZpy553kI)Ol+ zc*Jt$jla+xt0wsghc=y|vJNpUnQco`y8vq|Q`Wr!d@q<9A!?VH{pl@0zab_iYgM>K zn&>zHG&-ckX(!O|Sz0=InBFrbc+rl)Qtv7924uKC(6txj*xh5GB_AJMB;PF$UZ$D& zAIn$&tOQD*$+!LFhjSuT6xkSQ;`gq90XBc<<7N4ddw8as(gR~W>stUUt^DKuv();b zD3NQVP*iAgo2nlfqnq^NJllr%{JeA8t}eS)~3iaZY{7RqwICk6!mYy#BFAi zv3Qo=V9y#IrB<5M6=O7X6R0Z_?YyT_^~UmluTZ`HMBj+&&E<8wnB*3zX+wIBn|-3E zp}(da9=H*wZHJ4(gYgxhwT!~xamV9!m)(;UYG{p!>8lmR^UrZR$s5rF27|Yd;?0WZ zd8rkomahmZiuOO7^oVXr$3vqm-4%Jq#I+_pUD@1MB!1Le#QWyzw6=X-T0TfkCC2^& DXDY1l delta 733 zcmXYtYe>^!6vm(bE!(O&wP|yvMxvCqo4dKI8zqUAOr)El-H0rgfd(0BXjocUj<=8$ zA`(HAN*Y;KVj7fU_D!MdhsqB@gfK{yv`)?U%kO=j_dJJl-gj5IU^~~oo_i5g9hY0K z1ELGCJPkHmV`fS02CPbA39&mkm0)-aNc}*Lj(CrFkob()OdKW-5GRQrh*N-l6;pBU zL`Nr(T@7rz0+ikaayucm5Umat;8M0MK%8l#Vnc+U4Ul%4fsFkT>b^i4ECp;A*dy*$ ztWS=ziZqh*IGNc*vFEIfSC@}y)pVc7^6Nc7asih*+6}n!IMd@xfUJ(2=pO>~8ouyz zE1>G-uic=bJp1^e1IGZblV6H%}BpbXE^kL+Sge12g#{SJ9= zgm4D!Y0ekIS!d{Nt+0HefwGw*bl(AoU99M>0UfcnYmxMf*wR70td-)eKMFuOF7{Z+ z_e`^T!EMYfl=^Omfvoum?MJ177#iKVC=HfT%=SbYGyMcK1=5f5i!|yen-$V|H^2=BT<)ogK2^0&VH7WC771HGR2`;#=9Un9RGn*e5ZCYhp{HI;zBZ7ci-q zN;b3yS5eJu z_Dyn`K_3XD>QW5@tkIRo8tlny - - + + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Aggiungi strumento + + Add tool + Aggiungi strumento - - Add a tool shape to the robot - Aggiunge uno strumento forma al robot + + Add a tool shape to the robot + Aggiunge uno strumento forma al robot - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Posiziona robot... + + Place robot... + Posiziona robot... - - Place a robot (experimental!) - Posiziona un robot (sperimentale!) + + Place a robot (experimental!) + Posiziona un robot (sperimentale!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Crea traiettoria + + Create trajectory + Crea traiettoria - - Create a new empty trajectory - Crea una nuova traiettoria vuota + + Create a new empty trajectory + Crea una nuova traiettoria vuota - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Da spigolo a traiettoria... + + Edge to Trajectory... + Da spigolo a traiettoria... - - Generate a Trajectory from a set of edges - Genera una traiettoria da un insieme di spigoli + + Generate a Trajectory from a set of edges + Genera una traiettoria da un insieme di spigoli - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - Subroutine Kuka compatta... + + Kuka compact subroutine... + Subroutine Kuka compatta... - - Export the trajectory as a compact KRL subroutine. - Esporta la traiettoria come una subroutine KRL compatta. + + Export the trajectory as a compact KRL subroutine. + Esporta la traiettoria come una subroutine KRL compatta. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Subroutine Kuka completa... + + Kuka full subroutine... + Subroutine Kuka completa... - - Export the trajectory as a full KRL subroutine. - Esporta la traiettoria come una subroutine KRL completa. + + Export the trajectory as a full KRL subroutine. + Esporta la traiettoria come una subroutine KRL completa. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Inserisce un Kuka IR125 nel documento. + + Insert a Kuka IR125 into the document. + Inserisce un Kuka IR125 nel documento. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Inserisce un Kuka IR16 nel documento. + + Insert a Kuka IR16 into the document. + Inserisce un Kuka IR16 nel documento. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Inserisce un Kuka IR210 nel documento. + + Insert a Kuka IR210 into the document. + Inserisce un Kuka IR210 nel documento. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Inserisce un Kuka IR500 nel documento. + + Insert a Kuka IR500 into the document. + Inserisce un Kuka IR500 nel documento. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Inserisci in traiettoria + + Insert in trajectory + Inserisci in traiettoria - - Insert robot Tool location into trajectory - Inserire il percorso dell'utensile del robot in traiettoria + + Insert robot Tool location into trajectory + Inserire il percorso dell'utensile del robot in traiettoria - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Inserisci in traiettoria + + Insert in trajectory + Inserisci in traiettoria - - Insert preselection position into trajectory (W) - Inserisci la posizione di preselezione in traiettoria (W) + + Insert preselection position into trajectory (W) + Inserisci la posizione di preselezione in traiettoria (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Sposta alla posizione di partenza + + + Move to home + Sposta alla posizione di partenza - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Imposta l'orientamento predefinito + + Set default orientation + Imposta l'orientamento predefinito - - set the default orientation for subsequent commands for waypoint creation - Imposta l'orientamento predefinito per i comandi successivi della creazione di waypoint + + set the default orientation for subsequent commands for waypoint creation + Imposta l'orientamento predefinito per i comandi successivi della creazione di waypoint - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Imposta i valori predefiniti + + Set default values + Imposta i valori predefiniti - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Imposta i valori predefiniti per velocità, accelerazione e continuità per comandi successivi della creazione di waypoint + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Imposta i valori predefiniti per velocità, accelerazione e continuità per comandi successivi della creazione di waypoint - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Imposta la posizione di partenza + + + Set the home position + Imposta la posizione di partenza - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Simula una traiettoria + + Simulate a trajectory + Simula una traiettoria - - Run a simulation on a trajectory - Esegue una simulazione su una traiettoria + + Run a simulation on a trajectory + Esegue una simulazione su una traiettoria - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Traiettoria composta... + + Trajectory compound... + Traiettoria composta... - - Group and connect some trajectories to one - Raggruppa e collega alcune traiettorie in una + + Group and connect some trajectories to one + Raggruppa e collega alcune traiettorie in una - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress up trajectory... - Dress up traiettoria ... + + Dress up trajectory... + Dress up traiettoria ... - - Create a dress up object which overide som aspects of a trajectory - Crea un oggetto dress up che non tiene conti di alcuni aspetti di una traiettoria + + Create a dress up object which overide som aspects of a trajectory + Crea un oggetto dress up che non tiene conti di alcuni aspetti di una traiettoria - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Strumenti Traiettoria + + Trajectory tools + Strumenti Traiettoria - - Robot tools - Strumenti Robot + + Robot tools + Strumenti Robot - - Insert Robot - Inserisci Robot + + Insert Robot + Inserisci Robot - - + + QObject - - - - - - - - - - - - Wrong selection - Selezione errata + + + + + + + + + + + + Wrong selection + Selezione errata - - - - - - Select one Robot and one Trajectory object. - Seleziona un Robot e un oggetto Traiettoria. + + + + + + Select one Robot and one Trajectory object. + Seleziona un Robot e un oggetto Traiettoria. - - Trajectory not valid - Traiettoria non valida + + Trajectory not valid + Traiettoria non valida - - You need at least two way points in a trajectory to simulate. - Sono necessari almeno due punti in una traiettoria per eseguire la simulazione. + + You need at least two way points in a trajectory to simulate. + Sono necessari almeno due punti in una traiettoria per eseguire la simulazione. - - - KRL file(*.src) - File KRL(*.src) + + + KRL file(*.src) + File KRL(*.src) - - - All Files (*.*) - Tutti i File (*.*) + + + All Files (*.*) + Tutti i File (*.*) - - - Export program - Esporta programma + + + Export program + Esporta programma - - Select one robot and one shape or VRML object. - Seleziona un robot e una forma o un oggetto VRML. + + Select one robot and one shape or VRML object. + Seleziona un robot e una forma o un oggetto VRML. - - No preselection - Nessuna preselezione + + No preselection + Nessuna preselezione - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - È necessario passare col mouse sopra una geometria (preselezione) per utilizzare questo comando. Vedere la documentazione per i dettagli. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + È necessario passare col mouse sopra una geometria (preselezione) per utilizzare questo comando. Vedere la documentazione per i dettagli. - - Select one Robot to set home postion - Seleziona un robot per impostare la posizione di partenza + + Select one Robot to set home postion + Seleziona un robot per impostare la posizione di partenza - - Select one Robot - Seleziona un Robot + + Select one Robot + Seleziona un Robot - - - Select one Trajectory object. - Seleziona un oggetto traiettoria. + + + Select one Trajectory object. + Seleziona un oggetto traiettoria. - - set default speed - Imposta la velocità predefinita + + set default speed + Imposta la velocità predefinita - - speed: (e.g. 1 m/s or 3 cm/s) - velocità: (ad esempio 1 m/s o 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + velocità: (ad esempio 1 m/s o 3 cm/s) - - set default continuity - Imposta la continuità predefinita + + set default continuity + Imposta la continuità predefinita - - continuous ? - Continuo ? + + continuous ? + Continuo ? - - set default acceleration - Imposta l'accelerazione predefinita + + set default acceleration + Imposta l'accelerazione predefinita - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - accelerazione: (ad es. 1 m/s^2 o 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + accelerazione: (ad es. 1 m/s^2 o 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Seleziona la traiettoria che si vuole vestire. + + Select the Trajectory which you want to dress up. + Seleziona la traiettoria che si vuole vestire. - - No robot files installed - Nessun file robot installato + + No robot files installed + Nessun file robot installato - - Please visit %1 and copy the files to %2 - Si prega di visitare %1 e copiare i file in %2 + + Please visit %1 and copy the files to %2 + Si prega di visitare %1 e copiare i file in %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulazione + + Simulation + Simulazione - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Tipo + + Type + Tipo - - Name - Nome + + Name + Nome - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Form + + Form + Form - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Strumento: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Strumento: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - Form + + Form + Form - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Tipo + + Type + Tipo - - Name - Nome + + Name + Nome - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Traiettoria + + Trajectory + Traiettoria - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Parametri Dress Up + + Dress Up Parameter + Parametri Dress Up - - + + TaskEdge2TracParameter - - Form - Form + + Form + Form - - Hide / Show - Mostra/Nascondi + + Hide / Show + Mostra/Nascondi - - Edges: 0 - Bordi: 0 + + Edges: 0 + Bordi: 0 - - Cluster: 0 - Cluster: 0 + + Cluster: 0 + Cluster: 0 - - Sizing Value: - Valore di ridimensionamento: + + Sizing Value: + Valore di ridimensionamento: - - Use orientation of edge - Usa l'orientamento del bordo + + Use orientation of edge + Usa l'orientamento del bordo - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - Form + + Form + Form - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Utensile 0 + + Tool 0 + Utensile 0 - - Tool - Utensile + + Tool + Utensile - - Base 0 - Base 0 + + Base 0 + Base 0 - - Base - Base + + Base + Base - - World - Globale + + World + Globale - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - Form + + Form + Form - - clear - cancella + + clear + cancella - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Traiettoria + Trajectory + Traiettoria - - + + TaskTrajectoryDressUpParameter - - Form - Form + + Form + Form - - Speed & Acceleration: - Velocità e accelerazione: + + Speed & Acceleration: + Velocità e accelerazione: - - Speed: - Velocità: + + Speed: + Velocità: - - - Use - Uso + + + Use + Uso - - Accel: - Accelerazione: + + Accel: + Accelerazione: - - Don't change Cont - Non cambiare Cont + + Don't change Cont + Non cambiare Cont - - Continues - Continua + + Continues + Continua - - Discontinues - Discontinua + + Discontinues + Discontinua - - Position and Orientation: - Posizione e orientamento: + + Position and Orientation: + Posizione e orientamento: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Non modificare la posizione e l'orientamento + + Don't change Position & Orientation + Non modificare la posizione e l'orientamento - - Use Orientation - Usa l'orientamento + + Use Orientation + Usa l'orientamento - - Add Position - Aggiungi posizione + + Add Position + Aggiungi posizione - - Add Orientation - Aggiungi Orientamento + + Add Orientation + Aggiungi Orientamento - Dress Up Parameter - Parametri Dress Up + Dress Up Parameter + Parametri Dress Up - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Inserisci Robot + + Insert Robots + Inserisci Robot - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Esporta traiettoria + + Export trajectory + Esporta traiettoria - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_ja.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_ja.qm index 696417a92b5be4f49acb06fe59bb8d774ab293a9..6ba94d2f1965512610f475c0a21f4d37adb9599a 100644 GIT binary patch delta 3090 zcmaKuc~I2n8ONVJ*$WmBRF-QImO}xbT@G*YplJ-kA|R~;L4)XWj9{V$bs9ICSV7d_ z{!G$nB|+m6uh?!q(8Q>Xh(qFN8YH#W+9qm^w$*Ag6A$cn_gxXqjDPHYe(&>p?&o=T zcEd8+5A&NtoXtdJA&OWa7`q1?jq@%+iw+!%^S6SQk>Gfu$Ra_@MsOm|O@fv$!D6DQ zm4XQ^M9NV_Lk@vsz{?=)%@N=PBB$Ao2RJY<1GB+>;LpH+g3l4fgo8Om$$?-l2xrO? z@HAM8z$QUUHTWXrKN6{S5~chH+)b2<_o~Ane5yVL=YpN!2JlOAQffPq-+g3!OfUhC z{d#b|CzvQB(x4;J8G?!FMAiVDuLutP15w&MqS%W>rElZeLCOX&c{VA}twsTPf|dt@ zNu`1*aUMF6$t@wU4I|a_2oiZ*Fg}x1`%z)aR8k$Cg@h&xCO9ZP0Ue7Aq2XS>Mfqv_ zi1b%!+O!I^y;V@wASibTDy9l5R|={=2Awca?-l~TO@f*hLG1=XU9+HmtDs@9kL7~? zI|Yr=K5h{Vk_iUy5=?KUvZ^=~beO7#VBAAvX|?mv63p!cwRA!dnopmlh7l!1P|wLc zqW=Gr=?7gR8oXC#919M4Rc1c68EqdZOF!^yjHgs~YG)f!e2v_Gv5_cnxO~mJ^+dK; zY0k1MfsR> zk)mYQ0HP#GQFh`EQSep88(xD>#c|EQp?5{mQ;Edcs-&UUP)U)pYWsY&o|KC=+{O8( zvf*9E4!o;;?_mIuKPk6lLT)>)Y%@(F3Mp6KZbU)@8=b0(Pf#&+tE$7tqN4Mv>gVx7 zbyZapfU~As)l~lmk^H}^t%nz*f<)DhmfKji9M#?+bb`;R_Lm`0%A2a==}0W(Bh`)R z&`+;a-A_iKL9eUhA`6N74Oi!P93fIPsEezLpm$U4cpqo0^O$U5IEQG zLGcJ8U8Kes7eFK%rI`?qYS;dV(WED6*IiVg1DCbyn^K9wE@{6pp2lb!b&lUBnu+q3UcYXR{RPT-OydAd>x~S)W>W@0PWX;x(

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- + + CmdRobotAddToolShape - - Robot - ロボット + + Robot + ロボット - - Add tool - ツールを追加 + + Add tool + ツールを追加 - - Add a tool shape to the robot - Add a tool shape to the robot + + Add a tool shape to the robot + 工具のシェイプをロボットに追加 - - + + CmdRobotConstraintAxle - - Robot - ロボット + + Robot + ロボット - - Place robot... - ロボットを配置... + + Place robot... + ロボットを配置... - - Place a robot (experimental!) - ロボットを配置(experimental!) + + Place a robot (experimental!) + ロボットを配置(テスト中!) - - + + CmdRobotCreateTrajectory - - Robot - ロボット + + Robot + ロボット - - Create trajectory - 軌跡を作成 + + Create trajectory + 軌跡を作成 - - Create a new empty trajectory - 新しい空の軌跡を作成 + + Create a new empty trajectory + 新しい空の軌跡を作成 - - + + CmdRobotEdge2Trac - - Robot - ロボット + + Robot + ロボット - - Edge to Trajectory... - Edge to Trajectory... + + Edge to Trajectory... + エッジから起動へ... - - Generate a Trajectory from a set of edges - Generate a Trajectory from a set of edges + + Generate a Trajectory from a set of edges + エッジから軌道を生成 - - + + CmdRobotExportKukaCompact - - Robot - ロボット + + Robot + ロボット - - Kuka compact subroutine... - Kuka compact subroutine... + + Kuka compact subroutine... + Kukaのコンパクトサブルーチン... - - Export the trajectory as a compact KRL subroutine. - Export the trajectory as a compact KRL subroutine. + + Export the trajectory as a compact KRL subroutine. + 軌道をコンパクトKRLサブルーチンとしてエクスポート - - + + CmdRobotExportKukaFull - - Robot - ロボット + + Robot + ロボット - - Kuka full subroutine... - Kuka full subroutine... + + Kuka full subroutine... + Kukaのフルサブルーチン... - - Export the trajectory as a full KRL subroutine. - Export the trajectory as a full KRL subroutine. + + Export the trajectory as a full KRL subroutine. + 軌道をフルKRLサブルーチンとしてエクスポート - - + + CmdRobotInsertKukaIR125 - - Robot - ロボット + + Robot + ロボット - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Kuka IR125 を挿入. + + Insert a Kuka IR125 into the document. + Kuka IR125をドキュメントに挿入. - - + + CmdRobotInsertKukaIR16 - - Robot - ロボット + + Robot + ロボット - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Kuka IR16 を挿入 + + Insert a Kuka IR16 into the document. + Kuka IR16をドキュメントに挿入 - - + + CmdRobotInsertKukaIR210 - - Robot - ロボット + + Robot + ロボット - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Kuka IR210 を挿入. + + Insert a Kuka IR210 into the document. + Kuka IR210をドキュメントに挿入 - - + + CmdRobotInsertKukaIR500 - - Robot - ロボット + + Robot + ロボット - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Kuka IR500 を挿入. + + Insert a Kuka IR500 into the document. + Kuka IR500をドキュメントに挿入 - - + + CmdRobotInsertWaypoint - - Robot - ロボット + + Robot + ロボット - - Insert in trajectory - Insert in trajectory + + Insert in trajectory + 軌道に挿入 - - Insert robot Tool location into trajectory - Insert robot Tool location into trajectory + + Insert robot Tool location into trajectory + 軌道にロボットツール位置を挿入 - - + + CmdRobotInsertWaypointPreselect - - Robot - ロボット + + Robot + ロボット - - Insert in trajectory - Insert in trajectory + + Insert in trajectory + 軌道に挿入 - - Insert preselection position into trajectory (W) - Insert preselection position into trajectory (W) + + Insert preselection position into trajectory (W) + プリセレクション位置を軌道に挿入 (W) - - + + CmdRobotRestoreHomePos - - Robot - ロボット + + Robot + ロボット - - - Move to home - ホームへ移動 + + + Move to home + ホームへ移動 - - + + CmdRobotSetDefaultOrientation - - Robot - ロボット + + Robot + ロボット - - Set default orientation - デフォルトの向きを設定 + + Set default orientation + デフォルトの向きを設定 - - set the default orientation for subsequent commands for waypoint creation - set the default orientation for subsequent commands for waypoint creation + + set the default orientation for subsequent commands for waypoint creation + 以降の通過点作成用コマンドのデフォルト方向を設定 - - + + CmdRobotSetDefaultValues - - Robot - ロボット + + Robot + ロボット - - Set default values - デフォルト値を設定する + + Set default values + デフォルト値を設定する - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + 以降の通過点作成用コマンドで使用される速度、加速度、連続性のデフォルト値を設定 - - + + CmdRobotSetHomePos - - Robot - ロボット + + Robot + ロボット - - - Set the home position - ホームポジションを設定 + + + Set the home position + ホームポジションを設定 - - + + CmdRobotSimulate - - Robot - ロボット + + Robot + ロボット - - Simulate a trajectory - 軌道をシミュレート + + Simulate a trajectory + 軌道をシミュレート - - Run a simulation on a trajectory - 軌道のシミュレーションを実行 + + Run a simulation on a trajectory + 軌道のシミュレーションを実行 - - + + CmdRobotTrajectoryCompound - - Robot - ロボット + + Robot + ロボット - - Trajectory compound... - Trajectory compound... + + Trajectory compound... + 軌道を合成... - - Group and connect some trajectories to one - Group and connect some trajectories to one + + Group and connect some trajectories to one + 複数の軌道を一つに連結してグループ化 - - + + CmdRobotTrajectoryDressUp - - Robot - ロボット + + Robot + ロボット - - Dress up trajectory... - Dress up trajectory... + + Dress up trajectory... + 軌道をドレスアップ... - - Create a dress up object which overide som aspects of a trajectory - Create a dress up object which overide som aspects of a trajectory + + Create a dress up object which overide som aspects of a trajectory + 軌道のいくつかのプロパティーをオーバーライドしたドレスアップオブジェクトを作成 - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - 軌道ツール + + Trajectory tools + 軌道ツール - - Robot tools - ロボットツール + + Robot tools + ロボットツール - - Insert Robot - ロボットを挿入 + + Insert Robot + ロボットを挿入 - - + + QObject - - - - - - - - - - - - Wrong selection - 誤った選択 + + + + + + + + + + + + Wrong selection + 誤った選択 - - - - - - Select one Robot and one Trajectory object. - Select one Robot and one Trajectory object. + + + + + + Select one Robot and one Trajectory object. + 1 つのロボットと軌道オブジェクトを 1 つ選択します。 - - Trajectory not valid - 軌道が無効です。 + + Trajectory not valid + 軌道が無効です。 - - You need at least two way points in a trajectory to simulate. - You need at least two way points in a trajectory to simulate. + + You need at least two way points in a trajectory to simulate. + シミュレートするためには軌道内に少なくとも2つのway pointが必要です。 - - - KRL file(*.src) - KRLファイル(*.SRC) + + + KRL file(*.src) + KRLファイル(*.SRC) - - - All Files (*.*) - すべてのファイル (*.*) + + + All Files (*.*) + すべてのファイル (*.*) - - - Export program - プログラムをエクスポート + + + Export program + プログラムをエクスポート - - Select one robot and one shape or VRML object. - ロボット1台と1つの図形かVRMLオブジェクトを選択してください. + + Select one robot and one shape or VRML object. + ロボット1台と1つの図形かVRMLオブジェクトを選択してください. - - No preselection - No preselection + + No preselection + プリセレクションがありません - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - このコマンドを使用するにはマウスを使ってジオメトリ(事前選択)の上にカーソルを移動する必要があります。詳細についてはマニュアルを参照してください。 + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + このコマンドを使用するにはマウスを使ってジオメトリ(事前選択)の上にカーソルを移動する必要があります。詳細についてはマニュアルを参照してください。 - - Select one Robot to set home postion - Select one Robot to set home postion + + Select one Robot to set home postion + ホームポジションを設定するロボットを1台選択 - - Select one Robot - 一台のロボットを選択する + + Select one Robot + 1台のロボットを選択する - - - Select one Trajectory object. - 1 つの軌道のオブジェクトを選択します。 + + + Select one Trajectory object. + 1 つの軌道のオブジェクトを選択します。 - - set default speed - 既定の速度を設定します。 + + set default speed + 既定の速度を設定します。 - - speed: (e.g. 1 m/s or 3 cm/s) - 速度:(例 1m/s 3cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + 速度:(例 1m/s 3cm/s) - - set default continuity - set default continuity + + set default continuity + デフォルトの連続性を設定 - - continuous ? - 続けかすか? + + continuous ? + 続けますか? - - set default acceleration - set default acceleration + + set default acceleration + デフォルトの加速度を設定 - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + 加速度: (例: 1 m/s ^2 または 3 cm/s ^2) - - Select the Trajectory which you want to dress up. - Select the Trajectory which you want to dress up. + + Select the Trajectory which you want to dress up. + ドレスアップする軌道を選択 - - No robot files installed - ロボットファイルがインストールされていません + + No robot files installed + ロボットファイルがインストールされていません - - Please visit %1 and copy the files to %2 - Please visit %1 and copy the files to %2 + + Please visit %1 and copy the files to %2 + %1 を見てファイルを %2 にコピーしてください - - + + RobotGui::DlgTrajectorySimulate - - Simulation - シミュレーション + + Simulation + シミュレーション - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - タイプ + + Type + タイプ - - Name - 名前 + + Name + 名前 - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Form + + Form + フォーム - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Tool: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Tool: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - Form + + Form + フォーム - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - タイプ + + Type + タイプ - - Name - 名前 + + Name + 名前 - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trajectory + + Trajectory + Trajectory - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Dress Up Parameter + + Dress Up Parameter + Dress Up Parameter - - + + TaskEdge2TracParameter - - Form - Form + + Form + フォーム - - Hide / Show - 表示/非表示 + + Hide / Show + 表示/非表示 - - Edges: 0 - エッジ: 0 + + Edges: 0 + エッジ: 0 - - Cluster: 0 - クラスタ: 0 + + Cluster: 0 + クラスタ: 0 - - Sizing Value: - サイジング値: + + Sizing Value: + サイジング値: - - Use orientation of edge - Use orientation of edge + + Use orientation of edge + エッジの方向を使用 - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - Form + + Form + フォーム - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Tool 0 + + Tool 0 + Tool 0 - - Tool - ツール + + Tool + ツール - - Base 0 - Base 0 + + Base 0 + Base 0 - - Base - Base + + Base + Base - - World - World + + World + World - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - Form + + Form + フォーム - - clear - clear + + clear + クリア - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Trajectory + Trajectory + Trajectory - - + + TaskTrajectoryDressUpParameter - - Form - Form + + Form + フォーム - - Speed & Acceleration: - 速度 & 加速度: + + Speed & Acceleration: + 速度 & 加速度: - - Speed: - 速度: + + Speed: + 速度: - - - Use - Use + + + Use + 使用する - - Accel: - 加速度: + + Accel: + 加速度: - - Don't change Cont - Don't change Cont + + Don't change Cont + Don't change Cont - - Continues - 続ける + + Continues + 続ける - - Discontinues - 中止 + + Discontinues + 中止 - - Position and Orientation: - 位置と向き: + + Position and Orientation: + 位置と向き: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Don't change Position & Orientation + + Don't change Position & Orientation + 位置と向きを変更しないでください - - Use Orientation - Use Orientation + + Use Orientation + 方向を使用 - - Add Position - 位置を追加します。 + + Add Position + 位置を追加します。 - - Add Orientation - 向きを追加します。 + + Add Orientation + 向きを追加します。 - Dress Up Parameter - Dress Up Parameter + Dress Up Parameter + Dress Up Parameter - - + + Workbench - - Robot - ロボット + + Robot + ロボット - - Insert Robots - ロボットを追加 + + Insert Robots + ロボットを追加 - - &Robot - ロボット (&r) + + &Robot + ロボット (&r) - - Export trajectory - Export trajectory + + Export trajectory + 軌道をエクスポート - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_nl.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_nl.qm index 4030131e0b3f5b47fae6dac2d91f5f5b5045f1dc..469df73ca98bc59a70f6627adc1e90b3f44940a4 100644 GIT binary patch delta 705 zcmXZYTSydP7zW_?pPeDx*>x=1(p6V059DDFlBYPzGjLHxWh@6hT1{655Rx*0*kR^YFfWGygY#B*NZ>+2D3I z7`3z;-Ti=A3Ao3i1DC`(tw>vjxD=u34@mr@S}}CD2lR-&x7I0t z5yL}HTDncV`8O3v3yOC<)K}E`a*wGKTPRYAs)S0|V%~#|m`!D*D zt8%+_FOYFop1-z-OqIXgZve7($iEjXfcn^!vP9eE%$Q2kY;=eFOf40+fx-!XNIIUb zs3E$QvMEJ9pU|PG^9k4ZtduF}qx`9o9$%4SD*xl{<1c+SqtWH;?96rKy5{&#UqF^! zo5^Y4%$fY4Kg(!TlOt+kB$E#&DlJ)Qi7K1F@!L$Y_Ww<7Zk#s;vf?`fF%~yhE;HU# jRUTic+ApN!p$6UPLJuFV&gX&ZxAAi|7Q>b>0D-Z89+$hu delta 793 zcmXYtTS${(7{~wL37e6cICG{p(iBqXHvM*VI#Hp(0}GK#({yQS=t6g)kzI7Kb+J(1 z!m=Zk6iH={EGfynNJ6~K4q!JWSeitGAVKSypWn^z{r}(RdEWo?eeiL9Ki3<>P4uZ7 z!(}rdIsm!8@0{tN>?c)9>IJb1FqIRlfnEC*W`_Jj8Us)@cwA(ZYah4KT78N=MAnlQXR2mYZ z?kuEHN@LDq&$zeI&K}e>r;rSwCH*vD?PPvlQ~O${q4N{0O_c$OrJVN7UBLd0%X!`d zs2aIw5fybE z$M$*ZJzi5mXLASpXh{xN8T75K+AOVMm`&K?nbxY^9Bx>5^tuhN(V7shGAd<8rR;vl zk`+rQN->!%2 - - + + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Gereedschap toevoegen + + Add tool + Gereedschap toevoegen - - Add a tool shape to the robot - Voeg een gereedschapvorm toe aan de robot + + Add a tool shape to the robot + Voeg een gereedschapvorm toe aan de robot - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Plaats robot... + + Place robot... + Plaats robot... - - Place a robot (experimental!) - Plaats een robot (experimenteel!) + + Place a robot (experimental!) + Plaats een robot (experimenteel!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Maak traject + + Create trajectory + Maak traject - - Create a new empty trajectory - Maak een nieuw leeg traject + + Create a new empty trajectory + Maak een nieuw leeg traject - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Rand naar traject... + + Edge to Trajectory... + Rand naar traject... - - Generate a Trajectory from a set of edges - Genereer een Traject uit een set van randen + + Generate a Trajectory from a set of edges + Genereer een Traject uit een set van randen - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - Kuka compacte subroutine ... + + Kuka compact subroutine... + Kuka compacte subroutine ... - - Export the trajectory as a compact KRL subroutine. - Exporteer het traject als een compacte KRL subroutine. + + Export the trajectory as a compact KRL subroutine. + Exporteer het traject als een compacte KRL subroutine. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Kuka volledige subroutine... + + Kuka full subroutine... + Kuka volledige subroutine... - - Export the trajectory as a full KRL subroutine. - Exporteer het traject als een volledige KRL subroutine. + + Export the trajectory as a full KRL subroutine. + Exporteer het traject als een volledige KRL subroutine. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Voeg een Kuka IR125 toe aan het document. + + Insert a Kuka IR125 into the document. + Voeg een Kuka IR125 toe aan het document. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Voeg een Kuka IR16 toe aan het document. + + Insert a Kuka IR16 into the document. + Voeg een Kuka IR16 toe aan het document. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Voeg een Kuka IR210 toe aan het document. + + Insert a Kuka IR210 into the document. + Voeg een Kuka IR210 toe aan het document. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Voeg een Kuka IR500 toe aan het document. + + Insert a Kuka IR500 into the document. + Voeg een Kuka IR500 toe aan het document. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Toevoegen aan traject + + Insert in trajectory + Toevoegen aan traject - - Insert robot Tool location into trajectory - Robot gereedschapslocatie invoegen in traject + + Insert robot Tool location into trajectory + Robot gereedschapslocatie invoegen in traject - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Toevoegen aan traject + + Insert in trajectory + Toevoegen aan traject - - Insert preselection position into trajectory (W) - Plaats de voorselectie-positie in het traject (W) + + Insert preselection position into trajectory (W) + Plaats de voorselectie-positie in het traject (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Ga naar de beginpositie + + + Move to home + Ga naar de beginpositie - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Set standaard oriëntatie + + Set default orientation + Set standaard oriëntatie - - set the default orientation for subsequent commands for waypoint creation - set the default orientation for subsequent commands for waypoint creation + + set the default orientation for subsequent commands for waypoint creation + set the default orientation for subsequent commands for waypoint creation - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Standaardwaarden instellen + + Set default values + Standaardwaarden instellen - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Stel de beginpositie in + + + Set the home position + Stel de beginpositie in - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Simuleer een traject + + Simulate a trajectory + Simuleer een traject - - Run a simulation on a trajectory - Voer een simulatie uit op een traject + + Run a simulation on a trajectory + Voer een simulatie uit op een traject - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Trajectory compound... + + Trajectory compound... + Trajectory compound... - - Group and connect some trajectories to one - Group and connect some trajectories to one + + Group and connect some trajectories to one + Group and connect some trajectories to one - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress up trajectory... - Dress up trajectory... + + Dress up trajectory... + Dress up trajectory... - - Create a dress up object which overide som aspects of a trajectory - Create a dress up object which overide som aspects of a trajectory + + Create a dress up object which overide som aspects of a trajectory + Create a dress up object which overide som aspects of a trajectory - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Trajectory tools + + Trajectory tools + Trajectory tools - - Robot tools - Robotgereedschappen + + Robot tools + Robotgereedschappen - - Insert Robot - Robot invoegen + + Insert Robot + Robot invoegen - - + + QObject - - - - - - - - - - - - Wrong selection - Verkeerde selectie + + + + + + + + + + + + Wrong selection + Verkeerde selectie - - - - - - Select one Robot and one Trajectory object. - Selecteer één robot en één traject-object. + + + + + + Select one Robot and one Trajectory object. + Selecteer één robot en één traject-object. - - Trajectory not valid - Traject ongeldig + + Trajectory not valid + Traject ongeldig - - You need at least two way points in a trajectory to simulate. - Je moet ten minste twee punten in een traject hebben om te kunnen simuleren. + + You need at least two way points in a trajectory to simulate. + Je moet ten minste twee punten in een traject hebben om te kunnen simuleren. - - - KRL file(*.src) - KRL-bestand (*.src) + + + KRL file(*.src) + KRL-bestand (*.src) - - - All Files (*.*) - Alle bestanden (*.*) + + + All Files (*.*) + Alle bestanden (*.*) - - - Export program - Exporteer programma + + + Export program + Exporteer programma - - Select one robot and one shape or VRML object. - Selecteer één robot en één shape of VRML-object. + + Select one robot and one shape or VRML object. + Selecteer één robot en één shape of VRML-object. - - No preselection - Geen voorselectie + + No preselection + Geen voorselectie - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Je moet zweven boven een geometrie (Voorselectie) met de muis om dit commando te gebruiken. Zie documentatie voor details. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Je moet zweven boven een geometrie (Voorselectie) met de muis om dit commando te gebruiken. Zie documentatie voor details. - - Select one Robot to set home postion - Selecteer een Robot om thuispositie te bepalen + + Select one Robot to set home postion + Selecteer een Robot om thuispositie te bepalen - - Select one Robot - Selecteer een Robot + + Select one Robot + Selecteer een Robot - - - Select one Trajectory object. - Één traject object selecteren. + + + Select one Trajectory object. + Één traject object selecteren. - - set default speed - Standaard snelheid instellen + + set default speed + Standaard snelheid instellen - - speed: (e.g. 1 m/s or 3 cm/s) - snelheid: (bijv. 1 m/s of 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + snelheid: (bijv. 1 m/s of 3 cm/s) - - set default continuity - Set standaard continuïteit + + set default continuity + Set standaard continuïteit - - continuous ? - continu? + + continuous ? + continu? - - set default acceleration - standaard versnelling instellen + + set default acceleration + standaard versnelling instellen - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - versnelling: (bijv. 1 m/s^2 of 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + versnelling: (bijv. 1 m/s^2 of 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Select the Trajectory which you want to dress up. + + Select the Trajectory which you want to dress up. + Select the Trajectory which you want to dress up. - - No robot files installed - Geen robot bestanden geïnstalleerd + + No robot files installed + Geen robot bestanden geïnstalleerd - - Please visit %1 and copy the files to %2 - Bezoek %1 en kopieer de bestanden naar %2 + + Please visit %1 and copy the files to %2 + Bezoek %1 en kopieer de bestanden naar %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulatie + + Simulation + Simulatie - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Type + + Type + Type - - Name - Naam + + Name + Naam - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Vorm + + Form + Vorm - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Tool: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Tool: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaakRobot6Assen + + TaskRobot6Axis + TaakRobot6Assen - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaakRobotBesturing + + TaskRobotControl + TaakRobotBesturing - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaakRobotBerichten + + TaskRobotMessages + TaakRobotBerichten - - + + RobotGui::TaskTrajectory - - Form - Vorm + + Form + Vorm - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Type + + Type + Type - - Name - Naam + + Name + Naam - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Traject + + Trajectory + Traject - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Aankleed Parameter + + Dress Up Parameter + Aankleed Parameter - - + + TaskEdge2TracParameter - - Form - Vorm + + Form + Vorm - - Hide / Show - Verbergen / weergeven + + Hide / Show + Verbergen / weergeven - - Edges: 0 - Randen: 0 + + Edges: 0 + Randen: 0 - - Cluster: 0 - Cluster: 0 + + Cluster: 0 + Cluster: 0 - - Sizing Value: - Dimensionering Waarde: + + Sizing Value: + Dimensionering Waarde: - - Use orientation of edge - Gebruik oriëntatie van de rand + + Use orientation of edge + Gebruik oriëntatie van de rand - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaakRobot6Assen + TaskRobot6Axis + TaakRobot6Assen - - + + TaskRobotControl - - Form - Vorm + + Form + Vorm - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Gereedschap 0 + + Tool 0 + Gereedschap 0 - - Tool - Gereedschap + + Tool + Gereedschap - - Base 0 - Basis 0 + + Base 0 + Basis 0 - - Base - Basis + + Base + Basis - - World - Wereld + + World + Wereld - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1 ° + + 10mm / 1° + 10mm / 1 ° - - 5mm / 0.5° - 5mm / 0,5 ° + + 5mm / 0.5° + 5mm / 0,5 ° - - 1mm / 0.1° - 1mm / 0,1 ° + + 1mm / 0.1° + 1mm / 0,1 ° - TaskRobotControl - TaakRobotBesturing + TaskRobotControl + TaakRobotBesturing - - + + TaskRobotMessages - - Form - Vorm + + Form + Vorm - - clear - wissen + + clear + wissen - TaskRobotMessages - TaakRobotBerichten + TaskRobotMessages + TaakRobotBerichten - - + + TaskTrajectory - Trajectory - Traject + Trajectory + Traject - - + + TaskTrajectoryDressUpParameter - - Form - Vorm + + Form + Vorm - - Speed & Acceleration: - Snelheid & versnelling: + + Speed & Acceleration: + Snelheid & versnelling: - - Speed: - Snelheid: + + Speed: + Snelheid: - - - Use - Gebruik + + + Use + Gebruik - - Accel: - Accel: + + Accel: + Accel: - - Don't change Cont - Don't change Cont + + Don't change Cont + Cont niet wijzigen - - Continues - Doorgaan + + Continues + Doorgaan - - Discontinues - Stoppen + + Discontinues + Stoppen - - Position and Orientation: - Positie en oriëntatie: + + Position and Orientation: + Positie en oriëntatie: - - (0,0,0),(0,0,0) - (0,0,0), (0,0,0) + + (0,0,0),(0,0,0) + (0,0,0), (0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Positie & oriëntatie niet wijzigen + + Don't change Position & Orientation + Positie & oriëntatie niet wijzigen - - Use Orientation - Gebruik Oriëntatie + + Use Orientation + Gebruik Oriëntatie - - Add Position - Positie toevoegen + + Add Position + Positie toevoegen - - Add Orientation - Oriëntatie toevoegen + + Add Orientation + Oriëntatie toevoegen - Dress Up Parameter - Aankleed Parameter + Dress Up Parameter + Aankleed Parameter - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Invoegen Robots + + Insert Robots + Invoegen Robots - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Exporteer traject + + Export trajectory + Exporteer traject - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_no.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_no.qm index 50ca56386d91a12d29558d17b65381688789076a..e084b9c04723882c2172e6b151b9e26b95ef740b 100644 GIT binary patch delta 682 zcmXZYZ%7ky7zgn0?{-Icx4N=MbIUc;0{`T;+ipAO6e5D66n&9lGwVf&lU8666xjb@ zFBDuqE25T|1meu1ksu|Ng++G8=|U)s%bI`_}j=Ppm3LI>2q=)<(B~|4Fr10JLD_!AvsTu z0lJ%ZF{svW^YGj42yF0=_z?R+CyTb3g3| z3@aZKT#kwx!f4|`pz^ekoh%1JQDLFuFxB~7vg`;gw4MTjKSg+ENvjweI0kye6W6m; z4~U7YUb=-}y!LkmpmvJ4gOrEuJY}ga315;1Z~g*`Q_{Uvv@!HZ8fm8XK$$ci_yOb< zNZ7>;;$={>&>Ml=-^?Tm8o&h`^NE;Rv$~+}VV44Y`f%=+i)<2WYwm`2IlbCCbw*z~vOWJ0O1Sr|Jof-gZd46?%P1 zqjd<1P(OA_lc%=^-43rX)iIYN_-`ru#Mvg{2Dh;_OTmpkdpM%av)!n2`Kwi%iROvVJLx_g{?;OZObCp{S14E7`14ZRaek%5G*(TOOCp z-rJ09M$Io<_2IrdNu&sOL#hC`ZODl6}W#?BdMY9ymnk}YI zWxaFF%Z_gFggExywu|lbY>I|UzHzM5zK4aq8LY>vFsqzPL4vX|`ovo;uzHq)$ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_no.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_no.ts index 8b93cdebc..0606b9844 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_no.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_no.ts @@ -1,1044 +1,1044 @@ - - + + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Legg til verktøy + + Add tool + Legg til verktøy - - Add a tool shape to the robot - Legg til en verktøyform til roboten + + Add a tool shape to the robot + Legg til en verktøyform til roboten - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Plasser robot... + + Place robot... + Plasser robot... - - Place a robot (experimental!) - Plasser en robot (eksperimentell!) + + Place a robot (experimental!) + Plasser en robot (eksperimentell!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Lag bane + + Create trajectory + Lag bane - - Create a new empty trajectory - Lag en ny tom bane + + Create a new empty trajectory + Lag en ny tom bane - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Kant til bane... + + Edge to Trajectory... + Kant til bane... - - Generate a Trajectory from a set of edges - Generer en bane fra et sett med kanter + + Generate a Trajectory from a set of edges + Generer en bane fra et sett med kanter - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - Kompakt KUKA delrutine... + + Kuka compact subroutine... + Kompakt KUKA delrutine... - - Export the trajectory as a compact KRL subroutine. - Eksportere banen som en kompakt KRL delrutine. + + Export the trajectory as a compact KRL subroutine. + Eksportere banen som en kompakt KRL delrutine. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Fullstendig KUKA delrutine... + + Kuka full subroutine... + Fullstendig KUKA delrutine... - - Export the trajectory as a full KRL subroutine. - Eksporter banen som en fullstendig KRL delrutine. + + Export the trajectory as a full KRL subroutine. + Eksporter banen som en fullstendig KRL delrutine. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Sett inn en Kuka IR125 i dokumentet. + + Insert a Kuka IR125 into the document. + Sett inn en Kuka IR125 i dokumentet. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Sett inn en Kuka IR16 i dokumentet. + + Insert a Kuka IR16 into the document. + Sett inn en Kuka IR16 i dokumentet. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Sett inn en Kuka IR210 i dokumentet. + + Insert a Kuka IR210 into the document. + Sett inn en Kuka IR210 i dokumentet. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Sett inn en Kuka IR500 i dokumentet. + + Insert a Kuka IR500 into the document. + Sett inn en Kuka IR500 i dokumentet. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Sett inn i bane + + Insert in trajectory + Sett inn i bane - - Insert robot Tool location into trajectory - Sett inn robotverktøy i banen + + Insert robot Tool location into trajectory + Sett inn robotverktøy i banen - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Sett inn i bane + + Insert in trajectory + Sett inn i bane - - Insert preselection position into trajectory (W) - Sett inn forvalgt posisjon i bane (W) + + Insert preselection position into trajectory (W) + Sett inn forvalgt posisjon i bane (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Flytt til utgangsposisjon + + + Move to home + Flytt til utgangsposisjon - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Angi standardorientering + + Set default orientation + Angi standardorientering - - set the default orientation for subsequent commands for waypoint creation - sett standardorientering for etterfølgende kommandoer ved veipunktopprettelse + + set the default orientation for subsequent commands for waypoint creation + sett standardorientering for etterfølgende kommandoer ved veipunktopprettelse - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Angi standardverdier + + Set default values + Angi standardverdier - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - angi standardverdier for hastighet, akselerasjon og kontinuitet for etterfølgende kommandoer ved veipunktetablering + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + angi standardverdier for hastighet, akselerasjon og kontinuitet for etterfølgende kommandoer ved veipunktetablering - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Sett utgangsposisjon + + + Set the home position + Sett utgangsposisjon - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Simuler en bane + + Simulate a trajectory + Simuler en bane - - Run a simulation on a trajectory - Kjør simulering på en bane + + Run a simulation on a trajectory + Kjør simulering på en bane - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Banesammensetning... + + Trajectory compound... + Banesammensetning... - - Group and connect some trajectories to one - Gruppér og koble flere baner til en + + Group and connect some trajectories to one + Gruppér og koble flere baner til en - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress up trajectory... - Bekledningsbane... + + Dress up trajectory... + Bekledningsbane... - - Create a dress up object which overide som aspects of a trajectory - Lag et bekledningsobjekt som oversyrer deler av en bane + + Create a dress up object which overide som aspects of a trajectory + Lag et bekledningsobjekt som oversyrer deler av en bane - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Baneverktøy + + Trajectory tools + Baneverktøy - - Robot tools - Robotverktøy + + Robot tools + Robotverktøy - - Insert Robot - Sett inn Robot + + Insert Robot + Sett inn Robot - - + + QObject - - - - - - - - - - - - Wrong selection - Feil valg + + + + + + + + + + + + Wrong selection + Feil valg - - - - - - Select one Robot and one Trajectory object. - Velg en Robot og ett baneobjekt. + + + + + + Select one Robot and one Trajectory object. + Velg en Robot og ett baneobjekt. - - Trajectory not valid - Banen ikke gyldig + + Trajectory not valid + Banen ikke gyldig - - You need at least two way points in a trajectory to simulate. - Du trenger minst to etappemål i en bane å simulere. + + You need at least two way points in a trajectory to simulate. + Du trenger minst to etappemål i en bane å simulere. - - - KRL file(*.src) - KRL fil(*.src) + + + KRL file(*.src) + KRL fil(*.src) - - - All Files (*.*) - Alle filer (*.*) + + + All Files (*.*) + Alle filer (*.*) - - - Export program - Eksporter program + + + Export program + Eksporter program - - Select one robot and one shape or VRML object. - Velg en robot og en figur eller et VRML objekt. + + Select one robot and one shape or VRML object. + Velg en robot og en figur eller et VRML objekt. - - No preselection - Ingen forvalg + + No preselection + Ingen forvalg - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Du må holde mus over noe geometri (Forvalg) for å bruke denne kommandoen. Se dokumentasjonen for detaljer. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Du må holde mus over noe geometri (Forvalg) for å bruke denne kommandoen. Se dokumentasjonen for detaljer. - - Select one Robot to set home postion - Velg en robot å sette i utgangsposisjon + + Select one Robot to set home postion + Velg en robot å sette i utgangsposisjon - - Select one Robot - Velg en robot + + Select one Robot + Velg en robot - - - Select one Trajectory object. - Velg ett baneobjekt. + + + Select one Trajectory object. + Velg ett baneobjekt. - - set default speed - angi standardhastighet + + set default speed + angi standardhastighet - - speed: (e.g. 1 m/s or 3 cm/s) - hastighet: (f.eks 1m/s eller 3cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + hastighet: (f.eks 1m/s eller 3cm/s) - - set default continuity - sett standardkontinuitet + + set default continuity + sett standardkontinuitet - - continuous ? - kontinuerlig? + + continuous ? + kontinuerlig? - - set default acceleration - sett standardakselerasjon + + set default acceleration + sett standardakselerasjon - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - akselerasjon: (f.eks 1m/s^2 eller 3cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + akselerasjon: (f.eks 1m/s^2 eller 3cm/s^2) - - Select the Trajectory which you want to dress up. - Select the Trajectory which you want to dress up. + + Select the Trajectory which you want to dress up. + Select the Trajectory which you want to dress up. - - No robot files installed - Ingen robot filer installert + + No robot files installed + Ingen robot filer installert - - Please visit %1 and copy the files to %2 - Vennligst besøk %1 og kopier filer til %2 + + Please visit %1 and copy the files to %2 + Vennligst besøk %1 og kopier filer til %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulering + + Simulation + Simulering - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Type + + Type + Type - - Name - Navn + + Name + Navn - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - OppgKantTBaneParameter + + TaskEdge2TracParameter + OppgKantTBaneParameter - - + + RobotGui::TaskRobot6Axis - - Form - Skjema + + Form + Skjema - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Verktøy: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Verktøy: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - OppgaveRobotAkse + + TaskRobot6Axis + OppgaveRobotAkse - - + + RobotGui::TaskRobotControl - - TaskRobotControl - OppgaveRobotKontroll + + TaskRobotControl + OppgaveRobotKontroll - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - OppgaveRobotBeskjeder + + TaskRobotMessages + OppgaveRobotBeskjeder - - + + RobotGui::TaskTrajectory - - Form - Skjema + + Form + Skjema - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Type + + Type + Type - - Name - Navn + + Name + Navn - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Bane + + Trajectory + Bane - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Bekledningsparameter + + Dress Up Parameter + Bekledningsparameter - - + + TaskEdge2TracParameter - - Form - Skjema + + Form + Skjema - - Hide / Show - Skjul/ Vis + + Hide / Show + Skjul/ Vis - - Edges: 0 - Kanter: 0 + + Edges: 0 + Kanter: 0 - - Cluster: 0 - Klynge: 0 + + Cluster: 0 + Klynge: 0 - - Sizing Value: - Størrelseverdi: + + Sizing Value: + Størrelseverdi: - - Use orientation of edge - Bruk retningen på kanten + + Use orientation of edge + Bruk retningen på kanten - TaskEdge2TracParameter - OppgKantTBaneParameter + TaskEdge2TracParameter + OppgKantTBaneParameter - - + + TaskRobot6Axis - TaskRobot6Axis - OppgaveRobotAkse + TaskRobot6Axis + OppgaveRobotAkse - - + + TaskRobotControl - - Form - Skjema + + Form + Skjema - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Verktøy 0 + + Tool 0 + Verktøy 0 - - Tool - Verktøy + + Tool + Verktøy - - Base 0 - Base 0 + + Base 0 + Base 0 - - Base - Base + + Base + Base - - World - Verden + + World + Verden - - 50mm / 5° - 50mm/ 5° + + 50mm / 5° + 50mm/ 5° - - 20mm / 2° - 20mm/ 2° + + 20mm / 2° + 20mm/ 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - OppgaveRobotKontroll + TaskRobotControl + OppgaveRobotKontroll - - + + TaskRobotMessages - - Form - Skjema + + Form + Skjema - - clear - fjern + + clear + fjern - TaskRobotMessages - OppgaveRobotBeskjeder + TaskRobotMessages + OppgaveRobotBeskjeder - - + + TaskTrajectory - Trajectory - Bane + Trajectory + Bane - - + + TaskTrajectoryDressUpParameter - - Form - Skjema + + Form + Skjema - - Speed & Acceleration: - Hastighet & akselerasjon: + + Speed & Acceleration: + Hastighet & akselerasjon: - - Speed: - Hastighet: + + Speed: + Hastighet: - - - Use - Bruk + + + Use + Bruk - - Accel: - Akselér: + + Accel: + Akselér: - - Don't change Cont - Ikke endre forts + + Don't change Cont + Ikke endre forts - - Continues - Fortsetter + + Continues + Fortsetter - - Discontinues - Avbryter + + Discontinues + Avbryter - - Position and Orientation: - Posisjon og orientering: + + Position and Orientation: + Posisjon og orientering: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Ikke endre posisjon og orientering + + Don't change Position & Orientation + Ikke endre posisjon og orientering - - Use Orientation - Bruk Orientering + + Use Orientation + Bruk Orientering - - Add Position - Legg til posisjon + + Add Position + Legg til posisjon - - Add Orientation - Legg til orientering + + Add Orientation + Legg til orientering - Dress Up Parameter - Bekledningsparameter + Dress Up Parameter + Bekledningsparameter - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Sett inn Roboter + + Insert Robots + Sett inn Roboter - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Eksporter bane + + Export trajectory + Eksporter bane - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_pl.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_pl.qm index 8d0084844dbe1cc6f83ab42b4a19a3189699caad..018c8ae76f0a0333994e1365679d34cfd8c3d65d 100644 GIT binary patch delta 2666 zcmbW13vg7`8OQ&3ckgCj*(H!bHV?7_fdrDxgKWqqAq+tTj64L*2!Y7LZjzgjENnJS z6CYc#LMVvXOO@#GXsN=K)=}3NLPNnpaTpbBMP;lbt(MVgec`kfdGvqo3AUZ-OdWS- z_jk{Czw@2{_c;6UX649$vMoKa4M09H;SR|ur^s5apO!2xBI~&RSh9FIIg?wKNfsX= zXL0?YWbtQYBQSA?WC`P0YJiGWfGVrG0O;mDR8frSA&J8f56O#T_P@iLlm8npF7oosqk|l$v5Mqid zQDyKcESmZ(;9jTyQJIwZ1C}lgQ+hzsHb>IFSke)eboNTRPDr}_!~Bz^Cr5I`dC5`c zVg6h)Lz5hHw`AQ?G;0&s(8^6{pRyjPQgHu^cLUZm>^jMH)=zN6?*&R0;L0ltfSjb_ z9QOfhw?OgKkrg?L@918jx5rJ7QVj;NMB~!x}CMIdB${5Bsl#6 z)5Vj1Ab5}I%3WPtmzaIKX0V~-_L^rIb%~i9;y%DxY;O1=Co1K#xuI_n;K(vJMaHms z=giH=*~Br2%=a4pe={Gmeaa@UH(zO^@L-+=B^>*zYKyi%&hEm}_vl5g&sYW?=9C0x zSq87V0na;@$0}*BooqRnH7@~pe{8w1iHgSlSq&d%#)?O6&*mMnZ&BOl(w-7kJKS75 zcB`9v?*+_5>f?v{8Q^jCSGz6%Q##cr(^!e%S@pSQ9#lD3JytN9VX!TOj zJYez;>xA4TKxVpi(TO3-+iGpp61T9_S=QFwG*tiI`q*i5+`HDdv$nDouclmX3<55% z%`?GGVS~2%iJYwTA=|t<3Q}*gwLb9-h2Liz8sa*)$Zqa`jR#lTy^SL|`h)hG=o8F% zh5f;=*_!D`?c3is18L*!k8Jh>*X7vXv3g!-Z&m$SOJ3qF$NsCIv(PTb$yJ5G=yb#{tXG5xcoh@1P&-}>w@|N*r-1(PZF95RJoZp(e(9ipBKJer;Wz0p#^pMa{~<7b zpX>a6o2c_^*X1P^1{{%Edy$1K+?^Vm&yA_E)b4M#0vY>KcPwsZV{UezdVzIF+vYx- z$G?HeGd<HJqKF}m9<=L6$9t#y(2fw_MB$@tE#F1y)sNNuM$x6Hv`g!1L=dJ=O!3mz zfW^2e`G#Yx;`tw8%lRA)_MPpiWgPeC z+8U1%_58OujUL?0%C@pB*Y{rCAoWm3)kXG%g@jvF~RLfIN4cQI6AvPF-01Nf#-N#RqRHjap)?c0Gf zG=+>FcN&ACUE3$sDow^-amRWYN1P&R+)75#$=`&KtQiLv7)gtRg%pwKYC4BdXdEfa zVYG%DqkJdI)M*S=KYca$xt__Q3VV+%9_=ARz_kl3Qn+B0w3jEa+0E41!f-K$5|=^r zRbCL8aTix2bMZEAuKIwI pTvz**q7T&tlT|ay%=*R3{Nz9CzchIUc%2=Jay8v#xm@HJ^)FU4NNNB8 delta 2752 zcmbW32~gB^6vyB4-#_fdE($1@uquKayUQXVr+DUp2P#s8(jW`6D6GPw;+WfL3T8U# z-|{N0495|#am&O5JjOB^oiwi+v$CdiYRnll6BYaZ{y($g>98SwZuoLo9PRkx5 zRVL(CPRn&7s~!~~Fk{+5q5(BTaqye^I-0eBlnr3=Fj8Jxi2|;0nl^D-!#Gm}Mzkk2 zhbuDgkT@zCtsKs2x<=yusYEFfiAT}?ewR2cfs_=D>f-iMDr3BfatC}sq@O8$sfc!+ zrGf$*QnzrbhH$FKa%ze=wR1Ri$2s-=yLgq;(1X+OE6(oioc^mh0}DBOR&i!ury_eK z20G9{6>*DE*4MQ1;36V#Ep2Xt9I}8~&A~+G)0}C+)cNsvqOh$BReC`Q3b-6^E0HLt7Cx$ppC^~tEsArR~ zMDC|uIIg;dVJ{Tgquxf~(?WanUT}!e9*?0X>4eU56qcT?B+E@K!1GG`b|>LaS+}Xf z1;sDQhIPm&*{R&{SWjd)uWU@|Km~4PbI53-V5hQuIWiCbOtc+FM-&FJA{2K_y-cha z1-*}5oT-Pb*&wc%w}eP&5w{&$fJ!amj?Gxx*qfZG_2S-c=v;b-xW5SJrJNOyC%KS$ z@GJU^%H{T8BWcXH|;YV*w)V8%LaSqS`s zE^0q|wJ&JXe!p`(qCcm7a4L`}aj{N)Nlz4E)S3LkaiNy!3Nzou&A!j+N(|K1r`6%h zaFOmk4IF!2&>cPx!ycWw)_&hX-&gm;(&a?GYjuw%D-oD{Gds}Vm{8y9aq#n<@-}RGGwyX-`R z4elM{8fA%%M$mkkO%AFiCmHc7r&5{KR7@54Tml_?S_f@0)yVHgXdP4uzhe2hk#cAf zjm5JXs-@|$c7RT@Qx%oE8#UpIg8y?!8G_8h|38Nh(^aTlYjASu6BXDXmmxnEf>p+9 zutQe`saVd|2B$;mi4&=(k#5#WLR%`{ya0DDXWe3ycX|Hd17Vx z|FJv=5-`#e#r<_{K@+{E(5)oCc>&_JH}=N zFR3-;jp%sFd&-t=pl9#cnK(_FA3DbMGJYF)8qZEC#>*yaYUJ2FI|ugCv(K!+a`dPK z@9fmMa#!u}V*Wf|zU^!V>;|wLd23koC+d*2$p$GetPD91f9ljHED-_s$o*|thmVVH zPyysxL@P(eECWv$%74#@v6LWV;(PG+t7u kb*OYMtEaRlD@}TsWWw3!tp4sBSyn+BnKHtCcW{RA8-vqcvH$=8 diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_pl.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_pl.ts index 70e6a6abc..9d95724fc 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_pl.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_pl.ts @@ -1,1044 +1,1044 @@ - - + + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Dodaj narzędzie + + Add tool + Dodaj narzędzie - - Add a tool shape to the robot - Dodaj kształt narzędzia do robota + + Add a tool shape to the robot + Dodaj kształt narzędzia do robota - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Miejsce robota... + + Place robot... + Miejsce robota... - - Place a robot (experimental!) - Miejsce robota (eksperymentalne!) + + Place a robot (experimental!) + Miejsce robota (eksperymentalne!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Utwórz trajektorię + + Create trajectory + Utwórz trajektorię - - Create a new empty trajectory - Utwórz nową pustą trajektorię + + Create a new empty trajectory + Utwórz nową pustą trajektorię - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Krawędź na Trajektorię... + + Edge to Trajectory... + Krawędź na Trajektorię... - - Generate a Trajectory from a set of edges - Generuj trajektorię z zestawu krawędzi + + Generate a Trajectory from a set of edges + Generuj trajektorię z zestawu krawędzi - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - Kuka kompaktowa funkcja... + + Kuka compact subroutine... + Kuka kompaktowa funkcja... - - Export the trajectory as a compact KRL subroutine. - Export the trajectory as a compact KRL subroutine. + + Export the trajectory as a compact KRL subroutine. + Eksportuj trajektorię jako uproszczoną procedurę KRL. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Kuka pełna funkcja... + + Kuka full subroutine... + Kuka pełna funkcja... - - Export the trajectory as a full KRL subroutine. - Export the trajectory as a full KRL subroutine. + + Export the trajectory as a full KRL subroutine. + Eksportuj trajektorię jako pełną procedurę KRL. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Wstaw Kuka IR125 do dokumentu. + + Insert a Kuka IR125 into the document. + Wstaw Kuka IR125 do dokumentu. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Wstaw Kuka IR16 do dokumentu. + + Insert a Kuka IR16 into the document. + Wstaw Kuka IR16 do dokumentu. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Wstaw Kuka IR210 do dokumentu. + + Insert a Kuka IR210 into the document. + Wstaw Kuka IR210 do dokumentu. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Wstaw Kuka IR500 do dokumentu. + + Insert a Kuka IR500 into the document. + Wstaw Kuka IR500 do dokumentu. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Wstaw na Trajektorię + + Insert in trajectory + Wstaw na Trajektorię - - Insert robot Tool location into trajectory - Wstaw lokację narzędzia robota na trajektorię + + Insert robot Tool location into trajectory + Wstaw lokację narzędzia robota na trajektorię - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Wstaw na Trajektorię + + Insert in trajectory + Wstaw na Trajektorię - - Insert preselection position into trajectory (W) - Wstaw pozycję preselekcji do trajektorii (W) + + Insert preselection position into trajectory (W) + Wstaw pozycję preselekcji do trajektorii (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Przenieś do pozycji startowej + + + Move to home + Przenieś do pozycji startowej - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Ustaw domyślną orientację + + Set default orientation + Ustaw domyślną orientację - - set the default orientation for subsequent commands for waypoint creation - set the default orientation for subsequent commands for waypoint creation + + set the default orientation for subsequent commands for waypoint creation + ustaw domyślną orientację kolejnych poleceń tworzenia punktu nawigacyjnego - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Ustaw domyślne wartości + + Set default values + Ustaw domyślne wartości - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + ustaw wartości domyślne prędkości, przyspieszenia i ciągłości kolejnych poleceń tworzenia punktu nawigacyjnego - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Ustaw pozycję startową + + + Set the home position + Ustaw pozycję startową - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Symulacja Trajektorii + + Simulate a trajectory + Symulacja Trajektorii - - Run a simulation on a trajectory - Uruchom symulację na trajektorii + + Run a simulation on a trajectory + Uruchom symulację na trajektorii - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Trajectory compound... + + Trajectory compound... + Skład trajektorii... - - Group and connect some trajectories to one - Group and connect some trajectories to one + + Group and connect some trajectories to one + Grupuj i połącz kilka trajektorii w jedną - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress up trajectory... - Dress up trajectory... + + Dress up trajectory... + Złożenie trajektorii... - - Create a dress up object which overide som aspects of a trajectory - Create a dress up object which overide som aspects of a trajectory + + Create a dress up object which overide som aspects of a trajectory + Twórz złożenie obiektu, który przysłoni niektóre rodzaje trajektorii - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Narzędzia Trajektoria + + Trajectory tools + Narzędzia Trajektoria - - Robot tools - Narzędzia Robot + + Robot tools + Narzędzia Robot - - Insert Robot - Wstaw Robot + + Insert Robot + Wstaw Robot - - + + QObject - - - - - - - - - - - - Wrong selection - Niewłaściwy wybór + + + + + + + + + + + + Wrong selection + Niewłaściwy wybór - - - - - - Select one Robot and one Trajectory object. - Wybierz jednego robota i jedną trajektorię. + + + + + + Select one Robot and one Trajectory object. + Wybierz jednego robota i jedną trajektorię. - - Trajectory not valid - Niewłaściwa Trajektoria + + Trajectory not valid + Niewłaściwa Trajektoria - - You need at least two way points in a trajectory to simulate. - Potrzebujesz do symulacji co najmniej dwóch punktów w trajektorii. + + You need at least two way points in a trajectory to simulate. + Potrzebujesz do symulacji co najmniej dwóch punktów w trajektorii. - - - KRL file(*.src) - Plik KRL (*. src) + + + KRL file(*.src) + Plik KRL (*. src) - - - All Files (*.*) - Wszystkie pliki (*.*) + + + All Files (*.*) + Wszystkie pliki (*.*) - - - Export program - Eksport programu + + + Export program + Eksport programu - - Select one robot and one shape or VRML object. - Wybierz jednego robota i jeden kształt lub obiekt VRML. + + Select one robot and one shape or VRML object. + Wybierz jednego robota i jeden kształt lub obiekt VRML. - - No preselection - Bez preselekcji + + No preselection + Bez preselekcji - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Jeżeli chcesz użyć tego polecenia, musisz unieść powyżej geometrii (preselekcja) przy pomocy myszki. Aby uzyskać szczegółowe informacje na ten temat, sięgnij do dokumentacji. - - Select one Robot to set home postion - Wybierz jednego robota, aby ustawić położenie wyjściowe + + Select one Robot to set home postion + Wybierz jednego robota, aby ustawić położenie wyjściowe - - Select one Robot - Zaznacz jednego Robota + + Select one Robot + Zaznacz jednego Robota - - - Select one Trajectory object. - Zaznacz jeden obiekt Trajektoria + + + Select one Trajectory object. + Zaznacz jeden obiekt Trajektoria - - set default speed - Ustaw domyślną szybkość + + set default speed + Ustaw domyślną szybkość - - speed: (e.g. 1 m/s or 3 cm/s) - prędkość: (np. 1 m/s lub 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + prędkość: (np. 1 m/s lub 3 cm/s) - - set default continuity - Ustaw domyślną ciągłość + + set default continuity + Ustaw domyślną ciągłość - - continuous ? - ciągłe? + + continuous ? + ciągłe? - - set default acceleration - Ustaw domyślne przyśpieszenie + + set default acceleration + Ustaw domyślne przyśpieszenie - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - przyspieszenie: (przykład 1 m/s ^ 2 lub 3 cm/s ^ 2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + przyspieszenie: (przykład 1 m/s ^ 2 lub 3 cm/s ^ 2) - - Select the Trajectory which you want to dress up. - Wybierz trajektorię, które chcesz wykonać. + + Select the Trajectory which you want to dress up. + Wybierz trajektorię, które chcesz wykonać. - - No robot files installed - Nie zainstalowane pliki robota + + No robot files installed + Nie zainstalowane pliki robota - - Please visit %1 and copy the files to %2 - Odwiedź %1 i kopiować pliki do %2 + + Please visit %1 and copy the files to %2 + Odwiedź %1 i kopiować pliki do %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Symulacja + + Simulation + Symulacja - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Typ + + Type + Typ - - Name - Nazwa + + Name + Nazwa - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Formularz + + Form + Formularz - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Narzędzie: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Narzędzie: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - Formularz + + Form + Formularz - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343, 343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343, 343) - - Type - Typ + + Type + Typ - - Name - Nazwa + + Name + Nazwa - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trajectory + + Trajectory + Trajectory - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Dress Up Parameter + + Dress Up Parameter + Dress Up Parameter - - + + TaskEdge2TracParameter - - Form - Formularz + + Form + Formularz - - Hide / Show - Ukryj / Pokaż + + Hide / Show + Ukryj / Pokaż - - Edges: 0 - Krawędzie: 0 + + Edges: 0 + Krawędzie: 0 - - Cluster: 0 - Klaster: 0 + + Cluster: 0 + Klaster: 0 - - Sizing Value: - Wartość zmiany rozmiaru: + + Sizing Value: + Wartość zmiany rozmiaru: - - Use orientation of edge - Użyj orientacji krawędzi + + Use orientation of edge + Użyj orientacji krawędzi - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - Formularz + + Form + Formularz - - X+ - X + + + X+ + X + - - Y+ - Y + + + Y+ + Y + - - Z+ - Z + + + Z+ + Z + - - A+ - A + + + A+ + A + - - B+ - B + + + B+ + B + - - C+ - C + + + C+ + C + - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Narzędzie 0 + + Tool 0 + Narzędzie 0 - - Tool - Narzędzie + + Tool + Narzędzie - - Base 0 - Baza 0 + + Base 0 + Baza 0 - - Base - Baza + + Base + Baza - - World - Świat + + World + Świat - - 50mm / 5° - 50mm / 5 ° + + 50mm / 5° + 50mm / 5 ° - - 20mm / 2° - 20mm / 2 ° + + 20mm / 2° + 20mm / 2 ° - - 10mm / 1° - 10mm / 1 ° + + 10mm / 1° + 10mm / 1 ° - - 5mm / 0.5° - 5mm / 0,5 ° + + 5mm / 0.5° + 5mm / 0,5 ° - - 1mm / 0.1° - 1 mm / 0,1 ° + + 1mm / 0.1° + 1 mm / 0,1 ° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - Formularz + + Form + Formularz - - clear - Wyczyść + + clear + Wyczyść - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Trajectory + Trajectory + Trajectory - - + + TaskTrajectoryDressUpParameter - - Form - Formularz + + Form + Formularz - - Speed & Acceleration: - Prędkość & Przyśpieszenie: + + Speed & Acceleration: + Prędkość & Przyśpieszenie: - - Speed: - Prędkość: + + Speed: + Prędkość: - - - Use - Użyj + + + Use + Użyj - - Accel: - Przyśp.: + + Accel: + Przyśp.: - - Don't change Cont - Nie zmieniaj + + Don't change Cont + Nie zmieniaj - - Continues - Kontynuuj + + Continues + Kontynuuj - - Discontinues - Przerwij + + Discontinues + Przerwij - - Position and Orientation: - Pozycja & Orientacja: + + Position and Orientation: + Pozycja & Orientacja: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Nie zmieniaj Pozycji & Orientacji + + Don't change Position & Orientation + Nie zmieniaj Pozycji & Orientacji - - Use Orientation - Użyj orientacji + + Use Orientation + Użyj orientacji - - Add Position - Dodaj pozycję + + Add Position + Dodaj pozycję - - Add Orientation - Dodaj orientację + + Add Orientation + Dodaj orientację - Dress Up Parameter - Dress Up Parameter + Dress Up Parameter + Dress Up Parameter - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Wstaw Roboty + + Insert Robots + Wstaw Roboty - - &Robot - & Robot + + &Robot + & Robot - - Export trajectory - Eksport Trajektorii + + Export trajectory + Eksport Trajektorii - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_pt-BR.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_pt-BR.qm index f94069f3e81bfeb01a4976000dabf9887b7e3a04..4d04bfaad08fb919df50cfa67189b89860f288b1 100644 GIT binary patch delta 637 zcmXYtT}YEr7{~wT-Fqsx>1*OBx7=2Ulpk{+zVF)JZ3ZSxu)vFga+ntp8mt7pF-Rg4 z3^F$k5fTn6`k)UJhLXsLMp&TIofpwX(M2Uu&RGSn=Ew6t|L6HX=cKQ)XO~&3 zlBLqNQ|9LHfE)$X>h!2qp~k5?MAZPX3(&TtS9bV(0DlMsTZxZ}XNU{LNn(!pg1AKd zMqB~*+l7tA?4fcXKyw;WK;jw@9e_MWR5K#UoON0P^6EIb+YIWzz~d@V+hNeN20oXd z6(+BI8SegJ`vp19xU_@lQtov=`)R;k^Alsf{r|NV}tY#dF;BE zmVPZy{w)K_d*nMB>5)fb$`q@M*6;_JA3*(YKC``;c%095lU-Zp`R1>HeSv>DF+$N9 zQ7YF;dY4e;PDMXE4JhwR((Chd)h?#wPS@Ms3xMyVW%m?mR=2^@OO~UapEPz|*tn}| zpS5I_c5qi(8_S*aQ&+5Akz2rCCXVo)or=G&`1S_He~uWqr}!6(byDQGLux6@zTu4l zF&G*aZQ)&Jv(KAMx|`g-yy({*Vl?cuSbYB#uV+(xRkZmHo8Pc)(@9bdNj0RnPMzvz ir<%|9>rYvBB)Z1La!W9K@Iad>`=`}r+Byb6V(cHq5vkt* delta 714 zcmXYuTS${(7{~wLiQ1?+O%vTbM7hYr+|+$LxJ^e17O5>F5XD1;rM8Upq9DDnlLngO z>3qTpDU?zg86u)~p@c|RmIw(2T_hsGE-FFm(e>W^cz^Hn|GwvW-|$Q)xXFlPX#!klGV zC{FMux~72KW+1Z%sJsmnJc8W8RLdzKB&XZsA%E)P>WT=x$xw=Ifa!3A<|Qb@m4LmE z-U?GOzHO+g-@`vkLqkS8$5yCIOsF0=CjhQAtWTE$Nl%5;$>)H(QpkIE4bYqsJ`9Wi z*}KKE#ZDm3D0bg^0C=m#k@Ay3;Q?`Vh9}J*6xUnNa)dV~fG<}y$ zq9>ZR%l`O;<1v6|K$G9}8i@L;3I5?J3(r$P_HUWHeu?9UXiQEP-GlT+P7&_Vnw+qu z!u^aNWFN&THCuHHDY-mLEOjXc(Pt0!D_OZTnB^zG!$_YUZPaKfh|(RaZEif;bfT$6 z^8jaNw2&87GTFK{1qI*uGR%_i97W0NO(1O#b(d0ymayE^@#l{vfHa1SJ z*7iTLu{DHxU5^DSv=))#+8Oe=mjvpw7L(pvO6|5RK}WSYJ3>|7B8fh#Wz@IdM2mJq JXu|hf{0DRj#!mnM diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_pt-BR.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_pt-BR.ts index 311a426e8..ef0c81c58 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_pt-BR.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_pt-BR.ts @@ -1,1044 +1,1044 @@ - - + + CmdRobotAddToolShape - - Robot - Robô + + Robot + Robô - - Add tool - Adicionar a ferramenta + + Add tool + Adicionar a ferramenta - - Add a tool shape to the robot - Adicionar uma ferramenta de forma ao robô + + Add a tool shape to the robot + Adicionar uma ferramenta de forma ao robô - - + + CmdRobotConstraintAxle - - Robot - Robô + + Robot + Robô - - Place robot... - Colocar robô... + + Place robot... + Colocar robô... - - Place a robot (experimental!) - Colocar um robô (experimental!) + + Place a robot (experimental!) + Colocar um robô (experimental!) - - + + CmdRobotCreateTrajectory - - Robot - Robô + + Robot + Robô - - Create trajectory - Criar trajetória + + Create trajectory + Criar trajetória - - Create a new empty trajectory - Criar uma nova trajetória vazia + + Create a new empty trajectory + Criar uma nova trajetória vazia - - + + CmdRobotEdge2Trac - - Robot - Robô + + Robot + Robô - - Edge to Trajectory... - Aresta para trajetória... + + Edge to Trajectory... + Aresta para trajetória... - - Generate a Trajectory from a set of edges - Gerar uma trajetória a partir de um conjunto de arestas + + Generate a Trajectory from a set of edges + Gerar uma trajetória a partir de um conjunto de arestas - - + + CmdRobotExportKukaCompact - - Robot - Robô + + Robot + Robô - - Kuka compact subroutine... - Kuka sub-rotina compacta ... + + Kuka compact subroutine... + Kuka sub-rotina compacta ... - - Export the trajectory as a compact KRL subroutine. - Exporte a trajetória como uma sub-rotina KRL compacta. + + Export the trajectory as a compact KRL subroutine. + Exporte a trajetória como uma sub-rotina KRL compacta. - - + + CmdRobotExportKukaFull - - Robot - Robô + + Robot + Robô - - Kuka full subroutine... - KUKA sub-rotina completa... + + Kuka full subroutine... + KUKA sub-rotina completa... - - Export the trajectory as a full KRL subroutine. - Exporte a trajetória como uma sub-rotina KRL completa. + + Export the trajectory as a full KRL subroutine. + Exporte a trajetória como uma sub-rotina KRL completa. - - + + CmdRobotInsertKukaIR125 - - Robot - Robô + + Robot + Robô - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Inserir um Kuka IR125 no documento. + + Insert a Kuka IR125 into the document. + Inserir um Kuka IR125 no documento. - - + + CmdRobotInsertKukaIR16 - - Robot - Robô + + Robot + Robô - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Inserir um Kuka IR16 no documento. + + Insert a Kuka IR16 into the document. + Inserir um Kuka IR16 no documento. - - + + CmdRobotInsertKukaIR210 - - Robot - Robô + + Robot + Robô - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Inserir um Kuka IR210 no documento. + + Insert a Kuka IR210 into the document. + Inserir um Kuka IR210 no documento. - - + + CmdRobotInsertKukaIR500 - - Robot - Robô + + Robot + Robô - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Inserir um Kuka IR500 no documento. + + Insert a Kuka IR500 into the document. + Inserir um Kuka IR500 no documento. - - + + CmdRobotInsertWaypoint - - Robot - Robô + + Robot + Robô - - Insert in trajectory - Inserir na trajetória + + Insert in trajectory + Inserir na trajetória - - Insert robot Tool location into trajectory - Inserir localização de ferramenta de robô na trajetória + + Insert robot Tool location into trajectory + Inserir localização de ferramenta de robô na trajetória - - + + CmdRobotInsertWaypointPreselect - - Robot - Robô + + Robot + Robô - - Insert in trajectory - Inserir na trajetória + + Insert in trajectory + Inserir na trajetória - - Insert preselection position into trajectory (W) - Inserir posição da pre-seleção na trajetória (W) + + Insert preselection position into trajectory (W) + Inserir posição da pre-seleção na trajetória (W) - - + + CmdRobotRestoreHomePos - - Robot - Robô + + Robot + Robô - - - Move to home - Mover para a posição inicial + + + Move to home + Mover para a posição inicial - - + + CmdRobotSetDefaultOrientation - - Robot - Robô + + Robot + Robô - - Set default orientation - Definir a orientação padrão + + Set default orientation + Definir a orientação padrão - - set the default orientation for subsequent commands for waypoint creation - definir a orientação padrão para os comandos subsequentes para a criação de waypoint + + set the default orientation for subsequent commands for waypoint creation + definir a orientação padrão para os comandos subsequentes para a criação de waypoint - - + + CmdRobotSetDefaultValues - - Robot - Robô + + Robot + Robô - - Set default values - Definir valores padrão + + Set default values + Definir valores padrão - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Defina os valores padrão para a velocidade, aceleração e continuidade para comandos subsequentes de criação de waypoint + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Defina os valores padrão para a velocidade, aceleração e continuidade para comandos subsequentes de criação de waypoint - - + + CmdRobotSetHomePos - - Robot - Robô + + Robot + Robô - - - Set the home position - Definir a posição inicial + + + Set the home position + Definir a posição inicial - - + + CmdRobotSimulate - - Robot - Robô + + Robot + Robô - - Simulate a trajectory - Simular uma trajetória + + Simulate a trajectory + Simular uma trajetória - - Run a simulation on a trajectory - Executar uma simulação sobre uma trajetória + + Run a simulation on a trajectory + Executar uma simulação sobre uma trajetória - - + + CmdRobotTrajectoryCompound - - Robot - Robô + + Robot + Robô - - Trajectory compound... - Composto de trajetória... + + Trajectory compound... + Composto de trajetória... - - Group and connect some trajectories to one - Agrupar e conectar algumas trajetórias a uma + + Group and connect some trajectories to one + Agrupar e conectar algumas trajetórias a uma - - + + CmdRobotTrajectoryDressUp - - Robot - Robô + + Robot + Robô - - Dress up trajectory... - Vestir trajetória... + + Dress up trajectory... + Vestir trajetória... - - Create a dress up object which overide som aspects of a trajectory - Criar um vestimento que substitui os aspectos de som de uma trajetória + + Create a dress up object which overide som aspects of a trajectory + Criar um vestimento que substitui os aspectos de som de uma trajetória - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Ferramentas de trajetória + + Trajectory tools + Ferramentas de trajetória - - Robot tools - Ferramentas de robô + + Robot tools + Ferramentas de robô - - Insert Robot - Inserir Robô + + Insert Robot + Inserir Robô - - + + QObject - - - - - - - - - - - - Wrong selection - Seleção errada + + + + + + + + + + + + Wrong selection + Seleção errada - - - - - - Select one Robot and one Trajectory object. - Selecione um robô e uma trajetória. + + + + + + Select one Robot and one Trajectory object. + Selecione um robô e uma trajetória. - - Trajectory not valid - A trajetória não é válida + + Trajectory not valid + A trajetória não é válida - - You need at least two way points in a trajectory to simulate. - Você precisa de pelo menos dois pontos para simular uma trajetória. + + You need at least two way points in a trajectory to simulate. + Você precisa de pelo menos dois pontos para simular uma trajetória. - - - KRL file(*.src) - Arquivo KRL (*.src) + + + KRL file(*.src) + Arquivo KRL (*.src) - - - All Files (*.*) - Todos os arquivos (*.*) + + + All Files (*.*) + Todos os arquivos (*.*) - - - Export program - Exportar programa + + + Export program + Exportar programa - - Select one robot and one shape or VRML object. - Selecione um robô e uma forma ou objeto VRML. + + Select one robot and one shape or VRML object. + Selecione um robô e uma forma ou objeto VRML. - - No preselection - Nenhuma preseleção + + No preselection + Nenhuma preseleção - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Coloque o mouse em cima de um objeto (preseleção) para usar este comando. Veja a documentação para mais detalhes. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Coloque o mouse em cima de um objeto (preseleção) para usar este comando. Veja a documentação para mais detalhes. - - Select one Robot to set home postion - Selecione um robô para definir a posição de origem + + Select one Robot to set home postion + Selecione um robô para definir a posição de origem - - Select one Robot - Selecione um robô + + Select one Robot + Selecione um robô - - - Select one Trajectory object. - Selecione um objeto de trajetória. + + + Select one Trajectory object. + Selecione um objeto de trajetória. - - set default speed - Definir a velocidade padrão + + set default speed + Definir a velocidade padrão - - speed: (e.g. 1 m/s or 3 cm/s) - Velocidade: (por exemplo, 1 m/s ou 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + Velocidade: (por exemplo, 1 m/s ou 3 cm/s) - - set default continuity - Definir continuidade padrão + + set default continuity + Definir continuidade padrão - - continuous ? - Contínuo ? + + continuous ? + Contínuo ? - - set default acceleration - Definir aceleração padrão + + set default acceleration + Definir aceleração padrão - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - Aceleração: (por exemplo, 1 m/s^2 ou 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + Aceleração: (por exemplo, 1 m/s^2 ou 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Selecione a trajetória que você deseja vestir. + + Select the Trajectory which you want to dress up. + Selecione a trajetória que você deseja vestir. - - No robot files installed - Nenhum arquivo de robô instalado + + No robot files installed + Nenhum arquivo de robô instalado - - Please visit %1 and copy the files to %2 - Por favor, visite %1 e copie os arquivos para %2 + + Please visit %1 and copy the files to %2 + Por favor, visite %1 e copie os arquivos para %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulação + + Simulation + Simulação - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Tipo + + Type + Tipo - - Name - Nome + + Name + Nome - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Forma + + Form + Forma - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Ferramenta: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Ferramenta: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - 6EixosRobôTarefas + + TaskRobot6Axis + 6EixosRobôTarefas - - + + RobotGui::TaskRobotControl - - TaskRobotControl - ControleRobôTarefas + + TaskRobotControl + ControleRobôTarefas - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - MensagensRobôTarefas + + TaskRobotMessages + MensagensRobôTarefas - - + + RobotGui::TaskTrajectory - - Form - Forma + + Form + Forma - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Tipo + + Type + Tipo - - Name - Nome + + Name + Nome - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trajetória + + Trajectory + Trajetória - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Parâmetro de vestimento + + Dress Up Parameter + Parâmetro de vestimento - - + + TaskEdge2TracParameter - - Form - Forma + + Form + Forma - - Hide / Show - Ocultar / Mostrar + + Hide / Show + Ocultar / Mostrar - - Edges: 0 - Arestas: 0 + + Edges: 0 + Arestas: 0 - - Cluster: 0 - Cluster: 0 + + Cluster: 0 + Cluster: 0 - - Sizing Value: - Valor de dimensionamento: + + Sizing Value: + Valor de dimensionamento: - - Use orientation of edge - Utiliza a orientação da aresta + + Use orientation of edge + Utiliza a orientação da aresta - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - 6EixosRobôTarefas + TaskRobot6Axis + 6EixosRobôTarefas - - + + TaskRobotControl - - Form - Forma + + Form + Forma - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Ferramenta 0 + + Tool 0 + Ferramenta 0 - - Tool - Ferramenta + + Tool + Ferramenta - - Base 0 - Base 0 + + Base 0 + Base 0 - - Base - Base + + Base + Base - - World - Mundo + + World + Mundo - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - ControleRobôTarefas + TaskRobotControl + ControleRobôTarefas - - + + TaskRobotMessages - - Form - Forma + + Form + Forma - - clear - limpar + + clear + limpar - TaskRobotMessages - MensagensRobôTarefas + TaskRobotMessages + MensagensRobôTarefas - - + + TaskTrajectory - Trajectory - Trajetória + Trajectory + Trajetória - - + + TaskTrajectoryDressUpParameter - - Form - Forma + + Form + Forma - - Speed & Acceleration: - Velocidade e aceleração: + + Speed & Acceleration: + Velocidade e aceleração: - - Speed: - Velocidade: + + Speed: + Velocidade: - - - Use - Uso + + + Use + Uso - - Accel: - Acel: + + Accel: + Acel: - - Don't change Cont - Não altere Cont + + Don't change Cont + Não altere Cont - - Continues - Continua + + Continues + Continua - - Discontinues - Interrompe + + Discontinues + Interrompe - - Position and Orientation: - Posição e orientação: + + Position and Orientation: + Posição e orientação: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Não alterar a posição & orientação + + Don't change Position & Orientation + Não alterar a posição & orientação - - Use Orientation - Utilizar a orientação + + Use Orientation + Utilizar a orientação - - Add Position - Adicionar posição + + Add Position + Adicionar posição - - Add Orientation - Adicionar orientação + + Add Orientation + Adicionar orientação - Dress Up Parameter - Parâmetro de vestimento + Dress Up Parameter + Parâmetro de vestimento - - + + Workbench - - Robot - Robô + + Robot + Robô - - Insert Robots - Inserir robôs + + Insert Robots + Inserir robôs - - &Robot - &Robô + + &Robot + &Robô - - Export trajectory - Exportar trajetória + + Export trajectory + Exportar trajetória - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_pt-PT.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_pt-PT.qm index e36a2d6e718b7c2f60302800afcd478b3805d0b1..fd9ddb655e9d623c57c19890d19dba02b818cc7a 100644 GIT binary patch delta 691 zcmXw#Ur5tY6vw~!x8FtFZ@Q8OI>)jyp{aBGZ9nJSpP;9D$QqGSF7qLl3s$3|C@R7* zMmf-KA{7=CLTSoiC`kB_#R^9c5iH1{f(QbO$f7b>oi%&7d^n$b&OPUzN0(UgA{$u4 z1_n(Ly{j9L1Ay!DU|;iI*EB`jDSAij1l-4oVW9Rzkqz_2edKQed>qi|@Cjm$_yA~T z#93kkF-zN9pNfKz$Gh4*|X`+PRJ*Gb+fp~)em@5m&*6e=D3HA7d!VnhygyzV&3)b7ico7nF1HYEU%UV;q)th&ndom;$ou3qUfEDSgfY0#yOV~ai3XyYOxv= z=Rf7J|CbIgC91_lbtN%ga9Yu6D=y`wVr`|kAa@2V>F?elmVV=V&x9rDNnZ_a)}{Sh MN^~U&01{(=0R?%vYybcN delta 735 zcmXYuZAepL7>4ijg-*%OO`DD74>K}#AD**0-Oe%y>_^J%15BF*5m~IHtO&Bu$TV7{ zPbOAGR6=QmG*l!cO(;?#43r3pe&mlJA{r42YLCtH=X&pp=XtqbPPkQ=xFTFP3S%9n zLkX%0kbQucz4o)|jHGsB>SqtQxjxm3dxsUxWKf;CUO0C_gd)59@(gHXyfV1qTr zf=(zy+{Pu)pzu1)uOnEW!?77hHn#x9I)z1Z-OEBVpHE@wO$A^H3)$ljfRa0cI@}5v zEW+FV5ujj7to+gr7=z-q8@B*&k2q3&5YQXNg{eZo^H*GII>y;3r98KD>trb<`iuF2 z7RBwA(cF7{u9Bh~2LR`LDVpEFxl>v?e4cl^W!S!RhatKCQ6u=1&)!~OUnRG7^Iht1 zxo0^ENS>8@UF?0C)FkOnU%S$GHwxtS$LO9@22xk5S13b4UUTWnEA=N}o>qR;UF2%> zG$-YXrPZ`X4rH45qyeRW45i1P@y!84$2`AMe@G!Y5I1xA9RIQ>G%8!gk|=#Wa5SXn3f>mz;2V+S?o2WZY^p`Gpqa@#yY5;Yg3(}dfS zU~t$&p=?{WV}PbTStJ)*6B8W&jlFQyl^64vGdAXojkT{REvB@Xnq1k`RyWy|c`cC? zPnSRoHb2dHG9tYt-vp|*Z>1C73c*OJ@ka8iYq^R;OOK3s{Suwgw$bjgoXE02PWlJa Cq00gQ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_pt-PT.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_pt-PT.ts index ab8674acb..8759e76ec 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_pt-PT.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_pt-PT.ts @@ -1,1044 +1,1044 @@ - - + + CmdRobotAddToolShape - - Robot - Robô + + Robot + Robô - - Add tool - Adicionar Ferramenta + + Add tool + Adicionar Ferramenta - - Add a tool shape to the robot - Adicionar uma Ferramenta de Formas para o Robô + + Add a tool shape to the robot + Adicionar uma Ferramenta de Formas para o Robô - - + + CmdRobotConstraintAxle - - Robot - Robô + + Robot + Robô - - Place robot... - Colocar Robô ... + + Place robot... + Colocar Robô ... - - Place a robot (experimental!) - Colocar Robô (experimental!) + + Place a robot (experimental!) + Colocar Robô (experimental!) - - + + CmdRobotCreateTrajectory - - Robot - Robô + + Robot + Robô - - Create trajectory - Criar Trajetória + + Create trajectory + Criar Trajetória - - Create a new empty trajectory - Criar Uma Nova Trajetória vazia + + Create a new empty trajectory + Criar Uma Nova Trajetória vazia - - + + CmdRobotEdge2Trac - - Robot - Robô + + Robot + Robô - - Edge to Trajectory... - Edge to Trajectory... + + Edge to Trajectory... + Edge to Trajectory... - - Generate a Trajectory from a set of edges - Generate a Trajectory from a set of edges + + Generate a Trajectory from a set of edges + Generate a Trajectory from a set of edges - - + + CmdRobotExportKukaCompact - - Robot - Robô + + Robot + Robô - - Kuka compact subroutine... - Kuka compact subroutine... + + Kuka compact subroutine... + Kuka compact subroutine... - - Export the trajectory as a compact KRL subroutine. - Export the trajectory as a compact KRL subroutine. + + Export the trajectory as a compact KRL subroutine. + Export the trajectory as a compact KRL subroutine. - - + + CmdRobotExportKukaFull - - Robot - Robô + + Robot + Robô - - Kuka full subroutine... - Kuka full subroutine... + + Kuka full subroutine... + Kuka full subroutine... - - Export the trajectory as a full KRL subroutine. - Export the trajectory as a full KRL subroutine. + + Export the trajectory as a full KRL subroutine. + Export the trajectory as a full KRL subroutine. - - + + CmdRobotInsertKukaIR125 - - Robot - Robô + + Robot + Robô - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Inserir Kuka IR125 no Documento. + + Insert a Kuka IR125 into the document. + Inserir Kuka IR125 no Documento. - - + + CmdRobotInsertKukaIR16 - - Robot - Robô + + Robot + Robô - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Inserir Kuka IR16 no Documento. + + Insert a Kuka IR16 into the document. + Inserir Kuka IR16 no Documento. - - + + CmdRobotInsertKukaIR210 - - Robot - Robô + + Robot + Robô - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Inserir Kuka IR210 no Documento. + + Insert a Kuka IR210 into the document. + Inserir Kuka IR210 no Documento. - - + + CmdRobotInsertKukaIR500 - - Robot - Robô + + Robot + Robô - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Inserir Kuka IR500 no Documento. + + Insert a Kuka IR500 into the document. + Inserir Kuka IR500 no Documento. - - + + CmdRobotInsertWaypoint - - Robot - Robô + + Robot + Robô - - Insert in trajectory - Inserir na Trajetória + + Insert in trajectory + Inserir na Trajetória - - Insert robot Tool location into trajectory - Insert robot Tool location into trajectory + + Insert robot Tool location into trajectory + Insert robot Tool location into trajectory - - + + CmdRobotInsertWaypointPreselect - - Robot - Robô + + Robot + Robô - - Insert in trajectory - Inserir na Trajetória + + Insert in trajectory + Inserir na Trajetória - - Insert preselection position into trajectory (W) - Insert preselection position into trajectory (W) + + Insert preselection position into trajectory (W) + Insert preselection position into trajectory (W) - - + + CmdRobotRestoreHomePos - - Robot - Robô + + Robot + Robô - - - Move to home - Mover p/ Início + + + Move to home + Mover p/ Início - - + + CmdRobotSetDefaultOrientation - - Robot - Robô + + Robot + Robô - - Set default orientation - Definir Orientação Predefinida + + Set default orientation + Definir Orientação Predefinida - - set the default orientation for subsequent commands for waypoint creation - set the default orientation for subsequent commands for waypoint creation + + set the default orientation for subsequent commands for waypoint creation + set the default orientation for subsequent commands for waypoint creation - - + + CmdRobotSetDefaultValues - - Robot - Robô + + Robot + Robô - - Set default values - Definir Valores Predefinidos + + Set default values + Definir Valores Predefinidos - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - - + + CmdRobotSetHomePos - - Robot - Robô + + Robot + Robô - - - Set the home position - Definir Posição Início + + + Set the home position + Definir Posição Início - - + + CmdRobotSimulate - - Robot - Robô + + Robot + Robô - - Simulate a trajectory - Simular uma Trajetória + + Simulate a trajectory + Simular uma Trajetória - - Run a simulation on a trajectory - Executar uma Simulação numa Trajetória + + Run a simulation on a trajectory + Executar uma Simulação numa Trajetória - - + + CmdRobotTrajectoryCompound - - Robot - Robô + + Robot + Robô - - Trajectory compound... - Trajectory compound... + + Trajectory compound... + Trajectory compound... - - Group and connect some trajectories to one - Group and connect some trajectories to one + + Group and connect some trajectories to one + Group and connect some trajectories to one - - + + CmdRobotTrajectoryDressUp - - Robot - Robô + + Robot + Robô - - Dress up trajectory... - Dress up trajectory... + + Dress up trajectory... + Dress up trajectory... - - Create a dress up object which overide som aspects of a trajectory - Create a dress up object which overide som aspects of a trajectory + + Create a dress up object which overide som aspects of a trajectory + Create a dress up object which overide som aspects of a trajectory - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Trajectory tools + + Trajectory tools + Trajectory tools - - Robot tools - Robot tools + + Robot tools + Robot tools - - Insert Robot - Insert Robot + + Insert Robot + Insert Robot - - + + QObject - - - - - - - - - - - - Wrong selection - Seleção errada + + + + + + + + + + + + Wrong selection + Seleção errada - - - - - - Select one Robot and one Trajectory object. - Selecionar um Robô e um Objeto da Trajetória + + + + + + Select one Robot and one Trajectory object. + Selecionar um Robô e um Objeto da Trajetória - - Trajectory not valid - Trajetória inválida + + Trajectory not valid + Trajetória inválida - - You need at least two way points in a trajectory to simulate. - Para simular, precisa de pelo menos 2 pontos numa trajetória. + + You need at least two way points in a trajectory to simulate. + Para simular, precisa de pelo menos 2 pontos numa trajetória. - - - KRL file(*.src) - Ficheiro KRL (*.src) + + + KRL file(*.src) + Ficheiro KRL (*.src) - - - All Files (*.*) - Todos os Ficheiros (*.*) + + + All Files (*.*) + Todos os Ficheiros (*.*) - - - Export program - Exportar Programa + + + Export program + Exportar Programa - - Select one robot and one shape or VRML object. - Select one robot and one shape or VRML object. + + Select one robot and one shape or VRML object. + Select one robot and one shape or VRML object. - - No preselection - Nenhuma Pré-seleção + + No preselection + Nenhuma Pré-seleção - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - - Select one Robot to set home postion - Select one Robot to set home postion + + Select one Robot to set home postion + Select one Robot to set home postion - - Select one Robot - Select one Robot + + Select one Robot + Select one Robot - - - Select one Trajectory object. - Select one Trajectory object. + + + Select one Trajectory object. + Select one Trajectory object. - - set default speed - Definir Velocidade Predefinida + + set default speed + Definir Velocidade Predefinida - - speed: (e.g. 1 m/s or 3 cm/s) - Velocidade: (ex.: 1 m/s ou 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + Velocidade: (ex.: 1 m/s ou 3 cm/s) - - set default continuity - Definir Continuidade Predefinida + + set default continuity + Definir Continuidade Predefinida - - continuous ? - Contínuo? + + continuous ? + Contínuo? - - set default acceleration - Definir Aceleração Predefinida + + set default acceleration + Definir Aceleração Predefinida - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - Aceleração: (ex.: 1 m/s^2 ou 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + Aceleração: (ex.: 1 m/s^2 ou 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Select the Trajectory which you want to dress up. + + Select the Trajectory which you want to dress up. + Select the Trajectory which you want to dress up. - - No robot files installed - No robot files installed + + No robot files installed + No robot files installed - - Please visit %1 and copy the files to %2 - Please visit %1 and copy the files to %2 + + Please visit %1 and copy the files to %2 + Please visit %1 and copy the files to %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulação + + Simulation + Simulação - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Tipo + + Type + Tipo - - Name - Nome + + Name + Nome - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - De + + Form + De - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Tool: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Tool: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - De + + Form + De - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Tipo + + Type + Tipo - - Name - Nome + + Name + Nome - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trajetória + + Trajectory + Trajetória - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Dress Up Parameter + + Dress Up Parameter + Dress Up Parameter - - + + TaskEdge2TracParameter - - Form - De + + Form + De - - Hide / Show - Ocultar / Mostrar + + Hide / Show + Ocultar / Mostrar - - Edges: 0 - Edges: 0 + + Edges: 0 + Edges: 0 - - Cluster: 0 - Cluster: 0 + + Cluster: 0 + Cluster: 0 - - Sizing Value: - Sizing Value: + + Sizing Value: + Sizing Value: - - Use orientation of edge - Use orientation of edge + + Use orientation of edge + Use orientation of edge - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - De + + Form + De - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Ferramenta 0 + + Tool 0 + Ferramenta 0 - - Tool - Ferramenta + + Tool + Ferramenta - - Base 0 - Base 0 + + Base 0 + Base 0 - - Base - Base + + Base + Base - - World - Mundo + + World + Mundo - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - De + + Form + De - - clear - Limpar + + clear + Limpar - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Trajetória + Trajectory + Trajetória - - + + TaskTrajectoryDressUpParameter - - Form - De + + Form + De - - Speed & Acceleration: - Speed & Acceleration: + + Speed & Acceleration: + Speed & Acceleration: - - Speed: - Velocidade: + + Speed: + Velocidade: - - - Use - Use + + + Use + Use - - Accel: - Acel.: + + Accel: + Acel.: - - Don't change Cont - Don't change Cont + + Don't change Cont + Don't change Cont - - Continues - Continues + + Continues + Continues - - Discontinues - Discontinues + + Discontinues + Discontinues - - Position and Orientation: - Position and Orientation: + + Position and Orientation: + Position and Orientation: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Don't change Position & Orientation + + Don't change Position & Orientation + Don't change Position & Orientation - - Use Orientation - Use Orientation + + Use Orientation + Use Orientation - - Add Position - Add Position + + Add Position + Add Position - - Add Orientation - Add Orientation + + Add Orientation + Add Orientation - Dress Up Parameter - Dress Up Parameter + Dress Up Parameter + Dress Up Parameter - - + + Workbench - - Robot - Robô + + Robot + Robô - - Insert Robots - Inserir robôs + + Insert Robots + Inserir robôs - - &Robot - &Robôs + + &Robot + &Robôs - - Export trajectory - Exportar Trajetória + + Export trajectory + Exportar Trajetória - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_ro.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_ro.qm index eb9a09c3ff81f6b687b2abd5633db81c8fe68d0f..6c06cd843782b8f56b7305ef800c5843946327c5 100644 GIT binary patch delta 1524 zcmZvcdr(wm7{;H&o+b7I3n~yB=n5zxaQ4FPa@k$LFel5T35OYlAjAvH01DCt27}2d zL4%==UA#dTZJLmxHb^QVnaOkr8*LAxv04lz%qWi6{h@3x*3lvl-82j!17>)QWLq7@zV;Wt7IPIeuZWOSqLPY zP-vM1L>J(Ag7lEDldMmAfV>xIPTIu>ZjjVRt|GrD?*mpukgLfxquk#Sl3YiQk`3e-nvro7xa&3@-%x0cCTD=e zB!$*|Ajr+QT%q+Dz#2lMixg%a2GVu{sV1QKCBQQQv6XbjLL6`B1)3C^a}?SJ6gsc@ zN%t9FDT2Ee>iZqM(WF9i3)BO}yg?MypKYPRMunDs*b~^X)Iwy;^1OUe=x$z%4I4HC zIbM`_<5_h8mC3Z4sX_b4{ILSl&^5~Vo>ws}MFEyd%zVLK#QZ4eVy^-AD#4IVI&6aJ z)SG~7xnTe3IY9G>aJFX^SAg*7PH*4=jIb5}*>lVFl z*K>9tHXNE}d`WD5#lmhDhzIV30HL|!F(-A8Bn}!m8pam!W*bj6#mT)YX`|;g^*dcR zfs}T2Ul?zZby+=7!t(S&^@yFv8OPL*v6S&kXUL;FU$8^Q7gBNqI8!Df#`ZXr0z-sjfDeP1cbQpJWKLuQ5y6E)K;1CY8u5ir z=JGL@X$ISzi4o^?H5jJDN8)rNYBr*K#F@ptH$$eKOLUIy-(C`3mbCYG&;L8;eCM3+ zYcFlr4R+{ujq#rbkjBq`jTu9vm-aP{w%Mc)NRQWOTT4Dhdy_`nH{=Z3Cp6k)$a28a zuhDS>kPCp^31lHTlVrSgJ~-I0e;>9&Q znX`=r-sq)+(!1!0BwvcMmOJ}2oIN5$FnEn={%B7&? z2#`G}1v8px@0Nz^Sbjmb3_Guer(do=u!?sJa_ioE)Ss5Oz0O^8|CHbOCl-h+miOmU zFB&EHnPvf|Epo7(<(aKY%}KT`gfykPs7*Q86$CPNXmsCFj*JTRUZM0>GFg79ayFYq znFf`c&$Mx-l5#(T$)+8POifzI;)f#VU+8BEy^-bhi#XHCkt@1s7cPn1{~4KbM~s#2 zv(82J_xph48dX|*k=Z=zgmPXkXOG6hpjyy)7%-kuU%kso7avwTuS>wF9(B(S8z<^f zzcgOr$;=X)Ws5&KdZ5}0Bn(Ag+4>S|&(N56Ec#mA2EesKKj}?oF&H$)H0jH29JKeY zzShLJ2|wsRemRA#*8g~D9+0?O|JQ}F9CWNfy&B5_tukcBCG(cK3`@N4@Vf8QnDw?{ ztGku?)215Ujb`A)IK#=$={W9&;Z)l9KwAJwULYaw6W4!k`tf?o&T*Z>U zH1_L>S=?rev8-98ca^bkMF$Xn%lJhRf4W(D^_*{O;Gl9l!M} zR$9=)_tj|Pvk}!;$@OLQGUEl*p`Pz`;gvPin`zgC<6G$4K)s65O(PMZJdLOgt7c|s z=ITf`VaYWLQ&O!Z12g}(>wi3%p&6}#qe-o!)hLvP%?2@?JxP?=je+MJ8|4RbU^u&0 zdSHsx`8UNJ+moWi-6>+6Ze6T6YL6FRxf7#Rr=y|4Y&ScPh^j)9FnN;o(ax~qu#ISy z9=f?SH<#wt9g=c1DMypO4MpaRM25A*Kzc!)?x8BWy;Hi%(!Y_7e%$~7 diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_ro.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_ro.ts index 41b80b8c7..988a739d3 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_ro.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_ro.ts @@ -1,1044 +1,1044 @@ - - + + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Adaugă instrument + + Add tool + Adaugă instrument - - Add a tool shape to the robot - Adăugaţi o formă de instrument la robot + + Add a tool shape to the robot + Adăugaţi o formă de instrument la robot - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Plasaţi robotul... + + Place robot... + Plasaţi robotul... - - Place a robot (experimental!) - Plasaţi robotul (experimental!) + + Place a robot (experimental!) + Plasaţi robotul (experimental!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Creeaţi o traiectorie + + Create trajectory + Creeaţi o traiectorie - - Create a new empty trajectory - Creeaţi o nouă traiectorie goală + + Create a new empty trajectory + Creeaţi o nouă traiectorie goală - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Muchie la Traiectorie... + + Edge to Trajectory... + Muchie la Traiectorie... - - Generate a Trajectory from a set of edges - Generați o Traiectorie de la un set de muchii + + Generate a Trajectory from a set of edges + Generați o Traiectorie de la un set de muchii - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - Subrutină compactă KUKA... + + Kuka compact subroutine... + Subrutină compactă KUKA... - - Export the trajectory as a compact KRL subroutine. - Exportaţi traiectoria ca o subrutina KRL compactă. + + Export the trajectory as a compact KRL subroutine. + Exportaţi traiectoria ca o subrutina KRL compactă. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Subrutină completă Kuka... + + Kuka full subroutine... + Subrutină completă Kuka... - - Export the trajectory as a full KRL subroutine. - Exportaţi traiectoria ca o subrutină KRL completă. + + Export the trajectory as a full KRL subroutine. + Exportaţi traiectoria ca o subrutină KRL completă. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Inserați un Kuka IR125 în document. + + Insert a Kuka IR125 into the document. + Inserați un Kuka IR125 în document. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Inserați un Kuka IR16 în document. + + Insert a Kuka IR16 into the document. + Inserați un Kuka IR16 în document. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Inserați un Kuka IR210 în document. + + Insert a Kuka IR210 into the document. + Inserați un Kuka IR210 în document. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Inserați un Kuka IR500 în document. + + Insert a Kuka IR500 into the document. + Inserați un Kuka IR500 în document. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Inseraţi în traiectorie + + Insert in trajectory + Inseraţi în traiectorie - - Insert robot Tool location into trajectory - Introduceţi locaţia uneltei robotului în traiectorie + + Insert robot Tool location into trajectory + Introduceţi locaţia uneltei robotului în traiectorie - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Inseraţi în traiectorie + + Insert in trajectory + Inseraţi în traiectorie - - Insert preselection position into trajectory (W) - Introduceţi poziţia preselectată în traiectorie (W) + + Insert preselection position into trajectory (W) + Introduceţi poziţia preselectată în traiectorie (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Mută spre casă + + + Move to home + Mută spre casă - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Setați orientarea implicită + + Set default orientation + Setați orientarea implicită - - set the default orientation for subsequent commands for waypoint creation - Setați orientarea implicită pentru comezile de creeare a punctelor de referință ulterioare + + set the default orientation for subsequent commands for waypoint creation + Setați orientarea implicită pentru comezile de creeare a punctelor de referință ulterioare - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Setați valorile implicite + + Set default values + Setați valorile implicite - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - setaţi valorile implicite pentru viteză, acceleraţie şi continuitate pentru comenzi le de creare a punctelor de referinţă ulterioare + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + setaţi valorile implicite pentru viteză, acceleraţie şi continuitate pentru comenzi le de creare a punctelor de referinţă ulterioare - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Setează poziţia de acasă + + + Set the home position + Setează poziţia de acasă - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Simulaţi o traiectorie + + Simulate a trajectory + Simulaţi o traiectorie - - Run a simulation on a trajectory - Rulaţi o simulare a traiectoriei + + Run a simulation on a trajectory + Rulaţi o simulare a traiectoriei - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Traiectorie combinată... + + Trajectory compound... + Traiectorie combinată... - - Group and connect some trajectories to one - Grupați și uniți unele traiectorii într-una singură + + Group and connect some trajectories to one + Grupați și uniți unele traiectorii într-una singură - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress up trajectory... - Dress up trajectory... + + Dress up trajectory... + Traiectorie de imbracare... - - Create a dress up object which overide som aspects of a trajectory - Create a dress up object which overide som aspects of a trajectory + + Create a dress up object which overide som aspects of a trajectory + Creaza un obiect ce schimba unele aspecte ale traiectoriei - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Instrumente pentru Traiectorii + + Trajectory tools + Instrumente pentru Traiectorii - - Robot tools - Instrumente pentru roboţi + + Robot tools + Instrumente pentru roboţi - - Insert Robot - Inserare Robot + + Insert Robot + Inserare Robot - - + + QObject - - - - - - - - - - - - Wrong selection - Selecţie greşită + + + + + + + + + + + + Wrong selection + Selecţie greşită - - - - - - Select one Robot and one Trajectory object. - Selectaţi un obiect Robot şi un obiect de Traiectorie. + + + + + + Select one Robot and one Trajectory object. + Selectaţi un obiect Robot şi un obiect de Traiectorie. - - Trajectory not valid - Traiectoria nu este validă + + Trajectory not valid + Traiectoria nu este validă - - You need at least two way points in a trajectory to simulate. - Aveţi nevoie de cel puţin două puncte într-o traiectorie pentru a o simula. + + You need at least two way points in a trajectory to simulate. + Aveţi nevoie de cel puţin două puncte într-o traiectorie pentru a o simula. - - - KRL file(*.src) - Fişier KRL(*.src) + + + KRL file(*.src) + Fişier KRL(*.src) - - - All Files (*.*) - Toate fișierele (*.*) + + + All Files (*.*) + Toate fișierele (*.*) - - - Export program - Program de export + + + Export program + Program de export - - Select one robot and one shape or VRML object. - Selectaţi un robot şi o formă sau un obiect VRML. + + Select one robot and one shape or VRML object. + Selectaţi un robot şi o formă sau un obiect VRML. - - No preselection - Nici o preselecţie + + No preselection + Nici o preselecţie - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Va trebui să treceţi peste o formă geometrică (Preselectie) cu mouse-ul pentru a utiliza această comandă. Consultați documentaţia pentru mai multe detalii. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Va trebui să treceţi peste o formă geometrică (Preselectie) cu mouse-ul pentru a utiliza această comandă. Consultați documentaţia pentru mai multe detalii. - - Select one Robot to set home postion - Selectaţi un Robot pentru a seta poziţia de acasă + + Select one Robot to set home postion + Selectaţi un Robot pentru a seta poziţia de acasă - - Select one Robot - Selectaţi un Robot + + Select one Robot + Selectaţi un Robot - - - Select one Trajectory object. - Selectaţi un obiect Traiectorie. + + + Select one Trajectory object. + Selectaţi un obiect Traiectorie. - - set default speed - setați viteza implicită + + set default speed + setați viteza implicită - - speed: (e.g. 1 m/s or 3 cm/s) - viteza: (de ex: 1 m/s sau 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + viteza: (de ex: 1 m/s sau 3 cm/s) - - set default continuity - setați continuitatea implicită + + set default continuity + setați continuitatea implicită - - continuous ? - continuu? + + continuous ? + continuu? - - set default acceleration - setați accelerația implicită + + set default acceleration + setați accelerația implicită - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - accelerația: (ex. 1 m/s^2 sau 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + accelerația: (ex. 1 m/s^2 sau 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Selectaţi traiectoria pe care doriţi să o îmbrăcaţi. + + Select the Trajectory which you want to dress up. + Selectaţi traiectoria pe care doriţi să o îmbrăcaţi. - - No robot files installed - Nici un fișier pentru robot instalat + + No robot files installed + Nici un fișier pentru robot instalat - - Please visit %1 and copy the files to %2 - Vă rugăm să vizitaţi %1 şi copiaţi fişierele în %2 + + Please visit %1 and copy the files to %2 + Vă rugăm să vizitaţi %1 şi copiaţi fişierele în %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulare + + Simulation + Simulare - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Tip + + Type + Tip - - Name - Nume + + Name + Nume - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Form + + Form + Formular - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Instrument: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Instrument: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - Form + + Form + Formular - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Poz: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Poz: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Tip + + Type + Tip - - Name - Nume + + Name + Nume - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trajectory + + Trajectory + Trajectory - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Dress Up Parameter + + Dress Up Parameter + Dress Up Parameter - - + + TaskEdge2TracParameter - - Form - Form + + Form + Formular - - Hide / Show - Ascunde / Arată + + Hide / Show + Ascunde / Arată - - Edges: 0 - Muchii: 0 + + Edges: 0 + Muchii: 0 - - Cluster: 0 - Cluster: 0 + + Cluster: 0 + Cluster: 0 - - Sizing Value: - Valoarea de dimensionare: + + Sizing Value: + Valoarea de dimensionare: - - Use orientation of edge - Folosiţi orientarea muchiei + + Use orientation of edge + Folosiţi orientarea muchiei - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - Form + + Form + Formular - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Instrument 0 + + Tool 0 + Instrument 0 - - Tool - Instrument + + Tool + Instrument - - Base 0 - Baza 0 + + Base 0 + Baza 0 - - Base - Bază + + Base + Bază - - World - Lumea + + World + Lumea - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - Form + + Form + Formular - - clear - clar + + clear + clar - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Trajectory + Trajectory + Trajectory - - + + TaskTrajectoryDressUpParameter - - Form - Form + + Form + Formular - - Speed & Acceleration: - Viteza & accelerația: + + Speed & Acceleration: + Viteza & accelerația: - - Speed: - Viteza: + + Speed: + Viteza: - - - Use - Utilizarea + + + Use + Utilizarea - - Accel: - Accel: + + Accel: + Accel: - - Don't change Cont - Nu schimba Cont + + Don't change Cont + Nu schimba Cont - - Continues - Continuă + + Continues + Continuă - - Discontinues - Întrerupe + + Discontinues + Întrerupe - - Position and Orientation: - Poziţie şi orientare: + + Position and Orientation: + Poziţie şi orientare: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Nu modifica Poziţia şi Orientarea + + Don't change Position & Orientation + Nu modifica Poziţia şi Orientarea - - Use Orientation - Foloseşte Orientarea + + Use Orientation + Foloseşte Orientarea - - Add Position - Adaugă Poziţie + + Add Position + Adaugă Poziţie - - Add Orientation - Adaugă Orientare + + Add Orientation + Adaugă Orientare - Dress Up Parameter - Dress Up Parameter + Dress Up Parameter + Dress Up Parameter - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Inserare roboţi + + Insert Robots + Inserare roboţi - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Exportă traiectoria + + Export trajectory + Exportă traiectoria - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_ru.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_ru.qm index 59069ffcd3dfffe17588408f7202b830bd50e0d0..f857730a964e2faec1bdb806040750e5db13a1f8 100644 GIT binary patch delta 675 zcmXYtT}V@L7{;G-cK*b6rc>LXP1(*w3tevRv@`eZMK=W%d67|mlo;ufRZtft6p{qH zNO1g(3RxGG5Sl|62~u9*ebT*wOc9A~}uqhyzB~BAx6Q2>+i1R>8 zEpdrRv)D3mklTcWBXk+qcM0&U0-d*k*jGqtV&Df)3C>0>2We%5swZ?t2fz+!K>Z<| z-T>GvrP03gr@~@YVgTLAI$GL;bDkU2_KA;(c31J`5uj#DkZZruHbt-`N-PM||d zdS61}Wzudj@_}nono delta 719 zcmXYuT}YEr7{~wb7rKSZ{A4O_g&L&3ZgcPE+=nl8qmbFUNX$>rGJ}<6T?84JR7$O~ zV?+jhnNf~J9Ihm!@}dYe1FZ`qZ?X#^Di}gaS`WUSo8S5W&+|O|&pC5l+-#7$p2WTG zNp9Ay0HPOAa(XT}4k~_9<)qFLs{uzku?EO`q%r?6v6lQ&KnelQFT`g+Q7rK#v5+`U zY#>e&FB7MUFIY0?ODjGG6t)4m^FYl_phSh(MO2=$0GGMT(FXBzkgC6F^iDx4Re+kjg86nR6rXTR=Is5aA zKJ7ZXikJulDulV#Y z7RB5D48YbQalk>ouamV4KAUe@8oV2&$H~^{N|lDUQFM1iiquh?vqqY*{{)OP(vSL1 zKsA0ML0+jTuFbW2rc0ns1x>C##Hvd3&(%;Y__?5k+v zKC(5@7*p+e2-q4~veXc3m^abq6_&D~l+LRw;X$d{#zyn}Y}wh%P85`J2G$`bvhE_Y zUT3ug0_Fm*9@E?RZ$pHWW diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_ru.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_ru.ts index f7326548f..ff6d24fb5 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_ru.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_ru.ts @@ -1,1044 +1,1044 @@ - - + + CmdRobotAddToolShape - - Robot - Робот + + Robot + Робот - - Add tool - Добавить инструмент + + Add tool + Добавить инструмент - - Add a tool shape to the robot - Добавить правило для робота + + Add a tool shape to the robot + Добавить правило для робота - - + + CmdRobotConstraintAxle - - Robot - Робот + + Robot + Робот - - Place robot... - Место робота ... + + Place robot... + Место робота ... - - Place a robot (experimental!) - Место робота (временно!) + + Place a robot (experimental!) + Место робота (временно!) - - + + CmdRobotCreateTrajectory - - Robot - Робот + + Robot + Робот - - Create trajectory - Создание траектории + + Create trajectory + Создание траектории - - Create a new empty trajectory - Создайте новую траекторию + + Create a new empty trajectory + Создайте новую траекторию - - + + CmdRobotEdge2Trac - - Robot - Робот + + Robot + Робот - - Edge to Trajectory... - Край траектории... + + Edge to Trajectory... + Край траектории... - - Generate a Trajectory from a set of edges - Создать траекторию из ребер + + Generate a Trajectory from a set of edges + Создать траекторию из ребер - - + + CmdRobotExportKukaCompact - - Robot - Робот + + Robot + Робот - - Kuka compact subroutine... - Сжатая подпрограмма Kuka... + + Kuka compact subroutine... + Сжатая подпрограмма Kuka... - - Export the trajectory as a compact KRL subroutine. - Экспорт траектории в сжатую KRL-подпрограмму. + + Export the trajectory as a compact KRL subroutine. + Экспорт траектории в сжатую KRL-подпрограмму. - - + + CmdRobotExportKukaFull - - Robot - Робот + + Robot + Робот - - Kuka full subroutine... - Полная подпрограмма Kuka... + + Kuka full subroutine... + Полная подпрограмма Kuka... - - Export the trajectory as a full KRL subroutine. - Экспортировать траекторию как полноправную KRL-подпрограмму. + + Export the trajectory as a full KRL subroutine. + Экспортировать траекторию как полноправную KRL-подпрограмму. - - + + CmdRobotInsertKukaIR125 - - Robot - Робот + + Robot + Робот - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Внести IR125 Кuka в документ. + + Insert a Kuka IR125 into the document. + Внести IR125 Кuka в документ. - - + + CmdRobotInsertKukaIR16 - - Robot - Робот + + Robot + Робот - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Внести IR16 Кuka в документ. + + Insert a Kuka IR16 into the document. + Внести IR16 Кuka в документ. - - + + CmdRobotInsertKukaIR210 - - Robot - Робот + + Robot + Робот - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Внести IR500 Кuka в документ. + + Insert a Kuka IR210 into the document. + Внести IR500 Кuka в документ. - - + + CmdRobotInsertKukaIR500 - - Robot - Робот + + Robot + Робот - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Внести IR500 Кuka в документ. + + Insert a Kuka IR500 into the document. + Внести IR500 Кuka в документ. - - + + CmdRobotInsertWaypoint - - Robot - Робот + + Robot + Робот - - Insert in trajectory - Вставьте в траекторию + + Insert in trajectory + Вставьте в траекторию - - Insert robot Tool location into trajectory - Вставьте местоположение робота на траектории + + Insert robot Tool location into trajectory + Вставьте местоположение робота на траектории - - + + CmdRobotInsertWaypointPreselect - - Robot - Робот + + Robot + Робот - - Insert in trajectory - Вставьте в траекторию + + Insert in trajectory + Вставьте в траекторию - - Insert preselection position into trajectory (W) - Вставте предварительную позицию на траектории (W) + + Insert preselection position into trajectory (W) + Вставте предварительную позицию на траектории (W) - - + + CmdRobotRestoreHomePos - - Robot - Робот + + Robot + Робот - - - Move to home - Перейти на главную + + + Move to home + Перейти на главную - - + + CmdRobotSetDefaultOrientation - - Robot - Робот + + Robot + Робот - - Set default orientation - Установить ориентацию по умолчанию + + Set default orientation + Установить ориентацию по умолчанию - - set the default orientation for subsequent commands for waypoint creation - Задайте ориентацию по умолчанию для последующих команд для создания точки + + set the default orientation for subsequent commands for waypoint creation + Задайте ориентацию по умолчанию для последующих команд для создания точки - - + + CmdRobotSetDefaultValues - - Robot - Робот + + Robot + Робот - - Set default values - Установка значений по умолчанию + + Set default values + Установка значений по умолчанию - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Установка значения по умолчанию для скорости, ускорения и целостности для последующих команд создания точки + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Установка значения по умолчанию для скорости, ускорения и целостности для последующих команд создания точки - - + + CmdRobotSetHomePos - - Robot - Робот + + Robot + Робот - - - Set the home position - Установить в исходное положение + + + Set the home position + Установить в исходное положение - - + + CmdRobotSimulate - - Robot - Робот + + Robot + Робот - - Simulate a trajectory - Моделирование траектории + + Simulate a trajectory + Моделирование траектории - - Run a simulation on a trajectory - Смоделировать на траектории + + Run a simulation on a trajectory + Смоделировать на траектории - - + + CmdRobotTrajectoryCompound - - Robot - Робот + + Robot + Робот - - Trajectory compound... - Траектория соединения ... + + Trajectory compound... + Траектория соединения ... - - Group and connect some trajectories to one - Группировать и подключить траекторий в одну + + Group and connect some trajectories to one + Группировать и подключить траекторий в одну - - + + CmdRobotTrajectoryDressUp - - Robot - Робот + + Robot + Робот - - Dress up trajectory... - Dress up траекторию... + + Dress up trajectory... + Dress up траекторию... - - Create a dress up object which overide som aspects of a trajectory - Создать dress up объект, который overide som аспекты траектории + + Create a dress up object which overide som aspects of a trajectory + Создать dress up объект, который overide som аспекты траектории - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Инструменты для траектории + + Trajectory tools + Инструменты для траектории - - Robot tools - Робот инструменты + + Robot tools + Робот инструменты - - Insert Robot - Вставьте Робот + + Insert Robot + Вставьте Робот - - + + QObject - - - - - - - - - - - - Wrong selection - Неверный выбор + + + + + + + + + + + + Wrong selection + Неверный выбор - - - - - - Select one Robot and one Trajectory object. - Выберите устройство и траекторию движения. + + + + + + Select one Robot and one Trajectory object. + Выберите устройство и траекторию движения. - - Trajectory not valid - Траектория не действительна + + Trajectory not valid + Траектория не действительна - - You need at least two way points in a trajectory to simulate. - Вам нужно хотя бы две точки, чтобы смоделировать траекторию. + + You need at least two way points in a trajectory to simulate. + Вам нужно хотя бы две точки, чтобы смоделировать траекторию. - - - KRL file(*.src) - KRL файл (*. src) + + + KRL file(*.src) + KRL файл (*. src) - - - All Files (*.*) - Все файлы (*.*) + + + All Files (*.*) + Все файлы (*.*) - - - Export program - Экспортная программа + + + Export program + Экспортная программа - - Select one robot and one shape or VRML object. - Выберите один робот и одну фигуру или объект VRML. + + Select one robot and one shape or VRML object. + Выберите один робот и одну фигуру или объект VRML. - - No preselection - Не выбрано + + No preselection + Не выбрано - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Чтобы использовать данную команду, наведите курсор на выбранную фигуру. См. документацию. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Чтобы использовать данную команду, наведите курсор на выбранную фигуру. См. документацию. - - Select one Robot to set home postion - Выберите домашнюю позицию одного из роботов + + Select one Robot to set home postion + Выберите домашнюю позицию одного из роботов - - Select one Robot - Выберите одного робота + + Select one Robot + Выберите одного робота - - - Select one Trajectory object. - Выделите один объект с траекторией. + + + Select one Trajectory object. + Выделите один объект с траекторией. - - set default speed - установить скорость по умолчанию + + set default speed + установить скорость по умолчанию - - speed: (e.g. 1 m/s or 3 cm/s) - скорость: (3 см/с или 1 м/с) + + speed: (e.g. 1 m/s or 3 cm/s) + скорость: (3 см/с или 1 м/с) - - set default continuity - установить целостность по умолчанию + + set default continuity + установить целостность по умолчанию - - continuous ? - продолжительность ? + + continuous ? + продолжительность ? - - set default acceleration - Установка ускорение по умолчанию + + set default acceleration + Установка ускорение по умолчанию - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - ускорение: (например, 1 м/с ^ 2 или 3 см/с ^ 2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + ускорение: (например, 1 м/с ^ 2 или 3 см/с ^ 2) - - Select the Trajectory which you want to dress up. - Выберите траекторию, которую вы хотите оформить. + + Select the Trajectory which you want to dress up. + Выберите траекторию, которую вы хотите оформить. - - No robot files installed - Нет установленных файлов робота + + No robot files installed + Нет установленных файлов робота - - Please visit %1 and copy the files to %2 - Пожалуйста, посетите %1 и скопируйте файлы в %2 + + Please visit %1 and copy the files to %2 + Пожалуйста, посетите %1 и скопируйте файлы в %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Симуляция + + Simulation + Симуляция - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Тип + + Type + Тип - - Name - Название + + Name + Название - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Форма + + Form + Форма - - A1 - А1 + + A1 + А1 - - A2 - А2 + + A2 + А2 - - A3 - А3 + + A3 + А3 - - A4 - А4 + + A4 + А4 - - A5 - А5 + + A5 + А5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Инструмент: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Инструмент: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - задание положения осей + + TaskRobot6Axis + задание положения осей - - + + RobotGui::TaskRobotControl - - TaskRobotControl - задание автоматического управления + + TaskRobotControl + задание автоматического управления - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - создание автоматического сообщения + + TaskRobotMessages + создание автоматического сообщения - - + + RobotGui::TaskTrajectory - - Form - Форма + + Form + Форма - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 мс + + 10 ms + 10 мс - - 50 ms - 50 мс + + 50 ms + 50 мс - - 100 ms - 100 мс + + 100 ms + 100 мс - - 500 ms - 500 мс + + 500 ms + 500 мс - - 1 s - 1 с + + 1 s + 1 с - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Поз: (200.23, 300.23, 400.23, 234, 343, 343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Поз: (200.23, 300.23, 400.23, 234, 343, 343) - - Type - Тип + + Type + Тип - - Name - Название + + Name + Название - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Траектории + + Trajectory + Траектории - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Dress Up Параметр + + Dress Up Parameter + Dress Up Параметр - - + + TaskEdge2TracParameter - - Form - Форма + + Form + Форма - - Hide / Show - Скрыть / Показать + + Hide / Show + Скрыть / Показать - - Edges: 0 - Краев: 0 + + Edges: 0 + Краев: 0 - - Cluster: 0 - Кластеров: 0 + + Cluster: 0 + Кластеров: 0 - - Sizing Value: - Калибровка значений: + + Sizing Value: + Калибровка значений: - - Use orientation of edge - Используйте ориентацию края + + Use orientation of edge + Используйте ориентацию края - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - задание положения осей + TaskRobot6Axis + задание положения осей - - + + TaskRobotControl - - Form - Форма + + Form + Форма - - X+ - X + + + X+ + X + - - Y+ - Y + + + Y+ + Y + - - Z+ - Z + + + Z+ + Z + - - A+ - A + + + A+ + A + - - B+ - B + + + B+ + B + - - C+ - C + + + C+ + C + - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Инструмент 0 + + Tool 0 + Инструмент 0 - - Tool - Инструмент + + Tool + Инструмент - - Base 0 - База 0 + + Base 0 + База 0 - - Base - Основание + + Base + Основание - - World - окружение + + World + окружение - - 50mm / 5° - 50 мм/5 ° + + 50mm / 5° + 50 мм/5 ° - - 20mm / 2° - 20mm / 2 ° + + 20mm / 2° + 20mm / 2 ° - - 10mm / 1° - 10 мм / 1 ° + + 10mm / 1° + 10 мм / 1 ° - - 5mm / 0.5° - 5 мм / 0,5 ° + + 5mm / 0.5° + 5 мм / 0,5 ° - - 1mm / 0.1° - 1 мм / 0,1 ° + + 1mm / 0.1° + 1 мм / 0,1 ° - TaskRobotControl - задание автоматического управления + TaskRobotControl + задание автоматического управления - - + + TaskRobotMessages - - Form - Форма + + Form + Форма - - clear - очистить + + clear + очистить - TaskRobotMessages - создание автоматического сообщения + TaskRobotMessages + создание автоматического сообщения - - + + TaskTrajectory - Trajectory - Траектории + Trajectory + Траектории - - + + TaskTrajectoryDressUpParameter - - Form - Форма + + Form + Форма - - Speed & Acceleration: - Скорость и ускорение: + + Speed & Acceleration: + Скорость и ускорение: - - Speed: - Скорость: + + Speed: + Скорость: - - - Use - Используйте + + + Use + Используйте - - Accel: - Accel: + + Accel: + Accel: - - Don't change Cont - Не изменять продолжение + + Don't change Cont + Не изменять продолжение - - Continues - Продолжается + + Continues + Продолжается - - Discontinues - Прекращает + + Discontinues + Прекращает - - Position and Orientation: - Позиция и ориентация: + + Position and Orientation: + Позиция и ориентация: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Не менять положение и ориентацию + + Don't change Position & Orientation + Не менять положение и ориентацию - - Use Orientation - Использовать ориентацию + + Use Orientation + Использовать ориентацию - - Add Position - Добавить позицию + + Add Position + Добавить позицию - - Add Orientation - Добавить ориентацию + + Add Orientation + Добавить ориентацию - Dress Up Parameter - Dress Up Параметр + Dress Up Parameter + Dress Up Параметр - - + + Workbench - - Robot - Робот + + Robot + Робот - - Insert Robots - Вставить роботов + + Insert Robots + Вставить роботов - - &Robot - И робот + + &Robot + И робот - - Export trajectory - Экспорт траектории + + Export trajectory + Экспорт траектории - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_sk.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_sk.qm index 1b9479bd27f55e2cdd7c998d8f995f3644b2b852..90ef87231e8db163825025af0096df0ea0151c67 100644 GIT binary patch delta 659 zcmXYtT}V@57{~wb+4~CHS)IPDrn0RXUaY1&+s@ABK0vytE-EAwN}F8-)4&SaO+k`{ zu|6#2B_u?lMG$=v3>683c447Z;Ds0Ag+yHhVL=h)#q3$f_vXj*f4=_DJA8wE>1Tsm z*x*og)?Nkh6c7#%^+%6~GZY=9=q9lph%^v8fL*^W?r9^QAf0mJ31D;*pAl~nUlJ#Y z)5OojIUuSL-w~6tnx$*Z2#r1u_-BERyFlVPc%B%ZkUh-pk6Z&^7@+E`#iq>=`whT1 zW-;J{m>@TiDLKw&Hl=LHbo*#o0H=3fp|%k@ptwBcH-~^agQ+{00R0cs(!@}Sd0#&O zVsGWN;;w0GRi=)e0+Ob(GDkPYTuS-U88Y-i3flp*+|>)1;~b4&Y3w}jev|_}eqm&V z^m9Bv93<1<`MuTkfcBI>jFR3oD@Sc%2;H7vH;W{kw?YJ?OLe2a(hw>T_oz0T4<&c_sMBdtE7U( zk7A!LZ<{%JI9BIy=)s;IZ=+W)$=-Oayc2V)s{UUIHmqs$F|WfBvdThM+15C98kS^O rQd^uljkQjrRP2qvXT|%8PfRYR%wlW0*;Xt!yKHJ6Kow)FT;cx!7GbNU delta 737 zcmXYteMpm06vm(XexNg&OJ_MV9W;zgH#hh0o%^)!B2t79Ow)qGtY%6Q1sQ#ySztJB zDHTXmMrg%qrAUl2sVM1BE5iJv5Gq27MU>>~)a(7{$9?X3&UwzAYGXZTSeKDK3TM>o z9srUbDE=63b8U5|(`_^0EG1SGKM-qxr9U(lR1&uViUE)Z09OO?7O|U1om?Zt7;&07 z2B;?DOX517!2((CH#Fz~kpBXxIS=@|A$1U)dwGcEBH-I03|H+00&9esF)L6K6B4bBlyE{c+${necSJ+{E2Tfg zXN8UB@x05VeHY`)BE)7fUeH8uZZWa@D0!})_PEyn{ zJ|*S}-sOD0RI$iZnFe@=bl&~9sk5RB|Dr7eEj%PuB#oasLiR=;lX3*lD1RsAvIw7* zOi9(gD}a49&ycq#>)+-U(=Ha?DK8d+{%F6v-p*M;1s`{H@tC!Q={YM*=eyMG6rH^& z6f)b)_6Q&GWbx~2&b$=+f2GJer+rq8c zZ9)FTvoKokdC&NiZ54O;%9xRVGaI=+O~)sSQz=f^o*q5sTPbp#vX*ZtweV!ulIUdc Gx9}HYo6LX! diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_sk.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_sk.ts index de741905d..5c2174a1a 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_sk.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_sk.ts @@ -1,1044 +1,1044 @@ - - + + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Pridať nástroj + + Add tool + Pridať nástroj - - Add a tool shape to the robot - Add a tool shape to the robot + + Add a tool shape to the robot + Add a tool shape to the robot - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Place robot... + + Place robot... + Place robot... - - Place a robot (experimental!) - Place a robot (experimental!) + + Place a robot (experimental!) + Place a robot (experimental!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Create trajectory + + Create trajectory + Create trajectory - - Create a new empty trajectory - Vytvoriť novú prázdnu trajektóriu + + Create a new empty trajectory + Vytvoriť novú prázdnu trajektóriu - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Edge to Trajectory... + + Edge to Trajectory... + Edge to Trajectory... - - Generate a Trajectory from a set of edges - Generate a Trajectory from a set of edges + + Generate a Trajectory from a set of edges + Generate a Trajectory from a set of edges - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - KUKA kompaktný podprogram... + + Kuka compact subroutine... + KUKA kompaktný podprogram... - - Export the trajectory as a compact KRL subroutine. - Export trajektóriu ako kompaktný KRL podprogram. + + Export the trajectory as a compact KRL subroutine. + Export trajektóriu ako kompaktný KRL podprogram. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Kuka plný podprogram ... + + Kuka full subroutine... + Kuka plný podprogram ... - - Export the trajectory as a full KRL subroutine. - Exportuj trajektóriu ako celý KRL podprogram. + + Export the trajectory as a full KRL subroutine. + Exportuj trajektóriu ako celý KRL podprogram. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Vložte IR125 Kuka do dokumentu. + + Insert a Kuka IR125 into the document. + Vložte IR125 Kuka do dokumentu. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Vložte Kuka IR16 do dokumentu. + + Insert a Kuka IR16 into the document. + Vložte Kuka IR16 do dokumentu. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Vložte Kuka IR210 do dokumentu. + + Insert a Kuka IR210 into the document. + Vložte Kuka IR210 do dokumentu. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Vložte Kuka IR500 do dokumentu. + + Insert a Kuka IR500 into the document. + Vložte Kuka IR500 do dokumentu. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Vložiť do trajektórie + + Insert in trajectory + Vložiť do trajektórie - - Insert robot Tool location into trajectory - Insert robot Tool location into trajectory + + Insert robot Tool location into trajectory + Insert robot Tool location into trajectory - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Vložiť do trajektórie + + Insert in trajectory + Vložiť do trajektórie - - Insert preselection position into trajectory (W) - Insert preselection position into trajectory (W) + + Insert preselection position into trajectory (W) + Insert preselection position into trajectory (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Presun na úvod + + + Move to home + Presun na úvod - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Set default orientation + + Set default orientation + Set default orientation - - set the default orientation for subsequent commands for waypoint creation - set the default orientation for subsequent commands for waypoint creation + + set the default orientation for subsequent commands for waypoint creation + set the default orientation for subsequent commands for waypoint creation - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Set default values + + Set default values + Set default values - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Set the home position + + + Set the home position + Set the home position - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Simulate a trajectory + + Simulate a trajectory + Simulate a trajectory - - Run a simulation on a trajectory - Run a simulation on a trajectory + + Run a simulation on a trajectory + Run a simulation on a trajectory - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Trajectory compound... + + Trajectory compound... + Trajectory compound... - - Group and connect some trajectories to one - Group and connect some trajectories to one + + Group and connect some trajectories to one + Group and connect some trajectories to one - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress up trajectory... - Dress up trajectory... + + Dress up trajectory... + Dress up trajectory... - - Create a dress up object which overide som aspects of a trajectory - Create a dress up object which overide som aspects of a trajectory + + Create a dress up object which overide som aspects of a trajectory + Create a dress up object which overide som aspects of a trajectory - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Dráhy nástroja + + Trajectory tools + Dráhy nástroja - - Robot tools - Robot nástroje + + Robot tools + Robot nástroje - - Insert Robot - Vložte Roboty + + Insert Robot + Vložte Roboty - - + + QObject - - - - - - - - - - - - Wrong selection - Chybný výber + + + + + + + + + + + + Wrong selection + Chybný výber - - - - - - Select one Robot and one Trajectory object. - Select one Robot and one Trajectory object. + + + + + + Select one Robot and one Trajectory object. + Select one Robot and one Trajectory object. - - Trajectory not valid - Trajectory not valid + + Trajectory not valid + Trajectory not valid - - You need at least two way points in a trajectory to simulate. - You need at least two way points in a trajectory to simulate. + + You need at least two way points in a trajectory to simulate. + You need at least two way points in a trajectory to simulate. - - - KRL file(*.src) - KRL súboru (*. src) + + + KRL file(*.src) + KRL súboru (*. src) - - - All Files (*.*) - Všetky súbory (*.*) + + + All Files (*.*) + Všetky súbory (*.*) - - - Export program - Export programu + + + Export program + Export programu - - Select one robot and one shape or VRML object. - Vyberte jeden robot a jeden tvar alebo objekt VRML. + + Select one robot and one shape or VRML object. + Vyberte jeden robot a jeden tvar alebo objekt VRML. - - No preselection - Žiadna predvoľba + + No preselection + Žiadna predvoľba - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - - Select one Robot to set home postion - Select one Robot to set home postion + + Select one Robot to set home postion + Select one Robot to set home postion - - Select one Robot - Select one Robot + + Select one Robot + Select one Robot - - - Select one Trajectory object. - Select one Trajectory object. + + + Select one Trajectory object. + Select one Trajectory object. - - set default speed - set default speed + + set default speed + set default speed - - speed: (e.g. 1 m/s or 3 cm/s) - speed: (e.g. 1 m/s or 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + speed: (e.g. 1 m/s or 3 cm/s) - - set default continuity - set default continuity + + set default continuity + set default continuity - - continuous ? - continuous ? + + continuous ? + continuous ? - - set default acceleration - Nastaviť predvolené zrýchlenie + + set default acceleration + Nastaviť predvolené zrýchlenie - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Select the Trajectory which you want to dress up. + + Select the Trajectory which you want to dress up. + Select the Trajectory which you want to dress up. - - No robot files installed - No robot files installed + + No robot files installed + No robot files installed - - Please visit %1 and copy the files to %2 - Please visit %1 and copy the files to %2 + + Please visit %1 and copy the files to %2 + Please visit %1 and copy the files to %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulácia + + Simulation + Simulácia - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Typ + + Type + Typ - - Name - Názov + + Name + Názov - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Forma + + Form + Forma - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Nástroj: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Nástroj: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - Forma + + Form + Forma - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200,23, 300,23, 400,23, 234, 343, 343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200,23, 300,23, 400,23, 234, 343, 343) - - Type - Typ + + Type + Typ - - Name - Názov + + Name + Názov - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trajectory + + Trajectory + Trajectory - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Dress Up Parameter + + Dress Up Parameter + Dress Up Parameter - - + + TaskEdge2TracParameter - - Form - Forma + + Form + Forma - - Hide / Show - Skryť / Zobraziť + + Hide / Show + Skryť / Zobraziť - - Edges: 0 - Hrany: 0 + + Edges: 0 + Hrany: 0 - - Cluster: 0 - Cluster: 0 + + Cluster: 0 + Cluster: 0 - - Sizing Value: - Hodnota veľkosti: + + Sizing Value: + Hodnota veľkosti: - - Use orientation of edge - Použitie orientáciu hrany + + Use orientation of edge + Použitie orientáciu hrany - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - Forma + + Form + Forma - - X+ - X + + + X+ + X + - - Y+ - Y + + + Y+ + Y + - - Z+ - Z + + + Z+ + Z + - - A+ - A + + + A+ + A + - - B+ - B + + + B+ + B + - - C+ - C + + + C+ + C + - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Nástroj 0 + + Tool 0 + Nástroj 0 - - Tool - Nástroj + + Tool + Nástroj - - Base 0 - Základňa 0 + + Base 0 + Základňa 0 - - Base - Základňa + + Base + Základňa - - World - Svet + + World + Svet - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20 mm / 2 ° + + 20mm / 2° + 20 mm / 2 ° - - 10mm / 1° - 10 mm/1 ° + + 10mm / 1° + 10 mm/1 ° - - 5mm / 0.5° - 5 mm/0,5 ° + + 5mm / 0.5° + 5 mm/0,5 ° - - 1mm / 0.1° - 1 mm/0,1 ° + + 1mm / 0.1° + 1 mm/0,1 ° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - Forma + + Form + Forma - - clear - zrušiť + + clear + zrušiť - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Trajectory + Trajectory + Trajectory - - + + TaskTrajectoryDressUpParameter - - Form - Forma + + Form + Forma - - Speed & Acceleration: - Rýchlosť & zrýchlenie: + + Speed & Acceleration: + Rýchlosť & zrýchlenie: - - Speed: - Rýchlosť: + + Speed: + Rýchlosť: - - - Use - Použitie + + + Use + Použitie - - Accel: - Accel: + + Accel: + Accel: - - Don't change Cont - Don't change Cont + + Don't change Cont + Don't change Cont - - Continues - Pokračovanie + + Continues + Pokračovanie - - Discontinues - Discontinues + + Discontinues + Discontinues - - Position and Orientation: - Pozícia a orientácia: + + Position and Orientation: + Pozícia a orientácia: - - (0,0,0),(0,0,0) - (0,0,0), (0,0,0) + + (0,0,0),(0,0,0) + (0,0,0), (0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Nemeňte pozície & orientáciu + + Don't change Position & Orientation + Nemeňte pozície & orientáciu - - Use Orientation - Použitie orientácie + + Use Orientation + Použitie orientácie - - Add Position - Pridať pozície + + Add Position + Pridať pozície - - Add Orientation - Pridať orientáciu + + Add Orientation + Pridať orientáciu - Dress Up Parameter - Dress Up Parameter + Dress Up Parameter + Dress Up Parameter - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Vložte Roboty + + Insert Robots + Vložte Roboty - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Exportuj trajektóriu + + Export trajectory + Exportuj trajektóriu - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_sv-SE.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_sv-SE.qm index 25fc2f68d673338b2a849b6013881e15bff0f148..e2360e4ea583e765866f7a7ab74a8939d323ec48 100644 GIT binary patch delta 689 zcmXZYT}YEr7zgnGdH24FzRQ_3oHOQ13pAbEyS@8xbJ<-%86zx2vyd1rSoTGfQ1m6O zNN^nNgIE`ZP+2041e0AfXhmj37o&?obzu@j7pWIcSUv0Y-26EI^PJ~AocSB<`Vbr0 z$VTGEaGCN75ZeG{K0f5>s-VqY!09Ku$@gRrPf@?}682V5)Ub3m;pXUKhI ziX0?o$uV+{{KSncXm+RR>S>_y8qhNe_;)~zkwNPmDZ116tzw`+3?I z#Mm7>%{(gJ`&$keCd4r}<*ny+n?|(8t${+XP=NSH+OQKQKX^oTc%VX*#On2{Cjq*MA9UnUgmsD3d>E>I?D#+Y+^% zk;CQ&z!a4;x9Z4B`Ny*k!2DTWeP;yh%lgtRO=mIbn=35zho|)2frr4>1>PwgF&UHy z{fcABpbQorFen*PQF%(LDG6kC0QT^c>x{`I>8qW$dj`4DyQ!?qVUI?wEmlXGxBF^% zr`ICOj{k|>wwB#3mML19qLqCqMyeL6T4eIkO?B<2nohR+Ua(}ypJV)Xo0=>ScIlEI NcUI|2Vl;=q*gx{Zwo?EA delta 736 zcmXYsTS(Jk7{;IfDVvh5>5Az*K%$ts^WV*FP9ll~ODu>)(~O7|)&YemvWv=eh2?k? z=|F@Qh@wa%(?ZISBrLj+x(G8uB!U!abdlif)xY1(?|UBJ=l!0qwMCc@2_4D8o3Qaz zyt5gQiveeExW!#L&Ef!y7_$m+wKJ=Moi{b+>zT*c9|4qppfHs=z}&}t#XQd(V?Ja~ zF(;WHnSaPA1X4U5yt)zCbsebg1d5v=w=rG06cjRY=OBOK2i<8JeM?aGt3Z}RWBv@3 zVJ@RK(sSXRAux-Y`Ye_|(U5nQVl(()$z;syoU3-nIcG0|) zEqWJdi(Ik8bi@GoLOS2sLEh}th5zv{17#GHE8;%4Ugmf*jmhbvH$>kU_7k)so8qec z-GJ>c8I|Lk6TfCS0s9QKE2(iM2@>}%qurZ~kqPCyjXLux=!t5kp2AC%Z8cDxMHLdM zt{{oh+~#B6zvut?XYhw;=%%P3Vty!vOshXAL;iS5e yT=&e822ZEJZ - - + + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Lägg till verktyg + + Add tool + Lägg till verktyg - - Add a tool shape to the robot - Lägg till en verktygsform till roboten + + Add a tool shape to the robot + Lägg till en verktygsform till roboten - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Placera roboten ... + + Place robot... + Placera roboten ... - - Place a robot (experimental!) - Placera en robot (experimentell!) + + Place a robot (experimental!) + Placera en robot (experimentell!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Skapa bana + + Create trajectory + Skapa bana - - Create a new empty trajectory - Skapa en ny tom bana + + Create a new empty trajectory + Skapa en ny tom bana - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Kant till bana... + + Edge to Trajectory... + Kant till bana... - - Generate a Trajectory from a set of edges - Generera en bana från en uppsättning med kanter + + Generate a Trajectory from a set of edges + Generera en bana från en uppsättning med kanter - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - KUKA kompakt subrutin ... + + Kuka compact subroutine... + KUKA kompakt subrutin ... - - Export the trajectory as a compact KRL subroutine. - Exportera banan som en kompakt KRL subrutin. + + Export the trajectory as a compact KRL subroutine. + Exportera banan som en kompakt KRL subrutin. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - fullständig KUKA subrutin ... + + Kuka full subroutine... + fullständig KUKA subrutin ... - - Export the trajectory as a full KRL subroutine. - Exportera banan som en fullständig KRL subrutin. + + Export the trajectory as a full KRL subroutine. + Exportera banan som en fullständig KRL subrutin. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - KUKA IR125 + + Kuka IR125 + KUKA IR125 - - Insert a Kuka IR125 into the document. - Sätt in en Kuka IR125 i dokumentet. + + Insert a Kuka IR125 into the document. + Sätt in en Kuka IR125 i dokumentet. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - KUKA IR16 + + Kuka IR16 + KUKA IR16 - - Insert a Kuka IR16 into the document. - Sätt in en Kuka IR16 i dokumentet. + + Insert a Kuka IR16 into the document. + Sätt in en Kuka IR16 i dokumentet. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - KUKA IR210 + + Kuka IR210 + KUKA IR210 - - Insert a Kuka IR210 into the document. - Sätt in en Kuka IR210 i dokumentet. + + Insert a Kuka IR210 into the document. + Sätt in en Kuka IR210 i dokumentet. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - KUKA IR500 + + Kuka IR500 + KUKA IR500 - - Insert a Kuka IR500 into the document. - Sätt in en Kuka IR500 i dokumentet. + + Insert a Kuka IR500 into the document. + Sätt in en Kuka IR500 i dokumentet. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Sätt in i bana + + Insert in trajectory + Sätt in i bana - - Insert robot Tool location into trajectory - Infoga robotverktygets plats i banan + + Insert robot Tool location into trajectory + Infoga robotverktygets plats i banan - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Sätt in i bana + + Insert in trajectory + Sätt in i bana - - Insert preselection position into trajectory (W) - Infoga förvalsposition till banan (W) + + Insert preselection position into trajectory (W) + Infoga förvalsposition till banan (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Flytta till hemposition + + + Move to home + Flytta till hemposition - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Ange standard orientering + + Set default orientation + Ange standard orientering - - set the default orientation for subsequent commands for waypoint creation - Ange standardorienteringen för efterföljande kommandon för skapande av banpunkter + + set the default orientation for subsequent commands for waypoint creation + Ange standardorienteringen för efterföljande kommandon för skapande av banpunkter - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Ange standardvärden + + Set default values + Ange standardvärden - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Ange standardvärden för hastighet, acceleration och kontinuitet för efterföljande kommandon för banpunkter + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Ange standardvärden för hastighet, acceleration och kontinuitet för efterföljande kommandon för banpunkter - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Ställ hemposition + + + Set the home position + Ställ hemposition - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Simulera en bana + + Simulate a trajectory + Simulera en bana - - Run a simulation on a trajectory - Kör en simulering på en bana + + Run a simulation on a trajectory + Kör en simulering på en bana - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Sammansatt bana... + + Trajectory compound... + Sammansatt bana... - - Group and connect some trajectories to one - Gruppera och anslut vissa banor till en + + Group and connect some trajectories to one + Gruppera och anslut vissa banor till en - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress up trajectory... - Klä upp banan... + + Dress up trajectory... + Klä upp banan... - - Create a dress up object which overide som aspects of a trajectory - Skapa ett klä upp objekt som åsidosätter vissa aspekter av en bana + + Create a dress up object which overide som aspects of a trajectory + Skapa ett klä upp objekt som åsidosätter vissa aspekter av en bana - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Banverktyg + + Trajectory tools + Banverktyg - - Robot tools - Robot verktyg + + Robot tools + Robot verktyg - - Insert Robot - Sätt in Robot + + Insert Robot + Sätt in Robot - - + + QObject - - - - - - - - - - - - Wrong selection - Fel val + + + + + + + + + + + + Wrong selection + Fel val - - - - - - Select one Robot and one Trajectory object. - Välj en robot och ett banobjekt. + + + + + + Select one Robot and one Trajectory object. + Välj en robot och ett banobjekt. - - Trajectory not valid - Banan inte giltig + + Trajectory not valid + Banan inte giltig - - You need at least two way points in a trajectory to simulate. - Du behöver minst två vägpunkter i en bana för att simulera. + + You need at least two way points in a trajectory to simulate. + Du behöver minst två vägpunkter i en bana för att simulera. - - - KRL file(*.src) - KRL-fil (*.src) + + + KRL file(*.src) + KRL-fil (*.src) - - - All Files (*.*) - Alla filer (*.*) + + + All Files (*.*) + Alla filer (*.*) - - - Export program - Exportera programmet + + + Export program + Exportera programmet - - Select one robot and one shape or VRML object. - Välj en robot och en form eller ett VRML objekt. + + Select one robot and one shape or VRML object. + Välj en robot och en form eller ett VRML objekt. - - No preselection - Inga förval + + No preselection + Inga förval - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Du måste sväva ovanför en geometri (Förval) med musen för att använda detta kommando. Se dokumentationen för detaljer. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Du måste sväva ovanför en geometri (Förval) med musen för att använda detta kommando. Se dokumentationen för detaljer. - - Select one Robot to set home postion - Välj en robot för att ställa in hempositionen + + Select one Robot to set home postion + Välj en robot för att ställa in hempositionen - - Select one Robot - Välj en Robot + + Select one Robot + Välj en Robot - - - Select one Trajectory object. - Välj ett banobjekt. + + + Select one Trajectory object. + Välj ett banobjekt. - - set default speed - Ange standardhastighet + + set default speed + Ange standardhastighet - - speed: (e.g. 1 m/s or 3 cm/s) - hastighet: (t.ex. 1 m/s eller 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + hastighet: (t.ex. 1 m/s eller 3 cm/s) - - set default continuity - Ange standardkontinuitet + + set default continuity + Ange standardkontinuitet - - continuous ? - Kontinuerlig? + + continuous ? + Kontinuerlig? - - set default acceleration - Ange standardacceleration + + set default acceleration + Ange standardacceleration - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - acceleration: (t.ex. 1 m/s^2 eller 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + acceleration: (t.ex. 1 m/s^2 eller 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Markera banan som du vill klä upp. + + Select the Trajectory which you want to dress up. + Markera banan som du vill klä upp. - - No robot files installed - Inga robotfiler installerade + + No robot files installed + Inga robotfiler installerade - - Please visit %1 and copy the files to %2 - Besök %1 och kopiera filerna till %2 + + Please visit %1 and copy the files to %2 + Besök %1 och kopiera filerna till %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulering + + Simulation + Simulering - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Typ + + Type + Typ - - Name - Namn + + Name + Namn - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Form + + Form + Form - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Verktyg: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Verktyg: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - Uppgift 6-axlad robot + + TaskRobot6Axis + Uppgift 6-axlad robot - - + + RobotGui::TaskRobotControl - - TaskRobotControl - Uppgift Robotkontroll + + TaskRobotControl + Uppgift Robotkontroll - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - Uppgift Robot meddelanden + + TaskRobotMessages + Uppgift Robot meddelanden - - + + RobotGui::TaskTrajectory - - Form - Form + + Form + Form - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Typ + + Type + Typ - - Name - Namn + + Name + Namn - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Rörelsebana + + Trajectory + Rörelsebana - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Klä upp Parameter + + Dress Up Parameter + Klä upp Parameter - - + + TaskEdge2TracParameter - - Form - Form + + Form + Form - - Hide / Show - Dölj / Visa + + Hide / Show + Dölj / Visa - - Edges: 0 - Kanter: 0 + + Edges: 0 + Kanter: 0 - - Cluster: 0 - Kluster: 0 + + Cluster: 0 + Kluster: 0 - - Sizing Value: - Storleksguide Värde: + + Sizing Value: + Storleksguide Värde: - - Use orientation of edge - Använd orientering av kanten + + Use orientation of edge + Använd orientering av kanten - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - Uppgift 6-axlad robot + TaskRobot6Axis + Uppgift 6-axlad robot - - + + TaskRobotControl - - Form - Form + + Form + Form - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Verktyg 0 + + Tool 0 + Verktyg 0 - - Tool - Verktyg + + Tool + Verktyg - - Base 0 - Bas 0 + + Base 0 + Bas 0 - - Base - Bas + + Base + Bas - - World - Värld + + World + Värld - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0,5° + + 5mm / 0.5° + 5mm / 0,5° - - 1mm / 0.1° - 1mm / 0,1° + + 1mm / 0.1° + 1mm / 0,1° - TaskRobotControl - Uppgift Robotkontroll + TaskRobotControl + Uppgift Robotkontroll - - + + TaskRobotMessages - - Form - Form + + Form + Form - - clear - Rensa + + clear + Rensa - TaskRobotMessages - Uppgift Robot meddelanden + TaskRobotMessages + Uppgift Robot meddelanden - - + + TaskTrajectory - Trajectory - Rörelsebana + Trajectory + Rörelsebana - - + + TaskTrajectoryDressUpParameter - - Form - Form + + Form + Form - - Speed & Acceleration: - Hastighet & Acceleration: + + Speed & Acceleration: + Hastighet & Acceleration: - - Speed: - Hastighet: + + Speed: + Hastighet: - - - Use - Använd + + + Use + Använd - - Accel: - Acceleration: + + Accel: + Acceleration: - - Don't change Cont - Ändra inte forts + + Don't change Cont + Ändra inte forts - - Continues - Fortsätter + + Continues + Fortsätter - - Discontinues - Upphör + + Discontinues + Upphör - - Position and Orientation: - Position och orientering: + + Position and Orientation: + Position och orientering: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Ändra inte position och orientering + + Don't change Position & Orientation + Ändra inte position och orientering - - Use Orientation - Använd Orientering + + Use Orientation + Använd Orientering - - Add Position - Lägg till position + + Add Position + Lägg till position - - Add Orientation - Lägg till Orientering + + Add Orientation + Lägg till Orientering - Dress Up Parameter - Klä upp Parameter + Dress Up Parameter + Klä upp Parameter - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Infoga robotar + + Insert Robots + Infoga robotar - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Exportera bana + + Export trajectory + Exportera bana - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_tr.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_tr.qm index 536941d857f571afd5b29420db9c5d73a6c8b2d0..6e33cd9bfa7616d8ecffeedfb21242d3abc99b48 100644 GIT binary patch delta 665 zcmXw!Ur19?9LK-+dQPEt?e zl?GFV=L-BM0age2ds2PDM*le7j??Weu?YyY5t{)|*yh0@;u-QufIkI{0pc^_B=Hq- zl{fyCLNWtJr`-ARl)O)g|Z#JK7FBHcj}uV4*jSK!3xP+|c-Z;5$$> z#=oAuL8IS@9jsh7M})x|)aa$>fb&Ow>i0A~T@h*4;QH8c4e-X4(lj|`$fjdfIaR#@ zn5HP?uA%`){tE4&tvjlAYQO=vqp5ZjC>J8eTlcAYoc^xgR`sqNx2yU>j!R;O@0aTi zXFl+xPb`Oe#YnhBDe!p{33rX#H$NdtBgJAhtT`0lKjp3dFUw3S)a^ojtFSHS4BHu7 qZq%e^W2@PgC7Dm=u#|ZhU6zDwnVD|uP@d=xy2OU%$(%njEB^&Bm9x13 delta 725 zcmXYtTS(J!6vw~+Te?xpyd=w|2E#(#+~)tko4cf4D9FSfg7VgbL<-A5U%KdnrD?Ee z9VJSVG$c_9acD?bDP0KZt%3q8q8?-fls?-wmY3 zg%{&9faRuG^}ZL#TrXbky8-xm#hD|GK;V$LykG@9AH;b3Np`p-rA^w{wIHR%elVZV zinzZjR&a~s-BN7(1mKvHV#TL8zaYg=bZ~FGj1oSCdr)o~Z392~^uRLfUb*KQ|D}GC zudf<_jc4Q$C+ogdYL@~If0Hsc7y}AhlXNX86Pps&9m;e)w>ftx^XhlNIHD{yoM)?V z>5Eh#mhGYqa&@-xa5_-7s4Hu^2N-_pB7b?yKqrOd>Xg?P&+*ZQX;#h^y^FLc=Lx@P zMK-3?_=W*{FJ&pmQVs9&N_m$y3M)BcurfNPgzZ#bTunBoiCnG@TD5uv1C?7cXv$^M z>Fl;pD8D4%PDAdk^v7k=>+NfT&6<#M$m`}JN3zJVrkqVET2j$i@#yv1|CU6WGwB%+ zXuc#!)85U|0q-k;w%IBu;>)HMpXaJ-;ps!RjOeH@C{d-hho1V)bikPxUAObI_z&N? B$Zr4u diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_tr.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_tr.ts index 07805e8fa..cc20154a1 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_tr.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_tr.ts @@ -1,1044 +1,1044 @@ - - + + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Araç ekle + + Add tool + Araç ekle - - Add a tool shape to the robot - Robota şekil aracı ekle + + Add a tool shape to the robot + Robota şekil aracı ekle - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Robot ekle... + + Place robot... + Robot ekle... - - Place a robot (experimental!) - Bir robot yerleştir (deneyseldir!) + + Place a robot (experimental!) + Bir robot yerleştir (deneyseldir!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Yörünge oluştur + + Create trajectory + Yörünge oluştur - - Create a new empty trajectory - Yeni boş bir yörünge oluştur + + Create a new empty trajectory + Yeni boş bir yörünge oluştur - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Kenardan yörüngeye... + + Edge to Trajectory... + Kenardan yörüngeye... - - Generate a Trajectory from a set of edges - Bir kenarlık kümesinden bir yörünge oluştur + + Generate a Trajectory from a set of edges + Bir kenarlık kümesinden bir yörünge oluştur - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - Sıkıştırılmış Kuka alt yordamı... + + Kuka compact subroutine... + Sıkıştırılmış Kuka alt yordamı... - - Export the trajectory as a compact KRL subroutine. - Yörüngeyi sıkıştırılmış bir KRL altyordamı olarak dışarı aktar. + + Export the trajectory as a compact KRL subroutine. + Yörüngeyi sıkıştırılmış bir KRL altyordamı olarak dışarı aktar. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Tam Kuka alt yordamı... + + Kuka full subroutine... + Tam Kuka alt yordamı... - - Export the trajectory as a full KRL subroutine. - Yörüngeyi tam bir KRL alt yordamı olarak dışarı aktar. + + Export the trajectory as a full KRL subroutine. + Yörüngeyi tam bir KRL alt yordamı olarak dışarı aktar. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Belgeye Kuka IR125 ekle. + + Insert a Kuka IR125 into the document. + Belgeye Kuka IR125 ekle. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Belgeye Kuka IR16 ekle. + + Insert a Kuka IR16 into the document. + Belgeye Kuka IR16 ekle. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Belgeye Kuka IR210 ekle. + + Insert a Kuka IR210 into the document. + Belgeye Kuka IR210 ekle. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Belgeye bir Kuka IR500 ekle. + + Insert a Kuka IR500 into the document. + Belgeye bir Kuka IR500 ekle. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Yörüngeye ekle + + Insert in trajectory + Yörüngeye ekle - - Insert robot Tool location into trajectory - Yörüngeye robot araç konumu ekler + + Insert robot Tool location into trajectory + Yörüngeye robot araç konumu ekler - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Yörüngeye ekle + + Insert in trajectory + Yörüngeye ekle - - Insert preselection position into trajectory (W) - Yörüngeye (W) önceden seçilmiş konumu ekler + + Insert preselection position into trajectory (W) + Yörüngeye (W) önceden seçilmiş konumu ekler - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Başlangıca taşı + + + Move to home + Başlangıca taşı - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Varsayılan yönlendirmeyi ayarlar + + Set default orientation + Varsayılan yönlendirmeyi ayarlar - - set the default orientation for subsequent commands for waypoint creation - set the default orientation for subsequent commands for waypoint creation + + set the default orientation for subsequent commands for waypoint creation + set the default orientation for subsequent commands for waypoint creation - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Varsayılan değerleri ayarla + + Set default values + Varsayılan değerleri ayarla - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Başlangıç konumuna ayarla + + + Set the home position + Başlangıç konumuna ayarla - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Yörüngenin benzetimini yap + + Simulate a trajectory + Yörüngenin benzetimini yap - - Run a simulation on a trajectory - Yörünge üzerinde bir benzetim çalıştır + + Run a simulation on a trajectory + Yörünge üzerinde bir benzetim çalıştır - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Yörünge bileşimi... + + Trajectory compound... + Yörünge bileşimi... - - Group and connect some trajectories to one - Bazı yörüngeli grupla ve tek bir yörünge olarak birleştir + + Group and connect some trajectories to one + Bazı yörüngeli grupla ve tek bir yörünge olarak birleştir - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress up trajectory... - Yörüngeyi giydiriyor... + + Dress up trajectory... + Yörüngeyi giydiriyor... - - Create a dress up object which overide som aspects of a trajectory - Create a dress up object which overide som aspects of a trajectory + + Create a dress up object which overide som aspects of a trajectory + Create a dress up object which overide som aspects of a trajectory - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Yörünge araçları + + Trajectory tools + Yörünge araçları - - Robot tools - Robot araçları + + Robot tools + Robot araçları - - Insert Robot - Robot ekle + + Insert Robot + Robot ekle - - + + QObject - - - - - - - - - - - - Wrong selection - Wrong selection + + + + + + + + + + + + Wrong selection + Wrong selection - - - - - - Select one Robot and one Trajectory object. - Bir Robot ve bir Yörünge nesnesi seçin. + + + + + + Select one Robot and one Trajectory object. + Bir Robot ve bir Yörünge nesnesi seçin. - - Trajectory not valid - Yörünge geçerli değil + + Trajectory not valid + Yörünge geçerli değil - - You need at least two way points in a trajectory to simulate. - Yörüngenin benzetimi için en az iki noktaya ihtiyacınız var. + + You need at least two way points in a trajectory to simulate. + Yörüngenin benzetimi için en az iki noktaya ihtiyacınız var. - - - KRL file(*.src) - KRL dosyası(*.src) + + + KRL file(*.src) + KRL dosyası(*.src) - - - All Files (*.*) - Tüm dosyalar (*.*) + + + All Files (*.*) + Tüm dosyalar (*.*) - - - Export program - Uygulamayı dışarı aktar + + + Export program + Uygulamayı dışarı aktar - - Select one robot and one shape or VRML object. - Bir robot ve bir şekil veya bir VRML nesnesi seç. + + Select one robot and one shape or VRML object. + Bir robot ve bir şekil veya bir VRML nesnesi seç. - - No preselection - Önseçim yapılmamış + + No preselection + Önseçim yapılmamış - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - - Select one Robot to set home postion - Başlangıç konumunu ayarlamak için bir robot seç + + Select one Robot to set home postion + Başlangıç konumunu ayarlamak için bir robot seç - - Select one Robot - Bir Robot seç + + Select one Robot + Bir Robot seç - - - Select one Trajectory object. - Bir Yörünge nesnesi seç. + + + Select one Trajectory object. + Bir Yörünge nesnesi seç. - - set default speed - varsayılan hızı ayarla + + set default speed + varsayılan hızı ayarla - - speed: (e.g. 1 m/s or 3 cm/s) - hız: (örn. 1 m/s veya 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + hız: (örn. 1 m/s veya 3 cm/s) - - set default continuity - Varsayılan sürekliliği ayarla + + set default continuity + Varsayılan sürekliliği ayarla - - continuous ? - sürekli ? + + continuous ? + sürekli ? - - set default acceleration - varsayılan ivmelenmeyi ayarla + + set default acceleration + varsayılan ivmelenmeyi ayarla - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - ivme: (örn. 1 m/s^2 veya 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + ivme: (örn. 1 m/s^2 veya 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Giydirmek istediğiniz yörüngeyi seçin. + + Select the Trajectory which you want to dress up. + Giydirmek istediğiniz yörüngeyi seçin. - - No robot files installed - Kurulu hiçbir robot dosyası yok + + No robot files installed + Kurulu hiçbir robot dosyası yok - - Please visit %1 and copy the files to %2 - Lütfen %1 'i ziyaret edin ve %2 'e dosyaları kopyalayın + + Please visit %1 and copy the files to %2 + Lütfen %1 'i ziyaret edin ve %2 'e dosyaları kopyalayın - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Benzetim + + Simulation + Benzetim - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Türü + + Type + Türü - - Name - Isim + + Name + Isim - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Şekil: + + Form + Şekil: - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Araç: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Araç: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - Şekil: + + Form + Şekil: - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 sn + + 1 s + 1 sn - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Konum: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Konum: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Türü + + Type + Türü - - Name - Isim + + Name + Isim - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trajectory + + Trajectory + Trajectory - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Dress Up Parameter + + Dress Up Parameter + Dress Up Parameter - - + + TaskEdge2TracParameter - - Form - Şekil: + + Form + Şekil: - - Hide / Show - Gizle/Göster + + Hide / Show + Gizle/Göster - - Edges: 0 - Kenarlar: 0 + + Edges: 0 + Kenarlar: 0 - - Cluster: 0 - Küme: 0 + + Cluster: 0 + Küme: 0 - - Sizing Value: - Boyutlandırma Değeri: + + Sizing Value: + Boyutlandırma Değeri: - - Use orientation of edge - Kenarın yönlendirmesini kullan + + Use orientation of edge + Kenarın yönlendirmesini kullan - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - Şekil: + + Form + Şekil: - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Araç 0 + + Tool 0 + Araç 0 - - Tool - Araç + + Tool + Araç - - Base 0 - Baz 0 + + Base 0 + Baz 0 - - Base - Baz + + Base + Baz - - World - Dünya + + World + Dünya - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - Şekil: + + Form + Şekil: - - clear - temizle + + clear + temizle - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Trajectory + Trajectory + Trajectory - - + + TaskTrajectoryDressUpParameter - - Form - Şekil: + + Form + Şekil: - - Speed & Acceleration: - Hız ve İvmelenme: + + Speed & Acceleration: + Hız ve İvmelenme: - - Speed: - Hız: + + Speed: + Hız: - - - Use - Kullan + + + Use + Kullan - - Accel: - İvme: + + Accel: + İvme: - - Don't change Cont - Cont'u değiştirme + + Don't change Cont + Cont'u değiştirme - - Continues - Devam ediyor + + Continues + Devam ediyor - - Discontinues - Duraklatıldı + + Discontinues + Duraklatıldı - - Position and Orientation: - Konum ve Yönlendirme: + + Position and Orientation: + Konum ve Yönlendirme: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Konum ve Yönlendirme değiştirmeyin + + Don't change Position & Orientation + Konum ve Yönlendirme değiştirmeyin - - Use Orientation - Yönlendirme kullan + + Use Orientation + Yönlendirme kullan - - Add Position - Konum ekle + + Add Position + Konum ekle - - Add Orientation - Yönlendirme ekle + + Add Orientation + Yönlendirme ekle - Dress Up Parameter - Dress Up Parameter + Dress Up Parameter + Dress Up Parameter - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Robotları ekle + + Insert Robots + Robotları ekle - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Yörüngeyi dışa aktar + + Export trajectory + Yörüngeyi dışa aktar - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_uk.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_uk.qm index 93c5a338ef9dc1088f81b6d6a380eaa3bdda9da6..e2be698f9a014f7827cbd1f71e4b45a47d129e12 100644 GIT binary patch delta 666 zcmXZXZAepL6bJDCy?dTuyV}&Ym|M*iv2y9uxx4AE+k`?4De{9+`4$x9f>mGy7QL_t zR^-cikcyg7Aw+KoBf&!04D3bvs2{2ieXOV;v>;*HvFr2Y$N6&}&N=e~(wnQ&kVP6w zS&tf<0Tu?--qhv5L3Mvs$1o872$m$(1re8=p1=#Rxqj-tr`ymD-mKE}tZvm_ z@NwEE@IyS8rc0vT=!$Kjp>Z7BPK(veihjAYZ0YqLVB?^qZ2k=RBa%5ns!Vd_9st@J zF)2Ik4R_>;19V#?B`?l+fl!;gbnZCS4#5q(f=fN;f%;zzRbR;>7JGOK^jP2RMXH~$ ziqM(=BXL_IVfRkWOLc zWu<2ejB~Vu%U@7g&@fo*-FjUTd^eKES-pD_E*khOWUZ+fMEB__E;j$X@r z;1_DebbUe$hc=i@HP!LBtIAa~C9;}B%!ZtbQu9Bl_O50&joN&An@?}szY?i>r0UU4 xjee@DKh>#BR?AA6+3*)htZ&pZ*Be_5nWmkUhLR+J!eS|3t}I(*maj0a`v+G?u@?XU delta 716 zcmXYuYeD*(HWSPAGi#%O3F9wC1_AP0fse&Q42XW|Ru3UM4z z3y4$11H=!+Ydn>?)0`4bYfXLguK;~_hGx-Q88DQ4Y z>wu<|y$_B7##=(!OdF6gFLd0!54ihC*t7oH(~QH<2k;GCTjj6W&EuvGi_9O#oSbT5%#F16mH zvura`*GfE)pqKh=>|2L9dDP@1#eeqK)zbU^9(*dZO`DF)h7PKq_TKE zX-MWlHAAB@oBaM9V~&}BQdO - - + + CmdRobotAddToolShape - - Robot - Робот + + Robot + Робот - - Add tool - Додати інструмент + + Add tool + Додати інструмент - - Add a tool shape to the robot - Додати інструмент форми до робота + + Add a tool shape to the robot + Додати інструмент форми до робота - - + + CmdRobotConstraintAxle - - Robot - Робот + + Robot + Робот - - Place robot... - Розмістити робота ... + + Place robot... + Розмістити робота ... - - Place a robot (experimental!) - Розмістити робота (експериментально!) + + Place a robot (experimental!) + Розмістити робота (експериментально!) - - + + CmdRobotCreateTrajectory - - Robot - Робот + + Robot + Робот - - Create trajectory - Створити траєкторію + + Create trajectory + Створити траєкторію - - Create a new empty trajectory - Створити нову порожню траєкторію + + Create a new empty trajectory + Створити нову порожню траєкторію - - + + CmdRobotEdge2Trac - - Robot - Робот + + Robot + Робот - - Edge to Trajectory... - Ребра в Траєкторію... + + Edge to Trajectory... + Ребра в Траєкторію... - - Generate a Trajectory from a set of edges - Генерувати Траєкторію із встановлених ребер + + Generate a Trajectory from a set of edges + Генерувати Траєкторію із встановлених ребер - - + + CmdRobotExportKukaCompact - - Robot - Робот + + Robot + Робот - - Kuka compact subroutine... - Компактна підпрограма Kuka... + + Kuka compact subroutine... + Компактна підпрограма Kuka... - - Export the trajectory as a compact KRL subroutine. - Експортувати траєкторію як компактну KRL підпрограму. + + Export the trajectory as a compact KRL subroutine. + Експортувати траєкторію як компактну KRL підпрограму. - - + + CmdRobotExportKukaFull - - Robot - Робот + + Robot + Робот - - Kuka full subroutine... - Повна підпрограма Kuka... + + Kuka full subroutine... + Повна підпрограма Kuka... - - Export the trajectory as a full KRL subroutine. - Експортувати траєкторію як повну KRL підпрограму. + + Export the trajectory as a full KRL subroutine. + Експортувати траєкторію як повну KRL підпрограму. - - + + CmdRobotInsertKukaIR125 - - Robot - Робот + + Robot + Робот - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Вставити Kuka IR125 в документ. + + Insert a Kuka IR125 into the document. + Вставити Kuka IR125 в документ. - - + + CmdRobotInsertKukaIR16 - - Robot - Робот + + Robot + Робот - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Вставити Kuka IR16 в документ. + + Insert a Kuka IR16 into the document. + Вставити Kuka IR16 в документ. - - + + CmdRobotInsertKukaIR210 - - Robot - Робот + + Robot + Робот - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Вставити Kuka IR210 в документ. + + Insert a Kuka IR210 into the document. + Вставити Kuka IR210 в документ. - - + + CmdRobotInsertKukaIR500 - - Robot - Робот + + Robot + Робот - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Вставити Kuka IR500 в документ. + + Insert a Kuka IR500 into the document. + Вставити Kuka IR500 в документ. - - + + CmdRobotInsertWaypoint - - Robot - Робот + + Robot + Робот - - Insert in trajectory - Вставити в траєкторію + + Insert in trajectory + Вставити в траєкторію - - Insert robot Tool location into trajectory - Вставте інструмент розміщення робота на траєкторії + + Insert robot Tool location into trajectory + Вставте інструмент розміщення робота на траєкторії - - + + CmdRobotInsertWaypointPreselect - - Robot - Робот + + Robot + Робот - - Insert in trajectory - Вставити в траєкторію + + Insert in trajectory + Вставити в траєкторію - - Insert preselection position into trajectory (W) - Вставити попередньо обрану позицію в траєкторію (W) + + Insert preselection position into trajectory (W) + Вставити попередньо обрану позицію в траєкторію (W) - - + + CmdRobotRestoreHomePos - - Robot - Робот + + Robot + Робот - - - Move to home - Рухатись до домівки + + + Move to home + Рухатись до домівки - - + + CmdRobotSetDefaultOrientation - - Robot - Робот + + Robot + Робот - - Set default orientation - Встановити стандартну орієнтацію + + Set default orientation + Встановити стандартну орієнтацію - - set the default orientation for subsequent commands for waypoint creation - Встановіть стандартну орієнтацію для наступних команд для створення точок маршруту + + set the default orientation for subsequent commands for waypoint creation + Встановіть стандартну орієнтацію для наступних команд для створення точок маршруту - - + + CmdRobotSetDefaultValues - - Robot - Робот + + Robot + Робот - - Set default values - Встановити стандартні значення + + Set default values + Встановити стандартні значення - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Встановити стандартні значення швидкості, прискорення та послідовності для наступних команд для побудови точок маршруту + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Встановити стандартні значення швидкості, прискорення та послідовності для наступних команд для побудови точок маршруту - - + + CmdRobotSetHomePos - - Robot - Робот + + Robot + Робот - - - Set the home position - Встановити у вихідне положення + + + Set the home position + Встановити у вихідне положення - - + + CmdRobotSimulate - - Robot - Робот + + Robot + Робот - - Simulate a trajectory - Моделювання траєкторії + + Simulate a trajectory + Моделювання траєкторії - - Run a simulation on a trajectory - Виконати моделювання на траєкторії + + Run a simulation on a trajectory + Виконати моделювання на траєкторії - - + + CmdRobotTrajectoryCompound - - Robot - Робот + + Robot + Робот - - Trajectory compound... - Об'єднання траєкторії... + + Trajectory compound... + Об'єднання траєкторії... - - Group and connect some trajectories to one - Групування та підключення деякий траєкторій в одну + + Group and connect some trajectories to one + Групування та підключення деякий траєкторій в одну - - + + CmdRobotTrajectoryDressUp - - Robot - Робот + + Robot + Робот - - Dress up trajectory... - Одягнути траєкторію ... + + Dress up trajectory... + Одягнути траєкторію ... - - Create a dress up object which overide som aspects of a trajectory - Створити об'єкт зовнішнього покрову, який змінює деякі аспекти траєкторії + + Create a dress up object which overide som aspects of a trajectory + Створити об'єкт зовнішнього покрову, який змінює деякі аспекти траєкторії - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Інструменти траєкторії + + Trajectory tools + Інструменти траєкторії - - Robot tools - Інструменти Робота + + Robot tools + Інструменти Робота - - Insert Robot - Вставити Робота + + Insert Robot + Вставити Робота - - + + QObject - - - - - - - - - - - - Wrong selection - Невірний вибір + + + + + + + + + + + + Wrong selection + Невірний вибір - - - - - - Select one Robot and one Trajectory object. - Виберіть один робот і одну траєкторію об'єкта. + + + + + + Select one Robot and one Trajectory object. + Виберіть один робот і одну траєкторію об'єкта. - - Trajectory not valid - Траєкторія не дійсна + + Trajectory not valid + Траєкторія не дійсна - - You need at least two way points in a trajectory to simulate. - Вам потрібно щонайменше дві точки на траєкторії для моделювання. + + You need at least two way points in a trajectory to simulate. + Вам потрібно щонайменше дві точки на траєкторії для моделювання. - - - KRL file(*.src) - KRL файл(*.src) + + + KRL file(*.src) + KRL файл(*.src) - - - All Files (*.*) - Всі файли (*.*) + + + All Files (*.*) + Всі файли (*.*) - - - Export program - Експорт програми + + + Export program + Експорт програми - - Select one robot and one shape or VRML object. - Виберіть один робот і одну форму або VRML об'єкт. + + Select one robot and one shape or VRML object. + Виберіть один робот і одну форму або VRML об'єкт. - - No preselection - Нічого не вибрано + + No preselection + Нічого не вибрано - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Щоб використовувати цю команду, курсор миші повинен знаходитися над попередньо обраною геометричною побудовою. Подробиці дивіться у документації. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Щоб використовувати цю команду, курсор миші повинен знаходитися над попередньо обраною геометричною побудовою. Подробиці дивіться у документації. - - Select one Robot to set home postion - Оберіть одного з роботів щоб встановити домашню позицію + + Select one Robot to set home postion + Оберіть одного з роботів щоб встановити домашню позицію - - Select one Robot - Оберіть одного Робота + + Select one Robot + Оберіть одного Робота - - - Select one Trajectory object. - Оберіть одну Траєкторію об’єкта. + + + Select one Trajectory object. + Оберіть одну Траєкторію об’єкта. - - set default speed - Встановити стандартну швидкість + + set default speed + Встановити стандартну швидкість - - speed: (e.g. 1 m/s or 3 cm/s) - швидкість: (напр. 1 м/с або 3 см/с) + + speed: (e.g. 1 m/s or 3 cm/s) + швидкість: (напр. 1 м/с або 3 см/с) - - set default continuity - Встановити стандартну послідовність + + set default continuity + Встановити стандартну послідовність - - continuous ? - послідовність ? + + continuous ? + послідовність ? - - set default acceleration - Встановити стандартне прискорення + + set default acceleration + Встановити стандартне прискорення - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - прискорення: (напр. 1 м/с^2 або 3 см/с^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + прискорення: (напр. 1 м/с^2 або 3 см/с^2) - - Select the Trajectory which you want to dress up. - Оберіть траєкторію, за якою буде відбуватися побудова зовнішнього покрову. + + Select the Trajectory which you want to dress up. + Оберіть траєкторію, за якою буде відбуватися побудова зовнішнього покрову. - - No robot files installed - Файли робота не встановлено + + No robot files installed + Файли робота не встановлено - - Please visit %1 and copy the files to %2 - Будь ласка, відвідайте %1 та скопіюйте файли до %2 + + Please visit %1 and copy the files to %2 + Будь ласка, відвідайте %1 та скопіюйте файли до %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Моделювання + + Simulation + Моделювання - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Тип + + Type + Тип - - Name - Назва + + Name + Назва - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Форма + + Form + Форма - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Інструмент: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Інструмент: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - Форма + + Form + Форма - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 мс + + 10 ms + 10 мс - - 50 ms - 50 мс + + 50 ms + 50 мс - - 100 ms - 100 мс + + 100 ms + 100 мс - - 500 ms - 500 мс + + 500 ms + 500 мс - - 1 s - 1 с + + 1 s + 1 с - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Поз: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Поз: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Тип + + Type + Тип - - Name - Назва + + Name + Назва - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Траєкторія + + Trajectory + Траєкторія - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Параметри Одягання + + Dress Up Parameter + Параметри Одягання - - + + TaskEdge2TracParameter - - Form - Форма + + Form + Форма - - Hide / Show - Сховати / Показати + + Hide / Show + Сховати / Показати - - Edges: 0 - Краї: 0 + + Edges: 0 + Краї: 0 - - Cluster: 0 - Кластер: 0 + + Cluster: 0 + Кластер: 0 - - Sizing Value: - Значення калібрування: + + Sizing Value: + Значення калібрування: - - Use orientation of edge - Використовувати орієнтацію грані + + Use orientation of edge + Використовувати орієнтацію грані - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - Форма + + Form + Форма - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Інструмент 0 + + Tool 0 + Інструмент 0 - - Tool - Інструмент + + Tool + Інструмент - - Base 0 - Основа 0 + + Base 0 + Основа 0 - - Base - Основа + + Base + Основа - - World - Світ + + World + Світ - - 50mm / 5° - 50мм / 5° + + 50mm / 5° + 50мм / 5° - - 20mm / 2° - 20мм / 2° + + 20mm / 2° + 20мм / 2° - - 10mm / 1° - 10мм / 1° + + 10mm / 1° + 10мм / 1° - - 5mm / 0.5° - 5мм / 0.5° + + 5mm / 0.5° + 5мм / 0.5° - - 1mm / 0.1° - 1мм / 0.1° + + 1mm / 0.1° + 1мм / 0.1° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - Форма + + Form + Форма - - clear - очистити + + clear + очистити - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Траєкторія + Trajectory + Траєкторія - - + + TaskTrajectoryDressUpParameter - - Form - Форма + + Form + Форма - - Speed & Acceleration: - Швидкість та Прискорення: + + Speed & Acceleration: + Швидкість та Прискорення: - - Speed: - Швидкість: + + Speed: + Швидкість: - - - Use - Вжити + + + Use + Вжити - - Accel: - Accel: + + Accel: + Accel: - - Don't change Cont - Не змінюйте Cont + + Don't change Cont + Не змінюйте Cont - - Continues - Продовжується + + Continues + Продовжується - - Discontinues - Припиняється + + Discontinues + Припиняється - - Position and Orientation: - Позиція та Орієнтація: + + Position and Orientation: + Позиція та Орієнтація: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Не змінювати Позицію та Орієнтацію + + Don't change Position & Orientation + Не змінювати Позицію та Орієнтацію - - Use Orientation - Використовувати Орієнтацію + + Use Orientation + Використовувати Орієнтацію - - Add Position - Додати Позицію + + Add Position + Додати Позицію - - Add Orientation - Додати Орієнтацію + + Add Orientation + Додати Орієнтацію - Dress Up Parameter - Параметри Одягання + Dress Up Parameter + Параметри Одягання - - + + Workbench - - Robot - Робот + + Robot + Робот - - Insert Robots - Вставити роботів + + Insert Robots + Вставити роботів - - &Robot - &Робот + + &Robot + &Робот - - Export trajectory - Експорт траєкторії + + Export trajectory + Експорт траєкторії - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_zh-CN.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_zh-CN.qm index c551c58099dfd466cca257b98199539296807613..5b883fa8bf6e27228f5a6cf2dfc4607ad11cff62 100644 GIT binary patch delta 637 zcmXw#Ur1A77{;G-{61lBHdiil8{3jvo7>JgJ8K$PyXYn>lDsI4nROBAq*-KLXc&D{OfWp6#U#Zj0wq zVXZcXzW64JB@Fs6(%4}!DL1=T-*f?uUnOJ97hp@RWR8|OFS%#$0>Nz}FFS3@keoYo zjL!couM`y^@JwDE8=^cdc+Kwi)dAWs(9fVQ(Pyu)_@gtRhmG7^A@5}q*EHIBiCr(P z0ZcpD{WkJSL8NM;t*V1RzV!oemH3Q>P7M6!**>cK=K0*#@4&ixzI=rKlGZ8enMV#5 zMTB*mJ5Htn<2OU{PmW$$M2dC0J`G#|Hjf)OrpOth71jle2bG_6k#oYzUCn1rhDF+8 z{h%q>-~{Zorr7p7fFmvr@S_{ddc1u1J!XBB=y`3{3*~%SXo8iE&eLINX12}u1%rgNOia(?U_;K as+8HQy^=(iu4dBuLs{JLH)V2>9{DfMIIST7 delta 712 zcmXYuUr1AN6vw~!?%s5o^Y2`<<%V;!{k?b7C6)QmLw_F9_D~s$8VF^%8fb)}JrtEa zEE*??l>T6Zp%~K2kPtP>C=o;`Dk|u~hrps(ff;H?=Y9Fy^SS5z?)Tg~-4qR9%Mr$+ z`lH%zK-vLpo`_y7&HTm1KEPpORx^8}QwHA*Aol~#f6M{EWoJHP2ALzwHs&O=mpR3p zA-zzZ=TU*;X25a|sObdMIY=E$$8HJdCc%Ok$U`;!(hxln zCbIlG)HW7!Ifdh{^ME@{5z$yT>NWEH9W1@70CK(xmhpRlw@oN{dI?zfNqF5q3|N!I z$}d-dbc=ZPdKaK9i^GQ-0AE;KnDhdkKjKpRNv`dhj7J>0s8f>>|H)sZiWbGam2vxB zcJDRuqCw^XP23&kXB#w2$9OSMzXatQXPA~6AGClkskM87eUsF2gU@obNH>>t!1|ri z{VnX(L)5M*_p1YP-|aYHUQW>Mk_R(aqL;}-wLIqRlAo9S0J78Mxw;D+?E}qf?4puR zX;RQ&Jeb8>oY8JS^$^x+ z`)Sh4^~t)A=3?F@mm=~;(O(+tlUwa%CDe1j~=`8Q&W7aM)j__`IR<*qRpRZ+v;HzNT@(Uo%Qf!U~O{MnPOv}h(Pr= v54}_ju?l5GpaGkgeyh8v!Lf-$1RdG2ZN6TSZaEz^TVkUVuH4vsah3QVf?3Kk diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_zh-CN.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_zh-CN.ts index 265c6a5fd..b5bfd6817 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_zh-CN.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_zh-CN.ts @@ -1,1044 +1,1044 @@ - - + + CmdRobotAddToolShape - - Robot - 机器人 + + Robot + 机器人 - - Add tool - 新增工具 + + Add tool + 新增工具 - - Add a tool shape to the robot - 将工具形状添加到机器人 + + Add a tool shape to the robot + 将工具形状添加到机器人 - - + + CmdRobotConstraintAxle - - Robot - 机器人 + + Robot + 机器人 - - Place robot... - 机器人区域... + + Place robot... + 机器人区域... - - Place a robot (experimental!) - 放置机器人(实验!) + + Place a robot (experimental!) + 放置机器人(实验!) - - + + CmdRobotCreateTrajectory - - Robot - 机器人 + + Robot + 机器人 - - Create trajectory - 创建轨迹 + + Create trajectory + 创建轨迹 - - Create a new empty trajectory - 创建新的空轨迹 + + Create a new empty trajectory + 创建新的空轨迹 - - + + CmdRobotEdge2Trac - - Robot - 机器人 + + Robot + 机器人 - - Edge to Trajectory... - 边缘到轨迹... + + Edge to Trajectory... + 边缘到轨迹... - - Generate a Trajectory from a set of edges - 从一组边生成轨迹 + + Generate a Trajectory from a set of edges + 从一组边生成轨迹 - - + + CmdRobotExportKukaCompact - - Robot - 机器人 + + Robot + 机器人 - - Kuka compact subroutine... - Kuka压缩子例程... + + Kuka compact subroutine... + Kuka压缩子例程... - - Export the trajectory as a compact KRL subroutine. - 导出轨迹为压缩 KRL 子例程. + + Export the trajectory as a compact KRL subroutine. + 导出轨迹为压缩 KRL 子例程. - - + + CmdRobotExportKukaFull - - Robot - 机器人 + + Robot + 机器人 - - Kuka full subroutine... - Kuka完整子例程... + + Kuka full subroutine... + Kuka完整子例程... - - Export the trajectory as a full KRL subroutine. - 导出轨迹为完整 KRL 子例程. + + Export the trajectory as a full KRL subroutine. + 导出轨迹为完整 KRL 子例程. - - + + CmdRobotInsertKukaIR125 - - Robot - 机器人 + + Robot + 机器人 - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - 将Kuka IR125导入文档. + + Insert a Kuka IR125 into the document. + 将Kuka IR125导入文档. - - + + CmdRobotInsertKukaIR16 - - Robot - 机器人 + + Robot + 机器人 - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - 将Kuka IR16导入文档. + + Insert a Kuka IR16 into the document. + 将Kuka IR16导入文档. - - + + CmdRobotInsertKukaIR210 - - Robot - 机器人 + + Robot + 机器人 - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - 将Kuka IR210导入文档. + + Insert a Kuka IR210 into the document. + 将Kuka IR210导入文档. - - + + CmdRobotInsertKukaIR500 - - Robot - 机器人 + + Robot + 机器人 - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - 将Kuka IR500导入文档. + + Insert a Kuka IR500 into the document. + 将Kuka IR500导入文档. - - + + CmdRobotInsertWaypoint - - Robot - 机器人 + + Robot + 机器人 - - Insert in trajectory - 在轨迹中插入 + + Insert in trajectory + 在轨迹中插入 - - Insert robot Tool location into trajectory - 导入机器人工具位置到轨迹 + + Insert robot Tool location into trajectory + 导入机器人工具位置到轨迹 - - + + CmdRobotInsertWaypointPreselect - - Robot - 机器人 + + Robot + 机器人 - - Insert in trajectory - 在轨迹中插入 + + Insert in trajectory + 在轨迹中插入 - - Insert preselection position into trajectory (W) - 预选位置插入轨迹(W) + + Insert preselection position into trajectory (W) + 预选位置插入轨迹(W) - - + + CmdRobotRestoreHomePos - - Robot - 机器人 + + Robot + 机器人 - - - Move to home - 移动到初始 + + + Move to home + 移动到初始 - - + + CmdRobotSetDefaultOrientation - - Robot - 机器人 + + Robot + 机器人 - - Set default orientation - 设置默认方向 + + Set default orientation + 设置默认方向 - - set the default orientation for subsequent commands for waypoint creation - 为后续创建路径点命令设置默认方向 + + set the default orientation for subsequent commands for waypoint creation + 为后续创建路径点命令设置默认方向 - - + + CmdRobotSetDefaultValues - - Robot - 机器人 + + Robot + 机器人 - - Set default values - 设置默认值 + + Set default values + 设置默认值 - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - 为后续创建路径点命令设置默认速度,加速度和连续性 + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + 为后续创建路径点命令设置默认速度,加速度和连续性 - - + + CmdRobotSetHomePos - - Robot - 机器人 + + Robot + 机器人 - - - Set the home position - 设置初始位置 + + + Set the home position + 设置初始位置 - - + + CmdRobotSimulate - - Robot - 机器人 + + Robot + 机器人 - - Simulate a trajectory - 模拟轨迹 + + Simulate a trajectory + 模拟轨迹 - - Run a simulation on a trajectory - 在轨迹上模拟 + + Run a simulation on a trajectory + 在轨迹上模拟 - - + + CmdRobotTrajectoryCompound - - Robot - 机器人 + + Robot + 机器人 - - Trajectory compound... - 复合轨迹... + + Trajectory compound... + 复合轨迹... - - Group and connect some trajectories to one - 将轨迹组合并连接成一个 + + Group and connect some trajectories to one + 将轨迹组合并连接成一个 - - + + CmdRobotTrajectoryDressUp - - Robot - 机器人 + + Robot + 机器人 - - Dress up trajectory... - 修饰轨迹... + + Dress up trajectory... + 修饰轨迹... - - Create a dress up object which overide som aspects of a trajectory - 为轨迹重载创建一个修饰对象 + + Create a dress up object which overide som aspects of a trajectory + 为轨迹重载创建一个修饰对象 - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - 轨迹工具 + + Trajectory tools + 轨迹工具 - - Robot tools - 机器人工具 + + Robot tools + 机器人工具 - - Insert Robot - 插入机器人 + + Insert Robot + 插入机器人 - - + + QObject - - - - - - - - - - - - Wrong selection - 选择错误 + + + + + + + + + + + + Wrong selection + 选择错误 - - - - - - Select one Robot and one Trajectory object. - 选择一个机器人和一个轨迹对象. + + + + + + Select one Robot and one Trajectory object. + 选择一个机器人和一个轨迹对象. - - Trajectory not valid - 无效轨迹 + + Trajectory not valid + 无效轨迹 - - You need at least two way points in a trajectory to simulate. - 你至少需要两个路径点以进行轨迹模拟. + + You need at least two way points in a trajectory to simulate. + 你至少需要两个路径点以进行轨迹模拟. - - - KRL file(*.src) - KRL文件(*.src) + + + KRL file(*.src) + KRL文件(*.src) - - - All Files (*.*) - 所有文件(*.*) + + + All Files (*.*) + 所有文件(*.*) - - - Export program - 导出程序 + + + Export program + 导出程序 - - Select one robot and one shape or VRML object. - 选择一个机器人和一个形状或VRML对象. + + Select one robot and one shape or VRML object. + 选择一个机器人和一个形状或VRML对象. - - No preselection - 无预选 + + No preselection + 无预选 - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - 您必须悬停鼠标于(预选)几何体以使用该命令.详情请参考文档. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + 您必须悬停鼠标于(预选)几何体以使用该命令.详情请参考文档. - - Select one Robot to set home postion - 选中一个机器人并设置初始位置 + + Select one Robot to set home postion + 选中一个机器人并设置初始位置 - - Select one Robot - 选择一个机器人 + + Select one Robot + 选择一个机器人 - - - Select one Trajectory object. - 选择一个轨迹对象. + + + Select one Trajectory object. + 选择一个轨迹对象. - - set default speed - 设置默认速度 + + set default speed + 设置默认速度 - - speed: (e.g. 1 m/s or 3 cm/s) - 速度: (如 1 m/s 或 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + 速度: (如 1 m/s 或 3 cm/s) - - set default continuity - 设置默认连续性 + + set default continuity + 设置默认连续性 - - continuous ? - 连续的? + + continuous ? + 连续的? - - set default acceleration - 设置默认加速度 + + set default acceleration + 设置默认加速度 - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - 加速度: (如 1 m/s^2 或 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + 加速度: (如 1 m/s^2 或 3 cm/s^2) - - Select the Trajectory which you want to dress up. - 选择您要遵循的轨迹. + + Select the Trajectory which you want to dress up. + 选择您要遵循的轨迹. - - No robot files installed - 未安装机器人文件 + + No robot files installed + 未安装机器人文件 - - Please visit %1 and copy the files to %2 - 请访问 %1 并复制文件到 %2 + + Please visit %1 and copy the files to %2 + 请访问 %1 并复制文件到 %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - 模拟 + + Simulation + 模拟 - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - 类型 + + Type + 类型 - - Name - 名称 + + Name + 名称 - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - 边转轨迹任务参数 + + TaskEdge2TracParameter + 边转轨迹任务参数 - - + + RobotGui::TaskRobot6Axis - - Form - 窗体 + + Form + 窗体 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - 工具:(0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + 工具:(0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - 机器人6轴任务 + + TaskRobot6Axis + 机器人6轴任务 - - + + RobotGui::TaskRobotControl - - TaskRobotControl - 任务机器人控制 + + TaskRobotControl + 任务机器人控制 - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - 机器人信息任务 + + TaskRobotMessages + 机器人信息任务 - - + + RobotGui::TaskTrajectory - - Form - 窗体 + + Form + 窗体 - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - 位置: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + 位置: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - 类型 + + Type + 类型 - - Name - 名称 + + Name + 名称 - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - 轨迹 + + Trajectory + 轨迹 - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - 修饰参数 + + Dress Up Parameter + 修饰参数 - - + + TaskEdge2TracParameter - - Form - 窗体 + + Form + 窗体 - - Hide / Show - 隐藏/显示 + + Hide / Show + 隐藏/显示 - - Edges: 0 - 边:0 + + Edges: 0 + 边:0 - - Cluster: 0 - 集群:0 + + Cluster: 0 + 集群:0 - - Sizing Value: - 调整大小的值: + + Sizing Value: + 调整大小的值: - - Use orientation of edge - 使用边缘的方向 + + Use orientation of edge + 使用边缘的方向 - TaskEdge2TracParameter - 边转轨迹任务参数 + TaskEdge2TracParameter + 边转轨迹任务参数 - - + + TaskRobot6Axis - TaskRobot6Axis - 机器人6轴任务 + TaskRobot6Axis + 机器人6轴任务 - - + + TaskRobotControl - - Form - 窗体 + + Form + 窗体 - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - 工具 0 + + Tool 0 + 工具 0 - - Tool - 工具 + + Tool + 工具 - - Base 0 - 基本 0 + + Base 0 + 基本 0 - - Base - 基本 + + Base + 基本 - - World - 世界 + + World + 世界 - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - 任务机器人控制 + TaskRobotControl + 任务机器人控制 - - + + TaskRobotMessages - - Form - 窗体 + + Form + 窗体 - - clear - 清除 + + clear + 清除 - TaskRobotMessages - 机器人信息任务 + TaskRobotMessages + 机器人信息任务 - - + + TaskTrajectory - Trajectory - 轨迹 + Trajectory + 轨迹 - - + + TaskTrajectoryDressUpParameter - - Form - 窗体 + + Form + 窗体 - - Speed & Acceleration: - 速度和加速度: + + Speed & Acceleration: + 速度和加速度: - - Speed: - 速度: + + Speed: + 速度: - - - Use - 使用 + + + Use + 使用 - - Accel: - 加速: + + Accel: + 加速: - - Don't change Cont - 不要更改连续 + + Don't change Cont + 不要更改连续 - - Continues - 连续 + + Continues + 连续 - - Discontinues - 中止 + + Discontinues + 中止 - - Position and Orientation: - 位置和方向: + + Position and Orientation: + 位置和方向: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - 不要改变位置和方向 + + Don't change Position & Orientation + 不要改变位置和方向 - - Use Orientation - 使用方向 + + Use Orientation + 使用方向 - - Add Position - 添加位置 + + Add Position + 添加位置 - - Add Orientation - 添加定位 + + Add Orientation + 添加定位 - Dress Up Parameter - 修饰参数 + Dress Up Parameter + 修饰参数 - - + + Workbench - - Robot - 机器人 + + Robot + 机器人 - - Insert Robots - 导入机器人 + + Insert Robots + 导入机器人 - - &Robot - 机器人(&R) + + &Robot + 机器人(&R) - - Export trajectory - 导出轨迹 + + Export trajectory + 导出轨迹 - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_zh-TW.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_zh-TW.qm index 3c8c5442536a6440e872681f4fe323d3b39d4b19..814681f9c294167b0fd341fcf433d075bd42f662 100644 GIT binary patch delta 701 zcmYk&Ye-XJ7zgnGIi9!L&TMI0)YLUE&274KcDA-YWFvy^CHcXkG~I`gEm%PbQBg=y zNhxf-L}V?Z3tj9YtOT)rXwV9!Zz0_g0;7mXDnx_Xvlit0<;U}X-{-xZ+BX!9nS@x} z+@^QL0BHr_7>u6?>~M@xwHa_0kxgU|*$h}bc`HKXPRgGGtQT|pe0g8K-9h(H(lWTzc zAy0``i}FPr*uD$!w2D*13dL?Qdt?vQX3h%MFUy9H0<|9{sGrF>Qsh=UXh;VyPEmbb z>O4>X;fzQZrso2NHPVd$pQUXiydKWW!gh?*_=hE3Y}O7|B2-d$?YYo2J-rrNZ0-)ug<#B^3;yiBnc z%G%%9qs*KLDb(Q2H+W|>T*>ABeD0r-kLEV=|J&&Q#H?hM+9f2J_E_K+pPD@FyD27n H0#We~PuRH7 delta 733 zcmXYtTS!z<7=_olWurEl7iv_dNu3$zdgjbUh)f|+jHqcyqVirDd6^XTAtQS*OpAo5>Zh^GDIk-{dznv-&u?G@4f#0D%e(kC4qa^nRqo|OCW(cB)lVz}l3XfN%ZSC~p9Z9Uz!oCjC(aTd19lB@oaiM^ z5le}$i5FQSm!0H{20RUbf#OBi0OdQxcA{mD1v$Od+6(bR2c<_;x}HGF_tEV$D$_C` zjZzz%nT>FhaUKyRmFXl~QDtiZ99gV`*OfkX>gc~3OE2~U3Ew!w^BzDx$ax>02iDDS zFZ;)Uv|`>rdjW_^=PzIF0$l(2u|vlIcMZQV`K9KQq*I01VOl;TM~Dsop{6`r z9$w|!X&__iotB%XL=ACj-%&o@UYHV!9@~M_jwH8(;eQT4eUUDeM zd5L3P#+=ZIJk7Cr<4#tm - - + + CmdRobotAddToolShape - - Robot - 機器人 + + Robot + 機器人 - - Add tool - 新增工具 + + Add tool + 新增工具 - - Add a tool shape to the robot - 於機器人上增加工具造型 + + Add a tool shape to the robot + 於機器人上增加工具造型 - - + + CmdRobotConstraintAxle - - Robot - 機器人 + + Robot + 機器人 - - Place robot... - 放置機器人... + + Place robot... + 放置機器人... - - Place a robot (experimental!) - 放置一個機器人(測試!) + + Place a robot (experimental!) + 放置一個機器人(測試!) - - + + CmdRobotCreateTrajectory - - Robot - 機器人 + + Robot + 機器人 - - Create trajectory - 建立軌跡 + + Create trajectory + 建立軌跡 - - Create a new empty trajectory - 建立新的空軌跡 + + Create a new empty trajectory + 建立新的空軌跡 - - + + CmdRobotEdge2Trac - - Robot - 機器人 + + Robot + 機器人 - - Edge to Trajectory... - 邊緣至軌跡... + + Edge to Trajectory... + 邊緣至軌跡... - - Generate a Trajectory from a set of edges - 由一組邊緣產生軌跡 + + Generate a Trajectory from a set of edges + 由一組邊緣產生軌跡 - - + + CmdRobotExportKukaCompact - - Robot - 機器人 + + Robot + 機器人 - - Kuka compact subroutine... - Kuka精簡子程式... + + Kuka compact subroutine... + Kuka精簡子程式... - - Export the trajectory as a compact KRL subroutine. - 以精簡KRL子程式匯出軌跡 + + Export the trajectory as a compact KRL subroutine. + 以精簡KRL子程式匯出軌跡 - - + + CmdRobotExportKukaFull - - Robot - 機器人 + + Robot + 機器人 - - Kuka full subroutine... - Kuka完整子程式... + + Kuka full subroutine... + Kuka完整子程式... - - Export the trajectory as a full KRL subroutine. - 以完整KRL子程式匯出軌跡 + + Export the trajectory as a full KRL subroutine. + 以完整KRL子程式匯出軌跡 - - + + CmdRobotInsertKukaIR125 - - Robot - 機器人 + + Robot + 機器人 - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - 於此文件中插入Kula IR125 + + Insert a Kuka IR125 into the document. + 於此文件中插入Kula IR125 - - + + CmdRobotInsertKukaIR16 - - Robot - 機器人 + + Robot + 機器人 - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - 於此文件中插入Kula IR16 + + Insert a Kuka IR16 into the document. + 於此文件中插入Kula IR16 - - + + CmdRobotInsertKukaIR210 - - Robot - 機器人 + + Robot + 機器人 - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - 於此文件中插入Kula IR210 + + Insert a Kuka IR210 into the document. + 於此文件中插入Kula IR210 - - + + CmdRobotInsertKukaIR500 - - Robot - 機器人 + + Robot + 機器人 - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - 於此文件中插入Kula IR500 + + Insert a Kuka IR500 into the document. + 於此文件中插入Kula IR500 - - + + CmdRobotInsertWaypoint - - Robot - 機器人 + + Robot + 機器人 - - Insert in trajectory - 於軌跡中插入 + + Insert in trajectory + 於軌跡中插入 - - Insert robot Tool location into trajectory - 插入機器人工具位置至軌跡中 + + Insert robot Tool location into trajectory + 插入機器人工具位置至軌跡中 - - + + CmdRobotInsertWaypointPreselect - - Robot - 機器人 + + Robot + 機器人 - - Insert in trajectory - 於軌跡中插入 + + Insert in trajectory + 於軌跡中插入 - - Insert preselection position into trajectory (W) - 插入預選位置至軌跡(W) + + Insert preselection position into trajectory (W) + 插入預選位置至軌跡(W) - - + + CmdRobotRestoreHomePos - - Robot - 機器人 + + Robot + 機器人 - - - Move to home - 移動至原點 + + + Move to home + 移動至原點 - - + + CmdRobotSetDefaultOrientation - - Robot - 機器人 + + Robot + 機器人 - - Set default orientation - 設定預設方向 + + Set default orientation + 設定預設方向 - - set the default orientation for subsequent commands for waypoint creation - 為後續產生路標指令預設方向 + + set the default orientation for subsequent commands for waypoint creation + 為後續產生路標指令預設方向 - - + + CmdRobotSetDefaultValues - - Robot - 機器人 + + Robot + 機器人 - - Set default values - 設定預設值 + + Set default values + 設定預設值 - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - 為後續產生路標指令設定預設速度,加速度及持續性等值 + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + 為後續產生路標指令設定預設速度,加速度及持續性等值 - - + + CmdRobotSetHomePos - - Robot - 機器人 + + Robot + 機器人 - - - Set the home position - 設定原點位置 + + + Set the home position + 設定原點位置 - - + + CmdRobotSimulate - - Robot - 機器人 + + Robot + 機器人 - - Simulate a trajectory - 模擬軌跡 + + Simulate a trajectory + 模擬軌跡 - - Run a simulation on a trajectory - 於軌跡上進行模擬 + + Run a simulation on a trajectory + 於軌跡上進行模擬 - - + + CmdRobotTrajectoryCompound - - Robot - 機器人 + + Robot + 機器人 - - Trajectory compound... - 軌跡物件... + + Trajectory compound... + 軌跡物件... - - Group and connect some trajectories to one - 連結並群組數個軌跡成一個 + + Group and connect some trajectories to one + 連結並群組數個軌跡成一個 - - + + CmdRobotTrajectoryDressUp - - Robot - 機器人 + + Robot + 機器人 - - Dress up trajectory... - 裝飾軌跡... + + Dress up trajectory... + 裝飾軌跡... - - Create a dress up object which overide som aspects of a trajectory - 不考慮部份軌跡方向建立修飾物件 + + Create a dress up object which overide som aspects of a trajectory + 不考慮部份軌跡方向建立修飾物件 - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - 軌跡工具 + + Trajectory tools + 軌跡工具 - - Robot tools - 機器人設定工具 + + Robot tools + 機器人設定工具 - - Insert Robot - 插入機器人 + + Insert Robot + 插入機器人 - - + + QObject - - - - - - - - - - - - Wrong selection - 錯誤的選取 + + + + + + + + + + + + Wrong selection + 錯誤的選取 - - - - - - Select one Robot and one Trajectory object. - 選取一個機器人和一軌跡物件 + + + + + + Select one Robot and one Trajectory object. + 選取一個機器人和一軌跡物件 - - Trajectory not valid - 無效軌跡 + + Trajectory not valid + 無效軌跡 - - You need at least two way points in a trajectory to simulate. - 您於軌跡需要至少兩方向點來進行模擬 + + You need at least two way points in a trajectory to simulate. + 您於軌跡需要至少兩方向點來進行模擬 - - - KRL file(*.src) - KRL file(*.src) + + + KRL file(*.src) + KRL file(*.src) - - - All Files (*.*) - 所有檔 (*.*) + + + All Files (*.*) + 所有檔 (*.*) - - - Export program - 匯出程式 + + + Export program + 匯出程式 - - Select one robot and one shape or VRML object. - 選取一個機器人和一造型或VRML物件 + + Select one robot and one shape or VRML object. + 選取一個機器人和一造型或VRML物件 - - No preselection - 無預選 + + No preselection + 無預選 - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - 您需要將滑鼠停留於幾何(預選)上方來使用此功能,相系說明請查詢文件 + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + 您需要將滑鼠停留於幾何(預選)上方來使用此功能,相系說明請查詢文件 - - Select one Robot to set home postion - 選取一機器人設定原點位置 + + Select one Robot to set home postion + 選取一機器人設定原點位置 - - Select one Robot - 選取一機器人 + + Select one Robot + 選取一機器人 - - - Select one Trajectory object. - 選取一軌跡物件 + + + Select one Trajectory object. + 選取一軌跡物件 - - set default speed - 設定預設速度 + + set default speed + 設定預設速度 - - speed: (e.g. 1 m/s or 3 cm/s) - 速度: (e.g. 1 m/s or 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + 速度: (e.g. 1 m/s or 3 cm/s) - - set default continuity - 設定預設為連續 + + set default continuity + 設定預設為連續 - - continuous ? - 連續? + + continuous ? + 連續? - - set default acceleration - 設定預設加速 + + set default acceleration + 設定預設加速 - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - 加速度: (e.g. 1 m/s^2 or 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + 加速度: (e.g. 1 m/s^2 or 3 cm/s^2) - - Select the Trajectory which you want to dress up. - 選擇您想裝飾之軌跡 + + Select the Trajectory which you want to dress up. + 選擇您想裝飾之軌跡 - - No robot files installed - 無安裝之機器人檔案 + + No robot files installed + 無安裝之機器人檔案 - - Please visit %1 and copy the files to %2 - 請參照%1並複製至檔案%2 + + Please visit %1 and copy the files to %2 + 請參照%1並複製至檔案%2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - 模擬 + + Simulation + 模擬 - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - + + % + - - Type - 類型 + + Type + 類型 - - Name - 名稱 + + Name + 名稱 - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - 格式 + + Form + 格式 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - 工具: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + 工具: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - 格式 + + Form + 格式 - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - + + % + - - 10 ms - 10毫秒 + + 10 ms + 10毫秒 - - 50 ms - 50毫秒 + + 50 ms + 50毫秒 - - 100 ms - 100毫秒 + + 100 ms + 100毫秒 - - 500 ms - 500毫秒 + + 500 ms + 500毫秒 - - 1 s - 1秒 + + 1 s + 1秒 - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - 位置: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + 位置: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - 類型 + + Type + 類型 - - Name - 名稱 + + Name + 名稱 - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trajectory + + Trajectory + Trajectory - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Dress Up Parameter + + Dress Up Parameter + Dress Up Parameter - - + + TaskEdge2TracParameter - - Form - 格式 + + Form + 格式 - - Hide / Show - 隱藏/顯示 + + Hide / Show + 隱藏/顯示 - - Edges: 0 - 邊緣: 0 + + Edges: 0 + 邊緣: 0 - - Cluster: 0 - 群組:0 + + Cluster: 0 + 群組:0 - - Sizing Value: - 尺寸值: + + Sizing Value: + 尺寸值: - - Use orientation of edge - 使用邊緣之方向 + + Use orientation of edge + 使用邊緣之方向 - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - 格式 + + Form + 格式 - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - 工具0 + + Tool 0 + 工具0 - - Tool - 工具 + + Tool + 工具 - - Base 0 - 基礎0 + + Base 0 + 基礎0 - - Base - 基礎 + + Base + 基礎 - - World - 世界 + + World + 世界 - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - 格式 + + Form + 格式 - - clear - 清除 + + clear + 清除 - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Trajectory + Trajectory + Trajectory - - + + TaskTrajectoryDressUpParameter - - Form - 格式 + + Form + 格式 - - Speed & Acceleration: - 速度 & 加速度: + + Speed & Acceleration: + 速度 & 加速度: - - Speed: - 速度: + + Speed: + 速度: - - - Use - 使用 + + + Use + 使用 - - Accel: - 加速: + + Accel: + 加速: - - Don't change Cont - 不要改變內容 + + Don't change Cont + 不要改變內容 - - Continues - 繼續 + + Continues + 繼續 - - Discontinues - 中止 + + Discontinues + 中止 - - Position and Orientation: - 位置和方向: + + Position and Orientation: + 位置和方向: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - 不要更改位置和方向 + + Don't change Position & Orientation + 不要更改位置和方向 - - Use Orientation - 使用定向 + + Use Orientation + 使用定向 - - Add Position - 增加位置 + + Add Position + 增加位置 - - Add Orientation - 增加方向 + + Add Orientation + 增加方向 - Dress Up Parameter - Dress Up Parameter + Dress Up Parameter + Dress Up Parameter - - + + Workbench - - Robot - 機器人 + + Robot + 機器人 - - Insert Robots - 插入機器人 + + Insert Robots + 插入機器人 - - &Robot - &機器人 + + &Robot + &機器人 - - Export trajectory - 匯出軌跡 + + Export trajectory + 匯出軌跡 - + diff --git a/src/Mod/Ship/resources/translations/Ship_af.qm b/src/Mod/Ship/resources/translations/Ship_af.qm index 2b1ff58d5a3bd0ef02c12f52a20753d7d9da8444..f6b2e6132fb2549ca196eb4e0b0d0215d4338260 100644 GIT binary patch delta 2913 zcma)7ZEPIX6}{vA_S)X{`g^^$pT8aKBtV?Bi4%j9#w3t{X)GeuwP1F4);rdCW;-(* zH-*Nc1p&gCz$=7?q#|icL2XclgF@6&peO+>s6>kzfkcUDkO-|3Qj}JxP22OvyZ(q% z)E}!iJM-?j=bn4seGl)Ip4mRJ{>5bV%=rV4z1ArV~0?*H`(ce<~mDNPGCuw~0B_jVBDH^_=wHHZsao;NAEgB&s;&y}28e z*4^ek_(?NS3)bv>hV3f|2R=_ukZC&p=`75U;YA!MtUavTaHmyM zjHgc!)%+*$fK^NsI}&*C&QCyaU0^ElHKNe9fs?ll1NcJV?Q6C}`fnCm{5_)Lj|%sd zb`do_S9tu08#s3cd)iTH!KL7>Pd$s4P6hSvcN5jm1Ro%LrwI!F&@O`{;o#ZG-;nU> zB4R&=l!>D0r|SUpS>Bj!Qt>i}kh^&BH&8}8T>SEfe}?4GmxMDPL-K)= zot3YlB_~VNdv`+eQzer#cR`VZB@eAS2qMQqhhx(y;Af$uZ@KWjp;9GkY2Z8ky~W#T z2PtF|BZE@>ooM4NSn*DQIkcn&94t$dk1xaP(P?? z5JMNisOV-rnti-Br*|MHcx>&!gSqd{CzB#U1 z3jcNS-KE#l0PqEJuA_W!_1XX%&35 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a344112a3..b0b677deb 100644 --- a/src/Mod/Ship/resources/translations/Ship_af.ts +++ b/src/Mod/Ship/resources/translations/Ship_af.ts @@ -1,864 +1,464 @@ - + Ship - - True if is a valid ship tank instance - True if is a valid ship tank instance - - - - Fluid filling level percentage - Fluid filling level percentage - - - - Inside fluid density - Inside fluid density - - - - True if is a valid ship simulation instance - True if is a valid ship simulation instance - - - - Waves (Amplitude,period,phase) - Waves (Amplitude,period,phase) - - - - Waves direction (0 deg to stern waves) - Waves direction (0 deg to stern waves) - - - - Free surface number of elements at x direction - Free surface number of elements at x direction - - - - Free surface number of elements at y direction - Free surface number of elements at y direction - - - - Free surface elements position - Free surface elements position - - - - Free surface elements area - Free surface elements area - - - - Free surface elements normal - Free surface elements normal - - - - Ship - Ship - - - - Ship module provides some of the commonly used tool to design ship forms - Ship module provides some of the commonly used tool to design ship forms - - - + Ship design - Ship design + Ship design - + Weights - Weights + Weights - - Simulation - Simulasie - - - - True if is a valid ship instance - True if is a valid ship instance - - - + Ship Weights names - Ship Weights names + Ship Weights names - + Lightweight - Lightweight + Lightweight - - Ship Weights masses - Ship Weights masses - - - + Ship Weights centers of gravity - Ship Weights centers of gravity + Ship Weights centers of gravity + + + + True if it is a valid ship instance, False otherwise + True if it is a valid ship instance, False otherwise + + + + Ship length [m] + Ship length [m] + + + + Ship breadth [m] + Ship breadth [m] + + + + Ship draft [m] + Ship draft [m] + + + + Set of external faces of the ship hull + Set of external faces of the ship hull + + + + Ship Weights masses [tons] + Ship Weights masses [tons] Ship_AreasCurve - + Areas curve - Areas curve + Areas curve - - Plot transversal areas curve - Plot transversal areas curve + + Plot the transversal areas curve + Plot the transversal areas curve Ship_CreateShip - + Create a new ship - Create a new ship + Create a new ship - - Create a new ship in order to work with them - Create a new ship in order to work with them + + Create a new ship instance on top of the hull geometry + Create a new ship instance on top of the hull geometry Ship_CreateSim - - - Create a new simulation - Create a new simulation - - - - Create a new simulation in order to process later - Create a new simulation in order to process later - Ship_CreateTank - - - Create a new tank - Create a new tank - - - - Create a new ship tank - Create a new ship tank - Ship_GZ - - - GZ curve - GZ curve - - - - Transversal stability GZ curve computation - Transversal stability GZ curve computation - Ship_Hydrostatics - + Hydrostatics - Hydrostatics + Hydrostatics - - Plot ship hydrostatics - Plot ship hydrostatics + + Plot the ship hydrostatics + Plot the ship hydrostatics Ship_LoadExample - + Load an example ship geometry - Load an example ship geometry + Load an example ship geometry - - Load an example ship geometry able to be converted into a ship. - Load an example ship geometry able to be converted into a ship. + + Load an example ship hull geometry. + Load an example ship hull geometry. Ship_OutlineDraw - + Outline draw - Outline draw + Outline draw - - Plot ship outline draw - Plot ship outline draw + + Plots the ship hull outline draw + Plots the ship hull outline draw Ship_RunSim - - - Run a simulation - Run a simulation - Ship_StopSim - - - Stop active simulation - Stop active simulation - Ship_TrackSim - - - Track simulation - Track simulation - Ship_Weights - - - Set ship weights - Set ship weights - - - - Set ship weights, tanks must be added later - Set ship weights, tanks must be added later - ship_areas - - Plot transversal areas curve - Plot transversal areas curve - - - + Draft - Draft + Draft - + Trim - Vernou + Vernou - + Displacement - Displacement + Displacement - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + Areas curve tool draft selected [m] - - Areas curve tool trim selected - Areas curve tool trim selected + + Plot the transversal areas curve + Plot the transversal areas curve + + + + Areas curve tool trim selected [deg] + Areas curve tool trim selected [deg] ship_console - - Plot module is disabled, can't perform plot - Plot module is disabled, can't perform plot - - - - Can't create folder - Can't create folder - - - - Can't write to file - Can't write to file - - - + Data saved - Data saved - - - - Ship instance must be selected (no object selected) - Ship instance must be selected (no object selected) - - - - More than one ship selected (extra ships will be neglected) - More than one ship selected (extra ships will be neglected) - - - - Ship instance must be selected (no valid ship found at selected objects) - Ship instance must be selected (no valid ship found at selected objects) - - - - Ussually you don't want to modify manually this option - Ussually you don't want to modify manually this option - - - - Object is not a valid ship simulation - Object is not a valid ship simulation - - - - Object is not a ship simulation - Object is not a ship simulation - - - - Can't find any active simulation - Can't find any active simulation - - - - Ship objects can only be created on top of hull geometry (any object selected) - Ship objects can only be created on top of hull geometry (any object selected) - - - - Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - - - Plot module is disabled, tools can't graph output curves - Plot module is disabled, tools can't graph output curves - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL not installed, simulations stuff will disabled therefore - - - - numpy not installed, simulations stuff will disabled therefore - numpy not installed, simulations stuff will disabled therefore - - - - Can't detect external faces from ship object - Can't detect external faces from ship object - - - - Computing hydrostatics - Computing hydrostatics - - - - Computing external faces - Computing external faces - - - - Initializating - Initializating - - - - Iterating - Iterating - - - - Generating linear system matrix - Generating linear system matrix - - - - Solving linear systems - Solving linear systems - - - - Time integrating - Time integrating - - - - Building data - Building data - - - - Launching simulation - Launching simulation - - - - Done - Done - - - - Ship simulation instance must be selected (no object selected) - Ship simulation instance must be selected (no object selected) - - - - More than one ship simulation selected (extra simulations will be neglected) - More than one ship simulation selected (extra simulations will be neglected) + Data saved - Ship simulation instance must be selected (no valid simulation found at selected objects) - Ship simulation instance must be selected (no valid simulation found at selected objects) + Please create or load a ship hull geometry before using this tool + Please create or load a ship hull geometry before using this tool - - Can't find OpenCL devices - Can't find OpenCL devices + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - Simulation already stopped - Simulation already stopped + + Computing hydrostatics + Computing hydrostatics + + + + Computing external faces + Computing external faces + + + + Computing sections + Computing sections + + + + Any valid ship section found + Any valid ship section found + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Ship objects can only be created on top of hull geometry (no objects selected) + + + + A ship instance must be selected before using this tool (no objects selected) + A ship instance must be selected before using this tool (no objects selected) + + + + More than one ship have been selected (the extra ships will be ignored) + More than one ship have been selected (the extra ships will be ignored) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + + + + Plot module is disabled, so I cannot perform the plot + Plot module is disabled, so I cannot perform the plot + + + + Failure creating the folder + Failure creating the folder + + + + Failure writing to file + Failure writing to file + + + + A ship instance must be selected before use this tool (no objects selected) + A ship instance must be selected before use this tool (no objects selected) + + + + More than one ship has been selected (just the first one will be used) + More than one ship has been selected (just the first one will be used) - Any active simulation to stop - Any active simulation to stop + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + A ship instance must be selected before use this tool (novalid ships found in the selected objects) - - Simulation will stop at the end of actual iteration - Simulation will stop at the end of actual iteration + + Plot module is disabled, tools cannot graph output curves + Plot module is disabled, tools cannot graph output curves - - Computing GZ - Computing GZ + + Failure detecting external faces from the ship object + Failure detecting external faces from the ship object - - Ship weights has not been set. You need to set weights before use this tool - Ship weights has not been set. You need to set weights before use this tool - - - - Performing plot - Performing plot - - - - Computing sections - Computing sections - - - - Any valid ship section found - Any valid ship section found - - - - Tank has not been created - Tank has not been created - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tank objects can only be created on top of structure geometry (no object selected) - - - - Please create a tank geometry before using this tool - Please create a tank geometry before using this tool - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tank objects can only be created on top of structure geometry (no solids can't be computed) + + Failure writing the file + Failure writing the file ship_create - + Base line - Base line + Base line - + Free surface - Free surface - - - - Forward perpendicular - Forward perpendicular - - - - After perpendicular - After perpendicular + Free surface + Forward perpendicular + Forward perpendicular + + + + After perpendicular + After perpendicular + + + Main frame - Main frame + Main frame - + Create a new ship - Create a new ship + Create a new ship - + Length - Lengte + Lengte - + Breadth - Breadth + Breadth - + Draft - Draft + Draft ship_hydrostatic - + Plot hydrostatics - Plot hydrostatics + Plot hydrostatics - + Trim - Vernou + Vernou - + Minimum draft - Minimum draft + Minimum draft - + Maximum draft - Maximum draft + Maximum draft - + Number of points - Aantal punte + Aantal punte - + Hydrostatics tool trim selected - Hydrostatics tool trim selected + Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] - Hydrostatics tool minimum draft selected [m] + Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] - Hydrostatics tool maximum draft selected [m] + Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected - Hydrostatics tool number of points selected + Hydrostatics tool number of points selected ship_load - + Load example ship - Load example ship + Load example ship - + Select ship example geometry - Select ship example geometry + Select ship example geometry ship_outline - + Outline draw - Outline draw + Outline draw - + Auto create - Auto create + Auto create - - Scale - Skaal - - - + Delete all sections - Delete all sections + Delete all sections - + Create sections - Create sections + Create sections - + Transversal - Transversal + Transversal - + Longitudinal - Longitudinal + Longitudinal - + Water lines - Water lines + Water lines - - Transversal sections position [m] - Transversal sections position [m] + + Transversal section positions [m] + Transversal section positions [m] - - Longitudinal sections position [m] - Longitudinal sections position [m] + + Longitudinal section positions [m] + Longitudinal section positions [m] - - Water lines position [m] - Water lines position [m] - - - - Plot scale (1:scale format) - Plot scale (1:scale format) + + Water line positions [m] + Water line positions [m] shipsim_create - - - Create a new ship simulation - Create a new ship simulation - - - - Free surface - Free surface - - - - Length - Lengte - - - - Breadth - Breadth - - - - Number of points - Aantal punte - - - - Waves - Waves - - - - Amplitude - Amplitude - - - - Period - Period - - - - Phase - Phase - - - - Heading - Heading - shipsim_stop - - - Run the simulation - Run the simulation - - - - Simulation time - Simulation time - - - - Output - Resultaat - - - - OpenCL device - OpenCL device - shipsim_track - - - Track simulation - Track simulation - - - - Now - Now - shiptank_create - - - Create a new tank - Create a new tank - - - - Filling level - Filling level - - - - Fluid density - Fluid density - shiptank_gz - - - Draft - Draft - - - - GZ curve computation - GZ curve computation - - - - Loading condition - Loading condition - - - - Roll angles - Roll angles - - - - Trim - Vernou - - - - Start - Start - - - - End - End - - - - Number of points - Aantal punte - - - - Displacement - Displacement - - - - Press update to compute - Press update to compute - - - - Update displacement and draft - Update displacement and draft - shiptank_weights - - - Set weights - Set weights - - - - Name - Naam - - - - Mass - Mass - diff --git a/src/Mod/Ship/resources/translations/Ship_cs.qm b/src/Mod/Ship/resources/translations/Ship_cs.qm index 5cb3476ddad9b79115d040f8eb3eb3ec9cedd3c1..adc389b1b1d8b956ba1216ed9f851b4eaecec23e 100644 GIT binary patch literal 9914 zcmc&)dyE`)9slmV-@RT-IgV@l>qBhusGy}0AB1aq3TJr0b>l}=llEZymn`=cLgP+ zH@mYl-^b_s{{Hy*9eIKZPhU!O{xPZ^d6KB>PnnV4TZuZqs;+Bq&OCNqAJOttnb(i}m54UA zwEz7$QO7MUyQcm{w2WGwS-Fv@@5PpX-#1G%Y_*Qv?}Pr0t>ezCM5|g_KQ;Dqym!3y z^Xr!r4gRS0l?N{(TDzj{n!8$w*1g_#wEHrm_LjCk|8S5co%k5)3AA($8 zZa;Pp_=tV&$NqK`!vbLP}(;56Im z&E8EkbZ_TPo9`sbe6aId_Z}zey`%GIKLM`mZt1${QOG%TN!RwrJm4|Z_2RBifX+}!y3OZQ#b38E!q-OpaTA9PQ3KYz&%;C_9N 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zdAsL~SW8K%*E>#kjXDakR^M6PEYR$P`%bO}kfBZj<%eL0^pfINku6@jrF!H0FHdikn^AfXm| zS;BbrY+!n-4d;x#1-@=o%45q{?rEmvs-@q>2Nlqb5WvF#9zL+%FCldeq;VJC|K`22OOoO%pHG!-{tCpklaQX@?KSQ$ Y&rRYV;oIIZ2WuK*8{dW~ - + Ship - - True if is a valid ship tank instance - True if is a valid ship tank instance - - - - Fluid filling level percentage - Fluid filling level percentage - - - - Inside fluid density - Inside fluid density - - - - True if is a valid ship simulation instance - True if is a valid ship simulation instance - - - - Waves (Amplitude,period,phase) - Waves (Amplitude,period,phase) - - - - Waves direction (0 deg to stern waves) - Waves direction (0 deg to stern waves) - - - - Free surface number of elements at x direction - Free surface number of elements at x direction - - - - Free surface number of elements at y direction - Free surface number of elements at y direction - - - - Free surface elements position - Free surface elements position - - - - Free surface elements area - Free surface elements area - - - - Free surface elements normal - Free surface elements normal - - - - Ship - Ship - - - - Ship module provides some of the commonly used tool to design ship forms - Ship module provides some of the commonly used tool to design ship forms - - - + Ship design - Ship design + Návrh lodi - + Weights - Weights + Hmotnosti - - Simulation - Simulace - - - - True if is a valid ship instance - True if is a valid ship instance - - - + Ship Weights names - Ship Weights names + Názvy hmotností lodi - + Lightweight - Lightweight + Lehký - - Ship Weights masses - Ship Weights masses - - - + Ship Weights centers of gravity - Ship Weights centers of gravity + Ship Weights centers of gravity + + + + True if it is a valid ship instance, False otherwise + True if it is a valid ship instance, False otherwise + + + + Ship length [m] + Ship length [m] + + + + Ship breadth [m] + Ship breadth [m] + + + + Ship draft [m] + Ship draft [m] + + + + Set of external faces of the ship hull + Set of external faces of the ship hull + + + + Ship Weights masses [tons] + Ship Weights masses [tons] Ship_AreasCurve - + Areas curve - Areas curve + Oblasti křivky - - Plot transversal areas curve - Plot transversal areas curve + + Plot the transversal areas curve + Plot the transversal areas curve Ship_CreateShip - + Create a new ship - Create a new ship + Vytvořit novou loď - - Create a new ship in order to work with them - Create a new ship in order to work with them + + Create a new ship instance on top of the hull geometry + Create a new ship instance on top of the hull geometry Ship_CreateSim - - - Create a new simulation - Create a new simulation - - - - Create a new simulation in order to process later - Create a new simulation in order to process later - Ship_CreateTank - - - Create a new tank - Create a new tank - - - - Create a new ship tank - Create a new ship tank - Ship_GZ - - - GZ curve - GZ curve - - - - Transversal stability GZ curve computation - Transversal stability GZ curve computation - Ship_Hydrostatics - + Hydrostatics - Hydrostatics + Hydrostatika - - Plot ship hydrostatics - Plot ship hydrostatics + + Plot the ship hydrostatics + Plot the ship hydrostatics Ship_LoadExample - + Load an example ship geometry - Load an example ship geometry + Načíst příklad geometrie lodi - - Load an example ship geometry able to be converted into a ship. - Load an example ship geometry able to be converted into a ship. + + Load an example ship hull geometry. + Load an example ship hull geometry. Ship_OutlineDraw - + Outline draw - Outline draw + Outline draw - - Plot ship outline draw - Plot ship outline draw + + Plots the ship hull outline draw + Plots the ship hull outline draw Ship_RunSim - - - Run a simulation - Run a simulation - Ship_StopSim - - - Stop active simulation - Stop active simulation - Ship_TrackSim - - - Track simulation - Track simulation - Ship_Weights - - - Set ship weights - Set ship weights - - - - Set ship weights, tanks must be added later - Set ship weights, tanks must be added later - ship_areas - - Plot transversal areas curve - Plot transversal areas curve - - - + Draft - Draft + Zkosení - + Trim - Trim + Trim - + Displacement - Displacement + Posunutí - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + Areas curve tool draft selected [m] - - Areas curve tool trim selected - Areas curve tool trim selected + + Plot the transversal areas curve + Plot the transversal areas curve + + + + Areas curve tool trim selected [deg] + Areas curve tool trim selected [deg] ship_console - - Plot module is disabled, can't perform plot - Plot module is disabled, can't perform plot - - - - Can't create folder - Can't create folder - - - - Can't write to file - Can't write to file - - - + Data saved - Data saved - - - - Ship instance must be selected (no object selected) - Ship instance must be selected (no object selected) - - - - More than one ship selected (extra ships will be neglected) - More than one ship selected (extra ships will be neglected) - - - - Ship instance must be selected (no valid ship found at selected objects) - Ship instance must be selected (no valid ship found at selected objects) - - - - Ussually you don't want to modify manually this option - Ussually you don't want to modify manually this option - - - - Object is not a valid ship simulation - Object is not a valid ship simulation - - - - Object is not a ship simulation - Object is not a ship simulation - - - - Can't find any active simulation - Can't find any active simulation - - - - Ship objects can only be created on top of hull geometry (any object selected) - Ship objects can only be created on top of hull geometry (any object selected) - - - - Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - - - Plot module is disabled, tools can't graph output curves - Plot module is disabled, tools can't graph output curves - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL not installed, simulations stuff will disabled therefore - - - - numpy not installed, simulations stuff will disabled therefore - numpy not installed, simulations stuff will disabled therefore - - - - Can't detect external faces from ship object - Can't detect external faces from ship object - - - - Computing hydrostatics - Computing hydrostatics - - - - Computing external faces - Computing external faces - - - - Initializating - Initializating - - - - Iterating - Iterating - - - - Generating linear system matrix - Generating linear system matrix - - - - Solving linear systems - Solving linear systems - - - - Time integrating - Time integrating - - - - Building data - Building data - - - - Launching simulation - Launching simulation - - - - Done - Done - - - - Ship simulation instance must be selected (no object selected) - Ship simulation instance must be selected (no object selected) - - - - More than one ship simulation selected (extra simulations will be neglected) - More than one ship simulation selected (extra simulations will be neglected) + Data uložena - Ship simulation instance must be selected (no valid simulation found at selected objects) - Ship simulation instance must be selected (no valid simulation found at selected objects) + Please create or load a ship hull geometry before using this tool + Please create or load a ship hull geometry before using this tool - - Can't find OpenCL devices - Can't find OpenCL devices + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - Simulation already stopped - Simulation already stopped + + Computing hydrostatics + Počítaní hydrostatiky + + + + Computing external faces + Computing external faces + + + + Computing sections + Výpočet průřezů + + + + Any valid ship section found + Any valid ship section found + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Ship objects can only be created on top of hull geometry (no objects selected) + + + + A ship instance must be selected before using this tool (no objects selected) + A ship instance must be selected before using this tool (no objects selected) + + + + More than one ship have been selected (the extra ships will be ignored) + More than one ship have been selected (the extra ships will be ignored) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + + + + Plot module is disabled, so I cannot perform the plot + modul Graf je deaktivován, nemohu vykresit graf + + + + Failure creating the folder + Failure creating the folder + + + + Failure writing to file + Failure writing to file + + + + A ship instance must be selected before use this tool (no objects selected) + A ship instance must be selected before use this tool (no objects selected) + + + + More than one ship has been selected (just the first one will be used) + More than one ship has been selected (just the first one will be used) - Any active simulation to stop - Any active simulation to stop + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + A ship instance must be selected before use this tool (novalid ships found in the selected objects) - - Simulation will stop at the end of actual iteration - Simulation will stop at the end of actual iteration + + Plot module is disabled, tools cannot graph output curves + modul Graf je deaktivován, nástroj nemůže vykreslit výsledné křivky - - Computing GZ - Computing GZ + + Failure detecting external faces from the ship object + Failure detecting external faces from the ship object - - Ship weights has not been set. You need to set weights before use this tool - Ship weights has not been set. You need to set weights before use this tool - - - - Performing plot - Performing plot - - - - Computing sections - Computing sections - - - - Any valid ship section found - Any valid ship section found - - - - Tank has not been created - Tank has not been created - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tank objects can only be created on top of structure geometry (no object selected) - - - - Please create a tank geometry before using this tool - Please create a tank geometry before using this tool - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tank objects can only be created on top of structure geometry (no solids can't be computed) + + Failure writing the file + Failure writing the file ship_create - + Base line - Base line + Základní čára - + Free surface - Free surface - - - - Forward perpendicular - Forward perpendicular - - - - After perpendicular - After perpendicular + Volný povrch + Forward perpendicular + Přední svislice + + + + After perpendicular + Zadní svislice + + + Main frame - Main frame + Hlavní žebro - + Create a new ship - Create a new ship + Vytvořit novou loď - + Length - Délka + Délka - + Breadth - Breadth + Šíře - + Draft - Draft + Zkosení ship_hydrostatic - + Plot hydrostatics - Plot hydrostatics + Nakreslit hydrostatiky - + Trim - Trim + Trim - + Minimum draft - Minimum draft + Minimální ponor - + Maximum draft - Maximum draft + Maximální ponor - + Number of points - Počet bodů + Počet bodů - + Hydrostatics tool trim selected - Hydrostatics tool trim selected + Hydrostatický nástroj ořezu vybrán - + Hydrostatics tool minimum draft selected [m] - Hydrostatics tool minimum draft selected [m] + Hydrostatický nástroj minimálního ponoru vybrán [m] - + Hydrostatics tool maximum draft selected [m] - Hydrostatics tool maximum draft selected [m] + Hydrostatický nástroj maximálního ponoru vybrán [m] - + Hydrostatics tool number of points selected - Hydrostatics tool number of points selected + Hydrostatický nástroj počtu bodů vybrán ship_load - + Load example ship - Load example ship + Načíst vzorovou loď - + Select ship example geometry - Select ship example geometry + Vyterte vzorovou geometrii lodi ship_outline - + Outline draw - Outline draw + Outline draw - + Auto create - Auto create + Automatické vytvoření - - Scale - Změna velikosti - - - + Delete all sections - Delete all sections + Vymazat všechny průřezy - + Create sections - Create sections + Vytvořit průřezy - + Transversal - Transversal + Příčný - + Longitudinal - Longitudinal + Podélné - + Water lines - Water lines + Vodorysky - - Transversal sections position [m] - Transversal sections position [m] + + Transversal section positions [m] + Transversal section positions [m] - - Longitudinal sections position [m] - Longitudinal sections position [m] + + Longitudinal section positions [m] + Podélný řez poloha [m] - - Water lines position [m] - Water lines position [m] - - - - Plot scale (1:scale format) - Plot scale (1:scale format) + + Water line positions [m] + Water line positions [m] shipsim_create - - - Create a new ship simulation - Create a new ship simulation - - - - Free surface - Free surface - - - - Length - Délka - - - - Breadth - Breadth - - - - Number of points - Počet bodů - - - - Waves - Waves - - - - Amplitude - Amplitude - - - - Period - Period - - - - Phase - Phase - - - - Heading - Heading - shipsim_stop - - - Run the simulation - Run the simulation - - - - Simulation time - Simulation time - - - - Output - Výstup - - - - OpenCL device - OpenCL device - shipsim_track - - - Track simulation - Track simulation - - - - Now - Now - shiptank_create - - - Create a new tank - Create a new tank - - - - Filling level - Filling level - - - - Fluid density - Fluid density - shiptank_gz - - - Draft - Draft - - - - GZ curve computation - GZ curve computation - - - - Loading condition - Loading condition - - - - Roll angles - Roll angles - - - - Trim - Trim - - - - Start - Start - - - - End - End - - - - Number of points - Počet bodů - - - - Displacement - Displacement - - - - Press update to compute - Press update to compute - - - - Update displacement and draft - Update displacement and draft - shiptank_weights - - - Set weights - Set weights - - - - Name - Jméno - - - - Mass - Mass - diff --git a/src/Mod/Ship/resources/translations/Ship_es-ES.qm b/src/Mod/Ship/resources/translations/Ship_es-ES.qm index 3de675a1ba2499d509227f6945e362d7782cb861..c33b04ff6cc9d4087328fc44ec74dd361de603dd 100644 GIT binary patch literal 10550 zcmdT~Ym8iF8GiTPy>z?1P?lv|PA`^LmjiCl~Ug}@)-4L+erU4B0V4I&y6p)J#guO$m;R7cdma+M9yjN zdiNob?$_G)O#V$|)pYygYqp3ieX#wbn-@ez)^?2D5`zAz9pm0BBF6fTFOEHl_nz$d z#>Q15%RlUR>9*5EHeTL&(TyD`by^;_Y8@wKdWo~#JM7!M%UQ%osjF= zuKRunKI?Dly6?|dL$1SJf7p)qmfzm>?E3fd+*kEy-_N?<-0(+{(HFZXt^%JEFYcb+ z20c&lyKi}IgUIlC-FK~f49|b0KS%d=|0%d1c&zDu-}@)^b!Md$@jA zPq1*4$jTRbuHJToNZTbnKmEx=A_H#E?|%ziKlS$|r`-=ZS6;c~{09QyacIeNd%gfV 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diff --git a/src/Mod/Ship/resources/translations/Ship_es-ES.ts b/src/Mod/Ship/resources/translations/Ship_es-ES.ts index f59acafe4..c958a8746 100644 --- a/src/Mod/Ship/resources/translations/Ship_es-ES.ts +++ b/src/Mod/Ship/resources/translations/Ship_es-ES.ts @@ -1,864 +1,464 @@ - + Ship - - True if is a valid ship tank instance - Cierto si es una instancia de tanque de barco válida - - - - Fluid filling level percentage - Porcentaje de nivel de llenado de líquido - - - - Inside fluid density - Densidad del fluido interior - - - - True if is a valid ship simulation instance - Cierto si es una instancia de simulación de barco válida - - - - Waves (Amplitude,period,phase) - Ondas (amplitud, periodo, fase) - - - - Waves direction (0 deg to stern waves) - Dirección de ondas (0 grados a las ondas de popa) - - - - Free surface number of elements at x direction - Número de elementos de superficie libre en la dirección x - - - - Free surface number of elements at y direction - Número de elementos de superficie libre en la dirección y - - - - Free surface elements position - Posición de los elementos de superficie libre - - - - Free surface elements area - Área de elementos de superficie libre - - - - Free surface elements normal - Normal de elementos de superficie libres - - - - Ship - Barco - - - - Ship module provides some of the commonly used tool to design ship forms - El Módulo Naval proporciona algunas de las herramientas más comunes utilizadas para diseñar formas de barcos - - - + Ship design - Diseño naval + Diseño naval - + Weights - Pesos + Pesos - - Simulation - Simulación - - - - True if is a valid ship instance - Cierto si es una instancia válida de barco - - - + Ship Weights names - Nombres de los Pesos del Barco + Nombres de los Pesos del Barco - + Lightweight - Peso ligero + Peso en rosca - - Ship Weights masses - Masas de los Pesos del Barco - - - + Ship Weights centers of gravity - Centros de gravedad de los pesos del barco + Centros de gravedad de los pesos del barco + + + + True if it is a valid ship instance, False otherwise + True if it is a valid ship instance, False otherwise + + + + Ship length [m] + Longitud de la nave [m] + + + + Ship breadth [m] + Ship breadth [m] + + + + Ship draft [m] + Ship draft [m] + + + + Set of external faces of the ship hull + Set of external faces of the ship hull + + + + Ship Weights masses [tons] + Ship Weights masses [tons] Ship_AreasCurve - + Areas curve - Curva de áreas + Curva de áreas - - Plot transversal areas curve - Trazar la curva de áreas transversales + + Plot the transversal areas curve + Trazar la curva de áreas transversales Ship_CreateShip - + Create a new ship - Crear un nuevo barco + Crear un nuevo barco - - Create a new ship in order to work with them - Crear un nuevo barco para poder trabajar con el + + Create a new ship instance on top of the hull geometry + Create a new ship instance on top of the hull geometry Ship_CreateSim - - - Create a new simulation - Crear una nueva simulación - - - - Create a new simulation in order to process later - Crear una nueva simulación para procesar más tarde - Ship_CreateTank - - - Create a new tank - Crear un nuevo tanque - - - - Create a new ship tank - Crear un nuevo tanque del barco - Ship_GZ - - - GZ curve - Curva GZ - - - - Transversal stability GZ curve computation - Cálculo de curva GZ de estabilidad transversal - Ship_Hydrostatics - + Hydrostatics - Hidrostática + Hidrostáticas - - Plot ship hydrostatics - Trazar hidrostática del barco + + Plot the ship hydrostatics + Dibujar hidrostática de la nave Ship_LoadExample - + Load an example ship geometry - Cargar un ejemplo de geometría de barco + Cargar un ejemplo de geometría de barco - - Load an example ship geometry able to be converted into a ship. - Cargar un ejemplo de geometría de barco capaz de convertirse en un barco. + + Load an example ship hull geometry. + Cargar un ejemplo de casco. Ship_OutlineDraw - + Outline draw - Dibujo del contorno + Dibujo del contorno - - Plot ship outline draw - Trazar dibujo de contorno del barco + + Plots the ship hull outline draw + Dibuja el contorno del casco Ship_RunSim - - - Run a simulation - Ejecutar una simulación - Ship_StopSim - - - Stop active simulation - Detener la simulación activa - Ship_TrackSim - - - Track simulation - Pista de simulación - Ship_Weights - - - Set ship weights - Establecer pesos del barco - - - - Set ship weights, tanks must be added later - Establecer pesos del barco, los tanques deben añadirse más tarde - ship_areas - - Plot transversal areas curve - Trazar la curva de áreas transversales - - - + Draft - Calado + Calado - + Trim - Recortar + Recortar - + Displacement - Desplazamiento + Desplazamiento - + Areas curve tool draft selected [m] - Herramienta de calado de curva de áreas seleccionada [m] + calado [m] para calcular la curva de áreas - - Areas curve tool trim selected - Herramienta de trimado de curva de áreas seleccionada + + Plot the transversal areas curve + Trazar la curva de áreas transversales + + + + Areas curve tool trim selected [deg] + Herramienta para ajustar las curvas de área seleccionadas [grados] ship_console - - Plot module is disabled, can't perform plot - Módulo de trazado está desactivado, no se puede representar la gráfica - - - - Can't create folder - No se puede crear la carpeta - - - - Can't write to file - No se puede escribir en el archivo - - - + Data saved - Datos guardados - - - - Ship instance must be selected (no object selected) - La instancia del barco debe ser seleccionada (no hay ningún objeto seleccionado) - - - - More than one ship selected (extra ships will be neglected) - Más de un barco seleccionado (los barcos extra serán abandonados) - - - - Ship instance must be selected (no valid ship found at selected objects) - La instancia del barco debe ser seleccionada (ningún barco válido en los objetos seleccionados) - - - - Ussually you don't want to modify manually this option - Por regla general, no quieras modificar manualmente esta opción - - - - Object is not a valid ship simulation - El objeto no es una simulación de barco válida - - - - Object is not a ship simulation - El objeto no es una simulación de barco - - - - Can't find any active simulation - No se puede encontrar ninguna simulación activa - - - - Ship objects can only be created on top of hull geometry (any object selected) - Sólo se pueden crear objetos de barco sobre la geometría del casco (cualquier objeto seleccionado) - - - - Please create or load a ship hull geometry before using this tool - Por favor, cree o cargue una geometría de casco de barco antes de usar esta herramienta - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Sólo se pueden crear objetos de barco sobre la geometría del casco (no sólido encontrado en los objetos seleccionados) - - - - Plot module is disabled, tools can't graph output curves - El módulo de trazado está desactivado, las herramientas no pueden representar curvas de salida - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL no está instalado, por lo tanto, las simulaciones serán desactivadas - - - - numpy not installed, simulations stuff will disabled therefore - NumPy no está instalado, por lo tanto, las simulaciones serán desactivadas - - - - Can't detect external faces from ship object - No puede detectar las caras exteriores del barco objeto - - - - Computing hydrostatics - Calculando hidrostática - - - - Computing external faces - Calculando caras externas - - - - Initializating - Inicializando - - - - Iterating - Iterando - - - - Generating linear system matrix - Generación de la matriz de sistemas lineales - - - - Solving linear systems - Resolución de los sistemas lineales - - - - Time integrating - Tiempo de integración - - - - Building data - Datos de construcción - - - - Launching simulation - Comenzando simulación - - - - Done - Hecho - - - - Ship simulation instance must be selected (no object selected) - La instancia de simulación del barco debe ser seleccionada (no hay ningún objeto seleccionado) - - - - More than one ship simulation selected (extra simulations will be neglected) - Más de una simulación de barco seleccionada (las simulaciones extras serán abandonadas) + Datos guardados - Ship simulation instance must be selected (no valid simulation found at selected objects) - La instancia de simulación del barco debe ser seleccionada (simulación no válida encontrada en los objetos seleccionados) + Please create or load a ship hull geometry before using this tool + Por favor, cree o cargue una geometría de casco de barco antes de usar esta herramienta - - Can't find OpenCL devices - No se puede encontrar dispositivos OpenCL + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Sólo se pueden crear objetos de barco sobre la geometría del casco (no sólido encontrado en los objetos seleccionados) - - Simulation already stopped - Simulación ya detenida + + Computing hydrostatics + Calculando hidrostática + + + + Computing external faces + Calculando caras externas + + + + Computing sections + Calcular secciones + + + + Any valid ship section found + Cualquier sección válida del barco encontrada + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Ship objects can only be created on top of hull geometry (no objects selected) + + + + A ship instance must be selected before using this tool (no objects selected) + Se debe elegir un objeto ship antes de usar esta herramienta (ninguno seleccionado) + + + + More than one ship have been selected (the extra ships will be ignored) + Se han seleccionado más de una nave (se ignorarán las naves adicionales) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + Un objeto ship debe seleccionarse antes de utilizar esta herramienta (no se ha encontrado ninguno entre la selección) + + + + Plot module is disabled, so I cannot perform the plot + El módulo de trazado de gráficos está desactivado, no se pueden dibujar gráficos + + + + Failure creating the folder + Error al crear la carpeta + + + + Failure writing to file + Error al escribir a un archivo + + + + A ship instance must be selected before use this tool (no objects selected) + Se debe elegir un objeto ship antes de usar esta herramienta (ninguno seleccionado) + + + + More than one ship has been selected (just the first one will be used) + Se ha seleccionado más de una nave (sólo la primera de ellas se utilizará) - Any active simulation to stop - Detener cualquier simulación activa + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + A ship instance must be selected before use this tool (novalid ships found in the selected objects) - - Simulation will stop at the end of actual iteration - La simulación se detendrá al final de la iteración actual + + Plot module is disabled, tools cannot graph output curves + Plot module is disabled, tools cannot graph output curves - - Computing GZ - Calculando GZ + + Failure detecting external faces from the ship object + Failure detecting external faces from the ship object - - Ship weights has not been set. You need to set weights before use this tool - No se han establecido los pesos del barco. Es necesario establecer los pesos antes de usar esta herramienta - - - - Performing plot - Realizando trazado - - - - Computing sections - Calcular secciones - - - - Any valid ship section found - Cualquier sección válida del barco encontrada - - - - Tank has not been created - No se ha creado el tanque - - - - Tank objects can only be created on top of structure geometry (no object selected) - Sólo se pueden crear objetos de tanque sobre la geometría de la estructura (no hay ningún objeto seleccionado) - - - - Please create a tank geometry before using this tool - Por favor crear una geometría del tanque antes de utilizar esta herramienta - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Sólo se pueden crear objetos de tanque sobre la geometría de la estructura (los no sólidos no pueden calcularse) + + Failure writing the file + Failure writing the file ship_create - + Base line - Línea base + Línea base - + Free surface - Superficie libre - - - - Forward perpendicular - Perpendicular de proa - - - - After perpendicular - Perpendicular de popa + Superficie libre + Forward perpendicular + Perpendicular de proa + + + + After perpendicular + Perpendicular de popa + + + Main frame - Cuaderna maestra + Cuaderna maestra - + Create a new ship - Crear un nuevo barco + Crear un nuevo barco - + Length - Longitud + Longitud - + Breadth - Manga + Manga - + Draft - Calado + Calado ship_hydrostatic - + Plot hydrostatics - Trazar hidrostática + Trazar hidrostática - + Trim - Recortar + Recortar - + Minimum draft - Calado mínimo + Calado mínimo - + Maximum draft - Calado máximo + Calado máximo - + Number of points - Número de puntos + Número de puntos - + Hydrostatics tool trim selected - Herramienta de trimado hidrostática seleccionada + trimado para el cálculo de hidrostáticas - + Hydrostatics tool minimum draft selected [m] - Herramienta de mínimo calado hidrostático seleccionada [m] + calado mínimo para el cálculo de hidrostáticas [m] - + Hydrostatics tool maximum draft selected [m] - Herramienta de máximo calado hidrostático seleccionada [m] + calado máximo para el cálculo de hidrostáticas [m] - + Hydrostatics tool number of points selected - Herramienta de número de puntos hidrostáticos seleccionada + número de puntos para calcular las hidrostáticas ship_load - + Load example ship - Cargar barco de ejemplo + Cargar barco de ejemplo - + Select ship example geometry - Seleccione ejemplo degeometría de barco + Seleccione ejemplo degeometría de barco ship_outline - + Outline draw - Dibujo del contorno + Dibujo del contorno - + Auto create - Auto crear + Auto crear - - Scale - Escalar - - - + Delete all sections - Eliminar todas las secciones + Eliminar todas las secciones - + Create sections - Crear secciones + Crear secciones - + Transversal - Transversal + Transversal - + Longitudinal - Longitudinal + Longitudinal - + Water lines - Líneas de flotación + Líneas de agua - - Transversal sections position [m] - Posición de las secciones transversales [m] + + Transversal section positions [m] + Transversal section positions [m] - - Longitudinal sections position [m] - Posición de las secciones longitudinal [m] + + Longitudinal section positions [m] + Longitudinal section positions [m] - - Water lines position [m] - Posición de las líneas de flotación [m] - - - - Plot scale (1:scale format) - Escala de trazado (formato 1:escala) + + Water line positions [m] + Water line positions [m] shipsim_create - - - Create a new ship simulation - Crear una nueva simulación de barco - - - - Free surface - Superficie libre - - - - Length - Longitud - - - - Breadth - Manga - - - - Number of points - Número de puntos - - - - Waves - Ondas - - - - Amplitude - Amplitud - - - - Period - Período - - - - Phase - Fase - - - - Heading - Rumbo - shipsim_stop - - - Run the simulation - Ejecutar la simulación - - - - Simulation time - Tiempo de simulación - - - - Output - Salida - - - - OpenCL device - Dispositivo OpenCL - shipsim_track - - - Track simulation - Pista de simulación - - - - Now - Ahora - shiptank_create - - - Create a new tank - Crear un nuevo tanque - - - - Filling level - Nivel de llenado - - - - Fluid density - Densidad del fluido - shiptank_gz - - - Draft - Calado - - - - GZ curve computation - Cálculo de curva GZ - - - - Loading condition - Condición de carga - - - - Roll angles - Ángulos de balanceo - - - - Trim - Recortar - - - - Start - Inicio - - - - End - Fin - - - - Number of points - Número de puntos - - - - Displacement - Desplazamiento - - - - Press update to compute - Pulse actualizar para calcular - - - - Update displacement and draft - Actualizar desplazamiento y calado - shiptank_weights - - - Set weights - Establecer pesos - - - - Name - Nombre - - - - Mass - Masa - diff --git a/src/Mod/Ship/resources/translations/Ship_fi.qm b/src/Mod/Ship/resources/translations/Ship_fi.qm index 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zo`V+0+543s&@I#>@n9&a`U>>03bf6#=!D!gkcM4&JDktTdPxefbZ#Z>zZubrQ7-K- d*j?(SL@(f*;OZ@l&=H - + Ship - - True if is a valid ship tank instance - True if is a valid ship tank instance - - - - Fluid filling level percentage - Fluid filling level percentage - - - - Inside fluid density - Inside fluid density - - - - True if is a valid ship simulation instance - True if is a valid ship simulation instance - - - - Waves (Amplitude,period,phase) - Waves (Amplitude,period,phase) - - - - Waves direction (0 deg to stern waves) - Waves direction (0 deg to stern waves) - - - - Free surface number of elements at x direction - Free surface number of elements at x direction - - - - Free surface number of elements at y direction - Free surface number of elements at y direction - - - - Free surface elements position - Free surface elements position - - - - Free surface elements area - Free surface elements area - - - - Free surface elements normal - Free surface elements normal - - - - Ship - Ship - - - - Ship module provides some of the commonly used tool to design ship forms - Ship module provides some of the commonly used tool to design ship forms - - - + Ship design - Ship design + Laivan suunnittelu - + Weights - Weights + Massat - - Simulation - Simulointi - - - - True if is a valid ship instance - True if is a valid ship instance - - - + Ship Weights names - Ship Weights names + Lauvan painojen nimet - + Lightweight - Lightweight + Kevyt - - Ship Weights masses - Ship Weights masses - - - + Ship Weights centers of gravity - Ship Weights centers of gravity + Aluksen painojen painopisteet + + + + True if it is a valid ship instance, False otherwise + True if it is a valid ship instance, False otherwise + + + + Ship length [m] + Ship length [m] + + + + Ship breadth [m] + Ship breadth [m] + + + + Ship draft [m] + Ship draft [m] + + + + Set of external faces of the ship hull + Set of external faces of the ship hull + + + + Ship Weights masses [tons] + Ship Weights masses [tons] Ship_AreasCurve - + Areas curve - Areas curve + Alueen käyrä - - Plot transversal areas curve - Plot transversal areas curve + + Plot the transversal areas curve + Plot the transversal areas curve Ship_CreateShip - + Create a new ship - Create a new ship + Luo uusi laiva - - Create a new ship in order to work with them - Create a new ship in order to work with them + + Create a new ship instance on top of the hull geometry + Create a new ship instance on top of the hull geometry Ship_CreateSim - - - Create a new simulation - Create a new simulation - - - - Create a new simulation in order to process later - Create a new simulation in order to process later - Ship_CreateTank - - - Create a new tank - Create a new tank - - - - Create a new ship tank - Create a new ship tank - Ship_GZ - - - GZ curve - GZ curve - - - - Transversal stability GZ curve computation - Transversal stability GZ curve computation - Ship_Hydrostatics - + Hydrostatics - Hydrostatics + Hydrostatiikka - - Plot ship hydrostatics - Plot ship hydrostatics + + Plot the ship hydrostatics + Plot the ship hydrostatics Ship_LoadExample - + Load an example ship geometry - Load an example ship geometry + Lataa esimerkkilaivan geometria - - Load an example ship geometry able to be converted into a ship. - Load an example ship geometry able to be converted into a ship. + + Load an example ship hull geometry. + Load an example ship hull geometry. Ship_OutlineDraw - + Outline draw - Outline draw + Ääriviivojen piirto - - Plot ship outline draw - Plot ship outline draw + + Plots the ship hull outline draw + Plots the ship hull outline draw Ship_RunSim - - - Run a simulation - Run a simulation - Ship_StopSim - - - Stop active simulation - Stop active simulation - Ship_TrackSim - - - Track simulation - Track simulation - Ship_Weights - - - Set ship weights - Set ship weights - - - - Set ship weights, tanks must be added later - Set ship weights, tanks must be added later - ship_areas - - Plot transversal areas curve - Plot transversal areas curve - - - + Draft - Draft + Vesirajasta pohjaan - + Trim - rajaa + rajaa - + Displacement - Displacement + Uppouma - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + Alueiden käyrien luonnostyökalu valittu [m] - - Areas curve tool trim selected - Areas curve tool trim selected + + Plot the transversal areas curve + Plot the transversal areas curve + + + + Areas curve tool trim selected [deg] + Areas curve tool trim selected [deg] ship_console - - Plot module is disabled, can't perform plot - Plot module is disabled, can't perform plot - - - - Can't create folder - Can't create folder - - - - Can't write to file - Can't write to file - - - + Data saved - Data saved - - - - Ship instance must be selected (no object selected) - Ship instance must be selected (no object selected) - - - - More than one ship selected (extra ships will be neglected) - More than one ship selected (extra ships will be neglected) - - - - Ship instance must be selected (no valid ship found at selected objects) - Ship instance must be selected (no valid ship found at selected objects) - - - - Ussually you don't want to modify manually this option - Ussually you don't want to modify manually this option - - - - Object is not a valid ship simulation - Object is not a valid ship simulation - - - - Object is not a ship simulation - Object is not a ship simulation - - - - Can't find any active simulation - Can't find any active simulation - - - - Ship objects can only be created on top of hull geometry (any object selected) - Ship objects can only be created on top of hull geometry (any object selected) - - - - Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - - - Plot module is disabled, tools can't graph output curves - Plot module is disabled, tools can't graph output curves - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL not installed, simulations stuff will disabled therefore - - - - numpy not installed, simulations stuff will disabled therefore - numpy not installed, simulations stuff will disabled therefore - - - - Can't detect external faces from ship object - Can't detect external faces from ship object - - - - Computing hydrostatics - Computing hydrostatics - - - - Computing external faces - Computing external faces - - - - Initializating - Initializating - - - - Iterating - Iterating - - - - Generating linear system matrix - Generating linear system matrix - - - - Solving linear systems - Solving linear systems - - - - Time integrating - Time integrating - - - - Building data - Building data - - - - Launching simulation - Launching simulation - - - - Done - Done - - - - Ship simulation instance must be selected (no object selected) - Ship simulation instance must be selected (no object selected) - - - - More than one ship simulation selected (extra simulations will be neglected) - More than one ship simulation selected (extra simulations will be neglected) + Tiedot tallennettu - Ship simulation instance must be selected (no valid simulation found at selected objects) - Ship simulation instance must be selected (no valid simulation found at selected objects) + Please create or load a ship hull geometry before using this tool + Luo tai Lataa aluksen rungon geometrian ennen tämän työkalun käyttöä - - Can't find OpenCL devices - Can't find OpenCL devices + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Laiva objekteja voidaan luoda vain runkogeometrian päälle (yhtään monitahokasta ei löytynyt valittujen objektien joukosta) - - Simulation already stopped - Simulation already stopped + + Computing hydrostatics + Lasketaan hydrostatiikkaa + + + + Computing external faces + Lasketaan ulkoisia tahkoja + + + + Computing sections + Lasketaan käyrä + + + + Any valid ship section found + Yhtään käypää aluksen lohkoa ei löydetty + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Ship objects can only be created on top of hull geometry (no objects selected) + + + + A ship instance must be selected before using this tool (no objects selected) + A ship instance must be selected before using this tool (no objects selected) + + + + More than one ship have been selected (the extra ships will be ignored) + More than one ship have been selected (the extra ships will be ignored) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + + + + Plot module is disabled, so I cannot perform the plot + Plot module is disabled, so I cannot perform the plot + + + + Failure creating the folder + Failure creating the folder + + + + Failure writing to file + Failure writing to file + + + + A ship instance must be selected before use this tool (no objects selected) + A ship instance must be selected before use this tool (no objects selected) + + + + More than one ship has been selected (just the first one will be used) + More than one ship has been selected (just the first one will be used) - Any active simulation to stop - Any active simulation to stop + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + A ship instance must be selected before use this tool (novalid ships found in the selected objects) - - Simulation will stop at the end of actual iteration - Simulation will stop at the end of actual iteration + + Plot module is disabled, tools cannot graph output curves + Plot module is disabled, tools cannot graph output curves - - Computing GZ - Computing GZ + + Failure detecting external faces from the ship object + Failure detecting external faces from the ship object - - Ship weights has not been set. You need to set weights before use this tool - Ship weights has not been set. You need to set weights before use this tool - - - - Performing plot - Performing plot - - - - Computing sections - Computing sections - - - - Any valid ship section found - Any valid ship section found - - - - Tank has not been created - Tank has not been created - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tank objects can only be created on top of structure geometry (no object selected) - - - - Please create a tank geometry before using this tool - Please create a tank geometry before using this tool - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tank objects can only be created on top of structure geometry (no solids can't be computed) + + Failure writing the file + Failure writing the file ship_create - + Base line - Base line + Perustaso - + Free surface - Free surface - - - - Forward perpendicular - Forward perpendicular - - - - After perpendicular - After perpendicular + Vapaa pinta + Forward perpendicular + Keulapystysuoran + + + + After perpendicular + Peräpystysuora + + + Main frame - Main frame + Päärunko - + Create a new ship - Create a new ship + Luo uusi laiva - + Length - Pituus + Pituus - + Breadth - Breadth + Leveys - + Draft - Draft + Vesirajasta pohjaan ship_hydrostatic - + Plot hydrostatics - Plot hydrostatics + Tulosta hydrostatiikkakäyrät - + Trim - rajaa + rajaa - + Minimum draft - Minimum draft + Pienin syväys - + Maximum draft - Maximum draft + Suurin syväys - + Number of points - Pisteiden määrä + Pisteiden määrä - + Hydrostatics tool trim selected - Hydrostatics tool trim selected + Hydrostaattisen työkalu hienosäätö valittu - + Hydrostatics tool minimum draft selected [m] - Hydrostatics tool minimum draft selected [m] + Hydrostaattisen työkalun pienin syväys valittu - + Hydrostatics tool maximum draft selected [m] - Hydrostatics tool maximum draft selected [m] + Hydrostaattisen työkalun suurin syväys valittu - + Hydrostatics tool number of points selected - Hydrostatics tool number of points selected + Hydrostaattisen työkalun pisteiden määrä valittu ship_load - + Load example ship - Load example ship + Lataa laivan esimerkkimalli - + Select ship example geometry - Select ship example geometry + Valitse laivan esimerkkigeometria ship_outline - + Outline draw - Outline draw + Ääriviivojen piirto - + Auto create - Auto create + Luo automaattisesti - - Scale - Skaalaa - - - + Delete all sections - Delete all sections + Tuhoa kaikki lohkot - + Create sections - Create sections + Luo lohkoja - + Transversal - Transversal + Poikittainen - + Longitudinal - Longitudinal + Pitkittäinen - + Water lines - Water lines + Vesiraja - - Transversal sections position [m] - Transversal sections position [m] + + Transversal section positions [m] + Transversal section positions [m] - - Longitudinal sections position [m] - Longitudinal sections position [m] + + Longitudinal section positions [m] + Longitudinal section positions [m] - - Water lines position [m] - Water lines position [m] - - - - Plot scale (1:scale format) - Plot scale (1:scale format) + + Water line positions [m] + Water line positions [m] shipsim_create - - - Create a new ship simulation - Create a new ship simulation - - - - Free surface - Free surface - - - - Length - Pituus - - - - Breadth - Breadth - - - - Number of points - Pisteiden määrä - - - - Waves - Waves - - - - Amplitude - Amplitude - - - - Period - Period - - - - Phase - Phase - - - - Heading - Heading - shipsim_stop - - - Run the simulation - Run the simulation - - - - Simulation time - Simulation time - - - - Output - Tuloste - - - - OpenCL device - OpenCL device - shipsim_track - - - Track simulation - Track simulation - - - - Now - Now - shiptank_create - - - Create a new tank - Create a new tank - - - - Filling level - Filling level - - - - Fluid density - Fluid density - shiptank_gz - - - Draft - Draft - - - - GZ curve computation - GZ curve computation - - - - Loading condition - Loading condition - - - - Roll angles - Roll angles - - - - Trim - rajaa - - - - Start - Start - - - - End - End - - - - Number of points - Pisteiden määrä - - - - Displacement - Displacement - - - - Press update to compute - Press update to compute - - - - Update displacement and draft - Update displacement and draft - shiptank_weights - - - Set weights - Set weights - - - - Name - Nimi - - - - Mass - Mass - diff --git a/src/Mod/Ship/resources/translations/Ship_fr.qm b/src/Mod/Ship/resources/translations/Ship_fr.qm index 7bc82b19994cee619072b4c16f4e2708f92f6b3b..5f41e995172c04fcde595ad81bb07e34de08a1c8 100644 GIT binary patch literal 11262 zcmeHNYm8iF8Gg6h-R)kwy+K*ZmY!a0x46_Ig#cp0wq-@wF4eZw0HvIrIkR(`nRAA7 z&g^y(`J;qeAyI=@AcBz~27d?${6HXD1p*;aVuF`cBPxqVA_R;YFVFLRb8a(dmT74M zG5(p$nRDLneV^}nuiu>iSbpHS*YCXJh1G*kUVYCKzuqb`uP7al{Y#|xMg6{Rj~Fj+ z6Zyaqx#Y%|aJ^H%pL(7YpE^rq)zvb6=n0XYp|%yhH;OE{U%zjdX?yhYK9Q4dXnXz8 zpG9QTypF#OcbGUuPeMMx=^7e~| zpT%=8wtr^b2_nl@v>&U8JU 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a valid ship tank instance - True if is a valid ship tank instance - - - - Fluid filling level percentage - Fluid filling level percentage - - - - Inside fluid density - Inside fluid density - - - - True if is a valid ship simulation instance - True if is a valid ship simulation instance - - - - Waves (Amplitude,period,phase) - Vagues (période, amplitude et phase) - - - - Waves direction (0 deg to stern waves) - Waves direction (0 deg to stern waves) - - - - Free surface number of elements at x direction - Free surface number of elements at x direction - - - - Free surface number of elements at y direction - Free surface number of elements at y direction - - - - Free surface elements position - Free surface elements position - - - - Free surface elements area - Free surface elements area - - - - Free surface elements normal - Free surface elements normal - - - - Ship - Ship - - - - Ship module provides some of the commonly used tool to design ship forms - Ship module provides some of the commonly used tool to design ship forms - - - + Ship design - Ship design + Conception de navires - + Weights - Poids + Poids - - Simulation - Simulation - - - - True if is a valid ship instance - True if is a valid ship instance - - - + Ship Weights names - Ship Weights names + Noms des poids de navire - + Lightweight - Lightweight + Léger - - Ship Weights masses - Ship Weights masses - - - + Ship Weights centers of gravity - Ship Weights centers of gravity + Centres de gravité des poids de navire + + + + True if it is a valid ship instance, False otherwise + True si c'est une instance de navire valide, False sinon + + + + Ship length [m] + Longueur du navire [m] + + + + Ship breadth [m] + Largeur de navire [m] + + + + Ship draft [m] + Projet de navire [m] + + + + Set of external faces of the ship hull + Ensemble des faces externes de la coque du bateau + + + + Ship Weights masses [tons] + Masse du navire [tonnes] Ship_AreasCurve - + Areas curve - Areas curve + Courbe de zone - - Plot transversal areas curve - Plot transversal areas curve + + Plot the transversal areas curve + tracer la courbe de surface transversal Ship_CreateShip - + Create a new ship - Créer un nouveau navire + Créer un nouveau navire - - Create a new ship in order to work with them - Create a new ship in order to work with them + + Create a new ship instance on top of the hull geometry + Créer une nouvelle instance de navire sur le dessus de la géométrie de la coque Ship_CreateSim - - - Create a new simulation - Créer une nouvelle simulation - - - - Create a new simulation in order to process later - Create a new simulation in order to process later - Ship_CreateTank - - - Create a new tank - Create a new tank - - - - Create a new ship tank - Create a new ship tank - Ship_GZ - - - GZ curve - GZ curve - - - - Transversal stability GZ curve computation - Transversal stability GZ curve computation - Ship_Hydrostatics - + Hydrostatics - Hydrostatique + Hydrostatique - - Plot ship hydrostatics - Plot ship hydrostatics + + Plot the ship hydrostatics + tracer les caractéristiques hydrostatique du navire Ship_LoadExample - + Load an example ship geometry - Charger un exemple de géométrie de navire + Charger un exemple de géométrie de navire - - Load an example ship geometry able to be converted into a ship. - Charger un exemple de géométrie de navire convertissable. + + Load an example ship hull geometry. + Charger un exemple de géométrie de coque de navire. Ship_OutlineDraw - + Outline draw - Outline draw + Dessiner le contour - - Plot ship outline draw - Plot ship outline draw + + Plots the ship hull outline draw + tracer le profil de coque du navire Ship_RunSim - - - Run a simulation - Lancer une simulation - Ship_StopSim - - - Stop active simulation - Arrêter la simulation active - Ship_TrackSim - - - Track simulation - Track simulation - Ship_Weights - - - Set ship weights - Définir le poids du navire - - - - Set ship weights, tanks must be added later - Set ship weights, tanks must be added later - ship_areas - - Plot transversal areas curve - Plot transversal areas curve - - - + Draft - Tirant d'eau + Tirant d'eau - + Trim - Ajuster + Ajuster - + Displacement - Déplacement + Déplacement - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + Outil projet de courbe de zone sélectionné [m] - - Areas curve tool trim selected - Areas curve tool trim selected + + Plot the transversal areas curve + tracer la courbe de surface transversal + + + + Areas curve tool trim selected [deg] + outil de découpe de courbes sélectionné [deg] ship_console - - Plot module is disabled, can't perform plot - Plot module is disabled, can't perform plot - - - - Can't create folder - Impossible de créer le dossier - - - - Can't write to file - Impossible d'écrire dans le fichier - - - + Data saved - Données enregistrées - - - - Ship instance must be selected (no object selected) - Ship instance must be selected (no object selected) - - - - More than one ship selected (extra ships will be neglected) - More than one ship selected (extra ships will be neglected) - - - - Ship instance must be selected (no valid ship found at selected objects) - Ship instance must be selected (no valid ship found at selected objects) - - - - Ussually you don't want to modify manually this option - Ussually you don't want to modify manually this option - - - - Object is not a valid ship simulation - Object is not a valid ship simulation - - - - Object is not a ship simulation - Object is not a ship simulation - - - - Can't find any active simulation - Can't find any active simulation - - - - Ship objects can only be created on top of hull geometry (any object selected) - Ship objects can only be created on top of hull geometry (any object selected) - - - - Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - - - Plot module is disabled, tools can't graph output curves - Plot module is disabled, tools can't graph output curves - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL n'est pas installé, les trucs de simulation seront donc désactivés - - - - numpy not installed, simulations stuff will disabled therefore - numpy n'est pas installé, les trucs de simulation seront donc désactivés - - - - Can't detect external faces from ship object - Impossible de détecter les faces externes de l'objet navire - - - - Computing hydrostatics - Calculs hydrostatiques - - - - Computing external faces - Calcul des faces externes - - - - Initializating - Initialisation - - - - Iterating - Itération - - - - Generating linear system matrix - Génération de la matrice du système linéaire - - - - Solving linear systems - Résolution des systèmes linéaires - - - - Time integrating - Intégration en temps - - - - Building data - Construction des données - - - - Launching simulation - Lancement de la simulation - - - - Done - Fait - - - - Ship simulation instance must be selected (no object selected) - Une instance de simulation de navire doit être sélectionnée (aucun objet sélectionné) - - - - More than one ship simulation selected (extra simulations will be neglected) - Plus d'une simulation de navire sélectionnée (les simulations supplémentaires seront négligées) + Données enregistrées - Ship simulation instance must be selected (no valid simulation found at selected objects) - Une instance de simulation de navire doit être sélectionnée (aucune simulation trouvée pour l'objet sélectionné) + Please create or load a ship hull geometry before using this tool + Veuillez créer ou charger une géométrie de coque de navire avant d'utiliser cet outil - - Can't find OpenCL devices - Impossible de trouver les dispositifs OpenCL + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Les navires ne peuvent être créés qu'au sommet de la géométrie de la coque (aucun solide n'a été trouvé parmi les objets sélectionnés) - - Simulation already stopped - Simulation déjà arrêtée + + Computing hydrostatics + Calculs hydrostatiques + + + + Computing external faces + Calcul des faces externes + + + + Computing sections + Calcul des sections + + + + Any valid ship section found + Aucune section valide de navire n'a été trouvée + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Les navires ne peuvent être créés qu'au sommet de la géométrie de la coque (pas d'objet sélectionné) + + + + A ship instance must be selected before using this tool (no objects selected) + Une instance de navire doit être sélectionnée avant d'utiliser cet outil (aucun objet sélectionné) + + + + More than one ship have been selected (the extra ships will be ignored) + Plus d'un navire ont été sélectionnés (les navires supplémentaires seront ignorées) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + Une instance de navire doit être sélectionnée avant d'utiliser cet outil (aucun navire valide dans les objets sélectionnés) + + + + Plot module is disabled, so I cannot perform the plot + Module de traçage est désactivé, donc je ne peux realiser le traçage + + + + Failure creating the folder + Échec de création du dossier + + + + Failure writing to file + Échec d'écriture dans le fichier + + + + A ship instance must be selected before use this tool (no objects selected) + Une instance de navire doit être sélectionnée avant d'utiliser cet outil (aucun objet sélectionné) + + + + More than one ship has been selected (just the first one will be used) + Plus d'un navire a été sélectionné ( seul le premier sera utilisé) - Any active simulation to stop - Any active simulation to stop + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + Une instance de navire doit être sélectionnée avant d'utiliser cet outil (aucun navire valide dans les objets sélectionnés) - - Simulation will stop at the end of actual iteration - La simulation s'arrêtera à la fin de l'itération actuelle + + Plot module is disabled, tools cannot graph output curves + Le module de tracé est désactivé, traçage impossible - - Computing GZ - Computing GZ + + Failure detecting external faces from the ship object + Échec de détection des faces externes de l'objet navire - - Ship weights has not been set. You need to set weights before use this tool - Le poids du navire n'a pas été défini. Vous devez définir le poids avant d'utiliser cet outil - - - - Performing plot - Performing plot - - - - Computing sections - Calcul des sections - - - - Any valid ship section found - Any valid ship section found - - - - Tank has not been created - Tank has not been created - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tank objects can only be created on top of structure geometry (no object selected) - - - - Please create a tank geometry before using this tool - Please create a tank geometry before using this tool - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tank objects can only be created on top of structure geometry (no solids can't be computed) + + Failure writing the file + Échec d'écriture du fichier ship_create - + Base line - Base line + Ligne de base - + Free surface - Surface libre - - - - Forward perpendicular - Forward perpendicular - - - - After perpendicular - After perpendicular + Surface libre + Forward perpendicular + Prolonger la perpendiculaire + + + + After perpendicular + Après la perpendiculaire + + + Main frame - Main frame + Cadre principal - + Create a new ship - Créer un nouveau navire + Créer un nouveau navire - + Length - Longueur + Longueur - + Breadth - Etendu/Largeur + Etendu/Largeur - + Draft - Tirant d'eau + Tirant d'eau ship_hydrostatic - + Plot hydrostatics - Plot hydrostatics + Tracer les lignes hydrostatiques - + Trim - Ajuster + Ajuster - + Minimum draft - Tirant d'eau minimum + Tirant d'eau minimum - + Maximum draft - Tirant d'eau maximum + Tirant d'eau maximum - + Number of points - Nombre de points + Nombre de points - + Hydrostatics tool trim selected - Hydrostatics tool trim selected + L'outil d'ajustement des lignes hydrostatiques est sélectionné - + Hydrostatics tool minimum draft selected [m] - Tirant d'eau minimum sélectionné par l'outil hydrostatic [m] + Tirant d'eau minimum sélectionné par l'outil hydrostatic [m] - + Hydrostatics tool maximum draft selected [m] - Tirant d'eau maximum sélectionné par l'outil hydrostatic [m] + Tirant d'eau maximum sélectionné par l'outil hydrostatic [m] - + Hydrostatics tool number of points selected - Hydrostatics tool number of points selected + L'outil nombre de point pour les lignes hydrostatiques est sélectionné ship_load - + Load example ship - Charger un exemple de navire + Charger un exemple de navire - + Select ship example geometry - Sélectionnez un exemple de géométrie de navire + Sélectionnez un exemple de géométrie de navire ship_outline - + Outline draw - Outline draw + Dessiner le contour - + Auto create - Créer automatiquement + Créer automatiquement - - Scale - Échelle - - - + Delete all sections - Supprimer toutes les sections + Supprimer toutes les sections - + Create sections - Créer des sections + Créer des sections - + Transversal - Transversal + Transversal - + Longitudinal - Longitudinal + Longitudinal - + Water lines - Lignes de flottaison + Lignes de flottaison - - Transversal sections position [m] - Position des sections transversales [m] + + Transversal section positions [m] + Position des sections transversales [m] - - Longitudinal sections position [m] - Position des sections longitudinales [m] + + Longitudinal section positions [m] + Position des sections longitudinales [m] - - Water lines position [m] - Position des lignes de flottaison [m] - - - - Plot scale (1:scale format) - Plot scale (1:scale format) + + Water line positions [m] + Position des lignes de flottaison [m] shipsim_create - - - Create a new ship simulation - Créer une nouvelle simulation de navire - - - - Free surface - Surface libre - - - - Length - Longueur - - - - Breadth - Etendu/Largeur - - - - Number of points - Nombre de points - - - - Waves - Vagues - - - - Amplitude - Amplitude - - - - Period - Période - - - - Phase - Phase - - - - Heading - Route - shipsim_stop - - - Run the simulation - Lancer la simulation - - - - Simulation time - Durée de la simulation - - - - Output - Sortie - - - - OpenCL device - OpenCL device - shipsim_track - - - Track simulation - Track simulation - - - - Now - Maintenant - shiptank_create - - - Create a new tank - Create a new tank - - - - Filling level - Niveau de remplissage - - - - Fluid density - Densité du fluide - shiptank_gz - - - Draft - Tirant d'eau - - - - GZ curve computation - Calcul de la courbe GZ - - - - Loading condition - Chargement de la condition - - - - Roll angles - Angle de roulis - - - - Trim - Ajuster - - - - Start - Début - - - - End - Fin - - - - Number of points - Nombre de points - - - - Displacement - Déplacement - - - - Press update to compute - Appuyez sur mise à jour pour calculer - - - - Update displacement and draft - Réactualiser le déplacement et le tirant d'eau - shiptank_weights - - - Set weights - Définir les poids - - - - Name - Nom - - - - Mass - Masse - diff --git a/src/Mod/Ship/resources/translations/Ship_hr.qm 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(Amplitude,period,phase) - - - - Waves direction (0 deg to stern waves) - Waves direction (0 deg to stern waves) - - - - Free surface number of elements at x direction - Free surface number of elements at x direction - - - - Free surface number of elements at y direction - Free surface number of elements at y direction - - - - Free surface elements position - Free surface elements position - - - - Free surface elements area - Free surface elements area - - - - Free surface elements normal - Free surface elements normal - - - - Ship - Brod - - - - Ship module provides some of the commonly used tool to design ship forms - Ship module provides some of the commonly used tool to design ship forms - - - + Ship design - Dizajn broda + Dizajn broda - + Weights - Težine + Težine - - Simulation - Simuliranje - - - - True if is a valid ship instance - True if is a valid ship instance - - - + Ship Weights names - Ship Weights names + Ship Weights names - + Lightweight - Lightweight + Lightweight - - Ship Weights masses - Ship Weights masses - - - + Ship Weights centers of gravity - Ship Weights centers of gravity + Ship Weights centers of gravity + + + + True if it is a valid ship instance, False otherwise + True if it is a valid ship instance, False otherwise + + + + Ship length [m] + Ship length [m] + + + + Ship breadth [m] + Ship breadth [m] + + + + Ship draft [m] + Ship draft [m] + + + + Set of external faces of the ship hull + Set of external faces of the ship hull + + + + Ship Weights masses [tons] + Ship Weights masses [tons] Ship_AreasCurve - + Areas curve - Područje krivulje + Područje krivulje - - Plot transversal areas curve - Plot transversal areas curve + + Plot the transversal areas curve + Plot the transversal areas curve Ship_CreateShip - + Create a new ship - Izradi novi brod + Izradi novi brod - - Create a new ship in order to work with them - Create a new ship in order to work with them + + Create a new ship instance on top of the hull geometry + Create a new ship instance on top of the hull geometry Ship_CreateSim - - - Create a new simulation - Izradi novu simulaciju - - - - Create a new simulation in order to process later - Create a new simulation in order to process later - Ship_CreateTank - - - Create a new tank - Napravi novi spremnik - - - - Create a new ship tank - Napravi novi spremnik broda - Ship_GZ - - - GZ curve - GZ krivulja - - - - Transversal stability GZ curve computation - Transversal stability GZ curve computation - Ship_Hydrostatics - + Hydrostatics - Hidrostatika + Hidrostatika - - Plot ship hydrostatics - Iscrtaj hidrostatiku broda + + Plot the ship hydrostatics + Plot the ship hydrostatics Ship_LoadExample - + Load an example ship geometry - Load an example ship geometry + Load an example ship geometry - - Load an example ship geometry able to be converted into a ship. - Load an example ship geometry able to be converted into a ship. + + Load an example ship hull geometry. + Load an example ship hull geometry. Ship_OutlineDraw - + Outline draw - Outline draw + Outline draw - - Plot ship outline draw - Plot ship outline draw + + Plots the ship hull outline draw + Plots the ship hull outline draw Ship_RunSim - - - Run a simulation - Pokreni simulaciju - Ship_StopSim - - - Stop active simulation - Zaustavi aktivnu simulaciju - Ship_TrackSim - - - Track simulation - Prati simulaciju - Ship_Weights - - - Set ship weights - Postavi težine broda - - - - Set ship weights, tanks must be added later - Set ship weights, tanks must be added later - ship_areas - - Plot transversal areas curve - Plot transversal areas curve - - - + Draft - Skica + Skica - + Trim - Skrati + Skrati - + Displacement - Premještanje + Premještanje - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + Areas curve tool draft selected [m] - - Areas curve tool trim selected - Areas curve tool trim selected + + Plot the transversal areas curve + Plot the transversal areas curve + + + + Areas curve tool trim selected [deg] + Areas curve tool trim selected [deg] ship_console - - Plot module is disabled, can't perform plot - Plot module is disabled, can't perform plot - - - - Can't create folder - Can't create folder - - - - Can't write to file - Can't write to file - - - + Data saved - Podaci spremljeni - - - - Ship instance must be selected (no object selected) - Brod mora biti odabran (nije odabran objekt) - - - - More than one ship selected (extra ships will be neglected) - More than one ship selected (extra ships will be neglected) - - - - Ship instance must be selected (no valid ship found at selected objects) - Ship instance must be selected (no valid ship found at selected objects) - - - - Ussually you don't want to modify manually this option - Ussually you don't want to modify manually this option - - - - Object is not a valid ship simulation - Object is not a valid ship simulation - - - - Object is not a ship simulation - Object is not a ship simulation - - - - Can't find any active simulation - Can't find any active simulation - - - - Ship objects can only be created on top of hull geometry (any object selected) - Ship objects can only be created on top of hull geometry (any object selected) - - - - Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - - - Plot module is disabled, tools can't graph output curves - Plot module is disabled, tools can't graph output curves - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL not installed, simulations stuff will disabled therefore - - - - numpy not installed, simulations stuff will disabled therefore - numpy not installed, simulations stuff will disabled therefore - - - - Can't detect external faces from ship object - Can't detect external faces from ship object - - - - Computing hydrostatics - Computing hydrostatics - - - - Computing external faces - Computing external faces - - - - Initializating - Initializating - - - - Iterating - Iterating - - - - Generating linear system matrix - Generating linear system matrix - - - - Solving linear systems - Solving linear systems - - - - Time integrating - Time integrating - - - - Building data - Izrada podataka - - - - Launching simulation - Pokretanje simulacije - - - - Done - Gotovo - - - - Ship simulation instance must be selected (no object selected) - Ship simulation instance must be selected (no object selected) - - - - More than one ship simulation selected (extra simulations will be neglected) - More than one ship simulation selected (extra simulations will be neglected) + Podaci spremljeni - Ship simulation instance must be selected (no valid simulation found at selected objects) - Ship simulation instance must be selected (no valid simulation found at selected objects) + Please create or load a ship hull geometry before using this tool + Please create or load a ship hull geometry before using this tool - - Can't find OpenCL devices - Ne mogu pronaći OpenCL uređaje + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - Simulation already stopped - Simulation already stopped + + Computing hydrostatics + Computing hydrostatics + + + + Computing external faces + Computing external faces + + + + Computing sections + Computing sections + + + + Any valid ship section found + Any valid ship section found + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Ship objects can only be created on top of hull geometry (no objects selected) + + + + A ship instance must be selected before using this tool (no objects selected) + A ship instance must be selected before using this tool (no objects selected) + + + + More than one ship have been selected (the extra ships will be ignored) + More than one ship have been selected (the extra ships will be ignored) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + + + + Plot module is disabled, so I cannot perform the plot + Plot module is disabled, so I cannot perform the plot + + + + Failure creating the folder + Failure creating the folder + + + + Failure writing to file + Failure writing to file + + + + A ship instance must be selected before use this tool (no objects selected) + A ship instance must be selected before use this tool (no objects selected) + + + + More than one ship has been selected (just the first one will be used) + More than one ship has been selected (just the first one will be used) - Any active simulation to stop - Any active simulation to stop + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + A ship instance must be selected before use this tool (novalid ships found in the selected objects) - - Simulation will stop at the end of actual iteration - Simulation will stop at the end of actual iteration + + Plot module is disabled, tools cannot graph output curves + Plot module is disabled, tools cannot graph output curves - - Computing GZ - Computing GZ + + Failure detecting external faces from the ship object + Failure detecting external faces from the ship object - - Ship weights has not been set. You need to set weights before use this tool - Ship weights has not been set. You need to set weights before use this tool - - - - Performing plot - Performing plot - - - - Computing sections - Computing sections - - - - Any valid ship section found - Any valid ship section found - - - - Tank has not been created - Tank has not been created - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tank objects can only be created on top of structure geometry (no object selected) - - - - Please create a tank geometry before using this tool - Please create a tank geometry before using this tool - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tank objects can only be created on top of structure geometry (no solids can't be computed) + + Failure writing the file + Failure writing the file ship_create - + Base line - Osnovna linija + Osnovna linija - + Free surface - Slobodna površina - - - - Forward perpendicular - Forward perpendicular - - - - After perpendicular - After perpendicular + Slobodna površina + Forward perpendicular + Forward perpendicular + + + + After perpendicular + After perpendicular + + + Main frame - Glavni okvir + Glavni okvir - + Create a new ship - Izradi novi brod + Izradi novi brod - + Length - Dužina + Dužina - + Breadth - Širina + Širina - + Draft - Skica + Skica ship_hydrostatic - + Plot hydrostatics - Izradi hidrostatiku + Izradi hidrostatiku - + Trim - Skrati + Skrati - + Minimum draft - Minimum draft + Minimum draft - + Maximum draft - Maximum draft + Maximum draft - + Number of points - Broj točaka + Broj točaka - + Hydrostatics tool trim selected - Hydrostatics tool trim selected + Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] - Hydrostatics tool minimum draft selected [m] + Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] - Hydrostatics tool maximum draft selected [m] + Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected - Hydrostatics tool number of points selected + Hydrostatics tool number of points selected ship_load - + Load example ship - Load example ship + Load example ship - + Select ship example geometry - Select ship example geometry + Select ship example geometry ship_outline - + Outline draw - Outline draw + Outline draw - + Auto create - Automatski stvoriti + Automatski stvoriti - - Scale - Skaliraj - - - + Delete all sections - Izbriši sve dijelove + Izbriši sve dijelove - + Create sections - Kreiraj dijelove + Kreiraj dijelove - + Transversal - Poprečno + Poprečno - + Longitudinal - Uzdužno + Uzdužno - + Water lines - Vodena linija + Vodena linija - - Transversal sections position [m] - Poprečni položaj dijelova [m] + + Transversal section positions [m] + Transversal section positions [m] - - Longitudinal sections position [m] - Uzdužni položaj dijelova [m] + + Longitudinal section positions [m] + Longitudinal section positions [m] - - Water lines position [m] - Pozicija vodene linije [m] - - - - Plot scale (1:scale format) - Mjerilo ispisa (1:scale format) + + Water line positions [m] + Water line positions [m] shipsim_create - - - Create a new ship simulation - Kreiraj novu simulaciju brod - - - - Free surface - Slobodna površina - - - - Length - Dužina - - - - Breadth - Širina - - - - Number of points - Broj točaka - - - - Waves - Valovi - - - - Amplitude - Amplituda - - - - Period - Period - - - - Phase - Faza - - - - Heading - Heading - shipsim_stop - - - Run the simulation - Run the simulation - - - - Simulation time - Simulation time - - - - Output - Izlaz - - - - OpenCL device - OpenCL device - shipsim_track - - - Track simulation - Prati simulaciju - - - - Now - Now - shiptank_create - - - Create a new tank - Napravi novi spremnik - - - - Filling level - Filling level - - - - Fluid density - Fluid density - shiptank_gz - - - Draft - Skica - - - - GZ curve computation - GZ curve computation - - - - Loading condition - Loading condition - - - - Roll angles - Roll angles - - - - Trim - Skrati - - - - Start - Start - - - - End - End - - - - Number of points - Broj točaka - - - - Displacement - Premještanje - - - - Press update to compute - Press update to compute - - - - Update displacement and draft - Update displacement and draft - shiptank_weights - - - Set weights - Set weights - - - - Name - Ime - - - - Mass - Mass - diff --git a/src/Mod/Ship/resources/translations/Ship_hu.qm b/src/Mod/Ship/resources/translations/Ship_hu.qm index b0fcf507b76b84f78bb719ba51a815f0fadb5c73..5e1a83eb8f3335b578c2f4c7c58ff16236e93247 100644 GIT binary patch literal 10289 zcmc&)dyE}r6+hd3bsufF4@&6+rVp^ig^6Q_&{dM}f;&~|_-XyZ}d6_u$m`K;&mgPOyi*z2<*R^l8JhZo03DL^&Y^#bEIvHv$f^w@^LEbp*X@%crwzCE-w|S;msJS_jO$?(!Qqc&p+-HSv}OgX7eQ?t#7vX z@3;qi-QE7ct)R2|hwTsi?K|mPp$ceeJ%w{V!{Oi}gJnn-7A{ z(qDD#*a$gKFLm7U%36_AZ|wNd>cd$7l)kR`O2;3A2Z6_`j<>x30$bx&ip1f*5*0**& zd%<>*xsP@S-+Do0{?*;zUf3_PZm9c_``WPo1w9}C5aeuK+;iof_loqi^|)W#2wdOn 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zAX*b~|MehGfz5$q|Iwo^_D6xUuyHBen^=qU0;`;e5~meG(MwKg*gox7@O=@Pp$0l8 zK?yC78V@cerg&yx?kcQp5m3W_`RzU6^l>cH33K545G)o4nJ#&xH+gTlQRuCNK9oYi z+`QWKI%;gMbh+r4q}(0w@XJz>jlDn$IlG8Ny7z`w$>D@3GEOoRj+!cts=xTkx+lYi zUep-H!ajP;xCwOBkdut)QB(1>68jWIhw-Sc$C(Da)mTaGaUA0>z8mQciS6JUkd;QX zL)oEsG5vA!^~Fl#W|h>?1msG%3O7% - + Ship - - True if is a valid ship tank instance - Igaz, he egy létező hajó tartályra utal - - - - Fluid filling level percentage - Folyadék töltöttségi szint százalékben - - - - Inside fluid density - Belső folyadék sűrűség - - - - True if is a valid ship simulation instance - Igaz, ha egy létező hajó szimulációra utal - - - - Waves (Amplitude,period,phase) - Hullámok (amplitudó, periódus, fázis) - - - - Waves direction (0 deg to stern waves) - Hullám iránya (0 fok a hátsó hullámhoz képest) - - - - Free surface number of elements at x direction - Az X irányban lévő elemek szabad felületinek száma - - - - Free surface number of elements at y direction - Az Y irányban lévő elemek szabad felületinek száma - - - - Free surface elements position - Szabad felületi elemek elhelyezkedése - - - - Free surface elements area - Szabad felületi elemek területe - - - - Free surface elements normal - Szabad felületi elemek merőlegessége - - - - Ship - Hajó - - - - Ship module provides some of the commonly used tool to design ship forms - Hajó modul néhány széles körben használt eszközt biztosít hajó formák tervezéséhez - - - + Ship design - Hajó tervezés + Hajó tervezés - + Weights - Súlyok + Súlyok - - Simulation - Szimuláció - - - - True if is a valid ship instance - Igaz, he egy létező hajóra utal - - - + Ship Weights names - Hajó súlyainak nevei + Hajó súlyainak nevei - + Lightweight - Könnyűsúlyú + Könnyűsúlyú - - Ship Weights masses - Hajó súlyok tömegei - - - + Ship Weights centers of gravity - Hajó súlyok a gravitációs középponthoz + Hajó súlyok a gravitációs középponthoz + + + + True if it is a valid ship instance, False otherwise + True if it is a valid ship instance, False otherwise + + + + Ship length [m] + Ship length [m] + + + + Ship breadth [m] + Ship breadth [m] + + + + Ship draft [m] + Ship draft [m] + + + + Set of external faces of the ship hull + Set of external faces of the ship hull + + + + Ship Weights masses [tons] + Ship Weights masses [tons] Ship_AreasCurve - + Areas curve - Területek görbéi + Területek görbéi - - Plot transversal areas curve - Átlós területek görbéinek nyomtatása + + Plot the transversal areas curve + Plot the transversal areas curve Ship_CreateShip - + Create a new ship - Új hajó létrehozása + Új hajó létrehozása - - Create a new ship in order to work with them - Hozzon létre új hajót, hogy szerkeszteni tudja azt + + Create a new ship instance on top of the hull geometry + Create a new ship instance on top of the hull geometry Ship_CreateSim - - - Create a new simulation - Új szimuláció létrehozása - - - - Create a new simulation in order to process later - Hozzon létre egy új szimulációt, hogy később fel tudja azt dolgozni - Ship_CreateTank - - - Create a new tank - Új tartáj létrehozása - - - - Create a new ship tank - Új hajó tartály létrehozása - Ship_GZ - - - GZ curve - GZ görbe - - - - Transversal stability GZ curve computation - GZ görbe átlós stabilitásának kiszámolása - Ship_Hydrostatics - + Hydrostatics - Vízszilárdság / hydrostatika + Vízszilárdság / hydrostatika - - Plot ship hydrostatics - Hajó vízszilárdság / hydrostatika nyomtatása + + Plot the ship hydrostatics + Plot the ship hydrostatics Ship_LoadExample - + Load an example ship geometry - Egy hajó geometria példa betöltése + Egy hajó geometria példa betöltése - - Load an example ship geometry able to be converted into a ship. - Egy hajó geometria példa betöltése mely átalakítható hajóvá. + + Load an example ship hull geometry. + Load an example ship hull geometry. Ship_OutlineDraw - + Outline draw - Külső vonal rajzolása + Külső vonal rajzolása - - Plot ship outline draw - Hajó külső vonal nyomtatása + + Plots the ship hull outline draw + Plots the ship hull outline draw Ship_RunSim - - - Run a simulation - Szimuláció futtatása - Ship_StopSim - - - Stop active simulation - Futó szimuláció leállítása - Ship_TrackSim - - - Track simulation - Útvonal szimuláció - Ship_Weights - - - Set ship weights - Hajó súlyainak beállítása - - - - Set ship weights, tanks must be added later - Hajó súlyainak beállítása, tartályokat később kell hozzáadni - ship_areas - - Plot transversal areas curve - Átlós területek görbéinek nyomtatása - - - + Draft - Tervezés + Tervezés - + Trim - Vágás + Vágás - + Displacement - Elmozdulás + Elmozdulás - + Areas curve tool draft selected [m] - Területek görbéi tervező eszköz kiválasztva [m] + Területek görbéi tervező eszköz kiválasztva [m] - - Areas curve tool trim selected - Területek görbéi vágó eszköz kiválasztva + + Plot the transversal areas curve + Plot the transversal areas curve + + + + Areas curve tool trim selected [deg] + Areas curve tool trim selected [deg] ship_console - - Plot module is disabled, can't perform plot - Tervrajz nyomtató kiiktatva, nem lehet nyomtatni - - - - Can't create folder - Nem hozható létre a mappa - - - - Can't write to file - Nem lehet beírni a fájltba - - - + Data saved - Adat mentve - - - - Ship instance must be selected (no object selected) - A hajó hivatkozást ki kell kiválasztani (nincs kijelölve objektum) - - - - More than one ship selected (extra ships will be neglected) - Több, mint egy hajó lett kijelölt (extra hajók el lesznek vetve) - - - - Ship instance must be selected (no valid ship found at selected objects) - Hajó hivatkozást ki kell kiválasztani (nem található a kijelölt objektumokban érvényes hajó) - - - - Ussually you don't want to modify manually this option - Álltalános esetben nem kellene módosítani kézzel ezt a lehetőséget - - - - Object is not a valid ship simulation - Az objektum nem egy valós hajó szimuláció - - - - Object is not a ship simulation - Az objektum nem egy hajó szimuláció - - - - Can't find any active simulation - Nem talál egyetlen aktív szimulációt - - - - Ship objects can only be created on top of hull geometry (any object selected) - Hajó objektumok csak hajótörzs geometriára létrehozhatók (bármely kijelölt objektum) - - - - Please create or load a ship hull geometry before using this tool - Kérjük, hozzon létre, vagy töltsön be egy hajó törzs geometriát mielőtt használná ezt az eszközt - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Hajó objektumok csak hajótörzs geometriára létrehozhatók (nem található szilárd test a kijelölt objektumokon) - - - - Plot module is disabled, tools can't graph output curves - Tervrajz nyomtató kiiktatva, az eszköz nem tud kirajzolni görbét - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL nincs telepítve, ezért a szimulációs dolgok ki lesznek iktatva - - - - numpy not installed, simulations stuff will disabled therefore - nincs telepítve numpy, ezért szimulációs dolgok ki lesznek iktatva - - - - Can't detect external faces from ship object - Nem ismeri fel a hajó objektum külső felületeit - - - - Computing hydrostatics - Vízszilárdság / hydrostatika kiszámítása - - - - Computing external faces - Külső felületek számítása - - - - Initializating - Betöltés - - - - Iterating - Ismétel - - - - Generating linear system matrix - Egyenes rendszer mátrix generálása - - - - Solving linear systems - Egyenes rendszerek megoldása - - - - Time integrating - Idő integrálása - - - - Building data - Adatok felépítése - - - - Launching simulation - Szimuláció elindítása - - - - Done - Kész - - - - Ship simulation instance must be selected (no object selected) - Hajó szimuláció hivatkozást ki kell választani (nincs objektum kiválasztva) - - - - More than one ship simulation selected (extra simulations will be neglected) - Több, mint egy hajó szimuláció lett kiválasztva (extra szimulációk ki lesznek iktatva) + Adat mentve - Ship simulation instance must be selected (no valid simulation found at selected objects) - Hajó szimuláció hivatkozást ki kell választani (nincs érvényes szimuláció a kiválasztott objektumokban) + Please create or load a ship hull geometry before using this tool + Kérjük, hozzon létre, vagy töltsön be egy hajó törzs geometriát mielőtt használná ezt az eszközt - - Can't find OpenCL devices - Nem találja az OpenCL eszközöket + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Hajó objektumok csak hajótörzs geometriára létrehozhatók (nem található szilárd test a kijelölt objektumokon) - - Simulation already stopped - Már megállt a szimuláció + + Computing hydrostatics + Vízszilárdság / hydrostatika kiszámítása + + + + Computing external faces + Külső felületek számítása + + + + Computing sections + Szakaszok számítása + + + + Any valid ship section found + Bármely megtalálható érvényes hajó rész + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Ship objects can only be created on top of hull geometry (no objects selected) + + + + A ship instance must be selected before using this tool (no objects selected) + A ship instance must be selected before using this tool (no objects selected) + + + + More than one ship have been selected (the extra ships will be ignored) + More than one ship have been selected (the extra ships will be ignored) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + + + + Plot module is disabled, so I cannot perform the plot + Plot module is disabled, so I cannot perform the plot + + + + Failure creating the folder + Failure creating the folder + + + + Failure writing to file + Failure writing to file + + + + A ship instance must be selected before use this tool (no objects selected) + A ship instance must be selected before use this tool (no objects selected) + + + + More than one ship has been selected (just the first one will be used) + More than one ship has been selected (just the first one will be used) - Any active simulation to stop - Minden aktív szimuláció megállítása + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + A ship instance must be selected before use this tool (novalid ships found in the selected objects) - - Simulation will stop at the end of actual iteration - Szimulációs le lesz állítva az aktuális ismétlés végén + + Plot module is disabled, tools cannot graph output curves + Plot module is disabled, tools cannot graph output curves - - Computing GZ - GZ számítástechnika + + Failure detecting external faces from the ship object + Failure detecting external faces from the ship object - - Ship weights has not been set. You need to set weights before use this tool - Hajó súlya nem lett beállítva. Be kell állítani a súlyokat mielőtt használná ezt az eszközt - - - - Performing plot - Tervrajz nyomtatás végrehajtása - - - - Computing sections - Szakaszok számítása - - - - Any valid ship section found - Bármely megtalálható érvényes hajó rész - - - - Tank has not been created - Tartály nem lett létrehozva - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tartály objektumokat csak a szerkezet geometriájára lehet létrehozni (nem lett kijelölve objektum) - - - - Please create a tank geometry before using this tool - Kérjük, hozzon létre egy tartály geometriát az eszköz használata előtt - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tartály objektumokat csak a szerkezet geometriájára lehet létrehozni (nem lehet szilárd test objektumot számolni) + + Failure writing the file + Failure writing the file ship_create - + Base line - Alap vonal + Alap vonal - + Free surface - Szabad felület - - - - Forward perpendicular - Merőleges előtt - - - - After perpendicular - Merőleges után + Szabad felület + Forward perpendicular + Merőleges előtt + + + + After perpendicular + Merőleges után + + + Main frame - Fő keret + Fő keret - + Create a new ship - Új hajó létrehozása + Új hajó létrehozása - + Length - Hossz + Hossz - + Breadth - Szélesség + Szélesség - + Draft - Tervezés + Tervezés ship_hydrostatic - + Plot hydrostatics - Vízszilárdság / hidrostatika nyomtatása + Vízszilárdság / hidrostatika nyomtatása - + Trim - Vágás + Vágás - + Minimum draft - Minimális merülés + Minimális merülés - + Maximum draft - Maximális merülés + Maximális merülés - + Number of points - Pontok száma + Pontok száma - + Hydrostatics tool trim selected - Vízszilárdság vágó eszköz kiválasztva + Vízszilárdság vágó eszköz kiválasztva - + Hydrostatics tool minimum draft selected [m] - Vízszilárdság minimum merülés kiválasztva [m] + Vízszilárdság minimum merülés kiválasztva [m] - + Hydrostatics tool maximum draft selected [m] - Vízszilárdság maximum merülés kiválasztva [m] + Vízszilárdság maximum merülés kiválasztva [m] - + Hydrostatics tool number of points selected - Vízszilárdság pontok számai eszköz kiválasztva + Vízszilárdság pontok számai eszköz kiválasztva ship_load - + Load example ship - Példa hajó betüöltése + Példa hajó betüöltése - + Select ship example geometry - Válasszon példa hajó geometriát + Válasszon példa hajó geometriát ship_outline - + Outline draw - Külső vonal rajzolása + Külső vonal rajzolása - + Auto create - Automatikus létrehozás + Automatikus létrehozás - - Scale - Méret - - - + Delete all sections - Minden szakasz törlése + Minden szakasz törlése - + Create sections - Szakaszok létrehozása + Szakaszok létrehozása - + Transversal - Átlós + Átlós - + Longitudinal - Hosszanti + Hosszanti - + Water lines - Vízvonalak + Vízvonalak - - Transversal sections position [m] - Átlós szakaszok pozíciója [m] + + Transversal section positions [m] + Transversal section positions [m] - - Longitudinal sections position [m] - Hosszmetszet pozíciója [m] + + Longitudinal section positions [m] + Longitudinal section positions [m] - - Water lines position [m] - Vízvonalak pozíciója [m] - - - - Plot scale (1:scale format) - Nyomtatás léptéke (1:lépték formátumban) + + Water line positions [m] + Water line positions [m] shipsim_create - - - Create a new ship simulation - Hozzon létre egy új hajó szimulációt - - - - Free surface - Szabad felület - - - - Length - Hossz - - - - Breadth - Szélesség - - - - Number of points - Pontok száma - - - - Waves - Hullámok - - - - Amplitude - Amplitúdó ,kilengés - - - - Period - Időszak - - - - Phase - Fázis - - - - Heading - Irány - shipsim_stop - - - Run the simulation - Szimuláció futtatása - - - - Simulation time - Szimulációs idő - - - - Output - Kimenet - - - - OpenCL device - OpenCL eszköz - shipsim_track - - - Track simulation - Útvonal szimuláció - - - - Now - Most - shiptank_create - - - Create a new tank - Új tartáj létrehozása - - - - Filling level - Töltési szint - - - - Fluid density - Folyadék sűrűség - shiptank_gz - - - Draft - Tervezés - - - - GZ curve computation - GZ görbe kiszámítása - - - - Loading condition - Terhelési feltétel - - - - Roll angles - Dőlés szög - - - - Trim - Vágás - - - - Start - Start - - - - End - Vége - - - - Number of points - Pontok száma - - - - Displacement - Elmozdulás - - - - Press update to compute - Nyomja meg a számolás frissítéséhez - - - - Update displacement and draft - Elmozdulás és merülés frissítése - shiptank_weights - - - Set weights - Súlyok meghatározása - - - - Name - Név - - - - Mass - Tömeg - diff --git a/src/Mod/Ship/resources/translations/Ship_it.qm b/src/Mod/Ship/resources/translations/Ship_it.qm index 2f13336ec88b976553805c97862d695093a7b608..a313a76f1707bbe8a961cb8d18b7f3fb13aba60a 100644 GIT binary patch literal 11224 zcmeHNeT*Ds8Go+#{n6|73P-7JnOM-|u~QzIJDOS9>PJ zm`%HLv+q3b^ZcIg=beu~oL~9Oo44Qk+`83|U;f?4e!o>@$&9o={4bH-$MyGy&x`TG 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znZ?6<|B-^53YBqq$$j&3iP!g9_Fxr(FOb2Kr$cIl&RsXEp44!)GkoIIw9~}aUn-9U z??@W15Ze({D$i;dGW>~*ihhRyodXY^O-y8|pewvYB`0@?e1}m3W~*!$v`fB{>KA5P`V3utAkai*v)c zs66q~#=J^uDz-MFDVT-R4HM@s5z5lMw(JaBN_B1stBT@7u)@l$4r?wBp=ssx=Aani z%#oT2it_ed`cWPw_39uO7uQr+%kUh6xx3Qkg3vKV4lzR>AWQvdF`i&OB>JWl-$SWSK$#DJHd<^-{~3=ESOLj1DHBSm5gc(%{>K_VJdkNpz7R;yLgg| z*&3#5J}3?!dSC)=o790t<#BTu)(Ux)Pcx^9QrxV>*c7YO!QavFr)`ELxKECgg0XQh z`?Hi~GfwC%GKedj3gW$vJ;-Mc(%1osW_vG^D7RnKSup{UI5w-Q#4IBe-|^%i3N5Xu zbh&In7`lvuzuh{M74@}aG2*Dop-9BP-5 zDS_K*jAx-vTf=H8+07$N89!;n9DT}!7{{GVTJr2w-&wy~9-&6xvb4CH;BT#~&>Ly3 z8sJp!taHv9j1{7RcSa11#s=Ni7tEbKOpc=A)`QP*7gxK>k^BEGzFT9BC!rp~In@>R zN{FZVu^uAeCPg?Db;&USHx-%DgZh@WpkMJ7cc??=+_E+N{}NDgZBf8!cAU9W5uT{> zD7e;ji~27QLeF|f0zHWxZ#f*0oDbe0t#=%=gz)8bPu5R?yVY({E65d)xq;03AlQ8L zA82At5#H3CUhP4p3YaWtSyi!!)8P@&_+Fi1tI9nHH?lJ40Rc9$llp%;r~rIQ;jaQ( zH)0!pco)6d+a@fn3JFyA5&>BoD!iq8E za{C|27-+Bd1hYjMMd1uFBv4Bpk~o~ z_!ZZ$!`wLso%xGX)Lz7s3Q}z9m`YDov~cF^Q)0n1RX@Z4rjlxMLO-lP+a%j+4!lD| z?!^BWz^i39C - + Ship - - True if is a valid ship tank instance - True if is a valid ship tank instance - - - - Fluid filling level percentage - Fluid filling level percentage - - - - Inside fluid density - Densità del fluido all'interno - - - - True if is a valid ship simulation instance - True if is a valid ship simulation instance - - - - Waves (Amplitude,period,phase) - Onde (ampiezza, periodo, fase) - - - - Waves direction (0 deg to stern waves) - Direzione dell onde(0 gradi per onde da poppa) - - - - Free surface number of elements at x direction - Free surface number of elements at x direction - - - - Free surface number of elements at y direction - Free surface number of elements at y direction - - - - Free surface elements position - Free surface elements position - - - - Free surface elements area - Free surface elements area - - - - Free surface elements normal - Free surface elements normal - - - - Ship - Nave - - - - Ship module provides some of the commonly used tool to design ship forms - Ship module provides some of the commonly used tool to design ship forms - - - + Ship design - Progettazione navale + Progettazione navale - + Weights - Pesi + Pesi - - Simulation - Simulazione - - - - True if is a valid ship instance - True if is a valid ship instance - - - + Ship Weights names - Ship Weights names + Nomi dei pesi della nave - + Lightweight - Leggero + Leggero - - Ship Weights masses - Ship Weights masses - - - + Ship Weights centers of gravity - Ship Weights centers of gravity + Baricentro della nave + + + + True if it is a valid ship instance, False otherwise + Vero se è un'istanza di nave valida, Falso altrimenti + + + + Ship length [m] + Lunghezza nave [m] + + + + Ship breadth [m] + Larghezza nave [m] + + + + Ship draft [m] + Pescaggio nave [m] + + + + Set of external faces of the ship hull + Insieme di facce esterne dello scafo della nave + + + + Ship Weights masses [tons] + Massa nave [tonnellate] Ship_AreasCurve - + Areas curve - Areas curve + Area della linea curva - - Plot transversal areas curve - Plot transversal areas curve + + Plot the transversal areas curve + Traccia su un grafico la curva delle aree trasversali Ship_CreateShip - + Create a new ship - Crea una nuova nave + Crea una nuova nave - - Create a new ship in order to work with them - Create a new ship in order to work with them + + Create a new ship instance on top of the hull geometry + Crea una nuova istanza di nave sulla geometria dello scafo Ship_CreateSim - - - Create a new simulation - Crea una nuova simulazione - - - - Create a new simulation in order to process later - Create a new simulation in order to process later - Ship_CreateTank - - - Create a new tank - Crea un nuovo serbatoio - - - - Create a new ship tank - Crea una nuova nave cisterna - Ship_GZ - - - GZ curve - Curva GZ - - - - Transversal stability GZ curve computation - Transversal stability GZ curve computation - Ship_Hydrostatics - + Hydrostatics - Idrostatica + Idrostatica - - Plot ship hydrostatics - Plot ship hydrostatics + + Plot the ship hydrostatics + Traccia su un grafico l'idrostatica della nava Ship_LoadExample - + Load an example ship geometry - Load an example ship geometry + Carica una geometria di una nave di esempio - - Load an example ship geometry able to be converted into a ship. - Load an example ship geometry able to be converted into a ship. + + Load an example ship hull geometry. + Carica un esempio di geometria dello di una nave. Ship_OutlineDraw - + Outline draw - Outline draw + Disegno del contorno - - Plot ship outline draw - Plot ship outline draw + + Plots the ship hull outline draw + Traccia su un grafico le linee di contorno dello scafo della nave Ship_RunSim - - - Run a simulation - Esegui una simulazione - Ship_StopSim - - - Stop active simulation - Interrompi la simulazione attiva - Ship_TrackSim - - - Track simulation - Track simulation - Ship_Weights - - - Set ship weights - Set ship weights - - - - Set ship weights, tanks must be added later - Set ship weights, tanks must be added later - ship_areas - - Plot transversal areas curve - Plot transversal areas curve - - - + Draft - Draft + Pescaggio - + Trim - Taglia + Taglia - + Displacement - Displacement + Spostamento - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + Strumento bozza dell'area curva selezionato [m] - - Areas curve tool trim selected - Areas curve tool trim selected + + Plot the transversal areas curve + Traccia su un grafico la curva delle aree trasversali + + + + Areas curve tool trim selected [deg] + Areas curve tool trim selected [deg] ship_console - - Plot module is disabled, can't perform plot - Plot module is disabled, can't perform plot - - - - Can't create folder - Impossibile creare la cartella - - - - Can't write to file - Impossibile scrivere nel file - - - + Data saved - Dati salvati - - - - Ship instance must be selected (no object selected) - Ship instance must be selected (no object selected) - - - - More than one ship selected (extra ships will be neglected) - More than one ship selected (extra ships will be neglected) - - - - Ship instance must be selected (no valid ship found at selected objects) - Ship instance must be selected (no valid ship found at selected objects) - - - - Ussually you don't want to modify manually this option - Ussually you don't want to modify manually this option - - - - Object is not a valid ship simulation - Object is not a valid ship simulation - - - - Object is not a ship simulation - L'oggetto non è una simulazione di nave - - - - Can't find any active simulation - Non è possibile trovare una simulazione attiva - - - - Ship objects can only be created on top of hull geometry (any object selected) - Ship objects can only be created on top of hull geometry (any object selected) - - - - Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - - - Plot module is disabled, tools can't graph output curves - Plot module is disabled, tools can't graph output curves - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL not installed, simulations stuff will disabled therefore - - - - numpy not installed, simulations stuff will disabled therefore - numpy not installed, simulations stuff will disabled therefore - - - - Can't detect external faces from ship object - Can't detect external faces from ship object - - - - Computing hydrostatics - Calcolo idrostatica - - - - Computing external faces - Calcolo facce esterne - - - - Initializating - Inizializzazione - - - - Iterating - Iterazione - - - - Generating linear system matrix - Generating linear system matrix - - - - Solving linear systems - Risoluzione dei sistemi lineari - - - - Time integrating - Tempo di integrazione - - - - Building data - Costruzione dati - - - - Launching simulation - Lancio simulazione - - - - Done - Fatto - - - - Ship simulation instance must be selected (no object selected) - Ship simulation instance must be selected (no object selected) - - - - More than one ship simulation selected (extra simulations will be neglected) - More than one ship simulation selected (extra simulations will be neglected) + Dati salvati - Ship simulation instance must be selected (no valid simulation found at selected objects) - Ship simulation instance must be selected (no valid simulation found at selected objects) + Please create or load a ship hull geometry before using this tool + Si prega di creare o caricare una geometria dello scafo prima di utilizzare questo strumento - - Can't find OpenCL devices - Can't find OpenCL devices + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Gli oggetti nave possono essere creati su una geometria dello scafo (nessuno degli oggetti selezionati è un solido) - - Simulation already stopped - La simulazione è già stata interrotta + + Computing hydrostatics + Calcolo idrostatica + + + + Computing external faces + Calcolo facce esterne + + + + Computing sections + Calcolo sezioni + + + + Any valid ship section found + Nessuna sezione valida di nave trovata + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Gli oggetti nave possono essere creati soltanto su una geometria dello scafo (nessun oggetto selezionato) + + + + A ship instance must be selected before using this tool (no objects selected) + Un'istanza della nave deve essere selezionata prima di usare questo strumento (nessun oggetto selezionato) + + + + More than one ship have been selected (the extra ships will be ignored) + E' stata selezionata più di una nave (le navi extra saranno ignorate) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + Un'istanza della nave deve essere selezionata prima di usare questo strumento (non è stata trovata nessuna nave valida tra oggetti selezionati) + + + + Plot module is disabled, so I cannot perform the plot + Il modulo Plot è disattivato, quindi non posso eseguire la tracciatura su un grafico + + + + Failure creating the folder + Errore durante la creazione della cartella + + + + Failure writing to file + Errore durante la scrittura del file + + + + A ship instance must be selected before use this tool (no objects selected) + Un'istanza della nave deve essere selezionata prima di usare questo strumento (nessun oggetto selezionato) + + + + More than one ship has been selected (just the first one will be used) + È stata selezionata più di una nave (sarà usata solo la prima) - Any active simulation to stop - Any active simulation to stop + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + Un'istanza della nave deve essere selezionata prima di usare questo strumento (non è stata trovata nessuna nave valida tra oggetti selezionati) - - Simulation will stop at the end of actual iteration - Simulation will stop at the end of actual iteration + + Plot module is disabled, tools cannot graph output curves + Il modulo plot è disabilitato, gli strumenti non possono tracciare le curve di output - - Computing GZ - Elaborazione GZ + + Failure detecting external faces from the ship object + Errore durante la rilevazione delle facce esterne dall'oggetto nave - - Ship weights has not been set. You need to set weights before use this tool - Ship weights has not been set. You need to set weights before use this tool - - - - Performing plot - Esecuzione grafico - - - - Computing sections - Calcolo sezioni - - - - Any valid ship section found - Any valid ship section found - - - - Tank has not been created - Tank has not been created - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tank objects can only be created on top of structure geometry (no object selected) - - - - Please create a tank geometry before using this tool - Please create a tank geometry before using this tool - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tank objects can only be created on top of structure geometry (no solids can't be computed) + + Failure writing the file + Errore durante la scrittura del file ship_create - + Base line - Linea di base + Linea di base - + Free surface - Superficie libera - - - - Forward perpendicular - Perpendicolare anteriore - - - - After perpendicular - Perpendicolare posteriore + Superficie libera + Forward perpendicular + Perpendicolare anteriore + + + + After perpendicular + Perpendicolare posteriore + + + Main frame - Telaio principale + Telaio principale - + Create a new ship - Crea una nuova nave + Crea una nuova nave - + Length - Lunghezza + Lunghezza - + Breadth - Ampiezza + Ampiezza - + Draft - Draft + Pescaggio ship_hydrostatic - + Plot hydrostatics - Disegna idrostatica + Disegna idrostatica - + Trim - Taglia + Taglia - + Minimum draft - Minimum draft + Pescaggio minimo - + Maximum draft - Maximum draft + Pescaggio massimo - + Number of points - Numero di punti + Numero di punti - + Hydrostatics tool trim selected - Hydrostatics tool trim selected + Strumento regolazione idrostatica selezionato - + Hydrostatics tool minimum draft selected [m] - Hydrostatics tool minimum draft selected [m] + Strumento idrostatico del pescaggio minimo selezionato [m] - + Hydrostatics tool maximum draft selected [m] - Hydrostatics tool maximum draft selected [m] + Strumento idrostatico del pescaggio massimo selezionato [m] - + Hydrostatics tool number of points selected - Hydrostatics tool number of points selected + strumento idrostatico numero di punti selezionato ship_load - + Load example ship - Carica nave di esempio + Carica nave di esempio - + Select ship example geometry - Select ship example geometry + Seleziona la geometria di nave di esempio ship_outline - + Outline draw - Outline draw + Disegno del contorno - + Auto create - Creazione automatica + Creazione automatica - - Scale - Scala - - - + Delete all sections - Elimina tutte le sezioni + Elimina tutte le sezioni - + Create sections - Creare sezioni + Creare sezioni - + Transversal - Trasversale + Trasversale - + Longitudinal - Longitudinale + Longitudinale - + Water lines - Linee d'acqua + Linee d'acqua - - Transversal sections position [m] - Posizione delle sezioni trasversali [m] + + Transversal section positions [m] + Posizioni della sezione trasversale [m] - - Longitudinal sections position [m] - Posizione delle sezioni longitudinali [m] + + Longitudinal section positions [m] + Posizioni della sezione longitudinale [m] - - Water lines position [m] - Posizione delle linee d'acqua [m] - - - - Plot scale (1:scale format) - Scala di stampa (1:formato scala) + + Water line positions [m] + Posizioni della linea d'acqua [m] shipsim_create - - - Create a new ship simulation - Creare una nuova simulazione di nave - - - - Free surface - Superficie libera - - - - Length - Lunghezza - - - - Breadth - Ampiezza - - - - Number of points - Numero di punti - - - - Waves - Onde - - - - Amplitude - Ampiezza - - - - Period - Periodo - - - - Phase - Fase - - - - Heading - Direzione - shipsim_stop - - - Run the simulation - Esegui la simulazione - - - - Simulation time - Tempo di simulazione - - - - Output - Output - - - - OpenCL device - Dispositivo OpenCL - shipsim_track - - - Track simulation - Track simulation - - - - Now - Ora - shiptank_create - - - Create a new tank - Crea un nuovo serbatoio - - - - Filling level - Livello di riempimento - - - - Fluid density - Densità del fluido - shiptank_gz - - - Draft - Draft - - - - GZ curve computation - Calcolo curva GZ - - - - Loading condition - Condizione di carico - - - - Roll angles - Angoli di rollio - - - - Trim - Taglia - - - - Start - Inizio - - - - End - Fine - - - - Number of points - Numero di punti - - - - Displacement - Displacement - - - - Press update to compute - Premere aggiorna per calcolare - - - - Update displacement and draft - Update displacement and draft - shiptank_weights - - - Set weights - Imposta pesi - - - - Name - Nome - - - - Mass - Massa - diff --git a/src/Mod/Ship/resources/translations/Ship_ja.qm b/src/Mod/Ship/resources/translations/Ship_ja.qm index f8704bd446d4666ce26faeb8a2628c6622e79ef5..a8fd773e79c377a9e738f731fc22c3735dae9b14 100644 GIT binary patch literal 8743 zcmc&(4Q$-h9e?@0B-bQuA(W7|rbUo$DSC*2)C~}6)2z^>DNR`xLJ7XJ@6M^uKH0vc 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percentage - Fluid filling level percentage - - - - Inside fluid density - Inside fluid density - - - - True if is a valid ship simulation instance - True if is a valid ship simulation instance - - - - Waves (Amplitude,period,phase) - 波 (振幅、期間、位相) - - - - Waves direction (0 deg to stern waves) - Waves direction (0 deg to stern waves) - - - - Free surface number of elements at x direction - Free surface number of elements at x direction - - - - Free surface number of elements at y direction - Free surface number of elements at y direction - - - - Free surface elements position - Free surface elements position - - - - Free surface elements area - Free surface elements area - - - - Free surface elements normal - Free surface elements normal - - - - Ship - Ship - - - - Ship module provides some of the commonly used tool to design ship forms - Ship module provides some of the commonly used tool to design ship forms - - - + Ship design - Ship design + 船舶設計 - + Weights - Weights + 重さ - - Simulation - シミュレーション - - - - True if is a valid ship instance - True if is a valid ship instance - - - + Ship Weights names - Ship Weights names + 船舶重量名 - + Lightweight - Lightweight + ライト級 - - Ship Weights masses - Ship Weights masses - - - + Ship Weights centers of gravity - Ship Weights centers of gravity + 船舶重量重心 + + + + True if it is a valid ship instance, False otherwise + True if it is a valid ship instance, False otherwise + + + + Ship length [m] + Ship length [m] + + + + Ship breadth [m] + Ship breadth [m] + + + + Ship draft [m] + 船舶の喫水 [m] + + + + Set of external faces of the ship hull + Set of external faces of the ship hull + + + + Ship Weights masses [tons] + Ship Weights masses [tons] Ship_AreasCurve - + Areas curve - Areas curve + 面積曲線 - - Plot transversal areas curve - Plot transversal areas curve + + Plot the transversal areas curve + Plot the transversal areas curve Ship_CreateShip - + Create a new ship - Create a new ship + 新規に船を作成 - - Create a new ship in order to work with them - Create a new ship in order to work with them + + Create a new ship instance on top of the hull geometry + Create a new ship instance on top of the hull geometry Ship_CreateSim - - - Create a new simulation - Create a new simulation - - - - Create a new simulation in order to process later - Create a new simulation in order to process later - Ship_CreateTank - - - Create a new tank - Create a new tank - - - - Create a new ship tank - Create a new ship tank - Ship_GZ - - - GZ curve - GZ curve - - - - Transversal stability GZ curve computation - Transversal stability GZ curve computation - Ship_Hydrostatics - + Hydrostatics - Hydrostatics + 流体静力学 - - Plot ship hydrostatics - Plot ship hydrostatics + + Plot the ship hydrostatics + Plot the ship hydrostatics Ship_LoadExample - + Load an example ship geometry - Load an example ship geometry + サンプルの船舶ジオメトリを読み込み - - Load an example ship geometry able to be converted into a ship. - Load an example ship geometry able to be converted into a ship. + + Load an example ship hull geometry. + Load an example ship hull geometry. Ship_OutlineDraw - + Outline draw - Outline draw + 外形線表示 - - Plot ship outline draw - Plot ship outline draw + + Plots the ship hull outline draw + Plots the ship hull outline draw Ship_RunSim - - - Run a simulation - Run a simulation - Ship_StopSim - - - Stop active simulation - Stop active simulation - Ship_TrackSim - - - Track simulation - Track simulation - Ship_Weights - - - Set ship weights - Set ship weights - - - - Set ship weights, tanks must be added later - Set ship weights, tanks must be added later - ship_areas - - Plot transversal areas curve - Plot transversal areas curve - - - + Draft - Draft + 喫水 - + Trim - トリム + トリム - + Displacement - 変位 + 変位 - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + 面積曲線ツール 喫水選択 [m] - - Areas curve tool trim selected - Areas curve tool trim selected + + Plot the transversal areas curve + Plot the transversal areas curve + + + + Areas curve tool trim selected [deg] + Areas curve tool trim selected [deg] ship_console - - Plot module is disabled, can't perform plot - プロット モジュールが無効です。プロットを実行できません。 - - - - Can't create folder - フォルダーを作成できません。 - - - - Can't write to file - ファイルに書き込めません。 - - - + Data saved - Data saved - - - - Ship instance must be selected (no object selected) - Ship instance must be selected (no object selected) - - - - More than one ship selected (extra ships will be neglected) - More than one ship selected (extra ships will be neglected) - - - - Ship instance must be selected (no valid ship found at selected objects) - Ship instance must be selected (no valid ship found at selected objects) - - - - Ussually you don't want to modify manually this option - Ussually you don't want to modify manually this option - - - - Object is not a valid ship simulation - Object is not a valid ship simulation - - - - Object is not a ship simulation - Object is not a ship simulation - - - - Can't find any active simulation - Can't find any active simulation - - - - Ship objects can only be created on top of hull geometry (any object selected) - Ship objects can only be created on top of hull geometry (any object selected) - - - - Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - - - Plot module is disabled, tools can't graph output curves - Plot module is disabled, tools can't graph output curves - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL not installed, simulations stuff will disabled therefore - - - - numpy not installed, simulations stuff will disabled therefore - numpy not installed, simulations stuff will disabled therefore - - - - Can't detect external faces from ship object - Can't detect external faces from ship object - - - - Computing hydrostatics - Computing hydrostatics - - - - Computing external faces - Computing external faces - - - - Initializating - Initializating - - - - Iterating - Iterating - - - - Generating linear system matrix - Generating linear system matrix - - - - Solving linear systems - Solving linear systems - - - - Time integrating - Time integrating - - - - Building data - Building data - - - - Launching simulation - Launching simulation - - - - Done - Done - - - - Ship simulation instance must be selected (no object selected) - Ship simulation instance must be selected (no object selected) - - - - More than one ship simulation selected (extra simulations will be neglected) - More than one ship simulation selected (extra simulations will be neglected) + データを保存しました。 - Ship simulation instance must be selected (no valid simulation found at selected objects) - Ship simulation instance must be selected (no valid simulation found at selected objects) + Please create or load a ship hull geometry before using this tool + このツールを使用する前に船殻ジオメトリーを作成するか読み込んでください - - Can't find OpenCL devices - Can't find OpenCL devices + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + 船舶オブジェクトは船殻ジオメトリー上にのみ作成できます(選択されているオブジェクトの中にソリッドがありません) - - Simulation already stopped - Simulation already stopped + + Computing hydrostatics + 流体静力学を計算 + + + + Computing external faces + 外部面を計算 + + + + Computing sections + 断面を計算 + + + + Any valid ship section found + 有効な船舶断面が見つかりません + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Ship objects can only be created on top of hull geometry (no objects selected) + + + + A ship instance must be selected before using this tool (no objects selected) + A ship instance must be selected before using this tool (no objects selected) + + + + More than one ship have been selected (the extra ships will be ignored) + More than one ship have been selected (the extra ships will be ignored) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + + + + Plot module is disabled, so I cannot perform the plot + Plot module is disabled, so I cannot perform the plot + + + + Failure creating the folder + フォルダーの作成に失敗しました + + + + Failure writing to file + ファイルの書き込みに失敗しました + + + + A ship instance must be selected before use this tool (no objects selected) + A ship instance must be selected before use this tool (no objects selected) + + + + More than one ship has been selected (just the first one will be used) + More than one ship has been selected (just the first one will be used) - Any active simulation to stop - Any active simulation to stop + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + A ship instance must be selected before use this tool (novalid ships found in the selected objects) - - Simulation will stop at the end of actual iteration - Simulation will stop at the end of actual iteration + + Plot module is disabled, tools cannot graph output curves + Plot module is disabled, tools cannot graph output curves - - Computing GZ - Computing GZ + + Failure detecting external faces from the ship object + Failure detecting external faces from the ship object - - Ship weights has not been set. You need to set weights before use this tool - Ship weights has not been set. You need to set weights before use this tool - - - - Performing plot - Performing plot - - - - Computing sections - Computing sections - - - - Any valid ship section found - Any valid ship section found - - - - Tank has not been created - Tank has not been created - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tank objects can only be created on top of structure geometry (no object selected) - - - - Please create a tank geometry before using this tool - Please create a tank geometry before using this tool - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tank objects can only be created on top of structure geometry (no solids can't be computed) + + Failure writing the file + ファイルの書き込みに失敗しました ship_create - + Base line - Base line + 基線 - + Free surface - Free surface - - - - Forward perpendicular - Forward perpendicular - - - - After perpendicular - After perpendicular + 自由表面 + Forward perpendicular + 船首垂線 + + + + After perpendicular + 船尾垂線 + + + Main frame - Main frame + メイン フレーム - + Create a new ship - Create a new ship + 新規に船を作成 - + Length - 長さ + 長さ - + Breadth - Breadth + 全幅 - + Draft - Draft + 喫水 ship_hydrostatic - + Plot hydrostatics - Plot hydrostatics + 流体静力学をプロット - + Trim - トリム + トリム - + Minimum draft - Minimum draft + 最小喫水 - + Maximum draft - Maximum draft + 最大喫水 - + Number of points - 点の数 + 点の数 - + Hydrostatics tool trim selected - Hydrostatics tool trim selected + 流体静力学ツール トリム選択 - + Hydrostatics tool minimum draft selected [m] - Hydrostatics tool minimum draft selected [m] + 流体静力学ツール 最小喫水選択 [m] - + Hydrostatics tool maximum draft selected [m] - Hydrostatics tool maximum draft selected [m] + 流体静力学ツール 最大喫水選択 [m] - + Hydrostatics tool number of points selected - Hydrostatics tool number of points selected + 流体静力学ツール 点数選択 [m] ship_load - + Load example ship - Load example ship + サンプルの船舶を読み込みます - + Select ship example geometry - Select ship example geometry + 船のジオメトリーの例を選択します ship_outline - + Outline draw - Outline draw + 外形線表示 - + Auto create - Auto create + 自動作成 - - Scale - 拡大縮小 - - - + Delete all sections - Delete all sections + 全ての断面を削除 - + Create sections - Create sections + 断面を作成 - + Transversal - Transversal + - + Longitudinal - Longitudinal + - + Water lines - Water lines + 水線 - - Transversal sections position [m] - Transversal sections position [m] + + Transversal section positions [m] + Transversal section positions [m] - - Longitudinal sections position [m] - Longitudinal sections position [m] + + Longitudinal section positions [m] + Longitudinal section positions [m] - - Water lines position [m] - Water lines position [m] - - - - Plot scale (1:scale format) - Plot scale (1:scale format) + + Water line positions [m] + Water line positions [m] shipsim_create - - - Create a new ship simulation - Create a new ship simulation - - - - Free surface - Free surface - - - - Length - 長さ - - - - Breadth - Breadth - - - - Number of points - 点の数 - - - - Waves - Waves - - - - Amplitude - Amplitude - - - - Period - Period - - - - Phase - Phase - - - - Heading - Heading - shipsim_stop - - - Run the simulation - Run the simulation - - - - Simulation time - Simulation time - - - - Output - 出力 - - - - OpenCL device - OpenCL device - shipsim_track - - - Track simulation - Track simulation - - - - Now - Now - shiptank_create - - - Create a new tank - Create a new tank - - - - Filling level - Filling level - - - - Fluid density - Fluid density - shiptank_gz - - - Draft - Draft - - - - GZ curve computation - GZ curve computation - - - - Loading condition - Loading condition - - - - Roll angles - Roll angles - - - - Trim - トリム - - - - Start - Start - - - - End - End - - - - Number of points - 点の数 - - - - Displacement - 変位 - - - - Press update to compute - Press update to compute - - - - Update displacement and draft - Update displacement and draft - shiptank_weights - - - Set weights - Set weights - - - - Name - 名前 - - - - Mass - 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zrFnZ-VVR%i4r3V5>VPY;WT3by_I|NKtd&KCcSn_=ti6kYrsQ1dUT)IFI%fZhwdxO^ zFPOzZQxQ~f0w&JVM8Wm_KQ>Gt(Ngb0BNDOpuNBuGSQd_kuqhhCX=!bK0Nbf3ttYUx zri;YD=|}rj+%lJSVql68l-=@Z2ve}M-T>?=*jG2ALeZR zsN%~lany5@mZwn<^+7?Wl~JRB#SsM95XqO8G~LZOZ^k=GwUpe3htwp?uc>2u`TkPv zC-jR<8c9sPhE(f`J{;An?ku#1rXh4xY@QL4jB+$d4g_V2N>r{->t~zy$V0^FhZcz| zWtrmj;SBJh`KAWd%?)c#9{naf8tmK}V^U5nFlx~NJBR)GYZ23xXlTu1HCwY zk=yDWo?Bu?C8=H@In&kaFvR*jDAP!J*FZB> - + Ship - - True if is a valid ship tank instance - True if is a valid ship tank instance - - - - Fluid filling level percentage - Fluid filling level percentage - - - - Inside fluid density - Inside fluid density - - - - True if is a valid ship simulation instance - True if is a valid ship simulation instance - - - - Waves (Amplitude,period,phase) - Golven (Amplitude, periode, fase) - - - - Waves direction (0 deg to stern waves) - Waves direction (0 deg to stern waves) - - - - Free surface number of elements at x direction - Free surface number of elements at x direction - - - - Free surface number of elements at y direction - Free surface number of elements at y direction - - - - Free surface elements position - Free surface elements position - - - - Free surface elements area - Free surface elements area - - - - Free surface elements normal - Free surface elements normal - - - - Ship - Schip - - - - Ship module provides some of the commonly used tool to design ship forms - Ship module provides some of the commonly used tool to design ship forms - - - + Ship design - Scheepsontwerp + Scheepsontwerp - + Weights - Gewichten + Gewichten - - Simulation - Simulatie - - - - True if is a valid ship instance - True if is a valid ship instance - - - + Ship Weights names - Ship Weights names + Ship Weights names - + Lightweight - Lichtgewicht + Lichtgewicht - - Ship Weights masses - Ship Weights masses - - - + Ship Weights centers of gravity - Ship Weights centers of gravity + Ship Weights centers of gravity + + + + True if it is a valid ship instance, False otherwise + True if it is a valid ship instance, False otherwise + + + + Ship length [m] + Ship length [m] + + + + Ship breadth [m] + Ship breadth [m] + + + + Ship draft [m] + Ship draft [m] + + + + Set of external faces of the ship hull + Set of external faces of the ship hull + + + + Ship Weights masses [tons] + Ship Weights masses [tons] Ship_AreasCurve - + Areas curve - Areas curve + Areas curve - - Plot transversal areas curve - Plot transversal areas curve + + Plot the transversal areas curve + Plot the transversal areas curve Ship_CreateShip - + Create a new ship - Maak een nieuw schip + Maak een nieuw schip - - Create a new ship in order to work with them - Create a new ship in order to work with them + + Create a new ship instance on top of the hull geometry + Create a new ship instance on top of the hull geometry Ship_CreateSim - - - Create a new simulation - Maak een nieuwe simulatie - - - - Create a new simulation in order to process later - Create a new simulation in order to process later - Ship_CreateTank - - - Create a new tank - Maak een nieuwe tank - - - - Create a new ship tank - Create a new ship tank - Ship_GZ - - - GZ curve - GZ curve - - - - Transversal stability GZ curve computation - Transversal stability GZ curve computation - Ship_Hydrostatics - + Hydrostatics - Hydrostatics + Hydrostatica - - Plot ship hydrostatics - Plot ship hydrostatics + + Plot the ship hydrostatics + Plot the ship hydrostatics Ship_LoadExample - + Load an example ship geometry - Een voorbeeld scheepsgeometrie laden + Een voorbeeld scheepsgeometrie laden - - Load an example ship geometry able to be converted into a ship. - Load an example ship geometry able to be converted into a ship. + + Load an example ship hull geometry. + Load an example ship hull geometry. Ship_OutlineDraw - + Outline draw - Omtrek tekenen + Omtrek tekenen - - Plot ship outline draw - Plot ship outline draw + + Plots the ship hull outline draw + Plots the ship hull outline draw Ship_RunSim - - - Run a simulation - Uitvoeren van een simulatie - Ship_StopSim - - - Stop active simulation - Stop active simulation - Ship_TrackSim - - - Track simulation - Track simulation - Ship_Weights - - - Set ship weights - Set ship weights - - - - Set ship weights, tanks must be added later - Set ship weights, tanks must be added later - ship_areas - - Plot transversal areas curve - Plot transversal areas curve - - - + Draft - Draft + Diepgang - + Trim - Trim + Trim - + Displacement - Waterverplaatsing + Waterverplaatsing - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + Areas curve tool draft selected [m] - - Areas curve tool trim selected - Areas curve tool trim selected + + Plot the transversal areas curve + Plot the transversal areas curve + + + + Areas curve tool trim selected [deg] + Areas curve tool trim selected [deg] ship_console - - Plot module is disabled, can't perform plot - Plot module is disabled, can't perform plot - - - - Can't create folder - Kan map niet maken - - - - Can't write to file - Kan bestand niet schrijven - - - + Data saved - Gegevens opgeslagen - - - - Ship instance must be selected (no object selected) - Ship instance must be selected (no object selected) - - - - More than one ship selected (extra ships will be neglected) - More than one ship selected (extra ships will be neglected) - - - - Ship instance must be selected (no valid ship found at selected objects) - Ship instance must be selected (no valid ship found at selected objects) - - - - Ussually you don't want to modify manually this option - Ussually you don't want to modify manually this option - - - - Object is not a valid ship simulation - Object is not a valid ship simulation - - - - Object is not a ship simulation - Object is not a ship simulation - - - - Can't find any active simulation - Can't find any active simulation - - - - Ship objects can only be created on top of hull geometry (any object selected) - Ship objects can only be created on top of hull geometry (any object selected) - - - - Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - - - Plot module is disabled, tools can't graph output curves - Plot module is disabled, tools can't graph output curves - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL not installed, simulations stuff will disabled therefore - - - - numpy not installed, simulations stuff will disabled therefore - numpy not installed, simulations stuff will disabled therefore - - - - Can't detect external faces from ship object - Can't detect external faces from ship object - - - - Computing hydrostatics - Computing hydrostatics - - - - Computing external faces - Computing external faces - - - - Initializating - Initializating - - - - Iterating - Iterating - - - - Generating linear system matrix - Generating linear system matrix - - - - Solving linear systems - Solving linear systems - - - - Time integrating - Time integrating - - - - Building data - Building data - - - - Launching simulation - Launching simulation - - - - Done - Done - - - - Ship simulation instance must be selected (no object selected) - Ship simulation instance must be selected (no object selected) - - - - More than one ship simulation selected (extra simulations will be neglected) - More than one ship simulation selected (extra simulations will be neglected) + Gegevens opgeslagen - Ship simulation instance must be selected (no valid simulation found at selected objects) - Ship simulation instance must be selected (no valid simulation found at selected objects) + Please create or load a ship hull geometry before using this tool + Please create or load a ship hull geometry before using this tool - - Can't find OpenCL devices - Can't find OpenCL devices + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - Simulation already stopped - Simulation already stopped + + Computing hydrostatics + Hydrostatica berekenen + + + + Computing external faces + Computing external faces + + + + Computing sections + Computing sections + + + + Any valid ship section found + Any valid ship section found + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Ship objects can only be created on top of hull geometry (no objects selected) + + + + A ship instance must be selected before using this tool (no objects selected) + A ship instance must be selected before using this tool (no objects selected) + + + + More than one ship have been selected (the extra ships will be ignored) + More than one ship have been selected (the extra ships will be ignored) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + + + + Plot module is disabled, so I cannot perform the plot + Plot module is disabled, so I cannot perform the plot + + + + Failure creating the folder + Failure creating the folder + + + + Failure writing to file + Failure writing to file + + + + A ship instance must be selected before use this tool (no objects selected) + A ship instance must be selected before use this tool (no objects selected) + + + + More than one ship has been selected (just the first one will be used) + More than one ship has been selected (just the first one will be used) - Any active simulation to stop - Any active simulation to stop + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + A ship instance must be selected before use this tool (novalid ships found in the selected objects) - - Simulation will stop at the end of actual iteration - Simulation will stop at the end of actual iteration + + Plot module is disabled, tools cannot graph output curves + Plot module is disabled, tools cannot graph output curves - - Computing GZ - Computing GZ + + Failure detecting external faces from the ship object + Failure detecting external faces from the ship object - - Ship weights has not been set. You need to set weights before use this tool - Ship weights has not been set. You need to set weights before use this tool - - - - Performing plot - Performing plot - - - - Computing sections - Computing sections - - - - Any valid ship section found - Any valid ship section found - - - - Tank has not been created - Tank has not been created - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tank objects can only be created on top of structure geometry (no object selected) - - - - Please create a tank geometry before using this tool - Please create a tank geometry before using this tool - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tank objects can only be created on top of structure geometry (no solids can't be computed) + + Failure writing the file + Failure writing the file ship_create - + Base line - Base line + Basislijn - + Free surface - Free surface - - - - Forward perpendicular - Forward perpendicular - - - - After perpendicular - After perpendicular + Vrij oppervlak + Forward perpendicular + Forward perpendicular + + + + After perpendicular + After perpendicular + + + Main frame - Main frame + Main frame - + Create a new ship - Maak een nieuw schip + Maak een nieuw schip - + Length - Lengte + Lengte - + Breadth - Breadth + Breedte - + Draft - Draft + Diepgang ship_hydrostatic - + Plot hydrostatics - Plot hydrostatics + Plot hydrostatics - + Trim - Trim + Trim - + Minimum draft - Minimum draft + Minimumdiepgang - + Maximum draft - Maximum draft + Maximumdiepgang - + Number of points - Aantal punten + Aantal punten - + Hydrostatics tool trim selected - Hydrostatics tool trim selected + Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] - Hydrostatics tool minimum draft selected [m] + Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] - Hydrostatics tool maximum draft selected [m] + Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected - Hydrostatics tool number of points selected + Hydrostatics tool number of points selected ship_load - + Load example ship - Load example ship + Voorbeeldschip laden - + Select ship example geometry - Select ship example geometry + Select ship example geometry ship_outline - + Outline draw - Omtrek tekenen + Omtrek tekenen - + Auto create - Auto create + Auto create - - Scale - Schalen - - - + Delete all sections - Delete all sections + Delete all sections - + Create sections - Create sections + Create sections - + Transversal - Transversal + Dwars - + Longitudinal - Longitudinal + Langs - + Water lines - Water lines + Waterlijnen - - Transversal sections position [m] - Transversal sections position [m] + + Transversal section positions [m] + Transversal section positions [m] - - Longitudinal sections position [m] - Longitudinal sections position [m] + + Longitudinal section positions [m] + Longitudinal section positions [m] - - Water lines position [m] - Water lines position [m] - - - - Plot scale (1:scale format) - Plot scale (1:scale format) + + Water line positions [m] + Water line positions [m] shipsim_create - - - Create a new ship simulation - Create a new ship simulation - - - - Free surface - Free surface - - - - Length - Lengte - - - - Breadth - Breadth - - - - Number of points - Aantal punten - - - - Waves - Waves - - - - Amplitude - Amplitude - - - - Period - Period - - - - Phase - Phase - - - - Heading - Heading - shipsim_stop - - - Run the simulation - Run the simulation - - - - Simulation time - Simulation time - - - - Output - Uitvoer - - - - OpenCL device - OpenCL device - shipsim_track - - - Track simulation - Track simulation - - - - Now - Now - shiptank_create - - - Create a new tank - Maak een nieuwe tank - - - - Filling level - Filling level - - - - Fluid density - Fluid density - shiptank_gz - - - Draft - Draft - - - - GZ curve computation - GZ curve computation - - - - Loading condition - Loading condition - - - - Roll angles - Roll angles - - - - Trim - Trim - - - - Start - Start - - - - End - End - - - - Number of points - Aantal punten - - - - Displacement - Waterverplaatsing - - - - Press update to compute - Press update to compute - - - - Update displacement and draft - Update displacement and draft - shiptank_weights - - - Set weights - Set weights - - - - Name - Naam - - - - Mass - Mass - diff --git a/src/Mod/Ship/resources/translations/Ship_no.qm b/src/Mod/Ship/resources/translations/Ship_no.qm index ff32e1a6b22db636597c6349ad630f55494fbac9..656de7778ae133c7e21827a79d44737c2fb6cfaa 100644 GIT binary patch delta 3033 zcmb7G4QyN06+SQieYIof-;U!nH*tQPzXnvNP#Pjy)=(fNof6TB5VbG%bNrH*_q_L> z8@eAdwjy9lBgR$P##+%I34tg`X^KiUu`;1%5RGjbjE!ldOv@OIZe<%?SFxd;d+o$Y zlTDi<>ptJS`6;G@FHos(TJCW7;q4j+2GHhgaHv6p_c4WJ+eju-z0ux?Lw zt$78=+qVLct8nK-Zvu#?vTJA#QZIJ`RL#T0)Jp*F1tH{l2*5R+UF*h$GxvA_$}S0) zrY-_NtibV?vjENm1-p8$0+c!n&QDf119;ym_~h_@fZ(XD?TCc|blX;a0bo7Y?r3`r z51zAqxxNgbXwG)wcsoGtd-lF*8$jf@_UFXS01mMK@%bWvnvWfI+qMJPe(7kt>uDtR 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b/src/Mod/Ship/resources/translations/Ship_no.ts index 4f06d8fce..450875b37 100644 --- a/src/Mod/Ship/resources/translations/Ship_no.ts +++ b/src/Mod/Ship/resources/translations/Ship_no.ts @@ -1,864 +1,464 @@ - + Ship - - True if is a valid ship tank instance - True if is a valid ship tank instance - - - - Fluid filling level percentage - Fluid filling level percentage - - - - Inside fluid density - Inside fluid density - - - - True if is a valid ship simulation instance - True if is a valid ship simulation instance - - - - Waves (Amplitude,period,phase) - Waves (Amplitude,period,phase) - - - - Waves direction (0 deg to stern waves) - Waves direction (0 deg to stern waves) - - - - Free surface number of elements at x direction - Free surface number of elements at x direction - - - - Free surface number of elements at y direction - Free surface number of elements at y direction - - - - Free surface elements position - Free surface elements position - - - - Free surface elements area - Free surface elements area - - - - Free surface elements normal - Free surface elements normal - - - - Ship - Ship - - - - Ship module provides some of the commonly used tool to design ship forms - Ship module provides some of the commonly used tool to design ship forms - - - + Ship design - Ship design + Skipsdesign - + Weights - Weights + Vekter - - Simulation - Simulering - - - - True if is a valid ship instance - True if is a valid ship instance - - - + Ship Weights names - Ship Weights names + Ship Weights names - + Lightweight - Lightweight + Lettvekt - - Ship Weights masses - Ship Weights masses - - - + Ship Weights centers of gravity - Ship Weights centers of gravity + Ship Weights centers of gravity + + + + True if it is a valid ship instance, False otherwise + True if it is a valid ship instance, False otherwise + + + + Ship length [m] + Ship length [m] + + + + Ship breadth [m] + Ship breadth [m] + + + + Ship draft [m] + Ship draft [m] + + + + Set of external faces of the ship hull + Set of external faces of the ship hull + + + + Ship Weights masses [tons] + Ship Weights masses [tons] Ship_AreasCurve - + Areas curve - Areas curve + Areas curve - - Plot transversal areas curve - Plot transversal areas curve + + Plot the transversal areas curve + Plot the transversal areas curve Ship_CreateShip - + Create a new ship - Create a new ship + Opprette et nytt skip - - Create a new ship in order to work with them - Create a new ship in order to work with them + + Create a new ship instance on top of the hull geometry + Create a new ship instance on top of the hull geometry Ship_CreateSim - - - Create a new simulation - Create a new simulation - - - - Create a new simulation in order to process later - Create a new simulation in order to process later - Ship_CreateTank - - - Create a new tank - Create a new tank - - - - Create a new ship tank - Create a new ship tank - Ship_GZ - - - GZ curve - GZ curve - - - - Transversal stability GZ curve computation - Transversal stability GZ curve computation - Ship_Hydrostatics - + Hydrostatics - Hydrostatics + Hydrostatics - - Plot ship hydrostatics - Plot ship hydrostatics + + Plot the ship hydrostatics + Plot the ship hydrostatics Ship_LoadExample - + Load an example ship geometry - Load an example ship geometry + Load an example ship geometry - - Load an example ship geometry able to be converted into a ship. - Load an example ship geometry able to be converted into a ship. + + Load an example ship hull geometry. + Load an example ship hull geometry. Ship_OutlineDraw - + Outline draw - Outline draw + Outline draw - - Plot ship outline draw - Plot ship outline draw + + Plots the ship hull outline draw + Plots the ship hull outline draw Ship_RunSim - - - Run a simulation - Run a simulation - Ship_StopSim - - - Stop active simulation - Stop active simulation - Ship_TrackSim - - - Track simulation - Track simulation - Ship_Weights - - - Set ship weights - Set ship weights - - - - Set ship weights, tanks must be added later - Set ship weights, tanks must be added later - ship_areas - - Plot transversal areas curve - Plot transversal areas curve - - - + Draft - Draft + Draft - + Trim - Trim + Trim - + Displacement - Displacement + Displacement - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + Areas curve tool draft selected [m] - - Areas curve tool trim selected - Areas curve tool trim selected + + Plot the transversal areas curve + Plot the transversal areas curve + + + + Areas curve tool trim selected [deg] + Areas curve tool trim selected [deg] ship_console - - Plot module is disabled, can't perform plot - Plot module is disabled, can't perform plot - - - - Can't create folder - Can't create folder - - - - Can't write to file - Can't write to file - - - + Data saved - Data saved - - - - Ship instance must be selected (no object selected) - Ship instance must be selected (no object selected) - - - - More than one ship selected (extra ships will be neglected) - More than one ship selected (extra ships will be neglected) - - - - Ship instance must be selected (no valid ship found at selected objects) - Ship instance must be selected (no valid ship found at selected objects) - - - - Ussually you don't want to modify manually this option - Ussually you don't want to modify manually this option - - - - Object is not a valid ship simulation - Object is not a valid ship simulation - - - - Object is not a ship simulation - Object is not a ship simulation - - - - Can't find any active simulation - Can't find any active simulation - - - - Ship objects can only be created on top of hull geometry (any object selected) - Ship objects can only be created on top of hull geometry (any object selected) - - - - Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - - - Plot module is disabled, tools can't graph output curves - Plot module is disabled, tools can't graph output curves - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL not installed, simulations stuff will disabled therefore - - - - numpy not installed, simulations stuff will disabled therefore - numpy not installed, simulations stuff will disabled therefore - - - - Can't detect external faces from ship object - Can't detect external faces from ship object - - - - Computing hydrostatics - Computing hydrostatics - - - - Computing external faces - Computing external faces - - - - Initializating - Initializating - - - - Iterating - Iterating - - - - Generating linear system matrix - Generating linear system matrix - - - - Solving linear systems - Solving linear systems - - - - Time integrating - Time integrating - - - - Building data - Building data - - - - Launching simulation - Launching simulation - - - - Done - Done - - - - Ship simulation instance must be selected (no object selected) - Ship simulation instance must be selected (no object selected) - - - - More than one ship simulation selected (extra simulations will be neglected) - More than one ship simulation selected (extra simulations will be neglected) + Data saved - Ship simulation instance must be selected (no valid simulation found at selected objects) - Ship simulation instance must be selected (no valid simulation found at selected objects) + Please create or load a ship hull geometry before using this tool + Please create or load a ship hull geometry before using this tool - - Can't find OpenCL devices - Can't find OpenCL devices + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - Simulation already stopped - Simulation already stopped + + Computing hydrostatics + Computing hydrostatics + + + + Computing external faces + Computing external faces + + + + Computing sections + Computing sections + + + + Any valid ship section found + Any valid ship section found + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Ship objects can only be created on top of hull geometry (no objects selected) + + + + A ship instance must be selected before using this tool (no objects selected) + A ship instance must be selected before using this tool (no objects selected) + + + + More than one ship have been selected (the extra ships will be ignored) + More than one ship have been selected (the extra ships will be ignored) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + + + + Plot module is disabled, so I cannot perform the plot + Plot module is disabled, so I cannot perform the plot + + + + Failure creating the folder + Failure creating the folder + + + + Failure writing to file + Failure writing to file + + + + A ship instance must be selected before use this tool (no objects selected) + A ship instance must be selected before use this tool (no objects selected) + + + + More than one ship has been selected (just the first one will be used) + More than one ship has been selected (just the first one will be used) - Any active simulation to stop - Any active simulation to stop + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + A ship instance must be selected before use this tool (novalid ships found in the selected objects) - - Simulation will stop at the end of actual iteration - Simulation will stop at the end of actual iteration + + Plot module is disabled, tools cannot graph output curves + Plot module is disabled, tools cannot graph output curves - - Computing GZ - Computing GZ + + Failure detecting external faces from the ship object + Failure detecting external faces from the ship object - - Ship weights has not been set. You need to set weights before use this tool - Ship weights has not been set. You need to set weights before use this tool - - - - Performing plot - Performing plot - - - - Computing sections - Computing sections - - - - Any valid ship section found - Any valid ship section found - - - - Tank has not been created - Tank has not been created - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tank objects can only be created on top of structure geometry (no object selected) - - - - Please create a tank geometry before using this tool - Please create a tank geometry before using this tool - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tank objects can only be created on top of structure geometry (no solids can't be computed) + + Failure writing the file + Failure writing the file ship_create - + Base line - Base line + Base line - + Free surface - Free surface - - - - Forward perpendicular - Forward perpendicular - - - - After perpendicular - After perpendicular + Free surface + Forward perpendicular + Forward perpendicular + + + + After perpendicular + After perpendicular + + + Main frame - Main frame + Main frame - + Create a new ship - Create a new ship + Opprette et nytt skip - + Length - Lengde + Lengde - + Breadth - Breadth + Breadth - + Draft - Draft + Draft ship_hydrostatic - + Plot hydrostatics - Plot hydrostatics + Plot hydrostatics - + Trim - Trim + Trim - + Minimum draft - Minimum draft + Minimum draft - + Maximum draft - Maximum draft + Maximum draft - + Number of points - Antall punkter + Antall punkter - + Hydrostatics tool trim selected - Hydrostatics tool trim selected + Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] - Hydrostatics tool minimum draft selected [m] + Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] - Hydrostatics tool maximum draft selected [m] + Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected - Hydrostatics tool number of points selected + Hydrostatics tool number of points selected ship_load - + Load example ship - Load example ship + Load example ship - + Select ship example geometry - Select ship example geometry + Select ship example geometry ship_outline - + Outline draw - Outline draw + Outline draw - + Auto create - Auto create + Auto create - - Scale - Skaler - - - + Delete all sections - Delete all sections + Delete all sections - + Create sections - Create sections + Create sections - + Transversal - Transversal + Transversal - + Longitudinal - Longitudinal + Longitudinal - + Water lines - Water lines + Water lines - - Transversal sections position [m] - Transversal sections position [m] + + Transversal section positions [m] + Transversal section positions [m] - - Longitudinal sections position [m] - Longitudinal sections position [m] + + Longitudinal section positions [m] + Longitudinal section positions [m] - - Water lines position [m] - Water lines position [m] - - - - Plot scale (1:scale format) - Plot scale (1:scale format) + + Water line positions [m] + Water line positions [m] shipsim_create - - - Create a new ship simulation - Create a new ship simulation - - - - Free surface - Free surface - - - - Length - Lengde - - - - Breadth - Breadth - - - - Number of points - Antall punkter - - - - Waves - Waves - - - - Amplitude - Amplitude - - - - Period - Period - - - - Phase - Phase - - - - Heading - Heading - shipsim_stop - - - Run the simulation - Run the simulation - - - - Simulation time - Simulation time - - - - Output - Utdata - - - - OpenCL device - OpenCL device - shipsim_track - - - Track simulation - Track simulation - - - - Now - Now - shiptank_create - - - Create a new tank - Create a new tank - - - - Filling level - Filling level - - - - Fluid density - Fluid density - shiptank_gz - - - Draft - Draft - - - - GZ curve computation - GZ curve computation - - - - Loading condition - Loading condition - - - - Roll angles - Roll angles - - - - Trim - Trim - - - - Start - Start - - - - End - End - - - - Number of points - Antall punkter - - - - Displacement - Displacement - - - - Press update to compute - Press update to compute - - - - Update displacement and draft - Update displacement and draft - shiptank_weights - - - Set weights - Set weights - - - - Name - Navn - - - - Mass - Mass - diff --git a/src/Mod/Ship/resources/translations/Ship_pl.qm b/src/Mod/Ship/resources/translations/Ship_pl.qm index 2fcb24f9db7047c481af1bd6b4021e1f9d1d6a21..15751acaf78c34f807683f64525d31c0dcaec95d 100644 GIT binary patch literal 10308 zcmc&)Ym6Ob8GcXq*1dGQy-<4Dw$lsP>aqcB8&OEu?NWE&RZM5lf<&7>q%F0D+Z)V=_eV_OKe&^a}tmUWPI{v`R>jt0y!grqg?WoASymUPCzDUpG`nqm~7_V&? zS$|Y+y607_&(qgc&r1G_7Q#Uxw7NU4Zjvyb*6K47W*u_ zqjUEb$hqc7=fiJo5V`ca&L6CM0neY**Hw1s?}Dd*$5oy0djAGq*LIEn27E5>?wUID zHr8M13T7UFd>gy&+;Xo-W^32C9y%e?d%EjqKLxIr&7Xh8Q{Z#)kLK@uIshKS^IzR_ z9q1gH|M!#kL(Ze!mHbJOm2Y+*4Hk&3ezE&&UwQ-l4Rzm_9TQo2clS%5KM1;ScfWkq 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zSj!NGn0cyKvx*28YRs2OjF-^{daBxhPTiH~%UH!6W`E`MWjQOTr-9+3}B^u&e=W?s(mgdU$lF%nv{2Hn*l^Qxi9 z`H-?1_!0+f*yz547RniWlsM2c)Z_7BE2(-5^s*4z8M5$%^fi#i?RZa|&&qm9im`Nh lRq}xypy*mQj{GG%N*$HxC44J9;@C|uZ{s@?B^=R+{}%=PSf2m@ diff --git a/src/Mod/Ship/resources/translations/Ship_pl.ts b/src/Mod/Ship/resources/translations/Ship_pl.ts index b3117bb97..a80395d32 100644 --- a/src/Mod/Ship/resources/translations/Ship_pl.ts +++ b/src/Mod/Ship/resources/translations/Ship_pl.ts @@ -1,864 +1,464 @@ - + Ship - - True if is a valid ship tank instance - True if is a valid ship tank instance - - - - Fluid filling level percentage - Fluid filling level percentage - - - - Inside fluid density - Inside fluid density - - - - True if is a valid ship simulation instance - True if is a valid ship simulation instance - - - - Waves (Amplitude,period,phase) - Waves (Amplitude,period,phase) - - - - Waves direction (0 deg to stern waves) - Waves direction (0 deg to stern waves) - - - - Free surface number of elements at x direction - Free surface number of elements at x direction - - - - Free surface number of elements at y direction - Free surface number of elements at y direction - - - - Free surface elements position - Free surface elements position - - - - Free surface elements area - Free surface elements area - - - - Free surface elements normal - Free surface elements normal - - - - Ship - Ship - - - - Ship module provides some of the commonly used tool to design ship forms - Ship module provides some of the commonly used tool to design ship forms - - - + Ship design - Ship design + Projektowanie statku - + Weights - Weights + Ciężary - - Simulation - Symulacja - - - - True if is a valid ship instance - True if is a valid ship instance - - - + Ship Weights names - Ship Weights names + Ciężary statku - nazwy - + Lightweight - Lightweight + Lekki - - Ship Weights masses - Ship Weights masses - - - + Ship Weights centers of gravity - Ship Weights centers of gravity + Ciężary statków - środki ciężkości + + + + True if it is a valid ship instance, False otherwise + True if it is a valid ship instance, False otherwise + + + + Ship length [m] + Ship length [m] + + + + Ship breadth [m] + Ship breadth [m] + + + + Ship draft [m] + Ship draft [m] + + + + Set of external faces of the ship hull + Set of external faces of the ship hull + + + + Ship Weights masses [tons] + Ship Weights masses [tons] Ship_AreasCurve - + Areas curve - Areas curve + Obszary krzywej - - Plot transversal areas curve - Plot transversal areas curve + + Plot the transversal areas curve + Plot the transversal areas curve Ship_CreateShip - + Create a new ship - Create a new ship + Utwórz nowy statek - - Create a new ship in order to work with them - Create a new ship in order to work with them + + Create a new ship instance on top of the hull geometry + Create a new ship instance on top of the hull geometry Ship_CreateSim - - - Create a new simulation - Create a new simulation - - - - Create a new simulation in order to process later - Create a new simulation in order to process later - Ship_CreateTank - - - Create a new tank - Create a new tank - - - - Create a new ship tank - Create a new ship tank - Ship_GZ - - - GZ curve - GZ curve - - - - Transversal stability GZ curve computation - Transversal stability GZ curve computation - Ship_Hydrostatics - + Hydrostatics - Hydrostatics + Hydrostatyka - - Plot ship hydrostatics - Plot ship hydrostatics + + Plot the ship hydrostatics + Plot the ship hydrostatics Ship_LoadExample - + Load an example ship geometry - Load an example ship geometry + Załaduj przykładową geometrię statku - - Load an example ship geometry able to be converted into a ship. - Load an example ship geometry able to be converted into a ship. + + Load an example ship hull geometry. + Load an example ship hull geometry. Ship_OutlineDraw - + Outline draw - Outline draw + Rysowanie konturu - - Plot ship outline draw - Plot ship outline draw + + Plots the ship hull outline draw + Plots the ship hull outline draw Ship_RunSim - - - Run a simulation - Run a simulation - Ship_StopSim - - - Stop active simulation - Stop active simulation - Ship_TrackSim - - - Track simulation - Track simulation - Ship_Weights - - - Set ship weights - Set ship weights - - - - Set ship weights, tanks must be added later - Set ship weights, tanks must be added later - ship_areas - - Plot transversal areas curve - Plot transversal areas curve - - - + Draft - Draft + Szkic - + Trim - Ucinanie + Ucinanie - + Displacement - Displacement + Wyporność - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + Wybrano narzędzie kreślenia obszarów krzywych w [m] - - Areas curve tool trim selected - Areas curve tool trim selected + + Plot the transversal areas curve + Plot the transversal areas curve + + + + Areas curve tool trim selected [deg] + Areas curve tool trim selected [deg] ship_console - - Plot module is disabled, can't perform plot - Plot module is disabled, can't perform plot - - - - Can't create folder - Can't create folder - - - - Can't write to file - Can't write to file - - - + Data saved - Data saved - - - - Ship instance must be selected (no object selected) - Ship instance must be selected (no object selected) - - - - More than one ship selected (extra ships will be neglected) - More than one ship selected (extra ships will be neglected) - - - - Ship instance must be selected (no valid ship found at selected objects) - Ship instance must be selected (no valid ship found at selected objects) - - - - Ussually you don't want to modify manually this option - Ussually you don't want to modify manually this option - - - - Object is not a valid ship simulation - Object is not a valid ship simulation - - - - Object is not a ship simulation - Object is not a ship simulation - - - - Can't find any active simulation - Can't find any active simulation - - - - Ship objects can only be created on top of hull geometry (any object selected) - Ship objects can only be created on top of hull geometry (any object selected) - - - - Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - - - Plot module is disabled, tools can't graph output curves - Plot module is disabled, tools can't graph output curves - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL not installed, simulations stuff will disabled therefore - - - - numpy not installed, simulations stuff will disabled therefore - numpy not installed, simulations stuff will disabled therefore - - - - Can't detect external faces from ship object - Can't detect external faces from ship object - - - - Computing hydrostatics - Computing hydrostatics - - - - Computing external faces - Computing external faces - - - - Initializating - Initializating - - - - Iterating - Iterating - - - - Generating linear system matrix - Generating linear system matrix - - - - Solving linear systems - Solving linear systems - - - - Time integrating - Time integrating - - - - Building data - Building data - - - - Launching simulation - Launching simulation - - - - Done - Done - - - - Ship simulation instance must be selected (no object selected) - Ship simulation instance must be selected (no object selected) - - - - More than one ship simulation selected (extra simulations will be neglected) - More than one ship simulation selected (extra simulations will be neglected) + Dane zapisane - Ship simulation instance must be selected (no valid simulation found at selected objects) - Ship simulation instance must be selected (no valid simulation found at selected objects) + Please create or load a ship hull geometry before using this tool + Przed użyciem tego narzędzia, proszę utworzyć lub załadować geometrię kadłuba statku - - Can't find OpenCL devices - Can't find OpenCL devices + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Obiekty statku mogą być utworzone tylko na górze geometrii kadłuba (brak odnalezionych stałych spośród wybranych obiektów) - - Simulation already stopped - Simulation already stopped + + Computing hydrostatics + Obliczanie hydrostatyki + + + + Computing external faces + Obliczanie obszarów zewnętrznych + + + + Computing sections + Przetwarzanie sekcji + + + + Any valid ship section found + Odnaleziono prawidłową sekcję statku + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Ship objects can only be created on top of hull geometry (no objects selected) + + + + A ship instance must be selected before using this tool (no objects selected) + A ship instance must be selected before using this tool (no objects selected) + + + + More than one ship have been selected (the extra ships will be ignored) + More than one ship have been selected (the extra ships will be ignored) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + + + + Plot module is disabled, so I cannot perform the plot + Plot module is disabled, so I cannot perform the plot + + + + Failure creating the folder + Failure creating the folder + + + + Failure writing to file + Failure writing to file + + + + A ship instance must be selected before use this tool (no objects selected) + A ship instance must be selected before use this tool (no objects selected) + + + + More than one ship has been selected (just the first one will be used) + More than one ship has been selected (just the first one will be used) - Any active simulation to stop - Any active simulation to stop + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + A ship instance must be selected before use this tool (novalid ships found in the selected objects) - - Simulation will stop at the end of actual iteration - Simulation will stop at the end of actual iteration + + Plot module is disabled, tools cannot graph output curves + Plot module is disabled, tools cannot graph output curves - - Computing GZ - Computing GZ + + Failure detecting external faces from the ship object + Failure detecting external faces from the ship object - - Ship weights has not been set. You need to set weights before use this tool - Ship weights has not been set. You need to set weights before use this tool - - - - Performing plot - Performing plot - - - - Computing sections - Computing sections - - - - Any valid ship section found - Any valid ship section found - - - - Tank has not been created - Tank has not been created - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tank objects can only be created on top of structure geometry (no object selected) - - - - Please create a tank geometry before using this tool - Please create a tank geometry before using this tool - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tank objects can only be created on top of structure geometry (no solids can't be computed) + + Failure writing the file + Failure writing the file ship_create - + Base line - Base line + Linia bazowa - + Free surface - Free surface - - - - Forward perpendicular - Forward perpendicular - - - - After perpendicular - After perpendicular + Wolna powierzchnia + Forward perpendicular + Pion dziobowy + + + + After perpendicular + Po przekroju prostopadłym + + + Main frame - Main frame + Rama główna - + Create a new ship - Create a new ship + Utwórz nowy statek - + Length - Długość + Długość - + Breadth - Breadth + Szerokość - + Draft - Draft + Szkic ship_hydrostatic - + Plot hydrostatics - Plot hydrostatics + Wydruk hydrostatyki - + Trim - Ucinanie + Ucinanie - + Minimum draft - Minimum draft + Szkic minimalny - + Maximum draft - Maximum draft + Szkic maksymalny - + Number of points - Liczba punktów + Liczba punktów - + Hydrostatics tool trim selected - Hydrostatics tool trim selected + Wybrano narzędzie wykończenia hydrostatyki - + Hydrostatics tool minimum draft selected [m] - Hydrostatics tool minimum draft selected [m] + Wybrano narzędzie minimalnego kreślenia hydrostatyki w [m] - + Hydrostatics tool maximum draft selected [m] - Hydrostatics tool maximum draft selected [m] + Wybrano narzędzie maksymalnego kreślenia hydrostatyki w [m] - + Hydrostatics tool number of points selected - Hydrostatics tool number of points selected + Wybrano narzędzie liczba punktów hydrostatyki ship_load - + Load example ship - Load example ship + Załaduj przykład statku - + Select ship example geometry - Select ship example geometry + Wybierz przykładową geometrię statku ship_outline - + Outline draw - Outline draw + Rysowanie konturu - + Auto create - Auto create + Automatyczne tworzenie - - Scale - Skala - - - + Delete all sections - Delete all sections + Usuń wszystkie sekcje - + Create sections - Create sections + Utwórz sekcje - + Transversal - Transversal + Poprzeczny - + Longitudinal - Longitudinal + Wzdłużny - + Water lines - Water lines + Linie wodne - - Transversal sections position [m] - Transversal sections position [m] + + Transversal section positions [m] + Transversal section positions [m] - - Longitudinal sections position [m] - Longitudinal sections position [m] + + Longitudinal section positions [m] + Longitudinal section positions [m] - - Water lines position [m] - Water lines position [m] - - - - Plot scale (1:scale format) - Plot scale (1:scale format) + + Water line positions [m] + Water line positions [m] shipsim_create - - - Create a new ship simulation - Create a new ship simulation - - - - Free surface - Free surface - - - - Length - Długość - - - - Breadth - Breadth - - - - Number of points - Liczba punktów - - - - Waves - Waves - - - - Amplitude - Amplitude - - - - Period - Period - - - - Phase - Phase - - - - Heading - Heading - shipsim_stop - - - Run the simulation - Run the simulation - - - - Simulation time - Simulation time - - - - Output - Wyjście - - - - OpenCL device - OpenCL device - shipsim_track - - - Track simulation - Track simulation - - - - Now - Now - shiptank_create - - - Create a new tank - Create a new tank - - - - Filling level - Filling level - - - - Fluid density - Fluid density - shiptank_gz - - - Draft - Draft - - - - GZ curve computation - GZ curve computation - - - - Loading condition - Loading condition - - - - Roll angles - Roll angles - - - - Trim - Ucinanie - - - - Start - Start - - - - End - End - - - - Number of points - Liczba punktów - - - - Displacement - Displacement - - - - Press update to compute - Press update to compute - - - - Update displacement and draft - Update displacement and draft - shiptank_weights - - - Set weights - Set weights - - - - Name - Nazwa - - - - Mass - Mass - diff --git a/src/Mod/Ship/resources/translations/Ship_pt-BR.qm b/src/Mod/Ship/resources/translations/Ship_pt-BR.qm index 557347bdfefd8da36248b5809d13ccfe4782ba49..71d47f725771e916214e8417ea6db943e4d9a00c 100644 GIT binary patch delta 3297 zcmbtWeQ*?K8GkPKmHW!&cf05A zCTS>=>2xY0A5(c-Y7u4-mEveSSw?H%5ORW@={>E_%8rg zuW=0B1oGBKfF*-)|NiR$&ZEXL&;_Z>tpGJ?7(Mg~fa9#G(zPETf3N! zJ9-TRUo(GUi4UOoCG(BbO#t=XmcAoqfbdq!i;gw`t8V$jON9V+71mJaW&lfvHTu9= zENq4K+%Zg4H*P)mr+t|CjP)n0Fs}GB)?b7^#ODrL$N7o#N7g^qy$KK)vvuylMCI3P 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zlJ!f%MZeA&^np@zU4hTFofohm-PKEaqTB^PRDG@gicLuSZ^$grGgLdw50h7}X z`YSb-h|u4qTVv&~;o{88L@21RnxiscDl3%~T4!Y1dAem3hak)#tvm2nJ@~B747D(8yMx+Z=IJ^* ns0m)!S*sq!ztE?1Jf2#b1RMP89phN}V7^YCo~q3dKkfek{q@&H diff --git a/src/Mod/Ship/resources/translations/Ship_pt-BR.ts b/src/Mod/Ship/resources/translations/Ship_pt-BR.ts index b70aff47b..a154dddfa 100644 --- a/src/Mod/Ship/resources/translations/Ship_pt-BR.ts +++ b/src/Mod/Ship/resources/translations/Ship_pt-BR.ts @@ -1,864 +1,465 @@ - + Ship - - True if is a valid ship tank instance - Marque True se esta é uma instância de tanque do navio válido - - - - Fluid filling level percentage - Percentual de nível de enchimento de fluido - - - - Inside fluid density - Densidade de fluido interna - - - - True if is a valid ship simulation instance - Marque True se esta é uma instância de simulação de navio válida - - - - Waves (Amplitude,period,phase) - Ondas (Amplitude, período, fase) - - - - Waves direction (0 deg to stern waves) - Direção das ondas (0 graus para ondas de popa) - - - - Free surface number of elements at x direction - Número de elementos na direção x da superfície livre - - - - Free surface number of elements at y direction - Número de elementos na direção y da superfície livre - - - - Free surface elements position - Posição de elementos na superfície livre - - - - Free surface elements area - Área de elementos na superfície livre - - - - Free surface elements normal - Normais dos elementos na superfície livre - - - - Ship - Navio - - - - Ship module provides some of the commonly used tool to design ship forms - O módulo naval fornece algumas ferramentas comumente usados para design de formas de navio - - - + Ship design - Design naval + Design naval - + Weights - Pesos + Pesos - - Simulation - Simulação - - - - True if is a valid ship instance - Marque True se esta é uma instância válida do navio - - - + Ship Weights names - Nomes de pesos do navio + Nomes de pesos do navio - + Lightweight - Leve + Leve - - Ship Weights masses - Massas de pesos do navio - - - + Ship Weights centers of gravity - Centros de gravidade dos pesos do navio + Centros de gravidade dos pesos do navio + + + + True if it is a valid ship instance, False otherwise + Verdadeiro se for uma instância válida do navio, Falso caso contrário + + + + Ship length [m] + Comprimento do navio [m] + + + + Ship breadth [m] + Largura do navio [m] + + + + Ship draft [m] + Calado do navio [m] + + + + Set of external faces of the ship hull + Conjunto de faces exteriores do casco do navio + + + + Ship Weights masses [tons] + Massa do navio [toneladas] Ship_AreasCurve - + Areas curve - Curva de áreas + Curva de áreas - - Plot transversal areas curve - Traçar a curva de áreas transversais + + Plot the transversal areas curve + Traçar a curva das áreas transversais Ship_CreateShip - + Create a new ship - Criar um novo navio + Criar um novo navio - - Create a new ship in order to work with them - Criar um novo navio para trabalhar com ele + + Create a new ship instance on top of the hull geometry + Criar uma nova instância de navio em cima da geometria do casco Ship_CreateSim - - - Create a new simulation - Criar uma nova simulação - - - - Create a new simulation in order to process later - Criar uma nova simulação para processar mais tarde - Ship_CreateTank - - - Create a new tank - Criar um novo tanque - - - - Create a new ship tank - Criar um novo tanque de navio - Ship_GZ - - - GZ curve - Curva GZ - - - - Transversal stability GZ curve computation - Estabilidade transversal no cálculo de curva GZ - Ship_Hydrostatics - + Hydrostatics - Hidrostática + Hidrostática - - Plot ship hydrostatics - Plot da hidrostática do navio + + Plot the ship hydrostatics + Plotar a hidrostática do navio Ship_LoadExample - + Load an example ship geometry - Carregar um exemplo de geometria de navio + Carregar um exemplo de geometria de navio - - Load an example ship geometry able to be converted into a ship. - Carregar um exemplo de geometria de navio capaz de ser convertido em um navio. + + Load an example ship hull geometry. + Carrega um exemplo de casco de navio. Ship_OutlineDraw - + Outline draw - Contorno + Contorno - - Plot ship outline draw - Plotar o desenho de contorno do navio + + Plots the ship hull outline draw + Plota o contorno do casco do navio Ship_RunSim - - - Run a simulation - Executar uma simulação - Ship_StopSim - - - Stop active simulation - Parar a simulação ativa - Ship_TrackSim - - - Track simulation - Track simulation - Ship_Weights - - - Set ship weights - Definir os pesos do navio - - - - Set ship weights, tanks must be added later - Definir os pesos do navio, tanques devem ser adicionados mais tarde - ship_areas - - Plot transversal areas curve - Traçar a curva de áreas transversais - - - + Draft - Projeto + Projeto - + Trim - Aparar + Aparar - + Displacement - Deslocamento + Deslocamento - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + Ferramenta de esboço da área da curva selecionada + - - Areas curve tool trim selected - Areas curve tool trim selected + + Plot the transversal areas curve + Traçar a curva das áreas transversais + + + + Areas curve tool trim selected [deg] + Ferramenta "Aparar áreas curvas" selecionada [deg] ship_console - - Plot module is disabled, can't perform plot - o módulo plot está desativado, não é possível executar a plotagem - - - - Can't create folder - Não foi possível criar a pasta - - - - Can't write to file - Não foi possível gravar o arquivo - - - + Data saved - Dados salvos - - - - Ship instance must be selected (no object selected) - A instância do navio deve ser selecionada (nenhum objeto selecionado) - - - - More than one ship selected (extra ships will be neglected) - Mais do que um navio selecionado (navios extras serão desconsiderados) - - - - Ship instance must be selected (no valid ship found at selected objects) - A instância do navio deve ser selecionada (nenhum navio válido encontrado nos objetos selecionados) - - - - Ussually you don't want to modify manually this option - Normalmente você não precisa modificar manualmente esta opção - - - - Object is not a valid ship simulation - O objeto não é uma simulação de navio válida - - - - Object is not a ship simulation - O objeto não é uma simulação de navio - - - - Can't find any active simulation - Não foi possível localizar uma simulação ativa - - - - Ship objects can only be created on top of hull geometry (any object selected) - Navios só podem ser criados a partir de geometria do casco (outro tipo de objeto selecionado) - - - - Please create or load a ship hull geometry before using this tool - Por favor crie ou carregue uma geometria de casco de navio antes de usar esta ferramenta - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Navios só podem ser criados a partir de geometria do casco (nenhum sólido encontrado nos objetos selecionados) - - - - Plot module is disabled, tools can't graph output curves - Módulo plot está desativado, ferramentas não podem desenhar curvas de saída - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL não está instalado, portanto simulações serão desabilitadas - - - - numpy not installed, simulations stuff will disabled therefore - numpy não está instalado, portanto simulações serão desabilitadas - - - - Can't detect external faces from ship object - Não é possível detectar faces externas do navio - - - - Computing hydrostatics - Calculando hidrostática - - - - Computing external faces - Calculando faces externas - - - - Initializating - Iniciando - - - - Iterating - Iterando - - - - Generating linear system matrix - Gerando a matriz do sistema linear - - - - Solving linear systems - Resolvendo sistemas lineares - - - - Time integrating - Tempo de integração - - - - Building data - Construindo dados - - - - Launching simulation - Lançando a simulação - - - - Done - Feito - - - - Ship simulation instance must be selected (no object selected) - Uma instância de simulação do navio deve ser selecionada (nenhum objeto selecionado) - - - - More than one ship simulation selected (extra simulations will be neglected) - Mais do que uma simulação de navio selecionada (simulações extras serão desconsideradas) + Dados salvos - Ship simulation instance must be selected (no valid simulation found at selected objects) - Uma instância de simulação do navio deve ser selecionada (nenhuma simulação válida encontrada nos objetos selecionados) + Please create or load a ship hull geometry before using this tool + Por favor crie ou carregue uma geometria de casco de navio antes de usar esta ferramenta - - Can't find OpenCL devices - Não é possível encontrar dispositivos OpenCL + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Navios só podem ser criados a partir de geometria do casco (nenhum sólido encontrado nos objetos selecionados) - - Simulation already stopped - A simulação já está parada + + Computing hydrostatics + Calculando hidrostática + + + + Computing external faces + Processando faces externas + + + + Computing sections + Calculando cortes + + + + Any valid ship section found + Encontrar qualquer seção do navio + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Navios só podem ser criados a partir de geometria do casco (nenhum objeto selecionado) + + + + A ship instance must be selected before using this tool (no objects selected) + Uma instância do navio deve ser selecionada antes de usar esta ferramenta (não há objetos selecionados) + + + + More than one ship have been selected (the extra ships will be ignored) + Vários navios foram selecionados (os navios extras serão ignorados) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + Uma instância de navio deve ser selecionada antes de usar esta ferramenta (nenhum navio válido encontrado nos objetos selecionados) + + + + Plot module is disabled, so I cannot perform the plot + O módulo de impressão está desabilitado, logo não posso realizar a impressão + + + + Failure creating the folder + Falha ao criar pasta + + + + Failure writing to file + Falha de escrita no arquivo + + + + A ship instance must be selected before use this tool (no objects selected) + Uma instância do navio deve ser selecionada antes de usar esta ferramenta (não há objetos selecionados) + + + + More than one ship has been selected (just the first one will be used) + Vários navios foram selecionados (apenas o primeiro será usado) - Any active simulation to stop - Any active simulation to stop + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + Uma instância de navio deve ser selecionada antes de usar esta ferramenta (nenhum navio válido encontrado nos objetos selecionados) - - Simulation will stop at the end of actual iteration - A simulação vai parar no final da iteração atual + + Plot module is disabled, tools cannot graph output curves + O módulo de plotagem está desativado, não é possível traçar curvas de saída - - Computing GZ - Calculando GZ + + Failure detecting external faces from the ship object + Falha na detecção das faces externas do navio - - Ship weights has not been set. You need to set weights before use this tool - Os pesos do navio não foram definidos. Você precisa definir pesos antes de usar esta ferramenta - - - - Performing plot - Executando o plot - - - - Computing sections - Calculando cortes - - - - Any valid ship section found - Any valid ship section found - - - - Tank has not been created - O tanque não foi criado - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tanques só podem ser criados a partir de geometria da estrutura (nenhum objeto selecionado) - - - - Please create a tank geometry before using this tool - Por favor crie uma geometria de tanque antes de usar esta ferramenta - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tanques só podem ser criados a partir de geometria da estrutura (nenhum sólido foi calculado) + + Failure writing the file + Falha na gravação do arquivo ship_create - + Base line - Linha de base + Linha de base - + Free surface - Superfície livre - - - - Forward perpendicular - Perpendicular para a frente - - - - After perpendicular - Após perpendicular + Superfície livre + Forward perpendicular + Perpendicular para a frente + + + + After perpendicular + Após perpendicular + + + Main frame - Quadro principal + Quadro principal - + Create a new ship - Criar um novo navio + Criar um novo navio - + Length - Comprimento + Comprimento - + Breadth - Amplitude + Amplitude - + Draft - Projeto + Projeto ship_hydrostatic - + Plot hydrostatics - Plotar hidrostática + Plotar hidrostática - + Trim - Aparar + Aparar - + Minimum draft - Calado mínimo + Calado mínimo - + Maximum draft - Calado máximo + Calado máximo - + Number of points - Número de pontos + Número de pontos - + Hydrostatics tool trim selected - Hydrostatics tool trim selected + Ferramenta de corte hidrostático selecionada - + Hydrostatics tool minimum draft selected [m] - Hydrostatics tool minimum draft selected [m] + Rascunho mínimo da ferramenta hidrostática selecionada [m] - + Hydrostatics tool maximum draft selected [m] - Hydrostatics tool maximum draft selected [m] + Rascunho máximo da ferramenta hidrostática selecionada [m] - + Hydrostatics tool number of points selected - Hydrostatics tool number of points selected + Número de pontos da ferramenta hidrostática selecionada ship_load - + Load example ship - Carregar um exemplo de navio + Carregar um exemplo de navio - + Select ship example geometry - Selecione um exemplo de geometria de navio + Selecione um exemplo de geometria de navio ship_outline - + Outline draw - Contorno + Contorno - + Auto create - Criação automática + Criação automática - - Scale - Escalar - - - + Delete all sections - Apagar todos os cortes + Apagar todos os cortes - + Create sections - Criar cortes + Criar cortes - + Transversal - Transversal + Transversal - + Longitudinal - Longitudinal + Longitudinal - + Water lines - Linhas de água + Linhas de água - - Transversal sections position [m] - Posição dos cortes transversais [m] + + Transversal section positions [m] + Posição dos cortes transversais [m] - - Longitudinal sections position [m] - Posição dos cortes longitudinais [m] + + Longitudinal section positions [m] + Posição dos cortes longitudinais [m] - - Water lines position [m] - Posição das linhas de água [m] - - - - Plot scale (1:scale format) - Escala de plotagem (formato 1:escala) + + Water line positions [m] + Posição das linhas de água [m] shipsim_create - - - Create a new ship simulation - Criar uma nova simulação de navio - - - - Free surface - Superfície livre - - - - Length - Comprimento - - - - Breadth - Amplitude - - - - Number of points - Número de pontos - - - - Waves - Ondas - - - - Amplitude - Amplitude - - - - Period - Período - - - - Phase - Fase - - - - Heading - Posição - shipsim_stop - - - Run the simulation - Executar a simulação - - - - Simulation time - Tempo de simulação - - - - Output - Saída - - - - OpenCL device - Dispositivo OpenCL - shipsim_track - - - Track simulation - Track simulation - - - - Now - Agora - shiptank_create - - - Create a new tank - Criar um novo tanque - - - - Filling level - Nível de enchimento - - - - Fluid density - Densidade do fluido - shiptank_gz - - - Draft - Projeto - - - - GZ curve computation - Cálculo de curva GZ - - - - Loading condition - Condição de carregamento - - - - Roll angles - Ângulos de rolo - - - - Trim - Aparar - - - - Start - Início - - - - End - Fim - - - - Number of points - Número de pontos - - - - Displacement - Deslocamento - - - - Press update to compute - Aperte "Atualizar" para calcular - - - - Update displacement and draft - Update displacement and draft - shiptank_weights - - - Set weights - Set weights - - - - Name - Nome - - - - Mass - Mass - diff --git a/src/Mod/Ship/resources/translations/Ship_pt-PT.qm b/src/Mod/Ship/resources/translations/Ship_pt-PT.qm index d4c301a6f97174d29fb49213ef26394d661a27a5..a45d62d4c91a284a169a058ef49e9cdc6d0368c9 100644 GIT binary patch literal 10066 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z(O~Dtj6^x1z*t2C>>l=KttCuSqMrL5DXi0(dEUwsjk6wZVkSTUKiA4ul#nZ*V_Z{`bJW99J|A^ zJ(k>!TvxHdddtJ1+nbRfgB!1n7pukA(2f1me*I-m+>0(D*nU;Z0*NpC@nu*w8>yYD z$*Pv)Z*2Oe^;_*BkkbfNp=XyP9u-2{D%(g% zUIS^`i8sG_uk47V2rFk&(%xHTbP7hbrd^fkNc01I%RAyIP2=m}I}jBN(P;k{MfpxD diff --git a/src/Mod/Ship/resources/translations/Ship_pt-PT.ts b/src/Mod/Ship/resources/translations/Ship_pt-PT.ts index c0ed44227..0c13717eb 100644 --- a/src/Mod/Ship/resources/translations/Ship_pt-PT.ts +++ b/src/Mod/Ship/resources/translations/Ship_pt-PT.ts @@ -1,864 +1,464 @@ - + Ship - - True if is a valid ship tank instance - True if is a valid ship tank instance - - - - Fluid filling level percentage - Fluid filling level percentage - - - - Inside fluid density - Inside fluid density - - - - True if is a valid ship simulation instance - True if is a valid ship simulation instance - - - - Waves (Amplitude,period,phase) - Waves (Amplitude,period,phase) - - - - Waves direction (0 deg to stern waves) - Waves direction (0 deg to stern waves) - - - - Free surface number of elements at x direction - Free surface number of elements at x direction - - - - Free surface number of elements at y direction - Free surface number of elements at y direction - - - - Free surface elements position - Free surface elements position - - - - Free surface elements area - Free surface elements area - - - - Free surface elements normal - Free surface elements normal - - - - Ship - Ship - - - - Ship module provides some of the commonly used tool to design ship forms - Ship module provides some of the commonly used tool to design ship forms - - - + Ship design - Ship design + Desenho de Barco - + Weights - Weights + Lastro - - Simulation - Simulação - - - - True if is a valid ship instance - True if is a valid ship instance - - - + Ship Weights names - Ship Weights names + Nomes dos Lastros do Navio - + Lightweight - Lightweight + Lastro Leve - - Ship Weights masses - Ship Weights masses - - - + Ship Weights centers of gravity - Ship Weights centers of gravity + Lastros do Navio - centro da gravidade + + + + True if it is a valid ship instance, False otherwise + True if it is a valid ship instance, False otherwise + + + + Ship length [m] + Comprimento do Navio [m] + + + + Ship breadth [m] + Largura do Navio [m] + + + + Ship draft [m] + Ship draft [m] + + + + Set of external faces of the ship hull + Set of external faces of the ship hull + + + + Ship Weights masses [tons] + Ship Weights masses [tons] Ship_AreasCurve - + Areas curve - Areas curve + Areas curve - - Plot transversal areas curve - Plot transversal areas curve + + Plot the transversal areas curve + Plot the transversal areas curve Ship_CreateShip - + Create a new ship - Create a new ship + Criar um novo navio - - Create a new ship in order to work with them - Create a new ship in order to work with them + + Create a new ship instance on top of the hull geometry + Create a new ship instance on top of the hull geometry Ship_CreateSim - - - Create a new simulation - Create a new simulation - - - - Create a new simulation in order to process later - Create a new simulation in order to process later - Ship_CreateTank - - - Create a new tank - Create a new tank - - - - Create a new ship tank - Create a new ship tank - Ship_GZ - - - GZ curve - GZ curve - - - - Transversal stability GZ curve computation - Transversal stability GZ curve computation - Ship_Hydrostatics - + Hydrostatics - Hydrostatics + Hidrostática - - Plot ship hydrostatics - Plot ship hydrostatics + + Plot the ship hydrostatics + Plot the ship hydrostatics Ship_LoadExample - + Load an example ship geometry - Load an example ship geometry + Load an example ship geometry - - Load an example ship geometry able to be converted into a ship. - Load an example ship geometry able to be converted into a ship. + + Load an example ship hull geometry. + Load an example ship hull geometry. Ship_OutlineDraw - + Outline draw - Outline draw + Outline draw - - Plot ship outline draw - Plot ship outline draw + + Plots the ship hull outline draw + Plots the ship hull outline draw Ship_RunSim - - - Run a simulation - Run a simulation - Ship_StopSim - - - Stop active simulation - Stop active simulation - Ship_TrackSim - - - Track simulation - Track simulation - Ship_Weights - - - Set ship weights - Set ship weights - - - - Set ship weights, tanks must be added later - Set ship weights, tanks must be added later - ship_areas - - Plot transversal areas curve - Plot transversal areas curve - - - + Draft - Draft + Calado do Navio - + Trim - Aparar + Aparar - + Displacement - Displacement + Tonelagem - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + Ferramenta das áreas da curva do calado selecionado [m] - - Areas curve tool trim selected - Areas curve tool trim selected + + Plot the transversal areas curve + Plot the transversal areas curve + + + + Areas curve tool trim selected [deg] + Areas curve tool trim selected [deg] ship_console - - Plot module is disabled, can't perform plot - Plot module is disabled, can't perform plot - - - - Can't create folder - Can't create folder - - - - Can't write to file - Can't write to file - - - + Data saved - Data saved - - - - Ship instance must be selected (no object selected) - Ship instance must be selected (no object selected) - - - - More than one ship selected (extra ships will be neglected) - More than one ship selected (extra ships will be neglected) - - - - Ship instance must be selected (no valid ship found at selected objects) - Ship instance must be selected (no valid ship found at selected objects) - - - - Ussually you don't want to modify manually this option - Ussually you don't want to modify manually this option - - - - Object is not a valid ship simulation - Object is not a valid ship simulation - - - - Object is not a ship simulation - Object is not a ship simulation - - - - Can't find any active simulation - Can't find any active simulation - - - - Ship objects can only be created on top of hull geometry (any object selected) - Ship objects can only be created on top of hull geometry (any object selected) - - - - Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - - - Plot module is disabled, tools can't graph output curves - Plot module is disabled, tools can't graph output curves - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL not installed, simulations stuff will disabled therefore - - - - numpy not installed, simulations stuff will disabled therefore - numpy not installed, simulations stuff will disabled therefore - - - - Can't detect external faces from ship object - Can't detect external faces from ship object - - - - Computing hydrostatics - Computing hydrostatics - - - - Computing external faces - Computing external faces - - - - Initializating - Initializating - - - - Iterating - Iterating - - - - Generating linear system matrix - Generating linear system matrix - - - - Solving linear systems - Solving linear systems - - - - Time integrating - Time integrating - - - - Building data - Building data - - - - Launching simulation - Launching simulation - - - - Done - Done - - - - Ship simulation instance must be selected (no object selected) - Ship simulation instance must be selected (no object selected) - - - - More than one ship simulation selected (extra simulations will be neglected) - More than one ship simulation selected (extra simulations will be neglected) + Dados guardados - Ship simulation instance must be selected (no valid simulation found at selected objects) - Ship simulation instance must be selected (no valid simulation found at selected objects) + Please create or load a ship hull geometry before using this tool + Please create or load a ship hull geometry before using this tool - - Can't find OpenCL devices - Can't find OpenCL devices + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - Simulation already stopped - Simulation already stopped + + Computing hydrostatics + Computing hydrostatics + + + + Computing external faces + Computing external faces + + + + Computing sections + Computing sections + + + + Any valid ship section found + Any valid ship section found + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Ship objects can only be created on top of hull geometry (no objects selected) + + + + A ship instance must be selected before using this tool (no objects selected) + A ship instance must be selected before using this tool (no objects selected) + + + + More than one ship have been selected (the extra ships will be ignored) + More than one ship have been selected (the extra ships will be ignored) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + + + + Plot module is disabled, so I cannot perform the plot + Plot module is disabled, so I cannot perform the plot + + + + Failure creating the folder + Failure creating the folder + + + + Failure writing to file + Failure writing to file + + + + A ship instance must be selected before use this tool (no objects selected) + A ship instance must be selected before use this tool (no objects selected) + + + + More than one ship has been selected (just the first one will be used) + More than one ship has been selected (just the first one will be used) - Any active simulation to stop - Any active simulation to stop + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + A ship instance must be selected before use this tool (novalid ships found in the selected objects) - - Simulation will stop at the end of actual iteration - Simulation will stop at the end of actual iteration + + Plot module is disabled, tools cannot graph output curves + Plot module is disabled, tools cannot graph output curves - - Computing GZ - Computing GZ + + Failure detecting external faces from the ship object + Failure detecting external faces from the ship object - - Ship weights has not been set. You need to set weights before use this tool - Ship weights has not been set. You need to set weights before use this tool - - - - Performing plot - Performing plot - - - - Computing sections - Computing sections - - - - Any valid ship section found - Any valid ship section found - - - - Tank has not been created - Tank has not been created - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tank objects can only be created on top of structure geometry (no object selected) - - - - Please create a tank geometry before using this tool - Please create a tank geometry before using this tool - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tank objects can only be created on top of structure geometry (no solids can't be computed) + + Failure writing the file + Failure writing the file ship_create - + Base line - Base line + Base line - + Free surface - Free surface - - - - Forward perpendicular - Forward perpendicular - - - - After perpendicular - After perpendicular + Free surface + Forward perpendicular + Forward perpendicular + + + + After perpendicular + After perpendicular + + + Main frame - Main frame + Main frame - + Create a new ship - Create a new ship + Criar um novo navio - + Length - Comprimento + Comprimento - + Breadth - Breadth + Breadth - + Draft - Draft + Calado do Navio ship_hydrostatic - + Plot hydrostatics - Plot hydrostatics + Plot hydrostatics - + Trim - Aparar + Aparar - + Minimum draft - Minimum draft + Minimum draft - + Maximum draft - Maximum draft + Maximum draft - + Number of points - Pontos + Pontos - + Hydrostatics tool trim selected - Hydrostatics tool trim selected + Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] - Hydrostatics tool minimum draft selected [m] + Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] - Hydrostatics tool maximum draft selected [m] + Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected - Hydrostatics tool number of points selected + Hydrostatics tool number of points selected ship_load - + Load example ship - Load example ship + Carregar Exemplo de Navio - + Select ship example geometry - Select ship example geometry + Select ship example geometry ship_outline - + Outline draw - Outline draw + Outline draw - + Auto create - Auto create + Auto create - - Scale - Escala - - - + Delete all sections - Delete all sections + Delete all sections - + Create sections - Create sections + Create sections - + Transversal - Transversal + Transversal - + Longitudinal - Longitudinal + Longitudinal - + Water lines - Water lines + Water lines - - Transversal sections position [m] - Transversal sections position [m] + + Transversal section positions [m] + Transversal section positions [m] - - Longitudinal sections position [m] - Longitudinal sections position [m] + + Longitudinal section positions [m] + Longitudinal section positions [m] - - Water lines position [m] - Water lines position [m] - - - - Plot scale (1:scale format) - Plot scale (1:scale format) + + Water line positions [m] + Water line positions [m] shipsim_create - - - Create a new ship simulation - Create a new ship simulation - - - - Free surface - Free surface - - - - Length - Comprimento - - - - Breadth - Breadth - - - - Number of points - Pontos - - - - Waves - Waves - - - - Amplitude - Amplitude - - - - Period - Period - - - - Phase - Phase - - - - Heading - Heading - shipsim_stop - - - Run the simulation - Run the simulation - - - - Simulation time - Simulation time - - - - Output - Saída - - - - OpenCL device - OpenCL device - shipsim_track - - - Track simulation - Track simulation - - - - Now - Now - shiptank_create - - - Create a new tank - Create a new tank - - - - Filling level - Filling level - - - - Fluid density - Fluid density - shiptank_gz - - - Draft - Draft - - - - GZ curve computation - GZ curve computation - - - - Loading condition - Loading condition - - - - Roll angles 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z=BF@)7zJ{1px5t0`4lx3*e6zr^)NmE4tqc9jk;2x9ekE_EjMjqn6huxdi8b;Wt$hg9H*U@g5W+Yynh_gUdWI&_xK!Ze=`#DOg!=0QMAYYZf9x)k`N@*lqfa5{f#-;Dy2?m&UtD zPR~6ts*+Z(e4OrRbrfQ~TC_54pyd;;ML8-!hPnupUxHy|9xA{Z@2_ico!f)&sMiHG z*^9uP>ZSL<8^Eztox)79ES)8HBiBhQoI<4?e7sp)hKS-fgc~nYL$49Iebas|W=^da zU?Q;nJXeM{1Y*7-tNJF@9XFZhvNet=;EaCPJqF}ymIe`sD-ep9hpN}J$_N>1*!efaN4-S`K6SHGWVXJqQRqE?_OgoJ38J1@`d+4iZt*#w3{B z$0Jm>!}aMG#lUn=Vz6Wu - + Ship - - True if is a valid ship tank instance - True if is a valid ship tank instance - - - - Fluid filling level percentage - Fluid filling level percentage - - - - Inside fluid density - Inside fluid density - - - - True if is a valid ship simulation instance - True if is a valid ship simulation instance - - - - Waves (Amplitude,period,phase) - Waves (Amplitude,period,phase) - - - - Waves direction (0 deg to stern waves) - Waves direction (0 deg to stern waves) - - - - Free surface number of elements at x direction - Free surface number of elements at x direction - - - - Free surface number of elements at y direction - Free surface number of elements at y direction - - - - Free surface elements position - Free surface elements position - - - - Free surface elements area - Free surface elements area - - - - Free surface elements normal - Free surface elements normal - - - - Ship - Ship - - - - Ship module provides some of the commonly used tool to design ship forms - Ship module provides some of the commonly used tool to design ship forms - - - + Ship design - Ship design + Proiectare nave - + Weights - Weights + Greutati - - Simulation - Simulare - - - - True if is a valid ship instance - True if is a valid ship instance - - - + Ship Weights names - Ship Weights names + Numele greutatilor pentru nave - + Lightweight - Lightweight + Usoare - - Ship Weights masses - Ship Weights masses - - - + Ship Weights centers of gravity - Ship Weights centers of gravity + Centre de gravitatie pentru greutatile navelor + + + + True if it is a valid ship instance, False otherwise + True if it is a valid ship instance, False otherwise + + + + Ship length [m] + Ship length [m] + + + + Ship breadth [m] + Ship breadth [m] + + + + Ship draft [m] + Ship draft [m] + + + + Set of external faces of the ship hull + Set of external faces of the ship hull + + + + Ship Weights masses [tons] + Ship Weights masses [tons] Ship_AreasCurve - + Areas curve - Areas curve + Aria curbelor - - Plot transversal areas curve - Plot transversal areas curve + + Plot the transversal areas curve + Plot the transversal areas curve Ship_CreateShip - + Create a new ship - Create a new ship + Creaza o nava noua - - Create a new ship in order to work with them - Create a new ship in order to work with them + + Create a new ship instance on top of the hull geometry + Create a new ship instance on top of the hull geometry Ship_CreateSim - - - Create a new simulation - Create a new simulation - - - - Create a new simulation in order to process later - Create a new simulation in order to process later - Ship_CreateTank - - - Create a new tank - Create a new tank - - - - Create a new ship tank - Create a new ship tank - Ship_GZ - - - GZ curve - GZ curve - - - - Transversal stability GZ curve computation - Transversal stability GZ curve computation - Ship_Hydrostatics - + Hydrostatics - Hydrostatics + Hidrostatica - - Plot ship hydrostatics - Plot ship hydrostatics + + Plot the ship hydrostatics + Plot the ship hydrostatics Ship_LoadExample - + Load an example ship geometry - Load an example ship geometry + Incarca o geometrie exemplificativa de nava - - Load an example ship geometry able to be converted into a ship. - Load an example ship geometry able to be converted into a ship. + + Load an example ship hull geometry. + Load an example ship hull geometry. Ship_OutlineDraw - + Outline draw - Outline draw + Deseneaza conturul - - Plot ship outline draw - Plot ship outline draw + + Plots the ship hull outline draw + Plots the ship hull outline draw Ship_RunSim - - - Run a simulation - Run a simulation - Ship_StopSim - - - Stop active simulation - Stop active simulation - Ship_TrackSim - - - Track simulation - Track simulation - Ship_Weights - - - Set ship weights - Set ship weights - - - - Set ship weights, tanks must be added later - Set ship weights, tanks must be added later - ship_areas - - Plot transversal areas curve - Plot transversal areas curve - - - + Draft - Draft + Ciorna - + Trim - Trim + Taiere - + Displacement - Displacement + Deplasare - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + Ariile curbe - unelte selectate [m] - - Areas curve tool trim selected - Areas curve tool trim selected + + Plot the transversal areas curve + Plot the transversal areas curve + + + + Areas curve tool trim selected [deg] + Areas curve tool trim selected [deg] ship_console - - Plot module is disabled, can't perform plot - Plot module is disabled, can't perform plot - - - - Can't create folder - Can't create folder - - - - Can't write to file - Can't write to file - - - + Data saved - Data saved - - - - Ship instance must be selected (no object selected) - Ship instance must be selected (no object selected) - - - - More than one ship selected (extra ships will be neglected) - More than one ship selected (extra ships will be neglected) - - - - Ship instance must be selected (no valid ship found at selected objects) - Ship instance must be selected (no valid ship found at selected objects) - - - - Ussually you don't want to modify manually this option - Ussually you don't want to modify manually this option - - - - Object is not a valid ship simulation - Object is not a valid ship simulation - - - - Object is not a ship simulation - Object is not a ship simulation - - - - Can't find any active simulation - Can't find any active simulation - - - - Ship objects can only be created on top of hull geometry (any object selected) - Ship objects can only be created on top of hull geometry (any object selected) - - - - Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - - - Plot module is disabled, tools can't graph output curves - Plot module is disabled, tools can't graph output curves - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL not installed, simulations stuff will disabled therefore - - - - numpy not installed, simulations stuff will disabled therefore - numpy not installed, simulations stuff will disabled therefore - - - - Can't detect external faces from ship object - Can't detect external faces from ship object - - - - Computing hydrostatics - Computing hydrostatics - - - - Computing external faces - Computing external faces - - - - Initializating - Initializating - - - - Iterating - Iterating - - - - Generating linear system matrix - Generating linear system matrix - - - - Solving linear systems - Solving linear systems - - - - Time integrating - Time integrating - - - - Building data - Building data - - - - Launching simulation - Launching simulation - - - - Done - Done - - - - Ship simulation instance must be selected (no object selected) - Ship simulation instance must be selected (no object selected) - - - - More than one ship simulation selected (extra simulations will be neglected) - More than one ship simulation selected (extra simulations will be neglected) + Datele au fost salvate - Ship simulation instance must be selected (no valid simulation found at selected objects) - Ship simulation instance must be selected (no valid simulation found at selected objects) + Please create or load a ship hull geometry before using this tool + Creati sau incarcati geometria unui fuselaj de nava inaintea folosirii acestei unelte - - Can't find OpenCL devices - Can't find OpenCL devices + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Obiectele-nava pot fi create doar pe o geometrie tip fuslaj (nici un solid printre obiectele selectate) - - Simulation already stopped - Simulation already stopped + + Computing hydrostatics + Calcul hidrostatic + + + + Computing external faces + Calcul fete externe + + + + Computing sections + Se calculeaza sectiunile + + + + Any valid ship section found + Nici o sectiune de nava nu a fost gasita + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Ship objects can only be created on top of hull geometry (no objects selected) + + + + A ship instance must be selected before using this tool (no objects selected) + A ship instance must be selected before using this tool (no objects selected) + + + + More than one ship have been selected (the extra ships will be ignored) + More than one ship have been selected (the extra ships will be ignored) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + + + + Plot module is disabled, so I cannot perform the plot + Plot module is disabled, so I cannot perform the plot + + + + Failure creating the folder + Failure creating the folder + + + + Failure writing to file + Failure writing to file + + + + A ship instance must be selected before use this tool (no objects selected) + A ship instance must be selected before use this tool (no objects selected) + + + + More than one ship has been selected (just the first one will be used) + More than one ship has been selected (just the first one will be used) - Any active simulation to stop - Any active simulation to stop + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + A ship instance must be selected before use this tool (novalid ships found in the selected objects) - - Simulation will stop at the end of actual iteration - Simulation will stop at the end of actual iteration + + Plot module is disabled, tools cannot graph output curves + Plot module is disabled, tools cannot graph output curves - - Computing GZ - Computing GZ + + Failure detecting external faces from the ship object + Failure detecting external faces from the ship object - - Ship weights has not been set. You need to set weights before use this tool - Ship weights has not been set. You need to set weights before use this tool - - - - Performing plot - Performing plot - - - - Computing sections - Computing sections - - - - Any valid ship section found - Any valid ship section found - - - - Tank has not been created - Tank has not been created - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tank objects can only be created on top of structure geometry (no object selected) - - - - Please create a tank geometry before using this tool - Please create a tank geometry before using this tool - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tank objects can only be created on top of structure geometry (no solids can't be computed) + + Failure writing the file + Failure writing the file ship_create - + Base line - Base line + Linia de baza - + Free surface - Free surface - - - - Forward perpendicular - Forward perpendicular - - - - After perpendicular - After perpendicular + Suprafata libera + Forward perpendicular + Perpendiculara prova + + + + After perpendicular + Perpendiculara pupa + + + Main frame - Main frame + Cadrul principal - + Create a new ship - Create a new ship + Creaza o nava noua - + Length - Lungime + Lungime - + Breadth - Breadth + Latimea - + Draft - Draft + Ciorna ship_hydrostatic - + Plot hydrostatics - Plot hydrostatics + Printeaza caracteristicile hidrostatice - + Trim - Trim + Taiere - + Minimum draft - Minimum draft + Minim proiectat - + Maximum draft - Maximum draft + Maxim proiectat - + Number of points - Numărul de puncte + Numărul de puncte - + Hydrostatics tool trim selected - Hydrostatics tool trim selected + Unealta hidrostatica - taiere selectata - + Hydrostatics tool minimum draft selected [m] - Hydrostatics tool minimum draft selected [m] + Unealta hidrostatica - proiectare minima selectata - + Hydrostatics tool maximum draft selected [m] - Hydrostatics tool maximum draft selected [m] + Unelte hidrostatice - ciorna maxima selectata [m] - + Hydrostatics tool number of points selected - Hydrostatics tool number of points selected + Unelte hidrostatice - numarul de puncte selectat [m] ship_load - + Load example ship - Load example ship + Incarca nava exemplificativa - + Select ship example geometry - Select ship example geometry + Selectati geometria pentru nava exemplificativa ship_outline - + Outline draw - Outline draw + Deseneaza conturul - + Auto create - Auto create + Creare automata - - Scale - Scalare - - - + Delete all sections - Delete all sections + Stergeti toate sectiunile - + Create sections - Create sections + Creare sectiuni - + Transversal - Transversal + Transversal - + Longitudinal - Longitudinal + Longitudinal - + Water lines - Water lines + Linia apei - - Transversal sections position [m] - Transversal sections position [m] + + Transversal section positions [m] + Transversal section positions [m] - - Longitudinal sections position [m] - Longitudinal sections position [m] + + Longitudinal section positions [m] + Longitudinal section positions [m] - - Water lines position [m] - Water lines position [m] - - - - Plot scale (1:scale format) - Plot scale (1:scale format) + + Water line positions [m] + Water line positions [m] shipsim_create - - - Create a new ship simulation - Create a new ship simulation - - - - Free surface - Free surface - - - - Length - Lungime - - - - Breadth - Breadth - - - - Number of points - Numărul de puncte - - - - Waves - Waves - - - - Amplitude - Amplitude - - - - Period - Period - - - - Phase - Phase - - - - Heading - Heading - shipsim_stop - - - Run the simulation - Run the simulation - - - - Simulation time - Simulation time - - - - Output - Ieşire - - - - OpenCL device - OpenCL device - shipsim_track - - - Track simulation - Track simulation - - - - Now - Now - shiptank_create - - - Create a new tank - Create a new tank - - - - Filling level - Filling level - - - - Fluid density - Fluid density - shiptank_gz - - - Draft - Draft - - - - GZ curve computation - GZ curve computation - - - - Loading condition - Loading condition - - - - Roll angles - Roll angles - - - - Trim - Trim - - - - Start - Start - - - - End - End - - - - Number of points - Numărul de puncte - - - - Displacement - Displacement - - - - Press update to compute - Press update to compute - - - - Update displacement and draft - Update displacement and draft - shiptank_weights - - - Set weights - Set weights - - - - Name - Nume - - - - Mass - Mass - diff --git a/src/Mod/Ship/resources/translations/Ship_ru.qm b/src/Mod/Ship/resources/translations/Ship_ru.qm index 7433215902c429bcfda9236141e35be450c3f4ca..1a7ce0799974fb671b2e08104511862ba5e1af9b 100644 GIT binary patch literal 10783 zcmc&)Yiu0V6~2zIpKCjI;sg`yWD=X;P$#k-J9hkv*LIwMUr7@YsVEI&@2q#C-5qOY z){a}qk0L}7fgeRsm4eh#siLajM+pL|@@OkcL8Vd)KLE9&qEv#uP#?6a5N*G6@6Ka) zW}S6HsiJsy@64Qg&UfDD&d}4brdK|A=>AuCHa~yMH=q6W7-Jg}tnBHJ8H?N|KX<*& zlsCs2Yg=SfcfQV8^^fFd%g?qsa8M}A)WTFFzNt6}V_ 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a/src/Mod/Ship/resources/translations/Ship_ru.ts b/src/Mod/Ship/resources/translations/Ship_ru.ts index 055b29314..b6edf6559 100644 --- a/src/Mod/Ship/resources/translations/Ship_ru.ts +++ b/src/Mod/Ship/resources/translations/Ship_ru.ts @@ -1,864 +1,464 @@ - + Ship - - True if is a valid ship tank instance - True if is a valid ship tank instance - - - - Fluid filling level percentage - Fluid filling level percentage - - - - Inside fluid density - Inside fluid density - - - - True if is a valid ship simulation instance - True if is a valid ship simulation instance - - - - Waves (Amplitude,period,phase) - Waves (Amplitude,period,phase) - - - - Waves direction (0 deg to stern waves) - Waves direction (0 deg to stern waves) - - - - Free surface number of elements at x direction - Free surface number of elements at x direction - - - - Free surface number of elements at y direction - Free surface number of elements at y direction - - - - Free surface elements position - Free surface elements position - - - - Free surface elements area - Free surface elements area - - - - Free surface elements normal - Free surface elements normal - - - - Ship - Корабль - - - - Ship module provides some of the commonly used tool to design ship forms - Ship module provides some of the commonly used tool to design ship forms - - - + Ship design - Проектирование корабля + Проектирование плавательных судов - + Weights - Weights + Грузы - - Simulation - Симуляция - - - - True if is a valid ship instance - True if is a valid ship instance - - - + Ship Weights names - Ship Weights names + Названия грузов - + Lightweight - Lightweight + Вес порожнем - - Ship Weights masses - Ship Weights masses - - - + Ship Weights centers of gravity - Ship Weights centers of gravity + Центры тяжестей грузов + + + + True if it is a valid ship instance, False otherwise + Если это правильный экземпляр корабля выберите Верно, выберите Неверно в противном случае + + + + Ship length [m] + Длина корабля [м] + + + + Ship breadth [m] + Ширина корабля [м] + + + + Ship draft [m] + Осадка корабля [м] + + + + Set of external faces of the ship hull + Задать внешние грани корпуса судна + + + + Ship Weights masses [tons] + Масса корабля [тонн] Ship_AreasCurve - + Areas curve - Areas curve + Строевая - - Plot transversal areas curve - Plot transversal areas curve + + Plot the transversal areas curve + Диаграмма кривой поперечных зон Ship_CreateShip - + Create a new ship - Создать новый корабль + Задание параметров плавательного судна - - Create a new ship in order to work with them - Create a new ship in order to work with them + + Create a new ship instance on top of the hull geometry + Создать экземпляр нового судна на вершине геометрии корпуса Ship_CreateSim - - - Create a new simulation - Create a new simulation - - - - Create a new simulation in order to process later - Create a new simulation in order to process later - Ship_CreateTank - - - Create a new tank - Create a new tank - - - - Create a new ship tank - Create a new ship tank - Ship_GZ - - - GZ curve - GZ curve - - - - Transversal stability GZ curve computation - Transversal stability GZ curve computation - Ship_Hydrostatics - + Hydrostatics - Гидростатика + Гидростатика - - Plot ship hydrostatics - Plot ship hydrostatics + + Plot the ship hydrostatics + Диаграмма гидродинамики корабля Ship_LoadExample - + Load an example ship geometry - Загрузить пример геометрии корабля + Загрузка образца геометрии судна - - Load an example ship geometry able to be converted into a ship. - Load an example ship geometry able to be converted into a ship. + + Load an example ship hull geometry. + Загрузить пример геометрии корпуса корабля. Ship_OutlineDraw - + Outline draw - Outline draw + Контурный чертёж - - Plot ship outline draw - Plot ship outline draw + + Plots the ship hull outline draw + Диаграммы внешних линий корпуса корабля Ship_RunSim - - - Run a simulation - Run a simulation - Ship_StopSim - - - Stop active simulation - Stop active simulation - Ship_TrackSim - - - Track simulation - Track simulation - Ship_Weights - - - Set ship weights - Set ship weights - - - - Set ship weights, tanks must be added later - Set ship weights, tanks must be added later - ship_areas - - Plot transversal areas curve - Plot transversal areas curve - - - + Draft - Draft + Высота осадки - + Trim - Обрезка + Обрезка - + Displacement - Смещение + Водоизмещение - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + Заданное значение осадки при расчёте строевой по ватерлинии [м.] - - Areas curve tool trim selected - Areas curve tool trim selected + + Plot the transversal areas curve + Диаграмма кривой поперечных зон + + + + Areas curve tool trim selected [deg] + Инструмент обрезка области кривой выбран [град] ship_console - - Plot module is disabled, can't perform plot - Plot module is disabled, can't perform plot - - - - Can't create folder - Не удается создать папку - - - - Can't write to file - Не удается записать в файл - - - + Data saved - Данные сохранены - - - - Ship instance must be selected (no object selected) - Ship instance must be selected (no object selected) - - - - More than one ship selected (extra ships will be neglected) - More than one ship selected (extra ships will be neglected) - - - - Ship instance must be selected (no valid ship found at selected objects) - Ship instance must be selected (no valid ship found at selected objects) - - - - Ussually you don't want to modify manually this option - Ussually you don't want to modify manually this option - - - - Object is not a valid ship simulation - Object is not a valid ship simulation - - - - Object is not a ship simulation - Object is not a ship simulation - - - - Can't find any active simulation - Can't find any active simulation - - - - Ship objects can only be created on top of hull geometry (any object selected) - Ship objects can only be created on top of hull geometry (any object selected) - - - - Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - - - Plot module is disabled, tools can't graph output curves - Plot module is disabled, tools can't graph output curves - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL not installed, simulations stuff will disabled therefore - - - - numpy not installed, simulations stuff will disabled therefore - numpy not installed, simulations stuff will disabled therefore - - - - Can't detect external faces from ship object - Can't detect external faces from ship object - - - - Computing hydrostatics - Computing hydrostatics - - - - Computing external faces - Computing external faces - - - - Initializating - Initializating - - - - Iterating - Iterating - - - - Generating linear system matrix - Generating linear system matrix - - - - Solving linear systems - Solving linear systems - - - - Time integrating - Time integrating - - - - Building data - Building data - - - - Launching simulation - Launching simulation - - - - Done - Готово - - - - Ship simulation instance must be selected (no object selected) - Ship simulation instance must be selected (no object selected) - - - - More than one ship simulation selected (extra simulations will be neglected) - More than one ship simulation selected (extra simulations will be neglected) + Данные сохранены - Ship simulation instance must be selected (no valid simulation found at selected objects) - Ship simulation instance must be selected (no valid simulation found at selected objects) + Please create or load a ship hull geometry before using this tool + Необходимо создать или загрузить геометрию корпуса судна перед использованием этого инструмента - - Can't find OpenCL devices - Не удалось найти устройства OpenCL + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Объекты судна могут быть созданы в верхней части геометрии корпуса (не найдено моделей среди выделенных объектов) - - Simulation already stopped - Simulation already stopped + + Computing hydrostatics + Вычисление гидростатики + + + + Computing external faces + Вычисление наружных поверхностей + + + + Computing sections + Вычисление сечений + + + + Any valid ship section found + Любая допустимая основная секция плавательного судна + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Объекты на корабле могут быть созданы только на верхней части корпуса (объекты не выбраны) + + + + A ship instance must be selected before using this tool (no objects selected) + Экземпляр корабля должен быть выбран перед использованием этого средства (объекты не выбраны) + + + + More than one ship have been selected (the extra ships will be ignored) + Были выбраны более чем один корабль (дополнительные корабли будут игнорироваться) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + Экземпляр корабля должен быть выбран перед использованием этого инструмента (не подходящий корабль для выбранных объектов) + + + + Plot module is disabled, so I cannot perform the plot + Модуль диаграмм отключен, поэтому расчет диаграмм невозможен + + + + Failure creating the folder + Ошибка создания папки + + + + Failure writing to file + Ошибка записи в файл + + + + A ship instance must be selected before use this tool (no objects selected) + Экземпляр корабля должен быть выбран перед использованием этого инструмента (объекты не выбраны) + + + + More than one ship has been selected (just the first one will be used) + Был выбран более чем один корабль (только первый из них будет использоваться) - Any active simulation to stop - Any active simulation to stop + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + Экземпляр корабля должен быть выбран прежде чем использовать этот инструмент (Обнаружен неподходящий корабль для выбранных объектов) - - Simulation will stop at the end of actual iteration - Simulation will stop at the end of actual iteration + + Plot module is disabled, tools cannot graph output curves + Модуль диаграмм отключен, инструмент не может отобразить кривые - - Computing GZ - Computing GZ + + Failure detecting external faces from the ship object + Failure detecting external faces from the ship object - - Ship weights has not been set. You need to set weights before use this tool - Ship weights has not been set. You need to set weights before use this tool - - - - Performing plot - Performing plot - - - - Computing sections - Computing sections - - - - Any valid ship section found - Any valid ship section found - - - - Tank has not been created - Tank has not been created - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tank objects can only be created on top of structure geometry (no object selected) - - - - Please create a tank geometry before using this tool - Please create a tank geometry before using this tool - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tank objects can only be created on top of structure geometry (no solids can't be computed) + + Failure writing the file + Failure writing the file ship_create - + Base line - Base line + Основная плоскость - + Free surface - Free surface - - - - Forward perpendicular - Forward perpendicular - - - - After perpendicular - After perpendicular + Волнение + Forward perpendicular + Носовой перпендикуляр + + + + After perpendicular + Кормовой перпендикуляр + + + Main frame - Main frame + Мидель-шпангоут - + Create a new ship - Создать новый корабль + Задание параметров плавательного судна - + Length - Длина + Длина - + Breadth - Breadth + Ширина - + Draft - Draft + Высота осадки ship_hydrostatic - + Plot hydrostatics - Plot hydrostatics + Расчёт гидростатики - + Trim - Обрезка + Обрезка - + Minimum draft - Minimum draft + Минимальная осадка - + Maximum draft - Maximum draft + Максиимальная осадка - + Number of points - Количество точек + Количество точек - + Hydrostatics tool trim selected - Hydrostatics tool trim selected + Расчётный угол дифферента - + Hydrostatics tool minimum draft selected [m] - Hydrostatics tool minimum draft selected [m] + Расчётное значение мнимальной осадки [м.] - + Hydrostatics tool maximum draft selected [m] - Hydrostatics tool maximum draft selected [m] + Расчётное значение максимальной осадки [м.] - + Hydrostatics tool number of points selected - Hydrostatics tool number of points selected + Расчётное количество точек гидростатики ship_load - + Load example ship - Load example ship + Загрузка плавательного судна из образцов - + Select ship example geometry - Select ship example geometry + Выбор геометрии судна из образцов ship_outline - + Outline draw - Outline draw + Контурный чертёж - + Auto create - Создать автоматически + Создать автоматически - - Scale - Масштаб - - - + Delete all sections - Delete all sections + Удалить все сечения - + Create sections - Create sections + Создать сечения - + Transversal - Transversal + Поперечный - + Longitudinal - Longitudinal + Продольный - + Water lines - Ватерлиния + Ватерлинии - - Transversal sections position [m] - Transversal sections position [m] + + Transversal section positions [m] + Положение поперечных секций [м.] - - Longitudinal sections position [m] - Longitudinal sections position [m] + + Longitudinal section positions [m] + Положение продольных секций [м.] - - Water lines position [m] - Положение ватерлинии (м) - - - - Plot scale (1:scale format) - Plot scale (1:scale format) + + Water line positions [m] + Положение ватерлинии (м) shipsim_create - - - Create a new ship simulation - Создать новую симуляцию корабля - - - - Free surface - Free surface - - - - Length - Длина - - - - Breadth - Breadth - - - - Number of points - Количество точек - - - - Waves - Волны - - - - Amplitude - Амплитуда - - - - Period - Период - - - - Phase - Фаза - - - - Heading - Heading - shipsim_stop - - - Run the simulation - Run the simulation - - - - Simulation time - Simulation time - - - - Output - Вывод - - - - OpenCL device - Устройство OpenCL - shipsim_track - - - Track simulation - Track simulation - - - - Now - Now - shiptank_create - - - Create a new tank - Create a new tank - - - - Filling level - Filling level - - - - Fluid density - Fluid density - shiptank_gz - - - Draft - Draft - - - - GZ curve computation - GZ curve computation - - - - Loading condition - Loading condition - - - - Roll angles - Roll angles - - - - Trim - Обрезка - - - - Start - Начало - - - - End - Конец - - - - Number of points - Количество точек - - - - Displacement - Смещение - - - - Press update to compute - Press update to compute - - - - Update displacement and draft - Update displacement and draft - shiptank_weights - - - Set weights - Set weights - - - - Name - Название - - - - Mass - Масса - diff --git a/src/Mod/Ship/resources/translations/Ship_sk.qm b/src/Mod/Ship/resources/translations/Ship_sk.qm index 08d5e09137e4378f05bf90f9d5ec5c47c316cedc..b1a72608e0ecd11cfecec161b2f194cc72abe13b 100644 GIT binary patch delta 2859 zcma)7YitzP6+YvAd)KdBWA83&`}%Fi#tF5d1wV+PaUg-j2`ET)tz^7=*E`mDW|^7A zrA@G+=Ba{3I0`KUB0|(Os3C1*B7&4OR4KGYBvRW*6;;!q)|HZ`Do!J)sy3wO&f06Q z&5!(;y|Xj-eBU|W`R@)c@qG;26sRCK7jAF>>B+gq|U7YSa|^^_Pqt*ospvcCjmTD*|koQ&U_;PP<~Ci 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z=NE{M8erG3KZz}1&Jqo+N$f@h^%v0_b~|$ayu))xEUP5cs~;!3VjYH9s~aut8)$aQ zyHPF+kfAOD<%eL{n2#Q?%A4#OT*tQH+v+tzP4!A}hkE@z@Gfv9RVT1pESqP^-RL#a z3a8O)2XAi@mmu!>BjJWi)Y@wZZr_YwkC|KTMVJt5zvgB6#Fqj2vaFh%RLPT8C1%UH!6wtwaRW_>34#SyGv7*=tuZYc*L=r#@Nm`CQ3M>5&thc8dk3W diff --git a/src/Mod/Ship/resources/translations/Ship_sk.ts b/src/Mod/Ship/resources/translations/Ship_sk.ts index a359a8e12..bb7071c19 100644 --- a/src/Mod/Ship/resources/translations/Ship_sk.ts +++ b/src/Mod/Ship/resources/translations/Ship_sk.ts @@ -1,864 +1,464 @@ - + Ship - - True if is a valid ship tank instance - True if is a valid ship tank instance - - - - Fluid filling level percentage - Fluid filling level percentage - - - - Inside fluid density - Inside fluid density - - - - True if is a valid ship simulation instance - True if is a valid ship simulation instance - - - - Waves (Amplitude,period,phase) - Waves (Amplitude,period,phase) - - - - Waves direction (0 deg to stern waves) - Waves direction (0 deg to stern waves) - - - - Free surface number of elements at x direction - Free surface number of elements at x direction - - - - Free surface number of elements at y direction - Free surface number of elements at y direction - - - - Free surface elements position - Free surface elements position - - - - Free surface elements area - Free surface elements area - - - - Free surface elements normal - Free surface elements normal - - - - Ship - Ship - - - - Ship module provides some of the commonly used tool to design ship forms - Ship module provides some of the commonly used tool to design ship forms - - - + Ship design - Ship design + Ship design - + Weights - Weights + Weights - - Simulation - Simulácia - - - - True if is a valid ship instance - True if is a valid ship instance - - - + Ship Weights names - Ship Weights names + Ship Weights names - + Lightweight - Lightweight + Lightweight - - Ship Weights masses - Ship Weights masses - - - + Ship Weights centers of gravity - Ship Weights centers of gravity + Ship Weights centers of gravity + + + + True if it is a valid ship instance, False otherwise + True if it is a valid ship instance, False otherwise + + + + Ship length [m] + Ship length [m] + + + + Ship breadth [m] + Ship breadth [m] + + + + Ship draft [m] + Ship draft [m] + + + + Set of external faces of the ship hull + Set of external faces of the ship hull + + + + Ship Weights masses [tons] + Ship Weights masses [tons] Ship_AreasCurve - + Areas curve - Areas curve + Areas curve - - Plot transversal areas curve - Plot transversal areas curve + + Plot the transversal areas curve + Plot the transversal areas curve Ship_CreateShip - + Create a new ship - Create a new ship + Create a new ship - - Create a new ship in order to work with them - Create a new ship in order to work with them + + Create a new ship instance on top of the hull geometry + Create a new ship instance on top of the hull geometry Ship_CreateSim - - - Create a new simulation - Create a new simulation - - - - Create a new simulation in order to process later - Create a new simulation in order to process later - Ship_CreateTank - - - Create a new tank - Create a new tank - - - - Create a new ship tank - Create a new ship tank - Ship_GZ - - - GZ curve - GZ curve - - - - Transversal stability GZ curve computation - Transversal stability GZ curve computation - Ship_Hydrostatics - + Hydrostatics - Hydrostatics + Hydrostatics - - Plot ship hydrostatics - Plot ship hydrostatics + + Plot the ship hydrostatics + Plot the ship hydrostatics Ship_LoadExample - + Load an example ship geometry - Load an example ship geometry + Load an example ship geometry - - Load an example ship geometry able to be converted into a ship. - Load an example ship geometry able to be converted into a ship. + + Load an example ship hull geometry. + Load an example ship hull geometry. Ship_OutlineDraw - + Outline draw - Outline draw + Outline draw - - Plot ship outline draw - Plot ship outline draw + + Plots the ship hull outline draw + Plots the ship hull outline draw Ship_RunSim - - - Run a simulation - Run a simulation - Ship_StopSim - - - Stop active simulation - Stop active simulation - Ship_TrackSim - - - Track simulation - Track simulation - Ship_Weights - - - Set ship weights - Set ship weights - - - - Set ship weights, tanks must be added later - Set ship weights, tanks must be added later - ship_areas - - Plot transversal areas curve - Plot transversal areas curve - - - + Draft - Draft + Draft - + Trim - Odrezať + Odrezať - + Displacement - Displacement + Displacement - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + Areas curve tool draft selected [m] - - Areas curve tool trim selected - Areas curve tool trim selected + + Plot the transversal areas curve + Plot the transversal areas curve + + + + Areas curve tool trim selected [deg] + Areas curve tool trim selected [deg] ship_console - - Plot module is disabled, can't perform plot - Plot module is disabled, can't perform plot - - - - Can't create folder - Can't create folder - - - - Can't write to file - Can't write to file - - - + Data saved - Data saved - - - - Ship instance must be selected (no object selected) - Ship instance must be selected (no object selected) - - - - More than one ship selected (extra ships will be neglected) - More than one ship selected (extra ships will be neglected) - - - - Ship instance must be selected (no valid ship found at selected objects) - Ship instance must be selected (no valid ship found at selected objects) - - - - Ussually you don't want to modify manually this option - Ussually you don't want to modify manually this option - - - - Object is not a valid ship simulation - Object is not a valid ship simulation - - - - Object is not a ship simulation - Object is not a ship simulation - - - - Can't find any active simulation - Can't find any active simulation - - - - Ship objects can only be created on top of hull geometry (any object selected) - Ship objects can only be created on top of hull geometry (any object selected) - - - - Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - - - Plot module is disabled, tools can't graph output curves - Plot module is disabled, tools can't graph output curves - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL not installed, simulations stuff will disabled therefore - - - - numpy not installed, simulations stuff will disabled therefore - numpy not installed, simulations stuff will disabled therefore - - - - Can't detect external faces from ship object - Can't detect external faces from ship object - - - - Computing hydrostatics - Computing hydrostatics - - - - Computing external faces - Computing external faces - - - - Initializating - Initializating - - - - Iterating - Iterating - - - - Generating linear system matrix - Generating linear system matrix - - - - Solving linear systems - Solving linear systems - - - - Time integrating - Time integrating - - - - Building data - Building data - - - - Launching simulation - Launching simulation - - - - Done - Done - - - - Ship simulation instance must be selected (no object selected) - Ship simulation instance must be selected (no object selected) - - - - More than one ship simulation selected (extra simulations will be neglected) - More than one ship simulation selected (extra simulations will be neglected) + Data saved - Ship simulation instance must be selected (no valid simulation found at selected objects) - Ship simulation instance must be selected (no valid simulation found at selected objects) + Please create or load a ship hull geometry before using this tool + Please create or load a ship hull geometry before using this tool - - Can't find OpenCL devices - Can't find OpenCL devices + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - Simulation already stopped - Simulation already stopped + + Computing hydrostatics + Computing hydrostatics + + + + Computing external faces + Computing external faces + + + + Computing sections + Computing sections + + + + Any valid ship section found + Any valid ship section found + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Ship objects can only be created on top of hull geometry (no objects selected) + + + + A ship instance must be selected before using this tool (no objects selected) + A ship instance must be selected before using this tool (no objects selected) + + + + More than one ship have been selected (the extra ships will be ignored) + More than one ship have been selected (the extra ships will be ignored) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + + + + Plot module is disabled, so I cannot perform the plot + Plot module is disabled, so I cannot perform the plot + + + + Failure creating the folder + Failure creating the folder + + + + Failure writing to file + Failure writing to file + + + + A ship instance must be selected before use this tool (no objects selected) + A ship instance must be selected before use this tool (no objects selected) + + + + More than one ship has been selected (just the first one will be used) + More than one ship has been selected (just the first one will be used) - Any active simulation to stop - Any active simulation to stop + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + A ship instance must be selected before use this tool (novalid ships found in the selected objects) - - Simulation will stop at the end of actual iteration - Simulation will stop at the end of actual iteration + + Plot module is disabled, tools cannot graph output curves + Plot module is disabled, tools cannot graph output curves - - Computing GZ - Computing GZ + + Failure detecting external faces from the ship object + Failure detecting external faces from the ship object - - Ship weights has not been set. You need to set weights before use this tool - Ship weights has not been set. You need to set weights before use this tool - - - - Performing plot - Performing plot - - - - Computing sections - Computing sections - - - - Any valid ship section found - Any valid ship section found - - - - Tank has not been created - Tank has not been created - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tank objects can only be created on top of structure geometry (no object selected) - - - - Please create a tank geometry before using this tool - Please create a tank geometry before using this tool - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tank objects can only be created on top of structure geometry (no solids can't be computed) + + Failure writing the file + Failure writing the file ship_create - + Base line - Base line + Base line - + Free surface - Free surface - - - - Forward perpendicular - Forward perpendicular - - - - After perpendicular - After perpendicular + Free surface + Forward perpendicular + Forward perpendicular + + + + After perpendicular + After perpendicular + + + Main frame - Main frame + Main frame - + Create a new ship - Create a new ship + Create a new ship - + Length - Dĺžka + Dĺžka - + Breadth - Breadth + Breadth - + Draft - Draft + Draft ship_hydrostatic - + Plot hydrostatics - Plot hydrostatics + Plot hydrostatics - + Trim - Odrezať + Odrezať - + Minimum draft - Minimum draft + Minimum draft - + Maximum draft - Maximum draft + Maximum draft - + Number of points - Počet bodov + Počet bodov - + Hydrostatics tool trim selected - Hydrostatics tool trim selected + Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] - Hydrostatics tool minimum draft selected [m] + Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] - Hydrostatics tool maximum draft selected [m] + Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected - Hydrostatics tool number of points selected + Hydrostatics tool number of points selected ship_load - + Load example ship - Load example ship + Load example ship - + Select ship example geometry - Select ship example geometry + Select ship example geometry ship_outline - + Outline draw - Outline draw + Outline draw - + Auto create - Auto create + Auto create - - Scale - Škála, zmena veľkosti - - - + Delete all sections - Delete all sections + Delete all sections - + Create sections - Create sections + Create sections - + Transversal - Transversal + Transversal - + Longitudinal - Longitudinal + Longitudinal - + Water lines - Water lines + Water lines - - Transversal sections position [m] - Transversal sections position [m] + + Transversal section positions [m] + Transversal section positions [m] - - Longitudinal sections position [m] - Longitudinal sections position [m] + + Longitudinal section positions [m] + Longitudinal section positions [m] - - Water lines position [m] - Water lines position [m] - - - - Plot scale (1:scale format) - Plot scale (1:scale format) + + Water line positions [m] + Water line positions [m] shipsim_create - - - Create a new ship simulation - Create a new ship simulation - - - - Free surface - Free surface - - - - Length - Dĺžka - - - - Breadth - Breadth - - - - Number of points - Počet bodov - - - - Waves - Waves - - - - Amplitude - Amplitude - - - - Period - Period - - - - Phase - Phase - - - - Heading - Heading - shipsim_stop - - - Run the simulation - Run the simulation - - - - Simulation time - Simulation time - - - - Output - Výstup - - - - OpenCL device - OpenCL device - shipsim_track - - - Track simulation - Track simulation - - - - Now - Now - shiptank_create - - - Create a new tank - Create a new tank - - - - Filling level - Filling level - - - - Fluid density - Fluid density - shiptank_gz - - - Draft - Draft - - - - GZ curve computation - GZ curve computation - - - - Loading condition - Loading condition - - - - Roll angles - 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a/src/Mod/Ship/resources/translations/Ship_sv-SE.ts +++ b/src/Mod/Ship/resources/translations/Ship_sv-SE.ts @@ -1,864 +1,464 @@ - + Ship - - True if is a valid ship tank instance - True if is a valid ship tank instance - - - - Fluid filling level percentage - Fluid filling level percentage - - - - Inside fluid density - Inside fluid density - - - - True if is a valid ship simulation instance - True if is a valid ship simulation instance - - - - Waves (Amplitude,period,phase) - Waves (Amplitude,period,phase) - - - - Waves direction (0 deg to stern waves) - Waves direction (0 deg to stern waves) - - - - Free surface number of elements at x direction - Free surface number of elements at x direction - - - - Free surface number of elements at y direction - Free surface number of elements at y direction - - - - Free surface elements position - Free surface elements position - - - - Free surface elements area - Free surface elements area - - - - Free surface elements normal - Free surface elements normal - - - - Ship - Ship - - - - Ship module provides some of the commonly used tool to design ship forms - Ship module provides some of the commonly used tool to design ship forms - - - + Ship design - Ship design + Fartygs design - + Weights - Weights + Vikter - - Simulation - Simulering - - - - True if is a valid ship instance - True if is a valid ship instance - - - + Ship Weights names - Ship Weights names + Fartygets vikters namn - + Lightweight - Lightweight + Lättvikt - - Ship Weights masses - Ship Weights masses - - - + Ship Weights centers of gravity - Ship Weights centers of gravity + Fartygets masscentrum + + + + True if it is a valid ship instance, False otherwise + True if it is a valid ship instance, False otherwise + + + + Ship length [m] + Ship length [m] + + + + Ship breadth [m] + Ship breadth [m] + + + + Ship draft [m] + Ship draft [m] + + + + Set of external faces of the ship hull + Set of external faces of the ship hull + + + + Ship Weights masses [tons] + Ship Weights masses [tons] Ship_AreasCurve - + Areas curve - Areas curve + Area kurva - - Plot transversal areas curve - Plot transversal areas curve + + Plot the transversal areas curve + Plot the transversal areas curve Ship_CreateShip - + Create a new ship - Create a new ship + Skapa ett nytt fartyg - - Create a new ship in order to work with them - Create a new ship in order to work with them + + Create a new ship instance on top of the hull geometry + Create a new ship instance on top of the hull geometry Ship_CreateSim - - - Create a new simulation - Create a new simulation - - - - Create a new simulation in order to process later - Create a new simulation in order to process later - Ship_CreateTank - - - Create a new tank - Create a new tank - - - - Create a new ship tank - Create a new ship tank - Ship_GZ - - - GZ curve - GZ curve - - - - Transversal stability GZ curve computation - Transversal stability GZ curve computation - Ship_Hydrostatics - + Hydrostatics - Hydrostatics + Hydrostatik - - Plot ship hydrostatics - Plot ship hydrostatics + + Plot the ship hydrostatics + Plot the ship hydrostatics Ship_LoadExample - + Load an example ship geometry - Load an example ship geometry + Öppna exempelfartygs geometri - - Load an example ship geometry able to be converted into a ship. - Load an example ship geometry able to be converted into a ship. + + Load an example ship hull geometry. + Load an example ship hull geometry. Ship_OutlineDraw - + Outline draw - Outline draw + Skissera - - Plot ship outline draw - Plot ship outline draw + + Plots the ship hull outline draw + Plots the ship hull outline draw Ship_RunSim - - - Run a simulation - Run a simulation - Ship_StopSim - - - Stop active simulation - Stop active simulation - Ship_TrackSim - - - Track simulation - Track simulation - Ship_Weights - - - Set ship weights - Set ship weights - - - - Set ship weights, tanks must be added later - Set ship weights, tanks must be added later - ship_areas - - Plot transversal areas curve - Plot transversal areas curve - - - + Draft - Draft + Djupgående - + Trim - Trimma + Trimma - + Displacement - Displacement + Deplacement - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + Area kurvans djupgående verktyg valt [m] - - Areas curve tool trim selected - Areas curve tool trim selected + + Plot the transversal areas curve + Plot the transversal areas curve + + + + Areas curve tool trim selected [deg] + Areas curve tool trim selected [deg] ship_console - - Plot module is disabled, can't perform plot - Plot module is disabled, can't perform plot - - - - Can't create folder - Can't create folder - - - - Can't write to file - Can't write to file - - - + Data saved - Data saved - - - - Ship instance must be selected (no object selected) - Ship instance must be selected (no object selected) - - - - More than one ship selected (extra ships will be neglected) - More than one ship selected (extra ships will be neglected) - - - - Ship instance must be selected (no valid ship found at selected objects) - Ship instance must be selected (no valid ship found at selected objects) - - - - Ussually you don't want to modify manually this option - Ussually you don't want to modify manually this option - - - - Object is not a valid ship simulation - Object is not a valid ship simulation - - - - Object is not a ship simulation - Object is not a ship simulation - - - - Can't find any active simulation - Can't find any active simulation - - - - Ship objects can only be created on top of hull geometry (any object selected) - Ship objects can only be created on top of hull geometry (any object selected) - - - - Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - - - Plot module is disabled, tools can't graph output curves - Plot module is disabled, tools can't graph output curves - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL not installed, simulations stuff will disabled therefore - - - - numpy not installed, simulations stuff will disabled therefore - numpy not installed, simulations stuff will disabled therefore - - - - Can't detect external faces from ship object - Can't detect external faces from ship object - - - - Computing hydrostatics - Computing hydrostatics - - - - Computing external faces - Computing external faces - - - - Initializating - Initializating - - - - Iterating - Iterating - - - - Generating linear system matrix - Generating linear system matrix - - - - Solving linear systems - Solving linear systems - - - - Time integrating - Time integrating - - - - Building data - Building data - - - - Launching simulation - Launching simulation - - - - Done - Done - - - - Ship simulation instance must be selected (no object selected) - Ship simulation instance must be selected (no object selected) - - - - More than one ship simulation selected (extra simulations will be neglected) - More than one ship simulation selected (extra simulations will be neglected) + Data sparad - Ship simulation instance must be selected (no valid simulation found at selected objects) - Ship simulation instance must be selected (no valid simulation found at selected objects) + Please create or load a ship hull geometry before using this tool + Var god skapa eller öppna ett fartygs skrov geometri före - - Can't find OpenCL devices - Can't find OpenCL devices + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Farygs objekt kan endast skapas ovanpå toppen av skrovgeometrin (ingen solid funnen vid valda objekt) - - Simulation already stopped - Simulation already stopped + + Computing hydrostatics + Beräknar hydrostatik + + + + Computing external faces + Beräknar externa ytor + + + + Computing sections + Beräknar sektioner + + + + Any valid ship section found + Ingen giltig fartygs sektion funnen + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Ship objects can only be created on top of hull geometry (no objects selected) + + + + A ship instance must be selected before using this tool (no objects selected) + A ship instance must be selected before using this tool (no objects selected) + + + + More than one ship have been selected (the extra ships will be ignored) + More than one ship have been selected (the extra ships will be ignored) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + + + + Plot module is disabled, so I cannot perform the plot + Plot module is disabled, so I cannot perform the plot + + + + Failure creating the folder + Failure creating the folder + + + + Failure writing to file + Failure writing to file + + + + A ship instance must be selected before use this tool (no objects selected) + A ship instance must be selected before use this tool (no objects selected) + + + + More than one ship has been selected (just the first one will be used) + More than one ship has been selected (just the first one will be used) - Any active simulation to stop - Any active simulation to stop + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + A ship instance must be selected before use this tool (novalid ships found in the selected objects) - - Simulation will stop at the end of actual iteration - Simulation will stop at the end of actual iteration + + Plot module is disabled, tools cannot graph output curves + Plot module is disabled, tools cannot graph output curves - - Computing GZ - Computing GZ + + Failure detecting external faces from the ship object + Failure detecting external faces from the ship object - - Ship weights has not been set. You need to set weights before use this tool - Ship weights has not been set. You need to set weights before use this tool - - - - Performing plot - Performing plot - - - - Computing sections - Computing sections - - - - Any valid ship section found - Any valid ship section found - - - - Tank has not been created - Tank has not been created - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tank objects can only be created on top of structure geometry (no object selected) - - - - Please create a tank geometry before using this tool - Please create a tank geometry before using this tool - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tank objects can only be created on top of structure geometry (no solids can't be computed) + + Failure writing the file + Failure writing the file ship_create - + Base line - Base line + Baslinje - + Free surface - Free surface - - - - Forward perpendicular - Forward perpendicular - - - - After perpendicular - After perpendicular + Fri yta + Forward perpendicular + Förliga perpendikeln + + + + After perpendicular + Akterliga perpendikeln + + + Main frame - Main frame + Huvud spant - + Create a new ship - Create a new ship + Skapa ett nytt fartyg - + Length - Längd + Längd - + Breadth - Breadth + Bredd - + Draft - Draft + Djupgående ship_hydrostatic - + Plot hydrostatics - Plot hydrostatics + Skriv ut hydrostatiken - + Trim - Trimma + Trimma - + Minimum draft - Minimum draft + Minimum djupgående - + Maximum draft - Maximum draft + Maximum djupgående - + Number of points - Antal punkter + Antal punkter - + Hydrostatics tool trim selected - Hydrostatics tool trim selected + Hydrostatikens trim verktyg valt - + Hydrostatics tool minimum draft selected [m] - Hydrostatics tool minimum draft selected [m] + Hydrostatiska verktyget minimum djupgående valt [m] - + Hydrostatics tool maximum draft selected [m] - Hydrostatics tool maximum draft selected [m] + Hydrostatiska verktyget maximum djupgående valt [m] - + Hydrostatics tool number of points selected - Hydrostatics tool number of points selected + Hydrostatiska verktyget antal punkter valt [m] ship_load - + Load example ship - Load example ship + Öppna exempelfartyg - + Select ship example geometry - Select ship example geometry + Välj exempelfartygs geometri ship_outline - + Outline draw - Outline draw + Skissera - + Auto create - Auto create + Auto skapa - - Scale - Skala - - - + Delete all sections - Delete all sections + Radera alla sektioner - + Create sections - Create sections + Skapa sektioner - + Transversal - Transversal + Transversal - + Longitudinal - Longitudinal + Longitudinell - + Water lines - Water lines + Vattenlinjer - - Transversal sections position [m] - Transversal sections position [m] + + Transversal section positions [m] + Transversal section positions [m] - - Longitudinal sections position [m] - Longitudinal sections position [m] + + Longitudinal section positions [m] + Longitudinal section positions [m] - - Water lines position [m] - Water lines position [m] - - - - Plot scale (1:scale format) - Plot scale (1:scale format) + + Water line positions [m] + Water line positions [m] shipsim_create - - - Create a new ship simulation - Create a new ship simulation - - - - Free surface - Free surface - - - - Length - Längd - - - - Breadth - Breadth - - - - Number of points - Antal punkter - - - - Waves - Waves - - - - Amplitude - Amplitude - - - - Period - Period - - - - Phase - Phase - - - - Heading - Heading - shipsim_stop - - - Run the simulation - Run the simulation - - - - Simulation time - Simulation time - - - - Output - Utmatning - - - - OpenCL device - OpenCL device - shipsim_track - - - Track simulation - Track simulation - - - - Now - Now - shiptank_create - - - Create a new tank - Create a new tank - - - - Filling level - Filling level - - - - Fluid density - Fluid density - shiptank_gz - - - Draft - Draft - - - - GZ curve computation - GZ curve computation - - - - Loading condition - Loading condition - - - - Roll angles - Roll angles - - - - Trim - Trimma - - - - Start - Start - - - - End - End - - - - Number of points - Antal punkter - - - - Displacement - Displacement - - - - Press update to compute - Press update to compute - - - - Update displacement and draft - Update displacement and draft - shiptank_weights - - - Set weights - Set weights - - - - Name - Namn - - - - Mass - Mass - diff --git a/src/Mod/Ship/resources/translations/Ship_tr.qm b/src/Mod/Ship/resources/translations/Ship_tr.qm index bc2e4da881461e11f3723a44172b0f32e4713390..6013930416f4117150d98c0374c8758c9d671467 100644 GIT binary patch delta 3109 zcma)8e{37&8GbL0V>?cqA5NOs`Ss;T^P^3xv`IU)X@G>16-a4DL$fW4#Kk_x7oG2{ zyK_UfL0U1?7TPlPTg%4UQ93bgV%>lgwbcZ4+FG^>ggTHWDlw4OZ9vgb7;Hlm)1L1f z+iA)={;rI~!<*#(lIv2i=-B+7`kARYbfp37Q za=zfM9%Nd#tKitX%|y$dEqJ=|90GokUc-+Rykk8N;Hw3n82^D|8$CmpA++j#&(wQ= zhf{kz*34m|@)tc1^c*0PdObgQ{4A0GxaZ|x!P(}Yc~?CTq2>3?dbgamU`g2f#&92i zZ0|qLA0jGi_D#pn6NN**eO571?d!frzWFYGkN6HoHWQT$_%7@i2k^Y_)iqmTy;f-P zH;IZrDtxT06AoP|JbN-9IEVecZOAn5GyhkP{}d(tpeO~pgBofNW(kwG#3y}J6l)0gRO%p2n2H>=<7_N3&R_Fw znXO$EA4R-OF(>_NV*^fX)Rbeki1Z-Yd~r*He^kE+LW2OECO=m|i36f3`ed44pfu!Q z;xq#Ol;g1q6$~!he7vZcC;TPrsS`H_Ay0Gc67@+J#H4Aw2n(~8^^BM)g{d*7+Wde& zRMyD`WzABUfhw5Os-^G?#e2$bpQ^3V6UX{x{?llvMsfbAHUjOdrOvT{jIRmR+!9mWjbA9Rkv(ekAO~Rwvo(KUlg8ADn>%F%^Ci5Nr*pL zJ{(#i0a6yai%a#*zHnB|+Th8CK^lTwQC)^_9p4JwhpPm75w`OuTH02v&MIpjGUOv<_N0`N8MoNz|6^(-ie0D{<>+wYj=9^dEIKQnqwx%qbs!!e^!;9DA^UH1B z3vHfBLCJxxy#Z)0i-jcQ^e#dYd`&nt_fVZCjjVSzu!^oqIg^T^IO&OHJN8Xx48$s| z)tv4zvprWcD63iuWs8Vim(GlL)zsHaT?Z`M&KA|@->GXYckoOgCNd2C(VE5;>oRyz z#YWKu;F8fDGmV5(j7v35cXwUKG7b3{QlBGUB$=B?)fu8`Q(e%lu$Zdx`R=N1tG@uO zXy_Pd7K2t@2Wn(6rTu(2Yb%LkI*2x%fDstW*aSg-yfMFd3jSM=ojcP6wz+UmoInb{ z#DYQbmVz2|WGgVprN&@a92iitOe`%rRAYo%V4*&h^*^4Es~0f zVdC@&OXB$8ml~EyCdh7c0i1uWwOiUCg8X90VDyP7{!Hsiex!XTAMPrbobkjrb@UeI z2GHE@j;~5{AN1_-_HA|szc^Jzuccs#m^I=gWKMy^gj11)m_JFZmh)cvj>TvCS_@gy zu+Vt;)4-EAhxt<#>-fL=%K4d_HunxVr>;0pET=M}3%)3H|IN#nKyT}!QG|<~XF^Tx a__$6No?iPGqk0qvsmU}It+QC}j{gEv3oCH| literal 18759 zcmd5^3zS@SdH?pE-JRWRLWm)5lA931Le`jI5+jC?O+pf2^N@r`KuB+9?(Pnmxpz8u zW;YwLdVr%+E!7^MRmAtvsvKYSbp&#%9x7F93qITWRzQnA)>BTck<;Jr`_KIEotZnE z-9WX6v$^xS-~0XlE?YmFS@Q6IyyHz@TRHgPpS=72f7>C_{WZU

K?2a`{UGBIL-H@oriE?z2PT-(;;Isk8Pi2&EWJ1kYpbW9QFIIrY>ul*`H&EZsJ{(YiO}(vVsVv78E*TH<5$W_;b zm;kEhT$f8eA~jr7Glz-vsynhK0)?1RH~!AO+_(t1@7GFM%9d}{ChmMAChnPt_X1nO zO6cilKn*MHQWsq{t3=;Cq%6O3f_2bUrlirVG~1NI(MDEIzcjL1R2iC*q!@q0#^@cU*2qD@RITLKVHA3T`}dM;!jXv%HPqb+ z$FVv!Et4L#V?3U=2YFkHJDP4;87;{TQy(*jO)YM7-Wt=5!hA3?aN|EiwiG^X4{1IB LMpoV#niT#3IrX;4 diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_it.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_it.ts index 6ef322b58..e80674d6f 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_it.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_it.ts @@ -1,282 +1,292 @@ - + StartPage - - - FreeCAD Start Center - FreeCAD Start Center - - - - Start a new project - Iniziare un nuovo progetto - - - - Recent Files - File recenti - - - - Tutorials - Tutorial - - - - FreeCAD Homepage - FreeCAD Homepage - - - - Example projects - Progetti di esempio - - - - Schenkel STEP file - File Schenkel STEP - - - - Load a PartDesign example - Carica un esempio Part Design - - - - Load a Drawing extraction - Carica un disegno di estrazione - - - - Load a Robot simulation example - Carica un esempio di simulazione Robot - - - - Projects from the Web - Progetti dal Web - - - - Schenkel STEP - Schenkel STEP - - - - Complex Part - Parte complessa - - - - Close this window after opening or creating a file - Chiudi questa finestra dopo l'apertura o la creazione di un file - - - - Don't show me this window again next time - Non mostrare questa finestra la prossima volta - - - - Designing parts - Progettazione di parti - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - L'ambiente <b>Part Design</b> è stato progettato per creare pezzi complessi basati su sketch 2D vincolati. Utilizzarlo per disegnare forme 2D, vincolare alcuni dei loro elementi ed estruderle per formare pezzi 3D. - - - - Example workflow - Esempio di flusso di lavoro - - - - Part Design - Progettazione di parti - - - - Designing architectural elements - Progettazione di elementi architettonici - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - L'ambiente <b>Progettazione Architettonica</b> è appositamente progettato per lavorare con elementi architettonici come pareti o finestre. Inizi disegnando forme 2D e usale come guide per costruire oggetti architettonici. - - - - Architectual Design - Progettazione architettonica - - Working with Meshes - Lavorare con le Mesh + FreeCAD Start Center + FreeCAD Start Center - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - L'<b>Ambiente Mesh</b> è usato per lavorare con gli oggetti Mesh. Le mesh sono oggetti 3D più semplici degli oggetti parte, ma sono spesso più facili da importare ed esportare da/verso altre applicazioni. + Start a new project + Inizia un nuovo progetto - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD offre diversi strumenti per la conversione tra oggetti Mesh e oggetti Parte. + Recent Files + File recenti - - Work with Meshes - Lavorare con le Mesh - - - - The complete workbench - L'ambiente di lavoro completo - - - - FreeCAD Complete workbench - Ambiente completo FreeCAD + + Tutorials + Tutorial - file size: - dimensione del file: + FreeCAD Homepage + FreeCAD Homepage - creation time: - data di creazione: + Example projects + Progetti di esempio - last modified: - ultima modifica: - - - - populated with some of the most commonly used tools. - popolato con alcuni degli strumenti più comunemente utilizzati. - - - - Latest videos - Ultimi video - - - - Latest news - Ultime notizie - - - - On the web - Sul web - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - Questa è la Homepage di FreeCAD. Qui sarete in grado di trovare un sacco di informazioni su FreeCAD, compresi tutorial, esempi e documentazione per l'utente. + Schenkel STEP file + File Schenkel STEP - location: - posizione: + Load a PartDesign example + Carica un esempio Part Design - User manual - Manuale utente + Load a Drawing extraction + Carica un disegno di estrazione - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc/it + Load a Robot simulation example + Carica un esempio di simulazione Robot + + + + Projects from the Web + Progetti dal Web - Python resources - Risorse Python + Schenkel STEP + Schenkel STEP - File not found - File non trovato + Complex Part + Parte complessa - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - da <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + Close this window after opening or creating a file + Chiudi questa finestra dopo l'apertura o la creazione di un file - The FreeCAD-tutorial blog - Il blog di FreeCAD-tutorial + Don't show me this window again next time + Non mostrare questa finestra la prossima volta - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - dal <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>Canale notizie di FreeCAD</a> + Designing parts + Progettazione di parti - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - Questo è il manuale ufficiale di FreeCAD, costruito, mantenuto e tradotto dalla comunità FreeCAD. + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + L'ambiente <b>Part Design</b> è stato progettato per creare pezzi complessi basati su sketch 2D vincolati. Utilizzarlo per disegnare forme 2D, vincolare alcuni dei loro elementi ed estruderle per formare pezzi 3D. - The tutorials section on the FreeCAD website - La sezione tutorial sul sito FreeCAD + Example workflow + Esempio di flusso di lavoro - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - La sezione del sito FreeCAD dedicata agli script python, con esempi, spiegazioni e comandi API. + Part Design + Progettazione di parti - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - Un blog dedicato all'insegnamento di FreeCAD, mantenuto da membri della comunità FreeCAD + Designing architectural elements + Progettazione di elementi architettonici - Getting started - Guida introduttiva + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + L'ambiente <b>Progettazione Architettonica</b> è appositamente progettato per lavorare con elementi architettonici come pareti o finestre. Inizi disegnando forme 2D e usale come guide per costruire oggetti architettonici. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - L'interfaccia di FreeCAD è suddivisa in ambienti di lavoro i quali sono insiemi di strumenti adatti per un compito specifico. Puoi iniziare con uno degli ambienti in questa lista, o con l'ambiente di lavoro completo che si presenta con alcuni degli strumenti più usati degli altri ambienti. Clicca qui per saperne di più sugli ambienti di lavoro sul sito FreeCAD. + Architectual Design + Progettazione architettonica - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + Lavorare con le Mesh - Ship Design - Progettazione navale + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + L'<b>Ambiente Mesh</b> è usato per lavorare con gli oggetti Mesh. Le mesh sono oggetti 3D più semplici degli oggetti parte, ma sono spesso più facili da importare ed esportare da/verso altre applicazioni. - Designing and calculating ships - Progettazione e calcolo di navi + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCAD offre diversi strumenti per la conversione tra oggetti Mesh e oggetti Parte. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - Il modulo <b>Ship Design</b> offre diversi strumenti per aiutare i progettisti di navi per visualizzare, modellare e calcolare profili e altre proprietà specifiche di scafi di nave. + Work with Meshes + Lavorare con le Mesh + The complete workbench + L'ambiente di lavoro completo + + + + FreeCAD Complete workbench + Ambiente completo FreeCAD + + + + file size: + dimensione del file: + + + + creation time: + data di creazione: + + + + last modified: + ultima modifica: + + + + populated with some of the most commonly used tools. + popolato con alcuni degli strumenti più comunemente utilizzati. + + + + Latest videos + Ultimi video + + + + Latest news + Ultime notizie + + + + On the web + Sul web + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + Questa è la Homepage di FreeCAD. Qui sarete in grado di trovare un sacco di informazioni su FreeCAD, compresi tutorial, esempi e documentazione per l'utente. + + + + location: + posizione: + + + + User manual + Manuale utente + + + + Python resources + Risorse Python + + + + File not found + File non trovato + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + da <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + + + + The FreeCAD-tutorial blog + Il blog di FreeCAD-tutorial + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + dal <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>Canale notizie di FreeCAD</a> + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + Questo è il manuale ufficiale di FreeCAD, costruito, mantenuto e tradotto dalla comunità FreeCAD. + + + + The tutorials section on the FreeCAD website + La sezione tutorial sul sito FreeCAD + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + La sezione del sito FreeCAD dedicata agli script python, con esempi, spiegazioni e comandi API. + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + Un blog dedicato all'insegnamento di FreeCAD, mantenuto da membri della comunità FreeCAD + + + + Getting started + Guida introduttiva + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + L'interfaccia di FreeCAD è suddivisa in ambienti di lavoro i quali sono insiemi di strumenti adatti per un compito specifico. Puoi iniziare con uno degli ambienti in questa lista, o con l'ambiente di lavoro completo che si presenta con alcuni degli strumenti più usati degli altri ambienti. Clicca qui per saperne di più sugli ambienti di lavoro sul sito FreeCAD. + + + + Ship Design + Progettazione navale + + + + Designing and calculating ships + Progettazione e calcolo di navi + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Il modulo <b>Ship Design</b> offre diversi strumenti per aiutare i progettisti di navi per visualizzare, modellare e calcolare profili e altre proprietà specifiche di scafi di nave. + + + Load an Architectural example model - Caricare un esempio di modello architettonico + Caricare un esempio di modello architettonico + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_ja.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_ja.qm index c7772b91e60bf1b5888d5c5beea991b9d29d5e8e..d42777313b99556f84232ff6a7336bc6615b1c6a 100644 GIT binary patch delta 2631 zcmbtWdr(w$6h3!fcb|YFWEc?Q5LmKDK}$!>6dx(D2AfJ*YYTTDE!|z0UC|L-A2qq_ zhP1y?dQ6UrlVussY$YXWmJiBGC(|q&GR-orYzCcitclLOh$1%ihunYmo_p^3zVn^$ zcP?K|U;jYUpil>_T2la^sDY+aO94#7;M1`Q02$-C!Ru83>L^zoZ3Iw#rg)@L50HLT zv841Qfc6a~ALRj*oxBHa0d05odSSnpL&YDf(Tquw{;w$_~)AG zi=UzRB2CGVi&VCW*DYwF!g+k!>9+uG_wh9c#uGq2@7uHPPR-CgS__Q~ali&<_2n z^p7asU{FTOr~$LVwXKWd(~S3QSQ!FHd(QZUVKYgqG!5VTJ3va7X^e6*0VSDAPmm(2 zLet~?y+lx9x*)74LYoq}`b*UL9|=!df25A;5_f;yP5?P>V$-gqUgyJ9@Pk0tWOx9I zG4`kf7orW9qlm}wH{6a+tV9K6-P<=Uj^E=MJc#?Tg%W?jE*nEYgpgvVZ21xz`f ztl6D76T^hX#dFoex$L3+`V=2>5k(O%5baj{h8ozzp4A+xoZBzYOU-?ZJE&QgLxQq$Xf+EVB)mBVl%hVY|vj9lC>HaaJyKRX?})G$^)Zl z{Nn5`n_ZgA>@J!73@l|^OnGWgFc*vCCrmpO+*gbx<*4k(oi_GC(v0E#Uf}RCjAB?G zi&zFtXE7$FO2yd70a+=MQj)vmf;|QSJ*ymWDg;e19_%ndqA0aQcV_9Hq-Z1gC2_sI z&z7mNWW`v|P84l+|GW4!fr@3vQ1mYj`tZs5cSX-(EGz*k4w6SE z+dRw*J~Be`)%jhWTaR^v$!#Id*Uu6ndAAF96QiSKgw6OKdi{$ZeF;U&Joi)RX>!Xr za=9|FC1OcmlX<>CPq~J?8NGf&u!8W?9JXk0~)E!btKH*K>3l4q3G~JSLN` zU0r!lZl?lW1m?uj9$jzBb)we^xB^$9#S+3bM4{KUC6ajk>#o~Ra|(wfrm`px_vL(( zCa;nf$M7A}qk|}LHxv^iwGBwURny^cNQS046wfWBR=jkO&d~vDmEC5+`S>v9D73Vh zKtmh0%o;zIx|2&D_%FwG*WiMXA7;T~2!IQ`Ad-SowXcbRD4R^gofO%DKhwN=)>z+c zk=S-o_W5pO_;lpWZX+$gS@0mnv6JGT^zwCFzHwT;+`wmbvCi9v+Eo6B zi`gw!3ybo7F5mqDcc4Znn&qt%{I+1N;IFm0f_662m|Wz$RaItKiBmw<%S{T_K30-K2EUatjlNsxLt)~7Q(%{ej!sN)Lc=7-MPa*e#xbcojg8B`o7c=O qv`?hpi?Vaf`PVl|Fjux{?=F!J-N(|`F*1UdqWn>&e**YnrT+lVE1=60#a^}YD4>8+Lah;TrkrWVwlm|*l!q5M zdd)Q!Y9&3sVoc*J@eyCK8c8IW5C!9lA4)Va*Gs?$#zcRJe-w@1clMl_Rt6tGq?tKq z_Fj9fZ++{r7sJgTFW+;HwO8)BuTjJ|LG~QmDKdVaynESrks0rJYKHwH<=Z`*1_njS z?(p6?7{q#;_us3IiUeo-i~$4ZPWmbrCq*X2ebX;~Mx^=;U+!m|3$O6)9|{Qm`3~*0 zMFQXYXTO>iId`{z-#2e#wZ;Eq>Q@mfc){+uQ<@P3kr_~TK0?pz);{WZx;-25A;7V5saw7u7_5Fk^6#;zj^^=WpKg4nE-q! zxHNMd=l&HuHtm2&#o>@|U^ReW9O`=E2a%~CjJqoi$Lg9Z=e+fuB{F4harKn?Rt-I{Tdh$$)kc+Cb5m@>#sSrB*ZRyUH9$vAX}D<0R#>_Y*fNr{cll;t zc?EErK$Cz&v_r?j*iSmRNkR{h^x>Oyxcga$gtTPsw|q^_SDiseCQlZL>%i$gSf#!& zeiKVCK4dCuPx9wN=XcLo|GBzG^{dp#gZ?=lyT7`s9jXN{T@glNyI_@ZUmm~({J3@M$ZrHJ1Ot!^?fT~n}#aM&{gS4}!c);JEjDM^=O zb~13`r|f2kn8+60g7PuNi8B>4A*G!dk zf&q$l6b^Ek2~5MqZsvA|Fi_KX)>VVude&ac`)Gl{-?uvEICC`v6YQ`=mvEG_6Vo?( z&PGbf5)HtCK;O4GWHI~c4V$wr_?%cpjH4?)3zY1xT74XGqSGwEyyMt){btE#(RUiK z+YU)~6Lv^K%0h=OXo8?dLSP@sN8iFvw-!!oU=DuQJ4$Kqdz@#^iK+%xRPE|wvvTX1 zZj@q&%vhtTVdxpPeE-F^+Z~GrvX0_B`cdH7GU#m>{!;_PGMdp&@Swrb26vriU^(4j zbY_)if#fbm+A!6+^QyxRT-_UKUdJ_xLSqmJrL-;`0L}YMdh+|ka~d4H&>7G$vg7Q7 zo_QA)^7JooYpX bQViRlw@ - + StartPage - - - FreeCAD Start Center - FreeCADスタートセンター - - - - Start a new project - 新しいプロジェクトを開始 - - - - Recent Files - 最近使用したファイル - - - - Tutorials - チュートリアル - - - - FreeCAD Homepage - FreeCADホームページ - - - - Example projects - サンプルプロジェクト - - - - Schenkel STEP file - Schenkel STEP file - - - - Load a PartDesign example - 部品作成の例を読み込む - - - - Load a Drawing extraction - Load a Drawing extraction - - - - Load a Robot simulation example - ロボットシミュレーション例を読み込む - - - - Projects from the Web - Projects from the Web - - - - Schenkel STEP - Schenkel STEP - - - - Complex Part - Complex Part - - - - Close this window after opening or creating a file - ファイルを開くまたは作成後にこのウィンドウを閉じる - - - - Don't show me this window again next time - 次回からはこのウィンドウを表示しない - - - - Designing parts - 部品の設計 - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - <b>部品設計</b>ワークベンチは、制約された2Dスケッチをもとに複雑な部分を作成するように設計されています。2Dの図形を描画しそれらの要素の一部を制約し、押し出すことにより3D部品を作成します。 - - - - Example workflow - ワークフローの例 - - - - Part Design - Part Design - - - - Designing architectural elements - Designing architectural elements - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - <b>建築設計</b>ワークベンチは、特別に壁や窓などの建築要素を扱うために設計されています。 2Dの図形を描画することによって起動し、建築オブジェクトを構築するためのガイドとして使用することもできます。 - - - - Architectual Design - 建築設計 - - Working with Meshes - Working with Meshes + FreeCAD Start Center + FreeCADスタートセンター - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - <b>メッシュワークベンチ</b> を使用して、メッシュオブジェクトを操作します。メッシュは部品オブジェクトよりも単純な3D オブジェクトです。メッシュオブジェクトは他のソフトウェアとのインポート/エクスポートが容易です。 + Start a new project + 新しいプロジェクトを開始 - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD offers you several tools to convert between Mesh and Part objects. + Recent Files + 最近使用したファイル - - Work with Meshes - Work with Meshes - - - - The complete workbench - The complete workbench - - - - FreeCAD Complete workbench - FreeCAD Complete workbench + + Tutorials + チュートリアル - file size: - ファイル サイズ: + FreeCAD Homepage + FreeCADホームページ - creation time: - 作成日時: + Example projects + サンプルプロジェクト - last modified: - 最終更新日: - - - - populated with some of the most commonly used tools. - populated with some of the most commonly used tools. - - - - Latest videos - 最新の動画 - - - - Latest news - 最新ニュース - - - - On the web - On the web - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - これは FreeCAD のホームページです。ここで FreeCAD のチュートリアル,サンプル,ユーザーマニュアルなどの多くの情報を見つけることができます。 + Schenkel STEP file + Schenkel STEP ファイル - location: - location: + Load a PartDesign example + 部品作成の例を読み込む - User manual - ユーザーマニュアル + Load a Drawing extraction + 引用図面を読み込む - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc + Load a Robot simulation example + ロボットシミュレーション例を読み込む + + + + Projects from the Web + Web上のプロジェクト - Python resources - Pythonのリソース + Schenkel STEP + Schenkel STEP - File not found - ファイルが見つかりませんでした + Complex Part + 複合化部品 - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + Close this window after opening or creating a file + 「開くまたはファイルを作成」をした後に、このウィンドウを閉じる - The FreeCAD-tutorial blog - FreeCAD チュートリアルブログ + Don't show me this window again next time + 次回からは、このウィンドウを表示しない - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADニュースチャンネル</a>より + Designing parts + 部品の設計 - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + <b>部品設計</b>ワークベンチは、拘束された2Dスケッチをもとに複雑な部分を作成するように設計されています。2D図形を作図して、それら要素の一部を拘束して押し出すことにより3D部品を作成するために用います。 + - The tutorials section on the FreeCAD website - The tutorials section on the FreeCAD website + Example workflow + ワークフローの例 - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + Part Design + 部品設計 - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + Designing architectural elements + 建築要素を設計します - Getting started - Getting started + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + <b>建築設計</b>ワークベンチは、特別に壁や窓などの建築要素を扱うために設計されています。 初めに2Dの図形を作図しておき、建築オブジェクトを構築するためのガイドに用いることもできます。 - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + Architectual Design + 建築設計 - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + メッシュの操作 - Ship Design - Ship Design + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + <b>メッシュワークベンチ</b> を使用して、メッシュオブジェクトを操作します。メッシュは部品オブジェクトよりも単純な3D オブジェクトです。メッシュオブジェクトは他のソフトウェアとのインポート/エクスポートが容易です。 - Designing and calculating ships - Designing and calculating ships + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCADはメッシュと部品オブジェクトを相互変換するツールをいくつか提供しています。 - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Work with Meshes + メッシュを使用 + The complete workbench + 全てのワークベンチ + + + + FreeCAD Complete workbench + FreeCADの全てのワークベンチ + + + + file size: + ファイル サイズ: + + + + creation time: + 作成日時: + + + + last modified: + 最終更新日時: + + + + populated with some of the most commonly used tools. + 最もよく使用されるツールのセットを設定します。 + + + + Latest videos + 最新の動画 + + + + Latest news + 最新ニュース + + + + On the web + Webにて + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + これは FreeCAD のホームページです。ここで FreeCAD のチュートリアル,サンプル,ユーザーマニュアルなどの多くの情報を見つけることができます。 + + + + location: + 場所: + + + + User manual + ユーザーマニュアル + + + + Python resources + Pythonのリソース + + + + File not found + ファイルが見つかりませんでした + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> より + + + + The FreeCAD-tutorial blog + FreeCAD チュートリアルブログ + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADニュースチャンネル</a>より + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + これはFreeCADコミュニティによって作成,維持,翻訳された公式マニュアルです。 + + + + The tutorials section on the FreeCAD website + FreeCADホームページのチュートリアルセクション + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + Pythonスクリプトのためのセクションです。Pythonのサンプル,解説,APIコマンドについて書かれています。 + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + FreeCADを学ぶためのブログです。FreeCADコミュニティのメンバーが維持管理しています。 + + + + Getting started + 初めての方へ + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + FreeCADのインターフェイスは特定の作業に適したツール一式がワークベンチ毎に分かれています。このリストにあるワークベンチの1つ、または総合ワークベンチから開始することができます。総合ワークベンチでは最もよく使われるツールが他のワークベンチから集められて提供されています。FreeCADのウェブサイトで、ワークベンチの詳細について読みたい場合はクリックしてください。 + + + + Ship Design + 船舶の設計 + + + + Designing and calculating ships + 船舶の設計と計算 + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + <b>船舶設計</b>モジュールは船舶設計者が船殻の形状やその他の特異な性質を見たり、モデリングしたり、計算するための複数のツールを提供します。 + + + Load an Architectural example model - Load an Architectural example model + 建築モデル例を読み込む + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbenches + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_nl.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_nl.qm index af0432435b000e56718b661e5bce384c32e976e8..a54fb2a8dd506d376df7d667c27438e34e7aa769 100644 GIT binary patch delta 2167 zcmbtVe{2(F7=GJpdu`Wl3uAPw+t^mwudr4!1SK1a12ni1kf8*LOS>NJv8}CbXJyV6 zGYxZD%Cbv9qAZFMjR{K9X-rtA5P`)d#$QAdjUj+WW1=R=KWG-8_paTtx!@n$m;3JS z{oe0+pXd4B-Y&Hr**mg4IYom<8;FDyja=_1S~f_ZKafjQyI)r{W*`#3)cJ=~M5eR) zeJLwZ%~$&8Tdxt>9D+D35*cm^_T~^#VT(|<_FbY9r|?c&B~jHLVRF<$_!BPoD?~Zd zhT8EMQRPX)#IF|-{mpPYJVTVUePp<^Vv@*u#b`BsNTf>`*PoM!EJux7eY=UwdyOAY zeM6)lFg<$cWyJGMEzZA)jN3%ZGj9R-MX~tC`$YFVE_PjRB&wJZBd5lQ^7F;R*WM#? ztrJsMe*|u&n7V^H_I=_9(?1cFUJOS%z|eeg*KRvr?8>iXTA^| z0^>g|kBp=d|Hm?*52EnvmRC+KgCkE^hK_HCQ>!hbCl#XVdTYas9)zl__g!*v0Bs$@`&N01{U#`HOhEn%h1gym?Ssf7^>fo}p?Q4rxdhMX`E%JCk>(*d2D+d9_)jaBi<4j*`EhePp z_afS@?%-@qIa>eceP)nR+;g$ z-GOedQuVP-;mi>(>PY&G^IM&xF4H#)q^6IRo-o>N_$2UA#xRG{54%naO?~(p#4#eY zkvtd)b+}<3YvgYPe?c^sZV-r~8#s&g$x2I&O9@n0t=bff$0Hj(o|+^qe~qj64{Z z<6TnI&TvACw)e!OXskWh<5SKX3YsEIc4e)r_}=^P?#h3dC@rp%ro&4t-MZ?byO&K* O)%5GcK{%z?>HY=AjqE@G delta 2028 zcmcIkZD?C%6n>JM^d@Q3&CYezuIY6}TZ`>wmTh*_$!PcC*ov?sn=o0H+%&NtiMh9{ zWzvXsPDiO_5z1heF>y@A56lMBjVeR8p@@Ql6GcYnivI8ebb=F#&w11IW6mG`FoFBN z_q^vk=Q+(^Ne8=dmnbUagg(g57#pvW9Q1&c7ZY~9C-*HupdjS1&S9Ev;D0O&`_)&y*Hy?FE)@(LyUv0F|$6&R>kX>o#rTkRSYM7Y4IH@n@d9 zPujqWm7cRdenjg}o@>czAXD<5=X&`B5ct{~C^`kW`n{{qSb%@byJ63Ez_;6b`r;RW zd#Gshz<$~*indn%4tO`~{>NV?@P7UFD{lfdQ+oG>7T}IUdg|CXu((uz>hfz$cu^m@ z^c`_m=p)yeC%8j@>yxWMRYbq^Lpw59)}l|fg@EO{Pcu(4(Hh^_2m`8r^_`0!B)~KN zO`|#5r~O0jI1`WipFdVcMIQDa9NR)g_63@z-6T>USarUJgewCZ(pO02YGAVJ91DA? zSQ~Dq{ng_58^6)Mvt%g7!tT5!SpVVA>w%CfxLRwalrILieM1F`e8ETcHI%X~_=`2p z$`+Tpp1elMcb7ia@jcf+7rp=0Spt_QfI25P={n$kU>(|E!A1g|=;gDQtAQ}rDAx#g z-F)`(8HO`^ZX?cp3U=u&DKGgF-!#7>fnNFXsu#Q3+E-{zam-Cp&UXXEfZ zNl!VGy`eI7Qwi}^qGh;^GNhn+0V?mlmql9W$367QC$?0X|JD(qlp-0Sl~5EVb-_DH z5>jfKHk*DTUUNdZMrH%WEDeyv5-d=&Y`Kf8+F4WfRK*$Z5m7Jes#%gT7}3i(iHp_hRVEeBhc19ExFIUpLU=*HQ5k8pC?@JT870lYOg(elZCZM6!d|9Hsx?@@KuBBW zOWH{t^5i6moW__=utbl-$y^hygt*F4oKpb#m9Jy6^BjOizC0xD!QXsKaVXy0|lyKJw9PP}3C69<6=Q zY>zumYOQJ7$-Z>NiY3#XR%5T_nBi2)HhZjSBHW+oN|>>>?(X6koY1h&JnN>}; RxxU_f=)W<`JzYQO`Wx5ayO{t0 diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_nl.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_nl.ts index 64ad36860..d5cfa1208 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_nl.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_nl.ts @@ -1,282 +1,292 @@ - + StartPage - - - FreeCAD Start Center - FreeCAD Startcentrum - - - - Start a new project - Start een nieuw project - - - - Recent Files - Recente bestanden - - - - Tutorials - Tutorials - - - - FreeCAD Homepage - FreeCAD Homepage - - - - Example projects - Voorbeeldprojecten - - - - Schenkel STEP file - Schenkel STEP bestand - - - - Load a PartDesign example - Open een Onderdeel-Ontwerp voorbeeld - - - - Load a Drawing extraction - Open een tekening-extractie - - - - Load a Robot simulation example - Open een Robotsimulatie voorbeeld - - - - Projects from the Web - Projecten op het web - - - - Schenkel STEP - Schenkel STEP - - - - Complex Part - Complex onderdeel - - - - Close this window after opening or creating a file - Sluit dit venster na het openen of maken van een bestand - - - - Don't show me this window again next time - De volgende keer dit venster niet meer weergeven - - - - Designing parts - Ontwerpen van onderdelen - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - De <b>Onderdelen ontwerp</b> werkbank is ontwikkeld om complexe stukken op basis van beperkte 2D-schetsen te maken. Gebruik het om 2D-vormen te tekenen, beperk een aantal van de vrijheidsgraden van elementen en extrudeer ze naar 3D-stukken. - - - - Example workflow - Voorbeeld van een workflow - - - - Part Design - Onderdelen ontwerpen - - - - Designing architectural elements - Het ontwerpen van architecturale elementen - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - de </b>bouwkundig ontwerp</b> werkbank is speciaal ontworpen voor het werken met bouwkundige elementen zoals muren of ramen. Begin met het tekenen van 2D vormen, en gebruik ze als leidraad om bouwkundige objecten te ontwerpen. - - - - Architectual Design - Bouwkundig ontwerp - - Working with Meshes - Werken met meshes + FreeCAD Start Center + FreeCAD Startcentrum - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - De <b>Mesh Werkbank</b> wordt gebruikt om te werken met meshes. Meshes zijn eenvoudiger als 3D-objecten dan Part objecten en zijn vaak gemakkelijker te importeren en exporteren naar/vanuit andere toepassingen. + Start a new project + Start een nieuw project - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD biedt u verschillende gereedschappen om te converteren tussen Mesh en Part objecten. + Recent Files + Recente bestanden - - Work with Meshes - Werk met meshes - - - - The complete workbench - De complete werkbank - - - - FreeCAD Complete workbench - FreeCAD complete werkbank + + Tutorials + Lessen - file size: - bestandsgrootte: + FreeCAD Homepage + FreeCAD Homepage - creation time: - creatietijd: + Example projects + Voorbeeldprojecten - last modified: - Laatst gewijzigd op: - - - - populated with some of the most commonly used tools. - gevuld met enkele van de meest gebruikte gereedschappen. - - - - Latest videos - Laatste video's - - - - Latest news - Laatste nieuws - - - - On the web - Op het web - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - Dit is de FreeCAD Homepage. Hier zult u veel informatie over FreeCAD kunnen vinden, met inbegrip van tutorials, voorbeelden en documentatie voor de gebruiker. + Schenkel STEP file + Schenkel STEP bestand - location: - locatie: + Load a PartDesign example + Open een Onderdeel-Ontwerp voorbeeld - User manual - Gebruikershandleiding + Load a Drawing extraction + Open een tekening-extractie - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc + Load a Robot simulation example + Open een Robotsimulatie voorbeeld + + + + Projects from the Web + Projecten op het web - Python resources - Python bronnen + Schenkel STEP + Schenkel STEP - File not found - Bestand niet gevonden + Complex Part + Complex onderdeel - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - van <a href=http://twitter.com/FreeCADNews>@FreeCAD-Nieuws</a> + Close this window after opening or creating a file + Sluit dit venster na het openen of maken van een bestand - The FreeCAD-tutorial blog - De FreeCAD-tutorial blog + Don't show me this window again next time + De volgende keer dit venster niet meer weergeven - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - van <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCAD-Nieuws kanaal</a> + Designing parts + Ontwerpen van onderdelen - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - Dit is de officiële gebruikershandleiding van FreeCAD, gecreëerd, beheerd en vertaald door de FreeCAD-gemeenschap. + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + De <b>Onderdelen ontwerp</b> werkbank is ontwikkeld om complexe stukken op basis van beperkte 2D-schetsen te maken. Gebruik het om 2D-vormen te tekenen, beperk een aantal van de vrijheidsgraden van elementen en extrudeer ze naar 3D-stukken. - The tutorials section on the FreeCAD website - De tutorials sectie van de FreeCAD website + Example workflow + Voorbeeld van een workflow - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - De sectie van de FreeCAD website gewijd aan Python scripten, met voorbeelden, uitleg en API-kommando's. + Part Design + Onderdelen ontwerpen - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - Een blog gewijd aan het leren van FreeCAD, beheerd door leden van de FreeCAD gemeenschap + Designing architectural elements + Het ontwerpen van architecturale elementen - Getting started - Getting started + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + de </b>bouwkundig ontwerp</b> werkbank is speciaal ontworpen voor het werken met bouwkundige elementen zoals muren of ramen. Begin met het tekenen van 2D vormen, en gebruik ze als leidraad om bouwkundige objecten te ontwerpen. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + Architectual Design + Bouwkundig ontwerp - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + Werken met meshes - Ship Design - Ship Design + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + De <b>Mesh Werkbank</b> wordt gebruikt om te werken met meshes. Meshes zijn eenvoudiger als 3D-objecten dan Part objecten en zijn vaak gemakkelijker te importeren en exporteren naar/vanuit andere toepassingen. - Designing and calculating ships - Designing and calculating ships + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCAD biedt u verschillende gereedschappen om te converteren tussen Mesh en Part objecten. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Work with Meshes + Werk met meshes + The complete workbench + De volledige werkbank + + + + FreeCAD Complete workbench + FreeCAD volledige werkbank + + + + file size: + bestandsgrootte: + + + + creation time: + creatietijd: + + + + last modified: + Laatst gewijzigd op: + + + + populated with some of the most commonly used tools. + gevuld met enkele van de meest gebruikte gereedschappen. + + + + Latest videos + Laatste video's + + + + Latest news + Laatste nieuws + + + + On the web + Op het web + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + Dit is de FreeCAD Homepage. Hier zult u veel informatie over FreeCAD kunnen vinden, met inbegrip van tutorials, voorbeelden en documentatie voor de gebruiker. + + + + location: + locatie: + + + + User manual + Gebruikershandleiding + + + + Python resources + Python bronnen + + + + File not found + Bestand niet gevonden + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + van <a href=http://twitter.com/FreeCADNews>@FreeCAD-Nieuws</a> + + + + The FreeCAD-tutorial blog + De FreeCAD-tutorial blog + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + van <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCAD-Nieuws kanaal</a> + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + Dit is de officiële gebruikershandleiding van FreeCAD, gecreëerd, beheerd en vertaald door de FreeCAD-gemeenschap. + + + + The tutorials section on the FreeCAD website + De tutorials sectie van de FreeCAD website + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + De sectie van de FreeCAD website gewijd aan Python scripten, met voorbeelden, uitleg en API-kommando's. + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + Een blog gewijd aan het leren van FreeCAD, beheerd door leden van de FreeCAD gemeenschap + + + + Getting started + Aan de slag + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + De FreeCad interface is onderverdeeld in werkbanken, verzamelingen van gereedschappen die zijn geschikt voor een bepaalde taak. U kunt beginnen met een van de werkbanken in deze lijst, of met de volledige werkbank, met een aantal van de meest gebruikte gereedschappen van andere werkbanken. Klik om op de FreeCad website meer te lezen over werkbanken. + + + + Ship Design + Scheepsontwerp + + + + Designing and calculating ships + Schepen ontwerpen en berekenen + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + De <b>Scheepsontwerp</b>-module biedt verschillende hulpmiddelen voor scheepsontwerpers om profielen en andere bepaalde eigenschappen van scheepsrompen te bekijken, te ontwerpen en te berekenen. + + + Load an Architectural example model - Load an Architectural example model + Laad een architectuur voorbeeld-model + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_no.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_no.qm index 62ba1fd84c7bd580de2275946a18218d419275e9..431fe144faab76d7075c04e55e870e9757344e16 100644 GIT binary patch delta 655 zcmX>VG(U8Lh~Wu_j(%eX2Ie+~36JU+7zF<@oU-I&V9?-Tl$giDz`$O{n9|e7z`$0) z6xGMYz@T0~(N&Rsd597NgDUgH+-F?sr#UChoebpNo*c?($gi`YnSnt?o97(&5(Wmf zg_C<3otZSYZN9{)uVP!nkik#_gar&%4EjJ=4u*ORX$(aSsX&;_kjRh%6ia1DV$fsA z2a2YHRb?_{Gh|MVQ}dL!%P1)+u+rBrFE7_iD@sjGPE09JP14IRO4l#X%+8#AP0g5M zTa;4*fOdmiQN$3>P|8pYW)%b389-hV2LlkW0Wkr$=x64oq*mw^WE9w!WR~Ql+6Ls8 zrxwMR7N-^!$7hsIe#j$YTR>reC3-K&%hcQ3MoCWzYrcPh?1$?5F0b@0U?hQedU8Uz}fBl$@HDUzDDzmzP?ipIA^( wte=~jl9^bZnVqShR+O5mo1B<3d7GMX>;f9QN_p~g4K4iu(p - + StartPage - - - FreeCAD Start Center - FreeCAD Startsenter - - - - Start a new project - Starte et nytt prosjekt - - - - Recent Files - Nylig brukte filer - - - - Tutorials - Guider - - - - FreeCAD Homepage - FreeCAD Hjemmeside - - - - Example projects - Eksempel Prosjekter - - - - Schenkel STEP file - Schenkel STEP fil - - - - Load a PartDesign example - Laste inn en PartDesign-eksempel - - - - Load a Drawing extraction - Laste inn en tegning utvinning - - - - Load a Robot simulation example - Last inn en Robot simulering-eksempel - - - - Projects from the Web - Prosjekter fra weben - - - - Schenkel STEP - Schenkel STEP - - - - Complex Part - Kompleks del - - - - Close this window after opening or creating a file - Lukk dette vinduet etter åpning eller oppretting av en fil - - - - Don't show me this window again next time - Ikke Vis meg dette vinduet på nytt neste gang - - - - Designing parts - Utforme deler - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - <b>Del Design</b> arbeidsbenken er utformet for å opprette komplekse elementer basert på begrensede 2D skisser. Du kan bruke den til å tegne 2D-figurer, begrense noen av deres elementer og Ekstruder dem for å danne 3D elemeter. - - - - Example workflow - Eksempel arbeidsflyt - - - - Part Design - Komponentdesign - - - - Designing architectural elements - Utforme arkitektoniske elementer - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - <b>Arkitektonisk utforming</b>-workbench er spesialdesignet for å arbeide med arkitektoniske elementer, for eksempel vegger eller Vinduer. Start med å tegne 2D-former, og bruke dem som støttelinjer til å bygge arkitektoniske objekter. - - - - Architectual Design - Architectual Design - - Working with Meshes - Arbeide med Mesh + FreeCAD Start Center + FreeCAD Startsenter - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - <b>Mesh Workbench</b> brukes til å arbeide med Mesh-objekter. Mesh er enklere 3D-objekter enn Part objekter, men de er ofte enklere å importere og eksportere til og fra andre programmer. + Start a new project + Starte et nytt prosjekt - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD tilbyr flere verktøy for å konvertere mellom Mesh og Part objekter. + Recent Files + Nylig brukte filer - - Work with Meshes - Arbeide med Mesh - - - - The complete workbench - Fullstendig arbeidsbenk - - - - FreeCAD Complete workbench - FreeCAD Complete workbench + + Tutorials + Guider - file size: - filstørrelse: + FreeCAD Homepage + FreeCAD Hjemmeside - creation time: - Opprettelsestidspunkt: + Example projects + Eksempel Prosjekter - last modified: - sist endret den: - - - - populated with some of the most commonly used tools. - fylt ut med noen av de mest brukte verktøyene. - - - - Latest videos - Nyeste videoer - - - - Latest news - Siste nyheter - - - - On the web - På nettet - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - Dette er FreeCADs hjemmeside. Her vil du kunne finne mye informasjon om FreeCAD, inkludert guider, eksempler og brukerdokumentasjon. + Schenkel STEP file + Schenkel STEP fil - location: - plassering: + Load a PartDesign example + Laste inn en PartDesign-eksempel - User manual - Brukemanual + Load a Drawing extraction + Laste inn en tegning utvinning - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc + Load a Robot simulation example + Last inn en Robot simulering-eksempel + + + + Projects from the Web + Prosjekter fra weben - Python resources - Pythonressurser + Schenkel STEP + Schenkel STEP - File not found - Fant ikke filen + Complex Part + Kompleks del - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + Close this window after opening or creating a file + Lukk dette vinduet etter åpning eller oppretting av en fil - The FreeCAD-tutorial blog - The FreeCAD-tutorial blog + Don't show me this window again next time + Ikke Vis meg dette vinduet på nytt neste gang - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + Designing parts + Utforme deler - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - Dette er den offisielle brukerhåndboken for FreeCAD, bygget, vedlikeholdes og oversatt av FreeCAD samfunnet. + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + <b>Del Design</b> arbeidsbenken er utformet for å opprette komplekse elementer basert på begrensede 2D skisser. Du kan bruke den til å tegne 2D-figurer, begrense noen av deres elementer og Ekstruder dem for å danne 3D elemeter. - The tutorials section on the FreeCAD website - Opplæringsdelen av FreeCAD nettsiden + Example workflow + Eksempel arbeidsflyt - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + Part Design + Komponentdesign - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - En blogg dedikert til undervisning i FreeCAD, vedlikeholdt av medlemmer av fellesskapet FreeCAD + Designing architectural elements + Utforme arkitektoniske elementer - Getting started - Getting started + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + <b>Arkitektonisk utforming</b>-workbench er spesialdesignet for å arbeide med arkitektoniske elementer, for eksempel vegger eller Vinduer. Start med å tegne 2D-former, og bruke dem som støttelinjer til å bygge arkitektoniske objekter. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + Architectual Design + Architectual Design - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + Arbeide med Mesh - Ship Design - Ship Design + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + <b>Mesh Workbench</b> brukes til å arbeide med Mesh-objekter. Mesh er enklere 3D-objekter enn Part objekter, men de er ofte enklere å importere og eksportere til og fra andre programmer. - Designing and calculating ships - Designing and calculating ships + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCAD tilbyr flere verktøy for å konvertere mellom Mesh og Part objekter. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Work with Meshes + Arbeide med Mesh + The complete workbench + Fullstendig arbeidsbenk + + + + FreeCAD Complete workbench + FreeCAD Complete workbench + + + + file size: + filstørrelse: + + + + creation time: + Opprettelsestidspunkt: + + + + last modified: + sist endret den: + + + + populated with some of the most commonly used tools. + fylt ut med noen av de mest brukte verktøyene. + + + + Latest videos + Nyeste videoer + + + + Latest news + Siste nyheter + + + + On the web + På nettet + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + Dette er FreeCADs hjemmeside. Her vil du kunne finne mye informasjon om FreeCAD, inkludert guider, eksempler og brukerdokumentasjon. + + + + location: + plassering: + + + + User manual + Brukemanual + + + + Python resources + Pythonressurser + + + + File not found + Fant ikke filen + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + + + + The FreeCAD-tutorial blog + The FreeCAD-tutorial blog + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + Dette er den offisielle brukerhåndboken for FreeCAD, bygget, vedlikeholdes og oversatt av FreeCAD samfunnet. + + + + The tutorials section on the FreeCAD website + Opplæringsdelen av FreeCAD nettsiden + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + En blogg dedikert til undervisning i FreeCAD, vedlikeholdt av medlemmer av fellesskapet FreeCAD + + + + Getting started + Getting started + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + + + + Ship Design + Ship Design + + + + Designing and calculating ships + Designing and calculating ships + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + + + Load an Architectural example model - Load an Architectural example model + Load an Architectural example model + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pl.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_pl.qm index cbd6fe5353c7ec4b6545a32fbcdec6a87dff06b0..7cfc3394e417fa55cd042b65af7135b622cf12c1 100644 GIT binary patch delta 2137 zcmbtVZA_b06h60o%i9(Tvf&u=(Lw`^i8PKlm5ezVpiUtei6&wsEq$RcEwpRPD&4X! z!RcHGvfX6t&&YyCjc(JWn{gSzi2I6*{?HgnmY6xzXpF-I=f|R(&%N!)oMirh26{iv zdCv1Z=iD&ee*Bryyu>-$^=d7VaUYFd+D^3WIr`+mY@#ZKtsGZ~)cwpmJVKQ5hT+)} zE77W;VQb4pqAb;@4y#1UDWh#;Khd2lj3xKJMO1je_-1<&H3=FNjUb4j=r5re$HMtutxr~ zp}0~f2L;JP0n(|9;^d}&tTdcPD2iQ_{4`Ioq1T2n2M$Eh;ixDH4v0$xY4 zez}VYVypx4I!XuAD?#2(Ufc~plAAkMo=hC0$0S7!w7Zep3-=w=ECp(`kshW-=8?tm`(=uOLv$SSv56_Mt|QCCNt=x(1t;#D3AjO9yqp`o)3B0# zmR{ZHGKLqNy3*3&`OTuTP&(Cel;%&{EA~2+AzoVMxWN1|ulU&`?Y?HHMW3r($4wWRwmobiQGglXp~B*w_1_ z(NLYs6^q4cy2F~*<@UxjPfak~n#ijRqwHInazR*KaJsQyJ+k!DI+&K`@!jVqjfQNsiEUynO)s;={;3S44EFVLF vA`AQ;xV=~Z;m7NoMfE$DNT|iW;r3;dldE20IlJJWm9gu22IcQ+>+*j9VeIw{ delta 2151 zcmcIkZERCz6h61N?QOfYTM)NtvvJ+nCR0|;BFF+$++b>8A+p5JnRM;#TGlUm?`HGd)1OxlT*X(>FKCvwi( zUdVgk_uCHbzDiW?mz7b4$bL=sb|#7Lu9E8>{+P&rNH+e$xhAiC?rk^WCto;X5|y2| zZKp85e>)HFb^EQ7ibVeg`A9w8N-%I4`bxeQz zBav;y`Q-4c@YgtZ`TrzxJfXPve}Kfp%DoGxh#D>{@e5mt?mMcaPfik5KCT?S`Uwht zt>iELjJ#D!{x<4(+m+A1zfM%!r(C+xLpiE;DZh5r0r{Lu4osm?n`=Ce1M4okW}?TC zz;JhuS@18qM{H3Pe#iah$u&?U;yyP1G!)tIXY#Cy{S!t zncXKHz6Hsj^X==shIOIhtGTmCTp1&}KW)uRuiGB$pf1u#rx*=T63--7m4aBqSVOSl zcn;wiBx8ABrzq?+>DDQGgH+p3J$Th{AWbP6MCdCxvJdYGikUYYO)AVJ+&UT3JqSwD zFt$|6h)|6Zme09Is@MsKhJPn*2Q1a>Qy#KTD8ESS>ZluT;~xkNoXx}hlm zu?ZlJ!)6*OoYW|8Jy2dRNp)tA*Dp0&QLj&`uA;q5YN(}JTJQT_bmbnUUTkuTt<+B) ztA}DQAa;v|SZ+R(q6q#PVCi_%VI2@}+!PgnQ~1Zl9^0y@6bERI6%ES4WZcF67E=|% z4~V8^=|My-Glczb-7hpaBVfe@M21z2P5}^8&A_Jv1Z%n_2K+G?JQ;kD-P|;u7Cy`j zm(jwCicte6b6d@s+{ChacT5J(Cy|A7MF1cKONEa!hOsg+rp+VFkt$_TDTB%Ehc}6M z2C56hRu(f+xp)7pHVfKa~oO$d;S|TOKo{g`Wpeo)lUEb diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pl.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_pl.ts index adac11153..165839cbd 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_pl.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_pl.ts @@ -1,282 +1,292 @@ - + StartPage - - - FreeCAD Start Center - Strona Startowa FreeCAD - - - - Start a new project - Utwórz nowy projekt - - - - Recent Files - Niedawno używane pliki - - - - Tutorials - Samouczki - - - - FreeCAD Homepage - Strona główna FreeCAD - - - - Example projects - Przykładowe projekty - - - - Schenkel STEP file - Plik STEP Nogi - - - - Load a PartDesign example - Załaduj przykład Tworzenia Części - - - - Load a Drawing extraction - Załaduj przykład tworzenia Rysunku - - - - Load a Robot simulation example - Załaduj przykład symulacji Robota - - - - Projects from the Web - Projekty z Sieci - - - - Schenkel STEP - Noga STEP - - - - Complex Part - Skomplikowana Część - - - - Close this window after opening or creating a file - Zamknij to okno po otwarciu lub utworzeniu pliku - - - - Don't show me this window again next time - Nie pokazuj mi tego okna ponownie następnym razem - - - - Designing parts - Projektowanie części - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - Workbench <b>Projektuj Część</b> przeznaczony jest do tworzenia skomplikowanych części i oparty jest na szkicowaniu w 2D. Użyj go do rysowania kształtów w 2D, wyodrębniaj niektóre z ich elementów i wrzucaj je do formowanej w 3D części. - - - - Example workflow - Przykład przepływu pracy - - - - Part Design - Projektowanie części - - - - Designing architectural elements - Projektowanie elementów architektonicznych - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - Moduł <b>Projektowanie Architektoniczne</b> jest specjalnie przeznaczony do pracy z elementami architektonicznymi, takimi jak ściany lub okna. Rysowanie zaczyna się od kształtów 2D i używa się ich jako linii pomocniczych do konstruowania obiektów architektonicznych. - - - - Architectual Design - Projektowanie Architektoniczne - - Working with Meshes - Praca z Siatkami + FreeCAD Start Center + Strona Startowa FreeCAD - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - Mesh Workbench używany jest to pracy z siatkowymi.Siatki są to prostsze Części, ale są one często łatwiejsze do importowania i eksportowania do/z innych programów. + Start a new project + Utwórz nowy projekt - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD oferuje kilka narzędzi do konwersji pomiędzy Siatką i Częścią + Recent Files + Niedawno używane pliki - - Work with Meshes - Praca z Siatkami - - - - The complete workbench - Kompletne środowisko - - - - FreeCAD Complete workbench - FreeCAD Kompletny obszar roboczy + + Tutorials + Samouczki - file size: - rozmiar pliku: + FreeCAD Homepage + Strona główna FreeCAD - creation time: - czas utworzenia: + Example projects + Przykładowe projekty - last modified: - ostatnia modyfikacja: - - - - populated with some of the most commonly used tools. - wypełnione niektórymi z najczęściej używanych narzędzi. - - - - Latest videos - Najnowsze wideo - - - - Latest news - Najnowsze informacje - - - - On the web - W sieci WWW - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - To jest strona główna FreeCADa. W tym miejscu będzie można znaleźć wiele informacji na temat FreeCAD, w tym samouczki, przykłady i dokumentację użytkownika. + Schenkel STEP file + Plik STEP Nogi - location: - Lokalizacja: + Load a PartDesign example + Załaduj przykład tworzenia części - User manual - Podręcznik użytkownika + Load a Drawing extraction + Załaduj przykład ekstrakcji rysunku - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc + Load a Robot simulation example + Załaduj przykład symulacji robota + + + + Projects from the Web + Projekty z Sieci - Python resources - Zasoby Python'a + Schenkel STEP + Noga STEP - File not found - Nie znaleziono pliku + Complex Part + Skomplikowana Część - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - from <a href=http://twitter.com/FreeCADNews> @ FreeCADNews</a> + Close this window after opening or creating a file + Zamknij to okno po otwarciu lub utworzeniu pliku - The FreeCAD-tutorial blog - Blog - samouczek FreeCADa. + Don't show me this window again next time + Nie pokazuj tego okna ponownie - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee> FreeCADNews Channel</a> + Designing parts + Projektowanie części - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - To jest oficjalna instrukcja użytkownika FreeCAD, stworzona, utrzymywana i przetłumaczona przez społeczność FreeCAD. + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + Workbench <b>Projektuj Część</b> przeznaczony jest do tworzenia skomplikowanych części i oparty jest na szkicowaniu w 2D. Użyj go do rysowania kształtów w 2D, wyodrębniaj niektóre z ich elementów i wrzucaj je do formowanej w 3D części. - The tutorials section on the FreeCAD website - Sekcja samouczków na stronie FreeCAD + Example workflow + Przykład przepływu pracy - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - Dział witryny internetowej FreeCAD-a poświęcony skryptom Pythona, z przykładami, wyjaśnieniami i poleceniami interfejsu API. + Part Design + Projektowanie części - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - Blog poświęcony szkoleniu FreeCAD, prowadzony przez członków społeczności FreeCAD. + Designing architectural elements + Projektowanie elementów architektonicznych - Getting started - Getting started + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + Moduł <b>Projektowanie Architektoniczne</b> jest specjalnie przeznaczony do pracy z elementami architektonicznymi, takimi jak ściany lub okna. Rysowanie zaczyna się od kształtów 2D i używa się ich jako linii pomocniczych do konstruowania obiektów architektonicznych. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + Architectual Design + Projektowanie Architektoniczne - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + Praca z Siatkami - Ship Design - Ship Design + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + Mesh Workbench używany jest to pracy z siatkowymi.Siatki są to prostsze Części, ale są one często łatwiejsze do importowania i eksportowania do/z innych programów. - Designing and calculating ships - Designing and calculating ships + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCAD oferuje kilka narzędzi do konwersji pomiędzy Siatką i Częścią - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Work with Meshes + Praca z siatkami + The complete workbench + Kompletne środowisko + + + + FreeCAD Complete workbench + Kompletny obszar roboczy FreeCAD + + + + file size: + rozmiar pliku: + + + + creation time: + czas utworzenia: + + + + last modified: + ostatnia modyfikacja: + + + + populated with some of the most commonly used tools. + wypełnione niektórymi z najczęściej używanych narzędzi. + + + + Latest videos + Najnowsze wideo + + + + Latest news + Najnowsze informacje + + + + On the web + W sieci WWW + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + To jest strona główna FreeCADa. W tym miejscu będzie można znaleźć wiele informacji na temat FreeCAD, w tym samouczki, przykłady i dokumentację użytkownika. + + + + location: + Lokalizacja: + + + + User manual + Podręcznik użytkownika + + + + Python resources + Zasoby Pythona + + + + File not found + Nie znaleziono pliku + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + z <a href=http://twitter.com/FreeCADNews> @ FreeCADNews</a> + + + + The FreeCAD-tutorial blog + Blog - samouczek FreeCADa. + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + z <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee> FreeCADNews Channel</a> + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + To jest oficjalna instrukcja użytkownika FreeCAD, stworzona, utrzymywana i przetłumaczona przez społeczność FreeCAD. + + + + The tutorials section on the FreeCAD website + Sekcja samouczków na stronie FreeCAD + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + Dział witryny internetowej FreeCAD-a poświęcony skryptom Pythona, z przykładami, wyjaśnieniami i poleceniami interfejsu API. + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + Blog poświęcony szkoleniu FreeCAD, prowadzony przez członków społeczności FreeCAD. + + + + Getting started + Pierwsze kroki + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + Interfejs FreeCADa dzieli się na środowiska, które są zbiorami narzędzi przeznaczonymi do określonego zadania. Możesz zacząć pracę z jednym ze środowisk na tej liście albo z pełnym środowiskiem, które udostępnia niektóre z najczęściej stosowanych narzędzi z innych środowisk. Kliknij, aby dowiedzieć się więcej o środowiskach na stronie FreeCADa. + + + + Ship Design + Projektowanie statków + + + + Designing and calculating ships + Projektowanie i obliczanie statków + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Moduł <b>projektowania statków</b> oferuje kilka narzędzi, które ułatwiają projektantowi statku oglądać, modelować i obliczać profile i inne właściwości kadłuba. + + + Load an Architectural example model - Load an Architectural example model + Załaduj przykładowy model architektoniczny + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm index dc423bcf0816ffa21615944262fbf8eb0f1e4e54..2b1f2b6ca6e0b6231bd08f937e08a6e6be6e1022 100644 GIT binary patch delta 1239 zcmbtTYe-XJ7=F&qcD|kICQUKRZ00I2$VNzIktLK^l3`>;S8?v>PHpaVHa(S*f(2b< ziRVWbNV-80ls{I`J(4cc?MDR(L6~+YipcsA5xr+c{RrxZ`}i*J`#s3h zb*8oUVaJ{#fUigA;8ws{joULEK;AwsquUHHh4XjB0HN8mGG?PZGqqF>07)-+*1-UC zjJMBi1k#52@l#F!nG%1zItQ4vo4?W}f`0t1tvccNoAb{^fC=}^m)_i)YK_&d;= zywUtM{R&{~vDk#O02i`MyC?zTQcIa{31GEZ&h}2;S=+!#Ag7td`kxZ7lf}ML9eW1rx$^?ZN@4x47oioS zt?cEz@ud8+mG_>ZLiyIcF?!%SVC@a;B7y?3yfaSu0kPc_04xi|okyJHh(p}9w}Kp5 zA$A?qfys5YqVFbZKnrO=|wY5WA~#rK7Gt;p{NvPR3}R8 z*)TxHuHYFO2-Ns1QWNJoS{2F!^}{UPL9n0K8maN=cU@jr2u%d}No72)Cv_@}c3xo! z;dowlgHW=CI*Za!FcV%HT4HzztP+ugI)eKtN2Ks12pSS78S5eI?MwozyPR<)Z6g(=kIpM_mHxYQT*=$au^r^0iQ|3%&vifl delta 967 zcmcIgTT4_?7+q)1%$zx+V>OmqrjDALf*sAWD}ksLp%U1IE)$K;8E3L_rnwYdjU*_s z$vO}A5MtRw6zRhlXqiz|hCcM*LqQN?Whqn-DPcjhhJHa0oz33++v}`vee3%Mc1_o| zFKq6|h07&?=tBF%8Nlko$hrg|@1T&VGB;0p=$Lv++J4cnzfwRX}bqRMyo3rlp4dmt%m=YutMLJl~VXs?-@4o{{7u-4xy< zEqUJqWM7jG4{v0Fm6HEvCopeDIy-&`$T}rO-n^r(Rf_y%9ZP}KJNgkw%aPuEu0b=B zmq?Qp>2yA35|us{$~SdHn2^zBdg^YaK#{zqJxY9BZqc~`LzR5-rj-*(kXt*paZ;J) zlHWQSF_~At$mYbx%$0%nG;-QJk@l30U5XRiYG~XS=f3wHu+7D{xY*dT0ZYNNuVr-d z$Wkhnv!k_^>bIPL;eq9Vw1$R~EZ@{l8W>3sPR#=Gr3r_2eBeDg@A2zFPH4shEKi9} z2q%ofEzNEUYpbkD+Vldm#Re5N_<4SUBl^X(TNbLdoz{IM%$NOeAb=3m=zz6b5Gtbf zg;(@KyY?+bNe&{6Iym9MQEn#%3K1l;c=3K?Vi79&2r=D;DQ@1{4JlXqkfCe{!%M^q zADUv)jAO|*iZsDRG{Aojx|t;!BpxJIN0c0`EGscuYujwJUx%B?AsSx~g)2r1lT=UI zUy%kzD=4XwrBKk%6=dWk5_9dqF`kXw3NvEzu@35qJGGv?Y;7(#SE+G_LjLuN67+=w z^{UGkXi!%)sUgMT_XicP>hw5{c^W;6E1;@{^$w@DDX+xd_1~TO@(Yyh|K=>(pMOI5 E18x8Og8%>k diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts index 51a2f668a..3ba0ba411 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts @@ -1,282 +1,292 @@ - + StartPage - - - FreeCAD Start Center - Centro de início do FreeCAD - - - - Start a new project - Iniciar um novo projeto - - - - Recent Files - Arquivos Recentes - - - - Tutorials - Tutoriais - - - - FreeCAD Homepage - Homepage do FreeCAD - - - - Example projects - Exemplos de projetos - - - - Schenkel STEP file - Arquivo STEP braço - - - - Load a PartDesign example - Carregar um exemplo de design de peça - - - - Load a Drawing extraction - Carregar uma extração de desenho - - - - Load a Robot simulation example - Carregar um exemplo simulação de um Robô - - - - Projects from the Web - Projetos da Web - - - - Schenkel STEP - Braço STEP - - - - Complex Part - Peça complexa - - - - Close this window after opening or creating a file - Fechar esta janela depois de abrir ou criar um arquivo - - - - Don't show me this window again next time - Não mostrar esta janela novamente - - - - Designing parts - Projetar peças - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - A bancada de <b>Design de peças</b> é projetada para criar peças complexas baseadas em esboços 2D com restriçoes. Use-a para desenhar formas em 2D, restringir alguns de seus elementos e extruda-las para formar peças em 3D. - - - - Example workflow - Exemplo de fluxo de trabalho - - - - Part Design - Design de peças - - - - Designing architectural elements - Projetando elementos arquitectónicos - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - A bancada de <b>Projeto Arquitetônico</b> é especialmente projetada para trabalhar com elementos arquitetônicos, tais como paredes ou janelas. Comece por desenhar formas em 2D, e use-las como guias para construir objetos arquitetônicos. - - - - Architectual Design - Design arquitectónico - - Working with Meshes - Trabalhando com malhas + FreeCAD Start Center + Centro de início do FreeCAD - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - A <b>bancada de malha</b> é usada para trabalhar com objetos Malha. Malhas são objetos 3D mais simples que objetos parte, mas são muitas vezes mais fácil de importar e exportar de ou para outras aplicações. + Start a new project + Iniciar um novo projeto - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD oferece várias ferramentas para a conversão entre objetos de malha e peça. + Recent Files + Arquivos Recentes - - Work with Meshes - Trabalhar com malhas - - - - The complete workbench - A bancada completa - - - - FreeCAD Complete workbench - Bancada completa do FreeCAD + + Tutorials + Tutoriais - file size: - tamanho do arquivo: + FreeCAD Homepage + Homepage do FreeCAD - creation time: - data de criação: + Example projects + Exemplos de projetos - last modified: - última modificação: - - - - populated with some of the most commonly used tools. - preenchida com algumas das ferramentas mais usadas. - - - - Latest videos - Vídeos mais recentes - - - - Latest news - Últimas notícias - - - - On the web - Na web - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - Esta é a Homepage do FreeCAD. Aqui você encontrará um monte de informações sobre o FreeCAD, incluindo tutoriais, exemplos e documentação para o usuário. + Schenkel STEP file + Arquivo STEP braço - location: - localização: + Load a PartDesign example + Carregar um exemplo de design de peça - User manual - Manual do usuário + Load a Drawing extraction + Carregar uma extração de desenho - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc + Load a Robot simulation example + Carregar um exemplo simulação de um Robô + + + + Projects from the Web + Projetos da Web - Python resources - Recursos de Python + Schenkel STEP + Braço STEP - File not found - Arquivo não encontrado + Complex Part + Peça complexa - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - de <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + Close this window after opening or creating a file + Fechar esta janela depois de abrir ou criar um arquivo - The FreeCAD-tutorial blog - O blog FreeCAD-tutorial + Don't show me this window again next time + Não mostrar esta janela novamente - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - do <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>canal FreeCADNews</a> + Designing parts + Projetar peças - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - Este é o manual do usuário oficial do FreeCAD, construído, mantido e traduzido pela comunidade do FreeCAD. + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + A bancada de <b>design de peças</b> é projetada para criar peças complexas baseadas em esboços 2D com restriçoes. Use-a para desenhar formas em 2D, restringir alguns de seus elementos e extruda-las para formar peças em 3D. - The tutorials section on the FreeCAD website - A seção de tutoriais no site do FreeCAD + Example workflow + Exemplo de fluxo de trabalho - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - A seção do site do FreeCAD dedicada ao script python, com exemplos, explicações e comandos da API. + Part Design + Design de peças - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - Um blog dedicado ao ensino do FreeCAD, mantido por membros da comunidade FreeCAD + Designing architectural elements + Projetando elementos arquitectónicos - Getting started - Guia de introdução + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + A bancada de <b>Projeto Arquitetônico</b> é especialmente projetada para trabalhar com elementos arquitetônicos, tais como paredes ou janelas. Comece por desenhar formas em 2D, e use-las como guias para construir objetos arquitetônicos. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - A interface do FreeCAD subdivide-se em bancadas, que são conjuntos de ferramentas adequadas para uma tarefa específica. Você pode começar com uma das bancadas desta lista, ou com a bancada completa, que apresenta algumas das ferramentas mais utilizadas de outras bancadas. Clique para ler mais sobre bancadas no site do FreeCAD. + Architectual Design + Design arquitectónico - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + Trabalhando com malhas - Ship Design - Design naval + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + A <b>bancada de malha</b> é usada para trabalhar com objetos de tipo malha. Malhas são objetos 3D mais simples que peças, mas são muitas vezes mais fácil de importar e exportar de ou para outras aplicações. - Designing and calculating ships - Projeto e cálculo de navios + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCAD oferece várias ferramentas para a conversão entre malhas e peças. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - O módulo de <b>design naval</b> oferece várias ferramentas para ajudar designers a exibir, modelar e calcular perfis e outras propriedades específicas dos cascos dos navios. + Work with Meshes + Trabalhar com malhas + The complete workbench + A bancada completa + + + + FreeCAD Complete workbench + Bancada completa do FreeCAD + + + + file size: + tamanho do arquivo: + + + + creation time: + data de criação: + + + + last modified: + última modificação: + + + + populated with some of the most commonly used tools. + preenchida com algumas das ferramentas mais usadas. + + + + Latest videos + Vídeos mais recentes + + + + Latest news + Últimas notícias + + + + On the web + Na web + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + Esta é a página principal do FreeCAD na web. Aqui você encontrará muita informação sobre o FreeCAD, incluindo tutoriais, exemplos e documentação para o usuário. + + + + location: + localização: + + + + User manual + Manual do usuário + + + + Python resources + Recursos de Python + + + + File not found + Arquivo não encontrado + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + de <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + + + + The FreeCAD-tutorial blog + O blog FreeCAD-tutorial + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + do <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>canal FreeCADNews</a> + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + Este é o manual do usuário oficial do FreeCAD, construído, mantido e traduzido pela comunidade do FreeCAD. + + + + The tutorials section on the FreeCAD website + A seção de tutoriais no site do FreeCAD + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + A seção do site do FreeCAD dedicada ao script python, com exemplos, explicações e comandos da API. + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + Um blog dedicado ao ensino do FreeCAD, mantido por membros da comunidade FreeCAD + + + + Getting started + Guia de introdução + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + A interface do FreeCAD é dividida em bancadas, que são conjuntos de ferramentas adequadas para uma tarefa específica. Você pode começar com uma das bancadas desta lista, ou com a bancada completa, que apresenta algumas das ferramentas mais utilizadas de outras bancadas. Clique para ler mais sobre bancadas no site do FreeCAD. + + + + Ship Design + Design naval + + + + Designing and calculating ships + Projeto e cálculo de navios + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + O módulo de <b>design naval</b> oferece várias ferramentas para ajudar designers a exibir, modelar e calcular perfis e outras propriedades específicas dos cascos dos navios. + + + Load an Architectural example model - Carregar um modelo de exemplo de arquitetura + Carregar um modelo de exemplo de arquitetura + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-PT.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-PT.qm index bbd73ea21a4dc45ced50b9c4c9a6984fdb25914e..269131192e83b06f876daa479edc155b840354a9 100644 GIT binary patch literal 11291 zcmcIqYm6LMmA>P#J)W`0u@W9h2;t&{;GoG2I3$E^ZL$rPW9qr&C9?2n~!|xyRW?J>-T^BtN-&Rr6!(K@A=0Y zm72`d`=5T7QkNc6-+tq6rLONxT>i*brKTR8Xg+*KsqG)z^7b<`O6@zlc6 znw)xgN~x`nOwKMxO1$CCmO6@wc^|_aPO{tlWZ=2cvCG2No+s$7#N=?6G+o8sBrFN`r zd+f>oQfkZJZa=*7cliGM?RUNG_eyQsIyL>kCn5L9)RpHxuhg|GQ{fYfO1<)DQ@u|- zqST&UQ}6!izbSRibyH`a`U&LfsWZ=Eo!MKazVMy@RqEyErk?uwQKeqGGWCBeS7YBB zJ0=$%#X2|b`0yEAuUk95*?BMa`=jYMzyFIk{@dw?wsf%WebayciA!OR#p(Bc_${#0 z_0u2tmk%oS>H{-3KEDNe{Bq`|Z(Res{c+|{at`<3H1qV!zlr1Bos$n^y&eCsv-7#% zVV|GbHTSWHlzP?sc71Q>r(oB~+1LF0ua&y`eX}=DF2k;eXOH|C_Sp85+54v6pw!F$ zdG9%pEGh)kZC=gK9<1;o2^)j#P&0!xW2zL%M%&SISz&+i0L zTi=lwvwU!6PItW^%J9PZ#)j^iZo?$0j$1nG7p$@6^mWJ5=XDjblO2sbVp*OjU3XE zIi2Y&=+=eAK6MDrXKphPTyE2ys|-MO66dT{i{kNsqH7ljqCswMak3c{Tt`=)vnM0eF)XI#eVht1dotpJu3+tZ+ zsuQsp5Q4V%Vn+@8ZF79x4wP$#zgvv zNjusDiV-b!+^|V8Ut^OiRn^kZ{oZ;2Bw&x*NS!4 zzy@y{$5>q?34Ob3BxRxQ6?es669sD}@le*<8c3CReip=arFV3pRV>OlSiurxH*LhR zEXN44g>7sh`bfYTYgrttan#a?M#pSm(Z<>?M9RZDPahCsHe2)+xpv3m2EZl_y0*r} z(Rr3$1Fldj=1ALq(pZd4k41sLsg_onw#04?CU<_0bB$~$(k0iiH7`f>Zrn6sjXicD z!kB&*fC`h&+#OjuHZYBvdoI3M?zDNcDd8d(4pky-gqsmmpbLls6@)A{_~O;PLg`i# zckN#9t=;Rj>KM#O-jcw-t_TujSJei*OafWP?4H$)tOF+|CXM@vZ|ZX5+Og8aJe5_1 zs32sEjqW;Td;qCtU8<9Ir8-iy&q-!Po*}9M^(eagVDD=Nf3X(^#bJS$q z3KLHwN3^Xv)#^UNLU6?*D#;Sw1zTwN^L7#Tj)nXlp=)PxOt#v_hKWd)h2SX9v$t{; z*Ht@XyRfp_4eyGm;5shKAZ>SdO33nx@eYSA2)jFS6lq7ui-;yXDyy+;6+4_Q9j2{ytW5 z?a^pu-(1(SmVSQ?&EjHXX&CGTXciY5OC<%zAZ zGF186RzatIALr1S;r5iRn6zl=yq2Iu3){>K-2N31b+2dAIZGM(wy85+-req_!diyW z=m#OHV!l`(B{4h?ubAio3J4A^YLDP^iX#MUdTJeUNiQ+i7nO@ri3RZpOE+1*R)hQw zeqyIgDWyE;1r~CN40leVhhE`6SdH@vY$N4H#6Zc;(Q6nt4MYvk z@M;4%Ci=@NWRqlpQh*sf0lqOZMHkrvEx`M^67^)wln557F)Y%;HOvXFFY8c>hwI29 zWS-)RJ@hU>=dnD(ECsyR5qcY2h$uMMjyD)W5@6|+e=rFz4R9Z5DI~<;pCqE@wEdXH3%2mZxF^wGuNQLU0&bPo zu+xce`~}EJkI;+daG{JdMn(q2twY1Ij`LGB--(ZIP$4)`8C2j}c4EXHVyfVVpbb}R zz>Ck|MKqyYB9KFy2E56hioKdd@I6+J#&Pab3Jmq(oq~!Ni*P3qsq96V0qmqWmE+uv za%4AksLiWOicGw_A-}pr!V*_$=c;W)YvxxOmEX#vvcjvz;jREVb~KzE8P3z})TbAK zj-NX8c4bOqarTXc#(G#}grNiki?!!%3! 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Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - - - - Example workflow - Example workflow - - - - Part Design - Design de peças - - - - Designing architectural elements - Designing architectural elements - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - - - - Architectual Design - Architectual Design - - Working with Meshes - Working with Meshes + FreeCAD Start Center + Página Inicial do FreeCAD - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + Start a new project + Iniciar um novo projeto - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD offers you several tools to convert between Mesh and Part objects. + Recent Files + Ficheiros Recentes - - Work with Meshes - Work with Meshes - - - - The complete workbench - The complete workbench - - - - FreeCAD Complete workbench - FreeCAD Complete workbench + + Tutorials + Tutoriais - file size: - file size: + FreeCAD Homepage + Página da Web do FreeCAD - creation time: - creation time: + Example projects + Exemplos de Projetos - last modified: - last modified: - - - - populated with some of the most commonly used tools. - populated with some of the most commonly used tools. - - - - Latest videos - Latest videos - - - - Latest news - Latest news - - - - On the web - On the web - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + Schenkel STEP file + Ficheiro Schenkel STEP - location: - location: + Load a PartDesign example + Load a PartDesign example - User manual - User manual + Load a Drawing extraction + Load a Drawing extraction - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc + Load a Robot simulation example + Load a Robot simulation example + + + + Projects from the Web + Projetos a partir da Web - Python resources - Python resources + Schenkel STEP + Schenkel STEP - File not found - Ficheiro não encontrado + Complex Part + Peças Complexas - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + Close this window after opening or creating a file + Fecha esta janela depois de abrir ou criar um ficheiro - The FreeCAD-tutorial blog - The FreeCAD-tutorial blog + Don't show me this window again next time + Não voltar a mostrar esta janela - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + Designing parts + Desenho de Peças - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + A área de trabalho <b> Desenhar Peças </b> está programada para criar peças complexas baseadas em esboços a 2D combinados. Use isto para desenhar formas em 2D, junte alguns dos elementos e extraia-os para formar peças em 3D. - The tutorials section on the FreeCAD website - The tutorials section on the FreeCAD website + Example workflow + Exemplo de fluxo de trabalho - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + Part Design + Desenho de Peças - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + Designing architectural elements + Desenho de Elementos Arquiteturais - Getting started - Getting started + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + A área de trabalho <b> Desenho Arquitetural </b> está programado especialmente, para trabalhar com elementos arquiteturais, tais como, paredes e janelas. Comece por desenhar formas em 2D, e use-as como guias para criar objetos arquiteturais. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + Architectual Design + Desenho Arquitetural - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + Working with Meshes - Ship Design - Ship Design + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - Designing and calculating ships - Designing and calculating ships + FreeCAD offers you several tools to convert between Mesh and Part objects. + O FreeCAD oferece várias ferramentas para converter entre objetos de Malha e de Peças. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Work with Meshes + Work with Meshes + The complete workbench + A Área de Trabalho Completa + + + + FreeCAD Complete workbench + Área de Trabalho Completa do FreeCAD + + + + file size: + Tamanho do ficheiro: + + + + creation time: + Data de criação: + + + + last modified: + Modificado em: + + + + populated with some of the most commonly used tools. + Preenchida com algumas das ferramentas comuns e mais usadas. + + + + Latest videos + Últimos Vídeos + + + + Latest news + Últimas Notícias + + + + On the web + Na Web + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + Página principal do FreeCAD. Aqui poderá encontrar bastante informação sobre o FreeCAD, incluindo tutoriais, exemplos e documentação de utilização. + + + + location: + Localização: + + + + User manual + Manual do Utilizador + + + + Python resources + Recursos do Python + + + + File not found + Ficheiro não encontrado + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + em <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + + + + The FreeCAD-tutorial blog + O blogue do tutorial do FreeCAD + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + a partir do <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>Canal de Notícias do FreeCAD</a> + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + Manual do utilizador oficial do FreeCAD, criado, mantido e traduzido pela comunidade do FreeCAD. + + + + The tutorials section on the FreeCAD website + A secção dos tutoriais no site da Web do FreeCAD + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + A secção do site da Web do FreeCAd, dedicada ao "python scripting", com exemplos, explicações e, comandos API. + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + Um blogue dedicado ao ensino do FreeCAD, mantido pelos membros da comunidade do FreeCAD + + + + Getting started + Iniciação ... + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + A interface do FreeCAD está dividida em Áreas de Trabalho, que são conjuntos de ferramentas apropriadas para uma tarefa especifica. Pode iniciar com uma área de trabalho desta lista, ou com uma área de trabalho completa, com algumas das ferramentas mais usadas, obtidas de outras áreas de trabalho. Clique para ler mais sobre as áreas de trabalho no site da Web do FreeCAD. + + + + Ship Design + Desenho de Barcos + + + + Designing and calculating ships + Desenho e Cálculo de Barcos + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + O módulo <b> Desenhar Barcos </b> oferece várias ferramentas para ajudar os desenhadores de barcos a visualizar, modelar e calcular os perfis e outras propriedades especificas da quilha das embarcações. + + + Load an Architectural example model - Load an Architectural example model + Carregar um modelo de exemplo Arquitetural + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_ro.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_ro.qm index 65558f38162f1854f5df8991a54d962a515a64a3..2057649f21f6080722033382b97b4467ee271ccf 100644 GIT binary patch delta 2799 zcmb7GYitx%6h5=F?R2-@LTG8x(srP4f^C`#K0{YDE)W&WQ?)^j$bCiiwS|c$f2LM6e@Ha7P5q#II#I2m9@^z0{Hez`+C=$( zx*PVzh^Fs#AN=Jgq-WjNB4b3Uf^+U0C5NDppX1HlPozAXGy8x+RP=mV=e^rjCa3nst6Y?+fgM0rVns&Ni=I+hQiE4HfoXmd@)T+K2-~2{YG2)x8 zwt?DVU&mQ6l3U_?UVDV7?40j+V-y(;6)GF9p#)nB*K}V&MpY9IpFRkHxhBz!`RP;2 z8?M$avM53(8PrE{@?&RU)hPy<4w;`qSQA+J(J2hcdgz2;Wu@PA7rRrtX^Aj1sEroT zA}B?uA1an`v<@q~S|=RDA=mL17B1v2iuW+UEyx)%f*nIxA_xv901r}wts~T%2^fLs z!sQCA>@FL77v3$%OuN-%mX;7_Y9b61|2jo+iX82uo@28frju~rr>M|C#!8>i;2;^= zfF1`ZZ7gvLR?>&OUCOjow3JN+6t6Nj&Nd=UL$;DrR?Z;~;8_RQ5S;hpVQmCQ>+Pot z4o|2S;bjVuuJa|8%8J{C0)z>;S%dWc!dKMtEi?yw%%u*2D2tRK!~VK>a;hIETrMtY z9OlfW4oLzrFy~xWF7chr>Xh+=vwB3&R0OGk8nIsh8{TJ0XTsS3?e)=9)FPU~X#@^K z62ZAJzmf_a+1{)eLNaKkIAsZUqvPD4sR;THo|tOcUI49{^&AAk1sm^} zFx@(QtN|CC5QvQ;-AvCw#Qe+lW?D0ig0~nO0G{dd3u>h#)2GmXN!ZB2m#3VsGycxG z#N-ZM%~f)4iY!@DfmbF|QqOgYAzZGt)BbFG_vkZZHgIvv*gK~jC>j-m#^tauK3q<} zz5Icql+%Jvy`2sc3;~N>xj8dP8yQ*2}_4j>p3pg#d8) z29kRx81~5sJVuVL69u!y6fD6R>q!dwpvTwXTAbX{2li7Xn#NrMEqk=Gwq2xi_cugd z%rc2=!VHyViCd1pCZ_megwmJGu4@`(Wl}+P< c@2H%AZ;ohidh-mo)ef@YbQSD`0<+zhbx@-%Lj1sx7 z*qsA@V%v|`So{f=|%o^YHy>LL6&E*>(7 z3g?^;PN_s|JDq2L{R+F+oOk2*i1eaM&iV3lMBdv4Ue{?NTVKKYGYXOCR6%=x50QI! z!Sto?i0rSrp5Ffk_N!dmSKJ{gcuMlT_#qr0m+qhYoT$bt#V&3pS~DpnCdP@Dy&%1E z{Zj1`lVCf{7kg!ed+4WF4Cz&lYVKdB3jw*b_AvnsL6e76bJlk z-RC1m;NTO2ygDRhiwBe4gXef3}d)%Nb%NCN$Ieox{w{5$B-|*}N-flegK-Mur(jpb(|$Y; zRDixaV*v){ZsKlhn}Ebyku{ik?58zE_T3Ik_H7^Lx359ML^j25rZo*EV$>A znmnf#PWVNlnqV};?GhrX5vTA@7sN9rCZEgA1&uBynZ$GRLh-ZefL(Uait;0Ellz=n z(ZhJx50G3%wpJjSOcWNAM!Km01ui%&Ys<>U1i>7z153PIxP-{lbQ=dJVc5h0nE{xA z*ozE1u2dAi=dFz!$zgc+hALeUmTl{-FFcUFA zW2QyN=~%LktcJBZ%&h7@!AnZexu`giU;cJxND0A67$+H`SzOaPn;{i;tX1RNN_UfW zh_{$>E(Rau>=uz?6%lg-?QQ&7c}736$XxEQ;7-$ouQ2EjVr9uT1mBz#r_ADIOO|Y| z+&MmLC?#0p2FR#~S;joz*CxR1siOj7R0L=DVc{4@jV~%obXFH@ZBTSTAKvi{V}&q? z%pl3`A=ZsmXiLif1lUT4b!c`eE0FyPtU9>Oc5TYl9Ff*wVb=1w&*g%P%p7qGfeW0m zMl#Pi_RI-!V`RYVRzOw~qspBk*5n=#J;PGvASRFbx-5U$c)GMM^xh!Wrjp@l7u>Ql z4sT8y88d>5z) - + StartPage - - - FreeCAD Start Center - Centrul de Start FreeCAD - - - - Start a new project - Începe un nou proiect - - - - Recent Files - Fişiere recente - - - - Tutorials - Tutoriale - - - - FreeCAD Homepage - Pagina oficială FreeCAD - - - - Example projects - Exemple de proiecte - - - - Schenkel STEP file - Fişier Schenkel STEP - - - - Load a PartDesign example - Încărcaţi un exemplu pentru Design Componente - - - - Load a Drawing extraction - Load a Drawing extraction - - - - Load a Robot simulation example - Încărcaţi un exemplu de simulare Robot - - - - Projects from the Web - Proiectele de pe Web - - - - Schenkel STEP - Schenkel STEP - - - - Complex Part - Componente complexe - - - - Close this window after opening or creating a file - Închideţi această fereastră după deschiderea sau crearea unui fişier - - - - Don't show me this window again next time - Nu-mi mai arăta această fereastră din nou data viitoare - - - - Designing parts - Proiectare componente - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - Bancul de lucru <b>Design componente</b> este conceput pentru a crea piese complexe bazate pe schiţe şi constrângeri 2D. Se poate utiliza pentru a desena forme 2D, se pot aplica constrângeri şi mai apoi extruda unele elemente 2D pentru a obţine forme 3D. - - - - Example workflow - Exemplu de flux de lucru - - - - Part Design - Design componente - - - - Designing architectural elements - Proiectarea elementelor arhitecturale - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - Bancul de lucru <b>Design arhitectural</b> este special conceput pentru a lucra cu elemente arhitecturale, cum ar fi pereţi sau ferestre. Se poate utiliza pentru a desena forme 2D care pot fi folosite apoi ca şi ghidaje pentru a construi obiecte arhitecturale. - - - - Architectual Design - Design arhitectural - - Working with Meshes - Working with Meshes + FreeCAD Start Center + Centrul de Start FreeCAD - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + Start a new project + Începe un nou proiect - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD offers you several tools to convert between Mesh and Part objects. + Recent Files + Fişiere recente - - Work with Meshes - Work with Meshes - - - - The complete workbench - Bancul de lucru complet - - - - FreeCAD Complete workbench - Bancul de lucru Complet al FreeCAD + + Tutorials + Tutoriale - file size: - dimensiune fişier: + FreeCAD Homepage + Pagina oficială FreeCAD - creation time: - ora creării: + Example projects + Exemple de proiecte - last modified: - ultima modificare: - - - - populated with some of the most commonly used tools. - populată cu unele dintre instrumentele cele mai frecvent utilizate. - - - - Latest videos - Ultimele videoclipuri - - - - Latest news - Ultimele ştiri - - - - On the web - Pe web - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - Acest este pagina oficială FreeCAD. Aici puteţi găsi o mulţime de informaţii despre FreeCAD, inclusiv tutoriale, exemple şi documentaţie pentru utilizatori. + Schenkel STEP file + Fişier Schenkel STEP - location: - locaţie: + Load a PartDesign example + Încărcaţi un exemplu pentru Design Componente - User manual - Manual de utilizare + Load a Drawing extraction + Încărcaţi un desen parţial - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc + Load a Robot simulation example + Încărcaţi un exemplu de simulare Robot + + + + Projects from the Web + Proiecte de pe Web - Python resources - Resurse Python + Schenkel STEP + Schenkel STEP - File not found - Fișier nu a fost găsit + Complex Part + Componente complexe - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - de la <a href=http://twitter.com/FreeCADNews> @FreeCADNews</a> + Close this window after opening or creating a file + Închideţi această fereastră după deschiderea sau crearea unui fişier - The FreeCAD-tutorial blog - Blog-ul FreeCAD-tutorial + Don't show me this window again next time + Nu-mi mai arăta această fereastră din nou data viitoare - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - de la <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee> canal FreeCADNews</a> + Designing parts + Proiectare componente - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - Acesta este manualul de utilizare FreeCAD oficial, construit, menţinut şi tradus de comunitatea FreeCAD. + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + Bancul de lucru <b>Design componente</b> este conceput pentru a crea piese complexe bazate pe schiţe şi constrângeri 2D. Se poate utiliza pentru a desena forme 2D, se pot aplica constrângeri şi mai apoi extruda unele elemente 2D pentru a obţine forme 3D. - The tutorials section on the FreeCAD website - Secţiunea de tutoriale pe site-ul FreeCAD + Example workflow + Exemplu de flux de lucru - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - Secţiunea site-ului FreeCAD dedicată pentru scripting Python, cu exemple, explicaţii şi comenzi API. + Part Design + Design componente - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - Un blog dedicat FreeCAD, întreţinut de către membrii comunităţii FreeCAD + Designing architectural elements + Proiectarea elementelor arhitecturale - Getting started - Getting started + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + Bancul de lucru <b>Design arhitectural</b> este special conceput pentru a lucra cu elemente arhitecturale, cum ar fi pereţi sau ferestre. Se poate utiliza pentru a desena forme 2D care pot fi folosite apoi ca şi ghidaje pentru a construi obiecte arhitecturale. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + Architectual Design + Design arhitectural - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + Lucrul cu Retele - Ship Design - Ship Design + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + <b>Modul Retea</b> este folosit in lucrul cu obiecte Retea (mesh). Acestea sunt obiecte 3D mai simple decat Partile, dar sunt adeseori mai usor de importat/exportat in relatie cu alte aplicatii. - Designing and calculating ships - Designing and calculating ships + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCAD ofera mai multe unelte pentru conversia dintre obiectele Retea si Parti. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Work with Meshes + Lucrul cu Retele + The complete workbench + Bancul de lucru complet + + + + FreeCAD Complete workbench + Bancul de lucru Complet al FreeCAD + + + + file size: + dimensiune fişier: + + + + creation time: + ora creării: + + + + last modified: + ultima modificare: + + + + populated with some of the most commonly used tools. + populată cu unele dintre instrumentele cele mai frecvent utilizate. + + + + Latest videos + Ultimele videoclipuri + + + + Latest news + Ultimele ştiri + + + + On the web + Pe web + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + Acest este pagina oficială FreeCAD. Aici puteţi găsi o mulţime de informaţii despre FreeCAD, inclusiv tutoriale, exemple şi documentaţie pentru utilizatori. + + + + location: + locaţie: + + + + User manual + Manual de utilizare + + + + Python resources + Resurse Python + + + + File not found + Fișier nu a fost găsit + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + de la <a href=http://twitter.com/FreeCADNews> @FreeCADNews</a> + + + + The FreeCAD-tutorial blog + Blog-ul FreeCAD-tutorial + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + de la <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee> canal FreeCADNews</a> + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + Acesta este manualul de utilizare FreeCAD oficial, construit, menţinut şi tradus de comunitatea FreeCAD. + + + + The tutorials section on the FreeCAD website + Secţiunea de tutoriale pe site-ul FreeCAD + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + Secţiunea site-ului FreeCAD dedicată pentru scripting Python, cu exemple, explicaţii şi comenzi API. + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + Un blog dedicat FreeCAD, întreţinut de către membrii comunităţii FreeCAD + + + + Getting started + Primii pasi + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + Interfata FreeCAD este impartita in moduri, reprezentand seturi de unelte potrivite unui anumit scop. Puteti incepe cu unul intre modurile din lista sau cu modul complet, ce prezinta unele dintre cele mai folosite unelte adunate din celelalte moduri. Faceti click pentru a citi pe site-ul FreeCAD mai multe despre modurile disponibile. + + + + Ship Design + Proiectare nave + + + + Designing and calculating ships + Proiectarea si calculul navelor + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Modulul <b>Proiectare Nave</b> ofera mai multe unelte ce ajuta proiectantii de nave sa vada, sa modeleze si sa calculeze profile si alte proprietati specifice pentru coca navelor. + + + Load an Architectural example model - Load an Architectural example model + Incarca un model arhitectural exemplificativ + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_ru.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_ru.qm index d20293b7a25ece9d495e874e009b125250c6b0ca..eec50f6389737c9b30475a18c016c17fb58836db 100644 GIT binary patch delta 2248 zcmbtVe@s(X6h3Wld2OK}_yZLcA`0TL6=-RJw$N6vF;#%>-WDq2fd8}f;&CUwgv1d;NwZeV1TC}&*% z^r!`KtNx|V8$@}V49bW?B+ePE!Tm%_J%%+k?-8xi4Da@?C8{`SxG-)e{1`4D(ui_z zi>j$O(b_-6`QI-g`mMM(^pGf(cTwD5c7e!p-Dt`Ah)Aaz>pxeC%*Twa{XImcCybw5 z`JPDsOwQI9UO{|G&i0bOiHwUB^Yd>3_?WWt))}I8uPcL>Js@aPqLULuiz<}EH{K^I ze^nX1_7iaPl+pX(vA(RF{rWc1nkSWOzjaZHiq9#(Y*_>4cTEQS6o^)sPK_d=?2PGR z_&5MO=Jv5P;&;qP^kES1G9Q~Pf+O|j&7qdK-sU>dP5M_ z4p=*{!x7^T)@KzL1UjsD)d>i?lCL{>4=sr1KiB&+D%w==#gFGfP!u8B_+t7yT}ZF% z)y|4ir<=+|i`XpuqFp#e0IO!vgmo?603uCdyYPw*(TW|v2nvVriQ05b2;=&7q78a1a3L*UT<``8H9E?K&I}3YTaUnjEsbd_KZXtrRr?0KCHR2fUK9JkJO16e1%6|c+xF%rn|Be8Pk6G z#1`x~^#h)b;^sM|sdWfvTGWiaHmvv{x6}{2r}t_>(vX#fPGQx8GJ=ROL1w*K)WEiG z?LqNpDZ?_c9Ex}jS^x-A;fJ4X6eAT+ko>d-iLBI>?U++|5%Eeuj`J9_Lx2;}OugI{ zx2%u}15!kX-0y}1pcY+-`r$&M1dWzR8^AVnsE$(wHVB105pLR#GsKAh=>=} za1#Rf$_%dy2oAjMWJ6|==*SAHm#0`BL_;c%J%)x01&%|adhqQQF8oFbDFnHOYzt(# zQ`S)@e4GeLd?|R!xy$I6Y!m}di|r5$$%O0=_ny~}`o+!s&oAa;EOzXvY0G#5nq`%I zDft%iwPgb{7n#Q?L*tZ*nLMAgnt>oIJ0St&`LwF4o)nY#u~#F-cxT+pR6l#xX3Jw& zSA(&h`vfgcDY#u4QzPBxtIs88{N=*=kIPo6hmAw|D`)0qcKzL=b-Z+Ax~Jq%i}xUf zDS;e#p(?v{>PJp*B4GC zqK$TYGMTjPiK*)D&_Gh{w++Si+LMue5v{DUZsC;b4hUgMG3ujXip#G!zQb7c&sU2* zvVTB5V2g&M&51~2Q1$K@N~*EG;kX)$_l1Z1wZfdm-snQ@>FI^0gfuP!D+eh)qt89J ySO3%3JDeDbMM8sdsqF9qm35Z3%*~&!-Y}snI*O)R3v~~wa{pPP7Z0i}i~j|dB&^&3 delta 1990 zcmcIlU1(cn7=H5ClcY(8GV0u1cV^XTaSc*zw^6Dy-Kx@+K_{qCAx%!2W7D3PbFw>{Qgjl<8zt89whhNgAcQ@WO_i@BO~- z{du0}eRF#0(Q^Y+s|%;_{EO{?X9!b^6Tl6h;@s8KVA$1 zcf8lX15n@XWmw0RKE^CrUu$y!Wn? zCb03i_w-NmJe~DkF|GlH(2RGfX$}a^`hpE_11`I@_wotK)!5z5^jC&-wxc&@@9cc7S z_7nJ_#`KBb2yi}hFhydw8R6CsE^Q~0SHc~h7#a14cYQ$xeD8&yP&$FNKZk$OrpaI; z;@W?OlJAZ@x#v5s->!Q1v(r@Q51oCwT3&R;-S>5)2O3Q17{(Z%V_a3lxhAGT)2U=J@PstZHtUfGp* zQTw)wD#IN2baZrgPw9HwrW?(5U2RssuXAn)T*e}RF3;z3a4Ql zchjpziuUy+7f4xx5m>qnQA$_64T2D=Ii8vH6B)PawripmD96$YDJ;Q~s)m+U+U_qo zmA+c@PQiV&Cf`nmY5c_4svbJZcu1>qOb}-!!KT|OlU#+F@RkOPr%ILveMcy>#=W#! z00{GOTPisbE>gvj+CpI&VZGKSG3s`4NuRP4OXxD~W!5r!Cd;<*_Az?qxymF9B$GLu z!4wdZQ6Lz+tMp#F=V*F8{8e`1<*?7#t7S72#`USIxe_c=9cR&SrR<_ipj?l^Tw!9J2yZiXhdim2e6q5jVzp z)G6&qCADh9b$;Sf-sx+c{g);Pl$9sKX@CQLqcHjR;EfaE5R2LqP(E?X<>259)t5I; z7Tfqkj`C7!$O}cQjK?soHoLJF@8k633yapMO;_iMh&aM;lo5he!)AL>lBF*<-QUgQ z9P)noU(~>Ff7-IL+oDm^$mbGT%E%3CZDX1hjc2oFbW}^~@o{}bkEU{(wmA_`mU`}N YA3XLygKR0~TU(>M{~NOMT - + StartPage - - - FreeCAD Start Center - Центр запуска FreeCAD - - - - Start a new project - Начать новый проект - - - - Recent Files - Последние файлы - - - - Tutorials - Учебники - - - - FreeCAD Homepage - Домашняя страница FreeCAD - - - - Example projects - Примеры проектов - - - - Schenkel STEP file - Файл Шенкеля STEP - - - - Load a PartDesign example - Загрузить пример СозданиеДеталь - - - - Load a Drawing extraction - Загрузить экстракцию Рисунка - - - - Load a Robot simulation example - Загрузить пример моделирования роботов - - - - Projects from the Web - Проекты из Интернета - - - - Schenkel STEP - Шенкель STEP - - - - Complex Part - Сложная часть - - - - Close this window after opening or creating a file - Закрыть это окно после открытия или создания файла - - - - Don't show me this window again next time - Не показывать это окно в следующий раз - - - - Designing parts - Проектирование деталей - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - Рабочее окружение <b>Моделирование деталей</b> разработано для создания сложных элементов на основе 2D эскизов. Используйте это окружение для создания 2D контуров, накладывайте на некоторые из элементов контура геометрические ограничения и выдавливайте контур, придавая фигуре объём. - - - - Example workflow - Пример рабочего процесса - - - - Part Design - Проектирование детали - - - - Designing architectural elements - Проектирование архитектурных элементов - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - Рабочая среда <b>Архитектурный дизайн</b> разработана специально для работы с архитектурными элементами типа окон или стен. Начните с построения 2D фигур и используйте их как основу для создания объектов архитектуры. - - - - Architectual Design - Архитектурный дизайн - - Working with Meshes - Работа с Сетками + FreeCAD Start Center + Центр запуска FreeCAD - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - <b>Mesh Workbench</b> используется для работы с сетями. Сети проще чем объекты типа Часть, но они зачастую проще для обмена с другими приложениями. + Start a new project + Начать новый проект - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD предлагает несколько инструментов для преобразования между объектами типа Mesh и Part. + Recent Files + Последние файлы - - Work with Meshes - Работа с сетями - - - - The complete workbench - Полное рабочее место - - - - FreeCAD Complete workbench - FreeCAD полное рабочее пространство + + Tutorials + Учебники - file size: - Размер файла: + FreeCAD Homepage + Домашняя страница FreeCAD - creation time: - время создания: + Example projects + Примеры проектов - last modified: - последнее изменение: - - - - populated with some of the most commonly used tools. - заполняются некоторыми из наиболее часто используемых инструментов. - - - - Latest videos - Недавние видеоролики - - - - Latest news - Последние новости - - - - On the web - В Интернете - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - Это домашняя страница FreeCAD. Здесь вы сможете найти информацию относительно FreeCAD, включая уроки, примеры и документацию пользователя. + Schenkel STEP file + Файл Шенкеля STEP - location: - Расположение: + Load a PartDesign example + Загрузить пример СозданиеДеталь - User manual - Руководство пользователя + Load a Drawing extraction + Загрузить экстракцию Рисунка - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc/ru + Load a Robot simulation example + Загрузить пример моделирования роботов + + + + Projects from the Web + Проекты из Интернета - Python resources - Ресурсы по языку Python + Schenkel STEP + Шенкель STEP - File not found - Файл не найден + Complex Part + Сложная часть - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - от <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + Close this window after opening or creating a file + Закрыть это окно после открытия или создания файла - The FreeCAD-tutorial blog - FreeCAD учебник блог + Don't show me this window again next time + Не показывать это окно в следующий раз - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - из <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>канала FreeCADNews</a> + Designing parts + Проектирование деталей - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - Это официальное руководство пользователя FreeCAD созданное, поддерживаемое и переведенное сообществом FreeCAD. + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + Рабочее окружение <b>Моделирование деталей</b> разработано для создания сложных элементов на основе 2D эскизов. Используйте это окружение для создания 2D контуров, накладывайте на некоторые из элементов контура геометрические ограничения и выдавливайте контур, придавая фигуре объём. - The tutorials section on the FreeCAD website - Раздел обучения на веб-сайте FreeCAD + Example workflow + Пример рабочего процесса - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - Раздел веб-сайта FreeCad посвящённый, созданию скриптов на python, с примерами, объясненими и командами API. + Part Design + Проектирование детали - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - Блог, посвященный обучению FreeCAD, поддерживается членами сообщества FreeCAD + Designing architectural elements + Проектирование архитектурных элементов - Getting started - Getting started + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + Рабочая среда <b>Архитектурный дизайн</b> разработана специально для работы с архитектурными элементами типа окон или стен. Начните с построения 2D фигур и используйте их как основу для создания объектов архитектуры. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + Architectual Design + Архитектурный дизайн - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + Работа с Сетками - Ship Design - Ship Design + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + <b>Mesh Workbench</b> используется для работы с сетями. Сети проще чем объекты типа Часть, но они зачастую проще для обмена с другими приложениями. - Designing and calculating ships - Designing and calculating ships + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCAD предлагает несколько инструментов для преобразования между объектами типа Mesh и Part. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Work with Meshes + Работа с сетями + The complete workbench + Полное рабочее место + + + + FreeCAD Complete workbench + FreeCAD полное рабочее пространство + + + + file size: + Размер файла: + + + + creation time: + время создания: + + + + last modified: + последнее изменение: + + + + populated with some of the most commonly used tools. + заполняются некоторыми из наиболее часто используемых инструментов. + + + + Latest videos + Недавние видеоролики + + + + Latest news + Последние новости + + + + On the web + В Интернете + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + Это домашняя страница FreeCAD. Здесь вы сможете найти информацию относительно FreeCAD, включая уроки, примеры и документацию пользователя. + + + + location: + Расположение: + + + + User manual + Руководство пользователя + + + + Python resources + Ресурсы по языку Python + + + + File not found + Файл не найден + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + от <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + + + + The FreeCAD-tutorial blog + FreeCAD учебник блог + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + из <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>канала FreeCADNews</a> + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + Это официальное руководство пользователя FreeCAD созданное, поддерживаемое и переведенное сообществом FreeCAD. + + + + The tutorials section on the FreeCAD website + Раздел обучения на веб-сайте FreeCAD + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + Раздел веб-сайта FreeCad посвящённый, созданию скриптов на python, с примерами, объясненими и командами API. + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + Блог, посвященный обучению FreeCAD, поддерживается членами сообщества FreeCAD + + + + Getting started + Приступая к работе + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + Интерфейс FreeCAD разделен на рабочие модули, которые являются наборами инструментов для выполнения конкретных задач. Вы можете начать с одним из модулей из этого списка, или с полным набором рабочих модулей, который предоставляет вам некоторое количество наиболее часто используемых инструментов, собранных из других модулей. Нажмите, чтобы узнать больше о рабочих модулях на веб-сайте FreeCAD. + + + + Ship Design + Проектирование плавательных судов + + + + Designing and calculating ships + Проектирование и расчет плавательных судов + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Модуль <b>Проектирование плавательных судов</b> предлагает в помощь несколько инструментов для проектирования плавательных средств, просмотра, моделирования, расчёта профилей и других специфических свойств корпуса корабля. + + + Load an Architectural example model - Load an Architectural example model + Загрузка примера Архитектурной модели + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_sk.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_sk.qm index b1f4ba32ca1e5049f4a41114adc4ee33067342db..3edfb3f6186ed3cc77314452344c6dddaa041a10 100644 GIT binary patch delta 651 zcmbOb_%e8ch~Wu_j(%eX24)wA36JU+7zEoGPFeCXFsPd`O3Y(nU|{!POzG)kU|@4# zit6KHU{G5+(N&Rsd597NgNo+F+-F>B-#I7Eoy@?X$~ZZc(U4zfK{Eq`av;w+?j=C6 zIpHZ4LxsgTKwt&)5@d^RDsRSHenZOXtVJL>X&jNo~VYqMdDn%LF d1_~YIEAN2c+RYs59gN%^pfF@){LjL~0sygOsxtrp delta 406 zcmaDEJRxv`h~W-~j(%eX24)wA36JU+7zEoGPFeCXFsS}ul$giDz`*Xon9|e7z`*9f z6xGKC6i=V%s>ojQ8z`j`IWhMclj_dNv5bc7&1u0549bC%=Q27osqNeRh%r<-b`C=Z zLkSQTFjz6@17R^kK0_%(5koRVDnlBOUBr+MWa%;F0m%}ed?HX~0Z^4bLoQGxg&`9t zQVt}ufmk1?qX;OP%AgC>pU99h*+)%z@^n=-eZP#7k^(Dz{o?%6qU6-H{G#+!y}Z;C y{ltQTV*T9Il+48P%iS$#+zZV;9ieWxN_%`T?Z5Y;%}K2O|Jo?rYHi diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_sk.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_sk.ts index faa0f7df1..4baebe47a 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_sk.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_sk.ts @@ -1,282 +1,292 @@ - + StartPage - - - FreeCAD Start Center - FreeCAD Štart Centrum - - - - Start a new project - Spustenie nového projektu - - - - Recent Files - Posledné súbory - - - - Tutorials - Výukové programy - - - - FreeCAD Homepage - Úvodná stránka FreeCAD - - - - Example projects - Ukážkové projekty - - - - Schenkel STEP file - Schenkel STEP súbor - - - - Load a PartDesign example - Načítať príklad čiastočného návrhu - - - - Load a Drawing extraction - Načítať časť výkresu - - - - Load a Robot simulation example - Načítať príklad simulácie Robotom - - - - Projects from the Web - Projekty z webu - - - - Schenkel STEP - Schenkel STEP - - - - Complex Part - Zložitá časť - - - - Close this window after opening or creating a file - Zavrieť okno po otvorení alebo vytvorení súboru - - - - Don't show me this window again next time - Nezobrazovať toto okno znova nabudúce - - - - Designing parts - Navrhovanie častí - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - <b>Part Design</b> workbench je určený na tvorbu komplexných častí založených na obmedzených 2D náčrtoch. Použi na kreslenie 2D tvarov, obmedziť niektoré z ich prvkov a pretlačením vytvoriť 3D prvky. - - - - Example workflow - Príklad pracovného toku - - - - Part Design - Časť návrhu - - - - Designing architectural elements - Navrhovanie architektonických prvkov - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - <b>Architectural Design</b> workbench je špeciálne navrhnutý na prácu s architektonickými prvkami ako steny alebo okná. Začnite kreslenim 2D tvarov a použite ich ako na pomoc pri tvorbe architektonických objektov. - - - - Architectual Design - Architektonický návrh - - Working with Meshes - Práca so sieťami + FreeCAD Start Center + FreeCAD Štart Centrum - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - <b>Mesh Workbench</b> sa používa na prácu so sieťami. Siete sú zjednoduchšené 3D objekty ako časťi objektov, ale sú často jednoduchšie importovatelné a exportovatelné z / do iných aplikácií. + Start a new project + Spustenie nového projektu - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD ponúka niekoľko nástrojov na konverziu medzi sieťami a časťami objektov. + Recent Files + Posledné súbory - - Work with Meshes - Práca so sieťami - - - - The complete workbench - Kompletný workbench - - - - FreeCAD Complete workbench - FreeCAD Complete workbench + + Tutorials + Výukové programy - file size: - veľkosť súboru: + FreeCAD Homepage + Úvodná stránka FreeCAD - creation time: - čas vytvorenia: + Example projects + Ukážkové projekty - last modified: - naposledy upravené: - - - - populated with some of the most commonly used tools. - obývaný s niektorými z najčastejšie používaných nástrojov. - - - - Latest videos - Najnovšie videá - - - - Latest news - Najnovšie správy - - - - On the web - Na webe - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - Toto je domovská stránka FreeCAD. Tu môžete nájsť veľa informácií o FreeCAD, vrátane tutoriálov, príkladov a užívateľskej dokumentácie. + Schenkel STEP file + Schenkel STEP súbor - location: - umiestnenie: + Load a PartDesign example + Načítať príklad čiastočného návrhu - User manual - Užívateľská príručka + Load a Drawing extraction + Načítať časť výkresu - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc + Load a Robot simulation example + Načítať príklad simulácie Robotom + + + + Projects from the Web + Projekty z webu - Python resources - Python zdroje + Schenkel STEP + Schenkel STEP - File not found - Súbor sa nenašiel + Complex Part + Zložitá časť - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - z <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + Close this window after opening or creating a file + Zavrieť okno po otvorení alebo vytvorení súboru - The FreeCAD-tutorial blog - Blog FreeCAD-tutoriálu + Don't show me this window again next time + Nezobrazovať toto okno znova nabudúce - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - z <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee> FreeCADNews</a> + Designing parts + Navrhovanie častí - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - Toto je oficiálna užívateľská príručka FreeCAD, vytvorená, udržiavaná a preložená spoločenstvom FreeCAD. + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + <b>Part Design</b> workbench je určený na tvorbu komplexných častí založených na obmedzených 2D náčrtoch. Použi na kreslenie 2D tvarov, obmedziť niektoré z ich prvkov a pretlačením vytvoriť 3D prvky. - The tutorials section on the FreeCAD website - Návody na FreeCAD web stránke + Example workflow + Príklad pracovného toku - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - Časti webovej stránky FreeCAd venované dto skryptovaniu python s príkladmi, vysvetleniami a API príkazmi. + Part Design + Časť návrhu - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - Blog venovaný výučbe FreeCAD spravovaný členmi spoločenstva FreeCAD + Designing architectural elements + Navrhovanie architektonických prvkov - Getting started - Getting started + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + <b>Architectural Design</b> workbench je špeciálne navrhnutý na prácu s architektonickými prvkami ako steny alebo okná. Začnite kreslenim 2D tvarov a použite ich ako na pomoc pri tvorbe architektonických objektov. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + Architectual Design + Architektonický návrh - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + Práca so sieťami - Ship Design - Ship Design + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + <b>Mesh Workbench</b> sa používa na prácu so sieťami. Siete sú zjednoduchšené 3D objekty ako časťi objektov, ale sú často jednoduchšie importovatelné a exportovatelné z / do iných aplikácií. - Designing and calculating ships - Designing and calculating ships + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCAD ponúka niekoľko nástrojov na konverziu medzi sieťami a časťami objektov. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Work with Meshes + Práca so sieťami + The complete workbench + Kompletný workbench + + + + FreeCAD Complete workbench + FreeCAD Complete workbench + + + + file size: + veľkosť súboru: + + + + creation time: + čas vytvorenia: + + + + last modified: + naposledy upravené: + + + + populated with some of the most commonly used tools. + obývaný s niektorými z najčastejšie používaných nástrojov. + + + + Latest videos + Najnovšie videá + + + + Latest news + Najnovšie správy + + + + On the web + Na webe + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + Toto je domovská stránka FreeCAD. Tu môžete nájsť veľa informácií o FreeCAD, vrátane tutoriálov, príkladov a užívateľskej dokumentácie. + + + + location: + umiestnenie: + + + + User manual + Užívateľská príručka + + + + Python resources + Python zdroje + + + + File not found + Súbor sa nenašiel + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + z <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + + + + The FreeCAD-tutorial blog + Blog FreeCAD-tutoriálu + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + z <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee> FreeCADNews</a> + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + Toto je oficiálna užívateľská príručka FreeCAD, vytvorená, udržiavaná a preložená spoločenstvom FreeCAD. + + + + The tutorials section on the FreeCAD website + Návody na FreeCAD web stránke + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + Časti webovej stránky FreeCAd venované dto skryptovaniu python s príkladmi, vysvetleniami a API príkazmi. + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + Blog venovaný výučbe FreeCAD spravovaný členmi spoločenstva FreeCAD + + + + Getting started + Getting started + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + + + + Ship Design + Ship Design + + + + Designing and calculating ships + Designing and calculating ships + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + + + Load an Architectural example model - Load an Architectural example model + Load an Architectural example model + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_sv-SE.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_sv-SE.qm index fd781983cc8842a8182b1b990ba3d05de317fa57..d776501064624bb78f322f9486b4a93933141f87 100644 GIT binary patch delta 1043 zcmbu7T}V@57{~u-XWQA?hn5aeGe2u))JBMw;w&&JEKPG)MyYehos(-@XB*2BH6$>x z<8V-Pk%WC1LUu9xfW$y5rJ{=>5&{v;$eV=98!x0sFS-fr!t-$8JrD2m{(tX}GgC9< zh?qO3(A}30unHn`?ZDRScvBPy^GTvCrMzM}3Y^|Egj=rC?k zuOy8F`dW=%`xs!ZX$qeU0H3HSch(ZXPtCKbkAUi?_Gs%BKzCnzeA{n8qvrVYcW7>r zOPwD9vK7uVSwaB~oPTfth_B;1XNQ5Tc21d|p>vBlWrcE#Biy663qV>qH~qZ|9Y{*% zz8y{{@OIH-3^5X(%``utTD0Y&r$uX6}|NMA0`6VN^V-1Z6Trx@7YD!M?CL45d&`gz7Zx4UY9oTtY3 zhP!}euW9$oA4IlbDrCz@ZG)-u3mMToF`eP|6JVxkNf;oYu{fq}nUs#loppSr8=Z)M z@p+7l^-I96(%1*a!zCu*7<@Q~Oh|BJ0baOcr}>gJdmBUqsr)F0jVioeRy0F~K-Gjs zxTq(<2`e2T)A-sh2`!MKtCpN-ip7#qDh7l8Vw)`-4qKaLL1=1pg$1Y8C%bK7sYQx< zE%}>Ia#d6Q8i|a0gb-L?1!yhOms7X)b7|@Q4~tFmx`Yc>zvw?0l!6|?UhNADa(yTu z$bot>6wNZ4?f%V5Iq4vz;JPk}1bPtoi+5mSRsY~QLP4J_HF~1e8neA~lVFt@hc=Fn OUCebcTsLV{G0Y!LE)FgL delta 803 zcmcJL-%C?*7{;INob9`F+>}Bj%%ue%XXdps~ zE@>B1$OyYAgo>Jllo;3#MK2>V0uimKn<8pAO44KhK^L8u^X1FS`#kUG``l?-ZWu}J zo5GcA#efvS$Z9XJZ5#`SlYzWbmK`w}5I&1%C<549tS2HWko(?xv2F!O8j!@00OSeD zRoMlk9+cb%?gHt`C32*}!yr@y{p_pO`=Yyy4G40%0m z22jt~RQqGVGHfe-W&ld2t?Fze0XA(@^KSs_4SUUn0l@Lder)G2z$Odj{B7zIB7N;X zu;-@em@DUk4iOxW0V!T_d1V6FJt!he%k(W1k#+8IJ{1oZKLHsHV(Cjg`jD0*J|A_H zJmHYENiJ%1j7BJMFF9s?gEXj7sz>4^PF4D?J}$0Ru8wbKB6ekPw3bN~sKuLBf{dvp zud@jpSF6l5f;?1Lcg?b&nXweRJ(3X=SAl}eS2vc*;R zfeF~2xK4{h1lsTVZo~*MpKQ65V1x_F=bAq91t(LUznf-4F+Z@^8DF(@h)g%CVIa)% zqYG`wLWp-ACQk#NxUQ6EG>^gecO-~1Xsi$d=;lZ(N4&h76dEX^!IqUqd5{(2t#iwS z);fB4w)5AhFxfRwNWBhE^mu-D^mlHaR__akgJqf)3Ur&ThBsig8AV-2Skr^Skk)B< k{CbbS-LH8~!zgUkJ<%h1#m%?=Gg+N>{NJeJ)A=6DAIs>`FaQ7m diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_sv-SE.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_sv-SE.ts index 939a6b58b..4d7d2ab32 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_sv-SE.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_sv-SE.ts @@ -1,282 +1,292 @@ - + StartPage - - - FreeCAD Start Center - FreeCAD Start Center - - - - Start a new project - Starta ett nytt projekt - - - - Recent Files - Senaste filer - - - - Tutorials - Övningar - - - - FreeCAD Homepage - FreeCAD's Hemsida - - - - Example projects - Exempelprojekt - - - - Schenkel STEP file - Schenkel STEP-fil - - - - Load a PartDesign example - Ladda ett DelDesign exempel - - - - Load a Drawing extraction - Ladda en ritningsextraktion - - - - Load a Robot simulation example - Ladda ett robotsimuleringsexempel - - - - Projects from the Web - Projekt från webben - - - - Schenkel STEP - Schenkel STEP - - - - Complex Part - Komplexa delar - - - - Close this window after opening or creating a file - Stäng detta fönster efter att ha öppnat eller skapat en fil - - - - Don't show me this window again next time - Visa inte detta fönster nästa gång - - - - Designing parts - Designa delar - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - <b>Del Design</b> arbetsbänken är utformad för att skapa komplexa delar baserad på begränsade 2D-skisser. Använd den för att rita 2D-former, begränsa några av deras element och extrudera dem för att bilda 3D-delar. - - - - Example workflow - Exempel på arbetsflöde - - - - Part Design - Del Design - - - - Designing architectural elements - Designa arkitektoniska element - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - <b>ArkitekturDesign</b> arbetsbänken är speciellt utformad för att arbeta med arkitektoniska element såsom väggar eller fönster. Börja med att rita 2D-former, och använd dem som guider för att bygga arkitektoniska objekt. - - - - Architectual Design - Arkitektur Design - - Working with Meshes - Arbeta med Nät + FreeCAD Start Center + FreeCAD Start Center - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - <b>Nät arbetsbänken</b> används för att arbeta med Nätobjekt. Nät är enklare 3D-objekt än del objekt, men de är ofta lättare att importera och exportera till / från andra program. + Start a new project + Starta ett nytt projekt - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD erbjuder dig flera verktyg för att konvertera mellan nät och del objekt. + Recent Files + Senaste filer - - Work with Meshes - Arbeta med Nät - - - - The complete workbench - Den kompletta arbetsbänken - - - - FreeCAD Complete workbench - FreeCAD Complete workbench + + Tutorials + Övningar - file size: - filstorlek: + FreeCAD Homepage + FreeCAD's Hemsida - creation time: - skapad tid: + Example projects + Exempelprojekt - last modified: - Senast uppdaterad: - - - - populated with some of the most commonly used tools. - befolkade med några av de vanligaste verktygen. - - - - Latest videos - Senaste videor - - - - Latest news - Senaste nyheterna - - - - On the web - På webben - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - Detta är FreeCAD hemsida. Här kommer du att kunna hitta en hel del information om FreeCAD, inklusive självstudiekurser, exempel och användardokumentation. + Schenkel STEP file + Schenkel STEP-fil - location: - plats: + Load a PartDesign example + Ladda ett DelDesign exempel - User manual - Användarmanual + Load a Drawing extraction + Ladda en ritningsextraktion - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc + Load a Robot simulation example + Ladda ett robotsimuleringsexempel + + + + Projects from the Web + Projekt från webben - Python resources - Python resurser + Schenkel STEP + Schenkel STEP - File not found - Fil ej funnen + Complex Part + Komplexa delar - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + Close this window after opening or creating a file + Stäng detta fönster efter att ha öppnat eller skapat en fil - The FreeCAD-tutorial blog - FreeCADs övningsblogg + Don't show me this window again next time + Visa inte detta fönster nästa gång - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + Designing parts + Designa delar - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - Detta är den officiella användarmanualen för FreeCAD, byggd, underhålld och översatt av FreeCAD-gemenskapen. + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + <b>Del Design</b> arbetsbänken är utformad för att skapa komplexa delar baserad på begränsade 2D-skisser. Använd den för att rita 2D-former, begränsa några av deras element och extrudera dem för att bilda 3D-delar. - The tutorials section on the FreeCAD website - Handledningsavsnittet på FreeCADs webbplats + Example workflow + Exempel på arbetsflöde - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - Sektionen i FreeCAD-webbplatsen som ägnas åt pythonskript, med exempel, förklaringar och API-kommandon. + Part Design + Del Design - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - En Blogg dedikerad till undervisning i FreeCAD, som underhålls av medlemmarna av FreeCAD-gemenskapen + Designing architectural elements + Designa arkitektoniska element - Getting started - Getting started + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + <b>ArkitekturDesign</b> arbetsbänken är speciellt utformad för att arbeta med arkitektoniska element såsom väggar eller fönster. Börja med att rita 2D-former, och använd dem som guider för att bygga arkitektoniska objekt. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + Architectual Design + Arkitektur Design - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + Arbeta med Nät - Ship Design - Ship Design + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + <b>Nät arbetsbänken</b> används för att arbeta med Nätobjekt. Nät är enklare 3D-objekt än del objekt, men de är ofta lättare att importera och exportera till / från andra program. - Designing and calculating ships - Designing and calculating ships + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCAD erbjuder dig flera verktyg för att konvertera mellan nät och del objekt. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Work with Meshes + Arbeta med Nät + The complete workbench + Den kompletta arbetsbänken + + + + FreeCAD Complete workbench + FreeCAD Complete workbench + + + + file size: + filstorlek: + + + + creation time: + skapad tid: + + + + last modified: + Senast uppdaterad: + + + + populated with some of the most commonly used tools. + befolkade med några av de vanligaste verktygen. + + + + Latest videos + Senaste videor + + + + Latest news + Senaste nyheterna + + + + On the web + På webben + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + Detta är FreeCAD hemsida. Här kommer du att kunna hitta en hel del information om FreeCAD, inklusive självstudiekurser, exempel och användardokumentation. + + + + location: + plats: + + + + User manual + Användarmanual + + + + Python resources + Python resurser + + + + File not found + Fil ej funnen + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + + + + The FreeCAD-tutorial blog + FreeCADs övningsblogg + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + Detta är den officiella användarmanualen för FreeCAD, byggd, underhålld och översatt av FreeCAD-gemenskapen. + + + + The tutorials section on the FreeCAD website + Handledningsavsnittet på FreeCADs webbplats + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + Sektionen i FreeCAD-webbplatsen som ägnas åt pythonskript, med exempel, förklaringar och API-kommandon. + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + En Blogg dedikerad till undervisning i FreeCAD, som underhålls av medlemmarna av FreeCAD-gemenskapen + + + + Getting started + Kom igång + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + + + + Ship Design + Ship Design + + + + Designing and calculating ships + Designing and calculating ships + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + + + Load an Architectural example model - Load an Architectural example model + Load an Architectural example model + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_tr.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_tr.qm index 518987557a07a5f509fff46db75bf4c5b78b50ea..ee09928ef9cf13b24afd415e37d20ae3677157ea 100644 GIT binary patch delta 639 zcmZn(xfC`*#P9?|N53%x19Kk3ghzD@3_^Acr!4sx7&NvpO3Y(nU|`Q-OzG)kU|@@2 zit6J6iknY#Rb*ctqQtfB@7Je zk&}BFotZQXHeX_Vu3}rmkik#_gar&%4EjJ=4u*ORX$(aSsX&;_kjRh%6ia1DV$fsA z2a2YHRb?_{Gh|Md(@>slsjen(mr+tuV5P5LUS6)3R+O5WoS0IcnxvOsl&)W%nVmVg zPu-Yun^FUS_Jdqf#1PL=%1{hu6$9BBKwc6D0}!wQF#)&eXXd4(R_GOE6xf$!mgJ<` z2IQBg7R8qqrxq2*XOt#QHe?mHEub`1yh4C(DglRACNKnZ7>eQUv%nu#819=ar7UCH SK%s+t0+V$^xJ&eTH11ND4zH zP^274W&^Q4P)89^G?hUYs6UY*W%50B<;j}rYWjW|B_#z``ufHBrA5i9Y57Izsd{;- zCHjd41;zTgsVSL><(b);`e{X}sk+IDDUbJ^w>npunhdns-A diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_tr.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_tr.ts index 70ebd6beb..8f83f99f5 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_tr.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_tr.ts @@ -1,282 +1,292 @@ - + StartPage - - - FreeCAD Start Center - FreeCAD Başlangıç Merkezi - - - - Start a new project - Yeni bir projeye başla - - - - Recent Files - Son kullanılan dosyalar - - - - Tutorials - Öğreticiler - - - - FreeCAD Homepage - FreeCAD Ana sayfa - - - - Example projects - Örnek projeler - - - - Schenkel STEP file - Schenkel STEP dosyası - - - - Load a PartDesign example - ParçacıkTasarım örneği yükle - - - - Load a Drawing extraction - Bir Çizim çıkarma Yükle - - - - Load a Robot simulation example - Bir Robot benzetim (similasyon) örneği yükle - - - - Projects from the Web - Web'den projeler - - - - Schenkel STEP - Schenkel STEP - - - - Complex Part - Karmaşık Parçacık - - - - Close this window after opening or creating a file - Bir dosya açtığınızda veya yaratığınızda bu pencereyi kapatın - - - - Don't show me this window again next time - Yeniden başlattığınızda bu pencereyi gösterme - - - - Designing parts - Parça tasarımı - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - <b>Bölüm tasarım</b> tezgahı, kısıtlara dayalı karmaşık parçaları, 2 boyutlu çizimler halinde oluşturmak için tasarlanmıştır. 2 boyutlu şekiller çizmek, onların öğelerine çeşitli kısıtlar koymak ve onları 3 boyutlu parçalar oluşturacak hale getirmek için kullanılmalıdır. - - - - Example workflow - Örnek iş akışı - - - - Part Design - Parça Tasarımı - - - - Designing architectural elements - Mimari elemanların tasarımı - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - <b>Mimari Tasarım</b> tezgahı, duvar ya da pencere gibi mimari elemanlar ile çalışmak için özel olarak tasarlanmıştır. 2B şekilleri çizmeye başlayın ve bunları mimari nesnelerin klavuzlarını oluşturmak için kullanabilirsiniz. - - - - Architectual Design - Mimari Tasarım - - Working with Meshes - Kafesler ile çalışma + FreeCAD Start Center + FreeCAD Başlangıç Merkezi - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - <b>Kafes tezgahı</b> kafes nesneleri ile çalışmak için kullanılır. Kafesler; Parçacık nesnelerinden daha basit 3D nesneleri olmakla birlikte, çoğu zaman diğer uygulamalardan transfer etmek veya göndermek için tercih edilir. + Start a new project + Yeni bir projeye başla - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD size Kafes ve Parçacık nesneleri arasında dönüşümü sağlayan birkaç araç sunar. + Recent Files + Son kullanılan dosyalar - - Work with Meshes - Kafesler ile çalışmak - - - - The complete workbench - Tam bir tezgah - - - - FreeCAD Complete workbench - FreeCAD Complete workbench + + Tutorials + Öğreticiler - file size: - dosya boyutu: + FreeCAD Homepage + FreeCAD Ana sayfa - creation time: - Oluşturma zamanı: + Example projects + Örnek projeler - last modified: - son güncelleme: - - - - populated with some of the most commonly used tools. - en sık kullanılan araçlardan bazıları ile doldurulmuş - - - - Latest videos - Son eklenen videolar - - - - Latest news - Son Haberler - - - - On the web - Web üzerinde - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - Burası FreeCAD'in ana sayfasıdır. Buradan FreeCAD hakkında bir sürü bilgiye, özel derslere, örneklere ve kullanım kılavuzuna ulaşabilirsiniz. + Schenkel STEP file + Schenkel STEP dosyası - location: - Konum: + Load a PartDesign example + ParçacıkTasarım örneği yükle - User manual - Kullanım Kılavuzu + Load a Drawing extraction + Bir Çizim çıkarma Yükle - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc + Load a Robot simulation example + Bir Robot benzetim (similasyon) örneği yükle + + + + Projects from the Web + Web'den projeler - Python resources - Python kaynakları + Schenkel STEP + Schenkel STEP - File not found - Dosya bulunamadı + Complex Part + Karmaşık Parçacık - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a>'den + Close this window after opening or creating a file + Bir dosya açtığınızda veya yaratığınızda bu pencereyi kapatın - The FreeCAD-tutorial blog - FreeCAD-özel dersler güncesi + Don't show me this window again next time + Yeniden başlattığınızda bu pencereyi gösterme - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a>'dan + Designing parts + Parça tasarımı - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - Bu belge FreeCAD topluluğu tarafından yazılmış, desteklenmiş ve çevirilmiş FreeCAD'in resmi kullanıcı kılavuzudur. + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + <b>Bölüm tasarım</b> tezgahı, kısıtlara dayalı karmaşık parçaları, 2 boyutlu çizimler halinde oluşturmak için tasarlanmıştır. 2 boyutlu şekiller çizmek, onların öğelerine çeşitli kısıtlar koymak ve onları 3 boyutlu parçalar oluşturacak hale getirmek için kullanılmalıdır. - The tutorials section on the FreeCAD website - FreeCAD web sayfasındaki özel dersler bölümü + Example workflow + Örnek iş akışı - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - FreeCAD sayfasının bu bölümü örnekli, anlatımlı, sözdizimleri açıklanmış python betikleri içindir. + Part Design + Parça Tasarımı - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - FreeCAD öğretmeye adanmış FreeCAD topluluğunun üyeleri tarafından yazılan bir günlük + Designing architectural elements + Mimari elemanların tasarımı - Getting started - Getting started + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + <b>Mimari Tasarım</b> tezgahı, duvar ya da pencere gibi mimari elemanlar ile çalışmak için özel olarak tasarlanmıştır. 2B şekilleri çizmeye başlayın ve bunları mimari nesnelerin klavuzlarını oluşturmak için kullanabilirsiniz. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + Architectual Design + Mimari Tasarım - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + Kafesler ile çalışma - Ship Design - Ship Design + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + <b>Kafes tezgahı</b> kafes nesneleri ile çalışmak için kullanılır. Kafesler; Parçacık nesnelerinden daha basit 3D nesneleri olmakla birlikte, çoğu zaman diğer uygulamalardan transfer etmek veya göndermek için tercih edilir. - Designing and calculating ships - Designing and calculating ships + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCAD size Kafes ve Parçacık nesneleri arasında dönüşümü sağlayan birkaç araç sunar. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Work with Meshes + Kafesler ile çalışmak + The complete workbench + Tam bir tezgah + + + + FreeCAD Complete workbench + FreeCAD Complete workbench + + + + file size: + dosya boyutu: + + + + creation time: + Oluşturma zamanı: + + + + last modified: + son güncelleme: + + + + populated with some of the most commonly used tools. + en sık kullanılan araçlardan bazıları ile doldurulmuş + + + + Latest videos + Son eklenen videolar + + + + Latest news + Son Haberler + + + + On the web + Web üzerinde + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + Burası FreeCAD'in ana sayfasıdır. Buradan FreeCAD hakkında bir sürü bilgiye, özel derslere, örneklere ve kullanım kılavuzuna ulaşabilirsiniz. + + + + location: + Konum: + + + + User manual + Kullanım Kılavuzu + + + + Python resources + Python kaynakları + + + + File not found + Dosya bulunamadı + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a>'den + + + + The FreeCAD-tutorial blog + FreeCAD-özel dersler güncesi + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a>'dan + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + Bu belge FreeCAD topluluğu tarafından yazılmış, desteklenmiş ve çevirilmiş FreeCAD'in resmi kullanıcı kılavuzudur. + + + + The tutorials section on the FreeCAD website + FreeCAD web sayfasındaki özel dersler bölümü + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + FreeCAD sayfasının bu bölümü örnekli, anlatımlı, sözdizimleri açıklanmış python betikleri içindir. + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + FreeCAD öğretmeye adanmış FreeCAD topluluğunun üyeleri tarafından yazılan bir günlük + + + + Getting started + Getting started + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + + + + Ship Design + Ship Design + + + + Designing and calculating ships + Designing and calculating ships + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + + + Load an Architectural example model - Load an Architectural example model + Load an Architectural example model + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_uk.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_uk.qm index 206afe3d4f2a7357e0f77bda08260f0212b8bd9b..64be62651a0de28fdf7f40a5af7bb6f5be000f4b 100644 GIT binary patch delta 658 zcmbOh`Yn8dh~Wu_j(%eX2Id%s36JU+7=&UNPFeCXFlgE^O3Y(nU|{cKOzG)kU|_3b zit6KHV9?k+(N&Rsd597NgPQro+-F=Gzd0w(oy@?X&ObSn(U4zfK{Eq`YCO+5?j=C6 ztCM>fotd27Mqb2SYuEG=?IER3J=dNMuL>ils6nG3YVm z14Yxpsxld}88Ro&(omkfRb5TqE~BKRz)D}gyu4g5ttd4$IWeU?HAyeOC|$oiGdpuK zmxeLrHl+pt?FYG}h#{V#l%W{RDh9GMfV?CQ1|VPqVghc_&&*3nt^3c!dDnR00mKOkfD+FcibxXMsPgFx)qJgR+cm l1BDLqm3P2z?Pf8}21cO{VEFM0GXB-%{x8DB@>hpT7y$2`tI+@e delta 406 zcmewsJ}q>Dh~W-~j(%eX2Id%s36JU+7=&UNPFeCXFsT1yl$giDz`)+en9|e7z`$0= z6xGKC6fd3Vs>ojQ8z`lgJ~8(hlltDtv5bc7&1u05465;y=Q27oX&l-7h%s3;b`C=Z zLkSQTFjz6@17R^kK0_%(5koRVDnlBOUBr+MWa%;F0m%}ed?HX~0Z^4bLoQGxg&`9t zQVt}ufmk1?qX;OP%AgC>pU99hIZ8u$@=|p*eZP#7k^(Dz{o?%6qU6-H{G#+!y}Z;C y{ltQTV*T9Il+48P%iS$* - + StartPage - - - FreeCAD Start Center - Центр початку роботи з FreeCAD - - - - Start a new project - Почати новий проект - - - - Recent Files - Недавні файли - - - - Tutorials - Посібники - - - - FreeCAD Homepage - Домашня сторінка FreeCAD - - - - Example projects - Приклади проектів - - - - Schenkel STEP file - файл Schenkel STEP - - - - Load a PartDesign example - Завантажити приклад Розробки деталі - - - - Load a Drawing extraction - Завантажити видобуте креслення - - - - Load a Robot simulation example - Завантажити приклад моделювання Робота - - - - Projects from the Web - Проекти з Інтернету - - - - Schenkel STEP - Schenkel STEP - - - - Complex Part - Складна деталь - - - - Close this window after opening or creating a file - Закрити це вікно після відкриття або створення файлу - - - - Don't show me this window again next time - Не показувати це вікно наступного разу - - - - Designing parts - Проектування деталей - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - Робочий простір <b>Розробка деталі</b> призначений для створення комплексної деталі, що базується на простих 2D-ескізах. Використовуйте його для малювання 2D-форм, обмежуючи деякі їхні елементи та "видавлюйте" їх у тривимірні деталі. - - - - Example workflow - Приклад робочого процесу - - - - Part Design - Дизайн частини - - - - Designing architectural elements - Проектування елементів архітектури - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - Робочий простір <b>Архітектурний дизайн</b> спеціально призначений для роботи з архітектурними елементами, такими як стіни та вікна. Починайте з малювання 2D-форм і використовуйте їх як направляючі для побудови архітектурних об'єктів. - - - - Architectual Design - Архітектурний дизайн - - Working with Meshes - Робота із сітками + FreeCAD Start Center + Центр початку роботи з FreeCAD - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - Робочій простір <b>Сітка</b> використовується для роботи з об'єктами Сітка. Сітки більш прості 3D-об'єкти ніж об'єкт Деталь, але вони часто виявляються легшими для імпортування та експортування у/з інші програми. + Start a new project + Почати новий проект - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD пропонує кілька інструментів для перетворення між об'єктами Сітка та Деталь. + Recent Files + Недавні файли - - Work with Meshes - Робота з сітками - - - - The complete workbench - Повний робочий простір - - - - FreeCAD Complete workbench - Повний робочий простір FreeCAD + + Tutorials + Посібники - file size: - розмір файлу: + FreeCAD Homepage + Домашня сторінка FreeCAD - creation time: - час створення: + Example projects + Приклади проектів - last modified: - остання зміна: - - - - populated with some of the most commonly used tools. - заповнений інструментами, які використовуються найчастіше. - - - - Latest videos - Останні відео - - - - Latest news - Останні новини - - - - On the web - В Інтернеті - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - Це головна сторінка FreeCAD. Тут ви можете знайти багато інформації про FreeCAD, включаючи посібники, приклади та документацію користувача. + Schenkel STEP file + файл Schenkel STEP - location: - розташування: + Load a PartDesign example + Завантажити приклад Розробки деталі - User manual - Посібник користувача + Load a Drawing extraction + Завантажити видобуте креслення - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc + Load a Robot simulation example + Завантажити приклад моделювання Робота + + + + Projects from the Web + Проекти з Інтернету - Python resources - Ресурси python + Schenkel STEP + Schenkel STEP - File not found - Файл не знайдено + Complex Part + Складна деталь - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - з <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + Close this window after opening or creating a file + Закрити це вікно після відкриття або створення файлу - The FreeCAD-tutorial blog - Блог "Посібник FreeCAD" + Don't show me this window again next time + Не показувати це вікно наступного разу - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - з <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>каналу FreeCADNews</a> + Designing parts + Проектування деталей - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - Це офіційний посібник користувача FreeCAD, який створений, підтримується та перекладається спільнотою FreeCAD. + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + Робочий простір <b>Розробка деталі</b> призначений для створення комплексної деталі, що базується на простих 2D-ескізах. Використовуйте його для малювання 2D-форм, обмежуючи деякі їхні елементи та "видавлюйте" їх у тривимірні деталі. - The tutorials section on the FreeCAD website - Розділ посібників на сайті FreeCAD + Example workflow + Приклад робочого процесу - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - Цей розділ веб-сайту FreeCAD призначений для сценаріїв python з прикладами, поясненнями та командами API. + Part Design + Дизайн частини - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - Блог, присвячений навчанню FreeCAD, підтримується членами спільноти FreeCAD + Designing architectural elements + Проектування елементів архітектури - Getting started - Початок роботи + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + Робочий простір <b>Архітектурний дизайн</b> спеціально призначений для роботи з архітектурними елементами, такими як стіни та вікна. Починайте з малювання 2D-форм і використовуйте їх як направляючі для побудови архітектурних об'єктів. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - FreeCAD інтерфейс, поділений на робочі столи, які становлять набір інструментів, що підходить для конкретного завдання. Ви можете почати з одним робочим столом в цьому списку, або з повним робочим столом, який представляє вам деякі з найбільш часто використовуваних інструментів, зібрані від інших робочих столів. Натисніть, щоб прочитати більше про робочі столи на веб-сайті FreeCAD. + Architectual Design + Архітектурний дизайн - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + Робота із сітками - Ship Design - Проектування кораблів + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + Робочій простір <b>Сітка</b> використовується для роботи з об'єктами Сітка. Сітки більш прості 3D-об'єкти ніж об'єкт Деталь, але вони часто виявляються легшими для імпортування та експортування у/з інші програми. - Designing and calculating ships - Проектування і розрахунок суден + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCAD пропонує кілька інструментів для перетворення між об'єктами Сітка та Деталь. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - Модуль <b>Проектування кораблів</b> пропонує кілька інструментів, щоб допомогти корабельним проектувальникам для перегляду, моделювання і обчислення профілів та інші специфічних властивостей корабельних корпусів. + Work with Meshes + Робота з сітками + The complete workbench + Повний робочий простір + + + + FreeCAD Complete workbench + Повний робочий простір FreeCAD + + + + file size: + розмір файлу: + + + + creation time: + час створення: + + + + last modified: + остання зміна: + + + + populated with some of the most commonly used tools. + заповнений інструментами, які використовуються найчастіше. + + + + Latest videos + Останні відео + + + + Latest news + Останні новини + + + + On the web + В Інтернеті + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + Це головна сторінка FreeCAD. Тут ви можете знайти багато інформації про FreeCAD, включаючи посібники, приклади та документацію користувача. + + + + location: + розташування: + + + + User manual + Посібник користувача + + + + Python resources + Ресурси python + + + + File not found + Файл не знайдено + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + з <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + + + + The FreeCAD-tutorial blog + Блог "Посібник FreeCAD" + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + з <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>каналу FreeCADNews</a> + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + Це офіційний посібник користувача FreeCAD, який створений, підтримується та перекладається спільнотою FreeCAD. + + + + The tutorials section on the FreeCAD website + Розділ посібників на сайті FreeCAD + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + Цей розділ веб-сайту FreeCAD призначений для сценаріїв python з прикладами, поясненнями та командами API. + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + Блог, присвячений навчанню FreeCAD, підтримується членами спільноти FreeCAD + + + + Getting started + Початок роботи + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + FreeCAD інтерфейс, поділений на робочі столи, які становлять набір інструментів, що підходить для конкретного завдання. Ви можете почати з одним робочим столом в цьому списку, або з повним робочим столом, який представляє вам деякі з найбільш часто використовуваних інструментів, зібрані від інших робочих столів. Натисніть, щоб прочитати більше про робочі столи на веб-сайті FreeCAD. + + + + Ship Design + Проектування кораблів + + + + Designing and calculating ships + Проектування і розрахунок суден + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Модуль <b>Проектування кораблів</b> пропонує кілька інструментів, щоб допомогти корабельним проектувальникам для перегляду, моделювання і обчислення профілів та інші специфічних властивостей корабельних корпусів. + + + Load an Architectural example model - Завантажити приклад архітектурної моделі + Завантажити приклад архітектурної моделі + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_zh-CN.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_zh-CN.qm index bf81f21b1273e4cc32531a1f0ef0992742a1cc70..c0c0fafe37860c0d63151ab4dbe1aaee1edf91a7 100644 GIT binary patch delta 1338 zcmb7D3rrhz82_$!?Oj{S7$D4UY}tsBVQr_x3d=TK*hBZYa%~eba4i&$wt%!=A15*? z@-Txo1$Sm7TgC<~I+tvcbSCN+W)@_NGaGR+VoVg-YQ}tQQKktb#P6un7?T<9a{2$i zFW>L`J(4@Sd9tK0J8}gM_7(vs^w2lm3ZN~6&q~q(^f6+^00lse6Sc88o`s5vxCZ;{ z6)k(G0O(ZeWtWK@&y+SdW(o*_pMsR1AIa;t>%4b=K`0f20d zx-j!8;w;pC-vU5{F;jCnqX4S&N{#9RoS#ve&+`Dv8Rd4D4bKAQhgWU@5M8Pln!B(b zQteqei);0?`juf^{3NZvc^2T2QM&Q+CV;Fvw0~#-Km&B!)M+IAgpN;si+e}t_#E;u z@6hjGO#&B-wHL_jx2|FCT}DnHJUrgKPSWBTI=$ed*^d3ta`k9ucc0{au{4uuDa z%hcUNnRrgCd-``_B2M+8V-moME=|#b0*(Bnd1gEx6Z=E6UAT$(m73|iOW5z$k}(zy zRBAnEenX)b(+np%IDnil)2?Yx0zA4~S2*?yD*H}nCQC7*)4ILiU?Sv@&Otwm0<(2@ z`2k$`YdUe@K03dhUT?pJj@-*Gesuu}ioK}j_rw=OH?b@|IvO3c$D)HR{p}^~=EM>5 zX;Mi!Vc*rnkE)l6%Xy8Uf`s6PBawn=G(L_a`~gVYI&YV9LR`lcIJ5;h3vmyMd4;^foze*kkP_78@6? z>=2r(9+!4!d>nyWumc3(@hyd|ur0Kw-(@+rKWTZ%cF&q=Re_=5I$M~k%Xiw8_9yxj zjG?^Ot$ITmeWR0mVZ$3PZi@;GFDhPL`X#5{>^M{qu`MTMC`hUxhaIbyM zYTRlrkV1z$E#Fu95`$SrhBzQy*XKS~_m|rmsD@e)(YFhX;KQyPgB8IG4d9gwt6p5Q z#S;wrH=0bMC>rYop0BB{6?vD@C%8?bx4|o&TvfEho%wtjGRd3*I3Waq#ajUH9;{r9 z{I9C;`yXbLx2cwY)#&&5p9^|}jr`^^pU4Z&P=FT#PEW`sacNnEe@Slht#(upT+G3X s$uvUXZ#Bga&*496?4h7f@K!fUTd8cKZD}&3^1Q+|&p(_{8p&Ju6a4m`4FCWD delta 1979 zcmcIkUuau(6h1dM$xTv|jyb#5XuVQ4aJXKzI=4DIO50V+R)p@w!NfGVX|7Fsz^T?8(cJ(h}_7@;LWD906Y4Qy;*#TXe3iNZNQ+1e zO9NcQ4QEtwei6GdfWPCf`=L>G<}bSG@r8d~mNU1V|wPb2CK93|6j;>*fwKQbm;}u%nP!$C-Q0 z1i11EAr;?nEu6)Z+9CHA!+Nc4a5O}64xbf)*|k#my6EIxb@O-<5@D6 z&%vtFo@za}xZ5Idl|2xCLLM%zRz>|Bfpx1_bObthSkB?8iZOG+k_GWi%kgANEN&0x zkq2$G8d?=}z5h6;_xhSb|G5cFW%-Hl8sJgCpDX$I;7x$xFp`Q1sJy$F6t&cV=%U O*J)4xM`o9jOMe4akFD_l diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_zh-CN.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_zh-CN.ts index 768784455..ce7aecb21 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_zh-CN.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_zh-CN.ts @@ -1,282 +1,292 @@ - + StartPage - - - FreeCAD Start Center - FreeCAD启动中心 - - - - Start a new project - 启动一个新项目 - - - - Recent Files - 最近打开的文件 - - - - Tutorials - 教程 - - - - FreeCAD Homepage - FreeCAD主页 - - - - Example projects - 项目示例 - - - - Schenkel STEP file - Schenkel STEP文件 - - - - Load a PartDesign example - 加载零件设计示例 - - - - Load a Drawing extraction - 加载图纸生成示例 - - - - Load a Robot simulation example - 加载机器人模拟示例 - - - - Projects from the Web - Web网上项目 - - - - Schenkel STEP - Schenkel STEP - - - - Complex Part - 复杂零件 - - - - Close this window after opening or creating a file - 打开或创建文件后关闭此窗口 - - - - Don't show me this window again next time - 下一次不再显示此窗口 - - - - Designing parts - 设计零件 - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - <b>零件设计</b>工作台用于创建基于约束2D草图的复杂物件. 用它来绘制2D形状, 约束其中一些元素并拉伸形成三维物件. - - - - Example workflow - 示例工作流程 - - - - Part Design - 零件设计 - - - - Designing architectural elements - 设计建筑元素 - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - <b>建筑设计</b>工作台专用于创建建筑元素,如墙或窗. 首先绘制2D形状,并以此为参考创建建筑对象. - - - - Architectual Design - 建筑设计 - - Working with Meshes - 使用网格 + FreeCAD Start Center + FreeCAD启动中心 - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - <b>网格工作台</b>用于使用网格对象. 相比零件对象,网格是简化的3D对象,但它们往往更容易从其他应用程序导入/导出. + Start a new project + 启动一个新项目 - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD为您提供了多种工具转换网格和零件对象. + Recent Files + 最近打开的文件 - - Work with Meshes - 使用网格 - - - - The complete workbench - 完整工作台 - - - - FreeCAD Complete workbench - FreeCAD完全工作平台 + + Tutorials + 教程 - file size: - 文件大小: + FreeCAD Homepage + FreeCAD主页 - creation time: - 创建时间: + Example projects + 项目示例 - last modified: - 修改时间: - - - - populated with some of the most commonly used tools. - 提供了一些最常用的工具. - - - - Latest videos - 最新视频 - - - - Latest news - 最新消息 - - - - On the web - 在web上 - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - 这是FreeCAD主页. 在这里,你能够找到丰富的FreeCAD的信息,包括教程、实例和用户文档. + Schenkel STEP file + Schenkel STEP文件 - location: - 位置: + Load a PartDesign example + 加载零件设计示例 - User manual - 用户手册 + Load a Drawing extraction + 加载图纸生成示例 - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc + Load a Robot simulation example + 加载机器人模拟示例 + + + + Projects from the Web + Web网上项目 - Python resources - Python资源 + Schenkel STEP + Schenkel STEP - File not found - 文件未找到 + Complex Part + 复杂零件 - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - 自 <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + Close this window after opening or creating a file + 打开或创建文件后关闭此窗口 - The FreeCAD-tutorial blog - FreeCAD教学博客 + Don't show me this window again next time + 下一次不再显示此窗口 - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - 来自 <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCAD 信息频道</a> + Designing parts + 设计零件 - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - 这是FreeCAD官方用户手册,由FreeCAD社区建立、维护和翻译。 + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + <b>零件设计</b>工作台用于创建基于约束2D草图的复杂物件. 用它来绘制2D形状, 约束其中一些元素并拉伸形成三维物件. - The tutorials section on the FreeCAD website - FreeCAD网站上的教程部分 + Example workflow + 示例工作流程 - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - FreeCAD网站上的python脚本部分,包含示例、解释和 API接口. + Part Design + 零件设计 - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - 致力于教学FreeCAD的博客, 由FreeCAD社区成员维护 + Designing architectural elements + 设计建筑元素 - Getting started - Getting started + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + <b>建筑设计</b>工作台专用于创建建筑元素,如墙或窗. 首先绘制2D形状,并以此为参考创建建筑对象. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + Architectual Design + 建筑设计 - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + 使用网格 - Ship Design - Ship Design + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + <b>网格工作台</b>用于使用网格对象. 相比零件对象,网格是简化的3D对象,但它们往往更容易从其他应用程序导入/导出. - Designing and calculating ships - Designing and calculating ships + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCAD为您提供了多种工具转换网格和零件对象. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Work with Meshes + 使用网格 + The complete workbench + 完整工作台 + + + + FreeCAD Complete workbench + FreeCAD完全工作平台 + + + + file size: + 文件大小: + + + + creation time: + 创建时间: + + + + last modified: + 修改时间: + + + + populated with some of the most commonly used tools. + 提供了一些最常用的工具. + + + + Latest videos + 最新视频 + + + + Latest news + 最新消息 + + + + On the web + 在web上 + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + 这是FreeCAD主页. 在这里,你能够找到丰富的FreeCAD的信息,包括教程、实例和用户文档. + + + + location: + 位置: + + + + User manual + 用户手册 + + + + Python resources + Python资源 + + + + File not found + 文件未找到 + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + 自 <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + + + + The FreeCAD-tutorial blog + FreeCAD教学博客 + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + 来自 <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCAD 信息频道</a> + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + 这是FreeCAD官方用户手册,由FreeCAD社区建立、维护和翻译。 + + + + The tutorials section on the FreeCAD website + FreeCAD网站上的教程部分 + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + FreeCAD网站上的python脚本部分,包含示例、解释和 API接口. + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + 致力于教学FreeCAD的博客, 由FreeCAD社区成员维护 + + + + Getting started + 开始 + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + FreeCAD界面依工作台划分,每个工作台均包含适应某一特定任务的一组工具.您可以从列表里的某一工作台开始,或者使用完整工作台,该工作台提供了一些自其它工作台收集的最常用的工具.点击阅读更多FreeCAD网站上有关工作台的信息. + + + + Ship Design + 船舶设计 + + + + Designing and calculating ships + 设计和计算船舶 + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + <b>船舶设计</b>模块提供了一些工具帮助船舶设计师查看、建模、计算轮廓和船体其它特性. + + + Load an Architectural example model - Load an Architectural example model + 加载示例建筑模型 + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_zh-TW.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_zh-TW.qm index c9be8a20ae09840eba91b6132fb4cc8afde7a662..1b88afb910f7cd16b29e495cec787869ab6ae8b9 100644 GIT binary patch delta 638 zcmeA(zhgN;#P9?|N53%x1CtEHghzD@4BQ0_r!4sx7^J2!O3Y(nU|>1Jn9|b+q_vo$ z`nZ7Nh7(;C*_VeXF))a4otXQKODdgn(%i`m3=+MQLm3VEbrv);Fo@mdImf+(fk85O zaxbGZlhm)xmlz+4+14;*Fq8mc0fQBTJ`k3Jp&mmTLlHwN5GFGuGNb^-QW=sM^ceDi zqUm5&nGD$snUe)1J>~5(N=gc>^!3Zj%k|QVQd5%?Q_545^zw_+^~*D}GbeXQ8dGeG za%uq3ZjdXA7~&a98H&NIVjw#M$V=j200K53Cg2wR%)FG;3cZ4i0{fE8lAKiAfc)~* zqWIF{)S}|}jMAjZAK8R$3n&Z`Wv>vRn@Yf8l?e>J9EM`J`z-K>6^8pJ_lU~aHc;xI R$<|U@@(%c|o;*eB7XaB>rw;%C delta 399 zcmca(*=IgM#Bc{gN53%x1CtEHghzD@4BQ0_r!4sx7$n0OCFZd(FtD6qOzG(Z(ppSW zeOwF-5}zl!DzcaS21B7#Q0Dwb`C=Z zLkSQTFjz6@17R^kK0_%(5koRVDnlBOUBr+MWa%;F0m%}ed?HX~0Z^4bLoQGxg&`9t zQVt}ufmk1?qX;OP%AgC>pU99hNzzl_FQcTSz)D}gIKQ+gIW;Z6C_Pm#FSSHJv7n$> tKQ}ccGqF4~J5xWcC^c0#IWc8&hNN-q0@^xCdGbtYE&Tuz9rj527XXLUYasvt diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_zh-TW.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_zh-TW.ts index 64f844ccc..25efc1498 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_zh-TW.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_zh-TW.ts @@ -1,282 +1,292 @@ - + StartPage - - - FreeCAD Start Center - FreeCAD啟動中心 - - - - Start a new project - 開啟新專案 - - - - Recent Files - 最近一次檔案 - - - - Tutorials - 教學 - - - - FreeCAD Homepage - FreeCAD首頁 - - - - Example projects - 專案範例 - - - - Schenkel STEP file - Schenkel STEP檔 - - - - Load a PartDesign example - 載入零件設計範例 - - - - Load a Drawing extraction - 載入繪圖附加元件 - - - - Load a Robot simulation example - 載入機器人模擬範例 - - - - Projects from the Web - 於網際網路上之專案 - - - - Schenkel STEP - Schenkel STEP - - - - Complex Part - 複雜元件 - - - - Close this window after opening or creating a file - 於開啟或建立檔案後關閉此視窗 - - - - Don't show me this window again next time - 下次不再顯示此視窗 - - - - Designing parts - 設計零件 - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - <b>零件設計</b>工作平台設計用於藉由2D草圖創造複雜單元。使用其繪製2D圖形及其原件之限制條件,並藉此產生3D物件。 - - - - Example workflow - 工作流程範例 - - - - Part Design - 零件設計 - - - - Designing architectural elements - 設計建築物件 - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - <b>建築設計</b>工作平台為特別設計用於建築元件之製作,例如牆面或窗戶。由繪製2D圖型開始並使用其建立建築物件。 - - - - Architectual Design - 建築設計 - - Working with Meshes - 使用Mesh + FreeCAD Start Center + FreeCAD啟動中心 - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - <b>Mesh工作平台</b>用於處理Mesh物件,Mesh為較零件簡單之3D物件,且其通常較為容易匯出至其他軟體或匯入FreeCAD。 + Start a new project + 開啟新專案 - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD提供您一些轉換Mesh至Part物件之工具。 + Recent Files + 最近一次檔案 - - Work with Meshes - 以Mesh作業 - - - - The complete workbench - 完整之工作平台 - - - - FreeCAD Complete workbench - FreeCAD完整工作平台 + + Tutorials + 教學 - file size: - 檔案大小: + FreeCAD Homepage + FreeCAD首頁 - creation time: - 製作時間: + Example projects + 專案範例 - last modified: - 最後變更: - - - - populated with some of the most commonly used tools. - 置入最常使用之工具。 - - - - Latest videos - 最新影片 - - - - Latest news - 最新消息 - - - - On the web - 於網際網路 - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - 此為FreeCAD首頁,您可於此得到許多有關FreeCAD之訊息,包含教學範例及使用者文件。 + Schenkel STEP file + Schenkel STEP檔 - location: - 位置: + Load a PartDesign example + 載入零件設計範例 - User manual - 使用者手冊 + Load a Drawing extraction + 載入繪圖附加元件 - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc + Load a Robot simulation example + 載入機器人模擬範例 + + + + Projects from the Web + 於網際網路上之專案 - Python resources - Python來源 + Schenkel STEP + Schenkel STEP - File not found - 找不到檔案 + Complex Part + 複雜元件 - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - 來自於 <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + Close this window after opening or creating a file + 於開啟或建立檔案後關閉此視窗 - The FreeCAD-tutorial blog - FreeCAD教學網站 + Don't show me this window again next time + 下次不再顯示此視窗 - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - 來自於 <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + Designing parts + 設計零件 - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - 此為FreeCAD官方使用者手冊,由FreeCAD社群建立維護及翻譯。 + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + <b>零件設計</b>工作平台設計用於藉由2D草圖創造複雜單元。使用其繪製2D圖形及其原件之限制條件,並藉此產生3D物件。 - The tutorials section on the FreeCAD website - 此教學於FreeCAD網站 + Example workflow + 工作流程範例 - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - FreeCAD網站上python scripting章節內由範例說明及API註解。 + Part Design + 零件設計 - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - 由FreeCAD社群成員維護,專門用於FreeCAD教學之網誌 + Designing architectural elements + 設計建築物件 - Getting started - 開始 + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + <b>建築設計</b>工作平台為特別設計用於建築元件之製作,例如牆面或窗戶。由繪製2D圖型開始並使用其建立建築物件。 - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - FreeCAD介面依工作區分隔,其有對應特殊工作之工具組。您可以由所列其中之一工作區,或由收集其他工作區工具之完整工作區開始。點擊FreeCAD網站來獲得更多工作區之訊息。 + Architectual Design + 建築設計 - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + 使用Mesh - Ship Design - 船舶設計 + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + <b>Mesh工作平台</b>用於處理Mesh物件,Mesh為較零件簡單之3D物件,且其通常較為容易匯出至其他軟體或匯入FreeCAD。 - Designing and calculating ships - 設計和計算船舶 + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCAD提供您一些轉換Mesh至Part物件之工具。 - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - <b>船舶設計</b>模組提供數個協助船舶設計師去檢視,建模,計算輪廓及其他船身特性之工具 + Work with Meshes + 以Mesh作業 + The complete workbench + 完整之工作平台 + + + + FreeCAD Complete workbench + FreeCAD完整工作平台 + + + + file size: + 檔案大小: + + + + creation time: + 製作時間: + + + + last modified: + 最後變更: + + + + populated with some of the most commonly used tools. + 置入最常使用之工具。 + + + + Latest videos + 最新影片 + + + + Latest news + 最新消息 + + + + On the web + 於網際網路 + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + 此為FreeCAD首頁,您可於此得到許多有關FreeCAD之訊息,包含教學範例及使用者文件。 + + + + location: + 位置: + + + + User manual + 使用者手冊 + + + + Python resources + Python來源 + + + + File not found + 找不到檔案 + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + 來自於 <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + + + + The FreeCAD-tutorial blog + FreeCAD教學網站 + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + 來自於 <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + 此為FreeCAD官方使用者手冊,由FreeCAD社群建立維護及翻譯。 + + + + The tutorials section on the FreeCAD website + 此教學於FreeCAD網站 + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + FreeCAD網站上python scripting章節內由範例說明及API註解。 + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + 由FreeCAD社群成員維護,專門用於FreeCAD教學之網誌 + + + + Getting started + 開始 + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + FreeCAD介面依工作區分隔,其有對應特殊工作之工具組。您可以由所列其中之一工作區,或由收集其他工作區工具之完整工作區開始。點擊FreeCAD網站來獲得更多工作區之訊息。 + + + + Ship Design + 船舶設計 + + + + Designing and calculating ships + 設計和計算船舶 + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + <b>船舶設計</b>模組提供數個協助船舶設計師去檢視,建模,計算輪廓及其他船身特性之工具 + + + Load an Architectural example model - 載入一結構範例模型 + 載入一結構範例模型 + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub diff --git a/src/Mod/Test/Gui/Resources/translations/Test_af.qm b/src/Mod/Test/Gui/Resources/translations/Test_af.qm index 68dce2170a28606d9be4482f69799a17cdd23df1..ab422989507818cbb9512143f283dc23ad0b6123 100644 GIT binary patch delta 15 WcmcaCc1vtSFgJS#0|NsSBO?GP - - + + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD Eenheidstoets + FreeCAD UnitTest + FreeCAD Eenheidstoets - Failures and errors - Mislukkings en foute + Failures and errors + Mislukkings en foute - Description - Beskrywing + Description + Beskrywing - &Start - &Begin + &Start + &Begin - Alt+S - Alt+S + Alt+S + Alt+S - &Help - &Hulp + &Help + &Hulp - F1 - F1 + F1 + F1 - &About - &Aangaande + &About + &Aangaande - Alt+A - Alt+A + Alt+A + Alt+A - &Close - &Maak toe + &Close + &Maak toe - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Ledig + Idle + Ledig - Progress - Vordering + Progress + Vordering - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Oorblywende: + Remaining: + Oorblywende: - Errors: - Foute: + Errors: + Foute: - Failures: - Mislukkings: + Failures: + Mislukkings: - Run: - Loop: + Run: + Loop: - Test - Toets + Test + Toets - Select test name: - Kies toetsnaam: + Select test name: + Kies toetsnaam: - - + + TestGui::UnitTestDialog - Help - Hulp + Help + Hulp - About FreeCAD UnitTest - Aangaande FreeCAD Eenheidstoets + About FreeCAD UnitTest + Aangaande FreeCAD Eenheidstoets - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Kopiereg (c) Werner Mayer + Kopiereg (c) Werner Mayer FreeCAD Eenheidstoets is deel van FreeCAD en ondersteun skrywing van eenheidstoetse vir eie modules. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Gee die naam van 'n roepbare voorwerp wat, wanneer geroep is, 'n toetsgeval sal gee. Klik "begin", en die geskepte toets sal uitgevoer word. -Dubbelklik op 'n fout in die boomaansig vir meer inligting oor dit, insluitend die stapelspoor. + Gee die naam van 'n roepbare voorwerp wat, wanneer geroep is, 'n toetsgeval sal gee. Klik "begin", en die geskepte toets sal uitgevoer word. +Dubbelklik op 'n fout in die boomaansig vir meer inligting oor dit, insluitend die stapelspoor. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_cs.qm b/src/Mod/Test/Gui/Resources/translations/Test_cs.qm index c785969bc380f2d60f1488b977e3c08bd540fc6d..516bcd1e9f26bcf6bdeedbda492393e237ff2ae1 100644 GIT binary patch delta 684 zcmZXSO=uHQ6ot=Alc7ng7-$hSU=~WDY7vC$!iAthK`n|R=t7vp(N6QzkS1f&h1tfP zMG%zYLUg054&mOUV)U@GR)X|q;z@6r1HzZeP-(+9Y+~E=Sx2eLydnuD& zt!=;fI5Tm2hUA7<*fURY?Ct(`NJ>2!b^ZH@j%LqX|4E+9Ub*!S(KlmH`wt{&lc~Z>d;n* zBH{>o72J?2$Y(8ZQe>6j2daRywVxA<0yXu6xZy4-{97GUH%K@Ucnog{ zewk#3!&8`qNY&|Z*vyoXU^ID8!SGp@o1HZhsY^tgSOyq%6FiY7D$$&cRz#(twqp>K z>v-jO&Z5w(U>N`oyR1R2CnjYk?Ir?dGL&f1#*%8Rh?_9(3UP^3Ke;iR^WU=p%~>ti ztt$40hd5lLu8D$wMCF8Fv;487L%Yz(Z2@T|cVVJ2Gnko~RMcL7nBC$2|EPCf=k|^D M`Efkwex+0C-}BIs4gdfE delta 694 zcmYjO&nrY>6g_XuOlC$(k!Z>+NDU^XD2WBi0#Q;F^=7=8dCYizyvOWjCw8P1iH#i# z#UEg)ELr%Gt%XpNrIK^MnK9Gr-5=k%_uO;8@2xIZw;PRoelXIV1GG8%Z~6m_^i?SH;|QaaqFo}|sxY1P zHe(s1vvYyIC|nki{``rv ztlXE-%B`8|yd;5pDb@`l28W3li&hqrX>$Ei!_HZ@##Nf;E;bvAL!yivwTVgFu7-#h iha1Sigrdzqmu#$aJGmp9)Djz4TfPRZ{K5Ax{cV36Pl_1; diff --git a/src/Mod/Test/Gui/Resources/translations/Test_cs.ts b/src/Mod/Test/Gui/Resources/translations/Test_cs.ts index 2b57ec725..8f427a542 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_cs.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_cs.ts @@ -1,112 +1,112 @@ - - + + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD UnitTest + FreeCAD UnitTest + FreeCAD UnitTest - Failures and errors - Selhání a chyby + Failures and errors + Selhání a chyby - Description - Popis + Description + Popis - &Start - &Spustit + &Start + &Spustit - Alt+S - ALT + S + Alt+S + ALT + S - &Help - Pomoc + &Help + Nápověda - F1 - F1 + F1 + F1 - &About - &O + &About + &O - Alt+A - Alt + A + Alt+A + Alt + A - &Close - &Zavřít + &Close + &Zavřít - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Nečinný + Idle + Nečinný - Progress - Průběh + Progress + Průběh - <font color="#0000ff">0</font> - <font color="#0000ff"> 0</font> + <font color="#0000ff">0</font> + <font color="#0000ff"> 0</font> - Remaining: - Zbývá: + Remaining: + Zbývá: - Errors: - Chyby: + Errors: + Chyby: - Failures: - Selhání: + Failures: + Selhání: - Run: - Běží: + Run: + Běží: - Test - Test + Test + Test - Select test name: - Vyberte testovací jméno: + Select test name: + Vyberte testovací jméno: - - + + TestGui::UnitTestDialog - Help - Pomoc + Help + Nápověda - About FreeCAD UnitTest - O FreeCAD UnitTest + About FreeCAD UnitTest + O FreeCAD UnitTest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer FreeCAD UnitTest je součástí FreeCAD a podporuje psaní Unit testů pro vlastní moduly. + Copyright (c) Werner Mayer FreeCAD UnitTest je součástí FreeCAD a podporuje psaní Unit testů pro vlastní moduly. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Zadejte název volatelného objektu, který při volání, vrátí TestCase. Klikněte 'start' a takto vytvořeny test bude spuštěn. -Double click on an error in the tree view to see more information about it,including the stack trace. +Poklepáním na chybu ve stromovém zobrazení zobrazíte další informace o chybě, včetně zásobníku. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_es-ES.qm b/src/Mod/Test/Gui/Resources/translations/Test_es-ES.qm index 24e757a839b0269a84d7a2d4df0c3e8c9e38015a..3cec04c373ffb70e329863a08e4d041e74f14da6 100644 GIT binary patch delta 15 WcmX>renou4S#I_Y1_lNuMn(WF8UyP9 delta 7 Ocmca2epY - - + + TestGui::UnitTest - FreeCAD UnitTest - Prueba de unidades de FreeCAD + FreeCAD UnitTest + Prueba de unidades de FreeCAD - Failures and errors - Fallos y errores + Failures and errors + Fallos y errores - Description - Descripción + Description + Descripción - &Start - &Iniciar + &Start + &Iniciar - Alt+S - Alt+S + Alt+S + Alt+S - &Help - &Ayuda + &Help + &Ayuda - F1 - F1 + F1 + F1 - &About - &Acerca de + &About + &Acerca de - Alt+A - Alt+A + Alt+A + Alt+A - &Close - &Cerrar + &Close + &Cerrar - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Inactivo + Idle + Inactivo - Progress - Progreso + Progress + Progreso - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Restante: + Remaining: + Restante: - Errors: - Errores: + Errors: + Errores: - Failures: - Fallos: + Failures: + Fallos: - Run: - Ejecutar: + Run: + Ejecutar: - Test - Prueba + Test + Prueba - Select test name: - Seleccion del módulo a probar: + Select test name: + Seleccion del módulo a probar: - - + + TestGui::UnitTestDialog - Help - Ayuda + Help + Ayuda - About FreeCAD UnitTest - Acerca de FreeCAD UnitTest + About FreeCAD UnitTest + Acerca de FreeCAD UnitTest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest es parte de FreeCAD y admite la escritura de pruebas unitarias para módulos propios. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Escriba el nombre de un objeto que se puede llamar, cuando se le llama, vuelve a empezar 'una TestCase.Click, y la prueba así producida se llevará a cabo. + Escriba el nombre de un objeto que se puede llamar, cuando se le llama, vuelve a empezar 'una TestCase.Click, y la prueba así producida se llevará a cabo. Haga doble clic en un error en la vista en árbol para ver más información al respecto, incluido el seguimiento de la pila. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_fi.qm b/src/Mod/Test/Gui/Resources/translations/Test_fi.qm index 22da9210605691d34f315813710fb5f01de5323b..edb1f8d7fa9360dc571970301aa5157b5b1b9dc1 100644 GIT binary patch delta 15 WcmZ1}zCnD$N^bTJ1_lNuMn(W9!UKN* delta 7 OcmdlWzEXU{N^SrQcLMAH diff --git a/src/Mod/Test/Gui/Resources/translations/Test_fi.ts b/src/Mod/Test/Gui/Resources/translations/Test_fi.ts index 290ea0bb7..a870e304d 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_fi.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_fi.ts @@ -1,114 +1,114 @@ - - + + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD yksikkötestaus + FreeCAD UnitTest + FreeCAD yksikkötestaus - Failures and errors - Hylätyt toiminnot ja virheet + Failures and errors + Hylätyt toiminnot ja virheet - Description - Kuvaus + Description + Kuvaus - &Start - &Aloita + &Start + &Aloita - Alt+S - Alt+S + Alt+S + Alt+S - &Help - Ohje + &Help + Ohje - F1 - F1 + F1 + F1 - &About - &Tietoja ohjelmasta + &About + &Tietoja ohjelmasta - Alt+A - Alt+A + Alt+A + Alt+A - &Close - &Sulje + &Close + &Sulje - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Joutokäynti + Idle + Joutokäynti - Progress - Tilanne + Progress + Tilanne - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Jäljellä oleva: + Remaining: + Jäljellä oleva: - Errors: - Virheet: + Errors: + Virheet: - Failures: - Hylätyt: + Failures: + Hylätyt: - Run: - Suorita: + Run: + Suorita: - Test - Testi + Test + Testi - Select test name: - Valitse testin nimi: + Select test name: + Valitse testin nimi: - - + + TestGui::UnitTestDialog - Help - Helppi + Help + Helppi - About FreeCAD UnitTest - Tietoja FreeCAD toiminnan testauksesta + About FreeCAD UnitTest + Tietoja FreeCAD toiminnan testauksesta - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Tekijänoikeudet (c) Werner Mayer + Tekijänoikeudet (c) Werner Mayer FreeCAD toiminnan testaus on osa FreeCAD ohjelmaa ja se tukee kirjoitettuja toiminnan testauksia omille moduuleille. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Syötä kutsuttavan objektin nimi. Kun objektia kutsutaan, käynnistyy Testaus ympäristö. Paina 'aloita', jolloin testi lähtee käyntiin. + Syötä kutsuttavan objektin nimi. Kun objektia kutsutaan, käynnistyy Testaus ympäristö. Paina 'aloita', jolloin testi lähtee käyntiin. Kaksoisnapsauta ilmoitettua virhettä, niin saat siitä lisää tietoa, sisältäen pinokutsut. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_fr.qm b/src/Mod/Test/Gui/Resources/translations/Test_fr.qm index 26c6939894e16059e82fbd92e7b50f8035ac388b..3279b9a5aeb381dce2d64394f84362c6bfb92afb 100644 GIT binary patch delta 15 WcmdlizDs<=W^VQl1_lNuW<~%hLIa-w delta 7 OcmdlbzFB<3W^Mot0|N>G diff --git a/src/Mod/Test/Gui/Resources/translations/Test_fr.ts b/src/Mod/Test/Gui/Resources/translations/Test_fr.ts index db64fe5b8..d319912ae 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_fr.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_fr.ts @@ -1,114 +1,114 @@ - - + + TestGui::UnitTest - FreeCAD UnitTest - Test unitaire FreeCAD + FreeCAD UnitTest + Test unitaire FreeCAD - Failures and errors - Échecs et erreurs + Failures and errors + Échecs et erreurs - Description - Description + Description + Description - &Start - &Démarrer + &Start + &Démarrer - Alt+S - Alt+D + Alt+S + Alt+D - &Help - &Aide + &Help + &Aide - F1 - F1 + F1 + F1 - &About - À &propos + &About + À &propos - Alt+A - Alt+p + Alt+A + Alt+p - &Close - &Fermer + &Close + &Fermer - Alt+C - Alt+F + Alt+C + Alt+F - Idle - Inactif + Idle + Inactif - Progress - Progression + Progress + Progression - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Restant : + Remaining: + Restant : - Errors: - Erreurs : + Errors: + Erreurs : - Failures: - Échecs : + Failures: + Échecs : - Run: - Lancer : + Run: + Lancer : - Test - Test + Test + Test - Select test name: - Sélectionner le nom du test : + Select test name: + Sélectionner le nom du test : - - + + TestGui::UnitTestDialog - Help - Aide + Help + Aide - About FreeCAD UnitTest - À propos des tests unitaires FreeCAD + About FreeCAD UnitTest + À propos des tests unitaires FreeCAD - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Tous droits réservés (c) Werner Mayer + Tous droits réservés (c) Werner Mayer -FreeCAD UnitTest fait partie de FreeCAD et supporte l'écriture de tests unitaires pour vos propres modules. +FreeCAD UnitTest fait partie de FreeCAD et supporte l'écriture de tests unitaires pour vos propres modules. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Saisir le nom d'un objet qui, une fois appelé, retournera un événement TestCase. Cliquer sur 'Démarrer' et le test démarrera. + Saisir le nom d'un objet qui, une fois appelé, retournera un événement TestCase. Cliquer sur 'Démarrer' et le test démarrera. -Double cliquer sur une erreur dans la vue arborescente pour voir plus d'informations, y compris l'historique de la pile. +Double cliquer sur une erreur dans la vue arborescente pour voir plus d'informations, y compris l'historique de la pile. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_hr.qm b/src/Mod/Test/Gui/Resources/translations/Test_hr.qm index ae7c4c3b9e431f866ea69883cbf19cfe9abff76a..0ee72927ed85f3b143963c4dbd60cf12c0b2ad6a 100644 GIT binary patch delta 26 icmaDX`c-tpV=kc%1_lORLB_wD-2X+GSpMp82?GFoI|u0i delta 7 Ocmew=`dD+XJ8g diff --git a/src/Mod/Test/Gui/Resources/translations/Test_hr.ts b/src/Mod/Test/Gui/Resources/translations/Test_hr.ts index dee0d8d68..412ba4b15 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_hr.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_hr.ts @@ -1,110 +1,110 @@ - - + + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD UnitTest + FreeCAD UnitTest + FreeCAD UnitTest - Failures and errors - Kvarovi i greške + Failures and errors + Kvarovi i greške - Description - Opis + Description + Opis - &Start - &Kreni + &Start + &Kreni - Alt+S - Alt+S + Alt+S + Alt+S - &Help - &Pomoć + &Help + &Pomoć - F1 - F1 + F1 + F1 - &About - &O + &About + &O - Alt+A - Alt+A + Alt+A + Alt+A - &Close - &Zatvori + &Close + &Zatvori - Alt+C - Alt + C + Alt+C + Alt + C - Idle - Besposlen + Idle + Besposlen - Progress - Napredak + Progress + Napredak - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Preostali: + Remaining: + Preostali: - Errors: - Pogreške: + Errors: + Pogreške: - Failures: - Kvarovi: + Failures: + Kvarovi: - Run: - Pokretanje: + Run: + Pokretanje: - Test - Test + Test + Test - Select test name: - Odaberite naziv testa: + Select test name: + Odaberite naziv testa: - - + + TestGui::UnitTestDialog - Help - Pomoć + Help + Pomoć - About FreeCAD UnitTest - O FreeCAD UnitTest + About FreeCAD UnitTest + O FreeCAD UnitTest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer FreeCAD UnitTest je dio FreeCAD i podržava pisanje jedinica Testovi za vlastite module. + Copyright (c) Werner Mayer FreeCAD UnitTest je dio FreeCAD i podržava pisanje jedinica Testovi za vlastite module. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Unesite naziv objekt za zvanje koji, kad se zove,vratit će TestCase.Klik "Start", test će se pokrenuti. Dvaput kliknite na pogreške u prikazu stabla da biste vidjeli više informacija o tome, uključujući i stog trag. + Unesite naziv objekt za zvanje koji, kad se zove,vratit će TestCase.Klik "Start", test će se pokrenuti. Dvaput kliknite na pogreške u prikazu stabla da biste vidjeli više informacija o tome, uključujući i stog trag. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_hu.ts b/src/Mod/Test/Gui/Resources/translations/Test_hu.ts index 916590b9f..ca04bc688 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_hu.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_hu.ts @@ -1,110 +1,110 @@ - - + + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD Egység-Teszt + FreeCAD UnitTest + FreeCAD Egység-Teszt - Failures and errors - Sikertelen és hibás + Failures and errors + Sikertelen és hibás - Description - Leírás + Description + Leírás - &Start - Kezdé&s + &Start + Kezdé&s - Alt+S - Alt+S + Alt+S + Alt+S - &Help - &Súgó + &Help + &Súgó - F1 - F1 + F1 + F1 - &About - Névjegy &A + &About + Névjegy &A - Alt+A - Alt+A + Alt+A + Alt+A - &Close - &Bezár + &Close + &Bezár - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Üresjárati + Idle + Üresjárati - Progress - Folyamatban + Progress + Folyamatban - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Fennmaradó: + Remaining: + Fennmaradó: - Errors: - Hibák: + Errors: + Hibák: - Failures: - Sikertelen: + Failures: + Sikertelen: - Run: - Fut: + Run: + Fut: - Test - Vizsgálat + Test + Vizsgálat - Select test name: - Teszt név kiválasztás: + Select test name: + Teszt név kiválasztás: - - + + TestGui::UnitTestDialog - Help - Segítség + Help + Segítség - About FreeCAD UnitTest - FreeCAD Egység-Teszt névjegye + About FreeCAD UnitTest + FreeCAD Egység-Teszt névjegye - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer FreeCAD UnitTest része a FreeCAD programnak és támogatja írásban Unit tesztek saját moduljait. + Copyright (c) Werner Mayer FreeCAD UnitTest része a FreeCAD programnak és támogatja írásban Unit tesztek saját moduljait. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Írja be a nevét a hívható objektumnak, amely hívásakor, visszatér egy Tesztre. Nyomjon 'start', és az így készült vizsgálat futni fog. Dupla kattintással, a fa nézeten további információkat kap, beleértve a verem-nyomkövetést. + Írja be a nevét a hívható objektumnak, amely hívásakor, visszatér egy Tesztre. Nyomjon 'start', és az így készült vizsgálat futni fog. Dupla kattintással, a fa nézeten további információkat kap, beleértve a verem-nyomkövetést. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_it.qm b/src/Mod/Test/Gui/Resources/translations/Test_it.qm index 3c821d1b6006fba18cb7c4656a7043efcab05c1e..5eb48d0cfae34e9bda32478005d5807c3f336a11 100644 GIT binary patch delta 40 wcmbO%K23ar3S;#|)h&!$H{MEQXJngf!|`;oGH2H2eohu9_6`OH1|~*E02r?eYXATM delta 36 scmbOxK3RN%3S<35)h&!WH{MEQXXKh}!|{|+XR-okHe>eYE>2b^0OwH)cK`qY diff --git a/src/Mod/Test/Gui/Resources/translations/Test_it.ts b/src/Mod/Test/Gui/Resources/translations/Test_it.ts index 11eb06405..614b4e4ba 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_it.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_it.ts @@ -1,114 +1,114 @@ - - + + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD UnitTest + FreeCAD UnitTest + FreeCAD UnitTest - Failures and errors - Avarie ed errori + Failures and errors + Avarie ed errori - Description - Descrizione + Description + Descrizione - &Start - &Inizio + &Start + &Inizio - Alt+S - Alt+I + Alt+S + Alt+I - &Help - &Aiuto + &Help + &Aiuto - F1 - F1 + F1 + F1 - &About - &Informazioni su + &About + &Informazioni su - Alt+A - Alt+I + Alt+A + Alt+I - &Close - &Chiudi + &Close + &Chiudi - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Inattivo + Idle + Inattivo - Progress - Avanzamento + Progress + Avanzamento - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Rimanente: + Remaining: + Rimanente: - Errors: - Errori: + Errors: + Errori: - Failures: - Avarie: + Failures: + Avarie: - Run: - Serie: + Run: + Serie: - Test - Test + Test + Test - Select test name: - Seleziona il nome del test: + Select test name: + Seleziona il nome del test: - - + + TestGui::UnitTestDialog - Help - Aiuto + Help + Aiuto - About FreeCAD UnitTest - Informazioni su FreeCAD UnitTest + About FreeCAD UnitTest + Informazioni su FreeCAD UnitTest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest è parte di FreeCAD e supporta la scrittura di test unitari per i propri moduli. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Inserisci il nome di un oggetto richiamabile che, quando richiamato, restituirà un TestCase. Fare clic su 'inizio', e la prova così prodotta sarà eseguita. + Inserisci il nome di un oggetto richiamabile che, quando richiamato, restituirà un TestCase. Fare clic su 'inizio' e la prova così prodotta sarà eseguita. -Doppio click su un errore nell'albero per visualizzare più informazioni, inclusa la traccia dello stack. +Doppio clic su un errore nell'albero per visualizzare più informazioni, inclusa la traccia dello stack. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_ja.qm b/src/Mod/Test/Gui/Resources/translations/Test_ja.qm index fe1a2f710a17587dcfcac93c984a262c0210375e..af5f5026b23eb1d12c7a5f13bca201d117f800c4 100644 GIT binary patch delta 462 zcmZ20dQy0TOkf@Z%Nqj*29BK!EWcG57?=wfSm#JFFtG42u&!AGq?;MEK=KSl3^oT| zF)%PaX7Dik$iTpu3Zy>+=~)aO=FC9)Jd;eu6`=af6LZDG*0PHD=rJ&`O0&tR_yILP zWs`qr4AeY}gRx^4(2{GMzUlvfd=}2Q&dWgl0`Aov^B5S|rt@U!0_9n3cxGm50p%_E zDg?Ix<)t!#E_^@nmJK`K)J}s4gYM1pjE2nYZ1JsG@qW6KBUz5}3m6njo9$VBn0UEDY7B}4e;I_QIT>V6mf+B-H<;9a#UK(U9Q?lFuR)fxS`XRyNHC6GJG-~iCt z*FZ~O85{<9Bs7`y?h*=aB-MBAXjpu?c6tGL#{AS>Z$grR{?#jdVigLDI5 M1F#jFQ#d^t0hTqABLDyZ delta 692 zcmYjOO-mb56g^31(u@_cw53oY9Yq(44GD#IQ5RiQP_P9lN>{=pK9f=N!DOcGF5)WU z#t^zt(yrX8bdmmmZd|w&U5NW4hzR0R5YK&y9}M%}z4x4Z?zuC2Pj{ZL#V1QJ&XR!j z3&zy|5blhLoK1TkX0^$D{dwT(dvb-;OH!$`t!h1g)&mEG#SIfVc z{$oCyNC0Lk8t?zi=9B2F^EYg6#6r~#4mq|yWv`h>t(lbr=9`bVs=tBgPUrk<;>L&0 zb$5vP`>r2P{t}P7ba+rZ9OI8lU zWJ{)~bKj?Eu7$W-$A$;h#nAx+A#zB4`O$DivmBOYS@gBeL;F$*xQdMu8;fKGoGR)v z^;SEr_wa}nkU$5YkK_h--ZS(dZWq{9Y>yWc3KdVw%I9!3aBqQzwd^+{io?WKk!QJG z&odKFt8-3gdG6(te>)`2C}2f6K3A0)VkY1M5@-9gZ0kSB4|CcseM(ELkZ3N&#zQyh CzKZz( diff --git a/src/Mod/Test/Gui/Resources/translations/Test_ja.ts b/src/Mod/Test/Gui/Resources/translations/Test_ja.ts index 0a03b1bb7..f17157377 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_ja.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_ja.ts @@ -1,114 +1,114 @@ - - + + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD UnitTest + FreeCAD UnitTest + FreeCAD UnitTest - Failures and errors - 障害およびエラー + Failures and errors + 障害およびエラー - Description - 説明 + Description + 説明 - &Start - 開始(&S) + &Start + 開始(&S) - Alt+S - Alt+S + Alt+S + Alt+S - &Help - ヘルプ (&H) + &Help + ヘルプ (&H) - F1 - F1 + F1 + F1 - &About - &About + &About + &About - Alt+A - Alt+A + Alt+A + Alt+A - &Close - 閉じる (&C) + &Close + 閉じる(&C) - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Idle + Idle + 待機中 - Progress - 進捗状況 + Progress + 進捗状況 - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - 残り: + Remaining: + 残り: - Errors: - エラー: + Errors: + エラー: - Failures: - エラー: + Failures: + エラー: - Run: - 実行: + Run: + 実行: - Test - テスト + Test + テスト - Select test name: - Select test name: + Select test name: + テスト名を選択: - - + + TestGui::UnitTestDialog - Help - ヘルプ + Help + ヘルプ - About FreeCAD UnitTest - FreeCAD ユニットテストについて + About FreeCAD UnitTest + FreeCAD ユニットテストについて - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + 呼び出し時にTestCase.Click 'start'を返す呼び出し可能なオブジェクトの名前を入力してください。入力するとそれに従って作成されたテストが実行されます。 -Double click on an error in the tree view to see more information about it,including the stack trace. +ツリービューのエラーをダブルクリックするとスタックトレースを含むより詳細な情報が確認できます。 - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_nl.qm b/src/Mod/Test/Gui/Resources/translations/Test_nl.qm index 92625379425e574db56dd0fd378c8f0772859ee5..b7064270b9970df0ae4612c59435458bbc011760 100644 GIT binary patch delta 15 WcmeAcpCrDao149Zfq{XEkr4nRP6H(X delta 7 OcmbOv-YveNn;QTM(*lwJ diff --git a/src/Mod/Test/Gui/Resources/translations/Test_nl.ts b/src/Mod/Test/Gui/Resources/translations/Test_nl.ts index b21373012..b39e891f4 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_nl.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_nl.ts @@ -1,113 +1,113 @@ - - + + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD unittest + FreeCAD UnitTest + FreeCAD unittest - Failures and errors - Mislukkingen en fouten + Failures and errors + Mislukkingen en fouten - Description - Omschrijving + Description + Omschrijving - &Start - &Start + &Start + &Start - Alt+S - Alt+S + Alt+S + Alt+S - &Help - &Help + &Help + &Help - F1 - F1 + F1 + F1 - &About - &Over + &About + &Over - Alt+A - Alt+A + Alt+A + Alt+A - &Close - &Sluiten + &Close + &Sluiten - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Inactief + Idle + Inactief - Progress - Voortgang + Progress + Voortgang - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Resterend: + Remaining: + Resterend: - Errors: - Fouten: + Errors: + Fouten: - Failures: - Mislukkingen: + Failures: + Mislukkingen: - Run: - Uitvoeren: + Run: + Uitvoeren: - Test - Test + Test + Test - Select test name: - Selecteer Testnaam: + Select test name: + Selecteer Testnaam: - - + + TestGui::UnitTestDialog - Help - Help + Help + Help - About FreeCAD UnitTest - Over FreeCAD UnitTest + About FreeCAD UnitTest + Over FreeCAD UnitTest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD unittest is onderdeel van FreeCAD en ondersteunt het schrijven van unit tests voor eigen modules. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Voer de naam in van het oproepbare object welke, indien opgeroepen, een TestCase zal teruggeven. Druk op 'start', en de aldus geproduceerde test zal worden uitgevoerd. + Voer de naam in van het oproepbare object welke, indien opgeroepen, een TestCase zal teruggeven. Druk op 'start', en de aldus geproduceerde test zal worden uitgevoerd. Dubbel klik op een fout in de boomstructuur om meer informatie te zien, inclusief de stack trace. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_no.qm b/src/Mod/Test/Gui/Resources/translations/Test_no.qm index 45abf1df069176d704d09a5602159e1e56213942..66653e2d64610d2d0874505c239e06d5e21a3ab3 100644 GIT binary patch delta 15 Wcmca8dP8)>MK1OZ1_lNuMn(WFbp!GM delta 7 Ocmca1dQo)4MJ@mik^^4= diff --git a/src/Mod/Test/Gui/Resources/translations/Test_no.ts b/src/Mod/Test/Gui/Resources/translations/Test_no.ts index 716ef14df..b30d85de9 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_no.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_no.ts @@ -1,114 +1,114 @@ - - + + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD enhetstest + FreeCAD UnitTest + FreeCAD enhetstest - Failures and errors - Feil + Failures and errors + Feil - Description - Beskrivelse + Description + Beskrivelse - &Start - &Start + &Start + &Start - Alt+S - Alt+S + Alt+S + Alt+S - &Help - &Hjelp + &Help + &Hjelp - F1 - F1 + F1 + F1 - &About - &Om + &About + &Om - Alt+A - Alt+A + Alt+A + Alt+A - &Close - &Lukk + &Close + &Lukk - Alt+C - Alt + C + Alt+C + Alt + C - Idle - Inaktiv + Idle + Inaktiv - Progress - Fremdrift + Progress + Fremdrift - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Gjenstående: + Remaining: + Gjenstående: - Errors: - Feil: + Errors: + Feil: - Failures: - Feil: + Failures: + Feil: - Run: - Kjør: + Run: + Kjør: - Test - Test + Test + Test - Select test name: - Velg testnavn: + Select test name: + Velg testnavn: - - + + TestGui::UnitTestDialog - Help - Hjelp + Help + Hjelp - About FreeCAD UnitTest - Om FreeCAD enhetstest + About FreeCAD UnitTest + Om FreeCAD enhetstest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD enhetstest er en del av FreeCAD og støtter skriving til enhetstester for egne moduler. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Skriv inn navnet på et oppkallbart objekt som når kalt vil returnere en testsak. Klikk 'start' og testen produsert vil bli kjørt. + Skriv inn navnet på et oppkallbart objekt som når kalt vil returnere en testsak. Klikk 'start' og testen produsert vil bli kjørt. Dobbeltklikk på en feil i treet for å se mer informasjon om den, inkludert stabelsporing. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_pl.qm b/src/Mod/Test/Gui/Resources/translations/Test_pl.qm index 8d85b8da99273c2d6c51343f159962c3d15e9b4c..ecd7dad6b49cf82d889c40412dbbdeb5256e7b5b 100644 GIT binary patch delta 23 ecmZ21wn=P*GB - - + + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD UnitTest + FreeCAD UnitTest + FreeCAD UnitTest - Failures and errors - Awarie i błędy + Failures and errors + Awarie i błędy - Description - Opis + Description + Opis - &Start - &Uruchom + &Start + &Uruchom - Alt+S - Alt + S + Alt+S + Alt + S - &Help - &Pomoc + &Help + &Pomoc - F1 - F1 + F1 + F1 - &About - &O programie + &About + &O programie - Alt+A - ALT + A + Alt+A + ALT + A - &Close - &Zamknij + &Close + &Zamknij - Alt+C - Alt + C + Alt+C + Alt + C - Idle - Bezczynny + Idle + Bezczynny - Progress - Postęp + Progress + Postęp - <font color="#0000ff">0</font> - <font color="#0000ff"> 0</font> + <font color="#0000ff">0</font> + <font color="#0000ff"> 0</font> - Remaining: - Pozostało: + Remaining: + Pozostało: - Errors: - Błędy: + Errors: + Błędy: - Failures: - Awarie: + Failures: + Awarie: - Run: - Uruchom: + Run: + Uruchom: - Test - Test + Test + Test - Select test name: - Wybierz nazwę testu: + Select test name: + Wybierz nazwę testu: - - + + TestGui::UnitTestDialog - Help - Pomoc + Help + Pomoc - About FreeCAD UnitTest - O FreeCAD UnitTest + About FreeCAD UnitTest + O FreeCAD UnitTest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer FreeCAD unittest jest częścią FreeCAD i wspiera pisanie testów jednostkowych dla własnych modułów. + Copyright (c) Werner Mayer FreeCAD unittest jest częścią FreeCAD i wspiera pisanie testów jednostkowych dla własnych modułów. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Wprowadź nazwę obiektu, który po odwołaniu się do niego zwróci TestCase.Click 'start' i utworzony w ten sposób test zostanie uruchomiony. + Wprowadź nazwę obiektu, który po odwołaniu się do niego zwróci TestCase.Click 'start' i utworzony w ten sposób test zostanie uruchomiony. Kliknij dwukrotnie na błąd w widoku drzewa, aby uzyskać więcej informacji, w tym zapis stosu. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_pt-BR.qm b/src/Mod/Test/Gui/Resources/translations/Test_pt-BR.qm index 9cada415ec55554820f7097caffc8c3f19a333d9..cbdafa1442f30bdd109a9b0cb68e8d472363d7ac 100644 GIT binary patch delta 38 ucmX>renou4LU!IFhR+NI3`Go?4EYSjljpEYZ$8P+!ouFcz`(%7$Or)SvkEo< delta 30 icmca2epY - - + + TestGui::UnitTest - FreeCAD UnitTest - Teste de unidade do FreeCAD + FreeCAD UnitTest + Teste de unidade do FreeCAD - Failures and errors - Falhas e erros + Failures and errors + Falhas e erros - Description - Descrição + Description + Descrição - &Start - &Início + &Start + &Início - Alt+S - Alt+I + Alt+S + Alt+I - &Help - A&juda + &Help + A&juda - F1 - F1 + F1 + F1 - &About - S&obre + &About + S&obre - Alt+A - Alt+O + Alt+A + Alt+O - &Close - &Fechar + &Close + &Fechar - Alt+C - Alt+F + Alt+C + Alt+F - Idle - Ocioso + Idle + Ocioso - Progress - Progresso + Progress + Progresso - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Faltando: + Remaining: + Faltando: - Errors: - Erros: + Errors: + Erros: - Failures: - Falhas: + Failures: + Falhas: - Run: - Executar: + Run: + Executar: - Test - Teste + Test + Teste - Select test name: - Selecione o nome do teste: + Select test name: + Selecione o nome do teste: - - + + TestGui::UnitTestDialog - Help - Ajuda + Help + Ajuda - About FreeCAD UnitTest - Sobre o teste de unidade do FreeCAD + About FreeCAD UnitTest + Sobre o teste de unidade do FreeCAD - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer -O teste de unidade do FreeCAD é parte do FreeCAD e suporta o desenvolvimento de testes de unidade para módulos próprios. +O teste de unidade do FreeCAD é parte do FreeCAD e suporta o desenvolvimento de testes de unidade próprios para módulos. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Digite o nome de um objeto que pode ser chamado que, quando chamado, vai retornar um TestCase. Clique "Iniciar", e o teste assim produzido será executado. Dê um duplo clique sobre um erro na árvore para ver mais informações sobre ele, incluindo o rastreamento de pilha. + Digite o nome de um objeto que pode ser chamado que, quando chamado, vai retornar um TestCase. Clique "Iniciar", e o teste assim produzido será executado. Dê um duplo clique sobre um erro na árvore para ver mais informações sobre ele, incluindo o rastreamento de pilha. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_pt-PT.qm b/src/Mod/Test/Gui/Resources/translations/Test_pt-PT.qm index 53cc60213d301128da60b4cd976fd0f2492e0143..1f80abdf21f313228caeaf3db4c3ecbd1853decb 100644 GIT binary patch delta 337 zcmZ22enNbLOkfWK%Nqj*2ClUXEWcG57??LOu+EWUU|`8&U|q9>fq_++K?@|$P{&|% z;1y7wm%+pABLf3tA&~wIq?a*xm@@csZPey+rUup6;wz=BHK>1RjW(9@>WU#GBGj&04h^aMgRZ+ delta 323 zcmX>hzFK^OOkfuS%Nqj*2CnH0EWcG57?|fVu+EWUU|@-0U|q9>fq|8gK?@|$P{&|% z;1y7wo592EBLf3tK9K$lq?a&wm@@@ETExcoWAM*fP6mAxX#N!!>)0!?wH5Gz+TLgr3;du!ZR~d3n(ARS0T6sDDRO8 zblJs;w{}kMV`1Aoo3WQ^vN@a9<|LM*jOJzx!3_BfNeo2{sSFB0mI6a4LmopWLkU9& zP^1`0D=?&h#ofSaQW=~X92s0DN3c0EYD}KR<~iAtO@1;P`&{K*hR;Bir3^Vh)x|(v l1wi$m!DJ>_M2~@M@;Ua|j69pOIHoePegzr7nTcyZBLH`rO?ChP diff --git a/src/Mod/Test/Gui/Resources/translations/Test_pt-PT.ts b/src/Mod/Test/Gui/Resources/translations/Test_pt-PT.ts index 1098d6210..9fef0527e 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_pt-PT.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_pt-PT.ts @@ -1,113 +1,112 @@ - - + + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD UnitTest + FreeCAD UnitTest + Unidade de teste FreeCAD - Failures and errors - Falhas e erros + Failures and errors + Falhas e erros - Description - Descrição + Description + Descrição - &Start - Iniciar + &Start + &Iniciar - Alt+S - Alt+S + Alt+S + Alt+S - &Help - &Ajuda + &Help + &Ajuda - F1 - F1 + F1 + F1 - &About - &Sobre o ... + &About + &Sobre o ... - Alt+A - Alt+A + Alt+A + Alt+A - &Close - &Fechar + &Close + &Fechar - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Inativo + Idle + Inativo - Progress - Progresso + Progress + Progresso - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Restante: + Remaining: + Restante: - Errors: - Erros: + Errors: + Erros: - Failures: - Falhas: + Failures: + Falhas: - Run: - Executar: + Run: + Executar: - Test - Testar + Test + Testar - Select test name: - Selecionar o nome do teste: + Select test name: + Selecionar o nome do teste: - - + + TestGui::UnitTestDialog - Help - Ajuda + Help + Ajuda - About FreeCAD UnitTest - Sobre o UnitTest do FreeCAD + About FreeCAD UnitTest + Sobre o FreeCAD UnitTest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Direitos de Autor (c) Werner Mayer + Direitos de Autor (c) Werner Mayer -FreeCAD UnitTest é parte do FreeCAD e suporta o desenvolvimento dos Testes de Unidade para os módulos próprios. - +O FreeCAD UnitTest é parte do FreeCAD e suporta o desenvolvimento dos Testes de Unidade para os seus próprios módulos. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Digite o nome de um objeto invocável que quando chamado, irá retornar um TestCase. Clique 'Iniciar' e o teste produzido será executado. Clique duplo num erro na visualização em árvore para mais informações sobre o mesmo, incluindo o rastreamento do empilhamento. + Digite o nome de um objeto invocável que quando chamado, irá retornar um TestCase. Clique 'Iniciar' e o teste produzido será executado. Clique duplo num erro na visualização em árvore para mais informação sobre o mesmo, incluindo o rastreamento do empilhamento. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_ro.qm b/src/Mod/Test/Gui/Resources/translations/Test_ro.qm index 415073fc5381f1d64f28412730f59dcf0bb0290a..b92d78eaceeb6deb29fd8d787549f4413cfe0ccb 100644 GIT binary patch delta 510 zcmYL`!AiqW5Jm4>h}4CfV%I_HPWuN6A_^`Ae;{pBD7J|td4g_=JC}-IBKi;hgFC@* zaH*dAB9xH4nLBgu+0G5+)v7dA)I^2a=lhNRDuPGN zl~EaU7Svj@T-U@4PNNGDbNsD2bKUV~FiXCdAPuY&u!eX9b`0NH4sLa;W!g=BIT|f7 z=nA+q7D+8xBkHjkEuE}$;{`(mL)1zkc^F!uErtUI@QIKf}=f15a9Hng9R* delta 497 zcmYk3F;2rk6hyyikaB?3Eio zEU#z({`oVr{+WJGUrvhi*VB)pdHY@*_g}WKt#uad(MrB+P)Q|N)?P#vW=0s8J%5e)q3CH)N$yM - - + + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD UnitTest + FreeCAD UnitTest + FreeCAD UnitTest - Failures and errors - Defecte şi erori + Failures and errors + Defecte şi erori - Description - Descriere + Description + Descriere - &Start - &Start + &Start + &Start - Alt+S - Alt + S + Alt+S + Alt + S - &Help - &Ajutor + &Help + &Ajutor - F1 - F1 + F1 + F1 - &About - &Despre + &About + &Despre - Alt+A - Alt + A + Alt+A + Alt + A - &Close - &Inchide + &Close + &Inchide - Alt+C - Alt + C + Alt+C + Alt + C - Idle - Liber + Idle + Liber - Progress - Progres + Progress + Progres - <font color="#0000ff">0</font> - <font color="#0000ff"> 0</font> + <font color="#0000ff">0</font> + <font color="#0000ff"> 0</font> - Remaining: - Rămase: + Remaining: + Rămase: - Errors: - Erori: + Errors: + Erori: - Failures: - Defecte: + Failures: + Defecte: - Run: - Rulează: + Run: + Rulează: - Test - Test + Test + Test - Select test name: - Selectaţi numele testului: + Select test name: + Selectaţi numele testului: - - + + TestGui::UnitTestDialog - Help - Ajutor + Help + Ajutor - About FreeCAD UnitTest - Despre FreeCAD UnitTest + About FreeCAD UnitTest + Despre FreeCAD UnitTest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer FreeCAD UnitTest este o parte a FreeCAD şi suportă definirea Unităţilor de Test pentru modulele proprii. + Copyright (c) Werner Mayer FreeCAD UnitTest este o parte a FreeCAD şi suportă definirea Unităţilor de Test pentru modulele proprii. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Introduceti numele unui obiect apelabil ce creaza un TestCase. Apasati pe "start" pentru a rula testul rezultat. -Double click on an error in the tree view to see more information about it,including the stack trace. +Faceti dublu-click pe o eroare in vizualizarea arborescenta pentru mai multe informatii despre ea, incluzand istoria de apeluri. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_ru.qm b/src/Mod/Test/Gui/Resources/translations/Test_ru.qm index 394c32008927d8879a1cb634c33154fbf552699e..0dc642d74605fea382b7e4a1350837181484e098 100644 GIT binary patch delta 26 hcmew^)+xTBoLi`afq{Wnknyi3_kR&4mcKe&!T@Tb2Ppsm delta 7 OcmeAa|1P$noErcPgaY6I diff --git a/src/Mod/Test/Gui/Resources/translations/Test_ru.ts b/src/Mod/Test/Gui/Resources/translations/Test_ru.ts index d18d40c78..24bfd97e0 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_ru.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_ru.ts @@ -1,113 +1,113 @@ - - + + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD Unit-Тест + FreeCAD UnitTest + FreeCAD Unit-Тест - Failures and errors - Сбои и ошибки + Failures and errors + Сбои и ошибки - Description - Описание + Description + Описание - &Start - &Запуск + &Start + &Запуск - Alt+S - Alt+S + Alt+S + Alt+S - &Help - Помощь + &Help + Помощь - F1 - F1 + F1 + F1 - &About - О программе + &About + О программе - Alt+A - Alt+A + Alt+A + Alt+A - &Close - Закрыть + &Close + Закрыть - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Простой + Idle + Простой - Progress - Прогресс + Progress + Прогресс - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Осталось: + Remaining: + Осталось: - Errors: - Ошибки: + Errors: + Ошибки: - Failures: - Сбои: + Failures: + Сбои: - Run: - Выполнить: + Run: + Выполнить: - Test - Тестировать + Test + Тестировать - Select test name: - Выберите название теста: + Select test name: + Выберите название теста: - - + + TestGui::UnitTestDialog - Help - Справка + Help + Справка - About FreeCAD UnitTest - О Unit-тесте FreeCAD + About FreeCAD UnitTest + О Unit-тесте FreeCAD - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (C) Вернер Майер + Copyright (C) Вернер Майер FreeCAD UnitTest является частью FreeCAD и поддерживает написание Unit тестов для собственных модулей. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Введите имя вызываемого объекта при вызове которого, бедет возвтащаться TestCase. Кликните 'start' и, таким образом, проверка будет выполнена. + Введите имя вызываемого объекта при вызове которого, бедет возвтащаться TestCase. Кликните 'start' и, таким образом, проверка будет выполнена. Выполните двойной щелчок на ошибке в древовидном виджете для дополнительной информации о ней, включая стек вызовов. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_sk.qm b/src/Mod/Test/Gui/Resources/translations/Test_sk.qm index 7849ac2278b9bd378e0f79733e7372af82664b42..551a24c40965c482f67d0002d1823bf2570ecf4c 100644 GIT binary patch delta 19 acmX>pdPQ`@NiOaV1_lN;M#ldvOe_FEO$6@% delta 7 Ocmca2dQx=5NiF~mJ_Abt diff --git a/src/Mod/Test/Gui/Resources/translations/Test_sk.ts b/src/Mod/Test/Gui/Resources/translations/Test_sk.ts index 477317a0f..0a526d433 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_sk.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_sk.ts @@ -1,112 +1,112 @@ - - + + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD UnitTest + FreeCAD UnitTest + FreeCAD UnitTest - Failures and errors - Poruchy a chyby + Failures and errors + Poruchy a chyby - Description - Popis + Description + Popis - &Start - &Spustiť + &Start + &Spustiť - Alt+S - ALT+S + Alt+S + ALT+S - &Help - Pomoc + &Help + Pomoc - F1 - F1 + F1 + F1 - &About - &O + &About + &O - Alt+A - Alt + A + Alt+A + Alt + A - &Close - &Zavrieť + &Close + &Zavrieť - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Nečinný + Idle + Nečinný - Progress - Pokrok + Progress + Pokrok - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Zostávajúci: + Remaining: + Zostávajúci: - Errors: - Chyby: + Errors: + Chyby: - Failures: - Poruchy: + Failures: + Poruchy: - Run: - Spustiť: + Run: + Spustiť: - Test - Skúška + Test + Skúška - Select test name: - Zvoliť názov testu: + Select test name: + Zvoliť názov testu: - - + + TestGui::UnitTestDialog - Help - Pomoc + Help + Pomoc - About FreeCAD UnitTest - O FreeCAD UnitTest + About FreeCAD UnitTest + O FreeCAD UnitTest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer FreeCAD UnitTest je súčasťou FreeCAD a podporuje písanie jednotných testov pre vlastné moduly. + Copyright (c) Werner Mayer FreeCAD UnitTest je súčasťou FreeCAD a podporuje písanie jednotných testov pre vlastné moduly. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Zadajte názov volaného objektu, ktorý pri vybratí, vráti TestCase. Klikni "Štart", a vytvorený test bude spustený. + Zadajte názov volaného objektu, ktorý pri vybratí, vráti TestCase. Klikni "Štart", a vytvorený test bude spustený. Dvakrát kliknite na chyby v stromovom zobrazení pre viac informácií, vrátane zásobníka. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_sv-SE.qm b/src/Mod/Test/Gui/Resources/translations/Test_sv-SE.qm index e736c8781a81089ed5b75278fc7e80dc987c6cb9..16e580371a9d63c5be7fca79074d98f15bbb45a5 100644 GIT binary patch delta 15 WcmZ22wn=P*HaB|*0|NsSBO?GJ^aBF` delta 7 Ocmdlawpwh1Ha7qZi2`r{ diff --git a/src/Mod/Test/Gui/Resources/translations/Test_sv-SE.ts b/src/Mod/Test/Gui/Resources/translations/Test_sv-SE.ts index 2bade6911..a68ed8f1f 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_sv-SE.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_sv-SE.ts @@ -1,114 +1,114 @@ - - + + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD EnhetsTest + FreeCAD UnitTest + FreeCAD EnhetsTest - Failures and errors - Misslyckanden och fel + Failures and errors + Misslyckanden och fel - Description - Beskrivning + Description + Beskrivning - &Start - &Start + &Start + &Start - Alt+S - Alt+S + Alt+S + Alt+S - &Help - &Hjälp + &Help + &Hjälp - F1 - F1 + F1 + F1 - &About - &Om + &About + &Om - Alt+A - Alt+A + Alt+A + Alt+A - &Close - S&täng + &Close + S&täng - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Tomgång + Idle + Tomgång - Progress - Pågår + Progress + Pågår - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Kvarvarande: + Remaining: + Kvarvarande: - Errors: - Fel: + Errors: + Fel: - Failures: - Misslyckanden: + Failures: + Misslyckanden: - Run: - Kör: + Run: + Kör: - Test - Test + Test + Test - Select test name: - Välj testnamn: + Select test name: + Välj testnamn: - - + + TestGui::UnitTestDialog - Help - Hjälp + Help + Hjälp - About FreeCAD UnitTest - Om FreeCAD EnhetsTest + About FreeCAD UnitTest + Om FreeCAD EnhetsTest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD EnhetsTest är en del av FreeCAD och stöder skrivning av EnhetsTester för egna moduler. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Ange namnet på ett anropsbart objekt, som när det anropas, kommer att ge ett TestFall. Klicka på'start' och testet som producerats kommer att köras. + Ange namnet på ett anropsbart objekt, som när det anropas, kommer att ge ett TestFall. Klicka på'start' och testet som producerats kommer att köras. Dubbelklicka på ett fel i träd-vyn för att se mer information om det, inklusive stackspårningen. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_tr.ts b/src/Mod/Test/Gui/Resources/translations/Test_tr.ts index 6c068b6a0..34e7c0cc7 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_tr.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_tr.ts @@ -1,112 +1,112 @@ - - + + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD Birimsel denetim + FreeCAD UnitTest + FreeCAD Birimsel denetim - Failures and errors - Başarısızlıklar ve hatalar + Failures and errors + Başarısızlıklar ve hatalar - Description - Açıklama + Description + Açıklama - &Start - &Başlat + &Start + &Başlat - Alt+S - Alt+S + Alt+S + Alt+S - &Help - &Yardım + &Help + &Yardım - F1 - F1 + F1 + F1 - &About - &Hakkında + &About + &Hakkında - Alt+A - Alt+A + Alt+A + Alt+A - &Close - &Kapat + &Close + &Kapat - Alt+C - Alt + C + Alt+C + Alt + C - Idle - Başıboş + Idle + Başıboş - Progress - İlerleme + Progress + İlerleme - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Kalan: + Remaining: + Kalan: - Errors: - Hatalar: + Errors: + Hatalar: - Failures: - Başarısızlıklar: + Failures: + Başarısızlıklar: - Run: - Çalıştır: + Run: + Çalıştır: - Test - Denetim + Test + Denetim - Select test name: - Denetim için bir ad seçin: + Select test name: + Denetim için bir ad seçin: - - + + TestGui::UnitTestDialog - Help - Yardım + Help + Yardım - About FreeCAD UnitTest - FreeCAD Birimsel Denetim hakkında + About FreeCAD UnitTest + FreeCAD Birimsel Denetim hakkında - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Telif hakkı (c) Werner Mayer + Telif hakkı (c) Werner Mayer - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Nesne çağrıldığında, çağrılabilir nesnenin adını girin, bu bir deneme süreci sonucu dönecektir. 'başlat' seçeneğine basın, ve böylelikle deneme süreci başlayacaktır. + Nesne çağrıldığında, çağrılabilir nesnenin adını girin, bu bir deneme süreci sonucu dönecektir. 'başlat' seçeneğine basın, ve böylelikle deneme süreci başlayacaktır. Ağaç görünümü üzerindeki hataya çift tıklayarak hata hakkında bellek ağacını içerecek şekilde daha fazla bilgiye ulaşabilirsiniz. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_uk.qm b/src/Mod/Test/Gui/Resources/translations/Test_uk.qm index c6d5f194a66eb4a590f0b8549e7cb25243bb3f34..e6f17ecffc6a8f4fed766a73497f664609674e75 100644 GIT binary patch delta 26 hcmdlic2sPGF}F|$0|NuEAmd+6?*Af8EPr*lgaKo(2HXGu delta 7 OcmX>qwpnb0F*g7VMgo%n diff --git a/src/Mod/Test/Gui/Resources/translations/Test_uk.ts b/src/Mod/Test/Gui/Resources/translations/Test_uk.ts index 97de573ff..1155fcb5e 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_uk.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_uk.ts @@ -1,114 +1,114 @@ - - + + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD Модульний Тест + FreeCAD UnitTest + FreeCAD Модульний Тест - Failures and errors - Збої та помилки + Failures and errors + Збої та помилки - Description - Опис + Description + Опис - &Start - &Старт + &Start + &Старт - Alt+S - Alt+S + Alt+S + Alt+S - &Help - &Допомога + &Help + &Допомога - F1 - F1 + F1 + F1 - &About - &Про + &About + &Про - Alt+A - Alt+A + Alt+A + Alt+A - &Close - &Закрити + &Close + &Закрити - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Бездіяльний + Idle + Бездіяльний - Progress - Прогрес + Progress + Прогрес - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Залишилось: + Remaining: + Залишилось: - Errors: - Помилки: + Errors: + Помилки: - Failures: - Збої: + Failures: + Збої: - Run: - Запуск: + Run: + Запуск: - Test - Тест + Test + Тест - Select test name: - Виберіть назву тесту: + Select test name: + Виберіть назву тесту: - - + + TestGui::UnitTestDialog - Help - Допомога + Help + Допомога - About FreeCAD UnitTest - Про Модульний Тест FreeCAD + About FreeCAD UnitTest + Про Модульний Тест FreeCAD - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer Модульний тест FreeCAD частина FreeCAD, підтримує написання Модульних Тестів для власних модулів. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Введіть ім'я об'єкту, при виклику якого, буде повертатись TestCase. Клікніть 'start' і таким чином, перевірка буде виконана. + Введіть ім'я об'єкту, при виклику якого, буде повертатись TestCase. Клікніть 'start' і таким чином, перевірка буде виконана. Подвійний клік по помилці, в деревоподібному перегляді, покаже додаткову інформацію, включаючи трасування. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_zh-CN.ts b/src/Mod/Test/Gui/Resources/translations/Test_zh-CN.ts index 1339d32d7..b1434414e 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_zh-CN.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_zh-CN.ts @@ -1,112 +1,112 @@ - - + + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD 单元测试 + FreeCAD UnitTest + FreeCAD 单元测试 - Failures and errors - 失败和错误 + Failures and errors + 失败和错误 - Description - 描述 + Description + 描述 - &Start - 开始(&S) + &Start + 开始(&S) - Alt+S - Alt+S + Alt+S + Alt+S - &Help - 帮助(&H) + &Help + 帮助(&H) - F1 - F1 + F1 + F1 - &About - 关于(&A) + &About + 关于(&A) - Alt+A - Alt+A + Alt+A + Alt+A - &Close - 关闭(&C) + &Close + 关闭(&C) - Alt+C - Alt+C + Alt+C + Alt+C - Idle - 空闲 + Idle + 空闲 - Progress - 进度 + Progress + 进度 - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - 剩余: + Remaining: + 剩余: - Errors: - 错误: + Errors: + 错误: - Failures: - 失败: + Failures: + 失败: - Run: - 运行: + Run: + 运行: - Test - 测试 + Test + 测试 - Select test name: - 选择测试名称: + Select test name: + 选择测试名称: - - + + TestGui::UnitTestDialog - Help - 帮助 + Help + 帮助 - About FreeCAD UnitTest - 关于FreeCAD单元测试 + About FreeCAD UnitTest + 关于FreeCAD单元测试 - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - 版权所有(c) Werner Mayer + 版权所有(c) Werner Mayer FreeCAD 单元测试是 FreeCAD 的一部分,并支持为自身模块编写单元测试。 - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - 请输入一个可调用对象的名字,其在被调用时将返回一个测试用例。点击‘开始’,将会运行新产生的测试。 + 请输入一个可调用对象的名字,其在被调用时将返回一个测试用例。点击‘开始’,将会运行新产生的测试。 双击树视图中的错误可以查看与其有关的更多内容,包括堆栈跟踪信息。 - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_zh-TW.ts b/src/Mod/Test/Gui/Resources/translations/Test_zh-TW.ts index c058d570f..86bcb714b 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_zh-TW.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_zh-TW.ts @@ -1,112 +1,112 @@ - - + + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD單元測試 + FreeCAD UnitTest + FreeCAD單元測試 - Failures and errors - 失敗和錯誤 + Failures and errors + 失敗和錯誤 - Description - 說明 + Description + 說明 - &Start - 啟動(&S) + &Start + 啟動(&S) - Alt+S - Alt+S + Alt+S + Alt+S - &Help - 說明(&H) + &Help + 說明(&H) - F1 - F1 + F1 + F1 - &About - 關於(&A) + &About + 關於(&A) - Alt+A - Alt+A + Alt+A + Alt+A - &Close - 關閉(&C) + &Close + 關閉(&C) - Alt+C - Alt+C + Alt+C + Alt+C - Idle - 閒置 + Idle + 閒置 - Progress - 進展 + Progress + 進展 - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - 剩餘: + Remaining: + 剩餘: - Errors: - 錯誤: + Errors: + 錯誤: - Failures: - 失敗: + Failures: + 失敗: - Run: - 執行: + Run: + 執行: - Test - 測試 + Test + 測試 - Select test name: - 選擇測試名稱: + Select test name: + 選擇測試名稱: - - + + TestGui::UnitTestDialog - Help - 説明 + Help + 説明 - About FreeCAD UnitTest - 關於 FreeCAD 單元測試 + About FreeCAD UnitTest + 關於 FreeCAD 單元測試 - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - 版權所有 (c) Werner Mayer + 版權所有 (c) Werner Mayer FreeCAD 單元測試是 FreeCAD 的一部分,並為所有模組支援編寫單元測試。 - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - 輸入可調用物件名稱,調用時將彈出一個測試案例。點擊“開始”,由此產生的測試將被執行。 + 輸入可調用物件名稱,調用時將彈出一個測試案例。點擊“開始”,由此產生的測試將被執行。 雙擊在樹狀視圖中的錯誤以查看詳細的信息,包括堆棧追踪。 - +

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Ship_OutlineDraw - + Outline draw - Anahat çizimi + Anahat çizimi - - Plot ship outline draw - Gemi anahattı Çizimi çizdir + + Plots the ship hull outline draw + Plots the ship hull outline draw Ship_RunSim - - - Run a simulation - Bir simülasyon çalıştır - Ship_StopSim - - - Stop active simulation - Etkin simülasyon durdur - Ship_TrackSim - - - Track simulation - Track simulation - Ship_Weights - - - Set ship weights - gemi ağırlıklarını ayarla - - - - Set ship weights, tanks must be added later - geminin ağırlıklarını ayarlayın, tanklar daha sonra eklenmelidir - ship_areas - - Plot transversal areas curve - Plot transversal areas curve - - - + Draft - Taslak + Taslak - + Trim - Kırp + Kırp - + Displacement - Yerdeğiştirme + Yerdeğiştirme - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + Areas curve tool draft selected [m] - - Areas curve tool trim selected - Areas curve tool trim selected + + Plot the transversal areas curve + Plot the transversal areas curve + + + + Areas curve tool trim selected [deg] + Areas curve tool trim selected [deg] ship_console - - Plot module is disabled, can't perform plot - Çizim modülü devre dışıdır, çizdirme gerçekleştirilemiyor - - - - Can't create folder - Klasör oluşturulamıyor - - - - Can't write to file - Dosyaya yazılamıyor - - - + Data saved - Veri kaydedildi - - - - Ship instance must be selected (no object selected) - Gemi örneği seçilmiş olmalıdır (hiçbir nesne seçilmedi) - - - - More than one ship selected (extra ships will be neglected) - More than one ship selected (extra ships will be neglected) - - - - Ship instance must be selected (no valid ship found at selected objects) - Ship instance must be selected (no valid ship found at selected objects) - - - - Ussually you don't want to modify manually this option - Ussually you don't want to modify manually this option - - - - Object is not a valid ship simulation - Object is not a valid ship simulation - - - - Object is not a ship simulation - Object is not a ship simulation - - - - Can't find any active simulation - Can't find any active simulation - - - - Ship objects can only be created on top of hull geometry (any object selected) - Ship objects can only be created on top of hull geometry (any object selected) - - - - Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - - - Plot module is disabled, tools can't graph output curves - Plot module is disabled, tools can't graph output curves - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL not installed, simulations stuff will disabled therefore - - - - numpy not installed, simulations stuff will disabled therefore - numpy not installed, simulations stuff will disabled therefore - - - - Can't detect external faces from ship object - Can't detect external faces from ship object - - - - Computing hydrostatics - Computing hydrostatics - - - - Computing external faces - Computing external faces - - - - Initializating - Initializating - - - - Iterating - Iterating - - - - Generating linear system matrix - Generating linear system matrix - - - - Solving linear systems - Solving linear systems - - - - Time integrating - Time integrating - - - - Building data - Building data - - - - Launching simulation - Launching simulation - - - - Done - Done - - - - Ship simulation instance must be selected (no object selected) - Ship simulation instance must be selected (no object selected) - - - - More than one ship simulation selected (extra simulations will be neglected) - More than one ship simulation selected (extra simulations will be neglected) + Veri kaydedildi - Ship simulation instance must be selected (no valid simulation found at selected objects) - Ship simulation instance must be selected (no valid simulation found at selected objects) + Please create or load a ship hull geometry before using this tool + Please create or load a ship hull geometry before using this tool - - Can't find OpenCL devices - OpenCL aygıtları bulunamıyor + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - Simulation already stopped - Simülasyon zaten durdurulmuş + + Computing hydrostatics + Computing hydrostatics + + + + Computing external faces + Computing external faces + + + + Computing sections + Computing sections + + + + Any valid ship section found + Any valid ship section found + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Ship objects can only be created on top of hull geometry (no objects selected) + + + + A ship instance must be selected before using this tool (no objects selected) + A ship instance must be selected before using this tool (no objects selected) + + + + More than one ship have been selected (the extra ships will be ignored) + More than one ship have been selected (the extra ships will be ignored) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + + + + Plot module is disabled, so I cannot perform the plot + Plot module is disabled, so I cannot perform the plot + + + + Failure creating the folder + Failure creating the folder + + + + Failure writing to file + Failure writing to file + + + + A ship instance must be selected before use this tool (no objects selected) + A ship instance must be selected before use this tool (no objects selected) + + + + More than one ship has been selected (just the first one will be used) + More than one ship has been selected (just the first one will be used) - Any active simulation to stop - Any active simulation to stop + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + A ship instance must be selected before use this tool (novalid ships found in the selected objects) - - Simulation will stop at the end of actual iteration - Simülasyon şuanki yinelemenin sonunda durur. + + Plot module is disabled, tools cannot graph output curves + Plot module is disabled, tools cannot graph output curves - - Computing GZ - Computing GZ + + Failure detecting external faces from the ship object + Failure detecting external faces from the ship object - - Ship weights has not been set. You need to set weights before use this tool - Ship weights has not been set. You need to set weights before use this tool - - - - Performing plot - Performing plot - - - - Computing sections - Computing sections - - - - Any valid ship section found - Any valid ship section found - - - - Tank has not been created - Tank has not been created - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tank objects can only be created on top of structure geometry (no object selected) - - - - Please create a tank geometry before using this tool - Please create a tank geometry before using this tool - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tank objects can only be created on top of structure geometry (no solids can't be computed) + + Failure writing the file + Failure writing the file ship_create - + Base line - Base line + Base line - + Free surface - Serbest alan - - - - Forward perpendicular - Forward perpendicular - - - - After perpendicular - After perpendicular + Serbest alan + Forward perpendicular + Forward perpendicular + + + + After perpendicular + After perpendicular + + + Main frame - Ana kare + Ana kare - + Create a new ship - Create a new ship + Create a new ship - + Length - Uzunluk + Uzunluk - + Breadth - Genişlik + Genişlik - + Draft - Taslak + Taslak ship_hydrostatic - + Plot hydrostatics - Hidrostatikleri çizdir + Hidrostatikleri çizdir - + Trim - Kırp + Kırp - + Minimum draft - En az taslak + En az taslak - + Maximum draft - En fazla taslak + En fazla taslak - + Number of points - Nokta sayısı + Nokta sayısı - + Hydrostatics tool trim selected - kırpma seçili Hidrostatikler aracı + kırpma seçili Hidrostatikler aracı - + Hydrostatics tool minimum draft selected [m] - en az taslak seçilmiş [m] Hidrostatikler aracı + en az taslak seçilmiş [m] Hidrostatikler aracı - + Hydrostatics tool maximum draft selected [m] - en fazla taslak seçilmiş [m] Hidrostatikler aracı + en fazla taslak seçilmiş [m] Hidrostatikler aracı - + Hydrostatics tool number of points selected - nokta sayıları seçilmiş Hidrostatikler aracı + nokta sayıları seçilmiş Hidrostatikler aracı ship_load - + Load example ship - Örnek gemi yükle + Örnek gemi yükle - + Select ship example geometry - Gemi örneği geometrisini seç + Gemi örneği geometrisini seç ship_outline - + Outline draw - Anahat çizimi + Anahat çizimi - + Auto create - Otomatik oluştur + Otomatik oluştur - - Scale - Ölçek - - - + Delete all sections - Tüm bölümleri sil + Tüm bölümleri sil - + Create sections - Bölümler oluştur + Bölümler oluştur - + Transversal - Enine çapraz + Enine çapraz - + Longitudinal - Boyuna + Boyuna - + Water lines - Su hatları + Su hatları - - Transversal sections position [m] - Enine(çapraz) bölümlerin konumları [m] + + Transversal section positions [m] + Transversal section positions [m] - - Longitudinal sections position [m] - Boyuna kesitlerin konumları [m] + + Longitudinal section positions [m] + Longitudinal section positions [m] - - Water lines position [m] - Su hatları konumları [m] - - - - Plot scale (1:scale format) - Çizim ölçeği (1:ölçek formatında) + + Water line positions [m] + Water line positions [m] shipsim_create - - - Create a new ship simulation - Yeni bir gemi simülasyonu oluştur - - - - Free surface - Serbest alan - - - - Length - Uzunluk - - - - Breadth - Genişlik - - - - Number of points - Nokta sayısı - - - - Waves - Dalgalar - - - - Amplitude - Genlik - - - - Period - Dönem - - - - Phase - Aşama - - - - Heading - Başlık - shipsim_stop - - - Run the simulation - Benzetimi çalıştır - - - - Simulation time - Simülasyon zamanı - - - - Output - Çıktı - - - - OpenCL device - OpenCL aygıtı - shipsim_track - - - Track simulation - Track simulation - - - - Now - Şimdi - shiptank_create - - - Create a new tank - Yeni bir tank oluştur - - - - Filling level - Dolum seviyesi - - - - Fluid density - Akışkan yoğunluğu - shiptank_gz - - - Draft - Taslak - - - - GZ curve computation - gz eğrisi hesaplama - - - - Loading condition - Yükleme durumu - - - - Roll angles - Yuvarlama açıları - - - - Trim - Kırp - - - - Start - Başlat - - - - End - Son - - - - Number of points - Nokta sayısı - - - - Displacement - Yerdeğiştirme - - - - Press update to compute - hesaplamak için güncelleye basın - - - - Update displacement and draft - Yerdeğiştirme ve taslağı güncelle - shiptank_weights - - - Set weights - ağırlıkları ayarla - - - - Name - Isim - - - - Mass - Kütle - diff --git a/src/Mod/Ship/resources/translations/Ship_uk.qm b/src/Mod/Ship/resources/translations/Ship_uk.qm index f367871e851db193e01f1b48652bc080eb2c163d..e654f8202246be76fdcd2f7d7963f5c7a29c2ca9 100644 GIT binary patch delta 3251 zcmb7G4QvzV8Gg?`|Hn>ZJMm8(=gYsd1aQC!1V}UQF z0RS6yhMQ*rjK_6@{r>`R_37rO%NqdfI^9Pv?FI1uP~UV!L7;>BF6kOTuuuQlri*xR zPXB0)8=&Z8{oBV^0aUfJI}hmrYMR+sEo}gXAp7?p6###v!-kXZKZeADh6}BDuIT%Q%T>1l*!6~K?ZV0$-m88K540J(_o1OumvJD1o|Ydo z9=TqP_m_9NQ`0A`cvTQ8mku$?je@@J@Q^#${)Q%KaAnKo}bEu$o>%~uB75$I|22XkKsDDJgn 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Rh=Vx2ypeBF6mUc%{$B+)OlSZA diff --git a/src/Mod/Ship/resources/translations/Ship_uk.ts b/src/Mod/Ship/resources/translations/Ship_uk.ts index e6ad64fe2..79c811a18 100644 --- a/src/Mod/Ship/resources/translations/Ship_uk.ts +++ b/src/Mod/Ship/resources/translations/Ship_uk.ts @@ -1,864 +1,464 @@ - + Ship - - True if is a valid ship tank instance - True if is a valid ship tank instance - - - - Fluid filling level percentage - Fluid filling level percentage - - - - Inside fluid density - Inside fluid density - - - - True if is a valid ship simulation instance - True if is a valid ship simulation instance - - - - Waves (Amplitude,period,phase) - Waves (Amplitude,period,phase) - - - - Waves direction (0 deg to stern waves) - Waves direction (0 deg to stern waves) - - - - Free surface number of elements at x direction - Free surface number of elements at x direction - - - - Free surface number of elements at y direction - Free surface number of elements at y direction - - - - Free surface elements position - Free surface elements position - - - - Free surface elements area - Free surface elements area - - - - Free surface elements normal - Free surface elements normal - - - - Ship - Ship - - - - Ship module provides some of the commonly used tool to design ship forms - Ship module provides some of the commonly used tool to design ship forms - - - + Ship design - Ship design + Проектування корабля - + Weights - Weights + Weights - - Simulation - Моделювання - - - - True if is a valid ship instance - True if is a valid ship instance - - - + Ship Weights names - Ship Weights names + Ship Weights names - + Lightweight - Lightweight + Lightweight - - Ship Weights masses - Ship Weights masses - - - + Ship Weights centers of gravity - Ship Weights centers of gravity + Ship Weights centers of gravity + + + + True if it is a valid ship instance, False otherwise + True if it is a valid ship instance, False otherwise + + + + Ship length [m] + Ship length [m] + + + + Ship breadth [m] + Ship breadth [m] + + + + Ship draft [m] + Ship draft [m] + + + + Set of external faces of the ship hull + Set of external faces of the ship hull + + + + Ship Weights masses [tons] + Ship Weights masses [tons] Ship_AreasCurve - + Areas curve - Areas curve + Areas curve - - Plot transversal areas curve - Plot transversal areas curve + + Plot the transversal areas curve + Plot the transversal areas curve Ship_CreateShip - + Create a new ship - Create a new ship + Створити новий корабель - - Create a new ship in order to work with them - Create a new ship in order to work with them + + Create a new ship instance on top of the hull geometry + Create a new ship instance on top of the hull geometry Ship_CreateSim - - - Create a new simulation - Create a new simulation - - - - Create a new simulation in order to process later - Create a new simulation in order to process later - Ship_CreateTank - - - Create a new tank - Create a new tank - - - - Create a new ship tank - Create a new ship tank - Ship_GZ - - - GZ curve - GZ curve - - - - Transversal stability GZ curve computation - Transversal stability GZ curve computation - Ship_Hydrostatics - + Hydrostatics - Hydrostatics + Гідростатика - - Plot ship hydrostatics - Plot ship hydrostatics + + Plot the ship hydrostatics + Plot the ship hydrostatics Ship_LoadExample - + Load an example ship geometry - Load an example ship geometry + Load an example ship geometry - - Load an example ship geometry able to be converted into a ship. - Load an example ship geometry able to be converted into a ship. + + Load an example ship hull geometry. + Load an example ship hull geometry. Ship_OutlineDraw - + Outline draw - Outline draw + Outline draw - - Plot ship outline draw - Plot ship outline draw + + Plots the ship hull outline draw + Plots the ship hull outline draw Ship_RunSim - - - Run a simulation - Run a simulation - Ship_StopSim - - - Stop active simulation - Stop active simulation - Ship_TrackSim - - - Track simulation - Track simulation - Ship_Weights - - - Set ship weights - Set ship weights - - - - Set ship weights, tanks must be added later - Set ship weights, tanks must be added later - ship_areas - - Plot transversal areas curve - Plot transversal areas curve - - - + Draft - Draft + Draft - + Trim - Обрізати + Обрізати - + Displacement - Displacement + Водотоннажність - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + Areas curve tool draft selected [m] - - Areas curve tool trim selected - Areas curve tool trim selected + + Plot the transversal areas curve + Plot the transversal areas curve + + + + Areas curve tool trim selected [deg] + Areas curve tool trim selected [deg] ship_console - - Plot module is disabled, can't perform plot - Plot module is disabled, can't perform plot - - - - Can't create folder - Can't create folder - - - - Can't write to file - Can't write to file - - - + Data saved - Data saved - - - - Ship instance must be selected (no object selected) - Ship instance must be selected (no object selected) - - - - More than one ship selected (extra ships will be neglected) - More than one ship selected (extra ships will be neglected) - - - - Ship instance must be selected (no valid ship found at selected objects) - Ship instance must be selected (no valid ship found at selected objects) - - - - Ussually you don't want to modify manually this option - Ussually you don't want to modify manually this option - - - - Object is not a valid ship simulation - Object is not a valid ship simulation - - - - Object is not a ship simulation - Object is not a ship simulation - - - - Can't find any active simulation - Can't find any active simulation - - - - Ship objects can only be created on top of hull geometry (any object selected) - Ship objects can only be created on top of hull geometry (any object selected) - - - - Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - - - Plot module is disabled, tools can't graph output curves - Plot module is disabled, tools can't graph output curves - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL not installed, simulations stuff will disabled therefore - - - - numpy not installed, simulations stuff will disabled therefore - numpy not installed, simulations stuff will disabled therefore - - - - Can't detect external faces from ship object - Can't detect external faces from ship object - - - - Computing hydrostatics - Computing hydrostatics - - - - Computing external faces - Computing external faces - - - - Initializating - Initializating - - - - Iterating - Iterating - - - - Generating linear system matrix - Generating linear system matrix - - - - Solving linear systems - Solving linear systems - - - - Time integrating - Time integrating - - - - Building data - Building data - - - - Launching simulation - Launching simulation - - - - Done - Done - - - - Ship simulation instance must be selected (no object selected) - Ship simulation instance must be selected (no object selected) - - - - More than one ship simulation selected (extra simulations will be neglected) - More than one ship simulation selected (extra simulations will be neglected) + Дані збережено - Ship simulation instance must be selected (no valid simulation found at selected objects) - Ship simulation instance must be selected (no valid simulation found at selected objects) + Please create or load a ship hull geometry before using this tool + Please create or load a ship hull geometry before using this tool - - Can't find OpenCL devices - Can't find OpenCL devices + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - Simulation already stopped - Simulation already stopped + + Computing hydrostatics + Computing hydrostatics + + + + Computing external faces + Обчислення зовнішніх поверхонь + + + + Computing sections + Computing sections + + + + Any valid ship section found + Any valid ship section found + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Ship objects can only be created on top of hull geometry (no objects selected) + + + + A ship instance must be selected before using this tool (no objects selected) + A ship instance must be selected before using this tool (no objects selected) + + + + More than one ship have been selected (the extra ships will be ignored) + More than one ship have been selected (the extra ships will be ignored) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + + + + Plot module is disabled, so I cannot perform the plot + Plot module is disabled, so I cannot perform the plot + + + + Failure creating the folder + Failure creating the folder + + + + Failure writing to file + Failure writing to file + + + + A ship instance must be selected before use this tool (no objects selected) + A ship instance must be selected before use this tool (no objects selected) + + + + More than one ship has been selected (just the first one will be used) + More than one ship has been selected (just the first one will be used) - Any active simulation to stop - Any active simulation to stop + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + A ship instance must be selected before use this tool (novalid ships found in the selected objects) - - Simulation will stop at the end of actual iteration - Simulation will stop at the end of actual iteration + + Plot module is disabled, tools cannot graph output curves + Plot module is disabled, tools cannot graph output curves - - Computing GZ - Computing GZ + + Failure detecting external faces from the ship object + Failure detecting external faces from the ship object - - Ship weights has not been set. You need to set weights before use this tool - Ship weights has not been set. You need to set weights before use this tool - - - - Performing plot - Performing plot - - - - Computing sections - Computing sections - - - - Any valid ship section found - Any valid ship section found - - - - Tank has not been created - Tank has not been created - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tank objects can only be created on top of structure geometry (no object selected) - - - - Please create a tank geometry before using this tool - Please create a tank geometry before using this tool - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tank objects can only be created on top of structure geometry (no solids can't be computed) + + Failure writing the file + Failure writing the file ship_create - + Base line - Base line + Base line - + Free surface - Free surface - - - - Forward perpendicular - Forward perpendicular - - - - After perpendicular - After perpendicular + Free surface + Forward perpendicular + Forward perpendicular + + + + After perpendicular + After perpendicular + + + Main frame - Main frame + Main frame - + Create a new ship - Create a new ship + Створити новий корабель - + Length - Довжина + Довжина - + Breadth - Breadth + Breadth - + Draft - Draft + Draft ship_hydrostatic - + Plot hydrostatics - Plot hydrostatics + Plot hydrostatics - + Trim - Обрізати + Обрізати - + Minimum draft - Minimum draft + Minimum draft - + Maximum draft - Maximum draft + Maximum draft - + Number of points - Кількість точок + Кількість точок - + Hydrostatics tool trim selected - Hydrostatics tool trim selected + Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] - Hydrostatics tool minimum draft selected [m] + Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] - Hydrostatics tool maximum draft selected [m] + Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected - Hydrostatics tool number of points selected + Hydrostatics tool number of points selected ship_load - + Load example ship - Load example ship + Load example ship - + Select ship example geometry - Select ship example geometry + Select ship example geometry ship_outline - + Outline draw - Outline draw + Outline draw - + Auto create - Auto create + Auto create - - Scale - Масштабування - - - + Delete all sections - Delete all sections + Delete all sections - + Create sections - Create sections + Create sections - + Transversal - Transversal + Transversal - + Longitudinal - Longitudinal + Longitudinal - + Water lines - Water lines + Water lines - - Transversal sections position [m] - Transversal sections position [m] + + Transversal section positions [m] + Transversal section positions [m] - - Longitudinal sections position [m] - Longitudinal sections position [m] + + Longitudinal section positions [m] + Longitudinal section positions [m] - - Water lines position [m] - Water lines position [m] - - - - Plot scale (1:scale format) - Plot scale (1:scale format) + + Water line positions [m] + Water line positions [m] shipsim_create - - - Create a new ship simulation - Create a new ship simulation - - - - Free surface - Free surface - - - - Length - Довжина - - - - Breadth - Breadth - - - - Number of points - Кількість точок - - - - Waves - Waves - - - - Amplitude - Amplitude - - - - Period - Period - - - - Phase - Phase - - - - Heading - Heading - shipsim_stop - - - Run the simulation - Run the simulation - - - - Simulation time - Simulation time - - - - Output - Вивід - - - - OpenCL device - OpenCL device - shipsim_track - - - Track simulation - Track simulation - - - - Now - Now - shiptank_create - - - Create a new tank - Create a new tank - - - - Filling level - Filling level - - - - Fluid density - Fluid density - shiptank_gz - - - Draft - Draft - - - - GZ curve computation - GZ curve computation - - - - Loading condition - Loading condition - - - - Roll angles - Roll angles - - - - Trim - Обрізати - - - - Start - Start - - - - End - End - - - - Number of points - Кількість точок - - - - Displacement - Displacement - - - - Press update to compute - Press update to compute - - - - Update displacement and draft - Update displacement and draft - shiptank_weights - - - Set weights - Set weights - - - - Name - Назва - - - - Mass - Mass - diff --git a/src/Mod/Ship/resources/translations/Ship_zh-CN.qm b/src/Mod/Ship/resources/translations/Ship_zh-CN.qm index b3a077ee9f1941271fc04ec30279adc051bbc8ea..cd6febf3c0a361530cd1f0738ba1d3b3327ff43b 100644 GIT binary patch literal 8743 zcmc&(32YqI8Gf%HP5fnb7@JQ4&B7zC<`nnEk=1UD(RH?dvZV3KrpXLfh2*_qYM ztQQvukft1RxY|Nmj*3I&XvHA`4Qa(y1Z`2Hss&Z05(Tv&aa2TvQUsK$-~VQJc4l|h zwS!s|IlKGjz4w3reazX9%Uv%Vy6vWe$9F&V%{!lXWq`4!9BX;}Q^ulKIG^3EjK92r zvF=0cysKVfEb>R^vulv$o<5VYV-u{j_X(_bFIpbIim~uZ&gaTii}qiTU~K8#iw^Dm zJ7cV;spY)`jI|tY+A{PJW1T;5dTzy9#^V2I`sB75#+LoEx%YM(_uSjuZ@kXf@++Ia 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instance - - - - Fluid filling level percentage - Fluid filling level percentage - - - - Inside fluid density - Inside fluid density - - - - True if is a valid ship simulation instance - True if is a valid ship simulation instance - - - - Waves (Amplitude,period,phase) - Waves (Amplitude,period,phase) - - - - Waves direction (0 deg to stern waves) - Waves direction (0 deg to stern waves) - - - - Free surface number of elements at x direction - Free surface number of elements at x direction - - - - Free surface number of elements at y direction - Free surface number of elements at y direction - - - - Free surface elements position - Free surface elements position - - - - Free surface elements area - Free surface elements area - - - - Free surface elements normal - Free surface elements normal - - - - Ship - Ship - - - - Ship module provides some of the commonly used tool to design ship forms - Ship module provides some of the commonly used tool to design ship forms - - - + Ship design - Ship design + 船舶设计 - + Weights - Weights + 重量 - - Simulation - 模拟 - - - - True if is a valid ship instance - True if is a valid ship instance - - - + Ship Weights names - Ship Weights names + Ship Weights names - + Lightweight - Lightweight + 轻量 - - Ship Weights masses - Ship Weights masses - - - + Ship Weights centers of gravity - Ship Weights centers of gravity + 船舶重心 + + + + True if it is a valid ship instance, False otherwise + True if it is a valid ship instance, False otherwise + + + + Ship length [m] + Ship length [m] + + + + Ship breadth [m] + Ship breadth [m] + + + + Ship draft [m] + Ship draft [m] + + + + Set of external faces of the ship hull + Set of external faces of the ship hull + + + + Ship Weights masses [tons] + Ship Weights masses [tons] Ship_AreasCurve - + Areas curve - Areas curve + 面积曲线 - - Plot transversal areas curve - Plot transversal areas curve + + Plot the transversal areas curve + Plot the transversal areas curve Ship_CreateShip - + Create a new ship - Create a new ship + 创建新的船舶 - - Create a new ship in order to work with them - Create a new ship in order to work with them + + Create a new ship instance on top of the hull geometry + Create a new ship instance on top of the hull geometry Ship_CreateSim - - - Create a new simulation - Create a new simulation - - - - Create a new simulation in order to process later - Create a new simulation in order to process later - Ship_CreateTank - - - Create a new tank - Create a new tank - - - - Create a new ship tank - Create a new ship tank - Ship_GZ - - - GZ curve - GZ curve - - - - Transversal stability GZ curve computation - Transversal stability GZ curve computation - Ship_Hydrostatics - + Hydrostatics - Hydrostatics + 流体静力学 - - Plot ship hydrostatics - Plot ship hydrostatics + + Plot the ship hydrostatics + Plot the ship hydrostatics Ship_LoadExample - + Load an example ship geometry - Load an example ship geometry + 加载示例船舶几何体 - - Load an example ship geometry able to be converted into a ship. - Load an example ship geometry able to be converted into a ship. + + Load an example ship hull geometry. + Load an example ship hull geometry. Ship_OutlineDraw - + Outline draw - Outline draw + 外轮廓绘制 - - Plot ship outline draw - Plot ship outline draw + + Plots the ship hull outline draw + Plots the ship hull outline draw Ship_RunSim - - - Run a simulation - Run a simulation - Ship_StopSim - - - Stop active simulation - Stop active simulation - Ship_TrackSim - - - Track simulation - Track simulation - Ship_Weights - - - Set ship weights - Set ship weights - - - - Set ship weights, tanks must be added later - Set ship weights, tanks must be added later - ship_areas - - Plot transversal areas curve - Plot transversal areas curve - - - + Draft - Draft + 吃水深度 - + Trim - 修剪 + 修剪 - + Displacement - Displacement + 位移 - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + Areas curve tool draft selected [m] - - Areas curve tool trim selected - Areas curve tool trim selected + + Plot the transversal areas curve + Plot the transversal areas curve + + + + Areas curve tool trim selected [deg] + Areas curve tool trim selected [deg] ship_console - - Plot module is disabled, can't perform plot - Plot module is disabled, can't perform plot - - - - Can't create folder - Can't create folder - - - - Can't write to file - Can't write to file - - - + Data saved - Data saved - - - - Ship instance must be selected (no object selected) - Ship instance must be selected (no object selected) - - - - More than one ship selected (extra ships will be neglected) - More than one ship selected (extra ships will be neglected) - - - - Ship instance must be selected (no valid ship found at selected objects) - Ship instance must be selected (no valid ship found at selected objects) - - - - Ussually you don't want to modify manually this option - Ussually you don't want to modify manually this option - - - - Object is not a valid ship simulation - Object is not a valid ship simulation - - - - Object is not a ship simulation - Object is not a ship simulation - - - - Can't find any active simulation - Can't find any active simulation - - - - Ship objects can only be created on top of hull geometry (any object selected) - Ship objects can only be created on top of hull geometry (any object selected) - - - - Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - - - Plot module is disabled, tools can't graph output curves - Plot module is disabled, tools can't graph output curves - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL not installed, simulations stuff will disabled therefore - - - - numpy not installed, simulations stuff will disabled therefore - numpy not installed, simulations stuff will disabled therefore - - - - Can't detect external faces from ship object - Can't detect external faces from ship object - - - - Computing hydrostatics - Computing hydrostatics - - - - Computing external faces - Computing external faces - - - - Initializating - Initializating - - - - Iterating - Iterating - - - - Generating linear system matrix - Generating linear system matrix - - - - Solving linear systems - Solving linear systems - - - - Time integrating - Time integrating - - - - Building data - Building data - - - - Launching simulation - Launching simulation - - - - Done - Done - - - - Ship simulation instance must be selected (no object selected) - Ship simulation instance must be selected (no object selected) - - - - More than one ship simulation selected (extra simulations will be neglected) - More than one ship simulation selected (extra simulations will be neglected) + 数据已保存 - Ship simulation instance must be selected (no valid simulation found at selected objects) - Ship simulation instance must be selected (no valid simulation found at selected objects) + Please create or load a ship hull geometry before using this tool + 在使用该工具前请创建或加载一个船体几何 - - Can't find OpenCL devices - Can't find OpenCL devices + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + 船舶对象只能创建在船体几何之上(选定对象中未发现实体) - - Simulation already stopped - Simulation already stopped + + Computing hydrostatics + 计算流体静力学 + + + + Computing external faces + 计算外表面 + + + + Computing sections + 计算剖面 + + + + Any valid ship section found + Any valid ship section found + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Ship objects can only be created on top of hull geometry (no objects selected) + + + + A ship instance must be selected before using this tool (no objects selected) + A ship instance must be selected before using this tool (no objects selected) + + + + More than one ship have been selected (the extra ships will be ignored) + More than one ship have been selected (the extra ships will be ignored) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + + + + Plot module is disabled, so I cannot perform the plot + Plot module is disabled, so I cannot perform the plot + + + + Failure creating the folder + Failure creating the folder + + + + Failure writing to file + Failure writing to file + + + + A ship instance must be selected before use this tool (no objects selected) + A ship instance must be selected before use this tool (no objects selected) + + + + More than one ship has been selected (just the first one will be used) + More than one ship has been selected (just the first one will be used) - Any active simulation to stop - Any active simulation to stop + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + A ship instance must be selected before use this tool (novalid ships found in the selected objects) - - Simulation will stop at the end of actual iteration - Simulation will stop at the end of actual iteration + + Plot module is disabled, tools cannot graph output curves + Plot module is disabled, tools cannot graph output curves - - Computing GZ - Computing GZ + + Failure detecting external faces from the ship object + Failure detecting external faces from the ship object - - Ship weights has not been set. You need to set weights before use this tool - Ship weights has not been set. You need to set weights before use this tool - - - - Performing plot - Performing plot - - - - Computing sections - Computing sections - - - - Any valid ship section found - Any valid ship section found - - - - Tank has not been created - Tank has not been created - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tank objects can only be created on top of structure geometry (no object selected) - - - - Please create a tank geometry before using this tool - Please create a tank geometry before using this tool - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tank objects can only be created on top of structure geometry (no solids can't be computed) + + Failure writing the file + Failure writing the file ship_create - + Base line - Base line + 基准线 - + Free surface - Free surface - - - - Forward perpendicular - Forward perpendicular - - - - After perpendicular - After perpendicular + 自由表面 + Forward perpendicular + 艏垂线 + + + + After perpendicular + 艉垂线 + + + Main frame - Main frame + 主框架 - + Create a new ship - Create a new ship + 创建新的船舶 - + Length - 长度 + 长度 - + Breadth - Breadth + 广度 - + Draft - Draft + 吃水深度 ship_hydrostatic - + Plot hydrostatics - Plot hydrostatics + 绘制流体静力曲线 - + Trim - 修剪 + 修剪 - + Minimum draft - Minimum draft + 最小吃水深度 - + Maximum draft - Maximum draft + 最大吃水深度 - + Number of points - 点的数量 + 点的数量 - + Hydrostatics tool trim selected - Hydrostatics tool trim selected + Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] - Hydrostatics tool minimum draft selected [m] + 流体力学工具最小吃水深度选择[m] - + Hydrostatics tool maximum draft selected [m] - Hydrostatics tool maximum draft selected [m] + 流体力学工具最大吃水深度选择[m] - + Hydrostatics tool number of points selected - Hydrostatics tool number of points selected + 流体力学工具点数选择 ship_load - + Load example ship - Load example ship + 加载示例船舶 - + Select ship example geometry - Select ship example geometry + 选择船舶示例几何体 ship_outline - + Outline draw - Outline draw + 外轮廓绘制 - + Auto create - Auto create + 自动创建 - - Scale - 缩放 - - - + Delete all sections - Delete all sections + 删除所有剖面 - + Create sections - Create sections + 创建剖面 - + Transversal - Transversal + 横向 - + Longitudinal - Longitudinal + 纵向 - + Water lines - Water lines + 水位线 - - Transversal sections position [m] - Transversal sections position [m] + + Transversal section positions [m] + Transversal section positions [m] - - Longitudinal sections position [m] - Longitudinal sections position [m] + + Longitudinal section positions [m] + Longitudinal section positions [m] - - Water lines position [m] - Water lines position [m] - - - - Plot scale (1:scale format) - Plot scale (1:scale format) + + Water line positions [m] + Water line positions [m] shipsim_create - - - Create a new ship simulation - Create a new ship simulation - - - - Free surface - Free surface - - - - Length - 长度 - - - - Breadth - Breadth - - - - Number of points - 点的数量 - - - - Waves - Waves - - - - Amplitude - Amplitude - - - - Period - Period - - - - Phase - Phase - - - - Heading - Heading - shipsim_stop - - - Run the simulation - Run the simulation - - - - Simulation time - Simulation time - - - - Output - 输出 - - - - OpenCL device - OpenCL device - shipsim_track - - - Track simulation - Track simulation - - - - Now - Now - shiptank_create - - - Create a new tank - Create a new tank - - - - Filling level - Filling level - - - - Fluid density - Fluid density - shiptank_gz - - - Draft - Draft - - - - GZ curve computation - GZ curve computation - - - - Loading condition - Loading condition - - - - Roll angles - Roll angles - - - - Trim - 修剪 - - - - Start - Start - - - - End - End - - - - Number of points - 点的数量 - - - - Displacement - Displacement - - - - Press update to compute - Press update to compute - - - - Update displacement and draft - Update displacement and draft - shiptank_weights - - - Set weights - Set weights - - - - Name - 名称 - - - - 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z!Bdw)0wF>GZ4h~WdNzfhJ`Oi$*@lW}gJkcdvv+0{OGU#s|H8})&D;IykwE(;p|XQr zEw4x{hA#shG*O5yYTx@EduF!|mHWK)h908%&j@aH?a?1b8=BW0ZKpwbmOFGY(Yjq8 ztYpUJGcyPvNeZR(4)%2?v zhN_-@k@$srxoXmqx>}j<*i)-z@9CW_wAG$#j_o@vZ1z|N>Fn1JqxA*2Ji)SiFidtt z=UP$`&w84ErDp@tv?eerSX)DUk*7mx!IZ{! zasNKsb{h?SOP;uJ(}mgYg6yZ+aJksInkK*tuBFlM>{>qbU1)73E(S&7*n8lkJZH*- z_H*kdwV-wicbkp_3)Y;KC%KyV^@RP>{29MtG~-7dnQSpsU@Iw4aLM6s%abZvvVEf@ z>QDQ94)gQ%)pAd9qroQ~%QMQ2i)_Cb2Oj7EVE)cQ3=-33x+Sz4RTWbC0^jD6c$Y7? zeq)O$t*`@Cn)fxKa`A;P%lCt9H}*5*#>)?mcW9@Od0%x(&cdG6p{HboJjHF|>o zshw!Lj>dfCk>{*V(8zl#j`=e_z2xTuN!eP+%Fa@MB6w!suPl|8r`bR%q3W2v;L#%Q zT*u)XH#{#-bG9Va1iwMgUuZuan77WyiNH)`>rFXYFm|mV0sRX(APK|*qJ|=!%>z}6 yp%DJXFNvR{0pIhYwLG`vq^JALX}v4oIXk - + Ship - - True if is a valid ship tank instance - True if is a valid ship tank instance - - - - Fluid filling level percentage - Fluid filling level percentage - - - - Inside fluid density - 內部液體密度 - - - - True if is a valid ship simulation instance - True if is a valid ship simulation instance - - - - Waves (Amplitude,period,phase) - 波浪(振幅,周期,階段) - - - - Waves direction (0 deg to stern waves) - 波浪方向(0度至波浪尾部) - - - - Free surface number of elements at x direction - 於x方向元素之自由面數量 - - - - Free surface number of elements at y direction - 於y方向元素之自由面數量 - - - - Free surface elements position - 自由面元素位置 - - - - Free surface elements area - 自由面元素面積 - - - - Free surface elements normal - 自由面元素法線 - - - - Ship - 船舶 - - - - Ship module provides some of the commonly used tool to design ship forms - 船舶模組提供了一些設計船型的常用工具 - - - + Ship design - 船舶設計 + 船舶設計 - + Weights - 重量 + 重量 - - Simulation - 模擬 - - - - True if is a valid ship instance - True if is a valid ship instance - - - + Ship Weights names - Ship Weights names + Ship Weights names - + Lightweight - 輕量 + 輕量 - - Ship Weights masses - Ship Weights masses - - - + Ship Weights centers of gravity - 船舶重量之重心 + 船舶重量之重心 + + + + True if it is a valid ship instance, False otherwise + True if it is a valid ship instance, False otherwise + + + + Ship length [m] + 船舶長度 [m] + + + + Ship breadth [m] + 船舶廣度 [m] + + + + Ship draft [m] + Ship draft [m] + + + + Set of external faces of the ship hull + Set of external faces of the ship hull + + + + Ship Weights masses [tons] + Ship Weights masses [tons] Ship_AreasCurve - + Areas curve - Areas curve + Areas curve - - Plot transversal areas curve - Plot transversal areas curve + + Plot the transversal areas curve + Plot the transversal areas curve Ship_CreateShip - + Create a new ship - 建立新的船舶 + 建立新的船舶 - - Create a new ship in order to work with them - 建立一艘新船舶來與他們工作 + + Create a new ship instance on top of the hull geometry + Create a new ship instance on top of the hull geometry Ship_CreateSim - - - Create a new simulation - 建立一個新的模擬 - - - - Create a new simulation in order to process later - Create a new simulation in order to process later - Ship_CreateTank - - - Create a new tank - 建立一新槽 - - - - Create a new ship tank - 建立新的船舶艙 - Ship_GZ - - - GZ curve - GZ 曲線 - - - - Transversal stability GZ curve computation - Transversal stability GZ curve computation - Ship_Hydrostatics - + Hydrostatics - 流體靜力學 + 流體靜力學 - - Plot ship hydrostatics - Plot ship hydrostatics + + Plot the ship hydrostatics + Plot the ship hydrostatics Ship_LoadExample - + Load an example ship geometry - 載入範例船舶幾何 + 載入範例船舶幾何 - - Load an example ship geometry able to be converted into a ship. - Load an example ship geometry able to be converted into a ship. + + Load an example ship hull geometry. + Load an example ship hull geometry. Ship_OutlineDraw - + Outline draw - Outline draw + Outline draw - - Plot ship outline draw - Plot ship outline draw + + Plots the ship hull outline draw + Plots the ship hull outline draw Ship_RunSim - - - Run a simulation - 執行模擬 - Ship_StopSim - - - Stop active simulation - 停止目前模擬程序 - Ship_TrackSim - - - Track simulation - 軌跡模擬 - Ship_Weights - - - Set ship weights - 設定船舶重量 - - - - Set ship weights, tanks must be added later - Set ship weights, tanks must be added later - ship_areas - - Plot transversal areas curve - Plot transversal areas curve - - - + Draft - 吃水 + 拔模角 - + Trim - 修剪 + 修剪 - + Displacement - 位移 + 位移 - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + Areas curve tool draft selected [m] - - Areas curve tool trim selected - Areas curve tool trim selected + + Plot the transversal areas curve + Plot the transversal areas curve + + + + Areas curve tool trim selected [deg] + Areas curve tool trim selected [deg] ship_console - - Plot module is disabled, can't perform plot - Plot module is disabled, can't perform plot - - - - Can't create folder - 無法建立資料夾 - - - - Can't write to file - 無法寫入檔案 - - - + Data saved - 資料已儲存 - - - - Ship instance must be selected (no object selected) - Ship instance must be selected (no object selected) - - - - More than one ship selected (extra ships will be neglected) - More than one ship selected (extra ships will be neglected) - - - - Ship instance must be selected (no valid ship found at selected objects) - Ship instance must be selected (no valid ship found at selected objects) - - - - Ussually you don't want to modify manually this option - 通常您不會想要手動修改此選項 - - - - Object is not a valid ship simulation - Object is not a valid ship simulation - - - - Object is not a ship simulation - Object is not a ship simulation - - - - Can't find any active simulation - 無任何模擬執行中 - - - - Ship objects can only be created on top of hull geometry (any object selected) - Ship objects can only be created on top of hull geometry (any object selected) - - - - Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool - - - - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - - - Plot module is disabled, tools can't graph output curves - Plot module is disabled, tools can't graph output curves - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL not installed, simulations stuff will disabled therefore - - - - numpy not installed, simulations stuff will disabled therefore - numpy not installed, simulations stuff will disabled therefore - - - - Can't detect external faces from ship object - Can't detect external faces from ship object - - - - Computing hydrostatics - 運算流體靜力學 - - - - Computing external faces - Computing external faces - - - - Initializating - 初始化 - - - - Iterating - 迭代 - - - - Generating linear system matrix - 建立線性系統陣列 - - - - Solving linear systems - 求解線性系統 - - - - Time integrating - Time integrating - - - - Building data - Building data - - - - Launching simulation - Launching simulation - - - - Done - 完成 - - - - Ship simulation instance must be selected (no object selected) - Ship simulation instance must be selected (no object selected) - - - - More than one ship simulation selected (extra simulations will be neglected) - More than one ship simulation selected (extra simulations will be neglected) + 資料已儲存 - Ship simulation instance must be selected (no valid simulation found at selected objects) - Ship simulation instance must be selected (no valid simulation found at selected objects) + Please create or load a ship hull geometry before using this tool + Please create or load a ship hull geometry before using this tool - - Can't find OpenCL devices - 無法找到OpenCL裝置 + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Ship objects can only be created on top of hull geometry (no solid found at selected objects) - - Simulation already stopped - 模擬已經停止 + + Computing hydrostatics + 運算流體靜力學 + + + + Computing external faces + Computing external faces + + + + Computing sections + Computing sections + + + + Any valid ship section found + Any valid ship section found + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Ship objects can only be created on top of hull geometry (no objects selected) + + + + A ship instance must be selected before using this tool (no objects selected) + A ship instance must be selected before using this tool (no objects selected) + + + + More than one ship have been selected (the extra ships will be ignored) + More than one ship have been selected (the extra ships will be ignored) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + + + + Plot module is disabled, so I cannot perform the plot + Plot module is disabled, so I cannot perform the plot + + + + Failure creating the folder + 建立資料夾失敗 + + + + Failure writing to file + 寫入檔案失敗 + + + + A ship instance must be selected before use this tool (no objects selected) + A ship instance must be selected before use this tool (no objects selected) + + + + More than one ship has been selected (just the first one will be used) + 選擇了超過一艘船(僅有第1艘會被使用) - Any active simulation to stop - 停止任何運作中模擬程序 + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + A ship instance must be selected before use this tool (novalid ships found in the selected objects) - - Simulation will stop at the end of actual iteration - 模擬將會於實際迭代結尾時停止 + + Plot module is disabled, tools cannot graph output curves + Plot module is disabled, tools cannot graph output curves - - Computing GZ - 運算GZ + + Failure detecting external faces from the ship object + Failure detecting external faces from the ship object - - Ship weights has not been set. You need to set weights before use this tool - 尚未設定船舶重量,使用此工具前,您需要設定重量 - - - - Performing plot - Performing plot - - - - Computing sections - Computing sections - - - - Any valid ship section found - Any valid ship section found - - - - Tank has not been created - Tank has not been created - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tank objects can only be created on top of structure geometry (no object selected) - - - - Please create a tank geometry before using this tool - Please create a tank geometry before using this tool - - - - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tank objects can only be created on top of structure geometry (no solids can't be computed) + + Failure writing the file + Failure writing the file ship_create - + Base line - 基準線 + 基準線 - + Free surface - 自由面 - - - - Forward perpendicular - Forward perpendicular - - - - After perpendicular - After perpendicular + 自由面 + Forward perpendicular + Forward perpendicular + + + + After perpendicular + After perpendicular + + + Main frame - 主框架 + 主框架 - + Create a new ship - 建立新的船舶 + 建立新的船舶 - + Length - 長度 + 長度 - + Breadth - 寬度 + 寬度 - + Draft - 吃水 + 拔模角 ship_hydrostatic - + Plot hydrostatics - Plot hydrostatics + Plot hydrostatics - + Trim - 修剪 + 修剪 - + Minimum draft - 最小吃水量 + 最小吃水量 - + Maximum draft - 最大吃水量 + 最大吃水量 - + Number of points - 點數 + 點數 - + Hydrostatics tool trim selected - Hydrostatics tool trim selected + Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] - Hydrostatics tool minimum draft selected [m] + Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] - Hydrostatics tool maximum draft selected [m] + Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected - Hydrostatics tool number of points selected + Hydrostatics tool number of points selected ship_load - + Load example ship - 載入範例船舶 + 載入範例船舶 - + Select ship example geometry - 選擇船舶幾何範例 + 選擇船舶幾何範例 ship_outline - + Outline draw - Outline draw + Outline draw - + Auto create - 自動建立 + 自動建立 - - Scale - 縮放 - - - + Delete all sections - 移除所有選取 + 移除所有選取 - + Create sections - Create sections + Create sections - + Transversal - 橫向 + 橫向 - + Longitudinal - 縱向 + 縱向 - + Water lines - 水線 + 水線 - - Transversal sections position [m] - 橫向剖面位置[m] + + Transversal section positions [m] + Transversal section positions [m] - - Longitudinal sections position [m] - 縱向剖面位置[m] + + Longitudinal section positions [m] + Longitudinal section positions [m] - - Water lines position [m] - 水線位置 [m] - - - - Plot scale (1:scale format) - Plot scale (1:scale format) + + Water line positions [m] + 水線位置 [m] shipsim_create - - - Create a new ship simulation - 建立一個新的船舶模擬 - - - - Free surface - 自由面 - - - - Length - 長度 - - - - Breadth - 寬度 - - - - Number of points - 點數 - - - - Waves - 波浪 - - - - Amplitude - 振幅 - - - - Period - 周期 - - - - Phase - 階段 - - - - Heading - Heading - shipsim_stop - - - Run the simulation - 執行模擬 - - - - Simulation time - 模擬時間 - - - - Output - 輸出 - - - - OpenCL device - OpenCL裝置 - shipsim_track - - - Track simulation - 軌跡模擬 - - - - Now - 現在 - shiptank_create - - - Create a new tank - 建立一新槽 - - - - Filling level - Filling level - - - - Fluid density - 液體密度 - shiptank_gz - - - Draft - 吃水 - - - - GZ curve computation - GZ curve computation - - - - Loading condition - Loading condition - - - - Roll angles - 捲曲角度 - - - - Trim - 修剪 - - - - Start - 開始 - - - - End - 結束 - - - - Number of points - 點數 - - - - Displacement - 位移 - - - - Press update to compute - 按下更新來運算 - - - - Update displacement and draft - 更新位移和吃水 - shiptank_weights - - - Set weights - 設定重量 - - - - Name - 名稱 - - - - Mass - Mass - diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.qm index 542b5d5a90a7dc870fda1d8a6cc98dc0a44b673b..7c9264a23037d6e37657a1f260eca6d4779814ab 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zA!DFD!)G@usqbFTEcz8%l7iI(V#;Ym{O^$kIU%3kJ90~!?^2ky$JEcLkc^b6bkBFQ zpIK>1qjqHC%c9pSiy2TRzt2uib3-QSzh{!(%fxT$7fK-+DHF*!fJu5E6JNdhm|(3a zli$}-POFHCXAJPC$mk6x83%;R@Q3pjtO{X9CBSrFgZ7`BBF-IY^3-7);ZGqd6MtfR zS!s%0sJ$}M)to|RHNP4=6|GL3TC}}!2KAm)&k)>B`%=D!I9n3gWU!K=Rm1gtvnjwz znpTY>+gfbildFwtBCbruae827I2n>ZJbXyG)!jhnChwvXyU^)yU@y7Ji>nG5Gih!K vBO%S<-s+9-Gh?Ok8`N+7E=5u<6mK6LV~;am - - + + CmdSketcherCompCreateArc - - Sketcher - Sketser + + Sketcher + Sketser - - Create arc - Skep boog + + Create arc + Skep boog - - Create an arc in the sketcher - + + Create an arc in the sketcher + Create an arc in the sketcher - - Center and end points - + + Center and end points + Center and end points - - End points and rim point - + + End points and rim point + End points and rim point - - + + CmdSketcherCompCreateCircle - - Sketcher - Sketser + + Sketcher + Sketser - - Create circle - Skep sirkel + + Create circle + Skep sirkel - - Create a circle in the sketcher - + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - + + Center and rim point + Center and rim point - - 3 rim points - + + 3 rim points + 3 rim points - - + + CmdSketcherConstrainAngle - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain angle - Dwinghoek + + Constrain angle + Dwinghoek - - Fix the angle of a line or the angle between two lines - Vries die hoek van 'n lyn of die hoek tussen twee lyne + + Fix the angle of a line or the angle between two lines + Vries die hoek van 'n lyn of die hoek tussen twee lyne - - + + CmdSketcherConstrainCoincident - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain coincident - Beperk samevalling + + Constrain coincident + Beperk samevalling - - Create a coincident constraint on the selected item - Skep 'n samevallende beperking op die gekose item + + Create a coincident constraint on the selected item + Skep 'n samevallende beperking op die gekose item - - + + CmdSketcherConstrainDistance - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain distance - Beperk afstand + + Constrain distance + Beperk afstand - - Fix a length of a line or the distance between a line and a vertex - Herstel 'n lynlengte of afstand tussen 'n lyn en 'n hoekpunt + + Fix a length of a line or the distance between a line and a vertex + Herstel 'n lynlengte of afstand tussen 'n lyn en 'n hoekpunt - - + + CmdSketcherConstrainDistanceX - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain horizontal distance - Beperk horisontale afstand + + Constrain horizontal distance + Beperk horisontale afstand - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Hou die horisontale afstand tussen twee punte of lyneindpunte konstant + + Fix the horizontal distance between two points or line ends + Hou die horisontale afstand tussen twee punte of lyneindpunte konstant - - + + CmdSketcherConstrainDistanceY - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Beperk horisontale afstand + Constrain horizontal distance + Beperk horisontale afstand - - Fix the vertical distance between two points or line ends - Hou die vertikale afstand tussen twee punte of lyneindpunte konstant + + Fix the vertical distance between two points or line ends + Hou die vertikale afstand tussen twee punte of lyneindpunte konstant - - + + CmdSketcherConstrainEqual - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain equal - Dwing ewe veel + + Constrain equal + Dwing ewe veel - - Create an equality constraint between two lines or between circles and arcs - Skep 'n gelykheidsbeperking tussen twee lyne of tussen sirkels en boë + + Create an equality constraint between two lines or between circles and arcs + Skep 'n gelykheidsbeperking tussen twee lyne of tussen sirkels en boë - - + + CmdSketcherConstrainHorizontal - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain horizontally - Beperk horisontaal + + Constrain horizontally + Beperk horisontaal - - Create a horizontal constraint on the selected item - Skep 'n horisontale beperking op die gekose item + + Create a horizontal constraint on the selected item + Skep 'n horisontale beperking op die gekose item - - + + CmdSketcherConstrainLock - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain lock - Beperk sluiting + + Constrain lock + Beperk sluiting - - Create a lock constraint on the selected item - Skep 'n slotbeperking op die geselekteerde item + + Create a lock constraint on the selected item + Skep 'n slotbeperking op die geselekteerde item - - + + CmdSketcherConstrainParallel - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain parallel - Beperk parallel + + Constrain parallel + Beperk parallel - - Create a parallel constraint between two lines - Skep 'n parallelle beperking tussen twee lyne + + Create a parallel constraint between two lines + Skep 'n parallelle beperking tussen twee lyne - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain perpendicular - Dwing loodreg + + Constrain perpendicular + Dwing loodreg - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines - Create a Perpendicular constraint between two lines - Skep 'n loodregte beperking tussen twee lyne + Create a Perpendicular constraint between two lines + Skep 'n loodregte beperking tussen twee lyne - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain point onto object - Beperk die punt tot die voorwerp + + Constrain point onto object + Beperk die punt tot die voorwerp - - Fix a point onto an object - Heg 'n punt aan 'n voorwerp + + Fix a point onto an object + Heg 'n punt aan 'n voorwerp - - + + CmdSketcherConstrainRadius - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain radius - Dwingradius + + Constrain radius + Dwingradius - - Fix the radius of a circle or an arc - Sluit vas die radius van 'n sirkel of 'n boog + + Fix the radius of a circle or an arc + Sluit vas die radius van 'n sirkel of 'n boog - - + + CmdSketcherConstrainSymmetric - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain symmetrical - Dwing simmetries + + Constrain symmetrical + Dwing simmetries - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Skep 'n simmetriebeperking tussen twee punte met betrekking tot 'n lyn + Create an symmetry constraint between two points with respect to a line + Skep 'n simmetriebeperking tussen twee punte met betrekking tot 'n lyn - - + + CmdSketcherConstrainTangent - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain tangent - Dwingraaklyn + + Constrain tangent + Dwingraaklyn - - Create a tangent constraint between two entities - Skep 'n tangensiale beperking tussen die twee entiteite + + Create a tangent constraint between two entities + Skep 'n tangensiale beperking tussen die twee entiteite - - + + CmdSketcherConstrainVertical - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain vertically - Beperk vertikaal + + Constrain vertically + Beperk vertikaal - - Create a vertical constraint on the selected item - Skep 'n vertikale beperking op die gekose item + + Create a vertical constraint on the selected item + Skep 'n vertikale beperking op die gekose item - - + + CmdSketcherCreate3PointArc - - Sketcher - Sketser + + Sketcher + Sketser - - Create arc by three points - + + Create arc by three points + Create arc by three points - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Sketser + + Sketcher + Sketser - - Create circle by three points - + + Create circle by three points + Create circle by three points - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - Sketser + + Sketcher + Sketser - - Create arc by center - + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Skep boog + Create arc + Skep boog - Create an arc in the sketch - Skep 'n boog in die skets + Create an arc in the sketch + Skep 'n boog in die skets - - + + CmdSketcherCreateCircle - - Sketcher - Sketser + + Sketcher + Sketser - - Create circle - Skep sirkel + + Create circle + Skep sirkel - - Create a circle in the sketch - Skep 'n sirkel in die skets + + Create a circle in the sketch + Skep 'n sirkel in die skets - - + + CmdSketcherCreateDraftLine - - Sketcher - Sketser + + Sketcher + Sketser - - Create draft line - Skep ontwerplyn + + Create draft line + Skep ontwerplyn - - Create a draft line in the sketch - Skep 'n ontwerplyn in die skets + + Create a draft line in the sketch + Skep 'n ontwerplyn in die skets - - + + CmdSketcherCreateFillet - - Sketcher - Sketser + + Sketcher + Sketser - - Create fillet - Skep ronding + + Create fillet + Skep ronding - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateLine - - Sketcher - Sketser + + Sketcher + Sketser - - Create line - Skep lyn + + Create line + Skep lyn - - Create a line in the sketch - Trek 'n lyn in die skets + + Create a line in the sketch + Trek 'n lyn in die skets - - + + CmdSketcherCreatePoint - - Sketcher - Sketser + + Sketcher + Sketser - - Create point - Skep punt + + Create point + Skep punt - - Create a point in the sketch - Skep 'n punt in die skets + + Create a point in the sketch + Skep 'n punt in die skets - - + + CmdSketcherCreatePolyline - - Sketcher - Sketser + + Sketcher + Sketser - - Create polyline - Skep veelvuldige segment lyn + + Create polyline + Skep veelvuldige segment lyn - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - Skep 'n lyn met veelvuldige segmente in die skets + Create a polyline in the sketch + Skep 'n lyn met veelvuldige segmente in die skets - - + + CmdSketcherCreateRectangle - - Sketcher - Sketser + + Sketcher + Sketser - - Create rectangle - Skep reghoek + + Create rectangle + Skep reghoek - - Create a rectangle in the sketch - Skep 'n reghoek in die skets + + Create a rectangle in the sketch + Skep 'n reghoek in die skets - - + + CmdSketcherCreateSlot - - Sketcher - Sketser + + Sketcher + Sketser - - Create slot - + + Create slot + Create slot - - Create a slot in the sketch - + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateText - - Sketcher - Sketser + + Sketcher + Sketser - - Create text - Skep teks + + Create text + Skep teks - - Create text in the sketch - Skep teks in die skets + + Create text in the sketch + Skep teks in die skets - - + + CmdSketcherExternal - - Sketcher - Sketser + + Sketcher + Sketser - - External geometry - External geometry + + External geometry + External geometry - - Create an edge linked to an external geometry - Create an edge linked to an external geometry + + Create an edge linked to an external geometry + Create an edge linked to an external geometry - - + + CmdSketcherLeaveSketch - - Sketcher - Sketser + + Sketcher + Sketser - - Leave sketch - Verlaat skets + + Leave sketch + Verlaat skets - - Close the editing of the sketch - Sluit af sketswysiging + + Close the editing of the sketch + Sluit af sketswysiging - - + + CmdSketcherMapSketch - - Sketcher - Sketser + + Sketcher + Sketser - - Map sketch to face... - Kaartlê skets tot oppervlak... + + Map sketch to face... + Kaartlê skets tot oppervlak... - - Map a sketch to a face - Kaartlê 'n skets tot 'n oppervlak + + Map a sketch to a face + Kaartlê 'n skets tot 'n oppervlak - - + + CmdSketcherNewSketch - - Sketcher - Sketser + + Sketcher + Sketser - - Create sketch - Skep skets + + Create sketch + Skep skets - - Create a new or edit the selected sketch - Skep 'n nuwe of wysig die gekose skets + + Create a new or edit the selected sketch + Skep 'n nuwe of wysig die gekose skets - Create a new sketch - Skep 'n nuwe skets + Create a new sketch + Skep 'n nuwe skets - - + + CmdSketcherNewSketchSF - Sketcher - Sketser + Sketcher + Sketser - Sketchflat sketch - Sketsplat skets + Sketchflat sketch + Sketsplat skets - Create a new sketchflat sketch by starting externel editor - Skep 'n nuwe sketsplat skets met 'n eksterne program + Create a new sketchflat sketch by starting externel editor + Skep 'n nuwe sketsplat skets met 'n eksterne program - - + + CmdSketcherReorientSketch - - Sketcher - Sketser + + Sketcher + Sketser - - Reorient sketch... - + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherToggleConstruction - - Sketcher - Sketser + + Sketcher + Sketser - - Toggle construction line - Aktiveer/deaktiveer konstruksielyn + + Toggle construction line + Aktiveer/deaktiveer konstruksielyn - - Toggles the currently selected lines to/from construction mode - Skakel die huidige gekose lyne na/van konstruksiemodus + + Toggles the currently selected lines to/from construction mode + Skakel die huidige gekose lyne na/van konstruksiemodus - - + + CmdSketcherTrimming - - Sketcher - Sketser + + Sketcher + Sketser - - Trim edge - Knip kant + + Trim edge + Knip kant - - Trim an edge with respect to the picked position - Trim an edge with respect to the picked position + + Trim an edge with respect to the picked position + Trim an edge with respect to the picked position - Trims an edge with respect to the picked position - Knip 'n kant met betrekking tot die gekose posisie + Trims an edge with respect to the picked position + Knip 'n kant met betrekking tot die gekose posisie - - + + CmdSketcherValidateSketch - - Sketcher - Sketser + + Sketcher + Sketser - - Validate sketch... - + + Validate sketch... + Validate sketch... - - Validate sketch - + + Validate sketch + Validate sketch - - Wrong selection - Verkeerde keuse + + Wrong selection + Verkeerde keuse - - Select one sketch, please. - + + Select one sketch, please. + Select one sketch, please. - - + + CmdSketcherViewSketch - - Sketcher - Sketser + + Sketcher + Sketser - - View sketch - Bekyk die skets + + View sketch + Bekyk die skets - - View sketch perpendicular to sketch plane - Bekyk die skets loodreg tot die sketsvlak + + View sketch perpendicular to sketch plane + Bekyk die skets loodreg tot die sketsvlak - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Voorkoms + + Appearance + Voorkoms - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Verkeerde keuse - - - - Select edge(s) from the sketch. - Kies die kant(e) van die skets. - - - - - Select an edge from the sketch. - Kies 'n rand in die skets. - - - - - Double constraint - Dubbele beperking - - - - - The selected edge has already a horizontal constraint! - Die gekose rand het reeds 'n horisontale beperking! - - - - - - - - - Impossible constraint - Onmoontlike beperking - - - - Cannot add a constraint between two external geometries! - Cannot add a constraint between two external geometries! - - - - - - Only sketch and its support is allowed to select - Slegs die skets en sy ondersteuning mag gekies word + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Verkeerde keuse + + + + Select edge(s) from the sketch. + Kies die kant(e) van die skets. + + + + + Select an edge from the sketch. + Kies 'n rand in die skets. + + + + + Double constraint + Dubbele beperking + + + + + The selected edge has already a horizontal constraint! + Die gekose rand het reeds 'n horisontale beperking! + + + + + + + + + Impossible constraint + Onmoontlike beperking + + + + Cannot add a constraint between two external geometries! + Cannot add a constraint between two external geometries! + + + + + + Only sketch and its support is allowed to select + Slegs die skets en sy ondersteuning mag gekies word - - One of the selected has to be on the sketch - Een van die keuses moet op die skets wees + + One of the selected has to be on the sketch + Een van die keuses moet op die skets wees - - - The selected edge is not a line segment - Die gekose rand is nie 'n lynsegment nie + + + The selected edge is not a line segment + Die gekose rand is nie 'n lynsegment nie - - - The selected edge has already a vertical constraint! - Die gekose rand het reeds 'n vertikale beperking! + + + The selected edge has already a vertical constraint! + Die gekose rand het reeds 'n vertikale beperking! - - The selected item(s) can't accept a horizontal constraint! - The selected item(s) can't accept a horizontal constraint! + + The selected item(s) can't accept a horizontal constraint! + The selected item(s) can't accept a horizontal constraint! - - The selected item(s) can't accept a vertical constraint! - The selected item(s) can't accept a vertical constraint! + + The selected item(s) can't accept a vertical constraint! + The selected item(s) can't accept a vertical constraint! - - Select entities from the sketch. - Kies entiteite van die skets. + + Select entities from the sketch. + Kies entiteite van die skets. - - Select exactly one entity from the sketch. - Kies presies een entiteit van die skets. + + Select exactly one entity from the sketch. + Kies presies een entiteit van die skets. - - Select one vertex from the sketch. - Select one vertex from the sketch. + + Select one vertex from the sketch. + Select one vertex from the sketch. - - - - - - - Select vertexes from the sketch. - Kies hoekpunte in die skets. + + + + + + + Select vertexes from the sketch. + Kies hoekpunte in die skets. - Select exactly two vertexes from the sketch. - Kies presies twee hoekpunte uit die skets. + Select exactly two vertexes from the sketch. + Kies presies twee hoekpunte uit die skets. - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Kies presies een lyn of een punt en een lyn of twee punte uit die skets. + + + Select exactly one line or one point and one line or two points from the sketch. + Kies presies een lyn of een punt en een lyn of twee punte uit die skets. - - Cannot add a length constraint on an external geometry! - Cannot add a length constraint on an external geometry! + + Cannot add a length constraint on an external geometry! + Cannot add a length constraint on an external geometry! - - Cannot add a length constraint on an axis! - Cannot add a length constraint on an axis! + + Cannot add a length constraint on an axis! + Cannot add a length constraint on an axis! - - - Select exactly one point and one object from the sketch. - Kies presies een punt en een voorwerp van die skets. + + + Select exactly one point and one object from the sketch. + Kies presies een punt en een voorwerp van die skets. - - - - - Select exactly one line or up to two points from the sketch. - Kies presies een lyn of tot twee punte uit die skets. + + + + + Select exactly one line or up to two points from the sketch. + Kies presies een lyn of tot twee punte uit die skets. - - Cannot add a horizontal length constraint on an external geometry! - Cannot add a horizontal length constraint on an external geometry! + + Cannot add a horizontal length constraint on an external geometry! + Cannot add a horizontal length constraint on an external geometry! - - Cannot add a horizontal length constraint on an axis! - Cannot add a horizontal length constraint on an axis! + + Cannot add a horizontal length constraint on an axis! + Cannot add a horizontal length constraint on an axis! - - Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on an external geometry! + + Cannot add a fixed x-cootdinate constraint on an external geometry! + Cannot add a fixed x-cootdinate constraint on an external geometry! - - Cannot add a fixed x-cootdinate constraint on the root point! - Cannot add a fixed x-cootdinate constraint on the root point! + + Cannot add a fixed x-cootdinate constraint on the root point! + Cannot add a fixed x-cootdinate constraint on the root point! - - Cannot add a vertical length constraint on an external geometry! - Cannot add a vertical length constraint on an external geometry! + + Cannot add a vertical length constraint on an external geometry! + Cannot add a vertical length constraint on an external geometry! - - Cannot add a vertical length constraint on an axis! - Cannot add a vertical length constraint on an axis! + + Cannot add a vertical length constraint on an axis! + Cannot add a vertical length constraint on an axis! - - Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on an external geometry! + + Cannot add a fixed y-cootdinate constraint on an external geometry! + Cannot add a fixed y-cootdinate constraint on an external geometry! - - Cannot add a fixed y-cootdinate constraint on the root point! - Cannot add a fixed y-cootdinate constraint on the root point! + + Cannot add a fixed y-cootdinate constraint on the root point! + Cannot add a fixed y-cootdinate constraint on the root point! - - Select two or more lines from the sketch. - Kies twee of meer lyne van die skets. + + Select two or more lines from the sketch. + Kies twee of meer lyne van die skets. - - Select at least two lines from the sketch. - Kies ten minste twee lyne van die skets. + + Select at least two lines from the sketch. + Kies ten minste twee lyne van die skets. - - Select a valid line - Kies 'n geldige lyn + + Select a valid line + Kies 'n geldige lyn - - The selected edge is not a valid line - Die gekose kant is nie 'n geldige lyn nie + + The selected edge is not a valid line + Die gekose kant is nie 'n geldige lyn nie - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + Cannot add a perpendicularity constraint at an unconnected point! - - The selected points should be end points of arcs and lines. - The selected points should be end points of arcs and lines. + + The selected points should be end points of arcs and lines. + The selected points should be end points of arcs and lines. - - The selected point should be an end point of an arc or line. - The selected point should be an end point of an arc or line. + + The selected point should be an end point of an arc or line. + The selected point should be an end point of an arc or line. - - The selected edge should be an arc, line or circle. - The selected edge should be an arc, line or circle. + + The selected edge should be an arc, line or circle. + The selected edge should be an arc, line or circle. - - One of the selected edges should be a line. - One of the selected edges should be a line. + + One of the selected edges should be a line. + One of the selected edges should be a line. - - - Cannot add a tangency constraint at an unconnected point! - Cannot add a tangency constraint at an unconnected point! + + + Cannot add a tangency constraint at an unconnected point! + Cannot add a tangency constraint at an unconnected point! - - - - Select exactly one arc or circle from the sketch. - Kies presies een boog of sirkel van die skets. + + + + Select exactly one arc or circle from the sketch. + Kies presies een boog of sirkel van die skets. - - Select one or two lines from the sketch. - Select one or two lines from the sketch. + + Select one or two lines from the sketch. + Select one or two lines from the sketch. - - Cannot add an angle constraint on an external geometry! - Cannot add an angle constraint on an external geometry! + + Cannot add an angle constraint on an external geometry! + Cannot add an angle constraint on an external geometry! - - Cannot add an angle constraint on an axis! - Cannot add an angle constraint on an axis! + + Cannot add an angle constraint on an axis! + Cannot add an angle constraint on an axis! - - Select exactly one or two lines from the sketch. - Kies presies een of twee lyne van die skets. + + Select exactly one or two lines from the sketch. + Kies presies een of twee lyne van die skets. - - Select two edges from the sketch. - Kies twee kante van die skets. + + Select two edges from the sketch. + Kies twee kante van die skets. - - Select atleast two lines from the sketch. - Kies ten minste twee lyne van die skets. + + Select atleast two lines from the sketch. + Kies ten minste twee lyne van die skets. - - Select two or more compatible edges - Select two or more compatible edges + + Select two or more compatible edges + Select two or more compatible edges - - Sketch axes cannot be used in equality constraints - Sketch axes cannot be used in equality constraints + + Sketch axes cannot be used in equality constraints + Sketch axes cannot be used in equality constraints - - - Select two or more edges of similar type - Select two or more edges of similar type + + + Select two or more edges of similar type + Select two or more edges of similar type - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - Cannot add a constraint between external geometries! - Cannot add a constraint between external geometries! + + Cannot add a constraint between external geometries! + Cannot add a constraint between external geometries! - - - Cannot add a symmetry constraint between a line and its end points! - Cannot add a symmetry constraint between a line and its end points! + + + Cannot add a symmetry constraint between a line and its end points! + Cannot add a symmetry constraint between a line and its end points! - Select exactly two same geometries - Kies presies twee soortgelyke geometrieë + Select exactly two same geometries + Kies presies twee soortgelyke geometrieë - Select valid geometries - Kies geldige geometrieë + Select valid geometries + Kies geldige geometrieë - Select geometry of similar type - Kies 'n soortgelyke geometrie + Select geometry of similar type + Kies 'n soortgelyke geometrie - Select two points and one line from the sketch. - Kies twee punte en een lyn van die skets. + Select two points and one line from the sketch. + Kies twee punte en een lyn van die skets. - Select exactly one line from the sketch. - Kies presies een lyn in die skets. + Select exactly one line from the sketch. + Kies presies een lyn in die skets. - Select two lines from the sketch. - Kies twee lyne in die skets. + Select two lines from the sketch. + Kies twee lyne in die skets. - Select exactly two lines from the sketch. - Kies presies twee lyne in die skets. + Select exactly two lines from the sketch. + Kies presies twee lyne in die skets. - - - Select two entities from the sketch. - Kies twee entiteite in die skets. + + + Select two entities from the sketch. + Kies twee entiteite in die skets. - - - - - Select exactly two entities from the sketch. - Kies presies twee entiteite van die skets. + + + + + Select exactly two entities from the sketch. + Kies presies twee entiteite van die skets. - - Edit sketch - Wysig skets + + Edit sketch + Wysig skets - - A dialog is already open in the task panel - 'n Dialoog is reeds oop in die taakpaneel + + A dialog is already open in the task panel + 'n Dialoog is reeds oop in die taakpaneel - - Do you want to close this dialog? - Wil jy hierdie dialoog toe maak? + + Do you want to close this dialog? + Wil jy hierdie dialoog toe maak? - - Several sub-elements selected - Verskeie onderelemente gekies + + Several sub-elements selected + Verskeie onderelemente gekies - - You have to select a single face as support for a sketch! - Jy moet een vlak kies as 'n stut vir die skets! + + You have to select a single face as support for a sketch! + Jy moet een vlak kies as 'n stut vir die skets! - - No support face selected - Geen stutvlak gekies nie + + No support face selected + Geen stutvlak gekies nie - - You have to select a face as support for a sketch! - Jy moet 'n vlak kies om die skets mee te stut! + + You have to select a face as support for a sketch! + Jy moet 'n vlak kies om die skets mee te stut! - - No planar support - Geen tekenvlak as stut + + No planar support + Geen tekenvlak as stut - - You need a planar face as support for a sketch! - Jy benodig 'n tekenvlak as 'n stut vir die skets! + + You need a planar face as support for a sketch! + Jy benodig 'n tekenvlak as 'n stut vir die skets! - - Distance constraint - Afstandsbeperking + + Distance constraint + Afstandsbeperking - - Not allowed to edit the datum because the sketch contains conflicting constraints - Nie toegelaat om die datum te wysig want die skets bevat teenstrydige beperkings + + Not allowed to edit the datum because the sketch contains conflicting constraints + Nie toegelaat om die datum te wysig want die skets bevat teenstrydige beperkings - - Dimensional constraint - Dimensionele beperking + + Dimensional constraint + Dimensionele beperking - - Display - + + Display + Vertoon - - + + SketchOrientationDialog - Choose orientation - Kies oriëntasie + Choose orientation + Kies oriëntasie - Sketch orientation - Sketsoriëntasie + Sketch orientation + Sketsoriëntasie - XY-Plane - XY-vlak + XY-Plane + XY-vlak - XZ-Plane - XZ-Vlak + XZ-Plane + XZ-Vlak - YZ-Plane - YZ-Vlak + YZ-Plane + YZ-Vlak - Reverse direction - Omgekeerde rigting + Reverse direction + Omgekeerde rigting - Offset: - Verskuiwing: + Offset: + Verskuiwing: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + Verander waarde - - Rename - + + Rename + Hernoem - - Delete - + + Delete + Vee uit - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + Insert angle - - Angle: - + + Angle: + Hoek: - - Insert radius - + + Insert radius + Insert radius - - Radius: - + + Radius: + Radius: - - Insert length - + + Insert length + Insert length - - Length: - + + Length: + Lengte: - - + + SketcherGui::InsertDatum - - Insert datum - Voeg datum in + + Insert datum + Voeg datum in - - datum: - datum: + + datum: + datum: - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Kies oriëntasie + + Choose orientation + Kies oriëntasie - - Sketch orientation - Sketsoriëntasie + + Sketch orientation + Sketsoriëntasie - - XY-Plane - XY-vlak + + XY-Plane + XY-vlak - - XZ-Plane - XZ-Vlak + + XZ-Plane + XZ-Vlak - - YZ-Plane - YZ-Vlak + + YZ-Plane + YZ-Vlak - - Reverse direction - Omgekeerde rigting + + Reverse direction + Omgekeerde rigting - - Offset: - Verskuiwing: + + Offset: + Verskuiwing: - - + + SketcherGui::SketcherSettings - - Sketcher - Sketser + + Sketcher + Sketser - - Sketcher colors - + + Sketcher colors + Sketcher colors - - Default edge color - + + Default edge color + Default edge color - - - The color of edges being edited - + + + The color of edges being edited + The color of edges being edited - - Default vertex color - + + Default vertex color + Default vertex color - - - The color of vertices being edited - + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - + + Edit edge color + Edit edge color - - Edit vertex color - + + Edit vertex color + Edit vertex color - - Construction geometry - + + Construction geometry + Konstruksiegeometrie - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - External geometry + + External geometry + External geometry - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constrain color - + + Constrain color + Constrain color - - Datum color - + + Datum color + Datum color - - Datum text size - + + Datum text size + Datum text size - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + Default vertex size - - Default line width - + + Default line width + Default line width - - Cursor text color - + + Cursor text color + Cursor text color - - Sketch editing - + + Sketch editing + Sketch editing - - Font size - + + Font size + Font size - - Grid line pattern - + + Grid line pattern + Grid line pattern - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + No missing coincidences - - No missing coincidences found - + + No missing coincidences found + No missing coincidences found - - Missing coincidences - + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - + + %1 missing coincidences found + %1 missing coincidences found - - + + SketcherGui::TaskSketcherConstrains - - Form - Vorm + + Form + Vorm - - Filter: - Filter: + + Filter: + Filter: - - All - Almal + + All + Almal - - Normal - Normaallyn + + Normal + Normaallyn - - Datums - Datums + + Datums + Datums - - Named - Benoem + + Named + Benoem - - Constraints - Beperkings + + Constraints + Beperkings - - + + SketcherGui::TaskSketcherGeneral - - Form - Vorm + + Form + Vorm - - Show grid - + + Show grid + Show grid - - Grid size: - Ruitnetgrootte: + + Grid size: + Ruitnetgrootte: - - mm - + + mm + mm - - Grid snap - Ruitnethegting + + Grid snap + Ruitnethegting - Unsolved - Onopgelos + Unsolved + Onopgelos - Grid Snap - Roosternetaanhegting + Grid Snap + Roosternetaanhegting - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.2 mm - 0.2 mm + 0.2 mm + 0.2 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - 10 m - 10 m + 10 m + 10 m - 20 m - 20 m + 20 m + 20 m - - Auto constraints - Outomatiese beperkings + + Auto constraints + Outomatiese beperkings - auto constraints - automatiese beperkinge + auto constraints + automatiese beperkinge - - Edit controls - Wysigingskontrole + + Edit controls + Wysigingskontrole - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Oplosserboodskappe + + Solver messages + Oplosserboodskappe - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Sketcher validation - - Missing coincidences - + + Missing coincidences + Missing coincidences - - Tolerance: - + + Tolerance: + Tolerance: - - Find - + + Find + Find - - Fix - + + Fix + Fix - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - Please remove the following constraint: + + Please remove the following constraint: + Please remove the following constraint: - - Please remove at least one of the following constraints: - Please remove at least one of the following constraints: + + Please remove at least one of the following constraints: + Please remove at least one of the following constraints: - - Please remove the following redundant constraint: - Please remove the following redundant constraint: + + Please remove the following redundant constraint: + Please remove the following redundant constraint: - - Please remove the following redundant constraints: - Please remove the following redundant constraints: + + Please remove the following redundant constraints: + Please remove the following redundant constraints: - - Empty sketch - Empty sketch + + Empty sketch + Empty sketch - - Over-constrained sketch - Over-constrained sketch + + Over-constrained sketch + Over-constrained sketch - - Sketch contains conflicting constraints - Sketch contains conflicting constraints + + Sketch contains conflicting constraints + Sketch contains conflicting constraints - - Sketch contains redundant constraints - Sketch contains redundant constraints + + Sketch contains redundant constraints + Sketch contains redundant constraints - - Fully constrained sketch - Fully constrained sketch + + Fully constrained sketch + Fully constrained sketch - - Under-constrained sketch with 1 degree of freedom - Under-constrained sketch with 1 degree of freedom + + Under-constrained sketch with 1 degree of freedom + Under-constrained sketch with 1 degree of freedom - - Under-constrained sketch with %1 degrees of freedom - Under-constrained sketch with %1 degrees of freedom + + Under-constrained sketch with %1 degrees of freedom + Under-constrained sketch with %1 degrees of freedom - - Solved in %1 sec - Solved in %1 sec + + Solved in %1 sec + Solved in %1 sec - - Unsolved (%1 sec) - Unsolved (%1 sec) + + Unsolved (%1 sec) + Unsolved (%1 sec) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + Sketch with a support face cannot be reoriented. +Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Beperkings + Constraints + Beperkings - - + + TaskSketcherCreateCommands - Appearance - Voorkoms + Appearance + Voorkoms - - + + TaskSketcherGeneral - Edit controls - Wysigingskontrole + Edit controls + Wysigingskontrole - - + + TaskSketcherMessages - - Form - Vorm + + Form + Vorm - - Undefined degrees of freedom - Ongedefiniëerde vryheidsgrade + + Undefined degrees of freedom + Ongedefiniëerde vryheidsgrade - - Not solved yet - Nog nie opgelos nie + + Not solved yet + Nog nie opgelos nie - - + + Workbench - - Sketcher - Sketser + + Sketcher + Sketser - - Sketcher geometries - Sketsergeometrieë + + Sketcher geometries + Sketsergeometrieë - Sketcher geoms - Sketsvorms + Sketcher geoms + Sketsvorms - - Sketcher constraints - Sketser beperkings + + Sketcher constraints + Sketser beperkings - + diff --git 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zmP|we#6(@c3zN1#laDg87uM(MqcLZ@RZ!igHxfJk8F~B8?l?=4;xpwUMm7DO&ulDe z(+n{kX0gcCaT>4BdTh(4a!ne(Ebt_g%JlZId&a-nG00{B?-xNUJOKhkH75Du%T%tOmAh^U^uP;Tv+b%M%j@ozfuX z9S31zky|9JkpEPj_*(YamR9uh-nz?Q<3{>ow{>g%DeHPpCV7f4lt$Z+oJ(NFQ z2xmw0_3V%9vxOj*<_u*88=_eGuJEWx&uhEaQAK@g(K`p*x+^<(ss}%Pk)$_AilH}7 zs$ci>UfBKCXnIZV@3}Cx)Ue^cT-%*8n?5W@4je~a)Ou1|+Mf&p+~2C@md;LJu+ - - + + CmdSketcherCompCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc - Vytvoř oblouk + + Create arc + Vytvoř oblouk - - Create an arc in the sketcher - + + Create an arc in the sketcher + Create an arc in the sketcher - - Center and end points - + + Center and end points + Center and end points - - End points and rim point - + + End points and rim point + End points and rim point - - + + CmdSketcherCompCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - Vytvoř kružnici + + Create circle + Vytvoř kružnici - - Create a circle in the sketcher - + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - + + Center and rim point + Center and rim point - - 3 rim points - + + 3 rim points + 3 rim points - - + + CmdSketcherConstrainAngle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain angle - Zadání úhlu + + Constrain angle + Vazba úhlu - - Fix the angle of a line or the angle between two lines - Zadá úhel čáry nebo úhel mezi dvěma čarami + + Fix the angle of a line or the angle between two lines + Zadá úhel čáry nebo úhel mezi dvěma čarami - - + + CmdSketcherConstrainCoincident - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain coincident - Vazba totožnosti + + Constrain coincident + Vazba totožnosti - - Create a coincident constraint on the selected item - Vytvoř vazbu totožnosti na vybranou položku + + Create a coincident constraint on the selected item + Vytvoř vazbu totožnosti na vybranou položku - - + + CmdSketcherConstrainDistance - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain distance - Vazba vzdálenosti + + Constrain distance + Vazba vzdálenosti - - Fix a length of a line or the distance between a line and a vertex - Fixuj délku úsečky nebo vzdálenost mezi úsečkou a bodem + + Fix a length of a line or the distance between a line and a vertex + Fixuj délku úsečky nebo vzdálenost mezi úsečkou a bodem - - + + CmdSketcherConstrainDistanceX - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontal distance - Constrain horizontal distance + + Constrain horizontal distance + Constrain horizontal distance - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Zadá vodorovnou vzdálenost mezi dvěma body nebo konci čáry + + Fix the horizontal distance between two points or line ends + Zadá vodorovnou vzdálenost mezi dvěma body nebo konci čáry - - + + CmdSketcherConstrainDistanceY - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Constrain horizontal distance + Constrain horizontal distance + Constrain horizontal distance - - Fix the vertical distance between two points or line ends - Zadá svislou vzdálenost mezi dvěma body nebo konci čáry + + Fix the vertical distance between two points or line ends + Zadá svislou vzdálenost mezi dvěma body nebo konci čáry - - + + CmdSketcherConstrainEqual - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain equal - Zadat jako shodné + + Constrain equal + Zadat jako shodné - - Create an equality constraint between two lines or between circles and arcs - Vytvoří zadání rovnosti mezi dvěma čarami, kruhy nebo oblouky + + Create an equality constraint between two lines or between circles and arcs + Vytvoří zadání rovnosti mezi dvěma čarami, kruhy nebo oblouky - - + + CmdSketcherConstrainHorizontal - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontally - Vazba horizontálně + + Constrain horizontally + Vazba horizontálně - - Create a horizontal constraint on the selected item - Vytvoř vodorovnou vazbu na vybranou položku + + Create a horizontal constraint on the selected item + Vytvoř vodorovnou vazbu na vybranou položku - - + + CmdSketcherConstrainLock - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain lock - Vazba uzamknout + + Constrain lock + Vazba uzamknout - - Create a lock constraint on the selected item - Vytvoří zadání zamknutí vybrané položky + + Create a lock constraint on the selected item + Vytvoří zadání zamknutí vybrané položky - - + + CmdSketcherConstrainParallel - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain parallel - Vazba rovnoběžnosti + + Constrain parallel + Vazba rovnoběžnosti - - Create a parallel constraint between two lines - Vytvoř vazbu rovnoběžnosti mezi dvěma úsečkami + + Create a parallel constraint between two lines + Vytvoř vazbu rovnoběžnosti mezi dvěma úsečkami - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain perpendicular - Zadání kolmosti + + Constrain perpendicular + Zadání kolmosti - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines - Create a Perpendicular constraint between two lines - Vytvoří zadání kolmosti dvou čar + Create a Perpendicular constraint between two lines + Vytvoří zadání kolmosti dvou čar - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain point onto object - Zadá bod na objektu + + Constrain point onto object + Zadá bod na objektu - - Fix a point onto an object - Umístí bod na objekt + + Fix a point onto an object + Umístí bod na objekt - - + + CmdSketcherConstrainRadius - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain radius - Zadá poloměr + + Constrain radius + Zadá poloměr - - Fix the radius of a circle or an arc - Zadá poloměr kružnice nebo oblouku + + Fix the radius of a circle or an arc + Zadá poloměr kružnice nebo oblouku - - + + CmdSketcherConstrainSymmetric - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain symmetrical - Zadá jako symetrické + + Constrain symmetrical + Zadá jako symetrické - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Zadání symetrie mezi dvěma body vzhledem k čáře + Create an symmetry constraint between two points with respect to a line + Zadání symetrie mezi dvěma body vzhledem k čáře - - + + CmdSketcherConstrainTangent - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain tangent - Zadá tečnost + + Constrain tangent + Zadá tečnost - - Create a tangent constraint between two entities - Zadá tečnost mezi dvěma objekty + + Create a tangent constraint between two entities + Zadá tečnost mezi dvěma objekty - - + + CmdSketcherConstrainVertical - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertically - Vazba svisle + + Constrain vertically + Vazba svisle - - Create a vertical constraint on the selected item - Vytvoří vazbu svislosti na vybranou položku + + Create a vertical constraint on the selected item + Vytvoří vazbu svislosti na vybranou položku - - + + CmdSketcherCreate3PointArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by three points - + + Create arc by three points + Create arc by three points - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle by three points - + + Create circle by three points + Create circle by three points - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by center - + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Vytvoř oblouk + Create arc + Vytvoř oblouk - Create an arc in the sketch - Vytvoř oblouk v náčrtu + Create an arc in the sketch + Vytvoř oblouk v náčrtu - - + + CmdSketcherCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - Vytvoř kružnici + + Create circle + Vytvoř kružnici - - Create a circle in the sketch - Vytvoří kružnici v náčrtu + + Create a circle in the sketch + Vytvoří kružnici v náčrtu - - + + CmdSketcherCreateDraftLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create draft line - Vytvoř pomocnou úsečku + + Create draft line + Vytvoř pomocnou úsečku - - Create a draft line in the sketch - Vytvoří pomocnou úsečku v náčrtu + + Create a draft line in the sketch + Vytvoří pomocnou úsečku v náčrtu - - + + CmdSketcherCreateFillet - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create fillet - Vytvořit zaoblení + + Create fillet + Vytvořit zaoblení - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create line - Vytvoř úsečku + + Create line + Vytvoř úsečku - - Create a line in the sketch - Vytvoří úsečku v náčrtu + + Create a line in the sketch + Vytvoří úsečku v náčrtu - - + + CmdSketcherCreatePoint - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create point - Vytvoř bod + + Create point + Vytvoř bod - - Create a point in the sketch - Vytvoří bod v náčrtu + + Create a point in the sketch + Vytvoří bod v náčrtu - - + + CmdSketcherCreatePolyline - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create polyline - Vytvoř lomenou čáru + + Create polyline + Vytvoř lomenou čáru - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - Vytvoří lomenou čáru v náčrtu + Create a polyline in the sketch + Vytvoří lomenou čáru v náčrtu - - + + CmdSketcherCreateRectangle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create rectangle - Vytvoř obdélník + + Create rectangle + Vytvoř obdélník - - Create a rectangle in the sketch - Vytvoří obdélník v náčrtu + + Create a rectangle in the sketch + Vytvoří obdélník v náčrtu - - + + CmdSketcherCreateSlot - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create slot - + + Create slot + Create slot - - Create a slot in the sketch - + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateText - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create text - Vytvoř text + + Create text + Vytvoř text - - Create text in the sketch - Vytvoří text v náčrtu + + Create text in the sketch + Vytvoří text v náčrtu - - + + CmdSketcherExternal - - Sketcher - Sketcher + + Sketcher + Sketcher - - External geometry - External geometry + + External geometry + Externí geometrie - - Create an edge linked to an external geometry - Create an edge linked to an external geometry + + Create an edge linked to an external geometry + Vytvořit hranu spojenou s vnější geometií - - + + CmdSketcherLeaveSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Leave sketch - Opustit prostředí náčrtu + + Leave sketch + Opustit prostředí náčrtu - - Close the editing of the sketch - Zavřít editaci náčrtu + + Close the editing of the sketch + Zavřít editaci náčrtu - - + + CmdSketcherMapSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Map sketch to face... - Promítne náčrt na stěnu... + + Map sketch to face... + Promítne náčrt na stěnu... - - Map a sketch to a face - Promítne náčrt na stěnu + + Map a sketch to a face + Promítne náčrt na stěnu - - + + CmdSketcherNewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create sketch - Vytvoř náčrt + + Create sketch + Vytvoř náčrt - - Create a new or edit the selected sketch - Create a new or edit the selected sketch + + Create a new or edit the selected sketch + Vytvořit novou nebo upravit vybranou skicu - Create a new sketch - Create a new sketch + Create a new sketch + Create a new sketch - - + + CmdSketcherNewSketchSF - Sketcher - Sketcher + Sketcher + Sketcher - Sketchflat sketch - Sketchflat sketch + Sketchflat sketch + Sketchflat sketch - Create a new sketchflat sketch by starting externel editor - Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor - - + + CmdSketcherReorientSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Reorient sketch... - + + Reorient sketch... + Přeorientovat náčrtek... - - Reorient the selected sketch - + + Reorient the selected sketch + Přeorientovat vybraný náčrtek - - + + CmdSketcherToggleConstruction - - Sketcher - Sketcher + + Sketcher + Sketcher - - Toggle construction line - Přepnout čáru jako pomocnou + + Toggle construction line + Přepnout čáru jako pomocnou - - Toggles the currently selected lines to/from construction mode - Přepíná aktuálně vybrané čáry do/z pomocného módu + + Toggles the currently selected lines to/from construction mode + Přepíná aktuálně vybrané čáry do/z pomocného módu - - + + CmdSketcherTrimming - - Sketcher - Sketcher + + Sketcher + Sketcher - - Trim edge - Oříznout hranu + + Trim edge + Oříznout hranu - - Trim an edge with respect to the picked position - Trim an edge with respect to the picked position + + Trim an edge with respect to the picked position + Oříznout hranu podle vybrané polohy - Trims an edge with respect to the picked position - Trims an edge with respect to the picked position + Trims an edge with respect to the picked position + Trims an edge with respect to the picked position - - + + CmdSketcherValidateSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Validate sketch... - + + Validate sketch... + Kontroluj náčrtek... - - Validate sketch - + + Validate sketch + Kontroluj náčrtek - - Wrong selection - Neplatný výběr + + Wrong selection + Neplatný výběr - - Select one sketch, please. - + + Select one sketch, please. + Vyber jeden náčrtek. - - + + CmdSketcherViewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - View sketch - Zobrazit skicu + + View sketch + Zobrazit skicu - - View sketch perpendicular to sketch plane - Zobrazit skicu kolmo na kreslící rovinu + + View sketch perpendicular to sketch plane + Zobrazit skicu kolmo na kreslící rovinu - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Vzhled + + Appearance + Vzhled - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Neplatný výběr - - - - Select edge(s) from the sketch. - Vyberte hrany ze skicy. - - - - - Select an edge from the sketch. - Vyber hranu z náčrtu. - - - - - Double constraint - Dvojité omezení - - - - - The selected edge has already a horizontal constraint! - Vybraný okraj má již horizontální omezení! - - - - - - - - - Impossible constraint - Nemožné omezení - - - - Cannot add a constraint between two external geometries! - Cannot add a constraint between two external geometries! - - - - - - Only sketch and its support is allowed to select - Jen skicu a její podporu je dovoleno vybrat + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Neplatný výběr + + + + Select edge(s) from the sketch. + Vyberte hrany ze skicy. + + + + + Select an edge from the sketch. + Vyber hranu z náčrtu. + + + + + Double constraint + Dvojité omezení + + + + + The selected edge has already a horizontal constraint! + Vybraný okraj má již horizontální omezení! + + + + + + + + + Impossible constraint + Nemožné omezení + + + + Cannot add a constraint between two external geometries! + Nelze přidat vazbu mezi dvě vnější geometrie! + + + + + + Only sketch and its support is allowed to select + Jen skicu a její podporu je dovoleno vybrat - - One of the selected has to be on the sketch - Jeden z vybraných musí být na Skica + + One of the selected has to be on the sketch + Jeden z vybraných musí být na Náčrt - - - The selected edge is not a line segment - Vybraný okraj není segment čáry + + + The selected edge is not a line segment + Vybraný okraj není segment čáry - - - The selected edge has already a vertical constraint! - Vybraný okraj má již vertikální omezení! + + + The selected edge has already a vertical constraint! + Vybraný okraj má již vertikální omezení! - - The selected item(s) can't accept a horizontal constraint! - The selected item(s) can't accept a horizontal constraint! + + The selected item(s) can't accept a horizontal constraint! + Vybrané položky nemohou přijmout vodorovnou vazbu! - - The selected item(s) can't accept a vertical constraint! - The selected item(s) can't accept a vertical constraint! + + The selected item(s) can't accept a vertical constraint! + Vybrané položky nemohou přijmout svislou vazbu! - - Select entities from the sketch. - Vyberte entity ze skici. + + Select entities from the sketch. + Vyberte entity ze skici. - - Select exactly one entity from the sketch. - Vyberte jeden objekt skicy. + + Select exactly one entity from the sketch. + Vyberte jeden objekt skicy. - - Select one vertex from the sketch. - Select one vertex from the sketch. + + Select one vertex from the sketch. + Vyberte jeden vrchol ze skici. - - - - - - - Select vertexes from the sketch. - Vyberte vrcholy ze skici. + + + + + + + Select vertexes from the sketch. + Vyberte vrcholy ze skici. - Select exactly two vertexes from the sketch. - Vyberte přesně dva vrcholy ze skici. + Select exactly two vertexes from the sketch. + Vyberte přesně dva vrcholy ze skici. - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Select exactly one line or one point and one line or two points from the sketch. + + + Select exactly one line or one point and one line or two points from the sketch. + Vyberte právě jednu úsečku nebo jeden bod a úsečku nebo dva body ze skici. - - Cannot add a length constraint on an external geometry! - Cannot add a length constraint on an external geometry! + + Cannot add a length constraint on an external geometry! + Nelze přidat délkovou vazbu na vnější geometrii! - - Cannot add a length constraint on an axis! - Cannot add a length constraint on an axis! + + Cannot add a length constraint on an axis! + Nelze přidat délkovou vazbu osy! - - - Select exactly one point and one object from the sketch. - Select exactly one point and one object from the sketch. + + + Select exactly one point and one object from the sketch. + Vyberte právě jeden bod a jeden objekt ze skici. - - - - - Select exactly one line or up to two points from the sketch. - Select exactly one line or up to two points from the sketch. + + + + + Select exactly one line or up to two points from the sketch. + Vyberte právě jednu úsečku nebo až dva body ze skici. - - Cannot add a horizontal length constraint on an external geometry! - Cannot add a horizontal length constraint on an external geometry! + + Cannot add a horizontal length constraint on an external geometry! + Nelze přidat vodorovnou délkovou vazbu na vnější geometii! - - Cannot add a horizontal length constraint on an axis! - Cannot add a horizontal length constraint on an axis! + + Cannot add a horizontal length constraint on an axis! + Nelze přidat vodorovnou délkovou vazbu osy! - - Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on an external geometry! + + Cannot add a fixed x-cootdinate constraint on an external geometry! + Nelze přidat pevnou x-ovou vazbu na vnější geometrii! - - Cannot add a fixed x-cootdinate constraint on the root point! - Cannot add a fixed x-cootdinate constraint on the root point! + + Cannot add a fixed x-cootdinate constraint on the root point! + Nelze přidat pevnou x-ovou vazbu počátku! - - Cannot add a vertical length constraint on an external geometry! - Cannot add a vertical length constraint on an external geometry! + + Cannot add a vertical length constraint on an external geometry! + Nelze přidat svislé délkové omezení na vnější geometii! - - Cannot add a vertical length constraint on an axis! - Cannot add a vertical length constraint on an axis! + + Cannot add a vertical length constraint on an axis! + Nelze přidat svislou délkovou vazbu osy! - - Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on an external geometry! + + Cannot add a fixed y-cootdinate constraint on an external geometry! + Nelze přidat pevnou y-ovou vazbu na vnější geometii! - - Cannot add a fixed y-cootdinate constraint on the root point! - Cannot add a fixed y-cootdinate constraint on the root point! + + Cannot add a fixed y-cootdinate constraint on the root point! + Nelze přidat pevnou y-ovou vazbu počátku! - - Select two or more lines from the sketch. - Select two or more lines from the sketch. + + Select two or more lines from the sketch. + Vyberte dvě nebo více úseček ze skici. - - Select at least two lines from the sketch. - Select at least two lines from the sketch. + + Select at least two lines from the sketch. + Vyberte nejméně dvě úsečky ze skici. - - Select a valid line - Select a valid line + + Select a valid line + Vyberte platnou úsečku - - The selected edge is not a valid line - The selected edge is not a valid line + + The selected edge is not a valid line + Vybraná hrana není platnou úsečkou - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + Nelze přidat kolmou vazbu na volný bod! - - The selected points should be end points of arcs and lines. - The selected points should be end points of arcs and lines. + + The selected points should be end points of arcs and lines. + Vybrané body by měly být koncovými body oblouků nebo úseček. - - The selected point should be an end point of an arc or line. - The selected point should be an end point of an arc or line. + + The selected point should be an end point of an arc or line. + VYbraný bod by měl býd koncovým bodem oblouku nebo úsečky. - - The selected edge should be an arc, line or circle. - The selected edge should be an arc, line or circle. + + The selected edge should be an arc, line or circle. + VYbranou hranou by měl být oblouk, úsečka nebo kružnice. - - One of the selected edges should be a line. - One of the selected edges should be a line. + + One of the selected edges should be a line. + Jedna z vybraných hran by měla být úsečka. - - - Cannot add a tangency constraint at an unconnected point! - Cannot add a tangency constraint at an unconnected point! + + + Cannot add a tangency constraint at an unconnected point! + Nelze přidat tangentní vazbu na volný bod! - - - - Select exactly one arc or circle from the sketch. - Select exactly one arc or circle from the sketch. + + + + Select exactly one arc or circle from the sketch. + Vyberte jeden oblouk nebo kružnici ze skici. - - Select one or two lines from the sketch. - Select one or two lines from the sketch. + + Select one or two lines from the sketch. + Vyberte jednu nebo dvě úsečky ze skici. - - Cannot add an angle constraint on an external geometry! - Cannot add an angle constraint on an external geometry! + + Cannot add an angle constraint on an external geometry! + Nelze přidat úhlovou vazbu na vnější geometrii! - - Cannot add an angle constraint on an axis! - Cannot add an angle constraint on an axis! + + Cannot add an angle constraint on an axis! + Nelze přidat úhlovou vazbu na osu! - - Select exactly one or two lines from the sketch. - Select exactly one or two lines from the sketch. + + Select exactly one or two lines from the sketch. + Vyberte jednu nebo dvě úsečky ze skici. - - Select two edges from the sketch. - Select two edges from the sketch. + + Select two edges from the sketch. + Vyberte dvě hrany ze skici. - - Select atleast two lines from the sketch. - Select atleast two lines from the sketch. + + Select atleast two lines from the sketch. + Vyberte alespoň dvě úsečky ze skici. - - Select two or more compatible edges - Select two or more compatible edges + + Select two or more compatible edges + Vyberte dvě nebo více kompatibilních hran - - Sketch axes cannot be used in equality constraints - Sketch axes cannot be used in equality constraints + + Sketch axes cannot be used in equality constraints + Osy skici nemohou být použity ve vazbě rovnosti - - - Select two or more edges of similar type - Select two or more edges of similar type + + + Select two or more edges of similar type + Vyberte dvě nebo více hran stejného typu - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - Cannot add a constraint between external geometries! - Cannot add a constraint between external geometries! + + Cannot add a constraint between external geometries! + Nelze přidat vazbu mezi vnější geometrie! - - - Cannot add a symmetry constraint between a line and its end points! - Cannot add a symmetry constraint between a line and its end points! + + + Cannot add a symmetry constraint between a line and its end points! + Nelze přidat symetrickou vazbu mezi úsečku a její koncový bod! - Select exactly two same geometries - Select exactly two same geometries + Select exactly two same geometries + Select exactly two same geometries - Select valid geometries - Select valid geometries + Select valid geometries + Select valid geometries - Select geometry of similar type - Select geometry of similar type + Select geometry of similar type + Select geometry of similar type - Select two points and one line from the sketch. - Select two points and one line from the sketch. + Select two points and one line from the sketch. + Vyberte dva body a jednu úsečku ze skici. - Select exactly one line from the sketch. - Select exactly one line from the sketch. + Select exactly one line from the sketch. + Select exactly one line from the sketch. - Select two lines from the sketch. - Select two lines from the sketch. + Select two lines from the sketch. + Select two lines from the sketch. - Select exactly two lines from the sketch. - Select exactly two lines from the sketch. + Select exactly two lines from the sketch. + Select exactly two lines from the sketch. - - - Select two entities from the sketch. - Select two entities from the sketch. + + + Select two entities from the sketch. + Vyberte dvě entity ze skici. - - - - - Select exactly two entities from the sketch. - Select exactly two entities from the sketch. + + + + + Select exactly two entities from the sketch. + Vyberte právě dvě entity ze skici. - - Edit sketch - Upravit skicu + + Edit sketch + Upravit skicu - - A dialog is already open in the task panel - Dialog je opravdu otevřen v panelu úloh + + A dialog is already open in the task panel + Dialog je opravdu otevřen v panelu úloh - - Do you want to close this dialog? - Chcete zavřít tento dialog? + + Do you want to close this dialog? + Chcete zavřít tento dialog? - - Several sub-elements selected - několik pod elementů vybráno + + Several sub-elements selected + několik pod elementů vybráno - - You have to select a single face as support for a sketch! - Máte vybranou jednoduchou plochu jako podklad pro náčrt! + + You have to select a single face as support for a sketch! + Máte vybranou jednoduchou plochu jako podklad pro náčrt! - - No support face selected - Není vybrána žádná podporovaná stěna + + No support face selected + Není vybrána žádná podporovaná stěna - - You have to select a face as support for a sketch! - Musíte vybrat stěnu jako plochu pro náčrt! + + You have to select a face as support for a sketch! + Musíte vybrat stěnu jako plochu pro náčrt! - - No planar support - Není k dispozici podporovaná rovina + + No planar support + Není k dispozici podporovaná rovina - - You need a planar face as support for a sketch! - Potřebujete stěnu jako plochu pro náčrt! + + You need a planar face as support for a sketch! + Potřebujete stěnu jako plochu pro náčrt! - - Distance constraint - Distance constraint + + Distance constraint + Délkové omezení - - Not allowed to edit the datum because the sketch contains conflicting constraints - Not allowed to edit the datum because the sketch contains conflicting constraints + + Not allowed to edit the datum because the sketch contains conflicting constraints + Není dovoleno upravit hodnotu, protože náčrt obsahuje konfliktní vazby - - Dimensional constraint - Dimensional constraint + + Dimensional constraint + Délkové omezení - - Display - + + Display + Zobrazení - - + + SketchOrientationDialog - Choose orientation - Choose orientation + Choose orientation + Choose orientation - Sketch orientation - Sketch orientation + Sketch orientation + Sketch orientation - XY-Plane - XY-Plane + XY-Plane + XY-Plane - XZ-Plane - XZ-Plane + XZ-Plane + XZ-Plane - YZ-Plane - YZ-Plane + YZ-Plane + YZ-Plane - Reverse direction - Reverse direction + Reverse direction + Reverse direction - Offset: - Offset: + Offset: + Offset: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + Změnit hodnotu - - Rename - + + Rename + Přejmenovat - - Delete - + + Delete + Odstranit - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + Insert angle - - Angle: - + + Angle: + Úhel: - - Insert radius - + + Insert radius + Insert radius - - Radius: - + + Radius: + Poloměr: - - Insert length - + + Insert length + Insert length - - Length: - + + Length: + Délka: - - + + SketcherGui::InsertDatum - - Insert datum - Vložit datum + + Insert datum + Vložit hodnotu - - datum: - Referenční geometrie: + + datum: + Referenční geometrie: - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Sketch orientation - Sketch orientation + + Sketch orientation + Sketch orientation - - XY-Plane - XY-Plane + + XY-Plane + XY-Plane - - XZ-Plane - XZ-Plane + + XZ-Plane + XZ-Plane - - YZ-Plane - YZ-Plane + + YZ-Plane + YZ-Plane - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Offset: + + Offset: + Offset: - - + + SketcherGui::SketcherSettings - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher colors - + + Sketcher colors + Barvy náčrtníku - - Default edge color - + + Default edge color + Default edge color - - - The color of edges being edited - + + + The color of edges being edited + The color of edges being edited - - Default vertex color - + + Default vertex color + Přednastavená barva bodu - - - The color of vertices being edited - + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - + + Edit edge color + Upravit barvu hrany - - Edit vertex color - + + Edit vertex color + Upravit barvu vrcholu - - Construction geometry - + + Construction geometry + Geometrická konstrukce - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - External geometry + + External geometry + Externí geometrie - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constrain color - + + Constrain color + Barva vazby - - Datum color - + + Datum color + Barva datumu - - Datum text size - + + Datum text size + Velikost textu datumu - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + Přednastavená tloušťka čáry pro nové tvary - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + Přednastavená velikost bodu - - Default line width - + + Default line width + Default line width - - Cursor text color - + + Cursor text color + Cursor text color - - Sketch editing - + + Sketch editing + Editace náčrtku - - Font size - + + Font size + Velikost písma - - Grid line pattern - + + Grid line pattern + Grid line pattern - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + No missing coincidences - - No missing coincidences found - + + No missing coincidences found + No missing coincidences found - - Missing coincidences - + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - + + %1 missing coincidences found + %1 missing coincidences found - - + + SketcherGui::TaskSketcherConstrains - - Form - Návrh + + Form + Návrh - - Filter: - Filtr: + + Filter: + Filtr: - - All - Vše + + All + Vše - - Normal - Normála + + Normal + Normála - - Datums - Referenční geometrie + + Datums + Referenční geometrie - - Named - Pojmenované + + Named + Pojmenované - - Constraints - Constraints + + Constraints + Constraints - - + + SketcherGui::TaskSketcherGeneral - - Form - Návrh + + Form + Návrh - - Show grid - + + Show grid + Zobrazit mřížku - - Grid size: - Grid size: + + Grid size: + Velikost mřížky: - - mm - + + mm + mm - - Grid snap - Grid snap + + Grid snap + Přichytávat k mřížce - Unsolved - Unsolved + Unsolved + Unsolved - Grid Snap - Grid Snap + Grid Snap + Grid Snap - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.2 mm - 0.2 mm + 0.2 mm + 0.2 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - 10 m - 10 m + 10 m + 10 m - 20 m - 20 m + 20 m + 20 m - - Auto constraints - Auto constraints + + Auto constraints + Automatické vazby - auto constraints - auto constraints + auto constraints + auto constraints - - Edit controls - Edit controls + + Edit controls + Edit controls - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Solver messages + + Solver messages + Zprávy řešiče - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Kontrola náčrtku - - Missing coincidences - + + Missing coincidences + Missing coincidences - - Tolerance: - + + Tolerance: + Tolerance: - - Find - + + Find + Hledat - - Fix - + + Fix + Opravit - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - Please remove the following constraint: + + Please remove the following constraint: + Odstraňte, prosím, následující vazbu: - - Please remove at least one of the following constraints: - Please remove at least one of the following constraints: + + Please remove at least one of the following constraints: + Odstraňte, prosím, alespoň jednu z následujících vazeb: - - Please remove the following redundant constraint: - Please remove the following redundant constraint: + + Please remove the following redundant constraint: + Odstraňte, prosím, následující nadbytečnou vazbu: - - Please remove the following redundant constraints: - Please remove the following redundant constraints: + + Please remove the following redundant constraints: + Odstraňte, prosím, následující nadbytečné vazby: - - Empty sketch - Empty sketch + + Empty sketch + Prázdný náčrt - - Over-constrained sketch - Over-constrained sketch + + Over-constrained sketch + Převazbený náčrt - - Sketch contains conflicting constraints - Sketch contains conflicting constraints + + Sketch contains conflicting constraints + Náčrt obsahuje konfliktní vazby - - Sketch contains redundant constraints - Sketch contains redundant constraints + + Sketch contains redundant constraints + Náčrt obsahuje nadbytečné vazby - - Fully constrained sketch - Fully constrained sketch + + Fully constrained sketch + Plně zavazbený náčrt - - Under-constrained sketch with 1 degree of freedom - Under-constrained sketch with 1 degree of freedom + + Under-constrained sketch with 1 degree of freedom + Nedovazbený náčrt s 1 stupněm volnosti - - Under-constrained sketch with %1 degrees of freedom - Under-constrained sketch with %1 degrees of freedom + + Under-constrained sketch with %1 degrees of freedom + Nedovazbený náčrt s %1 stupni volnosti - - Solved in %1 sec - Solved in %1 sec + + Solved in %1 sec + Vyřešeno behem %1 s - - Unsolved (%1 sec) - Unsolved (%1 sec) + + Unsolved (%1 sec) + Nevyřešeno (%1 s) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + Náčrtky jsou podporovány - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + Náčrtek s podporou průčelí nemůže být přeorientována. +Přeješ si odstranit podporu průčelí? - - + + TaskSketcherConstrains - Constraints - Constraints + Constraints + Constraints - - + + TaskSketcherCreateCommands - Appearance - Vzhled + Appearance + Vzhled - - + + TaskSketcherGeneral - Edit controls - Edit controls + Edit controls + Edit controls - - + + TaskSketcherMessages - - Form - Návrh + + Form + Návrh - - Undefined degrees of freedom - Undefined degrees of freedom + + Undefined degrees of freedom + Nedefinovaný počet stupňů volnosti - - Not solved yet - Not solved yet + + Not solved yet + Zatím nevyřešeno - - + + Workbench - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher geometries - Sketcher geometries + + Sketcher geometries + Geometrie skici - Sketcher geoms - Sketcher geoms + Sketcher geoms + Sketcher geoms - - Sketcher constraints - Vazby náčrtu + + Sketcher constraints + Vazby náčrtu - + diff --git 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b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts @@ -1,1930 +1,1931 @@ - - + + CmdSketcherCompCreateArc - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create arc - Crear arco + + Create arc + Crear arco - - Create an arc in the sketcher - + + Create an arc in the sketcher + Crear un arco en el croquizador - - Center and end points - + + Center and end points + Centro y puntos finales - - End points and rim point - + + End points and rim point + Puntos finales y punto de borde - - + + CmdSketcherCompCreateCircle - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create circle - Crear circunferencia + + Create circle + Crear circunferencia - - Create a circle in the sketcher - + + Create a circle in the sketcher + Crear un círculo en el croquizador - - Center and rim point - + + Center and rim point + Punto centro y borde - - 3 rim points - + + 3 rim points + 3 puntos del borde - - + + CmdSketcherConstrainAngle - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain angle - Restringir ángulo + + Constrain angle + Restringir ángulo - - Fix the angle of a line or the angle between two lines - Fijar el ángulo de una línea o el ángulo entre dos líneas + + Fix the angle of a line or the angle between two lines + Fijar el ángulo de una línea o el ángulo entre dos líneas - - + + CmdSketcherConstrainCoincident - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain coincident - Restricción de coincidencia + + Constrain coincident + Restricción de coincidencia - - Create a coincident constraint on the selected item - Crear una restricción de coincidencia en el elemento seleccionado + + Create a coincident constraint on the selected item + Crear una restricción de coincidencia en el elemento seleccionado - - + + CmdSketcherConstrainDistance - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain distance - Restricción de distancia + + Constrain distance + Restricción de distancia - - Fix a length of a line or the distance between a line and a vertex - Fijar una longitud de una línea o la distancia entre una línea y un vértice + + Fix a length of a line or the distance between a line and a vertex + Fijar una longitud de una línea o la distancia entre una línea y un vértice - - + + CmdSketcherConstrainDistanceX - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain horizontal distance - Constrain horizontal distance + + Constrain horizontal distance + Constrain horizontal distance - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Fijar la distancia horizontal entre dos puntos o extremos de línea + + Fix the horizontal distance between two points or line ends + Fijar la distancia horizontal entre dos puntos o extremos de línea - - + + CmdSketcherConstrainDistanceY - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Constrain horizontal distance + Constrain horizontal distance + Constrain horizontal distance - - Fix the vertical distance between two points or line ends - Fijar la distancia vertical entre dos puntos o extremos de línea + + Fix the vertical distance between two points or line ends + Fijar la distancia vertical entre dos puntos o extremos de línea - - + + CmdSketcherConstrainEqual - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain equal - Igualar + + Constrain equal + Igualar - - Create an equality constraint between two lines or between circles and arcs - Crear una restricción de igualdad entre dos líneas o entre círculos y arcos + + Create an equality constraint between two lines or between circles and arcs + Crear una restricción de igualdad entre dos líneas o entre círculos y arcos - - + + CmdSketcherConstrainHorizontal - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain horizontally - Restricción de horizontalidad + + Constrain horizontally + Restricción de horizontalidad - - Create a horizontal constraint on the selected item - Crear una restricción horizontal en el elemento seleccionado + + Create a horizontal constraint on the selected item + Crear una restricción horizontal en el elemento seleccionado - - + + CmdSketcherConstrainLock - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain lock - Restricción de bloqueo + + Constrain lock + Restricción de bloqueo - - Create a lock constraint on the selected item - Crear una restricción de bloqueo en el elemento seleccionado + + Create a lock constraint on the selected item + Crear una restricción de bloqueo en el elemento seleccionado - - + + CmdSketcherConstrainParallel - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain parallel - Restricción de paralelismo + + Constrain parallel + Restricción de paralelismo - - Create a parallel constraint between two lines - Crear una restricción entre dos líneas paralelas + + Create a parallel constraint between two lines + Crear una restricción entre dos líneas paralelas - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain perpendicular - Restricción perpendicular + + Constrain perpendicular + Restricción perpendicular - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + Crear una restricción perpendicular entre dos líneas - Create a Perpendicular constraint between two lines - Crear restricción Perpendicular entre dos líneas + Create a Perpendicular constraint between two lines + Crear restricción Perpendicular entre dos líneas - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain point onto object - Restringir punto en objeto + + Constrain point onto object + Restringir punto en objeto - - Fix a point onto an object - Fijar un punto sobre un objeto + + Fix a point onto an object + Fijar un punto sobre un objeto - - + + CmdSketcherConstrainRadius - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain radius - Restringir radio + + Constrain radius + Restringir radio - - Fix the radius of a circle or an arc - Fijar el radio de un círculo o arco + + Fix the radius of a circle or an arc + Fijar el radio de un círculo o arco - - + + CmdSketcherConstrainSymmetric - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain symmetrical - Restricción de simetría + + Constrain symmetrical + Restricción de simetría - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + Crear una restricción de simetría entre dos puntos con respecto a una línea o un tercer punto - Create an symmetry constraint between two points with respect to a line - Crear una restricción de simetría entre dos puntos + Create an symmetry constraint between two points with respect to a line + Crear una restricción de simetría entre dos puntos - - + + CmdSketcherConstrainTangent - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain tangent - Restricción tangencial + + Constrain tangent + Restricción tangencial - - Create a tangent constraint between two entities - Crear una restricción tangencial entre dos entidades + + Create a tangent constraint between two entities + Crear una restricción tangencial entre dos entidades - - + + CmdSketcherConstrainVertical - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain vertically - Restricción de verticalidad + + Constrain vertically + Restricción de verticalidad - - Create a vertical constraint on the selected item - Crear una restricción vertical en el elemento seleccionado + + Create a vertical constraint on the selected item + Crear una restricción vertical en el elemento seleccionado - - + + CmdSketcherCreate3PointArc - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create arc by three points - + + Create arc by three points + Crear arco con tres puntos - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Crear un arco por sus extremos y un punto a lo largo del arco - - + + CmdSketcherCreate3PointCircle - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create circle by three points - + + Create circle by three points + Crear un círculo por tres puntos - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + Crear un círculo por 3 puntos perimetrales - - + + CmdSketcherCreateArc - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create arc by center - + + Create arc by center + Crear arco por centro - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Crear un arco por su centro y sus extremos - Create arc - Crear arco + Create arc + Crear arco - Create an arc in the sketch - Crea un arco en el dibujo + Create an arc in the sketch + Crea un arco en el croquis - - + + CmdSketcherCreateCircle - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create circle - Crear circunferencia + + Create circle + Crear circunferencia - - Create a circle in the sketch - Crea una circunferencia en el croquis + + Create a circle in the sketch + Crea una circunferencia en el croquis - - + + CmdSketcherCreateDraftLine - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create draft line - Crear línea auxiliar + + Create draft line + Crear línea auxiliar - - Create a draft line in the sketch - Crea una línea auxiliar en el croquis + + Create a draft line in the sketch + Crea una línea auxiliar en el croquis - - + + CmdSketcherCreateFillet - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create fillet - Crear redondeo + + Create fillet + Crear redondeo - Create a fillet between two lines or at a coincidental point - Creación de un redondeo entre dos líneas o en un punto de coincidencia + Create a fillet between two lines or at a coincidental point + Creación de un redondeo entre dos líneas o en un punto de coincidencia - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateLine - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create line - Crear línea + + Create line + Crear línea - - Create a line in the sketch - Crea una línea en el croquis + + Create a line in the sketch + Crea una línea en el croquis - - + + CmdSketcherCreatePoint - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create point - Crear punto + + Create point + Crear punto - - Create a point in the sketch - Crea un punto en el croquis + + Create a point in the sketch + Crea un punto en el croquis - - + + CmdSketcherCreatePolyline - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create polyline - Crear polilínea + + Create polyline + Crear polilínea - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + Crear una polilínea en el boceto. La tecla 'M' cambia su comportamiento - Create a polyline in the sketch - Crea una polilínea en el croquis + Create a polyline in the sketch + Crea una polilínea en el croquis - - + + CmdSketcherCreateRectangle - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create rectangle - Crear rectángulo + + Create rectangle + Crear rectángulo - - Create a rectangle in the sketch - Crea un rectángulo en el croquis + + Create a rectangle in the sketch + Crea un rectángulo en el croquis - - + + CmdSketcherCreateSlot - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create slot - + + Create slot + Crear ranura - - Create a slot in the sketch - + + Create a slot in the sketch + Crear ranura en el boceto - - + + CmdSketcherCreateText - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create text - Crear texto + + Create text + Crear texto - - Create text in the sketch - Crear texto en el croquis + + Create text in the sketch + Crear texto en el croquis - - + + CmdSketcherExternal - - Sketcher - Croquizador + + Sketcher + Croquizador - - External geometry - Geometría externa + + External geometry + Geometría externa - - Create an edge linked to an external geometry - Crear una arista vinculada a una geometría externa + + Create an edge linked to an external geometry + Crear una arista vinculada a una geometría externa - - + + CmdSketcherLeaveSketch - - Sketcher - Croquizador + + Sketcher + Croquizador - - Leave sketch - Salir del croquis + + Leave sketch + Salir del croquis - - Close the editing of the sketch - Cierra la edición del croquis + + Close the editing of the sketch + Cierra la edición del croquis - - + + CmdSketcherMapSketch - - Sketcher - Croquizador + + Sketcher + Croquizador - - Map sketch to face... - Trazar croquis en cara... + + Map sketch to face... + Trazar croquis en cara... - - Map a sketch to a face - Trazar un croquis en una cara + + Map a sketch to a face + Trazar un croquis en una cara - - + + CmdSketcherNewSketch - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create sketch - Crear croquis + + Create sketch + Crear croquis - - Create a new or edit the selected sketch - Crear un nuevo o editar el dibujo seleccionado + + Create a new or edit the selected sketch + Crear un nuevo o editar el dibujo seleccionado - Create a new sketch - Crea un nuevo croquis + Create a new sketch + Crea un nuevo croquis - - + + CmdSketcherNewSketchSF - Sketcher - Croquizador + Sketcher + Croquizador - Sketchflat sketch - Bosquejo 'sketchflat' + Sketchflat sketch + Bosquejo 'sketchflat' - Create a new sketchflat sketch by starting externel editor - Crear un bosquejo sketchflat nuevo por medio de editor externo + Create a new sketchflat sketch by starting externel editor + Crear un bosquejo sketchflat nuevo por medio de editor externo - - + + CmdSketcherReorientSketch - - Sketcher - Croquizador + + Sketcher + Croquizador - - Reorient sketch... - + + Reorient sketch... + Reorientar boceto... - - Reorient the selected sketch - + + Reorient the selected sketch + Reorientar el boceto seleccionado - - + + CmdSketcherToggleConstruction - - Sketcher - Croquizador + + Sketcher + Croquizador - - Toggle construction line - Cambiar a línea de contrucción + + Toggle construction line + Cambiar a línea de construcción - - Toggles the currently selected lines to/from construction mode - Cambia las líneas seleccionadas actualmente del/al modo de construcción + + Toggles the currently selected lines to/from construction mode + Cambia las líneas seleccionadas actualmente del/al modo de construcción - - + + CmdSketcherTrimming - - Sketcher - Croquizador + + Sketcher + Croquizador - - Trim edge - Cortar arista + + Trim edge + Recortar arista - - Trim an edge with respect to the picked position - Recortar una arista con respecto a la posición elegida + + Trim an edge with respect to the picked position + Recortar una arista con respecto a la posición elegida - Trims an edge with respect to the picked position - Trims an edge with respect to the picked position + Trims an edge with respect to the picked position + Trims an edge with respect to the picked position - - + + CmdSketcherValidateSketch - - Sketcher - Croquizador + + Sketcher + Croquizador - - Validate sketch... - + + Validate sketch... + Validar boceto... - - Validate sketch - + + Validate sketch + Validar boceto - - Wrong selection - Selección incorrecta + + Wrong selection + Selección incorrecta - - Select one sketch, please. - + + Select one sketch, please. + Selecciona un boceto, por favor. - - + + CmdSketcherViewSketch - - Sketcher - Croquizador + + Sketcher + Croquizador - - View sketch - Ver croquis + + View sketch + Ver croquis - - View sketch perpendicular to sketch plane - Ver croquis perpendicular al plano del croquis + + View sketch perpendicular to sketch plane + Ver croquis perpendicular al plano del croquis - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Aspecto + + Appearance + Aspecto - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Selección incorrecta - - - - Select edge(s) from the sketch. - Seleccione arista(s) del dibujo. - - - - - Select an edge from the sketch. - Seleccione una arista del dibujo. - - - - - Double constraint - Restricción doble - - - - - The selected edge has already a horizontal constraint! - ¡La arista seleccionada ya tiene una restricción horizontal! - - - - - - - - - Impossible constraint - Restricción imposible - - - - Cannot add a constraint between two external geometries! - No se puede añadir una restricción entre geometrías externas! - - - - - - Only sketch and its support is allowed to select - Se permite seleccionar sólo el dibujo y su soporte + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Selección incorrecta + + + + Select edge(s) from the sketch. + Seleccione arista(s) del dibujo. + + + + + Select an edge from the sketch. + Seleccione una arista del dibujo. + + + + + Double constraint + Restricción doble + + + + + The selected edge has already a horizontal constraint! + ¡La arista seleccionada ya tiene una restricción horizontal! + + + + + + + + + Impossible constraint + Restricción imposible + + + + Cannot add a constraint between two external geometries! + No se puede añadir una restricción entre geometrías externas! + + + + + + Only sketch and its support is allowed to select + Se permite seleccionar sólo el dibujo y su soporte - - One of the selected has to be on the sketch - Uno de los seleccionados debe ser del croquis + + One of the selected has to be on the sketch + Uno de los seleccionados debe ser del croquis - - - The selected edge is not a line segment - La arista seleccionada no es un segmento de línea + + + The selected edge is not a line segment + La arista seleccionada no es un segmento de línea - - - The selected edge has already a vertical constraint! - El borde seleccionado ya tiene una restricción vertical! + + + The selected edge has already a vertical constraint! + El borde seleccionado ya tiene una restricción vertical! - - The selected item(s) can't accept a horizontal constraint! - Elemento(s) seleccionados no pueden aceptar una restricción horizontal! + + The selected item(s) can't accept a horizontal constraint! + Elemento(s) seleccionados no pueden aceptar una restricción horizontal! - - The selected item(s) can't accept a vertical constraint! - ¡El(los) elemento(s) seleccionado(s) no admiten una restricción de verticalidad! + + The selected item(s) can't accept a vertical constraint! + ¡El(los) elemento(s) seleccionado(s) no admiten una restricción de verticalidad! - - Select entities from the sketch. - Seleccione las entidades del dibujo. + + Select entities from the sketch. + Seleccione las entidades del dibujo. - - Select exactly one entity from the sketch. - Seleccionar exactamente una entidad del dibujo. + + Select exactly one entity from the sketch. + Seleccionar exactamente una entidad del dibujo. - - Select one vertex from the sketch. - Seleccione un vértice del croquis. + + Select one vertex from the sketch. + Seleccione un vértice del croquis. - - - - - - - Select vertexes from the sketch. - Seleccione vértices del dibujo. + + + + + + + Select vertexes from the sketch. + Seleccione vértices del dibujo. - Select exactly two vertexes from the sketch. - Seleccione exactamente dos vértices del dibujo. + Select exactly two vertexes from the sketch. + Seleccione exactamente dos vértices del dibujo. - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Seleccione dos o más vértices en el boceto. - - - Select exactly one line or one point and one line or two points from the sketch. - Seleccione exactamente una línea o un punto y una línea o dos puntos del dibujo. + + + Select exactly one line or one point and one line or two points from the sketch. + Seleccione exactamente una línea o un punto y una línea o dos puntos del dibujo. - - Cannot add a length constraint on an external geometry! - ¡No se puede agregar una restricción de longitud en una geometría externa! + + Cannot add a length constraint on an external geometry! + ¡No se puede agregar una restricción de longitud en una geometría externa! - - Cannot add a length constraint on an axis! - No se puede añadir una restricción de longitud en un eje! + + Cannot add a length constraint on an axis! + No se puede añadir una restricción de longitud en un eje! - - - Select exactly one point and one object from the sketch. - Seleccione exactamente un punto y un objeto del dibujo. + + + Select exactly one point and one object from the sketch. + Seleccione exactamente un punto y un objeto del dibujo. - - - - - Select exactly one line or up to two points from the sketch. - Seleccione exactamente una línea o hasta dos puntos del dibujo. + + + + + Select exactly one line or up to two points from the sketch. + Seleccione exactamente una línea o hasta dos puntos del dibujo. - - Cannot add a horizontal length constraint on an external geometry! - ¡No se puede agregar una restricción de longitud horizontal en una geometría externa! + + Cannot add a horizontal length constraint on an external geometry! + ¡No se puede agregar una restricción de longitud horizontal en una geometría externa! - - Cannot add a horizontal length constraint on an axis! - No se puede añadir una restricción de longitud horizontal en un eje! + + Cannot add a horizontal length constraint on an axis! + No se puede añadir una restricción de longitud horizontal en un eje! - - Cannot add a fixed x-cootdinate constraint on an external geometry! - No se puede añadir una restricción fija de coordenada-x en una geometría externa! + + Cannot add a fixed x-cootdinate constraint on an external geometry! + No se puede añadir una restricción fija de coordenada-x en una geometría externa! - - Cannot add a fixed x-cootdinate constraint on the root point! - No se puede añadir una restricción fija de coordenada-x en el punto raíz! + + Cannot add a fixed x-cootdinate constraint on the root point! + No se puede añadir una restricción fija de coordenada-x en el punto raíz! - - Cannot add a vertical length constraint on an external geometry! - No se puede agregar una restricción de longitud vertical en una geometría externa! + + Cannot add a vertical length constraint on an external geometry! + No se puede agregar una restricción de longitud vertical en una geometría externa! - - Cannot add a vertical length constraint on an axis! - No se puede añadir una restricción de longitud vertical sobre un eje! + + Cannot add a vertical length constraint on an axis! + No se puede añadir una restricción de longitud vertical sobre un eje! - - Cannot add a fixed y-cootdinate constraint on an external geometry! - No se puede añadir una restricción fija de coordenada-y en una geometría externa! + + Cannot add a fixed y-cootdinate constraint on an external geometry! + No se puede añadir una restricción fija de coordenada-y en una geometría externa! - - Cannot add a fixed y-cootdinate constraint on the root point! - No se puede añadir una restricción fija de coordenada-y en el punto raíz! + + Cannot add a fixed y-cootdinate constraint on the root point! + No se puede añadir una restricción fija de coordenada-y en el punto raíz! - - Select two or more lines from the sketch. - Seleccione dos o más líneas del dibujo. + + Select two or more lines from the sketch. + Seleccione dos o más líneas del dibujo. - - Select at least two lines from the sketch. - Seleccione al menos dos líneas del dibujo. + + Select at least two lines from the sketch. + Seleccione al menos dos líneas del dibujo. - - Select a valid line - Seleccione una línea válida + + Select a valid line + Seleccione una línea válida - - The selected edge is not a valid line - La arista seleccionada no es una línea válida + + The selected edge is not a valid line + La arista seleccionada no es una línea válida - - - Cannot add a perpendicularity constraint at an unconnected point! - No se puede añadir una restricción de perpendicularidad en un punto no conectado! + + + Cannot add a perpendicularity constraint at an unconnected point! + No se puede añadir una restricción de perpendicularidad en un punto no conectado! - - The selected points should be end points of arcs and lines. - Los puntos seleccionados deben ser los puntos finales de líneas y arcos. + + The selected points should be end points of arcs and lines. + Los puntos seleccionados deben ser los puntos finales de líneas y arcos. - - The selected point should be an end point of an arc or line. - El punto seleccionado debe ser un punto final de un arco o línea. + + The selected point should be an end point of an arc or line. + El punto seleccionado debe ser un punto final de un arco o línea. - - The selected edge should be an arc, line or circle. - La arista seleccionada debe ser una línea, arco o un círculo. + + The selected edge should be an arc, line or circle. + La arista seleccionada debe ser una línea, arco o un círculo. - - One of the selected edges should be a line. - Una de las aristas seleccionadas debe ser una línea. + + One of the selected edges should be a line. + Una de las aristas seleccionadas debe ser una línea. - - - Cannot add a tangency constraint at an unconnected point! - No se puede añadir una restricción de tangencia en un punto no conectado! + + + Cannot add a tangency constraint at an unconnected point! + No se puede añadir una restricción de tangencia en un punto no conectado! - - - - Select exactly one arc or circle from the sketch. - Seleccione exactamente un arco o círculo del dibujo. + + + + Select exactly one arc or circle from the sketch. + Seleccione exactamente un arco o círculo del dibujo. - - Select one or two lines from the sketch. - Seleccione una o dos líneas del dibujo. + + Select one or two lines from the sketch. + Seleccione una o dos líneas del dibujo. - - Cannot add an angle constraint on an external geometry! - ¡No se puede añadir una restricción angular en una geometría externa! + + Cannot add an angle constraint on an external geometry! + ¡No se puede añadir una restricción angular en una geometría externa! - - Cannot add an angle constraint on an axis! - No se puede añadir una restricción angular en un eje! + + Cannot add an angle constraint on an axis! + No se puede añadir una restricción angular en un eje! - - Select exactly one or two lines from the sketch. - Seleccione exactamente una o dos líneas del dibujo. + + Select exactly one or two lines from the sketch. + Seleccione exactamente una o dos líneas del dibujo. - - Select two edges from the sketch. - Seleccione dos bordes del dibujo. + + Select two edges from the sketch. + Seleccione dos bordes del dibujo. - - Select atleast two lines from the sketch. - Seleccione al menos dos líneas en el dibujo. + + Select atleast two lines from the sketch. + Seleccione al menos dos líneas en el dibujo. - - Select two or more compatible edges - Seleccione dos o más aristas compatibles + + Select two or more compatible edges + Seleccione dos o más aristas compatibles - - Sketch axes cannot be used in equality constraints - Los ejes del croquis no pueden utilizarse en las restricciones de igualdad + + Sketch axes cannot be used in equality constraints + Los ejes del croquis no pueden utilizarse en las restricciones de igualdad - - - Select two or more edges of similar type - Seleccione dos o más aristas de similar clase + + + Select two or more edges of similar type + Seleccione dos o más aristas de similar clase - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Seleccione dos puntos y una línea de simetría, dos puntos y un punto de simetría o una línea y un punto de simetría del boceto. - - Cannot add a constraint between external geometries! - No se puede añadir una restricción entre geometrías externas! + + Cannot add a constraint between external geometries! + No se puede añadir una restricción entre geometrías externas! - - - Cannot add a symmetry constraint between a line and its end points! - No se puede añadir una restricción de simetría entre una línea y sus extremos! + + + Cannot add a symmetry constraint between a line and its end points! + No se puede añadir una restricción de simetría entre una línea y sus extremos! - Select exactly two same geometries - Select exactly two same geometries + Select exactly two same geometries + Select exactly two same geometries - Select valid geometries - Select valid geometries + Select valid geometries + Select valid geometries - Select geometry of similar type - Select geometry of similar type + Select geometry of similar type + Select geometry of similar type - Select two points and one line from the sketch. - Seleccione dos puntos y una línea del dibujo. + Select two points and one line from the sketch. + Seleccione dos puntos y una línea del dibujo. - Select exactly one line from the sketch. - Seleccione exactamente una línea del dibujo. + Select exactly one line from the sketch. + Seleccione exactamente una línea del dibujo. - Select two lines from the sketch. - Seleccione dos líneas del dibujo. + Select two lines from the sketch. + Seleccione dos líneas del dibujo. - Select exactly two lines from the sketch. - Seleccione exactamente dos líneas del dibujo. + Select exactly two lines from the sketch. + Seleccione exactamente dos líneas del dibujo. - - - Select two entities from the sketch. - Seleccione dos entidades del esbozo. + + + Select two entities from the sketch. + Seleccione dos entidades del esbozo. - - - - - Select exactly two entities from the sketch. - Seleccionar exactamente dos entidades del dibujo. + + + + + Select exactly two entities from the sketch. + Seleccionar exactamente dos entidades del dibujo. - - Edit sketch - Editar boceto + + Edit sketch + Editar boceto - - A dialog is already open in the task panel - Un diálogo ya está abierto en el panel de tareas + + A dialog is already open in the task panel + Un diálogo ya está abierto en el panel de tareas - - Do you want to close this dialog? - ¿Desea cerrar este diálogo? + + Do you want to close this dialog? + ¿Desea cerrar este diálogo? - - Several sub-elements selected - Varios sub-elementos seleccionados + + Several sub-elements selected + Varios sub-elementos seleccionados - - You have to select a single face as support for a sketch! - ¡Tiene que seleccionar una sola cara como soporte para un dibujo! + + You have to select a single face as support for a sketch! + ¡Tiene que seleccionar una sola cara como soporte para un dibujo! - - No support face selected - No se ha seleccionado una cara de apoyo + + No support face selected + No se ha seleccionado una cara de apoyo - - You have to select a face as support for a sketch! - ¡Tiene que seleccionar una cara como apoyo para un esbozo! + + You have to select a face as support for a sketch! + ¡Tiene que seleccionar una cara como apoyo para un esbozo! - - No planar support - No hay soporte plano + + No planar support + No hay soporte plano - - You need a planar face as support for a sketch! - ¡Necesita una cara plana como apoyo para un esbozo! + + You need a planar face as support for a sketch! + ¡Necesita una cara plana como apoyo para un esbozo! - - Distance constraint - Restringir distancia + + Distance constraint + Restringir distancia - - Not allowed to edit the datum because the sketch contains conflicting constraints - No permite editar los datos de referencia porque el esbozo contiene restricciones conflictivas + + Not allowed to edit the datum because the sketch contains conflicting constraints + No permite editar los datos de referencia porque el esbozo contiene restricciones conflictivas - - Dimensional constraint - Restricción dimensional + + Dimensional constraint + Restricción dimensional - - Display - + + Display + Visualización - - + + SketchOrientationDialog - Choose orientation - Choose orientation + Choose orientation + Choose orientation - Sketch orientation - Sketch orientation + Sketch orientation + Sketch orientation - XY-Plane - Plano XY + XY-Plane + Plano XY - XZ-Plane - Plano XZ + XZ-Plane + Plano XZ - YZ-Plane - Plano YZ + YZ-Plane + Plano YZ - Reverse direction - Reverse direction + Reverse direction + Reverse direction - Offset: - Desplazamiento: + Offset: + Desplazamiento: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + Cambiar valor - - Rename - + + Rename + Renombrar - - Delete - + + Delete + Borrar - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + Insertar ángulo - - Angle: - + + Angle: + Ángulo: - - Insert radius - + + Insert radius + Insertar radio - - Radius: - + + Radius: + Radio: - - Insert length - + + Insert length + Insertar longitud - - Length: - + + Length: + Longitud: - - + + SketcherGui::InsertDatum - - Insert datum - Insertar datos de referencia + + Insert datum + Insertar datos de referencia - - datum: - Dato de referencia: + + datum: + Dato de referencia: - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Sketch orientation - Sketch orientation + + Sketch orientation + Sketch orientation - - XY-Plane - Plano XY + + XY-Plane + Plano XY - - XZ-Plane - Plano XZ + + XZ-Plane + Plano XZ - - YZ-Plane - Plano YZ + + YZ-Plane + Plano YZ - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Desplazamiento: + + Offset: + Desplazamiento: - - + + SketcherGui::SketcherSettings - - Sketcher - Croquizador + + Sketcher + Croquizador - - Sketcher colors - + + Sketcher colors + Colores de boceto - - Default edge color - + + Default edge color + Color de arista por defecto - - - The color of edges being edited - + + + The color of edges being edited + Color de arista al ser editada - - Default vertex color - + + Default vertex color + Color de vértice por defecto - - - The color of vertices being edited - + + + The color of vertices being edited + Color de vértice al ser editado - - Edit edge color - + + Edit edge color + Editar color de arista - - Edit vertex color - + + Edit vertex color + Editar color de vértice - - Construction geometry - + + Construction geometry + Geometría de construcción - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + El color de la geometría de construcción en modo de edición - - External geometry - Geometría externa + + External geometry + Geometría externa - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + Color de la geometría externa en modo edición - - Fully constrained geometry - + + Fully constrained geometry + Geometría totalmente restringida - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + Color para geometrías totalmente restringidas en modo edición - - Constrain color - + + Constrain color + Color de las restricciones - - Datum color - + + Datum color + Datum color - - Datum text size - + + Datum text size + Datum text size - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + Grosor de arista por defecto para nuevos cuerpos - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + Tamaño de vértice por defecto - - Default line width - + + Default line width + Anchura de línea predeterminada - - Cursor text color - + + Cursor text color + Color del cursor de texto - - Sketch editing - + + Sketch editing + Editar boceto - - Font size - + + Font size + Tamaño de la fuente - - Grid line pattern - + + Grid line pattern + Grid line pattern - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Solicitar valor tras crear restricción de distancia - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + No missing coincidences - - No missing coincidences found - + + No missing coincidences found + No missing coincidences found - - Missing coincidences - + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - + + %1 missing coincidences found + %1 missing coincidences found - - + + SketcherGui::TaskSketcherConstrains - - Form - Formulario + + Form + Formulario - - Filter: - Filtro: + + Filter: + Filtro: - - All - Todo + + All + Todo - - Normal - Normal + + Normal + Normal - - Datums - Datos de referencia + + Datums + Datos de referencia - - Named - Nombrado + + Named + Nombrado - - Constraints - Restricciones + + Constraints + Restricciones - - + + SketcherGui::TaskSketcherGeneral - - Form - Formulario + + Form + Formulario - - Show grid - + + Show grid + Mostrar cuadrícula - - Grid size: - Tamaño de cuadrícula: + + Grid size: + Tamaño de cuadrícula: - - mm - + + mm + mm - - Grid snap - Ajuste a la cuadrícula + + Grid snap + Ajuste a la cuadrícula - Unsolved - No resuelto + Unsolved + No resuelto - Grid Snap - Ajustar contra cuadrícula + Grid Snap + Ajustar contra cuadrícula - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.2 mm - 0.2 mm + 0.2 mm + 0.2 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - 10 m - 10 m + 10 m + 10 m - 20 m - 20 m + 20 m + 20 m - - Auto constraints - Restricciones automáticas + + Auto constraints + Restricciones automáticas - auto constraints - Auto-restricciones + auto constraints + Auto-restricciones - - Edit controls - Controles de edición + + Edit controls + Controles de edición - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Mensajes del Solver + + Solver messages + Mensajes del Solver - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Sketcher validation - - Missing coincidences - + + Missing coincidences + Missing coincidences - - Tolerance: - + + Tolerance: + Tolerancia: - - Find - + + Find + Encontrar - - Fix - + + Fix + Reparar - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - Elimine la siguiente restricción: + + Please remove the following constraint: + Elimine la siguiente restricción: - - Please remove at least one of the following constraints: - Por favor elimine al menos una de las siguientes restricciones: + + Please remove at least one of the following constraints: + Por favor elimine al menos una de las siguientes restricciones: - - Please remove the following redundant constraint: - Por favor elimine la siguiente restricción redundante: + + Please remove the following redundant constraint: + Por favor elimine la siguiente restricción redundante: - - Please remove the following redundant constraints: - Por favor elimine las siguientes restricciones redundante: + + Please remove the following redundant constraints: + Por favor elimine las siguientes restricciones redundante: - - Empty sketch - Croquis vacío + + Empty sketch + Croquis vacío - - Over-constrained sketch - Croquis sobre-restringido + + Over-constrained sketch + Croquis sobre-restringido - - Sketch contains conflicting constraints - El croquis contiene restricciones conflictivas + + Sketch contains conflicting constraints + El croquis contiene restricciones conflictivas - - Sketch contains redundant constraints - El croquis contiene restricciones redundantes + + Sketch contains redundant constraints + El croquis contiene restricciones redundantes - - Fully constrained sketch - Croquis completamente restringido + + Fully constrained sketch + Croquis completamente restringido - - Under-constrained sketch with 1 degree of freedom - Croquis subrestringido con 1 grado de libertad + + Under-constrained sketch with 1 degree of freedom + Croquis subrestringido con 1 grado de libertad - - Under-constrained sketch with %1 degrees of freedom - Croquis subrestringido con %1 grados de libertad + + Under-constrained sketch with %1 degrees of freedom + Croquis subrestringido con %1 grados de libertad - - Solved in %1 sec - Resuelto en %1 seg + + Solved in %1 sec + Resuelto en %1 seg - - Unsolved (%1 sec) - Sin resolver (%1 seg) + + Unsolved (%1 sec) + Sin resolver (%1 seg) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Crear un arco por sus extremos y un punto a lo largo del arco - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Crear círculo por 3 puntos - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Crear un arco por su centro y sus extremos - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Crear un círculo por centro y un punto exterior - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + No se puede reorientar un boceto apoyado en una cara. +¿Desea eliminar esta relación? - - + + TaskSketcherConstrains - Constraints - Restricciones + Constraints + Restricciones - - + + TaskSketcherCreateCommands - Appearance - Aspecto + Appearance + Aspecto - - + + TaskSketcherGeneral - Edit controls - Controles de edición + Edit controls + Controles de edición - - + + TaskSketcherMessages - - Form - Formulario + + Form + Formulario - - Undefined degrees of freedom - Indefinidos grados de libertad + + Undefined degrees of freedom + Indefinidos grados de libertad - - Not solved yet - No resuelto aún + + Not solved yet + No resuelto aún - - + + Workbench - - Sketcher - Croquizador + + Sketcher + Croquizador - - Sketcher geometries - Geometrías de esbozo + + Sketcher geometries + Geometrías de esbozo - Sketcher geoms - Geometría del croquis + Sketcher geoms + Geometría del croquis - - Sketcher constraints - Restricciones de croquis + + 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b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts index d5b5e277c..65c173c86 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts @@ -1,1930 +1,1931 @@ - - + + CmdSketcherCompCreateArc - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create arc - Luo kaari + + Create arc + Luo kaari - - Create an arc in the sketcher - + + Create an arc in the sketcher + Create an arc in the sketcher - - Center and end points - + + Center and end points + Center and end points - - End points and rim point - + + End points and rim point + End points and rim point - - + + CmdSketcherCompCreateCircle - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create circle - Luo ympyrä + + Create circle + Luo ympyrä - - Create a circle in the sketcher - + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - + + Center and rim point + Center and rim point - - 3 rim points - + + 3 rim points + 3 rim points - - + + CmdSketcherConstrainAngle - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain angle - Rajoita kulma + + Constrain angle + Rajoita kulma - - Fix the angle of a line or the angle between two lines - Korjaa viivan kulmaa tai kahden viivan välistä kulma + + Fix the angle of a line or the angle between two lines + Korjaa viivan kulmaa tai kahden viivan välistä kulma - - + + CmdSketcherConstrainCoincident - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain coincident - Samanlaisuus rajoite + + Constrain coincident + Samanlaisuus rajoite - - Create a coincident constraint on the selected item - Luo samanlainen rajoite valituille kohteille + + Create a coincident constraint on the selected item + Luo samanlainen rajoite valituille kohteille - - + + CmdSketcherConstrainDistance - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain distance - Etäisyys rajoitus + + Constrain distance + Etäisyys rajoitus - - Fix a length of a line or the distance between a line and a vertex - Korjaa viivan pituutta tai etäisyyttä viivan ja pisteen välillä + + Fix a length of a line or the distance between a line and a vertex + Korjaa viivan pituutta tai etäisyyttä viivan ja pisteen välillä - - + + CmdSketcherConstrainDistanceX - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain horizontal distance - Vaakasuoran etäisyyden rajoite + + Constrain horizontal distance + Vaakasuoran etäisyyden rajoite - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Korjaa kahden pisteen tai viivanpään vaakasuoraa etäisyyttä + + Fix the horizontal distance between two points or line ends + Korjaa kahden pisteen tai viivanpään vaakasuoraa etäisyyttä - - + + CmdSketcherConstrainDistanceY - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Vaakasuoran etäisyyden rajoite + Constrain horizontal distance + Vaakasuoran etäisyyden rajoite - - Fix the vertical distance between two points or line ends - Korjaa kahden pisteen tai viivanpään pystysuoraa etäisyyttä + + Fix the vertical distance between two points or line ends + Korjaa kahden pisteen tai viivanpään pystysuoraa etäisyyttä - - + + CmdSketcherConstrainEqual - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain equal - Yhtäsuuruus rajoite + + Constrain equal + Yhtäsuuruus rajoite - - Create an equality constraint between two lines or between circles and arcs - Luo yhtäsuuruus rajoite kahdelle viivalle tai ympyröille ja kaarille + + Create an equality constraint between two lines or between circles and arcs + Luo yhtäsuuruus rajoite kahdelle viivalle tai ympyröille ja kaarille - - + + CmdSketcherConstrainHorizontal - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain horizontally - Vaakasuora rajoite + + Constrain horizontally + Vaakasuora rajoite - - Create a horizontal constraint on the selected item - Luo vaakasuora rajoite valittujen osien välille + + Create a horizontal constraint on the selected item + Luo vaakasuora rajoite valittujen osien välille - - + + CmdSketcherConstrainLock - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain lock - Rajoite lukko + + Constrain lock + Rajoite lukko - - Create a lock constraint on the selected item - Luo lukittu rajoite valituille kohteille + + Create a lock constraint on the selected item + Luo lukittu rajoite valituille kohteille - - + + CmdSketcherConstrainParallel - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain parallel - Rajoita yhdensuuntaiseksi + + Constrain parallel + Rajoita yhdensuuntaiseksi - - Create a parallel constraint between two lines - Luo rinnakkaisuus rajoite kahden viivan välille + + Create a parallel constraint between two lines + Luo rinnakkaisuus rajoite kahden viivan välille - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain perpendicular - Rajoita kohtisuorasti + + Constrain perpendicular + Rajoita kohtisuorasti - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines - Create a Perpendicular constraint between two lines - Luo kohtisuora rajoite kahden viivan välillä + Create a Perpendicular constraint between two lines + Luo kohtisuora rajoite kahden viivan välillä - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain point onto object - Rajoita piste objektiin + + Constrain point onto object + Rajoita piste objektiin - - Fix a point onto an object - Korjaa piste objektin paalle + + Fix a point onto an object + Korjaa piste objektin paalle - - + + CmdSketcherConstrainRadius - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain radius - Rajoita säde + + Constrain radius + Rajoita säde - - Fix the radius of a circle or an arc - Korjaa ympyrän tai kaaren sädettä + + Fix the radius of a circle or an arc + Korjaa ympyrän tai kaaren sädettä - - + + CmdSketcherConstrainSymmetric - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain symmetrical - Rajoita symmetrisesti + + Constrain symmetrical + Rajoita symmetrisesti - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Luo symmetrisyys rajoite kahdelle pisteelle suhteessa viivaan + Create an symmetry constraint between two points with respect to a line + Luo symmetrisyys rajoite kahdelle pisteelle suhteessa viivaan - - + + CmdSketcherConstrainTangent - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain tangent - Rajoita tangentti + + Constrain tangent + Rajoita tangentti - - Create a tangent constraint between two entities - Luo tangenttirajoite kahden yksikön välillä + + Create a tangent constraint between two entities + Luo tangenttirajoite kahden yksikön välillä - - + + CmdSketcherConstrainVertical - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain vertically - Rajoita pystysuuntaisesti + + Constrain vertically + Rajoita pystysuuntaisesti - - Create a vertical constraint on the selected item - Luo pystysuora rajoite valitulle kohteelle + + Create a vertical constraint on the selected item + Luo pystysuora rajoite valitulle kohteelle - - + + CmdSketcherCreate3PointArc - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create arc by three points - + + Create arc by three points + Create arc by three points - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create circle by three points - + + Create circle by three points + Create circle by three points - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create arc by center - + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Luo kaari + Create arc + Luo kaari - Create an arc in the sketch - Luo kaaren luonnoksessa + Create an arc in the sketch + Luo kaaren luonnoksessa - - + + CmdSketcherCreateCircle - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create circle - Luo ympyrä + + Create circle + Luo ympyrä - - Create a circle in the sketch - Luo ympyrän luonnoksessa + + Create a circle in the sketch + Luo ympyrän luonnoksessa - - + + CmdSketcherCreateDraftLine - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create draft line - Luo vedosviiva + + Create draft line + Luo vedosviiva - - Create a draft line in the sketch - Luo vedosviiva luonnokseen + + Create a draft line in the sketch + Luo vedosviiva luonnokseen - - + + CmdSketcherCreateFillet - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create fillet - Luo pyöristys + + Create fillet + Luo pyöristys - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateLine - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create line - Luo viiva + + Create line + Luo viiva - - Create a line in the sketch - Luo viivan luonnoksessa + + Create a line in the sketch + Luo viivan luonnoksessa - - + + CmdSketcherCreatePoint - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create point - Luo piste + + Create point + Luo piste - - Create a point in the sketch - Luo pisteen luonnoksessa + + Create a point in the sketch + Luo pisteen luonnoksessa - - + + CmdSketcherCreatePolyline - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create polyline - Luo murtoviiva + + Create polyline + Luo murtoviiva - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - Luo murtoviiva luonnokseen + Create a polyline in the sketch + Luo murtoviiva luonnokseen - - + + CmdSketcherCreateRectangle - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create rectangle - Luo suorakolmio + + Create rectangle + Luo suorakolmio - - Create a rectangle in the sketch - Luo suorakulmion luonnoksessa + + Create a rectangle in the sketch + Luo suorakulmion luonnoksessa - - + + CmdSketcherCreateSlot - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create slot - + + Create slot + Create slot - - Create a slot in the sketch - + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateText - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create text - Luo tekstiä + + Create text + Luo tekstiä - - Create text in the sketch - Luo teksti luonnokseen + + Create text in the sketch + Luo teksti luonnokseen - - + + CmdSketcherExternal - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - External geometry - External geometry + + External geometry + Ulkoinen geometria - - Create an edge linked to an external geometry - Create an edge linked to an external geometry + + Create an edge linked to an external geometry + Luo reuna joka on yhteydessä ulkoiseen geometriaan - - + + CmdSketcherLeaveSketch - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Leave sketch - Poistu luonnoksesta + + Leave sketch + Poistu luonnoksesta - - Close the editing of the sketch - Sulje luonnoksen muokkaus + + Close the editing of the sketch + Sulje luonnoksen muokkaus - - + + CmdSketcherMapSketch - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Map sketch to face... - Kartoita sketsi pinnalle... + + Map sketch to face... + Kartoita sketsi pinnalle... - - Map a sketch to a face - Kartoita sketsi pinnalle + + Map a sketch to a face + Kartoita sketsi pinnalle - - + + CmdSketcherNewSketch - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create sketch - Luo luonnos + + Create sketch + Luo luonnos - - Create a new or edit the selected sketch - Luo uusi tai muokkaa valittua sketsiä + + Create a new or edit the selected sketch + Luo uusi tai muokkaa valittua sketsiä - Create a new sketch - Luo uusi luonnos + Create a new sketch + Luo uusi luonnos - - + + CmdSketcherNewSketchSF - Sketcher - Lunnostelija + Sketcher + Lunnostelija - Sketchflat sketch - Sketchflat luonnos + Sketchflat sketch + Sketchflat luonnos - Create a new sketchflat sketch by starting externel editor - Luo uusi sketchflat luonnos käynnistämällä ulkoinen editori + Create a new sketchflat sketch by starting externel editor + Luo uusi sketchflat luonnos käynnistämällä ulkoinen editori - - + + CmdSketcherReorientSketch - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Reorient sketch... - + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherToggleConstruction - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Toggle construction line - Kytke rajoiteviiva + + Toggle construction line + Kytke rajoiteviiva - - Toggles the currently selected lines to/from construction mode - Näyttää tai piilottaa valitut viivat rajoitetilassa + + Toggles the currently selected lines to/from construction mode + Näyttää tai piilottaa valitut viivat rajoitetilassa - - + + CmdSketcherTrimming - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Trim edge - Trimmaa reuna + + Trim edge + Trimmaa reuna - - Trim an edge with respect to the picked position - Trim an edge with respect to the picked position + + Trim an edge with respect to the picked position + Tarkenna reuna suhteessa valittuun kohtaan - Trims an edge with respect to the picked position - Trimmaa reuna suhteessa poimittuun sijaintiin + Trims an edge with respect to the picked position + Trimmaa reuna suhteessa poimittuun sijaintiin - - + + CmdSketcherValidateSketch - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Validate sketch... - + + Validate sketch... + Validate sketch... - - Validate sketch - + + Validate sketch + Validate sketch - - Wrong selection - Väärä valinta + + Wrong selection + Väärä valinta - - Select one sketch, please. - + + Select one sketch, please. + Select one sketch, please. - - + + CmdSketcherViewSketch - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - View sketch - Näytä sketsi + + View sketch + Näytä sketsi - - View sketch perpendicular to sketch plane - Näytä sketsi kohtisuorassa sketsin tasossa + + View sketch perpendicular to sketch plane + Näytä sketsi kohtisuorassa sketsin tasossa - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Ulkoasu + + Appearance + Ulkoasu - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Väärä valinta - - - - Select edge(s) from the sketch. - Valitse reuna(t) sketsistä. - - - - - Select an edge from the sketch. - Valitse luonnoksen reuna. - - - - - Double constraint - Kaksinkertainen rajoite - - - - - The selected edge has already a horizontal constraint! - Valitulla reunalla on jo vaakasuora rajoitus! - - - - - - - - - Impossible constraint - Mahdoton rajoite - - - - Cannot add a constraint between two external geometries! - Cannot add a constraint between two external geometries! - - - - - - Only sketch and its support is allowed to select - Vain sketsi ja sen tuki on sallittu valinta + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Väärä valinta + + + + Select edge(s) from the sketch. + Valitse reuna(t) sketsistä. + + + + + Select an edge from the sketch. + Valitse luonnoksen reuna. + + + + + Double constraint + Kaksinkertainen rajoite + + + + + The selected edge has already a horizontal constraint! + Valitulla reunalla on jo vaakasuora rajoitus! + + + + + + + + + Impossible constraint + Mahdoton rajoite + + + + Cannot add a constraint between two external geometries! + Kahden ulkoisen geometrian välille ei voida lisätä rajoitetta! + + + + + + Only sketch and its support is allowed to select + Vain sketsi ja sen tuki on sallittu valinta - - One of the selected has to be on the sketch - Yksi valituista on oltava sketsi + + One of the selected has to be on the sketch + Yksi valituista on oltava sketsi - - - The selected edge is not a line segment - Valittu reuna ei ole viivasegmentillä + + + The selected edge is not a line segment + Valittu reuna ei ole viivasegmentillä - - - The selected edge has already a vertical constraint! - Valitulla reunalla on jo pystysuora rajoite! + + + The selected edge has already a vertical constraint! + Valitulla reunalla on jo pystysuora rajoite! - - The selected item(s) can't accept a horizontal constraint! - The selected item(s) can't accept a horizontal constraint! + + The selected item(s) can't accept a horizontal constraint! + Valitut kohteet eivät voi hyväksyä vaakasuoraa rajoitetta! - - The selected item(s) can't accept a vertical constraint! - The selected item(s) can't accept a vertical constraint! + + The selected item(s) can't accept a vertical constraint! + Valitut kohteet eivät voi hyväksyä pystysuoraa rajoitetta! - - Select entities from the sketch. - Valitse yksiköt sketsistä. + + Select entities from the sketch. + Valitse yksiköt sketsistä. - - Select exactly one entity from the sketch. - Valitse täsmälleen yksi yksikkö sketsistä. + + Select exactly one entity from the sketch. + Valitse täsmälleen yksi yksikkö sketsistä. - - Select one vertex from the sketch. - Select one vertex from the sketch. + + Select one vertex from the sketch. + Valitse yksi kulmapiste luonnoksesta. - - - - - - - Select vertexes from the sketch. - Valitse pisteet luonnoksesta. + + + + + + + Select vertexes from the sketch. + Valitse pisteet luonnoksesta. - Select exactly two vertexes from the sketch. - Valitse kaksi pistettä luonnoksesta. + Select exactly two vertexes from the sketch. + Valitse kaksi pistettä luonnoksesta. - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Valitse täsmälleen yksi viiva tai yksi piste ja yksi viiva tai kaksi pistettä sketsistä. + + + Select exactly one line or one point and one line or two points from the sketch. + Valitse täsmälleen yksi viiva tai yksi piste ja yksi viiva tai kaksi pistettä sketsistä. - - Cannot add a length constraint on an external geometry! - Cannot add a length constraint on an external geometry! + + Cannot add a length constraint on an external geometry! + Ulkoiseen geometriaan ei voida lisätä pituusrajoitetta! - - Cannot add a length constraint on an axis! - Cannot add a length constraint on an axis! + + Cannot add a length constraint on an axis! + Akselille ei voida lisätä pituusrajoitetta! - - - Select exactly one point and one object from the sketch. - Valitse täsmälleen yksi piste ja yksi objekti sketsistä. + + + Select exactly one point and one object from the sketch. + Valitse täsmälleen yksi piste ja yksi objekti sketsistä. - - - - - Select exactly one line or up to two points from the sketch. - Valitse täsmälleen yksi viiva tai enintään kaksi pistettä sketsistä. + + + + + Select exactly one line or up to two points from the sketch. + Valitse täsmälleen yksi viiva tai enintään kaksi pistettä sketsistä. - - Cannot add a horizontal length constraint on an external geometry! - Cannot add a horizontal length constraint on an external geometry! + + Cannot add a horizontal length constraint on an external geometry! + Ulkoiseen geometriaan ei voida lisätä vaakasuoraa pituusrajoitetta! - - Cannot add a horizontal length constraint on an axis! - Cannot add a horizontal length constraint on an axis! + + Cannot add a horizontal length constraint on an axis! + Akselille ei voida lisätä vaakasuoraa pituusrajoitetta! - - Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on an external geometry! + + Cannot add a fixed x-cootdinate constraint on an external geometry! + Ulkoiseen geometriaan ei voida lisätä kiinteää x-koordinaattirajoitetta! - - Cannot add a fixed x-cootdinate constraint on the root point! - Cannot add a fixed x-cootdinate constraint on the root point! + + Cannot add a fixed x-cootdinate constraint on the root point! + Juuripisteeseen ei voida lisätä kiinteää x-koordinaattirajoitetta! - - Cannot add a vertical length constraint on an external geometry! - Cannot add a vertical length constraint on an external geometry! + + Cannot add a vertical length constraint on an external geometry! + Ulkoiseen geometriaan ei voida lisätä pystypituusrajoitetta! - - Cannot add a vertical length constraint on an axis! - Cannot add a vertical length constraint on an axis! + + Cannot add a vertical length constraint on an axis! + Akselille ei voida lisätä vaakapituusrajoitetta! - - Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on an external geometry! + + Cannot add a fixed y-cootdinate constraint on an external geometry! + Ulkoiseen geometriaan ei voida lisätä kiinteää y-koordinaattirajoitetta! - - Cannot add a fixed y-cootdinate constraint on the root point! - Cannot add a fixed y-cootdinate constraint on the root point! + + Cannot add a fixed y-cootdinate constraint on the root point! + Juuripisteeseen ei voida lisätä kiinteää y-koordinaattirajoitetta! - - Select two or more lines from the sketch. - Valitse kaksi tai useampi viiva sketsistä. + + Select two or more lines from the sketch. + Valitse kaksi tai useampi viiva sketsistä. - - Select at least two lines from the sketch. - Valitse vähintään kaksi viivaa sketsistä. + + Select at least two lines from the sketch. + Valitse vähintään kaksi viivaa sketsistä. - - Select a valid line - Valitse kelvollinen viiva + + Select a valid line + Valitse kelvollinen viiva - - The selected edge is not a valid line - Valittu reuna ei ole kelvollinen viiva + + The selected edge is not a valid line + Valittu reuna ei ole kelvollinen viiva - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + Yhdistämättömille pisteille ei voida lisätä samansuuntausuusrajoitetta! - - The selected points should be end points of arcs and lines. - The selected points should be end points of arcs and lines. + + The selected points should be end points of arcs and lines. + Valittujen pisteiden pitäisi olla kaarien tai viivojen päätepisteitä. - - The selected point should be an end point of an arc or line. - The selected point should be an end point of an arc or line. + + The selected point should be an end point of an arc or line. + Valitun pisteen pitäisi olla kaaren tai suoran päätepiste. - - The selected edge should be an arc, line or circle. - The selected edge should be an arc, line or circle. + + The selected edge should be an arc, line or circle. + Valitun reunan pitäisi olla kaari, viiva tai ympyrä. - - One of the selected edges should be a line. - One of the selected edges should be a line. + + One of the selected edges should be a line. + Yhden valituista reunoista pitäisi olla viiva. - - - Cannot add a tangency constraint at an unconnected point! - Cannot add a tangency constraint at an unconnected point! + + + Cannot add a tangency constraint at an unconnected point! + Yhdistämättömään pisteeseen ei voi lisätä samansuuntaisuusrajoitetta! - - - - Select exactly one arc or circle from the sketch. - Valitse täsmälleen yksi kaari tai ympyrä sketsistä. + + + + Select exactly one arc or circle from the sketch. + Valitse täsmälleen yksi kaari tai ympyrä sketsistä. - - Select one or two lines from the sketch. - Select one or two lines from the sketch. + + Select one or two lines from the sketch. + Valitse luonnoksesta yksi tai kaksi viivaa. - - Cannot add an angle constraint on an external geometry! - Cannot add an angle constraint on an external geometry! + + Cannot add an angle constraint on an external geometry! + Ulkoiseen geometriaan ei voida lisätä kulmarajoitetta! - - Cannot add an angle constraint on an axis! - Cannot add an angle constraint on an axis! + + Cannot add an angle constraint on an axis! + Akseliin ei voi lisätä kulmarajoitetta! - - Select exactly one or two lines from the sketch. - Valitse sketsistä täsmälleen yksi tai kaksi viivaa. + + Select exactly one or two lines from the sketch. + Valitse sketsistä täsmälleen yksi tai kaksi viivaa. - - Select two edges from the sketch. - Valitse kaksi reunaa sketsistä. + + Select two edges from the sketch. + Valitse kaksi reunaa sketsistä. - - Select atleast two lines from the sketch. - Valitse vähintään kaksi viivaa sketsistä. + + Select atleast two lines from the sketch. + Valitse vähintään kaksi viivaa sketsistä. - - Select two or more compatible edges - Select two or more compatible edges + + Select two or more compatible edges + Valitse yksi tai useampi yhteensopiva reuna - - Sketch axes cannot be used in equality constraints - Sketch axes cannot be used in equality constraints + + Sketch axes cannot be used in equality constraints + Luonnoksen akseleita ei voida käyttää yhtäsuuruusrajoitteina - - - Select two or more edges of similar type - Select two or more edges of similar type + + + Select two or more edges of similar type + Valitse yksi tai useampi samantyyppinen reuna - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - Cannot add a constraint between external geometries! - Cannot add a constraint between external geometries! + + Cannot add a constraint between external geometries! + Ulkoisten geometrioiden välille ei voi lisätä rajoitetta! - - - Cannot add a symmetry constraint between a line and its end points! - Cannot add a symmetry constraint between a line and its end points! + + + Cannot add a symmetry constraint between a line and its end points! + Viivan ja sen päätepisteiden välille ei voi lisätä symmetriarajoitetta! - Select exactly two same geometries - Valitse täsmälleen kaksi samanlaista geometriaa + Select exactly two same geometries + Valitse täsmälleen kaksi samanlaista geometriaa - Select valid geometries - Valitse kelvollinen geometria + Select valid geometries + Valitse kelvollinen geometria - Select geometry of similar type - Valitse samantyyppinen geometria + Select geometry of similar type + Valitse samantyyppinen geometria - Select two points and one line from the sketch. - Valitse kaksi pistettä ja yksi viiva sketsistä. + Select two points and one line from the sketch. + Valitse kaksi pistettä ja yksi viiva sketsistä. - Select exactly one line from the sketch. - Valitse yksi viiva luonnoksesta. + Select exactly one line from the sketch. + Valitse yksi viiva luonnoksesta. - Select two lines from the sketch. - Valitse kaksi viivaa luonnoksesta. + Select two lines from the sketch. + Valitse kaksi viivaa luonnoksesta. - Select exactly two lines from the sketch. - Valitse kaksi viivaa luonnoksesta. + Select exactly two lines from the sketch. + Valitse kaksi viivaa luonnoksesta. - - - Select two entities from the sketch. - Valitse kaksi yksikköä sketsistä. + + + Select two entities from the sketch. + Valitse kaksi yksikköä sketsistä. - - - - - Select exactly two entities from the sketch. - Valitse täsmälleen kaksi yksikköä sketsistä. + + + + + Select exactly two entities from the sketch. + Valitse täsmälleen kaksi yksikköä sketsistä. - - Edit sketch - Muokkaa luonnosta + + Edit sketch + Muokkaa luonnosta - - A dialog is already open in the task panel - Valintaikkuna on jo avoinna tehtäväpaneelissa + + A dialog is already open in the task panel + Valintaikkuna on jo avoinna tehtäväpaneelissa - - Do you want to close this dialog? - Haluatko sulkea tämän valintaikkunan? + + Do you want to close this dialog? + Haluatko sulkea tämän valintaikkunan? - - Several sub-elements selected - Valittu useita alielementtejä + + Several sub-elements selected + Valittu useita alielementtejä - - You have to select a single face as support for a sketch! - Sinun on valittava yksittäinen pinta sketsille! + + You have to select a single face as support for a sketch! + Sinun on valittava yksittäinen pinta sketsille! - - No support face selected - Pintaa ei ole valittu + + No support face selected + Pintaa ei ole valittu - - You have to select a face as support for a sketch! - Sinun on valittava pinta sketsille! + + You have to select a face as support for a sketch! + Sinun on valittava pinta sketsille! - - No planar support - Ei tukea tasoille + + No planar support + Ei tukea tasoille - - You need a planar face as support for a sketch! - Tarvitset tasopinnan tuen sketsille! + + You need a planar face as support for a sketch! + Tarvitset tasopinnan tuen sketsille! - - Distance constraint - Etäisyys rajoite + + Distance constraint + Etäisyys rajoite - - Not allowed to edit the datum because the sketch contains conflicting constraints - Tietoja ei voi muokata, koska sketsi sisältää ristiriitaisia rajoitteita + + Not allowed to edit the datum because the sketch contains conflicting constraints + Tietoja ei voi muokata, koska sketsi sisältää ristiriitaisia rajoitteita - - Dimensional constraint - Mittarajoite + + Dimensional constraint + Mittarajoite - - Display - + + Display + Näyttö - - + + SketchOrientationDialog - Choose orientation - Valitse suunta + Choose orientation + Valitse suunta - Sketch orientation - Sketsin suunta + Sketch orientation + Sketsin suunta - XY-Plane - XY-taso + XY-Plane + XY-taso - XZ-Plane - XZ-taso + XZ-Plane + XZ-taso - YZ-Plane - YZ-taso + YZ-Plane + YZ-taso - Reverse direction - Vastakkainen suunta + Reverse direction + Vastakkainen suunta - Offset: - Siirtymä: + Offset: + Siirtymä: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + Muuta arvoa - - Rename - + + Rename + Nimeä uudelleen - - Delete - + + Delete + Poista - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + Insert angle - - Angle: - + + Angle: + Kulma: - - Insert radius - + + Insert radius + Insert radius - - Radius: - + + Radius: + Säde: - - Insert length - + + Insert length + Insert length - - Length: - + + Length: + Pituus: - - + + SketcherGui::InsertDatum - - Insert datum - Lisää päiväys + + Insert datum + Lisää päiväys - - datum: - päiväys: + + datum: + päiväys: - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Valitse suunta + + Choose orientation + Valitse suunta - - Sketch orientation - Sketsin suunta + + Sketch orientation + Sketsin suunta - - XY-Plane - XY-taso + + XY-Plane + XY-taso - - XZ-Plane - XZ-taso + + XZ-Plane + XZ-taso - - YZ-Plane - YZ-taso + + YZ-Plane + YZ-taso - - Reverse direction - Vastakkainen suunta + + Reverse direction + Vastakkainen suunta - - Offset: - Siirtymä: + + Offset: + Siirtymä: - - + + SketcherGui::SketcherSettings - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Sketcher colors - + + Sketcher colors + Sketcher colors - - Default edge color - + + Default edge color + Default edge color - - - The color of edges being edited - + + + The color of edges being edited + The color of edges being edited - - Default vertex color - + + Default vertex color + Default vertex color - - - The color of vertices being edited - + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - + + Edit edge color + Edit edge color - - Edit vertex color - + + Edit vertex color + Edit vertex color - - Construction geometry - + + Construction geometry + Rakenteen geometria - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - External geometry + + External geometry + Ulkoinen geometria - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constrain color - + + Constrain color + Constrain color - - Datum color - + + Datum color + Datum color - - Datum text size - + + Datum text size + Datum text size - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + Default vertex size - - Default line width - + + Default line width + Default line width - - Cursor text color - + + Cursor text color + Cursor text color - - Sketch editing - + + Sketch editing + Sketch editing - - Font size - + + Font size + Font size - - Grid line pattern - + + Grid line pattern + Grid line pattern - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + No missing coincidences - - No missing coincidences found - + + No missing coincidences found + No missing coincidences found - - Missing coincidences - + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - + + %1 missing coincidences found + %1 missing coincidences found - - + + SketcherGui::TaskSketcherConstrains - - Form - Lomake + + Form + Lomake - - Filter: - Suodatin: + + Filter: + Suodatin: - - All - Kaikki + + All + Kaikki - - Normal - Normaali + + Normal + Normaali - - Datums - Päiväykset + + Datums + Päiväykset - - Named - Nimetty + + Named + Nimetty - - Constraints - Rajoitteet + + Constraints + Rajoitteet - - + + SketcherGui::TaskSketcherGeneral - - Form - Lomake + + Form + Lomake - - Show grid - + + Show grid + Show grid - - Grid size: - Ruudukon koko: + + Grid size: + Ruudukon koko: - - mm - + + mm + mm - - Grid snap - Kohdista ruudukkoon + + Grid snap + Kohdista ruudukkoon - Unsolved - Ratkaisematta + Unsolved + Ratkaisematta - Grid Snap - Ruudukkoon kohdistus + Grid Snap + Ruudukkoon kohdistus - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.2 mm - 0.2 mm + 0.2 mm + 0.2 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - 10 m - 10 m + 10 m + 10 m - 20 m - 20 m + 20 m + 20 m - - Auto constraints - Automaattiset rajoitteet + + Auto constraints + Automaattiset rajoitteet - auto constraints - auto constraints + auto constraints + auto constraints - - Edit controls - Muokkaa säätöjä + + Edit controls + Muokkaa säätöjä - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Ratkaisimen viestit + + Solver messages + Ratkaisimen viestit - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Sketcher validation - - Missing coincidences - + + Missing coincidences + Missing coincidences - - Tolerance: - + + Tolerance: + Tolerance: - - Find - + + Find + Find - - Fix - + + Fix + Fix - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - Please remove the following constraint: + + Please remove the following constraint: + Poista seuraava rajoite: - - Please remove at least one of the following constraints: - Please remove at least one of the following constraints: + + Please remove at least one of the following constraints: + Poista ainakin yksi seuraavista rajoitteista: - - Please remove the following redundant constraint: - Please remove the following redundant constraint: + + Please remove the following redundant constraint: + Poista seuraava turha rajoite: - - Please remove the following redundant constraints: - Please remove the following redundant constraints: + + Please remove the following redundant constraints: + Poista seuraavat turhat rajoitteet: - - Empty sketch - Empty sketch + + Empty sketch + Tyhjä luonnos - - Over-constrained sketch - Over-constrained sketch + + Over-constrained sketch + Ylirajoitteinen luonnos - - Sketch contains conflicting constraints - Sketch contains conflicting constraints + + Sketch contains conflicting constraints + Luonnos sisältää ristiriitaisia rajoitteita - - Sketch contains redundant constraints - Sketch contains redundant constraints + + Sketch contains redundant constraints + Luonnos sisältää tarpeettomia rajoituksia - - Fully constrained sketch - Fully constrained sketch + + Fully constrained sketch + Täysin rajoitettu luonnos - - Under-constrained sketch with 1 degree of freedom - Under-constrained sketch with 1 degree of freedom + + Under-constrained sketch with 1 degree of freedom + Liian vähän rajoitettu luonnos jossa on 1 vapausaste - - Under-constrained sketch with %1 degrees of freedom - Under-constrained sketch with %1 degrees of freedom + + Under-constrained sketch with %1 degrees of freedom + Liian vähän rajoitettu luonnos jossa on %1 vapausastetta - - Solved in %1 sec - Solved in %1 sec + + Solved in %1 sec + Ratkaistu %1 sekunnissa - - Unsolved (%1 sec) - Unsolved (%1 sec) + + Unsolved (%1 sec) + Ratkaisematta (%1 sekuntia) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + Sketch with a support face cannot be reoriented. +Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Rajoitteet + Constraints + Rajoitteet - - + + TaskSketcherCreateCommands - Appearance - Ulkoasu + Appearance + Ulkoasu - - + + TaskSketcherGeneral - Edit controls - Muokkaa säätöjä + Edit controls + Muokkaa säätöjä - - + + TaskSketcherMessages - - Form - Lomake + + Form + Lomake - - Undefined degrees of freedom - Vapausasteet määtittelemättä + + Undefined degrees of freedom + Vapausasteet määtittelemättä - - Not solved yet - Ei ole vielä ratkaistu + + Not solved yet + Ei ole vielä ratkaistu - - + + Workbench - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Sketcher geometries - Sketsin geometriat + + Sketcher geometries + Sketsin geometriat - Sketcher geoms - Luonnostelijan geometriat + Sketcher geoms + Luonnostelijan geometriat - - Sketcher constraints - Sketsin rajoitteet + + Sketcher 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sur périmètre - - + + CmdSketcherCompCreateCircle - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create circle - Créer un cercle + + Create circle + Créer un cercle - - Create a circle in the sketcher - + + Create a circle in the sketcher + Créer un cercle dans l'esquisse - - Center and rim point - + + Center and rim point + Point de centre et de bord - - 3 rim points - + + 3 rim points + Cercle par 3 points - - + + CmdSketcherConstrainAngle - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain angle - Contrainte angulaire + + Constrain angle + Contrainte angulaire - - Fix the angle of a line or the angle between two lines - Fixer l'angle d'une ligne ou l'angle entre deux lignes + + Fix the angle of a line or the angle between two lines + Fixer l'angle d'une ligne ou l'angle entre deux lignes - - + + CmdSketcherConstrainCoincident - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain coincident - Contrainte coïncidente + + Constrain coincident + Contrainte coïncidente - - Create a coincident constraint on the selected item - Créer une contrainte coïncidente sur les éléments sélectionnés + + Create a coincident constraint on the selected item + Créer une contrainte coïncidente sur les éléments sélectionnés - - + + CmdSketcherConstrainDistance - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain distance - Contrainte dimensionnelle + + Constrain distance + Contrainte dimensionnelle - - Fix a length of a line or the distance between a line and a vertex - Fixer la longueur d'une ligne ou la distance entre une ligne et un point + + Fix a length of a line or the distance between a line and a vertex + Fixer la longueur d'une ligne ou la distance entre une ligne et un point - - + + CmdSketcherConstrainDistanceX - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain horizontal distance - Contrainte distance horizontale + + Constrain horizontal distance + Contrainte distance horizontale - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Contraindre distance verticale - - Fix the horizontal distance between two points or line ends - Fixer la distance horizontale entre deux points ou extrémités de ligne + + Fix the horizontal distance between two points or line ends + Fixer la distance horizontale entre deux points ou extrémités de ligne - - + + CmdSketcherConstrainDistanceY - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Contraindre distance verticale - Constrain horizontal distance - Contrainte distance horizontale + Constrain horizontal distance + Contrainte distance horizontale - - Fix the vertical distance between two points or line ends - Fixer la distance verticale entre deux points ou extrémités de ligne + + Fix the vertical distance between two points or line ends + Fixer la distance verticale entre deux points ou extrémités de ligne - - + + CmdSketcherConstrainEqual - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain equal - Contrainte d'égalité + + Constrain equal + Contrainte d'égalité - - Create an equality constraint between two lines or between circles and arcs - Créer une contrainte d'égalité entre deux lignes ou entre des cercles et/ou des arcs + + Create an equality constraint between two lines or between circles and arcs + Créer une contrainte d'égalité entre deux lignes ou entre des cercles et/ou des arcs - - + + CmdSketcherConstrainHorizontal - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain horizontally - Contrainte horizontale + + Constrain horizontally + Contrainte horizontale - - Create a horizontal constraint on the selected item - Créer une contrainte horizontale sur l'élément sélectionné + + Create a horizontal constraint on the selected item + Créer une contrainte horizontale sur l'élément sélectionné - - + + CmdSketcherConstrainLock - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain lock - Contrainte fixe + + Constrain lock + Contrainte fixe - - Create a lock constraint on the selected item - Créer une contrainte fixe sur l'élément sélectionné + + Create a lock constraint on the selected item + Créer une contrainte fixe sur l'élément sélectionné - - + + CmdSketcherConstrainParallel - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain parallel - Contrainte parallèle + + Constrain parallel + Contrainte parallèle - - Create a parallel constraint between two lines - Créer une contrainte parallèle entre deux lignes + + Create a parallel constraint between two lines + Créer une contrainte parallèle entre deux lignes - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain perpendicular - Contrainte perpendiculaire + + Constrain perpendicular + Contrainte perpendiculaire - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + Créer une contrainte de perpendicularité entre deux lignes - Create a Perpendicular constraint between two lines - Créer une contrainte perpendiculaire entre deux lignes + Create a Perpendicular constraint between two lines + Créer une contrainte perpendiculaire entre deux lignes - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain point onto object - Contrainte point sur objet + + Constrain point onto object + Contrainte point sur objet - - Fix a point onto an object - Fixer un point sur un objet + + Fix a point onto an object + Fixer un point sur un objet - - + + CmdSketcherConstrainRadius - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain radius - Contrainte radiale + + Constrain radius + Contrainte radiale - - Fix the radius of a circle or an arc - Fixer le rayon d'un cercle ou d'un arc + + Fix the radius of a circle or an arc + Fixer le rayon d'un cercle ou d'un arc - - + + CmdSketcherConstrainSymmetric - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain symmetrical - Contrainte symétrique + + Constrain symmetrical + Contrainte symétrique - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + Créer une contrainte de symétrie entre deux points par rapport à une ligne ou un point - Create an symmetry constraint between two points with respect to a line - Créer une contrainte symétrique entre deux points par rapport à une ligne + Create an symmetry constraint between two points with respect to a line + Créer une contrainte symétrique entre deux points par rapport à une ligne - - + + CmdSketcherConstrainTangent - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain tangent - Contrainte tangente + + Constrain tangent + Contrainte tangente - - Create a tangent constraint between two entities - Créer une contrainte tangente entre deux entités + + Create a tangent constraint between two entities + Créer une contrainte tangente entre deux entités - - + + CmdSketcherConstrainVertical - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain vertically - Contrainte verticale + + Constrain vertically + Contrainte verticale - - Create a vertical constraint on the selected item - Créer une contrainte verticale sur l'élément sélectionné + + Create a vertical constraint on the selected item + Créer une contrainte verticale sur l'élément sélectionné - - + + CmdSketcherCreate3PointArc - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create arc by three points - + + Create arc by three points + Arc par 3 points - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Créer un arc par les point d'extrémités et un point sur l'arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create circle by three points - + + Create circle by three points + Créer un cercle par trois points - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + Créer un cercle par 3 points de périmetre - - + + CmdSketcherCreateArc - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create arc by center - + + Create arc by center + Créer un arc à partir du centre - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Créer un arc par son centre et ses points d'extrémité - Create arc - Créer un arc + Create arc + Créer un arc - Create an arc in the sketch - Créer un arc dans l'esquisse + Create an arc in the sketch + Créer un arc dans l'esquisse - - + + CmdSketcherCreateCircle - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create circle - Créer un cercle + + Create circle + Créer un cercle - - Create a circle in the sketch - Créer un cercle dans l'esquisse + + Create a circle in the sketch + Créer un cercle dans l'esquisse - - + + CmdSketcherCreateDraftLine - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create draft line - Créer une ligne de construction + + Create draft line + Créer une ligne de construction - - Create a draft line in the sketch - Créer une ligne de construction dans l'esquisse + + Create a draft line in the sketch + Créer une ligne de construction dans l'esquisse - - + + CmdSketcherCreateFillet - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create fillet - Créer un congé + + Create fillet + Créer un congé - Create a fillet between two lines or at a coincidental point - Crée un congé entre deux lignes ou deux sommets coïncidents + Create a fillet between two lines or at a coincidental point + Crée un congé entre deux lignes ou deux sommets coïncidents - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Créer un congé entre deux lignes ou un sur un sommet coïncident - - + + CmdSketcherCreateLine - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create line - Créer une ligne + + Create line + Créer une ligne - - Create a line in the sketch - Créer une ligne dans l'esquisse + + Create a line in the sketch + Créer une ligne dans l'esquisse - - + + CmdSketcherCreatePoint - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create point - Créer un point + + Create point + Créer un point - - Create a point in the sketch - Créer un point dans l'esquisse + + Create a point in the sketch + Créer un point dans l'esquisse - - + + CmdSketcherCreatePolyline - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create polyline - Créer une polyligne + + Create polyline + Créer une polyligne - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + Créer une polyligne. 'M' pour basculer entre les comportements - Create a polyline in the sketch - Créer une polyligne dans l'esquisse + Create a polyline in the sketch + Créer une polyligne dans l'esquisse - - + + CmdSketcherCreateRectangle - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create rectangle - Créer un rectangle + + Create rectangle + Créer un rectangle - - Create a rectangle in the sketch - Créer un rectangle dans l'esquisse + + Create a rectangle in the sketch + Créer un rectangle dans l'esquisse - - + + CmdSketcherCreateSlot - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create slot - + + Create slot + Créer une rainure - - Create a slot in the sketch - + + Create a slot in the sketch + Créer un rainure dans l'esquisse - - + + CmdSketcherCreateText - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create text - Insérer du texte + + Create text + Insérer du texte - - Create text in the sketch - Insérer un texte dans l'esquisse + + Create text in the sketch + Insérer un texte dans l'esquisse - - + + CmdSketcherExternal - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - External geometry - Géométrie externe + + External geometry + Géométrie externe - - Create an edge linked to an external geometry - Créer une arête liée à une géométrie externe. + + Create an edge linked to an external geometry + Créer une arête liée à une géométrie externe. - - + + CmdSketcherLeaveSketch - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Leave sketch - Quitter l'esquisse + + Leave sketch + Quitter l'esquisse - - Close the editing of the sketch - Sortir de l'édition de l'esquisse + + Close the editing of the sketch + Sortir de l'édition de l'esquisse - - + + CmdSketcherMapSketch - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Map sketch to face... - Appliquer une esquisse sur une face... + + Map sketch to face... + Appliquer une esquisse sur une face... - - Map a sketch to a face - Appliquer une esquisse sur une face + + Map a sketch to a face + Appliquer une esquisse sur une face - - + + CmdSketcherNewSketch - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create sketch - Créer une esquisse + + Create sketch + Créer une esquisse - - Create a new or edit the selected sketch - Créer une nouvelle esquisse ou modifier l'esquisse sélectionnée + + Create a new or edit the selected sketch + Créer une nouvelle esquisse ou modifier l'esquisse sélectionnée - Create a new sketch - Créer une nouvelle esquisse + Create a new sketch + Créer une nouvelle esquisse - - + + CmdSketcherNewSketchSF - Sketcher - Esquisseur + Sketcher + Esquisseur - Sketchflat sketch - Esquisse Sketchflat + Sketchflat sketch + Esquisse Sketchflat - Create a new sketchflat sketch by starting externel editor - Créer une nouvelle esquisse Sketchflat en lançant l'éditeur externe + Create a new sketchflat sketch by starting externel editor + Créer une nouvelle esquisse Sketchflat en lançant l'éditeur externe - - + + CmdSketcherReorientSketch - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Reorient sketch... - + + Reorient sketch... + Réorienter l'esquisse... - - Reorient the selected sketch - + + Reorient the selected sketch + Réorienter l'esquisse sélectionnée - - + + CmdSketcherToggleConstruction - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Toggle construction line - Basculer ligne de construction + + Toggle construction line + Basculer ligne de construction - - Toggles the currently selected lines to/from construction mode - Bascule les lignes sélectionnées vers le/du mode de construction + + Toggles the currently selected lines to/from construction mode + Bascule les lignes sélectionnées vers le/du mode de construction - - + + CmdSketcherTrimming - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Trim edge - Ajuster l'arête + + Trim edge + Ajuster l'arête - - Trim an edge with respect to the picked position - Ajuster une arête par rapport à la position sélectionnée. + + Trim an edge with respect to the picked position + Ajuster une arête par rapport à la position sélectionnée. - Trims an edge with respect to the picked position - Ajuste une arête par rapport à la position sélectionnée + Trims an edge with respect to the picked position + Ajuste une arête par rapport à la position sélectionnée - - + + CmdSketcherValidateSketch - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Validate sketch... - + + Validate sketch... + Valider l'esquisse... - - Validate sketch - + + Validate sketch + Valider l'esquisse - - Wrong selection - Mauvaise sélection + + Wrong selection + Mauvaise sélection - - Select one sketch, please. - + + Select one sketch, please. + Sélectionnez une esquisse. - - + + CmdSketcherViewSketch - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - View sketch - Vue de l'esquisse + + View sketch + Vue de l'esquisse - - View sketch perpendicular to sketch plane - Vue normale au plan d'esquisse + + View sketch perpendicular to sketch plane + Vue normale au plan d'esquisse - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Apparence + + Appearance + Apparence - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Mauvaise sélection - - - - Select edge(s) from the sketch. - Sélectionnez une ou des arêtes de l'esquisse. - - - - - Select an edge from the sketch. - Sélectionnez une arête de l'esquisse. - - - - - Double constraint - Double contrainte - - - - - The selected edge has already a horizontal constraint! - L'arête sélectionnée a déjà une contrainte horizontale ! - - - - - - - - - Impossible constraint - Contrainte impossible - - - - Cannot add a constraint between two external geometries! - Impossible d'ajouter une contrainte entre deux géométries externes ! - - - - - - Only sketch and its support is allowed to select - Seule la sélection d'une esquisse et de sa face de support est permise + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Mauvaise sélection + + + + Select edge(s) from the sketch. + Sélectionnez une ou des arêtes de l'esquisse. + + + + + Select an edge from the sketch. + Sélectionnez une arête de l'esquisse. + + + + + Double constraint + Double contrainte + + + + + The selected edge has already a horizontal constraint! + L'arête sélectionnée a déjà une contrainte horizontale ! + + + + + + + + + Impossible constraint + Contrainte impossible + + + + Cannot add a constraint between two external geometries! + Impossible d'ajouter une contrainte entre deux géométries externes ! + + + + + + Only sketch and its support is allowed to select + Seule la sélection d'une esquisse et de sa face de support est permise - - One of the selected has to be on the sketch - Un des éléments sélectionnés doit être dans l'esquisse + + One of the selected has to be on the sketch + Un des éléments sélectionnés doit être dans l'esquisse - - - The selected edge is not a line segment - L'arête sélectionnée n'est pas un segment de ligne + + + The selected edge is not a line segment + L'arête sélectionnée n'est pas un segment de ligne - - - The selected edge has already a vertical constraint! - L'arête sélectionnée a déjà une contrainte verticale ! + + + The selected edge has already a vertical constraint! + L'arête sélectionnée a déjà une contrainte verticale ! - - The selected item(s) can't accept a horizontal constraint! - Le(s) élément(s) sélectionné(s) ne peu(ven)t pas accepter de contrainte horizontale! + + The selected item(s) can't accept a horizontal constraint! + Le(s) élément(s) sélectionné(s) ne peu(ven)t pas accepter de contrainte horizontale! - - The selected item(s) can't accept a vertical constraint! - Le(s) élément(s) sélectionné(s) ne peu(ven)t pas accepter de contrainte verticale! + + The selected item(s) can't accept a vertical constraint! + Le(s) élément(s) sélectionné(s) ne peu(ven)t pas accepter de contrainte verticale! - - Select entities from the sketch. - Sélectionnez des entités de l'esquisse. + + Select entities from the sketch. + Sélectionnez des entités de l'esquisse. - - Select exactly one entity from the sketch. - Sélectionnez seulement une entité de l'esquisse. + + Select exactly one entity from the sketch. + Sélectionnez seulement une entité de l'esquisse. - - Select one vertex from the sketch. - Sélectionner un sommet dans l'esquisse. + + Select one vertex from the sketch. + Sélectionner un sommet dans l'esquisse. - - - - - - - Select vertexes from the sketch. - Sélectionnez les sommets de l'esquisse. + + + + + + + Select vertexes from the sketch. + Sélectionnez les sommets de l'esquisse. - Select exactly two vertexes from the sketch. - Sélectionnez exactement deux sommets de l'esquisse. + Select exactly two vertexes from the sketch. + Sélectionnez exactement deux sommets de l'esquisse. - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Sélectionnez deux sommets de l'esquisse ou plus. - - - Select exactly one line or one point and one line or two points from the sketch. - Sélectionnez soit une seule ligne, ou un point et une ligne, ou deux points de l'esquisse. + + + Select exactly one line or one point and one line or two points from the sketch. + Sélectionnez soit une seule ligne, ou un point et une ligne, ou deux points de l'esquisse. - - Cannot add a length constraint on an external geometry! - Impossible d'ajouter une contrainte de longueur sur une géométrie externe! + + Cannot add a length constraint on an external geometry! + Impossible d'ajouter une contrainte de longueur sur une géométrie externe! - - Cannot add a length constraint on an axis! - Impossible d'ajouter une contrainte de longueur sur un axe ! + + Cannot add a length constraint on an axis! + Impossible d'ajouter une contrainte de longueur sur un axe ! - - - Select exactly one point and one object from the sketch. - Sélectionnez exactement un point et un objet de l'esquisse. + + + Select exactly one point and one object from the sketch. + Sélectionnez exactement un point et un objet de l'esquisse. - - - - - Select exactly one line or up to two points from the sketch. - Sélectionnez soit une seule ligne ou jusqu'à deux points de l'esquisse. + + + + + Select exactly one line or up to two points from the sketch. + Sélectionnez soit une seule ligne ou jusqu'à deux points de l'esquisse. - - Cannot add a horizontal length constraint on an external geometry! - Impossible d'ajouter une contrainte de longueur horizontale sur une géométrie externe! + + Cannot add a horizontal length constraint on an external geometry! + Impossible d'ajouter une contrainte de longueur horizontale sur une géométrie externe! - - Cannot add a horizontal length constraint on an axis! - Impossible d'ajouter une contrainte de longueur horizontale sur un axe ! + + Cannot add a horizontal length constraint on an axis! + Impossible d'ajouter une contrainte de longueur horizontale sur un axe ! - - Cannot add a fixed x-cootdinate constraint on an external geometry! - Impossible d'ajouter une contrainte fixe en X sur une géométrie externe ! + + Cannot add a fixed x-cootdinate constraint on an external geometry! + Impossible d'ajouter une contrainte fixe en X sur une géométrie externe ! - - Cannot add a fixed x-cootdinate constraint on the root point! - Impossible d'ajouter une contrainte fixe en X sur le point d'origine ! + + Cannot add a fixed x-cootdinate constraint on the root point! + Impossible d'ajouter une contrainte fixe en X sur le point d'origine ! - - Cannot add a vertical length constraint on an external geometry! - Impossible d'ajouter une contrainte de longueur verticale sur une géométrie externe! + + Cannot add a vertical length constraint on an external geometry! + Impossible d'ajouter une contrainte de longueur verticale sur une géométrie externe! - - Cannot add a vertical length constraint on an axis! - Impossible d'ajouter une contrainte de longueur verticale sur un axe ! + + Cannot add a vertical length constraint on an axis! + Impossible d'ajouter une contrainte de longueur verticale sur un axe ! - - Cannot add a fixed y-cootdinate constraint on an external geometry! - Impossible d'ajouter une contrainte fixe en Y sur une géométrie externe! + + Cannot add a fixed y-cootdinate constraint on an external geometry! + Impossible d'ajouter une contrainte fixe en Y sur une géométrie externe! - - Cannot add a fixed y-cootdinate constraint on the root point! - Impossible d'ajouter une contrainte fixe en Y sur le point d'origine! + + Cannot add a fixed y-cootdinate constraint on the root point! + Impossible d'ajouter une contrainte fixe en Y sur le point d'origine! - - Select two or more lines from the sketch. - Sélectionnez au moins deux lignes de l'esquisse. + + Select two or more lines from the sketch. + Sélectionnez au moins deux lignes de l'esquisse. - - Select at least two lines from the sketch. - Sélectionner au moins deux lignes de l'esquisse. + + Select at least two lines from the sketch. + Sélectionner au moins deux lignes de l'esquisse. - - Select a valid line - Sélectionnez une ligne valide + + Select a valid line + Sélectionnez une ligne valide - - The selected edge is not a valid line - L'arête sélectionnée n'est pas une ligne valide + + The selected edge is not a valid line + L'arête sélectionnée n'est pas une ligne valide - - - Cannot add a perpendicularity constraint at an unconnected point! - Impossible d'ajouter une contrainte de perpendicularité sur un point non connecté ! + + + Cannot add a perpendicularity constraint at an unconnected point! + Impossible d'ajouter une contrainte de perpendicularité sur un point non connecté ! - - The selected points should be end points of arcs and lines. - Les points sélectionnés doivent être des extrémités d'arcs et de lignes. + + The selected points should be end points of arcs and lines. + Les points sélectionnés doivent être des extrémités d'arcs et de lignes. - - The selected point should be an end point of an arc or line. - Le point sélectionné doit être une extrémité d'arc ou de ligne. + + The selected point should be an end point of an arc or line. + Le point sélectionné doit être une extrémité d'arc ou de ligne. - - The selected edge should be an arc, line or circle. - L'arête sélectionnée doit être un arc, une ligne ou un cercle. + + The selected edge should be an arc, line or circle. + L'arête sélectionnée doit être un arc, une ligne ou un cercle. - - One of the selected edges should be a line. - Une des arêtes sélectionnées doit être une ligne. + + One of the selected edges should be a line. + Une des arêtes sélectionnées doit être une ligne. - - - Cannot add a tangency constraint at an unconnected point! - Impossible d'ajouter une contrainte de tangence à un point non connecté ! + + + Cannot add a tangency constraint at an unconnected point! + Impossible d'ajouter une contrainte de tangence à un point non connecté ! - - - - Select exactly one arc or circle from the sketch. - Sélectionnez soit un arc ou un cercle de l'esquisse. + + + + Select exactly one arc or circle from the sketch. + Sélectionnez soit un arc ou un cercle de l'esquisse. - - Select one or two lines from the sketch. - Sélectionnez une ou deux lignes de l'esquisse. + + Select one or two lines from the sketch. + Sélectionnez une ou deux lignes de l'esquisse. - - Cannot add an angle constraint on an external geometry! - Impossible d'ajouter de contrainte angulaire sur une géométrie externe! + + Cannot add an angle constraint on an external geometry! + Impossible d'ajouter de contrainte angulaire sur une géométrie externe! - - Cannot add an angle constraint on an axis! - Impossible d'ajouter une contrainte angulaire sur un axe ! + + Cannot add an angle constraint on an axis! + Impossible d'ajouter une contrainte angulaire sur un axe ! - - Select exactly one or two lines from the sketch. - Sélectionnez soit une ou deux lignes de l'esquisse. + + Select exactly one or two lines from the sketch. + Sélectionnez soit une ou deux lignes de l'esquisse. - - Select two edges from the sketch. - Sélectionnez deux arêtes de l'esquisse. + + Select two edges from the sketch. + Sélectionnez deux arêtes de l'esquisse. - - Select atleast two lines from the sketch. - Sélectionner au moins deux lignes de l'esquisse. + + Select atleast two lines from the sketch. + Sélectionner au moins deux lignes de l'esquisse. - - Select two or more compatible edges - Sélectionnez au moins deux arêtes compatibles. + + Select two or more compatible edges + Sélectionnez au moins deux arêtes compatibles. - - Sketch axes cannot be used in equality constraints - Les axes d'esquisse ne peuvent être utilisés dans une contrainte d'égalité. + + Sketch axes cannot be used in equality constraints + Les axes d'esquisse ne peuvent être utilisés dans une contrainte d'égalité. - - - Select two or more edges of similar type - Sélectionnez au moins deux arêtes de même type. + + + Select two or more edges of similar type + Sélectionnez au moins deux arêtes de même type. - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Sélectionnez deux points et une ligne de symétrie, deux points et un point de symétrie, ou une ligne et un point de symétrie dans l'esquisse. - - Cannot add a constraint between external geometries! - Impossible d'ajouter une contrainte entre des géométries externes! + + Cannot add a constraint between external geometries! + Impossible d'ajouter une contrainte entre des géométries externes! - - - Cannot add a symmetry constraint between a line and its end points! - Impossible d'ajouter une contrainte de symétrie entre une ligne et ses points d'extrémité ! + + + Cannot add a symmetry constraint between a line and its end points! + Impossible d'ajouter une contrainte de symétrie entre une ligne et ses points d'extrémité ! - Select exactly two same geometries - Sélectionnez exactement deux géométries semblables + Select exactly two same geometries + Sélectionnez exactement deux géométries semblables - Select valid geometries - Sélectionnez des géométries valides + Select valid geometries + Sélectionnez des géométries valides - Select geometry of similar type - Sélectionnez une géométrie similaire + Select geometry of similar type + Sélectionnez une géométrie similaire - Select two points and one line from the sketch. - Sélectionnez deux points et une ligne de l'esquisse. + Select two points and one line from the sketch. + Sélectionnez deux points et une ligne de l'esquisse. - Select exactly one line from the sketch. - Sélectionnez seulement une ligne dans l'esquisse. + Select exactly one line from the sketch. + Sélectionnez seulement une ligne dans l'esquisse. - Select two lines from the sketch. - Sélectionnez deux lignes dans l'esquisse. + Select two lines from the sketch. + Sélectionnez deux lignes dans l'esquisse. - Select exactly two lines from the sketch. - Sélectionnez exactement deux lignes dans l'esquisse. + Select exactly two lines from the sketch. + Sélectionnez exactement deux lignes dans l'esquisse. - - - Select two entities from the sketch. - Sélectionnez deux entités de l'esquisse. + + + Select two entities from the sketch. + Sélectionnez deux entités de l'esquisse. - - - - - Select exactly two entities from the sketch. - Sélectionnez exactement deux entités de l'esquisse. + + + + + Select exactly two entities from the sketch. + Sélectionnez exactement deux entités de l'esquisse. - - Edit sketch - Modifier l'esquisse + + Edit sketch + Modifier l'esquisse - - A dialog is already open in the task panel - Une boîte de dialogue est déjà ouverte dans le panneau des tâches + + A dialog is already open in the task panel + Une boîte de dialogue est déjà ouverte dans le panneau des tâches - - Do you want to close this dialog? - Voulez-vous fermer cette boîte de dialogue? + + Do you want to close this dialog? + Voulez-vous fermer cette boîte de dialogue? - - Several sub-elements selected - Plusieurs sous-éléments sélectionnés + + Several sub-elements selected + Plusieurs sous-éléments sélectionnés - - You have to select a single face as support for a sketch! - Vous devez sélectionner une seule face comme support pour une esquisse ! + + You have to select a single face as support for a sketch! + Vous devez sélectionner une seule face comme support pour une esquisse ! - - No support face selected - Aucune face de support sélectionnée + + No support face selected + Aucune face de support sélectionnée - - You have to select a face as support for a sketch! - Vous devez sélectionner un plan ou une face plane comme support de l'esquisse ! + + You have to select a face as support for a sketch! + Vous devez sélectionner un plan ou une face plane comme support de l'esquisse ! - - No planar support - Aucun plan de support + + No planar support + Aucun plan de support - - You need a planar face as support for a sketch! - Vous avez besoin d'un plan ou d'une face plane comme support de l'esquisse ! + + You need a planar face as support for a sketch! + Vous avez besoin d'un plan ou d'une face plane comme support de l'esquisse ! - - Distance constraint - Contrainte de distance + + Distance constraint + Contrainte de distance - - Not allowed to edit the datum because the sketch contains conflicting constraints - L'édition de cette valeur n'est pas autorisée car l'esquisse contient des contraintes conflictuelles + + Not allowed to edit the datum because the sketch contains conflicting constraints + L'édition de cette valeur n'est pas autorisée car l'esquisse contient des contraintes conflictuelles - - Dimensional constraint - Contrainte dimensionnelle + + Dimensional constraint + Contrainte dimensionnelle - - Display - + + Display + Affichage - - + + SketchOrientationDialog - Choose orientation - Sélectionner l'orientation + Choose orientation + Sélectionner l'orientation - Sketch orientation - Orientation de l'esquisse + Sketch orientation + Orientation de l'esquisse - XY-Plane - Plan XY + XY-Plane + Plan XY - XZ-Plane - Plan XZ + XZ-Plane + Plan XZ - YZ-Plane - Plan YZ + YZ-Plane + Plan YZ - Reverse direction - Inverser la direction + Reverse direction + Inverser la direction - Offset: - Décalage : + Offset: + Décalage : - - + + SketcherGui::ConstraintView - - Change value - + + Change value + Changer la valeur - - Rename - + + Rename + Renommer - - Delete - + + Delete + Supprimer - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + insérer un angle - - Angle: - + + Angle: + Angle : - - Insert radius - + + Insert radius + insérer un rayon - - Radius: - + + Radius: + Rayon : - - Insert length - + + Insert length + insérer une longueur - - Length: - + + Length: + Longueur : - - + + SketcherGui::InsertDatum - - Insert datum - Insérer référence + + Insert datum + Insérer référence - - datum: - Référence : + + datum: + Référence : - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Sélectionner l'orientation + + Choose orientation + Sélectionner l'orientation - - Sketch orientation - Orientation de l'esquisse + + Sketch orientation + Orientation de l'esquisse - - XY-Plane - Plan XY + + XY-Plane + Plan XY - - XZ-Plane - Plan XZ + + XZ-Plane + Plan XZ - - YZ-Plane - Plan YZ + + YZ-Plane + Plan YZ - - Reverse direction - Inverser la direction + + Reverse direction + Inverser la direction - - Offset: - Décalage : + + Offset: + Décalage : - - + + SketcherGui::SketcherSettings - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Sketcher colors - + + Sketcher colors + Couleur du Sketcher - - Default edge color - + + Default edge color + Couleur d'arête par défaut - - - The color of edges being edited - + + + The color of edges being edited + Couleur de l'arête en cours d'édition - - Default vertex color - + + Default vertex color + Couleur des points par défaut - - - The color of vertices being edited - + + + The color of vertices being edited + Couleur du point en cours d'édition - - Edit edge color - + + Edit edge color + Modifier la couleur des arêtes - - Edit vertex color - + + Edit vertex color + Modifier la couleur des points - - Construction geometry - + + Construction geometry + Géométrie de construction - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + Couleur des éléments de construction en mode édition - - External geometry - Géométrie externe + + External geometry + Géométrie externe - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + Couleur des éléments de géométrie externe dans le mode d'édition - - Fully constrained geometry - + + Fully constrained geometry + Géométrie entièrement contrainte - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + Couleur d'une esquisse entiérement contrainte en mode édition - - Constrain color - + + Constrain color + Couleur des contraintes - - Datum color - + + Datum color + Couleur des données numériques - - Datum text size - + + Datum text size + Taille de texte pour les données numériques - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + Épaisseur de ligne par défaut pour les nouvelles formes - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + Taille des points par défaut - - Default line width - + + Default line width + Largeur de ligne par défaut - - Cursor text color - + + Cursor text color + Couleur du curseur de texte - - Sketch editing - + + Sketch editing + Modification d'esquisse - - Font size - + + Font size + Taille de police - - Grid line pattern - + + Grid line pattern + Motif des lignes de grille - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Demander la valeur après la création d'une contrainte de distance - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + Aucune coïncidence manquante - - No missing coincidences found - + + No missing coincidences found + Aucune coïncidence manquante trouvée - - Missing coincidences - + + Missing coincidences + Coïncidences manquantes - - %1 missing coincidences found - + + %1 missing coincidences found + %1 coïncidences manquantes trouvées - - + + SketcherGui::TaskSketcherConstrains - - Form - Forme + + Form + Forme - - Filter: - Filtre : + + Filter: + Filtre : - - All - Tous + + All + Tous - - Normal - Normal + + Normal + Normal - - Datums - Références + + Datums + Références - - Named - Nommé + + Named + Nommé - - Constraints - Contraintes + + Constraints + Contraintes - - + + SketcherGui::TaskSketcherGeneral - - Form - Forme + + Form + Forme - - Show grid - + + Show grid + Afficher la grille - - Grid size: - Taille de la grille : + + Grid size: + Taille de la grille : - - mm - + + mm + mm - - Grid snap - Ancrage à la grille + + Grid snap + Ancrage à la grille - Unsolved - Non résolu + Unsolved + Non résolu - Grid Snap - Alignement de grille + Grid Snap + Alignement de grille - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.2 mm - 0,2 mm + 0.2 mm + 0,2 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - 10 m - 10 m + 10 m + 10 m - 20 m - 20 m + 20 m + 20 m - - Auto constraints - Contraintes auto + + Auto constraints + Contraintes auto - auto constraints - contraintes automatiques + auto constraints + contraintes automatiques - - Edit controls - Modifier les contrôles + + Edit controls + Modifier les contrôles - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Messages du solveur + + Solver messages + Messages du solveur - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Validation de l'esquisse - - Missing coincidences - + + Missing coincidences + Coïncidences manquantes - - Tolerance: - + + Tolerance: + Tolérance : - - Find - + + Find + Rechercher - - Fix - + + Fix + Réparer - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - Veuillez supprimer la contrainte suivante : + + Please remove the following constraint: + Veuillez supprimer la contrainte suivante : - - Please remove at least one of the following constraints: - Veuillez supprimer au moins une des contraintes suivantes : + + Please remove at least one of the following constraints: + Veuillez supprimer au moins une des contraintes suivantes : - - Please remove the following redundant constraint: - Veuillez supprimer la contrainte redondante suivante : + + Please remove the following redundant constraint: + Veuillez supprimer la contrainte redondante suivante : - - Please remove the following redundant constraints: - Veuillez supprimer les contraintes redondantes suivantes : + + Please remove the following redundant constraints: + Veuillez supprimer les contraintes redondantes suivantes : - - Empty sketch - Esquisse vide + + Empty sketch + Esquisse vide - - Over-constrained sketch - Esquisse sur-contrainte + + Over-constrained sketch + Esquisse sur-contrainte - - Sketch contains conflicting constraints - L'esquisse contient des contraintes conflictuelles + + Sketch contains conflicting constraints + L'esquisse contient des contraintes conflictuelles - - Sketch contains redundant constraints - L'esquisse contient des contraintes redondantes + + Sketch contains redundant constraints + L'esquisse contient des contraintes redondantes - - Fully constrained sketch - Esquisse entièrement contrainte + + Fully constrained sketch + Esquisse entièrement contrainte - - Under-constrained sketch with 1 degree of freedom - Esquisse sous-contrainte avec 1 degré de liberté + + Under-constrained sketch with 1 degree of freedom + Esquisse sous-contrainte avec 1 degré de liberté - - Under-constrained sketch with %1 degrees of freedom - Esquisse sous-contrainte avec %1 degrés de liberté + + Under-constrained sketch with %1 degrees of freedom + Esquisse sous-contrainte avec %1 degrés de liberté - - Solved in %1 sec - Résolu en %1 secondes + + Solved in %1 sec + Résolu en %1 secondes - - Unsolved (%1 sec) - Non résolu (%1 sec) + + Unsolved (%1 sec) + Non résolu (%1 sec) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Créer un arc par les point d'extrémités et un point sur l'arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Créer un arc par 3 points sur arc - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Créer un arc par son centre et ses points d'extrémité - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Créer un cercle par son centre et par un point sur le périmètre - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + L'esquisse a un support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + Une esquisse avec une face de support ne peut pas être réorientée. +Voulez-vous la détacher de son support ? - - + + TaskSketcherConstrains - Constraints - Contraintes + Constraints + Contraintes - - + + TaskSketcherCreateCommands - Appearance - Apparence + Appearance + Apparence - - + + TaskSketcherGeneral - Edit controls - Modifier les contrôles + Edit controls + Modifier les contrôles - - + + TaskSketcherMessages - - Form - Forme + + Form + Forme - - Undefined degrees of freedom - Degrés de liberté non définis + + Undefined degrees of freedom + Degrés de liberté non définis - - Not solved yet - Pas encore résolu + + Not solved yet + Pas encore résolu - - + + Workbench - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Sketcher geometries - Géométries d'esquisse + + Sketcher geometries + Géométries d'esquisse - Sketcher geoms - Géométries + Sketcher geoms + Géométries - - Sketcher constraints - Contraintes d'esquisse + + Sketcher 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z8w)MS?M6GaH(1cmJCX6outX+d>>rW_G9KN=9ieg>ZrTa(`13|IG5%8{XQ`MGWa9** z%!B3~S$Kbqnx+%HD2sP!XnN)!^L?l4xX#yT@K#sw(%a?lN4i0 zs~d2h&~OH$Pj@L=P?~x?$VQh%lS>o2$y<20m!C-vj_=77Qm4uBj8LYToSzgI92+na z;A|zmC!7756BQEjYGq`n?@KDR#895#A24Yf!%P+^xX?(lry_<%9dmbpgnHQIvN^pT zJU6YJ3r`R{M##poaio8F7-<}%CD#i~=FSLBfpskwyUp4qEdPb7scN#-K8i6t>=;D< zbtmn287)^8T+=uH;0IxPBYd}@YGg;HWRnc`__(qo2a zELdY+;dbzw;;LddCS5tXHZO%Z=DikIB6Jj?9)L8I4%Xrq zJN{fSLuj{k~891OHg(+2NBZ|F_HDO|j0 zOQnq!8#s1B6EajSsf-5XGk>?NoedLG$AG&T$%GNt z+$i!!Zafo7e$I_0M||0gf$a2!lV0=8{_=<3WXR!FsWJMF3!%`!gqExt?{YU*^Uj)j F=D*rPJCpzb diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts index a030e1573..50f0244b2 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts @@ -1,1930 +1,1931 @@ - - + + CmdSketcherCompCreateArc - - Sketcher - Skica + + Sketcher + Skica - - Create arc - Napravi luk + + Create arc + Napravi luk - - Create an arc in the sketcher - + + Create an arc in the sketcher + Create an arc in the sketcher - - Center and end points - + + Center and end points + Center and end points - - End points and rim point - + + End points and rim point + End points and rim point - - + + CmdSketcherCompCreateCircle - - Sketcher - Skica + + Sketcher + Skica - - Create circle - Napravi krug + + Create circle + Napravi krug - - Create a circle in the sketcher - + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - + + Center and rim point + Center and rim point - - 3 rim points - + + 3 rim points + 3 rim points - - + + CmdSketcherConstrainAngle - - Sketcher - Skica + + Sketcher + Skica - - Constrain angle - Ograniči kut + + Constrain angle + Ograniči kut - - Fix the angle of a line or the angle between two lines - Fiksiraj kut linije ili kut između dvije linije + + Fix the angle of a line or the angle between two lines + Fiksiraj kut linije ili kut između dvije linije - - + + CmdSketcherConstrainCoincident - - Sketcher - Skica + + Sketcher + Skica - - Constrain coincident - Ograničiti zajedničko + + Constrain coincident + Ograničiti zajedničko - - Create a coincident constraint on the selected item - Napravi zajedničko ograničenje na odabranim jedinicama + + Create a coincident constraint on the selected item + Napravi zajedničko ograničenje na odabranim jedinicama - - + + CmdSketcherConstrainDistance - - Sketcher - Skica + + Sketcher + Skica - - Constrain distance - Ograniči udaljenost + + Constrain distance + Ograniči udaljenost - - Fix a length of a line or the distance between a line and a vertex - Ograniči duljinu linije ili udaljenost između linije i vrha + + Fix a length of a line or the distance between a line and a vertex + Ograniči duljinu linije ili udaljenost između linije i vrha - - + + CmdSketcherConstrainDistanceX - - Sketcher - Skica + + Sketcher + Skica - - Constrain horizontal distance - Ograniči horizontalnu udaljenost + + Constrain horizontal distance + Ograniči horizontalnu udaljenost - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Ograniči horizontalnu udaljenost između dvije točke ili krajeva linije + + Fix the horizontal distance between two points or line ends + Ograniči horizontalnu udaljenost između dvije točke ili krajeva linije - - + + CmdSketcherConstrainDistanceY - - Sketcher - Skica + + Sketcher + Skica - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Ograniči horizontalnu udaljenost + Constrain horizontal distance + Ograniči horizontalnu udaljenost - - Fix the vertical distance between two points or line ends - Ograniči vertikalnu udaljenost između dvije točke ili krajeva linije + + Fix the vertical distance between two points or line ends + Ograniči vertikalnu udaljenost između dvije točke ili krajeva linije - - + + CmdSketcherConstrainEqual - - Sketcher - Skica + + Sketcher + Skica - - Constrain equal - Ograniči jednaku duljinu + + Constrain equal + Ograniči jednaku duljinu - - Create an equality constraint between two lines or between circles and arcs - Napravite ograničenje jednakosti između dvije linije ili između kružnica i lukova + + Create an equality constraint between two lines or between circles and arcs + Napravite ograničenje jednakosti između dvije linije ili između kružnica i lukova - - + + CmdSketcherConstrainHorizontal - - Sketcher - Skica + + Sketcher + Skica - - Constrain horizontally - Ograniči vodoravno + + Constrain horizontally + Ograniči vodoravno - - Create a horizontal constraint on the selected item - Napravi vodoravno ograničenje na odabranoj jedinici + + Create a horizontal constraint on the selected item + Napravi vodoravno ograničenje na odabranoj jedinici - - + + CmdSketcherConstrainLock - - Sketcher - Skica + + Sketcher + Skica - - Constrain lock - Ograniči pomicanje + + Constrain lock + Ograniči pomicanje - - Create a lock constraint on the selected item - Napravi ograničenje fiksiranja na odabranim stavkama + + Create a lock constraint on the selected item + Napravi ograničenje fiksiranja na odabranim stavkama - - + + CmdSketcherConstrainParallel - - Sketcher - Skica + + Sketcher + Skica - - Constrain parallel - Ograniči paralelno + + Constrain parallel + Ograniči paralelno - - Create a parallel constraint between two lines - Napravi paralelno ograničenje između dvije linije + + Create a parallel constraint between two lines + Napravi paralelno ograničenje između dvije linije - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Skica + + Sketcher + Skica - - Constrain perpendicular - Ograniči okomito + + Constrain perpendicular + Ograniči okomito - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines - Create a Perpendicular constraint between two lines - Napravi okomito ograničenje između dvije linije + Create a Perpendicular constraint between two lines + Napravi okomito ograničenje između dvije linije - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Skica + + Sketcher + Skica - - Constrain point onto object - Ograniči točku na objekt + + Constrain point onto object + Ograniči točku na objekt - - Fix a point onto an object - Fiksiraj točku na objekt + + Fix a point onto an object + Fiksiraj točku na objekt - - + + CmdSketcherConstrainRadius - - Sketcher - Skica + + Sketcher + Skica - - Constrain radius - Ograniči radijus + + Constrain radius + Ograniči radijus - - Fix the radius of a circle or an arc - Fiksiraj radijus kruga ili luka + + Fix the radius of a circle or an arc + Fiksiraj radijus kruga ili luka - - + + CmdSketcherConstrainSymmetric - - Sketcher - Skica + + Sketcher + Skica - - Constrain symmetrical - Ograniči simetrijski + + Constrain symmetrical + Ograniči simetrijski - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Napravite simetrijsko ograničenje između dvije točke u odnosu na liniju + Create an symmetry constraint between two points with respect to a line + Napravite simetrijsko ograničenje između dvije točke u odnosu na liniju - - + + CmdSketcherConstrainTangent - - Sketcher - Skica + + Sketcher + Skica - - Constrain tangent - Ograniči tangentno + + Constrain tangent + Ograniči tangentno - - Create a tangent constraint between two entities - Napravi tangentno ograničenje između dva entiteta + + Create a tangent constraint between two entities + Napravi tangentno ograničenje između dva entiteta - - + + CmdSketcherConstrainVertical - - Sketcher - Skica + + Sketcher + Skica - - Constrain vertically - Ograniči okomito + + Constrain vertically + Ograniči okomito - - Create a vertical constraint on the selected item - Napravi okomito ograničenje na odabranoj jedinici + + Create a vertical constraint on the selected item + Napravi okomito ograničenje na odabranoj jedinici - - + + CmdSketcherCreate3PointArc - - Sketcher - Skica + + Sketcher + Skica - - Create arc by three points - + + Create arc by three points + Create arc by three points - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Skica + + Sketcher + Skica - - Create circle by three points - + + Create circle by three points + Create circle by three points - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - Skica + + Sketcher + Skica - - Create arc by center - + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Napravi luk + Create arc + Napravi luk - Create an arc in the sketch - Napravite luk u skici + Create an arc in the sketch + Napravite luk u skici - - + + CmdSketcherCreateCircle - - Sketcher - Skica + + Sketcher + Skica - - Create circle - Napravi krug + + Create circle + Napravi krug - - Create a circle in the sketch - Napravi krug u skici + + Create a circle in the sketch + Napravi krug u skici - - + + CmdSketcherCreateDraftLine - - Sketcher - Skica + + Sketcher + Skica - - Create draft line - Napravi liniju + + Create draft line + Napravi liniju - - Create a draft line in the sketch - Napravi liniju u skici + + Create a draft line in the sketch + Napravi liniju u skici - - + + CmdSketcherCreateFillet - - Sketcher - Skica + + Sketcher + Skica - - Create fillet - Napravi obrub + + Create fillet + Napravi obrub - Create a fillet between two lines or at a coincidental point - Napravi zaobljenje između dvije linija ili u podudarnoj točki + Create a fillet between two lines or at a coincidental point + Napravi zaobljenje između dvije linija ili u podudarnoj točki - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateLine - - Sketcher - Skica + + Sketcher + Skica - - Create line - Napravi liniju + + Create line + Napravi liniju - - Create a line in the sketch - Napravi liniju u skici + + Create a line in the sketch + Napravi liniju u skici - - + + CmdSketcherCreatePoint - - Sketcher - Skica + + Sketcher + Skica - - Create point - Napravi točku + + Create point + Napravi točku - - Create a point in the sketch - Napravi točku u skici + + Create a point in the sketch + Napravi točku u skici - - + + CmdSketcherCreatePolyline - - Sketcher - Skica + + Sketcher + Skica - - Create polyline - Napravi poliliniju + + Create polyline + Napravi poliliniju - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - Napravite poliliniju u skici + Create a polyline in the sketch + Napravite poliliniju u skici - - + + CmdSketcherCreateRectangle - - Sketcher - Skica + + Sketcher + Skica - - Create rectangle - Napravi pravokutnik + + Create rectangle + Napravi pravokutnik - - Create a rectangle in the sketch - Napravi pravokutnik u skici + + Create a rectangle in the sketch + Napravi pravokutnik u skici - - + + CmdSketcherCreateSlot - - Sketcher - Skica + + Sketcher + Skica - - Create slot - + + Create slot + Create slot - - Create a slot in the sketch - + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateText - - Sketcher - Skica + + Sketcher + Skica - - Create text - Napravi tekst + + Create text + Napravi tekst - - Create text in the sketch - Napravi tekst u skici + + Create text in the sketch + Napravi tekst u skici - - + + CmdSketcherExternal - - Sketcher - Skica + + Sketcher + Skica - - External geometry - Vanjska geometrija + + External geometry + Vanjska geometrija - - Create an edge linked to an external geometry - Kreiraj rub povezan sa vanjskom geometrijom + + Create an edge linked to an external geometry + Kreiraj rub povezan sa vanjskom geometrijom - - + + CmdSketcherLeaveSketch - - Sketcher - Skica + + Sketcher + Skica - - Leave sketch - Zatvori skicu + + Leave sketch + Zatvori skicu - - Close the editing of the sketch - Zatvori uređivanje skice + + Close the editing of the sketch + Zatvori uređivanje skice - - + + CmdSketcherMapSketch - - Sketcher - Skica + + Sketcher + Skica - - Map sketch to face... - Povezuje skicu sa površinom ... + + Map sketch to face... + Povezuje skicu sa površinom ... - - Map a sketch to a face - Mapiraj skicu na površinu + + Map a sketch to a face + Mapiraj skicu na površinu - - + + CmdSketcherNewSketch - - Sketcher - Skica + + Sketcher + Skica - - Create sketch - Napravite skicu + + Create sketch + Napravite skicu - - Create a new or edit the selected sketch - Stvaranje novog ili izmjenu odabrane skice + + Create a new or edit the selected sketch + Stvaranje novog ili izmjenu odabrane skice - Create a new sketch - Napravi novu skicu + Create a new sketch + Napravi novu skicu - - + + CmdSketcherNewSketchSF - Sketcher - Skica + Sketcher + Skica - Sketchflat sketch - Sketchflat skica + Sketchflat sketch + Sketchflat skica - Create a new sketchflat sketch by starting externel editor - Napravi novu sketchflat skicu pokretanjem vanjskog urednika + Create a new sketchflat sketch by starting externel editor + Napravi novu sketchflat skicu pokretanjem vanjskog urednika - - + + CmdSketcherReorientSketch - - Sketcher - Skica + + Sketcher + Skica - - Reorient sketch... - + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherToggleConstruction - - Sketcher - Skica + + Sketcher + Skica - - Toggle construction line - Prebaci liniju u konstrukciju + + Toggle construction line + Prebaci liniju u konstrukciju - - Toggles the currently selected lines to/from construction mode - Prebacuje trenutno odabrane linije u/iz konstrukcijske linije + + Toggles the currently selected lines to/from construction mode + Prebacuje trenutno odabrane linije u/iz konstrukcijske linije - - + + CmdSketcherTrimming - - Sketcher - Skica + + Sketcher + Skica - - Trim edge - Skrati rub + + Trim edge + Skrati rub - - Trim an edge with respect to the picked position - Odreži dio ruba s obzirom na odabranu poziciju + + Trim an edge with respect to the picked position + Odreži dio ruba s obzirom na odabranu poziciju - Trims an edge with respect to the picked position - Presjeca rub s obzirom na odabranu poziciju + Trims an edge with respect to the picked position + Presjeca rub s obzirom na odabranu poziciju - - + + CmdSketcherValidateSketch - - Sketcher - Skica + + Sketcher + Skica - - Validate sketch... - + + Validate sketch... + Validate sketch... - - Validate sketch - + + Validate sketch + Validate sketch - - Wrong selection - Pogrešan odabir + + Wrong selection + Pogrešan odabir - - Select one sketch, please. - + + Select one sketch, please. + Select one sketch, please. - - + + CmdSketcherViewSketch - - Sketcher - Skica + + Sketcher + Skica - - View sketch - Pregledaj skicu + + View sketch + Pregledaj skicu - - View sketch perpendicular to sketch plane - Vidi skicu okomitu na ravninu skice + + View sketch perpendicular to sketch plane + Vidi skicu okomitu na ravninu skice - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Izgled + + Appearance + Izgled - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Pogrešan odabir - - - - Select edge(s) from the sketch. - Odaberite rub(ove) iz skice. - - - - - Select an edge from the sketch. - Odaberite rub skice. - - - - - Double constraint - Ograničenje dvaput - - - - - The selected edge has already a horizontal constraint! - Odabrani rub već ima vodoravno ograničenje! - - - - - - - - - Impossible constraint - Nemoguće ograničenje - - - - Cannot add a constraint between two external geometries! - Nemoguće dodavanje ograničenja među vanjskim geometrijama! - - - - - - Only sketch and its support is allowed to select - Dopušteno je odabrati samo skicu i njenu podršku + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Pogrešan odabir + + + + Select edge(s) from the sketch. + Odaberite rub(ove) iz skice. + + + + + Select an edge from the sketch. + Odaberite rub skice. + + + + + Double constraint + Ograničenje dvaput + + + + + The selected edge has already a horizontal constraint! + Odabrani rub već ima vodoravno ograničenje! + + + + + + + + + Impossible constraint + Nemoguće ograničenje + + + + Cannot add a constraint between two external geometries! + Nemoguće dodavanje ograničenja među vanjskim geometrijama! + + + + + + Only sketch and its support is allowed to select + Dopušteno je odabrati samo skicu i njenu podršku - - One of the selected has to be on the sketch - Jedan od odabranih mora biti na skici + + One of the selected has to be on the sketch + Jedan od odabranih mora biti na skici - - - The selected edge is not a line segment - Odabrani rub nije linija + + + The selected edge is not a line segment + Odabrani rub nije linija - - - The selected edge has already a vertical constraint! - Odabrani rub već ima okomito ograničenje! + + + The selected edge has already a vertical constraint! + Odabrani rub već ima okomito ograničenje! - - The selected item(s) can't accept a horizontal constraint! - Odabrani objekt(i) ne mogu prihvatiti horizontalno ograničenje! + + The selected item(s) can't accept a horizontal constraint! + Odabrani objekt(i) ne mogu prihvatiti horizontalno ograničenje! - - The selected item(s) can't accept a vertical constraint! - Odabrani objekt(i) ne mogu prihvatiti vertikalno ograničenje! + + The selected item(s) can't accept a vertical constraint! + Odabrani objekt(i) ne mogu prihvatiti vertikalno ograničenje! - - Select entities from the sketch. - Odaberite entitet iz skice. + + Select entities from the sketch. + Odaberite entitet iz skice. - - Select exactly one entity from the sketch. - Odaberite točno jedan entitet iz skice. + + Select exactly one entity from the sketch. + Odaberite točno jedan entitet iz skice. - - Select one vertex from the sketch. - Odaberite jedan vrh sa skice. + + Select one vertex from the sketch. + Odaberite jedan vrh sa skice. - - - - - - - Select vertexes from the sketch. - Odaberite vrhove sa skice. + + + + + + + Select vertexes from the sketch. + Odaberite vrhove sa skice. - Select exactly two vertexes from the sketch. - Odaberite točno dva vrha iz skice. + Select exactly two vertexes from the sketch. + Odaberite točno dva vrha iz skice. - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Odaberite točno jednu liniju ili jednu točku i jednu liniju ili dvije točke iz skice. + + + Select exactly one line or one point and one line or two points from the sketch. + Odaberite točno jednu liniju ili jednu točku i jednu liniju ili dvije točke iz skice. - - Cannot add a length constraint on an external geometry! - Nemoguće dodavanje ograničenja duljine na vanjsku geometriju! + + Cannot add a length constraint on an external geometry! + Nemoguće dodavanje ograničenja duljine na vanjsku geometriju! - - Cannot add a length constraint on an axis! - Ne možete dodati ograničenje duljine na osi! + + Cannot add a length constraint on an axis! + Ne možete dodati ograničenje duljine na osi! - - - Select exactly one point and one object from the sketch. - Odaberite točno jednu točku i jedan objekt iz skice. + + + Select exactly one point and one object from the sketch. + Odaberite točno jednu točku i jedan objekt iz skice. - - - - - Select exactly one line or up to two points from the sketch. - Odaberite točno jednu liniju ili do dvije točke iz skice. + + + + + Select exactly one line or up to two points from the sketch. + Odaberite točno jednu liniju ili do dvije točke iz skice. - - Cannot add a horizontal length constraint on an external geometry! - Nemoguće dodavanje vodoravnog ograničenja na vanjsku geometriju! + + Cannot add a horizontal length constraint on an external geometry! + Nemoguće dodavanje vodoravnog ograničenja na vanjsku geometriju! - - Cannot add a horizontal length constraint on an axis! - Cannot add a horizontal length constraint on an axis! + + Cannot add a horizontal length constraint on an axis! + Nemoguće je dodati ograničenje duljine na os! - - Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on an external geometry! + + Cannot add a fixed x-cootdinate constraint on an external geometry! + Nemoguće je fiksirati koordinatu vanjske geometrije! - - Cannot add a fixed x-cootdinate constraint on the root point! - Cannot add a fixed x-cootdinate constraint on the root point! + + Cannot add a fixed x-cootdinate constraint on the root point! + Nemoguće je fiksirati koordinatu ishodišta! - - Cannot add a vertical length constraint on an external geometry! - Nemoguće dodavanje ograničenja duljine na vanjsku geometriju! + + Cannot add a vertical length constraint on an external geometry! + Nemoguće dodavanje ograničenja duljine na vanjsku geometriju! - - Cannot add a vertical length constraint on an axis! - Cannot add a vertical length constraint on an axis! + + Cannot add a vertical length constraint on an axis! + Nemoguće je dodati ograničenje duljine na os! - - Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on an external geometry! + + Cannot add a fixed y-cootdinate constraint on an external geometry! + Nemoguće je fiksirati koordinatu vanjske geometrije! - - Cannot add a fixed y-cootdinate constraint on the root point! - Cannot add a fixed y-cootdinate constraint on the root point! + + Cannot add a fixed y-cootdinate constraint on the root point! + Nemoguće je fiksirati koordinatu ishodišta! - - Select two or more lines from the sketch. - Odaberite dvije ili više linija iz skice. + + Select two or more lines from the sketch. + Odaberite dvije ili više linija iz skice. - - Select at least two lines from the sketch. - Odaberite barem dvije linije iz skice. + + Select at least two lines from the sketch. + Odaberite barem dvije linije iz skice. - - Select a valid line - Odaberite valjanu liniju + + Select a valid line + Odaberite valjanu liniju - - The selected edge is not a valid line - Odabrani rub nije valjana linija + + The selected edge is not a valid line + Odabrani rub nije valjana linija - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + Nemoguće je postaviti okomicu na nepovezanoj točki! - - The selected points should be end points of arcs and lines. - Odabrane točke bi trebale biti vrhovi lukova i/ili linija. + + The selected points should be end points of arcs and lines. + Odabrane točke bi trebale biti vrhovi lukova i/ili linija. - - The selected point should be an end point of an arc or line. - Odabrana točka bi trebala biti vrh luka ili linije. + + The selected point should be an end point of an arc or line. + Odabrana točka bi trebala biti vrh luka ili linije. - - The selected edge should be an arc, line or circle. - Odabrani rub bi trebao biti luk, linija ili kružnica. + + The selected edge should be an arc, line or circle. + Odabrani rub bi trebao biti luk, linija ili kružnica. - - One of the selected edges should be a line. - Jedan od doabranih rubova bi trebala biti linija. + + One of the selected edges should be a line. + Jedan od doabranih rubova bi trebala biti linija. - - - Cannot add a tangency constraint at an unconnected point! - Cannot add a tangency constraint at an unconnected point! + + + Cannot add a tangency constraint at an unconnected point! + Nemoguće je postaviti tangentu u nepovezanoj točki! - - - - Select exactly one arc or circle from the sketch. - Odaberite točno jedan luk ili krug iz skica. + + + + Select exactly one arc or circle from the sketch. + Odaberite točno jedan luk ili krug iz skica. - - Select one or two lines from the sketch. - Odeaberite jednu ili dvije linije iz skice. + + Select one or two lines from the sketch. + Odeaberite jednu ili dvije linije iz skice. - - Cannot add an angle constraint on an external geometry! - Nemoguće dodavanje ograničenja kuta vanjskoj geometriji! + + Cannot add an angle constraint on an external geometry! + Nemoguće dodavanje ograničenja kuta vanjskoj geometriji! - - Cannot add an angle constraint on an axis! - Cannot add an angle constraint on an axis! + + Cannot add an angle constraint on an axis! + Nemoguće je dodati ograničenje kuta osi! - - Select exactly one or two lines from the sketch. - Odaberite točno jednu ili dvije linije iz skice. + + Select exactly one or two lines from the sketch. + Odaberite točno jednu ili dvije linije iz skice. - - Select two edges from the sketch. - Odaberite dva ruba iz skice. + + Select two edges from the sketch. + Odaberite dva ruba iz skice. - - Select atleast two lines from the sketch. - Odaberite barem dvije linije iz skice. + + Select atleast two lines from the sketch. + Odaberite barem dvije linije iz skice. - - Select two or more compatible edges - Odaberite dva kompatibilna ruba + + Select two or more compatible edges + Odaberite dva kompatibilna ruba - - Sketch axes cannot be used in equality constraints - Koordinatne osi skice se ne mogu koristiti sa ograničenjem izjednačenja duljine + + Sketch axes cannot be used in equality constraints + Koordinatne osi skice se ne mogu koristiti sa ograničenjem izjednačenja duljine - - - Select two or more edges of similar type - Odaberite dva ili više ruba sličnog tipa + + + Select two or more edges of similar type + Odaberite dva ili više ruba sličnog tipa - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - Cannot add a constraint between external geometries! - Nemoguće dodavanje ograničenja među vanjskim geometrijama! + + Cannot add a constraint between external geometries! + Nemoguće dodavanje ograničenja među vanjskim geometrijama! - - - Cannot add a symmetry constraint between a line and its end points! - Cannot add a symmetry constraint between a line and its end points! + + + Cannot add a symmetry constraint between a line and its end points! + Nemoguće je postaviti simetriju između linije i njenih vrhova! - Select exactly two same geometries - Odaberite točno dvije iste geometrije + Select exactly two same geometries + Odaberite točno dvije iste geometrije - Select valid geometries - Odaberite valjane geometrije + Select valid geometries + Odaberite valjane geometrije - Select geometry of similar type - Odaberite geometriju sličnog tipa + Select geometry of similar type + Odaberite geometriju sličnog tipa - Select two points and one line from the sketch. - Odaberite dvije točke i jednu liniju iz skice. + Select two points and one line from the sketch. + Odaberite dvije točke i jednu liniju iz skice. - Select exactly one line from the sketch. - Odaberite samo jednu liniju iz skice. + Select exactly one line from the sketch. + Odaberite samo jednu liniju iz skice. - Select two lines from the sketch. - Odaberite dvije linije iz skice. + Select two lines from the sketch. + Odaberite dvije linije iz skice. - Select exactly two lines from the sketch. - Odaberite točno dvije linije iz skice. + Select exactly two lines from the sketch. + Odaberite točno dvije linije iz skice. - - - Select two entities from the sketch. - Odaberite dva entiteta iz skice. + + + Select two entities from the sketch. + Odaberite dva entiteta iz skice. - - - - - Select exactly two entities from the sketch. - Odaberite točno dva entiteta iz skice. + + + + + Select exactly two entities from the sketch. + Odaberite točno dva entiteta iz skice. - - Edit sketch - Uredi skicu + + Edit sketch + Uredi skicu - - A dialog is already open in the task panel - Dijalog je već otvoren u ploči zadataka + + A dialog is already open in the task panel + Dijalog je već otvoren u ploči zadataka - - Do you want to close this dialog? - Želite li zatvoriti ovaj dijalog? + + Do you want to close this dialog? + Želite li zatvoriti ovaj dijalog? - - Several sub-elements selected - Nekoliko pod-elemenata odabrano + + Several sub-elements selected + Nekoliko pod-elemenata odabrano - - You have to select a single face as support for a sketch! - Morate odabrati jednu površinu kao podršku za skicu! + + You have to select a single face as support for a sketch! + Morate odabrati jednu površinu kao podršku za skicu! - - No support face selected - Nije odabrana površina za podršku + + No support face selected + Nije odabrana površina za podršku - - You have to select a face as support for a sketch! - Morate odabrati površinu kao podršku za skicu! + + You have to select a face as support for a sketch! + Morate odabrati površinu kao podršku za skicu! - - No planar support - Nema planarni podršku + + No planar support + Nema planarni podršku - - You need a planar face as support for a sketch! - Trebate planarnu površinu kao podršku za skicu! + + You need a planar face as support for a sketch! + Trebate planarnu površinu kao podršku za skicu! - - Distance constraint - Ograničenje udaljenosti + + Distance constraint + Ograničenje udaljenosti - - Not allowed to edit the datum because the sketch contains conflicting constraints - Nije dopušteno mijenjati podatak, jer skica sadrži proturječna ograničenja + + Not allowed to edit the datum because the sketch contains conflicting constraints + Nije dopušteno mijenjati podatak, jer skica sadrži proturječna ograničenja - - Dimensional constraint - Dimenzijonalno ograničenje + + Dimensional constraint + Dimenzijonalno ograničenje - - Display - + + Display + Prikaz - - + + SketchOrientationDialog - Choose orientation - Odaberite orijentaciju + Choose orientation + Odaberite orijentaciju - Sketch orientation - Orijentacija skice + Sketch orientation + Orijentacija skice - XY-Plane - XY ravnina + XY-Plane + XY ravnina - XZ-Plane - XZ-Ravnina + XZ-Plane + XZ-Ravnina - YZ-Plane - YZ-Ravnina + YZ-Plane + YZ-Ravnina - Reverse direction - Obrnutim smjerom + Reverse direction + Obrnutim smjerom - Offset: - Odmak: + Offset: + Odmak: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + Promjena vrijednosti - - Rename - + + Rename + Preimenuj - - Delete - + + Delete + Izbriši - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + Insert angle - - Angle: - + + Angle: + Kut: - - Insert radius - + + Insert radius + Insert radius - - Radius: - + + Radius: + Polumjer: - - Insert length - + + Insert length + Insert length - - Length: - + + Length: + Duljina: - - + + SketcherGui::InsertDatum - - Insert datum - Umetni datum + + Insert datum + Umetni datum - - datum: - datum: + + datum: + datum: - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Odaberite orijentaciju + + Choose orientation + Odaberite orijentaciju - - Sketch orientation - Orijentacija skice + + Sketch orientation + Orijentacija skice - - XY-Plane - XY ravnina + + XY-Plane + XY ravnina - - XZ-Plane - XZ-Ravnina + + XZ-Plane + XZ-Ravnina - - YZ-Plane - YZ-Ravnina + + YZ-Plane + YZ-Ravnina - - Reverse direction - Obrnutim smjerom + + Reverse direction + Obrnutim smjerom - - Offset: - Odmak: + + Offset: + Odmak: - - + + SketcherGui::SketcherSettings - - Sketcher - Skica + + Sketcher + Skica - - Sketcher colors - + + Sketcher colors + Sketcher colors - - Default edge color - + + Default edge color + Default edge color - - - The color of edges being edited - + + + The color of edges being edited + The color of edges being edited - - Default vertex color - + + Default vertex color + Default vertex color - - - The color of vertices being edited - + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - + + Edit edge color + Edit edge color - - Edit vertex color - + + Edit vertex color + Edit vertex color - - Construction geometry - + + Construction geometry + Geometrija za konstrukciju - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - Vanjska geometrija + + External geometry + Vanjska geometrija - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constrain color - + + Constrain color + Constrain color - - Datum color - + + Datum color + Datum color - - Datum text size - + + Datum text size + Datum text size - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + Default vertex size - - Default line width - + + Default line width + Default line width - - Cursor text color - + + Cursor text color + Cursor text color - - Sketch editing - + + Sketch editing + Sketch editing - - Font size - + + Font size + Font size - - Grid line pattern - + + Grid line pattern + Grid line pattern - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + No missing coincidences - - No missing coincidences found - + + No missing coincidences found + No missing coincidences found - - Missing coincidences - + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - + + %1 missing coincidences found + %1 missing coincidences found - - + + SketcherGui::TaskSketcherConstrains - - Form - Obrazac + + Form + Obrazac - - Filter: - Filter: + + Filter: + Filter: - - All - Sve + + All + Sve - - Normal - Normalno + + Normal + Normalno - - Datums - Datumima + + Datums + Datumima - - Named - Imenovan + + Named + Imenovan - - Constraints - Ograničenja + + Constraints + Ograničenja - - + + SketcherGui::TaskSketcherGeneral - - Form - Obrazac + + Form + Obrazac - - Show grid - + + Show grid + Show grid - - Grid size: - Veličina rešetke: + + Grid size: + Veličina rešetke: - - mm - + + mm + mm - - Grid snap - Skok na rešetku + + Grid snap + Skok na rešetku - Unsolved - Neriješen + Unsolved + Neriješen - Grid Snap - Ograničenje sa rešetkom + Grid Snap + Ograničenje sa rešetkom - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.2 mm - 0.2 mm + 0.2 mm + 0.2 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - 10 m - 10 m + 10 m + 10 m - 20 m - 20 m + 20 m + 20 m - - Auto constraints - Auto ograničenja + + Auto constraints + Auto ograničenja - auto constraints - automatska ograničenja + auto constraints + automatska ograničenja - - Edit controls - Uredi kontrole + + Edit controls + Uredi kontrole - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Poruke Solvera + + Solver messages + Poruke Solvera - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Sketcher validation - - Missing coincidences - + + Missing coincidences + Missing coincidences - - Tolerance: - + + Tolerance: + Tolerance: - - Find - + + Find + Find - - Fix - + + Fix + Fix - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - Molim uklonite sljedeće ograničenje: + + Please remove the following constraint: + Molim uklonite sljedeće ograničenje: - - Please remove at least one of the following constraints: - Molim uklonite barem jedno od sljedećih ograničenja: + + Please remove at least one of the following constraints: + Molim uklonite barem jedno od sljedećih ograničenja: - - Please remove the following redundant constraint: - Please remove the following redundant constraint: + + Please remove the following redundant constraint: + Molimo obrišite ovo redundantno ograničenje: - - Please remove the following redundant constraints: - Please remove the following redundant constraints: + + Please remove the following redundant constraints: + Molimo obrišite ova redundantna ograničenja: - - Empty sketch - Prazan skica + + Empty sketch + Prazan skica - - Over-constrained sketch - Previše ograničena skica + + Over-constrained sketch + Previše ograničena skica - - Sketch contains conflicting constraints - Sketch contains conflicting constraints + + Sketch contains conflicting constraints + Skica sadrži konfliktna ograničenja - - Sketch contains redundant constraints - Sketch contains redundant constraints + + Sketch contains redundant constraints + Skica sadrži redundantna ograničenja - - Fully constrained sketch - Potpuno ograničena skica + + Fully constrained sketch + Potpuno ograničena skica - - Under-constrained sketch with 1 degree of freedom - Under-constrained sketch with 1 degree of freedom + + Under-constrained sketch with 1 degree of freedom + Nepotpuno ograničena skica sa 1 stupnjem slobode - - Under-constrained sketch with %1 degrees of freedom - Under-constrained sketch with %1 degrees of freedom + + Under-constrained sketch with %1 degrees of freedom + Nepotpuno ograničena skica sa %1 stupnjeva slobode - - Solved in %1 sec - Riješeno za %1 sek + + Solved in %1 sec + Riješeno za %1 sek - - Unsolved (%1 sec) - Neriješen (%1 sek) + + Unsolved (%1 sec) + Neriješen (%1 sek) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + Sketch with a support face cannot be reoriented. +Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Ograničenja + Constraints + Ograničenja - - + + TaskSketcherCreateCommands - Appearance - Izgled + Appearance + Izgled - - + + TaskSketcherGeneral - Edit controls - Uredi kontrole + Edit controls + Uredi kontrole - - + + TaskSketcherMessages - - Form - Obrazac + + Form + Obrazac - - Undefined degrees of freedom - Neodređeno stupnjeva slobode + + Undefined degrees of freedom + Neodređeno stupnjeva slobode - - Not solved yet - Još nije riješeno + + Not solved yet + Još nije riješeno - - + + Workbench - - Sketcher - Skica + + Sketcher + Skica - - Sketcher geometries - Geometrije skice + + Sketcher geometries + Geometrije skice - Sketcher geoms - Geometrije skice + Sketcher geoms + Geometrije skice - - Sketcher constraints - Ograničenja u skici + + Sketcher constraints + Ograničenja u skici - + diff --git 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z_L)nNqUQgQdL#LUM4~Kt39zt#ccQFewn=)j~gNrJ}v+lgzn12ti z0RId^#}Aj7ZQhab_!F2xqLZV^qvS{`l6;aBNk*gxlZ+%eS&^*r4oSXEQG?0K)WM`B zUg0fHt!Fc%;Ve}77+gdyHsm4j5o+$j{Y~5nD?SiS*Ifh7&Mzf9*P{IDVO%ciMRy$Cq2(4yO#o7M532UgUc<-dVse6_-U5NMXnblANTD z>hX=D(Vm0ZJ#z5nMP6EOP=$z|LS(Ws(V*(#M@+_CGC#xMeUyG!LY0#v84LSd!!#ck z(lpCyt#OgW%*kYSh=~Lzs=epO-U#+Gg;h%3I2a#LwV--bHJM(aC*LfJHpCY3Hs0dK z#LO1At)6q(dCq3Flh@`&dF`dK3_9ogTc*y}GCiDiL!WSVFLe;JC6;Vj7)GX>rDWUu zP%?0#TxG_m5CS{EMRIcW!yb3)px!rdE^`gfRq&1)-tDxKoHCtiYJh`_017-xO6Cy&k81vdBIc?;rK9FkNQzrXsHhp9;yyYXvevNszfq| zLD(089x(Xn)R}G8@?Yh>V>hp&VueeH#+^zT$fCObq{Iv=J{8xwNd`n zrNAnw&i~EJy9~6qX;r9XfEtn^5lmRO8mI|SktQdaxSAUB&6+sBMM`grlwVt<^|na! zTlA5N5d!zqc)M`9LEbAg(;e7%mMmNvaAQo#qF;m({d{LVPFdl!o3n8Iq=D3w+--r3 zd>I977wR-!nFO!oKs}iX&a&dJ(aw$83iXf3Wk%U<@iPDi7Ys0 - - + + CmdSketcherCompCreateArc - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create arc - Ív létrehozása + + Create arc + Ív létrehozása - - Create an arc in the sketcher - + + Create an arc in the sketcher + Create an arc in the sketcher - - Center and end points - + + Center and end points + Center and end points - - End points and rim point - + + End points and rim point + End points and rim point - - + + CmdSketcherCompCreateCircle - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create circle - Kör rajzolása + + Create circle + Kör rajzolása - - Create a circle in the sketcher - + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - + + Center and rim point + Center and rim point - - 3 rim points - + + 3 rim points + 3 rim points - - + + CmdSketcherConstrainAngle - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain angle - Szög zárolása + + Constrain angle + Szög zárolása - - Fix the angle of a line or the angle between two lines - Rögzítsen szöget a vonalon, vagy a szöget két vonalon + + Fix the angle of a line or the angle between two lines + Rögzítsen szöget a vonalon, vagy a szöget két vonalon - - + + CmdSketcherConstrainCoincident - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain coincident - Egymásra llesztés + + Constrain coincident + Egymásra llesztés - - Create a coincident constraint on the selected item - Kiválasztott elemek egy egymásra illesztése + + Create a coincident constraint on the selected item + Kiválasztott elemek egy egymásra illesztése - - + + CmdSketcherConstrainDistance - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain distance - Távolság kényszer + + Constrain distance + Távolság kényszer - - Fix a length of a line or the distance between a line and a vertex - Vonal hosszának rögzítése vagy adott távolság tartása a vonal és vertex között + + Fix a length of a line or the distance between a line and a vertex + Vonal hosszának rögzítése vagy adott távolság tartása a vonal és vertex között - - + + CmdSketcherConstrainDistanceX - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain horizontal distance - Vízszintes távolság zárolása + + Constrain horizontal distance + Vízszintes távolság zárolása - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Két pont közötti vagy vonal végek közötti vízszintes távolság zárolása + + Fix the horizontal distance between two points or line ends + Két pont közötti vagy vonal végek közötti vízszintes távolság zárolása - - + + CmdSketcherConstrainDistanceY - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Vízszintes távolság zárolása + Constrain horizontal distance + Vízszintes távolság zárolása - - Fix the vertical distance between two points or line ends - Két pont közötti vagy vonal végek közötti függőleges távolság zárolása + + Fix the vertical distance between two points or line ends + Két pont közötti vagy vonal végek közötti függőleges távolság zárolása - - + + CmdSketcherConstrainEqual - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain equal - Egyenlő zárolása + + Constrain equal + Egyenlő zárolása - - Create an equality constraint between two lines or between circles and arcs - Hozzon létre egy egyenlőség illesztést két vonal között, illetve körök és ívek között + + Create an equality constraint between two lines or between circles and arcs + Hozzon létre egy egyenlőség illesztést két vonal között, illetve körök és ívek között - - + + CmdSketcherConstrainHorizontal - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain horizontally - Vízszint kényszer + + Constrain horizontally + Vízszint kényszer - - Create a horizontal constraint on the selected item - Vízszintes illesztés létrehozása a kiválasztott elemen + + Create a horizontal constraint on the selected item + Vízszintes illesztés létrehozása a kiválasztott elemen - - + + CmdSketcherConstrainLock - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain lock - Zárolási kényszer + + Constrain lock + Zárolási kényszer - - Create a lock constraint on the selected item - A kijelölt elem illesztése + + Create a lock constraint on the selected item + A kijelölt elem illesztése - - + + CmdSketcherConstrainParallel - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain parallel - Párhuzamosság tartása + + Constrain parallel + Párhuzamosság tartása - - Create a parallel constraint between two lines - Két vonal közötti párhuzamosság illesztés + + Create a parallel constraint between two lines + Két vonal közötti párhuzamosság illesztés - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain perpendicular - Merőleges korlát + + Constrain perpendicular + Merőleges korlát - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines - Create a Perpendicular constraint between two lines - Hozzon létre egy merőleges illesztést két vonal közt + Create a Perpendicular constraint between two lines + Hozzon létre egy merőleges illesztést két vonal közt - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain point onto object - a pont korlátozása az objektumra + + Constrain point onto object + a pont korlátozása az objektumra - - Fix a point onto an object - Pont rögzítése egy tárgyra + + Fix a point onto an object + Pont rögzítése egy tárgyra - - + + CmdSketcherConstrainRadius - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain radius - Sugár korlát + + Constrain radius + Sugár korlát - - Fix the radius of a circle or an arc - Sugár rögzítése a körre vagy ívre + + Fix the radius of a circle or an arc + Sugár rögzítése a körre vagy ívre - - + + CmdSketcherConstrainSymmetric - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain symmetrical - Szimmetria korlát + + Constrain symmetrical + Szimmetria korlát - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Hozzon létre egy szimmetria illesztést két pont között egy vanalra való tekintettel + Create an symmetry constraint between two points with respect to a line + Hozzon létre egy szimmetria illesztést két pont között egy vanalra való tekintettel - - + + CmdSketcherConstrainTangent - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain tangent - Érintő illesztés + + Constrain tangent + Érintő illesztés - - Create a tangent constraint between two entities - Hozzon létre egy érintő illesztést két rész között + + Create a tangent constraint between two entities + Hozzon létre egy érintő illesztést két rész között - - + + CmdSketcherConstrainVertical - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain vertically - Függőleges kényszerítés + + Constrain vertically + Függőleges kényszerítés - - Create a vertical constraint on the selected item - Függőleges illesztés alkalmazása a kijelölt elemen + + Create a vertical constraint on the selected item + Függőleges illesztés alkalmazása a kijelölt elemen - - + + CmdSketcherCreate3PointArc - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create arc by three points - + + Create arc by three points + Create arc by three points - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create circle by three points - + + Create circle by three points + Create circle by three points - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create arc by center - + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Ív létrehozása + Create arc + Ív létrehozása - Create an arc in the sketch - Ív létrehozása a vázlaton + Create an arc in the sketch + Ív létrehozása a vázlaton - - + + CmdSketcherCreateCircle - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create circle - Kör rajzolása + + Create circle + Kör rajzolása - - Create a circle in the sketch - Kör rajzolása a vázlaton + + Create a circle in the sketch + Kör rajzolása a vázlaton - - + + CmdSketcherCreateDraftLine - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create draft line - Vázlatvonal rajzolása + + Create draft line + Vázlatvonal rajzolása - - Create a draft line in the sketch - Vázlatvonal rajzolása a vázlaton + + Create a draft line in the sketch + Vázlatvonal rajzolása a vázlaton - - + + CmdSketcherCreateFillet - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create fillet - Lekerekítés létrehozása + + Create fillet + Lekerekítés létrehozása - Create a fillet between two lines or at a coincidental point - Hozzon létre egy lekerekítést a vonalak közt vagy egybeeső ponttok közt + Create a fillet between two lines or at a coincidental point + Hozzon létre egy lekerekítést a vonalak közt vagy egybeeső ponttok közt - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateLine - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create line - Vonal rajzolása + + Create line + Vonal rajzolása - - Create a line in the sketch - Vonal rajzolása a vázlaton + + Create a line in the sketch + Vonal rajzolása a vázlaton - - + + CmdSketcherCreatePoint - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create point - Pont létrehozása + + Create point + Pont létrehozása - - Create a point in the sketch - Pont létrehozása a vázlaton + + Create a point in the sketch + Pont létrehozása a vázlaton - - + + CmdSketcherCreatePolyline - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create polyline - Vonallánc rajzolása + + Create polyline + Vonallánc rajzolása - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - Vonallánc rajzolása a vázlaton + Create a polyline in the sketch + Vonallánc rajzolása a vázlaton - - + + CmdSketcherCreateRectangle - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create rectangle - Téglalap rajzolása + + Create rectangle + Téglalap rajzolása - - Create a rectangle in the sketch - Téglalap rajzolása a vázlaton + + Create a rectangle in the sketch + Téglalap rajzolása a vázlaton - - + + CmdSketcherCreateSlot - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create slot - + + Create slot + Create slot - - Create a slot in the sketch - + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateText - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create text - Szöveg létrehozása + + Create text + Szöveg létrehozása - - Create text in the sketch - Szöveg létrehozása a vázlaton + + Create text in the sketch + Szöveg létrehozása a vázlaton - - + + CmdSketcherExternal - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - External geometry - Külső geometria + + External geometry + Külső geometria - - Create an edge linked to an external geometry - Hozzon létre egy szegélyt, csatolva a külső geometriához + + Create an edge linked to an external geometry + Hozzon létre egy szegélyt, csatolva a külső geometriához - - + + CmdSketcherLeaveSketch - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Leave sketch - Vázlat elhagyása + + Leave sketch + Vázlat elhagyása - - Close the editing of the sketch - Vázlatszerkesztő bezárása + + Close the editing of the sketch + Vázlatszerkesztő bezárása - - + + CmdSketcherMapSketch - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Map sketch to face... - Vázlat leképezés felületre... + + Map sketch to face... + Vázlat leképezés felületre... - - Map a sketch to a face - Vázlat leképezése felületre + + Map a sketch to a face + Vázlat leképezése felületre - - + + CmdSketcherNewSketch - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create sketch - Vázlat létrehozása + + Create sketch + Vázlat létrehozása - - Create a new or edit the selected sketch - Hozzon létre egy új, vagy szerkesztheti a kijelölt vázlatot + + Create a new or edit the selected sketch + Hozzon létre egy új, vagy szerkesztheti a kijelölt vázlatot - Create a new sketch - Új vázlat készítése + Create a new sketch + Új vázlat készítése - - + + CmdSketcherNewSketchSF - Sketcher - Vázlatkészítõ + Sketcher + Vázlatkészítõ - Sketchflat sketch - Vázlatsík vázlat + Sketchflat sketch + Vázlatsík vázlat - Create a new sketchflat sketch by starting externel editor - Hozzon létre egy új vázlatsík vázlatot külső szerkesztő indításával + Create a new sketchflat sketch by starting externel editor + Hozzon létre egy új vázlatsík vázlatot külső szerkesztő indításával - - + + CmdSketcherReorientSketch - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Reorient sketch... - + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherToggleConstruction - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Toggle construction line - Szerkesztési vonalak átkapcsolása + + Toggle construction line + Szerkesztési vonalak átkapcsolása - - Toggles the currently selected lines to/from construction mode - Az aktuálisan kiválasztott vonalak a szerkesztő mód -ból/-ba + + Toggles the currently selected lines to/from construction mode + Az aktuálisan kiválasztott vonalak a szerkesztő mód -ból/-ba - - + + CmdSketcherTrimming - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Trim edge - Él vágása + + Trim edge + Él vágása - - Trim an edge with respect to the picked position - Él levágása, tekintettel a kiválasztott helyzetre + + Trim an edge with respect to the picked position + Él levágása, tekintettel a kiválasztott helyzetre - Trims an edge with respect to the picked position - Él levágása, tekintettel a kiválasztott helyzetére + Trims an edge with respect to the picked position + Él levágása, tekintettel a kiválasztott helyzetére - - + + CmdSketcherValidateSketch - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Validate sketch... - + + Validate sketch... + Validate sketch... - - Validate sketch - + + Validate sketch + Validate sketch - - Wrong selection - Hibás kijelölés + + Wrong selection + Hibás kijelölés - - Select one sketch, please. - + + Select one sketch, please. + Select one sketch, please. - - + + CmdSketcherViewSketch - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - View sketch - vázlat nézet + + View sketch + vázlat nézet - - View sketch perpendicular to sketch plane - A vázlat megtekintése merőleges vázlatsíkra + + View sketch perpendicular to sketch plane + A vázlat megtekintése merőleges vázlatsíkra - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Megjelenés + + Appearance + Megjelenés - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Hibás kijelölés - - - - Select edge(s) from the sketch. - A kiválasztott él(ek) a vázlatból való. - - - - - Select an edge from the sketch. - Egy él kiválasztása a vázlaton. - - - - - Double constraint - Kettős illesztés - - - - - The selected edge has already a horizontal constraint! - A kiválasztott él már rendelkezik egy vízszintes illesztéssel! - - - - - - - - - Impossible constraint - Lehetetlen illesztés - - - - Cannot add a constraint between two external geometries! - Nem lehet hozzáadni egy illesztést két külső geometriához! - - - - - - Only sketch and its support is allowed to select - Csak a vázlat és a támogatásy választható + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Hibás kijelölés + + + + Select edge(s) from the sketch. + A kiválasztott él(ek) a vázlatból való. + + + + + Select an edge from the sketch. + Egy él kiválasztása a vázlaton. + + + + + Double constraint + Kettős illesztés + + + + + The selected edge has already a horizontal constraint! + A kiválasztott él már rendelkezik egy vízszintes illesztéssel! + + + + + + + + + Impossible constraint + Lehetetlen illesztés + + + + Cannot add a constraint between two external geometries! + Nem lehet hozzáadni egy illesztést két külső geometriához! + + + + + + Only sketch and its support is allowed to select + Csak a vázlat és a támogatásy választható - - One of the selected has to be on the sketch - Az egyik kiválasztottnak vázlaton kell lennie + + One of the selected has to be on the sketch + Az egyik kiválasztottnak vázlaton kell lennie - - - The selected edge is not a line segment - A kiválasztott él nem egyenes szakasz + + + The selected edge is not a line segment + A kiválasztott él nem egyenes szakasz - - - The selected edge has already a vertical constraint! - A kiválasztott él már rendelkezik egy függőleges illesztéssel! + + + The selected edge has already a vertical constraint! + A kiválasztott él már rendelkezik egy függőleges illesztéssel! - - The selected item(s) can't accept a horizontal constraint! - A kiválasztott elem(ek) nem fogadják el a vízszintes illesztést! + + The selected item(s) can't accept a horizontal constraint! + A kiválasztott elem(ek) nem fogadják el a vízszintes illesztést! - - The selected item(s) can't accept a vertical constraint! - A kiválasztott elem(ek) nem fogadják el a függőleges illesztést! + + The selected item(s) can't accept a vertical constraint! + A kiválasztott elem(ek) nem fogadják el a függőleges illesztést! - - Select entities from the sketch. - Válasszon ki a szerkezetet a vázlatból. + + Select entities from the sketch. + Válasszon ki a szerkezetet a vázlatból. - - Select exactly one entity from the sketch. - Válasszon ki pontosan egy szerkezetet, a vázlatból. + + Select exactly one entity from the sketch. + Válasszon ki pontosan egy szerkezetet, a vázlatból. - - Select one vertex from the sketch. - Jelöljön ki egy csúcspontot a vázlatból. + + Select one vertex from the sketch. + Jelöljön ki egy csúcspontot a vázlatból. - - - - - - - Select vertexes from the sketch. - Csomópont kiválasztása a vázlaton. + + + + + + + Select vertexes from the sketch. + Csomópont kiválasztása a vázlaton. - Select exactly two vertexes from the sketch. - Két csomópont kiválasztása a vázlaton. + Select exactly two vertexes from the sketch. + Két csomópont kiválasztása a vázlaton. - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Válasszon ki pontosan egy sort vagy egy pontot és egy sort és két pontot a vázlatból. + + + Select exactly one line or one point and one line or two points from the sketch. + Válasszon ki pontosan egy sort vagy egy pontot és egy sort és két pontot a vázlatból. - - Cannot add a length constraint on an external geometry! - Nem lehet hozzáadni egy külső geometriához a hosszanti illesztést! + + Cannot add a length constraint on an external geometry! + Nem lehet hozzáadni egy külső geometriához a hosszanti illesztést! - - Cannot add a length constraint on an axis! - Nem adható hozzá a hosszanti illesztés egy tengelyen! + + Cannot add a length constraint on an axis! + Nem adható hozzá a hosszanti illesztés egy tengelyen! - - - Select exactly one point and one object from the sketch. - Válasszon ki pontosan egy pontot és egy objektumot a vázlatból. + + + Select exactly one point and one object from the sketch. + Válasszon ki pontosan egy pontot és egy objektumot a vázlatból. - - - - - Select exactly one line or up to two points from the sketch. - Válasszon ki pontosan egy vonalat, vagy legfeljebb két pontot a vázlatból. + + + + + Select exactly one line or up to two points from the sketch. + Válasszon ki pontosan egy vonalat, vagy legfeljebb két pontot a vázlatból. - - Cannot add a horizontal length constraint on an external geometry! - Nem lehet hozzáadni egy külső geometriához a vízszintes hosszanti illesztést! + + Cannot add a horizontal length constraint on an external geometry! + Nem lehet hozzáadni egy külső geometriához a vízszintes hosszanti illesztést! - - Cannot add a horizontal length constraint on an axis! - Nem lehet hozzáadni egy vízszintes hosszanti illesztést egy tengelyen! + + Cannot add a horizontal length constraint on an axis! + Nem lehet hozzáadni egy vízszintes hosszanti illesztést egy tengelyen! - - Cannot add a fixed x-cootdinate constraint on an external geometry! - Nem adható hozzá a rögzített x-koordináta illesztése a külső geometriához! + + Cannot add a fixed x-cootdinate constraint on an external geometry! + Nem adható hozzá a rögzített x-koordináta illesztése a külső geometriához! - - Cannot add a fixed x-cootdinate constraint on the root point! - Nem adható hozzá a rögzített x-koordináta illesztése az alap ponthoz! + + Cannot add a fixed x-cootdinate constraint on the root point! + Nem adható hozzá a rögzített x-koordináta illesztése az alap ponthoz! - - Cannot add a vertical length constraint on an external geometry! - Nem lehet hozzáadni egy külső geometriához a függőleges hosszanti illesztést! + + Cannot add a vertical length constraint on an external geometry! + Nem lehet hozzáadni egy külső geometriához a függőleges hosszanti illesztést! - - Cannot add a vertical length constraint on an axis! - Nem adható hozzá a függőleges hosszanti illesztés egy tengelyen! + + Cannot add a vertical length constraint on an axis! + Nem adható hozzá a függőleges hosszanti illesztés egy tengelyen! - - Cannot add a fixed y-cootdinate constraint on an external geometry! - Nem adható hozzá a rögzített y-koordináta illesztése a külső geometriához! + + Cannot add a fixed y-cootdinate constraint on an external geometry! + Nem adható hozzá a rögzített y-koordináta illesztése a külső geometriához! - - Cannot add a fixed y-cootdinate constraint on the root point! - Nem adható hozzá a rögzített y-koordináta illesztése az alap ponthoz! + + Cannot add a fixed y-cootdinate constraint on the root point! + Nem adható hozzá a rögzített y-koordináta illesztése az alap ponthoz! - - Select two or more lines from the sketch. - Válasszon ki a két vagy több vonalat a vázlatból. + + Select two or more lines from the sketch. + Válasszon ki a két vagy több vonalat a vázlatból. - - Select at least two lines from the sketch. - Válasszon ki legalább két vonalat a vázlatból. + + Select at least two lines from the sketch. + Válasszon ki legalább két vonalat a vázlatból. - - Select a valid line - Válasszon ki egy érvényes vonalat + + Select a valid line + Válasszon ki egy érvényes vonalat - - The selected edge is not a valid line - A kiválasztott él nem érvényes vonal + + The selected edge is not a valid line + A kiválasztott él nem érvényes vonal - - - Cannot add a perpendicularity constraint at an unconnected point! - Nem lehet hozzáadni a függőlegesség illesztést a független ponton! + + + Cannot add a perpendicularity constraint at an unconnected point! + Nem lehet hozzáadni a függőlegesség illesztést a független ponton! - - The selected points should be end points of arcs and lines. - A kiválasztott pontoknak ív és vonal végpontoknak kell lennie. + + The selected points should be end points of arcs and lines. + A kiválasztott pontoknak ív és vonal végpontoknak kell lennie. - - The selected point should be an end point of an arc or line. - A kijelölt pontonak egy ív vagy vonal végpontnak kell lennie. + + The selected point should be an end point of an arc or line. + A kijelölt pontonak egy ív vagy vonal végpontnak kell lennie. - - The selected edge should be an arc, line or circle. - A kijelölt élnek egy ívnek, vonalnak vagy körnek kell lennie. + + The selected edge should be an arc, line or circle. + A kijelölt élnek egy ívnek, vonalnak vagy körnek kell lennie. - - One of the selected edges should be a line. - Az egyik kijelölt élnek egy vonalnak kell lennie. + + One of the selected edges should be a line. + Az egyik kijelölt élnek egy vonalnak kell lennie. - - - Cannot add a tangency constraint at an unconnected point! - Nem lehet hozzáadni egy érintő illesztést a független ponton! + + + Cannot add a tangency constraint at an unconnected point! + Nem lehet hozzáadni egy érintő illesztést a független ponton! - - - - Select exactly one arc or circle from the sketch. - Válasszon ki pontosan egy ívet vagy kört a vázlatból. + + + + Select exactly one arc or circle from the sketch. + Válasszon ki pontosan egy ívet vagy kört a vázlatból. - - Select one or two lines from the sketch. - Válasszon egy vagy két vonalat a vázlatból. + + Select one or two lines from the sketch. + Válasszon egy vagy két vonalat a vázlatból. - - Cannot add an angle constraint on an external geometry! - Nem lehet hozzáadni egy külső geometriához a szög illesztést! + + Cannot add an angle constraint on an external geometry! + Nem lehet hozzáadni egy külső geometriához a szög illesztést! - - Cannot add an angle constraint on an axis! - Nem lehet hozzáadni egy szög illesztést egy tengelyhez! + + Cannot add an angle constraint on an axis! + Nem lehet hozzáadni egy szög illesztést egy tengelyhez! - - Select exactly one or two lines from the sketch. - Válasszon ki pontosan egy-két vonalat a vázlatból. + + Select exactly one or two lines from the sketch. + Válasszon ki pontosan egy-két vonalat a vázlatból. - - Select two edges from the sketch. - Két él kiválasztása a vázlaton. + + Select two edges from the sketch. + Két él kiválasztása a vázlaton. - - Select atleast two lines from the sketch. - Válasszon ki legalább két vonalat a vázlatból. + + Select atleast two lines from the sketch. + Válasszon ki legalább két vonalat a vázlatból. - - Select two or more compatible edges - Két vagy több kompatibilis élt válasszon + + Select two or more compatible edges + Két vagy több kompatibilis élt válasszon - - Sketch axes cannot be used in equality constraints - Vázlat tengelyek nem használhatók egyenlőségi illesztéshez + + Sketch axes cannot be used in equality constraints + Vázlat tengelyek nem használhatók egyenlőségi illesztéshez - - - Select two or more edges of similar type - Jelöljön ki két vagy több hasonló élt + + + Select two or more edges of similar type + Jelöljön ki két vagy több hasonló élt - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - Cannot add a constraint between external geometries! - Nem lehet hozzáadni egy illesztésat a külső geometriákhoz! + + Cannot add a constraint between external geometries! + Nem lehet hozzáadni egy illesztésat a külső geometriákhoz! - - - Cannot add a symmetry constraint between a line and its end points! - Nem lehet hozzáadni a szimmetria illesztést a vonalhoz és annak végpontjaihoz! + + + Cannot add a symmetry constraint between a line and its end points! + Nem lehet hozzáadni a szimmetria illesztést a vonalhoz és annak végpontjaihoz! - Select exactly two same geometries - Válasszon ki pontosan két azonos geometriát + Select exactly two same geometries + Válasszon ki pontosan két azonos geometriát - Select valid geometries - Válasszon érvényes geometriákat + Select valid geometries + Válasszon érvényes geometriákat - Select geometry of similar type - Válasszon ki a hasonló típusú geometriát + Select geometry of similar type + Válasszon ki a hasonló típusú geometriát - Select two points and one line from the sketch. - Válasszon ki két pontot és egy sort a vázlatból. + Select two points and one line from the sketch. + Válasszon ki két pontot és egy sort a vázlatból. - Select exactly one line from the sketch. - Egy vonal kiválasztása a vázlaton. + Select exactly one line from the sketch. + Egy vonal kiválasztása a vázlaton. - Select two lines from the sketch. - Két vonal kiválasztása a vázlaton. + Select two lines from the sketch. + Két vonal kiválasztása a vázlaton. - Select exactly two lines from the sketch. - Két vonal kiválasztása a vázlaton. + Select exactly two lines from the sketch. + Két vonal kiválasztása a vázlaton. - - - Select two entities from the sketch. - Válasszon ki két egységet a vázlatból. + + + Select two entities from the sketch. + Válasszon ki két egységet a vázlatból. - - - - - Select exactly two entities from the sketch. - Válassza ki pontosan két egységet a vázlatból. + + + + + Select exactly two entities from the sketch. + Válassza ki pontosan két egységet a vázlatból. - - Edit sketch - Vázlat szerkesztése + + Edit sketch + Vázlat szerkesztése - - A dialog is already open in the task panel - Egy párbeszédablak már nyitva van a feladat panelen + + A dialog is already open in the task panel + Egy párbeszédablak már nyitva van a feladat panelen - - Do you want to close this dialog? - Biztos be szeretné zárni a párbeszédpanelt? + + Do you want to close this dialog? + Biztos be szeretné zárni a párbeszédpanelt? - - Several sub-elements selected - Több elemet jelölt ki + + Several sub-elements selected + Több elemet jelölt ki - - You have to select a single face as support for a sketch! - Egy támogatott ki kell választania felületet a vázlat létrehozásához! + + You have to select a single face as support for a sketch! + Egy támogatott ki kell választania felületet a vázlat létrehozásához! - - No support face selected - A kijelölt felület nem támogatott + + No support face selected + A kijelölt felület nem támogatott - - You have to select a face as support for a sketch! - Ki kell választani egy vázlatot támogató felületet! + + You have to select a face as support for a sketch! + Ki kell választani egy vázlatot támogató felületet! - - No planar support - Nem támogatott sík + + No planar support + Nem támogatott sík - - You need a planar face as support for a sketch! - A vázlathoz, szükség van egy támogatott sík felületre! + + You need a planar face as support for a sketch! + A vázlathoz, szükség van egy támogatott sík felületre! - - Distance constraint - Távolság illesztés + + Distance constraint + Távolság illesztés - - Not allowed to edit the datum because the sketch contains conflicting constraints - Nem megengedett, hogy módosítsa a datumot, mert a vázlat tartalmaz egymásnak ellentmondó illesztéseket + + Not allowed to edit the datum because the sketch contains conflicting constraints + Nem megengedett, hogy módosítsa a datumot, mert a vázlat tartalmaz egymásnak ellentmondó illesztéseket - - Dimensional constraint - Méretezett illesztés + + Dimensional constraint + Méretezett illesztés - - Display - + + Display + Megjelenítés - - + + SketchOrientationDialog - Choose orientation - Válasszon orientáció + Choose orientation + Válasszon orientáció - Sketch orientation - Vázlat orientáció + Sketch orientation + Vázlat orientáció - XY-Plane - XY-sík + XY-Plane + XY-sík - XZ-Plane - XZ-sík + XZ-Plane + XZ-sík - YZ-Plane - YZ-sík + YZ-Plane + YZ-sík - Reverse direction - Fordított irányban + Reverse direction + Fordított irányban - Offset: - Eltolás: + Offset: + Eltolás: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + Érték módosítása - - Rename - + + Rename + Átnevezés - - Delete - + + Delete + Törlés - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + Insert angle - - Angle: - + + Angle: + Dőlésszög: - - Insert radius - + + Insert radius + Insert radius - - Radius: - + + Radius: + Sugár: - - Insert length - + + Insert length + Insert length - - Length: - + + Length: + Hossz: - - + + SketcherGui::InsertDatum - - Insert datum - Adat beszúrása + + Insert datum + Adat beszúrása - - datum: - adat: + + datum: + adat: - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Válasszon orientáció + + Choose orientation + Válasszon orientáció - - Sketch orientation - Vázlat orientáció + + Sketch orientation + Vázlat orientáció - - XY-Plane - XY-sík + + XY-Plane + XY-sík - - XZ-Plane - XZ-sík + + XZ-Plane + XZ-sík - - YZ-Plane - YZ-sík + + YZ-Plane + YZ-sík - - Reverse direction - Fordított irányban + + Reverse direction + Fordított irányban - - Offset: - Eltolás: + + Offset: + Eltolás: - - + + SketcherGui::SketcherSettings - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Sketcher colors - + + Sketcher colors + Sketcher colors - - Default edge color - + + Default edge color + Default edge color - - - The color of edges being edited - + + + The color of edges being edited + The color of edges being edited - - Default vertex color - + + Default vertex color + Default vertex color - - - The color of vertices being edited - + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - + + Edit edge color + Edit edge color - - Edit vertex color - + + Edit vertex color + Edit vertex color - - Construction geometry - + + Construction geometry + Építőipari geometria - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - Külső geometria + + External geometry + Külső geometria - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constrain color - + + Constrain color + Constrain color - - Datum color - + + Datum color + Datum color - - Datum text size - + + Datum text size + Datum text size - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + Default vertex size - - Default line width - + + Default line width + Default line width - - Cursor text color - + + Cursor text color + Cursor text color - - Sketch editing - + + Sketch editing + Sketch editing - - Font size - + + Font size + Font size - - Grid line pattern - + + Grid line pattern + Grid line pattern - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + No missing coincidences - - No missing coincidences found - + + No missing coincidences found + No missing coincidences found - - Missing coincidences - + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - + + %1 missing coincidences found + %1 missing coincidences found - - + + SketcherGui::TaskSketcherConstrains - - Form - Űrlap + + Form + Űrlap - - Filter: - Szűrő: + + Filter: + Szűrő: - - All - Minden + + All + Minden - - Normal - Normál + + Normal + Normál - - Datums - Adatok + + Datums + Adatok - - Named - Elnevezés + + Named + Elnevezés - - Constraints - Megkötések + + Constraints + Megkötések - - + + SketcherGui::TaskSketcherGeneral - - Form - Űrlap + + Form + Űrlap - - Show grid - + + Show grid + Show grid - - Grid size: - Rács méret: + + Grid size: + Rács méret: - - mm - + + mm + mm - - Grid snap - Rácshoz igazítás + + Grid snap + Rácshoz igazítás - Unsolved - Megoldatlan + Unsolved + Megoldatlan - Grid Snap - Rácshoz ugrás + Grid Snap + Rácshoz ugrás - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.2 mm - 0.2 mm + 0.2 mm + 0.2 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - 10 m - 10 m + 10 m + 10 m - 20 m - 20 m + 20 m + 20 m - - Auto constraints - Automatikus illesztés + + Auto constraints + Automatikus illesztés - auto constraints - automatikus megkötések + auto constraints + automatikus megkötések - - Edit controls - Szerkesztés ellenőrzés + + Edit controls + Szerkesztés ellenőrzés - - + + SketcherGui::TaskSketcherMessages - - Solver messages - megoldási üzenetek + + Solver messages + megoldási üzenetek - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Sketcher validation - - Missing coincidences - + + Missing coincidences + Missing coincidences - - Tolerance: - + + Tolerance: + Tolerance: - - Find - + + Find + Find - - Fix - + + Fix + Fix - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - Kérjük, távolítsa el az alábbi ilesztést: + + Please remove the following constraint: + Kérjük, távolítsa el az alábbi ilesztést: - - Please remove at least one of the following constraints: - Kérjük, távolítsa el, legalább az egyiket a következő illesztésekből: + + Please remove at least one of the following constraints: + Kérjük, távolítsa el, legalább az egyiket a következő illesztésekből: - - Please remove the following redundant constraint: - Kérjük, távolítsa el a következő felesleges illesztést: + + Please remove the following redundant constraint: + Kérjük, távolítsa el a következő felesleges illesztést: - - Please remove the following redundant constraints: - Kérjük, távolítsa el a következő felesleges illesztéseket: + + Please remove the following redundant constraints: + Kérjük, távolítsa el a következő felesleges illesztéseket: - - Empty sketch - Üres vázlat + + Empty sketch + Üres vázlat - - Over-constrained sketch - Túl sok zárolást tartalmazó vázlat + + Over-constrained sketch + Túl sok zárolást tartalmazó vázlat - - Sketch contains conflicting constraints - Vázlat ütköző illesztéseket tartalmaz + + Sketch contains conflicting constraints + Vázlat ütköző illesztéseket tartalmaz - - Sketch contains redundant constraints - Vázlat felesleges illesztéseket tartalmaz + + Sketch contains redundant constraints + Vázlat felesleges illesztéseket tartalmaz - - Fully constrained sketch - Teljesen zárolt vázlat + + Fully constrained sketch + Teljesen zárolt vázlat - - Under-constrained sketch with 1 degree of freedom - Kevésbé zárolt vázlat 1 fokú szabad kötéssel + + Under-constrained sketch with 1 degree of freedom + Kevésbé zárolt vázlat 1 fokú szabad kötéssel - - Under-constrained sketch with %1 degrees of freedom - Kevésbé zárolt vázlat %1 számú szabad kötéssel + + Under-constrained sketch with %1 degrees of freedom + Kevésbé zárolt vázlat %1 számú szabad kötéssel - - Solved in %1 sec - Megoldva %1 másodperc alatt + + Solved in %1 sec + Megoldva %1 másodperc alatt - - Unsolved (%1 sec) - Megoldatlan (%1 mp) + + Unsolved (%1 sec) + Megoldatlan (%1 mp) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + Sketch with a support face cannot be reoriented. +Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Megkötések + Constraints + Megkötések - - + + TaskSketcherCreateCommands - Appearance - Megjelenés + Appearance + Megjelenés - - + + TaskSketcherGeneral - Edit controls - Szerkesztés ellenőrzés + Edit controls + Szerkesztés ellenőrzés - - + + TaskSketcherMessages - - Form - Űrlap + + Form + Űrlap - - Undefined degrees of freedom - Nem definiált szabadsági fok + + Undefined degrees of freedom + Nem definiált szabadsági fok - - Not solved yet - Nem megoldott + + Not solved yet + Nem megoldott - - + + Workbench - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Sketcher geometries - Geometriák vázlatkészítõje + + Sketcher geometries + Geometriák vázlatkészítõje - Sketcher geoms - Vázlat geometriák + Sketcher geoms + Vázlat geometriák - - Sketcher constraints - Vázlatkészítési kényszerek + + 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z=e$$X%VnJC-8cAxj7wx^h9r`U#$dWnS+I+XiPu5SNw#E<3k!*go03;!0c=FXO@u6H zppTW%?juA`Y)Bx#N_yt@(-dgtqOnMn?Qrx^9R6?~!L?9yS5z;sS=`-2p}bLWxh+n& z)m|ltOWZ-C(=OTsvC`^xI91fzP!^ckOO`*5amExjH&xI2W@;kx$8r8WMgHS#nLQ^g zEGYlcM1P2NO~_=~Bf{95!!~oTv-V-}tZH~6PsMl-4ZqBBb?k)^BUF{rcCb?;hAPbk zPHU};1!hfTN@Id|f3^_p4W045icJQx5fshiPYu>5*AfRa(bZcu1h7_2IOf71ATCGe= zH4C-1Y@N4_^kIi`^=9zD9vg2J&2LNqMpz^RnyJr(Ng923nfPBQqZ1d^7IFcx@`|L z@>%aQ@|hoFl>RUye+PR)^VGd=Mvt~ue!sEQhm6O9Dl#6*>N7upCOH zmbRqJ^X-;8Upl5~IiU(g9^Gzs_Ss9l)#_Pxm&4W|vY_?Jd>k6sopmXkg~c}yV~f{U zc-uFGs#(g~L@tyCt&L>IbK - - + + CmdSketcherCompCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc - Crea arco + + Create arc + Crea arco - - Create an arc in the sketcher - + + Create an arc in the sketcher + Crea un arco nello sketch - - Center and end points - + + Center and end points + Punto finale e centrale - - End points and rim point - + + End points and rim point + Punti finali e punto sul cerchio - - + + CmdSketcherCompCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - Crea cerchio + + Create circle + Crea cerchio - - Create a circle in the sketcher - + + Create a circle in the sketcher + Crea un cerchio nello sketch - - Center and rim point - + + Center and rim point + Centro e punto sul cerchio - - 3 rim points - + + 3 rim points + 3 punti - - + + CmdSketcherConstrainAngle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain angle - Vincolo di angolo + + Constrain angle + Vincolo di angolo - - Fix the angle of a line or the angle between two lines - Fissa l'angolo di una linea o l'angolo tra due linee + + Fix the angle of a line or the angle between two lines + Fissa l'angolo di una linea o l'angolo tra due linee - - + + CmdSketcherConstrainCoincident - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain coincident - Vincolo di coincidenza + + Constrain coincident + Vincolo di coincidenza - - Create a coincident constraint on the selected item - Crea un vincolo di coincidenza sull'elemento selezionato + + Create a coincident constraint on the selected item + Crea un vincolo di coincidenza sull'elemento selezionato - - + + CmdSketcherConstrainDistance - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain distance - Vincolo di distanza + + Constrain distance + Vincolo di distanza - - Fix a length of a line or the distance between a line and a vertex - Fissa la lunghezza di una linea o la distanza tra una linea e un vertice + + Fix a length of a line or the distance between a line and a vertex + Fissa la lunghezza di una linea o la distanza tra una linea e un vertice - - + + CmdSketcherConstrainDistanceX - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontal distance - Vincolo di distanza orizzontale + + Constrain horizontal distance + Vincolo di distanza orizzontale - Constrain vertical distance - Vincola una distanza verticale + Constrain vertical distance + Vincola una distanza verticale - - Fix the horizontal distance between two points or line ends - Fissa la distanza orizzontale tra due punti o estremi di una linea + + Fix the horizontal distance between two points or line ends + Fissa la distanza orizzontale tra due punti o estremi di una linea - - + + CmdSketcherConstrainDistanceY - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertical distance - Vincola una distanza verticale + + Constrain vertical distance + Vincola una distanza verticale - Constrain horizontal distance - Vincolo di distanza orizzontale + Constrain horizontal distance + Vincolo di distanza orizzontale - - Fix the vertical distance between two points or line ends - Fissa la distanza verticale tra due punti o estremi di una linea + + Fix the vertical distance between two points or line ends + Fissa la distanza verticale tra due punti o estremi di una linea - - + + CmdSketcherConstrainEqual - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain equal - Vincolo di uguaglianza + + Constrain equal + Vincolo di uguaglianza - - Create an equality constraint between two lines or between circles and arcs - Crea un vincolo di uguaglianza tra due linee o tra cerchi e archi + + Create an equality constraint between two lines or between circles and arcs + Crea un vincolo di uguaglianza tra due linee o tra cerchi e archi - - + + CmdSketcherConstrainHorizontal - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontally - Vincolo orizzontale + + Constrain horizontally + Vincolo orizzontale - - Create a horizontal constraint on the selected item - Crea un vincolo orizzontale sull'elemento selezionato + + Create a horizontal constraint on the selected item + Crea un vincolo orizzontale sull'elemento selezionato - - + + CmdSketcherConstrainLock - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain lock - Vincolo bloccato + + Constrain lock + Vincolo bloccato - - Create a lock constraint on the selected item - Crea un vincolo bloccato sull'elemento selezionato + + Create a lock constraint on the selected item + Crea un vincolo bloccato sull'elemento selezionato - - + + CmdSketcherConstrainParallel - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain parallel - Vincolo di parallelismo + + Constrain parallel + Vincolo di parallelismo - - Create a parallel constraint between two lines - Crea un vincolo di parallelismo tra due linee + + Create a parallel constraint between two lines + Crea un vincolo di parallelismo tra due linee - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain perpendicular - Vincolo perpendicolare + + Constrain perpendicular + Vincolo perpendicolare - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + Crea un vincolo di perpendicolarità tra due linee - Create a Perpendicular constraint between two lines - Crea un vincolo perpendicolare tra due linee + Create a Perpendicular constraint between two lines + Crea un vincolo perpendicolare tra due linee - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain point onto object - Vincolo di punto su oggetto + + Constrain point onto object + Vincolo di punto su oggetto - - Fix a point onto an object - Fissa un punto su un oggetto + + Fix a point onto an object + Fissa un punto su un oggetto - - + + CmdSketcherConstrainRadius - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain radius - Vincolo di raggio + + Constrain radius + Vincolo di raggio - - Fix the radius of a circle or an arc - Fissa il raggio di un cerchio o di un arco + + Fix the radius of a circle or an arc + Fissa il raggio di un cerchio o di un arco - - + + CmdSketcherConstrainSymmetric - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain symmetrical - Vincolo di simmetria + + Constrain symmetrical + Vincolo di simmetria - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + Crea un vincolo di simmetria tra due punti rispetto a una linea o un terzo punto - Create an symmetry constraint between two points with respect to a line - Crea un vincolo di simmetria tra due punti rispetto a una linea + Create an symmetry constraint between two points with respect to a line + Crea un vincolo di simmetria tra due punti rispetto a una linea - - + + CmdSketcherConstrainTangent - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain tangent - Vincolo tangente + + Constrain tangent + Vincolo tangente - - Create a tangent constraint between two entities - Crea un vincolo di tangenza tra due entità + + Create a tangent constraint between two entities + Crea un vincolo di tangenza tra due entità - - + + CmdSketcherConstrainVertical - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertically - Vincolo verticale + + Constrain vertically + Vincolo verticale - - Create a vertical constraint on the selected item - Crea un vincolo verticale sull'elemento selezionato + + Create a vertical constraint on the selected item + Crea un vincolo verticale sull'elemento selezionato - - + + CmdSketcherCreate3PointArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by three points - + + Create arc by three points + Crea arco da tre punti - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Crea un arco dai suoi punti finali e un punto lungo l'arco - - + + CmdSketcherCreate3PointCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle by three points - + + Create circle by three points + Crea cerchio da tre punti - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + Crea un cerchio da punti perimetrali - - + + CmdSketcherCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by center - + + Create arc by center + Crea arco dal centro - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Crea un arco dal suo centro e dai suoi punti finali - Create arc - Crea arco + Create arc + Crea arco - Create an arc in the sketch - Crea un arco nello sketch + Create an arc in the sketch + Crea un arco nello sketch - - + + CmdSketcherCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - Crea cerchio + + Create circle + Crea cerchio - - Create a circle in the sketch - Crea un cerchio nello sketch + + Create a circle in the sketch + Crea un cerchio nello sketch - - + + CmdSketcherCreateDraftLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create draft line - Crea una linea di costruzione + + Create draft line + Crea una linea di costruzione - - Create a draft line in the sketch - Crea una linea di costruzione nello sketch + + Create a draft line in the sketch + Crea una linea di costruzione nello sketch - - + + CmdSketcherCreateFillet - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create fillet - Crea raccordo + + Create fillet + Crea raccordo - Create a fillet between two lines or at a coincidental point - Crea un raccordo tra due linee o in un punto coincidente + Create a fillet between two lines or at a coincidental point + Crea un raccordo tra due linee o in un punto coincidente - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create line - Crea linea + + Create line + Crea linea - - Create a line in the sketch - Crea una linea nello sketch + + Create a line in the sketch + Crea una linea nello sketch - - + + CmdSketcherCreatePoint - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create point - Crea punto + + Create point + Crea punto - - Create a point in the sketch - Crea un punto nello sketch + + Create a point in the sketch + Crea un punto nello sketch - - + + CmdSketcherCreatePolyline - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create polyline - Crea polilinea + + Create polyline + Crea polilinea - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + Crea una polilinea nello sketch. 'M' per ripetere ciclicamente - Create a polyline in the sketch - Crea una polilinea nello sketch + Create a polyline in the sketch + Crea una polilinea nello sketch - - + + CmdSketcherCreateRectangle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create rectangle - Crea rettangolo + + Create rectangle + Crea rettangolo - - Create a rectangle in the sketch - Crea un rettangolo nello sketch + + Create a rectangle in the sketch + Crea un rettangolo nello sketch - - + + CmdSketcherCreateSlot - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create slot - + + Create slot + Crea scanalatura - - Create a slot in the sketch - + + Create a slot in the sketch + Creare una scanalatura nello sketch - - + + CmdSketcherCreateText - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create text - Crea testo + + Create text + Crea testo - - Create text in the sketch - Crea un testo nello sketch + + Create text in the sketch + Crea un testo nello sketch - - + + CmdSketcherExternal - - Sketcher - Sketcher + + Sketcher + Sketcher - - External geometry - Geometria esterna + + External geometry + Geometria esterna - - Create an edge linked to an external geometry - Crea uno spigolo collegato a una geometria esterna + + Create an edge linked to an external geometry + Crea uno spigolo collegato a una geometria esterna - - + + CmdSketcherLeaveSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Leave sketch - Esci + + Leave sketch + Esci - - Close the editing of the sketch - Chiude la modifica dello sketch + + Close the editing of the sketch + Chiudi la modifica dello sketch - - + + CmdSketcherMapSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Map sketch to face... - Mappa sketch su faccia... + + Map sketch to face... + Mappa sketch su faccia... - - Map a sketch to a face - Mappa uno sketch su una faccia + + Map a sketch to a face + Mappa uno sketch su una faccia - - + + CmdSketcherNewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create sketch - Crea uno sketch + + Create sketch + Crea uno sketch - - Create a new or edit the selected sketch - Crea un nuovo sketch o modifica lo sketch selezionato + + Create a new or edit the selected sketch + Crea un nuovo sketch o modifica lo sketch selezionato - Create a new sketch - Crea un nuovo sketch + Create a new sketch + Crea un nuovo sketch - - + + CmdSketcherNewSketchSF - Sketcher - Sketcher + Sketcher + Sketcher - Sketchflat sketch - Sketchflat sketch + Sketchflat sketch + Sketchflat sketch - Create a new sketchflat sketch by starting externel editor - Crea un nuovo sketch sketchflat avviando l'editor esterno + Create a new sketchflat sketch by starting externel editor + Crea un nuovo sketch sketchflat avviando l'editor esterno - - + + CmdSketcherReorientSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Reorient sketch... - + + Reorient sketch... + Riorienta lo sketch... - - Reorient the selected sketch - + + Reorient the selected sketch + Riorienta lo sketch selezionato - - + + CmdSketcherToggleConstruction - - Sketcher - Sketcher + + Sketcher + Sketcher - - Toggle construction line - Attiva/disattiva linea di costruzione + + Toggle construction line + Attiva/disattiva linea di costruzione - - Toggles the currently selected lines to/from construction mode - Attiva/disattiva le linee attualmente selezionate in modalità di linee di costruzione + + Toggles the currently selected lines to/from construction mode + Attiva/disattiva le linee attualmente selezionate in modalità linee di costruzione - - + + CmdSketcherTrimming - - Sketcher - Sketcher + + Sketcher + Sketcher - - Trim edge - Taglia spigolo + + Trim edge + Taglia spigolo - - Trim an edge with respect to the picked position - Taglia uno spigolo rispetto alla posizione specificata + + Trim an edge with respect to the picked position + Taglia uno spigolo rispetto alla posizione specificata - Trims an edge with respect to the picked position - Taglia uno spigolo rispetto ad una posizione specificata + Trims an edge with respect to the picked position + Taglia uno spigolo rispetto ad una posizione specificata - - + + CmdSketcherValidateSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Validate sketch... - + + Validate sketch... + Convalidare lo sketch... - - Validate sketch - + + Validate sketch + Convalida lo sketch - - Wrong selection - Selezione errata + + Wrong selection + Selezione errata - - Select one sketch, please. - + + Select one sketch, please. + Seleziona uno sketch. - - + + CmdSketcherViewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - View sketch - Visualizza lo sketch + + View sketch + Visualizza lo sketch - - View sketch perpendicular to sketch plane - Vista perpendicolare al piano di sketch + + View sketch perpendicular to sketch plane + Vista perpendicolare al piano di sketch - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Aspetto + + Appearance + Aspetto - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Selezione errata - - - - Select edge(s) from the sketch. - Seleziona spigoli dello sketch. - - - - - Select an edge from the sketch. - Seleziona uno spigolo dello sketch. - - - - - Double constraint - Doppio vincolo - - - - - The selected edge has already a horizontal constraint! - Lo spigolo selezionato ha già un vincolo orizzontale! - - - - - - - - - Impossible constraint - Vincolo Impossible - - - - Cannot add a constraint between two external geometries! - Non è possibile aggiungere un vincolo tra due geometrie esterne! - - - - - - Only sketch and its support is allowed to select - E' consentito selezionare solo lo sketch e il suo supporto + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Selezione errata + + + + Select edge(s) from the sketch. + Seleziona spigolo/i dello sketch. + + + + + Select an edge from the sketch. + Seleziona uno spigolo dello sketch. + + + + + Double constraint + Doppio vincolo + + + + + The selected edge has already a horizontal constraint! + Lo spigolo selezionato ha già un vincolo orizzontale! + + + + + + + + + Impossible constraint + Vincolo Impossible + + + + Cannot add a constraint between two external geometries! + Non è possibile aggiungere un vincolo tra due geometrie esterne! + + + + + + Only sketch and its support is allowed to select + E' consentito selezionare solo lo sketch e il suo supporto - - One of the selected has to be on the sketch - Una delle entità selezionate deve essere nello sketch + + One of the selected has to be on the sketch + Una delle entità selezionate deve essere nello sketch - - - The selected edge is not a line segment - Lo spigolo selezionato non è un segmento di linea + + + The selected edge is not a line segment + Lo spigolo selezionato non è un segmento di linea - - - The selected edge has already a vertical constraint! - Lo spigolo selezionato ha già un vincolo verticale! + + + The selected edge has already a vertical constraint! + Lo spigolo selezionato ha già un vincolo verticale! - - The selected item(s) can't accept a horizontal constraint! - Gli elementi selezionati non possono accettare un vincolo orizzontale! + + The selected item(s) can't accept a horizontal constraint! + Gli elementi selezionati non possono accettare un vincolo orizzontale! - - The selected item(s) can't accept a vertical constraint! - Gli elementi selezionati non possono accettare un vincolo verticale! + + The selected item(s) can't accept a vertical constraint! + Gli elementi selezionati non possono accettare un vincolo verticale! - - Select entities from the sketch. - Seleziona entità dello sketch. + + Select entities from the sketch. + Seleziona entità dello sketch. - - Select exactly one entity from the sketch. - Seleziona esattamente un'entità dello sketch. + + Select exactly one entity from the sketch. + Seleziona esattamente un'entità dello sketch. - - Select one vertex from the sketch. - Seleziona un vertice dallo sketch. + + Select one vertex from the sketch. + Seleziona un vertice dallo sketch. - - - - - - - Select vertexes from the sketch. - Seleziona vertici dello sketch. + + + + + + + Select vertexes from the sketch. + Seleziona vertici dello sketch. - Select exactly two vertexes from the sketch. - Seleziona esattamente due vertici dello sketch. + Select exactly two vertexes from the sketch. + Seleziona esattamente due vertici dello sketch. - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Seleziona due o più vertici dallo sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Seleziona esattamente una linea o un punto e una linea o due punti dello sketch. + + + Select exactly one line or one point and one line or two points from the sketch. + Seleziona esattamente una linea o un punto e una linea o due punti dello sketch. - - Cannot add a length constraint on an external geometry! - Non è possibile aggiungere un vincolo di lunghezza su una geometria esterna! + + Cannot add a length constraint on an external geometry! + Non è possibile aggiungere un vincolo di lunghezza su una geometria esterna! - - Cannot add a length constraint on an axis! - Non è possibile aggiungere un vincolo di lunghezza su un asse! + + Cannot add a length constraint on an axis! + Non è possibile aggiungere un vincolo di lunghezza su un asse! - - - Select exactly one point and one object from the sketch. - Seleziona esattamente un punto e un oggetto dello sketch. + + + Select exactly one point and one object from the sketch. + Seleziona esattamente un punto e un oggetto dello sketch. - - - - - Select exactly one line or up to two points from the sketch. - Seleziona esattamente una linea o fino a due punti dello sketch. + + + + + Select exactly one line or up to two points from the sketch. + Seleziona esattamente una linea o fino a due punti dello sketch. - - Cannot add a horizontal length constraint on an external geometry! - Non è possibile aggiungere un vincolo di lunghezza orizzontale su una geometria esterna! + + Cannot add a horizontal length constraint on an external geometry! + Non è possibile aggiungere un vincolo di lunghezza orizzontale su una geometria esterna! - - Cannot add a horizontal length constraint on an axis! - Non è possibile aggiungere un vincolo di lunghezza orizzontale su un asse! + + Cannot add a horizontal length constraint on an axis! + Non è possibile aggiungere un vincolo di lunghezza orizzontale su un asse! - - Cannot add a fixed x-cootdinate constraint on an external geometry! - Non è possibile aggiungere un vincolo di coordinata x fissa su una geometria esterna! + + Cannot add a fixed x-cootdinate constraint on an external geometry! + Non è possibile aggiungere un vincolo di coordinata x fissa su una geometria esterna! - - Cannot add a fixed x-cootdinate constraint on the root point! - Non è possibile aggiungere un vincolo di coordinata x fissa sull'origine! + + Cannot add a fixed x-cootdinate constraint on the root point! + Non è possibile aggiungere un vincolo di coordinata x fissa sull'origine! - - Cannot add a vertical length constraint on an external geometry! - Non è possibile aggiungere un vincolo di lunghezza verticale su una geometria esterna! + + Cannot add a vertical length constraint on an external geometry! + Non è possibile aggiungere un vincolo di lunghezza verticale su una geometria esterna! - - Cannot add a vertical length constraint on an axis! - Non è possibile aggiungere un vincolo di lunghezza verticale su un asse! + + Cannot add a vertical length constraint on an axis! + Non è possibile aggiungere un vincolo di lunghezza verticale su un asse! - - Cannot add a fixed y-cootdinate constraint on an external geometry! - Non è possibile aggiungere un vincolo di coordinata y fissa su una geometria esterna! + + Cannot add a fixed y-cootdinate constraint on an external geometry! + Non è possibile aggiungere un vincolo di coordinata y fissa su una geometria esterna! - - Cannot add a fixed y-cootdinate constraint on the root point! - Non è possibile aggiungere un vincolo di coordinata y fissa sull'origine! + + Cannot add a fixed y-cootdinate constraint on the root point! + Non è possibile aggiungere un vincolo di coordinata y fissa sull'origine! - - Select two or more lines from the sketch. - Seleziona due o più linee dello sketch. + + Select two or more lines from the sketch. + Seleziona due o più linee dello sketch. - - Select at least two lines from the sketch. - Seleziona almeno due linee dello sketch. + + Select at least two lines from the sketch. + Seleziona almeno due linee dello sketch. - - Select a valid line - Seleziona una linea valida + + Select a valid line + Seleziona una linea valida - - The selected edge is not a valid line - Lo spigolo selezionato non è una linea valida + + The selected edge is not a valid line + Lo spigolo selezionato non è una linea valida - - - Cannot add a perpendicularity constraint at an unconnected point! - Non è possibile aggiungere un vincolo di perpendicolarità in un punto non connesso! + + + Cannot add a perpendicularity constraint at an unconnected point! + Non è possibile aggiungere un vincolo di perpendicolarità in un punto non connesso! - - The selected points should be end points of arcs and lines. - I punti selezionati devono essere punti finali di linee o archi. + + The selected points should be end points of arcs and lines. + I punti selezionati devono essere punti finali di linee o archi. - - The selected point should be an end point of an arc or line. - Il punto selezionato deve essere un punto finale di un arco o di una linea. + + The selected point should be an end point of an arc or line. + Il punto selezionato deve essere un punto finale di un arco o di una linea. - - The selected edge should be an arc, line or circle. - Lo spigolo selezionato devee essere una linea, un arco o un cerchio. + + The selected edge should be an arc, line or circle. + Lo spigolo selezionato devee essere una linea, un arco o un cerchio. - - One of the selected edges should be a line. - Uno degli spigoli selezionati deve essere una linea. + + One of the selected edges should be a line. + Uno degli spigoli selezionati deve essere una linea. - - - Cannot add a tangency constraint at an unconnected point! - Non è possibile aggiungere un vincolo di tangenza in un punto non connesso! + + + Cannot add a tangency constraint at an unconnected point! + Non è possibile aggiungere un vincolo di tangenza in un punto non connesso! - - - - Select exactly one arc or circle from the sketch. - Seleziona esattamente un arco o cerchio dello sketch. + + + + Select exactly one arc or circle from the sketch. + Seleziona esattamente un arco o cerchio dello sketch. - - Select one or two lines from the sketch. - Seleziona una o due linee dallo sketch. + + Select one or two lines from the sketch. + Seleziona una o due linee dallo sketch. - - Cannot add an angle constraint on an external geometry! - Non è possibile aggiungere un vincolo di angolo su una geometria esterna! + + Cannot add an angle constraint on an external geometry! + Non è possibile aggiungere un vincolo di angolo su una geometria esterna! - - Cannot add an angle constraint on an axis! - Non è possibile aggiungere un vincolo di angolo su un asse! + + Cannot add an angle constraint on an axis! + Non è possibile aggiungere un vincolo di angolo su un asse! - - Select exactly one or two lines from the sketch. - Seleziona esattamente una o due linee dello sketch. + + Select exactly one or two lines from the sketch. + Seleziona esattamente una o due linee dello sketch. - - Select two edges from the sketch. - Seleziona due spigoli dello sketch. + + Select two edges from the sketch. + Seleziona due spigoli dello sketch. - - Select atleast two lines from the sketch. - Seleziona almeno due linee dello sketch. + + Select atleast two lines from the sketch. + Seleziona almeno due linee dello sketch. - - Select two or more compatible edges - Seleziona due o più spigoli compatibili + + Select two or more compatible edges + Seleziona due o più spigoli compatibili - - Sketch axes cannot be used in equality constraints - Gli assi dello sketch non possono essere utilizzati nei vincoli di uguaglianza + + Sketch axes cannot be used in equality constraints + Gli assi dello sketch non possono essere utilizzati nei vincoli di uguaglianza - - - Select two or more edges of similar type - Selezionare due o più spigoli di tipo simile + + + Select two or more edges of similar type + Selezionare due o più spigoli di tipo simile - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Seleziona due punti e una linea di simmetria, due punti e un punto di simmetria o una linea e una punto di simmetria dallo sketch. - - Cannot add a constraint between external geometries! - Non è possibile aggiungere un vincolo tra geometrie esterne! + + Cannot add a constraint between external geometries! + Non è possibile aggiungere un vincolo tra geometrie esterne! - - - Cannot add a symmetry constraint between a line and its end points! - Non è possibile aggiungere un vincolo di simmetria tra una linea e i suoi estremi! + + + Cannot add a symmetry constraint between a line and its end points! + Non è possibile aggiungere un vincolo di simmetria tra una linea e i suoi estremi! - Select exactly two same geometries - Seleziona esattamente due geometrie simili + Select exactly two same geometries + Seleziona esattamente due geometrie simili - Select valid geometries - Seleziona geometrie valide + Select valid geometries + Seleziona geometrie valide - Select geometry of similar type - Seleziona una geometria di tipo simile + Select geometry of similar type + Seleziona una geometria di tipo simile - Select two points and one line from the sketch. - Seleziona due punti e una linea dello sketch. + Select two points and one line from the sketch. + Seleziona due punti e una linea dello sketch. - Select exactly one line from the sketch. - Seleziona esattamente una linea dello sketch. + Select exactly one line from the sketch. + Seleziona esattamente una linea dello sketch. - Select two lines from the sketch. - Seleziona due linee dello sketch. + Select two lines from the sketch. + Seleziona due linee dello sketch. - Select exactly two lines from the sketch. - Selezionare esattamente due linee dello sketch. + Select exactly two lines from the sketch. + Selezionare esattamente due linee dello sketch. - - - Select two entities from the sketch. - Seleziona due entità dello sketch. + + + Select two entities from the sketch. + Seleziona due entità dello sketch. - - - - - Select exactly two entities from the sketch. - Seleziona esattamente due entità dello sketch. + + + + + Select exactly two entities from the sketch. + Seleziona esattamente due entità dello sketch. - - Edit sketch - Modifica sketch + + Edit sketch + Modifica sketch - - A dialog is already open in the task panel - Una finestra di dialogo è già aperta nel pannello attività + + A dialog is already open in the task panel + Una finestra di dialogo è già aperta nel pannello attività - - Do you want to close this dialog? - Vuoi chiudere questa finestra di dialogo? + + Do you want to close this dialog? + Vuoi chiudere questa finestra di dialogo? - - Several sub-elements selected - Diversi sottoelementi selezionati + + Several sub-elements selected + Diversi sottoelementi selezionati - - You have to select a single face as support for a sketch! - Devi selezionare una singola faccia come supporto per uno sketch! + + You have to select a single face as support for a sketch! + Devi selezionare una singola faccia come supporto per uno sketch! - - No support face selected - Nessuna faccia di supporto selezionata + + No support face selected + Nessuna faccia di supporto selezionata - - You have to select a face as support for a sketch! - Devi selezionare una faccia come supporto per uno sketch! + + You have to select a face as support for a sketch! + Devi selezionare una faccia come supporto per uno sketch! - - No planar support - Nessun supporto planare + + No planar support + Nessun supporto planare - - You need a planar face as support for a sketch! - Hai bisogno di una faccia planare come supporto per uno sketch! + + You need a planar face as support for a sketch! + Hai bisogno di una faccia planare come supporto per uno sketch! - - Distance constraint - Vincolo di distanza + + Distance constraint + Vincolo di distanza - - Not allowed to edit the datum because the sketch contains conflicting constraints - Non è consentito modificare il dato perché lo sketch contiene vincoli in conflitto + + Not allowed to edit the datum because the sketch contains conflicting constraints + Non è consentito modificare il dato perché lo sketch contiene vincoli in conflitto - - Dimensional constraint - Vincolo di lunghezza + + Dimensional constraint + Vincolo di lunghezza - - Display - + + Display + Visualizzazione - - + + SketchOrientationDialog - Choose orientation - Scegli l'orientamento + Choose orientation + Scegli l'orientamento - Sketch orientation - Orientamento dello sketch + Sketch orientation + Orientamento dello sketch - XY-Plane - Piano XY + XY-Plane + Piano XY - XZ-Plane - Piano XZ + XZ-Plane + Piano XZ - YZ-Plane - Piano YZ + YZ-Plane + Piano YZ - Reverse direction - Direzione inversa + Reverse direction + Direzione inversa - Offset: - Offset: + Offset: + Offset: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + Cambia valore - - Rename - + + Rename + Rinomina - - Delete - + + Delete + Elimina - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + Inserire l'angolo - - Angle: - + + Angle: + Angolo: - - Insert radius - + + Insert radius + Inserire il raggio - - Radius: - + + Radius: + Raggio: - - Insert length - + + Insert length + Inserire la lunghezza - - Length: - + + Length: + Lunghezza: - - + + SketcherGui::InsertDatum - - Insert datum - Inserisci il dato + + Insert datum + Inserisci il dato - - datum: - Dato: + + datum: + Dato: - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Scegli l'orientamento + + Choose orientation + Scegli l'orientamento - - Sketch orientation - Orientamento dello sketch + + Sketch orientation + Orientamento dello sketch - - XY-Plane - Piano XY + + XY-Plane + Piano XY - - XZ-Plane - Piano XZ + + XZ-Plane + Piano XZ - - YZ-Plane - Piano YZ + + YZ-Plane + Piano YZ - - Reverse direction - Direzione inversa + + Reverse direction + Direzione inversa - - Offset: - Offset: + + Offset: + Offset: - - + + SketcherGui::SketcherSettings - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher colors - + + Sketcher colors + Colori dello Sketcher - - Default edge color - + + Default edge color + Colore predefinito dello spigolo - - - The color of edges being edited - + + + The color of edges being edited + Il colore degli spigoli in fase di modifica - - Default vertex color - + + Default vertex color + Colore predefinito del vertice - - - The color of vertices being edited - + + + The color of vertices being edited + Il colore dei vertici in fase di modifica - - Edit edge color - + + Edit edge color + Modifica il colore dello spigolo - - Edit vertex color - + + Edit vertex color + Modifica il colore del vertice - - Construction geometry - + + Construction geometry + Geometria di costruzione - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + Il colore della geometria di costruzione in modalità di modifica - - External geometry - Geometria esterna + + External geometry + Geometria esterna - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + Il colore della geometria esterna in modalità modifica - - Fully constrained geometry - + + Fully constrained geometry + Geometria completamente vincolata - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + Il colore della geometria completamente vincolata in modalità di modifica - - Constrain color - + + Constrain color + Il colore del vincolo - - Datum color - + + Datum color + Colore di riferimento - - Datum text size - + + Datum text size + Dimensione del testo di riferimento - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + Lo spessore predefinito per le nuove forme - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + Dimensione predefinita del vertice - - Default line width - + + Default line width + Larghezza linea predefinita - - Cursor text color - + + Cursor text color + Colore del cursore di testo - - Sketch editing - + + Sketch editing + Modifica sketch - - Font size - + + Font size + Dimensione carattere - - Grid line pattern - + + Grid line pattern + Serie su griglia - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Chiedere il valore dopo la creazione di un vincolo di distanza - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + Nessuna coincidenza mancante - - No missing coincidences found - + + No missing coincidences found + Nessuna coincidenza mancante trovata - - Missing coincidences - + + Missing coincidences + Coincidenze mancanti - - %1 missing coincidences found - + + %1 missing coincidences found + %1 coincidenze mancante trovate - - + + SketcherGui::TaskSketcherConstrains - - Form - Modulo + + Form + Modulo - - Filter: - Filtro: + + Filter: + Filtro: - - All - Tutti + + All + Tutti - - Normal - Normale + + Normal + Normale - - Datums - Dati + + Datums + Dati - - Named - Denominato + + Named + Denominato - - Constraints - Vincoli + + Constraints + Vincoli - - + + SketcherGui::TaskSketcherGeneral - - Form - Modulo + + Form + Modulo - - Show grid - + + Show grid + Visualizza griglia - - Grid size: - Dimensione della griglia: + + Grid size: + Dimensione della griglia: - - mm - + + mm + mm - - Grid snap - Snap alla griglia + + Grid snap + Snap alla griglia - Unsolved - Non risolto + Unsolved + Non risolto - Grid Snap - Snap alla griglia + Grid Snap + Snap alla griglia - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.2 mm - 0,2 mm + 0.2 mm + 0,2 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - 10 m - 10 m + 10 m + 10 m - 20 m - 20 m + 20 m + 20 m - - Auto constraints - Vincoli automatici + + Auto constraints + Vincoli automatici - auto constraints - vincoli automatici + auto constraints + vincoli automatici - - Edit controls - Modifica controlli + + Edit controls + Modifica controlli - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Messaggi Solver + + Solver messages + Messaggi Solver - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Convalida dello Sketcher - - Missing coincidences - + + Missing coincidences + Coincidenze mancanti - - Tolerance: - + + Tolerance: + Tolleranza: - - Find - + + Find + Trova - - Fix - + + Fix + Ripara - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - Si prega di rimuovere il seguente vincolo: + + Please remove the following constraint: + Si prega di rimuovere il seguente vincolo: - - Please remove at least one of the following constraints: - Si prega di rimuovere almeno uno dei seguenti vincoli: + + Please remove at least one of the following constraints: + Si prega di rimuovere almeno uno dei seguenti vincoli: - - Please remove the following redundant constraint: - Si prega di rimuovere il seguente vincolo ridondante: + + Please remove the following redundant constraint: + Si prega di rimuovere il seguente vincolo ridondante: - - Please remove the following redundant constraints: - Si prega di rimuovere i seguenti vincoli ridondanti: + + Please remove the following redundant constraints: + Si prega di rimuovere i seguenti vincoli ridondanti: - - Empty sketch - Sketch vuoto + + Empty sketch + Sketch vuoto - - Over-constrained sketch - Sketch sovravincolato + + Over-constrained sketch + Sketch sovravincolato - - Sketch contains conflicting constraints - Lo sketch contiene vincoli in conflitto + + Sketch contains conflicting constraints + Lo sketch contiene vincoli in conflitto - - Sketch contains redundant constraints - Lo sketch contiene vincoli ridondanti + + Sketch contains redundant constraints + Lo sketch contiene vincoli ridondanti - - Fully constrained sketch - Sketch completamente vincolato + + Fully constrained sketch + Sketch completamente vincolato - - Under-constrained sketch with 1 degree of freedom - Sketch sottovincolato con 1 grado di libertà + + Under-constrained sketch with 1 degree of freedom + Sketch sottovincolato con 1 grado di libertà - - Under-constrained sketch with %1 degrees of freedom - Sketch sottovincolato con %1 gradi di libertà + + Under-constrained sketch with %1 degrees of freedom + Sketch sottovincolato con %1 gradi di libertà - - Solved in %1 sec - Risolto in %1 sec + + Solved in %1 sec + Risolto in %1 sec - - Unsolved (%1 sec) - Non risolto (%1 sec) + + Unsolved (%1 sec) + Non risolto (%1 sec) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Crea un arco dai suoi punti finali e un punto lungo l'arco - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Crea un cerchio da 3 punti del cerchio - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Crea un arco dal suo centro e dai suoi punti finali - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Crea un cerchio dal suo centro e da un punto del cerchio - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + Lo sketch ha il supporto - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + Uno sketch con una faccia di supporto non può essere riorientato. Lo vuoi per separare dal supporto? - - + + TaskSketcherConstrains - Constraints - Vincoli + Constraints + Vincoli - - + + TaskSketcherCreateCommands - Appearance - Aspetto + Appearance + Aspetto - - + + TaskSketcherGeneral - Edit controls - Modifica controlli + Edit controls + Modifica controlli - - + + TaskSketcherMessages - - Form - Modulo + + Form + Modulo - - Undefined degrees of freedom - Gradi di libertà indefiniti + + Undefined degrees of freedom + Gradi di libertà indefiniti - - Not solved yet - Non ancora risolto + + Not solved yet + Non ancora risolto - - + + Workbench - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher geometries - Geometrie Sketcher + + Sketcher geometries + Geometrie Sketcher - Sketcher geoms - Geometrie dello Sketcher + Sketcher geoms + Geometrie dello Sketcher - - Sketcher constraints - Vincoli dello Sketcher + + Sketcher constraints + Vincoli dello Sketcher - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.qm 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z;ss(K(R$MwmM}5V9K|0ZN#>gRBBtkrh@sHaN{Yy!dlS-}pAbREaLAbA^j#3KnP6FW zm?c-fUU)OgOuq87d@p^mxsow?@-BHlBQehQqWilM!}FUPtx#86G5~p8<&&)M*j%Hs z-q{CVjqjCwt)=4~+)q@7G*(W{{qhnicl1F6YLq5*waSuNkMWkK@gz-AEDc3+$bat1 zN7)P+>anE3_MeSaZb_#5do(@V$6U6V&bJU@ukFt?ZYOc$hMuRn!!cXtfPAV4WcxSq a?7e)A60W^3!~u4E9 - - + + CmdSketcherCompCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc - 円弧 + + Create arc + 円弧を作成 - - Create an arc in the sketcher - + + Create an arc in the sketcher + スケッチに弧を作成する - - Center and end points - + + Center and end points + 中心点と端点から弧を作る - - End points and rim point - + + End points and rim point + 端点と円周上の点から作る - - + + CmdSketcherCompCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - + + Create circle + 円を作成 - - Create a circle in the sketcher - + + Create a circle in the sketcher + スケッチに円を作成します - - Center and rim point - + + Center and rim point + 中心点から円を作る - - 3 rim points - + + 3 rim points + 3点円を作成 + - - + + CmdSketcherConstrainAngle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain angle - 角度を拘束 + + Constrain angle + 角度を拘束 - - Fix the angle of a line or the angle between two lines - Fix the angle of a line or the angle between two lines + + Fix the angle of a line or the angle between two lines + 直線の角度または2直線間の角度を拘束する - - + + CmdSketcherConstrainCoincident - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain coincident - 同時拘束 + + Constrain coincident + 同時拘束 - - Create a coincident constraint on the selected item - Create a coincident constraint on the selected item + + Create a coincident constraint on the selected item + 選択されているアイテムに対して一致拘束を作成 - - + + CmdSketcherConstrainDistance - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain distance - 変位拘束 + + Constrain distance + 変位拘束 - - Fix a length of a line or the distance between a line and a vertex - Fix a length of a line or the distance between a line and a vertex + + Fix a length of a line or the distance between a line and a vertex + 直線の長さまたは直線と節点の間の距離を固定 - - + + CmdSketcherConstrainDistanceX - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontal distance - 水平変位を拘束 + + Constrain horizontal distance + 水平変位を拘束 - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Fix the horizontal distance between two points or line ends + + Fix the horizontal distance between two points or line ends + 2点間または直線端点間の水平距離を固定 - - + + CmdSketcherConstrainDistanceY - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - 水平変位を拘束 + Constrain horizontal distance + 水平変位を拘束 - - Fix the vertical distance between two points or line ends - 2つの点や線の端点の間の垂直距離を修正 + + Fix the vertical distance between two points or line ends + 2点間または直線端点間の垂直距離を固定 - - + + CmdSketcherConstrainEqual - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain equal - Constrain equal + + Constrain equal + 等値拘束 - - Create an equality constraint between two lines or between circles and arcs - Create an equality constraint between two lines or between circles and arcs + + Create an equality constraint between two lines or between circles and arcs + 2直線間または円と円弧間の等値拘束を作成 - - + + CmdSketcherConstrainHorizontal - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontally - 水平拘束 + + Constrain horizontally + 水平拘束 - - Create a horizontal constraint on the selected item - Create a horizontal constraint on the selected item + + Create a horizontal constraint on the selected item + 選択されているアイテムに対して水平拘束を作成 - - + + CmdSketcherConstrainLock - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain lock - Constrain lock + + Constrain lock + ロック拘束 - - Create a lock constraint on the selected item - Create a lock constraint on the selected item + + Create a lock constraint on the selected item + 選択されているアイテムに対してロック拘束を作成 - - + + CmdSketcherConstrainParallel - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain parallel - 平行拘束 + + Constrain parallel + 平行拘束 - - Create a parallel constraint between two lines - 2直線間の平行拘束を作成します + + Create a parallel constraint between two lines + 2直線間の平行拘束を作成 - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain perpendicular - 垂直拘束 + + Constrain perpendicular + 垂直拘束 - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + 2直線間の垂直拘束を作成 - Create a Perpendicular constraint between two lines - 2つの直線間の垂直拘束を作成 + Create a Perpendicular constraint between two lines + 2直線間の垂直拘束を作成 - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain point onto object - Constrain point onto object + + Constrain point onto object + オブジェクト上の点拘束 - - Fix a point onto an object - Fix a point onto an object + + Fix a point onto an object + 点をオブジェクト上に固定 - - + + CmdSketcherConstrainRadius - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain radius - 半径を拘束 + + Constrain radius + 半径拘束 - - Fix the radius of a circle or an arc - 円の半径または円弧を修正 + + Fix the radius of a circle or an arc + 円または円弧の半径を固定 - - + + CmdSketcherConstrainSymmetric - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain symmetrical - Constrain symmetrical + + Constrain symmetrical + 対称拘束 - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + 線または第三点に対して、2点間の対称拘束を作成する - Create an symmetry constraint between two points with respect to a line - Create an symmetry constraint between two points with respect to a line + Create an symmetry constraint between two points with respect to a line + 2点間に線対称な対称拘束を作成 - - + + CmdSketcherConstrainTangent - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain tangent - 正接を拘束 + + Constrain tangent + 正接拘束 - - Create a tangent constraint between two entities - 2 つのエンティティ間の正接拘束を作成 + + Create a tangent constraint between two entities + 2エンティティ間に正接拘束を作成 - - + + CmdSketcherConstrainVertical - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertically - 垂直拘束 + + Constrain vertically + 垂直拘束 - - Create a vertical constraint on the selected item - 選択した項目の垂直拘束を作成します + + Create a vertical constraint on the selected item + 選択されているアイテムに対して垂直拘束を作成 - - + + CmdSketcherCreate3PointArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by three points - + + Create arc by three points + 3点からなる円弧を作成します。 - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle by three points - + + Create circle by three points + 3点円を作成します。 - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + 3境界点で円を作成します。 - - + + CmdSketcherCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by center - + + Create arc by center + 中心点から円弧を作成します。 - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - 円弧 + Create arc + 円弧を作成 - Create an arc in the sketch - スケッチに円弧を作成します + Create an arc in the sketch + スケッチ上に円弧を作成 - - + + CmdSketcherCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - + + Create circle + 円を作成 - - Create a circle in the sketch - スケッチの円を作成します + + Create a circle in the sketch + スケッチ上に円を作成 - - + + CmdSketcherCreateDraftLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create draft line - Create draft line + + Create draft line + ドラフトラインの作成 - - Create a draft line in the sketch - Create a draft line in the sketch + + Create a draft line in the sketch + スケッチ上にドラフトラインを作成します - - + + CmdSketcherCreateFillet - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create fillet - フィレットを作成します。 + + Create fillet + フィレットを作成 - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create line - 直線 + + Create line + 直線を作成 - - Create a line in the sketch - 直線のスケッチを作成します + + Create a line in the sketch + スケッチ上に直線を作成 - - + + CmdSketcherCreatePoint - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create point - + + Create point + 点を作成 - - Create a point in the sketch - 点のスケッチを作成します + + Create a point in the sketch + スケッチ上に点を作成 - - + + CmdSketcherCreatePolyline - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create polyline - ポリライン + + Create polyline + ポリラインを作成 - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + スケッチにポリラインを作成する。Mキーを押すと円弧になります。 - Create a polyline in the sketch - ポリラインのスケッチを作成します + Create a polyline in the sketch + スケッチ上にポリラインを作成 - - + + CmdSketcherCreateRectangle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create rectangle - 矩形を作成 + + Create rectangle + 長方形を作成 - - Create a rectangle in the sketch - 矩形のスケッチを作成します + + Create a rectangle in the sketch + スケッチ上に長方形を作成 - - + + CmdSketcherCreateSlot - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create slot - + + Create slot + 長丸を作成 - - Create a slot in the sketch - + + Create a slot in the sketch + スケッチに長丸を作成する - - + + CmdSketcherCreateText - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create text - テキスト + + Create text + テキストを作成 - - Create text in the sketch - テキストのスケッチを作成します + + Create text in the sketch + スケッチ上にテキストを作成 - - + + CmdSketcherExternal - - Sketcher - Sketcher + + Sketcher + Sketcher - - External geometry - External geometry + + External geometry + 外部形状 - - Create an edge linked to an external geometry - Create an edge linked to an external geometry + + Create an edge linked to an external geometry + 外部形状につながるエッジを作成 - - + + CmdSketcherLeaveSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Leave sketch - スケッチを終了 + + Leave sketch + スケッチを終了 - - Close the editing of the sketch - Close the editing of the sketch + + Close the editing of the sketch + 編集中のスケッチを閉じる - - + + CmdSketcherMapSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Map sketch to face... - Map sketch to face... + + Map sketch to face... + スケッチを面上にマッピング... - - Map a sketch to a face - Map a sketch to a face + + Map a sketch to a face + スケッチを面上にマッピング - - + + CmdSketcherNewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create sketch - スケッチを作成します。 + + Create sketch + スケッチを作成 - - Create a new or edit the selected sketch - 新しいスケッチを作成または選択されたスケッチを編集する + + Create a new or edit the selected sketch + 新しいスケッチを作成または選択されたスケッチを編集 - Create a new sketch - 新規スケッチを作成 + Create a new sketch + 新規スケッチを作成 - - + + CmdSketcherNewSketchSF - Sketcher - Sketcher + Sketcher + Sketcher - Sketchflat sketch - Sketchflat sketch + Sketchflat sketch + Sketchflat sketch - Create a new sketchflat sketch by starting externel editor - Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor - - + + CmdSketcherReorientSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Reorient sketch... - + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherToggleConstruction - - Sketcher - Sketcher + + Sketcher + Sketcher - - Toggle construction line - 補助線の切り替え + + Toggle construction line + 補助線の切り替え - - Toggles the currently selected lines to/from construction mode - Toggles the currently selected lines to/from construction mode + + Toggles the currently selected lines to/from construction mode + 現在選択されているラインの補助線モードを有効化/無効化 - - + + CmdSketcherTrimming - - Sketcher - Sketcher + + Sketcher + Sketcher - - Trim edge - Trim edge + + Trim edge + エッジをトリム - - Trim an edge with respect to the picked position - Trim an edge with respect to the picked position + + Trim an edge with respect to the picked position + ピックされている位置に従ってエッジをトリム - Trims an edge with respect to the picked position - Trims an edge with respect to the picked position + Trims an edge with respect to the picked position + Trims an edge with respect to the picked position - - + + CmdSketcherValidateSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Validate sketch... - + + Validate sketch... + スケッチの妥当性... - - Validate sketch - + + Validate sketch + Validate sketch - - Wrong selection - 誤った選択 + + Wrong selection + 誤った選択 - - Select one sketch, please. - + + Select one sketch, please. + Select one sketch, please. - - + + CmdSketcherViewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - View sketch - スケッチを表示 + + View sketch + スケッチを表示 - - View sketch perpendicular to sketch plane - View sketch perpendicular to sketch plane + + View sketch perpendicular to sketch plane + スケッチ面に対して垂直方向からスケッチを表示 - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - 外観 + + Appearance + 外観 - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - 誤った選択 - - - - Select edge(s) from the sketch. - Select edge(s) from the sketch. - - - - - Select an edge from the sketch. - スケッチからエッジを選択します - - - - - Double constraint - Double constraint - - - - - The selected edge has already a horizontal constraint! - The selected edge has already a horizontal constraint! - - - - - - - - - Impossible constraint - 不可能な拘束 - - - - Cannot add a constraint between two external geometries! - Cannot add a constraint between two external geometries! - - - - - - Only sketch and its support is allowed to select - スケッチとそのサポートのみが選択可能です + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + 誤った選択 + + + + Select edge(s) from the sketch. + スケッチからエッジを選択(複数可) + + + + + Select an edge from the sketch. + スケッチからエッジを選択 + + + + + Double constraint + 二重拘束 + + + + + The selected edge has already a horizontal constraint! + 選択されているエッジは既に水平拘束されています! + + + + + + + + + Impossible constraint + 拘束不可 + + + + Cannot add a constraint between two external geometries! + 2つの外部形状間に拘束を追加することはできません! + + + + + + Only sketch and its support is allowed to select + スケッチとそのサポートのみが選択可能です - - One of the selected has to be on the sketch - One of the selected has to be on the sketch + + One of the selected has to be on the sketch + 選択されているアイテムの1つがスケッチ上にある必要があります - - - The selected edge is not a line segment - 選択したエッジは線分ではありません + + + The selected edge is not a line segment + 選択したエッジは線分ではありません - - - The selected edge has already a vertical constraint! - The selected edge has already a vertical constraint! + + + The selected edge has already a vertical constraint! + 選択されているエッジは既に垂直拘束されています! - - The selected item(s) can't accept a horizontal constraint! - The selected item(s) can't accept a horizontal constraint! + + The selected item(s) can't accept a horizontal constraint! + 選択されているアイテムは水平拘束出来ません! - - The selected item(s) can't accept a vertical constraint! - The selected item(s) can't accept a vertical constraint! + + The selected item(s) can't accept a vertical constraint! + 選択されているアイテムは垂直拘束出来ません! - - Select entities from the sketch. - Select entities from the sketch. + + Select entities from the sketch. + スケッチからエンティティを選択してください - - Select exactly one entity from the sketch. - Select exactly one entity from the sketch. + + Select exactly one entity from the sketch. + スケッチからエンティティを1つだけ選択してください - - Select one vertex from the sketch. - Select one vertex from the sketch. + + Select one vertex from the sketch. + スケッチから節点を1つ選択してください - - - - - - - Select vertexes from the sketch. - Select vertexes from the sketch. + + + + + + + Select vertexes from the sketch. + スケッチから節点を選択してください - Select exactly two vertexes from the sketch. - Select exactly two vertexes from the sketch. + Select exactly two vertexes from the sketch. + スケッチから節点を2つだけ選択してください - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Select exactly one line or one point and one line or two points from the sketch. + + + Select exactly one line or one point and one line or two points from the sketch. + スケッチから1直線または1点と1直線または2点を選択してください - - Cannot add a length constraint on an external geometry! - Cannot add a length constraint on an external geometry! + + Cannot add a length constraint on an external geometry! + 外部形状に対して距離拘束を追加することはできません! - - Cannot add a length constraint on an axis! - Cannot add a length constraint on an axis! + + Cannot add a length constraint on an axis! + 軸に対して長さ拘束を追加することはできません! - - - Select exactly one point and one object from the sketch. - Select exactly one point and one object from the sketch. + + + Select exactly one point and one object from the sketch. + スケッチから1点と1つのオブジェクトを選択してください - - - - - Select exactly one line or up to two points from the sketch. - Select exactly one line or up to two points from the sketch. + + + + + Select exactly one line or up to two points from the sketch. + スケッチから1直線または2つ以下の点を選択してください - - Cannot add a horizontal length constraint on an external geometry! - Cannot add a horizontal length constraint on an external geometry! + + Cannot add a horizontal length constraint on an external geometry! + 外部形状に対して水平距離拘束を追加することはできません! - - Cannot add a horizontal length constraint on an axis! - Cannot add a horizontal length constraint on an axis! + + Cannot add a horizontal length constraint on an axis! + 軸に対して水平距離拘束を追加することはできません! - - Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on an external geometry! + + Cannot add a fixed x-cootdinate constraint on an external geometry! + 外部形状に対してX固定座標の拘束を追加することはできません! - - Cannot add a fixed x-cootdinate constraint on the root point! - Cannot add a fixed x-cootdinate constraint on the root point! + + Cannot add a fixed x-cootdinate constraint on the root point! + 原点に対してX固定座標の拘束を追加することはできません! - - Cannot add a vertical length constraint on an external geometry! - Cannot add a vertical length constraint on an external geometry! + + Cannot add a vertical length constraint on an external geometry! + 外部形状に対して垂直距離拘束を追加することはできません! - - Cannot add a vertical length constraint on an axis! - Cannot add a vertical length constraint on an axis! + + Cannot add a vertical length constraint on an axis! + 軸に対して垂直距離拘束を追加することはできません! - - Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on an external geometry! + + Cannot add a fixed y-cootdinate constraint on an external geometry! + 外部形状に対してY固定座標の拘束を追加することはできません! - - Cannot add a fixed y-cootdinate constraint on the root point! - Cannot add a fixed y-cootdinate constraint on the root point! + + Cannot add a fixed y-cootdinate constraint on the root point! + 原点に対してY固定座標の拘束を追加することはできません! - - Select two or more lines from the sketch. - スケッチから2本以上の直線を選択しま.。 + + Select two or more lines from the sketch. + スケッチから2本以上の直線を選択してください - - Select at least two lines from the sketch. - Select at least two lines from the sketch. + + Select at least two lines from the sketch. + スケッチから2本以上の直線を選択してください - - Select a valid line - 有効な直線を選択 + + Select a valid line + 有効な直線を選択してください - - The selected edge is not a valid line - The selected edge is not a valid line + + The selected edge is not a valid line + 選択されたエッジは有効な直線ではありません - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + 接続していない点に対して垂直拘束を追加することはできません! - - The selected points should be end points of arcs and lines. - The selected points should be end points of arcs and lines. + + The selected points should be end points of arcs and lines. + 選択されている点は円弧または直線の端点である必要があります - - The selected point should be an end point of an arc or line. - The selected point should be an end point of an arc or line. + + The selected point should be an end point of an arc or line. + 選択されている点は円弧または直線の端点の1点である必要があります - - The selected edge should be an arc, line or circle. - The selected edge should be an arc, line or circle. + + The selected edge should be an arc, line or circle. + 選択されているエッジは円弧、直線、または円である必要があります - - One of the selected edges should be a line. - One of the selected edges should be a line. + + One of the selected edges should be a line. + 選択されているエッジの1つが直線である必要があります - - - Cannot add a tangency constraint at an unconnected point! - Cannot add a tangency constraint at an unconnected point! + + + Cannot add a tangency constraint at an unconnected point! + 接続されていない点に対して接触拘束を追加することはできません! - - - - Select exactly one arc or circle from the sketch. - Select exactly one arc or circle from the sketch. + + + + Select exactly one arc or circle from the sketch. + スケッチから円弧または円を1つだけ選択してください - - Select one or two lines from the sketch. - Select one or two lines from the sketch. + + Select one or two lines from the sketch. + スケッチから直線を1本または2本選択してください - - Cannot add an angle constraint on an external geometry! - Cannot add an angle constraint on an external geometry! + + Cannot add an angle constraint on an external geometry! + 外部形状に対して角度拘束を追加することはできません! - - Cannot add an angle constraint on an axis! - Cannot add an angle constraint on an axis! + + Cannot add an angle constraint on an axis! + 軸に対して角度拘束を追加することはできません! - - Select exactly one or two lines from the sketch. - Select exactly one or two lines from the sketch. + + Select exactly one or two lines from the sketch. + スケッチから直線を1本または2本だけ選択してください - - Select two edges from the sketch. - スケッチから二つのエッジを選択します. + + Select two edges from the sketch. + スケッチから2本のエッジを選択してください - - Select atleast two lines from the sketch. - Select atleast two lines from the sketch. + + Select atleast two lines from the sketch. + スケッチから少なくとも2本のエッジ選択してください - - Select two or more compatible edges - Select two or more compatible edges + + Select two or more compatible edges + 2本以上の交換可能なエッジを選択してください - - Sketch axes cannot be used in equality constraints - Sketch axes cannot be used in equality constraints + + Sketch axes cannot be used in equality constraints + スケッチの軸を等値拘束に使用することはできません - - - Select two or more edges of similar type - Select two or more edges of similar type + + + Select two or more edges of similar type + 同じタイプのエッジを2本以上選択してください - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - Cannot add a constraint between external geometries! - Cannot add a constraint between external geometries! + + Cannot add a constraint between external geometries! + 外部形状との間に対して拘束を追加することはできません! - - - Cannot add a symmetry constraint between a line and its end points! - Cannot add a symmetry constraint between a line and its end points! + + + Cannot add a symmetry constraint between a line and its end points! + 直線とその端点間に対称拘束を追加することはできません! - Select exactly two same geometries - Select exactly two same geometries + Select exactly two same geometries + Select exactly two same geometries - Select valid geometries - 有効なジオメトリを選択してください + Select valid geometries + 有効なジオメトリを選択してください - Select geometry of similar type - 同じタイプのジオメトリを選択 + Select geometry of similar type + 同じタイプのジオメトリを選択 - Select two points and one line from the sketch. - 2つの点と1つの直線をスケッチから選択 + Select two points and one line from the sketch. + スケッチから2つの点と1本の直線を選択してください - Select exactly one line from the sketch. - Select exactly one line from the sketch. + Select exactly one line from the sketch. + Select exactly one line from the sketch. - Select two lines from the sketch. - スケッチから2本の直線を選択します. + Select two lines from the sketch. + スケッチから2本の直線を選択します. - Select exactly two lines from the sketch. - Select exactly two lines from the sketch. + Select exactly two lines from the sketch. + Select exactly two lines from the sketch. - - - Select two entities from the sketch. - Select two entities from the sketch. + + + Select two entities from the sketch. + スケッチから2エンティティを選択します - - - - - Select exactly two entities from the sketch. - Select exactly two entities from the sketch. + + + + + Select exactly two entities from the sketch. + スケッチから2エンティティだけ選択します - - Edit sketch - スケッチを編集 + + Edit sketch + スケッチを編集 - - A dialog is already open in the task panel - A dialog is already open in the task panel + + A dialog is already open in the task panel + タスクパネルで既にダイアログが開かれています - - Do you want to close this dialog? - Do you want to close this dialog? + + Do you want to close this dialog? + このダイアログを閉じますか? - - Several sub-elements selected - いくつかのサブ要素を選択 + + Several sub-elements selected + いくつかのサブ要素が選択されています - - You have to select a single face as support for a sketch! - スケッチサポートとして単一の面を選択する必要があります。 + + You have to select a single face as support for a sketch! + スケッチサポートとして単一の面を選択する必要があります! - - No support face selected - サポート面が選択されていません + + No support face selected + サポート面が選択されていません - - You have to select a face as support for a sketch! - スケッチサポートとして面を選択する必要があります。 + + You have to select a face as support for a sketch! + スケッチサポートとして面を選択する必要があります! - - No planar support - 平面のサポートがありません + + No planar support + 平面のサポートがありません - - You need a planar face as support for a sketch! - スケッチサポートとして平面が必要です。 + + You need a planar face as support for a sketch! + スケッチサポートとして平面が必要です! - - Distance constraint - 変位の拘束 + + Distance constraint + 距離拘束 - - Not allowed to edit the datum because the sketch contains conflicting constraints - Not allowed to edit the datum because the sketch contains conflicting constraints + + Not allowed to edit the datum because the sketch contains conflicting constraints + データムを編集できません。スケッチ拘束が他の拘束と矛盾しています。 - - Dimensional constraint - 寸法拘束 + + Dimensional constraint + 寸法拘束 - - Display - + + Display + 表示 - - + + SketchOrientationDialog - Choose orientation - 方向を選択 + Choose orientation + 方向を選択 - Sketch orientation - スケッチの向き + Sketch orientation + スケッチの向き - XY-Plane - xy平面 + XY-Plane + xy平面 - XZ-Plane - XZ 平面 + XZ-Plane + XZ 平面 - YZ-Plane - YZ 平面 + YZ-Plane + YZ 平面 - Reverse direction - 逆方向 + Reverse direction + 逆方向 - Offset: - オフセット: + Offset: + オフセット: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + 値を変更 - - Rename - + + Rename + 名前の変更 - - Delete - + + Delete + 削除 - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + Insert angle - - Angle: - + + Angle: + 角度: - - Insert radius - + + Insert radius + Insert radius - - Radius: - + + Radius: + 半径: - - Insert length - + + Insert length + Insert length - - Length: - + + Length: + 長さ: - - + + SketcherGui::InsertDatum - - Insert datum - Insert datum + + Insert datum + データムを挿入 - - datum: - datum: + + datum: + データム: - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - 方向を選択 + + Choose orientation + 方向を選択 - - Sketch orientation - スケッチの向き + + Sketch orientation + スケッチの向き - - XY-Plane - xy平面 + + XY-Plane + xy平面 - - XZ-Plane - XZ 平面 + + XZ-Plane + XZ 平面 - - YZ-Plane - YZ 平面 + + YZ-Plane + YZ 平面 - - Reverse direction - 逆方向 + + Reverse direction + 逆方向 - - Offset: - オフセット: + + Offset: + オフセット: - - + + SketcherGui::SketcherSettings - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher colors - + + Sketcher colors + スケッチの表示色 - - Default edge color - + + Default edge color + Default edge color - - - The color of edges being edited - + + + The color of edges being edited + The color of edges being edited - - Default vertex color - + + Default vertex color + 頂点の既定色 - - - The color of vertices being edited - + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - + + Edit edge color + エッジが編集中である時の色 - - Edit vertex color - + + Edit vertex color + 頂点が編集中である時の色 - - Construction geometry - + + Construction geometry + 拘束形状 - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - External geometry + + External geometry + 外部形状 - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + 編集モードでの、外部形状の色 - - Fully constrained geometry - + + Fully constrained geometry + 図形が完全拘束になりました - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + 編集モードにおいて、完全拘束である図形の色 - - Constrain color - + + Constrain color + 幾何拘束されている時の色 - - Datum color - + + Datum color + データムの色 - - Datum text size - + + Datum text size + データムのテキストサイズ - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + 新規図形での既定の線の太さ - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + 頂点の既定サイズ - - Default line width - + + Default line width + Default line width - - Cursor text color - + + Cursor text color + Cursor text color - - Sketch editing - + + Sketch editing + スケッチ編集 - - Font size - + + Font size + フォントサイズ - - Grid line pattern - + + Grid line pattern + グリッドの線種 - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + No missing coincidences - - No missing coincidences found - + + No missing coincidences found + No missing coincidences found - - Missing coincidences - + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - + + %1 missing coincidences found + %1 missing coincidences found - - + + SketcherGui::TaskSketcherConstrains - - Form - Form + + Form + フォーム - - Filter: - フィルター: + + Filter: + フィルター: - - All - すべて + + All + すべて - - Normal - 法線 + + Normal + 法線 - - Datums - Datums + + Datums + データム - - Named - Named + + Named + 名前 - - Constraints - Constraints + + Constraints + Constraints - - + + SketcherGui::TaskSketcherGeneral - - Form - Form + + Form + フォーム - - Show grid - + + Show grid + グリッドの表示 - - Grid size: - グリッドサイズ: + + Grid size: + グリッドサイズ: - - mm - + + mm + mm - - Grid snap - グリッドにスナップ + + Grid snap + グリッドにスナップ - Unsolved - Unsolved + Unsolved + Unsolved - Grid Snap - Grid Snap + Grid Snap + Grid Snap - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.2 mm - 0.2 mm + 0.2 mm + 0.2 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - 10 m - 10 m + 10 m + 10 m - 20 m - 20 m + 20 m + 20 m - - Auto constraints - 自動拘束 + + Auto constraints + 自動拘束 - auto constraints - auto constraints + auto constraints + auto constraints - - Edit controls - Edit controls + + Edit controls + Edit controls - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Solver messages + + Solver messages + ソルバーメッセージ - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Sketcher validation - - Missing coincidences - + + Missing coincidences + Missing coincidences - - Tolerance: - + + Tolerance: + Tolerance: - - Find - + + Find + Find - - Fix - + + Fix + Fix - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - Please remove the following constraint: + + Please remove the following constraint: + 以下の拘束を削除してください: - - Please remove at least one of the following constraints: - Please remove at least one of the following constraints: + + Please remove at least one of the following constraints: + 以下の拘束の少なくとも1つを削除してください: - - Please remove the following redundant constraint: - Please remove the following redundant constraint: + + Please remove the following redundant constraint: + 以下の不要な拘束を削除してください: - - Please remove the following redundant constraints: - Please remove the following redundant constraints: + + Please remove the following redundant constraints: + 以下の不要な拘束を削除してください: - - Empty sketch - Empty sketch + + Empty sketch + スケッチが空です - - Over-constrained sketch - Over-constrained sketch + + Over-constrained sketch + 拘束超過のスケッチ - - Sketch contains conflicting constraints - Sketch contains conflicting constraints + + Sketch contains conflicting constraints + スケッチに矛盾する拘束が含まれています - - Sketch contains redundant constraints - Sketch contains redundant constraints + + Sketch contains redundant constraints + スケッチに不要な拘束が含まれています - - Fully constrained sketch - Fully constrained sketch + + Fully constrained sketch + スケッチが完全拘束になりました - - Under-constrained sketch with 1 degree of freedom - Under-constrained sketch with 1 degree of freedom + + Under-constrained sketch with 1 degree of freedom + 1 自由度の拘束スケッチ - - Under-constrained sketch with %1 degrees of freedom - Under-constrained sketch with %1 degrees of freedom + + Under-constrained sketch with %1 degrees of freedom + %1 自由度の拘束スケッチ - - Solved in %1 sec - Solved in %1 sec + + Solved in %1 sec + %1 秒で解求しました - - Unsolved (%1 sec) - Unsolved (%1 sec) + + Unsolved (%1 sec) + 解求できません(%1 秒) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + Sketch with a support face cannot be reoriented. +Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Constraints + Constraints + Constraints - - + + TaskSketcherCreateCommands - Appearance - 外観 + Appearance + 外観 - - + + TaskSketcherGeneral - Edit controls - Edit controls + Edit controls + Edit controls - - + + TaskSketcherMessages - - Form - Form + + Form + フォーム - - Undefined degrees of freedom - Undefined degrees of freedom + + Undefined degrees of freedom + 自由度が未定義 - - Not solved yet - 未解決 + + Not solved yet + 未解求 - - + + Workbench - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher geometries - Sketcher geometries + + Sketcher geometries + スケッチャージオメトリ - Sketcher geoms - Sketcher geoms + Sketcher geoms + Sketcher geoms - - Sketcher constraints - Sketcher constraints + + Sketcher constraints + スケッチャー拘束 - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.qm 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c22dc3dde..6a308cb37 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts @@ -1,1930 +1,1931 @@ - - + + CmdSketcherCompCreateArc - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create arc - Boog maken + + Create arc + Boog maken - - Create an arc in the sketcher - + + Create an arc in the sketcher + Create an arc in the sketcher - - Center and end points - + + Center and end points + Center and end points - - End points and rim point - + + End points and rim point + End points and rim point - - + + CmdSketcherCompCreateCircle - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create circle - Cirkel maken + + Create circle + Cirkel maken - - Create a circle in the sketcher - + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - + + Center and rim point + Center and rim point - - 3 rim points - + + 3 rim points + 3 rim points - - + + CmdSketcherConstrainAngle - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain angle - Beperk hoek + + Constrain angle + Beperk hoek - - Fix the angle of a line or the angle between two lines - Zet de hoek van een lijn of de hoek tussen twee lijnen vast + + Fix the angle of a line or the angle between two lines + Zet de hoek van een lijn of de hoek tussen twee lijnen vast - - + + CmdSketcherConstrainCoincident - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain coincident - Samenvallende beperking + + Constrain coincident + Samenvallende beperking - - Create a coincident constraint on the selected item - Maak een samenvallende beperking op het geselecteerde item + + Create a coincident constraint on the selected item + Maak een samenvallende beperking op het geselecteerde item - - + + CmdSketcherConstrainDistance - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain distance - Afstand beperking + + Constrain distance + Afstand beperking - - Fix a length of a line or the distance between a line and a vertex - Vergrendel de lengte van een lijn of de afstand tussen een lijn en een punt + + Fix a length of a line or the distance between a line and a vertex + Vergrendel de lengte van een lijn of de afstand tussen een lijn en een punt - - + + CmdSketcherConstrainDistanceX - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain horizontal distance - Beperk horizontale afstand + + Constrain horizontal distance + Beperk horizontale afstand - Constrain vertical distance - Beperk verticale afstand + Constrain vertical distance + Beperk verticale afstand - - Fix the horizontal distance between two points or line ends - De horizontale afstand tussen twee punten of lijneinden vastzetten + + Fix the horizontal distance between two points or line ends + De horizontale afstand tussen twee punten of lijneinden vastzetten - - + + CmdSketcherConstrainDistanceY - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain vertical distance - Beperk verticale afstand + + Constrain vertical distance + Beperk verticale afstand - Constrain horizontal distance - Beperk horizontale afstand + Constrain horizontal distance + Beperk horizontale afstand - - Fix the vertical distance between two points or line ends - De verticale afstand tussen twee punten of lijneinden vastzetten + + Fix the vertical distance between two points or line ends + De verticale afstand tussen twee punten of lijneinden vastzetten - - + + CmdSketcherConstrainEqual - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain equal - Gelijke beperken + + Constrain equal + Gelijke beperken - - Create an equality constraint between two lines or between circles and arcs - Maak een Gelijkheidsbeperking tussen twee lijnen of tussen cirkels en bogen + + Create an equality constraint between two lines or between circles and arcs + Maak een Gelijkheidsbeperking tussen twee lijnen of tussen cirkels en bogen - - + + CmdSketcherConstrainHorizontal - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain horizontally - Horizontale beperking + + Constrain horizontally + Horizontale beperking - - Create a horizontal constraint on the selected item - Maak een horizontale beperking op het geselecteerde item + + Create a horizontal constraint on the selected item + Maak een horizontale beperking op het geselecteerde item - - + + CmdSketcherConstrainLock - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain lock - Vastzet beperking + + Constrain lock + Vastzet beperking - - Create a lock constraint on the selected item - Vergrendel het geselecteerde item + + Create a lock constraint on the selected item + Vergrendel het geselecteerde item - - + + CmdSketcherConstrainParallel - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain parallel - Parallelle-beperking + + Constrain parallel + Parallelle-beperking - - Create a parallel constraint between two lines - Maak een parallelle beperking tussen twee lijnen + + Create a parallel constraint between two lines + Maak een parallelle beperking tussen twee lijnen - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain perpendicular - Beperk loodrecht + + Constrain perpendicular + Beperk loodrecht - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines - Create a Perpendicular constraint between two lines - Maak een Loodrecht-beperking tussen twee lijnen + Create a Perpendicular constraint between two lines + Maak een Loodrecht-beperking tussen twee lijnen - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain point onto object - Zet punt vast op object + + Constrain point onto object + Zet punt vast op object - - Fix a point onto an object - Een punt op een object vastleggen + + Fix a point onto an object + Een punt op een object vastleggen - - + + CmdSketcherConstrainRadius - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain radius - Straal vastzetten + + Constrain radius + Straal vastzetten - - Fix the radius of a circle or an arc - De straal van een cirkel of boog vastzetten + + Fix the radius of a circle or an arc + De straal van een cirkel of boog vastzetten - - + + CmdSketcherConstrainSymmetric - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain symmetrical - Symmetrische-beperken + + Constrain symmetrical + Symmetrische-beperken - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Maak een symmetrie-beperking tussen twee punten ten opzichte van een lijn + Create an symmetry constraint between two points with respect to a line + Maak een symmetrie-beperking tussen twee punten ten opzichte van een lijn - - + + CmdSketcherConstrainTangent - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain tangent - Tangent beperken + + Constrain tangent + Tangent beperken - - Create a tangent constraint between two entities - Tangentiële beperkingen tussen twee entiteiten maken + + Create a tangent constraint between two entities + Tangentiële beperkingen tussen twee entiteiten maken - - + + CmdSketcherConstrainVertical - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain vertically - Verticale beperking + + Constrain vertically + Verticale beperking - - Create a vertical constraint on the selected item - Maak een verticale beperking op het geselecteerde item + + Create a vertical constraint on the selected item + Maak een verticale beperking op het geselecteerde item - - + + CmdSketcherCreate3PointArc - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create arc by three points - + + Create arc by three points + Create arc by three points - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create circle by three points - + + Create circle by three points + Create circle by three points - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create arc by center - + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Boog maken + Create arc + Boog maken - Create an arc in the sketch - Maak een boog in de schets + Create an arc in the sketch + Maak een boog in de schets - - + + CmdSketcherCreateCircle - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create circle - Cirkel maken + + Create circle + Cirkel maken - - Create a circle in the sketch - Maak een cirkel in de schets + + Create a circle in the sketch + Maak een cirkel in de schets - - + + CmdSketcherCreateDraftLine - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create draft line - Ontwerplijn maken + + Create draft line + Ontwerplijn maken - - Create a draft line in the sketch - Maak een ontwerplijn in de schets + + Create a draft line in the sketch + Maak een ontwerplijn in de schets - - + + CmdSketcherCreateFillet - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create fillet - Maak afronding + + Create fillet + Maak afronding - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateLine - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create line - Lijn maken + + Create line + Lijn maken - - Create a line in the sketch - Maak een lijn in de schets + + Create a line in the sketch + Maak een lijn in de schets - - + + CmdSketcherCreatePoint - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create point - Punt maken + + Create point + Punt maken - - Create a point in the sketch - Maak een punt in de schets + + Create a point in the sketch + Maak een punt in de schets - - + + CmdSketcherCreatePolyline - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create polyline - Meervoudige lijn maken + + Create polyline + Meervoudige lijn maken - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - Maak een meervoudige lijn in de schets + Create a polyline in the sketch + Maak een meervoudige lijn in de schets - - + + CmdSketcherCreateRectangle - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create rectangle - Rechthoek maken + + Create rectangle + Rechthoek maken - - Create a rectangle in the sketch - Maak een rechthoek in de schets + + Create a rectangle in the sketch + Maak een rechthoek in de schets - - + + CmdSketcherCreateSlot - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create slot - + + Create slot + Create slot - - Create a slot in the sketch - + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateText - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create text - Tekst aanmaken + + Create text + Tekst aanmaken - - Create text in the sketch - Tekst in de tekening aanmaken + + Create text in the sketch + Tekst in de tekening aanmaken - - + + CmdSketcherExternal - - Sketcher - Schetsen + + Sketcher + Schetsen - - External geometry - Externe geometrie + + External geometry + Externe geometrie - - Create an edge linked to an external geometry - Create an edge linked to an external geometry + + Create an edge linked to an external geometry + Create an edge linked to an external geometry - - + + CmdSketcherLeaveSketch - - Sketcher - Schetsen + + Sketcher + Schetsen - - Leave sketch - Verlaat schets + + Leave sketch + Verlaat schets - - Close the editing of the sketch - Sluit het bewerken van de schets + + Close the editing of the sketch + Schetsbewerking sluiten - - + + CmdSketcherMapSketch - - Sketcher - Schetsen + + Sketcher + Schetsen - - Map sketch to face... - Wijs schets toe aan vlak... + + Map sketch to face... + Wijs schets toe aan vlak... - - Map a sketch to a face - Een schets toewijzen aan een vlak + + Map a sketch to a face + Een schets toewijzen aan een vlak - - + + CmdSketcherNewSketch - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create sketch - Maak schets + + Create sketch + Maak schets - - Create a new or edit the selected sketch - Maak een nieuwe of bewerk de geselecteerde schets + + Create a new or edit the selected sketch + Maak een nieuwe of bewerk de geselecteerde schets - Create a new sketch - Maak een nieuwe schets + Create a new sketch + Maak een nieuwe schets - - + + CmdSketcherNewSketchSF - Sketcher - Schetsen + Sketcher + Schetsen - Sketchflat sketch - Sketchflat schets + Sketchflat sketch + Sketchflat schets - Create a new sketchflat sketch by starting externel editor - Een nieuwe sketchflat-schets maken door uitwendige editor te starten + Create a new sketchflat sketch by starting externel editor + Een nieuwe sketchflat-schets maken door uitwendige editor te starten - - + + CmdSketcherReorientSketch - - Sketcher - Schetsen + + Sketcher + Schetsen - - Reorient sketch... - + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherToggleConstruction - - Sketcher - Schetsen + + Sketcher + Schetsen - - Toggle construction line - Schakel constructie-lijn + + Toggle construction line + Schakel constructie-lijn - - Toggles the currently selected lines to/from construction mode - Schakelt de geselecteerde lijnen van/naar de constructie-modus + + Toggles the currently selected lines to/from construction mode + Schakelt de geselecteerde lijnen van/naar de constructie-modus - - + + CmdSketcherTrimming - - Sketcher - Schetsen + + Sketcher + Schetsen - - Trim edge - Inkorten van rand + + Trim edge + Inkorten van rand - - Trim an edge with respect to the picked position - Trim an edge with respect to the picked position + + Trim an edge with respect to the picked position + Trim an edge with respect to the picked position - Trims an edge with respect to the picked position - Inkorten van rand in overeenstemming met de gekozen positie + Trims an edge with respect to the picked position + Inkorten van rand in overeenstemming met de gekozen positie - - + + CmdSketcherValidateSketch - - Sketcher - Schetsen + + Sketcher + Schetsen - - Validate sketch... - + + Validate sketch... + Validate sketch... - - Validate sketch - + + Validate sketch + Validate sketch - - Wrong selection - Verkeerde selectie + + Wrong selection + Verkeerde selectie - - Select one sketch, please. - + + Select one sketch, please. + Select one sketch, please. - - + + CmdSketcherViewSketch - - Sketcher - Schetsen + + Sketcher + Schetsen - - View sketch - Bekijk schets + + View sketch + Bekijk schets - - View sketch perpendicular to sketch plane - Bekijk schets loodrecht op het schetsvlak + + View sketch perpendicular to sketch plane + Bekijk schets loodrecht op het schetsvlak - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Vormgeving + + Appearance + Vormgeving - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Verkeerde selectie - - - - Select edge(s) from the sketch. - Selecteer rand(en) uit de schets. - - - - - Select an edge from the sketch. - Selecteer een rand van de schets. - - - - - Double constraint - Dubbele beperking - - - - - The selected edge has already a horizontal constraint! - De geselecteerde rand heeft al een horizontale beperking! - - - - - - - - - Impossible constraint - Onmogelijk beperking - - - - Cannot add a constraint between two external geometries! - Cannot add a constraint between two external geometries! - - - - - - Only sketch and its support is allowed to select - Alleen schets en haar steun is toegestaan ​​om te selecteren + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Verkeerde selectie + + + + Select edge(s) from the sketch. + Selecteer rand(en) uit de schets. + + + + + Select an edge from the sketch. + Selecteer een rand van de schets. + + + + + Double constraint + Dubbele beperking + + + + + The selected edge has already a horizontal constraint! + De geselecteerde rand heeft al een horizontale beperking! + + + + + + + + + Impossible constraint + Onmogelijk beperking + + + + Cannot add a constraint between two external geometries! + Cannot add a constraint between two external geometries! + + + + + + Only sketch and its support is allowed to select + Alleen schets en haar steun is toegestaan ​​om te selecteren - - One of the selected has to be on the sketch - Eén van de geselecteerde moet deel uitmaken van de schets + + One of the selected has to be on the sketch + Eén van de geselecteerde moet deel uitmaken van de schets - - - The selected edge is not a line segment - De geselecteerde rand is niet een lijnstuk + + + The selected edge is not a line segment + De geselecteerde rand is niet een lijnstuk - - - The selected edge has already a vertical constraint! - De geselecteerde rand heeft al een verticale beperking! + + + The selected edge has already a vertical constraint! + De geselecteerde rand heeft al een verticale beperking! - - The selected item(s) can't accept a horizontal constraint! - The selected item(s) can't accept a horizontal constraint! + + The selected item(s) can't accept a horizontal constraint! + De geselecteerde voorwerp(en) kunnen geen horizontale beperking aannemen! - - The selected item(s) can't accept a vertical constraint! - The selected item(s) can't accept a vertical constraint! + + The selected item(s) can't accept a vertical constraint! + De geselcteerde voorwerp(en) kunnen geen verticale beperking aannemen! - - Select entities from the sketch. - Selecteer entiteiten van de schets. + + Select entities from the sketch. + Selecteer entiteiten van de schets. - - Select exactly one entity from the sketch. - Selecteer exact één entiteit van de schets. + + Select exactly one entity from the sketch. + Selecteer exact één entiteit van de schets. - - Select one vertex from the sketch. - Select one vertex from the sketch. + + Select one vertex from the sketch. + Select one vertex from the sketch. - - - - - - - Select vertexes from the sketch. - Selecteer (hoek)punten van de schets. + + + + + + + Select vertexes from the sketch. + Selecteer (hoek)punten van de schets. - Select exactly two vertexes from the sketch. - Selecteer precies twee (hoek)punten van de schets. + Select exactly two vertexes from the sketch. + Selecteer precies twee (hoek)punten van de schets. - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Selecteer precies één lijn of een punt en een lijn of twee punten uit de schets. + + + Select exactly one line or one point and one line or two points from the sketch. + Selecteer precies één lijn of een punt en een lijn of twee punten uit de schets. - - Cannot add a length constraint on an external geometry! - Cannot add a length constraint on an external geometry! + + Cannot add a length constraint on an external geometry! + Cannot add a length constraint on an external geometry! - - Cannot add a length constraint on an axis! - Cannot add a length constraint on an axis! + + Cannot add a length constraint on an axis! + Een lengtebeperking is niet mogelijk op een as! - - - Select exactly one point and one object from the sketch. - Selecteer exact één punt en één object uit de schets. + + + Select exactly one point and one object from the sketch. + Selecteer exact één punt en één object uit de schets. - - - - - Select exactly one line or up to two points from the sketch. - Selecteer precies een lijn of tot twee punten uit de schets. + + + + + Select exactly one line or up to two points from the sketch. + Selecteer precies een lijn of tot twee punten uit de schets. - - Cannot add a horizontal length constraint on an external geometry! - Cannot add a horizontal length constraint on an external geometry! + + Cannot add a horizontal length constraint on an external geometry! + Cannot add a horizontal length constraint on an external geometry! - - Cannot add a horizontal length constraint on an axis! - Cannot add a horizontal length constraint on an axis! + + Cannot add a horizontal length constraint on an axis! + Een horizontale lengtebeperking is niet mogelijk op een as! - - Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on an external geometry! + + Cannot add a fixed x-cootdinate constraint on an external geometry! + Cannot add a fixed x-cootdinate constraint on an external geometry! - - Cannot add a fixed x-cootdinate constraint on the root point! - Cannot add a fixed x-cootdinate constraint on the root point! + + Cannot add a fixed x-cootdinate constraint on the root point! + Cannot add a fixed x-cootdinate constraint on the root point! - - Cannot add a vertical length constraint on an external geometry! - Cannot add a vertical length constraint on an external geometry! + + Cannot add a vertical length constraint on an external geometry! + Cannot add a vertical length constraint on an external geometry! - - Cannot add a vertical length constraint on an axis! - Cannot add a vertical length constraint on an axis! + + Cannot add a vertical length constraint on an axis! + Een verticale lengtebeperking is niet mogelijk op een as! - - Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on an external geometry! + + Cannot add a fixed y-cootdinate constraint on an external geometry! + Cannot add a fixed y-cootdinate constraint on an external geometry! - - Cannot add a fixed y-cootdinate constraint on the root point! - Cannot add a fixed y-cootdinate constraint on the root point! + + Cannot add a fixed y-cootdinate constraint on the root point! + Cannot add a fixed y-cootdinate constraint on the root point! - - Select two or more lines from the sketch. - Selecteer twee of meer lijnen van de schets. + + Select two or more lines from the sketch. + Selecteer twee of meer lijnen van de schets. - - Select at least two lines from the sketch. - Kies tenminste twee lijnen van de schets. + + Select at least two lines from the sketch. + Kies tenminste twee lijnen van de schets. - - Select a valid line - Selecteer een geldige lijn + + Select a valid line + Selecteer een geldige lijn - - The selected edge is not a valid line - De geselecteerde rand is geen geldige lijn + + The selected edge is not a valid line + De geselecteerde rand is geen geldige lijn - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + Cannot add a perpendicularity constraint at an unconnected point! - - The selected points should be end points of arcs and lines. - The selected points should be end points of arcs and lines. + + The selected points should be end points of arcs and lines. + De geselecteerde punten moeten eindpunten zijn van bogen of lijnen. - - The selected point should be an end point of an arc or line. - The selected point should be an end point of an arc or line. + + The selected point should be an end point of an arc or line. + Het geselecteerde punt moet een eindpunt zijn van een boog of lijn. - - The selected edge should be an arc, line or circle. - The selected edge should be an arc, line or circle. + + The selected edge should be an arc, line or circle. + De geselecteerde rand moet een boog, lijn of cirkel zijn. - - One of the selected edges should be a line. - One of the selected edges should be a line. + + One of the selected edges should be a line. + Eén van de geselecteerde randen moet een lijn zijn. - - - Cannot add a tangency constraint at an unconnected point! - Cannot add a tangency constraint at an unconnected point! + + + Cannot add a tangency constraint at an unconnected point! + Een raakbeperking kan niet worden toegevoegd aan een los punt! - - - - Select exactly one arc or circle from the sketch. - Selecteer precies een boog of cirkel uit de schets. + + + + Select exactly one arc or circle from the sketch. + Selecteer precies een boog of cirkel uit de schets. - - Select one or two lines from the sketch. - Select one or two lines from the sketch. + + Select one or two lines from the sketch. + Selecteer één of twee lijnen van de schets. - - Cannot add an angle constraint on an external geometry! - Cannot add an angle constraint on an external geometry! + + Cannot add an angle constraint on an external geometry! + Cannot add an angle constraint on an external geometry! - - Cannot add an angle constraint on an axis! - Cannot add an angle constraint on an axis! + + Cannot add an angle constraint on an axis! + Een hoekbeperking op een as is niet mogelijk! - - Select exactly one or two lines from the sketch. - Selecteer precies een of twee lijnen uit de schets. + + Select exactly one or two lines from the sketch. + Selecteer precies een of twee lijnen uit de schets. - - Select two edges from the sketch. - Selecteer twee randen van de schets. + + Select two edges from the sketch. + Selecteer twee randen van de schets. - - Select atleast two lines from the sketch. - Kies tenminste twee lijnen van de schets. + + Select atleast two lines from the sketch. + Kies tenminste twee lijnen van de schets. - - Select two or more compatible edges - Select two or more compatible edges + + Select two or more compatible edges + Select two or more compatible edges - - Sketch axes cannot be used in equality constraints - Sketch axes cannot be used in equality constraints + + Sketch axes cannot be used in equality constraints + Sketch axes cannot be used in equality constraints - - - Select two or more edges of similar type - Select two or more edges of similar type + + + Select two or more edges of similar type + Select two or more edges of similar type - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - Cannot add a constraint between external geometries! - Cannot add a constraint between external geometries! + + Cannot add a constraint between external geometries! + Cannot add a constraint between external geometries! - - - Cannot add a symmetry constraint between a line and its end points! - Cannot add a symmetry constraint between a line and its end points! + + + Cannot add a symmetry constraint between a line and its end points! + Cannot add a symmetry constraint between a line and its end points! - Select exactly two same geometries - Selecteer precies twee dezelfde geometrieën + Select exactly two same geometries + Selecteer precies twee dezelfde geometrieën - Select valid geometries - Selecteer geldige geometrieën + Select valid geometries + Selecteer geldige geometrieën - Select geometry of similar type - Selecteer geometrie van hetzelfde type + Select geometry of similar type + Selecteer geometrie van hetzelfde type - Select two points and one line from the sketch. - Selecteer twee punten en een lijn van de schets. + Select two points and one line from the sketch. + Selecteer twee punten en een lijn van de schets. - Select exactly one line from the sketch. - Selecteer precies één lijn van de schets. + Select exactly one line from the sketch. + Selecteer precies één lijn van de schets. - Select two lines from the sketch. - Selecteer twee lijnen van de schets. + Select two lines from the sketch. + Selecteer twee lijnen van de schets. - Select exactly two lines from the sketch. - Selecteer precies twee lijnen van de schets. + Select exactly two lines from the sketch. + Selecteer precies twee lijnen van de schets. - - - Select two entities from the sketch. - Selecteer twee entiteiten uit de schets. + + + Select two entities from the sketch. + Selecteer twee entiteiten uit de schets. - - - - - Select exactly two entities from the sketch. - Selecteer precies twee entiteiten uit de schets. + + + + + Select exactly two entities from the sketch. + Selecteer precies twee entiteiten uit de schets. - - Edit sketch - Schets bewerken + + Edit sketch + Schets bewerken - - A dialog is already open in the task panel - Een dialoog is al geopend in het taakvenster + + A dialog is already open in the task panel + Een dialoog is al geopend in het taakvenster - - Do you want to close this dialog? - Wilt u dit dialoogvenster sluiten? + + Do you want to close this dialog? + Wilt u dit dialoogvenster sluiten? - - Several sub-elements selected - Verschillende sub-elementen geselecteerd + + Several sub-elements selected + Verschillende sub-elementen geselecteerd - - You have to select a single face as support for a sketch! - Je moet een enkel vlak selecteren als basis voor een schets! + + You have to select a single face as support for a sketch! + Je moet een enkel vlak selecteren als basis voor een schets! - - No support face selected - Geen basisvlak geselecteerd + + No support face selected + Geen basisvlak geselecteerd - - You have to select a face as support for a sketch! - Je moet een enkel vlak selecteren als basis voor een schets! + + You have to select a face as support for a sketch! + Je moet een enkel vlak selecteren als basis voor een schets! - - No planar support - Geen platvlak + + No planar support + Geen platvlak - - You need a planar face as support for a sketch! - Je hebt een platvlak nodig als basis voor een schets! + + You need a planar face as support for a sketch! + Je hebt een platvlak nodig als basis voor een schets! - - Distance constraint - Afstand-beperking + + Distance constraint + Afstand-beperking - - Not allowed to edit the datum because the sketch contains conflicting constraints - Niet toegestaan ​​om de waarde te bewerken, omdat de schets conflicterende beperkingen bevat + + Not allowed to edit the datum because the sketch contains conflicting constraints + Niet toegestaan ​​om de waarde te bewerken, omdat de schets conflicterende beperkingen bevat - - Dimensional constraint - Dimensionale beperking + + Dimensional constraint + Dimensionale beperking - - Display - + + Display + Weergave - - + + SketchOrientationDialog - Choose orientation - Kies oriëntatie + Choose orientation + Kies oriëntatie - Sketch orientation - Schets-oriëntatie + Sketch orientation + Schets-oriëntatie - XY-Plane - XY-vlak + XY-Plane + XY-vlak - XZ-Plane - XZ-vlak + XZ-Plane + XZ-vlak - YZ-Plane - YZ-vlak + YZ-Plane + YZ-vlak - Reverse direction - Richting omkeren + Reverse direction + Richting omkeren - Offset: - Offset: + Offset: + Offset: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + Waarde wijzigen - - Rename - + + Rename + Hernoemen - - Delete - + + Delete + Verwijderen - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + Insert angle - - Angle: - + + Angle: + Hoek: - - Insert radius - + + Insert radius + Insert radius - - Radius: - + + Radius: + Straal: - - Insert length - + + Insert length + Insert length - - Length: - + + Length: + Lengte: - - + + SketcherGui::InsertDatum - - Insert datum - Waarde invoeren + + Insert datum + Waarde invoeren - - datum: - Waarde: + + datum: + Waarde: - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Kies oriëntatie + + Choose orientation + Kies oriëntatie - - Sketch orientation - Schets-oriëntatie + + Sketch orientation + Schets-oriëntatie - - XY-Plane - XY-vlak + + XY-Plane + XY-vlak - - XZ-Plane - XZ-vlak + + XZ-Plane + XZ-vlak - - YZ-Plane - YZ-vlak + + YZ-Plane + YZ-vlak - - Reverse direction - Richting omkeren + + Reverse direction + Richting omkeren - - Offset: - Offset: + + Offset: + Offset: - - + + SketcherGui::SketcherSettings - - Sketcher - Schetsen + + Sketcher + Schetsen - - Sketcher colors - + + Sketcher colors + Sketcher colors - - Default edge color - + + Default edge color + Default edge color - - - The color of edges being edited - + + + The color of edges being edited + The color of edges being edited - - Default vertex color - + + Default vertex color + Default vertex color - - - The color of vertices being edited - + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - + + Edit edge color + Edit edge color - - Edit vertex color - + + Edit vertex color + Edit vertex color - - Construction geometry - + + Construction geometry + Constructie geometrie - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - Externe geometrie + + External geometry + Externe geometrie - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constrain color - + + Constrain color + Constrain color - - Datum color - + + Datum color + Datum color - - Datum text size - + + Datum text size + Datum text size - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + Default vertex size - - Default line width - + + Default line width + Default line width - - Cursor text color - + + Cursor text color + Cursor text color - - Sketch editing - + + Sketch editing + Sketch editing - - Font size - + + Font size + Font size - - Grid line pattern - + + Grid line pattern + Grid line pattern - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + No missing coincidences - - No missing coincidences found - + + No missing coincidences found + No missing coincidences found - - Missing coincidences - + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - + + %1 missing coincidences found + %1 missing coincidences found - - + + SketcherGui::TaskSketcherConstrains - - Form - Vorm + + Form + Vorm - - Filter: - Filter: + + Filter: + Filter: - - All - Alle + + All + Alle - - Normal - Normaal + + Normal + Normaal - - Datums - Waarden + + Datums + Waarden - - Named - Benoemd + + Named + Benoemd - - Constraints - Beperkingen + + Constraints + Beperkingen - - + + SketcherGui::TaskSketcherGeneral - - Form - Vorm + + Form + Vorm - - Show grid - + + Show grid + Show grid - - Grid size: - Rastergrootte: + + Grid size: + Rastergrootte: - - mm - + + mm + mm - - Grid snap - Raster plakken + + Grid snap + Raster plakken - Unsolved - Niet opgelost + Unsolved + Niet opgelost - Grid Snap - Aan raster uitlijnen + Grid Snap + Aan raster uitlijnen - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.2 mm - 0,2 mm + 0.2 mm + 0,2 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - 10 m - 10 m + 10 m + 10 m - 20 m - 20 m + 20 m + 20 m - - Auto constraints - Automatische beperkingen + + Auto constraints + Automatische beperkingen - auto constraints - Automatische vrijheidsgraden + auto constraints + Automatische vrijheidsgraden - - Edit controls - Bewerk besturingselementen + + Edit controls + Bewerk besturingselementen - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Oplosser berichten + + Solver messages + Oplosser berichten - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Sketcher validation - - Missing coincidences - + + Missing coincidences + Missing coincidences - - Tolerance: - + + Tolerance: + Tolerantie: - - Find - + + Find + Find - - Fix - + + Fix + Fix - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - Please remove the following constraint: + + Please remove the following constraint: + Gelieve de volgende beperking te verwijderen: - - Please remove at least one of the following constraints: - Please remove at least one of the following constraints: + + Please remove at least one of the following constraints: + Gelieve minstens één van de volgende beperkingen te verwijderen: - - Please remove the following redundant constraint: - Please remove the following redundant constraint: + + Please remove the following redundant constraint: + Gelieve de volgende overbodige beperking te verwijderen: - - Please remove the following redundant constraints: - Please remove the following redundant constraints: + + Please remove the following redundant constraints: + Gelieve de volgende overbodige beperkingen te verwijderen: - - Empty sketch - Empty sketch + + Empty sketch + Lege schets - - Over-constrained sketch - Over-constrained sketch + + Over-constrained sketch + over-gedimensioneerde schets - - Sketch contains conflicting constraints - Sketch contains conflicting constraints + + Sketch contains conflicting constraints + Schets bevat tegenstrijdige beperkingen - - Sketch contains redundant constraints - Sketch contains redundant constraints + + Sketch contains redundant constraints + De schets bevat overbodige beperkingen - - Fully constrained sketch - Fully constrained sketch + + Fully constrained sketch + Fully constrained sketch - - Under-constrained sketch with 1 degree of freedom - Under-constrained sketch with 1 degree of freedom + + Under-constrained sketch with 1 degree of freedom + Under-constrained sketch with 1 degree of freedom - - Under-constrained sketch with %1 degrees of freedom - Under-constrained sketch with %1 degrees of freedom + + Under-constrained sketch with %1 degrees of freedom + Under-constrained sketch with %1 degrees of freedom - - Solved in %1 sec - Solved in %1 sec + + Solved in %1 sec + Opgelost in %1 s - - Unsolved (%1 sec) - Unsolved (%1 sec) + + Unsolved (%1 sec) + Onopgelost (%1 s) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + Sketch with a support face cannot be reoriented. +Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Beperkingen + Constraints + Beperkingen - - + + TaskSketcherCreateCommands - Appearance - Vormgeving + Appearance + Vormgeving - - + + TaskSketcherGeneral - Edit controls - Bewerk besturingselementen + Edit controls + Bewerk besturingselementen - - + + TaskSketcherMessages - - Form - Vorm + + Form + Vorm - - Undefined degrees of freedom - Niet-gedefinieerde vrijheidsgraden + + Undefined degrees of freedom + Niet-gedefinieerde vrijheidsgraden - - Not solved yet - Onder gedimensioneerd + + Not solved yet + Onder gedimensioneerd - - + + Workbench - - Sketcher - Schetsen + + Sketcher + Schetsen - - Sketcher geometries - Schets-geometrieën + + Sketcher geometries + Schets-geometrieën - Sketcher geoms - Schets geometrie + Sketcher geoms + Schets geometrie - - Sketcher constraints - Schets vrijheidsgraden + + 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zC|!PF`Z>?9PatpVv#hT=WIRm2BODGx(Aoncw{&7ss}E z6WOQkw8$#kQxaJBw+qzj*lC_hwWWL`)os-?^L5#u`b%o}snh2x&OI3CjN{n*lpk3RPx&LPrv2|x8 zSvwg?<{pf4yE6)Ruq!lA-HR}~zqQKF#!?^hdjwVGcgrf7dt}Y;${ON=QCxN+X5r!R zwdf^L2I$X2a;&8xr?)Obx(PlKW4YJ9Orpi2*S6SYtR - - + + CmdSketcherCompCreateArc - - Sketcher - Skisse + + Sketcher + Skisse - - Create arc - Lag bue + + Create arc + Lag bue - - Create an arc in the sketcher - + + Create an arc in the sketcher + Create an arc in the sketcher - - Center and end points - + + Center and end points + Center and end points - - End points and rim point - + + End points and rim point + End points and rim point - - + + CmdSketcherCompCreateCircle - - Sketcher - Skisse + + Sketcher + Skisse - - Create circle - Lag sirkel + + Create circle + Lag sirkel - - Create a circle in the sketcher - + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - + + Center and rim point + Center and rim point - - 3 rim points - + + 3 rim points + 3 rim points - - + + CmdSketcherConstrainAngle - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain angle - Constrain angle + + Constrain angle + Constrain angle - - Fix the angle of a line or the angle between two lines - Fix the angle of a line or the angle between two lines + + Fix the angle of a line or the angle between two lines + Fix the angle of a line or the angle between two lines - - + + CmdSketcherConstrainCoincident - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain coincident - Lås forhold + + Constrain coincident + Lås forhold - - Create a coincident constraint on the selected item - Lag en lås i forhold til valgte objekt + + Create a coincident constraint on the selected item + Lag en lås i forhold til valgte objekt - - + + CmdSketcherConstrainDistance - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain distance - Lås avstand + + Constrain distance + Lås avstand - - Fix a length of a line or the distance between a line and a vertex - Fikser lengde på en linje eller avstanden mellom en linje og en node + + Fix a length of a line or the distance between a line and a vertex + Fikser lengde på en linje eller avstanden mellom en linje og en node - - + + CmdSketcherConstrainDistanceX - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain horizontal distance - Constrain horizontal distance + + Constrain horizontal distance + Constrain horizontal distance - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Fix the horizontal distance between two points or line ends + + Fix the horizontal distance between two points or line ends + Fix the horizontal distance between two points or line ends - - + + CmdSketcherConstrainDistanceY - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Constrain horizontal distance + Constrain horizontal distance + Constrain horizontal distance - - Fix the vertical distance between two points or line ends - Fix the vertical distance between two points or line ends + + Fix the vertical distance between two points or line ends + Fix the vertical distance between two points or line ends - - + + CmdSketcherConstrainEqual - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain equal - Constrain equal + + Constrain equal + Constrain equal - - Create an equality constraint between two lines or between circles and arcs - Create an equality constraint between two lines or between circles and arcs + + Create an equality constraint between two lines or between circles and arcs + Create an equality constraint between two lines or between circles and arcs - - + + CmdSketcherConstrainHorizontal - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain horizontally - Lås horisontalt + + Constrain horizontally + Lås horisontalt - - Create a horizontal constraint on the selected item - Lag en horisontal lås på det merkede elementet + + Create a horizontal constraint on the selected item + Lag en horisontal lås på det merkede elementet - - + + CmdSketcherConstrainLock - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain lock - Lås + + Constrain lock + Lås - - Create a lock constraint on the selected item - Create a lock constraint on the selected item + + Create a lock constraint on the selected item + Create a lock constraint on the selected item - - + + CmdSketcherConstrainParallel - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain parallel - Lås parallell + + Constrain parallel + Lås parallell - - Create a parallel constraint between two lines - Lag en parallell lås mellom to linjer + + Create a parallel constraint between two lines + Lag en parallell lås mellom to linjer - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain perpendicular - Constrain perpendicular + + Constrain perpendicular + Constrain perpendicular - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines - Create a Perpendicular constraint between two lines - Create a Perpendicular constraint between two lines + Create a Perpendicular constraint between two lines + Create a Perpendicular constraint between two lines - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain point onto object - Constrain point onto object + + Constrain point onto object + Constrain point onto object - - Fix a point onto an object - Fix a point onto an object + + Fix a point onto an object + Fix a point onto an object - - + + CmdSketcherConstrainRadius - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain radius - Constrain radius + + Constrain radius + Constrain radius - - Fix the radius of a circle or an arc - Fix the radius of a circle or an arc + + Fix the radius of a circle or an arc + Fix the radius of a circle or an arc - - + + CmdSketcherConstrainSymmetric - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain symmetrical - Constrain symmetrical + + Constrain symmetrical + Constrain symmetrical - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Create an symmetry constraint between two points with respect to a line + Create an symmetry constraint between two points with respect to a line + Create an symmetry constraint between two points with respect to a line - - + + CmdSketcherConstrainTangent - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain tangent - Constrain tangent + + Constrain tangent + Constrain tangent - - Create a tangent constraint between two entities - Create a tangent constraint between two entities + + Create a tangent constraint between two entities + Create a tangent constraint between two entities - - + + CmdSketcherConstrainVertical - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain vertically - Lås vertikalt + + Constrain vertically + Lås vertikalt - - Create a vertical constraint on the selected item - Lag en vertikal lås på valgt element + + Create a vertical constraint on the selected item + Lag en vertikal lås på valgt element - - + + CmdSketcherCreate3PointArc - - Sketcher - Skisse + + Sketcher + Skisse - - Create arc by three points - + + Create arc by three points + Create arc by three points - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Skisse + + Sketcher + Skisse - - Create circle by three points - + + Create circle by three points + Create circle by three points - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - Skisse + + Sketcher + Skisse - - Create arc by center - + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Lag bue + Create arc + Lag bue - Create an arc in the sketch - Lag en bue i skissen + Create an arc in the sketch + Lag en bue i skissen - - + + CmdSketcherCreateCircle - - Sketcher - Skisse + + Sketcher + Skisse - - Create circle - Lag sirkel + + Create circle + Lag sirkel - - Create a circle in the sketch - Lag en sirkel i skissen + + Create a circle in the sketch + Lag en sirkel i skissen - - + + CmdSketcherCreateDraftLine - - Sketcher - Skisse + + Sketcher + Skisse - - Create draft line - Lag linje + + Create draft line + Lag linje - - Create a draft line in the sketch - Lag en linje i skissen + + Create a draft line in the sketch + Lag en linje i skissen - - + + CmdSketcherCreateFillet - - Sketcher - Skisse + + Sketcher + Skisse - - Create fillet - Create fillet + + Create fillet + Create fillet - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateLine - - Sketcher - Skisse + + Sketcher + Skisse - - Create line - Lag linje + + Create line + Lag linje - - Create a line in the sketch - Lag en linje i skissen + + Create a line in the sketch + Lag en linje i skissen - - + + CmdSketcherCreatePoint - - Sketcher - Skisse + + Sketcher + Skisse - - Create point - Lag punkt + + Create point + Lag punkt - - Create a point in the sketch - Lag et punkt i skissen + + Create a point in the sketch + Lag et punkt i skissen - - + + CmdSketcherCreatePolyline - - Sketcher - Skisse + + Sketcher + Skisse - - Create polyline - Lag polylinje + + Create polyline + Lag polylinje - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - Lag en polylinje i skissen + Create a polyline in the sketch + Lag en polylinje i skissen - - + + CmdSketcherCreateRectangle - - Sketcher - Skisse + + Sketcher + Skisse - - Create rectangle - Lag rektangel + + Create rectangle + Lag rektangel - - Create a rectangle in the sketch - Lag et rektangel i skissen + + Create a rectangle in the sketch + Lag et rektangel i skissen - - + + CmdSketcherCreateSlot - - Sketcher - Skisse + + Sketcher + Skisse - - Create slot - + + Create slot + Create slot - - Create a slot in the sketch - + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateText - - Sketcher - Skisse + + Sketcher + Skisse - - Create text - Lag tekst + + Create text + Lag tekst - - Create text in the sketch - Lag tekst i skissen + + Create text in the sketch + Lag tekst i skissen - - + + CmdSketcherExternal - - Sketcher - Skisse + + Sketcher + Skisse - - External geometry - External geometry + + External geometry + External geometry - - Create an edge linked to an external geometry - Create an edge linked to an external geometry + + Create an edge linked to an external geometry + Create an edge linked to an external geometry - - + + CmdSketcherLeaveSketch - - Sketcher - Skisse + + Sketcher + Skisse - - Leave sketch - Forlat skissen + + Leave sketch + Forlat skissen - - Close the editing of the sketch - Lukk redigering av skissen + + Close the editing of the sketch + Lukk redigering av skissen - - + + CmdSketcherMapSketch - - Sketcher - Skisse + + Sketcher + Skisse - - Map sketch to face... - Map sketch to face... + + Map sketch to face... + Map sketch to face... - - Map a sketch to a face - Map a sketch to a face + + Map a sketch to a face + Map a sketch to a face - - + + CmdSketcherNewSketch - - Sketcher - Skisse + + Sketcher + Skisse - - Create sketch - Lag skisse + + Create sketch + Lag skisse - - Create a new or edit the selected sketch - Create a new or edit the selected sketch + + Create a new or edit the selected sketch + Create a new or edit the selected sketch - Create a new sketch - Lag en ny skisse + Create a new sketch + Lag en ny skisse - - + + CmdSketcherNewSketchSF - Sketcher - Skisse + Sketcher + Skisse - Sketchflat sketch - Flatskisse + Sketchflat sketch + Flatskisse - Create a new sketchflat sketch by starting externel editor - Lag en ny flatskisse ved å starte ekstern redigering + Create a new sketchflat sketch by starting externel editor + Lag en ny flatskisse ved å starte ekstern redigering - - + + CmdSketcherReorientSketch - - Sketcher - Skisse + + Sketcher + Skisse - - Reorient sketch... - + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherToggleConstruction - - Sketcher - Skisse + + Sketcher + Skisse - - Toggle construction line - Toggle construction line + + Toggle construction line + Toggle construction line - - Toggles the currently selected lines to/from construction mode - Toggles the currently selected lines to/from construction mode + + Toggles the currently selected lines to/from construction mode + Toggles the currently selected lines to/from construction mode - - + + CmdSketcherTrimming - - Sketcher - Skisse + + Sketcher + Skisse - - Trim edge - Trim edge + + Trim edge + Trim edge - - Trim an edge with respect to the picked position - Trim an edge with respect to the picked position + + Trim an edge with respect to the picked position + Trim an edge with respect to the picked position - Trims an edge with respect to the picked position - Trims an edge with respect to the picked position + Trims an edge with respect to the picked position + Trims an edge with respect to the picked position - - + + CmdSketcherValidateSketch - - Sketcher - Skisse + + Sketcher + Skisse - - Validate sketch... - + + Validate sketch... + Validate sketch... - - Validate sketch - + + Validate sketch + Validate sketch - - Wrong selection - Feil valg + + Wrong selection + Feil valg - - Select one sketch, please. - + + Select one sketch, please. + Select one sketch, please. - - + + CmdSketcherViewSketch - - Sketcher - Skisse + + Sketcher + Skisse - - View sketch - View sketch + + View sketch + View sketch - - View sketch perpendicular to sketch plane - View sketch perpendicular to sketch plane + + View sketch perpendicular to sketch plane + View sketch perpendicular to sketch plane - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Utseende + + Appearance + Utseende - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Feil valg - - - - Select edge(s) from the sketch. - Select edge(s) from the sketch. - - - - - Select an edge from the sketch. - Velg en kant i skissen. - - - - - Double constraint - Dobbel lås - - - - - The selected edge has already a horizontal constraint! - Den valgte kanten har allerede en horisontal lås! - - - - - - - - - Impossible constraint - Umulig lås - - - - Cannot add a constraint between two external geometries! - Cannot add a constraint between two external geometries! - - - - - - Only sketch and its support is allowed to select - Only sketch and its support is allowed to select + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Feil valg + + + + Select edge(s) from the sketch. + Select edge(s) from the sketch. + + + + + Select an edge from the sketch. + Velg en kant i skissen. + + + + + Double constraint + Dobbel lås + + + + + The selected edge has already a horizontal constraint! + Den valgte kanten har allerede en horisontal lås! + + + + + + + + + Impossible constraint + Umulig lås + + + + Cannot add a constraint between two external geometries! + Cannot add a constraint between two external geometries! + + + + + + Only sketch and its support is allowed to select + Only sketch and its support is allowed to select - - One of the selected has to be on the sketch - One of the selected has to be on the sketch + + One of the selected has to be on the sketch + One of the selected has to be on the sketch - - - The selected edge is not a line segment - The selected edge is not a line segment + + + The selected edge is not a line segment + The selected edge is not a line segment - - - The selected edge has already a vertical constraint! - Den valgte kanten har allerede en vertikal lås! + + + The selected edge has already a vertical constraint! + Den valgte kanten har allerede en vertikal lås! - - The selected item(s) can't accept a horizontal constraint! - The selected item(s) can't accept a horizontal constraint! + + The selected item(s) can't accept a horizontal constraint! + The selected item(s) can't accept a horizontal constraint! - - The selected item(s) can't accept a vertical constraint! - The selected item(s) can't accept a vertical constraint! + + The selected item(s) can't accept a vertical constraint! + The selected item(s) can't accept a vertical constraint! - - Select entities from the sketch. - Select entities from the sketch. + + Select entities from the sketch. + Select entities from the sketch. - - Select exactly one entity from the sketch. - Select exactly one entity from the sketch. + + Select exactly one entity from the sketch. + Select exactly one entity from the sketch. - - Select one vertex from the sketch. - Select one vertex from the sketch. + + Select one vertex from the sketch. + Select one vertex from the sketch. - - - - - - - Select vertexes from the sketch. - Velg node i skissen. + + + + + + + Select vertexes from the sketch. + Velg node i skissen. - Select exactly two vertexes from the sketch. - Velg nøyaktig to noder i skissen. + Select exactly two vertexes from the sketch. + Velg nøyaktig to noder i skissen. - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Select exactly one line or one point and one line or two points from the sketch. + + + Select exactly one line or one point and one line or two points from the sketch. + Select exactly one line or one point and one line or two points from the sketch. - - Cannot add a length constraint on an external geometry! - Cannot add a length constraint on an external geometry! + + Cannot add a length constraint on an external geometry! + Cannot add a length constraint on an external geometry! - - Cannot add a length constraint on an axis! - Cannot add a length constraint on an axis! + + Cannot add a length constraint on an axis! + Cannot add a length constraint on an axis! - - - Select exactly one point and one object from the sketch. - Select exactly one point and one object from the sketch. + + + Select exactly one point and one object from the sketch. + Select exactly one point and one object from the sketch. - - - - - Select exactly one line or up to two points from the sketch. - Select exactly one line or up to two points from the sketch. + + + + + Select exactly one line or up to two points from the sketch. + Select exactly one line or up to two points from the sketch. - - Cannot add a horizontal length constraint on an external geometry! - Cannot add a horizontal length constraint on an external geometry! + + Cannot add a horizontal length constraint on an external geometry! + Cannot add a horizontal length constraint on an external geometry! - - Cannot add a horizontal length constraint on an axis! - Cannot add a horizontal length constraint on an axis! + + Cannot add a horizontal length constraint on an axis! + Cannot add a horizontal length constraint on an axis! - - Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on an external geometry! + + Cannot add a fixed x-cootdinate constraint on an external geometry! + Cannot add a fixed x-cootdinate constraint on an external geometry! - - Cannot add a fixed x-cootdinate constraint on the root point! - Cannot add a fixed x-cootdinate constraint on the root point! + + Cannot add a fixed x-cootdinate constraint on the root point! + Cannot add a fixed x-cootdinate constraint on the root point! - - Cannot add a vertical length constraint on an external geometry! - Cannot add a vertical length constraint on an external geometry! + + Cannot add a vertical length constraint on an external geometry! + Cannot add a vertical length constraint on an external geometry! - - Cannot add a vertical length constraint on an axis! - Cannot add a vertical length constraint on an axis! + + Cannot add a vertical length constraint on an axis! + Cannot add a vertical length constraint on an axis! - - Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on an external geometry! + + Cannot add a fixed y-cootdinate constraint on an external geometry! + Cannot add a fixed y-cootdinate constraint on an external geometry! - - Cannot add a fixed y-cootdinate constraint on the root point! - Cannot add a fixed y-cootdinate constraint on the root point! + + Cannot add a fixed y-cootdinate constraint on the root point! + Cannot add a fixed y-cootdinate constraint on the root point! - - Select two or more lines from the sketch. - Select two or more lines from the sketch. + + Select two or more lines from the sketch. + Select two or more lines from the sketch. - - Select at least two lines from the sketch. - Select at least two lines from the sketch. + + Select at least two lines from the sketch. + Select at least two lines from the sketch. - - Select a valid line - Select a valid line + + Select a valid line + Select a valid line - - The selected edge is not a valid line - The selected edge is not a valid line + + The selected edge is not a valid line + The selected edge is not a valid line - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + Cannot add a perpendicularity constraint at an unconnected point! - - The selected points should be end points of arcs and lines. - The selected points should be end points of arcs and lines. + + The selected points should be end points of arcs and lines. + The selected points should be end points of arcs and lines. - - The selected point should be an end point of an arc or line. - The selected point should be an end point of an arc or line. + + The selected point should be an end point of an arc or line. + The selected point should be an end point of an arc or line. - - The selected edge should be an arc, line or circle. - The selected edge should be an arc, line or circle. + + The selected edge should be an arc, line or circle. + The selected edge should be an arc, line or circle. - - One of the selected edges should be a line. - One of the selected edges should be a line. + + One of the selected edges should be a line. + One of the selected edges should be a line. - - - Cannot add a tangency constraint at an unconnected point! - Cannot add a tangency constraint at an unconnected point! + + + Cannot add a tangency constraint at an unconnected point! + Cannot add a tangency constraint at an unconnected point! - - - - Select exactly one arc or circle from the sketch. - Select exactly one arc or circle from the sketch. + + + + Select exactly one arc or circle from the sketch. + Select exactly one arc or circle from the sketch. - - Select one or two lines from the sketch. - Select one or two lines from the sketch. + + Select one or two lines from the sketch. + Select one or two lines from the sketch. - - Cannot add an angle constraint on an external geometry! - Cannot add an angle constraint on an external geometry! + + Cannot add an angle constraint on an external geometry! + Cannot add an angle constraint on an external geometry! - - Cannot add an angle constraint on an axis! - Cannot add an angle constraint on an axis! + + Cannot add an angle constraint on an axis! + Cannot add an angle constraint on an axis! - - Select exactly one or two lines from the sketch. - Select exactly one or two lines from the sketch. + + Select exactly one or two lines from the sketch. + Select exactly one or two lines from the sketch. - - Select two edges from the sketch. - Select two edges from the sketch. + + Select two edges from the sketch. + Select two edges from the sketch. - - Select atleast two lines from the sketch. - Select atleast two lines from the sketch. + + Select atleast two lines from the sketch. + Select atleast two lines from the sketch. - - Select two or more compatible edges - Select two or more compatible edges + + Select two or more compatible edges + Select two or more compatible edges - - Sketch axes cannot be used in equality constraints - Sketch axes cannot be used in equality constraints + + Sketch axes cannot be used in equality constraints + Sketch axes cannot be used in equality constraints - - - Select two or more edges of similar type - Select two or more edges of similar type + + + Select two or more edges of similar type + Select two or more edges of similar type - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - Cannot add a constraint between external geometries! - Cannot add a constraint between external geometries! + + Cannot add a constraint between external geometries! + Cannot add a constraint between external geometries! - - - Cannot add a symmetry constraint between a line and its end points! - Cannot add a symmetry constraint between a line and its end points! + + + Cannot add a symmetry constraint between a line and its end points! + Cannot add a symmetry constraint between a line and its end points! - Select exactly two same geometries - Select exactly two same geometries + Select exactly two same geometries + Select exactly two same geometries - Select valid geometries - Select valid geometries + Select valid geometries + Select valid geometries - Select geometry of similar type - Select geometry of similar type + Select geometry of similar type + Select geometry of similar type - Select two points and one line from the sketch. - Select two points and one line from the sketch. + Select two points and one line from the sketch. + Select two points and one line from the sketch. - Select exactly one line from the sketch. - Velg nøyaktig en linje i skissen. + Select exactly one line from the sketch. + Velg nøyaktig en linje i skissen. - Select two lines from the sketch. - Velg to linjer i skissen. + Select two lines from the sketch. + Velg to linjer i skissen. - Select exactly two lines from the sketch. - Velg nøyaktig to linjer i skissen. + Select exactly two lines from the sketch. + Velg nøyaktig to linjer i skissen. - - - Select two entities from the sketch. - Select two entities from the sketch. + + + Select two entities from the sketch. + Select two entities from the sketch. - - - - - Select exactly two entities from the sketch. - Select exactly two entities from the sketch. + + + + + Select exactly two entities from the sketch. + Select exactly two entities from the sketch. - - Edit sketch - Rediger skisse + + Edit sketch + Rediger skisse - - A dialog is already open in the task panel - En dialog er allerede åpent i oppgavepanelet + + A dialog is already open in the task panel + En dialog er allerede åpent i oppgavepanelet - - Do you want to close this dialog? - Ønsker du å lukke denne dialogen? + + Do you want to close this dialog? + Ønsker du å lukke denne dialogen? - - Several sub-elements selected - Flere delelementer er valgt + + Several sub-elements selected + Flere delelementer er valgt - - You have to select a single face as support for a sketch! - Du må velge en enkelt flate som støtte for en skisse! + + You have to select a single face as support for a sketch! + Du må velge en enkelt flate som støtte for en skisse! - - No support face selected - Ingen flate for støtte valgt + + No support face selected + Ingen flate for støtte valgt - - You have to select a face as support for a sketch! - Du må velge en flate som støtte for en skisse! + + You have to select a face as support for a sketch! + Du må velge en flate som støtte for en skisse! - - No planar support - Ingen planstøtte + + No planar support + Ingen planstøtte - - You need a planar face as support for a sketch! - Du trenger en plan flate som støtte for en skisse! + + You need a planar face as support for a sketch! + Du trenger en plan flate som støtte for en skisse! - - Distance constraint - Distance constraint + + Distance constraint + Distance constraint - - Not allowed to edit the datum because the sketch contains conflicting constraints - Not allowed to edit the datum because the sketch contains conflicting constraints + + Not allowed to edit the datum because the sketch contains conflicting constraints + Not allowed to edit the datum because the sketch contains conflicting constraints - - Dimensional constraint - Dimensional constraint + + Dimensional constraint + Dimensional constraint - - Display - + + Display + Skjerm - - + + SketchOrientationDialog - Choose orientation - Choose orientation + Choose orientation + Choose orientation - Sketch orientation - Sketch orientation + Sketch orientation + Sketch orientation - XY-Plane - XY-Plane + XY-Plane + XY-Plane - XZ-Plane - XZ-Plane + XZ-Plane + XZ-Plane - YZ-Plane - YZ-Plane + YZ-Plane + YZ-Plane - Reverse direction - Reverse direction + Reverse direction + Reverse direction - Offset: - Offset: + Offset: + Offset: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + Endre verdi - - Rename - + + Rename + Omdøp - - Delete - + + Delete + Slett - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + Insert angle - - Angle: - + + Angle: + Vinkel: - - Insert radius - + + Insert radius + Insert radius - - Radius: - + + Radius: + Radius: - - Insert length - + + Insert length + Insert length - - Length: - + + Length: + Lengde: - - + + SketcherGui::InsertDatum - - Insert datum - Sett inn faktum + + Insert datum + Sett inn faktum - - datum: - Faktum: + + datum: + Faktum: - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Sketch orientation - Sketch orientation + + Sketch orientation + Sketch orientation - - XY-Plane - XY-Plane + + XY-Plane + XY-Plane - - XZ-Plane - XZ-Plane + + XZ-Plane + XZ-Plane - - YZ-Plane - YZ-Plane + + YZ-Plane + YZ-Plane - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Offset: + + Offset: + Offset: - - + + SketcherGui::SketcherSettings - - Sketcher - Skisse + + Sketcher + Skisse - - Sketcher colors - + + Sketcher colors + Sketcher colors - - Default edge color - + + Default edge color + Default edge color - - - The color of edges being edited - + + + The color of edges being edited + The color of edges being edited - - Default vertex color - + + Default vertex color + Default vertex color - - - The color of vertices being edited - + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - + + Edit edge color + Edit edge color - - Edit vertex color - + + Edit vertex color + Edit vertex color - - Construction geometry - + + Construction geometry + Construction geometry - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - External geometry + + External geometry + External geometry - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constrain color - + + Constrain color + Constrain color - - Datum color - + + Datum color + Datum color - - Datum text size - + + Datum text size + Datum text size - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + Default vertex size - - Default line width - + + Default line width + Default line width - - Cursor text color - + + Cursor text color + Cursor text color - - Sketch editing - + + Sketch editing + Sketch editing - - Font size - + + Font size + Font size - - Grid line pattern - + + Grid line pattern + Grid line pattern - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + No missing coincidences - - No missing coincidences found - + + No missing coincidences found + No missing coincidences found - - Missing coincidences - + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - + + %1 missing coincidences found + %1 missing coincidences found - - + + SketcherGui::TaskSketcherConstrains - - Form - Skjema + + Form + Skjema - - Filter: - Filter: + + Filter: + Filter: - - All - Alle + + All + Alle - - Normal - Normal + + Normal + Normal - - Datums - Fakta + + Datums + Fakta - - Named - Navngitt + + Named + Navngitt - - Constraints - Låser + + Constraints + Låser - - + + SketcherGui::TaskSketcherGeneral - - Form - Skjema + + Form + Skjema - - Show grid - + + Show grid + Show grid - - Grid size: - Grid size: + + Grid size: + Grid size: - - mm - + + mm + mm - - Grid snap - Grid snap + + Grid snap + Grid snap - Unsolved - Uløste + Unsolved + Uløste - Grid Snap - Rutenettmagnet + Grid Snap + Rutenettmagnet - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.2 mm - 0.2 mm + 0.2 mm + 0.2 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - 10 m - 10 m + 10 m + 10 m - 20 m - 20 m + 20 m + 20 m - - Auto constraints - Auto constraints + + Auto constraints + Auto constraints - auto constraints - autolåser + auto constraints + autolåser - - Edit controls - Rediger kontroller + + Edit controls + Rediger kontroller - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Solver messages + + Solver messages + Solver messages - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Sketcher validation - - Missing coincidences - + + Missing coincidences + Missing coincidences - - Tolerance: - + + Tolerance: + Tolerance: - - Find - + + Find + Find - - Fix - + + Fix + Fix - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - Please remove the following constraint: + + Please remove the following constraint: + Please remove the following constraint: - - Please remove at least one of the following constraints: - Please remove at least one of the following constraints: + + Please remove at least one of the following constraints: + Please remove at least one of the following constraints: - - Please remove the following redundant constraint: - Please remove the following redundant constraint: + + Please remove the following redundant constraint: + Please remove the following redundant constraint: - - Please remove the following redundant constraints: - Please remove the following redundant constraints: + + Please remove the following redundant constraints: + Please remove the following redundant constraints: - - Empty sketch - Empty sketch + + Empty sketch + Empty sketch - - Over-constrained sketch - Over-constrained sketch + + Over-constrained sketch + Over-constrained sketch - - Sketch contains conflicting constraints - Sketch contains conflicting constraints + + Sketch contains conflicting constraints + Sketch contains conflicting constraints - - Sketch contains redundant constraints - Sketch contains redundant constraints + + Sketch contains redundant constraints + Sketch contains redundant constraints - - Fully constrained sketch - Fully constrained sketch + + Fully constrained sketch + Fully constrained sketch - - Under-constrained sketch with 1 degree of freedom - Under-constrained sketch with 1 degree of freedom + + Under-constrained sketch with 1 degree of freedom + Under-constrained sketch with 1 degree of freedom - - Under-constrained sketch with %1 degrees of freedom - Under-constrained sketch with %1 degrees of freedom + + Under-constrained sketch with %1 degrees of freedom + Under-constrained sketch with %1 degrees of freedom - - Solved in %1 sec - Solved in %1 sec + + Solved in %1 sec + Solved in %1 sec - - Unsolved (%1 sec) - Unsolved (%1 sec) + + Unsolved (%1 sec) + Unsolved (%1 sec) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + Sketch with a support face cannot be reoriented. +Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Låser + Constraints + Låser - - + + TaskSketcherCreateCommands - Appearance - Utseende + Appearance + Utseende - - + + TaskSketcherGeneral - Edit controls - Rediger kontroller + Edit controls + Rediger kontroller - - + + TaskSketcherMessages - - Form - Skjema + + Form + Skjema - - Undefined degrees of freedom - Undefined degrees of freedom + + Undefined degrees of freedom + Undefined degrees of freedom - - Not solved yet - Not solved yet + + Not solved yet + Not solved yet - - + + Workbench - - Sketcher - Skisse + + Sketcher + Skisse - - Sketcher geometries - Sketcher geometries + + Sketcher geometries + Sketcher geometries - Sketcher geoms - Skissegeom + Sketcher geoms + Skissegeom - - Sketcher constraints - Skisselåser + + Sketcher constraints + Skisselåser - + diff --git 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zU=Q~y^*WEvZl6V_ugzsflQnB&No{d56GJu?8_B(Wg-jT^v_8hSi^Rwj^lL4ZFoy5~ fw0*;=KCF=#hQ9v9b56WFs24k3D@}sK+{*k1NFDdo diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts index f17e5f334..ca6639e15 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts @@ -1,1930 +1,1931 @@ - - + + CmdSketcherCompCreateArc - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create arc - Tworzenie łuku + + Create arc + Tworzenie łuku - - Create an arc in the sketcher - + + Create an arc in the sketcher + Create an arc in the sketcher - - Center and end points - + + Center and end points + Center and end points - - End points and rim point - + + End points and rim point + End points and rim point - - + + CmdSketcherCompCreateCircle - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create circle - Tworzenie okręgu + + Create circle + Tworzenie okręgu - - Create a circle in the sketcher - + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - + + Center and rim point + Center and rim point - - 3 rim points - + + 3 rim points + 3 rim points - - + + CmdSketcherConstrainAngle - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain angle - Ustal więz kąta + + Constrain angle + Ustal więz kąta - - Fix the angle of a line or the angle between two lines - Ustaw kąt linii lub kąt pomiędzy 2 liniami + + Fix the angle of a line or the angle between two lines + Ustaw kąt linii lub kąt pomiędzy 2 liniami - - + + CmdSketcherConstrainCoincident - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain coincident - Więz nachodzenia + + Constrain coincident + Ustal więz nachodzenia - - Create a coincident constraint on the selected item - Utwórz więz przez nachodzenie na wybranym elemencie + + Create a coincident constraint on the selected item + Utwórz więz przez nachodzenie na wybranym elemencie - - + + CmdSketcherConstrainDistance - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain distance - Więz odległości + + Constrain distance + Utal więz odległości - - Fix a length of a line or the distance between a line and a vertex - Ustal długość linii lub odległość pomiędzy linią a wierzchołkiem + + Fix a length of a line or the distance between a line and a vertex + Ustal długość linii lub odległość pomiędzy linią a wierzchołkiem - - + + CmdSketcherConstrainDistanceX - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain horizontal distance - Powiąż odległość poziomą + + Constrain horizontal distance + Powiąż odległość poziomą - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Ustal poziomą odległość między dwoma punktami lub końcami linii + + Fix the horizontal distance between two points or line ends + Ustal poziomą odległość między dwoma punktami lub końcami linii - - + + CmdSketcherConstrainDistanceY - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Powiąż odległość poziomą + Constrain horizontal distance + Powiąż odległość poziomą - - Fix the vertical distance between two points or line ends - Ustal pionową odległość między dwoma punktami lub końcami linii + + Fix the vertical distance between two points or line ends + Ustal pionową odległość między dwoma punktami lub końcami linii - - + + CmdSketcherConstrainEqual - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain equal - Ustal więz równości + + Constrain equal + Ustal więz równości - - Create an equality constraint between two lines or between circles and arcs - Utworzyć ograniczenie równości między dwie linie, okręgi lub łuki + + Create an equality constraint between two lines or between circles and arcs + Utworzyć ograniczenie równości między dwie linie, okręgi lub łuki - - + + CmdSketcherConstrainHorizontal - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain horizontally - Ustal więz poziomy + + Constrain horizontally + Ustal więz poziomy - - Create a horizontal constraint on the selected item - Utwórz więz poziomy na wybranym elemencie + + Create a horizontal constraint on the selected item + Utwórz więz poziomy na wybranym elemencie - - + + CmdSketcherConstrainLock - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain lock - utwierdzenie + + Constrain lock + Przytwierdzenie - - Create a lock constraint on the selected item - Utwórz więz położenia wybranego elementu + + Create a lock constraint on the selected item + Utwórz więz położenia wybranego elementu - - + + CmdSketcherConstrainParallel - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain parallel - Ustal więz równoległości + + Constrain parallel + Ustal więz równoległości - - Create a parallel constraint between two lines - Utwórz więz równoległości pomiędzy dwoma liniami + + Create a parallel constraint between two lines + Utwórz więz równoległości pomiędzy dwoma liniami - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain perpendicular - Ustal więz prostopadłości + + Constrain perpendicular + Ustal więz prostopadłości - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines - Create a Perpendicular constraint between two lines - Utwórz więz prostopadłości między dwiema liniami + Create a Perpendicular constraint between two lines + Utwórz więz prostopadłości między dwiema liniami - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain point onto object - Ustal więz punkt na obiekcie + + Constrain point onto object + Ustal więz jako punkt na obiekcie - - Fix a point onto an object - Ustaw punkt na obiekcie + + Fix a point onto an object + Ustaw punkt na obiekcie - - + + CmdSketcherConstrainRadius - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain radius - Ustal więz wymiaru promienia + + Constrain radius + Ustal więz wymiaru promienia - - Fix the radius of a circle or an arc - Ustalenie promienia okręgu lub łuku + + Fix the radius of a circle or an arc + Ustalenie promienia okręgu lub łuku - - + + CmdSketcherConstrainSymmetric - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain symmetrical - Wiązanie symetryczności + + Constrain symmetrical + Wiązanie symetryczności - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Utwórz wiązanie symetrii między dwoma punktami względem linii + Create an symmetry constraint between two points with respect to a line + Utwórz wiązanie symetrii między dwoma punktami względem linii - - + + CmdSketcherConstrainTangent - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain tangent - Wiązanie styczności + + Constrain tangent + Wiązanie styczności - - Create a tangent constraint between two entities - Utwórz styczną pomiędzy dwoma elementami + + Create a tangent constraint between two entities + Utwórz styczną pomiędzy dwoma elementami - - + + CmdSketcherConstrainVertical - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain vertically - Ustal więz pionowy + + Constrain vertically + Ustal więz pionowy - - Create a vertical constraint on the selected item - Utwórz więz pionowy na wybranym elemencie + + Create a vertical constraint on the selected item + Utwórz więz pionowy na wybranym elemencie - - + + CmdSketcherCreate3PointArc - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create arc by three points - + + Create arc by three points + Create arc by three points - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create circle by three points - + + Create circle by three points + Create circle by three points - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create arc by center - + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Tworzenie łuku + Create arc + Tworzenie łuku - Create an arc in the sketch - Utwórz łuk na szkicu + Create an arc in the sketch + Utwórz łuk na szkicu - - + + CmdSketcherCreateCircle - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create circle - Tworzenie okręgu + + Create circle + Tworzenie okręgu - - Create a circle in the sketch - Utwórz okrąg na szkicu + + Create a circle in the sketch + Utwórz okrąg na szkicu - - + + CmdSketcherCreateDraftLine - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create draft line - Utwórz linię projektu + + Create draft line + Utwórz linię projektu - - Create a draft line in the sketch - Utworzyć linię projektu w szkicu + + Create a draft line in the sketch + Utworzyć linię projektu w szkicu - - + + CmdSketcherCreateFillet - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create fillet - Utwórz zaokrąglenie + + Create fillet + Utwórz zaokrąglenie - Create a fillet between two lines or at a coincidental point - Stwórz zaokrąglenie między liniami albo wokół punktu + Create a fillet between two lines or at a coincidental point + Stwórz zaokrąglenie między liniami albo wokół punktu - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateLine - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create line - Tworzenie linii + + Create line + Tworzenie linii - - Create a line in the sketch - Utwórz linię na szkicu + + Create a line in the sketch + Utwórz linię na szkicu - - + + CmdSketcherCreatePoint - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create point - Tworzenie punktu + + Create point + Tworzenie punktu - - Create a point in the sketch - Utwórz punkt na szkicu + + Create a point in the sketch + Utwórz punkt na szkicu - - + + CmdSketcherCreatePolyline - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create polyline - Tworzenie łamanej + + Create polyline + Tworzenie łamanej - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - Utwórz łamaną na szkicu + Create a polyline in the sketch + Utwórz łamaną na szkicu - - + + CmdSketcherCreateRectangle - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create rectangle - Tworzenie prostokątu + + Create rectangle + Tworzenie prostokątu - - Create a rectangle in the sketch - Utwórz prostokąt na szkicu + + Create a rectangle in the sketch + Utwórz prostokąt na szkicu - - + + CmdSketcherCreateSlot - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create slot - + + Create slot + Create slot - - Create a slot in the sketch - + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateText - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create text - Tworzenie tekstu + + Create text + Tworzenie tekstu - - Create text in the sketch - Utwórz tekst na szkicu + + Create text in the sketch + Utwórz tekst na szkicu - - + + CmdSketcherExternal - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - External geometry - Geometria zewnętrzna + + External geometry + Geometria zewnętrzna - - Create an edge linked to an external geometry - Utwórz krawędź związaną z zewnętrzną geometrią + + Create an edge linked to an external geometry + Utwórz krawędź związaną z zewnętrzną geometrią - - + + CmdSketcherLeaveSketch - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Leave sketch - Opuść szkic + + Leave sketch + Opuść szkic - - Close the editing of the sketch - Zamknij edycję szkicu + + Close the editing of the sketch + Zamknij edycję szkicu - - + + CmdSketcherMapSketch - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Map sketch to face... - Zmapuj szkic na ścianę... + + Map sketch to face... + Zmapuj szkic na ścianę... - - Map a sketch to a face - Mapuj szkic na fasetkę + + Map a sketch to a face + Mapuj szkic na fasetkę - - + + CmdSketcherNewSketch - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create sketch - Tworzenie szkicu + + Create sketch + Tworzenie szkicu - - Create a new or edit the selected sketch - Utwórz nowy lub edytuj wybrany szkic + + Create a new or edit the selected sketch + Utwórz nowy lub edytuj wybrany szkic - Create a new sketch - Utwórz nowy szkic + Create a new sketch + Utwórz nowy szkic - - + + CmdSketcherNewSketchSF - Sketcher - Szkicownik + Sketcher + Szkicownik - Sketchflat sketch - Sketchflat sketch + Sketchflat sketch + Sketchflat sketch - Create a new sketchflat sketch by starting externel editor - Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor - - + + CmdSketcherReorientSketch - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Reorient sketch... - + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherToggleConstruction - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Toggle construction line - Przełącz linię konstrukcyjną + + Toggle construction line + Przełącz linię konstrukcyjną - - Toggles the currently selected lines to/from construction mode - Przełącz tryb zaznaczonych linii (do/z trybu konstrukcji) + + Toggles the currently selected lines to/from construction mode + Przełącz tryb zaznaczonych linii (do/z trybu konstrukcji) - - + + CmdSketcherTrimming - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Trim edge - Przytnij krawędź + + Trim edge + Przytnij krawędź - - Trim an edge with respect to the picked position - Przytnij krawędź w odniesieniu do wybranej pozycji + + Trim an edge with respect to the picked position + Przytnij krawędź w odniesieniu do wybranej pozycji - Trims an edge with respect to the picked position - Przytnij krawędź wodniesioniu do wybranej pozycji + Trims an edge with respect to the picked position + Przytnij krawędź wodniesioniu do wybranej pozycji - - + + CmdSketcherValidateSketch - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Validate sketch... - + + Validate sketch... + Validate sketch... - - Validate sketch - + + Validate sketch + Validate sketch - - Wrong selection - Niewłaściwy wybór + + Wrong selection + Niewłaściwy wybór - - Select one sketch, please. - + + Select one sketch, please. + Select one sketch, please. - - + + CmdSketcherViewSketch - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - View sketch - Widok szkicu + + View sketch + Widok szkicu - - View sketch perpendicular to sketch plane - Widok szkicu prostopadłego do płaszczyzny szkicu + + View sketch perpendicular to sketch plane + Widok szkicu prostopadłego do płaszczyzny szkicu - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Wygląd + + Appearance + Wygląd - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Niewłaściwy wybór - - - - Select edge(s) from the sketch. - Wybierz krawędź(ie) na szkicu - - - - - Select an edge from the sketch. - Wybierz krawędź ze szkicu. - - - - - Double constraint - Zdublowany więz - - - - - The selected edge has already a horizontal constraint! - Wybrana krawędź jest już pozioma! - - - - - - - - - Impossible constraint - Niemożliwe ograniczenie - - - - Cannot add a constraint between two external geometries! - Nie można dodać ograniczenia pomiędzy zewnętrznymi geometriami! - - - - - - Only sketch and its support is allowed to select - Tylko szkic i jego baza są dozwolone do zaznaczenia + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Niewłaściwy wybór + + + + Select edge(s) from the sketch. + Wybierz krawędź(ie) na szkicu + + + + + Select an edge from the sketch. + Wybierz krawędź ze szkicu. + + + + + Double constraint + Zdublowany więz + + + + + The selected edge has already a horizontal constraint! + Wybrana krawędź jest już pozioma! + + + + + + + + + Impossible constraint + Niemożliwe ograniczenie + + + + Cannot add a constraint between two external geometries! + Nie można dodać ograniczenia pomiędzy zewnętrznymi geometriami! + + + + + + Only sketch and its support is allowed to select + Tylko szkic i jego baza są dozwolone do zaznaczenia - - One of the selected has to be on the sketch - Jedno z zaznaczonych musi być na szkicu + + One of the selected has to be on the sketch + Jedno z zaznaczonych musi być na szkicu - - - The selected edge is not a line segment - Zaznaczona krawędź nie jest segmentem linii + + + The selected edge is not a line segment + Zaznaczona krawędź nie jest segmentem linii - - - The selected edge has already a vertical constraint! - Wybrana krawędź jest już pionowa! + + + The selected edge has already a vertical constraint! + Wybrana krawędź jest już pionowa! - - The selected item(s) can't accept a horizontal constraint! - Wybrane detale nie mogą zaakceptować ograniczenia poziomego! + + The selected item(s) can't accept a horizontal constraint! + Wybrane detale nie mogą zaakceptować ograniczenia poziomego! - - The selected item(s) can't accept a vertical constraint! - Wybrane detale nie mogą zaakceptować ograniczenia pionowego! + + The selected item(s) can't accept a vertical constraint! + Wybrane detale nie mogą zaakceptować ograniczenia pionowego! - - Select entities from the sketch. - Zaznacz obiekty na szkicu + + Select entities from the sketch. + Zaznacz obiekty na szkicu - - Select exactly one entity from the sketch. - Wybierz dokładnie jeden podmiot ze szkicu. + + Select exactly one entity from the sketch. + Wybierz dokładnie jeden podmiot ze szkicu. - - Select one vertex from the sketch. - Select one vertex from the sketch. + + Select one vertex from the sketch. + Wybierz jeden wierzchołek ze szkicu. - - - - - - - Select vertexes from the sketch. - Wybierz wierzchołki ze szkicu. + + + + + + + Select vertexes from the sketch. + Wybierz wierzchołki ze szkicu. - Select exactly two vertexes from the sketch. - Wybierz dokładnie dwa wierzchołki ze szkicu. + Select exactly two vertexes from the sketch. + Wybierz dokładnie dwa wierzchołki ze szkicu. - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Wybierz dokładnie jedną linię lub jeden punkt i jedną linię lub dwa punkty ze szkicu. + + + Select exactly one line or one point and one line or two points from the sketch. + Wybierz dokładnie jedną linię lub jeden punkt i jedną linię lub dwa punkty ze szkicu. - - Cannot add a length constraint on an external geometry! - Nie można dodać ograniczenia długości dla zewnętrznych geometrii! + + Cannot add a length constraint on an external geometry! + Nie można dodać ograniczenia długości dla zewnętrznych geometrii! - - Cannot add a length constraint on an axis! - Cannot add a length constraint on an axis! + + Cannot add a length constraint on an axis! + Nie można dodać ograniczenia długości osi! - - - Select exactly one point and one object from the sketch. - Zaznacz dokładnie jeden punkt i jeden obiekt na szkicu. + + + Select exactly one point and one object from the sketch. + Zaznacz dokładnie jeden punkt i jeden obiekt na szkicu. - - - - - Select exactly one line or up to two points from the sketch. - Wybierz dokładnie jedną linię lub do dwa punkty ze szkicu. + + + + + Select exactly one line or up to two points from the sketch. + Wybierz dokładnie jedną linię lub do dwa punkty ze szkicu. - - Cannot add a horizontal length constraint on an external geometry! - Nie można dodać poziomego ograniczenia długości dla zewnętrznych geometrii! + + Cannot add a horizontal length constraint on an external geometry! + Nie można dodać poziomego ograniczenia długości dla zewnętrznych geometrii! - - Cannot add a horizontal length constraint on an axis! - Cannot add a horizontal length constraint on an axis! + + Cannot add a horizontal length constraint on an axis! + Nie można dodać ograniczenia długości osi w poziomie! - - Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on an external geometry! + + Cannot add a fixed x-cootdinate constraint on an external geometry! + Nie można dodać ustalonego więzu wg współrzędnej x na zewnętrznej geometrii! - - Cannot add a fixed x-cootdinate constraint on the root point! - Cannot add a fixed x-cootdinate constraint on the root point! + + Cannot add a fixed x-cootdinate constraint on the root point! + Nie można dodać ustalonego więzu wg współrzędnej x na punkcie bazowym! - - Cannot add a vertical length constraint on an external geometry! - Nie można dodać pionowego ograniczenia długości dla zewnętrznych geometrii! + + Cannot add a vertical length constraint on an external geometry! + Nie można dodać pionowego ograniczenia długości dla zewnętrznych geometrii! - - Cannot add a vertical length constraint on an axis! - Cannot add a vertical length constraint on an axis! + + Cannot add a vertical length constraint on an axis! + Nie można dodać ograniczenia długości osi w pionie! - - Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on an external geometry! + + Cannot add a fixed y-cootdinate constraint on an external geometry! + Nie można dodać ustalonego więzu wg współrzędnej y na zewnętrznej geometrii! - - Cannot add a fixed y-cootdinate constraint on the root point! - Cannot add a fixed y-cootdinate constraint on the root point! + + Cannot add a fixed y-cootdinate constraint on the root point! + Nie można dodać ustalonego więzu wg współrzędnej y na punkcie bazowym! - - Select two or more lines from the sketch. - Wybierz dwie lub więcej linii ze szkicu. + + Select two or more lines from the sketch. + Wybierz dwie lub więcej linii ze szkicu. - - Select at least two lines from the sketch. - Wybierz co najmniej dwie linie ze szkicu. + + Select at least two lines from the sketch. + Wybierz co najmniej dwie linie ze szkicu. - - Select a valid line - Wybierz prawidłową linię + + Select a valid line + Wybierz prawidłową linię - - The selected edge is not a valid line - Wybrana krawędź nie jest prawidłową linią + + The selected edge is not a valid line + Wybrana krawędź nie jest prawidłową linią - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + Nie można dodać więzu prostopadłości w niepodłączonym punkcie! - - The selected points should be end points of arcs and lines. - Zaznaczone punkty powinny być końcem łuku i linii. + + The selected points should be end points of arcs and lines. + Zaznaczone punkty powinny być końcem łuku i linii. - - The selected point should be an end point of an arc or line. - Zaznaczone punkty powinny być końcem łuku lub linii. + + The selected point should be an end point of an arc or line. + Zaznaczone punkty powinny być końcem łuku lub linii. - - The selected edge should be an arc, line or circle. - Zaznaczona krawędź powinna być łukiem, linią lub okręgiem. + + The selected edge should be an arc, line or circle. + Zaznaczona krawędź powinna być łukiem, linią lub okręgiem. - - One of the selected edges should be a line. - Jedna z zaznaczonych krawędzi powinna być linią. + + One of the selected edges should be a line. + Jedna z zaznaczonych krawędzi powinna być linią. - - - Cannot add a tangency constraint at an unconnected point! - Cannot add a tangency constraint at an unconnected point! + + + Cannot add a tangency constraint at an unconnected point! + Nie można dodać więzu styczności w niepodłączonym punkcie! - - - - Select exactly one arc or circle from the sketch. - Wybierz dokładnie jeden łuk lub okrąg ze szkicu. + + + + Select exactly one arc or circle from the sketch. + Wybierz dokładnie jeden łuk lub okrąg ze szkicu. - - Select one or two lines from the sketch. - Wybierz jeden lub dwa wiersze ze szkicu. + + Select one or two lines from the sketch. + Wybierz jeden lub dwa wiersze ze szkicu. - - Cannot add an angle constraint on an external geometry! - Nie można dodać ograniczenia kąta dla zewnętrznych geometrii! + + Cannot add an angle constraint on an external geometry! + Nie można dodać ograniczenia kąta dla zewnętrznych geometrii! - - Cannot add an angle constraint on an axis! - Cannot add an angle constraint on an axis! + + Cannot add an angle constraint on an axis! + Nie można dodać ustalonego więzu kąta na osi! - - Select exactly one or two lines from the sketch. - Wybierz dokładnie jedną lub dwie linie ze szkicu. + + Select exactly one or two lines from the sketch. + Wybierz dokładnie jedną lub dwie linie ze szkicu. - - Select two edges from the sketch. - Zaznacz dwie krawędzie ze szkicu. + + Select two edges from the sketch. + Zaznacz dwie krawędzie ze szkicu. - - Select atleast two lines from the sketch. - Zaznacz przynajmniej dwie linie ze szkicu. + + Select atleast two lines from the sketch. + Zaznacz przynajmniej dwie linie ze szkicu. - - Select two or more compatible edges - Zaznacz dwa lub więcej zgodnych brzegów + + Select two or more compatible edges + Zaznacz dwa lub więcej zgodnych brzegów - - Sketch axes cannot be used in equality constraints - Szkic osi nie możne być użyty w warunku równości + + Sketch axes cannot be used in equality constraints + Szkic osi nie możne być użyty w warunku równości - - - Select two or more edges of similar type - Zaznacz dwi lub więcej krawędzi podobnego typu + + + Select two or more edges of similar type + Zaznacz dwi lub więcej krawędzi podobnego typu - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - Cannot add a constraint between external geometries! - Nie można dodać ograniczenia pomiędzy zewnętrznymi geometriami! + + Cannot add a constraint between external geometries! + Nie można dodać ograniczenia pomiędzy zewnętrznymi geometriami! - - - Cannot add a symmetry constraint between a line and its end points! - Cannot add a symmetry constraint between a line and its end points! + + + Cannot add a symmetry constraint between a line and its end points! + Nie można dodać więzu symetrii między linią i jego punktami końcowymi! - Select exactly two same geometries - Zaznacz identyczne elementy geometrii + Select exactly two same geometries + Zaznacz identyczne elementy geometrii - Select valid geometries - Zaznacz właściwy element geometrii + Select valid geometries + Zaznacz właściwy element geometrii - Select geometry of similar type - Zaznacz element geometrii podobnego typu + Select geometry of similar type + Zaznacz element geometrii podobnego typu - Select two points and one line from the sketch. - Zaznacz dwa punkty i linię na szkicu + Select two points and one line from the sketch. + Zaznacz dwa punkty i linię na szkicu - Select exactly one line from the sketch. - Wybierz dokładnie jedną linię ze szkicu. + Select exactly one line from the sketch. + Wybierz dokładnie jedną linię ze szkicu. - Select two lines from the sketch. - Wybierz dwie linie ze szkicu. + Select two lines from the sketch. + Wybierz dwie linie ze szkicu. - Select exactly two lines from the sketch. - Wybierz dokładnie dwie linie ze szkicu. + Select exactly two lines from the sketch. + Wybierz dokładnie dwie linie ze szkicu. - - - Select two entities from the sketch. - Wybierz dwa podmioty ze szkicu. + + + Select two entities from the sketch. + Wybierz dwa podmioty ze szkicu. - - - - - Select exactly two entities from the sketch. - Zaznacz dokładnie dwa elementy na szkicu. + + + + + Select exactly two entities from the sketch. + Zaznacz dokładnie dwa elementy na szkicu. - - Edit sketch - Edycja szkicu + + Edit sketch + Edycja szkicu - - A dialog is already open in the task panel - Okno dialogowe jest już otwarte w panelu zadań + + A dialog is already open in the task panel + Okno dialogowe jest już otwarte w panelu zadań - - Do you want to close this dialog? - Czy chcesz zamknąć to okno dialogowe? + + Do you want to close this dialog? + Czy chcesz zamknąć to okno dialogowe? - - Several sub-elements selected - Wybrano kilka podelementów + + Several sub-elements selected + Wybrano kilka podelementów - - You have to select a single face as support for a sketch! - Musisz wybrać pojedynczą powierzchnię jako bazę dla szkicu! + + You have to select a single face as support for a sketch! + Musisz wybrać pojedynczą powierzchnię jako bazę dla szkicu! - - No support face selected - Nie wybrano powierzchni bazowej + + No support face selected + Nie wybrano powierzchni bazowej - - You have to select a face as support for a sketch! - Musisz wybrać powierzchnię jako bazę dla szkicu! + + You have to select a face as support for a sketch! + Musisz wybrać powierzchnię jako bazę dla szkicu! - - No planar support - Brak płaskiej powierzchni + + No planar support + Brak płaskiej powierzchni - - You need a planar face as support for a sketch! - Musisz wybrać ścianę planarną jako płaszczyznę szkicu! + + You need a planar face as support for a sketch! + Musisz wybrać ścianę planarną jako płaszczyznę szkicu! - - Distance constraint - Wiązanie odległości + + Distance constraint + Wiązanie odległości - - Not allowed to edit the datum because the sketch contains conflicting constraints - Nie można edytować odniesienia, ponieważ schemat zawiera ograniczenia powodujące konflikt + + Not allowed to edit the datum because the sketch contains conflicting constraints + Nie można edytować odniesienia, ponieważ schemat zawiera ograniczenia powodujące konflikt - - Dimensional constraint - Wiązanie wymiaru + + Dimensional constraint + Wiązanie wymiaru - - Display - + + Display + Wyświetlanie - - + + SketchOrientationDialog - Choose orientation - Wybierz orientację + Choose orientation + Wybierz orientację - Sketch orientation - Orientacja szkicu + Sketch orientation + Orientacja szkicu - XY-Plane - Płaszczyzna X-Y + XY-Plane + Płaszczyzna X-Y - XZ-Plane - Płaszczyzna XZ + XZ-Plane + Płaszczyzna XZ - YZ-Plane - Płaszczyzna YZ + YZ-Plane + Płaszczyzna YZ - Reverse direction - Odwróć kierunek + Reverse direction + Odwróć kierunek - Offset: - Odsunięcie: + Offset: + Odsunięcie: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + Zmień wartość - - Rename - + + Rename + Zmień nazwę - - Delete - + + Delete + Usuń - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + Insert angle - - Angle: - + + Angle: + Kąt: - - Insert radius - + + Insert radius + Insert radius - - Radius: - + + Radius: + Promień: - - Insert length - + + Insert length + Insert length - - Length: - + + Length: + Długość: - - + + SketcherGui::InsertDatum - - Insert datum - Wstaw odniesienia + + Insert datum + Wstaw odniesienia - - datum: - odniesienie: + + datum: + odniesienie: - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Wybierz orientację + + Choose orientation + Wybierz orientację - - Sketch orientation - Orientacja szkicu + + Sketch orientation + Orientacja szkicu - - XY-Plane - Płaszczyzna X-Y + + XY-Plane + Płaszczyzna X-Y - - XZ-Plane - Płaszczyzna XZ + + XZ-Plane + Płaszczyzna XZ - - YZ-Plane - Płaszczyzna YZ + + YZ-Plane + Płaszczyzna YZ - - Reverse direction - Odwróć kierunek + + Reverse direction + Odwróć kierunek - - Offset: - Odsunięcie: + + Offset: + Odsunięcie: - - + + SketcherGui::SketcherSettings - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Sketcher colors - + + Sketcher colors + Sketcher colors - - Default edge color - + + Default edge color + Default edge color - - - The color of edges being edited - + + + The color of edges being edited + The color of edges being edited - - Default vertex color - + + Default vertex color + Default vertex color - - - The color of vertices being edited - + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - + + Edit edge color + Edit edge color - - Edit vertex color - + + Edit vertex color + Edit vertex color - - Construction geometry - + + Construction geometry + Geometria konstrukcji - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - Geometria zewnętrzna + + External geometry + Geometria zewnętrzna - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constrain color - + + Constrain color + Constrain color - - Datum color - + + Datum color + Datum color - - Datum text size - + + Datum text size + Datum text size - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + Default vertex size - - Default line width - + + Default line width + Default line width - - Cursor text color - + + Cursor text color + Cursor text color - - Sketch editing - + + Sketch editing + Sketch editing - - Font size - + + Font size + Font size - - Grid line pattern - + + Grid line pattern + Grid line pattern - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + No missing coincidences - - No missing coincidences found - + + No missing coincidences found + No missing coincidences found - - Missing coincidences - + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - + + %1 missing coincidences found + %1 missing coincidences found - - + + SketcherGui::TaskSketcherConstrains - - Form - Formularz + + Form + Formularz - - Filter: - Filtr: + + Filter: + Filtr: - - All - Wszystkie + + All + Wszystkie - - Normal - Normalny + + Normal + Normalny - - Datums - Odniesienia + + Datums + Odniesienia - - Named - Nazwane + + Named + Nazwane - - Constraints - Ograniczenia + + Constraints + Ograniczenia - - + + SketcherGui::TaskSketcherGeneral - - Form - Formularz + + Form + Formularz - - Show grid - + + Show grid + Show grid - - Grid size: - Rozmiar siatki: + + Grid size: + Rozmiar siatki: - - mm - + + mm + mm - - Grid snap - Przyciąganie do siatki + + Grid snap + Przyciąganie do siatki - Unsolved - Nierozwiązany + Unsolved + Nierozwiązany - Grid Snap - Siatka przyciągania + Grid Snap + Siatka przyciągania - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.2 mm - 0,2 mm + 0.2 mm + 0,2 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - 10 m - 10 m + 10 m + 10 m - 20 m - 20 m + 20 m + 20 m - - Auto constraints - Automatyczne wiązania + + Auto constraints + Automatyczne wiązania - auto constraints - auto constraints + auto constraints + auto constraints - - Edit controls - Edycja kontrolek + + Edit controls + Edycja kontrolek - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Komunikaty solwera + + Solver messages + Komunikaty solwera - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Sketcher validation - - Missing coincidences - + + Missing coincidences + Missing coincidences - - Tolerance: - + + Tolerance: + Tolerancja: - - Find - + + Find + Find - - Fix - + + Fix + Fix - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - Please remove the following constraint: + + Please remove the following constraint: + Usuń następujące więzy: - - Please remove at least one of the following constraints: - Please remove at least one of the following constraints: + + Please remove at least one of the following constraints: + Usuń co najmniej jeden z następujących więzów: - - Please remove the following redundant constraint: - Please remove the following redundant constraint: + + Please remove the following redundant constraint: + Usuń następujący zbędny wiąz: - - Please remove the following redundant constraints: - Please remove the following redundant constraints: + + Please remove the following redundant constraints: + Usuń następujące zbędne więzy: - - Empty sketch - Empty sketch + + Empty sketch + Pusty szkic - - Over-constrained sketch - Over-constrained sketch + + Over-constrained sketch + Przekroczone ograniczenia szkicu - - Sketch contains conflicting constraints - Sketch contains conflicting constraints + + Sketch contains conflicting constraints + Szkic zawiera więzy powodujące konflikt - - Sketch contains redundant constraints - Sketch contains redundant constraints + + Sketch contains redundant constraints + Szkic zawiera zbędne więzy - - Fully constrained sketch - Fully constrained sketch + + Fully constrained sketch + Całkowicie zdefiniowany szkic - - Under-constrained sketch with 1 degree of freedom - Under-constrained sketch with 1 degree of freedom + + Under-constrained sketch with 1 degree of freedom + Ograniczenie szkicu z 1% tolerancji - - Under-constrained sketch with %1 degrees of freedom - Under-constrained sketch with %1 degrees of freedom + + Under-constrained sketch with %1 degrees of freedom + Ograniczenie szkicu z 1% tolerancji - - Solved in %1 sec - Solved in %1 sec + + Solved in %1 sec + Rozwiązano w %1 sek - - Unsolved (%1 sec) - Unsolved (%1 sec) + + Unsolved (%1 sec) + Nie rozwiązano (%1 sek) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + Sketch with a support face cannot be reoriented. +Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Ograniczenia + Constraints + Ograniczenia - - + + TaskSketcherCreateCommands - Appearance - Wygląd + Appearance + Wygląd - - + + TaskSketcherGeneral - Edit controls - Edycja kontrolek + Edit controls + Edycja kontrolek - - + + TaskSketcherMessages - - Form - Formularz + + Form + Formularz - - Undefined degrees of freedom - Niezdefiniowane stopnie swobody + + Undefined degrees of freedom + Niezdefiniowane stopnie swobody - - Not solved yet - W opracowaniu + + Not solved yet + W opracowaniu - - + + Workbench - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Sketcher geometries - Elementy geometryczne szkicownika + + Sketcher geometries + Elementy geometryczne szkicownika - Sketcher geoms - Szkicownik geometria + Sketcher geoms + Szkicownik geometria - - Sketcher constraints - Szkicownik ograniczenia + + Sketcher constraints + Szkicownik ograniczenia - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm index c278f3b9db16110950f98fed3431bb37c39e08e7..f8f07b7792894242a82acb4d4aebca3a240e208f 100644 GIT binary patch delta 9812 zcmcIpd3;k<_CMK|X6cr;K-0byN*B5p7^xImTA(bg&;p83ASADCAR9>vEef$#5KvUS zf;ysr;3zYU$^?~h1w@^ZA2{OZxB;_ZOXf?9cD!(60)YBm097?WPX^L1fR)Vv4MhMq{u!WA z4RCWZ$p2E0_g@A1I~xI3{lsYSSw`783n9=4MHjT0L!Z3AV>iC zop9k=0-!q%7oPYxfb^dd*`5F@xlp1y90JIELQ;0&F#zr1&#qUXGl6V z4*@ti$&SfxfTgXH;A`p^0Y=T1{5g0FK*rOO*B@96Ao(k!vX>ZDjAc~$HlylaGpb$6 zsIHt*{ofchE@3qB9Y&MKFq-lwMops_O{>>1=Q28c9;10-1@eDlzYFz@j?ge#6r9bz6fa`5WHqCuuQFQpBctV4Gg|RE zqa*h*Iy#Nf&ifhNbXxM69bFtaB>Cz`jQz+Gsp6qrfc$Mz_4zjd?(CJ?H~InA?U#1H zc@;pgXp{85#Y+Iz2BiC^)B)VSU;5l3jPc|y>EW|y0hWxBzCP(wfMUJ$?X`~s%$^{9 z_emSTv?VghjB3M+R2H8g{9u@ds+1K_;fTY#({OeKS{0#Y+{4W6vTjUcqpkY#z zd|vfV0C}5y!JSTgE?s_e%2z=ED<|*07eRPksr;6IYyjx^K>pbCxL_48-&6Dm{+=m6 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a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts index 317e00d6b..ffd720f93 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts @@ -1,1930 +1,1930 @@ - - + + CmdSketcherCompCreateArc - - Sketcher - Esboço + + Sketcher + Esboço - - Create arc - Criar arco + + Create arc + Criar arco - - Create an arc in the sketcher - + + Create an arc in the sketcher + Criar um arco no esboço - - Center and end points - + + Center and end points + Pontos de centro e extremidades - - End points and rim point - + + End points and rim point + Pontos de extremidade e ponto de borda - - + + CmdSketcherCompCreateCircle - - Sketcher - Esboço + + Sketcher + Esboço - - Create circle - Criar círculo + + Create circle + Criar círculo - - Create a circle in the sketcher - + + Create a circle in the sketcher + Criar um círculo no esboço - - Center and rim point - + + Center and rim point + Ponto de centro e borda - - 3 rim points - + + 3 rim points + 3 pontos de borda - - + + CmdSketcherConstrainAngle - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain angle - Ângulo de restrição + + Constrain angle + Ângulo de restrição - - Fix the angle of a line or the angle between two lines - Fixar o ângulo de uma linha ou o ângulo entre duas linhas + + Fix the angle of a line or the angle between two lines + Fixar o ângulo de uma linha ou o ângulo entre duas linhas - - + + CmdSketcherConstrainCoincident - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain coincident - Restrição de coincidência + + Constrain coincident + Restrição de coincidência - - Create a coincident constraint on the selected item - Criar uma restrição de coincidência sobre o item selecionado + + Create a coincident constraint on the selected item + Criar uma restrição de coincidência sobre o item selecionado - - + + CmdSketcherConstrainDistance - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain distance - Restrição de distância + + Constrain distance + Restrição de distância - - Fix a length of a line or the distance between a line and a vertex - Trancar o comprimento de uma linha ou a distância entre uma linha e um vértice + + Fix a length of a line or the distance between a line and a vertex + Trancar o comprimento de uma linha ou a distância entre uma linha e um vértice - - + + CmdSketcherConstrainDistanceX - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain horizontal distance - Restrição de distância horizontal + + Constrain horizontal distance + Restrição de distância horizontal - Constrain vertical distance - Restringir a distância vertical + Constrain vertical distance + Restringir a distância vertical - - Fix the horizontal distance between two points or line ends - Fixar a distância horizontal entre dois pontos ou extremidades de linha + + Fix the horizontal distance between two points or line ends + Fixar a distância horizontal entre dois pontos ou extremidades de linha - - + + CmdSketcherConstrainDistanceY - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain vertical distance - Restringir a distância vertical + + Constrain vertical distance + Restringir a distância vertical - Constrain horizontal distance - Restrição de distância horizontal + Constrain horizontal distance + Restrição de distância horizontal - - Fix the vertical distance between two points or line ends - Fixar a distância vertical entre dois pontos ou extremidades de linha + + Fix the vertical distance between two points or line ends + Fixar a distância vertical entre dois pontos ou extremidades de linha - - + + CmdSketcherConstrainEqual - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain equal - Restrição igual + + Constrain equal + Restrição igual - - Create an equality constraint between two lines or between circles and arcs - Criar uma restrição de igualdade entre duas linhas ou círculos e arcos + + Create an equality constraint between two lines or between circles and arcs + Criar uma restrição de igualdade entre duas linhas ou círculos e arcos - - + + CmdSketcherConstrainHorizontal - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain horizontally - Restringir horizontalmente + + Constrain horizontally + Restringir horizontalmente - - Create a horizontal constraint on the selected item - Criar uma restrição horizontal sobre o item selecionado + + Create a horizontal constraint on the selected item + Criar uma restrição horizontal sobre o item selecionado - - + + CmdSketcherConstrainLock - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain lock - Restrição de bloqueio + + Constrain lock + Restrição de bloqueio - - Create a lock constraint on the selected item - Criar uma restrição de bloqueio no item selecionado + + Create a lock constraint on the selected item + Criar uma restrição de bloqueio no item selecionado - - + + CmdSketcherConstrainParallel - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain parallel - Restrição paralela + + Constrain parallel + Restrição paralela - - Create a parallel constraint between two lines - Criar uma restrição paralela entre duas linhas + + Create a parallel constraint between two lines + Criar uma restrição paralela entre duas linhas - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain perpendicular - Restrição perpendicular + + Constrain perpendicular + Restrição perpendicular - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + Criar uma restrição perpendicular entre duas linhas - Create a Perpendicular constraint between two lines - Criar uma restrição perpendicular entre duas linhas + Create a Perpendicular constraint between two lines + Criar uma restrição perpendicular entre duas linhas - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain point onto object - Restringir um ponto sobre um objeto + + Constrain point onto object + Restringir um ponto sobre um objeto - - Fix a point onto an object - Fixar um ponto sobre um objeto + + Fix a point onto an object + Fixar um ponto sobre um objeto - - + + CmdSketcherConstrainRadius - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain radius - Restrição de raio + + Constrain radius + Restrição de raio - - Fix the radius of a circle or an arc - Fixar o raio de um círculo ou um arco + + Fix the radius of a circle or an arc + Fixar o raio de um círculo ou um arco - - + + CmdSketcherConstrainSymmetric - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain symmetrical - Restrição simétrica + + Constrain symmetrical + Restrição simétrica - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + Criar uma restrição de simetria entre dois pontos em relação a uma linha ou um terceiro ponto - Create an symmetry constraint between two points with respect to a line - Criar uma restrição de simetria entre dois pontos relativamente a uma linha + Create an symmetry constraint between two points with respect to a line + Criar uma restrição de simetria entre dois pontos relativamente a uma linha - - + + CmdSketcherConstrainTangent - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain tangent - Restrição tangente + + Constrain tangent + Restrição tangente - - Create a tangent constraint between two entities - Criar uma restrição tangente entre duas entidades + + Create a tangent constraint between two entities + Criar uma restrição tangente entre duas entidades - - + + CmdSketcherConstrainVertical - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain vertically - Restringir verticalmente + + Constrain vertically + Restringir verticalmente - - Create a vertical constraint on the selected item - Criar uma restrição vertical sobre o item selecionado + + Create a vertical constraint on the selected item + Criar uma restrição vertical sobre o item selecionado - - + + CmdSketcherCreate3PointArc - - Sketcher - Esboço + + Sketcher + Esboço - - Create arc by three points - + + Create arc by three points + Criar um arco a partir de três pontos - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Criar um arco a partir de seus pontos de extremidade e um ponto ao longo do arco - - + + CmdSketcherCreate3PointCircle - - Sketcher - Esboço + + Sketcher + Esboço - - Create circle by three points - + + Create circle by three points + Criar um círculo a partir de três pontos - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + Criar um círculo a partir de 3 pontos do perímetro - - + + CmdSketcherCreateArc - - Sketcher - Esboço + + Sketcher + Esboço - - Create arc by center - + + Create arc by center + Criar um arco pelo centro - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Criar um arco a partir do seu centro e por seus pontos de extremidade - Create arc - Criar arco + Create arc + Criar arco - Create an arc in the sketch - Criar um arco no esboço + Create an arc in the sketch + Criar um arco no esboço - - + + CmdSketcherCreateCircle - - Sketcher - Esboço + + Sketcher + Esboço - - Create circle - Criar círculo + + Create circle + Criar círculo - - Create a circle in the sketch - Criar um círculo no esboço + + Create a circle in the sketch + Criar um círculo no esboço - - + + CmdSketcherCreateDraftLine - - Sketcher - Esboço + + Sketcher + Esboço - - Create draft line - Criar linha de rascunho + + Create draft line + Criar linha de rascunho - - Create a draft line in the sketch - Criar uma linha de rascunho no esboço + + Create a draft line in the sketch + Criar uma linha de rascunho no esboço - - + + CmdSketcherCreateFillet - - Sketcher - Esboço + + Sketcher + Esboço - - Create fillet - Criar filete + + Create fillet + Criar filete - Create a fillet between two lines or at a coincidental point - Criar um arredondamento entre duas linhas ou em um ponto de coincidência + Create a fillet between two lines or at a coincidental point + Criar um arredondamento entre duas linhas ou em um ponto de coincidência - - Create a fillet between two lines or at a coincident point - Criar um arredondamento entre duas linhas ou em um ponto de coincidência + + Create a fillet between two lines or at a coincident point + Criar um arredondamento entre duas linhas ou em um ponto de coincidência - - + + CmdSketcherCreateLine - - Sketcher - Esboço + + Sketcher + Esboço - - Create line - Criar linha + + Create line + Criar linha - - Create a line in the sketch - Criar uma linha no esboço + + Create a line in the sketch + Criar uma linha no esboço - - + + CmdSketcherCreatePoint - - Sketcher - Esboço + + Sketcher + Esboço - - Create point - Criar ponto + + Create point + Criar ponto - - Create a point in the sketch - Criar um ponto no esboço + + Create a point in the sketch + Criar um ponto no esboço - - + + CmdSketcherCreatePolyline - - Sketcher - Esboço + + Sketcher + Esboço - - Create polyline - Criar polyline + + Create polyline + Criar polyline - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + Criar uma polilinha no esboço. 'M' alterna os modos de desenho - Create a polyline in the sketch - Criar uma polilinha no sketch + Create a polyline in the sketch + Criar uma polilinha no sketch - - + + CmdSketcherCreateRectangle - - Sketcher - Esboço + + Sketcher + Esboço - - Create rectangle - Criar retângulo + + Create rectangle + Criar retângulo - - Create a rectangle in the sketch - Criar um retângulo no esboço + + Create a rectangle in the sketch + Criar um retângulo no esboço - - + + CmdSketcherCreateSlot - - Sketcher - Esboço + + Sketcher + Esboço - - Create slot - + + Create slot + Criar uma fresta - - Create a slot in the sketch - + + Create a slot in the sketch + Criar uma fresta no esboço - - + + CmdSketcherCreateText - - Sketcher - Esboço + + Sketcher + Esboço - - Create text - Criar texto + + Create text + Criar texto - - Create text in the sketch - Criar um texto no esboço + + Create text in the sketch + Criar um texto no esboço - - + + CmdSketcherExternal - - Sketcher - Esboço + + Sketcher + Esboço - - External geometry - Geometria externa + + External geometry + Geometria externa - - Create an edge linked to an external geometry - Criar uma aresta ligada a uma geometria externa + + Create an edge linked to an external geometry + Criar uma aresta ligada a uma geometria externa - - + + CmdSketcherLeaveSketch - - Sketcher - Esboço + + Sketcher + Esboço - - Leave sketch - Sair do esboço + + Leave sketch + Sair do esboço - - Close the editing of the sketch - Fechar a edição do esboço + + Close the editing of the sketch + Fechar a edição do esboço - - + + CmdSketcherMapSketch - - Sketcher - Esboço + + Sketcher + Esboço - - Map sketch to face... - Esboço para face... + + Map sketch to face... + Esboço para face... - - Map a sketch to a face - Mapear um esboço para uma face + + Map a sketch to a face + Mapear um esboço para uma face - - + + CmdSketcherNewSketch - - Sketcher - Esboço + + Sketcher + Esboço - - Create sketch - Criar um esboço + + Create sketch + Criar um esboço - - Create a new or edit the selected sketch - Criar um novo esboço ou editar o esboço selecionado + + Create a new or edit the selected sketch + Criar um novo esboço ou editar o esboço selecionado - Create a new sketch - Criar um novo esboço + Create a new sketch + Criar um novo esboço - - + + CmdSketcherNewSketchSF - Sketcher - Esboço + Sketcher + Esboço - Sketchflat sketch - Esboço do Sketchflat + Sketchflat sketch + Esboço do Sketchflat - Create a new sketchflat sketch by starting externel editor - Criar um novo desenho do sketchflat iniciando o editor externo + Create a new sketchflat sketch by starting externel editor + Criar um novo desenho do sketchflat iniciando o editor externo - - + + CmdSketcherReorientSketch - - Sketcher - Esboço + + Sketcher + Esboço - - Reorient sketch... - + + Reorient sketch... + Reorientar um esboço... - - Reorient the selected sketch - + + Reorient the selected sketch + Reorientar o esboço selecionado - - + + CmdSketcherToggleConstruction - - Sketcher - Esboço + + Sketcher + Esboço - - Toggle construction line - Alternar modo de construção + + Toggle construction line + Alternar modo de construção - - Toggles the currently selected lines to/from construction mode - Coloca ou retira as linhas selecionadas do modo de construção + + Toggles the currently selected lines to/from construction mode + Coloca ou retira as linhas selecionadas do modo de construção - - + + CmdSketcherTrimming - - Sketcher - Esboço + + Sketcher + Esboço - - Trim edge - Recortar aresta + + Trim edge + Recortar aresta - - Trim an edge with respect to the picked position - Aparar uma aresta em relação a posição escolhida + + Trim an edge with respect to the picked position + Aparar uma aresta em relação a posição escolhida - Trims an edge with respect to the picked position - Recorta uma aresta a partir da posição escolhida + Trims an edge with respect to the picked position + Recorta uma aresta a partir da posição escolhida - - + + CmdSketcherValidateSketch - - Sketcher - Esboço + + Sketcher + Esboço - - Validate sketch... - + + Validate sketch... + Validar um esboço... - - Validate sketch - + + Validate sketch + Validar um esboço - - Wrong selection - Seleção errada + + Wrong selection + Seleção errada - - Select one sketch, please. - + + Select one sketch, please. + Selecione um esboço, por favor. - - + + CmdSketcherViewSketch - - Sketcher - Esboço + + Sketcher + Esboço - - View sketch - Ver esboço + + View sketch + Ver esboço - - View sketch perpendicular to sketch plane - Olhar perpendicularmente ao plano do esboço + + View sketch perpendicular to sketch plane + Olhar perpendicularmente ao plano do esboço - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Aparência + + Appearance + Aparência - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Seleção errada - - - - Select edge(s) from the sketch. - Selecione aresta(s) no esboço. - - - - - Select an edge from the sketch. - Selecione uma aresta do esboço. - - - - - Double constraint - Restrição dupla - - - - - The selected edge has already a horizontal constraint! - A aresta selecionada já possui uma restrição horizontal! - - - - - - - - - Impossible constraint - Restrição impossível - - - - Cannot add a constraint between two external geometries! - Não é possível adicionar uma restrição entre duas geometrias externas! - - - - - - Only sketch and its support is allowed to select - É permitido selecionar somente um esboço e seu suporte + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Seleção errada + + + + Select edge(s) from the sketch. + Selecione aresta(s) no esboço. + + + + + Select an edge from the sketch. + Selecione uma aresta do esboço. + + + + + Double constraint + Restrição dupla + + + + + The selected edge has already a horizontal constraint! + A aresta selecionada já possui uma restrição horizontal! + + + + + + + + + Impossible constraint + Restrição impossível + + + + Cannot add a constraint between two external geometries! + Não é possível adicionar uma restrição entre duas geometrias externas! + + + + + + Only sketch and its support is allowed to select + É permitido selecionar somente um esboço e seu suporte - - One of the selected has to be on the sketch - Um dos selecionados tem que ser no esboço + + One of the selected has to be on the sketch + Um dos selecionados tem que ser no esboço - - - The selected edge is not a line segment - A aresta selecionada não é um segmento de linha + + + The selected edge is not a line segment + A aresta selecionada não é um segmento de linha - - - The selected edge has already a vertical constraint! - A aresta selecionada já possui uma restrição vertical! + + + The selected edge has already a vertical constraint! + A aresta selecionada já possui uma restrição vertical! - - The selected item(s) can't accept a horizontal constraint! - Os itens selecionados não podem aceitar uma restrição horizontal! + + The selected item(s) can't accept a horizontal constraint! + Os itens selecionados não podem aceitar uma restrição horizontal! - - The selected item(s) can't accept a vertical constraint! - Os itens selecionados não podem aceitar uma restrição vertical! + + The selected item(s) can't accept a vertical constraint! + Os itens selecionados não podem aceitar uma restrição vertical! - - Select entities from the sketch. - Selecione entidades no esboço. + + Select entities from the sketch. + Selecione entidades no esboço. - - Select exactly one entity from the sketch. - Selecione exatamente uma entidade no esboço. + + Select exactly one entity from the sketch. + Selecione exatamente uma entidade no esboço. - - Select one vertex from the sketch. - Selecione um vértice do esboço. + + Select one vertex from the sketch. + Selecione um vértice do esboço. - - - - - - - Select vertexes from the sketch. - Selecione vértices do esboço. + + + + + + + Select vertexes from the sketch. + Selecione vértices do esboço. - Select exactly two vertexes from the sketch. - Selecione exatamente dois vértices do esboço. + Select exactly two vertexes from the sketch. + Selecione exatamente dois vértices do esboço. - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Selecione dois ou mais vértices do esboço. - - - Select exactly one line or one point and one line or two points from the sketch. - Selecione exatamente uma linha ou um ponto e uma linha ou dois pontos no esboço. + + + Select exactly one line or one point and one line or two points from the sketch. + Selecione exatamente uma linha ou um ponto e uma linha ou dois pontos no esboço. - - Cannot add a length constraint on an external geometry! - Não é possível adicionar uma restrição de comprimento em uma geometria externa! + + Cannot add a length constraint on an external geometry! + Não é possível adicionar uma restrição de comprimento em uma geometria externa! - - Cannot add a length constraint on an axis! - Não é possível adicionar uma restrição de comprimento em um eixo! + + Cannot add a length constraint on an axis! + Não é possível adicionar uma restrição de comprimento em um eixo! - - - Select exactly one point and one object from the sketch. - Selecione exatamente um ponto e um objeto no esboço. + + + Select exactly one point and one object from the sketch. + Selecione exatamente um ponto e um objeto no esboço. - - - - - Select exactly one line or up to two points from the sketch. - Selecione exatamente uma linha ou até dois pontos no esboço. + + + + + Select exactly one line or up to two points from the sketch. + Selecione exatamente uma linha ou até dois pontos no esboço. - - Cannot add a horizontal length constraint on an external geometry! - Não é possível adicionar uma restrição de comprimento horizontal em uma geometria externa! + + Cannot add a horizontal length constraint on an external geometry! + Não é possível adicionar uma restrição de comprimento horizontal em uma geometria externa! - - Cannot add a horizontal length constraint on an axis! - Não é possível adicionar uma restrição de comprimento horizontal em um eixo! + + Cannot add a horizontal length constraint on an axis! + Não é possível adicionar uma restrição de comprimento horizontal em um eixo! - - Cannot add a fixed x-cootdinate constraint on an external geometry! - Não é possível adicionar uma restrição de coordenada X fixa em uma geometria externa! + + Cannot add a fixed x-cootdinate constraint on an external geometry! + Não é possível adicionar uma restrição de coordenada X fixa em uma geometria externa! - - Cannot add a fixed x-cootdinate constraint on the root point! - Não é possível adicionar uma restrição de coordenada X fixa sobre um ponto raiz! + + Cannot add a fixed x-cootdinate constraint on the root point! + Não é possível adicionar uma restrição de coordenada X fixa sobre um ponto raiz! - - Cannot add a vertical length constraint on an external geometry! - Não é possível adicionar uma restrição de comprimento vertical em uma geometria externa! + + Cannot add a vertical length constraint on an external geometry! + Não é possível adicionar uma restrição de comprimento vertical em uma geometria externa! - - Cannot add a vertical length constraint on an axis! - Não é possível adicionar uma restrição de comprimento vertical em um eixo! + + Cannot add a vertical length constraint on an axis! + Não é possível adicionar uma restrição de comprimento vertical em um eixo! - - Cannot add a fixed y-cootdinate constraint on an external geometry! - Não é possível adicionar uma restrição de coordenada Y fixa em uma geometria externa! + + Cannot add a fixed y-cootdinate constraint on an external geometry! + Não é possível adicionar uma restrição de coordenada Y fixa em uma geometria externa! - - Cannot add a fixed y-cootdinate constraint on the root point! - Não é possível adicionar uma restrição de coordenada Y fixa sobre um ponto raiz! + + Cannot add a fixed y-cootdinate constraint on the root point! + Não é possível adicionar uma restrição de coordenada Y fixa sobre um ponto raiz! - - Select two or more lines from the sketch. - Selecione duas ou mais linhas no esboço. + + Select two or more lines from the sketch. + Selecione duas ou mais linhas no esboço. - - Select at least two lines from the sketch. - Selecione pelo menos duas linhas no esboço. + + Select at least two lines from the sketch. + Selecione pelo menos duas linhas no esboço. - - Select a valid line - Selecione uma linha válida + + Select a valid line + Selecione uma linha válida - - The selected edge is not a valid line - A aresta selecionada não é uma linha válida + + The selected edge is not a valid line + A aresta selecionada não é uma linha válida - - - Cannot add a perpendicularity constraint at an unconnected point! - Não é possível adicionar uma restrição de perpendicularidade em um ponto não conectado! + + + Cannot add a perpendicularity constraint at an unconnected point! + Não é possível adicionar uma restrição de perpendicularidade em um ponto não conectado! - - The selected points should be end points of arcs and lines. - Os pontos selecionados devem ser pontos finais de linhas e arcos. + + The selected points should be end points of arcs and lines. + Os pontos selecionados devem ser pontos finais de linhas e arcos. - - The selected point should be an end point of an arc or line. - O ponto selecionado deve ser um ponto de extremidade de uma linha ou arco. + + The selected point should be an end point of an arc or line. + O ponto selecionado deve ser um ponto de extremidade de uma linha ou arco. - - The selected edge should be an arc, line or circle. - A aresta selecionada deve ser uma linha, um arco ou um círculo. + + The selected edge should be an arc, line or circle. + A aresta selecionada deve ser uma linha, um arco ou um círculo. - - One of the selected edges should be a line. - Uma das arestas selecionadas deve ser uma linha. + + One of the selected edges should be a line. + Uma das arestas selecionadas deve ser uma linha. - - - Cannot add a tangency constraint at an unconnected point! - Não é possível adicionar uma restrição de tangência em um ponto não conectado! + + + Cannot add a tangency constraint at an unconnected point! + Não é possível adicionar uma restrição de tangência em um ponto não conectado! - - - - Select exactly one arc or circle from the sketch. - Selecione exatamente um arco ou círculo no esboço. + + + + Select exactly one arc or circle from the sketch. + Selecione exatamente um arco ou círculo no esboço. - - Select one or two lines from the sketch. - Selecione uma ou duas linhas do esboço. + + Select one or two lines from the sketch. + Selecione uma ou duas linhas do esboço. - - Cannot add an angle constraint on an external geometry! - Não é possível adicionar uma restrição de ângulo em uma geometria externa! + + Cannot add an angle constraint on an external geometry! + Não é possível adicionar uma restrição de ângulo em uma geometria externa! - - Cannot add an angle constraint on an axis! - Não é possível adicionar uma restrição de ângulo em um eixo! + + Cannot add an angle constraint on an axis! + Não é possível adicionar uma restrição de ângulo em um eixo! - - Select exactly one or two lines from the sketch. - Selecione exatamente uma ou duas linhas no esboço. + + Select exactly one or two lines from the sketch. + Selecione exatamente uma ou duas linhas no esboço. - - Select two edges from the sketch. - Selecione duas arestas no esboço. + + Select two edges from the sketch. + Selecione duas arestas no esboço. - - Select atleast two lines from the sketch. - Selecione pelo menos duas linhas no esboço. + + Select atleast two lines from the sketch. + Selecione pelo menos duas linhas no esboço. - - Select two or more compatible edges - Selecione duas ou mais arestas compatíveis + + Select two or more compatible edges + Selecione duas ou mais arestas compatíveis - - Sketch axes cannot be used in equality constraints - Os eixos do esboço não podem ser usados em restrições de igualdade + + Sketch axes cannot be used in equality constraints + Os eixos do esboço não podem ser usados em restrições de igualdade - - - Select two or more edges of similar type - Selecione duas ou mais arestas do mesmo tipo + + + Select two or more edges of similar type + Selecione duas ou mais arestas do mesmo tipo - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Selecione dois pontos e uma linha de simetria, dois pontos e um ponto de simetria ou uma linha e um ponto de simetria no esboço. - - Cannot add a constraint between external geometries! - Não é possível adicionar uma restrição entre geometrias externas! + + Cannot add a constraint between external geometries! + Não é possível adicionar uma restrição entre geometrias externas! - - - Cannot add a symmetry constraint between a line and its end points! - Não é possível adicionar uma restrição de simetria entre uma linha e seus pontos finais! + + + Cannot add a symmetry constraint between a line and its end points! + Não é possível adicionar uma restrição de simetria entre uma linha e seus pontos finais! - Select exactly two same geometries - Selecione exatamente duas geometrias do mesmo tipo + Select exactly two same geometries + Selecione exatamente duas geometrias do mesmo tipo - Select valid geometries - Selecione geometrias válidas + Select valid geometries + Selecione geometrias válidas - Select geometry of similar type - Selecione geometrias do mesmo tipo + Select geometry of similar type + Selecione geometrias do mesmo tipo - Select two points and one line from the sketch. - Selecione dois pontos e uma linha no esboço. + Select two points and one line from the sketch. + Selecione dois pontos e uma linha no esboço. - Select exactly one line from the sketch. - Selecione exatamente uma linha do esboço. + Select exactly one line from the sketch. + Selecione exatamente uma linha do esboço. - Select two lines from the sketch. - Selecione duas linhas do esboço. + Select two lines from the sketch. + Selecione duas linhas do esboço. - Select exactly two lines from the sketch. - Selecione exatamente duas linhas do esboço. + Select exactly two lines from the sketch. + Selecione exatamente duas linhas do esboço. - - - Select two entities from the sketch. - Selecione duas entidades no esboço. + + + Select two entities from the sketch. + Selecione duas entidades no esboço. - - - - - Select exactly two entities from the sketch. - Selecione exatamente duas entidades do esboço. + + + + + Select exactly two entities from the sketch. + Selecione exatamente duas entidades do esboço. - - Edit sketch - Editar esboço + + Edit sketch + Editar esboço - - A dialog is already open in the task panel - Uma caixa de diálogo já está aberta no painel de tarefas + + A dialog is already open in the task panel + Uma caixa de diálogo já está aberta no painel de tarefas - - Do you want to close this dialog? - Deseja fechar este diálogo? + + Do you want to close this dialog? + Deseja fechar este diálogo? - - Several sub-elements selected - Vários sub-elementos selecionados + + Several sub-elements selected + Vários sub-elementos selecionados - - You have to select a single face as support for a sketch! - Você deve selecionar uma única face como suporte para um esboço! + + You have to select a single face as support for a sketch! + Você deve selecionar uma única face como suporte para um esboço! - - No support face selected - Nenhuma face de suporte selecionada + + No support face selected + Nenhuma face de suporte selecionada - - You have to select a face as support for a sketch! - Você deve selecionar uma face como suporte para um esboço! + + You have to select a face as support for a sketch! + Você deve selecionar uma face como suporte para um esboço! - - No planar support - Nenhum suporte planar + + No planar support + Nenhum suporte planar - - You need a planar face as support for a sketch! - Você precisa de uma face plana como suporte para um esboço! + + You need a planar face as support for a sketch! + Você precisa de uma face plana como suporte para um esboço! - - Distance constraint - Restrição de distância + + Distance constraint + Restrição de distância - - Not allowed to edit the datum because the sketch contains conflicting constraints - Não é possível editar o dado porque o esboço contém restrições conflitantes + + Not allowed to edit the datum because the sketch contains conflicting constraints + Não é possível editar o dado porque o esboço contém restrições conflitantes - - Dimensional constraint - Restrição de dimensão + + Dimensional constraint + Restrição de dimensão - - Display - + + Display + Tela - - + + SketchOrientationDialog - Choose orientation - Escolher a orientação + Choose orientation + Escolher a orientação - Sketch orientation - Orientação do esboço + Sketch orientation + Orientação do esboço - XY-Plane - Plano XY + XY-Plane + Plano XY - XZ-Plane - Plano XZ + XZ-Plane + Plano XZ - YZ-Plane - Plano YZ + YZ-Plane + Plano YZ - Reverse direction - Inverter direção + Reverse direction + Inverter direção - Offset: - Offset: + Offset: + Offset: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + Mudar o valor - - Rename - + + Rename + Renomear - - Delete - + + Delete + Excluir - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + Insira o ângulo - - Angle: - + + Angle: + Ângulo: - - Insert radius - + + Insert radius + Insira o raio - - Radius: - + + Radius: + Raio: - - Insert length - + + Insert length + Insira o comprimento - - Length: - + + Length: + Comprimento: - - + + SketcherGui::InsertDatum - - Insert datum - Inserir datum + + Insert datum + Inserir datum - - datum: - datum: + + datum: + datum: - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Escolher a orientação + + Choose orientation + Escolher a orientação - - Sketch orientation - Orientação do esboço + + Sketch orientation + Orientação do esboço - - XY-Plane - Plano XY + + XY-Plane + Plano XY - - XZ-Plane - Plano XZ + + XZ-Plane + Plano XZ - - YZ-Plane - Plano YZ + + YZ-Plane + Plano YZ - - Reverse direction - Inverter direção + + Reverse direction + Inverter direção - - Offset: - Offset: + + Offset: + Offset: - - + + SketcherGui::SketcherSettings - - Sketcher - Esboço + + Sketcher + Esboço - - Sketcher colors - + + Sketcher colors + Cores de esboço - - Default edge color - + + Default edge color + Cor padrão da aresta - - - The color of edges being edited - + + + The color of edges being edited + Editando a cor das arestas - - Default vertex color - + + Default vertex color + Cor padrão dos vértices - - - The color of vertices being edited - + + + The color of vertices being edited + Editando a cor dos vértices - - Edit edge color - + + Edit edge color + Editar cor da aresta - - Edit vertex color - + + Edit vertex color + Editar a cor do vértice - - Construction geometry - + + Construction geometry + Geometria de construção - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + A cor da construção de geometria no modo de edição - - External geometry - Geometria externa + + External geometry + Geometria externa - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + A cor da geometria externa em modo de edição - - Fully constrained geometry - + + Fully constrained geometry + Geometria totalmente restrita - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + A cor da geometria totalmente restrita no modo de edição - - Constrain color - + + Constrain color + Cor das restrições - - Datum color - + + Datum color + Cor da data - - Datum text size - + + Datum text size + Datar o tamanho do texto - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + A espessura de linha padrão para novas formas - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + Tamanho padrão dos vértices - - Default line width - + + Default line width + Espessura de linha padrão - - Cursor text color - + + Cursor text color + Cor do texto do cursor - - Sketch editing - + + Sketch editing + Edição de esboço - - Font size - + + Font size + Tamanho da fonte - - Grid line pattern - + + Grid line pattern + Padrão das linhas da grade - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Pedir o valor depois de criar uma restrição de distância - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + Nenhum coincidência faltante - - No missing coincidences found - + + No missing coincidences found + Nenhuma coincidência faltante foi encontrada - - Missing coincidences - + + Missing coincidences + Coincidências faltantes - - %1 missing coincidences found - + + %1 missing coincidences found + %1 coincidências faltantes encontradas - - + + SketcherGui::TaskSketcherConstrains - - Form - Formulário + + Form + Formulário - - Filter: - Filtro: + + Filter: + Filtro: - - All - Todos + + All + Todos - - Normal - Normal + + Normal + Normal - - Datums - Datums + + Datums + Datums - - Named - Nomeado + + Named + Nomeado - - Constraints - Restrições + + Constraints + Restrições - - + + SketcherGui::TaskSketcherGeneral - - Form - Formulário + + Form + Formulário - - Show grid - + + Show grid + Mostrar grade - - Grid size: - Tamanho da grade: + + Grid size: + Tamanho da grade: - - mm - + + mm + mm - - Grid snap - Snap de grade + + Grid snap + Snap de grade - Unsolved - Não resolvido + Unsolved + Não resolvido - Grid Snap - Snap de grade + Grid Snap + Snap de grade - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.2 mm - 0.2 mm + 0.2 mm + 0.2 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 1 mm + 2 mm + 1 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - 10 m - 10 m + 10 m + 10 m - 20 m - 20 m + 20 m + 20 m - - Auto constraints - Restrições automáticas + + Auto constraints + Restrições automáticas - auto constraints - Auto-restrições + auto constraints + Auto-restrições - - Edit controls - Controles de edição + + Edit controls + Controles de edição - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Mensagens do calculador + + Solver messages + Mensagens do calculador - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Validação de esboço - - Missing coincidences - + + Missing coincidences + Coincidências faltantes - - Tolerance: - + + Tolerance: + Tolerância: - - Find - + + Find + Procurar - - Fix - + + Fix + Consertar - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - Por favor, remova a seguinte restrição: + + Please remove the following constraint: + Por favor, remova a seguinte restrição: - - Please remove at least one of the following constraints: - Por favor remova pelo menos uma das seguintes restrições: + + Please remove at least one of the following constraints: + Por favor remova pelo menos uma das seguintes restrições: - - Please remove the following redundant constraint: - Por favor, remova a seguinte restrição redundante: + + Please remove the following redundant constraint: + Por favor, remova a seguinte restrição redundante: - - Please remove the following redundant constraints: - Por favor, remova as seguintes restrições redundantes: + + Please remove the following redundant constraints: + Por favor, remova as seguintes restrições redundantes: - - Empty sketch - Esboço vazio + + Empty sketch + Esboço vazio - - Over-constrained sketch - Esboço superrestrito + + Over-constrained sketch + Esboço superrestrito - - Sketch contains conflicting constraints - O esboço contém restrições conflitantes + + Sketch contains conflicting constraints + O esboço contém restrições conflitantes - - Sketch contains redundant constraints - O esboço contém restrições redundantes + + Sketch contains redundant constraints + O esboço contém restrições redundantes - - Fully constrained sketch - Esboço totalmente restrito + + Fully constrained sketch + Esboço totalmente restrito - - Under-constrained sketch with 1 degree of freedom - Esboço sobrestrito com 1 grau de liberdade + + Under-constrained sketch with 1 degree of freedom + Esboço sobrestrito com 1 grau de liberdade - - Under-constrained sketch with %1 degrees of freedom - Esboço sobrestrito com %1 graus de liberdade + + Under-constrained sketch with %1 degrees of freedom + Esboço sobrestrito com %1 graus de liberdade - - Solved in %1 sec - Resolvido em %1 seg + + Solved in %1 sec + Resolvido em %1 seg - - Unsolved (%1 sec) - Não resolvidos (%1 seg) + + Unsolved (%1 sec) + Não resolvidos (%1 seg) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Criar um arco a partir de seus pontos de extremidade e um ponto ao longo do arco - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Criar um círculo a partir de 3 pontos de borda - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Criar um arco a partir do seu centro e por seus pontos de extremidade - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Criar um círculo a partir do seu centro e por um ponto de borda - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + O esboço tem suporte - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + Um esboço com uma face de suporte não pode ser reorientado. Deseja separá-lo do seu suporte? - - + + TaskSketcherConstrains - Constraints - Restrições + Constraints + Restrições - - + + TaskSketcherCreateCommands - Appearance - Aparência + Appearance + Aparência - - + + TaskSketcherGeneral - Edit controls - Controles de edição + Edit controls + Controles de edição - - + + TaskSketcherMessages - - Form - Formulário + + Form + Formulário - - Undefined degrees of freedom - Graus de liberdade indefinidos + + Undefined degrees of freedom + Graus de liberdade indefinidos - - Not solved yet - Não resolvido ainda + + Not solved yet + Não resolvido ainda - - + + Workbench - - Sketcher - Esboço + + Sketcher + Esboço - - Sketcher geometries - Geometrias do esboço + + Sketcher geometries + Geometrias do esboço - Sketcher geoms - Geometrias de esboço + Sketcher geoms + Geometrias de esboço - - Sketcher constraints - Restrições de esboço + + Sketcher constraints + Restrições de esboço - + diff --git 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b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts index 3d74a990f..b646ca4df 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts @@ -1,1930 +1,1931 @@ - - + + CmdSketcherCompCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc - Criar Arco + + Create arc + Criar Arco - - Create an arc in the sketcher - + + Create an arc in the sketcher + Create an arc in the sketcher - - Center and end points - + + Center and end points + Center and end points - - End points and rim point - + + End points and rim point + End points and rim point - - + + CmdSketcherCompCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - Criar Círculo + + Create circle + Criar Círculo - - Create a circle in the sketcher - + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - + + Center and rim point + Center and rim point - - 3 rim points - + + 3 rim points + 3 rim points - - + + CmdSketcherConstrainAngle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain angle - Restringir o ângulo + + Constrain angle + Restringir o ângulo - - Fix the angle of a line or the angle between two lines - Corrigir o ângulo de uma linha ou o ângulo entre duas linhas + + Fix the angle of a line or the angle between two lines + Corrigir o ângulo de uma linha ou o ângulo entre duas linhas - - + + CmdSketcherConstrainCoincident - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain coincident - Restringir coincidentes + + Constrain coincident + Restringir coincidentes - - Create a coincident constraint on the selected item - Criar uma restrição de coincidência no item selecionado + + Create a coincident constraint on the selected item + Criar uma restrição de coincidência no item selecionado - - + + CmdSketcherConstrainDistance - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain distance - Restringir distância + + Constrain distance + Restringir distância - - Fix a length of a line or the distance between a line and a vertex - Corrigir um comprimento de uma linha ou a distância entre uma linha e um vértice + + Fix a length of a line or the distance between a line and a vertex + Corrigir um comprimento de uma linha ou a distância entre uma linha e um vértice - - + + CmdSketcherConstrainDistanceX - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontal distance - Constrain horizontal distance + + Constrain horizontal distance + Constrain horizontal distance - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Corrigir a distância horizontal entre dois pontos ou extremidades de linha + + Fix the horizontal distance between two points or line ends + Corrigir a distância horizontal entre dois pontos ou extremidades de linha - - + + CmdSketcherConstrainDistanceY - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Constrain horizontal distance + Constrain horizontal distance + Constrain horizontal distance - - Fix the vertical distance between two points or line ends - Corrigir a distância vertical entre dois pontos ou extremidades de linha + + Fix the vertical distance between two points or line ends + Corrigir a distância vertical entre dois pontos ou extremidades de linha - - + + CmdSketcherConstrainEqual - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain equal - Restringir igual + + Constrain equal + Restringir igual - - Create an equality constraint between two lines or between circles and arcs - Criar uma restrição de igualdade entre duas linhas ou entre círculos e arcos + + Create an equality constraint between two lines or between circles and arcs + Criar uma restrição de igualdade entre duas linhas ou entre círculos e arcos - - + + CmdSketcherConstrainHorizontal - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontally - Restringir horizontalmente + + Constrain horizontally + Restringir horizontalmente - - Create a horizontal constraint on the selected item - Criar uma restrição horizontal no item selecionado + + Create a horizontal constraint on the selected item + Criar uma restrição horizontal no item selecionado - - + + CmdSketcherConstrainLock - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain lock - Bloqueio de restrição + + Constrain lock + Bloqueio de restrição - - Create a lock constraint on the selected item - Criar uma restrição de bloqueio sobre o item selecionado + + Create a lock constraint on the selected item + Criar uma restrição de bloqueio sobre o item selecionado - - + + CmdSketcherConstrainParallel - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain parallel - Restringir paralelo + + Constrain parallel + Restringir paralelo - - Create a parallel constraint between two lines - Criar uma restrição paralela entre duas linhas + + Create a parallel constraint between two lines + Criar uma restrição paralela entre duas linhas - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain perpendicular - Restringir perpendicular + + Constrain perpendicular + Restringir perpendicular - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines - Create a Perpendicular constraint between two lines - Criar uma restrição Perpendicular entre duas linhas + Create a Perpendicular constraint between two lines + Criar uma restrição Perpendicular entre duas linhas - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain point onto object - Restringir o ponto ao objeto + + Constrain point onto object + Restringir o ponto ao objeto - - Fix a point onto an object - Fixar um ponto num objeto + + Fix a point onto an object + Fixar um ponto num objeto - - + + CmdSketcherConstrainRadius - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain radius - Restringir o raio + + Constrain radius + Restringir o raio - - Fix the radius of a circle or an arc - Corrigir o raio de um círculo ou arco + + Fix the radius of a circle or an arc + Corrigir o raio de um círculo ou arco - - + + CmdSketcherConstrainSymmetric - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain symmetrical - Restringir simétrico + + Constrain symmetrical + Restringir simétrico - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Criar uma restrição de simetria entre dois pontos em relação a uma linha + Create an symmetry constraint between two points with respect to a line + Criar uma restrição de simetria entre dois pontos em relação a uma linha - - + + CmdSketcherConstrainTangent - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain tangent - Restringir a tangente + + Constrain tangent + Restringir a tangente - - Create a tangent constraint between two entities - Criar uma restrição de tangência entre duas entidades + + Create a tangent constraint between two entities + Criar uma restrição de tangência entre duas entidades - - + + CmdSketcherConstrainVertical - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertically - Restringir verticalmente + + Constrain vertically + Restringir verticalmente - - Create a vertical constraint on the selected item - Criar uma restrição vertical no item selecionado + + Create a vertical constraint on the selected item + Criar uma restrição vertical no item selecionado - - + + CmdSketcherCreate3PointArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by three points - + + Create arc by three points + Create arc by three points - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle by three points - + + Create circle by three points + Create circle by three points - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by center - + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Criar Arco + Create arc + Criar Arco - Create an arc in the sketch - Criar um arco no esboço + Create an arc in the sketch + Criar um arco no esboço - - + + CmdSketcherCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - Criar Círculo + + Create circle + Criar Círculo - - Create a circle in the sketch - Criar um círculo no esboço + + Create a circle in the sketch + Criar um círculo no esboço - - + + CmdSketcherCreateDraftLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create draft line - Criar linha de esboço + + Create draft line + Criar linha reta - - Create a draft line in the sketch - Criar uma linha de esboço no sketch + + Create a draft line in the sketch + Criar uma linha de esboço no sketch - - + + CmdSketcherCreateFillet - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create fillet - Criar fillet + + Create fillet + Criar fillet - Create a fillet between two lines or at a coincidental point - Criar uma concordância entre duas linhas ou num ponto de coincidência + Create a fillet between two lines or at a coincidental point + Criar uma concordância entre duas linhas ou num ponto de coincidência - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create line - Criar Linha + + Create line + Criar Linha - - Create a line in the sketch - Criar uma linha no esboço + + Create a line in the sketch + Criar uma linha no esboço - - + + CmdSketcherCreatePoint - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create point - Criar Ponto + + Create point + Criar Ponto - - Create a point in the sketch - Criar um ponto no esboço + + Create a point in the sketch + Criar um ponto no esboço - - + + CmdSketcherCreatePolyline - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create polyline - Criar polilinha + + Create polyline + Criar polilinha - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - Criar uma polilinha no sketch + Create a polyline in the sketch + Criar uma polilinha no sketch - - + + CmdSketcherCreateRectangle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create rectangle - Criar Retângulo + + Create rectangle + Criar Retângulo - - Create a rectangle in the sketch - Criar um retângulo no esboço + + Create a rectangle in the sketch + Criar um retângulo no esboço - - + + CmdSketcherCreateSlot - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create slot - + + Create slot + Create slot - - Create a slot in the sketch - + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateText - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create text - Criar Texto + + Create text + Criar Texto - - Create text in the sketch - Criar Texto no Desenho + + Create text in the sketch + Criar Texto no Desenho - - + + CmdSketcherExternal - - Sketcher - Sketcher + + Sketcher + Sketcher - - External geometry - Geometria externa + + External geometry + Geometria externa - - Create an edge linked to an external geometry - Criar uma aresta ligada a uma geometria externa + + Create an edge linked to an external geometry + Criar uma aresta ligada a uma geometria externa - - + + CmdSketcherLeaveSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Leave sketch - Sair do Desenho + + Leave sketch + Sair do Desenho - - Close the editing of the sketch - Fechar a edição do esboço + + Close the editing of the sketch + Fechar a edição do esboço - - + + CmdSketcherMapSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Map sketch to face... - Mapear esboço na face... + + Map sketch to face... + Mapear esboço na face... - - Map a sketch to a face - Mapear um esboço na face + + Map a sketch to a face + Mapear um esboço na face - - + + CmdSketcherNewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create sketch - Criar Desenho + + Create sketch + Criar Desenho - - Create a new or edit the selected sketch - Criar um novo ou editar o esboço selecionado + + Create a new or edit the selected sketch + Criar um novo ou editar o esboço selecionado - Create a new sketch - Criar um Novo Desenho + Create a new sketch + Criar um Novo Desenho - - + + CmdSketcherNewSketchSF - Sketcher - Sketcher + Sketcher + Sketcher - Sketchflat sketch - Sketchflat sketch + Sketchflat sketch + Sketchflat sketch - Create a new sketchflat sketch by starting externel editor - Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor - - + + CmdSketcherReorientSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Reorient sketch... - + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherToggleConstruction - - Sketcher - Sketcher + + Sketcher + Sketcher - - Toggle construction line - Alternar linha de construção + + Toggle construction line + Alternar linha de construção - - Toggles the currently selected lines to/from construction mode - Alterna as linhas selecionadas para/de modo de construção + + Toggles the currently selected lines to/from construction mode + Alterna as linhas selecionadas para/de modo de construção - - + + CmdSketcherTrimming - - Sketcher - Sketcher + + Sketcher + Sketcher - - Trim edge - Aparar aresta + + Trim edge + Aparar aresta - - Trim an edge with respect to the picked position - Aparar uma aresta em relação à posição escolhida + + Trim an edge with respect to the picked position + Aparar uma aresta em relação à posição escolhida - Trims an edge with respect to the picked position - Trims an edge with respect to the picked position + Trims an edge with respect to the picked position + Trims an edge with respect to the picked position - - + + CmdSketcherValidateSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Validate sketch... - + + Validate sketch... + Validate sketch... - - Validate sketch - + + Validate sketch + Validate sketch - - Wrong selection - Seleção errada + + Wrong selection + Seleção errada - - Select one sketch, please. - + + Select one sketch, please. + Select one sketch, please. - - + + CmdSketcherViewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - View sketch - Ver esboço + + View sketch + Ver esboço - - View sketch perpendicular to sketch plane - Ver esboço perpendicular ao plano do esboço + + View sketch perpendicular to sketch plane + Ver esboço perpendicular ao plano do esboço - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Aparência + + Appearance + Aparência - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Seleção errada - - - - Select edge(s) from the sketch. - Selecionar aresta(s) a partir do esboço. - - - - - Select an edge from the sketch. - Selecione uma aresta do sketch. - - - - - Double constraint - Dupla restrição - - - - - The selected edge has already a horizontal constraint! - A aresta selecionada já tem uma restrição horizontal! - - - - - - - - - Impossible constraint - Restrição impossível - - - - Cannot add a constraint between two external geometries! - Não é possível adicionar uma restrição entre geometrias externas! - - - - - - Only sketch and its support is allowed to select - Só o esboço e o seu suporte podem selecionar + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Seleção errada + + + + Select edge(s) from the sketch. + Selecionar aresta(s) a partir do esboço. + + + + + Select an edge from the sketch. + Selecione uma aresta do sketch. + + + + + Double constraint + Dupla restrição + + + + + The selected edge has already a horizontal constraint! + A aresta selecionada já tem uma restrição horizontal! + + + + + + + + + Impossible constraint + Restrição impossível + + + + Cannot add a constraint between two external geometries! + Não é possível adicionar uma restrição entre geometrias externas! + + + + + + Only sketch and its support is allowed to select + Só o esboço e o seu suporte podem selecionar - - One of the selected has to be on the sketch - Um dos selecionados tem que ser um esboço + + One of the selected has to be on the sketch + Um dos selecionados tem que ser um esboço - - - The selected edge is not a line segment - A aresta selecionada não é um segmento de linha + + + The selected edge is not a line segment + A aresta selecionada não é um segmento de linha - - - The selected edge has already a vertical constraint! - A aresta selecionada já tem uma restrição vertical! + + + The selected edge has already a vertical constraint! + A aresta selecionada já tem uma restrição vertical! - - The selected item(s) can't accept a horizontal constraint! - Os items selecionados não podem aceitar uma restrição horizontal! + + The selected item(s) can't accept a horizontal constraint! + Os items selecionados não podem aceitar uma restrição horizontal! - - The selected item(s) can't accept a vertical constraint! - Os itens selecionados não podem aceitar uma restrição vertical! + + The selected item(s) can't accept a vertical constraint! + Os itens selecionados não podem aceitar uma restrição vertical! - - Select entities from the sketch. - Selecionar entidades a partir do esboço. + + Select entities from the sketch. + Selecionar entidades a partir do esboço. - - Select exactly one entity from the sketch. - Selecionar exatamente uma entidade a partir do esboço. + + Select exactly one entity from the sketch. + Selecionar exatamente uma entidade a partir do esboço. - - Select one vertex from the sketch. - Select one vertex from the sketch. + + Select one vertex from the sketch. + Select one vertex from the sketch. - - - - - - - Select vertexes from the sketch. - Selecionar vértices a partir do sketch. + + + + + + + Select vertexes from the sketch. + Selecionar vértices a partir do sketch. - Select exactly two vertexes from the sketch. - Selecionar exatamente dois vértices a partir do sketch. + Select exactly two vertexes from the sketch. + Selecionar exatamente dois vértices a partir do sketch. - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Selecione exatamente uma linha ou uma linha e um ponto ou dois pontos do desenho. + + + Select exactly one line or one point and one line or two points from the sketch. + Selecione exatamente uma linha ou uma linha e um ponto ou dois pontos do desenho. - - Cannot add a length constraint on an external geometry! - Não é possível adicionar uma restrição de ângulo a geometria externa! + + Cannot add a length constraint on an external geometry! + Não é possível adicionar uma restrição de ângulo a geometria externa! - - Cannot add a length constraint on an axis! - Cannot add a length constraint on an axis! + + Cannot add a length constraint on an axis! + Cannot add a length constraint on an axis! - - - Select exactly one point and one object from the sketch. - Selecione exatamente um ponto e um objeto do esboço. + + + Select exactly one point and one object from the sketch. + Selecione exatamente um ponto e um objeto do esboço. - - - - - Select exactly one line or up to two points from the sketch. - Selecione exatamente uma linha ou até dois pontos do esboço. + + + + + Select exactly one line or up to two points from the sketch. + Selecione exatamente uma linha ou até dois pontos do esboço. - - Cannot add a horizontal length constraint on an external geometry! - Não é possível adicionar uma restrição de comprimento horizontal numa geometria externa! + + Cannot add a horizontal length constraint on an external geometry! + Não é possível adicionar uma restrição de comprimento horizontal numa geometria externa! - - Cannot add a horizontal length constraint on an axis! - Cannot add a horizontal length constraint on an axis! + + Cannot add a horizontal length constraint on an axis! + Cannot add a horizontal length constraint on an axis! - - Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on an external geometry! + + Cannot add a fixed x-cootdinate constraint on an external geometry! + Cannot add a fixed x-cootdinate constraint on an external geometry! - - Cannot add a fixed x-cootdinate constraint on the root point! - Cannot add a fixed x-cootdinate constraint on the root point! + + Cannot add a fixed x-cootdinate constraint on the root point! + Cannot add a fixed x-cootdinate constraint on the root point! - - Cannot add a vertical length constraint on an external geometry! - Não é possível adicionar uma restrição de comprimento vertical numa geometria externa! + + Cannot add a vertical length constraint on an external geometry! + Não é possível adicionar uma restrição de comprimento vertical numa geometria externa! - - Cannot add a vertical length constraint on an axis! - Cannot add a vertical length constraint on an axis! + + Cannot add a vertical length constraint on an axis! + Cannot add a vertical length constraint on an axis! - - Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on an external geometry! + + Cannot add a fixed y-cootdinate constraint on an external geometry! + Cannot add a fixed y-cootdinate constraint on an external geometry! - - Cannot add a fixed y-cootdinate constraint on the root point! - Cannot add a fixed y-cootdinate constraint on the root point! + + Cannot add a fixed y-cootdinate constraint on the root point! + Cannot add a fixed y-cootdinate constraint on the root point! - - Select two or more lines from the sketch. - Selecione duas ou mais linhas do esboço. + + Select two or more lines from the sketch. + Selecione duas ou mais linhas do esboço. - - Select at least two lines from the sketch. - Selecione pelo menos duas linhas do esboço. + + Select at least two lines from the sketch. + Selecione pelo menos duas linhas do esboço. - - Select a valid line - Selecione uma linha válida + + Select a valid line + Selecione uma linha válida - - The selected edge is not a valid line - A aresta selecionada não é uma linha valida + + The selected edge is not a valid line + A aresta selecionada não é uma linha valida - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + Cannot add a perpendicularity constraint at an unconnected point! - - The selected points should be end points of arcs and lines. - Os pontos selecionados devem ser os extremos de linhas e arcos. + + The selected points should be end points of arcs and lines. + Os pontos selecionados devem ser os extremos de linhas e arcos. - - The selected point should be an end point of an arc or line. - O ponto selecionado deve ser uma extremidade de uma linha ou arco. + + The selected point should be an end point of an arc or line. + O ponto selecionado deve ser uma extremidade de uma linha ou arco. - - The selected edge should be an arc, line or circle. - A aresta selecionada deve uma linha, arco ou círculo. + + The selected edge should be an arc, line or circle. + A aresta selecionada deve uma linha, arco ou círculo. - - One of the selected edges should be a line. - Uma das arestas selecionadas deve ser uma linha. + + One of the selected edges should be a line. + Uma das arestas selecionadas deve ser uma linha. - - - Cannot add a tangency constraint at an unconnected point! - Cannot add a tangency constraint at an unconnected point! + + + Cannot add a tangency constraint at an unconnected point! + Cannot add a tangency constraint at an unconnected point! - - - - Select exactly one arc or circle from the sketch. - Selecione exatamente um arco ou círculo do esboço. + + + + Select exactly one arc or circle from the sketch. + Selecione exatamente um arco ou círculo do esboço. - - Select one or two lines from the sketch. - Selecione uma ou duas linhas do sketch. + + Select one or two lines from the sketch. + Selecione uma ou duas linhas do sketch. - - Cannot add an angle constraint on an external geometry! - Não é possível adicionar uma restrição de ângulo a geometria externa! + + Cannot add an angle constraint on an external geometry! + Não é possível adicionar uma restrição de ângulo a geometria externa! - - Cannot add an angle constraint on an axis! - Cannot add an angle constraint on an axis! + + Cannot add an angle constraint on an axis! + Cannot add an angle constraint on an axis! - - Select exactly one or two lines from the sketch. - Selecione exatamente uma ou duas linhas do esboço. + + Select exactly one or two lines from the sketch. + Selecione exatamente uma ou duas linhas do esboço. - - Select two edges from the sketch. - Selecione duas arestas do esboço. + + Select two edges from the sketch. + Selecione duas arestas do esboço. - - Select atleast two lines from the sketch. - Selecione pelo menos duas linhas do esboço. + + Select atleast two lines from the sketch. + Selecione pelo menos duas linhas do esboço. - - Select two or more compatible edges - Selecione duas ou mais arestas compatíveis + + Select two or more compatible edges + Selecione duas ou mais arestas compatíveis - - Sketch axes cannot be used in equality constraints - Eixos do sketch não podem ser usados em restrições de igualdade + + Sketch axes cannot be used in equality constraints + Eixos do sketch não podem ser usados em restrições de igualdade - - - Select two or more edges of similar type - Selecione duas ou mais arestas de tipo semelhante + + + Select two or more edges of similar type + Selecione duas ou mais arestas de tipo semelhante - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - Cannot add a constraint between external geometries! - Não é possível adicionar uma restrição entre geometrias externas! + + Cannot add a constraint between external geometries! + Não é possível adicionar uma restrição entre geometrias externas! - - - Cannot add a symmetry constraint between a line and its end points! - Cannot add a symmetry constraint between a line and its end points! + + + Cannot add a symmetry constraint between a line and its end points! + Cannot add a symmetry constraint between a line and its end points! - Select exactly two same geometries - Select exactly two same geometries + Select exactly two same geometries + Select exactly two same geometries - Select valid geometries - Select valid geometries + Select valid geometries + Select valid geometries - Select geometry of similar type - Select geometry of similar type + Select geometry of similar type + Select geometry of similar type - Select two points and one line from the sketch. - Selecione dois pontos e uma linha do esboço. + Select two points and one line from the sketch. + Selecione dois pontos e uma linha do esboço. - Select exactly one line from the sketch. - Select exactly one line from the sketch. + Select exactly one line from the sketch. + Select exactly one line from the sketch. - Select two lines from the sketch. - Select two lines from the sketch. + Select two lines from the sketch. + Select two lines from the sketch. - Select exactly two lines from the sketch. - Select exactly two lines from the sketch. + Select exactly two lines from the sketch. + Select exactly two lines from the sketch. - - - Select two entities from the sketch. - Selecione duas entidades do esboço. + + + Select two entities from the sketch. + Selecione duas entidades do esboço. - - - - - Select exactly two entities from the sketch. - Selecione exatamente duas entidades do esboço. + + + + + Select exactly two entities from the sketch. + Selecione exatamente duas entidades do esboço. - - Edit sketch - Editar Esboço + + Edit sketch + Editar Esboço - - A dialog is already open in the task panel - Já está aberta uma janela no painel de tarefas + + A dialog is already open in the task panel + Já está aberta uma janela no painel de tarefas - - Do you want to close this dialog? - Deseja fechar esta janela? + + Do you want to close this dialog? + Deseja fechar esta janela? - - Several sub-elements selected - Vários subelementos selecionados + + Several sub-elements selected + Vários subelementos selecionados - - You have to select a single face as support for a sketch! - Tem que selecionar uma face única como suporte para um sketch! + + You have to select a single face as support for a sketch! + Tem que selecionar uma face única como suporte para um sketch! - - No support face selected - Nenhuma face de suporte selecionada + + No support face selected + Nenhuma face de suporte selecionada - - You have to select a face as support for a sketch! - Tem que selecionar uma face como suporte para um sketch! + + You have to select a face as support for a sketch! + Tem que selecionar uma face como suporte para um sketch! - - No planar support - Não há suporte planar + + No planar support + Não há suporte planar - - You need a planar face as support for a sketch! - Precisa de uma face plana como suporte para um sketch! + + You need a planar face as support for a sketch! + Precisa de uma face plana como suporte para um sketch! - - Distance constraint - Restrição de distância + + Distance constraint + Restrição de distância - - Not allowed to edit the datum because the sketch contains conflicting constraints - Não é permitido editar o datum porque o desenho contém restrições em conflito + + Not allowed to edit the datum because the sketch contains conflicting constraints + Não é permitido editar o datum porque o desenho contém restrições em conflito - - Dimensional constraint - Restrição dimensional + + Dimensional constraint + Restrição dimensional - - Display - + + Display + Visualização - - + + SketchOrientationDialog - Choose orientation - Choose orientation + Choose orientation + Choose orientation - Sketch orientation - Sketch orientation + Sketch orientation + Sketch orientation - XY-Plane - XY-Plane + XY-Plane + XY-Plane - XZ-Plane - XZ-Plane + XZ-Plane + XZ-Plane - YZ-Plane - YZ-Plane + YZ-Plane + YZ-Plane - Reverse direction - Reverse direction + Reverse direction + Reverse direction - Offset: - Offset: + Offset: + Offset: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + Alterar Valor - - Rename - + + Rename + Renomear - - Delete - + + Delete + Apagar - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + Insert angle - - Angle: - + + Angle: + Ângulo: - - Insert radius - + + Insert radius + Insert radius - - Radius: - + + Radius: + Raio: - - Insert length - + + Insert length + Insert length - - Length: - + + Length: + Comprimento: - - + + SketcherGui::InsertDatum - - Insert datum - Inserir datum + + Insert datum + Inserir datum - - datum: - Datum: + + datum: + Datum: - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Sketch orientation - Sketch orientation + + Sketch orientation + Sketch orientation - - XY-Plane - XY-Plane + + XY-Plane + XY-Plane - - XZ-Plane - XZ-Plane + + XZ-Plane + XZ-Plane - - YZ-Plane - YZ-Plane + + YZ-Plane + YZ-Plane - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Offset: + + Offset: + Offset: - - + + SketcherGui::SketcherSettings - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher colors - + + Sketcher colors + Sketcher colors - - Default edge color - + + Default edge color + Default edge color - - - The color of edges being edited - + + + The color of edges being edited + The color of edges being edited - - Default vertex color - + + Default vertex color + Default vertex color - - - The color of vertices being edited - + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - + + Edit edge color + Edit edge color - - Edit vertex color - + + Edit vertex color + Edit vertex color - - Construction geometry - + + Construction geometry + Geometria de construção - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - Geometria externa + + External geometry + Geometria externa - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constrain color - + + Constrain color + Constrain color - - Datum color - + + Datum color + Datum color - - Datum text size - + + Datum text size + Datum text size - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + Default vertex size - - Default line width - + + Default line width + Default line width - - Cursor text color - + + Cursor text color + Cursor text color - - Sketch editing - + + Sketch editing + Sketch editing - - Font size - + + Font size + Font size - - Grid line pattern - + + Grid line pattern + Grid line pattern - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + No missing coincidences - - No missing coincidences found - + + No missing coincidences found + No missing coincidences found - - Missing coincidences - + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - + + %1 missing coincidences found + %1 missing coincidences found - - + + SketcherGui::TaskSketcherConstrains - - Form - De + + Form + De - - Filter: - Filtro: + + Filter: + Filtro: - - All - Tudo + + All + Tudo - - Normal - Normal + + Normal + Normal - - Datums - Datums + + Datums + Datums - - Named - Nomeado + + Named + Nomeado - - Constraints - Constraints + + Constraints + Constraints - - + + SketcherGui::TaskSketcherGeneral - - Form - De + + Form + De - - Show grid - + + Show grid + Show grid - - Grid size: - Tamanho da grade: + + Grid size: + Tamanho da grade: - - mm - + + mm + mm - - Grid snap - Prender à grelha + + Grid snap + Ajustar à grelha - Unsolved - Unsolved + Unsolved + Unsolved - Grid Snap - Grid Snap + Grid Snap + Grid Snap - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.2 mm - 0.2 mm + 0.2 mm + 0.2 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - 10 m - 10 m + 10 m + 10 m - 20 m - 20 m + 20 m + 20 m - - Auto constraints - Restrições automaticas + + Auto constraints + Restrições automaticas - auto constraints - auto constraints + auto constraints + auto constraints - - Edit controls - Editar Controlos + + Edit controls + Editar Controlos - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Mensagens do Solver + + Solver messages + Mensagens de Resolução (problemas, etc.) - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Sketcher validation - - Missing coincidences - + + Missing coincidences + Missing coincidences - - Tolerance: - + + Tolerance: + Tolerância: - - Find - + + Find + Find - - Fix - + + Fix + Fix - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - Please remove the following constraint: + + Please remove the following constraint: + Please remove the following constraint: - - Please remove at least one of the following constraints: - Please remove at least one of the following constraints: + + Please remove at least one of the following constraints: + Please remove at least one of the following constraints: - - Please remove the following redundant constraint: - Please remove the following redundant constraint: + + Please remove the following redundant constraint: + Please remove the following redundant constraint: - - Please remove the following redundant constraints: - Please remove the following redundant constraints: + + Please remove the following redundant constraints: + Please remove the following redundant constraints: - - Empty sketch - Empty sketch + + Empty sketch + Empty sketch - - Over-constrained sketch - Over-constrained sketch + + Over-constrained sketch + Over-constrained sketch - - Sketch contains conflicting constraints - Sketch contains conflicting constraints + + Sketch contains conflicting constraints + Sketch contains conflicting constraints - - Sketch contains redundant constraints - Sketch contains redundant constraints + + Sketch contains redundant constraints + Sketch contains redundant constraints - - Fully constrained sketch - Fully constrained sketch + + Fully constrained sketch + Fully constrained sketch - - Under-constrained sketch with 1 degree of freedom - Under-constrained sketch with 1 degree of freedom + + Under-constrained sketch with 1 degree of freedom + Under-constrained sketch with 1 degree of freedom - - Under-constrained sketch with %1 degrees of freedom - Under-constrained sketch with %1 degrees of freedom + + Under-constrained sketch with %1 degrees of freedom + Under-constrained sketch with %1 degrees of freedom - - Solved in %1 sec - Solved in %1 sec + + Solved in %1 sec + Solved in %1 sec - - Unsolved (%1 sec) - Unsolved (%1 sec) + + Unsolved (%1 sec) + Unsolved (%1 sec) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + Sketch with a support face cannot be reoriented. +Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Constraints + Constraints + Constraints - - + + TaskSketcherCreateCommands - Appearance - Aparência + Appearance + Aparência - - + + TaskSketcherGeneral - Edit controls - Editar Controlos + Edit controls + Editar Controlos - - + + TaskSketcherMessages - - Form - De + + Form + De - - Undefined degrees of freedom - Graus de liberdade indefinidos + + Undefined degrees of freedom + Graus de liberdade indefinidos - - Not solved yet - Não resolvido ainda + + Not solved yet + Ainda não foi resolvido - - + + Workbench - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher geometries - Geometrias do Sketcher + + Sketcher geometries + Geometrias do Sketcher - Sketcher geoms - Sketcher geoms + Sketcher geoms + Sketcher geoms - - Sketcher constraints - Restrições do Sketcher + + Sketcher constraints + 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zoFEthPOOZ`2?LKFd>|dYX?S_gb^2pF3phF8mfo2A*E8cO%DgPE0n#x=??-aMH?f&n z1fS1Y=?Jh(90hvFjfbs>3?IDPh36)|h(zi|-PRnA+wIE4v-;XGL4ikk<_SFT+~cmE zL9|mROm^Z$N6`*N(T;@TSlGjY1(E<|NA3YwyC-8?>0|s1)I*NaQ%wzuk6MGKW2z;v zrJgi37;O9#=QFTUU@f}{d+fWJwjIZ*RubDxc}j{$tHlRbI(M;ivkjG$I()o6pwuZO z@W#zUS^RGwY&n2BLjYn2GCi=}o3oDLe?FDt7Z}`jj8$kfmyfvxOW-`k58JP8OCgQZ zYtrN}SC6>&63n1^`pX~m^+t%rcb>c*nTQX1I{znC^o_GDW#to~ly_6kP0dtZNTP_+ zJ0U6>b-Z*Y22`nVB!HCL_4bd*9qXC@1o zBt5PnRf<<{wD_HT$H}l2{aF^35L;g$J-&jGI1A7A!Gw9--4J)nK5n4J^2^F1s;eRH z0e^uX$uO;84qFRFs&$JK!R_;2z!C;3G9{$j9?Q-I*0;T&154fsIux|_=x667y=f=s zJaJ#ffufnXFKywt(6?C)9#^+HK;x>sx{DKN64T{-GI(}`_+9?48pJ+n4&+R1NnmaRPUL7@N9hAoF%U==5xmJLf`h bOHZn{O1R!xAs^VOCBV8qy4eHFkKX?QJtG|q diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts index 4cad9f56f..c17c5a1dd 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts @@ -1,1930 +1,1931 @@ - - + + CmdSketcherCompCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc - Create arc + + Create arc + Creeaza un arc de cerc - - Create an arc in the sketcher - + + Create an arc in the sketcher + Create an arc in the sketcher - - Center and end points - + + Center and end points + Center and end points - - End points and rim point - + + End points and rim point + End points and rim point - - + + CmdSketcherCompCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - Create circle + + Create circle + Creaza cerc - - Create a circle in the sketcher - + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - + + Center and rim point + Center and rim point - - 3 rim points - + + 3 rim points + 3 rim points - - + + CmdSketcherConstrainAngle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain angle - Constrain angle + + Constrain angle + Unghi constrans - - Fix the angle of a line or the angle between two lines - Fix the angle of a line or the angle between two lines + + Fix the angle of a line or the angle between two lines + Repara unghiul unei drepte sau unghiul dintre doua linii - - + + CmdSketcherConstrainCoincident - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain coincident - Constrain coincident + + Constrain coincident + Constrangere coincidenta - - Create a coincident constraint on the selected item - Create a coincident constraint on the selected item + + Create a coincident constraint on the selected item + Creaza o constrangere coincidenta pe obiectul selectat - - + + CmdSketcherConstrainDistance - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain distance - Constrain distance + + Constrain distance + Distanta constransa - - Fix a length of a line or the distance between a line and a vertex - Fix a length of a line or the distance between a line and a vertex + + Fix a length of a line or the distance between a line and a vertex + Bate in cuie lungimea unei linii sau distanta dintre o linie si un varf - - + + CmdSketcherConstrainDistanceX - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontal distance - Constrain horizontal distance + + Constrain horizontal distance + Constrain horizontal distance - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Fix the horizontal distance between two points or line ends + + Fix the horizontal distance between two points or line ends + Bate in cuie distanta orizontala dintre doua puncte sau capete de linii - - + + CmdSketcherConstrainDistanceY - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Constrain horizontal distance + Constrain horizontal distance + Constrain horizontal distance - - Fix the vertical distance between two points or line ends - Fix the vertical distance between two points or line ends + + Fix the vertical distance between two points or line ends + Bate in cuie distanta verticala dintre doua puncte sau capete de linie - - + + CmdSketcherConstrainEqual - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain equal - Constrain equal + + Constrain equal + Egalitate constransa - - Create an equality constraint between two lines or between circles and arcs - Create an equality constraint between two lines or between circles and arcs + + Create an equality constraint between two lines or between circles and arcs + Creaza o egalitate constransa intre doua linii, cercuri sau arce - - + + CmdSketcherConstrainHorizontal - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontally - Constrain horizontally + + Constrain horizontally + Constrangere orizontala - - Create a horizontal constraint on the selected item - Create a horizontal constraint on the selected item + + Create a horizontal constraint on the selected item + Creaza o constrangere orizontala pentru obiectul selectat - - + + CmdSketcherConstrainLock - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain lock - Constrain lock + + Constrain lock + Constrangere fixa - - Create a lock constraint on the selected item - Create a lock constraint on the selected item + + Create a lock constraint on the selected item + Creaza o constrangere fixa pe obiectul selectat - - + + CmdSketcherConstrainParallel - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain parallel - Constrain parallel + + Constrain parallel + Constrangere paralela - - Create a parallel constraint between two lines - Create a parallel constraint between two lines + + Create a parallel constraint between two lines + Creaza o constrangere parala între două linii - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain perpendicular - Constrain perpendicular + + Constrain perpendicular + Constrangere perpendiculara - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines - Create a Perpendicular constraint between two lines - Create a Perpendicular constraint between two lines + Create a Perpendicular constraint between two lines + Creaza o constrangere perpendiculara intre doua linii - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain point onto object - Constrain point onto object + + Constrain point onto object + Constrange punct pe obiect - - Fix a point onto an object - Fix a point onto an object + + Fix a point onto an object + Fixeaza un punct de un obiect - - + + CmdSketcherConstrainRadius - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain radius - Constrain radius + + Constrain radius + Raza constransa - - Fix the radius of a circle or an arc - Fix the radius of a circle or an arc + + Fix the radius of a circle or an arc + Fixeaza raza unui cerc sau arc - - + + CmdSketcherConstrainSymmetric - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain symmetrical - Constrain symmetrical + + Constrain symmetrical + Constrangere simetrica - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Create an symmetry constraint between two points with respect to a line + Create an symmetry constraint between two points with respect to a line + Creaza o constrangere simetrica intre doua puncte fata de o linie - - + + CmdSketcherConstrainTangent - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain tangent - Constrain tangent + + Constrain tangent + Constrange tangenta - - Create a tangent constraint between two entities - Create a tangent constraint between two entities + + Create a tangent constraint between two entities + Creaza o constrangere tangenta intre doua entitati - - + + CmdSketcherConstrainVertical - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertically - Constrain vertically + + Constrain vertically + Constrangere verticala - - Create a vertical constraint on the selected item - Create a vertical constraint on the selected item + + Create a vertical constraint on the selected item + Creaza o constrangere verticala pe obiectul selectat - - + + CmdSketcherCreate3PointArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by three points - + + Create arc by three points + Create arc by three points - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle by three points - + + Create circle by three points + Create circle by three points - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by center - + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Create arc + Create arc + Creeaza un arc de cerc - Create an arc in the sketch - Create an arc in the sketch + Create an arc in the sketch + Creaza un arc de cerc în schita - - + + CmdSketcherCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - Create circle + + Create circle + Creaza cerc - - Create a circle in the sketch - Create a circle in the sketch + + Create a circle in the sketch + Creaza un cerc in schita - - + + CmdSketcherCreateDraftLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create draft line - Create draft line + + Create draft line + Creaza o linie de proiect - - Create a draft line in the sketch - Create a draft line in the sketch + + Create a draft line in the sketch + Creaza o linie de proiect in schita - - + + CmdSketcherCreateFillet - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create fillet - Create fillet + + Create fillet + Creaza panglica - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create line - Create line + + Create line + Creaza linie - - Create a line in the sketch - Create a line in the sketch + + Create a line in the sketch + Creaza o linie in schita - - + + CmdSketcherCreatePoint - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create point - Create point + + Create point + Creaza punct - - Create a point in the sketch - Create a point in the sketch + + Create a point in the sketch + Creaza un punct in schita - - + + CmdSketcherCreatePolyline - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create polyline - Create polyline + + Create polyline + Creaza polilinie - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - Create a polyline in the sketch + Create a polyline in the sketch + Creaza o polilinie in schita - - + + CmdSketcherCreateRectangle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create rectangle - Create rectangle + + Create rectangle + Creaza dreptunghi - - Create a rectangle in the sketch - Create a rectangle in the sketch + + Create a rectangle in the sketch + Creaza un dreptunghi in schita - - + + CmdSketcherCreateSlot - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create slot - + + Create slot + Create slot - - Create a slot in the sketch - + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateText - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create text - Create text + + Create text + Creaza text - - Create text in the sketch - Create text in the sketch + + Create text in the sketch + Creaza text in schita - - + + CmdSketcherExternal - - Sketcher - Sketcher + + Sketcher + Sketcher - - External geometry - External geometry + + External geometry + Geometrie externa - - Create an edge linked to an external geometry - Create an edge linked to an external geometry + + Create an edge linked to an external geometry + Creaza o margine legata de o geometrie externa - - + + CmdSketcherLeaveSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Leave sketch - Leave sketch + + Leave sketch + Paraseste schita - - Close the editing of the sketch - Close the editing of the sketch + + Close the editing of the sketch + Termina editarea schitei - - + + CmdSketcherMapSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Map sketch to face... - Map sketch to face... + + Map sketch to face... + Asociaza schita unei fete... - - Map a sketch to a face - Map a sketch to a face + + Map a sketch to a face + Aplica o chita pe o fata - - + + CmdSketcherNewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create sketch - Create sketch + + Create sketch + Creaza schita - - Create a new or edit the selected sketch - Create a new or edit the selected sketch + + Create a new or edit the selected sketch + Creaza sau editeaza schita selectata - Create a new sketch - Create a new sketch + Create a new sketch + Create a new sketch - - + + CmdSketcherNewSketchSF - Sketcher - Sketcher + Sketcher + Sketcher - Sketchflat sketch - Sketchflat sketch + Sketchflat sketch + Sketchflat sketch - Create a new sketchflat sketch by starting externel editor - Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor - - + + CmdSketcherReorientSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Reorient sketch... - + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherToggleConstruction - - Sketcher - Sketcher + + Sketcher + Sketcher - - Toggle construction line - Toggle construction line + + Toggle construction line + Comuta linia de constructie - - Toggles the currently selected lines to/from construction mode - Comută liniile selectate în/din modul de construcţie + + Toggles the currently selected lines to/from construction mode + Comută liniile selectate în/din modul de construcţie - - + + CmdSketcherTrimming - - Sketcher - Sketcher + + Sketcher + Sketcher - - Trim edge - Trim edge + + Trim edge + Taie marginea - - Trim an edge with respect to the picked position - Trim an edge with respect to the picked position + + Trim an edge with respect to the picked position + Taie o margine relativ la pozitia aleasa - Trims an edge with respect to the picked position - Trims an edge with respect to the picked position + Trims an edge with respect to the picked position + Trims an edge with respect to the picked position - - + + CmdSketcherValidateSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Validate sketch... - + + Validate sketch... + Validate sketch... - - Validate sketch - + + Validate sketch + Validate sketch - - Wrong selection - Selecţie greşită + + Wrong selection + Selecţie greşită - - Select one sketch, please. - + + Select one sketch, please. + Select one sketch, please. - - + + CmdSketcherViewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - View sketch - View sketch + + View sketch + Vezi schita - - View sketch perpendicular to sketch plane - View sketch perpendicular to sketch plane + + View sketch perpendicular to sketch plane + Vezi schita perpendicular pe planul schitei - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Aspect + + Appearance + Aspect - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Selecţie greşită - - - - Select edge(s) from the sketch. - Select edge(s) from the sketch. - - - - - Select an edge from the sketch. - Select an edge from the sketch. - - - - - Double constraint - Double constraint - - - - - The selected edge has already a horizontal constraint! - The selected edge has already a horizontal constraint! - - - - - - - - - Impossible constraint - Impossible constraint - - - - Cannot add a constraint between two external geometries! - Cannot add a constraint between two external geometries! - - - - - - Only sketch and its support is allowed to select - Only sketch and its support is allowed to select + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Selecţie greşită + + + + Select edge(s) from the sketch. + Selectati margini din schita. + + + + + Select an edge from the sketch. + Selectati o margine din schita. + + + + + Double constraint + Constrangere dubla + + + + + The selected edge has already a horizontal constraint! + Marginea selectata are deja o constrangere orizontala! + + + + + + + + + Impossible constraint + Constrangere imposibila + + + + Cannot add a constraint between two external geometries! + Nu se poate adauga o constrangere intre geometrii externe! + + + + + + Only sketch and its support is allowed to select + Doar schita si elementele asociate poate selecta - - One of the selected has to be on the sketch - One of the selected has to be on the sketch + + One of the selected has to be on the sketch + Unul din elementele selectate trebuie sa fie in schita - - - The selected edge is not a line segment - The selected edge is not a line segment + + + The selected edge is not a line segment + Marginea selectata nu este un segment - - - The selected edge has already a vertical constraint! - The selected edge has already a vertical constraint! + + + The selected edge has already a vertical constraint! + Marginea selectata are deja o constrangere verticala! - - The selected item(s) can't accept a horizontal constraint! - The selected item(s) can't accept a horizontal constraint! + + The selected item(s) can't accept a horizontal constraint! + Obiectele selectate nu accepta o constrangere orizontala! - - The selected item(s) can't accept a vertical constraint! - The selected item(s) can't accept a vertical constraint! + + The selected item(s) can't accept a vertical constraint! + Obiectele selectate nu accepta o constrangere verticala! - - Select entities from the sketch. - Select entities from the sketch. + + Select entities from the sketch. + Selectati entitati din schita. - - Select exactly one entity from the sketch. - Select exactly one entity from the sketch. + + Select exactly one entity from the sketch. + Selectati o entitate din schita. - - Select one vertex from the sketch. - Select one vertex from the sketch. + + Select one vertex from the sketch. + Selectati un varf din schita. - - - - - - - Select vertexes from the sketch. - Select vertexes from the sketch. + + + + + + + Select vertexes from the sketch. + Selectati varfuri din schita. - Select exactly two vertexes from the sketch. - Select exactly two vertexes from the sketch. + Select exactly two vertexes from the sketch. + Selectati exact două varfuri din schita. - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Select exactly one line or one point and one line or two points from the sketch. + + + Select exactly one line or one point and one line or two points from the sketch. + Selectati exact o linie sau un punct si o linie sau două puncte din schita. - - Cannot add a length constraint on an external geometry! - Cannot add a length constraint on an external geometry! + + Cannot add a length constraint on an external geometry! + Nu pot adauga o constrangere de lungime pentru o geometrie externa! - - Cannot add a length constraint on an axis! - Cannot add a length constraint on an axis! + + Cannot add a length constraint on an axis! + Nu se poate adauga o constrangere de lungime pentru o axa! - - - Select exactly one point and one object from the sketch. - Select exactly one point and one object from the sketch. + + + Select exactly one point and one object from the sketch. + Selectati exact un punct si un obiect din schita. - - - - - Select exactly one line or up to two points from the sketch. - Select exactly one line or up to two points from the sketch. + + + + + Select exactly one line or up to two points from the sketch. + Selectati exact o linie sau maxim doua puncte din schita. - - Cannot add a horizontal length constraint on an external geometry! - Cannot add a horizontal length constraint on an external geometry! + + Cannot add a horizontal length constraint on an external geometry! + Nu se poate adauga o constrangere de lungime pentru o geometrie externa! - - Cannot add a horizontal length constraint on an axis! - Cannot add a horizontal length constraint on an axis! + + Cannot add a horizontal length constraint on an axis! + Nu se poate adauga o constrangere de lungime orizontala pentru o axa! - - Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on an external geometry! + + Cannot add a fixed x-cootdinate constraint on an external geometry! + Nu se poate adauga o constrangere pe axa X pentru o geometrie externa! - - Cannot add a fixed x-cootdinate constraint on the root point! - Cannot add a fixed x-cootdinate constraint on the root point! + + Cannot add a fixed x-cootdinate constraint on the root point! + Nu se poate adauga o constrangere pe axa X pentru punctul de baza! - - Cannot add a vertical length constraint on an external geometry! - Cannot add a vertical length constraint on an external geometry! + + Cannot add a vertical length constraint on an external geometry! + Nu se poate adauga o constrangere verticala pentru o geometrie externa! - - Cannot add a vertical length constraint on an axis! - Cannot add a vertical length constraint on an axis! + + Cannot add a vertical length constraint on an axis! + Nu se poate adauga o constrangere verticala pentru o axa! - - Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on an external geometry! + + Cannot add a fixed y-cootdinate constraint on an external geometry! + Nu se poate adauga o constrangere pe axa Y pentru o geometrie externa! - - Cannot add a fixed y-cootdinate constraint on the root point! - Cannot add a fixed y-cootdinate constraint on the root point! + + Cannot add a fixed y-cootdinate constraint on the root point! + Nu se poate adauga o constrangere pe axa Y pentru punctul de baza! - - Select two or more lines from the sketch. - Select two or more lines from the sketch. + + Select two or more lines from the sketch. + Selectati doua sau mai multe linii din schita. - - Select at least two lines from the sketch. - Select at least two lines from the sketch. + + Select at least two lines from the sketch. + Selectati cel putin doua linii din schita. - - Select a valid line - Select a valid line + + Select a valid line + Selectaţi o linie valida - - The selected edge is not a valid line - The selected edge is not a valid line + + The selected edge is not a valid line + Marginea selectata nu este o linie valida - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + Nu pot adauga o constrangere perpendiculara pentru un punct neconectat! - - The selected points should be end points of arcs and lines. - The selected points should be end points of arcs and lines. + + The selected points should be end points of arcs and lines. + Punctele selectate trebuie sa fie puncte de capat pentru arce sau linii. - - The selected point should be an end point of an arc or line. - The selected point should be an end point of an arc or line. + + The selected point should be an end point of an arc or line. + Punctul selectat trebuie sa fie punct de capat pentru arce sau linii. - - The selected edge should be an arc, line or circle. - The selected edge should be an arc, line or circle. + + The selected edge should be an arc, line or circle. + Marginea selectata trebuie sa fie arc, linie sau cerc. - - One of the selected edges should be a line. - One of the selected edges should be a line. + + One of the selected edges should be a line. + Una dintre marginile selectate trebuie sa fie o linie. - - - Cannot add a tangency constraint at an unconnected point! - Cannot add a tangency constraint at an unconnected point! + + + Cannot add a tangency constraint at an unconnected point! + Nu pot adauga constrangere tangentiala pentru un punct neconectat! - - - - Select exactly one arc or circle from the sketch. - Select exactly one arc or circle from the sketch. + + + + Select exactly one arc or circle from the sketch. + Selectati exact un arc sau un cerc din schita. - - Select one or two lines from the sketch. - Select one or two lines from the sketch. + + Select one or two lines from the sketch. + Selectati una sau două linii din schita. - - Cannot add an angle constraint on an external geometry! - Cannot add an angle constraint on an external geometry! + + Cannot add an angle constraint on an external geometry! + Nu pot adauga o constrangere de unghi pentru o geometrie externa! - - Cannot add an angle constraint on an axis! - Cannot add an angle constraint on an axis! + + Cannot add an angle constraint on an axis! + Nu pot adauga o constrangere de unghi pe o axa! - - Select exactly one or two lines from the sketch. - Select exactly one or two lines from the sketch. + + Select exactly one or two lines from the sketch. + Selectati exact una sau doua linii din schita. - - Select two edges from the sketch. - Select two edges from the sketch. + + Select two edges from the sketch. + Selectati doua margini din schita. - - Select atleast two lines from the sketch. - Select atleast two lines from the sketch. + + Select atleast two lines from the sketch. + Selectati cel putin doua linii din schita. - - Select two or more compatible edges - Select two or more compatible edges + + Select two or more compatible edges + Selectati doua sau mai multe margini compatibile - - Sketch axes cannot be used in equality constraints - Sketch axes cannot be used in equality constraints + + Sketch axes cannot be used in equality constraints + Axele schitei nu pot fi folosite in constrangeri de egalitate - - - Select two or more edges of similar type - Select two or more edges of similar type + + + Select two or more edges of similar type + Selectati doua sau mai multe margini de acelasi tip - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - Cannot add a constraint between external geometries! - Cannot add a constraint between external geometries! + + Cannot add a constraint between external geometries! + Nu se poate adauga o constrangere intre geometrii externe! - - - Cannot add a symmetry constraint between a line and its end points! - Cannot add a symmetry constraint between a line and its end points! + + + Cannot add a symmetry constraint between a line and its end points! + Nu se poate adauga o constrangere de simetrie intre o linie si punctele ei de capat! - Select exactly two same geometries - Select exactly two same geometries + Select exactly two same geometries + Select exactly two same geometries - Select valid geometries - Select valid geometries + Select valid geometries + Select valid geometries - Select geometry of similar type - Select geometry of similar type + Select geometry of similar type + Select geometry of similar type - Select two points and one line from the sketch. - Select two points and one line from the sketch. + Select two points and one line from the sketch. + Selectati doua puncte si o linie din schita. - Select exactly one line from the sketch. - Select exactly one line from the sketch. + Select exactly one line from the sketch. + Select exactly one line from the sketch. - Select two lines from the sketch. - Select two lines from the sketch. + Select two lines from the sketch. + Select two lines from the sketch. - Select exactly two lines from the sketch. - Select exactly two lines from the sketch. + Select exactly two lines from the sketch. + Select exactly two lines from the sketch. - - - Select two entities from the sketch. - Select two entities from the sketch. + + + Select two entities from the sketch. + Selectati doua entitati din schita. - - - - - Select exactly two entities from the sketch. - Select exactly two entities from the sketch. + + + + + Select exactly two entities from the sketch. + Selectati exact doua entitati din schita. - - Edit sketch - Edit sketch + + Edit sketch + Editati schita - - A dialog is already open in the task panel - A dialog is already open in the task panel + + A dialog is already open in the task panel + O fereastra de dialog este deja deschisa in fereastra de sarcini - - Do you want to close this dialog? - Do you want to close this dialog? + + Do you want to close this dialog? + Doriti sa inchideti aceasta fereastra de dialog? - - Several sub-elements selected - Several sub-elements selected + + Several sub-elements selected + Mai multe sub-elemente selectate - - You have to select a single face as support for a sketch! - You have to select a single face as support for a sketch! + + You have to select a single face as support for a sketch! + Ati selectat o singura fata ca si suport pentru schita! - - No support face selected - No support face selected + + No support face selected + Nici o fata suport selectata - - You have to select a face as support for a sketch! - You have to select a face as support for a sketch! + + You have to select a face as support for a sketch! + Trebuie sa selectati o fata suport pentru schita! - - No planar support - No planar support + + No planar support + Nici un plan suport - - You need a planar face as support for a sketch! - You need a planar face as support for a sketch! + + You need a planar face as support for a sketch! + Schita necesita o fata plana ca si suport! - - Distance constraint - Distance constraint + + Distance constraint + Constrangere distanta - - Not allowed to edit the datum because the sketch contains conflicting constraints - Not allowed to edit the datum because the sketch contains conflicting constraints + + Not allowed to edit the datum because the sketch contains conflicting constraints + Nu este permisa editarea datum-ului pentru ca schita contine conflicte de constrangeri - - Dimensional constraint - Dimensional constraint + + Dimensional constraint + Constrangere dimensionala - - Display - + + Display + Afișare - - + + SketchOrientationDialog - Choose orientation - Choose orientation + Choose orientation + Choose orientation - Sketch orientation - Sketch orientation + Sketch orientation + Sketch orientation - XY-Plane - XY-Plane + XY-Plane + XY-Plane - XZ-Plane - XZ-Plane + XZ-Plane + XZ-Plane - YZ-Plane - YZ-Plane + YZ-Plane + YZ-Plane - Reverse direction - Reverse direction + Reverse direction + Reverse direction - Offset: - Offset: + Offset: + Offset: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + Modificaţi valoarea - - Rename - + + Rename + Redenumire - - Delete - + + Delete + Ştergeţi - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + Insert angle - - Angle: - + + Angle: + Unghiul: - - Insert radius - + + Insert radius + Insert radius - - Radius: - + + Radius: + Raza: - - Insert length - + + Insert length + Insert length - - Length: - + + Length: + Lungime: - - + + SketcherGui::InsertDatum - - Insert datum - Insert datum + + Insert datum + Inserare datum - - datum: - datum: + + datum: + datum: - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Sketch orientation - Sketch orientation + + Sketch orientation + Sketch orientation - - XY-Plane - XY-Plane + + XY-Plane + XY-Plane - - XZ-Plane - XZ-Plane + + XZ-Plane + XZ-Plane - - YZ-Plane - YZ-Plane + + YZ-Plane + YZ-Plane - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Offset: + + Offset: + Offset: - - + + SketcherGui::SketcherSettings - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher colors - + + Sketcher colors + Sketcher colors - - Default edge color - + + Default edge color + Default edge color - - - The color of edges being edited - + + + The color of edges being edited + The color of edges being edited - - Default vertex color - + + Default vertex color + Default vertex color - - - The color of vertices being edited - + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - + + Edit edge color + Edit edge color - - Edit vertex color - + + Edit vertex color + Edit vertex color - - Construction geometry - + + Construction geometry + Geometria constructiei - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - External geometry + + External geometry + Geometrie externa - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constrain color - + + Constrain color + Constrain color - - Datum color - + + Datum color + Datum color - - Datum text size - + + Datum text size + Datum text size - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + Default vertex size - - Default line width - + + Default line width + Default line width - - Cursor text color - + + Cursor text color + Cursor text color - - Sketch editing - + + Sketch editing + Sketch editing - - Font size - + + Font size + Font size - - Grid line pattern - + + Grid line pattern + Grid line pattern - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + No missing coincidences - - No missing coincidences found - + + No missing coincidences found + No missing coincidences found - - Missing coincidences - + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - + + %1 missing coincidences found + %1 missing coincidences found - - + + SketcherGui::TaskSketcherConstrains - - Form - Form + + Form + Formular - - Filter: - Filter: + + Filter: + Filtru: - - All - All + + All + Toate - - Normal - Normal + + Normal + Normal - - Datums - Datums + + Datums + Datum-uri - - Named - Named + + Named + Numit - - Constraints - Constraints + + Constraints + Constraints - - + + SketcherGui::TaskSketcherGeneral - - Form - Form + + Form + Formular - - Show grid - + + Show grid + Show grid - - Grid size: - Grid size: + + Grid size: + Dimensiune grila: - - mm - + + mm + mm - - Grid snap - Grid snap + + Grid snap + Ancora la grila - Unsolved - Unsolved + Unsolved + Unsolved - Grid Snap - Grid Snap + Grid Snap + Grid Snap - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.2 mm - 0.2 mm + 0.2 mm + 0.2 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - 10 m - 10 m + 10 m + 10 m - 20 m - 20 m + 20 m + 20 m - - Auto constraints - Auto constraints + + Auto constraints + Constrangeri automate - auto constraints - auto constraints + auto constraints + auto constraints - - Edit controls - Edit controls + + Edit controls + Edit controls - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Solver messages + + Solver messages + Mesaje la rezolvare - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Sketcher validation - - Missing coincidences - + + Missing coincidences + Missing coincidences - - Tolerance: - + + Tolerance: + Tolerance: - - Find - + + Find + Find - - Fix - + + Fix + Fix - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - Please remove the following constraint: + + Please remove the following constraint: + Inlatura urmatoarea constrangere: - - Please remove at least one of the following constraints: - Please remove at least one of the following constraints: + + Please remove at least one of the following constraints: + Inlaturati cel putin una din urmatoarele constrangeri: - - Please remove the following redundant constraint: - Please remove the following redundant constraint: + + Please remove the following redundant constraint: + Inlaturati urmatoarele constrangeri redundante: - - Please remove the following redundant constraints: - Please remove the following redundant constraints: + + Please remove the following redundant constraints: + Inlaturati urmatoarele constrangeri redundante: - - Empty sketch - Empty sketch + + Empty sketch + Schita goala - - Over-constrained sketch - Over-constrained sketch + + Over-constrained sketch + Schita supra-constransa - - Sketch contains conflicting constraints - Sketch contains conflicting constraints + + Sketch contains conflicting constraints + Schita contine conflicte in constrangeri - - Sketch contains redundant constraints - Sketch contains redundant constraints + + Sketch contains redundant constraints + Schita contine constrangeri redundante - - Fully constrained sketch - Fully constrained sketch + + Fully constrained sketch + Schita constranse in totalitate - - Under-constrained sketch with 1 degree of freedom - Under-constrained sketch with 1 degree of freedom + + Under-constrained sketch with 1 degree of freedom + Schita sub-constransa cu un grad de libertate - - Under-constrained sketch with %1 degrees of freedom - Under-constrained sketch with %1 degrees of freedom + + Under-constrained sketch with %1 degrees of freedom + Schita sub-constransa cu %1 grade de libertate - - Solved in %1 sec - Solved in %1 sec + + Solved in %1 sec + Rezolvare in %1 secunde - - Unsolved (%1 sec) - Unsolved (%1 sec) + + Unsolved (%1 sec) + Nerezolvata (%1 sec) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + Sketch with a support face cannot be reoriented. +Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Constraints + Constraints + Constraints - - + + TaskSketcherCreateCommands - Appearance - Aspect + Appearance + Aspect - - + + TaskSketcherGeneral - Edit controls - Edit controls + Edit controls + Edit controls - - + + TaskSketcherMessages - - Form - Form + + Form + Formular - - Undefined degrees of freedom - Undefined degrees of freedom + + Undefined degrees of freedom + Grade de libertate nedefinite - - Not solved yet - Not solved yet + + Not solved yet + Nu a fost inca rezolvat - - + + Workbench - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher geometries - Sketcher geometries + + Sketcher geometries + Geometria schitei - Sketcher geoms - Sketcher geoms + Sketcher geoms + Sketcher geoms - - Sketcher constraints - Constrângeri desenator + + Sketcher constraints + Constrângeri desenator - + 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zyz}Vm>Cr+gmOWY&^W@*HGlW_!i^cSJ@Q_yi^K4GLwOcZij|WoKq7Z@w6o1(gt~G+} zUl*VVF_Jg?3yAtLizX7L$!);}ePmx&1nJ(8%jrqfs$}v?Rw()FhO&eV8~|7bvtLU# z#JLOWkr7KEZB}Oa-VZiTSj&iuO^ zXv9VsNqrx@ZDE3l*J)@d80aKN*^7`&tAQMF6WP42ytM`9;d?Wlad>~2jsT2&es~Y= zL0;5PK5q1Os|+93nOTu-@xC#m79FJMdo8Bs?<9-rJzNq6Bn9HFa?X8E5@j*YTZ|uf zi{UmhoeRhR8pANXqVY+;K8EC$WpUA@uPmNi?Qi3B98u`sr8F4|rzmepTMxIC23+#^eX31u1 - - + + CmdSketcherCompCreateArc - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create arc - Создать дугу + + Create arc + Создать дугу - - Create an arc in the sketcher - + + Create an arc in the sketcher + Create an arc in the sketcher - - Center and end points - + + Center and end points + Center and end points - - End points and rim point - + + End points and rim point + End points and rim point - - + + CmdSketcherCompCreateCircle - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create circle - Создать окружность + + Create circle + Создать окружность - - Create a circle in the sketcher - + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - + + Center and rim point + Center and rim point - - 3 rim points - + + 3 rim points + 3 rim points - - + + CmdSketcherConstrainAngle - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain angle - Ограничение угла + + Constrain angle + Ограничение угла - - Fix the angle of a line or the angle between two lines - Фиксировать угол отрезка или угол между двумя отрезками + + Fix the angle of a line or the angle between two lines + Фиксировать угол отрезка или угол между двумя отрезками - - + + CmdSketcherConstrainCoincident - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain coincident - Ограничение коинцидентности + + Constrain coincident + Ограничение коинцидентности - - Create a coincident constraint on the selected item - Создать ограничение коинцидентности для выбранных элементов + + Create a coincident constraint on the selected item + Создать ограничение коинцидентности для выбранных элементов - - + + CmdSketcherConstrainDistance - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain distance - Ограничение расстояния + + Constrain distance + Ограничение расстояния - - Fix a length of a line or the distance between a line and a vertex - Зафиксировать длину линии или расстояние между линией и вершиной + + Fix a length of a line or the distance between a line and a vertex + Зафиксировать длину линии или расстояние между линией и вершиной - - + + CmdSketcherConstrainDistanceX - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain horizontal distance - Ограничение расстояния по горизонтали + + Constrain horizontal distance + Ограничение расстояния по горизонтали - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Фиксировать расстояние по горизонтали между двумя точками или концами отрезка + + Fix the horizontal distance between two points or line ends + Фиксировать расстояние по горизонтали между двумя точками или концами отрезка - - + + CmdSketcherConstrainDistanceY - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Ограничение расстояния по горизонтали + Constrain horizontal distance + Ограничение расстояния по горизонтали - - Fix the vertical distance between two points or line ends - Фиксировать расстояние по вертикали между двумя точками или концами отрезка + + Fix the vertical distance between two points or line ends + Фиксировать расстояние по вертикали между двумя точками или концами отрезка - - + + CmdSketcherConstrainEqual - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain equal - Ограничение равности + + Constrain equal + Ограничение равности - - Create an equality constraint between two lines or between circles and arcs - Создать ограничение равенства между двумя отрезками или между окружностями и дугами + + Create an equality constraint between two lines or between circles and arcs + Создать ограничение равенства между двумя отрезками или между окружностями и дугами - - + + CmdSketcherConstrainHorizontal - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain horizontally - Ограничение горизонтальности + + Constrain horizontally + Ограничение горизонтальности - - Create a horizontal constraint on the selected item - Создание ограничения горизонтальности для выбранного элемента + + Create a horizontal constraint on the selected item + Создание ограничения горизонтальности для выбранного элемента - - + + CmdSketcherConstrainLock - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain lock - Ограничение блокировка + + Constrain lock + Ограничение блокировка - - Create a lock constraint on the selected item - Создать ограничение блокировки для выбранного элемента + + Create a lock constraint on the selected item + Создать ограничение блокировки для выбранного элемента - - + + CmdSketcherConstrainParallel - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain parallel - Ограничение параллельности + + Constrain parallel + Ограничение параллельности - - Create a parallel constraint between two lines - Создание ограничения параллельности между двумя линиями + + Create a parallel constraint between two lines + Создание ограничения параллельности между двумя линиями - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain perpendicular - Ограничение перпендикулярности + + Constrain perpendicular + Ограничение перпендикулярности - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines - Create a Perpendicular constraint between two lines - Создать ограничение перпендикулярности между двумя отрезками + Create a Perpendicular constraint between two lines + Создать ограничение перпендикулярности между двумя отрезками - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain point onto object - Зафиксировать точку на объекте + + Constrain point onto object + Зафиксировать точку на объекте - - Fix a point onto an object - Привязать точку к объекту + + Fix a point onto an object + Привязать точку к объекту - - + + CmdSketcherConstrainRadius - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain radius - Ограничение радиуса + + Constrain radius + Ограничение радиуса - - Fix the radius of a circle or an arc - Зафиксировать радиус окружности или дуги + + Fix the radius of a circle or an arc + Зафиксировать радиус окружности или дуги - - + + CmdSketcherConstrainSymmetric - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain symmetrical - Ограничение симметричности + + Constrain symmetrical + Ограничение симметричности - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Создать ограничение симметричности для дух точек относительно линии + Create an symmetry constraint between two points with respect to a line + Создать ограничение симметричности для дух точек относительно линии - - + + CmdSketcherConstrainTangent - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain tangent - Ограничение касательности + + Constrain tangent + Ограничение касательности - - Create a tangent constraint between two entities - Создание ограничения касательности между двумя объектами + + Create a tangent constraint between two entities + Создание ограничения касательности между двумя объектами - - + + CmdSketcherConstrainVertical - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain vertically - Ограничение вертикальности + + Constrain vertically + Ограничение вертикальности - - Create a vertical constraint on the selected item - Создание ограниченя вертикальности для выбранного элемента + + Create a vertical constraint on the selected item + Создание ограниченя вертикальности для выбранного элемента - - + + CmdSketcherCreate3PointArc - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create arc by three points - + + Create arc by three points + Create arc by three points - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create circle by three points - + + Create circle by three points + Create circle by three points - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create arc by center - + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Создать дугу + Create arc + Создать дугу - Create an arc in the sketch - Создать дугу в эскизе + Create an arc in the sketch + Создать дугу в эскизе - - + + CmdSketcherCreateCircle - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create circle - Создать окружность + + Create circle + Создать окружность - - Create a circle in the sketch - Создать окружность в эскизе + + Create a circle in the sketch + Создать окружность в эскизе - - + + CmdSketcherCreateDraftLine - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create draft line - Создать вспомогательную линию + + Create draft line + Создать вспомогательную линию - - Create a draft line in the sketch - Создать вспомогательную линию в эскизе + + Create a draft line in the sketch + Создать вспомогательную линию в эскизе - - + + CmdSketcherCreateFillet - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create fillet - Создание скругления + + Create fillet + Создание скругления - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateLine - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create line - Создать линию + + Create line + Создать линию - - Create a line in the sketch - Создать линию в эскизе + + Create a line in the sketch + Создать линию в эскизе - - + + CmdSketcherCreatePoint - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create point - Создать точку + + Create point + Создать точку - - Create a point in the sketch - Создать точку в эскизе + + Create a point in the sketch + Создать точку в эскизе - - + + CmdSketcherCreatePolyline - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create polyline - Создать полилинию + + Create polyline + Создать полилинию - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - Создать полилинию в эскизе + Create a polyline in the sketch + Создать полилинию в эскизе - - + + CmdSketcherCreateRectangle - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create rectangle - Создать прямоугольник + + Create rectangle + Создать прямоугольник - - Create a rectangle in the sketch - Создать прямоугольник в эскизе + + Create a rectangle in the sketch + Создать прямоугольник в эскизе - - + + CmdSketcherCreateSlot - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create slot - + + Create slot + Create slot - - Create a slot in the sketch - + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateText - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create text - Создать текст + + Create text + Создать текст - - Create text in the sketch - Создание текста в эскизе + + Create text in the sketch + Создание текста в эскизе - - + + CmdSketcherExternal - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - External geometry - External geometry + + External geometry + Внешняя геометрия - - Create an edge linked to an external geometry - Create an edge linked to an external geometry + + Create an edge linked to an external geometry + Создать грань связную с внешней геометрией - - + + CmdSketcherLeaveSketch - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Leave sketch - Покинуть эскиз + + Leave sketch + Покинуть эскиз - - Close the editing of the sketch - Закончить редактирование эскиза + + Close the editing of the sketch + Закончить редактирование эскиза - - + + CmdSketcherMapSketch - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Map sketch to face... - Спроецировать эскиз на грань... + + Map sketch to face... + Спроецировать эскиз на грань... - - Map a sketch to a face - Проекция эскиза на грань + + Map a sketch to a face + Проекция эскиза на грань - - + + CmdSketcherNewSketch - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create sketch - Создать эскиз + + Create sketch + Создать эскиз - - Create a new or edit the selected sketch - Создать новый или редактировать выбранный эскиз + + Create a new or edit the selected sketch + Создать новый или редактировать выбранный эскиз - Create a new sketch - Создать новый эскиз + Create a new sketch + Создать новый эскиз - - + + CmdSketcherNewSketchSF - Sketcher - Эскизирование + Sketcher + Эскизирование - Sketchflat sketch - Плоский эскиз + Sketchflat sketch + Плоский эскиз - Create a new sketchflat sketch by starting externel editor - Создайте новый плосий эскиз, запустив внешний редактор + Create a new sketchflat sketch by starting externel editor + Создайте новый плосий эскиз, запустив внешний редактор - - + + CmdSketcherReorientSketch - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Reorient sketch... - + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherToggleConstruction - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Toggle construction line - Переключение режима вспомогательной линии + + Toggle construction line + Переключение режима вспомогательной линии - - Toggles the currently selected lines to/from construction mode - Переключение режима вспомогательной линии для выбранной геометрии + + Toggles the currently selected lines to/from construction mode + Переключение режима вспомогательной линии для выбранной геометрии - - + + CmdSketcherTrimming - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Trim edge - Обрезать кромку + + Trim edge + Обрезать кромку - - Trim an edge with respect to the picked position - Trim an edge with respect to the picked position + + Trim an edge with respect to the picked position + Обрезать край в отношении выбранной позиции - Trims an edge with respect to the picked position - Обрезать кромку в отмеченном положении + Trims an edge with respect to the picked position + Обрезать кромку в отмеченном положении - - + + CmdSketcherValidateSketch - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Validate sketch... - + + Validate sketch... + Validate sketch... - - Validate sketch - + + Validate sketch + Validate sketch - - Wrong selection - Неправильный выбор + + Wrong selection + Неправильный выбор - - Select one sketch, please. - + + Select one sketch, please. + Select one sketch, please. - - + + CmdSketcherViewSketch - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - View sketch - Просмотр эскиза + + View sketch + Просмотр эскиза - - View sketch perpendicular to sketch plane - Совместить плоскость эскиза с плоскостью экрана + + View sketch perpendicular to sketch plane + Совместить плоскость эскиза с плоскостью экрана - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Представление + + Appearance + Представление - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Неправильный выбор - - - - Select edge(s) from the sketch. - Выберите кромку(и) из эскиза. - - - - - Select an edge from the sketch. - Выбирите ребро в эскизе. - - - - - Double constraint - Двойное ограничение - - - - - The selected edge has already a horizontal constraint! - Выбранное ребро уже имеет ограничение горизонтальности! - - - - - - - - - Impossible constraint - Ограничение невозможно - - - - Cannot add a constraint between two external geometries! - Cannot add a constraint between two external geometries! - - - - - - Only sketch and its support is allowed to select - Only sketch and its support is allowed to select + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Неправильный выбор + + + + Select edge(s) from the sketch. + Выберите кромку(и) из эскиза. + + + + + Select an edge from the sketch. + Выбирите ребро в эскизе. + + + + + Double constraint + Двойное ограничение + + + + + The selected edge has already a horizontal constraint! + Выбранное ребро уже имеет ограничение горизонтальности! + + + + + + + + + Impossible constraint + Ограничение невозможно + + + + Cannot add a constraint between two external geometries! + Не удается наложить ограничение между двумя элементами внешней геометрии! + + + + + + Only sketch and its support is allowed to select + Можно выбирать только элементы эскиза и его подоснову - - One of the selected has to be on the sketch - Один из выбранных должен находиться на эскизе + + One of the selected has to be on the sketch + Один из выбранных должен находиться на эскизе - - - The selected edge is not a line segment - Выбранная кромка не является отрезком + + + The selected edge is not a line segment + Выбранная кромка не является отрезком - - - The selected edge has already a vertical constraint! - Выбранное ребро уже имеет ограничение вертикальности! + + + The selected edge has already a vertical constraint! + Выбранное ребро уже имеет ограничение вертикальности! - - The selected item(s) can't accept a horizontal constraint! - The selected item(s) can't accept a horizontal constraint! + + The selected item(s) can't accept a horizontal constraint! + На выбранные элемент(ы) нельзя наложить горизонтальное ограничение! - - The selected item(s) can't accept a vertical constraint! - The selected item(s) can't accept a vertical constraint! + + The selected item(s) can't accept a vertical constraint! + На выбранные элемент(ы) нельзя наложить вертикальное ограничение! - - Select entities from the sketch. - Выберите объекты эскиза. + + Select entities from the sketch. + Выберите объекты эскиза. - - Select exactly one entity from the sketch. - Выберите один объект эскиза. + + Select exactly one entity from the sketch. + Выберите один объект эскиза. - - Select one vertex from the sketch. - Select one vertex from the sketch. + + Select one vertex from the sketch. + Выбрать один конец линии в эскизе. - - - - - - - Select vertexes from the sketch. - Выберите вершины из эскиза. + + + + + + + Select vertexes from the sketch. + Выберите вершины из эскиза. - Select exactly two vertexes from the sketch. - Выберите две вершины из эскиза. + Select exactly two vertexes from the sketch. + Выберите две вершины из эскиза. - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Выберите или один отрезок, или одну точку и один отрезок, или две точки из эскиза. + + + Select exactly one line or one point and one line or two points from the sketch. + Выберите или один отрезок, или одну точку и один отрезок, или две точки из эскиза. - - Cannot add a length constraint on an external geometry! - Cannot add a length constraint on an external geometry! + + Cannot add a length constraint on an external geometry! + Не удается наложить ограничение длины к внешней геометрии! - - Cannot add a length constraint on an axis! - Cannot add a length constraint on an axis! + + Cannot add a length constraint on an axis! + Не удается наложить ограничение длины на ось! - - - Select exactly one point and one object from the sketch. - Выберите одну точку и один объект эскиза. + + + Select exactly one point and one object from the sketch. + Выберите одну точку и один объект эскиза. - - - - - Select exactly one line or up to two points from the sketch. - Выберите один отрезок или две точки эскиза. + + + + + Select exactly one line or up to two points from the sketch. + Выберите один отрезок или две точки эскиза. - - Cannot add a horizontal length constraint on an external geometry! - Cannot add a horizontal length constraint on an external geometry! + + Cannot add a horizontal length constraint on an external geometry! + Не удается наложить ограничение горизонтальный длины на внешнюю геометрию! - - Cannot add a horizontal length constraint on an axis! - Cannot add a horizontal length constraint on an axis! + + Cannot add a horizontal length constraint on an axis! + Не удается наложить ограничение горизонтальной длины на ось! - - Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on an external geometry! + + Cannot add a fixed x-cootdinate constraint on an external geometry! + Не удается наложить ограничение фиксирования координаты X на внешнюю геометрию! - - Cannot add a fixed x-cootdinate constraint on the root point! - Cannot add a fixed x-cootdinate constraint on the root point! + + Cannot add a fixed x-cootdinate constraint on the root point! + Не удается добавить фиксированное ограничение по X на опорной точке! - - Cannot add a vertical length constraint on an external geometry! - Cannot add a vertical length constraint on an external geometry! + + Cannot add a vertical length constraint on an external geometry! + Не удается наложить ограничение вертикальной длины к внешней геометрии! - - Cannot add a vertical length constraint on an axis! - Cannot add a vertical length constraint on an axis! + + Cannot add a vertical length constraint on an axis! + Не удается наложить ограничение вертикальной длины на ось! - - Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on an external geometry! + + Cannot add a fixed y-cootdinate constraint on an external geometry! + Не удается наложить ограничение фиксирования координаты Y на внешнюю геометрию! - - Cannot add a fixed y-cootdinate constraint on the root point! - Cannot add a fixed y-cootdinate constraint on the root point! + + Cannot add a fixed y-cootdinate constraint on the root point! + Не удается добавить фиксированное ограничение по Y на опорной точке! - - Select two or more lines from the sketch. - Выберите два или более отрезков эскиза. + + Select two or more lines from the sketch. + Выберите два или более отрезков эскиза. - - Select at least two lines from the sketch. - Выберите по крайней мере два отрезка из эскиза. + + Select at least two lines from the sketch. + Выберите по крайней мере два отрезка из эскиза. - - Select a valid line - Выберите допустимый отрезок + + Select a valid line + Выберите допустимый отрезок - - The selected edge is not a valid line - Выбранная кромка не является допустимым отрезком + + The selected edge is not a valid line + Выбранная кромка не является допустимым отрезком - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + Не удается наложить ограничение перпендикулярности в несвязанной точке! - - The selected points should be end points of arcs and lines. - The selected points should be end points of arcs and lines. + + The selected points should be end points of arcs and lines. + Выбранные точки должны быть конечными точками дуг и линии. - - The selected point should be an end point of an arc or line. - The selected point should be an end point of an arc or line. + + The selected point should be an end point of an arc or line. + Выбранная точка должна быть конечной точкой дуги или линии. - - The selected edge should be an arc, line or circle. - The selected edge should be an arc, line or circle. + + The selected edge should be an arc, line or circle. + Выбранная грань должна быть дугой, линией или окружностью. - - One of the selected edges should be a line. - One of the selected edges should be a line. + + One of the selected edges should be a line. + Одна из выбранных граней должна быть линией. - - - Cannot add a tangency constraint at an unconnected point! - Cannot add a tangency constraint at an unconnected point! + + + Cannot add a tangency constraint at an unconnected point! + Не удается наложить ограничение касания в несвязанной точке! - - - - Select exactly one arc or circle from the sketch. - Выберите одну дугу или окружность из эскиза. + + + + Select exactly one arc or circle from the sketch. + Выберите одну дугу или окружность из эскиза. - - Select one or two lines from the sketch. - Select one or two lines from the sketch. + + Select one or two lines from the sketch. + Выбрать одну или две линии в эскизе. - - Cannot add an angle constraint on an external geometry! - Cannot add an angle constraint on an external geometry! + + Cannot add an angle constraint on an external geometry! + Не удается наложить ограничение на угол к внешней геометрии! - - Cannot add an angle constraint on an axis! - Cannot add an angle constraint on an axis! + + Cannot add an angle constraint on an axis! + Не удается наложить ограничение угла на ось! - - Select exactly one or two lines from the sketch. - Выберите один или два отрезка из эскиза. + + Select exactly one or two lines from the sketch. + Выберите один или два отрезка из эскиза. - - Select two edges from the sketch. - Выберите две кромки эскиза. + + Select two edges from the sketch. + Выберите две кромки эскиза. - - Select atleast two lines from the sketch. - Выберите по крайней мере две линии из эскиза. + + Select atleast two lines from the sketch. + Выберите по крайней мере две линии из эскиза. - - Select two or more compatible edges - Select two or more compatible edges + + Select two or more compatible edges + Выбрать две или более совместимых граней - - Sketch axes cannot be used in equality constraints - Sketch axes cannot be used in equality constraints + + Sketch axes cannot be used in equality constraints + На ось эскиза нельзя накладывать ограничение равенства - - - Select two or more edges of similar type - Select two or more edges of similar type + + + Select two or more edges of similar type + Выбрать две или несколько граней аналогичного типа - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - Cannot add a constraint between external geometries! - Cannot add a constraint between external geometries! + + Cannot add a constraint between external geometries! + Не удается наложить ограничение между двумя элементами внешней геометрии! - - - Cannot add a symmetry constraint between a line and its end points! - Cannot add a symmetry constraint between a line and its end points! + + + Cannot add a symmetry constraint between a line and its end points! + Не удается добавить ограничение симметрии между линией и ее конечными точками! - Select exactly two same geometries - Выберите ровно два объекта одного типа + Select exactly two same geometries + Выберите ровно два объекта одного типа - Select valid geometries - Выберите правильную геометрию + Select valid geometries + Выберите правильную геометрию - Select geometry of similar type - Выберите геометрию подобного типа + Select geometry of similar type + Выберите геометрию подобного типа - Select two points and one line from the sketch. - Выберите две очки и одну линию на эскизе. + Select two points and one line from the sketch. + Выберите две очки и одну линию на эскизе. - Select exactly one line from the sketch. - Выберите одну линию из эскиза. + Select exactly one line from the sketch. + Выберите одну линию из эскиза. - Select two lines from the sketch. - Выберите две линии из эскиза. + Select two lines from the sketch. + Выберите две линии из эскиза. - Select exactly two lines from the sketch. - Выберите ровно две линии из эскиза. + Select exactly two lines from the sketch. + Выберите ровно две линии из эскиза. - - - Select two entities from the sketch. - Выберите два объекта эскиза. + + + Select two entities from the sketch. + Выберите два объекта эскиза. - - - - - Select exactly two entities from the sketch. - Выберите два объекта эскиза. + + + + + Select exactly two entities from the sketch. + Выберите два объекта эскиза. - - Edit sketch - Редактировать эскиз + + Edit sketch + Редактировать эскиз - - A dialog is already open in the task panel - Диалог уже открыт в панели задач + + A dialog is already open in the task panel + Диалог уже открыт в панели задач - - Do you want to close this dialog? - Вы хотите закрыть этот диалог? + + Do you want to close this dialog? + Вы хотите закрыть этот диалог? - - Several sub-elements selected - Несколько вложенных деталей выбрано + + Several sub-elements selected + Несколько вложенных деталей выбрано - - You have to select a single face as support for a sketch! - Вы должны выбрать одну поверхность, как основу для эскиза! + + You have to select a single face as support for a sketch! + Вы должны выбрать одну поверхность, как основу для эскиза! - - No support face selected - Нет поддержки выбранной поверхности + + No support face selected + Нет поддержки выбранной поверхности - - You have to select a face as support for a sketch! - Вы должны выбрать поверхность, как основу для эскиза! + + You have to select a face as support for a sketch! + Вы должны выбрать поверхность, как основу для эскиза! - - No planar support - Нет поддержки плоскостей + + No planar support + Нет поддержки плоскостей - - You need a planar face as support for a sketch! - Вам нужна плоская поверхность для создания эскиза! + + You need a planar face as support for a sketch! + Вам нужна плоская поверхность для создания эскиза! - - Distance constraint - Ограничение расстояния + + Distance constraint + Ограничение расстояния - - Not allowed to edit the datum because the sketch contains conflicting constraints - Не разрешается редактировать значение из-за конфликта условий + + Not allowed to edit the datum because the sketch contains conflicting constraints + Не разрешается редактировать значение из-за конфликта условий - - Dimensional constraint - Ограничение размерами + + Dimensional constraint + Ограничение размерами - - Display - + + Display + Отображение - - + + SketchOrientationDialog - Choose orientation - Выберите ориентацию + Choose orientation + Выберите ориентацию - Sketch orientation - Ориентация эскиза + Sketch orientation + Ориентация эскиза - XY-Plane - Плоскость XY + XY-Plane + Плоскость XY - XZ-Plane - Плоскость XZ + XZ-Plane + Плоскость XZ - YZ-Plane - Плоскость YZ + YZ-Plane + Плоскость YZ - Reverse direction - Развернуть направление + Reverse direction + Развернуть направление - Offset: - Смещение: + Offset: + Смещение: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + Изменить значение - - Rename - + + Rename + Переименовать - - Delete - + + Delete + Удалить - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + Insert angle - - Angle: - + + Angle: + Угол: - - Insert radius - + + Insert radius + Insert radius - - Radius: - + + Radius: + Радиус: - - Insert length - + + Insert length + Insert length - - Length: - + + Length: + Длина: - - + + SketcherGui::InsertDatum - - Insert datum - Вставьте вспомогательный элемент + + Insert datum + Вставьте вспомогательный элемент - - datum: - Вспомогательный: + + datum: + Вспомогательный: - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Выберите ориентацию + + Choose orientation + Выберите ориентацию - - Sketch orientation - Ориентация эскиза + + Sketch orientation + Ориентация эскиза - - XY-Plane - Плоскость XY + + XY-Plane + Плоскость XY - - XZ-Plane - Плоскость XZ + + XZ-Plane + Плоскость XZ - - YZ-Plane - Плоскость YZ + + YZ-Plane + Плоскость YZ - - Reverse direction - Развернуть направление + + Reverse direction + Развернуть направление - - Offset: - Смещение: + + Offset: + Смещение: - - + + SketcherGui::SketcherSettings - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Sketcher colors - + + Sketcher colors + Sketcher colors - - Default edge color - + + Default edge color + Default edge color - - - The color of edges being edited - + + + The color of edges being edited + The color of edges being edited - - Default vertex color - + + Default vertex color + Default vertex color - - - The color of vertices being edited - + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - + + Edit edge color + Edit edge color - - Edit vertex color - + + Edit vertex color + Edit vertex color - - Construction geometry - + + Construction geometry + вспомогательная геометрия - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - External geometry + + External geometry + Внешняя геометрия - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constrain color - + + Constrain color + Constrain color - - Datum color - + + Datum color + Datum color - - Datum text size - + + Datum text size + Datum text size - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + Толщина линии по умолчанию для новой формы - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + Default vertex size - - Default line width - + + Default line width + Default line width - - Cursor text color - + + Cursor text color + Cursor text color - - Sketch editing - + + Sketch editing + Sketch editing - - Font size - + + Font size + Font size - - Grid line pattern - + + Grid line pattern + Grid line pattern - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + No missing coincidences - - No missing coincidences found - + + No missing coincidences found + No missing coincidences found - - Missing coincidences - + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - + + %1 missing coincidences found + %1 missing coincidences found - - + + SketcherGui::TaskSketcherConstrains - - Form - Форма + + Form + Форма - - Filter: - Фильтр: + + Filter: + Фильтр: - - All - Все + + All + Все - - Normal - Нормальный + + Normal + Нормальный - - Datums - Геодезические + + Datums + Геодезические - - Named - Поименованый + + Named + Поименованый - - Constraints - Ограничения + + Constraints + Ограничения - - + + SketcherGui::TaskSketcherGeneral - - Form - Форма + + Form + Форма - - Show grid - + + Show grid + Show grid - - Grid size: - Размер сетки: + + Grid size: + Размер сетки: - - mm - + + mm + мм - - Grid snap - Привязка к сетке + + Grid snap + Привязка к сетке - Unsolved - Неразрешённый + Unsolved + Неразрешённый - Grid Snap - Привязка к сетке + Grid Snap + Привязка к сетке - 0.1 mm - 0,1 мм + 0.1 mm + 0,1 мм - 0.2 mm - 0.2 мм + 0.2 mm + 0.2 мм - 0.5 mm - 0,5 мм + 0.5 mm + 0,5 мм - 1 mm - 1 мм + 1 mm + 1 мм - 2 mm - 2 мм + 2 mm + 2 мм - 5 mm - 5 мм + 5 mm + 5 мм - 10 mm - 10 мм + 10 mm + 10 мм - 20 mm - 20 мм + 20 mm + 20 мм - 50 mm - 50 мм + 50 mm + 50 мм - 100 mm - 100 мм + 100 mm + 100 мм - 200 mm - 200 мм + 200 mm + 200 мм - 500 mm - 500 мм + 500 mm + 500 мм - 1 m - 1 м + 1 m + 1 м - 2 m - 2 м + 2 m + 2 м - 5 m - 5 м + 5 m + 5 м - 10 m - 10 м + 10 m + 10 м - 20 m - 20 м + 20 m + 20 м - - Auto constraints - Автоматические условия + + Auto constraints + Автоматические условия - auto constraints - Авто ограничения + auto constraints + Авто ограничения - - Edit controls - Элементы управления для редактирования + + Edit controls + Элементы управления для редактирования - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Сообщения решателя + + Solver messages + Сообщения решателя - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Sketcher validation - - Missing coincidences - + + Missing coincidences + Missing coincidences - - Tolerance: - + + Tolerance: + Tolerance: - - Find - + + Find + Find - - Fix - + + Fix + Fix - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - Please remove the following constraint: + + Please remove the following constraint: + Пожалуйста, удалите следующие ограничения: - - Please remove at least one of the following constraints: - Please remove at least one of the following constraints: + + Please remove at least one of the following constraints: + Пожалуйста, удалите по крайней мере одно из следующих ограничений: - - Please remove the following redundant constraint: - Please remove the following redundant constraint: + + Please remove the following redundant constraint: + Пожалуйста, удалите следующие избыточные ограничения: - - Please remove the following redundant constraints: - Please remove the following redundant constraints: + + Please remove the following redundant constraints: + Пожалуйста, удалите следующие избыточные ограничения: - - Empty sketch - Empty sketch + + Empty sketch + Эскиз не содержащий элементов - - Over-constrained sketch - Over-constrained sketch + + Over-constrained sketch + Эскиз с избыточным количеством ограничений - - Sketch contains conflicting constraints - Sketch contains conflicting constraints + + Sketch contains conflicting constraints + Эскиз содержит конфликтующие ограничения - - Sketch contains redundant constraints - Sketch contains redundant constraints + + Sketch contains redundant constraints + Эскиз содержит избыточные ограничения - - Fully constrained sketch - Fully constrained sketch + + Fully constrained sketch + Эскиз не содержит степеней свободы - - Under-constrained sketch with 1 degree of freedom - Under-constrained sketch with 1 degree of freedom + + Under-constrained sketch with 1 degree of freedom + Эскиз содержит одну степень свободы - - Under-constrained sketch with %1 degrees of freedom - Under-constrained sketch with %1 degrees of freedom + + Under-constrained sketch with %1 degrees of freedom + Эскиз содержит степени свободы в количестве равном %1 - - Solved in %1 sec - Solved in %1 sec + + Solved in %1 sec + Решено через %1 сек - - Unsolved (%1 sec) - Unsolved (%1 sec) + + Unsolved (%1 sec) + Нерешено (%1 сек) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + Sketch with a support face cannot be reoriented. +Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Ограничения + Constraints + Ограничения - - + + TaskSketcherCreateCommands - Appearance - Представление + Appearance + Представление - - + + TaskSketcherGeneral - Edit controls - Элементы управления для редактирования + Edit controls + Элементы управления для редактирования - - + + TaskSketcherMessages - - Form - Форма + + Form + Форма - - Undefined degrees of freedom - Неопределено степеней свободы + + Undefined degrees of freedom + Неопределено степеней свободы - - Not solved yet - Пока еще не решено + + Not solved yet + Пока еще не решено - - + + Workbench - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Sketcher geometries - Sketcher geometries + + Sketcher geometries + Геометрия эскиза - Sketcher geoms - Геометрия эскиза + Sketcher geoms + Геометрия эскиза - - Sketcher constraints - Ограничения эскиза + + Sketcher constraints + Ограничения эскиза - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.qm index 8c5a7b1a794d5b3ef3892a6c5388a2f1c4c07635..57e1d64a8e77307d426fa4e8f9d1e8a08a3cdaa6 100644 GIT binary patch delta 10180 zcmd5>d3Y36wm-cu=}rS#frL~bAt8i7ARq=p2nk_LSQ0@%fug&TF49Y=uFe8zizwTS z+mxvDi4J^#itrF#s~_VwEINMb16-aC&jm$!J_SW*#8E#5-nn(Vs+Tl@d4Ii+FMa5$ zd(ZuybAIQXdvAaJtLBR*w4sTIT-k4aw{7e3{G7im-|_M%Qvl4T08CW?-MdhB0R)x; zOfLlpZUtyC1FYTz`nT&))`9+mdjL94P}$|9a?=(_+xs3sMg`=~8U)b%IZX4h0F_>7 zUjHmWXF71xM+5LB&>H&keSo$QJUIU*fEjyWS6Vkf|Jz`9xd5=T2KMFR0(WLXIIS4J z?|~zr0a*4TTwW*v*k;1zXZ``8eOaU1Cj!(yqcOc21{io!GwSkF0C~K|Q-semH)~dj zClGvvCTMvafO|!=W10`8MiYA7{0hLBjhZ(?cL8KuHE%w;0zh+!O5GkR4VhFLH&SUH zMWy8jDpPh+XW5VJsi3m&ZYtBpQ<)yolkrZ7KFB&uW&g2M4%kO!&TJ}kU#2pz zm`bLG%KXUu!4V)sex=U~E>SsDq_XI7DvS40IV>VeLO;<5!+)c4L_aFa>Zu&*jmR*S zjkvP zn`T&(<3@$0hTl&gi$EF-5B!D}ZpkpbQgRt!>0ZOJ14nWGV#Dk89|NR(YdF5{ZUEii 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Center and end points - - End points and rim point - + + End points and rim point + End points and rim point - - + + CmdSketcherCompCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - Vytvoriť kružnicu + + Create circle + Vytvoriť kružnicu - - Create a circle in the sketcher - + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - + + Center and rim point + Center and rim point - - 3 rim points - + + 3 rim points + 3 rim points - - + + CmdSketcherConstrainAngle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain angle - Obmedziť uhol + + Constrain angle + Obmedziť uhol - - Fix the angle of a line or the angle between two lines - Opraviť uhol priamky alebo uhol medzi dvoma priamkami + + Fix the angle of a line or the angle between two lines + Opraviť uhol priamky alebo uhol medzi dvoma priamkami - - + + CmdSketcherConstrainCoincident - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain coincident - Obmedziť zhodnosť + + Constrain coincident + Obmedziť zhodnosť - - Create a coincident constraint on the selected item - Vytvoriť zhodné obmedzenie pre vybranú položku + + Create a coincident constraint on the selected item + Vytvoriť zhodné obmedzenie pre vybranú položku - - + + CmdSketcherConstrainDistance - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain distance - Obmedziť vzdialenosť + + Constrain distance + Obmedziť vzdialenosť - - Fix a length of a line or the distance between a line and a vertex - Stanoviť dĺžku riadka alebo vzdialenosť medzi riadkom a vrcholom + + Fix a length of a line or the distance between a line and a vertex + Stanoviť dĺžku riadka alebo vzdialenosť medzi riadkom a vrcholom - - + + CmdSketcherConstrainDistanceX - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontal distance - Constrain horizontal distance + + Constrain horizontal distance + Constrain horizontal distance - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Opraviť horizontálnu vzdialenosť medzi dvoma bodmi alebo priamkami + + Fix the horizontal distance between two points or line ends + Opraviť horizontálnu vzdialenosť medzi dvoma bodmi alebo priamkami - - + + CmdSketcherConstrainDistanceY - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Constrain horizontal distance + Constrain horizontal distance + Constrain horizontal distance - - Fix the vertical distance between two points or line ends - Opraviť zvislú vzdialenosť medzi dvoma bodmi alebo priamkami + + Fix the vertical distance between two points or line ends + Opraviť zvislú vzdialenosť medzi dvoma bodmi alebo priamkami - - + + CmdSketcherConstrainEqual - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain equal - Obmedziť rovnaké + + Constrain equal + Obmedziť rovnaké - - Create an equality constraint between two lines or between circles and arcs - Create an equality constraint between two lines or between circles and arcs + + Create an equality constraint between two lines or between circles and arcs + Create an equality constraint between two lines or between circles and arcs - - + + CmdSketcherConstrainHorizontal - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontally - Obmedziť vodorovne + + Constrain horizontally + Obmedziť vodorovne - - Create a horizontal constraint on the selected item - Vytvoriť horizontálne obmedzenie pre vybratú položku + + Create a horizontal constraint on the selected item + Vytvoriť horizontálne obmedzenie pre vybratú položku - - + + CmdSketcherConstrainLock - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain lock - Zámok obmedzenia + + Constrain lock + Zámok obmedzenia - - Create a lock constraint on the selected item - Create a lock constraint on the selected item + + Create a lock constraint on the selected item + Create a lock constraint on the selected item - - + + CmdSketcherConstrainParallel - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain parallel - Obmedziť paralelné + + Constrain parallel + Obmedziť paralelné - - Create a parallel constraint between two lines - Vytvorenie paralelné obmedzenie medzi dvoma čiarami + + Create a parallel constraint between two lines + Vytvorenie paralelné obmedzenie medzi dvoma čiarami - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain perpendicular - Constrain perpendicular + + Constrain perpendicular + Constrain perpendicular - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines - Create a Perpendicular constraint between two lines - Create a Perpendicular constraint between two lines + Create a Perpendicular constraint between two lines + Create a Perpendicular constraint between two lines - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain point onto object - Obmedziť bod na objekt + + Constrain point onto object + Obmedziť bod na objekt - - Fix a point onto an object - Fix a point onto an object + + Fix a point onto an object + Fix a point onto an object - - + + CmdSketcherConstrainRadius - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain radius - Constrain radius + + Constrain radius + Constrain radius - - Fix the radius of a circle or an arc - Uzamkni polomer kružnice alebo oblúka + + Fix the radius of a circle or an arc + Uzamkni polomer kružnice alebo oblúka - - + + CmdSketcherConstrainSymmetric - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain symmetrical - Constrain symmetrical + + Constrain symmetrical + Constrain symmetrical - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Create an symmetry constraint between two points with respect to a line + Create an symmetry constraint between two points with respect to a line + Create an symmetry constraint between two points with respect to a line - - + + CmdSketcherConstrainTangent - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain tangent - Constrain tangent + + Constrain tangent + Constrain tangent - - Create a tangent constraint between two entities - Vytvoriť obmedzenie dotyčnice medzi dvoma subjektami + + Create a tangent constraint between two entities + Vytvoriť obmedzenie dotyčnice medzi dvoma subjektami - - + + CmdSketcherConstrainVertical - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertically - Obmedziť vertikálne + + Constrain vertically + Obmedziť vertikálne - - Create a vertical constraint on the selected item - Na vybratú položku vytvoriť vertikálne obmedzenie + + Create a vertical constraint on the selected item + Na vybratú položku vytvoriť vertikálne obmedzenie - - + + CmdSketcherCreate3PointArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by three points - + + Create arc by three points + Create arc by three points - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle by three points - + + Create circle by three points + Create circle by three points - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by center - + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Vytvoriť oblúk + Create arc + Vytvoriť oblúk - Create an arc in the sketch - V náčrte vytvoriť oblúk + Create an arc in the sketch + V náčrte vytvoriť oblúk - - + + CmdSketcherCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - Vytvoriť kružnicu + + Create circle + Vytvoriť kružnicu - - Create a circle in the sketch - Vytvoriť kružnicu v náčrte + + Create a circle in the sketch + Vytvoriť kružnicu v náčrte - - + + CmdSketcherCreateDraftLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create draft line - Vytvoriť pomocnú čiaru + + Create draft line + Vytvoriť pomocnú čiaru - - Create a draft line in the sketch - Vytvoriť pomocnú čiaru v náčrte + + Create a draft line in the sketch + Vytvoriť pomocnú čiaru v náčrte - - + + CmdSketcherCreateFillet - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create fillet - Create fillet + + Create fillet + Create fillet - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create line - Vytvoriť čiaru + + Create line + Vytvoriť čiaru - - Create a line in the sketch - Vytvoriť čiaru v náčrte + + Create a line in the sketch + Vytvoriť čiaru v náčrte - - + + CmdSketcherCreatePoint - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create point - Vytvoriť bod + + Create point + Vytvoriť bod - - Create a point in the sketch - V náčrte vytvoriť bod + + Create a point in the sketch + V náčrte vytvoriť bod - - + + CmdSketcherCreatePolyline - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create polyline - Vytvoriť krivku + + Create polyline + Vytvoriť krivku - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - V náčrte vytvoriť krivku + Create a polyline in the sketch + V náčrte vytvoriť krivku - - + + CmdSketcherCreateRectangle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create rectangle - Vytvoriť obdĺžnik + + Create rectangle + Vytvoriť obdĺžnik - - Create a rectangle in the sketch - V náčrte vytvoriť obdĺžnik + + Create a rectangle in the sketch + V náčrte vytvoriť obdĺžnik - - + + CmdSketcherCreateSlot - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create slot - + + Create slot + Create slot - - Create a slot in the sketch - + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateText - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create text - Vytvoriť Text + + Create text + Vytvoriť Text - - Create text in the sketch - V náčrte vytvoriť text + + Create text in the sketch + V náčrte vytvoriť text - - + + CmdSketcherExternal - - Sketcher - Sketcher + + Sketcher + Sketcher - - External geometry - External geometry + + External geometry + External geometry - - Create an edge linked to an external geometry - Create an edge linked to an external geometry + + Create an edge linked to an external geometry + Create an edge linked to an external geometry - - + + CmdSketcherLeaveSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Leave sketch - Opustiť náčrt + + Leave sketch + Opustiť náčrt - - Close the editing of the sketch - Zavrieť úpravu náčrtu + + Close the editing of the sketch + Zavrieť úpravu náčrtu - - + + CmdSketcherMapSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Map sketch to face... - Map sketch to face... + + Map sketch to face... + Map sketch to face... - - Map a sketch to a face - Map a sketch to a face + + Map a sketch to a face + Map a sketch to a face - - + + CmdSketcherNewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create sketch - Vytvoriť náčrt + + Create sketch + Vytvoriť náčrt - - Create a new or edit the selected sketch - Create a new or edit the selected sketch + + Create a new or edit the selected sketch + Create a new or edit the selected sketch - Create a new sketch - Create a new sketch + Create a new sketch + Create a new sketch - - + + CmdSketcherNewSketchSF - Sketcher - Sketcher + Sketcher + Sketcher - Sketchflat sketch - Sketchflat sketch + Sketchflat sketch + Sketchflat sketch - Create a new sketchflat sketch by starting externel editor - Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor - - + + CmdSketcherReorientSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Reorient sketch... - + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherToggleConstruction - - Sketcher - Sketcher + + Sketcher + Sketcher - - Toggle construction line - Prepnúť čiaru konštrukcie + + Toggle construction line + Prepnúť čiaru konštrukcie - - Toggles the currently selected lines to/from construction mode - Prepína aktuálne vybrané čiary do/z + + Toggles the currently selected lines to/from construction mode + Prepína aktuálne vybrané čiary do/z - - + + CmdSketcherTrimming - - Sketcher - Sketcher + + Sketcher + Sketcher - - Trim edge - Trim edge + + Trim edge + Trim edge - - Trim an edge with respect to the picked position - Trim an edge with respect to the picked position + + Trim an edge with respect to the picked position + Trim an edge with respect to the picked position - Trims an edge with respect to the picked position - Trims an edge with respect to the picked position + Trims an edge with respect to the picked position + Trims an edge with respect to the picked position - - + + CmdSketcherValidateSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Validate sketch... - + + Validate sketch... + Validate sketch... - - Validate sketch - + + Validate sketch + Validate sketch - - Wrong selection - Chybný výber + + Wrong selection + Chybný výber - - Select one sketch, please. - + + Select one sketch, please. + Select one sketch, please. - - + + CmdSketcherViewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - View sketch - View sketch + + View sketch + View sketch - - View sketch perpendicular to sketch plane - View sketch perpendicular to sketch plane + + View sketch perpendicular to sketch plane + View sketch perpendicular to sketch plane - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Vzhľad + + Appearance + Vzhľad - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Chybný výber - - - - Select edge(s) from the sketch. - Select edge(s) from the sketch. - - - - - Select an edge from the sketch. - Z náčrtu vybrať hrany. - - - - - Double constraint - Dvojité obmedzenie - - - - - The selected edge has already a horizontal constraint! - Vybraná hrana už má horizontálne obmedzenie! - - - - - - - - - Impossible constraint - Obmedzenie nie je možné - - - - Cannot add a constraint between two external geometries! - Cannot add a constraint between two external geometries! - - - - - - Only sketch and its support is allowed to select - Vybrať si môžete len náčrt a jeho podporu + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Chybný výber + + + + Select edge(s) from the sketch. + Select edge(s) from the sketch. + + + + + Select an edge from the sketch. + Z náčrtu vybrať hrany. + + + + + Double constraint + Dvojité obmedzenie + + + + + The selected edge has already a horizontal constraint! + Vybraná hrana už má horizontálne obmedzenie! + + + + + + + + + Impossible constraint + Obmedzenie nie je možné + + + + Cannot add a constraint between two external geometries! + Cannot add a constraint between two external geometries! + + + + + + Only sketch and its support is allowed to select + Vybrať si môžete len náčrt a jeho podporu - - One of the selected has to be on the sketch - One of the selected has to be on the sketch + + One of the selected has to be on the sketch + One of the selected has to be on the sketch - - - The selected edge is not a line segment - The selected edge is not a line segment + + + The selected edge is not a line segment + The selected edge is not a line segment - - - The selected edge has already a vertical constraint! - Vybraná hrana už má vertikálne obmedzenie! + + + The selected edge has already a vertical constraint! + Vybraná hrana už má vertikálne obmedzenie! - - The selected item(s) can't accept a horizontal constraint! - The selected item(s) can't accept a horizontal constraint! + + The selected item(s) can't accept a horizontal constraint! + The selected item(s) can't accept a horizontal constraint! - - The selected item(s) can't accept a vertical constraint! - The selected item(s) can't accept a vertical constraint! + + The selected item(s) can't accept a vertical constraint! + The selected item(s) can't accept a vertical constraint! - - Select entities from the sketch. - Select entities from the sketch. + + Select entities from the sketch. + Select entities from the sketch. - - Select exactly one entity from the sketch. - Select exactly one entity from the sketch. + + Select exactly one entity from the sketch. + Select exactly one entity from the sketch. - - Select one vertex from the sketch. - Select one vertex from the sketch. + + Select one vertex from the sketch. + Select one vertex from the sketch. - - - - - - - Select vertexes from the sketch. - Z náčrtu vybrať vrcholy. + + + + + + + Select vertexes from the sketch. + Z náčrtu vybrať vrcholy. - Select exactly two vertexes from the sketch. - Z náčrtu vybrať presne dva vrcholy. + Select exactly two vertexes from the sketch. + Z náčrtu vybrať presne dva vrcholy. - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Select exactly one line or one point and one line or two points from the sketch. + + + Select exactly one line or one point and one line or two points from the sketch. + Select exactly one line or one point and one line or two points from the sketch. - - Cannot add a length constraint on an external geometry! - Cannot add a length constraint on an external geometry! + + Cannot add a length constraint on an external geometry! + Cannot add a length constraint on an external geometry! - - Cannot add a length constraint on an axis! - Cannot add a length constraint on an axis! + + Cannot add a length constraint on an axis! + Cannot add a length constraint on an axis! - - - Select exactly one point and one object from the sketch. - Vyberte práve jeden bod a jeden objekt z náčrtku. + + + Select exactly one point and one object from the sketch. + Vyberte práve jeden bod a jeden objekt z náčrtku. - - - - - Select exactly one line or up to two points from the sketch. - Select exactly one line or up to two points from the sketch. + + + + + Select exactly one line or up to two points from the sketch. + Select exactly one line or up to two points from the sketch. - - Cannot add a horizontal length constraint on an external geometry! - Cannot add a horizontal length constraint on an external geometry! + + Cannot add a horizontal length constraint on an external geometry! + Cannot add a horizontal length constraint on an external geometry! - - Cannot add a horizontal length constraint on an axis! - Cannot add a horizontal length constraint on an axis! + + Cannot add a horizontal length constraint on an axis! + Cannot add a horizontal length constraint on an axis! - - Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on an external geometry! + + Cannot add a fixed x-cootdinate constraint on an external geometry! + Cannot add a fixed x-cootdinate constraint on an external geometry! - - Cannot add a fixed x-cootdinate constraint on the root point! - Cannot add a fixed x-cootdinate constraint on the root point! + + Cannot add a fixed x-cootdinate constraint on the root point! + Cannot add a fixed x-cootdinate constraint on the root point! - - Cannot add a vertical length constraint on an external geometry! - Cannot add a vertical length constraint on an external geometry! + + Cannot add a vertical length constraint on an external geometry! + Cannot add a vertical length constraint on an external geometry! - - Cannot add a vertical length constraint on an axis! - Cannot add a vertical length constraint on an axis! + + Cannot add a vertical length constraint on an axis! + Cannot add a vertical length constraint on an axis! - - Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on an external geometry! + + Cannot add a fixed y-cootdinate constraint on an external geometry! + Cannot add a fixed y-cootdinate constraint on an external geometry! - - Cannot add a fixed y-cootdinate constraint on the root point! - Cannot add a fixed y-cootdinate constraint on the root point! + + Cannot add a fixed y-cootdinate constraint on the root point! + Cannot add a fixed y-cootdinate constraint on the root point! - - Select two or more lines from the sketch. - Select two or more lines from the sketch. + + Select two or more lines from the sketch. + Select two or more lines from the sketch. - - Select at least two lines from the sketch. - Select at least two lines from the sketch. + + Select at least two lines from the sketch. + Select at least two lines from the sketch. - - Select a valid line - Select a valid line + + Select a valid line + Select a valid line - - The selected edge is not a valid line - The selected edge is not a valid line + + The selected edge is not a valid line + The selected edge is not a valid line - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + Cannot add a perpendicularity constraint at an unconnected point! - - The selected points should be end points of arcs and lines. - The selected points should be end points of arcs and lines. + + The selected points should be end points of arcs and lines. + The selected points should be end points of arcs and lines. - - The selected point should be an end point of an arc or line. - The selected point should be an end point of an arc or line. + + The selected point should be an end point of an arc or line. + The selected point should be an end point of an arc or line. - - The selected edge should be an arc, line or circle. - The selected edge should be an arc, line or circle. + + The selected edge should be an arc, line or circle. + The selected edge should be an arc, line or circle. - - One of the selected edges should be a line. - One of the selected edges should be a line. + + One of the selected edges should be a line. + One of the selected edges should be a line. - - - Cannot add a tangency constraint at an unconnected point! - Cannot add a tangency constraint at an unconnected point! + + + Cannot add a tangency constraint at an unconnected point! + Cannot add a tangency constraint at an unconnected point! - - - - Select exactly one arc or circle from the sketch. - Označ len jeden oblúk alebo kružnicu z náčrtu. + + + + Select exactly one arc or circle from the sketch. + Označ len jeden oblúk alebo kružnicu z náčrtu. - - Select one or two lines from the sketch. - Select one or two lines from the sketch. + + Select one or two lines from the sketch. + Select one or two lines from the sketch. - - Cannot add an angle constraint on an external geometry! - Cannot add an angle constraint on an external geometry! + + Cannot add an angle constraint on an external geometry! + Cannot add an angle constraint on an external geometry! - - Cannot add an angle constraint on an axis! - Cannot add an angle constraint on an axis! + + Cannot add an angle constraint on an axis! + Cannot add an angle constraint on an axis! - - Select exactly one or two lines from the sketch. - Select exactly one or two lines from the sketch. + + Select exactly one or two lines from the sketch. + Select exactly one or two lines from the sketch. - - Select two edges from the sketch. - Select two edges from the sketch. + + Select two edges from the sketch. + Select two edges from the sketch. - - Select atleast two lines from the sketch. - Select atleast two lines from the sketch. + + Select atleast two lines from the sketch. + Select atleast two lines from the sketch. - - Select two or more compatible edges - Select two or more compatible edges + + Select two or more compatible edges + Select two or more compatible edges - - Sketch axes cannot be used in equality constraints - Sketch axes cannot be used in equality constraints + + Sketch axes cannot be used in equality constraints + Sketch axes cannot be used in equality constraints - - - Select two or more edges of similar type - Select two or more edges of similar type + + + Select two or more edges of similar type + Select two or more edges of similar type - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - Cannot add a constraint between external geometries! - Cannot add a constraint between external geometries! + + Cannot add a constraint between external geometries! + Cannot add a constraint between external geometries! - - - Cannot add a symmetry constraint between a line and its end points! - Cannot add a symmetry constraint between a line and its end points! + + + Cannot add a symmetry constraint between a line and its end points! + Cannot add a symmetry constraint between a line and its end points! - Select exactly two same geometries - Zvoľte presne dva rovnaké geometrie + Select exactly two same geometries + Zvoľte presne dva rovnaké geometrie - Select valid geometries - Zvoľte platné geometrie + Select valid geometries + Zvoľte platné geometrie - Select geometry of similar type - Vyberte geometriu alebo obdobný typ + Select geometry of similar type + Vyberte geometriu alebo obdobný typ - Select two points and one line from the sketch. - Z náčrtu vyberte dva body a jednu čiaru. + Select two points and one line from the sketch. + Z náčrtu vyberte dva body a jednu čiaru. - Select exactly one line from the sketch. - Select exactly one line from the sketch. + Select exactly one line from the sketch. + Select exactly one line from the sketch. - Select two lines from the sketch. - Z náčrtu vyberte dve čiary. + Select two lines from the sketch. + Z náčrtu vyberte dve čiary. - Select exactly two lines from the sketch. - Z náčrtu vyberte presne dve čiary. + Select exactly two lines from the sketch. + Z náčrtu vyberte presne dve čiary. - - - Select two entities from the sketch. - Select two entities from the sketch. + + + Select two entities from the sketch. + Select two entities from the sketch. - - - - - Select exactly two entities from the sketch. - Select exactly two entities from the sketch. + + + + + Select exactly two entities from the sketch. + Select exactly two entities from the sketch. - - Edit sketch - Upraviť náčrt + + Edit sketch + Upraviť náčrt - - A dialog is already open in the task panel - Na paneli úloh je už dialóg otvorený + + A dialog is already open in the task panel + Na paneli úloh je už dialóg otvorený - - Do you want to close this dialog? - Chcete zatvoriť tento dialóg? + + Do you want to close this dialog? + Chcete zatvoriť tento dialóg? - - Several sub-elements selected - Je vybraných niekoľko sub-prvkov + + Several sub-elements selected + Je vybraných niekoľko sub-prvkov - - You have to select a single face as support for a sketch! - Pre náčrt musíte vybrať jednu plochu! + + You have to select a single face as support for a sketch! + Pre náčrt musíte vybrať jednu plochu! - - No support face selected - Vybraná nepodporovaná plocha + + No support face selected + Vybraná nepodporovaná plocha - - You have to select a face as support for a sketch! - Pre náčrt musíte vybrať podporovanú plochu! + + You have to select a face as support for a sketch! + Pre náčrt musíte vybrať podporovanú plochu! - - No planar support - Bez planárnej podpory + + No planar support + Bez planárnej podpory - - You need a planar face as support for a sketch! - Pre náčrt potrebujete podporovanú planárnu plochu! + + You need a planar face as support for a sketch! + Pre náčrt potrebujete podporovanú planárnu plochu! - - Distance constraint - Distance constraint + + Distance constraint + Distance constraint - - Not allowed to edit the datum because the sketch contains conflicting constraints - Not allowed to edit the datum because the sketch contains conflicting constraints + + Not allowed to edit the datum because the sketch contains conflicting constraints + Not allowed to edit the datum because the sketch contains conflicting constraints - - Dimensional constraint - Dimensional constraint + + Dimensional constraint + Dimensional constraint - - Display - + + Display + Obrazovka - - + + SketchOrientationDialog - Choose orientation - Choose orientation + Choose orientation + Choose orientation - Sketch orientation - Sketch orientation + Sketch orientation + Sketch orientation - XY-Plane - Rovina XY + XY-Plane + Rovina XY - XZ-Plane - XZ rovina + XZ-Plane + XZ rovina - YZ-Plane - YZ rovine + YZ-Plane + YZ rovine - Reverse direction - Reverse direction + Reverse direction + Reverse direction - Offset: - Odstup: + Offset: + Odstup: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + Zmeňte hodnotu - - Rename - + + Rename + Premenovať - - Delete - + + Delete + Odstrániť - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + Insert angle - - Angle: - + + Angle: + Uhol: - - Insert radius - + + Insert radius + Insert radius - - Radius: - + + Radius: + Polomer: - - Insert length - + + Insert length + Insert length - - Length: - + + Length: + Dĺžka: - - + + SketcherGui::InsertDatum - - Insert datum - Vložiť hodnotu + + Insert datum + Vložiť hodnotu - - datum: - Hodnota: + + datum: + Hodnota: - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Sketch orientation - Sketch orientation + + Sketch orientation + Sketch orientation - - XY-Plane - Rovina XY + + XY-Plane + Rovina XY - - XZ-Plane - XZ rovina + + XZ-Plane + XZ rovina - - YZ-Plane - YZ rovine + + YZ-Plane + YZ rovine - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Odstup: + + Offset: + Odstup: - - + + SketcherGui::SketcherSettings - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher colors - + + Sketcher colors + Sketcher colors - - Default edge color - + + Default edge color + Default edge color - - - The color of edges being edited - + + + The color of edges being edited + The color of edges being edited - - Default vertex color - + + Default vertex color + Default vertex color - - - The color of vertices being edited - + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - + + Edit edge color + Edit edge color - - Edit vertex color - + + Edit vertex color + Edit vertex color - - Construction geometry - + + Construction geometry + Konštrukčná geometria - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - External geometry + + External geometry + External geometry - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constrain color - + + Constrain color + Constrain color - - Datum color - + + Datum color + Datum color - - Datum text size - + + Datum text size + Datum text size - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + Default vertex size - - Default line width - + + Default line width + Default line width - - Cursor text color - + + Cursor text color + Cursor text color - - Sketch editing - + + Sketch editing + Sketch editing - - Font size - + + Font size + Font size - - Grid line pattern - + + Grid line pattern + Grid line pattern - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + No missing coincidences - - No missing coincidences found - + + No missing coincidences found + No missing coincidences found - - Missing coincidences - + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - + + %1 missing coincidences found + %1 missing coincidences found - - + + SketcherGui::TaskSketcherConstrains - - Form - Forma + + Form + Forma - - Filter: - Filter: + + Filter: + Filter: - - All - Všetky + + All + Všetky - - Normal - Normálny + + Normal + Normálny - - Datums - Hodnoty + + Datums + Hodnoty - - Named - S názvom + + Named + S názvom - - Constraints - Constraints + + Constraints + Constraints - - + + SketcherGui::TaskSketcherGeneral - - Form - Forma + + Form + Forma - - Show grid - + + Show grid + Show grid - - Grid size: - Grid size: + + Grid size: + Grid size: - - mm - + + mm + mm - - Grid snap - Grid snap + + Grid snap + Grid snap - Unsolved - Unsolved + Unsolved + Unsolved - Grid Snap - Grid Snap + Grid Snap + Grid Snap - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.2 mm - 0.2 mm + 0.2 mm + 0.2 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - 10 m - 10 m + 10 m + 10 m - 20 m - 20 m + 20 m + 20 m - - Auto constraints - Auto obmedzenia + + Auto constraints + Auto obmedzenia - auto constraints - auto constraints + auto constraints + auto constraints - - Edit controls - Edit controls + + Edit controls + Edit controls - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Správy riešiteľa + + Solver messages + Správy riešiteľa - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Sketcher validation - - Missing coincidences - + + Missing coincidences + Missing coincidences - - Tolerance: - + + Tolerance: + Tolerance: - - Find - + + Find + Find - - Fix - + + Fix + Fix - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - Please remove the following constraint: + + Please remove the following constraint: + Please remove the following constraint: - - Please remove at least one of the following constraints: - Please remove at least one of the following constraints: + + Please remove at least one of the following constraints: + Please remove at least one of the following constraints: - - Please remove the following redundant constraint: - Please remove the following redundant constraint: + + Please remove the following redundant constraint: + Please remove the following redundant constraint: - - Please remove the following redundant constraints: - Please remove the following redundant constraints: + + Please remove the following redundant constraints: + Please remove the following redundant constraints: - - Empty sketch - Empty sketch + + Empty sketch + Empty sketch - - Over-constrained sketch - Over-constrained sketch + + Over-constrained sketch + Over-constrained sketch - - Sketch contains conflicting constraints - Sketch contains conflicting constraints + + Sketch contains conflicting constraints + Sketch contains conflicting constraints - - Sketch contains redundant constraints - Sketch contains redundant constraints + + Sketch contains redundant constraints + Sketch contains redundant constraints - - Fully constrained sketch - Fully constrained sketch + + Fully constrained sketch + Fully constrained sketch - - Under-constrained sketch with 1 degree of freedom - Under-constrained sketch with 1 degree of freedom + + Under-constrained sketch with 1 degree of freedom + Under-constrained sketch with 1 degree of freedom - - Under-constrained sketch with %1 degrees of freedom - Under-constrained sketch with %1 degrees of freedom + + Under-constrained sketch with %1 degrees of freedom + Under-constrained sketch with %1 degrees of freedom - - Solved in %1 sec - Solved in %1 sec + + Solved in %1 sec + Solved in %1 sec - - Unsolved (%1 sec) - Unsolved (%1 sec) + + Unsolved (%1 sec) + Unsolved (%1 sec) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + Sketch with a support face cannot be reoriented. +Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Constraints + Constraints + Constraints - - + + TaskSketcherCreateCommands - Appearance - Vzhľad + Appearance + Vzhľad - - + + TaskSketcherGeneral - Edit controls - Edit controls + Edit controls + Edit controls - - + + TaskSketcherMessages - - Form - Forma + + Form + Forma - - Undefined degrees of freedom - Undefined degrees of freedom + + Undefined degrees of freedom + Undefined degrees of freedom - - Not solved yet - Not solved yet + + Not solved yet + Not solved yet - - + + Workbench - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher geometries - Geometrie náčrtu + + Sketcher geometries + Geometrie náčrtu - Sketcher geoms - Sketcher geoms + Sketcher geoms + Sketcher geoms - - Sketcher constraints - Obmedziť náčrt + + Sketcher constraints + Obmedziť náčrt - + diff --git 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zb`uneJJpIFrSqKLG@YU>o#J%=(!+A!0{{?I%m7F7Gb*zmoP zoVvT(P{+x2AA(g3{d zTbG8DGns?K!)99D4bq*ScS-+F)OOf Xza9 - - + + CmdSketcherCompCreateArc - - Sketcher - Skissare + + Sketcher + Skissare - - Create arc - Skapa cirkelbåge + + Create arc + Skapa cirkelbåge - - Create an arc in the sketcher - + + Create an arc in the sketcher + Create an arc in the sketcher - - Center and end points - + + Center and end points + Center and end points - - End points and rim point - + + End points and rim point + End points and rim point - - + + CmdSketcherCompCreateCircle - - Sketcher - Skissare + + Sketcher + Skissare - - Create circle - Skapa en cirkel + + Create circle + Skapa en cirkel - - Create a circle in the sketcher - + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - + + Center and rim point + Center and rim point - - 3 rim points - + + 3 rim points + 3 rim points - - + + CmdSketcherConstrainAngle - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain angle - Begränsa vinkel + + Constrain angle + Begränsa vinkel - - Fix the angle of a line or the angle between two lines - Fixera en linjes vinkel eller vinkeln mellan två linjer + + Fix the angle of a line or the angle between two lines + Fixera en linjes vinkel eller vinkeln mellan två linjer - - + + CmdSketcherConstrainCoincident - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain coincident - Begränsa sammanfallande + + Constrain coincident + Begränsa sammanfallande - - Create a coincident constraint on the selected item - Skapa en sammanfallande begränsning för den markerade detaljen + + Create a coincident constraint on the selected item + Skapa en sammanfallande begränsning för den markerade detaljen - - + + CmdSketcherConstrainDistance - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain distance - Begränsningsavstånd + + Constrain distance + Begränsningsavstånd - - Fix a length of a line or the distance between a line and a vertex - Fixera längden på en linje eller avståndet mellan en linje och ett hörn + + Fix a length of a line or the distance between a line and a vertex + Fixera längden på en linje eller avståndet mellan en linje och ett hörn - - + + CmdSketcherConstrainDistanceX - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain horizontal distance - Begränsa horisontellt avstånd + + Constrain horizontal distance + Begränsa horisontellt avstånd - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Fixera det horisontella avståndet mellan två punkter eller linjeändar + + Fix the horizontal distance between two points or line ends + Fixera det horisontella avståndet mellan två punkter eller linjeändar - - + + CmdSketcherConstrainDistanceY - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Begränsa horisontellt avstånd + Constrain horizontal distance + Begränsa horisontellt avstånd - - Fix the vertical distance between two points or line ends - Fixera det vertikala avståndet mellan två punkter eller linjeändar + + Fix the vertical distance between two points or line ends + Fixera det vertikala avståndet mellan två punkter eller linjeändar - - + + CmdSketcherConstrainEqual - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain equal - Begränsa lika + + Constrain equal + Begränsa lika - - Create an equality constraint between two lines or between circles and arcs - Skapa en jämlikhetsbegränsning mellan två linjer eller mellan cirklar och cirkelbågar + + Create an equality constraint between two lines or between circles and arcs + Skapa en jämlikhetsbegränsning mellan två linjer eller mellan cirklar och cirkelbågar - - + + CmdSketcherConstrainHorizontal - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain horizontally - Begränsa horisontellt + + Constrain horizontally + Begränsa horisontellt - - Create a horizontal constraint on the selected item - Skapa en horisontell begränsning på den valda detaljen + + Create a horizontal constraint on the selected item + Skapa en horisontell begränsning på den valda detaljen - - + + CmdSketcherConstrainLock - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain lock - Begränsa lås + + Constrain lock + Begränsa lås - - Create a lock constraint on the selected item - Skapa en lås begränsning för det markerade objektet + + Create a lock constraint on the selected item + Skapa en lås begränsning för det markerade objektet - - + + CmdSketcherConstrainParallel - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain parallel - Begränsa parallellt + + Constrain parallel + Begränsa parallellt - - Create a parallel constraint between two lines - Skapa en parallell begränsning mellan två linjer + + Create a parallel constraint between two lines + Skapa en parallell begränsning mellan två linjer - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain perpendicular - Begränsa vinkelrätt + + Constrain perpendicular + Begränsa vinkelrätt - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines - Create a Perpendicular constraint between two lines - Skapa en vinkelrät begränsning mellan två linjer + Create a Perpendicular constraint between two lines + Skapa en vinkelrät begränsning mellan två linjer - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain point onto object - Begränsa punkt på objekt + + Constrain point onto object + Begränsa punkt på objekt - - Fix a point onto an object - Fixera en punkt på ett objekt + + Fix a point onto an object + Fixera en punkt på ett objekt - - + + CmdSketcherConstrainRadius - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain radius - Begränsa radie + + Constrain radius + Begränsa radie - - Fix the radius of a circle or an arc - Fixera cirkelns eller cirkelbågens radie + + Fix the radius of a circle or an arc + Fixera cirkelns eller cirkelbågens radie - - + + CmdSketcherConstrainSymmetric - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain symmetrical - Begränsa symmetriskt + + Constrain symmetrical + Begränsa symmetriskt - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Skapa en symmetribegränsning mellan två punkter i förhållande till en linje + Create an symmetry constraint between two points with respect to a line + Skapa en symmetribegränsning mellan två punkter i förhållande till en linje - - + + CmdSketcherConstrainTangent - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain tangent - Begränsa tangens + + Constrain tangent + Begränsa tangens - - Create a tangent constraint between two entities - Skapa en tangentbegränsning mellan två föremål + + Create a tangent constraint between two entities + Skapa en tangentbegränsning mellan två föremål - - + + CmdSketcherConstrainVertical - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain vertically - Begränsa vertikalt + + Constrain vertically + Begränsa vertikalt - - Create a vertical constraint on the selected item - Skapa en vertikal begränsning på den markerade detaljen + + Create a vertical constraint on the selected item + Skapa en vertikal begränsning på den markerade detaljen - - + + CmdSketcherCreate3PointArc - - Sketcher - Skissare + + Sketcher + Skissare - - Create arc by three points - + + Create arc by three points + Create arc by three points - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Skissare + + Sketcher + Skissare - - Create circle by three points - + + Create circle by three points + Create circle by three points - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - Skissare + + Sketcher + Skissare - - Create arc by center - + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Skapa cirkelbåge + Create arc + Skapa cirkelbåge - Create an arc in the sketch - Skapa en cirkelbåge i skissen + Create an arc in the sketch + Skapa en cirkelbåge i skissen - - + + CmdSketcherCreateCircle - - Sketcher - Skissare + + Sketcher + Skissare - - Create circle - Skapa en cirkel + + Create circle + Skapa en cirkel - - Create a circle in the sketch - Skapa en cirkel i skissen + + Create a circle in the sketch + Skapa en cirkel i skissen - - + + CmdSketcherCreateDraftLine - - Sketcher - Skissare + + Sketcher + Skissare - - Create draft line - Skapa ritlinje + + Create draft line + Skapa ritlinje - - Create a draft line in the sketch - Skapa ritlinje i skissen + + Create a draft line in the sketch + Skapa ritlinje i skissen - - + + CmdSketcherCreateFillet - - Sketcher - Skissare + + Sketcher + Skissare - - Create fillet - Skapa avrundning + + Create fillet + Skapa avrundning - Create a fillet between two lines or at a coincidental point - Skapa en avrundning mellan två linjer eller vid en gemensam punkt + Create a fillet between two lines or at a coincidental point + Skapa en avrundning mellan två linjer eller vid en gemensam punkt - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateLine - - Sketcher - Skissare + + Sketcher + Skissare - - Create line - Skapa linje + + Create line + Skapa linje - - Create a line in the sketch - Skapa en linje i skissen + + Create a line in the sketch + Skapa en linje i skissen - - + + CmdSketcherCreatePoint - - Sketcher - Skissare + + Sketcher + Skissare - - Create point - Skapa punkt + + Create point + Skapa punkt - - Create a point in the sketch - Skapa en punkt i skissen + + Create a point in the sketch + Skapa en punkt i skissen - - + + CmdSketcherCreatePolyline - - Sketcher - Skissare + + Sketcher + Skissare - - Create polyline - Skapa polylinje + + Create polyline + Skapa polylinje - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - Skapa en polylinje i skissen + Create a polyline in the sketch + Skapa en polylinje i skissen - - + + CmdSketcherCreateRectangle - - Sketcher - Skissare + + Sketcher + Skissare - - Create rectangle - Skapa rektangel + + Create rectangle + Skapa rektangel - - Create a rectangle in the sketch - Skapa en rektangel i skissen + + Create a rectangle in the sketch + Skapa en rektangel i skissen - - + + CmdSketcherCreateSlot - - Sketcher - Skissare + + Sketcher + Skissare - - Create slot - + + Create slot + Create slot - - Create a slot in the sketch - + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateText - - Sketcher - Skissare + + Sketcher + Skissare - - Create text - Skapa text + + Create text + Skapa text - - Create text in the sketch - Skapa text i skissen + + Create text in the sketch + Skapa text i skissen - - + + CmdSketcherExternal - - Sketcher - Skissare + + Sketcher + Skissare - - External geometry - Extern geometri + + External geometry + Extern geometri - - Create an edge linked to an external geometry - Skapa en kant länkad till en extern geometri + + Create an edge linked to an external geometry + Skapa en kant länkad till en extern geometri - - + + CmdSketcherLeaveSketch - - Sketcher - Skissare + + Sketcher + Skissare - - Leave sketch - Lämna skiss + + Leave sketch + Lämna skiss - - Close the editing of the sketch - Stäng skiss-redigeringen + + Close the editing of the sketch + Stäng skiss-redigeringen - - + + CmdSketcherMapSketch - - Sketcher - Skissare + + Sketcher + Skissare - - Map sketch to face... - Kartera skiss till ytan ... + + Map sketch to face... + Kartera skiss till ytan ... - - Map a sketch to a face - Kartera en skiss till en yta + + Map a sketch to a face + Kartera en skiss till en yta - - + + CmdSketcherNewSketch - - Sketcher - Skissare + + Sketcher + Skissare - - Create sketch - Skapa skiss + + Create sketch + Skapa skiss - - Create a new or edit the selected sketch - Skapa en ny eller redigera den markerade skissen + + Create a new or edit the selected sketch + Skapa en ny eller redigera den markerade skissen - Create a new sketch - Skapa en ny skiss + Create a new sketch + Skapa en ny skiss - - + + CmdSketcherNewSketchSF - Sketcher - Skissare + Sketcher + Skissare - Sketchflat sketch - Sketchflat skiss + Sketchflat sketch + Sketchflat skiss - Create a new sketchflat sketch by starting externel editor - Skapa en ny sketchflat skiss genom att starta den externa redigeraren + Create a new sketchflat sketch by starting externel editor + Skapa en ny sketchflat skiss genom att starta den externa redigeraren - - + + CmdSketcherReorientSketch - - Sketcher - Skissare + + Sketcher + Skissare - - Reorient sketch... - + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherToggleConstruction - - Sketcher - Skissare + + Sketcher + Skissare - - Toggle construction line - Växla konstruktionslinje + + Toggle construction line + Växla konstruktionslinje - - Toggles the currently selected lines to/from construction mode - Växlar de valda linjerna till / från konstruktionsläge + + Toggles the currently selected lines to/from construction mode + Växlar de valda linjerna till / från konstruktionsläge - - + + CmdSketcherTrimming - - Sketcher - Skissare + + Sketcher + Skissare - - Trim edge - Trimma kant + + Trim edge + Trimma kant - - Trim an edge with respect to the picked position - Trimma en kant i förhållande till den markerade positionen + + Trim an edge with respect to the picked position + Trimma en kant i förhållande till den markerade positionen - Trims an edge with respect to the picked position - Trimmar en kant med i förhållande till den valda + Trims an edge with respect to the picked position + Trimmar en kant med i förhållande till den valda - - + + CmdSketcherValidateSketch - - Sketcher - Skissare + + Sketcher + Skissare - - Validate sketch... - + + Validate sketch... + Validate sketch... - - Validate sketch - + + Validate sketch + Validate sketch - - Wrong selection - Fel val + + Wrong selection + Fel val - - Select one sketch, please. - + + Select one sketch, please. + Select one sketch, please. - - + + CmdSketcherViewSketch - - Sketcher - Skissare + + Sketcher + Skissare - - View sketch - Visa skiss + + View sketch + Visa skiss - - View sketch perpendicular to sketch plane - Visa skiss vinkelrätt mot skissplan + + View sketch perpendicular to sketch plane + Visa skiss vinkelrätt mot skissplan - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Utseende + + Appearance + Utseende - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Fel val - - - - Select edge(s) from the sketch. - Välj kant(er) från skissen. - - - - - Select an edge from the sketch. - Välj en kant från skissen. - - - - - Double constraint - Dubbelbegränsning - - - - - The selected edge has already a horizontal constraint! - Den valda kanten har redan en horisontell begränsning! - - - - - - - - - Impossible constraint - Omöjlig begränsning - - - - Cannot add a constraint between two external geometries! - Det går inte att lägga till en begränsning mellan två externa geometrier! - - - - - - Only sketch and its support is allowed to select - Endast skiss och dess stöd får väljas + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Fel val + + + + Select edge(s) from the sketch. + Välj kant(er) från skissen. + + + + + Select an edge from the sketch. + Välj en kant från skissen. + + + + + Double constraint + Dubbelbegränsning + + + + + The selected edge has already a horizontal constraint! + Den valda kanten har redan en horisontell begränsning! + + + + + + + + + Impossible constraint + Omöjlig begränsning + + + + Cannot add a constraint between two external geometries! + Det går inte att lägga till en begränsning mellan två externa geometrier! + + + + + + Only sketch and its support is allowed to select + Endast skiss och dess stöd får väljas - - One of the selected has to be on the sketch - En av de valda måste finnas på skissen + + One of the selected has to be on the sketch + En av de valda måste finnas på skissen - - - The selected edge is not a line segment - Den valda kanten är inte ett linjesegment + + + The selected edge is not a line segment + Den valda kanten är inte ett linjesegment - - - The selected edge has already a vertical constraint! - Den valda kanten har redan en vertikal begränsning! + + + The selected edge has already a vertical constraint! + Den valda kanten har redan en vertikal begränsning! - - The selected item(s) can't accept a horizontal constraint! - Markerade objekt kan inte acceptera en horisontell begränsning! + + The selected item(s) can't accept a horizontal constraint! + Markerade objekt kan inte acceptera en horisontell begränsning! - - The selected item(s) can't accept a vertical constraint! - Markerade objekt kan inte acceptera en vertikal begränsning! + + The selected item(s) can't accept a vertical constraint! + Markerade objekt kan inte acceptera en vertikal begränsning! - - Select entities from the sketch. - Välj föremål från skissen. + + Select entities from the sketch. + Välj föremål från skissen. - - Select exactly one entity from the sketch. - Välj exakt ett föremål från skissen. + + Select exactly one entity from the sketch. + Välj exakt ett föremål från skissen. - - Select one vertex from the sketch. - Select one vertex from the sketch. + + Select one vertex from the sketch. + Välj ett hörn från skissen. - - - - - - - Select vertexes from the sketch. - Välj hörnen från skissen. + + + + + + + Select vertexes from the sketch. + Välj hörnen från skissen. - Select exactly two vertexes from the sketch. - Välj exakt två hörn från skissen. + Select exactly two vertexes from the sketch. + Välj exakt två hörn från skissen. - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Välj exakt en linje eller en punkt och en linje eller två punkter från skissen. + + + Select exactly one line or one point and one line or two points from the sketch. + Välj exakt en linje eller en punkt och en linje eller två punkter från skissen. - - Cannot add a length constraint on an external geometry! - Kan inte lägga till en längdbegränsning på en extern geometri! + + Cannot add a length constraint on an external geometry! + Kan inte lägga till en längdbegränsning på en extern geometri! - - Cannot add a length constraint on an axis! - Cannot add a length constraint on an axis! + + Cannot add a length constraint on an axis! + Kan inte lägga till längdbegränsning på en axel! - - - Select exactly one point and one object from the sketch. - Välj exakt en punkt och ett objekt från skissen. + + + Select exactly one point and one object from the sketch. + Välj exakt en punkt och ett objekt från skissen. - - - - - Select exactly one line or up to two points from the sketch. - Välj exakt en linje eller upp till två punkter från skissen. + + + + + Select exactly one line or up to two points from the sketch. + Välj exakt en linje eller upp till två punkter från skissen. - - Cannot add a horizontal length constraint on an external geometry! - Kan inte lägga till en horisontell längdbegränsning på en extern geometri! + + Cannot add a horizontal length constraint on an external geometry! + Kan inte lägga till en horisontell längdbegränsning på en extern geometri! - - Cannot add a horizontal length constraint on an axis! - Cannot add a horizontal length constraint on an axis! + + Cannot add a horizontal length constraint on an axis! + Kan inte lägga till en horisontell längdbegränsning på en axel! - - Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on an external geometry! + + Cannot add a fixed x-cootdinate constraint on an external geometry! + Kan inte lägga till en fast x-koordinat begränsning på en yttre geometri! - - Cannot add a fixed x-cootdinate constraint on the root point! - Cannot add a fixed x-cootdinate constraint on the root point! + + Cannot add a fixed x-cootdinate constraint on the root point! + Kan inte lägga till en fast x-koordinat begränsning på rotpunkten! - - Cannot add a vertical length constraint on an external geometry! - Kan inte lägga till en vertikal längdbegränsning på en extern geometri! + + Cannot add a vertical length constraint on an external geometry! + Kan inte lägga till en vertikal längdbegränsning på en extern geometri! - - Cannot add a vertical length constraint on an axis! - Cannot add a vertical length constraint on an axis! + + Cannot add a vertical length constraint on an axis! + Kan inte lägga till en vertikal längdbegränsning på en axel! - - Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on an external geometry! + + Cannot add a fixed y-cootdinate constraint on an external geometry! + Kan inte lägga till en fast y-koordinat begränsning på en yttre geometri! - - Cannot add a fixed y-cootdinate constraint on the root point! - Cannot add a fixed y-cootdinate constraint on the root point! + + Cannot add a fixed y-cootdinate constraint on the root point! + Kan inte lägga till en fast y-koordinat begränsning på rotpunkten! - - Select two or more lines from the sketch. - Välj två eller flera linjer från skissen. + + Select two or more lines from the sketch. + Välj två eller flera linjer från skissen. - - Select at least two lines from the sketch. - Välj åtminstone två linjer från skissen. + + Select at least two lines from the sketch. + Välj åtminstone två linjer från skissen. - - Select a valid line - Välj en giltig linje + + Select a valid line + Välj en giltig linje - - The selected edge is not a valid line - Den valda kanten är inte en giltig linje + + The selected edge is not a valid line + Den valda kanten är inte en giltig linje - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + Kan inte lägga till en vinkelräthetsbegränsning vid en oansluten punkt! - - The selected points should be end points of arcs and lines. - De valda punkterna ska vara ändpunkter på cirkelbågar och linjer. + + The selected points should be end points of arcs and lines. + De valda punkterna ska vara ändpunkter på cirkelbågar och linjer. - - The selected point should be an end point of an arc or line. - Den valda punkten ska vara en slutpunkt på en cirkelbåge eller linje. + + The selected point should be an end point of an arc or line. + Den valda punkten ska vara en slutpunkt på en cirkelbåge eller linje. - - The selected edge should be an arc, line or circle. - Den markerade kanten ska vara en cirkelbåge, en linje eller en cirkel. + + The selected edge should be an arc, line or circle. + Den markerade kanten ska vara en cirkelbåge, en linje eller en cirkel. - - One of the selected edges should be a line. - En av de markerade kanterna ska vara en linje. + + One of the selected edges should be a line. + En av de markerade kanterna ska vara en linje. - - - Cannot add a tangency constraint at an unconnected point! - Cannot add a tangency constraint at an unconnected point! + + + Cannot add a tangency constraint at an unconnected point! + Kan inte lägga till ett tangensbegränsning vid en oansluten punkt! - - - - Select exactly one arc or circle from the sketch. - Välj exakt en cirkelbåge eller cirkel från skissen. + + + + Select exactly one arc or circle from the sketch. + Välj exakt en cirkelbåge eller cirkel från skissen. - - Select one or two lines from the sketch. - Välj en eller två linjer från skissen. + + Select one or two lines from the sketch. + Välj en eller två linjer från skissen. - - Cannot add an angle constraint on an external geometry! - Kan inte lägga till en vinkelbegränsning på en extern geometri! + + Cannot add an angle constraint on an external geometry! + Kan inte lägga till en vinkelbegränsning på en extern geometri! - - Cannot add an angle constraint on an axis! - Cannot add an angle constraint on an axis! + + Cannot add an angle constraint on an axis! + Kan inte lägga till vinkelbegränsning på en axel! - - Select exactly one or two lines from the sketch. - Välj exakt en eller två linjer från skissen. + + Select exactly one or two lines from the sketch. + Välj exakt en eller två linjer från skissen. - - Select two edges from the sketch. - Välj två kanter från skissen. + + Select two edges from the sketch. + Välj två kanter från skissen. - - Select atleast two lines from the sketch. - Välj åtminstone två linjer från skissen. + + Select atleast two lines from the sketch. + Välj åtminstone två linjer från skissen. - - Select two or more compatible edges - Markera två eller flera kompatibla kanter + + Select two or more compatible edges + Markera två eller flera kompatibla kanter - - Sketch axes cannot be used in equality constraints - Skissaxlar kan inte användas i likhetsbegränsningar + + Sketch axes cannot be used in equality constraints + Skissaxlar kan inte användas i likhetsbegränsningar - - - Select two or more edges of similar type - Markera två eller flera kanter av liknande typ + + + Select two or more edges of similar type + Markera två eller flera kanter av liknande typ - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - Cannot add a constraint between external geometries! - Det går inte att lägga till en begränsning mellan externa geometrier! + + Cannot add a constraint between external geometries! + Det går inte att lägga till en begränsning mellan externa geometrier! - - - Cannot add a symmetry constraint between a line and its end points! - Cannot add a symmetry constraint between a line and its end points! + + + Cannot add a symmetry constraint between a line and its end points! + Kan inte lägga till symmetribegränsning mellan en linje och dess ändpunkter! - Select exactly two same geometries - Välj exakt två likadana geometrier + Select exactly two same geometries + Välj exakt två likadana geometrier - Select valid geometries - Välj giltiga geometrier + Select valid geometries + Välj giltiga geometrier - Select geometry of similar type - Välj geometri av liknande typ + Select geometry of similar type + Välj geometri av liknande typ - Select two points and one line from the sketch. - Välj två punkter och en linje från skissen. + Select two points and one line from the sketch. + Välj två punkter och en linje från skissen. - Select exactly one line from the sketch. - Välj exakt en linje från skissen. + Select exactly one line from the sketch. + Välj exakt en linje från skissen. - Select two lines from the sketch. - Välj två linjer från skissen. + Select two lines from the sketch. + Välj två linjer från skissen. - Select exactly two lines from the sketch. - Välj exakt två linjer från skissen. + Select exactly two lines from the sketch. + Välj exakt två linjer från skissen. - - - Select two entities from the sketch. - Välj två föremål från skissen. + + + Select two entities from the sketch. + Välj två föremål från skissen. - - - - - Select exactly two entities from the sketch. - Välj exakt två föremål från skissen. + + + + + Select exactly two entities from the sketch. + Välj exakt två föremål från skissen. - - Edit sketch - Redigera skiss + + Edit sketch + Redigera skiss - - A dialog is already open in the task panel - En dialogruta är redan öppen i uppgiftspanelen + + A dialog is already open in the task panel + En dialogruta är redan öppen i uppgiftspanelen - - Do you want to close this dialog? - Vill du stänga denna dialogruta? + + Do you want to close this dialog? + Vill du stänga denna dialogruta? - - Several sub-elements selected - Flera underelement valda + + Several sub-elements selected + Flera underelement valda - - You have to select a single face as support for a sketch! - Du måste välja en enkel yta som stöd för en skiss! + + You have to select a single face as support for a sketch! + Du måste välja en enkel yta som stöd för en skiss! - - No support face selected - Ingen stödyta vald + + No support face selected + Ingen stödyta vald - - You have to select a face as support for a sketch! - Du måste välja en yta som stöd för en skiss! + + You have to select a face as support for a sketch! + Du måste välja en yta som stöd för en skiss! - - No planar support - Inget planärt stöd + + No planar support + Inget planärt stöd - - You need a planar face as support for a sketch! - Du behöver en plan yta som stöd för en skiss! + + You need a planar face as support for a sketch! + Du behöver en plan yta som stöd för en skiss! - - Distance constraint - Avstånd begränsning + + Distance constraint + Avstånd begränsning - - Not allowed to edit the datum because the sketch contains conflicting constraints - Inte tillåtet att ändra datum på grund av att skissen innehåller motstridiga begränsningar + + Not allowed to edit the datum because the sketch contains conflicting constraints + Inte tillåtet att ändra datum på grund av att skissen innehåller motstridiga begränsningar - - Dimensional constraint - Dimensionell begränsning + + Dimensional constraint + Dimensionell begränsning - - Display - + + Display + Fönster - - + + SketchOrientationDialog - Choose orientation - Välj orientering + Choose orientation + Välj orientering - Sketch orientation - Skissorientering + Sketch orientation + Skissorientering - XY-Plane - XY-plan + XY-Plane + XY-plan - XZ-Plane - XZ-Plan + XZ-Plane + XZ-Plan - YZ-Plane - YZ-Plan + YZ-Plane + YZ-Plan - Reverse direction - Omvänd riktning + Reverse direction + Omvänd riktning - Offset: - Offset: + Offset: + Offset: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + Ändra värde - - Rename - + + Rename + Döp om - - Delete - + + Delete + Radera - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + Insert angle - - Angle: - + + Angle: + Vinkel: - - Insert radius - + + Insert radius + Insert radius - - Radius: - + + Radius: + Radie: - - Insert length - + + Insert length + Insert length - - Length: - + + Length: + Längd: - - + + SketcherGui::InsertDatum - - Insert datum - Infoga datum + + Insert datum + Infoga datum - - datum: - Datum: + + datum: + Datum: - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Välj orientering + + Choose orientation + Välj orientering - - Sketch orientation - Skissorientering + + Sketch orientation + Skissorientering - - XY-Plane - XY-plan + + XY-Plane + XY-plan - - XZ-Plane - XZ-Plan + + XZ-Plane + XZ-Plan - - YZ-Plane - YZ-Plan + + YZ-Plane + YZ-Plan - - Reverse direction - Omvänd riktning + + Reverse direction + Omvänd riktning - - Offset: - Offset: + + Offset: + Offset: - - + + SketcherGui::SketcherSettings - - Sketcher - Skissare + + Sketcher + Skissare - - Sketcher colors - + + Sketcher colors + Sketcher colors - - Default edge color - + + Default edge color + Default edge color - - - The color of edges being edited - + + + The color of edges being edited + The color of edges being edited - - Default vertex color - + + Default vertex color + Default vertex color - - - The color of vertices being edited - + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - + + Edit edge color + Edit edge color - - Edit vertex color - + + Edit vertex color + Edit vertex color - - Construction geometry - + + Construction geometry + Konstruktionsgeometri - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - Extern geometri + + External geometry + Extern geometri - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constrain color - + + Constrain color + Constrain color - - Datum color - + + Datum color + Datum color - - Datum text size - + + Datum text size + Datum text size - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + Default vertex size - - Default line width - + + Default line width + Default line width - - Cursor text color - + + Cursor text color + Cursor text color - - Sketch editing - + + Sketch editing + Sketch editing - - Font size - + + Font size + Font size - - Grid line pattern - + + Grid line pattern + Grid line pattern - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + No missing coincidences - - No missing coincidences found - + + No missing coincidences found + No missing coincidences found - - Missing coincidences - + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - + + %1 missing coincidences found + %1 missing coincidences found - - + + SketcherGui::TaskSketcherConstrains - - Form - Form + + Form + Form - - Filter: - Filter: + + Filter: + Filter: - - All - Alla + + All + Alla - - Normal - Normal + + Normal + Normal - - Datums - Datum + + Datums + Datum - - Named - med namnet + + Named + med namnet - - Constraints - Begränsningar + + Constraints + Begränsningar - - + + SketcherGui::TaskSketcherGeneral - - Form - Form + + Form + Form - - Show grid - + + Show grid + Show grid - - Grid size: - Storlek på rutnät: + + Grid size: + Storlek på rutnät: - - mm - + + mm + mm - - Grid snap - Rutnätssnäpp + + Grid snap + Rutnätssnäpp - Unsolved - Olöst + Unsolved + Olöst - Grid Snap - Rutnät snäpp + Grid Snap + Rutnät snäpp - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.2 mm - 0.2 mm + 0.2 mm + 0.2 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - 10 m - 10 m + 10 m + 10 m - 20 m - 20 m + 20 m + 20 m - - Auto constraints - Auto begränsningar + + Auto constraints + Auto begränsningar - auto constraints - auto begränsningar + auto constraints + auto begränsningar - - Edit controls - Redigera kontroller + + Edit controls + Redigera kontroller - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Problemlösarmeddelanden + + Solver messages + Problemlösarmeddelanden - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Sketcher validation - - Missing coincidences - + + Missing coincidences + Missing coincidences - - Tolerance: - + + Tolerance: + Tolerance: - - Find - + + Find + Find - - Fix - + + Fix + Fix - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - Please remove the following constraint: + + Please remove the following constraint: + Ta bort följande begränsning: - - Please remove at least one of the following constraints: - Please remove at least one of the following constraints: + + Please remove at least one of the following constraints: + Ta bort minst en av följande begränsningar: - - Please remove the following redundant constraint: - Please remove the following redundant constraint: + + Please remove the following redundant constraint: + Ta bort följande redundanta begränsningen: - - Please remove the following redundant constraints: - Please remove the following redundant constraints: + + Please remove the following redundant constraints: + Ta bort följande redundanta begränsningarna: - - Empty sketch - Empty sketch + + Empty sketch + Tom skiss - - Over-constrained sketch - Over-constrained sketch + + Over-constrained sketch + Överbegränsad skiss - - Sketch contains conflicting constraints - Sketch contains conflicting constraints + + Sketch contains conflicting constraints + Skiss innehåller motstridiga begränsningar - - Sketch contains redundant constraints - Sketch contains redundant constraints + + Sketch contains redundant constraints + Skiss innehåller redundanta begränsningar - - Fully constrained sketch - Fully constrained sketch + + Fully constrained sketch + Helt begränsad skiss - - Under-constrained sketch with 1 degree of freedom - Under-constrained sketch with 1 degree of freedom + + Under-constrained sketch with 1 degree of freedom + Underbegränsad skiss med 1 frihetsgrad - - Under-constrained sketch with %1 degrees of freedom - Under-constrained sketch with %1 degrees of freedom + + Under-constrained sketch with %1 degrees of freedom + Underbegränsad skiss med %1 frihetsgrader - - Solved in %1 sec - Solved in %1 sec + + Solved in %1 sec + Löst i %1 SEK - - Unsolved (%1 sec) - Unsolved (%1 sec) + + Unsolved (%1 sec) + Olöst (%1 SEK) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + Sketch with a support face cannot be reoriented. +Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Begränsningar + Constraints + Begränsningar - - + + TaskSketcherCreateCommands - Appearance - Utseende + Appearance + Utseende - - + + TaskSketcherGeneral - Edit controls - Redigera kontroller + Edit controls + Redigera kontroller - - + + TaskSketcherMessages - - Form - Form + + Form + Form - - Undefined degrees of freedom - Odefinierade frihetsgrader + + Undefined degrees of freedom + Odefinierade frihetsgrader - - Not solved yet - Inte löst ännu + + Not solved yet + Inte löst ännu - - + + Workbench - - Sketcher - Skissare + + Sketcher + Skissare - - Sketcher geometries - Skissgeometrier + + Sketcher geometries + Skissgeometrier - Sketcher geoms - Skissgeometrier + Sketcher geoms + Skissgeometrier - - Sketcher constraints - Skiss begränsningar + + Sketcher constraints + Skiss begränsningar - + diff 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a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts index 994a3c516..d6d40c4d5 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts @@ -1,1930 +1,1931 @@ - - + + CmdSketcherCompCreateArc - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Create arc - Yay oluştur + + Create arc + Yay oluştur - - Create an arc in the sketcher - + + Create an arc in the sketcher + Create an arc in the sketcher - - Center and end points - + + Center and end points + Center and end points - - End points and rim point - + + End points and rim point + End points and rim point - - + + CmdSketcherCompCreateCircle - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Create circle - Daire oluştur + + Create circle + Daire oluştur - - Create a circle in the sketcher - + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - + + Center and rim point + Center and rim point - - 3 rim points - + + 3 rim points + 3 rim points - - + + CmdSketcherConstrainAngle - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Constrain angle - Constrain angle + + Constrain angle + Constrain angle - - Fix the angle of a line or the angle between two lines - Fix the angle of a line or the angle between two lines + + Fix the angle of a line or the angle between two lines + Fix the angle of a line or the angle between two lines - - + + CmdSketcherConstrainCoincident - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Constrain coincident - Constrain coincident + + Constrain coincident + Constrain coincident - - Create a coincident constraint on the selected item - Create a coincident constraint on the selected item + + Create a coincident constraint on the selected item + Create a coincident constraint on the selected item - - + + CmdSketcherConstrainDistance - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Constrain distance - Constrain distance + + Constrain distance + Constrain distance - - Fix a length of a line or the distance between a line and a vertex - Fix a length of a line or the distance between a line and a vertex + + Fix a length of a line or the distance between a line and a vertex + Fix a length of a line or the distance between a line and a vertex - - + + CmdSketcherConstrainDistanceX - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Constrain horizontal distance - Constrain horizontal distance + + Constrain horizontal distance + Constrain horizontal distance - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Fix the horizontal distance between two points or line ends + + Fix the horizontal distance between two points or line ends + Fix the horizontal distance between two points or line ends - - + + CmdSketcherConstrainDistanceY - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Constrain horizontal distance + Constrain horizontal distance + Constrain horizontal distance - - Fix the vertical distance between two points or line ends - Fix the vertical distance between two points or line ends + + Fix the vertical distance between two points or line ends + Fix the vertical distance between two points or line ends - - + + CmdSketcherConstrainEqual - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Constrain equal - Constrain equal + + Constrain equal + Constrain equal - - Create an equality constraint between two lines or between circles and arcs - Create an equality constraint between two lines or between circles and arcs + + Create an equality constraint between two lines or between circles and arcs + Create an equality constraint between two lines or between circles and arcs - - + + CmdSketcherConstrainHorizontal - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Constrain horizontally - Constrain horizontally + + Constrain horizontally + Constrain horizontally - - Create a horizontal constraint on the selected item - Create a horizontal constraint on the selected item + + Create a horizontal constraint on the selected item + Create a horizontal constraint on the selected item - - + + CmdSketcherConstrainLock - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Constrain lock - Constrain lock + + Constrain lock + Constrain lock - - Create a lock constraint on the selected item - Create a lock constraint on the selected item + + Create a lock constraint on the selected item + Create a lock constraint on the selected item - - + + CmdSketcherConstrainParallel - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Constrain parallel - Constrain parallel + + Constrain parallel + Constrain parallel - - Create a parallel constraint between two lines - Create a parallel constraint between two lines + + Create a parallel constraint between two lines + Create a parallel constraint between two lines - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Constrain perpendicular - Constrain perpendicular + + Constrain perpendicular + Constrain perpendicular - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines - Create a Perpendicular constraint between two lines - Create a Perpendicular constraint between two lines + Create a Perpendicular constraint between two lines + Create a Perpendicular constraint between two lines - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Constrain point onto object - Constrain point onto object + + Constrain point onto object + Constrain point onto object - - Fix a point onto an object - Fix a point onto an object + + Fix a point onto an object + Fix a point onto an object - - + + CmdSketcherConstrainRadius - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Constrain radius - Constrain radius + + Constrain radius + Constrain radius - - Fix the radius of a circle or an arc - Fix the radius of a circle or an arc + + Fix the radius of a circle or an arc + Fix the radius of a circle or an arc - - + + CmdSketcherConstrainSymmetric - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Constrain symmetrical - Constrain symmetrical + + Constrain symmetrical + Constrain symmetrical - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Create an symmetry constraint between two points with respect to a line + Create an symmetry constraint between two points with respect to a line + Create an symmetry constraint between two points with respect to a line - - + + CmdSketcherConstrainTangent - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Constrain tangent - Constrain tangent + + Constrain tangent + Constrain tangent - - Create a tangent constraint between two entities - Create a tangent constraint between two entities + + Create a tangent constraint between two entities + Create a tangent constraint between two entities - - + + CmdSketcherConstrainVertical - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Constrain vertically - Constrain vertically + + Constrain vertically + Constrain vertically - - Create a vertical constraint on the selected item - Create a vertical constraint on the selected item + + Create a vertical constraint on the selected item + Create a vertical constraint on the selected item - - + + CmdSketcherCreate3PointArc - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Create arc by three points - + + Create arc by three points + Create arc by three points - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Create circle by three points - + + Create circle by three points + Create circle by three points - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Create arc by center - + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Yay oluştur + Create arc + Yay oluştur - Create an arc in the sketch - Taslak içerisinde yay oluştur + Create an arc in the sketch + Taslak içerisinde yay oluştur - - + + CmdSketcherCreateCircle - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Create circle - Daire oluştur + + Create circle + Daire oluştur - - Create a circle in the sketch - Taslak içerisinde daire oluştur + + Create a circle in the sketch + Taslak içerisinde daire oluştur - - + + CmdSketcherCreateDraftLine - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Create draft line - Taslak bir doğru oluştur + + Create draft line + Taslak bir doğru oluştur - - Create a draft line in the sketch - Taslak içerisinde taslak bir doğru oluştur + + Create a draft line in the sketch + Taslak içerisinde taslak bir doğru oluştur - - + + CmdSketcherCreateFillet - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Create fillet - Create fillet + + Create fillet + Create fillet - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateLine - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Create line - Doğru oluştur + + Create line + Doğru oluştur - - Create a line in the sketch - Taslak içerisinde doğru oluştur + + Create a line in the sketch + Taslak içerisinde doğru oluştur - - + + CmdSketcherCreatePoint - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Create point - Nokta oluştur + + Create point + Nokta oluştur - - Create a point in the sketch - Taslak içerisinde nokta oluştur + + Create a point in the sketch + Taslak içerisinde nokta oluştur - - + + CmdSketcherCreatePolyline - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Create polyline - Çoklu doğru oluştur + + Create polyline + Çoklu doğru oluştur - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - Taslak içerisinde çoklu doğru oluştur + Create a polyline in the sketch + Taslak içerisinde çoklu doğru oluştur - - + + CmdSketcherCreateRectangle - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Create rectangle - Kare oluştur + + Create rectangle + Kare oluştur - - Create a rectangle in the sketch - Taslak içerisinde kare oluştur + + Create a rectangle in the sketch + Taslak içerisinde kare oluştur - - + + CmdSketcherCreateSlot - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Create slot - + + Create slot + Create slot - - Create a slot in the sketch - + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateText - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Create text - Yazı oluştur + + Create text + Yazı oluştur - - Create text in the sketch - Taslak içerisinde yazı oluştur + + Create text in the sketch + Taslak içerisinde yazı oluştur - - + + CmdSketcherExternal - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - External geometry - External geometry + + External geometry + External geometry - - Create an edge linked to an external geometry - Create an edge linked to an external geometry + + Create an edge linked to an external geometry + Create an edge linked to an external geometry - - + + CmdSketcherLeaveSketch - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Leave sketch - Taslaktan çık + + Leave sketch + Taslaktan çık - - Close the editing of the sketch - Taslağı düzenlemeyi bırak + + Close the editing of the sketch + Taslağı düzenlemeyi bırak - - + + CmdSketcherMapSketch - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Map sketch to face... - Map sketch to face... + + Map sketch to face... + Map sketch to face... - - Map a sketch to a face - Map a sketch to a face + + Map a sketch to a face + Map a sketch to a face - - + + CmdSketcherNewSketch - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Create sketch - Taslak oluştur + + Create sketch + Taslak oluştur - - Create a new or edit the selected sketch - Create a new or edit the selected sketch + + Create a new or edit the selected sketch + Create a new or edit the selected sketch - Create a new sketch - Yeni bir taslak oluştur + Create a new sketch + Yeni bir taslak oluştur - - + + CmdSketcherNewSketchSF - Sketcher - Taslakçı + Sketcher + Taslakçı - Sketchflat sketch - Sketchflat sketch + Sketchflat sketch + Sketchflat sketch - Create a new sketchflat sketch by starting externel editor - Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor - - + + CmdSketcherReorientSketch - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Reorient sketch... - + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherToggleConstruction - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Toggle construction line - Toggle construction line + + Toggle construction line + Toggle construction line - - Toggles the currently selected lines to/from construction mode - Toggles the currently selected lines to/from construction mode + + Toggles the currently selected lines to/from construction mode + Toggles the currently selected lines to/from construction mode - - + + CmdSketcherTrimming - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Trim edge - Trim edge + + Trim edge + Trim edge - - Trim an edge with respect to the picked position - Trim an edge with respect to the picked position + + Trim an edge with respect to the picked position + Trim an edge with respect to the picked position - Trims an edge with respect to the picked position - Trims an edge with respect to the picked position + Trims an edge with respect to the picked position + Trims an edge with respect to the picked position - - + + CmdSketcherValidateSketch - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Validate sketch... - + + Validate sketch... + Validate sketch... - - Validate sketch - + + Validate sketch + Validate sketch - - Wrong selection - Yanlış seçim + + Wrong selection + Yanlış seçim - - Select one sketch, please. - + + Select one sketch, please. + Select one sketch, please. - - + + CmdSketcherViewSketch - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - View sketch - View sketch + + View sketch + View sketch - - View sketch perpendicular to sketch plane - View sketch perpendicular to sketch plane + + View sketch perpendicular to sketch plane + View sketch perpendicular to sketch plane - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Görünüm + + Appearance + Görünüm - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Yanlış seçim - - - - Select edge(s) from the sketch. - Select edge(s) from the sketch. - - - - - Select an edge from the sketch. - Taslaktan bir kenar seç - - - - - Double constraint - Double constraint - - - - - The selected edge has already a horizontal constraint! - The selected edge has already a horizontal constraint! - - - - - - - - - Impossible constraint - Impossible constraint - - - - Cannot add a constraint between two external geometries! - Cannot add a constraint between two external geometries! - - - - - - Only sketch and its support is allowed to select - Only sketch and its support is allowed to select + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Yanlış seçim + + + + Select edge(s) from the sketch. + Select edge(s) from the sketch. + + + + + Select an edge from the sketch. + Taslaktan bir kenar seç + + + + + Double constraint + Double constraint + + + + + The selected edge has already a horizontal constraint! + The selected edge has already a horizontal constraint! + + + + + + + + + Impossible constraint + Impossible constraint + + + + Cannot add a constraint between two external geometries! + Cannot add a constraint between two external geometries! + + + + + + Only sketch and its support is allowed to select + Only sketch and its support is allowed to select - - One of the selected has to be on the sketch - One of the selected has to be on the sketch + + One of the selected has to be on the sketch + One of the selected has to be on the sketch - - - The selected edge is not a line segment - The selected edge is not a line segment + + + The selected edge is not a line segment + The selected edge is not a line segment - - - The selected edge has already a vertical constraint! - The selected edge has already a vertical constraint! + + + The selected edge has already a vertical constraint! + The selected edge has already a vertical constraint! - - The selected item(s) can't accept a horizontal constraint! - The selected item(s) can't accept a horizontal constraint! + + The selected item(s) can't accept a horizontal constraint! + The selected item(s) can't accept a horizontal constraint! - - The selected item(s) can't accept a vertical constraint! - The selected item(s) can't accept a vertical constraint! + + The selected item(s) can't accept a vertical constraint! + The selected item(s) can't accept a vertical constraint! - - Select entities from the sketch. - Select entities from the sketch. + + Select entities from the sketch. + Select entities from the sketch. - - Select exactly one entity from the sketch. - Select exactly one entity from the sketch. + + Select exactly one entity from the sketch. + Select exactly one entity from the sketch. - - Select one vertex from the sketch. - Select one vertex from the sketch. + + Select one vertex from the sketch. + Select one vertex from the sketch. - - - - - - - Select vertexes from the sketch. - Select vertexes from the sketch. + + + + + + + Select vertexes from the sketch. + Select vertexes from the sketch. - Select exactly two vertexes from the sketch. - Select exactly two vertexes from the sketch. + Select exactly two vertexes from the sketch. + Select exactly two vertexes from the sketch. - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Select exactly one line or one point and one line or two points from the sketch. + + + Select exactly one line or one point and one line or two points from the sketch. + Select exactly one line or one point and one line or two points from the sketch. - - Cannot add a length constraint on an external geometry! - Cannot add a length constraint on an external geometry! + + Cannot add a length constraint on an external geometry! + Cannot add a length constraint on an external geometry! - - Cannot add a length constraint on an axis! - Cannot add a length constraint on an axis! + + Cannot add a length constraint on an axis! + Cannot add a length constraint on an axis! - - - Select exactly one point and one object from the sketch. - Select exactly one point and one object from the sketch. + + + Select exactly one point and one object from the sketch. + Select exactly one point and one object from the sketch. - - - - - Select exactly one line or up to two points from the sketch. - Select exactly one line or up to two points from the sketch. + + + + + Select exactly one line or up to two points from the sketch. + Select exactly one line or up to two points from the sketch. - - Cannot add a horizontal length constraint on an external geometry! - Cannot add a horizontal length constraint on an external geometry! + + Cannot add a horizontal length constraint on an external geometry! + Cannot add a horizontal length constraint on an external geometry! - - Cannot add a horizontal length constraint on an axis! - Cannot add a horizontal length constraint on an axis! + + Cannot add a horizontal length constraint on an axis! + Cannot add a horizontal length constraint on an axis! - - Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on an external geometry! + + Cannot add a fixed x-cootdinate constraint on an external geometry! + Cannot add a fixed x-cootdinate constraint on an external geometry! - - Cannot add a fixed x-cootdinate constraint on the root point! - Cannot add a fixed x-cootdinate constraint on the root point! + + Cannot add a fixed x-cootdinate constraint on the root point! + Cannot add a fixed x-cootdinate constraint on the root point! - - Cannot add a vertical length constraint on an external geometry! - Cannot add a vertical length constraint on an external geometry! + + Cannot add a vertical length constraint on an external geometry! + Cannot add a vertical length constraint on an external geometry! - - Cannot add a vertical length constraint on an axis! - Cannot add a vertical length constraint on an axis! + + Cannot add a vertical length constraint on an axis! + Cannot add a vertical length constraint on an axis! - - Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on an external geometry! + + Cannot add a fixed y-cootdinate constraint on an external geometry! + Cannot add a fixed y-cootdinate constraint on an external geometry! - - Cannot add a fixed y-cootdinate constraint on the root point! - Cannot add a fixed y-cootdinate constraint on the root point! + + Cannot add a fixed y-cootdinate constraint on the root point! + Cannot add a fixed y-cootdinate constraint on the root point! - - Select two or more lines from the sketch. - Select two or more lines from the sketch. + + Select two or more lines from the sketch. + Select two or more lines from the sketch. - - Select at least two lines from the sketch. - Select at least two lines from the sketch. + + Select at least two lines from the sketch. + Select at least two lines from the sketch. - - Select a valid line - Select a valid line + + Select a valid line + Select a valid line - - The selected edge is not a valid line - The selected edge is not a valid line + + The selected edge is not a valid line + The selected edge is not a valid line - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + Cannot add a perpendicularity constraint at an unconnected point! - - The selected points should be end points of arcs and lines. - The selected points should be end points of arcs and lines. + + The selected points should be end points of arcs and lines. + The selected points should be end points of arcs and lines. - - The selected point should be an end point of an arc or line. - The selected point should be an end point of an arc or line. + + The selected point should be an end point of an arc or line. + The selected point should be an end point of an arc or line. - - The selected edge should be an arc, line or circle. - The selected edge should be an arc, line or circle. + + The selected edge should be an arc, line or circle. + The selected edge should be an arc, line or circle. - - One of the selected edges should be a line. - One of the selected edges should be a line. + + One of the selected edges should be a line. + One of the selected edges should be a line. - - - Cannot add a tangency constraint at an unconnected point! - Cannot add a tangency constraint at an unconnected point! + + + Cannot add a tangency constraint at an unconnected point! + Cannot add a tangency constraint at an unconnected point! - - - - Select exactly one arc or circle from the sketch. - Select exactly one arc or circle from the sketch. + + + + Select exactly one arc or circle from the sketch. + Select exactly one arc or circle from the sketch. - - Select one or two lines from the sketch. - Select one or two lines from the sketch. + + Select one or two lines from the sketch. + Select one or two lines from the sketch. - - Cannot add an angle constraint on an external geometry! - Cannot add an angle constraint on an external geometry! + + Cannot add an angle constraint on an external geometry! + Cannot add an angle constraint on an external geometry! - - Cannot add an angle constraint on an axis! - Cannot add an angle constraint on an axis! + + Cannot add an angle constraint on an axis! + Cannot add an angle constraint on an axis! - - Select exactly one or two lines from the sketch. - Select exactly one or two lines from the sketch. + + Select exactly one or two lines from the sketch. + Select exactly one or two lines from the sketch. - - Select two edges from the sketch. - Select two edges from the sketch. + + Select two edges from the sketch. + Select two edges from the sketch. - - Select atleast two lines from the sketch. - Select atleast two lines from the sketch. + + Select atleast two lines from the sketch. + Select atleast two lines from the sketch. - - Select two or more compatible edges - Select two or more compatible edges + + Select two or more compatible edges + Select two or more compatible edges - - Sketch axes cannot be used in equality constraints - Sketch axes cannot be used in equality constraints + + Sketch axes cannot be used in equality constraints + Sketch axes cannot be used in equality constraints - - - Select two or more edges of similar type - Select two or more edges of similar type + + + Select two or more edges of similar type + Select two or more edges of similar type - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - Cannot add a constraint between external geometries! - Cannot add a constraint between external geometries! + + Cannot add a constraint between external geometries! + Cannot add a constraint between external geometries! - - - Cannot add a symmetry constraint between a line and its end points! - Cannot add a symmetry constraint between a line and its end points! + + + Cannot add a symmetry constraint between a line and its end points! + Cannot add a symmetry constraint between a line and its end points! - Select exactly two same geometries - Select exactly two same geometries + Select exactly two same geometries + Select exactly two same geometries - Select valid geometries - Select valid geometries + Select valid geometries + Select valid geometries - Select geometry of similar type - Select geometry of similar type + Select geometry of similar type + Select geometry of similar type - Select two points and one line from the sketch. - Select two points and one line from the sketch. + Select two points and one line from the sketch. + Select two points and one line from the sketch. - Select exactly one line from the sketch. - Select exactly one line from the sketch. + Select exactly one line from the sketch. + Select exactly one line from the sketch. - Select two lines from the sketch. - Taslaktan iki doğru seç + Select two lines from the sketch. + Taslaktan iki doğru seç - Select exactly two lines from the sketch. - Select exactly two lines from the sketch. + Select exactly two lines from the sketch. + Select exactly two lines from the sketch. - - - Select two entities from the sketch. - Select two entities from the sketch. + + + Select two entities from the sketch. + Select two entities from the sketch. - - - - - Select exactly two entities from the sketch. - Select exactly two entities from the sketch. + + + + + Select exactly two entities from the sketch. + Select exactly two entities from the sketch. - - Edit sketch - Taslağı düzenle + + Edit sketch + Taslağı düzenle - - A dialog is already open in the task panel - Araç çubuğunda bir pencere zaten açık + + A dialog is already open in the task panel + Araç çubuğunda bir pencere zaten açık - - Do you want to close this dialog? - Bu pencereyi kapatmak ister misiniz? + + Do you want to close this dialog? + Bu pencereyi kapatmak ister misiniz? - - Several sub-elements selected - Several sub-elements selected + + Several sub-elements selected + Several sub-elements selected - - You have to select a single face as support for a sketch! - You have to select a single face as support for a sketch! + + You have to select a single face as support for a sketch! + You have to select a single face as support for a sketch! - - No support face selected - Desteklenmeyen bir yüz seçili + + No support face selected + Desteklenmeyen bir yüz seçili - - You have to select a face as support for a sketch! - Taslak çizimi destekeleyen bir yüz seçmelisin! + + You have to select a face as support for a sketch! + Taslak çizimi destekeleyen bir yüz seçmelisin! - - No planar support - No planar support + + No planar support + No planar support - - You need a planar face as support for a sketch! - You need a planar face as support for a sketch! + + You need a planar face as support for a sketch! + You need a planar face as support for a sketch! - - Distance constraint - Distance constraint + + Distance constraint + Distance constraint - - Not allowed to edit the datum because the sketch contains conflicting constraints - Not allowed to edit the datum because the sketch contains conflicting constraints + + Not allowed to edit the datum because the sketch contains conflicting constraints + Not allowed to edit the datum because the sketch contains conflicting constraints - - Dimensional constraint - Dimensional constraint + + Dimensional constraint + Dimensional constraint - - Display - + + Display + Ekran - - + + SketchOrientationDialog - Choose orientation - Choose orientation + Choose orientation + Choose orientation - Sketch orientation - Sketch orientation + Sketch orientation + Sketch orientation - XY-Plane - XY-Plane + XY-Plane + XY-Plane - XZ-Plane - XZ-Plane + XZ-Plane + XZ-Plane - YZ-Plane - YZ-Plane + YZ-Plane + YZ-Plane - Reverse direction - Reverse direction + Reverse direction + Reverse direction - Offset: - Offset: + Offset: + Offset: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + Değeri değiştir - - Rename - + + Rename + Yeniden Adlandır - - Delete - + + Delete + Sil - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + Insert angle - - Angle: - + + Angle: + Açı: - - Insert radius - + + Insert radius + Insert radius - - Radius: - + + Radius: + Yarıçapı: - - Insert length - + + Insert length + Insert length - - Length: - + + Length: + Uzunluk: - - + + SketcherGui::InsertDatum - - Insert datum - Insert datum + + Insert datum + Insert datum - - datum: - datum: + + datum: + datum: - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Sketch orientation - Sketch orientation + + Sketch orientation + Sketch orientation - - XY-Plane - XY-Plane + + XY-Plane + XY-Plane - - XZ-Plane - XZ-Plane + + XZ-Plane + XZ-Plane - - YZ-Plane - YZ-Plane + + YZ-Plane + YZ-Plane - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Offset: + + Offset: + Offset: - - + + SketcherGui::SketcherSettings - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Sketcher colors - + + Sketcher colors + Sketcher colors - - Default edge color - + + Default edge color + Default edge color - - - The color of edges being edited - + + + The color of edges being edited + The color of edges being edited - - Default vertex color - + + Default vertex color + Default vertex color - - - The color of vertices being edited - + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - + + Edit edge color + Edit edge color - - Edit vertex color - + + Edit vertex color + Edit vertex color - - Construction geometry - + + Construction geometry + Yapı geometrisi - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - External geometry + + External geometry + External geometry - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constrain color - + + Constrain color + Constrain color - - Datum color - + + Datum color + Datum color - - Datum text size - + + Datum text size + Datum text size - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + Default vertex size - - Default line width - + + Default line width + Default line width - - Cursor text color - + + Cursor text color + Cursor text color - - Sketch editing - + + Sketch editing + Sketch editing - - Font size - + + Font size + Font size - - Grid line pattern - + + Grid line pattern + Grid line pattern - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + No missing coincidences - - No missing coincidences found - + + No missing coincidences found + No missing coincidences found - - Missing coincidences - + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - + + %1 missing coincidences found + %1 missing coincidences found - - + + SketcherGui::TaskSketcherConstrains - - Form - Şekil: + + Form + Şekil: - - Filter: - Filtre: + + Filter: + Filtre: - - All - Hepsi + + All + Hepsi - - Normal - Olağan + + Normal + Olağan - - Datums - Datums + + Datums + Datums - - Named - Adlandırılmış + + Named + Adlandırılmış - - Constraints - Constraints + + Constraints + Constraints - - + + SketcherGui::TaskSketcherGeneral - - Form - Şekil: + + Form + Şekil: - - Show grid - + + Show grid + Show grid - - Grid size: - Grid size: + + Grid size: + Grid size: - - mm - + + mm + mm - - Grid snap - Grid snap + + Grid snap + Grid snap - Unsolved - Çözümsüz + Unsolved + Çözümsüz - Grid Snap - Grid Snap + Grid Snap + Grid Snap - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.2 mm - 0.2 mm + 0.2 mm + 0.2 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - 10 m - 10 m + 10 m + 10 m - 20 m - 20 m + 20 m + 20 m - - Auto constraints - Auto constraints + + Auto constraints + Auto constraints - auto constraints - auto constraints + auto constraints + auto constraints - - Edit controls - Denetimleri düzenle + + Edit controls + Denetimleri düzenle - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Solver messages + + Solver messages + Solver messages - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Sketcher validation - - Missing coincidences - + + Missing coincidences + Missing coincidences - - Tolerance: - + + Tolerance: + Tolerance: - - Find - + + Find + Find - - Fix - + + Fix + Fix - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - Please remove the following constraint: + + Please remove the following constraint: + Please remove the following constraint: - - Please remove at least one of the following constraints: - Please remove at least one of the following constraints: + + Please remove at least one of the following constraints: + Please remove at least one of the following constraints: - - Please remove the following redundant constraint: - Please remove the following redundant constraint: + + Please remove the following redundant constraint: + Please remove the following redundant constraint: - - Please remove the following redundant constraints: - Please remove the following redundant constraints: + + Please remove the following redundant constraints: + Please remove the following redundant constraints: - - Empty sketch - Empty sketch + + Empty sketch + Empty sketch - - Over-constrained sketch - Over-constrained sketch + + Over-constrained sketch + Over-constrained sketch - - Sketch contains conflicting constraints - Sketch contains conflicting constraints + + Sketch contains conflicting constraints + Sketch contains conflicting constraints - - Sketch contains redundant constraints - Sketch contains redundant constraints + + Sketch contains redundant constraints + Sketch contains redundant constraints - - Fully constrained sketch - Fully constrained sketch + + Fully constrained sketch + Fully constrained sketch - - Under-constrained sketch with 1 degree of freedom - Under-constrained sketch with 1 degree of freedom + + Under-constrained sketch with 1 degree of freedom + Under-constrained sketch with 1 degree of freedom - - Under-constrained sketch with %1 degrees of freedom - Under-constrained sketch with %1 degrees of freedom + + Under-constrained sketch with %1 degrees of freedom + Under-constrained sketch with %1 degrees of freedom - - Solved in %1 sec - Solved in %1 sec + + Solved in %1 sec + Solved in %1 sec - - Unsolved (%1 sec) - Unsolved (%1 sec) + + Unsolved (%1 sec) + Unsolved (%1 sec) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + Sketch with a support face cannot be reoriented. +Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Constraints + Constraints + Constraints - - + + TaskSketcherCreateCommands - Appearance - Görünüm + Appearance + Görünüm - - + + TaskSketcherGeneral - Edit controls - Denetimleri düzenle + Edit controls + Denetimleri düzenle - - + + TaskSketcherMessages - - Form - Şekil: + + Form + Şekil: - - Undefined degrees of freedom - Undefined degrees of freedom + + Undefined degrees of freedom + Undefined degrees of freedom - - Not solved yet - Not solved yet + + Not solved yet + Not solved yet - - + + Workbench - - Sketcher - Taslakçı + + Sketcher + Taslakçı - - Sketcher geometries - Sketcher geometries + + Sketcher geometries + Sketcher geometries - Sketcher geoms - Sketcher geoms + Sketcher geoms + Sketcher geoms - - Sketcher constraints - Sketcher constraints + + Sketcher constraints + Sketcher constraints - 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CmdSketcherCompCreateCircle - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create circle - Створення кола + + Create circle + Створення кола - - Create a circle in the sketcher - + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - + + Center and rim point + Center and rim point - - 3 rim points - + + 3 rim points + 3 rim points - - + + CmdSketcherConstrainAngle - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain angle - Constrain angle + + Constrain angle + Constrain angle - - Fix the angle of a line or the angle between two lines - Зафіксувати кут лінії або кут між двома лініями + + Fix the angle of a line or the angle between two lines + Зафіксувати кут лінії або кут між двома лініями - - + + CmdSketcherConstrainCoincident - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain coincident - Обмеження збігів + + Constrain coincident + Обмеження збігів - - Create a coincident constraint on the selected item - Створити обмеження збігів (коінцидентності) для обраних елементів + + Create a coincident constraint on the selected item + Створити обмеження збігів (коінцидентності) для обраних елементів - - + + CmdSketcherConstrainDistance - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain distance - Обмеження відстані + + Constrain distance + Обмеження відстані - - Fix a length of a line or the distance between a line and a vertex - Фіксувати довжину лінії або відстань між лінією та вершиною + + Fix a length of a line or the distance between a line and a vertex + Фіксувати довжину лінії або відстань між лінією та вершиною - - + + CmdSketcherConstrainDistanceX - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain horizontal distance - Constrain horizontal distance + + Constrain horizontal distance + Constrain horizontal distance - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Fix the horizontal distance between two points or line ends + + Fix the horizontal distance between two points or line ends + Fix the horizontal distance between two points or line ends - - + + CmdSketcherConstrainDistanceY - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Constrain horizontal distance + Constrain horizontal distance + Constrain horizontal distance - - Fix the vertical distance between two points or line ends - Fix the vertical distance between two points or line ends + + Fix the vertical distance between two points or line ends + Fix the vertical distance between two points or line ends - - + + CmdSketcherConstrainEqual - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain equal - Constrain equal + + Constrain equal + Constrain equal - - Create an equality constraint between two lines or between circles and arcs - Створити обмеження еквівалентності між двома лініями, або між колами і дугами + + Create an equality constraint between two lines or between circles and arcs + Створити обмеження еквівалентності між двома лініями, або між колами і дугами - - + + CmdSketcherConstrainHorizontal - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain horizontally - Горизонтальне обмеження + + Constrain horizontally + Горизонтальне обмеження - - Create a horizontal constraint on the selected item - Створити обмеження по горизонталі для вибраного елементу + + Create a horizontal constraint on the selected item + Створити обмеження по горизонталі для вибраного елементу - - + + CmdSketcherConstrainLock - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain lock - Обмеження блокування + + Constrain lock + Обмеження блокування - - Create a lock constraint on the selected item - Create a lock constraint on the selected item + + Create a lock constraint on the selected item + Create a lock constraint on the selected item - - + + CmdSketcherConstrainParallel - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain parallel - Паралельне обмеження + + Constrain parallel + Паралельне обмеження - - Create a parallel constraint between two lines - Створити паралельне обмеження між двома лініями + + Create a parallel constraint between two lines + Створити паралельне обмеження між двома лініями - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain perpendicular - Constrain perpendicular + + Constrain perpendicular + Constrain perpendicular - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines - Create a Perpendicular constraint between two lines - Create a Perpendicular constraint between two lines + Create a Perpendicular constraint between two lines + Create a Perpendicular constraint between two lines - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain point onto object - Обмежити точки об'єктом + + Constrain point onto object + Обмежити точки об'єктом - - Fix a point onto an object - Fix a point onto an object + + Fix a point onto an object + Fix a point onto an object - - + + CmdSketcherConstrainRadius - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain radius - Constrain radius + + Constrain radius + Constrain radius - - Fix the radius of a circle or an arc - Fix the radius of a circle or an arc + + Fix the radius of a circle or an arc + Fix the radius of a circle or an arc - - + + CmdSketcherConstrainSymmetric - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain symmetrical - Constrain symmetrical + + Constrain symmetrical + Constrain symmetrical - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Create an symmetry constraint between two points with respect to a line + Create an symmetry constraint between two points with respect to a line + Create an symmetry constraint between two points with respect to a line - - + + CmdSketcherConstrainTangent - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain tangent - Constrain tangent + + Constrain tangent + Constrain tangent - - Create a tangent constraint between two entities - Створити дотичне обмеження між двома об'ектами + + Create a tangent constraint between two entities + Створити дотичне обмеження між двома об'ектами - - + + CmdSketcherConstrainVertical - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain vertically - Вертикальне обмеження + + Constrain vertically + Вертикальне обмеження - - Create a vertical constraint on the selected item - Створити обмеження по вертикалі для вибраного елементу + + Create a vertical constraint on the selected item + Створити обмеження по вертикалі для вибраного елементу - - + + CmdSketcherCreate3PointArc - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create arc by three points - + + Create arc by three points + Create arc by three points - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create circle by three points - + + Create circle by three points + Create circle by three points - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create arc by center - + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Створення дуги + Create arc + Створення дуги - Create an arc in the sketch - Створення дуги в ескізі + Create an arc in the sketch + Створення дуги в ескізі - - + + CmdSketcherCreateCircle - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create circle - Створення кола + + Create circle + Створення кола - - Create a circle in the sketch - Створення кола в ескізі + + Create a circle in the sketch + Створення кола в ескізі - - + + CmdSketcherCreateDraftLine - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create draft line - Створення допоміжної лінії + + Create draft line + Створення допоміжної лінії - - Create a draft line in the sketch - Створення допоміжної лінії в ескізі + + Create a draft line in the sketch + Створення допоміжної лінії в ескізі - - + + CmdSketcherCreateFillet - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create fillet - Create fillet + + Create fillet + Create fillet - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateLine - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create line - Створення лінії + + Create line + Створення лінії - - Create a line in the sketch - Створення лінії в ескізі + + Create a line in the sketch + Створення лінії в ескізі - - + + CmdSketcherCreatePoint - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create point - Створення точки + + Create point + Створення точки - - Create a point in the sketch - Створення точки в ескізі + + Create a point in the sketch + Створення точки в ескізі - - + + CmdSketcherCreatePolyline - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create polyline - Створення полілінії + + Create polyline + Створення полілінії - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - Створення полілінії в ескізі + Create a polyline in the sketch + Створення полілінії в ескізі - - + + CmdSketcherCreateRectangle - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create rectangle - Створити прямокутник + + Create rectangle + Створити прямокутник - - Create a rectangle in the sketch - Створіть прямокутник в ескізі + + Create a rectangle in the sketch + Створіть прямокутник в ескізі - - + + CmdSketcherCreateSlot - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create slot - + + Create slot + Create slot - - Create a slot in the sketch - + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateText - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create text - Створення тексту + + Create text + Створення тексту - - Create text in the sketch - Створення тексту в ескізі + + Create text in the sketch + Створення тексту в ескізі - - + + CmdSketcherExternal - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - External geometry - External geometry + + External geometry + External geometry - - Create an edge linked to an external geometry - Create an edge linked to an external geometry + + Create an edge linked to an external geometry + Create an edge linked to an external geometry - - + + CmdSketcherLeaveSketch - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Leave sketch - Залишити ескіз + + Leave sketch + Залишити ескіз - - Close the editing of the sketch - Закрити редагування ескізу + + Close the editing of the sketch + Закрити редагування ескізу - - + + CmdSketcherMapSketch - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Map sketch to face... - Map sketch to face... + + Map sketch to face... + Map sketch to face... - - Map a sketch to a face - Map a sketch to a face + + Map a sketch to a face + Map a sketch to a face - - + + CmdSketcherNewSketch - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create sketch - Створити ескіз + + Create sketch + Створити ескіз - - Create a new or edit the selected sketch - Створити новий або редагувати обраний ескіз + + Create a new or edit the selected sketch + Створити новий або редагувати обраний ескіз - Create a new sketch - Створення нового ескізу + Create a new sketch + Створення нового ескізу - - + + CmdSketcherNewSketchSF - Sketcher - Створювач ескізів + Sketcher + Створювач ескізів - Sketchflat sketch - Плоский ескіз + Sketchflat sketch + Плоский ескіз - Create a new sketchflat sketch by starting externel editor - Створити новий плоский ескіз використовуючи зовнішній редактор + Create a new sketchflat sketch by starting externel editor + Створити новий плоский ескіз використовуючи зовнішній редактор - - + + CmdSketcherReorientSketch - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Reorient sketch... - + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherToggleConstruction - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Toggle construction line - Переключити лінії побудови + + Toggle construction line + Переключити лінії побудови - - Toggles the currently selected lines to/from construction mode - Toggles the currently selected lines to/from construction mode + + Toggles the currently selected lines to/from construction mode + Toggles the currently selected lines to/from construction mode - - + + CmdSketcherTrimming - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Trim edge - Обрізати грань + + Trim edge + Обрізати грань - - Trim an edge with respect to the picked position - Trim an edge with respect to the picked position + + Trim an edge with respect to the picked position + Trim an edge with respect to the picked position - Trims an edge with respect to the picked position - Trims an edge with respect to the picked position + Trims an edge with respect to the picked position + Trims an edge with respect to the picked position - - + + CmdSketcherValidateSketch - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Validate sketch... - + + Validate sketch... + Validate sketch... - - Validate sketch - + + Validate sketch + Validate sketch - - Wrong selection - Невірний вибір + + Wrong selection + Невірний вибір - - Select one sketch, please. - + + Select one sketch, please. + Select one sketch, please. - - + + CmdSketcherViewSketch - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - View sketch - View sketch + + View sketch + View sketch - - View sketch perpendicular to sketch plane - View sketch perpendicular to sketch plane + + View sketch perpendicular to sketch plane + View sketch perpendicular to sketch plane - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Зовнішній вигляд + + Appearance + Зовнішній вигляд - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Невірний вибір - - - - Select edge(s) from the sketch. - Select edge(s) from the sketch. - - - - - Select an edge from the sketch. - Виберіть ребро в ескізі. - - - - - Double constraint - Подвійне обмеження - - - - - The selected edge has already a horizontal constraint! - Обраний край вже обмежено по горизонталі! - - - - - - - - - Impossible constraint - Обмеження неможливе - - - - Cannot add a constraint between two external geometries! - Cannot add a constraint between two external geometries! - - - - - - Only sketch and its support is allowed to select - Only sketch and its support is allowed to select + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Невірний вибір + + + + Select edge(s) from the sketch. + Select edge(s) from the sketch. + + + + + Select an edge from the sketch. + Виберіть ребро в ескізі. + + + + + Double constraint + Подвійне обмеження + + + + + The selected edge has already a horizontal constraint! + Обраний край вже обмежено по горизонталі! + + + + + + + + + Impossible constraint + Обмеження неможливе + + + + Cannot add a constraint between two external geometries! + Cannot add a constraint between two external geometries! + + + + + + Only sketch and its support is allowed to select + Only sketch and its support is allowed to select - - One of the selected has to be on the sketch - One of the selected has to be on the sketch + + One of the selected has to be on the sketch + One of the selected has to be on the sketch - - - The selected edge is not a line segment - The selected edge is not a line segment + + + The selected edge is not a line segment + The selected edge is not a line segment - - - The selected edge has already a vertical constraint! - Вибраний край вже обмежено по вертикалі! + + + The selected edge has already a vertical constraint! + Вибраний край вже обмежено по вертикалі! - - The selected item(s) can't accept a horizontal constraint! - The selected item(s) can't accept a horizontal constraint! + + The selected item(s) can't accept a horizontal constraint! + The selected item(s) can't accept a horizontal constraint! - - The selected item(s) can't accept a vertical constraint! - The selected item(s) can't accept a vertical constraint! + + The selected item(s) can't accept a vertical constraint! + The selected item(s) can't accept a vertical constraint! - - Select entities from the sketch. - Select entities from the sketch. + + Select entities from the sketch. + Select entities from the sketch. - - Select exactly one entity from the sketch. - Оберіть на ескізі лише один об'єкт. + + Select exactly one entity from the sketch. + Оберіть на ескізі лише один об'єкт. - - Select one vertex from the sketch. - Select one vertex from the sketch. + + Select one vertex from the sketch. + Select one vertex from the sketch. - - - - - - - Select vertexes from the sketch. - Вибір вершин з ескізу. + + + + + + + Select vertexes from the sketch. + Вибір вершин з ескізу. - Select exactly two vertexes from the sketch. - Вибір рівно двох вершин з ескізу. + Select exactly two vertexes from the sketch. + Вибір рівно двох вершин з ескізу. - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Оберіть на ескізі лише одну лінію, або одну точку та одну лінію, або дві точки. + + + Select exactly one line or one point and one line or two points from the sketch. + Оберіть на ескізі лише одну лінію, або одну точку та одну лінію, або дві точки. - - Cannot add a length constraint on an external geometry! - Cannot add a length constraint on an external geometry! + + Cannot add a length constraint on an external geometry! + Cannot add a length constraint on an external geometry! - - Cannot add a length constraint on an axis! - Cannot add a length constraint on an axis! + + Cannot add a length constraint on an axis! + Cannot add a length constraint on an axis! - - - Select exactly one point and one object from the sketch. - Оберіть на ескізі лише одну точку та один об'єкт. + + + Select exactly one point and one object from the sketch. + Оберіть на ескізі лише одну точку та один об'єкт. - - - - - Select exactly one line or up to two points from the sketch. - Оберіть на ескізі лише одну лінію або до двох точок. + + + + + Select exactly one line or up to two points from the sketch. + Оберіть на ескізі лише одну лінію або до двох точок. - - Cannot add a horizontal length constraint on an external geometry! - Cannot add a horizontal length constraint on an external geometry! + + Cannot add a horizontal length constraint on an external geometry! + Cannot add a horizontal length constraint on an external geometry! - - Cannot add a horizontal length constraint on an axis! - Cannot add a horizontal length constraint on an axis! + + Cannot add a horizontal length constraint on an axis! + Cannot add a horizontal length constraint on an axis! - - Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on an external geometry! + + Cannot add a fixed x-cootdinate constraint on an external geometry! + Cannot add a fixed x-cootdinate constraint on an external geometry! - - Cannot add a fixed x-cootdinate constraint on the root point! - Cannot add a fixed x-cootdinate constraint on the root point! + + Cannot add a fixed x-cootdinate constraint on the root point! + Cannot add a fixed x-cootdinate constraint on the root point! - - Cannot add a vertical length constraint on an external geometry! - Cannot add a vertical length constraint on an external geometry! + + Cannot add a vertical length constraint on an external geometry! + Cannot add a vertical length constraint on an external geometry! - - Cannot add a vertical length constraint on an axis! - Cannot add a vertical length constraint on an axis! + + Cannot add a vertical length constraint on an axis! + Cannot add a vertical length constraint on an axis! - - Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on an external geometry! + + Cannot add a fixed y-cootdinate constraint on an external geometry! + Cannot add a fixed y-cootdinate constraint on an external geometry! - - Cannot add a fixed y-cootdinate constraint on the root point! - Cannot add a fixed y-cootdinate constraint on the root point! + + Cannot add a fixed y-cootdinate constraint on the root point! + Cannot add a fixed y-cootdinate constraint on the root point! - - Select two or more lines from the sketch. - Оберіть на ескізі дві або більше ліній. + + Select two or more lines from the sketch. + Оберіть на ескізі дві або більше ліній. - - Select at least two lines from the sketch. - Оберіть на ескізі принаймні дві лінії. + + Select at least two lines from the sketch. + Оберіть на ескізі принаймні дві лінії. - - Select a valid line - Оберіть припустиму лінію + + Select a valid line + Оберіть припустиму лінію - - The selected edge is not a valid line - The selected edge is not a valid line + + The selected edge is not a valid line + The selected edge is not a valid line - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + Cannot add a perpendicularity constraint at an unconnected point! - - The selected points should be end points of arcs and lines. - The selected points should be end points of arcs and lines. + + The selected points should be end points of arcs and lines. + The selected points should be end points of arcs and lines. - - The selected point should be an end point of an arc or line. - The selected point should be an end point of an arc or line. + + The selected point should be an end point of an arc or line. + The selected point should be an end point of an arc or line. - - The selected edge should be an arc, line or circle. - The selected edge should be an arc, line or circle. + + The selected edge should be an arc, line or circle. + The selected edge should be an arc, line or circle. - - One of the selected edges should be a line. - One of the selected edges should be a line. + + One of the selected edges should be a line. + One of the selected edges should be a line. - - - Cannot add a tangency constraint at an unconnected point! - Cannot add a tangency constraint at an unconnected point! + + + Cannot add a tangency constraint at an unconnected point! + Cannot add a tangency constraint at an unconnected point! - - - - Select exactly one arc or circle from the sketch. - Select exactly one arc or circle from the sketch. + + + + Select exactly one arc or circle from the sketch. + Select exactly one arc or circle from the sketch. - - Select one or two lines from the sketch. - Select one or two lines from the sketch. + + Select one or two lines from the sketch. + Select one or two lines from the sketch. - - Cannot add an angle constraint on an external geometry! - Cannot add an angle constraint on an external geometry! + + Cannot add an angle constraint on an external geometry! + Cannot add an angle constraint on an external geometry! - - Cannot add an angle constraint on an axis! - Cannot add an angle constraint on an axis! + + Cannot add an angle constraint on an axis! + Cannot add an angle constraint on an axis! - - Select exactly one or two lines from the sketch. - Select exactly one or two lines from the sketch. + + Select exactly one or two lines from the sketch. + Select exactly one or two lines from the sketch. - - Select two edges from the sketch. - Select two edges from the sketch. + + Select two edges from the sketch. + Select two edges from the sketch. - - Select atleast two lines from the sketch. - Select atleast two lines from the sketch. + + Select atleast two lines from the sketch. + Select atleast two lines from the sketch. - - Select two or more compatible edges - Select two or more compatible edges + + Select two or more compatible edges + Select two or more compatible edges - - Sketch axes cannot be used in equality constraints - Sketch axes cannot be used in equality constraints + + Sketch axes cannot be used in equality constraints + Sketch axes cannot be used in equality constraints - - - Select two or more edges of similar type - Select two or more edges of similar type + + + Select two or more edges of similar type + Select two or more edges of similar type - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - Cannot add a constraint between external geometries! - Cannot add a constraint between external geometries! + + Cannot add a constraint between external geometries! + Cannot add a constraint between external geometries! - - - Cannot add a symmetry constraint between a line and its end points! - Cannot add a symmetry constraint between a line and its end points! + + + Cannot add a symmetry constraint between a line and its end points! + Cannot add a symmetry constraint between a line and its end points! - Select exactly two same geometries - Оберіть рівно дві однакових геометрії + Select exactly two same geometries + Оберіть рівно дві однакових геометрії - Select valid geometries - Оберіть припустиму геометрію + Select valid geometries + Оберіть припустиму геометрію - Select geometry of similar type - Обрати геометрію схожого типу + Select geometry of similar type + Обрати геометрію схожого типу - Select two points and one line from the sketch. - Оберіть на ескізі дві точки та одну лінію. + Select two points and one line from the sketch. + Оберіть на ескізі дві точки та одну лінію. - Select exactly one line from the sketch. - Вибір рівно однієї лінії з ескізу. + Select exactly one line from the sketch. + Вибір рівно однієї лінії з ескізу. - Select two lines from the sketch. - Вибір двох ліній з ескізу. + Select two lines from the sketch. + Вибір двох ліній з ескізу. - Select exactly two lines from the sketch. - Вибір рівно двох ліній з ескізу. + Select exactly two lines from the sketch. + Вибір рівно двох ліній з ескізу. - - - Select two entities from the sketch. - Select two entities from the sketch. + + + Select two entities from the sketch. + Select two entities from the sketch. - - - - - Select exactly two entities from the sketch. - Оберіть на ескізі лише два об'єкти. + + + + + Select exactly two entities from the sketch. + Оберіть на ескізі лише два об'єкти. - - Edit sketch - Редагувати ескіз + + Edit sketch + Редагувати ескіз - - A dialog is already open in the task panel - Діалогове вікно вже відкрито в панелі задач + + A dialog is already open in the task panel + Діалогове вікно вже відкрито в панелі задач - - Do you want to close this dialog? - Ви бажаєте закрити це діалогове вікно? + + Do you want to close this dialog? + Ви бажаєте закрити це діалогове вікно? - - Several sub-elements selected - Обрано декілька вкладених елементів + + Several sub-elements selected + Обрано декілька вкладених елементів - - You have to select a single face as support for a sketch! - Потрібно обрати одну поверхню, як основу ескізу! + + You have to select a single face as support for a sketch! + Потрібно обрати одну поверхню, як основу ескізу! - - No support face selected - Не обрано підтримуваної поверхні + + No support face selected + Не обрано підтримуваної поверхні - - You have to select a face as support for a sketch! - Потрібно обрати поверхню як основу для ескізу! + + You have to select a face as support for a sketch! + Потрібно обрати поверхню як основу для ескізу! - - No planar support - Підтримка площини відсутня + + No planar support + Підтримка площини відсутня - - You need a planar face as support for a sketch! - Потрібна пласка поверхня для створення ескізу! + + You need a planar face as support for a sketch! + Потрібна пласка поверхня для створення ескізу! - - Distance constraint - Distance constraint + + Distance constraint + Distance constraint - - Not allowed to edit the datum because the sketch contains conflicting constraints - Not allowed to edit the datum because the sketch contains conflicting constraints + + Not allowed to edit the datum because the sketch contains conflicting constraints + Not allowed to edit the datum because the sketch contains conflicting constraints - - Dimensional constraint - Dimensional constraint + + Dimensional constraint + Dimensional constraint - - Display - + + Display + Відображення - - + + SketchOrientationDialog - Choose orientation - Choose orientation + Choose orientation + Choose orientation - Sketch orientation - Sketch orientation + Sketch orientation + Sketch orientation - XY-Plane - Площина XY + XY-Plane + Площина XY - XZ-Plane - XZ-Plane + XZ-Plane + XZ-Plane - YZ-Plane - YZ-Plane + YZ-Plane + YZ-Plane - Reverse direction - Reverse direction + Reverse direction + Reverse direction - Offset: - Зміщення: + Offset: + Зміщення: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + Змінити значення - - Rename - + + Rename + Перейменувати - - Delete - + + Delete + Видалити - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + Insert angle - - Angle: - + + Angle: + Кут: - - Insert radius - + + Insert radius + Insert radius - - Radius: - + + Radius: + Радіус: - - Insert length - + + Insert length + Insert length - - Length: - + + Length: + Довжина: - - + + SketcherGui::InsertDatum - - Insert datum - Вставити Datum + + Insert datum + Вставити Datum - - datum: - datum: + + datum: + datum: - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Sketch orientation - Sketch orientation + + Sketch orientation + Sketch orientation - - XY-Plane - Площина XY + + XY-Plane + Площина XY - - XZ-Plane - XZ-Plane + + XZ-Plane + XZ-Plane - - YZ-Plane - YZ-Plane + + YZ-Plane + YZ-Plane - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Зміщення: + + Offset: + Зміщення: - - + + SketcherGui::SketcherSettings - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Sketcher colors - + + Sketcher colors + Sketcher colors - - Default edge color - + + Default edge color + Default edge color - - - The color of edges being edited - + + + The color of edges being edited + The color of edges being edited - - Default vertex color - + + Default vertex color + Default vertex color - - - The color of vertices being edited - + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - + + Edit edge color + Edit edge color - - Edit vertex color - + + Edit vertex color + Edit vertex color - - Construction geometry - + + Construction geometry + Допоміжна геометрія - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - External geometry + + External geometry + External geometry - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constrain color - + + Constrain color + Constrain color - - Datum color - + + Datum color + Datum color - - Datum text size - + + Datum text size + Datum text size - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + Default vertex size - - Default line width - + + Default line width + Default line width - - Cursor text color - + + Cursor text color + Cursor text color - - Sketch editing - + + Sketch editing + Sketch editing - - Font size - + + Font size + Font size - - Grid line pattern - + + Grid line pattern + Grid line pattern - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + No missing coincidences - - No missing coincidences found - + + No missing coincidences found + No missing coincidences found - - Missing coincidences - + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - + + %1 missing coincidences found + %1 missing coincidences found - - + + SketcherGui::TaskSketcherConstrains - - Form - Форма + + Form + Форма - - Filter: - Фільтр: + + Filter: + Фільтр: - - All - Все + + All + Все - - Normal - Звичайне + + Normal + Звичайне - - Datums - Дані величини (Датум) + + Datums + Дані величини (Датум) - - Named - З назвою + + Named + З назвою - - Constraints - Обмеження + + Constraints + Обмеження - - + + SketcherGui::TaskSketcherGeneral - - Form - Форма + + Form + Форма - - Show grid - + + Show grid + Show grid - - Grid size: - Розмір сітки: + + Grid size: + Розмір сітки: - - mm - + + mm + мм - - Grid snap - Прив'язка до сітки + + Grid snap + Прив'язка до сітки - Unsolved - Невирішене + Unsolved + Невирішене - Grid Snap - Прив'язка сітки + Grid Snap + Прив'язка сітки - 0.1 mm - 0.1 мм + 0.1 mm + 0.1 мм - 0.2 mm - 0.2 мм + 0.2 mm + 0.2 мм - 0.5 mm - 0.5 мм + 0.5 mm + 0.5 мм - 1 mm - 1 мм + 1 mm + 1 мм - 2 mm - 2 мм + 2 mm + 2 мм - 5 mm - 5 мм + 5 mm + 5 мм - 10 mm - 10 мм + 10 mm + 10 мм - 20 mm - 20 мм + 20 mm + 20 мм - 50 mm - 50 мм + 50 mm + 50 мм - 100 mm - 100 мм + 100 mm + 100 мм - 200 mm - 200 мм + 200 mm + 200 мм - 500 mm - 500 мм + 500 mm + 500 мм - 1 m - 1 м + 1 m + 1 м - 2 m - 2 м + 2 m + 2 м - 5 m - 5 м + 5 m + 5 м - 10 m - 10 м + 10 m + 10 м - 20 m - 20 м + 20 m + 20 м - - Auto constraints - Автоматичні обмеження + + Auto constraints + Автоматичні обмеження - auto constraints - Авто обмеження + auto constraints + Авто обмеження - - Edit controls - Редагувати управління + + Edit controls + Редагувати управління - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Solver messages + + Solver messages + Solver messages - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Sketcher validation - - Missing coincidences - + + Missing coincidences + Missing coincidences - - Tolerance: - + + Tolerance: + Tolerance: - - Find - + + Find + Find - - Fix - + + Fix + Fix - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - Please remove the following constraint: + + Please remove the following constraint: + Please remove the following constraint: - - Please remove at least one of the following constraints: - Please remove at least one of the following constraints: + + Please remove at least one of the following constraints: + Please remove at least one of the following constraints: - - Please remove the following redundant constraint: - Please remove the following redundant constraint: + + Please remove the following redundant constraint: + Please remove the following redundant constraint: - - Please remove the following redundant constraints: - Please remove the following redundant constraints: + + Please remove the following redundant constraints: + Please remove the following redundant constraints: - - Empty sketch - Empty sketch + + Empty sketch + Empty sketch - - Over-constrained sketch - Over-constrained sketch + + Over-constrained sketch + Over-constrained sketch - - Sketch contains conflicting constraints - Sketch contains conflicting constraints + + Sketch contains conflicting constraints + Sketch contains conflicting constraints - - Sketch contains redundant constraints - Sketch contains redundant constraints + + Sketch contains redundant constraints + Sketch contains redundant constraints - - Fully constrained sketch - Fully constrained sketch + + Fully constrained sketch + Fully constrained sketch - - Under-constrained sketch with 1 degree of freedom - Under-constrained sketch with 1 degree of freedom + + Under-constrained sketch with 1 degree of freedom + Under-constrained sketch with 1 degree of freedom - - Under-constrained sketch with %1 degrees of freedom - Under-constrained sketch with %1 degrees of freedom + + Under-constrained sketch with %1 degrees of freedom + Under-constrained sketch with %1 degrees of freedom - - Solved in %1 sec - Solved in %1 sec + + Solved in %1 sec + Solved in %1 sec - - Unsolved (%1 sec) - Unsolved (%1 sec) + + Unsolved (%1 sec) + Unsolved (%1 sec) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + Sketch with a support face cannot be reoriented. +Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Обмеження + Constraints + Обмеження - - + + TaskSketcherCreateCommands - Appearance - Зовнішній вигляд + Appearance + Зовнішній вигляд - - + + TaskSketcherGeneral - Edit controls - Редагувати управління + Edit controls + Редагувати управління - - + + TaskSketcherMessages - - Form - Форма + + Form + Форма - - Undefined degrees of freedom - Невизначені ступені свободи + + Undefined degrees of freedom + Невизначені ступені свободи - - Not solved yet - Ще не вирішене + + Not solved yet + Ще не вирішене - - + + Workbench - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Sketcher geometries - Sketcher geometries + + Sketcher geometries + Sketcher geometries - Sketcher geoms - Геометрія ескізу + Sketcher geoms + Геометрія ескізу - - Sketcher constraints - Обмеження ескізу + + Sketcher 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Sketcher - 草绘 + + Sketcher + 草绘 - - Create arc - 创建弧 + + Create arc + 创建弧 - - Create an arc in the sketcher - + + Create an arc in the sketcher + Create an arc in the sketcher - - Center and end points - + + Center and end points + Center and end points - - End points and rim point - + + End points and rim point + End points and rim point - - + + CmdSketcherCompCreateCircle - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create circle - 创建圆 + + Create circle + 创建圆 - - Create a circle in the sketcher - + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - + + Center and rim point + Center and rim point - - 3 rim points - + + 3 rim points + 3 rim points - - + + CmdSketcherConstrainAngle - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain angle - 角度约束 + + Constrain angle + 角度约束 - - Fix the angle of a line or the angle between two lines - 固定一直线角度或两直线夹角 + + Fix the angle of a line or the angle between two lines + 固定一直线角度或两直线夹角 - - + + CmdSketcherConstrainCoincident - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain coincident - 重合约束 + + Constrain coincident + 重合约束 - - Create a coincident constraint on the selected item - 在所选对象上创建重合约束 + + Create a coincident constraint on the selected item + 在所选对象上创建重合约束 - - + + CmdSketcherConstrainDistance - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain distance - 距离约束 + + Constrain distance + 距离约束 - - Fix a length of a line or the distance between a line and a vertex - 固定线的长度或者点到线的距离 + + Fix a length of a line or the distance between a line and a vertex + 固定线的长度或者点到线的距离 - - + + CmdSketcherConstrainDistanceX - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain horizontal distance - 水平距离约束 + + Constrain horizontal distance + 水平距离约束 - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - 固定两点(或线端点)之间的水平距离 + + Fix the horizontal distance between two points or line ends + 固定两点(或线端点)之间的水平距离 - - + + CmdSketcherConstrainDistanceY - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - 水平距离约束 + Constrain horizontal distance + 水平距离约束 - - Fix the vertical distance between two points or line ends - 固定两点(或线端点)之间的垂直距离 + + Fix the vertical distance between two points or line ends + 固定两点(或线端点)之间的垂直距离 - - + + CmdSketcherConstrainEqual - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain equal - 相等约束 + + Constrain equal + 相等约束 - - Create an equality constraint between two lines or between circles and arcs - 两直线或圆与圆弧间创建相等约束 + + Create an equality constraint between two lines or between circles and arcs + 两直线或圆与圆弧间创建相等约束 - - + + CmdSketcherConstrainHorizontal - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain horizontally - 水平约束 + + Constrain horizontally + 水平约束 - - Create a horizontal constraint on the selected item - 在所选对象上创建水平约束 + + Create a horizontal constraint on the selected item + 在所选对象上创建水平约束 - - + + CmdSketcherConstrainLock - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain lock - 锁定约束 + + Constrain lock + 锁定约束 - - Create a lock constraint on the selected item - 对所选物体创建锁定约束 + + Create a lock constraint on the selected item + 对所选物体创建锁定约束 - - + + CmdSketcherConstrainParallel - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain parallel - 平行约束 + + Constrain parallel + 平行约束 - - Create a parallel constraint between two lines - 两条线之间创建平行约束 + + Create a parallel constraint between two lines + 两条线之间创建平行约束 - - + + CmdSketcherConstrainPerpendicular - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain perpendicular - 垂直约束 + + Constrain perpendicular + 垂直约束 - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines - Create a Perpendicular constraint between two lines - 在两直线间创建垂直约束 + Create a Perpendicular constraint between two lines + 在两直线间创建垂直约束 - - + + CmdSketcherConstrainPointOnObject - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain point onto object - 点约束至对象 + + Constrain point onto object + 点约束至对象 - - Fix a point onto an object - 固定点至对象 + + Fix a point onto an object + 固定点至对象 - - + + CmdSketcherConstrainRadius - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain radius - 半径约束 + + Constrain radius + 半径约束 - - Fix the radius of a circle or an arc - 固定圆或圆弧的半径 + + Fix the radius of a circle or an arc + 固定圆或圆弧的半径 - - + + CmdSketcherConstrainSymmetric - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain symmetrical - 对称约束 + + Constrain symmetrical + 对称约束 - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - 相对一直线在两点间创建对称约束 + Create an symmetry constraint between two points with respect to a line + 相对一直线在两点间创建对称约束 - - + + CmdSketcherConstrainTangent - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain tangent - 相切约束 + + Constrain tangent + 相切约束 - - Create a tangent constraint between two entities - 在两实体间创建相切约束 + + Create a tangent constraint between two entities + 在两实体间创建相切约束 - - + + CmdSketcherConstrainVertical - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain vertically - 垂直约束 + + Constrain vertically + 垂直约束 - - Create a vertical constraint on the selected item - 在所选对象上创建垂直约束 + + Create a vertical constraint on the selected item + 在所选对象上创建垂直约束 - - + + CmdSketcherCreate3PointArc - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create arc by three points - + + Create arc by three points + Create arc by three points - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create circle by three points - + + Create circle by three points + Create circle by three points - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create arc by center - + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - 创建弧 + Create arc + 创建弧 - Create an arc in the sketch - 在草绘中创建一个弧 + Create an arc in the sketch + 在草绘中创建一个弧 - - + + CmdSketcherCreateCircle - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create circle - 创建圆 + + Create circle + 创建圆 - - Create a circle in the sketch - 在草绘中创建一个圆 + + Create a circle in the sketch + 在草绘中创建一个圆 - - + + CmdSketcherCreateDraftLine - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create draft line - 创建草图线 + + Create draft line + 创建草图线 - - Create a draft line in the sketch - 在草绘中创建一根线 + + Create a draft line in the sketch + 在草绘中创建一根线 - - + + CmdSketcherCreateFillet - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create fillet - 创建圆角 + + Create fillet + 创建圆角 - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateLine - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create line - 创建线 + + Create line + 创建线 - - Create a line in the sketch - 在草图中创建一根线 + + Create a line in the sketch + 在草图中创建一根线 - - + + CmdSketcherCreatePoint - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create point - 创建点 + + Create point + 创建点 - - Create a point in the sketch - 在草绘中创建一个点 + + Create a point in the sketch + 在草绘中创建一个点 - - + + CmdSketcherCreatePolyline - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create polyline - 创建多段线 + + Create polyline + 创建多段线 - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - 在草图中创建多段线 + Create a polyline in the sketch + 在草图中创建多段线 - - + + CmdSketcherCreateRectangle - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create rectangle - 创建矩形 + + Create rectangle + 创建矩形 - - Create a rectangle in the sketch - 在草绘中创建矩形 + + Create a rectangle in the sketch + 在草绘中创建矩形 - - + + CmdSketcherCreateSlot - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create slot - + + Create slot + Create slot - - Create a slot in the sketch - + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateText - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create text - 创建文本 + + Create text + 创建文本 - - Create text in the sketch - 在草绘中创建文本 + + Create text in the sketch + 在草绘中创建文本 - - + + CmdSketcherExternal - - Sketcher - 草绘 + + Sketcher + 草绘 - - External geometry - 外部几何体 + + External geometry + 外部几何体 - - Create an edge linked to an external geometry - Create an edge linked to an external geometry + + Create an edge linked to an external geometry + 创建一条与外部几何体关联的边 - - + + CmdSketcherLeaveSketch - - Sketcher - 草绘 + + Sketcher + 草绘 - - Leave sketch - 离开草绘 + + Leave sketch + 离开草绘 - - Close the editing of the sketch - 关闭草图编辑 + + Close the editing of the sketch + 关闭草图编辑 - - + + CmdSketcherMapSketch - - Sketcher - 草绘 + + Sketcher + 草绘 - - Map sketch to face... - Map sketch to face... + + Map sketch to face... + 映射草绘至面... - - Map a sketch to a face - Map a sketch to a face + + Map a sketch to a face + 映射草绘至面 - - + + CmdSketcherNewSketch - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create sketch - 创建草绘 + + Create sketch + 创建草绘 - - Create a new or edit the selected sketch - 创建一个新的或编辑所选草绘 + + Create a new or edit the selected sketch + 创建一个新的或编辑所选草绘 - Create a new sketch - 创建一个新草绘 + Create a new sketch + 创建一个新草绘 - - + + CmdSketcherNewSketchSF - Sketcher - 草绘 + Sketcher + 草绘 - Sketchflat sketch - Sketchflat草绘 + Sketchflat sketch + Sketchflat草绘 - Create a new sketchflat sketch by starting externel editor - 启动外部编辑器创建一个新sketchflat草绘 + Create a new sketchflat sketch by starting externel editor + 启动外部编辑器创建一个新sketchflat草绘 - - + + CmdSketcherReorientSketch - - Sketcher - 草绘 + + Sketcher + 草绘 - - Reorient sketch... - + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherToggleConstruction - - Sketcher - 草绘 + + Sketcher + 草绘 - - Toggle construction line - 切换构造线 + + Toggle construction line + 切换构造线 - - Toggles the currently selected lines to/from construction mode - 切换当前选择线的构造模式 + + Toggles the currently selected lines to/from construction mode + 切换当前选择线的构造模式 - - + + CmdSketcherTrimming - - Sketcher - 草绘 + + Sketcher + 草绘 - - Trim edge - 修剪边缘 + + Trim edge + 修剪边缘 - - Trim an edge with respect to the picked position - Trim an edge with respect to the picked position + + Trim an edge with respect to the picked position + 根据点取位置修剪边 - Trims an edge with respect to the picked position - Trims an edge with respect to the picked position + Trims an edge with respect to the picked position + Trims an edge with respect to the picked position - - + + CmdSketcherValidateSketch - - Sketcher - 草绘 + + Sketcher + 草绘 - - Validate sketch... - + + Validate sketch... + Validate sketch... - - Validate sketch - + + Validate sketch + Validate sketch - - Wrong selection - 选择错误 + + Wrong selection + 选择错误 - - Select one sketch, please. - + + Select one sketch, please. + Select one sketch, please. - - + + CmdSketcherViewSketch - - Sketcher - 草绘 + + Sketcher + 草绘 - - View sketch - 查看草绘 + + View sketch + 查看草绘 - - View sketch perpendicular to sketch plane - 垂直于草绘平面查看草绘 + + View sketch perpendicular to sketch plane + 垂直于草绘平面查看草绘 - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - 外观 + + Appearance + 外观 - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - 选择错误 - - - - Select edge(s) from the sketch. - 从草绘选择边 - - - - - Select an edge from the sketch. - 从草绘中选择边. - - - - - Double constraint - 双重约束 - - - - - The selected edge has already a horizontal constraint! - 所选的边已水平约束! - - - - - - - - - Impossible constraint - 不可约束 - - - - Cannot add a constraint between two external geometries! - Cannot add a constraint between two external geometries! - - - - - - Only sketch and its support is allowed to select - 仅允许选择草绘及其支持面 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + 选择错误 + + + + Select edge(s) from the sketch. + 从草绘选择边 + + + + + Select an edge from the sketch. + 从草绘中选择边. + + + + + Double constraint + 双重约束 + + + + + The selected edge has already a horizontal constraint! + 所选的边已水平约束! + + + + + + + + + Impossible constraint + 不可约束 + + + + Cannot add a constraint between two external geometries! + 无法在两外部几何体间添加约束 + + + + + + Only sketch and its support is allowed to select + 仅允许选择草绘及其支持面 - - One of the selected has to be on the sketch - 选择之一必须在草绘上 + + One of the selected has to be on the sketch + 选择之一必须在草绘上 - - - The selected edge is not a line segment - 所选的边并非一段直线 + + + The selected edge is not a line segment + 所选的边并非一段直线 - - - The selected edge has already a vertical constraint! - 所选的边已垂直约束! + + + The selected edge has already a vertical constraint! + 所选的边已垂直约束! - - The selected item(s) can't accept a horizontal constraint! - The selected item(s) can't accept a horizontal constraint! + + The selected item(s) can't accept a horizontal constraint! + 所选项目无法应用水平约束! - - The selected item(s) can't accept a vertical constraint! - The selected item(s) can't accept a vertical constraint! + + The selected item(s) can't accept a vertical constraint! + 所选项目无法应用垂直约束! - - Select entities from the sketch. - 从草绘选择实体 + + Select entities from the sketch. + 从草绘选择实体 - - Select exactly one entity from the sketch. - 仅从草绘选择一个实体 + + Select exactly one entity from the sketch. + 仅从草绘选择一个实体 - - Select one vertex from the sketch. - Select one vertex from the sketch. + + Select one vertex from the sketch. + 从草绘选择一个顶点. - - - - - - - Select vertexes from the sketch. - 从草绘中选择顶点. + + + + + + + Select vertexes from the sketch. + 从草绘中选择顶点. - Select exactly two vertexes from the sketch. - 仅从草绘中选择两个顶点. + Select exactly two vertexes from the sketch. + 仅从草绘中选择两个顶点. - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - 仅从草绘选择一直线,或一点和一直线,或两点. + + + Select exactly one line or one point and one line or two points from the sketch. + 仅从草绘选择一直线,或一点和一直线,或两点. - - Cannot add a length constraint on an external geometry! - Cannot add a length constraint on an external geometry! + + Cannot add a length constraint on an external geometry! + 无法在外部几何体上添加长度约束! - - Cannot add a length constraint on an axis! - Cannot add a length constraint on an axis! + + Cannot add a length constraint on an axis! + 无法在坐标轴上添加长度约束! - - - Select exactly one point and one object from the sketch. - 仅从草绘选择一点和一对象. + + + Select exactly one point and one object from the sketch. + 仅从草绘选择一点和一对象. - - - - - Select exactly one line or up to two points from the sketch. - Select exactly one line or up to two points from the sketch. + + + + + Select exactly one line or up to two points from the sketch. + 从草图选择一根线或两个点. - - Cannot add a horizontal length constraint on an external geometry! - Cannot add a horizontal length constraint on an external geometry! + + Cannot add a horizontal length constraint on an external geometry! + 无法在外部几何体上添加水平长度约束! - - Cannot add a horizontal length constraint on an axis! - Cannot add a horizontal length constraint on an axis! + + Cannot add a horizontal length constraint on an axis! + 无法在坐标轴上添加水平长度约束! - - Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on an external geometry! + + Cannot add a fixed x-cootdinate constraint on an external geometry! + 无法在外部几何体上添加X坐标固定约束! - - Cannot add a fixed x-cootdinate constraint on the root point! - Cannot add a fixed x-cootdinate constraint on the root point! + + Cannot add a fixed x-cootdinate constraint on the root point! + 不能在根顶点上添加x-坐标约束 - - Cannot add a vertical length constraint on an external geometry! - Cannot add a vertical length constraint on an external geometry! + + Cannot add a vertical length constraint on an external geometry! + 无法在外部几何体上添加垂直长度约束! - - Cannot add a vertical length constraint on an axis! - Cannot add a vertical length constraint on an axis! + + Cannot add a vertical length constraint on an axis! + 无法在坐标轴上添加垂直长度约束! - - Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on an external geometry! + + Cannot add a fixed y-cootdinate constraint on an external geometry! + 无法在外部几何体上添加Y坐标固定约束! - - Cannot add a fixed y-cootdinate constraint on the root point! - Cannot add a fixed y-cootdinate constraint on the root point! + + Cannot add a fixed y-cootdinate constraint on the root point! + 不能在根顶点上添加y-坐标约束 - - Select two or more lines from the sketch. - 从草绘选择两条或两条以上直线. + + Select two or more lines from the sketch. + 从草绘选择两条或两条以上直线. - - Select at least two lines from the sketch. - 至少从草绘选择两直线. + + Select at least two lines from the sketch. + 至少从草绘选择两直线. - - Select a valid line - 选择一有效直线 + + Select a valid line + 选择一有效直线 - - The selected edge is not a valid line - 所选的边并非有效直线 + + The selected edge is not a valid line + 所选的边并非有效直线 - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + 不能对没有连接点的两条线段添加"垂直"约束 - - The selected points should be end points of arcs and lines. - The selected points should be end points of arcs and lines. + + The selected points should be end points of arcs and lines. + 所选点须为圆弧或直线端点. - - The selected point should be an end point of an arc or line. - The selected point should be an end point of an arc or line. + + The selected point should be an end point of an arc or line. + 所选点须为圆弧或直线端点. - - The selected edge should be an arc, line or circle. - The selected edge should be an arc, line or circle. + + The selected edge should be an arc, line or circle. + 所选边须为圆弧、圆或直线. - - One of the selected edges should be a line. - One of the selected edges should be a line. + + One of the selected edges should be a line. + 所选边之一须为直线. - - - Cannot add a tangency constraint at an unconnected point! - Cannot add a tangency constraint at an unconnected point! + + + Cannot add a tangency constraint at an unconnected point! + 不能对没有连接点的两条线段添加"相切"约束 - - - - Select exactly one arc or circle from the sketch. - 仅从草绘中选择一个圆弧或圆. + + + + Select exactly one arc or circle from the sketch. + 仅从草绘中选择一个圆弧或圆. - - Select one or two lines from the sketch. - Select one or two lines from the sketch. + + Select one or two lines from the sketch. + 从草绘选取一根或两根直线. - - Cannot add an angle constraint on an external geometry! - Cannot add an angle constraint on an external geometry! + + Cannot add an angle constraint on an external geometry! + 无法在外部几何体上添加角度约束! - - Cannot add an angle constraint on an axis! - Cannot add an angle constraint on an axis! + + Cannot add an angle constraint on an axis! + 无法在坐标轴上添加角度约束! - - Select exactly one or two lines from the sketch. - 仅从草绘选择一条或两条直线. + + Select exactly one or two lines from the sketch. + 仅从草绘选择一条或两条直线. - - Select two edges from the sketch. - 从草绘选择两条边. + + Select two edges from the sketch. + 从草绘选择两条边. - - Select atleast two lines from the sketch. - 至少从草绘选择两直线. + + Select atleast two lines from the sketch. + 至少从草绘选择两直线. - - Select two or more compatible edges - Select two or more compatible edges + + Select two or more compatible edges + 选择两个或多个兼容边 - - Sketch axes cannot be used in equality constraints - Sketch axes cannot be used in equality constraints + + Sketch axes cannot be used in equality constraints + 草绘轴无法用于相等约束 - - - Select two or more edges of similar type - Select two or more edges of similar type + + + Select two or more edges of similar type + 选择两个或多个同类型边 - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - Cannot add a constraint between external geometries! - Cannot add a constraint between external geometries! + + Cannot add a constraint between external geometries! + 无法在外部几何体间添加约束! - - - Cannot add a symmetry constraint between a line and its end points! - Cannot add a symmetry constraint between a line and its end points! + + + Cannot add a symmetry constraint between a line and its end points! + 无法在直线及其端点间添加对称约束! - Select exactly two same geometries - Select exactly two same geometries + Select exactly two same geometries + Select exactly two same geometries - Select valid geometries - 选择有效几何体 + Select valid geometries + 选择有效几何体 - Select geometry of similar type - 选择相似类型的几何体 + Select geometry of similar type + 选择相似类型的几何体 - Select two points and one line from the sketch. - 从草绘中选择两点和一线. + Select two points and one line from the sketch. + 从草绘中选择两点和一线. - Select exactly one line from the sketch. - 仅从草绘中选择一根线. + Select exactly one line from the sketch. + 仅从草绘中选择一根线. - Select two lines from the sketch. - 从草绘中选择两根线. + Select two lines from the sketch. + 从草绘中选择两根线. - Select exactly two lines from the sketch. - 仅从草绘中选择两根线. + Select exactly two lines from the sketch. + 仅从草绘中选择两根线. - - - Select two entities from the sketch. - 从草绘中选择两个实体. + + + Select two entities from the sketch. + 从草绘中选择两个实体. - - - - - Select exactly two entities from the sketch. - 仅从草绘选择两实体. + + + + + Select exactly two entities from the sketch. + 仅从草绘选择两实体. - - Edit sketch - 编辑草绘 + + Edit sketch + 编辑草绘 - - A dialog is already open in the task panel - 一个对话框已在任务面板打开 + + A dialog is already open in the task panel + 一个对话框已在任务面板打开 - - Do you want to close this dialog? - 您要关闭此对话框吗? + + Do you want to close this dialog? + 您要关闭此对话框吗? - - Several sub-elements selected - 若干子元素被选择 + + Several sub-elements selected + 若干子元素被选择 - - You have to select a single face as support for a sketch! - 您必须选择一个支持面以绘制草图! + + You have to select a single face as support for a sketch! + 您必须选择一个支持面以绘制草图! - - No support face selected - 未选中支持面 + + No support face selected + 未选中支持面 - - You have to select a face as support for a sketch! - 您必须选择一个支持面以绘制草图! + + You have to select a face as support for a sketch! + 您必须选择一个支持面以绘制草图! - - No planar support - 无支持平面 + + No planar support + 无支持平面 - - You need a planar face as support for a sketch! - 您需要一个支持平面以绘制草图! + + You need a planar face as support for a sketch! + 您需要一个支持平面以绘制草图! - - Distance constraint - 距离约束 + + Distance constraint + 距离约束 - - Not allowed to edit the datum because the sketch contains conflicting constraints - 由于草图包含冲突的约束无法编辑基准 + + Not allowed to edit the datum because the sketch contains conflicting constraints + 由于草图包含冲突的约束无法编辑基准 - - Dimensional constraint - 尺寸约束 + + Dimensional constraint + 尺寸约束 - - Display - + + Display + 显示 - - + + SketchOrientationDialog - Choose orientation - 选择方向 + Choose orientation + 选择方向 - Sketch orientation - 草绘方向 + Sketch orientation + 草绘方向 - XY-Plane - XY平面 + XY-Plane + XY平面 - XZ-Plane - XZ平面 + XZ-Plane + XZ平面 - YZ-Plane - YZ平面 + YZ-Plane + YZ平面 - Reverse direction - 反转方向 + Reverse direction + 反转方向 - Offset: - 偏移: + Offset: + 偏移: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + 更改值 - - Rename - + + Rename + 重命名 - - Delete - + + Delete + 删除 - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + Insert angle - - Angle: - + + Angle: + 角度: - - Insert radius - + + Insert radius + Insert radius - - Radius: - + + Radius: + 半径: - - Insert length - + + Insert length + Insert length - - Length: - + + Length: + 长度: - - + + SketcherGui::InsertDatum - - Insert datum - 插入基准 + + Insert datum + 插入基准 - - datum: - 数据: + + datum: + 数据: - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - 选择方向 + + Choose orientation + 选择方向 - - Sketch orientation - 草绘方向 + + Sketch orientation + 草绘方向 - - XY-Plane - XY平面 + + XY-Plane + XY平面 - - XZ-Plane - XZ平面 + + XZ-Plane + XZ平面 - - YZ-Plane - YZ平面 + + YZ-Plane + YZ平面 - - Reverse direction - 反转方向 + + Reverse direction + 反转方向 - - Offset: - 偏移: + + Offset: + 偏移: - - + + SketcherGui::SketcherSettings - - Sketcher - 草绘 + + Sketcher + 草绘 - - Sketcher colors - + + Sketcher colors + Sketcher colors - - Default edge color - + + Default edge color + Default edge color - - - The color of edges being edited - + + + The color of edges being edited + The color of edges being edited - - Default vertex color - + + Default vertex color + Default vertex color - - - The color of vertices being edited - + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - + + Edit edge color + Edit edge color - - Edit vertex color - + + Edit vertex color + Edit vertex color - - Construction geometry - + + Construction geometry + 构造几何体 - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - 外部几何体 + + External geometry + 外部几何体 - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constrain color - + + Constrain color + Constrain color - - Datum color - + + Datum color + Datum color - - Datum text size - + + Datum text size + Datum text size - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + Default vertex size - - Default line width - + + Default line width + Default line width - - Cursor text color - + + Cursor text color + Cursor text color - - Sketch editing - + + Sketch editing + Sketch editing - - Font size - + + Font size + Font size - - Grid line pattern - + + Grid line pattern + Grid line pattern - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + No missing coincidences - - No missing coincidences found - + + No missing coincidences found + No missing coincidences found - - Missing coincidences - + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - + + %1 missing coincidences found + %1 missing coincidences found - - + + SketcherGui::TaskSketcherConstrains - - Form - 窗体 + + Form + 窗体 - - Filter: - 过滤器: + + Filter: + 过滤器: - - All - 全部 + + All + 全部 - - Normal - 法向 + + Normal + 法向 - - Datums - 基准 + + Datums + 基准 - - Named - 命名 + + Named + 命名 - - Constraints - 约束 + + Constraints + 约束 - - + + SketcherGui::TaskSketcherGeneral - - Form - 窗体 + + Form + 窗体 - - Show grid - + + Show grid + Show grid - - Grid size: - 网格尺寸: + + Grid size: + 网格尺寸: - - mm - + + mm + mm - - Grid snap - 网格捕捉 + + Grid snap + 网格捕捉 - Unsolved - 未解决 + Unsolved + 未解决 - Grid Snap - 网格捕捉 + Grid Snap + 网格捕捉 - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.2 mm - 0.2 mm + 0.2 mm + 0.2 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 100 mm + 200 mm + 100 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - 10 m - 10 m + 10 m + 10 m - 20 m - 20 m + 20 m + 20 m - - Auto constraints - 自动约束 + + Auto constraints + 自动约束 - auto constraints - 自动约束 + auto constraints + 自动约束 - - Edit controls - 编辑控件 + + Edit controls + 编辑控件 - - + + SketcherGui::TaskSketcherMessages - - Solver messages - 求解器信息 + + Solver messages + 求解器信息 - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Sketcher validation - - Missing coincidences - + + Missing coincidences + Missing coincidences - - Tolerance: - + + Tolerance: + Tolerance: - - Find - + + Find + Find - - Fix - + + Fix + Fix - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - Please remove the following constraint: + + Please remove the following constraint: + 请删除以下约束: - - Please remove at least one of the following constraints: - Please remove at least one of the following constraints: + + Please remove at least one of the following constraints: + 请至少删除以下约束之一: - - Please remove the following redundant constraint: - Please remove the following redundant constraint: + + Please remove the following redundant constraint: + 请删除以下冗余约束: - - Please remove the following redundant constraints: - Please remove the following redundant constraints: + + Please remove the following redundant constraints: + 请删除以下冗余约束: - - Empty sketch - Empty sketch + + Empty sketch + 空草绘 - - Over-constrained sketch - Over-constrained sketch + + Over-constrained sketch + 过约束草绘 - - Sketch contains conflicting constraints - Sketch contains conflicting constraints + + Sketch contains conflicting constraints + 草绘包含冲突约束 - - Sketch contains redundant constraints - Sketch contains redundant constraints + + Sketch contains redundant constraints + 草绘包含冗余约束 - - Fully constrained sketch - Fully constrained sketch + + Fully constrained sketch + 完全约束草绘 - - Under-constrained sketch with 1 degree of freedom - Under-constrained sketch with 1 degree of freedom + + Under-constrained sketch with 1 degree of freedom + 当前约束草绘拥有1个自由度 - - Under-constrained sketch with %1 degrees of freedom - Under-constrained sketch with %1 degrees of freedom + + Under-constrained sketch with %1 degrees of freedom + 当前约束草绘拥有%1个自由度 - - Solved in %1 sec - Solved in %1 sec + + Solved in %1 sec + 解算%1秒 - - Unsolved (%1 sec) - Unsolved (%1 sec) + + Unsolved (%1 sec) + 未解算(%1秒) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + Sketch with a support face cannot be reoriented. +Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - 约束 + Constraints + 约束 - - + + TaskSketcherCreateCommands - Appearance - 外观 + Appearance + 外观 - - + + TaskSketcherGeneral - Edit controls - 编辑控件 + Edit controls + 编辑控件 - - + + TaskSketcherMessages - - Form - 窗体 + + Form + 窗体 - - Undefined degrees of freedom - 未定义的自由度 + + Undefined degrees of freedom + 未定义的自由度 - - Not solved yet - 尚未解算 + + Not solved yet + 尚未解算 - - + + Workbench - - Sketcher - 草绘 + + Sketcher + 草绘 - - Sketcher geometries - 草绘几何体 + + Sketcher geometries + 草绘几何体 - Sketcher geoms - 草绘几何 + Sketcher geoms + 草绘几何 - - Sketcher constraints - 草图约束 + + Sketcher constraints + 草图约束 - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm index 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zD|+SPIxq^qx(69HV-~kLjglFp2RS4$mf2d;VRtbtd3t}(?0iAf;{OrMi>hr#$0Nbm zLjBrs$(6K&wt7(_7OU6M!NldK`HFsJJP)SqP|#u8c!$ix#i`5k@1Q-F z6gzCqSQd5+SvA?Yv2^3J7dwW!3HsLs{0I1TFvkkx{paVF5sM4%i17auKAwxh#O53P z$%R^ixmc*4R<7tBs(RQAjk`zPUUvoPuyt!`w!6HnKy6gBi>3l9DNnzH*IH~0D+X5U zW2-Q>HIV_=Yb_4DZB#$}D~feuCd*t*L^6lVCNX{H$${0^=7PYgu8iL;=#45oE>0m-WPH+Y*EjFf`D5sNA*QEq3GR9kEjJ3!bZ;=(S zm>}jO1pSlf9i68}jEgJ`#O1b(tjpjbp~=XdN{N=^F>Y_vu87?oVa#sdX&^QkM=X#J zmru|&iMjB6?#xpd$P)Qv@GgUggc-N_1olSrVRuLPu-oJKWQ^v+RWIn8#LDq}?yRbC zq^4MetZ_a?S)+oo+v9>}jRZ|)6h6{iTUhjZ4%N7e)KUYdoPSk b&h4vAJ@UomW`(=9WJ{afP4%?P+DQBhU&K#J diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts index 2676c07f1..a8b4c2481 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts @@ -1,1930 +1,1931 @@ - - + + CmdSketcherCompCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc - 建立弧線 + + Create arc + 建立弧線 - - Create an arc in the sketcher - + + Create an arc in the sketcher + 於草圖中建立一個弧 - - Center and end points - + + Center and end points + 中心點和終點 - - End points and rim point - + + End points and rim point + 終點及圓弧點 - - + + CmdSketcherCompCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - 建立圓 + + Create circle + 建立圓 - - Create a circle in the sketcher - + + Create a circle in the sketcher + 於草圖中建立一個圓 - - Center and rim point - + + Center and rim point + 中心點及圓弧點 - - 3 rim points - + + 3 rim points + 3圓弧點 - - + + CmdSketcherConstrainAngle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain angle - 角度約束 + + Constrain angle + 角度約束 - - Fix the angle of a line or the angle between two lines - 固定線角度或兩線間角度 + + Fix the angle of a line or the angle between two lines + 固定線角度或兩線間角度 - - + + CmdSketcherConstrainCoincident - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain coincident - 約束一致化 + + Constrain coincident + 約束一致化 - - Create a coincident constraint on the selected item - 於所選項目建立一致之約束 + + Create a coincident constraint on the selected item + 於所選項目建立一致之約束 - - + + CmdSketcherConstrainDistance - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain distance - 約束距離 + + Constrain distance + 約束距離 - - Fix a length of a line or the distance between a line and a vertex - 固定線長或線與頂點間距 + + Fix a length of a line or the distance between a line and a vertex + 固定線長或線與頂點間距 - - + + CmdSketcherConstrainDistanceX - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontal distance - Constrain horizontal distance + + Constrain horizontal distance + Constrain horizontal distance - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - 固定兩點或線終點水平距離 + + Fix the horizontal distance between two points or line ends + 固定兩點或線終點水平距離 - - + + CmdSketcherConstrainDistanceY - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Constrain horizontal distance + Constrain horizontal distance + Constrain horizontal distance - - Fix the vertical distance between two points or line ends - 固定兩點或線終點垂直距離 + + Fix the vertical distance between two points or line ends + 固定兩點或線終點垂直距離 - - + + CmdSketcherConstrainEqual - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain equal - 相等約束 + + Constrain equal + 相等約束 - - Create an equality constraint between two lines or between circles and arcs - 於兩線或圓與弧間建立相等約束 + + Create an equality constraint between two lines or between circles and arcs + 於兩線或圓與弧間建立相等約束 - - + + CmdSketcherConstrainHorizontal - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontally - 水平約束 + + Constrain horizontally + 水平約束 - - Create a horizontal constraint on the selected item - 於所選項目建立水平約束 + + Create a horizontal constraint on the selected item + 於所選項目建立水平約束 - - + + CmdSketcherConstrainLock - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain lock - 鎖定約束 + + Constrain lock + 鎖定約束 - - Create a lock constraint on the selected item - 於選定項目建立鎖定約束 + + Create a lock constraint on the selected item + 於選定項目建立鎖定約束 - - + + CmdSketcherConstrainParallel - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain parallel - 平行約束 + + Constrain parallel + 平行約束 - - Create a parallel constraint between two lines - 於兩條線間建立平行約束 + + Create a parallel constraint between two lines + 於兩條線間建立平行約束 - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain perpendicular - 垂直約束 + + Constrain perpendicular + 垂直約束 - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + 於兩條線間建立垂直拘束 - Create a Perpendicular constraint between two lines - 於兩線間建立垂直約束 + Create a Perpendicular constraint between two lines + 於兩線間建立垂直約束 - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain point onto object - 約束點於物件上 + + Constrain point onto object + 約束點於物件上 - - Fix a point onto an object - 固定點於物件上 + + Fix a point onto an object + 固定點於物件上 - - + + CmdSketcherConstrainRadius - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain radius - 約束半徑 + + Constrain radius + 約束半徑 - - Fix the radius of a circle or an arc - 固定圓或弧之半徑 + + Fix the radius of a circle or an arc + 固定圓或弧之半徑 - - + + CmdSketcherConstrainSymmetric - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain symmetrical - 對稱約束 + + Constrain symmetrical + 對稱約束 - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + 於兩個點間藉由一條線或第3點建立一個對稱拘束 - Create an symmetry constraint between two points with respect to a line - 依介於兩點間之線建立點之對稱約束 + Create an symmetry constraint between two points with respect to a line + 依介於兩點間之線建立點之對稱約束 - - + + CmdSketcherConstrainTangent - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain tangent - 相切約束 + + Constrain tangent + 相切約束 - - Create a tangent constraint between two entities - 於兩個實體間建立相切約束 + + Create a tangent constraint between two entities + 於兩個實體間建立相切約束 - - + + CmdSketcherConstrainVertical - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertically - 垂直約束 + + Constrain vertically + 垂直約束 - - Create a vertical constraint on the selected item - 於所選項目建立垂直約束 + + Create a vertical constraint on the selected item + 於所選項目建立垂直約束 - - + + CmdSketcherCreate3PointArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by three points - + + Create arc by three points + 3點建立弧 - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + 由終點及弧上一點建立一個弧 - - + + CmdSketcherCreate3PointCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle by three points - + + Create circle by three points + 3點建立圓 - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + 3邊緣點建立圓 - - + + CmdSketcherCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by center - + + Create arc by center + 由中心點建立弧 - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + 由中心點及其終點建立一個弧 - Create arc - 建立弧線 + Create arc + 建立弧線 - Create an arc in the sketch - 於素描中建立弧形 + Create an arc in the sketch + 於素描中建立弧形 - - + + CmdSketcherCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - 建立圓 + + Create circle + 建立圓 - - Create a circle in the sketch - 於素描中建立圓形 + + Create a circle in the sketch + 於素描中建立圓形 - - + + CmdSketcherCreateDraftLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create draft line - 建立分模線 + + Create draft line + 建立分模線 - - Create a draft line in the sketch - 於素描中建立分模線 + + Create a draft line in the sketch + 於素描中建立分模線 - - + + CmdSketcherCreateFillet - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create fillet - 建立圓角 + + Create fillet + 建立圓角 - Create a fillet between two lines or at a coincidental point - 於兩線間或適當點建立圓角 + Create a fillet between two lines or at a coincidental point + 於兩線間或適當點建立圓角 - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create line - 建立線 + + Create line + 建立線 - - Create a line in the sketch - 於素描中建立線 + + Create a line in the sketch + 於素描中建立線 - - + + CmdSketcherCreatePoint - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create point - 建立點 + + Create point + 建立點 - - Create a point in the sketch - 於素描中建立點 + + Create a point in the sketch + 於素描中建立點 - - + + CmdSketcherCreatePolyline - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create polyline - 建立聚合線 + + Create polyline + 建立聚合線 - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + 於草圖中建立聚合線,'M'鍵可循環動作 - Create a polyline in the sketch - 於素描中建立聚合線 + Create a polyline in the sketch + 於素描中建立聚合線 - - + + CmdSketcherCreateRectangle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create rectangle - 建立矩型 + + Create rectangle + 建立矩型 - - Create a rectangle in the sketch - 於素描中建立矩形 + + Create a rectangle in the sketch + 於素描中建立矩形 - - + + CmdSketcherCreateSlot - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create slot - + + Create slot + 建立凹槽 - - Create a slot in the sketch - + + Create a slot in the sketch + 於草圖中建立凹槽 - - + + CmdSketcherCreateText - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create text - 建立文字 + + Create text + 建立文字 - - Create text in the sketch - 於素描中建立文字 + + Create text in the sketch + 於素描中建立文字 - - + + CmdSketcherExternal - - Sketcher - Sketcher + + Sketcher + Sketcher - - External geometry - 外部幾何 + + External geometry + 外部幾何 - - Create an edge linked to an external geometry - 與外部幾何建立相連邊緣 + + Create an edge linked to an external geometry + 與外部幾何建立相連邊緣 - - + + CmdSketcherLeaveSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Leave sketch - 離開素描 + + Leave sketch + 離開素描 - - Close the editing of the sketch - 結束編輯素描 + + Close the editing of the sketch + 結束編輯素描 - - + + CmdSketcherMapSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Map sketch to face... - 將素描定位至面... + + Map sketch to face... + 將素描定位至面... - - Map a sketch to a face - 將素描定位至面 + + Map a sketch to a face + 將素描定位至面 - - + + CmdSketcherNewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create sketch - 建立素描 + + Create sketch + 建立素描 - - Create a new or edit the selected sketch - 建立或編輯已選素描 + + Create a new or edit the selected sketch + 建立或編輯已選素描 - Create a new sketch - Create a new sketch + Create a new sketch + Create a new sketch - - + + CmdSketcherNewSketchSF - Sketcher - Sketcher + Sketcher + Sketcher - Sketchflat sketch - Sketchflat sketch + Sketchflat sketch + Sketchflat sketch - Create a new sketchflat sketch by starting externel editor - Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor - - + + CmdSketcherReorientSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Reorient sketch... - + + Reorient sketch... + 調整草圖方向... - - Reorient the selected sketch - + + Reorient the selected sketch + 調整所選草圖方向 - - + + CmdSketcherToggleConstruction - - Sketcher - Sketcher + + Sketcher + Sketcher - - Toggle construction line - 切換結構線 + + Toggle construction line + 切換結構線 - - Toggles the currently selected lines to/from construction mode - 切換目前所選線條至/從結構模式 + + Toggles the currently selected lines to/from construction mode + 切換目前所選線條至/從結構模式 - - + + CmdSketcherTrimming - - Sketcher - Sketcher + + Sketcher + Sketcher - - Trim edge - 修剪邊緣 + + Trim edge + 修剪邊緣 - - Trim an edge with respect to the picked position - 依選取位置修剪邊緣 + + Trim an edge with respect to the picked position + 依選取位置修剪邊緣 - Trims an edge with respect to the picked position - Trims an edge with respect to the picked position + Trims an edge with respect to the picked position + Trims an edge with respect to the picked position - - + + CmdSketcherValidateSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Validate sketch... - + + Validate sketch... + 檢查草圖... - - Validate sketch - + + Validate sketch + 檢查草圖 - - Wrong selection - 錯誤的選取 + + Wrong selection + 錯誤的選取 - - Select one sketch, please. - + + Select one sketch, please. + 請選擇一個草圖 - - + + CmdSketcherViewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - View sketch - 查看素描 + + View sketch + 查看素描 - - View sketch perpendicular to sketch plane - 由素描平面檢視素描垂直面 + + View sketch perpendicular to sketch plane + 由素描平面檢視素描垂直面 - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - 外觀 + + Appearance + 外觀 - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - 錯誤的選取 - - - - Select edge(s) from the sketch. - 由素描選取邊緣 - - - - - Select an edge from the sketch. - 於素描中選擇邊緣 - - - - - Double constraint - 雙重約束 - - - - - The selected edge has already a horizontal constraint! - 所選邊緣已有水平約束! - - - - - - - - - Impossible constraint - 無法約束 - - - - Cannot add a constraint between two external geometries! - 於兩個外部幾何間無法建立約束! - - - - - - Only sketch and its support is allowed to select - 僅能選取素描及其基礎 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + 錯誤的選取 + + + + Select edge(s) from the sketch. + 由素描選取邊緣 + + + + + Select an edge from the sketch. + 於素描中選擇邊緣 + + + + + Double constraint + 雙重約束 + + + + + The selected edge has already a horizontal constraint! + 所選邊緣已有水平約束! + + + + + + + + + Impossible constraint + 無法約束 + + + + Cannot add a constraint between two external geometries! + 於兩個外部幾何間無法建立約束! + + + + + + Only sketch and its support is allowed to select + 僅能選取素描及其基礎 - - One of the selected has to be on the sketch - 所選中已有於素描上者 + + One of the selected has to be on the sketch + 所選中已有於素描上者 - - - The selected edge is not a line segment - 所選邊緣非為線段 + + + The selected edge is not a line segment + 所選邊緣非為線段 - - - The selected edge has already a vertical constraint! - 所選邊緣已有垂直約束! + + + The selected edge has already a vertical constraint! + 所選邊緣已有垂直約束! - - The selected item(s) can't accept a horizontal constraint! - 所選項目無法使用水平約束! + + The selected item(s) can't accept a horizontal constraint! + 所選項目無法使用水平約束! - - The selected item(s) can't accept a vertical constraint! - 所選項目無法使用垂直約束! + + The selected item(s) can't accept a vertical constraint! + 所選項目無法使用垂直約束! - - Select entities from the sketch. - 由素描中選取實體 + + Select entities from the sketch. + 由素描中選取實體 - - Select exactly one entity from the sketch. - 由素描中選取一個實體 + + Select exactly one entity from the sketch. + 由素描中選取一個實體 - - Select one vertex from the sketch. - 從素描中選取一頂點 + + Select one vertex from the sketch. + 從素描中選取一頂點 - - - - - - - Select vertexes from the sketch. - 由素描中選取頂點 + + + + + + + Select vertexes from the sketch. + 由素描中選取頂點 - Select exactly two vertexes from the sketch. - 於素描中選擇兩頂點 + Select exactly two vertexes from the sketch. + 於素描中選擇兩頂點 - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + 從草圖中選取兩個或更多頂點 - - - Select exactly one line or one point and one line or two points from the sketch. - 由素描中選取一條線或一個點,以及一條線或兩個點 + + + Select exactly one line or one point and one line or two points from the sketch. + 由素描中選取一條線或一個點,以及一條線或兩個點 - - Cannot add a length constraint on an external geometry! - 於外部幾何無法增加長度約束! + + Cannot add a length constraint on an external geometry! + 於外部幾何無法增加長度約束! - - Cannot add a length constraint on an axis! - 無法於軸上增加長度約束 + + Cannot add a length constraint on an axis! + 無法於軸上增加長度約束 - - - Select exactly one point and one object from the sketch. - 由素描中選取一個點和一個物件 + + + Select exactly one point and one object from the sketch. + 由素描中選取一個點和一個物件 - - - - - Select exactly one line or up to two points from the sketch. - 於素描中選取一條線或最多兩個點 + + + + + Select exactly one line or up to two points from the sketch. + 於素描中選取一條線或最多兩個點 - - Cannot add a horizontal length constraint on an external geometry! - 於外部幾何無法增加水平長度約束! + + Cannot add a horizontal length constraint on an external geometry! + 於外部幾何無法增加水平長度約束! - - Cannot add a horizontal length constraint on an axis! - 無法於軸上增加水平長度約束 + + Cannot add a horizontal length constraint on an axis! + 無法於軸上增加水平長度約束 - - Cannot add a fixed x-cootdinate constraint on an external geometry! - 無法於外部幾何增加固定x座標約束 + + Cannot add a fixed x-cootdinate constraint on an external geometry! + 無法於外部幾何增加固定x座標約束 - - Cannot add a fixed x-cootdinate constraint on the root point! - 無法於原始點上增加固定x座標約束 + + Cannot add a fixed x-cootdinate constraint on the root point! + 無法於原始點上增加固定x座標約束 - - Cannot add a vertical length constraint on an external geometry! - 於外部幾何無法增加垂直長度約束! + + Cannot add a vertical length constraint on an external geometry! + 於外部幾何無法增加垂直長度約束! - - Cannot add a vertical length constraint on an axis! - 無法於軸上增加垂直長度約束 + + Cannot add a vertical length constraint on an axis! + 無法於軸上增加垂直長度約束 - - Cannot add a fixed y-cootdinate constraint on an external geometry! - 無法於外部幾何增加固定y座標約束 + + Cannot add a fixed y-cootdinate constraint on an external geometry! + 無法於外部幾何增加固定y座標約束 - - Cannot add a fixed y-cootdinate constraint on the root point! - 無法於原始點上增加固定y座標約束 + + Cannot add a fixed y-cootdinate constraint on the root point! + 無法於原始點上增加固定y座標約束 - - Select two or more lines from the sketch. - 由素描中選取兩條或以上線條 + + Select two or more lines from the sketch. + 由素描中選取兩條或以上線條 - - Select at least two lines from the sketch. - 由素描中選取至少兩條線 + + Select at least two lines from the sketch. + 由素描中選取至少兩條線 - - Select a valid line - 選取有效線條 + + Select a valid line + 選取有效線條 - - The selected edge is not a valid line - 所選邊緣非為有效線條 + + The selected edge is not a valid line + 所選邊緣非為有效線條 - - - Cannot add a perpendicularity constraint at an unconnected point! - 無法於未連接點上建立垂直約束 + + + Cannot add a perpendicularity constraint at an unconnected point! + 無法於未連接點上建立垂直約束 - - The selected points should be end points of arcs and lines. - 所選點需為弧或線之終點 + + The selected points should be end points of arcs and lines. + 所選點需為弧或線之終點 - - The selected point should be an end point of an arc or line. - 所選點需為弧或線之終點 + + The selected point should be an end point of an arc or line. + 所選點需為弧或線之終點 - - The selected edge should be an arc, line or circle. - 所選邊緣需為弧,線或圓 + + The selected edge should be an arc, line or circle. + 所選邊緣需為弧,線或圓 - - One of the selected edges should be a line. - 所選邊緣中需有一條線 + + One of the selected edges should be a line. + 所選邊緣中需有一條線 - - - Cannot add a tangency constraint at an unconnected point! - 無法於未連接點上建立相切約束 + + + Cannot add a tangency constraint at an unconnected point! + 無法於未連接點上建立相切約束 - - - - Select exactly one arc or circle from the sketch. - 由素描中選取一個弧或圓 + + + + Select exactly one arc or circle from the sketch. + 由素描中選取一個弧或圓 - - Select one or two lines from the sketch. - 於素描中選擇一或兩條線 + + Select one or two lines from the sketch. + 於素描中選擇一或兩條線 - - Cannot add an angle constraint on an external geometry! - 無法對外部幾何增加角度約束! + + Cannot add an angle constraint on an external geometry! + 無法對外部幾何增加角度約束! - - Cannot add an angle constraint on an axis! - 無法於軸上建立角度約束 + + Cannot add an angle constraint on an axis! + 無法於軸上建立角度約束 - - Select exactly one or two lines from the sketch. - 由素描中選取一或兩條線 + + Select exactly one or two lines from the sketch. + 由素描中選取一或兩條線 - - Select two edges from the sketch. - 由素描中選取兩個邊緣 + + Select two edges from the sketch. + 由素描中選取兩個邊緣 - - Select atleast two lines from the sketch. - 由素描中選取至少兩條線 + + Select atleast two lines from the sketch. + 由素描中選取至少兩條線 - - Select two or more compatible edges - 選擇兩個或更多相容邊緣 + + Select two or more compatible edges + 選擇兩個或更多相容邊緣 - - Sketch axes cannot be used in equality constraints - 素描中心線無法使用相等約束 + + Sketch axes cannot be used in equality constraints + 素描中心線無法使用相等約束 - - - Select two or more edges of similar type - 選取兩個或更多相似類型邊緣 + + + Select two or more edges of similar type + 選取兩個或更多相似類型邊緣 - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + 請從草圖中選取兩個點及對稱線,兩個點及對稱點或一條線擊對稱點 - - Cannot add a constraint between external geometries! - 於外部幾何間無法建立約束! + + Cannot add a constraint between external geometries! + 於外部幾何間無法建立約束! - - - Cannot add a symmetry constraint between a line and its end points! - 無法於線及其終點建立對稱約束 + + + Cannot add a symmetry constraint between a line and its end points! + 無法於線及其終點建立對稱約束 - Select exactly two same geometries - Select exactly two same geometries + Select exactly two same geometries + Select exactly two same geometries - Select valid geometries - Select valid geometries + Select valid geometries + Select valid geometries - Select geometry of similar type - Select geometry of similar type + Select geometry of similar type + Select geometry of similar type - Select two points and one line from the sketch. - 由素描中選取兩個點和一條線 + Select two points and one line from the sketch. + 由素描中選取兩個點和一條線 - Select exactly one line from the sketch. - Select exactly one line from the sketch. + Select exactly one line from the sketch. + Select exactly one line from the sketch. - Select two lines from the sketch. - Select two lines from the sketch. + Select two lines from the sketch. + Select two lines from the sketch. - Select exactly two lines from the sketch. - Select exactly two lines from the sketch. + Select exactly two lines from the sketch. + Select exactly two lines from the sketch. - - - Select two entities from the sketch. - 由素描中選取兩個實體 + + + Select two entities from the sketch. + 由素描中選取兩個實體 - - - - - Select exactly two entities from the sketch. - 由素描中選取兩個實體 + + + + + Select exactly two entities from the sketch. + 由素描中選取兩個實體 - - Edit sketch - 編輯素描 + + Edit sketch + 編輯素描 - - A dialog is already open in the task panel - 於工作面板已開啟對話窗 + + A dialog is already open in the task panel + 於工作面板已開啟對話窗 - - Do you want to close this dialog? - 您確定要關閉此對話窗嗎? + + Do you want to close this dialog? + 您確定要關閉此對話窗嗎? - - Several sub-elements selected - 數個次元素被選取 + + Several sub-elements selected + 數個次元素被選取 - - You have to select a single face as support for a sketch! - 您需要選擇一面作為素描之基礎! + + You have to select a single face as support for a sketch! + 您需要選擇一面作為素描之基礎! - - No support face selected - 未選取基礎面 + + No support face selected + 未選取基礎面 - - You have to select a face as support for a sketch! - 您需要選擇一面作為素描之基礎! + + You have to select a face as support for a sketch! + 您需要選擇一面作為素描之基礎! - - No planar support - 無基礎平面 + + No planar support + 無基礎平面 - - You need a planar face as support for a sketch! - 您需要選取平面作為素描之基礎! + + You need a planar face as support for a sketch! + 您需要選取平面作為素描之基礎! - - Distance constraint - 距離約束 + + Distance constraint + 距離約束 - - Not allowed to edit the datum because the sketch contains conflicting constraints - 因素描中含有相衝突約束,固無法允許編輯數據 + + Not allowed to edit the datum because the sketch contains conflicting constraints + 因素描中含有相衝突約束,固無法允許編輯數據 - - Dimensional constraint - 尺度約束 + + Dimensional constraint + 尺度約束 - - Display - + + Display + 顯示 - - + + SketchOrientationDialog - Choose orientation - Choose orientation + Choose orientation + Choose orientation - Sketch orientation - Sketch orientation + Sketch orientation + Sketch orientation - XY-Plane - XY-Plane + XY-Plane + XY-Plane - XZ-Plane - XZ-Plane + XZ-Plane + XZ-Plane - YZ-Plane - YZ-Plane + YZ-Plane + YZ-Plane - Reverse direction - Reverse direction + Reverse direction + Reverse direction - Offset: - Offset: + Offset: + Offset: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + 變更值 - - Rename - + + Rename + 重新命名 - - Delete - + + Delete + 刪除 - - + + SketcherGui::EditDatumDialog - - Insert angle - + + Insert angle + 嵌入角 - - Angle: - + + Angle: + 角度: - - Insert radius - + + Insert radius + 嵌入半徑 - - Radius: - + + Radius: + 半徑: - - Insert length - + + Insert length + 嵌入長度 - - Length: - + + Length: + 長度: - - + + SketcherGui::InsertDatum - - Insert datum - 插入基準 + + Insert datum + 插入基準 - - datum: - 基準: + + datum: + 基準: - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Sketch orientation - Sketch orientation + + Sketch orientation + Sketch orientation - - XY-Plane - XY-Plane + + XY-Plane + XY-Plane - - XZ-Plane - XZ-Plane + + XZ-Plane + XZ-Plane - - YZ-Plane - YZ-Plane + + YZ-Plane + YZ-Plane - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Offset: + + Offset: + Offset: - - + + SketcherGui::SketcherSettings - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher colors - + + Sketcher colors + 草圖色彩 - - Default edge color - + + Default edge color + 預設邊界色彩 - - - The color of edges being edited - + + + The color of edges being edited + 邊界之色彩已被修改 - - Default vertex color - + + Default vertex color + 預設頂點色彩 - - - The color of vertices being edited - + + + The color of vertices being edited + 頂點之色彩已被修改 - - Edit edge color - + + Edit edge color + 編輯邊界色彩 - - Edit vertex color - + + Edit vertex color + 編輯頂點色彩 - - Construction geometry - + + Construction geometry + 構造幾何 - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + 構造幾何於編輯模式之色彩 - - External geometry - 外部幾何 + + External geometry + 外部幾何 - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + 於編輯模式的外部幾何顏色 - - Fully constrained geometry - + + Fully constrained geometry + 完全拘束幾何 - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + 完全拘束幾何於編輯模式之色彩 - - Constrain color - + + Constrain color + 拘束色彩 - - Datum color - + + Datum color + 數據色彩 - - Datum text size - + + Datum text size + 數據文字尺寸 - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + 預設頂點尺寸 - - Default line width - + + Default line width + 預設線寬 - - Cursor text color - + + Cursor text color + 游標文字色彩 - - Sketch editing - + + Sketch editing + 草圖編輯中 - - Font size - + + Font size + 字型尺寸 - - Grid line pattern - + + Grid line pattern + 網格樣式 - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + 於建立一個長度拘束後詢問數值 - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + 無未一致處 - - No missing coincidences found - + + No missing coincidences found + 未發現未一致處 - - Missing coincidences - + + Missing coincidences + 未一致 - - %1 missing coincidences found - + + %1 missing coincidences found + 發現未一致處%1 - - + + SketcherGui::TaskSketcherConstrains - - Form - 格式 + + Form + 格式 - - Filter: - 篩選: + + Filter: + 篩選: - - All - 所有 + + All + 所有 - - Normal - 垂直 + + Normal + 垂直 - - Datums - 基準面 + + Datums + 基準面 - - Named - 命名 + + Named + 命名 - - Constraints - Constraints + + Constraints + Constraints - - + + SketcherGui::TaskSketcherGeneral - - Form - 格式 + + Form + 格式 - - Show grid - + + Show grid + 顯示格線 - - Grid size: - 網格尺寸: + + Grid size: + 網格尺寸: - - mm - + + mm + mm - - Grid snap - 格點快選 + + Grid snap + 格點快選 - Unsolved - Unsolved + Unsolved + Unsolved - Grid Snap - Grid Snap + Grid Snap + Grid Snap - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.2 mm - 0.2 mm + 0.2 mm + 0.2 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - 10 m - 10 m + 10 m + 10 m - 20 m - 20 m + 20 m + 20 m - - Auto constraints - 自動約束 + + Auto constraints + 自動約束 - auto constraints - auto constraints + auto constraints + auto constraints - - Edit controls - Edit controls + + Edit controls + Edit controls - - + + SketcherGui::TaskSketcherMessages - - Solver messages - 求解器訊息 + + Solver messages + 求解器訊息 - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + 草圖編輯器檢查 - - Missing coincidences - + + Missing coincidences + 未一致 - - Tolerance: - + + Tolerance: + 公差: - - Find - + + Find + 發現 - - Fix - + + Fix + 修正 - - + + SketcherGui::ViewProviderSketch - - Please remove the following constraint: - 請移除下列約束: + + Please remove the following constraint: + 請移除下列約束: - - Please remove at least one of the following constraints: - 請移除下列至少一個約束: + + Please remove at least one of the following constraints: + 請移除下列至少一個約束: - - Please remove the following redundant constraint: - 請移除下列多餘約束: + + Please remove the following redundant constraint: + 請移除下列多餘約束: - - Please remove the following redundant constraints: - 請移除下列多餘約束: + + Please remove the following redundant constraints: + 請移除下列多餘約束: - - Empty sketch - 空白素描 + + Empty sketch + 空白素描 - - Over-constrained sketch - 過度約束之素描 + + Over-constrained sketch + 過度約束之素描 - - Sketch contains conflicting constraints - 素描包含相衝突約束 + + Sketch contains conflicting constraints + 素描包含相衝突約束 - - Sketch contains redundant constraints - 素描包含多餘約束 + + Sketch contains redundant constraints + 素描包含多餘約束 - - Fully constrained sketch - 完全約束之素描 + + Fully constrained sketch + 完全約束之素描 - - Under-constrained sketch with 1 degree of freedom - 約束中之素描仍有一自由度 + + Under-constrained sketch with 1 degree of freedom + 約束中之素描仍有一自由度 - - Under-constrained sketch with %1 degrees of freedom - 約束中之素描仍有%1自由度 + + Under-constrained sketch with %1 degrees of freedom + 約束中之素描仍有%1自由度 - - Solved in %1 sec - 於%1秒求解完成 + + Solved in %1 sec + 於%1秒求解完成 - - Unsolved (%1 sec) - 未求解完成(%1秒) + + Unsolved (%1 sec) + 未求解完成(%1秒) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + 由終點及弧上一點建立一個弧 - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + 由3圓弧點建立一個圓 - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + 由中心點及其終點建立一個弧 - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + 由中心點及一個圓弧點建立一個圓 - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + 草圖具有支撐 - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + 草圖具有支撐面無法調整方向 +您想要將其從支撐上移開嗎? - - + + TaskSketcherConstrains - Constraints - Constraints + Constraints + Constraints - - + + TaskSketcherCreateCommands - Appearance - 外觀 + Appearance + 外觀 - - + + TaskSketcherGeneral - Edit controls - Edit controls + Edit controls + Edit controls - - + + TaskSketcherMessages - - Form - 格式 + + Form + 格式 - - Undefined degrees of freedom - 未定義自由度 + + Undefined degrees of freedom + 未定義自由度 - - Not solved yet - 未解完 + + Not solved yet + 未解完 - - + + Workbench - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher geometries - 素描幾何 + + Sketcher geometries + 素描幾何 - Sketcher geoms - Sketcher geoms + Sketcher geoms + Sketcher geoms - - Sketcher constraints - 素描約束 + + Sketcher constraints + 素描約束 - + diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_af.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_af.qm index 2fa8820f0e2e9cacea48b755fdbae797fbd635ba..3e3d058b0add8185e6b1839622945be89676e8b0 100644 GIT binary patch delta 595 zcmewrbUt)~h~Wu_j(%eX2IgrD6CTwuFbLT&oU-I&V9;=5l$giDz`(wSF{P)Efq`uX zQ&b-p1B3eBiLQ$5%R`hH7*ri6=04-n;OCq)cQONmn&jkAMnis`10NPN(P%_zERgmZqQ1%J|x~c>mHkrWC%3&ymyU+rE n*kHJD@&P3o#s-oiKzZ_UbuD=Z{1$Ci(1>DW?*RIciIEWiqYj}t delta 402 zcmX>f`YULHh~W-~j(%eX2IgrD6CTwuFbLT&oU-I&U{L2^l$giDz`(wSF{P)Efq`uX zQ&b-p1A|)qL{~-jlHWin)xwFn&zRIMPL5?XWN%IjW?)dsoIID&nMr-c=0}XVDzS4I zG8jsLuzbDhq(B^cix2A}I`+ zK#_7FnGMAHKpjOu(NqRqp#DULl*v76p89?nB_#z``ufHBrA5i9Y57Izsd{;-CHjd4 x1;zTgsVSL><(b);`e{X}sk+IDDU-jb8OJW5v8$9Pt7>ZL2ax8n&3T$pi~z3=Yq0 - + StartPage - - - FreeCAD Start Center - FreeCAD Beginpunt - - - - Start a new project - Skep 'n nuwe projek - - - - Recent Files - Onlangse lêers - - - - Tutorials - Tutoriale - - - - FreeCAD Homepage - FreeCAD Tuisblad - - - - Example projects - Voorbeeldprojekte - - - - Schenkel STEP file - Schenkel STEP-lêer - - - - Load a PartDesign example - Laai 'n onderdeelontwerp voorbeeld - - - - Load a Drawing extraction - Laai 'n deel van 'n tekening - - - - Load a Robot simulation example - Laai 'n robotsimulasie voorbeeld - - - - Projects from the Web - Projekte van die internet - - - - Schenkel STEP - Schenkel STEP - - - - Complex Part - Komplekse onderdeel - - - - Close this window after opening or creating a file - Sluit hierdie venster na 'n lêer geskep of oopgemaak is - - - - Don't show me this window again next time - Wys my nie hierdie venster volgende keer nie - - - - Designing parts - Die ontwerp van onderdele - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - Die <b>Onderdeelontwerp</b> werkbank is ontwerp om ingewikkelde dele te skep gebaseer op vervormde 2D-sketse. Gebruik dit om 2D-vorms te teken, vervorm van hulle elemente en rek hulle om 3D elemente te vorm. - - - - Example workflow - Werkvloei voorbeeld - - - - Part Design - Onderdeelontwerp - - - - Designing architectural elements - Die ontwerp van argitektoniese elemente - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - Die <b>Argitektoniese ontwerp</b> werkbank is spesiaal ontwerp om te werk met argitektoniese elemente soos mure en vensters. Begin deur 2D-vorms te teken en gebruik hulle as gidse om argitektoniese voorwerpe te bou. - - - - Architectual Design - Argitektoniese Ontwerp - - Working with Meshes - Werk met Mase + FreeCAD Start Center + FreeCAD Beginpunt - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - Die <b>Maaswerkbank</b> word gebruik om te werk met maasvoorwerpe. Mase is eenvoudiger 3D voorwerpe as onderdeelvoorwerpe, en hulle is dikwels makliker om in te voer en uit te voer na/van ander programme. + Start a new project + Skep 'n nuwe projek - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD bied jou verskeie werktuie vir omskakeling tussen Maas- en Onderdeelvoorwerpe. + Recent Files + Onlangse lêers - - Work with Meshes - Werk met Mase - - - - The complete workbench - Die volwaardige werkbank - - - - FreeCAD Complete workbench - FreeCAD Complete workbench + + Tutorials + Tutoriale - file size: - lêergrootte: + FreeCAD Homepage + FreeCAD Tuisblad - creation time: - skeppingstyd: + Example projects + Voorbeeldprojekte - last modified: - onlangse wysigings: - - - - populated with some of the most commonly used tools. - bevat van die mees aangewende werktuie. - - - - Latest videos - Onlangse video's - - - - Latest news - Onlangse nuus - - - - On the web - Op die internet - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - Hierdie is die FreeCAD Tuisblad. Hier sal jy heelwat informasie oor FreeCAD vind, insluitende tutoriale, voorbeelde en gebruikersdokumentasie. + Schenkel STEP file + Schenkel STEP-lêer - location: - ligging: + Load a PartDesign example + Laai 'n onderdeelontwerp voorbeeld - User manual - Gebruikershandleiding + Load a Drawing extraction + Laai 'n deel van 'n tekening - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc + Load a Robot simulation example + Laai 'n robotsimulasie voorbeeld + + + + Projects from the Web + Projekte van die internet - Python resources - Python hulpbronne + Schenkel STEP + Schenkel STEP - File not found - Lêer nie gevind nie + Complex Part + Komplekse onderdeel - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - van <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + Close this window after opening or creating a file + Sluit hierdie venster na 'n lêer geskep of oopgemaak is - The FreeCAD-tutorial blog - Die FreeCAD-tutoriaal blog + Don't show me this window again next time + Wys my nie hierdie venster volgende keer nie - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - van <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + Designing parts + Die ontwerp van onderdele - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - Hierdie is die amptelike gebruikershandleiding van FreeCAD, gebou, onderhou en vertaal deur die FreeCAD gemeenskap. + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + Die <b>Onderdeelontwerp</b> werkbank is ontwerp om ingewikkelde dele te skep gebaseer op vervormde 2D-sketse. Gebruik dit om 2D-vorms te teken, vervorm van hulle elemente en rek hulle om 3D elemente te vorm. - The tutorials section on the FreeCAD website - Die tutoriaalafdeling van die FreeCAD webwerf + Example workflow + Werkvloei voorbeeld - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - Die gedeelte van die FreeCAD werberf toegewy aan python kodering, met voorbeelde, verklarings, en API-bevele. + Part Design + Onderdeelontwerp - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - 'n Blog toegewy daaraan om FreeCAD te leer, onderhou deur lede van die FreeCAD gemeenskap + Designing architectural elements + Die ontwerp van argitektoniese elemente - Getting started - Getting started + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + Die <b>Argitektoniese ontwerp</b> werkbank is spesiaal ontwerp om te werk met argitektoniese elemente soos mure en vensters. Begin deur 2D-vorms te teken en gebruik hulle as gidse om argitektoniese voorwerpe te bou. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + Architectual Design + Argitektoniese Ontwerp - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + Werk met Mase - Ship Design - Ship Design + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + Die <b>Maaswerkbank</b> word gebruik om te werk met maasvoorwerpe. Mase is eenvoudiger 3D voorwerpe as onderdeelvoorwerpe, en hulle is dikwels makliker om in te voer en uit te voer na/van ander programme. - Designing and calculating ships - Designing and calculating ships + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCAD bied jou verskeie werktuie vir omskakeling tussen Maas- en Onderdeelvoorwerpe. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Work with Meshes + Werk met Mase + The complete workbench + Die volwaardige werkbank + + + + FreeCAD Complete workbench + FreeCAD Complete workbench + + + + file size: + lêergrootte: + + + + creation time: + skeppingstyd: + + + + last modified: + onlangse wysigings: + + + + populated with some of the most commonly used tools. + bevat van die mees aangewende werktuie. + + + + Latest videos + Onlangse video's + + + + Latest news + Onlangse nuus + + + + On the web + Op die internet + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + Hierdie is die FreeCAD Tuisblad. Hier sal jy heelwat informasie oor FreeCAD vind, insluitende tutoriale, voorbeelde en gebruikersdokumentasie. + + + + location: + ligging: + + + + User manual + Gebruikershandleiding + + + + Python resources + Python hulpbronne + + + + File not found + Lêer nie gevind nie + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + van <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + + + + The FreeCAD-tutorial blog + Die FreeCAD-tutoriaal blog + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + van <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + Hierdie is die amptelike gebruikershandleiding van FreeCAD, gebou, onderhou en vertaal deur die FreeCAD gemeenskap. + + + + The tutorials section on the FreeCAD website + Die tutoriaalafdeling van die FreeCAD webwerf + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + Die gedeelte van die FreeCAD werberf toegewy aan python kodering, met voorbeelde, verklarings, en API-bevele. + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + 'n Blog toegewy daaraan om FreeCAD te leer, onderhou deur lede van die FreeCAD gemeenskap + + + + Getting started + Getting started + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + + + + Ship Design + Ship Design + + + + Designing and calculating ships + Designing and calculating ships + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + + + Load an Architectural example model - Load an Architectural example model + Load an Architectural example model + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_cs.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_cs.qm index 24601694a68514e32ca42fff07f43504ed20f53b..6dd18244527462736d0c2a03729fbdc26f8b92ec 100644 GIT binary patch delta 2280 zcmbtVYiv_x7=BJKJ8QcZaL8>y3%GF!X+;EutRRe`K}RNAVjzau%Yk<5+H!hhlTeVT zKw!d7B0r310HYyMObUs~7EFi&kwg;x0Y)SglrWPG4J<0j(C7QQ0HT2(?4;+MzSrk@ z-uLTz8_zWD8J$0k?eEM5%;T`<@@8Pva(uJE1x#P6jN5Mk)Tv5%R~JxLVOrB=2Womu zuQyx*9AnMuE)}pmZFbhhfy%ecljnQ_Oz@jOZk`G}vDkdP+XnubPi-~;`&rA(qbb0% z+tSuWS3sXroKnG{_OW=4x&Jna{sQe0i>y4Q51%=A!YPa&!DRtV9u6=!n3B zCZrMIw;(zSH%zk?wV~__iBoIcwvDQ+n%okB3Qp3p_)8ptb zoVC1S88s4X5MWY2O+~arE7aQtl_{&(R+!VQ##q)%Dy#WyW8DDjW{lzpcV!$c44ZoXr`B*UdP;TN<#Y108QCT&>F5)bSfQP) zBc#+SNeT^0S{IeoityeMl5d@i50X@XZ&B6}_3lznFf%}_hj&?9sw(CsY)R-rrmtgS z3?0KkVLD?&v5fdU%0WmA}7Q)1tEuK+YOXS2{LUJwA1eM{062=c>dg=zS zim{#a2&kp$E$6$&s}4)BjIkaP)_B)tWLT+UO)+UP%{T&--JS1{1Vh}Z%`!ekugFZX zYFKg*atTbLN-O2MU*J}HOF3D&DPh(w2`@6lFcP%1F~3hT6nl0{T4V6$`K3V-&Ba0s zu${x3D)db8BPfWHr52sEP-TK6WD0jzo}?74BvqDCY5LpcUDVN7my~JANCI(M#Hh@~ z*FDka7uD}2R%C^&JS$Qv#`a4T0%4p&-n(I)Mq&EQ{Lt{2?w3n+7ekU;NSX)MVp-a=AXF^h*4FA7-3#YwYF z$P|1NidN;MG0GG0cd#1II)5F+{tQW}GVG<3Q0Yhr>+qqFQQTfRRN9Tbo@ymiIObVp z@o%CQXiDZlo6{G#hM-`>1SuTQ*D@p-lNZo<=?1QEH q54`3~I-y4cv6Qhyt@LksL}U%_=N{a@aIL0Uacmb_D$3s$ljR>Vv?T=q delta 2099 zcmcIkeMnt(7=F(^=X$*N?kc6})Xkk`E*I*>N&7Ham|qoB42@VY;dt-Sd-dwM-E-8& z!W)gCiQQy}*dH4b1`&}-+*QKFVAvLI^iM>CU~F!!k3ox?P-|N~?>YB6H{2inkq7SY zJ@4=Rc;4rIJZC!RJ0|lJbM(erwM1eIO)iZQJupsR?aCo4|5{i-B@xLTLTDmMlvU?? zG3kZB)pell0+Fv-lqX~&sYmoT4iV*@6-#U0Cn|naH2+54BfG?f!ydw)czVnt^4^lR z9yf@T7o_>0zkt`0mi6023EwZ$je-RPY<7FIJ|Pm?+}lrRMA=u}%{`p}aK%0Me0!=cRX%H!Bxk`iSV^965Tro@mpDa%_5vD0iFu>V*%`@J~5; z?mTe(CMR#8&$@AW_RJ4NB|pmNerl%#J+vTSX(|QsH?zgSaWoRMk0g;$T91`l42n=64W+KR zDupL^uXf>L2v-WJI72vtu%h@K#;;1|%Dq8h*fBD!cBx)yvi^|@t!=&y*4fwdEQsJ?co>6%_m^P}qH7ek z0!v4xMo~-kjrj7Zoi5S{qQj}nz6GJMfI8D4@0!~B%zw!9Db-UC?RHqP>hpG{#&f16 zq1&p;t8fXrHCtGcisjuD3U^W$if}h4AzjjXBCjan^k-)HUZ-9>8u}Y}GhmI_Zw_`7 z_c|i^j%~%R8pSLe>u{;q)1;TPQpt%P0oxjlQYGTkb0=(4?zbq06ayHB6|o_5>rAu` z5Ik1gZXbgcL=;B`SMu1)+v3KY%avAx^@MFzU?yv(;6&os3R5je)9^H6n@vbzP4PD4 zD4?PNLyOoYLpXUd-Xd#&BNa@kBX$4_((uk|U;sS%sLd36cogp9Fl~~NfaxGyO|=1t z5xY5;@3jkaDyQ8$HLKG=+iKkIMdUC}mOn!>P{YwKgW!q`LC0NY^$Fgqqm;GrXQtyQ zXZompn)YNo@#@l> zv!tY3XFS&HwuJ3Xlg4U^?dO~xA2~|Ls2)~g6eeY$F(Ddn6MZ20B|viVe4C^ zJatofPTF@2tnxQ3Ms*ax!>sWKiAC(FsSj4QtpgMHDkAYwgf$31%UiYeG5{-p3?5CR zDqB~f!xd%LO!<~Td)PE%b%B7P566RAuO9Eys)sZ)pvGcGU{DK1)X~U5B+whzw5p&Q YvVJeG-S^J_3#={B@!vqDq7_}jzoy*P)Bpeg diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_cs.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_cs.ts index 6e193125b..44c90aca1 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_cs.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_cs.ts @@ -1,282 +1,292 @@ - + StartPage - - - FreeCAD Start Center - FreeCAD Start centrum - - - - Start a new project - Zahájení nového projektu - - - - Recent Files - Nedávné soubory - - - - Tutorials - Výukové programy - - - - FreeCAD Homepage - Domovská stránka FreeCADu - - - - Example projects - Vzorové projekty - - - - Schenkel STEP file - Schenkelův STEP soubor - - - - Load a PartDesign example - Načíst příklad PartDesign - - - - Load a Drawing extraction - Načíst výkres - - - - Load a Robot simulation example - Načíst příklad simulace robota - - - - Projects from the Web - Projekty z webu - - - - Schenkel STEP - Schenkelův STEP - - - - Complex Part - Komplexní Part - - - - Close this window after opening or creating a file - Zavřít toto okno po otevření nebo vytvoření souboru - - - - Don't show me this window again next time - Příště toto okno nezobrazovat - - - - Designing parts - Navrhování prvků - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - <b>Part Design</b> půracovní plocha určená k vytváření složitých prvků na základě jednoduché 2D skici. Používá 2D tvary, omezí některé jejich části a vytvoří z nich 3D modely. - - - - Example workflow - Příklad pracovního postupu - - - - Part Design - Návrh dílu - - - - Designing architectural elements - Navrhování architektonických prvků - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - <b>Architektonický Design</b> pracovní plocha speciálně pro práci s architektonickými prvky, jako jsou například stěny nebo okna. Začíná kreslením 2D tvarů a používá je jako skicu k vybudování architektonických objektů. - - - - Architectual Design - Architektonický Design - - Working with Meshes - Práce s drátovými modely + FreeCAD Start Center + FreeCAD Start centrum - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - <b>Mesh Workbench</b> se používá pro práci s drátovými objekty. Drátové objekty jsou jednodušší 3D objekty než plné objekty, ale jsou často snadnější pro import a export z / do jiných aplikací. + Start a new project + Zahájení nového projektu - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD nabízí několik nástrojů pro konverzi mezi Mesh (drátový) a Part (plný) objekty. + Recent Files + Nedávné soubory - - Work with Meshes - Práce s drátovými modely - - - - The complete workbench - Kompletní pracovní plocha - - - - FreeCAD Complete workbench - FreeCAD úplný workbench + + Tutorials + Výukové programy - file size: - velikost souboru: + FreeCAD Homepage + Domovská stránka FreeCADu - creation time: - čas úprav: + Example projects + Vzorové projekty - last modified: - naposled změněno: - - - - populated with some of the most commonly used tools. - některé nejčastěji používané nástroje - - - - Latest videos - Nejnovější videa - - - - Latest news - Nejnovější zprávy - - - - On the web - Na webu - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - Toto je domácí stránka FreeCADu. Zde máte možnost najít mnoho informací o FreeCADu, včetně návodů, příkladů a uživatelské dokumentace. + Schenkel STEP file + Schenkelův STEP soubor - location: - umístění: + Load a PartDesign example + Načíst příklad PartDesign - User manual - Uživatelský manuál + Load a Drawing extraction + Načíst výkres - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc + Load a Robot simulation example + Načíst příklad simulace robota + + + + Projects from the Web + Projekty z webu - Python resources - Python resources + Schenkel STEP + Schenkelův STEP - File not found - Soubor nebyl nalezen + Complex Part + Komplexní Part - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - z <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + Close this window after opening or creating a file + Zavřít toto okno po otevření nebo vytvoření souboru - The FreeCAD-tutorial blog - Výukový blog FreeCADu + Don't show me this window again next time + Příště toto okno nezobrazovat - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - z <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + Designing parts + Navrhování prvků - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - Toto je oficiální uživatelský manuál FreeCADu, vývoje a překladu komunitou FreeCAD. + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + <b>Part Design</b> pracovní plocha určená k vytváření složitých prvků na základě jednoduché 2D skici. Používá 2D tvary, omezí některé jejich části a vytvoří z nich 3D modely. - The tutorials section on the FreeCAD website - Kapitola cvičení na stránkách FreeCAD + Example workflow + Příklad pracovního postupu - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - Kapitola věnovaná skriptování v Pythonu na stánkách FreeCAD, s příklady, vysvětlivkami, a příkazy API. + Part Design + Tvorba dílu - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - Blog věnovaný výuce FreeCADu, spravovaný členy FreeCAD comunity + Designing architectural elements + Navrhování stavebních prvků - Getting started - Getting started + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + <b>Návrh staveb</b> pracovní plocha speciálně pro práci s architektonickými prvky, jako jsou například stěny nebo okna. Začíná kreslením 2D tvarů a používá je jako skicu k vybudování architektonických objektů. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + Architectual Design + Návrh Stavby - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + Práce s drátovými modely - Ship Design - Ship Design + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + <b>Mesh Workbench</b> se používá pro práci s drátovými objekty. Drátové objekty jsou jednodušší 3D objekty než plné objekty, ale jsou často snadnější pro import a export z / do jiných aplikací. - Designing and calculating ships - Designing and calculating ships + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCAD nabízí několik nástrojů pro konverzi mezi Mesh (drátový) a Part (plný) objekty. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Work with Meshes + Práce s drátovými modely + The complete workbench + Kompletní pracovní plocha + + + + FreeCAD Complete workbench + FreeCAD úplný workbench + + + + file size: + velikost souboru: + + + + creation time: + čas úprav: + + + + last modified: + naposled změněno: + + + + populated with some of the most commonly used tools. + některé nejčastěji používané nástroje + + + + Latest videos + Nejnovější videa + + + + Latest news + Nejnovější zprávy + + + + On the web + Na webu + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + Toto je domácí stránka FreeCADu. Zde máte možnost najít mnoho informací o FreeCADu, včetně návodů, příkladů a uživatelské dokumentace. + + + + location: + umístění: + + + + User manual + Uživatelský manuál + + + + Python resources + Python resources + + + + File not found + Soubor nebyl nalezen + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + z <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + + + + The FreeCAD-tutorial blog + Výukový blog FreeCADu + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + z <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + Toto je oficiální uživatelský manuál FreeCADu, vytvořený, udržovaný a přeložený komunitou FreeCADu. + + + + The tutorials section on the FreeCAD website + Kapitola cvičení na stránkách FreeCAD + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + Kapitola věnovaná skriptování v Pythonu na stánkách FreeCAD, s příklady, vysvětlivkami, a příkazy API. + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + Blog věnovaný výuce FreeCADu, spravovaný členy FreeCAD comunity + + + + Getting started + Začínáme + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + Rozhraní FreeCADu je rozděleno na pracovní plochy, což jsou sady nástrojů, které jsou vhodné pro konkrétní úkol. Můžete začít s jednou z pracovních ploch v tomto seznamu, nebo kompletní pracovní plochou, která vám nabídne některé z nejčastěji používaných nástrojů shromážděných z jiných pracovních ploch. Kliknutím se dozvíte více o pracovních plochách na stránkách FreeCADu. + + + + Ship Design + Návrh lodi + + + + Designing and calculating ships + Navrhování a výpočet lodí + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Modul <b>Návrh lodi</b> nabízí několik nástrojů, které pomáhají návrhářům lodí zobrazit, modelovat a počítat profily a další specifické vlastnosti lodních trupů. + + + Load an Architectural example model - Load an Architectural example model + Načtení příkladu architektonického modelu + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.qm index a053dd774fe634ec845c280c072401095d4a4556..89c96e50d52d398c2699c9e6a12e0b2a60ed7491 100644 GIT binary patch delta 668 zcmZ1z)*CrN#P9?|N53%x19KI_ghzD@3_=SSPFeCXFlatwl$giDz`(wMF{P)Efq`ur zQ&b-pP&|C1t0MdI5G4i%wc8VOpK)of=A1NlG6RG9&dH&ShWt7Uni&{W|MHyUUc$hj zQ9rqt(V0nW$>vLpjB2(`3>ge1Kv=+F#h?#_C^a=XF{L~;NiV-B zUB5gtJ9F|14P%NeRn86oItApYB8GT|QiftMs~E`60P>PZbCG^#UP@|(UO`5IeMx3X zPO5D{etBw9d}(oNQE_}mY0~76Ov1JW6b6&BR|wE$CEx(e1O{miQixgL4>1h)P1aM9 ev8|%iL6f63RpcG;TfKRmW*sAY2QXHd7#RV@N2~P! delta 411 zcmeB;ToX1y#Bc{gN53%x19KI_ghzD@3_=SSPFeCXFlfwSl$giDz`(wMF{P)Efq`ur zQ&b-pP@H$7t0H^JZ=jSq>%`n=Od5%kV;K$Eo6~|B7*zjGp3CUWq#3pO5hJ5o>>P#+ zh7uqwV6bA)2f|{8e1=knB8Fs!RE9JlyNDqj$kJoT1Ck{``9z?~0-!2=hFqXX3PUDP zq#Q_Q1F=3(M-fmol|dJ%KanA2vVw+#1qTBVumQ1OMoCG5mA-y)erZv1YFd6#da7Pt zYKeYgK|!&8ZfZ(qVtHnErhZycYN~E>V#?$`4dd8ZG - + StartPage - - - FreeCAD Start Center - Centro de inicio de FreeCAD - - - - Start a new project - Comenzar un proyecto nuevo - - - - Recent Files - Archivos recientes - - - - Tutorials - Tutoriales - - - - FreeCAD Homepage - Página de inicio de FreeCAD - - - - Example projects - Proyectos de ejemplo - - - - Schenkel STEP file - Achivo STEP Schenkel - - - - Load a PartDesign example - Cargar un ejemplo PartDesign - - - - Load a Drawing extraction - Cargar un extracto de Dibujo - - - - Load a Robot simulation example - Cargar un ejemplo de simulación de Robots - - - - Projects from the Web - Proyectos de la Web - - - - Schenkel STEP - Schenkel STEP - - - - Complex Part - Pieza compleja - - - - Close this window after opening or creating a file - Cerrar esta ventana después de abrir o crear un archivo - - - - Don't show me this window again next time - No mostrar esta ventan la próxima vez - - - - Designing parts - Diseñando piezas - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - El banco de trabajo <b>Diseño de Piezas</b> ha sido diseñado para crear piezas complejas basadas en restricciones de bocetos en 2D. Úselas para dibujar formas en 2D, restringir algunos de sus elementos y extrusionar para formar piezas 3D. - - - - Example workflow - Ejemplo de flujo de trabajo - - - - Part Design - Diseño de pieza - - - - Designing architectural elements - Diseñando elementos arquitectónicos - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - El banco de trabajo <b>Diseño arquitectónico</b> está especialmente diseñado para trabajar con elementos arquitectónicos tales como paredes o ventanas. Comience dibujando formas 2D y úselos como guías para construir objetos arquitectónicos. - - - - Architectual Design - Diseño arquitectónico - - Working with Meshes - Trabajando con Mallas + FreeCAD Start Center + Centro de inicio de FreeCAD - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - El <b>Banco de trabajo de Malla</b> se utiliza para trabajar con objetos Malla. Los objetos Malla son objetos 3D más simples que los objetos Pieza, pero a menudo son más fáciles de importar y exportar desde otras aplicaciones. + Start a new project + Comenzar un proyecto nuevo - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD le ofrece varias herramientas para convertir entre objetos Malla y Pieza. + Recent Files + Archivos recientes - - Work with Meshes - Trabajar con Mallas - - - - The complete workbench - El banco de trabajo completo - - - - FreeCAD Complete workbench - FreeCAD Modo Estandar + + Tutorials + Tutoriales - file size: - tamaño del archivo: + FreeCAD Homepage + Página de inicio de FreeCAD - creation time: - hora de creación: + Example projects + Proyectos de ejemplo - last modified: - última modificación: - - - - populated with some of the most commonly used tools. - repleta de algunas de las herramientas más utilizadas. - - - - Latest videos - Últimos vídeos - - - - Latest news - Últimas noticias - - - - On the web - En la web - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - Esta es la página de inicio de FreeCAD. Aquí podrá encontrar una gran cantidad de información acerca de FreeCAD, incluyendo tutoriales, ejemplos y documentación para el usuario. + Schenkel STEP file + Achivo STEP Schenkel - location: - Ubicación: + Load a PartDesign example + Cargar un ejemplo PartDesign - User manual - Manual de usuario + Load a Drawing extraction + Cargar un extracto de Dibujo - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc + Load a Robot simulation example + Cargar un ejemplo de simulación de Robots + + + + Projects from the Web + Proyectos de la Web - Python resources - Recursos de Python + Schenkel STEP + Schenkel STEP - File not found - Archivo no encontrado + Complex Part + Pieza compleja - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - de <a href=http://twitter.com/FreeCADNews>@ FreeCADNews</a> + Close this window after opening or creating a file + Cerrar esta ventana después de abrir o crear un archivo - The FreeCAD-tutorial blog - El blog FreeCAD-tutorial + Don't show me this window again next time + No mostrar esta ventan la próxima vez - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - del <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>canal FreeCADNews</a> + Designing parts + Diseñando piezas - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - Este es el manual de usuario oficial de FreeCAD, construido, mantenido y traducido por la comunidad de FreeCAD. + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + El banco de trabajo <b>Diseño de Piezas</b> ha sido diseñado para crear piezas complejas basadas en restricciones de bocetos en 2D. Úselas para dibujar formas en 2D, restringir algunos de sus elementos y extrusionar para formar piezas 3D. - The tutorials section on the FreeCAD website - La sección de tutoriales en el sitio Web de FreeCAD + Example workflow + Ejemplo de flujo de trabajo - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - La sección de la página Web de FreeCAd dedicada a scripts Python, con ejemplos, explicaciones y comandos de API. + Part Design + Diseño de pieza - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - Un blog dedicado a la enseñanza de FreeCAD, mantenida por los miembros de la comunidad FreeCAD + Designing architectural elements + Diseñando elementos arquitectónicos - Getting started - Introducción + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + El banco de trabajo <b>Diseño arquitectónico</b> está especialmente diseñado para trabajar con elementos arquitectónicos tales como paredes o ventanas. Comience dibujando formas 2D y úselos como guías para construir objetos arquitectónicos. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - La interfaz de FreeCAD está dividida en mesas de trabajo, que son conjuntos de herramientas adecuadas para una tarea específica. Puede empezar con uno de los bancos en esta lista, o con el Banco de trabajo completo, que te presenta algunas de las herramientas más utilizadas de otros bancos. Haga clic aquí para leer más sobre bancos de trabajo en el sitio web de FreeCAD. + Architectual Design + Diseño arquitectónico - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbenches/es + Working with Meshes + Trabajando con Mallas - Ship Design - Diseño Naval + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + El <b>Banco de trabajo de Malla</b> se utiliza para trabajar con objetos Malla. Los objetos Malla son objetos 3D más simples que los objetos Pieza, pero a menudo son más fáciles de importar y exportar desde otras aplicaciones. - Designing and calculating ships - Diseño y cálculo naval + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCAD le ofrece varias herramientas para convertir entre objetos Malla y Pieza. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - El módulo de <b>Diseño Naval</b> ofrece varias herramientas para ayudar a diseñadores navales a, modelar y calcular perfiles y otras propiedades específicas de cascos de barcos. + Work with Meshes + Trabajar con Mallas + The complete workbench + El banco de trabajo completo + + + + FreeCAD Complete workbench + FreeCAD Modo Estandar + + + + file size: + tamaño del archivo: + + + + creation time: + hora de creación: + + + + last modified: + última modificación: + + + + populated with some of the most commonly used tools. + repleta de algunas de las herramientas más utilizadas. + + + + Latest videos + Últimos vídeos + + + + Latest news + Últimas noticias + + + + On the web + En la web + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + Esta es la página de inicio de FreeCAD. Aquí podrá encontrar una gran cantidad de información acerca de FreeCAD, incluyendo tutoriales, ejemplos y documentación para el usuario. + + + + location: + Ubicación: + + + + User manual + Manual de usuario + + + + Python resources + Recursos de Python + + + + File not found + Archivo no encontrado + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + de <a href=http://twitter.com/FreeCADNews>@ FreeCADNews</a> + + + + The FreeCAD-tutorial blog + El blog FreeCAD-tutorial + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + del <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>canal FreeCADNews</a> + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + Este es el manual de usuario oficial de FreeCAD, construido, mantenido y traducido por la comunidad de FreeCAD. + + + + The tutorials section on the FreeCAD website + La sección de tutoriales en el sitio Web de FreeCAD + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + La sección de la página Web de FreeCAd dedicada a scripts Python, con ejemplos, explicaciones y comandos de API. + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + Un blog dedicado a la enseñanza de FreeCAD, mantenida por los miembros de la comunidad FreeCAD + + + + Getting started + Introducción + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + La interfaz de FreeCAD está dividida en mesas de trabajo, que son conjuntos de herramientas adecuadas para una tarea específica. Puede empezar con uno de los bancos en esta lista, o con el Banco de trabajo completo, que te presenta algunas de las herramientas más utilizadas de otros bancos. Haga clic aquí para leer más sobre bancos de trabajo en el sitio web de FreeCAD. + + + + Ship Design + Diseño Naval + + + + Designing and calculating ships + Diseño y cálculo naval + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + El módulo de <b>Diseño Naval</b> ofrece varias herramientas para ayudar a diseñadores navales a, modelar y calcular perfiles y otras propiedades específicas de cascos de barcos. + + + Load an Architectural example model - Cargar un modelo de ejemplo Arquitectónico + Cargar un modelo de ejemplo Arquitectónico + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc/es + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbenches/es + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub/es diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_fi.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_fi.qm index 60f934d7dc7a30f7ccbb5f72ef3717d2f3013d3a..c18bf583645e6d9189bdfc8e9777d5809be861a6 100644 GIT binary patch delta 2184 zcmbtVZERCz7(M;kZM$_K!+{%&u_0R#SIv~KFhBt%$`;fGA~7xYyO6fGD&7F7IzAo@e2l9(7|)#x9MQTRb3dY<>TgJFU{wwtzZpZ7fH zInR0Cw>#DO&xSoybLX*hs12^f<4^ZveT9qt5HqX8`XPE^pa!z_#DD;Is~ShFq(=p8?z<*NO9A1NMVu zYqBpfKBH`H?O!b1t$AKJNa8-NX7p`fPE3oQTMEp+p(PFs1Cya`zkC>Id`=s@^aFVx z(gv@yj&Hs8&gVY?bqlpizjPpnX@|9+SJhGZ%Wg;D7z=H1?;B)7{TBDx@GcV6cpl%A zXCDoo9riE_zvp@7z!W-?@a)?61f6R2?A>nyP0PKlH|!Kt?S1&OMhdU;u1=1!<96?r znP=JHzH-Oz4#tm^hmZV8p&wVwe{IK8z`a8iUzWd4YhAv1pZrE;=X?tsD{0XwU;FoT zq^!aBytWXi9r69H4^z-^rETj~j-a!$x3j>{zbAe0-3SXzjsWwj^IzEx*?o^clc zsdyIGkl-sTnEXlY8(Y&{JgMLY!vYGDJG>m``|U0kMbI3YJk6|gcxTp= zH$^}{Ka&*Jr`AHis`;4}&)Uo9jI|Rq?{hWgU#;BhzH2*{q8rP`ZPiqhCQi|5J|cQ4 z0s=DMa<}?>xnq!CTnKXC(l)@g!HD>B)3DlHMENCH$uKA}uKWtJzxj-ccS<6^TRjFD zk=}3jS&-IFf(^#8nROz})r&|A-%my2S8+yblo%^5$*mY=#Q8`8Y0R=V%Lzwle7zDU zCQB13;?u;7t3k7C`f1x6<{w&BPUb01UmM5JU(7E_*A*s9PML=YwK%1wU<|U{oPQ~L ztGQA)Mb;>>1u87?lX*FYOXS%im5%TjsGwrvbArgyT&!|3gD9Ia&_b&9#E1d6pEGM( zr8Wzkk%)-$y`G|TRw?Ubm%`#@id5Dxg&@uZU6q$_=DnUoo-uN4mVqS^&*1V7< z;{lZ{MhQq)rNmIVk8-u-g2{N&jHM-JzU!~eDeIKwH$9NkC#OXWzFlOf7%wQNI=G)8 zmv!C+D=y0I52^!VT|Mha$;ia1anjvIe+uU8d#VC5*#RZaP;FS{o0a??QpANN1=o!Vs311G}BFUXDtgG zMq)`IkjZ3PHYas`Q!td#yIbPPo_#q;h;y tWBL}|*{lEP>r5N*WF#0hKk`j&+de^I?XyNgwSt+rOz#4haAN delta 2033 zcmcIkU1(cn7=DtIi?Lr-HUSvwOv%;8GbY6%Q2cnKnMM3mJcQc{$dB4-smbqSdVM5OL zo%efxp67YrFE_hC>>9nJIDwa5X#uo%Fgkk}Sou0W-&zIKPx)4l2LOG-mmDbpp-cWJ zOHtZe{m<>a3RK+G^bs8hMzvVm0C49MTJ3#r0c$?coWB{jv0j^cH3ELL>BD36e>-r` zc^kO9C2--_Pk=x$a6LB%6e~{#ZmgODq8|mLq4xmaiQwi*3y2hhyLvi-a942Rv#$aF z>ChvGj?!Kk+Oy^_7CxXyo;l6LPw6$+&H;6EdUkp{a92sspBe{N%<3;(J;Q>(>7^^* zGw&w7bc1zbTl9Co_z74ytzY@214UG~>p!>G0&AGz#LZFg+5)<#L*kL~@I3WRE62lV?X<(}9d);O6p zSNWd54pg>RJ>B&q*B@4V{LKX>Mh0j|muG!%`XAhZc37}!>cs$`16&QnxhAGD_l zjBkA{b}N^qxgFLjsIX-D%Se;IEk}dE5m*K*6eOMiBy)n#L0SZ;!S`pm^C}zMy$vs6O6#hD2P(p z^Ue{3P%Y4A(@$jFno+Kag+MV&8>FxVOR5F5+@;l6kki=A>dE5q1@&&71sN*oRDtnv z77}O~l`+XxhzV`!uXx^OQdE5*KBSbA-U}6(I9F*0wy5U8caa@JD ztQSek)Y%-+W}fb&=O9;^e}QC^fIE`{LNW@39M8Pg7p1T6^!#hm6@HJMc)9GeYIRgg zU0{o;y<7jdge)rzijBxa(JR zGqi|^ef*h>5UduO)Sx8Ch8ya}X6iSZ9cjnOZ!=9hH&{qmsa&DgY96p0GoH`eX1|rp n#D_9{88cO|tfoXfIabrqvj61&j_k3 - + StartPage - - - FreeCAD Start Center - FreeCAD Aloituskeskus - - - - Start a new project - Aloita uusi projekti - - - - Recent Files - Viimeisimmät tiedostot - - - - Tutorials - Oppitunnit - - - - FreeCAD Homepage - FreeCAD kotisivu - - - - Example projects - Esimerkki projektit - - - - Schenkel STEP file - Schenkel STEP tiedosto - - - - Load a PartDesign example - Lataa Osan valmistus-esimerkki - - - - Load a Drawing extraction - Lataa piirustuksen syntyperä - - - - Load a Robot simulation example - Lataa Robotti simulointi-esimerkki - - - - Projects from the Web - Projektit Webistä - - - - Schenkel STEP - Schenkel STEP - - - - Complex Part - Monimutkainen osa - - - - Close this window after opening or creating a file - Sulje tämä ikkuna avatessani tai luodessani tiedoston - - - - Don't show me this window again next time - Älä näytä tätä ikkunaa uudelleen seuraavalla kerralla - - - - Designing parts - Osien suunnitteleminen - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - <b>Osa suunnittelu</b>-Työpöydän tarkoituksena on luoda monimutkaisia kappaleita rajoitettujen 2D luonnosten perusteella. Sen avulla voit piirtää 2D muotoja, rajoittaa joitakin niiden osia ja pursottaa niistä muodostuvia 3D kappaleita. - - - - Example workflow - Esimerkki työnkulku - - - - Part Design - Osan Suunnittelu - - - - Designing architectural elements - Arkkitehtonisten elementtien suunnittelu - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - <b>Arkkitehtuuri</b> Työpöytä on suunniteltu arkkitehtonisten elementtien, kuten seinien tai ikkunoiden käsittelemistä varten. Käynnistää 2D piirroksena ja käyttää niitä apuviivoina rakentaessa arkkitehtonisia objekteja. - - - - Architectual Design - Arkkitehtuurinen suunnittelu - - Working with Meshes - Työskenteleminen ruudukkojen kanssa + FreeCAD Start Center + FreeCAD Aloituskeskus - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - <b>Verkko Työpöytää</b> käytetään työskennellessä verkko objektien kanssa. Verkot ovat Yksinkertaisempia kolmiulotteisia objekteja kuin osa objektit, mutta ne ovat usein helpommin tuotavissa ja vietävissä muihin sovelluksiin tai siitä pois. + Start a new project + Aloita uusi projekti - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD tarjoaa useita työkaluja verkko ja osa objektien muuntamiseen. + Recent Files + Viimeisimmät tiedostot - - Work with Meshes - Työ Verkkojen kanssa - - - - The complete workbench - Valmistuksen työpöytä - - - - FreeCAD Complete workbench - FreeCAD Complete workbench + + Tutorials + Oppitunnit - file size: - tiedostokoko: + FreeCAD Homepage + FreeCAD kotisivu - creation time: - Luontiaika: + Example projects + Esimerkki projektit - last modified: - viimeksi muokattu: - - - - populated with some of the most commonly used tools. - täytetty yleisimmin käytetyistä työkaluista. - - - - Latest videos - Uusimmat videot - - - - Latest news - Viimeisimmät uutiset - - - - On the web - Webissä - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - Tämä on FreeCAD-Kotisivu. Täällä voi löytää paljon tietoa FreeCAD:sta, mukaan lukien Opetusohjelmat, esimerkit ja käyttöoppaan. + Schenkel STEP file + Schenkel STEP tiedosto - location: - sijainti: + Load a PartDesign example + Lataa Osan valmistus-esimerkki - User manual - Käyttäjän käsikirja + Load a Drawing extraction + Lataa piirustuksen syntyperä - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc + Load a Robot simulation example + Lataa Robotti simulointi-esimerkki + + + + Projects from the Web + Projektit Webistä - Python resources - Python-resurssit + Schenkel STEP + Schenkel STEP - File not found - Tiedostoa ei löydy + Complex Part + Monimutkainen osa - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - <a href=http://twitter.com/FreeCADNews>@FreeCADNews:stä</a> + Close this window after opening or creating a file + Sulje tämä ikkuna avatessani tai luodessani tiedoston - The FreeCAD-tutorial blog - FreeCAD-opetusohjelma-blogi + Don't show me this window again next time + Älä näytä tätä ikkunaa uudelleen seuraavalla kerralla - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee> FreeCADNews kanava</a>- + Designing parts + Osien suunnitteleminen - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - Tämä on FreeCAD:n virallinen käyttöohje, rakenne ja ylläpito perustuu FreeCAD yhteisön käännökseen. + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + <b>Osa suunnittelu</b>-Työpöydän tarkoituksena on luoda monimutkaisia kappaleita rajoitettujen 2D luonnosten perusteella. Sen avulla voit piirtää 2D muotoja, rajoittaa joitakin niiden osia ja pursottaa niistä muodostuvia 3D kappaleita. - The tutorials section on the FreeCAD website - Tutoriaalit osio FreeCAD-sivustolla + Example workflow + Esimerkki työnkulku - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - FreeCAD Web-sivuston osan hakutoimintoihin on sisällytetty dto python skriptikieltä komentosarjojen esimerkeissä, selvitykssä ja API-komennoissa. + Part Design + Osan Suunnittelu - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - Blogi omistettu FreeCAD:n opettamiselle, pääasiassa FreeCAD-yhteisön jäsenet ylläpitävät opetusta + Designing architectural elements + Arkkitehtonisten elementtien suunnittelu - Getting started - Getting started + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + <b>Arkkitehtuuri</b> Työpöytä on suunniteltu arkkitehtonisten elementtien, kuten seinien tai ikkunoiden käsittelemistä varten. Käynnistää 2D piirroksena ja käyttää niitä apuviivoina rakentaessa arkkitehtonisia objekteja. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + Architectual Design + Arkkitehtuurinen suunnittelu - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + Työskenteleminen ruudukkojen kanssa - Ship Design - Ship Design + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + <b>Verkko Työpöytää</b> käytetään työskennellessä verkko objektien kanssa. Verkot ovat Yksinkertaisempia kolmiulotteisia objekteja kuin osa objektit, mutta ne ovat usein helpommin tuotavissa ja vietävissä muihin sovelluksiin tai siitä pois. - Designing and calculating ships - Designing and calculating ships + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCAD tarjoaa useita työkaluja verkko ja osa objektien muuntamiseen. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Work with Meshes + Työ Verkkojen kanssa + The complete workbench + Valmistuksen työpöytä + + + + FreeCAD Complete workbench + FreeCAD täydellinen työpöytä + + + + file size: + tiedostokoko: + + + + creation time: + Luontiaika: + + + + last modified: + viimeksi muokattu: + + + + populated with some of the most commonly used tools. + täytetty yleisimmin käytetyistä työkaluista. + + + + Latest videos + Uusimmat videot + + + + Latest news + Viimeisimmät uutiset + + + + On the web + Webissä + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + Tämä on FreeCAD-Kotisivu. Täällä voi löytää paljon tietoa FreeCAD:sta, mukaan lukien Opetusohjelmat, esimerkit ja käyttöoppaan. + + + + location: + sijainti: + + + + User manual + Käyttäjän käsikirja + + + + Python resources + Python-resurssit + + + + File not found + Tiedostoa ei löydy + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + <a href=http://twitter.com/FreeCADNews>@FreeCADNews:stä</a> + + + + The FreeCAD-tutorial blog + FreeCAD-opetusohjelma-blogi + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee> FreeCADNews kanava</a>- + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + Tämä on FreeCAD:n virallinen käyttöohje, rakenne ja ylläpito perustuu FreeCAD yhteisön käännökseen. + + + + The tutorials section on the FreeCAD website + Tutoriaalit osio FreeCAD-sivustolla + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + FreeCAD Web-sivuston osan hakutoimintoihin on sisällytetty dto python skriptikieltä komentosarjojen esimerkeissä, selvitykssä ja API-komennoissa. + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + Blogi omistettu FreeCAD:n opettamiselle, pääasiassa FreeCAD-yhteisön jäsenet ylläpitävät opetusta + + + + Getting started + Käytön aloittaminen + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + FreeCAD käyttöliittymä on jaetty erilaisiin työpöytiin jotka sisältävät tiettyyn tehtävään sopivat työkalut. Voit aloittaa käyttämällä yhtä tällä listalla olevaa työpöytää tai täydellisellä työpöydällä jolle on asennettu useimmin käytetyt työkalut muilta työpöydiltä. Napsauta lukeaksesi lisää työpöydistä FreeCAD sivustolta (englanniksi). + + + + Ship Design + Laivan suunnittelu + + + + Designing and calculating ships + Laivojen suunnittelu ja laskelmat + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + <b>Laivan suunnittelumoduuli</b>tarjoaa useita työkaluja jotka auttavat laivojen suunnittelijaa katsomaan, mallintamaan ja laskemaan profiileja ja muita laivan runkoon liittyviä ominaisuuksia. + + + Load an Architectural example model - Load an Architectural example model + Lataa arkkitehtuurin esimerkkimalli + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_fr.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_fr.qm index fe9ebb2ad4893798687d42aad02a6415c41f2c06..d86d2b22c934d8b873fc81cf5191fe7426901619 100644 GIT binary patch delta 2145 zcmbtVUu;u#6h7^3dwbh;Gj1aTHYk=^HkMX0MMSnqDp3hz7#E3_qOXq zv#Nw-k~tUd!|=hypoxDHCD;*-5G2cl1)?VU;1YsaHZ?3J`k-jS1Nxocb?VjxA6T=y zd(S=J`M&d=^Xn$}p58xNk)Nia*BXhW2^yUnBr5Nt%MX0Q1^a$Ibq0M=dbP9~0_ zz>xCTXaRjRC`X(L5Pzz?a`J9CGN>FI+X+XmD#zcjh&EjFHQsVU(17oOiy;Vq!nebi zhoCdQxtd8L-%oyNcsJtn{=^5rB3@h4@aB;xVb!{lFa2*5)x8&}pZXcfP6akgFi~w7ru6U?0h&z zDe9vx(kM+C(#2B{PZa z$spkmrOg>`rWhrFGUysmln+Yn|bax%Y+It?n8rvt`PY=9~pgvlai=kQgh z1vtAPq9#VR00Fu{9|FS8X3>jHEse54%0Kh7Vk^&9PQ%kMO7!u-K+uiOx~$P))fS<} z6pIi?0uS8;A6stESrrg&mVwO3Y`WD_UYX|%-icleVA13_i0sW+>{Z1eRIzw=M{F!F z2Xka-?r(F0s8rl(1UXNOdd!>_cl|&f##1~Gp}k_~*g~EIcdely&pa$h?2Tq{aU(2? z8{p00fv`7>WDEG7r_HVK`vmSd&S%1|u2ahrI|Z0mtQR_ySb4jga7&cnBglu3UE_n7 zw89%(^DOXR8GMB7X)YJcPQ-*b`#n3ri>c$U?TfvLd^Sx~=@)`I#%i*nO?G~9%Tgi| zuYjB)cdUWneTCPnFZ-KbM&oQunzrJYMJXpf5iAf}&Q|kubGYlI2pIYJbCym$*pUkx z+SWEFGMV(&Xf&70MY;`5>r&%6tuvA`4n}i&k8U;BHQq5xsAmtjS%pCzqE~xYJD@%b zWl`4a<$pgO{Qi%ksNNUX1|sQ1x+SA$l3LTAR8BKGvZiL39f@qGwcT6Z)PIM*gq~@K zvW##{hll*FuvF!i+xu3evOSwg8M>M@g}%dgsxP)zXzPJ{ys!2b;Bt+R++Jg0XZ?Uf K9)jgg$?+FRB<(){ delta 1892 zcmcIlU2Icj7=GH*_N?6sgr9+%Y{j86Hdg0!2%-tuaK^A{0*OHbrfW~v+HO7eoKXn6 znxKi0ImUXi3&>*Tjhd)|&Pd!c&7xxFr6w*RF*y9a5sVNMOwi~34&A2cg%`Ft=ljn0 z{yoq0zNbC&^vsjPtMljZ%83?0o51k=0I({K*=@^!`gYg4F%MAYcEtvV0N`5H2@9w@ z=9&8G6Tsv5T+7@5^1&+4^~!0Wyu};vy$85Py{(f5;Qz+Et9uUtoc5mk>EE~45cw}?t!$tCF z^dEI6Soj0~vGJ8uWWaxX^f4->1zK*n3FM`~{h!tmaA#mw_7dYZ1m@Sz0D<4iwZSf) z|4^QI`&R-yS#dN@Vt2h7-2Cy+JAvBjV5`cD*@dTyljk-!N@Y# z^VcZhN6Vhw`z;ylTmIo!Q%r0oS^Y|J-u1rw!FCw1kVFsqc<H#8cqmyVdk8xVFRWNwo#xKK zA)fWZWEF$Yz4VO1D4wV=+-obb$03!c ziT_Ppfn*Ylz)C8J0;}YmAt0fe<(Wl4gKgQCRIbs5KsgrKrLY7`ss*&%B~&NLsW5rl zr1!L_S2$UN>7Qk1lp z)L*KkMFdGzOR~j@PzXhMl}Igek|DB?LKCg~=-JOzCQ=Ysus5rMHXm{-r9jBgSZb}b z&>0Q~ZV9}cI^@!7wN-~4Ad8twu~FtMjiyK>)x7q11?2ZtJk;yCk ziv=u|_*SqoDrCn({VIj%v{bFTRN?&PrxudR9RfZ;*WBG1ERP8K2w0^dH|2V~v9|9BG`ObxDloVMt zQBJRW7}TViWYZp@r%A6c(F>O(Peh> - + StartPage - - - FreeCAD Start Center - FreeCAD Start Center - - - - Start a new project - Démarrer un nouveau projet - - - - Recent Files - Fichiers récents - - - - Tutorials - Tutoriels - - - - FreeCAD Homepage - Page d'accueil FreeCAD - - - - Example projects - Exemples de projets - - - - Schenkel STEP file - Fichier STEP Schenkel - - - - Load a PartDesign example - Charger un exemple Conception de pièce - - - - Load a Drawing extraction - Charger une extraction de dessin - - - - Load a Robot simulation example - Charger un exemple de simulation de robot - - - - Projects from the Web - Projets sur le Web - - - - Schenkel STEP - STEP Schenkel - - - - Complex Part - Pièce complexe - - - - Close this window after opening or creating a file - Fermer cette fenêtre après l'ouverture ou la création d'un fichier - - - - Don't show me this window again next time - Ne pas me montrer cette fenêtre la prochaine fois - - - - Designing parts - Concevoir des pièces - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - L'atelier <b>Conception de pièces</b> est conçu pour créer des pièces complexes basées sur des esquisses 2D contraintes. Utilisez-le pour dessiner des formes 2D, contraindre certains de leurs éléments et les extruder pour former des pièces en 3D. - - - - Example workflow - Exemple de flux de travail - - - - Part Design - Conception de pièces - - - - Designing architectural elements - Concevoir des éléments architecturaux - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - L'atelier de <b>Conception architecturale</b> est spécialement conçu pour travailler avec des éléments architecturaux tels que des murs ou des fenêtres. Commencez par dessiner des formes 2D, et utilisez-les comme guides pour construire des objets architecturaux. - - - - Architectual Design - Conception architecturale - - Working with Meshes - Travailler avec des maillages + FreeCAD Start Center + FreeCAD Start Center - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - L'<b>Atelier Maillage</b> permet de travailler sur des objets de maillage. Les mailles sont des objets 3D plus simples que les objets Pièce, mais ils sont souvent plus facile à importer et exporter vers / depuis d'autres applications. + Start a new project + Démarrer un nouveau projet - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD propose plusieurs outils pour convertir entre des objets de Maillage et des objets Pièce. + Recent Files + Fichiers récents - - Work with Meshes - Travailler avec des maillages - - - - The complete workbench - L'atelier complet - - - - FreeCAD Complete workbench - Établi complet de FreeCAD + + Tutorials + Tutoriels - file size: - taille du fichier : + FreeCAD Homepage + Page d'accueil FreeCAD - creation time: - date de création : + Example projects + Exemples de projets - last modified: - dernière modification : - - - - populated with some of the most commonly used tools. - doté des outils les plus couramment utilisés. - - - - Latest videos - Dernières vidéos - - - - Latest news - Dernières nouvelles - - - - On the web - Sur le web - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - Ceci est la page d'accueil de FreeCAD. Ici vous pourrez trouver beaucoup d'information sur FreeCAD, y compris des tutoriels, des exemples et la documentation de l'utilisateur. + Schenkel STEP file + Fichier STEP Schenkel - location: - emplacement : + Load a PartDesign example + Charger un exemple Conception de pièce - User manual - Manuel de l'utilisateur + Load a Drawing extraction + Charger une extraction de dessin - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc/fr + Load a Robot simulation example + Charger un exemple de simulation de robot + + + + Projects from the Web + Projets sur le Web - Python resources - Ressources de Python + Schenkel STEP + STEP Schenkel - File not found - Fichier introuvable + Complex Part + Pièce complexe - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - de <a href=http://twitter.com/FreeCADNews> @FreeCADNews</a> + Close this window after opening or creating a file + Fermer cette fenêtre après l'ouverture ou la création d'un fichier - The FreeCAD-tutorial blog - Le blogue FreeCAD-tutorial + Don't show me this window again next time + Ne pas me montrer cette fenêtre la prochaine fois - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - de la <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee> chaîne FreeCADNews</a> + Designing parts + Concevoir des pièces - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - Ceci est le manuel d'utilisation officiel de FreeCAD, rédigé, entretenu et traduit par la communauté de FreeCAD. + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + L'atelier <b>Conception de pièces</b> est conçu pour créer des pièces complexes basées sur des esquisses 2D contraintes. Utilisez-le pour dessiner des formes 2D, contraindre certains de leurs éléments et les extruder pour former des pièces en 3D. - The tutorials section on the FreeCAD website - La section des tutoriels sur le site de FreeCAD + Example workflow + Exemple de flux de travail - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - La section du site Web de FreeCAD dédiée au script Python, avec des exemples, des explications, et les commandes de l'API. + Part Design + Conception de pièces - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - Un blogue dédié à l'enseignement de FreeCAD, maintenu par des membres de la communauté de FreeCAD + Designing architectural elements + Concevoir des éléments architecturaux - Getting started - Getting started + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + L'atelier de <b>Conception architecturale</b> est spécialement conçu pour travailler avec des éléments architecturaux tels que des murs ou des fenêtres. Commencez par dessiner des formes 2D, et utilisez-les comme guides pour construire des objets architecturaux. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + Architectual Design + Conception architecturale - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + Travailler avec des maillages - Ship Design - Ship Design + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + L'<b>Atelier Maillage</b> permet de travailler sur des objets de maillage. Les mailles sont des objets 3D plus simples que les objets Pièce, mais ils sont souvent plus facile à importer et exporter vers / depuis d'autres applications. - Designing and calculating ships - Designing and calculating ships + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCAD propose plusieurs outils pour convertir entre des objets de Maillage et des objets Pièce. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Work with Meshes + Travailler avec des maillages + The complete workbench + L'atelier complet + + + + FreeCAD Complete workbench + Établi complet de FreeCAD + + + + file size: + taille du fichier : + + + + creation time: + date de création : + + + + last modified: + dernière modification : + + + + populated with some of the most commonly used tools. + doté des outils les plus couramment utilisés. + + + + Latest videos + Dernières vidéos + + + + Latest news + Dernières nouvelles + + + + On the web + Sur le web + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + Ceci est la page d'accueil de FreeCAD. Ici vous pourrez trouver beaucoup d'information sur FreeCAD, y compris des tutoriels, des exemples et la documentation de l'utilisateur. + + + + location: + emplacement : + + + + User manual + Manuel de l'utilisateur + + + + Python resources + Ressources de Python + + + + File not found + Fichier introuvable + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + de <a href=http://twitter.com/FreeCADNews> @FreeCADNews</a> + + + + The FreeCAD-tutorial blog + Le blogue FreeCAD-tutorial + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + de la <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee> chaîne FreeCADNews</a> + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + Ceci est le manuel d'utilisation officiel de FreeCAD, rédigé, entretenu et traduit par la communauté de FreeCAD. + + + + The tutorials section on the FreeCAD website + La section des tutoriels sur le site de FreeCAD + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + La section du site Web de FreeCAD dédiée au script Python, avec des exemples, des explications, et les commandes de l'API. + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + Un blogue dédié à l'enseignement de FreeCAD, maintenu par des membres de la communauté de FreeCAD + + + + Getting started + Mise en route + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + L'interface de FreeCAD est divisée en ateliers qui sont des ensembles d'outils adaptés à une tâche spécifique. Vous pouvez démarrer avec l'un des ateliers dans cette liste, ou choisir l'interface complète qui contient les outils les plus couramment utilisés dans chaque atelier. Cliquez ici pour en savoir plus à propos des ateliers sur le site de FreeCAD. + + + + Ship Design + Conception de navires + + + + Designing and calculating ships + Conception et calcul de navires + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Le module de <b>Conception des navires</b> offre plusieurs outils pour aider les concepteurs de navires à afficher, modéliser et calculer les profils et autres propriétés spécifiques des coques de navire. + + + Load an Architectural example model - Load an Architectural example model + Charger un modèle Architectural + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc/fr + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbenches/fr + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials/fr + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub/fr diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_hr.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_hr.qm index e0f625a86d967b59df125ea5c81ad846adb4899b..a9072401ff11dae2a8ba2b6417c04cda6a5df02a 100644 GIT binary patch delta 658 zcmdlIG$nL`h~Wu_j(%eX2If4536JU+7z9@_oU-I&U{L?SC^3(Pfq^}ZF{P)Efq|`# zDXNbPD4sjfRgryph!O*X%EyVh&$!gLb55E&nSnv|XEDfiRgNks$>rmdcRCpvRC8 z6io-K%4Eo9$eiq><|%KNQBqQ1rLSLJUapr`l$x5Hm{Ojaq?ccmu3w&+ojLi4nlZ(; zD5nMh?FPA`h#{V#l%W{RDh9GMfV?CQ1|VPqVghc_&&*3ntrmD0_tf-Bbb&t4v_%Cbi1Rv5bc7&1u053@Vb7=Q27osV8lI#3-v0JBJ~I zp#%sE7_1odfv}h%pP`hYh#{FFl_3qtE@DUrvh*18fMf|!J`t$00H{izAr~l;!jK6R zDF>3-K&%hcQ3MoCWzYrcPh?1$Y@_C>@0U?hQedU8Uz}fBl$@HDUzDDzmzP?ipIA^( wte=~jl9^bZnVqShR+O5mo1B<3d5M~F>;f9QN_p~C4K4iu(p - + StartPage - - - FreeCAD Start Center - FreeCAD - Centar za početak rada - - - - Start a new project - Započni novi projekt - - - - Recent Files - Nedavne datoteke - - - - Tutorials - Tutoriali - - - - FreeCAD Homepage - FreeCAD Početna stranica - - - - Example projects - Primjeri projekata - - - - Schenkel STEP file - Schenkel STEP datoteka - - - - Load a PartDesign example - Učitaj primjer PartDesign-a - - - - Load a Drawing extraction - Učitaj ekstrakciju crteža - - - - Load a Robot simulation example - Učitaj primjer simulacije robota - - - - Projects from the Web - Projekti s weba - - - - Schenkel STEP - Schenkel STEP - - - - Complex Part - Složeno Tijelo - - - - Close this window after opening or creating a file - Zatvori ovaj prozor nakon otvaranja ili stvaranja nove datoteke - - - - Don't show me this window again next time - Ne prikazuj ovaj prozor sljedeći put - - - - Designing parts - Izrada Tijela - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - Radno okruženje za <b>dizajn čvrstih tijela</b> služi za izradu složenih tijela koji se temelje na 2D skicama sa ograničenjima. Koristi se za crtanje 2D oblika, ograničavanje nekih njegovih elemenata te njegovo izvlačenje u 3D tijelo. - - - - Example workflow - Primjer rada - - - - Part Design - Oblikovanje tijela - - - - Designing architectural elements - Izrada arhitektonskih elemenata - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - Radno okruženje za <b>Arhitektonski dizajn</b> posebno je dizajnirano za rad s arhitektonskim elementima kao što su zidovi ili prozori. Započnite crtanje 2D oblika, te ih koristiti kao vodiči za izgradnju arhitektonskih objekata. - - - - Architectual Design - Arhitektonski dizajn - - Working with Meshes - Rad s MESH-evima + FreeCAD Start Center + FreeCAD - Centar za početak rada - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - <b>MESH radno okruženje</b> se koristi za rad s MESH objektima. MESH-evisu jednostavniji 3D objekti od tijela, ali su često lakši za uvoz i izvoz u/iz drugih aplikacija. + Start a new project + Započni novi projekt - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD nudi nekoliko alata za pretvorbu između Mesh-a i Tijela. + Recent Files + Nedavne datoteke - - Work with Meshes - Rad s MESH-evima - - - - The complete workbench - Kompletno radno okruženje - - - - FreeCAD Complete workbench - FreeCAD Complete radno okruženje + + Tutorials + Tutoriali - file size: - veličina datoteke: + FreeCAD Homepage + FreeCAD Početna stranica - creation time: - vrijeme kreiranja: + Example projects + Primjeri projekata - last modified: - zadnja izmjena: - - - - populated with some of the most commonly used tools. - Popunjeno s nekim od najčešće korištenih alata. - - - - Latest videos - Posljednje video snimke - - - - Latest news - Najnovije vijesti - - - - On the web - Na mreži - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - Ovo je FreeCAD početna stranica. Ovdje ćete moći pronaći dosta informacija o FreeCAD-u, uključujući tutoriale, primjere i korisničku dokumentaciju. + Schenkel STEP file + Schenkel STEP datoteka - location: - Lokacija: + Load a PartDesign example + Učitaj primjer PartDesign-a - User manual - Upute za upotrebu + Load a Drawing extraction + Učitaj ekstrakciju crteža - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc + Load a Robot simulation example + Učitaj primjer simulacije robota + + + + Projects from the Web + Projekti s weba - Python resources - Python resursi + Schenkel STEP + Schenkel STEP - File not found - Datoteka nije pronađena + Complex Part + Složeno Tijelo - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - iz <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + Close this window after opening or creating a file + Zatvori ovaj prozor nakon otvaranja ili stvaranja nove datoteke - The FreeCAD-tutorial blog - FreeCAD-tutorial blog + Don't show me this window again next time + Ne prikazuj ovaj prozor sljedeći put - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - iz <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews kanal</a> + Designing parts + Izrada Tijela - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - Ovo je službeni korisnički priručnik FreeCAD-a, napravljen, održavan i preveden od FreeCAD zajednice. + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + Radno okruženje za <b>dizajn čvrstih tijela</b> služi za izradu složenih tijela koji se temelje na 2D skicama sa ograničenjima. Koristi se za crtanje 2D oblika, ograničavanje nekih njegovih elemenata te njegovo izvlačenje u 3D tijelo. - The tutorials section on the FreeCAD website - Tutoriali na FreeCAD web stranici + Example workflow + Primjer rada - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - Dio FreeCAD internetske stranice posvećen Python skriptama, s primjerima, objašnjenjima, i API naredbama. + Part Design + Oblikovanje tijela - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - Blog posvećen učenju -aFreeCAD, održavan od članova FreeCAD zajednice + Designing architectural elements + Izrada arhitektonskih elemenata - Getting started - Početak + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + Radno okruženje za <b>Arhitektonski dizajn</b> posebno je dizajnirano za rad s arhitektonskim elementima kao što su zidovi ili prozori. Započnite crtanje 2D oblika, te ih koristiti kao vodiči za izgradnju arhitektonskih objekata. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - FreeCAD sučelje je podijeljeno u radne stolove, koji sadrže skupinu alata pogodnih za određeni zadatak. Možete početi s jednim od radnih stolova na ovom popisu, ili s kompletnim radnim stolom koji sadrži neke od najčešće korištenih alata prikupljenih iz svih radnih stolova. Kliknite na pročitaj više o radnim stolovima na FreeCAD web stranici. + Architectual Design + Arhitektonski dizajn - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + Rad s MESH-evima - Ship Design - Dizajn broda + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + <b>MESH radno okruženje</b> se koristi za rad s MESH objektima. MESH-evisu jednostavniji 3D objekti od tijela, ali su često lakši za uvoz i izvoz u/iz drugih aplikacija. - Designing and calculating ships - Projektiranje i proračunavanje brodova + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCAD nudi nekoliko alata za pretvorbu između Mesh-a i Tijela. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - <b> Dizajn broda </ b> modul nudi nekoliko alata koji će pomoći dizajnerima brodova za pregled, modeliranje i proračunavanje profila i drugih specifičnih svojstava brodova. + Work with Meshes + Rad s MESH-evima + The complete workbench + Kompletno radno okruženje + + + + FreeCAD Complete workbench + FreeCAD Complete radno okruženje + + + + file size: + veličina datoteke: + + + + creation time: + vrijeme kreiranja: + + + + last modified: + zadnja izmjena: + + + + populated with some of the most commonly used tools. + Popunjeno s nekim od najčešće korištenih alata. + + + + Latest videos + Posljednje video snimke + + + + Latest news + Najnovije vijesti + + + + On the web + Na mreži + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + Ovo je FreeCAD početna stranica. Ovdje ćete moći pronaći dosta informacija o FreeCAD-u, uključujući tutoriale, primjere i korisničku dokumentaciju. + + + + location: + Lokacija: + + + + User manual + Upute za upotrebu + + + + Python resources + Python resursi + + + + File not found + Datoteka nije pronađena + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + iz <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + + + + The FreeCAD-tutorial blog + FreeCAD-tutorial blog + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + iz <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews kanal</a> + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + Ovo je službeni korisnički priručnik FreeCAD-a, napravljen, održavan i preveden od FreeCAD zajednice. + + + + The tutorials section on the FreeCAD website + Tutoriali na FreeCAD web stranici + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + Dio FreeCAD internetske stranice posvećen Python skriptama, s primjerima, objašnjenjima, i API naredbama. + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + Blog posvećen učenju -aFreeCAD, održavan od članova FreeCAD zajednice + + + + Getting started + Početak + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + FreeCAD sučelje je podijeljeno u radne stolove, koji sadrže skupinu alata pogodnih za određeni zadatak. Možete početi s jednim od radnih stolova na ovom popisu, ili s kompletnim radnim stolom koji sadrži neke od najčešće korištenih alata prikupljenih iz svih radnih stolova. Kliknite na pročitaj više o radnim stolovima na FreeCAD web stranici. + + + + Ship Design + Dizajn broda + + + + Designing and calculating ships + Projektiranje i proračunavanje brodova + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + <b> Dizajn broda </ b> modul nudi nekoliko alata koji će pomoći dizajnerima brodova za pregled, modeliranje i proračunavanje profila i drugih specifičnih svojstava brodova. + + + Load an Architectural example model - Učitaj primjer arhitektonskog modela + Učitaj primjer arhitektonskog modela + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_hu.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_hu.qm index d8547bd09b8c1b6706c1a49f8103b43d27c1a212..279b9bbaf0d4fc257a2e26ad5763cefc64dca353 100644 GIT binary patch delta 639 zcmeARz7sk@#P9?|N53%x19K6>ghzD@3_^Ykr!4sx7&I&xCFZd(Ft9IUOzG)kU|?%t zit6KHU{K#a(N&Rsd597NgR1q!+-F=GtelhPPG(?G6P_H(XvnX#pqYU|C7I_O_Y$Dk z&B?ut&P*D=HeX^)SFx>O$Y3Y|!U6^>27Mqb2SYuEG=?IER3J=dNMuL>ils6nG3YVm z14Yxpsxld}88Ro&Q&*n6Q%z0YE~BKRz)D}gyu4g5ttd4$IWeU?HAyeOC|$oiGdpuK zpSm&SHl+pt?FYG}h#{V#l%W{RDh9GMfV?CQ1|VPqVghc_&&*3ntX&jNo~VYqMd8YLOq S1_~YIEAN2c+RaiLC5!+Pyr@zD delta 406 zcmcZ;+7~=Q#Bc{gN53%x19K6>ghzD@3_^Ykr!4sx7}S0-O3Y(nU|?Uyn9|e7z`)kP z6xGKC6tA4ojQ8z`lkJu&wgliKmgv5bc7&1u053@XW!=Q27osqfkRh%sFyb`C=Z zLkSQTFjz6@17R^kK0_%(5koRVDnlBOUBr+MWa%;F0m%}ed?HX~0Z^4bLoQGxg&`9t zQVt}ufmk1?qX;OP%AgC>pU99hIZj=9@=7%|eZP#7k^(Dz{o?%6qU6-H{G#+!y}Z;C y{ltQTV*T9Il+48P%iS$?w#RV;9ieW%8O@`T?Z5Y;%TY2_pc_^lcUZ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_hu.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_hu.ts index eeaeeedea..93ade2d34 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_hu.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_hu.ts @@ -1,282 +1,292 @@ - + StartPage - - - FreeCAD Start Center - FreeCAD kezdés központ - - - - Start a new project - Új projekt indítása - - - - Recent Files - Legutóbbi fájlok - - - - Tutorials - Oktatóanyagok - - - - FreeCAD Homepage - FreeCAD Honlap - - - - Example projects - Példa projektek - - - - Schenkel STEP file - Schenkel STEP fájl - - - - Load a PartDesign example - Töltsön be egy alkatrésztervező példát - - - - Load a Drawing extraction - Töltsön be egy rajzfájlt - - - - Load a Robot simulation example - Robot szimulációs-példa betöltése - - - - Projects from the Web - Projektek a weben - - - - Schenkel STEP - Schenkel STEP - - - - Complex Part - Összetett alkatrész - - - - Close this window after opening or creating a file - Fájl megnyitása vagy létrehozása után zárja be ezt az ablakot - - - - Don't show me this window again next time - Legközelebbi indításkor ne jelenjen meg ez az ablak - - - - Designing parts - Alkatrészek tervezése - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - Az <b>Alkatrész tervezés</b> munkafelület célja a komplex alkatrészek tervezése a 2D hálótest vázlatok alapján. Használja a 2D alakzatok, hálótestek vagy elemeikkel és húzza ki őket 3d formává. - - - - Example workflow - Munkafolyamat példa - - - - Part Design - Alkatrész tervezés - - - - Designing architectural elements - Építészeti elemek tervezése - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - Az <b>építészeti tervezés</b> munkafelület kifejezetten építészeti elemek szerkesztésére szolgál, mint például falak vagy ablakok. Kezdjük 2D formák rajzolásával, és használja őket építészeti tárgyakat építési irányvonalára. - - - - Architectual Design - Építőelemek tervezése - - Working with Meshes - Munka hálótesttel + FreeCAD Start Center + FreeCAD kezdés központ - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - A <b>Hálótest munkafelület</b> a háló objektumok szerkesztésére szolgál. A hálótest egyszerúbb 3D alakzatok mint az alkatrész objektumok, de sokszor egyszerűbb importálni és exportálni különböző alkalmazások között. + Start a new project + Új projekt indítása - FreeCAD offers you several tools to convert between Mesh and Part objects. - A FreeCAD számos olyan eszközzel rendelkezik ami képes a Háló és az Elem közötti konverzációra. + Recent Files + Legutóbbi fájlok - - Work with Meshes - Munka hálótesttel - - - - The complete workbench - A teljes munkafelület - - - - FreeCAD Complete workbench - FreeCAD teljes munkaterület + + Tutorials + Oktatóanyagok - file size: - fájlméret: + FreeCAD Homepage + FreeCAD Honlap - creation time: - létrehozva: + Example projects + Példa projektek - last modified: - utolsó módosítás: - - - - populated with some of the most commonly used tools. - összhangban néhány a leggyakrabban használt eszközökkel. - - - - Latest videos - Legújabb videó - - - - Latest news - Legfrissebb hírek - - - - On the web - A weben - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - Ez a FreeCAD honlap. Itt sok információt talál a FreeCAD programról, oktatóanyagokat, példákat és felhasználói dokumentációt is beleértve. + Schenkel STEP file + Schenkel STEP fájl - location: - helye: + Load a PartDesign example + Töltsön be egy alkatrésztervező példát - User manual - Felhasználói kézikönyv + Load a Drawing extraction + Töltsön be egy rajzfájlt - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc + Load a Robot simulation example + Robot szimulációs-példa betöltése + + + + Projects from the Web + Projektek a weben - Python resources - Python-erőforrások + Schenkel STEP + Schenkel STEP - File not found - A fájl nem található + Complex Part + Összetett alkatrész - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + Close this window after opening or creating a file + Fájl megnyitása vagy létrehozása után zárja be ezt az ablakot - The FreeCAD-tutorial blog - A FreeCAD bemutató-blog + Don't show me this window again next time + Legközelebbi indításkor ne jelenjen meg ez az ablak - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + Designing parts + Alkatrészek tervezése - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - Ez a FreeCAD hivatalos felhasználói kézikönyve, készítve, fenntartva a FreeCAD közösség álltal. + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + Az <b>Alkatrész tervezés</b> munkafelület célja a komplex alkatrészek tervezése a 2D hálótest vázlatok alapján. Használja a 2D alakzatok, hálótestek vagy elemeikkel és húzza ki őket 3d formává. - The tutorials section on the FreeCAD website - Az oktató rész a FreeCAD honlapon + Example workflow + Munkafolyamat példa - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - A FreeCAd webhely egy része a python szkripteknek van kialakítva, példákkal, magyarázatokkal és API-parancsokkal. + Part Design + Alkatrész tervezés - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - A blog a FreeCAD oktatási céljára rendelt, a FreeCAD-Közösség tagjai tartják fenn + Designing architectural elements + Építészeti elemek tervezése - Getting started - Első lépések + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + Az <b>építészeti tervezés</b> munkafelület kifejezetten építészeti elemek szerkesztésére szolgál, mint például falak vagy ablakok. Kezdjük 2D formák rajzolásával, és használja őket építészeti tárgyakat építési irányvonalára. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - A FreeCAD csatlakozó részekre osztott a munkafelületeken, amelyek kifejezetten a megfelelő feladathoz lehet alkalmazni. A listában lévő egyik munkafelületen kezdhet, vagy a teljes munkapadon, mely betölti a különböző mukafelületeken legtöbbet használt eszközöket. Kattintson a FreeCAD honlapján lévő munkafelületek további információiért. + Architectual Design + Építőelemek tervezése - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + Munka hálótesttel - Ship Design - Hajó tervezés + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + A <b>Hálótest munkafelület</b> a háló objektumok szerkesztésére szolgál. A hálótest egyszerúbb 3D alakzatok mint az alkatrész objektumok, de sokszor egyszerűbb importálni és exportálni különböző alkalmazások között. - Designing and calculating ships - Hajók tervezése és számítása + FreeCAD offers you several tools to convert between Mesh and Part objects. + A FreeCAD számos olyan eszközzel rendelkezik ami képes a Háló és az Elem közötti konverzációra. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - A <b>Hajó tervezés</b> modul számos segítő eszközt kínál a tervezőknek, hogy megnézzen, modellezzen és számítson profilokat és más a hajótestre vonatkozó jellegzetes tulajdonságot. + Work with Meshes + Munka hálótesttel + The complete workbench + A teljes munkafelület + + + + FreeCAD Complete workbench + FreeCAD teljes munkaterület + + + + file size: + fájlméret: + + + + creation time: + létrehozva: + + + + last modified: + utolsó módosítás: + + + + populated with some of the most commonly used tools. + összhangban néhány a leggyakrabban használt eszközökkel. + + + + Latest videos + Legújabb videó + + + + Latest news + Legfrissebb hírek + + + + On the web + A weben + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + Ez a FreeCAD honlap. Itt sok információt talál a FreeCAD programról, oktatóanyagokat, példákat és felhasználói dokumentációt is beleértve. + + + + location: + helye: + + + + User manual + Felhasználói kézikönyv + + + + Python resources + Python-erőforrások + + + + File not found + A fájl nem található + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + + + + The FreeCAD-tutorial blog + A FreeCAD bemutató-blog + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + Ez a FreeCAD hivatalos felhasználói kézikönyve, készítve, fenntartva a FreeCAD közösség álltal. + + + + The tutorials section on the FreeCAD website + Az oktató rész a FreeCAD honlapon + + + + The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. + A FreeCAd webhely egy része a python szkripteknek van kialakítva, példákkal, magyarázatokkal és API-parancsokkal. + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + A blog a FreeCAD oktatási céljára rendelt, a FreeCAD-Közösség tagjai tartják fenn + + + + Getting started + Első lépések + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + A FreeCAD csatlakozó részekre osztott a munkafelületeken, amelyek kifejezetten a megfelelő feladathoz lehet alkalmazni. A listában lévő egyik munkafelületen kezdhet, vagy a teljes munkapadon, mely betölti a különböző mukafelületeken legtöbbet használt eszközöket. Kattintson a FreeCAD honlapján lévő munkafelületek további információiért. + + + + Ship Design + Hajó tervezés + + + + Designing and calculating ships + Hajók tervezése és számítása + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + A <b>Hajó tervezés</b> modul számos segítő eszközt kínál a tervezőknek, hogy megnézzen, modellezzen és számítson profilokat és más a hajótestre vonatkozó jellegzetes tulajdonságot. + + + Load an Architectural example model - Egy építészeti példa modell betöltése + Egy építészeti példa modell betöltése + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + + + + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_it.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_it.qm index 9bf508de0da6bc4341bc9043e124273a741fbec6..54f6c31a9cc6387fcf14876388347975e52851ba 100644 GIT binary patch delta 852 zcmb7>Ur19?9LK+BS3TR@T`|mwt62_piEh>CFIIv@6j&A`sh~BzckbqNX7(@~lBq8*$dJCh7iXtC+NhrhY4?UDU)q_Oz%ZFY9$#eL@?{_%o_x=37=ST2C zd%o<@Q)Dg#0AURInbUwHjc1$fz-lwA7%l?%1e3Bkpk&;1IA;aCXHBPCrvaNw;8_k7 z{S?HOUSOGBaIYN&TFB4GOWL^K*1DLCKa1xx*J%yZpM+tr#

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zNq>|{NG8WDj?5w$QPc-IC_#0=FGKX{ipRh>HLbu{(++`YqG_6Cn8D&Fc^gkoXLokT zam0;|U#0DpkgbkbfHU}X<$&9_Ufl~>BRdIZM7nR<~lmb zsj@r`(<_=PQDw0fd@5=tELl4lwDd6{j&qwNGF6)M!g|ijqYdp67xaTi7Fh8u*Yp(9 JW3=%7{|max?WX_$ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ro.ts b/src/Mod/Part/Gui/Resources/translations/Part_ro.ts index ea0df0cca..80d38de93 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ro.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ro.ts @@ -1,3447 +1,3449 @@ - - + + BlockDefinition - - Block definition - Definiția blocului + + Block definition + Definiția blocului - - First limit - Prima limită + + First limit + Prima limită - - - Type: - Tip: + + + Type: + Tip: - - - mm - mm + + + mm + mm - - - Length: - Lungime: + + + Length: + Lungime: - - - Dimension - Dimensiune + + + Dimension + Dimensiune - - - Up to next - Până la următorul + + + Up to next + Până la următorul - - - Up to last - Până la ultimul + + + Up to last + Până la ultimul - - - Up to plane - Până la plan + + + Up to plane + Până la plan - - - Up to face - Până la față + + + Up to face + Până la față - - - Limit: - Limita: + + + Limit: + Limita: - - - - - No selection - Nici o selecţie + + + + + No selection + Nici o selecţie - - Profile - Profil + + Profile + Profil - - Selection: - Selecţie: + + Selection: + Selecţie: - - Reverse - Invers + + Reverse + Invers - - Both sides - Ambele părţi + + Both sides + Ambele părţi - - Second limit - Al doua limită + + Second limit + Al doua limită - - Direction - Direcţia + + Direction + Direcţia - - Perpendicular to sketch - Perpendicular to sketch + + Perpendicular to sketch + Perpendicular pe schita - - Reference - Referinţă + + Reference + Referinţă - Apply - Aplică + Apply + Aplică - Cancel - Renunţă + Cancel + Renunţă - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Componentă + + Part + Componentă - - Check Geometry - Check Geometry + + Check Geometry + Verifica geometria - - Analyzes Geometry For Errors - Analyzes Geometry For Errors + + Analyzes Geometry For Errors + Analizeaza geometria pentru erori - - + + CmdColorPerFace - - Part - Componentă + + Part + Componentă - - Color per face - Color per face + + Color per face + Culoare pe fata - - Set color per face - Set color per face + + Set color per face + Seteaza culoarea pentru fata - - + + CmdMeasureAngular - - Part - Componentă + + Part + Componentă - - - Measure Angular - + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - Componentă + + Part + Componentă - - - Clear All - + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - Componentă + + Part + Componentă - - - Measure Linear - + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - Componentă + + Part + Componentă - - - Toggle 3d - + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Componentă + + Part + Componentă - - - Toggle All - + + + Toggle All + Toggle All - - + + CmdMeasureToggleDelta - - Part - Componentă + + Part + Componentă - - - Toggle Delta - + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Componentă + + Part + Componentă - - Boolean... - Boolean... + + Boolean... + Boolean... - - Run a boolean operation with two shapes selected - Executaţi o operaţiune de booleană cu două forme selectate + + Run a boolean operation with two shapes selected + Executaţi o operaţiune de booleană cu două forme selectate - - + + CmdPartBox - - Part - Componentă + + Part + Componentă - - - - Cube - + + + + Cube + Cub - - Create a cube solid - + + Create a cube solid + Create a cube solid - Box - Box + Box + Caseta - Create a box solid - Create a box solid + Create a box solid + Creaza o caseta solida - - + + CmdPartBox2 - - Part - Componentă + + Part + Componentă - - Box fix 1 - Box fix 1 + + Box fix 1 + Caseta fiza 1 - - Create a box solid without dialog - Create a box solid without dialog + + Create a box solid without dialog + Creaza o caseta solida fara dialog - - + + CmdPartBox3 - - Part - Componentă + + Part + Componentă - - Box fix 2 - Box fix 2 + + Box fix 2 + Caseta fiza 2 - - Create a box solid without dialog - Create a box solid without dialog + + Create a box solid without dialog + Creaza o caseta solida fara dialog - - + + CmdPartBuilder - - Part - Componentă + + Part + Componentă - - Shape builder... - Shape builder... + + Shape builder... + Constructor de forme... - - Advanced utility to create shapes - Advanced utility to create shapes + + Advanced utility to create shapes + Utilitar avansat pentru constructia de forme - - + + CmdPartChamfer - - Part - Componentă + + Part + Componentă - - Chamfer... - Chamfer... + + Chamfer... + Chamfer... - - Chamfer the selected edges of a shape - Definiţi teşirea muchiilor selectate ale formei + + Chamfer the selected edges of a shape + Definiţi teşirea muchiilor selectate ale formei - - + + CmdPartCommon - - Part - Componentă + + Part + Componentă - - Intersection - Intersecţie + + Intersection + Intersecţie - - Make an intersection of two shapes - Make an intersection of two shapes + + Make an intersection of two shapes + Creaza intersectia a doua forme - - + + CmdPartCompound - - Part - Componentă + + Part + Componentă - - Make compound - + + Make compound + Make compound - - Make a compound of several shapes - + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - Componentă + + Part + Componentă - - - - Cone - Cone + + + + Cone + Con - - Create a cone solid - Create a cone solid + + Create a cone solid + Creaza un con solid - - + + CmdPartCrossSections - - Part - Componentă + + Part + Componentă - - Cross-sections... - Cross-sections... + + Cross-sections... + Sectiune transversala... - - Cross-sections - Cross-sections + + Cross-sections + Sectiune transversala - - + + CmdPartCut - - Part - Componentă + + Part + Componentă - - Cut - Scădere + + Cut + Scădere - - Make a cut of two shapes - Make a cut of two shapes + + Make a cut of two shapes + Creaza o decupare din doua forme - - + + CmdPartCylinder - - Part - Componentă + + Part + Componentă - - Create a Cylinder - Creaţi un Cilindru + + Create a Cylinder + Creaţi un Cilindru - - - - Cylinder - Cylinder + + + + Cylinder + Cilindru - - + + CmdPartExport - - Part - Componentă + + Part + Componentă - - Export CAD... - Export CAD... + + Export CAD... + Exporta CAD... - - Exports to a CAD file - Exports to a CAD file + + Exports to a CAD file + Exporta un CAD intr-un fisier - - + + CmdPartExtrude - - Part - Componentă + + Part + Componentă - - Extrude... - Extrudare... + + Extrude... + Extrudare... - - Extrude a selected sketch - Extrudați o schiță selectată + + Extrude a selected sketch + Extrudați o schiță selectată - - + + CmdPartFillet - - Part - Componentă + + Part + Componentă - - Fillet... - Rotunjire... + + Fillet... + Rotunjire... - - Fillet the selected edges of a shape - Rotunjiți marginile selectate ale unei forme + + Fillet the selected edges of a shape + Rotunjiți marginile selectate ale unei forme - - + + CmdPartFuse - - Part - Componentă + + Part + Componentă - - Union - Reuniune + + Union + Reuniune - - Make a union of several shapes - Make a union of several shapes + + Make a union of several shapes + Creaza uniunea mai multor forme - - + + CmdPartImport - - Part - Componentă + + Part + Componentă - - Imports a CAD file - Importați un fişier CAD + + Imports a CAD file + Importați un fişier CAD - - Import CAD... - Import CAD... + + Import CAD... + Import CAD... - - + + CmdPartImportCurveNet - - Part - Componentă + + Part + Componentă - - Import a curve network - Importați o rețea de curbe + + Import a curve network + Importați o rețea de curbe - - Import curve network... - Import o rețea de curbe... + + Import curve network... + Import o rețea de curbe... - - + + CmdPartLoft - - Part - Componentă + + Part + Componentă - - Loft... - Loft... + + Loft... + Pod... - - Utility to loft - Utility to loft + + Utility to loft + Utilitar pentru unire - Advanced utility to lofts - Advanced utility to lofts + Advanced utility to lofts + Advanced utility to lofts - - + + CmdPartMakeSolid - - Part - Componentă + + Part + Componentă - - Convert to solid - Convert to solid + + Convert to solid + Converteste in solid - - Create solid from a shell or compound - Create solid from a shell or compound + + Create solid from a shell or compound + Creaza un solid din carcasa sau component - - + + CmdPartMirror - - Part - Componentă + + Part + Componentă - - Mirroring... - Mirroring... + + Mirroring... + Oglindire... - - Mirroring a selected shape - Mirroring a selected shape + + Mirroring a selected shape + Copiaza in oglinda forma selectata - - + + CmdPartOffset - - Part - Componentă + + Part + Componentă - - Offset... - Offset... + + Offset... + Expandare... - - Utility to offset - Utility to offset + + Utility to offset + Utilitar pentru expandare - - + + CmdPartPickCurveNet - - Part - Componentă + + Part + Componentă - - Pick curve network - Alegeți reţeaua de curbe + + Pick curve network + Alegeți reţeaua de curbe - - Pick a curve network - Alegeți o reţea de curbe + + Pick a curve network + Alegeți o reţea de curbe - - + + CmdPartPrimitives - - Part - Componentă + + Part + Componentă - - Create primitives... - Creaţi primitive... + + Create primitives... + Creaţi primitive... - - Creation of parametrized geometric primitives - Crearea de pprimitive geometrice parametrizate + + Creation of parametrized geometric primitives + Crearea de pprimitive geometrice parametrizate - - + + CmdPartRefineShape - - Part - Componentă + + Part + Componentă - - Refine shape - Refine shape + + Refine shape + Rafineaza forma - - Refine the copy of a shape - Refine the copy of a shape + + Refine the copy of a shape + Rafineaza copia formei - - + + CmdPartReverseShape - - Part - Componentă + + Part + Componentă - - Reverse shapes - Reverse shapes + + Reverse shapes + Inverseaza forma - - Reverse orientation of shapes - Reverse orientation of shapes + + Reverse orientation of shapes + Inverseaza orientarea formei - - + + CmdPartRevolve - - Part - Componentă + + Part + Componentă - - Revolve... - Revolve... + + Revolve... + Roteste... - - Revolve a selected shape - Revolve a selected shape + + Revolve a selected shape + Roteste forma selectata - - + + CmdPartRuledSurface - - Part - Componentă + + Part + Componentă - - Create ruled surface - Create ruled surface + + Create ruled surface + Creaza suprafata dreapta - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - Create a ruled surface from two curves + Create a ruled surface from two curves + Creaza o suprafata dreapta din doua curbe - - + + CmdPartSection - - Make a section of two shapes - Make a section of two shapes + + Make a section of two shapes + Creaza o sectiune a doua forme - - Part - Componentă + + Part + Componentă - - Section - Secţiune + + Section + Secţiune - - + + CmdPartShapeFromMesh - - Part - Componentă + + Part + Componentă - - Create shape from mesh... - Create shape from mesh... + + Create shape from mesh... + Creaza forma din retea... - - Create shape from selected mesh object - Create shape from selected mesh object + + Create shape from selected mesh object + Creaza forma din reteaua selectata - - + + CmdPartSimpleCopy - - Part - Componentă + + Part + Componentă - - Create simple copy - Create simple copy + + Create simple copy + Creaza copie simpla - - Create a simple non-parametric copy - Create a simple non-parametric copy + + Create a simple non-parametric copy + Creaza o copie neparametrica - - + + CmdPartSimpleCylinder - - Part - Componentă + + Part + Componentă - - Create Cylinder... - Creaţi cilindru... + + Create Cylinder... + Creaţi cilindru... - - Create a Cylinder - Creaţi un Cilindru + + Create a Cylinder + Creaţi un Cilindru - - + + CmdPartSphere - - Create a sphere solid - Create a sphere solid + + Create a sphere solid + Creaza o sfera solida - - Part - Componentă + + Part + Componentă - - - - Sphere - Sphere + + + + Sphere + Sfera - - + + CmdPartSweep - - Part - Componentă + + Part + Componentă - - Sweep... - Sweep... + + Sweep... + Matura... - - Utility to sweep - Utility to sweep + + Utility to sweep + Utilitate pentru maturare - - + + CmdPartThickness - - Part - Componentă + + Part + Componentă - - Thickness... - Thickness... + + Thickness... + Grosime... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + Utilitate pentru a aplica o grosime - - - Wrong selection - Selecţie greşită + + + Wrong selection + Selecţie greşită - - Selected one or more faces of a shape - Selected one or more faces of a shape + + Selected one or more faces of a shape + Selectaţi unul sau mai multe fete ale formei - - Selected shape is not a solid - Selected shape is not a solid + + Selected shape is not a solid + Forma selectata nu este un solid - - + + CmdPartTorus - - Create a torus solid - Create a torus solid + + Create a torus solid + Creaza un tor solid - - Part - Componentă + + Part + Componentă - - - - Torus - Torus + + + + Torus + Tor - - + + DlgExtrusion - Select a shape for extrusion, first. - Select a shape for extrusion, first. + Select a shape for extrusion, first. + Select a shape for extrusion, first. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Select a shape for revolution, first. + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + DlgSettings3DViewPart - Deviation - Deviation + Deviation + Deviation - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - Cross sections + + Cross sections + Sectiune transversala - - Guiding plane - Guiding plane + + Guiding plane + Plan director - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Position: + + Position: + Pozitie: - - Sections - Sections + + Sections + Sectiuni - - On both sides - On both sides + + On both sides + Pe ambele parti - - Count - Count + + Count + Numar - - Distance: - Distance: + + Distance: + Distanta: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Operație booleană + + Boolean Operation + Operație booleană - - Second shape - A doua formă + + Second shape + A doua formă - - First shape - Prima formă + + First shape + Prima formă - - Boolean operation - Operație booleană + + Boolean operation + Operație booleană - - Section - Secţiune + + Section + Secţiune - - Difference - Diferenţa + + Difference + Diferenţa - - Union - Reuniune + + Union + Reuniune - - Intersection - Intersecţie + + Intersection + Intersecţie - - Cannot perform a boolean operation with the same shape - Cannot perform a boolean operation with the same shape + + Cannot perform a boolean operation with the same shape + Imposibil de efectuat o operaţiune logica cu aceeasi forma - - - Solids - Solide + + + Solids + Solide - - - Shells - Shells + + + Shells + Invlis - - - Compounds - Compounds + + + Compounds + Compusi - - - Faces - Faces + + + Faces + Fete - - Swap selection - Swap selection + + Swap selection + Schimba selectia - - Select a shape on the left side, first - Select a shape on the left side, first + + Select a shape on the left side, first + Selectati mai intai o forma in stanga - - Select a shape on the right side, first - Select a shape on the right side, first + + Select a shape on the right side, first + Selectati mai intai o forma in dreapta - - No active document available - No active document available + + No active document available + Nici un document activ disponibil - - One of the selected objects doesn't exist anymore - One of the selected objects doesn't exist anymore + + One of the selected objects doesn't exist anymore + Unul dintre obiectele selectate nu mai exista - - Performing union on non-solids is not possible - Performing union on non-solids is not possible + + Performing union on non-solids is not possible + Realizarea Uniunii pe non-solide nu este posibila - - Performing intersection on non-solids is not possible - Performing intersection on non-solids is not possible + + Performing intersection on non-solids is not possible + Efectuarea intersectiei pe non-solide nu este posibila - - Performing difference on non-solids is not possible - Performing difference on non-solids is not possible + + Performing difference on non-solids is not possible + Efectuarea diferentei pe non-solide nu este posibila - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Chamfer Edges + + Chamfer Edges + Chamfer Edges - - + + PartGui::DlgExtrusion - - Extrude - Extrude + + Extrude + Extrudare - - Direction - Direcţia + + Direction + Direcţia - - Along normal - Along normal + + Along normal + De-a lungul normalei - - Length: - Lungime: + + Length: + Lungime: - - 3D view - 3D view + + 3D view + Vizualizare 3D - - Note:This option works for planes only - Note:This option works for planes only + + Note:This option works for planes only + Nota: această optiune functioneaza doar pentru planuri - - Create solid - Create solid + + Create solid + Creare solid - - Taper outward angle - Taper outward angle + + Taper outward angle + Cizelati unghiul exterior - - Shape - Forma + + Shape + Forma - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Select a shape for extrusion, first. + + Select a shape for extrusion, first. + Select a shape for extrusion, first. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Suceeded - + + Suceeded + Suceeded - - - - Failed - + + + + Failed + Failed - - + + PartGui::DlgFilletEdges - - Fillet Edges - Fillet Edges + + Fillet Edges + Margini in panglica - - Fillet Parameter - Fillet Parameter + + Fillet Parameter + Parametru panglica - - Radius: - Radius: + + Radius: + Raza: - - Select faces - + + Select faces + Select faces - - Select edges - + + Select edges + Select edges - - Fillet type: - Fillet type: + + Fillet type: + Tipul panglicii: - - Constant Radius - Constant Radius + + Constant Radius + Raza constanta - - Variable Radius - Variable Radius + + Variable Radius + Raza variabila - - Shape - Forma + + Shape + Forma - - Selected shape: - Selected shape: + + Selected shape: + Forma selectata: - - No selection - Nici o selecţie + + No selection + Nici o selecţie - - Length: - Lungime: + + Length: + Lungime: - - Constant Length - + + Constant Length + Constant Length - - Variable Length - + + Variable Length + Variable Length - - Edges to chamfer - + + Edges to chamfer + Edges to chamfer - - - Start length - + + + Start length + Start length - - End length - + + End length + End length - - Edges to fillet - Edges to fillet + + Edges to fillet + Margini in panglica - - - Start radius - Start radius + + + Start radius + Raza de inceput - - End radius - End radius + + End radius + Raza finala - - Length - + + Length + Lungime - - Radius - Raza + + Radius + Raza - - No edge selected - No edge selected + + No edge selected + Nici o margine selectata - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - No edge entity is checked to fillet. -Please check one or more edge entities first. + Nici o margine nu e selectata. +Selectati mai intai una sau mai multe margini. - - All - All + + All + Toate - - None - Niciunul + + None + Niciunul - - - Edge%1 - Edge%1 + + + Edge%1 + Marginea %1 - - No shape selected - No shape selected + + No shape selected + Nici o forma selectata - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - No valid shape is selected. -Please select a valid shape in the drop-down box first. + Nici o forma valida nu este selectata. +Selectati mai intai o forma valida in casuta de selectie. - - + + PartGui::DlgPartBox - - Box definition - Box definition + + Box definition + Definitie caseta - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Renunţă + Cancel + Renunţă - OK - OK + OK + OK - - Size: - Dimensiune: + + Size: + Dimensiune: - - Height: - Height: + + Height: + Inaltime: - - Width: - Width: + + Width: + Latime: - - Length: - Lungime: + + Length: + Lungime: - - Position: - Position: + + Position: + Pozitie: - - Direction: - Direction: + + Direction: + Direction: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Cylinder definition + + Cylinder definition + Definitie cilindru - - Parameter - Parameter + + Parameter + Parametru - - Height: - Height: + + Height: + Inaltime: - - Radius: - Radius: + + Radius: + Raza: - - Position: - Position: + + Position: + Pozitie: - - Direction: - Direction: + + Direction: + Direction: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Renunţă + Cancel + Renunţă - - + + PartGui::DlgPartImportIges - - IGES input file - IGES input file + + IGES input file + Fisier de intrare IGES - - ... - ... + + ... + ... - Cancel - Renunţă + Cancel + Renunţă - OK - OK + OK + OK - - File Name - File Name + + File Name + Numele fisierului - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;All Files (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;All Files (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Renunţă + Cancel + Renunţă - OK - OK + OK + OK - - Step input file - Step input file + + Step input file + Sari peste fisierul de intrare - - File Name - File Name + + File Name + Numele fisierului - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;All Files (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;All Files (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Geometric Primitives + + Geometric Primitives + Primitive geometrice - Primitive - Primitive + Primitive + Primitive - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Angle - 0 for cyl + Angle - 0 for cyl + Angle - 0 for cyl - Angle0 - Angle0 + Angle0 + Angle0 - Angle1 - Angle1 + Angle1 + Angle1 - X Axis Value: - X Axis Value: + X Axis Value: + X Axis Value: - Y Axis Value: - Y Axis Value: + Y Axis Value: + Y Axis Value: - Z Axis Value: - Z Axis Value: + Z Axis Value: + Z Axis Value: - - - Wedge - Wedge + + + Wedge + Piedica - - - Circle - Cerc + + + Circle + Cerc - - Vertex - Vertex + + Vertex + Vertex - Position - Position + Position + Position - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Direction: + Direction: + Direction: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Plane + + + Plane + Plan - - - Box - Box + + + Box + Caseta - - - Cylinder - Cylinder + + + Cylinder + Cilindru - - - Cone - Cone + + + Cone + Con - - - Sphere - Sphere + + + Sphere + Sfera - - - Ellipsoid - Ellipsoid + + + Ellipsoid + Elipsoid - - - Torus - Torus + + + Torus + Tor - - - Prism - + + + Prism + Prism - - - Spiral - + + + Spiral + Spiral - - - Ellipse - Ellipse + + + Ellipse + Elipsa - - Point - Punct + + Point + Punct - - - Line - Linie + + + Line + Linie - - - Regular polygon - + + + Regular polygon + Regular polygon - - Parameter - Parameter + + Parameter + Parametru - - - Width: - Width: + + + Width: + Latime: - - - Length: - Lungime: + + + Length: + Lungime: - - - - - - Height: - Height: + + + + + + Height: + Inaltime: - - - - Angle: - Unghiul: + + + + Angle: + Unghiul: - - - - - - Radius: - Radius: + + + + + + Radius: + Raza: - - - - Radius 1: - Radius 1: + + + + Radius 1: + Raza 1: - - - - Radius 2: - Radius 2: + + + + Radius 2: + Raza 2: - - - - U parametric: - U parametric: + + + + U parametric: + parametrul U: - - - - V parametric: - V parametric: + + + + V parametric: + parametrul V: - - - Polygon: - + + + Polygon: + Polygon: - - - Circumradius: - + + + Circumradius: + Circumradius: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X2 min/max: + + X2 min/max: + X 2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Coordinate system: + + Coordinate system: + Sistemul de coordonate: - - Right-handed - Right-handed + + Right-handed + mana dreapta - - Left-handed - Left-handed + + Left-handed + mana stanga - - Growth: - + + Growth: + Growth: - - Number of rotations: - + + Number of rotations: + Number of rotations: - - - Angle 1: - Angle 1: + + + Angle 1: + Unghiul 1: - - - Angle 2: - Angle 2: + + + Angle 2: + Unghiul 2: - - From three points - From three points + + From three points + Din trei puncte - - Major radius: - Major radius: + + Major radius: + Raza mare: - - Minor radius: - Minor radius: + + Minor radius: + Raza mica: - - End point - End point + + End point + Punct final - - Start point - Start point + + Start point + Punctul de pornire - - &Create - &Create + + &Create + &Creeaza - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - În&chide + Cl&ose + În&chide - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Create %1 + + + + Create %1 + Creati %1 - - No active document - No active document + + No active document + Nici un document activ - - Pitch: - Pitch: + + Pitch: + Tonalitate: - - - Helix - Helix + + + Helix + Spirala - 3D View - Vizualizare 3D + 3D View + Vizualizare 3D - - + + PartGui::DlgRevolution - - Revolve - Revolve + + Revolve + Roteste - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Unghiul: + + Angle: + Unghiul: - - Z: - Z: + + Z: + Z: - - Axis: - Axa: + + Axis: + Axa: - - Shape - Forma + + Shape + Forma - - Select line in 3D view - Select line in 3D view + + Select line in 3D view + Selecteaza linia în vizualizarea 3D - - Create Solid - + + Create Solid + Create Solid - - Select a shape for revolution, first. - Select a shape for revolution, first. + + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - View accuracy / Performance + + View accuracy / Performance + Precizia de redare/performanta - - View smoothing - View smoothing + + View smoothing + Netezimea vizualizarii - - Using high-quality normals - Using high-quality normals + + Using high-quality normals + Se folosesc normale de inalta calitate - - This will slow down render speed but will lead to nicer results - This will slow down render speed but will lead to nicer results + + This will slow down render speed but will lead to nicer results + Aceasta va scadea viteza de redare dar va creste calitatea ei - - Defines the appearance of surfaces - Defines the appearance of surfaces + + Defines the appearance of surfaces + Defineste aparenta suprafetei - - Shape view - Shape view + + Shape view + Vizualizare forma - - Tessellation - Tessellation + + Tessellation + Mozaicare - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Umbrire plana/Unbrire Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Cu umbrirea plana normalele suprafetelor nu sunt definite pentru fiecare varf, ceea ce conduce la o imagine nerealista pentru suprafetele curbe, pe cand umbrirea Phong rezulta intr-o umbrire mai placuta </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Daca aceasta optiune nu este setata se foloseste umbrirea Phong, altfel umbrirea plana</p></body></html> - - Do not define normal per vertex - Nu definii normale pe vertex + + Do not define normal per vertex + Nu definii normale pe vertex - - Defines the deviation of tessellation to the actual surface - Definește deviația tessellatiei pe suprafața actuală + + Defines the deviation of tessellation to the actual surface + Definește deviația tessellatiei pe suprafața actuală - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defineste deviatia maxima a retelei tinta fata de suprafata. Cu cat aceasta valoare este mai mica cu atat scade viteza de redare si creste calitatea imaginii</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Indiciu</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definirea normalelor pentru fiecare varf se mai numeste<span style=" font-style:italic;">umbrir Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">pe cand definirea normalelor pentru fiecare fata se numeste </span>umbrire Plana<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normale de inalta calitate</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Aceasta va scadea viteza de redare dar va imbunatati rezultatul.</p></body></html> - - Maximum deviation depending on the model bounding box - Maximum deviation depending on the model bounding box + + Maximum deviation depending on the model bounding box + Abaterea maxima depinde de caseta de incadrare a modelului - - % - % + + % + % - - Deviation - Deviation + + Deviation + Deviation - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - General + + General + General - - Export - Export + + Export + Export - - Millimeter - Millimeter + + Millimeter + Milimetru - - Meter - Meter + + Meter + Metru - - Inch - Inch + + Inch + Inch - - Units for export of STEP/IGES - Units for export of STEP/IGES + + Units for export of STEP/IGES + Unitati pentru exportul STEP/IGES - - Model settings - Model settings + + Model settings + Setarile modelului - - Automatically refine model after boolean operation - Automatically refine model after boolean operation + + Automatically refine model after boolean operation + Ajusteaza automat modelul dupa operatiunea logica - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - + + Object naming + Object naming - - Add name of base object - + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Automatically check model after boolean operation + + Automatically check model after boolean operation + Verifica automat modelul dupa operatiunea logica - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + Part colors - - Default Part colors - + + Default Part colors + Default Part colors - - Default shape color - + + Default shape color + Default shape color - - The default color for new shapes - + + The default color for new shapes + The default color for new shapes - - Default line color - + + Default line color + Defineste culoarea liniei - - - The default line color for new shapes - + + + The default line color for new shapes + The default line color for new shapes - - Default line width - + + Default line width + Default line width - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - + + + px + px - - Default vertex color - + + Default vertex color + Default vertex color - - Default vertex size - + + Default vertex size + Default vertex size - - Bounding box color - + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Face colors + + Face colors + Culori pentru fata - - Do you really want to cancel? - Do you really want to cancel? + + Do you really want to cancel? + Sunteti sigur ca doriti sa renuntati? - - + + PartGui::Location - - Location - Location + + Location + Locatia - - Position - Position + + Position + Position - - 3D View - Vizualizare 3D + + 3D View + Vizualizare 3D - - + + PartGui::LoftWidget - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Loft + + + Loft + Pod - - Too few elements - Too few elements + + Too few elements + Prea putine elemente - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Eroare de intrare + + Input error + Eroare de intrare - At least two vertices, edges or wires are required. - At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. + Sunt necesare cel puţin doua varfuri, margini sau polilinii. - At least two vertices or wires are required. - At least two vertices or wires are required. + At least two vertices or wires are required. + At least two vertices or wires are required. - - + + PartGui::Mirroring - - Mirroring - Mirroring + + Mirroring + Oglindire - - Shapes - Shapes + + Shapes + Forme - - Mirror plane: - Mirror plane: + + Mirror plane: + Plan oglinda: - - XY plane - XY plane + + XY plane + Plan XY - - XZ plane - XZ plane + + XZ plane + Plan XZ - - YZ plane - YZ plane + + YZ plane + Plan YZ - - Base point: - Base point: + + Base point: + Punct baza: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Select a shape for mirroring, first. + + Select a shape for mirroring, first. + Selectati mai intai o forma de oglindit. - - No such document '%1'. - No such document '%1'. + + No such document '%1'. + Nici un astfel de document '%1'. - - + + PartGui::OffsetWidget - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + PartGui::ResultModel - - Name - Nume + + Name + Nume - - Type - Tip + + Type + Tip - - Error - Eroare + + Error + Eroare - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - Selecţie greşită + + + + + + Wrong selection + Selecţie greşită - - - Select two vertices - Select two vertices + + + Select two vertices + Selecteaza doua varfuri - Select three or more edges - Select three or more edges + Select three or more edges + Select three or more edges - - Select one or more edges - Select one or more edges + + Select one or more edges + Selecteaza unul sau mai multe margini - - Select two or more faces - Select two or more faces + + Select two or more faces + Selectaţi două sau mai multe fete - - Select only one part object - Select only one part object + + Select only one part object + Selecteaza numai o parte - - Select two vertices to create an edge - Select two vertices to create an edge + + Select two vertices to create an edge + Selecteaza doua varfuri pentru a crea o margine - - Select a closed set of edges - Select a closed set of edges + + Select a closed set of edges + Selectati un set inchis de margini - - Select adjacent faces - Select adjacent faces + + Select adjacent faces + Selectati fete adiacente - - All shape types can be selected - All shape types can be selected + + All shape types can be selected + Toate tipurile de forme pot fi selectate - - + + PartGui::SweepWidget - - Vertex/Wire - Vertex/Wire + + Vertex/Wire + Vertex/Wire - - - Sweep - Sweep + + + Sweep + Matura - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - Sweep path - Sweep path + + Sweep path + Matura calea - - Select an edge or wire you want to sweep along. - Select an edge or wire you want to sweep along. + + Select an edge or wire you want to sweep along. + Selecteaza o margine sau polilinie de-a lungul careia sa matur. - - Too few elements - Too few elements + + Too few elements + Prea putine elemente - - At least one edge or wire is required. - At least one edge or wire is required. + + At least one edge or wire is required. + Este necesara cel putin o margine sau o polilinie. - - Wrong selection - Selecţie greşită + + Wrong selection + Selecţie greşită - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Check Geometry + + Check Geometry + Verifica geometria - - + + PartGui::TaskDialogEditDynamic - Hint - Hint + Hint + Hint - Select Control. - Select Control. + Select Control. + Select Control. - Control - Control + Control + Control - Dynamic - Dynamic + Dynamic + Dynamic - Align - Align + Align + Align - Value - Valoare + Value + Valoare - Special - Special + Special + Special - Command - Comanda + Command + Comanda - Stretch - Stretch + Stretch + Stretch - Move - Mută + Move + Mută - Rotate - Rotire + Rotate + Rotire - Offset - Compensare + Offset + Compensare - Orient - Orient + Orient + Orient - Match - Match + Match + Match - Surround - Surround + Surround + Surround - dummy - dummy + dummy + dummy - X Axis - X Axis + X Axis + X Axis - Y Axis - Y Axis + Y Axis + Y Axis - Z Axis - Z Axis + Z Axis + Z Axis - Increment - Increment + Increment + Increment - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Drag arrows to stretch box by increment + Drag arrows to stretch box by increment + Drag arrows to stretch box by increment - Drag arrows to move box by increment - Drag arrows to move box by increment + Drag arrows to move box by increment + Drag arrows to move box by increment - Not implemented yet - Not implemented yet + Not implemented yet + Not implemented yet - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Enter Value + Enter Value + Enter Value - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - Select a point + Select a point + Select a point - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - Set color per face + + Set color per face + Seteaza culoarea pentru fata - - Click on the faces in the 3d view to select them. - Click on the faces in the 3d view to select them. + + Click on the faces in the 3d view to select them. + Fa clic pe fete în vizualizarea 3d pentru a le selecta. - - Faces: - Faces: + + Faces: + Fete: - - Set to default - Set to default + + Set to default + Setati la valoarea implicita - - Box selection - + + Box selection + Selectare cu dreptunghi - - + + PartGui::TaskLoft - - Loft - Loft + + Loft + Pod - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - Move right - Deplasare spre dreapta + Move right + Deplasare spre dreapta - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Mută elementul selectat cu un nivel mai în jos.</b><p>Acest lucru va schimba, de asemenea, și nivelul elementului părinte.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Mută elementul selectat cu un nivel mai în jos.</b><p>Acest lucru va schimba, de asemenea, și nivelul elementului părinte.</p> - Move left - Deplasare spre stânga + Move left + Deplasare spre stânga - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Mută elementul selectat cu un nivel mai în sus.</b><p>Acest lucru va schimba, de asemenea, și nivelul elementului părinte.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Mută elementul selectat cu un nivel mai în sus.</b><p>Acest lucru va schimba, de asemenea, și nivelul elementului părinte.</p> - Move up - Deplasare în sus + Move up + Deplasare în sus - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mută elementul selectat în sus.</b><p>Elementul va schimba nivelul ierarhic.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mută elementul selectat în sus.</b><p>Elementul va schimba nivelul ierarhic.</p> - Move down - Deplasare în jos + Move down + Deplasare în jos - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mută elementul selectat în jos.</b><p>Elementul va schimba nivelul ierarhic.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mută elementul selectat în jos.</b><p>Elementul va schimba nivelul ierarhic.</p> - - Create solid - Create solid + + Create solid + Creare solid - - Ruled surface - Ruled surface + + Ruled surface + Suprafata dreapta - - Closed - + + Closed + Inchis - - + + PartGui::TaskOffset - - - Offset - Compensare + + + Offset + Compensare - - Mode - Mode + + Mode + Mod - - Skin - Skin + + Skin + Piele - - Pipe - Pipe + + Pipe + Teava - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Join type + + Join type + Uneste tipul - - Arc - Arc + + Arc + Arc - - Tangent - Tangent + + Tangent + Tangenta - - - Intersection - Intersecţie + + + Intersection + Intersecţie - - Self-intersection - Self-intersection + + Self-intersection + Auto-intersectie - - Fill offset - Fill offset + + Fill offset + Expandare plina - - Faces - Faces + + Faces + Fete - - Update view - Update view + + Update view + Actualizeaza vizualizarea - - + + PartGui::TaskShapeBuilder - - - Create shape - Create shape + + + Create shape + Creaza forma - - Edge from vertices - Edge from vertices + + Edge from vertices + Margine din varfuri - - Face from edges - Face from edges + + Face from edges + Fata din margini - - Planar - Planar + + Planar + Planar - - Shell from faces - Shell from faces + + Shell from faces + Invelis din fete - - Solid from shell - Solid from shell + + Solid from shell + Solid din invelis - - Create - Creează + + Create + Creează - - All faces - All faces + + All faces + Toate fetele - - + + PartGui::TaskSweep - - Sweep - Sweep + + Sweep + Matura - - Create solid - Create solid + + Create solid + Creare solid - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Select one or more profiles and select an edge or wire -in the 3D view for the sweep path. + Selecteaza unul sau mai multe profile apoi +selecteaza o margine sau polilinie +in vizualizarea 3D pentru calea maturarii. - - + + PartGui::ThicknessWidget - - - - Thickness - Thickness + + + + Thickness + Grosime - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + Selecteaza fetele obiectului sursa si apasati "Gata" - - Done - Done + + Done + Gata - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + QObject - - - - - - - Wrong selection - Selecţie greşită + + + + + + + Wrong selection + Selecţie greşită - - - Select two shapes please. - Select two shapes please. + + + Select two shapes please. + Selectati doua forme. - - - - Non-solids selected - + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + The use of non-solids for boolean operations may lead to unexpected results. +Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Toate fisierele CAD (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Toate fișierele (*.*) + + All Files (*.*) + Toate fișierele (*.*) - - Sewing Tolerance - Sewing Tolerance + + Sewing Tolerance + Toleranta la coasere - - Enter tolerance for sewing shape: - Enter tolerance for sewing shape: + + Enter tolerance for sewing shape: + Introduceti toleranta la coaserea formei: - - Edit mirror plane - Edit mirror plane + + Edit mirror plane + Editeaza planul oglinda - - Edit chamfer edges - Edit chamfer edges + + Edit chamfer edges + Editeaza marginile tesiturii - - Edit offset - Edit offset + + Edit offset + Editeaza expandarea - - Edit thickness - Edit thickness + + Edit thickness + Editeaza grosimea - Transform - Transform + Transform + Transform - - - Part design - Design componente + + + Part design + Design componente - - Display - + + Display + Afișare - - - - Select two shapes or more, please. - Select two shapes or more, please. + + + + Select two shapes or more, please. + Selectati doua sau mai multe forme. - - You have to select either two edges or two wires. - You have to select either two edges or two wires. + + You have to select either two edges or two wires. + Trebuiesc selectate doua margini sau doua polilinii. - - Edit fillet edges - Edit fillet edges + + Edit fillet edges + Editeaza merginile in panglica - - Set colors... - Set colors... + + Set colors... + Seteaza culorile... - - Compound - Compound + + Compound + Compus - - Compound Solid - Compound Solid + + Compound Solid + Compus solid - - Solid - Solid + + Solid + Solid - - Shell - Shell + + Shell + Invelis - - Face - Faţă + + Face + Faţă - - Wire - Wire + + Wire + Polilinie - - Edge - Edge + + Edge + Margine - - Vertex - Vertex + + Vertex + Vertex - - Shape - Forma + + Shape + Forma - - No Error - No Error + + No Error + Nici o eroare - - Invalid Point On Curve - Invalid Point On Curve + + Invalid Point On Curve + Punct invalid pe curba - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + Punct invalid pe curba pe suprafata - - Invalid Point On Surface - Invalid Point On Surface + + Invalid Point On Surface + Punct invalid pe suprafata - - No 3D Curve - No 3D Curve + + No 3D Curve + Nici o curba 3D - - Multiple 3D Curve - Multiple 3D Curve + + Multiple 3D Curve + Mai multe curbe 3D - - Invalid 3D Curve - Invalid 3D Curve + + Invalid 3D Curve + Curba 3D invalida - - No Curve On Surface - No Curve On Surface + + No Curve On Surface + Nici o curba pe suprafata - - Invalid Curve On Surface - Invalid Curve On Surface + + Invalid Curve On Surface + Curba invalida pe suprafata - - Invalid Curve On Closed Surface - Invalid Curve On Closed Surface + + Invalid Curve On Closed Surface + Curba invalida pe suprafata inchisa - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Comutatorul "Aceeasi Arie" invalid - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Comutatorul "Acelasi parametru" invalid - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Comutatorul "Degenerat" invalid - - Free Edge - Free Edge + + Free Edge + Margine libera - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Conexiune multipla invalida - - Invalid Range - Invalid Range + + Invalid Range + Interval invalid - - Empty Wire - Empty Wire + + Empty Wire + Polilinie goala - - Redundant Edge - Redundant Edge + + Redundant Edge + Margine redundanta - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + Polilinie ce se intersecteaza cu sine - - No Surface - No Surface + + No Surface + Nici o suprafata - - Invalid Wire - Invalid Wire + + Invalid Wire + Polilinie invalida - - Redundant Wire - Redundant Wire + + Redundant Wire + Polilinie redundanta - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + Poliliniile se intersecteaza - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Polilinii imbricate invalide - - Empty Shell - Empty Shell + + Empty Shell + Invelis gol - - Redundant Face - Redundant Face + + Redundant Face + Margine redundanta - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + Forma nu poate fi orientata - - Not Closed - Not Closed + + Not Closed + Nu este inchisa - - Not Connected - Not Connected + + Not Connected + Nu este conectata - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + Forma componenta nu face parte din forma mama - - Bad Orientation - Bad Orientation + + Bad Orientation + Orientare gresita - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Orientare gresita a sub-formei - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + Valoarea pentru toleranta este invalida - - Check Failed - Check Failed + + Check Failed + Verificarea a esuat - - No Result - No Result + + No Result + Nici un rezultat - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Valoare invalida: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Invalid + + + Invalid + Invalid - - - Selections - + + + Selections + Selections - - - Control - Control + + + Control + Control - - Reset Dialog - + + Reset Dialog + Reset Dialog - - Toggle 3d - + + Toggle 3d + Toggle 3d - - Toggle Delta - + + Toggle Delta + Toggle Delta - - Clear All - + + Clear All + Clear All - - + + Workbench - - &Part - Com&ponentă + + &Part + Com&ponentă - - &Simple - &Simplu + + &Simple + &Simplu - - &Parametric - &Parametric + + &Parametric + &Parametric - - Part tools - Instrumente pentru componente + + Part tools + Instrumente pentru componente - - Solids - Solide + + Solids + Solide - - Boolean - Boolean + + Boolean + Boolean - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ru.qm b/src/Mod/Part/Gui/Resources/translations/Part_ru.qm index 466429955c0ccf2517009fa2570da9ed23ea15c9..b690349b06626bacb744ad7ed353b8ff7ff3fd7d 100644 GIT binary patch delta 13767 zcmb_i30zcF+ka-}&J42vvI!!}0HPqMtcnZBnxX_Kh`Tw!0F%QEF@vaYHI>@p*K6v{ zvNW~KCGAynTuRF&wahflv{F+`v&_sE^VPC9zyG;sWxxG&E1Uz~tPb1%^xt1-`*y#d;Ff%p}s?AYn7s_dZU-)?-8;T_fTB z`9vRoNlIY>(ULM!CgJxnt4W!DlxXz?4&Q#Alm*L)wl5*&;B=yO3!J2^z{bKnQr107 zq%yeSN)FZYIP}rFq38X5{;tV(!^0eEU*k~Ug+t#Q4*l-q&_9;Lb~88(a8Bh9fe&#Q zG?>HSJ{*PwxZxoV+pps=)XhlP9RA+HeJ*?)fA8qV+wlT_?*t7n0XsLjp?lpKS#8V=+8bJ#t}4L{>B!M&bvoxk_oL&^pd(T*TezWgU3 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a/src/Mod/Part/Gui/Resources/translations/Part_ru.ts b/src/Mod/Part/Gui/Resources/translations/Part_ru.ts index 2bb62f996..4c091737d 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ru.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ru.ts @@ -1,3446 +1,3446 @@ - - + + BlockDefinition - - Block definition - Определение блока + + Block definition + Определение блока - - First limit - Первое ограничение + + First limit + Первое ограничение - - - Type: - Тип: + + + Type: + Тип: - - - mm - мм + + + mm + мм - - - Length: - Длина: + + + Length: + Длина: - - - Dimension - Размер + + + Dimension + Размер - - - Up to next - До следующего + + + Up to next + До следующего - - - Up to last - До последнего + + + Up to last + До последнего - - - Up to plane - До плоскости + + + Up to plane + До плоскости - - - Up to face - До грани + + + Up to face + До грани - - - Limit: - Ограничение: + + + Limit: + Ограничение: - - - - - No selection - Нет выбора + + + + + No selection + Нет выбора - - Profile - Профиль + + Profile + Профиль - - Selection: - Выделение: + + Selection: + Выделение: - - Reverse - Развернуть + + Reverse + Развернуть - - Both sides - В обе стороны + + Both sides + В обе стороны - - Second limit - Второе ограничение + + Second limit + Второе ограничение - - Direction - Направление + + Direction + Направление - - Perpendicular to sketch - Перпендикулярно эскизу + + Perpendicular to sketch + Перпендикулярно эскизу - - Reference - Ссылка + + Reference + Ссылка - Apply - Применить + Apply + Применить - Cancel - Отмена + Cancel + Отмена - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Деталь + + Part + Деталь - - Check Geometry - Проверка геометрии + + Check Geometry + Проверка геометрии - - Analyzes Geometry For Errors - Проверить геометрию на ошибки + + Analyzes Geometry For Errors + Проверить геометрию на ошибки - - + + CmdColorPerFace - - Part - Деталь + + Part + Деталь - - Color per face - Color per face + + Color per face + Цвет поверхности - - Set color per face - Установить цвет для грани + + Set color per face + Установить цвет для грани - - + + CmdMeasureAngular - - Part - Деталь + + Part + Деталь - - - Measure Angular - + + + Measure Angular + Измерить угол - - + + CmdMeasureClearAll - - Part - Деталь + + Part + Деталь - - - Clear All - + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - Деталь + + Part + Деталь - - - Measure Linear - + + + Measure Linear + Измерить длинну - - + + CmdMeasureToggle3d - - Part - Деталь + + Part + Деталь - - - Toggle 3d - + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Деталь + + Part + Деталь - - - Toggle All - + + + Toggle All + Скрыть/Показать всё - - + + CmdMeasureToggleDelta - - Part - Деталь + + Part + Деталь - - - Toggle Delta - + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Деталь + + Part + Деталь - - Boolean... - Булевы операции... + + Boolean... + Булевы операции... - - Run a boolean operation with two shapes selected - Выполнить булеву операцию с двумя выбранными формами + + Run a boolean operation with two shapes selected + Выполнить булеву операцию с двумя выбранными формами - - + + CmdPartBox - - Part - Деталь + + Part + Деталь - - - - Cube - + + + + Cube + Куб - - Create a cube solid - + + Create a cube solid + Создать твердотельный куб - Box - Куб + Box + Куб - Create a box solid - Создать твердотельный параллелепипед + Create a box solid + Создать твердотельный параллелепипед - - + + CmdPartBox2 - - Part - Деталь + + Part + Деталь - - Box fix 1 - Поле исправление 1 + + Box fix 1 + Поле исправление 1 - - Create a box solid without dialog - Создать твердотельный параллелепипед без диалога + + Create a box solid without dialog + Создать твердотельный параллелепипед без диалога - - + + CmdPartBox3 - - Part - Деталь + + Part + Деталь - - Box fix 2 - Поле исправление 2 + + Box fix 2 + Поле исправление 2 - - Create a box solid without dialog - Создать твердотельный параллелепипед без диалога + + Create a box solid without dialog + Создать твердотельный параллелепипед без диалога - - + + CmdPartBuilder - - Part - Деталь + + Part + Деталь - - Shape builder... - Построитель форм ... + + Shape builder... + Построитель форм ... - - Advanced utility to create shapes - Расширенная утилита для создания фигур + + Advanced utility to create shapes + Дополнительные утилиты для создания фигур - - + + CmdPartChamfer - - Part - Деталь + + Part + Деталь - - Chamfer... - Фаска... + + Chamfer... + Фаска... - - Chamfer the selected edges of a shape - Притупить фаской выбранные края фигуры + + Chamfer the selected edges of a shape + Притупить фаской выбранные края фигуры - - + + CmdPartCommon - - Part - Деталь + + Part + Деталь - - Intersection - Пересечение + + Intersection + Пересечение - - Make an intersection of two shapes - Создать пересечение двух форм + + Make an intersection of two shapes + Создать пересечение двух форм - - + + CmdPartCompound - - Part - Деталь + + Part + Деталь - - Make compound - + + Make compound + Make compound - - Make a compound of several shapes - + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - Деталь + + Part + Деталь - - - - Cone - Конус + + + + Cone + Конус - - Create a cone solid - Создать твердотельный конус + + Create a cone solid + Создать твердотельный конус - - + + CmdPartCrossSections - - Part - Деталь + + Part + Деталь - - Cross-sections... - Поперечные сечения... + + Cross-sections... + Поперечные сечения... - - Cross-sections - Поперечные сечения + + Cross-sections + Поперечные сечения - - + + CmdPartCut - - Part - Деталь + + Part + Деталь - - Cut - Обрезать + + Cut + Обрезать - - Make a cut of two shapes - Выполнить обрезку двух фигур + + Make a cut of two shapes + Выполнить обрезку двух фигур - - + + CmdPartCylinder - - Part - Деталь + + Part + Деталь - - Create a Cylinder - Создайте цилиндр + + Create a Cylinder + Создайте цилиндр - - - - Cylinder - Цилиндр + + + + Cylinder + Цилиндр - - + + CmdPartExport - - Part - Деталь + + Part + Деталь - - Export CAD... - Экспорт в CAD ... + + Export CAD... + Экспорт в CAD ... - - Exports to a CAD file - Экспорт в файл CAD + + Exports to a CAD file + Экспорт в файл CAD - - + + CmdPartExtrude - - Part - Деталь + + Part + Деталь - - Extrude... - Выдавить ... + + Extrude... + Выдавить ... - - Extrude a selected sketch - Выдавить выбранный эскиз + + Extrude a selected sketch + Выдавить выбранный эскиз - - + + CmdPartFillet - - Part - Деталь + + Part + Деталь - - Fillet... - Скругление... + + Fillet... + Скругление... - - Fillet the selected edges of a shape - Cкругление выбранного края формы + + Fillet the selected edges of a shape + Cкругление выбранного края формы - - + + CmdPartFuse - - Part - Деталь + + Part + Деталь - - Union - Объединение + + Union + Объединение - - Make a union of several shapes - Создать объединение нескольких фигур + + Make a union of several shapes + Создать объединение нескольких фигур - - + + CmdPartImport - - Part - Деталь + + Part + Деталь - - Imports a CAD file - Импортировать CAD-файл + + Imports a CAD file + Импортировать CAD-файл - - Import CAD... - Импорт CAD... + + Import CAD... + Импорт CAD... - - + + CmdPartImportCurveNet - - Part - Деталь + + Part + Деталь - - Import a curve network - Импортировать кривую сети + + Import a curve network + Импортировать кривую сети - - Import curve network... - Импортировать кривую сети... + + Import curve network... + Импортировать кривую сети... - - + + CmdPartLoft - - Part - Деталь + + Part + Деталь - - Loft... - Лофт... + + Loft... + Лофт... - - Utility to loft - Utility to loft + + Utility to loft + Утилита лофта - Advanced utility to lofts - Расширенная утилита для лофта + Advanced utility to lofts + Расширенная утилита для лофта - - + + CmdPartMakeSolid - - Part - Деталь + + Part + Деталь - - Convert to solid - Преобразовать в твердые + + Convert to solid + Преобразовать в твердые - - Create solid from a shell or compound - Создание формы из оболочки или составных + + Create solid from a shell or compound + Создание формы из оболочки или составных - - + + CmdPartMirror - - Part - Деталь + + Part + Деталь - - Mirroring... - Зеркальное отражение... + + Mirroring... + Зеркальное отражение... - - Mirroring a selected shape - Зеркальное отражение выбранной фигуры + + Mirroring a selected shape + Зеркальное отражение выбранной фигуры - - + + CmdPartOffset - - Part - Деталь + + Part + Деталь - - Offset... - Offset... + + Offset... + Смещение... - - Utility to offset - Utility to offset + + Utility to offset + Утилита смещения - - + + CmdPartPickCurveNet - - Part - Деталь + + Part + Деталь - - Pick curve network - Выберите кривую сети + + Pick curve network + Выберите кривую сети - - Pick a curve network - Выберите кривую сети + + Pick a curve network + Выберите кривую сети - - + + CmdPartPrimitives - - Part - Деталь + + Part + Деталь - - Create primitives... - Создать примитивы... + + Create primitives... + Создать примитивы... - - Creation of parametrized geometric primitives - Создание параметризованных геометрических примитивов + + Creation of parametrized geometric primitives + Создание параметризованных геометрических примитивов - - + + CmdPartRefineShape - - Part - Деталь + + Part + Деталь - - Refine shape - Уточнить форму + + Refine shape + Уточнить форму - - Refine the copy of a shape - Уточнить копию фигуры + + Refine the copy of a shape + Уточнить копию фигуры - - + + CmdPartReverseShape - - Part - Деталь + + Part + Деталь - - Reverse shapes - Обратная фигура + + Reverse shapes + Обратная фигура - - Reverse orientation of shapes - Обратная ориентация фигуры + + Reverse orientation of shapes + Обратная ориентация фигуры - - + + CmdPartRevolve - - Part - Деталь + + Part + Деталь - - Revolve... - Вращать... + + Revolve... + Вращать... - - Revolve a selected shape - Вращать выбранную фигуру + + Revolve a selected shape + Вращать выбранную фигуру - - + + CmdPartRuledSurface - - Part - Деталь + + Part + Деталь - - Create ruled surface - Создать линейчатую ​​поверхность + + Create ruled surface + Создать линейчатую ​​поверхность - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Создать поверхность из двух ребер или двух ломанных - Create a ruled surface from two curves - Создать линейчатую ​​поверхность из двух кривых + Create a ruled surface from two curves + Создать линейчатую ​​поверхность из двух кривых - - + + CmdPartSection - - Make a section of two shapes - Сделать сечение из двух форм + + Make a section of two shapes + Сделать сечение из двух форм - - Part - Деталь + + Part + Деталь - - Section - Раздел + + Section + Раздел - - + + CmdPartShapeFromMesh - - Part - Деталь + + Part + Деталь - - Create shape from mesh... - Создание формы из сетки ... + + Create shape from mesh... + Создание формы из сетки ... - - Create shape from selected mesh object - Создание формы из выбранного объекта сетки + + Create shape from selected mesh object + Создание формы из выбранного объекта сетки - - + + CmdPartSimpleCopy - - Part - Деталь + + Part + Деталь - - Create simple copy - Создать простую копию + + Create simple copy + Создать простую копию - - Create a simple non-parametric copy - Создать простую непараметрическую копию + + Create a simple non-parametric copy + Создать простую непараметрическую копию - - + + CmdPartSimpleCylinder - - Part - Деталь + + Part + Деталь - - Create Cylinder... - Создайте цилиндр ... + + Create Cylinder... + Создайте цилиндр ... - - Create a Cylinder - Создайте цилиндр + + Create a Cylinder + Создайте цилиндр - - + + CmdPartSphere - - Create a sphere solid - Создать твердотельную сферу + + Create a sphere solid + Создать твердотельную сферу - - Part - Деталь + + Part + Деталь - - - - Sphere - Сфера + + + + Sphere + Сфера - - + + CmdPartSweep - - Part - Деталь + + Part + Деталь - - Sweep... - Сдвиг... + + Sweep... + Сдвиг... - - Utility to sweep - Utility to sweep + + Utility to sweep + Утилита развёртки - - + + CmdPartThickness - - Part - Деталь + + Part + Деталь - - Thickness... - Thickness... + + Thickness... + Толщина... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + Утилита смены толщины - - - Wrong selection - Неправильный выбор + + + Wrong selection + Неправильный выбор - - Selected one or more faces of a shape - Selected one or more faces of a shape + + Selected one or more faces of a shape + Выбраны одна или более поверхностей фигуры - - Selected shape is not a solid - Selected shape is not a solid + + Selected shape is not a solid + Выбранная фигура не является моделью - - + + CmdPartTorus - - Create a torus solid - Создать твердотельный тор + + Create a torus solid + Создать твердотельный тор - - Part - Деталь + + Part + Деталь - - - - Torus - Тор + + + + Torus + Тор - - + + DlgExtrusion - Select a shape for extrusion, first. - Сначала выберите фигуру для экструзии. + Select a shape for extrusion, first. + Сначала выберите фигуру для экструзии. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Сначала выберите фигуру для революции. + Select a shape for revolution, first. + Сначала выберите фигуру для революции. - - + + DlgSettings3DViewPart - Deviation - Отклонение + Deviation + Отклонение - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - Поперечные сечения + + Cross sections + Поперечные сечения - - Guiding plane - Ведущая проекция + + Guiding plane + Ведущая проекция - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Расположение: + + Position: + Расположение: - - Sections - Разделы + + Sections + Разделы - - On both sides - С обеих сторон + + On both sides + С обеих сторон - - Count - Итог + + Count + Итог - - Distance: - Расстояние: + + Distance: + Расстояние: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Булева операция + + Boolean Operation + Булева операция - - Second shape - Вторая форма + + Second shape + Вторая форма - - First shape - Первая форма + + First shape + Первая форма - - Boolean operation - Булева операция + + Boolean operation + Булева операция - - Section - Раздел + + Section + Раздел - - Difference - Разность + + Difference + Разность - - Union - Объединение + + Union + Объединение - - Intersection - Пересечение + + Intersection + Пересечение - - Cannot perform a boolean operation with the same shape - Невозможно выполнить булеву операцию с той же формой + + Cannot perform a boolean operation with the same shape + Невозможно выполнить булеву операцию с той же формой - - - Solids - Массивы + + + Solids + Массивы - - - Shells - Оболочки + + + Shells + Оболочки - - - Compounds - Соединения + + + Compounds + Соединения - - - Faces - Изображения + + + Faces + Изображения - - Swap selection - Выбор свопа + + Swap selection + Выбор свопа - - Select a shape on the left side, first - Сначала выберите фигуру на левой стороне + + Select a shape on the left side, first + Сначала выберите фигуру на левой стороне - - Select a shape on the right side, first - Сначала выберите фигуру справа + + Select a shape on the right side, first + Сначала выберите фигуру справа - - No active document available - Нет доступного активного документа + + No active document available + Нет доступного активного документа - - One of the selected objects doesn't exist anymore - Один из выбранных объектов больше не существует + + One of the selected objects doesn't exist anymore + Один из выбранных объектов больше не существует - - Performing union on non-solids is not possible - Выполнение объединения без твердых тел не представляется возможным + + Performing union on non-solids is not possible + Выполнение объединения без твердых тел не представляется возможным - - Performing intersection on non-solids is not possible - Выполнение пересечения без твердых тел не представляется возможным + + Performing intersection on non-solids is not possible + Выполнение пересечения без твердых тел не представляется возможным - - Performing difference on non-solids is not possible - Выполнение вычитания без твердых тел не представляется возможным + + Performing difference on non-solids is not possible + Выполнение вычитания без твердых тел не представляется возможным - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Притупить ребра фаской + + Chamfer Edges + Притупить ребра фаской - - + + PartGui::DlgExtrusion - - Extrude - Выдавить + + Extrude + Выдавить - - Direction - Направление + + Direction + Направление - - Along normal - Вдоль нормали + + Along normal + Вдоль нормали - - Length: - Длина: + + Length: + Длина: - - 3D view - 3D вид + + 3D view + 3D вид - - Note:This option works for planes only - Примечание: Эта опция работает только для плоскостей + + Note:This option works for planes only + Примечание: Эта опция работает только для плоскостей - - Create solid - Создать твердое тело + + Create solid + Создать твердое тело - - Taper outward angle - Внешний угол конусности + + Taper outward angle + Внешний угол конусности - - Shape - Форма + + Shape + Форма - - * + + * - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Сначала выберите фигуру для экструзии. + + Select a shape for extrusion, first. + Сначала выберите фигуру для экструзии. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Suceeded - + + Suceeded + Успешно завершено - - - - Failed - + + + + Failed + Не удалось - - + + PartGui::DlgFilletEdges - - Fillet Edges - Скруглить ребра + + Fillet Edges + Скруглить ребра - - Fillet Parameter - Параметр скругления + + Fillet Parameter + Параметр скругления - - Radius: - Радиус: + + Radius: + Радиус: - - Select faces - + + Select faces + Выберете грани - - Select edges - + + Select edges + Выберете ребра - - Fillet type: - Тип ленты: + + Fillet type: + Тип ленты: - - Constant Radius - Постоянный радиус + + Constant Radius + Постоянный радиус - - Variable Radius - Переменный радиус + + Variable Radius + Переменный радиус - - Shape - Форма + + Shape + Форма - - Selected shape: - Выделенная фигура: + + Selected shape: + Выделенная фигура: - - No selection - Нет выбора + + No selection + Нет выбора - - Length: - Длина: + + Length: + Длина: - - Constant Length - + + Constant Length + Constant Length - - Variable Length - + + Variable Length + Variable Length - - Edges to chamfer - + + Edges to chamfer + Ребра для выполнения фаски - - - Start length - + + + Start length + Start length - - End length - + + End length + End length - - Edges to fillet - Рёбра для скругления + + Edges to fillet + Рёбра для скругления - - - Start radius - Начальный радиус + + + Start radius + Начальный радиус - - End radius - Конечный радиус + + End radius + Конечный радиус - - Length - + + Length + Длина - - Radius - Радиус + + Radius + Радиус - - No edge selected - Нет выбранных ребер + + No edge selected + Нет выбранных ребер - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Нельзя сгладить края. + Нельзя сгладить края. Пожалуйста, выберите обьект для сглаживания. - - All - Все + + All + Все - - None - Ничего + + None + Ничего - - - Edge%1 - Грань%1 + + + Edge%1 + Грань%1 - - No shape selected - Профиль не выбран + + No shape selected + Профиль не выбран - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Допустимый профиль не выбран. Пожалуйста сначала выберите допустимый профиль в выпадающем списке. + Допустимый профиль не выбран. Пожалуйста сначала выберите допустимый профиль в выпадающем списке. - - + + PartGui::DlgPartBox - - Box definition - Определение параллелепипеда + + Box definition + Определение параллелепипеда - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Отмена + Cancel + Отмена - OK - OK + OK + OK - - Size: - Размер: + + Size: + Размер: - - Height: - Высота: + + Height: + Высота: - - Width: - Ширина: + + Width: + Ширина: - - Length: - Длина: + + Length: + Длина: - - Position: - Расположение: + + Position: + Расположение: - - Direction: - Направление: + + Direction: + Направление: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Определение цилиндра + + Cylinder definition + Определение цилиндра - - Parameter - Параметр + + Parameter + Параметр - - Height: - Высота: + + Height: + Высота: - - Radius: - Радиус: + + Radius: + Радиус: - - Position: - Расположение: + + Position: + Расположение: - - Direction: - Направление: + + Direction: + Направление: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Отмена + Cancel + Отмена - - + + PartGui::DlgPartImportIges - - IGES input file - Входной файл IGES + + IGES input file + Входной файл IGES - - ... - ... + + ... + ... - Cancel - Отмена + Cancel + Отмена - OK - OK + OK + OK - - File Name - Имя файла + + File Name + Имя файла - - * + + * - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Все файлы (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Все файлы (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Отмена + Cancel + Отмена - OK - OK + OK + OK - - Step input file - Шаг входного файла + + Step input file + Шаг входного файла - - File Name - Имя файла + + File Name + Имя файла - - * + + * - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Все файлы (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Все файлы (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Геометрические примитивы + + Geometric Primitives + Геометрические примитивы - Primitive - Примитив + Primitive + Примитив - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Угол - 0 для цилиндра + Angle - 0 for cyl + Угол - 0 для цилиндра - Angle0 - Угол0 + Angle0 + Угол0 - Angle1 - Угол1 + Angle1 + Угол1 - X Axis Value: - Значение на оси X: + X Axis Value: + Значение на оси X: - Y Axis Value: - Значение на оси Y: + Y Axis Value: + Значение на оси Y: - Z Axis Value: - Значение на оси Z: + Z Axis Value: + Значение на оси Z: - - - Wedge - Клин + + + Wedge + Клин - - - Circle - Окружность + + + Circle + Окружность - - Vertex - Вершина + + Vertex + Вершина - Position - Положение + Position + Положение - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Направление: + Direction: + Направление: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Плоскость + + + Plane + Плоскость - - - Box - Куб + + + Box + Куб - - - Cylinder - Цилиндр + + + Cylinder + Цилиндр - - - Cone - Конус + + + Cone + Конус - - - Sphere - Сфера + + + Sphere + Сфера - - - Ellipsoid - Эллипсоид + + + Ellipsoid + Эллипсоид - - - Torus - Тор + + + Torus + Тор - - - Prism - + + + Prism + Призма - - - Spiral - + + + Spiral + Спираль - - - Ellipse - Эллипс + + + Ellipse + Эллипс - - Point - Точка + + Point + Точка - - - Line - Линия + + + Line + Линия - - - Regular polygon - + + + Regular polygon + Правильный многоугольник - - Parameter - Параметр + + Parameter + Параметр - - - Width: - Ширина: + + + Width: + Ширина: - - - Length: - Длина: + + + Length: + Длина: - - - - - - Height: - Высота: + + + + + + Height: + Высота: - - - - Angle: - Угол: + + + + Angle: + Угол: - - - - - - Radius: - Радиус: + + + + + + Radius: + Радиус: - - - - Radius 1: - Радиус 1: + + + + Radius 1: + Радиус 1: - - - - Radius 2: - Радиус 2: + + + + Radius 2: + Радиус 2: - - - - U parametric: - Параметрический U: + + + + U parametric: + Параметрический U: - - - - V parametric: - Параметрический V: + + + + V parametric: + Параметрический V: - - - Polygon: - + + + Polygon: + Polygon: - - - Circumradius: - + + + Circumradius: + Circumradius: - - X min/max: - X min/max: + + X min/max: + X мин. /макс. : - - Y min/max: - Y min/max: + + Y min/max: + Y мин. /макс. : - - Z min/max: - Z min/max: + + Z min/max: + Z мин. /макс. : - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 мин. /макс. : - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 мин. /макс. : - - Coordinate system: - Система координат: + + Coordinate system: + Система координат: - - Right-handed - Правая + + Right-handed + Правая - - Left-handed - Левая + + Left-handed + Левая - - Growth: - + + Growth: + Growth: - - Number of rotations: - + + Number of rotations: + Number of rotations: - - - Angle 1: - Угол 1: + + + Angle 1: + Угол 1: - - - Angle 2: - Угол 2: + + + Angle 2: + Угол 2: - - From three points - По трём точкам + + From three points + По трём точкам - - Major radius: - Большая полуось: + + Major radius: + Большая полуось: - - Minor radius: - Minor radius: + + Minor radius: + Малый радиус: - - End point - Конечная точка + + End point + Конечная точка - - Start point - Начальная точка + + Start point + Начальная точка - - &Create - &Создать + + &Create + &Создать - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - Зак&рыть + Cl&ose + Зак&рыть - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Создать %1 + + + + Create %1 + Создать %1 - - No active document - Нет активного документа + + No active document + Нет активного документа - - Pitch: - Шаг: + + Pitch: + Шаг: - - - Helix - Спираль + + + Helix + Спираль - 3D View - 3D Вид + 3D View + 3D Вид - - + + PartGui::DlgRevolution - - Revolve - Вращение + + Revolve + Вращение - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Угол: + + Angle: + Угол: - - Z: - Z: + + Z: + Z: - - Axis: - Ось: + + Axis: + Ось: - - Shape - Форма + + Shape + Форма - - Select line in 3D view - Select line in 3D view + + Select line in 3D view + Выберите линию в режиме 3D - - Create Solid - + + Create Solid + Создать твердое тело - - Select a shape for revolution, first. - Сначала выберите фигуру для революции. + + Select a shape for revolution, first. + Сначала выберите фигуру для революции. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Оценить точность / характеристики + + View accuracy / Performance + Оценить точность / характеристики - - View smoothing - Посмотреть сглаживания + + View smoothing + Посмотреть сглаживания - - Using high-quality normals - Использование высококачественных нормалей + + Using high-quality normals + Использование высококачественных нормалей - - This will slow down render speed but will lead to nicer results - Это будет замедлять скорость визуализации, но приведет к лучшему результату + + This will slow down render speed but will lead to nicer results + Это будет замедлять скорость визуализации, но приведет к лучшему результату - - Defines the appearance of surfaces - Определить внешний вид поверхностей + + Defines the appearance of surfaces + Определить внешний вид поверхностей - - Shape view - Форма представления + + Shape view + Форма представления - - Tessellation - Мозаика + + Tessellation + Мозаика - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - - Do not define normal per vertex - Не определяйте нормалей каждой вершины + + Do not define normal per vertex + Не определяйте нормалей каждой вершины - - Defines the deviation of tessellation to the actual surface - Определяет отклонение тесселяции к самой поверхности + + Defines the deviation of tessellation to the actual surface + Определяет отклонение тесселяции к самой поверхности - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - - Maximum deviation depending on the model bounding box - Максимальное отклонение в зависимости от ограничительной рамки модели + + Maximum deviation depending on the model bounding box + Максимальное отклонение в зависимости от ограничительной рамки модели - - % - % + + % + % - - Deviation - Отклонение + + Deviation + Отклонение - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - Главный + + General + Главный - - Export - Экспорт + + Export + Экспорт - - Millimeter - Миллиметр + + Millimeter + Миллиметр - - Meter - Метр + + Meter + Метр - - Inch - Дюйм + + Inch + Дюйм - - Units for export of STEP/IGES - Единиц для экспорта STEP/IGES + + Units for export of STEP/IGES + Единиц для экспорта STEP/IGES - - Model settings - Параметры модели + + Model settings + Параметры модели - - Automatically refine model after boolean operation - Автоматически оптимизировать модель после булевой операции + + Automatically refine model after boolean operation + Автоматически оптимизировать модель после булевой операции - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - + + Object naming + Правила именования объектов - - Add name of base object - + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Автоматически проверить модель после булевой операции + + Automatically check model after boolean operation + Автоматически проверить модель после булевой операции - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + Part colors - - Default Part colors - + + Default Part colors + Default Part colors - - Default shape color - + + Default shape color + Default shape color - - The default color for new shapes - + + The default color for new shapes + Цвет по умолчанию для новой формы - - Default line color - + + Default line color + Цвет линии по умолчанию - - - The default line color for new shapes - + + + The default line color for new shapes + Цвет линий по умолчанию для новой формы - - Default line width - + + Default line width + Default line width - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + Толщина линии по умолчанию для новой формы - - - px - + + + px + px - - Default vertex color - + + Default vertex color + Default vertex color - - Default vertex size - + + Default vertex size + Default vertex size - - Bounding box color - + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Цвета поверхности + + Face colors + Цвета поверхности - - Do you really want to cancel? - Вы действительно хотите отменить? + + Do you really want to cancel? + Вы действительно хотите отменить? - - + + PartGui::Location - - Location - Location + + Location + Местоположение - - Position - Положение + + Position + Положение - - 3D View - 3D Вид + + 3D View + 3D Вид - - + + PartGui::LoftWidget - Vertex/Wire - Вершина/проволока + Vertex/Wire + Вершина/проволока - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Лофт + + + Loft + Лофт - - Too few elements - Слишком мало элементов + + Too few elements + Слишком мало элементов - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Ошибка ввода + + Input error + Ошибка ввода - At least two vertices, edges or wires are required. - Требуются по крайней мере две вершины, ребра или направляющих. + At least two vertices, edges or wires are required. + Требуются по крайней мере две вершины, ребра или направляющих. - At least two vertices or wires are required. - По крайней мере, требуются две вершины или провода. + At least two vertices or wires are required. + По крайней мере, требуются две вершины или провода. - - + + PartGui::Mirroring - - Mirroring - Зеркальное отражение + + Mirroring + Зеркальное отражение - - Shapes - Фигуры + + Shapes + Фигуры - - Mirror plane: - Зеркальная плоскость: + + Mirror plane: + Зеркальная плоскость: - - XY plane - Плоскость XY + + XY plane + Плоскость XY - - XZ plane - Плоскость XZ + + XZ plane + Плоскость XZ - - YZ plane - Плоскость YZ + + YZ plane + Плоскость YZ - - Base point: - Базовая точка: + + Base point: + Базовая точка: - - x - x + + x + x - - y - у + + y + у - - z - z + + z + z - - Select a shape for mirroring, first. - Сначала выберите фигуру для зеркального отображения. + + Select a shape for mirroring, first. + Сначала выберите фигуру для зеркального отображения. - - No such document '%1'. - Нет такого документа '%1'. + + No such document '%1'. + Нет такого документа '%1'. - - + + PartGui::OffsetWidget - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + PartGui::ResultModel - - Name - Название + + Name + Название - - Type - Тип + + Type + Тип - - Error - Ошибка + + Error + Ошибка - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - Неправильный выбор + + + + + + Wrong selection + Неправильный выбор - - - Select two vertices - Выберите две вершины + + + Select two vertices + Выберите две вершины - Select three or more edges - Выберите три или более ребра + Select three or more edges + Выберите три или более ребра - - Select one or more edges - Выберите одино или несколько ребер + + Select one or more edges + Выберите одино или несколько ребер - - Select two or more faces - Выберите две или более грани + + Select two or more faces + Выберите две или более грани - - Select only one part object - Выбрать только одну деталь объекта + + Select only one part object + Выбрать только одну деталь объекта - - Select two vertices to create an edge - Выберите две вершины для создания ребра + + Select two vertices to create an edge + Выберите две вершины для создания ребра - - Select a closed set of edges - Выберите ребра, образующие замкнутый контур + + Select a closed set of edges + Выберите ребра, образующие замкнутый контур - - Select adjacent faces - Выберите смежные грани + + Select adjacent faces + Выберите смежные грани - - All shape types can be selected - Можно выбрать все типы фигур + + All shape types can be selected + Можно выбрать все типы фигур - - + + PartGui::SweepWidget - - Vertex/Wire - Вершина/проволока + + Vertex/Wire + Вершина/проволока - - - Sweep - Сдвиг + + + Sweep + Сдвиг - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - Sweep path - Траектория сдвига + + Sweep path + Траектория сдвига - - Select an edge or wire you want to sweep along. - Select an edge or wire you want to sweep along. + + Select an edge or wire you want to sweep along. + Выбрать грани или направляющие для связи вместе. - - Too few elements - Слишком мало элементов + + Too few elements + Слишком мало элементов - - At least one edge or wire is required. - At least one edge or wire is required. + + At least one edge or wire is required. + Требуется по крайней мере одна или последовательность граней. - - Wrong selection - Неправильный выбор + + Wrong selection + Неправильный выбор - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Проверка геометрии + + Check Geometry + Проверка геометрии - - + + PartGui::TaskDialogEditDynamic - Hint - Подсказка + Hint + Подсказка - Select Control. - Выберите элемент управления. + Select Control. + Выберите элемент управления. - Control - Управление + Control + Управление - Dynamic - Динамический + Dynamic + Динамический - Align - Выравнивание + Align + Выравнивание - Value - Значение + Value + Значение - Special - Специальные + Special + Специальные - Command - Команда + Command + Команда - Stretch - Растягивание + Stretch + Растягивание - Move - Перемещение + Move + Перемещение - Rotate - Повернуть + Rotate + Повернуть - Offset - Смещение + Offset + Смещение - Orient - Ориентация + Orient + Ориентация - Match - Совпадение + Match + Совпадение - Surround - Окружение + Surround + Окружение - dummy - модель + dummy + модель - X Axis - Ось X + X Axis + Ось X - Y Axis - Ось Y + Y Axis + Ось Y - Z Axis - Ось Z + Z Axis + Ось Z - Increment - Увеличение + Increment + Увеличение - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Перетащите стрелки, чтобы растянуть поле на шаг + Drag arrows to stretch box by increment + Перетащите стрелки, чтобы растянуть поле на шаг - Drag arrows to move box by increment - Перетащите стрелки, чтобы переместить поле на шаг + Drag arrows to move box by increment + Перетащите стрелки, чтобы переместить поле на шаг - Not implemented yet - Пока ещё не реализовано + Not implemented yet + Пока ещё не реализовано - Drag arrows to offset checked axes by increment - Перетащите стрелки на проверенные оси для приращения + Drag arrows to offset checked axes by increment + Перетащите стрелки на проверенные оси для приращения - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Введите значение + Enter Value + Введите значение - Select box to match - Выберите поле для совпадения + Select box to match + Выберите поле для совпадения - Select a point - Выберите точку + Select a point + Выберите точку - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - Установить цвет для грани + + Set color per face + Установить цвет для грани - - Click on the faces in the 3d view to select them. - Нажмите на грани в 3D виде, чтобы выделить их. + + Click on the faces in the 3d view to select them. + Нажмите на грани в 3D виде, чтобы выделить их. - - Faces: - Грани: + + Faces: + Грани: - - Set to default - Установить по умолчанию + + Set to default + Установить по умолчанию - - Box selection - + + Box selection + Объемное выделение - - + + PartGui::TaskLoft - - Loft - Лофт + + Loft + Лофт - Vertex/Wire - Вершина/проволока + Vertex/Wire + Вершина/проволока - Move right - Перейти вправо + Move right + Перейти вправо - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Перемещение выбранного элемента на один уровень вниз.</b> <p> Это повлечет за собой изменение уровня родительского элемента. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Перемещение выбранного элемента на один уровень вниз.</b> <p> Это повлечет за собой изменение уровня родительского элемента. </p> - Move left - Перейти влево + Move left + Перейти влево - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Перемещение выбранного элемента на один уровень вниз.</b> <p> Это повлечет за собой изменение уровня родительского элемента. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Перемещение выбранного элемента на один уровень вниз.</b> <p> Это повлечет за собой изменение уровня родительского элемента. </p> - Move up - Переместить вверх + Move up + Переместить вверх - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - Move down - Переместить вниз + Move down + Переместить вниз - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - - Create solid - Создать твердое тело + + Create solid + Создать твердое тело - - Ruled surface - Поверхность по закону + + Ruled surface + Поверхность по закону - - Closed - + + Closed + Закрыто - - + + PartGui::TaskOffset - - - Offset - Смещение + + + Offset + Смещение - - Mode - Mode + + Mode + Режим - - Skin - Skin + + Skin + Тема оформления - - Pipe - Pipe + + Pipe + Труба - - RectoVerso - RectoVerso + + RectoVerso + Туда - Сюда - - Join type - Join type + + Join type + Тип соединения - - Arc - Дуга + + Arc + Дуга - - Tangent - Tangent + + Tangent + Тангенс - - - Intersection - Пересечение + + + Intersection + Пересечение - - Self-intersection - Self-intersection + + Self-intersection + Авто-перекрытее - - Fill offset - Fill offset + + Fill offset + Заполнить смещение - - Faces - Изображения + + Faces + Изображения - - Update view - Update view + + Update view + Обновить - - + + PartGui::TaskShapeBuilder - - - Create shape - Создать форму + + + Create shape + Создать форму - - Edge from vertices - Ребро по вершинам + + Edge from vertices + Ребро по вершинам - - Face from edges - Грань из ребер + + Face from edges + Грань из ребер - - Planar - Плоский + + Planar + Плоский - - Shell from faces - Оболочка из граней + + Shell from faces + Оболочка из граней - - Solid from shell - Твердое тело из оболочки + + Solid from shell + Твердое тело из оболочки - - Create - Создать + + Create + Создать - - All faces - Все грани + + All faces + Все грани - - + + PartGui::TaskSweep - - Sweep - Сдвиг + + Sweep + Сдвиг - - Create solid - Создать твердое тело + + Create solid + Создать твердое тело - - Frenet - Frenet + + Frenet + Френе - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Select one or more profiles and select an edge or wire -in the 3D view for the sweep path. + Выбрать один или более профилей, а также выбрать грань или последовательность граней в 3D виде для очистки пути. - - + + PartGui::ThicknessWidget - - - - Thickness - Толщина + + + + Thickness + Толщина - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + Выбрать поверхность исходного объекта и нажать "Продолжить" - - Done - Готово + + Done + Готово - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + QObject - - - - - - - Wrong selection - Неправильный выбор + + + + + + + Wrong selection + Неправильный выбор - - - Select two shapes please. - Выберите две формы пожалуйста. + + + Select two shapes please. + Выберите две формы пожалуйста. - - - - Non-solids selected - + + + + Non-solids selected + Выбраны не твердотельные - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + The use of non-solids for boolean operations may lead to unexpected results. +Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Все CAD-файлы (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Все CAD-файлы (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Все файлы (*.*) + + All Files (*.*) + Все файлы (*.*) - - Sewing Tolerance - Допуск на сшивку + + Sewing Tolerance + Допуск на сшивку - - Enter tolerance for sewing shape: - Введите допустимость для шитья формы: + + Enter tolerance for sewing shape: + Введите допустимость для шитья формы: - - Edit mirror plane - Редактировать плоскость зеркала + + Edit mirror plane + Редактировать плоскость зеркала - - Edit chamfer edges - Edit chamfer edges + + Edit chamfer edges + Редактировать фаску грани - - Edit offset - Edit offset + + Edit offset + Изменить смещение - - Edit thickness - Edit thickness + + Edit thickness + Изменить толщину - Transform - Преобразовать + Transform + Преобразовать - - - Part design - Дизайн детали + + + Part design + Дизайн детали - - Display - + + Display + Отображение - - - - Select two shapes or more, please. - Пожалуйста выберите несколько форм. + + + + Select two shapes or more, please. + Пожалуйста выберите несколько форм. - - You have to select either two edges or two wires. - Вы должны выбрать два ребра или две линии. + + You have to select either two edges or two wires. + Вы должны выбрать два ребра или две линии. - - Edit fillet edges - Изменение краев ленты + + Edit fillet edges + Изменение краев ленты - - Set colors... - Установите цвета ... + + Set colors... + Установите цвета ... - - Compound - Compound + + Compound + Соединить - - Compound Solid - Compound Solid + + Compound Solid + Соединить модели - - Solid - Solid + + Solid + Твердотельная модель - - Shell - Shell + + Shell + Оболочка - - Face - Поверхность + + Face + Поверхность - - Wire - Wire + + Wire + Связь - - Edge - Edge + + Edge + Грань - - Vertex - Вершина + + Vertex + Вершина - - Shape - Форма + + Shape + Форма - - No Error - No Error + + No Error + Ошибок нет - - Invalid Point On Curve - Invalid Point On Curve + + Invalid Point On Curve + Точка не на кривой - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + Недопустимая точка на кривой поверхности - - Invalid Point On Surface - Invalid Point On Surface + + Invalid Point On Surface + Недопустимая точка на поверхности - - No 3D Curve - No 3D Curve + + No 3D Curve + Отсутствует 3D искривление - - Multiple 3D Curve - Multiple 3D Curve + + Multiple 3D Curve + Множественное 3D искривление - - Invalid 3D Curve - Invalid 3D Curve + + Invalid 3D Curve + Недопустимое 3D искривление - - No Curve On Surface - No Curve On Surface + + No Curve On Surface + Отсутствует кривая на поверхности - - Invalid Curve On Surface - Invalid Curve On Surface + + Invalid Curve On Surface + Недопустимая кривая на поверхности - - Invalid Curve On Closed Surface - Invalid Curve On Closed Surface + + Invalid Curve On Closed Surface + Отсутствует кривая на закрытой поверхности - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Недопустимый диапазон разметки - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Недопустимый параметр разметки - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Недопустимое уменьшение разметки - - Free Edge - Free Edge + + Free Edge + Свободная грань - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Недопустимый MultiConnexity - - Invalid Range - Invalid Range + + Invalid Range + Недопустимый диапазон - - Empty Wire - Empty Wire + + Empty Wire + Пустая связь - - Redundant Edge - Redundant Edge + + Redundant Edge + Избыточная связь - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + Авто-пересекающаяся связб - - No Surface - No Surface + + No Surface + Не поверхность - - Invalid Wire - Invalid Wire + + Invalid Wire + Недопустимая связь - - Redundant Wire - Redundant Wire + + Redundant Wire + Избыточная связь - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + Пересекающаяся связь - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Недопустимое покрытие связей - - Empty Shell - Empty Shell + + Empty Shell + Пустая оболочка - - Redundant Face - Redundant Face + + Redundant Face + Избыточная поверхность - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + Неориентируемая фигура - - Not Closed - Not Closed + + Not Closed + Не закрыт - - Not Connected - Not Connected + + Not Connected + Не подключен - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + Подфигура не находится в форме - - Bad Orientation - Bad Orientation + + Bad Orientation + Некорректное расположение - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Некорректное расположение подфигур - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + Неверное значение допуска - - Check Failed - Check Failed + + Check Failed + Проверить не удалось - - No Result - No Result + + No Result + Безрезультатно - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Пределы Enum: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Invalid + + + Invalid + Недопустимый - - - Selections - + + + Selections + Selections - - - Control - Управление + + + Control + Управление - - Reset Dialog - + + Reset Dialog + Reset Dialog - - Toggle 3d - + + Toggle 3d + Toggle 3d - - Toggle Delta - + + Toggle Delta + Toggle Delta - - Clear All - + + Clear All + Clear All - - + + Workbench - - &Part - Деталь + + &Part + Деталь - - &Simple - Простой + + &Simple + Простой - - &Parametric - &Параметрическая + + &Parametric + &Параметрическая - - Part tools - Часть средств + + Part tools + Часть средств - - Solids - Массивы + + Solids + Массивы - - Boolean - Булевы операции + + Boolean + Булевы операции - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sk.qm b/src/Mod/Part/Gui/Resources/translations/Part_sk.qm index 61e8bde46a7e18d6849506dbeae9ad0124b163d5..fcea20a6d26770e036477d62a6df479a4974635d 100644 GIT binary patch delta 10275 zcmb_h30RcX-v7_etjMMag0CB5xNn)cv1uwI3SufQ!!W?;FoQFLs99rfm6@rpn5DU+ zl$Fbvn&y^zHFL`?cSFm{yw%mbmfoA+@4N>F1iMe){l3Qse(!rY=f7{~b=8lGy;l|9 zZrgLhkNmu}D)ffs-iiQW$ZP6BoZP6p-?$(s>b zQixPLhKvc3GfK^jUn=~hyEVEFklPE(d+=$vu^>xwDk?(MWQyL z9DB^;*nbtr0pD>P(}$xa5{R>Hl8H1BQh5>x!B=MxwKEZ=_UD+UBQHJI5|ZpCdTu(= z_8_9Z`9y=?BIY7+Z0kImlAzqCe?GDh}MUDNtKC>y*rR9e<7s)jH5c9 zqo!>IuHhIEQ-MP(@F+)ZZ;rZ#9QAWJ8j3g?M{_hqaSVhYj9(ouBxMgl6&M`N--F9J 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zKlv4)uMGfW(rdmPIW>FeI>yr5MhB|lOq^JPu~i=1a9v5DZZd@gtYLI+tdri86oW^$ zn^BjFvXsmp!e=R&q?9E+l4^ikZa?j~bTFbI=d*8iLQX%aCBZG$W-691v}hab9$TTw z>MC)sm;M-XHh@# z_x<+>d;g&(q&v!W*|$r{#-(8NSGq}u&ZJw7WHl+YY|y3&|JNt?N&@6=Oh^hCWD2wi z(tWO2Hnya=`o<`~jkfasT3arsjY-}}Z}zxis0m6lJBsnfHs9>bW6GA*WOC)o+AA`< z(Lu>7{% - - + + BlockDefinition - - Block definition - Definícia kocky + + Block definition + Definícia kocky - - First limit - Prvá hranica + + First limit + Prvá hranica - - - Type: - Typ: + + + Type: + Typ: - - - mm - mm + + + mm + mm - - - Length: - Dĺžka: + + + Length: + Dĺžka: - - - Dimension - Kóta + + + Dimension + Kóta - - - Up to next - Až po ďalší + + + Up to next + Až po ďalší - - - Up to last - Až po posledný + + + Up to last + Až po posledný - - - Up to plane - Až po rovinu + + + Up to plane + Až po rovinu - - - Up to face - Až po prednú stranu + + + Up to face + Až po prednú stranu - - - Limit: - Hranica: + + + Limit: + Hranica: - - - - - No selection - bez výberu + + + + + No selection + bez výberu - - Profile - Profil + + Profile + Profil - - Selection: - Výber: + + Selection: + Výber: - - Reverse - Naspäť + + Reverse + Naspäť - - Both sides - Obe strany + + Both sides + Obe strany - - Second limit - Druhý limit + + Second limit + Druhý limit - - Direction - Smer + + Direction + Smer - - Perpendicular to sketch - Kolmo k náčrtu + + Perpendicular to sketch + Kolmo k náčrtu - - Reference - Odkaz + + Reference + Odkaz - Apply - Použiť + Apply + Použiť - Cancel - Zrušiť + Cancel + Zrušiť - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Časť + + Part + Časť - - Check Geometry - Check Geometry + + Check Geometry + Check Geometry - - Analyzes Geometry For Errors - Analyzes Geometry For Errors + + Analyzes Geometry For Errors + Analyzes Geometry For Errors - - + + CmdColorPerFace - - Part - Časť + + Part + Časť - - Color per face - Color per face + + Color per face + Color per face - - Set color per face - Nastaviť farbu podľa plochy + + Set color per face + Nastaviť farbu podľa plochy - - + + CmdMeasureAngular - - Part - Časť + + Part + Časť - - - Measure Angular - + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - Časť + + Part + Časť - - - Clear All - + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - Časť + + Part + Časť - - - Measure Linear - + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - Časť + + Part + Časť - - - Toggle 3d - + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Časť + + Part + Časť - - - Toggle All - + + + Toggle All + Toggle All - - + + CmdMeasureToggleDelta - - Part - Časť + + Part + Časť - - - Toggle Delta - + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Časť + + Part + Časť - - Boolean... - Boolovská hodnota... + + Boolean... + Boolovská hodnota... - - Run a boolean operation with two shapes selected - Spustiť boolovskú operáciu s dvoma vybranými tvarmi + + Run a boolean operation with two shapes selected + Spustiť boolovskú operáciu s dvoma vybranými tvarmi - - + + CmdPartBox - - Part - Časť + + Part + Časť - - - - Cube - + + + + Cube + Kocka - - Create a cube solid - + + Create a cube solid + Create a cube solid - Box - Obdĺžnik + Box + Obdĺžnik - Create a box solid - Create a box solid + Create a box solid + Create a box solid - - + + CmdPartBox2 - - Part - Časť + + Part + Časť - - Box fix 1 - Box fix 1 + + Box fix 1 + Box fix 1 - - Create a box solid without dialog - Create a box solid without dialog + + Create a box solid without dialog + Create a box solid without dialog - - + + CmdPartBox3 - - Part - Časť + + Part + Časť - - Box fix 2 - Box fix 2 + + Box fix 2 + Box fix 2 - - Create a box solid without dialog - Create a box solid without dialog + + Create a box solid without dialog + Create a box solid without dialog - - + + CmdPartBuilder - - Part - Časť + + Part + Časť - - Shape builder... - Tvorca tvarov... + + Shape builder... + Tvorca tvarov... - - Advanced utility to create shapes - Pokročilá utilita pre vytvorenie tvarov + + Advanced utility to create shapes + Pokročilá utilita pre vytvorenie tvarov - - + + CmdPartChamfer - - Part - Časť + + Part + Časť - - Chamfer... - Chamfer... + + Chamfer... + Chamfer... - - Chamfer the selected edges of a shape - Zreže hranu na vybranom telese alebo hrane + + Chamfer the selected edges of a shape + Zreže hranu na vybranom telese alebo hrane - - + + CmdPartCommon - - Part - Časť + + Part + Časť - - Intersection - Priesečník + + Intersection + Priesečník - - Make an intersection of two shapes - Vyrobí prienik dvoch tvarov + + Make an intersection of two shapes + Vyrobí prienik dvoch tvarov - - + + CmdPartCompound - - Part - Časť + + Part + Časť - - Make compound - + + Make compound + Make compound - - Make a compound of several shapes - + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - Časť + + Part + Časť - - - - Cone - Kužeľ + + + + Cone + Kužeľ - - Create a cone solid - Vytvoriť plný kužeľ + + Create a cone solid + Vytvoriť plný kužeľ - - + + CmdPartCrossSections - - Part - Časť + + Part + Časť - - Cross-sections... - Prierezy... + + Cross-sections... + Prierezy... - - Cross-sections - Prierezy + + Cross-sections + Prierezy - - + + CmdPartCut - - Part - Časť + + Part + Časť - - Cut - Vystrihnúť + + Cut + Vystrihnúť - - Make a cut of two shapes - Spraviť výrez z dvoch tvarov + + Make a cut of two shapes + Spraviť výrez z dvoch tvarov - - + + CmdPartCylinder - - Part - Časť + + Part + Časť - - Create a Cylinder - Vytvoriť valec + + Create a Cylinder + Vytvoriť valec - - - - Cylinder - Valec + + + + Cylinder + Valec - - + + CmdPartExport - - Part - Časť + + Part + Časť - - Export CAD... - Exportovať CAD... + + Export CAD... + Exportovať CAD... - - Exports to a CAD file - Exportuje do CAD súboru + + Exports to a CAD file + Exportuje do CAD súboru - - + + CmdPartExtrude - - Part - Časť + + Part + Časť - - Extrude... - Vystrčiť... + + Extrude... + Vystrčiť... - - Extrude a selected sketch - Vystrčiť vybraný náčrt + + Extrude a selected sketch + Vystrčiť vybraný náčrt - - + + CmdPartFillet - - Part - Časť + + Part + Časť - - Fillet... - Zaoblenie... + + Fillet... + Zaoblenie... - - Fillet the selected edges of a shape - Zaobliť vybrané hrany a tvary + + Fillet the selected edges of a shape + Zaobliť vybrané hrany a tvary - - + + CmdPartFuse - - Part - Časť + + Part + Časť - - Union - Spojenie + + Union + Spojenie - - Make a union of several shapes - Spojiť viacero tvarov + + Make a union of several shapes + Spojiť viacero tvarov - - + + CmdPartImport - - Part - Časť + + Part + Časť - - Imports a CAD file - Import CAD súboru + + Imports a CAD file + Import CAD súboru - - Import CAD... - Import CAD... + + Import CAD... + Import CAD... - - + + CmdPartImportCurveNet - - Part - Časť + + Part + Časť - - Import a curve network - Importovať krivky siete + + Import a curve network + Importovať krivky siete - - Import curve network... - Importovať krivky siete... + + Import curve network... + Importovať krivky siete... - - + + CmdPartLoft - - Part - Časť + + Part + Časť - - Loft... - Podkrovia... + + Loft... + Podkrovia... - - Utility to loft - Utility to loft + + Utility to loft + Utility to loft - Advanced utility to lofts - Rozšírené nástroje pre podkrovia + Advanced utility to lofts + Rozšírené nástroje pre podkrovia - - + + CmdPartMakeSolid - - Part - Časť + + Part + Časť - - Convert to solid - Konvertovať na celok + + Convert to solid + Konvertovať na celok - - Create solid from a shell or compound - Create solid from a shell or compound + + Create solid from a shell or compound + Create solid from a shell or compound - - + + CmdPartMirror - - Part - Časť + + Part + Časť - - Mirroring... - Zrkadlenie... + + Mirroring... + Zrkadlenie... - - Mirroring a selected shape - Zrkadlenie vybraného tvaru + + Mirroring a selected shape + Zrkadlenie vybraného tvaru - - + + CmdPartOffset - - Part - Časť + + Part + Časť - - Offset... - Offset... + + Offset... + Offset... - - Utility to offset - Utility to offset + + Utility to offset + Utility to offset - - + + CmdPartPickCurveNet - - Part - Časť + + Part + Časť - - Pick curve network - Vybrať krivky siete + + Pick curve network + Vybrať krivky siete - - Pick a curve network - Vybrať krivky siete + + Pick a curve network + Vybrať krivky siete - - + + CmdPartPrimitives - - Part - Časť + + Part + Časť - - Create primitives... - Vytvoriť základné... + + Create primitives... + Vytvoriť základné... - - Creation of parametrized geometric primitives - Vytvorenie parametrizovateľných základných geometrických tvarov + + Creation of parametrized geometric primitives + Vytvorenie parametrizovateľných základných geometrických tvarov - - + + CmdPartRefineShape - - Part - Časť + + Part + Časť - - Refine shape - Refine shape + + Refine shape + Refine shape - - Refine the copy of a shape - Refine the copy of a shape + + Refine the copy of a shape + Refine the copy of a shape - - + + CmdPartReverseShape - - Part - Časť + + Part + Časť - - Reverse shapes - Reverse shapes + + Reverse shapes + Reverse shapes - - Reverse orientation of shapes - Reverse orientation of shapes + + Reverse orientation of shapes + Reverse orientation of shapes - - + + CmdPartRevolve - - Part - Časť + + Part + Časť - - Revolve... - Otáčanie... + + Revolve... + Otáčanie... - - Revolve a selected shape - Otočiť vybraný tvar + + Revolve a selected shape + Otočiť vybraný tvar - - + + CmdPartRuledSurface - - Part - Časť + + Part + Časť - - Create ruled surface - Vytvoriť pevný povrch + + Create ruled surface + Vytvoriť pevný povrch - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - Z dvoch kriviek vytvorí pevný povrch + Create a ruled surface from two curves + Z dvoch kriviek vytvorí pevný povrch - - + + CmdPartSection - - Make a section of two shapes - Vyrobiť sekciu z dvoch tvarov + + Make a section of two shapes + Vyrobiť sekciu z dvoch tvarov - - Part - Časť + + Part + Časť - - Section - Oddiel + + Section + Oddiel - - + + CmdPartShapeFromMesh - - Part - Časť + + Part + Časť - - Create shape from mesh... - Vytvoriť tvar zo siete... + + Create shape from mesh... + Vytvoriť tvar zo siete... - - Create shape from selected mesh object - Vytvoriť tvar z vybraných objektov pletiva + + Create shape from selected mesh object + Vytvoriť tvar z vybraných objektov pletiva - - + + CmdPartSimpleCopy - - Part - Časť + + Part + Časť - - Create simple copy - Vytvoriť samostatnú kópiu + + Create simple copy + Vytvoriť samostatnú kópiu - - Create a simple non-parametric copy - Create a simple non-parametric copy + + Create a simple non-parametric copy + Create a simple non-parametric copy - - + + CmdPartSimpleCylinder - - Part - Časť + + Part + Časť - - Create Cylinder... - Vytvoriť valec... + + Create Cylinder... + Vytvoriť valec... - - Create a Cylinder - Vytvoriť valec + + Create a Cylinder + Vytvoriť valec - - + + CmdPartSphere - - Create a sphere solid - Vytvoriť plnú guľu + + Create a sphere solid + Vytvoriť plnú guľu - - Part - Časť + + Part + Časť - - - - Sphere - Guľa + + + + Sphere + Guľa - - + + CmdPartSweep - - Part - Časť + + Part + Časť - - Sweep... - Sweep... + + Sweep... + Sweep... - - Utility to sweep - Utility to sweep + + Utility to sweep + Utility to sweep - - + + CmdPartThickness - - Part - Časť + + Part + Časť - - Thickness... - Thickness... + + Thickness... + Thickness... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + Utility to apply a thickness - - - Wrong selection - Chybný výber + + + Wrong selection + Chybný výber - - Selected one or more faces of a shape - Selected one or more faces of a shape + + Selected one or more faces of a shape + Selected one or more faces of a shape - - Selected shape is not a solid - Selected shape is not a solid + + Selected shape is not a solid + Selected shape is not a solid - - + + CmdPartTorus - - Create a torus solid - Vytvoriť plný prstenec + + Create a torus solid + Vytvoriť plný prstenec - - Part - Časť + + Part + Časť - - - - Torus - Kruhový prstenec + + + + Torus + Kruhový prstenec - - + + DlgExtrusion - Select a shape for extrusion, first. - Select a shape for extrusion, first. + Select a shape for extrusion, first. + Select a shape for extrusion, first. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Select a shape for revolution, first. + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + DlgSettings3DViewPart - Deviation - Deviation + Deviation + Deviation - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - Prierezy + + Cross sections + Prierezy - - Guiding plane - Vodiaca rovina + + Guiding plane + Vodiaca rovina - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Pozícia: + + Position: + Pozícia: - - Sections - Oddiely + + Sections + Oddiely - - On both sides - Na oboch stranách + + On both sides + Na oboch stranách - - Count - Počet + + Count + Počet - - Distance: - Vzdialenosť: + + Distance: + Vzdialenosť: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Boolovská operácia + + Boolean Operation + Boolovská operácia - - Second shape - Druhý tvar + + Second shape + Druhý tvar - - First shape - Prvý tvar + + First shape + Prvý tvar - - Boolean operation - Boolovská operácia + + Boolean operation + Boolovská operácia - - Section - Oddiel + + Section + Oddiel - - Difference - Rozdiel + + Difference + Rozdiel - - Union - Spojenie + + Union + Spojenie - - Intersection - Priesečník + + Intersection + Priesečník - - Cannot perform a boolean operation with the same shape - Boolovská operácia sa nedá vykonať s rovnakým tvarom + + Cannot perform a boolean operation with the same shape + Boolovská operácia sa nedá vykonať s rovnakým tvarom - - - Solids - Výplne + + + Solids + Výplne - - - Shells - Plášte + + + Shells + Plášte - - - Compounds - Zlúčené + + + Compounds + Zlúčené - - - Faces - Predné strany + + + Faces + Predné strany - - Swap selection - Prehodiť výber + + Swap selection + Prehodiť výber - - Select a shape on the left side, first - Najprv vyberte tvar na ľavej strane, + + Select a shape on the left side, first + Najprv vyberte tvar na ľavej strane, - - Select a shape on the right side, first - Najprv vyberte tvar na pravej strane, + + Select a shape on the right side, first + Najprv vyberte tvar na pravej strane, - - No active document available - Nie je k dispozícií žiadny aktívny dokument + + No active document available + Nie je k dispozícií žiadny aktívny dokument - - One of the selected objects doesn't exist anymore - Jeden z vybratých objektov už neexistuje + + One of the selected objects doesn't exist anymore + Jeden z vybratých objektov už neexistuje - - Performing union on non-solids is not possible - Spojenie ne-tuhých predmetov nie je možné + + Performing union on non-solids is not possible + Spojenie ne-tuhých predmetov nie je možné - - Performing intersection on non-solids is not possible - Nedá sa zobraziť priesečník ne-tuhých predmetov + + Performing intersection on non-solids is not possible + Nedá sa zobraziť priesečník ne-tuhých predmetov - - Performing difference on non-solids is not possible - Zistenie rozdielu na ne-tuhých predmetoch nie je možné + + Performing difference on non-solids is not possible + Zistenie rozdielu na ne-tuhých predmetoch nie je možné - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Chamfer Edges + + Chamfer Edges + Chamfer Edges - - + + PartGui::DlgExtrusion - - Extrude - Vystrčiť + + Extrude + Vystrčiť - - Direction - Smer + + Direction + Smer - - Along normal - Pozdĺž normálne + + Along normal + Pozdĺž normálne - - Length: - Dĺžka: + + Length: + Dĺžka: - - 3D view - 3D zobrazenie + + 3D view + 3D zobrazenie - - Note:This option works for planes only - Poznámka: Táto voľba funguje len pre lietadlá + + Note:This option works for planes only + Poznámka: Táto voľba funguje len pre lietadlá - - Create solid - Create solid + + Create solid + Create solid - - Taper outward angle - Taper outward angle + + Taper outward angle + Taper outward angle - - Shape - Tvar + + Shape + Tvar - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Select a shape for extrusion, first. + + Select a shape for extrusion, first. + Select a shape for extrusion, first. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Suceeded - + + Suceeded + Suceeded - - - - Failed - + + + + Failed + Failed - - + + PartGui::DlgFilletEdges - - Fillet Edges - Plné hrany + + Fillet Edges + Plné hrany - - Fillet Parameter - Parameter výplne + + Fillet Parameter + Parameter výplne - - Radius: - Polomer: + + Radius: + Polomer: - - Select faces - + + Select faces + Select faces - - Select edges - + + Select edges + Select edges - - Fillet type: - Typ výplne: + + Fillet type: + Typ výplne: - - Constant Radius - Konštantný polomer + + Constant Radius + Konštantný polomer - - Variable Radius - Premenný polomer + + Variable Radius + Premenný polomer - - Shape - Tvar + + Shape + Tvar - - Selected shape: - Vybratý tvar: + + Selected shape: + Vybratý tvar: - - No selection - bez výberu + + No selection + bez výberu - - Length: - Dĺžka: + + Length: + Dĺžka: - - Constant Length - + + Constant Length + Constant Length - - Variable Length - + + Variable Length + Variable Length - - Edges to chamfer - + + Edges to chamfer + Hrany na skosenie - - - Start length - + + + Start length + Start length - - End length - + + End length + End length - - Edges to fillet - Edges to fillet + + Edges to fillet + Edges to fillet - - - Start radius - Počiatočný polomer + + + Start radius + Počiatočný polomer - - End radius - Koncový polomer + + End radius + Koncový polomer - - Length - + + Length + Dĺžka - - Radius - Polomer + + Radius + Polomer - - No edge selected - Nie je vybraná žiadna hrana + + No edge selected + Nie je vybraná žiadna hrana - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - No edge entity is checked to fillet. + No edge entity is checked to fillet. Please check one or more edge entities first. - - All - Všetky + + All + Všetky - - None - Žiadny + + None + Žiadny - - - Edge%1 - Okraj %1 + + + Edge%1 + Okraj %1 - - No shape selected - Nie je vybratý tvar + + No shape selected + Nie je vybratý tvar - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Nie sú vybrané žiadne platné tvary. + Nie sú vybrané žiadne platné tvary. Najskôr prosím vyberte platný tvar v rozbaľovacom poli. - - + + PartGui::DlgPartBox - - Box definition - Definícia obdĺžnika + + Box definition + Definícia obdĺžnika - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Zrušiť + Cancel + Zrušiť - OK - OK + OK + OK - - Size: - Veľkosť: + + Size: + Veľkosť: - - Height: - Výška: + + Height: + Výška: - - Width: - šírka: + + Width: + šírka: - - Length: - Dĺžka: + + Length: + Dĺžka: - - Position: - Pozícia: + + Position: + Pozícia: - - Direction: - Smer: + + Direction: + Smer: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Definícia valca + + Cylinder definition + Definícia valca - - Parameter - Parameter + + Parameter + Parameter - - Height: - Výška: + + Height: + Výška: - - Radius: - Polomer: + + Radius: + Polomer: - - Position: - Pozícia: + + Position: + Pozícia: - - Direction: - Smer: + + Direction: + Smer: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Zrušiť + Cancel + Zrušiť - - + + PartGui::DlgPartImportIges - - IGES input file - Vstupný súbor IGES + + IGES input file + Vstupný súbor IGES - - ... - ... + + ... + ... - Cancel - Zrušiť + Cancel + Zrušiť - OK - OK + OK + OK - - File Name - Názov súboru + + File Name + Názov súboru - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);Všetky súbory (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);Všetky súbory (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Zrušiť + Cancel + Zrušiť - OK - OK + OK + OK - - Step input file - Step input file + + Step input file + Step input file - - File Name - Názov súboru + + File Name + Názov súboru - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - KROK (*.stp *.step);Všetky súbory (*.*) + + STEP (*.stp *.step);;All Files (*.*) + KROK (*.stp *.step);Všetky súbory (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Základné geometrické tvary + + Geometric Primitives + Základné geometrické tvary - Primitive - Základné tvary + Primitive + Základné tvary - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Angle - 0 for cyl + Angle - 0 for cyl + Angle - 0 for cyl - Angle0 - Uhol0 + Angle0 + Uhol0 - Angle1 - Uhol1 + Angle1 + Uhol1 - X Axis Value: - Hodnota osi X: + X Axis Value: + Hodnota osi X: - Y Axis Value: - Hodnota osi Y: + Y Axis Value: + Hodnota osi Y: - Z Axis Value: - Hodnota osi Z: + Z Axis Value: + Hodnota osi Z: - - - Wedge - Klin + + + Wedge + Klin - - - Circle - Kružnica + + + Circle + Kružnica - - Vertex - Vrchol + + Vertex + Vrchol - Position - Pozícia + Position + Pozícia - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Smer: + Direction: + Smer: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Rovina + + + Plane + Rovina - - - Box - Obdĺžnik + + + Box + Obdĺžnik - - - Cylinder - Valec + + + Cylinder + Valec - - - Cone - Kužeľ + + + Cone + Kužeľ - - - Sphere - Guľa + + + Sphere + Guľa - - - Ellipsoid - Elipsoid + + + Ellipsoid + Elipsoid - - - Torus - Kruhový prstenec + + + Torus + Kruhový prstenec - - - Prism - + + + Prism + Prism - - - Spiral - + + + Spiral + Spiral - - - Ellipse - Ellipse + + + Ellipse + Ellipse - - Point - Bod + + Point + Bod - - - Line - čiara + + + Line + čiara - - - Regular polygon - + + + Regular polygon + Regular polygon - - Parameter - Parameter + + Parameter + Parameter - - - Width: - šírka: + + + Width: + šírka: - - - Length: - Dĺžka: + + + Length: + Dĺžka: - - - - - - Height: - Výška: + + + + + + Height: + Výška: - - - - Angle: - Uhol: + + + + Angle: + Uhol: - - - - - - Radius: - Polomer: + + + + + + Radius: + Polomer: - - - - Radius 1: - Polomer 1: + + + + Radius 1: + Polomer 1: - - - - Radius 2: - Polomer 2: + + + + Radius 2: + Polomer 2: - - - - U parametric: - U parametric: + + + + U parametric: + U parametric: - - - - V parametric: - V parametric: + + + + V parametric: + V parametric: - - - Polygon: - + + + Polygon: + Polygon: - - - Circumradius: - + + + Circumradius: + Circumradius: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Coordinate system: + + Coordinate system: + Coordinate system: - - Right-handed - Right-handed + + Right-handed + Right-handed - - Left-handed - Left-handed + + Left-handed + Left-handed - - Growth: - + + Growth: + Growth: - - Number of rotations: - + + Number of rotations: + Number of rotations: - - - Angle 1: - Angle 1: + + + Angle 1: + Angle 1: - - - Angle 2: - Angle 2: + + + Angle 2: + Angle 2: - - From three points - From three points + + From three points + From three points - - Major radius: - Major radius: + + Major radius: + Major radius: - - Minor radius: - Minor radius: + + Minor radius: + Minor radius: - - End point - End point + + End point + End point - - Start point - Start point + + Start point + Start point - - &Create - &Vytvoriť + + &Create + &Vytvoriť - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Zatvoriť + Cl&ose + Zatvoriť - Alt+O - ALT+O + Alt+O + ALT+O - - - - Create %1 - Vytvorené %1 + + + + Create %1 + Vytvorené %1 - - No active document - Žiadny aktívny dokument + + No active document + Žiadny aktívny dokument - - Pitch: - Rozstup: + + Pitch: + Rozstup: - - - Helix - Špirála + + + Helix + Špirála - 3D View - 3D pohľad + 3D View + 3D pohľad - - + + PartGui::DlgRevolution - - Revolve - Otáčanie + + Revolve + Otáčanie - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Uhol: + + Angle: + Uhol: - - Z: - Z: + + Z: + Z: - - Axis: - Os: + + Axis: + Os: - - Shape - Tvar + + Shape + Tvar - - Select line in 3D view - Select line in 3D view + + Select line in 3D view + Select line in 3D view - - Create Solid - + + Create Solid + Create Solid - - Select a shape for revolution, first. - Select a shape for revolution, first. + + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Zobraziť presnosť/výkonnosť + + View accuracy / Performance + Zobraziť presnosť/výkonnosť - - View smoothing - Zobraziť vyhladenie + + View smoothing + Zobraziť vyhladenie - - Using high-quality normals - Použitie vysoko kvalitných normál + + Using high-quality normals + Použitie vysoko kvalitných normál - - This will slow down render speed but will lead to nicer results - Toto spomalí vzorkovaciu rýchlosť ale povedie k lepším výsledkom + + This will slow down render speed but will lead to nicer results + Toto spomalí vzorkovaciu rýchlosť ale povedie k lepším výsledkom - - Defines the appearance of surfaces - Defines the appearance of surfaces + + Defines the appearance of surfaces + Defines the appearance of surfaces - - Shape view - Zobrazenie tvaru + + Shape view + Zobrazenie tvaru - - Tessellation - Rozkúskovanie + + Tessellation + Rozkúskovanie - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - - Do not define normal per vertex - Do not define normal per vertex + + Do not define normal per vertex + Do not define normal per vertex - - Defines the deviation of tessellation to the actual surface - Defines the deviation of tessellation to the actual surface + + Defines the deviation of tessellation to the actual surface + Defines the deviation of tessellation to the actual surface - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definovanie normál vrcholu sa taktiež nazýva <span style=" font-style:italic;">tieňovaním Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">zatiaľ čo definovanie normál priečelia sa nazýva </span>tieňovaním Plochy<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definovanie normál vrcholu sa taktiež nazýva <span style=" font-style:italic;">tieňovaním Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">zatiaľ čo definovanie normál priečelia sa nazýva </span>tieňovaním Plochy<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - - Maximum deviation depending on the model bounding box - Maximálna odchýlka v závislosti od modelu viazaného rámčeka + + Maximum deviation depending on the model bounding box + Maximálna odchýlka v závislosti od modelu viazaného rámčeka - - % - % + + % + % - - Deviation - Deviation + + Deviation + Deviation - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - Všeobecné + + General + Všeobecné - - Export - Export + + Export + Export - - Millimeter - Milimeter + + Millimeter + Milimeter - - Meter - Meter + + Meter + Meter - - Inch - Palec + + Inch + Palec - - Units for export of STEP/IGES - Jednotky pri exporte STEP/IGES + + Units for export of STEP/IGES + Jednotky pri exporte STEP/IGES - - Model settings - Model settings + + Model settings + Model settings - - Automatically refine model after boolean operation - Automatically refine model after boolean operation + + Automatically refine model after boolean operation + Automatically refine model after boolean operation - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - + + Object naming + Object naming - - Add name of base object - + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Automatically check model after boolean operation + + Automatically check model after boolean operation + Automatically check model after boolean operation - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + Part colors - - Default Part colors - + + Default Part colors + Default Part colors - - Default shape color - + + Default shape color + Default shape color - - The default color for new shapes - + + The default color for new shapes + The default color for new shapes - - Default line color - + + Default line color + Predvolená farba čiary - - - The default line color for new shapes - + + + The default line color for new shapes + The default line color for new shapes - - Default line width - + + Default line width + Default line width - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - + + + px + px - - Default vertex color - + + Default vertex color + Default vertex color - - Default vertex size - + + Default vertex size + Default vertex size - - Bounding box color - + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Face colors + + Face colors + Face colors - - Do you really want to cancel? - Do you really want to cancel? + + Do you really want to cancel? + Do you really want to cancel? - - + + PartGui::Location - - Location - Location + + Location + Location - - Position - Pozícia + + Position + Pozícia - - 3D View - 3D pohľad + + 3D View + 3D pohľad - - + + PartGui::LoftWidget - Vertex/Wire - Vrchol/drôt + Vertex/Wire + Vrchol/drôt - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Podkrovie + + + Loft + Podkrovie - - Too few elements - Too few elements + + Too few elements + Too few elements - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Vstupná chyba + + Input error + Vstupná chyba - At least two vertices, edges or wires are required. - At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. - At least two vertices or wires are required. - At least two vertices or wires are required. + At least two vertices or wires are required. + At least two vertices or wires are required. - - + + PartGui::Mirroring - - Mirroring - Zrkadlenie + + Mirroring + Zrkadlenie - - Shapes - Tvary + + Shapes + Tvary - - Mirror plane: - Zrkadlová rovina: + + Mirror plane: + Zrkadlová rovina: - - XY plane - Rovina XY + + XY plane + Rovina XY - - XZ plane - Rovina XZ + + XZ plane + Rovina XZ - - YZ plane - Rovina YZ + + YZ plane + Rovina YZ - - Base point: - Base point: + + Base point: + Base point: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Select a shape for mirroring, first. + + Select a shape for mirroring, first. + Select a shape for mirroring, first. - - No such document '%1'. - Žiadny takýto dokument '%1'. + + No such document '%1'. + Žiadny takýto dokument '%1'. - - + + PartGui::OffsetWidget - - Input error - Vstupná chyba + + Input error + Vstupná chyba - - + + PartGui::ResultModel - - Name - Názov + + Name + Názov - - Type - Typ + + Type + Typ - - Error - Chyba + + Error + Chyba - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - Chybný výber + + + + + + Wrong selection + Chybný výber - - - Select two vertices - Select two vertices + + + Select two vertices + Select two vertices - Select three or more edges - Select three or more edges + Select three or more edges + Select three or more edges - - Select one or more edges - Select one or more edges + + Select one or more edges + Select one or more edges - - Select two or more faces - Vyberte dva alebo viac plôch + + Select two or more faces + Vyberte dva alebo viac plôch - - Select only one part object - Vyberte iba jednu časť objektu + + Select only one part object + Vyberte iba jednu časť objektu - - Select two vertices to create an edge - Vyberte dva vrcholy k vytvoreniu hrany + + Select two vertices to create an edge + Vyberte dva vrcholy k vytvoreniu hrany - - Select a closed set of edges - Select a closed set of edges + + Select a closed set of edges + Select a closed set of edges - - Select adjacent faces - Vybrať priľahlé plochy + + Select adjacent faces + Vybrať priľahlé plochy - - All shape types can be selected - Všetky typy tvarov môžu byť vybraté + + All shape types can be selected + Všetky typy tvarov môžu byť vybraté - - + + PartGui::SweepWidget - - Vertex/Wire - Vrchol/drôt + + Vertex/Wire + Vrchol/drôt - - - Sweep - Sweep + + + Sweep + Sweep - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - Sweep path - Sweep path + + Sweep path + Sweep path - - Select an edge or wire you want to sweep along. - Select an edge or wire you want to sweep along. + + Select an edge or wire you want to sweep along. + Select an edge or wire you want to sweep along. - - Too few elements - Too few elements + + Too few elements + Too few elements - - At least one edge or wire is required. - At least one edge or wire is required. + + At least one edge or wire is required. + At least one edge or wire is required. - - Wrong selection - Chybný výber + + Wrong selection + Chybný výber - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Vstupná chyba + + Input error + Vstupná chyba - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Check Geometry + + Check Geometry + Check Geometry - - + + PartGui::TaskDialogEditDynamic - Hint - Tip + Hint + Tip - Select Control. - Vyberte Ovládač. + Select Control. + Vyberte Ovládač. - Control - Control + Control + Control - Dynamic - Dynamický + Dynamic + Dynamický - Align - Zarovnať + Align + Zarovnať - Value - Hodnota + Value + Hodnota - Special - Špeciálne + Special + Špeciálne - Command - Príkaz + Command + Príkaz - Stretch - Roztiahnuť + Stretch + Roztiahnuť - Move - Presunúť + Move + Presunúť - Rotate - Otočiť + Rotate + Otočiť - Offset - Odsadenie + Offset + Odsadenie - Orient - Orient + Orient + Orient - Match - Match + Match + Match - Surround - Surround + Surround + Surround - dummy - maketa + dummy + maketa - X Axis - X Os + X Axis + X Os - Y Axis - Y Os + Y Axis + Y Os - Z Axis - Z Os + Z Axis + Z Os - Increment - Prírastok + Increment + Prírastok - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Drag arrows to stretch box by increment + Drag arrows to stretch box by increment + Drag arrows to stretch box by increment - Drag arrows to move box by increment - Drag arrows to move box by increment + Drag arrows to move box by increment + Drag arrows to move box by increment - Not implemented yet - Not implemented yet + Not implemented yet + Not implemented yet - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Enter Value + Enter Value + Enter Value - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - Select a point + Select a point + Select a point - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - Nastaviť farbu podľa plochy + + Set color per face + Nastaviť farbu podľa plochy - - Click on the faces in the 3d view to select them. - Pre výber kliknite na plochy v 3d zobrazení. + + Click on the faces in the 3d view to select them. + Pre výber kliknite na plochy v 3d zobrazení. - - Faces: - Predné strany: + + Faces: + Predné strany: - - Set to default - Nastaviť ako predvolený + + Set to default + Nastaviť ako predvolený - - Box selection - + + Box selection + Box selection - - + + PartGui::TaskLoft - - Loft - Podkrovie + + Loft + Podkrovie - Vertex/Wire - Vrchol/drôt + Vertex/Wire + Vrchol/drôt - Move right - Posun vpravo + Move right + Posun vpravo - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Posunúť vybratú položku o úroveň dole.</b><p>To taktiež zmení úroveň rodičovskej položky.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Posunúť vybratú položku o úroveň dole.</b><p>To taktiež zmení úroveň rodičovskej položky.</p> - Move left - Posunúť vľavo + Move left + Posunúť vľavo - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Posunúť vybratú položku o úroveň hore.</b><p>To taktiež zmení úroveň rodičovskej položky.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Posunúť vybratú položku o úroveň hore.</b><p>To taktiež zmení úroveň rodičovskej položky.</p> - Move up - Posunúť hore + Move up + Posunúť hore - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Posunúť vybratú položku hore.</b><p>Položka sa posunie aj v hierarchií.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Posunúť vybratú položku hore.</b><p>Položka sa posunie aj v hierarchií.</p> - Move down - Posunúť dole + Move down + Posunúť dole - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Posunúť vybratú položku dole.</b><p>Položka sa posunie aj v hierarchií.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Posunúť vybratú položku dole.</b><p>Položka sa posunie aj v hierarchií.</p> - - Create solid - Create solid + + Create solid + Create solid - - Ruled surface - Prevládajúci povrch + + Ruled surface + Prevládajúci povrch - - Closed - + + Closed + Zatvorené - - + + PartGui::TaskOffset - - - Offset - Odsadenie + + + Offset + Odsadenie - - Mode - Mode + + Mode + Mode - - Skin - Skin + + Skin + Skin - - Pipe - Pipe + + Pipe + Pipe - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Join type + + Join type + Join type - - Arc - Oblúk + + Arc + Oblúk - - Tangent - Tangent + + Tangent + Tangent - - - Intersection - Priesečník + + + Intersection + Priesečník - - Self-intersection - Self-intersection + + Self-intersection + Self-intersection - - Fill offset - Fill offset + + Fill offset + Fill offset - - Faces - Predné strany + + Faces + Predné strany - - Update view - Update view + + Update view + Update view - - + + PartGui::TaskShapeBuilder - - - Create shape - Vytvoriť tvar + + + Create shape + Vytvoriť tvar - - Edge from vertices - Edge from vertices + + Edge from vertices + Edge from vertices - - Face from edges - Face from edges + + Face from edges + Face from edges - - Planar - Planar + + Planar + Planar - - Shell from faces - Shell from faces + + Shell from faces + Shell from faces - - Solid from shell - Solid from shell + + Solid from shell + Solid from shell - - Create - Vytvoriť + + Create + Vytvoriť - - All faces - Všetky plochy + + All faces + Všetky plochy - - + + PartGui::TaskSweep - - Sweep - Sweep + + Sweep + Sweep - - Create solid - Create solid + + Create solid + Create solid - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Select one or more profiles and select an edge or wire + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - - + + PartGui::ThicknessWidget - - - - Thickness - Thickness + + + + Thickness + Thickness - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + Select faces of the source object and press 'Done' - - Done - Done + + Done + Done - - Input error - Vstupná chyba + + Input error + Vstupná chyba - - + + QObject - - - - - - - Wrong selection - Chybný výber + + + + + + + Wrong selection + Chybný výber - - - Select two shapes please. - Prosím označ dva tvary. + + + Select two shapes please. + Prosím označ dva tvary. - - - - Non-solids selected - + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + The use of non-solids for boolean operations may lead to unexpected results. +Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Všetky CAD súbory (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Všetky CAD súbory (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Všetky súbory (*.*) + + All Files (*.*) + Všetky súbory (*.*) - - Sewing Tolerance - Sewing Tolerance + + Sewing Tolerance + Sewing Tolerance - - Enter tolerance for sewing shape: - Enter tolerance for sewing shape: + + Enter tolerance for sewing shape: + Enter tolerance for sewing shape: - - Edit mirror plane - Edit mirror plane + + Edit mirror plane + Edit mirror plane - - Edit chamfer edges - Edit chamfer edges + + Edit chamfer edges + Edit chamfer edges - - Edit offset - Edit offset + + Edit offset + Edit offset - - Edit thickness - Edit thickness + + Edit thickness + Edit thickness - Transform - Transformácia + Transform + Transformácia - - - Part design - Časť návrhu + + + Part design + Časť návrhu - - Display - + + Display + Obrazovka - - - - Select two shapes or more, please. - Vyberte dva alebo viacej tvarov, prosím. + + + + Select two shapes or more, please. + Vyberte dva alebo viacej tvarov, prosím. - - You have to select either two edges or two wires. - Vyberte dve rozdielne hrany alebo dva rozdielne drôty. + + You have to select either two edges or two wires. + Vyberte dve rozdielne hrany alebo dva rozdielne drôty. - - Edit fillet edges - Editovať plné hrany + + Edit fillet edges + Editovať plné hrany - - Set colors... - Nastaviť farby... + + Set colors... + Nastaviť farby... - - Compound - Compound + + Compound + Compound - - Compound Solid - Compound Solid + + Compound Solid + Compound Solid - - Solid - Solid + + Solid + Solid - - Shell - Shell + + Shell + Shell - - Face - Plocha + + Face + Plocha - - Wire - Wire + + Wire + Wire - - Edge - Edge + + Edge + Edge - - Vertex - Vrchol + + Vertex + Vrchol - - Shape - Tvar + + Shape + Tvar - - No Error - No Error + + No Error + No Error - - Invalid Point On Curve - Invalid Point On Curve + + Invalid Point On Curve + Invalid Point On Curve - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + Invalid Point On Curve On Surface - - Invalid Point On Surface - Invalid Point On Surface + + Invalid Point On Surface + Invalid Point On Surface - - No 3D Curve - No 3D Curve + + No 3D Curve + No 3D Curve - - Multiple 3D Curve - Multiple 3D Curve + + Multiple 3D Curve + Multiple 3D Curve - - Invalid 3D Curve - Invalid 3D Curve + + Invalid 3D Curve + Invalid 3D Curve - - No Curve On Surface - No Curve On Surface + + No Curve On Surface + No Curve On Surface - - Invalid Curve On Surface - Invalid Curve On Surface + + Invalid Curve On Surface + Invalid Curve On Surface - - Invalid Curve On Closed Surface - Invalid Curve On Closed Surface + + Invalid Curve On Closed Surface + Invalid Curve On Closed Surface - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Invalid Same Range Flag - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Invalid Same Parameter Flag - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Invalid Degenerated Flag - - Free Edge - Free Edge + + Free Edge + Free Edge - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Invalid MultiConnexity - - Invalid Range - Invalid Range + + Invalid Range + Invalid Range - - Empty Wire - Empty Wire + + Empty Wire + Empty Wire - - Redundant Edge - Redundant Edge + + Redundant Edge + Redundant Edge - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + Self Intersecting Wire - - No Surface - No Surface + + No Surface + No Surface - - Invalid Wire - Invalid Wire + + Invalid Wire + Invalid Wire - - Redundant Wire - Redundant Wire + + Redundant Wire + Redundant Wire - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + Intersecting Wires - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Invalid Imbrication Of Wires - - Empty Shell - Empty Shell + + Empty Shell + Empty Shell - - Redundant Face - Redundant Face + + Redundant Face + Redundant Face - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + Unorientable Shape - - Not Closed - Not Closed + + Not Closed + Not Closed - - Not Connected - Not Connected + + Not Connected + Not Connected - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + Sub Shape Not In Shape - - Bad Orientation - Bad Orientation + + Bad Orientation + Bad Orientation - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Bad Orientation Of Sub Shape - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + Invalid Tolerance Value - - Check Failed - Check Failed + + Check Failed + Check Failed - - No Result - No Result + + No Result + No Result - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Out Of Enum Range: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Invalid + + + Invalid + Invalid - - - Selections - + + + Selections + Selections - - - Control - Control + + + Control + Control - - Reset Dialog - + + Reset Dialog + Reset Dialog - - Toggle 3d - + + Toggle 3d + Toggle 3d - - Toggle Delta - + + Toggle Delta + Toggle Delta - - Clear All - + + Clear All + Clear All - - + + Workbench - - &Part - &Part + + &Part + &Part - - &Simple - &Simple + + &Simple + &Simple - - &Parametric - &Parametric + + &Parametric + &Parametric - - Part tools - Nástroje dielov + + Part tools + Nástroje dielov - - Solids - Výplne + + 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E125yzc>n+a diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts b/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts index 0e6269bed..51a1bfecb 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts @@ -1,3446 +1,3446 @@ - - + + BlockDefinition - - Block definition - Block definition + + Block definition + Block definition - - First limit - Första begränsningen + + First limit + Första begränsningen - - - Type: - Typ: + + + Type: + Typ: - - - mm - mm + + + mm + mm - - - Length: - Längd: + + + Length: + Längd: - - - Dimension - Dimension + + + Dimension + Dimension - - - Up to next - Upp till nästa + + + Up to next + Upp till nästa - - - Up to last - Upp till sista + + + Up to last + Upp till sista - - - Up to plane - Upp till plan + + + Up to plane + Upp till plan - - - Up to face - Upp till yta + + + Up to face + Upp till yta - - - Limit: - Begränsning: + + + Limit: + Begränsning: - - - - - No selection - Inget val + + + + + No selection + Inget val - - Profile - Profil + + Profile + Profil - - Selection: - Markering: + + Selection: + Markering: - - Reverse - Omvänd + + Reverse + Omvänd - - Both sides - Båda sidor + + Both sides + Båda sidor - - Second limit - Andra begränsningen + + Second limit + Andra begränsningen - - Direction - Riktning + + Direction + Riktning - - Perpendicular to sketch - Vinkelrätt mot skiss + + Perpendicular to sketch + Vinkelrätt mot skiss - - Reference - Referens + + Reference + Referens - Apply - Verkställ + Apply + Verkställ - Cancel - Avbryt + Cancel + Avbryt - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Detalj + + Part + Detalj - - Check Geometry - Check Geometry + + Check Geometry + Kontrollera geometri - - Analyzes Geometry For Errors - Analyzes Geometry For Errors + + Analyzes Geometry For Errors + Analyserar geometri efter fel - - + + CmdColorPerFace - - Part - Detalj + + Part + Detalj - - Color per face - Color per face + + Color per face + Färg per yta - - Set color per face - Sätt färg per yta + + Set color per face + Sätt färg per yta - - + + CmdMeasureAngular - - Part - Detalj + + Part + Detalj - - - Measure Angular - + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - Detalj + + Part + Detalj - - - Clear All - + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - Detalj + + Part + Detalj - - - Measure Linear - + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - Detalj + + Part + Detalj - - - Toggle 3d - + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Detalj + + Part + Detalj - - - Toggle All - + + + Toggle All + Toggle All - - + + CmdMeasureToggleDelta - - Part - Detalj + + Part + Detalj - - - Toggle Delta - + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Detalj + + Part + Detalj - - Boolean... - Boolesk... + + Boolean... + Boolesk... - - Run a boolean operation with two shapes selected - Kör en boolesk operation med två valda former + + Run a boolean operation with two shapes selected + Kör en boolesk operation med två valda former - - + + CmdPartBox - - Part - Detalj + + Part + Detalj - - - - Cube - + + + + Cube + Kub - - Create a cube solid - + + Create a cube solid + Create a cube solid - Box - Låda + Box + Låda - Create a box solid - Skapa en lådsolid + Create a box solid + Skapa en lådsolid - - + + CmdPartBox2 - - Part - Detalj + + Part + Detalj - - Box fix 1 - Kub fix 1 + + Box fix 1 + Kub fix 1 - - Create a box solid without dialog - Skapa en lådsolid utan dialogruta + + Create a box solid without dialog + Skapa en lådsolid utan dialogruta - - + + CmdPartBox3 - - Part - Detalj + + Part + Detalj - - Box fix 2 - Kub fix 2 + + Box fix 2 + Kub fix 2 - - Create a box solid without dialog - Skapa en lådsolid utan dialogruta + + Create a box solid without dialog + Skapa en lådsolid utan dialogruta - - + + CmdPartBuilder - - Part - Detalj + + Part + Detalj - - Shape builder... - form byggare ... + + Shape builder... + form byggare ... - - Advanced utility to create shapes - Avancerade verktyg för att skapa former + + Advanced utility to create shapes + Avancerade verktyg för att skapa former - - + + CmdPartChamfer - - Part - Detalj + + Part + Detalj - - Chamfer... - Avfasning... + + Chamfer... + Avfasning... - - Chamfer the selected edges of a shape - Fasa de markerade kanterna av en form + + Chamfer the selected edges of a shape + Fasa de markerade kanterna av en form - - + + CmdPartCommon - - Part - Detalj + + Part + Detalj - - Intersection - Skärning + + Intersection + Skärning - - Make an intersection of two shapes - Gör en skärning mellan två former + + Make an intersection of two shapes + Gör en skärning mellan två former - - + + CmdPartCompound - - Part - Detalj + + Part + Detalj - - Make compound - + + Make compound + Make compound - - Make a compound of several shapes - + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - Detalj + + Part + Detalj - - - - Cone - Kon + + + + Cone + Kon - - Create a cone solid - Skapa en kon solid + + Create a cone solid + Skapa en kon solid - - + + CmdPartCrossSections - - Part - Detalj + + Part + Detalj - - Cross-sections... - Tvärsnitt... + + Cross-sections... + Tvärsnitt... - - Cross-sections - Tvärsnitt + + Cross-sections + Tvärsnitt - - + + CmdPartCut - - Part - Detalj + + Part + Detalj - - Cut - Klipp + + Cut + Klipp - - Make a cut of two shapes - Gör ett klipp med två former + + Make a cut of two shapes + Gör ett klipp med två former - - + + CmdPartCylinder - - Part - Detalj + + Part + Detalj - - Create a Cylinder - Skapa en Cylinder + + Create a Cylinder + Skapa en Cylinder - - - - Cylinder - Cylinder + + + + Cylinder + Cylinder - - + + CmdPartExport - - Part - Detalj + + Part + Detalj - - Export CAD... - Exportera CAD ... + + Export CAD... + Exportera CAD ... - - Exports to a CAD file - Exporterar till en CAD-fil + + Exports to a CAD file + Exporterar till en CAD-fil - - + + CmdPartExtrude - - Part - Detalj + + Part + Detalj - - Extrude... - Extrudera... + + Extrude... + Extrudera... - - Extrude a selected sketch - Extrudera en vald skiss + + Extrude a selected sketch + Extrudera en vald skiss - - + + CmdPartFillet - - Part - Detalj + + Part + Detalj - - Fillet... - Fasning... + + Fillet... + Fasning... - - Fillet the selected edges of a shape - Fasa av de valda kanterna på en form + + Fillet the selected edges of a shape + Fasa av de valda kanterna på en form - - + + CmdPartFuse - - Part - Detalj + + Part + Detalj - - Union - Förening + + Union + Förening - - Make a union of several shapes - Gör en förening av flera former + + Make a union of several shapes + Gör en förening av flera former - - + + CmdPartImport - - Part - Detalj + + Part + Detalj - - Imports a CAD file - Importerar en CAD-fil + + Imports a CAD file + Importerar en CAD-fil - - Import CAD... - Importera CAD... + + Import CAD... + Importera CAD... - - + + CmdPartImportCurveNet - - Part - Detalj + + Part + Detalj - - Import a curve network - Importera ett kurvnät + + Import a curve network + Importera ett kurvnät - - Import curve network... - Importera kurvnät... + + Import curve network... + Importera kurvnät... - - + + CmdPartLoft - - Part - Detalj + + Part + Detalj - - Loft... - Loft ... + + Loft... + Loft ... - - Utility to loft - Utility to loft + + Utility to loft + Utility to loft - Advanced utility to lofts - Avancerade verktyg för loft + Advanced utility to lofts + Avancerade verktyg för loft - - + + CmdPartMakeSolid - - Part - Detalj + + Part + Detalj - - Convert to solid - Konvertera till solid + + Convert to solid + Konvertera till solid - - Create solid from a shell or compound - Skapa en solid från ett skal eller en sammansättning + + Create solid from a shell or compound + Skapa en solid från ett skal eller en sammansättning - - + + CmdPartMirror - - Part - Detalj + + Part + Detalj - - Mirroring... - Spegling... + + Mirroring... + Spegling... - - Mirroring a selected shape - Spegling av en markerad form + + Mirroring a selected shape + Spegling av en markerad form - - + + CmdPartOffset - - Part - Detalj + + Part + Detalj - - Offset... - Offset... + + Offset... + Offset... - - Utility to offset - Utility to offset + + Utility to offset + Utility to offset - - + + CmdPartPickCurveNet - - Part - Detalj + + Part + Detalj - - Pick curve network - Välj kurvnät + + Pick curve network + Välj kurvnät - - Pick a curve network - Välj ett kurvnät + + Pick a curve network + Välj ett kurvnät - - + + CmdPartPrimitives - - Part - Detalj + + Part + Detalj - - Create primitives... - Skapa primitiver... + + Create primitives... + Skapa primitiver... - - Creation of parametrized geometric primitives - Skapa parametriserade geometriska primitiver + + Creation of parametrized geometric primitives + Skapa parametriserade geometriska primitiver - - + + CmdPartRefineShape - - Part - Detalj + + Part + Detalj - - Refine shape - Förfina form + + Refine shape + Förfina form - - Refine the copy of a shape - Förfina en formkopia + + Refine the copy of a shape + Förfina en formkopia - - + + CmdPartReverseShape - - Part - Detalj + + Part + Detalj - - Reverse shapes - Omvända former + + Reverse shapes + Omvända former - - Reverse orientation of shapes - Omvänd orientering av former + + Reverse orientation of shapes + Omvänd orientering av former - - + + CmdPartRevolve - - Part - Detalj + + Part + Detalj - - Revolve... - Rotera... + + Revolve... + Rotera... - - Revolve a selected shape - Rotera en vald form + + Revolve a selected shape + Rotera en vald form - - + + CmdPartRuledSurface - - Part - Detalj + + Part + Detalj - - Create ruled surface - Skapa styrd yta + + Create ruled surface + Skapa styrd yta - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - Skapa en styrd yta från två kurvor + Create a ruled surface from two curves + Skapa en styrd yta från två kurvor - - + + CmdPartSection - - Make a section of two shapes - Gör ett tvärsnitt av två former + + Make a section of two shapes + Gör ett tvärsnitt av två former - - Part - Detalj + + Part + Detalj - - Section - Sektionering + + Section + Sektionering - - + + CmdPartShapeFromMesh - - Part - Detalj + + Part + Detalj - - Create shape from mesh... - Skapa form från nät ... + + Create shape from mesh... + Skapa form från nät ... - - Create shape from selected mesh object - Skapa form från valt nätobjekt + + Create shape from selected mesh object + Skapa form från valt nätobjekt - - + + CmdPartSimpleCopy - - Part - Detalj + + Part + Detalj - - Create simple copy - Skapa en enkel kopia + + Create simple copy + Skapa en enkel kopia - - Create a simple non-parametric copy - Skapa en enkel icke-parametrisk kopia + + Create a simple non-parametric copy + Skapa en enkel icke-parametrisk kopia - - + + CmdPartSimpleCylinder - - Part - Detalj + + Part + Detalj - - Create Cylinder... - Skapa Cylinder... + + Create Cylinder... + Skapa Cylinder... - - Create a Cylinder - Skapa en Cylinder + + Create a Cylinder + Skapa en Cylinder - - + + CmdPartSphere - - Create a sphere solid - Skapa en sfär solid + + Create a sphere solid + Skapa en sfär solid - - Part - Detalj + + Part + Detalj - - - - Sphere - Sfär + + + + Sphere + Sfär - - + + CmdPartSweep - - Part - Detalj + + Part + Detalj - - Sweep... - Sweep... + + Sweep... + Sweep... - - Utility to sweep - Utility to sweep + + Utility to sweep + Utility to sweep - - + + CmdPartThickness - - Part - Detalj + + Part + Detalj - - Thickness... - Thickness... + + Thickness... + Tjocklek... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + Utility to apply a thickness - - - Wrong selection - Fel val + + + Wrong selection + Fel val - - Selected one or more faces of a shape - Selected one or more faces of a shape + + Selected one or more faces of a shape + Valt en eller fler ytor på en form - - Selected shape is not a solid - Selected shape is not a solid + + Selected shape is not a solid + Markerad form är inte en solid - - + + CmdPartTorus - - Create a torus solid - Skapa en torus solid + + Create a torus solid + Skapa en torus solid - - Part - Detalj + + Part + Detalj - - - - Torus - Torus + + + + Torus + Torus - - + + DlgExtrusion - Select a shape for extrusion, first. - Välj en form för extrudering först. + Select a shape for extrusion, first. + Välj en form för extrudering först. - The document '%1' doesn't exist. - Dokumentet "%1" finns inte. + The document '%1' doesn't exist. + Dokumentet "%1" finns inte. - - + + DlgRevolution - Select a shape for revolution, first. - Välj en form för rotering först. + Select a shape for revolution, first. + Välj en form för rotering först. - - + + DlgSettings3DViewPart - Deviation - Avvikelse + Deviation + Avvikelse - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Att ställa in en för liten avvikelse orsakar tesselleringen att ta längre tid och därmed fryser eller saktar ner det grafiska gränssnittet. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Att ställa in en för liten avvikelse orsakar tesselleringen att ta längre tid och därmed fryser eller saktar ner det grafiska gränssnittet. - - + + PartGui::CrossSections - - Cross sections - Tvärsnitt + + Cross sections + Tvärsnitt - - Guiding plane - Vägledande plan + + Guiding plane + Vägledande plan - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Position: + + Position: + Position: - - Sections - Sektionering + + Sections + Sektionering - - On both sides - På båda sidor + + On both sides + På båda sidor - - Count - Antal + + Count + Antal - - Distance: - Avstånd: + + Distance: + Avstånd: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Boolesk operation + + Boolean Operation + Boolesk operation - - Second shape - Andra formen + + Second shape + Andra formen - - First shape - Första formen + + First shape + Första formen - - Boolean operation - Boolesk operation + + Boolean operation + Boolesk operation - - Section - Sektionering + + Section + Sektionering - - Difference - Skillnad + + Difference + Skillnad - - Union - Förening + + Union + Förening - - Intersection - Skärning + + Intersection + Skärning - - Cannot perform a boolean operation with the same shape - Kan inte utföra en boolesk operation med samma form + + Cannot perform a boolean operation with the same shape + Kan inte utföra en boolesk operation med samma form - - - Solids - Solider + + + Solids + Solider - - - Shells - Skal + + + Shells + Skal - - - Compounds - Sammansättningar + + + Compounds + Sammansättningar - - - Faces - Ytor + + + Faces + Ytor - - Swap selection - Växla urval + + Swap selection + Växla urval - - Select a shape on the left side, first - Välj en form på vänster sida först + + Select a shape on the left side, first + Välj en form på vänster sida först - - Select a shape on the right side, first - Välj en form till höger först + + Select a shape on the right side, first + Välj en form till höger först - - No active document available - Inget tillgängligt aktivt dokument + + No active document available + Inget tillgängligt aktivt dokument - - One of the selected objects doesn't exist anymore - Ett av de markerade objekten finns inte längre + + One of the selected objects doesn't exist anymore + Ett av de markerade objekten finns inte längre - - Performing union on non-solids is not possible - Att utföra förening på icke-solider är inte möjligt + + Performing union on non-solids is not possible + Att utföra förening på icke-solider är inte möjligt - - Performing intersection on non-solids is not possible - Att utföra skärning på icke-solider är inte möjligt + + Performing intersection on non-solids is not possible + Att utföra skärning på icke-solider är inte möjligt - - Performing difference on non-solids is not possible - Att utföra skillnad på icke-solider är inte möjligt + + Performing difference on non-solids is not possible + Att utföra skillnad på icke-solider är inte möjligt - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Fasa Kanter + + Chamfer Edges + Fasa Kanter - - + + PartGui::DlgExtrusion - - Extrude - Extrudera + + Extrude + Extrudera - - Direction - Riktning + + Direction + Riktning - - Along normal - Längs normal + + Along normal + Längs normal - - Length: - Längd: + + Length: + Längd: - - 3D view - 3D vy + + 3D view + 3D vy - - Note:This option works for planes only - OBS: Detta alternativ fungerar endast för plan + + Note:This option works for planes only + OBS: Detta alternativ fungerar endast för plan - - Create solid - Skapa solid + + Create solid + Skapa solid - - Taper outward angle - Taper outward angle + + Taper outward angle + Taper outward angle - - Shape - Form + + Shape + Form - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Välj en form för extrudering först. + + Select a shape for extrusion, first. + Välj en form för extrudering först. - - The document '%1' doesn't exist. - Dokumentet "%1" finns inte. + + The document '%1' doesn't exist. + Dokumentet "%1" finns inte. - - Suceeded - + + Suceeded + Suceeded - - - - Failed - + + + + Failed + Failed - - + + PartGui::DlgFilletEdges - - Fillet Edges - Runda av kanter + + Fillet Edges + Runda av kanter - - Fillet Parameter - Avrundningsparameter + + Fillet Parameter + Avrundningsparameter - - Radius: - Radie: + + Radius: + Radie: - - Select faces - + + Select faces + Select faces - - Select edges - + + Select edges + Select edges - - Fillet type: - Avrundningstyp: + + Fillet type: + Avrundningstyp: - - Constant Radius - Konstant radie + + Constant Radius + Konstant radie - - Variable Radius - Variabel radie + + Variable Radius + Variabel radie - - Shape - Form + + Shape + Form - - Selected shape: - Vald form: + + Selected shape: + Vald form: - - No selection - Inget val + + No selection + Inget val - - Length: - Längd: + + Length: + Längd: - - Constant Length - + + Constant Length + Constant Length - - Variable Length - + + Variable Length + Variable Length - - Edges to chamfer - + + Edges to chamfer + Kanter att fasa - - - Start length - + + + Start length + Start length - - End length - + + End length + End length - - Edges to fillet - Kanter att avrunda + + Edges to fillet + Kanter att avrunda - - - Start radius - Start radie + + + Start radius + Start radie - - End radius - Slut radie + + End radius + Slut radie - - Length - + + Length + Längd - - Radius - Radie + + Radius + Radie - - No edge selected - Ingen kant vald + + No edge selected + Ingen kant vald - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Ingen kant är vald för avrundning. + Ingen kant är vald för avrundning. Välj en eller fler kanter först. - - All - Alla + + All + Alla - - None - inget + + None + inget - - - Edge%1 - Kant%1 + + + Edge%1 + Kant%1 - - No shape selected - Ingen form har valts + + No shape selected + Ingen form har valts - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Ingen giltig form är markerad. Välj en giltig form i listrutan först. + Ingen giltig form är markerad. Välj en giltig form i listrutan först. - - + + PartGui::DlgPartBox - - Box definition - Låddefinition + + Box definition + Låddefinition - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Avbryt + Cancel + Avbryt - OK - OK + OK + OK - - Size: - Storlek: + + Size: + Storlek: - - Height: - Höjd: + + Height: + Höjd: - - Width: - Bredd: + + Width: + Bredd: - - Length: - Längd: + + Length: + Längd: - - Position: - Position: + + Position: + Position: - - Direction: - Riktning: + + Direction: + Riktning: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Cylinder definition + + Cylinder definition + Cylinder definition - - Parameter - Parameter + + Parameter + Parameter - - Height: - Höjd: + + Height: + Höjd: - - Radius: - Radie: + + Radius: + Radie: - - Position: - Position: + + Position: + Position: - - Direction: - Riktning: + + Direction: + Riktning: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Avbryt + Cancel + Avbryt - - + + PartGui::DlgPartImportIges - - IGES input file - IGES-Inmatningsfil + + IGES input file + IGES-Inmatningsfil - - ... - ... + + ... + ... - Cancel - Avbryt + Cancel + Avbryt - OK - OK + OK + OK - - File Name - Filnamn + + File Name + Filnamn - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Alla filer (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Alla filer (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Avbryt + Cancel + Avbryt - OK - OK + OK + OK - - Step input file - Step inmatningsfil + + Step input file + Step inmatningsfil - - File Name - Filnamn + + File Name + Filnamn - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Alla filer (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Alla filer (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Geometriska primitiver + + Geometric Primitives + Geometriska primitiver - Primitive - Primitiv + Primitive + Primitiv - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Vinkel - 0 för cyl + Angle - 0 for cyl + Vinkel - 0 för cyl - Angle0 - Vinkel0 + Angle0 + Vinkel0 - Angle1 - Vinkel1 + Angle1 + Vinkel1 - X Axis Value: - X-Axel Värde: + X Axis Value: + X-Axel Värde: - Y Axis Value: - Y-Axel Värde: + Y Axis Value: + Y-Axel Värde: - Z Axis Value: - Z-Axel Värde: + Z Axis Value: + Z-Axel Värde: - - - Wedge - Kil + + + Wedge + Kil - - - Circle - Cirkel + + + Circle + Cirkel - - Vertex - Hörn + + Vertex + Hörn - Position - Position + Position + Position - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Riktning: + Direction: + Riktning: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Plan + + + Plane + Plan - - - Box - Låda + + + Box + Låda - - - Cylinder - Cylinder + + + Cylinder + Cylinder - - - Cone - Kon + + + Cone + Kon - - - Sphere - Sfär + + + Sphere + Sfär - - - Ellipsoid - Ellipsoid + + + Ellipsoid + Ellipsoid - - - Torus - Torus + + + Torus + Torus - - - Prism - + + + Prism + Prism - - - Spiral - + + + Spiral + Spiral - - - Ellipse - Ellips + + + Ellipse + Ellips - - Point - Punkt + + Point + Punkt - - - Line - Linje + + + Line + Linje - - - Regular polygon - + + + Regular polygon + Regular polygon - - Parameter - Parameter + + Parameter + Parameter - - - Width: - Bredd: + + + Width: + Bredd: - - - Length: - Längd: + + + Length: + Längd: - - - - - - Height: - Höjd: + + + + + + Height: + Höjd: - - - - Angle: - Vinkel: + + + + Angle: + Vinkel: - - - - - - Radius: - Radie: + + + + + + Radius: + Radie: - - - - Radius 1: - Radie 1: + + + + Radius 1: + Radie 1: - - - - Radius 2: - Radie 2: + + + + Radius 2: + Radie 2: - - - - U parametric: - U parametrisk: + + + + U parametric: + U parametrisk: - - - - V parametric: - V parametrisk: + + + + V parametric: + V parametrisk: - - - Polygon: - + + + Polygon: + Polygon: - - - Circumradius: - + + + Circumradius: + Circumradius: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Koordinatsystem: + + Coordinate system: + Koordinatsystem: - - Right-handed - Right-handed + + Right-handed + Högerhänt - - Left-handed - Left-handed + + Left-handed + Vänsterhänt - - Growth: - + + Growth: + Growth: - - Number of rotations: - + + Number of rotations: + Number of rotations: - - - Angle 1: - Vinkel 1: + + + Angle 1: + Vinkel 1: - - - Angle 2: - Vinkel 2: + + + Angle 2: + Vinkel 2: - - From three points - Från tre punkter + + From three points + Från tre punkter - - Major radius: - Stora radie: + + Major radius: + Stora radie: - - Minor radius: - Lilla radie: + + Minor radius: + Lilla radie: - - End point - Slutpunkt + + End point + Slutpunkt - - Start point - Startpunkt + + Start point + Startpunkt - - &Create - &Skapa + + &Create + &Skapa - Alt+C - Alt+S + Alt+C + Alt+S - Cl&ose - &Stäng + Cl&ose + &Stäng - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Skapa %1 + + + + Create %1 + Skapa %1 - - No active document - Inget aktivt dokument + + No active document + Inget aktivt dokument - - Pitch: - Lutning: + + Pitch: + Lutning: - - - Helix - Helix + + + Helix + Helix - 3D View - 3D-vy + 3D View + 3D-vy - - + + PartGui::DlgRevolution - - Revolve - Rotera + + Revolve + Rotera - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Vinkel: + + Angle: + Vinkel: - - Z: - Z: + + Z: + Z: - - Axis: - Axel: + + Axis: + Axel: - - Shape - Form + + Shape + Form - - Select line in 3D view - Markera linje i 3D-vy + + Select line in 3D view + Markera linje i 3D-vy - - Create Solid - + + Create Solid + Create Solid - - Select a shape for revolution, first. - Välj en form för rotering först. + + Select a shape for revolution, first. + Välj en form för rotering först. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Vynoggrannhet/Prestanda + + View accuracy / Performance + Vynoggrannhet/Prestanda - - View smoothing - Visa utjämning + + View smoothing + Visa utjämning - - Using high-quality normals - Använda högkvalitetsnormaler + + Using high-quality normals + Använda högkvalitetsnormaler - - This will slow down render speed but will lead to nicer results - Detta kommer att sakta ned hastigheten, men kommer att leda till bättre resultat + + This will slow down render speed but will lead to nicer results + Detta kommer att sakta ned hastigheten, men kommer att leda till bättre resultat - - Defines the appearance of surfaces - Definierar ytornas utseende + + Defines the appearance of surfaces + Definierar ytornas utseende - - Shape view - Formvy + + Shape view + Formvy - - Tessellation - Tessellering + + Tessellation + Tessellering - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">plattskuggning/Phong skuggning</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Med plattskuggning så är ytnormalerna inte definierade för hörn vilket leder till ett orealistiskt utseende för kurvade ytor emedan om Phong skuggning ger ett jämnare utseende. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Om detta laternativ inte är valt så används Phong skuggning, om det är valt så används plattskuggning.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">plattskuggning/Phong skuggning</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Med plattskuggning så är ytnormalerna inte definierade för hörn vilket leder till ett orealistiskt utseende för kurvade ytor emedan om Phong skuggning ger ett jämnare utseende. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Om detta laternativ inte är valt så används Phong skuggning, om det är valt så används plattskuggning.</p></body></html> - - Do not define normal per vertex - Definiera inte normal för hörn + + Do not define normal per vertex + Definiera inte normal för hörn - - Defines the deviation of tessellation to the actual surface - Definierar tesseleringens avvikelse till det egentliga ytan + + Defines the deviation of tessellation to the actual surface + Definierar tesseleringens avvikelse till det egentliga ytan - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Mosaik</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Definierar den maximala avvikelsen mellan mosaiknätet och ytan. Ju mindre värde, desto långsammare beräkningshastighet men bättre utseende.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Mosaik</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Definierar den maximala avvikelsen mellan mosaiknätet och ytan. Ju mindre värde, desto långsammare beräkningshastighet men bättre utseende.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Tips</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiera normaler för hörn kallas också<span style=" font-style:italic;">Phong skuggning</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">medan definition av normaler för yta kallas</span>Plattskuggning<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Tips</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiera normaler för hörn kallas också<span style=" font-style:italic;">Phong skuggning</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">medan definition av normaler för yta kallas</span>Plattskuggning<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Högkvalitetsnormaler</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Detta kommer att bromsa beräkningshastigheten men kommer att ge ett snyggare resultat.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Högkvalitetsnormaler</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Detta kommer att bromsa beräkningshastigheten men kommer att ge ett snyggare resultat.</p></body></html> - - Maximum deviation depending on the model bounding box - Maximal avvikelse beroende på modellens markeringsram + + Maximum deviation depending on the model bounding box + Maximal avvikelse beroende på modellens markeringsram - - % - % + + % + % - - Deviation - Avvikelse + + Deviation + Avvikelse - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Att ställa in en för liten avvikelse orsakar tesselleringen att ta längre tid och därmed fryser eller saktar ner det grafiska gränssnittet. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Att ställa in en för liten avvikelse orsakar tesselleringen att ta längre tid och därmed fryser eller saktar ner det grafiska gränssnittet. - - + + PartGui::DlgSettingsGeneral - - General - Allmänt + + General + Allmänt - - Export - Exportera + + Export + Exportera - - Millimeter - Millimeter + + Millimeter + Millimeter - - Meter - Meter + + Meter + Meter - - Inch - Tum + + Inch + Tum - - Units for export of STEP/IGES - Enheter för export av STEP / IGES + + Units for export of STEP/IGES + Enheter för export av STEP / IGES - - Model settings - Modellinställningar + + Model settings + Modellinställningar - - Automatically refine model after boolean operation - Förfina modell automatiskt efter boolesk operation + + Automatically refine model after boolean operation + Förfina modell automatiskt efter boolesk operation - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - + + Object naming + Object naming - - Add name of base object - + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Kontrollera modell automatiskt efter boolesk operation + + Automatically check model after boolean operation + Kontrollera modell automatiskt efter boolesk operation - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + Part colors - - Default Part colors - + + Default Part colors + Default Part colors - - Default shape color - + + Default shape color + Default shape color - - The default color for new shapes - + + The default color for new shapes + The default color for new shapes - - Default line color - + + Default line color + Standard linjefärg - - - The default line color for new shapes - + + + The default line color for new shapes + The default line color for new shapes - - Default line width - + + Default line width + Default line width - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - + + + px + px - - Default vertex color - + + Default vertex color + Default vertex color - - Default vertex size - + + Default vertex size + Default vertex size - - Bounding box color - + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Ytfärger + + Face colors + Ytfärger - - Do you really want to cancel? - Vill du verkligen avbryta? + + Do you really want to cancel? + Vill du verkligen avbryta? - - + + PartGui::Location - - Location - Placering + + Location + Placering - - Position - Position + + Position + Position - - 3D View - 3D-vy + + 3D View + 3D-vy - - + + PartGui::LoftWidget - Vertex/Wire - Hörn/Tråd + Vertex/Wire + Hörn/Tråd - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Loft + + + Loft + Loft - - Too few elements - För få element + + Too few elements + För få element - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Inmatningsfel + + Input error + Inmatningsfel - At least two vertices, edges or wires are required. - Minst två hörn, kanter eller trådar behövs. + At least two vertices, edges or wires are required. + Minst två hörn, kanter eller trådar behövs. - At least two vertices or wires are required. - Minst två hörn eller trådar krävs. + At least two vertices or wires are required. + Minst två hörn eller trådar krävs. - - + + PartGui::Mirroring - - Mirroring - Spegling + + Mirroring + Spegling - - Shapes - Former + + Shapes + Former - - Mirror plane: - Speglingsplan: + + Mirror plane: + Speglingsplan: - - XY plane - XY plan + + XY plane + XY plan - - XZ plane - XZ plan + + XZ plane + XZ plan - - YZ plane - YZ plan + + YZ plane + YZ plan - - Base point: - Baspunkt: + + Base point: + Baspunkt: - - x - x + + x + x - - y - Y + + y + Y - - z - z + + z + z - - Select a shape for mirroring, first. - Välj en form för spegling först. + + Select a shape for mirroring, first. + Välj en form för spegling först. - - No such document '%1'. - Inget sådant dokument '%1'. + + No such document '%1'. + Inget sådant dokument '%1'. - - + + PartGui::OffsetWidget - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + PartGui::ResultModel - - Name - Namn + + Name + Namn - - Type - Typ + + Type + Typ - - Error - Fel + + Error + Fel - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - Fel val + + + + + + Wrong selection + Fel val - - - Select two vertices - Välj två hörn + + + Select two vertices + Välj två hörn - Select three or more edges - Välj tre eller flera kanter + Select three or more edges + Välj tre eller flera kanter - - Select one or more edges - Markera en eller flera kanter + + Select one or more edges + Markera en eller flera kanter - - Select two or more faces - Markera två eller flera ytor + + Select two or more faces + Markera två eller flera ytor - - Select only one part object - Välj bara ett del objekt + + Select only one part object + Välj bara ett del objekt - - Select two vertices to create an edge - Välj två hörn för att skapa en kant + + Select two vertices to create an edge + Välj två hörn för att skapa en kant - - Select a closed set of edges - Välj en sluten uppsättning av kanter + + Select a closed set of edges + Välj en sluten uppsättning av kanter - - Select adjacent faces - Välj intilliggande ytor + + Select adjacent faces + Välj intilliggande ytor - - All shape types can be selected - Alla formtyper kan väljas + + All shape types can be selected + Alla formtyper kan väljas - - + + PartGui::SweepWidget - - Vertex/Wire - Hörn/Tråd + + Vertex/Wire + Hörn/Tråd - - - Sweep - Sweep + + + Sweep + Svep - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - Sweep path - Sweep path + + Sweep path + Svepningsbana - - Select an edge or wire you want to sweep along. - Select an edge or wire you want to sweep along. + + Select an edge or wire you want to sweep along. + Välj en kant eller tråd du vill svepa längs. - - Too few elements - För få element + + Too few elements + För få element - - At least one edge or wire is required. - At least one edge or wire is required. + + At least one edge or wire is required. + Det krävs minst en kant eller tråd. - - Wrong selection - Fel val + + Wrong selection + Fel val - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Check Geometry + + Check Geometry + Kontrollera geometri - - + + PartGui::TaskDialogEditDynamic - Hint - Tips + Hint + Tips - Select Control. - Markera kontroll. + Select Control. + Markera kontroll. - Control - Kontroll + Control + Kontroll - Dynamic - Dynamisk + Dynamic + Dynamisk - Align - Justera + Align + Justera - Value - Värde + Value + Värde - Special - Special + Special + Special - Command - Kommando + Command + Kommando - Stretch - Sträck + Stretch + Sträck - Move - Flytta + Move + Flytta - Rotate - Rotera + Rotate + Rotera - Offset - Offset + Offset + Offset - Orient - Orientera + Orient + Orientera - Match - Matcha + Match + Matcha - Surround - Omgivning + Surround + Omgivning - dummy - Dummy + dummy + Dummy - X Axis - X-axel + X Axis + X-axel - Y Axis - Y-axel + Y Axis + Y-axel - Z Axis - Z-axel + Z Axis + Z-axel - Increment - Inkrement + Increment + Inkrement - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1,000 + 1.000 + 1,000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Dra pilarna för att sträcka ut lådan i inkrement + Drag arrows to stretch box by increment + Dra pilarna för att sträcka ut lådan i inkrement - Drag arrows to move box by increment - Dra pilarna för att flytta lådan i inkrement + Drag arrows to move box by increment + Dra pilarna för att flytta lådan i inkrement - Not implemented yet - Inte implementerad ännu + Not implemented yet + Inte implementerad ännu - Drag arrows to offset checked axes by increment - Dra pilarna för att offsetta kontrollerade axlar med inkrement + Drag arrows to offset checked axes by increment + Dra pilarna för att offsetta kontrollerade axlar med inkrement - Select dragger for stretch by align - Välj dragare för sträckning genom justering + Select dragger for stretch by align + Välj dragare för sträckning genom justering - Select dragger for move by align - Välj dragare för flyttning genom justering + Select dragger for move by align + Välj dragare för flyttning genom justering - Select dragger for stretch by value - Välj dragare för sträckning genom värde + Select dragger for stretch by value + Välj dragare för sträckning genom värde - Select dragger for move by value - Välj dragare för flyttning genom värde + Select dragger for move by value + Välj dragare för flyttning genom värde - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Ange värde + Enter Value + Ange värde - Select box to match - Markera låda som ska matchas + Select box to match + Markera låda som ska matchas - Select a point - Markera en punkt + Select a point + Markera en punkt - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Välj dragare för justering + Select dragger to align + Välj dragare för justering - Select dragger to modify - Välj dragare för modifiering + Select dragger to modify + Välj dragare för modifiering - - + + PartGui::TaskFaceColors - - Set color per face - Sätt färg per yta + + Set color per face + Sätt färg per yta - - Click on the faces in the 3d view to select them. - Klicka på ytor i 3d-vyn för att välja dem. + + Click on the faces in the 3d view to select them. + Klicka på ytor i 3d-vyn för att välja dem. - - Faces: - Ytor: + + Faces: + Ytor: - - Set to default - Ange som standard + + Set to default + Ange som standard - - Box selection - + + Box selection + Lådmarkering - - + + PartGui::TaskLoft - - Loft - Loft + + Loft + Loft - Vertex/Wire - Hörn/Tråd + Vertex/Wire + Hörn/Tråd - Move right - Flytta åt höger + Move right + Flytta åt höger - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Flytta det markerade objektet en nivå nedåt.</b> <p> Detta kommer också att ändra nivån för föräldraobjektet. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Flytta det markerade objektet en nivå nedåt.</b> <p> Detta kommer också att ändra nivån för föräldraobjektet. </p> - Move left - Flytta åt vänster + Move left + Flytta åt vänster - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Flytta det markerade objektet en nivå upp.</b> <p> Detta kommer också att ändra nivån för föräldraobjektet. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Flytta det markerade objektet en nivå upp.</b> <p> Detta kommer också att ändra nivån för föräldraobjektet. </p> - Move up - Flytta upp + Move up + Flytta upp - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Flytta det markerade objektet uppåt.</b> <p> Objektet kommer att flyttas inom hierarkinivån. </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Flytta det markerade objektet uppåt.</b> <p> Objektet kommer att flyttas inom hierarkinivån. </p> - Move down - Flytta ned + Move down + Flytta ned - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Flytta det markerade objektet nedåt.</b> <p> Objektet kommer att flyttas inom hierarkinivån. </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Flytta det markerade objektet nedåt.</b> <p> Objektet kommer att flyttas inom hierarkinivån. </p> - - Create solid - Skapa solid + + Create solid + Skapa solid - - Ruled surface - Enkelkrökt yta + + Ruled surface + Enkelkrökt yta - - Closed - + + Closed + Stängd - - + + PartGui::TaskOffset - - - Offset - Offset + + + Offset + Offset - - Mode - Mode + + Mode + Läge - - Skin - Skin + + Skin + Skin - - Pipe - Pipe + + Pipe + Pipe - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Join type + + Join type + Förena typ - - Arc - Cirkelbåge + + Arc + Cirkelbåge - - Tangent - Tangent + + Tangent + Tangens - - - Intersection - Skärning + + + Intersection + Skärning - - Self-intersection - Self-intersection + + Self-intersection + Self-intersection - - Fill offset - Fill offset + + Fill offset + Fill offset - - Faces - Ytor + + Faces + Ytor - - Update view - Update view + + Update view + Uppdatera vy - - + + PartGui::TaskShapeBuilder - - - Create shape - Skapa form + + + Create shape + Skapa form - - Edge from vertices - Kanter från hörn + + Edge from vertices + Kanter från hörn - - Face from edges - Ytor från kanter + + Face from edges + Ytor från kanter - - Planar - Planär + + Planar + Planär - - Shell from faces - Skal från ytor + + Shell from faces + Skal från ytor - - Solid from shell - Solid från skal + + Solid from shell + Solid från skal - - Create - Skapa + + Create + Skapa - - All faces - Alla ytor + + All faces + Alla ytor - - + + PartGui::TaskSweep - - Sweep - Sweep + + Sweep + Svep - - Create solid - Skapa solid + + Create solid + Skapa solid - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Select one or more profiles and select an edge or wire -in the 3D view for the sweep path. + Markera en eller flera profiler och välj en kant eller tråd i 3D-vyn för svep banan. - - + + PartGui::ThicknessWidget - - - - Thickness - Thickness + + + + Thickness + Tjocklek - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + Markera ytorna i källobjektet och tryck på "Klar" - - Done - Done + + Done + Färdig - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + QObject - - - - - - - Wrong selection - Fel val + + + + + + + Wrong selection + Fel val - - - Select two shapes please. - Välj två former. + + + Select two shapes please. + Välj två former. - - - - Non-solids selected - + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + The use of non-solids for boolean operations may lead to unexpected results. +Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Alla CAD filer (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Alla CAD filer (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.STP *.step) + + STEP (*.stp *.step) + STEP (*.STP *.step) - - IGES (*.igs *.iges) - IGES (*.IGS *.IGES) + + IGES (*.igs *.iges) + IGES (*.IGS *.IGES) - - BREP (*.brp *.brep) - BREP (*.BRP *.brep) + + BREP (*.brp *.brep) + BREP (*.BRP *.brep) - - All Files (*.*) - Alla filer (*.*) + + All Files (*.*) + Alla filer (*.*) - - Sewing Tolerance - Sömntolerans + + Sewing Tolerance + Sömntolerans - - Enter tolerance for sewing shape: - Ange tolerans för för att sömma ihop formen: + + Enter tolerance for sewing shape: + Ange tolerans för för att sömma ihop formen: - - Edit mirror plane - Redigera speglingsplan + + Edit mirror plane + Redigera speglingsplan - - Edit chamfer edges - Edit chamfer edges + + Edit chamfer edges + Redigera faskanter - - Edit offset - Edit offset + + Edit offset + Redigera offset - - Edit thickness - Edit thickness + + Edit thickness + Redigera tjocklek - Transform - Omvandla + Transform + Omvandla - - - Part design - Del design + + + Part design + Del design - - Display - + + Display + Fönster - - - - Select two shapes or more, please. - Välj två figurer eller mer, tack. + + + + Select two shapes or more, please. + Välj två figurer eller mer, tack. - - You have to select either two edges or two wires. - Du måste antingen välja två kanter eller två trådar. + + You have to select either two edges or two wires. + Du måste antingen välja två kanter eller två trådar. - - Edit fillet edges - Redigera avrundade kanter + + Edit fillet edges + Redigera avrundade kanter - - Set colors... - Ställ in färgerna ... + + Set colors... + Ställ in färgerna ... - - Compound - Compound + + Compound + Förening - - Compound Solid - Compound Solid + + Compound Solid + Förenad Solid - - Solid - Solid + + Solid + Solid - - Shell - Shell + + Shell + Skal - - Face - Yta + + Face + Yta - - Wire - Wire + + Wire + Tråd - - Edge - Edge + + Edge + Kant - - Vertex - Hörn + + Vertex + Hörn - - Shape - Form + + Shape + Form - - No Error - No Error + + No Error + Inget fel - - Invalid Point On Curve - Invalid Point On Curve + + Invalid Point On Curve + Ogiltig punkt på kurvan - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + Ogiltig punkt på kurvan på ytan - - Invalid Point On Surface - Invalid Point On Surface + + Invalid Point On Surface + Ogiltig punkt på ytan - - No 3D Curve - No 3D Curve + + No 3D Curve + Ingen 3D kurva - - Multiple 3D Curve - Multiple 3D Curve + + Multiple 3D Curve + Flera 3D kurvor - - Invalid 3D Curve - Invalid 3D Curve + + Invalid 3D Curve + Ogiltig 3D kurva - - No Curve On Surface - No Curve On Surface + + No Curve On Surface + Ingen kurva på ytan - - Invalid Curve On Surface - Invalid Curve On Surface + + Invalid Curve On Surface + Ogiltig kurva på ytan - - Invalid Curve On Closed Surface - Invalid Curve On Closed Surface + + Invalid Curve On Closed Surface + Ogiltig kurva på sluten yta - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Invalid Same Range Flag - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Invalid Same Parameter Flag - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Invalid Degenerated Flag - - Free Edge - Free Edge + + Free Edge + Free Edge - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Invalid MultiConnexity - - Invalid Range - Invalid Range + + Invalid Range + Ogiltigt intervall - - Empty Wire - Empty Wire + + Empty Wire + Tom tråd - - Redundant Edge - Redundant Edge + + Redundant Edge + Redundant kant - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + Självkorsande tråd - - No Surface - No Surface + + No Surface + Ingen yta - - Invalid Wire - Invalid Wire + + Invalid Wire + Ogiltig tråd - - Redundant Wire - Redundant Wire + + Redundant Wire + Redundant tråd - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + Korsande trådar - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Ogiltig överlappning av trådar - - Empty Shell - Empty Shell + + Empty Shell + Tomt skal - - Redundant Face - Redundant Face + + Redundant Face + Redundant yta - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + Unorientable Shape - - Not Closed - Not Closed + + Not Closed + Inte stängd - - Not Connected - Not Connected + + Not Connected + Inte ansluten - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + delform inte i form - - Bad Orientation - Bad Orientation + + Bad Orientation + Dålig orientering - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Dålig orientering av delform - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + Ogiltig toleransvärde - - Check Failed - Check Failed + + Check Failed + Kontroll misslyckades - - No Result - No Result + + No Result + Inget resultat - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Out Of Enum Range: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Invalid + + + Invalid + Ogiltig - - - Selections - + + + Selections + Selections - - - Control - Kontroll + + + Control + Kontroll - - Reset Dialog - + + Reset Dialog + Reset Dialog - - Toggle 3d - + + Toggle 3d + Toggle 3d - - Toggle Delta - + + Toggle Delta + Toggle Delta - - Clear All - + + Clear All + Clear All - - + + Workbench - - &Part - &Del + + &Part + &Del - - &Simple - &Enkel + + &Simple + &Enkel - - &Parametric - &Parametrisk + + &Parametric + &Parametrisk - - Part tools - Del verktyg + + Part tools + Del verktyg - - Solids - Solider + + Solids + 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zG3{sIaP7*r<%x5%ZC0n*X~{0ZIed!Mj*0n96yLU{CAayJEQoiw_gGUuGxzfHH12Zo#KMZn7TCjU&%0*;$7r z+_Q-cne7F*hR!zUWm(&c^oXRG9GT*me6tfBlSrt*lSEVbe??OXNXQW#A{;~rUCJFd zdQ7r}4xqL-JuX>RU&t!Vzw1zSs0tFe@{y|l2XU41U^;4(@Lxn#l!`aiEa=pPqVLZg z-mun)F)c)}5Q0ICkb;E9xR!s^8EUs?x`d&@!cb(SdWUL7sZLu~wm7y^Q>5#=?&ozq zuV|GxzA#@9%x|w5$*-sic9J+V46gyIj;b{Xs%oP&2`!T0&Gsz8UO$Q diff --git a/src/Mod/Part/Gui/Resources/translations/Part_tr.ts b/src/Mod/Part/Gui/Resources/translations/Part_tr.ts index edff88f1d..d7f14d4e6 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_tr.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_tr.ts @@ -1,3447 +1,3448 @@ - - + + BlockDefinition - - Block definition - Blok tanımı + + Block definition + Blok tanımı - - First limit - İlk sınır + + First limit + İlk sınır - - - Type: - Türü: + + + Type: + Türü: - - - mm - mm + + + mm + mm - - - Length: - Uzunluk: + + + Length: + Uzunluk: - - - Dimension - Boyut + + + Dimension + Boyut - - - Up to next - Sonrakine kadar + + + Up to next + Sonrakine kadar - - - Up to last - En sonuncusuna kadar + + + Up to last + En sonuncusuna kadar - - - Up to plane - Düzleme kadar + + + Up to plane + Düzleme kadar - - - Up to face - Yüze kadar + + + Up to face + Yüze kadar - - - Limit: - Sınır: + + + Limit: + Sınır: - - - - - No selection - Seçim yok + + + + + No selection + Seçim yok - - Profile - Yan görünüm + + Profile + Yan görünüm - - Selection: - Seçim: + + Selection: + Seçim: - - Reverse - Ters çevir + + Reverse + Ters çevir - - Both sides - Her iki taraf + + Both sides + Her iki taraf - - Second limit - İkinci sınır + + Second limit + İkinci sınır - - Direction - Yön + + Direction + Yön - - Perpendicular to sketch - Çizime dik + + Perpendicular to sketch + Çizime dik - - Reference - Reference + + Reference + Reference - Apply - Uygula + Apply + Uygula - Cancel - İptal + Cancel + İptal - OK - Tamam + OK + Tamam - - + + CmdCheckGeometry - - Part - Parça + + Part + Parça - - Check Geometry - Check Geometry + + Check Geometry + Check Geometry - - Analyzes Geometry For Errors - Analyzes Geometry For Errors + + Analyzes Geometry For Errors + Analyzes Geometry For Errors - - + + CmdColorPerFace - - Part - Parça + + Part + Parça - - Color per face - Color per face + + Color per face + Color per face - - Set color per face - Set color per face + + Set color per face + Set color per face - - + + CmdMeasureAngular - - Part - Parça + + Part + Parça - - - Measure Angular - + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - Parça + + Part + Parça - - - Clear All - + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - Parça + + Part + Parça - - - Measure Linear - + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - Parça + + Part + Parça - - - Toggle 3d - + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Parça + + Part + Parça - - - Toggle All - + + + Toggle All + Toggle All - - + + CmdMeasureToggleDelta - - Part - Parça + + Part + Parça - - - Toggle Delta - + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Parça + + Part + Parça - - Boolean... - Boolean... + + Boolean... + Boolean... - - Run a boolean operation with two shapes selected - Run a boolean operation with two shapes selected + + Run a boolean operation with two shapes selected + Run a boolean operation with two shapes selected - - + + CmdPartBox - - Part - Parça + + Part + Parça - - - - Cube - + + + + Cube + Küp - - Create a cube solid - + + Create a cube solid + Create a cube solid - Box - Box + Box + Box - Create a box solid - Create a box solid + Create a box solid + Create a box solid - - + + CmdPartBox2 - - Part - Parça + + Part + Parça - - Box fix 1 - Sabit kutu 1 + + Box fix 1 + Sabit kutu 1 - - Create a box solid without dialog - Create a box solid without dialog + + Create a box solid without dialog + Create a box solid without dialog - - + + CmdPartBox3 - - Part - Parça + + Part + Parça - - Box fix 2 - Sabit kutu 2 + + Box fix 2 + Sabit kutu 2 - - Create a box solid without dialog - Create a box solid without dialog + + Create a box solid without dialog + Create a box solid without dialog - - + + CmdPartBuilder - - Part - Parça + + Part + Parça - - Shape builder... - Shape builder... + + Shape builder... + Shape builder... - - Advanced utility to create shapes - Advanced utility to create shapes + + Advanced utility to create shapes + Advanced utility to create shapes - - + + CmdPartChamfer - - Part - Parça + + Part + Parça - - Chamfer... - Chamfer... + + Chamfer... + Chamfer... - - Chamfer the selected edges of a shape - Chamfer the selected edges of a shape + + Chamfer the selected edges of a shape + Şeklin seçilen kenarlarına pah kır - - + + CmdPartCommon - - Part - Parça + + Part + Parça - - Intersection - Intersection + + Intersection + Intersection - - Make an intersection of two shapes - İki şeklin kesişimini oluştur + + Make an intersection of two shapes + İki şeklin kesişimini oluştur - - + + CmdPartCompound - - Part - Parça + + Part + Parça - - Make compound - + + Make compound + Make compound - - Make a compound of several shapes - + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - Parça + + Part + Parça - - - - Cone - Koni + + + + Cone + Koni - - Create a cone solid - Katı bir koni oluştur + + Create a cone solid + Katı bir koni oluştur - - + + CmdPartCrossSections - - Part - Parça + + Part + Parça - - Cross-sections... - Kesitler... + + Cross-sections... + Kesitler... - - Cross-sections - Kesit + + Cross-sections + Kesit - - + + CmdPartCut - - Part - Parça + + Part + Parça - - Cut - Kes + + Cut + Kes - - Make a cut of two shapes - İki şeklin kesimini oluştur + + Make a cut of two shapes + İki şeklin kesimini oluştur - - + + CmdPartCylinder - - Part - Parça + + Part + Parça - - Create a Cylinder - Bir silindir oluştur + + Create a Cylinder + Bir silindir oluştur - - - - Cylinder - Silindir + + + + Cylinder + Silindir - - + + CmdPartExport - - Part - Parça + + Part + Parça - - Export CAD... - CAD'ı dışarı aktar... + + Export CAD... + CAD'ı dışarı aktar... - - Exports to a CAD file - Bir CAD dosyasına aktar + + Exports to a CAD file + Bir CAD dosyasına aktar - - + + CmdPartExtrude - - Part - Parça + + Part + Parça - - Extrude... - Patlat... + + Extrude... + Patlat... - - Extrude a selected sketch - Seçili bir çizimi patlat + + Extrude a selected sketch + Seçili bir çizimi patlat - - + + CmdPartFillet - - Part - Parça + + Part + Parça - - Fillet... - Fillet... + + Fillet... + Fillet... - - Fillet the selected edges of a shape - Fillet the selected edges of a shape + + Fillet the selected edges of a shape + Fillet the selected edges of a shape - - + + CmdPartFuse - - Part - Parça + + Part + Parça - - Union - Birleştir + + Union + Birleştir - - Make a union of several shapes - Çeşitli şekillerin birleşimini oluştur + + Make a union of several shapes + Çeşitli şekillerin birleşimini oluştur - - + + CmdPartImport - - Part - Parça + + Part + Parça - - Imports a CAD file - Bir CAD dosyasını içeri aktarır + + Imports a CAD file + Bir CAD dosyasını içeri aktarır - - Import CAD... - CAD'i içeri aktar... + + Import CAD... + CAD'i içeri aktar... - - + + CmdPartImportCurveNet - - Part - Parça + + Part + Parça - - Import a curve network - Eğri bir ağı içeri aktar + + Import a curve network + Eğri bir ağı içeri aktar - - Import curve network... - Eğri ağı içeri aktar... + + Import curve network... + Eğri ağı içeri aktar... - - + + CmdPartLoft - - Part - Parça + + Part + Parça - - Loft... - Çatı... + + Loft... + Çatı... - - Utility to loft - Utility to loft + + Utility to loft + Utility to loft - Advanced utility to lofts - Çatılara gelişmiş uygulama + Advanced utility to lofts + Çatılara gelişmiş uygulama - - + + CmdPartMakeSolid - - Part - Parça + + Part + Parça - - Convert to solid - Katı hale dönüştür + + Convert to solid + Katı hale dönüştür - - Create solid from a shell or compound - Bir kabuk veya bileşkeden katı cisim oluştur + + Create solid from a shell or compound + Bir kabuk veya bileşkeden katı cisim oluştur - - + + CmdPartMirror - - Part - Parça + + Part + Parça - - Mirroring... - Aynalanıyor... + + Mirroring... + Aynalanıyor... - - Mirroring a selected shape - Seçili bir şekli aynala + + Mirroring a selected shape + Seçili bir şekli aynala - - + + CmdPartOffset - - Part - Parça + + Part + Parça - - Offset... - Offset... + + Offset... + Offset... - - Utility to offset - Utility to offset + + Utility to offset + Utility to offset - - + + CmdPartPickCurveNet - - Part - Parça + + Part + Parça - - Pick curve network - Eğri ağı seç + + Pick curve network + Eğri ağı seç - - Pick a curve network - Bir eğri ağı seç + + Pick a curve network + Bir eğri ağı seç - - + + CmdPartPrimitives - - Part - Parça + + Part + Parça - - Create primitives... - Temel öğeleri oluştur... + + Create primitives... + Temel öğeleri oluştur... - - Creation of parametrized geometric primitives - Değişkenlerle tanımlanmış geometrik temel öğelerin oluşumu + + Creation of parametrized geometric primitives + Değişkenlerle tanımlanmış geometrik temel öğelerin oluşumu - - + + CmdPartRefineShape - - Part - Parça + + Part + Parça - - Refine shape - Refine shape + + Refine shape + Refine shape - - Refine the copy of a shape - Refine the copy of a shape + + Refine the copy of a shape + Refine the copy of a shape - - + + CmdPartReverseShape - - Part - Parça + + Part + Parça - - Reverse shapes - Şekilleri ters çevir + + Reverse shapes + Şekilleri ters çevir - - Reverse orientation of shapes - Şekillerin dizilimini ters çevir + + Reverse orientation of shapes + Şekillerin dizilimini ters çevir - - + + CmdPartRevolve - - Part - Parça + + Part + Parça - - Revolve... - Revolve... + + Revolve... + Revolve... - - Revolve a selected shape - Revolve a selected shape + + Revolve a selected shape + Revolve a selected shape - - + + CmdPartRuledSurface - - Part - Parça + + Part + Parça - - Create ruled surface - Düzenli yüzey oluştur + + Create ruled surface + Düzenli yüzey oluştur - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - İki eğri üzerinden düzenli bir yüzey oluştur + Create a ruled surface from two curves + İki eğri üzerinden düzenli bir yüzey oluştur - - + + CmdPartSection - - Make a section of two shapes - İki şeklin bölümünü oluştur + + Make a section of two shapes + İki şeklin bölümünü oluştur - - Part - Parça + + Part + Parça - - Section - Bölüm + + Section + Bölüm - - + + CmdPartShapeFromMesh - - Part - Parça + + Part + Parça - - Create shape from mesh... - Create shape from mesh... + + Create shape from mesh... + Create shape from mesh... - - Create shape from selected mesh object - Create shape from selected mesh object + + Create shape from selected mesh object + Create shape from selected mesh object - - + + CmdPartSimpleCopy - - Part - Parça + + Part + Parça - - Create simple copy - Basit bir kopya oluştur + + Create simple copy + Basit bir kopya oluştur - - Create a simple non-parametric copy - Create a simple non-parametric copy + + Create a simple non-parametric copy + Create a simple non-parametric copy - - + + CmdPartSimpleCylinder - - Part - Parça + + Part + Parça - - Create Cylinder... - Silindir oluştur... + + Create Cylinder... + Silindir oluştur... - - Create a Cylinder - Bir silindir oluştur + + Create a Cylinder + Bir silindir oluştur - - + + CmdPartSphere - - Create a sphere solid - Katı bir küre oluştur + + Create a sphere solid + Katı bir küre oluştur - - Part - Parça + + Part + Parça - - - - Sphere - Küre + + + + Sphere + Küre - - + + CmdPartSweep - - Part - Parça + + Part + Parça - - Sweep... - Sweep... + + Sweep... + Sweep... - - Utility to sweep - Utility to sweep + + Utility to sweep + Utility to sweep - - + + CmdPartThickness - - Part - Parça + + Part + Parça - - Thickness... - Thickness... + + Thickness... + Thickness... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + Utility to apply a thickness - - - Wrong selection - Wrong selection + + + Wrong selection + Wrong selection - - Selected one or more faces of a shape - Selected one or more faces of a shape + + Selected one or more faces of a shape + Selected one or more faces of a shape - - Selected shape is not a solid - Selected shape is not a solid + + Selected shape is not a solid + Selected shape is not a solid - - + + CmdPartTorus - - Create a torus solid - Katı bir yumru oluştur + + Create a torus solid + Katı bir yumru oluştur - - Part - Parça + + Part + Parça - - - - Torus - Simit + + + + Torus + Simit - - + + DlgExtrusion - Select a shape for extrusion, first. - Select a shape for extrusion, first. + Select a shape for extrusion, first. + Select a shape for extrusion, first. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Select a shape for revolution, first. + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + DlgSettings3DViewPart - Deviation - Deviation + Deviation + Deviation - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - Cross sections + + Cross sections + Cross sections - - Guiding plane - Guiding plane + + Guiding plane + Guiding plane - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Position: + + Position: + Position: - - Sections - Sections + + Sections + Sections - - On both sides - On both sides + + On both sides + On both sides - - Count - Count + + Count + Count - - Distance: - Distance: + + Distance: + Distance: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Mantıksal işlem + + Boolean Operation + Mantıksal işlem - - Second shape - Second shape + + Second shape + Second shape - - First shape - First shape + + First shape + First shape - - Boolean operation - Boolean operation + + Boolean operation + Boolean operation - - Section - Bölüm + + Section + Bölüm - - Difference - Fark + + Difference + Fark - - Union - Birleştir + + Union + Birleştir - - Intersection - Intersection + + Intersection + Intersection - - Cannot perform a boolean operation with the same shape - Cannot perform a boolean operation with the same shape + + Cannot perform a boolean operation with the same shape + Cannot perform a boolean operation with the same shape - - - Solids - Solids + + + Solids + Solids - - - Shells - Shells + + + Shells + Shells - - - Compounds - Compounds + + + Compounds + Compounds - - - Faces - Faces + + + Faces + Faces - - Swap selection - Swap selection + + Swap selection + Swap selection - - Select a shape on the left side, first - Select a shape on the left side, first + + Select a shape on the left side, first + Select a shape on the left side, first - - Select a shape on the right side, first - Select a shape on the right side, first + + Select a shape on the right side, first + Select a shape on the right side, first - - No active document available - No active document available + + No active document available + No active document available - - One of the selected objects doesn't exist anymore - One of the selected objects doesn't exist anymore + + One of the selected objects doesn't exist anymore + One of the selected objects doesn't exist anymore - - Performing union on non-solids is not possible - Performing union on non-solids is not possible + + Performing union on non-solids is not possible + Performing union on non-solids is not possible - - Performing intersection on non-solids is not possible - Performing intersection on non-solids is not possible + + Performing intersection on non-solids is not possible + Performing intersection on non-solids is not possible - - Performing difference on non-solids is not possible - Performing difference on non-solids is not possible + + Performing difference on non-solids is not possible + Performing difference on non-solids is not possible - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Chamfer Edges + + Chamfer Edges + Chamfer Edges - - + + PartGui::DlgExtrusion - - Extrude - Extrude + + Extrude + Extrude - - Direction - Yön + + Direction + Yön - - Along normal - Along normal + + Along normal + Along normal - - Length: - Uzunluk: + + Length: + Uzunluk: - - 3D view - 3B görünümü + + 3D view + 3B görünümü - - Note:This option works for planes only - Uyarı: Bu özellik sadece düzlemler için çalışır + + Note:This option works for planes only + Uyarı: Bu özellik sadece düzlemler için çalışır - - Create solid - Create solid + + Create solid + Create solid - - Taper outward angle - Taper outward angle + + Taper outward angle + Taper outward angle - - Shape - Shape + + Shape + Shape - - Altgrup '%1' zaten mevcut. + + Altgrup '%1' zaten mevcut. - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Select a shape for extrusion, first. + + Select a shape for extrusion, first. + Select a shape for extrusion, first. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Suceeded - + + Suceeded + Suceeded - - - - Failed - + + + + Failed + Failed - - + + PartGui::DlgFilletEdges - - Fillet Edges - Fillet Edges + + Fillet Edges + Fillet Edges - - Fillet Parameter - Fillet Parameter + + Fillet Parameter + Fillet Parameter - - Radius: - Yarıçapı: + + Radius: + Yarıçapı: - - Select faces - + + Select faces + Select faces - - Select edges - + + Select edges + Select edges - - Fillet type: - Fillet type: + + Fillet type: + Fillet type: - - Constant Radius - Constant Radius + + Constant Radius + Constant Radius - - Variable Radius - Variable Radius + + Variable Radius + Variable Radius - - Shape - Shape + + Shape + Shape - - Selected shape: - Selected shape: + + Selected shape: + Selected shape: - - No selection - Seçim yok + + No selection + Seçim yok - - Length: - Uzunluk: + + Length: + Uzunluk: - - Constant Length - + + Constant Length + Constant Length - - Variable Length - + + Variable Length + Variable Length - - Edges to chamfer - + + Edges to chamfer + Edges to chamfer - - - Start length - + + + Start length + Start length - - End length - + + End length + End length - - Edges to fillet - Edges to fillet + + Edges to fillet + Edges to fillet - - - Start radius - Start radius + + + Start radius + Start radius - - End radius - End radius + + End radius + End radius - - Length - + + Length + Uzunluk - - Radius - Yarıçap + + Radius + Yarıçap - - No edge selected - No edge selected + + No edge selected + No edge selected - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - No edge entity is checked to fillet. + No edge entity is checked to fillet. Please check one or more edge entities first. - - All - Hepsi + + All + Hepsi - - None - Hiçbiri + + None + Hiçbiri - - - Edge%1 - Edge%1 + + + Edge%1 + Edge%1 - - No shape selected - No shape selected + + No shape selected + No shape selected - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - - + + PartGui::DlgPartBox - - Box definition - Box definition + + Box definition + Box definition - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - İptal + Cancel + İptal - OK - Tamam + OK + Tamam - - Size: - Boyut: + + Size: + Boyut: - - Height: - Yükseklik: + + Height: + Yükseklik: - - Width: - Genişlik: + + Width: + Genişlik: - - Length: - Uzunluk: + + Length: + Uzunluk: - - Position: - Position: + + Position: + Position: - - Direction: - Direction: + + Direction: + Direction: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Cylinder definition + + Cylinder definition + Cylinder definition - - Parameter - Parametre + + Parameter + Parametre - - Height: - Yükseklik: + + Height: + Yükseklik: - - Radius: - Yarıçapı: + + Radius: + Yarıçapı: - - Position: - Position: + + Position: + Position: - - Direction: - Direction: + + Direction: + Direction: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - Tamam + OK + Tamam - Cancel - İptal + Cancel + İptal - - + + PartGui::DlgPartImportIges - - IGES input file - IGES input file + + IGES input file + IGES input file - - ... - ... + + ... + ... - Cancel - İptal + Cancel + İptal - OK - Tamam + OK + Tamam - - File Name - File Name + + File Name + File Name - - Altgrup '%1' zaten mevcut. + + Altgrup '%1' zaten mevcut. - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);Tüm dosyalar (*. *) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);Tüm dosyalar (*. *) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - İptal + Cancel + İptal - OK - Tamam + OK + Tamam - - Step input file - Step input file + + Step input file + Step input file - - File Name - File Name + + File Name + File Name - - Altgrup '%1' zaten mevcut. + + Altgrup '%1' zaten mevcut. - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp * .step);Tüm dosyalar (*. *) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp * .step);Tüm dosyalar (*. *) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Geometric Primitives + + Geometric Primitives + Geometric Primitives - Primitive - Primitive + Primitive + Primitive - X min - X'in en küçük değeri + X min + X'in en küçük değeri - x max - x'in en büyük değeri + x max + x'in en büyük değeri - Y min - Y'nin en küçük değeri + Y min + Y'nin en küçük değeri - Y max - Y'nin en büyük değeri + Y max + Y'nin en büyük değeri - Z min - Z'deki en küçük değer + Z min + Z'deki en küçük değer - Z max - Z'deki en büyük değer + Z max + Z'deki en büyük değer - X2 min - X2'nin en küçük değeri + X2 min + X2'nin en küçük değeri - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Angle - 0 for cyl + Angle - 0 for cyl + Angle - 0 for cyl - Angle0 - Angle0 + Angle0 + Angle0 - Angle1 - Angle1 + Angle1 + Angle1 - X Axis Value: - X Axis Value: + X Axis Value: + X Axis Value: - Y Axis Value: - Y Axis Value: + Y Axis Value: + Y Axis Value: - Z Axis Value: - Z Axis Value: + Z Axis Value: + Z Axis Value: - - - Wedge - Wedge + + + Wedge + Wedge - - - Circle - Çember + + + Circle + Çember - - Vertex - Vertex + + Vertex + Vertex - Position - Position + Position + Position - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Direction: + Direction: + Direction: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Plane + + + Plane + Plane - - - Box - Box + + + Box + Box - - - Cylinder - Silindir + + + Cylinder + Silindir - - - Cone - Koni + + + Cone + Koni - - - Sphere - Küre + + + Sphere + Küre - - - Ellipsoid - Elipsoid + + + Ellipsoid + Elipsoid - - - Torus - Simit + + + Torus + Simit - - - Prism - + + + Prism + Prism - - - Spiral - + + + Spiral + Spiral - - - Ellipse - Ellipse + + + Ellipse + Ellipse - - Point - Nokta + + Point + Nokta - - - Line - Çizgi + + + Line + Çizgi - - - Regular polygon - + + + Regular polygon + Regular polygon - - Parameter - Parametre + + Parameter + Parametre - - - Width: - Genişlik: + + + Width: + Genişlik: - - - Length: - Uzunluk: + + + Length: + Uzunluk: - - - - - - Height: - Yükseklik: + + + + + + Height: + Yükseklik: - - - - Angle: - Açı: + + + + Angle: + Açı: - - - - - - Radius: - Yarıçapı: + + + + + + Radius: + Yarıçapı: - - - - Radius 1: - Yarıçap 1: + + + + Radius 1: + Yarıçap 1: - - - - Radius 2: - Yarıçap 2: + + + + Radius 2: + Yarıçap 2: - - - - U parametric: - U parametric: + + + + U parametric: + U parametric: - - - - V parametric: - V parametric: + + + + V parametric: + V parametric: - - - Polygon: - + + + Polygon: + Polygon: - - - Circumradius: - + + + Circumradius: + Circumradius: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Coordinate system: + + Coordinate system: + Coordinate system: - - Right-handed - Right-handed + + Right-handed + Right-handed - - Left-handed - Left-handed + + Left-handed + Left-handed - - Growth: - + + Growth: + Growth: - - Number of rotations: - + + Number of rotations: + Number of rotations: - - - Angle 1: - Angle 1: + + + Angle 1: + Angle 1: - - - Angle 2: - Angle 2: + + + Angle 2: + Angle 2: - - From three points - From three points + + From three points + From three points - - Major radius: - Major radius: + + Major radius: + Major radius: - - Minor radius: - Minor radius: + + Minor radius: + Minor radius: - - End point - End point + + End point + End point - - Start point - Start point + + Start point + Start point - - &Create - & Oluşturma + + &Create + & Oluşturma - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - &Kapat + Cl&ose + &Kapat - Alt+O - Alt + O + Alt+O + Alt + O - - - - Create %1 - %1 Oluşturmak + + + + Create %1 + %1 Oluşturmak - - No active document - Etkin belge yok + + No active document + Etkin belge yok - - Pitch: - Pitch: + + Pitch: + Pitch: - - - Helix - Helix + + + Helix + Helix - 3D View - 3D Görünüm + 3D View + 3D Görünüm - - + + PartGui::DlgRevolution - - Revolve - Revolve + + Revolve + Revolve - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Açı: + + Angle: + Açı: - - Z: - Z: + + Z: + Z: - - Axis: - Eksen: + + Axis: + Eksen: - - Shape - Shape + + Shape + Shape - - Select line in 3D view - Select line in 3D view + + Select line in 3D view + Select line in 3D view - - Create Solid - + + Create Solid + Create Solid - - Select a shape for revolution, first. - Select a shape for revolution, first. + + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - View accuracy / Performance + + View accuracy / Performance + View accuracy / Performance - - View smoothing - View smoothing + + View smoothing + View smoothing - - Using high-quality normals - Using high-quality normals + + Using high-quality normals + Using high-quality normals - - This will slow down render speed but will lead to nicer results - This will slow down render speed but will lead to nicer results + + This will slow down render speed but will lead to nicer results + This will slow down render speed but will lead to nicer results - - Defines the appearance of surfaces - Defines the appearance of surfaces + + Defines the appearance of surfaces + Defines the appearance of surfaces - - Shape view - Shape view + + Shape view + Shape view - - Tessellation - Mozaikleme + + Tessellation + Mozaikleme - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - - Do not define normal per vertex - Do not define normal per vertex + + Do not define normal per vertex + Do not define normal per vertex - - Defines the deviation of tessellation to the actual surface - Defines the deviation of tessellation to the actual surface + + Defines the deviation of tessellation to the actual surface + Defines the deviation of tessellation to the actual surface - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - - Maximum deviation depending on the model bounding box - Maximum deviation depending on the model bounding box + + Maximum deviation depending on the model bounding box + Maximum deviation depending on the model bounding box - - % - % + + % + % - - Deviation - Deviation + + Deviation + Deviation - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - Genel + + General + Genel - - Export - Export + + Export + Export - - Millimeter - Millimeter + + Millimeter + Millimeter - - Meter - Meter + + Meter + Meter - - Inch - Inch + + Inch + Inch - - Units for export of STEP/IGES - Units for export of STEP/IGES + + Units for export of STEP/IGES + Units for export of STEP/IGES - - Model settings - Model settings + + Model settings + Model settings - - Automatically refine model after boolean operation - Automatically refine model after boolean operation + + Automatically refine model after boolean operation + Automatically refine model after boolean operation - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - + + Object naming + Object naming - - Add name of base object - + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Automatically check model after boolean operation + + Automatically check model after boolean operation + Automatically check model after boolean operation - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + Part colors - - Default Part colors - + + Default Part colors + Default Part colors - - Default shape color - + + Default shape color + Default shape color - - The default color for new shapes - + + The default color for new shapes + The default color for new shapes - - Default line color - + + Default line color + Varsayılan çizgi rengi - - - The default line color for new shapes - + + + The default line color for new shapes + The default line color for new shapes - - Default line width - + + Default line width + Default line width - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - + + + px + px - - Default vertex color - + + Default vertex color + Default vertex color - - Default vertex size - + + Default vertex size + Default vertex size - - Bounding box color - + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Face colors + + Face colors + Face colors - - Do you really want to cancel? - Do you really want to cancel? + + Do you really want to cancel? + Do you really want to cancel? - - + + PartGui::Location - - Location - Location + + Location + Location - - Position - Position + + Position + Position - - 3D View - 3D Görünüm + + 3D View + 3D Görünüm - - + + PartGui::LoftWidget - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Loft + + + Loft + Loft - - Too few elements - Too few elements + + Too few elements + Too few elements - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Girdi hatası + + Input error + Girdi hatası - At least two vertices, edges or wires are required. - At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. - At least two vertices or wires are required. - At least two vertices or wires are required. + At least two vertices or wires are required. + At least two vertices or wires are required. - - + + PartGui::Mirroring - - Mirroring - Mirroring + + Mirroring + Mirroring - - Shapes - Şekiller + + Shapes + Şekiller - - Mirror plane: - Mirror plane: + + Mirror plane: + Mirror plane: - - XY plane - XY plane + + XY plane + XY plane - - XZ plane - XZ plane + + XZ plane + XZ plane - - YZ plane - YZ plane + + YZ plane + YZ plane - - Base point: - Base point: + + Base point: + Base point: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Select a shape for mirroring, first. + + Select a shape for mirroring, first. + Select a shape for mirroring, first. - - No such document '%1'. - '%1' adlı belge bulunamadı. + + No such document '%1'. + '%1' adlı belge bulunamadı. - - + + PartGui::OffsetWidget - - Input error - Girdi hatası + + Input error + Girdi hatası - - + + PartGui::ResultModel - - Name - Isim + + Name + Isim - - Type - Türü + + Type + Türü - - Error - Hata + + Error + Hata - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - Wrong selection + + + + + + Wrong selection + Wrong selection - - - Select two vertices - Select two vertices + + + Select two vertices + Select two vertices - Select three or more edges - Select three or more edges + Select three or more edges + Select three or more edges - - Select one or more edges - Select one or more edges + + Select one or more edges + Select one or more edges - - Select two or more faces - Select two or more faces + + Select two or more faces + Select two or more faces - - Select only one part object - Select only one part object + + Select only one part object + Select only one part object - - Select two vertices to create an edge - Select two vertices to create an edge + + Select two vertices to create an edge + Select two vertices to create an edge - - Select a closed set of edges - Select a closed set of edges + + Select a closed set of edges + Select a closed set of edges - - Select adjacent faces - Select adjacent faces + + Select adjacent faces + Select adjacent faces - - All shape types can be selected - All shape types can be selected + + All shape types can be selected + All shape types can be selected - - + + PartGui::SweepWidget - - Vertex/Wire - Vertex/Wire + + Vertex/Wire + Vertex/Wire - - - Sweep - Sweep + + + Sweep + Sweep - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - Sweep path - Sweep path + + Sweep path + Sweep path - - Select an edge or wire you want to sweep along. - Select an edge or wire you want to sweep along. + + Select an edge or wire you want to sweep along. + Select an edge or wire you want to sweep along. - - Too few elements - Too few elements + + Too few elements + Too few elements - - At least one edge or wire is required. - At least one edge or wire is required. + + At least one edge or wire is required. + At least one edge or wire is required. - - Wrong selection - Wrong selection + + Wrong selection + Wrong selection - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Girdi hatası + + Input error + Girdi hatası - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Check Geometry + + Check Geometry + Check Geometry - - + + PartGui::TaskDialogEditDynamic - Hint - Hint + Hint + Hint - Select Control. - Select Control. + Select Control. + Select Control. - Control - Control + Control + Control - Dynamic - Dynamic + Dynamic + Dynamic - Align - Align + Align + Align - Value - Değer + Value + Değer - Special - Special + Special + Special - Command - Komut + Command + Komut - Stretch - Stretch + Stretch + Stretch - Move - Taşı + Move + Taşı - Rotate - Döndür + Rotate + Döndür - Offset - Uzaklaşma + Offset + Uzaklaşma - Orient - Orient + Orient + Orient - Match - Match + Match + Match - Surround - Surround + Surround + Surround - dummy - dummy + dummy + dummy - X Axis - X Axis + X Axis + X Axis - Y Axis - Y Axis + Y Axis + Y Axis - Z Axis - Z Axis + Z Axis + Z Axis - Increment - Increment + Increment + Increment - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Drag arrows to stretch box by increment + Drag arrows to stretch box by increment + Drag arrows to stretch box by increment - Drag arrows to move box by increment - Drag arrows to move box by increment + Drag arrows to move box by increment + Drag arrows to move box by increment - Not implemented yet - Not implemented yet + Not implemented yet + Not implemented yet - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Enter Value + Enter Value + Enter Value - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - Select a point + Select a point + Select a point - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - Set color per face + + Set color per face + Set color per face - - Click on the faces in the 3d view to select them. - Click on the faces in the 3d view to select them. + + Click on the faces in the 3d view to select them. + Click on the faces in the 3d view to select them. - - Faces: - Faces: + + Faces: + Faces: - - Set to default - Set to default + + Set to default + Set to default - - Box selection - + + Box selection + Seçim kutusu - - + + PartGui::TaskLoft - - Loft - Loft + + Loft + Loft - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - Move right - Sağa taşı + Move right + Sağa taşı - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Seçili öğeyi bir düzey aşağı taşı</b><p>Bu ayrıca üst öğe düzeyini değiştirecek.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Seçili öğeyi bir düzey aşağı taşı</b><p>Bu ayrıca üst öğe düzeyini değiştirecek.</p> - Move left - Sola taşı + Move left + Sola taşı - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Seçili öğeyi bir düzey yukarıya taşı</b><p>Bu ayrıca üst öğe düzeyini değiştirecek.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Seçili öğeyi bir düzey yukarıya taşı</b><p>Bu ayrıca üst öğe düzeyini değiştirecek.</p> - Move up - Yukarı taşı + Move up + Yukarı taşı - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Seçili öğeyi aşağı taşı.</b><p>Öğe hiyerarşi düzeyi içinde taşınacak.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Seçili öğeyi aşağı taşı.</b><p>Öğe hiyerarşi düzeyi içinde taşınacak.</p> - Move down - Aşağı taşı + Move down + Aşağı taşı - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Seçili öğeyi aşağı taşı.</b><p>Öğe hiyerarşi düzeyi içinde taşınacak.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Seçili öğeyi aşağı taşı.</b><p>Öğe hiyerarşi düzeyi içinde taşınacak.</p> - - Create solid - Create solid + + Create solid + Create solid - - Ruled surface - Ruled surface + + Ruled surface + Ruled surface - - Closed - + + Closed + Kapalı - - + + PartGui::TaskOffset - - - Offset - Uzaklaşma + + + Offset + Uzaklaşma - - Mode - Mode + + Mode + Mode - - Skin - Skin + + Skin + Skin - - Pipe - Pipe + + Pipe + Pipe - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Join type + + Join type + Join type - - Arc - Çember yayı + + Arc + Çember yayı - - Tangent - Tangent + + Tangent + Tangent - - - Intersection - Intersection + + + Intersection + Intersection - - Self-intersection - Self-intersection + + Self-intersection + Self-intersection - - Fill offset - Fill offset + + Fill offset + Fill offset - - Faces - Faces + + Faces + Faces - - Update view - Update view + + Update view + Update view - - + + PartGui::TaskShapeBuilder - - - Create shape - Create shape + + + Create shape + Create shape - - Edge from vertices - Edge from vertices + + Edge from vertices + Edge from vertices - - Face from edges - Face from edges + + Face from edges + Face from edges - - Planar - Planar + + Planar + Planar - - Shell from faces - Shell from faces + + Shell from faces + Shell from faces - - Solid from shell - Solid from shell + + Solid from shell + Solid from shell - - Create - Oluştur + + Create + Oluştur - - All faces - All faces + + All faces + All faces - - + + PartGui::TaskSweep - - Sweep - Sweep + + Sweep + Sweep - - Create solid - Create solid + + Create solid + Create solid - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Select one or more profiles and select an edge or wire + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - - + + PartGui::ThicknessWidget - - - - Thickness - Thickness + + + + Thickness + Thickness - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + Select faces of the source object and press 'Done' - - Done - Done + + Done + Done - - Input error - Girdi hatası + + Input error + Girdi hatası - - + + QObject - - - - - - - Wrong selection - Wrong selection + + + + + + + Wrong selection + Wrong selection - - - Select two shapes please. - Select two shapes please. + + + Select two shapes please. + Select two shapes please. - - - - Non-solids selected - + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + The use of non-solids for boolean operations may lead to unexpected results. +Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp * .step) + + STEP (*.stp *.step) + STEP (*.stp * .step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Tüm dosyalar (*. *) + + All Files (*.*) + Tüm dosyalar (*. *) - - Sewing Tolerance - Sewing Tolerance + + Sewing Tolerance + Sewing Tolerance - - Enter tolerance for sewing shape: - Enter tolerance for sewing shape: + + Enter tolerance for sewing shape: + Enter tolerance for sewing shape: - - Edit mirror plane - Edit mirror plane + + Edit mirror plane + Edit mirror plane - - Edit chamfer edges - Edit chamfer edges + + Edit chamfer edges + Edit chamfer edges - - Edit offset - Edit offset + + Edit offset + Edit offset - - Edit thickness - Edit thickness + + Edit thickness + Edit thickness - Transform - Transform + Transform + Transform - - - Part design - Part design + + + Part design + Part design - - Display - + + Display + Ekran - - - - Select two shapes or more, please. - İki veya daha fazla şekil seçin lütfen. + + + + Select two shapes or more, please. + İki veya daha fazla şekil seçin lütfen. - - You have to select either two edges or two wires. - İki kenarı veya iki çizgiyi seçtiniz. + + You have to select either two edges or two wires. + İki kenarı veya iki çizgiyi seçtiniz. - - Edit fillet edges - Edit fillet edges + + Edit fillet edges + Edit fillet edges - - Set colors... - Set colors... + + Set colors... + Set colors... - - Compound - Compound + + Compound + Compound - - Compound Solid - Compound Solid + + Compound Solid + Compound Solid - - Solid - Solid + + Solid + Solid - - Shell - Shell + + Shell + Shell - - Face - Face + + Face + Yüz - - Wire - Wire + + Wire + Wire - - Edge - Edge + + Edge + Edge - - Vertex - Vertex + + Vertex + Vertex - - Shape - Shape + + Shape + Shape - - No Error - No Error + + No Error + No Error - - Invalid Point On Curve - Invalid Point On Curve + + Invalid Point On Curve + Invalid Point On Curve - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + Invalid Point On Curve On Surface - - Invalid Point On Surface - Invalid Point On Surface + + Invalid Point On Surface + Invalid Point On Surface - - No 3D Curve - No 3D Curve + + No 3D Curve + No 3D Curve - - Multiple 3D Curve - Multiple 3D Curve + + Multiple 3D Curve + Multiple 3D Curve - - Invalid 3D Curve - Invalid 3D Curve + + Invalid 3D Curve + Invalid 3D Curve - - No Curve On Surface - No Curve On Surface + + No Curve On Surface + No Curve On Surface - - Invalid Curve On Surface - Invalid Curve On Surface + + Invalid Curve On Surface + Invalid Curve On Surface - - Invalid Curve On Closed Surface - Invalid Curve On Closed Surface + + Invalid Curve On Closed Surface + Invalid Curve On Closed Surface - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Invalid Same Range Flag - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Invalid Same Parameter Flag - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Invalid Degenerated Flag - - Free Edge - Free Edge + + Free Edge + Free Edge - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Invalid MultiConnexity - - Invalid Range - Invalid Range + + Invalid Range + Invalid Range - - Empty Wire - Empty Wire + + Empty Wire + Empty Wire - - Redundant Edge - Redundant Edge + + Redundant Edge + Redundant Edge - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + Self Intersecting Wire - - No Surface - No Surface + + No Surface + No Surface - - Invalid Wire - Invalid Wire + + Invalid Wire + Invalid Wire - - Redundant Wire - Redundant Wire + + Redundant Wire + Redundant Wire - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + Intersecting Wires - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Invalid Imbrication Of Wires - - Empty Shell - Empty Shell + + Empty Shell + Empty Shell - - Redundant Face - Redundant Face + + Redundant Face + Redundant Face - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + Unorientable Shape - - Not Closed - Not Closed + + Not Closed + Not Closed - - Not Connected - Not Connected + + Not Connected + Not Connected - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + Sub Shape Not In Shape - - Bad Orientation - Bad Orientation + + Bad Orientation + Bad Orientation - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Bad Orientation Of Sub Shape - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + Invalid Tolerance Value - - Check Failed - Check Failed + + Check Failed + Check Failed - - No Result - No Result + + No Result + No Result - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Out Of Enum Range: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Invalid + + + Invalid + Invalid - - - Selections - + + + Selections + Selections - - - Control - Control + + + Control + Control - - Reset Dialog - + + Reset Dialog + Reset Dialog - - Toggle 3d - + + Toggle 3d + Toggle 3d - - Toggle Delta - + + Toggle Delta + Toggle Delta - - Clear All - + + Clear All + Clear All - - + + Workbench - - &Part - &Parça + + &Part + &Parça - - &Simple - &Basit + + &Simple + &Basit - - &Parametric - &Değişken tabanlı + + &Parametric + &Değişken tabanlı - - Part tools - Bölüm araçları + + Part tools + Bölüm araçları - - Solids - Solids + + Solids + Solids - - Boolean - 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z6y*v#|shr-_=-&L|BWBCk7YH}PD5T)CnTk+p&)HDv#j~$8YkJ2GJv*tk zV6VZhoyULH5hvB`@~c$7@+k+$h0=SUg~_-2cf19I>FCF=l6}r~#tKvTnX$C$T;3-~lKEN~7Qx?+#zLGJ ziJMtz&9!!7usnAC#b(m?*IG7~Te9qv(Zi0OkhxU(ReSKw#xsLrTDIXIH!$}7?XNn8 zb-@36U>EO3`F}sK*==aE+sfMY>93bd>Kh^I8X>-X{UOQsMq_o&oyYm>cF(gnauuGi ze@7@9Yisr6)rcsqzYrol{`G8kQ?J+dulDik8%1wlO@_l{b7HSs%1T7_s1f-Sv1gGB z?RM}u8 - - + + BlockDefinition - - Block definition - Визначення блоку + + Block definition + Визначення блоку - - First limit - Перше обмеження + + First limit + Перше обмеження - - - Type: - Тип: + + + Type: + Тип: - - - mm - мм + + + mm + мм - - - Length: - Довжина: + + + Length: + Довжина: - - - Dimension - Розмір + + + Dimension + Розмір - - - Up to next - До наступного + + + Up to next + До наступного - - - Up to last - До останнього + + + Up to last + До останнього - - - Up to plane - До площини + + + Up to plane + До площини - - - Up to face - До лиця + + + Up to face + До лиця - - - Limit: - Обмеження: + + + Limit: + Обмеження: - - - - - No selection - Нічого не вибрано + + + + + No selection + Нічого не вибрано - - Profile - Профіль + + Profile + Профіль - - Selection: - Вибір: + + Selection: + Вибір: - - Reverse - Навпаки + + Reverse + Навпаки - - Both sides - Обидві сторони + + Both sides + Обидві сторони - - Second limit - Друге обмеження + + Second limit + Друге обмеження - - Direction - Напрямок + + Direction + Напрямок - - Perpendicular to sketch - Перпендикулярно до ескізу + + Perpendicular to sketch + Перпендикулярно до ескізу - - Reference - Посилання + + Reference + Посилання - Apply - Застосувати + Apply + Застосувати - Cancel - Скасувати + Cancel + Скасувати - OK - Гаразд + OK + Гаразд - - + + CmdCheckGeometry - - Part - Частина + + Part + Частина - - Check Geometry - Check Geometry + + Check Geometry + Перевірка геометрії - - Analyzes Geometry For Errors - Analyzes Geometry For Errors + + Analyzes Geometry For Errors + Аналізує геометрію на наявність помилок - - + + CmdColorPerFace - - Part - Частина + + Part + Частина - - Color per face - Color per face + + Color per face + Color per face - - Set color per face - Встановити колір для кожної грані + + Set color per face + Встановити колір для кожної грані - - + + CmdMeasureAngular - - Part - Частина + + Part + Частина - - - Measure Angular - + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - Частина + + Part + Частина - - - Clear All - + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - Частина + + Part + Частина - - - Measure Linear - + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - Частина + + Part + Частина - - - Toggle 3d - + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Частина + + Part + Частина - - - Toggle All - + + + Toggle All + Toggle All - - + + CmdMeasureToggleDelta - - Part - Частина + + Part + Частина - - - Toggle Delta - + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Частина + + Part + Частина - - Boolean... - Логічне... + + Boolean... + Логічне... - - Run a boolean operation with two shapes selected - Виконати логічну операцію з двома обраними формами + + Run a boolean operation with two shapes selected + Виконати логічну операцію з двома обраними формами - - + + CmdPartBox - - Part - Частина + + Part + Частина - - - - Cube - + + + + Cube + Куб - - Create a cube solid - + + Create a cube solid + Create a cube solid - Box - Коробка + Box + Коробка - Create a box solid - Створити суцільний паралелепіпед + Create a box solid + Створити суцільний паралелепіпед - - + + CmdPartBox2 - - Part - Частина + + Part + Частина - - Box fix 1 - Box fix 1 + + Box fix 1 + Box fix 1 - - Create a box solid without dialog - Створити суцільний паралелепіпед без діалогу + + Create a box solid without dialog + Створити суцільний паралелепіпед без діалогу - - + + CmdPartBox3 - - Part - Частина + + Part + Частина - - Box fix 2 - Box fix 2 + + Box fix 2 + Box fix 2 - - Create a box solid without dialog - Створити суцільний паралелепіпед без діалогу + + Create a box solid without dialog + Створити суцільний паралелепіпед без діалогу - - + + CmdPartBuilder - - Part - Частина + + Part + Частина - - Shape builder... - Побудова фігур... + + Shape builder... + Побудова фігур... - - Advanced utility to create shapes - Додаткові утиліти для створення фігур + + Advanced utility to create shapes + Додаткові утиліти для створення фігур - - + + CmdPartChamfer - - Part - Частина + + Part + Частина - - Chamfer... - Фаска... + + Chamfer... + Фаска... - - Chamfer the selected edges of a shape - Створити фаску на обраному краю фігури + + Chamfer the selected edges of a shape + Створити фаску на обраному краю фігури - - + + CmdPartCommon - - Part - Частина + + Part + Частина - - Intersection - Перетин + + Intersection + Перетин - - Make an intersection of two shapes - Зробити перетин двох фігур + + Make an intersection of two shapes + Зробити перетин двох фігур - - + + CmdPartCompound - - Part - Частина + + Part + Частина - - Make compound - + + Make compound + Make compound - - Make a compound of several shapes - + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - Частина + + Part + Частина - - - - Cone - Конус + + + + Cone + Конус - - Create a cone solid - Створити суцільний конус + + Create a cone solid + Створити суцільний конус - - + + CmdPartCrossSections - - Part - Частина + + Part + Частина - - Cross-sections... - Поперечні перерізи... + + Cross-sections... + Поперечні перерізи... - - Cross-sections - Поперечні перерізи + + Cross-sections + Поперечні перерізи - - + + CmdPartCut - - Part - Частина + + Part + Частина - - Cut - Вирізати + + Cut + Вирізати - - Make a cut of two shapes - Обрізати дві фігури + + Make a cut of two shapes + Обрізати дві фігури - - + + CmdPartCylinder - - Part - Частина + + Part + Частина - - Create a Cylinder - Створення циліндру + + Create a Cylinder + Створення циліндру - - - - Cylinder - Циліндр + + + + Cylinder + Циліндр - - + + CmdPartExport - - Part - Частина + + Part + Частина - - Export CAD... - Експортувати CAD... + + Export CAD... + Експортувати CAD... - - Exports to a CAD file - Експорт до файлу CAD + + Exports to a CAD file + Експорт до файлу CAD - - + + CmdPartExtrude - - Part - Частина + + Part + Частина - - Extrude... - Видавлювання... + + Extrude... + Видавлювання... - - Extrude a selected sketch - Видавлювання вибраного ескізу + + Extrude a selected sketch + Видавлювання вибраного ескізу - - + + CmdPartFillet - - Part - Частина + + Part + Частина - - Fillet... - Округлення... + + Fillet... + Округлення... - - Fillet the selected edges of a shape - Округлення вибраного краю форми + + Fillet the selected edges of a shape + Округлення вибраного краю форми - - + + CmdPartFuse - - Part - Частина + + Part + Частина - - Union - Об'єднання + + Union + Об'єднання - - Make a union of several shapes - Об'єднати кількох фігур + + Make a union of several shapes + Об'єднати кількох фігур - - + + CmdPartImport - - Part - Частина + + Part + Частина - - Imports a CAD file - Імпорт файлу CAD + + Imports a CAD file + Імпорт файлу CAD - - Import CAD... - Імпорт CAD ... + + Import CAD... + Імпорт CAD ... - - + + CmdPartImportCurveNet - - Part - Частина + + Part + Частина - - Import a curve network - Імпортувати мережу кривих + + Import a curve network + Імпортувати мережу кривих - - Import curve network... - Імпортувати мережу кривих... + + Import curve network... + Імпортувати мережу кривих... - - + + CmdPartLoft - - Part - Частина + + Part + Частина - - Loft... - Розгортка... + + Loft... + Розгортка... - - Utility to loft - Utility to loft + + Utility to loft + Utility to loft - Advanced utility to lofts - Додаткові утиліти для розгорток + Advanced utility to lofts + Додаткові утиліти для розгорток - - + + CmdPartMakeSolid - - Part - Частина + + Part + Частина - - Convert to solid - Перетворити в суцільну + + Convert to solid + Перетворити в суцільну - - Create solid from a shell or compound - Створити суцільну форму із оболонки чи складових + + Create solid from a shell or compound + Створити суцільну форму із оболонки чи складових - - + + CmdPartMirror - - Part - Частина + + Part + Частина - - Mirroring... - Віддзеркалення... + + Mirroring... + Віддзеркалення... - - Mirroring a selected shape - Віддзеркалення обраної форми + + Mirroring a selected shape + Віддзеркалення обраної форми - - + + CmdPartOffset - - Part - Частина + + Part + Частина - - Offset... - Offset... + + Offset... + Зсув... - - Utility to offset - Utility to offset + + Utility to offset + Utility to offset - - + + CmdPartPickCurveNet - - Part - Частина + + Part + Частина - - Pick curve network - Вибрати мережу кривих + + Pick curve network + Вибрати мережу кривих - - Pick a curve network - Вибрати мережу кривих + + Pick a curve network + Вибрати мережу кривих - - + + CmdPartPrimitives - - Part - Частина + + Part + Частина - - Create primitives... - Створення примітивів ... + + Create primitives... + Створення примітивів ... - - Creation of parametrized geometric primitives - Створення параметризованих геометричних примітивів + + Creation of parametrized geometric primitives + Створення параметризованих геометричних примітивів - - + + CmdPartRefineShape - - Part - Частина + + Part + Частина - - Refine shape - Refine shape + + Refine shape + Refine shape - - Refine the copy of a shape - Refine the copy of a shape + + Refine the copy of a shape + Refine the copy of a shape - - + + CmdPartReverseShape - - Part - Частина + + Part + Частина - - Reverse shapes - Обернути форми + + Reverse shapes + Обернути форми - - Reverse orientation of shapes - Зворотня орієнтація форм + + Reverse orientation of shapes + Зворотня орієнтація форм - - + + CmdPartRevolve - - Part - Частина + + Part + Частина - - Revolve... - Обертати... + + Revolve... + Обертати... - - Revolve a selected shape - Обертати обрану форму + + Revolve a selected shape + Обертати обрану форму - - + + CmdPartRuledSurface - - Part - Частина + + Part + Частина - - Create ruled surface - Створити лінійчату поверхню + + Create ruled surface + Створити лінійчату поверхню - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - Створити лінійчату поверхню по двом кривим + Create a ruled surface from two curves + Створити лінійчату поверхню по двом кривим - - + + CmdPartSection - - Make a section of two shapes - Зробити розріз двох форм + + Make a section of two shapes + Зробити розріз двох форм - - Part - Частина + + Part + Частина - - Section - Секція + + Section + Секція - - + + CmdPartShapeFromMesh - - Part - Частина + + Part + Частина - - Create shape from mesh... - Створити форму з сітки... + + Create shape from mesh... + Створити форму з сітки... - - Create shape from selected mesh object - Створити форми з обраної сітки (мешу) + + Create shape from selected mesh object + Створити форми з обраної сітки (мешу) - - + + CmdPartSimpleCopy - - Part - Частина + + Part + Частина - - Create simple copy - Створити просту копію + + Create simple copy + Створити просту копію - - Create a simple non-parametric copy - Створити просту непараметричну копію + + Create a simple non-parametric copy + Створити просту непараметричну копію - - + + CmdPartSimpleCylinder - - Part - Частина + + Part + Частина - - Create Cylinder... - Створити циліндр ... + + Create Cylinder... + Створити циліндр ... - - Create a Cylinder - Створення циліндру + + Create a Cylinder + Створення циліндру - - + + CmdPartSphere - - Create a sphere solid - Створити твердотільну сферу + + Create a sphere solid + Створити твердотільну сферу - - Part - Частина + + Part + Частина - - - - Sphere - Сфера + + + + Sphere + Сфера - - + + CmdPartSweep - - Part - Частина + + Part + Частина - - Sweep... - Sweep... + + Sweep... + Sweep... - - Utility to sweep - Utility to sweep + + Utility to sweep + Utility to sweep - - + + CmdPartThickness - - Part - Частина + + Part + Частина - - Thickness... - Thickness... + + Thickness... + Товщина... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + Утиліта для застосування товщини - - - Wrong selection - Невірний вибір + + + Wrong selection + Невірний вибір - - Selected one or more faces of a shape - Selected one or more faces of a shape + + Selected one or more faces of a shape + Обрані одна або кілька поверхонь фігури - - Selected shape is not a solid - Selected shape is not a solid + + Selected shape is not a solid + Обрана фігура не є твердим тілом - - + + CmdPartTorus - - Create a torus solid - Створити твердотільний тор + + Create a torus solid + Створити твердотільний тор - - Part - Частина + + Part + Частина - - - - Torus - Тор + + + + Torus + Тор - - + + DlgExtrusion - Select a shape for extrusion, first. - Select a shape for extrusion, first. + Select a shape for extrusion, first. + Select a shape for extrusion, first. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Select a shape for revolution, first. + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + DlgSettings3DViewPart - Deviation - Відхилення + Deviation + Відхилення - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - Поперечні перерізи + + Cross sections + Поперечні перерізи - - Guiding plane - Керівна площина + + Guiding plane + Керівна площина - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Позиція: + + Position: + Позиція: - - Sections - Секції + + Sections + Секції - - On both sides - З обох сторін + + On both sides + З обох сторін - - Count - Кількість + + Count + Кількість - - Distance: - Відстань: + + Distance: + Відстань: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Логічна операція + + Boolean Operation + Логічна операція - - Second shape - Друга форма + + Second shape + Друга форма - - First shape - Перша форма + + First shape + Перша форма - - Boolean operation - Логічна операція + + Boolean operation + Логічна операція - - Section - Секція + + Section + Секція - - Difference - Різниця + + Difference + Різниця - - Union - Об'єднання + + Union + Об'єднання - - Intersection - Перетин + + Intersection + Перетин - - Cannot perform a boolean operation with the same shape - Неможливо виконати логічну операцію з тією ж формою + + Cannot perform a boolean operation with the same shape + Неможливо виконати логічну операцію з тією ж формою - - - Solids - Суцільні + + + Solids + Суцільні - - - Shells - Оболонки + + + Shells + Оболонки - - - Compounds - Складові + + + Compounds + Складові - - - Faces - Грані + + + Faces + Грані - - Swap selection - Замінити виділення + + Swap selection + Замінити виділення - - Select a shape on the left side, first - Спочатку виберіть фігуру на лівій стороні + + Select a shape on the left side, first + Спочатку виберіть фігуру на лівій стороні - - Select a shape on the right side, first - Спочатку виберіть фігуру на правій стороні + + Select a shape on the right side, first + Спочатку виберіть фігуру на правій стороні - - No active document available - Немає активних документів + + No active document available + Немає активних документів - - One of the selected objects doesn't exist anymore - Один із вибраних об'єктів більше не існує + + One of the selected objects doesn't exist anymore + Один із вибраних об'єктів більше не існує - - Performing union on non-solids is not possible - Неможливо виконати об'єднання несуцільних фігур + + Performing union on non-solids is not possible + Неможливо виконати об'єднання несуцільних фігур - - Performing intersection on non-solids is not possible - Неможливо виконати перетин несуцільних фігур + + Performing intersection on non-solids is not possible + Неможливо виконати перетин несуцільних фігур - - Performing difference on non-solids is not possible - Визначити різницю для несуцільних тіл не є можливим + + Performing difference on non-solids is not possible + Визначити різницю для несуцільних тіл не є можливим - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Фаски країв + + Chamfer Edges + Фаски країв - - + + PartGui::DlgExtrusion - - Extrude - Видавлювання + + Extrude + Видавлювання - - Direction - Напрямок + + Direction + Напрямок - - Along normal - Вздовж нормалі + + Along normal + Вздовж нормалі - - Length: - Довжина: + + Length: + Довжина: - - 3D view - 3D-вигляд + + 3D view + 3D-вигляд - - Note:This option works for planes only - Примітка: ця опція працює лише для площин + + Note:This option works for planes only + Примітка: ця опція працює лише для площин - - Create solid - Створити суцільну фігуру + + Create solid + Створити суцільну фігуру - - Taper outward angle - Taper outward angle + + Taper outward angle + Зовнішній кут конуса - - Shape - Форма + + Shape + Форма - - Про програму + + Про програму - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Select a shape for extrusion, first. + + Select a shape for extrusion, first. + Select a shape for extrusion, first. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Suceeded - + + Suceeded + Suceeded - - - - Failed - + + + + Failed + Failed - - + + PartGui::DlgFilletEdges - - Fillet Edges - Закруглити краї + + Fillet Edges + Закруглити краї - - Fillet Parameter - Параметри закруглення + + Fillet Parameter + Параметри закруглення - - Radius: - Радіус: + + Radius: + Радіус: - - Select faces - + + Select faces + Select faces - - Select edges - + + Select edges + Select edges - - Fillet type: - Тип закруглення: + + Fillet type: + Тип закруглення: - - Constant Radius - Постійний радіус + + Constant Radius + Постійний радіус - - Variable Radius - Змінний радіус + + Variable Radius + Змінний радіус - - Shape - Форма + + Shape + Форма - - Selected shape: - Обрана форма: + + Selected shape: + Обрана форма: - - No selection - Нічого не вибрано + + No selection + Нічого не вибрано - - Length: - Довжина: + + Length: + Довжина: - - Constant Length - + + Constant Length + Constant Length - - Variable Length - + + Variable Length + Variable Length - - Edges to chamfer - + + Edges to chamfer + Зробити фаски на краях - - - Start length - + + + Start length + Start length - - End length - + + End length + End length - - Edges to fillet - Краї для закруглення + + Edges to fillet + Краї для закруглення - - - Start radius - Початковий радіус + + + Start radius + Початковий радіус - - End radius - Кінцевий радіус + + End radius + Кінцевий радіус - - Length - + + Length + Довжина - - Radius - Радіус + + Radius + Радіус - - No edge selected - Край не обрано + + No edge selected + Край не обрано - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Не обрано край для згладжування + Не обрано край для згладжування Будь ласка, спочатку оберіть один, або більше країв. - - All - Все + + All + Все - - None - Немає + + None + Немає - - - Edge%1 - Край%1 + + + Edge%1 + Край%1 - - No shape selected - Немає обраної форми + + No shape selected + Немає обраної форми - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Не обрано вірної форми + Не обрано вірної форми Будь ласка, оберіть вірну форму у виринаючому списку. - - + + PartGui::DlgPartBox - - Box definition - Визначення паралелепіпеда + + Box definition + Визначення паралелепіпеда - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Скасувати + Cancel + Скасувати - OK - Гаразд + OK + Гаразд - - Size: - Розмір: + + Size: + Розмір: - - Height: - Висота: + + Height: + Висота: - - Width: - Ширина: + + Width: + Ширина: - - Length: - Довжина: + + Length: + Довжина: - - Position: - Позиція: + + Position: + Позиція: - - Direction: - Напрям: + + Direction: + Напрям: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Визначення циліндра + + Cylinder definition + Визначення циліндра - - Parameter - Параметр + + Parameter + Параметр - - Height: - Висота: + + Height: + Висота: - - Radius: - Радіус: + + Radius: + Радіус: - - Position: - Позиція: + + Position: + Позиція: - - Direction: - Напрям: + + Direction: + Напрям: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - Гаразд + OK + Гаразд - Cancel - Скасувати + Cancel + Скасувати - - + + PartGui::DlgPartImportIges - - IGES input file - Вхідний файл IGES + + IGES input file + Вхідний файл IGES - - ... - ... + + ... + ... - Cancel - Скасувати + Cancel + Скасувати - OK - Гаразд + OK + Гаразд - - File Name - Ім'я файлу + + File Name + Ім'я файлу - - Про програму + + Про програму - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Всі файли (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Всі файли (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Скасувати + Cancel + Скасувати - OK - Гаразд + OK + Гаразд - - Step input file - Крок вхідного файлу + + Step input file + Крок вхідного файлу - - File Name - Ім'я файлу + + File Name + Ім'я файлу - - Про програму + + Про програму - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Всі файли (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Всі файли (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Геометричні примітиви + + Geometric Primitives + Геометричні примітиви - Primitive - Примітив + Primitive + Примітив - X min - X мін. + X min + X мін. - x max - x макс. + x max + x макс. - Y min - Y мін. + Y min + Y мін. - Y max - Y макс. + Y max + Y макс. - Z min - Z мін. + Z min + Z мін. - Z max - Z макс. + Z max + Z макс. - X2 min - X2 мін. + X2 min + X2 мін. - X2 max - X2 макс. + X2 max + X2 макс. - Z2 min - Z2 мін. + Z2 min + Z2 мін. - Z2 max - Z2 макс. + Z2 max + Z2 макс. - Angle - 0 for cyl - Кут - 0 для циліндру + Angle - 0 for cyl + Кут - 0 для циліндру - Angle0 - Кут0 + Angle0 + Кут0 - Angle1 - Кут1 + Angle1 + Кут1 - X Axis Value: - Значення осі X: + X Axis Value: + Значення осі X: - Y Axis Value: - Значення осі Y: + Y Axis Value: + Значення осі Y: - Z Axis Value: - Значення осі Z: + Z Axis Value: + Значення осі Z: - - - Wedge - Клин + + + Wedge + Клин - - - Circle - Коло + + + Circle + Коло - - Vertex - Вершина + + Vertex + Вершина - Position - Позиція + Position + Позиція - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Напрям: + Direction: + Напрям: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Площини + + + Plane + Площини - - - Box - Коробка + + + Box + Коробка - - - Cylinder - Циліндр + + + Cylinder + Циліндр - - - Cone - Конус + + + Cone + Конус - - - Sphere - Сфера + + + Sphere + Сфера - - - Ellipsoid - Еліпсоїд + + + Ellipsoid + Еліпсоїд - - - Torus - Тор + + + Torus + Тор - - - Prism - + + + Prism + Prism - - - Spiral - + + + Spiral + Spiral - - - Ellipse - Ellipse + + + Ellipse + Еліпс - - Point - Точка + + Point + Точка - - - Line - Лінія + + + Line + Лінія - - - Regular polygon - + + + Regular polygon + Regular polygon - - Parameter - Параметр + + Parameter + Параметр - - - Width: - Ширина: + + + Width: + Ширина: - - - Length: - Довжина: + + + Length: + Довжина: - - - - - - Height: - Висота: + + + + + + Height: + Висота: - - - - Angle: - Кут: + + + + Angle: + Кут: - - - - - - Radius: - Радіус: + + + + + + Radius: + Радіус: - - - - Radius 1: - Радіус 1: + + + + Radius 1: + Радіус 1: - - - - Radius 2: - Радіус 2: + + + + Radius 2: + Радіус 2: - - - - U parametric: - U параметричне: + + + + U parametric: + U параметричне: - - - - V parametric: - V параметричне: + + + + V parametric: + V параметричне: - - - Polygon: - + + + Polygon: + Polygon: - - - Circumradius: - + + + Circumradius: + Circumradius: - - X min/max: - X min/max: + + X min/max: + X мін./макс.: - - Y min/max: - Y min/max: + + Y min/max: + Y мін./макс.: - - Z min/max: - Z min/max: + + Z min/max: + Z мін./макс.: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 мін./макс.: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 мін./макс.: - - Coordinate system: - Coordinate system: + + Coordinate system: + Система координат: - - Right-handed - Right-handed + + Right-handed + Right-handed - - Left-handed - Left-handed + + Left-handed + Left-handed - - Growth: - + + Growth: + Growth: - - Number of rotations: - + + Number of rotations: + Number of rotations: - - - Angle 1: - Angle 1: + + + Angle 1: + Кут 1: - - - Angle 2: - Angle 2: + + + Angle 2: + Кут 2: - - From three points - From three points + + From three points + З трьох точок - - Major radius: - Major radius: + + Major radius: + Більший радіус: - - Minor radius: - Minor radius: + + Minor radius: + Менший радіус: - - End point - End point + + End point + Кінцева точка - - Start point - Start point + + Start point + Початкова точка - - &Create - &Створити + + &Create + &Створити - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Закрити + Cl&ose + Закрити - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Створити %1 + + + + Create %1 + Створити %1 - - No active document - Немає активного документу + + No active document + Немає активного документу - - Pitch: - Крок: + + Pitch: + Крок: - - - Helix - Спіраль + + + Helix + Спіраль - 3D View - 3D Вигляд + 3D View + 3D Вигляд - - + + PartGui::DlgRevolution - - Revolve - Обертатися + + Revolve + Обертатися - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Кут: + + Angle: + Кут: - - Z: - Z: + + Z: + Z: - - Axis: - Осі: + + Axis: + Осі: - - Shape - Форма + + Shape + Форма - - Select line in 3D view - Select line in 3D view + + Select line in 3D view + Оберіть лінію на тривимірному зображенні - - Create Solid - + + Create Solid + Create Solid - - Select a shape for revolution, first. - Select a shape for revolution, first. + + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Переглянути точність/характеристики + + View accuracy / Performance + Переглянути точність/характеристики - - View smoothing - Згладжування вигляду + + View smoothing + Згладжування вигляду - - Using high-quality normals - Використання високоякісних нормалей + + Using high-quality normals + Використання високоякісних нормалей - - This will slow down render speed but will lead to nicer results - Це буде сповільняти швидкість візуалізації, але приведе до кращих результатів + + This will slow down render speed but will lead to nicer results + Це буде сповільняти швидкість візуалізації, але приведе до кращих результатів - - Defines the appearance of surfaces - Визначає зовнішній вигляд поверхонь + + Defines the appearance of surfaces + Визначає зовнішній вигляд поверхонь - - Shape view - Перегляд форми + + Shape view + Перегляд форми - - Tessellation - Теселяція + + Tessellation + Теселяція - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - - Do not define normal per vertex - Не визначайте нормалей для кожної вершини + + Do not define normal per vertex + Не визначайте нормалей для кожної вершини - - Defines the deviation of tessellation to the actual surface - Визначає відхилення тесселяції до активної поверхні + + Defines the deviation of tessellation to the actual surface + Визначає відхилення тесселяції до активної поверхні - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - - Maximum deviation depending on the model bounding box - Maximum deviation depending on the model bounding box + + Maximum deviation depending on the model bounding box + Maximum deviation depending on the model bounding box - - % - % + + % + % - - Deviation - Відхилення + + Deviation + Відхилення - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - Загальне + + General + Загальне - - Export - Експорт + + Export + Експорт - - Millimeter - Міліметри + + Millimeter + Міліметри - - Meter - Метри + + Meter + Метри - - Inch - Дюйми + + Inch + Дюйми - - Units for export of STEP/IGES - Одиниці для експорту STEP/IGES + + Units for export of STEP/IGES + Одиниці для експорту STEP/IGES - - Model settings - Model settings + + Model settings + Налаштування моделі - - Automatically refine model after boolean operation - Automatically refine model after boolean operation + + Automatically refine model after boolean operation + Automatically refine model after boolean operation - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - + + Object naming + Object naming - - Add name of base object - + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Automatically check model after boolean operation + + Automatically check model after boolean operation + Automatically check model after boolean operation - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + Part colors - - Default Part colors - + + Default Part colors + Default Part colors - - Default shape color - + + Default shape color + Default shape color - - The default color for new shapes - + + The default color for new shapes + The default color for new shapes - - Default line color - + + Default line color + Стандартний колір лінії - - - The default line color for new shapes - + + + The default line color for new shapes + The default line color for new shapes - - Default line width - + + Default line width + Default line width - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - + + + px + px - - Default vertex color - + + Default vertex color + Default vertex color - - Default vertex size - + + Default vertex size + Default vertex size - - Bounding box color - + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Face colors + + Face colors + Кольори поверхні - - Do you really want to cancel? - Do you really want to cancel? + + Do you really want to cancel? + Ви дійсно бажаєте скасувати? - - + + PartGui::Location - - Location - Location + + Location + Розташування - - Position - Позиція + + Position + Позиція - - 3D View - 3D Вигляд + + 3D View + 3D Вигляд - - + + PartGui::LoftWidget - Vertex/Wire - Вершина/Струна + Vertex/Wire + Вершина/Струна - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Розгортка + + + Loft + Розгортка - - Too few elements - Занадто мало елементів + + Too few elements + Занадто мало елементів - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Помилка вводу + + Input error + Помилка вводу - At least two vertices, edges or wires are required. - At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. - At least two vertices or wires are required. - Потрібні принаймні дві вершини або струни. + At least two vertices or wires are required. + Потрібні принаймні дві вершини або струни. - - + + PartGui::Mirroring - - Mirroring - Віддзеркалення + + Mirroring + Віддзеркалення - - Shapes - Форми + + Shapes + Форми - - Mirror plane: - Дзеркальна площина: + + Mirror plane: + Дзеркальна площина: - - XY plane - Площина XY + + XY plane + Площина XY - - XZ plane - Площина XZ + + XZ plane + Площина XZ - - YZ plane - Площина YZ + + YZ plane + Площина YZ - - Base point: - Базова точка: + + Base point: + Базова точка: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Спочатку виберіть форму для дзеркального відображення. + + Select a shape for mirroring, first. + Спочатку виберіть форму для дзеркального відображення. - - No such document '%1'. - Документ '%1' не знайдено. + + No such document '%1'. + Документ '%1' не знайдено. - - + + PartGui::OffsetWidget - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + PartGui::ResultModel - - Name - Назва + + Name + Назва - - Type - Тип + + Type + Тип - - Error - Помилка + + Error + Помилка - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - Невірний вибір + + + + + + Wrong selection + Невірний вибір - - - Select two vertices - Виберіть дві вершини + + + Select two vertices + Виберіть дві вершини - Select three or more edges - Виберіть три або більше країв + Select three or more edges + Виберіть три або більше країв - - Select one or more edges - Select one or more edges + + Select one or more edges + Оберіть хоча б одне ребро - - Select two or more faces - Виберіть дві або більше грані + + Select two or more faces + Виберіть дві або більше грані - - Select only one part object - Виберіть лише одну частину об'єкта + + Select only one part object + Виберіть лише одну частину об'єкта - - Select two vertices to create an edge - Виберіть дві вершини для створення краю + + Select two vertices to create an edge + Виберіть дві вершини для створення краю - - Select a closed set of edges - Виберіть замкнутий набір країв + + Select a closed set of edges + Виберіть замкнутий набір країв - - Select adjacent faces - Виберіть суміжні грані + + Select adjacent faces + Виберіть суміжні грані - - All shape types can be selected - Можуть бути виділені усі типи фігур + + All shape types can be selected + Можуть бути виділені усі типи фігур - - + + PartGui::SweepWidget - - Vertex/Wire - Вершина/Струна + + Vertex/Wire + Вершина/Струна - - - Sweep - Sweep + + + Sweep + Sweep - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - Sweep path - Sweep path + + Sweep path + Sweep path - - Select an edge or wire you want to sweep along. - Select an edge or wire you want to sweep along. + + Select an edge or wire you want to sweep along. + Select an edge or wire you want to sweep along. - - Too few elements - Занадто мало елементів + + Too few elements + Занадто мало елементів - - At least one edge or wire is required. - At least one edge or wire is required. + + At least one edge or wire is required. + At least one edge or wire is required. - - Wrong selection - Невірний вибір + + Wrong selection + Невірний вибір - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Check Geometry + + Check Geometry + Перевірка геометрії - - + + PartGui::TaskDialogEditDynamic - Hint - Підказка + Hint + Підказка - Select Control. - Виберіть елемент керування. + Select Control. + Виберіть елемент керування. - Control - Керування + Control + Керування - Dynamic - Динамічний + Dynamic + Динамічний - Align - Вирівнювати + Align + Вирівнювати - Value - Значення + Value + Значення - Special - Особливий + Special + Особливий - Command - Команда + Command + Команда - Stretch - Розтягнути + Stretch + Розтягнути - Move - Переміщення + Move + Переміщення - Rotate - Обертання + Rotate + Обертання - Offset - Зміщення + Offset + Зміщення - Orient - Орієнтація + Orient + Орієнтація - Match - Співпадіння + Match + Співпадіння - Surround - Оточити + Surround + Оточити - dummy - заглушка + dummy + заглушка - X Axis - Ось X + X Axis + Ось X - Y Axis - Ось Y + Y Axis + Ось Y - Z Axis - Ось Z + Z Axis + Ось Z - Increment - Приріст + Increment + Приріст - .125 - 0,125 + .125 + 0,125 - .500 - 0,500 + .500 + 0,500 - 1.000 - 1,000 + 1.000 + 1,000 - 5.000 - 5,000 + 5.000 + 5,000 - 10.000 - 10,000 + 10.000 + 10,000 - Drag arrows to stretch box by increment - Drag arrows to stretch box by increment + Drag arrows to stretch box by increment + Drag arrows to stretch box by increment - Drag arrows to move box by increment - Drag arrows to move box by increment + Drag arrows to move box by increment + Drag arrows to move box by increment - Not implemented yet - Ще не реалізовано + Not implemented yet + Ще не реалізовано - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Введіть значення + Enter Value + Введіть значення - Select box to match - Оберіть паралелепіпед для порівняння + Select box to match + Оберіть паралелепіпед для порівняння - Select a point - Виберіть точку + Select a point + Виберіть точку - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - Встановити колір для кожної грані + + Set color per face + Встановити колір для кожної грані - - Click on the faces in the 3d view to select them. - Щоб вибрати поверхню, клацніть на ній у 3D-виді. + + Click on the faces in the 3d view to select them. + Щоб вибрати поверхню, клацніть на ній у 3D-виді. - - Faces: - Грані: + + Faces: + Грані: - - Set to default - Встановити за замовчуванням + + Set to default + Встановити за замовчуванням - - Box selection - + + Box selection + Прямокутник виділення - - + + PartGui::TaskLoft - - Loft - Розгортка + + Loft + Розгортка - Vertex/Wire - Вершина/Струна + Vertex/Wire + Вершина/Струна - Move right - Перемістити праворуч + Move right + Перемістити праворуч - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Переміщення обраного елемента на один рівень вниз.</b><p>Це також призведе до зміни рівня батьківського елемента.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Переміщення обраного елемента на один рівень вниз.</b><p>Це також призведе до зміни рівня батьківського елемента.</p> - Move left - Перемістити ліворуч + Move left + Перемістити ліворуч - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Переміщення обраного елемента на один рівень вгору.</b><p>Це також призведе до зміни рівня батьківського елемента.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Переміщення обраного елемента на один рівень вгору.</b><p>Це також призведе до зміни рівня батьківського елемента.</p> - Move up - Перемістити вгору + Move up + Перемістити вгору - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Перемістити обраний елемент вгору.</b><p>Елемент буде переміщено в межах ієрархії рівня.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Перемістити обраний елемент вгору.</b><p>Елемент буде переміщено в межах ієрархії рівня.</p> - Move down - Перемістити вниз + Move down + Перемістити вниз - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Перемістити обраний елемент вниз.</b><p>Елемент буде переміщено в межах ієрархії рівня.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Перемістити обраний елемент вниз.</b><p>Елемент буде переміщено в межах ієрархії рівня.</p> - - Create solid - Створити суцільну фігуру + + Create solid + Створити суцільну фігуру - - Ruled surface - Лінійчата поверхня + + Ruled surface + Лінійчата поверхня - - Closed - + + Closed + Закрито - - + + PartGui::TaskOffset - - - Offset - Зміщення + + + Offset + Зміщення - - Mode - Mode + + Mode + Режим - - Skin - Skin + + Skin + Skin - - Pipe - Pipe + + Pipe + Pipe - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Join type + + Join type + Тип з'єднання - - Arc - Дуга + + Arc + Дуга - - Tangent - Tangent + + Tangent + Дотичний - - - Intersection - Перетин + + + Intersection + Перетин - - Self-intersection - Self-intersection + + Self-intersection + Self-intersection - - Fill offset - Fill offset + + Fill offset + Fill offset - - Faces - Грані + + Faces + Грані - - Update view - Update view + + Update view + Оновити вигляд - - + + PartGui::TaskShapeBuilder - - - Create shape - Створити фігуру + + + Create shape + Створити фігуру - - Edge from vertices - Ребро з вершин + + Edge from vertices + Ребро з вершин - - Face from edges - Грань з ребер + + Face from edges + Грань з ребер - - Planar - Плоский + + Planar + Плоский - - Shell from faces - Оболонка з поверхонь + + Shell from faces + Оболонка з поверхонь - - Solid from shell - Суцільна фігура з оболонки + + Solid from shell + Суцільна фігура з оболонки - - Create - Створити + + Create + Створити - - All faces - Усі грані + + All faces + Усі грані - - + + PartGui::TaskSweep - - Sweep - Sweep + + Sweep + Sweep - - Create solid - Створити суцільну фігуру + + Create solid + Створити суцільну фігуру - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Select one or more profiles and select an edge or wire + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - - + + PartGui::ThicknessWidget - - - - Thickness - Thickness + + + + Thickness + Товщина - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + Оберіть поверхні на вихідному об'єкті на нажміть "Готово" - - Done - Done + + Done + Готово - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + QObject - - - - - - - Wrong selection - Невірний вибір + + + + + + + Wrong selection + Невірний вибір - - - Select two shapes please. - Виберіть дві форми, будь ласка. + + + Select two shapes please. + Виберіть дві форми, будь ласка. - - - - Non-solids selected - + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + The use of non-solids for boolean operations may lead to unexpected results. +Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Усі файли CAD (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Усі файли CAD (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Всі файли (*.*) + + All Files (*.*) + Всі файли (*.*) - - Sewing Tolerance - Припуск на зшивання + + Sewing Tolerance + Припуск на зшивання - - Enter tolerance for sewing shape: - Введіть припуск на зшивання фігур: + + Enter tolerance for sewing shape: + Введіть припуск на зшивання фігур: - - Edit mirror plane - Редагувати площину відзеркалення + + Edit mirror plane + Редагувати площину відзеркалення - - Edit chamfer edges - Edit chamfer edges + + Edit chamfer edges + Редагувати фаски ребер - - Edit offset - Edit offset + + Edit offset + Редагувати зміщення - - Edit thickness - Edit thickness + + Edit thickness + Редагувати товщину - Transform - Перетворення + Transform + Перетворення - - - Part design - Дизайн частини + + + Part design + Дизайн частини - - Display - + + Display + Відображення - - - - Select two shapes or more, please. - Виберіть, будь ласка, дві або більше фігур. + + + + Select two shapes or more, please. + Виберіть, будь ласка, дві або більше фігур. - - You have to select either two edges or two wires. - Ви повинні вибрати або дві грані або дві струни. + + You have to select either two edges or two wires. + Ви повинні вибрати або дві грані або дві струни. - - Edit fillet edges - Редагувати кромку граней + + Edit fillet edges + Редагувати кромку граней - - Set colors... - Встановити кольори... + + Set colors... + Встановити кольори... - - Compound - Compound + + Compound + Суміш - - Compound Solid - Compound Solid + + Compound Solid + Тверда суміш - - Solid - Solid + + Solid + Solid - - Shell - Shell + + Shell + Оболонка - - Face - Face + + Face + Поверхня - - Wire - Wire + + Wire + Wire - - Edge - Edge + + Edge + Ребро - - Vertex - Вершина + + Vertex + Вершина - - Shape - Форма + + Shape + Форма - - No Error - No Error + + No Error + Помилок немає - - Invalid Point On Curve - Invalid Point On Curve + + Invalid Point On Curve + Неприпустима точка на кривій - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + Invalid Point On Curve On Surface - - Invalid Point On Surface - Invalid Point On Surface + + Invalid Point On Surface + Неприпустима точка на поверхні - - No 3D Curve - No 3D Curve + + No 3D Curve + Немає тривимірних кривих - - Multiple 3D Curve - Multiple 3D Curve + + Multiple 3D Curve + Multiple 3D Curve - - Invalid 3D Curve - Invalid 3D Curve + + Invalid 3D Curve + Invalid 3D Curve - - No Curve On Surface - No Curve On Surface + + No Curve On Surface + No Curve On Surface - - Invalid Curve On Surface - Invalid Curve On Surface + + Invalid Curve On Surface + Invalid Curve On Surface - - Invalid Curve On Closed Surface - Invalid Curve On Closed Surface + + Invalid Curve On Closed Surface + Invalid Curve On Closed Surface - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Invalid Same Range Flag - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Invalid Same Parameter Flag - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Invalid Degenerated Flag - - Free Edge - Free Edge + + Free Edge + Вільне ребро - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Invalid MultiConnexity - - Invalid Range - Invalid Range + + Invalid Range + Неприпустимий діапазон - - Empty Wire - Empty Wire + + Empty Wire + Empty Wire - - Redundant Edge - Redundant Edge + + Redundant Edge + Зайве ребро - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + Self Intersecting Wire - - No Surface - No Surface + + No Surface + Немає поверхні - - Invalid Wire - Invalid Wire + + Invalid Wire + Invalid Wire - - Redundant Wire - Redundant Wire + + Redundant Wire + Redundant Wire - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + Intersecting Wires - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Invalid Imbrication Of Wires - - Empty Shell - Empty Shell + + Empty Shell + Пуста оболонка - - Redundant Face - Redundant Face + + Redundant Face + Зайва поверхня - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + Фігура, яку неможливо зорієнтувати - - Not Closed - Not Closed + + Not Closed + Не закрито - - Not Connected - Not Connected + + Not Connected + Не з'єднано - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + Sub Shape Not In Shape - - Bad Orientation - Bad Orientation + + Bad Orientation + Неправильна орієнтація - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Bad Orientation Of Sub Shape - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + Неприпустиме значення допуску - - Check Failed - Check Failed + + Check Failed + Перевірка не відбулася - - No Result - No Result + + No Result + Результату немає - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Поза діапазоном значень: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Invalid + + + Invalid + Недійсний - - - Selections - + + + Selections + Selections - - - Control - Керування + + + Control + Керування - - Reset Dialog - + + Reset Dialog + Reset Dialog - - Toggle 3d - + + Toggle 3d + Toggle 3d - - Toggle Delta - + + Toggle Delta + Toggle Delta - - Clear All - + + Clear All + Clear All - - + + Workbench - - &Part - Частина + + &Part + Частина - - &Simple - &Просте + + &Simple + &Просте - - &Parametric - &Параметричне + + &Parametric + &Параметричне - - Part tools - Інструменти деталі + + Part tools + Інструменти деталі - - Solids - Суцільні + + Solids + Суцільні - - Boolean - Логічне + + Boolean + Логічне - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.qm b/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.qm index 36a38826bb40f2833d3551b5b186f1a1a3a831f2..556bc7694542223c020603e3b42765b77fd74cb3 100644 GIT binary patch delta 11616 zcmb_>cU)B0*7llmrZa#bAhxk#!G>57QJSdH0R=mvGcdr&Fhgbr5sXe$H1>8x(b#)p zVhQ%d*b}?PXs#tUnqrDEn#AOqnB4e1`y3b$&He8C{@y>}IeVXd)?R(By=TcL*@{In zPxOJTkh2e0m0f7k;K;c3hyNKz#~SE>>=u+I1ycm15?Fu@(3V4YR*2qNz_6k zV#lQ-M*S&bFEGpA52`0(@@(KetnW#r>_sH|83@K_{YVs{C+cMpG3E(*s9#%fa+0Xu zbfOjQi2COe#U>FAz?|=!B;S%qq|Xr%%8_rML8P8e@_m?J8%Od(kbdh(l7Co6^hR6a zc|PZF27nP_D<;`((VT4?tWHw+8AVj>q($v26}X)E!n zh>Cti+2V`WB1m7f^{i zMf9&ESVt$0>wF+$K$M7qbt>_eh;?H`464E(#BuOI5k0}X#fN&0DzWlKC?}3XkBZn} 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+ 直到最后 - - - Up to plane - 直到平面 + + + Up to plane + 直到平面 - - - Up to face - 直到表面 + + + Up to face + 直到表面 - - - Limit: - 限制: + + + Limit: + 限制: - - - - - No selection - 无选择 + + + + + No selection + 无选择 - - Profile - 配置文件 + + Profile + 配置文件 - - Selection: - 选择: + + Selection: + 选择: - - Reverse - 反转 + + Reverse + 反转 - - Both sides - 双向 + + Both sides + 双向 - - Second limit - 第二个限制 + + Second limit + 第二个限制 - - Direction - 方向 + + Direction + 方向 - - Perpendicular to sketch - 垂直于草图 + + Perpendicular to sketch + 垂直于草图 - - Reference - 参考 + + Reference + 参考 - Apply - 应用 + Apply + 应用 - Cancel - 取消 + Cancel + 取消 - OK - 确定 + OK + 确定 - - + + CmdCheckGeometry - - Part - 零件 + + Part + 零件 - - Check Geometry - Check Geometry + + Check Geometry + 检查几何 - - Analyzes Geometry For Errors - Analyzes Geometry For Errors + + Analyzes Geometry For Errors + 分析几何错误 - - + + CmdColorPerFace - - Part - 零件 + + Part + 零件 - - Color per face - Color per face + + Color per face + 逐面着色 - - Set color per face - 单独设置每个面的颜色 + + Set color per face + 单独设置每个面的颜色 - - + + CmdMeasureAngular - - Part - 零件 + + Part + 零件 - - - Measure Angular - + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - 零件 + + Part + 零件 - - - Clear All - + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - 零件 + + Part + 零件 - - - Measure Linear - + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - 零件 + + Part + 零件 - - - Toggle 3d - + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - 零件 + + Part + 零件 - - - Toggle All - + + + Toggle All + Toggle All - - + + CmdMeasureToggleDelta - - Part - 零件 + + Part + 零件 - - - Toggle Delta - + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - 零件 + + Part + 零件 - - Boolean... - 布尔运算... + + Boolean... + 布尔运算... - - Run a boolean operation with two shapes selected - 对所选的两个形状进行布尔运算 + + Run a boolean operation with two shapes selected + 对所选的两个形状进行布尔运算 - - + + CmdPartBox - - Part - 零件 + + Part + 零件 - - - - Cube - + + + + Cube + 立方体 - - Create a cube solid - + + Create a cube solid + Create a cube solid - Box - 立方体 + Box + 立方体 - Create a box solid - 创建长方体 + Create a box solid + 创建长方体 - - + + CmdPartBox2 - - Part - 零件 + + Part + 零件 - - Box fix 1 - 立方体固定 1 + + Box fix 1 + 立方体固定 1 - - Create a box solid without dialog - Create a box solid without dialog + + Create a box solid without dialog + 无对话框模式创建立方体 - - + + CmdPartBox3 - - Part - 零件 + + Part + 零件 - - Box fix 2 - 立方体固定 2 + + Box fix 2 + 立方体固定 2 - - Create a box solid without dialog - Create a box solid without dialog + + Create a box solid without dialog + 无对话框模式创建立方体 - - + + CmdPartBuilder - - Part - 零件 + + Part + 零件 - - Shape builder... - 形体构建器... + + Shape builder... + 形体构建器... - - Advanced utility to create shapes - 创建形体高级工具 + + Advanced utility to create shapes + 创建形体高级工具 - - + + CmdPartChamfer - - Part - 零件 + + Part + 零件 - - Chamfer... - 倒角... + + Chamfer... + 倒角... - - Chamfer the selected edges of a shape - 给选的形的边缘倒角 + + Chamfer the selected edges of a shape + 给选的形的边缘倒角 - - + + CmdPartCommon - - Part - 零件 + + Part + 零件 - - Intersection - 交集 + + Intersection + 交集 - - Make an intersection of two shapes - 两形体求交集 + + Make an intersection of two shapes + 两形体求交集 - - + + CmdPartCompound - - Part - 零件 + + Part + 零件 - - Make compound - + + Make compound + Make compound - - Make a compound of several shapes - + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - 零件 + + Part + 零件 - - - - Cone - 圆锥体 + + + + Cone + 圆锥体 - - Create a cone solid - 创建圆锥体 + + Create a cone solid + 创建圆锥体 - - + + CmdPartCrossSections - - Part - 零件 + + Part + 零件 - - Cross-sections... - 横截面... + + Cross-sections... + 横截面... - - Cross-sections - 横截面 + + Cross-sections + 横截面 - - + + CmdPartCut - - Part - 零件 + + Part + 零件 - - Cut - 剪切 + + Cut + 剪切 - - Make a cut of two shapes - 两形体求差集 + + Make a cut of two shapes + 两形体求差集 - - + + CmdPartCylinder - - Part - 零件 + + Part + 零件 - - Create a Cylinder - 创建一个圆柱体 + + Create a Cylinder + 创建一个圆柱体 - - - - Cylinder - 圆柱体 + + + + Cylinder + 圆柱体 - - + + CmdPartExport - - Part - 零件 + + Part + 零件 - - Export CAD... - 导出CAD... + + Export CAD... + 导出CAD... - - Exports to a CAD file - 导出至CAD文件 + + Exports to a CAD file + 导出至CAD文件 - - + + CmdPartExtrude - - Part - 零件 + + Part + 零件 - - Extrude... - 拉伸... + + Extrude... + 拉伸... - - Extrude a selected sketch - 挤压选定的草绘 + + Extrude a selected sketch + 挤压选定的草绘 - - + + CmdPartFillet - - Part - 零件 + + Part + 零件 - - Fillet... - 圆角... + + Fillet... + 圆角... - - Fillet the selected edges of a shape - 给选定形体的边倒圆角 + + Fillet the selected edges of a shape + 给选定形体的边倒圆角 - - + + CmdPartFuse - - Part - 零件 + + Part + 零件 - - Union - 并集 + + Union + 并集 - - Make a union of several shapes - 多形体求合集 + + Make a union of several shapes + 多形体求合集 - - + + CmdPartImport - - Part - 零件 + + Part + 零件 - - Imports a CAD file - 导入CAD文件 + + Imports a CAD file + 导入CAD文件 - - Import CAD... - 导入CAD文件 ... + + Import CAD... + 导入CAD文件 ... - - + + CmdPartImportCurveNet - - Part - 零件 + + Part + 零件 - - Import a curve network - 导入曲线网络 + + Import a curve network + 导入曲线网络 - - Import curve network... - 导入曲线网络... + + Import curve network... + 导入曲线网络... - - + + CmdPartLoft - - Part - 零件 + + Part + 零件 - - Loft... - 放样... + + Loft... + 放样... - - Utility to loft - Utility to loft + + Utility to loft + 放样程序 - Advanced utility to lofts - 放样高级工具 + Advanced utility to lofts + 放样高级工具 - - + + CmdPartMakeSolid - - Part - 零件 + + Part + 零件 - - Convert to solid - 转化成实体 + + Convert to solid + 转化成实体 - - Create solid from a shell or compound - 从命令行或程序集创建实体 + + Create solid from a shell or compound + 从命令行或程序集创建实体 - - + + CmdPartMirror - - Part - 零件 + + Part + 零件 - - Mirroring... - 镜像... + + Mirroring... + 镜像... - - Mirroring a selected shape - 镜像选定的形状 + + Mirroring a selected shape + 镜像选定的形状 - - + + CmdPartOffset - - Part - 零件 + + Part + 零件 - - Offset... - Offset... + + Offset... + 偏移... - - Utility to offset - Utility to offset + + Utility to offset + 偏移程序 - - + + CmdPartPickCurveNet - - Part - 零件 + + Part + 零件 - - Pick curve network - 选择曲线网络 + + Pick curve network + 选择曲线网络 - - Pick a curve network - 选择曲线网络 + + Pick a curve network + 选择曲线网络 - - + + CmdPartPrimitives - - Part - 零件 + + Part + 零件 - - Create primitives... - 创建图元... + + Create primitives... + 创建图元... - - Creation of parametrized geometric primitives - 创建参数化的几何图元 + + Creation of parametrized geometric primitives + 创建参数化的几何图元 - - + + CmdPartRefineShape - - Part - 零件 + + Part + 零件 - - Refine shape - Refine shape + + Refine shape + 调整造型 - - Refine the copy of a shape - Refine the copy of a shape + + Refine the copy of a shape + 调整造型的副本 - - + + CmdPartReverseShape - - Part - 零件 + + Part + 零件 - - Reverse shapes - 形状翻转 + + Reverse shapes + 形状翻转 - - Reverse orientation of shapes - 翻转形状 + + Reverse orientation of shapes + 翻转形状 - - + + CmdPartRevolve - - Part - 零件 + + Part + 零件 - - Revolve... - 旋转... + + Revolve... + 旋转... - - Revolve a selected shape - 旋转所选的形状 + + Revolve a selected shape + 旋转所选的形状 - - + + CmdPartRuledSurface - - Part - 零件 + + Part + 零件 - - Create ruled surface - 创建直纹曲面 + + Create ruled surface + 创建直纹曲面 - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - 由两条曲线创建直纹曲面 + Create a ruled surface from two curves + 由两条曲线创建直纹曲面 - - + + CmdPartSection - - Make a section of two shapes - Make a section of two shapes + + Make a section of two shapes + 创建两形体的交线 - - Part - 零件 + + Part + 零件 - - Section - 截面 + + Section + 截面 - - + + CmdPartShapeFromMesh - - Part - 零件 + + Part + 零件 - - Create shape from mesh... - 从网格中创建形状... + + Create shape from mesh... + 从网格中创建形状... - - Create shape from selected mesh object - 从选定的网格对象创建形状 + + Create shape from selected mesh object + 从选定的网格对象创建形状 - - + + CmdPartSimpleCopy - - Part - 零件 + + Part + 零件 - - Create simple copy - 创建简单副本 + + Create simple copy + 创建简单副本 - - Create a simple non-parametric copy - 创建简单的非参数化副本 + + Create a simple non-parametric copy + 创建简单的非参数化副本 - - + + CmdPartSimpleCylinder - - Part - 零件 + + Part + 零件 - - Create Cylinder... - 创建圆柱体... + + Create Cylinder... + 创建圆柱体... - - Create a Cylinder - 创建一个圆柱体 + + Create a Cylinder + 创建一个圆柱体 - - + + CmdPartSphere - - Create a sphere solid - 创建球体 + + Create a sphere solid + 创建球体 - - Part - 零件 + + Part + 零件 - - - - Sphere - 球体 + + + + Sphere + 球体 - - + + CmdPartSweep - - Part - 零件 + + Part + 零件 - - Sweep... - 扫掠... + + Sweep... + 扫掠... - - Utility to sweep - Utility to sweep + + Utility to sweep + 扫掠程序 - - + + CmdPartThickness - - Part - 零件 + + Part + 零件 - - Thickness... - Thickness... + + Thickness... + 厚度... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + 抽壳程序 - - - Wrong selection - 选择错误 + + + Wrong selection + 选择错误 - - Selected one or more faces of a shape - Selected one or more faces of a shape + + Selected one or more faces of a shape + 选择形体的一个或多个面 - - Selected shape is not a solid - Selected shape is not a solid + + Selected shape is not a solid + 所选形体并非实体 - - + + CmdPartTorus - - Create a torus solid - 创建圆环体 + + Create a torus solid + 创建圆环体 - - Part - 零件 + + Part + 零件 - - - - Torus - 圆环 + + + + Torus + 圆环 - - + + DlgExtrusion - Select a shape for extrusion, first. - 请先选择一个形状执行挤压操作. + Select a shape for extrusion, first. + 请先选择一个形状执行挤压操作. - The document '%1' doesn't exist. - 文件 '%1' 不存在. + The document '%1' doesn't exist. + 文件 '%1' 不存在. - - + + DlgRevolution - Select a shape for revolution, first. - 先选择一个形状来修改. + Select a shape for revolution, first. + 先选择一个形状来修改. - - + + DlgSettings3DViewPart - Deviation - 偏差 + Deviation + 偏差 - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - 设置得太小会导致贴图耗时过长,切会使GUI界面冻结或速度减慢. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + 设置得太小会导致贴图耗时过长,切会使GUI界面冻结或速度减慢. - - + + PartGui::CrossSections - - Cross sections - 横截面 + + Cross sections + 横截面 - - Guiding plane - 导引面 + + Guiding plane + 导引面 - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - 位置: + + Position: + 位置: - - Sections - 截面 + + Sections + 截面 - - On both sides - 双边 + + On both sides + 双边 - - Count - 计数 + + Count + 计数 - - Distance: - 距离: + + Distance: + 距离: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - 布尔运算 + + Boolean Operation + 布尔运算 - - Second shape - 第二个形状 + + Second shape + 第二个形状 - - First shape - 第一个形状 + + First shape + 第一个形状 - - Boolean operation - 布尔运算 + + Boolean operation + 布尔运算 - - Section - 截面 + + Section + 截面 - - Difference - 差集 + + Difference + 差集 - - Union - 并集 + + Union + 并集 - - Intersection - 交集 + + Intersection + 交集 - - Cannot perform a boolean operation with the same shape - 不能对同一形状作布尔操作 + + Cannot perform a boolean operation with the same shape + 不能对同一形状作布尔操作 - - - Solids - 实体 + + + Solids + 实体 - - - Shells - + + + Shells + - - - Compounds - 组合体 + + + Compounds + 组合体 - - - Faces - + + + Faces + - - Swap selection - 切换选择 + + Swap selection + 切换选择 - - Select a shape on the left side, first - 线选择左侧形状 + + Select a shape on the left side, first + 线选择左侧形状 - - Select a shape on the right side, first - 先选择右侧形状 + + Select a shape on the right side, first + 先选择右侧形状 - - No active document available - 无可用活动文档 + + No active document available + 无可用活动文档 - - One of the selected objects doesn't exist anymore - 所选对象之一已不存在 + + One of the selected objects doesn't exist anymore + 所选对象之一已不存在 - - Performing union on non-solids is not possible - 无法对非实体执行并集操作 + + Performing union on non-solids is not possible + 无法对非实体执行并集操作 - - Performing intersection on non-solids is not possible - 无法对非实体进行交集操作 + + Performing intersection on non-solids is not possible + 无法对非实体进行交集操作 - - Performing difference on non-solids is not possible - 无法对非实体进行差集操作 + + Performing difference on non-solids is not possible + 无法对非实体进行差集操作 - - + + PartGui::DlgChamferEdges - - Chamfer Edges - 倒角边缘 + + Chamfer Edges + 倒角边缘 - - + + PartGui::DlgExtrusion - - Extrude - 拉伸 + + Extrude + 拉伸 - - Direction - 方向 + + Direction + 方向 - - Along normal - 沿法向 + + Along normal + 沿法向 - - Length: - 长度: + + Length: + 长度: - - 3D view - 3D视图 + + 3D view + 3D视图 - - Note:This option works for planes only - 注:此选项仅适用于平面 + + Note:This option works for planes only + 注:此选项仅适用于平面 - - Create solid - 创建实体 + + Create solid + 创建实体 - - Taper outward angle - Taper outward angle + + Taper outward angle + 锥体向外张角 - - Shape - 形状 + + Shape + 形状 - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - 请先选择一个形状执行挤压操作. + + Select a shape for extrusion, first. + 请先选择一个形状执行挤压操作. - - The document '%1' doesn't exist. - 文件 '%1' 不存在. + + The document '%1' doesn't exist. + 文件 '%1' 不存在. - - Suceeded - + + Suceeded + Suceeded - - - - Failed - + + + + Failed + Failed - - + + PartGui::DlgFilletEdges - - Fillet Edges - 圆角边 + + Fillet Edges + 圆角边 - - Fillet Parameter - 圆角参数 + + Fillet Parameter + 圆角参数 - - Radius: - 半径: + + Radius: + 半径: - - Select faces - + + Select faces + Select faces - - Select edges - + + Select edges + Select edges - - Fillet type: - 圆角类型: + + Fillet type: + 圆角类型: - - Constant Radius - 常数半径 + + Constant Radius + 常数半径 - - Variable Radius - 可变半径 + + Variable Radius + 可变半径 - - Shape - 形状 + + Shape + 形状 - - Selected shape: - 所选的形状: + + Selected shape: + 所选的形状: - - No selection - 无选择 + + No selection + 无选择 - - Length: - 长度: + + Length: + 长度: - - Constant Length - + + Constant Length + Constant Length - - Variable Length - + + Variable Length + Variable Length - - Edges to chamfer - + + Edges to chamfer + 倒角边 - - - Start length - + + + Start length + Start length - - End length - + + End length + End length - - Edges to fillet - 倒圆角边 + + Edges to fillet + 倒圆角边 - - - Start radius - 开始半径 + + + Start radius + 开始半径 - - End radius - 结束半径 + + End radius + 结束半径 - - Length - + + Length + 长度 - - Radius - 半径 + + Radius + 半径 - - No edge selected - 未选定边 + + No edge selected + 未选定边 - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - 为选择倒圆角的实体边. + 为选择倒圆角的实体边. 请先检查一个或多个实体边. - - All - 全部 + + All + 全部 - - None - + + None + - - - Edge%1 - 边 %1 + + + Edge%1 + 边 %1 - - No shape selected - 无选定的形状 + + No shape selected + 无选定的形状 - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - 未选中有效形状.请先在下拉框中选择一个有效形状. + 未选中有效形状.请先在下拉框中选择一个有效形状. - - + + PartGui::DlgPartBox - - Box definition - 立方体定义 + + Box definition + 立方体定义 - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - 取消 + Cancel + 取消 - OK - 确定 + OK + 确定 - - Size: - 大小: + + Size: + 大小: - - Height: - 高度: + + Height: + 高度: - - Width: - 宽度: + + Width: + 宽度: - - Length: - 长度: + + Length: + 长度: - - Position: - 位置: + + Position: + 位置: - - Direction: - 方向: + + Direction: + 方向: - - + + PartGui::DlgPartCylinder - - Cylinder definition - 定义圆柱体 + + Cylinder definition + 定义圆柱体 - - Parameter - 参数 + + Parameter + 参数 - - Height: - 高度: + + Height: + 高度: - - Radius: - 半径: + + Radius: + 半径: - - Position: - 位置: + + Position: + 位置: - - Direction: - 方向: + + Direction: + 方向: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - 确定 + OK + 确定 - Cancel - 取消 + Cancel + 取消 - - + + PartGui::DlgPartImportIges - - IGES input file - IGES 输入文件 + + IGES input file + IGES 输入文件 - - ... - ... + + ... + ... - Cancel - 取消 + Cancel + 取消 - OK - 确定 + OK + 确定 - - File Name - 文件名 + + File Name + 文件名 - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;All Files (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;All Files (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - 取消 + Cancel + 取消 - OK - 确定 + OK + 确定 - - Step input file - 输入文件步骤 + + Step input file + 输入文件步骤 - - File Name - 文件名 + + File Name + 文件名 - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;All Files (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;All Files (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - 几何图元 + + Geometric Primitives + 几何图元 - Primitive - 图元 + Primitive + 图元 - X min - X 最小 + X min + X 最小 - x max - X 最大 + x max + X 最大 - Y min - Y 最小 + Y min + Y 最小 - Y max - Y 最大 + Y max + Y 最大 - Z min - Z 最小 + Z min + Z 最小 - Z max - Z 最大 + Z max + Z 最大 - X2 min - X2 最小 + X2 min + X2 最小 - X2 max - X2 最大 + X2 max + X2 最大 - Z2 min - Z2 最小 + Z2 min + Z2 最小 - Z2 max - Z2 最大 + Z2 max + Z2 最大 - Angle - 0 for cyl - Angle - 0 for cyl + Angle - 0 for cyl + Angle - 0 for cyl - Angle0 - 角度0 + Angle0 + 角度0 - Angle1 - 角度1 + Angle1 + 角度1 - X Axis Value: - X轴数值: + X Axis Value: + X轴数值: - Y Axis Value: - Y轴数值: + Y Axis Value: + Y轴数值: - Z Axis Value: - Z轴数值: + Z Axis Value: + Z轴数值: - - - Wedge - Wedge + + + Wedge + 楔形 - - - Circle - + + + Circle + - - Vertex - 顶点 + + Vertex + 顶点 - Position - 位置 + Position + 位置 - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - 方向: + Direction: + 方向: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - 平面 + + + Plane + 平面 - - - Box - 立方体 + + + Box + 立方体 - - - Cylinder - 圆柱体 + + + Cylinder + 圆柱体 - - - Cone - 圆锥体 + + + Cone + 圆锥体 - - - Sphere - 球体 + + + Sphere + 球体 - - - Ellipsoid - 椭圆体 + + + Ellipsoid + 椭圆体 - - - Torus - 圆环 + + + Torus + 圆环 - - - Prism - + + + Prism + Prism - - - Spiral - + + + Spiral + Spiral - - - Ellipse - 椭圆 + + + Ellipse + 椭圆 - - Point - + + Point + - - - Line - 线 + + + Line + 线 - - - Regular polygon - + + + Regular polygon + Regular polygon - - Parameter - 参数 + + Parameter + 参数 - - - Width: - 宽度: + + + Width: + 宽度: - - - Length: - 长度: + + + Length: + 长度: - - - - - - Height: - 高度: + + + + + + Height: + 高度: - - - - Angle: - 角度: + + + + Angle: + 角度: - - - - - - Radius: - 半径: + + + + + + Radius: + 半径: - - - - Radius 1: - 半径 1: + + + + Radius 1: + 半径 1: - - - - Radius 2: - 半径 2: + + + + Radius 2: + 半径 2: - - - - U parametric: - U 参数: + + + + U parametric: + U 参数: - - - - V parametric: - V 参数: + + + + V parametric: + V 参数: - - - Polygon: - + + + Polygon: + Polygon: - - - Circumradius: - + + + Circumradius: + Circumradius: - - X min/max: - X 最小值/最大值: + + X min/max: + X 最小值/最大值: - - Y min/max: - Y 最小值/最大值: + + Y min/max: + Y 最小值/最大值: - - Z min/max: - Z 最小值/最大值: + + Z min/max: + Z 最小值/最大值: - - X2 min/max: - X2 最小值/最大值: + + X2 min/max: + X2 最小值/最大值: - - Z2 min/max: - Z2 最小值/最大值: + + Z2 min/max: + Z2 最小值/最大值: - - Coordinate system: - 坐标系: + + Coordinate system: + 坐标系: - - Right-handed - 右手 + + Right-handed + 右手 - - Left-handed - 左手 + + Left-handed + 左手 - - Growth: - + + Growth: + Growth: - - Number of rotations: - + + Number of rotations: + Number of rotations: - - - Angle 1: - 角度 1: + + + Angle 1: + 角度 1: - - - Angle 2: - 角度 2: + + + Angle 2: + 角度 2: - - From three points - From three points + + From three points + 以三点构建 - - Major radius: - Major radius: + + Major radius: + 主半径: - - Minor radius: - Minor radius: + + Minor radius: + 次半径: - - End point - 终点 + + End point + 终点 - - Start point - 起点 + + Start point + 起点 - - &Create - 创建(&C) + + &Create + 创建(&C) - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - 关闭(&O) + Cl&ose + 关闭(&O) - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - 创建 %1 + + + + Create %1 + 创建 %1 - - No active document - 没有活动文档 + + No active document + 没有活动文档 - - Pitch: - 间距: + + Pitch: + 间距: - - - Helix - 螺旋体 + + + Helix + 螺旋体 - 3D View - 3D 视图 + 3D View + 3D 视图 - - + + PartGui::DlgRevolution - - Revolve - 旋转 + + Revolve + 旋转 - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - 角度: + + Angle: + 角度: - - Z: - Z: + + Z: + Z: - - Axis: - 轴: + + Axis: + 轴: - - Shape - 形状 + + Shape + 形状 - - Select line in 3D view - Select line in 3D view + + Select line in 3D view + 在3D视图中选择线 - - Create Solid - + + Create Solid + Create Solid - - Select a shape for revolution, first. - 先选择一个形状来修改. + + Select a shape for revolution, first. + 先选择一个形状来修改. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - 查看精度/性能 + + View accuracy / Performance + 查看精度/性能 - - View smoothing - 平滑视图 + + View smoothing + 平滑视图 - - Using high-quality normals - 默认使用高质量 + + Using high-quality normals + 默认使用高质量 - - This will slow down render speed but will lead to nicer results - 这会降低渲染速度,但效果会更好 + + This will slow down render speed but will lead to nicer results + 这会降低渲染速度,但效果会更好 - - Defines the appearance of surfaces - 定义表面外观 + + Defines the appearance of surfaces + 定义表面外观 - - Shape view - 查看形状 + + Shape view + 查看形状 - - Tessellation - 曲面细分 + + Tessellation + 曲面细分 - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">如果此选项不设置则启用多面遮罩效果,如果设置启用单面遮罩效果.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">如果此选项不设置则启用多面遮罩效果,如果设置启用单面遮罩效果.</p></body></html> - - Do not define normal per vertex - 不需要定义每一个常规顶点 + + Do not define normal per vertex + 不需要定义每一个常规顶点 - - Defines the deviation of tessellation to the actual surface - 定义实际表面镶嵌的偏差 + + Defines the deviation of tessellation to the actual surface + 定义实际表面镶嵌的偏差 - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext"content="1"/></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> 镶嵌</p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-weight:600;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-weight:600;"> <span style="font-weight:400;"> 定义的表面镶嵌网的最大偏差.值越小速度越慢,外观也越柔和</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext"content="1"/></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> 镶嵌</p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-weight:600;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-weight:600;"> <span style="font-weight:400;"> 定义的表面镶嵌网的最大偏差.值越小速度越慢,外观也越柔和</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">暗示</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">每个顶点的法线的定义也被称为<span style=" font-style:italic;">Phong光照</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">同时确定每个面的法线称为</span>平阴影<span style=" font-style:normal;">。</span> </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">暗示</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">每个顶点的法线的定义也被称为<span style=" font-style:italic;">Phong光照</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">同时确定每个面的法线称为</span>平阴影<span style=" font-style:normal;">。</span> </p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">高品质的法线</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">这将减缓渲染速度,但会导致更好的结果。 </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">高品质的法线</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">这将减缓渲染速度,但会导致更好的结果。 </p></body></html> - - Maximum deviation depending on the model bounding box - 最大偏差取决于模型边界 + + Maximum deviation depending on the model bounding box + 最大偏差取决于模型边界 - - % - % + + % + % - - Deviation - 偏差 + + Deviation + 偏差 - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - 设置得太小会导致贴图耗时过长,切会使GUI界面冻结或速度减慢. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + 设置得太小会导致贴图耗时过长,切会使GUI界面冻结或速度减慢. - - + + PartGui::DlgSettingsGeneral - - General - 常规 + + General + 常规 - - Export - 导出 + + Export + 导出 - - Millimeter - 毫米 + + Millimeter + 毫米 - - Meter - + + Meter + - - Inch - 英寸 + + Inch + 英寸 - - Units for export of STEP/IGES - 单元输出为 STEP/IGES + + Units for export of STEP/IGES + 单元输出为 STEP/IGES - - Model settings - 模型设置 + + Model settings + 模型设置 - - Automatically refine model after boolean operation - Automatically refine model after boolean operation + + Automatically refine model after boolean operation + 布尔操作后自动优化模型 - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - + + Object naming + Object naming - - Add name of base object - + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Automatically check model after boolean operation + + Automatically check model after boolean operation + 布尔操作后自动检查模型 - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + Part colors - - Default Part colors - + + Default Part colors + Default Part colors - - Default shape color - + + Default shape color + Default shape color - - The default color for new shapes - + + The default color for new shapes + The default color for new shapes - - Default line color - + + Default line color + 默认线条颜色 - - - The default line color for new shapes - + + + The default line color for new shapes + The default line color for new shapes - - Default line width - + + Default line width + Default line width - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - + + + px + px - - Default vertex color - + + Default vertex color + Default vertex color - - Default vertex size - + + Default vertex size + Default vertex size - - Bounding box color - + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - 面颜色 + + Face colors + 面颜色 - - Do you really want to cancel? - 确实要取消吗? + + Do you really want to cancel? + 确实要取消吗? - - + + PartGui::Location - - Location - Location + + Location + 位置 - - Position - 位置 + + Position + 位置 - - 3D View - 3D 视图 + + 3D View + 3D 视图 - - + + PartGui::LoftWidget - Vertex/Wire - 顶点/线 + Vertex/Wire + 顶点/线 - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - 放样 + + + Loft + 放样 - - Too few elements - 元素太少 + + Too few elements + 元素太少 - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - 输入错误 + + Input error + 输入错误 - At least two vertices, edges or wires are required. - At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. + 至少需要两个顶点、边或线. - At least two vertices or wires are required. - 至少需要两个顶点或线. + At least two vertices or wires are required. + 至少需要两个顶点或线. - - + + PartGui::Mirroring - - Mirroring - 镜像 + + Mirroring + 镜像 - - Shapes - 形状 + + Shapes + 形状 - - Mirror plane: - 镜像平面: + + Mirror plane: + 镜像平面: - - XY plane - XY 平面 + + XY plane + XY 平面 - - XZ plane - XZ 平面 + + XZ plane + XZ 平面 - - YZ plane - YZ 平面 + + YZ plane + YZ 平面 - - Base point: - 基准点: + + Base point: + 基准点: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - 请先选择一个形状执行镜像操作. + + Select a shape for mirroring, first. + 请先选择一个形状执行镜像操作. - - No such document '%1'. - 没有这样的文档 '%1'。 + + No such document '%1'. + 没有这样的文档 '%1'。 - - + + PartGui::OffsetWidget - - Input error - 输入错误 + + Input error + 输入错误 - - + + PartGui::ResultModel - - Name - 名称 + + Name + 名称 - - Type - 类型 + + Type + 类型 - - Error - 错误 + + Error + 错误 - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - 选择错误 + + + + + + Wrong selection + 选择错误 - - - Select two vertices - 选择两个顶点 + + + Select two vertices + 选择两个顶点 - Select three or more edges - 选择三条或更多边 + Select three or more edges + 选择三条或更多边 - - Select one or more edges - Select one or more edges + + Select one or more edges + 选择一个或多个边 - - Select two or more faces - 选择两个或更多面 + + Select two or more faces + 选择两个或更多面 - - Select only one part object - 仅选择一个零件对象 + + Select only one part object + 仅选择一个零件对象 - - Select two vertices to create an edge - 选择两个顶点创建边 + + Select two vertices to create an edge + 选择两个顶点创建边 - - Select a closed set of edges - 选择一组闭合的边 + + Select a closed set of edges + 选择一组闭合的边 - - Select adjacent faces - 选择相邻面 + + Select adjacent faces + 选择相邻面 - - All shape types can be selected - All shape types can be selected + + All shape types can be selected + 可以选择所有形体类型 - - + + PartGui::SweepWidget - - Vertex/Wire - 顶点/线 + + Vertex/Wire + 顶点/线 - - - Sweep - 扫掠 + + + Sweep + 扫掠 - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - Sweep path - 扫掠路径 + + Sweep path + 扫掠路径 - - Select an edge or wire you want to sweep along. - Select an edge or wire you want to sweep along. + + Select an edge or wire you want to sweep along. + 选择一条边或线作为扫掠路径. - - Too few elements - 元素太少 + + Too few elements + 元素太少 - - At least one edge or wire is required. - At least one edge or wire is required. + + At least one edge or wire is required. + 至少需要一条边或线. - - Wrong selection - 选择错误 + + Wrong selection + 选择错误 - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - 输入错误 + + Input error + 输入错误 - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Check Geometry + + Check Geometry + 检查几何 - - + + PartGui::TaskDialogEditDynamic - Hint - 提示 + Hint + 提示 - Select Control. - 选择控制. + Select Control. + 选择控制. - Control - 控制 + Control + 控制 - Dynamic - 动态 + Dynamic + 动态 - Align - 对齐 + Align + 对齐 - Value - + Value + - Special - Special + Special + Special - Command - 命令 + Command + 命令 - Stretch - 拉伸 + Stretch + 拉伸 - Move - 移动 + Move + 移动 - Rotate - 旋转 + Rotate + 旋转 - Offset - 偏移 + Offset + 偏移 - Orient - 方向 + Orient + 方向 - Match - 匹配 + Match + 匹配 - Surround - Surround + Surround + Surround - dummy - dummy + dummy + dummy - X Axis - X轴 + X Axis + X轴 - Y Axis - Y轴 + Y Axis + Y轴 - Z Axis - Z轴 + Z Axis + Z轴 - Increment - 增量 + Increment + 增量 - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - 拖动箭头增量方式拉伸 + Drag arrows to stretch box by increment + 拖动箭头增量方式拉伸 - Drag arrows to move box by increment - 拖动箭头增量方式移动 + Drag arrows to move box by increment + 拖动箭头增量方式移动 - Not implemented yet - 尚未实现 + Not implemented yet + 尚未实现 - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - 输入值 + Enter Value + 输入值 - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - 选择一个点 + Select a point + 选择一个点 - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - 单独设置每个面的颜色 + + Set color per face + 单独设置每个面的颜色 - - Click on the faces in the 3d view to select them. - 在3D视图中点击表面选择它们. + + Click on the faces in the 3d view to select them. + 在3D视图中点击表面选择它们. - - Faces: - 面: + + Faces: + 面: - - Set to default - 设置为默认 + + Set to default + 设置为默认 - - Box selection - + + Box selection + 框选 - - + + PartGui::TaskLoft - - Loft - 放样 + + Loft + 放样 - Vertex/Wire - 顶点/线 + Vertex/Wire + 顶点/线 - Move right - 右移 + Move right + 右移 - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>移动选中对象到下一层级.</b><p>这将同时改变父级对象.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>移动选中对象到下一层级.</b><p>这将同时改变父级对象.</p> - Move left - 左移 + Move left + 左移 - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>移动选中对象到上一层级.</b><p>这将同时改变父级对象.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>移动选中对象到上一层级.</b><p>这将同时改变父级对象.</p> - Move up - 上移 + Move up + 上移 - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>上移选中对象.</b><p>仅在层级中移动.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>上移选中对象.</b><p>仅在层级中移动.</p> - Move down - 下移 + Move down + 下移 - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>下移选中对象.</b><p>仅在层级中移动.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>下移选中对象.</b><p>仅在层级中移动.</p> - - Create solid - 创建实体 + + Create solid + 创建实体 - - Ruled surface - 直纹曲面 + + Ruled surface + 直纹曲面 - - Closed - + + Closed + 关闭 - - + + PartGui::TaskOffset - - - Offset - 偏移 + + + Offset + 偏移 - - Mode - Mode + + Mode + 模式 - - Skin - Skin + + Skin + 表皮 - - Pipe - Pipe + + Pipe + 管状 - - RectoVerso - RectoVerso + + RectoVerso + 双面 - - Join type - Join type + + Join type + 连接类型 - - Arc - 圆弧 + + Arc + 圆弧 - - Tangent - Tangent + + Tangent + 相切 - - - Intersection - 交集 + + + Intersection + 交集 - - Self-intersection - Self-intersection + + Self-intersection + 自交 - - Fill offset - Fill offset + + Fill offset + 填充偏移 - - Faces - + + Faces + - - Update view - Update view + + Update view + 更新视图 - - + + PartGui::TaskShapeBuilder - - - Create shape - 创建形体 + + + Create shape + 创建形体 - - Edge from vertices - 顶点生成棱 + + Edge from vertices + 顶点生成棱 - - Face from edges - 棱生成面 + + Face from edges + 棱生成面 - - Planar - 平面 + + Planar + 平面 - - Shell from faces - 面生成壳 + + Shell from faces + 面生成壳 - - Solid from shell - 壳生成体 + + Solid from shell + 壳生成体 - - Create - 创建 + + Create + 创建 - - All faces - 所有面 + + All faces + 所有面 - - + + PartGui::TaskSweep - - Sweep - 扫掠 + + Sweep + 扫掠 - - Create solid - 创建实体 + + Create solid + 创建实体 - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Select one or more profiles and select an edge or wire -in the 3D view for the sweep path. + 在3D视图中选择一个或多个轮廓以及一条边或线作为扫掠路径. - - + + PartGui::ThicknessWidget - - - - Thickness - 厚度 + + + + Thickness + 厚度 - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + 选择源对象的面并按'完成' - - Done - Done + + Done + 完成 - - Input error - 输入错误 + + Input error + 输入错误 - - + + QObject - - - - - - - Wrong selection - 选择错误 + + + + + + + Wrong selection + 选择错误 - - - Select two shapes please. - 请选择两个形状. + + + Select two shapes please. + 请选择两个形状. - - - - Non-solids selected - + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + The use of non-solids for boolean operations may lead to unexpected results. +Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - 所有 CAD 文件 (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + 所有 CAD 文件 (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - 所有文件(*.*) + + All Files (*.*) + 所有文件(*.*) - - Sewing Tolerance - 缝接公差 + + Sewing Tolerance + 缝接公差 - - Enter tolerance for sewing shape: - 输入形状缝接的公差: + + Enter tolerance for sewing shape: + 输入形状缝接的公差: - - Edit mirror plane - 编辑镜像平面 + + Edit mirror plane + 编辑镜像平面 - - Edit chamfer edges - 编辑倒角边 + + Edit chamfer edges + 编辑倒角边 - - Edit offset - Edit offset + + Edit offset + 编辑偏移 - - Edit thickness - Edit thickness + + Edit thickness + 编辑厚度 - Transform - 变形 + Transform + 变形 - - - Part design - 零件设计 + + + Part design + 零件设计 - - Display - + + Display + 显示 - - - - Select two shapes or more, please. - 请选择以上两个形状. + + + + Select two shapes or more, please. + 请选择以上两个形状. - - You have to select either two edges or two wires. - 你必须选择二条边或者二个线框. + + You have to select either two edges or two wires. + 你必须选择二条边或者二个线框. - - Edit fillet edges - 编辑圆角边 + + Edit fillet edges + 编辑圆角边 - - Set colors... - 设置颜色... + + Set colors... + 设置颜色... - - Compound - Compound + + Compound + 组合 - - Compound Solid - Compound Solid + + Compound Solid + 组合实体 - - Solid - Solid + + Solid + 实体 - - Shell - Shell + + Shell + 壳体 - - Face - + + Face + - - Wire - Wire + + Wire + 线框 - - Edge - Edge + + Edge + - - Vertex - 顶点 + + Vertex + 顶点 - - Shape - 形状 + + Shape + 形状 - - No Error - No Error + + No Error + 无错误 - - Invalid Point On Curve - Invalid Point On Curve + + Invalid Point On Curve + 线上无效点 - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + 曲面上曲线的无效点 - - Invalid Point On Surface - Invalid Point On Surface + + Invalid Point On Surface + 面上无效点 - - No 3D Curve - No 3D Curve + + No 3D Curve + 无3D曲线 - - Multiple 3D Curve - Multiple 3D Curve + + Multiple 3D Curve + 多个3D曲线 - - Invalid 3D Curve - Invalid 3D Curve + + Invalid 3D Curve + 无效3D曲线 - - No Curve On Surface - No Curve On Surface + + No Curve On Surface + 面上无曲线 - - Invalid Curve On Surface - Invalid Curve On Surface + + Invalid Curve On Surface + 面上无效曲线 - - Invalid Curve On Closed Surface - Invalid Curve On Closed Surface + + Invalid Curve On Closed Surface + 封闭面上无效曲线 - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + 同一范围标志无效 - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + 同一参数标志无效 - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + 无效的简化标记 - - Free Edge - Free Edge + + Free Edge + 自由边 - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + 无效多重连接 - - Invalid Range - Invalid Range + + Invalid Range + 无效范围 - - Empty Wire - Empty Wire + + Empty Wire + 空线框 - - Redundant Edge - Redundant Edge + + Redundant Edge + 冗余边 - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + 自交线框 - - No Surface - No Surface + + No Surface + 无表面 - - Invalid Wire - Invalid Wire + + Invalid Wire + 无效线框 - - Redundant Wire - Redundant Wire + + Redundant Wire + 冗余线框 - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + 相交线框 - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + 无效的叠瓦状线框 - - Empty Shell - Empty Shell + + Empty Shell + 空壳 - - Redundant Face - Redundant Face + + Redundant Face + 冗余面 - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + 未定向形体 - - Not Closed - Not Closed + + Not Closed + 未闭合 - - Not Connected - Not Connected + + Not Connected + 未连接 - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + 子形体未位于父级形体中 - - Bad Orientation - Bad Orientation + + Bad Orientation + 错误方向 - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + 子形体方向错误 - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + 无效公差值 - - Check Failed - Check Failed + + Check Failed + 检查失败 - - No Result - No Result + + No Result + 无结果 - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + 超出枚举范围: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Invalid + + + Invalid + 无效 - - - Selections - + + + Selections + Selections - - - Control - 控制 + + + Control + 控制 - - Reset Dialog - + + Reset Dialog + Reset Dialog - - Toggle 3d - + + Toggle 3d + Toggle 3d - - Toggle Delta - + + Toggle Delta + Toggle Delta - - Clear All - + + Clear All + Clear All - - + + Workbench - - &Part - 零件(&P) + + &Part + 零件(&P) - - &Simple - 简单(&S) + + &Simple + 简单(&S) - - &Parametric - 参数化(&P) + + &Parametric + 参数化(&P) - - Part tools 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zb-3#nmSNQa+@|V`fJW$t{BNsf3dq+8a_8pLNOT|8Z zisy$j;eR~T`DN4j*^$>o&c*N8L|o6>>&_v^t)j-vya9%b9#<(+t@;8R2C{r^N=<{- e!@z_8Mc6%%gJ+hDyB3z_;R#N0{_<`!@qYmaU6B6( diff --git a/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts b/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts index d41dd67ca..994d2ed58 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts @@ -1,3445 +1,3446 @@ - - + + BlockDefinition - - Block definition - 區塊定義 + + Block definition + 區塊定義 - - First limit - 第1局限 + + First limit + 第1局限 - - - Type: - 類型: + + + Type: + 類型: - - - mm - mm + + + mm + mm - - - Length: - 長度: + + + Length: + 長度: - - - Dimension - 標註 + + + Dimension + 標註 - - - Up to next - 向上至下一個 + + + Up to next + 向上至下一個 - - - Up to last - 向上至最後一個 + + + Up to last + 向上至最後一個 - - - Up to plane - 向上至平面 + + + Up to plane + 向上至平面 - - - Up to face - 向上至面 + + + Up to face + 向上至面 - - - Limit: - 限制: + + + Limit: + 限制: - - - - - No selection - 未選取 + + + + + No selection + 未選取 - - Profile - 外觀 + + Profile + 外觀 - - Selection: - 選擇: + + Selection: + 選擇: - - Reverse - 反向 + + Reverse + 反向 - - Both sides - 兩側 + + Both sides + 兩側 - - Second limit - 第2局限 + + Second limit + 第2局限 - - Direction - 方向 + + Direction + 方向 - - Perpendicular to sketch - 與素描垂直 + + Perpendicular to sketch + 與素描垂直 - - Reference - 參考 + + Reference + 參考 - Apply - 應用 + Apply + 應用 - Cancel - 取消 + Cancel + 取消 - OK - 確定 + OK + 確定 - - + + CmdCheckGeometry - - Part - 零件 + + Part + 零件 - - Check Geometry - 檢查幾何 + + Check Geometry + 檢查幾何 - - Analyzes Geometry For Errors - 分析幾何錯誤 + + Analyzes Geometry For Errors + 分析幾何錯誤 - - + + CmdColorPerFace - - Part - 零件 + + Part + 零件 - - Color per face - 對每面上色 + + Color per face + 對每面上色 - - Set color per face - 設定各面之色彩 + + Set color per face + 設定各面之色彩 - - + + CmdMeasureAngular - - Part - 零件 + + Part + 零件 - - - Measure Angular - + + + Measure Angular + 角度量測 - - + + CmdMeasureClearAll - - Part - 零件 + + Part + 零件 - - - Clear All - + + + Clear All + 全部清除 - - + + CmdMeasureLinear - - Part - 零件 + + Part + 零件 - - - Measure Linear - + + + Measure Linear + 線性量測 - - + + CmdMeasureToggle3d - - Part - 零件 + + Part + 零件 - - - Toggle 3d - + + + Toggle 3d + 切換3D - - + + CmdMeasureToggleAll - - Part - 零件 + + Part + 零件 - - - Toggle All - + + + Toggle All + 切換全部 - - + + CmdMeasureToggleDelta - - Part - 零件 + + Part + 零件 - - - Toggle Delta - + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - 零件 + + Part + 零件 - - Boolean... - 布林運算... + + Boolean... + 布林運算... - - Run a boolean operation with two shapes selected - 將選定之兩個零件進行布林運算 + + Run a boolean operation with two shapes selected + 將選定之兩個零件進行布林運算 - - + + CmdPartBox - - Part - 零件 + + Part + 零件 - - - - Cube - + + + + Cube + 立方體 - - Create a cube solid - + + Create a cube solid + 建立一個立方實體 - Box - + Box + - Create a box solid - 建立一盒型實體 + Create a box solid + 建立一盒型實體 - - + + CmdPartBox2 - - Part - 零件 + + Part + 零件 - - Box fix 1 - 固定框1 + + Box fix 1 + 固定框1 - - Create a box solid without dialog - 建立一不具對話框之盒型實體 + + Create a box solid without dialog + 建立一不具對話框之盒型實體 - - + + CmdPartBox3 - - Part - 零件 + + Part + 零件 - - Box fix 2 - 固定框2 + + Box fix 2 + 固定框2 - - Create a box solid without dialog - 建立一不具對話框之盒型實體 + + Create a box solid without dialog + 建立一不具對話框之盒型實體 - - + + CmdPartBuilder - - Part - 零件 + + Part + 零件 - - Shape builder... - 造型產生器... + + Shape builder... + 造型產生器... - - Advanced utility to create shapes - 進階圖形建立功能 + + Advanced utility to create shapes + 進階圖形建立功能 - - + + CmdPartChamfer - - Part - 零件 + + Part + 零件 - - Chamfer... - Chamfer... + + Chamfer... + Chamfer... - - Chamfer the selected edges of a shape - 所選造型邊緣進行倒角 + + Chamfer the selected edges of a shape + 所選造型邊緣進行倒角 - - + + CmdPartCommon - - Part - 零件 + + Part + 零件 - - Intersection - 交集 + + Intersection + 交集 - - Make an intersection of two shapes - 產生兩造型之交集 + + Make an intersection of two shapes + 產生兩造型之交集 - - + + CmdPartCompound - - Part - 零件 + + Part + 零件 - - Make compound - + + Make compound + 組合 - - Make a compound of several shapes - + + Make a compound of several shapes + 組合數個造型 - - + + CmdPartCone - - Part - 零件 + + Part + 零件 - - - - Cone - 錐體 + + + + Cone + 錐體 - - Create a cone solid - 建立一圓錐實體 + + Create a cone solid + 建立一圓錐實體 - - + + CmdPartCrossSections - - Part - 零件 + + Part + 零件 - - Cross-sections... - 剖面... + + Cross-sections... + 剖面... - - Cross-sections - 剖面 + + Cross-sections + 剖面 - - + + CmdPartCut - - Part - 零件 + + Part + 零件 - - Cut - 切割 + + Cut + 切割 - - Make a cut of two shapes - 對兩造型做切割 + + Make a cut of two shapes + 對兩造型做切割 - - + + CmdPartCylinder - - Part - 零件 + + Part + 零件 - - Create a Cylinder - 建立一個圓柱 + + Create a Cylinder + 建立一個圓柱 - - - - Cylinder - 圓柱 + + + + Cylinder + 圓柱 - - + + CmdPartExport - - Part - 零件 + + Part + 零件 - - Export CAD... - 匯出CAD... + + Export CAD... + 匯出CAD... - - Exports to a CAD file - 匯出為CAD檔 + + Exports to a CAD file + 匯出為CAD檔 - - + + CmdPartExtrude - - Part - 零件 + + Part + 零件 - - Extrude... - 拉伸... + + Extrude... + 拉伸... - - Extrude a selected sketch - 拉伸選定之圖形 + + Extrude a selected sketch + 拉伸選定之圖形 - - + + CmdPartFillet - - Part - 零件 + + Part + 零件 - - Fillet... - 圓角... + + Fillet... + 圓角... - - Fillet the selected edges of a shape - 將選定之圖形邊界倒圓角 + + Fillet the selected edges of a shape + 將選定之圖形邊界倒圓角 - - + + CmdPartFuse - - Part - 零件 + + Part + 零件 - - Union - 聯集 + + Union + 聯集 - - Make a union of several shapes - 對多個造型做聯集 + + Make a union of several shapes + 對多個造型做聯集 - - + + CmdPartImport - - Part - 零件 + + Part + 零件 - - Imports a CAD file - 匯入CAD檔 + + Imports a CAD file + 匯入CAD檔 - - Import CAD... - 匯入CAD... + + Import CAD... + 匯入CAD... - - + + CmdPartImportCurveNet - - Part - 零件 + + Part + 零件 - - Import a curve network - 匯入曲線網 + + Import a curve network + 匯入曲線網 - - Import curve network... - 匯入曲線網... + + Import curve network... + 匯入曲線網... - - + + CmdPartLoft - - Part - 零件 + + Part + 零件 - - Loft... - Loft... + + Loft... + Loft... - - Utility to loft - Utility to loft + + Utility to loft + Utility to loft - Advanced utility to lofts - Advanced utility to lofts + Advanced utility to lofts + Advanced utility to lofts - - + + CmdPartMakeSolid - - Part - 零件 + + Part + 零件 - - Convert to solid - 轉換為實體 + + Convert to solid + 轉換為實體 - - Create solid from a shell or compound - 由殼或元件轉換為實體 + + Create solid from a shell or compound + 由殼或元件轉換為實體 - - + + CmdPartMirror - - Part - 零件 + + Part + 零件 - - Mirroring... - 鏡射... + + Mirroring... + 鏡射... - - Mirroring a selected shape - 對選定造型產生鏡射 + + Mirroring a selected shape + 對選定造型產生鏡射 - - + + CmdPartOffset - - Part - 零件 + + Part + 零件 - - Offset... - 偏移... + + Offset... + 偏移... - - Utility to offset - Utility to offset + + Utility to offset + 偏移功能 - - + + CmdPartPickCurveNet - - Part - 零件 + + Part + 零件 - - Pick curve network - 選取曲線網 + + Pick curve network + 選取曲線網 - - Pick a curve network - 選取一個曲線網 + + Pick a curve network + 選取一個曲線網 - - + + CmdPartPrimitives - - Part - 零件 + + Part + 零件 - - Create primitives... - 建立基礎物件... + + Create primitives... + 建立基礎物件... - - Creation of parametrized geometric primitives - 建立參數化幾何基礎物件 + + Creation of parametrized geometric primitives + 建立參數化幾何基礎物件 - - + + CmdPartRefineShape - - Part - 零件 + + Part + 零件 - - Refine shape - 調整造型 + + Refine shape + 調整造型 - - Refine the copy of a shape - 調整複製之造型 + + Refine the copy of a shape + 調整複製之造型 - - + + CmdPartReverseShape - - Part - 零件 + + Part + 零件 - - Reverse shapes - 反向造型 + + Reverse shapes + 反向造型 - - Reverse orientation of shapes - 顛導造型之方向 + + Reverse orientation of shapes + 顛導造型之方向 - - + + CmdPartRevolve - - Part - 零件 + + Part + 零件 - - Revolve... - 旋轉...... + + Revolve... + 旋轉...... - - Revolve a selected shape - 旋轉所選的造型 + + Revolve a selected shape + 旋轉所選的造型 - - + + CmdPartRuledSurface - - Part - 零件 + + Part + 零件 - - Create ruled surface - 建立直紋曲面 + + Create ruled surface + 建立直紋曲面 - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - 由兩曲線建立直紋曲面 + Create a ruled surface from two curves + 由兩曲線建立直紋曲面 - - + + CmdPartSection - - Make a section of two shapes - 對兩造型做切面 + + Make a section of two shapes + 對兩造型做切面 - - Part - 零件 + + Part + 零件 - - Section - 剖面 + + Section + 剖面 - - + + CmdPartShapeFromMesh - - Part - 零件 + + Part + 零件 - - Create shape from mesh... - 由網格建立造型... + + Create shape from mesh... + 由網格建立造型... - - Create shape from selected mesh object - 由選定的網格物件建立造型 + + Create shape from selected mesh object + 由選定的網格物件建立造型 - - + + CmdPartSimpleCopy - - Part - 零件 + + Part + 零件 - - Create simple copy - 建立一簡單複製 + + Create simple copy + 建立一簡單複製 - - Create a simple non-parametric copy - 建立一簡單無參數之複製 + + Create a simple non-parametric copy + 建立一簡單無參數之複製 - - + + CmdPartSimpleCylinder - - Part - 零件 + + Part + 零件 - - Create Cylinder... - 建立一個圓柱... + + Create Cylinder... + 建立一個圓柱... - - Create a Cylinder - 建立一個圓柱 + + Create a Cylinder + 建立一個圓柱 - - + + CmdPartSphere - - Create a sphere solid - 建立一球體實體 + + Create a sphere solid + 建立一球體實體 - - Part - 零件 + + Part + 零件 - - - - Sphere - 球體 + + + + Sphere + 球體 - - + + CmdPartSweep - - Part - 零件 + + Part + 零件 - - Sweep... - 掃掠... + + Sweep... + 掃掠... - - Utility to sweep - Utility to sweep + + Utility to sweep + 掃掠功能 - - + + CmdPartThickness - - Part - 零件 + + Part + 零件 - - Thickness... - 厚度... + + Thickness... + 厚度... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + 薄殼功能 - - - Wrong selection - 錯誤的選取 + + + Wrong selection + 錯誤的選取 - - Selected one or more faces of a shape - 所選造型上之一或多面 + + Selected one or more faces of a shape + 所選造型上之一或多面 - - Selected shape is not a solid - 所選之造型非實體 + + Selected shape is not a solid + 所選之造型非實體 - - + + CmdPartTorus - - Create a torus solid - 建立一圓環實體 + + Create a torus solid + 建立一圓環實體 - - Part - 零件 + + Part + 零件 - - - - Torus - 圓環 + + + + Torus + 圓環 - - + + DlgExtrusion - Select a shape for extrusion, first. - Select a shape for extrusion, first. + Select a shape for extrusion, first. + Select a shape for extrusion, first. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Select a shape for revolution, first. + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + DlgSettings3DViewPart - Deviation - Deviation + Deviation + Deviation - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - 剖面 + + Cross sections + 剖面 - - Guiding plane - 參考平面 + + Guiding plane + 參考平面 - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - 位置: + + Position: + 位置: - - Sections - 剖面 + + Sections + 剖面 - - On both sides - 兩側 + + On both sides + 兩側 - - Count - 計數 + + Count + 計數 - - Distance: - 距離: + + Distance: + 距離: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - 布林運算 + + Boolean Operation + 布林運算 - - Second shape - 第二個圖形 + + Second shape + 第二個圖形 - - First shape - 第一個圖形 + + First shape + 第一個圖形 - - Boolean operation - 布林運算 + + Boolean operation + 布林運算 - - Section - 剖面 + + Section + 剖面 - - Difference - 差集 + + Difference + 差集 - - Union - 聯集 + + Union + 聯集 - - Intersection - 交集 + + Intersection + 交集 - - Cannot perform a boolean operation with the same shape - 無法於同一個圖形上進行布林運算 + + Cannot perform a boolean operation with the same shape + 無法於同一個圖形上進行布林運算 - - - Solids - 固體 + + + Solids + 固體 - - - Shells - + + + Shells + - - - Compounds - 元件 + + + Compounds + 元件 - - - Faces - + + + Faces + - - Swap selection - 切換選項 + + Swap selection + 切換選項 - - Select a shape on the left side, first - 先由左側選取造型 + + Select a shape on the left side, first + 先由左側選取造型 - - Select a shape on the right side, first - 先由右側選取造型 + + Select a shape on the right side, first + 先由右側選取造型 - - No active document available - 無可用之檔案 + + No active document available + 無可用之檔案 - - One of the selected objects doesn't exist anymore - 其中一個選定之物件已經不存在 + + One of the selected objects doesn't exist anymore + 其中一個選定之物件已經不存在 - - Performing union on non-solids is not possible - 無法對非實體進行聯集 + + Performing union on non-solids is not possible + 無法對非實體進行聯集 - - Performing intersection on non-solids is not possible - 無法對非實體進行交集 + + Performing intersection on non-solids is not possible + 無法對非實體進行交集 - - Performing difference on non-solids is not possible - 無法對非實體進行差集 + + Performing difference on non-solids is not possible + 無法對非實體進行差集 - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Chamfer Edges + + Chamfer Edges + Chamfer Edges - - + + PartGui::DlgExtrusion - - Extrude - 拉伸 + + Extrude + 拉伸 - - Direction - 方向 + + Direction + 方向 - - Along normal - 維持垂直 + + Along normal + 維持垂直 - - Length: - 長度: + + Length: + 長度: - - 3D view - 3D視圖 + + 3D view + 3D視圖 - - Note:This option works for planes only - 注意:此選項僅對平面有作用 + + Note:This option works for planes only + 注意:此選項僅對平面有作用 - - Create solid - 建立實體 + + Create solid + 建立實體 - - Taper outward angle - Taper outward angle + + Taper outward angle + Taper outward angle - - Shape - 造型 + + Shape + 造型 - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Select a shape for extrusion, first. + + Select a shape for extrusion, first. + Select a shape for extrusion, first. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Suceeded - + + Suceeded + 成功 - - - - Failed - + + + + Failed + 失敗 - - + + PartGui::DlgFilletEdges - - Fillet Edges - 圓角邊緣 + + Fillet Edges + 圓角邊緣 - - Fillet Parameter - 圓角參數 + + Fillet Parameter + 圓角參數 - - Radius: - 半徑: + + Radius: + 半徑: - - Select faces - + + Select faces + 選取面 - - Select edges - + + Select edges + 選取邊界 - - Fillet type: - 圓角種類: + + Fillet type: + 圓角種類: - - Constant Radius - 固定半徑 + + Constant Radius + 固定半徑 - - Variable Radius - 可變半徑 + + Variable Radius + 可變半徑 - - Shape - 造型 + + Shape + 造型 - - Selected shape: - 選定之圖形: + + Selected shape: + 選定之圖形: - - No selection - 未選取 + + No selection + 未選取 - - Length: - 長度: + + Length: + 長度: - - Constant Length - + + Constant Length + 固定長度 - - Variable Length - + + Variable Length + 可變長度 - - Edges to chamfer - + + Edges to chamfer + Edges to chamfer - - - Start length - + + + Start length + 長度起點 - - End length - + + End length + 結束長度 - - Edges to fillet - 倒圓角之邊 + + Edges to fillet + 倒圓角之邊 - - - Start radius - 起始半徑 + + + Start radius + 起始半徑 - - End radius - 終止半徑 + + End radius + 終止半徑 - - Length - + + Length + 長度 - - Radius - 半徑 + + Radius + 半徑 - - No edge selected - 無邊界被選取 + + No edge selected + 無邊界被選取 - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - 未選擇邊緣實體產生圓角,請先選擇1或多個邊緣實體 + 未選擇邊緣實體產生圓角,請先選擇1或多個邊緣實體 - - All - 所有 + + All + 所有 - - None - + + None + - - - Edge%1 - 邊緣 %1 + + + Edge%1 + 邊緣 %1 - - No shape selected - 無選取物件 + + No shape selected + 無選取物件 - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - 未選取有效之造型 + 未選取有效之造型 請先於下拉選單中選取有效之造型 - - + + PartGui::DlgPartBox - - Box definition - 邊框定義 + + Box definition + 邊框定義 - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - 取消 + Cancel + 取消 - OK - 確定 + OK + 確定 - - Size: - 尺寸: + + Size: + 尺寸: - - Height: - 高度: + + Height: + 高度: - - Width: - 寬度: + + Width: + 寬度: - - Length: - 長度: + + Length: + 長度: - - Position: - 位置: + + Position: + 位置: - - Direction: - 方向: + + Direction: + 方向: - - + + PartGui::DlgPartCylinder - - Cylinder definition - 圓柱定義 + + Cylinder definition + 圓柱定義 - - Parameter - 參數 + + Parameter + 參數 - - Height: - 高度: + + Height: + 高度: - - Radius: - 半徑: + + Radius: + 半徑: - - Position: - 位置: + + Position: + 位置: - - Direction: - 方向: + + Direction: + 方向: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - 確定 + OK + 確定 - Cancel - 取消 + Cancel + 取消 - - + + PartGui::DlgPartImportIges - - IGES input file - IGES輸入檔 + + IGES input file + IGES輸入檔 - - ... - ... + + ... + ... - Cancel - 取消 + Cancel + 取消 - OK - 確定 + OK + 確定 - - File Name - 檔案名稱 + + File Name + 檔案名稱 - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;所有檔案 (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;所有檔案 (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - 取消 + Cancel + 取消 - OK - 確定 + OK + 確定 - - Step input file - Step input file + + Step input file + Step輸入檔 - - File Name - 檔案名稱 + + File Name + 檔案名稱 - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;所有檔案 (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;所有檔案 (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Geometric Primitives + + Geometric Primitives + Geometric Primitives - Primitive - Primitive + Primitive + Primitive - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Angle - 0 for cyl + Angle - 0 for cyl + Angle - 0 for cyl - Angle0 - Angle0 + Angle0 + Angle0 - Angle1 - Angle1 + Angle1 + Angle1 - X Axis Value: - X Axis Value: + X Axis Value: + X Axis Value: - Y Axis Value: - Y Axis Value: + Y Axis Value: + Y Axis Value: - Z Axis Value: - Z Axis Value: + Z Axis Value: + Z Axis Value: - - - Wedge - 楔形 + + + Wedge + 楔形 - - - Circle - + + + Circle + - - Vertex - Vertex + + Vertex + Vertex - Position - 位置 + Position + 位置 - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - 方向: + Direction: + 方向: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - 平面 + + + Plane + 平面 - - - Box - + + + Box + - - - Cylinder - 圓柱 + + + Cylinder + 圓柱 - - - Cone - 錐體 + + + Cone + 錐體 - - - Sphere - 球體 + + + Sphere + 球體 - - - Ellipsoid - 橢球體 + + + Ellipsoid + 橢球體 - - - Torus - 圓環 + + + Torus + 圓環 - - - Prism - + + + Prism + Prism - - - Spiral - + + + Spiral + 螺旋 - - - Ellipse - 橢圓 + + + Ellipse + 橢圓 - - Point - + + Point + - - - Line - + + + Line + - - - Regular polygon - + + + Regular polygon + 正多邊形 - - Parameter - 參數 + + Parameter + 參數 - - - Width: - 寬度: + + + Width: + 寬度: - - - Length: - 長度: + + + Length: + 長度: - - - - - - Height: - 高度: + + + + + + Height: + 高度: - - - - Angle: - 角度: + + + + Angle: + 角度: - - - - - - Radius: - 半徑: + + + + + + Radius: + 半徑: - - - - Radius 1: - 半徑 1: + + + + Radius 1: + 半徑 1: - - - - Radius 2: - 半徑 2: + + + + Radius 2: + 半徑 2: - - - - U parametric: - U參數: + + + + U parametric: + U參數: - - - - V parametric: - V參數: + + + + V parametric: + V參數: - - - Polygon: - + + + Polygon: + 多邊形: - - - Circumradius: - + + + Circumradius: + 外接圓 - - X min/max: - X 最小/最大: + + X min/max: + X 最小/最大: - - Y min/max: - Y 最小/最大: + + Y min/max: + Y 最小/最大: - - Z min/max: - Z 最小/最大: + + Z min/max: + Z 最小/最大: - - X2 min/max: - X2 最小/最大: + + X2 min/max: + X2 最小/最大: - - Z2 min/max: - Z2 最小/最大: + + Z2 min/max: + Z2 最小/最大: - - Coordinate system: - 座標系統: + + Coordinate system: + 座標系統: - - Right-handed - 右手系統 + + Right-handed + 右手系統 - - Left-handed - 左手系統 + + Left-handed + 左手系統 - - Growth: - + + Growth: + 成長: - - Number of rotations: - + + Number of rotations: + Number of rotations: - - - Angle 1: - 角度 1: + + + Angle 1: + 角度 1: - - - Angle 2: - 角度 2: + + + Angle 2: + 角度 2: - - From three points - 由3點組成 + + From three points + 由3點組成 - - Major radius: - 主半徑: + + Major radius: + 主半徑: - - Minor radius: - 次要半徑: + + Minor radius: + 次要半徑: - - End point - 最末點 + + End point + 最末點 - - Start point - 起始點 + + Start point + 起始點 - - &Create - &建立 + + &Create + &建立 - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - &關閉 + Cl&ose + &關閉 - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - 創建%1 + + + + Create %1 + 創建%1 - - No active document - 未選擇文件 + + No active document + 未選擇文件 - - Pitch: - 俯仰: + + Pitch: + 俯仰: - - - Helix - 螺旋 + + + Helix + 螺旋 - 3D View - 3D視圖 + 3D View + 3D視圖 - - + + PartGui::DlgRevolution - - Revolve - 旋轉 + + Revolve + 旋轉 - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - 角度: + + Angle: + 角度: - - Z: - Z: + + Z: + Z: - - Axis: - 軸: + + Axis: + 軸: - - Shape - 造型 + + Shape + 造型 - - Select line in 3D view - 於3D視圖中選取線 + + Select line in 3D view + 於3D視圖中選取線 - - Create Solid - + + Create Solid + Create Solid - - Select a shape for revolution, first. - Select a shape for revolution, first. + + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - 查看精度/效能 + + View accuracy / Performance + 查看精度/效能 - - View smoothing - 平滑檢視 + + View smoothing + 平滑檢視 - - Using high-quality normals - 使用高品質法線 + + Using high-quality normals + 使用高品質法線 - - This will slow down render speed but will lead to nicer results - 此將會減緩渲染速度,但會有更好的結果 + + This will slow down render speed but will lead to nicer results + 此將會減緩渲染速度,但會有更好的結果 - - Defines the appearance of surfaces - 定義面之外觀 + + Defines the appearance of surfaces + 定義面之外觀 - - Shape view - 造型視圖 + + Shape view + 造型視圖 - - Tessellation - 鑲嵌 + + Tessellation + 鑲嵌 - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - - Do not define normal per vertex - 請不要對每個頂點定義垂直 + + Do not define normal per vertex + 請不要對每個頂點定義垂直 - - Defines the deviation of tessellation to the actual surface - Defines the deviation of tessellation to the actual surface + + Defines the deviation of tessellation to the actual surface + Defines the deviation of tessellation to the actual surface - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - - Maximum deviation depending on the model bounding box - 最大誤差取決於模型邊界框 + + Maximum deviation depending on the model bounding box + 最大誤差取決於模型邊界框 - - % - % + + % + % - - Deviation - Deviation + + Deviation + Deviation - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - 一般 + + General + 一般 - - Export - 匯出 + + Export + 匯出 - - Millimeter - 公厘 + + Millimeter + 公厘 - - Meter - 公尺 + + Meter + 公尺 - - Inch - + + Inch + - - Units for export of STEP/IGES - STEP/IGES的匯出單位 + + Units for export of STEP/IGES + STEP/IGES的匯出單位 - - Model settings - 模型設定 + + Model settings + 模型設定 - - Automatically refine model after boolean operation - 於布林運算後自動調校模型 + + Automatically refine model after boolean operation + 於布林運算後自動調校模型 - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - + + Object naming + 命名物件 - - Add name of base object - + + Add name of base object + 為基礎物件加入名稱 - - Automatically check model after boolean operation - 於布林運算後自動檢查模型 + + Automatically check model after boolean operation + 於布林運算後自動檢查模型 - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + 零件色彩 - - Default Part colors - + + Default Part colors + 預設零件色彩 - - Default shape color - + + Default shape color + 預設造型色彩 - - The default color for new shapes - + + The default color for new shapes + 新造型之預設色彩 - - Default line color - + + Default line color + 預設線條顏色 - - - The default line color for new shapes - + + + The default line color for new shapes + The default line color for new shapes - - Default line width - + + Default line width + 預設線寬 - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - + + + px + px - - Default vertex color - + + Default vertex color + 預設頂點色彩 - - Default vertex size - + + Default vertex size + 預設頂點尺寸 - - Bounding box color - + + Bounding box color + 外框色彩 - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + 外框於3D視圖中之色彩 - - + + PartGui::FaceColors - - Face colors - 面之色彩 + + Face colors + 面之色彩 - - Do you really want to cancel? - 您確定要取消嗎? + + Do you really want to cancel? + 您確定要取消嗎? - - + + PartGui::Location - - Location - 位置 + + Location + 位置 - - Position - 位置 + + Position + 位置 - - 3D View - 3D視圖 + + 3D View + 3D視圖 - - + + PartGui::LoftWidget - Vertex/Wire - 頂點/線 + Vertex/Wire + 頂點/線 - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + 頂點/邊界/線/面 - - - Loft - Loft + + + Loft + Loft - - Too few elements - 物件過少 + + Too few elements + 物件過少 - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + 至少需要兩個頂點,邊界,線或面 - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - At least two vertices, edges or wires are required. - 至少需要兩個頂點,邊緣或線條 + At least two vertices, edges or wires are required. + 至少需要兩個頂點,邊緣或線條 - At least two vertices or wires are required. - 最少需要兩個頂點或線 + At least two vertices or wires are required. + 最少需要兩個頂點或線 - - + + PartGui::Mirroring - - Mirroring - 鏡射 + + Mirroring + 鏡射 - - Shapes - 形狀 + + Shapes + 形狀 - - Mirror plane: - 鏡射平面: + + Mirror plane: + 鏡射平面: - - XY plane - XY平面 + + XY plane + XY平面 - - XZ plane - XZ平面 + + XZ plane + XZ平面 - - YZ plane - YZ平面 + + YZ plane + YZ平面 - - Base point: - 基準點: + + Base point: + 基準點: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - 請先選擇一鏡射物件 + + Select a shape for mirroring, first. + 請先選擇一鏡射物件 - - No such document '%1'. - 無此檔案 '%1' + + No such document '%1'. + 無此檔案 '%1' - - + + PartGui::OffsetWidget - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + PartGui::ResultModel - - Name - 名稱 + + Name + 名稱 - - Type - 類型 + + Type + 類型 - - Error - 錯誤 + + Error + 錯誤 - - + + PartGui::ShapeBuilderWidget - - - - - - Wrong selection - 錯誤的選取 + + + + + + Wrong selection + 錯誤的選取 - - - Select two vertices - 選擇兩個頂點 + + + Select two vertices + 選擇兩個頂點 - Select three or more edges - Select three or more edges + Select three or more edges + Select three or more edges - - Select one or more edges - 選擇1或更多的邊緣 + + Select one or more edges + 選擇1或更多的邊緣 - - Select two or more faces - 選擇兩個或更多面 + + Select two or more faces + 選擇兩個或更多面 - - Select only one part object - 僅選擇單一零件物件 + + Select only one part object + 僅選擇單一零件物件 - - Select two vertices to create an edge - 選擇兩頂點建立邊緣 + + Select two vertices to create an edge + 選擇兩頂點建立邊緣 - - Select a closed set of edges - 選擇封閉之邊緣組 + + Select a closed set of edges + 選擇封閉之邊緣組 - - Select adjacent faces - 選擇鄰近面 + + Select adjacent faces + 選擇鄰近面 - - All shape types can be selected - 所有造型類型皆可選擇 + + All shape types can be selected + 所有造型類型皆可選擇 - - + + PartGui::SweepWidget - - Vertex/Wire - 頂點/線 + + Vertex/Wire + 頂點/線 - - - Sweep - 掃描 + + + Sweep + 掃描 - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + 頂點/邊界/線/面 - - Sweep path - 掃描路徑 + + Sweep path + 掃描路徑 - - Select an edge or wire you want to sweep along. - 選擇一個您想要單獨掃掠之邊緣或線 + + Select an edge or wire you want to sweep along. + 選擇一個您想要單獨掃掠之邊緣或線 - - Too few elements - 物件過少 + + Too few elements + 物件過少 - - At least one edge or wire is required. - 只少需要一個邊界或線 + + At least one edge or wire is required. + 只少需要一個邊界或線 - - Wrong selection - 錯誤的選取 + + Wrong selection + 錯誤的選取 - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - 檢查幾何 + + Check Geometry + 檢查幾何 - - + + PartGui::TaskDialogEditDynamic - Hint - Hint + Hint + Hint - Select Control. - Select Control. + Select Control. + Select Control. - Control - 控制 + Control + 控制 - Dynamic - Dynamic + Dynamic + Dynamic - Align - Align + Align + Align - Value - + Value + - Special - Special + Special + Special - Command - 指令 + Command + 指令 - Stretch - Stretch + Stretch + Stretch - Move - 移動 + Move + 移動 - Rotate - 旋轉 + Rotate + 旋轉 - Offset - 偏移複製 + Offset + 偏移複製 - Orient - Orient + Orient + Orient - Match - 匹配 + Match + 匹配 - Surround - 環繞 + Surround + 環繞 - dummy - dummy + dummy + dummy - X Axis - X軸 + X Axis + X軸 - Y Axis - Y軸 + Y Axis + Y軸 - Z Axis - Z軸 + Z Axis + Z軸 - Increment - 增加 + Increment + 增加 - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Drag arrows to stretch box by increment + Drag arrows to stretch box by increment + Drag arrows to stretch box by increment - Drag arrows to move box by increment - Drag arrows to move box by increment + Drag arrows to move box by increment + Drag arrows to move box by increment - Not implemented yet - Not implemented yet + Not implemented yet + Not implemented yet - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - 輸入數值 + Enter Value + 輸入數值 - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - 選擇一點 + Select a point + 選擇一點 - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - 設定各面之色彩 + + Set color per face + 設定各面之色彩 - - Click on the faces in the 3d view to select them. - 於3d檢視中點選面來選取 + + Click on the faces in the 3d view to select them. + 於3d檢視中點選面來選取 - - Faces: - 面: + + Faces: + 面: - - Set to default - 設定為預設值 + + Set to default + 設定為預設值 - - Box selection - + + Box selection + 窗選 - - + + PartGui::TaskLoft - - Loft - Loft + + Loft + Loft - Vertex/Wire - 頂點/線 + Vertex/Wire + 頂點/線 - Move right - 向右移動 + Move right + 向右移動 - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>移動所選項目向下一級。</b><p>這也將改變父項的級別。</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>移動所選項目向下一級。</b><p>這也將改變父項的級別。</p> - Move left - 左移 + Move left + 左移 - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>移動選定的項目上一級。</b> <p>這也將改變父項的級別。 </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>移動選定的項目上一級。</b> <p>這也將改變父項的級別。 </p> - Move up - 上移 + Move up + 上移 - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>向上移動所選的項目。</b><p>該項目將被移動至層級中。</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>向上移動所選的項目。</b><p>該項目將被移動至層級中。</p> - Move down - 下移 + Move down + 下移 - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>向下移動所選的項目。</b><p>該項目將被移動至層級中。</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>向下移動所選的項目。</b><p>該項目將被移動至層級中。</p> - - Create solid - 建立實體 + + Create solid + 建立實體 - - Ruled surface - 直紋曲面 + + Ruled surface + 直紋曲面 - - Closed - + + Closed + 關閉 - - + + PartGui::TaskOffset - - - Offset - 偏移複製 + + + Offset + 偏移複製 - - Mode - 模式 + + Mode + 模式 - - Skin - 外觀 + + Skin + 外觀 - - Pipe - + + Pipe + - - RectoVerso - RectoVerso + + RectoVerso + 雙面 - - Join type - Join type + + Join type + 連接型式 - - Arc - + + Arc + - - Tangent - 切線 + + Tangent + 切線 - - - Intersection - 交集 + + + Intersection + 交集 - - Self-intersection - 自我交叉 + + Self-intersection + 自我交叉 - - Fill offset - Fill offset + + Fill offset + 填充偏移量 - - Faces - + + Faces + - - Update view - 更新視圖 + + Update view + 更新視圖 - - + + PartGui::TaskShapeBuilder - - - Create shape - 建立造型 + + + Create shape + 建立造型 - - Edge from vertices - 由頂點產生之邊緣 + + Edge from vertices + 由頂點產生之邊緣 - - Face from edges - 由邊緣產生之面 + + Face from edges + 由邊緣產生之面 - - Planar - 平面 + + Planar + 平面 - - Shell from faces - 由面產生之殼 + + Shell from faces + 由面產生之殼 - - Solid from shell - 由殼產生之實體 + + Solid from shell + 由殼產生之實體 - - Create - 建立 + + Create + 建立 - - All faces - 所有面 + + All faces + 所有面 - - + + PartGui::TaskSweep - - Sweep - 掃描 + + Sweep + 掃描 - - Create solid - 建立實體 + + Create solid + 建立實體 - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - 於3D檢視中選取一或多個輪廓,並選取一個邊緣或線作為掃掠路徑 + 於3D檢視中選取一或多個輪廓,並選取一個邊緣或線作為掃掠路徑 - - + + PartGui::ThicknessWidget - - - - Thickness - 厚度 + + + + Thickness + 厚度 - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + 選擇來源物件之面並按下'結束' - - Done - 完成 + + Done + 完成 - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + QObject - - - - - - - Wrong selection - 錯誤的選取 + + + + + + + Wrong selection + 錯誤的選取 - - - Select two shapes please. - 請選擇兩個造型 + + + Select two shapes please. + 請選擇兩個造型 - - - - Non-solids selected - + + + + Non-solids selected + 選取非實體 - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + 對非實體進行布林運算可能導致非預期結果 +您想要繼續嗎? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - 所有CAD檔(*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + 所有CAD檔(*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - 所有檔 (*.*) + + All Files (*.*) + 所有檔 (*.*) - - Sewing Tolerance - 縫合公差 + + Sewing Tolerance + 縫合公差 - - Enter tolerance for sewing shape: - 輸入縫合圖形公差: + + Enter tolerance for sewing shape: + 輸入縫合圖形公差: - - Edit mirror plane - 編輯鏡射平面 + + Edit mirror plane + 編輯鏡射平面 - - Edit chamfer edges - 編輯邊緣倒腳 + + Edit chamfer edges + 編輯邊緣倒腳 - - Edit offset - 編輯偏移量 + + Edit offset + 編輯偏移量 - - Edit thickness - 編輯厚度 + + Edit thickness + 編輯厚度 - Transform - 轉換 + Transform + 轉換 - - - Part design - 零件設計 + + + Part design + 零件設計 - - Display - + + Display + 顯示 - - - - Select two shapes or more, please. - 請選擇兩個或更多造型 + + + + Select two shapes or more, please. + 請選擇兩個或更多造型 - - You have to select either two edges or two wires. - 您必須選擇兩個邊緣或兩條線 + + You have to select either two edges or two wires. + 您必須選擇兩個邊緣或兩條線 - - Edit fillet edges - 編輯圓角邊緣 + + Edit fillet edges + 編輯圓角邊緣 - - Set colors... - 設定顏色... + + Set colors... + 設定顏色... - - Compound - 複合 + + Compound + 複合 - - Compound Solid - 複合實體 + + Compound Solid + 複合實體 - - Solid - 實體 + + Solid + 實體 - - Shell - + + Shell + - - Face - + + Face + - - Wire - + + Wire + - - Edge - 邊緣 + + Edge + 邊緣 - - Vertex - Vertex + + Vertex + Vertex - - Shape - 造型 + + Shape + 造型 - - No Error - 無錯誤 + + No Error + 無錯誤 - - Invalid Point On Curve - 曲線上之無效點 + + Invalid Point On Curve + 曲線上之無效點 - - Invalid Point On Curve On Surface - 面上曲線之無效點 + + Invalid Point On Curve On Surface + 面上曲線之無效點 - - Invalid Point On Surface - 面上之無效點 + + Invalid Point On Surface + 面上之無效點 - - No 3D Curve - 無3D曲線 + + No 3D Curve + 無3D曲線 - - Multiple 3D Curve - 多重3D曲線 + + Multiple 3D Curve + 多重3D曲線 - - Invalid 3D Curve - 無效3D曲線 + + Invalid 3D Curve + 無效3D曲線 - - No Curve On Surface - 於面上無曲線 + + No Curve On Surface + 於面上無曲線 - - Invalid Curve On Surface - 面上之無效曲線 + + Invalid Curve On Surface + 面上之無效曲線 - - Invalid Curve On Closed Surface - 封閉面上之無效曲線 + + Invalid Curve On Closed Surface + 封閉面上之無效曲線 - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Invalid Same Range Flag - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Invalid Same Parameter Flag - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Invalid Degenerated Flag - - Free Edge - 自由邊緣 + + Free Edge + 自由邊緣 - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Invalid MultiConnexity - - Invalid Range - 無效範圍 + + Invalid Range + 無效範圍 - - Empty Wire - Empty Wire + + Empty Wire + Empty Wire - - Redundant Edge - 多餘邊緣 + + Redundant Edge + 多餘邊緣 - - Self Intersecting Wire - 自我交叉線 + + Self Intersecting Wire + 自我交叉線 - - No Surface - 無表面 + + No Surface + 無表面 - - Invalid Wire - 無效線 + + Invalid Wire + 無效線 - - Redundant Wire - 多餘線條 + + Redundant Wire + 多餘線條 - - Intersecting Wires - 交叉線 + + Intersecting Wires + 交叉線 - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Invalid Imbrication Of Wires - - Empty Shell - Empty Shell + + Empty Shell + Empty Shell - - Redundant Face - 多餘面 + + Redundant Face + 多餘面 - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + 未定向造型 - - Not Closed - 未封閉 + + Not Closed + 未封閉 - - Not Connected - 未連接 + + Not Connected + 未連接 - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + Sub Shape Not In Shape - - Bad Orientation - Bad Orientation + + Bad Orientation + 錯誤之方向 - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Bad Orientation Of Sub Shape - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + 無效公差值 - - Check Failed - 檢查失敗 + + Check Failed + 檢查失敗 - - No Result - 無結果 + + No Result + 無結果 - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Out Of Enum Range: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - 無效 + + + Invalid + 無效 - - - Selections - + + + Selections + 選項 - - - Control - 控制 + + + Control + 控制 - - Reset Dialog - + + Reset Dialog + 重設對話窗 - - Toggle 3d - + + Toggle 3d + 切換3D - - Toggle Delta - + + Toggle Delta + Toggle Delta - - Clear All - + + Clear All + 全部清除 - - + + Workbench - - &Part - &零件 + + &Part + &零件 - - &Simple - &簡易 + + &Simple + &簡易 - - &Parametric - &參數 + + &Parametric + &參數 - - Part tools - 零件工具 + + Part tools + 零件工具 - - Solids - 固體 + + Solids + 固體 - - Boolean - 布林運算 + + Boolean + 布林運算 - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_af.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_af.qm index 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b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_af.ts @@ -1,1505 +1,1505 @@ - - + + CmdPartDesignChamfer - Part - Onderdeel + Part + Onderdeel - Chamfer... - Groef ... + Chamfer... + Groef ... - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - Chamfer - Chamfer + + Chamfer + Chamfer - - Chamfer the selected edges of a shape - Groef die gekose kante van 'n vorm + + Chamfer the selected edges of a shape + Groef die gekose kante van 'n vorm - - + + CmdPartDesignDraft - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - Draft - Draft + + Draft + Draft - - Make a draft on a face - Make a draft on a face + + Make a draft on a face + Make a draft on a face - - + + CmdPartDesignFillet - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - Fillet - Ronding + + Fillet + Ronding - - Make a fillet on an edge, face or body - Skep 'n ronding op 'n rand, vlak of liggaam + + Make a fillet on an edge, face or body + Skep 'n ronding op 'n rand, vlak of liggaam - - + + CmdPartDesignGroove - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - Groove - Groove + + Groove + Groove - - Groove a selected sketch - Groove a selected sketch + + Groove a selected sketch + Groove a selected sketch - - + + CmdPartDesignLinearPattern - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - LinearPattern - LinearPattern + + LinearPattern + LinearPattern - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + create a linear pattern feature - - + + CmdPartDesignMirrored - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - Mirrored - Mirrored + + Mirrored + Mirrored - - create a mirrored feature - create a mirrored feature + + create a mirrored feature + create a mirrored feature - - + + CmdPartDesignMultiTransform - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - MultiTransform - MultiTransform + + MultiTransform + MultiTransform - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + create a multitransform feature - - + + CmdPartDesignPad - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - Pad - Vul + + Pad + Vul - - Pad a selected sketch - Vul 'n gekose skets + + Pad a selected sketch + Vul 'n gekose skets - - + + CmdPartDesignPocket - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - Pocket - Holte + + Pocket + Holte - - create a pocket with the selected sketch - maak 'n holte met die gekose skets + + create a pocket with the selected sketch + maak 'n holte met die gekose skets - - + + CmdPartDesignPolarPattern - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - PolarPattern - PolarPattern + + PolarPattern + PolarPattern - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + create a polar pattern feature - - + + CmdPartDesignRevolution - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - Revolution - Rewolusie + + Revolution + Rewolusie - - Revolve a selected sketch - Draai 'n gekose skets + + Revolve a selected sketch + Draai 'n gekose skets - - + + CmdPartDesignScaled - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - Scaled - Scaled + + Scaled + Scaled - - create a scaled feature - create a scaled feature + + create a scaled feature + create a scaled feature - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Oppervlakwerktuie + + Face tools + Oppervlakwerktuie - - Sketch tools - Sketswerktuie + + Sketch tools + Sketswerktuie - - Create Geometry - Skep geometrie + + Create Geometry + Skep geometrie - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + Involute parameter - - Number of teeth: - + + Number of teeth: + Number of teeth: - - Modules: - + + Modules: + Modules: - - mm - + + mm + mm - - Pressure angle: - + + Pressure angle: + Pressure angle: - - deg - + + deg + deg - - Number of Curves: - + + Number of Curves: + Number of Curves: - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Kante om te groef + Edges to chamfer + Kante om te groef - Start distance - Beginafstand + Start distance + Beginafstand - End distance - Eindpuntafstand + End distance + Eindpuntafstand - Edge%1 - Kant%1 + Edge%1 + Kant%1 - Distance - Afstand + Distance + Afstand - No shape selected - Geen vorm gekies nie + No shape selected + Geen vorm gekies nie - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Geen geldige vorm is gekies nie. -Kies eers 'n geldige vorm in die vallys. + Geen geldige vorm is gekies nie. +Kies eers 'n geldige vorm in die vallys. - No edge selected - Geen kant gekies nie + No edge selected + Geen kant gekies nie - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Geen kant is gekies om te groef nie + Geen kant is gekies om te groef nie Kies ten minste een kant. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Choose feature + + Choose feature + Choose feature - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Groef kante + Chamfer Edges + Groef kante - Shape - Vorm + Shape + Vorm - Selected shape: - Gekose vorm: + Selected shape: + Gekose vorm: - No selection - Geen keuse + No selection + Geen keuse - Chamfer Parameter - Groefparameter + Chamfer Parameter + Groefparameter - All - Almal + All + Almal - None - Geen + None + Geen - Chamfer type: - Groeftipe: + Chamfer type: + Groeftipe: - Constant Distance - Konstante afstand + Constant Distance + Konstante afstand - Variable Distance - Veranderlike Afstand + Variable Distance + Veranderlike Afstand - Distance: - Afstand: + Distance: + Afstand: - - + + PartDesignGui::TaskChamferParameters - - Form - Vorm + + Form + Vorm - - Size: - Grootte: + + Size: + Grootte: - - Chamfer parameters - Chamfer parameters + + Chamfer parameters + Chamfer parameters - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDraftParameters - - Form - Vorm + + Form + Vorm - - Add face - Add face + + Add face + Add face - - Remove face - Remove face + + Remove face + Remove face - - Draft angle - Draft angle + + Draft angle + Draft angle - - Neutral plane - Neutral plane + + Neutral plane + Neutral plane - - Pull direction - Pull direction + + Pull direction + Pull direction - - Reverse pull direction - Reverse pull direction + + Reverse pull direction + Reverse pull direction - - Draft parameters - Draft parameters + + Draft parameters + Draft parameters - - Remove - Verwyder + + Remove + Verwyder - - + + PartDesignGui::TaskFilletParameters - - Form - Vorm + + Form + Vorm - - Radius: - Radius: + + Radius: + Radius: - - Fillet parameters - Ronding parameters + + Fillet parameters + Ronding parameters - - + + PartDesignGui::TaskGrooveParameters - - Form - Vorm + + Form + Vorm - - Axis: - As: + + Axis: + As: - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Vertical sketch axis - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Horizontal sketch axis - - Angle: - Hoek: + + Angle: + Hoek: - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Symmetric to plane - - Reversed - Omgekeerde + + Reversed + Omgekeerde - - Update view - Update view + + Update view + Update view - - Groove parameters - Groove parameters + + Groove parameters + Groove parameters - - + + PartDesignGui::TaskHoleParameters - - Form - Vorm + + Form + Vorm - - Type: - Soort: + + Type: + Soort: - - Dimension - Dimensioneer + + Dimension + Dimensioneer - - Up to last - Op na die laaste + + Up to last + Op na die laaste - - Up to first - Op tot die eerste + + Up to first + Op tot die eerste - - Size: - Grootte: + + Size: + Grootte: - - TaskHoleParameters - TaakGatParameters + + TaskHoleParameters + TaakGatParameters - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Vorm + + Form + Vorm - - Original feature - Original feature + + Original feature + Original feature - - Direction - Rigting + + Direction + Rigting - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Horizontal sketch axis - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Vertical sketch axis - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Omgekeerde rigting + + Reverse direction + Omgekeerde rigting - - Length - Lengte + + Length + Lengte - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - Goed + + OK + Goed - - Update view - Update view + + Update view + Update view - - Select an edge or a face - Select an edge or a face + + Select an edge or a face + Select an edge or a face - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMirroredParameters - - Form - Vorm + + Form + Vorm - - Original feature - Original feature + + Original feature + Original feature - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Tekenvlak + + Plane + Tekenvlak - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Horizontal sketch axis - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Vertical sketch axis - - - - Select reference... - + + + + Select reference... + Select reference... - - OK - Goed + + OK + Goed - - Update view - Update view + + Update view + Update view - Select a plane - Select a plane + Select a plane + Select a plane - - Select a face - + + Select a face + Select a face - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Vorm + + Form + Vorm - - Original feature - Original feature + + Original feature + Original feature - - Transformations - Transformations + + Transformations + Transformations - - Update view - Update view + + Update view + Update view - - Edit - Wysig + + Edit + Wysig - - Delete - Vee uit + + Delete + Vee uit - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + Add mirrored transformation - - Add linear pattern - Add linear pattern + + Add linear pattern + Add linear pattern - - Add polar pattern - Add polar pattern + + Add polar pattern + Add polar pattern - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + Add scaled transformation - - Move up - Skuif op + + Move up + Skuif op - - Move down - Skuif neer + + Move down + Skuif neer - - Right-click to add - Right-click to add + + Right-click to add + Right-click to add - - + + PartDesignGui::TaskPadParameters - - Form - Vorm + + Form + Vorm - - Type - Soort + + Type + Soort - - Length - Lengte + + Length + Lengte - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Symmetric to plane - - 2nd length - 2nd length + + 2nd length + 2nd length - - - - - - Face - Face + + + + + + Face + Face - - Update view - Update view + + Update view + Update view - Type: - Soort: + Type: + Soort: - - - - Dimension - Dimensioneer + + + + Dimension + Dimensioneer - Length: - Lengte: + Length: + Lengte: - Mirrored extent - Gespieëlde omvang + Mirrored extent + Gespieëlde omvang - - Reversed - Omgekeerde + + Reversed + Omgekeerde - Display mode: - Vertoningsmodus: + Display mode: + Vertoningsmodus: - Plot mode: - Plotmodus: + Plot mode: + Plotmodus: - Point size: - Puntgrootte: + Point size: + Puntgrootte: - Line width: - Lynwydte: + Line width: + Lynwydte: - Transparency: - Deursigtigheid: + Transparency: + Deursigtigheid: - TaskPadParameters - TaakBlokParameters + TaskPadParameters + TaakBlokParameters - - Pad parameters - Pad parameters + + Pad parameters + Pad parameters - - - - No face selected - No face selected + + + + No face selected + No face selected - - - To last - To last + + + To last + To last - - - To first - To first + + + To first + To first - - - Up to face - Op na die voorwerpvlak + + + Up to face + Op na die voorwerpvlak - - - Two dimensions - Two dimensions + + + Two dimensions + Two dimensions - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Vorm + Form + Vorm - Spacing1: - Spasiëring1: + Spacing1: + Spasiëring1: - Number1: - Nommer1: + Number1: + Nommer1: - Second extend - Tweede uitbreiding + Second extend + Tweede uitbreiding - Spacing2: - Spasiëring2: + Spacing2: + Spasiëring2: - Number2: - Nommer2: + Number2: + Nommer2: - TaskPatternRectangularParameters - TaakPatroonReghoekigeParameters + TaskPatternRectangularParameters + TaakPatroonReghoekigeParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Vorm + + Form + Vorm - Type: - Soort: + Type: + Soort: - - Type - Soort + + Type + Soort - - - - Dimension - Dimensioneer + + + + Dimension + Dimensioneer - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Symmetric to plane - - Reversed - Omgekeerde + + Reversed + Omgekeerde - - - - - - Face - Face + + + + + + Face + Face - - Update view - Update view + + Update view + Update view - - Length - Lengte + + Length + Lengte - - Pocket parameters - Sak parameters + + Pocket parameters + Sak parameters - To last - To last + To last + To last - - - To first - To first + + + To first + To first - - - Through all - Through all + + + Through all + Through all - - - Up to face - Op na die voorwerpvlak + + + Up to face + Op na die voorwerpvlak - - - - No face selected - No face selected + + + + No face selected + No face selected - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Vorm + + Form + Vorm - - Original feature - Original feature + + Original feature + Original feature - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Rigting + Direction + Rigting - - Axis - + + Axis + As - - Normal sketch axis - + + Normal sketch axis + Normal sketch axis - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Omgekeerde rigting + + Reverse direction + Omgekeerde rigting - - Angle - Hoek + + Angle + Hoek - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - Goed + + OK + Goed - - Update view - Update view + + Update view + Update view - - Select an edge - Select an edge + + Select an edge + Select an edge - - + + PartDesignGui::TaskRevolutionParameters - - Form - Vorm + + Form + Vorm - - Axis: - As: + + Axis: + As: - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Vertical sketch axis - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Horizontal sketch axis - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Symmetric to plane - - Reversed - Omgekeerde + + Reversed + Omgekeerde - - Update view - Update view + + Update view + Update view - Vertical - Vertikaal + Vertical + Vertikaal - Horizontal - Horisontaal + Horizontal + Horisontaal - - Angle: - Hoek: + + Angle: + Hoek: - - Revolution parameters - Rewolusie parameters + + Revolution parameters + Rewolusie parameters - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskScaledParameters - - Form - Vorm + + Form + Vorm - - Original feature - Original feature + + Original feature + Original feature - - Factor - Factor + + Factor + Factor - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - Goed + + OK + Goed - - Update view - Update view + + Update view + Update view - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Transformed feature messages - - + + QObject - - - - - - - - - - Wrong selection - Verkeerde keuse + + + + + + + + + + Wrong selection + Verkeerde keuse - Select a sketch or 2D object. - Kies 'n skets of 2D-voorwerp. + Select a sketch or 2D object. + Kies 'n skets of 2D-voorwerp. - The shape of the selected object is empty. - Die vorm van die gekose item is leeg. + The shape of the selected object is empty. + Die vorm van die gekose item is leeg. - The shape of the selected object is not a wire. - Die vorm van die gekose item is nie 'n draad nie. + The shape of the selected object is not a wire. + Die vorm van die gekose item is nie 'n draad nie. - - - - - No valid sketches in this document - No valid sketches in this document + + + + + No valid sketches in this document + No valid sketches in this document - - - Please create a sketch or 2D object first - Please create a sketch or 2D object first + + + Please create a sketch or 2D object first + Please create a sketch or 2D object first - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Please create a sketch or 2D object first. It must have a support face on a solid - - - Select an edge, face or body. Only one body is allowed. - Kies 'n rand, vlak of liggaam. Slegs een liggaam word toegelaat. + + + Select an edge, face or body. Only one body is allowed. + Kies 'n rand, vlak of liggaam. Slegs een liggaam word toegelaat. - - - - Wrong object type - Verkeerde voorwerpsoort + + + + Wrong object type + Verkeerde voorwerpsoort - - Fillet works only on parts - Ronding werk slegs op onderdele + + Fillet works only on parts + Ronding werk slegs op onderdele - - - Shape of selected Part is empty - Shape of selected Part is empty + + + Shape of selected Part is empty + Shape of selected Part is empty - - No fillet possible on selected faces/edges - No fillet possible on selected faces/edges + + No fillet possible on selected faces/edges + No fillet possible on selected faces/edges - - Chamfer works only on parts - Chamfer works only on parts + + Chamfer works only on parts + Chamfer works only on parts - - Shape of selected part is empty - Shape of selected part is empty + + Shape of selected part is empty + Shape of selected part is empty - - No chamfer possible on selected faces/edges - No chamfer possible on selected faces/edges + + No chamfer possible on selected faces/edges + No chamfer possible on selected faces/edges - - Select one or more faces. - Select one or more faces. + + Select one or more faces. + Select one or more faces. - - Draft works only on parts - Draft works only on parts + + Draft works only on parts + Draft works only on parts - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + No draft possible on selected faces - - - - - - No valid features in this document - No valid features in this document + + + + + + No valid features in this document + No valid features in this document - - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + + Please create a subtractive or additive feature first, please + Please create a subtractive or additive feature first, please - No Support - Geen stut + No Support + Geen stut - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Die skets moet 'n stut hê vir die holteëienskap. Doen die skets op 'n vlak. + Die skets moet 'n stut hê vir die holteëienskap. Doen die skets op 'n vlak. - - - Edit pad - Wysigingswerktuig + + + Edit pad + Wysigingswerktuig - - Edit pocket - Wysig sak + + Edit pocket + Wysig sak - - Edit chamfer - Edit chamfer + + Edit chamfer + Edit chamfer - - - - - - - - - A dialog is already open in the task panel - 'n Dialoog is reeds oop in die taakpaneel + + + + + + + + + A dialog is already open in the task panel + 'n Dialoog is reeds oop in die taakpaneel - - - - - - - - - Do you want to close this dialog? - Wil jy hierdie dialoog toe maak? + + + + + + + + + Do you want to close this dialog? + Wil jy hierdie dialoog toe maak? - - Edit revolution - Wysig rewolusie + + Edit revolution + Wysig rewolusie - - Edit Groove - Edit Groove + + Edit Groove + Edit Groove - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + Missing neutral plane - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + Please select a plane or an edge plus a pull direction - - Edit draft - Edit draft + + Edit draft + Edit draft - - Edit fillet - Edit fillet + + Edit fillet + Edit fillet - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + One transformed shape does not intersect support - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + %1 transformed shapes do not intersect support - - Transformation succeeded - Transformation succeeded + + Transformation succeeded + Transformation succeeded - - + + TaskTransformedMessages - - Form - Vorm + + Form + Vorm - - No message - No message + + No message + No message - - + + Workbench - - Part Design - Onderdeelontwerp + + Part Design + Onderdeelontwerp - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_cs.qm 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zt}Pp0VkI?Xk1VnW$)u{L_-a&_B6o(~gCP=DzH$lOLwIkm`=nX+mTBSPyoODIp)Yjr zO_|T9i``TyH5+O9%`uIPh^@^y%;@5)VybR2H9}ZJR8y|J4PDkp(@$}xl_atxL;DdU kBSfsviOIML1^7y@vaXjNf-nCjRCR}utvG?!t+CMm13q-xRR910 diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_cs.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_cs.ts index 1bfc13f13..e61cfb4b1 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_cs.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_cs.ts @@ -1,1503 +1,1503 @@ - - + + CmdPartDesignChamfer - Part - Díl + Part + Díl - Chamfer... - Sražení... + Chamfer... + Sražení... - - PartDesign - Návrh dílu + + PartDesign + Tvorba dílu - - Chamfer - Zkosení + + Chamfer + Sražení - - Chamfer the selected edges of a shape - Srazí vybrané hrany útvaru + + Chamfer the selected edges of a shape + Srazí vybrané hrany útvaru - - + + CmdPartDesignDraft - - PartDesign - Návrh dílu + + PartDesign + Tvorba dílu - - Draft - Draft + + Draft + Zkosení - - Make a draft on a face - Provést skicu na stěně + + Make a draft on a face + Provede zkosení stěny - - + + CmdPartDesignFillet - - PartDesign - Návrh dílu + + PartDesign + Tvorba dílu - - Fillet - Zaoblení + + Fillet + Zaoblení - - Make a fillet on an edge, face or body - Vytvoří zaoblení na hraně, ploše nebo tělese + + Make a fillet on an edge, face or body + Vytvoří zaoblení na hraně, ploše nebo tělese - - + + CmdPartDesignGroove - - PartDesign - Návrh dílu + + PartDesign + Tvorba dílu - - Groove - Drážka + + Groove + Vybrání - - Groove a selected sketch - Drážka z vybrané skicy + + Groove a selected sketch + Vybrání z vybrané skicy - - + + CmdPartDesignLinearPattern - - PartDesign - Návrh dílu + + PartDesign + Tvorba dílu - - LinearPattern - Lineární vzor + + LinearPattern + Lineární pole - - create a linear pattern feature - vytvořit lineární vzor + + create a linear pattern feature + vytvořit prvek násobného lineární pole prvků - - + + CmdPartDesignMirrored - - PartDesign - Návrh dílu + + PartDesign + Tvorba dílu - - Mirrored - Zrcadlený + + Mirrored + Zrcadlený - - create a mirrored feature - vytvoření zrcadleného prvku + + create a mirrored feature + vytvoření zrcadleného prvku - - + + CmdPartDesignMultiTransform - - PartDesign - Návrh dílu + + PartDesign + Tvorba dílu - - MultiTransform - Vícenásobná transformace + + MultiTransform + Vícenásobná transformace - - create a multitransform feature - vytvořit vícenásobně transformovaný prvek + + create a multitransform feature + vytvořit vícenásobně transformovaný prvek - - + + CmdPartDesignPad - - PartDesign - Návrh dílu + + PartDesign + Tvorba dílu - - Pad - Deska + + Pad + Deska - - Pad a selected sketch - Deska s předvybranou skicou + + Pad a selected sketch + Deska s předvybraným náčrtem - - + + CmdPartDesignPocket - - PartDesign - Návrh dílu + + PartDesign + Tvorba dílu - - Pocket - Kapsa + + Pocket + Kapsa - - create a pocket with the selected sketch - vytvořit kapsu s předvybraným náčrtem + + create a pocket with the selected sketch + vytvořit kapsu s předvybraným náčrtem - - + + CmdPartDesignPolarPattern - - PartDesign - Návrh dílu + + PartDesign + Tvorba dílu - - PolarPattern - Polární vzor + + PolarPattern + Kruhové pole - - create a polar pattern feature - vytvořit polární vzor + + create a polar pattern feature + Vytvořit kruhové pole - - + + CmdPartDesignRevolution - - PartDesign - Návrh dílu + + PartDesign + Tvorba dílu - - Revolution - Orotování + + Revolution + Rotace - - Revolve a selected sketch - Orotuje vybraný náčrt + + Revolve a selected sketch + Vytvoří prvek rotací předvybraného náčrtu - - + + CmdPartDesignScaled - - PartDesign - Návrh dílu + + PartDesign + Tvorba dílu - - Scaled - Měřítkovaný + + Scaled + Změna měřítka - - create a scaled feature - vytváření měřítkem + + create a scaled feature + Vytváření prvku změny měřítka - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Nástroje ploch + + Face tools + Nástroje tvorby ploch - - Sketch tools - Nástroje skici + + Sketch tools + Nástroje tvorby náčrtu - - Create Geometry - Vytvoř geometrii + + Create Geometry + Vytvoř geometrii - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + Parametr evolventy - - Number of teeth: - + + Number of teeth: + počet zubů: - - Modules: - + + Modules: + Modul: - - mm - + + mm + mm - - Pressure angle: - + + Pressure angle: + Úhel záběru: - - deg - + + deg + stupně - - Number of Curves: - + + Number of Curves: + Počet křivek: - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Hrany ke sražení + Edges to chamfer + Hrany ke sražení - Start distance - Počáteční vzdálenost + Start distance + Počáteční vzdálenost - End distance - Koncová vzdálenost + End distance + Koncová vzdálenost - Edge%1 - Hrana%1 + Edge%1 + Hrana%1 - Distance - Distance + Distance + Distance - No shape selected - Není vybrán útvar + No shape selected + Není vybrán útvar - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Není vybrán přípustný útvar. Prosím vyber přípustný útvar. + Není vybrán přípustný útvar. Prosím vyber přípustný útvar. - No edge selected - Není vybraná hrana + No edge selected + Není vybraná hrana - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Nezadána žádná entita pro sražení. Nejprve prosím vyberte jednu nebo více hran. + Nezadána žádná entita pro sražení. Nejprve prosím vyberte jednu nebo více hran. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Zvolte prvek + + Choose feature + Zvolte prvek - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Sražené hrany + Chamfer Edges + Sražené hrany - Shape - Útvar + Shape + Útvar - Selected shape: - Vybraný útvar: + Selected shape: + Vybraný útvar: - No selection - Žádný výběr + No selection + Žádný výběr - Chamfer Parameter - Parametry sražení + Chamfer Parameter + Parametry sražení - All - Vše + All + Vše - None - Žádný + None + Žádný - Chamfer type: - Typ sražení: + Chamfer type: + Typ sražení: - Constant Distance - Konstantní rozměr + Constant Distance + Konstantní rozměr - Variable Distance - Variabilní rozměr + Variable Distance + Variabilní rozměr - Distance: - Vzdálenost: + Distance: + Vzdálenost: - - + + PartDesignGui::TaskChamferParameters - - Form - Návrh + + Form + Návrh - - Size: - Velikost: + + Size: + Velikost: - - Chamfer parameters - Parametry zkosení + + Chamfer parameters + Parametry sražení - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + PartDesignGui::TaskDraftParameters - - Form - Návrh + + Form + Návrh - - Add face - Přidat stěnu + + Add face + Přidat stěnu - - Remove face - Odstranit stěnu + + Remove face + Odstranit stěnu - - Draft angle - Draft angle + + Draft angle + Úhel zkosení - - Neutral plane - Neutral plane + + Neutral plane + Neutrální rovina - - Pull direction - Pull direction + + Pull direction + Směr zkosení - - Reverse pull direction - Reverse pull direction + + Reverse pull direction + Obrátit směr zkosení - - Draft parameters - Draft parameters + + Draft parameters + Parametry zkosení - - Remove - Odstranit + + Remove + Odstranit - - + + PartDesignGui::TaskFilletParameters - - Form - Návrh + + Form + Návrh - - Radius: - Poloměr: + + Radius: + Poloměr: - - Fillet parameters - Parametry zaoblení + + Fillet parameters + Parametry zaoblení - - + + PartDesignGui::TaskGrooveParameters - - Form - Návrh + + Form + Návrh - - Axis: - Osa: + + Axis: + Osa: - - Vertical sketch axis - Svislá skicovací osa + + Vertical sketch axis + Svislá skicovací osa - - Horizontal sketch axis - Vodorovná skicovací osa + + Horizontal sketch axis + Vodorovná skicovací osa - - Angle: - Úhel: + + Angle: + Úhel: - - Symmetric to plane - Symetrický k rovině + + Symmetric to plane + Symetrický k rovině - - Reversed - Překlopit + + Reversed + Překlopit - - Update view - Update view + + Update view + Aktualizovat zobrazení - - Groove parameters - Parametry drážky + + Groove parameters + Parametry drážky - - + + PartDesignGui::TaskHoleParameters - - Form - Návrh + + Form + Návrh - - Type: - Typ: + + Type: + Typ: - - Dimension - Rozměr + + Dimension + Rozměr - - Up to last - Skrze vše + + Up to last + Skrze vše - - Up to first - K nejbližšímu + + Up to first + K dalšímu - - Size: - Velikost: + + Size: + Velikost: - - TaskHoleParameters - Parametry díry + + TaskHoleParameters + Parametry díry - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Návrh + + Form + Návrh - - Original feature - Original feature + + Original feature + Původní prvek - - Direction - Směr + + Direction + Směr - - Horizontal sketch axis - Vodorovná skicovací osa + + Horizontal sketch axis + Vodorovná skicovací osa - - Vertical sketch axis - Svislá skicovací osa + + Vertical sketch axis + Svislá skicovací osa - - - - Select reference... - + + + + Select reference... + Vyber referenci... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Length - Délka + + Length + Délka - - Occurrences - Occurrences + + Occurrences + Počet výskytů - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Aktualizovat zobrazení - - Select an edge or a face - Select an edge or a face + + Select an edge or a face + Vyberte hranu nebo plochu - - Undefined - + + Undefined + Nedefinovaná - - + + PartDesignGui::TaskMirroredParameters - - Form - Návrh + + Form + Návrh - - Original feature - Original feature + + Original feature + Původní prvek - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Rovina + + Plane + Rovina - - Horizontal sketch axis - Vodorovná skicovací osa + + Horizontal sketch axis + Vodorovná skicovací osa - - Vertical sketch axis - Svislá skicovací osa + + Vertical sketch axis + Svislá skicovací osa - - - - Select reference... - + + + + Select reference... + Vyber referenci... - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Aktualizovat zobrazení - Select a plane - Select a plane + Select a plane + Vyberte rovinu - - Select a face - + + Select a face + Vybrat plochu - - Undefined - + + Undefined + Nedefinovaná - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Návrh + + Form + Návrh - - Original feature - Original feature + + Original feature + Původní prvek - - Transformations - Transformations + + Transformations + Transformace - - Update view - Update view + + Update view + Aktualizovat zobrazení - - Edit - Upravit + + Edit + Upravit - - Delete - Odstranit + + Delete + Odstranit - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + Přidat zrcadlovou transformaci - - Add linear pattern - Add linear pattern + + Add linear pattern + Přidat lineární vzor - - Add polar pattern - Add polar pattern + + Add polar pattern + Přidat polární vzor - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + Přidat měřítko transformace - - Move up - Posunout nahorů + + Move up + Posunout nahorů - - Move down - Posunout dolů + + Move down + Posunout dolů - - Right-click to add - Right-click to add + + Right-click to add + Přidejte pravým tlačítkem myši - - + + PartDesignGui::TaskPadParameters - - Form - Návrh + + Form + Návrh - - Type - Typ + + Type + Typ - - Length - Délka + + Length + Délka - - Symmetric to plane - Symetrický k rovině + + Symmetric to plane + Symetrický k rovině - - 2nd length - 2. délka + + 2nd length + 2. délka - - - - - - Face - Stěna + + + + + + Face + Plocha - - Update view - Update view + + Update view + Aktualizovat zobrazení - Type: - Typ: + Type: + Typ: - - - - Dimension - Rozměr + + + + Dimension + Rozměr - Length: - Délka: + Length: + Délka: - Mirrored extent - Hranice zrcadlení + Mirrored extent + Hranice zrcadlení - - Reversed - Překlopit + + Reversed + Překlopit - Display mode: - Display mode: + Display mode: + Display mode: - Plot mode: - Rýsovací režim: + Plot mode: + Rýsovací režim: - Point size: - Velikost bodu: + Point size: + Velikost bodu: - Line width: - Tloušťka čáry: + Line width: + Tloušťka čáry: - Transparency: - Průhlednost: + Transparency: + Průhlednost: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Parametry desky + + Pad parameters + Parametry desky - - - - No face selected - Nevybrána žádná stěna + + + + No face selected + Nevybrána žádná stěna - - - To last - K poslední + + + To last + K poslední - - - To first - K první + + + To first + K další - - - Up to face - K ploše + + + Up to face + K ploše - - - Two dimensions - Dvě kóty + + + Two dimensions + Dvě kóty - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Návrh + Form + Návrh - Spacing1: - Rozteč1: + Spacing1: + Rozteč1: - Number1: - číslo2: + Number1: + číslo2: - Second extend - Druhé rozšíření + Second extend + Druhé rozšíření - Spacing2: - Rozteč2: + Spacing2: + Rozteč2: - Number2: - Číslo2: + Number2: + Číslo2: - TaskPatternRectangularParameters - Parametry obdélníkového pole + TaskPatternRectangularParameters + Parametry obdélníkového pole - - + + PartDesignGui::TaskPocketParameters - - Form - Návrh + + Form + Návrh - Type: - Typ: + Type: + Typ: - - Type - Typ + + Type + Typ - - - - Dimension - Rozměr + + + + Dimension + Rozměr - - Symmetric to plane - Symetrický k rovině + + Symmetric to plane + Symetrický k rovině - - Reversed - Překlopit + + Reversed + Překlopit - - - - - - Face - Stěna + + + + + + Face + Plocha - - Update view - Update view + + Update view + Aktualizovat zobrazení - - Length - Délka + + Length + Délka - - Pocket parameters - Parametry kapsy + + Pocket parameters + Parametry kapsy - To last - K poslední + To last + K poslední - - - To first - K první + + + To first + K další - - - Through all - Skrz vše + + + Through all + Skrz vše - - - Up to face - K ploše + + + Up to face + K ploše - - - - No face selected - Nevybrána žádná stěna + + + + No face selected + Nevybrána žádná stěna - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Návrh + + Form + Návrh - - Original feature - Original feature + + Original feature + Původní prvek - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Směr + Direction + Směr - - Axis - + + Axis + Osa - - Normal sketch axis - + + Normal sketch axis + Normálová osa roviny náčrtu - - - - Select reference... - + + + + Select reference... + Vyber referenci... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Angle - Úhel + + Angle + Úhel - - Occurrences - Occurrences + + Occurrences + Počet výskytů - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Aktualizovat zobrazení - - Select an edge - Select an edge + + Select an edge + Vyberte hranu - - + + PartDesignGui::TaskRevolutionParameters - - Form - Návrh + + Form + Návrh - - Axis: - Osa: + + Axis: + Osa: - - Vertical sketch axis - Svislá skicovací osa + + Vertical sketch axis + Svislá skicovací osa - - Horizontal sketch axis - Vodorovná skicovací osa + + Horizontal sketch axis + Vodorovná skicovací osa - - Symmetric to plane - Symetrický k rovině + + Symmetric to plane + Symetrický k rovině - - Reversed - Překlopit + + Reversed + Překlopit - - Update view - Update view + + Update view + Aktualizovat zobrazení - Vertical - Svisle + Vertical + Svisle - Horizontal - Vodorovně + Horizontal + Vodorovně - - Angle: - Úhel: + + Angle: + Úhel: - - Revolution parameters - Parametry orotování + + Revolution parameters + Parametry rotace - - Undefined - + + Undefined + Nedefinovaná - - + + PartDesignGui::TaskScaledParameters - - Form - Návrh + + Form + Návrh - - Original feature - Original feature + + Original feature + Původní prvek - - Factor - Factor + + Factor + měřítko - - Occurrences - Occurrences + + Occurrences + Počet výskytů - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Aktualizovat zobrazení - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Transformed feature messages - - + + QObject - - - - - - - - - - Wrong selection - Neplatný výběr + + + + + + + + + + Wrong selection + Neplatný výběr - Select a sketch or 2D object. - Vyber náčrt nebo 2D objekt. + Select a sketch or 2D object. + Vyber náčrt nebo 2D objekt. - The shape of the selected object is empty. - Vybraný objekt je prázdný. + The shape of the selected object is empty. + Vybraný objekt je prázdný. - The shape of the selected object is not a wire. - Vybraný objekt není drát. + The shape of the selected object is not a wire. + Vybraný objekt není drát. - - - - - No valid sketches in this document - No valid sketches in this document + + + + + No valid sketches in this document + Žádné platné náčrty v tomto dokumentu - - - Please create a sketch or 2D object first - Please create a sketch or 2D object first + + + Please create a sketch or 2D object first + Prosím, nejprve vytvořte náčrt nebo 2D objekt - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Vytvořte prosím nejprve náčrt nebo 2D objekt. Musí ležet na ploše tělesa - - - Select an edge, face or body. Only one body is allowed. - Vyber hranu, plochu nebo těleso. Je dovolemo puze jedno těleso. + + + Select an edge, face or body. Only one body is allowed. + Vyber hranu, plochu nebo těleso. Je dovolemo puze jedno těleso. - - - - Wrong object type - Špatný typ objektu + + + + Wrong object type + Špatný typ objektu - - Fillet works only on parts - Zaoblení lze použít pouze na dílech + + Fillet works only on parts + Zaoblení lze použít pouze na dílech - - - Shape of selected Part is empty - Tvar vybrané části je prázdný + + + Shape of selected Part is empty + Tvar vybrané části je prázdný - - No fillet possible on selected faces/edges - Zaoblení na vybrané stěně/hraně není možné + + No fillet possible on selected faces/edges + Zaoblení na vybrané stěně/hraně není možné - - Chamfer works only on parts - Zkosení funguje jen na díly + + Chamfer works only on parts + Sražení je možno pouze na díle - - Shape of selected part is empty - Tvar vybrané části je prázdný + + Shape of selected part is empty + Tvar vybrané části je prázdný - - No chamfer possible on selected faces/edges - Zkosení na vybrané stěně/hraně není možné + + No chamfer possible on selected faces/edges + Zkosení na vybrané stěně/hraně není možné - - Select one or more faces. - Select one or more faces. + + Select one or more faces. + Vyberte jednu nebo více ploch. - - Draft works only on parts - Draft works only on parts + + Draft works only on parts + Úkos pracuje pouze na dílech - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + Úkos není možný na vybrané plochy - - - - - - No valid features in this document - No valid features in this document + + + + + + No valid features in this document + Neplatný prvek v tomto dokumentu - - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + + Please create a subtractive or additive feature first, please + Vytvořte prosím nejprve odčítací nebo přídavný prvek - No Support - Není podpora + No Support + Není podpora - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Náčrt musí mít podklad pro vytvoření kapsy. Vytvořte náčrt na ploše. + Náčrt musí mít podklad pro vytvoření kapsy. Vytvořte náčrt na ploše. - - - Edit pad - Editovat desku + + + Edit pad + Uravit desku - - Edit pocket - Editovat kapsu + + Edit pocket + Upravit kapsu - - Edit chamfer - Edit chamfer + + Edit chamfer + Upravit zkosení - - - - - - - - - A dialog is already open in the task panel - Dialog je opravdu otevřen v panelu úloh + + + + + + + + + A dialog is already open in the task panel + Dialog je opravdu otevřen v panelu úloh - - - - - - - - - Do you want to close this dialog? - Chcete zavřít tento dialog? + + + + + + + + + Do you want to close this dialog? + Chcete zavřít tento dialog? - - Edit revolution - Editovat orotování + + Edit revolution + Upravit rotaci - - Edit Groove - Upravit drážku + + Edit Groove + Upravit vybrání - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + Chybí neutrální rovina - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + Vyberte prosím rovinu nebo hranu a směr vytažení - - Edit draft - Edit draft + + Edit draft + Upravit zkosení - - Edit fillet - Edit fillet + + Edit fillet + Upravit zaoblení - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + Jeden transformovaný tvar neprotíná základnu - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + %1 transformované/ých tvary/ů neprotínají/á základnu - - Transformation succeeded - Transformation succeeded + + Transformation succeeded + Transformace byla úspěšná - - + + TaskTransformedMessages - - Form - Návrh + + Form + Návrh - - No message - No message + + No message + Žádná zpráva - - + + Workbench - - Part Design - Návrh dílu + + Part Design + Tvorba dílu - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.qm 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zWf{57cK56dq^7%R9pJMA)soG0F^8L%dnK38BY9<)eVE#}fXu48ofJ&ZWX@SLzmk}% zucl5Cipk{_DUE(CWv*q|XC+tvkW=zT>YI;cP$K5>>B!Jg5_6Kib!f0x_Li{Z`~kd5 z&*oJc<+bWtnPBKb^y3J@3P)h^R6!H;>LO%qJq)^9l?6&nvXH8(Pi zl2`-8w|gYJ;_8pFzz<;=Ylkq)7(gDX>U=AE4vs9cYOSd;{nO3H z0x!++h=vC2o$X|#BQ5yQ(t#%Ei|rUZoFjA$|5Zbbr%`2 zWe49}St1C{WNY!HbUJR(B6<5IRM1TL)G5_So%e6|=5vtcsU zSOIP=>UmmE>CjGXNRifLx)T2X2RaMI_!4*UI!wJ3GncZO%oCAL8qwl`*8{xR(d4Au zLnA&JwweO$l@439obf9oZw*n^JDBQgWxstu9FW)*c|ckxqo%$gkH?K;bsyfz=rHeb k - - + + CmdPartDesignChamfer - Part - Pieza + Part + Pieza - Chamfer... - Chaflán... + Chamfer... + Chaflán... - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - Chamfer - Chaflán + + Chamfer + Chaflán - - Chamfer the selected edges of a shape - Chaflanar las aristas seleccionadas de una forma + + Chamfer the selected edges of a shape + crea un Chaflan en las aristas seleccionadas de una forma - - + + CmdPartDesignDraft - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - Draft - Calado + + Draft + Calado - - Make a draft on a face - Hacer una inclinación en una cara + + Make a draft on a face + Hacer una inclinación en una cara - - + + CmdPartDesignFillet - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - Fillet - Redondear + + Fillet + Redondear - - Make a fillet on an edge, face or body - Crear un redondeado en una arista, cara o cuerpo + + Make a fillet on an edge, face or body + Crear un redondeado en una arista, cara o cuerpo - - + + CmdPartDesignGroove - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - Groove - Ranura + + Groove + Ranura - - Groove a selected sketch - Ranura un dibujo seleccionado + + Groove a selected sketch + Ranura un dibujo seleccionado - - + + CmdPartDesignLinearPattern - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - LinearPattern - Patrón Lineal + + LinearPattern + Patrón Lineal - - create a linear pattern feature - crear una función de patrón lineal + + create a linear pattern feature + crear un patrón de repetición lineal - - + + CmdPartDesignMirrored - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - Mirrored - Reflejado + + Mirrored + Reflejado - - create a mirrored feature - crear una función de reflexión + + create a mirrored feature + crear una operacion de simetría - - + + CmdPartDesignMultiTransform - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - MultiTransform - MultiTransformación + + MultiTransform + MultiTransformación - - create a multitransform feature - crear una función de multitransformación + + create a multitransform feature + crear una operación multiple - - + + CmdPartDesignPad - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - Pad - Extruir + + Pad + Protrusión - - Pad a selected sketch - Extruir un dibujo seleccionado + + Pad a selected sketch + Extruir un croquis seleccionado - - + + CmdPartDesignPocket - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - Pocket - Vaciado + + Pocket + Vaciado - - create a pocket with the selected sketch - crear un vaciado con el croquis seleccionado + + create a pocket with the selected sketch + crear un vaciado con el croquis seleccionado - - + + CmdPartDesignPolarPattern - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - PolarPattern - Patrón Polar + + PolarPattern + Patrón Polar - - create a polar pattern feature - crear una función de patrón polar + + create a polar pattern feature + crear un patrón de repetición polar - - + + CmdPartDesignRevolution - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - Revolution - Revolución + + Revolution + Revolución - - Revolve a selected sketch - Girar un dibujo seleccionado + + Revolve a selected sketch + revolucionar un croquis seleccionado - - + + CmdPartDesignScaled - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - Scaled - Escalado + + Scaled + Escalado - - create a scaled feature - crear una función de escalado + + create a scaled feature + crear una operación de escalado - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Herramientas de Cara + + Face tools + Herramientas de Cara - - Sketch tools - Herramientas de dibujo + + Sketch tools + Herramientas de croquizado - - Create Geometry - Crear Geometría + + Create Geometry + Crear Geometría - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + Parámetro de la espiral - - Number of teeth: - + + Number of teeth: + Número de dientes: - - Modules: - + + Modules: + Módulos: - - mm - + + mm + mm - - Pressure angle: - + + Pressure angle: + Ángulo de presión: - - deg - + + deg + grados - - Number of Curves: - + + Number of Curves: + Número de curvas: - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Aristas para chaflán + Edges to chamfer + Aristas para chaflán - Start distance - Distancia inicial + Start distance + Distancia inicial - End distance - Distancia final + End distance + Distancia final - Edge%1 - Arista%1 + Edge%1 + Arista%1 - Distance - Distancia + Distance + Distancia - No shape selected - Ninguna forma seleccionada + No shape selected + Ninguna forma seleccionada - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - La forma seleccionada no es válida. Por favor, seleccione primero una forma válida en el cuadro despegar. + La forma seleccionada no es válida. Por favor, seleccione primero una forma válida en el cuadro despegar. - No edge selected - Ninguna arista seleccionada + No edge selected + Ninguna arista seleccionada - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Ninguna entidad de arista se ha comprobado para chaflán. Compruebe primero una o más entidades de arista. + Ninguna entidad de arista se ha comprobado para chaflán. Compruebe primero una o más entidades de arista. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Elija la función + + Choose feature + Elija la operación - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Aristas del chaflán + Chamfer Edges + Aristas del chaflán - Shape - Forma + Shape + Forma - Selected shape: - Forma seleccionada: + Selected shape: + Forma seleccionada: - No selection - Sin selección + No selection + Sin selección - Chamfer Parameter - Parámetro de chaflán + Chamfer Parameter + Parámetro de chaflán - All - Todo + All + Todo - None - Nada + None + Nada - Chamfer type: - Tipo de chaflán: + Chamfer type: + Tipo de chaflán: - Constant Distance - Distancia constante + Constant Distance + Distancia constante - Variable Distance - Distancia variable + Variable Distance + Distancia variable - Distance: - Distancia: + Distance: + Distancia: - - + + PartDesignGui::TaskChamferParameters - - Form - Formulario + + Form + Formulario - - Size: - Tamaño: + + Size: + Tamaño: - - Chamfer parameters - Parámetros de chaflán + + Chamfer parameters + Parámetros de chaflán - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Error de entrada + + Input error + Error de entrada - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Error de entrada + + Input error + Error de entrada - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Error de entrada + + Input error + Error de entrada - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Error de entrada + + Input error + Error de entrada - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Error de entrada + + Input error + Error de entrada - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - Error de entrada + + Input error + Error de entrada - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Error de entrada + + Input error + Error de entrada - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Error de entrada + + Input error + Error de entrada - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Error de entrada + + Input error + Error de entrada - - + + PartDesignGui::TaskDraftParameters - - Form - Formulario + + Form + Formulario - - Add face - Añadir cara + + Add face + Añadir cara - - Remove face - Eliminar cara + + Remove face + Eliminar cara - - Draft angle - Ángulo de inclinación + + Draft angle + Ángulo de inclinación - - Neutral plane - Plano neutro + + Neutral plane + Plano neutro - - Pull direction - Dirección de arrastre + + Pull direction + Dirección de arrastre - - Reverse pull direction - Dirección de arrastre invertida + + Reverse pull direction + Dirección de arrastre invertida - - Draft parameters - Parámetros de inclinación + + Draft parameters + Parámetros de inclinación - - Remove - Quitar + + Remove + Quitar - - + + PartDesignGui::TaskFilletParameters - - Form - Formulario + + Form + Formulario - - Radius: - Radio: + + Radius: + Radio: - - Fillet parameters - Parámetros de redondear + + Fillet parameters + Parámetros de redondear - - + + PartDesignGui::TaskGrooveParameters - - Form - Formulario + + Form + Formulario - - Axis: - Ejes: + + Axis: + Ejes: - - Vertical sketch axis - Eje vertical del croquis + + Vertical sketch axis + Eje vertical del croquis - - Horizontal sketch axis - Eje horizontal del croquis + + Horizontal sketch axis + Eje horizontal del croquis - - Angle: - Ángulo: + + Angle: + Ángulo: - - Symmetric to plane - Simétrico al plano + + Symmetric to plane + Simétrico al plano - - Reversed - Invertido + + Reversed + Invertido - - Update view - Actualizar vista + + Update view + Actualizar vista - - Groove parameters - Parámetros de ranura + + Groove parameters + Parámetros de ranura - - + + PartDesignGui::TaskHoleParameters - - Form - Formulario + + Form + Formulario - - Type: - Tipo: + + Type: + Tipo: - - Dimension - Cota + + Dimension + Cota - - Up to last - Cerca del último + + Up to last + Cerca del último - - Up to first - Hasta la primera + + Up to first + Hasta la primera - - Size: - Tamaño: + + Size: + Tamaño: - - TaskHoleParameters - Tarea Parámetros de Agujero + + TaskHoleParameters + Tarea Parámetros de Agujero - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Formulario + + Form + Formulario - - Original feature - Función original + + Original feature + operación original - - Direction - Dirección + + Direction + Dirección - - Horizontal sketch axis - Eje horizontal del croquis + + Horizontal sketch axis + Eje horizontal del croquis - - Vertical sketch axis - Eje vertical del croquis + + Vertical sketch axis + Eje vertical del croquis - - - - Select reference... - + + + + Select reference... + Seleccione referencia... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Length - Longitud + + Length + Longitud - - Occurrences - Apariciones + + Occurrences + Apariciones - - OK - Aceptar + + OK + Aceptar - - Update view - Actualizar vista + + Update view + Actualizar vista - - Select an edge or a face - Seleccionar una cara o una arista + + Select an edge or a face + Seleccionar una cara o una arista - - Undefined - + + Undefined + Indefinido - - + + PartDesignGui::TaskMirroredParameters - - Form - Formulario + + Form + Formulario - - Original feature - Función original + + Original feature + operación original - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Plano + + Plane + Plano - - Horizontal sketch axis - Eje horizontal del croquis + + Horizontal sketch axis + Eje horizontal del croquis - - Vertical sketch axis - Eje vertical del croquis + + Vertical sketch axis + Eje vertical del croquis - - - - Select reference... - + + + + Select reference... + Seleccione referencia... - - OK - Aceptar + + OK + Aceptar - - Update view - Actualizar vista + + Update view + Actualizar vista - Select a plane - Seleccione un plano + Select a plane + Seleccione un plano - - Select a face - + + Select a face + Seleccione una cara - - Undefined - + + Undefined + Indefinido - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Formulario + + Form + Formulario - - Original feature - Función original + + Original feature + operación original - - Transformations - Transformaciones + + Transformations + Transformaciones - - Update view - Actualizar vista + + Update view + Actualizar vista - - Edit - Editar + + Edit + Editar - - Delete - Borrar + + Delete + Borrar - - Add mirrored transformation - Añadir transformación de reflexión + + Add mirrored transformation + Añadir transformación de reflexión - - Add linear pattern - Añadir patrón lineal + + Add linear pattern + Añadir patrón lineal - - Add polar pattern - Añadir patrón polar + + Add polar pattern + Añadir patrón polar - - Add scaled transformation - Añadir transformación escalada + + Add scaled transformation + Añadir transformación escalada - - Move up - Mover hacia arriba + + Move up + Mover hacia arriba - - Move down - Mover hacia abajo + + Move down + Mover hacia abajo - - Right-click to add - Haga clic para añadir + + Right-click to add + Haga clic para añadir - - + + PartDesignGui::TaskPadParameters - - Form - Formulario + + Form + Formulario - - Type - Tipo + + Type + Tipo - - Length - Longitud + + Length + Longitud - - Symmetric to plane - Simétrico al plano + + Symmetric to plane + Simétrico al plano - - 2nd length - Segunda longitud + + 2nd length + Segunda longitud - - - - - - Face - Cara + + + + + + Face + Cara - - Update view - Actualizar vista + + Update view + Actualizar vista - Type: - Tipo: + Type: + Tipo: - - - - Dimension - Cota + + + + Dimension + Cota - Length: - Longitud: + Length: + Longitud: - Mirrored extent - Mirrored extent + Mirrored extent + Mirrored extent - - Reversed - Invertido + + Reversed + Invertido - Display mode: - Modo de visualización: + Display mode: + Modo de visualización: - Plot mode: - Modo de impresión: + Plot mode: + Modo de impresión: - Point size: - Tamaño de punto: + Point size: + Tamaño de punto: - Line width: - Grosor de línea: + Line width: + Grosor de línea: - Transparency: - Transparencia: + Transparency: + Transparencia: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Parámetros de extrusión + + Pad parameters + Parámetros de extrusión - - - - No face selected - Sin cara seleccionada + + + + No face selected + Sin cara seleccionada - - - To last - Al final + + + To last + Al final - - - To first - Al primer lugar + + + To first + Al primer lugar - - - Up to face - Cerca de la cara + + + Up to face + Cerca de la cara - - - Two dimensions - Dos dimensiones + + + Two dimensions + Dos dimensiones - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Formulario + Form + Formulario - Spacing1: - Espaciado1: + Spacing1: + Espaciado1: - Number1: - Número1: + Number1: + Número1: - Second extend - Segunda extensión + Second extend + Segunda extensión - Spacing2: - Espaciado2: + Spacing2: + Espaciado2: - Number2: - Número2: + Number2: + Número2: - TaskPatternRectangularParameters - Tarea Parámetros de patrón rectangular + TaskPatternRectangularParameters + Tarea Parámetros de patrón rectangular - - + + PartDesignGui::TaskPocketParameters - - Form - Formulario + + Form + Formulario - Type: - Tipo: + Type: + Tipo: - - Type - Tipo + + Type + Tipo - - - - Dimension - Cota + + + + Dimension + Cota - - Symmetric to plane - Simétrico al plano + + Symmetric to plane + Simétrico al plano - - Reversed - Invertido + + Reversed + Invertido - - - - - - Face - Cara + + + + + + Face + Cara - - Update view - Actualizar vista + + Update view + Actualizar vista - - Length - Longitud + + Length + Longitud - - Pocket parameters - Parámetros de vaciado + + Pocket parameters + Parámetros de vaciado - To last - Al final + To last + Al final - - - To first - Al primer lugar + + + To first + Al primer lugar - - - Through all - A través de todos + + + Through all + A través de todos - - - Up to face - Cerca de la cara + + + Up to face + Cerca de la cara - - - - No face selected - Sin cara seleccionada + + + + No face selected + Sin cara seleccionada - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Formulario + + Form + Formulario - - Original feature - Función original + + Original feature + operación original - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Dirección + Direction + Dirección - - Axis - + + Axis + Eje - - Normal sketch axis - + + Normal sketch axis + Ejes de croquis normal - - - - Select reference... - + + + + Select reference... + Seleccione referencia... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Angle - Ángulo + + Angle + Ángulo - - Occurrences - Apariciones + + Occurrences + Apariciones - - OK - Aceptar + + OK + Aceptar - - Update view - Actualizar vista + + Update view + Actualizar vista - - Select an edge - Seleccione una arista + + Select an edge + Seleccione una arista - - + + PartDesignGui::TaskRevolutionParameters - - Form - Formulario + + Form + Formulario - - Axis: - Ejes: + + Axis: + Ejes: - - Vertical sketch axis - Eje vertical del croquis + + Vertical sketch axis + Eje vertical del croquis - - Horizontal sketch axis - Eje horizontal del croquis + + Horizontal sketch axis + Eje horizontal del croquis - - Symmetric to plane - Simétrico al plano + + Symmetric to plane + Simétrico al plano - - Reversed - Invertido + + Reversed + Invertido - - Update view - Actualizar vista + + Update view + Actualizar vista - Vertical - Vertical + Vertical + Vertical - Horizontal - Horizontal + Horizontal + Horizontal - - Angle: - Ángulo: + + Angle: + Ángulo: - - Revolution parameters - Parámetros de revolución + + Revolution parameters + Parámetros de revolución - - Undefined - + + Undefined + Indefinido - - + + PartDesignGui::TaskScaledParameters - - Form - Formulario + + Form + Formulario - - Original feature - Función original + + Original feature + operación original - - Factor - Factor + + Factor + Factor - - Occurrences - Apariciones + + Occurrences + Apariciones - - OK - Aceptar + + OK + Aceptar - - Update view - Actualizar vista + + Update view + Actualizar vista - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Mensajes de la función transformada + + Transformed feature messages + Mensajes de la función transformada - - + + QObject - - - - - - - - - - Wrong selection - Selección incorrecta + + + + + + + + + + Wrong selection + Selección incorrecta - Select a sketch or 2D object. - Seleccione un croquis o un objeto 2D. + Select a sketch or 2D object. + Seleccione un croquis o un objeto 2D. - The shape of the selected object is empty. - La forma del objeto seleccionado está vacía. + The shape of the selected object is empty. + La forma del objeto seleccionado está vacía. - The shape of the selected object is not a wire. - La forma del objeto seleccionado no es alambrica. + The shape of the selected object is not a wire. + La forma del objeto seleccionado no es alambrica. - - - - - No valid sketches in this document - Ningún croquis válido en este documento + + + + + No valid sketches in this document + Ningún croquis válido en este documento - - - Please create a sketch or 2D object first - Por favor, cree un croquis u objeto 2D primero + + + Please create a sketch or 2D object first + Por favor, cree un croquis u objeto 2D primero - - - Please create a sketch or 2D object first. It must have a support face on a solid - Por favor primero cree un croquis u objeto 2D. Debe tener una cara de apoyo en un sólido + + + Please create a sketch or 2D object first. It must have a support face on a solid + Por favor primero cree un croquis u objeto 2D. Debe tener una cara de apoyo en un sólido - - - Select an edge, face or body. Only one body is allowed. - Seleccione una arista, cara o cuerpo. Sólo se permite un solo cuerpo. + + + Select an edge, face or body. Only one body is allowed. + Seleccione una arista, cara o cuerpo. Sólo se permite un solo cuerpo. - - - - Wrong object type - Tipo de objeto incorrecto + + + + Wrong object type + Tipo de objeto incorrecto - - Fillet works only on parts - Redondeado sólo funciona con piezas + + Fillet works only on parts + Redondeado sólo funciona con piezas - - - Shape of selected Part is empty - La forma de la parte seleccionada está vacía + + + Shape of selected Part is empty + La forma de la parte seleccionada está vacía - - No fillet possible on selected faces/edges - El redondeado no es posible sobre las caras/aristas seleccionadas + + No fillet possible on selected faces/edges + El redondeado no es posible sobre las caras/aristas seleccionadas - - Chamfer works only on parts - Chaflán sólo funciona con piezas + + Chamfer works only on parts + Chaflán sólo funciona con piezas - - Shape of selected part is empty - La forma de la parte seleccionada está vacía + + Shape of selected part is empty + La forma de la parte seleccionada está vacía - - No chamfer possible on selected faces/edges - No es posible chaflanar sobre las caras/aristas seleccionadas + + No chamfer possible on selected faces/edges + No es posible chaflanar sobre las caras/aristas seleccionadas - - Select one or more faces. - Seleccione una o más caras. + + Select one or more faces. + Seleccione una o más caras. - - Draft works only on parts - Inclinación funciona sólo en piezas + + Draft works only on parts + Inclinación funciona sólo en piezas - - No draft possible on selected faces - No es posible un boceto en las caras seleccionadas + + No draft possible on selected faces + No es posible un boceto en las caras seleccionadas - - - - - - No valid features in this document - Funciones no válidas en este documento + + + + + + No valid features in this document + operaciones no válidas en este documento - - - - - - Please create a subtractive or additive feature first, please - Por favor, cree una función sustractiva o aditiva en primer lugar + + + + + + Please create a subtractive or additive feature first, please + Por favor, crea antes una operacion sustractiva o aditiva - No Support - Sin soporte + No Support + Sin soporte - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - El croquis tiene que tener un soporte para la función vaciado. Cree el croquis en una cara. + El croquis tiene que tener un soporte para la función vaciado. Cree el croquis en una cara. - - - Edit pad - Editar extrusión + + + Edit pad + Editar extrusión - - Edit pocket - Editar vaciado + + Edit pocket + Editar vaciado - - Edit chamfer - Editar chaflán + + Edit chamfer + Editar chaflán - - - - - - - - - A dialog is already open in the task panel - Un diálogo ya está abierto en el panel de tareas + + + + + + + + + A dialog is already open in the task panel + Un diálogo ya está abierto en el panel de tareas - - - - - - - - - Do you want to close this dialog? - ¿Desea cerrar este diálogo? + + + + + + + + + Do you want to close this dialog? + ¿Desea cerrar este diálogo? - - Edit revolution - Editar revolución + + Edit revolution + Editar revolución - - Edit Groove - Editar ranurado + + Edit Groove + Editar ranurado - - Missing neutral plane - Plano neutro no encontrado + + Missing neutral plane + Plano neutro no encontrado - - Please select a plane or an edge plus a pull direction - Por favor seleccione un plano o una arista más una dirección de arrastre + + Please select a plane or an edge plus a pull direction + Por favor seleccione un plano o una arista más una dirección de arrastre - - Edit draft - Editar inclinación + + Edit draft + Editar inclinación - - Edit fillet - Editar rendondeo + + Edit fillet + Editar rendondeo - - One transformed shape does not intersect support - Una forma transformada no interseca con el apoyo + + One transformed shape does not intersect support + Una forma transformada no interseca con el apoyo - - %1 transformed shapes do not intersect support - %1 formas transformadas no intersecan con el apoyo + + %1 transformed shapes do not intersect support + %1 formas transformadas no intersecan con el apoyo - - Transformation succeeded - Transformación realizada + + Transformation succeeded + Transformación realizada - - + + TaskTransformedMessages - - Form - Formulario + + Form + Formulario - - No message - Ningún mensaje + + No message + Ningún mensaje - - + + Workbench - - Part Design - Diseño 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zft*%<&m^9idA4vzsUmj4)bMF}@+OLOj(oh142>ti!|&F5wwyXY!w$e{)_Q&5VfHAy z&;wB_8p@c;7do+}xeKBmRxI3JVsZvB>eeY?L zmqRsY&%C+Q)(P9LzOG`JrDIS%9FW9NsI@$Wkc2*4VY@uU(T#3nx?rYaNSU%BxveR; zv)ji$!5*s}H~LWU&aLnC1jPl`^VN?rUSSS`odMe6<$)>5zS$(7&y)}%`y6xh=;tOo zXh(=A1#K-8@)NZ1DUj!dvf5rK$K?b#_p&UsTe5vthP-UYL-bSyQOgUeW%sQ*3=|+B zzH61#f4^jloR@V|5#7mSJz=RiZOhoJaPO1D@M|rG{cdLMQTB2SugQyAd8?7pPim>k zp-=(LX>?-3j=EC&5Dm>)fkoHFM)OQ2+?N$epI%93GsswbJR&jzlx{`ieIVC;$sDjZ zqJ2#sQ#Eeu{>AbN47wee6$eoSB|d40S~hRU+rvCl6^t-v%0d#R4btRpi{N4Qt_NXyLYgY2QVA1LV9ZkQTHHwaaDiuoRtR$wXj_BNVUM#HPqJnHG;t4iu{ z4z+jKgVa) - - + + CmdPartDesignChamfer - Part - osa + Part + osa - Chamfer... - Viistä... + Chamfer... + Viistä... - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - Chamfer - Viiste + + Chamfer + Viiste - - Chamfer the selected edges of a shape - Viiste valittuihin muotoihin reunoista + + Chamfer the selected edges of a shape + Viiste valittuihin muotoihin reunoista - - + + CmdPartDesignDraft - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - Draft - Draft + + Draft + Vesirajasta pohjaan - - Make a draft on a face - Make a draft on a face + + Make a draft on a face + Tee luonnos tahkon päälle - - + + CmdPartDesignFillet - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - Fillet - Pyöristä + + Fillet + Pyöristä - - Make a fillet on an edge, face or body - Tee pyöristys reunaan, pintaan tai runkoon + + Make a fillet on an edge, face or body + Tee pyöristys reunaan, pintaan tai runkoon - - + + CmdPartDesignGroove - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - Groove - Ura + + Groove + Ura - - Groove a selected sketch - Groove a selected sketch + + Groove a selected sketch + Urita valittu luonnos - - + + CmdPartDesignLinearPattern - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - LinearPattern - LinearPattern + + LinearPattern + LinearPattern - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + Tee lineaarinenkuvio-ominaisuus - - + + CmdPartDesignMirrored - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - Mirrored - Mirrored + + Mirrored + Peilattu - - create a mirrored feature - create a mirrored feature + + create a mirrored feature + luo peilattu ominaisuus - - + + CmdPartDesignMultiTransform - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - MultiTransform - MultiTransform + + MultiTransform + MultiTransform - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + Luo multitransform ominaisuus - - + + CmdPartDesignPad - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - Pad - Pursota + + Pad + Pursota - - Pad a selected sketch - Pursota valittu luonnos + + Pad a selected sketch + Pursota valittu luonnos - - + + CmdPartDesignPocket - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - Pocket - Tasku + + Pocket + Tasku - - create a pocket with the selected sketch - Luo tasku valitun sketsin kanssa + + create a pocket with the selected sketch + Luo tasku valitun sketsin kanssa - - + + CmdPartDesignPolarPattern - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - PolarPattern - PolarPattern + + PolarPattern + suuntakuvio - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + luo suuntakuvio-ominaisuus - - + + CmdPartDesignRevolution - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - Revolution - Kiertoliike + + Revolution + Kiertoliike - - Revolve a selected sketch - Valitun sketsin pyöräytys + + Revolve a selected sketch + Valitun sketsin pyöräytys - - + + CmdPartDesignScaled - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - Scaled - Scaled + + Scaled + Skaalattu - - create a scaled feature - create a scaled feature + + create a scaled feature + luo skaalattu ominaisuus - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Pinta työkalut + + Face tools + Pinta työkalut - - Sketch tools - Sketsi työkalut + + Sketch tools + Sketsi työkalut - - Create Geometry - Luo geometria + + Create Geometry + Luo geometria - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + Involute parameter - - Number of teeth: - + + Number of teeth: + Number of teeth: - - Modules: - + + Modules: + Modules: - - mm - + + mm + mm - - Pressure angle: - + + Pressure angle: + Pressure angle: - - deg - + + deg + deg - - Number of Curves: - + + Number of Curves: + Number of Curves: - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Viisteen reunat + Edges to chamfer + Viisteen reunat - Start distance - Aloitus etäisyys + Start distance + Aloitus etäisyys - End distance - Lopetus etäisyys + End distance + Lopetus etäisyys - Edge%1 - Reuna %1 + Edge%1 + Reuna %1 - Distance - Etäisyys + Distance + Etäisyys - No shape selected - Ei valittua muotoa + No shape selected + Ei valittua muotoa - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Kelvollista muotoa ei ole valittu. + Kelvollista muotoa ei ole valittu. Ole hyvä ja valitse kelvollinen muoto alas veto laatikosta. - No edge selected - Ei valittua reunaa + No edge selected + Ei valittua reunaa - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Reunan yksikköä ei ole valittu viisteelle. Tarkista ensin reunan yksiköt. + Reunan yksikköä ei ole valittu viisteelle. Tarkista ensin reunan yksiköt. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Choose feature + + Choose feature + Valitse ominaisuus - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Viisteen reunat + Chamfer Edges + Viisteen reunat - Shape - Muoto + Shape + Muoto - Selected shape: - Valittu muoto: + Selected shape: + Valittu muoto: - No selection - Ei valintaa + No selection + Ei valintaa - Chamfer Parameter - Viisteen parametri + Chamfer Parameter + Viisteen parametri - All - Kaikki + All + Kaikki - None - Ei mitään + None + Ei mitään - Chamfer type: - Viisteen tyyppi: + Chamfer type: + Viisteen tyyppi: - Constant Distance - Rajoita Etäisyys + Constant Distance + Rajoita Etäisyys - Variable Distance - Muuttujan etäisyys + Variable Distance + Muuttujan etäisyys - Distance: - Etäisyys: + Distance: + Etäisyys: - - + + PartDesignGui::TaskChamferParameters - - Form - Lomake + + Form + Lomake - - Size: - Koko: + + Size: + Koko: - - Chamfer parameters - Viisteen parametrit + + Chamfer parameters + Viisteen parametrit - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + PartDesignGui::TaskDraftParameters - - Form - Lomake + + Form + Lomake - - Add face - Add face + + Add face + Lisää tahko - - Remove face - Remove face + + Remove face + Poista tahko - - Draft angle - Draft angle + + Draft angle + Luonnostele kulma - - Neutral plane - Neutral plane + + Neutral plane + Neutraali taso - - Pull direction - Pull direction + + Pull direction + Vetosuunta - - Reverse pull direction - Reverse pull direction + + Reverse pull direction + Käänteinen vetosuunta - - Draft parameters - Draft parameters + + Draft parameters + Luonnoksen parametrit - - Remove - Poista + + Remove + Poista - - + + PartDesignGui::TaskFilletParameters - - Form - Lomake + + Form + Lomake - - Radius: - Säde: + + Radius: + Säde: - - Fillet parameters - Pyöristyksen parametrit + + Fillet parameters + Pyöristyksen parametrit - - + + PartDesignGui::TaskGrooveParameters - - Form - Lomake + + Form + Lomake - - Axis: - Axis: + + Axis: + Akseli: - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Pystysuuntaisen luonnoksen akseli - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Vaakasuuntaisen luonnoksen akseli - - Angle: - Kulma: + + Angle: + Kulma: - - Symmetric to plane - Symmetrinen tasoon nähden + + Symmetric to plane + Symmetrinen tasoon nähden - - Reversed - Käänteinen + + Reversed + Käänteinen - - Update view - Update view + + Update view + Päivitä näkymä - - Groove parameters - Groove parameters + + Groove parameters + Uran parametrit - - + + PartDesignGui::TaskHoleParameters - - Form - Lomake + + Form + Lomake - - Type: - Tyyppi: + + Type: + Tyyppi: - - Dimension - Mitta + + Dimension + Mitta - - Up to last - Ylös viimeiseen + + Up to last + Ylös viimeiseen - - Up to first - Ensimmäiseen saakka + + Up to first + Ensimmäiseen saakka - - Size: - Koko: + + Size: + Koko: - - TaskHoleParameters - TehtäväReikäParametrit + + TaskHoleParameters + TehtäväReikäParametrit - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Lomake + + Form + Lomake - - Original feature - Original feature + + Original feature + Alkuperäinen ominaisuus - - Direction - Suunta + + Direction + Suunta - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Vaakasuuntaisen luonnoksen akseli - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Pystysuuntaisen luonnoksen akseli - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Vastakkainen suunta + + Reverse direction + Vastakkainen suunta - - Length - Pituus + + Length + Pituus - - Occurrences - Occurrences + + Occurrences + Tapahtumaa - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Päivitä näkymä - - Select an edge or a face - Select an edge or a face + + Select an edge or a face + Valitse reuna tai tahko - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMirroredParameters - - Form - Lomake + + Form + Lomake - - Original feature - Original feature + + Original feature + Alkuperäinen ominaisuus - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Taso + + Plane + Taso - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Vaakasuuntaisen luonnoksen akseli - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Pystysuuntaisen luonnoksen akseli - - - - Select reference... - + + + + Select reference... + Select reference... - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Päivitä näkymä - Select a plane - Select a plane + Select a plane + Valitse taso - - Select a face - + + Select a face + Select a face - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Lomake + + Form + Lomake - - Original feature - Original feature + + Original feature + Alkuperäinen ominaisuus - - Transformations - Transformations + + Transformations + Muunnokset - - Update view - Update view + + Update view + Päivitä näkymä - - Edit - Muokkaa + + Edit + Muokkaa - - Delete - Poista + + Delete + Poista - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + Lisää peilattu muunnos - - Add linear pattern - Add linear pattern + + Add linear pattern + Lisää lineaarinen kuvio - - Add polar pattern - Add polar pattern + + Add polar pattern + Lisää suunnattukuvio - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + Lisää skaalattu muunnos - - Move up - Siirrä ylös + + Move up + Siirrä ylös - - Move down - Siirrä alas + + Move down + Siirrä alas - - Right-click to add - Right-click to add + + Right-click to add + Napsauta oikeaa näppäintä lisätäksesi - - + + PartDesignGui::TaskPadParameters - - Form - Lomake + + Form + Lomake - - Type - Tyyppi + + Type + Tyyppi - - Length - Pituus + + Length + Pituus - - Symmetric to plane - Symmetrinen tasoon nähden + + Symmetric to plane + Symmetrinen tasoon nähden - - 2nd length - 2nd length + + 2nd length + toinen pituus - - - - - - Face - Face + + + + + + Face + Tahko - - Update view - Update view + + Update view + Päivitä näkymä - Type: - Tyyppi: + Type: + Tyyppi: - - - - Dimension - Mitta + + + + Dimension + Mitta - Length: - Pituus: + Length: + Pituus: - Mirrored extent - Peilattu laajennus + Mirrored extent + Peilattu laajennus - - Reversed - Käänteinen + + Reversed + Käänteinen - Display mode: - Display mode: + Display mode: + Display mode: - Plot mode: - Plot mode: + Plot mode: + Merkintätila: - Point size: - Pistekoko: + Point size: + Pistekoko: - Line width: - Viivan leveys: + Line width: + Viivan leveys: - Transparency: - Läpinäkyvyys: + Transparency: + Läpinäkyvyys: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Pursota parametrit + + Pad parameters + Pursota parametrit - - - - No face selected - No face selected + + + + No face selected + Yhtään tahkoa ei ole avlittu - - - To last - To last + + + To last + To last - - - To first - To first + + + To first + Ensimmäiseen - - - Up to face - Ylös pintaan + + + Up to face + Ylös pintaan - - - Two dimensions - Two dimensions + + + Two dimensions + Kaksi ulottuvuutta - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Lomake + Form + Lomake - Spacing1: - Välit1: + Spacing1: + Välit1: - Number1: - Luku1: + Number1: + Luku1: - Second extend - Toinen laajennus + Second extend + Toinen laajennus - Spacing2: - Välit2: + Spacing2: + Välit2: - Number2: - Luku2: + Number2: + Luku2: - TaskPatternRectangularParameters - TehtäväRakenneSuorakulmaParametrit + TaskPatternRectangularParameters + TehtäväRakenneSuorakulmaParametrit - - + + PartDesignGui::TaskPocketParameters - - Form - Lomake + + Form + Lomake - Type: - Tyyppi: + Type: + Tyyppi: - - Type - Tyyppi + + Type + Tyyppi - - - - Dimension - Mitta + + + + Dimension + Mitta - - Symmetric to plane - Symmetrinen tasoon nähden + + Symmetric to plane + Symmetrinen tasoon nähden - - Reversed - Käänteinen + + Reversed + Käänteinen - - - - - - Face - Face + + + + + + Face + Tahko - - Update view - Update view + + Update view + Päivitä näkymä - - Length - Pituus + + Length + Pituus - - Pocket parameters - Taskun parametrit + + Pocket parameters + Taskun parametrit - To last - To last + To last + To last - - - To first - To first + + + To first + Ensimmäiseen - - - Through all - Läpi + + + Through all + Läpi - - - Up to face - Ylös pintaan + + + Up to face + Ylös pintaan - - - - No face selected - No face selected + + + + No face selected + Yhtään tahkoa ei ole avlittu - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Lomake + + Form + Lomake - - Original feature - Original feature + + Original feature + Alkuperäinen ominaisuus - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Suunta + Direction + Suunta - - Axis - + + Axis + Akseli - - Normal sketch axis - + + Normal sketch axis + Normal sketch axis - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Vastakkainen suunta + + Reverse direction + Vastakkainen suunta - - Angle - Angle + + Angle + Kulma - - Occurrences - Occurrences + + Occurrences + Tapahtumaa - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Päivitä näkymä - - Select an edge - Select an edge + + Select an edge + Valitse reuna - - + + PartDesignGui::TaskRevolutionParameters - - Form - Lomake + + Form + Lomake - - Axis: - Axis: + + Axis: + Akseli: - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Pystysuuntaisen luonnoksen akseli - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Vaakasuuntaisen luonnoksen akseli - - Symmetric to plane - Symmetrinen tasoon nähden + + Symmetric to plane + Symmetrinen tasoon nähden - - Reversed - Käänteinen + + Reversed + Käänteinen - - Update view - Update view + + Update view + Päivitä näkymä - Vertical - Pystysuora + Vertical + Pystysuora - Horizontal - Vaakasuora + Horizontal + Vaakasuora - - Angle: - Kulma: + + Angle: + Kulma: - - Revolution parameters - Kiertoliikkeen parametrit + + Revolution parameters + Kiertoliikkeen parametrit - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskScaledParameters - - Form - Lomake + + Form + Lomake - - Original feature - Original feature + + Original feature + Alkuperäinen ominaisuus - - Factor - Factor + + Factor + Tekijä - - Occurrences - Occurrences + + Occurrences + Tapahtumaa - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Päivitä näkymä - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Muunnettujen ominaisuuksien viestit - - + + QObject - - - - - - - - - - Wrong selection - Väärä valinta + + + + + + + + + + Wrong selection + Väärä valinta - Select a sketch or 2D object. - Valitse sketsi tai 2D-objekti. + Select a sketch or 2D object. + Valitse sketsi tai 2D-objekti. - The shape of the selected object is empty. - Valitun objektin muoto on tyhjä. + The shape of the selected object is empty. + Valitun objektin muoto on tyhjä. - The shape of the selected object is not a wire. - Valitun objektin muoto ei ole langoitettu. + The shape of the selected object is not a wire. + Valitun objektin muoto ei ole langoitettu. - - - - - No valid sketches in this document - No valid sketches in this document + + + + + No valid sketches in this document + Tässä asiakirjassa ei ole kelpoja luonnoksia - - - Please create a sketch or 2D object first - Please create a sketch or 2D object first + + + Please create a sketch or 2D object first + Luo luonnos tai 2D objekti ensin - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Luo ensin luonnos tai kaksiulotteinen objekti. Sillä täytyy olla tukeva tahko monitahokkaan päällä - - - Select an edge, face or body. Only one body is allowed. - Valitse reuna, pinta tai runko. Vain yksi runko on sallittu. + + + Select an edge, face or body. Only one body is allowed. + Valitse reuna, pinta tai runko. Vain yksi runko on sallittu. - - - - Wrong object type - Väärä objektityyppi + + + + Wrong object type + Väärä objektityyppi - - Fillet works only on parts - Pyöristys toimii vain osille + + Fillet works only on parts + Pyöristys toimii vain osille - - - Shape of selected Part is empty - Shape of selected Part is empty + + + Shape of selected Part is empty + Valitun osan muoto on tyhjä - - No fillet possible on selected faces/edges - Pyöristys ei ole mahdollinen valituille pinnoille/reunoille + + No fillet possible on selected faces/edges + Pyöristys ei ole mahdollinen valituille pinnoille/reunoille - - Chamfer works only on parts - Viisteen tekeminen onnistuu vain osille + + Chamfer works only on parts + Viisteen tekeminen onnistuu vain osille - - Shape of selected part is empty - Shape of selected part is empty + + Shape of selected part is empty + Valitun osan muoto on tyhjä - - No chamfer possible on selected faces/edges - Viiste mahdoton valituilla pinnoilla/reunoilla + + No chamfer possible on selected faces/edges + Viiste mahdoton valituilla pinnoilla/reunoilla - - Select one or more faces. - Select one or more faces. + + Select one or more faces. + Valitse yksi tai useampi tahko. - - Draft works only on parts - Draft works only on parts + + Draft works only on parts + Luonnos toimii vain osille - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + Luonnosta ei voi tehdä valituille tahkoille - - - - - - No valid features in this document - No valid features in this document + + + + + + No valid features in this document + Tässä asiakirjassa ei ole käypiä ominaisuuksia - - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + + Please create a subtractive or additive feature first, please + Luo ensin lisättävä tai vähennettävä ominaisuus - No Support - Ei tukea + No Support + Ei tukea - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Sketsillä on oltava tuki tasku-ominaisuudelle. Luo sketsi pinnalle. + Sketsillä on oltava tuki tasku-ominaisuudelle. Luo sketsi pinnalle. - - - Edit pad - Muokkaa Pursotusta + + + Edit pad + Muokkaa Pursotusta - - Edit pocket - Muokkaa taskua + + Edit pocket + Muokkaa taskua - - Edit chamfer - Edit chamfer + + Edit chamfer + Muokkaa viiste - - - - - - - - - A dialog is already open in the task panel - Valintaikkuna on jo avoinna tehtäväpaneelissa + + + + + + + + + A dialog is already open in the task panel + Valintaikkuna on jo avoinna tehtäväpaneelissa - - - - - - - - - Do you want to close this dialog? - Haluatko sulkea tämän valintaikkunan? + + + + + + + + + Do you want to close this dialog? + Haluatko sulkea tämän valintaikkunan? - - Edit revolution - Muokkaa kiertoliikettä + + Edit revolution + Muokkaa kiertoliikettä - - Edit Groove - Muokkaa uraa + + Edit Groove + Muokkaa uraa - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + Neutraali taso puuttuu - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + Valitse taso ja reuna sekä vetosuunta - - Edit draft - Edit draft + + Edit draft + Muokkaa luonnosta - - Edit fillet - Edit fillet + + Edit fillet + Muokkaa nurkkapienaa - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + Yksi muunnettu muoto ei tue leikkausta - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + %1 muunnetuista muodoista ei tue leikkausta - - Transformation succeeded - Transformation succeeded + + Transformation succeeded + Muunnos onnistui - - + + TaskTransformedMessages - - Form - Lomake + + Form + Lomake - - No message - No message + + No message + Ei viestiä - - + + Workbench - - Part Design - Osan Suunnittelu + + Part Design + Osan Suunnittelu - + diff --git 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z|NXQf0jRrywWU(k^%ssH-EfIaOqIeyFV3Wy$hppwvPxxWS^Y9Ekv1t(=41z=9DJLur#$|ZE>PFqpVx1F!FX^S+q>FWMqnyDsv=#8eg8{yHKts zqU8>kLvui0WXo$Ex&r z(lm+|Ym6^p+QS;zRMgNU@r!0lMDP=4I8{<{d2_VP;`>wE8aYneI%}vQ4I88#=3&gG zYqWTA*06Dz)9~&?Z-ed*=^{kWG1MA&`#kJ6av|ordxSpeR;!s(FO5nqXCH{w%V1vp zmvwA*(){GoK`-b;d59DQjm`Nr`@2xWSQJH`yWWW1sKs=tdu3wDw zHAQx0(28EPhI}~i_~x867V;S(n(L!-@!*nFnY`~;X&a6$kl4=oKPz}?^UGH|`vJTe9S$rdBUy}U~zZApP diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts index f57a9b439..a0f621184 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts @@ -1,1503 +1,1503 @@ - - + + CmdPartDesignChamfer - Part - Pièce + Part + Pièce - Chamfer... - Chanfrein... + Chamfer... + Chanfrein... - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - Chamfer - Chanfrein + + Chamfer + Chanfrein - - Chamfer the selected edges of a shape - Chanfreiner les arêtes sélectionnées d'une forme + + Chamfer the selected edges of a shape + Chanfreiner les arêtes sélectionnées d'une forme - - + + CmdPartDesignDraft - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - Draft - Dépouille + + Draft + Dépouille - - Make a draft on a face - Créer une dépouille sur une face + + Make a draft on a face + Créer une dépouille sur une face - - + + CmdPartDesignFillet - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - Fillet - Congé + + Fillet + Congé - - Make a fillet on an edge, face or body - Faire un congé sur une arête, une face ou un corps + + Make a fillet on an edge, face or body + Faire un congé sur une arête, une face ou un corps - - + + CmdPartDesignGroove - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - Groove - Enlèvement de matière par révolution. + + Groove + Enlèvement de matière par révolution. - - Groove a selected sketch - Enlèvement de matière par révolution à partir de l'esquisse sélectionnée. + + Groove a selected sketch + Enlèvement de matière par révolution à partir de l'esquisse sélectionnée. - - + + CmdPartDesignLinearPattern - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - LinearPattern - Répétition linéaire + + LinearPattern + Répétition linéaire - - create a linear pattern feature - Créer une fonction de répétition linéaire + + create a linear pattern feature + Créer une fonction de répétition linéaire - - + + CmdPartDesignMirrored - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - Mirrored - Symétrie + + Mirrored + Symétrie - - create a mirrored feature - Créer une fonction de symétrie + + create a mirrored feature + Créer une fonction de symétrie - - + + CmdPartDesignMultiTransform - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - MultiTransform - Transformation multiple + + MultiTransform + Transformation multiple - - create a multitransform feature - Créer une fonction de transformation multiple + + create a multitransform feature + Créer une fonction de transformation multiple - - + + CmdPartDesignPad - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - Pad - Protrusion + + Pad + Protrusion - - Pad a selected sketch - Faire une protrusion à partir de l'esquisse sélectionnée + + Pad a selected sketch + Faire une protrusion à partir de l'esquisse sélectionnée - - + + CmdPartDesignPocket - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - Pocket - Cavité + + Pocket + Cavité - - create a pocket with the selected sketch - Créer une cavité avec l'esquisse sélectionnée + + create a pocket with the selected sketch + Créer une cavité avec l'esquisse sélectionnée - - + + CmdPartDesignPolarPattern - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - PolarPattern - Répétition circulaire + + PolarPattern + Répétition circulaire - - create a polar pattern feature - Créer une fonction de répétition circulaire + + create a polar pattern feature + Créer une fonction de répétition circulaire - - + + CmdPartDesignRevolution - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - Revolution - Révolution + + Revolution + Révolution - - Revolve a selected sketch - Révolution d'une esquisse sélectionnée + + Revolve a selected sketch + Révolution d'une esquisse sélectionnée - - + + CmdPartDesignScaled - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - Scaled - Mise à l'échelle + + Scaled + Mise à l'échelle - - create a scaled feature - Créer une fonction de mise à l'échelle + + create a scaled feature + Créer une fonction de mise à l'échelle - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Outils de face + + Face tools + Outils de face - - Sketch tools - Outils d'esquisse + + Sketch tools + Outils d'esquisse - - Create Geometry - Créer géométrie + + Create Geometry + Créer géométrie - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + Paramètres de la développante - - Number of teeth: - + + Number of teeth: + Nombre de dents : - - Modules: - + + Modules: + Modules : - - mm - + + mm + mm - - Pressure angle: - + + Pressure angle: + Angle de pression : - - deg - + + deg + deg - - Number of Curves: - + + Number of Curves: + Nombre de courbes : - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Arêtes à chanfreiner + Edges to chamfer + Arêtes à chanfreiner - Start distance - Distance initiale + Start distance + Distance initiale - End distance - Distance finale + End distance + Distance finale - Edge%1 - Arête %1 + Edge%1 + Arête %1 - Distance - Distance + Distance + Distance - No shape selected - Aucune forme sélectionnée + No shape selected + Aucune forme sélectionnée - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Aucune forme valide n'est sélectionnée. Veuillez d'abord sélectionner une forme valide depuis le menu déroulant. + Aucune forme valide n'est sélectionnée. Veuillez d'abord sélectionner une forme valide depuis le menu déroulant. - No edge selected - Aucune arête sélectionnée + No edge selected + Aucune arête sélectionnée - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Aucune arête n'est sélectionné pour le filetage. Cochez d'abord une ou plusieurs arêtes. + Aucune arête n'est sélectionné pour le filetage. Cochez d'abord une ou plusieurs arêtes. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Choisissez une fonction + + Choose feature + Choisissez une fonction - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Chanfreiner des arêtes + Chamfer Edges + Chanfreiner des arêtes - Shape - Forme + Shape + Forme - Selected shape: - Forme sélectionnée : + Selected shape: + Forme sélectionnée : - No selection - Aucune sélection + No selection + Aucune sélection - Chamfer Parameter - Paramètre de chanfrein + Chamfer Parameter + Paramètre de chanfrein - All - Tout + All + Tout - None - Aucun + None + Aucun - Chamfer type: - Type de chanfrein : + Chamfer type: + Type de chanfrein : - Constant Distance - Distance constante + Constant Distance + Distance constante - Variable Distance - Distance variable + Variable Distance + Distance variable - Distance: - Distance : + Distance: + Distance : - - + + PartDesignGui::TaskChamferParameters - - Form - Forme + + Form + Forme - - Size: - Taille : + + Size: + Taille : - - Chamfer parameters - Paramètres du chanfrein + + Chamfer parameters + Paramètres du chanfrein - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + PartDesignGui::TaskDraftParameters - - Form - Forme + + Form + Forme - - Add face - Ajouter une face + + Add face + Ajouter une face - - Remove face - Supprimer la face + + Remove face + Supprimer la face - - Draft angle - Angle de dépouille + + Draft angle + Angle de dépouille - - Neutral plane - Plan neutre + + Neutral plane + Plan neutre - - Pull direction - Direction + + Pull direction + Direction - - Reverse pull direction - Inverser la direction de dépouille + + Reverse pull direction + Inverser la direction de dépouille - - Draft parameters - Paramètres de dépouille + + Draft parameters + Paramètres de dépouille - - Remove - Enlever + + Remove + Enlever - - + + PartDesignGui::TaskFilletParameters - - Form - Forme + + Form + Forme - - Radius: - Rayon : + + Radius: + Rayon : - - Fillet parameters - Paramètres du congé + + Fillet parameters + Paramètres du congé - - + + PartDesignGui::TaskGrooveParameters - - Form - Forme + + Form + Forme - - Axis: - Axe : + + Axis: + Axe : - - Vertical sketch axis - Axe d'esquisse vertical + + Vertical sketch axis + Axe d'esquisse vertical - - Horizontal sketch axis - Axe d'esquisse horizontal + + Horizontal sketch axis + Axe d'esquisse horizontal - - Angle: - Angle : + + Angle: + Angle : - - Symmetric to plane - Symétrique au plan + + Symmetric to plane + Symétrique au plan - - Reversed - Inversé + + Reversed + Inversé - - Update view - Réactualiser la vue + + Update view + Réactualiser la vue - - Groove parameters - Paramètres de tournage + + Groove parameters + Paramètres de la gorge - - + + PartDesignGui::TaskHoleParameters - - Form - Forme + + Form + Forme - - Type: - Type : + + Type: + Type : - - Dimension - Dimension + + Dimension + Dimension - - Up to last - Jusqu'à la dernière face + + Up to last + Jusqu'à la dernière face - - Up to first - Jusqu'à la face suivante + + Up to first + Jusqu'à la face suivante - - Size: - Taille : + + Size: + Taille : - - TaskHoleParameters - TaskHoleParameters + + TaskHoleParameters + TaskHoleParameters - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Forme + + Form + Forme - - Original feature - Fonction originale + + Original feature + Fonction originale - - Direction - Direction + + Direction + Direction - - Horizontal sketch axis - Axe d'esquisse horizontal + + Horizontal sketch axis + Axe d'esquisse horizontal - - Vertical sketch axis - Axe d'esquisse vertical + + Vertical sketch axis + Axe d'esquisse vertical - - - - Select reference... - + + + + Select reference... + Sélectionnez une référence... - - Reverse direction - Inverser la direction + + Reverse direction + Inverser la direction - - Length - Longueur + + Length + Longueur - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - OK + + OK + OK - - Update view - Réactualiser la vue + + Update view + Réactualiser la vue - - Select an edge or a face - Sélectionner une arête ou une face + + Select an edge or a face + Sélectionner une arête ou une face - - Undefined - + + Undefined + Non défini - - + + PartDesignGui::TaskMirroredParameters - - Form - Forme + + Form + Forme - - Original feature - Fonction originale + + Original feature + Fonction originale - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Plan + + Plane + Plan - - Horizontal sketch axis - Axe d'esquisse horizontal + + Horizontal sketch axis + Axe d'esquisse horizontal - - Vertical sketch axis - Axe d'esquisse vertical + + Vertical sketch axis + Axe d'esquisse vertical - - - - Select reference... - + + + + Select reference... + Sélectionnez une référence... - - OK - OK + + OK + OK - - Update view - Réactualiser la vue + + Update view + Réactualiser la vue - Select a plane - Sélectionner un plan + Select a plane + Sélectionner un plan - - Select a face - + + Select a face + Sélectionnez une face - - Undefined - + + Undefined + Non défini - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Forme + + Form + Forme - - Original feature - Fonction originale + + Original feature + Fonction originale - - Transformations - Transformations + + Transformations + Transformations - - Update view - Réactualiser la vue + + Update view + Réactualiser la vue - - Edit - Éditer + + Edit + Éditer - - Delete - Supprimer + + Delete + Supprimer - - Add mirrored transformation - Ajouter une fonction de symétrie + + Add mirrored transformation + Ajouter une fonction de symétrie - - Add linear pattern - Ajouter une répétition linéaire + + Add linear pattern + Ajouter une répétition linéaire - - Add polar pattern - Ajouter une répétition circulaire + + Add polar pattern + Ajouter une répétition circulaire - - Add scaled transformation - Ajouter une transformation de mise à échelle + + Add scaled transformation + Ajouter une transformation de mise à échelle - - Move up - Déplacer vers le haut + + Move up + Déplacer vers le haut - - Move down - Déplacer vers le bas + + Move down + Déplacer vers le bas - - Right-click to add - Faites un clic droit pour ajouter + + Right-click to add + Faites un clic droit pour ajouter - - + + PartDesignGui::TaskPadParameters - - Form - Forme + + Form + Forme - - Type - Type + + Type + Type - - Length - Longueur + + Length + Longueur - - Symmetric to plane - Symétrique au plan + + Symmetric to plane + Symétrique au plan - - 2nd length - 2ième longueur + + 2nd length + 2ième longueur - - - - - - Face - Face + + + + + + Face + Face - - Update view - Réactualiser la vue + + Update view + Réactualiser la vue - Type: - Type : + Type: + Type : - - - - Dimension - Dimension + + + + Dimension + Dimension - Length: - Longueur : + Length: + Longueur : - Mirrored extent - Symétrique au plan + Mirrored extent + Symétrique au plan - - Reversed - Inversé + + Reversed + Inversé - Display mode: - Mode d'affichage : + Display mode: + Mode d'affichage : - Plot mode: - Mode tracé : + Plot mode: + Mode tracé : - Point size: - Taille de point : + Point size: + Taille de point : - Line width: - Épaisseur de ligne: + Line width: + Épaisseur de ligne: - Transparency: - Transparence : + Transparency: + Transparence : - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Paramètres de protrusion + + Pad parameters + Paramètres de protrusion - - - - No face selected - Aucune face sélectionnée + + + + No face selected + Aucune face sélectionnée - - - To last - Au dernier + + + To last + Au dernier - - - To first - Au premier + + + To first + Au premier - - - Up to face - Jusqu'à la face + + + Up to face + Jusqu'à la face - - - Two dimensions - Deux dimensions + + + Two dimensions + Deux dimensions - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Forme + Form + Forme - Spacing1: - Espacement1 : + Spacing1: + Espacement1 : - Number1: - Nombre1 : + Number1: + Nombre1 : - Second extend - Seconde extension + Second extend + Seconde extension - Spacing2: - Espacement2 : + Spacing2: + Espacement2 : - Number2: - Nombre2 : + Number2: + Nombre2 : - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Forme + + Form + Forme - Type: - Type : + Type: + Type : - - Type - Type + + Type + Type - - - - Dimension - Dimension + + + + Dimension + Dimension - - Symmetric to plane - Symétrique au plan + + Symmetric to plane + Symétrique au plan - - Reversed - Inversé + + Reversed + Inversé - - - - - - Face - Face + + + + + + Face + Face - - Update view - Réactualiser la vue + + Update view + Réactualiser la vue - - Length - Longueur + + Length + Longueur - - Pocket parameters - Paramètres de la cavité + + Pocket parameters + Paramètres de la cavité - To last - Au dernier + To last + Au dernier - - - To first - Au premier + + + To first + Au premier - - - Through all - À travers tout + + + Through all + À travers tout - - - Up to face - Jusqu'à la face + + + Up to face + Jusqu'à la face - - - - No face selected - Aucune face sélectionnée + + + + No face selected + Aucune face sélectionnée - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Forme + + Form + Forme - - Original feature - Fonction originale + + Original feature + Fonction originale - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Direction + Direction + Direction - - Axis - + + Axis + Axe - - Normal sketch axis - + + Normal sketch axis + Axe normal à l'esquisse - - - - Select reference... - + + + + Select reference... + Sélectionnez une référence... - - Reverse direction - Inverser la direction + + Reverse direction + Inverser la direction - - Angle - Angle + + Angle + Angle - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - OK + + OK + OK - - Update view - Réactualiser la vue + + Update view + Réactualiser la vue - - Select an edge - Sélectionner une arête + + Select an edge + Sélectionner une arête - - + + PartDesignGui::TaskRevolutionParameters - - Form - Forme + + Form + Forme - - Axis: - Axe : + + Axis: + Axe : - - Vertical sketch axis - Axe d'esquisse vertical + + Vertical sketch axis + Axe d'esquisse vertical - - Horizontal sketch axis - Axe d'esquisse horizontal + + Horizontal sketch axis + Axe d'esquisse horizontal - - Symmetric to plane - Symétrique au plan + + Symmetric to plane + Symétrique au plan - - Reversed - Inversé + + Reversed + Inversé - - Update view - Réactualiser la vue + + Update view + Réactualiser la vue - Vertical - Vertical + Vertical + Vertical - Horizontal - Horizontal + Horizontal + Horizontal - - Angle: - Angle : + + Angle: + Angle : - - Revolution parameters - Paramètres de la révolution + + Revolution parameters + Paramètres de la révolution - - Undefined - + + Undefined + Non défini - - + + PartDesignGui::TaskScaledParameters - - Form - Forme + + Form + Forme - - Original feature - Fonction originale + + Original feature + Fonction originale - - Factor - Facteur + + Factor + Facteur - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - OK + + OK + OK - - Update view - Réactualiser la vue + + Update view + Réactualiser la vue - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Messages de la fonction de transformation + + Transformed feature messages + Messages de la fonction de transformation - - + + QObject - - - - - - - - - - Wrong selection - Sélection invalide + + + + + + + + + + Wrong selection + Sélection invalide - Select a sketch or 2D object. - Sélectionnez une esquisse ou un objet 2D. + Select a sketch or 2D object. + Sélectionnez une esquisse ou un objet 2D. - The shape of the selected object is empty. - La forme de l'objet sélectionné est vide. + The shape of the selected object is empty. + La forme de l'objet sélectionné est vide. - The shape of the selected object is not a wire. - La forme de l'objet sélectionné n'est pas filaire. + The shape of the selected object is not a wire. + La forme de l'objet sélectionné n'est pas filaire. - - - - - No valid sketches in this document - Aucune esquisse valide dans ce document + + + + + No valid sketches in this document + Aucune esquisse valide dans ce document - - - Please create a sketch or 2D object first - Veuillez d'abord créer une esquisse ou un objet 2D + + + Please create a sketch or 2D object first + Veuillez d'abord créer une esquisse ou un objet 2D - - - Please create a sketch or 2D object first. It must have a support face on a solid - Veuillez d'abord créer une esquisse ou un objet 2D, qui devra être appliqué sur la face d'un solide. + + + Please create a sketch or 2D object first. It must have a support face on a solid + Veuillez d'abord créer une esquisse ou un objet 2D, qui devra être appliqué sur la face d'un solide. - - - Select an edge, face or body. Only one body is allowed. - Sélectionnez une arête, une face ou un corps. Un seul corps est autorisé. + + + Select an edge, face or body. Only one body is allowed. + Sélectionnez une arête, une face ou un corps. Un seul corps est autorisé. - - - - Wrong object type - Type d'objet incorrect + + + + Wrong object type + Type d'objet incorrect - - Fillet works only on parts - Le congé s'applique uniquement sur les pièces + + Fillet works only on parts + Le congé s'applique uniquement sur les pièces - - - Shape of selected Part is empty - La forme de la pièce sélectionnée est vide. + + + Shape of selected Part is empty + La forme de la pièce sélectionnée est vide. - - No fillet possible on selected faces/edges - Aucun congé possible sur les faces/arêtes sélectionnés. + + No fillet possible on selected faces/edges + Aucun congé possible sur les faces/arêtes sélectionnés. - - Chamfer works only on parts - La fonction chanfrein ne fonctionne que sur les pièces. + + Chamfer works only on parts + La fonction chanfrein ne fonctionne que sur les pièces. - - Shape of selected part is empty - La forme de la pièce sélectionnée est vide. + + Shape of selected part is empty + La forme de la pièce sélectionnée est vide. - - No chamfer possible on selected faces/edges - Aucun chanfrein possible sur les faces/arêtes sélectionnés. + + No chamfer possible on selected faces/edges + Aucun chanfrein possible sur les faces/arêtes sélectionnés. - - Select one or more faces. - Sélectionner une ou plusieurs faces. + + Select one or more faces. + Sélectionner une ou plusieurs faces. - - Draft works only on parts - La dépouille n'est possible que sur une pièce. + + Draft works only on parts + La dépouille n'est possible que sur une pièce. - - No draft possible on selected faces - Dépouille impossible sur les faces sélectionnées. + + No draft possible on selected faces + Dépouille impossible sur les faces sélectionnées. - - - - - - No valid features in this document - Aucune fonction valide dans ce document + + + + + + No valid features in this document + Aucune fonction valide dans ce document - - - - - - Please create a subtractive or additive feature first, please - Veuillez d'abord créer une fonction d'ajout ou d'enlèvement de matière. + + + + + + Please create a subtractive or additive feature first, please + Veuillez d'abord créer une fonction d'ajout ou d'enlèvement de matière. - No Support - Aucun support + No Support + Aucun support - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - L'esquisse doit être supportée pour la fonctionnalité de cavité. Créez l'esquisse sur une face. + L'esquisse doit être supportée pour la fonctionnalité de cavité. Créez l'esquisse sur une face. - - - Edit pad - Modifier la protrusion + + + Edit pad + Modifier la protrusion - - Edit pocket - Modifier la cavité + + Edit pocket + Modifier la cavité - - Edit chamfer - Modifier le chanfrein + + Edit chamfer + Modifier le chanfrein - - - - - - - - - A dialog is already open in the task panel - Une boîte de dialogue est déjà ouverte dans le panneau des tâches + + + + + + + + + A dialog is already open in the task panel + Une boîte de dialogue est déjà ouverte dans le panneau des tâches - - - - - - - - - Do you want to close this dialog? - Voulez-vous fermer cette boîte de dialogue? + + + + + + + + + Do you want to close this dialog? + Voulez-vous fermer cette boîte de dialogue? - - Edit revolution - Modifier la révolution + + Edit revolution + Modifier la révolution - - Edit Groove - Modifier l'enlèvement de matière par révolution + + Edit Groove + Modifier l'enlèvement de matière par révolution - - Missing neutral plane - Plan neutre manquant + + Missing neutral plane + Plan neutre manquant - - Please select a plane or an edge plus a pull direction - Veuillez sélectionner un plan ou une arête ainsi qu'une direction de dépouille + + Please select a plane or an edge plus a pull direction + Veuillez sélectionner un plan ou une arête ainsi qu'une direction de dépouille - - Edit draft - Modifier la dépouille + + Edit draft + Modifier la dépouille - - Edit fillet - Modifier le congé + + Edit fillet + Modifier le congé - - One transformed shape does not intersect support - Une des formes transformées n'intersecte pas le support + + One transformed shape does not intersect support + Une des formes transformées n'intersecte pas le support - - %1 transformed shapes do not intersect support - %1 des formes transformées n'intersectent pas le support + + %1 transformed shapes do not intersect support + %1 des formes transformées n'intersectent pas le support - - Transformation succeeded - Transformation réussie + + Transformation succeeded + Transformation réussie - - + + TaskTransformedMessages - - Form - Forme + + Form + Forme - - No message - Aucun message + + No message + Aucun message - - + + Workbench - - Part Design - Conception de pièces + + Part Design + Conception de pièces - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hr.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hr.qm index ceedbdec7254c6695daed84354a819cac6721305..d6679037f72fda3dce362fe53b700e743d501f25 100644 GIT binary patch delta 5571 zcmb_fd2~}%8vkDMl4fgD+NK+Ac|cd%rcD>WIvD-)+-{rTpRPNq>3w-TU3| z`+aM+9_7}1ICtK&9ieahd&jo7W=H&G<*pY`76T}s1yJMy%s$F6wuxc(7YvJZ06zHu zGXemz4g&bS4v_6Z`~{$K06(DMv{|7qZd<+$er@P~MS#6!TpwhbWV4u%=cz`Nhy z2oMkqJjIZ848x-s&Mama)yq)W$1r9y!z4Asl%otY9$}b0hhcsZ!@`#t*1Zjizls3q zfeaUH2e+!=Yk;sEn7OVDV9}Rg{3sKxtbz)23~Ig^D!%Cf2*1EE?`NpK^F08r2%6$? zf1DOt{5PNh7KTwCSgyq9Sv@e+dpiJ>!~M2%DDOk~e9>WKY!_!T2I2byTweGbUB%Z{O&oU-R0H=z6*8OFLFVqcOY 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zTw#;$cmHj#Ho%d;A+N*bjY!5kWuz)6wYIEro;1x7Tq2d)ZXI1LxQLiz5#hdkNqY54 zH0u=aD7EJ|YeGvA1=}@Jap#iBi{#ZFbmKG&4x$H2cGAR*@mx{fg63JO%|K`0pF{xN z!3=Nq9F`MGVlXWr5l8W&b12#eHEpM=qwcGTnu1Y6NW$og+{NOagLLsWU2H&h()XV2c+^QgykkixAMwmA$$+-uTW?h*LUbAG;^kvv6Re)B& z32;e`Xf6CIz=l*Nw8mL$MlD752AOft+Z@Vz!`8HGO4rLN@$Gb@dVw~s<&FV{m6*RRr~iLdra&!|HPAd}o49UC+7LmO4cwar#37TJZ2Tt+f!7%9HY z*CX&$Iw!$~vSN2Y8pc+I?g;hBo3bD?4(Cm5JuE4r8T> I+i2bY0W$X> - - + + CmdPartDesignChamfer - Part - Tijelo + Part + Tijelo - Chamfer... - Zarubi... + Chamfer... + Zarubi... - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - Chamfer - Zarubljenje + + Chamfer + Zarubljenje - - Chamfer the selected edges of a shape - Zarubi odabrane rubove, površine ili tijela + + Chamfer the selected edges of a shape + Zarubi odabrane rubove, površine ili tijela - - + + CmdPartDesignDraft - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - Draft - Skica + + Draft + Skica - - Make a draft on a face - Make a draft on a face + + Make a draft on a face + Napravite nacrt na licu - - + + CmdPartDesignFillet - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - Fillet - obrubi + + Fillet + obrubi - - Make a fillet on an edge, face or body - Zaobli rub, površinu ili tijelo + + Make a fillet on an edge, face or body + Zaobli rub, površinu ili tijelo - - + + CmdPartDesignGroove - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - Groove - Rotacijski žlijeb + + Groove + Rotacijski žlijeb - - Groove a selected sketch - Napravi rotacijski žlijeb sa odabranom skicom + + Groove a selected sketch + Napravi rotacijski žlijeb sa odabranom skicom - - + + CmdPartDesignLinearPattern - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - LinearPattern - LinearPattern + + LinearPattern + Linearni uzorak - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + stvori značajku linearnog uzorka - - + + CmdPartDesignMirrored - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - Mirrored - Mirrored + + Mirrored + Zrcaljen - - create a mirrored feature - create a mirrored feature + + create a mirrored feature + stvoriti zrcalni uzorak - - + + CmdPartDesignMultiTransform - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - MultiTransform - MultiTransform + + MultiTransform + Višestruka transformacija - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + Kreiraj uzorak višestruke transformacije - - + + CmdPartDesignPad - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - Pad - Izvučeni oblik + + Pad + Izvučeni oblik - - Pad a selected sketch - Izvuci odabranu skicu + + Pad a selected sketch + Izvuci odabranu skicu - - + + CmdPartDesignPocket - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - Pocket - Utor + + Pocket + Utor - - create a pocket with the selected sketch - stvoriti džep s odabranom skicom + + create a pocket with the selected sketch + stvoriti džep s odabranom skicom - - + + CmdPartDesignPolarPattern - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - PolarPattern - PolarPattern + + PolarPattern + Polarni uzorak - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + stvori polarni uzorak - - + + CmdPartDesignRevolution - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - Revolution - Obrtaj + + Revolution + Obrtaj - - Revolve a selected sketch - Kreiraj tijelo obrtanjem skice + + Revolve a selected sketch + Kreiraj tijelo obrtanjem skice - - + + CmdPartDesignScaled - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - Scaled - Scaled + + Scaled + Skalirano - - create a scaled feature - create a scaled feature + + create a scaled feature + stvori skalirani uzorak - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Alati plohe + + Face tools + Alati plohe - - Sketch tools - Alati skice + + Sketch tools + Alati skice - - Create Geometry - Napravi geometriju + + Create Geometry + Napravi geometriju - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + Involute parameter - - Number of teeth: - + + Number of teeth: + Number of teeth: - - Modules: - + + Modules: + Modules: - - mm - + + mm + mm - - Pressure angle: - + + Pressure angle: + Pressure angle: - - deg - + + deg + deg - - Number of Curves: - + + Number of Curves: + Number of Curves: - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Rubove za zarubljivanje + Edges to chamfer + Rubove za zarubljivanje - Start distance - Početna udaljenost + Start distance + Početna udaljenost - End distance - Krajnja udaljenosti + End distance + Krajnja udaljenosti - Edge%1 - Rub%1 + Edge%1 + Rub%1 - Distance - Udaljenost + Distance + Udaljenost - No shape selected - Nema odabranog oblika + No shape selected + Nema odabranog oblika - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Nije odabran vanljan oblik. Molimo odaberite valjan oblik u padajućem okviru. + Nije odabran vanljan oblik. Molimo odaberite valjan oblik u padajućem okviru. - No edge selected - Nema odabranih rubova + No edge selected + Nema odabranih rubova - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Nije odabran ni jedan rub. Molimo prvo odaberite jedan ili više rubova. + Nije odabran ni jedan rub. Molimo prvo odaberite jedan ili više rubova. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Choose feature + + Choose feature + odaberi uzorak - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Zarubi stranice + Chamfer Edges + Zarubi stranice - Shape - Oblik + Shape + Oblik - Selected shape: - Odabrani oblik: + Selected shape: + Odabrani oblik: - No selection - Nema odabira + No selection + Nema odabira - Chamfer Parameter - Parametar zarubljenja + Chamfer Parameter + Parametar zarubljenja - All - Sve + All + Sve - None - Nijedan + None + Nijedan - Chamfer type: - Oluk tip: + Chamfer type: + Oluk tip: - Constant Distance - Konstantna Udaljenost + Constant Distance + Konstantna Udaljenost - Variable Distance - Promjenjiva udaljenost + Variable Distance + Promjenjiva udaljenost - Distance: - Udaljenost: + Distance: + Udaljenost: - - + + PartDesignGui::TaskChamferParameters - - Form - Obrazac + + Form + Obrazac - - Size: - Veličina: + + Size: + Veličina: - - Chamfer parameters - Parametri zarubljenja + + Chamfer parameters + Parametri zarubljenja - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + PartDesignGui::TaskDraftParameters - - Form - Obrazac + + Form + Obrazac - - Add face - Add face + + Add face + dodaj plohu - - Remove face - Remove face + + Remove face + Ukloni plohu - - Draft angle - Draft angle + + Draft angle + Kut crteža - - Neutral plane - Neutral plane + + Neutral plane + Neutralna ploha - - Pull direction - Pull direction + + Pull direction + Smijer pomicanja - - Reverse pull direction - Reverse pull direction + + Reverse pull direction + Obrnuti smjer pomicanja - - Draft parameters - Draft parameters + + Draft parameters + Parametri crteža - - Remove - Ukloniti + + Remove + Ukloniti - - + + PartDesignGui::TaskFilletParameters - - Form - Obrazac + + Form + Obrazac - - Radius: - Polumjer: + + Radius: + Polumjer: - - Fillet parameters - Parametri obruba + + Fillet parameters + Parametri obruba - - + + PartDesignGui::TaskGrooveParameters - - Form - Obrazac + + Form + Obrazac - - Axis: - Os: + + Axis: + Os: - - Vertical sketch axis - Vertikalna os skice + + Vertical sketch axis + Vertikalna os skice - - Horizontal sketch axis - Horizontalna os skice + + Horizontal sketch axis + Horizontalna os skice - - Angle: - Kut: + + Angle: + Kut: - - Symmetric to plane - Simetrično sa plohom + + Symmetric to plane + Simetrično sa plohom - - Reversed - Obrnuti + + Reversed + Obrnuti - - Update view - Ažuriraj pogled + + Update view + Ažuriraj pogled - - Groove parameters - Parametri rotacijskog žlijeba + + Groove parameters + Parametri rotacijskog žlijeba - - + + PartDesignGui::TaskHoleParameters - - Form - Obrazac + + Form + Obrazac - - Type: - Vrsta: + + Type: + Vrsta: - - Dimension - Dimenzija + + Dimension + Dimenzija - - Up to last - Do posljednjeg + + Up to last + Do posljednjeg - - Up to first - Do prve + + Up to first + Do prve - - Size: - Veličina: + + Size: + Veličina: - - TaskHoleParameters - TaskHoleParametri + + TaskHoleParameters + TaskHoleParametri - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Obrazac + + Form + Obrazac - - Original feature - Original feature + + Original feature + Originalni uzorak - - Direction - Smjer + + Direction + Smjer - - Horizontal sketch axis - Horizontalna os skice + + Horizontal sketch axis + Horizontalna os skice - - Vertical sketch axis - Vertikalna os skice + + Vertical sketch axis + Vertikalna os skice - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Obrnutim smjerom + + Reverse direction + Obrnutim smjerom - - Length - Dužina + + Length + Dužina - - Occurrences - Occurrences + + Occurrences + Ponavljanja - - OK - U redu + + OK + U redu - - Update view - Ažuriraj pogled + + Update view + Ažuriraj pogled - - Select an edge or a face - Select an edge or a face + + Select an edge or a face + Odaberi rub ili plohu - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMirroredParameters - - Form - Obrazac + + Form + Obrazac - - Original feature - Original feature + + Original feature + Originalni uzorak - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Površina + + Plane + Površina - - Horizontal sketch axis - Horizontalna os skice + + Horizontal sketch axis + Horizontalna os skice - - Vertical sketch axis - Vertikalna os skice + + Vertical sketch axis + Vertikalna os skice - - - - Select reference... - + + + + Select reference... + Select reference... - - OK - U redu + + OK + U redu - - Update view - Ažuriraj pogled + + Update view + Ažuriraj pogled - Select a plane - Select a plane + Select a plane + Odaberi površinu - - Select a face - + + Select a face + Select a face - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Obrazac + + Form + Obrazac - - Original feature - Original feature + + Original feature + Originalni uzorak - - Transformations - Transformations + + Transformations + Transformacije - - Update view - Ažuriraj pogled + + Update view + Ažuriraj pogled - - Edit - Uredi + + Edit + Uredi - - Delete - Izbriši + + Delete + Izbriši - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + Dodaj zrcalnu transformaciju - - Add linear pattern - Add linear pattern + + Add linear pattern + Dodaj linearni uzorak - - Add polar pattern - Add polar pattern + + Add polar pattern + Dodaj polarni uzorak - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + Dodaj skalirani uzorak - - Move up - Pomakni gore + + Move up + Pomakni gore - - Move down - Pomakni dolje + + Move down + Pomakni dolje - - Right-click to add - Right-click to add + + Right-click to add + Desni klik za dodati - - + + PartDesignGui::TaskPadParameters - - Form - Obrazac + + Form + Obrazac - - Type - Tip + + Type + Tip - - Length - Dužina + + Length + Dužina - - Symmetric to plane - Simetrično sa plohom + + Symmetric to plane + Simetrično sa plohom - - 2nd length - druga duljina + + 2nd length + druga duljina - - - - - - Face - Površina + + + + + + Face + Površina - - Update view - Ažuriraj pogled + + Update view + Ažuriraj pogled - Type: - Vrsta: + Type: + Vrsta: - - - - Dimension - Dimenzija + + + + Dimension + Dimenzija - Length: - Duljina: + Length: + Duljina: - Mirrored extent - Mjera zrcaljenja + Mirrored extent + Mjera zrcaljenja - - Reversed - Obrnuti + + Reversed + Obrnuti - Display mode: - Prikaz: + Display mode: + Prikaz: - Plot mode: - Način crtanja: + Plot mode: + Način crtanja: - Point size: - Veličina točke: + Point size: + Veličina točke: - Line width: - Širina linije: + Line width: + Širina linije: - Transparency: - Prozirnost: + Transparency: + Prozirnost: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Parametri izvučenog oblika + + Pad parameters + Parametri izvučenog oblika - - - - No face selected - Nije odabrana niti jedna površina + + + + No face selected + Nije odabrana niti jedna površina - - - To last - Do zadnjeg + + + To last + Do zadnjeg - - - To first - Do prvog + + + To first + Do prvog - - - Up to face - Do stranice + + + Up to face + Do stranice - - - Two dimensions - Dvije dimenzije + + + Two dimensions + Dvije dimenzije - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Obrazac + Form + Obrazac - Spacing1: - Razmak1: + Spacing1: + Razmak1: - Number1: - Broj1: + Number1: + Broj1: - Second extend - Drugi kraj + Second extend + Drugi kraj - Spacing2: - Razmak2: + Spacing2: + Razmak2: - Number2: - Broj2: + Number2: + Broj2: - TaskPatternRectangularParameters - TaskPatternRectangularParametri + TaskPatternRectangularParameters + TaskPatternRectangularParametri - - + + PartDesignGui::TaskPocketParameters - - Form - Obrazac + + Form + Obrazac - Type: - Vrsta: + Type: + Vrsta: - - Type - Tip + + Type + Tip - - - - Dimension - Dimenzija + + + + Dimension + Dimenzija - - Symmetric to plane - Simetrično sa plohom + + Symmetric to plane + Simetrično sa plohom - - Reversed - Obrnuti + + Reversed + Obrnuti - - - - - - Face - Površina + + + + + + Face + Površina - - Update view - Ažuriraj pogled + + Update view + Ažuriraj pogled - - Length - Dužina + + Length + Dužina - - Pocket parameters - Parametri udubljenja + + Pocket parameters + Parametri udubljenja - To last - Do zadnjeg + To last + Do zadnjeg - - - To first - Do prvog + + + To first + Do prvog - - - Through all - Kroz sve + + + Through all + Kroz sve - - - Up to face - Do stranice + + + Up to face + Do stranice - - - - No face selected - Nije odabrana niti jedna površina + + + + No face selected + Nije odabrana niti jedna površina - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Obrazac + + Form + Obrazac - - Original feature - Original feature + + Original feature + Originalni uzorak - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Smjer + Direction + Smjer - - Axis - + + Axis + Osi - - Normal sketch axis - + + Normal sketch axis + Normal sketch axis - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Obrnutim smjerom + + Reverse direction + Obrnutim smjerom - - Angle - Kut + + Angle + Kut - - Occurrences - Occurrences + + Occurrences + Ponavljanja - - OK - U redu + + OK + U redu - - Update view - Ažuriraj pogled + + Update view + Ažuriraj pogled - - Select an edge - Select an edge + + Select an edge + Odaberi rub - - + + PartDesignGui::TaskRevolutionParameters - - Form - Obrazac + + Form + Obrazac - - Axis: - Os: + + Axis: + Os: - - Vertical sketch axis - Vertikalna os skice + + Vertical sketch axis + Vertikalna os skice - - Horizontal sketch axis - Horizontalna os skice + + Horizontal sketch axis + Horizontalna os skice - - Symmetric to plane - Simetrično sa plohom + + Symmetric to plane + Simetrično sa plohom - - Reversed - Obrnuti + + Reversed + Obrnuti - - Update view - Ažuriraj pogled + + Update view + Ažuriraj pogled - Vertical - Okomito + Vertical + Okomito - Horizontal - Vodoravno + Horizontal + Vodoravno - - Angle: - Kut: + + Angle: + Kut: - - Revolution parameters - Parametri obrtaja + + Revolution parameters + Parametri obrtaja - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskScaledParameters - - Form - Obrazac + + Form + Obrazac - - Original feature - Original feature + + Original feature + Originalni uzorak - - Factor - Factor + + Factor + Faktor - - Occurrences - Occurrences + + Occurrences + Ponavljanja - - OK - U redu + + OK + U redu - - Update view - Ažuriraj pogled + + Update view + Ažuriraj pogled - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Poruka transformiranog uzorka - - + + QObject - - - - - - - - - - Wrong selection - Pogrešan odabir + + + + + + + + + + Wrong selection + Pogrešan odabir - Select a sketch or 2D object. - Odaberite skicu ili 2D objekt. + Select a sketch or 2D object. + Odaberite skicu ili 2D objekt. - The shape of the selected object is empty. - Oblik odabranog objekta je prazan. + The shape of the selected object is empty. + Oblik odabranog objekta je prazan. - The shape of the selected object is not a wire. - Oblik odabranog objekta nije žica. + The shape of the selected object is not a wire. + Oblik odabranog objekta nije žica. - - - - - No valid sketches in this document - No valid sketches in this document + + + + + No valid sketches in this document + Nema valjanih skica u dokumentu - - - Please create a sketch or 2D object first - Please create a sketch or 2D object first + + + Please create a sketch or 2D object first + Molimo kreiraj skicu ili 2D objekt prvo - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Molimo kreiraj skicu ili 2D objekt prvo. Mora postojati ploha kao osnova - - - Select an edge, face or body. Only one body is allowed. - Odaberite rub, plohu ili tijelo. Samo jedno tijelo je dozvoljeno. + + + Select an edge, face or body. Only one body is allowed. + Odaberite rub, plohu ili tijelo. Samo jedno tijelo je dozvoljeno. - - - - Wrong object type - Pogrešan tip objekta + + + + Wrong object type + Pogrešan tip objekta - - Fillet works only on parts - Rubove možete zaobliti samo na tijelima + + Fillet works only on parts + Rubove možete zaobliti samo na tijelima - - - Shape of selected Part is empty - Odabrano tijelo nema oblik + + + Shape of selected Part is empty + Odabrano tijelo nema oblik - - No fillet possible on selected faces/edges - Zaobljenje nije moguće na odabranim površinama/rubovima + + No fillet possible on selected faces/edges + Zaobljenje nije moguće na odabranim površinama/rubovima - - Chamfer works only on parts - Zarubiti možete samo tijela + + Chamfer works only on parts + Zarubiti možete samo tijela - - Shape of selected part is empty - Oblik odabranog tijela je prazan + + Shape of selected part is empty + Oblik odabranog tijela je prazan - - No chamfer possible on selected faces/edges - Zarubljenje nije moguće na odabranim površinama/rubovima + + No chamfer possible on selected faces/edges + Zarubljenje nije moguće na odabranim površinama/rubovima - - Select one or more faces. - Select one or more faces. + + Select one or more faces. + Odaberi jednu ili više ploha. - - Draft works only on parts - Draft works only on parts + + Draft works only on parts + Crtež radi samo na tijelima - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + Crtež nije moguć na odabranim plohama - - - - - - No valid features in this document - No valid features in this document + + + + + + No valid features in this document + Nema valjanih značajki u ovom dokumentu - - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + + Please create a subtractive or additive feature first, please + Prvo kreiraj značajku - No Support - Bez podrške + No Support + Bez podrške - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Skica mora imati podršku za udubljenje. Napravite skicu na površini. + Skica mora imati podršku za udubljenje. Napravite skicu na površini. - - - Edit pad - Uredi izvučeni oblik + + + Edit pad + Uredi izvučeni oblik - - Edit pocket - Uredi udubljenje + + Edit pocket + Uredi udubljenje - - Edit chamfer - Edit chamfer + + Edit chamfer + Uredi zarub - - - - - - - - - A dialog is already open in the task panel - Dijalog je već otvoren u ploči zadataka + + + + + + + + + A dialog is already open in the task panel + Dijalog je već otvoren u ploči zadataka - - - - - - - - - Do you want to close this dialog? - Želite li zatvoriti ovaj dijalog? + + + + + + + + + Do you want to close this dialog? + Želite li zatvoriti ovaj dijalog? - - Edit revolution - Uredi obrtaj + + Edit revolution + Uredi obrtaj - - Edit Groove - Podesi rotacijski žlijeb + + Edit Groove + Podesi rotacijski žlijeb - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + Nedostaje neutralna površina - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + Odaberi površinu ili rub plus smijer pomicanja - - Edit draft - Edit draft + + Edit draft + Uredi crtež - - Edit fillet - Edit fillet + + Edit fillet + uredi obrub - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + Jedan transformirani oblik ne sječe - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + %1 transformiranih oblika ne sječe - - Transformation succeeded - Transformation succeeded + + Transformation succeeded + Transformacija uspješna - - + + TaskTransformedMessages - - Form - Obrazac + + Form + Obrazac - - No message - No message + + No message + Nema poruke - - + + Workbench - - Part Design - Oblikovanje tijela + + Part Design + Oblikovanje tijela - + diff --git 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Letörés - - Chamfer the selected edges of a shape - Az alakzat kijelölt éleinek letörése + + Chamfer the selected edges of a shape + Az alakzat kijelölt éleinek letörése - - + + CmdPartDesignDraft - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - Draft - Tervezés + + Draft + Tervezés - - Make a draft on a face - Készítsen vázlatot egy felületen + + Make a draft on a face + Készítsen vázlatot egy felületen - - + + CmdPartDesignFillet - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - Fillet - Lekerekítés + + Fillet + Lekerekítés - - Make a fillet on an edge, face or body - Létrehoz egy lekerekítést az élen, felületen vagy testen + + Make a fillet on an edge, face or body + Létrehoz egy lekerekítést az élen, felületen vagy testen - - + + CmdPartDesignGroove - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - Groove - Horony + + Groove + Horony - - Groove a selected sketch - Horonyal ellátja a kijelölt vázlatrajzot + + Groove a selected sketch + Horonyal ellátja a kijelölt vázlatrajzot - - + + CmdPartDesignLinearPattern - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - LinearPattern - Egyenes vonalú minta + + LinearPattern + Egyenes vonalú minta - - create a linear pattern feature - hozzon létre egy lineáris minta funkciót + + create a linear pattern feature + hozzon létre egy lineáris minta funkciót - - + + CmdPartDesignMirrored - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - Mirrored - Tükrözött + + Mirrored + Tükrözött - - create a mirrored feature - hozzon létre egy tükrözött funkció + + create a mirrored feature + hozzon létre egy tükrözött funkció - - + + CmdPartDesignMultiTransform - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - MultiTransform - Többszörös átalakítás + + MultiTransform + Többszörös átalakítás - - create a multitransform feature - hozzon létre egy többszörös átalakító funkciót + + create a multitransform feature + hozzon létre egy többszörös átalakító funkciót - - + + CmdPartDesignPad - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - Pad - Blokk + + Pad + Blokk - - Pad a selected sketch - Blokkba a kiválasztott vázlatot + + Pad a selected sketch + Blokkba a kiválasztott vázlatot - - + + CmdPartDesignPocket - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - Pocket - Zseb + + Pocket + Zseb - - create a pocket with the selected sketch - Hozzon létre egy zsebet a kiválasztott vázlattal + + create a pocket with the selected sketch + Hozzon létre egy zsebet a kiválasztott vázlattal - - + + CmdPartDesignPolarPattern - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - PolarPattern - SarkiMinta + + PolarPattern + SarkiMinta - - create a polar pattern feature - hozzon létre egy srki minta funkciót + + create a polar pattern feature + hozzon létre egy srki minta funkciót - - + + CmdPartDesignRevolution - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - Revolution - Kiforgatás + + Revolution + Kiforgatás - - Revolve a selected sketch - Esztergáld a kiválasztott vázlatot + + Revolve a selected sketch + Esztergáld a kiválasztott vázlatot - - + + CmdPartDesignScaled - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - Scaled - Méretezett + + Scaled + Méretezett - - create a scaled feature - hozzon létre egy méretezett funkció + + create a scaled feature + hozzon létre egy méretezett funkció - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Felület eszközök + + Face tools + Felület eszközök - - Sketch tools - Vázlat eszközök + + Sketch tools + Vázlat eszközök - - Create Geometry - Geometria létrehozása + + Create Geometry + Geometria létrehozása - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + Involute parameter - - Number of teeth: - + + Number of teeth: + Number of teeth: - - Modules: - + + Modules: + Modules: - - mm - + + mm + mm - - Pressure angle: - + + Pressure angle: + Pressure angle: - - deg - + + deg + deg - - Number of Curves: - + + Number of Curves: + Number of Curves: - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Élek letörése + Edges to chamfer + Élek letörése - Start distance - Eleje távolság + Start distance + Eleje távolság - End distance - Vége távolsága + End distance + Vége távolsága - Edge%1 - Él %1 + Edge%1 + Él %1 - Distance - Távolság + Distance + Távolság - No shape selected - Nincs alakzat kijelölve + No shape selected + Nincs alakzat kijelölve - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Nem érvényes alakzat van kiválasztva. + Nem érvényes alakzat van kiválasztva. Kérjük, először a legördülő listából válasszon egy érvényes alakzatot. - No edge selected - Nincs kijelölve él + No edge selected + Nincs kijelölve él - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - A letöréshez nem lett él létezés ellenőrzés végezve. Ellenőrizze először egy vagy több él meglétét. + A letöréshez nem lett él létezés ellenőrzés végezve. Ellenőrizze először egy vagy több él meglétét. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Válassza ki a funkciót + + Choose feature + Válassza ki a funkciót - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Élek letörése + Chamfer Edges + Élek letörése - Shape - Alakzat + Shape + Alakzat - Selected shape: - Kijelölt alakzat: + Selected shape: + Kijelölt alakzat: - No selection - Nincs kijelölés + No selection + Nincs kijelölés - Chamfer Parameter - Letörési Paraméter + Chamfer Parameter + Letörési Paraméter - All - Mind + All + Mind - None - Egyik sem + None + Egyik sem - Chamfer type: - Letörés típusa: + Chamfer type: + Letörés típusa: - Constant Distance - Állandó távolság + Constant Distance + Állandó távolság - Variable Distance - Változó távolság + Variable Distance + Változó távolság - Distance: - Távolság: + Distance: + Távolság: - - + + PartDesignGui::TaskChamferParameters - - Form - Űrlap + + Form + Űrlap - - Size: - Méret: + + Size: + Méret: - - Chamfer parameters - Letörés paraméterek + + Chamfer parameters + Letörés paraméterek - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + PartDesignGui::TaskDraftParameters - - Form - Űrlap + + Form + Űrlap - - Add face - Felület hozzáadása + + Add face + Felület hozzáadása - - Remove face - Felület eltávolítása + + Remove face + Felület eltávolítása - - Draft angle - Szög vázlat + + Draft angle + Szög vázlat - - Neutral plane - Semleges sík + + Neutral plane + Semleges sík - - Pull direction - Húzza az irányba + + Pull direction + Húzza az irányba - - Reverse pull direction - Fordított irányban húzza + + Reverse pull direction + Fordított irányban húzza - - Draft parameters - Paraméter vázlat + + Draft parameters + Paraméter vázlat - - Remove - Törlés + + Remove + Törlés - - + + PartDesignGui::TaskFilletParameters - - Form - Űrlap + + Form + Űrlap - - Radius: - Sugár: + + Radius: + Sugár: - - Fillet parameters - Lekerekítés parameters + + Fillet parameters + Lekerekítés parameters - - + + PartDesignGui::TaskGrooveParameters - - Form - Űrlap + + Form + Űrlap - - Axis: - Tengely: + + Axis: + Tengely: - - Vertical sketch axis - Vázlat függőleges tengely + + Vertical sketch axis + Vázlat függőleges tengely - - Horizontal sketch axis - Vázlat vízszintes tengely + + Horizontal sketch axis + Vázlat vízszintes tengely - - Angle: - Dőlésszög: + + Angle: + Dőlésszög: - - Symmetric to plane - Szimmetrikus a síkra + + Symmetric to plane + Szimmetrikus a síkra - - Reversed - Fordított + + Reversed + Fordított - - Update view - Nézetek frissítése + + Update view + Nézetek frissítése - - Groove parameters - Horony-paraméterek + + Groove parameters + Horony-paraméterek - - + + PartDesignGui::TaskHoleParameters - - Form - Űrlap + + Form + Űrlap - - Type: - Típus: + + Type: + Típus: - - Dimension - Dimenzió + + Dimension + Dimenzió - - Up to last - Előzőig + + Up to last + Előzőig - - Up to first - Fel a tetejére + + Up to first + Fel a tetejére - - Size: - Méret: + + Size: + Méret: - - TaskHoleParameters - TaskHoleParaméterek + + TaskHoleParameters + TaskHoleParaméterek - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Űrlap + + Form + Űrlap - - Original feature - Eredeti funkció + + Original feature + Eredeti funkció - - Direction - Irány + + Direction + Irány - - Horizontal sketch axis - Vázlat vízszintes tengely + + Horizontal sketch axis + Vázlat vízszintes tengely - - Vertical sketch axis - Vázlat függőleges tengely + + Vertical sketch axis + Vázlat függőleges tengely - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Fordított irányban + + Reverse direction + Fordított irányban - - Length - Hossz + + Length + Hossz - - Occurrences - Események + + Occurrences + Események - - OK - OK + + OK + OK - - Update view - Nézetek frissítése + + Update view + Nézetek frissítése - - Select an edge or a face - Él vagy felület kiválasztása + + Select an edge or a face + Él vagy felület kiválasztása - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMirroredParameters - - Form - Űrlap + + Form + Űrlap - - Original feature - Eredeti funkció + + Original feature + Eredeti funkció - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Sík + + Plane + Sík - - Horizontal sketch axis - Vázlat vízszintes tengely + + Horizontal sketch axis + Vázlat vízszintes tengely - - Vertical sketch axis - Vázlat függőleges tengely + + Vertical sketch axis + Vázlat függőleges tengely - - - - Select reference... - + + + + Select reference... + Select reference... - - OK - OK + + OK + OK - - Update view - Nézetek frissítése + + Update view + Nézetek frissítése - Select a plane - Sík kijelölése + Select a plane + Sík kijelölése - - Select a face - + + Select a face + Select a face - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Űrlap + + Form + Űrlap - - Original feature - Eredeti funkció + + Original feature + Eredeti funkció - - Transformations - Átalakítások + + Transformations + Átalakítások - - Update view - Nézetek frissítése + + Update view + Nézetek frissítése - - Edit - Szerkesztés + + Edit + Szerkesztés - - Delete - Törlés + + Delete + Törlés - - Add mirrored transformation - Tükrözött átalakítás hozzáadása + + Add mirrored transformation + Tükrözött átalakítás hozzáadása - - Add linear pattern - Lineáris minta hozzáadása + + Add linear pattern + Lineáris minta hozzáadása - - Add polar pattern - Sarki minta hozzáadása + + Add polar pattern + Sarki minta hozzáadása - - Add scaled transformation - Méretezett átalakítás hozzáadása + + Add scaled transformation + Méretezett átalakítás hozzáadása - - Move up - Mozgatás felfelé + + Move up + Mozgatás felfelé - - Move down - Mozgatás lefelé + + Move down + Mozgatás lefelé - - Right-click to add - Kattintson jobb gombbal a hozzáadáshoz + + Right-click to add + Kattintson jobb gombbal a hozzáadáshoz - - + + PartDesignGui::TaskPadParameters - - Form - Űrlap + + Form + Űrlap - - Type - Típus + + Type + Típus - - Length - Hossz + + Length + Hossz - - Symmetric to plane - Szimmetrikus a síkra + + Symmetric to plane + Szimmetrikus a síkra - - 2nd length - 2. hossza + + 2nd length + 2. hossza - - - - - - Face - Felület + + + + + + Face + Felület - - Update view - Nézetek frissítése + + Update view + Nézetek frissítése - Type: - Típus: + Type: + Típus: - - - - Dimension - Dimenzió + + + + Dimension + Dimenzió - Length: - Hossz: + Length: + Hossz: - Mirrored extent - Tükrözött mértékek + Mirrored extent + Tükrözött mértékek - - Reversed - Fordított + + Reversed + Fordított - Display mode: - Megjelenítési mód: + Display mode: + Megjelenítési mód: - Plot mode: - Ábrázolási mód: + Plot mode: + Ábrázolási mód: - Point size: - Pontméret: + Point size: + Pontméret: - Line width: - Vonalvastagság: + Line width: + Vonalvastagság: - Transparency: - Átlátszóság: + Transparency: + Átlátszóság: - TaskPadParameters - FeladatBlokkParaméter + TaskPadParameters + FeladatBlokkParaméter - - Pad parameters - Pad paraméterek + + Pad parameters + Pad paraméterek - - - - No face selected - Nincs kijelölve felület + + + + No face selected + Nincs kijelölve felület - - - To last - Az utolsóhoz + + + To last + Az utolsóhoz - - - To first - Az elsőhöz + + + To first + Az elsőhöz - - - Up to face - Felületig + + + Up to face + Felületig - - - Two dimensions - Két dimenziós + + + Two dimensions + Két dimenziós - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Űrlap + Form + Űrlap - Spacing1: - Hehyköz1: + Spacing1: + Hehyköz1: - Number1: - Szám1: + Number1: + Szám1: - Second extend - Második értékek + Second extend + Második értékek - Spacing2: - Szóköz2: + Spacing2: + Szóköz2: - Number2: - Szám2: + Number2: + Szám2: - TaskPatternRectangularParameters - TaskPatternRectangularParaméterek + TaskPatternRectangularParameters + TaskPatternRectangularParaméterek - - + + PartDesignGui::TaskPocketParameters - - Form - Űrlap + + Form + Űrlap - Type: - Típus: + Type: + Típus: - - Type - Típus + + Type + Típus - - - - Dimension - Dimenzió + + + + Dimension + Dimenzió - - Symmetric to plane - Szimmetrikus a síkra + + Symmetric to plane + Szimmetrikus a síkra - - Reversed - Fordított + + Reversed + Fordított - - - - - - Face - Felület + + + + + + Face + Felület - - Update view - Nézetek frissítése + + Update view + Nézetek frissítése - - Length - Hossz + + Length + Hossz - - Pocket parameters - Zseb paraméterek + + Pocket parameters + Zseb paraméterek - To last - Az utolsóhoz + To last + Az utolsóhoz - - - To first - Az elsőhöz + + + To first + Az elsőhöz - - - Through all - Mindenen keresztül + + + Through all + Mindenen keresztül - - - Up to face - Felületig + + + Up to face + Felületig - - - - No face selected - Nincs kijelölve felület + + + + No face selected + Nincs kijelölve felület - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Űrlap + + Form + Űrlap - - Original feature - Eredeti funkció + + Original feature + Eredeti funkció - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Irány + Direction + Irány - - Axis - + + Axis + Tengely - - Normal sketch axis - + + Normal sketch axis + Normal sketch axis - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Fordított irányban + + Reverse direction + Fordított irányban - - Angle - Szög + + Angle + Szög - - Occurrences - Események + + Occurrences + Események - - OK - OK + + OK + OK - - Update view - Nézetek frissítése + + Update view + Nézetek frissítése - - Select an edge - Válassza ki az élt + + Select an edge + Válassza ki az élt - - + + PartDesignGui::TaskRevolutionParameters - - Form - Űrlap + + Form + Űrlap - - Axis: - Tengely: + + Axis: + Tengely: - - Vertical sketch axis - Vázlat függőleges tengely + + Vertical sketch axis + Vázlat függőleges tengely - - Horizontal sketch axis - Vázlat vízszintes tengely + + Horizontal sketch axis + Vázlat vízszintes tengely - - Symmetric to plane - Szimmetrikus a síkra + + Symmetric to plane + Szimmetrikus a síkra - - Reversed - Fordított + + Reversed + Fordított - - Update view - Nézetek frissítése + + Update view + Nézetek frissítése - Vertical - Függőleges + Vertical + Függőleges - Horizontal - Vízszintes + Horizontal + Vízszintes - - Angle: - Dőlésszög: + + Angle: + Dőlésszög: - - Revolution parameters - Forgási paraméterek + + Revolution parameters + Forgási paraméterek - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskScaledParameters - - Form - Űrlap + + Form + Űrlap - - Original feature - Eredeti funkció + + Original feature + Eredeti funkció - - Factor - Tényező + + Factor + Tényező - - Occurrences - Események + + Occurrences + Események - - OK - OK + + OK + OK - - Update view - Nézetek frissítése + + Update view + Nézetek frissítése - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Átalakítás funkció üzenetek + + Transformed feature messages + Átalakítás funkció üzenetek - - + + QObject - - - - - - - - - - Wrong selection - Rossz kiválasztás + + + + + + + + + + Wrong selection + Rossz kiválasztás - Select a sketch or 2D object. - Vázlat vagy 2D kijelölése. + Select a sketch or 2D object. + Vázlat vagy 2D kijelölése. - The shape of the selected object is empty. - Az alakzat, a kijelölt objektumon üres. + The shape of the selected object is empty. + Az alakzat, a kijelölt objektumon üres. - The shape of the selected object is not a wire. - Az alakzat, a kijelölt objektumon nem vonal. + The shape of the selected object is not a wire. + Az alakzat, a kijelölt objektumon nem vonal. - - - - - No valid sketches in this document - A jelen dokumentum nem tartalmaz érvényes vázlatot + + + + + No valid sketches in this document + A jelen dokumentum nem tartalmaz érvényes vázlatot - - - Please create a sketch or 2D object first - Kérjük, hozzon létre egy vázlatot vagy 2D objektumot először + + + Please create a sketch or 2D object first + Kérjük, hozzon létre egy vázlatot vagy 2D objektumot először - - - Please create a sketch or 2D object first. It must have a support face on a solid - Kérjük, hozzon létre először egy vázlatot vagy 2D objektumot. Rendelkeznie kell egy felfekvő felülettel a szilárd testen + + + Please create a sketch or 2D object first. It must have a support face on a solid + Kérjük, hozzon létre először egy vázlatot vagy 2D objektumot. Rendelkeznie kell egy felfekvő felülettel a szilárd testen - - - Select an edge, face or body. Only one body is allowed. - Egy él, felület vagy test kiválasztása. Csak egy test megengedett. + + + Select an edge, face or body. Only one body is allowed. + Egy él, felület vagy test kiválasztása. Csak egy test megengedett. - - - - Wrong object type - Hibás objektumtípus + + + + Wrong object type + Hibás objektumtípus - - Fillet works only on parts - Lekerekítés csak az alkatrészeken működik + + Fillet works only on parts + Lekerekítés csak az alkatrészeken működik - - - Shape of selected Part is empty - Az alakzat kijelölt része üres + + + Shape of selected Part is empty + Az alakzat kijelölt része üres - - No fillet possible on selected faces/edges - Nem lehetséges a kijelölt oldalak/szegélyek lekerekítése + + No fillet possible on selected faces/edges + Nem lehetséges a kijelölt oldalak/szegélyek lekerekítése - - Chamfer works only on parts - Letörés csak alkatrészeke lehetséges + + Chamfer works only on parts + Letörés csak alkatrészeke lehetséges - - Shape of selected part is empty - Az alakzat kijelölt része üres + + Shape of selected part is empty + Az alakzat kijelölt része üres - - No chamfer possible on selected faces/edges - Nem lehetséges a kijelölt oldalak/szegélyek saroklevágása + + No chamfer possible on selected faces/edges + Nem lehetséges a kijelölt oldalak/szegélyek saroklevágása - - Select one or more faces. - Válasszon egy vagy több felületet. + + Select one or more faces. + Válasszon egy vagy több felületet. - - Draft works only on parts - Vázlat munka lehetséges ezen az alkatrészen + + Draft works only on parts + Vázlat munka lehetséges ezen az alkatrészen - - No draft possible on selected faces - Nem lehet vázlat rajz munka ezeken a kiválasztott felületeken + + No draft possible on selected faces + Nem lehet vázlat rajz munka ezeken a kiválasztott felületeken - - - - - - No valid features in this document - Ezen dokumentumon nincs érvényes funkció meghatározva + + + + + + No valid features in this document + Ezen dokumentumon nincs érvényes funkció meghatározva - - - - - - Please create a subtractive or additive feature first, please - Kérjük, hozzon létre egy kivonási vagy összeadási funkciót először, kérjük + + + + + + Please create a subtractive or additive feature first, please + Kérjük, hozzon létre egy kivonási vagy összeadási funkciót először, kérjük - No Support - Nem támogatott + No Support + Nem támogatott - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - A vázlatnak támogatnia kell a zseb funkciót. Hozza létre a vázlatot a felületen. + A vázlatnak támogatnia kell a zseb funkciót. Hozza létre a vázlatot a felületen. - - - Edit pad - Szerkesztés pad + + + Edit pad + Szerkesztés pad - - Edit pocket - Zseb szerkesztése + + Edit pocket + Zseb szerkesztése - - Edit chamfer - Letörés szerkesztése + + Edit chamfer + Letörés szerkesztése - - - - - - - - - A dialog is already open in the task panel - Egy párbeszédablak már nyitva van a feladat panelen + + + + + + + + + A dialog is already open in the task panel + Egy párbeszédablak már nyitva van a feladat panelen - - - - - - - - - Do you want to close this dialog? - Biztos be szeretné zárni a párbeszédpanelt? + + + + + + + + + Do you want to close this dialog? + Biztos be szeretné zárni a párbeszédpanelt? - - Edit revolution - Forgás szerkesztése + + Edit revolution + Forgás szerkesztése - - Edit Groove - Horony szerkesztése + + Edit Groove + Horony szerkesztése - - Missing neutral plane - Hiányzó semleges sík + + Missing neutral plane + Hiányzó semleges sík - - Please select a plane or an edge plus a pull direction - Válasszon egy síkot vagy egy élt és egy húzás irányt + + Please select a plane or an edge plus a pull direction + Válasszon egy síkot vagy egy élt és egy húzás irányt - - Edit draft - Vázlat szerkesztése + + Edit draft + Vázlat szerkesztése - - Edit fillet - Lekerekítés módosítása + + Edit fillet + Lekerekítés módosítása - - One transformed shape does not intersect support - Egy átalakított alakzat nem nem támogatja az egymás metszését + + One transformed shape does not intersect support + Egy átalakított alakzat nem nem támogatja az egymás metszését - - %1 transformed shapes do not intersect support - %1 átalakított alakzatok nem támogatják az egymás metszését + + %1 transformed shapes do not intersect support + %1 átalakított alakzatok nem támogatják az egymás metszését - - Transformation succeeded - Átalakítás sikerült + + Transformation succeeded + Átalakítás sikerült - - + + TaskTransformedMessages - - Form - Űrlap + + Form + Űrlap - - No message - Nincs üzenet + + No message + 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+++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_it.ts @@ -1,1506 +1,1506 @@ - - + + CmdPartDesignChamfer - Part - Parte + Part + Parte - Chamfer... - Smusso... + Chamfer... + Smusso... - - PartDesign - PartDesign + + PartDesign + PartDesign - - Chamfer - Smusso + + Chamfer + Smusso - - Chamfer the selected edges of a shape - Smussa gli spigoli selezionati di una forma + + Chamfer the selected edges of a shape + Smussa gli spigoli selezionati di una forma - - + + CmdPartDesignDraft - - PartDesign - PartDesign + + PartDesign + PartDesign - - Draft - Draft + + Draft + Pescaggio - - Make a draft on a face - Crea uno sformo su una faccia + + Make a draft on a face + Crea uno sformo su una faccia - - + + CmdPartDesignFillet - - PartDesign - PartDesign + + PartDesign + PartDesign - - Fillet - Raccordo + + Fillet + Raccordo - - Make a fillet on an edge, face or body - Crea un raccordo su uno spigolo, una faccia o un corpo + + Make a fillet on an edge, face or body + Crea un raccordo su uno spigolo, una faccia o un corpo - - + + CmdPartDesignGroove - - PartDesign - PartDesign + + PartDesign + PartDesign - - Groove - Groove + + Groove + Groove - - Groove a selected sketch - Groove di uno sketch selezionato + + Groove a selected sketch + Groove di uno sketch selezionato - - + + CmdPartDesignLinearPattern - - PartDesign - PartDesign + + PartDesign + PartDesign - - LinearPattern - Serie rettangolare + + LinearPattern + Serie rettangolare - - create a linear pattern feature - Crea una serie rettangolare + + create a linear pattern feature + Crea una serie rettangolare - - + + CmdPartDesignMirrored - - PartDesign - PartDesign + + PartDesign + PartDesign - - Mirrored - Specchiato + + Mirrored + Specchiato - - create a mirrored feature - create a mirrored feature + + create a mirrored feature + crea una feature di specchiatura - - + + CmdPartDesignMultiTransform - - PartDesign - PartDesign + + PartDesign + PartDesign - - MultiTransform - MultiTransform + + MultiTransform + MultiTrasformazione - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + crea una feature di multitrasformazione - - + + CmdPartDesignPad - - PartDesign - PartDesign + + PartDesign + PartDesign - - Pad - Prisma + + Pad + Prisma - - Pad a selected sketch - Crea un prisma da uno schizzo selezionato + + Pad a selected sketch + Crea un prisma da uno schizzo selezionato - - + + CmdPartDesignPocket - - PartDesign - PartDesign + + PartDesign + PartDesign - - Pocket - Tasca + + Pocket + Tasca - - create a pocket with the selected sketch - Crea una tasca usando lo sketch selezionato + + create a pocket with the selected sketch + Crea una tasca usando lo sketch selezionato - - + + CmdPartDesignPolarPattern - - PartDesign - PartDesign + + PartDesign + PartDesign - - PolarPattern - Serie polare + + PolarPattern + Serie polare - - create a polar pattern feature - Crea una serie polare + + create a polar pattern feature + Crea una serie polare - - + + CmdPartDesignRevolution - - PartDesign - PartDesign + + PartDesign + PartDesign - - Revolution - Rivoluzione + + Revolution + Rivoluzione - - Revolve a selected sketch - Crea un solido di rivoluzione da uno sketch selezionato + + Revolve a selected sketch + Crea un solido di rivoluzione da uno sketch selezionato - - + + CmdPartDesignScaled - - PartDesign - PartDesign + + PartDesign + PartDesign - - Scaled - Scalato + + Scaled + Scalato - - create a scaled feature - create a scaled feature + + create a scaled feature + crea una feature in scalatura - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Strumenti Faccia + + Face tools + Strumenti Faccia - - Sketch tools - Strumenti Sketch + + Sketch tools + Strumenti Sketch - - Create Geometry - Crea Geometria + + Create Geometry + Crea Geometria - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + Parametro evolvente - - Number of teeth: - + + Number of teeth: + Numero di denti: - - Modules: - + + Modules: + Moduli: - - mm - + + mm + mm - - Pressure angle: - + + Pressure angle: + Angolo di pressione: - - deg - + + deg + grado - - Number of Curves: - + + Number of Curves: + Numero di curve: - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Spigoli da smussare + Edges to chamfer + Spigoli da smussare - Start distance - Distanza iniziale + Start distance + Distanza iniziale - End distance - Distanza finale + End distance + Distanza finale - Edge%1 - Spigolo %1 + Edge%1 + Spigolo %1 - Distance - Distanza + Distance + Distanza - No shape selected - Nessuna forma selezionata + No shape selected + Nessuna forma selezionata - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Nessuna forma valida è stata selezionata. + Nessuna forma valida è stata selezionata. Seleziona prima una forma valida dal menù a tendina. - No edge selected - Nessuno spigolo selezionato + No edge selected + Nessuno spigolo selezionato - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Nessuna entità spigolo da smussare è stata selezionata. + Nessuna entità spigolo da smussare è stata selezionata. Selezionare prima una o più entità spigolo. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Choose feature + + Choose feature + Scegli la feature - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Smussa spigoli + Chamfer Edges + Smussa spigoli - Shape - Forma + Shape + Forma - Selected shape: - Forma selezionata: + Selected shape: + Forma selezionata: - No selection - Nessuna selezione + No selection + Nessuna selezione - Chamfer Parameter - Parametri Smusso + Chamfer Parameter + Parametri Smusso - All - Tutti + All + Tutti - None - Nessuno + None + Nessuno - Chamfer type: - Tipo di smusso: + Chamfer type: + Tipo di smusso: - Constant Distance - Distanza costante + Constant Distance + Distanza costante - Variable Distance - Distanza variabile + Variable Distance + Distanza variabile - Distance: - Distanza: + Distance: + Distanza: - - + + PartDesignGui::TaskChamferParameters - - Form - Modulo + + Form + Modulo - - Size: - Dimensione: + + Size: + Dimensione: - - Chamfer parameters - Parametri Smusso + + Chamfer parameters + Parametri Smusso - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Errore di input + + Input error + Errore di input - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Errore di input + + Input error + Errore di input - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Errore di input + + Input error + Errore di input - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Errore di input + + Input error + Errore di input - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Errore di input + + Input error + Errore di input - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - Errore di input + + Input error + Errore di input - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Errore di input + + Input error + Errore di input - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Errore di input + + Input error + Errore di input - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Errore di input + + Input error + Errore di input - - + + PartDesignGui::TaskDraftParameters - - Form - Modulo + + Form + Modulo - - Add face - Aggiungi faccia + + Add face + Aggiungi faccia - - Remove face - Rimuovi faccia + + Remove face + Rimuovi faccia - - Draft angle - Angolo di sformo + + Draft angle + Angolo di sformo - - Neutral plane - Piano neutro + + Neutral plane + Piano neutro - - Pull direction - Pull direction + + Pull direction + Direzione di estrazione - - Reverse pull direction - Reverse pull direction + + Reverse pull direction + Inverti la direzione di estrazione - - Draft parameters - Parametri di sformo + + Draft parameters + Parametri di sformo - - Remove - Rimuovi + + Remove + Rimuovi - - + + PartDesignGui::TaskFilletParameters - - Form - Modulo + + Form + Modulo - - Radius: - Raggio: + + Radius: + Raggio: - - Fillet parameters - Parametri Raccordo + + Fillet parameters + Parametri Raccordo - - + + PartDesignGui::TaskGrooveParameters - - Form - Modulo + + Form + Modulo - - Axis: - Asse: + + Axis: + Asse: - - Vertical sketch axis - Asse verticale dello sketch + + Vertical sketch axis + Asse verticale dello sketch - - Horizontal sketch axis - Asse orizzontale dello sketch + + Horizontal sketch axis + Asse orizzontale dello sketch - - Angle: - Angolo: + + Angle: + Angolo: - - Symmetric to plane - Simmetrico al piano + + Symmetric to plane + Simmetrico al piano - - Reversed - Invertito + + Reversed + Invertito - - Update view - Aggiorna vista + + Update view + Aggiorna vista - - Groove parameters - Parametri Groove + + Groove parameters + Parametri Groove - - + + PartDesignGui::TaskHoleParameters - - Form - Modulo + + Form + Modulo - - Type: - Tipo: + + Type: + Tipo: - - Dimension - Quota + + Dimension + Quota - - Up to last - Fino all'ultimo + + Up to last + Fino all'ultimo - - Up to first - Fino al primo + + Up to first + Fino al primo - - Size: - Dimensione: + + Size: + Dimensione: - - TaskHoleParameters - Parametri tasca + + TaskHoleParameters + Parametri tasca - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Modulo + + Form + Modulo - - Original feature - Original feature + + Original feature + Feature originale - - Direction - Direzione + + Direction + Direzione - - Horizontal sketch axis - Asse orizzontale dello sketch + + Horizontal sketch axis + Asse orizzontale dello sketch - - Vertical sketch axis - Asse verticale dello sketch + + Vertical sketch axis + Asse verticale dello sketch - - - - Select reference... - + + + + Select reference... + Seleziona riferimento... - - Reverse direction - Direzione inversa + + Reverse direction + Direzione inversa - - Length - Lunghezza + + Length + Lunghezza - - Occurrences - Occorrenze + + Occurrences + Occorrenze - - OK - OK + + OK + OK - - Update view - Aggiorna vista + + Update view + Aggiorna vista - - Select an edge or a face - Seleziona uno spigolo o una faccia + + Select an edge or a face + Seleziona uno spigolo o una faccia - - Undefined - + + Undefined + Non definito - - + + PartDesignGui::TaskMirroredParameters - - Form - Modulo + + Form + Modulo - - Original feature - Original feature + + Original feature + Feature originale - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Piano + + Plane + Piano - - Horizontal sketch axis - Asse orizzontale dello sketch + + Horizontal sketch axis + Asse orizzontale dello sketch - - Vertical sketch axis - Asse verticale dello sketch + + Vertical sketch axis + Asse verticale dello sketch - - - - Select reference... - + + + + Select reference... + Seleziona riferimento... - - OK - OK + + OK + OK - - Update view - Aggiorna vista + + Update view + Aggiorna vista - Select a plane - Seleziona un piano + Select a plane + Seleziona un piano - - Select a face - + + Select a face + Seleziona una faccia - - Undefined - + + Undefined + Non definito - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Modulo + + Form + Modulo - - Original feature - Original feature + + Original feature + Feature originale - - Transformations - Trasformazioni + + Transformations + Trasformazioni - - Update view - Aggiorna vista + + Update view + Aggiorna vista - - Edit - Modifica + + Edit + Modifica - - Delete - Elimina + + Delete + Elimina - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + Aggiungi trasformazione specchiata - - Add linear pattern - Aggiunge una serie rettangolare + + Add linear pattern + Aggiunge una serie rettangolare - - Add polar pattern - Aggiunge una serie polare + + Add polar pattern + Aggiunge una serie polare - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + Aggiungi la trasformazione scalata - - Move up - Spostare verso l'alto + + Move up + Spostare verso l'alto - - Move down - Sposta verso il basso + + Move down + Sposta verso il basso - - Right-click to add - Tasto destro del mouse per aggiungere + + Right-click to add + Tasto destro del mouse per aggiungere - - + + PartDesignGui::TaskPadParameters - - Form - Modulo + + Form + Modulo - - Type - Tipo + + Type + Tipo - - Length - Lunghezza + + Length + Lunghezza - - Symmetric to plane - Simmetrico al piano + + Symmetric to plane + Simmetrico al piano - - 2nd length - Seconda lunghezza + + 2nd length + Seconda lunghezza - - - - - - Face - Faccia + + + + + + Face + Faccia - - Update view - Aggiorna vista + + Update view + Aggiorna vista - Type: - Tipo: + Type: + Tipo: - - - - Dimension - Quota + + + + Dimension + Quota - Length: - Lunghezza: + Length: + Lunghezza: - Mirrored extent - Estensione specchiata + Mirrored extent + Estensione specchiata - - Reversed - Invertito + + Reversed + Invertito - Display mode: - Modalità di visualizzazione: + Display mode: + Modalità di visualizzazione: - Plot mode: - Modalità di stampa: + Plot mode: + Modalità di stampa: - Point size: - Dimensione punto: + Point size: + Dimensione punto: - Line width: - Spessore linea: + Line width: + Spessore linea: - Transparency: - Trasparenza: + Transparency: + Trasparenza: - TaskPadParameters - Parametri Prisma + TaskPadParameters + Parametri Prisma - - Pad parameters - Parametri Prisma + + Pad parameters + Parametri Prisma - - - - No face selected - Nessuna faccia selezionata + + + + No face selected + Nessuna faccia selezionata - - - To last - Fino all'ultimo + + + To last + Fino all'ultimo - - - To first - Fino al primo + + + To first + Fino al primo - - - Up to face - Fino alla faccia + + + Up to face + Fino alla faccia - - - Two dimensions - Due dimensioni + + + Two dimensions + Due dimensioni - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Modulo + Form + Modulo - Spacing1: - Spaziatura1: + Spacing1: + Spaziatura1: - Number1: - Numero1: + Number1: + Numero1: - Second extend - Seconda estensione + Second extend + Seconda estensione - Spacing2: - Spaziatura2: + Spacing2: + Spaziatura2: - Number2: - Numero2: + Number2: + Numero2: - TaskPatternRectangularParameters - Parametri Serie Rettangolare + TaskPatternRectangularParameters + Parametri Serie Rettangolare - - + + PartDesignGui::TaskPocketParameters - - Form - Modulo + + Form + Modulo - Type: - Tipo: + Type: + Tipo: - - Type - Tipo + + Type + Tipo - - - - Dimension - Quota + + + + Dimension + Quota - - Symmetric to plane - Simmetrico al piano + + Symmetric to plane + Simmetrico al piano - - Reversed - Invertito + + Reversed + Invertito - - - - - - Face - Faccia + + + + + + Face + Faccia - - Update view - Aggiorna vista + + Update view + Aggiorna vista - - Length - Lunghezza + + Length + Lunghezza - - Pocket parameters - Parametri Tasca + + Pocket parameters + Parametri Tasca - To last - Fino all'ultimo + To last + Fino all'ultimo - - - To first - Fino al primo + + + To first + Fino al primo - - - Through all - Attraverso tutto + + + Through all + Attraverso tutto - - - Up to face - Fino alla faccia + + + Up to face + Fino alla faccia - - - - No face selected - Nessuna faccia selezionata + + + + No face selected + Nessuna faccia selezionata - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Modulo + + Form + Modulo - - Original feature - Original feature + + Original feature + Feature originale - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Direzione + Direction + Direzione - - Axis - + + Axis + Asse - - Normal sketch axis - + + Normal sketch axis + Asse normale allo sketch - - - - Select reference... - + + + + Select reference... + Seleziona riferimento... - - Reverse direction - Direzione inversa + + Reverse direction + Direzione inversa - - Angle - Angolo + + Angle + Angolo - - Occurrences - Occorrenze + + Occurrences + Occorrenze - - OK - OK + + OK + OK - - Update view - Aggiorna vista + + Update view + Aggiorna vista - - Select an edge - Seleziona uno spigolo + + Select an edge + Seleziona uno spigolo - - + + PartDesignGui::TaskRevolutionParameters - - Form - Modulo + + Form + Modulo - - Axis: - Asse: + + Axis: + Asse: - - Vertical sketch axis - Asse verticale dello sketch + + Vertical sketch axis + Asse verticale dello sketch - - Horizontal sketch axis - Asse orizzontale dello sketch + + Horizontal sketch axis + Asse orizzontale dello sketch - - Symmetric to plane - Simmetrico al piano + + Symmetric to plane + Simmetrico al piano - - Reversed - Invertito + + Reversed + Invertito - - Update view - Aggiorna vista + + Update view + Aggiorna vista - Vertical - Verticale + Vertical + Verticale - Horizontal - Orizzontale + Horizontal + Orizzontale - - Angle: - Angolo: + + Angle: + Angolo: - - Revolution parameters - Parametri Rivoluzione + + Revolution parameters + Parametri Rivoluzione - - Undefined - + + Undefined + Non definito - - + + PartDesignGui::TaskScaledParameters - - Form - Modulo + + Form + Modulo - - Original feature - Original feature + + Original feature + Feature originale - - Factor - Fattore + + Factor + Fattore - - Occurrences - Occorrenze + + Occurrences + Occorrenze - - OK - OK + + OK + OK - - Update view - Aggiorna vista + + Update view + Aggiorna vista - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Messaggi del processo di elaborazione - - + + QObject - - - - - - - - - - Wrong selection - Selezione errata + + + + + + + + + + Wrong selection + Selezione errata - Select a sketch or 2D object. - Selezionare uno sketch o un oggetto 2D. + Select a sketch or 2D object. + Selezionare uno sketch o un oggetto 2D. - The shape of the selected object is empty. - La forma dell'oggetto selezionato è vuota. + The shape of the selected object is empty. + La forma dell'oggetto selezionato è vuota. - The shape of the selected object is not a wire. - La forma dell'oggetto selezionato non è un wire. + The shape of the selected object is not a wire. + La forma dell'oggetto selezionato non è un wire. - - - - - No valid sketches in this document - Nessuno sketch valido in questo documento + + + + + No valid sketches in this document + Nessuno sketch valido in questo documento - - - Please create a sketch or 2D object first - Si prega di creare prima uno sketch o un oggetto 2D + + + Please create a sketch or 2D object first + Si prega di creare prima uno sketch o un oggetto 2D - - - Please create a sketch or 2D object first. It must have a support face on a solid - Si prega di creare prima uno sketch o un oggetto 2D. Deve avere una faccia di appoggio su un solido + + + Please create a sketch or 2D object first. It must have a support face on a solid + Si prega di creare prima uno sketch o un oggetto 2D. Deve avere una faccia di appoggio su un solido - - - Select an edge, face or body. Only one body is allowed. - Selezionare uno spigolo, una faccia o un corpo. È consentito un solo corpo. + + + Select an edge, face or body. Only one body is allowed. + Selezionare uno spigolo, una faccia o un corpo. È consentito un solo corpo. - - - - Wrong object type - Tipo di oggetto errato + + + + Wrong object type + Tipo di oggetto errato - - Fillet works only on parts - La feature Raccordo funziona solo sulle parti + + Fillet works only on parts + La feature Raccordo funziona solo sulle parti - - - Shape of selected Part is empty - La forma della parte selezionata è vuota + + + Shape of selected Part is empty + La forma della parte selezionata è vuota - - No fillet possible on selected faces/edges - Nessun raccordo possibile su facce e spigoli selezionati + + No fillet possible on selected faces/edges + Nessun raccordo possibile su facce e spigoli selezionati - - Chamfer works only on parts - L'operazione smusso funziona solo sulle parti + + Chamfer works only on parts + L'operazione smusso funziona solo sulle parti - - Shape of selected part is empty - La forma della parte selezionata è vuota + + Shape of selected part is empty + La forma della parte selezionata è vuota - - No chamfer possible on selected faces/edges - Nessun smusso possibile su facce e spigoli selezionati + + No chamfer possible on selected faces/edges + Nessun smusso possibile su facce e spigoli selezionati - - Select one or more faces. - Seleziona una o più facce. + + Select one or more faces. + Seleziona una o più facce. - - Draft works only on parts - Lo sformo funziona solo su parti + + Draft works only on parts + Lo sformo funziona solo su parti - - No draft possible on selected faces - Nessuno sformo possibile sulle facce selezionate + + No draft possible on selected faces + Nessuno sformo possibile sulle facce selezionate - - - - - - No valid features in this document - Nessuna feature valida in questo documento + + + + + + No valid features in this document + Nessuna feature valida in questo documento - - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + + Please create a subtractive or additive feature first, please + Creare prima una funzione additiva o sottrattiva - No Support - Nessun supporto + No Support + Nessun supporto - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Lo sketch deve avere un supporto per la feature di tasca. + Lo sketch deve avere un supporto per la feature di tasca. Creare lo sketch su una faccia. - - - Edit pad - Modifica Prisma + + + Edit pad + Modifica Prisma - - Edit pocket - Modifica tasca + + Edit pocket + Modifica tasca - - Edit chamfer - Modifica smusso + + Edit chamfer + Modifica smusso - - - - - - - - - A dialog is already open in the task panel - Una finestra di dialogo è già aperto nel pannello attività + + + + + + + + + A dialog is already open in the task panel + Una finestra di dialogo è già aperto nel pannello attività - - - - - - - - - Do you want to close this dialog? - Vuoi chiudere questa finestra? + + + + + + + + + Do you want to close this dialog? + Vuoi chiudere questa finestra? - - Edit revolution - Modifica rivoluzione + + Edit revolution + Modifica rivoluzione - - Edit Groove - Modifica Groove + + Edit Groove + Modifica Groove - - Missing neutral plane - Piano neutro mancante + + Missing neutral plane + Piano neutro mancante - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + Si prega di selezionare un piano o uno spigolo più una direzione di trazione - - Edit draft - Modifica sformo + + Edit draft + Modifica sformo - - Edit fillet - Modifica raccordo + + Edit fillet + Modifica raccordo - - One transformed shape does not intersect support - Una forma trasformata non interseca il supporto + + One transformed shape does not intersect support + Una forma trasformata non interseca il supporto - - %1 transformed shapes do not intersect support - %1 forme trasformate non intersecano il supporto + + %1 transformed shapes do not intersect support + %1 forme trasformate non intersecano il supporto - - Transformation succeeded - Trasformazione riuscita + + Transformation succeeded + Trasformazione riuscita - - + + TaskTransformedMessages - - Form - Modulo + + Form + Modulo - - No message - Nessun messaggio + + No message + Nessun messaggio - - + + Workbench - - Part Design - Part Design + + 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zN*)pY^7K;L!oIlf_P{Dq_+YCy? z?PX*CO^L07oTnbn;M|BG`P%fZP3=?T>T~Ls)i-dl_C4s|epMf;>U|7%Jk2*(3Tb3^ zF43}&YwvtpDmB+-Xg?%_ak8(AU7bRWiR|oZH;&QswsuGXWIEg1mrL#sfb|B{QVicPBW->tCy)e)K00UXPGYrnD0;-_ZrY++TN+?JcP(LV%rwv z?!4y?L?9t<28gG|=)na3uo%b^4X&Ix{5-%e$KOQIBTq~5h=Rg4^PP*HMxvX_3ija; zJ$#0r1WrqUgwITuAc6(+JCqUPw!dWaBFAjDDVuS^o=K&Z;gEP{MR+sOE5IMaOX;|v zpJ%&=9Ec+Wwnd~!j7JT&gkX5L5kAX)ZnrPXp)#ZQ>!>%>cxytkd43+7nE@ylu9ATj zY8#GV>!+X1u$Q;kx1yJno{Pw1DVD>M)gcQ>%LY{tWU@gnz;w=nOj=3v`{Q2&JI7!` zxNWpL^J^-ce4_z65z8RZEO1TCrk~ByFg_rYup0#3@V31FI9s;W7SMnGK!y!VNfZA!O@el`9u zp$Nuf`luGkXP}vq7Bzy+8!qG8N-d$r=@zMR@BJ`dR4A89HN%+H`iuzQN%PUJfn1D7 zJHd;1%G0VeA}12f7a{{9#n7-nB%t@%w-?Xg*W~FN1>tQ=CeAv)CrBWm4(nQmeleI?UgY(J^%Tk`jq-Q{>A1l?N9VlEyF8J>hr^l{5l=SSRJ`ft&)u*? z4Z~oqJ3D_CL}F{$mDCZy8@fR+gXH=2z|ngN30b-vRwsrDTQe@e+2$@$5SvD=0FntU zVylic8d0OI6eFjlT*0Wj5Sb-0P30|jl>5_ta*DR>59wBO{~(?rCS+B+P!AYDbJK9y F{{w;HhyVZp diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ja.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ja.ts index 9d43c89b3..0d0ab71f3 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ja.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ja.ts @@ -1,1505 +1,1505 @@ - - + + CmdPartDesignChamfer - Part - 部品 + Part + 部品 - Chamfer... - 面取り... + Chamfer... + 面取り... - - PartDesign - PartDesign + + PartDesign + パートデザイン - - Chamfer - 面取り + + Chamfer + 面取り - - Chamfer the selected edges of a shape - Chamfer the selected edges of a shape + + Chamfer the selected edges of a shape + 形状の選択されたエッジを面取り - - + + CmdPartDesignDraft - - PartDesign - PartDesign + + PartDesign + パートデザイン - - Draft - Draft + + Draft + 喫水 - - Make a draft on a face - Make a draft on a face + + Make a draft on a face + 面上にドラフトを作成 - - + + CmdPartDesignFillet - - PartDesign - PartDesign + + PartDesign + パートデザイン - - Fillet - フィレット + + Fillet + フィレット - - Make a fillet on an edge, face or body - Make a fillet on an edge, face or body + + Make a fillet on an edge, face or body + 、面や立体のエッジにフィレットを作成 - - + + CmdPartDesignGroove - - PartDesign - PartDesign + + PartDesign + パートデザイン - - Groove - Groove + + Groove + グルーブ - - Groove a selected sketch - Groove a selected sketch + + Groove a selected sketch + 選択されたスケッチに溝を作成 - - + + CmdPartDesignLinearPattern - - PartDesign - PartDesign + + PartDesign + パートデザイン - - LinearPattern - LinearPattern + + LinearPattern + 直線状パターン - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + 直線状のパターン形状を作成 - - + + CmdPartDesignMirrored - - PartDesign - PartDesign + + PartDesign + パートデザイン - - Mirrored - Mirrored + + Mirrored + ミラー - - create a mirrored feature - create a mirrored feature + + create a mirrored feature + ミラー形状を作成 - - + + CmdPartDesignMultiTransform - - PartDesign - PartDesign + + PartDesign + パートデザイン - - MultiTransform - MultiTransform + + MultiTransform + マルチ変換 - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + マルチ変換による形状を作成 - - + + CmdPartDesignPad - - PartDesign - PartDesign + + PartDesign + パートデザイン - - Pad - Pad + + Pad + 押し出し - - Pad a selected sketch - Pad a selected sketch + + Pad a selected sketch + 選択されたスケッチを押し出し - - + + CmdPartDesignPocket - - PartDesign - PartDesign + + PartDesign + パートデザイン - - Pocket - ポケット + + Pocket + ポケット - - create a pocket with the selected sketch - 選択したスケッチからポケットを作成 + + create a pocket with the selected sketch + 選択したスケッチからポケットを作成 - - + + CmdPartDesignPolarPattern - - PartDesign - PartDesign + + PartDesign + パートデザイン - - PolarPattern - PolarPattern + + PolarPattern + 円状パターン - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + 円状のパターン形状を作成 - - + + CmdPartDesignRevolution - - PartDesign - PartDesign + + PartDesign + パートデザイン - - Revolution - Revolution + + Revolution + 回転体 - - Revolve a selected sketch - Revolve a selected sketch + + Revolve a selected sketch + 選択したスケッチを回転体にする - - + + CmdPartDesignScaled - - PartDesign - PartDesign + + PartDesign + パートデザイン - - Scaled - Scaled + + Scaled + 拡大縮小 - - create a scaled feature - create a scaled feature + + create a scaled feature + 拡大縮小された形状を作成 - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - 表面ツール + + Face tools + 表面ツール - - Sketch tools - スケッチツール + + Sketch tools + スケッチツール - - Create Geometry - ジオメトリを作成 + + Create Geometry + ジオメトリの作成 - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + インボリュート曲線パラメーター - - Number of teeth: - + + Number of teeth: + 歯数: - - Modules: - + + Modules: + モジュール: - - mm - + + mm + mm - - Pressure angle: - + + Pressure angle: + 基準圧力角: - - deg - + + deg + deg - - Number of Curves: - + + Number of Curves: + Number of Curves: - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Edges to chamfer + Edges to chamfer + Edges to chamfer - Start distance - Start distance + Start distance + Start distance - End distance - End distance + End distance + End distance - Edge%1 - Edge%1 + Edge%1 + エッジ %1 - Distance - 距離 + Distance + 距離 - No shape selected - 図形が選択されていません + No shape selected + 図形が選択されていません - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - No valid shape is selected. -Please select a valid shape in the drop-down box first. + 有効な形状が選択されていません。 +まずドロップダウンボックスにある有効な形状を選択してください。 - No edge selected - エッジが選択されていません + No edge selected + エッジが選択されていません - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Choose feature + + Choose feature + 形状を選択 - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Chamfer Edges + Chamfer Edges + Chamfer Edges - Shape - 図形 + Shape + シェイプ - Selected shape: - 選択した図形: + Selected shape: + 選択した図形: - No selection - No selection + No selection + 選択されていません - Chamfer Parameter - 面取りパラメータ + Chamfer Parameter + 面取りパラメータ - All - すべて + All + すべて - None - なし + None + なし - Chamfer type: - 面取りの種類: + Chamfer type: + 面取りの種類: - Constant Distance - Constant Distance + Constant Distance + Constant Distance - Variable Distance - 可変距離 + Variable Distance + 可変距離 - Distance: - 距離: + Distance: + 距離: - - + + PartDesignGui::TaskChamferParameters - - Form - Form + + Form + フォーム - - Size: - サイズ: + + Size: + サイズ: - - Chamfer parameters - Chamfer parameters + + Chamfer parameters + 面取りのパラメーター - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - 入力エラー + + Input error + 入力エラー - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - 入力エラー + + Input error + 入力エラー - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - 入力エラー + + Input error + 入力エラー - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - 入力エラー + + Input error + 入力エラー - - + + PartDesignGui::TaskDlgPadParameters - - Input error - 入力エラー + + Input error + 入力エラー - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - 入力エラー + + Input error + 入力エラー - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - 入力エラー + + Input error + 入力エラー - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - 入力エラー + + Input error + 入力エラー - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - 入力エラー + + Input error + 入力エラー - - + + PartDesignGui::TaskDraftParameters - - Form - Form + + Form + フォーム - - Add face - 面を追加 + + Add face + 面を追加 - - Remove face - 面を削除 + + Remove face + 面を削除 - - Draft angle - Draft angle + + Draft angle + 勾配の角度 - - Neutral plane - Neutral plane + + Neutral plane + 中立面 - - Pull direction - Pull direction + + Pull direction + 引き伸ばし方向 - - Reverse pull direction - Reverse pull direction + + Reverse pull direction + 引き伸ばし方向を反転 - - Draft parameters - Draft parameters + + Draft parameters + 勾配パラメーター - - Remove - 削除 + + Remove + 削除 - - + + PartDesignGui::TaskFilletParameters - - Form - Form + + Form + フォーム - - Radius: - 半径: + + Radius: + 半径: - - Fillet parameters - Fillet parameters + + Fillet parameters + フィレットパラメーター - - + + PartDesignGui::TaskGrooveParameters - - Form - Form + + Form + フォーム - - Axis: - 軸: + + Axis: + 軸: - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + 垂直スケッチ軸 - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + 水平スケッチ軸 - - Angle: - 角度: + + Angle: + 角度: - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + 面に対して対称 - - Reversed - Reversed + + Reversed + 逆方向 - - Update view - Update view + + Update view + ビューを更新 - - Groove parameters - Groove parameters + + Groove parameters + グルーブパラメーター - - + + PartDesignGui::TaskHoleParameters - - Form - Form + + Form + フォーム - - Type: - Type: + + Type: + タイプ: - - Dimension - 寸法 + + Dimension + 寸法 - - Up to last - Up to last + + Up to last + 最後まで - - Up to first - Up to first + + Up to first + 最初まで - - Size: - サイズ: + + Size: + サイズ: - - TaskHoleParameters - TaskHoleParameters + + TaskHoleParameters + タスクホールパラメーター - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Form + + Form + フォーム - - Original feature - Original feature + + Original feature + 元の形状 - - Direction - 方向 + + Direction + 方向 - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + 水平スケッチ軸 - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + 垂直スケッチ軸 - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - 逆方向 + + Reverse direction + 逆方向 - - Length - 長さ + + Length + 長さ - - Occurrences - Occurrences + + Occurrences + 開始位置 - - OK - OK + + OK + OK - - Update view - Update view + + Update view + ビューを更新 - - Select an edge or a face - Select an edge or a face + + Select an edge or a face + エッジまたは面を選択 - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMirroredParameters - - Form - Form + + Form + フォーム - - Original feature - Original feature + + Original feature + 元の形状 - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Plane + + Plane + 平面 - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + 水平スケッチ軸 - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + 垂直スケッチ軸 - - - - Select reference... - + + + + Select reference... + Select reference... - - OK - OK + + OK + OK - - Update view - Update view + + Update view + ビューを更新 - Select a plane - Select a plane + Select a plane + 平面を選択 - - Select a face - + + Select a face + Select a face - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Form + + Form + フォーム - - Original feature - Original feature + + Original feature + 元の形状 - - Transformations - Transformations + + Transformations + 配置変換 - - Update view - Update view + + Update view + ビューを更新 - - Edit - 編集 + + Edit + 編集 - - Delete - 削除 + + Delete + 削除 - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + 鏡像変換を追加 - - Add linear pattern - Add linear pattern + + Add linear pattern + 直線状パターンを追加 - - Add polar pattern - Add polar pattern + + Add polar pattern + 円状パターンを追加 - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + 拡大縮小変換を追加 - - Move up - 上へ移動 + + Move up + 上へ移動 - - Move down - 下へ移動 + + Move down + 下へ移動 - - Right-click to add - Right-click to add + + Right-click to add + 右クリックして追加 - - + + PartDesignGui::TaskPadParameters - - Form - Form + + Form + フォーム - - Type - タイプ + + Type + タイプ - - Length - 長さ + + Length + 長さ - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + 面に対して対称 - - 2nd length - 2nd length + + 2nd length + 2つの寸法 - - - - - - Face - + + + + + + Face + - - Update view - Update view + + Update view + ビューを更新 - Type: - Type: + Type: + タイプ: - - - - Dimension - 寸法 + + + + Dimension + 寸法 - Length: - 長さ: + Length: + 長さ: - Mirrored extent - Mirrored extent + Mirrored extent + Mirrored extent - - Reversed - Reversed + + Reversed + 逆方向 - Display mode: - ディスプレイモード: + Display mode: + ディスプレイモード: - Plot mode: - プロットモード: + Plot mode: + プロットモード: - Point size: - 点の大きさ: + Point size: + 点の大きさ: - Line width: - 線幅: + Line width: + 線幅: - Transparency: - 透明度: + Transparency: + 透明度: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Pad parameters + + Pad parameters + 押し出しパラメーター - - - - No face selected - No face selected + + + + No face selected + 面が選択されていません - - - To last - To last + + + To last + To last - - - To first - To first + + + To first + 最初まで - - - Up to face - Up to face + + + Up to face + 面まで - - - Two dimensions - Two dimensions + + + Two dimensions + 2方向の寸法 - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Form + Form + フォーム - Spacing1: - Spacing1: + Spacing1: + Spacing1: - Number1: - Number1: + Number1: + Number1: - Second extend - Second extend + Second extend + Second extend - Spacing2: - Spacing2: + Spacing2: + Spacing2: - Number2: - Number2: + Number2: + Number2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Form + + Form + フォーム - Type: - Type: + Type: + タイプ: - - Type - タイプ + + Type + タイプ - - - - Dimension - 寸法 + + + + Dimension + 寸法 - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + 面に対して対称 - - Reversed - Reversed + + Reversed + 逆方向 - - - - - - Face - + + + + + + Face + - - Update view - Update view + + Update view + ビューを更新 - - Length - 長さ + + Length + 長さ - - Pocket parameters - ポケットのパラメーター + + Pocket parameters + ポケットパラメーター - To last - To last + To last + To last - - - To first - To first + + + To first + 最初まで - - - Through all - Through all + + + Through all + 貫通 - - - Up to face - Up to face + + + Up to face + 面まで - - - - No face selected - No face selected + + + + No face selected + 面が選択されていません - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Form + + Form + フォーム - - Original feature - Original feature + + Original feature + 元の形状 - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - 方向 + Direction + 方向 - - Axis - + + Axis + - - Normal sketch axis - + + Normal sketch axis + Normal sketch axis - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - 逆方向 + + Reverse direction + 逆方向 - - Angle - 角度 + + Angle + 角度 - - Occurrences - Occurrences + + Occurrences + 開始位置 - - OK - OK + + OK + OK - - Update view - Update view + + Update view + ビューを更新 - - Select an edge - Select an edge + + Select an edge + エッジを選択してください - - + + PartDesignGui::TaskRevolutionParameters - - Form - Form + + Form + フォーム - - Axis: - 軸: + + Axis: + 軸: - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + 垂直スケッチ軸 - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + 水平スケッチ軸 - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + 面に対して対称 - - Reversed - Reversed + + Reversed + 逆方向 - - Update view - Update view + + Update view + ビューを更新 - Vertical - 垂直方向 + Vertical + 垂直方向 - Horizontal - 水平方向 + Horizontal + 水平方向 - - Angle: - 角度: + + Angle: + 角度: - - Revolution parameters - Revolution parameters + + Revolution parameters + 回転パラメーター - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskScaledParameters - - Form - Form + + Form + フォーム - - Original feature - Original feature + + Original feature + 元の形状 - - Factor - Factor + + Factor + 係数 - - Occurrences - Occurrences + + Occurrences + 開始位置 - - OK - OK + + OK + OK - - Update view - Update view + + Update view + ビューを更新 - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + 変換機能メッセージ - - + + QObject - - - - - - - - - - Wrong selection - 誤った選択 + + + + + + + + + + Wrong selection + 誤った選択 - Select a sketch or 2D object. - スケッチ・2Dオブジェクトを選択. + Select a sketch or 2D object. + スケッチ・2Dオブジェクトを選択. - The shape of the selected object is empty. - The shape of the selected object is empty. + The shape of the selected object is empty. + The shape of the selected object is empty. - The shape of the selected object is not a wire. - The shape of the selected object is not a wire. + The shape of the selected object is not a wire. + The shape of the selected object is not a wire. - - - - - No valid sketches in this document - このドキュメントには有効なスケッチがありません + + + + + No valid sketches in this document + このドキュメントには有効なスケッチがありません - - - Please create a sketch or 2D object first - スケッチまたは 2D オブジェクトを作成してください + + + Please create a sketch or 2D object first + スケッチまたは 2D オブジェクトを作成してください - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + まず最初にスケッチまたは2Dオブジェクトを作成してください。ソリッド上の支持面が無ければなりません。 - - - Select an edge, face or body. Only one body is allowed. - Select an edge, face or body. Only one body is allowed. + + + Select an edge, face or body. Only one body is allowed. + エッジ、面、立体を選択してください。選択できる立体は1つだけです。 - - - - Wrong object type - 間違ったオブジェクトの種類 + + + + Wrong object type + 間違ったオブジェクトの種類 - - Fillet works only on parts - Fillet works only on parts + + Fillet works only on parts + フィレットは部品にのみ適用できます - - - Shape of selected Part is empty - Shape of selected Part is empty + + + Shape of selected Part is empty + 選択された部品の形状が空です - - No fillet possible on selected faces/edges - No fillet possible on selected faces/edges + + No fillet possible on selected faces/edges + 選択された面/エッジにフィレットを作成できません - - Chamfer works only on parts - Chamfer works only on parts + + Chamfer works only on parts + 面取りは部品に対してのみ行えます - - Shape of selected part is empty - Shape of selected part is empty + + Shape of selected part is empty + 選択された部品の形状が空です - - No chamfer possible on selected faces/edges - No chamfer possible on selected faces/edges + + No chamfer possible on selected faces/edges + 選択された面/エッジには面取を適用できません - - Select one or more faces. - 1 つまたは複数の面を選択します。 + + Select one or more faces. + 1 つまたは複数の面を選択してください。 - - Draft works only on parts - Draft works only on parts + + Draft works only on parts + 勾配処理は部品に対してのみ行えます - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + 選択された面に対して勾配処理を行うことができません - - - - - - No valid features in this document - No valid features in this document + + + + + + No valid features in this document + このドキュメントには有効な形状がありません - - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + + Please create a subtractive or additive feature first, please + まず最初に減算または加算する形状を作成してください - No Support - サポートがありません + No Support + サポートがありません - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - ポケットフィーチャーにはスケッチサポートが必要です。スケッチを面の上で作成します。 + ポケットフィーチャーにはスケッチサポートが必要です。スケッチを面の上で作成します。 - - - Edit pad - Edit pad + + + Edit pad + パッドを編集 - - Edit pocket - ポケットを編集 + + Edit pocket + ポケットを編集 - - Edit chamfer - 面取りを編集 + + Edit chamfer + 面取りを編集 - - - - - - - - - A dialog is already open in the task panel - A dialog is already open in the task panel + + + + + + + + + A dialog is already open in the task panel + タスクパネルで既にダイアログが開かれています - - - - - - - - - Do you want to close this dialog? - Do you want to close this dialog? + + + + + + + + + Do you want to close this dialog? + このダイアログを閉じますか? - - Edit revolution - Edit revolution + + Edit revolution + 回転を編集 - - Edit Groove - Edit Groove + + Edit Groove + グルーブを編集 - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + 中立面が見つかりません - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + 面、またはエッジと引き伸ばし方向を選択してください - - Edit draft - Edit draft + + Edit draft + 勾配を編集 - - Edit fillet - Edit fillet + + Edit fillet + フィレットを編集 - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + 変換形状の1つが支持体積と交差していません - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + %1 つの変換形状が支持体積と交差していません - - Transformation succeeded - Transformation succeeded + + Transformation succeeded + 変換成功 - - + + TaskTransformedMessages - - Form - Form + + Form + フォーム - - No message - No message + + No message + メッセージなし - - + + Workbench - - Part Design - Part Design + + Part Design + 部品設計 - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_nl.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_nl.qm index 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CmdPartDesignFillet - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - Fillet - Afronding + + Fillet + Afronding - - Make a fillet on an edge, face or body - Maak een filet op een rand, vlak of lichaam + + Make a fillet on an edge, face or body + Maak een filet op een rand, vlak of lichaam - - + + CmdPartDesignGroove - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - Groove - Groove + + Groove + Frezen - - Groove a selected sketch - Groove a selected sketch + + Groove a selected sketch + Een geselecteerde schets frezen - - + + CmdPartDesignLinearPattern - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - LinearPattern - LinearPattern + + LinearPattern + LinearPattern - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + create a linear pattern feature - - + + CmdPartDesignMirrored - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - Mirrored - Mirrored + + Mirrored + Gespiegeld - - create a mirrored feature - create a mirrored feature + + create a mirrored feature + Een gespiegeld stuk maken - - + + CmdPartDesignMultiTransform - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - MultiTransform - MultiTransform + + MultiTransform + Multibewerking - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + Een multivervormstuk maken - - + + CmdPartDesignPad - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - Pad - Pad + + Pad + Opdikken - - Pad a selected sketch - Pad a selected sketch + + Pad a selected sketch + Een geselecteerde schets opdikken - - + + CmdPartDesignPocket - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - Pocket - Uitsparing + + Pocket + Uitsparing - - create a pocket with the selected sketch - Creëer een uitspring met de geselecteerde schets + + create a pocket with the selected sketch + Een uitsparing maken met de geselecteerde schets - - + + CmdPartDesignPolarPattern - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - PolarPattern - PolarPattern + + PolarPattern + PolarPattern - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + create a polar pattern feature - - + + CmdPartDesignRevolution - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - Revolution - Rotatie + + Revolution + Rotatie - - Revolve a selected sketch - Roteer een geselecteerde schets + + Revolve a selected sketch + Roteer een geselecteerde schets - - + + CmdPartDesignScaled - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - Scaled - Scaled + + Scaled + Scaled - - create a scaled feature - create a scaled feature + + create a scaled feature + Een geschaald stuk maken - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Face tools + + Face tools + Vlakgereedschappen - - Sketch tools - Sketch tools + + Sketch tools + Schetsgereedschappen - - Create Geometry - Create Geometry + + Create Geometry + Geometrie aanmaken - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + Involute parameter - - Number of teeth: - + + Number of teeth: + Number of teeth: - - Modules: - + + Modules: + Modules: - - mm - + + mm + mm - - Pressure angle: - + + Pressure angle: + Pressure angle: - - deg - + + deg + deg - - Number of Curves: - + + Number of Curves: + Number of Curves: - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Randen om af te schuinen + Edges to chamfer + Randen om af te schuinen - Start distance - Start op afstand + Start distance + Start op afstand - End distance - Eindafstand + End distance + Eindafstand - Edge%1 - Rand%1 + Edge%1 + Rand%1 - Distance - Afstand + Distance + Afstand - No shape selected - Geen vorm geselecteerd + No shape selected + Geen vorm geselecteerd - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Geen geldige vorm geselecteerd. + Geen geldige vorm geselecteerd. Selecteer eerst een geldige vorm in het uitklap-scherm. - No edge selected - Geen rand geselecteerd + No edge selected + Geen rand geselecteerd - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Geen rand is geselecteerd om af te ronden. + Geen rand is geselecteerd om af te ronden. Gelieve eerst één of meerdere randen te selecteren. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Choose feature + + Choose feature + Stuk kiezen - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Afschuinen Randen + Chamfer Edges + Afschuinen Randen - Shape - Vorm + Shape + Vorm - Selected shape: - Geselecteerde vorm: + Selected shape: + Geselecteerde vorm: - No selection - Geen selectie + No selection + Geen selectie - Chamfer Parameter - Afschuin-parameter + Chamfer Parameter + Afschuin-parameter - All - Alle + All + Alle - None - Geen + None + Geen - Chamfer type: - Afschuin type: + Chamfer type: + Afschuin type: - Constant Distance - Constante afstand + Constant Distance + Constante afstand - Variable Distance - Variabele afstand + Variable Distance + Variabele afstand - Distance: - Afstand: + Distance: + Afstand: - - + + PartDesignGui::TaskChamferParameters - - Form - Vorm + + Form + Vorm - - Size: - Grootte: + + Size: + Grootte: - - Chamfer parameters - Chamfer parameters + + Chamfer parameters + Afschuining parameters - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDraftParameters - - Form - Vorm + + Form + Vorm - - Add face - Add face + + Add face + Vlak toevoegen - - Remove face - Remove face + + Remove face + Vlak verwijderen - - Draft angle - Draft angle + + Draft angle + hoek buiging - - Neutral plane - Neutral plane + + Neutral plane + Neutraal vlak - - Pull direction - Pull direction + + Pull direction + Trekrichting - - Reverse pull direction - Reverse pull direction + + Reverse pull direction + Trekrichting omkeren - - Draft parameters - Draft parameters + + Draft parameters + buiging kenmerken - - Remove - Verwijderen + + Remove + Verwijderen - - + + PartDesignGui::TaskFilletParameters - - Form - Vorm + + Form + Vorm - - Radius: - Straal: + + Radius: + Straal: - - Fillet parameters - Fillet parameters + + Fillet parameters + Afrondingsparameters - - + + PartDesignGui::TaskGrooveParameters - - Form - Vorm + + Form + Vorm - - Axis: - Assen: + + Axis: + Assen: - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Verticale schetsas - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Horizontale schetsas - - Angle: - Hoek: + + Angle: + Hoek: - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Evenwijdig aan vlak - - Reversed - Reversed + + Reversed + Omgekeerd - - Update view - Update view + + Update view + Weergave verversen - - Groove parameters - Groove parameters + + Groove parameters + Freesparameters - - + + PartDesignGui::TaskHoleParameters - - Form - Vorm + + Form + Vorm - - Type: - Type: + + Type: + Type: - - Dimension - Afmeting + + Dimension + Afmeting - - Up to last - Naar de laatste + + Up to last + Naar de laatste - - Up to first - Up to first + + Up to first + Up to first - - Size: - Grootte: + + Size: + Grootte: - - TaskHoleParameters - TaskHoleParameters + + TaskHoleParameters + TaskHoleParameters - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Vorm + + Form + Vorm - - Original feature - Original feature + + Original feature + Oorspronkelijk stuk - - Direction - Richting + + Direction + Richting - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Horizontale schetsas - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Verticale schetsas - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Richting omkeren + + Reverse direction + Richting omkeren - - Length - Lengte + + Length + Lengte - - Occurrences - Occurrences + + Occurrences + Gevallen - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Weergave verversen - - Select an edge or a face - Select an edge or a face + + Select an edge or a face + Selecteer een rand of een vlak - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMirroredParameters - - Form - Vorm + + Form + Vorm - - Original feature - Original feature + + Original feature + Oorspronkelijk stuk - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Vlak + + Plane + Vlak - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Horizontale schetsas - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Verticale schetsas - - - - Select reference... - + + + + Select reference... + Select reference... - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Weergave verversen - Select a plane - Select a plane + Select a plane + selecteer een vlak - - Select a face - + + Select a face + Select a face - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Vorm + + Form + Vorm - - Original feature - Original feature + + Original feature + Oorspronkelijk stuk - - Transformations - Transformations + + Transformations + Transformations - - Update view - Update view + + Update view + Weergave verversen - - Edit - Bewerken + + Edit + Bewerken - - Delete - Verwijderen + + Delete + Verwijderen - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + Add mirrored transformation - - Add linear pattern - Add linear pattern + + Add linear pattern + Een lineair patroon toevoegen - - Add polar pattern - Add polar pattern + + Add polar pattern + Een polair patroon toevoegen - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + Add scaled transformation - - Move up - Naar boven verplaatsen + + Move up + Naar boven verplaatsen - - Move down - Naar beneden verplaatsen + + Move down + Naar beneden verplaatsen - - Right-click to add - Right-click to add + + Right-click to add + Klik rechts om toe te voegen - - + + PartDesignGui::TaskPadParameters - - Form - Vorm + + Form + Vorm - - Type - Type + + Type + Type - - Length - Lengte + + Length + Lengte - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Evenwijdig aan vlak - - 2nd length - 2de lengte + + 2nd length + 2de lengte - - - - - - Face - Face + + + + + + Face + Vlak - - Update view - Update view + + Update view + Weergave verversen - Type: - Type: + Type: + Type: - - - - Dimension - Afmeting + + + + Dimension + Afmeting - Length: - Lengte: + Length: + Lengte: - Mirrored extent - Mirrored extent + Mirrored extent + Mirrored extent - - Reversed - Reversed + + Reversed + Omgekeerd - Display mode: - Weergavemodus: + Display mode: + Weergavemodus: - Plot mode: - Plot modus: + Plot mode: + Plot modus: - Point size: - Puntgrootte: + Point size: + Puntgrootte: - Line width: - Lijndikte: + Line width: + Lijndikte: - Transparency: - Transparantie: + Transparency: + Transparantie: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Pad parameters + + Pad parameters + Opdikkingsparameters - - - - No face selected - No face selected + + + + No face selected + Geen vlak geselecteerd - - - To last - Naar laatste + + + To last + Naar laatste - - - To first - Naar eerste + + + To first + Naar eerste - - - Up to face - Naar oppervlak + + + Up to face + Naar oppervlak - - - Two dimensions - Twee dimensies + + + Two dimensions + Twee dimensies - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Vorm + Form + Vorm - Spacing1: - Spacing1: + Spacing1: + Spacing1: - Number1: - Nummer1: + Number1: + Nummer1: - Second extend - Second extend + Second extend + Second extend - Spacing2: - Spacing2: + Spacing2: + Spacing2: - Number2: - Nummer2: + Number2: + Nummer2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Vorm + + Form + Vorm - Type: - Type: + Type: + Type: - - Type - Type + + Type + Type - - - - Dimension - Afmeting + + + + Dimension + Afmeting - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Evenwijdig aan vlak - - Reversed - Reversed + + Reversed + Omgekeerd - - - - - - Face - Face + + + + + + Face + Vlak - - Update view - Update view + + Update view + Weergave verversen - - Length - Lengte + + Length + Lengte - - Pocket parameters - Pocket parameters + + Pocket parameters + Uitsparingsparameters - To last - Naar laatste + To last + Naar laatste - - - To first - Naar eerste + + + To first + Naar eerste - - - Through all - Through all + + + Through all + Langs alle - - - Up to face - Naar oppervlak + + + Up to face + Naar oppervlak - - - - No face selected - No face selected + + + + No face selected + Geen vlak geselecteerd - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Vorm + + Form + Vorm - - Original feature - Original feature + + Original feature + Oorspronkelijk stuk - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Richting + Direction + Richting - - Axis - + + Axis + As - - Normal sketch axis - + + Normal sketch axis + Normal sketch axis - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Richting omkeren + + Reverse direction + Richting omkeren - - Angle - Hoek + + Angle + Hoek - - Occurrences - Occurrences + + Occurrences + Gevallen - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Weergave verversen - - Select an edge - Select an edge + + Select an edge + selecteer een rand - - + + PartDesignGui::TaskRevolutionParameters - - Form - Vorm + + Form + Vorm - - Axis: - Assen: + + Axis: + Assen: - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Verticale schetsas - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Horizontale schetsas - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Evenwijdig aan vlak - - Reversed - Reversed + + Reversed + Omgekeerd - - Update view - Update view + + Update view + Weergave verversen - Vertical - Verticaal + Vertical + Verticaal - Horizontal - Horizontaal + Horizontal + Horizontaal - - Angle: - Hoek: + + Angle: + Hoek: - - Revolution parameters - Rotatieparameters + + Revolution parameters + Rotatieparameters - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskScaledParameters - - Form - Vorm + + Form + Vorm - - Original feature - Original feature + + Original feature + Oorspronkelijk stuk - - Factor - Factor + + Factor + Factor - - Occurrences - Occurrences + + Occurrences + Gevallen - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Weergave verversen - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Transformed feature messages - - + + QObject - - - - - - - - - - Wrong selection - Verkeerde selectie + + + + + + + + + + Wrong selection + Verkeerde selectie - Select a sketch or 2D object. - Selecteer een schets of 2D-object. + Select a sketch or 2D object. + Selecteer een schets of 2D-object. - The shape of the selected object is empty. - De vorm van het geselecteerde object is leeg. + The shape of the selected object is empty. + De vorm van het geselecteerde object is leeg. - The shape of the selected object is not a wire. - De vorm van het geselecteerde object is geen draad. + The shape of the selected object is not a wire. + De vorm van het geselecteerde object is geen draad. - - - - - No valid sketches in this document - No valid sketches in this document + + + + + No valid sketches in this document + Geen geldige schetsen in dit document - - - Please create a sketch or 2D object first - Please create a sketch or 2D object first + + + Please create a sketch or 2D object first + Maak eerst een schets of 2D-voorwerp - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Please create a sketch or 2D object first. It must have a support face on a solid - - - Select an edge, face or body. Only one body is allowed. - Selecteer een rand, vlak of lichaam. Slechts één lichaam is toegestaan. + + + Select an edge, face or body. Only one body is allowed. + Selecteer een rand, vlak of lichaam. Slechts één lichaam is toegestaan. - - - - Wrong object type - Verkeerde objecttype + + + + Wrong object type + Verkeerde objecttype - - Fillet works only on parts - Afrondingen werken alleen op onderdelen + + Fillet works only on parts + Afrondingen werken alleen op onderdelen - - - Shape of selected Part is empty - Vorm van geselecteerde onderdeel is leeg + + + Shape of selected Part is empty + Vorm van geselecteerde onderdeel is leeg - - No fillet possible on selected faces/edges - No fillet possible on selected faces/edges + + No fillet possible on selected faces/edges + No fillet possible on selected faces/edges - - Chamfer works only on parts - Chamfer works only on parts + + Chamfer works only on parts + Chamfer works only on parts - - Shape of selected part is empty - Shape of selected part is empty + + Shape of selected part is empty + Shape of selected part is empty - - No chamfer possible on selected faces/edges - No chamfer possible on selected faces/edges + + No chamfer possible on selected faces/edges + Geen afschuining mogelijk op de geselecteerde vlakken/randen - - Select one or more faces. - Select one or more faces. + + Select one or more faces. + Selecteer één of meerdere vlakken. - - Draft works only on parts - Draft works only on parts + + Draft works only on parts + Draft works only on parts - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + No draft possible on selected faces - - - - - - No valid features in this document - No valid features in this document + + + + + + No valid features in this document + Geen geldige functies in dit document - - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + + Please create a subtractive or additive feature first, please + Maak eerst een Subtractieve of additieve functie - No Support - Geen ondersteuning + No Support + Geen ondersteuning - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - De schets heeft een ondersteuning voor de uitsparingsfunctie nodig. + De schets heeft een ondersteuning voor de uitsparingsfunctie nodig. Creëer de schets op een vlak. - - - Edit pad - Edit pad + + + Edit pad + Opdikking bewerken - - Edit pocket - Edit pocket + + Edit pocket + Uitsparing bewerken - - Edit chamfer - Edit chamfer + + Edit chamfer + Afschuining bewerken - - - - - - - - - A dialog is already open in the task panel - Een dialoog is al geopend in het taakvenster + + + + + + + + + A dialog is already open in the task panel + Een dialoog is al geopend in het taakvenster - - - - - - - - - Do you want to close this dialog? - Wilt u dit dialoogvenster sluiten? + + + + + + + + + Do you want to close this dialog? + Wilt u dit dialoogvenster sluiten? - - Edit revolution - Rotatie bewerken + + Edit revolution + Rotatie bewerken - - Edit Groove - Edit Groove + + Edit Groove + Frees bewerken - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + Missing neutral plane - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + Selecteer een vlak of een rand en een trekrichting - - Edit draft - Edit draft + + Edit draft + buiging bewerken - - Edit fillet - Edit fillet + + Edit fillet + Afronding bewerken - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + één van de bewerkte vormen overlappen en ondersteunen elkaar niet - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + %1 van de bewerkte vormen overlappen en ondersteunen elkaar niet - - Transformation succeeded - Transformation succeeded + + Transformation succeeded + bewerking is geslaagd - - + + TaskTransformedMessages - - Form - Vorm + + Form + Vorm - - No message - No message + + No message + Geen bericht - - + + Workbench - - Part Design - Onderdelen ontwerp + + Part Design + Onderdelen ontwerp - + diff 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zMx{lW;UQEN=zLX`vUmJQEcMWns@lKQ!$PY0Y)L7#Bq$q-_N!u*70I!&0UgFNm&dWx z<&05O(3%K^cor()J!;%;O*oC?GMLL^GC<8rP$LE>N zaL=`QkRWem^Q^uqYiC|=vpF!5K0 zj&m5%9AF4qW!&(E6!NSSC6*MMcMG&_a zC1B*iP6=^c7Cg<)5H?lf>(5_Cc2Rb7BW%0)AY#KO^$Ke)535;{>zgc1HvVPUWLqR5 z3U8a+?ZV}=0UtQ*p6hnuV+fCuO>RSc#$peCNuoYN-sOZ?gRPzikJvkR&wW+(KOj5A A4gdfE diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_no.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_no.ts index e067c033a..0bbce461b 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_no.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_no.ts @@ -1,1506 +1,1506 @@ - - + + CmdPartDesignChamfer - Part - Komponent + Part + Komponent - Chamfer... - Fas... + Chamfer... + Fas... - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - Chamfer - Chamfer + + Chamfer + Chamfer - - Chamfer the selected edges of a shape - Faser valgte kanter på en figur + + Chamfer the selected edges of a shape + Faser valgte kanter på en figur - - + + CmdPartDesignDraft - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - Draft - Draft + + Draft + Draft - - Make a draft on a face - Make a draft on a face + + Make a draft on a face + Make a draft on a face - - + + CmdPartDesignFillet - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - Fillet - Avrunding + + Fillet + Avrunding - - Make a fillet on an edge, face or body - Lag avrunding på en kant, flate eller komponent + + Make a fillet on an edge, face or body + Lag avrunding på en kant, flate eller komponent - - + + CmdPartDesignGroove - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - Groove - Groove + + Groove + Groove - - Groove a selected sketch - Groove a selected sketch + + Groove a selected sketch + Groove a selected sketch - - + + CmdPartDesignLinearPattern - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - LinearPattern - LinearPattern + + LinearPattern + LinearPattern - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + create a linear pattern feature - - + + CmdPartDesignMirrored - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - Mirrored - Mirrored + + Mirrored + Mirrored - - create a mirrored feature - create a mirrored feature + + create a mirrored feature + create a mirrored feature - - + + CmdPartDesignMultiTransform - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - MultiTransform - MultiTransform + + MultiTransform + MultiTransform - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + create a multitransform feature - - + + CmdPartDesignPad - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - Pad - Legg ut + + Pad + Legg ut - - Pad a selected sketch - Legg ut en valgt skisse + + Pad a selected sketch + Legg ut en valgt skisse - - + + CmdPartDesignPocket - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - Pocket - Lomme + + Pocket + Lomme - - create a pocket with the selected sketch - lag en lomme med valgte skisse + + create a pocket with the selected sketch + lag en lomme med valgte skisse - - + + CmdPartDesignPolarPattern - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - PolarPattern - PolarPattern + + PolarPattern + PolarPattern - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + create a polar pattern feature - - + + CmdPartDesignRevolution - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - Revolution - Revolution + + Revolution + Revolution - - Revolve a selected sketch - Revolve a selected sketch + + Revolve a selected sketch + Revolve a selected sketch - - + + CmdPartDesignScaled - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - Scaled - Scaled + + Scaled + Scaled - - create a scaled feature - create a scaled feature + + create a scaled feature + create a scaled feature - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Face tools + + Face tools + Face tools - - Sketch tools - Sketch tools + + Sketch tools + Sketch tools - - Create Geometry - Create Geometry + + Create Geometry + Create Geometry - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + Involute parameter - - Number of teeth: - + + Number of teeth: + Number of teeth: - - Modules: - + + Modules: + Modules: - - mm - + + mm + mm - - Pressure angle: - + + Pressure angle: + Pressure angle: - - deg - + + deg + deg - - Number of Curves: - + + Number of Curves: + Number of Curves: - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Kanter som skal fases + Edges to chamfer + Kanter som skal fases - Start distance - Startavstand + Start distance + Startavstand - End distance - Sluttavstand + End distance + Sluttavstand - Edge%1 - Kant%1 + Edge%1 + Kant%1 - Distance - Avstand + Distance + Avstand - No shape selected - Ingen figur er merket + No shape selected + Ingen figur er merket - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Ingen gyldig figur er valgt. + Ingen gyldig figur er valgt. Vennligst velg en gyldig figur i rullgardina først. - No edge selected - Ingen kant er valgt + No edge selected + Ingen kant er valgt - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Ingen kanter merket for fasing. + Ingen kanter merket for fasing. Merk en eller flere kanter først. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Choose feature + + Choose feature + Choose feature - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Fas kanter + Chamfer Edges + Fas kanter - Shape - Figur + Shape + Figur - Selected shape: - Valgt figur: + Selected shape: + Valgt figur: - No selection - Ingen valg + No selection + Ingen valg - Chamfer Parameter - Fasningsparameter + Chamfer Parameter + Fasningsparameter - All - Alle + All + Alle - None - Ingen + None + Ingen - Chamfer type: - Fastype: + Chamfer type: + Fastype: - Constant Distance - Konstant avstand + Constant Distance + Konstant avstand - Variable Distance - Variabel avstand + Variable Distance + Variabel avstand - Distance: - Avstand: + Distance: + Avstand: - - + + PartDesignGui::TaskChamferParameters - - Form - Skjema + + Form + Skjema - - Size: - Størrelse: + + Size: + Størrelse: - - Chamfer parameters - Chamfer parameters + + Chamfer parameters + Chamfer parameters - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Input error + + Input error + Input error - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Input error + + Input error + Input error - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Input error + + Input error + Input error - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Input error + + Input error + Input error - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Input error + + Input error + Input error - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - Input error + + Input error + Input error - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Input error + + Input error + Input error - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Input error + + Input error + Input error - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Input error + + Input error + Input error - - + + PartDesignGui::TaskDraftParameters - - Form - Skjema + + Form + Skjema - - Add face - Add face + + Add face + Add face - - Remove face - Remove face + + Remove face + Remove face - - Draft angle - Draft angle + + Draft angle + Draft angle - - Neutral plane - Neutral plane + + Neutral plane + Neutral plane - - Pull direction - Pull direction + + Pull direction + Pull direction - - Reverse pull direction - Reverse pull direction + + Reverse pull direction + Reverse pull direction - - Draft parameters - Draft parameters + + Draft parameters + Draft parameters - - Remove - Fjern + + Remove + Fjern - - + + PartDesignGui::TaskFilletParameters - - Form - Skjema + + Form + Skjema - - Radius: - Radius: + + Radius: + Radius: - - Fillet parameters - Fillet parameters + + Fillet parameters + Fillet parameters - - + + PartDesignGui::TaskGrooveParameters - - Form - Skjema + + Form + Skjema - - Axis: - Akse: + + Axis: + Akse: - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Vertical sketch axis - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Horizontal sketch axis - - Angle: - Vinkel: + + Angle: + Vinkel: - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Symmetric to plane - - Reversed - Reversed + + Reversed + Reversed - - Update view - Update view + + Update view + Update view - - Groove parameters - Groove parameters + + Groove parameters + Groove parameters - - + + PartDesignGui::TaskHoleParameters - - Form - Skjema + + Form + Skjema - - Type: - Type: + + Type: + Type: - - Dimension - Dimensjon + + Dimension + Dimensjon - - Up to last - Opp til siste + + Up to last + Opp til siste - - Up to first - Up to first + + Up to first + Up to first - - Size: - Størrelse: + + Size: + Størrelse: - - TaskHoleParameters - TaskHoleParameters + + TaskHoleParameters + TaskHoleParameters - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Skjema + + Form + Skjema - - Original feature - Original feature + + Original feature + Original feature - - Direction - Retning + + Direction + Retning - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Horizontal sketch axis - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Vertical sketch axis - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Length - Lengde + + Length + Lengde - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Update view - - Select an edge or a face - Select an edge or a face + + Select an edge or a face + Select an edge or a face - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMirroredParameters - - Form - Skjema + + Form + Skjema - - Original feature - Original feature + + Original feature + Original feature - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Plan + + Plane + Plan - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Horizontal sketch axis - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Vertical sketch axis - - - - Select reference... - + + + + Select reference... + Select reference... - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Update view - Select a plane - Select a plane + Select a plane + Select a plane - - Select a face - + + Select a face + Select a face - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Skjema + + Form + Skjema - - Original feature - Original feature + + Original feature + Original feature - - Transformations - Transformations + + Transformations + Transformations - - Update view - Update view + + Update view + Update view - - Edit - Rediger + + Edit + Rediger - - Delete - Slett + + Delete + Slett - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + Add mirrored transformation - - Add linear pattern - Add linear pattern + + Add linear pattern + Add linear pattern - - Add polar pattern - Add polar pattern + + Add polar pattern + Add polar pattern - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + Add scaled transformation - - Move up - Flytt opp + + Move up + Flytt opp - - Move down - Flytt ned + + Move down + Flytt ned - - Right-click to add - Right-click to add + + Right-click to add + Right-click to add - - + + PartDesignGui::TaskPadParameters - - Form - Skjema + + Form + Skjema - - Type - Type + + Type + Type - - Length - Lengde + + Length + Lengde - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Symmetric to plane - - 2nd length - Andre lengde + + 2nd length + Andre lengde - - - - - - Face - Flate + + + + + + Face + Flate - - Update view - Update view + + Update view + Update view - Type: - Type: + Type: + Type: - - - - Dimension - Dimensjon + + + + Dimension + Dimensjon - Length: - Lengde: + Length: + Lengde: - Mirrored extent - Mirrored extent + Mirrored extent + Mirrored extent - - Reversed - Reversed + + Reversed + Reversed - Display mode: - Visningsmodus: + Display mode: + Visningsmodus: - Plot mode: - Plottmodus: + Plot mode: + Plottmodus: - Point size: - Punktstørrelse: + Point size: + Punktstørrelse: - Line width: - Linjebredde: + Line width: + Linjebredde: - Transparency: - Gjennomsiktighet: + Transparency: + Gjennomsiktighet: - TaskPadParameters - Oppgavepadparametere + TaskPadParameters + Oppgavepadparametere - - Pad parameters - Pad parameters + + Pad parameters + Pad parameters - - - - No face selected - Ingen flater valgt + + + + No face selected + Ingen flater valgt - - - To last - To last + + + To last + To last - - - To first - To first + + + To first + To first - - - Up to face - Opp til flate + + + Up to face + Opp til flate - - - Two dimensions - To dimensjoner + + + Two dimensions + To dimensjoner - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Skjema + Form + Skjema - Spacing1: - Spacing1: + Spacing1: + Spacing1: - Number1: - Number1: + Number1: + Number1: - Second extend - Second extend + Second extend + Second extend - Spacing2: - Spacing2: + Spacing2: + Spacing2: - Number2: - Number2: + Number2: + Number2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Skjema + + Form + Skjema - Type: - Type: + Type: + Type: - - Type - Type + + Type + Type - - - - Dimension - Dimensjon + + + + Dimension + Dimensjon - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Symmetric to plane - - Reversed - Reversed + + Reversed + Reversed - - - - - - Face - Flate + + + + + + Face + Flate - - Update view - Update view + + Update view + Update view - - Length - Lengde + + Length + Lengde - - Pocket parameters - Pocket parameters + + Pocket parameters + Pocket parameters - To last - To last + To last + To last - - - To first - To first + + + To first + To first - - - Through all - Gjennom alle + + + Through all + Gjennom alle - - - Up to face - Opp til flate + + + Up to face + Opp til flate - - - - No face selected - Ingen flater valgt + + + + No face selected + Ingen flater valgt - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Skjema + + Form + Skjema - - Original feature - Original feature + + Original feature + Original feature - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Retning + Direction + Retning - - Axis - + + Axis + Akse - - Normal sketch axis - + + Normal sketch axis + Normal sketch axis - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Angle - Vinkel + + Angle + Vinkel - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Update view - - Select an edge - Select an edge + + Select an edge + Select an edge - - + + PartDesignGui::TaskRevolutionParameters - - Form - Skjema + + Form + Skjema - - Axis: - Akse: + + Axis: + Akse: - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Vertical sketch axis - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Horizontal sketch axis - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Symmetric to plane - - Reversed - Reversed + + Reversed + Reversed - - Update view - Update view + + Update view + Update view - Vertical - Vertical + Vertical + Vertical - Horizontal - Horizontal + Horizontal + Horizontal - - Angle: - Vinkel: + + Angle: + Vinkel: - - Revolution parameters - Revolution parameters + + Revolution parameters + Revolution parameters - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskScaledParameters - - Form - Skjema + + Form + Skjema - - Original feature - Original feature + + Original feature + Original feature - - Factor - Factor + + Factor + Factor - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Update view - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Transformed feature messages - - + + QObject - - - - - - - - - - Wrong selection - Feil valg + + + + + + + + + + Wrong selection + Feil valg - Select a sketch or 2D object. - Velg en skisse eller 2D-objekt. + Select a sketch or 2D object. + Velg en skisse eller 2D-objekt. - The shape of the selected object is empty. - Formen på det valgte objektet er tom. + The shape of the selected object is empty. + Formen på det valgte objektet er tom. - The shape of the selected object is not a wire. - Formen på det valgte objektet er ikke en tråd. + The shape of the selected object is not a wire. + Formen på det valgte objektet er ikke en tråd. - - - - - No valid sketches in this document - No valid sketches in this document + + + + + No valid sketches in this document + No valid sketches in this document - - - Please create a sketch or 2D object first - Please create a sketch or 2D object first + + + Please create a sketch or 2D object first + Please create a sketch or 2D object first - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Please create a sketch or 2D object first. It must have a support face on a solid - - - Select an edge, face or body. Only one body is allowed. - Velg en kant, flate eller komponent. Kun en komponent er tillatt. + + + Select an edge, face or body. Only one body is allowed. + Velg en kant, flate eller komponent. Kun en komponent er tillatt. - - - - Wrong object type - Feil objekttype + + + + Wrong object type + Feil objekttype - - Fillet works only on parts - Avrunding fungerer bare på komponenter + + Fillet works only on parts + Avrunding fungerer bare på komponenter - - - Shape of selected Part is empty - Formen på den valgte delen er tom + + + Shape of selected Part is empty + Formen på den valgte delen er tom - - No fillet possible on selected faces/edges - No fillet possible on selected faces/edges + + No fillet possible on selected faces/edges + No fillet possible on selected faces/edges - - Chamfer works only on parts - Chamfer works only on parts + + Chamfer works only on parts + Chamfer works only on parts - - Shape of selected part is empty - Formen på den valgte delen er tom + + Shape of selected part is empty + Formen på den valgte delen er tom - - No chamfer possible on selected faces/edges - No chamfer possible on selected faces/edges + + No chamfer possible on selected faces/edges + No chamfer possible on selected faces/edges - - Select one or more faces. - Select one or more faces. + + Select one or more faces. + Select one or more faces. - - Draft works only on parts - Draft works only on parts + + Draft works only on parts + Draft works only on parts - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + No draft possible on selected faces - - - - - - No valid features in this document - No valid features in this document + + + + + + No valid features in this document + No valid features in this document - - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + + Please create a subtractive or additive feature first, please + Please create a subtractive or additive feature first, please - No Support - Ingen støtte + No Support + Ingen støtte - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Skisse må ha støtte for lommefunksjonen. + Skisse må ha støtte for lommefunksjonen. Opprett skisse på en flate. - - - Edit pad - Edit pad + + + Edit pad + Edit pad - - Edit pocket - Edit pocket + + Edit pocket + Edit pocket - - Edit chamfer - Edit chamfer + + Edit chamfer + Edit chamfer - - - - - - - - - A dialog is already open in the task panel - En dialog er allerede åpent i oppgavepanelet + + + + + + + + + A dialog is already open in the task panel + En dialog er allerede åpent i oppgavepanelet - - - - - - - - - Do you want to close this dialog? - Ønsker du å lukke denne dialogen? + + + + + + + + + Do you want to close this dialog? + Ønsker du å lukke denne dialogen? - - Edit revolution - Edit revolution + + Edit revolution + Edit revolution - - Edit Groove - Edit Groove + + Edit Groove + Edit Groove - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + Missing neutral plane - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + Please select a plane or an edge plus a pull direction - - Edit draft - Edit draft + + Edit draft + Edit draft - - Edit fillet - Edit fillet + + Edit fillet + Edit fillet - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + One transformed shape does not intersect support - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + %1 transformed shapes do not intersect support - - Transformation succeeded - Transformation succeeded + + Transformation succeeded + Transformation succeeded - - + + TaskTransformedMessages - - Form - Skjema + + Form + Skjema - - No message - No message + + No message + No message - - + + Workbench - - Part Design - Komponentdesign + + Part Design + Komponentdesign - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.qm 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z?v$U%g@j;5(u^u(tV+)*{$7xPK-*~(gtC7kbl&Hr+$_UZ|~Wmd_An&#_k zrdc@w(ZexMOobZfvj}GBvlHgaBPw0!qNb~QYNnL0nv&OkGN;wyRmp#D;rFBs@hv?; zE9pFc?&GP~+LK`Ok7j>)_)C&+9|0)lD+s6q4s815b9K#4I8=_I2qgn*oXdF0SyDZi zx@K5u+>4GbRc+=0S|P72@*zA^gV5vgaM=~F8tpL%A;mIe>)6}61d$IN#Z?V+q%u&e zgA?Q1cQ#28cb-asX!lAWvQuL+UZ(vF?Frn;yv~^nGtqyuaJROX_XUQ$XqY!Fd2__b z)=qO(Rf|3$B16hzOvif3Jh_@#_7E}0Cc=9il=SYkXg2w;6#+ns44nvr6Dan6M{Y@6 zE>Ig3nGW|f=4J9K61qK{g$gkRrBP{`#&FS+cfR?Sa)Oc5=BqyP-kO=$_Qp9EQF+Ce zcA)`W@UVaB0lHG1u4N%!`0iJ?O})dB+V$wa0IHm5$fb^wmF~@)9F|dsxGS&A!_Z0& zR7aCz$*3jxv}~1h^qu_)-L+1wNQM-d6HpMky3Y+_J^L3@OsTT|3&FiMgg4z3ZPuu? zXCgPsiSXTfgSxzZuG+Q0G}B`64#_dj-6{KKLb*=-zPfO|cDgG95<%*ygyeMv_J+3f z6#C*vd5zgBnIpTTku}L=3?s`|E&J4>+wRsJL7b~|oBM`x(i@?CjMV65ctW5khwX5_PfE@{{c-JasvPW diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts index 52644b331..93234ca48 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts @@ -1,1503 +1,1503 @@ - - + + CmdPartDesignChamfer - Part - Część + Part + Część - Chamfer... - Fazowanie ... + Chamfer... + Fazowanie ... - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - Chamfer - Faza + + Chamfer + Faza - - Chamfer the selected edges of a shape - Sfazuj wybrane krawędzie obiektu + + Chamfer the selected edges of a shape + Sfazuj wybrane krawędzie obiektu - - + + CmdPartDesignDraft - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - Draft - Draft + + Draft + Szkic - - Make a draft on a face - Make a draft on a face + + Make a draft on a face + Tworzenie szkicu na obszarze - - + + CmdPartDesignFillet - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - Fillet - Zaokrąglenie + + Fillet + Zaokrąglenie - - Make a fillet on an edge, face or body - Utwórz zaokrąglenia na krawędzi, powierzchni lub bryle + + Make a fillet on an edge, face or body + Utwórz zaokrąglenia na krawędzi, powierzchni lub bryle - - + + CmdPartDesignGroove - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - Groove - Spoina + + Groove + Spoina - - Groove a selected sketch - Spoinuj wybrany szkic + + Groove a selected sketch + Spoinuj wybrany szkic - - + + CmdPartDesignLinearPattern - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - LinearPattern - LinearPattern + + LinearPattern + WzorzecLiniowy - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + tworzenie cechy wzorca liniowego - - + + CmdPartDesignMirrored - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - Mirrored - Mirrored + + Mirrored + Dublowane - - create a mirrored feature - create a mirrored feature + + create a mirrored feature + utworzenie zdublowanej cechy - - + + CmdPartDesignMultiTransform - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - MultiTransform - MultiTransform + + MultiTransform + Transformacja wielokrotna - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + utworzenie cechy wielokrotnej transformacji - - + + CmdPartDesignPad - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - Pad - Występ + + Pad + Występ - - Pad a selected sketch - Wyciągnij wybrany szkic + + Pad a selected sketch + Wyciągnij wybrany szkic - - + + CmdPartDesignPocket - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - Pocket - Kieszeń + + Pocket + Kieszeń - - create a pocket with the selected sketch - Utwórz kieszeń z wybranego szkicu + + create a pocket with the selected sketch + Utwórz kieszeń z wybranego szkicu - - + + CmdPartDesignPolarPattern - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - PolarPattern - PolarPattern + + PolarPattern + WzorzecBiegunowy - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + tworzenie cechy wzorca biegunowego - - + + CmdPartDesignRevolution - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - Revolution - Obrót + + Revolution + Obrót - - Revolve a selected sketch - Wyciągnij przez obrót zaznaczony szkic + + Revolve a selected sketch + Wyciągnij przez obrót zaznaczony szkic - - + + CmdPartDesignScaled - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - Scaled - Scaled + + Scaled + Skalowane - - create a scaled feature - create a scaled feature + + create a scaled feature + utwórz cechę skalowaną - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Narzędzia powierzchni "face" + + Face tools + Narzędzia powierzchni "face" - - Sketch tools - Narzędzia szkicowania + + Sketch tools + Narzędzia szkicowania - - Create Geometry - Tworzenie geometrii + + Create Geometry + Tworzenie geometrii - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + Involute parameter - - Number of teeth: - + + Number of teeth: + Number of teeth: - - Modules: - + + Modules: + Modules: - - mm - + + mm + mm - - Pressure angle: - + + Pressure angle: + Pressure angle: - - deg - + + deg + deg - - Number of Curves: - + + Number of Curves: + Number of Curves: - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Krawędzie do fazowania + Edges to chamfer + Krawędzie do fazowania - Start distance - Odległość początkowa + Start distance + Odległość początkowa - End distance - Odległość końcowa + End distance + Odległość końcowa - Edge%1 - Krawędź%1 + Edge%1 + Krawędź%1 - Distance - Odległość + Distance + Odległość - No shape selected - Brak wybranego kształtu + No shape selected + Brak wybranego kształtu - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Wybrany kształt nie jest prawidłowy. Wybierz prawidłowy kształt + Wybrany kształt nie jest prawidłowy. Wybierz prawidłowy kształt - No edge selected - Nie wybrano krawędzi + No edge selected + Nie wybrano krawędzi - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Nie zaznaczono krawędzi do sfazowania. Zaznacz wcześniej jedną lub więcej krawędzi. + Nie zaznaczono krawędzi do sfazowania. Zaznacz wcześniej jedną lub więcej krawędzi. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Choose feature + + Choose feature + Wybierz funkcję - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Fazowanie krawędzi + Chamfer Edges + Fazowanie krawędzi - Shape - Kształt + Shape + Kształt - Selected shape: - Wybrany kształt: + Selected shape: + Wybrany kształt: - No selection - Brak zaznaczenia + No selection + Brak zaznaczenia - Chamfer Parameter - Parametr fazy + Chamfer Parameter + Parametr fazy - All - Wszystkie + All + Wszystkie - None - Brak + None + Brak - Chamfer type: - Typ fazowania: + Chamfer type: + Typ fazowania: - Constant Distance - Stała odległość + Constant Distance + Stała odległość - Variable Distance - Zmienna odległość + Variable Distance + Zmienna odległość - Distance: - Odległość: + Distance: + Odległość: - - + + PartDesignGui::TaskChamferParameters - - Form - Formularz + + Form + Formularz - - Size: - Rozmiar: + + Size: + Rozmiar: - - Chamfer parameters - Parametr fazy + + Chamfer parameters + Parametr fazy - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + PartDesignGui::TaskDraftParameters - - Form - Formularz + + Form + Formularz - - Add face - Add face + + Add face + Dodaj obszar - - Remove face - Remove face + + Remove face + Usuń obszar - - Draft angle - Draft angle + + Draft angle + Szkicuj kąt - - Neutral plane - Neutral plane + + Neutral plane + Płaszczyzna neutralna - - Pull direction - Pull direction + + Pull direction + Kierunek wyciągania - - Reverse pull direction - Reverse pull direction + + Reverse pull direction + Odwrócenie kierunku wyciągania - - Draft parameters - Draft parameters + + Draft parameters + Parametry szkicu - - Remove - Usuń + + Remove + Usuń - - + + PartDesignGui::TaskFilletParameters - - Form - Formularz + + Form + Formularz - - Radius: - Promień: + + Radius: + Promień: - - Fillet parameters - Parametry zaokrąglenia + + Fillet parameters + Parametry zaokrąglenia - - + + PartDesignGui::TaskGrooveParameters - - Form - Formularz + + Form + Formularz - - Axis: - Oś: + + Axis: + Oś: - - Vertical sketch axis - Szkic pionowej osi + + Vertical sketch axis + Szkic pionowej osi - - Horizontal sketch axis - Szkic poziomej osi + + Horizontal sketch axis + Szkic poziomej osi - - Angle: - Kąt: + + Angle: + Kąt: - - Symmetric to plane - Symetryczna do płaszczyzny + + Symmetric to plane + Symetryczna do płaszczyzny - - Reversed - Odwrócony + + Reversed + Odwrócony - - Update view - Update view + + Update view + Aktualizacja widoku - - Groove parameters - Parametry spoiny + + Groove parameters + Parametry spoiny - - + + PartDesignGui::TaskHoleParameters - - Form - Formularz + + Form + Formularz - - Type: - Typ: + + Type: + Typ: - - Dimension - Wymiar + + Dimension + Wymiar - - Up to last - Do ostatniego + + Up to last + Do ostatniego - - Up to first - Do pierwszej + + Up to first + Do pierwszej - - Size: - Rozmiar: + + Size: + Rozmiar: - - TaskHoleParameters - TaskHoleParameters + + TaskHoleParameters + TaskHoleParameters - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Formularz + + Form + Formularz - - Original feature - Original feature + + Original feature + Cecha oryginalna - - Direction - Kierunek + + Direction + Kierunek - - Horizontal sketch axis - Szkic poziomej osi + + Horizontal sketch axis + Szkic poziomej osi - - Vertical sketch axis - Szkic pionowej osi + + Vertical sketch axis + Szkic pionowej osi - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Odwróć kierunek + + Reverse direction + Odwróć kierunek - - Length - Długość + + Length + Długość - - Occurrences - Occurrences + + Occurrences + Wystąpienia - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Aktualizacja widoku - - Select an edge or a face - Select an edge or a face + + Select an edge or a face + Wybieranie krawędzi lub obszaru - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMirroredParameters - - Form - Formularz + + Form + Formularz - - Original feature - Original feature + + Original feature + Cecha oryginalna - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Plan + + Plane + Plan - - Horizontal sketch axis - Szkic poziomej osi + + Horizontal sketch axis + Szkic poziomej osi - - Vertical sketch axis - Szkic pionowej osi + + Vertical sketch axis + Szkic pionowej osi - - - - Select reference... - + + + + Select reference... + Select reference... - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Aktualizacja widoku - Select a plane - Select a plane + Select a plane + Wybieranie płaszczyzny - - Select a face - + + Select a face + Select a face - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Formularz + + Form + Formularz - - Original feature - Original feature + + Original feature + Cecha oryginalna - - Transformations - Transformations + + Transformations + Transformacje - - Update view - Update view + + Update view + Aktualizacja widoku - - Edit - Edytuj + + Edit + Edytuj - - Delete - Usuń + + Delete + Usuń - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + Dodaj skopiowaną lustrzanie transformację - - Add linear pattern - Add linear pattern + + Add linear pattern + Dodaj wzorzec liniowy - - Add polar pattern - Add polar pattern + + Add polar pattern + Dodaj wzorzec biegunowy - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + Dodaj transformację skalowaną - - Move up - Przesuń w górę + + Move up + Przesuń w górę - - Move down - Przenieś w dół + + Move down + Przenieś w dół - - Right-click to add - Right-click to add + + Right-click to add + Kliknij prawym przyciskiem myszy, aby dodać - - + + PartDesignGui::TaskPadParameters - - Form - Formularz + + Form + Formularz - - Type - Typ + + Type + Typ - - Length - Długość + + Length + Długość - - Symmetric to plane - Symetryczna do płaszczyzny + + Symmetric to plane + Symetryczna do płaszczyzny - - 2nd length - druga długość + + 2nd length + druga długość - - - - - - Face - Twarz + + + + + + Face + Twarz - - Update view - Update view + + Update view + Aktualizacja widoku - Type: - Typ: + Type: + Typ: - - - - Dimension - Wymiar + + + + Dimension + Wymiar - Length: - Długość: + Length: + Długość: - Mirrored extent - Wyciągnięcie lustrzane + Mirrored extent + Wyciągnięcie lustrzane - - Reversed - Odwrócony + + Reversed + Odwrócony - Display mode: - Tryb wyświetlania: + Display mode: + Tryb wyświetlania: - Plot mode: - Tryb rysowania: + Plot mode: + Tryb rysowania: - Point size: - Rozmiar punktu: + Point size: + Rozmiar punktu: - Line width: - Szerokość linii: + Line width: + Szerokość linii: - Transparency: - Przezroczystość: + Transparency: + Przezroczystość: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Parametry wyciągnięcia + + Pad parameters + Parametry wyciągnięcia - - - - No face selected - Nie zaznaczono twarzy + + + + No face selected + Nie zaznaczono twarzy - - - To last - Do ostatniego + + + To last + Do ostatniego - - - To first - Do pierwszego + + + To first + Do pierwszego - - - Up to face - Do fasetki + + + Up to face + Do fasetki - - - Two dimensions - Dwa wymiary + + + Two dimensions + Dwa wymiary - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Formularz + Form + Formularz - Spacing1: - Rozstaw1: + Spacing1: + Rozstaw1: - Number1: - Numer1: + Number1: + Numer1: - Second extend - Drugie rozszerzenie + Second extend + Drugie rozszerzenie - Spacing2: - Rozstaw2: + Spacing2: + Rozstaw2: - Number2: - Numer2: + Number2: + Numer2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Formularz + + Form + Formularz - Type: - Typ: + Type: + Typ: - - Type - Typ + + Type + Typ - - - - Dimension - Wymiar + + + + Dimension + Wymiar - - Symmetric to plane - Symetryczna do płaszczyzny + + Symmetric to plane + Symetryczna do płaszczyzny - - Reversed - Odwrócony + + Reversed + Odwrócony - - - - - - Face - Twarz + + + + + + Face + Twarz - - Update view - Update view + + Update view + Aktualizacja widoku - - Length - Długość + + Length + Długość - - Pocket parameters - Parametry kieszeni + + Pocket parameters + Parametry kieszeni - To last - Do ostatniego + To last + Do ostatniego - - - To first - Do pierwszego + + + To first + Do pierwszego - - - Through all - Przez wszystkie + + + Through all + Przez wszystkie - - - Up to face - Do fasetki + + + Up to face + Do fasetki - - - - No face selected - Nie zaznaczono twarzy + + + + No face selected + Nie zaznaczono twarzy - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Formularz + + Form + Formularz - - Original feature - Original feature + + Original feature + Cecha oryginalna - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Kierunek + Direction + Kierunek - - Axis - + + Axis + - - Normal sketch axis - + + Normal sketch axis + Normal sketch axis - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Odwróć kierunek + + Reverse direction + Odwróć kierunek - - Angle - Kąt + + Angle + Kąt - - Occurrences - Occurrences + + Occurrences + Wystąpienia - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Aktualizacja widoku - - Select an edge - Select an edge + + Select an edge + Wybierz krawędź - - + + PartDesignGui::TaskRevolutionParameters - - Form - Formularz + + Form + Formularz - - Axis: - Oś: + + Axis: + Oś: - - Vertical sketch axis - Szkic pionowej osi + + Vertical sketch axis + Szkic pionowej osi - - Horizontal sketch axis - Szkic poziomej osi + + Horizontal sketch axis + Szkic poziomej osi - - Symmetric to plane - Symetryczna do płaszczyzny + + Symmetric to plane + Symetryczna do płaszczyzny - - Reversed - Odwrócony + + Reversed + Odwrócony - - Update view - Update view + + Update view + Aktualizacja widoku - Vertical - Pionowa + Vertical + Pionowa - Horizontal - Pozioma + Horizontal + Pozioma - - Angle: - Kąt: + + Angle: + Kąt: - - Revolution parameters - Parametry wyciągnięcia przez obrót + + Revolution parameters + Parametry wyciągnięcia przez obrót - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskScaledParameters - - Form - Formularz + + Form + Formularz - - Original feature - Original feature + + Original feature + Cecha oryginalna - - Factor - Factor + + Factor + Współczynnik - - Occurrences - Occurrences + + Occurrences + Wystąpienia - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Aktualizacja widoku - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Komunikaty funkcji transformacji - - + + QObject - - - - - - - - - - Wrong selection - Niewłaściwy wybór + + + + + + + + + + Wrong selection + Niewłaściwy wybór - Select a sketch or 2D object. - Wybierz szkic lub obiekt 2D. + Select a sketch or 2D object. + Wybierz szkic lub obiekt 2D. - The shape of the selected object is empty. - Kształt zaznaczonego obiektu jest pusty. + The shape of the selected object is empty. + Kształt zaznaczonego obiektu jest pusty. - The shape of the selected object is not a wire. - Kształt zaznaczonego obiektu nie jest ze szkieletu. + The shape of the selected object is not a wire. + Kształt zaznaczonego obiektu nie jest ze szkieletu. - - - - - No valid sketches in this document - No valid sketches in this document + + + + + No valid sketches in this document + Brak prawidłowych szkiców w tym dokumencie - - - Please create a sketch or 2D object first - Please create a sketch or 2D object first + + + Please create a sketch or 2D object first + Proszę najpierw utworzyć szkic lub obiekt 2D - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Proszę najpierw utworzyć szkic lub obiekt 2D. Musi mieć to na stałe odzwierciedlenie w obszarze - - - Select an edge, face or body. Only one body is allowed. - Wybierz krawędź, powierzchnię lub bryłę. Tylko jedna bryłą jest dozwolona. + + + Select an edge, face or body. Only one body is allowed. + Wybierz krawędź, powierzchnię lub bryłę. Tylko jedna bryłą jest dozwolona. - - - - Wrong object type - Niewłaściwy typ obiektu + + + + Wrong object type + Niewłaściwy typ obiektu - - Fillet works only on parts - Zaokrąglenie działa tylko na częściach + + Fillet works only on parts + Zaokrąglenie działa tylko na częściach - - - Shape of selected Part is empty - Kształt wybranej część jest pusty + + + Shape of selected Part is empty + Kształt wybranej część jest pusty - - No fillet possible on selected faces/edges - Wypełnienie niemożliwe dla wybranych twarzy/krawędzi + + No fillet possible on selected faces/edges + Wypełnienie niemożliwe dla wybranych twarzy/krawędzi - - Chamfer works only on parts - Fazowanie działa tylko na części + + Chamfer works only on parts + Fazowanie działa tylko na części - - Shape of selected part is empty - Kształt wybranej część jest pusty + + Shape of selected part is empty + Kształt wybranej część jest pusty - - No chamfer possible on selected faces/edges - Przesunięcie fazy niemożliwe dla wybranych twarzy/krawędzi + + No chamfer possible on selected faces/edges + Przesunięcie fazy niemożliwe dla wybranych twarzy/krawędzi - - Select one or more faces. - Select one or more faces. + + Select one or more faces. + Wybierz jeden lub więcej obszarów. - - Draft works only on parts - Draft works only on parts + + Draft works only on parts + Szkic działa tylko na części - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + Brak możliwości szkicowania na wybranych obszarach - - - - - - No valid features in this document - No valid features in this document + + + + + + No valid features in this document + Brak prawidłowych cech w tym dokumencie - - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + + Please create a subtractive or additive feature first, please + Proszę utworzyć najpierw cechę ujmowaną lub dodatnią - No Support - Brak obsługi + No Support + Brak obsługi - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Szkic musi mieć bazę dla kieszeni, Utwórz szkic na powierzchni. + Szkic musi mieć bazę dla kieszeni, Utwórz szkic na powierzchni. - - - Edit pad - Edytuj wyciągnięcie + + + Edit pad + Edytuj wyciągnięcie - - Edit pocket - Edytuj kieszeń + + Edit pocket + Edytuj kieszeń - - Edit chamfer - Edit chamfer + + Edit chamfer + Edytuj fazowanie - - - - - - - - - A dialog is already open in the task panel - Okno dialogowe jest już otwarte w panelu zadań + + + + + + + + + A dialog is already open in the task panel + Okno dialogowe jest już otwarte w panelu zadań - - - - - - - - - Do you want to close this dialog? - Czy chcesz zamknąć to okno dialogowe? + + + + + + + + + Do you want to close this dialog? + Czy chcesz zamknąć to okno dialogowe? - - Edit revolution - Edytuj wyciągnięcie przez obrót + + Edit revolution + Edytuj wyciągnięcie przez obrót - - Edit Groove - Edytuj spoinę + + Edit Groove + Edytuj spoinę - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + Brak płaszczyzny neutralnej - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + Proszę wybrać płaszczyznę lub krawędź wraz z kierunkiem wyciągania - - Edit draft - Edit draft + + Edit draft + Edycja szkicu - - Edit fillet - Edit fillet + + Edit fillet + Edytuj filet - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + Jeden przekształcony kształt nie przecina punktu podparcia - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + %1 przekształconych kształtów nie przecina punktu podparcia - - Transformation succeeded - Transformation succeeded + + Transformation succeeded + Transformacja udana - - + + TaskTransformedMessages - - Form - Formularz + + Form + Formularz - - No message - No message + + No message + Brak komunikatu - - + + Workbench - - Part Design - Projektowanie części + + Part Design + Projektowanie części - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.qm index a2df4a42cd5d4ae54c7bac97bce3da2130039025..a3dd14a6501022beba24b9626cd927be2966764d 100644 GIT binary patch delta 3308 zcmb`HdstL;8ppq9=A1KE8N2{0Aro>HhJhKpaT7$jhztsCnk={@b5M|(ac2f(HFtb6 z3rWp9S+1?5rmdP=E?TS0X6>`sK5Ch^mv`m|>OZdi(Zh52ocUee z-}n8#@9*3^#r@_D&Y#=m82)Ui3Dt~gDU2D>j9ER56I&Vc-exSUW32W-ct--Pm5k$i z;8*AO0mJtqdc{tRRrM3jh?mSArX#z$rWz6%T{K+!_mx@`*v_7#LbHY0) zfzKF6nelUxevj%y+rpIq^6`T68pUfzZ^;o_7sF+y4+CPYT+JabkQwjioO&9t6furp z&b4SZ0daoDoNBJKkgPN9#TF7!$g5o*FX)48G#UEaYp!h==6aBU9#Z<(Y{Uzh%9A(&DV5Dw7|_bFJ1?vUEm+TNLG$C zGv>wf&wh~(M0N5zzNNs$9sKSzV(Lo%*ze{6g^~QnmUjWgX#T5)Za`ViUtQ%Q0jd1W zNOJBWg`hIge1%6yv;CHudq{|WWYn>Nv2jAnR$8DwFRU)60K=8Snp?l3fVINY!}b9D zLg6_Fm8$$D;f2RuCyVoi*Xl+CWoL!AQpS+=-;0Q%gGN8Wn6#8JcbsVY;5s#TqBt>r zEub@txgT!>h9m{)rvtAhiRUDD|w>Q-F+D8OOG&7Z#91 z(?_e9>a&3ne^>AN&PKQ4Z;adpMx~(Mp=cZ!ui+Quq-Ptk!&fT1mBjjWN5OvGAhia_(a!2pa#j?{@=JB&`rf zHL|VIrtT~O9yq`l?_f->WK8d3v|eJI(8`$mCS!q#aq?De!;xMf;)r&`QgTwaSi8TH zN|chNJ+OrYMipq^>beHRtNrXH=?3GZGupn|B~*fII??kkS-(j)RG>iCb&L~?x?x{a zjbqp8qLL|qrBgTAJ(R9r9Ao?`#^f%>f{nVlkJeN3b?BCFo(_zU(RGZXo}0Qwce=3% zNcUIhg(@#Kg<7xQL{^RM(?=e&Qq9bI(})Bh=deCqNzM$n>F0dD38*aA*ZpNQHJd|U zKcRxGUZ!8HI7ruZvHru(EQ)iBF>@8;xLU^iHG`~|!{~z)H>ft7y1)1%gLWCMZ>aJa zVmiC&i*&`1Q$tG2OonM$W2pocjG3P@j(e4H(mccLhpXw!ddbkVLQ76gnXA>^+~Si;B)eyZ-D7u3KFPxcPZ43EE!I0* zEN#~NY>7i5n&E>KlHegJi%5zG7yYD5q6rV&x8n^NING>q;N1I!4@U*A!a;d8!%Z1x z-;SlOa64L>C2#gUBKQZAih~U|Lt;n@>2r`QW5_BGT0^$o2|C!;;+!XWjP3?wQH!Vb z-qHVm@Zb@CSICvSC5PXM?vo_nf_q6H2p*5aRL=SR$qy)BM3zcqg%_77pF7$OGdz;l z+v1UocGvu7$$!7-T8bQO8^>J*QaYsh_waK-6i-$X={?OK70SgRf~UIA=$C@bC6FIJ^W>)erl+l);?+vugMbF)7X@2H%NDYlH$w7;^$tS922F0wml!kP5 zTTBEE}rw<)GeR3dF#P ztd~Xk)0|J_f|5#kWd2j~+A%5e&b&nVi!oE>A0{QrH%hH?cfq6b=E6<#xM?PN&*To- zoR%DzSlq|a;yihIX#_2Pgm^~&p)guLT9y(RH%-q)sWFvoY`d#F_`dz|)Wqj#a?t6yNW_lFKv zB5g@cM^_ieS?RQD z`Fgm$g4T?mOEhr{-PH3Hk=aJ~u7kjYN9b7X(;$3ZH{|}0;ocNoNnr|jKG!XNDo8YC znXboy_p--1R*up2#%&=Q|1igzk-AGaRud(M=IAz8A{HgRx~&;|hzi!~c3g7}QQ=tK z^A}x5v@oc9djkktPU$}U`X5B`7wH{aUnE+xTc12Ff#@8){)~p95LB-(??nhLcj^Cn zZz=@Uam;;?V~K@h^-hlUf70(gae^o`=~aU<=_JuK$&i012$q%`iVK!NfjbQoZ-ioJ zZ#T3xj7QQeF+6>1;)i25F6XSjoy{l5*2SX`o_S;iMx!Ky^GK| zKjv6lWW4U3LZVUa#yh@&fTn*L@6QJo%`xtN^lGi{s=!ck9}uKs>C1ROE_K4k}y@e|Vx9>lse&verz4-q+@G(EUvEJEfnJ)DLT zO+3q7@Z8r#Bi}O@`B9cri_O!r;3@k9=IMt*Tak_L;{ljn8^H%TW(<$uWf45aam1Vm zhB=N*GdIeI5yJiE#nRhE3znPZ=`Rt@cbivEK#ZpxG_T)!2i~`vFJEUuRlH|@U@dxs zG0uD-G^2`WOquxr!#bb&+XJv5d5>kn>(3IEeq^aA!NLXOE!BU71!*fRZKv?wV6cR? zZ9_61wQSsTfM{}_<+dbvaQa(77txt6%blyYAW73LdltWks+el|=vBNAtFW5H-@%hN zS!ajWqNnY&h8D6inEbU>!x_u0%V$D?)(5N?I6&mwX1(V>4bZrQqkbtz!xbEjcX2dT zaWv26XldtYeT8FOI!9YGM|&4X$C{9J_pv2JIoml_dEyiD-Yzt zIN@=Qc?UU`hA!j}t{*wh+QqTv6vw&KIL_1AI-fp!{Lm7L7Mj)xBUSMrg#&SBT(qf8xw68Vf}e;BxY{jM>HWjv3#)` zmNY+>ICs)ySZw1s^(e=g^EuAhpV-#gOf;u1vAq`rldn!(vi@OgD(*xj8@Vy0G_m)P z0?WLK&+LMw@wUV_cW%QTF;_yjxf?#A1gfHL639oL6d>8k62^?5rAqzW{QS6ngH*`= zqEl>D-9k^N7$__(R5x2jrQ4_pL;+GrjLtDO2>}J8w~n4kvoX4cM9gqfFZJNRpNXVp z_~s@h+-40sLPMyUBnpD$UFhV-vk)b-R!c!e@VP|`6dcKztHq$y<*V(LT&{>R3nfpN zsOXq!L#Pt`qDCe_S~itLsmwK)mR&M{C^RTjZa=1=ra7~evASd2hi_2{NlZe}smM+@ zchdk_gNX{!sDTcElukIp2YKEozoW+Iae97}Lmr|AxWfm9nfsaY%!ob*;i(#qKZ*f1 z9Dr>Cd9;as?VT;@#8dw$#(F?ThS=21);#rtg(;y}`e01vG&jgj5$+M2wg5ES{4Q}&5YIpFM(16USaE5XH`QXr@l4&vUzL6Tz9&-*}qr!7Oh zXnK6TMjsTtqFWI?gYXVQTRMQY6PX>Lo(O52m<*eP-GX0q{x;@;L5nbJaanKneYMUawnFeqo`?;I z*l9DOapE7GLS$lyTPyjTO1J3r1Z01KM_%c3cF3!KK4gQqcFdp!!OB76{UN3(5}Fls z1zr|ezot>BSEen?v{4HTW=0322IfFXa4PIZQZ~FT6^W-Yo$9k~hjP1pmlcvS;rVPT{r&-+T#eG`Mj$J)! zKs5!?ro8xlK<~wDQVv#ATAfO=FKS?ZER`dcD(V_z1KLS+L2B%REbLRKD|f^heL5#L zM;ZdJfIiJnhf_V@nQk{Vvl5Ro&+pGXU~5D4R-pC*i0Dx~!N#bH$*n>_5<0x%Ku@2R z82&UZm>51jPSLB^Os-H@BkdG3(jFZN+lucryT;HwxREC) zQXGbgXfqOZ;HL$V`dk~2bnttH)oAV>(WM@mnyc=d^0Hw#RjEl+QijINwA72fE~T5z z$)8fMd9Dka8Q+O{4`khtZE-@(GJCy*-D9QX;Y)Mlv#18z;Gn|NTz$HDbW-9xDG1U?hrtZxi1v_)pPS+zWgLFme?bA|g z74#tA0&IeUudCN91fq>8sP(}lRMttD#tw8cmBdJ~HuUy%h=CHVMt(IHJCks((t%v1 zeO%}Kf?iH)1`kUMAM%fFaxC*AvF_JC;+sXcj8l{rac!g5l&$*(0ZB+6?&J@CVt8D$ zUvNvlt{BUI8(FO7r^#YW5B-8>GqI5g&~3SP5?3^%18~CvxBw??Een}rym$&kPU|c? z#mLOQt;@;N>nHM(Vse1>IL%#2KbaH=CzNOF)g5Iu>VY$ltDQMxtdlCGwFLin2shfdv-lcP$rinRVE%`6IMRDPk;TGVq@MG1Opi{`zqO+7ec zB0lx?D_wi!Q(rsMEn=V4lU2tiq);8A#5(L6Agj69Q?#v44oGWcpCWj}JF0)+G9Roi z7@I_`a0|Q4uv13t5^Jj%P$akDRd-aEgnhM_8q=mzBhrjb>*3cZyanmYP4%g2M`K2K zPW>XC`dLGgP7d#!*Q~b;(=xP2UD}*(w_yuw?)CfSfD-m(up_(J<5yN|=WfgVM(wNC7g~Qw z1yau+lFoGSv1$Z5awr2ctQE_)Wy9Mnk*)6OPVQY{ljI$FLB6hg;%eXr!&Q4KKdf^3I ZRRB*Sj~ibv`>?E2a7SGfp4om__dgEa{-6K= diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts index 61722a7b5..87fbc6f2b 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts @@ -1,1504 +1,1504 @@ - - + + CmdPartDesignChamfer - Part - Parte + Part + Parte - Chamfer... - Chanfro... + Chamfer... + Chanfro... - - PartDesign - PartDesign + + PartDesign + PartDesign - - Chamfer - Chanfro + + Chamfer + Chanfro - - Chamfer the selected edges of a shape - Chanfra as arestas selecionadas de uma forma + + Chamfer the selected edges of a shape + Chanfra as arestas selecionadas de uma forma - - + + CmdPartDesignDraft - - PartDesign - PartDesign + + PartDesign + PartDesign - - Draft - Projeto + + Draft + Projeto - - Make a draft on a face - Fazer um projecto sobre uma face + + Make a draft on a face + Faz um rascunho sobre uma face - - + + CmdPartDesignFillet - - PartDesign - PartDesign + + PartDesign + PartDesign - - Fillet - Filete + + Fillet + Filete - - Make a fillet on an edge, face or body - Fazer um filete em uma aresta, face ou sólido + + Make a fillet on an edge, face or body + Fazer um filete em uma aresta, face ou sólido - - + + CmdPartDesignGroove - - PartDesign - PartDesign + + PartDesign + PartDesign - - Groove - Ranhura + + Groove + Ranhura - - Groove a selected sketch - Cria uma ranhura a partir do esboço selecionado + + Groove a selected sketch + Cria uma ranhura a partir do esboço selecionado - - + + CmdPartDesignLinearPattern - - PartDesign - PartDesign + + PartDesign + PartDesign - - LinearPattern - Padrão linear + + LinearPattern + Padrão linear - - create a linear pattern feature - Criar um padrão linear + + create a linear pattern feature + Criar um padrão linear - - + + CmdPartDesignMirrored - - PartDesign - PartDesign + + PartDesign + PartDesign - - Mirrored - Espelho + + Mirrored + Espelho - - create a mirrored feature - criar um espelhamento + + create a mirrored feature + criar um espelhamento - - + + CmdPartDesignMultiTransform - - PartDesign - PartDesign + + PartDesign + PartDesign - - MultiTransform - MultiTransform + + MultiTransform + MultiTransform - - create a multitransform feature - Criar uma multi-transformação + + create a multitransform feature + Criar uma multi-transformação - - + + CmdPartDesignPad - - PartDesign - PartDesign + + PartDesign + PartDesign - - Pad - Pad + + Pad + Pad - - Pad a selected sketch - Preencher um esboço selecionado + + Pad a selected sketch + Preencher um esboço selecionado - - + + CmdPartDesignPocket - - PartDesign - PartDesign + + PartDesign + PartDesign - - Pocket - Pocket + + Pocket + Pocket - - create a pocket with the selected sketch - Cria um pocket (bolso) a partir do esboço selecionado + + create a pocket with the selected sketch + Cria um pocket (bolso) a partir do esboço selecionado - - + + CmdPartDesignPolarPattern - - PartDesign - PartDesign + + PartDesign + PartDesign - - PolarPattern - Padrão polar + + PolarPattern + Padrão polar - - create a polar pattern feature - Criar um padrão polar + + create a polar pattern feature + Criar um padrão polar - - + + CmdPartDesignRevolution - - PartDesign - PartDesign + + PartDesign + PartDesign - - Revolution - Revolução + + Revolution + Revolução - - Revolve a selected sketch - Revolver um esboço selecionado + + Revolve a selected sketch + Revolver um esboço selecionado - - + + CmdPartDesignScaled - - PartDesign - PartDesign + + PartDesign + PartDesign - - Scaled - Redimensionado + + Scaled + Redimensionado - - create a scaled feature - Criar um redimensionamento + + create a scaled feature + Criar um redimensionamento - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Ferramentas de faces + + Face tools + Ferramentas de faces - - Sketch tools - Ferramentas de esboço + + Sketch tools + Ferramentas de esboço - - Create Geometry - Criar geometria + + Create Geometry + Criar geometria - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + Alterar parâmetro - - Number of teeth: - + + Number of teeth: + Número de dentes: - - Modules: - + + Modules: + Módulos: - - mm - + + mm + mm - - Pressure angle: - + + Pressure angle: + Ângulo de pressão: - - deg - + + deg + grado - - Number of Curves: - + + Number of Curves: + Número de curvas: - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Arestas para chanfrar + Edges to chamfer + Arestas para chanfrar - Start distance - Distância inicial + Start distance + Distância inicial - End distance - Distância final + End distance + Distância final - Edge%1 - Aresta %1 + Edge%1 + Aresta %1 - Distance - Distância + Distance + Distância - No shape selected - Nenhuma forma selecionada + No shape selected + Nenhuma forma selecionada - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Nenhuma forma válida é selecionada Selecione primeiro uma forma válida na caixa drop-down. + Nenhuma forma válida é selecionada Selecione primeiro uma forma válida na caixa drop-down. - No edge selected - Nenhuma aresta selecionada + No edge selected + Nenhuma aresta selecionada - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Nenhuma aresta está marcada para fazer um chanfro. + Nenhuma aresta está marcada para fazer um chanfro. Selecione primeiro uma ou mais arestas. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Escolha um objeto + + Choose feature + Escolha um objeto - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Chanfrar arestas + Chamfer Edges + Chanfrar arestas - Shape - Forma + Shape + Forma - Selected shape: - Forma selecionada: + Selected shape: + Forma selecionada: - No selection - Nenhuma seleção + No selection + Nenhuma seleção - Chamfer Parameter - Parâmetro de chanfro + Chamfer Parameter + Parâmetro de chanfro - All - Todos + All + Todos - None - Nenhum + None + Nenhum - Chamfer type: - Tipo do chanfro: + Chamfer type: + Tipo do chanfro: - Constant Distance - Distância constante + Constant Distance + Distância constante - Variable Distance - Distância variável + Variable Distance + Distância variável - Distance: - Distância: + Distance: + Distância: - - + + PartDesignGui::TaskChamferParameters - - Form - Forma + + Form + Forma - - Size: - Tamanho: + + Size: + Tamanho: - - Chamfer parameters - Parâmetros de chanfro + + Chamfer parameters + Parâmetros de chanfro - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + PartDesignGui::TaskDraftParameters - - Form - Forma + + Form + Forma - - Add face - Adicionar uma face + + Add face + Adicionar uma face - - Remove face - Remover uma face + + Remove face + Remover uma face - - Draft angle - Ângulo de projeto + + Draft angle + Ângulo de projeto - - Neutral plane - Plano neutro + + Neutral plane + Plano neutro - - Pull direction - Direção de tração + + Pull direction + Direção de tração - - Reverse pull direction - Direção de tração reversa + + Reverse pull direction + Direção de tração reversa - - Draft parameters - Parâmetros de projeto + + Draft parameters + Parâmetros de projeto - - Remove - Remover + + Remove + Remover - - + + PartDesignGui::TaskFilletParameters - - Form - Forma + + Form + Forma - - Radius: - Raio: + + Radius: + Raio: - - Fillet parameters - Parâmetros de fileto + + Fillet parameters + Parâmetros de fileto - - + + PartDesignGui::TaskGrooveParameters - - Form - Forma + + Form + Forma - - Axis: - Eixo: + + Axis: + Eixo: - - Vertical sketch axis - Eixo vertical do esboço + + Vertical sketch axis + Eixo vertical do esboço - - Horizontal sketch axis - Eixo horizontal do esboço + + Horizontal sketch axis + Eixo horizontal do esboço - - Angle: - Ângulo: + + Angle: + Ângulo: - - Symmetric to plane - Simétrico ao plano + + Symmetric to plane + Simétrico ao plano - - Reversed - Invertido + + Reversed + Invertido - - Update view - Actualizar a vista + + Update view + Actualizar a vista - - Groove parameters - Parâmetros de ranhura + + Groove parameters + Parâmetros de ranhura - - + + PartDesignGui::TaskHoleParameters - - Form - Forma + + Form + Forma - - Type: - Tipo: + + Type: + Tipo: - - Dimension - Dimensão + + Dimension + Dimensão - - Up to last - Até o último + + Up to last + Até o último - - Up to first - Até o primeiro + + Up to first + Até o primeiro - - Size: - Tamanho: + + Size: + Tamanho: - - TaskHoleParameters - Parâmetros do TaskHole + + TaskHoleParameters + Parâmetros do TaskHole - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Forma + + Form + Forma - - Original feature - Objeto original + + Original feature + Objeto original - - Direction - Direção + + Direction + Direção - - Horizontal sketch axis - Eixo horizontal do esboço + + Horizontal sketch axis + Eixo horizontal do esboço - - Vertical sketch axis - Eixo vertical do esboço + + Vertical sketch axis + Eixo vertical do esboço - - - - Select reference... - + + + + Select reference... + Selecionar referência... - - Reverse direction - Inverter direção + + Reverse direction + Inverter direção - - Length - Comprimento + + Length + Comprimento - - Occurrences - Ocorrências + + Occurrences + Ocorrências - - OK - OK + + OK + OK - - Update view - Actualizar a vista + + Update view + Actualizar a vista - - Select an edge or a face - Selecione uma aresta ou uma face + + Select an edge or a face + Selecione uma aresta ou uma face - - Undefined - + + Undefined + Indefinido - - + + PartDesignGui::TaskMirroredParameters - - Form - Forma + + Form + Forma - - Original feature - Objeto original + + Original feature + Objeto original - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Plano + + Plane + Plano - - Horizontal sketch axis - Eixo horizontal do esboço + + Horizontal sketch axis + Eixo horizontal do esboço - - Vertical sketch axis - Eixo vertical do esboço + + Vertical sketch axis + Eixo vertical do esboço - - - - Select reference... - + + + + Select reference... + Selecionar referência... - - OK - OK + + OK + OK - - Update view - Actualizar a vista + + Update view + Actualizar a vista - Select a plane - Selecione um plano + Select a plane + Selecione um plano - - Select a face - + + Select a face + Selecionar uma face - - Undefined - + + Undefined + Indefinido - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Forma + + Form + Forma - - Original feature - Objeto original + + Original feature + Objeto original - - Transformations - Transformações + + Transformations + Transformações - - Update view - Actualizar a vista + + Update view + Actualizar a vista - - Edit - Editar + + Edit + Editar - - Delete - Excluir + + Delete + Excluir - - Add mirrored transformation - Adicionar uma transformação espelhada + + Add mirrored transformation + Adicionar uma transformação espelhada - - Add linear pattern - Adicionar um padrão linear + + Add linear pattern + Adicionar um padrão linear - - Add polar pattern - Adicionar um padrão polar + + Add polar pattern + Adicionar um padrão polar - - Add scaled transformation - Adicionar uma transformação de escala + + Add scaled transformation + Adicionar uma transformação de escala - - Move up - Mover para cima + + Move up + Mover para cima - - Move down - Move para baixo + + Move down + Move para baixo - - Right-click to add - Botão direito do mouse para adicionar + + Right-click to add + Botão direito do mouse para adicionar - - + + PartDesignGui::TaskPadParameters - - Form - Forma + + Form + Forma - - Type - Tipo + + Type + Tipo - - Length - Comprimento + + Length + Comprimento - - Symmetric to plane - Simétrico ao plano + + Symmetric to plane + Simétrico ao plano - - 2nd length - Segundo comprimento + + 2nd length + Segundo comprimento - - - - - - Face - Face + + + + + + Face + Face - - Update view - Actualizar a vista + + Update view + Actualizar a vista - Type: - Tipo: + Type: + Tipo: - - - - Dimension - Dimensão + + + + Dimension + Dimensão - Length: - Comprimento: + Length: + Comprimento: - Mirrored extent - Extensão espelhada + Mirrored extent + Extensão espelhada - - Reversed - Invertido + + Reversed + Invertido - Display mode: - Modo de exibição: + Display mode: + Modo de exibição: - Plot mode: - Modo de plotagem: + Plot mode: + Modo de plotagem: - Point size: - Tamanho de ponto: + Point size: + Tamanho de ponto: - Line width: - Largura da linha: + Line width: + Largura da linha: - Transparency: - Transparência: + Transparency: + Transparência: - TaskPadParameters - Parametros do TaskPad + TaskPadParameters + Parametros do TaskPad - - Pad parameters - Parâmetros do Pad + + Pad parameters + Parâmetros do Pad - - - - No face selected - Nenhuma face selecionada + + + + No face selected + Nenhuma face selecionada - - - To last - Até o último + + + To last + Até o último - - - To first - Até o primeiro + + + To first + Até o primeiro - - - Up to face - Até a face + + + Up to face + Até a face - - - Two dimensions - Duas dimensões + + + Two dimensions + Duas dimensões - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Forma + Form + Forma - Spacing1: - Espaço1: + Spacing1: + Espaço1: - Number1: - Número1: + Number1: + Número1: - Second extend - Segunda extensão + Second extend + Segunda extensão - Spacing2: - Espaço2: + Spacing2: + Espaço2: - Number2: - Numero2: + Number2: + Numero2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Forma + + Form + Forma - Type: - Tipo: + Type: + Tipo: - - Type - Tipo + + Type + Tipo - - - - Dimension - Dimensão + + + + Dimension + Dimensão - - Symmetric to plane - Simétrico ao plano + + Symmetric to plane + Simétrico ao plano - - Reversed - Invertido + + Reversed + Invertido - - - - - - Face - Face + + + + + + Face + Face - - Update view - Actualizar a vista + + Update view + Actualizar a vista - - Length - Comprimento + + Length + Comprimento - - Pocket parameters - Parâmetros do bolso + + Pocket parameters + Parâmetros do bolso - To last - Até o último + To last + Até o último - - - To first - Até o primeiro + + + To first + Até o primeiro - - - Through all - Através de todos + + + Through all + Através de todos - - - Up to face - Até a face + + + Up to face + Até a face - - - - No face selected - Nenhuma face selecionada + + + + No face selected + Nenhuma face selecionada - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Forma + + Form + Forma - - Original feature - Objeto original + + Original feature + Objeto original - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Direção + Direction + Direção - - Axis - + + Axis + Eixo - - Normal sketch axis - + + Normal sketch axis + Normal do eixo no desenho - - - - Select reference... - + + + + Select reference... + Selecionar referência... - - Reverse direction - Inverter direção + + Reverse direction + Inverter direção - - Angle - Ângulo + + Angle + Ângulo - - Occurrences - Ocorrências + + Occurrences + Ocorrências - - OK - OK + + OK + OK - - Update view - Actualizar a vista + + Update view + Actualizar a vista - - Select an edge - Selecione uma aresta + + Select an edge + Selecione uma aresta - - + + PartDesignGui::TaskRevolutionParameters - - Form - Forma + + Form + Forma - - Axis: - Eixo: + + Axis: + Eixo: - - Vertical sketch axis - Eixo vertical do esboço + + Vertical sketch axis + Eixo vertical do esboço - - Horizontal sketch axis - Eixo horizontal do esboço + + Horizontal sketch axis + Eixo horizontal do esboço - - Symmetric to plane - Simétrico ao plano + + Symmetric to plane + Simétrico ao plano - - Reversed - Invertido + + Reversed + Invertido - - Update view - Actualizar a vista + + Update view + Actualizar a vista - Vertical - Vertical + Vertical + Vertical - Horizontal - Horizontal + Horizontal + Horizontal - - Angle: - Ângulo: + + Angle: + Ângulo: - - Revolution parameters - Parâmetros de revolução + + Revolution parameters + Parâmetros de revolução - - Undefined - + + Undefined + Indefinido - - + + PartDesignGui::TaskScaledParameters - - Form - Forma + + Form + Forma - - Original feature - Objeto original + + Original feature + Objeto original - - Factor - Fator + + Factor + Fator - - Occurrences - Ocorrências + + Occurrences + Ocorrências - - OK - OK + + OK + OK - - Update view - Actualizar a vista + + Update view + Actualizar a vista - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Mensagens de objetos transformados + + Transformed feature messages + Mensagens de objetos transformados - - + + QObject - - - - - - - - - - Wrong selection - Seleção errada + + + + + + + + + + Wrong selection + Seleção errada - Select a sketch or 2D object. - Selecione um desenho ou objeto 2D. + Select a sketch or 2D object. + Selecione um desenho ou objeto 2D. - The shape of the selected object is empty. - A forma do objeto selecionado está vazia. + The shape of the selected object is empty. + A forma do objeto selecionado está vazia. - The shape of the selected object is not a wire. - A forma do objeto selecionado não é um fio. + The shape of the selected object is not a wire. + A forma do objeto selecionado não é um fio. - - - - - No valid sketches in this document - Nenhum esboço válido neste documento + + + + + No valid sketches in this document + Nenhum esboço válido neste documento - - - Please create a sketch or 2D object first - Crie primeiro um esboço ou objeto 2D + + + Please create a sketch or 2D object first + Crie primeiro um esboço ou objeto 2D - - - Please create a sketch or 2D object first. It must have a support face on a solid - Primeiro, crie um esboço ou objeto 2D. Ele deve ter uma face de suporte em algum sólido + + + Please create a sketch or 2D object first. It must have a support face on a solid + Primeiro, crie um esboço ou objeto 2D. Ele deve ter uma face de suporte em algum sólido - - - Select an edge, face or body. Only one body is allowed. - Selecione uma aresta, face ou corpo. Apenas um corpo é permitido. + + + Select an edge, face or body. Only one body is allowed. + Selecione uma aresta, face ou corpo. Apenas um corpo é permitido. - - - - Wrong object type - Tipo de objeto errado + + + + Wrong object type + Tipo de objeto errado - - Fillet works only on parts - Filete só funciona em partes + + Fillet works only on parts + Filete só funciona em partes - - - Shape of selected Part is empty - A forma da parte selecionada está vazia + + + Shape of selected Part is empty + A forma da parte selecionada está vazia - - No fillet possible on selected faces/edges - Filete impossível nas faces/arestas selecionadas + + No fillet possible on selected faces/edges + Filete impossível nas faces/arestas selecionadas - - Chamfer works only on parts - O camfro só funciona em partes + + Chamfer works only on parts + Chanfro funciona somente em objeto part - - Shape of selected part is empty - A forma da parte selecionada está vazia + + Shape of selected part is empty + A forma da peça selecionada está vazia - - No chamfer possible on selected faces/edges - Chanfro impossível nas faces/arestas selecionadas + + No chamfer possible on selected faces/edges + Chanfro impossível nas faces/arestas selecionadas - - Select one or more faces. - Selecione uma ou mais faces. + + Select one or more faces. + Selecione uma ou mais faces. - - Draft works only on parts - Projeto funciona somente em peças + + Draft works only on parts + Projeto funciona somente em peças - - No draft possible on selected faces - Nenhum projeto possível nas faces selecionadas + + No draft possible on selected faces + Nenhum projeto possível nas faces selecionadas - - - - - - No valid features in this document - Nenhum objeto válido neste documento + + + + + + No valid features in this document + Nenhum objeto válido neste documento - - - - - - Please create a subtractive or additive feature first, please - Faça primeiro uma operação aditiva ou subtrativa + + + + + + Please create a subtractive or additive feature first, please + Faça primeiro uma operação aditiva ou subtrativa - No Support - Sem suporte + No Support + Sem suporte - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - O esboço tem que ter um suporte para fazer um Pocket. Crie o esboço em cima de uma face. + O esboço tem que ter um suporte para fazer um Pocket. Crie o esboço em cima de uma face. - - - Edit pad - Editar pad + + + Edit pad + Editar pad - - Edit pocket - Editar o bolso + + Edit pocket + Editar o bolso - - Edit chamfer - Editar o chanfro + + Edit chamfer + Editar chanfro - - - - - - - - - A dialog is already open in the task panel - Uma caixa de diálogo já está aberta no painel de tarefas + + + + + + + + + A dialog is already open in the task panel + Uma caixa de diálogo já está aberta no painel de tarefas - - - - - - - - - Do you want to close this dialog? - Deseja fechar este diálogo? + + + + + + + + + Do you want to close this dialog? + Deseja fechar este diálogo? - - Edit revolution - Editar revolução + + Edit revolution + Editar revolução - - Edit Groove - Editar ranhura + + Edit Groove + Editar ranhura - - Missing neutral plane - Plano neutro faltante + + Missing neutral plane + Plano neutro faltante - - Please select a plane or an edge plus a pull direction - Selecione primeiro um plano ou uma aresta, mais uma direção de tração + + Please select a plane or an edge plus a pull direction + Selecione primeiro um plano ou uma aresta, mais uma direção de tração - - Edit draft - Editar projeto + + Edit draft + Editar projeto - - Edit fillet - Editar arredondado + + Edit fillet + Editar arredondado - - One transformed shape does not intersect support - Uma forma transformada não tem interseção com o seu suporte + + One transformed shape does not intersect support + Uma forma transformada não tem interseção com o seu suporte - - %1 transformed shapes do not intersect support - %1 formas transformadas não tem interseção com o seu suporte + + %1 transformed shapes do not intersect support + %1 formas transformadas não tem interseção com o seu suporte - - Transformation succeeded - Transformação sucedida + + Transformation succeeded + Transformação sucedida - - + + TaskTransformedMessages - - Form - Forma + + Form + Forma - - No message - Nenhuma mensagem + + No message + Nenhuma mensagem - - + + Workbench - - 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z#<5R1QpJYtM`@j`r$;vNo@^x(dki*$n7}r|K6XoX)pihalN`TZEkE(Pg-d|jl5I37 zVK#KS6effZ>5{9!25Mooy!WtTrM6qdDZ!r^VM<+=f*7eRQ;Oa^4Org0zz&8Cu$e4j zzf5kbdnC_~0{7KeWb|i30Ur~=g%{GrO+~>Q(5Os`6eL#QEor7He6+A;FWMI>!UgaK zWCn{DhLL7@?;9a2M*TxXKN}u(doIS$EK=X*zrzGF>B6F{Mn| zl-x#~SHnK>#D<<*-(3Ydi%eQc`}flyTfE$w1eyvq@&gdGBQH)%J2+ZpbTI zIZeozlSZm?GJUSekWP}WIcx4*b7W7W;38t7MTGl$BI&&=(QE=5Qg^<9#{^g0y;OGO zz&o}?274w7vvSazQ%VmmkQZIheaI|Ch!?0dNmDc?az%N=m}jwqA?DVTkccVisg8IU zJ1MmKw03l<1p69C6!``!NAb8Tg*&h8AhR;$$t>L*?sbw661;Ba+BKy3+TRllKc~2YRA%FiJfuVYHsU;GwJK)r1@63 zalJq(Yq_I=p{B*+jK((Ay>aW7Jh_hiyt;_Gk~M353Nuc}F;_O|Aee!FR7G%lo)@U% zitIr~6(gB6j1*sp>rtAOz`>^wnGNMqOKhiAhm}&A*>)grA~CV#kM13+@H)76!!nZ5NC!li - - + + CmdPartDesignChamfer - Part - Parte + Part + Parte - Chamfer... - Chamfer... + Chamfer... + Chamfer... - - PartDesign - PartDesign + + PartDesign + PartDesign - - Chamfer - Chamfro + + Chamfer + Chanfro - - Chamfer the selected edges of a shape - Chamfra as arestas selecionadas de uma forma + + Chamfer the selected edges of a shape + Chanfra as arestas selecionadas de uma forma - - + + CmdPartDesignDraft - - PartDesign - PartDesign + + PartDesign + PartDesign - - Draft - Draft + + Draft + Calado do Navio - - Make a draft on a face - Make a draft on a face + + Make a draft on a face + Make a draft on a face - - + + CmdPartDesignFillet - - PartDesign - PartDesign + + PartDesign + PartDesign - - Fillet - Fillet + + Fillet + Filete/Listel - - Make a fillet on an edge, face or body - Fazer um fillet sobre uma aresta, face ou corpo + + Make a fillet on an edge, face or body + Criar um filete/listel numa aresta, face ou corpo - - + + CmdPartDesignGroove - - PartDesign - PartDesign + + PartDesign + PartDesign - - Groove - Ranhura + + Groove + Gorne - - Groove a selected sketch - Ranhura com sketch selecionado + + Groove a selected sketch + Criar gorne num esboço selecionado - - + + CmdPartDesignLinearPattern - - PartDesign - PartDesign + + PartDesign + PartDesign - - LinearPattern - LinearPattern + + LinearPattern + Padrão Linear - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + create a linear pattern feature - - + + CmdPartDesignMirrored - - PartDesign - PartDesign + + PartDesign + PartDesign - - Mirrored - Mirrored + + Mirrored + Mirrored - - create a mirrored feature - create a mirrored feature + + create a mirrored feature + create a mirrored feature - - + + CmdPartDesignMultiTransform - - PartDesign - PartDesign + + PartDesign + PartDesign - - MultiTransform - MultiTransform + + MultiTransform + MultiTransform - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + create a multitransform feature - - + + CmdPartDesignPad - - PartDesign - PartDesign + + PartDesign + PartDesign - - Pad - Encher + + Pad + Encher - - Pad a selected sketch - Encher sketch selecionado + + Pad a selected sketch + Encher um esboço selecionado - - + + CmdPartDesignPocket - - PartDesign - PartDesign + + PartDesign + PartDesign - - Pocket - Pocket + + Pocket + Pocket - - create a pocket with the selected sketch - criar um "pocket" com o desenho selecionado + + create a pocket with the selected sketch + criar um "pocket" com o desenho selecionado - - + + CmdPartDesignPolarPattern - - PartDesign - PartDesign + + PartDesign + PartDesign - - PolarPattern - PolarPattern + + PolarPattern + PolarPattern - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + create a polar pattern feature - - + + CmdPartDesignRevolution - - PartDesign - PartDesign + + PartDesign + PartDesign - - Revolution - Revolução + + Revolution + Revolução - - Revolve a selected sketch - Revolver um desenho selecionado + + Revolve a selected sketch + Revolver um esboço selecionado - - + + CmdPartDesignScaled - - PartDesign - PartDesign + + PartDesign + PartDesign - - Scaled - Scaled + + Scaled + Scaled - - create a scaled feature - create a scaled feature + + create a scaled feature + create a scaled feature - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Ferramentas de faces + + Face tools + Ferramentas de Face - - Sketch tools - Ferramentas de desenho + + Sketch tools + Ferramentas de Esboço - - Create Geometry - Criar geometria + + Create Geometry + Criar Geometria - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + Involute parameter - - Number of teeth: - + + Number of teeth: + Number of teeth: - - Modules: - + + Modules: + Modules: - - mm - + + mm + mm - - Pressure angle: - + + Pressure angle: + Pressure angle: - - deg - + + deg + deg - - Number of Curves: - + + Number of Curves: + Number of Curves: - - 2x3 - + + 2x3 + 2x3 - - 1x4 - + + 1x4 + 1x4 - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Edges to chamfer + Edges to chamfer + Edges to chamfer - Start distance - Distância - Início + Start distance + Distância - Início - End distance - Distância - Fim + End distance + Distância - Fim - Edge%1 - Margem %1 + Edge%1 + Margem %1 - Distance - Distância + Distance + Distância - No shape selected - Nenhuma forma selecionada + No shape selected + Nenhuma forma selecionada - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - No valid shape is selected. -Please select a valid shape in the drop-down box first. + Não foi selecionada nenhuma forma válida. Por favor, selecione primeiro uma forma válida no menu da lista. - No edge selected - Nenhuma margem selecionada + No edge selected + Nenhuma margem selecionada - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Choose feature + + Choose feature + Escolher Função - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Chamfer Edges + Chamfer Edges + Chamfer Edges - Shape - Forma + Shape + Forma - Selected shape: - Forma selecionada: + Selected shape: + Forma selecionada: - No selection - Nenhuma seleção + No selection + Nenhuma seleção - Chamfer Parameter - Chamfer Parameter + Chamfer Parameter + Chamfer Parameter - All - Tudo + All + Tudo - None - Nenhum + None + Nenhum - Chamfer type: - Chamfer type: + Chamfer type: + Chamfer type: - Constant Distance - Distância Constante + Constant Distance + Distância Constante - Variable Distance - Distância Variável + Variable Distance + Distância Variável - Distance: - Distância + Distance: + Distância - - + + PartDesignGui::TaskChamferParameters - - Form - De + + Form + De - - Size: - Tamanho: + + Size: + Tamanho: - - Chamfer parameters - Parâmetros de chamfro + + Chamfer parameters + Parâmetros de Chanfrar - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Erro de input + + Input error + Erro de Inserção - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Erro de input + + Input error + Erro de Inserção - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Erro de input + + Input error + Erro de Inserção - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Erro de input + + Input error + Erro de Inserção - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Erro de input + + Input error + Erro de Inserção - - + + PartDesignGui::TaskDlgPocketParameters - - Input error - Erro de input + + Input error + Erro de Inserção - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Erro de input + + Input error + Erro de Inserção - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Erro de input + + Input error + Erro de Inserção - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Erro de input + + Input error + Erro de Inserção - - + + PartDesignGui::TaskDraftParameters - - Form - De + + Form + De - - Add face - Add face + + Add face + Add face - - Remove face - Remove face + + Remove face + Remove face - - Draft angle - Draft angle + + Draft angle + Draft angle - - Neutral plane - Neutral plane + + Neutral plane + Plano Neutro - - Pull direction - Pull direction + + Pull direction + Pull direction - - Reverse pull direction - Reverse pull direction + + Reverse pull direction + Reverse pull direction - - Draft parameters - Draft parameters + + Draft parameters + Draft parameters - - Remove - Remover + + Remove + Remover - - + + PartDesignGui::TaskFilletParameters - - Form - De + + Form + De - - Radius: - Raio: + + Radius: + Raio: - - Fillet parameters - Parâmetros de fillet + + Fillet parameters + Parâmetros de Filete/Listrel - - + + PartDesignGui::TaskGrooveParameters - - Form - De + + Form + De - - Axis: - Axis: + + Axis: + Eixo: - - Vertical sketch axis - Eixo vertical do sketch + + Vertical sketch axis + Eixo vertical de esboço - - Horizontal sketch axis - Eixo horizontal do sketch + + Horizontal sketch axis + Eixo horizontal de esboço - - Angle: - Ângulo: + + Angle: + Ângulo: - - Symmetric to plane - Simétrico ao plano + + Symmetric to plane + Simétrico ao plano - - Reversed - Invertida + + Reversed + Invertida - - Update view - Update view + + Update view + Update view - - Groove parameters - Parâmetros de ranhura + + Groove parameters + Parâmetros de Grone - - + + PartDesignGui::TaskHoleParameters - - Form - De + + Form + De - - Type: - Tipo: + + Type: + Tipo: - - Dimension - Dimensão + + Dimension + Dimensão - - Up to last - Até ao último + + Up to last + Até ao último - - Up to first - Até a primeira + + Up to first + Até a primeira - - Size: - Tamanho: + + Size: + Tamanho: - - TaskHoleParameters - TaskHoleParameters + + TaskHoleParameters + TaskHoleParameters - - + + PartDesignGui::TaskLinearPatternParameters - - Form - De + + Form + De - - Original feature - Original feature + + Original feature + Original feature - - Direction - Direção + + Direction + Direção - - Horizontal sketch axis - Eixo horizontal do sketch + + Horizontal sketch axis + Eixo horizontal de esboço - - Vertical sketch axis - Eixo vertical do sketch + + Vertical sketch axis + Eixo vertical de esboço - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Length - Comprimento + + Length + Comprimento - - Occurrences - Occurrences + + Occurrences + Ocorrências - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Update view - - Select an edge or a face - Select an edge or a face + + Select an edge or a face + Select an edge or a face - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMirroredParameters - - Form - De + + Form + De - - Original feature - Original feature + + Original feature + Original feature - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Plano + + Plane + Plano - - Horizontal sketch axis - Eixo horizontal do sketch + + Horizontal sketch axis + Eixo horizontal de esboço - - Vertical sketch axis - Eixo vertical do sketch + + Vertical sketch axis + Eixo vertical de esboço - - - - Select reference... - + + + + Select reference... + Select reference... - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Update view - Select a plane - Select a plane + Select a plane + Selecione um plano - - Select a face - + + Select a face + Select a face - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskMultiTransformParameters - - Form - De + + Form + De - - Original feature - Original feature + + Original feature + Original feature - - Transformations - Transformations + + Transformations + Transformações - - Update view - Update view + + Update view + Update view - - Edit - Editar + + Edit + Editar - - Delete - Apagar + + Delete + Apagar - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + Add mirrored transformation - - Add linear pattern - Add linear pattern + + Add linear pattern + Adicionar padrão linear - - Add polar pattern - Add polar pattern + + Add polar pattern + Adicionar padrão polar - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + Add scaled transformation - - Move up - Mover p/ Cima + + Move up + Mover p/ Cima - - Move down - Mover p/ Baixo + + Move down + Mover p/ Baixo - - Right-click to add - Right-click to add + + Right-click to add + Right-click to add - - + + PartDesignGui::TaskPadParameters - - Form - De + + Form + De - - Type - Tipo + + Type + Tipo - - Length - Comprimento + + Length + Comprimento - - Symmetric to plane - Simétrico ao plano + + Symmetric to plane + Simétrico ao plano - - 2nd length - segundo comprimento + + 2nd length + segundo comprimento - - - - - - Face - Face + + + + + + Face + Face - - Update view - Update view + + Update view + Update view - Type: - Tipo: + Type: + Tipo: - - - - Dimension - Dimensão + + + + Dimension + Dimensão - Length: - Comprimento: + Length: + Comprimento: - Mirrored extent - Mirrored extent + Mirrored extent + Mirrored extent - - Reversed - Invertida + + Reversed + Invertida - Display mode: - Modo de visualização: + Display mode: + Modo de visualização: - Plot mode: - Modo de traçado: + Plot mode: + Modo de traçado: - Point size: - Tamanho do Ponto: + Point size: + Tamanho do Ponto: - Line width: - Largura da linha: + Line width: + Largura da linha: - Transparency: - Transparência: + Transparency: + Transparência: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Parâmetros de enchimento + + Pad parameters + Parâmetros de enchimento - - - - No face selected - Nenhuma face selecionada + + + + No face selected + Nenhuma face selecionada - - - To last - Até à última + + + To last + Até à última - - - To first - To first + + + To first + To first - - - Up to face - Até à face + + + Up to face + Até à face - - - Two dimensions - Two dimensions + + + Two dimensions + Duas dimensões - - + + PartDesignGui::TaskPatternRectangularParameters - Form - De + Form + De - Spacing1: - Espaçamento1: + Spacing1: + Espaçamento1: - Number1: - Número1: + Number1: + Número1: - Second extend - Segundo estender + Second extend + Segundo estender - Spacing2: - Espaçamento2: + Spacing2: + Espaçamento2: - Number2: - Número2: + Number2: + Número2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - De + + Form + De - Type: - Tipo: + Type: + Tipo: - - Type - Tipo + + Type + Tipo - - - - Dimension - Dimensão + + + + Dimension + Dimensão - - Symmetric to plane - Simétrico ao plano + + Symmetric to plane + Simétrico ao plano - - Reversed - Invertida + + Reversed + Invertida - - - - - - Face - Face + + + + + + Face + Face - - Update view - Update view + + Update view + Update view - - Length - Comprimento + + Length + Comprimento - - Pocket parameters - Parâmetros de "pocket" + + Pocket parameters + Parâmetros de "pocket" - To last - Até à última + To last + Até à última - - - To first - To first + + + To first + To first - - - Through all - Through all + + + Through all + Through all - - - Up to face - Até à face + + + Up to face + Até à face - - - - No face selected - Nenhuma face selecionada + + + + No face selected + Nenhuma face selecionada - - + + PartDesignGui::TaskPolarPatternParameters - - Form - De + + Form + De - - Original feature - Original feature + + Original feature + Original feature - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Direção + Direction + Direção - - Axis - + + Axis + Eixo - - Normal sketch axis - + + Normal sketch axis + Normal sketch axis - - - - Select reference... - + + + + Select reference... + Select reference... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Angle - Angle + + Angle + Ângulo - - Occurrences - Occurrences + + Occurrences + Ocorrências - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Update view - - Select an edge - Select an edge + + Select an edge + Selecione uma aresta - - + + PartDesignGui::TaskRevolutionParameters - - Form - De + + Form + De - - Axis: - Axis: + + Axis: + Eixo: - - Vertical sketch axis - Eixo vertical do sketch + + Vertical sketch axis + Eixo vertical de esboço - - Horizontal sketch axis - Eixo horizontal do sketch + + Horizontal sketch axis + Eixo horizontal de esboço - - Symmetric to plane - Simétrico ao plano + + Symmetric to plane + Simétrico ao plano - - Reversed - Invertida + + Reversed + Invertida - - Update view - Update view + + Update view + Update view - Vertical - Vertical + Vertical + Vertical - Horizontal - Horizontal + Horizontal + Horizontal - - Angle: - Ângulo: + + Angle: + Ângulo: - - Revolution parameters - Parâmetros da Revolução + + Revolution parameters + Parâmetros da Revolução - - Undefined - + + Undefined + Undefined - - + + PartDesignGui::TaskScaledParameters - - Form - De + + Form + De - - Original feature - Original feature + + Original feature + Original feature - - Factor - Factor + + Factor + Fator - - Occurrences - Occurrences + + Occurrences + Ocorrências - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Update view - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Transformed feature messages - - + + QObject - - - - - - - - - - Wrong selection - Seleção errada + + + + + + + + + + Wrong selection + Seleção errada - Select a sketch or 2D object. - Selecionar um sketch ou objecto 2D. + Select a sketch or 2D object. + Selecionar um sketch ou objecto 2D. - The shape of the selected object is empty. - A forma do objeto selecionado está vazia. + The shape of the selected object is empty. + A forma do objeto selecionado está vazia. - The shape of the selected object is not a wire. - A forma do objeto selecionado não é um arame. + The shape of the selected object is not a wire. + A forma do objeto selecionado não é um arame. - - - - - No valid sketches in this document - No valid sketches in this document + + + + + No valid sketches in this document + Não existe esboços válidos neste documento - - - Please create a sketch or 2D object first - Please create a sketch or 2D object first + + + Please create a sketch or 2D object first + Please create a sketch or 2D object first - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Please create a sketch or 2D object first. It must have a support face on a solid - - - Select an edge, face or body. Only one body is allowed. - Selecione uma aresta, face ou corpo. Só é permitido um corpo. + + + Select an edge, face or body. Only one body is allowed. + Selecione uma aresta, face ou corpo. Só é permitido um corpo. - - - - Wrong object type - Tipo de objeto errado + + + + Wrong object type + Tipo de objeto errado - - Fillet works only on parts - Fillet funciona somente em peças + + Fillet works only on parts + O Filete/Listrel só funciona em partes - - - Shape of selected Part is empty - Shape of selected Part is empty + + + Shape of selected Part is empty + Shape of selected Part is empty - - No fillet possible on selected faces/edges - No fillet possible on selected faces/edges + + No fillet possible on selected faces/edges + No fillet possible on selected faces/edges - - Chamfer works only on parts - Chamfer works only on parts + + Chamfer works only on parts + Chamfer works only on parts - - Shape of selected part is empty - Shape of selected part is empty + + Shape of selected part is empty + Shape of selected part is empty - - No chamfer possible on selected faces/edges - No chamfer possible on selected faces/edges + + No chamfer possible on selected faces/edges + No chamfer possible on selected faces/edges - - Select one or more faces. - Select one or more faces. + + Select one or more faces. + Select one or more faces. - - Draft works only on parts - Draft works only on parts + + Draft works only on parts + Draft works only on parts - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + No draft possible on selected faces - - - - - - No valid features in this document - No valid features in this document + + + + + + No valid features in this document + No valid features in this document - - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + + Please create a subtractive or additive feature first, please + Please create a subtractive or additive feature first, please - No Support - Sem Suporte + No Support + Sem Suporte - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - O desenho tem que ter um suporte para o feature "Pocket". Crie o desenho em uma face. + O desenho tem que ter um suporte para o feature "Pocket". Crie o desenho em uma face. - - - Edit pad - Editar enchimento + + + Edit pad + Editar enchimento - - Edit pocket - Edição de "pocket" + + Edit pocket + Edição de "pocket" - - Edit chamfer - Edit chamfer + + Edit chamfer + Edit chamfer - - - - - - - - - A dialog is already open in the task panel - Já está aberta uma janela no painel de tarefas + + + + + + + + + A dialog is already open in the task panel + Já está aberta uma janela no painel de tarefas - - - - - - - - - Do you want to close this dialog? - Deseja fechar esta janela? + + + + + + + + + Do you want to close this dialog? + Deseja fechar esta janela? - - Edit revolution - Editar revolução + + Edit revolution + Editar Revolução - - Edit Groove - Edit Groove + + Edit Groove + Edit Groove - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + Missing neutral plane - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + Please select a plane or an edge plus a pull direction - - Edit draft - Edit draft + + Edit draft + Edit draft - - Edit fillet - Edit fillet + + Edit fillet + Edit fillet - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + One transformed shape does not intersect support - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + %1 transformed shapes do not intersect support - - Transformation succeeded - Transformation succeeded + + Transformation succeeded + Transformation succeeded - - + + TaskTransformedMessages - - Form - De + + Form + De - - No message - No message + + No message + No message - - + + Workbench - - Part Design - Design de peças + + Part Design + Desenho de Peças - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ro.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ro.qm index b02368689956307759ee6aff50acf6c62a4cf477..b03fef7fed14dc58de165226bbd76e4ceea8ee99 100644 GIT binary patch literal 23773 zcmcIs3v^uNah{cSS5Hf_{E{D-i~K+~vTVx+8{1%P3BP3vTgH@!!)o_RT6=fzb{~Eb z5(1m=}`&?Z~ z_u9+xvB!IN@67!3&&)qF|NQ@^$5S28|NNfQFP^vHJJ)~l+dtY$6n~s3wvni_Eb#m_ z0ynM~xb+#Lx=VE6s)Y?IGWr?VMi0H^Sh}wQh(a+TqZCFatC!<8& z-=^qur-@d*Ebzj+DEfoX61DdWob!^vdAACj|ER!)?+QF`m%ydEz!j|mS5Fss;p+l7 z6a-%Sw7{(=1Rm_9*k9{JYu5=}|2?X|^gW`vx6%AtE+^VGMm;~g5Mvyq9ebBxO#ehX z{__aY{853Io}%5q`zldn3mxjh@6Ugiu5P;n{QrT#bJx+eaeO}aeL8XU(?oO`eLnj> z@V!89ZGRf_`hH|}&rBk1UF4d-DH8RzN3zZMyk@1q^@T{e;Xa~8e<*O%fyg~uAh({! zBKOaGifH-sk+0l&C(#9o$O|{#MYQ+!$QyS6&z`!-PmdHJ|J{*yKKMJLX`iZ@esK%Y z{(EaSmLc!DhidMwc?I+EOwBjHJPY_|3Ov6kuxE|HjjsvpJ6PNOCA>FubM2}Xhe7Z4 z+BJU!KK49Wd)3}9%5?dYT3fZe0f=N=g*+S(I+xfeQFvoZS4$g@PXC!@c(JqP~( zG5XP2iG5}p-tYKX?6bc-34Axi zJ~#6#MA0wA?oMHz1`fqOfAiOgn%|Cn?eHR^-KE&KmMw?eABoc(&{=%9z^>B*FS#hb z;_p8on*Cw?;>CAje6Phfy?j6P3T_L%TVfistw@U#g(6gX?xgf9!6y*|FrfZW#n zAbw5y4WgaD7dJM&O0?s6{L}Y82>8wT@7xrFo}P^V#V1Zc9^Z&RzqyZSL0aH>_X=G4 zn83|5;y*g{WsKw9x@G_TJ=o`>x=U9B&(6#0uKEpN|M%-Y`M?9P^GMxO*Zd6neOrA@ zzYX&GPW_?J^b@UqK;T9B`lFXYJ_A3kzoB^p(Y%-IAO4@cu!H{)7?d-|`29NTq#tl{3ar@`;mh9AFDi+O%R z;Kq*&?5k;bd(+L}hZ^4hzekBKKiL@T#QY4dYrNp0?L_B1B5=u=z-8A7T=^w|YhM(2 zaZ2DNe=cx~`F`JvjU!LLh53G{@$?OlWAizUPwd0|EFWxq@=w5D$GpaGJ^nt?k`{r> z>IGi*lg9V1I|YCFU{k#C4CGEtGh)EA_L#tn8=GeSJLXrrt7%Rb-d}Tb(^g{!>`oK7 zbfq=H~k# zr;FZfp8eb!%-6K$6?2ymZF;7;rxtRV+tYmYkMAS8BHDcTUlxI{*PD~;2O#I4Hy^Kg z3U-=oe&L?A(5rtF*!$Z8*BuhL`Si3kZ@1w6znym72I&2cm9338;`c*~ThF=YS=dXg zb>lVQbJw%2yVhO^`L7e$`;@?Se=6{@vDT}uJV3Phoz^3_G(t|hTEF{O;BQ)I>kq&B z0Q557`u>d%5p}Ii!`Od?5m6frkskRNrKv<^Dnx4QdD`RnTh}+1$d2fRI{bfTUp6(E zD3tp3VtO=Zei7mK4^uzsG=leYl#V0;HDD5q1$>jh=PWQMX$;?`DMJPo@T`dMGWeUs zuM_+Ro+Z>14cPcMSv*VI+$=GPYNat<&{wQ`G^vcgMIcu;;4=>rv1&SB;I_*2Gb5a%WfdZNTeol&FF@-iH41dq!Fr43Wjo{0sK@f+}OLL=pJ zN%aHiLcu8LDVESIkA$pm&Q>^+VC^>*)@|ynh6ViPHGro#4I?h$Us2EZCK=0ITUuFj zP;NO*!o~s`fF)!UnIT0y2cqVJV{25)Ksi%N4;2!*;)qemvcTqh1?KtwY{fPu?(0Jf zFQwKFwtMyn_6U{0d8uVTDpJS;IxCB#hFKnB$r6EEyi>9pS4Nw%#aTO;P)gV4ks%(M zg4?ECHm~jG>*L}yY z#pO5SeXi@>U6#9nPv_7}+|95XAD$-hnVnED@84w`S6(rx9Z#3Wym8k=tAUHNv+%KV zy?SC~Z0D}z)dBS~SZkr(p4GutxaL9EJ1oB`Fm_kim!H$-Fj3L8sVsEK2`u_~>?!D; zg^cESWVByDW@O5xw2@O1;>b*=V~XRl(hMguYjl3gl9?1wuNmQ4fj!3Nf~`nPAn8#^nxE@%h`dxLU4&cvBzV}a8(Fxxcu)>0x_Ik=rgj}L@rfSy3(V923~kMMr8ad5duYT>^Op? 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